;j Player: spoq Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.23:11:45.ttyrec Time: (1782256305) Tue Jun 23 23:11:45 2026 ;j)>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":";j\4

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"} ;j {"msg":"hide_dialog"} ;j [?1051l[?1052l[?1060l[?1061h;jV)0[?7h[?25l[?1c;jV;j8spoq the MagicianDjinniHealth: 60/60 ========================AC: 3Str: 7EV: 11Int: 19SH: 0Dex: 14XL:  8 Next: 76% Place: Dungeon:5Noise: ---------  Time: 4676.3 (0.0)b) +8 dagger of Yssurph {pain, Will+} Cast: Summon Small MammalFly ;j  ##.# ##.....ß# #  ####.### ##....##  #......# ##+###  #.##.#.# #.#  ##.##.#.# #.#  #.....#.# ##.##  #..####.# ##...##  #..####.# #.....#  #.....@.# ##...##  #.####### #.#.#######  #......######..........  ######.........########  ###########       ;jWelcome back, spoq the Djinni Summoner.;jQ;j _Press ? for a list of commands and other information.;jS J  Cast which spell? (? or * to list) ;j ;j  Your spells (cast)TypeFailure Level  a - Summon Small Mammal Summoning1% 1 b - Call Imp;jP TSummoning1%2  c - Call Canine FamiliarSummoning1%;jq 3  d - Eringya's Surprising Crocodile Summoning6% 4 ;j e - Summon Seismosaurus EggSummoning/Earth6%4 ;j# A f - Kiss of DeathConjuration/Necromancy 1% 1  g - Searing RayConjuration1% 2 h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;jw 0;jzw  ##.# ##.....ß# # spoq the Magician  ####.### ##....##Djinni  #......# ##+###;j,x Health: 60/60 ========================  #.##.#.# #.#AC: 3Str: 7  ##.##.#.# #.#;j[x EV: 11Int: 19  #.....#.# ##.##SH: 0;j~x Dex: 14  #..####.# ##...##;jx XL:  8 Next: 76% Place: Dungeon:5  ;jx #..####.# #.....#Noise: ---------  Time: 4676.3 (0.0)  ;jx #.....@.# ##...##b) +8 dagger of Yssurph {pain, Will+}  ;jy #.####### #.#.####### Cast: Summon Small Mammal  ;jYy #......######.......... Fly  ######.........######## ;jy 4 ###########   ;jy 4  ;jy 3  ;jy Welcome back, spoq the Djinni Summoner. _Press ? for a list of commands and other information.  ;j z CCast which spell? (? or * to list) ;jz ;jI % ##.# ##.....ß# # spoq the Magician  ####.### ##....##Djinni  #......# ##+###Health: 60/60 ======================== ;jƀ  #.##.#.# #.#AC: 3Str: 7  ##.##.#.# #.#EV: 11Int: 19  #.....#.# ##.##;j SH: 0Dex: 14  #..####.# ##...##XL:  8 Next: 76% Place: Dungeon:5  #..####.# #.....#;jR {Noise: ---------  Time: 4676.3 (0.0)  #.....@.# ##...##b) +8 dagger of Yssurph {pain, Will+}  ;jy #.####### #.#.####### Cast: Summon Small Mammal  ;j r#......######.......... Fly  ;j 8######.........########  ###########  ;j߁  ;j 9   ;j o Welcome back, spoq the Djinni Summoner. ;j; _Press ? for a list of commands and other information.  Cast which spell? (? or * to list) ;jY ;j WOkay, then.;j ;j^ . _;j;jGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +8 dagger of Yssurph (weapon) {pain, Will+}  e - a +3 short sword Missiles (go to first with ()  c - a throwing net ;jArmour (go to first with [)  a - a +0 robe (worn)  f - a +0 cloak of poison resistance (worn)d - +0 fire dragon scales;j%Potions:  Potions !  M - 2 potions of mutation  j - a viscous purple potion  f - a ruby potion  k - a smoky sapphire potion  n - a fizzy white potion  w - a potion of heal wounds  p - an inky potion  s - a puce potion  t - a coppery potion  v - a cyan potion;j Scroll Scroll?  d - a scroll labelled PEIMAB HEAFINN  c - 4 scrolls labelled POACSES VUELA  e - a scroll labelled GUS DASMEDYNY  hcroll labelled BYDDUERENASH  l - a scroll labelled GEOCOS WYUNEECI  m - a scroll labelled YTZYTHOUDU  o - a scroll labelled CULUNI QUITEEW  q - a scroll labelled MIRERGH TO RIEBB  u - a scroll labelled EBAMPI XEIXA;j|" Evocable Items: (Left/Right/Tab to switch category) Wands /  c - a wand of iceblast (5)  a - a wand of flame (30);j ;j;jΡ ##.# ##.....ß# # spoq the Magician  ####.### ##....##Djinni  #......# ##+###Health: 60/60 ========================  #.##.#.# #.#AC: 3Str: 7  ;j0##.##.#.# #.#EV: 11Int: 19  #.....#.# ##.##SH: 0Dex: 14  #..####.# ##...##;jkXL:  8 Next: 76% Place: Dungeon:5  #..####.# #.....#Noise: ---------  Time: 4676.3 (0.0) ;j #.....@.# ##...##;jib) +8 dagger of Yssurph {pain, Will+}  ;jآ?#.####### #.#.####### Cast: Summon Small Mammal  #......######.......... Fly  ;jV######.........########  ###########    ;j=   Welcome back, spoq the Djinni Summoner. ;j_Press ? for a list of commands and other information.  Cast which spell? (? or * to list) _Okay, then.;j!;j;jƪ;jܫ;j;j;jG;j*Q;j-= _Done exploring.;jL;jLevel 5 of the Dungeon <<<<>>>>;j3(Press ? for help)#####.#####.# #######.####.# #######.# #.# ##.##..§§§§##;ja #.##.##.####### #...##.# #.###......§..§.# ;j#.#### ##+## ##.......# #.#####'## #......##...§§§.#;j #....# ##...## ##...####.# #.#;jV##...#######.###..§§§..# ####.# ##.....## ##.....###.# #.### ##.....## #.########### ;j##..# ##.......###.......##.# #.#.## ##.......## #..####...####........<##.......##.#####....####.........####...##;j"#......†'.......ß.'.........(....).......)+.........+.......#;jF}##.).####.....ß...###..<......#####....####.......:.####....#;j0##..# ##....◊..## ##.....#### ##.#.## ##.......## ##.#.###.# ##.....ß# ###.### ##..###### ##.....## ###.#####.### ##....## #.#;jF#........# ##...###.#;j>#......# ##+####.#;j_#.....##.######+###.##.##.#.# #.#;j(/#.##......#.##.....##.#;jSi##.##.#.# #.##.##.◊....#.##.##..##.#;jzh#.....#.# ##.###.###..◊....##.##..###.#;jx#..####.# ##...###.####...####.##.).###.#;j#..####.# #.....##.###..####.......##.##.....@.# ##...###.###.......†...##########.#;j+#.####### #.#.#########.###########.............##......######.............#;jLL#####################.........#######################;jl";jS#@;j[A##;jA##;j;A##;jtA##;j'A.#;j3A#.;j3 A##;j A##;j A##;jt A.#;jJ @#.;jQ @##;j @##;j: @##;j )  #........# ##.###.......##.# #.......####.####<##..§§§§# ##;jQ  #.###<#..# ###...##.####..###.###.####...##........§§§..§.#  ;j %#;jՔ )  #.# #.#..#####.........# #..###...##.# #.....#.####.#.#.##.### # ;jn   #.# #..........#...##..###..##.....#.###............#.#.##.# ##;j  #.#####..########.###.......##...........#.###.###..#.#.##.# ##;j&  #.......)##.# #.####.###.....#.#####.# #..........##.# ##;j"  #.......###.# #......###...##.#####.# ######.######.# .#;jӐ  ##########÷# ##############.......##.######.#;jd #.;j #.########.##...>....# ##;j9{ #.##.########### ##;j  ##########.##########.# #;jj #####........).##......#########.#  ;j #......######..##.####.##........# ;jXR #.###..##.###..####.# #.##.#####..#;jR#;jKS!;j #.###..#.#.......########### #.####.##.# #..##.#;j55..;jY5..;j5..;jC35..;ju5..;j' #.#.....###.#..............# #.#.......# ##...#############.;j #.#.#....#.....[.#########.# #.#.##.#### #...............###;ji #......##.###...###.# #.#.##.# ##...##########.#.#;jz ###.####### ##.###.# #.#.##.###.###.#..;jT #.##.##.# #..)...##.###.##..;j #.##.##.# ###..####.##...##.;j@ #####.#### ##'###.###.###'## ###.#.### #;jg  #........# ##...###.##.###...## ##...#...##   ;j9  ;j 9 #;j! R #.##...#.# ##.....## ###.##.### ##.....## #..#####..# ##;jq x #.#......# ##.....).## ##.#.##.#.## ##.......## #....#....# ##;j# #.#......###.....>...####....#########....####..÷......###....#.##.# .#;j #.#........'.........+.......................'.........+...>....##.# ..;j #.##.....###.........####....###.#####....####.........###....#.##.# ..;j 5..;j\v;jv;j, ##.# ##.....ß# # spoq the Magician  ####.### ##....##Djinni  #......# ##+###Health: 60/60 ========================  #.##.#.# #.#AC: 3Str: 7  ##.##.#.# #.#EV: 11Int: 19  #.....#.# ##.##SH: 0Dex: 14  #..####.# ##...##XL:  8 Next: 76% Place: Dungeon:5  #..####.# #.....#Noise: ---------  Time: 4676.3 (0.0)  ;j#.....@.# ##...##b) +8 dagger of Yssurph {pain, Will+}  #.####### #.#.####### Cast: Summon Small Mammal  #......######.......... Fly  ######.........########  ###########       ;j Welcome back, spoq the Djinni Summoner. _Press ? for a list of commands and other information.  Cast which spell? (? or * to list) ;jy]_Okay, then. _Done exploring.;jC;j;j;j;j: _;j5;j';jf;jݻ;jz;j;j;j;j;jT,;jJ;j!X;j9;jn,;j;j;j8,;j,;j;jb;jM;j;j;j ;jw;j;j; ;j ,;j ;jL;j,;jd;j;j;j;j;jv$;j',;j();ju1ZYou see here an adder corpse.;j3;j3 _;j5;j<@  There is an open door here.;j?;j@ _;jB;jG;jtI;jI;jK;jLO;jQ;j R;j&S;jW;jBY;jY;j=Z;j^';j`;ja;ja;jfF _You reach down and open the door.;jh3;ji;jun@  There is an open door here.;jZp;jp _;jiq;jeu;jw;j:w;jw;j{;j~B;ju;jÃ,;j;j;jj;j;j;j;jÎ;j;j;j;jٔ,;j;j?;j,;j+;jž;jh;j;j;j=;j ;jo;j;jSc  You see here a hound skeleton.;jn;j _;jͱ;jx;j,;j;j;j;j;j;j;j;j;jD;j;j;jk;j;jS;je;jc;j;j;j,;j;j;j,;j;j;j;jM;j;j;j;j";j;j;j;j;j;j;j;j;jY;j;j@,;j;j;j ;j ;jG;j@  There is an open door here.;jt;jL _;j;j;j,;j;j.#X;jz)  #..#.# #.# #..####.  ##...# ##'## #..# #. #####.#### ##...## #..## #. ;j)^#........# ##.....## #...# #. #[###..#.# ##.......## ##.#.# #. #.##.....###.........####....###. #.#........'.........+........... #.#......###.....>...####....####723.3 (47.0) #.#......# ##...@.).## ##.#.# #.##...#.# ##.....## ###.# ;jX*#........# ##...## #.# #####.#### ##'## #.#  #.##.# #.#  #.##.##.#  ###.####### ##.###.#  #......##.###...## #.# ;j*g #.#.#....#.....[.#########.#;jN+;j2;j^#....# #.###### #.......##..#.# .# #..####.#  ##...# ##'## #..# #.# ####.#### ## #..## #.# ........# ## #...# #.# [###..#.# ## ##.#.# #.# .####.####....###.# .#..'.........+............ .#......###.....@...####....##### ;j.#......# ##.....).## ##.#.# .##...#.# ##....###.# ........# ##... ####.#### ##'###.# #.# #.# #.#   ###.####### ##.##   #......##.###...## #.#;j;j04.3 (1.0);j;jc _There is a stone staircase leading down here.;jʠ;jM;j;;j֭;j,5 _;jt;jG 6  You fly downwards.;j  ...  #.  #.# #.# #.# #O# #.# #@# ###   O   ogre  You encounter an ogre. It is wielding a +0 giant club.;j6 K====6.8 (2.5;j= ;jB  _The ogre shouts!;jD a _There is a stone staircase leading up here.;j%R  Cast which spell? (? or * to list) ;jZ Your spells (cast)TypeFailure Level  a - Summon Small Mammal Summoning1% 1 b - Call ImpSummoning1%2  c - Call Canine FamiliarSummoning1%3  d - Eringya's Surprising Crocodile Summoning6% 4 e - Summon Seismosaurus EggSummoning/Earth6%4  f - Kiss of DeathConjuration/Necromancy 1% 1 g - Searing RayConjuration1%2  h - Confusing TouchHexes1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j# ;jQ$spoq the Magician...Djinni#.#;j &Health: 60/60 ========================#.#AC: 3Str: 7#.#EV: 11Int: 19#.#SH: 0Dex: 14#O#XL:  8 Next: 76% Place: Dungeon:6#.#Noise: ====-----  Time: 4726.8 (0.0)#@#b) +8 dagger of Yssurph {pain, Will+} ###Cast: Summon Small MammalFly O   ogre _There is a stone staircase leading down here.  You fly downwards.  You encounter an ogre. It is wielding a +0 giant club. _The ogre shouts! _There is a stone staircase leading up here.  ;j{&GCast which spell? (? or * to list) ;jn,Espoq the Magician...Djinni#.#Health: 60/60 ========================#.#AC: 3Str: 7#.#EV: 11Int: 19;j,#.#SH: 0Dex: 14#O#XL:  8 Next: 76% Place: Dungeon:6#.#Noise: ====-----  Time: 4726.8 (0.0)#@#b) +8 dagger of Yssurph {pain, Will+} ###Cast: Summon Small Mammal;j6-Fly O   ogre ;jl-_There is a stone staircase leading down here.  You fly downwards.  You encounter an ogre. It is wielding a +0 giant club. _The ogre shouts! ;j-_There is a stone staircase leading up here.  Cast which spell? (? or * to list) ;jE9' h(ally target)h   inugami (summoned)You call for your canine familiar and it appears with a howl!;j9757--;jE:==--7.8 (1Dog ;j>;jAS _The ogre misses your inugami.;jc  Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jWm;j7o Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning1%;joH1  b - Call ImpSummoning1%2  c + Call Canine Familiar Summoning1% 3  d - Eringya's Surprising Crocodile Summoning6% 4 e - Summon Seismosaurus Egg;joSummoning/Earth6%4  f - Kiss of DeathConjuration/Necromancy 1% 1 ;jorg - Searing RayConjuration1%2  h - Confusing TouchHexes;j,p1%3 ;j^pSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;jx;j$;jspoq the Magician...Djinni#.#;jmvHealth: 57/60 ======================--#.#AC: 3Str: 7#.#EV: 11Int: 19;j@#.#SH: 0Dex: 14#O#XL:  8 Next: 76% Place: Dungeon:6#h#;j܅MNoise: ==-------  Time: 4727.8 (0.0)#@#b) +8 dagger of Yssurph {pain, Will+} ###Cast: Summon Small Mammal;j Fly Dog O   ogre (ally target);j7h   inugami (summoned) _There is a stone staircase leading up here.  Cast which spell? (? or * to list) ;jfYou call for your canine familiar and it appears with a howl! _The ogre misses your inugami.Casting: Call Canine Familiar (safe; 1% risk of failure)  ;j\Confirm with . or Enter, or press ? or * to list all spells.;ju;jzspoq the Magician...Djinni#.#Health: 57/60 ======================--#.#;j |AC: 3Str: 7#.#EV: 11Int: 19#.#SH: 0Dex: 14#O#XL:  8 Next: 76% Place: Dungeon:6#h#Noise: ==-------  Time: 4727.8 (0.0)#@#b) +8 dagger of Yssurph {pain, Will+} ###Cast: Summon Small MammalFly Dog O   ogre (ally target)h   inugami (summoned) ;jK_There is a stone staircase leading up here.  Cast which spell? (? or * to list) You call for your canine familiar and it appears with a howl! _The ogre misses your inugami.;jzCasting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jB  Your hands begin to glow red.;j58.8 (1Touch Fly Dog ;j;j$^ _Your inugami completely misses the ogre.;ji;jj--9;jzo;jԇo _Your inugami hits the ogre. The ogre misses your inugami.;j+;j},@-30;jn@ _Your inugami closely misses the ogre. The ogre misses your inugami.;j) 8 ;jM* %1;j/ ;j3 v _Your inugami barely misses the ogre. Your inugami hits the ogre!;jW& §Your inugami hits the ogre.  The ogre hits your inugami with a +0 giant club!!  Your inugami dies!;j@-E ;j&.6==2-Dog Fly ;j2;j 5a _Your inugami disappears in a puff of smoke!;j43#.#....O<###;jr:  #.# ... #.# #.# #.# #.# #O# #@# #<# ###;j;\The ogre hits you with a +0 giant club!!!;j #.# ... #.# #.# #.# #.# #O# #@# #<# ;jf###  ;j\  Ouch! That really hurt!;j%v18---------------=====3;j;jV _* * * LOW HITPOINT WARNING * * *;jd g  You hit the ogre but do no damage.;j [=----4;jS ;j \ _The ogre is heavily wounded.;j> OO(confused)You hit the ogre but do no damage. The ogre appears confused.;jإ v9-------------------5;j ;j֬ \ _The ogre is heavily wounded.;j )  You catch the helpless ogre completely off-guard!  You puncture the ogre!;j & ;j 188-6  Your Translocations skill increases to level 7!  Your Forgecraft skill increases to level 7!Your Fire Magic skill increases to level 7!  Your Ice Magic skill increases to level 7!Your Air Magic skill increases to level 7!  Your Earth Magic skill increases to level 7!;jW ;ja h _Your Alchemy skill increases to level 7!;jr_;jy20 _;jw};j~;jU~;j;j;jZ;j ;jI1=;jU;j*;j;ja;jR;jѐ;j;j@;jǕS2=;j;j,;j;j;j ;j;j;jeI3=;j;j{;jا;j;jy,;jw4=Fly ;j;jM _Your familiar recovers from its injuries.5;j;j!,;j;j:,;j;j;j j26=;j ,;j;j,;j X;j;j+K7=;j,;je1;j2;j3;j]@;j?B;jCD;jdG;j;HS8=;jH;jL,;jN;jR,;j~T;jy;jzK9=;j{;jX;j|301=;jb,;jr;j9;jK2=;j¥;j;j,;j ;jp;j@;jAB;j3;jp;jpB;j[z4=5=;j_,;j;j 6=7=;j B;j ,;j ;j e8;j ;j;! ;j" ;j) B;j0- ;jL? 9=;jA ,;jvB ;j"K x40=;j8L ;j S n;j] 1=;j^ ,;jg ;jp 2=;jq ;jt ,;j1v ;jsy ;jy ;jz ;j~ O3;j ;jۆ B;j ;j ;jw ;jY ;j N44=;j ;j$ ,;jŐ ;j1 ,;jZ ;j ,;j ;j۝ ;jO W5=;j\ ;j ,;j ;j ,;je ;j0 ;j K6=;j ;j\ ;j ;jg ;j ;j@ ;j ;j k7=;j ;j ;jL ;jŻ ;j ,;j ;jr ,;jP ;j ;8;j ;j ,;j ;j# ,;j@ ;j ;jC ;j D9=;j ;j; ;j ,;j ;j ;j ;j= ;j V50=;jY ;j9 ;j ,;j~ ;j ;j ;j 1=;j ,;j ;j ;jf ;j ;j k2=;j ;j n;j g3;j ,;j ;j ,;j ;j! B;jy# a4=;jb$ ;j' ,;j) ;jJ, ,;j- ;j'0 ;j3 U5=;jF5 ;j9 ,;j: ;j= ,;j> ;jC ;jC K6=;jD ;jF ;jG ,;jJ ;jK ;jVL ;jN ;jO ;j|P ;j8S 97;jS 2=;jT ;jW ,;jQX ;j$[ ;jx[ ;j_ ;jd ;jte ;8;ji ;ji ;jj ;jzo ;jgp ,;ju w9=;jw ,;j ;j| ;j Q60=1=;jŽ ;j 1 _HP restored.;j 3;j ;jQ b  You see here a +0 giant club.;j ;j+  _;j0 ;j ;j ;j֣ ;j٥ ;jR ;jW ;jé 9=;j ;jy ;jA ,;j} ;jT ;j( ;j{ ;j~ ;jE ;j ;j> ;j ;j ;jO #....#..$#.......# #.-88145.0)####.##@####.##............##....##.###..##..< #.# ##.. #.##. #.## #)#;j ^#.##<#;j A26;j ;j' 9 _Found a stone staircase leading up.;jq3;j s;j v;jx;j|B;j;j;j!;j;j;jP;jȅ;jˆ;j;jI;j;j׎;j;jt;j^;j5;j*;j;j;j,;j;jN _You now have 178 gold pieces (gained 14).;j3;ji;j*;j;j;jy;j̭;jo;j;jU;j;jٵ;j(;j;j];j. ##### .. ...# #.###.############93.8 (11.0)..........@......>;j#.##....##.######...##.# ....##.##.##....##.;jO#.....####.##.##.# #.;jt#. #.# #.####.##.####.;j;j+4.8 (12;j;j; _Found a stone staircase leading down.;jK3;jL;j1O;jVX;j W;j X,;jY;jp\;j\;j+];j^;jb;jcB;jf;j'g;jLg;jh;jlB;jm;jp,;jq;jvR  There is a stone staircase leading down here.;j>x;jy _;j_y;j{;j~,;jq;jȀ;j!,;j;ju;j/;j;j;j;jp;j ;j;jv;j%;jl;jؔ;jK;j"B;j5;jŝ;j ;j;j;j΢,;ju;j;jl,;j;jr;jS;j;j˫;j;j[B;j;j,;jC;jl;j;jY;jҹ;jK;j;j;j;j;jD;j;j;j;j;jA;j;jG;j{;j<;j;jG;j;j;j);j;j0;jm;j ;j.;j\B;j,;j>B;jX;j,;j;j;jB;j;j.,;j;j=;j6;jw;j;j;j1,;j;jO;j,;jN;jk;j;jA;j;j;jk #.##.# #)##.# #.##.# #<##.# ####.# ;j  #.#  .######.#####  ............#  931.8 (37 #######@###.# ;jT   %.........#  ###..#.#.#  #......#  ;j @#. #.# #  ..    #. ;j   #.     ;j;j+2.8 (38;jC;j- _Found a quill talisman.;jїi #)# #.#  #.# #.#  #<# #.#  ### #.#  #.# .######.#####  ............# #######.###.# .%.....@...#  #####..#.#.#  #......#  #.##.###  .. #.#  #.# #.#  #. #.#  .. .#  ;jݟ;j03.8 (1.0);j;jH;jl #)# #.#  #.# #.#  #<# #.#  ### #.#  #.#  .######.#####  ......# #.#.###.# #.%.# #..#.#.#  #......#  #.##.### .. #.# #.# #.# #. #.# .. .# ;jK;jn%4;j;j;j0# #)# #.# #.# #.# #<# #.# ### #.# #.# .######.##### .....# #.#.###.# #.%.# ######..#.#.# #......# #.##.### ..##.# #.###.# #. #.# ;jM .. .#;jE;j%5;j;;j;jR  # #)# #.# #.# #.# #<# #.# ### #.# #.# .######.##### .# #.#.###.# #.%.# ######..#.#.# #......# #.##.### ..##.# #.###.# #. #.# .. .#;jU ;j %6;j ;j@ ;j٠ # #)# #.# #.# #.# #<# #.# ### #.# #.# .######.##### .# #.;ju-#.###.# #.%.# ######..#.#.# #......# #.##.### ..##.# #.###.#  #. #.#  .. .#;jE;7;j.;j;jZ # #)# #.# #.# #.# #<# #.# ### #.# #.# .######.###### .# #.#.###.# #.%.# ######..#.#.# #......# #.##.## ..##.#  #.###.#  #. #.#  .. .#;j;j?%8;j;jE;j  # #)# #.# #.# #. #.# #<# #. #.# ### #. #.##. #.##..######.##### #..# #.#.###.# #..# ######..#.#.# #......# #.##.###  ..##.#  #.###.# ;j  #. #.#  .. .#;j ;jF %9;j ;j~ T _You see here a quill talisman.;jE;jGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +8 dagger of Yssurph (weapon) {pain, Will+}  e - a +3 short sword Missiles (go to first with ()  c - a throwing net ;jfArmour (go to first with [)  a - a +0 robe (worn)  f - a +0 cloak of poison resistance (worn)d - +0 fire dragon scales;j;j;j֬ # #)##.#spoq the Magician#.# #.#.#Djinni#<# #.#.#Health: 61/61 ========================### #.#.#AC: 3Str: 7#.#.#EV: 11Int: 19#..######.#####SH: 0Dex: 14#.............#XL:  8 Next: 88% Place: Dungeon:6#.#######.###.#Noise: ---------  Time: 4939.8 (0.0)#.@.........#b) +8 dagger of Yssurph {pain, Will+} ######..#.#.#Cast: Summon Small Mammal#......#Fly #.##.###..##.##.###.##. #.#.. .# [;jۭ37m_Found a stone staircase leading up. _You now have 178 gold pieces (gained 14). _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a quill talisman. _You see here a quill talisman.;j;j;j2;jT;jfj;jl+40.8 (1;jn;jq* _g - a quill talisman ;j ;j^VGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +8 dagger of Yssurph (weapon) {pain, Will+}  e - a +3 short sword Missiles (go to first with ()  c - a throwing net Armour (go to first with [)  ;j! a - a +0 robe (worn)  f - a +0 cloak of poison resistance (worn)d - +0 fire dragon scales Talismans (go to first with %)g - a quill talisman ;ju g - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2  ;j6 TMax 7 1d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 1.2 XLs. If you transformed using this talisman: Your AC would decrease by 1.0 (3.0 -> 2.0). (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;j;I/ Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +8 dagger of Yssurph (weapon) {pain, Will+}  e - a +3 short sword Missiles (go to first with ()  c - a throwing net ;jIArmour (go to first with [)  a - a +0 robe (worn)  f - a +0 cloak of poison resistance (worn)  d - +0 fire dragon scales Talismans (go to first with %)  g - a quill talisman;j ;jl ;jV @ # #)##.#spoq the Magician#.# #.#.#Djinni#<# #.#.#Health: 61/61 ========================### #.#.#AC: 3Str: 7#.#.#EV: 11Int: 19#..######.#####SH: 0Dex: 14#.............#XL:  8 Next: 88% Place: Dungeon:6#.#######.###.#;j Noise: ---------  Time: 4940.8 (0.0)#.@.........#b) +8 dagger of Yssurph {pain, Will+} ######..#.#.#Cast: Summon Small Mammal#......#Fly #.##.###..##.##.###.##. #.#.. .# ;j0 _You now have 178 gold pieces (gained 14). _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a quill talisman. _You see here a quill talisman. _g - a quill talisman;j ;j9 ;j ;j ;j{O;j;QaPut on or remove which piece of jewellery? Talismans (go to first with %)  g - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j`H;j+N;jTm # #)##.#spoq the Magician#.# #.#.#Djinni#<# #.#.#Health: 61/61 ========================### #.#.#AC: 3Str: 7#.#.#EV: 11Int: 19#..######.#####SH: 0Dex: 14#.............#XL:  8 Next: 88% Place: Dungeon:6#.#######.###.#Noise: ---------  Time: 4940.8 (0.0)#.@.........#b) +8 dagger of Yssurph {pain, Will+} ;jU######..#.#.#Cast: Summon Small Mammal#......#Fly #.##.###..##.##.###.##. #.#.. .