;j  Player: spoq Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.23:21:20.ttyrec Time: (1782256880) Tue Jun 23 23:21:20 2026 ;jT [?1051l[?1052l[?1060l[?1061h;j: V)0[?7h[?25l[?1c;j! ;j% ;j, |Welcome, spoq. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Summoner;jT;j;jWelcome, spoq the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealot;j~Qm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Summoner$;jk $;j $;j_ spoq the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FreezeFly $;js e#######...###........#@..##.####.##..##...$;j Q#.#.$;jA $;jQ Welcome, spoq the Djinni Ice Elementalist.The heart of this dungeon contains the glorious artefact, the Orb of Zot.$;j $;j$5 Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.$;j8 $;j:  You begin with the following spells memorised: Freeze, Frozen Ramparts, _Ozocubu's Armour, Summon Ice Beast.*;j/* *;jy8 Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings *;j8 Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions *;j8 Missiles (select all with ()g - boomerangs  *;j 9 Ch - darts  i - javelins  j - large rocks*;jR9 k - stones  l + throwing nets Miscellaneous (select all with })*;jw9 Qm + Gell's gravitambourines  n + boxes of beasts *;j9 [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit *;j9 Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]+;j*R  a + unknown magical staves,;j. ,;jP,;jBispoq the MagicianDjinni,;jHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16###SH: 0Dex: 13,;je####...##XL:  1 Next:  0% Place: Dungeon:1#........Noise: ---------  Time: 0.0 (0.0),;j#@..#-) Nothing wielded#.###Cast: Freeze#.#Fly #..##...,;jA#.#.  Welcome, spoq the Djinni Ice Elementalist.,;jdThe heart of this dungeon contains the glorious artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  ,;jYou begin with the following spells memorised: Freeze, Frozen Ramparts, _Ozocubu's Armour, Summon Ice Beast.,;j,;j,;j,;j!-;jw -;j&{   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.4   0.6  +11 -;j]{         -;j{  b - Unarmed Combat   0.0   1.0   0   g - Conjurations 3.4   0.6  +11     h - Hexes3.4   0.6  +11 -;j{ h    -;j{ )i - Summonings-;j| 3.4   0.6  +11 -;jF|  c - Armour   0.0   1.0   0   j - Necromancy3.4   0.6  +11 d + Dodging-;jl| 2.1   2.5  +1   k - Forgecraft-;j| 3.4   0.6  +11 e + Stealth-;j } 1.5   2.4  -1   l - Translocations 3.4   0.6  +11     m - Alchemy3.4   0.6  +11     n - Fire Magic-;j0} 3.4   0.6  +11 -;jS} $    o + Ice Magic3.4   0.6  +11 -;j}     p - Air Magic3.4   0.6  +11 -;j} i    -;j} q - Earth Magic3.4   0.6  +11 -;j ~ v    -;j+~ a    -;jM~         -;jp~ l    -;j~             -;j .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.;jp _TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targets.;j{rain rain    4%    4%  4%  4%    4% 25%  4% 25%  4%  4%  4%  4%  4% .;jI 4% percentage of incoming experience used to train each skill is in brown.training.;j{4targets0;j5 a + Fighting 0.0  20%333330303333331;j.16221;j2221;j  d * Dodging   2.1  332162221;j--2221;jl 2544444 d - Dodging   2.1   4254444441;jQ0333333 e * Stealth   1.5  401;jÇB3333331;j :3455551;j! 55 e - Stealth   1.5   551;j!! 551;jA! &552;jbg 2;jkspoq the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16###SH: 0Dex: 13####...##XL:  1 Next:  0% Place: Dungeon:1#........Noise: ---------  Time: 0.0 (0.0)#@..#-) Nothing wielded#.###Cast: Freeze#.#Fly #..##...#.#.  Welcome, spoq the Djinni Ice Elementalist.2;jkThe heart of this dungeon contains the glorious artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Freeze, Frozen Ramparts, _Ozocubu's Armour, Summon Ice Beast.2;j}o2;jp2;js2;ju5;j? 5;j 5;j) 5;j} 5;j÷ 5;jd P _5;j X5;j= 5;j 5;j 5;j 5;ja 5;j 5;j 5;j| 5;ju %  5;j EYou encounter an endoplasm.5;j1 ##### ####...### #.....5;j` #<..###...##.### #......#.# ......5;j #.. ....###. ....#j   endoplasm (asleep).. 5;j .j..#. ..#.5;j *#.5;jt *4.0 (45;j )5.0 (5 5;j _5;j 5;jX 6;j 0#########...####........#<..####.### ##.......6;j  #.# ......##.. #....#### ...j#. ..#....# 6;j 6;j- *6.0 (16;j! 6;j& 8;j #########...####........#<..###...##.#.##.### ##@......##.# #......###.. ##....## ##. ....# ...j#. ...#........## .....#8;jP 8;j %78;j 8;jp 9;js#########...### ###........## ..#<..###...##.#.##.### ##.......# #.# #.@....## #.. ##....## ##. #....#  .. #..j#. ....#.........###9;j ......###....##9;j9;j %89;j9;j9;j\r###### .#####...### #.###........## ...# #<..###...##.#.##.### ##.......# #.# #......## #.. ##.@..## ##. #....#  .. #..j#. ....#..........### ........# ####....## r   rat (asleep)####9;j9;j%99;j9;j۳T _You encounter a rat.:;jr###### .####...### #.##........## ...#<..###...##.#..### ##...... ##. ##....## #.   ..j..##. #....#..... #. ........#### #.#####....# ###### :;ji jj  The endoplasm freezes you.:;j8/15 ------------10.0 (1.0):;jFreeze:;j4:;jC _You are frozen! The cold chills you terribly!:;j/  You freeze the endoplasm.  The endoplasm is heavily wounded.:;jܐ S7-------------:;j &=1:;j :;jG @ _The endoplasm hits you but does no damage.;;j3;;j;;jH;;j^ _You are too injured to fight recklessly!;;jG ;;jG ;;jM ;;jP ^ _You are too injured to fight recklessly!<;j  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<;jM z r#  spoq the Magician ##### .#  Djinni ####...### #.##  Health: 6/15=========--------------- #........## ...#  AC: 2Str: 7 #<..###...##.#.#  EV: 11Int: 16 #.### ##.......#  SH: 0Dex: 13 #.# #......##  XL:  1 Next:  0% Place: Dungeon:1 <;j #.. ##....##  Noise: =--------  Time: 11.0 (0.0) ##. #.@..#  -) Nothing wielded .. #..j..#  Cast: Freeze #. #....#.....  Fly  #. ........####  #........#  ####....##  j   endoplasm ######  <;jj _You are too injured to fight recklessly!  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  <;j Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)<;j Y r#  spoq the Magician ##### .#  Djinni ####...### #.##  Health: 6/15=========--------------- #........## ...#  AC: 2Str: 7<;jo  #<..###...##.#.#  EV: 11Int: 16 #.### ##.......#  SH: 0Dex: 13 #.# #......##  XL:  1 Next:  0% Place: Dungeon:1 <;jN #.. ##....##  Noise: =--------  Time: 11.0 (0.0) ##. #.@..#  -) Nothing wielded .. #.....#  Cast: Freeze #. #....#.....  Fly  #. ........####  #........#  ####....##  j   endoplasm ###### <;j Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<;j GAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm.<;j7 [ r#  <;j ,##### .#  ####...### #.##  <;jԬ 6...## ...#  #<..###...##.#.#  <;j: #.### ##.......#  #.# #......##  #.. ##....##  <;j ##. #.@..#  .. #.....#  #. #....#.....  #. ........#### #........ ####....##<;j G ###### <;j; f112.0 (1Freeze<;j <;j. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm!=;jP 3=;j" =;jN 7===;j =;j =;jë =;j =;j =;jP =;j =;jư P===;j =;j =;jg S8==;j =;j ,=;j< =;j- =;jn =;j5 =;j =;j =;j =;j =;jx _9====;j =;j ,=;j =;jH ,=;jG =;j ,=;j` =;j =;j$ :===;j =;jY =;j f10/15===;j =;j ,=;j =;jz ,=;jR =;j =;j =;j =;j= =;j l11====;j@ =;jC =;j =;jZ =;j ,=;jt =;j =;j =;jy =;j =;j 9==;j =;j =;j; L2===;j =;jh =;j =;j =;jC =;jz =;j =;jp ,=;j =;j\ 3====;j =;j =;j@ =;jw =;j ,=;jz =;j ,=;j =;jY O==;j8 =;j =;j L4===;j =;j- ,=;j =;j =;j< =;jD =;j8 ,=;jJ =;jQ 5=====;j 1 _HP restored.=;j9 3=;j =;j =;j =;j. =;j1 =;j =;jd =;j =;jC =;j =;j =;j[ :===;j =;j =;j8" ,=;jm% X=;j|& =;j' =;j( =;jF( =;j( =;jA* =;j?+ =;jw+ =;j+ =;je- =;j. ,=;j2 n=;j3 =;j75 ,=;jq5 =;j7 =;j8 =;j8 =;j)9 =;j: =;j; =;j"< =;j`< =;j= =;j> =;j? =;j~? =;j@ =;jA =;j#B =;jB =;jD =;jE =;jE =;jE =;jUG =;jMH =;jH =;j@I =;jJ =;jK =;jL =;jL =;j N =;j;O =;jO =;j'P =;jQ =;jR =;jS =;jS =;j]U =;jV =;jV =;jcW =;jX =;jY =;j2Z =;jZ =;j\ =;j] =;j] =;jz^ =;j_ =;j` =;jH;j304.0)H;jH;j.I;j,#######+####...g#. #..#########..........#.#######.##.##...##.##. #.....#..#. #...................  #. #.....#†.############..##...##.## ..####### ##..##.. ........[.I;jaI;j%5I;jI;jm######+###g########.........####...##.# #..#. .............. #.....#†.###########...##.#  #..#######. ##...I;j.I;jVG.gI;j CgI;j /===6I;joI;j+ _The hobgoblin shouts!I;jM######+###.g########.........#####...##.##..........g   hobgoblin#.I;jK.gI;jTI;j@---7FreezeI;jI;jJ;j"J;j#4--Contam: 10% =--8J;j(J;j* _You miscast Freeze. Nothing appears to happen. The hobgoblin barely misses you.J;jX N .  You freeze the hobgoblin.J;j (J;j. 6---669FreezeJ;j J;jV M _You kill the hobgoblin!K;js3K;j/tK;javK;jz5=K;j{K;j5|K;j|K;j"~K;jg~K;j@K;jK;j߀i6===K;jׁK;jFK;j98% K;jOK;jK;j76K;jK;jK;jl74K;jQK;jK;jK;j-M==2K;j K;j[K;j71K;jK;j"K;jo'K;jRK;j"Z _Your magical contamination has completely faded away.K;jK;jK;j—K;j̙K;jEXK;jK;jVK;j,K;jK;j(K;jK;j{K;j'K;jzK;jK;jũK;jF _You reach down and open the door.K;j>K;jxK;j<K;j@  There is an open door here.K;jXK;j _K;jK;jK;jK;jMK;jK;jK;jǺK;jK;jhK;jjK;jK;jK;jVK;jeK;j,K;jK;jzK;jQK;jK;jK;jK;jBK;jK;juK;jK;jK;jK;j K;jGK;jK;jK;j~K;jK;j4K;j$K;jK;jUK;jK;jK;joK;jK;j>K;jK;j|K;jK;j#K;j>K;j`,K;jK;jK;jK;jK;j^K;jBK;j K;jbK;jK;jK;jfK;jK;j'K;jK;jK;jEK;jK;joK;jIK;jK;jK;jK;j"K;jvK;jK;jK;jK;jGK;jK;jK;jK;jK;j=K;jK;juK;jK;jK;j^K;jmK;jK;j3K;jK;j<K;jK;jK;j7K;j-K;jK;jK;jD'K;jN3K;jK;jF _You reach down and open the door.K;jK;j-K;jK;j!@  There is an open door here.K;jK;j _K;jUK;j K;j K;j) K;j K;jK;jK;j"K;j{K;jK;jK;jK;jK;jK;jK;jK;jK;jwK;jK;j&K;j#K;j&K;j)j  You encounter an endoplasm.K;jg0#.####'######.....########K;j0#.....##......#.....# #......#.....# #......K;j0#.....#########......#......#......-K;j1o ##+#@#######.##...... K;j41#j..##...##.##...... ...##.#.....#..#......K;jW1 .... .=.#............... K;jy1.## #..#.....#†.####### K;j1#..##...##.##j   endoplasm (asleep) K;j1#..#######.##...... ##..........##...... ...K;j1.#####......K;j:0210.0 (51.0)K;jF;L-1.0 (52 _K;jAK;jUDL;jjq#'####  #.....###### #.....# #..... #.....# #..... #.....# #.... #.....#########... #.............#.. ##+#.#######.## #j@.##...##.##.g....##.#.....#..#..... .=.#........#.## #..#.....#†.####### #..##...##.## #..#######.##.....##..........##g   goblin (asleep) .........##### [#L;jFsL;jsA2.0 (1.0)FreezeL;jwL;jzs _You encounter a goblin. It is wielding a +0 dagger.L;jN .  You freeze the endoplasm.L;j3g   goblin (asleep)L;j55--88=3FreezeL;jL;jM _You kill the endoplasm!N;jd ##'#### #.....#  #.....# # #.....# # #.....# # #.....### #.......# ##+#.#######.## #@..##...##.##.g....##.#.....#..#...=.##.##.##..#.....#†. # #. #..##...##.##.. #..#.#### ##...## .........##### [.######6==-4N;jN;jN;jk #.....##### #.....# #... #.....# # #.....# # #.....######### #.............# ##+#.#######.##.#######...##...##.##...g...@##.#.....#..#.......=.#........##.##.##..#.....#†.#### # #. #..##...##.## .. #..#######.##...#####..........##N;j .........##### [......# .....##N;jN;jF?-5N;jN;jO;jw #.....#  #.....# # #.....# # #.....# # #.....### #.......# ##+#.#######.###.#...##...##.##.g..@.##.#.....#..#.=.##.##.##.##..#.....#†. # #.##..##...##.## ..##..#######.## #####...## .........##### [.......###### .##O;jO;jB%6O;jWO;jbO;j: #.....#  #.....# # #.....# # #.....# # #.....## #......# ##+#.#######.###.#...##...##.##.g.@..##.#.....#..#.=.##.##.##.##..#.....#†. #. #.##..##...##.##. ..##..#.#### #####.## .##### [.###### .##O;jO;jRO;j%7O;j$O;j٨O;je  #.....#  #.....# # #.....# # #.....# # #.....# #.# ##+#.#######.###.#...##...##.##.g@...##.#.....#..#.=.##.##.##.##..#.....#†.# #. #.##..##...##.## .. ..##..#.## ########.## .##### [.###### .##O;je SggO;jlf [===8FreezeO;js O;jv T _The goblin closely misses you.P;jdk )You freeze the goblin.P;j8<P;jP;jɑP;j#.....## spoq the Magician#.....## Djinni#.....#P;jݘ# Health: 16/16 ========================#.....## AC: 2Str: 7#.....######### EV: 11Int: 16#.............# SH: 0P;jDex: 13##+#.#######.## XL:  1 Next: 100% Place: Dungeon:1P;j6###.#######...##...##.## Noise: =--------  Time: 219.0 (1.0)......)@...##.#.....#..# -) Nothing wieldedP;jwV............=.#......... Cast: Freeze###.##.##.##..#.....#†.# Fly # #. #.##..##...##.##P;j2.. ..##..#######.##########..........## .........##### [.......###### ............##  _You encounter an endoplasm. _You encounter a goblin. It is wielding a +0 dagger.P;j1You freeze the endoplasm. _You kill the endoplasm! _The goblin closely misses you.You freeze the goblin.P;jʛ _You kill the goblin!You have reached level 2!P;j/  --more--Q;jA22/222 0% Freeze _R;jVZF #.....#  #.....#  #.....#  #.....#  #..... #. ##+#.#.#.#...##...##..@....##.#.....#...=.##.##.##.##..#.....#†. # #.##.##..##...##. .....##..#. ########. . [. .R;jZ5-20 _R;jaR;jweO _You see here a +0 dagger.R;j OWield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip S;j4 S;j#.....#spoq the Magician#.....#Djinni#.....#Health: 22/22 ========================#.....#AC: 2Str: 7#.....######## EV: 11Int: 16#............. SH: 0Dex: 13S;j##+#.#######.# XL:  2 Next:  0% Place: Dungeon:1####.#######...##...##.# Noise: ---------  Time: 220.0 (0.0).......@....##.#.....#.. -) Nothing wielded.............=.#........ Cast: Freeze####.##.##.##..#.....#†. Fly # #.##.##..##...##.#.....##..#######.#########..........# .........#### [.......##### ............#  S;jfU_You kill the endoplasm! _The goblin closely misses you.You freeze the goblin. _You kill the goblin! _You have reached level 2! _You see here a +0 dagger.S;jS;jLv5 (0.5c) +0 daggerS;jD _c - a +0 dagger (weapon)T;j3T;jT;jT;j,T;jc,T;jnT;jT;jT;jCT;jT;jT;jfT;j;T;jT;j$T;jT;jT;jT;jT;jT;jT;jT;j.T;j} T;jn  You see here a ring of poison resistance.T;jAK _T;jT;jT;jZT;jT;jT;jT;jT;j}T;j!T;j#,T;j%T;j)T;j-,T;jV.T;j0T;j+3T;j3T;j4T;j]7T;j_9T;j :T;j;T;jK=T;j?T;j@T;jwAT;jD'T;jeGT;jGT;jGIT;jQF _You reach down and open the door.T;jT3T;jVT;j&ZT;j\,T;j ^T;jaT;jc,T;jteT;jrnT;jOq,T;juT;jwT;jxzT;jzT;j<|T;j~T;jT;jT;jT;jT;j׆T;j*T;jFT;j:T;jT;jiT;juT;jXT;j2T;jT;jΒT;jT;jrT;j–T;jΗT;jT;j,T;jvT;jT;jT;jT;jT;jT;jT;jT;jƧT;j۩T;jsT;jT;jT;jT;jT;jְT;jT;jT;jõ,T;j.T;jT;jT;jغT;jT;jpT;jc  You encounter a bat.T;jW #.....##.# #.....#..# #.....##.# #.....#####.# #.........+## #.# ##+#.#####....####.#######...##...b...............##.#............=.#..T;j####.##.##.##..#. #.##.##.##..##.. #.#.....##..#### #.########....... #.# #.......... b   bat (asleep)#.# #.[.......##.# #..........#.# ########'##T;j/52.5 (32.0)T;j23.5 (33 _T;jT;jV;j #.....# #.# #.....# ..# #.....# #.# #..... #.# ##+## #.# ##+#..####.#...##.b......##.#.........=.#.####.##.##.##..#.. #.##.##.##..##. #.#.....##.. #.#. #.# #..... #.# #.[....... #.# #....... #.# #'V;j V;j04.5 (1.0)V;j V;jV;j~  #.....# #.# #.....# ..# #.....# #.# #..... #.# ##+### #.# ##+#..####.#...##.b.##.#>.=.#.####.##.##.##..#.. #.##.##.##..##... #.#.....##..... #.#.. #.# ## #.# #.[ #.# # #.# #'V;j V;jw %5V;j] V;jƎ ; _Found a stone staircase leading down.W;j6 #.....# #.# #.....# ..# #.....# #.# #..... #.# ##+### #.# ##+#..####.#...##.b.##.#.>.=.#W;jZ7.####.##.##.##..#.. #.##.##.##..##... #.#.....##...... #.#..... #.# ####### #.# #.[ #.# # #.# #W;j39 .bW;j9 .bW;jI:.bW;jANbW;jB66FreezeW;jHW;j KW;j@ 0 †  W;j You freeze the bat!W;j%RW;jh5=7FreezeW;jW;jaG _You kill the bat!X;jS@X;j@X;jAX;jCX;jFX;jFX;jLX;jL_  You see here a bat corpse.X;j OX;jO _X;jQX;jRX;jUX;j^UX;j4VX;jXX;jL^ ##' #... #... #.# #... ..# # #.# #...X;j^ #.# #... #####+#### #.# ##+#- #.....@..####.#######. #....................## +..>....†.............= #........####.##.##.##. #........# #.##.##.##X;j_ #........# #.#.....## #........# #.#########........# #.# #X;j/_########## #.# #.[..X;jWf....................#''60.5 (3X;jpR  As you open the large door, it creaks loudly!X;j4rK======1.5 (4X;jxX;jz- _You hear a loud squeak.Y;jL  You encounter a rat. ##' ......... # ....... # .....r #.# # .... ..# # ... #.# # #'# #.# # #####'#### #.# ##+ #....@...####.# #....... +..>....†. #.####.##.##.## #.# #.##.##.## #.# #.#.....## r   rat (wandering) #.# #.#;jM1H #.# #.# #... # #.# #.[.r0Y;jNTY;jXR------2.5 (1 _Y;j[Y;j]Y;j S #.############'.........#........# ....... #...r. .... #'# ..#####@#### #.# ##+Y;j T####.#######.#........#+..>....†.............####.##.....#######.........Y;jF K.rY;j JrY;j X====--3Y;je Y;j & _The rat squeaks loudly.Y;jV _There is a large open door here.Z;j #.###########'#.##..# ...........# #...........+ ........r...# #@# ..#####'#### #.# ##+#........####.#######.Z;j3#............#+..>....†.............####.##.....#######Z;jZ;jk=---4FreezeZ;jɾZ;jI _The rat barely misses you.Z;jV _There is a large open door here.Z;j j †You freeze the rat.Z;j4 RZ;j 1--10---5Z;j 2FreezeZ;j Z;j G _You kill the rat![;jS2==[;jT  You see here a rat corpse. _[;jL[;j[;j[;j[;j-[;j[;j:==[;jU[;j'[;j[;j[;j[;jF _You reach down and open the door.[;jP[;jڽ[;j [;j@  There is an open door here.[;j[;j _[;j/[;j[;jw[;j[;j<[;j[;j,[;jO[;j[;jt[;j[;j<[;j[;js[;j[;jp[;j[;j[;j6[;j[;jf[;j|[;j[;j:[;jy[;j[;j[;j[;jW%  [;jThere is an open door here.[;j[;j _[;j[;j[;j[;jz[;j+[;jU[;jr[;j[;j`[;j;[;jv[;j[;jg[;j_  You see here a rat corpse.[;j[;j\ _[;j[;j[;jz[;j[;j[;j"[;j#[;jg[;jw[;j[;jj  You encounter an endoplasm.[;j p ###########  #.........# ######.........# ### j[;jy j....####.# ........'....# -.?.....@...†...####.# .......####'#### #.# ...########'#### #.# . #........####.### #....[;j _ +..>....†......... j   endoplasm (asleep) #........####.##.#[;j  #........# #.##.# #........# #.#...[;jA687.5 (22.0)[;jE-8.5 (23 _[;jU[;j0[;jA< ########### #.# #######.# ###j....####.#[;j8BH.........'....#?.........†...####.#.....####'#### #.#...########'#### #.#... #####.###.. #........ +..>....†........ #.####.##. #.# #.##[;jD .j[;jKQj[;jL09.5 (1.0)[;jDR[;jS\;jEo ## #.##.# ###.j.####.#.'....#.?.†...####.#.####'#### #.#.....########'#### #.#.. #.####.(... #.. +..>....†\;jpF... #.####.## #.# #.##\;jfb.j90 _Found 4 poisoned darts.];jV  ### #.##.# ###.####.#.j.'....#.?.†...####.#.####'#### #.#......########'#### #.#. #.####..(.... #.. +..>....†.. #.####. #.# #.];j .j];jއ ];j 61Freeze];jE ];j ^;j  You freeze the endoplasm.  The endoplasm is heavily wounded.^;j-=2^;j^;jN ^;jyQ_The endoplasm closely misses you.^;j/2 N .  You freeze the endoplasm.^;j)9 R^;jU< T1--5^;j< ;3Freeze^;j]B ^;jD M _You kill the endoplasm!_;j]A3_;jC_;jE_;jJX_;jL_;jN_;jqN_;jO_;jQ_;jRL2==_;jS_;jV_;jZY_;jY_;j[_;j]_;j_`_;j`_;jb_;je_;jg_;jUh_;ji_;jZr     ###########   #.........#  ##########...#   #.........   #....'..-   #....@.._;j|s†...##   #..####'####   #########'####   #......# #........##   #.(....# #...........   +......+ +..>....†   #......# #........###   #.?....# #........#   #........#_;jy,300.5 (7_;jza==-1.5 (8_;j_;j;c _d - 3 scrolls labelled LAIWOO QIUNG_;j8 I_;j _;j _;j: ,_;j9 _;jN _;j _;jP _;j _;j ,_;j _;j7" _;j# _;j$ _;j|% _;j&) C  You see here 4 poisoned darts._;ji+ _;j,  __;jq- _;j/ _;j1 _;jS2 _;j2 _;jM4 _;j6 k  You encounter a ball python._;j< : #..................  #..............†...  #..........####'###  #......########'###  #......# #........   #.(....# #........   +......+ +..>....†  #......# #......   #.@....# #........   ## #........  _;j6= u #......# #........   #......# #........   #......# #########   #......#S   ball python (constriction, asleep)   .......#  .....S.# _;jB *7.5 (6_;jxC 18.5 (7 __;jH _;j L _You see here 3 scrolls labelled RUUNUVEITI.a;ja;j*9.5 (1a;j`a;ja _e - 3 scrolls labelled RUUNUVEITIa;j< #.†...# #..........####'#### #......########'# #......# #........ a;j<#.(....# #. +......+ +..>....† #......# #........# #......# #.# #..@...# #.# #......# #.a;j7=# #......# #.# #......# ########## #......# .......#  a;j=......S.# ....# a;j{Ea;jF&10a;jOLa;jMa;j& #.####'####  #......########'####  #......# #........ #.(....# #.. +......+ +..>....† #......# #........## #......# #.#  #......# #.#  #...@..# #.#  #......# #.#  #......# ##########  #......# .. .......S.#  #...# # a;j4S.a;j OS)a;j %1a;ja;j]5 _The ball python hisses angrily.b;j9#### #........##(..+......+ +..>....†## #........## ######## .....S#.......#####+####S.S.b;j!<b;jI=62Freezeb;jBb;jWDb;j  , slow)You freeze the ball python.  The ball python is moderately wounded.b;j61--b;j5&=3b;jޑb;jo9 _The ball python seems to slow down.c;j\R .  You freeze the ball python.c;j)c;jf--204Freezec;jXc;jk c;jx  c;j A_You kill the ball python!d;jd;jd;jHd;jzd;jd;jBd;j d;jd;jYd;j_d;jCT2==d;j4d;jd;jd;jyd;j:==d;j(d;jd;jXnd;jd;jfd;j 'd;j) d;jc d;j d;jF _You reach down and open the door.d;jd;j$d;jpd;j@  There is an open door here.d;jd;j _d;jAd;jd;jxd;jd;jd;jd;jd;j2 d;j d;j!d;j",d;j-#d;j~$d;j$d;j-%d;j%d;j&d;ji'd;j'd;jD(d;jF)d;jf*d;j*d;j,+d;j+d;j,d;j\-d;j-d;j/d;jv0d;j0d;j1d;j3d;j4,d;jy4d;j5d;j6,d;jf7d;jm8d;j09d;jt9d;j9d;j;d;j;d;j <d;jo<d;jG] _You reach down and open the door.d;j[H3d;jHd;jK@  There is an open door here.d;jPa _d;jPd;jQd;jZQd;jRd;j{Sd;jSd;j6Td;jzVd;jWd;jWd;jXd;j[F _You reach down and open the door.d;j\d;j ]d;j]d;j\`You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door hered;j`Q. _You reach down and open the door.  There is an open door here.d;jad;jqb _d;jbd;jdd;jdd;j2ed;jed;jfd;jgd;jgd;jNhd;jid;jmjd;jjd;jkd;jm'd;jnd;jod;j)pd;j/rThere is an open door here. _You reach down and open the door. _There is an open door hered;jry. _You reach down and open the door. _There is an open door here. _You reach down and open the door.d;jsd;jtd;jtd;jxYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door hered;jExQ. _You reach down and open the door.  There is an open door here.d;jyd;jy _d;jzd;j{d;j|d;j/}d;j;~d;jd;j{d;jǁd;jd;jid;jd;jۅd;jd;jd;jԉd;jkd;j*jThere is an open door here. _You reach down and open the door. _d;jtThere is an open door here. _You reach down and open the door. _There is an open door here. _d - 4 scrolls labelled LAIWOO QIUNG (gained 1)d;jÍd;j d;jŽd;jd;jrd;jd;jCd;jZF _You reach down and open the door.d;jd;jd;jKd;jg@  There is an open door here.d;jd;j, _d;jɛd;j.d;j d;jJd;jŞd;jd;jd;jd;jd;jd;jd;jڣd;jKd;jd;jd;jNd;j.d;j d;jd;j,d;jd;jجd;j8d;jd;j&d;jd;jƯd;jd;jڰd;jVd;jd;jd;j_d;jed;jd;j!d;jd;jJd;jd;jd;jĹd;j d;jJd;j d;j:d;j~d;jd;jÿd;jd;jf  You encounter a quokka.d;jR ..........##  #######'### ######  ########.#.. .....####.  #.....##.#.# #.........  #.....'..#.# #........$  #.....####.# #.........  ###'#....#.# #.........  #.##.#.#.###......... -  #.##.........@....... d;j #.#############.####r  #.#  #.#  #.#  #.#r   quokka (asleep) d;jl/75.5 (61.0)d;j7E-6.5 (62d;jd;j+ _Found 10 gold pieces.d;jю ...# #.#'########## ..# #.#.. .....####.# #.....##.#.# #.# #.....'..#.# #.$. #.....####.# #. ###'#....#.# #.#.##.#.#.###..#.##..........#.#.####r.#.# .# #.# .##.# .##.# .#.#.#d;jm d;j 07.5 (1.0)d;jQ d;jə e;j~Z.# #. #'#### .##..#.. .....####.e;j [#. .....##.#.# #.# .....'..#.# #.$.# .....####.# #.'#....#.# #.  #.##.#.#.###.  #.##.#.#e;j[D.####r.  #.# #.#  #.# #.#  #.# #.#  #.# #.# #e;j[p.#..#e;j]be;jc%8e;jhe;jie;jE # #..#'########## .##.#.#.. .....####.#.##.#.# #.##.'..#.# #.$.#####.# #.# #'#....#.# #. #.##.#.#.###. #.##. #.#.####r. #.# #.# . #.# #.# #.# #.# #.# #.# #.#..#e;j e;je %9e;j e;j8 f;jqs# #..# '########## ....# ##.#.#........####....# #..###.#.# #.# ##.'..#.# #.$...###.####.# #.## '#....#.# #.# .##.#.#.###.f;jq4# .##.+ .#.####r...# .# #.# .. .# #.# . .# #.# .# #.# #.f;j/rL#..#f;jxf;jy&80f;j~f;jf;j7# #..# '## ....# ##.## .#.####....# #..###.#.# #.# ##.'..#.# #.$...# ##.####.# #.# # #....#.# #.# # ##.#.#.###.# ##.+ #.####r...# # #.# .. # #.# ##.# # #.# # # #.# 1f;j # #..# '## ....# ##.## .#.####....# #..# .##.#.# #.# ##...# .'..#.# #.$...# ##. .####.# #.# ###. ....#.# #.# # #.#.#.###.# .+ .####r...#  #.# [. #.# ####.#  #.# f;j f;j 62Freezef;j| f;j # _Found a robe.g;j3: rr  g;j:The helpless quokka fails to defend itself.  You hit the quokka.  The quokka is heavily wounded.g;j;`18-----=3g;jAg;j{D g;jDd_The quokka closely misses you. The quokka bites you.g;jo M .  You freeze the quokka.g;jv )g;jz ~-----34Freezeg;j g;jځ J _You kill the quokka!h;j;3h;jh;jh;jwh;jXh;jh;j0h;j!h;j h;j}h;jD9=h;jh;jh;jZh;jh;jXh;jIh;jfh;j8h;j$20h;jE==h;jh;j",h;jh;jwh;jh;j,h;jh;jah;jh;j\h;j9=h;jh;jh;jK1=h;jh;jh;jh;jh;jh;j+h;jF h;jX h;j h;j h;juh;ji2===h;jh;jh;jh;jVh;j{h;jh;jh;jAh;jh;jh;jKh;jh;jh;j\ h;j4"h;j":==h;j#h;j&,h;j(h;j+M _You now have 17 gold pieces (gained 10).h;j .3h;j@/h;j<1h;j2h;j2h;j3h;j5h;j6h;j6h;j7h;jL9h;j:h;j:h;jp;h;j<h;j7>h;j>h;j ?h;jvBh;j}Ch;jCh;jDh;jvFh;jGh;jHGh;jGh;jHh;jIh;jIh;jJh;jMh;jNh;j Oh;j Ph;jARh;j T,h;j]Uh;j5Wh;jX,h;jZh;j\h;j]h;j^h;j _h;j`h;jbh;j ch;jEdh;j.g'h;jhh;j2ih;jjh;jh;j>h;j@h;jA,h;jBi;ji;j{i;ji;ji;ji;j8,i;jKi;ji;jx i;j i;jM i;j( i;j i;j+ i;j i;ji;ji;j@i;ji;jRi;ji;jIi;ji;ji;j6i;ji;ji;ji;j,i;ji;j)i;ji;jNi;ji;j i;j+!i;jp!i;j!i;jT#i;j]$,i;j$i;j&i;j2',i;j'i;j*@  There is an open door here.i;j+i;j, _i;j-i;j.i;j/i;j*0i;j0i;j2i;j[3i;j3i;j<4i;jG7@  There is an open door here.i;j8i;j9 _i;j9i;j,;i;jo<,i;j/=i;jo>i;j`?i;j?i;j9@i;jAi;j....†.......i;jN###......####........####.###......# #........# #.###......# #........# #.#. #......# #........# #.## #......# #........# #.# #......# ########## #.#  ####......##.#  #.........##.#i;j###'#...........86.5 (68.0)'..>.........i;jgS..............#i;j8#i;j#L======7.5 (69i;jE'i;j( _You reach down and open the door. _There is an open door here. _As you open the door, it creaks loudly!j;jAj;jpBj;jCj;j|Pj;jQj;jGV,j;jV@  There is an open door here.j;j=Xj;jX _j;jZj;j\j;j]j;j^j;j_j;j aj;jybj;jbj;jcj;jfR  There is a stone staircase leading down here.j;j[hj;jh _j;jjj;jkj;jCmj;jmj;jMnj;j#pj;jYqj;jqj;jZrj;j*tj;j~u,j;jyvj;j....÷.............=.#..... j;j`$####........####.##.##.##..#..... # #........# #.##.##.##..##... # #........# #.#.....##..######------603.5 (16 # #........# #@########. j;ju# #........# #.# #.......... # ########## #.# #.[...... #j;j #.# #.......... # #.# ########'# # #.# #.# #j;j2 #.# #.# ##[#j;jq#.###  ##.... j;jj;jNj;jܰJ------4.5 (17j;j,j;jL _Found a pair of boots.k;j_k;jZ`k;jIak;jek;jgk;jkBk;jmk;jcmk;jtnk;j{pk;j9rk;jrk;j~sk;juk;jvk;j-wk;j"xk;jyk;ju{k;j{k;j|k;jO~k;jk;j/k;jk;jk;jυi  You encounter a dart slug.k;j# #.............##..###### # #........# #.########........k;j #.# #....... # ########## #.# #.[.......## ##.# #...... ##.# ########'### #.# #.#  #.# #.# k;jn #@# #.### #.....w.. #.... ## ########. ### .# # .#k;jd #. .#  w   dart slug (asleep) .# .###### .##...#k;jA110.5 (6.0)k;j11.5 (7 _k;jk;jv _You see here a +0 pair of boots.k;jPj  #.# #.########.........  #.# #.# #....##  ########## #.# #.[## k;j"k /#.# #..... #.# ########'#### #.# #.#  #.# #.# # #[######## #.#### #.@...w..# #.....k;jTk ########.# ###### #  #..... # #.#### k;jzk r## # k;jk C##### # #...k;jk Y# # #...#k;jk H #####k;j;n /w.k;ju Cwk;j v 12.5 (1 _k;j{ k;j| l;jR#.# #.#.#.# #.# #.## #.# #.[.##.# #.#.# #'####.#.# l;jFS#.# #.#.# #.# #.#[# #.####.#..@.w...# #. #.# # #. #.#    l;j Xl;jX%3l;j]l;j_l;jDŽ#.# #.#.# #.# #.# #.# # #.# #.[.##.# #.##.# #'####.##.# #.# #.##.# #.# #.##[#l;j]{ #.####.#...@w...# #.#.# #.#.#.######## #l;jԅ#...# ##...# ##### #l;jl;jAm1--=4Freezel;jl;j. _The dart slug bites you.l;j  You freeze the dart slug.  The dart slug is severely wounded.l;j A0---l;j 5l;ja l;j V _The dart slug barely misses you.m;jp †You freeze the dart slug.m;j Rm;j!$19m;jhv--56Freezem;jm;jM _You kill the dart slug!m;j` m;jDa m;jUi 20=m;j~n m;j w ,m;j*y m;jz m;j{ 9=m;j~ m;j% m;j K1=m;j| m;jy nm;j m;jΈ m;j# m;j m;j m;j #2m;j F===m;j/ m;j m;jD ,m;jL m;j e  You see here a dart slug corpse.m;j m;j  _m;j m;j0 m;j m;jd m;j m;j m;jL m;j :==m;jأ m;j m;jc m;j m;j m;jĪ m;j m;j< m;j m;jx m;j m;j m;j m;j m;ji m;j m;jN m;jܵ m;j ,m;jy m;j^ m;j m;j# m;j% m;j m;jp m;jۿ m;jG m;jZ m;j! ,m;j m;j m;ju m;j ,m;j] m;jQ ,m;j m;j m;j~ m;j m;j$ m;j` m;j m;jE m;j m;j m;j m;j m;jk m;j m;j m;j m;jN m;j m;j ,m;j m;j m;j m;jW m;j m;jK m;jh m;j m;j5 m;j m;j m;j m;j m;j m;j m;j} m;j m;j m;j m;j' m;j m;jy m;j m;j m;j m;j m;j m;j m;j m;j m;j m;j3 m;j m;j m;j m;jD m;j m;j! m;j m;jC m;j m;ji m;jc Bm;j m;j m;j m;jv m;j m;j m;j m;jE m;j a  You see here a rat skeleton.m;j m;j  _m;j~ m;j m;j m;j m;j m;j  m;j m;j# m;j m;j& m;jP! m;j! m;j! m;jU# m;j@$ m;j$ m;j% m;jp& m;j3' m;jm' m;j' m;jp+ a  You see here a rat skeleton.m;j, m;jO-  _m;j- m;j/ m;j/ m;j+0 m;j0 m;j1 m;js2 m;j2 m;jS3 m;j4 m;j4 m;jY5 m;j5 m;j6 m;j7 m;j 8 m;j`8 m;ju9 m;j: ,m;j; m;j = m;j= m;j> m;jm> m;j? m;j@ m;jA m;jMA m;jC m;jC m;jC m;jhD m;jE m;jDG Bm;jH m;j-I ,m;jI m;jrK m;jK m;j5L m;jL m;jM m;jO m;jO m;j(P m;j3Q m;j%R m;jgR m;jS m;j-T m;jU m;jV m;jJV m;jdW m;jOX m;jX m;jY m;jIZ m;jG[ m;j[ m;j\ m;j^ m;j,` m;j` m;ja m;jb m;jd m;jhd m;je m;jg m;jpj Bm;jk m;jl m;j6m m;jm m;jo m;jLq m;jq m;jr m;jQu m;jv m;jv m;jw m;jy m;jq{ m;j{ m;j| m;jf m;j m;j m;jM m;j m;j m;j] m;j m;jt m;jq ,m;jφ m;j: m;jч m;j m;j6 m;j: m;j m;jj m;j m;j9 m;j* ,m;j m;j m;j m;j m;jI m;jF m;j m;jU ,m;j m;j m;j m;j m;j m;jC m;j m;j֘ m;j m;jD m;jr m;j m;j m;jv m;j m;jҜ m;j m;j m;j+ m;jp m;j m;j m;jΟ ,m;j m;j m;j[ m;jܢ m;j. m;j[ m;j m;j* m;j m;j m;j m;j= m;j m;j ,m;j& m;j_ m;j m;jn m;j m;jɯ m;jհ m;j0 m;j^ m;jt m;jZ m;j m;j m;j1 m;j m;ju m;j m;j3 m;j m;j m;jӹ m;j m;j{ m;jƻ m;j1 m;j m;j9 m;jz m;j m;j m;j ,m;ji m;j m;j m;j, m;j m;j m;j/ ,m;j m;j m;j ,m;j\ m;jy m;j} m;j m;j m;js m;j m;j m;j+ m;j m;j ,m;j# m;j" m;j m;jE m;j m;j m;j m;j m;jz m;j m;j k  You encounter a ball python.m;j ..... #.# #.###.#  ...[. ..# #...#.#  ........##.# ###.#.#  m;jZ ........##.# #...#.#  ........##.###.###.#  ...............# #.#  .........#.....###.##  m;j .........#.###.#....#  - m;j ........##.###.#@####  #####..............S#  m;j ######.##.###.#...##  m;j J#......##.# #.#.###  #.#######.# #.#..  m;j E#.# ... #.#   S   ball python (constriction, asleep)m;jU #.# #.# #.# m;j ##.# ... ).# ...# #.# m;j 172307.0)m;jF E-48m;j m;j # _Found a mace.n;j[. ..# #...#.#  ....##.# ###.#.#  ##.# #...#.#  ##.###.###.#  ......# #.#  #.....###.##  #.###.#....#  ##.###.#.####  ####............@.S#  #.##.###.#...##  #......##.# #.#.###  #.#######.# #.#..  #.# ... #.#  #.# #.# #.#  #.# ... ).#  ..# #.# #.  ###  S.n;j3NS)n;j]J==5.0)Freezen;jFn;j5 _The ball python hisses angrily.n;j o †You hit the ball python.n;j Rn;j7 h5-6Freezen;jd n;j= O _You kill the ball python!o;j%M-o;j*o;j, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o;j 3o;j o;jƮ o;j o;j $ _o;j no;jL o;jʹ o;jU o;j o;j6 o;j o;j o;j o;j o;j o;j% o;j o;jF o;j o;j& o;j o;j o;j` o;j o;jl o;jj <  You see here a +0 mace.o;j o;j  _o;j o;j+ o;j ,o;j o;j o;j ,o;j o;j7 o;j o;jP M _You now have 27 gold pieces (gained 10).o;j o;j8 o;j o;j o;ji o;j o;j o;j# o;j  You encounter a kobold. It is wielding a +0 whip and quivering stones.o;jK ##............#.....###.## ........#.###.#....# .......##.###.#.#### #..########.............†.# o;jC # ######.##.###.#...## ##.# #......##.# #.#.####  #.## #.#######.###.#....#  #..## #.#........K..#.#### -  #...# #.#.#####@#####.#  #÷#.###.#...........).#  #.#.....#######.#####.# #.##.#### #.# #.# ..#.######## #.# #.# .#......... #.# #.# K   kobold (missile, asleep) ....##.######. #.# ###  .###.## #;j 37m.#   ..## #..#####.##.#  o;j /437.0)o;j L-4.5 (18 _o;j o;j p;j##......# #.#  ###.....###.##  #.###.#....#  .............##.###.#.####  ########.............†.#  ..# ######.##.###.#...##  #.# #......##.# #.#.####  #.## #.#######.###.#....#  #..## #.#.......@K..#.####  #...# #.#.#####.#####.#  #÷#.###.#...........).#  #.#.....#######.#####.#  ##.#### #.# #.#  ...#.######## #.# #.#  .#.#......... #p;j{[37m.# #.#  .######. #.# ###  #.## #.#  p;jj p;j A5.0)Freezep;j p;j^  KK  )You freeze the kobold.  The kobold shouts!  The kobold is moderately wounded.16-------====6p;jc p;j 9 _The kobold hits you with a +0 whip.q;jjN  You hit the kobold but do no damage.The kobold is moderately wounded.q;j PZ=---7q;jUq;jW= _The kobold hits you but does no damage.q;jq;j 15--------Contam: 10% ---8q;j#q;j'& _You miscast Freeze. Nothing appears to happen. The kobold closely misses you.r;j k )You freeze the kobold!r;jHRr;j{ -609Freeze r;j@R_You kill the kobold!r;jr;j8 i _Your Fighting skill increases to level 1!s;j>3s;j(As;j#Bs;jFf _s;jHs;j)Is;j}Is;jkJs;jNz16=s;jOs;jAPs;jQs;j$Ss;jS98% s;j Us;j]Vs;jV76s;jWs;jY7==4s;jZs;jz\M2s;j]s;jds;jd's;jes;jOhZ _Your magical contamination has completely faded away.s;jhs;jis;j+ks;jk9=s;jls;jzns;jnK8=s;jos;j]qs;jqs;j~rs;js,s;jus;jtvs;jvs;jaxs;j=ys;jyh9==s;jzs;j|,s;j ~s;js;jIs;j^s;j,s;j6s;js;j29=s;jWs;js;j s;j8E20=s;j_s;jBs;js;js;j8s;j,s;j#s;js;jh1==s;j$s;jȗs;js;js;jښs;jDs;jds;j/s;js;jxs;js;jy#2s;jF===s;js;jss;js;jQs;jhs;js;j,s;j+s;js;j3s;js;js;js;js;j:==s;j2s;j s;js;js;js;jOs;js;jSs;j4s;js;j,s;js;js;jos;js;js;j<s;j~s;js;j=s;js;js;jIs;jIs;jvs;j-6  #.#.....#######.#####.# ##.#### #.# #.# #...#.######## #.# #.# #.#.#. #.# #.# ..##.######. #.# ### .###.## #.# s;j..## #..#####.##.# ..## ##.......##.# -89.5 (40.0) ...####.#####.##@# .#......# #>...# ...###### ###### ...# ..## ###s;jCs;j6s;jF-90.5 (41s;js;jL; _Found a stone staircase leading down.u;ju;ju;jKu;j|u;ju;jmu;j@nu;jNu;jPu;ju;jxu;j6u;jh,u;ju;jeu;jP u;j u;j u;jG u;j! u;ju u;j u;jM u;j u;j  u;j u;jj u;j u;j u;j! u;j u;j u;j u;jb u;j u;jc u;j u;j u;j u;jI u;j u;jh u;j u;j u;j5 u;j#! u;j# u;ji$ u;j$ u;j% u;j' u;j) ,u;j + u;j, u;j[. u;j. u;j/ u;jg6 Xu;j6 u;j9 ,u;j}: u;jw< u;j`> u;j> u;j? u;jA u;jlC u;jC u;jD u;jF u;jwH u;jH u;jI u;jK u;j/M u;jM u;jN u;jlP u;jR u;jwR u;jS u;jMU u;jV u;jV u;j!X u;jY u;j&[ u;j[ u;j\ u;jQ^ u;j1` ,u;jua u;j2c u;jd u;je u;jSf u;jg u;j o  ..#.............. #......# ................># #.###.## †.####.# #.# #.# .## #.# #.# #.# .u;jo =##........ #.# #.# #.# .##........ ##.# #.###.# ###......[. ..# #...#.# ###.....# ###.#.#816.5 (26##..........#...#.#u;j?p #...........##.###.###.# .##..................# #.# .##............#.....###.##.............#.###.#....# ..............##.###.#.#### #..########.............†.# ...# ######.##.###.#...## ##.# #......##.# #.#.####u;j#v u;jw +7.5 (27u;j{ u;j~ ; _Found a stone staircase leading down.v;j#v;jv;jɌv;jv;jn  You encounter a frilled lizard.v;jWM########.# #...... ................># #.###.## †.############v;j,w ..  .....###.# #.##[....l..# #.. ### #...v;jk##.###.## .##..................# #.#  .#...v;j..#.###l   frilled lizard (asleep)..##. v;j...... ###.##.# v;j+0.0)v;jܩ18.5 (1 _v;j߫v;j^w;j֚z#.##. #.##...# ######## #..#...# #......# .................># #.###.## #†.############ #.# #.# #.# #.## . #.# #.# #.# #.## #.# #.# #.# ..##..........###.# #.###.# #......[....l@.# #...#.# ####...........##.# ###.#.# .##...........##.# #...#.# #.##...........##.###.###.# w;jF#.##..................# #.# #.##............#.....###.## #.......#.###.#....# ...............##.###.#.#### ##..########.............†.# w;jL llThe frilled lizard hisses angrily.w;j@===9Freezew;jw;j0\ _The frilled lizard closely misses you.w;j*lw;jVv--20 _You closely miss the frilled lizard. The frilled lizard closely misses you.w;j u †You freeze the frilled lizard.w;j Rw;j8 1--5--1Freezew;jȭ w;j R _You kill the frilled lizard!x;jrIx;jU2==x;jx;jvx;j_x;jx;jx;jj  You see here a frilled lizard corpse.x;j"x;j _x;jx;j\x;jx;jqx;jx;jux;jx;j:==x;jx;j{  You see here a frilled lizard corpse. _x;jL,x;j]x;jx;j x;j x;j x;j x;jx;j\x;jx;jx;jvx;jx;jx;j8  #.#   #.............#   #.............##  ###........#  ..#..............#  .##..............#  .##......# ########  ....# #......#  -387.0) ..........@# #.###.##  †.##############.# #.# #.#  .##..........# #.# #.# #.#  x;jX9.##..........# #.# #.# #.#  .##..........###.# #.###.#  ###......[....†..# #...#.#  ###.....##.# ###.#.#  .####.# #...#.#  .##...........##.###.###.#  There is a stone staircase leading down here.x;j:7-x;j@x;j,BE _Done exploring.y;j]y;jz^y;jb_y;jy0.0).....# #...###...†.y;jzy;jy;jE _Done exploring.{;jRp{;jp{;jnv{;j{{;j19.5 (1 _{;j{;j3G 2  You fly downwards.{;j#l     ...#  ....   ### .....   #.. .....   #... ..#...   #...#+#......   +............   #....@..^....   #........>... {;j4  ...........#.##   ####.....###   #......   ##w.....w   dart slug (asleep)   #......   ##.###..  {;j-41.0 (2.5{;j4{;jh  _You encounter a dart slug.Found a stone staircase leading down.{;j a _There is a stone staircase leading up here.|;jź ...#  .... #### .....  #... .....  #... ..#...  #...#+#......  +......  #....<..^....  #..>...  #...#.##|;j  #####.....###   #.......  ##w......  #.........  ##.###....  #.# .... |;j|;j32.0 (1.0 _|;j|;j|;jL y.#### ....... .....##+#...+......#....<..^#.##........>#...#.######.....###  ...#w........ #...#.###w   ribbon worm (asleep) #.# w   dart slug (asleep). w|;jLU |;jV %3|;je[ |;jw^ \ _You encounter a ribbon worm.};jƤ#### .... .......#.#+#...+......#....<..^#.##........>..#.#######..@..###  .....#w.. #.};j#.### #.# . w };j};jí%4};j};j};j\y ... .##+#...+......#....<..^#.##........>#...#.#######.....###.#  .....#w #.#.### #.# .w.#..};j};jB65Freeze};j};jN};j% # ww    The helpless dart slug fails to defend itself.  You hit the dart slug.  The dart slug is heavily wounded.};j & };j ``};j ```};j ``};j6 OThe dart slug launches a dart at you.};jLZ ..^...@};jQ[ %6};j` };jLc O _The slug dart misses you.~;j:  You freeze the dart slug.  The dart slug is severely wounded.~;j? ```````The dart slug launches a dart at you.;jU..^...@;j8\1--=7;j;jO _The slug dart misses you.;j(oP .  You freeze the dart slug.;jw);j{0---88Freeze;j;j&M _You kill the dart slug!;j ;j ;j ;j ;j K1=;j- X;jm ;j ;jm ;j ;j ;j ;jp ;j 9=;j ;j/ ;jj E2==;jM ;j 1 _HP restored.;j ;j ;j ;jH ;j ;j ;j) ;j ;jh %  ;j HA ribbon worm comes into view.;j % #...#+#......  +.............  #....<..^....  #.##........>...  #...........#.##  #####.....###.####  #...;jr !...  ##............- #.... ##.###;j R #.#  ;j #.. .w. #.. ....;j P #.. ......";j gw   ribbon worm (asleep) ;j# m#. ####..  ...;jA ;ja +56.0 (8;jiD-7.0 (9;jf;j` _Found a triangular cameo amulet.;j  +.......   #....<..^....  #.##........>...  #...........#.## ;j  #####.....###.##### #.............. ##... #.... ##.### #.# #. ;j #.. ..w #....... #.........." #...#####.... .... . ...##;j9  ;jS ;j G==8.0 (1;j# ;j% ;j~#....<..^.... #.##........>.......#.######.....###.##### #..............##... #....##.### #.# #.....w#......#.."#...#####........ ....## ....  ;j;j69Freeze;j!;jE ww  catching breath)  The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm!  The ribbon worm is heavily wounded.;j `The ribbon worm expels a string of sticky webbing.;j~8@;j(&60;jӉ;jW _The stream of webbing misses you.;jű  You freeze the ribbon worm.  The ribbon worm is severely wounded.;j$19;j;----=1;j׸;j0 _The ribbon worm bites you.;jq  You freeze the ribbon worm.;j1;----2;j;j_ _The ribbon worm is almost dead.;jR .  You freeze the ribbon worm.;j-;jg #....<..^....spoq the Magician   #.##........>...Djinni ;jk  #...........#.##Health: 18/22 ===================-----   #####.....###.#####AC: 2Str: 7  #..............EV: 11Int: 16  ##.............SH: 0;j7Dex: 13  #.............XL:  2 Next: 105% Place: Dungeon:2  ##.###........;jHNoise: =--------  Time: 863.0 (1.0)  #.# #@.......c) +0 dagger  ;j z#............Cast: Freeze  ;j,v#............Fly  ;jMp#..........".  ;jm#...#####....  ..... ....  ;j]....##...  ;j*...... ;j You freeze the ribbon worm.  The ribbon worm is severely wounded. ;j Y_The ribbon worm bites you.  You freeze the ribbon worm. ;j6l_The ribbon worm is almost dead.You freeze the ribbon worm.;jP _You kill the ribbon worm!;j@You have reached level 3!;j/  --more--;jG  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ;j͍ _ 22/27-83 2% FreezeYou feel clever. x2  The power to cast Shock wells up from within. _Spell assigned to 'e'.;jy;j;jZ;jg;j6P _;j;j;jj;jK3=;j;j ;j ;j ;j ;j,;jk;j,;j;j ;jFh4==;j";jj;j;jI;j,;j ;j#;j$;jV%;j';j'h5==;j!);j!+;jX+;j,;jC/,;j0;jg3;j3;j4;j6;jG7#6;jo7E==;j8;j;,;j0<;j?,;jA;jXC,;jD;jiG;jG9=;jHI;jbL;jLK7=;jN;jP;jS,;jT;jW;jY;jZ;j}[;j^;ja  You encounter a goblin. It is wielding a +0 club.;j5gR #####.....###.####### #.........# ##.......## #...............g;jyg ##.### #.###. #......;jgq #.......-;jg #.......@.." #...#####;jg .....  ....## .....#;jhv .... ....##;j3h .. ....# g   goblin (asleep);jnh ..... ##...# ;jh ;jl8g.85.0 (22.0);j\rQg;jTs4==6.0 (23;j x;jP|( _The goblin shouts!;j  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j=  #####.....###.#######  spoq the Magician #...............#  Djinni ##..............##  Health: 26/27 =======================- #..............g.  AC: 2Str: 7 ##.###........*..  EV: 11Int: 18 #.###.......*...  SH: 0Dex: 13 ;j s#.........**....  XL:  3 Next:  2% Place: Dungeon:2 #........*......  Noise: ==-------  Time: 886.0 (0.0) ;j #.......@.."....  c) +0 dagger #...#####.......  Cast: Freeze ;j ..... .......  Fly  ;j" g....## .....#.  ;j@ Q.... ....##  ;j^ .. ....#  g   goblin ..... ;j{ O ##...# ;j : _The goblin shouts!  ;j Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit);j #####.....###.#######  spoq the Magician #...............#  Djinni ##..............##  Health: 26/27 =======================- #..............).  AC: 2Str: 7 ##.###...........  EV: 11Int: 18 #.###...........  SH: 0Dex: 13 #...............  XL:  3 Next:  2% Place: Dungeon:2 #...............  Noise: ==-------  Time: 886.0 (0.0) #.......@.."....  c) +0 dagger #...#####.......[4;j~0m  Cast: Freeze ..... .......  Fly  ....## .....#.  .... ....##  .. ....#  g   goblin .....  ##...# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The zap hits the goblin.       **  *..  *...  **....  *      .....     ....  ..  .....  ;jmR)......;jʜh7=5-7.0 (1;j;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The zap hits the goblin. _You kill the goblin!;j]3;j/`;j^d;jh;joB;js;jt;ju;j:y;j|i  You encounter a dart slug.;j####.....###.####### #......# ..##......###..#.......)...##.###...#.###....#.........# #....# --#..........@.....+ #...#####........# ..... #........# ;j....## .......#....... .......## ..... .........# ..w   dart slug (asleep)w......... ....####...#;j*9.0 (2;jgL-90.0 (3 _;jЕ;jV _You see here an amulet of faith.;j;j|Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a + unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + amulets of faith  d + unknown rings  e - rings of poison resistance Wands (select all with /);jf + unknown wands Scrolls (select all with ?)g + unknown scrolls Potions (select all with !)h + unknown potions Missiles (select all with ()i - boomerangs  j - darts  k - javelins  l - large rocks;jRm - stones  n + throwing nets Miscellaneous (select all with }) ;j[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top];jR?L  c - amulets of faith;jJ9+;jJ  c + amulets of faith;jjiL  c - amulets of faith;j ;j ;j  a####.....###.#######spoq the Magician#...............# ..Djinni##..............###..;jY eHealth: 27/27 ========================#..............)....AC: 2Str: 7##.###..............;j EV: 11Int: 18#.###..............SH: 0Dex: 13#................#XL:  3 Next:  5% Place: Dungeon:2#................#;j XNoise: ---------  Time: 890.0 (0.0)#..........@.....+c) +0 dagger#...#####........#;j& }Cast: Freeze..... #........#;jI Fly ....## .......#....;jc .... .......## ..... .........# ..;j} w   dart slug (asleep)w......... .;j ...####...#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The zap hits the goblin. ;j _You kill the goblin! _You encounter a dart slug. _You see here an amulet of faith.;j ;jp ;j ;j  ;jm;jZUnequip which item? Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [) ;jػ a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip;j ;j ####.....###.#######spoq the Magician#...............# ..Djinni##..............###..Health: 27/27 ========================#..............)....AC: 2Str: 7##.###..............EV: 11Int: 18#.###..............SH: 0Dex: 13#................#XL:  3 Next:  5% Place: Dungeon:2#................#Noise: ---------  Time: 890.0 (0.0)#..........@.....+c) +0 dagger#...#####........#Cast: Freeze..... #........#Fly ....## .......#........ .......## ..... .........# ..w [30;j( m  dart slug (asleep)w......... ....####...#Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The zap hits the goblin. _You kill the goblin! _You encounter a dart slug. _You see here an amulet of faith.;j P  Okay, then.;j ;j ;j . _;jhI;jf\Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a + unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of faithd + unknown rings  e - rings of poison resistance Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls Potions (select all with !)h + unknown potions Missiles (select all with ();jfi - boomerangs  j - darts  k - javelins  l - large rocksm - stones  n + throwing nets Miscellaneous (select all with }) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top];jGuL  c + amulets of faith;j J  c + amulets of faith;j" ;j}~####.....###.#######spoq the Magician#...............# ..Djinni##..............###..Health: 27/27 ========================#..............)....AC: 2Str: 7##.###..............EV: 11Int: 18#.###..............SH: 0Dex: 13#................#XL:  3 Next:  5% Place: Dungeon:2#................#Noise: ---------  Time: 890.0 (0.0)#..........@.....+c) +0 dagger#...#####........#Cast: Freeze..... #........#Fly ....## .......#........ .......## ...;j .. .........# ..w   dart slug (asleep)w......... ....####...#Aim: a goblin, wielding a +0 club (77% to hit)  The zap hits the goblin. _You kill the goblin! _You encounter a dart slug. _You see here an amulet of faith. _Okay, then.;j;je;j;j;j   ..........# ..  ..........###..  #..............)....  ##.###..............  #.###..............  #................#  #................#  #..........@.....+  #...#####........#  ..... #........#   .......#....  .... .......## ...  .. .........# ..  w......... .  ...####...# ;j h  ..........# ..  ..........###..  #..............)....  ##.###..............  #.###..............  #................#  #................#  #..........@.....+  #...#####........# ;jۊ  ..... #........#   .......#....  .... .......## ...  .. .........# ..  w......... . ...####... ;jQ ;j ;j1 ;j ` _A dart slug is nearby!;j@1.0 (1;j;j, _d - an amulet of faith;jr ;jt QDrop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  c - a +0 dagger (weapon) Missiles (select all with ()  b - a throwing net Armour (select all with [)  a - a +0 robe (worn) ;ju $Jewellery (select all with "=)d - an amulet of faith [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];j'8 1 it c - a +0 dagger (weapon)  d + an amulet of faith[Enter] accept (1 chosen);j ;jK ####.....###.#######spoq the Magician#...............# ..Djinni##..............###..Health: 27/27 ========================#..............)....AC: 2Str: 7##.###..............EV: 11Int: 18#.###..............SH: 0Dex: 13#................#XL:  3 Next:  5% Place: Dungeon:2#................#Noise: ---------  Time: 891.0 (0.0)#..........@.....+c) +0 dagger#...#####........#Cast: Freeze..... #........#;jj kFly ....## .......#........ .......## ..... .........# ..w   dart slug (asleep)w......... ....####...# _You encounter a dart slug. _You see here an amulet of faith. _Okay, then. _A dart slug is nearby! _d - an amulet of faith  Autopickup disabled for amulets of faith.;jQ *2.0 (1;j ;j - You see here an amulet of faith.Okay, then. _A dart slug is nearby! _d - an amulet of faith  Autopickup disabled for amulets of faith. _You drop an amulet of faith.;j6  #...............# .. ##.###.. #.).... ##.###...... #.###. #...# #.# #;j6 ".....+ #...#####..#..... #.### .#.... .... .# ... .. ...# .. .w.. .;j|7 }....####...#. ....;ja@ ;jA %3;jF ;jOI ;jط  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j7  #...............# ..  spoq the Magician ;j O ##..............###..  Djinni #..............)....  Health: 26/27 =======================- ##.###..............  AC: 2Str: 7 #.###..............  EV: 11Int: 18 ;j #................#  SH: 0Dex: 13 ;j #................#  XL:  3 Next:  5% Place: Dungeon:2 #..........".....+  Noise: ---------  Time: 893.0 (0.0) ;j #...#####.@......#  c) +0 dagger ..... #*.......#  Cast: Freeze ;j ....## **.....#....  Fly ;j  .... .*......## ...  ;j/ K.. ..*.......# ..  .w......... .  w   dart slug (asleep);jL } ....####...#  ;j _.... ....  _You drop an amulet of faith.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit);j #...............# ..spoq the Magician##..............###..Djinni#..............)....Health: 26/27 =======================-##.###..............AC: 2Str: 7#.###..............;j &EV: 11Int: 18#................#SH: 0Dex: 13#................#XL:  3 Next:  5% Place: Dungeon:2#..........".....+Noise: ---------  Time: 893.0 (0.0)#...#####.@......#c) +0 dagger..... #*.......#Cast: Freeze....## **.....#....Fly .... .*......## ...;j .. ..*.......# ..**......... .w   dart slug....####...#.... ....  Casting: Shock (safe; 3% risk of failure)  ;j#!YConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.;j.w.......;j2=4.0 (1;j;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.;j3;j U #...............# ..spoq the Magician##..............###..Djinni#..............)....Health: 25/27 ======================--##.###..............AC: 2Str: 7#.###..............EV: 11Int: 18;j#................#SH: 0Dex: 13#................#XL:  3 Next:  5% Place: Dungeon:2#..........".....+Noise: =--------  Time: 894.0 (0.0)#...#####.@......#c) +0 dagger..... #*.......#Cast: Freeze....## .*.....#....;jeFly .... ..*.....## ..... ...*......# ..;j..*........ .w   dart slug.*..####...#;j*... ....  Casting: Shock (safe; 3% risk of failure)  ;j.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ;jH;Press: ? - help, Shift-Dir - straight line;joAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.;jX w....w..;jY #6;jY 5=5.0 (1;j5` ;jb onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line;jc Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.;j*;j,1;jo #...............# ..spoq the Magician##..............###..Djinni#..............)....Health: 25/27 ======================--##.###..............AC: 2;jgpStr: 7#.###..............EV: 11Int: 18#................#SH: 0Dex: 13#................#XL:  3 Next:  5% Place: Dungeon:2#..........".....+;jp,Noise: =--------  Time: 895.0 (0.0)#...#####.@......#c) +0 dagger;jq*..... #*.......#Cast: Freeze....## .*.....#....;jGqFly .... ..*.....## ..... ...*......# ....*........ .;jqw   dart slug.*..####...#*... ....  ;jq~Casting: Shock (safe; 3% risk of failure)  ;jqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ;jq;Press: ? - help, Shift-Dir - straight line;jrAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.;js....w..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line;jAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.;jj ````The dart slug launches a dart at you.;jN?....;j:72---;je#6.0 (1;jU;j- _The slug dart hits you.;js;jS;je #...............# ..  spoq the Magician  ##..............###..  Djinni #..............)....  Health: 21/27 ==================------ ##.###..............  AC: 2;j%Str: 7 #.###..............  EV: 11Int: 18 #................#  SH: 0Dex: 13 #................#  XL:  3 Next:  5% Place: Dungeon:2 #..........".....+  Noise: =--------  Time: 896.0 (0.0) #...#####.@......#  c) +0 dagger ;j`..... #........#  Cast: Freeze  ....## .......#....  Fly  .... ........## ...  ;j'.. ...w......# ..  ........... .  w   dart slug ;j....####...#  .... .... ;j  _The slug dart hits you.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j{!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit);j  ..        ;j{         ;jY .....    ;jA  .... ;jA  .. ;j  ;jBK .  ;jm% .... .... ;jaContam: 10% -7.0 (1;js;j(  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit) _You miscast Shock. Nothing appears to happen.;j07-;j77;j~\ #...............# ..  spoq the Magician  ##..............###..  Djinni ;j~#..............)....  Health: 20/27 =================------- ##.###..............  AC: 2Str: 7 ;j'n#.###..............  EV: 11Int: 18 Contam: 10%  #................#  SH: 0;jM<Dex: 13 ;jn#................#  XL:  3 Next:  5% Place: Dungeon:2 ;j#..........".....+  Noise: ---------  Time: 897.0 (0.0) ;j  #...#####.@......#  c) +0 dagger ..... #........#  Cast: Freeze  ....## .......#....  Fly ;jˀ .... ........## ...  .. ...†......# ..  ........... .  w   dart slug ....####...#  .... .... Casting: Shock (safe; 3% risk of failure)  ;jPmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  ;j#The zap hits the dart slug.;j  ..                  ..... #*;jh   .*  .... ..*  ;jF.. ...*  ..*  .* *... .... ;jy...†...;j:1=8.0 (1;j;js M _You kill the dart slug!;j,m;jm;jo;jBs;jsK1=;jw;jx;jy;jz;jf},;j~;j,;j];jx;jކh2==;j;j;j98% ;jU;j76;j:;j;j;j74;jӘ;j;jP=2;j7;j*;jQU3=;j;j=w _Your magical contamination has completely faded away.;j;jӣ;j;j;jʧ,;j֨;jq;jh4==;jʫ;j,;j;jٯ,;jİ;j,;j;j;j1h5==;jո;jo,;j=;j',;j;jw,;jA;j~6==;j_;j,;j;j?;j;j;j;j,;j*;jh7==;j;j;j;j';j;j;j,;jq;jC;jm;j;j;j;j;j9=;j ;j;j,,;j;j;j;j;j};j;j];j;j;j%;j,;j;j;j ;j?;j ;j;j;j;j;j;j;jr;j.;j;j;j ;j| ;j ;jB ,;j ;j ;j;j;jK;j;j&;jW;j$;jG;j,;je;jV;j;j;j;jt;j ;j!;jw!;j#;j%;j&;j`&;j';j(;j(;ju);j{*;j+;j2;j3,;j4;jB5;j8X;j:,;j:;j<;jE?,;jG;jM;jtPu  You encounter 2 rats and an endoplasm.;jV....#....... .####.............. . #........###### . . #####.....# .. #.........# r.. #.........# ....#.........# .....;jVp##........#####.....r-#............#..........j..........;j'W..#. ####........##...#........#...;jW..[. j   endoplasm (asleep)##.................;jXrr 2 rats (1 wandering, 1 asleep)#.................;jtZ^.r950.0 (52.0);ja;jCbL-1.0 (53 _;jg;j7i;jXn  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j$;j)....#..............;jI spoq the Magician ;j .####.............. Djinni . #........###### .  Health: 26/27 =======================- . #####.....# ..  AC: 2Str: 7  #.........# ...  EV: 11Int: 18 ;j #.........# .r..  SH: 0Dex: 13  #.........# **...  XL:  3 Next: 15% Place: Dungeon:2  ##........#####*....r  Noise: ---------  Time: 951.0 (0.0)  #...........@*......  c) +0 dagger  #..................j  Cast: Freeze  ...................#.  Fly  ####................#  #...#..............  #................[.  j   endoplasm (asleep) ##.................  rr 2 rats (1 wandering, 1 asleep) #.................  [;j37m_You encounter 2 rats and an endoplasm.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit);jMe....#..............spoq the Magician .####..............Djinni . #........###### .;jM(Health: 26/27 =======================- . #####.....#..AC: 2Str: 7#.........#.**EV: 11Int: 18#.........#;jNA.*..SH: 0Dex: 13#.........# **...XL:  3 Next: 15% Place: Dungeon:2##........#####*....r;j,NNoise: ---------  Time: 951.0 (0.0)#...........@*......;jONc) +0 dagger#..................jCast: Freeze;juNz...................#.Fly ;jN####................##...#..............;jN#................[.j   endoplasm (asleep);jN1##.................;jOrr 2 rats (1 wandering, 1 asleep)#................. _You encounter 2 rats and an endoplasm.;j>OCasting: Shock (safe; 3% risk of failure)  ;jmOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ;jOPress: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit);ji j.;j G.r;jn......j;j2=2.0 (1;j;j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit) _The zap misses the rat.;j:3;j....#..............spoq the Magician .####..............;j8Djinni . #........###### .Health: 25/27 ======================-- . #####.....#..AC: 2Str: 7#.........#...EV: 11Int: 18#.........#;j..**SH: 0Dex: 13#.........# .**..XL:  3 Next: 15% Place: Dungeon:2##........#####**...rNoise: =--------  Time: 952.0 (0.0);j#...........@*......c) +0 dagger;j#.................j.Cast: Freeze...................#.;jFly ####................##...#..............#................[.;jGj   endoplasm##.................rr 2 rats (1 wandering, 1 asleep);jy#................. _The zap misses the rat.Casting: Shock (safe; 3% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line;jLAim: a rat (wandering, hasn't noticed you, 82% to hit);jj7j.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit)  The zap misses the rat.;jlF.r;jm$.;jm'r;jwv}......r);j}w`6==3.0 (1;j~;jE- _The rat squeaks loudly.;j ;j ;j ....#.............. spoq the Magician .####.............. Djinni . #........###### .  Health: 25/27 ======================-- . #####.....# ..  AC: 2Str: 7 ;j Q #.........# ...  EV: 11Int: 18  #.........# ....  SH: 0Dex: 13  #.........# .....  XL:  3 Next: 15% Place: Dungeon:2  ##........#####....†.  Noise: ==-------  Time: 953.0 (0.0)  #...........@.....r.  c) +0 dagger  #................j..  Cast: Freeze  ...................#.  Fly  ####................#  ;j( #...#..............  #................[.  j   endoplasm ;jZ ##.................  rr 2 rats (1 wandering) #................. ;jy ;j Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit)  ;j The zap hits the rat.;j >.... #..... .  #####.....# ..  #....;j"  ...  #.........# ....   .....  ****  ;jC ***..r.    ;j d      ;j r   rat ;j  ;j Rj.r.;jg Q..†....;j :7-4.0 (1;j ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 82% to hit)  The zap hits the rat. _You kill the rat!;j7-;jϥ;j ....#.............. spoq the Magician .####.............. Djinni . #........###### .  Health: 24/27 =====================--- . #####.....# ..  AC: 2Str: 7  #.........# ...  EV: 11Int: 18  #.........# ....  SH: 0;jDex: 13  #.........# .....  XL:  3 Next: 17% Place: Dungeon:2  ##........#####....†.  Noise: =--------  Time: 954.0 (0.0)  #...........@...j...  c) +0 dagger  #...................  Cast: Freeze ;j  ...................#.  Fly  ####................#  ;j#...#..............  #................[.  j   endoplasm ##.................  r   rat #................. ;jCAiming: Shock (safe; 3% risk of failure)  ;j Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.The zap hits the rat.;j>.... #..... .  #####.....# ..  #....;j3 ...  #.........# ....   .....    *******    ;j.0   ;jY7   ;j|- ;j   ;jvj.;js~$..j....;j܁3205.0 (1;j;j  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.The zap hits the rat. ;j,<_You kill the rat!;j@v ;j} ;j ....#.............. spoq the Magician .####.............. Djinni . #........###### .  Health: 23/27 ====================---- . #####.....# ..  AC: 2Str: 7  #.........# ...  EV: 11Int: 18  #.........# ....  SH: 0Dex: 13  #.........# .....  XL:  3 Next: 20% Place: Dungeon:2  ##........#####....†.  Noise: =--------  Time: 955.0 (0.0)  #...........@.......  c) +0 dagger  #...................  Cast: Freeze  ...................#;j [37m.  Fly  ####................#  #...#..............  #................[.  j   endoplasm ##.................  #................. Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm.;j5 q.... #..... .  #####.....# ..  #.... ...  #.........# ....   .....    *******    ;j       ;j-R $.......;jsU 256.0 (1;jZ ;jU] onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!;jW####........  #........###### .....  #####.....# ##....  #.........# .....#.........# ....#.........# ...#...#####....†...................#.;j........######  #...#..#.....[#.. ...#####;jA;jq--7;j;jX;j6i  #.###### .....#####.....# ###.  #.........# #.......)  #.# #.r#...# #.  #.#####....†...........#....#.. #####  #...#...#.....[#..;jqj Yr   quokka (wandering) ...##### #.##...#+;jn .rYou encounter a quokka.;jv :;j=w e4=-8;jA~ ;j # _Found a mace.;jN  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j# #........###### .....  spoq the Magician  #####.....# ###......  Djinni  #.........# #.......)  Health: 23/27 ====================----  #.........# #........  AC: 2Str: 7  #.........# #......r.  EV: 11Int: 18  ##........#####....**..  SH: 0Dex: 13  #................*....  XL:  3 Next: 25% Place: Dungeon:2  #..............**.....  Noise: ---------  Time: 958.0 (0.0)  ...............@...#..  c) +0 dagger ####.....[3;j$7m...........#  Cast: Freeze  #...#................  Fly  #................[...  ##...................  #...................  r   quokka ...#####........  .. #.##...#+  _Found a mace.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (74% to hit);jO  #........###### .....spoq the Magician#####.....# ###......Djinni#.........# #.......)Health: 23/27 ====================----#.........# #.......*AC: 2Str: 7  #.........# #......*.EV: 11Int: 18  ##........#####....**..SH: 0Dex: 13#................*....;j[P KXL:  3 Next: 25% Place: Dungeon:2#..............**.....Noise: ---------  Time: 958.0 (0.0)  ...............@...#..c) +0 dagger ####................#Cast: Freeze#...#................Fly #................[...;jP ##...................#...................r   quokka...#####.......... #.##...#+  ;j'Q Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (74% to hit)  The zap hits the quokka.;jf ;r.;j ].†....;j 2=9.0 (1;jY ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (74% to hit)  The zap hits the quokka. _The quokka is moderately wounded.;j[;jzc;j #........###### .....  spoq the Magician  #####.....# ###......  Djinni  #.........# #.......)  Health: 22/27 ===================-----  #.........# #........  AC: 2Str: 7  #.........# #........  EV: 11Int: 18  ##........#####....†...  SH: 0Dex: 13  #.....................  XL:  3 Next: 25% Place: Dungeon:2  #.....................  Noise: =--------  Time: 959.0 (0.0)  ...............@...#..  c) +0 dagger ####................#  Cast: Freeze[2;j6X  #...#................  Fly  #................[...  ##...................  #...................  r   quokka ...#####........  .. #.##...#+ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j7BAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 74% to hit)  The zap hits the quokka.;j6  .....         *   **.  *...  **....  *     ;jO        ..  ;j3Lh...†...;jO43060.0 (1;jW;jYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 74% to hit)  The zap hits the quokka. _You kill the quokka!;j#####.....# ###. #.........# #.......) #.# #.# #.# #.# ######....†...........  #.. ...#.. ####  #...#....#.....[#.. ...#####r   rat (asleep). #.##...#+# .r ....;j;j--1;j;jaT _You encounter a rat.;j .........# #.......) .# #.# .# #.# #####....†.... .............. #.... ..#..... ###.....  #...#.....  #.....[#..;j  ...##### #.##...#+## .r .....## ##..#;j ;jW e3=-2;j٬ ;j ;j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jXM.........# #.......).  spoq the Magician .........# #........#  Djinni .........# #........#  Health: 22/27 ===================----- #........#####....†....  AC: 2Str: 7 #......................  EV: 11Int: 18 #..................... .  SH: 0Dex: 13 ..................#.....  XL:  3 Next: 30% Place: Dungeon:2 ##................#.....  Noise: ---------  Time: 962.0 (0.0)  #...#..........@.......  c) +0 dagger  #.............*..[;jN [37m.....  Cast: Freeze  ##............*........  Fly  #............*........  ...#####*.........  .. #*##...#+##  r   rat (asleep) .r ....  .## ##..#  _You encounter a rat.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit);j.........# #.......).  spoq the Magician .........# #........#  Djinni .........# #........#  Health: 22/27 ===================----- #........#####....†....  AC: 2Str: 7 #......................  EV: 11Int: 18 #..................... .  SH: 0Dex: 13 ..................#.....  XL:  3 Next: 30% Place: Dungeon:2 ##................#.....  Noise: ---------  Time: 962.0 (0.0)  #...#..........@.......  c) +0 dagger  #................[..... [;jZ-40m Cast: Freeze  ##.....................  Fly  #.....................  ...#####..........  .. #.##...#+##  r   rat (asleep) .. ....  .## ##..# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.;jZ ).        .      *  *  * * .. #* .* .... .##  ;j@e@......;j|h:2=3.0 (1;jn;jqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!;j # #.# # #........#..#####....†...... ................ ....... .#..... ##......#. #.....[ #.. ...##### #.##...#+###;jŸ  .. ......## ###..#.. ...;j ;jG --4;j ;jS ;j,# #.# # #........#.#####....†.........#. .#. ...#. ... #....#####... #.##...#+#...## ###..# ;jv7;jA8?-5;ju>;jB _You see here the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}.;j5 ;j5 S3=6;jy; ;j= _d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7};jM;j&Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7};j d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 +Blink: It lets you blink. rN+:It protects you from negative energy. Will-: It decreases your willpower. MP+7:It affects your magic capacity (+7). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 2.3 (11.4 -> 9.1). Your spell failure would worsen by up to 22% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.;j}c If you equipped this item, your spell failure would worsen: Frozen Ramparts10%-> 32% Ozocubu's Armour10%-> 32% Summon Ice Beast10%-> 32% Freeze3%-> 11% Shock3%-> 11% (w)ear, (d)rop, (=)adjust, or (i)nscribe.;j%  Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7};jX;j;jH.......# #........#spoq the Magician .......# #........#...Djinni .......#####....†.......Health: 23/27 ====================---- ........................AC: 2Str: 7 ........................EV: 11Int: 18 ................#.......SH: 0Dex: 13 ................#.......XL:  3 Next: 32% Place: Dungeon:2 ...#....................Noise: ---------  Time: 966.0 (0.0) ;j................@.......c) +0 dagger #.......................Cast: Freeze #.......................Fly ...#####.............. #.##...#+####... .......## ###..#.....  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. ;jL*_You kill the rat! _You see here the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}. _d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7};jo;j8;jl;jC;j ;j   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.3  34%   0   h + Spellcasting 3.8   5%  +11          b - Unarmed Combat   0.0     0   i - Conjurations 3.8   5%  +11  c - Throwing   0.0    -2   j - Hexes;j 3.8   5%  +11     k - Summonings3.8   5%  +11  d - Short Blades   0.0    -1   l - Necromancy3.8   5%  +11     m - Forgecraft3.8   5%  +11  e - Armour   0.0     0   n - Translocations 3.8   5%  +11  f - Dodging   2.1    +1   o - Alchemy3.8   5%  +11  g - Stealth   1.5    -1 [;jd |33m  p - Fire Magic3.8   5%  +11     q + Ice Magic3.8   5%  +11     r - Air Magic;j 3.8   5%  +11     s - Earth Magic3.8   5%  +11         ;j R    ;jG J t - Evocations   0.0     0                  ;jz The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help;j G[=] set a skill target  ;j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets;j25444444 e + Armour 0.0  25%444444;jt;jz;jv.......# #........#spoq the Magician .......# #........#...Djinni .......#####....†.......Health: 23/27 ====================---- ........................AC: 2Str: 7 ........................EV: 11Int: 18 ................#.......SH: 0Dex: 13 ................#.......XL:  3 Next: 32% Place: Dungeon:2 ...#....................;j~DNoise: ---------  Time: 966.0 (0.0) ................@.......c) +0 dagger #.......................Cast: Freeze #.......................Fly ...#####.............. #.##...#+####... .......## ###..#.....  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat! _You see here the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}. _d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7};j_;j݈;jU;j;j~;j;j ;j3;j0B;j2;j;jċ;j;j$;jY;jK4=;jԐ;jU;j;j;j;jV;j.;jg;j;jc;j;jKh5==;j;j(;j;j;jۤ;j:;j;j;jE;j:;j;jh6==;j;j>;j;j2;j;j;jX;jʾ;j;j+;j;jH9=;j?7=;j;j;jb;jj;j;j[;j;j;jj;j;jL;jZ;j;j;jx9=;j;jw;j8;j;j*;jO;j1;j;j;j;j ## ###..#.....  ;jEYou encounter an endoplasm.;j  ...........#.......  ####................#.......  #...#.............  #........................  ##....................... #....................... ...#####............ #.##...#+#### #..@...;jOx #..######..## ..... .... #..#.. ....# #. #.. ...## #j. j   endoplasm (asleep);jz #.. #..;jQ/89.0 (23.0);j390.0 (24 _;j#;j;j;j;jb;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j####.#. #...#...... #........ ##.......... #....................... ...#####..... .......#.##...#+#### #............  #.@######..###........r......#..#..#.#.##....# #. #..#.# ...# # #j.# # #..# #..#r   quokka (asleep) #..#;j$j.;j[Rj;j01.0 (1.0);jM;jW _You encounter a quokka.;j #...#. #.............. #......... ...........  ...#####..... .......#.##...#+####  #............ ##.#..######..## #.....@..r...... #..#..#.#.##....##. #j.#.# ...# # #..#.# #..#.#;j#..#..#..#.#... .#j.;jL2Freeze;j;j+  You freeze the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.;j ;jѼ W3----=3;j ;jv C _You are frozen. The cold chills you terribly!;j  You freeze the endoplasm.  The endoplasm is almost dead.;jQa2-----4;j;j=V _The endoplasm barely misses you.;j: P .  You freeze the endoplasm.;j1 r   quokka (asleep);j z-75Freeze;j ;ja M _You kill the endoplasm!;j#...#. #. ##..... #...... ...#####. .......#.##...#+#### #... ##.#..######..## #.r...... #..#..#.#.##....# #. #..#.# .. ...# # #..#.# ...#..#.# ...#..#.. .##..#.# #.....#;j;C-6;j;j;j@?#...#. #. ##. #...... ...#####. .......#.##...#+#### #.. ##.#..######..## #.r...... #..#..#.#.##....# #. #..#.#... ...# # #..#.#.....#..#.#....#..#...#.#.#.#..#.#.#.#.#.....#.#.# #;jH;jHP-7Freeze;jL;jaN;j4 .  The helpless quokka fails to defend itself.  You puncture the quokka!;j: (;j9> a428Freeze;j/B ;jD J _You kill the quokka!;j\_;j`3=;ja;j)dB;jde,;j f;j#h;jhh4==;ji;j]j;jj;j"k;jl,;jm;jmo,;jp;jq;jq9=;jr;js;j:tK5=;j u;jv;jv;ju{n;j{;jm|;j]~;jFw6==;j̀,;j΁;j,;jc;j;jM;jĆ;j;jmh7==;j;jҌ;j;jޏ;jR;jˑ;j;jܒ;j;j;j–;j ;j;j;j;jR9=;jV;j;j;jb;j;j ;j ...#####  .......#.##...#+####  #.......# ##.#..######..###.# #..................# #..#..#.#.##....# .# #. #..#.#.......#..##.# #..#.#.............1021.0 (23.0)#..#.#.....@.#..# ;jj#..#...# #..#.#.# .....#.#.#.#.##.#### ..#.#.#.# ##.#.#.# ..#.... #.#).;j;j+2.0 (24;j#;j# _Found a club.;jI;jv;j;jιB;j?;j;j;jh;j,;j;j=;j;j;j;j0;j&;j;j;j;j,;j;j;jX;j;j;j;j;jJ;j;j;j;j;j;j;j;jd;j;j([  #..#.#. #..#.#.......#..# ##..#...#.#.#.#..##.####..#.#.#.#.#................#.#.#.#.##.######. ### ..#.#.#.##.#  #.#.#.#.##.###### ..#.........?... #.#).@.####### ;j]#.### ###         ;j! ,32.0 (10;j +3.0 (11;j#;j34 _e - a ring of resist corrosion;j;j!Put on or remove which piece of jewellery? Jewellery (go to first with "=) ;j(" e - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j ;j  #..#.#.............spoq the Magician#..#.#.......#..# #Djinni#..#...#.#.#.#..##.####Health: 27/27 ========================#..#.#.#.#.#...........AC: 2Str: 7.....#.#.#.#.##.######.EV: 11Int: 18### ..#.#.#.##.#SH: 0Dex: 13#.#.#.#.##.######XL:  3 Next: 42% Place: Dungeon:2..#.........?...Noise: ---------  Time: 1033.0 (0.0)#.#).@.#######c) +0 dagger#.####Cast: Freeze###Fly    [39;;jD 049m      _You kill the endoplasm!The helpless quokka fails to defend itself.  You puncture the quokka! _You kill the quokka! _Found a club. _e - a ring of resist corrosion5 (0.5 _e - a ring of resist corrosion (worn);j;jw;j$,;j;j2;jD,;j #.#.......#..##. #.#............. #.#.......#..# # #...#.#.#.#..##.#### #.#.#.#.#........... ..#.#.#.#.##.######. # ..#.#.#.##.# #.#.#.#.##.######.# ..#.........@...# #.#)...#########.#### ###;jS,8.5 (5.0;j*9.5 (6;j;j"` _j - a scroll labelled SAMIOC SOR;j 3;jO ;j  ;je ;j> B;j X;j< ;j( ,;j ;j ,;j  ;j| ;j; ;j" B;jv# ;j& ;j4' ;j* ,;j+ ;j+ ;j7- ;j / ;js/ ;j/ ;j1 ;je3 ,;jP4 ;jW6 ;jn9 ;j9 ;j: ;jy= ;ji@ ;j@ ;jA ;jC ;jE ;jGF ;j?G ;jI ;j5L ;jL ;jhM ;jvO ;ji;jk;jGl;jtm;jLp;jr;jr;jt;j9v;jy,;j{;j#};j.. #.......#...#.....# #######<....:###.... ...... ;j.................# 63.5 (6#+####........@.#......###.#####..# #..###.###.# #..#.......##.# ..# #....#..##.# ..#....#..##.# #..#... ..#;jՅ....#..##.# #..#.##.#####;j;j*4.5 (7;jQ;jٗ9 _Found a stone staircase leading up.;j# ;j5   You encounter a ribbon worm. . .....## . ..#.....# #...#.....# #...#####<#......:##....##....................@......#..........#..w..# .#+####..........# ....####.#####..# ...# ..###.###.# #..# .$+..##.# #..# .#w   ribbon worm (asleep)#..##.# #..# # .........# ..#5.5 (1w.;jM w6.5 (2 _Found 5 gold pieces.;j[  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jrF$;jH....... spoq the Magician ....... .....## Djinni ....... ..#.....# Health: 26/27 =======================- .......#...#.....# .  AC: 2Str: 7 .......#.........#####<#  EV: 11Int: 18 ........................  SH: 0Dex: 13 ;jI.........:.......##....#  XL:  3 Next: 42% Place: Dungeon:2 .................#......  Noise: ---------  Time: 1066.5 (0.0) ................@**w...#  c) +0 dagger .................#.....#  Cast: Freeze .#+####..........# ....#  Fly ......###.#####..# ...# ..###.###.# #..# .$+ .......##.# #..# .#  w   ribbon worm ;jJ....#..##.# #..# # ....#..##.# #..# ..........# #..# _Found 5 gold pieces.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit);j.......spoq the Magician ....... .....##Djinni ....... ..#.....#Health: 26/27 =======================- .......#...#.....# .AC: 2Str: 7 .......#.........#####<#EV: 11Int: 18 ........................SH: 0Dex: 13 .........:.......##....#XL:  3 Next: 42% Place: Dungeon:2 .................#......Noise: ---------  Time: 1066.5 (0.0) ................@******#c) +0 dagger .................#.....#Cast: Freeze .#+####..........# ....#;j%&Fly ;j!......###.#####..# ...# ..###.###.# #..# .$+ .......##.# #..# .#w   ribbon worm ....#..##.# #..# # ....#..##.# #..# ..........# #..#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  The zap hits the ribbon worm.;jEs3w.;jL.w....;jH=7.5 (1;j;jLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.;j<;jA;j̎.......spoq the Magician ....... .....##Djinni ....... ..#.....#Health: 25/27 ======================-- .......#...#.....# .AC: 2Str: 7 .......#.........#####<#EV: 11Int: 18 ........................SH: 0;j7Dex: 13 .........:.......##....#XL:  3 Next: 42% Place: Dungeon:2 .................#......Noise: =--------  Time: 1067.5 (0.0) ................@******#c) +0 dagger .................#.....#Cast: Freeze .#+####..........# ....#Fly ......###.#####..# ...# ..###.###.# #..# .$+ .......##.# #..# .#w   ribbon worm ....#..##.# #..# # ....#..##.# #..# ..........# #..#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all ;j&spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 94% to hit)  The zap hits the ribbon worm.;jf'3w.;j/....;j1;8.5 (1Freeze;j{8;jz;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 94% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.;j  You freeze the ribbon worm!4-9;j3;jDd _The ribbon worm is severely wounded.;jP .  You freeze the ribbon worm!;j(;ju|-5070Freeze;j;jO _You kill the ribbon worm!;jO3;j;j ;j;j1B;j ;j,;jݨ;jҫ;j5K5=;jV;j;j;j;j,;j;jʸ,;j;j4;jh6==;jܽ;j,;j-;j;j;j;j,;j[;j;jh7==;j3;j;j,;j;j.;j;jG;j;j;j;j?;j;j;j;j9=;j;j;j ,;j;j';j<,;j;jG,;j;jE\ ' _You now have 32 gold pieces (gained 5).;j9;jQ  You reach down and open the door.  You encounter a bat.;jD#.........#####<###............:.....b.##....###.... ..... ..#.....# #..#.....# ###.#####..#.....##### - ###.# #..#....@'...# ##.# #..#.....###.# ;j#.# #..#.#+#.# ##.# #..#.. #.#..# #..### ###.# #..# # b   bat (wandering) .##.##### ##....# ...######.#;ja.899.0)b;j;j7M-90.5 (20 _;j3;j;j <### .......:##....### ..#........ .......##.....##.....##.....#####  #..#....@'...#  #..#.....###.#  #..#.#+#.# #..#.. #.#  #.# #..# #.# #.# ...;j! <### .......:##....### ..#........ .......##.....##.....##.....#####  #..#....@'...#  #..#.....###.#  #..#.#+#.# #..#.. #.#  #.# #..# #.# #.# ...;j ;j ;jM ;j Z _A bat is nearby!;jOi.#...#.....# ...######<###.................:.....b.##....###...#...............# ..#.....#..........#.....# .###.#####..#...@.######.# #..#.....'...#.##.# #..#.....###.#.##.# #..#.#+#.###.# #..#.. #.#;j<....# #..### #.#.##.# #..# #.###.##### #.#........#...;jBK.b;jm.;jbAb;j71.5 (1.0) _;j";j%;j';j...# #... .. ... ...#####<### #.# ..# .... ... ... .##....#####.#... # #...........#.# .## .b...#.###... .... #.....#.###.##...## .....#.....#...........# 102.5 (11.0) ###..#.....#####@##.##. ;j/ #..#.....'...#.#   #..#.....###.#.#   #..#.#+#.# #.#   #..#.. #.# #.#   #..### #.# ...     #.# #..    ### #.# >..   # ...   ;j<;jƶ+3.5 (12;jU;j; _Found a stone staircase leading down.;jo ;j # ####  # #... #.. ...  #####<### #.# ..#  ...... ... ...#  ##....#####.#....#  ...#.....#.#..##.# ....#.###.......... #.....#.###.##...##  4.0) ...#.....#......@....#  #..#.....#####.##.##.# #..#.....'...#.# .# #..#.....###.#.# .# #..#.#+#.# #.# .# #..#.. #.# #.# :# #..###[;j Pm #.# ... .. #..# #.# #.. .. # #.# >.. 5.5 (2 _Found a parchment of Launch Clockwork Bee.;jK3;j[M;j R;jR;j1VB;jY,;jZ;j^;ja;ja;jb;je;jg;jUg;jph;jj;jl;jm;jm;jOq;jQr;jr;jt;jw;j4z,;j{;j4};js;j2;j,;jg;j;j;j;j;j;j#;j;j֢;j;j;j;j;jc;j;jF;jc;j;j,;j;j¸;j,;j;j~;             ;j#########  # ......).# .#  # #### ######@##.####  #;j~ #... #.............  #####<###.#.##...##.#.##  ........ ........# .# ##....#####.#....# .# ;jL.........#.#..##.#.#  ......#.###...........#  ;j...#.###.##...##...#  #.....#...........#...#  ;j       ##########  # .......@.# .# .# ############.##.#### .# #... #............. #####<###.#.##...##.#.## ;jD......... ........# .# .##....#####.#....# .# #...........#.#..##.#.# .......#.###...........# .#.....#.###.##...##...# ;jvZ22.5 (17.0)3.5 (18;j;j _You see here the +9 dagger "Suantita" {flame, rPois Stlth+}.;j  ;j 04.0);j ;j z _f - the +9 dagger "Suantita" {flame, rPois Stlth+};j&;jz^Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 dagger (weapon)  f - the +9 dagger "Suantita" {flame, rPois Stlth+}[?] describe selected [!] equip|wield|wear|put on;jy[tab] equip|unequip ;jGc ;jh ;jn |  spoq the Magician  Djinni  Health: 27/27 ========================  AC: 2Str: 7  EV: 11Int: 18;jbo   SH: 0Dex: 13  XL:  3 Next: 50% Place: Dungeon:2##########  Noise: ---------  Time: 1124.5 (0.0) ##.......@.# .#  c) +0 dagger .# ############.##.####   Cast: Freeze .# #... #.............   Fly ;jo .#####<###.#.##...##.#.##  ......... ........# .# .##....#####.#....# .#   ;j q .#...........#.#..##.#.#    .......#.###...........#    .#.....#.###.##...##...#    _You encounter a bat. _A bat is nearby! _Found a stone staircase leading down. _Found a parchment of Launch Clockwork Bee. _You see here the +9 dagger "Suantita" {flame, rPois Stlth+}. _f - the +9 dagger "Suantita" {flame, rPois Stlth+};j!z  You unwield your +0 dagger.  The +9 dagger "Suantita" {flame, rPois Stlth+} bursts into flame!;j{ 5.5 (1f) +9"Suantita" {flame, rPois Stlt;j ;jЃ Q _f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+};j`;;j<3;j>;jzA;jA;jd,;j5;ji;j;j;j ,;j) ;j ;jc,;j;j;j/,;j;j;j;jt;j;j;jy;j ;j` ;j!;j#,;jM$;j%;j';j(;jP(;j);j+;j,;j2;j4,;jc5;j6;j=9;j9;j9;jN;;ja>;j>;jk?;jA;jCB;jE;jG;jNH;jI;jJ;jHL;jL;j-M;j9O;jR;jR;jS;jU;jX;jX;jOY;jZ;jI],;j];jK`;jb;jb;jVc;jd;j=f;jf;j g;jh;ji;jAj;jk;j.n;jp;jp;jnq;jr;j6t;jt;jt;j&v;jw;j&x;jx;jjz;j{;j|;j|;j ~;j',;j;j;j,;jn;jh;j);jt;j;j=;j";jt;j#;jČ;j.;j;j ;j;j˓,;j;j;j;j;j;jښ;jh;j;jB;jŞ;j;jJ;j;js;jd;j֥;j;j.;j ;j;jp;jͭ;j!;jk;j;j;j;jR;j;j7;j/;j;j ;j;j(;j;jD;jp;j;j;j;j;j?  You encounter a kobold. It is wielding a +0 dagger and quivering stones.;j8...........#....#..# .....##...##....## #.........#......# .# ##........##..##..##.# ..........#..####..#.# ..........#..# ##..#.# ;j..........##..##..##.## ...........#......#...#  ..##....##...#  .........#..#....#..#.#  ...................#..#  ........##...#######.## ........###### #.# ;jtK.......# #.# K   kobold (missile, asleep) ........############.# ;j. .....#######...........##.#  ..#.....# ############.##.###;j/68.5 (43.0);j/29.5 (44 _;j;jH;jp3;ju;j1z _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jV ...........#....#..#  spoq the Magician .....##...##....##  Djinni #.........#......# .#  Health: 26/27 =======================- ##........##..##..##.#  AC: 2Str: 7 ..........#..####..#.#  EV: 11Int: 18 ..........#..# ##..#.#  SH: 0;j^Dex: 13 ..........##..##..##.##  XL:  3 Next: 50% Place: Dungeon:2 ...........#......#...#  Noise: ---------  Time: 1169.5 (0.0) .......@...##....##...#  f) +9 dagger "Suantita" {flame, rPois Stlt .....**..#..#....#..#.#  Cast: Freeze ....*..............#..#  Fly  ..**....##...#######.##  .*......###### #.#  ;jK.......# #.#  K   kobold (missile, asleep) ........############.#  .....#######...........##.#  ..#.....# ############.##.### ;j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line;jNlAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit);jx...........#....#..#spoq the Magician.....##...##....##Djinni#.........#......# .#Health: 26/27 =======================-##........##..##..##.#AC: 2Str: 7..........#..####..#.#EV: 11Int: 18..........#..# ##..#.#SH: 0;jyDex: 13..........##..##..##.## XL:  3 Next: 50% Place: Dungeon:2...........#......#...# Noise: ---------  Time: 1169.5 (0.0).......@...##....##...# f) +9 dagger "Suantita" {flame, rPois Stlt.....**..#..#....#..#.# Cast: Freeze....*..............#..# Fly ..**....##...#######.##.*......###### #.#*.......##.#K   kobold (missile)........############.#.....#######...........##.#..#.....# ###########;jy#.##.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  The kobold is heavily wounded.;j9K.;j;.....;jb7===70.5 (1;j ;j  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  The kobold is heavily wounded. _The kobold shouts!;jf;jχ;j ...........#....#..#  spoq the Magician .....##...##....##  Djinni #.........#......# .#  Health: 26/27 =======================- ##........##..##..##.#  AC: 2Str: 7 ..........#..####..#.#  EV: 11Int: 18 ..........#..# ##..#.#  SH: 0Dex: 13 ..........##..##..##.##  XL:  3 Next: 50% Place: Dungeon:2 ;j...........#......#...#  Noise: ==-------  Time: 1170.5 (0.0) .......@...##....##...#  f) +9 dagger "Suantita" {flame, rPois Stlt .........#..#....#..#.#  Cast: Freeze ...................#..#  Fly  ........##...#######.##  .)......###### #.#  ........# #.#  K   kobold (missile) ........############.#  .....#######...........##.#  ..#.....# ############.##.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 77%  to hit)  The zap hits the kobold.;j ..#.  ....##  .....# .#  ..##.#  ..#.#   ##..#.#  .##.##  .#...#  .  .....**.#..#.#  ....*..#..#  ..**.;jd .* #. * #.#  .  ..##.   .##. ;jpj.....).;jt:2-1.5 (1;jz;j|  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 77%  to hit)  The zap hits the kobold. _You kill the kobold!;j3;j;jB;jV;j;j&;je;jK7=;jQ;j%;jݥ;j`;j;j;j;j ;j;jK;j,;j+;jP;j;j^9=;j;j;j;jQ;jx;jo;jG,;jo;j;j..[........ ... ...   #################.................#....#.--80.5 (9##....####+#+##.........#......# #+#+##........##..##..##..............#..####..#..............#..# ##..#..............##..##..##..?............#......# #...............##....## ;j@..............#..#....#.;j;jMH-1.5 (10.0);j_;jK) _Found a scale mail.;j!3;j",;jE;jMB;jӱ,;j;j;jz,;jd;jn;jU;j7;j;j;j/,;j;j;j);j;jb~ _c - 2 scrolls labelled OTWIFRAR PUCW (gained 1);jO3;j;j';j;j;j;j;jS,;jO,;j;j;jR;j;j,;j;j;j/ ,;j ;jV ;j5,;j;j;jZ,;j;j ;j !B;j#;j%,;j&;j+;j-;j..;j\/;j11;j3,;j4;j+6;j8,;j49;j;;jAc  You encounter a rat.;j"I+.. ....###.#.#..[........ ..#. .......... .. r .......... # )......... #. ##......... +# ........##### # ...# ............ ##...###........ ..... ..........###+#+##...... ..... ..........###+#+##...... ..... ..........##.......... ..... ..........##.......... ;jI..... #........###............ r   rat (asleep) ..... .........# #...... ..... .........###............ ##### ...................;jS,201.5 (2;jT+2.5 (21;jZ;j_$ _Found a sling.;j/p #.#.# ###.#.#..[..#.# .....r#. )....... #. ##.....;j0. + ###### #  ...... ##.###...........##...#....###+#+##.....##....#.###....# #.. ..... .###.;jE;;j <03.5 (1.0);jB;jD;j  #.#' #.#.# ###[.#. .....r#...).......# #. ##......#. + ..###### #  .. #####...........##..###+#+###..### ;jw ;j8 %4;jg ;jo ;j k #. ..  ... #.#'#  .... #.#.#  ....###.#.#..[ .#.#. ..........r#. ..).......#.  . #.#.  ..#.....#..........######  ... .###....... #... .###...........## ...###+#+##. ...###+#+## ...##. ....##. ####.;j;5;j$;j%;j?  #. ... #.#'. #.#.# ###.#.#..[.#. ..r..).###......#......... ;j ..#.....#..........######  ##....... ####...........###+#+#+#+##..;j;j66Freeze;j ;j;j .  The helpless rat fails to defend itself.  You puncture the rat! You burn the rat.;j R;j `57Freeze;j ;j G _You kill the rat!;jI;j;ja;j;j;jB;jX;j;j;j;jW,;j;j;j;j;j_;j$;j;j;jN;j@  There is an open door here.;j;j _;j;j&;jO;jZ;j;jS;j;j;j;j;j~ ;j ;j8 ;jw;j3 ### ... ### .... .... ..... ....##+###...  ....#  .#  #....@#  #.....#  #.....# #  #.....#.# #.......# #.......# ... #.#'#....... .... #.#.#....... ....###.#.#..[.18.5 (11.0)9.5 (12 _f - 2 murky dark potions;j 3;j;j4;j&;j:B;j;j;j ;j;j;jo;jB;j^;j, ;j ;j ;j;j;j/;j;jP;j;j.;j;jz;jB;j8,;jh0,;j^3;j5;j 8;jr8;j89;jc=;j?;j@;j@;jHC;j=F,;jG;jI;jL,;jCN;j\\#######.#.......##### ######.####.......... ..................####....##+###.......................#.#....###..........##.#...########.....#.##.#........#.....#.##.#@....####.....#.##.##....+#.....#.##+# ....##.......# ....##.......# ....# . #.#'#....... ....# .. #.#.#....... ..... ..###.#.#..[..........# ......#.#..;j"sQ312.5 (13;j3{;j[ _l - a glowing purple potion;j 3;jp ;j- ;j ;j, ;j ,;j ;j5 ;j ;js ;jO ;j ;j ;j ;j ,;j ;j ;j ,;j] ;jS ;j ,;jL" ;j$ ;j& ,;jZ' ;j+ ;j- ;j- ;j. ;j 1 ;j3 ,;j4 ;j5 ;j7 ;j58 ;j8 ;j: ;jA  ....#.##.##....+ ....#.##+##....# ......#...#....# ......#........# #'#.......#....## #.#.#.....# ##) ;jB #.#..[..........# #.... #.#.............##40 ..#.............@..# ..#...........###### ..#...........# ########## #..........########........# ###..........#....#..# ###...........##...##....#####+#+##;j^C ...#......# .#+#+##........##..##..##.###.....#..####..#.#;jHK ;jK +3.5 (11;jvP ;j7S # _Found a mace.;j< ;j ;jw ;j ;j ;j* ;j^ B;jֻ ;j ;j ;jl ;j ;j ;j   You encounter an endoplasm.#.##.#.....### #.##.##....+ .....#.##+##....# #...j#...#....# #.#.. ...#..# #.#.# .......#....###.#.# .# .......#.....##.#.##).# ..[....##.#.....# .....##.@.....#....#####.#.###### ...# ########## ........########........# ......#....#..# j   endoplasm (asleep).........##...##....## ##+#+##...#......# .# ##+#+####..##..##.#6.5 (3.0)[39;4;jI =9m7.5 (4 _;jTF#.##.#......... #.##.#.....### .. #.##.##....+ .....  #.##+##....# #...j  #...#....# #.#..  #........# #.#.#  ;je#....###.#.# .#  ....#.....##.#.##).#  .[##.#@....#  ...##.......#  ......#####.# ###### #  ..# ##########  ########........#  .....#....#..# ..........##...##....##  #+#+##.......# .#  ;j;j'.j;jQj;j*8.5 (1;j;j;j ".#####........#.....### .....+ ...... #.##+#...#j#........#  # .# ......###).# .[#.#.##...........#####.##### # ...# #################........# ........# ..........##...##....## .j.;ju ;jc %9;jd ;j ;jػ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jM..##.#...#####. spoq the Magician #.##.#.............#  Djinni #.##.#.....### .... Health: 26/27 =======================- #.##.##....+ ...... AC: 2Str: 7 #.##+##....# #.... EV: 11Int: 18 ..#...#....# #.#.. SH: 0Dex: 13 ..#........# #.#j#;j$N* XL:  3 Next: 55% Place: Dungeon:2 ......#....###.#*# .#  Noise: ---------  Time: 1249.5 (0.0) ......#.....##.#@##).#  f) +9 dagger "Suantita" {flame, rPois Stlt .[..........##.#.....#  Cast: Freeze ............##.......#  Fly ...............#####.# ..........###### # ..........# ##########  j   endoplasm .......########........# ................#....#..# ;jO0..........##...##....## _You encounter an endoplasm.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit);jq& ..##.#...#####.  spoq the Magician #.##.#..........*..#  Djinni #.##.#.....### .*..  Health: 26/27 =======================- #.##.##....+ ...*..  AC: 2;j:' Str: 7 #.##+##....# #..*.  EV: 11Int: 18 ..#...#....# #.#*.  SH: 0Dex: 13 ..#........# #.#*#  XL:  3 Next: 55% Place: Dungeon:2 ......#....###.#*# .#  Noise: ---------  Time: 1249.5 (0.0) ......#.....##.#@##).#;j' h  f) +9 dagger "Suantita" {flame, rPois Stlt .[..........##.#.....#  Cast: Freeze ............##.......#  Fly ...............#####.# ..........###### # ..........# ##########  j   endoplasm .......########........# ;j( ................#....#..# ..........##...##....## Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.;j '.j;j3 8.....;j! D=50.5 (1Freeze;j ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm. _The endoplasm is heavily wounded.;jm N .  You freeze the endoplasm!;jB% R;j) 5-601Freeze;j/ ;j2 M _You kill the endoplasm!;jۻ;j;j-;j,;jw6=;j!;jb;j;jB;j!;j;jL;j;j;jR;jy;jh7==;j;jX;j';j`;j;j;j;j;j;j;j;j;jF2=;j;jI;j&;j};j;j;j;jv;j;jf;jW;j;j;j;j,;j<;j;j.;j;jx;jO;j ;j. ;j ;j ;jY;j;j;j;j;j;j;j1;j;j';j;j9;j6 ;j ;j ;j$;j&;j3';ju';j(;jF+,;j+;j,;jZ.;j.;j/;j\0;j2;j2;jl3;jh6;j78;j8;j8;j:;j;;j<;ji<;jw>;jlAB;jA;jC;jC;j%D;jE;jF;j$G;jdG;jAI;jK;j+L;jfL;jXN;jO;jLP;jP;j V;jW;jEX;jX;jn[;j\;j:];j];j9`;ja,;jqb;jd;jf;jf;jPg;ji;jj;jj;jk;jm;jo,;jp;jr;js;js;j+t;ju;jv;jOw;jw;jy;jz,;jz;j|;j~;j~;j~;jĀ;j;jb;j;j;j;j;jÆ;jK;j,;jO;jË;j];j;j^;j#;jK;j;jS;j;jX;j;jC;jQ;j;j;je;j[;jȥ;j;j;j;j(;j;j;jƳ;jr;j;j|;j;j;;j̼;j3;j?;jO;j;jA;jH;j;j<;j;jd;j;j ;j};jM;jn;j;j:;j;j,;j;j;j6,;jK;j;j;j3;j;j;j;j*;j;ja;j;j0;j/;j;j;j;j2;jv;jy,;jO;j;jt;j?;j;j;j;j;j;j;j|;j;j:!v _l - 2 glowing purple potions (gained 1);j&;j';j4);j+;j.,;j70;j3;jS7B;j<;j~<;j=;jwA~ _c - 3 scrolls labelled OTWIFRAR PUCW (gained 1);jTE;j*F;jF;jI;jFMi  You encounter a hobgoblin.;jT ..   #<   #. #### ;j}U#.#######....# '####......##########.##.. ........................ g..................##+##- .......@................ #... ........................ ..........########.....# ..#...?...# #.....# . #.......# #.....# ;jU>... .........# #.....# g   hobgoblin (asleep) #.## ........... #...... #.#########.......... #......# .. ... #.#'#..;j_0322.5 (71.0);jp`E-3.5 (72;j.g;ji9 _Found a stone staircase leading up.;jZ8  .. #< #. #.######  '####......#### ........................ g.............. .......@....... ............... ..........##### ..#...?...#  . #.......# >... .........#  ........... ##..........  .. ... ;j  .. #< #. #.######  '####......#### ........................ g.............. .......@....... ............... ..........#####;j , ..#...?...#  . #.......# >... .........#  ........... ##..........  .. ... ;j ;jO ;j ;j ` _A hobgoblin is nearby!;j   Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  spoq the Magician .. Djinni #< Health: 26/27 =======================- #.#### AC: 2Str: 7 #.###### #... EV: 11Int: 18 ...# '####......##########.## SH: 0Dex: 13 .... ........................ XL:  3 Next: 60% Place: Dungeon:2 .... g***...............##+## Noise: ---------  Time: 1323.5 (0.0) .... ....***@................ f) +9 dagger "Suantita" {flame, rPois Stlt #... ........................ Cast: Freeze .... [37;jm..........########.....# Fly ..... ..#...?...# #.....# .... . #.......# #.....# >... .........# #.....# g   hobgoblin (asleep) #.## ........... #...... #.#########.......... #...... ........