# _You now have 178 gold pieces (gained 14). _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a quill talisman. _You see here a quill talisman. _g - a quill talisman;j\;jg]*1.8 (1;jga;j(h;j_/2.8 (23.8 (34.8 (4 2 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.Quill Fly ;jVn _Your +0 cloak of poison resistance melds into your body.;jX ;jX ;jPY ;j[ ;jU_ ;jc P _;je ;j9f ;jf ;jfh ;jk ;jl ;jl ;jn ;jyr ;jr ;jCs ;jAv ;jx ;jHy ;jy ;j { ;j| ;j1} ;j} ;j~ ;j ;j ;j ;j ;j[ ;j ;j ;jʆ ;j| ;j߉ ;jM ;j; ;j ;jK ;j ;j ;jM ;j ;jҒ ;jV ;j ;j ;j} ;j ;j ;j; ;j ;j ;jԞ ;j ;j ;j ;j ,;j ;j ;jB ,;j ;jǩ ;j  #..######.##### #.............# #.#######.###.# #...........# ######..#.#.#  #......#  ##.##.###  #..##.# 60.8 (16.0) #@###.#  #.# #.# ..# .# ..##≈...≈.#;j ..≈.≈≈.≈:;jL ;j +1.8 (17;j ;j= U _Found a parchment of Sandblast.;j $  You encounter an adder...............#######.###...........# #####..#.# #.....##.##.##..##.# ## ........# ≈≈≈.≈..## ....≈._..≈.#....≈. S   adder (asleep)≈≈≈.≈:....S.0.0)2.8 (1_ _Found a hide-covered altar of Uskayaw.;j<f #.#######.###.# #...........#  ######..#.#.# #......#.#.##.####.######..##.# .......#.###.#≈≈≈≈≈≈.#.# #.#.......@.# .#;j=≈≈≈.≈..## .....≈.._..≈.##....≈.≈≈≈.≈:.....S.≈≈≈≈≈≈.;jOG;jG%3;j N;jO;j(b r, ally target)r   quokka (summoned);j5c -=4;ji 8_;jn : _A quokka appears in a puff of smoke.;j- #...........#  ######..#.#.## #......#..#.##.#####.######..##.# ......r.#.###.#≈≈≈≈≈≈≈.#.# #.#..........# .#;j+≈.≈≈≈.≈@.## ≈.....≈..≈.._..≈.##≈.....≈.≈.≈≈≈.≈:#.....S.#≈≈≈≈≈≈≈.#........#;jp8S.;jQ.r;j 1K;j) SK   kobold (missile)r   quokka (summoned)The adder hisses angrily. You hear a shout!;j*%5;j\08_;jw7 _You encounter a kobold. It is wielding a +0 whip and quivering stones.;j  Casting: Summon Small Mammal (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ju;j%x Your spells (cast)TypeFailure Level  a + Summon Small Mammal Summoning1% 1 b - Call ImpSummoning1%2  c - Call Canine FamiliarSummoning1%3  d - Eringya's Surprising Crocodile Summoning;jx5% 4 e - Summon Seismosaurus EggSummoning/Earth5%4  f - Kiss of DeathConjuration/Necromancy 1% 1 g - Searing RayConjuration1%2  h - Confusing TouchHexes;jx%1%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit ;j ;j ;jN#...........#spoq the Magician######..#.#.#Djinni##......#Health: 61/61 ========================..##.##.###AC: 2Str: 7##.######..##.#EV: 11 ;jO)Int: 19........#.###.#SH: 0Dex: 14≈≈≈≈≈≈≈r#.# #.#XL:  8 Next: 88% Place: Dungeon:6..........# .#Noise: =--------  Time: 4965.8 (0.0)≈.≈≈≈.≈@.##b) +8 dagger of Yssurph {pain, Will+} ≈.....≈..#Cast: Summon Small Mammal≈.._..≈.##Quill Fly ≈.....≈.#≈.≈≈≈.≈S#........# ;jS   adder (ally target)≈≈≈≈≈≈≈.#K   kobold (missile)...K....#r   quokka (summoned) _Found a hide-covered altar of Uskayaw.  ;j_A quokka appears in a puff of smoke.  The adder hisses angrily. You hear a shout! _You encounter a kobold. It is wielding a +0 whip and quivering stones.Casting: Summon Small Mammal (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j ;j#>#...........#spoq the Magician######..#.#.#Djinni##......# ;jB$Health: 61/61 ========================..##.##.###AC: 2Str: 7##.######..##.#EV: 11Int: 19........#.###.#SH: 0Dex: 14≈≈≈≈≈≈≈r#.# #.#XL:  8 Next: 88% Place: Dungeon:6..........# .# ;j$ Noise: =--------  Time: 4965.8 (0.0)≈.≈≈≈.≈@.##b) +8 dagger of Yssurph {pain, Will+} ≈.....≈..#Cast: Summon Small Mammal≈.._..≈.##Quill Fly ≈.....≈.#≈.≈≈≈.≈S#........#S   adder (ally target)≈≈≈≈≈≈≈.#K   kobold (missile) ;j@%2...K....#r   quokka (summoned) _Found a hide-covered altar of Uskayaw. _A quokka appears in a puff of smoke.  ;j%The adder hisses angrily. You hear a shout! _You encounter a kobold. It is wielding a +0 whip and quivering stones.Casting: Summon Small Mammal (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jC #...........#  spoq the Magician ######..#.#.#  Djinni # #......#  Health: 59/61 =======================- .. ##.##.###  AC: 2Str: 7 ##.######..##.#  EV: 11Int: 19 ........#.###.#  SH: 0Dex: 14 ;j8D≈≈≈≈≈≈≈r#.# #.#  XL:  8 Next: 88% Place: Dungeon:6 ..........# .#  Noise: =--------  Time: 4965.8 (0.0) ≈.≈≈≈.≈@.##  b) +8 dagger of Yssurph {pain, Will+}  ≈.....≈*.# Cast: Summon Small Mammal ;jDW≈.._..≈*## Quill Fly  ≈.....≈*# ≈.≈≈≈.≈S# ........# S   adder (ally target) ;jDc≈≈≈≈≈≈≈.# K   kobold (missile) ...K....# r   quokka (summoned) ;jE _You encounter a kobold. It is wielding a +0 whip and quivering stones. ;j9ECasting: Summon Small Mammal (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j^EAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ;jEEAim: an adder (ally target, 79% to hit) ;jL  #...........#  spoq the Magician ######..#.#.#  Djinni # #......#  Health: 59/61 =======================- .. ##.##.###  AC: 2Str: 7 ##.######..##.#  EV: 11Int: 19 ........#.###.#  SH: 0Dex: 14 ≈≈≈≈≈≈≈r#.# #.#  XL:  8 Next: 88% Place: Dungeon:6 ..........# .#  Noise: =--------  Time: 4965.8 (0.0) ≈.≈≈≈.≈@.##  b) +8 dagger of Yssurph {pain, Will+}  ≈.....≈..# Cast: Summon Small Mammal ;jM  ≈.._..≈.## Quill Fly  ≈.....≈.# ≈.≈≈≈.≈:# ........# S   adder (ally target) ≈≈≈≈≈≈≈.# K   kobold (missile) ...K....# r   quokka (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 79% to hit)  You focus your ray upon the adder. The searing ray hits the adder! ;jT    .#.#.#  # #......#  .. ##.##.###  ##.  ...   #.#  ... .#  ≈.  ;jEV :≈.....≈*.# ≈.._..≈*## ≈.....≈* ≈.≈≈≈.≈* ........#K   kobold (missile) .#r   quokka (summoned) ...K....#  ;j 9.ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (ally target, 79% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder! ;j A.K ;je |...:, ally target) ;j y90=6.8 (1Ray  ;j  ;j f _(Press . to maintain the ray.)!;j | ; ######..#.#.### #......# ...#.##.######.######..##.# .........#.###.#≈≈≈≈≈≈≈.#.# #.#!;j| .......r...# .#≈.≈≈≈.≈..## .≈.....@..#.≈.._..≈.##.≈.....≈..≈.≈≈≈.≈:#.........#≈≈≈≈≈≈≈.#.....K...#.....#!;j R.r!;jX !;j^ V (((((!;j WYou stop channelling your searing ray. The kobold throws a stone.!;jz|≈≈..≈!;jc60-7Water !;j&8_!;j)< _The stone hits you but does no damage.";j ## #......# ...#.##.#######.######..##.# .........#.###.##.≈≈≈≈≈≈≈.#.# #.##...........# .##.≈.≈≈≈r≈..## #.≈.....≈..##.≈.._.@≈.###.≈.....≈.#.≈.≈≈≈.≈:#.........#≈≈≈≈≈≈";jV≈.#.....K...#K   kobold brigand (missile, wandering).....#K   kobold (missile, ally target)K.....r   quokka (summoned)";jN.r";j   You encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.";jN((((";jw 2K.";jx .K";j ...≈K 2 kobolds (1 missile, 1 wandering, 1 …)The kobold throws a stone. The stone hits you.";j `59-8";j 7_";j x _You encounter a kobold. It is wielding a +0 short sword.#;j ...#.##.#######.######..##.#  #.........#.###.# #.≈≈≈≈≈≈≈.#.# #.# #...........# .# #.≈.≈≈≈.≈..##  #.≈....r≈..# #.≈.._..≈.## #.≈...@.≈.# #.≈.≈≈≈.≈:#.........##..≈≈≈≈≈≈≈.##......K...##..........#K....K.[._..####[39;49#;jm..PP#;jټQ.r#;j?X K)K#;j |Found an embroidered scarf. Found a shimmering altar of Xom.#;jP ((#;j(((((The kobold brigand throws a dart. The dart closely misses you.#;ju] r@≈.≈..#;j@d (((((((The dart misses your quokka. The kobold throws a stone.#;j- Q.r#;j 8K.#;j ≈..@≈.≈KKally target)#;j %9#;j6 T__#;j S _The stone closely misses you.$;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%;jx ... ##.##.###  spoq the Magician ####.######..##.#  Djinni #.........#.###.#  Health: 57/61 ======================-- #.≈≈≈≈≈≈≈.#.# #.#  AC: 2Str: 7 #...........# .#  EV: 11Int: 19 #.≈.≈≈≈.≈..##  SH: 0Dex: 14 #.≈.....≈..#  XL:  8 Next: 90% Place: Dungeon:6 #.≈.._..≈.##  Noise: =--------  Time: 4969.8 (0.0) %;j#.≈...@r≈.#  b) +8 dagger of Yssurph {pain, Will+}  #.≈.≈≈*.≈:#  Cast: Summon Small Mammal #......*...#  Quill Fly  #..≈≈≈≈*≈≈.#  #......K...#  #.........K#  K   kobold brigand (missile) %;jsE.....K......  KK 2 kobolds (1 missile, 1 ally target) [._..####..PP  r   quokka (summoned)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%;j (Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (ally target, 84% to  hit)%;jl < ... ##.##.###  spoq the Magician ####.######..##.#  Djinni #.........#.###.#  Health: 57/61 ======================-- #.≈≈≈≈≈≈≈.#.# #.#  AC: 2Str: 7 #...........# .#  EV: 11Int: 19 #.≈.≈≈≈.≈..##  SH: 0Dex: 14 #.≈.....≈..#  XL:  8 Next: 90% Place: Dungeon:6 %;jwm #.≈.._..≈.##  Noise: =--------  Time: 4969.8 (0.0) #.≈...@r≈.#  b) +8 dagger of Yssurph {pain, Will+}  #.≈.≈≈≈.≈:#  Cast: Summon Small Mammal #..........#  Quill Fly  #..≈≈≈≈≈≈≈.#  #......)...#  #.........K#  K   kobold brigand (missile) %;jn .....K......  KK 2 kobolds (1 missile, 1 ally target) [._..####..PP  r   quokka (summoned)Confirm with . or Enter, or press ? or * to list all spells.%;jn sAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (ally target, 84% to  hit)  You focus your ray upon the kobold. The searing ray hits the kobold.%;jx  ...   ####.######..##.#  %;j #.........#.###.#  #..#.# #.#  #..# .#  #.##  #.#  #.  #.  #.≈.≈≈*.≈:#  #......*...#  #..≈≈≈≈* #......* #.........K#  .....K......%;j (K   kobold [._..####..PP %;j+ (.rAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (ally target, 84% to  hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!%;js6  ≈.≈)(ally target)(Press . to maintain the ray.)%;j&< `(((((%;j 8K.%;j A≈.%;j# 5≈......%;j= q=70.8 (1Ray %;jk 8_%;j J _The kobold brigand throws a dart. The dart hits you!&;j7 ####.######..##.# #.........#.###.# #.≈≈≈≈≈≈≈.#.# #.# #...........# .# #.≈.≈≈≈.≈..## #.≈.....≈..# #.≈.._..≈.## #.≈...r.≈.# #.≈.≈≈≈@≈:# #..........# #..≈≈≈≈≈≈≈.# #......)..K##....#.....K [._..####&;j 5[m..PP.............&;j G.r&;j m  You swap places with your quokka. You stop channelling your searing ray.&;j + (((((oned, very poisoned)The kobold brigand throws a dart. The dart barely misses you.The dart hits your quokka!&;jb8K.&;j)o@.≈.&;jc* .&;jV,881&;j4:_&;jQ7. _Your quokka is poisoned.(;jW #.........#.###.# #.≈≈≈≈≈≈≈.#.# #.# #...........# .# #.≈.≈≈≈.≈..##  #.≈.....≈..# #.≈.._..≈.## #.≈....r≈.##.≈.≈≈≈.≈:#.....@...# #..≈≈≈≈≈≈≈K# #......)...# #..........# .....K....... [._..####..PPP ...............###############(;j\Q.r(;jbf8 (;jcn (((((((The kobold brigand throws a dart. The dart barely misses you.(;j6K.(;j≈.r@≈..(;j}--2(;jq J__(;j Z _The dart closely misses your quokka.);jK,  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;j1 #.........#.###.#  spoq the Magician #.≈≈≈≈≈≈≈.#.# #.#  Djinni #...........# .#  Health: 56/61 ======================-- #.≈.≈≈≈.≈..##  AC: 2Str: 7 #.≈.....≈..#  EV: 11Int: 19 #.≈.._..≈.##  SH: 0Dex: 14 #.≈.....≈.#  XL:  8 Next: 90% Place: Dungeon:6 ##.≈.≈≈≈r≈:#  Noise: =--------  Time: 4972.8 (0.0) #......@*K.#  b) +8 dagger of Yssurph {pain, Will+}  #..≈≈≈≈≈≈≈.# *;j.b  Cast: Summon Small Mammal #......)...#  Quill Fly  #..........#  .....K.......  [._..####..PPP  K   kobold brigand (missile) ...............  K   kobold (ally target) ###############  r   quokka (summoned, very poisoned) _The dart closely misses your quokka.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (ally target, 84% to hit)+;jxT *K+;j-@.+;jX 7*@+;ji A**+;jCW..**,;j]J=≈*,;j^7*.,;j^ =≈*,;j>].**-;jV|l*K  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (84% to  hit).;jX#.........#.###.#spoq the Magician#.≈≈≈≈≈≈≈.#.# #.#Djinni#...........# .#Health: 56/61 ======================--#.≈.≈≈≈.≈..##AC: 2Str: 7#.≈.....≈..#EV: 11Int: 19#.≈.._..≈.##SH: 0Dex: 14#.≈.....≈.#XL:  8 Next: 90% Place: Dungeon:6##.≈.≈≈≈r≈:#Noise: =--------  Time: 4972.8 (0.0)#......@.K.#b) +8 dagger of Yssurph {pain, Will+} .;jV\#..≈≈≈*≈≈≈.#Cast: Summon Small Mammal#.....*)...#Quill Fly #....*.....#.....*.......[._..####..PPPK   kobold brigand (missile)...............K   kobold (ally target)###############r   quokka (summoned, very poisoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (84% to  hit)  You focus your ray upon the kobold brigand..;j|E K.  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (84% to  hit)  You focus your ray upon the kobold brigand.  The searing ray misses the kobold brigand.(Press . to maintain the ray.)≈..K  (((Your quokka bites the kobold. The kobold brigand throws a dart..;j≈..=3.8 (1Ray .;j T__.;j ( _The dart hits you!0;jE( **** The searing ray hits the kobold brigand!1;jsx) _The dart hits you!  The searing ray hits the kobold brigand!  The kobold brigand is moderately wounded.Your quokka barely misses the kobold.  The kobold hits you with a +0 short sword.  Your quokka bites the kobold.1;jt:K.1;j}≈.r   quokka (summoned, very poisoned)1;j́5--4+ 1;jXT__1;jF _The kobold dies!1;j **** The searing ray hits the kobold brigand!1;j Q.r1;j'  ≈.K., ally target)The kobold brigand is severely wounded.1;jc- J((1;j B≈.1;j 4-=5++ 1;j 8_1;j J _The kobold brigand throws a dart. The dart hits you!2;j'YV****2;j §  The searing ray misses the kobold brigand.You finish channelling your searing ray.  Your quokka dies!2;j;K.2;j≈.)2;jtg3---62;jT__2;ji _Your quokka's corpse disappears in a puff of smoke!4;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4;jti  #.........#.###.#  spoq the Magician #.≈≈≈≈≈≈≈.#.# #.#  Djinni #...........# .#  Health: 51/61 ====================---- #.≈.≈≈≈.≈..##  AC: 2Str: 7 #.≈.....≈..#  EV: 11Int: 19 #.≈.._..≈.##  SH: 0Dex: 14 #.≈.....≈.#  XL:  8 Next: 90% Place: Dungeon:6 ##.≈.≈≈≈.≈:#  Noise: ---------  Time: 4976.8 (0.0) #......@§..#  b) +8 dagger of Yssurph {pain, Will+}  #..≈≈≈*≈≈≈.# [4;j_j 40m Cast: Summon Small Mammal #.....K)...#  Quill Fly  #..........#  .............  [._..####..PPP  K   kobold brigand (missile) ...............  ############### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 84% to hit)4;j7D#.........#.###.#spoq the Magician#.≈≈≈≈≈≈≈.#.# #.#Djinni#...........# .#Health: 51/61 ====================----#.≈.≈≈≈.≈..##AC: 2Str: 74;j]8#.≈.....≈..#EV: 11Int: 19#.≈.._..≈.##SH: 0Dex: 14#.≈.....≈.#XL:  8 Next: 90% Place: Dungeon:6##.≈.≈≈≈.≈:#Noise: ---------  Time: 4976.8 (0.0)#......@§..#b) +8 dagger of Yssurph {pain, Will+} #..≈≈≈*≈≈≈.#Cast: Summon Small Mammal#.....*)...#Quill Fly 4;j8#....*.....#.....*.......[._..####..PPPK   kobold brigand (missile)4;j8...............###############Aiming: Searing Ray (safe; 1% risk of failure)  4;j8GPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 84% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!4;j-≈K..: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 84% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is almost dead.  (Press . to maintain the ray.)4;jj(((((((5;j.≈≈..@≈5;jEy2==7.8 (1Ray 5;j!T__5;j#l _The kobold brigand throws a dart. The dart misses you.6;j0 )The searing ray hits the kobold brigand.6;j5`****6;j4m)≈)..6;jo6;jo#.........#.###.#spoq the Magician#.≈≈≈≈≈≈≈.#.# #.#Djinni#...........# .#Health: 51/61 ====================----#.≈.≈≈≈.≈..##AC: 2Str: 7#.≈.....≈..#EV: 11Int: 19#.≈.._..≈.##SH: 0Dex: 14#.≈.....≈.#XL:  8 Next: 100% Place: Dungeon:6##.≈.≈≈≈.≈:#Noise: =--------  Time: 4978.8 (1.0)#......@)..#b) +8 dagger of Yssurph {pain, Will+} #[39;6;j 49m..≈≈≈≈≈≈≈.#Cast: Summon Small Mammal#.....))...#Quill Fly Ray+ #..........#.............[._..####..PPP...............###############You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is almost dead.(Press . to maintain the ray.) _The kobold brigand throws a dart. The dart misses you.The searing ray hits the kobold brigand.6;j - _You kill the kobold brigand!You have reached level 9!6;jW/  --more--7;j1  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 9;jm 5/66219 0%  You feel clever. x2  The power to cast Forge Lightning Spire wells up from within.9;jv 9;j| L _Spell assigned to 'i'.=;j #.≈≈≈≈≈≈≈.#.# #.# #...........# .# #.≈.≈≈≈.≈..##  #.≈.....≈..# #.≈.._..≈.## #.≈.....≈.##.≈.≈≈≈.≈:# #.......)..# #..≈≈≈@≈≈≈.# #.....))...# #..........#=;jw#[._..####..PPP................################=;j=;j[-9Water =;jT__=;j< _You stop channelling your searing ray.>;j` #...........# .# #.≈.≈≈≈.≈..##  #.≈.....≈..# #.≈.._..≈.## #.≈.....≈.##.≈.≈≈≈.≈:# #.......)..# #..≈≈≈≈≈≈≈.#>;jY6 #....@))...# #..........#......##[._..####..PPP.................################# >;j<6-80__>;jm f #.≈.≈≈≈.≈..##  #.≈.....≈.. #.≈.._..≈.## #.≈.....≈.##.≈.≈≈≈.≈:# #.......)..# #..≈≈≈≈≈≈≈.# #.....))...# #...@......#.......###[._..####..PPP..................################## 1__?;j~ #.≈.....≈.. #.≈.._..≈.## #.≈.....≈.#.≈.≈≈≈.≈:# #.......)..# #..≈≈≈≈≈≈≈.# #.....))...#?;j...##..........#........####[._..####..PPP...................################## ?;j;2?;jѲ8_?;jr?;j;  #.≈.._..≈.## #.≈.....≈.#.≈.≈≈≈.≈:# #.......)..#. #..≈≈≈≈≈≈≈.#... #.....))...#....##..........#......####[.@..####..PPP....................#.################## ?;jE ?;joF -73?;jzN 7_?;jPQ ^ _There is a shimmering altar of Xom here.@;jg #.≈.._..≈.## #.≈.....≈.## ##.≈.≈≈≈.≈:##. #.)..##.. #..≈.##... #.....))...##....##.#..5.####[@_..####..PPP.#.#5   drude (asleep)@;jF ;4@;jw7_@;j@V _You encounter a drude.@;j #.≈.._..≈.##... #.≈.....≈.# #.. ##.≈.≈≈≈.≈:# #... #.)..# #... #..≈.# #.... #.....))...##....##.#..P5.####@._..####..PPP..##.#..#@;jS;5@;jn_ _You see here a scarf of shadows.A;j؊ A;j S8=6A;j 7_A;jw L _h - a scarf of shadowsB;j\c  #.≈.....≈..#. #.≈.._..≈.## ...## #.≈.....≈.# #.... ##.≈.≈≈≈.≈:# #.... #.......)..# #.... #..≈≈≈≈≈≈≈.# #.... #.....))...####....### .......@..............PP5.####.._..####..PPP........................##.##################B;jdM. ...###B;jj75.B;jrF5B;j^s/===7B;jzT__B;j|' _The drude shouts!D;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D;j_ #.≈.....≈..#  spoq the Magician .... #.≈.._..≈.##  Djinni ...## #.≈.....≈.#  Health: 56/66 ====================---- #.... ##.≈.≈≈≈.≈:#  AC: 2Str: 7 #.... #.......)..#  EV: 11Int: 21 #.... #..≈≈≈≈≈≈≈.#  SH: 0Dex: 14 #.... #.....))...#  XL:  9 Next:  0% Place: Dungeon:6 ###....##..........#  Noise: ===------  Time: 4987.8 (0.0) ...5***@..............  b) +8 dagger of Yssurph {pain, Will+}  D;j,yPP..####.._..####..PPP  Cast: Summon Small Mammal .......................  Quill Fly  ..##.##################  . ... ### 5   drude _The drude shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (76% to hit)D;j= #.≈.....≈..#spoq the Magician.... #.≈.._..≈.##Djinni...## #.≈.....≈.#Health: 56/66 ====================----#.... ##.≈.≈≈≈.≈:#AC: 2Str: 7#.... #.......)..#EV: 11Int: 21#.... #..≈≈≈≈≈≈≈.#SH: 0Dex: 14#.... #.....))...#D;js XL:  9 Next:  0% Place: Dungeon:6###....##..........#Noise: ===------  Time: 4987.8 (0.0)...****@..............b) +8 dagger of Yssurph {pain, Will+} PP..####.._..####..PPPCast: Summon Small Mammal....................... Quill Fly ..##.##################. ...###5   drude  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (76% to hit)  You focus your ray upon the drude. The searing ray hits the drude!D;j3c;.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a drude (76% to hit)  You focus your ray upon the drude. The searing ray hits the drude!  The drude is heavily wounded.D;jm..D;j`np-8.8 (1Ray D;juT__D;jvxf _(Press . to maintain the ray.)E;jJp **** The searing ray hits the drude.E;jT J.5E;jH..5.E;jd 5---9+ E;jT__E;j^ _The drude is severely wounded.F;jT .  The searing ray hits the drude.F;jK****F;jv|....F;j2=-90++ F;jd__ _You kill the drude!G;j^G;j>_G;j`G;jeK  You stop channelling your searing ray.G;jlq _G;jpG;jqG;j2r%6G;jsG;jwG;j(xG;jyG;j~G;ju~G;jG;jG;j%7G;jSG;j҇G;j&G;jG;j]G;jG;jݍG;jG;j<K8=G;j(G;jG;jOG;jG;jG;j<G;jxG;jG;jU9=G;j G;j3G;jG;jG;jG;jG;jG;j&G;jvG;jG;j&G;j&60G;jQG;jG;jpG;jG;j,G;jBG;jG;jK1=G;jG;jG;jG;j G;jG;j{G;jG;jG;j2=3G;j#n4=5=G;j$G;jq)a6=G;j*G;j*.G;j1G;j1G;j3G;j6G;jm:G;j:G;j"<G;j.?G;jVBG;jBG;jDG;jFG;jJG;jK9=G;jLG;jOG;jST,G;jUG;j6XG;j\,G;j^G;jeh#...........# .#  #.≈.≈≈≈.≈..##  #.≈.....≈..# .... #.≈.._..≈.## ...## #.≈.....≈.# #.... ##.≈.≈≈≈.≈:# #....G;j9f...)..# #.... #..≈≈≈≈≈≈≈.# -#.... #....@))...# ###....##..........# ......... PP..####.._..####..PPP.........................##.##################. ...###G;jm#.# .# #.≈.≈≈≈.≈..## #.≈.....≈..# .... #.≈.._..≈.## ...## #.≈.....≈.# #.... ##.≈.≈≈≈.≈:# #.... #.)..# #.... #..≈.# #.... #.....@)...# ###....##..# .... PP..####.._..####..PPP....##.## G;jrw15031.8 (41.0)G;jOxE-2.8 (42G;j8_G;j&$  Things that are here:G;j _a +0 club; 3 poisoned darts; a kobold corpseH;j H;j H;j_ H;j H;jp H;j : _H;j H;j H;j H;j H;j H;j! H;j H;j= H;j H;j BH;j H;j ,H;j H;j H;j H;jR H;j H;j H;jY H;j H;jD H;jV H;j H;jb H;j! H;jb$ H;j( H;jy( H;j) H;j+ H;j. H;jY/ H;jE0 H;jH2 H;jM5 H;j5 H;j6 H;j8 H;j< H;j6= H;j> H;jtA H;jD H;jE H;jrE H;jlG H;jJ H;jK H;jK H;jN H;j P H;jP H;jFQ H;j_ H;jb H;juc H;j6d H;jOf H;ji H;jj H;jl H;j>n H;jq H;jq H;jVr H;jtt H;jv H;jRw H;jx H;j_z H;j<} H;j} H;j>~ H;j H;jɁ H;j" H;jʂ H;jƒ H;j H;jO H;jن H;j H;jO H;j! ,H;jƌ H;j H;j? H;j H;j H;j H;j H;jh H;j͕ H;j+ H;j~ H;j H;j͠ H;js H;j H;jK H;jY H;j H;j H;jb H;j0 H;jG H;j H;j H;j H;j H;jq H;j H;j H;j! H;jt H;jɼ H;j@ H;j, H;j H;j H;j H;jF H;j H;j H;j H;j" H;j H;j+ H;jU H;j> H;j H;j H;j H;j H;j= H;jw H;j H;j H;j= H;j H;j H;j H;ji H;j H;j H;j H;j H;j? H;j! H;j H;j H;j] H;j H;j0 H;j H;j H;j H;j ,H;j\ H;j H;j= H;j H;j H;jA H;j ,H;j H;j! H;jV ,H;j H;j H;jI BH;j_ H;j H;jf H;j H;j H;jY H;j* H;j$ H;j H;j H;j H;j H;j=" H;j% H;j,& H;ja' H;j( H;jw+ H;j+ H;j, H;j). H;j0 H;j1 H;j2 H;j3 H;j6 H;j 7 ,H;j: H;j= ,H;j= H;j? H;j#B g  You encounter 2 ufetubi.H;j-M  ### #..# #.#H;jM G..5.. #..# #.#... #..######.### #...5 #............ #.... #.#######.### #.... #...........# ... ######..#.#.# .#####.#### #......# H;jN .......@..# ##.##.### .########.######..##.# # #.........#.###.# # #.≈≈≈≈≈≈≈.#.# #.# # #...........# #.# # #.≈.≈≈≈.≈..## #.# # 55 2 ufetubi (asleep) #.≈.....≈..# #.# #H;j`O # .... #.≈.._..≈.## #.###...## #.≈.....≈.# #....H;jX ,86.8 (54H;jY 27.8 (55 _H;j_ 8_H;jDb I;j@ x #<# #..# #.####...### #..# #.# ..5..# #..# #.#  #....# #..######.## #...5# #........... #....# #.#######.##....# #........... #....# ######..#.#. .#####@#### #................# ##.##.##.########.######..##.#  #.........#.###.# #.≈≈≈≈≈≈≈.#.# #.#I;jA  #...........# #.#  #.≈.≈≈≈.≈..## #.# #.≈.....≈..# #.#. #.≈.._..≈.## #.##I;jJ I;jK 08.8 (1.0)I;jQ I;jS J;j . ....#<###...###..5 #.# .######.##5..........#######.##.......... #...@# ######..#.# .#####.#### #.................# ##.##.###.########.######..........#.##≈≈≈≈≈≈≈.#..........≈≈≈.≈..## #.≈.....≈..J;j !#J;j P.5J;j ]51 asleep)J;j %9J;jl J;j6 K;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L;jhQ 5An electric hum fills the air..5.5L;jL;j²‡5lly target)‡   lightning spire (minion)L;jL;jqm3--====90L;jE‡‡L;j* _The ufetubus shouts!M;jq y....#<###...## .....# ######.##5.........#######.##...........#####..#.#M;j^r .#####@#### #.............‡..# ##.##.###.########.######..##.#  #.........#.#≈≈≈≈≈≈≈.#.# .........≈.≈≈≈.≈..#....≈..# ...._..≈.###M;jr M;jt N.5M;j#u .M;jNu .5M;j} M;j|~ &----M;j~ 1M;j G‡‡M;j R;j #.# #..# #.# ....#<# #..# #.####...### #..# #.# .....# #..# #. #....# #..######.# #....# #..........R;j8w #...5# #.#######.# #...5# #......... #..@.# ######..#.# .#####.#### #..... ........‡..# ##.##.##.########.######..##.# #.........#.###.# #.≈≈≈≈≈≈≈.#.# #.# #...........# #.# #.≈.≈≈≈.≈..## #.# #.≈.....≈..# #.R;jU.5R;jvt  The ufetubus misses you. The ufetubus hits you.R;j! .  Your lightning spire shoots out a bolt of lightning at the ufetubus!The bolt of electricity hits the ufetubus!R;jڧ*******   ufetubusR;j=4 .......  The ufetubus dies!The ufetubus is struck by your quills. The ufetubus hits you.R;j859---===-2R;j>R;jBU _The ufetubus barely misses you.S;j  You hit the ufetubus.  The ufetubus is severely wounded.The ufetubus completely misses you.S;j]60---3S;jYG‡‡S;j ? _The ufetubus hits you but does no damage.S;j  (ally target)You barely miss the ufetubus.The ufetubus is severely wounded.The ufetubus hits you. The ufetubus misses you.S;j .  Your lightning spire shoots out a bolt of lightning at the ufetubus!The bolt of electricity hits the ufetubus!!S;j *******‡   lightning spire (minion)S;j' E.......S;j ?583==4S;j E‡‡S;j H _The ufetubus dies!T;j % T;j% 3T;j4* T;j* T;j/ Q9T;j10 T;jp2 T;j2 T;j]3 T;jD6 ,T;j.7 T;j: T;j{: &60T;j?; T;j~> T;j> T;j? T;jC ,T;jD T;jF T;jPG K1=T;j!H T;jJ ,T;jwK T;jM T;jZN T;jN T;jk\ .T;j^ 3T;j_ T;jb e _Your lightning spire fades away.T;j9c U2=T;jc T;jj T;jk T;j'm T;jo T;jap T;j"q T;j}t T;jt %3T;ju T;jx T;jCz T;jz T;j3| T;j| T;j} T;j T;jA K4=T;j݀ T;j ,T;j| T;j T;j T;j T;je T;ja k5=T;j T;jE T;j T;j! 6=T;jg T;jʵ T;jθ ,T;jι T;j3 T;jο T;jM T;j T;j* T;j T;j ,T;jv e=T;j T;j T;j ,T;j5 T;j T;j, T;j  You encounter a centaur. It is wearing a +4 ring of slaying and carrying a +0orcbow.T;j h#....##.###..#  #..<.##.# #..#  #....##.# #..#  #. .. #.# #..#  # .. #)# #..# T;j ^#### #.###.# #..# ..... ....#<# #..# c.....###...### #..# ---....# #..#  ####....# #..##### #....# #....... #....# #.#####....# #...........# ######.. c   centaur (launcher, wandering).#####.#### #.............# ##.########.######.T;j Y.c124.8 (30.0)T;jn T;j N---5.8 (31 _T;j T;j0 V;jT  #....##.###..# #..<.##.# #..# #....##.# #..# #. .. #.# #..# # .. #)# #..#### #.###.# #..#.. ....#<# #..#.c....###...### #..# #.@.....# #..# ####....# #.. #....# # #....# #. #....# # #....# ###### .#####.#### # .....# ##. #.#.######...c;j;W O0m6.8 (1.0)W;j4{3 #....##.###..# #..<.##.# #..# #....##.# #..# #. .. #.# #..# # .. #)# #..#.####.###.# #..#.. ....#<# #..#.c...###...### #..# #.# #..# ####....# #.. #....# # #....# #. #....# # #....# ###### .#####.#### # .# ## #.#.######W;jZ}5c.W;j~0c.W;j.W;j%7W;j6X;j G& #............# #....##.###..# #..<.##.# #..# #....##.# #..# #. .. #.# #..# # .. #)# #..###########.###.# #..#c...........#<# #..#.......@.###...### #..#########.......# #..# ####....# #..## #....# #.... #....# #.### #....# #.... #....# #### .#####.#### ...........# #X;jHG.cX;jOX;jWP%8X;jUX;jVZ;j? #.# #....##.###..# #..<.##.# #..# #....##.# #..# #. .. #.# #..## # .. #)# #..#$..#.###.# #..#.#<# #..#.c.@..###...### #..#Z;j@#.# #..# ####....# #.. #....# # #....# #. #....# # #....#  .#####.#### .#Z;jQM cc)Found 11 gold pieces.  The centaur shouts!Z;jS ))))The centaur wields a +0 orcbow. The centaur shoots an arrow.Z;jI.@..Z;j#D====9Z;jJZ;jR _The arrow barely misses you.[;jS  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\;j‡, ally target)‡   lightning spire (minion)\;j8)\;j& .  An electric hum fills the air. The centaur shoots an arrow. The arrow hits you!\;j+6) \;j$. \;j46--------===-30\;j\;jF _The centaur shoots an arrow. The arrow hits you.\;jp&  #. #....##.###.. #..<.##.# #.. #....##.# #.. #. .. #.# #..## # .. #)# #...$..#.###.# #...‡.#<# #...c@...###...### #..#.# #.. ####....# #.. #....# # #....# #. #....# # #....#  .#####.####  .#\;jS v  The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.\;jS 47=----------1\;jpZ \;j] M _The centaur misses you.];jR  You barely miss the centaur. The centaur hits you. The centaur kicks you.];jS q40-----2];jrZ F‡‡];jP] l _The centaur closely misses you. The centaur kicks you.^;jMS  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`;j #............ spoq the Magician #....##.###.. Djinni #..<.##.# #.. Health: 38/66 =============----------- #....##.# #.. AC: 2Str: 7 #. .. #.# #.. EV: 11Int: 21 ### # .. #)# #.. SH: 0Dex: 14 .$..##########.###.# #.. XL:  9 Next:  3% Place: Dungeon:6 .........‡.......#<# #.. Noise: =--------  Time: 5132.8 (0.0) ......c@...###...### #.. b) +8 dagger of Yssurph {pain, Will+}  ##########.......# #.. Cast: Summon Small Mammal ####....# #.. Quill Fly  #....# #.. #....# #.# #....# #.. `;jc   centaur (launcher, ally target) #....# ### ‡   lightning spire (minion) .#####.####  ...........# Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wearing a +4 ring of slaying and carrying a +0 orcbow (ally  target, 92% to hit)`;j1W #............ spoq the Magician#....##.###.. Djinni#..<.##.# #.. Health: 38/66 =============-----------#....##.# #.. AC: 2Str: 7#. .. #.# #.. EV: 11Int: 21#### .. #)# #.. SH: 0Dex: 14.$..##########.###.# #.. XL:  9 Next:  3% Place: Dungeon:6.........‡.......#<# #.. Noise: =--------  Time: 5132.8 (0.0)...****@...###...### #.. b) +8 dagger of Yssurph {pain, Will+} ########`;jvX p##.......# #.. Cast: Summon Small Mammal####....# #.. Quill Fly #....# #..#....# #.##....# #.. c   centaur (launcher, ally target)#....# ### ‡   lightning spire (minion).#####.####...........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wearing a +4 ring of slaying and carrying a +0 orcbow (ally  target, 92% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur!`;j ...cAim: a centaur, wearing a +4 ring of slaying and carrying a +0 orcbow (ally  target, 92% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur!  The centaur is moderately wounded.  (Press . to maintain the ray.)  The centaur hits you but does no damage.`;j p=3.8 (1Ray `;j D‡‡`;jT U _The centaur closely misses you.a;jwQ **** The searing ray hits the centaur!a;j ...c _The centaur closely misses you.  The searing ray hits the centaur!  The centaur is severely wounded.is struck by your quills. The centaur hits you.  The centaur kicks you.centaur hits you but does no damage.a;jb 1--4+ a;jx F‡‡a;j" , _The centaur kicks you.b;jz ****The searing ray hits the centaur.b;j ...cThe centaur is severely wounded.The centaur hits you but does no damage.b;j }--5++ b;j j _The centaur barely misses you.c;j v )The searing ray hits the centaur!c;j ****‡   lightning spire (minion)c;j} p ...)You kill the centaur!c;j 0-86 _You finish channelling your searing ray.c;j F‡‡c;j܎ i _Your Fighting skill increases to level 6!e;j] # #....##.### #..<.##.# # #....##.# # #. .. #.# ## # .. #)# ##.$..#.###.# #.‡.#<# ##......@....###...### ##.# # ####....# # #....# # #....# #. #....# # #....#  .#####.####  .#e;j"e;jU$5--7 _e;jkk‡‡  i - a +4 ring of slaying1=--8.8 (2‡‡ _You see here a +0 orcbow.g;j3g;j#`Put on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a +4 ring of slaying Talismans (go to first with %) g;j g - a quill talisman (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip g;j #........... spoq the Magician#....##.###. Djinni#..<.##.# #. Health: 31/66 ===========-------------g;j9 #....##.# #. AC: 2Str: 7#. .. #.# #. EV: 11Int: 21##### .. #)# #. SH: 0Dex: 14#.$..##########.###.# #. XL:  9 Next:  8% Place: Dungeon:6..........‡.......#<# #. Noise: ---------  Time: 5138.8 (0.0)#......@....###...### #. b) +8 dagger of Yssurph {pain, Will+} ###########.......# #. Cast: Summon Small Mammalg;j x####....# #. Quill Fly #....# #.#....# #.#....# #. ‡   lightning spire (minion)#....# ##.#####.####...........#The searing ray hits the centaur!  You kill the centaur! _You finish channelling your searing ray. _Your Fighting skill increases to level 6!i - a +4 ring of slaying _You see here a +0 orcbow.g;j g;js ,9.3 (0.5g;j F‡‡g;j! 5 _i - a +4 ring of slaying (worn)i;j3i;ji;jBi;j}i;ji;ji;ji;jP92i;ji;j,i;ji;ji;jGi;ji;jMi;j i;jS3=i;ji;j),i;ji;jW,i;ji;jHi;jK4=i;ji;ji;jRi;ji;ji;ji;jKi;j .i;j O5i;ji;j _Your lightning spire fades away.i;ji;j,i;jqi;j2i;ji;joi;j/ i;j S6=i;j!i;j $,i;j(%i;j',i;ji(i;jR*i;j*K7=i;j+i;jF.i;j.i;j/i;j 2i;j]2i;j3i;j5i;j598i;j>:Xi;jo<i;j<i;j=i;j?i;j@S9=i;jJi;jMi;j"Ni;jNi;jQ,i;j&Ti;j`Vi;jVL40=i;jWi;jYi;j#Zi;jv\i;jR^i;j^i;j_i;jdb,i;jSci;j2fi;jf91i;j{gi;jii;j.ji;jki;jmi;jni;j8oi;jqi;jrS2=i;j^si;ju,i;jvi;j yi;jgyi;jNzi;j|i;j@}K3=i;jK~i;jڀ,i;ji;jci;jM,i;jhi4=i;ji;jnj,i;ji;jߐ,i;joi;ji;ji;ji;jޘi;jUK5=i;jPi;jʜ,i;ji;jt,i;jii;ji;jx96i;ji;j-,i;j-i;jE,i;jti;jAi;jN47=i;jui;ji;ji;jζi;ji;ji;jqi;jϼi;jAW8=i;jTi;j;,i;ji;j,i;j2i;ji;j}%9i;jai;j*,i;j:i;j,i;j!i;j,i;ji;jb50=i;ji;ji;ji;jWi;j i;j{i;jmi;ji;jU1=i;jHi;jxi;ji;ji;jdi;ji;ji;jHi;j %2i;j i;jHi;ji;ji;j_,i;j@i;ji;jXK3=i;ji;j,i;j4i;j,i;ji;j ,i;j i;j6 i;j U4=i;ji;jc,i;jFi;j,i;ji;ja5=i;ji;ji;ji;ji;j i;j !i;j!i;jO%k6=i;j&i;j ),i;j *i;j,,i;j-i;j0i;j 1%7i;j1i;j4i;j>8=i;j1Bi;jBi;jCi;jxF,i;jGi;jJi;jJi;jKi;jANi;jNU9=i;j5Pi;jRi;j^Si;jTi;jFWi;jWi;jXi;j\i;jw]&60i;j?^i;ja,i;j.ci;jf,i;jgi;jji;j kK1=i;jki;j%oi;joi;jEpi;jOsi;jsi;jti;jvi;jwU2=i;jwi;jz,i;j|i;j+,i;j/i;j,i;ji;jˆi;j2%3i;ji;ji;ji;ji;jZi;ji;jti;ji;j-K4=i;j$i;j,i;ji;j i;joi;ji;ji;j\U5=i;ji;ji;j i;jMi;ji;ji;ji;ji;jIK6=i;ji;ji;ji;j]i;j9i;j&i;jH,i;jpi;jai;ji;j1i;jMi;j9i;jV= _You now have 189 gold pieces (gained 11). ##### #. #.# #.# #. #.# #. ## ####.# # #....#####....##########260.3 (121.0)'.....................####......)....###≈≈≈≈. ###########...≈≈≈≈ ###.._ ≈≈ ≈ #.  #. i;j] .### i;jA12i;jZK _Found an iron altar of Okawaru.j;j'3j;jj;jj;jڱ~  You encounter an orc. It is wielding a +0 club.j;jY  ### # #.. #j;jE) #.# # #.# # #.# #. #### ####.# #.#....#####.....'........####......)....≈.: #####≈≈. ####._≈≈. #≈≈≈≈. # o   orc (asleep)≈≈≈≈.. #o...... # .##j;jc+0.0)j;ji*2.3 (1j;jbj;jXe _Found a parchment of Iskenderun's Battlesphere.k;j=###  #.. # #.# # #.# # #.# ###### ####.# ##.#....#####....#########.'......................####......)....#≈≈≈≈≈≈.:..############..o≈≈≈≈≈≈...# ###...._≈≈...#≈≈≈≈≈≈...#.### o   orc priest (asleep).o......#k;jP o   orc (asleep)#...#####...k;j 3 _You encounter an orc priest. It is wielding a +0 hand axe.l;j #..  #.#  #.#  #.# # ###### ####.# #.#....#####....#######.'.......................####......)≈≈≈≈≈≈≈@:..############..o≈≈≈≈≈≈...# ##ß...._≈≈...# ≈≈≈≈≈≈...#≈###..o......# ##...#####. #..# . #l;j&l;j3%4l;jl;jJl;j). #.# #.## #.##.###### ####.# #.#....#####....#########.'.......................####)5≈≈≈≈≈≈≈.:..############..o≈≈≈≈@≈...# #ß...._≈≈...# ...≈≈≈≈≈≈...#o≈###o..o......####...#####o   orc warrior (asleep) #..# o   orc priest (asleep) #.. # 5   white imp (asleep) oo 2 orcs (asleep)l;j? .  You encounter an orc warrior, an orc and a white imp..5l;j{AH.ol;jTB:o.l;jB4o.l;jN} oo5wandering)o   orc (wanderingThe orc warrior shouts! The orc priest shouts!l;jO]===5Water l;j#Xl;j0 _The orc leaves your sight.m;j?J  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n;j@  YAn electric hum fills the air.n;j o .5The orc shouts!n;j61on;j,o.n;j>.on;j5o.n;jK ‡oY   ice beast (wandering)o   orc priest (ally target)5   white imp (distracted)(…)n;jf!T2--6n;j+;‡n;j-[ _You encounter an ice beast.p;jL S  Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q;j; #.#  spoq the Magician #.#  Djinni # #.#  Health: 60/66 =====================--- #.###### ####.#  AC: 2Str: 7 #.#....#####....###### EV: 11Int: 21 ###.'................... SH: 0Dex: 14 .......‡..####......)... XL:  9 Next:  8% Place: Dungeon:6 .≈≈≈≈≈≈≈.:..############ Noise: ===------  Time: 5266.3 (0.0) .5.≈≈≈*@≈...# # b) +8 dagger of Yssurph {pain, Will+}  .ßo.o*_≈≈...# q;jj[40m Cast: Summon Small Mammal ...≈≈≈≈≈≈...#  Quill Fly Water  .≈≈≈≈≈≈≈..###  oo........#  ###...#####  o   orc warrior #.Y#. Y   ice beast (wandering) #..# o   orc priest (ally target)  5   white imp (distracted)(…)_You encounter an ice beast.Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (ally target, 87% to hit)q;ja #.#spoq the Magician#.#Djinni##.#Health: 60/66 =====================---#.###### ####.#AC: 2Str: 7#.#....#####....###### EV: 11Int: 21###.'................... SH: 0Dex: 14.......‡..####......)... XL:  9 Next:  8% Place: Dungeon:6.≈≈≈≈≈≈≈.:..############ Noise: ===------  Time: 5266.3 (0.0).5.≈≈≈*@≈...## b) +8 dagger of Yssurph {pain, Will+} .ßo.**_≈≈...#Cast: Summon Small Mammal...;j, m*≈≈≈≈≈...#Quill Fly Water .≈≈≈≈≈≈≈..###oo........####...#####o   orc warrior#.Y#. Y   ice beast (wandering)#..# o   orc priest (ally target)5   white imp (distracted)(…)Casting: Forge Lightning Spire (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (ally target, 87% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!q;j Y.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (ally target, 87% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.q;j *.5o...o.oq;jQ ≈≈Y5 q;jl 1=-7.3 (1y Ray Water q;j ;‡q;j f _(Press . to maintain the ray.)s;j\L****s;j= :Y.s;j^ o_≈≈The searing ray misses the orc priest.s;j ******The white imp gestures at you.s;j go.os;j A.os;j F.os;j+ ≈≈≈≈@≈  The puff of frost misses you.s;j]5 )  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!s;j?V )  The orc dies!The bolt of electricity hits the orc!!*******s;j Z≈≈≈..))s;j_ 0-9=8+ Water s;jx 9‡s;j C _The orc dies!t;j: **** The searing ray hits the orc priest!t;j! o≈≈.  The orc priest is almost dead.t;jg ****The white imp gestures at you.t;jY ;Y.t;j) E .ot;jĂ The puff of frost hits you!! The cold chills you terribly!  The orc priest is struck by your quills.t;jӈ 41--------  The puff of frost hits you!! The cold chills you terribly!t;j orc priest is struck by your quills.  The orc priest misses you.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" x2  (press Y on the ability menu to convert to Beogh)t;j /  --more--u;jb@ A≈≈≈≈(ally target) -9+ Water Beogh _‡u;jH v;jU 9 _v;j? BThe searing ray hits the orc priest!v;j )****5   white imp‡   lightning spire (minion)v;j Y≈You kill the orc priest!v;j I.ov;jh R.5v;j{ J≈≈.v;j 0-------11-70Water v;j< F‡‡v;j > _You finish channelling your searing ray.y;j#.# #.# # #.# #.###### ####.# #.#....#####....####.'.........‡..####......)..≈.:..##....5≈≈≈≈@...# #.ß....o≈≈...# .).≈≈≈Y≈≈...# .###...##### .#..# .#.. #.Y≈≈5o_(ally target) ******* Your lightning spire shoots out a bolt of lightning at the orc warrior!y;j;≈≈o≈≈..y;j<G1=1y;jcDF‡‡y;j1GC _The bolt of electricity hits the orc warrior!{;j*#.# ###.# ##.###### ####.# ##.#....#####....###########.'............................‡..####)....#.≈≈≈≈≈≈≈.:..############...≈5≈≈≈≈...# ###.ß...o_Y≈@..#  .).≈≈≈≈≈≈...# )≈≈≈≈≈≈≈..### ..........####...##### .# #..# ..#.. #.###  {;jX;≈5≈Yo.{;jK:---2{;jTRD‡‡{;jT|;j _  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.};jX  #.# # spoq the Magician # #.# # Djinni #.###### ####.# # Health: 39/66 ==============---------- #.#....#####....######## AC: 2Str: 7 ###.'..................... EV: 11Int: 21 .......‡..####......)....# SH: 0Dex: 14 };jY .≈≈≈≈≈≈≈.:..############.. XL:  9 Next: 11% Place: Dungeon:6 ...≈≈5≈≈≈...# ### Noise: ---------  Time: 5272.3 (0.0) .ß..o._≈Y@..#  b) +8 dagger of Yssurph {pain, Will+}  .).≈≈≈≈≈≈...#  Cast: Summon Small Mammal )≈≈≈≈≈≈≈..###  Quill Fly  ..........# ###...##### .# #..#... o   orc warrior (ally target) #..#.# Y   ice beast ## 5   white imp };jZ  ‡   lightning spire (minion) _The bolt of electricity hits the orc warrior!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (water, 87% to hit)~;j #.## spoq the Magician##.## Djinni#.###### ####.## Health: 39/66 ==============----------#.#....#####....######## AC: 2Str: 7###.'..................... EV: 11Int: 21.......‡..####......)....# SH: 0Dex: 14.≈≈≈≈≈≈≈.:..############.. XL:  9 Next: 11% Place: Dungeon:6...≈≈5≈≈≈...#### Noise: ---------  Time: 5272.3 (0.0).ß..o****@..#b) +8 dagger of Yssurph {pain, Will+} ~;j .).≈≈≈≈≈≈...#Cast: Summon Small Mammal)≈≈≈≈≈≈≈..###Quill Fly ..........####...#####.##..#... o   orc warrior (ally target)#..#.# Y   ice beast##5   white imp‡   lightning spire (minion)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (water, 87% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.~;jV+o.  Aim  Press: ? - help, Shift-Dir - straight line: an ice beast (water, 87% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is lightly wounded.  (Press . to maintain the ray.)~;j,S≈5~;jE.5≈Y~;jFq==3.3 (1Ray ~;jPF‡‡~;jRW _The ice beast closely misses you.;jjq **** The searing ray hits the ice beast.  The ice beast is lightly wounded.  The searing ray hits the white imp.;j _5The white imp is heavily wounded.;jS.o;j_ ._5YThe ice beast closely misses you.;j  ***** Your lightning spire shoots out a bolt of lightning at the orc warrior!;ji≈≈≈.o;jja4+ ;js;juC _The bolt of electricity hits the orc warrior!;j ≈The searing ray hits the ice beast!  The ice beast is moderately wounded.The searing ray hits the white imp.;j8 **** ‡   lightning spire (minion) ;jw n .  You kill the white imp!;j׊ w._≈YoY   ice beast‡   lightning spire (minion);jݏ 8-5++ ;jm D‡‡;j @ _The ice beast hits you but does no damage.;j- ****The searing ray hits the ice beast.;j;2 ._≈YThe ice beast is heavily wounded.You finish channelling your searing ray.7-6;joC;jEV _The ice beast barely misses you.;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  #.# # spoq the Magician # #.# # Djinni ;j E#.###### ####.# # Health: 35/66 ============------------ #.#....#####....######## AC: 2Str: 7 ###.'..................... EV: 11Int: 21 .......‡..####......)....# SH: 0Dex: 14 .≈≈≈≈≈≈≈.:..############.. XL:  9 Next: 11% Place: Dungeon:6 ...≈≈≈≈≈≈...# ### Noise: ==-------  Time: 5276.3 (0.0) ;j> .ß...._≈Y@..#  b) +8 dagger of Yssurph {pain, Will+}  .o.≈≈≈≈≈≈...#  Cast: Summon Small Mammal )≈≈≈≈≈≈≈..###  Quill Fly  ..........# ###...##### .# #..#... Y   ice beast #..#.# ‡   lightning spire (minion) ##;j  _The ice beast barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ;j Press: ? - help, Shift-Dir - straight lineAim: an ice beast (water, heavily wounded, 87% to hit);j x#.## spoq the Magician##.## Djinni#.###### ####.## Health: 35/66 ============------------#.#....#####....######## AC: 2Str: 7###.'..................... EV: 11Int: 21.......‡..####......)....# SH: 0Dex: 14;j .≈≈≈≈≈≈≈.:..############.. XL:  9 Next: 11% Place: Dungeon:6...≈≈≈≈≈≈...#### Noise: ==-------  Time: 5276.3 (0.0).ß...****@..#b) +8 dagger of Yssurph {pain, Will+} .o.≈≈≈≈≈≈...#Cast: Summon Small Mammal)≈≈≈≈≈≈≈..###Quill Fly ..........####...#####.##..#... Y   ice beast#..#.# ‡   lightning spire (minion);j9 ##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jp Aim: an ice beast (water, heavily wounded, 87% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.;jo}U._≈YAim  Press: ? - help, Shift-Dir - straight line: an ice beast (water, heavily wounded, 87% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is almost dead.  (Press . to maintain the ray.);j~6=7.3 (1Ray ;j̈́F‡‡;jFW _The ice beast closely misses you.;j: ****The searing ray hits the ice beast but does no damage.;je oThe ice beast is almost dead.;j ._≈Yo   orc warrior (ally target)Y   ice beast‡   lightning spire (minion);j 5-8+ ;j D‡‡;jr O _The ice beast misses you.;jB z ≈The searing ray hits the ice beast!;j ****‡   lightning spire (minion);j&N K.o;jW W._≈≈;ja 4-89++ ;j`i F‡‡;jk M _You kill the ice beast!;j# #.#  #.###### ####.#  #.#....#####....#########.'.................... .......‡..####) .≈≈≈≈≈≈≈.:..############. ...≈≈≈≈≈≈...# ## .ß...._≈≈...#  .).≈≈≈≈≈@...# )≈### ...o......#  ###...#####. #..# . #.. # ## ;j2K.o;j K  You stop channelling your searing ray.;j )Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!;j"*******‡   lightning spire (minion);j$Z≈≈.≈≈).;jey5/672580Water ;jn;jqK _The orc warrior dies!;j;j;j;jB;jo,;j;j96;j;j` ;j ;j ;j ;jz ;jR ;j ;j S7=;j ;j ;j ;j  ;j: -. _Your lightning spire fades away.8=;jOF ,;jH ;jTL ;jM ;jN ;jS ;jT ;j$W ;j[ ;j?\ 99;j] ;ja ;j'b ;jc ;jyh ;ji ;jj ;jn ;jo T40=;j[q ;jv ;jw ;j ;j ,;j5 ;j— ;je K1=;j4 ;j ;j{ ;j ;jĤ ,;j ;jH ;j S2=;j ;jL ;j ;jg ;j ,;jۺ ;jž ;jU K3=;jA ;j( ,;j5 ;j ;j ;j ;j ;jD ;j ;j ;j 94;ju ;j ,;j ;j7 ,;jd ;j ;jw S5=;j ;j ;j` ;jE ;j ;j ;jZ ;j5 ;j K6=;j ;j ,;jr ;jm B;j O7;j+ ;j ;j ;j ;j# ,;j.