# .. ... #.#'#.. _A hobgoblin is nearby!Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit);jS   spoq the Magician .. Djinni #< Health: 26/27 =======================- #.#### AC: 2Str: 7 #.###### #... EV: 11Int: 18 ...# '####......##########.## SH: 0Dex: 13 .... ........................ XL:  3 Next: 60% Place: Dungeon:2 .... ...................##+## Noise: ---------  Time: 1323.5 (0.0) .... .......@................ f) +9 dagger "Suantita" {flame, rPois Stlt ;jU #... ........................ Cast: Freeze .... ..........########.....# Fly ..... ..#...?...# #.....# .... . #.......# #.....# >... .........# #.....# g   hobgoblin (asleep) #.## ........... #...... #.#########.......... #...... ........# .. ... #.#'#..Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin!;jd[ _ .. #< #.    ......... **** ....***     .  >...        .. ...  ;ji ).......;j h7=5=4.5 (1;j ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin! _You kill the hobgoblin!;j;jx;jr;j;j&;j;j,;jG;j;jP;jw ;jz ;j ;j;jq;j9=;j ;j _k - 2 scrolls labelled NIOPPYI EWORPH (gained 1);j;j~;j ;j";j%;jZ%;jS&;j(;jc+;j+;j0-;j2;j4;j4;j6;j/=Q';j>;j I . ............................ . ....................##+###.. . ...........................# . .......................... . ...........########.....#.## ...#.......##### #..... . ...#.......#..[ #.....#.## . #.........#'#### #.....#.-;jJ33.5 (9 # .....@....# ## ########.'.##.# #...###.#'#.....###.............# #.#.#......)........###.#.#..[.. ................#.#..... ................# ........###.#).......# .###......#... _You reach down and open the door.;j MM _Found a leather armour.;j;j^;j;jA;j;j: _;j@  There is an open door here.;j;j8 _;j9;j.;jx;j;j;jUF  You see here a +0 leather armour.;j;j _;j;jO;j;j-;j;j;j;j.;j;j;j;j ;j& ;j ;jP ;j ;j ;j1 @  There is an open door here.;j ;j  _;j ;j ;j ;jC ;jz ;j3 ;j ;j e  A bat comes into view.;j' T ..########.....#.##.#  ...#######.#.....#.##.#  ...#.#..[...#.....#.## ;j( F #..#'####.#.....#.##+  .........#.#.... ######.............'.#.... ...# #.............###.#'#....... ...###......# #.#.#.......- ...)..@..###.#.#..[... ;j:) l..........#.#.............#...###.#).......#...# #.....###......#..... ;ji) &".....+ #......#.....#....b   bat (wandering)# ;j) .......###..##..............b###..;j) #....... ..........###+#+##;j , 143.5 (10.0).;j3 b ;j5 +4.5 (11;j; ;j> 0 _The bat leaves your sight.;j:3;j ;j8;j*M  A bat comes into view... #...#'####.#..... ## .........#.#...... #########.............'.#...... ......# #.............###.#'#.... ......###.............# #.#.#. ......)...###.#.#..[..........#.#............#......###.#..@...).......## #.....###......#".....+ ##.....# #........# ..........b....### #........##.........### ......#.................b...###+# b   bat (wandering)##.............###+###.............##......#....... ..........##...6.5 (2.0).bb.;j9O;jP17.5 (3 _;jZ;j\;j1  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j.. #.........#'####.#.....#.# spoq the Magician ## ................#.#.......# Djinni #########.............'.#.......# Health: 26/27 =======================- ......# #.............###.#'#.... AC: 2Str: 7 ......###.............# #.#.#.... EV: 11Int: 18 ......)...............###.#.#..[. SH: 0Dex: 13 ..........................#.#.... XL:  3 Next: 65% Place: Dungeon:2 ............................#.... Noise: ---------  Time: 1347.5 (0.0) .........###.#..@...).......#.... f) +9 dagger "Suantita" {flame, rPois Stlt .........# #...*;j..###......#.... Cast: Freeze ...".....+ #....**#.....#...... Fly #........# .........*.....###.... #........##..........b....###.... ......#.................b...###+# b   bat (wandering) .....##.....................###+# .....##.....................##... ......#....... ..........##... _A bat comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 72% to hit);j#t!.. #.........#'####.#.....#.# spoq the Magician ## ................#.#.......# Djinni #########.............'.#.......# Health: 26/27 =======================- ......# #.............###.#'#.... AC: 2Str: 7 ......###.............# #.#.#.... EV: 11Int: 18 ;ju......)...............###.#.#..[. SH: 0Dex: 13 ..........................#.#.... XL:  3 Next: 65% Place: Dungeon:2 ............................#.... Noise: ---------  Time: 1347.5 (0.0) .........###.#..@...).......#.... f) +9 dagger "Suantita" {flame, rPois Stlt .........# #...*.###......#.... Cast: Freeze ...".....+ #....**#.....#...... Fly #........# .........*.....###.... #........##..........**...###.... ;jhu......#................*b...###+# b   bat .....##.....................###+# .....##.....................##... ......#....... ..........##...;juyCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line;juhAim: a bat (wandering, hasn't noticed you, 72% to hit)  The zap hits the bat.;jJb.b.;j%b.;jV:....;j2=8.5 (1;jk;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 72% to hit)  The zap hits the bat. _The bat is severely wounded.;jR ;j ;jZ .. #.........#'####.#.....#.# spoq the Magician ## ................#.#.......# Djinni #########.............'.#.......# Health: 25/27 ======================-- ......# #.............###.#'#.... AC: 2Str: 7 ......###.............# #.#.#.... EV: 11Int: 18 ......)...............###.#.#..[. SH: 0Dex: 13 ..........................#.#.... XL:  3 Next: 65% Place: Dungeon:2 ............................#.... Noise: =--------  Time: 1348.5 (0.0) .........###.#..@...).......#.... f) +9 dagger "Suantita" {flame, rPois Stlt ;j\ g.........# #....†###......#.... Cast: Freeze ...".....+ #......#.....#...... Fly #........# ...............###.... #........##...............###.... ......#.................b...###+# b   bat .....##.....................###+# .....##.....................##... ......#....... ..........##... _The bat is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the bat. The zap hits the bat.;jb     )[* #....*" #..** ....*  ;j ?.†...;j `6=79.5 (1;j ;j MCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap misses the bat. The zap hits the bat. _You kill the bat!;j" ;j ;j ;jg ;jդ ,;j ,;j ,;j= ;j ;j ;j h7==;jֱ ;j߷ ;jt ,;j ;jT ;j ,;j ;j ;jV ,;j ;j? ;j9 ;j 9=;j ;j ;j ;j ;j; ;j+ ;ja ;j ;j ;j ;jO ,;j ;j ;j ;j ;j ;j ;j( ;j ;j ;j ;j ,;ju ;jk ;j\ ;j ;jH ;j ;jd ;j ;j ;jS ;jd ;j ;j ;j ;j" ;j[# ;j% ;j' ;ji+ ,;j 6 ;j9 ;j&= ;jp> ;jm@ ;jC ;j!G ;jH ;jJ ;jQ ;j4Z  ;jb[  ;j\ .You encounter a hobgoblin.;js\ ;je ;jf  ;j.g K.... ................... #;jg ; .....g;jh 5......;jgh . ;jh F. ...... ;jCi 6.......;ji . .;jj F ..#.... ;j6k ;........... .;jk f#+#........ ............########;jl .;jol Z ...#.......######.#;jl )<..^;j7m J...#.;jm ,#..[...#;jn $>;jcn 0#..;jn #'####.#;jo -;juo 7#.###...;jo .;j(p ..#.#;jp A###.#########.....;jq ..'.#;jq n...........# #.............### ;j(r .;jr h.....###.............# # ;js .;jcs /.....)...;js ....### ;jt #.###............................ g   hobgoblin (asleep) ;ju <#.###...............;jyu ...... ;ju s#................###.#......)....;j\v  ;jv #......;jUw ]...###.#....†#;jw !;j ;jK 70.5 (;j 21.0);j@ ;jч -;j2 #1.5 (22 ;j _;jŏ ;jS ;j<_# #'########### ......#..... # .....g............... . ..#.................... .#+#.......#.......#.#####<..^...#..[..>........#;j#'###..#.###.......####.#########.'. #.####. .....)....###.###.............#......).;j;j02.5 (1.0);j;jI;j~n #. #.######  ...##.###'####......###### ......#......... ## .....g.... ...... ..#...............#+#.........######....;jo.#.......######.<..^.........@.#.......#..[....>........##'####....#.###......#.###.#########.'..# #.# #.###.# ...)...## ##.###..  #.###......;jx;jy%3;jg;jׁ;j- #.  .# #. #.# #.######  ...##.###'######### ......# ### .....g. ..... ..#;j .............#+#.........######.....#.######<..^...#.......#..[..>........#.........#'####...#.###......# #.....###.#########.'.# #.# ##.###..  #....)...;j*##.###;j;j0%4;j;j;jk~ #<. #. ># #.  #.# #. #.# #.######  ...##.###'######## ......# #### .....g #... .. #... ..#...... #...#+#......... +........#.......##### #....<..^...#.......#..[. #;jRmP.>........#.........#'## .........#.###...... ##.....###.#########.  ;j>q.# #..#.###.. #....);jx;j z%5;j;jj ;jQ-_Found a stone staircase leading down.;j e .. .. #<... #. ># #. ##.# #. #.# #.###### ##.###'####### .......#  #### .....g  #... .. ;j%  #... ..#.....  #...#+#..  +........#.......####  #....<..^...#.#..[ ##.>........#.........#'## ..........#.###..... ###.....###.######### ..# #.#.###;j ;j %6;j ;jv ;j&## #.. ..#.. ... #< ... #.# ># #. ###.# #.# #.# #.###### #....##.###'###### #.......# #### g #... ..  #... ..#.... #...#+#.. +........#.......###  #....<..^...#.#.. .##.>........##'# ...........#.###..... ####.....###.######### .# #;jJi7Freeze;jO †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin! You burn the hobgoblin.;jR;ja728Freeze;j;jtM _You kill the hobgoblin!;jjI;jo;jMr;jw,;jye  You see here a hobgoblin corpse.;j)};j} _;j~;ji;jd,;j;j;j;j;j;;j;j;j;jސ;j;jj;jՕ;j;j;j*;j;j;jV;j;j;j;jR;j,;j1;j;j;j5;j;jM;j̧;j*;j;j;j+,;j;j;j;j;j);j;j5,;j;j';j,;j;j;j,;jo;jл;j ,;j;j ;jj;j;j ;j,;j;j;j;j+;j;ja;j;j;jX;j,;j;j;j4,;j7;j&;j;j;j;jy;j;jD;j;jO;j;j;j;jW;j ;j,;j;j;j;j;j1;j;j;j;jR,;j(,;j;j ;jz;j;j,;j;j;j,;j;j+;j;j2;j;j$;j,;jT;j;j ,;jC ;j ;j] ;j ;j ;j8;j3;j;j;jD;jB,;j;jX;j;j;jl;j;j ;j!;j ";j";j$;jP%;j%;jX&;j(;j(;j(;j);j*;j+;jH,;j,;j.;jx/;j/;jI0;j>4X;j7@  There is an open door here.;jk9;j9 _;j:;ji<;j->;j>;j?;jr@;jA;jGB;jB;jC;j`E;jE;jF;jI';jI;jJ;jJ;jTF _You reach down and open the door.;jGV3;j8W;jZ;j[\,;jh];j\`;j)b;jb;jg,;joh;jh;jj;jhl;jTn;jn;jo;j{r;jct;jt;ju;jw;jy;j8z;j{;jQ};j-;j;j;j;j3;j;j;j;jՉ;j,;j;j;j;j;j;j+;jE,;j;j;j1,;j;j ;jٝ,;j;j;j;j_;jܢ;j;jE,;j:;j;jd;jƭ;j;j;j;j2;j;j;jG;jε;jڶ;j;j,;j>;jh;jo;jڽ;j;j;j;j4;j;j ;jM;j;jX;jw;j,;j1;jD;j;jH,;jR;jv;j;jA;j;j7;j;j;j;j,;jL;j;;j,;j;j|;j;j~;j;j;j,;j;j;j;jc;j;jQ;j;jm;j;j;j>;j;jn;j ;j,;j7;j;jZB;j;j;j ;jt;jP;jAf  You encounter an adder.;j _  #.........+ #####.....#  ####......# #.........#  #......#.#.........#  ###....#.#.........#  #......##........##  ##......##....;j   #.......##  #...  #..@...####  ###...#  #####...  ###........  # #...... ;j/ H #......# ...## S   adder (asleep)  #   .....S.. # ;j /##.#;j c466.5 (88.0)S.;j8S.;jPS;j +7.5 (89;j&;j<)/ _The adder hisses angrily.;j&  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jf . #.........+ #####.....#  spoq the Magician ####......# #.........#  Djinni #......#.#.........#  Health: 26/27 =======================- ###....#.#.........#  AC: 2Str: 7 #......##........## EV: 11Int: 18 ;jNh ##......##.......... SH: 0Dex: 13 #.......##.......... XL:  3 Next: 72% Place: Dungeon:2 #................... Noise: ---------  Time: 1467.5 (0.0) #..@...####......... f) +9 dagger "Suantita" {flame, rPois Stlt #...*....##...#..... Cast: Freeze ###.*....##......... Fly  #..*...###........ #..*...# #........ #...S..# ...## S   adder #......# ..... ........ ;ji  # ##.# _The adder hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (69% to hit);j   #.........+ #####.....# spoq the Magician  ####......# #.........# Djinni #......#.#.........# Health: 26/27 =======================- ###....#.#.........# AC: 2Str: 7 #......##........## EV: 11Int: 18 ##......##.......... SH: 0Dex: 13;j  #.......##.......... XL:  3 Next: 72% Place: Dungeon:2 #................... Noise: ---------  Time: 1467.5 (0.0) #..@...####......... f) +9 dagger "Suantita" {flame, rPois Stlt #...*....##...#..... Cast: Freeze ###.*....##......... Fly  #..*...###........ #..*...# #........ #...*..# ...## S   adder #...*..# ..... .....*[39;;j 49m..# ##.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (69% to hit)  The zap hits the adder.;jaW9S.;j]>.....;j^2=8.5 (1;jqd;j1gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (69% to hit)  The zap hits the adder. _The adder is moderately wounded.;j=;jڕ;j  #.........+ #####.....# spoq the Magician  ####......# #.........# Djinni #......#.#.........# Health: 25/27 ======================-- ;j###....#.#.........# AC: 2Str: 7 #......##........## EV: 11Int: 18 ##......##.......... SH: 0Dex: 13 #.......##.......... XL:  3 Next: 72% Place: Dungeon:2 #................... Noise: =--------  Time: 1468.5 (0.0) #..@...####......... f) +9 dagger "Suantita" {flame, rPois Stlt #...*....##...#..... Cast: Freeze ###.*....##......... Fly  #..*...###......;j.. #..*...# #........ #...*..# ...## S   adder #...*..# ..... .....*..# ##.# _The adder is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ;jPress: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 69% to hit);ja 9S.;ji E......;jZj *9.5 (1;jo ;jvr !MCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 69% to hit) _The zap misses the adder.;j;j;j  #.........+ #####.....# spoq the Magician  ####......# #.........# Djinni #......#.#.........# Health: 24/27 =====================--- ;j###....#.#.........# AC: 2Str: 7 #......##........## EV: 11Int: 18 ##......##.......... SH: 0Dex: 13 #.......##.......... XL:  3 Next: 72% Place: Dungeon:2 #................... Noise: =--------  Time: 1469.5 (0.0);j> ! #..@...####......... f) +9 dagger "Suantita" {flame, rPois Stlt #..*.....##...#..... Cast: Freeze ###.*....##......... Fly  #.*....###........ ;j #..*...# #........ #..*...# ...## S   adder;j! #...*..# ..... ....*...# ##.# _The zap misses the adder.Casting: Shock (safe; 3% risk of failure)  ;jV!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ;j!Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 69% to hit);j9S.;j9S.;jV9.....;jFj5=70.5 (1Freeze;j;j:  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 69% to hit) _The zap misses the adder.;j>  (slow)You freeze the adder.  The adder is severely wounded.;j!S4-1;j~;j3 _The adder seems to slow down.;j  You freeze the adder.  The adder is almost dead.;j `1----2;jN @ _The adder bites you.;jgx †You freeze the adder.;joS;j=x;ji  #.........+ #####.....# spoq the Magician  ####......# #.........# Djinni #......#.#.........# Health: 20/27 =================------- ;j8###....#.#.........# AC: 2Str: 7 #......##........## EV: 11Int: 18 ##......##.......... SH: 0Dex: 13 #.......##.......... XL:  3 Next: 105% Place: Dungeon:2 #................... Noise: =--------  Time: 1473.5 (1.0) ;jX#..@...####......... f) +9 dagger "Suantita" {flame, rPois Stlt #..†.....##...#..... Cast: Freeze ###......##......... Fly  #......###........ #......# #........ #......# ...##  #......# .....  ........#  ##.# Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!Your Fire Magic skill increases to level 4!;jׁYour Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!;jFire MagicIce MagicAirEarth Magic skill increases to level 4!lchemy have reached;j;";jʋ/  --more--;j54/32=44 2% Freeze;j;;j=O _You feel agile.;jM;jN;j@O;j%R;j5= _6=  You encounter a hobgoblin. It is quivering poisoned darts...........g.-g   hobgoblin (missile, wandering)80.5 (7-1.5 (8 _;j;j^;j  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  #.........+ #####.....#  spoq the Magician ####......# #.........#  Djinni #......#.#.........#  Health: 25/32 ==================------ ###....#.#.........#  AC: 2Str: 7 #......##........## EV: 11Int: 18 ##......##.......... SH: 0Dex: 14 #.......##g......... XL:  4 Next:  2% Place: Dungeon:2 ;j #.....****.......... Noise: ---------  Time: 1481.5 (0.0) #..@**.####......... f) +9 dagger "Suantita" {flame, rPois Stlt #..†.....##...#..... Cast: Freeze ###......##......... Fly  #......###........ #......# #........ #......# ...## g   hobgoblin (missile, wandering) #......# ..... ........ # ;j ##.#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering poisoned darts (wandering, hasn't noticed you, 82%  to hit);joy  #.........+ #####.....# spoq the Magician  ####......# #.........# Djinni #......#.#.........# Health: 25/32 ==================------ ###....#.#.........# AC: 2;j pStr: 7 #......##........## EV: 11Int: 18 ##......##.......... SH: 0Dex: 14 #.......##*......... XL:  4 Next:  2% Place: Dungeon:2 #.....****.......... Noise: ---------  Time: 1481.5 (0.0) #..@**.####......... f) +9 dagger "Suantita" {flame, rPois Stlt ;jp#..†.....##...#..... Cast: Freeze ###......##......... Fly  #......###........ #......# #........ #......# ...## g   hobgoblin (missile, wandering) #......# ..... ;jq........# ##.#Casting: Freeze (safe; 2% risk of failure)  ;jqmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering poisoned darts (wandering, hasn't noticed you, 82%  to hit);j.gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering poisoned darts (wandering, hasn't noticed you, 82%  to hit)  The zap misses the hobgoblin.;j@o.....g);ja6===2.5 (1;j_;j+ _The hobgoblin shouts!;jk ;jr ;j  #.........+ #####.....#  spoq the Magician ####......# #.........#  Djinni #......#.#.........#  Health: 25/32 ==================------ ###....#.#.........#  AC: 2Str: 7 #......##........## EV: 11Int: 18 ##......##.......... SH: 0Dex: 14 #.......##.......... XL:  4 Next:  2% Place: Dungeon:2 ;jT {#........(.......... Noise: ==-------  Time: 1482.5 (0.0) #..@...####......... f) +9 dagger "Suantita" {flame, rPois Stlt #..†.....##...#..... Cast: Freeze ###......##......... Fly  #......###........ #......# #........ #......# ...## g   hobgoblin (missile) #......# ..... ........ # ##.#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering poisoned darts (82% to hit)  The zap hits the hobgoblin.;j2               ;j **** #..@***              ;jF `..(....;joJ :5-3.5 (1;jP ;jR MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin, quivering poisoned darts (82% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!;j2I;j;j5X;j(;j;jK6=;j.;jH,;j;jC, ;j7==8==9=30=1==2== ;j , ;j]  ;j ;jB ;j ;j(, ;j+ ;j1 ;j3 ;j49= ;j5 ;j8 ;jA: ;j: ;j; ;j> ;jAB ;j,FC  You see here 9 poisoned darts. ;j=H ;jI _ ;j.J ;jM ;j>O ;jjP ;jVn ;j#Y ;je[, ;j\ ;j_ ;j` ;j]a ;jb ;jd ;jf, ;jg ;jYl ;jEn, ;jo ;jq ;js ;j$t ;jGu ;jv ;j{, ;jS} ;j~ ;j , ;jހ ;j߄ ;j/ ;jȆ ;jD ;j ;jw ;j, ;jj ;j, ;j͗ ;jW ;jJ ;j ;j9, ;j ;j ;j, ;j, ;j, ;jp ;jX ;j ;jcn ;j, ;j ;j6 ;j ;j ;jT ;jX ;j, ;j= ;jn ;j ;j ;j ;j ;jN ;j ;j, ;jx ;j ;j ;j ;j ;jz ;j ;j0 ;jW ;j ;j , ;j  ;j  ;j  ;j  ;j, ;j ;j= ;jQ, ;jB ;j, ;j ;j ;j6%n ;j&, ;j' ;j) ;jx*, ;j* ;jA- ;j- ;j1. ;j/ ;j0 ;jK1 ;j1, ;j3 ;j4, ;j5 ;j^6 ;jW7 ;j7 ;j28 ;j9 ;j: ;j=; ;j; ;jj= ;jW> ;j> ;j? ;j@ ;jBB ;jD ;jsE ;jE ;jF ;j H ;j{I ;jJ ;jgK, ;jL, ;jM ;jN ;j,P ;jP ;j Q ;jR ;j)S ;jS ;jS ;jgY ;jZ ;j[, ;j\ ;j,^, ;j^ ;j7` ;jkc ;j[d, ;jCf ;jAg ;jg ;j{h ;jl ;jzn ;jqB ;j+sB ;jt ;ju ;jdv ;jw ;j` _k - 3 scrolls labelled NIOPPYI EWORPH (gained 1) ;j@ ;jd ;j ;j ;j, ;jA ;j! ;j ;j5 ;jk ;j[ ;j/B ;j)X ;jN ;j ;j ;j ;j ;j, ;jq ;j5 ;j, ;j ;j  ;j , ;j  ;j, ;j, ;j ;j, ;j ;jr ;j ;j ;j ;j ;j=, ;j ;j" ;j$ ;j&% ;j& ;j) ;j* ;j>+ ;j+ ;j/ ;j/, ;j0 ;jA3 ;jn5, ;jB6 ;j%8 ;j9 ;j#: ;j< ;j= ;j> ;j? ;j@@ ;jC, ;j+D ;jD ;jeF ;jVH, ;jS ;jcZB ;j\ ;j] ;j` ;j a ;jb ;jyd ;j"f ;jf ;jg ;jj ;jl, ;jm ;jn ;j4p, ;jQq ;j{r ;jjs, ;jt ;jt ;ju ;ju ;jZv ;jWw ;jtx ;j/y, ;jF{ ;jT| ;j<} ;jd~ ;j ;jj ;jtB ;jʃB ;jq ;jE ;j, ;j: ;j ;jc ;j1 ;j, ;j* ;j` ;j, ;jK ;jз ;jԸ ;j? ;j ;jR  There is a stone staircase leading down here. ;jʿ ;j _ ;j ;j& ;j, ;j ;j ;j, ;jX ;jp ;jn ;j, ;j ;jw, ;j ;j ;j, ;j ;jN ;j, ;j ;j ;j ;jl, ;j ;j:, ;j) ;j  ;j , ;jc  ;jB ;j ;jU ;j ;jx ;jLX ;j, ;j( ;j% ;j'' ;j>( ;j), ;jv* ;j- ;j00B ;j2 ;j3 ;jE4 ;j:5 ;j7 ;jL8 ;j8 ;j9 ;j: ;j%< ;j}=, ;j\ ;j|m ;jo ;jo ;jo ;jkr ;jt ;ju ;jv ;jw ;jwy, ;jz ;jB{ ;j| ;j<} ;j} ;je ;j, ;j ;j6v ;jǒ ;j ;jR ;jJ ;j3 ;j– ;j4 ;j ;j ;j ;jT ;j8 ;jʝ, ;js ;j ;jͣX ;j ;jd ;jԥ ;j ;j ;j, ;j" ;j_, ;j ;jA ;j ;ji ;j ;jղ ;j ;j  ;jQ ;j7 ;j ;jT ;j` ;jn ;jz ;j ;j ;jn ;j ;j ;j  ;jD ;j ;j ;jg ;j} ;j ;j2 ;j ;j_ ;jW ;j ;jA ;j> ;j ;jn ;j ;jQ ;jx, ;j  ;j ;j~B ;j ;jFB ;j ;j ;j ;jB ;j , ;jQ  ;j^ ;j ;jy ;j ;j B ;j ;jE ;j ;jH ;j9# ;jK% ;j% ;j' ;j* ;jz, ;j, ;j- ;j3 ;jm5, ;j]6 ;j9 ;j:, ;j; ;j? ;jA, ;jhD ;jK ;jPN ;jAO ;jP ;j|S ;jV, ;jWX ;j [ ;j_^, ;j_ ;jb ;j(d ;j#e ;je ;j:h ;ji, ;jk ;jl ;jzn, ;j*o ;j q ;jNr ;jr ;j] ;j ;j ;j ;j ;jm ;j ;j ;jV ;j܋ ;jF ;j׍ ;jJ ;j ;jt, ;js ;j ;j ;jC ;jѝ, ;j ;jn ;j ;jr, ;jX ;j! .#.....###.#  .##....+.........#  +##....###.......#  ..#....# #.#.....#  .......# #.#.##..#  ..#....###.#.##..#  ..#.....##.#.##).#  ........##.#.....#  --733.5 (250.0) ........##......@#  ...........#####.#  ......###### ###  ......# ##########  ...########........##   ;jJ............#....#..##  ......##...##....##..#  ##.........#......#..#  ##........##..##..##.#  ;j<7- ;j ;j9E _Done exploring. ;jz ;jS|3 ;j0.0).................#....##......#.... ;j ;j ;jrE _Done exploring. ;j ;j|Level 2 of the Dungeon <<<>>>^(Press ? for help)#...#.#.....................................#.#....####.###.#.##...#.#..#.................................##.#...#####.###.#.#####...#'#.....................########.....#.##.#.............#.##..'...................#.......######.#.....#.##.#.....###.....#.##.##....<..^...........#.......#..[...#.....#.##.##....+.........##.##........>........#.........#'####.#.....#.##+##....###.......##...........#.###...................#.#.......#...#....# #.#.....######.....###.#########.............'.#.......#........# #.#.##..##...............# #.............###.#'#.......#....###.#.##..# ;j/##..............###.............# #.#.#.......#.....##.#.##).##..............)...............###.#.#..[..........##.#.....###.###.............................#.#.............##......@##.###...............................#................#####.##................###.#......).......#...........###### ####................###.#....†###......#...........# ###########..........".....+...#......#.....#..........########........######...#####........##...............###.................#....#..###......# ###........##...............###...........##...##....##..##....#####.......#.................b...###+#+##.........#......#..##...............##.....................###+#+##........##..##..##.#####...............##.....................##..............#..####..#.##...................#.....................##..............#..####..#.##.##.#.......####...#........#.##........###..............##..##..##.## ;j3I.@ ;j 7.. ;j3( 7.. ;j 7.. ;jH 7.. ;j|  ;j~ 6.. ;j~ 7#. ;jb7## ;jQ7.# ;j~7.. ;j{7.. ;j7.. ;j{p7.. ;j!7.. ;jK7.. ;jw7.. ;j 87.. ;j7.. ;jf7.. ;j7.. ;j7.. ;j7#. ;ja7.# ;jZ7#. ;j7.# ;jJ7.. ;j 7.. ;j/7.. ;j7.. ;j 7.. ;j 7.. ;j 7.. ;jh 7.. ;jJ 7.. ;jR 7.. ;j 7.. ;j9 7.. ;j A..;j4A..;jA..;j-A..;j֐@..;j@..;j}@..;j@..;jBe #####.#......†.......................##+###.................#.#..;j #.##.......#...................................####.###.#.#..;jQ #.##....##.###'####......##########.####............# #.#.#..;j  #.####.###.# #.# #.#######..........######## #.#.#..;j: #......###.###># #.###########.##.#.#..;j ####...........####<##.##...#..;j 7..;jp7#.;j7##;j7##;j 7##;j ###.###..........##.####.###;j} #.# ##########.##.##.###;jh7>#;jf ;j\ .#.....###.....#.#  spoq the Magician .##....+.........#  Djinni +##....###.......#  Health: 32/32 ======================== ..#....# #.#.....#  AC: 2Str: 7 .......# #.#.##..#  EV: 11Int: 18 ..#....###.#.##..#  SH: 0Dex: 14 ..#.....##.#.##).#  XL:  4 Next:  5% Place: Dungeon:2 ........##.#.....#  Noise: ---------  Time: 1733.5 (0.0) ........##......@#  f) +9 dagger "Suantita" {flame, rPois Stlt ...........#####;j 1.#  Cast: Freeze ......###### ###  Fly ......# ########## ...########........## ............#....#..##   ......##...##....##..#   ##.........#......#..#   ##........##..##..##.#   _You kill the hobgoblin! _You see here 9 poisoned darts. _k - 3 scrolls labelled NIOPPYI EWORPH (gained 1) _There is a stone staircase leading down here. _Done exploring. _Done exploring.;jj ;j3 ;jP ;j ;j( : _;j ;j ;j ;j ;j ;j| ;jO ;j ;j ;j ,;j ;j ;j ;j* ;j+ ;j ;j ;j, ;j ;j X;j ;j ;j ;j ;j5F ;jS B;jEU ;j@_ ;jb ,;je ;jn B;jo ;jx ;jy ;jz ;j{ ;j ;j ;jS ;j! ;j ;ja ;j7 ;j/ ;jp ;j ,;j ;jR ;jc ,;j6 ;j ;j% ;j ;j ;jT ;j ,;j ;j ;j ,;j% ;j ;j ,;j ;j ;j2 ;j ;j' ;j ;j ,;j ;j ;j ,;j ;j ;jd ;j ;j ;jS ;j ;j ;jo ;je ;j$ ;j ;j ;j ;j ;jZ ;j: ;j ;j< ;j ;j ;j ;j ;j; ;j2 ;j ;j ,;j ;j # ;j$ ;j% ;j% ;j,) ;j&+ ,;j, ;j/ ;j1 ,;j13 ;j5 ;jv7 ;j8 ;j8 ;j; ;j`= ,;jp> ;j@ ;j}B ,;jJC ;jE ;jG ;jG ;j3H ;j}J ;jL ;jL ;j8M ;jO ;jvQ ,;jR ;jT ;jU ;jV ;jrW ;jP[ 5You see here 9 poisoned darts. _k - 3 scrolls labelled NIOPPYI EWORPH (gained 1) _There is a stone staircase leading down here. _Done exploring. _ There is an open door here.;j3\ ;j)]  _;j] ;je_ ;jc` ;j` ;jUa ;j 6 ### ###  #.# ##########.#  ###.###..........#  ####......###<# 78.5 (45.0)  #......###.###@# #.#  #.####.###.# #.# #.######  #.##....##.###'####......######  #.##.......#................... ###.#......÷.....................#.#.....................#.#..#......................... ..#'#...............####### ..........#.......######. _There is a stone staircase leading down here.;j ;jc ;j" ;ja* M9.5 (1.0) _;j / ;j0G 3  You fly downwards.;j6 ##########  #........##.. #.@..j.... #####..#.#  ..#  #  j   endoplasm ;j-81.0 (2.5;j{;jT _You encounter an endoplasm.;ja _There is a stone staircase leading up here.;j!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jV ;j The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No;jֵ;jPspoq the MagicianDjinniHealth: 29/32 =====================---AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 14###*****##XL:  4 Next:  5% Place: Dungeon:3#.*******##..Noise: ---------  Time: 1781.0 (0.0)**@**j....f) +9 dagger "Suantita" {flame, rPois Stlt;jN******.#.#Cast: Freeze..#Fly #j   endoplasm _There is a stone staircase leading up here.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.;jEspoq the MagicianDjinniHealth: 29/32 =====================---AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 14##########XL:  4 Next:  5% Place: Dungeon:3#........##..Noise: ---------  Time: 1781.0 (0.0)#.@.j.....f) +9 dagger "Suantita" {flame, rPois Stlt#####..#.#Cast: Freeze..#Fly #j   endoplasmConfirm with . or Enter, or press ? or * to list all spells.;jCasting: Frozen Ramparts (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.  The wall freezes the endoplasm.;jO#####.......#.@.#####. ;j==2.0 (1Ramparts Fly ;j#######;jasting: Frozen Ramparts (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice. freezes the endoplasm. _The endoplasm jiggles.;j~ .The wall freezes the endoplasm.;j & ;je30=8--3;jr###########;j@M _You kill the endoplasm!;jt)I;j-;j1X;j2;j5,;jI6;j8;j9~1==;j=,;j|>;jA,;jB;jF;jFVFly ;jDKC _The frozen ramparts melt away.;jLh2==;jL;jxO1 _HP restored.;jnR;jR;jS;jU;j1X,;jX;jOZ;j8];j],;jz_;j b;jbO=;jc;jf,;jf;jg;jgi;jj,;jk;jm;jn,;jo;jq;jjr,;j6t;jw;jwx,;jz;j-|;j|,;j~;jD;j,;je;j܅B;j[';jp3;j;j]F _You reach down and open the door.;jdI;j;jf  You encounter a quokka.;jX> ########## ####........##.. #....##.<....... #.#########..#.# #.# ♣♣ ...#  #.# .r## ;j #.#♣.# -- #.@..#  ###♣.#  ..  ♣♣ r   quokka (asleep);ji0805.0 (22.0);jŤ26.0 (23 _;j$;j[Q _There is an open door here.;jo  #  ####........##..  #....##.<.  #.#..#.#  #.# ♣♣♣♣ ...#  #.# ..r ##  #.#♣.#  ;j#.'@.#  ###♣.#  $..  ♣♣♣♣     ;j(;j)07.0 (1.0);j.;jz3+ _Found 12 gold pieces.;jM      ##########  ####........##..  #....##.<.......  #.#########..#.#  #.#♣♣♣♣♣♣♣ ...#  ;jf #.#♣..r..♣ ## #.#♣@#  #.'..#  ###♣.#  ♣$.. ♣♣♣♣♣    ;jC ;j %8;j ;j. ;j      ##########  ####........##..  #....##.<.......  #.#########..#.#  #.#♣♣♣♣♣♣♣ ...#  #.#♣.@r..♣ ## #.#♣.###.♣ #.'..#  ###♣.# ♣$.. ♣♣♣♣♣;jA,   ;j;j69Freeze;jQ;j;j: .  The helpless quokka fails to defend itself.  You puncture the quokka! You burn the quokka.;jY1110Freeze;j;jJ _You kill the quokka!;j;j3;j;j~;jB;jm,;j;j;jS;jQ,;j;j;j4;j;j1;j;j;jVM _You now have 44 gold pieces (gained 12).;jX;j;js;j;j$,;j,;j<,;j;jy;jWB;j(;j$;j,;jn;j_;j;j%;j7;j,;j ;jv ;j ,;j2 ;j ;jP;j;j;;j@  There is an open door here.;j;jq _;j;j#;j@;j;j~;jg;j%"B;jE'X;j(;j+;j+,;j,;j/;j/,;jT1;je3;j3;j4;jz5;j7;jq8,;j<X;j;>;j-@;jA,;j;j,;j);jqP  There is a stone staircase leading up here.;j  ########## ;jL  ####........##..> 36.0 (26.0) #....##.<@.......  #.#########..#.## #.#♣♣♣♣♣♣♣ ...# #.#♣.....♣ ### ;j T#.#♣.###.♣ #.'..# #.♣ ###♣.###.♣ ♣.....♣;jUX ♣♣♣♣♣♣♣;j;j+7.0 (27;j;j; _Found a stone staircase leading down.;jg;jh3;ji;jMl;jl;jqB;jdr;j s;j3t;j?w;jw;jx;jEz;j|;j?};j};j;j3,;j;jB;j;j{;j;jO;j;j?;j;jq;jt;jɔf  You encounter an adder.;j .################.S#.  ####........##.@>#....##.<...........##.#########..#.######  ;jߚA#.#♣♣♣♣♣♣♣#....#  #.#♣.....♣#.#####.#♣.###.♣#.# S   adder (wandering)  #.'..# #.♣#.#  ###♣.###.♣###♣.....♣;j_9.44.0 (7.0);jϜ1S;j;j15.0 (8 _;j;j....#######..#. ####.##..@..S. #....##.<...........# #.#..#.###### #.#♣#....# #.#♣.....♣#.#### #.#♣.###.♣#.# ;j;j<T.S;j ;j *6.0 (1;j;jc _There is a stone staircase leading down here.;jy5 r!##..g.... #######..#..@.##..># ....##.<.S.# .#..#.###### .#♣#....# .#♣.....♣#.#### .#♣.###.♣#.# @   Terence (polearm, asleep) .'..# #.♣#.# S   adder (wandering)♣.###.♣### r   quokka (asleep)♣.....♣ g   hobgoblin (asleep)  You encounter Terence the Veteran, a hobgoblin and a quokka.  --more--;j6 SS  Found a smoky emerald potion.  The adder hisses angrily.;j,8 @===7Freeze;j@ ;jBC S _The adder closely misses you.#;j n (slow)  You freeze the adder.  The adder is lightly wounded.#;j\]0----8#;j:#;jH _The adder seems to slow down. The adder bites you.#;j  You freeze the adder.  The adder is moderately wounded.#;j i28-----9#;j #;j H _The adder seems to slow down. The adder bites you.$;jZ  You freeze the adder.  The adder is severely wounded.$;j[ _7--50$;jnb $;jd q _The adder seems to slow down. The adder closely misses you.&;jm].r&;jCqP!r&;jy_r&;jz6--Contam: 10% 1&;jۀ&;jeY _You miscast Freeze. Nothing appears to happen. The adder bites you.';ja  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.';j The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No);j6o);jspoq the MagicianDjinniHealth: 23/32 =================-------.AC: 2Str: 7!#EV: 11Int: 18 Contam: 10% #..gSH: 0Dex: 14);j.r..XL:  4 Next: 11% Place: Dungeon:3################..#..@Noise: =--------  Time: 1851.0 (0.0) ###........##..>@......#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........S.#####Cast: Freeze .#########..#.######Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#@   Terence (polearm, asleep) .'..# #.♣#.#S   adder (slow) ##♣.###.♣###r   quokka♣.....♣g   hobgoblin (asleep)You freeze the adder.  The adder is severely wounded. );j_The adder seems to slow down. The adder closely misses you. _You miscast Freeze. Nothing appears to happen. The adder bites you.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.);j);jt-- 8 =2.0 (1);jʕ);jߘr _A film of ice covers your body! The adder barely misses you.*;j & T  Casting: Ozocubu's Armour (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+;j.<+;j=The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes +;jd>' N - No,;jBG,;j spoq the MagicianDjinniHealth: 20/32 ===============---------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 10% #..gSH: 0Dex: 14.r..XL:  4 Next: 11% Place: Dungeon:3############*****.#..@Noise: ==-------  Time: 1852.0 (0.0) ###........##***@**....#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.....****S*#####Cast: Freeze .#########..#******#Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#@  [39,;j`;49m Terence (polearm, asleep) .'..# #.♣#.#S   adder (slow) ##♣.###.♣###r   quokka♣.....♣g   hobgoblin (asleep)Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The adder barely misses you.Casting: Ozocubu's Armour (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate-;jspoq the MagicianDjinniHealth: 20/32 ===============---------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 10% #..gSH: 0Dex: 14r...XL:  4 Next: 11% Place: Dungeon:3################..#..@Noise: ==-------  Time: 1852.0 (0.0) ###........##..>@......#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........S.#####Cast: Freeze .#########..#.######Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#@  -;jr Terence (polearm, asleep) .'..# #.♣#.#S   adder (slow) ##♣.###.♣###r   quokka♣.....♣g   hobgoblin (asleep)Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The adder barely misses you.Casting: Ozocubu's Armour (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate†asting: Ozocubu's Armour (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the adder.-;j####...>@......†..#####r   quokkag   hobgoblin (asleep)-;j51/33303.0 (1FreezeRamparts Fly -;jx########-;j I _You kill the adder!/;jb].r/;j/;j.--4/;j'######/;j]0;j \ Q.r0;je 8 0;jf Q--5Freeze0;jl #########0;j"p 2 _The wall freezes the quokka.1;jS  Casting: Frozen Ramparts (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2;j|W  spoq the Magician  Djinni  Health: 20/33 ==============---------- .  AC:  8  Str: 7 !#  EV: 11Int: 18 Contam: 10%  2;jW}#..g  SH: 0Dex: 14 ....  XL:  4 Next: 30% Place: Dungeon:3  ################..#..@  Noise: ---------  Time: 1855.0 (0.0) ###........##..>@r.....#  f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†*#####  Cast: Freeze .#########..#.######  Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.# @   Terence (polearm, asleep) .'..# #.♣#.# [42;jP~y0mr   quokka ##♣.###.♣### g   hobgoblin (asleep)  ♣.....♣ _You kill the adder! _The wall freezes the quokka.  Casting: Frozen Ramparts (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line2;jv#*r.2;j ?**3;j,ZV*#*3;jz..#***3;j?**3;j2 *@  Casting: Frozen Ramparts (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2%  Press: ? - help, Shift-Dir - straight line: Terence, wielding a +0 trident and wearing a +0 scale mail (asleep, 100%  to hit)4;j&spoq the MagicianDjinniHealth: 20/33 ==============----------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 10% #..gSH: 0Dex: 14....XL:  4 Next: 30% Place: Dungeon:3################..#***Noise: ---------  Time: 1855.0 (0.0) 4;j###........##..>@****..#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.#####Cast: Freeze .#########..#.######Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#@   Terence (polearm) .'..# #.♣#.#r   quokka ##♣.###.♣###g   hobgoblin (asleep)♣.....♣Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (asleep, 100%  to hit)  The zap misses the quokka. The zap hits Terence.  Terence is moderately wounded.4;j`@.  The zap misses the quokka. The zap hits Terence.  Terence is moderately wounded.  Terence shouts! The hobgoblin shouts!  The wall freezes the quokka but does no damage.  The quokka bites you but does no damage.  The wall freezes the quokka. The quokka bites you.4;jbI.g4;jj.r... g4;j$lj18-==6.0 (14;js#########4;j w~ _Terence screams, "Get out, before I make you get out!"7;j:  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7;jh   spoq the Magician  Djinni  Health: 17/33 ============------------ .  AC:  8  Str: 7 !#  EV: 11Int: 18 Contam: 10%  #...  SH: 0Dex: 14 7;ji ...g  XL:  4 Next: 30% Place: Dungeon:3  ################..#*@.  Noise: ==-------  Time: 1856.0 (0.0) ###........##..>@r***..#  f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.#####  Cast: Freeze .#########..#.######  Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.# @   Terence (polearm) 7;jpj .'..# #.♣#.# r   quokka ##♣.###.♣### g   hobgoblin  ♣.....♣Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderatelywounded, 84% to hit)8;jVspoq the MagicianDjinniHealth: 17/33 ============------------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 10% #...SH: 0Dex: 14...gXL:  4 Next: 30% Place: Dungeon:3################..#***8;jWNoise: ==-------  Time: 1856.0 (0.0) ###........##..>@****..#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.#####Cast: Freeze .#########..#.######Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#@   Terence (polearm) .'..# #.♣#.#r   quokka ##♣.###.♣###g   hobgoblin♣.....♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderatelywounded, 84% to hit)  The zap misses the quokka. The zap hits Terence.8;j.Press: ? - help, Shift-Dir - straight line: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately8;j{wounded, 84% to hit)  The zap misses the quokka. The zap hits Terence.  Terence is moderately wounded.The wall freezes the quokka.8;jV3@.8;j_/g.8;j*....g   hobgoblin8;j$m2-7.0 (1Freeze8;j#####8;jmJ _You kill the quokka!9;j|  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:;j  spoq the Magician  Djinni  Health: 16/33 ===========------------- .  AC:  8  Str: 7 !#  EV: 11Int: 18 Contam: 10%  #...  SH: 0Dex: 14 ..g.  XL:  4 Next: 32% Place: Dungeon:3  ################..#@..  Noise: =--------  Time: 1857.0 (0.0) ###........##..>@****..#  f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.[0;1:;j4 0m#####  Cast: Freeze .#########..#.######  Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.# @   Terence (polearm) .'..# #.♣#.# g   hobgoblin ##♣.###.♣###  ♣.....♣Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderatelywounded, 84% to hit):;jZ ;spoq the MagicianDjinniHealth: 16/33 ===========-------------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 10% #...SH: 0Dex: 14..g.XL:  4 Next: 32% Place: Dungeon:3################..#***:;j Noise: =--------  Time: 1857.0 (0.0) ###........##..>@****..#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.#####Cast: Freeze .#########..#.######Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#@   Terence (polearm) .'..# #.♣#.#g   hobgoblin ##♣.###.♣###♣.....♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderatelywounded, 84% to hit)  The zap hits Terence.:;jbs U.@:;j]t /g.:;j9| W.....:;jL} F8% 8.0 (1:;j i#####:;j   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderatelywounded, 84% to hit)  The zap hits Terence. _Terence is severely wounded.;;j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;;j1  spoq the Magician  Djinni  Health: 15/33 ==========-------------- .  AC:  8  Str: 7 !#  EV: 11Int: 18 Contam: 8%  #...  SH: 0Dex: 14 .g..  XL:  4 Next: 32% Place: Dungeon:3  ################..#...  Noise: =--------  Time: 1858.0 (0.0) ###........##..>@***@..#  f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.#####[3;;j!44m  Cast: Freeze .#########..#.######  Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.# @   Terence (polearm) .'..# #.♣#.# g   hobgoblin ##♣.###.♣###  ♣.....♣Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (severelywounded, 84% to hit)=;j"spoq the MagicianDjinniHealth: 15/33 ==========--------------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 8% #...SH: 0Dex: 14.g..XL:  4 Next: 32% Place: Dungeon:3################..#...Noise: =--------  Time: 1858.0 (0.0) ###........##..>@******#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.#####Cast: Freeze .#########..#.######Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#[4=;j$0m@   Terence (polearm) .'..# #.♣#.#g   hobgoblin ##♣.###.♣###♣.....♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (severelywounded, 84% to hit)  The zap hits Terence.>;j_@.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (severelywounded, 84% to hit)  The zap hits Terence.  Terence is severely wounded..g>;jd=..@...>;jgD69.0 (1>;jn#######>;jq  Terence says, "I've sent legions of armataurs to their deaths. With their _elephants."?;jm!?;j(@;j'{spoq the MagicianDjinniHealth: 14/33 ==========--------------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 6% #...SH: 0Dex: 14....XL:  4 Next: 32% Place: Dungeon:3################.g#...Noise: =--------  Time: 1859.0 (0.0) @;jQ)/###........##..>@..*...#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........**#####Cast: Freeze .#########..#.######Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#@   Terence (polearm) .'..# #.♣#.#g   hobgoblin ##♣.###.♣###♣.....♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Terence.  Terence is almost dead.The zap hits Terence but does no damage.@;j۬K.g@;j8W@†.@;jka5460.0 (1@;j@#######@;j  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Terence.  Terence is almost dead.The zap hits Terence but does no damage. _Terence is almost dead.A;jN  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A;j{g  spoq the Magician  Djinni  Health: 14/33 ==========-------------- .  AC:  8  Str: 7 !#  EV: 11Int: 18 Contam: 4%  #...  SH: 0Dex: 14 ....  XL:  4 Next: 32% Place: Dungeon:3  ################..#...  Noise: =--------  Time: 1860.0 (0.0) ###........##..>@.g@...#  f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........**#####  Cast: A;ji[40mFreeze .#########..#.######  Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.# @   Terence (polearm) .'..# #.♣#.# g   hobgoblin ##♣.###.♣###  ♣.....♣The zap hits Terence but does no damage. _Terence is almost dead.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineB;j   spoq the Magician  Djinni  Health: 14/33 ==========-------------- .  AC:  8  Str: 7 !#  EV: 11Int: 18 Contam: 4%  #...  SH: 0Dex: 14 ....  XL:  4 Next: 32% Place: Dungeon:3  ################..#...  Noise: =--------  Time: 1860.0 (0.0) ###........##..>@.g)...#  f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.#####  B;j Cast: Freeze .#########..#.######  Ramparts Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.# @   Terence (polearm) .'..# #.♣#.# g   hobgoblin ##♣.###.♣###  ♣.....♣ _Terence is almost dead.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Terence. .  !#  #...  ....   *...# <**#####  g   hobgoblinB;j =[m   B;jd g.  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Terence.  You kill Terence!B;jؙ ####...>@g.)B;j z....†..#####B;jM , 2841.0 (1FreezeFly  _The frozen ramparts melt away.  Your Fighting skill increases to level 2!B;j~ B;j g _Your Armour skill increases to level 1!E;j   Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F;jThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - NoG;jG;j3|spoq the MagicianDjinniHealth: 11/33 ========----------------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 2% #...SH: 0Dex: 14....XL:  4 Next: 84% Place: Dungeon:3############*****.#...Noise: =--------  Time: 1861.0 (0.0) ###........##***@g*)...#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.....******#####Cast: Freeze .#########..#******#Fly G;j5.#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.♣#.#g   hobgoblin .'..# #.♣#.# ##♣.###.♣###♣.....♣Your Fighting skill increases to level 2! _Your Armour skill increases to level 1!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateG;j{n spoq the MagicianDjinniHealth: 11/33 ========----------------.AC:  8  Str: 7!#EV: 11Int: 18 Contam: 2% #...SH: 0Dex: 14....XL:  4 Next: 84% Place: Dungeon:3################..#...Noise: =--------  Time: 1861.0 (0.0) ###........##..>@g.)...#f) +9 dagger "Suantita" {flame, rPois Stlt ....##.<.........†.#####Cast: Freeze .#########..#.######Fly .#♣♣♣♣♣♣♣#....# .#♣.....♣#.#### .#♣.###.G;jo >♣#.#g   hobgoblin .'..# #.♣#.# ##♣.###.♣###♣.....♣ _Your Armour skill increases to level 1!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.G;jp 1=2.0 (1Ramparts Fly G;jgJ;jhJ;jlJ;jl72J;jq,J;jcrJ;jsJ;jwJ;jwJ;jxJ;j|J;j}J;jR~J;j)J;jI3=J;j?J;jJ;jJ;jӈJ;j^J;jJ;jJ;j`J;jHFly J;jJ;jC _The frozen ramparts melt away.J;j_14==J;jJ;j,J;j"J;jجJ;j2J;jJ;jGJ;jLJ;jJ;jTJ;jK5=J;jMJ;jhJ;jJ;jlJ;j,J;jJ;jeJ;jJ;jJ;jJ;jS6=J;jJ;j,J;j[J;j-J;jJ;jJ;jJ;jJ;jJ;jJ;j^7==J;jjJ;jJ;jJ;jJ;jJ;jJ;jJ;jJ;j9J;j8J;jJ;jE^8==J;jJ;jJ;jJ;jJ;jn _Your icy armour starts to melt.J;jxJ;jJ;j J;ja J;j J;jJ;jK9=J;jJ;jJ;jIJ;j;J;j,J;jJ;jJ;jm 0 2 J;jl!J;j=(j _Your icy armour evaporates.J;j6)T20=J;j*J;j-J;jy.J;j8/J;jp2J;jG3J;j5J;j7J;j8J;j9J;jZ=J;j>^1==J;jL?K;j&K;jFK;jK;jK;jK;jK;jg K;j8 K;j K;jKK;j^2==K;jUK;jK;jK;jK;jK;jK;jK;jX!K;j"K;j"K;j&K;j-'K3=K;j(K;j+K;j,K;j-K;j}1K;j2K;jE3K;j49,K;j<K;jX@d24=K;jAK;jDK;jMK;jGPK;j#SK;jSK;jTK;jEXK;jYK;jZK;j_5==K;j_K;jc,K;jdK;jg,K;jiK;j&lK;jlK;jmK;jsk6=K;j{|XK;j~,K;j&K;j-,K;jK;j.K;j׊K7=K;jK;j3,K;jK;jK;j!K;jiK;j,K;jK;jK;jh8==K;jK;j,K;jڢK;jΥ,K;j(K;jҩ,K;jbK;jK;jh9==K;jK;j!,K;jK;j~K;jK;jK;j\,K;jK;jK;j1V30=K;jK;j,K;jK;j,K;jKK;j!,K;jK;jK;jD1=K;j<K;j,K;jK;j,K;jK;jJK;jK;jK;jtK;j"h2==K;j:K;jT,K;jK;j,K;jK;jK;jHK;jhK;j'K;ja3==K;jK;jWK;jK;jb K;j K;j K;jK;jK;jK;jK;j,K;j@K;jK;jpK;j 9=K;j:K;jK;jx!K;j"K;j"K;j$K;j]'K;j'K;j(K;j*K;j-K;j4.K;jS/K;j>;### .. # .#######.#####. .. ............-- #..## ##@####..# #...####.......#  #.......###### ############.#.....# .....##..>...)...##.# .<.........†.##### # ####..#.###### ♣♣♣#....# ..♣#.####K;jCu955.0 (92.0)-6.0 (93K;jIK;j#MZ _n - a smoky emerald potionL;jdL;jL;j,L;jL;jIL;j-,L;jL;jL;jr,L;jEL;jA,L;jL;jL;j)+bL;j,BL;j%/,L;j71BL;j3L;j4,L;j5,L;j7,L;j9,L;j;L;jk<,L;j=L;j&?L;j?,L;jxAL;jBL;jC,L;jDL;jFL;jkG,L;jIL;jJL;jbKL;jKL;jLL;jKO,L;jPL;jQL;j YT#.# ... ...< ..$. ########91.0 (35 ##.....@.......##..######......#...## ..... ##.### .... L;jZ## ##..# .....###..## ). .......###### . #####.........  ##..######.L;j&`L;jDa+2.0 (36L;jLfL;j j9 _Found a stone staircase leading up.N;j N;j N;j N;j N;j i  You encounter a dart slug.N;j $.###.# #w..##.....#.....<.N;j ...$.#.##.....####..######.#...## ..##.### ... ##..# ....###..## ##..).w   dart slug (asleep)..###### ....N;j h.. .....##.N;j +0.0)N;j 13.0 (1 _N;j N;j P;j8 #  .# #.# w..## ##.....###.....<.# #...$...######## ##.............#####..######.#...#.#  ### #.  ##..# .......###..## ###..) .....###### . ###......... .....P;jЗ P;j %4P;jj P;jY Q;j)#  .# #.# w..## ### #.....<.#  #.@.$...# ######  ##.............## ###..#####Q;j...#.#### #  ##..# ....... ###..## ###..)...< ....###### .Q;jv8<Q;j%5Q;jQ;j9 _Found a stone staircase leading up.Q;jI    ##.#  ##w..## #.....#..< #...$ ########Q;j . ##.......###..##### #...###  ##.### #  ##............ ###..## ###..)...<Q;j3 Q;jA %6Q;jU Q;j R;j # . ##.#  ##w..## ##@....##..< #...$ ########. ##.......###..##### #...### ##.### #.  ##............R;j4R;j67FreezeR;jR;jR;j( y ww  R;j0 yThe helpless dart slug fails to defend itself.  You hit the dart slug. You burn the dart slug.R;j %8R;j R;j6 b _The dart slug is severely wounded.S;jN .  You freeze the dart slug.S;j;(S;jj2-92=9FreezeS;jS;jM _You kill the dart slug!S;j S;j 3S;j S;j w3=S;jȽ ,S;j S;j S;j S;j S;j S;j S;jZ S;jO S;j M _You now have 55 gold pieces (gained 11).S;jw S;j 9=S;jg S;jk S;j #.##.####.###...####.....## #.....<.# S;j #.......# ########.......# -2004.0 (5##...........@.##  ###..######.......#  #...## #.......# ##.### #... #..# ..... ..## #.###..)...< S;j> C.###### .. #.# ........ ......∩.# .######.S;j S;j D-5.0 (6S;js S;j : _Found Uxtomaepse's Jewellery Shoppe.T;j< T;j.> T;j ? T;jB T;jF T;jH T;j)M ,T;j$Q T;jS T;jT T;jX T;j[ T;j\ T;j_] T;j_ T;jc T;jPd T;je T;jMq \##.....###.....<.##.......#########.......###............###..######......  #...##....### ##.### ..#.. #..# #...... ..## #.###..)...<.## .###### .. #.......## ........ #∩.# .######. ...##. #..###...### ##..... .... #.##  ##... ... ..#.# ..T;jt  .....<...##########.............#####..######....## ## ##.### ##T;jGv [..#....# #... ..##.###<.## .###### .. #.......## Fly .. .##.# ...# .T;j~ *9.0 (4T;jj +10.0 (5T;jH T;j t _You see here a +1 heavy flail.U;j U;j U;jX U;j U;j  You encounter a goblin. It is wielding a +0 club.U;j #.......# ########.# ##.............## ###..######.......# g #...## #.......### .. #.### ###.........#... ..# #............. U;j y.## #.###..)...<.## ###### .. #.## U;j2 ...... #......∩.# ######. #...#......# .# #..###...##U;jj # #..... .... #.#U;j #  ##... ... ..#.# g   goblin (asleep) .. .. .##.# U;j ..# . .. .#U;j) %0U;j 11.0 (1 _U;j U;j V;j} #.# #.......#  ##.## ...######.# g. ...## #.### ..@ .### ###.#.# #. ## #.###..)...<.##  .. #.##  #......∩.# . #...#......# # #.. ..... .. ##... ... ..#.# @   Sigmund (polearm, asleep).. .. ..##.# w   ribbon worm (asleep) .#;j )m . w.. #.# g   goblin (asleep) V;ju V;j'  You encounter Sigmund the Dreaded and a ribbon worm.V;j2 /  --more--W;js 3@.W;j P@)W;jM 5 2 _W;j W;jQ Y;j"#########.......## .. ##..######.# .g ...## ##..@### ##..#... #....... #Y;j###..)...<.## ### .. ##.......## ...... #.....@∩.# Y;j#####. #...#..... .# #..###...##Y;jk.... .... #.## ## .   ..# .# . w.. . .... #.. #Y;jU.@Y;j};3Y;jY;jZ;j\ F##.......## .. ##..######.# .g ...## ##...### ##..#.@.. #....... ####..)...<.## ### .. ##.......## Z;j ...... #......∩.# #####. #...#...@. .# #..###...##.... .... #.#.# ## ..   ...# .# . ..w.. Z;j . ..... #.. #...# ## Z;ju U.@Z;jZ;j!%4Z;jcZ;jL[;j##..######.# .g ...## ##.... .### ##..#.... #...@.. ####..)...<.## ### .. ##.......## ...... #......∩.# #####. #...#..... [;j-.# #..###..@### ..... .... #.#.# ## ...   ....# .# . ..w.. [;j. ... #.. #..# ## .[;jIU.@[;j[;jh%5[;j[;jS[;j H...## ##... .### ###..#... #...... ####..)...<@## ### .. ##.......## [;jb ...... #......∩.# #####. #...#......# .# #..###...### ..... .... #.#@# ## ...   ....# [;j p.# . ..w.. . ..... #.. #...# ## .#[;jV( [;j ) %6[;jJ/ [;jL1 \;jÐ ### ##.. #...... ####..)...<@## ### .. ##.......## \;j}...... #......∩.# #####. #...#...... .# #..###...## ..... .... #.#.# ## ..   ....#Fly #.#\;j02@\;j,.@   Sigmund (polearm)\;j%7\;j\;j%\;jp( #... ####..)...<.## ### .. ##......@## ...... #......∩.# #####. #...#..... .# #..###...## ..... .... #.#.# ## ..   ....# .# . ..w.. . ... #.. ## ##.# .#\;jr2@\;jy.@   Sigmund (polearm)\;jz%8\;jƀ\;j5b;j  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d;jb d;j The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Noe;j3e;j_.# #................spoq the Magician ## #.###..)...<.##Djinni ##### .. ##.......##Health: 30/33 =====================--- ...... #......∩.#AC: 2Str: 7 #####. #...#....@.#EV: 11Int: 18 .##..###...###SH: 0Dex: 14 ..... .... #.#.#XL:  4 Next: 92% Place: Dungeon:3 ##... ... ...#.#Noise: ---------  Time: 2018.0 (0.0).. .. ....##@#f) +9 dagger "Suantita" {flame, rPois Stlt e;j.# . ..w.. #.#Cast: Freeze ....... #..Fly #....# ##.#.#.#@   Sigmund (polearm).#.# _Found Uxtomaepse's Jewellery Shoppe. _You see here a +1 heavy flail. _You encounter a goblin. It is wielding a +0 club. _You encounter Sigmund the Dreaded and a ribbon worm.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e;je;j\v--- 8 ==9.0 (1e;je;j 5 _A film of ice covers your body!h;jT  Casting: Ozocubu's Armour (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h;j The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Noj;juj;j.# #................spoq the Magician ## #.###..)...<.##Djinni ##### .. ##.......##j;jmHealth: 27/33 ===================----- ...... #......∩.#j;jAC:  8  Str: 7 j;j#####. #...#....@.#EV: 11j;j&Int: 18 .##..###.**###SH: 0j;jbDex: 14 ..... .... #.***j;jXL:  4 Next: 92% Place: Dungeon:3 j;j##... ... ...***j;j6Noise: ==-------  Time: 2019.0 (0.0).. .. ....#*@*j;j8f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. ***j;jeCast: Freeze ....... ***j;jFly #....# ##.#j;jS.#.#j;j@   Sigmund (polearm).#j;ju.#Confirm with . or Enter, or press ? or * to list all spells. j;j=_A film of ice covers your body!  j;j/5Casting: Ozocubu's Armour (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j;j`4Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatek;jvN.# #................spoq the Magician ## #.###..)...<.##Djinni ##### .. ##.......##Health: 27/33 ===================----- ...... #......∩.#AC:  8  Str: 7 #####. #...#......#EV: 11Int: 18 .##..###..@###SH: 0Dex: 14 ..... .... #.#.#XL:  4 Next: 92% Place: Dungeon:3 ##... ... ...#.#k;jw Noise: ==-------  Time: 2019.0 (0.0).. .. ....##@#f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.#Cast: Freeze ....... #..Fly #....# ##.#.#.#@   Sigmund (polearm).#.#Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatek;jk;jh8=Contam: 15% --20.0 (1k;jZk;j] _A film of ice covers your body!Ozocubu's Armour (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate _You miscast Frozen Ramparts. Nothing appears to happen.m;j-8--m;jm;jm;jm;j .# #................spoq the Magician ## #.###..)...<.##m;j{ Djinni ##### .. ##.......##Health: 25/33 ==================------ ...... #......∩.#AC:  8  Str: 7 #####. #...#......#EV: 11Int: 18 Contam: 15% .##..###...###SH: 0Dex: 14 ..... .... #.#@#XL:  4 Next: 92% Place: Dungeon:3 ##... ... ...#.#Noise: ---------  Time: 2020.0 (0.0).. .. ....##@#f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.#Cast: Freeze ....... #..Fly #....#;j 40m ##.#.#.#@   Sigmund (polearm).#.# _You miscast Frozen Ramparts. Nothing appears to happen.  m;j%4Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m;jZcCasting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.m;j.#@##.##@##.##..m;jT==1.0 (1Ramparts Fly m;jo#####m;jD#/ _The wall freezes Sigmund.n;jD S  Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o;jDS\.# #................  spoq the Magician ## #.###..)...<.##  Djinni ##### .. ##.......##  Health: 24/33 =================------- ...... #......∩.#  AC:  8  Str: 7 #####. #...#......#  EV: 11Int: 18 Contam: 15% .# #..###...###  SH: 0Dex: 14 ..... .... #.#@# XL:  4 Next: 92% Place: Dungeon:3 ##... ... ...#*# Noise: ==-------  Time: 2021.0 (0.0)  .. .. ....##@#o;jSS f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.# Cast: Freeze .. ..... #..o;jS Ramparts Fly #. ...# ##.# .# o;jS.# @   Sigmund (polearm)o;jjT .# .#Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  o;jUtConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 79%  to hit)o;jw` .# #................spoq the Magician ## #.###..).*.<.##Djinni ##### .. ##....*..##Health: 24/33 =================------- ...... #.....*∩.#AC:  8  Str: 7 #####. #...#...*..#EV: 11Int: 18 Contam: 15% o;j` g.##..###..*###SH: 0Dex: 14 ..... .... #.#*#XL:  4 Next: 92% Place: Dungeon:3 ##... ... ...#*#o;jAa WNoise: ==-------  Time: 2021.0 (0.0).. .. ....##@#f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.#Cast: Freeze o;jya ....... #..Ramparts Fly #.o;ja ...# ##.#.#.#o;ja @   Sigmund (polearm).#o;ja .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  o;jUb Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 79%  to hit)  The zap hits Sigmund.o;j .....@. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 79%  to hit)  The zap hits Sigmund.  Sigmund is lightly wounded.  The wall freezes Sigmund.  Sigmund's eyes start glowing with a red light.o;j 2-2.0 (1o;j ##.##@##o;j Q _Sigmund closely misses you.t;jz7-t;jt;jMy.# #................spoq the Magician ## #.###..).*.<.##Djinni ##### .. ##....*..##Health: 23/33 ================-------- ...... #.....*∩.#AC:  8  Str: 7 #####. #...#...*..#EV: 11Int: 18 Contam: 15% .##..###..*###SH: 0Dex: 14 ..... .... #.#*#XL:  4 Next: 92% Place: Dungeon:3 t;j0+##... ... ...#*#Noise: =--------  Time: 2022.0 (0.0).. .. ....##@#f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.#Cast: Freeze ....... #..Ramparts Fly #....# ##.#.#.#@   Sigmund (polearm).#.#Confirm with . or Enter, or press ? or * to list all spells.t;jiAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  79% to hit)  The zap hits Sigmund.t;jV4.....@. Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  79% to hit)  The zap hits Sigmund.  Sigmund is heavily wounded.  The wall freezes Sigmund.t;j1\  Sigmund points at you and mumbles some strange words.t;jt;j2=3.0 (1t;j"#@##.#t;j|##.##t;j2 _You resist with some effort.v;jYv;jk`v;jt.# #................spoq the Magician ## #.###..).*.<.##Djinni ##### .. ##....*..##Health: 22/33 ================-------- v;jХ_...... #.....*∩.#AC:  8  Str: 7 #####. #...#...*..#EV: 11Int: 18 Contam: 15% .##..###..*###v;jnSH: 0Dex: 14 ..... .... #.#*#XL:  4 Next: 92% Place: Dungeon:3 ##... ... ...#*#Noise: ==-------  Time: 2023.0 (0.0).. .. ....##@#f) +9 dagger "Suantita" {flame, rPois Stlt v;j.# . ..w.. #.#Cast: Freeze ..v;jƦ..... #..Ramparts Fly #.v;j...# ##.#.#.#v;j@   Sigmund (polearm).#v;j8v.#Confirm with . or Enter, or press ? or * to list all spells.v;j_DAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 79%v;j#to hit)  The zap hits Sigmund.v;j0.....@. v;j&1Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 79%to hit)  The zap hits Sigmund.  Sigmund is severely wounded.v;jz2M3-4.0 (1v;j8##.##.#v;j+<k _The wall freezes Sigmund. Sigmund closely misses you.w;jM-w;j .# #................spoq the Magician ## #.###..).*.<.##Djinni ##### .. ##....*..##Health: 22/33 ================-------- ...... #.....*∩.#AC:  8  Str: 7 #####. #...#...*..#EV: 11Int: 18 Contam: 15% .##..###..*###SH: 0Dex: 14 ..... .... #.#*#XL:  4 Next: 92% Place: Dungeon:3 ##... ... ...#*#w;j Noise: =--------  Time: 2024.0 (0.0).. .. ....##@#f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.#Cast: Freeze ....... #..Ramparts Fly #....# ##.#.#.#@   Sigmund (polearm).#.#w;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 79% to  w;j hit)  The zap hits Sigmund.w;j .....@.w;j֒ *5.0 (1w;j\ #@##.###w;jʝ MAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 79% to  hit)  The zap hits Sigmund. _Sigmund is almost dead.y;j=3y;j$.# #................  spoq the Magician ## #.###..)...<.##  Djinni ##### .. ##.......##  Health: 21/33 ===============--------- ...... #......∩.#  AC:  8  Str: 7 y;j<*#####. #...#......#  EV: 11Int: 18 Contam: 15% .# #..###...###  SH: 0Dex: 14 ..... .... #.#)#y;j XL:  4 Next: 92% Place: Dungeon:3 ##... ... ...#.# Noise: =--------  Time: 2025.0 (0.0)  .. .. ....##@# f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.#y;j Cast: Freeze .. ..... #..y;j  Ramparts Fly #. ...# ##.#y;j,C .# y;jK.# @   Sigmund (polearm)y;jjU .# y;jD.#y;jMConfirm with . or Enter, or press ? or * to list all spells.y;jAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight liney;jAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 79% to  hit)  The zap hits Sigmund.y;jE$   *.<.##  .. y;j$ *..##  *∩.#  *..#  *###  .... #.#*# ... ...#*#  .. .. y;j% . ..w.. #.#y;j<% ..... #.. ...#  y;jZ%2.# y;j%_.# .#y;j%: .# y;j.....).y;jy;j.# #................spoq the Magician ## #.###..)...<.##Djinni ##### .. ##.......##Health: 22/34 ===============--------- ...... #......∩.#y;jAC:  8  Str: 7 #####. #...#......#EV: 11Int: 18 Contam: 15% .##..###...###SH: 0Dex: 14 ..... .... #.#)#y;j"XL:  4 Next: 427% Place: Dungeon:3 ##... ... ...#.#y;j6Noise: =--------  Time: 2026.0 (1.0).. .. ....##@#y;j f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.#y;jCast: Freeze ....... #..Ramparts Fly #....# ##.#.#.#.#.#y;jAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight liney;jAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 79% to  hit)  The zap hits Sigmund. y;j 2_You kill Sigmund!y;jn&  y;jnYour Armour skill increases to level 2!You have reached level 5!y;jj/  --more--|;j|;j.# #................spoq the Magician ## #.###..)...<.##Djinni ##### .. ##.......##|;j1Health: 26/40 ===============--------- ...... #......∩.#AC:  8  Str: 7 #####. #...#......#EV: 11Int: 18 Contam: 15% .##..###...###SH: 0|;jmDex: 14 ..... .... #.#)#|;j"XL:  5 Next: 176% Place: Dungeon:3 ##... ... ...#.#|;j޺6Noise: =--------  Time: 2026.0 (1.0).. .. ....##@#|;j f) +9 dagger "Suantita" {flame, rPois Stlt .# . ..w.. #.#|;jGCast: Freeze ....... #..|;jrRamparts Fly #....# ##.#.#|;j{.#.#.#hit)  The zap hits Sigmund. _You kill Sigmund!Your Armour skill increases to level 2!You have reached level 5!The power to cast Searing Ray wells up from within.|;j _You kill Sigmund!r Armour skill increases to level 2!|;jYou have reached level 5!  The power to cast Searing Ray wells up from within.  Spell assigned to 'f'.  You have reached level 6!|;j/  --more--~;j|M9/45639% ~;jw~;j _~;jP;j';j;j;j';jT3 _;j^;j71;j;jv;j$30;jo=9% Fly ;j;j C _The frozen ramparts melt away.;j^77;j;j;jQ75;j;jP;jO1=3;j;j;j;j71;jb;j;j';j;jMZ _Your magical contamination has completely faded away.;j;j ;j;jN32=;j;j;j$;jC;j,;j ;j;j;j;j;jW3=;jr;jP;j;j=4=;j;jv;j;j ;jd;j";j&;j';j*;j .;j.U5=;j/;j7B;j:;jq:;j;;j>;j?;j@;jNC;jCK6=;j!E;j=H;jH;jI;jrM;jM;j O;j Sn _Your icy armour starts to melt.;jfS;jT;j X;jjX#7;jX2=;jY;jj\;j\;j^;j`;jb;jc;jFi8= 2 ;jk$ ;jkF_Your icy armour evaporates.;jl;jm;jq;jq;ju;jv;jw;jBx;j {;ju{?9=;j{;j|;j~;j#;jN;jr;j;j;js;j;j;j6;jL40=;j;jٍ;j#;jU;j,;j;j;jU1=;j);jĚ;jF;j;j,;j);js;j¤;j;jZa2=;j;j;j;j<;j>;j;j;jy;j;j;j;jf;jN3=;j+;j&,;j;j&;ju;jo;j2,;j;j;jK4=;j;j(,;j|;jo;j;j;jd;ja5==;j;j;j,;j;j;j;jP;j;j$  Things that are here:;j#x  a +0 scythe; a +0 robe; the human corpse of Sigmund;jW  A ribbon worm comes into view.;jB;j6;j##..####### .g ...## #.......###.... ;j..### ###.........#.... .# #................;j #.###..)...<.## ##### .. ##.......##. #......∩.####. #...#......#- ;j.# #..###..@### ..... .... #.#)# ;j##... ... ...#.#Fly ;j1.. .. ....##.# .# . ..w.. #.#..... #..;jdw   ribbon worm (asleep).#;j(#.#;j(/86.0 (60.0);j-D-7.0 (61 ;j]_;j;jK;j)#..######.# .g. #...## #.###.... #.### ###.#.... ..# #....... .## #.###..)...<.### .. ##.##. #......∩.##. #...#......#.# #..###.@.### #..... .... #.#)#  ##... ... ...#.# .. .. ....##.#.# . ...w.. #.#..... #..#.#...# ##.##.## .# [1;j"E7;18H .#;j;ji=8.0 (1.0);j  #...## #.###.... ##.### ###...#.....# #.........# #.###..)...<.## #### .. ##...... ........ #......∩.#######. #...#......# ...# #..###...### ;jl ##..... .... #@#)#  ##... ........#.# .. .......##.# ...# . ....w.. #.#.. .... #.. ###. ##...#. ##.# #.###. .# #. #. .#  .#;j ;j %9;j ;jD ;j!Y#.### ###...#.....# #................# #.###..)...<.## #### .. ##.............. #......∩.#;j"######. #...#......# ....# ###..###...### ###..... .....###.#)#  ##... .......@.#.# ..#.# ....# .w..##.#.. ;j#p....##.. ####. ###...#.###.# #.###.# .# #. #.. .# # ### .#  .#;j,;jc-&90;jC;j=E;jE.# #.......# ##.###..)...<.## ...###### .. ##...... ;j$S#......... ..#......∩.# #..######. #...#......#...# .###..###...### .###...........###.#)#  ##.............#.# ..#.# .....# .w..##.#.. w........##.. #####. ####...#.###.# #.###.# .# #. #.. .# # ### .#w   dart slug (asleep) .# ;jI;j61Freeze;jg;jZ _You encounter a dart slug.;j .  The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm! You burn the ribbon worm!;jӵw   dart slug;jԹa402Freeze;j;jO _You kill the ribbon worm!;j&###..## ##.###..)...<.## ....###### ..###...... ##......... ..#......∩.#..######. #...#......#...# #.###..###...###;ju'###...........###.#)# ### ##.....#.# # #.# ......# .##.#.. .w.##.. ######. #####...#.###.# #.###.# .#;j' #. #.. .# #. ###. .# . >#.#.#;j*6w.;j)4Nw;j*5%3;jF<;jj?; _Found a stone staircase leading down.;jm  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j q###..## ##.###..)...<.##  spoq the Magician ....###### ..###.......##  Djinni ##......... ..#......∩.#  Health: 44/45 =======================- ##..######. #...#......#  AC: 2Str: 7 #.....# #.###..###...###  EV: 11Int: 18 ..###...........###.#)#  SH: 0Dex: 14 ;j! >### ##.............#.#  XL:  6 Next: 40% Place: Dungeon:3 # ...........##.#  Noise: ---------  Time: 2093.0 (0.0) ......# ..w****@..##.#  f) +9 dagger "Suantita" {flame, rPois Stlt ....... ..........##..  Cast: Freeze ######. #####...#.###.#  Fly ;j!  #.###.# .#  #. #.. .#  ;j" #. ###. .#  w   dart slug . >#.#  . #  _Found a stone staircase leading down.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit);jo###..## ##.###..)...<.##spoq the Magician ....###### ..###.......##Djinni ;j##......... ..#......∩.#Health: 44/45 =======================- ##..######. #...#......#AC: 2Str: 7 #.....# #.###..###...###EV: 11Int: 18 ..###...........###.#)#SH: 0;j Dex: 14 ### ##.............#.#XL:  6 Next: 40% Place: Dungeon:3 #...........##.#Noise: ---------  Time: 2093.0 (0.0) ;jy ]......# *******@..##.#f) +9 dagger "Suantita" {flame, rPois Stlt ....... ..........##..Cast: Freeze ######. #####...#.###.#Fly #.###.# .##. #.. .##. ###. .#;j w   dart slug.>#.#.#;j yCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jJ VAim: a dart slug (100% to hit)  The zap hits the dart slug!;jr.w...w...=4.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug! _The dart slug is severely wounded.;j;j;j\X###..## ##.###..)...<.##spoq the Magician ....###### ..###.......##Djinni ##......... ..#......∩.#Health: 43/45 ======================-- ##..######. #...#......#AC: 2Str: 7 #.....# #.###..###...###EV: 11Int: 18 ..###...........###.#)#SH: 0Dex: 14 ### ##.............#.#XL:  6 Next: 40% Place: Dungeon:3 #;j\0...........##.#Noise: =--------  Time: 2094.0 (0.0) ......# *******@..##.#f) +9 dagger "Suantita" {flame, rPois Stlt ....... ..........##..Cast: Freeze ######. #####...#.###.#Fly #.###.# .##. #.. .##. ###. .#;j\w   dart slug.>#.#.#;jZ] Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.;jL...w...;jzX4=5.0 (1;j;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is almost dead.;j ;j ;jE###..## ##.###..)...<.##  spoq the Magician ....###### ..###.......##  Djinni ##......... ..#......∩.#  Health: 43/45 ======================-- ##..######. #...#......#  AC: 2Str: 7 #.....# #.###..###...###  EV: 11Int: 18 ..###...........###.#)#  SH: 0Dex: 14 ### ##.............#.#  XL:  6 Next: 40% Place: Dungeon:3 # ...........##.#  Noise: =--------  Time: 2095.0 (0.0) ......# ...†...@..##.# [39;4;jv9m f) +9 dagger "Suantita" {flame, rPois Stlt ....... ..........##..  Cast: Freeze ######. #####...#.###.#  Fly  #.###.# .#  #. #.. .#  #. ###. .#  w   dart slug . >#.#  . # Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.;j? )...<.##         )#      *******        #. #..  ;j#. ###.  .  .  ;jF...†...;j226.0 (1;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!;jN 3;j3 ;j ;j> ;j ,;j@ ;jA ;jy ;j K4=;jo ;j ;j ;jD ;j5 ;j ;j ;j ;jf ;j{ ;j ;jn h5==;j ;j ;jb ;j ;j ;j ;jq ;j ;j2 ;jC ;jk ;j ;j ;j ;j ;j} 9=;j0 ;j ;j h  A goblin comes into view.;jso ##.............## .. ###.......# .g. ...## #.......###.... .### ###.........#.... .# #................ ## ##.###..)...<.## ## ..##### ...... ..#∩.# - #####. #...# # #.###..###...### ;jQ...........###.#)# ##.............#............##.# .# ...†......##.# g   goblin (asleep) .. ..........##.. ;j!#. #####...#.###.##.###.# .#;j5 0107.0 (11.0);jZ L-8.0 (12 _;j;j;jiW ^  .. #.......# .g.  #.......###....  ###.........#....  #................  ##.###..)...<.##  ..###.......##  ..#......∩.#  #...#...@..#  ##...### #.#)#...#.#  ...##.# ...†......##.# ..........##.. #####...#.###.#  .#;j  .. #.......# .g.  #.......###....  ###.........#....  #................  ##.###..)...<.##  ..###.......##  ..#......∩.#  #...#...@..#  ##...### #.#)#...#.#  ...##.# ...†......##.# ..........##.. #####...#.###.  ;j;j';j7;j] _A goblin is nearby!;jY  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  ##.............## ..  spoq the Magician ##..######.......# .g.  Djinni ...## #.......###.*..  Health: 44/45 =======================- .### ###.........#*...  AC: 2Str: 7 .# #...........*....  EV: 11Int: 18 ## ##.###..)...<*##  SH: 0Dex: 14 ##### ..###......*##  XL:  6 Next: 42% Place: Dungeon:3 ...... ..#......*.#  Noise: ---------  Time: 2108.0 (0.0) #####. #...#...;jF K[30m@..#  f) +9 dagger "Suantita" {flame, rPois Stlt .# #.###..###...###  Cast: Freeze ...........###.#)# Fly ##.............#.#  ...........##.# .# ...†......##.# g   goblin (asleep) .. ..........##.. #. #####...#.###.# #.###.# .# _A goblin is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit);je ##.............## ..  spoq the Magician ##..######.......# .).  Djinni ...## #.......###....  Health: 44/45 =======================- .### ###.........#....  AC: 2Str: 7 .# #................  EV: 11Int: 18 ## ##.###..)...<.##  SH: 0Dex: 14 ##### ..###.......##  XL:  6 Next: 42% Place: Dungeon:3 ...... ..#......∩.#  Noise: ---------  Time: 2108.0 (0.0) #####. #...#...@..#  f) +9 dagger "Suantita" {flame, rPois Stlt [0;10;jfm.# #.###..###...###  Cast: Freeze ...........###.#)# Fly ##.............#.#  ...........##.# .# ...†......##.# g   goblin (asleep) .. ..........##.. #. #####...#.###.# #.###.# .#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.;j8k  ..  .*.  *..  *...  *....  *##  *##  *.#        ...†    ;jet).....∩;j2=9.0 (1;j,;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin!;j@cI;jf;jkw5=;jRp,;j1r;jx;jWelcome to Uxtomaepse's Jewellery Shoppe! What would you like to do?  a -  400 gold an amulet of faithb -  300 gold an amulet of reflection (unknown)  c -  243 gold the inkwell talisman of Sloth {rC+ Stlth+}d -  360 gold a +6 ring of dexterity (unknown)  e -  360 gold a +6 ring of intelligence (unknown)  f -  200 gold a ring of magical power (unknown)  g -  200 gold a ring of poison resistanceh -  250 gold a ring of protection from fire (unknown)  i -  200 gold a ring of resist corrosion  j -  360 gold a +4 ring of slaying (unknown)  k -  250 gold a ring of willpower (unknown) You have 55 gold pieces. [Esc] exit;j.[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list;jv b $  You are short 245 gold pieces for the purchase.[Enter] buy shopping list;j.;j6;jq?m ########.......#spoq the Magician ##.............## ...#Djinni #..######.......# .).#Health: 45/45 ======================== ..## #.......###....#AC: 2Str: 7 ### ###.........#....EV: 11;jP@Int: 18 # #................SH: 0Dex: 14 # ##.###..)...<.##XL:  6 Next: 42% Place: Dungeon:3 #### ..###.......##Noise: ---------  Time: 2111.0 (2.0) ..... ..#......@.#f) +9 dagger "Suantita" {flame, rPois Stlt ####. #...#......#;j@Cast: Freeze # #.###..###...###Fly ..........###.#)# ;j@N#.............#.#...........##.# # ...†......##.# ;j A. ..........##.. . #####...#.###.#;j1AAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jlAAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin!There is an entrance to Uxtomaepse's Jewellery Shoppe here.;jG;jK;jN  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin!  There is an entrance to Uxtomaepse's Jewellery Shoppe here. _You can access your shopping list by pressing '$'.;jU;j;j;j ;jc;j: _;je;jD;j;jA;j;j#;j#;j%;j2(;j",;j,;j=.;j3;j6;jH7;j8;j;;j>f  You encounter a jackal.;jpH ###.#   ##...## #≈≈.h####   ##.....###≈≈......  ;jH #.....<.# ≈≈≈.....   #.......# ≈≈≈≈≈≈  ###.......# #≈≈≈≈  .........## #...#  .......# ##.).#  ;j4I( #.......###...@#  .........#....#  #;jqIa................#  #.###..)...<.##### ..###.......## ;jIp ..#......∩.# ;jI  h   jackal (asleep) ;jI #...#......#  ##..###...### ;jJY ....###.#)# ;jOJ- ;jnPW.h6.0 (5;juXMh;jY3==7.0 (6;j `;jc' _The jackal barks!;j>y;j| ###.#   #≈≈..####  #≈≈..h...  <.# ≈≈≈.....     #≈≈≈≈  #...#  ##.).#  #...@# #....# ........# )...<.##### ...##  .∩.#  ...#;j(}$)#;jr  ###.#   #≈≈..####  #≈≈..h...  <.# ≈≈≈.....     #≈≈≈≈  #...#  ##.).#  #...@# #....# ........# )...<.##### ...##  .∩.#  ...#)#;j ;j ;jJ# ;j# ] _A jackal is nearby!;j \  ###.# #≈≈.g ## ##...## #≈≈..#####.#.....###≈≈..h...g<.##≈≈≈.....  #≈≈≈≈≈≈ ###.# #≈≈≈≈ ...## #.. ## ##.)  ###...##...#................. #)...<.##### ..###.......##..#......∩.gg 2 goblins (launchers, wandering)  #...#...... ##..###.hg..g--8.0 (1 _You encounter 2 goblins.;j #.# ≈  ###.# #≈≈.. ### ##...## #≈≈.g#####...#.....###≈≈.....g....<.##≈≈≈.h.......  #≈≈≈≈≈≈≈≈≈≈≈ ###.# #≈≈≈≈≈≈≈≈≈≈ ...## #.. ## ##.)  ;j## ###.#............... #)...<.##### ..###.......##..#......∩.  #...#......;j1g.;j36g.;j޺;j˻@--9;j&;j;j9  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jA #.# spoq the Magician #.# ≈≈≈.. Djinni  ###.# #≈≈.g ###  Health: 44/45 =======================-  ##...## #≈≈..#####...  AC: 2Str: 7  ##.....###≈≈..*.g.....  EV: 11Int: 18  #.....<.##≈≈≈.h.......  SH: 0Dex: 14 ;ja #.......# #≈≈≈*≈≈≈≈≈≈≈  XL:  6 Next: 42% Place: Dungeon:3 ###.......# #≈≈*≈≈≈≈≈≈≈  Noise: ---------  Time: 2119.0 (0.0) .........## #..@# f) +9 dagger "Suantita" {flame, rPois Stlt ###.......# ##.).# Cast: Freeze  #.......###....# Fly ###.........#....# #................# #.###..)...<.##### h   jackal ..###.......##;jt gg 2 goblins (launchers, wandering)  ..#......∩.#  #...#......# _A jackal is nearby! _You encounter 2 goblins.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;j~  #.# spoq the Magician #.# ≈≈≈.. Djinni  ###.# #≈≈.g ###  Health: 44/45 =======================-  ##...## #≈≈..#####...  AC: 2Str: 7  ##.....###≈≈....g.....  EV: 11Int: 18  #.....<.##≈≈≈.........  SH: 0;jv Dex: 14  #.......# #≈≈≈≈≈≈≈≈≈≈≈  XL:  6 Next: 42% Place: Dungeon:3 ###.......# #≈≈≈≈≈≈≈≈≈≈  Noise: ---------  Time: 2119.0 (0.0) .........## #..@# f) +9 dagger "Suantita" {flame, rPois Stlt ###.......# ##.).# Cast: Freeze  #.......###....# Fly ###.........#....# #................# #.###..)...<.##### h   jackal ..###.......##;j } gg 2 goblins (launchers, wandering)  ..#......∩.#  #...#......# _You encounter 2 goblins.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ;j pPress: ? - help, Shift-Dir - straight lineThe zap hits the jackal.;j 2 #.# #.# ≈≈≈..  ###.# #≈≈.g ###     *  <*   #≈≈≈*  #≈≈*  #..@#  ;j :     ) gg 2 goblins (launchers, wandering)     ;ju -g.;jv 5g.;j &..;j 0≈≈;j- ;3=20.0 (1;j ;jx   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the jackal. _You kill the jackal!;j;j!;jg##.#  spoq the Magician#.# ≈≈≈g.  Djinni###.# #≈≈.. ###   Health: 43/45 ======================--##...## #≈≈..#####...   AC: 2Str: 7##.....###≈≈...*......   EV: 11Int: 18#.....<.##≈≈≈..**.....   SH: 0Dex: 14#.......# #≈≈≈*≈≈≈≈≈≈≈   XL:  6 Next: 43% Place: Dungeon:3 ###.......# #≈≈*≈≈≈≈≈≈≈   Noise: =--------  Time:;jv% 2120.0 (0.0) .........## #..@#  f) +9 dagger "Suantita" {flame, rPois Stlt ###.......# ##.).#  Cast: Freeze#.......###....#  Fly ###.........#....# #................# #.###..)...<.#####  gg 2 goblins (launchers, 1 wandering) ..###.......## ..#......∩.# #...#......# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the goblin. The zap hits the goblin.  The goblin is moderately wounded.;jӦy g..≈≈The goblin shouts!;j(;jZ)))))));jEG.g;j^ g..≈≈@...g)The goblin shoots a sling bullet. The sling bullet closely misses you.4===1.0 (1 _The goblin shouts!;jN3;j #.# spoq the Magician #.# ≈≈≈.. Djinni  ###.# #≈≈.g ###  Health: 43/45 ======================--  ##...## #≈≈..#####...  AC: 2Str: 7  ##.....###≈≈...)......  EV: 11Int: 18  #.....<.##≈≈≈.........  SH: 0Dex: 14  #.......# #≈≈≈≈≈≈≈≈≈≈≈  XL:  6 Next: 43% Place: Dungeon:3 ###.......# #≈≈≈≈≈≈≈≈≈≈  Noise: ===------  Time: 2121.0 (0.0) .........## #..@# f) +9 dagger "Suantita" {flame, rPois Stlt ###.......# ##.).#;jD[15X Cast: Freeze  #.......###....# Fly ###.........#....# #................# #.###..)...<.##### gg 2 goblins (launchers) ..###.......##  ..#......∩.#  #...#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.;jx #.# #.# ≈≈≈..  ###.# #≈≈.g ###     *  <**.....   #≈≈≈*  #≈≈*  #..@#       )    goblin (launcher;jV)    ;j--)..≈≈Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.  You kill the goblin!;j2O)))));ja...≈≈;jqh0-4-2.0 (1;jQ;jR _The goblin shoots a sling bullet. The sling bullet hits you.;jo 7-;jo ;jM*  #.# spoq the Magician #.# ≈≈≈.. Djinni  ###.# #≈≈.) ###  Health: 39/45 ====================----  ##...## #≈≈..#####...  AC: 2Str: 7  ##.....###≈≈...)......  EV: 11Int: 18  #.....<.##≈≈≈.........  SH: 0Dex: 14 ;j+  #.......# #≈≈≈≈≈≈≈≈≈≈≈  XL:  6 Next: 44% Place: Dungeon:3 ###.......# #≈≈≈≈≈≈≈≈≈≈  Noise: ==-------  Time: 2122.0 (0.0) .........## #..@# f) +9 dagger "Suantita" {flame, rPois Stlt ###.......# ##.).# Cast: Freeze  #.......###....# Fly ###.........#....# #................# #.###..)...<.##### g   goblin (launcher) ..###.......##  ..#......∩.#  #...#......#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;j+ kAim: a goblin, wielding a +0 sling (78% to hit)  The zap hits the goblin.;j0  #.# #.# ≈≈≈.*  ###.# #≈≈.* ###   #≈≈.*  *  <*  ;jV1 q #≈≈≈*  #≈≈*  #..@#       )        ;jx .)...≈≈;jN 2-3.0 (1;j9 ;j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling (78% to hit)  The zap hits the goblin. _You kill the goblin!;j/{;j{;j};j,;j@;j1;jL40=;jt;j ,;j;jb,;j;j;j;j;jR;jU1=;j{;j|;jͪ;j;jQ;j;j;jb;jK2=;jJ;j;jȼ;jF;j;j;j;j;j@;j;j ;jaU3=;jf;jY,;j;j,;j;ju;j;j;j6;jK4=;j^;j;j+;j;j#;jg;j5;j{;jh5==;j;j;j;j_=Water ;j!;j#;ja;j;j ;jr ;j2,;j;j;jZ=;j;j;jr;j;j;j;jq";j";j#;j&;jY),;j*;j-$  Things that are here:;j.`  a +0 sling; a goblin corpse;j62;j3 _;j3;jG6';j8;j8;j9;jp<F _You reach down and open the door.;jp?;j?;j(A;j  There is an open door here. _;j$,;j;j;jd3;j;jF _You reach down and open the door.;j g  You encounter 2 goblins.;j4   ..#   g.#   .. ..#   #.. g.#   #≈≈ ..#   .##≈≈#########..#   #.# #≈≈≈..#...#$.#  --  #.# #≈≈≈..'.Δ.@.Δ#  # ##≈≈.)#...#####  #...## #≈≈..#####...#  .....###≈≈...)......#  ....<.##≈≈≈.........#  ......###≈≈≈≈≈≈≈≈≈≈≈≈ ;j5  gg 2 goblins (asleep)....# ##≈≈≈≈≈≈≈≈≈≈≈ .....## #...######## ......# ##.).#;jD{57.0 (34.0)-8.0 (35 _;jK;jPQ _There is an open door here.;j,  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jF  spoq the Magician ..#  Djinni g.#  Health: 44/45 =======================-  .. ..#  AC: 2Str: 7  #.. g.#  EV: 11Int: 18 #≈≈ *.#  SH: 0Dex: 14  .##≈≈#########*.#  XL:  6 Next: 44% Place: Dungeon:3  #.# #≈≈≈..#...#*.#  Noise: ---------  Time: 2158.0 (0.0)  #.# #≈≈≈..'.Δ.@.Δ#  f) +9 dagger "Suantita;j" {flame, rPois Stlt ###.# ##≈≈.)#...#####  Cast: Freeze #...## #≈≈..#####...#  Fly .....###≈≈...)......# ....<.##≈≈≈.........# ......###≈≈≈≈≈≈≈≈≈≈≈≈  gg 2 goblins (asleep) ......# ##≈≈≈≈≈≈≈≈≈≈≈ .....## #...######## ......# ##.).# _There is an open door here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit);j [ *g;j`Yg*Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit);j   spoq the Magician ..#  Djinni g.#  Health: 44/45 =======================-  .. ..#  AC: 2Str: 7  #.. ).#  EV: 11Int: 18 #≈≈ ..#  SH: 0Dex: 14  .##≈≈#########..#  XL:  6 Next: 44% Place: Dungeon:3  #.# #≈≈≈..#...#$.#  Noise: ---------  Time: 2158.0 (0.0)  #.# #≈≈≈..'.Δ.@.Δ#  f) +9 dagger "Suantita" {flame, rPois Stlt ###.# ;j ##≈≈.)#...#####  Cast: Freeze #...## #≈≈..#####...#  Fly .....###≈≈...)......# ....<.##≈≈≈.........# ......###≈≈≈≈≈≈≈≈≈≈≈≈  gg 2 goblins (asleep) ......# ##≈≈≈≈≈≈≈≈≈≈≈ .....## #...######## ......# ##.).#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.;jb"  )Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin!The zap hits the goblin!;j( ' .*#  *.#  .. *.#  #.. *.#  #≈≈ *.#  *.#  #.# *.#  #.#     #≈≈.. ..) ;ja) <. ≈  ##≈≈≈≈   #...   ##.).#  ;j ~.).)..;j /$;j :5=9.0 (1;jZ ;j* J _You kill the goblin!;jж   spoq the Magician..#   Djinni).#   Health: 44/45 =======================-....#   AC: 2Str: 7#..).#   EV: 11Int: 18#≈≈..#   SH: 0Dex: 14.##≈≈#########..#   XL:  6 Next: 45% Place: Dungeon:3#.# #≈≈≈..#...#$.#   Noise: =--------  Time: 2159.0 (0.0)#.# #≈≈≈..'.Δ.@.;j $Δ#   f) +9 dagger "Suantita" {flame, rPois Stlt ###.# ##≈≈.)#...#####   Cast: Freeze #...## #≈≈..#####...#   Fly .....###≈≈...)......#  ....<.##≈≈≈.........#  ......###≈≈≈≈≈≈≈≈≈≈≈≈    ......# ##≈≈≈≈≈≈≈≈≈≈≈    .....## #...########    ......# ##.).#  The zap hits the goblin.  You kill the goblin!The zap hits the goblin! _You kill the goblin!Press: ? - help, v - describe, . - travelAn open door.;j{T.@The floor.;jCq2Δ.You kill the goblin!  The zap hits the goblin! _You kill the goblin!  Press: ? - help, v - describe, . - travelHere: a stack of scrap;jn Δ.  The floor.;j1 E.@  An open door.;j E@.The floor.;jx.ΔHere: a stack of scrap  The floor.;j   spoq the Magician..#   Djinni).#   Health: 44/45 =======================-....#   AC: 2Str: 7#..).#   EV: 11Int: 18#≈≈..#   SH: 0Dex: 14.##≈≈#########..#   XL:  6 Next: 45% Place: Dungeon:3#.# #≈≈≈..#...#$.#   Noise: =--------  Time: 2159.0 (0.0)#.# #≈≈≈..'.Δ.@.;j cΔ#   f) +9 dagger "Suantita" {flame, rPois Stlt ###.# ##≈≈.)#...#####   Cast: Freeze #...## #≈≈..#####...#   Fly .....###≈≈...)......#  ....<.##≈≈≈.........#  ......###≈≈≈≈≈≈≈≈≈≈≈≈    ......# ##≈≈≈≈≈≈≈≈≈≈≈    .....## #...########    ......# ##.).#  You kill the goblin!The zap hits the goblin! _You kill the goblin!Press: ? - help, v - describe, . - travelHere: a stack of scrap  The floor. _;jh .....#  ..).#  .. ....#  #.. .).#  #≈≈ ...#  .##≈≈#########..#  #.# #≈≈≈..#...#$.#  ;j5#.# #≈≈≈..'.Δ.'@Δ#  .# ##≈≈.)#...#####  ...## #≈≈..#####...#  ###≈≈...)......#  <.##≈≈≈..#  ###≈≈≈≈≈  # ##≈≈≈≈≈  ## #...#  # ##.).#  ;jX;j:-60.0 (1 _;j ;j;j&^=1 _You hit the stack of scrap but do no damage.;j=M######...... ....).. h...#.. ..);jѶ #≈≈ .  .##≈≈#########...#...#@.  #.# #≈≈≈..'.Δ.'.Δ# ##.# ##≈≈.)#...#####   Fly #;jh   jackal (asleep);j5;j;jL[5=-2;j{;jP _You encounter a jackal.;jR _You see here 14 gold pieces.;j! #...#######S....... .......).. ....h...#.. .......) #≈≈ ....$..  .##≈≈########..#...#$. ;j #.# #≈≈≈..'.Δ.'.Δ# ##.# ##≈≈.)#...###### #≈≈..#####.###≈≈...)<.##≈≈≈.........#S   ball python (constriction, asleep)##≈.# ##≈≈≈≈≈≈≈≈≈≈≈;jk  You encounter a ball python.;j`?-3;j';j½+ _Found 10 gold pieces.;jnA  ....  #... ########..# S........#  ........).#  h....# ;j%B......).#  #≈≈ .....$.@..#  .##≈≈#########..#  #.# #≈≈≈..#...#$.#  #.# #≈≈≈..'.Δ.'.Δ# ###.# ##≈≈.)#...##### #...## #≈≈..#####...# ;jB..###≈≈...)......# <.##≈≈≈.........# .#≈ ;jH0h;j}J| .hThe jackal barks! You hear a bark!;j K1.S;jCK;jVLK.h;jV hh 2 jackalsSwandering)You encounter a jackal.;jXU2--====;jiX/4Freeze;jb_;jPb+ _The jackal bites you.;j] .SYou hit the jackal. You burn the jackal.;jX` .hThe jackal is moderately wounded.;ja@.S;jXl;jm$39;jPmr----=---5;j;jօ+ _The jackal bites you.;jPb .  You puncture the jackal! You burn the jackal.;j0RK.h;jR@.S;jSG.h;j{]q   jackal;j@a40=-6---6Freeze;ja;ji;jlJ _You kill the jackal!;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jG.h;jjC.S;jNS);j/737--;jx^ 8 =7Freeze;j1;j5 _A film of ice covers your body!;j6R  You hit the ball python. You burn the ball python.  The ball python is severely wounded.The jackal closely misses you. The ball python closely misses you.;j67--8;jg?;jwBX _The ball python barely misses you.;jj †You puncture the ball python! You burn the ball python.;jz   You kill the ball python!The jackal closely misses you.;j&f8=--9;j;jŋ> _The jackal bites you but does no damage.;j* †You puncture the jackal! You burn the jackal.;j3 R;j28 a770Freeze;jT? ;jB J _You kill the jackal!;j ;jO ;j ;j ;j ;jf ;j ;j ;j ;j ;j ;j> 9;jr 2=;jj ;j$ ;jn ;j" ;j{& ;j& ;j) ;j - ;j- ;j/ ;j;4 ;j4 ;j4 E40=;j7 ;j; ;j< ;jI> ;jB ;jxB ;jD ;jI ;jkI ;jK ;jP ;jP ;j.Q N1=;j~S ;jV ;jPW ;jRY ;js] ;j] ;j2` ;jc ;jc K2=;j9f ;jj ;j{j ;jHl ;jWo ;jo ;j\q ;ju ;j^u ;jw ;j ;j U3=;j ;j} ;j ;j ;j ;jݓ ;j ;j6 ;jś ;j" ;j ;jt ;j D4=;j֣ ;j ;jp ;j ;j ;j ;jׯ ;jy ;jس ;j a5==;j@ ;j ;ja ;j 0 2 ;j ;j _Your icy armour cracks and falls away as you move.;j= ;j ;j> ;j ;jK ;j ;jg M _You now have 65 gold pieces (gained 10).;j ;j[ 9=;j. ;j ;j ;jw ;ja ;j ;jR ;jH ;j ;j ;j ,;j ;jh ;j ;j ;jWM _You now have 79 gold pieces (gained 14).;j;j;j;j# ;j_;j;jZ;j;j;j;j;j3$  Things that are here:;j_  a +0 club; a goblin corpse;j;j  _;j";jj$;j';j2(;j *;j,$  Things that are here:;jS/a  a +0 dagger; a goblin corpse;jR3;j3 _;jy5;j7;j:;j:;;j<;jv>;j}A;jA;j,C;jaE;jH;jbH;jI;jT;jX,;jZ;j\;ja;jb;j2c;jg;jeh;j5i;jlM _You now have 96 gold pieces (gained 17).;j5o;jo;jp;j5u '';j#z  You reach down and open the large door.  You encounter 3 hobgoblins and 6 goblins.;j ########  ;j(#.....Δ#  +......# - #....@.# #########..##''#  #..........#...# ;j* +........).#...# . +..........#...# ;jB\.. +......††).#ggg# ggg 3 hobgoblins (asleep) #≈≈#..........#ggg# ;joggggg 6 goblins (asleep) #≈≈#########..#ggg#  #≈≈≈..#...#..# ;j ;jŕ 216.0 (46.0)g.  The goblin shouts! The hobgoblin shouts! The goblin shouts! x3;jߖ7g.;j@0g.;jggggg2 wandering)ggggggg1 wandering)ggg;j5===7.0 (47;j;j: _You hear a shout! The goblin shouts!;j&N  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jJ m  Okay, then.;jם ;j5 . _;j4 #########.....Δ# +......# #......# #########..##'@# #..........#...# +........).#...# +..........#.gg# +......††).#.gg# ≈≈#....#gg.# g   Robin (polearm, wandering) ;jq5≈≈#########..#ggg# gggg 4 hobgoblins (3 wandering)≈..#...#..#ggg# ggg 7 goblins (2 wandering) #≈≈≈..'.Δ.'.Δ#  ;j7;jA  You encounter Robin of the Strong Arm, a hobgoblin and a goblin.;jM/  --more--;j &g.;j g.;j <.g;j= g.;j $g.;jQ+g.;j8g.;j g.;jI7g.;j" gg)ggstrong)g1ng, strong)The hobgoblin shouts! Robin shouts!  Robin roars a battlecry!The goblins go into a battle-frenzy!;j#O====8.0 (1.0);j.;j/$ _The hobgoblin shouts!;j83V _There is a large open door here.;j ######## #.....Δ# +......# #......##########..##''# #..........#.@.# +).#..g# . +;j...#.gg# .. +††).#g.g# #≈≈#..........#ggg# #≈≈#########..#ggg#  #≈≈≈..#...#..#.g.#  #≈≈≈..'.Δ.'.Δ##+##  ##≈≈.)#...##### ;jռ$g.;jDg.;j2g.;j:1g.;j;ng.g.;jT/g.;jg.;jt9g.;j;jX69Freeze;j;jS _The goblin barely misses you.;jz N  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  spoq the Magician  Djinni  Health: 42/45 ======================--######## AC: 2Str: 7#.....Δ# EV: 11Int: 18+.....*# SH: 0Dex: 14#...**** XL:  6 Next: 47% Place: Dungeon:3#########..***** Noise: ====-----  Time: 2219.0 (0.0)#..........**@** f) +9 dagger "Suantita" {flame, rPois Stlt+........).**gg* Cast: Freeze . +..........[35;jEm*ggg* Fly .. +......††).#gg*# #≈≈#..........#ggg# #≈≈#########..#.gg# g   Robin (polearm)  #≈≈≈..#...#..#...# gggg 4 hobgoblins (strong)#≈≈≈..'.Δ.'.Δ##+## ggg 7 goblins (1 wandering, strong)##≈≈.)#...#####  _There is a large open door here. _The goblin barely misses you.Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate;j;j  spoq the Magician  Djinni  Health: 45/45 ========================######## AC: 2Str: 7#.....Δ# EV: 11Int: 18+......# SH: 0Dex: 14#......# XL:  6 Next: 47% Place: Dungeon:3#########..##''# Noise: ====-----  Time: 2219.0 (0.0)#..........#.@.# f) +9 dagger "Suantita" {flame, rPois Stlt+........).#.gg# Cast: Freeze . +..........#ggg;j# Fly .. +......††).#gg.# #≈≈#..........#ggg# #≈≈#########..#.gg# g   Robin (polearm)  #≈≈≈..#...#..#...# gggg 4 hobgoblins (strong)#≈≈≈..'.Δ.'.Δ##+## ggg 7 goblins (1 wandering, strong)##≈≈.)#...#####  _The goblin barely misses you.Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.;j<;jO;j ;j#. _;jO $;j ########.....Δ+... #......########..##@'#..#...  ).#. ....#ggg .. +††).#gg.;j '..........#ggg #≈≈#########..#.gg#...#..#...≈≈≈..'.Δ.'.Δ##+##;j $g.;j g.;j^ 3g.;jq #g.;j> #g.;j 5g.;jC ' ;j Y.gThe hobgoblin attacks as it pursues you!;j5 "g.;j g;j .;j g;j .;j; (g.;j[ <=---;j $20.0 (1;j ;j p _The hobgoblin closely misses you. Robin throws the goblin at you!;jz V _There is a large open door here.;j7 M  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jk1!  spoq the Magician  Djinni  Health: 42/45 ======================--  AC: 2Str: 7######## EV: 11Int: 18#.....Δ# SH: 0Dex: 14+.....** XL:  6 Next: 47% Place: Dungeon:3#..***g* Noise: =--------  Time: 2220.0 (0.0)#########..#*@** f) +9 dagger "Suantita" {flame, rPois Stlt#..........*gg** Cast: Freeze;j2+........).*ggg* Fly . +..........#g.*# .. +......††).#ggg# #≈≈#..........#.g.# g   Robin (polearm) #≈≈#########..#..g# gggg 4 hobgoblins (strong)#≈≈≈..#...#..#...# ggg 7 goblins (1 wandering, strong)#≈≈≈..'.Δ.'.Δ##+## _There is a large open door here.  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  ;j2pPress: ? - help, Dir - look around, f - activateA large open door.;j   spoq the Magician  Djinni  Health: 42/45 ======================--  AC: 2Str: 7########;j  EV: 11Int: 18#.....Δ# SH: 0Dex: 14+......# XL:  6 Next: 47% Place: Dungeon:3#.....g# Noise: =--------  Time: 2220.0 (0.0)#########..##@'# f) +9 dagger "Suantita" {flame, rPois Stlt#..........#gg.# Cast: Freeze+........).#ggg# Fly . +..........#gg.# ;j *.. +......††).#.gg# #≈≈#..........#.g.#;j d g   Robin (polearm) #≈≈#########..#..g# gggg 4 hobgoblins (strong);j #≈≈≈..#...#..#...# ggg 7 goblins (1 wandering, strong)#≈≈≈..'.Δ.'.Δ##+##;jm .Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j GCasting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA large open door.  ;j 0The walls around you are covered in ice.;j g.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  ;jf A large open door.  The walls around you are covered in ice. freezes the goblin. The goblin barely misses you.;j 6g.;jy )The wall freezes the stack of scrap but does no damage.  The wall freezes the goblin.;jf 9g.;j 7g.;j 1g.;j  .#...g##@'##ggg##g.g#6You kill the goblin!;j 37---=1.0 (1Ramparts Fly ;j} ##@'###g.g#;j M _The wall freezes the hobgoblin. The hobgoblin hits you.;j   ;jv =Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jq5.g;j )A film of ice covers your body! The wall freezes the goblin.  The wall freezes the goblin!;j )You kill the goblin!The wall freezes the goblin.;js g.;j  )You kill the goblin!The wall freezes the goblin!;j .You kill the goblin!The wall freezes the hobgoblin.;j<5g.;j+g. 3g 3The wall freezes the hobgoblin.hobgoblin hits you but does no damage.  The wall freezes the hobgoblin.stack of scrap but does no damage.  Robin throws the hobgoblin at you! but does no damage.;j04---- 8 92;j <##@'###.gg#;jh?@ _The hobgoblin hits you but does no damage.;jkN  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jzG $)Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.  The goblin shouts!  The goblin barely misses your ice beast.  The wall freezes the goblin.;j#J g.  You kill the goblin!The stack of scrap completely resists.;jJ $g.;j1T †The wall freezes the stack of scrap but does no damage.  The wall freezes the hobgoblin.;j] †You kill the hobgoblin!The wall freezes the hobgoblin!;jih  Y   hobgoblin 2 goblins (strong, 1 ally target)Y   ice beast (summoned)You kill the hobgoblin!;jk 31---51====3;jt p#####;jw w _The wall freezes the hobgoblin. The hobgoblin closely misses you.;j N  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jv*  spoq the Magician  Djinni  Health: 30/45 ================--------  AC:  8  Str: 7 ######## EV: 11Int: 18 #.....Δ# SH: 0Dex: 14 +......# XL:  6 Next: 51% Place: Dungeon:3 #...g.)# Noise: ====-----  Time: 2223.0 (0.0)  #########..##@'# f) +9 dagger "Suantita" {flame, rPois Stlt  #..........#.Y†# Cast: ;j+Freeze  +........).#.gg# Ramparts Fly . +..........#).†# .. +......††).#.g.# #≈≈#..........#...# g   Robin (polearm) #≈≈#########..#...# g   hobgoblin (strong)  #≈≈≈..#...#..#...# gg 2 goblins (strong, 1 ally target)  #≈≈≈..'.Δ.'.Δ##+## Y   ice beast (summoned) _The wall freezes the hobgoblin. The hobgoblin closely misses you.Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, strong, 83% to hit);jZ S g*;j?.*;jB\*****#;j" ....)#@*#;j5@'#*#*g;j *#.gg#**;j6t#.*#.g***;jئ#*†#*g..;j?g#..  Aim: a goblin, wielding a +0 dagger (strong, 78% to hit);jx Y†g*;ji Y**#***;jc  spoq the Magician  Djinni  Health: 30/45 ================--------  AC:  8  Str: 7 ######## EV: 11Int: 18 #.....Δ# SH: 0Dex: 14 +......# XL:  6 Next: 51% Place: Dungeon:3 #...g.)# Noise: ====-----  Time: 2223.0 (0.0)  #########..##@'# f) +9 dagger "Suantita" {flame, rPois Stlt  #..........#.Y†# Cast: ;jpFreeze  +........).