& ;j) ,;j+ ;j/ ;j0 N48=;j1 ;j5 ;j<6 ;jp8 ;j< ;jC 9=;jD ;jG ,;jJ ;jL ;jQM ;jN ;jR ;j[S &50;jT ;jW ;jX ;jY ;j] ,;j_ ;jc ;j!d K1=;jn ;j&t ;jt ;jw ;j=| ,;j{~ ;j ;jn U2=;j ;j ;jw ;jA ;jW ;jя ;j ;j ,;j ;j ;j %3;j_ ;j ;j ;j ;jn ,;j ;jĮ ;jB K4=;j ;j ;j ;j1 ;j. ;jμ ;j ;jQ ;j f  You encounter an adder.;j2 5=S--S   adder (wandering);j 0342.3 (62.0);j M--3.3 (63 _;j0 ;j ;j~  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.);jK;j;jn;jF _Unknown command.;j  #.# ## #.# ##.###### ####.#  #.#....#####....###########.'.....S...............####......)....#.≈≈≈≈≈≈≈.:..############.....≈≈≈≈≈≈...# ###.ß...._≈≈@..# .)..# )≈≈≈≈≈≈≈..###;j d....).....###...#######..#..#..#.###;j U.S;j 3S.;j ;j B4.3 (1.0) _;j ;j ;j~  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j #.# # spoq the Magician # #.# # Djinni #.###### ####.# # Health: 53/67 ==================------ #.#....#####....######## AC: 2Str: 7 ###.'..................... EV: 11Int: 21 ........S.####......)....# SH: 0Dex: 14 .≈≈≈≈≈≈≈*:..############.. XL:  9 Next: 25% Place: Dungeon:6 ...≈≈≈≈≈≈*..# ### Noise: ---------  Time: 5344.3 (0.0) .ß...._≈≈@..#  b) +8 dagger of Yssurph {pain, Will+}  .).≈≈≈≈≈≈...#  Cast: Summon Small Mammal )≈≈≈≈≈≈≈[3;j>7m..###  Quill Fly  ....).....# ###...##### .# #..#... S   adder (wandering) #..#.# ## _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 80% to hit);j@#.## spoq the Magician##.## Djinni#.###### ####.## Health: 53/67 ==================------#.#....#####....######## AC: 2Str: 7###.'..*.................. EV: 11Int: 21........*.####......)....# SH: 0Dex: 14.≈≈≈≈≈≈≈*:..############.. XL:  9 Next: 25% Place: Dungeon:6...≈≈≈≈≈≈*..#### Noise: ---------  Time: 5344.3 (0.0).ß...._≈≈@..#b) +8 dagger of Yssurph {pain, Will+} .).≈≈≈≈≈≈[39;j;49m...#Cast: Summon Small Mammal)≈≈≈≈≈≈≈..###Quill Fly ....).....####...#####.##..#... S   adder#..#.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 80% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.;j0=.SAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 80% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.  The adder hisses angrily.;j*7+...;j8q==5.3 (1Ray ;j?;jAf _(Press . to maintain the ray.);jt :The searing ray hits the adder.;j"\****;jQ..:.;jq6-6+ ;j;jI _You kill the adder!;j2  You stop channelling your searing ray. _4=5=6=;j6;jw7;j>8;j\7=8;j`,;jb;jiw9=;j}260=;j+;jł,;j;jS;j%1;j$;j{;j ;j;ju,;jĘ;jZ;jK2=;jl;j;j;j!;j[;j;jި;j,;j;j;jU3=;j;j;j;j;je;j;j`;j;j%4;jP;j;j;j;j,;j;j5=6=;jB;j;jlK7=;j{;j;j;j =Water ;j ;j;j,;j>;j";j';j((;j+;j.;j2;j@39=;ja5;j:;j>;jL?;jQA;jzD;jH;jI;jFK;jO;jS;jT;j~U;jW;j{[;j[;j5];ja;je;jf;jg;jj;jm;j|n;jYo;jr;jqu;jv;jw;jy;j|;jG};j};j;j\;jς;j;j@;j;j7;j!;jc  You see here a ring of flight.;j;j _;j;j;j&;j;j;j;j;j;j;jϪ;j;j;j;j;jW;jߵ;j;j;j;j;j;j;j.,;j;j;j;jT;jT;j ;j ;j|;j;jD;j};j";j;j;j;jA,;j;jM,;j;jU;jD#######.#  #.......###  #..^......#  ;ju^#.......#....##....=..####.## .... ######### #..# ...##  ##.# #.... # #.## #.... --418.3 (72.0) #@.# #.... # ##.# #.... # .# ###....## .. ......... #.. PP..####. ... ...... #.#. ..##.### .>.. . ...###;js;jjE-9.3 (73;j;j; _Found a stone staircase leading down.;j[+I;j.,;j.;j$3B;j3,;j7;j8;jw9;j:;j;;j?;j?;j@;j'B;jK #.......#....##.#....=..####.##.... #.######### #..# ...## #. ##.# #.... ##. #.## #.... #.. ;jL#..# #.... #..##.# #.... #..#.## ###....##..23.3 (4.0)#.@# ...........##....PPPP..####.._#.................##.#.....##.######.>....[...######### ;jW@4.3 (5;jZ8_;j<^# _Found a robe.;jˑ3;jʒ;j%;j,;j˩,;j;jy;j;j{;j,;jC;jB;jk;j;j/;j;jd;j;j5;j;j,;j ;j6;j;j;j;j;jq,;js;j;j;jS;j;j$;j,;j=;j;j;jK;j;j;jv;jH;j;j;j-  #...........# ### ..[... #.≈.≈≈≈.≈..## ..# ...... #.≈.....≈..# #.##.....# #.≈.._..≈.## #..#....### #.≈.....≈.# ##.##....###.≈.≈≈≈.≈:#  #.###....##.......)..#  #..##....##..≈≈≈≈≈≈≈.# 36.3 (12.0)  ##.##...@##.....))...# #.#########....##..........#####..#..................;j ##....PPPP..####.._..####..PPPP#.............................##.#.....##.###################.>....[...#############;j;j(+7.3 (13;jQ@__;jC") _Found a chain mail.;j 3;j;j;j;j;j ,;j";j\#;j$;j&;j);jK*;j+;j&-;j/;j?0;j]1;j3;j26;j6;j7;j<;j?;jB@;j.A;j=;j,;j ;j6;j  You encounter an orc. It is wielding a +0 mace and quivering boomerangs.;j:A..####....# #..... .. o..#....# ###### ## #.#####.#### # ...........# ## #.########.######. #.# #.........#. #.# #.≈≈≈≈≈≈≈.#. ;j ## ######.# #........... .####..[..@# #.≈.≈≈≈.≈..# ....# #......# #.≈.....≈.. ###.## ####......# #.≈.._..≈.##..# ..........### #.≈.....≈.###.# .......#....###.≈.≈≈≈.≈:#.##.......#....##.......)..# o   orc (missile, asleep)#..#.......#....##..≈≈≈≈≈≈≈.###.#...........##.....))...##.#########....##..........##;jC-144.3 (7.0);j.15.3 (8 _;jd7;j@;jrM≈...######.o..... ..o..#....# ##### ####.#####.#### ...........# #########.#####....... ≈≈≈≈≈≈≈.# ## ######.......... .###[...≈≈≈ ....# #........≈.. ###.## ####......# #.≈.._..≈.##...o   orc wizard (asleep);jg..#........#....;j~ @6.3 (1;jT;jAx _You encounter an orc wizard. It is wielding a +0 dagger.;j9 $.... ≈....######.o..... ..o..#....# ##### ###;j: g#.#####.#### ...........# #########.#####....... ≈≈≈≈≈≈≈.# ## ######.......... .####..[.≈≈≈ ....# #......≈.. ###.## ####......# ;j: C_##..# ..........### #.≈.....≈.##.# ....#.≈.≈≈≈.≈:##........).;j<; ;.≈≈≈≈≈≈≈;j@ D.o;jrA 3o.;jcB -o;jL oo 2 orc wizardsowandering)The orc wizard shouts!;jM .==7;j c ;jSo x _You encounter an orc wizard. It is wielding a +0 dagger.;j/$`######o..##.... ≈...o######o..... ...o.#....# ##### #####.#####.#### ...........# #########.#####....... ≈≈≈≈≈≈≈.# ## #####.......... .###[.≈≈≈ ....# #.......≈.. ###.## ####......# _..≈.##o 3 orc wizards (1 wandering).......### #.≈.....≈.##.# ......#.≈.≈≈≈.≈:#.....).;j 1 .oYou encounter an orc wizard. It is wielding a +0 dagger.;j26o.;j4Moo;j4;jn5@.o;jb?Co;j@%8;j]d_ _The orc wizard shouts!;j r  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jG.o;j%J.o;jD.o;j;D.o;j‡(1 ally target)distracted)‡   lightning spire (minion);j\3--=9;jAF‡‡;jz4 _An electric hum fills the air.;j!.:..############... ########.o.##.... ≈...#...#######o...... .. .o.#....# ##### ####.#####.#####.#### #......o‡........# #########.#####....... ≈≈≈≈≈≈≈.# ## #####.......... .###[≈≈≈ ....# #.......≈.. ###.## ####......# _..≈.##.....### #.≈.....≈.##.# #.≈.≈≈≈.≈:;jO.o;j.o.o;jXo);j^4----50;j8;jP _The orc wizard misses you.;j .oYou closely miss the orc wizard.;j V.o;j ;jI ;js f1---1;jG ‡‡ _The orc wizard hits you with a +0 dagger.;jSQS  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jR.:..############.......# #..#  spoq the Magician ≈...# #####....# #..### Djinni ≈...# ...##....# #..... Health: 59/67 =====================--- ≈...# #...#....# #.#### AC: 2Str: 7 ..### .o.#....# #..... EV: 11Int: 21 ..# .o.#....# ###### SH: 0Dex: 14 ### #.#####o#####.#### # XL:  9 Next: 26% Place: Dungeon:6 #......o‡........# ## Noise: =--------  Time: 5451.3 (0.0) #@########.######. b) +8 dagger of Yssurph {pain, Will+}  #.# #.........#. Cast: Summon Small Mammal #.# #.≈;jS≈≈≈≈≈.#. Quill Fly ## ######.# #........... .#### #..[...# #.≈.≈≈≈.≈..# ....# #......# #.≈.....≈..# ooo 3 orc wizards (1 ally target) ###.## ####......# #.≈.._..≈.## o   orc (missile)  #..# ..........### #.≈.....≈.#  ‡   lightning spire (minion)  ##.# .......#....###.≈.≈≈≈.≈:# _The orc wizard hits you with a +0 dagger.  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (85% to hit);j&oo  Casting: Forge Lightning Spire (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  ;j@t oo85% to hit);joo, wielding a +0 mace and quivering boomerangs (88;j;r.:..############.......# #..#spoq the Magician ≈...######....# #..### Djinni ≈...#...##....# #..... Health: 59/67 =====================--- ≈...##...#....# #.#### AC: 2Str: 7 ..###.*.#....# #..... EV: 11Int: 21 ..#.*.#....# ###### SH: 0Dex: 14 ###;j"<#.#####*#####.#### # XL:  9 Next: 26% Place: Dungeon:6#......*‡........# ## Noise: =--------  Time: 5451.3 (0.0)#@########.######. b) +8 dagger of Yssurph {pain, Will+} #.# #.........#. Cast: Summon Small Mammal#.# #.≈≈≈≈≈≈≈.#. Quill Fly ########.# #........... .#### #..[...# #.≈.≈≈≈.≈..# ....# #......# #.≈.....≈..# ooo 3 orc wizards (1 ally target) ###.## ####......# #.≈.._..≈.## o   o;j=rc (missile)#..# ..........### #.≈.....≈.# ‡   lightning spire (minion)##.# .......#....###.≈.≈≈≈.≈:#The orc wizard is moderately wounded.The searing ray hits the orc wizard.  The orc wizard is moderately wounded.The searing ray hits the orc wizard.  The orc wizard is lightly wounded.  The searing ray hits the orc.;j2.oThe searing ray hits the orc wizard.  The orc wizard is moderately wounded.The searing ray hits the orc wizard.orc wizard is lightly wounded.searing ray hits the orc.  The orc is almost dead.;jЂS.o;j~E.o;j o(Press . to maintain the ray.)=2.3 (1Ray ;j D‡‡;jQW _The orc wizard barely misses you.;j#y )The searing ray hits the orc wizard!;jO]) _The orc wizard barely misses you. wizard!  You kill the orc wizard!The searing ray hits the orc wizard.  The orc wizard is moderately wounded..;j@!**** 2‡   lightning spire (minion);jv .oYou kill the orc!;jJ.);ji83+ ;juu‡_‡;jnW _The orc wizard barely misses you.;jѭy )The searing ray hits the orc wizard!;j****   orc wizard (;jDW .).;j EJ)You kill the orc wizard!;jN7-94++ ;jXu‡_‡;j\? _The orc wizard hits you with a +0 dagger.;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jM.:..############.......# #..#  spoq the Magician ≈...# #####....# #..### Djinni ≈...# ...##....# #..... Health: 55/67 ===================----- ≈...# #...#....# #.#### AC: 2Str: 7 ..### ...#....# #..... EV: 11Int: 21 ..# )..#....# ###### SH: 0Dex: 14 ### #.#####.#####.#### # XL:  9 Next: 29% Place: Dungeon:6 #.....o)‡........# ## Noise: ==-------  Time: 5454.3 (0.0) #@########.######. b) +8 dagger of Yssurph {pain, Will+}  ;j*h#.# #.........#. Cast: Summon Small Mammal #.# #.≈≈≈≈≈≈≈.#. Quill Fly Ray++ ## ######.# #........... .#### #..[...# #.≈.≈≈≈.≈..# ....# #......# #.≈.....≈..# o   orc wizard (ally target) ###.## ####......# #.≈.._..≈.## ‡   lightning spire (minion)  #..# ..........### #.≈.....≈.#  ##.# .......#....###.≈.≈≈≈.≈:# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  ;jPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 85% to hit);j .:..############.......# #..#spoq the Magician ≈...######....# #..### Djinni ≈...#...##....# #..... Health: 55/67 ===================----- ≈...##...#....# #.#### AC: 2Str: 7 ..###...#....# #..... EV: 11Int: 21 ..#)..#....# ###### SH: 0Dex: 14 ####.#####.#####.#### # XL:  9 Next: 29% Place: Dungeon:6#.....*)‡........# ## Noise: ==-------  Time: 5454.3 (0.0)#@####;j ####.######. b) +8 dagger of Yssurph {pain, Will+} #.# #.........#. Cast: Summon Small Mammal#.# #.≈≈≈≈≈≈≈.#. Quill Fly Ray++ ########.# #........... .#### #..[...# #.≈.≈≈≈.≈..# ....# #......# #.≈.....≈..# o   orc wizard (ally target) ###.## ####......# #.≈.._..≈.## ‡   lightning spire (minion)#..# ..........### #.≈.....≈.###.# .......#....###.≈.≈≈≈.≈:#Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (;jw [40mmoderatelywounded, ally target, 85% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!;jЬ 0oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 85% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  The orc wizard is severely wounded.  (Press . to maintain the ray.)  The orc wizard closely misses you.;j )Your lightning spire shoots out a bolt of lightning at the orc wizard!The bolt of electricity hits the orc wizard!;j *******‡   lightning spire (minion);jF C.....));j>M y31=5.3 (1 ;j8U F‡‡;jW J _The orc wizard dies!;j4;j;j ;jK  You stop channelling your searing ray.;j]6= _;j;j,;j;j;j{ ;j";jn&;j&U7=;j);j,;j-;j.;jD2,;jj4;j7;j!8%8;j9;j<,;j}>;jZI.;jL;jzM;jN;jNTe _Your lightning spire fades away.;jU;jV;jZ;j;[K9=;j];ja,;j c;jWh,;jTj;j0n;jnV60=;j]p;jt,;jv;jz;jM{;jJ~;j~;jM%1;jˀ;ji;j;j;j,;j;jÏ;j?K2=;j;jŕ;j<;jė;jP,;j^;jϥB;jk3=;j;jޫ;j^;jQ;j;ji;jY;j;j%4;j&;j',;ji;j;j;j;j;jK5=;j;jS;j;jA;j[;j;jw;ji;j;jN6=;j;j,;jw;j!,;j,;j;j;j);jK7=;j;j;j;j;j3 ;ja[  Items here: )) [[ †.;j;jn _;jA;j";j%;j';j';j+$  Things that are here:;j'.k  a +0 mace; 3 boomerangs; an orc corpse;ju1;ji2@= _;j4;j{7;j;,;j<;jN>;jrA;jA;j;j;j ,;j;j;j,;j;j ;j#;jt$;j%;j';j*;jY+;j,;je/;j;3,;j4;j@;jB;jC;jD;jcH;jK;jK;jOM;jP;j S;jS;j-U;jyX;j[;j:\;j];jw`;jc;je;je;jAh;jk;j;j;j;j;j;j,;j;j;j;j;j;j  You encounter an orc. It is wielding a +0 dagger.;j  ###  # ###.#######  . #. .........#  ...##.###.#.###.#######o..'....................---..##..@#.#.##....##.######.#.#.##....##.# .#.##....##.#  #.#.#.##....##.# ....#.....####.# ;j #.####.##.# #.# o   orc (asleep) #.# #.##.# #.# #.####.##.####.# ### #............#;j d.o56005.0);jo---16 _;jL;ju ;j #### #####.#######.. #. .........#o...##.###.#.###.o.o.'....... ..##.@.#.#.##....##. ###.#.#.##....##.# #.#.#.##....##.# #.#.#.##....##.# ....#.....####.#;j2 #.####.##.# #.# o   orc priest (asleep) #.# #.##.# #.# oo 2 orcs (1 wandering) #.####.##.####.# ### #....#;j#.;j$F.o;jW,    orcYou encounter an orc and an orc priest.;jn-02.0);j3;j60 _The orc leaves your sight.;j  ### ## #####.#######.... #...........# oo...##.###.#.###.######....o'.@.................S...##...#.#.##....##.#... ###.#.#.##....##.#. #.#.#.##....##.# #.#.#.##....##.# ....#.....####.# #.####.##.# #.# S   adder (asleep) #.# #.##.# #.# oo 2 orcs (1 wandering) #.####.##.####.#;j Q.o;jÄ J.o;j ;jŒ %3;jڒ ;j W _You encounter an adder.;jp ###### #####.#o.... #....#o.o...##.###.#.###..o...o.S...##...#.#.##....##... ###.#.#.##....##.... #.#.#.##....##.... #.#.#.##....##... ....#.....####. o   orc warrior (polearm, asleep). #.####.##.# #. oo 2 orc priests (asleep) #.# #.##.# #. S   adder (asleep) #.####.##.####. oo 2 orcs (1 wandering);jy@ S;j{.  You encounter an orc warrior and an orc priest.;jx{J.o;j{;jC|9.o;j|H.o;j}?.o;j S.  The orc warrior shouts! The orc priest shouts! The orc shouts!;jao)ooSwandering)o;jba===4;j_;jh\ _The orc is struck by your quills. The orc hits you but does no damage.;ja  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  spoq the Magician  Djinni  Health: 65/67 =======================-  AC: 2Str: 7 ###  EV: 11Int: 21 #### #####.#######  SH: 0Dex: 14 .o... #...........#  XL:  9 Next: 31% Place: Dungeon:6 ;jiSo.o..##.###.#.###.##### Noise: ===------  Time: 5564.3 (0.0) ...o..o@................ b) +8 dagger of Yssurph {pain, Will+}  ......##...#.#.##....##. Cast: Summon Small Mammal ..... ###.#.#.##....##. Quill Fly  .... #.#.#.##....##. ... #.#.#.##....##. .. ....#.....####. o   orc warrior (polearm) . #.####.##.# #. oo 2 orc priests #.# #.##.# #. S   adder (wandering) #.####.##.####. oo 2 orcs _The orc is struck by your quills. The orc hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;jˮ2;10;1mSearing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 88% to hit);jxT *o;jA**;j9 o*Aim: an orc, wielding a +0 club (88% to hit);j7o*o.  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (89% to  hit);j K  spoq the Magician  Djinni  Health: 65/67 =======================-  AC: 2Str: 7 ###  EV: 11Int: 21 #### #####.#######  SH: 0Dex: 14;j  .o... #...........#  XL:  9 Next: 31% Place: Dungeon:6 So.o..##.###.#.###.##### Noise: ===------  Time: 5564.3 (0.0) ...o..)@................ b) +8 dagger of Yssurph {pain, Will+}  ......##...#.#.##....##. Cast: Summon Small Mammal ..... ###.#.#.##....##. Quill Fly  .... #.#.#.##....##. ... #.#.#.##....##. .. ....#.....####. o   orc warrior (polearm) . #.####.##.# #. oo 2 orc priests ;jx #.# #.##.# #. S   adder (wandering) #.####.##.####. oo 2 orcsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (89% to  hit)  You focus your ray upon the orc priest. The searing ray hits the orc!;jh  ###  ####   ;j .o...   So.**.#. ...o.**@....... ....#. .....  ....  ...  ..  .   #.#      orcPress: ? - help, Shift-Dir - straight line  ;j +Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (89% to  hit)  You focus your ray upon the orc priest. The searing ray hits the orc!  You kill the orc!The searing ray hits the orc priest.;jT .oThe orc priest is lightly wounded.;jkV G.o;jLW <.o;jW 7o.;jHX Q.S;jMa F.);je p-5.3 (1Ray ;jtn ;jp f _(Press . to maintain the ray.);j ****The searing ray hits the orc priest!;j\J.S;j.o.o;jvG.o;j 1a;jv" .oThe orc priest is heavily wounded.;jv,..o)a   black bearoo 2 orc priestsS   adder (wandering)(…);j----6+ ;j7;j9[ _You encounter a black bear.;jW: ****The searing ray hits the orc priest but does no damage.;j#J.S;jG.o;j .o)S The orc priest is heavily wounded.;j;jN9a.;jwP.o.o;jQ4S.;jY;jZ4-=-7++ ;jDb;j=e _The orc priest begins to cast a cantrip, but forgets the words!;jGr )The searing ray hits the orc!;j%**** _The orc priest begins to cast a cantrip, but forgets the words!  The searing ray hits the orc!  You kill the orc!  The searing ray hits the orc priest.  The orc priest is severely wounded. priest!;j< a.  The orc priest is heavily wounded.;jN.o;j#=.o;j;.o;jN.S;j !..;jVf3-=8;j;j> _You finish channelling your searing ray.;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  spoq the Magician  Djinni  Health: 61/67 =====================---  AC: 2Str: 7 ###  EV: 11Int: 21 #### #####.#######  SH: 0Dex: 14 ..... #...........#  XL:  9 Next: 31% Place: Dungeon:6 .....o##.###.#.###.##### Noise: ==-------  Time: 5568.3 (0.0) ....Soo@................ b) +8 dagger of Yssurph {pain, Will+}  ......##...#.#.##....##. Cast: Summon Small Mammal ....a ###.#.#.##....##. ;j Quill Fly  .... #.#.#.##....##. ... #.#.#.##....##. .. ....#.....####. o   orc warrior (polearm) . #.####.##.# #. a   black bear #.# #.##.# #. oo 2 orc priests #.####.##.####. S   adderCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail  (severely wounded, 89% to hit);j+  spoq the Magician  Djinni  Health: 61/67 =====================---  AC: 2Str: 7 ###  EV: 11Int: 21 #### #####.#######  SH: 0Dex: 14 ..... #...........#  XL:  9 Next: 31% Place: Dungeon:6 .....o##.###.#.###.##### Noise: ==-------  Time: 5568.3 (0.0) ....So)@................ b) +8 dagger of Yssurph {pain, Will+}  ......##...#.#.##....##. Cast: Summon Small Mammal ....a ###.#.#.##....##. ;jtHQuill Fly  .... #.#.#.##....##. ... #.#.#.##....##. .. ....#.....####. o   orc warrior (polearm) . #.####.##.# #. a   black bear #.# #.##.# #. oo 2 orc priests #.####.##.####. S   adderConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail  (severely wounded, 89% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.;j )Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail  (severely wounded, 89% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  You kill the orc priest!  The searing ray hits the orc priest! .You kill the orc priest!The searing ray hits the adder! ###  ####   .....   ....#. ...****@....... ....#. ....a  ....  ...  ..  .   #.#   ;j a.  You kill the adder!;jɡ ..))(Press . to maintain the ray.);j 56-69.3 (1Ray ;j ;j J _The orc warrior hits you from afar with a +0 glaive.;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j8a.;j@ ‡, ally target)‡   lightning spire (minion)An electric hum fills the air. You stop channelling your searing ray.44------=70;jE‡‡;jJ _The orc warrior hits you from afar with a +0 glaive!;j### #### #####.# ..... #....# .....o##.###.#.###.#.....)a.......##.‡.#.#.##....##.#..... ###.#.#.##....##.#.... #.#.#.##....##.#... #.#.#.##....##.#.. ....#.....####.#. #.####.##.# #.##.# #.##.# #.##.####.##.####.#)a .oThe black bear attacks as it pursues you!  The black bear closely misses you. The black bear barely misses you.;j_  The black bear misses you.;j  *******o  distracted, all…) Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the black bear!;j=....oa.oally target);j%1;jG‡‡;jC _The bolt of electricity hits the orc warrior!;j%+### #### #####.# ..... #...# ......##.###.#.###.#.....)oa.......##.‡.#.#.##....##.#..... ###.#.#.##....##.# ..... #... ....#.....####.# . #.####.##.# #.# #.# #.##.# #.# ;j;.a;j #Golt of electricity hits the black bear! _The bolt of electricity hits the orc warrior!  The black bear attacks as it pursues you!  The black bear bites you.lack bear claws you but does no damage.  The black bear barely misses you.;jT+ ****** Your lightning spire shoots out a bolt of lightning at the orc warrior!;j߶c....o..;j_2-----2;j־E‡‡;jC _The bolt of electricity hits the orc warrior!;j### #### #####.####### ..... #...........# ......##.###.#.###.#.....)o.a.......##.‡.#.#.##....##.#..... ###.#.#.##....##.# .... #... #.. ....#.....####.# . #.####.##.# #.# #.# #.##.# #.# )o.a;j )Your lightning spire shoots out a bolt of lightning at the orc warrior!The bolt of electricity hits the orc warrior!;j<*****a   black bear‡   lightning spire (minion);jc?S)))..;jKThaumaturge433  Your Translocations skill increases to level 8!Your Forgecraft skill increases to level 8!Your Fire Magic skill increases to level 8!  Your Ice Magic skill increases to level 8!  Your Air Magic skill increases to level 8!  Your Earth Magic skill increases to level 8!;jVG‡‡;jh _Your Alchemy skill increases to level 8!;j (ally target)Earth Magic skill increases to level 8! _Your Alchemy  You puncture the black bear! The black bear writhes in agony.  The black bear is severely wounded.  The black bear is struck by your quills.  The black bear bites you but does no damage.;j--4;j!E‡‡;j#Z _The black bear barely misses you. x2;jCs †You puncture the black bear!;j‡   lightning spire (minion);jr350-5;jwG‡‡;jN _You kill the black bear!;jd3;j;jB;j;j;j;j$;j;jj;jZ;j 94;j;j*;j;j8;j;j(;j;j;j?S5=;jC;j;j:;j;jw;j;jh;j;j^K6=;jA;j .;j ;jY ;j ;jP e _Your lightning spire fades away.;j ;j ;jL ;j 97;j ;js! ;j1" ;j]# ;jP& ;j& ;j+( ;j , ;j, ;j- ;jG1 ;j1 N48=;j3 ;jr7 ;jB8 ;jN9 ;jR< ;j< ;j1> ;jA ;jlB W9=;jC ;jG ;j&H ;j|I ;jL ;jgM ;jN ;jQ ;jlR &50;jkT ;jQX ,;jY ;j[ ;jz\ ;jT] ;j_ ;jh` K1=;ja ;jd ;jKe ;jig ;jVi ;ji ;jj ;jum ;jn U2=;jEo ;jr ,;jt ;jv ;jow ;jx ;j{ ;j| ;j| ;j ;j/ %3;j) ;j ;j ;jy ;j? ,;jS ;j_ a4=;j ;jP ,;j ;j ;j' ;j͡ ;j ;je U5=;j ;j0 ;jݫ ;j ;j ;j ;j ;j a6=;j ;j ;jB ;jD ;jv ,;jֽ ;j ;jB ;j@ ;j ;j U7=;jG ;j ;jM ;js ;jg ;j ;j ;jC ;j %8;j ;j ,;jp ;j ,;jm ;j ;j K9=;jd ;jg ;j- ;j ;j ,;j ;j ;j V60=;j ;j ;j ;j ;j ;j ;j ;j ;j %1;j` B;jE ;j ;j ;j/ ;j B;jn a2=;j ;j ,;jS ;j4 ;j ;j ;j ;j U3=;j^! ;j $ ;j$ ;j% ;j#( ;jO) ;j) ;j2, ;j, %4;j- ;jA1 ;j1 ;j2 ;j6 ;j6 ;j7 ;jM: ;j: K5=;jC n;jD ;j F ;jH ;jUI ;jCJ ;jL ;jM U6=;jN ;jo_ ,;j` ;jc ;jd ;jf ;jh a7=;jj ;jo ;jFr ,;j| ;j ;ju ,;j ;jR ;j ####### #####.#######..... #...........#......##.###.#.###.########.....))).†..................##...#.#.##....##.###.. ###.#.#.##....##.# --655.3 (80.0). #@#.#.##....##.#  #.#.#.##.  ....#.....####.###.#### #.#............#;j #.. ?.#....##.###..##.##..<.##.# #..#;j \--6.3 (81;j ;j- N _Found a scroll of noise.;j ;j ;j~ ;j ;j ;j: e=;j9 ,;j- X;j ;j ;jD ;j ;j ;j  ;j= ;j ;j! ;j# ;j% ;j& ;j& ;j' ;j) ;j'* ;j* ;j, ;j. ;j>/ ;j/ ;j5 ;jh7 ;j7 ;jR8 ;j: ;j< ;j< ;j%= ;j? ;jB ;j#C ;j-D ;jlF ;jH ;jI ;juJ ;j`L ;jN ,;jP ;jR ;jU ;jU ;jV ;jX ;jZ ;jy[ ;jr\ ;j^ ;jEa ,;j[b ;jec ;je ,;jf ;jh ;j l ;jl ;jn ;jz ;ja ,;j ;jU @  There is an open door here.;jb ;j  _;j ;j ;j ,;j ;j ;jל ;je ;j ;j ;j ;j2 ;j} ;j۪ ;j ;ju ;j ;j ;j! ;j ;j- ;j ;j[ ;jʻ ;j ;j) @  There is an open door here.;j ;j)  _;j ;j\ ;j1 ;j ;j3 ;jt ;j ;jv ;j ;j ;j@ ;j ;jD ;j ;j ;j ;j ;j ;jh ,;jY ;jM ;j ;j ;j$ ;j' ;j" ;j ;j ;j ;j ;j ;jZ ;jU ;j ;j ,;j ;j #......#######...... #........'.....) #.....####...... #.....# #...... #.....####.... ###.....##..... ##.......'......'..92.3 (36 #.@.#....##.....### #..##....##.... #..########.... #...# #########...#.# #.....###.# #.## .. #.# #.# #> #.# #.# #.######[40;j 2m ####.#;j7 ;j +3.3 (37;j ;j ; _Found a stone staircase leading down.;j;j3;j';j; ;j>;jA;jKB,;jU;jX;jqY,;juZ;j\,;jp];j^;j`,;ja;jb;je;je,;jf;jch;ji,;jj;j+l;jl,;j^n;jo;jGp;jp;j1r;jes;jt,;ju;j:w;jw;j=x;jPy;jPz;jz;jF{;j|;j};j};j~;j;jZ;j2,;j;j_,;j/;jw;jߋ;jq;j;jT;jv,;j;j;j;js;j;j4;j;j,;j;j";j;j#;j}';j;jK;jB;j'F _You reach down and open the door.;j,3;j;jH;j;j;jV;jh@  There is an open door here.;j`;j _;j;jx;j;;jʶ;jJ;jҸ;jx;j;j;j;jƿ;jv,;j=;j),;j;j;j;j/;j;j;j& ######.##.## #.### #......##.# #.# ###'#######.####.'..;j #......# #.#... #......# #.#.≈≈≈≈≈≈ #......# #...≈≈≈≈ #......# # #.ß...._ #......# #.#.).≈≈≈≈ #..@...# ...)≈≈≈≈≈≈ ###+#### .......)..;jb  .####...#   #..  #...#  ###..   #######.   #.......   #..^.... ;j=733.3 (40'#.#......#....+....#....#;j&.l;j T l   iguana #..^....As you open the door, it creaks loudly! You hear an angry hiss.;jL======4.3 (41;j;jQX _You encounter an iguana.;jgS  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jZ7l.;jC#‡(ally target)‡   lightning spire (minion);jy$3--===---5.3 (1.0);j+F‡‡;jN.4 _An electric hum fills the air.;j* #.##>.# #.# #####.##.## #.### #......##.# #.###'#######.####.'........#.#.≈≈. #...≈≈≈≈.. #.ß...._‡..# #.#.).......)≈≈≈≈≈≈###'#### .......)..#l#.####...# ... ...##.... ###.+.... #######....#.;j45l.;j ;jR------6;j F‡‡;j ;jKD S  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning1%1  b - Call ImpSummoning1%2  c - Call Canine FamiliarSummoning1%3  d - Eringya's Surprising Crocodile Summoning2% 4 e - Summon Seismosaurus EggSummoning/Earth2%4  f - Kiss of DeathConjuration/Necromancy 1% 1 g - Searing RayConjuration1%2  h - Confusing TouchHexes1%3  i + Forge Lightning Spire Air/Forgecraft 2% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;jFn;jt;j{ #.##>.# #.#spoq the Thaumaturge ######.##.## #.### Djinni #......##.# #.#.. Health: 63/67 ======================-- ;jp|###'#######.####.'.. AC: 2Str: 7 #......# #.#....... EV: 11Int: 21 #......# #.#.≈≈≈≈≈≈ SH: 0Dex: 14 #......# #...≈≈≈≈ XL:  9 Next: 50% Place: Dungeon:6 ;jY}#......# # #.ß...._ Noise: ---------  Time: 5736.3 (0.0) #..@‡..# #.#.).≈≈≈≈ b) +8 dagger of Yssurph {pain, Will+}  #......# ...)≈≈≈≈≈≈ Cast: Summon Small Mammal ###l#### .......).. Quill Fly  #.#.####...# ;j}9...#..## ...#...# l   iguana (ally target) #....;j~1###.. ‡   lightning spire (minion) +....#######. #....# #....... ;j~_You encounter an iguana.Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jV;jm #.##>.# #.#spoq the Thaumaturge ######.##.## #.### Djinni;jE #......##.# #.#.. Health: 63/67 ======================-- ###'#######.####.'.. AC: 2Str: 7 #......# #.#....... EV: 11Int: 21 ;jT#......# #.#.≈≈≈≈≈≈ SH: 0Dex: 14 #......# #...≈≈≈≈ XL:  9 Next: 50% Place: Dungeon:6 #......# # #.ß...._ Noise: ---------  Time: 5736.3 (0.0) #..@‡..# #.#.).≈≈≈≈ b) +8 dagger of Yssurph {pain, Will+}  ;j#......# ...)≈≈≈≈≈≈ Cast: Summon Small Mammal ###l#### .......).. Quill Fly  #.#;j{*.####...# ...#..## ...#...# l   iguana (ally target) #....###.. ‡   lightning spire (minion) +....;jc#######. #....# #....... _You encounter an iguana.Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _An electric hum fills the air.  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j@8l';jB  Your hands begin to glow red.;j **** onfirm with . or Enter, or press ? or * to list all spells.  Your hands begin to glow red.  Your lightning spire shoots out a bolt of lightning at the iguana!The bolt of electricity hits the iguana!  The bolt of electricity misses the iguana.  The bolt of electricity hits your lightning spire.;j* z..‡l;j+ 1-===7.3 (1Touch Quill Fly ;j2 D‡‡;j5 > _Your lightning spire completely resists.;j_3 .  You hit the iguana but do no damage. The iguana appears confused.  The iguana is almost dead.The iguana barely misses you. The iguana bites itself.;jv‡   lightning spire (minion);j\-2--8;jZ;jK _The iguana is killed!;jN;j3;jzX;jݛK2=;j;jϞ,;j;j;j;j&;jΤ;jUU3=;j*;j;j,;jfB;jm;j%4;j;j;jn;j;j;j;j;j;jH;j;j6;jɼK5=;j;j;j;j;jj;j ;j;j;jU6=;j;j;jq;j-;jh;j;j;j.;j;jK7=;j;j]e _Your lightning spire fades away.;j;j;j~;j;jv;j;j;j@  There is an open door here.;jt;j? _;jt;j;j;jm9=;j%;jk;j(;j;j;j;j;j;j6;jL ;jh ;j ;jn ;j';j;jW;j;jF _You reach down and open the door.;j;j3;j@  There is an open door here.;j;j} _;j;j;j!;j4";j";jZ$;j%;jh&;j&;jb(;js*;j*;jx+;j-;j/j  You encounter a black bear.;j\5 #......# ...)≈  ###'#### .....  ##.### .### ;j6 #....#   #....#   ########....#   #......'....# ###  ####.###....# #..---  #@# ###### #..  #.# #.. ;j6 #.# #  ##  #.#  a   black bear (wandering) ;j7 #.#  #a# ;j19X69.3 (31.0)a.;j?;j7AM-70.3 (32 _;j)F;j{H;j 5a.;jF raally target)r   quokka (summoned);j f6-=1.3 (1.0);j ;j : _A quokka appears in a puff of smoke.;jN.#.#.)......)≈###'#### .....#.### .###. #....########.... #......'....######@###....r# ######;j..####.#.a.#.#;j5a.;jQ.r;jg;j~[7=-2;j|;jW7 _You swap places with your quokka.;j7  Casting: Summon Small Mammal (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jΎ8a.;jQ.r;j\‡‡   lightning spire (minion)r   quokka (summoned);j^3--===3;jF‡‡;jB4 _An electric hum fills the air.;j:s4 #.ß#.#.)......)≈###'#### .....#.### .###.. #...####### #..‡@..'....######.###....######.r..a####.#...;j|§  Confirm with . or Enter, or press ? or * to list all spells.n electric hum fills the air.  Your quokka bites the black bear  The black bear barely misses your quokka.  The black bear claws your quokka.  Your quokka dies!;jo+.;j/---4;jF‡‡;ji _Your quokka's corpse disappears in a puff of smoke!;j2 S  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jQ ;jR 9---;jW ;jZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j ?a.;j ;j ***** Your lightning spire shoots out a bolt of lightning at the black bear!;j m...a.;j ^4--===5;jٌ F‡‡;j B _The bolt of electricity hits the black bear!;j   ;j|CCasting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  #......# # #.ß spoq the Thaumaturge #......# #.#.) Djinni #......# ...)≈ Health: 62/67 ======================-- ###'#### ..... AC: 2Str: 7 ##.### .### EV: 11Int: 21;j N #....#  SH: 0Dex: 14 #....#  XL:  9 Next: 52% Place: Dungeon:6 ########....#  Noise: ===------  Time: 5775.3 (0.0) #..‡@..'....# ### b) +8 dagger of Yssurph {pain, Will+}  ####*###....# #.. Cast: Summon Small Mammal #*# ###### #.. Quill Fly  #*# #.. #a# #.. #.# ### a   black bear (ally target) #.#;j  ‡   lightning spire (minion) ... #.# _The bolt of electricity hits the black bear!  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, ally target, 91% to hit);j|\ #......# # #.ß spoq the Thaumaturge #......# #.#.) Djinni #......# ...)≈ Health: 62/67 ======================-- ###'#### ..... AC: 2Str: 7 ##.### .### EV: 11Int: 21 #....#SH: 0Dex: 14 ;jF~#....#XL:  9 Next: 52% Place: Dungeon:6  ########....#Noise: ===------  Time: 5775.3 (0.0)  #..‡@..'....# ### b) +8 dagger of Yssurph {pain, Will+}   ####*###....# #.. Cast: Summon Small Mammal  #*# ###### #.. Quill Fly   #*##..  #*##..  #.#### a   black bear (ally target)  #.#‡   lightning spire (minion) [39;4;j 9m ...  #.# _The bolt of electricity hits the black bear!  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, ally target, 91% to hit);jmka.  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (moderately wounded, ally target, 91% to hit)  You focus your ray upon the black bear. The searing ray misses the black bear.;j )..;j p-6.3 (1Ray ;jtF‡‡;jtf _(Press . to maintain the ray.);j' **** The searing ray hits the black bear!;jaz  ..a.aberserk, ally target)The black bear is almost dead.The black bear goes berserk!;j †Your lightning spire shoots out a bolt of lightning at the black bear!The bolt of electricity hits the black bear!;j֊*****‡   lightning spire (minion);jq..†..;jy1-8=7+ ;ju F‡‡;jE#J _The black bear dies!;j@I;jߤK  You stop channelling your searing ray.;jե/ _;j2=;j~;j;jr;jį;jF;j;j;j#3;ja2=;jE;j7;j;jL;j!;j;j;j;ju%4;j&;j;j<;j;j5=;j;j .;jW3;jG;j9e _Your lightning spire fades away.;j;jl;j ;jU6=;j>;j;jI;j;j\,;j7=;j;j,;j ;j;j;j;j<;j;jY,;jf  You see here a black bear corpse.;j;j@= _;j!;jB;j #....#  #....# ########....# #......'....# #######.###....# #..#.# ######..;j#†# #.. #.# #..---99.3 (22.0) #@#  #.#....#.#.#.#.#..# #.# ..+♣.#.: .≈;j ;jv I---800.3 (23;j;j<[ _Found a parchment of Confusing Touch.;j*vI;jzX;j=;j;j];jڊ;j ;j;j&;jˑ;j;j ;j;j\;j;j,;j;jĝ;j';j;j;j;jȡ;jC,;j;j{,;j;jv;j,;j^;jީ;j";j;j!;j;j;j,;j;jJ;jű,;jβ;j};j;,;j ,;j;jN _You now have 201 gold pieces (gained 12).;jI3;j;je;jp;j,;jV;j;jX;j;j;jx;j;j;j;j;j;jo;j;j;j~;j ;j;j;j;j;j;j;j;j;j;j;;j;j6;j-;jE;j,;j;j7;j;j*;j*;j;j;j;jt;j;j;ju;j ;j;j;jq;j%;j,;j{;jn #.#.: .§≈  #.### ≈..≈§§.  #.# §§≈...≈  #.# ≈.≈._.≈  #.# ≈.≈...§  #.# ≈..≈≈§  #.# .§≈§§§ ;j #.#####♣....§§ 29.3 (29 #.##...@♣  ##.##.#.# #.....#.#  ##.####.# #.# #.# ### #.# #.. ###;jV _Found a sacrificial altar of Ru.;jI;jl;jW;jP _;j;j;j';j;j>;j;j";jq;jd;j;j;j;j;j,;j ;j;j- ;j ;j ;jZ;j;jE;j;jg;j;jn;j&;jk;j;j;j;j;jG;j;jm;j;j,;j8!;j*#;j#;j$;jw%;j&;j';j(;j);j+;j+;j+;j*-;jk.;j.;jY/;j[0;jB2,;j2;jP4;j5;jU6;j6;j9;j_:;j:;jb;;j<;jF ..##.##...... ..#.# #..#...... ..# ..# .# ##.#...... ..♣ ..# .# #.####### +♣.. ..# .# #..#.....  ♣.≈≈≈≈≈≈≈.♣ #.# .# ##....PPP ;j+ ♣≈..≈≈≈..§♣ #.# .# #.......  ♣≈.§...≈.≈♣ #.##.###### ##.#....47.3 (18  ♣§.≈.§§§.≈♣##.#@......# #.>....  ♣§§§§..≈§≈♣....#####<.. #######  ♣≈..≈§≈..≈♣#.##  ♣.≈≈≈≈≈≈≈.♣#.# #♣.........♣#.# ..♣♣♣♣♣♣♣♣♣...# .## ##### ;j+X.# .#;j ;jo +8.3 (19;jj;j9 _Found a stone staircase leading up.;j̽;j+X;jB;j/;j;jQ;j;jg;j^,;j;j;j,;jw;jX;j7P  There is a stone staircase leading up here.;j;j _;jZ;j;j;j\;j;jj;j;jJ;j;j5;j;jM,;j;j;jF;j;j;j;j";j;j\;j;jQ;j;j;j;jl;j;j;j ≈.≈♣ #.##.###### ##.#.....##.#### §.≈♣##.#.......####.>....[...# ≈§≈♣....#####<...############# ≈♣#.### ##.#.# ≈≈.♣#.##.#.# ...♣#.# #.#.# ♣♣♣...# #.#.#   ;jX ##### #.#.#63.3 (15 #.#@# #.#.# #...# .### #( # ;j;j +4.3 (16;j ;j2 _Found 4 curare-tipped darts.;j~V3;jW;j,Z;j,];jb;jc;je;jh;jh;jni;jk;jpm;jn;jn;js;jt;j~u;jv;jx;jz;jZ{;jX|;j{~;j;j6;j;j;jׅ;jq;j;j;j%,;j_;j;je,;j;j5;j\;j˒;j;;jR;j;j@;j;jљP  There is a stone staircase leading up here.;jZ;j _;j;j0;j;j$;jҠ;j;jD;j;jx;jۦ;j;j;j ;jj;j;j#,;j>;j;jڳ,;ju;j;j;j ;jI;j;j;j4;j;j;j;j;j4;j9;j;jC;jh;j?;j;j;j;j;j ;j;js;j;j@;jA;j);jc;j;j;ju;j;jZ;j;j?;j,;j;j:;j,;jT;j;j,;j.;j;jn;j;j;j;j,;jf;jB;j;jP;j;j;j.;j;jM;j;j ;j ;j ;j ;j` ;j ;j~;jW;j;j ;j;j;j};j=;j;j;j;j0;j;j ;j";j#;j#;j7&;j(;j);j*;j/,;j.;jN/;j\0;j2;j4;j 6;j6;j9;j`;;j;;j<;j@';jB;jB;jC;jHF _You reach down and open the door.;j4K;jK;jL;jO;jQ;jCR;jYS;jU;jXRLava ;j'\;j_;j4a;ja;jb;je;j+h;jh;ji;jk;j%n;jn;jDo;jq;js;jt;j?u;jw;jy;jSz(;j{;j};j;jI;jO;j;j&,;j ;j{;j;jq;j;jj;j~;j ;j;j;j;j;j;j;j];j,;j;j;j,;j͛;jZ,;jќ;jB;j&;j;j;j ;j;jޥ;jƦ;jG,;j;j;jt;j;jά;j[;jڮ;jD;j;j=;j;j;j3;jt;j ;j;j`;j;j>;j׽;jb;j;j;j;j;ju;j,;j;jh;j;j;jB;jIN _You now have 217 gold pieces (gained 16).;j;j3;j;jP;j,;jh;j;jj;jO;j);j+;j,;j;j};j;j;j ,;j<,;j;j'B;jF ;j";j",;j);j+,;jV,;j)6;j8;j9,;j0A;jB;jC,;jL;jM,;jN;jQV;jW;jcX;jX;j`;j+b;jb;jhc;jj;jl,;jSn;ju;jw;jx;jNy;j|;j9;j;j;jt;j;jRLava ;je;j,;j*;j`;j,;j;jS;jW,;jm;j;jw;jK;j;j_;j(;j>;j;j;j;j+;j;jn;j;j9;j;j;j;j;ju;jW;j!;j,;j;j;j;jR;j;j ;j&;j;jR;j>;j;j,;j* |  You see here a black bear corpse.;j!5 _;jn'B;j(;j8;j1<,;jI;jM;jP;jMQ,;jU;jW,;jX;j]@  There is an open door here.;j$jK _;j=u;jxB;jgz;j&};j;j;j;j@  There is an open door here.;j;j5 _;jɍ;j;jb;j3;jG;j;j?;j;j;j;j;j;j;jf;j$;j;jL;jjB;j?;jW;j;jI;jֳ@  There is an open door here.;jK;j _;jP;j;j<;j;jr;j.;j;j$;j;j;j;j;j];jJ;j,;j;jP;jZ;j;j*;jM;ja,;j;j;j,;j&;jN;j;j;j;j!;j_;j;j>;j;j,;j#;j;j;j",;jR;j;j,;j0;j#;j;j;j;j,;j;j;j;j?,;j;j},;jd;j;j;j,;j;j,;j;jJ;j;j;j_;jZ;j;jG;j&;j. ;j ,;j ;ju ;j ;j2;j;j R  There is a stone staircase leading down here.;j_";j# _;j3%;j2';j*),;j@*;j-;j0;j0;j1;j#4;jq6,;j7;j9;j;;j@<;j0=;jA;jC;jGD;j#E;jWG;jpI;j'J;j*K;jM;juO;jIP;jQ;j-S;jU;jV;jX;j€ ######.##.## #.######  #......##.# #.#....#####. ###'#######.####.'.......... #......# #.#..........####. #......# #.#.≈≈≈≈≈≈≈.:..### #......# #.#...≈≈≈≈≈≈...# #......# #.#.ß...._≈≈...# #......####.#.).≈≈≈≈≈≈...#6017.3 (15;j'3.0)#......#...@.)≈≈≈≈≈≈≈..######'####.........).....###.####....####...######....####### #..###....# #...## #######....# ###..# ......'....# #######.# ;jX)###.###....# #.......####.# ###### #..^......####;j׋;jIE _Done exploring.;j@C;jRLevel 6 of the Dungeon <<<>>>____(Press ? for help)#.##..###.##.########..<.##.# #..# #.##.##..# #.##.##....##.# #..# #.##.##>.# #.##.##....##.# #..# #.#######.##.## #.###### ####.##....##)# #..# #.##......##.# #.#....#####....##########.###.# #..# #.####'#######.####.'..........................#<# #..# #.##......# #.#..........####......)....###...### #..# #.##......# #.#.≈≈≈≈≈≈≈.:..############.......# #..# #.##......#;jU #.#...≈≈≈≈≈≈...# ##########....# #..######.######......# #.#.ß...._≈≈...# #.......##....# #.............##......####.#.).≈≈≈≈≈≈...# #.####...#....# #.#######.###.##......#...@.)≈≈≈≈≈≈≈..### #.# #...#....# #...........#.####'####.........).....##.# #)..#....# ######..#.#.#.###.####....####...######.#####.#####.#### #......#.##....####### #..###.....)).........# ##.##.###.##....##...#########.########.######..##.# #.#########....####..##.# #.........#.###.# #.##......'....# #######.##.# #.≈≈≈≈≈≈≈.#.# #.# #.#####.###....# #.......#########.# #...........#[40;j\Ym #.# #.##.# ###### #..^......#### #..[...# #.≈.≈≈≈.≈..## #.# #.##†##.......#....# #......# #.≈.....≈..# #.# #.##.######....=..####.#######......# #.≈.._..≈.## #.###.##.#...########## #..##..........### #.≈.....≈.# #.....#;j5@.;j"5.);j;)≈;j 9≈≈;jZ~9≈≈;jD9≈≈;jc9≈≈;j9≈≈;j F9≈≈;j`7≈.;j/5..;jl5.#;j%5##;j7;# ;j& ?  ;j ?  ;j~ ?  ;j} ?  ;j| ?  ;jr ?  ;jJ ? #;j5N% #.###.#...####### ##.##.......#....###.≈.≈≈≈.≈:# #.#####;j ..#.......##....# #.##.......#....##.......)..# #.##;j4& ..#.#.#...#####.##.# #..#.......#....##..≈≈≈≈≈≈≈.# #..#;je, .##.#.#...##....##.# ##.#.......#....##.....))...# ##.#;je  ###.#.#...♣♣♣♣♣♣♣♣♣....##.# #.#########....##..........######.#;j  ###.#.##'♣..§§.....♣...##.# #..#..............................#;j * ###.#.:..♣.≈≈≈≈§§≈.♣##.##.# ##....PPPP..####.._..####..PPPP...#;jv # #.#####♣≈..≈§≈..≈♣ #.##.##...............................##;j=   #.# ♣≈.≈§§.≈.≈♣ #.##.###### ##.#.....##.#####################;j\Q   #.# ♣≈.≈._.≈.≈♣##.#.......####.>....[...#;j9 #;jT5##;j" ###.# ♣≈.≈...≈.§♣....#####<...#############;jM ###.# ♣≈..≈≈≈..≈♣#.### ##.#.#;j ###.# ♣.≈≈≈≈≈≈≈.♣#.##.#.#;jݛ 5##;jV5#.;jA..;j};j6######.##.## #.###### ## spoq the Thaumaturge#......##.# #.#....#####. Djinni###'#######.####.'.......... Health: 67/67 ========================#......# #.#..........####. AC: 2Str: 7;j#......# #.#.≈≈≈≈≈≈≈.:..### EV: 11Int: 21#......# #.#...≈≈≈≈≈≈...#SH: 0Dex: 14#......# #.#.ß...._≈≈...#XL:  9 Next: 58% Place: Dungeon:6#......####.#.).≈≈≈≈≈≈...#Noise: ---------  Time: 6017.3 (0.0)#......#...@.)≈≈≈≈≈≈≈..###b) +8 dagger of Yssurph {pain, Will+} ###'####.........).....#Cast: Summon Small Mammal##.####....####...#####Quill Fly #....####### #..###....##...## #######....####..# ......'....# #######.# ;je###.###....# #.......####.# ###### #..^......#### ;j/_You see here a black bear corpse. _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _Done exploring.;j;j;j;j;j: _;j;jy;j2;j;jz;j(;j;j ;j{ ;j;j;j*;j;j;jE;j;j;j!;j*";j#;j&;ja);j);j*;j-;j0;jm1;jW3;j5;j8;jO9;jk:;jL=;jd?;j@;jA;jL;j ;j;j;j;js;j;jl;jU ;j ,;j ;jy;j;jY;j;j(;j;j;j;j;j;j`;j;j;j;jA;j;jf;j\;j;jQ;j;jO;j;jI ;j !;j";j";j";j#;j$;j,%;j%;j';j[*;j*;j,;j-;j0;j&1;j32;j3;j7;j7;j8;j;;jI>;j>;j]@;jG###### ##.##.......#....###.≈#....# #.##.......#....##.. ###.##.# #..#.......#....##..≈ ....##.# ##.#.......#.. ....##.# #.#########....##... ;jHs♣...##.# #..#................ ♣##.##.# ##....PPPP..####.._. ♣ #.##.# #..................42.3 (25.0) ♣ #.##.###### ##@#.....##.####### ♣##.#.......####.>....[...# ♣....#####<...############# ♣#.### ##.#.# ♣#.# #.#.# ♣#.# #.#.## #.#.## #.#.;j]IW# #.#.#;j3J;jQ;jS;j}#....# #.##.#....##.... ##.##.# #..#.#....##..≈≈ ...##.# ##.#.#....##....##.# #.#########....##.;j:##.# #..#.............. ##.##.# ##....PPPP..####.._  #.##.# #..................  #.##.###### ##.#.....##.######## ##.#.......####.@....[...# ....#####<...############# #.### ##.#.# #.# #.#.# .## ;jv;j03.3 (1.0);j9_;jc _There is a stone staircase leading down here.;jA;j;j;j;jR$,4 _;j9%7_;j G 7  You fly downwards.;jF(    #.   ;jZ) Z#..   ..#   ..#   ..#   .K##   ##KK.#   #@.#   #..KK##   #..###  ###   ;j)    K   kobold brigand (missile, asleep)   KKKK 4 kobolds (2 missiles, asleep)  ;jƗ ,5.8 (2.5;j ;j 5  You encounter a kobold brigand and 4 kobolds.The kobold brigand is quivering curare-tipped darts. A kobold is quivering _stones. A kobold is wielding a +1 short sword of venom and quivering stones.;j a _There is a stone staircase leading up here.;jԎ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jL K.  An electric hum fills the air.  The kobold shouts! x2; The kobold brigand shouts! The kobold shouts! x2;jM .KThe kobold hits you with a +0 whip.  ;j& 9The kobold brigand hits you with a +0 short sword.;j` SKKK‡K)KKKK1 ally target)‡   lightning spire (minion);j |59---====6.8 (1.0;j/ ;j S _The kobold barely misses you.;j@=  You closely miss the kobold. The kobold barely misses you.The kobold hits you but does no damage. The kobold completely misses you.The kobold brigand closely misses you.;j'J )  Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold!;jKG.K;jRL 3;jVZ===-7;jZ]E‡‡;jSaF _The kobold dies!;j\j )You hit the kobold.;j.^2K.;jph  2 kobolds (1 missileYou kill the kobold!The kobold brigand barely misses you.;jl5--------8;jRt;j{y@ _The kobold hits you with a +0 short sword.;j  #. ..##.. #.. ..... ..# .... ..# #... ..# #... K.## #..##K..# ;j #..#<K#  #..@)##  #.‡#  ###     ;jD K.K;j] R.K;j D.K;j ;j j6=----;j 9;j( G‡‡;j M _You see here a +0 whip.;jwI #.  ..##... #..  ...... ..#  ....# ..#  #...# ..#  #...# ..##  #..##K..# ;jJ #..#K.#  #.@)K##  #.‡###  ####     ;jK;j=LJ<K;jN .KThe kobold brigand attacks as it pursues you!;jZW  The kobold brigand hits you with a +0 short sword.;je )Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold brigand!  The bolt of electricity hits the kobold!;j%k****K  , distracted)   kobold;j..K)K);jW0---===;j 50;j;jF _The kobold dies!;j- K)  You closely miss the kobold brigand.;j{C<K;js (ally target)The kobold brigand is moderately wounded. )Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold!;j****‡   lightning spire (minion);j|]..<);j-91;jE‡‡;jF _The kobold dies!;j #.  ..##... #..  ...... ..#  ....# ..#  #...# ..#  #...# ..##  #..##...#  #.K#<.#  #@.))##  #.‡###  ####     ;jV , ally target)The kobold brigand hits you with a +0 short sword.;jZ  *******Kdistracted, …)Your lightning spire shoots out a bolt of lightning at the kobold brigand!;jɒ.....K.49---2 _The bolt of electricity hits the kobold brigand.;j )You puncture the kobold brigand! The kobold brigand writhes in agony!;jl ;j664-3;j;jR _You kill the kobold brigand!;j҈  .## #..# #.  ..##... #..  ...... ..#  ....# ..#  #...# ..#  #...# ..##  #..##...# #.@#<.#  #..))## #.‡### ####  ;j90  ;j;jO---4;jmG‡‡;jӗ$  Things that are here:;j\ _a +0 short sword; a curare-tipped dart;j.## #..# #. .##... #..  .... ..#  # ..#  #...# ..#  #...# ..## ##...#  #.)#<.#  #..@)##  #.‡###  ####       ;jf;jeG--5 _;j;j$  Things that are here:;jL _a +0 dagger; a +0 whip;jvy.## #..# #.  ..##... #..  ...... ..#  ....# ..#  #...# ..#  #...# ..##  #..##...