#.g)# Ramparts Fly . +..........#).†# .. +......††).#.g.# #≈≈#..........#...# g   Robin (polearm) #≈≈#########..#...# g   hobgoblin (strong)  #≈≈≈..#...#..#...# gg 2 goblins (strong, 1 ally target)  #≈≈≈..'.Δ.'.Δ##+## Y   ice beast (summoned) _The wall freezes the hobgoblin. The hobgoblin closely misses you.Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.;jR   ;j*  ).#.g* * ††).#.g**     goblin (strong,  ;j8†  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The zap hits the goblin.  You kill the goblin!  The goblin hits your ice beast with a +0 club.wall freezes the hobgoblin.;j> g.  You kill the hobgoblin!The wall freezes the stack of scrap but does no damage.;jKf †)†.. #≈≈#########...#..#...##≈≈≈..'.Δ.'.Δ##+##Robin says, "My army is invincible!";jP2=---4.0 (1Freeze;jZ###.Y†#;j2]W _Your ice beast misses the goblin.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j+ w  spoq the Magician  Djinni  Health: 29/45 ===============---------  AC:  8  Str: 7 ######## EV: 11Int: 18 #.....Δ# SH: 0Dex: 14 +......# XL:  6 Next: 52% Place: Dungeon:3 #...†.)#;j,  Noise: =--------  Time: 2224.0 (0.0)  #########..##@'# f) +9 dagger "Suantita" {flame, rPois Stlt  #..........#.Y*# Cast: Freeze  +........).#.g*# Ramparts Fly . +..........#)g†# .. +......††).#*..# #≈≈#..........#...# g   Robin (polearm) #≈≈#########..#...# g   goblin (strong, ally target)  #≈≈≈..#...#..#...# Y   ice beast (summoned)  #≈≈≈..'.Δ.'.Δ##+##Robin says, "My army is invincible!" _Your ice beast misses the goblin.Casting: Shock (safe; 1% risk of failure)  ;jf- Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jDr  spoq the Magician  Djinni  Health: 29/45 ===============---------  AC:  8  Str: 7 ########;jE EV: 11Int: 18 #.....Δ# SH: 0Dex: 14 +......# XL:  6 Next: 52% Place: Dungeon:3 #...†.)# Noise: =--------  Time: 2224.0 (0.0)  #########..##@Y# f) +9 dagger "Suantita" {flame, rPois Stlt  #..........#.)†# Cast: Freeze  +........).#.g)# Ramparts Fly . +..........#)g†# .. +......††).#...# ;jE#≈≈#..........#...# g   Robin (polearm) #≈≈#########..#...# g   goblin (strong, ally target)  #≈≈≈..#...#..#...# Y   ice beast (summoned)  #≈≈≈..'.Δ.'.Δ##+##;jOFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen.  The goblin hits your ice beast with a +0 club.  The wall freezes the stack of scrap but does no damage.;jS #...†g    ).#..  ††)    ;jT30=Contam: 10% 5.0 (1Freeze;j,^###@Y##.)†#;j aAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen.  The goblin hits your ice beast with a +0 club.  The wall freezes the stack of scrap but does no damage. _Robin throws the goblin at you!;j2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j e  spoq the Magician  Djinni  Health: 29/45 ===============---------  AC:  8  Str: 7 ######## EV: 11Int: 18 Contam: 10%  #.....Δ# SH: 0Dex: 14 +......#;js  XL:  6 Next: 52% Place: Dungeon:3 #...†g)# Noise: =--------  Time: 2225.0 (0.0)  #########..##@Y# f) +9 dagger "Suantita" {flame, rPois Stlt  #..........#.*†# Cast: Freeze ;j  +........).#.*)# Ramparts Fly . +..........#)g†# .. +......††).#...# #≈≈#..........#...# g   Robin (polearm) #≈≈#########..#...#;jE  g   goblin (strong, ally target)  #≈≈≈..#...#..#...# Y   ice beast (summoned)  #≈≈≈..'.Δ.'.Δ##+##;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 trident, wearing a +2 animal skin and wearing a +0  helmet (87% to hit);j+  spoq the Magician  Djinni  Health: 29/45 ===============---------  AC:  8  Str: 7######## EV: 11Int: 18 Contam: 10% #.....Δ# SH: 0Dex: 14+......# XL:  6 Next: 52% Place: Dungeon:3#...†g)# Noise: =--------  Time: 2225.0 (0.0)#########..##@Y# f) +9 dagger "Suantita" {flame, rPois Stlt;j#..........#.*†# Cast: Freeze+........).#.*)# Ramparts Fly . +..........#)*†# .. +......††).#.*.# #≈≈#..........#.*.# g   Robin (polearm) #≈≈#########..#.*.# g   goblin (strong, ally target)#≈≈≈..#...#..#.*.# Y   ice beast (summoned)#≈≈≈..'.Δ.'.Δ##+##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 trident, wearing a +2 animal skin and wearing a +0  ;jM-helmet (87% to hit)  The zap hits Robin.;jTD)Press: ? - help, Shift-Dir - straight line: Robin, wielding a +0 trident, wearing a +2 animal skin and wearing a +0  helmet (87% to hit)  The zap hits Robin.  Robin is moderately wounded.wall freezes the goblin!;jH g.  You kill the goblin!'Y;jS.., ally target).Y   ice beast (summoned).;j/Xe36.0 (1Freeze;jb###.g)#;jeM _The wall freezes the stack of scrap but does no damage.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jn  spoq the Magician  Djinni  Health: 28/45 ==============----------  AC:  8  Str: 7 ######## EV: 11Int: 18 Contam: 10%  #.....Δ# SH: 0Dex: 14 +......# XL:  6 Next: 53% Place: Dungeon:3 #...†))#;jp Noise: =--------  Time: 2226.0 (0.0)  #########..##@'# f) +9 dagger "Suantita" {flame, rPois Stlt  #..........#.Y*# Cast: Freeze  +........).#*g)# Ramparts Fly . +..........#).†# .. +......††).#...# #≈≈#..........#...# g   Robin (polearm, ally target) #≈≈#########..#...# Y   ice beast (summoned)  #≈≈≈..#...#..#...#  #≈≈≈..'.Δ.'.Δ##+##You kill the goblin! _The wall freezes the stack of scrap but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line[10;19;jpH;jq  spoq the Magician  Djinni  Health: 28/45 ==============----------  AC:  8  Str: 7######## EV: 11Int: 18 Contam: 10% #.....Δ# SH: 0Dex: 14+......# XL:  6 Next: 53% Place: Dungeon:3#...†))# Noise: =--------  Time: 2226.0 (0.0)#########..##@'# f) +9 dagger "Suantita" {flame, rPois Stlt#..........#.Y*# Cast: Freeze;j=>+........).#**)# Ramparts Fly . +..........#).†# .. +......††).#...# #≈≈#..........#...# g   Robin (polearm, ally target) #≈≈#########..#...# Y   ice beast (summoned)#≈≈≈..#...#..#...##≈≈≈..'.Δ.'.Δ##+## _The wall freezes the stack of scrap but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Robin.;jzj.#.†))##@'##.Y†##.g)#  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Robin.  Robin is heavily wounded.  The frozen ramparts melt away.  Robin hits you from afar with a +0 trident.;jk6-7.0 (1Fly ;ju;jcx9 _Your ice beast barely misses Robin.;jJYour icy armour will break if you move. Continue? Y - Yes  N - No;j ;j   spoq the Magician  Djinni  Health: 26/45 =============-----------  AC:  8  Str: 7  EV: 11Int: 18 Contam: 10% ######## SH: 0Dex: 14#.....Δ# XL:  6 Next: 53% Place: Dungeon:3+......# Noise: =--------  Time: 2227.0 (0.0)#...†@)# f) +9 dagger "Suantita" {flame, rPois Stlt#########..##''# Cast: Freeze;j #..........#.Y†# Fly +........).#.g)# . +..........#).†# .. +......††).#...# g   Robin (polearm, ally target) #≈≈#..........#...# Y   ice beast (summoned) #≈≈#########..#...##≈≈≈..#...#..#...#Press: ? - help, Shift-Dir - straight lineThe zap hits Robin.  Robin is heavily wounded.The frozen ramparts melt away.  Robin hits you from afar with a +0 trident. _Your ice beast barely misses Robin.;j  Your icy armour cracks and falls away as you move.Robin hits your ice beast but does no damage.;jb E 2 -8.0 (1;ju ;j O _Your ice beast barely misses Robin.  Things that are here:;j p _a +0 club; a goblin corpse;j  Casting: Shock (safe; 1% risk of failure)  ;j+ \Confirm with . or Enter, or press ? or * to list all spells.;jF  spoq the Magician  Djinni  Health: 25/45 =============-----------  AC: 2Str: 7  EV: 11Int: 18 Contam: 10%  ######## SH: 0Dex: 14 #.....Δ# XL:  6 Next: 53% Place: Dungeon:3 +......# Noise: ---------  Time: 2228.0 (0.0) #...†@)# f) +9 dagger "Suantita" {flame, rPois Stlt  #########..##'*# Cast: Freeze  #..........#.Y*# Fly  +.....[;jkD39;49m...).#.g)# . +..........#*.†# .. +......††).#...# g   Robin (polearm, ally target) #≈≈#..........#...# Y   ice beast (summoned) #≈≈#########..#...#  #≈≈≈..#...#..#...#Things that are here: _a +0 club; a goblin corpseCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;j:   spoq the Magician  Djinni  Health: 25/45 =============-----------  AC: 2Str: 7  EV: 11Int: 18 Contam: 10% ######## SH: 0Dex: 14#.....Δ# XL:  6 Next: 53% Place: Dungeon:3+......# Noise: ---------  Time: 2228.0 (0.0)#...†@)# f) +9 dagger "Suantita" {flame, rPois Stlt#########..##'*# Cast: Freeze#..........#.Y*# Fly +........).#[37;j< Zm.*)# . +..........#*.†# .. +......††).#...# g   Robin (polearm, ally target) #≈≈#..........#...# Y   ice beast (summoned) #≈≈#########..#...##≈≈≈..#...#..#...# _a +0 club; a goblin corpseCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Robin.;j )  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Robin.  Robin is heavily wounded.  Robin hits your ice beast with a +0 trident.  Your ice beast hits Robin. Your ice beast freezes Robin!;j '†)Y   ice beast (summoned);jv V68=9.0 (1;j ;j' A _Robin dies!;jI ########.....Δ+......#...†))#########..##@'..........#.Y†+........).#.)) ......#).†.††).#... #≈≈#...########  #≈≈≈..#...'.Δ.'.Δ##+#;jD-30;jl _There is a large open door here.;j  #########.....Δ+......#...†))#########..##Y'..........#.@†+).#.)) ;j ...#).†.††).#... #≈≈#...########  #≈≈≈..#...'.Δ.'.Δ##+##≈≈.)#...##### ;j ;j ?-1;j" ;j$ 3 _You swap places with your ice beast.;j%' O _You see here a +0 dagger.;jݕ` ########.....Δ+......#...†))#########..##Y'..........#.)†+).#.@) ...#).†.;j-††).#... #≈≈#...########  #≈≈≈..#...'.Δ.'.Δ##+##≈≈.)#...##### # #≈≈..#####...;jN'Y;j;jУv7=8% 2 _;j;jk _Items here: ) [[ †.;j+;jPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 trident ;jEArmour (select all with [)b - a +0 helmet  c - a +2 animal skin Carrion the hobgoblin corpse of Robin [Up|Down] select[Esc] exit ;jvLetters toggle [.|Space] toggle selected[top];ji  b + a +0 helmet[Enter] accept (1 chosen);j  b + a +0 helmet  c + a +2 animal skin2;jL;j;j  spoq the Magician  Djinni######## Health: 27/45 ==============----------#.....Δ# AC: 2Str: 7+......# EV: 11Int: 18 Contam: 8% #...†))# SH: 0Dex: 14#########..##''# XL:  6 Next: 58% Place: Dungeon:3#..........#.Y†# Noise: ---------  Time: 2232.0 (0.0)+........).#.@)# f) +9 dagger "Suantita" {flame, rPois Stlt . +..........#).†# Cast: Freeze .. [3;j4m+......††).#...# Fly #≈≈#..........#...# #≈≈#########..#...##≈≈≈..#...#..#...# Y   ice beast (summoned)#≈≈≈..'.Δ.'.Δ##+####≈≈.)#...#####  # #≈≈..#####...# Your ice beast hits Robin. Your ice beast freezes Robin! _Robin dies! _There is a large open door here. _You swap places with your ice beast. _You see here a +0 dagger. _Items here: ) [[ †.;jp63.0 (1;j0[ _g - a +0 helmet; h - a +2 animal skin;jGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}g - a +0 helmet  h - a +2 animal skin Jewellery (go to first with "=)  e - a ring of resist corrosion (worn);jv;h - a +2 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2 Encumbrance rating: 0 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (2.2 -> 4.2). Your EV would remain unchanged. You took it off Robin on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens, (w)ear, (d)rop, (=)adjust, or (i)nscribe.;j ;j ;jJ   spoq the Magician  Djinni######## Health: 27/45 ==============----------#.....Δ# AC: 2Str: 7+......# EV: 11Int: 18 Contam: 6% #...†))# SH: 0Dex: 14#########..##''# XL:  6 Next: 58% Place: Dungeon:3#..........#.Y†# Noise: ---------  Time: 2233.0 (0.0)+........).#.@)# f) +9 dagger "Suantita" {flame, rPois Stlt . +..........#).†# Cast: Freeze .. [3;jM 4m+......††).#...# Fly #≈≈#..........#...# #≈≈#########..#...##≈≈≈..#...#..#...# Y   ice beast (summoned)#≈≈≈..'.Δ.'.Δ##+####≈≈.)#...#####  # #≈≈..#####...#  _Robin dies! _There is a large open door here. _You swap places with your ice beast. _You see here a +0 dagger. _Items here: ) [[ †. _g - a +0 helmet; h - a +2 animal skin44.0 (1;jY` Z25.0 (2;j5j ;jw _You start removing your armour. You continue removing your +0 robe. x3;jx O86.0 (3;j ;j1 Z _Your magical contamination has completely faded away.;jK *7.0 (4;j ;jl @8.0 (5;j  0 _You continue removing your +0 robe. x2;jL ;j* ;j  You finish removing your +0 robe.  You start putting on your armour.;j *9.0 (6;jb ;jW ;j a9=40.0 (7;jQ ;j ;j *1.0 (8;jI ;j( ;jM *2.0 (9;j ;j+ ;j, p30==3.0 (10.0);j6 ;j8 4 _You continue putting on your +2 animal skin. x5;j9 ;jC ;j&F ` _You finish putting on your +2 animal skin.;jp;jߕWear or take off which item? Armour (go to first with [)  h - a +2 animal skin (worn)a - a +0 robe  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}g - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;jr;jw;j  spoq the Magician  Djinni######## Health: 30/45 ================--------#.....Δ# AC: 4Str: 7+......# EV: 11Int: 18#...†))# SH: 0Dex: 14#########..##''# XL:  6 Next: 58% Place: Dungeon:3#..........#.Y†# Noise: ---------  Time: 2243.0 (0.0)+........).#.@)# f) +9 dagger "Suantita" {flame, rPois Stlt . +..........#).†# Cast: Freeze .. +......;j†).#...# Fly #≈≈#..........#...# #≈≈#########..#...##≈≈≈..#...#..#...# Y   ice beast (summoned)#≈≈≈..'.Δ.'.Δ##+####≈≈.)#...#####  # #≈≈..#####...#  _Your magical contamination has completely faded away. _You continue removing your +0 robe. x2  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 animal skin. x5 _You finish putting on your +2 animal skin.;j;j( _;j֙;jO;j@*4.0 (1;jl5.0 (2;j?;jv*6.0 (3;j;j\17.0 (4;j;jL;jp*8.0 (5;jU< ;j5 _You start putting on your armour. You continue putting on your +0 helmet. x5;j0;jn5[ _You finish putting on your +0 helmet.;jaT ;jVX MDrop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+};jX ]c - a +0 dagger Missiles (select all with ()  b - a throwing net Armour (select all with [)  g - a +0 helmet (worn)  h - a +2 animal skin (worn)a - a +0 robe  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7} Jewellery (select all with "=) ;jMY  e - a ring of resist corrosion (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];jE  1 it f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}  a + a +0 robe[Enter] accept (1 chosen) ;jj3 ;jO  spoq the Magician  Djinni######## Health: 31/45 ================--------#.....Δ# AC: 5Str: 7+......# EV: 11Int: 18#...†))# SH: 0Dex: 14 ;j.Q#########..##''# XL:  6 Next: 58% Place: Dungeon:3#..........#.Y†# Noise: ---------  Time: 2248.0 (0.0)+........).#.@)# f) +9 dagger "Suantita" {flame, rPois Stlt . +..........#).†# Cast: Freeze .. +......††).#...# Fly #≈≈#..........#...# #≈≈#########..#...##≈≈≈..#...#..#...# Y   ice beast (summoned)#≈≈≈..'.Δ.'.Δ##+## ;jeRW##≈≈.)#...#####  # #≈≈..#####...# You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 animal skin. x5 _You finish putting on your +2 animal skin. _You start putting on your armour. You continue putting on your +0 helmet. x5  ;jSF_You finish putting on your +0 helmet. ;jT*9.0 (1 ;j] ;jDa) _You drop a +0 robe. ;j( ;j6iGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  ;jbRMissiles (go to first with ()  b - a throwing net Armour (go to first with [)  g - a +0 helmet (worn)  h - a +2 animal skin (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn) ;j d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 +Blink: It lets you blink. rN+: It protects you from negative energy. Will-: It decreases your willpower.  ;jMP+7:It affects your magic capacity (+7). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 6.3 (5.3 -> 11.6). Your EV would decrease by 2.3 (11.5 -> 9.2). Your spell failure would worsen by up to 14% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe. ;j1 Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}  c - a +0 dagger Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  g - a +0 helmet (worn)  h - a +2 animal skin (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn);j';j";jr  spoq the Magician  Djinni######## Health: 31/45 ================--------#.....Δ# AC: 5Str: 7+......# EV: 11Int: 18#...†))# SH: 0Dex: 14#########..##''# XL:  6 Next: 58% Place: Dungeon:3#..........#.Y†#;j$ Noise: ---------  Time: 2249.0 (0.0)+........).#.@)# f) +9 dagger "Suantita" {flame, rPois Stlt . +..........#).†# Cast: Freeze .. +......††).#...# Fly #≈≈#..........#...# #≈≈#########..#...##≈≈≈..#...#..#...# Y   ice beast (summoned)#≈≈≈..'.Δ.'.Δ##+####≈≈.)#...#####  # #≈≈..#####...# You start putting on your armour. ;j_You continue putting on your +2 animal skin. x5 _You finish putting on your +2 animal skin. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You drop a +0 robe.;jC ;jS ;j;j ;j ;j ;j ;jJ ;j ;j ;j d32=;j ;jǰ ;j9 ;j4 ;j ;j ;jt ;j ;ja ;jC ;j m3=;jE ;j ,;j ;j B;j+ a4=;jH. ;j{9 1§;j;> 3;jA ;jG  ≈≈≈..'.Δ.'.Δ##+##  ##≈≈.)#...#### # #≈≈..#####...#  _Your ice beast disappears in a puff of smoke!;jH ;jK ;jO ;j6Q ;jS ;jX ;juY U5=;j[ ;j_ ,;jb ;jf ,;jj ;jm ,;jp ;jt ;ju K6=;j5w ;jC{ ;j{ ;j ;jt ;j ;j ;j ;jC U7=;jn ;jf ,;j ;j ;jz ;j ;j ;jß ;j ;j_ ;j K8=;j ;j ,;jA ;j ,;jg ;ji ,;j ;j? 99;j 2=;j ;j9 ,;j ;j ,;j ;j ,;j ;j ;j L40=;j ;j ,;j ;j ;j ;j@ ;j, ;j U1=;j ;j ;jc ;j ;j ,;j& ;j  ,;j ;j a2=;jd ;j3# ,;j!& ;j( ,;jb+ ;jb/ ,;j1 ;j}5 k3=;j7 ;j; ;jG 4=;jT ;j*Z ;jh[ ;jP] ;ja ,;jd ;j"h ;jh ;jj ;jo ~5==;jr ;j =;j B;jͤ ';jG ;j ;j` ;j   #...†))#  #########..##''##..........#.)†+........).#.[) . +..........#).† .. +......††).#... #≈≈#..........#... #≈≈#########..#...305.0 (56.0)  #≈≈≈..#...#..#.@.  #≈≈≈..'.Δ.'.Δ##'#  ##≈≈.)#...#####$$  #≈≈..#####...#[)##≈≈...)......#)/ .##≈≈≈.........### .###≈≈≈≈≈≈≈≈≈≈≈≈ ;j0 6  .# ##≈≈≈≈≈≈≈≈≈≈≈  ## #...#######  _You reach down and open the door.;j Q _Found a war axe and a mace.;j Y #########..##''..........#.)†+).#.[) ...#).†.††).#... #≈≈#....#..########..#..  #≈≈≈..#...#..#..'.Δ.'.Δ##@###≈≈.)#...#####$$Fly  ;j  .# ##.).# ;j3 ;jj5 76.0 (1.0) _;jK g _There is an open door here.;jh ..........#.)†+).#.[) ...#).†.††).#... #≈≈#...########  #≈≈≈..#...#..#...#'.Δ.'.Δ##'##≈≈.)#...#####@$# # #≈≈..#####...#[)Fly  .###....# ;j!7 _8.0 (2 _You now have 105 gold pieces (gained 9).;j& 6#.#.)†# +.).#.[)#  +.#).†# . +......††).#...# ≈≈#.#...# ≈≈#..#...# #≈≈≈..#...#..#...# #≈≈≈..'.Δ.'.Δ##'## ##≈≈.)#...#####.@#  #≈≈..#####...#[)# ≈≈...)......#)/# ##≈≈≈.#### ###≈  # ##≈  # #...#  # ##.).#  ###....#  ;j# @9.0 (1;j) ;j5 ;j>6 +10.0 (2;jYQ U _You now have 115 gold pieces (gained 10).;j I +).#.[)# . +...#).†# .. +††).#...# #≈≈#..........#...# #≈≈#########..#...#  #≈≈≈..#...#..#...#  #≈≈≈..'.Δ.'.Δ##'##  ##≈≈.)#...#####..#;j  #≈≈..#####...#@)# ###≈≈...)......#)/# .##≈≈≈...#### .###≈≈≈≈≈≈≈≈≈≈≈≈ .# ##≈ # #...######## .# ##.).# .###....# ...#....# ;j 1.0 (1 _You see here a scarf of repulsion.;j;j%2;j;jN _a - a scarf of repulsion;jH ;jK Wear or take off which item? Armour (go to first with [)  g - a +0 helmet (worn)  h - a +2 animal skin (worn)  a - a scarf of repulsion  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j-;jr;j/ +........).#.[)# spoq the Magician . +..........#).†# Djinni .. +......††).#...# Health: 45/45 ======================== #≈≈#..........#...# AC: 5Str: 7 #≈≈#########..#...# EV: 11Int: 18  #≈≈≈..#...#..#...# SH: 0Dex: 14  #≈≈≈..'.Δ.'.Δ##'##;j XL:  6 Next: 58% Place: Dungeon:3  ##≈≈.)#...#####..# Noise: ---------  Time: 2312.0 (0.0) # #≈≈..#####...#@)# f) +9 dagger "Suantita" {flame, rPois Stlt ###≈≈...)......#)/# Cast: Freeze .##≈≈≈.........####;j& Fly .###≈≈≈≈≈≈≈≈≈≈≈≈  .# ##≈≈≈≈≈≈≈≈≈≈≈  ## #...########   .# ##.).#  .###....#  ...#....#;jHr  _Found a war axe and a mace. ;jhQ_There is an open door here. _You now have 105 gold pieces (gained 9). ;j_You now have 115 gold pieces (gained 10). _You see here a scarf of repulsion. _a - a scarf of repulsion;j3;j|  You start putting on your armour.;j(Z3.0 (14.0 (25.0 (3;jag;jp;j @6.0 (4;j;jc*7.0 (5;j;j _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.;jG;jd^ _You are surrounded by a repulsion field.;j w+.).#.[)#  +.#).†# . +......††).#...# ≈≈#.#...# ≈≈#..#...# #≈≈≈..#...#..#...# #≈≈≈..'.Δ.'.Δ##'## ##≈≈.)#...#####..# ;jw #≈≈..#####...#.@# ≈≈...)......#)/# ##≈≈≈.#### ###≈  # ##≈  # #...#  ;j7x# ##.).#  ###....#  #....#  ;jG8.0 (1 _;j;jP _You see here a +0 war axe.;j1 ..#).† .††).#... ≈≈#...######## #≈≈≈..#...#..#'.Δ.'.Δ##'###≈≈.)#...#####..  #≈≈..#####...#.) ##≈≈...)......#)≈...##Fly  .......# ;jz%;j&,9 _;j{.;jH;jH+20.0 (2;jzP;j,S1 _e - a wand of paralysis (6);jq. +.#).†# .. +......††).#...# #≈≈#.#...# #≈≈#..#...#  #≈≈≈..#...#..#...#  #≈≈≈..'.Δ.'.Δ##'##  ##≈≈.)#...#####..# # #≈≈..#####...#.)##≈≈...)......#@.# .##≈≈≈.#### .###≈ .# ##≈ ;jp# #...# .# ##.).# .###....# .#....# .# ;j@1.0 (1;jx;jGM _You see here a +0 mace.3;jW 33;j 3;ji 3;j^ 3;j : _3;j 3;j 3;jR 3;j 3;j 3;jG 3;j 3;j 3;j @  There is an open door here.3;jN 3;jB  _3;j  3;jA 3;jo ,3;jC 3;j 3;j% 3;j% 3;j( 3;j, 3;jj1 3;j1 3;j4 3;j!E 3;jG ,3;jnP 3;jfW 3;j,X 3;jX 3;jX[ 3;j^ $  Things that are here:3;jb {  a +0 robe; a +0 trident; the hobgoblin corpse of Robin3;jlg 3;jh  _3;jj 3;jRo >  You see here a +0 dagger.3;jis 3;js  _3;jv 3;jf{ E  There is a large open door here.3;jh 3;j݊  _3;jP 3;jt e  You see here a hobgoblin corpse.3;j̙ 3;jך  _3;jb 3;jn 3;j ,3;j 3;j 3;j< 3;j 3;j 3;jٵ '3;j 33;jN 3;j) F _You reach down and open the door.3;j 33;j\ 3;j @  There is an open door here.3;j1 3;j  _3;j 3;j 3;j ,3;j@ 3;j 3;j> ,3;jY 3;j\ 3;j  You reach down and open the door.  You encounter a goblin. It is wielding a +0 sling.3;j | #### ############ ##≈≈..#...#.....Δ#3;je  #≈≈≈.g'@Δ.'......# #≈≈≈..#...#...†))# 3;j M≈≈#########..##''# #..........#.)†# +........).#.[)# .. +..........#).†#g   goblin (launcher, asleep) 3;j #.. +......††).#...#3;j= a #≈≈#..........#...# 3;j_ Z.##≈≈#########..#...#3;j  /41.0 (20.0)3;j 22.0 (21 _3;j 3;j3# 6;jTnQ ################# ##≈≈..#...#.....Δ# #≈≈≈.g@.Δ.'......# #≈≈≈..#...#...†))##≈≈#########..##''## #.#.)†# +.).#.[)# .. +.#).†# #.. +......††).#...# #≈≈#.#...# .##≈≈#..#...#6;jx6;jyA3.0 (1.0)Freeze6;j6;j Q _There is an open door here.6;j )The helpless goblin fails to defend itself.  You puncture the goblin! You burn the goblin.6;jR6;j`94Freeze6;j6;j& J _You kill the goblin!9;j~39;j9;j9;j9;jB9;jE,9;j9;jU9;j9;j =Water 9;j 9;j9;j+9;ji9;jY9;j9;jO 9;j 9;j 9;j9;j9;jP9;jT9;j9;je9;j(9;j9;jM9;j!9;jE!9;j"9;jx-9;j0,9;j$29;jr59;jASWater 9;jD9;j&I9;jK9;j7L9;jO9;j R9;j;jUF >;jN >;jǎ < #.# #≈≈≈..'.Δ.'.Δ##'##  spoq the Magician ###.# ##≈≈.)#...#####..#  Djinni  ##...## #≈≈..#####...#.)#  Health: 42/45 ======================--  ##.....###≈≈...)......#).#  AC: 5Str: 7  #.....<.##≈≈≈.........####  EV: 11Int: 18  #.......###≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  SH: 0Dex: 14 ####.......# ##≈≈≈≈≈≈≈≈≈≈≈≈≈#  XL:  6 Next: 59% Place: Dungeon:3 >;j {..........## #...###########  Noise: =--------  Time: 2371.0 (0.0) ####.......# ##.@.# f) +9 dagger "Suantita" {flame, rPois Stlt  #.......###....# Cast: Freeze  ###.........#....# Fly  #................# ##.###..)...<.#####  ..###.....†.## l   frilled lizard  ..#......∩.#  #...#......# ###..###...###Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (72% to hit)  The zap hits the frilled lizard!>;j : #.# #≈≈≈ ###.#   )  )  <   ≈    *..#  *...#  *....# )...*  *.##  *∩.#  >;jl  *...#  >;j y...<†..>;j# *2.0 (1>;j+ >;j- R _You kill the frilled lizard!?;j?;jZ?;j?;j[?;j;3?;j?;j1?;j?;j?;j?;j?;jm ?;j ?;jD ?;j?;jK4=?;j?;jP?;j?;j?;j,?;jb?;j?;j?;j?;j!?;j!h5==?;j"?;j*?;j-?;j8.?;j/?;j2?;j36,?;j18?;j:?;j#>?;j>?;j+@?;jC?;jF?;jF9=?;jH?;jLP  There is a stone staircase leading up here.?;jP?;jPQ _?;jNS?;jWj  You see here a frilled lizard corpse.?;j?[?;j\ _?;j^?;j`?;jd?;jRd?;jf?;jh?;jik?;jk?;jm?;jco?;jgr?;jr?;js?;j$  Things that are here:?;jAz  a +0 scythe; a +0 robe; the human skeleton of Sigmund?;jM?;j _?;j?;jی?;j?;j6?;jڑ?;jm?;j?;j?;j?;jI?;j֚,?;jϛ?;j3?;jܟ?;j ?;j֠?;j?;j ?;j[?;j?;j?;jWi  You encounter a hobgoblin.?;j####. #...#......# # #.###..###...### ..........###.#)# #.............#.#...........##.# # ...†......##.## . ...##..# #####...#.###.#- #.###.# #@# ?;j  #. #.. #.#   #. ###.#.#   . >#.# . #. #.# g   hobgoblin (asleep) #.# g.# ?;j/96.0 (24.0)?;jL-7.0 (25 _?;j?;j@;jbn #.###..###...## ........#)# #....#.  ##. # ...†#.## . ....#..#####...#.###. #.###.# #. #..##.. >  g:@;jzw@;j x08.0 (1.0)@;j*~@;jYc _Found a parchment of Cigotuvi's Putrefaction.A;j........#)# #....#.  ## # ...†#.## . .....#####...#.### #.###.#  #..##.. >  g:...A;jM;9A;j A;j A;jf9#....#.  ## # ...†## . .....#####...#.### #.###.#  #..##.. >  g:....A;joA;j%p'400A;jFvA;jHxA;jbP < # # ...†## . .....#####...#.### #.###.#  #..##.. >  g:.....#A;jX A;j9Y %1A;jz^ A;j` B;jA# ...†# . .....#####...#.### #.###.#  #..##.. >  g.:#.....##.B;jB;j%2B;jfB;jB;jZM. .....#####...#.### #.###.#  #..##.. > #....g####.:#....B;jiN.##..... #.....#B;jWB;jX&3B;j*XFreezeB;j^B;j/aB;j .  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin! You burn the hobgoblin.B;j )B;j /604B;j 2FreezeB;j B;j# M _You kill the hobgoblin!C;j/C;jţC;jC;j!C;jj  You encounter an endoplasm.C;j6 #####...#.### #.###.#  #..C;j##.. >  #..j##.#.#.....C;jv###.:Fly .C;jα%......##C;j#j   endoplasm (asleep)#######C;j%0C;j15.0 (1 _C;jC;jC;j<F#. #####...#.###.# #.###.###.# #. #...#.#C;j<@ #. ###.#.# . #>#.# . #.#.#. #.#.#C;j<.j##.#.# #....@.#C;j= ####.:.# #.....C;j1= .......# ###.....#C;jQ= #.....#  #.....# C;j=L #C;jdCC;jC%6C;jcGC;jID;jE@#. #####...#.###.# #.###.###.# #. #...#.# #. ###.#.# . #>#.# . #.#.#.. #.#.#.j##.#.# #...@..# ####.:.#D;j #...... ..## ###.....# #.....#  #.....#  D;j(#D;jQD;j%7D;jND;jD;j^ #. #####...#.###.# #.###.###.# #. #...#.# #. ###.#.##. #>#.#.. #.#.#.# #.#.#.j##.#.# #..@...# ####.:.# #....... .......## ###.....#D;j>_  #.....# #.....# #######D;j$g D;jg %8D;jbm D;jko E;jk/#. #####...#.###.# #.###.###.# #. #...#.###. ###.#.#.#. #>#.#. #.#.#.## #.#.#).....j##.#.# #.@....#E;jZ? ####.:.# #....... .......## ###.....# #.....# #.....# #######E;j E;j!&9E;j!FreezeE;j(E;jg+% _Found a dagger.E;j .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm! You burn the endoplasm.E;jY(E;ja110FreezeE;j.E;jM _You kill the endoplasm!E;j,E;j-E;j).E;j1E;j4E;j8BE;j9:F;j'F;jF;jF;j F;j#F;jU#F;j$F;j'F;j&*F;jT*F;j+F;jk-F;j`0F;j0F;jx1F;j2F;j5F;j5F;j6F;jO8F;j:F;j:F;j;F;j^>F;j@,F;jAF;jSCF;jEF;jEF;jFF;jGF;jJF;j;JF;j&KF;jmMF;j3TB )...##.# #..#.^## #># ##### # #......# #.# # #......####.# #.)......##.# F;jTs###......#..... ###....########.: # ###...#####..###>.#...#####. ....266.0).........# ###..F;jT####.########### #..##.. F;j U9### F;j*UF;j[F;j\+7.0 (17F;jaF;jd; _Found a stone staircase leading down.F;jx\ 3F;j] F;jh F;jj F;jm BF;j9p F;j|p F;jp F;j r F;j)t F;jjt F;jt F;j,v F;jx i  You encounter a hobgoblin.F;jB .†.##### # #......# F;j~  #### #......## ... #.)....... ###......#..F;j #. ###....########.####...#### F;j ######>.#...#####. ..................# ##F;j c##.####@###########  F;jC #..g.#  ####.# F;je >.##F;j g   hobgoblin (asleep)F;j 130.0 (3.0)F;j )1.0 (4 F;j( _F;j F;j G;j8 ### #####......#### ... #.)........ ###......#...#. ###....#########.####...#### ######>.#...#####. ....................# ###G;j8 ##.####.###########  #.@g.# #####.# #  # G;j? G;j@ ;2.0 (1FreezeG;j F G;jOH H;jZ: †The helpless hobgoblin fails to defend itself.  You hit the hobgoblin. You burn the hobgoblin.H;jHA& H;jE`23FreezeH;jJH;jMM _You kill the hobgoblin!H;jTH;jUH;jUH;jWH;jZH;j^,H;j_e  You see here a hobgoblin corpse.H;jAaH;ja _H;jbH;j`dH;j fH;jfH;jfH;jhH;jiH;j3jH;jjjH;jkH;jMlH;jlH;jlH;jVnH;j;pH;j|pH;jpH;j#rH;jtH;jUtH;jtH;j wH;jxH;j=yH;jyH;j{H;j|H;j|H;j4}H;j7~H;jRH;jH;jH;jH;j,H;j2H;j6H;jzH;jH;j)H;jH;jH;jH;j]H;jH;jhH;jH;jH;jH;j:H;jyH;j"H;jH;jH;j\H;jݔH;jkH;jΗH;j H;jH;jsH;jśH;jH;jH;jH;j,H;jeH;jsH;jɢ,H;j H;jH;j,H;jH;jH;j,H;jҦH;jH;jH;jH;jiH;jثH;jH;jSH;jH;jiH;j\,H;jH;jH;j}v  You encounter an adder and a hobgoblin.H;j~ ######>.#...#####. ..................# ####.####.########### ....... #..†.# H;j....S.. ####.##   ....... #..#  .$....g ##.######  .......######......## #..@....######..##########...####.....H;j###..........# ######.....########S   adder (wandering)H;jg   hobgoblin (asleep)H;j f.S58.0 (25.0)H;jD1.gH;jeH;j^MgH;j[====9.0 (26FreezeH;jH;jk+ _The hobgoblin shouts!I;jh .  You puncture the hobgoblin! You burn the hobgoblin.I;j&P.SI;j#& I;j=---60.0 (1.0)FreezeI;jI;j M _You kill the hobgoblin!J;j@X #.####...#### ######>.#...#####. ..................######.####.###########.##..†..#####.##.......# #..# J;j@$....S# ##.####.......@######......## ######.......######..#########...####.....###..........######.....######J;jA5S.J;jB6S.J;jIJ;jVJP----1J;jOJ;jQK;jq A ###....#### #.####...##########>.#...#####.  ..................#####.####.###########.##..†.# S#####.#.K;jЛ Q..# $ ##.###### ........######......## ######.......############...####K;j ####.....######.....K;j #######K;j 5S.K;jɤ K;j ?-2K;j! K;jm L;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M;jb #. ###....#### spoq the Magician#.####...####Djinni######>.#...#####.Health: 42/45 ======================--..................#AC: 5Str: 7#####.####.###########EV: 11M;jȄ wInt: 18.......S##..†.#SH: 0Dex: 14.......**####.##XL:  6 Next: 62% Place: Dungeon:3.......** #..#Noise: ---------  Time: 2462.0 (0.0)M;jZ ..$....@* ##.######f) +9 dagger "Suantita" {flame, rPois Stlt....*****#####......##Cast: Freeze#####****....######..### Fly #######...####.....###..........######..... S   adder (wandering)######M;j You puncture the hobgoblin! You burn the hobgoblin. _You kill the hobgoblin!Casting: Shock (safe; 1% risk of failure)  M;j MConfirm with . or Enter, or press ? or * to list all spells.M;jۅ .Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateN;j#. ###....#### spoq the MagicianN;j5#.####...####Djinni######>.#...#####.Health: 42/45 ======================--..................#AC: 5N;jpStr: 7#####.####.###########EV: 11Int: 18N;j........##..†.#SH: 0Dex: 14.......S#####.##XL:  6 Next: 62% Place: Dungeon:3N;j........# #..#Noise: ---------  Time: 2462.0 (0.0)..$....@# ##.######f) +9 dagger "Suantita" {flame, rPois Stlt........######......##N;j(Cast: Freeze######.......######..### Fly #######...####.....###..........N;jy!######..... S   adder (wandering)######Casting: Shock (safe; 1% risk of failure)  N;jConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The adder hisses angrily.N;jgo#.##N;j....##...S  slow)N;j4==3.0 (1N;jMPRamparts Fly N;j%g####N;jN;jonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.adder hisses angrily. _The wall freezes the adder. The adder seems to slow down.O;jzK| †The wall freezes the adder.O;jS(O;jV67--4O;j\W####O;j`I _You kill the adder!P;j3P;jP;jrP;jƇP;jP;jXP;j׋%3P;jP;jdP;jP;jUP;j_P;jP;j{P;j)P;jK4=P;jfP;je,P;jP;jP;j͛HFly P;jwP;j`C _The frozen ramparts melt away.P;jޟP;jP;jP;j#5P;jE==P;jP;jP;j~P;jҧP;jwP;jP;jP;jӫP;jP;jP;jP;jP;jP;jP;jP;j$9=P;j P;jݵP;j,P;jP;jP;jP;jnP;j N _You now have 130 gold pieces (gained 15).P;jEP;jP;j+P;j P;jIP;j{P;j\P;jfP;jP;j@P;jP;jUP;jP;jP;jP;jP;jP;jP;jtP;jPP;j8,P;jP;jP;jP;jAP;jP;jP;jP;jP;juP;jaP;jXP;jP;jP;jP;jP;jAP;jP;jP;jP;j>P;jP;jP;j P;jXP;jP;jP;jP;jP;j P;jP;jP;jP;j[P;juP;j",P;jP;jrP;jD#.......###### ##############..#.....# .......##..>...)...##.# P;j##.<.........†.##### # ######..#.###### #### ♣♣♣♣♣#....# . ... ....♣#.#### ####..: .. P;j###.♣#.# ###.....# #. ##--94.0 (30.0) P;j# #.♣#.# #.@.# #.####. ###.♣### ##.###########>.#... ....♣ #................... P;j"♣♣♣♣♣#.########.####.########.........##..†.#P;j#........†#####.# #.........# #.. #.........# ##. #.........######. P;jP;j9+5.0 (31P;j P;j- Q _Found a parchment of Gloom.Q;j Q;j,Q;jQ;j Q;j[!Q;jX#Q;j#Q;j$Q;jX&Q;j(Q;jJ)Q;j*Q;j=,Q;j.Q;j.Q;j/Q;j1Q;j3Q;j.4Q;jU5Q;j6Q;je9Q;j9Q;j:Q;jW=Q;j?Q;j8@Q;j`AQ;j CQ;jEQ;jEQ;j'GQ;jJQ;jL,Q;j{MQ;jOQ;jcQ,Q;j RQ;jSQ;jU,Q;jVQ;jXQ;j[i  You encounter a hobgoblin.Q;jNc............... ........ ..####..#######. #####...Q;jcj####.......## . .. #.##  #.......###### .# #.# #.#..#.....# .# #.###.# Q;jc.>...)...##.#.. #..#.^##Q;jc9†.######.## g# #......#### #..#####.# #......Q;jd ##....@..# #.).... #Q;jDdI #####..:....## ###......#  ###.....#####.# ###....##### Q;jd #...##### #.####...######.###########>.#...#####.#.........................# g   hobgoblin (asleep)#.########.####.###########Q;jd####.........##..†.##........†#####.##Q;jn-507.0 (12Q;jo28.0 (13 _Q;j`wQ;jyQ;jg . . #.####..#..######...#####.## ..... #.# #.###### ..# #.# #.# #..#.....# ##.# #.###.# # >...)...##.# #... #..#.^## †.######.## .g# #......#  #..#####.# #......# ##.....@.# #.). #####..:....## ###......#.###.....#####.# ###....##...##### ###.###......# ##.#.####.# Q;jM Q;j 09.0)Q;j'! Q;j# R;j Y#######.###### ...† ......................#.......... ######.####..#######..######...#. .####.......... #.###. .......###### ..# #.# #.# #. ##..#.....# #.# #.###.# ##.)...##.# ##... #..#.^## R;j.†.######.## #.g# #......# #### #..#####@# #......### ##.......# #.)......# #####..:....## ###......#..###.....#####.# ###....#######...##### #.####...####  ##.###########>.#...#####. .#.........................# ###.########.####.####R;jX###########.##..†.#R;jR;j710FreezeR;jR;jR;j .  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin! You burn the hobgoblin.R;jm(R;j 6/46681Freeze _You kill the hobgoblin!R;jR;ji _Your Fighting skill increases to level 3!R;ja IR;j0 ,R;jQ P _R;jˊ R;j R;j R;j R;j R;j܏ R;ju R;jH R;jӓ R;j R;j R;jU R;j R;j4 R;j R;j R;jv R;j R;jZ R;j R;j R;j+ R;jݫ R;j5 R;j R;jѯ R;j R;j# R;ju R;j R;jи R;j R;j R;jW R;jҽ R;jl R;j4 c  You encounter a rat.R;j  ########.. ..#......∩ ##..######. #...#R;j7  ###.....####.###..# #...###....r......###.#)# R;jZ #######.### ###.............#.# R;j  #.......#####..............##.# ##.#####.......#.#...†......##.## .R;j ................#..........##..# #.####..#######.@######...#.###. R;j .......## ##.....# #.###.### R;j ..###### #..###.# #.# #...#.# R;j .....# ###.## #.###.# ###.#. R;j5 ..##.# ##...# #..#.^ #>#.# R;jb *####.## #..### #......# #.#.# r   rat (wandering)R;j  #..#####.## #####.#. ##.......# #.)......R;j U##.#.# ####..:....## ###......#......#R;j R;j Ir.20.0)R;j R;j 22.0 (11 _R;j R;j4 U;j ..........###### ..###.....†########.......... ..#......∩ ##..######.# #...#......##.....####.###..## #...###...r.......###.#)######.### ###....  #.......#####........U;jw ##.######.#...†# ................@#..........##. #.####..#######..######........## ##.....# #.###.######## #..###.# #.# #.... ###.## #.###.# ###. ..##.# ##...U;jA#.^## #> ####.## #..### ..#####.##.....##  ##.......# #.)......##.#U;j.r.U;jU;j03.0 (1.0)U;jU;jU;j #.....###..## ##)...<..........###### ...###.....†########.......... ..#......∩ ##..######.# #...#......##.....####.###..###...## #...###..r........###.#)######.### ###.............  #.......#####.......... ##.#####.......#@#...†# .................#..........##. #.####..#######..######........## ##....##.######## #..###.# #.# #.... ###.## #.###.# ###. ..##.# ##...#.^## #> ####.## #..### ..#####.##.....##r;jj m.U;jD U;j %4U;jU;jV;jaM  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;j  #.....###..## ##.###..)...< spoq the Magician  ..........###### ...###.....†. Djinni  ########.......... ..#......∩. Health: 45/46 =======================- ##..######.# #...#...... AC: 5Str: 7 ###.....####.###..###...## EV: 11Int: 18 #...###.r.........###.#)#  SH: 0Dex: 14 W;j w #######.### ###*............#.#  XL:  6 Next: 68% Place: Dungeon:3  #.......#####..*...........##.#  Noise: ---------  Time: 2524.0 (0.0) ##.#####.......#@#...†......##.## f) +9 dagger "Suantita" {flame, rPois Stlt .................#..........##..# Cast: Freeze #.####..#######..######...#.###.# Fly .......## ##.....# #.###.###.# W;j ..###### #..###.# #.# #...#.# .....# ###.## #.###.# ###.#.# r   rat (wandering) ..##.# ##...# #..#.^## #>#.# ####.## #..### #......# #.#.# W;j #..#####.## #......####.#.# _Your Fighting skill increases to level 3! _You encounter a rat.W;j+ Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW;jO W;jӿ #.....###..## ##.###..)...< spoq the Magician  ..........###### ...###.....†. Djinni  ########.......... ..#......∩. Health: 45/46 =======================- ##..######.# #...#...... AC: 5W;jStr: 7 ###.....####.###..###...## EV: 11Int: 18 #...###.†.........###.#)#  SH: 0Dex: 14  #######.### ###.............#.#  XL:  6 Next: 68% Place: Dungeon:3  #.......#####..............##.#  Noise: ---------  Time: 2524.0 (0.0) ##.#####.......#@#...†......##.## f) +9 dagger "Suantita" {flame, rPois Stlt .................#..........##..# Cast: Freeze #.####..#######..######...#.###.# Fly W;j.......## ##.....# #.###.###.# ..###### #..###.# #.# #...#.# .....# ###.## #.###.# ###.#.# r   rat (wandering) W;j-..##.# ##...# #..#.^## #>#.# ####.## #..### #......# #.#.#  #..#####.## #......####.#.# W;jY/_You encounter a rat.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  W;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  W;jmPress: ? - help, Shift-Dir - straight lineThe zap hits the rat.W;j*t  )...<   W;j†   ∩   *W;j)#   ###*  *W;j] †  W;j C  #.#  W;j/#  W;j[  #..#.^## #>         X;j_†..6==5.0 (1  Casting: Frozen Ramparts (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the rat. _You kill the rat!Y;j/IY;jFY;jY;jY;j,Y;j6Y;jY;jY;jY;jYY;jY;jY;j'Y;jY;jK9=Y;jTY;jѵY;jHY;jY;jOY;jVY;jY;jY;juY;jY;jY;j7Y;jY;jaY;jY;jY;jY;jY;jqY;jY;j6Y;jY;jY;jY;jY;jY;j*Y;j|Y;jY;jY;jY;jY;jCY;jY;jY;jEY;jY;j3Y;jY;jY;j9Y;jY;j<Y;jY;jY;j;Y;j,Y;jY;j;Y;j,Y;jjY;jY;jY;j\,Y;jY;jXY;jY;jY;j"Y;jY;jY;j^Y;jY;jY;jY;jRY;j@Y;jY;jY;jY;jsY;jY;jY;j4Y;jY;jY;jZY;jY;j Y;jY;jY;j Y;j Y;jY;j,Y;jY;jY;jNY;jY;j Y;jY;jY;j Y;jdY;j!Y;jV%XY;j)XY;j3+,Y;j+Y;j-Y;j}/Y;j/Y;ju0Y;jW2Y;j 4Y;jP4Y;j4Y;j7Y;j9,Y;j9Y;js:Y;j;,Y;j;Y;jy=Y;j>Y;j>Y;j?Y;j@Y;jBY;j[BY;jBY;j=DY;j{E,Y;jEY;jFY;jG,Y;jGY;j^IY;jK,Y;jKY;jeLY;jMY;jMY;jNY;j PY;j'QY;jqQY;jKRY;jSY;jUY;jUY;jVY;jXY;jZ,Y;j[Y;j\Y;jr^Y;j^Y;jo_Y;j`Y;j%bY;jpbY;jCcY;jdY;jf,Y;jgY;jxiY;jjY;jfkY;jlY;j]nY;j7pY;jpY;jTqY;j!sY;juY;juY;jEvY;jwY;jz,Y;j {Y;j ~Y;jY;jY;jY;jY;jڅj  You encounter an endoplasm.Y;jx ####..##..... ##........ ## ######### #j. #..Y;jF# #...#. #...### #######. #.....### #.......- #@..#######.#####. #Y;j............... #...#..#######.####. Y;jҎ######...####.......# ###.......###### Y;jY################..#.....# j   endoplasm (asleep)  ####........##..>...)...##.# Y;jO #....##.<.........÷.######.###.#########..#.###### #..###Y;jܘ/77.0 (52.0)Y;jFD-8.0 (53 Y;j_Y;jpY;jY;jI \ #........#######..##.... ##....... ############ #j..  #... #Y;j { #...  # #...### ########...@.### #..... #...#...#######.##### #.....#.............. #...#..#######.####..######...####.......#Y;j  ###.......###### ################..#.....#Y;jB  ####........##..>...)...##. #....##.<.........÷.######.##Y;j Y;j 09.0 (1.0)Y;j Y;j` Z;j A ##########  #........######..## ##...... ############ #j..#  #...#  #...#  Z;jA #..@### ###### #.....### #..... #...#...#######.#### #.....#........... #...#..#######.####.######...####....... ###.......##### ################..#.....#Z;jA ####........##..>...)...##.Z;j(IZ;jI&80Z;jOZ;jQZ;j&  ######## #........#####..## ##..... ########### #j..# #...# #.@.#   #...### #####Z;j  #.....### #.... #...#...#######.### #.....#........... #...#..#######.##########...####...... ###.......#### ################..#.....#Z;j Z;j %1Z;j Z;j [;j!########........#####..## ##.....#########j  ### ####..### #....#...#######.###..#............[;j...#..#######.##########...####...... ###.......###[;jVjj[;j6m4--=2Freeze[;j.[;j1- _The endoplasm hits you.[;j+Wh .  You puncture the endoplasm! You burn the endoplasm.[;j\R[;j``93Freeze[;jd[;jIhM _You kill the endoplasm![;j%5=-6==[;j[;j([;js[;j[;j[;j[;j[;j[;j[;j`[;j[;jA [;j$[;jj&[;j&9=[;j7'[;j)[;j*[;j+[;j+[;j.[;jG0[;j0[;j1[;j"5[;jQ6,[;j6[;jv9[;j:[;jL:[;j:[;j|=[;j=[;jV>[;j>\;j\;j,\;j\;j\;jw \;j,\;j$  Things that are here:\;j  a +0 trident; a +0 scale mail; the human skeleton of Terence\;j\;ja _\;j\;j[\;j\;j\;j!\;j@$\;jg&\;j&\;j(\;j*\;jo,\;j,\;j-\;j0\;j2,\;j3\;j5\;j7\;j7\;j8\;j;\;j=\;jV=\;j]F\;jH\;jK\;jL\;j;M\;jO\;jP\;jP\;jR\;jT\;j7V\;jgV\;j'W\;jX\;j![\;jb[\;j7\\;j^\;j:_\;je_\;j_\;j`\;ja\;ja\;ja\;jb\;jc\;jc\;jd\;jd\;je\;je\;j f\;jf\;jg\;jg\;j/h\;j i\;ji\;j j\;jj\;j,k\;jl\;jMl\;jl\;jkm\;jo\;jNo\;j9p\;jq\;j s\;jZs\;j0t\;j[u\;j\;jB\;j?\;j,\;ja\;jU,\;j&,\;jЇ\;j,\;jv\;j;\;j.\;j\;jЋ\;j\;jЍ\;j\;j\;jԏ\;j2\;je\;j\;j\;j,\;j\;j\;j<\;jn\;j\;jC\;j,\;jO\;j\;j  You encounter an orc. It is wielding a +0 whip and quivering boomerangs.\;j&/..###.# #.# #...#.# .## #.###.# ###.#.# .# #..#.^## #>#.# ## #......# #.#.##......####.#.##.)......##.#.# \;j2###......#...... ###....########.:.####?.- #...###########.@....... ..#####.............##.o ........#######.....# #########.# .#..# .########o   orc (missile, asleep) ..# #.###### #......##\;j0632.0 (49.0)\;jL-3.0 (50 _\;j \;jz\;j ###.# #.# #...#.# ## #.###.# ###.#.# # #..#.^## #>#.#  #......# #.#.# #......####.#.# #.)......##.#.#  ###......#......# ....##.:.####?. ...##..#####.............##.o. .......#.....# \;j ## # # \;j \;jb 04.0 (1.0)\;jϭ \;j ];j@1###.# #.# #...#.#  #.###.# ###.#.#  #..#.^## #>#.#  #......# #.#.# #......####.#.# #.)......##.#.# ###......#......# #....##.:.####?..###.# #####.##.o.##.....# # ];j1  # #];j:];j;%5];jA];jC];j R.# #.# #...#.#   #.###.# ###.#.#  #..#.^## #>#.#  #......# #.#.#  #......####.#.# ];j  #.)......##.#.#  ......#......# .#  ....##.:.####?..#  .];jL u##.#  .];j ##.o.#  #.....# .# ];j   #.....#  #.....# ];j ]  # ];j ?   ];j2 z  ##  ];j 3r];j# u o.  The orc shouts!];j -r.];j^ o)r   quokka (wandering)];j /===6];j)$ ];j& W _You encounter a quokka.^;jc.# #.# #...#.#  #.###.# ###.#.#  #..#.^## #>#.#  #......# #.#.#  #......####.#.# # #.)......##.#.# g# #......#......# ..#  ##.:.####?..#  ##.o..#  .##.r.#  #.....# ..#   #.....# .# #.....# # ####### ^;jYd>  g   Ijyb (wand, wandering)  o   orc (missile)   r   quokka (wandering)##  ^;j#f^;jp  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of paralysis.^;j{/  --more--_;j=.ro..g_;jP ---7Freeze __;j_;j)a;j9  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b;j!E#.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni #..#.^## #>#.#  Health: 43/46 ======================-- #......# #.#.#  AC: 5Str: 7 #......####.#.##  EV: 11Int: 18 #.)......##.#.# .#  SH: 0Dex: 14 #......#......# g.#b;jk<  XL:  6 Next: 69% Place: Dungeon:3 ...########.:******..#  Noise: ---------  Time: 2637.0 (0.0) ###########..***@o*..#  f) +9 dagger "Suantita" {flame, rPois Stlt ###............****.r#  Cast: Freeze ....#######....*# ..#  Fly ##### #.....# .# #.....# # #######  g   Ijyb (wand, wandering)  o   orc (missile) ####b;jQ  r   quokka (wandering) ...## You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a _wand of paralysis.b;jŪCasting: Shock (safe; 1% risk of failure)  b;jMConfirm with . or Enter, or press ? or * to list all spells.b;je.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatec;jc;j#.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni #..#.^## #>#.#c;j  Health: 46/46 ======================== #......# #.#.#  AC: 5Str: 7 #......####.#.##  EV: 11Int: 18 #.)......##.#.# .#  SH: 0Dex: 14 c;jS#......#......# g.#  XL:  6 Next: 69% Place: Dungeon:3 ...########.:.####?..#c;j  Noise: ---------  Time: 2637.0 (0.0) ###########.....@o...#  f) +9 dagger "Suantita" {flame, rPois Stlt c;j?###.............##..r#  Cast: Freeze ....#######.....# ..#  Fly ##### #.....# .# #.....# # #######  g   Ijyb (wand, wandering)  o   orc (missile) ####c;jn  r   quokka (wandering) ...## _wand of paralysis.Casting: Shock (safe; 1% risk of failure)  c;jժConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.c;jҴ3c;jD _c;j M  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d;j# r.  A film of ice covers your body!d;j%h .gIjyb shouts!d;j.Xg)d;jQ/#3d;j/r--11 ====8.0 (1d;jl8d;jl;P _The orc barely misses you.e;j*N  Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f;j #.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni #..#.^## #>#.#  Health: 40/46 ====================---- #......# #.#.#  AC: 11  Str: 7 #......####.#.##  EV: 11Int: 18 #.)......##.#.# .#  SH: 0Dex: 14 #......#......# ..#  XL:  6 Next: 69% Place: Dungeon:3 ...########.:*****g..#  Noise: ====-----  Time: 2638.0 (0.0) ###########..***@o*.rf;j [40m#  f) +9 dagger "Suantita" {flame, rPois Stlt ###............****..#  Cast: Freeze ....#######....*# ..#  Fly ##### #.....# .# #.....# # #######  g   Ijyb (wand)  o   orc (missile) ####  r   quokka (wandering) ...## Ijyb shouts! _The orc barely misses you.Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateg;jhR#.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni g;j!i#..#.^## #>#.#  Health: 40/46 ====================---- #......# #.#.#  AC: 11  Str: 7 #......####.#.##  EV: 11Int: 18 #.)......##.#.# .#  SH: 0Dex: 14 #......#......# ..#g;j}i  XL:  6 Next: 69% Place: Dungeon:3 ...########.:.####gr.#  Noise: ====-----  Time: 2638.0 (0.0) ###########.....@o...#g;ji  f) +9 dagger "Suantita" {flame, rPois Stlt ###.............##...#  Cast: Freeze ....#######.....# ..#  Fly ##### #.....# .# #.....# #g;jj #######  g   Ijyb (wand)  o   orc (missile) ####  r   quokka (wandering) ...## g;j1jTIjyb shouts! _The orc barely misses you.g;jPj/Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g;jj.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateg;jn:?gg;j oCasting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  g;j3oThe walls around you are covered in ice.  The wall freezes the orc! The orc misses you.g;jx.####....##.. g;jy==--9.0 (1Ramparts Fly g;jȀ}######g;jo? _The wall freezes Ijyb but does no damage.h;j2 M  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i;j#i;j %m Your spells (cast)TypeFailure Level a - FreezeIce1%1  b + Frozen RampartsIce5% 3 c - Ozocubu's ArmourIce5%3  d - Summon Ice BeastIce/Summoning5%3  e - ShockConjuration/Air1%1  f - Searing RayConjuration2%i;j%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitj;je?k;jk;j#.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni #..#.^## #>#.#  Health: 40/46 ====================---- #......# #.#.#  AC: 11  Str: 7 #......####.#.##  EV: 11k;jInt: 18 #.)......##.#.# .#  SH: 0Dex: 14 #......#......# ..#  XL:  6 Next: 69% Place: Dungeon:3 ...########.:.####?r.#  Noise: ==-------  Time: 2639.0 (0.0) k;j ###########.....@og..#  f) +9 dagger "Suantita" {flame, rPois Stlt ###.............##...#k;jOE  Cast: Freeze ....#######.....# ..#  Ramparts Fly k;j9##### #.....# .# #.....# # #######k;j]  g   Ijyb (wand)  o   orc (missile) ####  r   quokka (wandering) ...## Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  k;jFThe wall freezes the orc! The orc misses you. _The wall freezes Ijyb but does no damage.  k;j=Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k;jHk;j #.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni #..#.^## #>#.#  Health: 40/46 ====================---- #......# #.#.#  AC: 11  Str: 7 #......####.#.##  EV: 11Int: 18 k;j?!A#.)......##.#.# .#  SH: 0Dex: 14 #......#......# ..#  XL:  6 Next: 69% Place: Dungeon:3 ...########.:.####?r.#  Noise: ==-------  Time: 2639.0 (0.0) ###########.....@og..#  f) +9 dagger "Suantita" {flame, rPois Stlt ###.............##...#k;j!  Cast: Freeze ....#######.....# ..#  Ramparts Fly ##### #.....# .# k;j5"l#.....# # #######  g   Ijyb (wand)  o   orc (missile) ####  r   quokka (wandering) ...## k;j"GPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc! The orc misses you. _The wall freezes Ijyb but does no damage.  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k;jnB#.# #.# #...#.# spoq the Magician #.###.# ###.#.# Djinni #..#.^## #>#.# Health: 38/46 ===================----- #......# #.#.# AC: 11  Str: 7 #......####.#.# #  EV: 11Int: 18 #.)......##.#.# .#  SH: 0Dex: 14 #......#......# ..#  XL:  6 Next: 69% Place: Dungeon:3 ...########.:.####?r.#  Noise: ==-------  Time: 2639.0 (0.0) ###########.....@og..#  f) +9 dagger "Suantita" {flame, rPois Stlt ###.............##...#  Cast: Freeze k;jB*[11d....#######.....# ..#  Ramparts Fly ##### #.....# .#  #.....# #  ####### g   Ijyb (wand)  o   orc (missile) #### r   quokka (wandering) ...##Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 leather armour and quivering  boomerangs (almost dead, 85% to hit)l;j+ogIjyb, wielding a +0 daggerring mail and carrying a wand of  paralysis (83o;j#.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni #..#.^## #>#.#  Health: 38/46 ===================----- #......# #.#.#  AC: 11  Str: 7 #......####.#.##  EV: 11Int: 18 #.)......##.#.# .#  SH: 0Dex: 14 o;j#......#......# ..#  XL:  6 Next: 69% Place: Dungeon:3 ...########.:.####?r.#  Noise: ==-------  Time: 2639.0 (0.0) ###########.....@****#  f) +9 dagger "Suantita" {flame, rPois Stlt ###.............##...#  Cast: Freeze o;j4X....#######.....# ..#  Ramparts Fly ##### #.....# .# #.....# # #######  g   Ijyb (wand)  o   orc (missile) ####o;joc  r   quokka (wandering) ...## Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineo;jAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  paralysis (83% to hit)  You focus your ray upon Ijyb. The searing ray misses the orc.The searing ray hits Ijyb.o;j] r.  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  paralysis (83% to hit)  You focus your ray upon Ijyb. The searing ray misses the orc.The searing ray hits Ijyb.  Ijyb is lightly wounded.o;jgq )(Press . to maintain the ray.)  The wall freezes the orc. g.You kill the orc!..r   quokkao;js9=7040.0 (1Ray o;j"### _The wall freezes Ijyb.p;j **** The searing ray hits Ijyb.p;j ?rIjyb is moderately wounded.p;j †The wall freezes the quokka. x2p;j' g†..  You kill the quokka!The wall freezes Ijyb but does no damage.p;j- p;j p;jY 8-11+ p;j o#####p;j D _Ijyb zaps a wand. You resist with some effort.q;j3Q>****q;jK g†..  The searing ray misses Ijyb.  The wall freezes Ijyb but does no damage.q;jMr;j .7---2++ r;j6p####r;jJ:D _Ijyb zaps a wand. You resist with some effort.r;j' >****r;j `g†.. _Ijyb zaps a wand. You resist with some effort.searing ray misses Ijyb.  The wall freezes Ijyb but does no damage. _Ijyb zaps a wand. You resist with some effort.searing ray misses Ijyb.  You finish channelling your searing ray.r;jt Y=-3r;j f###r;j= N _The wall freezes Ijyb. Ijyb hits you but does no damage.u;j,  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u;j 4 Y, ally target)Y   ice beast (summoned)A chill wind blows around you.  The wall freezes Ijyb but does no damage.u;j \4--=4u;j y####u;j N _Ijyb closely misses you.w;j> .####....##.. You hit Ijyb. You burn Ijyb.  Ijyb is severely wounded.w;j@w;j1  The frozen ramparts melt away. Ijyb zaps a wand. You resist with some effort.-5w;j@Fly w;juw;jK9 _Your ice beast closely misses Ijyb.x;jN  Casting: Summon Ice Beast (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x;j$#.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni #..#.^## #>#.#  Health: 31/46 ================-------- #......# #.#.#  AC: 11  Str: 7 #......####.#.##  EV: 11Int: 18 #.)......##.#.# .#  SH: 0Dex: 14 #......#......# ..#  XL:  6 Next: 71% Place: Dungeon:3 ...########.:******..#  Noise: =--------  Time: 2645.0 (0.0) ###########..***@gY..# x;j8% f) +9 dagger "Suantita" {flame, rPois Stlt ###............****..#  Cast: Freeze ....#######....*# ..#  Fly ##### #.....# .# #.....# # #######  g   Ijyb (wand, ally target)  Y   ice beast (summoned) #### ...## The frozen ramparts melt away. Ijyb zaps a wand. You resist with some effort. _Your ice beast closely misses Ijyb.  Casting: Summon Ice Beast (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatex;j%z;j6>#.# #.# #...#.#  spoq the Magician #.###.# ###.#.#  Djinni #..#.^## #>#.#  Health: 31/46 ================-------- #......# #.#.#  AC: 11  Str: 7 #......####.#.##  EV: 11Int: 18 #.)......##.#.# .#  SH: 0Dex: 14 z;j>9#......#......# ..#  XL:  6 Next: 71% Place: Dungeon:3 ...########.:.####?..#  Noise: =--------  Time: 2645.0 (0.0) ###########.....@gY..#  f) +9 dagger "Suantita" {flame, rPois Stlt ###.............##...#  Cast: Freeze ....#######.....# ..#z;j?  Fly ##### #.....# .# #.....# # #######  g   Ijyb (wand, ally target)  Y   ice beast (summoned) #### ...## _Your ice beast closely misses Ijyb.  Casting: Summon Ice Beast (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.z;j-Fz;jE  Casting: Summon Ice Beast (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Ijyb! Ijyb zaps a wand. You resist with some effort.z;j=6.0 (1Ramparts Fly z;jg###z;jg8 _Your ice beast barely misses Ijyb.{;jbq )You hit Ijyb. You burn Ijyb.{;jrAY†{;jκY   ice beast (summoned){;j02285-7Freeze{;ji######{;jD _You kill Ijyb!|;j.# #.# #...#.#  .###.# ###.#.#  ..#.^## #>#.#  ......# #.#.# #### ......####.#.# ...#  .)......##.#.# ...#  ......#......# ...#  ##.:.####?..#  #.....Y@†..#  ..##...#  #.....# ...#   #.....# ...#  #.....# ####  #######     ##|;jD  |;j ..####....##..  You swap places with your ice beast.  Your icy armour cracks and falls away as you move.|;jb 5 --8|;jq@Fly |;j#|;j'? _The frozen ramparts melt away as you move.e - a wand of paralysis (12) (gained 6 charges)-9.0 (2|;jDd _Items here: ( )) [[ †.;j3;jO;j;j>,;j;jN33=;j/;j;j;j;j ;j;j ;jI;j;j`;j;jiW4=;j;jg,;j$;j ,;j;j;jK5=;j;jg,;j ;ju;j;jC;j;j;jo;j% ;j U6=;j* ;j',;j;j81§;jf;j;j;j  _Your ice beast disappears in a puff of smoke!;j";j$a7=;j%;jC',;jN(;j);j);jx*;j,;j=-U8=;j.;j0,;j\2;j4;j4;j5;j|8,;j:;j<;j[=K9=;j>;jA;jFB;jC;jwF,;jG;jPJ,;jK;j3N;jyNV40=;j?P;jR;jS;jtT;jV;j W;j~X;jq[;j[;j];j_;jw_K1=;jAa;jc;jc;j_e;jg;jg;j!i;j]k;jkN2=;j#m;jn;jo;jp;jt;j3=;j;jT;j0;j;jT;jq,;j\;j;j;j;j?;jU4=;j0;j;j;j;j;j;j;ja5=;j;jY;jx;j;jj;j1;j;j;j;j;j;jph6==;j;j1;j;j;jU;j  You see here a quokka corpse. _;jD;jV # #.###.###.#  # #.# #...#.#  ###.# ###.#.#  .#.^## #>#.#  # #.#.# ##### ;j  .....####.#.# #...#  )......##.#.# #...#  ...#......# #...#  ..:.####@..#  #######)†..#  #.............##...# ;j  ..#######.....##...#  ### #.....##...#  #.....######;j  #######   ;jF    ##   ;jk ;j0701.0 (52.0);j+2.0 (53;j ;jc _m - a scroll labelled ZEUDEE OCLUWK;j ;j= ;j ;j f0.0)†;j ;j ;j3 E _Done exploring.;jg;juLevel 3 of the Dungeon <<<>>>∩(Press ? for help)#...#...#######.#####.......#.#..........##.###.....#.......................#..........##..##...#..#######.####..#######..######...#.###.#######...####.......## ##.....# #.###.###.####.......###### #..###.# #.# #...#.#################..#.....# ###.## #.###.# ###.#.#####........##..>...)...##.# ##...# #..#.^## #>#.##....##.<.........÷.######.## #..### #......# #.#.# ######.#########..#.###### #..#####.## #......####.#.# #...##.#♣♣♣♣♣♣♣#....###.......# #.)......##.#.# #...##.#♣.....♣#.#### #####..:....## ###......#......# #...##.#♣.###.♣#.####.....#####.# ###....########.[32;j~vm:.####@..##.'..# #.♣#.##...##### #.####...###########......)†..####♣.###.♣### ##.###########>.#...#####.............##...#♣.....♣#.........................#######.....##...#♣♣♣♣♣♣♣#.########.####.########### #.....##...#####.........##..†.##.....#######........†#####.##########.........# #..##.........# ##.#######.........######......##########.......######..###########...####.....#;jO I#@;je 7##;j{7##;jv7##;jc7.#;jI7:.;jLE7.:;j7#.;j:07##;jA.#;jA#.;jB)A##;jvA #;j9 #;j5#.;jŎ@>.;j;j6# #.###.###.#  spoq the Magician # #.# #...#.#  Djinni ###.# ###.#.#  Health: 46/46 ======================== .#.^## #>#.#  AC: 5Str: 7 .....# #.#.# #####  EV: 11Int: 18 .....####.#.# #...#  SH: 0Dex: 14 )......##.#.# #...#  XL:  6 Next: 85% Place: Dungeon:3 .....#......# #...#  Noise: ---------  Time: 2702.0 (0.0) .########.:.####@..#  f) +9 dagger "Suantita" {flame, rPois Stlt ;j8#########......)†..#  Cast: Freeze #.............##...#  Fly ..#######.....##...# ### #.....##...# #.....######  #######     ##  e - a wand of paralysis (12) (gained 6 charges) _Items here: ( )) [[ †. _Your ice beast disappears in a puff of smoke! _You see here a quokka corpse. _m - a scroll labelled ZEUDEE OCLUWK _Done exploring.;j:;jM;j(;j})$ _;jV/;jG5]  Items here: ( )) [[ †.;j8;j[9 _;j;;jlz ##.............#.# ..............##.# ..#.#..........##.## ...#..........##..# ##..######...#.###.# ##.....# #.###.###.# #..###.# #.# #...#.# #.## #.###.# ###.#.# 110.0).# #..#.^## #@#.#  #......# #.#.# ##### ;j{M  #......####.#.# #...#  #.)......##.#.# #...#  ###......#......# #...#  ###....########.:.####...# ##...###########......)†..# ...#####.............##...# .........#######.....##...# _There is a stone staircase leading down here.;jn;jY;j/;j;j73.0) _;j;jq G 4  You fly downwards.;j ) ...  .s. ### .... ######..# ..S.. #.......j .....##...... ........... .........#  .......@.# ;j4  .....##.o....#  ..O #.......#  . ..o.....# ...##..## ....# +## O   ogre (asleep) ##o.. s   scorpion (asleep) #... ooo 3 orcs (1 missile, asleep) j   endoplasm(…);j!S =4.5 (2.5Freeze;j[ ;j_  You encounter an endoplasm, a scorpion, an ogre, a ball python and 3 orcs. _An orc is quivering boomerangs.;jpc a _There is a stone staircase leading up here.;jQ )The helpless orc fails to defend itself.  You puncture the orc! You burn the orc.;jn .sYou kill the orc!;j=.S;j_j.;j9O.;j9o.;j{C oOsoo 2 orcs (1 missile, 1 wandering)The ogre shouts! The ball python hisses angrily. The orc shouts!;jE(((;jCwE@..;jv oo)The orc throws a boomerang. The boomerang completely misses you.;jA6====5.5 (1.0Freeze;j:;jԒ% _The orc shouts!;jtM  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j؜ spoq the Magician...Djinni...###Health: 43/46 ======================--..s. ######..#AC: 5Str: 7...S. #......j.EV: 11Int: 18.....##......SH: 0Dex: 14........***XL:  6 Next: 86% Place: Dungeon:4........**Noise: ====-----  Time: 2715.5 (0.0)....***@**f) +9 dagger "Suantita" {flame, rPois Stlt...O*******..#Cast: Freeze... **......#Fly . **o.....#...##..##.o..# +##O  [;j m ogre##...s   scorpion#...oo 2 orcs (1 missile)j   endoplasm(…)_The orc shouts!  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.;j;jKspoq the Magician...Djinni...###Health: 46/46 ========================..s. ######..#AC: 5Str: 7...S. #......j.EV: 11Int: 18.....##......SH: 0Dex: 14...........XL:  6 Next: 86% Place: Dungeon:4.........#Noise: ====-----  Time: 2715.5 (0.0);j.......@.#f) +9 dagger "Suantita" {flame, rPois Stlt...O.##.)....#Cast: Freeze... #.......#Fly . ..o.....#...##..##.o..# +##O   ogre##...s   scorpion#...oo 2 orcs (1 missile)j   endoplasm(…);jZCasting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  ;jPress: ? - help, Dir - look around, f - activateA stone staircase leading up.  Okay, then.;jm;j2;j;j. _;j  ...  ... ###  ..s. ######..#  ...S. #......j.  .....##......  ..  .#  .<@#  ...O.##.)....#  ... #.#  . ..o.....#  ....##..##  ..o..# +##  ..##...  ### #...    S   ball python (constriction);j .So.;j A.O;jo :o.;ju |===-6.5 (1 _;j ;j ;jM  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  spoq the Magician...  Djinni...###  Health: 43/46 ======================--..s. ######..#  AC: 5Str: 7..... #......j.  EV: 11Int: 18....S##......  SH: 0Dex: 14........**.  XL:  6 Next: 86% Place: Dungeon:4........**  Noise: ===------  Time: 2716.5 (0.0).....***@*;j  f) +9 dagger "Suantita" {flame, rPois Stlt....O#*****..#  Cast: Freeze... **o.....#  Fly . **......# ..o.##..## .....# +##  O   ogre..##...  s   scorpion### #...  oo 2 orcs (1 missile)  S   ball python (constriction)A stone staircase leading up. _Okay, then.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: [0;10;1;jGmFrozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate;jQ<0  spoq the Magician...  Djinni...###  Health: 43/46 ======================--.... ######..#  AC: 5Str: 7...s. #......j.  EV: 11Int: 18....S##......  SH: 0Dex: 14...........  XL:  6 Next: 86% Place: Dungeon:4.........#  Noise: ===------  Time: 2716.5 (0.0).......<@#  f) +9 dagger "Suantita" {flame, rPois Stlt;j=....O##.)....#  Cast: Freeze... #.o.....#  Fly . ........# ..o.##..## .....# +##  O   ogre..##...  s   scorpion### #...  oo 2 orcs (1 missile)  S   ball python (constriction)A stone staircase leading up. _Okay, then.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5%[37;j>um risk of failure)  Press: ? - help, Dir - look around, f - activate;jv>G.S;jG _Okay, then.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts. Nothing appears to happen.;jN?((;jI@);j!8O.;j;o.;j;jx4Contam: 11% --7.5 (1;j;jL _The orc throws a boomerang. The boomerang is repelled.;j"M  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j   spoq the Magician...  Djinni...###  Health: 41/46 =====================---.... ######..#  AC: 5Str: 7...s. #......j.  EV: 11Int: 18 Contam: 11% .....##......  SH: 0Dex: 14.....S..**.  XL:  6 Next: 86% Place: Dungeon:4........**  Noise: =--------  Time: 2717.5 (0.0).....O**@*  f) +9 dagger "Suantita" {flame, rPois Stlt.....#*;j ****..#  Cast: Freeze... **o.....#  Fly . **o.....# ....##..## .....# +##  O   ogre..##...  s   scorpion### #...  oo 2 orcs (1 missile)  S   ball python (constriction)You miscast Frozen Ramparts. Nothing appears to happen. _The orc throws a boomerang. The boomerang is repelled.  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5%[39;;j |49m risk of failure)  Press: ? - help, Dir - look around, f - activate;j:   spoq the Magician...  Djinni...###  Health: 41/46 =====================---.... ######..#  AC: 5Str: 7..... #......j.  EV: 11Int: 18 Contam: 11% ....s##......  SH: 0Dex: 14.....S.....  XL:  6 Next: 86% Place: Dungeon:4.........#  Noise: =--------  Time: 2717.5 (0.0).....O.<@#;j<  f) +9 dagger "Suantita" {flame, rPois Stlt.....##.)....#  Cast: Freeze... #.o.....#  Fly . ..o.....# ....##..## .....# +##  O   ogre..##...  s   scorpion### #...  oo 2 orcs (1 missile)  S   ball python (constriction)You miscast Frozen Ramparts. Nothing appears to happen. _The orc throws a boomerang. The boomerang is repelled.  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  ;jΥ{Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate;jHG.S;j;o.;jԨ8o.;jV .O _The orc throws a boomerang. The boomerang is repelled.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.;j...###.o..#... ;j+=8.5 (1FreezeRamparts Fly ;jrJ##;j;0 _The wall freezes the ogre!;j!M  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j8Q.s;j/.So..s;j O.A film of ice covers your body! The wall freezes the orc.;jbj;jj   endoplasm(…)38--12 9;j{####;j,l _The orc closely misses you. The wall freezes the ogre.;jh>N  Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j <A chill wind blows around you. The wall freezes the ball python!.sY(ally target)A chill wind blows around you. The wall freezes the ball python!  You kill the ball python!  The wall freezes the endoplasm but does no damag;je.  The endoplasm hits your ice beast but does no damage.  The ogre misses you.  The wall freezes the orc but does no damage.;j&h5---720;jT##;jg _The orc barely misses you. The wall freezes the orc. The orc barely misses you.;jb)  The wall freezes the orc but does no damage. _The orc barely misses you. The wall freezes the orc. The orc barely misses you.You hit the ogre. You burn the ogre.  The ogre is heavily wounded.scorpion. The scorpion closely misses you.  Your ice beast hits the ogre. Your ice beast freezes the ogre!;j)scorpion. The scorpion closely misses you.  Your ice beast hits the ogre. Your ice beast freezes the ogre!  The ogre dies!  The wall freezes the endoplasm. The endoplasm hits your ice beast.orc. The orc complet  The wall freezes the orc.;js   scorpiono   orcj   endoplasm (ally target)Y   ice beast (summoned);j0;j.  spoq the Magician...  Djinni...###  Health: 36/46 ==================------.... ######..#  AC: 12  Str: 7..... #......j.  EV: 11Int: 18 Contam: 11% .....##......  SH: 0Dex: 14.........j.  XL:  6 Next: 136% Place: Dungeon:4.......)Y#  Noise: =--------  Time: 2721.5 (1.0).......s@#  f) +9 dagger "Suantita" {flame, rPois Stlt.....#;j![34m#.)o...#  Cast: Freeze... #.......#  Ramparts Fly . ........# ....##..## .....# +##  s   scorpion..##...  o   orc### #...  j   endoplasm (ally target)  Y   ice beast (summoned)Your Translocations skill increases to level 5!Your Forgecraft skill increases to level 5!Your Fire Magic skill increases to level 5!Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5!;jؽW-Fire MagicIce MagicAirEarth Magic skill increases to level 5!lchemy have reached level 7!;jZ/  --more--;jhz 9/5078%  The power to cast Jinxbite wells up from within.;j{;j2~L _Spell assigned to 'g'.;jS& y )You hit the orc. You burn the orc.;j2 .You kill the orc!The wall freezes the scorpion. The scorpion stings you.  The wall freezes the endoplasm!;j= !  (ally target)Y   ice beast (summoned)    ;jx> 7You kill the endoplasm!;jB [7-92;jL @##;jO a _Your ice beast closely misses the scorpion.;j N  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j7;j Your spells (cast)TypeFailure Level ;js a - FreezeIce1%1  b - Frozen RampartsIce4% 3 c - Ozocubu's ArmourIce4%;jɅ3  d + Summon Ice BeastIce/Summoning 4% 3 e - ShockConjuration/Air1%1  f - Searing RayConjuration;j42%2  g - JinxbiteHexes2%;jO2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j~;j ;j1  spoq the Magician...  Djinni...###;j  Health: 37/50 =================-------.... ######..#  AC: 12  Str: 7..... #......j.  EV: 11Int: 18 Contam: 11% .....##......;jk  SH: 0Dex: 14...........  XL:  7 Next: 19% Place: Dungeon:4.......)Y#  Noise: =--------  Time: 2722.5 (0.0).......s@#  f) +9 dagger "Suantita" {flame, rPois Stlt.....##.))...#  Cast: Freeze;jٚ... #.......#  Ramparts Fly . ........# ....##..##;jTW .....# +##  s   scorpion (ally target)..##...  Y   ice beast (summoned)### #...  ;jThe wall freezes the scorpion. The scorpion stings you.  The wall freezes the endoplasm!  You kill the endoplasm! ;j_Your ice beast closely misses the scorpion.Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j֜;j  spoq the Magician...  Djinni...###  Health: 37/50 =================-------.... ######..#  AC: 12  Str: 7..... #......j.  EV: 11Int: 18 Contam: 11% .....##......  SH: 0;jDTDex: 14...........  XL:  7 Next: 19% Place: Dungeon:4.......)Y#  Noise: =--------  Time: 2722.5 (0.0).......s@#  f) +9 dagger "Suantita" {flame, rPois Stlt.....##.))...#  Cast: Freeze... #.......#  Ramparts Fly . ........# ....##..## .....# +##;j^$  s   scorpion (ally target)..##...  Y   ice beast (summoned)### #...  The wall freezes the scorpion. The scorpion stings you.  The wall freezes the endoplasm!  You kill the endoplasm! _Your ice beast closely misses the scorpion.Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j7m  Okay, then.;j;ja. _;jL ... ... ###  .... ######..#  ..... #......j.  .....##......  ...........  .......)Y# .......s@# .....##.))...#  ... #.......#  . ........#  ....##..##  .....# +##  ..##... ### #...;jW ... ... ###  .... ######..#  ..... #......j.  .....##...... ;jX ...........  .......)Y# .......s@# .....##.))...#  ... #.......#  . ........#  ;jXZ....##..##  .....# +##  ..##... ### #...;j`;j+a;jh;jk_ _A scorpion is nearby!;j`g _Okay, then. _A scorpion is nearby!  You completely miss the scorpion.  The scorpion is moderately wounded.  The wall freezes the scorpion but does no damage.  The scorpion misses you.;j]h*3.5 (1;jov###;jq` _Your ice beast barely misses the scorpion.;j_ _Your ice beast barely misses the scorpion.los. The scorpion closely misses you.Your ice beast hits the scorpion. Your ice beast freezes the scorpion!  The wall freezes the scorpion but does no damage.;jg8=9% 4;jZ###;jpV _The scorpion closely misses you.;j<Your ice beast hits the scorpion. Your ice beast freezes the scorpion!  The wall freezes the scorpion but does no damage. _The scorpion closely misses you.You closely miss the scorpion.  The scorpion is almost dead.  The wall freezes the scorpion.;jCY   ice beast (summoned);j =7365Freeze _You kill the scorpion!;j \##;ju g _Your Armour skill increases to level 3!;j5 _;j>M93;ja;j;jVM1;jC  The frozen ramparts melt away.;jhFly ;j;j _Your magical contamination has completely faded away.40=;j1=;j ;jt ;j& ;ja2=;j~;j,;j;j"B;jR%,;je';j,;j83=;j];;j;;j*A;jE;jxEK4=;jI;jL;jL;jR;j"T,;jTV;jZ;j],;j2b;jbU5=;j@e;jp§;j~t3;j7w;j}r _Your ice beast disappears in a puff of smoke!;j};j:;j;jUK6=;j;j1B;j,;j;j;j;jD;jk7=;jB;jt;j ,;j;jB;j];j58=;j;j;j+;j;j;j _Your icy armour starts to melt.9=50= _HP restored.;j";jx#0 5 ;jZ%;j(k _Your icy armour cracks and falls away as you move.;j#,%  ;j,5Items here: ( )) †.;jH/;j/ _;j1;j[5$  Things that are here:;ji:C  a +0 club; a +0 leather armour;j >;j> _;j`@;jB;jE;jsF9=;jG;jO;jBR,;jS;jY;jf .... ######..# ..... #......j. .....##......  ...........  .......).#####  .......<.##..#  .....##.))...## ... :##.......# -72.5 (47.0)....@..# .......##..##  ........##+##  ....##...  #### #...  #...          ;jp;jqE-3.5 (48;jx;j|Q _Found a parchment of Gloom.;jT;j;j{;j?;j;jB ,;j ';j;jV;jj;jF _You reach down and open the door.;j;j;j;j!@  There is an open door here.;j$;j% _;j0;j8;jw<,;j>;jA;j&E;jE;jeH;jK;j~N,;j3P;j:S;jV,;jX;j\;j_;j`;jCb;je;ji;ji;jk;jo;jVr;jr;jt;j>w;ja{;j{;j};jL;jh;j;jȈ;j;j;ji;j;jœ;jn;jɖ;j;j;jE;j;jО;j;jˤ,;jd;jŨ;jЫ;j3;j;j;j #.....#  #.....#  #.....#  ......####  # #.....#######..#  #. #.....##......j.  ;jz#..##.....##...... 91.5 (1 #........  #.>##.......).#####  # #.......<.##..#  #.....##.))...## #....:##.......#;j  #..............##.........##..###.........##'####.....##.......#;jx;jZ+2.5 (19;j;je; _Found a stone staircase leading down.;j;j;jX;jq;ji;j^B;j,;j;j;j;jL;je;j;j,;j;j;jx;j;j;j;j;j,;jZ;j;jD,;j;jo;j,;j!;jM;j ;j ;j ;jo;j~;j;j/;jK;jV;j;j;jI,;j ;j"r _f - 3 murky dark potions (gained 1);j#;j$3;j';j*;j+;j ,;j/;j2f  You encounter a quokka.;jS9 #...+  +...#  ...# #+### #..#  . .##.... #..# #.....#....... #..##+###.....#$...##..##..##.....#..............#...##..##..##.....##..!. #..##..##.....###....#....#..##.....##;j9o#....+....#...........#....###+##.>##....... r   quokka (asleep)#...r #####.......#.... #.....## #....:##;jB-806.5 (14;jD27.5 (15 _;jJ;jL;j#...+ +...# ...## #+#####..#...##....##..# #.....# .......##..##+###.....# #$...##..##..##.....# #...................# #...@##..##..##.....# #..!.##..##..##..... #....#....#..##..... #....+....#.......... #....###+##.>## #...r# ##### #..... #.....# #..... #....:;jE #......;j;j08.0);jw;jG;j$>+...# # #+#####...##....#.....# ...##+## #$...##..##................##..##..##!..#....+........###+##.>##r# ###.. #;j_?&:..;jF;jTG%9;jM;j~O;j*x # #+#####...##....#.....# ...#+## #$................##..##..##!.@#....+........###+##.>##r# ###.. #:..######r.r10;j# #+#####...##....#.....# ...#+## #$................##..##..##!..#....+........r###+##.>##.# ###. #:...#######;jrT=1Freeze;j;j= _The quokka barely misses you.;j;j+ d .  You puncture the quokka! You burn the quokka.;jS3 _.;j6 `72Freeze;j< ;j? J _You kill the quokka!;j@;j;j;j;j);jϬB;j:;j;je;j,;jU;ju _n - 2 smoky emerald potions (gained 1);j3;j;j;j ,;j;j;j,;j;j,;j;jN _You now have 142 gold pieces (gained 12).;j3;j;jO;j;j#;j;j;jF,;j;j;j^;j;j?;j;j,;jN;j;j5;j;j;j{;jS,;jx;jT;j,;j;j;j,;j9;j;jD;j;j*;j;jq,;j/;j;j;j5;j;j;j;j(;j7#######.......##-;jC# #.@##.# ##.######### ...###.........#...+ #............+...##.#....##....#...##....####+#####..# #..###...##....##..# ;j.# #.........##..##+##...##....##..##..;jy -32.5 (20.0)  A malevolent force fills the Dungeon...;j /  --more--;j\fZ  You are sucked into a shaft and drop 2 floors!;jrm/  --more--;j<Generating dungeon...o\\/o/ ;j=1building the Dungeon;jA< \o\;j< /o/;jr;jOGspoq the MagicianDjinniHealth: 50/50 ========================AC: 5Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  7 Next: 37% Place: Dungeon:6Noise: ---------  Time: 2832.5 (20.0)f) +9 dagger "Suantita" {flame, rPois Stlt;jFCast: FreezeFly You puncture the quokka! You burn the quokka. _You kill the quokka! _n - 2 smoky emerald potions (gained 1) _You now have 142 gold pieces (gained 12).  A malevolent force fills the Dungeon...You are sucked into a shaft and drop 2 floors!;j%###### ###..####..##.#...###.. ..#......#.......#....##....#....#.#.#..$..................@...................................<.................##......##....#.......# .............. ......##..... ..;j0 _The shaft crumbles and collapses.;jn _Found 9 gold pieces. Found a stone staircase leading up.;jR###### ###.. ####..##.#...###.....#.....#.......#....##....#....#.#..#..$..................<...#####.......# .... e   Duvessa (asleep)...##..... ;j%e   Dowan (asleep) .e..e# #.#;j;jK&  You encounter Duvessa, Sister of Dowan and Dowan, Brother of Duvessa.;j0/  --more--;j;j ' 3.5 (1;jt.0) _;j;j;jg. ### #### ###.. # ####..##.#....####.....#.##.......#.......##....#....#.#..##..$....#.<..#..........#.###.....### ................ .....#...##..... ...... .e..e# #.#;jw%4;j;j;j### ########..## ####..##.#....# ###.....#.......##.......#........##....#....#.#..##..$...#..<..# ....###.# ... .....#... ;j;j%5;j;jf;j?###########..######..##.#....# ###.....#.......####.......#......... ##....#....#.#..####..$.....................#. .;j;W<..# ...# .#####.......##.......................###e   Dowan (asleep)...##...........# .e..e#..##.## ;j;jv%6;j *;j֫########..####..##.#....# ###.....#.......####.......#......... ##....#....#.#..#####..$...............;jR......#. .<..# ...# .####.....# #.......##.......................###...##...........# .e..e#..##.## ##. ..;j);jŶ%7;j';j;jl  ####..##.#....###.....#.......###.... #....#....#.#..####..$.....................#. <..# .####...#;jĪ GFly .####ee   Duvessa (asleep)..#. .. ..#;jg ;j %8;j ;j ;j5###.....#.......### #.......#......... ##....#....#.#..#### #..$...............# ..... #.  <..# ....#;j .##......##@....# #.......##........#..........#### ...##.# .. .e..e#..##;jv## ..##.# ..;j#. ... ..# . ... ..;jW;j%9;j;j!;j0.... #....#....#.#..####..$............................#. .........<..# ..........##......##.. #....#................#####.....  .. .e..e#..##.# ..#..##.# ... #. ... ..#.  ..e   Dowan (asleep).. ## ..;j> e..eeeDuvessa shouts! Dowan shouts!;jD *****Dowan casts a spell at you.;j9e.;j2.......;jU48-====;j40;jS _The puff of flame hits you. You resist.;jq  ;jӽ>Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jA.e;j9e.;j Y(ally target)Y   ice beast (summoned);j ;jr 5---==--1Freeze;j1;j4 _A chill wind blows around you.;j@a#####.......#......... #....#....#.#..####..$....#....;ja................#..........<...............# .###..  #.......##Y..............e;jb###...##............. ..e..#..##.#..#..##.# ..#. #...#Y   ice beast (summoned) . ... .... ##. ..;jLe1e;jq . e   DowanY   ice beast (summoned)You swap places with your ice beast. Your ice beast hits Duvessa.  Your ice beast freezes Duvessa!;jrs6=----2Freeze;j{;j3~H _Duvessa hits your ice beast with a +0 short sword!;jN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j; x###.....#.......###spoq the Magician#.......#.........Djinni##....#....#.#..####Health: 43/50 ====================----#..$...............#AC: 5Str: 7....................EV: 11;j Int: 18................#.SH: 0Dex: 14.............<..#XL:  7 Next: 37% Place: Dungeon:6;j `.........***....#Noise: =--------  Time: 2842.5 (0.0).##......#*@....#..;j f) +9 dagger "Suantita" {flame, rPois Stlt#.......#*Y.......#;jy Cast: Freeze..........e*....####Fly ...##...........#.. .....#..##.##..#e.##.# ..#e   Duvessa (ally target). #. ... ..#e   Dowan. ... ..Y   ice beast (summoned);j .. ##. ..Your ice beast freezes Duvessa! _Duvessa hits your ice beast with a +0 short sword!  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  ;j $Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  ;j WPress: ? - help, Dir - look around, f - activate;j{ B###.....#.......###spoq the Magician#.......#.........Djinni##....#....#.#..####Health: 43/50 ====================----#..$...............#AC: 5Str: 7....................EV: 11Int: 18................#.SH: 0Dex: 14;jf| o.............<..#XL:  7 Next: 37% Place: Dungeon:6................#Noise: =--------  Time: 2842.5 (0.0).##......##@....#..f) +9 dagger "Suantita" {flame, rPois Stlt;j| #.......##Y.......#Cast: Freeze;j| ..........e.....####Fly ...##...........#;j} .. ....e#..##.##..#..##.# ..#e   Duvessa (ally target). #. ... ..#e   Dowan. ... ..Y   ice beast (summoned);j3} .. ##. ..Your ice beast freezes Duvessa! ;jT} :_Duvessa hits your ice beast with a +0 short sword!  ;jv} /Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j} /Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate;j ...##.Confirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your ice beast barely misses Duvessa.  The wall freezes Duvessa but does no damage.;j0 =3.5 (1Ramparts Fly ;jA R##;jT E _Duvessa hits your ice beast but does no damage.;jYM  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j9e.;jo  A film of ice covers your body! Your ice beast barely misses Duvessa.0-12 4;j;ju _The wall freezes Duvessa. Duvessa barely misses your ice beast.;j- N  Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jn;jp Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce4% 3  c + Ozocubu's ArmourIce4% 3 d - Summon Ice BeastIce/Summoning4%3  e - ShockConjuration/Air1%1  f - Searing RayConjuration2%2  g - JinxbiteHexes;jq%2%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j;j;jq###.....#.......###spoq the Magician#.......#.........Djinni##....#....#.#..####Health: 40/50 ===================-----#..$...............#AC: 12  Str: 7....................EV: 11Int: 18................#.SH: 0Dex: 14;jM^.............<..#XL:  7 Next: 37% Place: Dungeon:6................#;jyNoise: ==-------  Time: 2844.5 (0.0).##......##@....#..;jf) +9 dagger "Suantita" {flame, rPois Stlt#.......##Y.......#;jCast: Freeze..........e.....####;jRamparts Fly ...##....e......#;j!.. .....#..##.##..#..##.# ..#;j%ne   Duvessa (ally target);jD. #. ... ..#e   Dowan;jc. ... ..Y   ice beast (summoned);j.. ##. ..Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! Your ice beast barely misses Duvessa. _The wall freezes Duvessa. Duvessa barely misses your ice beast.Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jN###.....#.......###spoq the Magician#.......#.........Djinni##....#....#.#..####Health: 40/50 ===================-----#..$...............#AC: 12  Str: 7....................EV: 11Int: 18................#.SH: 0Dex: 14.............<..#XL:  7 Next: 37% Place: Dungeon:6................#Noise: ==-------  Time: 2844.5 (0.0).##......##@....#..f) +9 dagger "Suantita" {flame, rPois Stlt#.......##Y.......#Cast: Freeze..........e.....####[11;;j38HRamparts Fly ...##....e......#.. .....#..##.##..#..##.# ..#e   Duvessa (ally target). #. ... ..#e   Dowan. ... ..Y   ice beast (summoned).. ##. ..Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! Your ice beast barely misses Duvessa. _The wall freezes Duvessa. Duvessa barely misses your ice beast.Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.;jJ. _;j t.;j&# eY   ice beast (summoned)  Your ice beast misses Duvessa.  The wall freezes Duvessa but does no damage.;j!91-5.5 (1;jZ;jH _Duvessa hits your ice beast with a +0 short sword.;j/e;j< .e   DowanY   ice beast (summoned)Your ice beast completely misses Duvessa.-6# _The wall freezes Duvessa! Duvessa closely misses your ice beast.;jS )Your ice beast hits Duvessa. Your ice beast freezes Duvessa!  Duvessa dies!Dowan screams, "No! No!";jmU1e.;j^ e   Dowan (fast)Y   ice beast (summoned);jNj666-7;j4s7#;jwC _Dowan seems to find hidden reserves of power!;jVK  t, ally target)The wall freezes Dowan.  Dowan breathes, "And she was my only..."Dowan closely misses your ice beast. Your ice beast hits Dowan.;jPW-=8;j_R##;jNc3 _Your ice beast freezes Dowan!;j!  The wall freezes Dowan.  Dowan hits your ice beast with a +0 dagger.  The wall freezes Dowan but does no damage.;j  Dowan casts a spell at you.The shard of ice hits your ice beast!;j?F  Your ice beast partially resists.;j>A\2===9;jH>##;jM: _Your ice beast closely misses Dowan.;jn )The wall freezes Dowan.;jԦY   ice beast (summoned);j]t3/51=80---50;jB#;jE _You kill Dowan!;j.... #....#....#.#..####..$............................#. .........<..# ..........##......##Y....#.. #.;j]-#@.......#..........))....#####...........#  .. .....#..##.# ..#..##.# ... #. ... ..# .  .... ## .. ;j * ..##.  You swap places with your ice beast.  ;j*\Your icy armour cracks and falls away as you move.;j+ 5 ---1Fly ;j#3;j6j _The frozen ramparts melt away as you move.;j(#....#....#.#..####..$.............................#. .....<..# ..........##......##Y....#.. #.......##........#..........)@....#####...........#  .. .....#..##.# ..#..##.# .. #. ... .. .  .... ##. .. ♣◊;jgN.Y;j.;2;j:  Things that are here:;j$ _a +0 dagger; a +0 robe; the elf corpse of Dowan;j ##....#....#.#..#### #..$.........# .................... ................#. .............<..# ................# .##......##.....#.. #.##Y.#;j 0 .@)....#### ...##.# ........#..##.##.#..##.# ..#. #. ... ..#. .. .... .. .. ##.;j?. ..##~ ♣◊.;j;j443 _;jG;j$  Things that are here:;jD[ _a +0 short sword; a +0 leather armour;jW ?#.......#......... ##....#....#.#..#### #..$........# ....................................#..............<..# ................# .##......##.....#.. #.......##@.......# ..........Y)....####...##...........# ........#..##.##;j֯ ...#..##.# ..#.. #. ... ..# . .. .... .... ##.. ..##~ ♣◊.;j ;j %4;ju ;j : _You swap places with your ice beast.;j?###.....#.####.......#......... ##....#....#.#..#### #..$....# ............................#..............<..# ................# .###.@...#.. #.......##........# ..........Y)....####...##...........#........#..##.##...#..##.# ..# .. #. ... ..#. .. ......... ##.. ..;jKY);j;j%5;j ;j#;j  ####..##.#....# ###.....#.......####.......#......... ##....#....#.#..#### #..$# .......#..<..# .............@..# .##......##.....#.. ###Y.......# ..........))....####...##...........#........#..##.## ...#..##.# ..#;j .. #. ... ..#........;j0 9Y.;j ;j %6;jW ;j ;j 4 ########..# ####..##.#....# ##.....#.......###.......#......... #....#....#.#..#####..$.#.......#..........# .##......##.Y...#..  #.......##........#;j5.......))....####...##...................#..##.##.#..##.#. # ..#;j88Y.;j@;jmAS5=7;jI;jUOa _There is a stone staircase leading up here.;j;j;jo;jZ;j,8 _;j`;j 2§;jA=5;jL   ;j          #+####+##   #   #  ;j1 .#   ........#   #+####### ;j-  ;jM7            ;jD ;j<-60.0 (2.5;jB;jDB _You fly upwards. Your summoned ally is left behind.;jGc _There is a stone staircase leading down here.;j@;j;j;jd ;j:6 _;jN;j;j;j;j0K7=;j;jU,;j;j;j0;j;j,;j;jc;j#8;j2=;jJ;j,;j ;j",;j#;j>%;j%K9=;jK&;jQ(;j(;j(;j*;j)+;j+;j,;jC-;j-;j/;j/O50=;j0;j1;j2;j2;j3;j4;jw4;j'7;j7K1=;j8;j;1 _HP restored.;j|>~  You encounter an orc. It is wielding a +0 whip.;jC##+####+## .# ># o.# .........###+####### o   orc (asleep) ;j D ;jJ/78.0 (18.0);jK29.0 (19 _;jP;j:W;j' N  Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j   spoq the Magician  Djinni  Health: 50/51 =======================-  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14  XL:  7 Next: 80% Place: Dungeon:5 ##+####+## Noise: ---------  Time: 2879.0 (0.0) .....**@.# f) +9 dagger "Suantita" {flame, rPois Stlt;j ) ..***...># Cast: Freeze o*.......# Fly  .........# ##+#######  o   orc (asleep) _You encounter an orc. It is wielding a +0 whip.;j 8Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (asleep, 100% to hit);jNspoq the MagicianDjinniHealth: 50/51 =======================-AC: 5Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  7 Next: 80% Place: Dungeon:5##+####+##Noise: ---------  Time: 2879.0 (0.0).....**@.#f) +9 dagger "Suantita" {flame, rPois Stlt..***...>#Cast: Freeze**.......#Fly .........###+#######o   orcConfirm with . or Enter, or press ? or * to list all spells.;jObAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (asleep, 100% to hit)  The zap hits the orc.  The orc is severely wounded.;j1o;jo.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (asleep, 100% to hit)  The zap hits the orc.  The orc is severely wounded.The orc shouts!;j......o   orc wizard (wandering)o   orc==80.0 (1 _You encounter an orc wizard. It is wielding a +0 dagger.;j` ;j ;jA N  spoq the Magician  Djinni  Health: 49/51 =======================-  AC: 5Str: 7  EV: 11;j Int: 18  SH: 0Dex: 14  XL:  7 Next: 80% Place: Dungeon:5 ##+####+## Noise: ==-------  Time: 2880.0 (0.0) .......@.# f) +9 dagger "Suantita" {flame, rPois Stlt o)......>#;jS  Cast: Freeze .........# Fly  .........# ##+#######  o   orc wizard (wandering)  o   orc;j Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (severely wounded, 83% to hit)  The zap hits the orc.;jU M  ....***@.# ****    o  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip (severely wounded, 83% to hit)  The zap hits the orc.  You kill the orc! wizard but does no damage.;jKd Go;jAh  oThe orc wizard shouts! You hear a shout!;jr ...)..oo 2 orc wizards (1 wandering);jv *1.0 (1;j} ;j؂ x _You encounter an orc wizard. It is wielding a +0 dagger.;j~;j;ju5spoq the MagicianDjinniHealth: 48/51 ======================--AC: 5Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  7 Next: 80% Place: Dungeon:5##+####+##Noise: ==-------  Time: 2881.0 (0.0)....***@.#f) +9 dagger "Suantita" {flame, rPois Stlt****....>#Cast: Freezeo........#Fly .........###+#######;joo 2 orc wizardsAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 78% to hit)  The zap hits the orc wizard.  The orc wizard is moderately wounded.;j"]9o.;jJ^-o;j_;j|g,.....;jjX9=2.0 (1;j# Cast: Freeze .........# Fly ;j[3 .........# ##+#######  o   orc priest;j \N  oo 2 orc wizards (1 ally target)  Y   ice beast (summoned);j:\Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jv\Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, ally target, 78% to hit);jH l oo78% to hit);jT *o;j .oo.o***Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit);jVa spoq the MagicianDjinniHealth: 45/51 =====================---AC: 5Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  7 Next: 80% Place: Dungeon:5##+####+##Noise: ==-------  Time: 2883.0 (0.0).oo.***@.#f) +9 dagger "Suantita" {flame, rPois Stlt****...Y>#Cast: Freeze.........#Fly .........###+#######o   orc priestoo 2 orc wizards (1 ally target)Y   ice beast (summoned)Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jQb Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit);j @.o;j .oThe zap hits the orc priest but does no damage.  The orc priest mumbles some strange prayers to Beogh against you.;j4Y.;jQ...o)..;j,d38-----4.0 (1;j;j2' _Beogh smites you!;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  spoq the Magician  Djinni  Health: 37/51 =================-------  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14  XL:  7 Next: 80% Place: Dungeon:5 ##+####+## Noise: =--------  Time: 2884.0 (0.0);jl! ..oo***@.# f) +9 dagger "Suantita" {flame, rPois Stlt o***..Y.># Cast: Freeze .........# Fly  .........# ##+####### ;j/ o   orc priest  oo 2 orc wizards (1 ally target) ;j$ Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ;j*Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  ;jZ hit);j spoq the MagicianDjinniHealth: 37/51 =================-------AC: 5Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  7 Next: 80% Place: Dungeon:5;j7 ##+####+##Noise: =--------  Time: 2884.0 (0.0)..oo***@.#f) +9 dagger "Suantita" {flame, rPois Stlt****..Y.>#Cast: Freeze.........#Fly .........###+#######o   orc priestoo 2 orc wizards (1 ally target)Y   ice beast (summoned);jΐ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)  The zap hits the orc priest.;jL 8Y.;jY 8o.;j ".;j8 %o;j 9.o;jS *.)..;j5 *5.0 (1;j" ;j%   ;j% VAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)  The zap hits the orc priest. ;j% W_The orc priest is moderately wounded.;j ##+####+##.o..oY...).o...@>........##+###### ;j F.o;j =.o;jV @.o;j( ;j3) 58-6;j!0 ;j3 c _Your ice beast closely misses the orc wizard.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j@w  spoq the Magician  Djinni  Health: 37/51 =================-------  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14 ##+####+## XL:  7 Next: 80% Place: Dungeon:5 ..o**Y...# Noise: ---------  Time: 2886.0 (0.0) .)..oo*@># f) +9 dagger "Suantita" {flame, rPois Stlt .........# Cast: Freeze .........# Fly  ;j[##+#######  o   orc priest  oo 2 orc wizards (1 ally target)  Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour  (moderately wounded, 83% to hit);jԝspoq the MagicianDjinniHealth: 37/51 =================-------AC: 5Str: 7EV: 11Int: 18SH: 0Dex: 14##+####+##XL:  7 Next: 80% Place: Dungeon:5..***Y...#Noise: ---------  Time: 2886.0 (0.0).)..o**@>#f) +9 dagger "Suantita" {flame, rPois Stlt.........#Cast: Freeze.........#Fly ##+#######o   orc priest;j oo 2 orc wizards (1 ally target)Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour  (moderately wounded, 83% to hit);jr!H.o;j#0.oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;j~#;Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour  (moderately wounded, 83% to hit)  The zap misses the orc wizard. The zap misses the orc priest.;j$@.o;jg-#...;j..C=7.0 (1Freeze;j5;j9b _Your ice beast barely misses the orc wizard.;j$  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j8/  spoq the Magician  Djinni  Health: 36/51 ================--------  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14 ##+####+## XL:  7 Next: 80% Place: Dungeon:5 .....Y...# Noise: =--------  Time: 2887.0 (0.0) .).o**o@># f) +9 dagger "Suantita" {flame, rPois Stlt .....o...# Cast: Freeze .........# Fly  ##+#######[34;j#0#m  o   orc priest  oo 2 orc wizards (1 ally target)  Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour  (moderately wounded, 83% to hit);j" gspoq the MagicianDjinniHealth: 36/51 ================--------AC: 5Str: 7EV: 11Int: 18SH: 0Dex: 14##+####+##;j& XL:  7 Next: 80% Place: Dungeon:5.....Y...#Noise: =--------  Time: 2887.0 (0.0)*******@>#f) +9 dagger "Suantita" {flame, rPois Stlt.....o...#Cast: Freeze.........#Fly ##+#######o   orc priestoo 2 orc wizards (1 ally target)Y   ice beast (summoned)Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour  (moderately wounded, 83% to hit)  The zap hits the orc wizard.  The orc wizard is heavily wounded.The zap hits the orc priest.;j H.o;jr =.o;j 6o.;jD .)..o.  Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour  (moderately wounded, 83% to hit)  The zap hits the orc wizard.  The orc wizard is heavily wounded.The zap hits the orc priest.  The orc priest is severely wounded.;jƓ *8.0 (1;j ;j L _Your ice beast hits the orc wizard but does no damage.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j.P  Okay, then.;j/;j37;j9. _;jb        ##+####+##  .....Y..@#  .)..o.o.>#  .o.#  .........#  ##+#######     o.;je o.  Your ice beast closely misses the orc wizard.The orc wizard attacks as it pursues you!  