#  #.)#<.#  #..)@##  #.‡###  ####  ;jy3    ;j;j5506 _;jCG‡‡;j΍ _Items here: ( )) †. ;j Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +1 short sword of venom Missiles (select all with ()c - 6 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] ;j ;jh ;j|.## #..# #.  spoq the Thaumaturge..##... #..  Djinni ;j(...... ..#  Health: 50/67 =================-------....# ..# ;jcK  AC: 2Str: 7#...# ..#  EV: 11Int: 21 ;j@#...# ..##  SH: 0Dex: 14#..##...# ;j  XL:  9 Next: 64% Place: Dungeon:7#.)#<.# ;jo  Noise: ---------  Time: 6056.8 (0.0)#..)@##  b) +8 dagger of Yssurph {pain, Will+}  ;jUo#.‡###  Cast: Summon Small Mammal####  Quill Fly    ;j  ‡   lightning spire (minion) Things that are here: _a +0 short sword; a curare-tipped dart  Things that are here: _a +0 dagger; a +0 whip _Items here: ( )) †.  Okay, then. ;j ;j ;j ;j. _ ;j  ;j  ;j@  ;j  ;j : _ ;j"  ;j  ;j;  ;j  ;ji K1= ;j  ;jc  ;j  ;j(  ;j  ;j  ;jE  ;j  ;j@ U2= ;j  ;j  ;j  ;j}  ;j  ;j  ;j  ;j  ;jW %3 ;j%  ;j , ;j  ;j . ;j!  ;j["  ;j$  ;j' s_a +0 short sword; a curare-tipped dart  Things that are here: _a +0 dagger; a +0 whip _Items here: ( )) †. _Your lightning spire fades away. ;jk( K4= ;j)  ;j,  ;j\-  ;jc.  ;ja1  ;j1  ;j>  ;j9C  ;jC  ;jE  ;jH  ;jRI U5= ;jK  ;jO  ;jZP  ;j$Q  ;jT  ;jT  ;j-V  ;jY  ;jY K6= ;jU[  ;j]  ;j7^  ;jNb  ;jh , ;ji  ;jel  ;jl U7= ;jn  ;jOr , ;js  ;jv  ;jv  ;jw  ;jy ;8 ;jz  ;j| , ;j}  ;j , ;j1  ;j  ;j  ;jǃ  ;j2  ;jx K9= ;j*  ;j , ;j  ;jދ , ;j͌  ;j| l60= ;jl  ;j , ;j(  ;j0  ;je  ;j]  ;j ;1 ;jo  ;jܙ  ;j4  ;j  ;j  ;j  ;j  ;jc  ;j K2= ;jà  ;j , ;jJ  ;j+  ;j  ;j  ;j( U3= ;j  ;j  ;j  ;j  ;jv  ;j  ;j  ;j  ;j  ;jL  ;j  ;j  ;j %4 ;jT  ;j  ;j  ;j@  ;j  ;j9  ;j  ;j  ;jG K5= ;j  ;j  ;jI  ;j  ;jE  ;j  ;j)  ;j  ;j% U6= ;j  ;jk  ;j  ;j  ;j  ;j  ;j]  ;j a7= ;j G _HP restored. ;j@  ;j  ;jg  ;j  ;jK  ;j  ;j  ;jr"  ;j1%  ;jm%  ;j&  ;jm)  ;jS,  ;j, 9= ;j@.  ;j0  ;j2  ;j&3  ;jo4  ;j78  ;j; , ;j<  ;j$>  ;jP@  ;j@  ;jfA  ;j1C  ;j4D  ;jE  ;jVE  ;j G  ;j I  ;jZI  ;j8J  ;jN  ;jQ  ;jQ  ;jR  ;j+W  ;jsY  ;jZ  ;jZ  ;j^  ;j`  ;j`  ;ja  ;je  ;jg  ;jg  ;j!i  ;j*k  ;j n  ;j_n  ;jq  ;j B ;j , ;j  ;jå  ;jD  ;j X ;j  ;j  ;j  ;j  ;j\ , ;jz  ;j  ;jC  ;j  ;j   #.  ...  .>..  ....# ##  ...#####.#  . ..#....## #. #...#..# 141.8 (85.0)#.. ##.@....# .## #..# ##..###### ..##...##..##  .........## ....#...# #...#...# #...##..##   #..##...###   ;j [K #.)#<.##..##   ;jW2.8 (86 ;j ; _Found a stone staircase leading down. ;j I ;j2  ;j  ;j B ;j@  ;j  ;j6  ;j  ;js  ;j  ;j  ;j  ;j  ;j  ;ji  ;j  ;jn &  #.  #.  ##.###  ##....  ;j ,##....)  ###..>..#  ........## ## 6.8 (4.0) ;j #.....@.#####.#  #..####..#....## ;j #. ###...#..# #.. ##......# ;j U .## #..# ##..###### ..##...##..##  .........##  ....#...#  ;jC ; #...#...#  ;j  ;jZ *7.8 (5 ;jw  ;j # _Found a mace. ;j W ;jW ;jX ;j\ ;j^ ;jbB ;je ;jXf ;jRg ;jh ;jj ;jj ;jk ;jn ;j`q ;jq ;jr ;jt ;jv ;j9w ;jFx ;j{ ;j<} ;j} ;j~ ;j\ ;je ;jĂ ;j ;j$ ;jʆ ;j ;j ;jk ;j։ ;j  ;j ;j ;j ;j ;j ;jώ ;j ;jK ;j ;j ;j, ;jn ;j= ;j, ;j{ ;j ;j, ;j ;j{ ;jv ;j  ;jL ;j ;jĥ ;j ;jڦ ;j ;jڪ ;j/ ;j ;j{ ;jo ;j ;j ;j ;j ;j? ;j6 ;j ;j ;j6 ;jQ ;j ;jf ;j ;j ;j ;j  ;jQ ;j ;j? ;jW ;j ;j ;j ;j1 ;j ;j5 _l - 2 scrolls labelled GEOCOS WYUNEECI (gained 1) ;j ;j ;j) ;jx ;j ;j ;j ;jy ;j ;j ;j ;je ;j ;jl ;j ;jr ;j ;j& ;jX ;j ;j ;jr ;j ;j  ;j ;j2 ;jj ;j8 ;jW ;j ;jJ ;j ;j ;j ;j $  ;j [_d - 2 scrolls labelled PEIMAB HEAFINN (gained 1) ;j  ;j  ;j  ;j  ;jY ;j ;j ;jM ;j ;jx ;j  ;jU, ;jf ;j l _v - 3 cyan potions (gained 2) ;j"3 ;j# ;j$ ;j:&i  You encounter an ufetubus. ;jC+;5..... .. ...... #.# .# ...... #..# ..##......# ....####...........## #.#.....#... ........###..# #.....# .#..# #...# .... #@....# ##..#####.....##.....####......#. ;j@,#............#..........#...##..........######.. #. ###.......## #.# #.......# #.# 5   ufetubus (asleep) #.#......# #.. #.####...######.. ..# ###......... ;j4/85.8 (38.0) ;jS526.8 (39 _ ;j: ;j=;jg##.5... #5..... .. #...... # .. #..# ..# ....####... #.#.....#...##..# #.....#.......@..#..# #...# ......##.....# ##..####......#####......###............#......... #...##..........######.#. ###.......## #. 55 2 ufetubi (asleep) #. # #.#......# # #.####...######.;jٶ .5You encounter an ufetubus.;jeQ.5;j÷!.;j.5;j';jSJ.5;jݿX55;jU9==7.8 (1.0);j;j- _The ufetubus shouts! x2;jS  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j.5.5;jR ‡(1 ally target)‡   lightning spire (minion);j 64--;j &=8;j E‡‡;j 4 _An electric hum fills the air.;jP##..... #...... .. #...... #.# .# ....5.. #..# ..#....5..## ....####..## #.#.....#... .###..# #.....# .#..# #...# ......##.....# ##..#......##‡....####......#.##............#.#...##..######.#. ###.## #.##.# #.##.#......# #.#.####...######.;jRQ.5;j TO.5;jtTN.5;j];jncJ *******5distracted, 1 ally target)Your lightning spire shoots out a bolt of lightning at the ufetubus!The bolt of electricity hits the ufetubus!;jQ.5;j...5..5;j5%9;jG‡‡;j4b _The bolt of electricity misses the ufetubus.;jy ;##..... #...... .. #...... #.# .# . #..# ..#.## ....####.......5.## #.#.....#... ......5..###..# #.....# .#..# #...# #......##.....# ##..#####.......##‡....####......#.##......#.##...##..######..##. ###.## #.##.# #.##.#......# #..##.####...######..#;jO P.5;j N.5;j, ;jV .  Your lightning spire shoots out a bolt of lightning at the ufetubus!The bolt of electricity hits the ufetubus!;j .  The ufetubus dies!The bolt of electricity hits the ufetubus!;j *******‡   lightning spire (minion);j E.......;jZ &90;j ;jX H _The ufetubus dies!;j) ;j ;j ;j ;j[ l5=-;jD ;j ;j ;j ;j^ ;j ;jh 96;j 2=;j ;jJ ;j ;j ;j ;jM ;jh ;j ;j< K7=;jg ;j7! ;js# ;j# ;j$ ;jn& ;j]( ;j( ;j) ;j"+ ;j- ;j- ;j. ;j0 ;j12 ;j2 9=;j>3 ;j5 ;j7 ,;j8 ;jH: ;j)< ;jn< ;j= ;jf@ ;jCB ;jB ;j]C ;jD ;jF ;jF ;jgG ;jjJ ;juK ;j!L ;jL ;jN ;j5P ;jP ;j%Q ;jR ;jAT ;jU ;jfU ;jX ;j$Z ;jdZ ;jZ ;jQ] ;j_ ,;jz` ;j/b ;je ;jhe ;jpf ;jg ;ji ;j?j ;j4k ;jl ;jXo ;jo ;jp ;jFr ;js ;j/t ;ju ;jFx ;j2z ;j{z ;j#{ ;je} ;j; ;j ;jn ;j ;jȉ l ..<.. ....... ........#  .#.## .# ###... ---216.8 (26.0) #....@......#  ;j ###.....####.....####..#  #..............##  #.........####.## .#  .......## ##..## ..##;jO k#  .......## #....####..... .##  ........## ##.#.....#.... ..;jy .##  .........###..###.....# ....;j   ..........#..## ##...## #..#;j ;j G---7.8 (27;j ;j 9 _Found a stone staircase leading up.;jNE;jE;jF;jI;jL;j$PB;jQ;j R;jR;j%T;jV;jV;jV;jlX;jgZ,;jZ;j-\;jf^,;j^;jw`;ja,;jb;jd;jbf;jf;jsg;jh;jl,;jm;jrp;jrm  You encounter a howler monkey.;jLw^  #a.  #..  ... ..<.. ..;jw ....... #.## ........# ..# ........# #.#  ........## #@##  ;jx ........# ##..#####.  .#####........# ;jNxP #...........###..##  ..####.....####..# .#  .;jxt..## #..# #   a   howler monkey (asleep) .....####.## ##..#  ..## ##..## #..###  ;jx..## #....####..... .##  ;j125.8 (8.0);j16.8 (9 _;j;j;j:.a## . ..<.. ..   #.##.   .## #.##  ##..#####.........#####........ ......###..######.....###.#......# #...####.## ##..# #..## #..### ;jB;jB*7.8 (1;jAH;jUL;j   #..# ..#  #..# ...  #a.##.. ##.....  .....  ..< ...  . #.##  .#.#  .#.# # #.##   ;jG .# ##..#####. ........#####........#  #...........###..## ####.....####..# .# ......## #..# # ....#####..#  ;j ;j %8;jb ;j ;j,>2 ..##..# .... #a.##...##.....# #####.....# ..<...........  ##. ##.# .## #.##  ##..#####.........#####........ ......###..######.....###.......# #;jG;j|H%9;jAM;jjP;j r, ally target)r   quokka (summoned)=30;j ;jC : _A quokka appears in a puff of smoke.;j}.... ..#  ..##..# ....# #a.##... ##.....# #####..r..# ..<.........@.# .######.#..# ##.# .## #.##  ##..#####.........#####........ ......###..######.....###.;ja5r.;j_;j --1;j;j;jV & .... .#..#  ..#..# ....# #a.##...# ##r....# #####..@..# ..<...........## .######.##..# ##.# .## #.##  ##..#####.........#####........ ......###..##;j . aaYour quokka bites the howler monkey.;j.D====2;j4;jX7. _The howler monkey howls!;jW  Casting: Summon Small Mammal (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j6$Q.a;j,D‡ ‡   lightning spire (minion)r   quokka (summoned);j-4--===-3;j3F‡‡;jy9Y _An electric hum fills the air. Your quokka bites the howler monkey.;j8 *  You hit the howler monkey. The howler monkey writhes in agony.  The howler monkey is severely wounded.Your quokka barely misses the howler monkey.;j9 O---4;j> F‡‡;jD [ _The howler monkey closely misses you.;j †You puncture the howler monkey!;j ‡   lightning spire (minion)r   quokka (summoned);j&q--7--5;j,;j5Q _You kill the howler monkey!;j3;j;j#5=6=7==;jg8. _Your lightning spire fades away.;j:;;j;;jl<;j7B;j C;jIL;jM;jW1§;j \;j^ _Your quokka disappears in a puff of smoke!;j`;jVa;ja;jc;je;jFf;jf;jh;jj;jj;j-k;jl;jzn;jn;jYo;jp;jr,;jUs;j#t;ju;jhv,;jw;jy;jz;jz;j{;j~;j4;j;j˃,;jP;j;jن;j,;j;j;j,;jw;j+;j\;jΗ;j;j=;jݝ,;j;j;jh;j!;j;jG,;j;jG;j;jQ;j;ja;j\;j;jQ;j;j;j;j;j;j;j,;j;j;j ;jd;j;j;j;j|;j;j;jW;j;j";j-;jf;j;jl;j;ji;j;j(;j;jJ;j%;j{;j#;j;j;j ;j{;j;j;j;j;j};j;jQ;j;j5;j~;j;j|;jj;j;j&;j+;j;j,;j$;j.;j;jf;j;j ;j ;jM ;j ;j;j;j;jY;j;j;j;j;jB;j;jN;jC!;j";jc#;j#;jW&;j;(;j(;j|);j+;j.;j}.;j&/;j7;j9;j9;j':;j_<;j>;j?;j?;j@;jB;jBC;jC;jD;jF;jG;j5H;jgI;jK;jK;jL;jM;j;P;jP;jaQ;jR;jU;j>V;jV;jX;jZ;j_;jc;jJg;jMj;jj;jl;jw;j(z;jz;jN{;j};jq  You encounter a bombardier beetle.;j͇......##.....# ##..#####..###.# ......##.....####......#..## #.# ##............#..........## ###  #...##..........######..#  #. ###.......## #.## #.......## #.## # #.#......# #..# .# #.####...######..###.# -..# ###@............# ;j #.## #.#######..###.#  #. #.# #.##  .. # #.# #.# #.# ### #.# ##.####...# B   bombardier beetle (asleep) ..# ##......# B.# ##....)### ###..>..##;jŒ0304.8 (69.0);jL-5.8 (70 _;j\;j#;j}###......#..## #. ##............#..........## ##  #...##..........######..#  ###.......## #.# #.......###.#.......# .###...######..###.# ..# ###............#.## #@#######..###.#  #.## .  # ###;j1:##.####.....# ##......# B.# ##....)##...###..>##........## #6.8 (1.0);jH ##............#....## ##  #...##..........######..#  ###.......## #.# #.......####.......# .###...######..###.# ..# ###............#.## #.#######..###.#  #.## .  #####.####.....# ##......#B.# ##....)##...###..>;jI #####.........## #..#.#####.;jL 8B.;jS FB;jT %7;jY ;j] ;j  #...##...######..#  ###.......## #.# ..####.......# .###...######..###.# ..# ###............#.## #.#######..###.#  #.## .  #####.####...B.# ##......#..# ##....)##....###..>..## ###.........## # ..#.#####. #..####..#...;j~&;jr'%8;j@B;jD; ##### #.# ..####.......# .###...######..###.# ..# ###............#.## #.#######..###.#  #.## .  #####.####...;j;B.# ##......# ...# ##....)##.....###..>#######.......# ..#.#####..#..####..#... ##. ###...#;j=8B.;jI;jPJ%9;jN;jQ;j}^ †You puncture the bombardier beetle! The bombardier beetle writhes in agony.;jgh S;jo 8/6870==10 _You kill the bombardier beetle!;js ;j}x i _Your Fighting skill increases to level 7!#;j #;j #;jy #;j #;j #;jZ : _#;j m  You see here a bombardier beetle corpse.#;j #;j  _#;jS #;j# #;j2 ,#;j #;j #;j4 #;j ,#;j #;ji #;j ,#;j #;j@  ..# ###.............##.## #.#######..###.# #. #.# ## .. #.# #.# .## #.# #.# ###....####†# ##.####...#.......# ##......#.......## ##....)###--5.8 (5.........@###..>..## ...######.........## #.##..#.......#####.# #..#..####..#....# ..###..# ###...#.. ..# #..# ##.......## #..# ##..#####[3#;j' 7m[...##...##..##.........###;j #;j E--6.8 (6#;j #;j % _Found a helmet.$;jhL $;jP   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0  34%   0   h + Spellcasting 8.3   5%  +11          b - Unarmed Combat   0.0     0   i - Conjurations 8.3   5%  +11 $;jQ  c - Throwing   0.0    -2   j - Hexes8.3   5%  +11     k + Summonings8.3   5%  +11  d - Short Blades   0.0    -1   l - Necromancy8.3   5%  +11     m - Forgecraft8.3   5%  +11  e - Armour   0.0     0   n - Translocations 8.3   5%  +11  f - Dodging   2.1    +1   o - Alchemy8.3   5%  $;jJR +11  g - Stealth   1.5    -1   p - Fire Magic8.3   5%  +11     q - Ice Magic8.3   5%  +11     r - Air Magic8.3   5%  +11     s - Earth Magic8.3   5%  +11         $;j$S h     t - Evocations   0.0     0       u - Shapeshifting   0.0    -2          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  $;jS [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0;jU0;j0;jQJ..# ###.............#spoq the Thaumaturge#.## #.#######..###.#Djinni#.0;j#.# #.##Health: 68/68 ========================..#.# #.#AC: 2Str: 7.## #.# #.# ### EV: 11Int: 210;j....####†# ##.####...# SH: 0Dex: 14#........# ##......#XL:  9 Next: 70% Place: Dungeon:7.........## ##....)###Noise: ---------  Time: 6316.8 (0.0).........@###..>..##b) +8 dagger of Yssurph {pain, Will+} 0;jͷ%...######.........## ## Cast: Summon Small Mammal.##..#.......#####.# Quill Fly #..#..####..#....#0;j..###..# ###...#....# #..# ##.......## #..# ##..#####[...##...##..##0;j#e.........## _You encounter a bombardier beetle.0;jPYou puncture the bombardier beetle! The bombardier beetle writhes in agony. _You kill the bombardier beetle! 0;j_Your Fighting skill increases to level 7! _You see here a bombardier beetle corpse. _Found a helmet.0;j>0;j0;j0;jf0;ji 0;jg Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +8 dagger of Yssurph (weapon) {pain, Will+}  e - a +3 short sword Missiles (go to first with ()  c - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 cloak of poison resistance (melded)d - +0 fire dragon scales  h - a scarf of shadows Jewellery (go to first with "=)  i - a +4 ring of slaying (worn) 0;j* Talismans (go to first with %)  g - a quill talisman (worn)3;j`B3;jYK3;juSN..# ###.............#spoq the Thaumaturge#.## #.#######..###.#Djinni#.#.# #.##Health: 68/68 ========================..#.# #.#AC: 2Str: 7.## #.# #.# ### EV: 11Int: 21....####†# ##.####...# SH: 0Dex: 14#........# ##......#3;jTXL:  9 Next: 70% Place: Dungeon:7.........## ##....)###Noise: ---------  Time: 6316.8 (0.0).........@###..>..##b) +8 dagger of Yssurph {pain, Will+} ...######.........## ## Cast: Summon Small Mammal.##..#.......#####.# Quill Fly 3;jWTC#..#..####..#....#..###..# ###...#....# #..# ##.......## #..# ##..#####[...##...##..##3;jU.........## _You encounter a bombardier beetle.You puncture the bombardier beetle! The bombardier beetle writhes in agony. _You kill the bombardier beetle! _Your Fighting skill increases to level 7! _You see here a bombardier beetle corpse. _Found a helmet.3;jk\3;j]3;jOc3;jf4;jO4;jTGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +8 dagger of Yssurph (weapon) {pain, Will+}  e - a +3 short sword Missiles (go to first with ()  c - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 cloak of poison resistance (melded)4;jTd - +0 fire dragon scales  h - a scarf of shadows Jewellery (go to first with "=)  i - a +4 ring of slaying (worn) Talismans (go to first with %)  g - a quill talisman (worn)5;jd - +0 fire dragon scales. The scales of a fire-breathing dragon. It provides great protection from fire, while rendering its wearer more susceptible to cold. Base armour rating: 8Encumbrance rating: 9 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.0 (2.0 -> 8.0). Your EV would decrease by 3.9 (11.5 -> 7.6). Your spell failure would worsen by up to 19% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {rF++ rC-} {body armour} {body armor} {resistfire} {fire resistance} 5;jMenu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so (w)ear, (d)rop, (=)adjust, or (i)nscribe.D;j$  Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +8 dagger of Yssurph (weapon) {pain, Will+}  e - a +3 short sword D;j% Missiles (go to first with ()  c - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 cloak of poison resistance (melded)  d - +0 fire dragon scales  h - a scarf of shadows D;j% xJewellery (go to first with "=)  i - a +4 ring of slaying (worn) Talismans (go to first with %)  g - a quill talisman (worn)F;jذF;jֹF;j0l..# ###.............#spoq the Thaumaturge#.## #.#######..###.#Djinni#.#.# #.##Health: 68/68 ========================..#.# #.#AC: 2Str: 7.## #.# #.# ### EV: 11Int: 21....####†# ##.####...# SH: 0Dex: 14#........# ##......#XL:  9 Next: 70% Place: Dungeon:7.........## ##....)###Noise: ---------  Time: 6316.8 (0.0).........@###..>..##F;jPb) +8 dagger of Yssurph {pain, Will+} ...######.........## ## Cast: Summon Small Mammal.##..#.......#####.# Quill Fly #..#..####..#....#..###..# ###...#....# #..# ##.......## #..# ##..#####[...##...##..##.........## _You encounter a bombardier beetle.You puncture the bombardier beetle! The bombardier beetle writhes in agony. _You kill the bombardier beetle! _Your Fighting skill increases to level 7! _You see here a bombardier beetle corpse. _Found a helmet.F;jF;jF;j4F;jH;j3H;jH;jH;j1H;jBH;jH;jH;jhH;jH;j,H;jH;jH;jH;jH;j H;jNH;j`H;jH;jH;jH;j H;j` H;j H;jH;jZH;jH;j,H;j)H;jH;jfH;jDH;je H;jy'BH;j4z  .........##  You see here a +0 helmet.H;j85 _H;j;H;j>H;jAH;jPBH;jCH;j|IH;jMH;jMH;jOH;jQH;j%UH;jUH;jVH;jXH;j[H;j[H;jx]H;j6_H;jaH;jaH;jnH;jqtH;jw,H;jJyH;j{H;j~H;j$H;jGH;jtH;jH;jZH;j`H;jH;j-H;jH;jH;jH;jtH;jH;jEH;j9H;jԙH;jgH;jH;jnH;j=H;jƨH;j H;j~H;jǯH;j8H;jHH;jH;jH;jRH;jH;jH;j~H;jH;j9H;jH;j   You encounter a gnoll. It is wielding a +0 spear.H;j ....#........## ◊.........###....#...# ♣◊.........## #...#...# ◊◊♣◊....#^..# #...##..## ◊◊◊....##..# #..##...# ♣◊♣...###.## #.)#<.##. #♣◊◊...###.# #..))#### ♣◊♣....##.# #..### # ♣◊◊.@#....###### ## #◊◊♣..###...# ##. ..#.....# ##### ğ.#.....# #.#.H;j<&[39;49m######## ####  ğ   gnoll (polearm, asleep)H;jd42.8 (26.0)ğ.H;j-KH;j+ K   kobold geomancer (wandering)ğ   gnoll (polearm)The gnoll shouts!H;j5+3.8 (27H;jH;j _You encounter a kobold geomancer. It is wielding a +0 dagger of venom.K;jK;jj  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0  34%   0   h + Spellcasting 8.3   5%  +11          b - Unarmed Combat   0.0     0   i - Conjurations 8.3   5%  +11  c - Throwing   0.0    -2   j - Hexes8.3   5%  +11     k + Summonings8.3   5%  +11  d - Short Blades   0.0   K;j -1   l - Necromancy8.3   5%  +11     m - Forgecraft8.3   5%  +11  e - Armour   0.0     0   n - Translocations 8.3   5%  +11  f - Dodging   2.1    +1   o - Alchemy8.3   5%  +11  g - Stealth   1.5    -1   p - Fire Magic8.3   5%  +11     q - Ice Magic8.3   5%  +11  ;j40m   r - Air Magic8.3   5%  +11     s - Earth Magic8.3   5%  +11              t - Evocations   0.0     0       u - Shapeshifting   0.0    -2          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*K;j4[39;49m] useful|all skills [!] training|cost|targetsQ;jVN254444444Q;j f + Dodging 2.1  25%44444S;j= S;jx> S;jK S;jX }....#................## spoq the Thaumaturge◊.........###....#...# Djinni♣◊.........## #...#...# Health: 68/68 ========================◊◊♣◊....#^..# #...##..## AC: 2Str: 7S;jY j◊◊◊....##..# #..##...# EV: 11Int: 21♣◊♣...###.## #.)#<.##. SH: 0Dex: 14#♣◊◊...###.# #..))#### XL:  9 Next: 70% Place: Dungeon:7S;j*Z ♣◊♣....##.# #..### # Noise: ---------  Time: 6343.8 (0.0)♣◊◊.@#....###### ## b) +8 dagger of Yssurph {pain, Will+} #◊◊♣..###...###. Cast: Summon Small MammalS;jpZ jKğ#.....# ##### ##.# Quill Fly ..#.....#S;jZ Z#.#.############S;jZ  S;jZ  K   kobold geomancer (wandering)S;j[  S;jA[  ğ   gnoll (polearm)S;je[  S;j[ {_You see here a bombardier beetle corpse. _Found a helmet. S;j[ m_You see here a +0 helmet.  You encounter a gnoll. It is wielding a +0 spear.S;j[ -The gnoll shouts! S;j\ q_You encounter a kobold geomancer. It is wielding a +0 dagger of venom.S;j*n S;j>o S;j| S;j U;jU;j9U;jU;jd _There are monsters nearby!W;j ##....#[...##...##.......#................# ◊...###....#...#♣◊.........## #...#...◊◊◊♣◊....#^..# #...##◊◊◊....##..# #..##.. ♣◊♣.## #.)#<.#♣◊◊...###.# #..))## ♣◊♣@...##.# #..###  ♣◊◊..#....###### # #◊◊♣..###...# #W;jq Kğ#.....# ##### #...#.....# #. ########## ### ğ   gnoll (polearm)W;j.W;j0KW;jo.K   kobold geomancer (wandering)W;j2 14.8 (1 _W;jW;jQ[;jI*.....#................# ◊.........###....#◊♣◊. #◊◊◊♣◊....#^..# ◊◊◊....##..# #. ♣◊♣...###.## #.)#<.###♣◊◊...###.# #..))#[;jJ1 ♣◊♣....### ♣◊◊@.#....###### ##◊◊♣..###...# #..#.....# ######..K.#. .###########[;jR8K.[;jc[;j*d%5[;jn[;j[;jzT [;jU [;j^ [;job \;j] ◊.........###....#◊♣◊. #◊◊♣◊....#^..# ◊◊#..# #. ♣◊♣...###.## #.)#<.###♣◊◊...###.# #..))# ♣◊♣....#### ◊..#....###### ##◊◊♣@.###...# #.K.#.....# ######....#.....# .###########.\;jhbS\;jc%6\;ji\;jm\;j@◊♣◊.## #...#... ◊◊◊♣◊....#^..# #...##.. ◊◊◊....##..# #..##.. ♣◊♣...###.## #.)#<.# #♣◊◊...###.# #..)) ♣◊♣....##.# #..### # #♣◊◊..#....###### #.K.#◊◊♣..###...# +...#..@..# #####+...#.....# ########### #K   kobold geomancer (wandering)$\;jR\;jc%7\;j\;j{S _Found 15 gold pieces. The kobold geomancer leaves your sight.\;jp  ◊♣◊.## #...# ◊◊◊♣◊....#^..# #...## ◊◊◊....##..# #..## ♣◊♣...###.## #.)#<. #♣◊◊...###.# #..)) ♣◊♣....##.# #..### #. #♣◊◊..#....######\;j  #.$.#◊◊♣..###...#  +...#.@...# #####  +...#.....# # ########### \;j \;j %8\;j \;jO ];j( ◊♣◊.## #...# ◊◊◊♣◊....#^..# #...## ◊◊◊....##..# #..## ♣◊♣...###.## #.)#<# #♣◊◊...###.# #..))#. ♣◊♣....##.# #.. #.. #♣◊◊..#....###### #.$.#◊◊♣..###...# +...#@....# #####  +...#.....#  ########### ];j];j%9];j];j];j2 KYou puncture the plant! The plant begins to die. The plant writhes in agony.];j<K   kobold geomancer (wandering)];j=/==50];jF];jJ3 _The plant is lightly damaged.^;j= .KYou hit the plant. The plant writhes in agony.  The plant is lightly damaged.^;jVFWK^;jG--1^;jM^;jm]2 _The kobold geomancer shouts!^;jȃ .KYou hit the plant. The plant writhes in agony!^;jp^;j?-2^;j^;jR3 _The plant is lightly damaged._;j  .  You puncture the plant!  The plant is moderately damaged._;j#+..'