The orc wizard hits you but does no damage.;jpl37=9;ju;jgyc _The orc priest closely misses your ice beast.;jΔ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j   spoq the Magician  Djinni  Health: 34/51 ================--------  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14  XL:  7 Next: 80% Place: Dungeon:5##+###*+**  Noise: =--------  Time: 2889.0 (0.0).....Y*o@*  f) +9 dagger "Suantita" {flame, rPois Stlt.)..o...o*  Cast: Freeze........**  Fly Beogh ........*# ##+#######[;jՑ Y34m   o   orc priest  oo 2 orc wizards (1 ally target)  Y   ice beast (summoned) The orc wizard hits you but does no damage. _The orc priest closely misses your ice beast.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate;j"  spoq the Magician  Djinni  Health: 34/51 ================--------  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14  XL:  7 Next: 80% Place: Dungeon:5##+####+##  Noise: =--------  Time: 2889.0 (0.0).....Y.o@#  f) +9 dagger "Suantita" {flame, rPois Stlt.)...o..o#;j  Cast: Freeze.........#  Fly Beogh .........# ##+#######   o   orc priest  oo 2 orc wizards (1 ally target)  Y   ice beast (summoned) Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc wizard.;jB.Y;jk 1--The walls around you are covered in ice.  The wall freezes the orc wizard.  The orc wizard hits you with a +0 dagger.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh);j/  --more--;j#+##.o@##.#.;j =90.0 (1Ramparts Fly Beogh _;j!Y####;jq#;j|H >You puncture the orc wizard! You burn the orc wizard.;j U    orc wizard ( _(press Y on the ability menu to convert to Beogh)  You puncture the orc wizard! You burn the orc wizard.  You kill the orc wizard!The orc priest barely misses your ice beast.;j5\ x28---7-1;jb #+###;jUe b _Your ice beast barely misses the orc wizard.;j/  _Your ice beast barely misses the orc wizard.  You hit the orc wizard. You burn the orc wizard.  The orc wizard is severely wounded.wall freezes the orc wizard but does no damage.  The orc wizard hits you but does no damage.  The orc priest hits your ice beast with a +0 whip.;j9?-2;j!s####;j$f _Your ice beast completely misses the orc wizard.;j% )You hit the orc wizard. You burn the orc wizard.;jZ0 opriest You kill the orc wizard!The orc priest hits your ice beast with a +0 whip.;j59-943Freeze;j=#####;j@L _Your ice beast hits the orc priest but does no damage.;jw M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j7  spoq the Magician  Djinni  Health: 28/51 =============-----------  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14  XL:  7 Next: 94% Place: Dungeon:5 ##+####+## Noise: =--------  Time: 2893.0 (0.0) ......**@# f) +9 dagger "Suantita" {flame, rPois Stlt .)..*oY.># Cast: Freeze .........# Ramparts Fly Beogh  ........[3;j8`6m.# ##+#######  o   orc priest (ally target)  Y   ice beast (summoned)The orc priest hits your ice beast with a +0 whip. _Your ice beast hits the orc priest but does no damage.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ;j  spoq the Magician  Djinni  Health: 28/51 =============-----------  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14  XL:  7 Next: 94% Place: Dungeon:5##+####+##  Noise: =--------  Time: 2893.0 (0.0)......**@#  f) +9 dagger "Suantita" {flame, rPois Stlt.).***Y.>#  Cast: Freeze.**......#  Ramparts Fly Beogh .........# ## ;j+#######   o   orc priest (ally target)  Y   ice beast (summoned)  _Your ice beast hits the orc priest but does no damage.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest. ;jD)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1%  Press: ? - help, Shift-Dir - straight line  The zap hits the orc priest.  The orc priest is almost dead.  Your ice beast hits the orc priest. ;jM .)....  ;jO ;j Y  spoq the Magician  Djinni  Health: 28/51 =============-----------  AC: 5Str: 7  EV: 11Int: 18  SH: 0Dex: 14  XL:  7 Next: 103% Place: Dungeon:5##+####+##  Noise: =--------  Time: 2894.0 (1.0).......)@#  f) +9 dagger "Suantita" {flame, rPois Stlt.)...)Y.>#  Cast: Freeze.........#  Ramparts Fly .........# ##+####### ;jYq   Y   ice beast (summoned)   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.  The orc priest is almost dead.Your ice beast hits the orc priest. ;jZ _The orc priest dies!You have reached level 8! ;je/  --more-- ;jN7V32/5858 1%  ;j= ;jjAO _You feel agile. ;j ;j8 ;j ;j:Y. ;jm ;j: _ ;j ;jː ;j ;j  ;jeZ3Fly  ;j ;jC _The frozen ramparts melt away. ;j ;j' ;j  ;j; ;j ;j%i4= ;j ;j , ;j ;j, ;js ;j ;jy ;j: ;j6a5= ;j ;j ;j ;jn§ _Your ice beast disappears in a puff of smoke!6 ;j ;ji7= ;j ;j ;j ;je ;j ;jO ;j ;j , ;jA ;jK ;j.K8= ;j ;j\, ;j ;j  ;j  ;j" ;j% ;j%#9 ;j%0= ;j' ;jV+, ;j5- ;j,0, ;j1 ;j 5 ;j_5 ;j^7 ;j9 ;j*:L40= ;jD< ;jDn ;j(E ;j-H ;j|H91 ;jFJ ;jO, ;jQ ;jT ;jU ;j*V ;jY ;j]Y ;jZ ;j^ ;j*_N42= ;j` ;jd, ;jne ;j?i, ;jvj ;j m ;jbm%3 ;jn2= ;j o ;jwr, ;jt ;jy ;jz ;j| ;jT ;j ;j3 ;j6 ;ju#4 ;j(= ;j_ ;jьB ;j! ;je ;j ;j ;jZ?5= ;j ;j ;j] ;j ;jW ;j~ ;j ;jO ;j ;jK6= ;j ;jé, ;j^ ;jB ;j ;j@ ;jյ, ;j ;j ;jU7= ;jO ;j( ;j ;j ;j` ;j ;j% ;jG ;j%8 ;j ;j  ;jc ;j ;j ;j ;jN ;jB ;jG ;jK9= ;j ;j, ;j ;j} ;j ;j ;j ;jW$50 ;jz2= ;jJ ;j ;j] ;j ;j  ;j  ;j  ;j ;j ;j ;j$ ;j_K1= ;jL ;jU ;j ;j ;j ;j ;jm ;j>! ;j!#2 ;j!2= ;jW# ;jS& ;j& ;j( ;j6+, ;j, ;j3/ ;jl/ ;j0 ;j94 ;j4%3 ;j86 ;j8 ;j9 ;j: ;j=, ;j? ;jA ;jBK4= ;jC ;jG, ;jDI ;jK, ;jgM ;j0P ;j}PU5= ;jKR ;jQU, ;jV ;jxZ ;jZ ;j2\ ;j^, ;j` ;jc ;jcK6= ;je ;jh, ;ju ;jz, ;j} ;j ;jU7= ;j ;jy ;j ;jS ;j ;j ;j ;jf ;j ;jI ;j2 ;jK8= ;j ;j-' ;j  You reach down and open the door.  You encounter a ribbon worm. ;jZ.......w..>.........#.#'##-..)@## ;jg.#.w   ribbon worm (asleep) ;j0983.0 (89.0) ;jEL-4.0 (90 _ ;jO ;j[ _Found a stone staircase leading down. ;j7....... .......... w..>.... .... ...  ...  #.  ##+####@##  .......).#  .)...)..>#  .# .........###+#######  ;j ;j[75.0 (1.0) _ ;j ;j=Q _There is an open door here. ;j ###############...#..............#....w..>......#..............#..............#..............# #@# ##+####'##.......).#.)...)..>.............##+#######6 _;jm################.#.....#w..>......#.#.#.......@.......####...##.##.... ##+####'## # .......).# .)...).># .........# .........###+#######;j9|W=7;j;j;juP#################.#.....#w..>......#.#.#................#;js####...##.##.... ##+####'## ## .......).# .)...)..># ...# .........###+#######;j@;j%8;j";jd;j ################....w..>................#####...##.##....##+####'## ###......).#)...)..>.#.........9Freeze;jD i ww  catching breath)The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm! You burn the ribbon worm.  The ribbon worm is severely wounded.;j  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;j6;j  5  90Held ;j+;j5. _You are caught in a web!;jt P .  You freeze the ribbon worm!;j (;j֣ w7-2=1;j1 2Freeze;j ;j O _You kill the ribbon worm!;jH;jS  ;j$;j;jF;j;j58=;j;j=;j^11 ;j _You disentangle yourself.;j;jF,;j8;j;j;j 9=;j ";j$;jw';j  There is an open door here. _  Things that are here:  a +0 whip; a +0 leather armour; an orc corpse _';jF _You reach down and open the door.;j  There is an open door here.;j3 _;j@;j?X;j';j~;j;;j ;j ;j ;j ................# #######...##.##....##....##+####'########...........).##.....)...)..># #.............# ..............# ##.####'############ -............ ...... .###. ...................;jn>...................#..###.#############... ...... ;j 13013.0 (22.0);j!E-4.0 (23;jS(;jO0/ _i - a +6 ring of strength;jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)i - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j;j;j................#spoq the Magician#######...##.##....#Djinni#....##+####'#######Health: 58/58 ========================#...........).#AC: 5Str: 7#.....)...)..>#EV: 11Int: 18#.............#SH: 0Dex: 15..............#XL:  8 Next:  2% Place: Dungeon:5##.####'############Noise: ---------  Time: 3014.0 (0.0)............@.......f) +9 dagger "Suantita" {flame, rPois Stlt....................Cast: Freeze.###................Fly ......................................#..###.#############... ...... _There is an open door here.  Things that are here: _a +0 whip; a +0 leathe;jr armour; an orc corpse _You reach down and open the door. _There is an open door here. _i - a +6 ring of strength;jW  You feel stronger.;j33135 (0.5;j;j6 _i - a +6 ring of strength (worn);jya ;je ]Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger Missiles (go to first with ()  b - a throwing net Armour (go to first with [) ;j6f  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  h - a +2 animal skin (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)  i - a +6 ring of strength (worn);jgf ;jb;j@cd - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 +Blink: It lets you blink. rN+: It protects you from negative energy. Will-: It decreases your willpower. MP+7: It affects your magic capacity (+7). ;jdIt cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 6.5 (5.4 -> 11.9). Your EV would decrease by 1.4 (11.6 -> 10.2). Your spell failure would worsen by up to 5% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.;jI If you equipped this item, your spell failure would worsen: Frozen Ramparts3%-> 8% ;jI Ozocubu's Armour3%-> 8% Summon Ice Beast3%-> 8% Searing Ray1%-> 3% Jinxbite1%-> 3% Freeze;jJ $1%-> 2% Shock;j?J 1%-> 2%#;jh Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}  c - a +0 dagger Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  h - a +2 animal skin (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)  i - a +6 ring of strength (worn)$;j' $;j$/ $;j8 j................#spoq the Magician#######...##.##....#Djinni#....##+####'#######Health: 58/58 ========================#...........).#AC: 5Str: 13#.....)...)..>#EV: 11Int: 18#.............#SH: 0Dex: 15..............#XL:  8 Next:  2% Place: Dungeon:5##.####'############Noise: ---------  Time: 3014.5 (0.0)............@.......f) +9 dagger "Suantita" {flame, rPois Stlt....................Cast: Freeze.###................Fly $;j9 Z......................................#..###.#############... ...... _a +0 whip; a +0 leather armour; an orc corpse _You reach down and open the door. _There is an open door here. _i - a +6 ring of strength  You feel stronger. _i - a +6 ring of strength (worn)$;jA $;jA $;jfH $;jxJ %;j%;j%;j;%;jB%;j#%;j~ ... ##.####'############ .................... .................... ..###................ ..................... ..................... ##..###.#############21.5 (7 #.......@..#  ##  #$.#  ## ### #....##...# #.... #...#[%;j37m ... ..<.#2.5 (8 _Found a stone staircase leading up.&;jg 1##.####'############.................... .............. ..###......... ............. ............ ##..###.############# #..........# #.# #.$.# #..# #.###....####.... #...#... ..<.# .....#3.5 (1';j' ..........................###..............##..###.#############..........# .#......#';jW';j%4';j';j 5.5 (2 _You now have 162 gold pieces (gained 20).';jl  .###.... ......... ......... ##..###.############# #..........#  #.# #.# #.# ## #....##... #.... #...# ... ..<.# .....#......# +######6.5 (1(;jP ..###.......##..###.#############..........# ####...# ... ..#(;j(;j%7(;j(;js(;j-....##..###.#############..........# ##....##.@.# ....  ... ...< ..........###+##### (;j;8(;j(;j(;ju : ##..###.#############..........# ..#.........##....##...#   .......<........9(;j< (;j˜ );j2 ##..###.#############..........# .........#.......#....##...# ....# ........);jt<30);jT);ja _There is a stone staircase leading up here.);j8 );jL 1 _);j0/%4);jK` ....... #. .. # #. #.#)# #.# ## #...###...### +..... ##... #....#.##.#. .....#... ##..### #.# ##..#........##...#.##.#.####. ##... ##.... .###..### # .## # ... .. );jkB3.0 (2.5);j _You fly upwards.  Found a war axe. _There is a stone staircase leading down here.-;jx _-;j-;j-;jd-;jn-;j-;jΣ,-;j-;js-;jǪ-;j9-;j -;jz,-;j-;j-;jZ-;j-;j-;jN,-;j-;j-;jN-;j-;jH-;j-;j-;j*-;j-;j g  You encounter 2 jackals.-;jZ-;j ### .. #. .. # ##########.#)# #..........#...### .........+..... # h........#....#.# h........#..... # #..# #. ######.###>.#. #...........###.  +..............# ##......##...#.#######.###....# hh 2 jackals (asleep) #...# .###.. .#...# .# # ##...# ..-;j#/43.0 (10.0)-;j524.0 (11 _-;jD-;jPE-;jRv    ##    ..   #. .. #  ###########.#)# #  .#...##.  ..+..... #  .h.#....#.#  .h.....@..#.....  ..##.###.###..#   ######.###>.# .   #...........###.   +..............#  #......##...#.#  ######.###....#   #...# .###..   #...# .# #-;j_F5.0 (1.0)-;jYn.;j 3.;j .;j3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/;j  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./;j  spoq the Magician ## Djinni .. Health: 57/58 =======================- #. .. #  AC: 5Str: 13 ###########.#)# #. EV: 11Int: 18 ..........#...### . SH: 0Dex: 15 ..........+..... #  XL:  8 Next:  2% Place: Dungeon:4 .h........#....#.#  Noise: ---------  Time: 3045.0 (0.0) .h*****@..#.....  f) +9 dagger "Suantita" {flame, rPois Stlt ..##.###.###..# # Cast: Freeze ######.###>.# . Fly  #.....[/;j )m......###.  +..............#  ##......##...#.#  hh 2 jackals (asleep) ######.###....#  #...# .###..  #...# .# # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)0;j  spoq the Magician ## Djinni .. Health: 57/58 =======================- #. .. #  AC: 5Str: 13 ###########.#)# #. EV: 11Int: 18 ..........#...### . SH: 0Dex: 15 ..........+..... #  XL:  8 Next:  2% Place: Dungeon:4 .h........#....#.#  Noise: ---------  Time: 3045.0 (0.0) .†.....@..#.....  f) +9 dagger "Suantita" {flame, rPois Stlt ..##.###.###..# # Cast: Freeze ######.###>.# . Fly  #.....[370;jm......###.  +..............#  ##......##...#.#  hh 2 jackals (asleep) ######.###....#  #...# .###..  #...# .# # Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The zap hits the jackal!0;j#. .. #  )#     #    *******  0;jg  >.#     h   jackal   #...# 0;jo#...# .# 0;j.honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The zap hits the jackal!  You kill the jackal!0;j,.†h....h0;j*33==6.0 (10;jW90;j<' _The jackal barks!0;j3 0;j9 0;j| ! spoq the Magician  ## Djinni  .. Health: 56/58 =======================-  #. ..# AC: 5Str: 13  ###########.#)##. EV: 11Int: 18  ..........#...###0;j,} . SH: 0Dex: 15  ..........+..... #XL:  8 Next:  2% Place: Dungeon:4  ..........#....#.#Noise: ==-------  Time: 3046.0 (0.0)  *******@..#.....0;jr} f) +9 dagger "Suantita" {flame, rPois Stlt  ..##.###.###..## Cast: Freeze  ######.###>.#. Fly  0;j} #...........###.  +..............#  ##......##...#.#0;j} h   jackal  ######.###....#  0;j} ,#...# .###..  #...# .# #Casting: Shock (safe; 1% risk of failure)  0;j~ JConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (78% to hit)  The zap hits the jackal.0;j 1h0;j M.hConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (78% to hit)  The zap hits the jackal.  The jackal is heavily wounded.0;j .†.h...h 2 jackals (1 wandering)0;j 2-7.0 (10;ja 0;j7 W _You encounter a jackal.1;j7-1;j^1;jS; spoq the Magician  ## Djinni  .. Health: 55/58 ======================--  #. ..# AC: 5Str: 13  ###########.#)##. EV: 11Int: 18  ..........#...###. SH: 0Dex: 15  ..........+..... #XL:  8 Next:  2% Place: Dungeon:4  ..........#....#.#Noise: =--------  Time: 3047.0 (0.0)  *******@..#.....f) +9 dagger "Suantita" {flame, rPois Stlt  .h##.###.###..## Cast: Freeze  ######.###>.#. Fly  #.......[41;j</0m....###.  +..............#  ##......##...#.#hh 2 jackals (1 wandering)  ######.###....#  #...# .###..  #...# .# # _You encounter a jackal.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 78% to hit)1;jAh.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 78% to hit)  The zap misses the jackal..h1;j'w.h.h1;jNf.†.h.h.h6==8.0 (1 _The jackal barks!1;j31;j  spoq the Magician ## Djinni .. Health: 55/58 ======================-- #. .. #  AC: 5Str: 13 ###########.#)# #. EV: 11Int: 18 ..........#...### . SH: 0Dex: 15 ..........+..... #  XL:  8 Next:  2% Place: Dungeon:4 ..........#....#.#  Noise: ==-------  Time: 3048.0 (0.0) .†.†.h.@..#.....  f) +9 dagger "Suantita" {flame, rPois Stlt ..##.###.###..# # Cast: Freeze ######.###>.# . F1;jfly  #...........###.  +..............#  ##......##...#.#  hh 2 jackals ######.###....#  #...# .###..  #...# .# # Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 78% to hit)  The zap misses the jackal. The zap hits the jackal.#. .. #  )#     #    *******    >.#     h   jackal   #...# #...# .#1;jx7 2;j B<.h2;jQ].†.†..-9.0 (1Freeze2;j.#. Fly  #...........###.  2;j" +..............#  ##......##...#.#h   jackal  ######.###....#  #...# .###.. 2;j"  #...# .# # _You kill the jackal!Casting: Shock (safe; 1% risk of failure)  2;j# MConfirm with . or Enter, or press ? or * to list all spells.2;jO# Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2;j# kAim: a jackal (heavily wounded, 78% to hit)2;j .†.†..h50.0 (12;j 2;j ]MCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (heavily wounded, 78% to hit) _The zap misses the jackal. The jackal barely misses you. x23;ji K .  You freeze the jackal!3;j 3;j 3;jc 3-1Freeze _You kill the jackal!4;j4;j4;j4;j<4;jK4=4;j4;jü4;jI4;j4;j,4;j4;j4;jU5=4;j4;j,4;j4;jc4;j4;j4;j4;jw4;js4;ja6=4;j,4;j4;jj4;jS4;jp4;j4;j4;j7=4;jCB4;j4;ja4;j4;j4;j 4;j4;jOK8=4;j4;j4;j _HP restored.4;j4;j=4;j4;j'4;j 34;j 4;j$F _You reach down and open the door.4;j4;j{9=4;j4;j@  There is an open door here.4;jL  You encounter an orc. It is wielding a +0 flail.4;j$ ##  ### .. ###### #.. .. ..... #.#..# # # 4;j%###########.#)# #.# #- ..........#@..###. ...## ..........'......# #.. ..........#....#.# #.# .†.†......#......# #.. ..##.###.###..###.o #..## ######.###>.# # .#4;j'o   orc (asleep) #.......... +..............# #.. ##......##...#.# #.#4;j7709.0)-1.0 (20 _4;j >5;j0######5;jW###..... ########...... .......#.#..# # ############.#)# #.# #..........#...###... ...##..........'.@....# #....5;j#....#.# #.#5;j`C.†.†......#......# #.....##.###.###..###.o# #..### ######.###>.# #. .# 5;j-#...........###. #+..............# #...##......##...#.# 5;j0i#.#####.###....# #...5;j85;j02.0 (1.0)5;j5;j5;j ##########..... ########...... .......#.#..# # # ############.#)# #.# #.# #..........#...###...# ...###..'......# #..............#..@.#.# #.#.†.†......#......# #.....##.###.###..###.o# #..### ######.###>.# #.# .# #.#...........###. . #.+........# #....####...#.# #.#####.###..5;j ..# #... #...# .###.. ..###35;j 5;j 6;j;`##########..... ########...... .......###.#..# # # ############.#)# #.# #.# ##.#..........#...###...# ...###..'......# #........#....#.# #.#.†.†#...@..# #....#..##.###.###..###.o# #..### ######.###>.# #.# .# #.6;jN#...........###. . #.+..............# #....##......##...#.# #.#####.###....# #... #...#..###.. ..####...# .# # # #.#6;j6;j%46;jL6;jV6;j# ###....... # #...... .. .## #.#..# .. # # #..#  ###.#)# .#.# #.# ##.#.#...###...# ...###..'......# #..#....#.# #.#..†.†......#....@.# #....#..##.###.###..###.o# #..###.######.###>.# #.# .# #.#.....###. .##.+..............# #.##......##...#.# #.#.######.###....#6;j{t #.#...#..###.. ..###.#...# .# # # #.#+56;j06;j) # ###....... # #......... .## #.#..# .. # # #..# ###.#)# .#.# #.# ##.# .#...###...# ...###. .6;j*'......# #. .#....#.# #.#....# .†.†......#.....@# #....# ..##.###.###..###.o# #..###...#######.###>.# .#.# .# #.#....###.j .# #...#+........##. .# #......###......##...#.# #. .# #.#....#######.###....# .. # #......# j   endoplasm (asleep)#...#..###.. .# ..###...#6;j+#...# .# # # #.#+#6;j56;j6%66;j=6;jX@[ _You encounter an endoplasm.7;jH###....... ########......... .......###.#..# .. # # #..# ##########.#)# .#.# #.# ##.#### .........#...###...# #...###.....'......# .. #....#....#.# .# #.#....## †.†#......##.# #....### .7;j\C##.###.###..###@o# #..###...  ######.###>.#=..#.# .# #.....#...........###.j .# #...##+...##. .# #......#####...#.# #.#....#####.###....# .. # #......# #...#..###.. .# ..###...##...# .# # # # #.#+##...# .. .. 7;j_7;j#67Freeze7;j7;j{X _Found a small iron ring.7;j( )  The helpless orc fails to defend itself.  You puncture the orc! You burn the orc.7;j# j   endoplasm (asleep)7;jC X8Freeze7;j 7;j G _You kill the orc!8;j.........###..# .. # # #.. ##########.#)# .#.# #.# ##.#### .........#...###...#.#...###.....'......# ... #...#....#.# #.# #.#....## †.†8;j#......##.# #....## .##.###.###..###.)# #..###...  ###>.#=.@#.# .# #................###.j#.# ##+...##.#.# #...####...#.# #.#.# #.# ######.###....# ...# #.. #...#..###.. .#...### .# # # # #.#+8;j. .. ###.8;j 8;j[ 69Freeze8;j8;j8;jMU .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm! You burn the endoplasm.8;jv`S8;jba380Freeze8;ji8;jlM _You kill the endoplasm!9;j39;jӅ9;j+9;j&9;j9;j  You see here a ring of flight. _  You see here a +0 flail.  You encounter an orc. It is wielding a +0 club.#########....... #######  #......... .......##  #.#..# .. ### ##..# ########.#)# .#.#"#.#.###.#######...###...#.#...###....... .......'......## ... #.......... .......#....#.#[#.#....##.. †......#......##@# #....####+# #.###.###..###.)#?# #..###...##.. #####.###>.#=..#. #....... .....###.[409;j(m.#.#.# #...##.. ..............##.#.#o##......##.. #......##...#.# #.#.#?#.#....##.. o   orc (asleep) ######.###....# ...###......##..#...#..###.. .#...###...##..#...# .# # # # #.#+##..5.0 (56.0 (6 _Found three items.;;j###....... ########... .......###.#..# .. ### . ##..# #######.#)# .#.#"#.#.###.####### ......#...###...#.#...###........'......## ...# #....#....#.#[#.#g# #.#....###......##.#.# #....####+## .###.###..###.)#@# #..###...##... ####.###>.#=..#.#.#.# #...... ..........###..#.#.# #...##..##.#.#o##......##.##...#.# #.#.#?#.#....##. #####.###....# ...###......##.  #...#..###.. .#...###...##.g   hobgoblin (asleep);;j:b[16;4H#...# .# # # # #.#+##.#...# .. .. #.;;jx ;;j *7.0 (1;;j;;jS _You encounter a hobgoblin.;;j4 _You see here a scroll labelled ZIOSUZ CIZOYWA.<;j^ ####### ###....... ####### #......... .......##  #.#..# ...###.. ##..# ######.#)# .#.#"#.#.###.#########...###...#.#...###'......###...# #.........#....#.#[#.#g# #.#....##.... .....#......##.#@# #....####+###.###..###.)#?#.#..###...## ###.###>.#=..##......###..#.#.#.. #...##.......##.#.#o##......##. .....##...#.# #.#.#?#.#....##.g   hobgoblin (asleep) ####.###....# ...###......##....<;jL:#...#..###.. .#...###...##.#...# .# # # # #.#+##.<;jS8Freeze _<;j<;jI<;j †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin! You burn the hobgoblin.<;j R<;jy X9Freeze<;j <;j M _You kill the hobgoblin!@;jҏC ####### ###....... ####### #......... .......##  #.#..##...###.. ##..# #####.#)# #.#.#"#.#.###.##########...###...#.#...####@;j5'......###...# #............+#....#.#[#.#....##.... ....#......##.#.#.##....####+####.###..###.)#?#.#..###...##....# ##.###>.#=..#[#.........####..#.#.#..###...##....#......##.#.#o##......##. ....##...#.# #.#.#?#.#....##....# ###.###....# ...###......##....##...#..###.. .#...###...##....#@;j@;j%&90@;j7@;jߨ& _Found a leather armour.@;jv _You see here a hobgoblin corpse.@;j PM ####### ######### ........ .......#  #.#..##...###.. ##..# #####.#)# #.#.#"#.#.###.#########...###...#.#...####'......###..@# #............+#.#[#.#†# #.#....##.... @;j ....#......##.#.#.##....####+#### Fly .)#?#.#....#.##.## .#@;j @;j ,1 _@;j A;jh #######  ###. #######  #......... .......## #.#..##...###.. ##..# ######.#)# #.#.#"#.#.###.#######.#...###...#@#...###..'......###...# #.............#....#.#[#.#†# #.#....##.... .....#......##.#.#.##....####+###.###..###.)#?#.#..###...##.... ###.###>.#=#..[#.........###..#.#.#..###...##........##.#.#o##......##.... .....##...#.# #.#.#?#.#....##....2A;jѺA;jpIM ####### ######### ........ .......# #.#..##...###.. ##..# ######.#)# #.#.#@#.#.###.#########...###...#.#...### .....'......###...# #............ Fly A;jY\..#..#..A;jA;j%3A;jA;j`@  j - an amulet of reflectionA;j!*4.0 (2A;j2A;j L _Shopping list: removing an amulet of reflection on D:3D;jP D;j` Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn) D;jƼ w h - a +2 animal skin (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)  i - a +6 ring of strength (worn)j - an amulet of reflectionG;jiDj - an amulet of reflection. G;jyAn amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 4 of the Dungeon. G;jStash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ G;j%“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.J;jpwJ;jzJ;j  spoq the MagicianDjinniHealth: 58/58 ========================AC: 5Str: 13#######EV: 11Int: 18###....... #######SH: 0Dex: 15#......... .......##XL:  8 Next:  3% Place: Dungeon:4#.#..##...###.. ##..#Noise: ---------  Time: 3094.0 (0.0) ######.#)# #.#.#@#.#.###.######## f) +9 dagger "Suantita" {flame, rPois Stlt J;j'.....#...###...#.#...###......... Cast: Freeze .....'......###...# #............ Fly .....#....#.#[#.#†# #.#....##.... .....#......##.#.#.##....####+### ###.###..###.)#?#.#..###...##....  J;j###.###>.#=..#.#.#.#..[#.........  .........###..#.#.#..###...##....  ............##.#.#o##......##.... You puncture the hobgoblin! You burn the hobgoblin. _You kill the hobgoblin! _Found a leather armour. _You see here a hobgoblin corpse.  j - an amulet of reflection _Shopping list: removing an amulet of reflection on D:3J;jjJ;jJ;j$J;jf  You start putting on your amulet.J;j*5.0 (1J;jݲJ;j@6.0 (2J;jCJ;jyJ;j*7.0 (3J;jJ;jJ;j*8.0 (4J;jJ;jJ;j*9.0 (5J;jJ;j 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.J;jJ;jJ;jX _j - an amulet of reflection (worn)K;jߣ##########....... #######.........###..##...###.. ##.. ######.#)# #.#.#.#.#.###.######## .....#...###...#@#...###.........'......###...# #...#....#.#[#.#†# #.#....##..##.#.#.##....####+### ###.###..###.)#?#.#..###...##....>.#=..#.#.#.#..[#..... .........###..#.#.#..###...##...##.#.#o##...##...#.# #.#.#?#.#100.0 (1 _K;jK;jľL;j;Z  ##########....... #######.........###..##...###.. ##.. ######.#)# #.#.#.#.#.###.######## .....#...###...#.#...###.........'......###.@.# #...#....#.#[#.#†# #.#....###.#.#.#L;j&[ %Fly ....#### ####.###....# ...###......##.... L;jqe L;j f %1L;jIn L;jo M;jy$###########....... ####### #......... .......## #.#..##...###.. ##..# #######.#)# #.#.#.#.#.###.####### ......#...###...#.#...###.........'......###...# #...#....#.#[#@#†# #.#....##.#......##.#.#.##....####+## .###.###..###.)#?#.#..###...##...#.###>.#=..#.#.#.#..[#.... ..........###.###...##....##.#.#o##......##M;j!zK##...#.# #.#.#?#.#....## #####.###....# ...###......##  #...#..###.. .#...###...##M;jOM;j%2M;jeM;jN;j###########....... ########......... .......###.#..##...###.. ##..# ######.#)# #.#.#.#.#.###.######## .....#...###...#.#...###.........'......###...# #....#....#.#[#.#†# #.#....###......##.#@#.##....####+### ###.###..###.)#?#.#..###...##.... ###.###>.#=..#.#.#.#..[#...... .........###.###...##..##.#.#o##......##.##...#.# #.#.#?#.#....##. ####.###....# ...###......##.  #...#..###.. .#...###...##.#...# .# # # # #.#+##.;jRmN;jκN;jB3N;j< ###....... ####### #......... .......## #.#..##...###.. ##..# #######.#)# #.#.#.#.#.###.####### ......#...###...#.#...###.........'......###...# #...#....#.#[#.#†# #.#....##.#......##.#.#.##....####+## .###.###..###.)#@#.#..###...##...#.###>.#=..#.#.#.#..[#.... ..........###.###...##N;j\= m....##.#.#o##......####...#.# #.#.#?#.#....## #####.###....# ...###......##o   orc (asleep)  #...#..###.. .#...###...##... #...# .# # # # #.#+##...N;j= #...# .. .. #...N;jnJ N;jJ %4N;jT N;jX _You see here a scroll labelled ZIOSUZ CIZOYWA.O;jF O;j %5O;j O;j d _o - a scroll labelled ZIOSUZ CIZOYWAP;jԱ #... .......###.#..##...###.. ##..# ######.#)# #.#.#.#.#.###.######## .....#...###...#.#...###.........'......###...###....#....#.#[#.#†#$#.#....###......##.#.#.##....####+### ###.###..###.).###...##.... ###.###>.#=..#.[#...... .........###.###...##..##.#.#o##......##.##...#.#!#.#.#?#.#....##. ####.###....## ...###......##.  #...#..###.. .#...###...##.#...# .# # # # #.#+##.#...# .. .. #.##### .. ... #.P;j P;jy %6P;j P;j g _Found 14 gold pieces and a pink potion.Q;jL#.#..##...###.. ##..# #####.#)# #.#.#.#.#.###.######### ....#...###...#.#...###.........'......###...###....+#....#.#[#.#†#$#.#....##....##......##.#.#.##....####+#### ##.###..###.).###...##.....###>.#=..#.[#.........# ........###.###...##....#..##.#.#o##......##.##...#.#!#.#.#?#.#....##....# ###.###....###...###......##....#  #...#..###... .#...###...##....##...# .# #. # # #.#+##....+#...# .. . .. #....###### .. ..... #....# #.Q;j ooThe orc shouts!====7FreezeQ;jP _The orc barely misses you.Q;jp" ~ )You puncture the orc! You burn the orc.Q;j- SQ;j4 =---8FreezeQ;j? Q;jSB G _You kill the orc!R;j: R;j R;j R;j:   Things that are here:  a +0 club; an orc corpse _ _c - 4 scrolls labelled OTWIFRAR PUCW (gained 1)R;jlA :  Things that are here:R;jA %  R;jB 8a +0 club; an orc corpseR;jG R;jH  _R;jJ R;jgN R;jR R;jR R;jb R;jg R;j?j R;jj R;jm R;jIq R;jr R;jhs R;jMu R;j s .....#......##.#.#.##....####+###.###..###.).###...##.... ###.###>.#=..#.#.#.#..[#......###..#.#.#..###...##....R;j ........##.#.#)##......##.....##...#.#!#.#.#.#.#....##....##.###....###...###......##....  #...#..###...#.#...###...##....----  #...# .# ##.# #.#+##....  #...# .. # . ###.. # .. #  ##### .. .. ... ... #.... ### #.... #.... #.... ##### R;j3 R;j +16.0 (8R;j} D-7.0 (9R;j R;jÝ 3 _k - a ring of positive energyT;jp T;j,s Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)k - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip V;jQ .....#......##.#.#.##....####+### spoq the Magician ###.###..###.)#.#.#..###...##.... Djinni ###.###>.#=..#.#.#.#..[#......... Health: 58/58 ======================== .........###..#.#.#..###...##.... AC: 5Str: 13 ............##.#.#)##......##.... EV: 11Int: 18 .....##...#.#!#.#.#.#.#....##.... SH: 5Dex: 15 ####.###....###...###......##.... XL:  8 Next:  3% Place: Dungeon:4#...#..###...#.#...###...##.... Noise: ---------  Time: 3117.0 (0.0)#...# .# #.#.#@#.#.# #.#+##.... f) ;jo 32m+9 dagger "Suantita" {flame, rPois Stlt#...# .. # . ###.. # .. #.... Cast: Freeze##### .. .. ... ... #.... Fly ####....#....#....#####Things that are here: _a +0 club; an orc corpse _c - 4 scrolls labelled OTWIFRAR PUCW (gained 1)  Things that are here: _a +0 club; an orc corpse _k - a ring of positive energy  Okay, then. _W;j+_W;jPW;j: _W;j{W;jûW;jW;jھW;jnW;jW;jW;jW;jW;j,W;jW;jW;j,W;jW;jW;j8...#...###...#.#...###...... ........'......###...###..... ........#....#.#[#.#†#$#.#....## .†#......##.#.#.##....####+ ##.###.###..###.)#.#.#..###...## ######.###>.#=..#.#.#.#..[#.. #.........#.#.#..###...## +..............##.#.#)##......## ##......##...#.#.#.#....########.###....###...###......## #...#..###...#.#...###...###...# .# #.#.#.#.#.# #.#+###...# .. # ..###.. # .. ###### .. ... ... ... #. #### ### #. #. #. 22.0 (53.0 (6 _p - a pink potionW;j W;jR W;j> W;j W;j W;j~ BW;j W;j W;j W;j8 W;j W;j: W;j W;j W;jK ,W;j W;j1 W;jA W;j W;j W;j W;j ,W;j W;j ,W;j W;j# _You now have 176 gold pieces (gained 14).W;j$ W;j' W;j+ W;jE, W;j . W;j2 e  You see here a hobgoblin corpse.W;j8 5 _W;j9 W;j= W;j@ W;j@ W;jB W;jEE W;jH ,W;j|M ,W;jS BW;jf W;jak W;jk W;jm W;jp W;js W;jgt W;jz BW;jz W;j}| W;j~ W;jP W;j W;j W;j W;j W;j W;j@ W;j8 W;j] W;j W;ju W;j/ W;jǢ W;j W;j W;j W;j W;jb W;j W;j W;j@ W;j W;j8 W;j W;j W;j4 W;j9 W;j W;j{ W;j W;j W;j BW;j W;jy ?  You see here a +0 war axe.W;j; 5 _W;j4 W;j W;j/ W;j W;j W;jR W;j W;j W;j W;j  W;j4 ,W;j W;j BW;j W;j W;j ,W;j W;j W;ja+ ,W;j. W;jz2 W;j6 ,W;j`9 W;j; W;j@ BW;jF W;j!K W;jK W;jL W;jN W;jQ W;jQ W;jS W;j_ BW;j,` W;jb W;jgf ,W;jg W;ji W;jl W;jfl W;jm W;jq W;jt W;jYv W;jw W;j| W;j( ,W;j W;j W;jE W;j% BW;j1 ,W;jC W;j W;j W;jp W;j W;j W;j W;jA W;jZ W;j_ W;j W;j+ ,W;jk) XW;jP* W;j/ ,W;j'3 W;jf: ,W;j: W;j; W;jA ,W;jnB W;jC W;jE W;jH W;j I W;jcJ W;jiL W;jGO W;jO W;jP W;jZ[ #...##.. #....### #####................. #....#  #########..###+##. #.....  #......... #......  #......##. #......  ##.##..# . ######## #.##..##... W;j[  #..........  #..@..##.  #.....#  #.........  W;j[ ###...##... #...# .. W;jm\ #.... . +.....#...### W;jb /77.0 (54.0)W;jc +8.0 (55W;ji W;jl Z _q - 2 fizzy orange potionsX;j6 X;j$7 X;j*8 X;j< X;j#? ,X;jC ,X;jWD X;j E X;jE X;j@G X;j N XX;jP ,X;jR X;jS X;jV X;jLV X;jW X;jY X;j[ X;jT[ X;j?] X;jw_ X;j)a X;ja X;jb X;j;e X;jg X;jh X;jh X;j6k X;j1o  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.X;ju  #......##...##...... #.  ##.##..##...######### #. #.##..##...##.#..........##.X;ju #.....##...####.....##...##..........# X;j0v @###...##...#########...##...@.....'.#..............#g+......##...###..###..#####'# #### ..#... .'. g   goblin (launcher, asleep). X;jev < #.. ..X;j~ 186.0 (8.0)X;j 17.0 (9 _X;j X;j Y;jeF #......##...##...... #.##.##..##...# #.#.##..##...# #.#....# #.#.....##...# ##.....##...# #..........# ###...##...#'#...##....@....'.#.#g.+.# #..###... h.'. h   hound (asleep). .#.. g   goblin (launcher, asleep)....Y;jG @8.0 (1Y;jAM Y;jO V _You encounter a hound.[;jy##.##..##...##########..##..##...##.#..........# #.#.....##...# #####.....##...#  #..........# ###...##...########'# #...##.........'...#......#g. +.# #...###..###..## ###'# #### ..# ... h.'.. ..#. #....#####h.[;jf0W[;jow h.  The hound barks![;jW   phantom (wandering)h   hound[;j4/===9[;j`n _You encounter a phantom.];j 3 #.##..##...#  # #..........# # #.....##...# ### #.....##...#  #..........# ###...##...########W# #...##.........'...];j  #.....#g. +.#  #...###..###h.## ###'# #### .. ... ..'.  ..#.. ];j o#..... ##### ];j 4h.];jqK'W];j];j A---90Freeze];j ];j6];j #.##..##...# # #..........# # #.....##...#  #.....##...# #..........# ###...##...#'# #...##];jT.'W.. #.#g. +.h...# #...###..###..## ###'# #### ..# ... ..'. . ..#.. #..... #####];j/h.];j.];j/Wh   hound6-=--1];j];j* _The hound bites you.^;j$ #..........# # #.....##...# # #.....##...#  #..........# ###...##...########'# #...##.........'... #.....#W +h....#  #...###.@###..## ###'# #### ..# ... ..'.  ..#.. #..... ##### ^;j4h.2^;j5X _The hound attacks as it pursues you! You block the hound's attack._;jZ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`;jll  A film of ice covers your body! The hound bites you but does no damage.`;jm@4--`;j#nM12 =3`;js`;jvS _The hound closely misses you.`;j N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a;jb_#..........## spoq the Magician#.....##...## Djinni#.....##...#Health: 51/58 =====================---#..........#AC: 12  Str: 13###...##...########'#EV: 11Int: 18#...##.........'...SH: 5Dex: 15#..............#W.XL:  8 Next:  3% Place: Dungeon:4+....****h*....#Noise: ==-------  Time: 3193.0 (0.0)#...##**@*##..##f) +9 dagger "Suantita" {flame, rPois Stlt###'# **** ..#Cast: Freeze.....'.Fly ...#..#...a;jOaw..#####h   houndA film of ice covers your body! The hound bites you but does no damage. _The hound closely misses you.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatea;j#..........## spoq the Magician#.....##...## Djinni#.....##...#Health: 51/58 =====================---#..........#AC: 12  Str: 13###...##...########'#EV: 11Int: 18#...##.........'...SH: 5Dex: 15#..............#W.XL:  8 Next:  3% Place: Dungeon:4+........h.....#Noise: ==-------  Time: 3193.0 (0.0)#...###.@###..##f) +9 dagger "Suantita" {flame, rPois Stlt###'# #### ..#Cast: Freeze.....'.Fly a;j...#..#.....#####h   hound _The hound closely misses you.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.4.0 (1Ramparts Fly a;j/#.@#####a;j  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hound. The hound barely misses you.b;j  You miss the hound.The hound is lightly wounded.  The wall freezes the hound. The hound closely misses you.-5b;js#####b;jg _The wall freezes the hound. The hound misses you.b;jl  You closely miss the hound.The hound is moderately wounded.b;j5 ?-6b;j 7#b;j o _The wall freezes the hound. The hound closely misses you.c;j  You hit the hound. You burn the hound.  The hound is heavily wounded.The wall freezes the hound. You block the hound's attack.c;j-27c;j"o####c;j,n _The wall freezes the hound. The hound barely misses you.c;jy? .You puncture the hound! You burn the hound.c;jE(c;jSM 78Freeze _You kill the hound!c;jQ#.@###c;j#Ui _Your Fighting skill increases to level 4!e;jj  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  25%   0   h + Spellcasting 5.6   4%  +11          b - Unarmed Combat   0.0     0   i - Conjurations 5.6   4%  +11  c - Throwing   0.0    -2   j - Hexes5.6   4%  +11     k - Summonings5.6   4%  +11  d - Short Blades   0.0   e;j  -1   l - Necromancy5.6   4%  +11     m - Forgecraft5.6   4%  +11 e + Armour3.6  25%   0   n - Translocations 5.6   4%  +11  f - Dodging   2.1    +1   o - Alchemy5.6   4%  +11  g - Stealth   1.5    -1   p - Fire Magic5.6   4%  +11     q + Ice Magic5.6   4%  +11  ;j0m   r - Air Magic5.6   4%  +11     s - Earth Magic5.6   4%  +11              t - Evocations   0.0     0                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|alle;j skills [!] training|cost|targetsh;j3/03333 d + Short Blades 0.0  20%330333333h;j h;j^ h;j #..........## spoq the Magician#.....##...## Djinni#.....##...#Health: 52/58 =====================---#..........#AC: 12  Str: 13###...##...########'#EV: 11Int: 18#...##.........'...SH: 5Dex: 15#..............#W.XL:  8 Next:  7% Place: Dungeon:4h;j +..............#Noise: =--------  Time: 3198.0 (0.0)#...###.@###..##f) +9 dagger "Suantita" {flame, rPois Stlt###'# #### ..#Cast: Freeze.....'.Ramparts Fly ...#..#.....#####The hound is heavily wounded.The wall freezes the hound. You block the hound's attack. _The wall freezes the hound. The hound barely misses you.You puncture the hound! You burn the hound. _You kill the hound! _Your Fighting skill increases to level 4!h;j h;j h;j h;j/ i;jl Ii;jm i;jq : _i;j#r i;jr %3i;jTv i;jv ,i;jw i;jy ,i;jz i;j} ^Fly i;j^~ i;j= C _The frozen ramparts melt away.i;j́ K4=i;j i;j{ i;j% Bi;j i  A phantom comes into view.i;j $W......-#.@#####W   phantom (wandering)i;ju ,205.0 (7i;j K-6.0 (8 _i;jQ i;j k;jM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k;jR #..........## spoq the Magician #.....##...## Djinni #.....##...# Health: 53/58 =====================--- #..........# AC: 12  Str: 13 ###...##...########'#  EV: 11Int: 18 #...##.........W...  SH: 5Dex: 15 #...........***#W.  XL:  8 Next:  7% Place: Dungeon:4 +........***...#  Noise: ---------  Time: 3206.0 (0.0) #...###.@###..##  f) +9 dagger "Suantita" {flame, rPois Sk;jZtlt ###'# #### ..#  Cast: Freeze ... ..'.  Fly  . ..#..  #.....  #####  W   phantom (wandering) _A phantom comes into view.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 76% to hit)k;j #..........## spoq the Magician#.....##...## Djinni#.....##...#Health: 53/58 =====================---#..........#AC: 12  Str: 13###...##...########'#EV: 11Int: 18#...##.........*...SH: 5Dex: 15#...........***#W.XL:  8 Next:  7% Place: Dungeon:4+........***...#Noise: ---------  Time: 3206.0 (0.0)#...###.@###..##f) +9 dagger "Suantita" {flame, rPois Stlt###'# #### ..#Cast: Freeze.....'.Fly ...#..#.....#####Wk;j4 [37m   phantomCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 76% to hit)  The zap hits the phantom!k;j& 'W.....4==7.0 (1k;jf onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 76% to hit)  The zap hits the phantom! _The phantom is moderately damaged.l;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m;j 1W.m;jwY(ally target)Y   ice beast (summoned)1-=8m;jl$m;jT4 _A chill wind blows around you.n;jA  n;jB>Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n;j5 #..........## spoq the Magician #.....##...## Djinni #.....##...# Health: 50/58 ====================---- #..........# AC: 12  Str: 13 ###...##...########'#  EV: 11Int: 18 #...##.........'...  SH: 5Dex: 15 #.......Y...*W.#W.  XL:  8 Next:  7% Place: Dungeon:4 +........***...#  Noise: ==-------  Time: 3208.0 (0.0) #...###.@###..## ;j749m f) +9 dagger "Suantita" {flame, rPois Stlt ###'# #### ..#  Cast: Freeze ... ..'.  Fly  . ..#..  #.....  #####  W   phantom (ally target)  Y   ice beast (summoned) _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, ally target, 76% to hit)n;j` +#..........## spoq the Magician#.....##...## Djinni#.....##...#Health: 50/58 ====================----#..........#AC: 12  Str: 13###...##...########'#n;ja EV: 11Int: 18#...##.........*...SH: 5Dex: 15#.......Y...***#W.XL:  8 Next:  7% Place: Dungeon:4+........***...#Noise: ==-------  Time: 3208.0 (0.0)#...###.@###..##f) +9 dagger "Suantita" {flame, rPois Stlt###'# #### ..#Cast: Freeze.....'.Fly ...#..#.....#####W   phantom (ally target)Y   ice beast (summoned)n;jb Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  n;jFb Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, ally target, 76% to hit)  The zap hits the phantom.n;j} P.Wn;j C.Yn;j 8'......n;jw 2-9.0 (1n;j n;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, ally target, 76% to hit)  The zap hits the phantom. _The phantom is moderately damaged.o;jM-o;j-s#..........## spoq the Magician#.....##...## Djinni#.....##...#o;j.Health: 49/58 ====================----#..........#AC: 12  Str: 13###...##...########'#EV: 11Int: 18#...##.........'...SH: 5Dex: 15#........Y...**#W.XL:  8 Next:  7% Place: Dungeon:4+........****..#Noise: =--------  Time: 3209.0 (0.0)#...###.@###..##f) +9 dagger "Suantita" {flame, rPois Stlto;j /###'# #### ..#Cast: Freeze.....'.Fly .o;jH/..#..#.....#####W   phantom (ally target)o;j/Y   ice beast (summoned) _The phantom is moderately damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o;j/Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineo;j/|Aim: a phantom (moderately damaged, ally target, 76% to hit)o;j1W.o;jGQ.Yo;j7(...o;j45010.0 (1o;jo;joMCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (moderately damaged, allo;jay target, 76% to hit) _The zap misses the phantom.p;j]  The phantom closely misses your ice beast.Your ice beast hits the phantom. Your ice beast freezes the phantom.p;jm --1p;j @ _The phantom resists.q;j  The phantom hits your ice beast but does no damage.  Your ice beast hits the phantom. Your ice beast freezes the phantom.-2q;j* _The phantom resists.q;j BW§q;j Y§The phantom hits your ice beast. The phantom blinks!q;j .. Your ice beast blinks!  Your ice beast hits the phantom. Your ice beast freezes the phantom.3q;j q;j * _The phantom resists.r;j.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s;j7Y #..........## spoq the Magician #.....##...## Djinni #.....##...# Health: 49/58 ====================---- #..........# AC: 12  Str: 13 ###...##...########'#  EV: 11Int: 18 #...##W........'...  SH: 5Dex: 15 #.....Y*.......#W.  XL:  8 Next:  7% Place: Dungeon:4 +......*.......#  Noise: ---------  Time: 3213.0 (0.0) #...###.@###..##  f) +9 dagger "Suantita" {s;jY)flame, rPois Stlt ###'# #### ..#  Cast: Freeze ... ..'.  Fly  . ..#..  #.....  #####  W   phantom (ally target)  Y   ice beast (summoned) _The phantom resists.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  s;jZPress: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, ally target, 76% to hit)s;j #..........## spoq the Magician #.....##...## Djinni #.....##...# Health: 49/58 ====================---- #..........# AC: 12  Str: 13 ###...##...########'#  EV: 11Int: 18 #...##.........'...  SH: 5Dex: 15 #.....Y........#W.  XL:  8 Next:  7% Place: Dungeon:4 +..............#  Noise: ---------  Time: 3213.0 (0.0) #...###.@###..##  f) +9 dagger "Suantita" {flame, rPois Stlt ###'# ;jm#### ..#  Cast: Freeze ... ..'.  Fly  . ..#..  #.....  #####  W   phantom (ally target)  Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, ally target, 76% to hit)  The zap hits the phantom.    *...# *  *  *  *    ###'# #### ..#  ... ..'.  .   #####;j7m Y   ice beast (summoned) s;jQO.Ys;jSX.....s;jaD5018=4.0 (1s;jfs;jionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, ally target, 76% to hit)  The zap hits the phantom. _You destroy the phantom!t;jt 3t;j6 t;j t;jL nt;j# 1=t;jî t;j t;j t;jȱ t;j ,t;j t;j 92t;j 2=t;j -3t;j §t;j 3t;jF t;j r _Your ice beast disappears in a puff of smoke!t;j t;j t;j t;j K4=t;j t;j ,t;jt t;j? _Your icy armour starts to melt.t;j ]5=t;j ^6= 5 t;j t;j _Your icy armour evaporates.t;j t;j" t;j t;j k7=t;j t;j{ t;j t;jP t;j# t;j t;jv t;j! t;jd K8=t;j` t;j  t;jt Xt;j Bt;j$ Xt;j {=t;j@ t;jb ,t;j t;j t;jZ ,t;j/ t;jl t;j t;j t;j t;j t;jA" ,t;j1 4t;j5 Bt;j7 @  There is an open door here.t;j8 t;ji9  _t;j9 t;j; t;jeU t;j#V t;jW t;jlX t;j[ ,t;j[ t;j` @  There is an open door here.t;jBg  You encounter a kobold. It is wielding a +0 dagger.t;jwl ##+##. #..... #.....##.) .........#...... .. #....:##.. ...##...##...... .. #......... #..##...#########.# #......... #..##...##.K..###.######......... ........#...g.##.....##.. ...##...###########.. ...##...##.......t;j m 1#..- ........# #@# #.. ...##...########'## ### ...##.........'...# ..............#...# ..............#...# ...###..###..##..## t;jm g   goblin (launcher, wandering) ##'# #### #..######K   kobold (wandering)...#..'....# .#..#....#t;jo ].K56.0 (42.0)t;jp H.gt;jw t;j y L-7.0 (43 _t;j t;j u;j....... #....# #####.......< ###+##. # ... #.....##.......#...... ... #....:## ....##...##...... .. # ##..##...#########.# # ##..##...##....###.######............#..K.##.....##.##...##.g###########...##.....@........ #......##...###.###..# #. #...##...########'#### #...##..'...# #.......#...# +..............#...#...###..###..##..## ###'# #### #..######  ... #..'....#u;j gg)The goblin unwields a +0 dagger. The goblin wields a +0 sling.u;jF@)))))u;j7 .K...@.==8.0 (1.0)u;j@ u;jD t _The goblin shoots a sling bullet. The sling bullet misses you.w;j`#...##.. #....###+##.>##. w;j?Z........ #....# #####...... .###+##. # ... #.....##.......#...... ... #....:## .....##...##...... .. # .##..##...#########.# # .##..##...##....###.######............#...K.##.....##.##...##.g###########...##.............. # ..........##...###.###..# #...##...########'###  #...##.'...#  #.#...#  +..............#...#  #...###..###..##..#####'# #### #..######w;j0K.w;jw;j  )))))The goblin shoots a sling bullet.  You block the sling bullet with an invisible shield... and reflect it back!w;j* K.g..@KThe sling bullet barely misses the goblin.w;jc%9w;jw;j'( _The kobold shouts!x;j# ;#...##.. #....###+##.>##. #....# ##### ..###+##. #..... ... #......#...... ... #....:.##...##...... .. # #.##..##...#########.# # #.##..##...##....###.###### #.#..K.##..... #.....##...##.g. #.....##...##. #.##...###.###..# #...##...########'##  #...##.'...# #x;j .#...# +.#...#  #...###..###..##..##  ###'# #### #..######x;j{ E.Kx;j g.x;j0x;jx;jO====60Freezex;j3x;j x;jm  You closely miss the goblin. The kobold hits you but does no damage.  The goblin unwields a +0 sling. The goblin wields a +0 dagger.x;jm _=---9 (0.9x;j~t x;jw S _The goblin barely misses you.y;jlk )You freeze the goblin!y;j K   kobold  You kill the goblin!y;jwn7----1.9 (1.0y;jy;j"; _The kobold hits you with a +0 dagger.y;j] k )You freeze the kobold!y;j m 6-2Freezey;js y;jv J _You kill the kobold!z;jz;jz;jz;jz;jBz;jz;j;z;jz;j%7z;jBz;jXz;jmz;jŬz;jz;jvz;jPz;jva8=z;jZz;jXz;jz;jz;jz;jz;jz;j-2=z;jz;j3z;jBz;jXz;jz'z;jz;jNz;j]z;jF _You reach down and open the door.z;jR&Iz;j)@  There is an open door here.z;j~,z;j5- _z;j /z;jr2z;j4z;j 5z;j6z;j8z;j;,z;jG=z;j@z;jC,z;j!Fz;jGz;jIz;j2Jz;jgKz;jNz;jPz;jIQz;jRz;j|Uz;jVz;jVz;j$Xz;jYz;j[z;jUz;jz;jz;jz;jz;jLz;jڏz;jؑz;j[z;j)z;jz;jz;jm z;j\x_c - 5 scrolls labelled OTWIFRAR PUCW (gained 1)z;jz;j3z;jz;jӣz;j)z;jz;jz;jz;j7z;jz;jz;jxz;jz;jz;j_z;jܱ,z;jz;j@  There is an open door here.z;j!z;j _z;jqz;j_z;jξBz;jmz;jz;jT,z;j8z;jz;jz;jz;jE@  There is an open door here.z;jz;j _z;jz;jz;jz;jz;jz;jz;jz;j@z;j z;joz;jz;j*z;jz;jz;jz;jz;jz;jz;j$z;juz;jjz;jz;j.z;jvz;jz;jz;jz;jz;jQz;jz;jBz;jz;j,z;jz;jz;j4,z;jz;j z;jz;j@z;jhEz;jRGz;jL,z;jMz;jTz;jeUz;j0Y,z;jaXz;jez;jjz;jkz;joz;jfpz;jsz;jhz;jXz;j],z;jz;jޔ'z;jl3z;j;z;jF _You reach down and open the door.z;j3z;jV  There is an open door here.z;j&z;j[5 _z;jCz;jŪ,z;jQz;jz;jSz;j,z;j޲Bz;j5z;jz;jz;j-z;jCz;jXz;jz;jBz;jfz;jF _You reach down and open the door.z;jz;jz;j6There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. _z;jo'z;jSYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.z;jIz;jz;jnz;jz;jz;j|,z;jm,z;j}z;jz;j,z;jzYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.z;jz;j} _z;j z;jTz;jVz;jW,z;j,[z;j\z;j\z;jv^z;j+az;j cz;jwcz;juz;j |z;j",z;j z;jXz;j:z;jz;jz;jz;jԔz;j{z;j,z;jګz;jR,z;jz;jz;j?z;jA,z;jz;j[z;j,z;jz;j$z;jBz;jz;jz;jz;jSz;j z;jc,z;jz;j%z;j.z;jz;jWz;jz;j4,z;jz;j z;jz;j2z;j&z;j=z;j^Bz;j!z;j+Xz;jZ,z;j,z;j]1z;j6z;j[:,z;j<z;jm?z;jB,z;jCz;j4Iz;j4Kz;jKz;j?Mz;jRBz;j)Wz;jYz;j\z;jm\z;jNaz;jwXz;jz;j z;jVz;j.z;jz;jz;jaz;j۴,z;jTz;jz;jz;jSz;jz;jz;j^z;jz;jz;jz;j],z;jz;jz;j6z;jz;jz;jz;j,z;j,z;jz;jBz;j!z;j%z;j(z;j%)z;j:+z;jN0z;j8:z;j:z;jv<z;jDCBz;jDz;jzHz;jI,z;jGJz;jrhz;jvBz;j[wz;jz;jBz;jˁz;jɂz;j+z;jz;jz;j`,z;jz;jҋz;jz;jEz;jH,z;jBz;jКz;j[z;jz;jz;jz;j,z;j)z;j`z;j}z;j,z;jpz;jz;jz;jrBz;j`z;j,z;jz;juz;jz;j,z;j nz;j,z;j7z;jHz;jz;j{z;jYz;jz;j,z;j&z;jz;j@z;jz;j|z;jz;jz;jz;jz;j?z;j,z;jz;jnz;j,z;j z;j z;j z;j~ z;j$ z;jThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.z;jR3z;jz;j4You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.z;jz;j# _z;j+z;jz;j?z;jz;jz;j,z;j^z;jz;j$#There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  z;j%z;jX&5 _z;jL)z;j*,z;j+z;j-z;j.z;j.z;j{/z;j0z;jG2z;j2,z;j7You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  z;j85 _z;j9z;j=:z;j,;z;jr;z;jM<z;jf=z;j>Bz;jB'z;jEThere is an open door here.  You reach down and open the door.  You encounter 2 orc wizards and 2 orcs.z;j'P, #..........##...###.###..## ###...##...########'###..### ########...#....'...#...##.#........#...#.......'........#...#....####...###..###..##..##...### ####'########..########### #......'....#..'....# #..- #......#..@.#..#....# #.. ###...####'###.....## ##. #...# #.# ######## z;j{Q|...... ..o .. o.o #####....##.o# oo 2 orc wizards (asleep) #######..# oo 2 orcs (asleep) .... z;jSc43068.0)o.z;j[^o1 asleep)z;j\L-19 _z;j2dz;jj{;jr ##...##...########'###..### ########.......'...#...##. .......#.....#...'..... #.######...###..###..##..##...### ####'########..###########.......'....#..'....# #.....####...####@###.....## ## #...# #o# ####### ##...... ......oo.{;j+ #####....##.o## #######.. ....{;j {;j I=2.0)Freeze{;j {;j{ 3 _The orc hits you but does no damage.{;jk Q _There is an open door here.|;j Q  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.};j###...##...########'###..### spoq the Magician ########...##.........'...#...##. Djinni .......#..............#...#...... Health: 55/58 ======================-- .......'..............#...#...... AC: 5Str: 13 #.######...###..###..##..##...### EV: 11Int: 18####'########..###########. SH: 5Dex: 15#......'...**..'....# #.. XL:  8 Next: 18% Place: Dungeon:4#......#*****..#....# #.. Noise: =--------  Time: 3432.9 (0.0)###...###*@*##.....## ##. f) +9 dagger "Suantita" {flame, rPois Stlt#...# *o* ####### ## [4};j0mCast: Freeze...... ***Fly .........o.o.#####....##.o#########..#oo 2 orc wizards (asleep)....oo 2 orcs (1 asleep).... _There is an open door here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.};j;<###...##...########'###..### spoq the Magician ########...##.........'...#...##. Djinni .......#..............#...#...... Health: 55/58 ======================-- .......'..............#...#...... AC: 5Str: 13 #.######...###..###..##..##...### EV: 11Int: 18####'########..###########. SH: 5Dex: 15#......'....#..'....# #.. XL:  8 Next: 18% Place: Dungeon:4#......#....#..#....# #.. Noise: =--------  Time: 3432.9 (0.0)###...####@###.....## ##. f) +9 dagger "Suantita" {flame, rPois Stlt#...# #o# ####### ## Cast: Freeze...... ...[11};jx>;38HFly .........ooo.#####....##..#########..#oo 2 orc wizards (asleep)....oo 2 orcs (1 asleep)....  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.o.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.orc wizard shouts! The orc shouts!oo};jE.#....##@##o#.o.ooo};jF====3.9 (1Ramparts Fly };jPMX#o#};j9Pj _The wall freezes the orc. The orc barely misses you.~;jM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~;j p )  A film of ice covers your body! The wall freezes the orc.~;j 6o.~;jm E.o~;j    orcYou kill the orc!The wall freezes the orc wizard but does no damage.~;j 9*~;j    orc wizard  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!~;jz 9{~;j 3-12 ===-4Freeze~;j ?##~;j  ~;jR ~_Deactivating autopickup; reactivate with Ctrl-A.;jN  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j .You beckon some vexing sprites to accompany your attacks. .oYou feel your willpower being sapped. The wall freezes something.o. ;jy1---5Will/2 Ramparts Jinx Fly ;j`###)#;j6 _The wall freezes the orc wizard.;j<4*;jbo.;jм  You miss something. The wall freezes the orc wizard.  The wall freezes something.--6Freeze;j(p##o#;jB _The wall freezes the orc but does no damage.;j9 )You hit the orc wizard. You burn the orc wizard.;j; o.You kill the orc wizard!;jG o   orc  The wall freezes the orc but does no damage.;jR^222-7;jh##o# _The wall freezes something.;ji 4*;j-wo  orc (very drained) _;jz You hit the orc but do no damage.  A giggling sprite leaps out and bonks the orc with its +0 falchion.  The orc is severely wounded.  The orc hits you with a +0 falchion.;j{1;j|8;j҄;j$#;jB9#@#;j&#o#;j-;jD _The wall freezes something but does no damage.;jf *You hit the orc but do no damage.;j )The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors.;j   You kill the orc!The wall freezes something.;jJ:*;jPJ  You hear some strange, mumbled words.;jg 8@;jk    0 =9FreezeConf Will/2 Ramparts Jinx Fly ;jCr ####)#;jt Q _You are confused.;j _You're too confused to attack without stumbling around!;jU@ #####......'...#...##. .......#.....#..' #.######...###..###..##..##...### ####'########..###########.......'....#..'....# #...#....#..###...####'###.....## ##;j>W #...# #@# ####### ##............# .............##...####..##;jo`\ .#...#'##@#.....  Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move.;j@a48-- 5   -40;j:g8{;jiL _Something hits you.;jlm _Items here: ))) [[ †.;jl  You're too confused to move!  The sprites lose interest in your situation.;j m {9=--;j;m _1Fly ;js ;jmu f _Something hits you but does no damage.;j)%j5--2;j);j,p _You bump into the rock wall. Something hits you.;j#40----3;j7;jAn _You barely miss something. Something hits you.;j#;jM$\1--4;j);jk+} _You bump into the rock wall. Something completely misses you.;j_  You barely miss something.  You feel less confused.;jR|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!;j~;jq|35-- 5 5;jɉ;j!. _The magic dart hits you.;j<  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j]########...##.........'...#...##. spoq the Magician .......#..............#...#...... Djinni .......'..............#...#...... Health: 32/58 =============----------- #.######...###..###..##..##...### AC: 5Str: 13####'########..###########. EV: 11Int: 18#......'....#..'....# #.. SH: 5Dex: 15#......#.***#..#....# #.. XL:  8 Next: 22% Place: Dungeon:4###...###***##.....## ##. Noise: =--------  Time: 3445.9 (0.0)#...# *@* ####### ## f) +9 dagger "Suantita" {flame, rPois Stlt.......*****#Cast: Freeze.............#;jtWill/2 Fly #####....##..#########..#........#..## _The magic dart hits you.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate;j ########...##.........'...#...##. spoq the Magician .......#..............#...#...... Djinni .......'..............#...#...... Health: 32/58 =============----------- #.######...###..###..##..##...### AC: 5Str: 13####'########..###########. EV: 11Int: 18#......'....#..'....# #.. SH: 5Dex: 15#......#....#..#....# #.. XL:  8 Next: 22% Place: Dungeon:4###...####'###.....## ##. Noise: =--------  Time: 3445.9 (0.0)#...# #@# ####### ## f) +9 dagger "Suantita" {flame, rPois Stlt.........{..#Cast: Freeze[1;jI1;7H.............#Will/2 Fly #####....##..#########..#........#..##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes something but does no damage.1-=6.9 (1Ramparts Fly #'##@#onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes something but does no damage. _Something hits you.;j )You puncture something! You burn something.;jg  Reactivating autopickup.;jR ?-6;j -7.8 (0.9;jeS##;jx6 _You feel a bit more experienced.;j[ ;j ;j ;j ;jS 2=;jX ;j X;j ;jF 53=;jj ;ji (Fly  _The frozen ramparts melt away.4=;jr ;j{ ;jl| K5=;j; ;j ;j O6;j̎ ;j tFly ;je n _You feel your willpower return.;j ;jޚ ,;j% ;j ,;j S7=;j' ;j̬ ;j ;jl ;jz ,;j ;j ;j. K8=;j˶ ;j) ,;jȺ ;jڼ ;j& ;j ;j ,;j ;j ;jr S9=;j ;j ,;j ;j ;j) 40=;j2 ,;j B;j e1;j ;jO ;jt ;j ,;j ;j ;j G42=;jN ;j ,;j ;j ;jM ;j} ;j m3=;j ;j ;j ;j ;jj ,;j ;jq 4=;jz% 15=;jD X;ji 6=7=89=;j 250=1=2=;j. ;jf Q3;jS 4=5=6=;j B;jA 7=;j ,;j ;j7 ;j #8;j (=;j ;j ...#'#--#@#..)..;j-  .......#.....#..' #.######...###..###..##..##...### ####'########..###########.......'....#..'....# #.#....#..###...####'###.....## ## #...####)######### ##.........@..# ..Fly ##;jC "####;j 0537.8 (90.0);j\ E-8.8 (91;j ;j* $  Things that are here:;j V _a +3 dagger; a +0 robe;j3;jI;j;j;j P _;j,;j;;j:;j_;j9=;j;j;j,;j;j;j;ja;j;;j/;jz\h;ji^,;j^;ja,;j8b;j`gM _You now have 180 gold pieces (gained 4).;ji3;jdj;jk;jl,;jm;jn;j5p;jp;jp;jMr;j:s;jls;js;ju;jv,;jy;jz;j|;jb|;j|;jՀ;j;j;j ;jr;j,;j);jڈ';j  _You reach down and open the door.  There is an open door here. _;j,;j;jX;jn;j;j;j;j;jc;j;jv _l - 4 glowing purple potions (gained 2);j3;jJ;j';j;j;j;j'F _You reach down and open the door.;j .... #......# #..# ###...#### ##..#### #...# #...... ........ #..... ........ ### #..#######....## ##.>##..##..######### #...#..............#.;j74.8 (36 #...@................ #...######...##.....# #... #...##...### #... #...##....###.. ##'###....#### #.........# ##...##...## #....#######.....#;j;jD;j'+5.8 (37;j;j4 _Found a stone staircase leading down.;jQ _There is an open door here.;jd I;jf ;jg ;jl $ _;j   You encounter a bombardier beetle.##..#### #...###.... ........ #..... .........#####..#######....###.>##..##..########...#.............. #...'............... #...######...##..... #..@# #...##...## #.......##...##... ##..#...###'###.... ####.$B##.........# ####...##...## #....#####B   bombardier beetle (asleep) #.....# #.....# ##...##7.8 (2.0)B[;jI m.;j PB;j 18.8 (3 _;j ;j ;jj L#...... .........#..... ..#####..#######....####.>##..##..#########...#..............#.#...'...#...######...##.....##...##..##...##...####...@...##...##....# ##..#...###'###....# ##.B.##.........#  .####...##...#### #....#######.....# ##...#####;jq ;j r *9.8 (1;j? ;jM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jr0#...... ......... spoq the Magician#..... .......... Djinni#####..#######....## Health: 55/58 ======================--##.>##..##..######### AC: 5Str: 13#...#..............#. EV: 11Int: 18#...'................ SH: 5Dex: 15#..*######...##.....# XL:  8 Next: 26% Place: Dungeon:4;j%s#..****.##...##...### Noise: ---------  Time: 3579.8 (0.0)#..*@**.##...##....# f) +9 dagger "Suantita" {flame, rPois Stlt##****..###'###....# Cast: Freeze;jjs^#**#*B.##.........# Fly .####...##...#### #....#######.....#;jsB   bombardier beetle#.....###...##;jsC##### _There is an open door here. ;js>_You encounter a bombardier beetle.;jsCasting: Frozen Ramparts (dangerous; 3% risk of failure)  ;jtMConfirm with . or Enter, or press ? or * to list all spells.;jAt.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate;jgs(#...... ......... spoq the Magician#..... .......... Djinni#####..#######....## Health: 55/58 ======================--##.>##..##..######### AC: 5Str: 13#...#..............#. EV: 11Int: 18#...'................ SH: 5Dex: 15#...######...##.....# XL:  8 Next: 26% Place: Dungeon:4#...##..##...##...### Noise: ---------  Time: 3579.8 (0.0);jt#...@...##...##....# f) +9 dagger "Suantita" {flame, rPois Stlt##..#B..###'###....# Cast: Freeze####.$.##.........# Fly .####...##...#### #....#######.....#B   bombardier beetle#.....###...####### ;jAt__There is an open door here. _You encounter a bombardier beetle.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  ;j u|Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate;jO~ ..##..@....####.;j~F==80.8 (1Freeze;j~PRamparts Fly ;j]###;jv  _You encounter a bombardier beetle.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.;j M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jJ K2-;j E12 1;jn####;j 5 _A film of ice covers your body!;j   You hit the bombardier beetle. You burn the bombardier beetle.  The bombardier beetle is moderately wounded.The wall freezes the bombardier beetle.;j 53-;j@ &-2;j ### _You block the bombardier beetle's attack.;j$<) .You hit the bombardier beetle. You burn the bombardier beetle.  The bombardier beetle is severely wounded.The wall freezes the bombardier beetle!;jB);jOH31-3Freeze;j#O\###;jQU _You kill the bombardier beetle!;jB ;j ;j ;j ;j 4=;j< ;j ;j ;j ;j( ;jb ;j ;j ;j ;j ;j) ;j #5;j 2=;j ;j ;j HFly ;j ;j C _The frozen ramparts melt away.;jA ;j ;j ;jE #6;jk (=;j ;jF ;j ;j. ;j ;j ;j~ ;j ;j ! ;j! ;j" ;jz# ;j# N7=;jQ$ ;j% ,;jz& ;j' ,;j) ;j) ;j * 58=;j3* ;j* ;j+ ;j. ;j. 0 5 ;j/ ;j2 _Your icy armour cracks and falls away as you move.;j3 3;jx3 ;j5 ,;j5 ;jP: N _You now have 190 gold pieces (gained 10).;j ; ;j; 9=;j< ;j> ;j? ;jj? ;jJ@ ;jB ;jB ;jJC ;jD ;jE ;jG ,;jG ;jK ;jUK ;jK ;j:L ;jO @  There is an open door here.;jP ;jQ  _;j@R ;jIT ;jU ;jV ;jV ;j\ n;j] ,;j^ ;j_ ;j4a ;jia ;jb ;jc ;je ;j,e ;je ;jg ;jh ,;ji ;jk ;jRl ;jl ;jAm ;jn ;jo ,;jp ;jq ;jxs ,;j$t ;jz B;jSz N _You now have 208 gold pieces (gained 18).;j | 3;j| ;jC~ ;jl ;j ;j0 ;jU ;j  You encounter a gnoll. It is wielding a +0 halberd.;j  #.##..##...##..ğ #..#... #.....##.. #.....##... .. ## #. ###...##...##;j  #.########...##..... #........#..........- #..@.....'..........# ###.######...###..###.####.##.#####'########...........#......'....#...........#......#....##...##..######...####'# ğ   gnoll (polearm, asleep);j ######..######...####)##................).;jJ E#..................;j# |620.8 (37.0)-1.8 (38 _;j՟ ;j< ;j I#.##..##...#.#### #.##..##...#ğ.. #............ #.....##..... #.....##... .. #.......... #. ###...##...# #.########...## #.# #........'......... # ###.######...###.. #.####.##.#####'###### #...........#......';jB O #...........#......#......##..######...####'######..######...####) #....);j? ;j 02.8 (1.0);j ;j ;jrA #......##... ## .###.##..##...#.######.###.##..##...ğ..oo.5 #.............. #.....##...... #.....##... ... #.......... #.# ###...## #@########...## #.# #........'........ # ###.######...###.. #.####.##.#####'##### #...........#......'o   orc priest (asleep) #...........#......#.. ğ   gnoll (polearm, asleep)...##..######...#### 5   ufetubus (asleep)######..######...#### o   orc (asleep)[9;1;j?B7H  You encounter an ufetubus, an orc priest and an orc.3 _Found a stone staircase leading up.;j(N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j;j;j;jʈ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);jnN  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j;j Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce3%3  c + Ozocubu's ArmourIce;j"3% 3 d - Summon Ice BeastIce/Summoning3%3  e - ShockConjuration/Air;jIJ1%1  f - Searing RayConjuration;jkk1% 2 g - JinxbiteHexes;j%1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j ;ju+;ja#......##... spoq the Magician;jW##;js.###.##..##... Djinni;j#.######.###.##..##... Health: 58/58 ========================;j5 ..ğ..oo.5 #.......... AC: 5;jw.Str: 13;je....... #.....##... EV: 11;j.Int: 18;j+d..... #.....##... SH: 5;jS.Dex: 15;j... #.......... XL:  8 Next: 31% Place: Dungeon:4;j#.# ###...##... Noise: ---------  Time: 3623.8 (0.0);j#@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt;jS#........#........ Cast: Freeze;j~#........'........ Fly ;jy# ###.######...###..;jG#.####.##.#####'#####;jT#...........#......'.. o   orc priest (asleep);j#...........#......#.. ğ   gnoll (polearm, asleep);j##...##..######...#### 5   ufetubus (asleep);jQ######..######...#### o   orc (asleep) ;jA_Found a stone staircase leading up.  ;jCasting: Ozocubu's Armour (dangerous; 3% risk of failure)  ;jVLConfirm with . or Enter, or press ? or * to list all spells. ;j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ;jWCasting: Ozocubu's Armour (dangerous; 3% risk of failure)  ;jFConfirm with . or Enter, or press ? or * to list all spells.;j;j;j+;ja#......##... spoq the Magician;j_##;js.###.##..##... Djinni;j#.######.###.##..##... Health: 58/58 ========================;j ..ğ..oo.5 #.......... AC: 5;ji.Str: 13;je....... #.....##... EV: 11;j.Int: 18;jd..... #.....##... SH: 5;jK.Dex: 15;j{... #.......... XL:  8 Next: 31% Place: Dungeon:4;j#.# ###...##... Noise: ---------  Time: 3623.8 (0.0);j#@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt;jJ#........#........ Cast: Freeze;jw~#........'........ Fly ;jy# ###.######...###..;j G#.####.##.#####'#####;ja#...........#......'.. o   orc priest (asleep);j#...........#......#.. ğ   gnoll (polearm, asleep);j##...##..######...#### 5   ufetubus (asleep);jQ######..######...#### o   orc (asleep) ;jA_Found a stone staircase leading up.  ;jCasting: Ozocubu's Armour (dangerous; 3% risk of failure)  ;j$LConfirm with . or Enter, or press ? or * to list all spells. ;j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ;jCasting: Ozocubu's Armour (dangerous; 3% risk of failure)  ;jUFConfirm with . or Enter, or press ? or * to list all spells.;j;j ;j ;jOkay, then.;jC;j;j;j;j5  ;j _;j ;j2N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jvY, ally target)(…);j]b5--==4.8 (1;j1;jC4 _A chill wind blows around you.;jriN  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jt #......##... spoq the Magician ## .###.##..##... Djinni #.######.###.##..##... Health: 54/58 ======================-- ..ğ..oo.5 #.......... AC: 5Str: 13 ......* #.....##... EV: 11Int: 18 ....* #.....##... SH: 5Dex: 15 Y.* #.......... XL:  8 Next: 31% Place: Dungeon:4 #*# ###...##... Noise: ==-------  Time: 3624.8 (0.0) #@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt [4;jQ0m#........#........ Cast: Freeze #........'........ Fly  # ###.######...###.. #.####.##.#####'##### #...........#......'.. o   orc priest (asleep) #...........#......#.. ğ   gnoll (polearm, asleep) ##...##..######...#### 5   ufetubus (asleep) ######..######...#### o   orc (asleep, ally target) (…)_A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (asleep, 100% to hit);j s *5*.;jJo.*.  Aim: an orc priest, wielding a +0 flail (asleep, 100% to hit);j#......##... spoq the Magician##*###.##..##... Djinni#.######*###.##..##... Health: 54/58 ======================--..ğ..o*.5 #.......... AC: 5Str: 13.....*. #.....##... EV: 11Int: 18...*. #.....##... SH: 5Dex: 15Y.* #.......... XL:  8 Next: 31% Place: Dungeon:4#*# ###...##... Noise: ==-------  Time: 3624.8 (0.0)#@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt#........#........ [;j۾Q40mCast: Freeze#........'........ Fly # ###.######...###..#.####.##.#####'######...........#......'.. o   orc priest#...........#......#.. ğ   gnoll (polearm, asleep)##...##..######...#### 5   ufetubus (asleep)######..######...#### o   orc (asleep, ally target) (…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (asleep, 100% to hit)  The zap hits the orc priest.  The orc priest is moderately wounded.;jU><5ğ .ğing: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (asleep, 100% to hit)  The zap hits the orc priest.  The orc priest is moderately wounded.The orc priest shouts! The ufetubus shouts! You hear a shout!.5.oğ .oYou encounter a gnoll. It is wielding a +0 club.Y.;ja ..ğ...ğğğ 3 gnolls (2 polearms)5olly target) You encounter a gnoll. It is wielding a +0 spear.=5.8 (1;jl;jiq' _You hear a shout!;j؂  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j .5A film of ice covers your body!;j,5;jԚL .  You hear an angry hiss.;j3K.o;jP.ğ;jM.ğ;j4 5 2 gnolls (5 2 ufetubiYou encounter an ufetubus.The orc misses your ice beast.;jƯz1-12 6;j(;jE _Your ice beast hits the orc but does no damage.;jN  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jf#......##... spoq the Magician##.###.##..##... Djinni#.######.###.##..##... Health: 48/58 ===================-----........< #.......... AC: 12  Str: 13...o... #.....##... EV: 11Int: 18ğğYo5 #.....##... SH: 5Dex: 15**5 #.......... XL:  8 Next: 31% Place: Dungeon:4*** ###...##... Noise: ===------  Time: 3626.8 (0.0)*@*#######...##... f) +9 dagger "Suantita" {flame, rPois Stlt****.....#........ [3;jc.3mCast: Freeze**.......'........ Fly # ###.######...###..#.####.##.#####'######...........#......'.. o   orc priest#...........#......#.. ğğ 2 gnolls (polearms)##...##..######...#### 55 2 ufetubi######..######...#### o   orc (ally target)(…)The orc misses your ice beast. _Your ice beast hits the orc but does no damage.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate;j;U#......##... spoq the Magician##.###.##..##... Djinni#.######.###.##..##... Health: 48/58 ===================-----........< #.......... AC: 12  Str: 13...o... #.....##... EV: 11Int: 18ğğYo5 #.....##... SH: 5Dex: 15... #.......... XL:  8 Next: 31% Place: Dungeon:4#5# ###...##... Noise: ===------  Time: 3626.8 (0.0)#@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt#........#........ Cast: Freeze;jV#........'........ Fly # ###.######...###..#.####.##.#####'######...........#......'.. o   orc priest#...........#......#.. ğğ 2 gnolls (polearms)##...##..######...#### 55 2 ufetubi######..######...#### o   orc (ally target)(…)_Your ice beast hits the orc but does no damage.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.;jWQ.5;jW/S;jY@o  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  ;jZPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the ufetubus but does no damage.;j[ ğYou encounter an adder.;j] 5.You encounter an orc. It is wielding a +0 mace.;j` oThe ufetubus resists. The wall freezes the ufetubus.  The wall freezes the ufetubus but does no damage.  The ufetubus barely misses you.;jaO.ğ;jb;j+c;jwc0o;jFp o#5##@##...#.o   orc wizardğğğ 3 gnolls (2 polearms)S   adder The ufetubus hits you but does no damage.  You encounter an orc wizard. It is wielding a +0 dagger.The orc hits your ice beast but does no damage.;jq9=-7.8 (1FreezeRamparts Fly ;jz#5##@###;jtE _Your ice beast hits the orc but does no damage.;j M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jA #......##... spoq the Magician ## S###.##..##... Djinni #.######.###.##..##... Health: 48/58 ===================----- ........o #.......... AC: 12  Str: 13;jG ğ..o... #.....##... EV: 11Int: 18 ğ.Yoo #.....##... SH: 5Dex: 15 ğ5. #.......... XL:  8 Next: 31% Place: Dungeon:4 #5# ###...##... Noise: ==-------  Time: 3627.8 (0.0);j #@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt #........#........ Cast: Freeze #........'........ Ramparts Fly  # ###.######...###.. #.####.##.#####'##### #...........#......'.. o   orc priest #...........#......#.. o   orc wizard ##...##..######...#### ğğğ 3 gnolls (2 polearms) ######..######...#### S   adder(…)_Your ice beast hits the orc but does no damage.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir -;j0O straight lineAim: an ufetubus (72% to hit);j ~55moderately wounded, 72% to hit);juY5ice beast (summoned, friendly, 83% to hit);j>Yo5*orc, wielding a +0 mace (;j7\ oo priest, wielding a +0 flail (moderately wounded, 83% to hit);jW;j#......##... spoq the Magician##;j-S###.##..##... Djinni#.######.###.##..##... Health: 49/58 ====================----........o #.......... AC: 12  Str: 13;jğ..o... #.....##... EV: 11Int: 18ğ.Yoo #.....##... SH: 5Dex: 15ğ5. #.......... XL:  8 Next: 31% Place: Dungeon:4#5# ###...##... Noise: ==-------  Time: 3627.8 (0.0);jl#@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt#........#........ Cast: Freeze;je#........'........ Ramparts Fly # ###.######...###..#.####.##.#####'#####;jI(#...........#......'.. o   orc priest#...........#......#.. o   orc wizard##...##..######...#### ğğğ 3 gnolls (2 polearms);jo######..######...#### S   adder(…)Casting: Frozen Ramparts (dangerous; 3% risk of failure)  ;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jAim: an orc priest, wielding a +0 flail (moderately wounded, 83% to hit)  Okay, then.;j!;j";j);j+. _;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j #......##... spoq the Magician ## S###.##..##... Djinni #.######.###.##..##... Health: 47/58 ===================----- ........o #.......... AC: 12  Str: 13 ğ..o... #.....##... EV: 11Int: 18 ğ.Yoo #.....##... SH: 5Dex: 15 ğ5. #.......... XL:  8 Next: 31% Place: Dungeon:4 #5# ###...##... Noise: ==-------  Time: 3627.8 (0.0) #@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt #...[;jL%40m.....#........ Cast: Freeze #........'........ Ramparts Fly  # ###.######...###.. #.####.##.#####'##### #...........#......'.. o   orc priest #...........#......#.. o   orc wizard ##...##..######...#### ğğğ 3 gnolls (2 polearms) ######..######...#### S   adder(…)_Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (77% to hit);j~55moderately wounded, 77% to hit);j uY5ice beast (summoned, friendly, 86% to hit);jH)Yo5*orc, wielding a +0 mace (;j?6oo priest, wielding a +0 flail (moderately wounded, 86% to hit);j! #......##... spoq the Magician##S###.##..##... Djinni#.######.###.##..##... Health: 47/58 ===================-----........o #.......... AC: 12  Str: 13ğ..o.*. #.....##... EV: 11Int: 18ğ.Yo* #.....##... SH: 5Dex: 15ğ5* #.......... XL:  8 Next: 31% Place: Dungeon:4#*# ###...##... Noise: ==-------  Time: 3627.8 (0.0)#@########...##... f) +9 dagger "Suantita" {flame, rPois St;j lt#........#........ Cast: Freeze#........'........ Ramparts Fly # ###.######...###..#.####.##.#####'######...........#......'.. o   orc priest#...........#......#.. o   orc wizard##...##..######...#### ğğğ 3 gnolls (2 polearms)######..######...#### S   adder(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (moderately wounded, 86% to hit)  You focus your ray upon the orc priest. The searing ray hits the ufetubus.  The ufetubus is heavily wounded.;jc  .Sing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (moderately wounded, 86% to hit)  You focus your ray upon the orc priest. The searing ray hits the ufetubus.  ;j The ufetubus is heavily wounded.The searing ray misses the orc priest.;j:  .o(Press . to maintain the ray.)  The ufetubus completely resists.  The wall freezes the ufetubus but does no damage. x2;j .;jߘ .;jܤ .o5   gnoll (polearm)  The ufetubus barely misses you. x2;j, ;j> H <oThe orc priest casts a cantrip, but nothing happens.The wall freezes the gnoll! The gnoll closely misses you..S  The orc completely misses your ice beast.8.8 (1Ray ;jF o###;jwH _ _Your ice beast completely misses the orc.;j}z .The searing ray hits the ufetubus! )You kill the ufetubus!The searing ray hits the orc!;jN ****You kill the orc!The searing ray hits the orc priest.;jt .5The orc priest is heavily wounded.;jU.S;j  o.  The ufetubus resists. The wall freezes the ufetubus.  The wall freezes the gnoll.;j . .;j oThe gnoll hits you from afar with a +0 spear.  The wall freezes the ufetubus but does no damage.  The ufetubus slips past you! The ufetubus barely misses you.;j3ğ;j& ).5ğ 2 gnolls (polearms)  The ufetubus hits you but does no damage.  The orc hits your ice beast with a +0 short sword.;j, 4-29+ _Your ice beast hits the orc but does no damage.;j7##@#;j:m _Your Short Blades skill increases to level 1!;j9Y )  The searing ray hits the orc priest!;j6CW ***;jC*o   orc wizardğğ 2 gnolls (polearms)S   adder5   ufetubusYou kill the orc priest!The searing ray hits the adder.;jb .SThe adder is heavily wounded.The ufetubus resists. The wall freezes the ufetubus.  The ufetubus closely misses you.;j )The ufetubus hits you but does no damage.  ;j7"The wall freezes the gnoll.;jWK.o;j  .ğYou kill the gnoll!;jm1ğ;j .1 polearm) The orc closely misses your ice beast.;j]-7-30++ ;j#.####;jE _Your ice beast hits the orc but does no damage.;j )The searing ray hits the orc wizard.  The orc wizard is heavily wounded.The searing ray hits the adder!;j"E**** 5   ufetubuso   orc (ally target);jCs)ğThe orc wizard is heavily wounded.The searing ray hits the adder!  You kill the adder!  You finish channelling your searing ray.  The wall freezes the ufetubus but does no damage.ufetubus hits you but does no damage.;jR )The ufetubus hits you but does no damage.  You block the ufetubus's attack. The wall freezes the gnoll!  The orc closely misses your ice beast. The ufetubus completely resists.  The ufetubus closely misses you. The ufetubus barely misses you.The wall freezes the orc wizard!;j_w .)ğğ 2 gnolls (1 polearm)5   ufetubuso   orc (ally target)Y   ice beast (summoned)You kill the orc wizard!The wall freezes the gnoll. The gnoll closely misses you.;jf 3-42-1 _Your ice beast closely misses the orc.;j}qa####;jsg _Your Armour skill increases to level 4!;jE  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  #......##... spoq the Magician ## .###.##..##... Djinni #.######.###.##..##... Health: 42/58 =================------- ........< #.......... AC: 12  Str: 13 ...o... #.....##... EV: 11Int: 18 ..Y). #.....##... SH: 5Dex: 15 )ğ) #.......... XL:  8 Next: 42% Place: Dungeon:4 #ğ# ###...##... Noise: =--------  Time: 3631.8 (0.0) #@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt [0;;jP >10;1m#5.......#........ Cast: Freeze #........'........ Ramparts Fly  # ###.######...###.. #.####.##.#####'##### #...........#......'.. ğğ 2 gnolls (1 polearm) #...........#......#.. 5   ufetubus ##...##..######...#### o   orc (ally target) ######..######...#### Y   ice beast (summoned) _Your Armour skill increases to level 4!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (severely wounded, 72% to hit);jjf @5;j%cğ@Aim: a gnoll, wielding a +0 club (heavily wounded, 85% to hit);j rğğhalberd (lightly wounded, 85% to hit);j@ f ğ*;jXJ**;j p**ğ);jV#......##... spoq the Magician##.###.##..##... Djinni#.######.###.##..##... Health: 42/58 =================-------.....*..< #.......... AC: 12  Str: 13...o*.. #.....##... EV: 11Int: 18..Y*. #.....##... SH: 5Dex: 15)*) #.......... XL:  8 Next: 42% Place: Dungeon:4#*# ###...##... Noise: =--------  Time: 3631.8 (0.0)#@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt#5.......#........[39;;jW49m Cast: Freeze#........'........ Ramparts Fly # ###.######...###..#.####.##.#####'######...........#......'.. ğğ 2 gnolls (1 polearm)#...........#......#.. 5   ufetubus##...##..######...#### o   orc (ally target)######..######...#### Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll.;jC)The gnoll is almost dead.  The zap hits the gnoll.  The gnoll is moderately wounded.ufetubus resists. The wall freezes the ufetubus.  The ufetubus hits you but does no damage.  The ufetubus misses you. The wall freezes the gnoll.;jls ..)ğ   gnoll ( You kill the gnoll!The orc closely misses your ice beast. The wall freezes the gnoll!  The gnoll hits you but does no damage.;jH242.8 (1;jpo#)##;jL E _Your ice beast hits the orc but does no damage.;jiJ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j #......##... spoq the Magician ## .###.##..##... Djinni #.######.###.##..##... Health: 40/58 ================-------- ........< #.......... AC: 12  Str: 13 ...o... #.....##... EV: 11Int: 18 ..Y). #.....##... SH: 5Dex: 15 )ğ) #.......... XL:  8 Next: 44% Place: Dungeon:4 #*# ###...##... Noise: =--------  Time: 3632.8 (0.0) #@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt #5.......#........ Cast: Freeze ;j1@#........'........ Ramparts Fly  # ###.######...###.. #.####.##.#####'##### #...........#......'.. ğ   gnoll (polearm) #...........#......#.. 5   ufetubus ##...##..######...#### o   orc (ally target) ######..######...#### Y   ice beast (summoned) _Your ice beast hits the orc but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 88% to hit);j<;z #......##... spoq the Magician ## .###.##..##... Djinni #.######.###.##..##... Health: 40/58 ================-------- ........< #.......... AC: 12  Str: 13 ...o... #.....##... EV: 11Int: 18 ;jP<..Y). #.....##... SH: 5Dex: 15 ))) #.......... XL:  8 Next: 44% Place: Dungeon:4 #)# ###...##... Noise: =--------  Time: 3632.8 (0.0) #@########...##... f) +9 dagger "Suantita" {flame, rPois Stlt #5.......#........ Cast: Freeze #........'........ Ramparts Fly  # ###.######...###.. #.####.##.#####'##### #...........#......'.. ğ   gnoll (polearm) #...........#......#.. 5   ufetubus;j< ##...##..######...#### o   orc (ally target) ######..######...#### Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  ;j<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 88% to hit)  ;jv=&The searing ray hits the gnoll.;jD ## .# #.######.## ........<    ..Y).  )*) ;jE #*#  ... ... # ### ..5   ufetubus ..o   orc (ally target) .##Y   ice beast (summoned);jF- ;jb.Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 88% to hit)  The searing ray hits the gnoll.  You kill the gnoll!  (Press . to maintain the ray.)  The ufetubus resists. The wall freezes the ufetubus.;j ))o   orc (ally target)Y   ice beast (summoned)  You kill the ufetubus!The orc hits your ice beast with a +0 short sword.;j6=3.8 (1FreezeRay Your Translocations skill increases to level 6!Your Forgecraft skill increases to level 6!Your Fire Magic skill increases to level 6!Your Ice Magic skill increases to level 6!  Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!;j##@##;jh _Your Alchemy skill increases to level 6!;jB**;jB )The frozen ramparts melt away. The orc barely misses your ice beast.Your ice beast hits the orc. Your ice beast freezes the orc!;j)#)##@##...#.;jŜY   ice beast (summoned);js-4Fly Ray+ ;j;jC _The orc dies!;j 3;j ;ju .YYou stop channelling your searing ray.;j ;j / _;j~ ,;j ;jY ;j( ;j O1;j ;j B;jp ,;j? ;j ,;j ;j ;j N42=;j? ;j# ,;jL$ ;j' ,;jQ( ;j* ;j[* W3=;j+ ;j]. ,;j~0 ;j3 ;j3 ;j5 ;j9 ,;jF ;jsJ ;jJ K4=;j-N ;jvR ,;jT ;j][ B;jb 1§;je ;j%f #5;jRf 2=;j~h ;j[l r _Your ice beast disappears in a puff of smoke!;jl ;jo ;jq ;j/r ;js ;jv a6=;jy ;j~ B;j ;j ;jV ;j ;jY ;jA ;j ;j? U7=;j? ;j ;jX ;jR ;js ,;j ;j ;8;jn ;j9 ,;j" ;j n _Your icy armour starts to melt.;j' ;ju ;j ,;jr ;j a9=;j ;j ;jS ;j ;j ,;j ;j׿ ;j9 i50= 5 ;jj ;j _Your icy armour evaporates.;jc ;j ,;j ;jU ;j ;j ;j ;j K1=;j ;jr ;j ;jN ;j ,;j ;j> ;j U2=;jW ;j ,;j ;jj ;j ;j ;j ,;j ;j ;j %3;j ;js ,;j ;j7 ,;j ;j. ;jt K4=;jQ ;j ;j. ;jE ;j ,;j~ ;jt" k5=;j/$ ;j& ,;j( ;j{+ ,;j- ;j/ ,;j1 ;j4 ;j5 K6=;j6 ;jE ,;j$J ;jM ,;j]P ;jR ;jAS N7=;jbU ;jKX ,;jZ ;j] ,;j_ ;jqc ,;jve ;jqh ;ji K8=;jk ;jr ;j YM.. ..#....# .#####.######.###.##..##...........<.#.........!....).....#[.......)....#.....###....)))....#.......--96.8 (62.0) .########...##......##........'........####.## ;j ;jc E-7.8 (63;jɒ ;jW _Found a robe.  Things that are here: _a +0 club; a gnoll corpse;j;jw;j;j;j<;jz$ _;j;j7$  Things that are here:;jWa  a +0 halberd; a gnoll corpse;jh;j| _;j_;j;j;j9=;j;j ;j,;j;j~";jg&;j';j,;jJ/;j3;j`4;j7;j H#...#...##...###...#######..... #########..###+ #.#... #. ..####. ### .###.##.....###.######.###.###...............<.##......@....).....#..#....[.......)....#..;jH###..##....)))....##. #..###)######### #+## #.########. #........#... #........'. # ###.######. #.####.##.#####';jS2703.0);jT*4.8 (7;j>_;jaS _s - 2 black potions;j^];jE^;j`;jWf;j0j;jj;jq,;jb ######............##.# #########..###... .#.... #... ..####.. ### .###.## #.....###.######.###.## #...............<.#. #.....).....#5.8 (1 #......)....# ###..##....)))....# #.. #..###)######## #.. #+## #.## #.. #........##.. #..'#<. # ###.######### #.####.##.#### #...........#..;j*6.8 (2;jW;j _Found a stone staircase leading up. _You see here a +0 robe.;j3;j;j;j;j$ _;jK;j];j,;jE;jX;j;j ,;js;j;jc;ja;j;j;jX,;ja;jP;jm;j;js n;jo ;j;j;j;j;j/;j};jL;j,;jg;jt ;j-;j;0;jQ;jV;jW;jkY;jq[;j[;j_;jnX;jtB;jv;j+{;j };j};j;j;j;jz;j;j̔;j,;j;j;j,;jf;jB;j ;j;j ;jv;j;j;jP;j;j5;j;j,;ji;j;j+;j;j;jD;jl,;j;j4;jO;j;j;j;j;j';j];j;j;j ;j? ;j;j;j|;j;jS;j,;j;jLB;jE;j F;jH;jX;j[,;j];jcvn;j6w,;jz;jY;j;j;jj;jq;jV,;j+;j$  Things that are here:;jV ;jD[ a +0 halberd; a gnoll corpse;j;j _;j;jo$  Things that are here:;j^  a +0 club; a gnoll corpse;j5 _;j3;j;j;j;j;jE;j;j;j;j;j,;j;j;j;j;j;j;j,B;j-;j~0,;j2;j7;j:,;j6<;jF;jdLB;jQ@  There is an open door here.;jVR;jU ;jhV_;jW;jr\;j^,;j_;jCi;jj;j/k;jo;ju;jfy,;jy;j~;j,;jɃ;jH;j8;j;j,;j,;jN;j;jښ,;j;jB;jӰ;jB;j ;jκ,;j;j$;j,;j;j;j3,;j;j;j,;j;j;j,;j+;j;ji;j;j;j;j;jd;j;j;jX;j;jmB;j,;ji ;js ;j ;j ;j ;j ;j ;jG ;j ;jb ;j8 ;j ;jE ;j ;j! ;j" ;j# ;j% ;je' ;j' ;jA) ;j, ;j- B;j. ;jH1 B;j1 ;j2 ,;j3 ;j4 ;j7 B;j7 ;jz< B;jK= ';j> ;jO> ;j> ;j%A F _You reach down and open the door.;jB 3;jHC ;jG @  There is an open door here.;j\I 5 _;j J ;jN ;jO ,;jP ;j   #.#..##  ############.#)#  #..........#...###  #..........'..  #..........#....#.  #.÷.†......#......  #..##.###.###..### ;j  #..######.###>.#=89.8 (83.0)  #@.#...........###  #..'...........  #..##......##...  ##########.###....   #...#..###   #...#..### #...#...##  ########....  ##.##########;jX ;jә [ _Done exploring.;jj;jw3;j?0.0).'..............;j@;jkCE _Done exploring.;j ;j Level 4 of the Dungeon<<<>>>(Press ? for help)############.......###########..................###.#..##...###...##..#############.#)###.#.#.#.#.###.##########################..........#...###...#.#...###.........#...'....#......##..........'......###...###............+...#....#......##..........#....#.#[#.#†#.#.#....##....#...#....#......##.÷.†......#......##.#.#.##....####+#####..#....#.....###..##.###.###..###.)#.#.#..###...##....##..##..##.....##..######.###>.#=..#.#.#.#..[#.........##..##'###.....##@.#...........###..#.#.#..###...##....##..##..##.....##..'..............##.#.#)##......##...................# ########..##......##...#.#.#.#.#.#.#....##....##..##..##.....#######..#..###########.###....###...###......##....##..##..##.....##..........##...#..###...#.#...###...##....#....#..##.....##..........##...#..###.#.#.#.#.###.#+##....+....#.....................##...#...##...###...##....##....###'##.>##.......).######..#########...................##....###.######.......<.##..##..###.##############..###+##....#......#.....##.....##.)[...######....#..........#............#......#.....##....:##.......##....#..........#......##...##......'......#..............#####..##########.###.##..##...#########.##..##.........##..##;j [m;jG@.;j 5.#;j 5#.;j`!5..;jY5..;j& 5..;jV5..;j5..;j95..;j)5..;j 5..;j5..;jA>.;j;j #.#..## spoq the Magician ############.#)### Djinni #..........#...### Health: 58/58 ======================== #..........'...... AC: 5Str: 13 #..........#....#. EV: 11Int: 18 #.÷.†......#...... SH: 5Dex: 15 #..##.###.###..### XL:  8 Next: 46% Place: Dungeon:4 #..######.###>.#=. Noise: ---------  Time: 3789.8 (0.0) #@.#...........### f) +9 dagger "Suantita" {flame, rPois Stlt #..'.............. Cast: Freeze #..##;j,......##...#. Fly  ##########.###.... #...#..### #...#..###  #...#...##  ########....  ##.##########  _a +0 club; a gnoll corpse _There is an open door here. _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring.;j;jT ;j+;j6,;j1P _;j2;j3;j3;j7@  There is an open door here.;j8;j9 _;j:;jP<;jI=,;j>;j@;jbA,;ja;j(;jj,;j;j;ja;j;j_;j;j;j;jb;j;jb;j-;jE;j;j4!,;j!;js$;j';j{';j);j+;j8,;j;;j3L #.................. #.#..##...###...##.  ############.#)###.#.#.#.#  #..........#...###...#.#...###  #..........'......###...###..  #..........#....#.#[#.#†#.#.#  #.÷.†......#......##.#.#.##...  #..##.###.##.)#.#.#..###801.8 (12.0)  #..######.###@.#=..#.#.#.#..[  #..#...........###..#.#.#..###  #..'..............##.#.#)##..  #..##......##...#.#.#.#.#.#.#  ##########.###....###...###... #...#..###...#.#. #;jL[40m...#..###.#.#.#.#.# #...#...##...###...## ########................;jpM;j V;j\c _There is a stone staircase leading down here.;j;ju;j;j;j72.0) _;j;jc%5;jߪy##..###.############# #..........#  #..........#  #..........#  ;j4#..........#  #.........##  #....##...# #....##...#;jR .......@.# .........# # ###+###### ;j,4.3 (2.5;j;j! _You fly downwards.;ja _There is a stone staircase leading up here.;j_;j(`;ja`;jc;je;jjP _;jl;jm;jm;jko;jpq;jq;jr;jVu';jw;j:x;jx;j{F _You reach down and open the door.;j};j~;j~;j^;jf  You encounter an adder.;jL+ #..........#  #..........# #.........## #....##...# #....##...#;j/ #.......<.# #.........# #.........# ####@#######......#+........;j#........##........#S   adder (asleep)#........#;j-r#......S.#;j',9.3 (5.0;j\210.3 (6 _;j;jvQ _There is an open door here.;j ####...# #...##.......<.##.........##.........#...####'#######......@.# +#S.;j ;j 11.3 (1 _;j ;j_ ;jT##....##...# #....##...#.......<........# #.........####'######........# +#;jjS.#######..;jX;j%2;jp;jJ ;j?##...# ....##......<.......##...####'######........# +#S.#######..;j';j(%3;jo-;j/;jF ......<.##...####'######........# +#S.#######...;jM ;jIN %4;jK4=;j>;j@;jqA;jB;jE;jE;j G;j+I;jI;jJ;jM;jNU5=;j%O;jQ;j(R;jS;jU;jV;j2W;jqZ;jZK6=;jZ\;j_,;j`;jb;jc;jc;j f;jSf;jg;ji;jiU7=;jk;jn;jn;j=p;j#s,;jt;j~ §;j8 _Your ice beast disappears in a puff of smoke!;j ,;j;jn _Your icy armour starts to melt.;j";j/;j;jXK9=;jg;j,;j;j,;j;ju;j@50=;j;jע;j%;js0 5 ;jy;j _Your icy armour evaporates.;jܰ;j6K1=;j;j,;j;j;jڷ;j;jܺ;jAU2=;j=;j;jt;je;j,;j;j;j%3;j;j;j;j ;jB;jQ;j;jV;j;j3K4=;j;j;j&;j;j;j;j;j;jdU5=;j;j;j&;j;j,;j;j;j6;j;j';jK6=;j9;j;j;j;j;j;j;j;jU7=;j;j@,;j;j;j&;j;j%;j;j;j2;jK8=;j;jI1 _HP restored.;j 3;jo ;jH ;j ;j ;j ;j ;j ;j ;j ;j ;j ;j 9=;j ;jL ;j ;j` ;j^ ;j ;j ,;j ;j ;j ;j! ;j$ N _You now have 218 gold pieces (gained 10).;j!' ;jo' ;j;( ;j)* ;jp, ,;jt- ;j. ;j1 ;jU1 ;j1 ;j3 ;j{5 ;j6 ,;j\9 ;j; ;j; ;j< ;j[> ;j? ;j>@ ;j@ ;j@B ;jD ,;jBE ;jG ;jI j  You encounter a bes kemwar.;jO  #......#  #......# +......# #......# #......########......##............##............#-#.........@..+#.......###..# #......## #.# ..###...# ...;jOP . ...### ###..# #...W   bes kemwar (dormant)+.. ...#. W.;jV 0907.5 (76.0);jW L-8.5 (77 _;j\ ;j_ ;j#......# +......# #......# #......# #######......# #............# #............# #......+ #.......###@.# #......## ##.# ..###...# .... ...### ##... #..# ....+.. .#. W .;j;jF9.5 (1.0);j;jВ=+......# #......# #......# #######......# #............# #......# #............+ #.......###..# #......## ##@# ..###...# #....#. ...### ###.....# #..# #....#+.. ....##. W..# ..#..#;j5;j &10;jk;j;j" #......# #......#.....########......#.[...##............#...).+#............#.....##......+.))..##.###..#.....##......## ##.#.....#..###...# #.@..#;j X. ...### ###.....# #..# #....# +.. ....##. W..# ...# ###;jD ;j %1;j ;j _Found a partisan, a glowing mace, a polished falchion and a pair of gloves.;jG!#......#.....########......#.[...# #............#...).+ #............#.....# #..+.))..# #.###..#.....# #......## ##.#.....#  ..###...# #....####  . ...### ###@....# #..# # +.. ....# #. jW..# ....#....# .#### j   jelly (asleep)##;j;j%2;j;jEV _You encounter a jelly.;jI#######......#.[...#  #............#...).+  #...#.....#  #..+.))..#  #.###..#.....#  #......## ##.#.....# ..###...# #....#### . ...### ###.....#  #..# # +.. ....# #. #jW..#  .....#.....#...#### #### ;j;j%3;j2;j^4;j '........).+...#.....+.)).###..#....## ## ..###...# #....#### ...### ###.....  #..# ##+..  #. jW ...;j r.#...######## ;j ;jA 64Freeze;j ;jǗ ;jZ .  The helpless jelly fails to defend itself.  You puncture the jelly! You burn the jelly.;j̱' ;j75 _You kill the jelly!;j .  The helpless bes kemwar fails to defend itself.  You impale the bes kemwar!! You burn the bes kemwar!;j);jh736.4 (0.9Freeze;js;jQ _You destroy the bes kemwar!;j}M######[...#.).+.....#.........+.))..###.  #......## ##.#.....# ..###...# #....### . ...### ###.#..##+..#.#.....#;j7.##;j;j,7.4 (1.0;j~;j;jM .######......#.[...#..).+.....#.....#.....+.))...###..#....  #......## ##.#.....# ..###...# #....### . ...### ###.#..##;jej+..#.#....#.;jl;j\%8;j;j;jM  .######..[...#..).+....#.....#.....+.))..#.###..#.....#  #......## ##.#......###...# #...@#### . ...### ###.#..##+..#....#####;j6;9;jf;j$!;j]LM+# .######[...#).+#........+.)).###..  #......## ##.#.@...#.###...# #....### . ...### ###.....##..###....##..####;jP;jQ&20;jX;jpZ;jM#+ # .######[...#).+#........+.)).###.  #......## ##.#..... ..###...# #....####Fly ..;je4.##.....#;j;j%1;jv ;j ;j$ M#.+ # .######[...#).+#........+.@).###.#......## ##.#.....#Fly .;j V......;j ;j %2;j ;jc Q _You see here a +0 partisan.;j#......#  #......#.....  +......#....#  #......#....##  #......#.....#  #......#.[...#  #.#...).+ ;j_ #.#.....#  #.+.)@..#  #.###..#.....#  #......## ##.#.....#  .###...# #....####   ...### ###.....#  #..# ##....#  ;jU +.. #....#   #. ;jc#....#   .....#   ;j;j,3 _;j;j]{ _You see here a +0 mace of protection.;j=######......#  #......#.....  #......#.....  +......#....#  #......#....##   #......#.....#  #######.[...#  .#...).+  .#...@.#  .....+.))..#  .#..#.....#  ......## ##.#.....#  ;jD ###...# #....####  ...### ###.....#  #..###....#  +.#....#  #.#....#  ;j;j,4 _;j>;j;j]1 M.......###+# ######.+ # . ######[...#+#........+.)) .......###..#.....# . .;j"@ ;j)A %5;jbG ;j*L _You see here the +0 falchion of Indignation {holy, rElec Dex+4}.;j ;6;j ;j ~ _l - the +0 falchion of Indignation {holy, rElec Dex+4};jX †.#  ........###+##....## #######......#.....#  #......#.....#  #......#.....  +......#....  #......#....##  #......#.....# #######......#.[@..# ;jCY x#.#.....+ #.#.....# #......+.))..# #.......###..#.....# ......## ##.#.....# .###...# #....####  ...### ###.....#  #..##....# ;j` ;jda %7;jh ;jj  ;jo#......†.# #.###+##....## #......#.....#  #......#.....#  #......#.....  +......#....#  #......#....##  #......#.....#  #......#.@...#  #.#.....+  #.#.....#  # ;j.+.))..#  #.###..#.....#  #......## ##.#.....#.###...# #....#### . ...### ###.....#  #..# ##....# ;jO ;ja%8 ;jE ;jNW _You see here a +0 pair of gloves. ;jH  ;jK Wear or take off which item? Inventory Items Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  h - a +2 animal skin (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7} Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j}([,] to select) ;j[a scarf of repulsion (worn)      a - a +0 pair of gloves ;j  ;j  ;j #......†.#spoq the Magician #........###+##....##Djinni ########......#.....#Health: 58/58 ========================#......#.....#AC: 5Str: 13#......#.....EV: 11Int: 18+......#....#SH: 5Dex: 15#......#....##XL:  8 Next: 73% Place: Dungeon:5#......#.....#Noise: ---------  Time: 3928.4 (0.0)  #######......#.@...# ;j= \f) +9 dagger "Suantita" {flame, rPois Stlt#............#.....+Cast: Freeze#............#.....#Fly #............+.))..##.......###..#.....##......## ##.#.....# ..###...# #....#### . ...### ###.....##..###....# _You destroy the bes kemwar! _You see here a +0 partisan. _You see here a +0 mace of protection. _You see here the +0 falchion of Indignation {holy, rElec Dex+4}. _l - the +0 falchion of Indignation {holy, rElec Dex+4} _You see here a +0 pair of gloves. ;j  ;j  _ ;j  ;jo f  You start putting on your armour. ;j *9.4 (1 ;j  ;j  ;j +30.4 (2 ;j  ;j  ;jZ *1.4 (3 ;j  ;j!  ;j *2.4 (4 ;jd  ;jQ  ;j *3.4 (5 ;j  ;j 6 _You continue putting on your +0 pair of gloves. x5 ;jx  ;j  ;j c _You finish putting on your +0 pair of gloves. ;j!@ ;j@ ;jwB ;j/H ;jKh  You encounter a sleepcap. ;jR..#  ......†.# #..f.#  ........###+##....##   ;jRj#######......#.....#  #......#.....# #......#.....  +......#....#   ;jS#......#....##   #......#..@..#  ########.....#  #.#.....+  ;jS| #.#.....#   ;jT#.....+.))..#  #.#..#.....#  ;j]T  f   sleepcap (dormant) #......## ##.#.....#  .###...# #....####   ;jTz...### ###.....#   ;j\WS.f0 ;j`Cf ;jgf14.4 (1 _ ;ji ;jZk;j [#  .# #....#  †.# #....#  .......###+##..f.##  ######......#.....#  #......#.....# #......#.....  +......#....#  ;jr #......#...@##   #......#.....#  #######.....#  .#.....+  .#.....#  .....+.))..#  .#..#.....#  ......## ##.#.....#  ###...# #....####  ;j E.f;j| ;jW %5;j ;j ;j( D#....#†..###+## ######......#...f. ..# +###.# ##### ......+#+.))###..#...## ## ###...# #....###  ...### ###.....;j D.f;j9 ;j %6;j. ;j+ ;jE†.# #....#  .###+##....## #####......#.....#   #......#...f.#  #......#.....  +......#....#  #......#....# #......#.....#  ;j#####......#....@#  ...........#.....+  #.....#  +.))..#  ###..#.....#  ## ##.#.....#  ##...# #....####  ...### ###.....# ;j  ..# #  ;jE.f;j;j}%7;j;j>;jN  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j....†.# #....#  spoq the Magician ......###+##....##  Djinni #####......#.....#  Health: 55/58 ======================--#......#.....#  AC: 6Str: 13;jk#......#...f.  EV: 11Int: 18+......#...*#  SH: 5Dex: 15#......#...***  XL:  8 Next: 73% Place: Dungeon:5#......#...***  Noise: ---------  Time: 3937.4 (0.0) #####......#....@*  f) +9 dagger "Suantita" {flame, rPois Stlt ...........#....*+;jױ  Cast: Freeze ...........#....**  Fly ...........+.)).*# ......###..#.....# ;j'T.....## ##.#.....#  f   sleepcap ##...# #....#### ;j...### ###.....# ..###....# _You finish putting on your +0 pair of gloves. _You encounter a sleepcap.Casting: Summon Ice Beast (dangerous; 2% risk of failure)  ;j{Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate;j~$;j%....†.# #....#  spoq the Magician ......###+##....##  Djinni #####......#.....#  Health: 55/58 ======================--#......#.....#  AC: 6Str: 13#......#.....  EV: 11Int: 18+......#...f#  SH: 5Dex: 15#......#....##  XL:  8 Next: 73% Place: Dungeon:5#......#.....#  Noise: ---------  Time: 3937.4 (0.0) #####......#....@#  f) +9 dagger "Suantita" {flame, rPois Stlt ...........#.....+  Cast: Freeze ...........#.....#;j  Fly ...........+.))..# ......###..#.....# .....## ##.#.....#  f   sleepcap ##...# #....#### ...### ###.....# ..###....# _You finish putting on your +0 pair of gloves. _You encounter a sleepcap.Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate;j.##..##..#.;j(6===8.4 (1Ramparts Fly ;j ?##;j _You encounter a sleepcap.Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.;jM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j? .fA film of ice covers your body!;j ;j{ #3;j X--13 9;j G##;j G _The wall freezes the sleepcap but does no damage.;j}N  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j{n Q Y(ally target)Y   ice beast (summoned)A chill wind blows around you.  The wall freezes the sleepcap but does no damage.;j+p `0---40;j{x Y####;j(| E _The sleepcap releases spores at your ice beast!;j_ , asleep)The wall freezes the sleepcap.  The sleepcap releases spores at your ice beast.;j[1=-1;jPp####;jP _Your ice beast is engulfed in a cloud of soporific spores!;j L  (ally target) )The wall freezes the sleepcap but does no damage.  The sleepcap releases spores at your ice beast!  Your ice beast is engulfed in a cloud of soporific spores!;j? -=2;j {#####;j \ _Your ice beast hits the sleepcap. Your ice beast freezes the sleepcap!;j  Your ice beast hits the sleepcap but does no damage.  The wall freezes the sleepcap but does no damage.;j--3;jy####;j!` _The sleepcap barely misses your ice beast.;jo .Your ice beast hits the sleepcap. Your ice beast freezes the sleepcap!;jQxY   ice beast (summoned);j(r=7--4;jΦ#### _The sleepcap is destroyed!;j,3;j;j;jd%2;j;j";jHFly ;j;jC _The frozen ramparts melt away.;j;jz;jx;j۴%3;j;j͹;j4;ju;jE,;j;j;;jK4=;jm;j;j;j;j;j;j;jv;j;j;j ;jU5=;j;j];j;j;jk;j;j;j};j K6=;jo;j;j;jO;j;j ;jG;j;j_;j;j ;jO U7=;j ;j§;j ;j;jC;jb r _Your ice beast disappears in a puff of smoke!;j ;j";j%;j&K8=;j';j,';j70N  You reach down and open the door.  ;j0DYou encounter an ufetubus.;jz;..##..#-#.'.......#.......#................5   ufetubus (asleep);j<X.......5;jD/65.4 (21.0);jDF*6.4 (22 ;jF_;jSM;jO;jZ;jYour icy armour will break if you move. Continue? Y - Yes  N - No;j ;jg( n.....###+##....##  spoq the Magician ####......#.....#......  Djinni#......#.....#.j...  Health: 58/58 ========================#......#..... ....  AC: 13  Str: 13+......#....# ...# .   EV: 11Int: 18#......#....##...##..   SH: 5;j|) Dex: 15#......#.....#.......   XL:  8 Next: 77% Place: Dungeon:5 ####......#.....#......?   Noise: ---------  Time: 3966.4 (0.0) ..........#.....@.......   f) +9 dagger "Suantita" {flame, rPois Stlt ..........#.....#.......   Cast: Freeze ..........+.))..#.......   Fly .....###..#.....#......5  ....## ##.#.....#.......  #...# #....####.......   j   jelly (asleep) ..### ###.....#.....5.  ;j)  55 2 ufetubi (asleep) .###....#.......  .#....# Your ice beast hits the sleepcap. Your ice beast freezes the sleepcap! _The sleepcap is destroyed! _The frozen ramparts melt away. _Your ice beast disappears in a puff of smoke!;j * You reach down and open the door. _You encounter an ufetubus.;j/ 5.  Your icy armour cracks and falls away as you move.You encounter a jelly and an ufetubus.;j!: ^51 asleep);j: = 6 7.4 (1;jD ;jE ] _Found a scroll labelled AKA TALUEKO.;j2H Q _There is an open door here. ;j  ;j>Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j45. ;j/5. ;j@Y, ally target)Y [30m  ice beast (summoned) ;j%]5--==8 ;j< ;j4 _A chill wind blows around you.#;j.###+##....## #......#.....#......  #......#.....#.j...  #......#..... ....  +......#....# ...# .  #......#....##...##..  #......#.....#....... #......#.....#......? .#....@'. .#....Y##;jwO. .+.))..#...5... .###..#.....#....... .## ##.#.....#....... #...# #....####....... 55 2 ufetubi (1 asleep).### ###.....#.....5. Y   ice beast (summoned).# ##....#....... . #....# #;j45.#;j:Y.#;j 65.#;jH, 1 ally target)#;jg6=---9#;jS#;j$;jN  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$;j7c......###+##....##  spoq the Magician #####......#.....#......  Djinni#......#.....#.j...  Health: 53/58 =====================---#......#..... ....  AC: 6Str: 13+......#....# ...# .   EV: 11$;jdInt: 18#......#....##...##..   SH: 5Dex: 15#......#....**.......   XL:  8 Next: 77% Place: Dungeon:5 #####......#....***.....?   Noise: ---------  Time: 3969.4 (0.0) ...........#....@Y*......   f) +9 dagger "Suantita" {flame, rPois Stlt ...........#....***5.....   Cast: Freeze ...........+.)).**.......   Fly ......###..#....*#.......  .....$;je## ##.#.....#.......  ##...# #....####.......   55 2 ufetubi (1 asleep, 1 ally target) ...### ###.....#.....5.   Y   ice beast (summoned) ..###....#.......  ..#....# Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate$;j......###+##....##  spoq the Magician #####......#.....#......  Djinni#......#.....#.j...  Health: 53/58 =====================---#......#..... ....  AC: 6Str: 13$;j+......#....# ...# .   EV: 11Int: 18#......#....##...##..   SH: 5Dex: 15#......#.....#.......   XL:  8 Next: 77% Place: Dungeon:5 #####......#.....#......?   Noise: ---------  Time: 3969.4 (0.0) ...........#....@Y5......   f) +9 dagger "Suantita" {flame, rPois Stlt ...........#.....#.......   Cast: Freeze ...........+.))..#.......   Fly ......###..#.....$;ja#.......  .....## ##.#.....#.......  ##...# #....####.......   55 2 ufetubi (1 asleep, 1 ally target) ...### ###.....#.....5.   Y   ice beast (summoned) ..###....#.......  ..#....# Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  $;j^Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate$;j .#.#..#..#. _A chill wind blows around you.Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.$;j\==70.4 (1Ramparts Fly $;j`###$;jY _Your ice beast misses the ufetubus.&;j The ufetubus closely misses your ice beast.  The ufetubus hits your ice beast. The ufetubus resists.  The wall freezes the ufetubus.  The ufetubus barely misses your ice beast.ufetubus hits your ice beast but does no damage.  Your ice beast hits the ufetubus. Your ice beast freezes the ufetubus.&;j--1&;jR##&;j+ _The ufetubus resists.&;jK] .The ufetubus resists. The wall freezes the ufetubus.&;j^ M'Y&;jf 5   ufetubus (asleep,&;jj 4=8--2&;j r 9#&;jiu L _You kill the ufetubus!';jG.Y';j4U-3';jx=##';j(;j2S.Y(;j;4(;jEa###(;j(;jS.Y(;j(;jÜ%5(;jY###(;jd);j(IS.Y);jqQ);jR]5=6);jYX###);j[);j ' .  The frozen ramparts melt away.  The ufetubus shouts!..#.#...#..#.Y5==7Fly );jH );j M _The ufetubus hits your ice beast but does no damage. x2*;j 35*;j 0Y*;j @.5   ufetubus (ally target).Y   ice beast (summoned)*;j .--8*;j *;j +;j55  distracted, ally target)  shouts! _hits your ice beast but does no damage. x2  The ufetubus hits your ice beast but does no damage.  The ufetubus barely misses your ice beast. x2hits your ice beast but does no damage.  Your ice beast hits the ufetubus. Your ice beast freezes the ufetubus.+;j~f6=--9+;j+;j)+ _The ufetubus resists.+;j .  The ufetubus hits your ice beast.  The ufetubus hits your ice beast but does no damage.  Your ice beast hits the ufetubus.+;jY   ice beast (summoned)+;jJ=980+;j2+;jC6H _The ufetubus dies!-;j~.-;j3-;jQ7-;j,-;j-;j-;j*-;j-;j-;j-;j-;j8-;j7-;j-;jK8=-;ju-;j-;j  You swap places with your ice beast.  A jelly comes into view.-;jC###+##....##  ......#.....#......  #......#.....#.j...  #......#..... ....  +......#....# ...# .  #......#....##...##..  #......#.....#.......  ......#.....#......?  #....Y@.-;j  #.....#.  +.))..#.......  ###..#.....#.......  ## ##.#.....#.......  #...# #....####.......  j   jelly (asleep)### ###.....#.......  Y   ice beast (summoned)# ##....#.......  . #....#  -;j gY6.4 (6.-;jVG, ally target)-;jn17.4 (7 _-;j-;jQ _There is an open door here..;j†.# #....#  ....###+##....##...## ###......#.....#... #......#.....#.j #......#.....+....  +......#....##...# ..  #......#....##...##  #......#.....#..  ####....Y#?.  #.....'. #.....#. ....+.))..#. #..#.....#..;jst ...## ##.#.....#. ).# #....####. ## ###.....#. ###....#.......  .;j1Y.;j., ally target)Y   ice beast (summoned).;j18.4 (1 _.;j.;j|/;j-.†.#  ... ....###+##....##...##... ##.......#.j....#.+..... + ..##...##  . ####.....#?#.....Y#.........+.))...###..#../;jD# ##.#..... ...# #....### .### ###../;j8Y'/;j/;j%9/;j/;j/;jj< } .. †.#  ....###+##....##...## ##.......#.j......#.+...... + ..##@..##...  ....... ####Y.....?.'#..........+.))..###..#..../;jD # ##.#..... ...# #....###Y./;jmG /;j(I B=90/;jQ /;jyS 0;jQ ...... .. .†.#  . ....###+##....##...## ##.#.j......#.+........+ ##...##... 0;j\ Y....... ####?'#........+.)).###.# ##.#.....0;j]7Y.0;j 0;j %10;j<0;j0;ju. ...... .. .†.#  . ....###+##....##...## ##.#.j#.+@.......+...##...##Y..##.  ... ####?.'#........+.)).###.0;juv3Y.0;j~0;j~62Freeze0;jH0;j61;jܖ[ jj  The helpless jelly fails to defend itself.  You puncture the jelly! You burn the jelly. Your hands burn!  The jelly is almost dead.1;j\4=3.3 (0.91;j/1;j 1;j<=_The jelly misses you.2;j[ .  You hit the jelly. You burn the jelly.2;jY   ice beast (summoned)2;jc834.2Freeze2;j2;jGI _You kill the jelly!2;jB 32;jE 2;j3K 2;jNO 2;jP 2;j;U 2;j/W I _You swap places with your ice beast.2;jcc 1§2;jf 2;jg 2;j7j 2;jn r _Your ice beast disappears in a puff of smoke!2;jr 2;j/s 2;jt 2;jw 2;j ,2;j 2;j 2;j! 2;j 2;j 2;j 2;j 2;jV 2;j 2;j@   #....##...# ...#  #+##....##...##...#  #.....#........#  #.....#§.......#  .#.....+........#  #....##...##...#  ...#....##...##...#  ...#.....#........#  - ...#.....#......@.#  2;j ]...#.....'........#  ...#.....#........#  ...+.))..#........#  #..#.....#........#  ##.#.....#........#    #....####........#     ###.....#........#     ##....   2;j} /4000.2 (6.02;jJ D-1.2 (72;j 2;j a _u - a scroll labelled AKA TALUEKO3;jW3;j3;j3;j|3;jX3;j,3;j_3;j"!3;jY%3;j)&3;j&3;j)3;j-  You encounter an orc wizard. It is wielding a +0 dagger.3;jz6z o.........#  ..........#  #....##........#  #....##...##...# ##+##....##...##...# .#.....#........# .#.....#........# .#.....+.....@..# .#....##...##...# .#....##...##...# .#.....#........# 3;ja7m....#.....#........# ....#.....'........# o   orc wizard (asleep) ....#.....#........#  ....+.))..#........#  ##..#.....#..# 3;j@*4.2 (33;jA15.2 (4 _3;jH3;jP4;j/2+ #.##. ...# #o.........# # ..........# # #....##........#  #....##...##...# ###+##....##...##...# .#.....#.# .#.....#.# 4;j0.#.....+........# .#....##...##...# .#....##...##...# .#.....#........# .#.....#........# .#.....'........# 4;jA1.#.....#........# .....+.))..#.# 4;jS94;jk:*6.2 (14;jb@4;jB4;j z.# .+. #... .#.##... ...# .#o.........# 4;j l.# ..........# .# #....##........# .# #....##...##...# ###+##....##...##...# .#.....#.# .#.....#.# .#.....+........# .#....##...##...# .#....##...##...# 4;jl .#.....#........# .#.....#........# .#.....'........# .#.....#.# 4;j 4;j %74;je 4;j} 5;jQ'###### .# ..... ..# .+o.. #...# ... .#...##...##...# .#o.........# .# ..........# .# #....##........# †.# #....##...##...# ###+##....##..@##...# #......#.....#.# #......#.....#.# #......#.....+........# +......#....##...##...# #......#....##...##...# #......#.....#........# o   orc (asleep) #......#.....#........#[35;jYSJ7m .#.....'.# 5;j[5;j\%85;jmg _You encounter an orc. It is wielding a +0 dagger.6;j.......# #'###### #+ #.... .# .# ... ..... ..# .+o.. #...# ...# .# o...##...##...# .#6;jޏ..o.........# .# ..........# ...# #....##........# †.# #....##.@.##...# ...###+##....##...##...# #......#.....#........#  #......#.....#.#  #......#.....+........#  +......#....##...##...#  #......#....##...##...# o 2 orcs (asleep)  #......#.....#........# 6;j@##......#.....#.# 6;j6;j֡%96;je6;j>z _You encounter an orc. It is wielding a +0 dagger of venom.6;j m.# ........# #....5. ##'########+ #..... .# .# #... ..... ..# .+ #.o.. #...# ...# .# #o...##...##...# .# #....o.# 6;j .# #......# ...# #....##@.......# †.# #....##...##...# ....###+##....##...##...# ###......#.....#........#  #......#.....#..#  #......#.....+........#  +......#....##...##...# 5   ufetubus (asleep) #......#....##...##...# oo 2 orcs (asleep)  #......#.....#.# 6;j{ .oYou encounter an ufetubus.6;j .oo6;j/ i .oThe orc shouts!6;jZ o   orc priest (wandering)o   orc wizard5   ufetubus (asleep)oo 2 orcs (1 wandering)==10Freeze6;j 6;ja v _You encounter an orc priest. It is wielding a +0 whip.7;j .oYou hit the orc wizard. You burn the orc wizard.7;j 1o.7;j ..5' 57;jK .5The orc wizard is heavily wounded.An orc priest opens the door.7;jm 7;j 4-1.1 (0.97;j 7;j A _The orc wizard hits you but does no damage.8;jM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9;j........#  spoq the Magician ........# .. #......  Djinni ##'########' #....5 .#   Health: 55/58 ======================-- ....# #..o ..... ..#   AC: 69;jStr: 13 ....+ #.... #...# ...#   EV: 11Int: 18 ....# #o...##...##...#   SH: 5Dex: 15 ....# #..............#   XL:  8 Next: 83% Place: Dungeon:5 ....# #..o.*o*.......#   Noise: =--------  Time: 4011.1 (0.0) ....# #....#*@.......#   f) +9 dagger "Suantita" {flame, rPois Stlt 9;j3&..†.# #....#**..##...#   Cast: Freeze ....###+##....#**..##...#   Fly ###......#.....#*.......#  #......#.....#........#  9;j#......#.....+........#   o   orc priest (wandering)+......#....##...##...#   o   orc wizard#......#....##...##...#   5   ufetubus9;j,#......#.....#........#   oo 2 orcs (1 wandering)An orc priest opens the door. _The orc wizard hits you but does no damage.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate9;j'q........#  spoq the Magician ........# .. #......  Djinni ##'########' #..... .#   Health: 55/58 ======================-- ....# #..o ....5 ..#   AC: 6Str: 13 ....+ #.... #...# ...#   EV: 11Int: 18 ....# #o...##...##...#   SH: 5Dex: 15 9;j(....# #..............#   XL:  8 Next: 83% Place: Dungeon:5 ....# #..o..o........#   Noise: =--------  Time: 4011.1 (0.0) ....# #....##@.......#   f) +9 dagger "Suantita" {flame, rPois Stlt ..†.# #....##...##...#   Cast: Freeze ....###+##....##...##...#   Fly ###......#.....#........#  #......#.....#........#  #......#.....+........#   o   orc priest (wandering)+......#....##...##...#9;j)6   o   orc wizard#......#....##...##...#   5   ufetubus#......#.....#........#   oo 2 orcs (1 wandering)An orc priest opens the door. _The orc wizard hits you but does no damage.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate9;j+J.o9;j,9o.9;j/%o.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc wizard but does no damage.9;j/S.59;j8.o.##.#..9;jo:=2.1 (1Ramparts Fly 9;j@[##9;jlCA _The orc wizard hits you but does no damage.:;jo M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;;jؾ.o.o;;j4o';;jE .5A film of ice covers your body! The wall freezes the orc wizard.;;j8 ;;jLz2-14 3;;jh9#;;jf8 _You block the orc wizard's attack.<;jN  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<;jz U.5<;j Co.<;j% )A chill wind blows around you. The wall freezes the orc.  The wall freezes the orc wizard!<;j% J.o<;j' G.o<;j( U.5<;j1 Yo5   ufetubusoo 2 orcs (1 wandering)Y   ice beast (summoned)<;j7 f0--74<;jm@ Z##<;jVC N _You kill the orc wizard!>;j`N  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>;j........# spoq the Magician ........# .. #......  Djinni ##'########o #..... .#  Health: 49/58 ====================---- ....# #... ..... ..#  AC: 14  Str: 13 ....+ #.... #...# ...#  EV: 11Int: 18 ....# #....##...##...#  SH: 5Dex: 15 ....# #...o.o........#  XL:  8 Next: 87% Place: Dungeon:5 ....# #.....)5.......#  Noise: ==-------  [4>;j0mTime: 4014.1 (0.0) ....# #....##@.......#  f) +9 dagger "Suantita" {flame, rPois Stlt ..†.# #....##Y..##...#  Cast: Freeze ....###+##....##...##...#  Ramparts Fly ###......#.....#........#  #......#.....#........#  #......#.....+........#  o   orc priest  +......#....##...##...#  5   ufetubus  #......#....##...##...#  oo 2 orcs (1 wandering)  #......#.....#........#  Y   ice beast (summoned) _You kill the orc wizard!Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm>;j$ with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (72% to hit)?;j[ *5?;j!@ J**@;js,#.o.*@;jr##*o**5@;j<e*#o.@;j J**@;jU0  ...)You can't see that place.A;j@  A;j67  A;jo *****  Casting: Summon Ice Beast (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)A;j ........#  spoq the Magician ........# *. #......  Djinni ##'########* #..... .#   Health: 49/58 ====================---- ....# #..* ..... ..#   AC: 14  Str: 13 ....+ #...* #...# ...#   EV: 11Int: 18 ....# #...*##...##...#   SH: 5Dex: 15 ....# #...o*o........#   XL:  8 A;jT[40mNext: 87% Place: Dungeon:5 ....# #.....*5.......#   Noise: ==-------  Time: 4014.1 (0.0) ....# #....##@.......#   f) +9 dagger "Suantita" {flame, rPois Stlt ..†.# #....##Y..##...#   Cast: Freeze ....###+##....##...##...#   Ramparts Fly ###......#.....#........#  #......#.....#........#  #......#.....+........#   o   orc priest+......#....##...##...#   5   ufetubusA;j(#......#....##...##...#   oo 2 orcs (1 wandering)#......#.....#........#   Y   ice beast (summoned)Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)A;j{.o.o'oA;js Y.The zap misses the orc priest. The ufetubus resists.  The wall freezes the ufetubus. You block the ufetubus's attack.A;j.....o(ally target)oA;j2-5.1 (1A;j\k###A;jkV _The ufetubus closely misses you.B;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C;j........# spoq the Magician ........# .. #......  Djinni ##'########' #..... .#  Health: 48/58 ===================----- ....# #..o ..... ..#  AC: 14  Str: 13 ....+ #...* #...# ...#  EV: 11Int: 18 ....# #...*##...##...#  SH: 5Dex: 15 ....# #....o.........#  XL:  8 Next: 87% Place: Dungeon:5 ....# #.....o5.......#  Noise: =----C;jϦ----  Time: 4015.1 (0.0) ....# #....##@Y......#  f) +9 dagger "Suantita" {flame, rPois Stlt ..†.# #....##...##...#  Cast: Freeze ....###+##....##...##...#  Ramparts Fly ###......#.....#........#  #......#.....#........#  #......#.....+........#  o   orc priest  +......#....##...##...#  5   ufetubus (ally target)  #......#....##...##...#  oo 2 orcs  #......#.....#........#  Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: ShockC;j[40m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)C;j^ ........# spoq the Magician ........# .. #......  Djinni ##'########' #..... .#  Health: 48/58 ===================----- ....# #..o ..... ..#  AC: 14  Str: 13 ....+ #.... #...# ...#  EV: 11Int: 18 ....# #....##...##...#  SH: 5Dex: 15 C;j` ....# #....).........#  XL:  8 Next: 87% Place: Dungeon:5 ....# #.....o5.......#  Noise: =--------  Time: 4015.1 (0.0) ....# #....##@Y......#  f) +9 dagger "Suantita" {flame, rPois Stlt ..†.# #....##...##...#  Cast: Freeze ....###+##....##...##...#  Ramparts Fly ###......#.....#........#  #......#.....#........#  #......#.....+........#  o   orc priest  +......#....##...##...#  5   ufetubus (ally target)  #......#....##...##...#  C;j` -[0;10;1moo 2 orcs  #......#.....#........#  Y   ice beast (summoned)Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)  The zap hits the orc.  The orc is severely wounded.The zap hits the orc!C;jug o *.  *  .#  #..* ..... ..# C;jh } #...* #...# ...#  #...*  #....*  *   †.#     C;jh *          orc    Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)  C;ji The zap hits the orc.  The orc is severely wounded.The zap hits the orc!  You kill the orc!C;j .oThe zap misses the orc priest. The ufetubus resists.  The wall freezes the ufetubus. You block the ufetubus's attack.C;j )The ufetubus barely misses you. The wall freezes the orc!C;j You kill the orc!ufetubus resists. The wall freezes the ufetubus.  The ufetubus slips past you!  The ufetubus hits you but does no damage.  The ufetubus barely misses you. Your ice beast hits the ufetubus.  Your ice beast freezes the ufetubus. The ufetubus resists.C;j{ .'..)).(ally target)Y   ice beast (summoned)C;j 86.1 (1Freeze _The ufetubus dies!C;j<- H##C;j1 m _Your Short Blades skill increases to level 2!E;jpE;j{E;j........#  spoq the Magician ........# *. #......  Djinni ##'########* #..... .#   Health: 47/58 ===================----- ....# #..* ..... ..#   AC: 14  Str: 13 ....+ #...* #...# ...#   EV: 11Int: 18 ....# #...*##...##...#   SH: 5Dex: 15 E;j....# #....*.........#   XL:  8 Next: 88% Place: Dungeon:5 ....# #.....*........#   Noise: =--------  Time: 4016.1 (0.0) ....# #....##@Y......#   f) +9 dagger "Suantita" {flame, rPois Stlt ..†.# #....##...##...#   Cast: Freeze ....###+##....##...##...#   Ramparts Fly ###......#.....#........#  #......#.....#........#  #......#.....+........#   o   orc priest (allyE;j6 target)+......#....##...##...#   Y   ice beast (summoned)#......#....##...##...#  #......#.....#........#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (ally  target, 83% to hit)  The zap hits the orc priest!E;j0[ Y.  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 whip and wearing a +0 leather armour (ally  target, 83% to hit)  The zap hits the orc priest!  The orc priest is heavily wounded.The orc priest mumbles some strange prayers to Beogh against you.E;je .'.o.))E;jg c41---7.1 (1E;jp >##E;jt ' _Beogh smites you!F;j6F;jF;j?........#  spoq the Magician ........# *. #......  Djinni ##'########* #..... .#   Health: 40/58 ================-------- ....# #..* ..... ..#   AC: 14  Str: 13 ....+ #...* #...# ...#   EV: 11Int: 18 F;jNA....# #...*##...##...#   SH: 5Dex: 15 ....# #....*.........#   XL:  8 Next: 88% Place: Dungeon:5 ....# #.....*Y.......#   Noise: =--------  Time: 4017.1 (0.0) ....# #....##@.......#   f) +9 dagger "Suantita" {flame, rPois Stlt ..†.# #....##...##...#   Cast: Freeze ....###+##....##...##...#   Ramparts Fly ###......#.....#........#  #......#.....#......;jCB4m..#  #......#.....+........#   o   orc priest (ally target)+......#....##...##...#   Y   ice beast (summoned)#......#....##...##...#  #......#.....#........#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, ally target, 83% to hit)  The zap hits the orc priest.F;jG.oF;jAY.F;jUV.'..))F;j*8.1 (1F;j/R##F;jM  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, ally target, 83% to hit)  The zap hits the orc priest. _The orc priest is severely wounded.G;j{G;jYG;j>........#  spoq the Magician ........# .. #......  Djinni ##'########' #..... .#   Health: 39/58 ================-------- ....# #.*. ..... ..#   AC: 14  Str: 13 ....+ #..*. #...# ...#   EV: 11Int: 18 ....# #...*##...##...#   SH: 5Dex: 15 G;jn....# #....*Y........#   XL:  8 Next: 88% Place: Dungeon:5 ....# #.....*........#   Noise: =--------  Time: 4018.1 (0.0) ....# #....##@.......#   f) +9 dagger "Suantita" {flame, rPois Stlt ..†.# #....##...##...#   Cast: Freeze ....###+##....##...##...#   Ramparts Fly Beogh ###......#.....#........#  #......#.....#........#  #......#.....+........#   o   orc priest (ally target);jm+......#....##...##...#   Y   ice beast (summoned)#......#....##...##...#  #......#.....#........#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, ally target, 83% to hit)  The zap hits the orc priest.G;jcG.oG;j;o )Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, ally target, 83% to hit)  The zap hits the orc priest.  The orc priest is almost dead.Your ice beast hits the orc priest.G;jx..)Y   ice beast (summoned)G;j`>929.1 (1G;js###G;jJ _The orc priest dies!H;j3H;jH;j?Q.YH;jH;j3H;jH;j9:40H;j"H;jp,H;jH;jhH;jH;jH;jH;jtZ1Fly H;jH;j` _The frozen ramparts melt away.H;jH;jH;jFH;j H;jH;jH;jH;juH;jN42=H;jH;j8H;jH;jCH;jT,H;j3=H;jm,H;jBH;j6 H;j_ ,H;jH;ja4=H;jH;jH;jYH;jH;j,H;jRH;ja H;j !U5=H;j"H;j%,H;j.'H;j +,H;j-H;j/H;j0K6=H;j1H;j4,H;j6H;j9,H;j:H;j,=H;j>H;j>H;jAH;jB#7H;jjB2=H;jCH;j>G,H;jQIH;j LH;jLH;j"NH;jQ;8H;jSH;jVH;jWH;jXH;j2\H;j\H;j^H;jFaH;jaH;jcH;jKfH;j gK9=H;j_hH;j&q3§H;jt3H;jH;j _Your ice beast disappears in a puff of smoke!H;j*H;jn _Your icy armour starts to melt.H;jV50=H;j5H;jBH;jH;jQH;jH;j|H;jH;jϛH;jZH;j<H;jw1=H;jH;j0 6 H;jAH;j _Your icy armour evaporates.H;jH;jH;jʮU2=H;j H;j,H;jH;j,H;j\H;jUH;jǺH;jUH;jH;jj%3H;jH;jH;jiH;jH;j,H;j8H;jH;j*K4=H;jH;j,H;jH;jH;j`H;jH;j&H;jU5=H;jH;jH;jKH;jH;jH;j6H;jH;j,H;jH;jrH;j'K6=H;j]H;jH;j@H;jH;jH;jH;jH;jH;j`U7=H;jH;jH;jH;jH;j,H;jxH;j& ,H;j H;jAH;jK8=H;jH;j.).-##.#..H;j"<.# .#.. ....... .........# .. #....... ###'########'# #...... .# .# #... .....! ..# .+ #.... #...# ...# .# #....##...##...# .# #....).# .# #......# ...# #....##........# †.# #....##...##...# .....###+##....##...##...# ####......#.....#.#  #......#.....#..#  #......#.....+.......;j#0m.#  +......#....##...##...#  #......#....##...##...# H;j+/83.1 (64.0)H;j,E-4.1 (65H;j3H;j7S _Found a murky dark potion.H;j: _Items here: )) [ ††.I;jL I;j\Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger of venom Armour (select all with [)I;j c - a +0 robe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]J;jY J;jc J;j,l .......<.#  spoq the Magician .........#.. .......   Djinni .........# .. #.......   Health: 58/58 ======================== ###'########'# #...... .#   AC: 6Str: 13 .....# #... .....! ..#   EV: 11Int: 18 .....+ #.... #...# ...#   SH: 5Dex: 15 .....# #....##...##...#   XL:  8 Next: 92% Place: Dungeon:5 .....# #....).........#   J;j0m  Noise: ---------  Time: 4084.1 (0.0) .....# #.....@........#   f) +9 dagger "Suantita" {flame, rPois Stlt .....# #....##........#   Cast: Freeze ...†.# #....##...##...#   Fly .....###+##....##...##...#  ####......#.....#........#  #......#.....#........#   #......#.....+........#   +......#....##...##...#   #......#....##...##...#    _Your ice beast disappears in a puff of smoke! _Your icy armour starts to melt. _;jm @0;1mYour icy armour evaporates. _Found a murky dark potion. _Items here: )) [ ††.  Okay, then.J;jq J;jr J;jkx J;jz . _K;j 3K;j K;j/K;jbstarts to melt.Your icy armour evaporates. _Found a murky dark potion. _Items here: )) [ ††.  You encounter an ufetubus.K;j ##...#  <.# #...5 #.. #. ........# .. #..  ##'########'# #...... .#  # #... .....! ..#  + #.... #...# ...#  # #....##...##...#  # #....)K;j"#  # #.....)..#  .# #....##........#  †.# #....##...##...#  ....###+##....##...##...#  ###......#.....#........#  5   ufetubus (asleep)#......#.....#........#  #......#.....+........#  +......#....##...##...#  K;j=,K;j-15.1 (1 _K;j4K;j7L;jw##...#  ##...# #...##...#  <.# #...5....#  #.. #.#  .......# .. #..#  #'########'####........#  # #... ......! ..#  + #.... #...# ...#  # #....##.@.##...#  # #....)..#  L;j(y# #.....).#  .# #....##........#  .†.# #....##...##...#  ...###+##....##...##...#  ##......#.....#........#  #......#.....#........#  #......#.....+........#  L;j1L;j5%6L;j=%L;j~'L;jU F....# .##...# ##### ...#  .##...# #...##...#  <.# #...5....#  #.. #.#  ......# .. #.#  '########'####........#  # #..........!...#  L;j + #.... #..@# ...#  # #....##...##...#  # #....).........#  # #.....)........#  ..# #....##........#  †.# #....##...##...#  ..###+##....##...##...#  #......#.....#........#  #......#.....#.#  L;j< L;jY %7L;j L;j M;jj. ......## #### ##..##<.# 5.. ......# .. '########'####.....#.......@.!...#+M;jH...##...##...#.##...##...#...)..........)...... ..##....... †.# #....#... ..###+##....##...##...#M;jM;j%8M;j/M;j. .....## .#### ##..##<.# 5.. ......# .. '########'####..@..#......!+...##...##.....##...##...#.)..#....)........# ....##..... †.# #....# ..###+##....##...##M;jM;j%9M;jrM;j5N;jr5 . . ......## .#### ##..##<.# 5.. ......# .. '########'####.....#.........!+..##...##....##...##.....).....).# ...##........# †.# N;j;N;j<&90N;jACN;j{EN;jy   .#. .. ......## ..#### . .##..##<.# 5.. ......# .. '########'####.....#.........!+...##...##..##...##....)....). ...N;j N;j 61FreezeN;jw N;j O;j .  The helpless ufetubus fails to defend itself.  You impale the ufetubus!! You burn the ufetubus terribly.O;j< RO;jGg32.0 (0.9FreezeO;jO;jL _You kill the ufetubus!O;jw 3O;jx O;j{ O;ju O;j1 O;j O;j O;j O;j O;j߉ O;j O;j< O;j O;j. O;j? O;jŕ O;j( O;j- r _f - 4 murky dark potions (gained 1)O;jO 3O;j) O;j O;j٨ O;j^ O;j O;j O;j ,O;jM O;jc O;j O;j? O;j: O;j O;jw O;j O;j O;ja O;j O;j- O;j O;jD O;j ,O;j O;j O;j ,O;j O;j. O;j O;j} O;j O;j O;jY O;j O;j O;jj O;j O;j5 O;j O;j O;j ,O;jm O;j O;j O;jT O;j O;jr O;j O;j O;jA O;jo O;j, ,O;j O;j O;jv O;j O;jP O;j7 O;j ,O;j7 O;j O;j. ,O;j9 O;j O;j O;j- O;j O;j# O;j ,O;j O;jG O;j O;j ,O;j O;j O;jA O;j O;j 'O;j 3O;j O;j! F _You reach down and open the door.O;j# O;j$ O;j% O;j* @  There is an open door here.O;j- O;jO.  _O;j/ O;j3 O;j4 O;j5 O;j$@ | _u - 2 scrolls labelled AKA TALUEKO (gained 1)O;jlB O;j>C O;jC O;jQH @  There is an open door here.O;jJ O;jK  _O;jK O;jN O;jP O;jQ O;jQ O;jT O;jV O;jV O;jW O;jBZ O;j[ O;j[ O;j\ O;jZ_ O;jCa O;ja O;jSb O;je O;j:f O;jf O;jmg O;jl BO;jl O;jo O;j*r O;jr O;js O;jv O;jy O;jky O;jz O;jf} O;j O;jM O;jˁ O;jT O;j O;j O;j O;j O;j ,O;jh O;j O;jޓ O;j} O;jk O;j O;jٙ O;j: O;jO O;j# O;jP O;j O;j O;j O;jd ,O;j O;jJ O;j   #..........#..............#  #.........##....##........#  #....##...#############...#  #....##...##...)##...##...#  #.......<.#......#........#  #.........#..... #........# ####.........##... #........# ####'########'####........# 139.0 (47.0) #........# #.@............# #........+ #....##...##...# #........# #....##...##...# #........# #....).........# #........# #.....)........# #........# #..O;j ..##........# #......†.# #....##...##...# #........###+##....##...##...# ########......#.....#........#O;jT O;jT ,40.0 (48O;jk O;j. & _Found a halberd.Q;j4Q;j5Q;j8Q;jLUXQ;j¹  There is an open door here. _Q;j>  Items here: )) [[ †. _Q;j  Items here: )) [ ††.Q;j a _Q;jQ;jQ;jQ;jBQ;jQ;jQ;j,Q;j(,Q;j-XQ;jM2Q;j ;nQ;joEQ;jFQ;jHQ;jHQ;jHQ;jKQ;jUQ;j_Q;jFbQ;jDdQ;jmrQ;j~Q;j_,Q;j,Q;j4Q;jQ;j)Q;jQ;jĬQ;jRQ;j۸BQ;j۹Q;j  There is an open door here. _Q;j1Q;j,Q;jXQ;j#Q;jBQ;jxQ;jZ,Q;j,Q;j,Q;j$XQ;jc'  You reach down and open the door.  You encounter an ogre. It is wielding a +0 giant club. #......#.....#...... #............+.))..#...... #.......###..#.....#...... #......## ##.#.....#...... ..###...# #....####...... . ...### ###.....#...... #..# #+#.;jNe40m.##....#...... +.. +.'.O.#....#...... #. ##@## ##....#...... #...###.#.###.....#...... #.....#.........####### ####.###.#...#### #.....##### ####### O   ogre (asleep) Q;jZp89.0 (4990.0 (50 _..O.Q;j4zR;j , #.#.....'.....#.#.....#......#.....+.))..#.......#.#..#.....#.#......## ##.#.....#...###...# #....####.. ...### ###.....#.#..# #+#..##....#.+.. +.@.O.#....#.#. ##.##.##....#.#...###.#.###.....#.......#.....#.........############.###.#...#####.....############R;jnPF1.0 (1.0)R;j..O.. _There is an open door here.S;j6#.#.....'.#.#.....#.#.+.))..#.#.###..#.....#.#......## ##.#.....#...###...# #....####.. ...### ####.....#.#..# #+#..##....#.+.. +.'@O.#....#.#. ##.##.##....#.#...###.#.###.....#.#.....#.#####.#.....##### #S;j>S;j@=2Freeze _S;jHy....S;jJT;jtY O#O  The helpless ogre fails to defend itself.  You puncture the ogre! You burn the ogre.  The ogre is severely wounded.T;j2=9 (0.9T;jmY....T;j 2 _You block the ogre's attack.V;j   You freeze the ogre.  The ogre is almost dead.6-3.9 (1.0.. _The ogre hits you with a +0 giant club.W;j9  You freeze the ogre.W;j#5--4.... _The ogre is almost dead.X;j8  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;js  #............#.....'........ spoq the Magician #............#.....#........ Djinni #............+.))..#........ Health: 54/58 ======================-- #.......###..#.....#........ AC: 6Str: 13 #......## ##.#.....#........ EV: 11Int: 18  ..###...# #....####........ SH: 5Dex: 15  . ...### ####.....#........ XL:  8 Next: 93% Place: Dungeon:5 #..# #+#..##....#........ Noise: =--------  Time: 4194.9 (0.0) +.. +.'@O.#....#........ f) +9 dagger "Suantita" {flame, rPois Stlt #. ##.##.##....#........ Cast: Freeze #...###.#.###.....#........ Fly  #.....#.........######### ####.###.#...####  #.....#####  O;j d7m   ogre X;j{ |####### _The ogre is almost dead.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)Y;j.G #............#.....'........ spoq the Magician #............#.....#........ Djinni #............+.))..#........ Health: 54/58 ======================-- #.......###..#.....#........ AC: 6Str: 13 #......## ##.#.....#........ EV: 11Int: 18  ..###...# #....####........ SH: 5Dex: 15  . ...### ####.....#........ XL:  8 Next: 93% Place: Dungeon:5 #..# #+#..##....#........ Noise: =--------  Time: 4194.9 (0.0) +.. +.'@).#....#........ f) +9 dagger "Suantita" {flame, rPois Stlt Y;j0Y#. ##.##.##....#........ Cast: Freeze #...###.#.###.....#........ Fly  #.....#.........######### ####.###.#...####  #.....#####  O   ogre #######Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre.Y;j; ))     .   #..# #+ +.. +.'@). #. ##. . #.... ####   Y;j!AY;j#............#.....'........ spoq the Magician#............#.....#........ Djinni#............+.))..#........ Health: 54/58 ======================--#.......###..#.....#........ AC: 6Str: 13#......## ##.#.....#........ EV: 11Int: 18..###...# #....####........ SH: 5Dex: 15. ...### ####.....#........ XL:  8 Next: 106% Place: Dungeon:5#..# #+#..##....#........ Noise: =--------  Time: 4195.9 (1.0)+.. +.'@).#....#........ f) +9 dagger "Suantita" {flame, rPois Stlt#. ##.##.##....#........ Cast: Freeze#...###.#.###..Y;jGC...#........ Fly #.....#.........#############.###.#...#####.....############Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre.MAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre. _You kill the ogre!  You have reached level 9!  --more--Z;j  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 18, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? \;jD N 60/64209 3% \;jF FreezeYou feel clever. x2  The power to cast Flame Wave wells up from within.\;jL \;jO L _Spell assigned to 'h'.^;jL3^;j‚^;j(^;jT: _^;j ;1^;j^;j^;j-^;j ^;j,^;j ^;jZ^;jK2=^;j8^;jw,^;j=^;j^;j^;j^;j93^;j%2=^;j^;jn,^;jB^;jܫ,^;jͱX^;ja4=^;ju^;j^;j'^;j,^;jP '  There is an open door here.^;j  You reach down and open the door.  You encounter an endoplasm.^;j #.#.....' #.#.....# #.+.))..# #.###..#.....# #......##.##.#.....# ..###...#.j #....####^;j~ . ...####.####.....# #..# #'#..##....#- +.. +.@.).#....# #. ##.##.##....# #...###.#.###.....# #.....#. ####.###.#...#### #.....#####j   endoplasm (asleep) #######^;j2083.0)-9.9 (14 _...).._;j]  #######......#.....# #.#.....' #.#.....# #......+.))..# #.......###..#.....# #......##.##.#.....# ..###...#.j.#....####. ...####.##.# #..# #@#..##....#_;j_ & +.. +.'.).#....# #. ##.##.##....##...###.#.###.....#...... #.....#.........###########.###.#...#### #.....############_;ji _;jk 110.0)_;jr Z..j.._;jcs T.)._;j w Q _There is an open door here.`;j~#######'#........+.)).###. #......##.##.#......###...#.j.#....###. ...####@####.#..# #'#..#+.. +.'.). ##.##.###...###.#.###...........#.........###########.###.#...#####.....############`;j`;j,Y=1Freeze _`;j>.`;j1& `;j'.The helpless endoplasm fails to defend itself.  You impale the endoplasm!! You burn the endoplasm.`;j.(`;j?_2.8 (0.9Freeze`;jRD`;jREU...`;jGM _You kill the endoplasm!`;jd3`;j>`;jQ`;j&`;j'`;j/l  There is an open door here.`;j0 _`;j64'`;jG8`;j8`;j9`;jC#......'......+.))..######.##.#.....###...#...#....###. ...####.### #..##..#'#..##....5.8 (3.0 +..#._.'@'.).# ##.##.##Fly ..#..#.###.##.....######## _You reach down and open the door.`;jG_ _Found a sparkling altar of Nemelex Xobeh.a;j Ia;jP a;j a;j~ $ _a;jg a;j a;jc a;j a;j a;j a;j ,a;j a;j a;j& a;ju a;j  _You reach down and open the door.a;jq V  There is an open door here.a;jn!  _a;j" a;j& a;jR) a;jd< R'a;j= a;jW> a;j> a;jA F _You reach down and open the door.a;jC a;jgD a;jD a;jAX  There is an open door here. _a;j%y e  You encounter a hound.a;j܃  # h.. ...!. + ... .... # ... ... # #.. #.############ #..##.##...#.... #..........#.... +..........#.... #....@.....#.......### #....###'###......##.# #....#......###...# #....#......#...####. +....#......#..##..#'#a;jv W#....#......'..#._.'.' h   hound (asleep)#....#......#..##.##.##....#......#...###.#.#......###.....#.a;j[ /34.8 (19.0)a;j 25.8 (20 _a;j a;j2 b;j  #...[ .... #h.. ...!.. +. ..... #... ... # #.. #.############ #..##.##...# #.# +...@......#... #..........#.......# #....###'###......## #....#......###...#.. #....#......#...####. +....#......#..##..# #....#......'..#._.'. #....#......#..##.##....#......#...###.#b;j6.8 (1.0) _Found a robe.d;jW#########......  ##...[.. .... ##.h......!.. +....... #.... ... # #.. #.############ #..##.##...# #.# +.#.. #..........#.......# #....###'###......## #....#......###... #....#......#...#### +....#......#..##..# #....#......'..#._.' #....#......#..##.#7d;j*  #...... #####+####... ######## #........... # #...[........ ##.h......!.. +........... #........ # #..##.############ #.@##.##...# #.# +.#. #..........#....... #....###'###......# #....#......###... #....#......#...## +....#......#..##.. #....#......'..#._.d;ja ;8d;j d;j# e;j;9 #† ... #...... #####+####... ######## #...... # #...[........ ##.h......!... +#............ #+............ # #@.##.############ #..##.##...# #..........# +....# #..........#...... #....###'###...... #....#......###... #....#......#...## +....#......#..##e;jQ.he;jEhe;jp%9e;jWg;jG)>... #..#####+####... #########............ #.#...[.. #.#........!... +.#..h......... #.+............ #. #..##.############.#.@##.##...#.......#..........#.+..........#.#....#.#....###'###......##....#......###...#g;j*#....#......#...###+....#......#..##..#....#......'..#._g;j+Q.hg;j,N.hg;j\6M40Freezeg;j=g;j@g;jW  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h;j ... #........ spoq the Magician#####+####... ########. Djinni#............#. Health: 61/64 ======================--#...[........#. AC: 6Str: 13#........!...+. EV: 11Int: 20#............#. SH: 5Dex: 15+..*****.....#. XL:  9 Next:  3% Place: Dungeon:5*h**#.############. Noise: ---------  Time: 4240.8 (0.0)**@*#.##...#....... f) +9 dagger "Suantita" {flame, rPois Stlt*****......#....... Cast: Freeze+*........;j{$0m.#....... Fly #..........#.......#....###'###......##....#......###...# h   hound#....#......#...###+....#......#..##..#....#......'..#._. _You encounter a hound. _Found a robe.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateh;jf ... #........ spoq the Magician#####+####... ########. Djinni#............#. Health: 61/64 ======================--#...[........#. AC: 6Str: 13#........!...+. EV: 11Int: 20#............#. SH: 5Dex: 15+............#. XL:  9 Next:  3% Place: Dungeon:5#h.##.############. Noise: ---------  Time: 4240.8 (0.0)#.@##.##...#....... f) +9 dagger "Suantita" {flame, rPois Stlt#..........#....... Cast: Freeze+..........#....... Flyh;ji 1 #..........#.......#....###'###......##....#......###...# h   hound#....#......#...###+....#......#..##..#....#......'..#._. _Found a robe.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts. Nothing appears to happen.Contam: 11% =1.8 (1h;jt   Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts. Nothing appears to happen. _The hound barely misses you.i;j i;j i;j ... #........ spoq the Magician#####+####... ########. Djinni#............#. Health: 58/64 =====================---#...[........#. AC: 6Str: 13#........!...+. EV: 11Int: 20 Contam: 11% #............#. SH: 5Dex: 15+............#. XL:  9 Next:  3% Place: Dungeon:5#h.##.############. Noise: =--------  Time: 4241.8 (0.0)#.@##.##...#....... f) +9 dagger "Suantita" {flame, rPois Stlt#..........#....... Cast: ;jG 37mFreeze+..........#....... Fly #..........#.......#....###'###......##....#......###...# h   hound#....#......#...###+....#......#..##..#....#......'..#._.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the hound. The hound barely misses you.=2.8 (1Ramparts Fly ##i;jC n _The wall freezes the hound. The hound barely misses you.j;jf .You puncture the hound! You burn the hound.j;j0Rj;j`g53.7 (0.9Freezej;j{#..###j;jI _You kill the hound!k;jX3k;j [k;j^k;j_K9=k;j[dBk;j5fk;jj,k;j"kk;j;nk;j2oV60=k;jspk;jrk;j9s99% k;jtk;j)xk;jxb7Fly k;jyk;j`}C _The frozen ramparts melt away.k;j ~M15k;jk;jk;j73k;j$k;j_k;jI71k;j7k;j=k;jk;jZ _Your magical contamination has completely faded away.k;jqK2=k;jk;jk;jk;jk;jk;jk;jk;jzk;jU3=k;j3k;jmk;jk;jjk;jZ,k;jk;jŹa4=k;jYk;jk;juk;jk;j;k;jGk;j$k;jk;jk;jk;jLf  You encounter an adder.k;j #..#  S...#........#  ....#......†.#  ....#........#######+####....########..#....... #..#...[........... #..#........!...... +..--#.......@....... #+..............$ ###+##..##.#############..##.##...#..#..........#...+..........#......... S   adder (asleep)#..........#.......##k;j8#....###'###......##.#....#......###...#..k;j/62.7 (19.0)k;jF--3.7 (20k;jXk;j* _Found 9 gold pieces.l;jZ#.# ....#.# S...#..# ....#......†.#  ....#........########+####....########.#.....#.#...[......#.#.+.#... #.+..............$. #.##+##..##.#############..##.##...#.#..........#.+..........#...#..........#.##....###'###......##.#l;jl;j4L=4.7 (1.0)l;jl;j _You see here a lumpy brown potion.m;j_m;jVa%5m;jgm;j1kX _t - a lumpy brown potionm;j z.S.†.#  ....#........#######+####....#######.[#+#.+..............$. ##+##..##.############.##.###.+...........##m;jݟ m;jw %6m;jܧ m;j n;jF+.S.†.#  ....#........#######+####....#######.[#+#.+..............$. ##+##..##.############.##.###..+...n;jkn;j^%7n;jn;jn;j#.# #.........#.+ .........#.# ........#.# .......#.# ..S...#..# .....#......†.#  #....#........###+#####+####@...########.#.....#.#...[#.#.+.#... #.+..............$.. #.##+##..##.#############..##.##...#.#.#.n;j n;j %8n;j n;j o;j5...####'#############+##+#.#..#......#.....S.#.....†.#  ........###+####+####....#######.......[...#....+#......+..............$.. ##+##..##.##############.##o;j>o;j@%9o;jFo;jHo;j_;####......... ...####'#############+#+.S.#.....†.#  #..##........###+####+####....#######.......[....#..+#........+..............$.. ##+###########o;j o;j770Freezeo;jo;j7o;j †The helpless adder fails to defend itself.  You puncture the adder! You burn the adder.o;j 1.6 (0.9Freezeo;j o;j I _You kill the adder!p;j3p;jp;jXp;ji Bp;j p;j| p;j4!#.........#........+ ##.........#........# #.#.........#........# #.#...#........# #.#.....†...#........# #.#.........#......†.# #.#..###....#........###+##.#####+####....########......#.3.6 (2.0#...........#......#.#...[................#......#.#....................+......##.............#......#+..............$....<#......###+##..##.############......# #..##.##...#............# #..........#............# +..........#............+p;jKp;jx*4.6 (3p;j#p;j&9 _Found a stone staircase leading up.p;j2 3p;j p;j p;j/ p;j" Bp;jJ  _You now have 227 gold pieces (gained 9).p;jVL Bp;jM p;jN p;jO ,p;jHR 'p;jS 3p;jT p;jV F _You reach down and open the door.p;j\X 3p;j?Y p;j\ @  There is an open door here.p;j] p;jh^  _p;j'_ p;jQa p;jb ,p;jc p;je p;jf ,p;jg p;ji p;jBj p;jj p;jk p;jl p;j,o ,p;jp p;jr p;jy  ###+#........# #...... ....#........+ #....##...##.. ....#........# #....##...##.. ....#........# #....)........ ....#........# #.....)....... †...#........# #....##....... ....#......÷.# #....##...##.. ....#........###+##....##...##.. ....########....@.#...... ...........#......#...... ...........#......#...... ...........'#....##...##.. ...........##....##...##.. ..........<#......#...... ############......#.....#. ##...#............#.....'. .....#..#.p;j +....##....#....#.......#..#'91.6 (17.0)p;j p;j L======2.6 (18p;j p;j = _As you open the door, it creaks loudly!q;jka q;jub q;jc q;jf q;jyy   There is an open door here. _q;j nq;j} q;j q;j q;j q;j q;jZ q;j q;jb q;j q;jA q;jǑ q;jђ q;j% d  You see here an adder skeleton.q;j q;j  _q;jT q;j q;j ,q;jz q;j֣ q;j q;jI q;jӦ q;j q;j nq;jv q;j q;j q;j q;j ,q;j q;j* q;j ,q;j 'q;jE 3q;j q;j4 F _You reach down and open the door.q;j q;j, q;j q;j @  There is an open door here.q;j q;j  _q;jJ q;jn q;j q;jy q;j q;jM q;j q;j q;j q;j q;j& ,q;j q;j q;ju q;j? q;j{ q;jM q;j q;jc q;j q;j q;j& q;j q;j> q;j q;j{ q;j q;j} q;jb F _You reach down and open the door.q;ju) q;j* q;jl+ q;j/ @  There is an open door here.q;j3 q;jc4  _q;j5 q;j7 q;j; q;j'< q;j4= q;jW? q;jI q;j8 q;j ,q;j q;j؎ 'q;j͐ q;j q;j` q;j F _You reach down and open the door.q;j q;jA q;jK q;jɟ reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.q;j q;j:  _q;jä q;j q;j q;j There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  You encounter an adder.q;j  #.. #...# ######.. #..###....# #......#####'####....## #......#...... #......#...[... #......#....... #......#............ #......'............------ #.....@##+##..##.###### ###+#......#..##.##...# #......#...# #.....:+..........# #......#..........# #......#....###'### S   adder (asleep) ;jP 00m#......#....# #....S.#....# +....#q;j -324.6 (32q;j J------5.6 (33q;j q;j S _Found a parchment of Foxfire.r;jэ ######.. #..###....#.#......#####'####....####......#................#......#...[...#......#.......#......#.......#......'.......#......##+##..##.##########+#..@...#..##.##...#. #......#..........#.#.....:+.#.#......#.#.#......#....###'###.#......#....#......#....S.#....#......##......+....#......##....#......'r;j F6.6 (1.0)r;j r;j" s;j?0#......#####'####....#####......#.................#......#...[#......#.....#......#.#......'.#......##+##..##.###########+#......#..##.##...#.. #...@..#..........#.#.....:+.#.#......#.#.#......#....###'###.#......#....#......###....S.#....#......#.#......+....#......#.#......#....#......'.#....#......#.s;jIs;jK%7s;jQs;jKSs;j9...................#...[..#......'......##+##..##.##########+#.........#.. .....:+.####'##......##Ss;j!|...+#'#s;j"/;8s;j13s;j<4s;j[.#...........'......##+##..##.##########+#.........#.. .....:+.####'##......##S...+#'# #9s;jt;js........'.....##+##..##.##########+#.........#.. .....:+.####'##......##S...+#'# ########t;jtt;jA&30t;j_t;jt;jq .....'....##+##..##.##########+#.........#.. .....:+.####'##......##S...+#'# ############## t;jx i1Freezet;jfb †The helpless adder fails to defend itself.  You impale the adder!! You burn the adder.t;jj)t;j pg62.5 (0.9Freezet;jvt;j9yI _You kill the adder!u;jۂu;ju;ju;jpu;jޏBu;j6b  You see here an adder corpse.u;j5 _u;j!u;j'u;jIu;j u;j@_You reach down and open the door.u;j3u;jDu;j5@  There is an open door here.u;j5 _u;j`u;ju;j Xu;ju;jBu;ju;j,u;ju;j+u;ju;jY!'u;j-u;j.u;j1u;j5F _You reach down and open the door.u;j8u;j8u;jA:u;j:^ u;j u There is an open door here. _ u;j)y##...[ #......# #......#......... #......'....... #......##+##..## #####'#......#..## #.....#......#... #.....#.....:+...48.5 (16.0) +.@...#......#..... #.....#......#....# #.....#......#....# ###...#....†.#....# #...#......'....# ....#......#....#  ....#......#....#  .>.#......#....# #......###### u;ju;j+9.5 (17u;j2u;jj; _Found a stone staircase leading down.v;jȮ3v;jv;jMv;jv;j-v;jx4'v;j  You reach down and open the door.  You encounter a bombardier beetle.v;j #......#...[ #......# #......# #......'# #......##+##..###.## #####'#......#..###.... #.....#......##.B...#.....#.....:+#.....'@....#......##....)#.....#......#....#.... #.....#......#....v;j D#... ###...#....†.#....#.. #...#......'....#. ....#......#.... B   bombardier beetle (asleep)# ....#......#.... .>.#......#.... #......v;j1150.0)v;j711.5 (2 _v;jv;jK _Found a quarterstaff.v;jQ  #......#...[#... #......##... #......#... #......' # #.. #......##+##.. #.##..#####'#......#.. #.....#.....#......# #.B...#.....#.....:+ #.....@.....#......# #....)#.....#......# #.....#.....#......# #.....###...#....†.# #..... #...#......' #..... ....#......# #..... ....#......##..... .>;j w49m.#......# #......v;j MBBv;j$ ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.v;jɳ ,...v;jY ===2.5 (1Fire Fly v;j v;j f _You are covered in liquid fire! Move or burn!v;j Q _There is an open door here.x;jy#......#..... #......#...[#... #......#.#... #......#. ... #......'........# #.. #......##+##..#x;j#.##..#####'#......#..###.....#.....#......#.#.B...#@....#.....:+.#.....'.....#......#.#....)#.....#......#.#.....#.....#......#.#.....###...#....†.#.#..... #...#......'.... #..... ....#......#.... #..... ....#......#.... #..... .>.#......#.... x;jP  You shake off some of the fire as you move.x;jG]3----3x;jx;jf _The liquid fire burns you. You resist.y;j$ M####'###. [#.# ....'........ #.. #......##+###..#####'##..##.B...#:+#.....'#....)#.....#......#....#...#.. #.##..... ....#y;j P  You shake off some of the fire as you move.y;j I----4y;j y;j f _The liquid fire burns you. You resist.z;j#......#####'##......#.#......#...[.#... #......#.#... #......#.... #......'.# #.. #......##+##..##.#.##..#####'#......#..##.#.....#.@...#......#.#.B...#.....#.....:+.#.....'.....#......#.#....)#.....#......#....##.....#.....#......#....##.....###...#....†.#....##..... #...#......'....##..... ....#......#....##..... ....#......#....#z;j3z;jEf5Fly z;jz;jC^ _You shake off the liquid fire.{;j  #......#####' #......# #......#...[ #... #......# #... #......# ... #......' # #.. #......##+##..## #.##..#####'#......#..## #.....#@....#......# #.B...#.....#.....:+ #.....'.....#......# #....)#.....#......#.... #.....#.....#......#....{;j  #.....###...#....†.#.... #..... #...#......'.... #..... ....#......#.... #..... ....#......#....{;j$ {;j$ %6{;jM+ {;j, |;j M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.};jh 3};jj };j o _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~;j M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jD#......#####'### spoq the Magician#......#........ Djinni#......#...[.... Health: 60/64 ======================--#... #......#........ AC: 6Str: 13#... #......#........ EV: 11Int: 20... #......'........ SH: 5Dex: 15# #.. #......##+##..## XL:  9 Next:  6% Place: Dungeon:5#.##..****#'#......#..## Noise: ---------  Time: 4356.5 (0.0);j#.....*@***.#......#.... f) +9 dagger "Suantita" {flame, rPois Stlt#.B...**....#.....:+.... Cast: Freeze#.....**....#......#.... Fly #....)#.....#......#....#.....#.....#......#....#.....###...#....†.#.... #..... #...#......'.... #..... ....#......#.... #..... ....#......#....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous;j; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate;j9#......#####'### spoq the Magician#......#........ Djinni#......#...[.... Health: 60/64 ======================--#... #......#........ AC: 6Str: 13#... #......#........ EV: 11Int: 20... #......'........ SH: 5Dex: 15# #.. #......##+##..## XL:  9 Next:  6% Place: Dungeon:5#.##..#####'#......#..## Noise: ---------  Time: 4356.5 (0.0)#.....#@....#......#.... f) +9 dagger "Suantita" {flame, rPois Stlt#.B...#.....#.....:+.... Cast: Freeze#.....'.;j[37m....#......#.... Fly #....)#.....#......#....#.....#.....#......#....#.....###...#....†.#.... #..... #...#......'.... #..... ....#......#.... #..... ....#......#....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate;jr1==7.5 (1Ramparts Fly ;jg###;j6 _The walls around you are covered in ice.;jM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j ;j; 58-Contam: 11% --8;jG ######;j N _You miscast Ozocubu's Armour. Nothing appears to happen.;jN  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jS 3B;jD_ YB   bombardier beetleY   ice beast (summoned)5--==9;jc A####;j@g 4 _A chill wind blows around you.;jO N  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  #......#####'### spoq the Magician #......#........ Djinni #......#...[.... Health: 54/64 ====================---- #... #......#........ AC: 6Str: 13 #... #......#........ EV: 11Int: 20 Contam: 11% ;jz  ... #......'........ SH: 5Dex: 15 # #.. #......##+##..## XL:  9 Next:  6% Place: Dungeon:5 #.##..#####'#......#..## Noise: ==-------  Time: 4359.5 (0.0) #.....#@....#......#.... f) +9 dagger "Suantita" {flame, rPois Stlt #.B...#*....#.....:+.... Cast: Freeze #.....BY....#......#.... Ramparts Fly  #....)#.....#......#.... #.....#.....#......#.... #.....###...#....†.#.... B   bombardier beetle ;j #..... #...#......'.... Y   ice beast (summoned) #..... ....#......#.... #..... ....#......#....Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jKk#......#####'### spoq the Magician#......#........ Djinni#......#...[.... Health: 54/64 ====================----#... #......#........ AC: 6Str: 13#... #......#........ EV: 11;julInt: 20 Contam: 11% ... #......'........ SH: 5Dex: 15# #.. #......##+##..## XL:  9 Next:  6% Place: Dungeon:5#.##..#####'#......#..## Noise: ==-------  Time: 4359.5 (0.0)#.....#@....#......#.... f) +9 dagger "Suantita" {flame, rPois Stlt#.B...#*....#.....:+.... Cast: Freeze#.....*Y....#......#.... Ramparts Fly #....)#.....#......#....#.....#.....#......#....#.....###...#....†.#.... B   bombardier beetle#..... #...#......'.... ;j|m Y   ice beast (summoned)#..... ....#......#....#..... ....#......#....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The zap hits the bombardier beetle.;j†The zap hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The zap hits the bombardier beetle.  ;jThe bombardier beetle is heavily wounded.Your ice beast hits the bombardier beetle.  Your ice beast freezes the bombardier beetle!;j.Y   ice beast (summoned);j 5/65 8-60.5 (1 _The bombardier beetle dies!;ji#####;jMi _Your Fighting skill increases to level 5!;j_;j`;j;jDY.;j;jB6 _;j;j;jڥ;j;j;jA;j;j)K7=;jE;j۰;js99% ;ja;j5;j77;j;jԹ;j]75;j;jo8=3;j%VFly ;jgC _The frozen ramparts melt away.;j71;j;j;jZ';j;jZ _Your magical contamination has completely faded away.;j%9;j;j;j,;j;j,;j;j;jL60=;j;j;j;j\;j,;j;j,;j;j6;jN1=;jx;j,;jr;jE,;j;j;j%2;j;j2§;j 3;je ;j _Your ice beast disappears in a puff of smoke!;j7;j ;jK3=;jJ;jL,;jJ;jM,;j;j,;jW;j!k4=;j^";j$;j$;j[,5=;j/;js3,;j/4;j6;j9,;j:;ja  There is an open door here.  You see here a bombardier beetle corpse. _;jydD  You see here a +0 quarterstaff.;j= _;j<;j,;j;jn;j(,;j;j,;j];j(;j;jB;j ;j #......#####'#...)#......###....#......#...[ #.....#......# #.....#......# .... #......' ####..# #......##+##. #.##..#####'#......#.--404.5 (44.0) #...@.#.....#......# #.....#.....#.....:+ #.....†.....#......# #....)#.....#......# #.....#.....#......# #.....###...#....†.# #.....###...#......'. [;j%140m #...........#......#.  #...........#......#. ;j;j|E-5.5 (45;jT;jP* _Found a morningstar.;j_ ;j ;jV ;je$   You encounter a jackal. # ...h. #.. # #....######.. # #....#......##### #...)#......###....#......#...[ #.....#......#... #.....#......#... #@....#......'... ####..###......##+## #.##..#####'#......# #.....#.....#......# #.....#.....#.....:+ #.....†.....#......# h   jackal (asleep) #....)#.[40;j & m....#......# #.....#.....#......# #.....###...#....†.#;jP' 07.5 (2.0);jR N8.5 (3 _;jA #.#.....# #.+...h. #.. #.#....######.. #.#....#......#####'...)#......#.....##....#......#...[#.....#......#.#.@...#......#. #.....#......'.....####..###......##+##.#.##..#####'#......#.#.....#.....#......#.#.....#.....#.....:+.#.....†.....#......#.#....)#.....#......#.#.....#.....#......#.;j ;jZ *9.5 (1;j° ;j[ ;j;j,;jڴ;j ##...##  #...?.....# +.....#  #.........# #.....  #.........# #.....+ ;jJ #.........########.....#  #................#.....#  #...........)....'.....#  #................#....##  #.....[@.........#....  #................#...)  ##################....#. #.....# #.....#  #.....# ;j( ####..###  #.##..####  #.....#..;j  ##...  #...?.....# +.....  #.# #.....  #.# #.....  #.#.....  #.#.....  #;jC.)....'.....  #..#....  #.....@..........#....#  #........#...)#  #....#  #.....#  #.....#  #.....#  ####..### ;j} #.##..  #.....#;jr/34.2 (12.0);j+5.2 (13;j?;j _You see here the +1 robe "Atasai" {rPois rC++ Dex+3}.;j ;j@ 06.0);js%  _n - the +1 robe "Atasai" {rPois rC++ Dex+3};j> ;j Wear or take off which item? Armour (go to first with [)  a - a scarf of repulsion (worn) ;j S g - a +0 helmet (worn)  h - a +2 animal skin (worn)  m - a +0 pair of gloves (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  n - the +1 robe "Atasai" {rPois rC++ Dex+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j];jee;jld ##...# spoq the Magician  #...?.....#+..... Djinni  #.........##..... Health: 65/65 ========================  #.........##..... AC: 6Str: 13 ;jm^ #.........########..... EV: 11Int: 20  #................#..... SH: 5Dex: 15  #...........)....'..... XL:  9 Next:  9% Place: Dungeon:5  #................#....# Noise: ---------  Time: 4436.2 (0.0)  #.....@..........#....# f) +9 dagger "Suantita" {flame, rPois Stlt  #................#...)# Cast: Freeze  ##################....# Fly  #.....# #.....# #.....#  ####..###  ;jn@#.##..###  #.....#..  _You reach down and open the door. _Found a short sword. _There is an open door here. _n - 3 smoky emerald potions (gained 1) _You see here the +1 robe "Atasai" {rPois rC++ Dex+3}. _n - the +1 robe "Atasai" {rPois rC++ Dex+3};ju;jNv;j ;jߏd  You start removing your armour.;j*7.2 (1;j-;jc;j:*8.2 (2;j;j;jk*9.2 (3;j;j;js+40.2 (4;j;j;ju*1.2 (5;jL;j 2 _You continue removing your +2 animal skin. x5;j6;j];j  You finish removing your +2 animal skin.  You start putting on your armour.;j*2.2 (6;j4;j;jc*3.2 (7;j^;j#;j*4.2 (8;j;j;j< *5.2 (9;j;js;j*.6.2 (10.0);j;jN 58 _You continue putting on the +1 robe "Atasai" {rPois rC++ Dex+3}. x5  You finish putting on the +1 robe "Atasai" {rPois rC++ Dex+3}.;j9;j(#;j<%O _You feel agile.;j;jspoq the Magician (Djinni Ice Elementalist) Turns: 4453, Time: 00:19:04 Health: 65/65AC:  5 Str: 13 XL: 9 Next: 9% Gold: 227EV: 11 Int: 20 God: ;j<SH:  5 Dex: 18 rFire + + . (33%) f - +9 dagger "Suantita" {flame, rPois Stlth+} rCold + . . (50%) (no offhand) rNeg . . . (100%) n - +1 robe "Atasai" {rPois rC++ Dex+3} rPois ∞ (0%) g - +0 helmet rElec .(100%) a - scarf {Repulsion} rCorr + (50%) m - +0 pair of gloves SInv .j - amulet of reflection Will .....e - ring of resist corrosion Stlth +++i - +6 ring of strength HPRegen 0.30/turn %: repel missiles, reflection @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1;j˃;j ##...# spoq the Magician  #...?.....#+..... Djinni  #.........##..... Health: 65/65 ========================  #.........#;j#..... AC: 5Str: 13  #.........########..... EV: 11Int: 20  #................#..... SH: 5Dex: 18  #...........)....'..... XL:  9 Next:  9% Place: Dungeon:5  #................#....# Noise: ---------  Time: 4446.2 (0.0)  #.....@..........#....# f) +9 dagger "Suantita" {flame, rPois Stlt;j  #................#...)# Cast: Freeze  ##################....# Fly  #.....# #.....# #.....#  ####..###  #.##..###  #.....#..  _You continue removing your +2 animal skin. x5  You finish removing your +2 animal skin.  You start putting on your armour. _You continue putting on the +1 robe "Atasai" {rPois rC++ Dex+3}. x5  ;j~You finish putting on the +1 robe "Atasai" {rPois rC++ Dex+3}. _You feel agile.;j;jS;j;j3;j2;j7;j;jw$ _;j<,;jB;j;jr;jr;j;jm;j;j_;j;jy;jn;ji;jA;j;j;jM;jA;j,;j ;j~ _m - 2 scrolls labelled ZEUDEE OCLUWK (gained 1);jK;j;j;jB;j;j;j_;j ;j ,;j[;j;j;j9;j;jJ;jB;j;j ";j";jw#;j&;j(;jO);jz.,;j//,;j0;j;C  You see here a +0 short sword.;j=;j`> _;jQ?;jA;j,;j;j;j8,;ju ;j ;j,;j;j;j,;jb;jF@  There is an open door here.;j;j _;j*;jO-;j 1;j1;j2;jK:X;j[=;j?,;jA;jD';jPH  You reach down and open the door.  You encounter a dart slug.;jFW ######### ## ##### ........#+##..###...## ## ........#....w# #. ........# #@....# #. ........# #.....+ #. ........########.....# #. ;jX...............#.....# #. ..........)....'.....# #.. #. ...............#....######.. #. w   dart slug (asleep) ...............#....#......#####' ...............#...)#......#..... ################....#......#...[;j`/71.2 (25.0);ja22.2 (26 _;ji;jj;j ########## ## ### .......#+##..###...## #.......#....w.@.....# #.......#......#.....# #.......#......#.....+ #.......########.....# #..............#.....# #.)....'.....# #.. #..#....######.. #.#....#......##### ................#...)#......#...;j~;j03.2 (1.0);j;jQ _There is an open door here.;jP# ### ##### #.#+##..###...## #.#....w@'.....# #.#......#.....# #.#......#.....+;j< #.##.....# #.#.....# #.)....'.....# #.. #.#....######.. #.#....#...... #.#...)#......#;jw;j=4Freeze _;jP;j;jd7 †The helpless dart slug fails to defend itself.  You puncture the dart slug! You burn the dart slug.;jo@R;jG_5.1 (0.9Freeze;joM;jKPM _You kill the dart slug!;j7 ;j Level 5 of the Dungeon<<>>>_(Press ? for help)#..........#..............# #..........#..............# #..........#..............# #.........##....##........# #....##...#############...# #....##...##...)##...##...# #.......<.#......#........# #.........#......#........# #######.........##....##........# ;j ########### ###  ######.....####'########'####........# #.........#+##..###...###########'#........#...##..............# #.........#....†@'.....##.........#........+....#....##...##...# #.........#......#.....# #.........#........#....#....##...##...# #.........#......#.....+ #.........#........#....#....).........# #.........########.....# #.........#........#....#.....)........# #................#.....#   #.....†...#........#...##....##........# #...........)....'.....# #..  #.........#......÷.#...##....##...##...# #................#....######..  #..###....#........###'##....##...##...# #................#....#......#####'####....########......#.....#........# #................#...)#......#....................#......#.....#........# ;j o##################....#......#...[................#......#.....+........# #.....#......#....................'......#....##...##...# #.....#......#....................#......#....##...##...# ;jޅM@.;jH;..;j;.#;j;#.;jc;..;j;;..;j(!;..;jU;..;j .##.....#......'...................<#......#.....#........# ;jA2 ######..###......##+##..##.############......#.....#........# ;jڨ ###.##..#####'#......#..##.##...#............#.....'........# ;jV ###.....#.....#......#..........#............#.....#........# ;j# ###.....#.....#.....:+..........#............+.))..#........# ;j- ###.....†.....#......#..........#.......###..#.....#........# ;j #.#....)#.....#......#....###'###......##.##.#.....#........# ;j' ..#.....#.....#......#....#......###...#...#....####........# ;j^ ..#.....###...#....†.#....#......#...####.####.....#........# ;jg ..#.....###...#......'....#......#..##..#'#..##....#........# ;jC  ..#...........#......#....#......'..#._.'.'.).#....#........# ;j ..#...........#......#....#......#..##.##.##.##....#........# ;j- ..#.........>.#......#....#......#...###.#.###.....#........# ;j wspoq the MagicianDjinniHealth: 65/65 ========================AC: 5Str: 13EV: 11Int: 20SH: 5Dex: 18 ########### ### #####XL:  9 Next:  9% Place: Dungeon:5 #.........#+##..###...##;j[ Noise: ---------  Time: 4475.1 (0.0) #.........#....†@'.....#f) +9 dagger "Suantita" {flame, rPois Stlt #.........#......#.....#Cast: Freeze #.........#......#.....+Fly #.........########.....# #................#.....# #...........)....'.....# #.. #................#....######.. #................#....#......####  #................#...)#......#... You reach down and open the door. _You encounter a dart slug. _There is an open door here.  The helpless dart slug fails to defend itself.  You puncture the dart slug! You burn the dart slug. _You kill the dart slug!;j& ;jW ;j ;j3;j;j';j|;j,;j} _You encounter a dart slug. _There is an open door here.  The helpless dart slug fails to defend itself.  You puncture the dart slug! You burn the dart slug. _You kill the dart slug!  You see here a dart slug corpse.;jdz;j _;j3;j;jι;je;j׺;jr;j;jB;jƿ;j^;jG;j;j_;j';j;j;j3;jF _You reach down and open the door.;j;j2;j;j@  There is an open door here.;j;j _;j;j;j;j@;j;j=;j;jt,;j+F _You reach down and open the door.;j;jq;j;j@  There is an open door here.;js;jI _;j;j;jn;j;j~;j;j;j;jW;j ;j;j;jN _You now have 238 gold pieces (gained 11).;j;jL;j;jv;j;j;jO;jW;j;j,;j @  There is an open door here.;jU ;j  _;j ;j;j>;j;j#;j7;j;j;j;j;j{;j;j;j#;jIC  There is an open door here. _;jKB;jM;jT  You see here a dart slug corpse.;jV;j/W _;jX;jxZ;j'\;j\;jt];jja@  There is an open door here.;jvd;je _;je;jg;ji;jNj;j@k;jn;jto;jp;jp;jnr;jEt;jt;jZu;jw;jy,;jz;j};jn;j;j׀;j^F _You reach down and open the door.;j;j;j};j~@  There is an open door here.;js;j? _;jƍ;j;j;ju;j*;j;j;j;j\;j˝;j;jO;j;jF _You reach down and open the door.;j3;j;j@  There is an open door here.;j&;j _;j#;j9;j\,;jϺ;j};ja,;j!;j;;jThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here;j?O.  You encounter an adder.;j ########S ._.. #. .#....#.# ... #.. .#....#..#≈.≈#... .#....##..#≈#.... .#....##...#..... .'....# #......... ##### ###############......... #.... ##..###...##..##@....#########'#. ...†.'.....#...#.....#.........#. .....#.....#...#.....#.........#. .....#.....'...#.....#.........#. ######.....#...'.....#.........#. .....#.....#...#.....#.....†...#. S   adder (asleep) )....'.....#...#.....#.........#. .....#....######.....#..###....#. .....#....#####'####....##;jy0522.1 (47.0);j+3.1 (48;j9_;j6 _Found an opulent altar of Gozag.;jB   ## ≈...≈ #########S .._..≈#. ..#....# .#≈...≈#.. ..#....# ..#≈.≈#... ..#....# #..#≈#.... ;jP ..#....# #...#..... ..'....# #. #### .#############.... #.. '##..###...##..##.....#########'#†.'.....#...#.....#.#.#.....#...#.....#.# ......#.....'...#.....#.# #######.....#...'.....#.........# ......#.....#...#.....#.....†...# .)....'.....#...#.....#.........#;j 8.#....######.....#..###....;jW ;j; 04.1 (1.0);j 7_;j ;j #≈.≈#.  ## ≈...≈#. ########S .._..≈##≈...≈#...#≈.≈#..#≈#..## .'....# ### .###############......... #... '##..###...##..##########'†.'# ;j ......'...# ######'. ......#†)....'.....#......;j;j0%5;j9_;j ;jZ #≈#... #≈.≈#. # ≈...≈#. ########S .._..≈##.#≈...≈#..#≈.≈#..#≈#...##..... .'....# ### .###############......... #... '##..###...##..##########'†.'# ......'...# ######'. ......#†;j0^;j_%6;je;jg;jUR #...  #≈#.. #≈.≈#. # ≈...≈#. #######S .._..≈##.#≈...≈##..#≈.≈##≈###..... .'....# ..### .###############......... #... '##..###...##..##########';jyWs†.'# ......'...# ######'.;j^;j_%7;je;jg;jۻ V .... #... #≈#. #≈.≈#. # ≈...≈#. #######S .._..≈##≈...≈##.@#≈.≈###..#≈###.. .'....# ...;jF ### .###############......... #... '##..###...##..##########'†.'# ......'...#;jq ;jJ %8;j ;jW ;j .# .... #.... #≈#... #≈.≈#..  ###≈.######## #S..._..≈#..#....# #@#≈...≈#...#....# #..#≈.≈#....#....##..#≈#.....#....#;jTB #...#.......'....# #. ### #.###############......... #.. #'##..###...##..##.....#########' #....†.'.....#...#.....#. #......#.....#...#.....#.;j;j69Freeze;j;j;jd% †The helpless adder fails to defend itself.  You impale the adder!! You burn the adder.;j+R;j(/`30.0 (0.9Freeze;j47_;j5;I _You kill the adder!;j_;jܒX;jW;jO;j;j™;j2;j;j;j;jբ;j<Lava ;j&;j;jH;j (;jJ;j;j;jp<Lava ;j;j;j;j(;j%;j;jA#.....: ####..... #.......# #.......# #.......# . #.......# . #.......#### .7.0 (7.0 #..@.....# ;j# #..#.....# # #.#≈#....# # ##≈.≈#...# # ###≈...≈#..# #### #†..._..≈#.# # ....# #.#≈...≈#..# # ....# #..#≈.≈#...# # ....# ##..#≈#....# #;j;jH*8.0 (8;j;jkj _Found a parchment of Eringya's Surprising Crocodile.;j3;j;j;j;jNj,;je;j];j;j;ja;j;j%;j;j+;jX,;jb;j|;j,;j;j;jz;j9;j;j;j;j;j;j;j;jj;j;jb;jݵ;jk;jo;j;j:..#..###### #####;j#....... #....#....... #....#....... #...#......< #...#.....:........ ....47.0 (9####......;j<.. ##.##.......#####..... .....#.......# ... .....#.......# . ..###.#.......# ......;j #.......#### ...... ###........# ##..# ;j#..#.....# #..... #.#≈#....# #.....;j$;je.8.0 (10.0);j;j9 _Found a stone staircase leading up.;j;jȝ;jY;j;j;j%;jǨ,;j,;j;j;j;j9;j.;jL;jͷ;jy;jg;j;j;jN;j;j;j?,;j;j;j,;jy;j;jF,;j;j;j-;j;j;j';j3;j;jF _You reach down and open the door.;j4;j;j;j@  There is an open door here.;j$;j _;j;jw;j);j ;j;j1;j;jf;j;j;j^,;js;j;j;jA;j;j;j ;j ;j{ ;j ;j;j);j;j###........###+#.....##..####..#.....#...'.....#.....#.#≈#....#...#.....#.......##≈.≈#...#...#.....#...###≈...≈#..#...#.....#...;j_Z#†..._..≈#.#...###.###...#.#≈...≈#..#...# .# #....###..#≈.≈#...#...# .. #....####..#≈#....#@..# ..#.......#...#.....#...# #..#.........#...#######.. ######.........###.#.....####'### .##..##.....#########'#........# ..#...#.....#.........#........+ ..#...#.....#.........#........#. ..'...#.....#.........#........# ..#...'.....#.........#........#;j,66.0 (18;j+7.0 (19;j{#;j,1 _o - a +4 ring of protection;j);jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)k - a ring of positive energy  ;jpo - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;ju;j;jx ###........###+#.....##..###. spoq the Magician#..#.....#...'.....#....... Djinni#.#≈#....#...#.....#....... Health: 65/65 ========================##≈.≈#...#...#.....#....... AC: 5Str: 13###≈...≈#..#...#.....#....... EV: 11;joInt: 20#†..._..≈#.#...###.###....... SH: 5Dex: 18#.#≈...≈#..#...# .# #....##. XL:  9 Next:  9% Place: Dungeon:5#..#≈.≈#...#...# .. #....##. Noise: ---------  Time: 4567.0 (0.0)##..#≈#....#@..# ..#....... f) +9 dagger "Suantita" {flame, rPois Stlt#...#.....#...# #....... Cast: Freeze#.........#...#######....... Fly ######.........###.#.....####'### ;j3.##..##.....#########'#........#. ..#...#.....#.........#........+.  ..#...#.....#.........#........#.  ..'...#.....#.........#........#.  ..#...'.....#.........#........#.  _You kill the adder! ;j_Found a parchment of Eringya's Surprising Crocodile. _Found a stone staircase leading up. _You reach down and open the door. _There is an open door here. _o - a +4 ring of protection;jm }  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or e - a ring of resist corrosion; > or i - a +6 ring of strength;j  You remove your ring of resist corrosion.98.0 (1;j7_;j8 _o - a +4 ring of protection (worn);j;j$3;j\;jX;j;j.B;j,;j;j;jz;j;j   There is an open door here. _ .......#####.................... .......# #.............. .......# #..........###. .......# #.............. .......#####.............. ##........###+#.....##..###.######..#.....#...'.....#..........#.#≈#....#...#.....#..........76.0 (8  ##≈.≈#...#...#.@...#..........# ##≈...≈#..#...#.....#..........# †..._..≈#.#...###.###.........## .#≈...≈#..#...# .# #... ..#≈.≈#...#...# .. #....##...# #..#≈#....#...# _..#.......<.#. #...#.....#...# ...#..#. #.........#...#######..# #.........###.#.....####'########7.0 (9;jR 9_;j C _Found an ancient bone altar of Kikubaaqudgha.;jGw;jRx;jx;jQ};j ;j;jn;j;j`;j;j_;j;jĐB;j,;j,;jA;j;ju;j;j;j~;j7,;j;jT,;j;j;jk;j;ju;jO;jt;j;j~;jo;j;ja;j;j;j,;j];j ;jJ;j;j;j;j;jC;j7;j;jR;j;j;j<;jI;j;j;j;j;j;j};jI;jk;j;j;j;jW;jU;j;j.P  There is a stone staircase leading up here.;j;jW _;j;j` ;j ;j,;j;j ###### #.....  ;j#.....  #.....  #....:  #..... ...... #.....# ..... ######.....###############.98.0 (21.0)  #..........@.......#....##+# #..................#. #..................#.....).;j #.............<....#........ #.....:....................  ####.................###.####'#  #.......#####..........  # #...........  # .....###.....;j$;j%+9.0 (22;jT,;j^/Y _Found a parchment of Soul Splinter.;jC I;jG ;jL B;jYS B;jQ` ;jm ;jar ,;jft ;j{ X;j ;j ;jً ;j? ;jm ;j ;j ;j ;j ;j ,;j ;j~ P  There is a stone staircase leading up here.;js ;jL  _;jZ ;jq ;j3 ;j B;j X;jX ;j* B;j3 X;j6 ';j: 3;jM> ;jB  ;jD @_You reach down and open the door.;jG ;jH ;jK ;jP @  There is an open door here.;j~_ ;jaa  _;je ;jk ;js j  You encounter a black bear.;j  ###  ..###################### ..#....................# ..#....................# ..#.............>......# .:#....................# ..# ....................# ..# a.....# ..###############...##.##....# ..........#....##'####'####### ..........#...........[.# ..........#.....)...[..># .....<....#.............# a   black bear (wandering) ........................# ...###.####'############### #...........;j* x..620.0 (21.a;jԌ Wa;j 4==1.0 (22;j ;jM 4 _The black bear growls angrily.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jVi@.a;joY(ally target)Y   ice beast (summoned);jpQ3-2.0 (1;jxq .0);jy;j{4 _A chill wind blows around you.;jN[ # # # .# # .# # .>......# :# .# # .;j# # ..a.# #...##.##....# .#....##Y####'# ......#...........#.....)...[..>#<....#.............# .................# ###.####'###### .;j{>.a;j/:Y';j;j .--3;jX);j+;j # ##################### # ....................# # .# # .># # .......# # .# # ...a# ;j ###############Y@.##.##....# .......#....##'####'####### #...........[.# #.....)...[..>#<....#.............#..................# ###.####'#################.........................;j @.a;j 5Y.;j ;j_ @--4;j ;jP ;jx}C.a;j~,Y.;j;j*S4-5;j;j;jٯ  The black bear bites your ice beast.  The black bear barely misses your ice beast. x2;j/ %6;j ;j ` _Your ice beast hits the black bear. Your ice beast freezes the black bear!;j# .  The black bear bites your ice beast! The black bear claws your ice beast. x2  Your ice beast hits the black bear. Your ice beast freezes the black bear!;jY   ice beast (summoned);jx.167;j;jqJ _The black bear dies!;j3;jb;jǻJ.Y;j ;ja5=;jF;j#;jW;j;j;jv;j;j[;jI _You swap places with your ice beast.;j;j;j;j;j@C### ...# ###################### ...# #...# ...# #....# ...# #>......# ..:# #...# ...# #........#31.0 (4 ...# #......@Y............################...##.##....#...#....##'####'#######...#...........[.#........#.....)...[..>#<....#.......#..................#.###.####'############## ##;j;j";j$E _Done exploring.;j3;j);j>x0.. _Done exploring.;jJ` #### ###################### # #.# # #.......# # #.># :# #.# # #..# # #.......Y............# ###############...##.##....# #....##'####'########...........[#....#.....)...[..># <....#.......#..............# ..###.####'###############;jKj;jkM=2.0 (1 _;jr;jts;j*o ### ###################### # #.# # #.......# # #.># :# #.# # #..# # #.......Y............# ###############...##.##....#;jt#....##'####'########...........[.# ....#.....)...[..>#<....#.............#..............#;j8Y.;j ;j%3;j;j;j o # # # #.# # #.# # #.>......# # #.# # #.Y.# # #.# #...##.##.;jS ...# #...........[.# #.....)..<....#........#;j ;j %4;j| ;j ;j #  #.#  #.;j#  #.>......#  #.#  #.Y.#  #.# ...##.##....##....##'####'########...........[.# #.....)...[..>#<....#....;j+#;jp4Y.;j';5;j_/;j0;j;# #.# #.# #.>......# #.Y.# #.# #.# ...##.##....##....##'####'########...........[.# #.....).;j<....#.............##;jbE.Y;j;j%6;jP;j;j4 # #.# #.# #.>......# #.Y.# #.# #.# ...##.##....##....##'####'########...........[.# #.....)...[..># <....#.............##;jF E.Y;j ;jY %7;j% ;j& ;jZ ###################### #.# #.......# #..# #.Y# #.#  #....................# ###########...##.##....#....##'####'########...........[# ....#.....)...[..>##;jh\ 4Y.;jre ;jx %8;j>z ;j c _There is a stone staircase leading down here.>;j>;j >;j>;j>;j ,9 _>;jo>;j3§?;j<j 6  You fly downwards. Your summoned ally is left behind.?;j?;j ......... ◊♣♣ .........◊♣.♣..........♣.......# ♣.♣........ ♣♣.◊. ♣.♣♣◊. ....◊Y~@>...#  ♣♣♣◊.~≈##...... ?;j#.##..  ##.  ..  .. ..Y   ice beast (asleep) ... b ... ?;j5-40.5 (2.5?;jh>?;ji? _You encounter an ice beast.Found an escape hatch in the floor.?;jAa _There is a stone staircase leading up here.A;jN[◊◊.. ◊♣♣... ◊♣.♣. ..♣.# ♣.♣. ♣♣.◊.♣♣.♣♣◊..◊Y@<>...#.♣♣♣◊.~≈##...... #.##..# ....#.. ##.. ...#. ... ..# .... ..A;j ..... b .....#A;jA;jk1.5 (1.0Water _A;jQA;jB;jI YY  The helpless ice beast fails to defend itself.  You puncture the ice beast! You melt the ice beast terribly.B;j\K,2.3 (0.8B;jRB;jWb _The ice beast is severely wounded.C;j ~You hit the ice beast. You melt the ice beast terribly.C;j`(C;j823=3.1C;jNC;j"M _You kill the ice beast!E;jE;jE;jE;j°E;jE;j(E;jҹE;jP  There is a stone staircase leading up here.E;jE;j!E;jE;jE;j/ _The butterfly leaves your sight.E;jP  There is an escape hatch in the floor here.E;jE;j _E;jE;jE;jE;jE;jE;jE;j{E;jE;jE;jXE;jE;jHE _The butterfly leaves your sight.E;jE;jxE;j&E;j[E;jDE _The butterfly leaves your sight.E;j4E;jE;j2E;j}E;j?E;jX E;jJ%...♣.......##.#spoq the Magician♣.♣........#..E;jO|Djinni♣♣.◊..........Health: 65/65 ========================♣♣.♣♣◊..........#AC: 9Str: 13.....◊~~<>...##.##EV: 11Int: 20.♣♣♣◊.~≈##.......#SH: 5Dex: 18#.##..###....###XL:  9 Next: 23% Place: Dungeon:6.. ##..#.....#Noise: ---------  Time: 4650.1 (7.0)E;j . ...##.#@.#f) +9 dagger "Suantita" {flame, rPois Stlt.............5.Cast: Freeze...............bFly .....##......$....... #.............. .....#....5   Grinder (asleep).... #..####...##.. ...  There is a stone staircase leading up here. _The butterfly leaves your sight. E;jX_There is an escape hatch in the floor here. _The butterfly leaves your sight. _The butterfly leaves your sight.  You encounter Grinder.E;j%/  --more--F;j F;j 8-F;j .F;j{ F;j, *1.1 (8F;jr F;jZ 9 _The butterfly leaves your sight.F;j re is an escape hatch in the floor here. butterfly leaves your sight.  You encounter Grinder. _The butterfly leaves your sight.H;j...♣.##.# ♣.♣........#.. ♣♣.◊.......... ♣♣.♣♣◊..........# .....◊~~<>...##.## .♣♣♣◊.~≈##.......# H;j/#.##..###....### .. ##..#.....# . ...##.#.@# .5..#.....##......$..#..... #...... .....#..... ##..####.##.. ....H;j1bH;jE.bH;j"H;j#*2.1 (1H;j'Hb.H;j*J;j T♣.♣... ♣♣.◊..........  ♣♣.♣♣◊..........#  .....◊~~<>...##.##.♣♣♣◊.~≈##.......# . #.##..###....### ##..J;j.. ##..#.....# .....  . ...##.#..##....## .........@...5b.....#.....##$..# ..... #................#.....).....##..### # ##.. ...... ...._J;jS.b.bbJ;jJ;j$%3J;jSbb.._J;j-E _Found a sling. Found a shimmering altar of Xom.K;jr♣.♣.#.. ♣♣.◊.......... ♣♣.♣♣◊..........# .....◊~~<>...##.## . .♣♣♣◊.~≈##.......# # .#.##..###....###.##.  .. ##..#.....# #. . ...##.#..##....##..5..#.#.....##......b..# ..... #............#.....)......##..####b.# ##.. .....♣.. ...._.$b..b;jty37mb.bK;j@zK;j#{%4K;jǁb..b..._.K;j…M;j>♣.♣.#.. ♣♣.◊. .♣♣◊..........# #◊~~<>...##.## .# ♣♣♣◊.~≈##.......### ..##.##..###....###.##. .. ##..#.....###. ...##.#..##....##..5..#.#M;j.....##......$..# ..... #.............#....b)......##..####.# ##.. .....♣#..M;jb...bM;jM;j%5M;jab..._.M;jN;jf♣.♣.#.. ♣♣.◊. .. .♣♣◊.# .# ◊~~<>...##.## ..# ◊.~≈##.### Y..# #.##..###....###.##....# ##..#.....###....... ...##.#..##....##..5..#.#.....##......$..# N;j|.#....b).......##..####.# ##.. ......♣#.Y   ice beast (asleep).. bN;j\9b.N;j6>..N;jI 55You encounter an ice beast.N;jpq53-----=6FreezeN;j{.._.N;jH] _Grinder hits you. You writhe in agony! The butterfly leaves your sight.O;jIf  You hit Grinder but do no damage.O;jYOg  Grinder gestures at you.O;jO;j,7.0 (0.9O;jj..._.O;j2 _You resist with some effort.O;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P;j?1bP;j>)bP;j2b.P;jxY(ally target)Y   ice beast (summoned)P;jq1------=8.0 (1.0P;jF|b..._.P;j<D _A chill wind blows around you. Grinder blinks!T;jHZ...♣#.# ♣.♣#..  ♣♣.◊... .. ♣.♣♣◊..........# .# ....◊~~<>...##.## .. ♣♣♣◊.~≈...### Y..##  #.##..###....###.##....# .. ##..#.....###.... ...##.#..##@...##... Y..5...... ..........#.### .....##$..# ..... #........... ...........)b......##..####........Y   ice beast (summoned)# ##.. ......♣#... ....._..5..;jE\42mYT;j]a9bT;jb.--9T;jif.._T;j2lU;j1.◊♣.♣.. ...♣.##.# .♣.#  ♣♣.◊. .. ♣♣◊..........# .# ...◊~~<>...##.## ..# ♣♣◊.~≈##.......### Y..## #.##..###....###.##....# . ##..#.....###@....... ...##.#..##.5..##... ......Y........ ..........#.###.....##......$..# .#..... #............# ...........#.....).b .....##..####........# ##.. ......♣#.bU;j2B)bU;j44b.U;jl<U;j6=O=-60U;jC8bU;jHX _You block Grinder's attack. Your ice beast closely misses Grinder.V;j$/].◊♣♣....◊♣.. V;j0..##.# ♣.♣#..  ♣♣.◊... .♣♣◊..........# ...◊~~<>...##.## ..# ♣♣◊.~≈##.......### Y..## #.##..#####....# . ##..#.....###.....##.#..##.5..##... ....Y...................#.#####......$..#.. #............#......#.....).......##..####..b....V;j8255.V;je34Y.V;jF:V;j*<--1V;jAV;jDW;jY  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W;jBx  A film of ice covers your body! Grinder misses you.W;j49-17 ==2W;j1W;j E _Your ice beast hits Grinder but does no damage.X;j  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y;jsz.◊♣♣............spoq the Magician.◊♣.♣.........Djinni...♣.......##.#Health: 46/65 ================--------♣.♣........#..AC: 17  Str: 13♣♣.◊.......... ..EV: 11Int: 20 .♣♣◊..........#.#SH: 5Dex: 18 ...◊~~<>...##.## ..#XL:  9 Next: 23% Place: Dungeon:6 ♣♣◊.~≈##.......*** Y..##Noise: ==-------  Time: 4662.0 (0.0) #.##..###....##*@*#....#f) +9 dagger "Suantita" {flame, rPois Stlt . ##..#.....##*5**.....Cast: Freeze...##.#..##*Y..##...Fly ....................................#.#Y;jY|[34m##.....##......$..#..#5   Grinder (ally target)..... #............#Y   ice beast (summoned)...........#.....).......##..####..b.....A film of ice covers your body! Grinder misses you. _Your ice beast hits Grinder but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateY;jˋ&.◊♣♣............spoq the Magician.◊♣.♣.........Djinni...♣.......##.#Health: 46/65 ================--------♣.♣........#..AC: 17  Str: 13♣♣.◊.......... ..EV: 11Int: 20 .♣♣◊..........#.#SH: 5Dex: 18 ...◊~~<>...##.## ..#XL:  9 Next: 23% Place: Dungeon:6 ♣♣◊.~≈##.......### Y..##Noise: ==-------  Time: 4662.0 (0.0) Y;j|#.##..###....###@##....#f) +9 dagger "Suantita" {flame, rPois Stlt . ##..#.....###5.......Cast: Freeze...##.#..##.Y..##...Fly ....................................#.###.....##......$..#..#5   Grinder (ally target)..... #............#Y   ice beast (summoned)...........#.....).......##..####..b.....Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts. Nothing appears to happen. Grinder hits you.  You writhe in agony! Your ice beast hits Grinder.Y;j37---Contam: 12% -3.0 (1Y;jY;j onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts. Nothing appears to happen. Grinder hits you.writhe in agony! Your ice beast hits Grinder. _Your ice beast freezes Grinder. Grinder resists.Z;jV 7-Z;jM Z;jO /.◊♣♣............spoq the Magician.◊♣.♣.........Djinni...♣.......##.#Health: 34/65 ============------------♣.♣........#..AC: 17  Str: 13♣♣.◊.......... ..EV: 11Int: 20 Contam: 12% .♣♣◊..........#.#SH: 5Dex: 18 ...◊~~<>...##.## ..#XL:  9 Next: 23% Place: Dungeon:6 ♣♣◊.~≈##.......### Y..##Noise: =--------  Time: 4663.0 (0.0) #.##..###....###@##....#f) +9 dagger "Suantita" {flame, rPois Stlt Z;j . ##..#.....###5.......Cast: Freeze...##.#..##.Y..##...Fly ....................................#.###.....##......$..#..#5   Grinder (ally target)..... #............#Y   ice beast (summoned)...........#.....).......##..####..b.....Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Grinder resists. The wall freezes Grinder.Z;j> onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Grinder resists. The wall freezes Grinder.  Grinder gestures at you.Z;j 3bZ;j  You resist with significant effort. Your ice beast hits Grinder.Z;jb =4.0 (1Ramparts Fly Z;j ####bZ;j F _Your ice beast freezes Grinder. Grinder resists.\;j>Y .  You hit Grinder. You burn Grinder.\;j  Grinder is heavily wounded.Grinder resists. The wall freezes Grinder. Grinder hits you.\;jh1--8 (0.8\;jJU####\;jŕ* _You writhe in agony.];jTy bYou hit Grinder. You burn Grinder.  ];j`NGrinder is severely wounded.];jW9 ];jA-5.6];j ###@#b];j+4 _Your ice beast misses Grinder.];j P .  You closely miss Grinder.];j bGrinder is severely wounded.Grinder resists. The wall freezes Grinder. You block Grinder's attack.];j 2.];j ,6.5 (0.9];jh g####];j ? _Your ice beast completely misses Grinder.^;j .You puncture Grinder! You burn Grinder.^;j ;b.^;j>~b..Y^;jY   ice beast (summoned)^;j -37=7.4Freeze _You kill Grinder!^;j####@#b^;jg _Your Armour skill increases to level 5!a;ji 8b.a;jj 1b.a;jt Y .  