.K'##K   kobold (missile, asleep)_;j(  A nearby plant withers and dies.A kobold geomancer opens the large door._;j).==3_;j4_;jK _You encounter a kobold. It is wielding a +0 club and quivering stones.`;j{u  #.♣◊.........#.◊◊◊♣◊....#^..# #.◊◊◊....##..# #..## ♣◊♣...###.## #.)#<# #♣◊◊...##))#. ♣◊♣....##.# #..## #.. #♣◊◊..#....#######+#K$.#@◊♣..###....#####.K'...#..... #############`;j1K`;jwM.K   kobold geomancer`;jG/---4`;j`;j\`;j*q  You puncture the plant! The plant begins to die. The plant writhes in agony!`;j+O==-5`;j5`;j\83 _The plant is lightly damaged.`;jj '  You puncture the plant! The plant writhes in agony!`;jXi K`;j-=6`;j`;j3` _The plant is moderately damaged.a;jX  You puncture the plant! The plant writhes in agony.a;j--7a;ja;j-` _The plant is moderately damaged.a;jן X  You puncture the plant! The plant writhes in agony.a;jF ?-8a;j a;j ` _The plant is moderately damaged.b;jp_z..  heavib;jXjb;jj%9b;jsb;jLyV _A nearby plant withers and dies.b;j+.....#........ ◊.........###....#.◊♣◊.........## #...#..◊◊◊♣◊....#^..# #...##.◊◊◊....##..# #..##. ♣◊♣...###.## #.)#<.# #♣◊◊...###.# #..))#. ♣◊♣....##.# #..### #.. #♣@◊..#....#######K#.$.#.◊♣..###...# ..'...#.....# ##### #.K'...#.....# # ############# #b;jCb;j/--60b;j0b;jc;jk  You hit the plant. The plant begins to die. The plant writhes in agony!=-1c;j c;j3 _The plant is lightly damaged.c;jz%  c;jYou puncture the plant!c;jK%2c;jc;j3 _The plant is lightly damaged.c;ju <  You puncture the plant!c;j -=3c;j c;j8 3 _The plant is lightly damaged.d;jqqf.puncture the plant! The plant writhes in agony.  d;jN}d;jN~%4d;j؅d;j(V _A nearby plant withers and dies.d;j3M ##....#[...##...##......#............. ...###.♣◊.........#.◊◊◊♣◊....#^..# #.◊◊◊....##..# #..## ♣◊♣...###.## #.)#<.d;j6 #♣◊◊...##)) ♣@♣....##.# #..### #.. #♣.◊..#....#######K#.$.#.◊♣..###... ..'...#.....# ##### #...#.....### d;jd;j4.--5d;jVd;j(d;jlp  You puncture the plant! The plant begins to die. The plant writhes in agony.==6d;jxw d;j{ 3 _The plant is lightly damaged.e;jҨ KYou hit the plant. The plant writhes in agony.e;jK   kobold geomancere;jw--7e;jje;j3 _The plant is lightly damaged.e;j q .KYou puncture the plant!e;j C=8e;jV e;j+ 3 _The plant is lightly damaged.f;jSx  You hit the plant. The plant writhes in agony!  The plant is lightly damaged.f;jT--9f;j\f;j|`I _The kobold geomancer hits something with a +0 mace.f;j l .  You hit the plant.  The plant is lightly damaged.f;j  A nearby plant withers and dies.The kobold geomancer hits the plant with a +0 mace.f;jp @-70f;j$ f;j; . _The plant begins to die.g;jro..#####.####..# .. .###....#[...##...##. ......#............... K◊..###...◊♣◊.........#.◊◊◊♣g;j^..# #.◊◊◊....##..# #..## ♣◊♣...###.## #.)#<. #♣@◊...#)) ♣.♣....##.# #..### #.. #♣.◊..#....#######K#.$.#.◊♣..###...#.'...#.....# #####.K'...#..... ############# #g;jC-1g;j g;jF$I _The kobold geomancer hits the plant with a +0 mace!g;j?...# #..# #..# .... #..#####.####..# ...###....#[...##...##........#.......... K◊.........###....#...◊♣◊.........## #...#..♣◊◊◊♣◊....#^..# #...##.#◊◊◊◊◊....##..# #..##. ♣◊♣@..###.## #.)#<.# #♣.◊...###.# #..))#. ♣.♣....##.# #..### #.. #♣.◊..#....#######K#.$.#.◊♣..###...# ..'g;jC@...#.....# ##### #.K'...#.....# #. ############# ##g;jf-2 _The kobold geomancer hits the plant with a +0 mace!h;jL `  #..###..#....# #..# #..# . #..#####.####..# # .....###....#[...##...## ........#............ ..◊K◊..###....#..◊♣◊.........## #...h;j  ♣◊◊◊♣◊....#^..# #...###◊◊◊◊◊@...##..# #..##. #◊♣♣♣◊♣# #.)#<. # #♣.◊...###.# #..))# #. ♣.♣....##.# #..###h;j-  #.. #♣.◊..#....###### #K#.$.#.◊♣..###...#  ..'...#.....# ##### # .K'...#.....#  ############# #h;j h;jn %3h;j h;j I _The kobold geomancer hits the plant with a +0 mace.j;jc[S  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j;jS .  An electric hum fills the air.j;j3ğj;j  A nearby plant withers and dies.The kobold geomancer casts a spell at your lightning spire.Your lightning spire shatters!!j;j?X ####.###ğ   gnoll (polearm)Your lightning spire is blown up!The blast of metal fragments hits the plant!!j;j ...◊....  The plant begins to die.4--=======4j;jj;j' _You hear a shout!m;ju S  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n;jS .  An electric hum fills the air.n;j.n;jF.Kn;j ğ‡(ally target)‡   lightning spire (minion)n;j1---===----5n;jMD‡‡n;jXV _A nearby plant withers and dies.q;j S  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r;jr;j Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning1%1  b - Call ImpSummoning1%2  c - Call Canine FamiliarSummoning1%3  d - Eringya's Surprising Crocodile Summoning2% 4 e - Summon Seismosaurus EggSummoning/Earth2%4  f - Kiss of DeathConjuration/Necromancy 1% 1 g - Searing RayConjuration1%2  h - Confusing TouchHexes1%3  i + Forge Lightning Spire Air/Forgecraft 2% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exits;js;js;j*..# #..###..# # spoq the Thaumaturge........# #..# #..#Djinni..... #..#####.####..# # Health: 61/68 =====================---.....###....#[...##...## AC: 2Str: 7........#............... EV: 11Int: 21.ğ◊...........###....#.. SH: 0Dex: 14s;j..◊♣K.........## #...#.. XL:  9 Next: 70% Place: Dungeon:7♣◊◊◊♣◊..‡.#^..# #...##. Noise: ===------  Time: 6375.8 (0.0)#◊◊◊◊◊@...##..# #..##. b) +8 dagger of Yssurph {pain, Will+} s;jW#◊♣♣♣◊♣...###.## #.)#<. Cast: Summon Small Mammal# #♣.◊...###.# #..))# Quill Fly #. ♣.♣....##.# #..####.. #♣.◊..#....#######K#.$.#.◊♣..###...#s;jK   kobold geomancer (ally target)..'...#.....# ##### # ‡   lightning spire (minion)s;jf.K'...#.....###############s;j#Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  s;jGConfirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. _A nearby plant withers and dies.Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s;j s;j..# #..###..# # spoq the Thaumaturge........# #..# #..#Djinni..... #..#####.####..# # Health: 61/68 =====================---.....###....#[...##...## AC: 2Str: 7s;jT........#............... EV: 11Int: 21.ğ◊...........###....#.. SH: 0Dex: 14..◊♣K.........## #...#.. XL:  9 Next: 70% Place: Dungeon:7♣◊◊◊♣◊..‡.#^..# #...##. Noise: ===------  Time: 6375.8 (0.0)#◊◊◊◊◊@...##..# #..##. b) +8 dagger of Yssurph {pain, Will+} #◊♣♣♣◊♣...###.## #.)#<. Cast: Summon Small Mammal# #♣.◊...###.# #..))# Quill Fly s;j#. ♣.♣....##.# #..####.. #♣.◊..#....#######K#.$.#.◊♣..###...#s;jK   kobold geomancer (ally target)s;jC..'...#.....# ##### # ‡   lightning spire (minion).K'...#.....################s;jwnCasting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.An electric hum fills the air. s;ju_A nearby plant withers and dies.Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s;jb7 ..# #..###..# # spoq the Thaumaturge ........# #..# #..#  Djinni ..... #..#####.####..# # Health: 59/68 ====================---- .....###....#[...##...## AC: 2Str: 7 ........#............... EV: 11Int: 21s;j  .ğ◊...........###....#.. SH: 0Dex: 14 ..◊♣K*........## #...#.. XL:  9 Next: 70% Place: Dungeon:7 ♣◊◊◊♣◊..‡.#^..# #...##. Noise: ===------  Time: 6375.8 (0.0)s;j  #◊◊◊◊◊@...##..# #..##. b) +8 dagger of Yssurph {pain, Will+}  #◊♣♣♣◊♣...###.## #.)#<. Cast: Summon Small Mammals;jL4 # #♣.◊...###.# #..))# Quill Fly  #. ♣.♣....##.# #..###s;j  #.. #♣.◊..#....######  #K#.$.#.◊♣..###...#  K   kobold geomancer (ally target)s;j ..'...#.....# ##### # ‡   lightning spire (minion) .K'...#.....# # s;j############# #Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  s;j%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lines;j~Aim: a kobold geomancer, wielding a +0 mace and wearing a +0 robe (ally target,83% to hit)t;jB> ..# #..###..# # spoq the Thaumaturge........# #..# #..#Djinni..... #..#####.####..# # Health: 59/68 ====================----.....###....#[...##...## AC: 2Str: 7t;j> t........#............... EV: 11Int: 21.ğ◊*..........###....#.. SH: 0Dex: 14..◊♣**........## #...#.. XL:  9 Next: 70% Place: Dungeon:7♣◊◊◊♣*..‡.#^..# #...##. Noise: ===------  Time: 6375.8 (0.0)t;j? #◊◊◊◊◊@...##..# #..##. b) +8 dagger of Yssurph {pain, Will+} #◊♣♣♣◊♣...###.## #.)#<. Cast: Summon Small Mammalt;j[? K# #♣.◊...###.# #..))# Quill Fly #. ♣.♣....##.# #..####.. #♣.◊..#....#######K#.$.#.◊♣..###...#K   kobold geomancer (ally target)t;j@ ..'...#.....# ##### # ‡   lightning spire (minion).K'...#.....################Aim: a kobold geomancer, wielding a +0 mace and wearing a +0 robe (ally target,83% to hit)  You focus your ray upon the kobold geomancer.  The searing ray hits the plant! The plant begins to die.  The plant is lightly damaged.  The searing ray hits the kobold geomancer.t;j2 @ğ83% to hit)  You focus your ray upon the kobold geomancer.  The searing ray hits the plant! The plant begins to die.plant is lightly damaged.searing ray hits the kobold geomancer.kobold geomancer is lightly wounded.t;j <.Kt;j~  .◊.◊ğ   gnoll (polearm, ally target)‡   lightning spire (minion)(Press . to maintain the ray.)t;j )Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the gnoll!t;j *******‡   lightning spire (minion)t;jm/Kt;j}a )......K   kobold‡   lightning spire (minion)The gnoll dies!t;jh6.8 (1Ray t;jF‡‡t;jʗx _You encounter a kobold. It is wielding a +0 short sword.v;jo **** The searing ray hits the plant!  The plant is lightly damaged.  The searing ray hits the kobold geomancer.v;jsEp.KKv;jH .  The kobold geomancer is moderately wounded.v;jU .K◊..◊(ally target)K   kobold brigand (missile)You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.v;j]0 *******K  distracted, ally ta…)Your lightning spire shoots out a bolt of lightning at the kobold geomancer!v;jj)...K..v;ji87+ v;jiF‡‡v;juH _The bolt of electricity hits the kobold geomancer!w;jgN ****K  ally target)The searing ray hits the plant.  The plant is lightly damaged.  The searing ray hits the kobold geomancer.w;j| .  The kobold geomancer is almost dead.w;jf}C.Kw;j~H.Kw;j]0Kw;j ..◊...◊K   kobold (ally target)‡   lightning spire (minion)A nearby plant withers and dies.w;jw )Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold!w;j*******‡   lightning spire (minion)w;j'c)......w;j,b8++ w;j5F‡‡w;j9F _The kobold dies!x;j2***x;j*x;j) ...K(ally target)The searing ray misses the kobold geomancer.x;j5*>You finish channelling your searing ray.x;j 5 )Your lightning spire shoots out a bolt of lightning at the kobold geomancer!The bolt of electricity hits the kobold geomancer!x;jK< ***K  brigand (missilex;j<)‡   lightning spire (minion)  The kobold geomancer dies!x;j, ◊).  The bolt of electricity hits the plant!!  The kobold brigand hits the plant with a +0 whip.x;j@779x;jD‡‡x;jk. _The plant begins to die.{;j<M ##..#..### ..# ##..# #....# #..# #..#  #..#####.####..# ...###....#[...##...##.).....#..............◊....#..K◊♣..........#.♣◊◊◊♣◊@.‡.#^..# #.◊◊◊◊....##..# #..###◊♣♣♣◊♣...###.## #.)#<.{;jJ# #♣.....###.# #..))#‡   lightning spire (minion)#...# #####.K'...#.....{;j.{;j0l{;jQ KA nearby plant withers and dies.{;j.K   kobold brigand (missile)l   iguana (wandering)‡   lightning spire (minion){;jе0---80{;jF‡‡{;jn _You encounter an iguana.Things that are here:{;j{ _a +0 mace; a +0 robe; a kobold corpse{;j x.# ....#.. #..#..###. ..# ##..# #....## #..# #..#  #..#####.####..# .....###....#[...##...##l.).....#..............K◊....#...◊♣...@......#.♣◊◊◊♣.).‡.#^..# #.◊◊◊◊....##..# #..##◊♣♣♣◊♣...###.## #.)#<. #♣.....##)) ♣.♣....##.# #..###{;j w #.. #♣.◊..#....#######K#.$.#.◊♣..###... .#####{;j @.l{;j 5K.{;j| Cl{;jn W8---1{;j {;j 0 _The iguana hisses angrily.|;j..######... .# ....#.. #..#..###.. ..# ##..# #.....## #..# #..# . #..#####.####..# ....###....#[...##...##lK.....#...............◊....#...◊♣..........#.♣◊◊◊♣.).‡.#^..# #.#◊◊◊◊◊....##..# #..###◊♣♣♣◊♣...###.## #.)#<.# #♣.....##)) ♣.♣....##.#|;j- #..### #.. #♣.◊..#....#######K#.$.#.◊♣..###...#|;jG, ally target)|;j]) *******K  distracted, …)Your lightning spire shoots out a bolt of lightning at the kobold brigand!|;jM.l K......Kally target)The bolt of electricity hits the kobold brigand!|;jI((((|;jfi ....  The kobold brigand throws a dart. The dart hits you!|;j/===2|;jlG‡‡|;jQ!' _You hear a shout!~;j1K~;j K   kobold (missile)‡   lightning spire (minion)~;j ((((The iguana bites the plant! The kobold brigand throws a dart.~;js-....~;j.--3~;jiG‡‡~;jӱ( _The dart hits you.;j.;jF.l;j̻2K.;jݽM)K;je---4;j2E‡‡;jV _A nearby plant withers and dies.;jfs  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jX  ...######......... spoq the Thaumaturge .# #..#...... Djinni #.. ##..#..#### Health: 56/68 ===================----- .... ..# #..###..# # AC: 2Str: 7 ........## #..# #..#  EV: 11Int: 21 ..... #..#####.####..# # SH: 0Dex: 14 .....###....#[...##...## XL:  9 Next: 77% Place: Dungeon:7 ..).....#............... Noise: ---------  Time: 6384.8 (0.0) .K◊K***@......###....#.. b) +8 dagger of Yssurph {pain, Will+}  ..l♣..........## #...#.. Cast: Summon Small ;j Mammal ♣◊◊◊♣.).‡.#^..# #...##. Quill Fly  #◊◊◊◊◊....##..# #..##. #◊♣♣♣◊♣...###.## #.)#<. # #♣.....###.# #..))# K   kobold brigand (missile, ally target) #. ♣.♣....##.# #..### l   iguana #.. #♣.◊..#....######  K   kobold (missile) #K#.$.#.◊♣..###...#  ‡   lightning spire (minion)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts  (moderately wounded, ally target, 85% to hit);jr:...######......... spoq the Thaumaturge.##..#...... Djinni#..##..#..#### Health: 56/68 ===================-----.... ..# #..###..# # AC: 2Str: 7........## #..# #..#EV: 11Int: 21..... #..#####.####..# # SH: 0Dex: 14.....###....#[...##...## XL:  9 Next: 77% Place: Dungeon:7;jU;V..).....#............... Noise: ---------  Time: 6384.8 (0.0).K◊****@......###....#.. b) +8 dagger of Yssurph {pain, Will+} ..l♣..........## #...#.. Cast: Summon Small Mammal♣◊◊◊♣.).‡.#^..# #...##. Quill Fly #◊◊◊◊◊....##..# #..##.#◊♣♣♣◊♣...###.## #.)#<.# #♣.....###.# #..))# K   kobold brigand (missile, ally target);j<h#. ♣.♣....##.# #..### l   iguana#.. #♣.◊..#....######K   kobold (missile)#K#.$.#.◊♣..###...#‡   lightning spire (minion)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jdIAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts  (moderately wounded, ally target, 85% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.;j!K.: a kobold brigand, wielding a +0 whip and quivering poisoned darts  (moderately wounded, ally target, 85% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.  The kobold brigand is heavily wounded.  (Press . to maintain the ray.);j K...  The iguana bites the plant! The plant begins to die.;jID(((;jV((...;jR)7===5.8 (1Ray ;jW3;j7J _The kobold brigand throws a dart. The dart hits you!;jY **** The searing ray hits the kobold brigand.;j. K...), ally target)The kobold brigand is severely wounded.;j7 )Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold!;j ?*******‡   lightning spire (minion);j .KThe kobold dies!;jBk).....;jq6-=6+ ;j;j1 _The iguana bites the plant!;j :****;j@ .K.., ally target)The searing ray misses the kobold brigand.;jH *******Your lightning spire shoots out a bolt of lightning at the kobold brigand!;je 8l.;jZ ).K....  The bolt of electricity misses the kobold brigand.;j H(((((((;jUmL..@....;jXn5-7++ ;jxG‡‡;j}t _The kobold brigand throws a dart. The dart closely misses you.;j } )The searing ray hits the kobold brigand!;j  ****l   iguana‡   lightning spire (minion)  You kill the kobold brigand!The searing ray hits the iguana!;j l)..(ally target)  The iguana is severely wounded.You finish channelling your searing ray.;j޼ †Your lightning spire shoots out a bolt of lightning at the iguana!The bolt of electricity hits the iguana!;j *******‡   lightning spire (minion);jN z)†)....;jV 9848;jE` G‡‡;jd F _The iguana dies!;j! ...######.#.# #..#.#.. ##..#..####..... ..# #..###..# #;j........## #..# #..# #..... #..#####.####..# #.....###....#[...##...##...).....#...◊†).###....#....♣....## #...#.♣◊◊◊♣.).‡.#^..# #...##.;j@#◊◊◊◊◊....##..# #..##.#◊♣♣♣◊♣...###.## #.)#<.## #♣.....###.# #..))#;j/#. ♣.#.. #♣.#K#.$.#.◊♣..###...#;jRD #;jO.;j ;j/---9;jG‡‡;jV _A nearby plant withers and dies.;je ...######.##...# #..#.##.. ..###..#..####..... ..# #..###..# #........## #..# #..# #;jɴ 5..... #..#####.####..# ##......###....#[...##...##...).....#.#..◊†).###....#...#;j# ...♣....## #...#...#♣◊.◊♣.).‡.#^..# #...##..##◊◊◊◊◊....##..# #..##.;js #◊♣♣♣◊♣...###.## #.)#<.## #♣.....###.# #..))#;j #. ♣.♣....##.#;jε #.. #♣.◊..#....# #;j #K#.$.#.◊♣..###...# #;j ;j* B---90;jB G‡‡;j ;j...######.## #...# #..#.##.....# ##..#..####..#.......# #..###..# ###.;jun........## #..# #..# ##...... #..#####.####..# ##......###....#[...##...##..#..).....#.#..◊†).###....#...# ...♣....;jp## #...#...# ♣◊.◊♣.).‡.#^..# #...##..#;jc#◊◊◊◊◊....##..# #..##...##◊♣♣♣◊♣...###.## #.)#<.##.# #♣.....###.# #..))##. ♣.♣....##.# #..### ##.. #♣.◊..#....###### ##K#.$.#.◊♣..###...# ##.;jؑ.;jS;jR-61;j;jNV _Your lightning spire fades away.;je ...######.## #...# #..#.##.....# ##..#..####..#........# #..###..# ###.........## #..# #..# ##...... #..#####.####..# ##..#.....###....#[...##...##..#..).....#.## ..◊†).###....#...# ...♣....## #...#...# ♣◊.◊♣.)...#^..# #...##..## #◊◊◊◊◊....##..# #..##...##◊♣♣♣◊♣...###.##[39;;je ;49m #.)#<.##.# #♣.....###.# #..))##. ♣.♣....##.# #..### ##.. #♣.◊..#....###### ##.#K#.$.#.◊♣..###...# ##.#;jTk ;jRl %2;jt ;jw ;j$;...######.## #...# #..#.##.....# ##..#..####..#.;j.# #..###..# ###.........## #..# #..# ##...... #..#####.####..# ##..#.....###....#[...##...##..## ;jؑV..).....#.## ..◊†).###....#...# ...♣....;jI}## #...#...# ♣◊.◊♣.)...#^..# #...##..## #◊◊◊◊◊....##..# #..##...##◊♣♣♣◊♣...###.## #.)#<.##..## #♣.....###.# #..))#####.;jђ#. ♣.♣....##.# #..### ##.;j?#.. #♣.◊..#....###### ##.##K#.$.#.◊♣..###...# ##.#;j;jk%3;j;j;j ..........###..>..##  ...######.........##  #.....#.......######.....# ##..#..####.........# #..###..# ###...#........## #..# #..# ##......... #..#####.####..# #.....###....#[...##...##..).....#..........#..◊†)...;j x###....#...# ...♣..........## #...#...# ♣◊.◊♣.)...#^..# #...##..###◊◊◊◊◊....##..# #..##...####◊♣♣♣◊♣...###.## #.)#<.##..### #♣.....###.# #..))#####.##. ♣.♣....##.# #..### #.. #♣.◊..#....######;jD ;jԹ S7=4;j ;j ;j&z]M## ##....)###.......###..> ...######...##  #...# #..#.......######.....# #..#..####..#....# ;jz###..# ###...#...## #..# #..# ##.... #..#####.####..# ##..###...###....#@...##...##..##).....#................##◊†)..##...;jN{7...♣..........## #...#...#.#♣...♣.♣.;j";jɅ%5;j;jO _You see here a +0 helmet.;j;j%6;j ;j% _j - a +0 helmet;jb);jk+Remove which piece of jewellery? Jewellery (go to first with "=)  i - a +4 ring of slaying (worn) Talismans (go to first with %)  g - a quill talisman (worn);j+f[?] describe selected [!] unequip|take off|remove[tab] equip|unequip;jr ;jh|.........## ##....)###spoq the Thaumaturge..........###..>..##Djinni...######.........##Health: 57/68 ====================----#...##..#.......##### AC: 2Str: 7;j|#.....###..#..####..#... EV: 11Int: 21.......# #..###..# ###...# SH: 0Dex: 14;j7}~........## #..# #..# ##.... XL:  9 Next: 84% Place: Dungeon:7..... #..#####.####..# ##..### Noise: ---------  Time: 6396.8 (0.0);jc}.....###....#@...##...##..##b) +8 dagger of Yssurph {pain, Will+} ;j(~..).....#................##Cast: Summon Small Mammal..◊†).........###....#...#Quill Fly ...♣..........## #...#...#♣◊.◊♣.)...#^..# #...##..###◊◊◊◊◊....##..# #..##...### ;jP~#◊♣♣♣◊♣...###.## #.)#<.##..## ;jp~# #♣.....###.# #..))#####.# ;j~#. ♣.♣....##.# #..### ##.# The bolt of electricity hits the iguana! _The iguana dies! ;j~_A nearby plant withers and dies. _Your lightning spire fades away. ;j~F_You see here a +0 helmet. _j - a +0 helmet;j;j287.8 (1;j;j4;j|*8.8 (2;j#;j;j*9.8 (3;j;j;j|,400.8 (4;j;jn 3 _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body.;j;j391.8 (5;j@Fly ;jy;jP _Your +0 cloak of poison resistance unmelds from your body.;jc;jlWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn) ;j f - a +0 cloak of poison resistance (worn)d - +0 fire dragon scales  h - a scarf of shadowsj - a +0 helmet[?] describe selected ;j[!] equip|wield|wear|put on[tab] equip|unequip ;jW;ji ;j.........## ##....)###spoq the Thaumaturge..........###..>..##Djinni...######.........##Health: 59/68 ====================----#...##..#.......##### AC: 3Str: 7#.....###..#..####..#... EV: 11Int: 21.......# #..###..# ###...# SH: 0Dex: 14;j........## #..# #..# ##.... XL:  9 Next: 84% Place: Dungeon:7..... #..#####.####..# ##..### Noise: ---------  Time: 6401.8 (0.0).....###....#@...##...##..##b) +8 dagger of Yssurph {pain, Will+} ..).....#................##Cast: Summon Small Mammal..◊†).........###....#...#Fly ...♣..........## #...#...#♣◊.◊♣.)...#^..# #...##..###◊◊◊◊◊....##..# #..##...### ;jS2#◊♣♣♣◊♣...###.## #.)#<.##..## # #♣.....###.# #..))#####.# #. ♣.♣....##.# #..### ##.#  _Your lightning spire fades away. _You see here a +0 helmet. _j - a +0 helmet _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body. _Your +0 cloak of poison resistance unmelds from your body.;j ;j";j(;j>d  You start removing your armour.;j?*2.8 (1;jK;jbU;jV*3.8 (2;j];jeg;j>hY60=4.8 (3;j p;j3y;jy*5.8 (4;j;j;j*6.8 (5;jm;jH 2 _You continue removing your +0 cloak of poison resistance. x5;jו;j;j  You finish removing your +0 cloak of poison resistance.  You start putting on your armour.1=7.8 (6;jL;jo;j *8.8 (7;j;jE;j*9.8 (8;j.;j;j_3210.8 (9;j;j;j.1.8 (10.0);jc;j _You continue putting on your scarf of shadows. x5  You finish putting on your scarf of shadows.;j;j.###.......◊◊.....###.;j< C _It gets dark.;j;;j@Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  h - a scarf of shadows (worn)d - +0 fire dragon scales  f - a +0 cloak of poison resistancej - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;jE` ;j^p .........## ##....)###spoq the Thaumaturge..........###..>..##Djinni...######.........##Health: 62/68 =====================---#...##..#.......##### AC: 2Str: 7#.....###..#..####..#... EV: 11Int: 21.......# #..###..# ###...# SH: 0Dex: 14........## #..# #..# ##.... XL:  9 Next: 84% Place: Dungeon:7..... #..#####.####..# ##..### Noise: ---------  Time: 6411.8 (0.0).....###....#@...##...##..##b) +8 dagger of Yssurph {pain, Will+} ..).....#[39;js ;49m................##Cast: Summon Small Mammal..◊†).........###....#...#Fly ...♣..........## #...#...#♣◊.◊♣.)...#^..# #...##..###◊◊◊◊◊....##..# #..##...### #◊♣♣♣◊♣...###.## #.)#<.##..## # #♣.....###.# #..))#####.# #. ♣.♣....##.# #..### ##.#  _You continue removing your +0 cloak of poison resistance. x5  You finish removing your +0 cloak of poison resistance.  You start putting on your armour. _You continue putting on your scarf of shadows. x5  You finish putting on your scarf of shadows. _It gets dark.;j6  _2.8 (1;j\ @3.8 (2;jݱ ;jh X3=4.8 (3;jʺ ;jG ;j *5.8 (4;jh ;j ;j *6.8 (5;j ;jK - 3 ;j| _You start putting on your armour. You continue putting on your +0 helmet. x5;j ;j ;jf [ _You finish putting on your +0 helmet.;j ;j;j;j ;js4= _;j;j;j;j;j2;j';j%5;jM,;j;j;j~ ;j ;j!;j|#;j#K6=;j$;j';j (;j));j*;j%+;jA,;j/,;j 0;j2;j~2U7=;j{3;j5;j6;j6;jp9,;j;;jg>;j>K8=;j@;jID;jF;jYG;jxH;jJ;jM,;jN;jQ;jS;j:T;jU;jX;j[O=;jl];j&`;jb,;jd;jg;j.### #♣.....###.##..)#. ♣.♣....##.# #...#.. #♣.◊..#....## ;j0( #K#.$.#.◊♣..###...#  ..'...#.....# ##### ;j:;j:*2.8 (3;jN;jOR9 _Found an escape hatch in the floor.;j;jR;j1;j;jB;jR;j;j;jV  There is an open gate here.;j;jo _;j;j;jJ,;j;jo ,;jX;jo _t - 3 coppery potions (gained 2);j;j;;j;j............###....#....◊.......).....#.......♣◊♣◊.....◊†).......♣◊◊......♣..........## ♣♣....♣◊.◊♣.)...#^.. ##'''#◊◊◊◊◊....## #...#◊♣♣♣◊♣...###.# #.>.### #♣ #.@)#. ♣.♣....##. #...#.. #♣.◊..#.... ###'#.$.#.◊♣..###..;j ..'...#.....# ### ..'...#.....# ############# ;j'n.###....#..◊.).....#.♣◊♣◊.....◊†).#♣◊◊......♣.## ♣♣....♣◊.◊♣.)...#^..# ##'''#◊◊◊◊◊....##..# #...#◊♣♣♣◊♣...###.##.>.### #♣.....###.##..@#. ♣.♣....##.##...#.. #♣.◊..#....####'#.$.#.◊♣..###...'...#.....# #..'.####### ;j1T8.8 (69.8 (7;j"8;j<x _You see here a +0 dagger of venom.;jVq ;jr ;jt ;jy ;j{ ;j~ P _;j6   You encounter a gnoll. It is wielding a +0 club.;j| ♣◊♣◊.....◊†).........### ♣◊◊......♣..........##  ♣♣....♣◊.◊♣.)...#^..#  ##'''#◊◊◊◊◊....##.. #...#◊♣♣♣◊♣...###.## #.>.### #♣.....###.#..)#. ♣.♣....##....#.. #♣.◊..#...###@#.$.#.◊♣..###...ğ......'...#.....# ###.......'...#.....# ##################  ğ   gnoll (asleep);j^ 1;j +50.8 (1;jΞ 11.8 (2 _;ji ;j Q _There is an open door here.;j M ♣◊◊......♣. ♣♣....♣◊.◊♣.)...#^..# ##'''#◊◊◊◊◊....##..# #...#◊♣♣♣◊♣...###.# #.>.### #♣.....###. #..)#. ♣.♣....##. #...#...#♣.◊..#....#######'#.$.#.◊♣..###..ğğ....@.'...#.....# ###..'...#.....# ###################;j vğ   gnoll bouda (asleep);j ;j *2.8 (1;j  ;j v _You encounter a gnoll bouda. It is wielding a +0 whip.;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jq ğğYou miscast Forge Lightning Spire. Nothing appears to happen.;j ;j N.ğ;j #ğwandering)ğ4--Contam: 12% ===3;j ;j! 9 _The gnoll shouts! You hear a shout!;j S  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jV0 ğ.  An electric hum fills the air.  The gnoll bouda shouts! You hear a shout!;j66ğ‡ğally target)(swift)‡   lightning spire (minion);j7_0---4;j<F‡‡;j9?\ _The gnoll picks up the pace!;jI♣....♣◊.◊♣.)...#^..# ##'''#◊◊◊◊◊....##..# ...#◊♣♣♣◊♣...###.##.>.#####♣..#..)#.[÷#♣.♣.##...#...#♣.◊..#....########'#.$.#.◊♣..###.ğğ.....‡...#.....# ####.......@'...#.....# ################### ;j_KK.ğ;jNNU.ğ;jf;jg/---5;j1qD‡‡;j u" _Found a hat.;jW ]♣♣....♣◊.◊♣.)...#^..# ###'''#◊◊◊◊◊....##..# #...#◊♣♣♣◊♣...###.## #.>.#####♣.....###.# #..)#.[÷#♣.♣....##.# #...#...#♣.◊..#....##'#.$.#.◊♣..###...#...ğ....‡...#.....# #..ğ.....@...#.....# ####### .ğ.ğ1----6‡‡;j V _There is a large open door here.;j^S  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jJ6 ♣♣....♣◊.◊♣.)...#^..# # spoq the Thaumaturge ##'''#◊◊◊◊◊....##..#  Djinni #...#◊♣♣♣◊♣...###.##  Health: 59/68 ====================---- #.>.#####♣.....###.#  AC: 3Str: 7 #..)#.[÷#♣.♣....##.#  EV: 11Int: 21 Contam: 12%  #...#...#♣.◊..#....## SH: 0Dex: 14 #######'#.$.#.◊♣..###...# XL:  9 Next: 84% Place: Dungeon:7 ....ğ*..‡...#.....# ##### Noise: ---------  Time: 6456.8 (0.0) ...ğ..**@...#.....#  b) +8 dagger of Yssurph {pain, Will+;j7}  ###################  Cast: Summon Small Mammal  Fly   ğ   gnoll bouda (ally target)  ğ   gnoll (swift)  ‡   lightning spire (minion) _There is a large open door here.  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 89% to hit);j ♣♣....♣◊.◊♣.)...#^..# # spoq the Thaumaturge##'''#◊◊◊◊◊....##..#Djinni#...#◊♣♣♣◊♣...###.## Health: 59/68 ====================----#.>.#####♣.....###.# AC: 3Str: 7#..)#.[÷#♣.♣....##.# EV: 11Int: 21 Contam: 12% #...#...#♣.◊..#....## SH: 0Dex: 14#######'#.$.#.◊♣..###...# XL:  9 Next: 84% Place: Dungeon:7....**..‡...#.....# ##### Noise: ---------  Time: 6456.8 (0.0)...ğ[;ja37m..**@...#.....#b) +8 dagger of Yssurph {pain, Will+} ###################Cast: Summon Small Mammal  Fly   ğ   gnoll bouda (ally target)  ğ   gnoll (swift)  ‡   lightning spire (minion)Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 89% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!;j.ğonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (covering ground quickly, 89% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.;j' ..  (Press . to maintain the ray.);j+:*;j  The gnoll bouda calls upon its god to heal the gnoll.;jR.ğ;jtB  The gnoll is healed somewhat.;j ***** Your lightning spire shoots out a bolt of lightning at the gnoll bouda!;j)..ğ..===7.8 (1Ray ;j2F‡‡;jE6C _The bolt of electricity hits the gnoll bouda!;jPA **** The searing ray hits the gnoll.;jp.ğ.ğ;jv .  The gnoll is severely wounded.;je )Your lightning spire shoots out a bolt of lightning at the gnoll bouda!The bolt of electricity hits the gnoll bouda!;j *****;jPz I...).;j- q868+ ;jΊ F‡‡;j K _The gnoll bouda dies!;jE )  The searing ray hits the gnoll! ****;j0)..);jr7-9++ ;jl;jI _You kill the gnoll!;j ;jr;jX;jK  You stop channelling your searing ray.;j9_0 _;jrO8% ;jG;j964;jO   You encounter a kobold. It is wielding a +0 short sword.;j>FM‡---KK   kobold (wandering)‡;jU"_63.8 (4ally target);j+ $Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold!!;j3 ******;j#l...$.);jN2===4.8 (5;jh;jMF _The kobold dies!;j@ 3;jzB ;jQH ;jS 60=1;j>U ;j[ Z _Your magical contamination has completely faded away.;j.\ e  You encounter a hound.;jd .Mh.....‡---h   hound (wandering)‡;j2f a.6.8 (2h;jp ;j Fhally target);j M *****;j aYour lightning spire shoots out a bolt of lightning at the hound!;jE+ m..h).;j+ 4===7.8 (3;j4 ;j8 _ _The bolt of electricity misses the hound.;j^  )...#^..#    #...  #.>.#####  #..)#.[÷#  #...#...# #######'#.$.#.◊ ........‡...#.....#  ..$h)..)@...#.....#  ################### ;jX< y )...#^..#    #...  #.>.#####  #..)#.[÷#  #...#...# #######'#.$.#.◊ ........‡...#.....#  ..$h)..)@...#.....#  ################### ;jTF ;jJ ;jP ;j~U \ _A hound is nearby!;jH.h;j_;j# ***** Your lightning spire shoots out a bolt of lightning at the hound!;j0g;j g......h.g   hobgoblin‡   lightning spire (minion)The bolt of electricity hits the hound!;j_b1=8.8 (1;jμ;jKZ _You encounter a hobgoblin.;jC)h;jaC.h;j)](ally target);j .  Your lightning spire shoots out a bolt of lightning at the hobgoblin!The bolt of electricity hits the hobgoblin!;j8******‡   lightning spire (minion);j[V"......;j[%9;je;jMjI _The hobgoblin dies!;j E.h;j` 2(ally target);j )  Your lightning spire shoots out a bolt of lightning at the hound!The bolt of electricity hits the hound!!;j[  ***;j҆ #..);j} .970;jv ;jԗ E _The hound dies!;jb= I;jLC ;jC ;jK ;jYM ;jM %2;jKP ;jX ,;j+l ;j ;j@C ;jC ;jtE ;jY B;jZ ;jxd ;ju  _You now have 232 gold pieces (gained 15).=;jŠ   There is a large open door here. _;j <  You see here a +0 club.;j 5 _;j ;j ;j B;j ;j ;jP ;j ;j1  Things that are here:  a +0 whip; a +0 leather armour; a gnoll corpse;jv 5 _;j ;j ;j ;jA ;j ;j k  You now have 245 gold pieces (gained 13).  Things that are here:;j  a +0 short sword; a kobold corpseYou encounter a centaur. It is wearing a +6 ring of intelligence and carrying a+0 orcbow.;jo  ♣♣....♣◊.◊♣.)... ##'''#◊◊◊◊◊....# #...#◊♣♣♣◊♣...# #.>.#####♣..... #..)#.[÷#♣.♣..... #...#...#♣.◊.. #'c########'#...#.◊♣ .$..........'...#.....---;j  ......@.)..)'...#.....# ############c   centaur (launcher, wandering);j 0502.8 (32.0);j N---3.8 (33 _;j ;jr ;j73◊◊......♣.......♣♣....♣◊.◊♣.)...#'''#◊◊◊◊◊.... #...#◊♣♣♣◊♣ #.>.#####♣. #..)#.[÷#♣.♣..h.. #...#...#♣.◊..##'c########'#...#.◊♣..$...@......'...#............).)..)'...#..... #######################h   hound (asleep);jS9v'cc.;jC;j`D04.8 (1.0);jM;jSV _You encounter a hound.;j  ♣◊◊......♣ ♣♣....♣◊.◊♣.) ##'''#◊◊◊◊◊. #...#◊♣♣♣◊♣.. #.>.#####♣:gğ #..)#.[÷#♣.♣.h.. #...#...#♣.◊#'c#'#...#.◊♣.$.'...#.).)..)'...#ğ   gnoll (wand, wandering)g   hobgoblin (asleep);j .h _+0 orcbow. _You encounter a hound.You encounter a gnoll and a hobgoblin.The gnoll is carrying a wand of polymorph.  Found a parchment of Momentum Strike.  The gnoll shouts! The hobgoblin shouts! The hound barks! You hear a shout!;jX H gğcc)hğ)gThe centaur shouts!;j2 ))))The centaur wields a +0 orcbow. The centaur shoots an arrow.;j{P Q.h;jQ O.ğ;j S *O;j\U y .gThe arrow misses you.;j ' MO.@.)O   ogre(…)You encounter an ogre. It is wielding a +0 giant spiked club.====5 _You hear a shout! x7;j,u ♣◊◊......♣ ♣♣....♣◊.◊♣.)###### ##'''#◊◊◊◊◊#..... #...#◊♣♣♣◊♣#..K.. #.>.#####♣#:.O.K #..)#.[÷#♣.♣ ..gğ. #...#...#♣.◊#hc#'#...#.◊♣'...$.'...#'.).)..)'...#;jc6 'cYou encounter 2 kobolds.A kobold is quivering stones. A kobold is quivering stones.;j6E'h;j7,O;j9 ?Found a scroll labelled GEOCOS WYUNEECI.;jq;Q.ğ;j=u.Og.;jo=0g;j\@ .KYou encounter an ogre. It is wielding a +0 giant spiked club.;j(L O 2 ogresYou encounter a hobgoblin. It is carrying a wand of iceblast.;jL%6;jBW;j|^3 _The kobold leaves your sight.;ju  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jIy KAn electric hum fills the air. The centaur unwields a +0 orcbow.  The centaur completely misses you. The centaur kicks you.  The hound barely misses you. The centaur closely misses you.;jFL .gThe centaur kicks you. The hound bites you.;jM@'g;jN@.K;j[X‡, ally target);j\56-----===-7;jh;jmM _The gnoll hits your lightning spire but does no damage.;jy S  Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jH;j Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning1%1  b - Call ImpSummoning1%2  c - Call Canine FamiliarSummoning1%3  d - Eringya's Surprising Crocodile Summoning2%4  e - Summon Seismosaurus EggSummoning/Earth2%4  f - Kiss of DeathConjuration/Necromancy 1%1  g - Searing RayConjuration1%2  h - Confusing TouchHexes;jV1%3  i + Forge Lightning Spire Air/Forgecraft 2% 4 ;j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;jj ;jl ♣◊◊......♣..... spoq the Thaumaturge♣♣....♣◊.◊♣.). Djinni;jl ###### ##'''#◊◊◊◊◊.. Health: 56/68 ===================-----#..... #...#◊♣♣♣◊♣. AC: 3;jm Str: 7#..... #.>.#####♣.. EV: 11Int: 21;jm #:..KK #..)#.[÷#♣.♣ SH: 0Dex: 14..gOO #...#...#♣.◊ XL:  9 Next: 89% Place: Dungeon:7####ğh########'#...#.◊♣ Noise: ===------  Time: 6507.8 (0.0)'g..‡c@........'...#... b) +8 dagger of Yssurph {pain, Will+} ;jm U'........).)..)'...#... Cast: Summon Small Mammal####################### Fly ;jm ) ;jn { OO 2 ogres ;j"n  c   centaur (launcher) ;jDn  h   hound ;jfn  ğ   gnoll (wand, ally target) (…)The centaur completely misses you. The centaur kicks you.  ;jn The hound barely misses you. The centaur closely misses you.The centaur kicks you. The hound bites you. ;jn ?_The gnoll hits your lightning spire but does no damage.  ;jn -Casting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jn ;j>o ;j] {♣◊◊......♣..... spoq the Thaumaturge♣♣....♣◊.◊♣.). Djinni###### ##'''#◊◊◊◊◊.. Health: 56/68 ===================-----#..... #...#◊♣♣♣◊♣. AC: 3Str: 7#..... #.>.#####♣.. EV: 11Int: 21#:..KK #..)#.[÷#♣.♣ SH: 0Dex: 14..gOO #...#...#♣.◊ XL:  9 Next: 89% Place: Dungeon:7####ğh########'#...#.◊♣ Noise: ===------  Time: 6507.8 (0.0);j q'g..‡c@........'...#... b) +8 dagger of Yssurph {pain, Will+} '........).)..)'...#... Cast: Summon Small Mammal####################### Fly  ;j/  OO 2 ogres  c   centaur (launcher);ja   h   hound ;j  ğ   gnoll (wand, ally target) (…)The centaur completely misses you. The centaur kicks you.  ;j The hound barely misses you. The centaur closely misses you.The centaur kicks you. The hound bites you. ;jψ ?_The gnoll hits your lightning spire but does no damage.  ;j CCasting: Forge Lightning Spire (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j{ ğYou call for your canine familiar and it appears with a howl!  The centaur hits you. The centaur barely misses you.;j; .gThe hound barely misses you.You encounter a gnoll. It is wielding a +0 spear.;j 0o;jڱ h, ally target)o   orc priest  The gnoll hits your lightning spire with a +0 flail!;jJ 47----8.8 (1Dog ;jA ;‡;j v _You encounter an orc priest. It is wielding a +0 club.;j  Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  ♣◊◊......♣..... spoq the Thaumaturge ♣♣....♣◊.◊♣.). Djinni ###### ##'''#◊◊◊◊◊.. Health: 43/68 ===============--------- #..... #...#◊♣♣♣◊♣. AC: 3Str: 7 #..... #.>.#####♣.. EV: 11Int: 21 #:..KK #..)#.[÷#♣.♣ SH: 0Dex: 14 ;jc ..gOO #...#...#♣.◊ XL:  9 Next: 89% Place: Dungeon:7 ####ğh########'#...#.◊♣ Noise: ==-------  Time: 6508.8 (0.0) ;j ğ.g.‡c@........'...#... b) +8 dagger of Yssurph {pain, Will+}  ;j o.....h*.).)..)'...#... Cast: Summon Small Mammal ;j ####################### Fly Beogh Dog  ;j { OO 2 ogres ;j.  c   centaur (launcher, ally target) ;jO  h   hound ;jo  o   orc priest(…);j h_You encounter an orc priest. It is wielding a +0 club.;j Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target;j )Aim: a hound;jhc@**.  Casting: Call Canine Familiar (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur, wearing a +6 ring of intelligence and carrying a +0 orcbow  (ally target);j♣◊◊......♣....... spoq the Thaumaturge♣♣....♣◊.◊♣.)... Djinni###### ##'''#◊◊◊◊◊.... Health: 43/68 ===============---------#..... #...#◊♣♣♣◊♣... AC: 3Str: 7#..... #.>.#####♣.... EV: 11Int: 21#:..KK #..)#.[÷#♣.♣.. SH: 0Dex: 14;j..gOO #...#...#♣.◊.. XL:  9 Next: 89% Place: Dungeon:7####ğh########'#...#.◊♣.. Noise: ==-------  Time: 6508.8 (0.0)ğ.g.‡c..@......'...#..... b) +8 dagger of Yssurph {pain, Will+} o.....h..).)..)'...#..... Cast: Summon Small Mammal######################### Fly Beogh Dog   c   centaur (launcher, ally target)  h   hound  ğ   gnoll (wand, ally target) ;j gg 2 hobgoblins (1 wand)(…)Casting: Call Canine Familiar (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wearing a +6 ring of intelligence and carrying a +0 orcbow  (ally target);j ~cl (ally target)  A crocodile bursts forth beneath you and grabs the centaur in its jaws!  Your crocodile bites the centaur! You dismount your crocodile.;jۢa  The centaur wields a +0 orcbow. The centaur shoots an arrow.;j$ Q'h;jU& *O;jZ' .;j4+ KThe arrow hits your crocodile. Your inugami barely misses the centaur.;j, G.g;j'< R M.gO   ogre) (…)The gnoll hits your lightning spire but does no damage.;jE $Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the gnoll!;jL )The gnoll dies!The bolt of electricity hits the kobold!;j5U **g   hobgoblin (wand);jk =)$;j }90=9.8 (1 Dog ;j ;j F _The kobold dies!;j\  Casting: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jE;j HA Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning1%1  b - Call ImpSummoning1%2  c - Call Canine FamiliarSummoning1%3  d + Eringya's Surprising Crocodile Summoning2% 4 e - Summon Seismosaurus EggSummoning/Earth2%4 ;jSH f - Kiss of DeathConjuration/Necromancy 1% 1 g - Searing RayConjuration1%2  h - Confusing TouchHexes1%;jH3  i - Forge Lightning SpireAir/Forgecraft2%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j ;j ;jR ♣◊◊......♣....... spoq the Thaumaturge♣♣....♣◊.◊♣.)... Djinni###### ##'''#◊◊◊◊◊.... Health: 43/68 ===============---------#..... #...#◊♣♣♣◊♣... AC: 3Str: 7#..... #.>.#####♣.... EV: 11Int: 21;j F#:...K #..)#.[÷#♣.♣.. SH: 0Dex: 14..)gO #...#...#♣.◊.. XL:  9 Next: 90% Place: Dungeon:7####$O########'#...#.◊♣.. Noise: ===------  Time: 6509.8 (0.0);j ğ...‡hcl@......'...#..... b) +8 dagger of Yssurph {pain, Will+} o..g..h..).)..)'...#..... Cast: Summon Small Mammal######################### Fly Dog ;jA   O   ogre ;j S c   centaur (launcher, ally target)  h   hound (ally target)  g   hobgoblin (wand)(…)The bolt of electricity hits the gnoll!  The gnoll dies!;j VThe bolt of electricity hits the kobold! _The kobold dies!Casting: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  ;j= \Confirm with . or Enter, or press ? or * to list all spells.;j ;j ♣◊◊......♣....... spoq the Thaumaturge♣♣....♣◊.◊♣.)... Djinni###### ##'''#◊◊◊◊◊.... Health: 43/68 ===============---------#..... #...#◊♣♣♣◊♣... AC: 3Str: 7#..... #.>.#####♣.... EV: 11Int: 21;j F#:...K #..)#.[÷#♣.♣.. SH: 0Dex: 14..)gO #...#...#♣.◊.. XL:  9 Next: 90% Place: Dungeon:7####$O########'#...#.◊♣.. Noise: ===------  Time: 6509.8 (0.0);jf ğ...‡hcl@......'...#..... b) +8 dagger of Yssurph {pain, Will+} o..g..h..).)..)'...#..... Cast: Summon Small Mammal######################### Fly Dog  ;j 4 O   ogre  c   centaur (launcher, ally target);j   h   hound (ally target) ;j  g   hobgoblin (wand)(…)The bolt of electricity hits the gnoll!  The gnoll dies!;jl The bolt of electricity hits the kobold! _The kobold dies!Casting: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j+ ğYour hands begin to glow red. The centaur unwields a +0 orcbow.  The centaur hits your crocodile but does no damage.  The centaur closely misses your crocodile.;j   ğ   gnoll (polearm)The hound splashes around in the water. x2; Your inugami hits the centaur!;j3m   The centaur wields a +0 orcbow. The centaur shoots an arrow.;j0O;jZu oThe arrow hits your crocodile!;jm $The hobgoblin hits your lightning spire but does no damage.  Your crocodile bites the centaur!  The centaur dies!;j4i .O 2 ogresh   houndo   orc priest, ally target)You hear a splash. x3;j **ğ  distracted, ally tarYour lightning spire shoots out a bolt of lightning at the gnoll!;j%ğ.(ally target)ğally target) ;j^,1-2610.8 (1Touch Fly Beogh Dog ;j8;‡;j== _The bolt of electricity hits the gnoll.;jkA ♣♣....♣◊.◊♣.)###### ##'''#◊◊◊◊◊ #..... #...#◊♣♣♣◊♣ #..... #.>.##### #:...K #..)#.[÷#♣.♣ ..)gg #...#...#♣.◊####OO########'#...#.◊♣ ğ.ğ.‡h$l.......'...#.. o.og..h@.).)..)'...# ########################;j}G .ğYou encounter a hobgoblin.The hound bites your inugami but does no damage.  The hound splashes around in the water. Your inugami hits the hound.;jHG'O;j.I-ğ;jHK .gThe hound barely misses your inugami.;jT .oYou encounter a gnoll. It is wielding a +0 club.Your crocodile bites the ogre!;je $Olğ 2 gnolls (1 polearm) Your crocodile drags the ogre backwards!;jRp †Your lightning spire shoots out a bolt of lightning at the hobgoblin!The bolt of electricity hits the ogre!  The bolt of electricity hits the hobgoblin!;jyE****;j S..†O;j--1;j;j$I _The hobgoblin dies!;j- c )   #.....  #..... #.> #:...K #..)#.[÷ ..)†g  ####Oğ######## ;j. ğ..ğ‡h$Ol..... o..og.h@.).)..) ##############, 1 ally target)inugami hits the hound.  The hound bites your inugami but does no damage.  The hound splashes around in the water.gnoll hits your lightning spire with a +0 spear.  Your inugami completely misses the hound.  The ogre hits you with a +0 giant spiked club!!;j 8 )   #.....  #..... #.> #:...K #..)#.[÷ ..)†g  ####Oğ######## ğ..ğ‡h$Ol..... o..og.h@.).)..);j ; ##############;j w .gOuch! That really hurt!;j ğ 'ğ* * * LOW HITPOINT WARNING * * *$O;j g ?ğ~Olğ 3 gnolls (1 polearm, 1 ally target)You encounter a gnoll. It is wielding a +0 club.Your crocodile bites the ogre!;j& :*;j M  Your crocodile drags the ogre backwards!;j GğYour crocodile bites the ogre!  Your crocodile drags the ogre backwards!  The gnoll's wounds heal themselves!  The orc priest calls down the wrath of Beogh upon you.Beogh smites you! die...;jC& \-6----------------;jQ8 /  --more--;jL;j 0Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +8 dagger of Yssurph (weapon) {pain, Will+}  e - a +3 short sword Missiles (go to first with ()  c - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  h - a scarf of shadows (worn)  j - a +0 helmet (worn)d - +0 fire dragon scales  f - a +0 cloak of poison resistance ;j0Jewellery (go to first with "=)  i - a +4 ring of slaying (worn) Talismans (go to first with %)g - a quill talisman;j  ;j ,;j{*;j_/Goodbye, spoq.2690 spoq the Thaumaturge (level 9, -6/68 HPs)Began as a Djinni Summoner on June 23, 2026.Killed by divine providence... invoked by an orc priest(13 damage)... on level 7 of the Dungeon.The game lasted 00:27:00 (6507 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  ;j/112.47301008 tswnMiCA-27 escaped with the Orb;jD ;ji ;j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l