Your ice beast hits the butterfly!a;j=| a;j} Q2--8.4 (1.0a;j[ \###a;j I _The butterfly dies!;j7 Y.;j y0;j" ;j% e8% ;j' ;jO( ;j) ;j@+ ;j- ;j- =3=;jy. (6;jH/ ;j?1 ;jE2 ;jp4 ;j6 ;j6 74;j&8 ;j; ;j = ;j> ;jA ;jB b2Fly ;jC ;j^G d _The frozen ramparts melt away. The butterfly leaves your sight.;jH ;jlI #4;jI B=1;jJ ;juN ;jfO ';jP ;jT Z _Your magical contamination has completely faded away.;jU ;jV ;j0Y ;jZ ;j\ ;j[] ;jj^ ;j` ;j8b ;jc ;jd 95;je ;j1i ;ji ;j k ;j9m ;jo ;jCq ;jq ;j-s ;j"u ;jov ;jw ;jy ;jz ;jv{ S6=;j| ;j~ ;j ;jց ;j ;j0 ;j ;j ;jK ;jf ;jՊ ;j ;j ;j ;ja ;j ;jU ;j ;jW K7=;j ;j ;j ;jU ;j؞ ;jl ;j ;jU q _Your ice beast closely misses the butterfly.;j1 ;j ;j ;j) ;j ;jë ;j ;jɮ ;jܱ ;j ;j ;j E _The butterfly leaves your sight.;j ;j S8=;j ;j ;j ;j ;j ;j ;j ;j E _The butterfly leaves your sight.;jg ;j ;j ;jP K9=;j6 ;j ;j ;j8 ;j& ;j ;j% ;j ;j :40;j ;j ;j ;j7 ;jR ;j ;j4 ;jY ;j ;j+ ;j ;j S1=;j ;j4 §;j ;jV ;jw ;jT r _Your ice beast disappears in a puff of smoke!;j ;j ;j ;j K2=;j ;j ;j ;j  ;jO ;j ;j ;j ;j 93;j ;j n _Your icy armour starts to melt.;j6 ;j ;j ;j ;jD ;j! ;j! ;j" ;jU$ ;j$ S4=;j& ;j' ;jX( ;j( ;j+ ;jV, 0 9 ;j6 ;j2: j _Your icy armour evaporates.;jQ; K5=;j< ;j> ;j> ;j@ ;jJC ,;jXD ;jwF ;j_G 96;j}I ;jnK ;j L ;jL ;jN ;jP ;jQ ;jT ;jgU ;jU ;jW ;jY ;j2Z N47=;j/[ ;j\ ;j] ;j^ ;jq` ;j a ;ja ;jc ;jd ;jf ;jg ;jh ;ji ;jj ;jl ;jl W8=;jm ;jo ;jp ;jUq ;j s ;jt ;ju ;j@v ;jw ;jx ;j|y ;jg{ ;j1| K9=;j| ;j~ ;j ;j ;jv ,;jƃ ;j ;j ;j ;ja ;j ;j ;j ;j ;j ;jv ;j ;j\ ;j ;jY V50=;j7 ;jB ;jו ;j[ ;jW ;j ;j ;j ;j %1;jD ;j ;j_ ;j. ;j ;jh ;j{ ;j ;j K2=;jL ;jv ,;j ;j* ;j ,;j ;j ;j ;jڱ ;j ;j ;j ;j@ ;jM ;jݸ ;j U3=;j ;j. ;j? ;jz ;j ;j ;j ;j ;j ;j ;j< ;jA ;j ;j ;j ;j ;jl %4;j ;j ;jW ;j ;jv ;j ;jB ;jq ;j; ;j ;jl ;j ;jH ;j5 ;j ;j K5=;js ;j ;j ;j] ;j ;j| ;j_ ;j/ ;j ;j ;j2 ;j~ ;j ;j ;j ;j? ;j& ;j ;j ;j ;j ;jj U6=;j ;js ;jB ;jK ;j ;j ;j ;j ;j@ ;jG ;j ;j7 ;j ;j ;jm ;j ;j K7=;j ;j ;jn ;j; ;j ;jX ;j ;j# ;jT ;j ;j! ;j" ;j!% ;j% U8=;jg' ;j/ n;j1 ,;j2 ;j3 ;j4 ;j5 ;jm7 ;j58 ;j,9 ;j; ,;j= ;j? %9;jI@ ;jvA ;jB ;jC ;jcE ;j/F ;jF ;jH ;jI ;jK ;jL ;jM ;jO ;jyP ;jQ ;jYS ;j&T L60=;jsU ;jW ;jX ;jZ ;j~[ ;jy\ ;j^ ;j_ ;j` ;jyb ;jCc ;jd ;je ;jg ;jh ;jj U1=;j2k ;jl ;jm ;jAo ;jp ;jq ;jyr ;jt ;ju ;jUw ;j$x ;jy ;jz ;j| ;j'} ;j~ ;je ;j_ ;j1 ;jK ;j ;j %2;j ;j‰ ;j ;j 3=4=;js ;j ;j ;j ;j ;j' ;j ;j ;j ;j ;jF ;j ,;j ;js ;j ;j5 ;jU ;j ;j ;j ;j K5=;jT ;jW 1 _HP restored.;j ;j ;j ;j_ ;j- ;j ;j ;j ;j ;j ;j ;j ;jD ;jA l  An ice beast comes into view.;j. < ♣.♣#.. ♣♣.◊. .. .♣♣◊...# .# ...◊~~<>...##.## ..# ♣♣◊.~≈##### Y..## #.##..###....###.##....#;j# W ##..#.....###........  ...##.#..##....##...--  ............@.......  ................#.###.....##......b..#..# #...#...#..####........Y   ice beast (asleep)# ##.. ......♣#... ....._.;j y78012.0)$b;j ;b.;ju P.b;j! ;j# 213 _;j+ b..._.;j/ ;j?...♣.##.# .♣.#.  ♣♣.◊. .. ♣♣◊..........# ..# ..◊~~<>...##.## ..# ;j♣◊.~≈##.......### Y..## ##..###....###.##....####..#.....###........#...##.#..##..@.##... ..............#.####.....##......$..#..#..... #.....b......#...........#.....).. .....##..####........# ##.. ......♣#... ....._.;j.bb.;jQ.Y;jSOY;jL=2.0);jhb..;j;j+ ◊♣.♣.. ...♣.##.# ....#.♣.#.. ...◊. #... ♣◊..........# ...# .◊~~<>...##.## ...# ;j- N◊.~≈##.......### ...## ##..###....###.##Y...##  ##..#.....#....#...##.#..##....##...# ....#  ..........#.####.....##......$..#..#  ..... #............#  ...........#b....)..  .....##..####........# ##.. ......♣#.;jJ/ :b.;j0 N.b;j71 0b.;j:; ;j< -=3;jD :b;j`I W _The ice beast closely misses you.;j .bYou hit the ice beast. You melt the ice beast terribly..b;j F  The ice beast is lightly wounded.;j( ,4.2 (0.8;jBb;j(@ _The ice beast hits you but does no damage.;j+ b.  You puncture the ice beast! You melt the ice beast terribly.;j,7b.;jm5  The ice beast is severely wounded.;jL7/=5.0;j=:b;jRBW _The ice beast closely misses you.;j< b.  You closely miss the ice beast..;j/b;j;jX--8;j8b;jb _The ice beast is severely wounded.;jq .  You puncture the ice beast! You melt the ice beast terribly.;jZ .b.b;j&);j  44=6.6 _You kill the ice beast!;j&b _Your Short Blades skill increases to level 3!;jE;j:;j,;jsbb.;jͶ;jP _;j,;j;j,;j;j;jO,;j;j;j;j$;j;j;j{;jp;j;j;j/s _You now have 252 gold pieces (gained 14).;j2;jA6,;j7;j8;jn>B;jCB,;jD;jD;jG;j*J;jJ;jL;jq;j" ...##.#..##....##...# ....b.........# ........#.####  .....##......b..#..#  ..... #............#.  ...........#.....)...  .....##..####........ # ##..##......♣#.--95.6 (9.0 .. #.@...._.# #..........♣..# #..####....#### < #....# #.....# .....## ....## .#.## [1;j7d.b.b;jS;jޑI--6.6 (10.0);j.._...;j֜9 _Found a stone staircase leading up.;jN;j;jB;j;jh  You encounter a scorpion.;j6 ..........b.........#......#.#### .....##......b..#..#  .....##............#.;j ...........#.....)... .....##..####........ #..##..##......♣#. #s....#......_.##.....@....♣..# #..####....#### < #....#  #.....# .## .s   scorpion (asleep) .# ;j6Eb0.0);j;j@17.6 (1 _;jhb..;j};j ;j    ..#.####  ..#..#  .....#b.....#.  ...........)...  #..####........  #..##..##......♣#.  #s....#......_.#  #.....@....♣..#  #..####....####  < #....#  #.....#  .....##  ....##  .#.##  ## ;j    ..#.####  ..#..#  .....#b.....#.  ...........)...  #..####........  #..##..##......♣#.  #s....#......_.#  #.....@....♣..#  #..####....####  < #....#  #.....# .....## ....##  .#.## ## ;j u _A scorpion is nearby!;j9  .b.# ..........#.#### .....##......b..#..# .....##......b.....#. ...........#.....)... .....##..####. #..##..##......♣#. #s....#......_.# #.♣..# #..####....####..< #....#. #.....# .....## ....## .#.## ##b.b.[;j" $37mb.8 _b....._;j9 .b.# ................#.#### .....##......b..#..# .....##............#. ...........#.....)... .....##..####. #..##..##.b....♣#. #s....#......_.# #.♣..# #..####....#### ..<. #....#.#. #.....#. # .....## ....##  .#.##  ##;jS.bb.;j^;jޒ%9;j`b...._;j;js  .b.# ................#.#### .....##......b..#..# .....##............#. ...........#.....)... .....##..####........ #..##..##.b....♣#. #s....#......_.# #.♣..# #..####....#### ..<.. #....##..#... #.....#. ##$. .....##. ... ....#####. .#.###. ##;jLv .bb.;jGx .;j~ 1b;j '800;j 7_;j׉ + _Found 20 gold pieces.;j .b.# ................#.#### .....##......b..#..# .....##.....#. ...........#.....)... .....##..####b....... #..##..##......♣#. #s....#......_.# #.♣..# #..####....#### ..<..# #....# #..#...# #.....#. ##$.# .....##. .... ....##. ###.. .#.## #.. ##;jR;jO%1;j>_;j( .b.#..............#.####...##......b..#..#..##.....#. ...........#.....)... .....##..####b. #..##..##......♣#. #s....#......_.# #.♣..# #..####....#### ..<..# #....# #.;jzT.#...# #.....# ... ##$.# .....## .. .... ....## . ###.. .#.## #... ##;j;j62Freeze;j7_;j~;j †The helpless scorpion fails to defend itself.  You puncture the scorpion! You burn the scorpion.;j (;j g83.4 (0.8Freeze;j\ 9_;j L _You kill the scorpion!;j9;jɫ;jF;jٮ;jT;j;jg,;j;jc;j\;j;j;j;jp;jN _You now have 272 gold pieces (gained 20).;jc;jh;j;j;j;j ;j;j;j;j;jL;j;jM;j;j$;j/;jm;je;j>M _You now have 279 gold pieces (gained 7).;j;j"3;j|;jE _The butterfly leaves your sight.;j;j;j ;j ;j ;j;jp!;j$;j&;j);j*;jB,;jm.;j0;j1;j3;j5;ji6;j8;j9;j<;jO>;j@,;jkB;jD;jII,;jK;jL;jM;joN;j6Q;jHU;jiV;jW;jZ;j]h  You encounter a bullfrog.;jf ##......b..#.. ........##............ .............#.....). ?.....##..####b........ .F #..##..##......♣#... #. #†....#_....$.#.## #..;j9h..♣.......?..###..####....###..<..##.#....#...#..#.....##....##..#.......##......##.....##...#####...#.##◊..... ##....####F   bullfrog (asleep)◊##.#. #....#####.....#####.##;jm].F20.4 (17.0);j=oE.F;jxWF;jy5===1.4 (18;je%_;j< _The bullfrog gives a loud, deep croak!;jC  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j ......##......b..#.. spoq the Magician........##............ Djinni. .............#.....). Health: 62/65 ======================--.. ?.....##..####b..... AC: 9Str: 13... .. #..##..##......♣ EV: 11Int: 20#... #* #†....#......_. SH: 5Dex: 18;j& ...$**F** #..........♣.. XL:  9 Next: 48% Place: Dungeon:6....******#..####....### Noise: ===------  Time: 4821.4 (0.0)*@***..##.#....#f) +9 dagger "Suantita" {flame, rPois Stlt*****..#..#.....# Cast: Freeze#.****#..#.......## Fly ......##..........##......#####.....#.##◊..... ##....####F   bullfrog◊##.#. #....#######.....#######.##You encounter a bullfrog. _The bullfrog gives a loud, deep croak!  Casting: Frozen Ramparts (safe; 1% risk of;jP 2 failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j /p......##......b..#.. spoq the Magician........##............ Djinni. .............#.....). Health: 62/65 ======================--.. ?.....##..####b..... AC: 9Str: 13... .. #..##..##......♣ EV: 11Int: 20;j0#... #. #†....#......_. SH: 5Dex: 18...$.#.## #..........♣.. XL:  9 Next: 48% Place: Dungeon:6.....?.F###..####....### Noise: ===------  Time: 4821.4 (0.0)#@..<..##.#....#f) +9 dagger "Suantita" {flame, rPois Stlt#..#...#..#.....# Cast: Freeze#....##..#.......## Fly ......##..........##......#####.....#.##◊..... ##....####F   bullfrog◊##.#. #....#######.....###[17;1;j3,7H####.## _The bullfrog gives a loud, deep croak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.;jN=..#.##.?.F###@..#..#....# ;jV?-2.4 (1FreezeRamparts Fly ;jH#.######;jM  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the bullfrog!;j  You barely miss the bullfrog.The bullfrog is moderately wounded.The wall freezes the bullfrog. You block the bullfrog's attack.;jU--3.3 (0.9;j_#.#####..##;ju _The wall freezes the bullfrog. The bullfrog closely misses you.;j .You puncture the bullfrog! You burn the bullfrog.;j8<.;j^x53-4.2Freeze  Your Translocations skill increases to level 7!Your Forgecraft skill increases to level 7!Your Fire Magic skill increases to level 7!Your Ice Magic skill increases to level 7! ;j Your Air Magic skill increases to level 7!  Your Earth Magic skill increases to level 7!;j_###..##;jfh _Your Alchemy skill increases to level 7!;jc ;j ;j ;j ;j h3= _;j ,;j ;j ,;jL ;j ;jC U4=;j ;j= ,;j{ ;j ;j ^Fly ;j{ C _The frozen ramparts melt away.;jc K5=;j ;jS ;j ,;j;j;j;j;j@,;j;j;j;j;j9=;jE;j!~ _c - 6 scrolls labelled OTWIFRAR PUCW (gained 1);j.O ....b................)............##......b............##.... ..................#.... #....?.....##..####b. #.......##..##..##.. ###....#.# #†....#.....-35.2 (11.0)#....$@#.## #..........#..........###..####....##.......#...<..##.#....#.......#..#...#..#..........##....##..#..................##..........#%.........#####.....#.##..◊.◊...... ##....####~◊◊◊##.#.. #....##;j9;j...##.##~~..♣♣♣◊.~≈###[##.##..###....###56.2 (14.0) ##.@...##..#.....### .#......#...##.#..## #................ #............ #)............##.. #.......##.. ##..................# #.#..........##..#### ###.......##..##..##.;j;j+7.2 (15;jK;j  ;j!#_Found a scale mail.;j& ;j( ;j) ;jY/ ;j3  You encounter an orc. It is wielding a +0 short sword.;j < ♣..o.. ♣. .◊♣.♣...♣. ....♣#♣. .◊♣.♣;j = #..♣ ..♣♣.◊....◊◊♣♣.♣♣◊...........~~......◊~~<>...##....~~..♣♣♣◊.~≈....[.....@##.##..###........###.....##..#.....##. .#......#...##.#..## #.. #...... #)....##o   orc (asleep) ...##.....;j= #..................# #.#....#;jG +0.0);jL 18.2 (1 _;j5P ;jPf ;jE ◊◊.#.. ◊. .◊♣♣.o.. ♣. .◊♣.♣...♣. ....♣;jGo....♣. .◊♣.♣..♣♣ ..♣♣.◊...◊◊♣♣.♣♣◊...........~~......◊~~<>...##....~~@.♣♣♣◊.~≈..#.[......##.##..###........###.....##..#.....◊... .#......#...##.#..#◊◊. #...◊◊ #.....o   orc warrior (launcher, asleep)◊ #)...##o   orc (asleep) #...##....#........;jSJ.o;j^Fo);j`%9;ji;jm  You encounter an orc warrior. It is wielding a +0 scimitar and carrying a +0 _orcbow.;jF  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Q.o;j| Y, ally target)Y   ice beast (summoned);j ^2--==60;j J _A chill wind blows around you.;ja4  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jq Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3 e - ShockConjuration/Air1%1  f - Searing RayConjuration1% 2 g - JinxbiteHexes1%2  h - Flame WaveConjuration/Fire 5% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j ;j ;j ◊◊......... spoq the Magician.#.. ◊. .◊♣♣.......... Djinni.o.. ♣. .◊♣.♣........ Health: 62/65 ======================--.....♣. ....♣.......# AC: 9Str: 13.....♣. .◊♣.♣........ EV: 11Int: 20..o....♣♣ ..♣♣.◊........ SH: 5Dex: 18......◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6.....~~......◊~~<>...##. Noise: ==-------  Time: 4860.2 (0.0).....~~@;j$ .♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt#.[.....Y##.##..###....# Cast: Freeze.....###.....##..#.....# Fly ◊... .#......#...##.#..#◊◊. #...................◊◊ #................... o   orc warrior (launcher)◊ #)............##.... o   orc (asleep, ally target)#.............##.... Y   ice beast (summoned)##.................. _orcbow.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  [;j 40mConfirm with . or Enter, or press ? or * to list all spells.◊◊......... spoq the Magician.#.. ◊. .◊♣♣.......... Djinni.o.. ♣. .◊♣.♣........ Health: 62/65 ======================--.....♣. ....♣.......# AC: 9Str: 13.....♣. .◊♣.♣........ EV: 11Int: 20..o....♣♣ ..♣♣.◊........ SH: 5Dex: 18......◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6.....~~......◊~~<>...##. Noise: ==------- [;j 40m Time: 4860.2 (0.0).....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt#.[.....Y##.##..###....# Cast: Freeze.....###.....##..#.....# Fly ◊... .#......#...##.#..#◊◊. #...................◊◊ #................... o   orc warrior (launcher)◊ #)............##.... o   orc (asleep, ally target)#.............##.... Y   ice beast (summoned)##.................. _orcbow.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon I;j ce Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j> ◊◊......... spoq the Magician .#.. ◊. .◊♣♣.......... Djinni .o.. ♣. .◊♣.♣........ Health: 61/65 ======================-- .....♣. ....♣.......# AC: 9Str: 13 .....♣. .◊♣.♣........ EV: 11Int: 20 ..o....♣♣ ..♣♣.◊........ SH: 5Dex: 18 ...**.◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6 .....**......◊~[;jE40m~<>...##. Noise: ==-------  Time: 4860.2 (0.0) .....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt #.[.....Y##.##..###....# Cast: Freeze .....###.....##..#.....# Fly  ◊... .#......#...##.#..# ◊◊. #................... ◊◊ #................... o   orc warrior (launcher) ◊ #)............##.... o   orc (asleep, ally target) #.............##.... Y   ice beast (summoned) ##..................Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;10;;j,1mShock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar, wearing a +0 chain mail and  carrying a +0 orcbow (81% to hit);j1◊◊......... spoq the Magician.#.. ◊. .◊♣♣.......... Djinni.o.. ♣. .◊♣.♣........ Health: 61/65 ======================--.....♣. ....♣.......# AC: 9Str: 13*....♣. .◊♣.♣........ EV: 11Int: 20.**....♣♣ ..♣♣.◊........ SH: 5Dex: 18...**.◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6.....**......◊~~<>...##. Noise: ==------- [;j37m Time: 4860.2 (0.0).....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt#.[.....Y##.##..###....# Cast: Freeze.....###.....##..#.....# Fly ◊... .#......#...##.#..#◊◊. #...................◊◊ #................... o   orc warrior (launcher)◊ #)............##.... o   orc (asleep, ally target)#.............##.... Y   ice beast (summoned)##..................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar, wearing a +0 chain mail and  carrying a +0 orcbow (81% to hit) ;j# The zap hits the orc warrior.;j!o..o..~~oAim: an orc warrior, wielding a +0 scimitar, wearing a +0 chain mail and  carrying a +0 orcbow (81% to hit)  The zap hits the orc warrior.  The orc warrior is lightly wounded.  The orc shouts! You hear a shout!orc warrior unwields a +;jt#/0 scimitar. The orc warrior wields a +0 orcbow.;j)E))))));jQ.o;j/o;jڲ Y.  The orc warrior shoots an arrow. The arrow completely misses you.;jt..~~@.o   orc wizardo   orc (ally target)Y   ice beast (summoned);jK221.2 (1;jk;j _You encounter an orc wizard. It is wielding a +4 vampiric dagger.;j;j;j} ;j\◊◊......... spoq the Magician.#.. ◊. .◊♣♣.......... Djinni.... ♣. .◊♣.♣........ Health: 61/65 ======================--o.o..♣. ....♣.......# AC: 9Str: 13*....♣. .◊♣.♣........ EV: 11Int: 20.**....♣♣ ..♣♣.◊........ SH: 5Dex: 18...**.◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6.....**......◊~~<>...##. Noise: ==------- ;j_ Time: 4861.2 (0.0).....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt#.[....Y.##.##..###....# Cast: Freeze.....###.....##..#.....# Fly ◊... .#......#...##.#..#◊◊. #...................◊◊ #................... o   orc warrior (launcher)◊ #)............##.... o   orc wizard#.............##.... o   orc (ally target)##.................. Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [39;4;ja9man orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (lightly wounded, 81% to hit)  The zap hits the orc warrior!;jQ.o;j<.o;j˼8Y.;j4..o..~~Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (lightly wounded, 81% to hit)  The zap hits the orc warrior!  The orc warrior is moderately wounded.;j%?))));jM..~~;j\49----2.2 (1;j;jJ _The orc warrior shoots an arrow. The arrow hits you!;j;j ;j-A;jZF;j◊◊......... spoq the Magician.#.. ◊. .◊♣♣.......... Djinni.... ♣. .◊♣.♣........ Health: 48/65 =================-------.o...♣. ....♣.......# AC: 9Str: 13*..o.♣. .◊♣.♣........ EV: 11Int: 20.**....♣♣ ..♣♣.◊........ SH: 5Dex: 18...**.◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6.....**......◊~~<>...##. Noise: ==;j-------  Time: 4862.2 (0.0).....~Y@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt#.[......##.##..###....# Cast: Freeze.....###.....##..#.....# Fly ◊... .#......#...##.#..#◊◊. #...................◊◊ #................... o   orc warrior (launcher)◊ #)............##.... o   orc wizard#.............##.... o   orc (ally target)##.................. Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock;j;[40m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (moderately wounded, 81% to hit);j@.o.o;jEIY~;j6T..o..~;j[p))Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (moderately wounded, 81% to hit)  The zap misses the orc warrior. The orc warrior shoots an arrow.;jf..-3.2 (1 _The arrow hits your ice beast but does no damage.;j0  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jv2 ;jV# ◊◊......... spoq the Magician .#.. ◊. .◊♣♣.......... Djinni .... ♣. .◊♣.♣........ Health: 47/65 =================------- ..o..♣. ....♣.......# AC: 9Str: 13 .....♣. .◊♣.♣........ EV: 11Int: 20 ..o.o..♣♣ ..♣♣.◊........ SH: 5Dex: 18 ;jNY...**.◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6 .....Y*......◊~~<>...##. Noise: =--------  Time: 4863.2 (0.0) .....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt #.[......##.##..###....# Cast: Freeze .....###.....##..#.....# Fly  ◊... .#......#...##.#..# ◊◊. #................... ◊◊ #................... o   orc warrior (launcher) ◊ #)............##.... o   orc wizard #...;j`Z[m..........##.... o   orc (ally target) ##.................. Y   ice beast (summoned)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (moderately wounded, 81% to hit);j- n o*.;j.o.*YAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (ally  target, 85% to hit);j◊◊......... spoq the Magician*#.. ◊. .◊♣♣.......... Djinni.*.. ♣. .◊♣.♣........ Health: 47/65 =================-------..*..♣. ....♣.......# AC: 9Str: 13...*.♣. .◊♣.♣........ EV: 11Int: 20..o.*..♣♣ ..♣♣.◊........ SH: 5Dex: 18.....*◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6.....Y*......◊~~<>...##. [;j40mNoise: =--------  Time: 4863.2 (0.0).....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt#.[......##.##..###....# Cast: Freeze.....###.....##..#.....# Fly ◊... .#......#...##.#..#◊◊. #...................◊◊ #................... o   orc warrior (launcher)◊ #)............##.... o   orc wizard#.............##.... o   orc (ally target)##.................. Y   ice beast (summoned)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short swo;jrd and wearing a +0 scale mail (ally  target, 85% to hit)  The zap hits the orc.  The orc is almost dead.;j%Q.o;jn'.o;j( .oPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (ally  target, 85% to hit)  The zap hits the orc.  The orc is almost dead.The zap hits the orc wizard but does no damage.;j+ .oYou encounter an orc priest. It is wielding a +0 whip.;j39i..~opriesto   orc wizardo   orc (ally target)(…);j:*4.2 (1;jVH;j`E _Your ice beast hits the orc but does no damage.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j; ◊◊......... spoq the Magician .#.. ◊. .◊♣♣.......... Djinni .... ♣. .◊♣.♣........ Health: 46/65 ================-------- .....♣. ....♣.......# AC: 9Str: 13 ...o.♣. .◊♣.♣........ EV: 11Int: 20 o..o...♣♣ ..♣♣.◊........ SH: 5Dex: 18 .....o◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6 .....Y*......◊;j >~~<>...##. Noise: =--------  Time: 4864.2 (0.0) .....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt #.[......##.##..###....# Cast: Freeze .....###.....##..#.....# Fly  ◊... .#......#...##.#..# ◊◊. #................... ◊◊ #................... o   orc warrior (launcher) ◊ #)............##.... o   orc priest #.............##.... o   orc wizard ##.................. o   orc (ally target)(…)Casting: Shock (safe; 1% risk of failure)  Confirm ;ja?with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (almostdead, ally target, 85% to hit);j-  ◊◊......... spoq the Magician .#.. ◊. .◊♣♣.......... Djinni .... ♣. .◊♣.♣........ Health: 46/65 ================-------- .....♣. ....♣.......# AC: 9Str: 13 ...o.♣. .◊♣.♣........ EV: 11Int: 20 o..o...♣♣ ..♣♣.◊........ SH: 5Dex: 18 .....)◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6 .....Y~......◊[;jW0 36m~~<>...##. Noise: =--------  Time: 4864.2 (0.0) .....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt #.[......##.##..###....# Cast: Freeze .....###.....##..#.....# Fly  ◊... .#......#...##.#..# ◊◊. #................... ◊◊ #................... o   orc warrior (launcher) ◊ #)............##.... o   orc priest #.............##.... o   orc wizard ##.................. o   orc (ally target)(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock [39;;ju2 ;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (almostdead, ally target, 85% to hit)  The zap hits the orc.;j;  *#.. ◊.  .*.. ♣.  ..*..♣.  ...*.♣.  o..o*..♣♣  .....* *<> ◊...  ◊◊.  ◊◊  ◊ #) ;j= #  Y   ice beast (summoned)Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and wearing a +0 scale mail (almostdead, ally target, 85% to hit)  The zap hits the orc.  You kill the orc! wizard!;j8 ...o.)~(ally target)  The orc wizard is heavily wounded.;j :*;j s  The orc wizard casts a spell at you.;jVE Y~You are confused.The orc priest mumbles some strange prayers to Beogh against you.;j$] ;jA_ @;j|` ;jm  ;jPp !;jq  ;jt HBeogh smites you! The orc warrior shoots an arrow.;j;j32-----   0 =5.2 (1Conf Fly Beogh ;j\#;j6'4 _The arrow hits your ice beast!;j ;j?Drink which item? Potions  f - 4 murky dark potions  l - 4 glowing purple potions  n - 3 smoky emerald potions  p - a pink potion  q - 2 fizzy orange potions  s - 2 black potions  t - a lumpy brown potion [!] read|quaff|evoke[?] describe selected;j;j;js◊◊......... spoq the Magician.#.. ◊. .◊♣♣.......... Djinni.... ♣. .◊♣.♣........ Health: 32/65 ===========-------------.....♣. ....♣.......# AC: 9Str: 13...o.♣. .◊♣.♣........ EV: 11Int: 20o..o...♣♣ ..♣♣.◊........ SH:  0  Dex: 18....Y)◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6.....~~......◊~~<>...##. Noise: ==-------[;j633m  Time: 4865.2 (0.0).....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt#.[......##.##..###....# Cast: Freeze.....###.....##..#.....# Conf Fly Beogh ◊... .#......#...##.#..#◊◊. #...................◊◊ #................... o   orc warrior (launcher)◊ #)............##.... o   orc priest#.............##.... o   orc wizard (ally target)##.................. Y   ice beast (summoned)The orc wizard is heavily wounded.The orc wizard casts a spell at you.You are confused.The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The orc wa;j;rrior shoots an arrow. _The arrow hits your ice beast!;jP  Okay, then.;j;j;j. _;j؉G.o;jG.o;j  You're too confused to move!  Your ice beast hits the orc wizard but does no damage.;j9 ;j3;j4*6.2 (1;j>;jBU _The orc warrior shoots an arrow. The arrow hits your ice beast!;j0- ;j0 tDrink which item? Potions ;j1  f - 4 murky dark potions  l - 4 glowing purple potions  n - 3 smoky emerald potions  p - a pink potion  q - 2 fizzy orange potions  s - 2 black potions  t - a lumpy brown potion [!] read|quaff|evoke[?] describe selected;j ;j ;jh ◊◊......... spoq the Magician.#.. ◊. .◊♣♣.......... Djinni.... ♣. .◊♣.♣........ Health: 32/65 ===========-------------.....♣. ....♣.......# AC: 9Str: 13.....♣. .◊♣.♣........ EV: 11Int: 20...oo..♣♣ ..♣♣.◊........ SH:  0  Dex: 18.o..Y)◊◊♣♣.♣♣◊.......... XL:  9 Next: 53% Place: Dungeon:6.....~~......◊~~<>...##. Noise: ==------- ;jL [39;49m Time: 4866.2 (0.0).....~~@.♣♣♣◊.~≈##...... f) +9 dagger "Suantita" {flame, rPois Stlt#.[......##.##..###....# Cast: Freeze.....###.....##..#.....# Conf Fly Beogh ◊... .#......#...##.#..#◊◊. #...................◊◊ #................... o   orc warrior (launcher)◊ #)............##.... o   orc priest#.............##.... o   orc wizard (ally target)##.................. Y   ice beast (summoned)Beogh smites you! The orc warrior shoots an arrow. _The arrow hits your ice beast! _Okay, then.You're too confused to move!  Your ice beast hits the orc wizard but does no damage. _The orc warrior shoots;j  an arrow. The arrow hits your ice beast! .oIt was a potion of curing. You feel better..o .of -> c - 3 potions of curing4==== 5 --7.2 (1;jL ;j L _Your ice beast hits the orc wizard but does no damage. ;j*y ◊◊.#.. ◊. .◊♣♣....... ♣. .◊♣.♣.......♣. ....♣.##.....♣. .◊♣.♣.#....o..♣♣ ..♣♣.◊..o.Yo◊◊♣♣.♣♣◊..........#.....~~.@....◊~~<>...##.#.....~~..♣♣♣◊.~≈##.......#.[......##.##..###....#.....###.....##..#.....#◊... .#......#...##.#..##◊◊. #...........◊◊ #................◊ ;jX{y #)............##.#..## ;j0 ;j,* ;jAs  The orc wizard casts a spell at you. ;j+G.o ;j9 )You are confused.Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard! ;jI @◊ #)...... #.............##.....  The orc wizard dies! ;jT?)))) ;j)◊.@(ally target) ;j3==== 0 4==8Conf Fly Beogh  ;j5 ;jw _The orc warrior shoots an arrow. The arrow completely misses you. ;j6 ;j:tDrink which item? Potions  ;j; c - 3 potions of curing  l - 4 glowing purple potions  n - 3 smoky emerald potions  p - a pink potion  q - 2 fizzy orange potions  s - 2 black potions  t - a lumpy brown potion [!] read|quaff|evoke[?] describe selected ;j  ;j  ;j spoq the Magician◊◊.......... Djinni ;j3 .#.. ◊. .◊♣♣........... Health: 43/65 ===============---------.... ♣. .◊♣.♣......... AC: 9Str: 13.....♣. ....♣.......## EV: 11Int: 20.....♣. .◊♣.♣........# SH:  0  Dex: 18....o..♣♣ ..♣♣.◊......... XL:  9 Next: 54% Place: Dungeon:6....Y)◊◊♣♣.♣♣◊..........# Noise: ==-------  Time: 4868.2 (0.0)...o.~~ ;j [40m.@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Conf Fly Beogh .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher)◊◊ #.................... o   orc priest (ally target)◊ #)............##..... Y   ice beast (summoned)#.............##..... _Your ice beast hits the orc wizard but does no damage.  The orc wizard casts a spell at you.You are confused.Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard!  The orc wizard dies!  ;j! k[37m_The orc warrior shoots an arrow. The arrow completely misses you. ;j| K  You feel better. ;j q  The orc priest miscasts a cantrip. ;j$ ?)))) ;jF )◊.@The orc warrior shoots an arrow. The arrow completely misses you. ;j{ 53==== 5 9.2 (1Fly  ;j  ;j L _Your ice beast hits the orc priest but does no damage.;ja`;jab|Evoke which item? Wands  e - a wand of paralysis (12) [!] read|quaff|evoke[?] describe selected;ji;jn;j|spoq the Magician◊◊.......... Djinni.#.. ◊. .◊♣♣........... Health: 53/65 ===================-----.... ♣. .◊♣.♣......... AC: 9Str: 13.....♣. ....♣.......## EV: 11Int: 20.....♣. .◊♣.♣........# SH: 5Dex: 18....o..♣♣ ..♣♣.◊......... XL:  9 Next: 54% Place: Dungeon:6....Y)◊◊♣♣.♣♣◊..........# Noise: ==-------  Time:;j[37m 4869.2 (0.0)...o.~~.@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Fly .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher)◊◊ #.................... o   orc priest (ally target)◊ #)............##..... Y   ice beast (summoned)#.............##.....The orc wizard dies! _The orc warrior shoots an arrow. The arrow completely misses you.You feel better.  The orc priest misca;jׅsts a cantrip.The orc warrior shoots an arrow. The arrow completely misses you. _Your ice beast hits the orc priest but does no damage.;j  spoq the Magician ◊◊.......... Djinni .#.. ◊. .◊♣♣........... Health: 53/65 ===================----- .... ♣. .◊♣.♣......... AC: 9Str: 13 .....♣. ....♣.......## EV: 11Int: 20 .....♣. .◊♣.♣........# SH: 5Dex: 18 ....o..♣♣ ..♣♣.◊......... XL:  9 Next: 54% Place: Dungeon:6 ....Y*◊◊♣♣.♣♣◊..........# Noise: ==-------  Time: 4869.2 (0.0) ...o.~~[;jx0;10;1m*@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt .....~~..♣♣♣◊.~≈##....... Cast: Freeze #.[......##.##..###....## Fly  .....###.....##..#.....## ◊... .#......#...##.#..## ◊◊. #.................... o   orc warrior (launcher) ◊◊ #.................... o   orc priest (ally target) ◊ #)............##..... Y   ice beast (summoned) #.............##.....The orc warrior shoots an arrow. The arrow completely misses you. _Your ice beast hits the orc priest but does no damage.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orc;jbow, wearing a +0 chain mail and carryinga +0 scimitar (moderately wounded, chance to affect: 48%);j~}T .o;ji .o.Y*◊*;jj .Y)o**Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,chance to affect: 48%);j spoq the Magician◊◊.......... Djinni.#.. ◊. .◊♣♣........... Health: 53/65 ===================-----.... ♣. .◊♣.♣......... AC: 9Str: 13.....♣. ....♣.......## EV: 11Int: 20.....♣. .◊♣.♣........# SH: 5Dex: 18....o..♣♣ ..♣♣.◊......... XL:  9 Next: 54% Place: Dungeon:6....Y)◊◊♣♣.♣♣◊..........# Noise: ==-------  Time:;j [37m 4869.2 (0.0)...*.~~.@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Fly .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher)◊◊ #.................... o   orc priest (ally target)◊ #)............##..... Y   ice beast (summoned)#.............##.....The orc warrior shoots an arrow. The arrow completely misses you. _Your ice beast hits the orc priest but does no damage.  Aiming: ;j [39;49mParalysePress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,chance to affect: 48%);jɟ ;j+" @.o;j/ M  The orc priest resists with some effort.;jA ?))));j/ g )◊.@The orc warrior shoots an arrow. The arrow is repelled.=70.2 (1 _Your ice beast completely misses the orc priest.;j ;j rEvoke which item? Wands ;j  e - a wand of paralysis (11) [!] read|quaff|evoke[?] describe selected;jS;j];j#kspoq the Magician◊◊.......... Djinni.#.. ◊. .◊♣♣........... Health: 53/65 ===================-----.... ♣. .◊♣.♣......... AC: 9Str: 13.....♣. ....♣.......## EV: 11Int: 20.....♣. .◊♣.♣........# SH: 5Dex: 18....o..♣♣ ..♣♣.◊......... XL:  9 Next: 54% Place: Dungeon:6;jm....Y)◊◊♣♣.♣♣◊..........# Noise: ===------  Time: 4870.2 (0.0)....o~~.@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Fly .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher)◊◊ #.................... o   orc priest (ally target)◊ #)............##..... Y[3;jn9;49m   ice beast (summoned)#.............##.....Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,chance to affect: 48%)  The orc priest resists with some effort.  The orc warrior shoots an arrow. The arrow is repelled. _Your ice beast completely misses the orc priest.;j6  spoq the Magician ◊◊.......... Djinni .#.. ◊. .◊♣♣........... Health: 53/65 ===================----- .... ♣. .◊♣.♣......... AC: 9Str: 13 .....♣. ....♣.......## EV: 11Int: 20 .....♣. .◊♣.♣........# SH: 5Dex: 18 ....o..♣♣ ..♣♣.◊......... XL:  9 Next: 54% Place: Dungeon:6 ....Y)◊◊♣♣.♣♣◊..........# Noise: ===------  Time: 4870.2 (0.0) ....o***;ji@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt .....~~..♣♣♣◊.~≈##....... Cast: Freeze #.[......##.##..###....## Fly  .....###.....##..#.....## ◊... .#......#...##.#..## ◊◊. #.................... o   orc warrior (launcher) ◊◊ #.................... o   orc priest (ally target) ◊ #)............##..... Y   ice beast (summoned) #.............##.....The orc warrior shoots an arrow. The arrow is repelled. _Your ice beast completely misses the orc priest.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,chance to affect: 48%);j;jwspoq the Magician◊◊.......... Djinni.#.. ◊. .◊♣♣........... Health: 53/65 ===================-----.... ♣. .◊♣.♣......... AC: 9Str: 13.....♣. ....♣.......## EV: 11Int: 20.....♣. .◊♣.♣........# SH: 5Dex: 18;jy....o..♣♣ ..♣♣.◊......... XL:  9 Next: 54% Place: Dungeon:6....Y)◊◊♣♣.♣♣◊..........# Noise: ===------  Time: 4870.2 (0.0)....*~~.@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Fly .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher)◊◊;j{ #.................... o   orc priest (ally target)◊ #)............##..... Y   ice beast (summoned)#.............##.....The orc warrior shoots an arrow. The arrow is repelled. _Your ice beast completely misses the orc priest.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,chance to affect: 48%);jnT ;j3 @.o;j _Your ice beast completely misses the orc priest.Aiming: ParalysePress: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target,chance to affect: 48%)  The orc priest resists with some effort.;j? ))))))))The orc warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!;j  )The arrow barely misses the orc warrior.Your ice beast hits the orc priest. Your ice beast freezes the orc priest!  The orc priest dies!;j< B...o)◊.@, ally target)Y   ice beast (summoned);je :471.2 (1;jR ;jA + _You hear a splash. x2;jt  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j6  spoq the Magician ◊◊.......... Djinni .#.. ◊. .◊♣♣........... Health: 53/65 ===================----- .... ♣. .◊♣.♣......... AC: 9Str: 13 .....♣. ....♣.......## EV: 11Int: 20 .....♣. .◊♣.♣........# SH: 5Dex: 18 ....o..♣♣ ..♣♣.◊......... XL:  9 Next: 57% Place: Dungeon:6 ;j8....Y*◊◊♣♣.♣♣◊..........# Noise: ===------  Time: 4871.2 (0.0) .....)~*@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt .....~~..♣♣♣◊.~≈##....... Cast: Freeze #.[......##.##..###....## Fly  .....###.....##..#.....## ◊... .#......#...##.#..## ◊◊. #.................... o   orc warrior (launcher, ally target) ◊◊ #.................... Y   ice beast (summoned) ◊ #)............##..... #.............##.....Casting: ;jL:>Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (moderately wounded, ally target, 81% to hit);j spoq the Magician◊◊.......... Djinni.#.. ◊. .◊♣♣........... Health: 53/65 ===================-----.... ♣. .◊♣.♣......... AC: 9Str: 13.....♣. ....♣.......## EV: 11Int: 20.**..♣. .◊♣.♣........# SH: 5Dex: 18...**..♣♣ ..♣♣.◊......... XL:  9 Next: 57% Place: Dungeon:6;j ....Y**◊♣♣.♣♣◊..........# Noise: ===------  Time: 4871.2 (0.0).....)~*@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Fly .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher, ally target)◊◊ #.................... Y   ice beast (summoned)◊ #)............##.....#.........;j, ....##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (moderately wounded, ally target, 81% to hit)  The zap hits the orc warrior.;j...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Fly .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher, ally target)◊◊ #.................... Y   ice beast (summoned)◊ #)............##.....#.............##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail;j9 and carryinga +0 scimitar (moderately wounded, ally target, 81% to hit)  The zap hits the orc warrior but does no damage.;j[ }...o)◊.  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (moderately wounded, ally target, 81% to hit)  The zap hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  Your ice beast hits the orc warrior but does no damage.;j ?))));j[ k)◊.@;jl] *3.2 (1;jg ;jj w _The orc warrior shoots an arrow. The arrow completely misses you.;jq ;j ;jD. spoq the Magician◊◊.......... Djinni.#.. ◊. .◊♣♣........... Health: 51/65 ==================------.... ♣. .◊♣.♣......... AC: 9Str: 13.....♣. ....♣.......## EV: 11Int: 20.**..♣. .◊♣.♣........# SH: 5Dex: 18...**..♣♣ ..♣♣.◊......... XL:  9 Next: 57% Place: Dungeon:6....Y**◊♣♣.♣♣◊..........# Noise: ==-------  ;j0 Time: 4873.2 (0.0).....)~*@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Fly .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher, ally target)◊◊ #.................... Y   ice beast (summoned)◊ #)............##.....#.............##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail;jq2 and carryinga +0 scimitar (moderately wounded, ally target, 81% to hit)  The zap hits the orc warrior.;j ...o)◊.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (moderately wounded, ally target, 81% to hit)  The zap hits the orc warrior.  The orc warrior is heavily wounded.;j ?))));jt )◊.@The orc warrior shoots an arrow. The arrow misses you.;jv*4.2 (1;j;j\ _Your ice beast misses the orc warrior.;j ;j0 ;j: spoq the Magician◊◊.......... Djinni.#.. ◊. .◊♣♣........... Health: 50/65 ==================------.... ♣. .◊♣.♣......... AC: 9Str: 13.....♣. ....♣.......## EV: 11Int: 20.**..♣. .◊♣.♣........# SH: 5Dex: 18...**..♣♣ ..♣♣.◊......... XL:  9 Next: 57% Place: Dungeon:6....Y**◊♣♣.♣♣◊..........# Noise: ==-------  ;j+ Time: 4874.2 (0.0).....)~*@....◊~~<>...##.# f) +9 dagger "Suantita" {flame, rPois Stlt.....~~..♣♣♣◊.~≈##....... Cast: Freeze#.[......##.##..###....## Fly .....###.....##..#.....##◊... .#......#...##.#..##◊◊. #.................... o   orc warrior (launcher, ally target)◊◊ #.................... Y   ice beast (summoned)◊ #)............##.....#.............##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail;j and carryinga +0 scimitar (heavily wounded, ally target, 81% to hit)  The zap hits the orc warrior!;j ...o)◊.  ;js' Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 scimitar (heavily wounded, ally target, 81% to hit)  The zap hits the orc warrior!  The orc warrior is severely wounded.;jI0 ?))));j8  )The orc warrior shoots an arrow. The arrow completely misses you.Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior.;j )◊.@Y   ice beast (summoned);j ;1635.2 (1;j ;j K _The orc warrior dies! ;jD3 ;jI ;jV`.Y ;jSY ;j^ ;j` ;jc ;je ;jkh ;jk ;j;p ;j`rK2= ;j:u ;j+y ;j z ;jB ;j ;jP ;jWU3= ;j ;j> ;j8, ;jf ;jH ;j, ;j ;j> ;j ;jj ;jW ;j+ ;j ;j. ;j§ ;j! ;j{ ;j;4 ;j ;jr _Your ice beast disappears in a puff of smoke! ;jL ;j6 ;jT3 ;j~ ;j ;j ;j_ ;jf  ;jB ;j ;j ;jK5= ;j ;j ;j! ;j@% ;j!& ;j?( ;j+ ;jM0 ;jW1 ;j6, ;j : ;j= ;j]? ;jB ;j#DU6= ;jE ;jI ;jdL ;jN ;jR ;jS ;jmU ;jX ;j[ ;j ;j^w7= ;j ;jT ;j98=9 ;j= ;jIX ;j[b60= ;j a ;j|iB ;jn, ;jqr ;jNx ;jyU1= ;jD| ;jg ;j ;j ;jD, ;j ;jq;2 ;jf ;j, ;j ;j` ;j ;j ;j1 ;j/ ;j ;j; ;j ;j ;jN ;j: ;jEK3= ;j ;j> ;j ;j> ;j ;j ;jE ;j ;j4= ;j$ , ;j ;j), ;jD ;jp ;jxK5= ;je ;j{0 ;jl7 ;j";, ;j#B ;j9IUWater  ;j...# #.....~~..♣♣♣◊.~≈## ◊#.[......##.##..###.... ◊.....###.....##..#..... ~◊.....#......#...##.#.. ◊◊◊.##......... ~◊◊. #.........  ◊◊ ;jid# #)............##...  #..##...  ;jl##~ ♣◊.$..#. ~. ◊. #......... ♣. ◊◊#..#...◊.♣♣..◊♣♣.#......♣.♣◊ .◊♣.♣#......♣.. ....♣..♣.♣ .◊♣.♣)..♣♣ ..♣♣.◊.@◊◊♣♣.♣♣◊...............)~......◊~~<>...#.#.....~~..♣♣♣◊.~≈~◊#.[......####.###.....##..#..~◊.....#......#...##.#◊◊◊◊.##....♣~◊◊. #......◊◊# #[40 ;jn5m).## ;jj}0923.2 (48.0) ;jQ--4.2 (49 ;j ;j _Found 14 gold pieces. _Items here: )) [[ ††.!;jv !;j Pick up what? 15/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +4 vampiric dagger Armour (select all with [)c - a +0 robe  d - a +0 scale mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit !;jX Letters toggle [.|Space] toggle selected[top]";j ";j";j##~ ♣◊.spoq the Magician..$..#. ~. ◊.Djinni#......... ♣. ◊◊....... Health: 65/65 ========================";j#..#...◊.♣♣..◊♣♣........ AC: 9Str: 13#......♣.♣◊ .◊♣.♣...... EV: 11Int: 20#......♣.. ....♣...... SH: 5Dex: 18.......♣.♣ .◊♣.♣...... XL:  9 Next: 63% Place: Dungeon:6......)..♣♣ ..♣♣.◊...... Noise: ---------  Time: 4924.2 (0.0).......@◊◊♣♣.♣♣◊........ f) +9 dagger "Suantita" {flame, rPois Stlt.......)~......◊~~<>...# Cast: Freeze.#.....~~..♣♣♣◊.~≈##.... Fly ~◊#.[";j;......##.##..###...~◊.....###.....##..#....◊~◊.....#......#...##.#. ◊◊◊◊.##................. ♣~◊◊. #................. ◊◊# #)............##.. Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior. _The orc warrior dies! _Your ice beast disappears in a puff of smoke! _Found 14 gold pieces. _Items here: )) [[ ††.  Okay, then.";jw";j";j}";j~ ";j. _&;jZ &;ja\ &;j` &;ji &;jp &;jr $ _&;j w &;jy _The orc warrior dies! _Your ice beast disappears in a puff of smoke! _Found 14 gold pieces &;jz _Items here: )) [[ ††.  Things that are here:&;j P  a +0 orcbow; a +0 scimitar; a +0 chain mail&;j &;jQ  _&;j &;jT &;j" &;jT &;j8 &;j &;jK &;j &;j) &;j &;j &;jP &;jo &;j &;jS  ...##...........# ..........#..##.##.. .......#..##.# ..# # #......#.##... ..# .... #....#............ &;j .....#........####.. .....#....##~≈..♣ ♣◊. _†....$..#.~~...◊. 9.2 (5 #.@.......♣♣.♣ ◊◊ #..#...◊.♣♣..◊♣♣... #......♣.♣◊...◊♣.♣ ###......♣... ....♣ ..........♣.♣ .◊♣.♣ ..........)..♣♣ ..♣♣.◊ ...........)◊◊♣♣.♣♣◊ ..##.......)~......◊~~<..◊◊.#.....~~..♣♣♣◊.~≈#&;j &;jl +30.2 (6&;j{ ........._†..&;jX s _Found an adder corpse. Found a hide-covered altar of Uskayaw.);j);j Read which item? Scrolls  c - 6 scrolls labelled OTWIFRAR PUCW  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI );j. h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected,;jO,;jY,;jh...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.[,;jk40mNoise: ---------  Time: 4930.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈#  _Found 14 gold pieces. _Items here: )) [[ ††. _Okay, then.Things that are here: _a +0 orcbow; a +0 scimitar; a +0 chain mail _Found an adder corpse. Found a hide-covered altar of Uskayaw.,;jJm  As you read the scroll labelled OTWIFRAR PUCW, it crumbles to dust.  It is a scroll of identify.,;j#y/  --more---;je+-;j`1Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH -;j3; m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  l - 4 glowing purple potions  n - 3 smoky emerald potions  p - a pink potion  q - 2 fizzy orange potions  s - 2 black potions  t - a lumpy brown potion[?] describe selected/;j/;j/;jj...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13/;jl.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ---------  Time: 4930.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###./;jk[.....♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈#  _Okay, then.Things that are here: _a +0 orcbow; a +0 scimitar; a +0 chain mail _Found an adder corpse. Found a hide-covered altar of Uskayaw.  As you read the scroll labelled OTWIFRAR PUCW, it crumbles to dust.  It is a scroll of identify./;jQ/;j/*1.2 (1/;j8........._†../;jJt _l -> M - 4 potions of mutation; c -> i - 5 scrolls of identify0;j.0;jO4xRead which item? Scrolls  i - 5 scrolls of identify  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH 0;j6 m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected0;jd 0;jf 0;j o ...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 180;jFp .....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ---------  Time: 4931.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~[0;jr 234m......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# Things that are here: _a +0 orcbow; a +0 scimitar; a +0 chain mail _Found an adder corpse. Found a hide-covered altar of Uskayaw.  As you read the scroll labelled OTWIFRAR PUCW, it crumbles to dust.  It is a scroll of identify. _l -> M - 4 potions of mutation; c -> i - 5 scrolls of identify0;j_t 0;jw Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH 0;jx  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  n - 3 smoky emerald potions  p - a pink potion  q - 2 fizzy orange potions  s - 2 black potions  t - a lumpy brown potion[?] describe selected2;jn 2;jy...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ------2;j{---  Time: 4931.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# Things that are here: _a +0 orcbow; a +0 scimitar; a +0 chain mail _Found an adder corpse. Found a hide-covered altar of Uskayaw.  As you read the scroll labelled OTWIFRAR PUCW, it crumbles to dust.  It is a scroll of identify. _l -> M - 4 potions of mutation; c -> i - 5 scrolls of identify2;jB]  As you read the scroll of identify, it crumbles to dust.2;j*2.2 (12;j........._†..2;j[ _n -> h - 3 potions of haste3;j~3;jdRead which item? Scrolls  i - 4 scrolls of identify  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO 3;jL v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected4;j94;jC4;jN...##...........# spoq the Magician..........#..##.## Djinni4;jO.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ---------  Time: 4932.2 (0.0)#.@.......♣♣.♣ ◊◊..[39;494;jP+m f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈#  _Found an adder corpse. Found a hide-covered altar of Uskayaw.  As you read the scroll labelled OTWIFRAR PUCW, it crumbles to dust.  It is a scroll of identify. _l -> M - 4 potions of mutation; c -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _n -> h - 3 potions of haste4;jlU4;j|YIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH 4;jZ m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  p - a pink potion  q - 2 fizzy orange potions  s - 2 black potions  t - a lumpy brown potion[?] describe selected5;j\ 5;jh...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:65;jj._†....$..#.~~...◊.Noise: ---------  Time: 4932.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈#  _Found an adder corpse. Found a hide-covered altar of Uskayaw.  As you read the scroll labe5;jl:lled OTWIFRAR PUCW, it crumbles to dust.  It is a scroll of identify. _l -> M - 4 potions of mutation; c -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _n -> h - 3 potions of haste5;j&]  As you read the scroll of identify, it crumbles to dust.5;j*3.2 (15;j........._†..5;jO` _p -> w - a potion of heal wounds6;j(6;j\'Read which item? Scrolls  i - 3 scrolls of identify  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG 6;j j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected7;jU7;j7;j...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...7;j.Noise: ---------  Time: 4933.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# It is a scroll of identify. _l -> M - 4 potions of mutation; c -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _n -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _p -> w - a poti7;j'on of heal wounds7;j7;jIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  m - 2 scrolls labelled ZEUDEE OCLUWK 7;j o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  q - 2 fizzy orange potions  s - 2 black potions  t - a lumpy brown potion[?] describe selected8;jG 8;j 8;j ...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.8;ji XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ---------  Time: 4933.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# 8;j It is a scroll of identify. _l -> M - 4 potions of mutation; c -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _n -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _p -> w - a potion of heal wounds8;jy  As you read the scroll of identify, it crumbles to dust.4.2 (18;j i........._†.. _q -> r - 2 potions of resistance9;j 9;j Read which item? Scrolls  i - 2 scrolls of identify  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected:;jbi :;jr :;j } ...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20:;j .....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ---------  Time: 4934.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........):;j ..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# As you read the scroll of identify, it crumbles to dust. _n -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _p -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _q -> r - 2 potions of resistance:;jr :;jه }Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  s - 2 black potions  t - a lumpy brown potion[?] describe selected<;j" <;j<;j...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18<;jK.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ---------  Time: 4934.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##[39;<;j 49m.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# As you read the scroll of identify, it crumbles to dust. _n -> h - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _p -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _q -> r - 2 potions of resistance<;j,.]  As you read the scroll of identify, it crumbles to dust.<;j&0*5.2 (1<;jB........<;jCe_†..<;jF6 _s -> b - 2 potions of brilliance=;jb=;j`gRead which item? Scrolls  i - a scroll of identify  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO =;jh v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected>;j>;j >;j...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18>;j .....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ---------  Time: 4935.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.....>;jnO..)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# As you read the scroll of identify, it crumbles to dust. _p -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _q -> r - 2 potions of resistanceAs you read the scroll of identify, it crumbles to dust. _s -> b - 2 potions of brilliance>;j?>;jqIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA >;jvN u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  t - a lumpy brown potion[?] describe selectedH;j H;j H;j ...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18H;j .....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: ---------  Time: 4935.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.....H;j1 O..)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# As you read the scroll of identify, it crumbles to dust. _p -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _q -> r - 2 potions of resistanceAs you read the scroll of identify, it crumbles to dust. _s -> b - 2 potions of brillianceH;j$ ]  As you read the scroll of identify, it crumbles to dust.H;j{& *6.2 (1H;j- ........._†..H;j1 U _t -> A - a potion of attractionK;jK;jª:Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn)e - a ring of resist corrosion  k - a ring of positive energyk;jS...##...........# spoq the Magician..........#..##.## Djinni.. .......#..##.# ..# Health: 65/65 ========================#.# #......#.##... ..# AC: 9Str: 13.... #....#............ EV: 11Int: 20.....#........####.. .. SH: 5Dex: 18.....#....##~≈..♣ ♣◊.XL:  9 Next: 63% Place: Dungeon:6._†....$..#.~~...◊.Noise: k;jvV[40m---------  Time: 4936.2 (0.0)#.@.......♣♣.♣ ◊◊.. f) +9 dagger "Suantita" {flame, rPois Stlt#..#...◊.♣♣..◊♣♣... Cast: Freeze#......♣.♣◊...◊♣.♣. Fly ###......♣... ....♣...........♣.♣ .◊♣.♣...........)..♣♣ ..♣♣.◊. ...........)◊◊♣♣.♣♣◊... ..##.......)~......◊~~< ..◊◊.#.....~~..♣♣♣◊.~≈# As you read the scroll of identify, it crumbles to dust. _q -> r - 2 potions of resistanceAs you read the scroll of identify, it crumbles to dust. _s -> b - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _t -> A - a potion of attractionk;jak;jUgk;jml;j͞Il;jWl;jM.......))....##.....##........... ...#..##.#.. .#..##.##.# ..#.##... ..#.... #....#............ .....#........####.. ......#....##~≈..♣ ♣◊.._†....@..#.~~...◊. ..†..#.........♣♣.♣ ◊◊.†. #..#...◊.♣♣..◊♣♣... #......♣.♣◊...◊♣.♣....♣.... .......).;jcm◊##.......)~l;jr*7.2 (1l;j....._†....†... _Found a centaur corpse and a black bear corpse.8.2 (2l;j'....._†....†...l;j-? _You now have 310 gold pieces (gained 14).m;jm;jm;j@m;j? ..))...... .....##....... ..........#..##.# ).. .......#..##.# ..###.####......#.##... .........#....#.†......#........####.. .......#....##~≈..♣ ♣◊.9.2 (1..._†..@....#.~~...◊.†...†..#..♣♣.♣ ◊◊..†...#..#...◊.♣♣..◊♣♣.......#......♣.♣m;jB...◊###.####......♣... ................♣.♣ .◊.............)..♣♣ ..♣♣.. ...........)◊◊♣♣.♣♣◊ ..##.......)~......◊~m;jIm;j3K+40.2 (2m;jX...................._†.....†....†..........m;j] _Found a scorpion corpse and an iguana corpse.n;j n;j 3n;jX n;j n;j n;j] ,n;j(  You encounter a gnoll. It is wielding a +0 spear.n;j'X  .##......##. #.......##. ..........))..ğ...# .....##....... ... ..........#..## ).. .......#..##.#  ####.####......#.##... #.......#....#......... #†....@.#........####.. #.......#....##~≈..♣ ♣....._†.......#.~~...◊. .#†...†..#.........♣♣. #...†...#..#...◊.♣♣..◊♣#.......#......♣.♣◊...◊ ğ   gnoll (polearm, asleen;j.[ p) ####.####......♣... .. .............♣.♣ .◊......)..♣♣ ..♣n;jj #ğn;j X.1.2 (1ğn;j. ğğ 2 gnolls (polearms)The gnoll shouts! You hear a shout!==2.2 (2n;j 9.................._†.....†....†.......... _You encounter a gnoll. It is wielding a +0 spear.r;jQd ......##......##. ###r;j@ğ.ğ.. ....))ğ...###........#...# ....#..# ).. .#..##.# ####.####......#.## #....@..#....#...... #†......#........####. #.......#....##~≈..♣ ♣....._†.......#.~~...◊...#†...†..#.........♣♣.. #...†...#..#...◊.♣♣ğ   gnoll bouda (wandering)r;jω  #.......#......♣.♣◊.ğğ 2 gnolls (polearms)####.####......♣... . ..♣.♣ .r;j=o  You encounter a gnoll bouda. It is wielding a +0 whip. o   Blorkula the orcula (wandering)ğ   gnoll bouda (wandering)ğğ 2 gnolls (polearms)You encounter Blorkula the orcula. He is wielding a +0 mace.  --more--t;j_.ğ.ğ.ğ --3.2 (1 _t;j%....@..............._†.....†....†..........t;j/w;j . #...... ##...##......##ğ..... <....#.##ğ..... ........))ğğğ.# .......##.......#...#.............#.. #.)..>.........#..## ####@####......#.## #.......#....#...... #†......#........#### #.......#....##~≈..♣ o....._†.......#.~~...◊ ..#†...†..#.........♣♣. ğ w;j"[42m  gnoll boudah.##...†...#..#...◊.♣♣h   hound (wandering).# #.......#......♣.♣◊.ğğ 4 gnolls (3 polearms, 2 wandering)####.####......♣... .hYou encounter 2 gnolls and a hound.ğğ.ğw;j.w;j K.ğw;jiiğ.ğ.w;j0ğw;j) ğğğğğ 5 gnolls (3 polearms, 2 wandering)  Found an escape hatch in the ceiling. Found a stone staircase leading down.  You encounter a gnoll. It is wielding a +0 club.w;j@--4w;j...................._†.....†....†..........w;j{2 _The hound leaves your sight.x;jM. ...... #............ ###...####.ğğ.... .<....###..ğ..ğ.. #.......))..ğ..##.##......#.ğ.#..x;jO..#..##.)..@.........#..##.#####.####......#.###.......#....#........#†......#........####. #.......#....##~≈..♣ ♣o....._†.......#.~~...◊†...†..#.........♣♣.♣ğ 3 gnolls (2 polearms)..##...†...#..#...◊.♣♣..◊.# #.......#......♣.♣◊...x;jHQQ.ğx;jTK.ğx;jUvğ.ğx;j e.ğğ 4 gnolls (3 polearms, 1 wandering, …)x;jf.==5x;js ..............x;jvU _The gnolls pick up the pace!x;jwc _There is a stone staircase leading down here.y;ja  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{;j) R.ğ{;jJ ğ.ğ.ğ{;jZW.ğ{;j}ğ 5 gnolls (3 polearms, 2 wandering,{;j {2--17 6{;j-.........._....{;j2\ _A film of ice covers your body! The gnoll hits you but does no damage.{;jk  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|;j............. spoq the Magician.............. Djinni..... #.............. Health: 59/65 =====================---..... ###...##......##.. AC: 17  Str: 13.ğ.ğ.. .<....#.......##.. EV: 11Int: 20ğ..... #*.............)). SH: 5Dex: 18.ğ..ğ#**......##........ XL:  9 Next: 63% Place: Dungeon:6#ğ.***............#..# Noise: ==-------|;j  Time: 4946.2 (0.0)#.*ğ*@***......#..##.# f) +9 dagger "Suantita" {flame, rPois Stlt###*****#......#.##... Cast: Freeze#.***...#....#........ Fly #†......#........####.#.......#....##~≈..♣ ♣o....._†.......#.~~...◊. ğ   gnoll bouda..#†...†..#.........♣♣.♣ ğğğğğ 5 gnolls (3 polearms, 2 wandering,…)..##...†...#..#...◊.♣♣..◊.# #.......#......♣.♣◊... _A film of ice covers your body! The gnoll hits you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: [39|;jm;49mFrozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.};j^]............. spoq the Magician.............. Djinni..... #.............. Health: 59/65 =====================---..... ###...##......##.. AC: 17  Str: 13.ğ.ğ.. .<....#.......##.. EV: 11Int: 20ğ..... #..............)). SH: 5Dex: 18.ğ...##.......##........ XL:  9 Next: 63% Place: Dungeon:6#ğ.ğ#.............#..# Noise: ==-------  Time: 4946.2 (0.0)[};j_9;12H#.)ğ.@.........#..##.# f) +9 dagger "Suantita" {flame, rPois Stlt####.####......#.##... Cast: Freeze#.......#....#........ Fly #†......#........####.#.......#....##~≈..♣ ♣o....._†.......#.~~...◊. ğ   gnoll bouda..#†...†..#.........♣♣.♣ ğğğğğ 5 gnolls (3 polearms, 2 wandering,…)..##...†...#..#...◊.♣♣..◊.# #.......#......♣.♣◊... _A film of ice covers your body! The gnoll hits you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of fa};jb_ilure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down..ğ.ğ.ğ};jf.ğ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice.  };jgThe wall freezes the gnoll! You block the gnoll's attack.  The wall freezes the gnoll but does no damage..ğ};ji>.ğ};jiN.ğ};j4x).#.#..@...#.###..ğğ};jez{7.2 (1Ramparts Fly };j##............};j< _The gnoll hits you but does no damage.};jc  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~;jf.~;j.ğ.ğ~;jp ğğA chill wind blows around you. The wall freezes the gnoll.  The gnoll barely misses you. The wall freezes the gnoll bouda.  The gnoll bouda gazes fiercely through you!~;j|~;j} ğY ğ 4 gnolls (2 polearms, swift, 1 allyY   ice beast (summoned)You feel your attacks grow feeble.The wall freezes the gnoll! The gnoll barely misses you.~;jz78Weak Ramparts Fly ~;jX###.##........_....~;j' _You hear a shout!;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;ja;j! Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3 e - ShockConjuration/Air1%1  f - Searing RayConjuration1%2  g - JinxbiteHexes1%2  h - Flame WaveConjuration/Fire4%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j;E;j`R;jXa@............. spoq the Magician.............. Djinni..... #.............. Health: 57/65 =====================---..... ###...##......##.. AC: 17  Str: 13...... .<....#.......##.. EV: 11;j cInt: 20ğ....ğ #..............)). SH: 5Dex: 18..ğ..##.......##........ XL:  9 Next: 63% Place: Dungeon:6#.ğğ#..Y..........#..# Noise: ==-------  Time: 4948.2 (0.0)#.ğğ.@.........#..##.# f) +9 dagger "Suantita" {flame, rPois Stlt####.####......#.##... Cast: Freeze#.......#....#........ Weak Ramparts Fly #†......#........####.#.......#....##~≈..♣ ♣o....._†.......#.~~...◊.[3;jd7m ğ   gnoll bouda..#†...†..#.........♣♣.♣ ğğğğ 4 gnolls (2 polearms, swift, 1 ally…)..##...†...#..#...◊.♣♣..◊ Y   ice beast (summoned).# #.......#......♣.♣◊...The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.The wall freezes the gnoll! The gnoll barely misses you. _You hear a shout!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jr............. spoq the Magician.............. Djinni;js..... #.............. Health: 57/65 =====================---..... ###...##......##.. AC: 17  Str: 13...... .<....#.......##.. EV: 11Int: 20ğ....ğ #..............)). SH: 5Dex: 18..ğ..##.......##........ XL:  9 Next: 63% Place: Dungeon:6#.ğğ#..Y..........#..# Noise: ==-------  Time: 4948.2 (0.0)#.ğğ.@.........#..##.# ;jtf) +9 dagger "Suantita" {flame, rPois Stlt####.####......#.##... Cast: Freeze#.......#....#........ Weak Ramparts Fly #†......#........####.#.......#....##~≈..♣ ♣o....._†.......#.~~...◊. ğ   gnoll bouda..#†...†..#.........♣♣.♣ ğğğğ 4 gnolls (2 polearms, swift, 1 ally…)..##...†...#..#...◊.♣♣..◊ Y   ice beast (summoned).# #.......#......♣.♣◊...The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.The wall freezes the gnoll! The gnoll barely misses you. _You hear a shout!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[;jv39;49m;jz ............. spoq the Magician .............. Djinni ..... #.............. Health: 55/65 ====================---- ..... ###...##......##.. AC: 17  Str: 13 ...... .<....#.......##.. EV: 11Int: 20 ğ....ğ #..............)). SH: 5Dex: 18 ..ğ..##.......##........ XL:  9 Next: 63% Place: Dungeon:6 ;j_#.ğğ#..Y..........#..# Noise: ==-------  Time: 4948.2 (0.0) #.ğğ*@.........#..##.# f) +9 dagger "Suantita" {flame, rPois Stlt ####.####......#.##... Cast: Freeze #.......#....#........ Weak Ramparts Fly  #†......#........####. #.......#....##~≈..♣ ♣ o....._†.......#.~~...◊. ğ   gnoll bouda ..#†...†..#.........♣♣.♣ ğğğğ 4 gnolls (2 polearms, swift, 1 ally…) ..##...†...#..#...◊.♣♣..◊ Y   ice beast (summoned) .# #.......#......♣.♣◊...Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray[3;j;.6m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (moderately wounded, 89% to hit);j ğğ, wielding a +0 spear (almost dead, covering ground quickly, ally  target;jO ğğğğclub (covering ground quickly, 89% to hit);j0 Y ............. spoq the Magician .............. Djinni ..... #.............. Health: 55/65 ====================---- ..... ###...##......##.. AC: 17  Str: 13 ...... .<....#.......##.. EV: 11Int: 20 ğ....ğ #..............)). SH: 5Dex: 18 ;j ..ğ..##.......##........ XL:  9 Next: 63% Place: Dungeon:6 #.ğ)#..Y..........#..# Noise: ==-------  Time: 4948.2 (0.0) #.ğğ.@.........#..##.# f) +9 dagger "Suantita" {flame, rPois Stlt ####.####......#.##... Cast: Freeze #.......#....#........ Weak Ramparts Fly  #†......#........####. #.......#....##~≈..♣ ♣ o....._†.......#.~~...◊. ğ   gnoll bouda ..#†...†..#.........♣♣.♣ ğğğğ 4 gnolls (2 polearms, swift, 1 ally…) ..##...†...#..#...◊.♣♣..◊ Y   ice beast (su;jb |mmoned) .# #.......#......♣.♣◊...Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (covering ground quickly, 89% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!;j   .... ..... #... ..... ###...##. ...... #.. ğ....ğ ...)) ..ğ*..# ;jڝ "#.**... #.ğğ*@....... #... . # #  o....._† ..#†...† 3 gnolls (1 polearm, swift, 1 ally t ..##... .#  You kill the gnoll!The searing ray hits the gnoll.;j5$ .ğThe gnoll is heavily wounded.;j%tğ.ğ;j2. )(Press . to maintain the ray.)  The wall freezes the gnoll.;j-0 .ğYou kill the gnoll!;j2Q.ğ;ji3.ğ.Y;j~A>..;jTH5=9.2 (1FreezeRay ;jxTc##.###............;jXJ _The wall freezes the gnoll bouda but does no damage.;j**** _The wall freezes the gnoll bouda but does no damage.  The searing ray hits the gnoll bouda.  The gnoll bouda is moderately wounded.searing ray hits the gnoll.  The gnoll is severely wounded.  The searing ray hits the gnoll.;j/ )The gnoll is lightly wounded.  The wall freezes the gnoll!;jI.ğ;j ğ)You kill the gnoll!;j  Y.The wall freezes the gnoll! The wall freezes the gnoll bouda.;j,.ğ 2 gnolls (1 polearm, swift, 1 ally ta;jj04-6-50+ ;j=L##.##........_....;jAX _The gnoll bouda barely misses you.;j  **** The searing ray hits the gnoll bouda.  The gnoll bouda is severely wounded.;j@........#..##.# ####.####......#.##... #.......#....#.#†......#........####.#.......#....##~≈..♣ ♣◊o....._†.#.~~...◊. ..#†...;jڵ..##...†...#..#...◊.♣♣..◊♣.# #.#......♣.♣◊...◊;j )YYou stop channelling waves of flame.  Your icy armour cracks and falls away as you move.;j/.#.#...#.###..;j10 -------3Fly ;j...._;j ;jd_The frozen ramparts melt away as you move.;j8   . ..... ..... . #...... ..... .###...##......##;j:= W ...... .<....#.## ğ..... #.)) .....##.## #..)#.#.. #.))Y.#..##.# ####.####......#.##... #.......#....# #†......#........#### #.......#....##~≈..♣ ♣ o....._†.#.~~...◊. ..#†...†..#.♣♣.♣ ..##...†...#..#...◊.♣♣..◊ .# #.#......♣.♣◊...;j^L [-------4;j\ 1......... _There is a stone staircase leading down here.;jv ♣... . .... ..... . #.... ..... .###...##......## ...... .<....#.## ...... #.)).##.## #..)#.#.. #.))@Y.#..##. ####.####......#.## #.......#....# #†......#.#### #.......#....##~≈..♣ o....._†..h....#.~~...◊ h   hound (distracted) ..#†...†..#..♣♣. Y  [40;j1m ice beast (summoned) ..##...†...#..#...◊.♣♣.. .# #.#......♣.♣◊h.>Y;j/Whhally target);j!A85;jE............._†.....†...†..;jL3 _You swap places with your ice beast.;j=Pn _Items here: $ )) [[ †.;j;jQ#Pick up what? 15/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 mace  b - a +0 whip Armour (select all with [)c - a +0 leather armour  d - a +2 robe Carrion the orc corpse of Blorkula the orcula Gold (select all with $)e - 12 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];j  e + 12 gold pieces[Enter] accept (1 chosen);jқ;jx;j............ spoq the Magician♣... . ............. Djinni..... . #............. Health: 38/66 =============-----------..... .###...##......##. AC: 10Str: 13...... .<....#.......##. EV: 11Int: 20...... #..............)) SH: 5Dex: 18......##.......##....... XL:  9 Next: 81% Place: Dungeon:6#..)#.............#.. Noise: ---------  Time: 4965.2 (0.0)#.))@>.........#..##. f) +9 dagger "Suantita" {flame, rPois Stlt;j9[10;13H####Y####......#.##.. Cast: Freeze#.......#....#....... Fly #†......#........#####......h#....##~≈..♣o....._†.......#.~~...◊ h   hound (ally target)..#†...†..#.........♣♣. Y   ice beast (summoned)..##...†...#..#...◊.♣♣...# #.......#......♣.♣◊..You stop channelling waves of flame.  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _There is a stone staircase leading down here. _You swap places with your ice beast. _Items here: $ )) [[ †.h[4;jd0m.h.;jx  You now have 322 gold pieces (gained 12).;j*6.2 (1;jHp..............†.....;juV _Your ice beast hits the hound. Your ice beast freezes the hound!;jte  The hound misses your ice beast.;j-=7;j5 .............._†.....†....†...;j^ _Your ice beast closely misses the hound.;j:s H  Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j............ spoq the Magician♣... . ............. Djinni..... . #............. Health: 35/66 ============------------..... .###...##......##. AC: 10Str: 13...... .<....#.......##. EV: 11Int: 20.....* #..............)) SH: 5Dex: 18.....**#*......##....... XL:  9 Next: 81% Place: Dungeon:6#.****............#.. Noise: =--------  Time: 4967.2 (0.0);j"#***@***.......#..##. f) +9 dagger "Suantita" {flame, rPois Stlt##**Y**##......#.##.. Cast: Freeze#..**h..#....#....... Fly #†......#........#####.......#....##~≈..♣o....._†.......#.~~...◊ h   hound (ally target)..#†...†..#.........♣♣. Y   ice beast (summoned)..##...†...#..#...◊.♣♣...# #.......#......♣.♣◊..The hound misses your ice beast. _Your ice beast closely misses the hound.Casting: Flame Wave (dangerous; 4%[;j3%B37m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j............ spoq the Magician♣... . ............. Djinni..... . #............. Health: 35/66 ============------------..... .###...##......##. AC: 10Str: 13...... .<....#.......##. EV: 11Int: 20...... #..............)) SH: 5Dex: 18......##.......##....... XL:  9 Next: 81% Place: Dungeon:6#..)#.............#.. Noise: =--------  Time: 4967.2 (0.0)#.))@>.........#..##. f) +9 dagger "Suantit;j|a" {flame, rPois Stlt####Y####......#.##.. Cast: Freeze#....†..#....#....... Fly #†......#........#####.......#....##~≈..♣o....._†.......#.~~...◊ h   hound (ally target)..#†...†..#.........♣♣. Y   ice beast (summoned)..##...†...#..#...◊.♣♣...# #.......#......♣.♣◊..Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the hound. The hound barely misses your ice beast.The wall freezes the ho;j und.;j#..##.#..))@>..##Y##Y   ice beast (summoned);j)6=3=8.2 (1Ramparts Fly ;j9b###............._†.....†....†...;j=asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the hound. The hound barely misses your ice beast. _You kill the hound!;j;j;j;j;j;j;j{;jv;j;j;j=K7=;j;jP;j;jV;jI;j;j6;j?;j;j;j&;j98;j;j ;jT;j`§;jb ;j";j(r _Your ice beast disappears in a puff of smoke!;js)~9=Fly ;j+;j);` _The frozen ramparts melt away.;jW=;j@;jxB;jC;j(H;jJIL40=;j5K;jO;jQ;jHR;j5];j"_;je;j~k;jm91;jo;js,;jlv;jz;j|;j};j;j8S2=;j;j?;j;j,;j;jڐ;j;jܖ;j;j;j˟a3=;j;jΤ;j;j;jo;j;j7;j;jS4=;jL;j=;je;jȻ;j;j>;j;jR;jK5=;jsX;j,;j;j/;jx96;j*;j ;j\;j;jJ;j;jE ;j ;j ;j ;j\ ;j5 N47=;j ;j ;j ;j ;j ;jI ;j ;j)" ;j# W8=;jU) ;j&+ ;j, ;j). ;jh2 ;j3 ;j<5 ;j: ;j{; %9;j= ;jA ,;jxD ;jH ;j|J ;jUL ;jQ b50=;jdS ;jX ;jz\ ,;j` ;ja ;jMc ;jXs k1=;j} ;jȂ ;j< ;j ;j ;j ;j7 ;j ;j ;j ;j ;jy %2;jC ;j 3=4=;je ;j w5=;j B;j ,;jc ;j ;jP ;j ;jd ;jm U6=;j ;jS ;j ;jB ;j ;j ;j ;jv Q7;j ,;j ;j! B;j-$ ;j& K8=;j' ;j, ;j0. ;j/ ;jg3 ;j4 ;j'6 ;j: ;js< U9=;jI> ;j"A ;jkB ;jC ;joH ;j'J ;jL ;jN ;jMP ;j:R ;j6W ;jXY &60;jZ ;j ^ ;j_ ;j6a ;j7e ;jf ;jr ;j{ ;j8~ K1=;je ;j ;jA ;jw ;j ;j ;j3 ;j ;jW U2=;j ;j: ;j ;j ;j ,;jߩ ;j ;j; %3;j ;jʹ ;jq ;j ;j˺ ;j ;j[ ;j ;j K4=;j ;j ;j ;j ;jX ,;j ;j ;jD ;j ;j' ;jd U5=;j ;j ,;j4 ;j ;j ;jJ ;jC ;j! 6= ♣..... ....... #.....###...##......##.. .<....#.##.. #... ......##.......## #..)#.#-- #.)@)>..#..## ####.####......#.## #....†..#....# #†......#. #.......#....##~≈..♣ o....._†.......#.~~... ..#†...†..#...♣♣  ..##...†...#[;j$ 37m..#...◊.♣♣.  .# #.#......♣.♣◊.   ♣♣♣....... ♣..# #....###...##.........<....#. ........#..... ......##.......## #..)#.# #.@))>.#.. ####.####......#.## #....†..#....# #†......#. #.......#....##~≈.. o....._†.......#.~~ ..#†...†..#. ..##...†...#..#...◊.♣♣ .# #.#......♣.♣◊You see here a +0 halberd.;jB> 5066.2 (98.0)--7.2 (99 _.._;jM  Things that are here: _a +0 spear; the +4 long sword of the Ghost {flame, Int+5}; a gnoll corpse;j;jk7Pick up what? 15/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - the +4 long sword of the Ghost {flame, Int+5} Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];j  b + the +4 long sword of the Ghost {flame, Int+5}[Enter] accept (1 chosen);jZ ;j ;j .......... spoq the Magician♣♣♣....... ........... Djinni♣........# #........... Health: 66/66 ========================.........###...##......# AC: 10Str: 13..........<....#.......# EV: 11Int: 20........#.............. SH: 5Dex: 18......##.......##..... XL:  9 Next: 83% Place: Dungeon:6#..)#.............# Noise: ---------  Time: 5067.2 (0.0)#.@))>.........#..# f) +9 dagger "Suantita" {flame, rPois Stlt####.####......#.## Cast: Freeze#...;j .†..#....#..... Fly #†......#........###.......#....##~≈..o....._†.......#.~~.. ..#†...†..#.........♣ ..##...†...#..#...◊.♣♣ .# #.......#......♣.♣◊  _You kill the hound! _Your ice beast disappears in a puff of smoke! _The frozen ramparts melt away. _You see here a +0 halberd.  Things that are here: _a +0 spear; the +4 long sword of the Ghost {flame, Int+5}; a gnoll corpse;jW;jz*8.2 (1;j5M..;jy _p - the +4 long sword of the Ghost {flame, Int+5};j;jrGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn)e - a ring of resist corrosion  k - a ring of positive energy;jK ;jy;j .......... spoq the Magician♣♣♣....... ........... Djinni♣........# #........... Health: 66/66 ========================.........###...##......# AC: 10Str: 13..........<....#.......# EV: 11Int: 20........#.............. SH: 5Dex: 18......##.......##..... XL:  9 Next: 83% Place: Dungeon:6#..)#.............# Noise: ---------  Time: 5068.2 (0.0)#.@))>.........#..# f) +9 dagger "Suantita" {flame, rPois Stlt####.####......#.## Cast: Freeze;j"#....†..#....#..... Fly #†......#........###.......#....##~≈..o....._†.......#.~~.. ..#†...†..#.........♣ ..##...†...#..#...◊.♣♣ .# #.......#......♣.♣◊  _Your ice beast disappears in a puff of smoke! _The frozen ramparts melt away. _You see here a +0 halberd.  Things that are here: _a +0 spear; the +4 long sword of the Ghost {flame, Int+5}; a gnoll corpse _p - the +4 long sword of the Ghost {flame, Int+5};j-;j.;j;;jz>;j?  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.8  20%   0   i + Spellcasting 7.2   3%  +11          b - Unarmed Combat   0.0     0   j - Conjurations 7.2   3%  +11  c - Throwing   0.0    -2   k - Hexes7.2   3%  +11     l - Summonings7.2   3%  +11 d + Short Blades 3.5  20% ;jCB -1   m - Necromancy7.2   3%  +11  e - Long Blades   2.1    -1   n - Forgecraft7.2   3%  +11     o - Translocations 7.2   3%  +11 f + Armour5.5  20%   0   p - Alchemy7.2   3%  +11  g - Dodging   2.1    +1   q - Fire Magic7.2   3%  +11  h - Stealth   1.5    -1   r + Ice Magic7.2   3%  ;j*D[39;49m+11     s - Air Magic7.2   3%  +11     t - Earth Magic7.2   3%  +11              u - Evocations   0.0     0                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*[;jE37m] useful|all skills [_] enhanced|base level  [!] training|cost|targets;j_argetarget--  --  -- --  -- --  --  --  --  -- --  --  --  --  -- --  -- ;j O--  --  --  -- a-z] set[-] clear selected targettrainingtargets;j} <[?25h[?0c0 ;jWE [?25l[?1c;jI 4.0  -1 current training targets, if any.=] set aall targets;je ;jv ;jπ .......... spoq the Magician♣♣♣....... ........... Djinni♣........# #........... Health: 66/66 ========================.........###...##......# AC: 10Str: 13..........<....#.......# EV: 11Int: 20........#.............. SH: 5Dex: 18......##.......##..... XL:  9 Next: 83% Place: Dungeon:6#..)#.............# Noise: ---------  Time: 5068.2 (0.0)#.@))>.........#..# f) +9 dagger "Suantita" {flame, rPois Stlt####.####......#.## Cast: Freeze#...;jI .†..#....#..... Fly #†......#........###.......#....##~≈..o....._†.......#.~~.. ..#†...†..#.........♣ ..##...†...#..#...◊.♣♣ .# #.......#......♣.♣◊  _Your ice beast disappears in a puff of smoke! _The frozen ramparts melt away. _You see here a +0 halberd.  Things that are here: _a +0 spear; the +4 long sword of the Ghost {flame, Int+5}; a gnoll corpse _p - the +4 long sword of the Ghost {flame, Int+5};j) ;j܌ ;j ;j ;j\@ ;j]B ;jD ;jK ;jM ;j R ,;j7W ?  You see here a +0 halberd.;jl[ ;je\  _;j] ;jqe [  Items here: )) [[ †.;jgh ;ji  _;jwk ;jm ;jpp ,;jr ;jv ;jy ;jz ;jy| ;jj ;jZ ;jƄ ;j ;j ;j ;jg ;jՍ ;jѐ ;jڔ ;j ;j" ;jУ ;jا ,;j ;j ;jy ;j ;j ;j ;j ;j" ;j~ ;j ;jI ;jT ;j` ;j( ;j< ;j9 ;j M _You now have 331 gold pieces (gained 9).;j ;j ;j ;j ;j> ;j: ;j ;j ;j ;j ;j ;j ;j@ ;j2 ;j ;j ;j ;j ;j{ ;j ;j ;j ;j ;j ;j} ;j| ;jp ;j  ######## ####..##.#. ###.....#.... ###.......# ##.##....#....# ###..#.... #@................### #..................♣♣♣........##.........♣........####.....;j ...........###...##......##..........<....#.......##........#........[).......##.......##........#..)#.......#..#;j /820.0);j +9.2 (21;j ;j R _f - 2 cyan potions;jt ;jz X;j} ;j ;j˄ ;jN ;jq ;j ;j ;j ;j ;j8 ;j' ;j) ;jo ;j ;j! ;ju ;j{ ;j ;j ;j\ ;jp ;j ;je ;j ;j' ;j; ;j9 ;jQ ;j ;j ;j ;jK ;jA ;j ;j ;j ,;j! ;j ;j ?Water ;j ;j^ ;j ;j (;j ;j ;j ;ju ;ja ;j ;j UWater ;j ;jw ;j ;j (;j ;jm ;j" ;j@ ?Water ;j7 ;j^ ;jX ;jB (;j# ;j ;j. ;j[ ;js ;j ;j ;j9 ;jl ;j         ######  ##....  ~.~♣  ♣♣~♣♣  ♣@~~♣   ♣♣.◊♣ ;j   ♣♣◊.◊♣♣♣♣ #   ♣◊♣.~~~◊♣.♣♣## ###   .~~~~~.~.~.~..# ##.   .~♣◊♣♣~.~♣.♣♣..#####..   ♣♣ ♣◊~◊♣♣♣♣♣........#   ♣♣.♣♣ ♣........###   ◊~♣ ♣.##;j ,100;jX" ,10.2 (21;j& ;j1 H _q - a staff of air;jQ;jT3;jeV;jY;joZ?Water ;j`X;jLb;jWater ;j,;jkT;jn;j,;j;j#;jĽ;j?Water ;jc;j0T;j;jq;j;j?Water ;j;j7;j;j;j;j;j;j;j";j2;j;j(;j;j;j;j|;j;jW;j;j;jf;jg;j~;j,;j;j;j,;j;j ;j;j";j ;j ;j ;jo ;j ;j  ;j ;j ;j ;j ;j" ;j ;jS ;j ;j ,;j V  ♣♣♣♣◊.◊♣♣♣♣  ##♣♣◊♣.~~~◊♣.♣♣## #  #..~~~~~.~.~.~..# ##  #.~♣◊♣♣~.~♣.♣♣..#####.  #.♣♣♣♣♣◊~◊♣♣♣♣♣.......  #...#♣♣♣.♣♣ ♣........#  ###..♣♣◊~♣ ♣.........#  ##..♣.~◊♣...........  ;jn" ##@♣~.◊♣..........#  #..# ...........##   ##.#........##..)  ........##.#.)))  #.. ####   ##. #...  .. #†...  .# #....  o....._;j), ,40.2 (30;j/ +1.2 (31;j4 z_ ;j9 b _c - a scroll labelled KOCUVUBROOFU;j|;j3;jg;j ;j? ;jn;j;j;jd,;j";j){ #.♣♣♣♣♣◊~◊♣♣♣♣♣........## ;j+#...#♣♣♣.♣♣ ♣........### ###..♣♣◊~♣♣♣.........###. ##..♣.~◊♣...........<. ##.♣~.◊♣..........# #..#............##... ##.#........##..)#... #........##.#.)))>4.0) ##.@..#..# ####.## ###..# #....†.. ..# #†...... >.# #....... ... o....._†. ##.. ..#;j-_†...† ##...##... ..# #... ####.###;j;@5.2 (4;jE;jJ; _Found a stone staircase leading down.;jA;jC3;jF;jI;j/K,;j.QX;juV;jbX;jY;joZ;j[;jy];j`^;j@_;jk`;ja;jc,;je;jcf;jg,;jMl;jm;j o;jWp;jdq;js;jt;ju;jz;j};j~;j:;j;j;j;j;jņ;j;j;j;j;j(;j ;j;j;jǔ;j,;j;jN;jI;j;jޝ;jР;j;j;jy;jS;jY;jK;j;jİ;j;j;j;j;j;j;jq;jgg  You encounter a phantom.;j3 ###...##...†...#..#...◊.###.#..###.......#......♣.#.......#####.####......♣#.......###.......♣#.........#.......)###...............)◊###...##..##..##.......)~######......◊◊.#.....~~;j #@..◊~◊~~~◊#.[.....###◊~◊♣♣~◊.....##... ◊♣♣♣♣◊~◊.....#..... ~ ◊◊◊◊.####...? ~♣ ♣~◊◊. ##.#.. ◊◊# #). W   phantom (dormant)####.#..#W##. #.;j/63.2 (18.0);jj24.2 (19 _;j~7.;j>;jMH###.#..###.......#......♣ #.......#####.####......♣ #.......###.......♣....) ###...............) ###...##..##..##.) ######......◊◊.#..... ##...◊~◊~~~◊#.[...###◊~◊♣♣~◊.....##......# ◊♣♣♣♣◊~◊.....#.......~ ~ ◊◊◊◊.##.##...?..~~~♣ ♣~◊◊. # #.#....◊~♣♣ ◊◊# #) ####..◊~~~~ # #W....F~~;jOn ## F   marrowcuda (dormant) #.......◊ # #;jY;j[05.0);jc;jh[ _You encounter a marrowcuda.;j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jnP ###.#..###.......#......♣ spoq the Magician #.......#####.####......♣ Djinni #.......###.............♣ Health: 65/66 =======================- #.........#.............). AC: 10Str: 13 ###......................) EV: 11Int: 20 ###...##..##..##.......) SH: 5Dex: 18 ######......◊◊.#.....~ XL:  9 Next: 83% Place: Dungeon:6 ##...◊~◊~~~◊#.[... Noise: ---------  Time: 5165.2 (0.0) #@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt #....*.# ◊♣♣;jR♣◊~◊..... Cast: Freeze #....*..~ ~ ◊◊◊◊.##. Fly  ##...*..~~~♣ ♣~◊◊. #. #.#.*..◊~♣♣ ◊◊# #) ####*.◊~~~~ #. W   phantom (dormant) #W....F~~ ## F   marrowcuda (dormant) #.......◊ # # _You encounter a marrowcuda.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, 100% to hit);j###.#..###.......#......♣ spoq the Magician#.......#####.####......♣ Djinni#.......###.............♣ Health: 65/66 =======================-#.........#.............). AC: 10Str: 13###......................) EV: 11Int: 20###...##..##..##.......) SH: 5Dex: 18######......◊◊.#.....~ XL:  9 Next: 83% Place: Dungeon:6;jŞ##...◊~◊~~~◊#.[... Noise: ---------  Time: 5165.2 (0.0)#@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt#....*.# ◊♣♣♣♣◊~◊..... Cast: Freeze#....*..~ ~ ◊◊◊◊.##. Fly ##...*..~~~♣ ♣~◊◊. #.#.#.*..◊~♣♣ ◊◊# #)####*.◊~~~~#. W   phantom#*....F~~## F   marrowcuda (dormant)#*......◊##Casting: ;j(Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, 100% to hit)  The zap hits the phantom!;j%8W.;jA3f..?..;j_52=6.2 (1;j@;j*DIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (dormant, 100% to hit)  ;jEvThe zap hits the phantom! _The phantom is moderately damaged.;jp;j{;jn###.#..###.......#......♣ spoq the Magician#.......#####.####......♣ Djinni#.......###.............♣ Health: 64/66 =======================-#.........#.............). AC: 10Str: 13###......................) EV: 11Int: 20###...##..##..##.......) SH: 5Dex: 18;j######......◊◊.#.....~ XL:  9 Next: 83% Place: Dungeon:6##...◊~◊~~~◊#.[... Noise: =--------  Time: 5166.2 (0.0)#@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt#....*.# ◊♣♣♣♣◊~◊..... Cast: Freeze#....*..~ ~ ◊◊◊◊.##. Fly ##...*..~~~♣ ♣~◊◊. #.#.#.*..◊~♣♣ ◊◊# #)####*.◊~~~~#. W   phantom#*....F~~## F[;j%39;49m   marrowcuda (dormant)#*......◊##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 76% to hit)  The zap hits the phantom.;jX8W.;j\h..?..;j^*7.2 (1;jXm;j/qonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 76% to hit)  The zap hits the phantom. _The phantom is heavily damaged.;j=s;j;j;jl###.#..###.......#......♣ spoq the Magician#.......#####.####......♣ Djinni#.......###.............♣ Health: 63/66 ======================--#.........#.............). AC: 10Str: 13###......................) EV: 11Int: 20###...##..##..##.......) SH: 5Dex: 18######......◊◊.#.....~ XL:  9 Next: 83% Place: Dungeon:6##...◊~◊~~~◊#.[... Noise: =--------  Time: 5167.2 (0.0)#@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt#....*.#[39;;j49m ◊♣♣♣♣◊~◊..... Cast: Freeze#....*..~ ~ ◊◊◊◊.##. Fly ##...*..~~~♣ ♣~◊◊. #.#.#.*..◊~♣♣ ◊◊# #)####*.◊~~~~#. W   phantom#*....F~~## F   marrowcuda (dormant)#*......◊##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 76% to hit)  The zap hits the phantom.;jl8W.;j%w>.....;jyX4=8.2 (1;j;j%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 76% to hit)  The zap hits the phantom. _The phantom is severely damaged.;jb;j_o;j###.#..###.......#......♣ spoq the Magician#.......#####.####......♣ Djinni#.......###.............♣ Health: 63/66 ======================--#.........#.............). AC: 10Str: 13###......................) EV: 11Int: 20;j###...##..##..##.......) SH: 5Dex: 18######......◊◊.#.....~ XL:  9 Next: 83% Place: Dungeon:6##...◊~◊~~~◊#.[... Noise: =--------  Time: 5168.2 (0.0)#@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt#....*.# ◊♣♣♣♣◊~◊..... Cast: Freeze#....*..~ ~ ◊◊◊◊.##. Fly ##...*..~~~♣ ♣~◊◊. #.#.#.*..◊~♣♣ ◊◊# #)####*.◊~~~~#. W[39;;j49m   phantom#*....F~~## F   marrowcuda (dormant)#*......◊##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 76% to hit)  The zap hits the phantom.;jSLW?;j^>.....;j`*9.2 (1;jj;jnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 76% to hit)  The zap hits the phantom. _The phantom is severely damaged.;jRH  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jX8W.;j6Y(ally target)Y   ice beast (summoned);jNm0-=70Freeze;j;jV4 _A chill wind blows around you.;jq  You hit the phantom. You burn the phantom.  The phantom is almost destroyed.;jѣ4-1.0 (0.8;jd;jޯ5 _You block the phantom's attack.;jf .  You puncture the phantom! You burn the phantom.;jF   marrowcuda (dormant, ally target)Y   ice beast (summoned);jR1=8-9 (0.9Freeze;j;jN _You destroy the phantom!;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jS ###.#..###.......#......♣ spoq the Magician #.......#####.####......♣ Djinni ;j#.......###.............♣ Health: 60/66 =====================--- #.........#.............). AC: 10Str: 13 ###......................) EV: 11Int: 20 ###...##..##..##.......) SH: 5Dex: 18 ######......◊◊.#.....~ XL:  9 Next: 88% Place: Dungeon:6 ##Y..◊~◊~~~◊#.[... Noise: =--------  Time: 5171.9 (0.0) #@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt #.....*# ◊♣♣♣♣◊~◊..... Cast: Freeze #......*~ ~ ◊◊◊◊.##. Fly  ##[39;jݹ;49m...?.*~~~♣ ♣~◊◊. #. #.#....◊~♣♣ ◊◊# #) ####..◊~*~~ #. F   marrowcuda (dormant, ally target) #.....F~~ ## Y   ice beast (summoned) #.......◊ # # _You destroy the phantom!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (dormant, ally target, 100% to hit);j###.#..###.......#......♣ spoq the Magician#.......#####.####......♣ Djinni#.......###.............♣ Health: 60/66 =====================---#.........#.............). AC: 10Str: 13###......................) EV: 11Int: 20###...##..##..##.......) SH: 5Dex: 18######......◊◊.#.....~ XL:  9 Next: 88% Place: Dungeon:6##Y..◊~◊~~~◊#.[... Noise: =--------  Time: 5171.9 (0.0)#@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt#.....*#;j^A ◊♣♣♣♣◊~◊..... Cast: Freeze#......*~ ~ ◊◊◊◊.##. Fly ##...?.*~~~♣ ♣~◊◊. #.#.#....*~♣♣ ◊◊# #)####..◊~*~~#. F   marrowcuda (ally target)#.....*~~## Y   ice beast (summoned)#.....*.◊##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (dormant, ally target, 100% to hit)  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the marrowcuda.;j@LF~;j m...◊~.;j *2.9 (1;jt;jJ.B  Press: ? - help, Shift-Dir - straight line;j0Aim: a marrowcuda (dormant, ally target, 100% to hit)  The zap hits the plant. The plant begins to die.plant is lightly damaged.zap hits the marrowcuda. _The marrowcuda is lightly damaged.;j ;j ;jkZ ###.#..###.......#......♣ spoq the Magician#.......#####.####......♣ Djinni#.......###.............♣ Health: 59/66 =====================---#.........#.............). AC: 10Str: 13###......................) EV: 11Int: 20###...##..##..##.......) SH: 5Dex: 18;jz\ ######......◊◊.#.....~ XL:  9 Next: 88% Place: Dungeon:6##Y..◊~◊~~~◊#.[... Noise: =--------  Time: 5172.9 (0.0)#@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt#.....*# ◊♣♣♣♣◊~◊..... Cast: Freeze#......*~ ~ ◊◊◊◊.##. Fly ##...?..*~~♣ ♣~◊◊. #.#.#....◊*♣♣ ◊◊# #)####..◊~~*~#. F   marrowcuda (ally target)#.....~*~;j'^ [40m## Y   ice beast (summoned)#.......*##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, ally target, 81% to hit)  The zap hits the marrowcuda!  The marrowcuda is heavily damaged.The zap hits the plant. The plant begins to die.;j F~F~;j h..~◊;j *3.9 (1;jf ;j r  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, ally target, 81% to hit)  The zap hits the marrowcuda!  The marrowcuda is heavily damaged.The zap hits the plant. The plant begins to die. _The plant is lightly damaged.;j8;jB;j###.#..###.......#......♣ spoq the Magician#.......#####.####......♣ Djinni#.......###.............♣ Health: 58/66 =====================---#.........#.............). AC: 10Str: 13###......................) EV: 11Int: 20###...##..##..##.......) SH: 5Dex: 18######......◊◊.#.....~ XL:  9 Next: 88% Place: Dungeon:6##Y..◊~◊~~~◊#.[... Noise: =--------  Time: 5173.9 (0.0)#@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt#.....*#;jy{ ◊♣♣♣♣◊~◊..... Cast: Freeze#......*~ ~ ◊◊◊◊.##. Fly ##...?..*~~♣ ♣~◊◊. #.#.#....◊*♣♣ ◊◊# #)####..◊~~*~#. F   marrowcuda (ally target)#.....~*~## Y   ice beast (summoned)#.......*##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, ally target, 81% to hit)  The zap hits the marrowcuda!  The marrowcuda is severely damaged.The zap hits the plant!;j KF~;j) n.~~~◊;j+ 294.9 (1;j^5 ;j 9   Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, ally target, 81% to hit)  The zap hits the marrowcuda!  The marrowcuda is severely damaged.The zap hits the plant! _The plant is lightly damaged.;j};j;jc###.#..###.......#......♣ spoq the Magician#.......#####.####......♣ Djinni#.......###.............♣ Health: 58/66 =====================---#.........#.............). AC: 10Str: 13###......................) EV: 11Int: 20###...##..##..##.......) SH: 5Dex: 18######......◊◊.#.....~ XL:  9 Next: 88% Place: Dungeon:6;j##Y..◊~◊~~~◊#.[... Noise: =--------  Time: 5174.9 (0.0)#@###◊~◊♣♣~◊.....# f) +9 dagger "Suantita" {flame, rPois Stlt#.....*# ◊♣♣♣♣◊~◊..... Cast: Freeze#......*~ ~ ◊◊◊◊.##. Fly ##...?..*~~♣ ♣~◊◊. #.#.#....◊*♣♣ ◊◊# #)####..◊~~*~#. F   marrowcuda (ally target)#.....~*~## Y   ice beast (summoned)#.......*#[;j~17d#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 81% to hit)  The zap hits the marrowcuda.  The marrowcuda is almost destroyed.The zap hits the plant.;j~.  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 81% to hit)  The zap hits the marrowcuda.  The marrowcuda is almost destroyed.The zap hits the plant.plant is lightly damaged.;j9F.;jcZ~~~~◊;jQ;5.9 (1Freeze;j;j6V _A nearby plant withers and dies.;j  #.......#####.####...... #.###.........#.) ###........ ###...##..##..##. ######......◊◊.#..... ##Y..◊~◊~~~◊#.[..#####.###◊~◊♣♣~◊..;j #...@.F# ◊♣♣♣♣◊~◊.... #.......~~~♣ ◊◊◊◊.## ##...?..~~~♣ ♣~◊◊. # #.#.....~♣♣ ◊◊# # ####..◊~~~~ # #.....~~~ # #.......◊  .>?..## ;j /F.;j S.Y;j[ f  Found a scroll of identify. Found a stone staircase leading down.;j %6;j ;j 8 _You block the marrowcuda's attack.;j:j .  You puncture the marrowcuda! You burn the marrowcuda.;jېY   ice beast (summoned);jp9927.7 (0.8Freeze;jП;jQ _You destroy the marrowcuda!;j;j3;j;j,;j;jk;j;j;j3;j ;ji;jɶ<60;jn;j1=;jk2=;jU;jS,;j;j;j;jA;j2;j:%3;j;j ;j,;jK;j;j;j;ja;jK4=;j;j;j;j ;jO;j;jO;jw;jf;j;j2§5= _Your ice beast disappears in a puff of smoke!6=;jQ6;j8;j+@B;j;j B;j#...............)##......) ###...##..##..## ######......◊◊.#.....~ ##...◊~◊~~~◊#.[#####.###◊~◊♣♣~◊.....##......##◊♣♣♣♣◊~◊...;jc4#.......~~~♣ ◊◊◊◊.##-#~~~♣ ♣~◊◊. ##♣♣ ◊◊# #)####..◊~~~~~ #. ~~ # #..........>?..### .....##$......# ;j-u202.7 (25.0)-3.7 (26;j1;j 6d _l - a scroll labelled UFE PEJUINEOPS;j\% ;jj' 3;j,+ ;j/ ;j3 O=;jP6 ;j: ;j; ;j< ;j? ;jZC ;jZD ;jDF ;j]I ;jvM ;jpN ;jO ;jQ ;j\T ;jAU ;jV ;j`  #####.###◊~◊♣♣~◊.....### #......##◊♣♣♣♣◊~◊.....#........~~~♣ ◊◊◊◊.##...##......~~~♣ ♣~◊◊. #...#.#.....~♣♣♣♣~◊◊# #)####..◊~~~~~~~ #... #.....~~~~◊ ## ##........◊◊ #.# #..>@..####. ####......#.# #####$....... ####...#...#.. ######.;j b ##. #. ... .....%..;jsh 08.7 (5.0);ji *9.7 (6;jo ;jr . _i - a scroll of identify;jg;j`lNRead which item? Scrolls  i - a scroll of identify  c - a scroll labelled KOCUVUBROOFU  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG ;jn j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected;j t;jQ|;j؅#####.###◊~◊♣♣~◊.....### spoq the Magician#......##◊♣♣♣♣◊~◊.....#. Djinni#.......~~~♣ ◊◊◊◊.##... Health: 66/66 ========================##......~~~♣ ♣~◊◊. #... AC: 10Str: 13#.#.....~♣♣♣♣~◊◊# #).. EV: 11Int: 20;jć####..◊~~~~~~~ #... SH: 5Dex: 18#.....~~~~◊ ##.. XL:  9 Next: 92% Place: Dungeon:6##........◊◊#.# Noise: ---------  Time: 5209.7 (0.0)#..>@..####.### f) +9 dagger "Suantita" {flame, rPois Stlt#......#.### Cast: Freeze###$.......#. Fly ####...#...#..######.##.#. ... .... .%..  _You block the marrowcuda's attack.  You puncture the marrowcuda! You burn the marrowcuda. _You destroy the marrowcuda! _Your ice beast disappears in a puff of smoke! _l - a scroll labelled UFE PEJUINEOPS [2;j13d_i - a scroll of identify;j;jpIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOCUVUBROOFU  d - 4 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI ;j]A h - a scroll labelled ONWIWU YMUG  j - a scroll labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 2 scrolls labelled ZEUDEE OCLUWK  o - a scroll labelled ZIOSUZ CIZOYWA  u - 2 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  f - 2 cyan potions[?] describe selected ;j1 ;j_: ;jD#####.###◊~◊♣♣~◊.....### spoq the Magician#......##◊♣♣♣♣◊~◊.....#. Djinni#.......~~~♣ ◊◊◊◊.##... Health: 66/66 ========================##......~~~♣ ♣~◊◊. #... AC: 10Str: 13#.#.....~♣♣♣♣~◊◊# #).. EV: 11Int: 20####..◊~~~~~~~ #... SH: 5Dex: 18#.....~~~~◊ ##.. XL:  9 Next: 92% Place: Dungeon:6##........◊◊#.# Noise: ---------  Time: 5209.7 (0.0)#[ ;jOG39;49m..>@..####.### f) +9 dagger "Suantita" {flame, rPois Stlt#......#.### Cast: Freeze###$.......#. Fly ####...#...#..######.##.#. ... .... .%..  _You block the marrowcuda's attack.  You puncture the marrowcuda! You burn the marrowcuda. _You destroy the marrowcuda! _Your ice beast disappears in a puff of smoke! _l - a scroll labelled UFE PEJUINEOPS _i - a scroll of identify ;jX]  As you read the scroll of identify, it crumbles to dust. ;jc+10.7 (1 ;jl ;jo8 _f -> C - 2 potions of cancellationw;j  w;j Iw;j# Bw;j( Xw;j9, w;j- ,w;j0 M _You now have 338 gold pieces (gained 7).w;j2 w;j4 3w;j5 w;j8 w;j8 w;j9 w;j: w;jO= w;j<> w;j? w;j@ w;jB w;j$C w;jD w;jG w;jI e  You encounter a jelly.w;jQ #.......~~~♣ ◊◊◊◊.##.....##......~~~♣ ♣~◊◊. #....#.#.....~♣♣♣♣~◊◊# #).####..◊~~~~~~~ #.. #.....~~~~◊ ##..##........◊◊.# #.###..>...####... ##......#.#..... ###.###....@......# #...w;jR ###...#..... #.... #######..# ##.. j #. .......... j   jelly (asleep).%.......◊.◊~◊◊◊w;jC[ *7.7 (7w;j\ 18.7 (8 _w;jqc w;j"f y;jX #.~~~♣ ◊◊◊◊.##.##......~~~♣ ♣~◊◊. #.#.#.....~♣♣♣♣~◊◊# #).####..◊~ #.#.....~~~~◊ ##.##........◊◊.## #.#.##..>...####...# ###.#......#.#.###.###.....# #.y;jZ ####...#.#.#######..## ##..j# #.. ...%....◊.◊.~◊◊◊#y;jb y;jf *9.7 (1y;jbj y;j2m z;j#.~~~♣ ◊◊◊◊.##.##......~~~♣ ♣~◊◊. #.z;j #.#.....~♣♣♣♣~◊◊# #).####..◊~~~~~~~ #.#.....~~~~◊ # ##.##........◊◊.## #.#.##..>...####...## ###.#......#.#......# ###.###.# #.####...#......# #.#######..### ##..j# #.... ......#.. .. .%....◊.◊.~◊◊◊#z;jz;j&20z;jz;jQ #~~~♣ ♣~◊◊. #..#.....~♣♣♣♣~◊◊# #)####..◊~~~~~~~~# #.. #.....~~~~◊.# ###........◊◊.## #.###..>...####...## ###.#......#.#......# ###...........#.# #... ####...#@.....# #.. #######..### # .j# #... ......##....%...◊.◊ ~◊◊◊## z;j[ z;j^ %1z;jd z;jf {;j##......~~~♣ ♣~◊◊. #.#.#.....~♣♣♣♣~◊◊# #).####..◊~~~~~~~~# #.#.....~~~~◊.# ##.##........◊◊.## #.#.##..>...####...## ###.#......#.#......# ###....####.#.# #......#####...#.@....# #.#######..### ##...j# #...... ......##.{;jj4...........%..~~◊.....◊.◊.#◊~◊~~. ~◊◊◊##.##{;j{;j}%2{;j{;jy{;j*.#♣♣♣♣~◊◊# #)####..◊~~~~~~~~# #.. #.....~~~~◊.# ###........◊◊.## #.###..>...####...## ###.#......#.#......# ####...........#.# #......#. ####...#......# #... #######@.### ## #..j# #.#....... ......####..........#.%..~~◊.....◊.◊.#◊~◊~~.~~◊◊◊##.## ◊◊◊◊~◊~ ### [9;{;j--17H{;j7{;j9%3{;j@{;jC|;j9 #.#.....~♣♣♣♣~◊◊# #).####..◊~~~~~~~~# #.#.....~~~~◊.# ##.##........◊◊.## #.#.##..>...####...## ###.##......#.#......# ###....#.####.....#.# #......#.#####...#......# #.#######.@### ##.#.#..j# #.#.|;jM........ ......##.#.##...# #.%.#..~~◊.....◊.◊.W   phantom (dormant).#◊~◊~~.~~◊◊◊##.#.. j   jelly (asleep)###◊◊◊◊~◊~W ##|;jAW~|;jXW|;j64Freeze|;j |;jX _You encounter a phantom.|;j .  The helpless jelly fails to defend itself.  You impale the jelly!! You burn the jelly.|;jAW~|;jz)|;jg45.5 (0.8Freeze|;j|;jNI _You kill the jelly!};j####..◊~~~~~~~~# #.. #.....~~~~◊.# ###........◊◊.## #.###..>...####...## ###.###......#.#......# #.####...........#.# #......#.# ####...#......# #... #######..### #};jʁ # #..@# #.#.#................##...#.##............## #.%..## ..~~◊..W..◊.◊..#◊~◊~~.~~◊◊◊##.#.. ####◊◊◊◊~◊~~◊ ##### #~~~~~◊~ };j7W.};j};jm,6.5 (1.0};j};j8;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j 7W.;jY(ally target)Y   ice beast (summoned);j=]3--==7;j;j4 _A chill wind blows around you.;jJ p #.#.....~♣♣♣♣~◊◊# #)####..◊~~~~~~~~#  #.....~~~~◊.# ##. ##........◊◊.## #.#.. ##..>...####...##... #......#.#......# ###....#.###...........#.# ######...#......# .;j j#######.@### ##.# #Y..# #.......# #................##... #.##....W......# #.......%...# ..~~◊.....◊.◊...... ..#◊~◊~~.~~◊◊◊##.#.####◊◊◊◊~◊~~◊ ####~~~~~◊~~~#;j W..Y;jʏ ;j& .--8;jș ;j ;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j7 #.#.....~♣♣♣♣~◊◊# #).......... spoq the Magician  ####..◊~~~~~~~~# #........... Djinni #.....~~~~◊.# ##.......... Health: 62/66 ======================--  ##........◊◊.## #.#........ AC: 10Str: 13  ##..>...####...## ###.......# EV: 11Int: 20  #......#.#......# ###....#.# SH: 5Dex: 18  ###...........#.# #......#.# XL:  9 Next: 94% Place: Dungeon:6 ####...#......# #.......... Noise: ---------  Time: 5228.5 (0.0) #######.@### ##.......#. f) +9 dagger "Suantita" {flame, rPois Stlt[10;14;ji;TH #..*# #.......#. Cast: Freeze #....Y.W.........##... Fly  #.##.................. # #.......%.........# ..~~◊.....◊.◊...... W   phantom (ally target) ..#◊~◊~~.~~◊◊◊##.#.. Y   ice beast (summoned) ####◊◊◊◊~◊~~◊ ##### #~~~~~◊~~~ # _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (ally target, 76% to hit);j #.#.....~♣♣♣♣~◊◊# #).......... spoq the Magician####..◊~~~~~~~~# #........... Djinni#.....~~~~◊.# ##.......... Health: 62/66 ======================--##........◊◊.## #.#........ AC: 10Str: 13##..>...####...## ###.......# EV: 11Int: 20#......#.#......# ###....#.# SH: 5Dex: 18###...........#.# #......#.# XL:  9 Next: 94% Place: Dungeon:6####...#......# #.......... Noise: ---------  Time:[37;jbm 5228.5 (0.0)#######.@### ##.......#. f) +9 dagger "Suantita" {flame, rPois Stlt#..*# #.......#. Cast: Freeze#....Y.*.........##... Fly #.##....*.............# #.....*.%.........#..~~◊..*..◊.◊...... W   phantom (ally target)..#◊~◊~~.*~◊◊◊##.#.. Y   ice beast (summoned)####◊◊◊◊~◊~*◊ ######~~~~~◊~~~# _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or ;jupress ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (ally target, 76% to hit);jVM7W.;jY...~~  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (ally target, 76% to hit)  The zap misses the phantom. Your ice beast hits the phantom.;j\K3=9.5 (1Freeze;j'e;j iN _Your ice beast freezes the phantom. The phantom resists.;jP  You hit the phantom. You burn the phantom.  The phantom is moderately damaged.;jy-30.4 (0.9;j?;jYT _The phantom barely misses you.;jj   You hit the phantom. You burn the phantom.  The phantom is severely damaged.Your ice beast barely misses the phantom.1.2 (0.8 _The phantom barely misses you.;j ~h  You closely miss the phantom.;jXThe phantom is severely damaged.Your ice beast hits the phantom. Your ice beast freezes the phantom.2.0;j;jD* _The phantom resists.;jB a .  You hit the phantom. You burn the phantom.;jE 4Y.;jO Y   ice beast (summoned);jT ;j^ z #.#.....~♣♣♣♣~◊◊# #).......... spoq the Magician####..◊~~~~~~~~# #........... Djinni;j0a #.....~~~~◊.# ##.......... Health: 64/66 =======================-##........◊◊.## #.#........ AC: 10Str: 13##..>...####...## ###.......# EV: 11Int: 20#......#.#......# ###....#.# SH: 5Dex: 18###...........#.# #......#.# XL:  9 Next: 100% Place: Dungeon:6####...#......# #.......... Noise: =--------  Time: 5232.9 (0.9)#######.@### ##.......#. f) +9 dagger "Suantita" {flame, rPois Stlt#.Y.;j4c # #.......#. Cast: Freeze#................##... Fly #.##..................# #.......%.........#..~~◊.....◊.◊...... Y   ice beast (summoned)..#◊~◊~~.~~◊◊◊##.#..####◊◊◊◊~◊~~◊ ######~~~~~◊~~~#You closely miss the phantom.The phantom is severely damaged.Your ice beast hits the phantom. Your ice beast freezes the phantom. _The phantom resists.  You hit the phantom. You burn the phantom. _You destroy the phantom!  Your ice beast hits the phantom. Your ice beast freezes the phantom. _The phantom resists.  You hit the phantom. You burn the phantom. _You destroy the phantom!Your Fighting skill increases to level 6!You have reached level 10!;jro /  --more--;j 70/72=10 0% Freeze;j& ;j 4 _;j_Z;j\;j_;ja;jb$ _;jHp;ju;jw;jy;j|;j-~;j4;j;j%1;j;j ;jt;jw;j;j_;j ;jޙ;j>K2=;j;j;j;jO;jͩ;jE;j;j߲;j;j;jA;j;ju;jz;j;ju1§;j;j9=;j;j^r _Your ice beast disappears in a puff of smoke!;ja;j;jB;j;j<;j;j;j;j;j,;j;j;j,;j;j;jh;j;j?;jT;j ;j% ;jR;j;ja;j;jq;jI;j ;j` ;j'$;jV(;j);j]+;j/;j4;jj6;j8;j}<;j&A;jB;jED;jF;jI;jK;jL;j"P;jT;j#V;jW;jZ;jv^;ji`;jb;jd;jh;jj;j(l;jv;jkz;jj|;j};j^;j0;j†;jm;j;j;jH;j;j6;j;j);jg;jn;j2;j;j١;j;j`;j;j;j;jB;ja;jжB;jK;jw,;j;j;j;jF,;j9;j4,;j;j9,;j9,;jj;j,;j;j;j*;jL,;j;jB;jB;jD;jD,;jU;j;j",;j ;j;jy;j;j;j;jX;j;j4;j;j;j;j;j=;j,;j7;j;j*;jX;j;j1;j/,;jm;j;j;j7;j;j ;j ;j ;j;j;j-,;j1;j;j[,;jr;j;j.;jD ;j!;j#;j$;j%;j';j);j*;j*,;j-;j/;j0;j1;j3;j5;j7;j8;jU9;j;;j<;j=;j7?;jUA;j?C;jpD;jUG;jN;jP,;jR;jT;jV;j,W;j]X;j_;jDa;jb,;jd;jf;j,h,;jk;jl;jGn,;jq;j't;ju,;jqw;jz;j |;jA};jp~;j;jF;j;j;jĄ;j;j;j;j;jv;jy;j;jk;j;j0;j4;j_;j;j֙;j/;jȜ;j%;j>;jp;j;j;jǣ;j ;j;j;j;jN;j;jʯ;jx  You encounter an iguana and a marrowcuda.;j]...#### ...# ~~~~◊~...~~~♣ #.## F~~~~...~~~♣  ..# .. ~l~....~◊~♣  ;j ..# ..♣ ~~~..~~◊~♣ .... ....♣♣~ ~◊..~~~♣ . .. .....#. ~..~~♣ ◊. .......#♣♣..~♣ -.......#..@.~♣#  ◊◊...............~~# ♣♣.............##..## ◊♣.♣....b......# ..#### ...♣.......##.###.....## ◊♣.♣........#...##.....# F   marrowcuda (dormant) ♣♣.◊.............#.....# ;js l   iguana (asleep) ♣◊..........###.....#.# .◊~~<>...##.#####...#;j0305.9 (73.0);j(L-6.9 (74 _;j;j;jk ...### ♣~~◊◊~~.... ...♣~~~~◊ #.## ♣~F~~~~...~~◊◊~~l~....  ..# ..♣~~~~~~..~~◊~♣... ....♣♣~~~◊..~~~♣ . ..#.~◊~..~~♣ ;j ◊.#♣♣@.~♣  .......#....~♣#  ◊◊.........~~ ♣♣.............##..## ◊♣b......# ..#### ...##.###.....# ◊♣.♣........#...##....♣.◊......#.....# ♣◊..........###.....#.#;j ;j 07.9 (1.0);j! ;j$ ;j- \#......# ♣◊≈~≈~~...~~~♣.#### ♣~~◊◊~~....~~♣ ....# ♣~~~~◊~...~~~♣ ##.## .♣~F~~~~...~~~♣ # ..# ..◊◊~~l~....~◊~♣ ..# ..♣~~~~~~..~~◊~♣.... ....♣♣~~~◊..~~~♣ .. .. .....#.~◊@..~~♣ ♣◊. .......#♣♣..~♣♣ ;j0 `. .......#....~♣# ◊◊.........~~#♣.............##..##◊♣.♣....b......# ..## ....♣.......##.#### .◊♣.♣.#...##..# .♣♣.◊......#.....#;j ; ;j= ]8Water ;jC ;jF ;j§..# #.. #♣◊~≈~~~..~◊~....# ♣◊≈~≈~~...~~~♣ )....#### ♣~~◊◊~~....~~♣ .....# . ♣~~~~◊~...~~~♣ .##.## ..♣~F~~~~...~~~♣ .# ..# ..◊◊~~l~....~◊~♣;jƴ  ..# ..♣~~~~~~..~~◊~♣.... ....♣♣~~@◊..~~~♣ #.. .. .....#.~◊~..~~♣♣  ♣◊. .......#♣♣..~♣♣ ◊. .......#....~♣# .♣ ◊◊...............~~#♣.............##..## ◊♣.♣...........# ..##  ....♣.......##.###.##  .◊♣.♣#...##.....#;j;j>%9;j;j;jL<§..# #◊◊~≈◊....◊♣#.. #♣◊~≈~~~..~◊~ ........# ♣◊≈~≈~~...~ )....#### ♣~~◊◊~~........# . ♣~~~~◊#.#♣~F~~~~...~~#..◊◊~~l~.... ..# ..♣~~~~@~..~~◊~♣ ...... ....♣♣~~~◊..~~~♣ #.. .. .....#.~◊~..~~♣♣  ♣◊. .......#♣♣..~♣♣ ◊. .......#....~♣# .♣ [40;jm◊◊......~~◊♣♣......##..## ..◊♣....# ..####..##.###.....#b;jU;j|710Freeze;j :b;j;jn †The helpless iguana fails to defend itself.  You impale the iguana!! You burn the iguana.  You kill the iguana!;jq b..b;j{ );j g11.7 (0.8Freeze;jΉ :b;jG ( _You hear a splash.;j ....#..<..# #♣~~~~~...♣§..# #◊◊~≈◊....◊♣ #.....#.. #♣◊~≈~~~..~◊~ #........# ♣◊≈~≈~~...~~~♣ [)....#### ♣~~◊◊~~....~~♣ ......# . ♣~~~~◊~...~~~♣ ..##.## #..♣~F~~~~...~~~♣ #.# ..# ...◊◊..~◊~♣ ..# ...♣~~~~~~..~~◊~♣ ....... ....♣♣~~~◊..~~~♣ ##.. .. .....#.~◊~..~~♣♣ ♣ ♣◊. .......#♣♣..~♣;jY 0♣◊. .......#....~♣# ♣.♣ ◊◊...............~~#♣.............##..## ...◊♣.♣....b......# ..##;j ;j! ,2.7 (1.0;j+ ;jQ0 t _You see here an iguana corpse.;j .#..<..# #♣~~~~~...♣.§..# #◊◊~≈◊....◊♣ ##.....#.. #♣◊~≈~~~..~◊~ ##.# ♣◊≈~≈~~...~~~♣ .[)....#### ♣~~◊◊~~....~~♣.# . ♣~~~~◊~...~~~♣ #..##.## ##..♣~F~~~~...~~~♣ ##.# ..# #...◊◊~@†~....~◊~♣ #... ..# #...♣~~~~~~..~~◊~♣. .....♣♣~~~◊..~~~♣#.. ........#.~◊~..~~♣♣ .♣ ♣◊. ........#♣♣;j b..~♣♣ ..◊. ........#....~♣#♣.♣ ◊◊...............~~# ♣..◊♣♣.......##..## ◊...◊♣.♣....b......# ..####;j TFF;j >=3Freeze;jc ;j B _The marrowcuda bites you but does no damage.;j  You puncture the marrowcuda! You burn the marrowcuda.  The marrowcuda is moderately damaged.;jd,4.5 (0.8;j;j8 _You block the marrowcuda's attack.;j bYou hit the marrowcuda. You burn the marrowcuda.  The marrowcuda is severely damaged.;jZ9 ;j1'5.3;jk8b;jz _You block the marrowcuda's attack. The marrowcuda barely misses you.;j b.  You puncture the marrowcuda! You burn the marrowcuda.;j .;jy  bThe marrowcuda is almost destroyed.;j 4=6.2 (0.9;j ;j X _The marrowcuda closely misses you.;j\ ~You puncture the marrowcuda! You burn the marrowcuda.;j_1b;jj);jDqo3-7.0 (0.8Freeze;j;{;jQ _You destroy the marrowcuda!;j 3;jq ;j .b;j ;jR ,;j ;j ;j ;j ;j (;j ;j8 ;j/ ;j ,;j n;j ,;j% ,;jA ;j" 4;j ;jе ;jL ;jS ;j ;j ;j ;j ;j ;j ;jf ,;j( ;j ;j ,;j ;j` ;jN ;j5 ,;j ;jy ;j ;j ;j ;j ;jk ,;j ;j ;j ;j ;jG ;jx ;jR ;j ;j ;j" ;j$ ,;j' ;j* ;j- ,;j/ ;jl X;jkp B;js ;ju B;j{ B;j~ ,;j ;j ;j҃ ;j ;j[ ;j ,;j ;j ;j ,;j ;j ,;j( ;jr ;j ;j- ;jW ;j ;jF ;jl ;j n;j% ;j@ ;j ,;j ;je ;jݼ ;j ;j ;j ;j ;j ;j ;j ;j ,;j ,;j: ,;j ;jD ;j ;j ;j ;j ;j ,;j ;j ;jQ ,;j ;j ;j} ,;j ;j ;j ,;j ;j ,;j ;jV ;j ,;j ;j$ ;j ;jT ;j ;j ;j ,;j ;j ;j~ ;j ;j" ;js ;j ;j ;j^ ;je ;j ;j_! ;j" ;jr% ;jd) ;j+ ;je- ;jQ0 ;j4 ,;j6 ;j; ;j? ;jA ;jD ;j\H ;jWL ;j%N ?Water ;jO ;jV ;jT\ >;j^ ;jg ;jq B;js ;jx ,;j{ ;j ;ju ;j: ;j ;j ;j@ ;jK ;j ;j˗ ;j ;j5 X;jF ;j ;jI ;ju ;j ;j@ ;j ;j2 ;j ;j ;j3 ;j ;j ;j ;j ,;j= ;j} ;j ,;jQ ;j% ;jk* ;j. ,;j'1 ,;j5 ;j= ,;j@ ;j5B ;jD ;j:G ;jH ;jJ ;jL ;jTN ;jP ;jS ;j X ;jA[ ;j_ ,;jb ;j!h ;jk ;jn ;jq ;js ;jRu ;jv ;j{ ;j #..##.## ##..♣~~~~~~...~~~♣ .#..##.##..# #...◊◊~~†~....~◊~♣ .#.##......###...♣~~~~~~..~~◊~♣ ............#.....♣♣~~~◊..~~~♣♣ ...####............#.~◊~..~~♣♣ #~≈..♣♣♣◊.~~.........#♣♣..~♣♣ .~~...◊..◊~~.........#....~♣# ....♣♣.♣♣◊◊...............~~#-- .◊.♣♣..◊♣♣.....b@......##..## ;j| S.♣.♣◊...◊♣.♣...........##..#### .♣... ....♣.......##.###.....## .♣.♣ .◊♣.♣........#...##.....# )..♣♣ ..♣♣.◊.............#.....# .)◊◊♣♣.♣♣◊..........###.....#.## .)~......◊~~<>...##.#####...### .~~..♣♣♣◊.~≈##.......###....## .....##.##..###....###.##....##;j [94.0 (77.0).b;j? 1b.;jA ;jЛ 3=9 (77.9;j 9b;j5 U _You closely miss the butterfly.;j>zI;j;jr.## ##...◊◊~~†~....♣~~~~~~................##.;j)Ib0.0).;jN.b;j;j,5.7 (0.8;j9b;jT _You barely miss the butterfly.;j^ 3;j~ ;j ;jI ;jɺ k 0.  You hit the butterfly. You burn the butterfly.;j ;j ,6.5 (0.8;j ;j5 M _You kill the butterfly!;jc3;j63;jD;jLB;jO;jQ,;jS;jxV;j5Y;jZ;j[;j];j`;jFb;jc;jf;j/i;jj;jk;jmn;j {...#..##.##..# #...◊◊~~†~.... #......#.##......###...♣~~~~~~..~ #....#............#.....♣♣~~~◊..~ #####............#.~◊~..~ #....##~≈..♣♣♣◊.~~.........#♣♣..~ .....#.~~...◊..◊~~.........#....~ #.........♣♣.♣♣◊◊...............~ #..#...◊.♣♣..◊♣♣.............##..-401.5 (5.0 #......♣.♣◊...◊♣@♣...........##.. ;jT}]#......♣...._....♣.......##.###.. .......♣.♣◊...◊♣.♣........#...##. ......)..♣♣...♣♣.◊......... .......)◊◊♣♣.♣♣◊..........###.... .......)~......◊~~<>...##.#####..  .#.....~~..♣♣♣◊.~≈##.......###...  ~◊#.[......##.##..###....###.##..  ~◊.....###.....##..#.....###..... ;jx;jD-2.5 (6;jm;jF= _Found a white marble altar of Elyvilon.;j&;;j=3;jN;jUB;j[;j_;j!b;jOd;jg;jk;jm;jo;js;jw;jdy;jz;j~;j<;j;j,;j;j;jX;j;j;jR;j;j);j:;j;jE;j|;jd;j5;j{,;jH;j;j};jA;jl;jK;jd;jG;j;j5;j~BB;jJ;jN;j"Q;j'S;jZ;ja;jc;jd;jk;jp;jr;jHu;jz;j;;j;j;j";j;j<,;j ;jŨ;j;jЭ;jƯ;j;j-;j;j;j;jN;jy;j/;j;j;j;ji;jW;j;j:;j;j|;j;j];j;j;jw;j;j;j;jp;j;j;j`;j,;j;j;j;j);j;j;j;j.;jJ;j ;jy ;j/;j;j;j;j;jS;jJ;j;jR;je!;j#;j%;j';j);j*;jm-;j.;j4;j9;j=;j?,;jB;jE,;j'H;ji;jam;jo;j{q;j|;jۀ;j5,;jԌ;j*;j;j;j;j ;j,;jE;j\;jd;jޮ;j̵;j;j,;j;j;jwX;j,;j;j;j;j,;j;j^;j,;j ;jh;j,;j;j;j,;j;j,;jJ;jd;j;j ;jE ;j[ ;j ;j;j);j;j;j+;jY;j;jp;j;jH!;j#;j%;j';j(;j);j+;j,;j-;jU/;j1;ji3,;jU5;jS7;j8,;j:;j<;j=,;j%[;jY];j^,;jk;jn;jhq;jas;j~;jځ;j;j!;j;j;j;j;j;jn;jr;j;j;j_;j,;jp;jB;j$;j,;j;j;j,;j;jS;j\,;jT;j;j;j,;j ;jc ;j=,;j;j;jy;j ;jI$;jY(;j8*,;j2;j4;jq6;j<;j>;jA;jC;jbD;jU;jOW;j"Y;j__;jd;jh;jj;jNl;ju;jz;j{;j:};j2;j,;j;jY;jx;j;jԓ;j͙;j@;jʝ;j;j;j;j;j;j$  Things that are here:;j P  a +0 orcbow; a +0 scimitar; a +0 chain mail;j;j@ _;jx;j;j;j ;j;j;;j;j;ji;j;j;j;j3;j/;j,;j;jX;j ;j;j ;jC';j~,;j+.;j/;j4;j 8;j9;jQ;;j?;jB;jsD;jQF;jJ;jM;jTO;jP;jT;jW;jVY;jZ;jm];j_;j=a;j{b;jMe;jbg;jh;ji;jv;j#y,;jb{;j~;j;j;j/;j;jY;j+;j;jz;j;j;jF;j;j;j;j ;jn;jī;jG;j;j;j;j{;jA;j;j;j;j#;j;jy;jN;j;j?;j;j;j ;j;j;j5?Water ;j;j;j;jK;jz;j ;j9 j  You encounter a marrowcuda.;jf  ####...#.####.......#..#...# #................##....##..# #.##..................##.... #.##.......%.#####.. ;j #.#..~~◊.....◊.◊.......###.. #...#◊~◊~~.~~◊◊◊##.#....#... #####◊◊◊◊~◊~~◊◊◊######.....# #~~~~~◊~~~~~# ####.## #~~~~~~@~~~~# ###  #~◊~◊~≈≈~~~~#  ♣◊◊~≈≈≈≈~~~◊♣  ♣~≈≈≈≈≈~~≈~~♣ ♣~≈≈≈≈≈≈≈≈~♣♣ ♣~~~~~≈≈≈≈~♣F   marrowcuda (dormant) ♣♣~~~≈~~~~♣♣ ♣♣♣~~F~◊~♣ ;j" 1514.5 (112.0);j% 253 _;jC/ ;js1 ;jn................##....####..........##....%#####..~~◊.....◊.◊.........#◊~◊~~.~~◊◊◊##.#....#.####◊◊◊◊~◊####.....# #~~~~~◊~~~~~# ####.#~~ ### ◊~◊~≈ ;ju♣◊◊~≈≈≈≈~~~◊♣~≈≈≈≈≈~~≈~~≈≈≈~♣♣~~~~~♣♣♣~~~≈~~~~♣♣ ♣♣♣~~F~◊ ♣♣~~~~♣;j;jS^6.0)Water ;j;j;j_J##.....##....%...#####..~~◊.....◊.◊.........#◊~◊~~.~~◊◊◊##.#....#.####◊◊◊◊~◊####.....# #~~~~~◊~~~~~# ####.#~ ### ◊~◊~≈≈ ♣◊◊~≈≈≈@~~~◊♣~≈≈≈≈≈~~≈~~≈≈≈~♣♣~~~~~♣♣♣~~~≈~~~~♣♣ ♣♣♣~~F~◊~♣  ♣♣~~~~♣ ♣♣♣♣♣7;j)q;j\ %#####..~~◊.....◊.◊.........#◊~◊~~.~~◊◊◊##.#....#.####◊◊◊◊~◊####.....#;j,  #~~~~~◊~~~~~# ####.#~ ### ◊~◊~≈≈ ♣◊◊~≈≈≈≈~~~◊♣~≈≈≈≈≈@~≈~~≈≈≈~♣♣~~~~~ ♣♣~~~≈~~~~♣♣ ♣♣♣~~F~◊ ♣♣~~~~♣ ♣♣♣♣♣ ;j s8Water ;j8 ;jZ..~~◊.....◊.◊.........#◊~◊~~.~~◊◊◊##.#....#.####◊◊◊◊~◊####.....# #~~~~~◊~~~~~# ####.#~ ### ◊~◊~≈≈ ♣◊◊~≈≈≈≈~~~◊♣~≈≈≈≈≈~~≈~~≈≈~♣♣♣~~~~~ ;j]♣♣~~~≈~~~~♣♣ ♣♣♣~~F~◊ ♣♣~~~~♣ ♣♣♣♣♣♣ ;ji;jkS9Water ;j^s;j^v;j#'..#◊~◊~~.~~◊◊◊##.#....#.####◊◊◊◊~◊####.....# #~~~~~◊~~~~~# ####.#;j&~ ### ◊~◊~≈≈ ♣◊◊~≈≈≈≈~~~◊♣~≈≈≈≈≈~~≈~~≈≈≈~♣♣♣~~~~~ ♣♣~~~≈~~~~♣♣ ♣♣♣~~F~◊~♣  ♣♣~~~~♣ ♣♣♣♣♣;jq.;j0&20;j$7;j};;j q####◊◊◊◊~◊####.....# #~~~~~◊~~~~~# ####.#~ ### ◊~◊~≈≈ ♣◊◊~≈≈≈≈~~~◊♣~≈≈≈≈≈~~≈~~≈≈≈~♣♣;j ♣~~~~~ ♣♣~~~≈~@~~♣♣ ♣♣♣~~F~◊~♣  ♣♣~~~~♣ ♣♣♣♣♣ ;j ;j n1FreezeWater ;j ;j ;jbb FF  The helpless marrowcuda fails to defend itself.  You impale the marrowcuda!! You burn the marrowcuda.  The marrowcuda is almost destroyed.;jVd4=2.3 (0.8;jHk;jnP _The marrowcuda misses you.;j  You hit the marrowcuda but do no damage.The marrowcuda is almost destroyed.;j'3.1;j;jB _The marrowcuda bites you but does no damage.;jT ≈You hit the marrowcuda. You burn the marrowcuda.;j- S;jŗ `59Freeze;j ;j Q _You destroy the marrowcuda!;jw;j3;j+;j;j=Water ;j/;j};jV;j;j;j;jn;j/;j;jJ;j;je;j;j;j,;j;j ;j;j?Water ;j;ju;j ;j!;j$;j(;j,;j.;jU0;j2;j4;jA6(;j8;j<;j#B,;jC;j0H;jL;jM;j O;jR;jV;jW;jY;j\;j_;jla;jb;je;ji;jk;jVl;jn;j...####...## ###.......;j#......#.#......# ###....#.  ###...........#.# ##......#. ####...#......# #......... #######..#### ##.......#-;j;jE _Done exploring.;j[k ###...##..##..##.)~......◊  ######......◊◊.#.....~~..♣♣♣◊. ##...◊~◊~~~◊#.[......##.#######.###◊~◊♣♣~◊.....###.....# #......##◊♣♣♣♣◊~◊...... #.......~~~♣ ♣◊◊◊◊.##.. ##......~~~♣ ♣♣~◊◊.## #.#.....~♣♣♣♣~◊◊####) ####..◊~~~~~@~~## # #.....~~~~◊.# ###........◊◊.## #.#>...####...## ### #......#.#......# ###....#;j^3 ###...........#.# ##......# ####...#......# . #######..#### ## ####...#.####.;jf;j/i77.9 (1.0) _;jq;jt;j 1 ######......◊◊.#.....~~..♣♣♣ ##...◊~◊~~~◊#.[......##.######.###◊~◊♣♣~◊.....###..... #......##◊♣♣♣♣◊~◊...... #.......~~~♣ ♣◊◊◊◊.##.. ##......~~~♣ ♣♣~◊◊.## #.#.....~♣♣♣♣~◊◊####);j? | ####..◊~~~~~~~~## # #.....~~@~◊.# ###........◊◊.## #.#>...####...## ### #......#.#......# ### ###...........#.# ##...... ####...#......# . #######..#### ## ####...#.#### #................##;j ;jB %8;j ;j ;j^ ##...◊~◊~~~◊#.[......##.#####.###◊~◊♣♣~◊.....###.... #......##◊♣♣♣♣◊~◊..... #.......~~~♣ ♣◊◊◊◊.##. ##......~~~♣ ♣♣~◊◊.## #.#.....~♣♣♣♣~◊◊####) ####..◊~~~~~~~~## # #.....~~~~◊.# ###......@.◊◊.## #.#;jwa1>...####...## ### #......#.#......# ### ###...........#.# ##. ####...#......#  #######..#### ## ####...#.#### #................# #.##..;j|k;jn09;jJx;j#= ##...◊~◊~~~◊#.[......## #####.###◊~◊♣♣~◊.....### #......##◊♣♣♣♣◊~◊.....# #.~~~♣ ♣◊◊◊◊.## ##......~~~♣ ♣♣~◊◊.## #.#.....~♣♣♣♣~◊◊####) ####..◊~## # #.....~~~~◊.# ## ##.◊◊.## #.#;jo@| ##..>...####...## ### #......#.#......# ### ###.....#.# ## ####...#......# # #..#### ## ####...#.#### #. #.##;jJ;jN&50;jxV;jY;jЫ # ##...◊~◊~~~◊#.[...... #####.###◊~◊♣♣~◊.....### #......##◊♣♣♣♣◊~◊.....# #.~~~♣ ♣◊◊◊◊.## ##......~~~♣ ♣♣~◊◊.## #.#.....~♣♣♣♣~◊◊####) ####..◊~## # #.....~~~~◊.# ## ##;jL k.◊◊.## #.# ##..>...####...## ### #......#.#......# ### ###...........#.# ## ####...#......# # #######..#### ## ####...#.#### # #.##;j ;jM %1;j ;jF ;j[ ##...◊~◊~~~◊#.[...... #####.###◊~◊♣♣~◊.....### #......##◊♣♣♣♣◊~◊.....# #.~~~♣ ♣◊◊◊◊.## ##......~~~♣ ♣♣~◊◊.## #.#.....~♣♣♣♣~◊◊####) ####..◊~## # #.....~~~~◊.# ## ##.◊◊.## #.# ##..>...####...## ### #......#.#......# ### ###...........#.# ## ####...#......# [;ju34m# #######..#### ## ####...#.#### # #.##;j%2;j;j;j8 ##...◊~◊~~~◊#.[ #####.###◊~◊♣♣~◊.....### #......##◊♣♣♣♣◊~◊.....# #.~~~♣ ♣◊◊◊◊.## ##......~~~♣ ♣♣~◊◊.## #.#.....~♣♣♣♣~◊◊####) ####..◊~## #;j; #.....~~~~◊.# ## ##.◊◊.## #.# ##..>...####...## ### #......#.#......#  ###...........#.# ## ####...#......# # #######..#### ## ####...#.#### # #.##;j;C;jKE%3;j\L;j4O;j I#####.###◊~◊♣♣~◊.....## #......##◊♣♣♣♣◊~◊..... #.......~~~♣ ♣◊◊◊◊.##. ##......~~~♣ ♣♣~◊◊.## #.#.....~♣♣♣♣~◊◊####) ####..◊~~~~~~~~## # #.....~~~~◊.# ###........◊◊.## #####...## # #......#.#......#  ###...........#.#;j  ####...#......#  #######..#### ## ####...#.#### #........... #.## #.##%;j ;jӛ %4;jע ;j c _There is a stone staircase leading down here.;j  ;j ;jI _The orc misses you.;jw )You hit the orc. You burn the orc.;j(;j6=-1.0Freeze;j;jG _You kill the orc!;j";j$4-2.0 (1.0;jY(;j*;j  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jsgYY   ice beast (summoned);j{j\3-==3;jp;jav4 _A chill wind blows around you.;j 9Y.;j! ;j" \4---4;j[( ;j+ ;jJ;jM@--5;j_U;j=X;j6;j%6;j ;j;jxt ;jv -57;j| ;jm~ ;j> ;jÓ 3;j. ;j n;j K6=;j ,;j ;j ,;j ;j ,;j* ;j U7=;j ;j ,;j& ;j ;j ;j7 ;j) ;jH %8;jX ;j ;j ,;jN ;j ,;j ;j ;jX ;j ;j K9=;j ;j ;jY ;j. ;j ;j ,;j ;jw V70=;j ;j ;jB ;j} ;j ;j ;jR ;jl ;j _You start resting.An orc priest comes into view.;j& 1oo   orc priest (wandering)Y   ice beast (summoned);j*) a958.0)Y.;jd. >distracted, ally target);j0 26.0 (19 _;j5 ;jz8 ;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j#........spoq the Magician#.......#Djinni... #.......#Health: 68/72 ======================--.. #.......#AC: 18  Str: 13#.. #.......#EV: 11Int: 20#.. #.......#####SH: 5Dex: 18;j##...#**o....o.).oXL: 10 Next:  5% Place: Dungeon:7#....##*****#.....Noise: ---------  Time: 5596.0 (0.0)#.....***@Y*# ...f) +9 dagger "Suantita" {flame, rPois Stlt#....<.....# .Cast: Freeze#...##.....#Fly #.. ####+###..#.o   orc priest (distracted, ally target)#Y   ice beast (summoned) _You start resting. _An orc priest comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j#........spoq the Magician#.......#Djinni... #.......#Health: 68/72 ======================--.. #.......#AC: 18  Str: 13#.. #.......#EV: 11Int: 20#.. #.......#####SH: 5Dex: 18;j##...#..o....o.).oXL: 10 Next:  5% Place: Dungeon:7#....###)####.....Noise: ---------  Time: 5596.0 (0.0)#........@Y.# ...f) +9 dagger "Suantita" {flame, rPois Stlt#....<.....# .Cast: Freeze#...##.....#Fly #.. ####+###..#.o   orc priest (ally target)#Y   ice beast (summoned)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc priest!;j8*;jonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc priest!  The orc priest calls down the wrath of Beogh upon you.;jp J.Y;j5z .@;j| 2--==7.0 (1Ramparts Fly ;j k#)###;j͇ 4 _Pain shoots through your body!;j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j #........  spoq the Magician #.......#  Djinni ... #.......#  Health: 61/72 ====================---- .. #.......#  AC: 18  Str: 13 #.. #.......#  EV: 11Int: 20 #.. #.......#####  SH: 5Dex: 18 ;j##...#..o....o.).o  XL: 10 Next:  5% Place: Dungeon:7 #....###*####.....  Noise: ==-------  Time: 5597.0 (0.0) #........@..# ...  f) +9 dagger "Suantita" {flame, rPois Stlt #....<..Y..# .  Cast: Freeze #...##.....#  Ramparts Fly  #.. ####+##  #.. #. o   orc priest (ally target) # Y   ice beast (summoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% ;jErisk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (severely wounded, ally target, 83% to  hit);j   #........  spoq the Magician #.......#  Djinni ... #.......#  Health: 61/72 ====================---- .. #.......#  AC: 18  Str: 13 #.. #.......#  EV: 11Int: 20 #.. #.......#####  SH: 5Dex: 18 ##...#..)....o.).o  XL: 10 Next:  5% Place: Dungeon:7 ;j #....###)####.....  Noise: ==-------  Time: 5597.0 (0.0) #........@..# ...  f) +9 dagger "Suantita" {flame, rPois Stlt #....<..Y..# .  Cast: Freeze #...##.....#  Ramparts Fly  #.. ####+##  #.. #. o   orc priest (ally target) # Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (severely wounded, ally target, 83% to  hit)  The zap hits the orc priest.;j!      ... #*  .. #*  #.. #.*  #.. #.*  *).o  *   ...   .    #..  ;j$ .#.. #.Y   ice beast (summoned) # ;j ]....));j :6-8.0 (1;jҺ #)###;jO   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (severely wounded, ally target, 83% to  hit)  The zap hits the orc priest. _You kill the orc priest!;j3;j<;jQ2;j;j;j^;j,;jE;j9 a3=;j ;j;jp;j];jG! _Your icy armour starts to melt.4=;j#;j);j/,,;j/,;j1;j5;j,7%5;j8;j{=;j?;j{A;j Gj  Your icy armour evaporates.;jIq10 Fly ;jJ;j/VV § _The frozen ramparts melt away.;j[a6=;j^;jbr _Your ice beast disappears in a puff of smoke!;j_gf  An orc comes into view.;jnt..o..###)###--...@..o   orc (wandering);jw06113.0);j3zL-2.0 (14 _;j;j3;jr#  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j[  #........  spoq the Magician #.......#  Djinni ... #.......#  Health: 65/72 =====================--- .. #.......#  AC: 10Str: 13 ;j] #.. #.......#  EV: 11Int: 20 #.. #.......#####  SH: 5Dex: 18 ##...#..)....o.).o  XL: 10 Next:  6% Place: Dungeon:7 #.o**###)####.....  Noise: ---------  Time: 5612.0 (0.0) #....****@..# ...  f) +9 dagger "Suantita" {flame, rPois Stlt #....<..§..# .  Cast: Freeze #...##.....#  Fly  #.. ####+##  #.. #. o   orc (wandering) # _An orc comes into view.Casting: Shock (safe; 1% risk of fai;j` slure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 83% to hit);j""0 #........  spoq the Magician #.......#  Djinni ... #.......#  Health: 65/72 =====================--- .. #.......#  AC: 10Str: 13 #.. #.......#  EV: 11Int: 20 #.. #.......#####  SH: 5;j%Dex: 18 ##...#..)....o.).o  XL: 10 Next:  6% Place: Dungeon:7 #.)..###)####.....  Noise: ---------  Time: 5612.0 (0.0) #........@..# ...  f) +9 dagger "Suantita" {flame, rPois Stlt #....<..§..# .  Cast: Freeze #...##.....#  Fly  #.. ####+##  #.. #. o   orc (wandering) #Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 83% to hit)The zap hits the orc!;j)k     ...   ..   #..   #..   ;ju,).o  #.***  #....****@..# ...   .    #..  #.. #. # ;jdA).......;j92=3.0 (1;j;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 83% to hit)The zap hits the orc! _You kill the orc!;j)3;jx;jm;j6=;j;jm,;j;j;j;j;j!;j"U7=;j#;j';j{(;j);j,;j-;j /;jZ2;j3%8;j4;j'7;jT8;jx9;j(=,;jM?;jOB;jCK9=;j}D;j7H;jZI;jJ;jRM;jgN;jO;jR;jLv&70=12=;j&G _HP restored.;j3;j;j׈]  There is an open door, spattered with blood here.  Things that are here:;j'r  a +0 club; a +0 leather armour; an orc corpse;j;jT _;jB;jԚ;jٝ;j};j;j;jO=;jy;je;j,;j;j;j,;j,;j;jUg  You encounter a phantom.;j....####+##  #.........#  #.........# .#.........# .W.........# ;jj #......!..#  #.........# - ## ... #.......# .. #.......# #.. #.......##.. #.......#######...#..)....).)..W   phantom (wandering)#.)..###)####.....#...........#......#....<.....#......;jr/39.0 (26.0);jM-40.0 (27 _;j4;js;j<  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jI  spoq the Magician ....####+##  Djinni #.........#  Health: 71/72 =======================- #.........#  AC: 10Str: 13 .#.........#  EV: 11Int: 20 .W*........#  SH: 5Dex: 18 ;j#.**...!..#  XL: 10 Next:  6% Place: Dungeon:7 #...**....#  Noise: ---------  Time: 5640.0 (0.0) #.....*@# f) +9 dagger "Suantita" {flame, rPois Stlt  ... #.......# Cast: Freeze .. #.......# Fly  #.. #.......# #.. #.......#####  ##...#..)....).)..  W   phantom (wandering)  #.)..###)####.....  #...........#......  #....<.....#...... _You encounter a phantom.Cast;jJing: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 76% to hit);jzspoq the Magician....####+##Djinni#.........#Health: 71/72 =======================-#.........#AC: 10Str: 13.#.........#EV: 11Int: 20.**........#SH: 5Dex: 18#.**...!..#XL: 10 Next:  6% Place: Dungeon:7#...**....#Noise: ---------  Time: 5640.0 (0.0)#.....*@#f) +9 dagger "Suantita" {flame, rPois Stlt... #.......#Cast: Freeze.. #.......#Fly #.. #.......##.. #.......#####;j##...#..)....).)..W   phantom#.)..###)####.....#...........#......#....<.....#......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 76% to hit)  The zap hits the phantom.;j,@'W;j61.....;jb92=1.0 (1;j?;jnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (wandering, hasn't noticed you, 76% to hit)  The zap hits the phantom. _The phantom is moderately damaged.;j[ ;j ;jl spoq the Magician....####+##Djinni#.........#Health: 70/72 =======================-#.........#AC: 10Str: 13.#.........#EV: 11Int: 20.'**.......#SH: 5Dex: 18#..**..!..#XL: 10 Next:  6% Place: Dungeon:7#....**...#Noise: =--------  Time: 5641.0 (0.0)#......@#f) +9 dagger "Suantita" {flame, rPois Stlt... #.......#Cast: Freeze.. #.......#Fly #.. #.......##.. #.......#;jp ######...#..)....).)..W   phantom#.)..###)####.....#...........#......#....<.....#......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 76% to hit)  The zap hits the phantom.;j< @.W;j V....2.0 (1;j ;j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 76% to hit)  The zap hits the phantom. _The phantom is heavily damaged.;j,;j6;j\spoq the Magician....####+##Djinni#.........#Health: 69/72 =======================-#.........#AC: 10Str: 13.#.........#EV: 11Int: 20.'**.......#SH: 5Dex: 18#..**..!..#XL: 10 Next:  6% Place: Dungeon:7#....**...#Noise: =--------  Time: 5642.0 (0.0)#......@#f) +9 dagger "Suantita" {flame, rPois Stlt... #.......#Cast: Freeze.. #.......#Fly #.. #.......#;j+#.. #.......#######...#..)....).)..W   phantom#.)..###)####.....#...........#......#....<.....#...... _The phantom is heavily damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 76% to hit);j@.W;j-......;j73703.0 (1;j=;j!MCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (heavily damaged, 76% to hit) _The zap misses the phantom.;j ;j ;jS spoq the Magician....####+##Djinni#.........#Health: 69/72 =======================-#.........#AC: 10Str: 13.#*........#EV: 11Int: 20.'.**......#SH: 5Dex: 18#...*..!..#XL: 10 Next:  6% Place: Dungeon:7#....**...#Noise: =--------  Time: 5643.0 (0.0)#......@#f) +9 dagger "Suantita" {flame, rPois Stlt... #.......#Cast: Freeze;j .. #.......#Fly #.. #.......##.. #.......#######...#..)....).)..W   phantom#.)..###)####.....#...........#......#....<.....#......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 76% to hit)  The zap hits the phantom.;jy G.W;j0 [......4.0 (1;j u _The phantom is heavily damaged.;j}z;jɑ;jRspoq the Magician....####+##Djinni#.........#Health: 68/72 ======================--#.........#AC: 10Str: 13.#.........#EV: 11Int: 20.'**.......#SH: 5Dex: 18#..**..!..#XL: 10 Next:  6% Place: Dungeon:7#....**...#Noise: =--------  Time: 5644.0 (0.0)#......@#;jZqf) +9 dagger "Suantita" {flame, rPois Stlt... #.......#Cast: Freeze.. #.......#Fly #.. #.......##.. #.......#######...#..)....).)..W   phantom#.)..###)####.....#...........#......#....<.....#......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 76% to hit)  The zap hits the phantom!;jQtG.W;j~1....;j*5.0 (1;jˆ;jUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 76% to hit)  The zap hits the phantom! _The phantom is severely damaged.;j;jf;j1spoq the Magician....####+##Djinni#.........#Health: 67/72 ======================--#.........#AC: 10Str: 13.#.........#EV: 11Int: 20.'**.......#SH: 5Dex: 18#..**..!..#XL: 10 Next:  6% Place: Dungeon:7#....**...#Noise: =--------  Time: 5645.0 (0.0)#......@#f) +9 dagger "Suantita" {flame, rPois Stlt... #.......#Cast: Freeze.. #.......#Fly #.. #.......##.. #.......#;j4J######...#..)....).)..W   phantom#.)..###)####.....#...........#......#....<.....#...... _The phantom is severely damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 76% to hit);jnG.W;j,......;jC86.0 (1Freeze;j;j!"MCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (severely damaged, 76% to hit) _The zap misses the phantom.;j\d .  You puncture the phantom! You burn the phantom.;j(;j 98 (0.8Freeze _You destroy the phantom!Training target 4.0 for Short Blades reached!;j;j6m _Your Short Blades skill increases to level 4!;j? 3;jC ;jE : _;jK w9=;jM ;jQ ;jS ;jU ;j,W ;jAX ;jY ;j\ ;j ^ V70=;j` ;jb ;jSd ;je ;jzi ,;jk ;jn ;j[p %1;jq ;j@u ;jv ;jLx ;jz ;j| ;j~ ;j; B;j ;jY K2=;j ;j ;j ;j ;j ;jݣ ;jB ;j ;jt ;jT B;jr v _w - 2 potions of heal wounds (gained 1);j* O=;j ;j ;j ,;j ;j ;j ;j1 ,;jk ;j ,;j' ;j ;jX ;j ,;jJ ;j ,;jG ;j ;j1 ;j{ ;j ;jr ;j ;j ;j ;j{ ;j ;jv ;j ;j @  There is an open door here.;j5 ;j  _;jJ ;j ;j ;jt ,;j ;j j............# ..............# ..............# ..............# ............####+## ###'####'#.........# +........#.........# #........#.........#-72.8 (26.0) #....@...'.........#;j4  #...##...#.........# #?. #...#.........# +. #...#.......### # .....#.......# ....#.......# #...#.......# #..%#.......#####  ##...#..)....).).. ;j [-3.8 (27;j,# ;j& - _Found a spore talisman.;jX  .# ..............# ..............# ..............# ............####+## ###'####'#...# +........#.........# #........#.........#0.0) #...@....'.........# #...##...#.........# #?.. #...#.........# +... #...#.......### #.$......#.##... ....#.##... #...#.##>.. #..%#. ##...#..)....).)[39;jn\ 1;49m4.8 (1;j^ ; _Found a stone staircase leading down.;j3;j;j;j;jB;jB;jm;j;j;j);jQ,;jS;j~ _m - 3 scrolls labelled ZEUDEE OCLUWK (gained 1);j;j3;j;j;j,;j;j,;jN _You now have 348 gold pieces (gained 10).;j\3;j;ji ';j ;jb;j;jF _You reach down and open the door.;j ....#...... ............#####.....###'####'#.......#.>...+........#.......#.....#........#.......#.....#........'.......#.....#...##...#.......#.....#...##...#.......83.8 (9#.....@...##...#.......#.....#........#.......#.....#........#.......#.....#...##...#.......#.....#>..##..%#.......#.....#...##...#..)....#.....#...#.)..###)####+.....#...#.[3;jN0G...#+##....<.....#;j#D4.8 (10.0);j*;j,4 _Found a stone staircase leading down.;j.Q _There is an open door here.;j];j3;j;j;j: _;jHn;jB;j,;j B;jGB;jڹ;j<,;j;jC;j;j,;j;j;jP,;j;j;j,;ja;j;j;j?,;j;jz;j,;j;j;j ,;jb;j;j:,;j;j{  You encounter a white imp and an orc priest.;j9 #.........# #. ###.........#+#### #... #... #........... ##........... #............ #..@.........o..../#######.....###'##..... #.>...+.... #.....#... #.....#;j?.5 #.....#...## o   orc priest (asleep). #.....#...5   white imp (asleep) #.....'...## #.....#.....;j3* 99.8 (15o5o5The white imp shouts! The orc priest shouts!;j *****The white imp gestures at you.;jëA.o;j ./...  The puff of frost hits you. You resist.;jd1-==700.8 (16;j/;j6' _You hear a shout!;jz  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jm  spoq the Magician #.........# #. Djinni ###.........#+####. Health: 70/72 =======================- #.................. AC: 10Str: 13 #.................. EV: 11Int: 20 #.................. SH: 5Dex: 18 ##.................. XL: 10 Next:  9% Place: Dungeon:7 #................... Noise: ==-------  Time: 5700.8 (0.0) #.*@................ f) +9 dagger "Suantita" {flame, rPois Stlt .o...*#######.....###'## Cast: Freeze ....[;j0;10;1m* #.>...+..... Fly  ...* #.....#..... ..* #.....#..... .5 #.....#...## o   orc priest . #.....#...## 5   white imp #.....'...## #.....#..... _You hear a shout!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (83% to hit);j **.*5;jn*.*.;jr ***.**...;jB ****/**....;jsPE*o..;jv0.o  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (85% to  hit);j spoq the Magician#.........# #. Djinni###.........#+####. Health: 70/72 =======================-#.................. AC: 10Str: 13#.................. EV: 11Int: 20#.................. SH: 5Dex: 18##.................. XL: 10 Next:  9% Place: Dungeon:7#................... Noise: ==-------  Time: 5700.8 (0.0);j ~#**@................ f) +9 dagger "Suantita" {flame, rPois Stlt.****/#######.....###'## Cast: Freeze*....#.>...+..... Fly ....#.....#........#.....#......5#.....#...## o   orc priest.#.....#...## 5   white imp#.....'...###.....#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (85% to  hit)  The zap hits the orc priest!;jHD + ..o....  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (85% to  hit)  The zap hits the orc priest!  The orc priest is severely wounded.;jG ;j 5.1-1.8 (1;j l _The orc priest looks satisfied for a moment.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j !  spoq the Magician #.........# #. Djinni ###.........#+####. Health: 70/72 =======================- #.................. AC: 10Str: 13 #.................. EV: 11Int: 20 #.................. SH: 5Dex: 18 ##.................. XL: 10 Next:  9% Place: Dungeon:7 #................... Noise: =--------  Time: 5701.8 (0.0) ;jk #**@................ f) +9 dagger "Suantita" {flame, rPois Stlt .o***/#######.....###'## Cast: Freeze ..... #.>...+..... Fly  .... #.....#..... ..5 #.....#..... .. #.....#...## o   orc priest . #.....#...## 5   white imp #.....'...## #.....#.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 85% to hit);jTspoq the Magician#.........# #. Djinni###.........#+####. Health: 70/72 =======================-#.................. AC: 10;jiStr: 13#.................. EV: 11Int: 20#.................. SH: 5Dex: 18##.................. XL: 10 Next:  9% Place: Dungeon:7#................... Noise: =--------  Time: 5701.8 (0.0)#**@................ f) +9 dagger "Suantita" {flame, rPois Stlt.****/#######.....###'## Cast: Freeze*....#.>...+..... Fly ....#.....#.......5#.....#.......#.....#...## o   orc priest.#.....#...## 5   [;ju40mwhite imp#.....'...###.....#.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 85% to hit);jo1h;jaA..o...h   hound (wandering)o   orc priest5   white impAim  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 85% to hit)  The zap misses the orc priest.  You encounter a hound.;jm% ****The white imp gestures at you.;jXdA.o;jg.;jx./..o   orc priest5   white imp66-=2.8 (1;j};jZ _The puff of frost hits you. You resist. The hound leaves your sight.;jAM  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j  spoq the Magician #.........# #. Djinni ###.........#+####. Health: 65/72 =====================--- #.................. AC: 10Str: 13 #.................. EV: 11Int: 20 #.................. SH: 5Dex: 18 ##.................. XL: 10 Next:  9% Place: Dungeon:7 #................... Noise: ==-------  Time: 5702.8 (0.0) #**@................ f) +9 dagger "Suantita" {flame, rPois Stlt ..o**/#######.....###'## Cast: Freeze ..... ;j#.>...+..... Fly  .... #.....#..... ..5 #.....#..... .. #.....#...## o   orc priest . #.....#...## 5   white imp #.....'...## #.....#.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 85% to hit);j  spoq the Magician #.........# #. Djinni ###.........#+####. Health: 65/72 =====================--- #.................. AC: 10Str: 13 #.................. EV: 11Int: 20 #.................. SH: 5Dex: 18 ##.................. XL: 10 Next:  9% Place: Dungeon:7;jIs #................... Noise: ==-------  Time: 5702.8 (0.0) #..@................ f) +9 dagger "Suantita" {flame, rPois Stlt ..)../#######.....###'## Cast: Freeze ..... #.>...+..... Fly  .... #.....#..... ..5 #.....#..... .. #.....#...## o   orc priest . #.....#...## 5   white imp #.....'...## #.....#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 85% to hit)  The zap hits the orc priest.;jh `  ;j r #**.. ..***. **... #.>... .... #..... ..5 #..... .. #.....5   white imp . #..... ';j9h;jJ;5.;jE..)...h   hound (wandering)5   white imp;j;10-3.8 (1;j>;jR  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 85% to hit)  The zap hits the orc priest. ;jxC_You kill the orc priest!;jv  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j .;j& @5.;j )Y5   white imp (ally target)Y   ice beast (summoned);j 43=4;j ;j/ 4 _A chill wind blows around you.;j}  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j:  spoq the Magician #.........# #. Djinni ###.........#+####. Health: 61/72 ====================---- #.................. AC: 10Str: 13;j #.................. EV: 11Int: 20 #.................. SH: 5Dex: 18 ##Y................. XL: 10 Next: 10% Place: Dungeon:7 #................... Noise: ==-------  Time: 5704.8 (0.0) #.*@................ f) +9 dagger "Suantita" {flame, rPois Stlt ..)..*#######.....###'## Cast: Freeze ....5 #.>...+..... Fly  .... #.....#..... ... #.....#..... .. #.....#...## 5   white imp (ally target) . #.....#...## Y   ice beast (summoned) #.....'...## #.....#..... _A chill wind blows around you.  [40;jmCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (ally target, 87% to hit);j9 spoq the Magician#.........# #. Djinni###.........#+####. Health: 61/72 ====================----#.................. AC: 10Str: 13#.................. EV: 11Int: 20#.................. SH: 5Dex: 18;j ##Y................. XL: 10 Next: 10% Place: Dungeon:7#................... Noise: ==-------  Time: 5704.8 (0.0)#.*@................ f) +9 dagger "Suantita" {flame, rPois Stlt..)..*#######.....###'## Cast: Freeze...**#.>...+..... Fly ....#.....#........#.....#.......#.....#...## 5   white imp (ally target).#.....#...## Y   ice beast (summoned)#.....'...###.....#.....Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * t;j# ^o list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (ally target, 87% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp.;jjK >oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ;jN Aim: a white imp (ally target, 87% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp.  The white imp is lightly wounded. ;jmQ E5;jCT .  (Press . to maintain the ray.).Y;j a ..o   orc wizard5   white imp (ally target)Y   ice beast (summoned)5.8 (1Ray ;jLd ;jm x _You encounter an orc wizard. It is wielding a +0 dagger.;j&N****;jz ..5.  The searing ray misses the white imp.;j ******The white imp gestures at you.;j6H .....@The puff of frost is repelled.;jAN *****The orc wizard casts a spell at you.;j"Q.Y;j .)..  The puff of flame hits you. You resist.;j59-6+ ;j1;j ' _You hear a shout!;ja **** The searing ray hits the white imp.;j@ 1o;j6 .oThe white imp is severely wounded.5/;j: ..o 2 orc wizards  You encounter an orc wizard. It is wielding a +1 dagger of electrocution.;j 8-7Freeze++ ;jo ;j a _Your ice beast barely misses the white imp.;jĊX .  The searing ray hits the white imp!;j*Y   ice beast (summoned);jy .oYou kill the white imp!;j)o.Y;j'5.(1 ally target);j,c8Freeze;j5;j8> _You finish channelling your searing ray.;j8  #.# # ###.#+#### # # # ## # #.@.........;j; .o)oY/#.....###'.. #.>...+... #.....#.... #.....#..... #.....#......... #.....#.......... #.....'... #.....#h;j = 9.o;jvF Bhh   houndoo 2 orc wizards (1 ally target)Y   ice beast (summoned);jYL  The orc wizard points at you and mumbles some strange words.;j ;j .--9;j ;j  _The magic dart hits your ice beast. Your ice beast misses the orc wizard.;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;joK.h;j D  A film of ice covers your body!;j/;*;jw    orc wizard (  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!;jC  .hDeactivating autopickup; reactivate with Ctrl-A.The orc wizard barely misses your ice beast.;jM {The hound pauses to sniff the ground.;jQ 5-18 ==10;jV ;jY b _Your ice beast barely misses the orc wizard.;jG  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jGrspoq the Magician#.........# # Djinni###.........#+#### Health: 52/72 =================-------#................. AC: 18  Str: 13#................. EV: 11Int: 20#*................ SH: 5Dex: 18***................ XL: 10 Next: 10% Place: Dungeon:7***................ Noise: ==-------  Time: 5710.8 (0.0)**@***............. f) +9 dagger "Suantita" {flame, rPois Stlt...{oY****####.....###'# Cast: Freeze;ju...h..*#.>...+.... Fly .......#.....#...........#.....#...........#.....#...# h   hound.......#.....#...# o   orc wizard (ally target).......#.....'...# Y   ice beast (summoned)#.....#....The hound pauses to sniff the ground. _Your ice beast barely misses the orc wizard.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j_spoq the Magician#.........# # Djinni###.........#+#### Health: 52/72 =================-------#................. AC: 18  Str: 13#................. EV: 11Int: 20;jx#................. SH: 5Dex: 18##................. XL: 10 Next: 10% Place: Dungeon:7#.................. Noise: ==-------  Time: 5710.8 (0.0)#.@................ f) +9 dagger "Suantita" {flame, rPois Stlt...{oY/#######.....###'# Cast: Freeze....h..#.>...+.... Fly .......#.....#...........#.....#...........#.....#...# h   hound.......#.....#...# o   orc wizard (ally target).......#.....'...# Y   ice beast (summoned)#.....#....The hound pauses to sniff the ground. _Your ice be;jast barely misses the orc wizard.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j%.##.#..#.@...###.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  ;j(UThe walls around you are covered in ice.  The wall freezes the orc wizard.;j,  The orc wizard points at you and mumbles some strange words.The puff of flame hits your ice beast!;jv:  Your ice beast melts!;jDy31.8 (1Ramparts Fly ;j~d##/###;jL _Your ice beast hits the orc wizard but does no damage.;j3o;j o   orcY   ice beast (summoned) _Your ice beast hits the orc wizard but does no damage.hound bites your ice beast.  You encounter an orc. It is wielding a +0 dagger.wall freezes the orc wizard!  The orc wizard barely misses your ice beast.  The hound bites your ice beast;j.--2;j######;jb _Your ice beast barely misses the orc wizard.;j.AK.o;j )The hound bites your ice beast but does no damage.  The wall freezes the orc wizard.;jo   orcY   ice beast (summoned);j: *You kill the orc wizard!A magic dart appears from out of thin air!;jCDY.;j.);jqV1--3;j4:##;j9 _The magic dart hits your ice beast.;j h..o) 4==4#### _The wall freezes the hound. The hound bites your ice beast.;jD%  The wall freezes the hound. The hound bites your ice beast..o  (ally target)  The wall freezes something.5#### _Your ice beast hits the hound but does no damage.;jLJ o.  The wall freezes the hound.;jB;j †The hound closely misses your ice beast.The wall freezes the hound! The hound bites your ice beast.  Your ice beast hits the hound.;jo   orcY   ice beast (summoned);jI=26;j#######;jTE _The hound dies!;j:o.;jBS  The wall freezes something but does no damage.;j^45---7;jPw######;j| _Something hits you but does no damage. You are electrocuted!;jf  The wall freezes the orc.  The orc hits your ice beast but does no damage.  The wall freezes something.;jJ  You hear some strange, mumbled words.;j8;jl<-=8;j|@Q####;jn _Something tries to affect you, but you resist.;j )The wall freezes something. Something hits you but does no damage.You are electrocuted! The wall freezes the orc!;j/ Y   ice beast (summoned);j  q 29----------;j @9 _You kill the orc!;j ##{###;j' g _Your Armour skill increases to level 6!;jk;jnYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No;j;jpspoq the Magician#.........# # Djinni###.........#+#### Health: 29/72 =========---------------#................. AC: 18  Str: 13#................. EV: 11Int: 20#................. SH: 5Dex: 18##................. XL: 10 Next: 12% Place: Dungeon:7#.................. Noise: =--------  Time: 5719.8 (0.0)#Y@................ f) +9 dagger "Suantita" {flame, rPois Stlt...))){#######.....###'# Cast: ;j[34mFreeze.......#.>...+.... Ramparts Fly .......#.....#...........#.....#...........#.....#...# Y   ice beast (summoned).......#.....#...#.......#.....'...##.....#.... _Something tries to affect you, but you resist.The wall freezes something. Something hits you but does no damage.You are electrocuted! The wall freezes the orc! _You kill the orc! _Your Armour skill increases to level 6!Okay, then.;j;jL. _;j)The wall freezes something. Something hits you but does no damage.  You are electrocuted! The wall freezes the orc! _You kill the orc! _Your Armour skill increases to level 6!You hit something. You burn something.;jag  Reactivating autopickup.;j.l30=320.6 (0.8;jP#######;jO6 _You feel a bit more experienced.;jރ 3;j" ;jj ;j ;jO ;j ^Fly ;jp ;jØ C _The frozen ramparts melt away.;j K1=;jʛ ;j ;j ;jw ;j( B;j ;j 92;j ;j{ ;jͲ ;j ;j ;j ,;jо ;j ;j ;j ;j S3=;j& ;j' ;jM ;j ;j 3§;j ;ja ;j ;j r _Your ice beast disappears in a puff of smoke!;j K4=;j ;j ;jA ;j ;jG ;j ;j` ;j< ;j 95;j% ;j ;j ;j7 ;j ;j ;j ;j ;jd S6=;jv ;jH ;j ;jH ;j ;j ;j? ;j)$ ;j% K7=;j`) ;jD 8;jOI ,;jRM B;jO ;jR i9=;jU ;jtW ;j{Y ,;j2_ ,;jya ;jc b40=;je ;jh ;jTj ;jWl ;j`r B;j^u n _Your icy armour starts to melt.;jbw ;j'y ;jz ;j[| 91;j} ;j ,;jq ;j; ;j ;jۉ ;j ;j f2=10 ;jf ;j* j _Your icy armour evaporates.;jؔ ;j| ;j ;jǛ ;j' ;j] ;j K3=;j ;jǥ ;j< ;j ;j ;j ;j˭ ;j= ;j 94;j ;j ;j ;j ;j ;j$ ;j~ ;jL ;jq i5=;j/ ;j w6=;j X;j ,;j/ O7;j ;j ;j ,;jo B;j ;j S8=;jS ;j ;j ;jF ;j ;j ;j ;j ;jh ;jb ;j ;j$ K9=;je ;j ;j ;jd! ;j% ;j& ;j( ;j* ;j1+ :50;jm, ;j@0 ;j1 ;jy3 ;j-5 ;j6 ;jI8 ;j: ;j= i1=;j? ;j5A ;jB ;jE ;jHH ,;jJ ;j)M n52=;jP ;jR ,;jU ;j~W ;jX ;j<[ ;j\ %3;jJ^ ;jR` ;jza ;jb ;j+f ,;j h ;jrj ;jl K4=;jm ;jKp ;jr ;j*} ;j= ;j ;jV ;j ;j U5=;j{ ;j& ;jo ;jƐ ;jN ;jp ,;jR ;j& %6;jÜ ;jC ;j ;jc ;j ,;j ;j ;j1 ;j ;jq ;jЯ K7=;j) ;j[ ,;jI ;j׸ ;j@ ;jc ;j7 ;j{ U8=;j ;j ;j- ;j ;jb ;j ;j ;j ;j %9;j ;j ;j ,;jb ;j ;jh ;j ;j L60=;j. ;j ,;j ;j ;jy ;j ;j ;j U1=;j) ;j3 ;j ;jI ;j ;j* ;j ;j ;j %2;j ;jB;jk;j0;j ;j ;jz K3=;j ;jx,;j];js;jx;jB;j4=;j!;jn#;j$;jn2,;jF5;j:;j<;jI?;jC;5;jE;jG,;jI;jM;jzO;jlQ;jR;j4TK6=;jkU;jDY;j[;j\;j ^;jK_;j a;jOd;jeU7=;j0g;ji;jRk;jl;j0p;jq;js;jOu;jv%8;jw;j{;jv};j~;j+;j;j;j;jgK9=;jˉ;j<;j;j;j;jF;j;jT;jƘV70=;j;j/,;j;jW;jУ;jp;jʩ;1;j;j&;j;j;jB;j>a2=;j;jc;j̿;j ;j;j' #.#  ###.#+ # # # ## #.- #@...;jG.))))#######.....###'..# #.>...+.# #.....#.# #.....#.# #.....#....# #.....#... .# #.....'...  #.....#... ;j #.........####+###.......;j>##.#..####......)))@#######.....###'....# #.>...+.......#........##.....#... ;j1852.6 (132.0);j6E-33;jU;jr  e - a wand of paralysis (20) (gained 10 charges)  Things that are here:;j#4;j?4;ji;j _a +1 dagger of electrocution; a +0 robe; an orc corpse;j}C;jD;jF;jO;jS;jWO=;j\\  Items here: ) [ ††.;je ;jn_;j'q;jt$  Things that are here:;jx;  a +0 dagger; a +0 robe;jӄo _  Things that are here:;jՐ  a +0 hand axe; a +0 ring mail; an orc corpse _;jБ;jq;j;j[;j;j;jP;ju;j;j;j';jʪ;j;jA;jw;j[;j ;j<;j;j;jB;j;jh;j1#)#...#+.##. #.##66.6 (12.0) ##@# #.........#  ##.## ###.........#+ ##...# #.......... #....# #.......... #....# #..........####....###..........#......###...........#+####..####....................))))#######.....#;js+7.6 (13;j;jyE _Found a hammer. Found a runed translucent door.;jP ### #)ğ#.. ..#+ .## #. #@## ;jA ##.# #.# ##.## #### ##...# # #....# # #....# #;jbğ   Crazy Yiuf (asleep) ####....###;j #......### #+####..####.............;jd;j  Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos and wearing a +0 cloak of corrosion resistance.;j/  --more--;j? ;j ; 8.0) _;j ;jZ ;j|##)ğ#..#+ ;j|#.## .## ##.#  ##.## #####  ###....### #......;j;j&%9;jn;j;j*  ##### #)ğ⌠##...# ... #+###.# #.##  ##.# #. ##.## ### ##...# # #....# # #....# # ####....###;je <70;j ;j ;j)p' .ğYou reach down and open the door.ğ===1 _Crazy Yiuf shouts!;j   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j .ğA chill wind blows around you.;j*> Y(ally target)Y   ice beast (summoned)69--2;j _Crazy Yiuf whimpers, "Liver green toodlewoodle!";j(  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jspoq the MagicianDjinniHealth: 66/72 ======================--#####AC: 10Str: 13#).⌠#EV: 11Int: 20#...#SH: 5Dex: 18Yğ*XL: 10 Next: 13% Place: Dungeon:7***Noise: ==-------  Time: 5872.6 (0.0)*@*#f) +9 dagger "Suantita" {flame, rPois Stlt****Cast: Freeze#**#Fly ##*# #.........##.## ###.........##...# #........... ğ   Crazy Yiuf (ally target)#....# #........... Y   ice beast (summoned)#....# #...........#;j$]###....###...........A chill wind blows around you. _Crazy Yiuf whimpers, "Liver green toodlewoodle!"Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j +;j spoq the MagicianDjinniHealth: 66/72 ======================--#####AC: 10Str: 13#).⌠#EV: 11;jM Int: 20#...#SH: 5Dex: 18Y..;j mXL: 10 Next: 13% Place: Dungeon:7#ğ#Noise: ==-------  Time: 5872.6 (0.0)#@##f) +9 dagger "Suantita" {flame, rPois Stlt##.#Cast: Freeze#.##;j Fly ##.# #.........;j U ##.## ###.........##...# #........... ğ   Crazy Yiuf (ally target)#....# #........... Y   ice beast (summoned)#....# #...........####....###...........Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Crazy Yiuf but does no damage..#ğ##@###.#.#.ğ  distracted, ally target)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Crazy Yiuf but does no damage.  Crazy Yiuf says, "Ghoul eyeball wrapper!"73.6 (1Freeze[11;;jU A38HRamparts Fly ##@### _Your ice beast hits Crazy Yiuf. Your ice beast freezes Crazy Yiuf!;jh  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jv= ;j)A film of ice covers your body! The wall freezes Crazy Yiuf.;jC.Y;j Y   ice beast (summoned);j6 4-18 44Freeze;j$~#Y###.#;j1J _You kill Crazy Yiuf!;jy_###).⌠#...##...# Y####.# .## ##.#  ##.## ####   ...#@##Y###..#.  You swap places with your ice beast.  Your icy armour cracks and falls away as you move.10 --5Fly ;jݑ _The frozen ramparts melt away as you move.There is an open translucent door here.  Things that are here:  a +3 quarterstaff of chaos; a +0 cloak of corrosion resistance; the gnoll _corpse of Crazy Yiuf ;jEGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin Magical Staves (go to first with |)  q - a staff of air Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn)e - a ring of resist corrosion  k - a ring of positive energy;j@. spoq the MagicianDjinniHealth: 64/72 =====================---AC: 10Str: 13#####EV: 11Int: 20#).⌠#SH: 5Dex: 18#...#XL: 10 Next: 14% Place: Dungeon:7#...#Noise: ---------  Time: 5875.6 (0.0)#@#f) +9 dagger "Suantita" {flame, rPois Stlt#Y##Cast: Freeze##.#Fly #.####.# #.........##.## ###......... Y   ice beast (summoned)##...# #...........#....# #...........#....# #...........Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.There is an open translucent door here.  Things that are here:  a +3 quart;j3 erstaff of chaos; a +0 cloak of corrosion resistance; the gnoll _corpse of Crazy Yiuf;j`X ;jb |Pick up what? 17/52 gear slots (_ for help) ;j`c AHand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)  b - a +0 cloak of corrosion resistance Carrion;jc  ;jc the gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit ;jd Letters toggle [.|Space] toggle selected[top];j  b + a +0 cloak of corrosion resistance[Enter] accept (1 chosen);jm ;jz spoq the MagicianDjinniHealth: 64/72 =====================---AC: 10Str: 13#####EV: 11Int: 20#).⌠#SH: 5Dex: 18#...#XL: 10 Next: 14% Place: Dungeon:7#...#Noise: ---------  Time: 5875.6 (0.0)#@#f) +9 dagger "Suantita" {flame, rPois Stlt#Y##Cast: Freeze##.#Fly #.####.# #.........##.## ###......... Y   ice beast (summoned)##...# #...........#....# #...........#....# #...........Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.There is an open translucent door here.  Things that are here:  a +3 quarterstaff of c;jz haos; a +0 cloak of corrosion resistance; the gnoll _corpse of Crazy Yiuf;jШ 56.6 (1 _r - a +0 cloak of corrosion resistance;jE###).⌠#.@.###)##Y###.#.## ##.#  ##.## ####Y.7;j3;j;jl;jn;jw6=;jB;jɾB;jk7=;j;j;j!;j;jB;jt;8;j[;jN;j;j;j;j;j;j;jKK9=;j;j;ju;j,;j;j;j;jR$70;j~2=;j;j3;j,;j,;jv;j;1;j;j,;j=;jB;j ;j. K2=;j;j[;jB;jm~ _You swap places with your ice beast.  There is an open translucent door here.  Things that are here:;j#"  a +3 quarterstaff of chaos; the gnoll corpse of Crazy Yiuf;j.$;j,;j- _;j:B;j9=,;jw>;jAF;jJ;j MO=;jZN;j>Q;jU,;jV;jW;jZ;j^;jn^;j3`;jc;j g,;ji;jn;jo;j%p;jr;jt;jw,;j@y;j ;jh;j;j;jD;j;j ;j#;jv;j;j;j;j;jD;j;j;j;jO,;jO;jd;jB;jR;js;j;j;jT';j;j;jF;jF _You reach down and open the door.;jY;j;j;jU@  There is an open door here.;j;j _;j;j;jY;j;j;j;j;jV;j/;j ;j ;j ;j ;jl;jy;j;j;j{;j;j;jzM _You now have 352 gold pieces (gained 4).;j!;jd!;j";j0;jP1;j4;j_7B;j9;j4<;j<;j=;j:@;jLB;jB;jC;jF;j|H,;j2I;j:K;j;M,;jN;jQ';jS;jS;jU;jYF _You reach down and open the door.;jd;je;jf;j_r@  There is an open door here.;j;vK _;j{;j*~,;j^;j;j;j:;j4;j;j;jď;j;j ;j;j;jØ;j,;jɞ;j;j;j;jg;j;j;j;j3,;j;jm;ju;j;jb;j;j;jB;j;jʿ;j~;j;j;j;j;j;j;j;jF,;j;j;j;jF;jl  There is an open door here.;jv5 _;j;j,;j;j;j;j;j%;jU;jH;jl;j;j;jT;j=;j;jk;j ;j ;jN5'  You reach down and open the door.  You encounter a water moccasin.  #.......#......###.....  #######'####..####..... #.........))))####  # #.............#  #. #.............#  #.. #.............#  #S.. #.............#  #....#.............#  #....'@............#  #....#.............#  #### #......... .....#### #.....#[14;jL=;5H #######S   water moccasin (asleep)   953.6 (76.0)4.6 (77 _;jaV  #.......#......###;jȐ|  #######'####..####  #....#.........))))  #....#..#  #....#..#  #....#..#  #S...#..#  #....#;j֑R.#  #.....#  #....#.#  ######.  #.....##  #.....#  #######   ;j;j05.6 (1.0);jD;j Q _There is an open door here.;j  #.####....###  #.......#......###  #######'####..####...  #....#.........))))##  #....#.......#;j6  #....#.......#  #....#.......#  #S...#.......#  #...@#.......#  #....'.#  #....#.....#  ######......... ;jz #.....####  #.....# #######  ;jٵ;jI6 _;j   #.####....###  #.#......###  #######'####..####  #....#.))))  #....#.#  #....#.#  #....#.#  #S...#.#  #..@.#.#  #....'.#;j   #....#.#  ######.....  #.....####  #.....#  #######  ;j ;j %7;j ;j ;jc~  #.####....###  #.#......###  #######'####..####  #....#.))))  #....#.  #....#.  #....#.  #S...#.  #.@..#.  #....'.  #....#.  ######.;jd.....  #....####  #.....#  #######  ;j};j~68Freeze;j;j;j- .  The helpless water moccasin fails to defend itself.  You impale the water moccasin!! You burn the water moccasin!;j=f#..3/73189.4 (0.8Freeze;j%j;j*vR _You kill the water moccasin!;j %;jH o  There is an open door here. _;j ;j B;j ;jh ;j ;j ;j ;j ;jR ;j ;j ;jo ;j ;j ;jN ;j ,;j2 ;j' ';j) ;j) ;j* ;jw1 _You reach down and open the door.;jV8 @  There is an open door here.;j9 ;j,;  _;j; ;j= ;jD ;jG ;jO  ...#.............# #.....#... ...#.............# #.. ...'.............# #.....'.. ...#.............# .#.....#... ####.............# ..#.....#  #.....#####'### .).#.....#  #.....#......# ....#.....#>  #######......##.....#.....#78.4 (19.0) ;jaP |#.......@......#.....# ##......##.....+.....# ######## ....# ###+ ...# ..# .# # ;j3Z A9.4 (20;j^ ;ja ' _Found a scimitar.;j _;j #.# #.....#...# ..#.......#.....#.....#...# ..'......#.....#.....'...##.............#.....#.....#.......#.<...#.....#.#.....#####'###...).#.....#...##.....#......# .....#.....#>..##......##.....#.....#...#0.0)#.#.....#...###......##.....+.....#...######### .....# ###+#.....#.....#.....# #.....# #.....##;jڞ ;j +80.4 (1;j2 ;j 9 _Found a stone staircase leading up.;j{3;j5;j;j,;j;jn,;j;j;j,;j;jQ;j1X;jhAB;jX;jZ,;jn;jp;jr;jQs;jt;jz;jB;jEX;j;j8,;jX;j;j;jR;j¤,;j;jI;jr;j;j;j;j?;j;j|;j,;jV;j(J;jF;j;jH;j;j;j;j;j;j;j;j@ .#.....#.....#...#.#.....#.....'...#.#.....#.....#......#.<...#.....#........# ...#####'###...).#.....#...##...# ...#......##.....#.....#>..##..% ####......##.....#.....#...##...............#.....#...#.)##......##....@+.....#...#.....#########.....# ###+##.... #......# ...##.....# #..##.....# #..#......# #.##.....##.....##......#;j!#.#..#...#....#.....#6006.4 (26.0);jB)r'.....#.....#....#...#..#.+#======7.4 (27;j0;js@= _As you open the door, it creaks loudly!;j"P3;jVW,;jn;j4ul  There is an open door here.;jw;j x _;j|;jX;j`B;jX;jɳ;ju;j);j;jR;j/F _You reach down and open the door.;j0;j;j ;j@  There is an open door here.;j;j _;j3;j;j;jz;jg;j;jo;j ;j;j2;j5;j;j;jA;j;ja;j;j$;j;jw;j#;j;j;j;j;j ;j(;jt' _You reach down and open the door.;jˡ  There is an open door here. _;jX;jD;jV;j$ 7#.....##.....#.....#.....#.....#.....#.....#.....#...###### .#.....#...##...# ....#.....#........# #####.....#.....[..# ------ #.....#.....@..#  #.....#........# #.....'........# #.....################# ;j ;j M# #......... .####### ..... ####...........#.#.....'........# _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 365 gold pieces (gained 13).;j- ,37.4 (30;j J------8.4 (31;j9 ;j- _You see here a +2 leather armour of fire resistance.;j ;j] Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ;jž  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net ;j Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance ;j{ tMagical Staves (go to first with |)  q - a staff of air Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn);j e - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!;j!;j!;j....#.....#spoq the Magician ....#.....#Djinni ....#.....#.....Health: 73/73 ======================== ....#.....#.....AC: 10Str: 13 ....#.....#....EV: 11Int: 20 ....#.....#...######SH: 5Dex: 18 ....#.....#...##...#XL: 10 Next: 18% Place: Dungeon:7 ....#.....#........#Noise: ---------  Time: 6038.4 (0.0) #####.....#.....@..#!;jϮ\f) +9 dagger "Suantita" {flame, rPois Stlt#.....#........#Cast: Freeze#.....#........#Fly #.....'........##.....################# _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 365 gold pieces (gained 13). _You see here a +2 leather armour of fire resistance.!;jY!;j!;j!;j׻";jz";j*9.4 (1";jʽ";j` _s - a +2 leather armour of fire resistance";j I";jB ";jq ";j B";jW } #.....#.....##### #.....#.....#>....#.....#... #.....#.....#..... #.....#.....#.......#.....#.... ..#.....#...###### #.....#.....#...##...#40";j! .....#.....#...@....# #######.....#........# #.....#..# #.....#..# #.....'........# #.....#################";j' ";jE( *1.4 (2";j, ";ja0 ; _Found a stone staircase leading down.#;j _#;j #;j #;j #;jt #;ju ,#;j #;j #;j #;j@ #;jF #;j ,#;jw #;j #;j% #;j #;j #;jk #;j #;j #;jL #;j '#;j #;j: #;j #;j F _You reach down and open the door.#;j #;j #;j #;jc @  There is an open door here.#;j #;j  _#;j #;j #;j& #;j #;j #;j #;j ,#;j ,#;j B#;j1 #;j  ,#;j #;j #;j #;j #;j #;ju #;jU #;j #;j #;jA" #;j% #;j*& #;j( #;j, P  There is a stone staircase leading up here.#;j/ #;jc0  _#;j2 #;j5 #;j8 #;jl9 #;j ; #;j= #;j@ #;j/A #;j9C #;jAF #;jH #;jI #;jJ #;j_N '#;j*Q #;jQ #;jS #;jW F _You reach down and open the door.#;j[ 3#;j)^ #;js @  There is an open door here.#;j<  _#;jȌ #;j #;jÜ #;j #;j" #;js #;j #;j #;j #;j #;j #;j #;j\ #;j ,#;j #;j #;jW #;j #;jo #;j #;j7 #;j #;j #;j> N _You now have 378 gold pieces (gained 13).#;jX #;j #;ji #;j #;j #;j #;j4 ,#;j #;j #;j #;j #;j ,#;j #;j| X#;jM #;j{ #;j ,#;j #;j #;j #;j) #;j #;j #;j #;j_% } _d - 5 scrolls labelled LAIWOO QIUNG (gained 1)#;j% I#;j' #;jk) #;j) #;j* #;jy, #;j. #;j/ #;j/ #;j1 #;j:3 #;j4 ,#;j7 #;j8 #;jU9 #;j: #;jc= F _You reach down and open the door.#;j2? #;jx? #;j@ #;jE @  There is an open door here.#;jzG #;jf  _#;jj #;j,~ #;j X#;jP #;jڂ #;j #;j #;jV ,#;j #;jX #;j> ,#;j #;jo #;jN #;jJ #;j  _u - 3 scrolls labelled AKA TALUEKO (gained 1)#;jp #;j ,#;j #;j #;j #;jV #;j #;j#;jP#;j#;j#;j1.#;j3,#;j3#;j8X#;j@#;jB#;jB#;jyC#;j_LR  .$..ß...+ .. ⌠.>.⌠..# .. ß.....##. ⌠...... .....# ... ..### ###'## 118.4 (77.0) ....# ##+###..@.# ....# ..........###### ....# ................ #;j M....# ................ ....# ................ ....####+##.####..#####. #.........####..##.## #.........#...........# #.........#...........# _You reach down and open the door.#;jOa _Found a staircase to the Ecumenical Temple.%;jE 3%;jI %;jjL &;jy M+#..⌠....# ....$..ß...+ .....⌠.>.⌠..# .......ß.....##........⌠.......... ............... ...............### ###@####+###....# .........###### ....# .................................#####.......&;j0&;j79.4 (1.0) _&;j&;j}Q _There is an open door here.&;j(M ......### +#..⌠....# .$..ß...+ .⌠.>.⌠..# .ß.....##⌠ .......@.......&;j)### ...####'###.... ....# ##+###....# .Fly .............########..#&;j3&;j4-20 _&;j;&;j>';j###  ......### #+#..⌠....# ...$..ß...+ ...⌠.>.⌠..# ....ß.....##....⌠. ..# .............### #...####'###.....# ##+###....# ...# ..........######.# ........';jN......# .................# ................ .....####+##.####..#####.';jɮ';j%1';j';jϷ';jx ?# ###  ......### ##+#..⌠....# ...$..ß...+ ...⌠.>.⌠..# ....ß.....##....⌠';j7y . ..# .................### ##...####'###.....# ##+###....# ....# ';jy ...######.# ........# .......# ................';j ';jx %2';j } _Found a scroll labelled ZIOSUZ CIZOYWA.(;j4B+..?## ###  ......### ###+#..⌠....# ...$..ß...+ ...⌠.>.⌠..# ....ß@....##....⌠. ..# ..................### .##...####'###....# ##+###....# ....# ..######.# .(;jCZ..... .# .(;jK(;jL%3(;joT(;jV(;jKM........ (;j......?## ......###  .......### ###+#..⌠....# $..ß...+ ⌠.@.⌠..# ß.....##.⌠..................(;jE...(;j(;j%4(;jj(;ji _There is a staircase to the Ecumenical Temple here.);j");j#);j*);jM1);jr6,5 _);j8);j-Temple);j ♣♣♣♣♣♣♣♣♣♣.....♣♣♣ ♣♣.........♣♣  ♣...........♣ );jeG ♣.....@.....♣ ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣ ♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣ .._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._......♣ ♣♣♣.♣♣♣ ♣.........#.._..♣ ♣♣.♣♣ ♣.._..#... ..♣♣♣♣♣♣...♣♣♣♣♣♣.........  .);jS_......♣...♣♣..≈..♣♣...♣......_. ♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣...... );j46.9 (2.5 _You fly downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.*;j9 *;jM The Ecumenical Temple <______________(Press ? for help) ♣♣♣♣♣♣♣  ♣♣♣.....♣♣♣  ♣♣.........♣♣  ♣...........♣  ♣.....@.....♣  ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣  ♣♣♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣♣♣  ♣♣..._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._...♣♣  ♣...........♣ ♣♣♣.♣♣♣ ♣...........♣  ♣._...#.._..♣ ♣♣.♣♣ ♣.._..#..._.♣  ♣...........♣♣♣♣♣♣...♣♣♣♣♣♣...........♣  ♣♣.._......♣...♣♣..≈..♣♣...♣......_..♣♣  ♣♣......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣......♣♣  ♣♣♣♣♣♣♣♣ ♣♣♣..≈..♣♣♣ ♣♣♣♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣  ♣♣♣......♣..♣♣♣..♣......♣♣♣  ♣♣......[33*;jY m_..♣♣♣ ♣♣♣.._......♣♣  ♣...........♣ ♣...........♣  ♣._...#.....♣ ♣.....#..._.♣  ♣...........♣ ♣...........♣  ♣♣....._...♣♣ ♣♣..._.....♣♣  ♣♣♣.....♣♣♣ ♣♣♣.....♣♣♣  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣+;jZL@.,;jy]:..,;j:..,;j1;..,;j;..,;j;..,;jg=.≈,;j ?≈≈,;j? ;≈≈2;jy=≈.2;j ;..3;j?=.♣3;jG?♣♣5;j;♣♣6;j;♣♣6;j9.♣6;jJ7..6;jgS 7_.7;j7;j spoq the MagicianDjinniHealth: 73/73 ========================AC: 10Str: 13♣♣♣♣♣♣♣EV: 11Int: 20♣♣♣.....♣♣♣7;jR SH: 5Dex: 18♣♣.........♣♣XL: 10 Next: 18% Place: Temple♣...........♣Noise: ---------  Time: 6126.9 (0.0)♣.....@.....♣f) +9 dagger "Suantita" {flame, rPois Stlt 7;j ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣ Cast: Freeze 7;j ♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣ Fly 7;ju 6.._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._.. .........♣ ♣♣♣.♣♣♣ ♣......... ...#.._..♣ ♣♣.♣♣ ♣.._..#...  .........♣♣♣♣♣♣...♣♣♣♣♣♣.........  7;j._......♣...♣♣..≈..♣♣...♣......_.  ......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣......  _Found a staircase to the Ecumenical Temple. _There is an open door here. 7;j#_Found a scroll labelled ZIOSUZ CIZOYWA. _There is a staircase to the Ecumenical Temple here. _You fly downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.7;j7;j7;j 7;j7;j%P _7;j%7;j&,7;j )7;j0*7;jw*7;j<+7;j-7;j.7;j/7;jM07;j27;jb=7;j>7;jxAiWater 7;jC7;j(F7;jF(7;j@G7;jII _Found a basalt altar of Yredelemnul.7;jnL37;j M7;j^OF _Found a burning altar of Makhleb.7;jyP7;jP7;jQ7;jR7;jU7;jg[t _Found a shadowy altar of Dithmenos.7;j\7;j]7;j]7;jz_7;j~b7;jb7;jc7;jeR _Found an ornate altar of the Wu Jian Council.7;j+g7;jtg7;jh7;jp♣...........♣ ♣♣♣.♣♣♣ ♣...♣._...#.._..♣ ♣♣.♣♣ ♣.._♣...........♣♣♣♣♣♣...♣♣♣♣♣♣...♣♣.._......♣...♣♣..≈..♣♣...♣..♣♣......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣♣..≈..♣♣♣ ♣ ♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣♣♣......♣..♣♣♣..♣......41.9 (17;j}p5.0)♣♣...♣♣♣ ♣♣♣.._.... ♣....♣ ♣........ ♣._...#.....♣ ♣.....#.. ♣...........♣ .7;jp ♣♣....._...♣♣ ♣♣..._ 7;jq]♣♣♣.....♣♣♣ ♣♣♣..... ♣♣♣♣♣♣♣ ♣♣♣♣♣♣ 7;jq7;jr7;j7;j_ _There is a burning altar of Makhleb here.8;j [  You hover solemnly before the altar of Makhleb.8;j /  --more--:;j~Makhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(7 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath [J/Enter]: join religion;;j;;jq;;j' ;;j♣...........♣ ♣♣♣.♣♣♣ ♣... spoq the Magician♣._...#.._..♣ ♣♣.♣♣ ♣.._ Djinni♣...........♣♣♣♣♣♣...♣♣♣♣♣♣... Health: 73/73 ========================♣♣.._......♣...♣♣..≈..♣♣...♣.. AC: 10Str: 13♣♣......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣ EV: 11Int: 20;;j♣♣♣♣♣♣♣♣ ♣♣♣..≈..♣♣♣ ♣ SH: 5Dex: 18♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣ XL: 10 Next: 18% Place: Temple;;j<♣♣♣......♣..♣♣♣..♣...... Noise: ---------  Time: 6141.9 (0.0);;jv♣♣......@..♣♣♣ ♣♣♣.._.... f) +9 dagger "Suantita" {flame, rPois Stlt♣...........♣ ♣........ Cast: Freeze♣._...#.....♣ ♣.....#.. Fly ♣...........♣ ♣........♣♣....._...♣♣ ♣♣..._...;;j♣♣♣.....♣♣♣ ♣♣♣.....♣♣♣♣♣♣♣;;jc♣♣♣♣♣♣ _Found a basalt altar of Yredelemnul. ;;jR_Found a burning altar of Makhleb. _Found a shadowy altar of Dithmenos. ;;j,4_Found an ornate altar of the Wu Jian Council. ;;j__There is a burning altar of Makhleb here.  You hover solemnly before the altar of Makhleb.;;jk  Makhleb welcomes you!;;j-/  --more--;;jG ;;j x  of Makhleb ......2.9 (1 _;;j| t____;;j <;ji <;j The Ecumenical Temple <______________(Press ? for help) ♣♣♣♣♣♣♣  ♣♣♣.....♣♣♣  ♣♣.........♣♣  ♣...........♣  ♣.....<.....♣  ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣  ♣♣♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣♣♣  ♣♣..._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._...♣♣  ♣...........♣ ♣♣♣.♣♣♣ ♣...........♣  ♣._...#.._..♣ ♣♣.♣♣ ♣.._..#..._.♣  ♣...........♣♣♣♣♣♣...♣♣♣♣♣♣...........♣  ♣♣.._......♣...♣♣..≈..♣♣...♣......_..♣♣  ♣♣......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣......♣♣  ♣♣♣♣♣♣♣♣ ♣♣♣..≈..♣♣♣ ♣♣♣♣♣♣♣♣  [16;3<;j! 0H♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣  ♣♣♣......♣..♣♣♣..♣......♣♣♣  ♣♣......@..♣♣♣ ♣♣♣.._......♣♣  ♣...........♣ ♣...........♣  ♣._...#.....♣ ♣.....#..._.♣  ♣...........♣ ♣...........♣  ♣♣....._...♣♣ ♣♣..._.....♣♣  ♣♣♣.....♣♣♣ ♣♣♣.....♣♣♣  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣=;j]5@.=;j 5..=;j -.♣=;j 9♣♣=;jV 9♣♣=;jd 7♣ =;j ; ♣=;jX 9♣♣=;j 9♣♣=;j<5 7♣.=;j 5..=;j05._>;jA._?;j7C♣.?;jSC ♣?;j9♣ ?;jKC.♣?;jCC♣.?;j#  ?;j, '♣?;jڕ 7  ?;j 7  ?;j 8♣ ?;j ;♣♣@;jN9.♣@;jB@;j  ..@;j|@;j@;jK ..@;j@;jv7..@;j/ @..@;j@..A;j7<.A;jA;j( ♣...........♣ ♣♣♣.♣♣♣ ♣... spoq the Magician♣._...#.._..♣ ♣♣.♣♣ ♣.._ Djinni of Makhleb ......♣...........♣♣♣♣♣♣...♣♣♣♣♣♣... Health: 73/73 ========================♣♣.._......♣...♣♣..≈..♣♣...♣.. AC: 10Str: 13A;jO♣♣......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣ EV: 11Int: 20♣♣♣♣♣♣♣♣ ♣♣♣..≈..♣♣♣ ♣ SH: 5Dex: 18♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣ XL: 10 Next: 18% Place: Temple♣♣♣......♣..♣♣♣..♣...... Noise: ---------  Time: 6142.9 (0.0)♣♣......@..♣♣♣ ♣♣♣.._.... f) +9 dagger "Suantita" {flame, rPois Stlt♣...........♣ ♣........ Cast: FreezeA;j{♣._...#.....♣ ♣.....#.. Fly ♣...........♣ ♣........♣♣....._...♣♣ ♣♣..._...♣♣♣.....♣♣♣ ♣♣♣.....♣♣♣♣♣♣♣♣♣♣♣♣♣ _Found a burning altar of Makhleb. A;j.+_Found a shadowy altar of Dithmenos. _Found an ornate altar of the Wu Jian Council. _There is a burning altar of Makhleb here.  You hover solemnly before the altar of Makhleb. _Makhleb welcomes you!A;jA;jA;jA;jA;jxA;jrA;j,A;jqA;jA;j{A;j<A;jA;jѺA;jA;jٻA;jjA;j,A;j'Water A;j A;j+A;j,A;jA;j,A;jA;jA;jA;jA;j_A;j(A;joA;jA;jrBA;jSA;jA;j1A;jA;jA;j,A;jA;jA;jA;jA;jA;jwA;jl,A;j$A;j1A;jA;j A;jNA;j#  ♣♣♣♣♣♣♣  ♣♣♣.....♣♣♣ ♣♣.........♣♣  ♣...........♣ 57.9 (15.0)A;j ♣.....♣ ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣ ♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣ .._.....♣♣ ♣♣♣.....♣♣♣ ♣_ .........♣ ♣♣♣.♣♣♣ ♣...... A;j...#.._..♣ ♣♣.♣♣ ♣.._..#...  .........♣♣♣♣♣♣...♣♣♣♣♣♣.........  ._......♣...♣♣..≈..♣♣...♣......_.  ......♣♣♣♣♣♣...≈≈≈...♣♣♣♣♣♣...... A;jA;jA;jd _There is a staircase back to the Dungeon here.B;j 3B;j4 B;j/ B;j 78.0) _B;j B;j Dungeon:7....................?##......### .......######+#..⌠....# .......$..ß...+ ........⌠.@.⌠..# .... ......ß.....##....  .......⌠..........  ..................# ....................### .##...####'###....# ##+###....# ......# ..........######.# ................B;j 60.4 (2.5 _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.D;j]+D;j',D;jX.D;jr1D;jG4D;j9: _D;j(:D;jC=D;j=D;jyEXD;jIN _You now have 394 gold pieces (gained 16).D;jhLD;jLD;jfPD;jQD;jSD;jZTD;jUD;jXD;j\D;j\D;j^D;jJaD;jcD;jcD;jUeD;jhD;j2iD;jjD;jo _o - 2 scrolls labelled ZIOSUZ CIZOYWA (gained 1)D;j0qD;jzqD;jrD;jtD;jv,D;jwD;jyD;j]{D;jK|D;j}D;j~D;j,D;jD;jND;jD;jND;jD;j D;jD;jD;jyD;jđD;j,D;jTD;jD;j,D;jۛD;jD;jD;jD;jD;jD;j ######## #......# #......# #......# #......# #########......# 77.4 (17.0)..@......## ........# .......# .## ..### .................### D;j:p...#+#####+#..⌠....# .  [.. ..........ß...+ ..  ⌠.>.⌠..# ... D;jD;j+8.4 (18D;jQD;j) _Found a chain mail.E;jXE;j0E;j6BE;jKLE;j_E;j6bE;j'gM _You now have 403 gold pieces (gained 9).E;jj3E;jkE;jin'E;jpE;j.tE;juE;j{F _You reach down and open the door.E;j###### #..... #..... E;jl#..... #.....###+#############........#.................91.4 (13'@................#.................%. #................. #.................### #................. ##+#####+#.. #...[..# ........ #......# .......⌠ #......# ........ßE;jlE;j+2.4 (14E;jC _Found a quill talisman.F;jF;jWF;jt  There is an open door here. _F;jrBF;jaF;jn(F;jv-F;j .F;jF/F;j5N _You now have 421 gold pieces (gained 18).F;jz9F;j9F;jDF;jHF;j@V#. #.###+####################...#........+.........'........#.........#........#......%..#.................#.......7.4 (5.0) ##+###@..#...... #...#......#+##### F;jV....#...[..#  #....#......#  #....#......# +....#......+ ... ##....#......# # #.........#...[#......# .... # ###.........#+####......###..##F;j^F;j_*8.4 (6F;j[gF;ji- _Found a pair of gloves.G;j Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance Magical Staves (go to first with |)  q - a staff of air Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H;jS H;j H;jm ##. spoq the Magician#. Djinni of Makhleb ......###+#############. Health: 73/73 ========================#######...#............. AC: 10Str: 13+.........'............. EV: 11Int: 20#.........#............. SH: 5Dex: 18#......%..#............. XL: 10 Next: 18% Place: Dungeon:7#.........#............. Noise: ---------  Time: 6198.4 (0.0)H;j p##+###@..#............. f) +9 dagger "Suantita" {flame, rPois Stlt#...#......#+##### Cast: Freeze....#...[..# ..... Fly #....#......# .....#....#......# .....+....#......+ .....  ##....#......# .....  # #.........#...[#......# .....  # ###.........#+####......###..##  _You now have 403 gold pieces (gained 9). _You reach down and open the door. _Found a quill talisman. _There is an open door here. _You now have 421 gold pieces (gained 18). _Found a pair of gloves.H;j H;j2 H;j[ H;j I;jDI;jLEI;j%GI;jLI;jRBI;jxSI;jVI;j)WI;jMXI;j\I;jX^I;j^I;jD`I;j8bI;jWdI;jdI;jfI;jhI;jjI;jjI;jkI;jmI;jt$#.........#...........#......%..#........... ##.........#........... # ##+###...# # ##...##+#### # #....#...[..# # #....## #I;jtp #....## # +@...#+ ##.#......# .... .# #.........#...[#......# ## ###.........#+####......###..# .# #...................#+# .# #...................# I;ju.# #...................# .###..........###...........#I;j}"##...<............./203.4 (5......'.....................I;j^7<I;jtK======4.4 (6I;jˏI;j6 _As you open the door, it creaks loudly!I;j? _Found a runed wooden wand. Found a stone staircase leading up.J;jR _J;jNJ;j@  There is an open door here.J;jPJ;jY _J;jJ;j<;~ +..' #.........# #......%..# ### #.........# .⌠#######+###...#.......... ..#........##...#......#+## ..#<.....#....#...[..# )##...#....#......# ------ .##.@#....#......# .#..'....#......+ #Y## ........#....#......# .# #.........#...[#......# .. #.## ###.........#+######. ...# #..............#+ ...# #..............# ...# #..............# ...###..#6.4 (2------7.4 (3J;j@J;jL0 _c - a wand of iceblast (5)K;jK;jXK;jK;j K;j}K;j,K;jYK;jZ,K;jK;j2"K;j#K;j$K;j%K;jc(K;j*K;j*K;j ,K;j-K;jX/K;j/K;ji0K;j3P  There is a stone staircase leading up here.K;jx5K;jA6 _K;j'7K;j8K;j:K;j:K;j;K;j=K;j>K;j@?K;j@K;jJC'K;j1EK;jEK;jaGK;jKKF _You reach down and open the door.K;jMK;jNK;jOK;jU@  There is an open door here.K;jXK;jVY _K;j[K;jh ...## #######...# ....# +' ....# # ....# %..# ....# ##### # ##'### #).⌠# ##########+###....#.# #...# #?#.........##...# K;jK.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (lightly  wounded, ally target, 84% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.  Pikel is moderately wounded.k;j _5.5.k;j15.k;jX8Y.k;j $.k;j h2.4 (1Ray k;jk;j(f _(Press . to maintain the ray.)n;jBQ########################## #... #..............Y.K55.. # #.....5.. # #.......... # #...##..#####+##############...#######...#........... #....'.........' #....#.# #....#%..# #....#.........# ##########'###...#n;j=ZK.Kn;j[.55.5.n;jShn;ji9--3n;jpn;jqZ _You stop channelling your searing ray. Your ice beast closely misses Pikel.n;j=tY _You see here +0 fire dragon scales.o;j######################### #.. #..............Y..5... # #[..K55... # #....... # #...##..#####+##############...#######...#........... #....'.........'o;j0 #....#.# #....#%..# #....#.........###########'###...#  #.#.........##...##+#####+o;jU.5o;j-5.o;j G.Ko;j/5.o;j1 .o;jd.Yo;jo;j]8--4 _o;jz)o;j+p;jBs  # # #.5.... # #.[.Y.5.... # #.K5..... # #...##..#####+# ##...#...#p;jC #....'.' #....#.# #....#......%..# #....#.# #'###...# #.#.##...#......#+#####p;jF2K.p;jF,5.p;j&G15.p;j/Q8 p;jQ%5p;jYp;j[Y _The lemure hits your ice beast! Your ice beast barely misses Pikel.q;j7  # # #.5..... # #.[.Y5..... # #.K.5..... # #...##..#####+# ##...#######...# #....'.' #....#.# #....#......%..# # #....#.# # #'###...# # #.#.##...#......#+5.K.q;ja< (1 ally target)The lemure hits your ice beast! The lemure hits your ice beast.q;j=%6q;jTEq;jG^ _Your ice beast barely misses the lemure.r;jX #  #.5.....  #.[.Y5.....  #.K.5......  #...##..#####+ ##...#######...# #....'.' #....#.# #....#......%..# ## #....#.# ⌠# #'###...# .# #.#.##...#......#+5.r;jsZK..5r;jsdn  The lemure hits your ice beast!r;jQe-97r;jmr;joH _Your ice beast hits the lemure but does no damage.r;j{T  # #.5..... #.[.Y...... #.K.55...... #...##..#####+ ##...#######...# #....'.' #....#.# #....#......%..## #....#.# 2 lemures .⌠# #'###...# ..# #.#.##...#......#+5.r;jU `K.5r;jV 25.r;ja .5 3 lemures (1 ally target)r;j6c %8r;jk r;j-n _ _Your ice beast closely misses the lemure.s;jC###################### #..............5...... #[.Y...... #K.55. #...##.@#####+###########...#######...#......... #....'.........' #....#.# #....#%..# #### #....#.........# ).⌠# ##########'###...# 2 lemures..# #.#.........##...##+#s;jX.# #.'...<.....#....#...[..# .s;j?35.s;j.K.s;j 85s;jB,5.s;j,Ys;j(.. (ally target)5 3 lemuresY   ice beast (summoned)s;j%9s;jys;js;jp 2 # #.5. #.[. #.K.55Y. #...##@.#####+ ##...#######...# #....'.' #....#.# #....#......%..## #....#.# #).⌠# #'###...# 2 #...# #.#.##...#......#+ #...# #.'...<.....#....#...[..#s;js ]K.5.s;jxt .5s;jt 25.s;j܈ Y..(ally target)5 3 lemuresY   ice beast (summoned)70=80s;j t;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t;jj1K.t;j,5.t;jl5[5.t;j/-Y.t;j~67-Contam: 11% 1t;jt;j+N _You miscast Ozocubu's Armour. Nothing appears to happen.u;jbx  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u;jD spoq the MagicianDjinni of Makhleb ......Health: 64/73 =====================---AC: 10Str: 13###################### EV: 11Int: 20 Contam: 11% #..................... SH: 5Dex: 18#...........5[........ XL: 10 Next: 18% Place: Dungeon:7#...****K*55Y......... Noise: ---------  Time: 6281.4 (0.0)u;j #...#*@**####+######### f) +9 dagger "Suantita" {flame, rPois Stlt##...#****##...#........ Cast: Freeze#....'.........'........ Fly #....#.........#........#....#......%..#........ ##### #....#.........#........ K   Pikel (ally target) #).⌠# ##########'###...#........ 555 3 lemures #...# #.#.........##...#......#+ Y   ice beast (summoned) #...# #.'...<.....#....#...[..#Confirm with . or Enter, or press ? or * to list all spells. u;j _You miscast Ozocubu's Armour. Nothing appears to happen.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatev;jspoq the MagicianDjinni of Makhleb ......Health: 64/73 =====================---AC: 10Str: 13###################### EV: 11Int: 20 Contam: 11% #..................... SH: 5Dex: 18#...........5[........ XL: 10 Next: 18% Place: Dungeon:7#.........55Y......... Noise: ---------  Time: 6281.4 (0.0)v;jK#...##@K#####+######### f) +9 dagger "Suantita" {flame, rPois Stlt##...#######...#........ Cast: Freeze#....'.........'........ Fly #....#.........#........#....#......%..#........ ##### #....#.........#........ K   Pikel (ally target) #).⌠# ##########'###...#........ 555 3 lemures #...# #.#.........##...#......#+ Y   ice beast (summoned) #...# #.'...<.....#....#...[..# _You miscast Ozocubu's Armour. Nothing appears to happen.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v;jCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.v;j,5.v;j/5.v;j35.v;j-Y.v;j....#@K#####v;j===2.4 (1FreezeRamparts Fly v;j<T##v;j  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes Pikel but does no damage.x;j۱  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z;jz;j Your spells (cast)TypeFailure Level a - FreezeIce1%1  b + Frozen RampartsIcez;j1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - ShockConjuration/Airz;jՒ61%1  f - Searing RayConjurationz;j41%2  g - JinxbiteHexes1%z;jeN2  h - Flame WaveConjuration/Fire3%z;jɓ44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit};jK4};jI;};jFspoq the MagicianDjinni of Makhleb ......Health: 64/73 =====================---AC: 10Str: 13###################### EV: 11Int: 20 Contam: 11% #..................... SH: 5Dex: 18#..........5.[........ XL: 10 Next: 18% Place: Dungeon:7#........55Y.......... Noise: ==-------  Time: 6282.4 (0.0)#...##@K#####+######### f) +9 dagger "Suantita" {flame, rPois Stlt};jvG##...#######...#........ Cast: Freeze#....'.........'........ Ramparts Fly #....#.........#........#....#......%..#........ ##### #....#.........#........ K   Pikel (ally target) #).⌠# ##########'###...#........ 555 3 lemures #...# #.#.........##...#......#+ Y   ice beast (summoned) #...# #.'...<.....#....#...[..#};jI'Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The wall freezes Pikel but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.};j$Tspoq the MagicianDjinni of Makhleb ......Health: 64/73 =====================---AC: 10Str: 13###################### EV: 11Int: 20 Contam: 11% #..................... SH: 5Dex: 18#..........5.[........ XL: 10 Next: 18% Place: Dungeon:7#........55Y.......... Noise: ==-------  Time: 6282.4 (0.0)#...##@K#####+######### f) +9 dagger "Suantita" {flame, rPois Stlt};jTP##...#######...#........ Cast: Freeze#....'.........'........ Ramparts Fly #....#.........#........#....#......%..#........ ##### #....#.........#........ K   Pikel (ally target) };j5Ut#).⌠# ##########'###...#........ 555 3 lemures #...# #.#.........##...#......#+ Y   ice beast (summoned) #...# #.'...<.....#....#...[..#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The wall freezes Pikel but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.};jv  spoq the Magician  Djinni of Makhleb ......  Health: 60/73 ===================-----  AC: 10};jvStr: 13 ######################  EV: 11Int: 20 Contam: 11%  #..*******............  SH: 5Dex: 18 };j wB#..*******.5.[........  XL: 10 Next: 18% Place: Dungeon:7 #..******55Y..........  Noise: ==-------  Time: 6282.4 (0.0) };jw#...##@K#####+######### f) +9 dagger "Suantita" {flame, rPois Stlt ##...#######...#........ Cast: Freeze #....'.........'........ Ramparts Fly  #....#.........#........ #....#......%..#........ ##### #....#.........#........ K   Pikel (ally target) #).⌠# ##########'###...#........ 555 3 lemures };jw8#...# #.#.........##...#......#+ Y   ice beast (summoned) #...# #.'...<.....#....#...[..# The walls around you are covered in ice. };j x_The wall freezes Pikel but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.};jx)Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate~;j spoq the MagicianDjinni of Makhleb ......Health: 60/73 ===================-----AC: 10Str: 13###################### EV: 11Int: 20 Contam: 11% #..................... SH: 5Dex: 18#..........5.[........ XL: 10 Next: 18% Place: Dungeon:7#....###.55Y.......... Noise: ==-------  Time: 6282.4 (0.0)#...##@######+######### f) +9 dagger "Suantita" {flame, rPois Stlt##...#######...#........ Cast: Freeze#....'.........'........ Ramparts Fly #....#.........#........#....#......%..#........ ##### #....#.........#........[39~;jV;49m K   Pikel (ally target) #).⌠# ##########'###...#........ 555 3 lemures #...# #.#.........##...#......#+ Y   ice beast (summoned) #...# #.'...<.....#....#...[..# _The wall freezes Pikel but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs Pikel!~;j5.  Confirm with . or Enter, or press ? or * to list all spells.lame Wave (dangerous; 3%Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs Pikel!  Pikel is heavily wounded.  (Press . to intensify the flame waves.)~;j~5.5.Y.~;j,d...K ~;j?1=======3.4 (1Wave ~;jx####~;j _The wall freezes Pikel! Pikel barely misses you. The wall freezes the lemure!;j " ########### A wave of flame ripples out! The flame wave engulfs Pikel.  Pikel is almost dead.The flame wave engulfs the lemure!;jR )The lemure is heavily wounded.The wall freezes Pikel!  You kill Pikel!;j §Makhleb accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom.§;j*§;j4Y.;j T##§........Y§......§§....Y   ice beast (summoned);j; MThaumaturge0-35=======4Freeze+ Your Translocations skill increases to level 8!Your Forgecraft skill increases to level 8!Your Fire Magic skill increases to level 8!Your Ice Magic skill increases to level 8!Your Air Magic skill increases to level 8!Your Earth Magic skill increases to level 8!;j E i#####;jG h _Your Alchemy skill increases to level 8!;j% #####################.§........Y§..[#.....@.§§............  #...##.)#####+##########...#######...#''. %#### #....#...... #).⌠# ##########'#..#....#...#+;j ;j §YYou stop channelling waves of flame.;jU 6##.§§.§..@.Y..§#.)########;je -------5Fly ;j ;jޫ j _The frozen ramparts melt away as you move.;j93;jA<;j=FY§;jJa1=;jO;jP,;jzR;jV;j=W99% ;jX;j[;jD\m2=7;j\;j`;ja75;j c;j5f;jf73;jh;jl;jlM31;jn;jnr=;j4t;jgxZ _Your magical contamination has completely faded away.;jx;jtz;jm|;j|K4=;j~;jl3§;j@;j΋3;j!h _Your ice beast disappears in a puff of smoke!5=;j;j+;jĹ;j;j ;jq;j;j%6;j;j;j;jZ;j;j~;j;j;jrK7=;j;j;j|;j;j,;j;jp;j~U8=;j-;jn;j;j;j,;j;j;j%9;j;;j;jO;j;j,;jQ;jc;jL70=;j ;jX ;j ;j;;jK1=;j;j\;j";2;j$;j&;j&;j?(;j+;j+;j,;j.;j+/;j0;j3;jW4K3=;j5;jB###.........-------.......#+;jjK #######################..................... #.[ #....... #...##.@#####+############...#######...#.........#....'.........'.#....#.#.#....#......%..#. #### #....#...#. ).⌠# ##########'###...#. ...# #.#.........##...#......#+# ...# #.'...<.....#....#...[..# . _HP restored.;jGR0324.4 (39.0);jS+5.4 (40;jZZ;j]$  Things that are here:;ju_ _a +0 whip of freezing; a +0 robe; the kobold corpse of Pikel;jI;j;j;j2$ _;j;jd;j;jH;j ;jq;jO=;jH;jn;j,;j;j;j ;j;jF;jH ;j;;j>;j?,;jP;j x';jnF _You reach down and open the door.;j;j 3;j@  There is an open door here.;j;jb _  There is an open door here. _;j0,;j' _You reach down and open the door.;jQ@  There is an open door here.;j;jx _;jk;jZX;jn;j9;j;j;j ;jx ;j ;j ;j+;j;j%;j;j;j;j;j;j?;j;j";j;j+';jQ;j$;j;jYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.;j!3;jT";j-There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.;j.;j/ _;jk0;j2;j4;j4;j4;j7;j9;j9;jN:;j<;j=;j%>;j?;j@;jA;jKB;jNC;jD;jnF;jF;j,G;j`You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.   fountain of clear blue water here.;jb;j=c _;jJd;jf;jH ;jR There is a staircase to the Ecumenical Temple here.;jՆ;jՇ _;j;j;j;j;j;j;j,;j;j;jڜB;j!';jb  You reach down and open the door.  You encounter a scorpion.;j&#######......# ............## ............# ............# ............## .............### . ...............### ..s .#'#####+#..⌠....##..... .#...........ß..@'...... .#........⌠.>.⌠..##..... .#.........ß.....##..... .+..........⌠........... .#..................... .#.....................s   scorpion (asleep) .###..##...####'###....'####+###....# ....;jĹ[.............######;j,74.4 (49;j25.4 (50 _;j;jn;j......# ## ..# ..# ..## ;jC P...### ...a ..### ...s. #'#####+#..⌠....##. #...ß...@. #........⌠.>.⌠..##. ;jw R#.........ß.....##... +..........⌠........... #............... #......;j $........ ;j 2###..##...####'###.... .a   howler monkey (asleep)#'####+# ;j '& ;j'a.  You encounter a howler monkey.;j(1s.;j>/|swandering)a;j09==6.4 (1.0);j.7;j8' _The howler monkey howls!;j=Q _There is an open door here.;j......#  ## ####### # ......# .# ...a..# ## ......# ### ....as# ### ......# '#####+#..⌠....##......# .ß...'# .⌠.>.⌠..##......# .ß.....##......# .;j⌠............# ............# .............# ..##...####'###......#  aa 2 howler monkeys (1 wandering)#'####+###....# ......# .#.######  ;j .aYou encounter a howler monkey.;jG.s;jP.a;j0 assa  The howler monkey hoots and howls with incredible vigour!;jF========7;j;j5. _The howler monkey howls!;jH  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j&#####......# spoq the Thaumaturge ..........## #######  Djinni of Makhleb ...... ..........# ......#  Health: 72/73 =======================- ..........# ......#  AC: 10Str: 13 ..........## ....a.#  EV: 11Int: 20 ...........### ......#  SH: 5Dex: 18 .............### ..*a.s#  XL: 10 Next: 35% Place: Dungeon:7 '#####+#..⌠....##**....#  Noise: ========-  Time: 6377.4 (0.0) ...........ß...'@;j<(......#  f) +9 dagger "Suantita" {flame, rPois Stlt ........⌠.>.⌠..##......#  Cast: Freeze .........ß.....##......#  Fly ..........⌠............# .......................# .......................#  s   scorpion ##..##...####'###......#  aa 2 howler monkeys .#'####+###....# ......# .#.............###### _The howler monkey howls!  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (81% to hit)[7;j(;21H;jC #####......#  spoq the Thaumaturge ..........## #######  Djinni of Makhleb ...... ..........#......#  Health: 72/73 =======================- ..........#......#  AC: 10Str: 13 ..........## ....a.#  EV: 11Int: 20 ...........### ....**#  SH: 5Dex: 18 .............### ..**.s#  XL: 10 Next: 35% Place: Dungeon:7 '#####+#..⌠....##**....#  Noise: ========-  Time: 6377.4 (0.0) ...........ß...';jE [47m@......#  f) +9 dagger "Suantita" {flame, rPois Stlt ........⌠.>.⌠..##......#  Cast: Freeze .........ß.....##......#  Fly ..........⌠............# .......................# .......................#  s   scorpion ##..##...####'###......#  aa 2 howler monkeys .#'####+###....# ......# .#.............###### Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (81% to hit)  The zap hits the howler monkey!;j U.a;j R.s;j- 1...a..(1 catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (81% to hit)  The zap hits the howler monkey!  The howler monkey is heavily wounded.;j *8.4 (1;j ;j | _The howler monkey hoots and howls with incredible vigour! x2;j;j@;jD#####......#  spoq the Thaumaturge ..........## #######  Djinni of Makhleb ...... ..........#......#  Health: 71/73 =======================- ..........#......#  AC: 10Str: 13 ..........## ......#;j  EV: 11Int: 20 ...........### ...a**#  SH: 5Dex: 18 .............### ..**..#  XL: 10 Next: 35% Place: Dungeon:7 '#####+#..⌠....##**..s.#  Noise: ========-  Time: 6378.4 (0.0) ...........ß...'@......#  f) +9 dagger "Suantita" {flame, rPois Stlt ........⌠.>.⌠..##......#  Cast: Freeze .........ß.....##......#;j  Fly ..........⌠............# .......................# .......................#;j9  s   scorpion ##..##...####'###......#  aa 2 howler monkeys (1 catching breath) .#'####+###....# ......# .#.............###### Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ;jԔPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 81% to hit)  The zap hits the howler monkey.;j#Ks.a.a.s.....=-------9.4 (1;j);j,MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a howler monkey (heavily wounded, catching its breath, 81% to hit)  The zap hits the howler monkey. _The howler monkey is heavily wounded.;j,=-------;j;jS#####......#  spoq the Thaumaturge ..........## #######  Djinni of Makhleb ...... ..........#......#  Health: 70/73 =======================- ..........#......#  AC: 10Str: 13 ..........## ......#  EV: 11Int: 20 ;jjT...........### ..a.**#  SH: 5Dex: 18 .............### ..**..#  XL: 10 Next: 35% Place: Dungeon:7 '#####+#..⌠....##**s...#  Noise: =--------  Time: 6379.4 (0.0) ...........ß...'@......#  f) +9 dagger "Suantita" {flame, rPois Stlt ........⌠.>.⌠..##......#  Cast: Freeze .........ß.....##......#  Fly ;jHU..........⌠............# .......................# .......................#  s   scorpion ##..##...####'###......#  aa 2 howler monkeys (1 catching breath) .#'####+###....# ......# .#.............###### Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;jUAim: a howler monkey (heavily wounded, catching its breath, 81% to hit)  The zap hits the howler monkey.;jU.a;j/.a.s;jA....;j3180.4 (1;jt;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ;jIPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 81% to hit)  The zap hits the howler monkey. _The howler monkey is severely wounded.;jU#......# .## ####### .# ......# ..# ......# .## ......# .### ......# .### .a....# #'#####+#..⌠....##.a....# #.ß...@..s....# #.⌠.>.⌠..##......# #.ß.....##......# +.⌠............# #............# #.............# #..##..[;jVO39;49m.####'###......# .#'####+###....# ......#.#.######.a.a.s;jn_-1 ;j oK_There is an open door here.;j5  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j(R######......#spoq the Thaumaturge ...........## #######Djinni of Makhleb ...... ...........#......#Health: 68/73 ======================-- ...........#......#AC: 10Str: 13 ...........## ......#EV: 11Int: 20 ............### ......#SH: 5Dex: 18 .............***# ......#XL: 10 Next: 35% Place: Dungeon:7 #'#####+#..⌠.*****a.....#Noise: ---------  Time: 6381.4 (0.0) #...........ß..*@*a.....#f) +9 dagger "Suantita" {flame, rPois Stlt #........⌠.>[39;4;jS9m.⌠.***s.....#Cast: Freeze #.........ß....*##......#Fly +..........⌠............# #.......................# #.......................#s   scorpion ###..##...####'###......#aa 2 howler monkeys ..#'####+###....# ......# ..#.............###### _There is an open door here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.;jE######......#spoq the Thaumaturge ...........## #######Djinni of Makhleb ...... ...........#......#Health: 68/73 ======================-- ...........#......#AC: 10Str: 13 ...........## ......#EV: 11Int: 20 ............### ......#SH: 5Dex: 18 ;j4..............### ......#XL: 10 Next: 35% Place: Dungeon:7 #'#####+#..⌠....##......#Noise: ---------  Time: 6381.4 (0.0) #...........ß...@aa.....#f) +9 dagger "Suantita" {flame, rPois Stlt #........⌠.>.⌠..##s.....#Cast: Freeze #.........ß.....##......#Fly +..........⌠............# #.......................# #.......................#s   scorpion ###..##...####'###......#aa 2 howler monkeys ..#'####+###....# ......# ..#.............######;j[40mCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.;jE†Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  The wall freezes the howler monkey. The wall freezes the howler monkey!  You kill the howler monkey! s.Makhleb accepts your kill. .##...##..##.    howler monkey  The wall freezes the scorpion. The wall freezes the howler monkey.6==2.4 (1FreezeRamparts Fly #### _The howler monkey hits you but does no damage.;j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j"†Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the scorpion.  The wall freezes the howler monkey! The howler monkey hits you.  The wall freezes the scorpion!  You kill the scorpion!a   howler monkey3--18 83;j0Rw######;jnSZ _Makhleb accepts your kill.;jӓ   You hit the howler monkey. You burn the howler monkey.  The howler monkey is almost dead.-4.2 (0.8## _The wall freezes the howler monkey. You block the howler monkey's attack.;j †You puncture the howler monkey! You burn the howler monkey.  You kill the howler monkey!;j(;j--40-5.0Freeze##### _Makhleb accepts your kill.;j#;j;jN;jYw4=;j ;j;jF;jo;j';je;j,;j;jB 5=Fly ;j` _The frozen ramparts melt away.;j@h67=8=9;jVK70=;jMB;j[@1=2;jb;jc;jQfB;jr3=10 ;jtk _Your icy armour cracks and falls away as you move.;j+wi  You see here a howler monkey corpse.;jz;jq{ _;jC|;jji  You see here a howler monkey corpse.;j;j _;j;j;j0;jO=;ju;j5;j՜;jy;j;jX;jB;j;j;j;j;jK;j̹;jM;jf;j̽;j`;j;j;j;j;j ;j~;j;j6B;j;j;j<;j_,;jP;j,;j@  There is an open door here.;j9;j _;j#;j;j:;j;j;j;j;j6;j;jQ;jA,;j;jPJ;j^;j , _You now have 433 gold pieces (gained 12).;j6-,;j-,;j5;j6;jC;jEB;j#G;j8LX;jOB;jP;jPT,;j+U;jU;jfX;jZB;j9h;j(k,;jbl;jx  There is an open door here. _;jz;j|;jX;j,;jR;jE;jx;j_;jv,;j,;j#';j3;j;jF _You reach down and open the door.;jc;j;jV;j@  There is an open door here.;jݩ;jê _;ji;j;j;j=;j*;j;j,;j;j;j;j-;j;j;jx;j;j;j;j;jc;j;j;j,;j;je;jw,;j;j;j;j;j;j?;j;j;j;j;j;j};j,;j;j;j;j;j;j;jx;j;jS;j;j;j.;j;j@;j7;j;j5;j;j;j@;j;jv;j  You reach down and open the door.  You encounter a white imp.;j ...........#.....###### .....##...#  +..........#  ..####+###...#  ###+#####.....##...#  + .............#   .............#   .............#  - .##....@##...#   #####'##...#   ...+...#   5...#...#   .....#...#   ####### ##   5   white imp (asleep)      [10;jz ;76H;j70480.0 (95.0);jL-1.0 (96 _;j ;j;jK....##...+.......####+###...####+#####.....##...#+ .............# ....#.....#.##.....##...# #####.........+;jH.....5...#......########## #;jA5.;j-5;j3;j`====2.0 (1.0)Freeze;j;j] _The white imp shouts, "Take thy face hence, thou foppish knotty-pated mammet!";jQ _There is an open door here.;j&  You puncture the white imp! You burn the white imp terribly.;j';j(X=---8 (0.8;jO.;j1b _The white imp is severely wounded.;j .  You puncture the white imp! You burn the white imp terribly.  You kill the white imp!;j S;j&v---3.6Freeze;j+;j>Z _Makhleb accepts your kill.;j ;j ;j ;j6 ;j ;j ;j }';j F _You reach down and open the door.;j 3;jz ;j @  There is an open door here.;j ;jR  _;j9 ,;j: ;j@ n;j@ ;j8A ;j8B ;jlF ;jG ;jG ;jH ;joJ ;joK ;jK ;jL ;jO ';j$Q ;jQ ;jHR ;jU F _You reach down and open the door.;jW ;jfW ;jW ;jY ;j^ B;ja @  There is an open door here.;jb ;jc  _;jd ;jrf ;jg ;j$h ;jh ;jp ;jʅ ;jY ;j ;j ;j ;j ;js ;j X;jT ,;jR ;j ;j ;jZ B;j ;j ;jr;j ;j ;j ,;j;j;j,;j;j;j$;j';j(;j*;j6;j29;j9;j;;jH;j`K,;jN;jY;j],;j`;js  There is an open door here. _;jB;j;jC;j%,;j;jT;j;j ;j*;j;js;j;j8;j;j;j,;j;j ;jB;j;j[,;j;j!;j",;j$;j';j*;j*;j,;j1,;j5;j8;jv<;j>;j@;j@;j;j;js;j;j; You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  ;j(;j _;j2;j;j;j ;j5;j,;jV;j~;j;j ,;j";j$;j*;j+;j-;j8/;j0;j=1;j/2;jZ4;jH6;j6;jN8;j;There is an open door here. _You reach down and open the door. _There is an open door here.  ;j=;ji> _;j?;jA;jC,;jE;jG;jH,;jI;jL;jM,;jN;j?Q;jR;jR;jS;j-))))#######.....###'####'##.....#.>...+........#.....#.....#........#.............#........'........#.....#.....#...##...# ...........#.....#.....#...##...# ...........#.....#.....'...##...# ................#........#-543.6 (60.0) ...........#.<..@#.....#........# ...#####'###...).#.....#...##...# ;jr...#......##.....#.....#>..##..%# ####......##.....#.....#...##...##..............#.....#...#.)..###......##.....'.....#...#.....#########.....#.....###+##....#......#.....#...##...###.....#.....#...##...#-;j[ _Done exploring.;jlI;j'....#....0.0)...#.....#....#...#..'.;j`4{ _There is an open door here. _Done exploring.;j- ....#.....#.>...+............#'##...#'#.....<#####'###...)##......##....>%Fly .##.....###.....#.....#...#....# ;j4;j514.6 (1 _;j<;j=;jh  ....#'##...#'#.....<#####'###...)##......##....>% ###..Fly ##.....##......#.....'...#....# 5;jW ;j ;j[ '##...#'#.....<#####'###...)##......##....>% ###..  #..........)Fly ..............#.....##.....#.....######...# ;j{d;jDe%6;j5l;jm;j)Z ##...#'#.....<#####'###...)##......##....>% ###.#..  #..........)###.....'.....#...#.........#Fly ...#..#.#'##.....#.....###.....#.....#>..##...# 7;jC1 #.....#.....#...##...#.#.....#.....'...##...#.#.....#.....#........#.#.<...#.....#.#.#####'###...).#.....#...##...#.#......##.....#.....#>..##..%#. ;j1 ###......##.....#.....#...##...#.  #........#.....#...#.)..####.....#...#......#######.....#.....###+##....< ;j 2 #......#.....#...##...####.....#...##...###.....#.....#...#....#.#......#.....'...#....#.##.....#.....######...#.##.....#.....#>..##...#.#......#.....#...####'#.;j: ;jS; %8;jC ;jE _Done exploring. __There is an open door here.;ja)#.....#.....#...##...#.#.....#.....#...##...#.#.....#.....'...##...#.#.....#.....#.#........#.<...#.....#........#. .#####'###...).#.....#...##...#. .#......##.....#.....#>..##..%#. ###.....#.....#...##...#.. #........#@....#...#.)..### ##......##.....'.....#...#.......########;j)#.....###+##....<.#......#.....#...##...##.##.....#.....#...##...#####.....#.....#...#....#.#......#.....'...#....#.##.....#.....######...#.##.....#>..##...#.;j *;j2;j3,9 _;j:;j<;jR 'M.....'.#..'...##. .........#.<....####'###...).. .>%####...#.. #........#)..### ##......##.....'.....#...#....... Fly #........#.. #..#.....#.....##;jU_ ;j` &50;jg ;jLi ;jM#........'.#..'...##. .........#.<....####'###...).. .>%####...#.. #..............#.....#...#.)..### Fly ... ..........#.....';j;j%1;jh;jK;jeVM>...+#.......'.#..'...##. .........#.<....####'###...).. .>%####...#.. #..............#.....#...#.)..####.....#;jk;jl%2;js;jt;jA M))))#######.....###'####'>...+#.......'.#'...##. .........#.<....####'###...).. .>;j % ##......##.....#.....#...##...#..#.....#;j ;j %3;jݻ ;jF ;jpM##..####.......................))))#######.....###'####'>...+#.......'..#'...##. .........#.<.... .#####'###...).#.....#...##...#.. Fly ;jpW#.....#;j;j%4;j;jj;j،M..... ##..####.......................))))#######.....###'####'>...+#.....'..#'...##... .........#.<...#.....#........#.. Fly #.....#;j;j{%5;jC;jӝ;j/M##....### ...... ##..####.......................))))#######.....###'####'>...+#.....'..#..'...##... .........#.<...#.....#........#..'.....#;j;j%6;jD;j M  ##....###. ....... ##..####.......................))))#######.....###'####'>...+#.....'#..'...## .........#.....#.....#........#...#.....#;j ;j? %7;j ;ja ;jJCM  . ##....### ...... ##..####.......................))))#######.....###'####'>...+#.....'#.. .........#.....#.....'...##...#..#.....#;j$;j+%8;j;j;jS##...# #. #....# #..........# #....... #... ....###......... #..####........................))))#######.....###'####'#.#.....#.>...+.#.;jT#.....#.@...#.#.#.....#.....#........'.#.....#.....#...##...#.#.....#.....#...##...#.#.....#.....'...##...#.#.....#.....#........#. ........#.<...#.....#........#. #####'###...).#.....#...##...#. #......##.....#.....#>..##..%#.;j^;j_%9;j=i;j M ##.## ####+###### ##... #.... #....###..... ......... #..####.......................;jL T))))#######.....###'####'+#.....' ........#.....#.....#...##...#.... ..;js '#.....#...;ja <60;j" ;j _Done exploring. _There is an open door here. _ stone staircase leading down here.;j;-;j-;jZ7;j;;j@,1 _;jzD;j%8;j #+######.  #........  #@.......  ########.  ;j ,3.1 (2.5;j ;j ! _You fly downwards.;jH! a _There is a stone staircase leading up here.;ja;jښ;jɛ;jǜ;jܢ;jz: _;j';j;jr;jP;jF _You reach down and open the door.;jT;j;j.;j@  There is an open door here.;jK;j _;j ;jD;j;jI;j4;j;j;j;j;j};j;j;jl;j;j;jI;j;j;j/;j;jdN _You now have 447 gold pieces (gained 14).;ji  You encounter a rock fish.;j...F.#....#.... .....#.... .......#.... #........###.... ................####........#.........##.........##.........##.........######'######.F   rock fish (asleep)#........#<.......########.;jE-72.1 (9.0;j053.1 (10.0) _;jC;j;j...+ ...F.# #....#  #....#  #....#  #....# #........####....# ................@####............###..#... #...#. #.........# #.........# #.........# #####'######. #........;j~[ #<.......;j%E.F;jWF;j504.0);j;jݭ;jY/###....#.+ .....# #...F#  #....#  #....#  #....# #. ####..@.# ......####..........###.........#;j..... #.........#..... #....#$.... #..#F   bullfrog (asleep).... #.........# F   rock fish...F #####'######. #;j.#.;j .FYou encounter a bullfrog.;j;jd%5;j ;jm* _Found 9 gold pieces.;j0 @###....#......+ # #....# #..F.# .....#....# ..#....# #.####....# .. ........@#### ......###.........# ...... #.........# ..... #.........#$.... #....#.... #..# F   rock fish...F #####'######. #........#<;j@ E.F;jI ;jpJ %6;jP ;jT ;j>......+ # #....# #....# .....#..F.# ..#....# #.####....# ......... .........####....... ......###@........# ...... #.# ..... #.;j`# $.... #..#.... #..#...F #####'######. #........#<.......########.;jF.F;jx;j%7;jy;j;j|  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jvT......+spoq the Thaumaturge.....#Djinni of Makhleb ......#....#Health: 70/73 =======================-#....# .....AC: 10Str: 13#....# .......EV: 11Int: 20#..F.# #........SH: 5Dex: 18####...*# .........XL: 10 Next: 40% Place: Dungeon:8.......*****#.......Noise: ---------  Time: 6577.1 (0.0)......##*@***.....#f) +9 dagger "Suantita" {flame, rPois Stlt...... **........#Cast: Freeze..... **........#[0;10;;j.Uk1mFly $.... #*........#.... #.........#...F #####'######.F   rock fish#........#<.......########.You encounter a bullfrog. _Found 9 gold pieces.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;jwY......+spoq the Thaumaturge.....#Djinni of Makhleb ......#....#Health: 70/73 =======================-#....# .....AC: 10Str: 13#....# .......EV: 11Int: 20#....# #........SH: 5Dex: 18####...F# .........;jhxXL: 10 Next: 40% Place: Dungeon:8.........####.......Noise: ---------  Time: 6577.1 (0.0)......###@........#f) +9 dagger "Suantita" {flame, rPois Stlt...... #.........#Cast: Freeze..... #.........#Fly $.... #.........#.... #.........#...F #####'######.F   rock fish#........;jx#<.......########.You encounter a bullfrog. _Found 9 gold pieces.  ;jxCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jxCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j..####@...#.#..;j<==8.1 (1Ramparts Fly ;jw####;j _Found 9 gold pieces.Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.;j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jP .FA film of ice covers your body!;jW;jX|67-18 9;jYFreeze;j^m###;j9cH _The wall freezes the rock fish but does no damage.;j*  You closely miss the rock fish. The wall freezes the rock fish.;j+L--9 (0.8;j0Z###;j5. _The rock fish bites you.;j  You hit the rock fish but do no damage.The rock fish is lightly wounded.;j]B-80.7;j#####;jw _The wall freezes the rock fish! The rock fish closely misses you.;j31 #  The rock fish is lightly wounded. _The wall freezes the rock fish! The rock fish closely misses you.  You hit the rock fish but do no damage.The rock fish is severely wounded.wall freezes the rock fish.  You kill the rock fish!;j!7 (;j< j2-1.5Freeze;jA Z###;jF Z _Makhleb accepts your kill.;jS 8;j ,;j ;jw ;j ;jR ;jT% ;j% %9;j1' ;j, ;j- ;j<. ;j}3 ;j3 ;j4 ;j}< ;j< w70=Fly ;j> ;jtC C _The frozen ramparts melt away.;jC ;jD ;jJJ ,;jJ ;jN ;jN U1=;j=P ;jS ;jS ;jT ;j[ ;jd\ ;jX] ;ja ;jb ;j$b 2;jd ;jg ;jg ;ji ;jm ;jYm ;jn ;jEs ;jt K3=;jt ;jx 1 _HP restored.;j ;j 010 ;j ;j _Your icy armour cracks and falls away as you move.;j ;jh ;j< ;j݌ ;j j  A bullfrog comes into view.;j8 5 ###....# ......+ .....# #....#  #....# ..... #....# ....... #....# #........ ######....# .........- .......@..####.......;j  .......###.........# ....... #.........# ....... #........# .$..... #.........# ....... #.........#;jɖ F   bullfrog (asleep)....F.. #####'######........ #;j n........ #<.......;jݡ 0600.5 (19.0);j 21.5 (20 _;j ;jl ;jWy ......+ .....# #....# #....# ..... #....#;jx.. #....# #..#######....# ............#######...#.# #.........#.# #.........#$.....# #.........#.......# #.#F..# #####'######.....# #........######### #<. ########.=2.5 (1.0);j~*;j7  .....#   #....#   #....# .....   #....#..   #....# #..  ########....# .  ............####  ###...#  .# #.#  .# #.#  $..$.....# #.#  .......# #.#  F..# #####'######.  ....# #........  ########## #<.  ########.  ;j3;jP%3;j ;j,$+ _Found 14 gold pieces.;j#............# #.########....# .............#### ###.........#  $..$......F..# #####'######....# #.......#########< #######;j;j%4;j(;j;j |.....# ........# #.########....# .............#### ###.........# ;j  $..$......F..# #####'######....# #.......#########< #######;j ;j %5;j ;j ;jQ........# #.########....# .............#### ###.........#  $..$......F..# #####'######....# #.......#########;jQw< ####### ;jx];j%_66Freeze;jKd;jf;j  †The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!! You burn the bullfrog.  You kill the bullfrog!;j׹A.;jg47.3 (0.8Freeze;j';jZ _Makhleb accepts your kill.;jV3;jX;juZ;j^;jbB;jf;jg;jg;ji;jn;j_n;jo;jp;ju,;jv;jB|;j|;j};j.M _You now have 456 gold pieces (gained 9).;j;j;jr;j1;j,;j;j;jk;j;j;jV;j;j ;jN _You now have 470 gold pieces (gained 14).;j;j:;j;j;jq;j;j;j;ji;jԷ;jp;ja;j ;j;js;j;jP;j;jY;j,;jX;j;j;j;j;j;j;j;j,;j ;jt;j{i  You encounter a rock fish.;j= ##..#F  ###....#  ......+  ;jH.....#  #....#  #....# .....  #....# . ;j~#@...# #.. ;j#########....# .........  #............####.;j$  ;j#.........###.........# ;j#.........# #.........# ;j>)#.........# #.........#F   rock fish (asleep) ;jl#.........# #.........# ;j#.........# #.........# ;jw#......†..# #####'######.;jV/24.3 (17.0);j25.3 (18 _;j;j;j..#  ##..#F ###....# ......+ .....# #....# #....#  #.@..# .  #....# # #########....# ..#............####.#.........###....#...# #.........# #.........# #...#.........# #....#...# #.........#;j[;jx06.0);j;jN;jGC#.f. ..#  ##..#F .####....# .........+ .......# #....# #..@.#  ;jH#....# .  #....# # #########....# ..#...####.#.###...# f   sleepcap (dormant)#.# #.........# ;j`IF   rock fish (asleep)#.# #.... ;jO9#F;jrQ9#F#;jXWF;j"Y%7;j/^;j2bY _You encounter a sleepcap.;j>r#.f.#..# ##..#.####....# ........F+  .#  #....# #....# .....#...@# ..#....# #.#########....# .. #............#####.........###.........##.........# #..# F   rock fish#.........# #..##......... ;jD.F;jQ8;j;j{.###..##.####............+ .F #....#............#.########.............#### .....###.........## #.# #....# #......†..# #####'######.;jĞ9#F;j;j@%9;j;j;jP##..##.####............+ .......# #....F# ............#.########.............#### ###.........# .# #....# #..............†..# #####'######....# #.......;jZ9#F;jb;jc&30;jyj;jm;jR .####............+ .......# #F .....# .......#.########............@#### ###.........# ..# #..................;j u...........†..# #####'######....# #.......#########<;j 9#F;j ;jF %1;j ;j# ;jt .........+  #  #....# #....# .....#....F ..#....# #.#########....# ......... #............####....... ;j1u $#.........###@........# #.........# #.# #.........# #.# #.........# #..##.# #..##......†..# #####'######.#.;jau ..# #........########### #<.....;ju 8 ########.;jH ;je %2;j& ;j ;j j  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jC;jLD;jXI;jL _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j?;jS;jl;jF _Unknown command.;j`  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j`;j; r.........+spoq the Thaumaturge.......#Djinni of Makhleb ......#....#Health: 70/73 =======================-#....# .....AC: 10Str: 13#....F .......EV: 11Int: 20#....# #........SH: 5Dex: 18#########...*# .........;j XL: 10 Next: 44% Place: Dungeon:8#..........*****#.......Noise: ---------  Time: 6632.3 (0.0)#.........##*@***.....#f) +9 dagger "Suantita" {flame, rPois Stlt#.........# **........#Cast: Freeze;j #.........# **........#Fly #.........# #*........#;j5 >#.........# #.........##......†..# #####'######.#.........# #........;jY z########### #<.......########. ;j _Unknown command.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j.........+spoq the Thaumaturge.......#Djinni of Makhleb ......#....#Health: 70/73 =======================-#....# .....;jAC: 10Str: 13#....F .......EV: 11Int: 20#....# #........SH: 5Dex: 18#########....# .........XL: 10 Next: 44% Place: Dungeon:8#............F###.......Noise: ---------  Time: 6632.3 (0.0)#.........###@........#f) +9 dagger "Suantita" {flame, rPois Stlt;j#.........# #.........#Cast: Freeze#.........# #.........#Fly #.........# #.........#;jM#.........# #.........##......†..# #####'######.;jw#.........# #........########### #<.......########. _Unknown command.;jCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j ...F###@...#.#..F   rock fish;j`1==3.3 (1FreezeRamparts Fly ;jv####;j6 _The walls around you are covered in ice.;jC=  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j6  A film of ice covers your body!  The wall freezes the rock fish but does no damage.68-18 4;jJ;Y###;j>W _The rock fish closely misses you.;jI :  ;jJ You puncture the rock fish! You burn the rock fish.  The rock fish is heavily wounded.;jL 4-5.1 (0.8;jgR #####;jJV w _The wall freezes the rock fish. The rock fish closely misses you.;j  You barely miss the rock fish.The rock fish is heavily wounded.The wall freezes the rock fish.;j?-9;j A#;j@A _The rock fish bites you but does no damage.;jb c  You barely miss the rock fish.;jd 59-;jKd (-6.7;jj T##;jm b _The rock fish is severely wounded.;j}  You hit the rock fish but do no damage.The rock fish is severely wounded.The wall freezes the rock fish.;jX~/=7.5;j[a####;jDA _The rock fish bites you but does no damage.;jL, #You hit the rock fish.  You kill the rock fish!;jn5(;ji;j6-8.3Freeze;jGAX#####;jdDZ _Makhleb accepts your kill.;j70=1=2Fly  _The frozen ramparts melt away.;j!w3=;j$;j(;jq)010 ;j);j, _Your icy armour cracks and falls away as you move.;j1;j72;j2;j5;j19  You encounter a centaur. It is carrying a +0 orcbow.;j?...+ .......# .##...c#....# .......#....# ....... #....F ....... #....# #........ ###;jL@....# ......... #...####....... - #...###...@.....# #...# #.........# #...;jz@# #.........# #...# #.........# ;j@~#...# #...# ;j@#......†..# #####'######. ;j@c   centaur (launcher, asleep) ###;j@w #<....... ;jA ;j-L/51.3 (13.0);jM22.3 (14 _;jDS;j\^;j:.####....# ...+ [.. ............# #.##...c>#....# #.#....# #.#....# #.  #....#.##. ;j:#######....#.... ...####.. .###.##. .# #.# ...# #.........# ;j:Q......†..# #####'######. .........# #. ########## #<......;jm;!.;j&I;jhJL=3.0);jQ;jTQ _Found a pair of gloves. Found an escape hatch in the floor.;j{^ ##..## .####....# #. ....+ [.. .............# #.##...c>#....# #.#....# #.#....# #. #....#.## #######....#....#..####..###..##.## # # #.# ..# #.........†..# #####'######;jW|{. ........# #.;j.;j܈%4;j;j;j d..#  ##..## #. ...o.####....# ##. .  ...+ [.. .............# #.##...c>.o#....# #.#....# #.#....# #. #....#.##;j X. ######....#....##..####....###..##.### #.# ## #.# # #.# oo 2 orcs (asleep)..# #.........†..# #####'######.;j3 ;j4 %5;j!> ;jA U _You encounter 2 orcs.;jg#.f. ..# #..####.# ##..## #. #...o ;j.####....#.##. #. ...+ .[..........$.......# #.##...c>.o;j#....# #.##....# #.;j5y#....# #.  #....#.##;j[n. #####....#....###;j..####.....###.##.##$;j## #.# .## #.;ji# ## #..# #.........#;jk .cFound 13 gold pieces.;j2o;j[w .oThe orc shouts! x2;j 3o.;j[cwandering)ooo 3 orcs (1 wandering)==6;j;jr _You encounter an orc. It is wielding a +0 war axe.;j #.f. #. ...# .# ..# #( #..####.#  ##..## #..#..... ####....#.##..#...o....# ..+ .[..........$+  .......# #.##....co#....# #.###....# #.o#....# #..  #....#.##. ####....#....###..####.....###.##.##$# #.# .# .# #.# .# ;j' ?c>;j 7o.;j U.o;j_ U.o;j soo--7;j ;j} ' _Found 2 javelins.;j .... . #.f. #. ...# .# ..# #( #..####.#  ##..## #..#.. ###....#.##..#........# .;j*+ .[.....oc...$+ .......# #.##....>...# #....# #.o.o## #....# #.#....# #.;jw..  #....#.##.### ###....#....###..####;j..... ###.##.##$ # #.# .# .# #.# .#;j+K.c;j7o.;jU.o;jJ0o.;jEoo;jQ--8Freeze;j;j;j  o.  You catch the helpless centaur completely off-guard!  You impale the centaur!! You burn the centaur.  The centaur is almost dead.;j  c.c  )You block the centaur's attack. The centaur completely misses you.;j 4=9.1 (0.8;j ;j _The centaur barely misses you. x2; The orc barely misses you. x2;jo )You hit the centaur. You burn the centaur.  You kill the centaur!;jlooo 3 orcs (1 wandering);j-99;j;jZ _Makhleb accepts your kill.;jѱ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jnU.o;jh{Wo;jT%0-18 =60.9 (1.0 _A film of ice covers your body! You block the orc's attack. The orc misses you.;j%w  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j% Y(1 ally target)Y   ice beast (summoned)A chill wind blows around you. The orc hits you but does no damage.68--1 _The orc barely misses you. The orc hits you but does no damage.;j  You hit the orc. You burn the orc.  The orc is severely wounded.The orc closely misses you. The orc hits you but does no damage.;j0 4-2.7 (0.8;jm ;ji Q _The orc closely misses you.;jd )You hit the orc. You burn the orc.  You kill the orc!;jSkI.Y;jv  2Makhleb accepts your kill.;j~{A-3.5;j;j _The orc misses you. The orc closely misses you.;jL.Y;jԢ;jyU9-4.3;jҭ;jK _You closely miss the orc. The orc closely misses you. The orc misses you.;j#A )You puncture the orc! You burn the orc.  You kill the orc!;jlO) _You closely miss the orc. The orc closely misses you. The orc misses you.You puncture the orc! You burn the orc.  You kill the orc!  Makhleb accepts your kill.r ice beast hits the orc. Your ice beast freezes the orc!  The orc dies!;j[Y   ice beast (summoned);jVaZ5.1Freeze;jk;jnZ _Makhleb accepts your kill.;j\ 3;j ;j ;jl ,;jR ;jѹ ;j} ;jE ;j L70=;j9 ;j ;j ;j ;j ;jP ;j ;jN ;j. U1=;j ;j B;j ,;j/ ;j ;j %2;j~ ;j ;j ;j ;j ;j=! ;j$ ;j, ;jz, K3=;j/ ;j;5 ;j; ;j#A ;jA 010 ;jD ;jLG k _Your icy armour cracks and falls away as you move.;jK ?  You see here a +0 war axe.;jzQ ;jW ;jX  _;jZ ;j] ;j?d ;jd ;jf ;ji ;jn ;j#r ;jr 9=;j; ;j ;jF ;j ;j ;jd ;j ;jx ;jW ;j M _You now have 477 gold pieces (gained 7).;j 3;j ;j ;jL ;j ;j! ;jݺ ;j1 ;jV ;jD ;j ;jq ;j& ;j ;j ;jN ;j ;j ;jj ;j ;j ;jt ;j ;j ;jT ;j ;j ;jY ;j ;j ;j ;j ;j^ ;j  ;jP ;j ;jR ;j$" ;jr& ;j,+ ;j, ;j- ;j0 ;j 8 ,;j&: ;jA ;jB ;jD ;jG M _You now have 483 gold pieces (gained 6).;jL ;j\ 3;jQa ;j&f ;jm ;jbp ;jp ;jFs ;j{ ;j{ ;j} ;j | _u - 4 scrolls labelled AKA TALUEKO (gained 1);j׉ ;jS ;j ;jT I _You swap places with your ice beast.;j ;jș ;j9 ;jE ;j ;jO 1§;j ;jX ;j ;jW r _Your ice beast disappears in a puff of smoke!;j ;j- ;j ;j6 ;j ;jh ;j ;j ;j ,;j ;j ;j% ;j ;j ;j ;j ;j ;j ;j ;jV ;j ;jM _You now have 490 gold pieces (gained 7).;j`;jm(;ji;j{lB;j^s;js;j4;jÖ,;j;j;j;j;j;j;jԩ;j;jV;j;j߲;jM;j;j;j!;jx;jH;jѽ;jt;j;j;jc;jd;j;jw;j:;jX;j;jDB;j&;j,;j;j;j},;j;j";j;j;jB;jT;j;j;j ;jUB;j;j;j[;j;j;j";jQ#;j#;jx%;j/+;j+;j:,;j.;j%1;j1;j{2;j93;jV9;j9;j9;j<;j?;j>@;j@;jC;jn;j;j;j[;j ;j ;j ;j; ;j;j;jK;j;j#.##...###+#.#. #.#........#.# ....###.#.########.# ..........# #.# ##################.# #..........# ;j#.########## #.# -746.1 (81.0) #@#  #.#  #.#  #.#;j #.# #.#;jX #.# ;jK#<# ;j(7-;j/)$7.1 (82;j,;j/9 _Found a stone staircase leading up.;j*%;j>+,;j+;j-,;j .;j{>;j(@;j@;jJ;jNB;jP;jU;jV,;jY;ju`;ju;jv;j)w;jZy;j~,;jE;jځ;j;j;j;j;jx;j>;j;j;j;j;j#;j;j2;j;j;j ;j;j;jS;j;j ;jr;jK;j;j,;ja;j;j,;j;j;j,;j2;j;jB;j;j-`;j.  You encounter an orc wizard and an orc.The orc wizard is wielding a +0 dagger of holy wrath.......#####....# ...............+.. .# ...##.##.......#.. ..# ...##.##.....#.#/# oo ...##.##.....#.#.#.$ ...##.#......#.#.#. ...##.#........... #####.#......#.#. ......##.....#. ......##......... #####.###........#.##.........#.##...##....#.##...###+#.o   orc wizard (asleep)#.#........#.o   orc (asleep) ..###.#.########. ........##.# ;jd.o72.1 (25  Found 15 gold pieces.;j"F.o;joowandering)===3.1 (26;jB;j4", _The orc wizard shouts!;j/ ..######...######....#.# <......+.. ..#.. ..# ..#/# ..#..#.....#.#.#oo%...;j"0 ....#.#.#.o.#.. .................. #####.#......#.#. ......##......... #####.###................;jB0 ..##....#...###+#.o 2 o;j_0 mrcs (wandering)  #.#........#.;j{0 6###.#.########.;j@ .oYou encounter an orc. It is wielding a +0 club.;jB 1o.;j`D @o$;jQ l<---4.1 (1.0);j^Z ;j^ _Found a smoking quill talisman. Found a stone staircase leading up.;j..### ### .######...#..#######....#.#..<. .....+.....# :##.##.......#.....# .###.##.....#.#/#.o.###.##.....#.#.#o$%...###.#......#.#.#o..#..# ..##.#..........@....... ####.#......#.#.#.......##.....#.#.#.#.#... .....##..#.# # . ####.##.##.##.........#.##.##...##....#.##.##...###+#.[;jH}40m#.#  #.#........#.#;j.J.o;jM.o;j;jR1=--;j/5Freeze;j;j^| _Found a parchment of Mercury Arrow. You block the orc wizard's attack.;j}  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jvS $o;jUA film of ice covers your body!  The orc shouts! x2;jF?o%;jnoo0-18 ====6;jn _The orc wizard closely misses you.;jW ;jjY Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j..........### ### spoq the Thaumaturge .......######...#..##.  Djinni of Makhleb ...... .....#####....#.#..<.  Health: 66/73 =====================--- ..............+.....# :  AC: 18  Str: 13 ..##.##.......#.....# .#  EV: 11;j Int: 20 ..##.##.....#.#*#***#...  SH: 5Dex: 18 ..##.##.....#.#*#*o*...#  XL: 10 Next: 49% Place: Dungeon:8 ..##.#......#*#*#oo*#..#  Noise: ====-----  Time: 6776.1 (0.0) ..##.#.......***@***....  f) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#*#*#***....  Cast: Freeze ;jZ.....##.....#.#*#*#*#...  Fly .....##.......**#*# # . ####.###........#.#  #.##.........#.#;j1 o   orc wizard  #.##...##....#.# oo 2 orcs  #.##...###+#.#.# ;ju #.#........#.#The orc shouts! x2 _The orc wizard closely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  ;jMConfirm with . or Enter, or press ? or * to list all spells.;jň)Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate;j8..........### ### spoq the Thaumaturge .......######...#..##.  Djinni of Makhleb ...... .....#####....#.#..<.  Health: 66/73 =====================--- ..............+.....# :  AC: 18  Str: 13 ..##.##.......#.....# .#  EV: 11Int: 20 ;jh..##.##.....#.#/#...#...  SH: 5Dex: 18 ..##.##.....#.#.#.o%...#  XL: 10 Next: 49% Place: Dungeon:8 ..##.#......#.#.#)o.#..#  Noise: ====-----  Time: 6776.1 (0.0) ..##.#..........@.......  f) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#.#.#.......  Cast: Freeze .....##.....#.#.#.#.#...  Fly .....##.........#.# # . ####.###........#.#  #.##.........#.# o   orc wizard  #.##...##....#.# oo 2 orcs  #.##...###+#.#.#  #.#........#.#[;jk16XCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc wizard!  You kill the orc wizard! ###..#..##. #.#..<. +.....# : #.....# .# #... ...# ...#.####o.#..# ......#@#...... ...#.####...... #...  # ....#.#  ....#.#[;jly40moo 2 orcs  #....#.#  ##+#.#.#  ;jy.oFlame Wave (dangerous; 2%  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the orc wizard!  You kill the orc wizard!  Makhleb accepts your kill.  (Press . to intensify the flame waves.);j{F$o;jT...#.;js7=50==7.1 (1Wave ;j\;j2 _You hear a loud, deep croak!;j )A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!;j<.) _You hear a loud, deep croak!  A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!  Makhleb accepts your kill. ;j##########@######;jо?###;jJ A FMakhleb accepts your kill. F.  You hear a shout! x3  You encounter a bullfrog.;j!2o;j3O .#.$.#)...@)..#...#.F   bullfrogo   orcThe bullfrog releases a deep croak.;j96-=======8Freeze+ ;jE;jS| _You encounter an orc. It is wielding a +2 vampiric falchion.;j  ;j8Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j/F..........### ###spoq the Thaumaturge .......######...#..##oDjinni of Makhleb ...... .....#####....#.#..<.Health: 63/73 ====================---- ..............+.....# :AC: 18  Str: 13 ..##.##.......#.....# .#EV: 11Int: 20 ..##.##.....#.#*#...#...SH: 5Dex: 18 ..##.##.....#.**#*$%...#XL: 10 Next: 50% Place: Dungeon:8 ;j$..##.#......#*****..#..#Noise: =======--  Time: 6778.1 (0.0) ..##.#.......***@*......f) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#*******..F.Cast: Freeze .....##.....#.**#***#...Fly Wave+ .....##.......**#*# # . ####.###........#.##.##.........#.#F   bullfrog#.##...##....#.#;jo   orc#.##...###+#.#.##.#........#.#The bullfrog releases a deep croak. _You encounter an orc. It is wielding a +2 vampiric falchion.Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;jIn..........### ###spoq the Thaumaturge .......######...#..##oDjinni of Makhleb ...... .....#####....#.#..<.Health: 63/73 ====================---- ..............+.....# :AC: 18  Str: 13 ..##.##.......#.....# .#EV: 11Int: 20 ..##.##.....#.#/#...#...SH: 5Dex: 18 ..##.##.....#.#.#.$%...#XL: 10 Next: 50% Place: Dungeon:8 ..##.#......#.#.#)..#..#Noise: =======--  Time: 6778.1 (0.0) ..##.#..........@)..;jo.F..f) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#.#.#.......Cast: Freeze .....##.....#.#.#.#.#...Fly Wave+ .....##.........#.# # . ####.###........#.##.##.........#.#F   bullfrog#.##...##....#.#o   orc#.##...###+#.#.##.#........#.# _You encounter an orc. It is wielding a +2 vampiric falchion.Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ic;jo e.;jrU.o;j#.#..#.#....#.#...;j#.#.#...#.;j==-----9.1 (1Ramparts Fly ;j#.###;jl  Casting: Flame Wave (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _You stop channelling waves of flame.;j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j>1F.;jP@-F.;jBS.o;j>RY(ally target)Y   ice beast (summoned);j8SX1-----80;j]####.#.#;j`4 _A chill wind blows around you.;j   Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j#..........### ### spoq the Thaumaturge .......######...#..##.  Djinni of Makhleb ...... .....#####....#.#..<.  Health: 60/73 ===================----- ..............+....o# :  AC: 18  Str: 13 ..##.##.......#.....# .#  EV: 11Int: 20 ..##.##.....#.#/#...#...  SH: 5Dex: 18 ..##.##.....#.#.#.$%...#  XL: 10 Next: 50% Place: Dungeon:8 ..##.#......#.#.;ju$#)..#..#  Noise: ==-------  Time: 6780.1 (0.0) ..##.#........Y.@**F....  f) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#.#.#.......  Cast: Freeze .....##.....#.#.#.#.#...  Ramparts Fly .....##.........#.# # . ####.###........#.#  #.##.........#.# F   bullfrog (ally target)  #.##...##....#.# o   orc  #.##...###+#.#.#[16;;j}%34H Y   ice beast (summoned)  #.#........#.# _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (ally target, 78% to hit);j~..........### ###spoq the Thaumaturge .......######...#..##.Djinni of Makhleb ...... .....#####....#.#..<.Health: 60/73 ===================----- ..............+....o# :AC: 18  Str: 13 ..##.##.......#.....# .#EV: 11Int: 20 ..##.##.....#.#/#...#...SH: 5Dex: 18 ..##.##.....#.#.#.$%...#XL: 10 Next: 50% Place: Dungeon:8 ;jN..##.#......#.#.#)..#..#Noise: ==-------  Time: 6780.1 (0.0) ..##.#........Y.@*******f) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#.#.#.......Cast: Freeze .....##.....#.#.#.#.#...Ramparts Fly .....##.........#.# # . ####.###........#.##.##.........#.#F   bullfrog (ally target)#.##...##....#.#o   orc#.##...###+#.#.#;jY   ice beast (summoned)#.#........#.#Casting: Summon Ice Beast (safe; 1% risk of failure)  ;jEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;j|`Aim: a bullfrog (ally target, 78% to hit)  The zap hits the bullfrog.;j 1F.;js O.o;jX >.Y;j, E)F.....;j- 2-1.1 (1;j8 N###;j< onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (ally target, 78% to hit)  The zap hits the bullfrog. _The bullfrog is lightly wounded.;j-F.;j .oThe wall freezes the bullfrog. The bullfrog seems to slow down.;j*f slow, ally target);j +f58-2Freeze;j5H###;jt7, _The bullfrog hits you.;jb Q  You hit the bullfrog. You burn the bullfrog.;j 299 (0.8;j O####;j# ` _The bullfrog is heavily wounded.;ja)You hit the bullfrog. You burn the bullfrog. _The bullfrog is heavily wounded.You hit the bullfrog. You burn t.  The bullfrog is almost dead.The wall freezes the bullfrog!  You kill the bullfrog!;j$AY.;j;U.o;j o   orc (ally target)Y   ice beast (summoned);j$b33.7Freeze;j,##.##.#.#;j$0Z _Makhleb accepts your kill. ;jt9B.Y ;j<D.o ;jT8  ;jUE-4.7 (1.0Freeze ;j9a{#.### ;jc/ _The wall freezes the orc. ;j )You hit the orc. You burn the orc.  You kill the orc! ;jd 2o ;j   orcMakhleb accepts your kill. ;j" g=5.5 (0.8Freeze ;jX ##.## ;j& o _You encounter an orc. It is wielding a +0 mace. ;j;  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j ..........### ### spoq the Thaumaturge .......######...#..##o  Djinni of Makhleb ...... .....#####....#.#..<*  Health: 58/73 ===================----- ..............+....*# :  AC: 18  Str: 13 ..##.##.......#....*# .#  EV: 11Int: 20 ..##.##.....#.#/#.*.#...  SH: 5Dex: 18 ..##.##.....#.#.#*$%...#  XL: 10 Next: 53% Place: Dungeon:8 ..##.#......# ;j0 {.#.#*..#..#  Noise: =--------  Time: 6785.5 (0.0) ..##.#.........Y@)......  f) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#.#.#.......  Cast: Freeze .....##.....#.#.#.#.#...  Ramparts Fly .....##.........#.# # . ####.###........#.#  #.##.........#.# o   orc  #.##...##....#.# Y   ice beast (summoned)  ;j  #.##...###+#.#.#  #.#........#.# _You encounter an orc. It is wielding a +0 mace.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (83% to hit) ;jO ..........### ###spoq the Thaumaturge .......######...#..##*Djinni of Makhleb ...... .....#####....#.#..<*Health: 58/73 ===================----- ..............+....*# :AC: 18  Str: 13 ..##.##.......#....*# .#EV: 11Int: 20 ..##.##.....#.#/#.*.#...SH: 5Dex: 18 ..##.##.....#.#.#*$%...#XL: 10 Next: 53% Place: Dungeon:8 ..##.#......#.#.#*..#..#Noise: =--------  Time: ;jP  6785.5 (0.0) ..##.#.........Y@)......f) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#.#.#.......Cast: Freeze .....##.....#.#.#.#.#...Ramparts Fly .....##.........#.# # . ####.###........#.##.##.........#.#o   orc#.##...##....#.#Y   ice beast (summoned)#.##...###+#.#.##.#........#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (83% to hit)  The zap hits the orc ;j[Q . ;j 0K ;jf Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (83% to hit)  The zap hits the orc.  The orc is moderately wounded. ;j  ;j U.o ;j ....)K   kobold demonologisto   orc (ally target)Y   ice beast (summoned) ;jk 296.5 (1 ;jb q#### ;j _You encounter a kobold demonologist. It is wielding a +0 athame. ;j!  ;j+  ;jhp ~..........### ###spoq the Thaumaturge .......######...#..##*Djinni of Makhleb ...... .....#####....#.#..<*Health: 58/73 ===================----- ..............+....*# :AC: 18  Str: 13 ..##.##.......#....*# .#EV: 11Int: 20  ;jSq ..##.##.....#.#/#.*.#...SH: 5Dex: 18 ..##.##.....#.#.#*$%...#XL: 10 Next: 53% Place: Dungeon:8 ..##.#......#.#Y#*..#..#Noise: =--------  Time: 6786.5 (0.0) ..##.#..........@).....Kf) +9 dagger "Suantita" {flame, rPois Stlt ####.#......#.#.#.......Cast: Freeze .....##.....#.#.#.#.#... ;jq Ramparts Fly .....##.........#.# # . ####.###........#.##.##.........#.#K   kobold demonologist#.##...##....#.#o   orc (ally target)#.##...###+#.#.# ;jr `Y   ice beast (summoned)#.#........#.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jr WAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, ally target, 83% to hit)  The zap hits the orc. ;j E.Y ;j] 1K. ;j U.o ;j y....) ;jZ *7.5 (1 ;j \### ;jk oMConfirm with . or Enter, or press ? or * to list all spells.Aim ;jj {  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 mace (moderately wounded, ally target, 83% to hit)  The zap hits the orc. _The orc is heavily wounded.;jn;j/K.;jBQ.o;jkL .#.#..#.#..#@##...;jN10 -8.5 (1Fly ;jUW;j`Zj _The frozen ramparts melt away as you move.;j #####....#.#..<. .........+.....# :##.###....o# .##.#/#...#....#.#.$%...#......#.#.#)..#..........Y)...K.. ###....#.#.#...... ......###.#;j ........#.# # #####.###......  #.##........##..###+#o   orc (ally target)........#.# Y   ice beast (summoned) ..###.#.#######......# ;jW9Y.;jtQ.o;j;jU9-9;j6;j 9;jwKY);jU;j&90;j;jpA _The orc hits your ice beast with a +0 mace.;j;jV%1;j;j~ _Your ice beast barely misses the orc. The orc closely misses your ice beast.;j )Your ice beast hits the orc. Your ice beast freezes the orc.  The orc dies!;j  Y   ice beast (summoned)  Makhleb accepts your kill.;j)&.602;jq.;j2^ _Something hits your ice beast.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;js$YK;jK   kobold demonologistY   ice beast (summoned);j57-18 ==3;jJ;jٳ5 _A film of ice covers your body!;j43  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j@ ......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb ...... ...##.##.......#.....# .#  Health: 56/73 ==================------ ...##.##.....#.#/#..)#...  AC: 18  Str: 13 ...##.##.....#.#.#.K%...#  EV: 11Int: 20 ...##.#......#.#.#Y..#..#  SH: 5Dex: 18 ...##.#..........*)...K..  XL: 10 Next: 53% Place: Dungeon:8 ;j  ^#####.#......#.#*#.......  Noise: ==-------  Time: 6793.5 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .  Cast: Freeze #####.###........#.#  Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold demonologist  #.#........#.# Y   ice beast (summoned) ..###.#.########.# ........# #.#;jZ ICasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ;j Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 athame and wearing a +0 robe (76% to  hit);j;jw......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb ...... ...##.##.......#.....# .#Health: 57/73 ==================------ ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#.K%...#EV: 11Int: 20 ...##.#......#.#.#Y..#..#SH: 5Dex: 18 ;jK...##.#...........)...K..XL: 10 Next: 53% Place: Dungeon:8 #####.#......#.#.#.......Noise: ==-------  Time: 6793.5 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#;jyK   kobold demonologist#.#........#.#;jY   ice beast (summoned) ..###.#.########.# ........##.#;jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 athame and wearing a +0 robe (76% to  hit)  Okay, then.;jb;j;jK;j. _;j  (ally target) Your ice beast hits the kobold demonologist.  Your ice beast freezes the kobold demonologist!;j 3--4.5 (1;j;jS _The kobold demonologist hits your ice beast with a +0 athame.;j  Your ice beast hits the kobold demonologist.  Your ice beast freezes the kobold demonologist!;j 58=;j 1--5;j ;j9 w _The kobold demonologist gestures wildly while chanting.;j2o;j o   orcY   ice beast (summoned)You encounter an orc. It is wielding a +0 mace of holy wrath.Your ice beast closely misses the kobold demonologist.;j%6;j;j/+S _The kobold demonologist hits your ice beast with a +0 athame.;j25;jQ.o;j_ 5Your ice beast hits the kobold demonologist but does no damage.;j 5   shadow imp (summoned)5   ufetubus (summoned)o   orc(…)The kobold demonologist hits your ice beast but does no damage.  The ufetubus hits your ice beast.;jG %7;j~;j` _The ufetubus barely misses your ice beast.;j> §The ufetubus hits your ice beast. _The ufetubus barely misses your ice beast.  The ufetubus hits your ice beaufetubus hits your ice beast. Your ice beast hits the ufetubus.  Your ice beast freezes the ufetubus! The ufetubus resists.  The ufetubus dies!;j Q.o;jA .5The ufetubus disappears in a puff of smoke!;j o   orcY   ice beast (summoned);j f9===8;j;j a _The kobold demonologist gestures wildly while chanting.;j!;jP ) oY   ice beast (summoned)  Your ice beast closely misses the kobold demonologist.The kobold demonologist gestures wildly while chanting.--9;jc c _The shadow imp closely misses your ice beast. ;jZ2o ;j3 %o   orcY   ice beast (summoned)Your ice beast closely misses the kobold demonologist.The kobold demonologist completely misses your ice beast. ;j8* ;j , ally target)The shadow imp gestures at you. ;j':Y ;jB--800 ;jՌ ;j79 _Your ice beast struggles to resist.!;j §!;j15!;j.!;jUO$K!;j.!;j3!;j7 o53   smoke demon (summoned)5   drude (summoned)!;jj!%1!;j+!;jp.c _Your ice beast disappears in a puff of smoke!!;j   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";j_......#####....#.#..<.  spoq the Thaumaturge ...............+.5...# :  Djinni of Makhleb ...... ...##.##.......#.....# .#  Health: 58/73 ===================----- ...##.##.....#.#/#o.)#...  AC: 18  Str: 13 ...##.##.....#.#.#.3%...#  EV: 11Int: 20 ...##.#......#.#.#K5.#..#  SH: 5Dex: 18 ...##.#..........*)...K..  XL: 10 Next: 53% Place: Dungeon:8 #####.#......#.#*#.......  Noise: ---------  Time: 6801.5 (0.0) ......##.....#.#";ja[47m@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .  Cast: Freeze #####.###........#.#  Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold demonologist  #.#........#.# 3   smoke demon (summoned) ..###.#.########.# 5   drude (summoned) ........# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 athame and wearing a +0 robe (grey  smoke, almost dead, 76% to hit)";jo ......#####....#.#..<.spoq the Thaumaturge ...............+.5..*# :Djinni of Makhleb ...... ...##.##.......#....*# .#Health: 58/73 ===================----- ...##.##.....#.#/#o*)#...AC: 18  Str: 13 ...##.##.....#.#.#*3%...#EV: 11";jp Int: 20 ...##.#......#.#.#*5.#..#SH: 5Dex: 18 ...##.#..........*)...K..XL: 10 Next: 53% Place: Dungeon:8 #####.#......#.#*#.......Noise: ---------  Time: 6801.5 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#K   kobold demonologist#.#........#.#";jq 3   smoke demon (summoned) ..###.#.########.#5   drude (summoned) ........##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 athame and wearing a +0 robe (grey  ";jq usmoke, almost dead, 76% to hit)  The zap hits the kobold demonologist.";j U.5";j /o";j J§K";j *5";j .$";j, *5";jl K....3.5   drude (summoned)5   crimson imp (summoned)";j 5   shadow imp (summoned)(…)";j :9=2.5 (1";j ";j  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line";j @Aim: a kobold demonologist, wielding a +0 athame and wearing a +0 robe (grey  smoke, almost dead, 76% to hit)  The zap hits the kobold demonologist. _The kobold demonologist is almost dead.#;j'  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$;j*B......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb ...... ...##.##.......#5....# .#Health: 56/73 ==================------ ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#o5%...#EV: 11Int: 20 ...##.#......#.#.#53.#..#SH: 5Dex: 18 ...##.#........**K)...K..XL: 10 Next: 53% Place: Dungeon:8 #####.#......#.***.......Noise: =--------  Time: 6802.5 (0.0) ......##.....#.*@*.#.#...f) [4$;jB0m+9 dagger "Suantita" {flame, rPois Stlt ......##......****.# # .Cast: Freeze #####.###.......**.#Fly #.##........*#.##.##...##....#.##.##...###+#.#.#K   kobold demonologist#.#........#.#5   drude (summoned) ..###.#.########.#5   crimson imp (summoned) ........##.#5   shadow imp (summoned)(…)The zap hits the kobold demonologist. _The kobold demonologist is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate$;j......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb ...... ...##.##.......#.....# .#Health: 56/73 ==================------ ...##.##.....#.#5#..)#...AC: 18  Str: 13 $;jx<...##.##.....#.#.#o5%...#EV: 11Int: 20 ...##.#......#.#.#53.#..#SH: 5Dex: 18 ...##.#..........K)...K..$;j;XL: 10 Next: 53% Place: Dungeon:8 #####.#......#.#.#.......Noise: =--------  Time: 6802.5 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#K   kobold demonologist$;j#.#........#.#5   drude (summoned) ..###.#.########.#5   crimson imp (summoned) ........##.#5   shadow imp (summoned)(…)The zap hits the kobold demonologist. _The kobold demonologist is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  $;jWPress: ? - help, Dir - look around, f - activate$;j!)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the kobold demonologist.$;jM$5$;j4..K)5#.##@#...#.#.4   rust devil (summoned)K   kobold demonologist5   drude5   crimson imp (summoned)$;j2n==3.5 (1Ramparts Fly $;jn$;j#.###$;js _The kobold demonologist mumbles some strange words.&;j&  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&;je= ......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb ...... ...##.##.......#.....# .#  Health: 55/73 ==================------ ...##.##.....#.#5#..)#...  AC: 18  Str: 13 ...##.##.....#.#4#o$%...#  EV: 11Int: 20 ...##.#......#.#.#53.#..#  SH: 5Dex: 18 ...##.#..........K)5..K..  XL: 10 Next: 53% Place: Dungeon:8 #####.#......#.#*#.......  Noise: ===------  Time: 6803.5 (0.0) ......##.....#.#@#[&;j2? 0;10m.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .  Cast: Freeze #####.###........#.#  Ramparts Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  4   rust devil (summoned)  #.#........#.# K   kobold demonologist ..###.#.########.# 5   drude (summoned) ........# #.# 5   crimson imp (summoned)(…)The wall freezes the kobold demonologist. _The kobold demonologist mumbles some strange words.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spell&;jE@ s.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line';j{......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb ...... ...##.##.......#.....# .#  Health: 55/73 ==================------ ...##.##.....#.#5#..)#...  AC: 18  Str: 13 ...##.##.....#.#§#o$%...#  EV: 11';jDuInt: 20 ...##.#......#.#.#53.#..#  SH: 5Dex: 18 ...##.#..........K)5..K..  XL: 10 Next: 53% Place: Dungeon:8 #####.#......#.#.#.......  Noise: ===------  Time: 6803.5 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .  Cast: Freeze #####.###........#.#  Ramparts Fly ';j" #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  4   rust devil (summoned)  #.#........#.# K   kobold demonologist ..###.#.########.# 5   drude (summoned) ........# #.# 5   crimson imp (summoned)(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line';jqThe zap hits the kobold demonologist.  You kill the kobold demonologist!Makhleb accepts your kill.';j §Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold demonologist.  You kill the kobold demonologist!  Makhleb accepts your kill.  The rust devil disappears in a puff of smoke!';j~ §  The drude disappears in a puff of smoke!';j /)';j .<.  :  .#  %...#  *) *   # .   ';j    o   orc   ';jיN.o';j7.). 7/7562--4.5 (1 _The crimson imp disappears in a puff of smoke!';jv###';ji _Your Fighting skill increases to level 7!);j, 8--);js );j ......#####....#.#..<.spoq the Thaumaturge ...............+....*# :Djinni of Makhleb ...... ...##.##.......#....*# .#Health: 56/75 =================------- ...##.##.....#.#§#.*)#...AC: 18  Str: 13 ...##.##.....#.#.#*$%...#EV: 11Int: 20 ...##.#......#.#.#*3.#..#SH: 5Dex: 18 ...##.#..........*)5..K..XL: 10 Next: 62% Place: Dungeon:8 #####.#......#.#*#.......Noise: =--------  Time: 6804.5 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame);jK , rPois Stlt ......##.........#.# # .Cast: Freeze #####.###........#.#Ramparts Fly #.##.........#.##.##...##....#.##.##...###+#.#.#o   orc#.#........#.# ..###.#.########.# ........##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace of holy wrath (grey smoke, 83% to hit)  The zap hits the orc.);j V§o);j ../#..§).);j? *5.5 (1);jW #.####);j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace of holy wrath (grey smoke, 83% to hit)  The zap hits the orc. _The orc is heavily wounded.+;j +;j +;j ......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb ...... ...##.##.......#.....# .#  Health: 55/75 =================------- ...##.##.....#.#/#..)#...  AC: 18  Str: 13 ...##.##.....#.#.#§$%...#  EV: 11Int: 20 ...##.#......#.#.#)3.#..#  SH: 5Dex: 18 +;jM ...##.#..........))5..K..  XL: 10 Next: 62% Place: Dungeon:8 #####.#......#.#.#.......  Noise: =--------  Time: 6805.5 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .  Cast: Freeze #####.###........#.#  Ramparts Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  o   orc  #.#........#.# ..###.#.########.# ........# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: +;j Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc!  You kill the orc!+;jM <.  :  .#  %...#  *) *   # .          +;jl c.).+;j 266.5 (1+;j g##@#+;j# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc!  You kill the orc! _Makhleb accepts your kill.-;jc 3-;j-;jR-;jt ,-;j"-;j^#-;j%-;j,-;j-K7=-;j/-;j5,-;jn8-;j@,-;jB-;j[N8=-;jTU,-;j_X-;jBa^Fly -;j-d-;j;lC _The frozen ramparts melt away.-;jl-;jEo-;jv-;j$w%9-;jjy-;j-;jC-;jH-;jӊ-;jv-;j-;jb60=-;j-;j-;j}-;j-;j-;j-;je-;j-;jU1=-;jK-;j`,-;j-;j-;j-;j-;jZ-;jx%2-;j~-;jQ,-;j[-;j _Your icy armour starts to melt.-;j&-;jVa3=-;j-;j,-;jq#-;j.,-;j 9-;jaU4=10  _Your icy armour evaporates.-;jV-;jY-;jQv}5-;j-;jB-;j-;jj  You encounter a killer bee.-;jy..#.#-#@#...#.#.y   killer bee (wandering)-;j"].y35.5 (29.0)-;j?-;jL-6.5 (30 _-;j-;jq.;jB  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..;jn ......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb ...... ...##.##.......#.y...# .#  Health: 64/75 ====================---- ...##.##.....#.#*#..)#...  AC: 10Str: 13 ...##.##.....#.#*#.$%...#  EV: 11Int: 20 ...##.#......#.#*#)3.#..#  SH: 5Dex: 18 ...##.#.........*))5..K..  XL: 10 Next: 62% Place: Dungeon:8 #####.#......#.#*#.......  Noise: ---------  Time: 6836.5 (0.0) ......##.....#.#@#[.;j {40m.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .  Cast: Freeze #####.###........#.#  Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  y   killer bee (wandering)  #.#........#.# ..###.#.########.# ........# #.# _You encounter a killer bee.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 65% to hit)/;jE......#####....#.#..<.spoq the Thaumaturge ...............+.*...# :Djinni of Makhleb ...... ...##.##.......#.*...# .#Health: 64/75 ====================---- ...##.##.....#.#*#..)#...AC: 10Str: 13 ...##.##.....#.#*#.$%...#EV: 11Int: 20 ...##.#......#.#*#)3.#..#SH: 5Dex: 18 ...##.#.........*))5..K..XL: 10 Next: 62% Place: Dungeon:8 #####.#......#.#*#.......Noise: ---------  Time: 6836.5 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt [0;/;jgG10m......##.........#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#y   killer bee (wandering)#.#........#.# ..###.#.########.# ........##.# _You encounter a killer bee.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 65% to hit)/;j\y/;jD_..y/;j/.....5=7.5 (1/;j/;jJ$  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 65% to hit) _The zap misses the killer bee./;jn /;j /;j ......#####....#.#..<.spoq the Thaumaturge ...............+*....# :Djinni of Makhleb ...... ...##.##.......#*....# .#Health: 64/75 ====================---- ...##.##.....#.#*#..)#...AC: 10Str: 13 ...##.##.....#.#*#.$%...#EV: 11Int: 20 ...##.#......#.#*#)3.#..#SH: 5Dex: 18 ...##.#.........*))5..K..XL: 10 Next: 62% Place: Dungeon:8 #####.#......#.#*#.......Noise: =--------  Time: 6837.5 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" /;j {flame, rPois Stlt ......##.........#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#y   killer bee (wandering)#.#........#.# ..###.#.########.# ........##.# _The zap misses the killer bee.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 65% to hit)/;jXs 6y./;jw D.y/;j T/..../;j *8.5 (1/;jA /;j9 $  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 65% to hit) _The zap misses the killer bee.0;jz0;j0;j......#####....#.#..<.spoq the Thaumaturge ...............+*....# :Djinni of Makhleb ...... ...##.##.......#*....# .#Health: 63/75 ====================---- ...##.##.....#.#*#..)#...AC: 10Str: 13 ...##.##.....#.#*#.$%...#EV: 11Int: 20 ...##.#......#.#*#)3.#..#SH: 5Dex: 18 ...##.#.........*))5..K..XL: 10 Next: 62% Place: Dungeon:8 #####.#......#.#*#.......Noise: =--------  Time: 6838.5 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" 0;j_{flame, rPois Stlt ......##.........#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#y   killer bee#.#........#.# ..###.#.########.# ........##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 65% to hit)  The zap hits the killer bee.  The killer bee is moderately wounded.0;jt .y/y0;jŠ d....=9.5 (10;j 0;jG Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (wandering, hasn't noticed you, 65% to hit)  The zap hits the killer bee.  The killer bee is moderately wounded. _The killer bee buzzes angrily. You hear an angry buzzing noise.2;j`  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3;j'.y.y3;j0-18 403;j3;jp 3;j;/_A film of ice covers your body!3;j^9  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4;j0 ......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb ...... ...##.##.......#.....# .#Health: 57/75 ==================------ ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#.$%...#EV: 11Int: 20 ...##.#......#.#.#)3.#..#SH: 5Dex: 18 ...##.#........*y*)5..K..XL: 10 Next: 62% Place: Dungeon:8 #####.#......#.***.......Noise: ==-------  Time: 6840.5 (0.0) ......##.....#.*@*.#.#...f) 4;j1 '[40m+9 dagger "Suantita" {flame, rPois Stlt ......##......****.# # .Cast: Freeze #####.###.......**.#Fly #.##........*#.##.##...##....#.##.##...###+#.#.#y   killer bee#.#........#.# ..###.#.########.# ........##.#Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate5;j0_......#####....#.#..<.5;jspoq the Thaumaturge ...............+.....# :Djinni of Makhleb ...... ...##.##.......#.....# .#Health: 57/75 ==================------ ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#.$%...#EV: 115;jInt: 20 ...##.#......#.#.#)3.#..#SH: 5Dex: 18 5;j5...##.#..........))5..K..XL: 10 Next: 62% Place: Dungeon:8 #####.#......#.#y#.......5;j;Noise: ==-------  Time: 6840.5 (0.0) ......##.....#.#@#.#.#...5;jef) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .5;jCast: Freeze #####.###........#.#Fly 5;j#.##.........#.##.##...##....#.#5;j##.##...###+#.#.#y   killer bee#.#........#.# ..###.#.########.# ........##.# _A film of ice covers your body!  5;jfCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.5;j0y5;j y 5;jU Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the killer bee. x2; Yo5;j'u block the killer bee's attack.5;j C.#y##@#...#.#.yy 3 killer bees (2 wandering)5;j 81.5 (1FreezeRamparts Fly 5;jM\##5;j 5^ _You encounter a killer bee. x25;jN  .You puncture the killer bee! You burn the killer bee.  You kill the killer bee!.y5;j^P .5;j1R 2$5;jYs Fyy5;j~ g42.3 (0.8Freeze5;j {####5;jH Z _Makhleb accepts your kill.6;j 6;j 2  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0  25%   0   j + Spellcasting 8.3   4%  +11     6;j      b - Staves   0.0    -1   k - Conjurations 8.3   4%  +11  c - Unarmed Combat   0.0     0   l - Hexes8.3   4%  +11  d - Throwing   0.0    -2   m - Summonings8.3   4%  +11     n - Necromancy8.3   4%  +11  e - Short Blades   4.0    -1   o - Forgecraft8.3   4%  +11  f - Long Blades   2.3    6;jv |-1   p - Translocations 8.3   4%  +11     q - Alchemy8.3   4%  +11 g + Armour6.8  25%   0   r - Fire Magic8.3   4%  +11 6;j n h - Dodging   2.1    +1   s + Ice Magic8.3   4%  +11  i - Stealth   1.5    -1   t - Air Magic6;jE 8.3   4%  +11     u - Earth Magic8.3   4%  +11         6;jv R    6;j  v - Invocations   0.0     0       w - Evocations   0.0     0  6;j ;        The percentage of incoming experience used to train each skill is in brown.  6;j# Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  6;jZ [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  6;j [!] training|cost|targets@;jargetarget--  --  -- --  -- --  -- --  @;jP--  -- --  -- --  --  --  --  -- --  -- --  --  -- -- a-z] set[-] clear selected targettrainingtargetsA;jDS=[?25h[?0c0 C;jy# [?25l[?1cC;j07.0   0 current training targets, if any.=] set aall targetsD;jy D;j......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb ...... ...##.##.......#..y..# .#Health: 58/75 ==================------ ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#.$%...#EV: 11Int: 20 ...##.#......#.#.#)y.#..#SH: 5Dex: 18 ...##.#..........))5..K..D;jʃ3XL: 10 Next: 64% Place: Dungeon:8 #####.#......#.#.#.......Noise: ==-------  Time: 6842.3 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .Cast: Freeze #####.###........#.#Ramparts Fly #.##.........#.##.##...##....#.##.##...###+#.#.##.#........#.# ..###.#.########.# ........##.#The walls around you are covered in ice.  The wall freezes the killer bee. x2; You block the killer bee's attack. D;j1_You encounter a killer bee. x2  You puncture the killer bee! You burn the killer bee.  You kill the killer bee! _Makhleb accepts your kill.D;jGD;j'D;jD;jfF;j -y  A killer bee comes into view..y   killer bee (wandering)y$y.yF;j 3--3.3 (1F;j&F;j'z#.###F;j+7 _The killer bee leaves your sight.G;j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G;j......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb ...... ...##.##.......#..y..# .#  Health: 57/75 ==================------ ...##.##.....#.#/#y.)#...  AC: 18  Str: 13 ...##.##.....#.#.#.$%...#  EV: 11Int: 20 ...##.#......#.#.#y..#..#  SH: 5Dex: 18 ...##.#..........*)5..K..  XL: 10 Next: 64% Place: Dungeon:8 #####.#......#.#*#.......  Noise: ---------  Time: 6843.3 (0.0) ......##.....#.#@;jkm#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .  Cast: Freeze #####.###........#.#  Ramparts Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  y   killer bee (wandering)  #.#........#.# ..###.#.########.# ........# #.# _The killer bee leaves your sight.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 65% to hit)G;j ......#####....#.#..<.spoq the Thaumaturge ...............+....*# :Djinni of Makhleb ...... ...##.##.......#..y.*# .#Health: 57/75 ==================------ ...##.##.....#.#/#y*)#...AC: 18  Str: 13 G;j ...##.##.....#.#.#*$%...#EV: 11Int: 20 ...##.#......#.#.#*..#..#SH: 5Dex: 18 ...##.#..........*)5..K..XL: 10 Next: 64% Place: Dungeon:8 #####.#......#.#*#.......Noise: ---------  Time: 6843.3 (0.0) ......##.....#.#@#.#.#...G;ju(f) +9 dagger "Suantita" {flame, rPois Stlt ......##.........#.# # .Cast: Freeze #####.###........#.#Ramparts Fly #.##.........#.##.##...##....#.##.##...###+#.#.#G;j" y   killer bee#.#........#.# ..###.#.########.# ........##.#G;jrxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 65% to hit)  The zap hits the killer bee.  G;jOThe killer bee is moderately wounded.G;j=kt)yyG;jl0yG;jo)yPress: ? - help, Shift-Dir - straight line: a killer bee (wandering, hasn't noticed you, 65% to hit)  The zap hits the killer bee.  The killer bee is moderately wounded.killer bee buzzes angrily. You hear an angry buzzing noise.  You encounter a killer bee.G;jpD.yG;j ....yyy 3 killer bees (1 wandering)  The wall freezes the killer bee but does no damage.G;jOx8====4.3 (1FreezeG;jT[###G;j4 _The killer bee buzzes angrily.H;jj9 0 )yYou hit the killer bee. You burn the killer bee.  The killer bee is severely wounded..yH;j: *yH;j< y)The wall freezes the killer bee. The killer bee barely misses you.You encounter a killer bee.H;j= .H;j{@ .The wall freezes the killer bee. x2; The killer bee closely misses you.H;jK Ryy 2 killer beesH;jM ,5.1 (0.8H;jV b###H;jY X _The wall freezes the killer bee. The killer bee leaves your sight.I;j| yYou hit the killer bee. You burn the killer bee.I;j †The killer bee is almost dead.The wall freezes the killer bee.  You kill the killer bee!I;j .yMakhleb accepts your kill.I;j? 1.I;jz b6=---9I;j ##@##I;jr 6 _The wall freezes the killer bee.J;j yYou hit the killer bee. You burn the killer bee.J;j<;†Makhleb accepts your kill. _The wall freezes the killer bee.  You hit the killer bee. You burn the killer bee.  The killer bee is almost J;jidead.  You kill the killer bee!J;jj .yMakhleb accepts your kill.J;jz  The wall freezes the killer bee. x2; The killer bee barely misses you.J;jY7---6.7J;jp#y##@#J;j/##J;j| _The wall freezes the killer bee. The killer bee completely misses you.J;j{The wall freezes the killer bee. x2; The killer bee barely misses you. _The killer bee completely misses you.You closely miss the killer bee.The killer bee is heavily wounded.  The killer bee stings you but does no damage.J;j/97.5J;j|#y##J;jYy _The wall freezes the killer bee! The killer bee closely misses you.K;jZd †You puncture the killer bee! You burn the killer bee.  You kill the killer bee!K;jp† _The wall freezes the killer bee! The killer bee closely misses you.You puncture the killer bee! You burn the killer bee.  You kill the killer bee!  Makhleb accepts your kill.  The wall freezesK;j|)K;j2*708.3FreezeK;jݝ#@###K;j _Makhleb accepts your kill. You can now gain health from killing.M;jfI 3M;jM M;j?T ,M;jY M;j\ M;jC] L60=M;j_ M;j e M;ji  The frozen ramparts melt away.  You encounter a kobold brigand. It is wielding a +0 club and quiveringcurare-tipped darts.M;jRs K..#†#-#@#.†.#.#.K   kobold brigand (missile, wandering)M;j~ -50.3 (2.0M;j -1.3 (3Fly  _M;jԉ M;j O;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O;j ......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb *..... ...##.##.......#..y..# .#Health: 57/75 ==================------ ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#.$%...#EV: 11Int: 20 ...##.#......#.#.#K..#..#SH: 5Dex: 18 ...##.#........***)5..K..XL: 10 Next: 70% Place: Dungeon:8 #####.#......#y***.......O;jE Noise: ---------  Time: 6851.3 (0.0) ......##.....#.*@*.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##......****.# # .Cast: Freeze #####.###.......**.#Fly #.##........*#.##.##...##....#.##.##...###+#.#.#K   kobold brigand (missile, wandering)#.#........#.# ..###.#.########.# ........##.#You encounter a kobold brigand. It is wielding a +0 club and quivering _curare-tipped darts.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateP;jX9 ......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb *..... ...##.##.......#..y..# .#Health: 57/75 ==================------ ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#.$%...#EV: 11Int: 20 ...##.#......#.#.#)..#..#SH: 5Dex: 18 ...##.#..........K)5..K..XL: 10 Next: 70% Place: Dungeon:8 #####.#......#y#†#.......Noise: ---------  Time: 6851.3 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.;j: 39;49m......†.#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#K   kobold brigand (missile, wandering)#.#........#.# ..###.#.########.# ........##.# _curare-tipped darts.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.P;jL U..#†##@#.†.#.#.K)P;jM ====2.3 (1Ramparts Fly P;jY ##@##P;j]   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The kobold brigand shouts! You hear a shout! x2R;j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S;j+c......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb *..... S;j,...##.##.......#..y..# .#  Health: 56/75 =================------- ...##.##.....#.#/#..)#...  AC: 18  Str: 13 ...##.##.....#.#.#.$%...#  EV: 11Int: 20 ...##.#......#.#.#)..#..#  SH: 5Dex: 18 ...##.#..........K)5..K..  XL: 10 Next: 70% Place: Dungeon:8 #####.#......#y#*#.......  Noise: ====-----  Time: 6852.3 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt S;j.......##.......†.#.# # .  Cast: Freeze #####.###........#.#  Ramparts Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold brigand (missile)  #.#........#.# ..###.#.########.# ........# #.#The walls around you are covered in ice. _The kobold brigand shouts! You hear a shout! x2  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S;j.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS;jK......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb *..... ...##.##.......#..y..# .#Health: 56/75 =================------- ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#.$%...#EV: 11Int: 20 ...##.#......#.#.#)..#..#SH: 5S;j)yDex: 18 ...##.#..........*)5..K..XL: 10 Next: 70% Place: Dungeon:8 #####.#......#y#*#.......S;jzNoise: ====-----  Time: 6852.3 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.......†.#.# # .Cast: Freeze #####.###........#.#Ramparts Fly #.##.........#.#S;j2%#.##...##....#.##.##...###+#.#.#K   kobold brigand (missile)#.#........#.# ..###.#.########.# ........#S;jwB#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold brigand.  S;jMThe kobold brigand is lightly wounded.  The zap hits the kobold brigand!S;j6` vK† Press: ? - help, Shift-Dir - straight line  The zap hits the kobold brigand.  The kobold brigand is lightly wounded.!  The kobold brigand is moderately wounded.You hear a shout!S;jzh ((((((The wall freezes the kobold brigand! The kobold brigand throws a dart.S;j t†@†...S;j 7==---3.3 (1S;j b###S;j + _The dart is repelled.U;jWO---U;j9-......#####....#.#..<.spoq the Thaumaturge ...............+.....# :U;j։Djinni of Makhleb *..... ...##.##.......#..y..# .#Health: 56/75 =================------- ...##.##.....#.#/#..)#...AC: 18  Str: 13 ...##.##.....#.#.#.$%...#EV: 11Int: 20 ...##.#......#.#.#)..#..#SH: 5U;jp Dex: 18 ...##.#..........*)5..K..XL: 10 Next: 70% Place: Dungeon:8 #####.#......#y#*#.......Noise: =--------  Time: 6853.3 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.......†.#.# # .Cast: Freeze #####.###........#.#U;jRamparts Fly #.##.........#.##.##...##....#.##.##...###+#.#.#U;j K   kobold brigand (missile)#.#........#.# ..###.#.########.# U;jo........##.#Confirm with . or Enter, or press ? or * to list all spells.U;jlAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold brigand.  U;j@xThe kobold brigand is severely wounded.The zap hits the kobold brigand.U;j"KU;j †Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold brigand.  The kobold brigand is severely wounded.The zap hits the kobold brigand.  The kobold brigand is almost dead.U;j$J (U;j1%((The wall freezes the kobold brigand. The kobold brigand throws a dart.  You block the dart with an invisible shield... and reflect it back!U;jeK†@U;j*4.3 (1U;j8#U;jY _The dart misses the kobold brigand.U;jYoU;j|U;j......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb *..... ...##.##.......#..y..# .#  Health: 55/75 =================------- ...##.##.....#.#/#..)#...  AC: 18  Str: 13 ...##.##.....#.#.#.$%...#  EV: 11Int: 20 ...##.#......#.#.#)..#..#  SH: 5Dex: 18 U;jYW...##.#..........$)5..K..  XL: 10 Next: 70% Place: Dungeon:8 #####.#......#y#†#.......  Noise: =--------  Time: 6854.3 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.......†.#.# # .  Cast: Freeze #####.###........#.#  Ramparts Fly  #.##.........#.#  #.##...##....#.# U;j* #.##...###+#.#.#  K   kobold brigand (missile)  #.#........#.# ..###.#.########.# ........# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold brigand.  You kill the kobold brigand!U;ji<.  :  .#  %...#  *) U;jA,*   # .          V;j7$†$V;j235.3 (1V;j#†###V;jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold brigand.  You kill the kobold brigand! _Makhleb accepts your kill.V;j8A3W;jW;jW;j ;6W;jW;j!  You encounter a kobold. It is wielding a +0 dagger.W;j3)K-##K   kobold (wandering)W;j5P6W;j7K-7.3 (2 _W;jA##@##W;j-YX;j7  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X;j......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb *..... ...##.##.......#..y..# .#  Health: 55/75 =================------- ...##.##.....#.#/#..)#...  AC: 18  Str: 13 ...##.##.....#.#.#.K%...#  EV: 11Int: 20 ...##.#......#.#.#*..#..#  SH: 5Dex: 18 ...##.#..........*)5..K..  XL: 10 Next: 73% Place: Dungeon:8 X;j]f#####.#......#y#*#.......  Noise: ---------  Time: 6857.3 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.......†.#.# # .  Cast: Freeze #####.###........#.#  Ramparts Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold  #.#........#.# ..###.#.########.# ........# #.# X;j3_You encounter a kobold. It is wielding a +0 dagger.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (78% to hit)X;j ......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb *..... ...##.##.......#..y..# .#  Health: 55/75 =================------- ...##.##.....#.#/#..)#...  AC: 18  Str: 13 ...##.##.....#.#.#.$%...#  EV: 11X;j Int: 20 ...##.#......#.#.#)..#..#  SH: 5Dex: 18 ...##.#..........$)5..K..  XL: 10 Next: 73% Place: Dungeon:8 #####.#......#y#†#.......  Noise: ---------  Time: 6857.3 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.......†.#.# # .  Cast: Freeze #####.###........#.#  Ramparts Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold  #.#........#X;j 7.# ..###.#.########.# ........# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (78% to hit)  The zap hits the kobold.  You kill the kobold!X;j <.  : *# .# *)#... *%...# * *) *  X;j # .          X;j{ X;j-| .X;j| .X;j`} $X;j} ")$X;j '†X;j =X;j 8.3 (1X;j X;j F#†#X;j /#@#X;jN #X;j #X;jޑ X;j6   X;j Aiming: Shock (safe; 1% risk of failure)  X;j ;Press: ? - help, Shift-Dir - straight lineX;js MAim: a kobold, wielding a +0 dagger (78% to hit)  X;jʘ "The zap hits the kobold.  X;j =You kill the kobold! X;jj 6_Makhleb accepts your kill.X;j Y;jLj IY;jl Y;j5m %6Y;jq Y;jiv Y;j$w Y;j~y Y;jV ,Y;jP Y;j ,Y;j Y;j Y;j 67=Y;j| @Fly Y;j Y;j C _The frozen ramparts melt away.Y;j0 Y;j Y;jc Y;j Y;jҡ Y;j) k8=Y;jŨ Y;j, Y;j Y;jï Y;j BY;j Y;j %9Y;j Y;j Y;jM Y;j Y;j ,Y;j$ Y;j Y;j L60=Y;jG Y;jE Y;j Y;j Y;j ,Y;j Y;jp n _Your icy armour starts to melt.Y;j3 U1=Y;j Y;j Y;j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.Y;j K..#†#-#@#.†.#.#.K   kobold (missile, wandering)Y;j /757.0)Y;j L-6.3 (18 _Y;j+( Y;j72 Z;j>w  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[;jAc......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb *..... [;jB...##.##.......#..y..# .#  Health: 60/75 ===================----- ...##.##.....#.#/#..)#...  AC: 18  Str: 13 ...##.##.....#.#.#.$%...#  EV: 11Int: 20 ...##.#......#.#.#K..#..#  SH: 5Dex: 18 ...##.#..........*)5..K..  XL: 10 Next: 73% Place: Dungeon:8 #####.#......#y#*#.......  Noise: ---------  Time: 6876.3 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt [;jC......##.......†.#.# # .  Cast: Freeze #####.###........#.#  Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold (missile, wandering)  #.#........#.# ..###.#.########.# ........# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[;jC5Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 78% to hit)[;j_......#####....#.#..<.[;j}spoq the Thaumaturge ...............+....*# :Djinni of Makhleb *..... ...##.##.......#..y.*# .#Health: 60/75 ===================----- ...##.##.....#.#/#.*)#...AC: 18  Str: 13 ...##.##.....#.#.#*$%...#EV: 11Int: 20 ...##.#......#.#.#*..#..#SH: 5Dex: 18 ...##.#..........*)5..K..XL: 10 Next: 73% Place: Dungeon:8 #####.#......#y#*#.......Noise: ---------  Time: 6876.3 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.......[;jm.#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#K   kobold (missile, wandering)#.#........#.# ..###.#.########.# ........##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 78% to hit)[;j} @K)[;jЉ c...$†[;j 2=7.3 (1[;jʛ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 78% to hit) _The zap misses the kobold.\;j\;j\;j0......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb *..... ...##.##.......#..y..# .#  Health: 59/75 ==================------ ...##.##.....#.#/#..)#...  AC: 18  Str: 13 ...##.##.....#.#.#)$%...#  EV: 11Int: 20 \;j2...##.#......#.#.#)..#..#  SH: 5Dex: 18 ...##.#..........$)5..K..  XL: 10 Next: 73% Place: Dungeon:8 #####.#......#y#†#.......  Noise: =--------  Time: 6877.3 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ......##.......†.#.# # .  Cast: Freeze #####.###........#.#  Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold (missile, wandering)  #.#........#.# ..###.#.########.# ........# #.#Press: ? - help, Shift-Dir - straight lineAim: a\;j73 kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 78% to hit)  The zap hits the kobold!  You kill the kobold!Makhleb accepts your kill.\;j=:<. *# : *# .# *)#... *$%...# * *) *   # .          \;jy...))$†\;jXY61=8.3 (1\;j\;jE  Aim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, 78% to hit)  The zap hits the kobold!  You kill the kobold!Makhleb accepts your kill. _You feel better.];jb&3];j(];j0];j5F10 ];jU<j _Your icy armour evaporates.];j=];j?];jDP];jCQU2=];jT];jZ];j[];j\];j%b];jb];je];ji];j^n  You encounter a kobold. It is wielding a +0 short sword of venom and quiveringstones.];j{3=K-K   kobold (missile, wandering)];j_+83.3 (5];jdK-4.3 (6 _];j ];j^;j1  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^;jXc......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb *..... ^;j/...##.##.......#..y..# .#  Health: 62/75 ===================----- ...##.##.....#.#/#..K#...  AC: 10Str: 13 ...##.##.....#.#.#)*%...#  EV: 11Int: 20 ...##.#......#.#.#*..#..#  SH: 5Dex: 18 ...##.#..........*)5..K..  XL: 10 Next: 73% Place: Dungeon:8 #####.#......#y#*#.......  Noise: ---------  Time: 6884.3 (0.0) ......##.....#.#@#.#.#...  f) +9 dagger "Suantita" {flame, rPois Stlt ^;jK......##.......†.#.# # .  Cast: Freeze #####.###........#.#  Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold (missile, wandering)  #.#........#.# ..###.#.########.# ........# #.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of venom and quivering stones  (wandering, hasn't noticed you, 78% to hit)^;j{ ......#####....#.#..<.spoq the Thaumaturge ...............+.....# :Djinni of Makhleb *..... ...##.##.......#..y.*# .#Health: 62/75 ===================----- ...##.##.....#.#/#..*#...AC: 10Str: 13 ...##.##.....#.#.#)*%...#EV: 11Int: 20 ...##.#......#.#.#*..#..#SH: 5Dex: 18 ...##.#..........*)5..K..XL: 10 Next: 73% Place: Dungeon:8 #####.#......#y#*#.......^;j Noise: ---------  Time: 6884.3 (0.0) ......##.....#.#@#.#.#...f) +9 dagger "Suantita" {flame, rPois Stlt ......##.......†.#.# # .Cast: Freeze #####.###........#.#Fly #.##.........#.##.##...##....#.##.##...###+#.#.#K   kobold (missile)#.#........#.# ..###.#.########.# ........##.#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of venom and quivering stones  (wandering, hasn't noticed you, 78% to hit)  The zap hits the kobold.  The kobold is moderately wounded.^;ja G)K^;jm d.)$†^;jo 4===5.3 (1^;jx ^;j{ j  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of venom and quivering stones  (wandering, hasn't noticed you, 78% to hit)  The zap hits the kobold.  The kobold is moderately wounded. _The kobold shouts!_;j% _;j*0 _;j ......#####....#.#..<.  spoq the Thaumaturge ...............+.....# :  Djinni of Makhleb *..... ...##.##.......#..y..# .#  Health: 61/75 ===================----- ...##.##.....#.#/#..)#...  AC: 10Str: 13 ...##.##.....#.#.#)$%...#  EV: 11Int: 20 ...##.#......#.#.#)..#..#  SH: 5Dex: 18 ...##.#..........$)5..K..  XL: 10 Next: 73% Place: Dungeon:8 #####.#......#y#†#.......  Noise: ===------  Time: 6885.3 (0.0) ......##.....#.#@#.#.#...  f) _;jD +9 dagger "Suantita" {flame, rPois Stlt ......##.......†.#.# # .  Cast: Freeze #####.###........#.#  Fly  #.##.........#.#  #.##...##....#.#  #.##...###+#.#.#  K   kobold (missile)  #.#........#.# ..###.#.########.# ........# #.#Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of venom and quivering stones  (moderately wounded, 78% to hit)  The zap hits the kobold!  You kill the kobold!Makhleb accepts your kill._;j i<.  : *# .# *)#... *%...# * *) *   # .          _;j z..$)$†_;jI, :2--6.3 (1_;jJ _;jM & _You feel better.`;jI 3`;j= `;j `;j ,`;j `;j3 K3=`;j `;j `;jD `;j `;jL `;j `;j6 `;j] `;j U4=`;j `;j{ `;j `;j~ `;j` `;j `;j `;j `;j] %5`;j `;j `;j `;j `;j `;j< `;j `;j `;j K6=`;j `;j ,`;j B`;j `;j `;j# N7=`;jq! B`;j# `;j& `;jj' `;j) `;js. `;j / %8`;j1 `;jq6 ,`;j8 `;j> `;j1? `;jh` 9=`;jb ,`;jh `;jj `;j5k $70`;jk 2=`;jm `;jt B`;j{z ,`;j| `;j@ `;j `;j) `;j> `;j %1`;j$ `;j `;j `;j `;j ,`;jD `;j@ `;j K2=`;j `;j `;j `;jo `;j `;j `;j `;jA `;j޵ N3=`;j `;j ,`;j! `;j" ,`;j4 `;j `;j %4`;j `;j `;j `;j `;j `;j `;j `;j# a5=`;j} `;j `;j ,`;j `;j $  Things that are here:`;j5 M..######...#..##.#####....#.#..<. .....+.....# :..#..y..# .#.#/#..)#...#.....#.#.#)$%.......#.#.#)..#..# ...........$).....--- #####.#.y#@#....`;jw ....#.#.#.#.#.. ......##.......†.#.# # .Fly ...........#.#.#`;j3 H ..### ### .######...#..#######....#.#..<. .....+.....# : ##.##.......#.....# .# ##.##.....#.#/#..)#... `;jy ^##.##.....#.#.#)$%...# ##.#......#.#.#)..#..# ..##.#..........@)...... ####.#......#.#†#....... ##.....#.#.#.#.#... .....##.......†.#.# # . ####.##.##.##.........#.##.##...##....#.##.##...###+#.#.#  #.#........#.#  a killer bee corpse; a killer bee corpse`;j- 0926.3 (40.0)`;j/ L-7.3 (41 _`;j_8 `;je   You now have 499 gold pieces (gained 9).8.3 (42 _Items here: ( ))) [ †††.b;j6b;j<:Pick up what? 19/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 athame  b - a +0 club  c - a +0 mace of holy wrath Missiles (select all with ()d - a curare-tipped dart Armour (select all with [)e - a +0 robe Carrion a kobold corpse b;j:a kobold corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c;jc;jc;j..........### ###spoq the Thaumaturge .......######...#..##.Djinni of Makhleb *..... .....#####....#.#..<.Health: 75/75 ======================== ..............+.....# :AC: 10Str: 13 ..##.##.......#.....# .#EV: 11Int: 20 ..##.##.....#.#/#..)#...SH: 5Dex: 18 ..##.##.....#.#.#)$%...#XL: 10 Next: 73% Place: Dungeon:8 ..##.#......#.#.#)..#..#Noise: ---------  Time: 6928.3 (0.0) ..##.#..........@)......f) +9 dagger "Suantita" c;j3{flame, rPois Stlt ####.#......#.#†#.......Cast: Freeze .....##.....#.#.#.#.#...Fly .....##.......†.#.# # . ####.###........#.##.##.........#.##.##...##....#.##.##...###+#.#.##.#........#.# _You feel better.  Things that are here: _a killer bee corpse; a killer bee corpseYou now have 499 gold pieces (gained 9). _Items here: ( ))) [ †††.  Okay, then.c;jc;jc;jc;j. _c;j*# 3c;jv ... ..### ###..# .#.######...#..#######....#.#..<. .....+.....# : ##.##.......#.....# .####.##.....#.#/#..)#....##.##.....#.#.#)$%...# ##.#......#.#.#@..#..# .##.#....)) ###.#......#.#†#.....##.....#.#.#.#.#... ....##.......†.#.### ... ###.#.#.# ..#.##.........#.# .#.##...##....#.##.##...###+#.#.#;jz 0H9.3 (1 _ Things that are here: _a killer bee corpse; a killer bee corpse  You now have 499 gold pieces (gained 9). _Items here: ( ))) [ †††. _Items here: ))) [[ †.d;j d;j9 Pick up what? 19/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of holy wrathb - a +0 whip  c - a +2 vampiric falchion Armour (select all with [)d - a +0 leather armour  e - a +0 robe Carriond;j  an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]f;j!f;jf;jV............spoq the Thaumaturge .........### ###..# .#Djinni of Makhleb *..... ......######...#..##.Health: 75/75 ======================== ....#####....#.#..<.AC: 10Str: 13 f;j<.............+.....# :EV: 11Int: 20 .##.##.......#.....# .##SH: 5Dex: 18 .##.##.....#.#/#..)#....XL: 10 Next: 73% Place: Dungeon:8 .##.##.....#.#.#)$%...#Noise: ---------  Time: 6929.3 (0.0) .##.#......#.#.#@..#..#f) +9 dagger "Suantita" {flame, rPois Stlt .##.#..........)).......Cast: Freeze ###.#......#.#†#........Fly ....##.....#.#.#.#.#.... ....##.......†.#.### ... ###.###........#.# ..f;jEU#.##.........#.# .#.##...##....#.##.##...###+#.#.# _a killer bee corpse; a killer bee corpseYou now have 499 gold pieces (gained 9). _Items here: ( ))) [ †††. _Okay, then. f;j_Items here: ))) [[ †.  Okay, then.f;j f;jf;jD _f;j If;j f;jɩ )...##... ... .... . ..###.###..# .#.######...#..#######....#.#..<. .....+.....# : ##.##.......#.....# .### ##.##.....#.#/#..)#..... ##.##.#.#)@%...# ##.#......#.#.#)..#..# .#..........))..... f;j ##.#......#.#†#........##.....#.#.#.#.#.. ...##.......†.#.###... ##.#..#.# ...  #.##.........#.# ....  #.##...##....#.#f;j" f;jO 230.3 (1 _f;j4 f;j  You now have 499 gold pieces (gained 9). _Items here: ( ))) [ †††. _Okay, then. f;j _Items here: ))) [[ †. _Okay, then.You now have 514 gold pieces (gained 15).f;j1 *1.3 (2f;j f;j% y _Items here: ( )) †.g;j3g;j86;Pick up what? 19/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 short sword of venom g;j 7WMissiles (select all with ()c - 3 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h;j h;j~ h;j z.)...##...spoq the Thaumaturge ............ .... .Djinni of Makhleb *..... ........###.###..# .#Health: 75/75 ======================== .....######...#..##.AC: 10Str: 13 ...#####....#.#..<.EV: 11Int: 20 ............+.....# :SH: 5Dex: 18 ##.##.......#.....# .###XL: 10 Next: 73% Place: Dungeon:8 h;j1 ##.##.....#.#/#..)#.....Noise: ---------  Time: 6931.3 (0.0) ##.##.....#.#.#)@%...#f) +9 dagger "Suantita" {flame, rPois Stlt ##.#......#.#.#)..#..#Cast: Freeze ##.#..........))........Fly ##.#......#.#†#......... ...##.....#.#.#.#.#..... ...##.......†.#.###..... ##.###........#.# ....  #.##.........#.# ....  #.##...##....#.# _Okay, then. _Items here: ))) [[ †. _Okay, then.You now have 514 gold pieces (gained 15). _Items here: ( )) †.  Okay, then.h;j' 3h;jI h;jL . _i;jK3i;jNi;j [i;j[fd)...##... .. .... . ###.###..# .# ######...#..##. #######....#.#..<. ..+.....# :..##.#.....# .#.##.....#.#/#..)#..##.....#.#.#))@...# .#......#.#.#)..#..# .#...))........ .#......#.#†#.........##.....#.#.#.#.#...##.†.#.###.... #.###........#.# ..... #.##.......i;jg, i;j2ui;j2w12.3 (1 _i;jji;jݐ _Items here: ))) [[ †. _Okay, then.  You now have 514 gold pieces (gained 15). _Items here: ( )) †. _Okay, then. _You see here the quill talisman of the Floral God {*Slow +Inv Str+3 Stlth+}.l;j:Gl;jH%3l;j'Pl;jS _t - the quill talisman of the Floral God {*Slow +Inv Str+3 Stlth+}p;j6p;jJp;jp;jp;jBp;jp;j .......+ # )))>...# .. .<. )...##.... ..## ##......... .... . .......###.###..# .# ######...#..##.## ## ....#####....#.#..<... .. .............+.....# :.4 .##.##.......#..@..# .#### .##.##.....#.#/#..)#...... .##.##.....#.#.#))....# .##.#......#.#.#)..#..###.#..........)).. ###.##.#†#.... ....##.....#.#.#.#.#...... ....##†.#.###...... #p;jW##.###........#.# ......p;j[p;j*5.3 (2p;jLp;ja; _Found an escape hatch in the ceiling.q;j}q;j~q;jNq;jq;jƇq;juq;jj,q;jkq;jq;jiq;jq;j>q;j˜q;jT _e - a wand of paralysis (28) (gained 8 charges)q;j3q;j٪q;j٭q;joq;jq;jq;jq;j,q;jq;jq;jq;jkq;jq;jq;j$q;jq;jq;jq;j q;j@ q;j q;j q;j q;j q;j2 q;j q;j q;jr q;j q;j- q;j q;jE q;j q;jm q;j! q;jA" q;j# q;j, q;j!/ q;j/ q;j0 q;jl3 q;jj6 q;j7 q;jY8 q;jK: q;j< q;jS= q;j= q;jF q;j|N Bq;jO q;jR q;j9S q;jiT q;jV q;jY q;jyZ q;j[ q;j] q;j+i  ##.....  .....#  #....#  ..#  ....[....  ..# #...##..######.#  ..... ................54.3 (19.0)  ..... ........@.......  #.....####.#...######.#  #( #..####.#...######.# q;j;j  #.............. ##.....#..######## .[...........+..##########  #.##.)))>...#........<.  #......)...##.........### ##  #........... .q;jt q;ju +5.3 (20q;jz| q;j ( _Found a ring mail.r;jޯ3r;jr;jͷr;jr;jBr;jr;jr;j<r;j r;jr;j5r;jr;j}r;j,r;jJr;jr;j5Xr;jd r;j ?spoq the ThaumaturgeDjinni of Makhleb *.....Health: 75/75 ========================##AC: 10Str: 13###..@EV: 11Int: 20......KSH: 5Dex: 18#.#####....KXL: 10 Next: 73% Place: Dungeon:8####.......#Noise: ---------  Time: 6960.3 (5.0).......@#f) +9 dagger "Suantita" {flame, rPois Stlt.###....#Cast: Freeze.###.#..######..Fly ....[...........r;j ..# #...##..######.#..... ................@   Maggie (wand, asleep)..... ................KK 2 kobolds (missiles, asleep)#.....####.#...######.##( #..####.#...######.# _Found an escape hatch in the ceiling. _e - a wand of paralysis (28) (gained 8 charges) _Found a ring mail.  You encounter Maggie the Vainglorious and 2 kobolds.Maggie is wielding a +0 war axe of distortion and carrying a wand of polymorph.A kobold is quivering poisoned darts. A kobold is quivering stones.r;j /  --more--t;jt;jt;jspoq the ThaumaturgeDjinni of Makhleb *.....Health: 75/75 ========================##AC: 10Str: 13###..@EV: 11Int: 20......KSH: 5Dex: 18#.#####....KXL: 10 Next: 73% Place: Dungeon:8####.......#Noise: ---------  Time: 6960.3 (5.0).......@#f) +9 dagger "Suantita" {flame, rPois Stlt.###....#Cast: Freeze.###.#..######..Fly t;j....[.............# #...##..######.#..... ................@   Maggie (wand, asleep)..... ................KK 2 kobolds (missiles, asleep)#.....####.#...######.##( #..####.#...######.# _Found an escape hatch in the ceiling. _e - a wand of paralysis (28) (gained 8 charges) _Found a ring mail.  You encounter Maggie the Vainglorious and 2 kobolds.Maggie is wielding a +0 war axe of distortion and carrying a wand of polymorph.A kobold is quivering poisoned darts. A kobold is quivering stones.t;j/  --more--v;j v;j v;j8 v;j : 1.3 (6 _v;j v;j, x;j$ ###### @K... ...K. #.#####....KK####....@..#........####.###....# .###.#..######.. ....[.............# #...##..######.# ..... .......... KKK 4 kobolds (3 missiles, 2 wandering,…)x;jf..... ................  #...x;j  .  You encounter 2 kobolds.A kobold is quivering poisoned darts..K.K .@The kobold shouts! x2; You hear a shout!x;j K@wandering)K   kobold brigand (missile, wandering)KK 2 kobolds (1 missile)You encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.x;jUE(((((((x;j ....@..  The kobold throws a stone. The stone is repelled.  You hear a shout!==2.3 (1x;jx;j3 _The kobold leaves your sight.{;jT  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{;j! KKA film of ice covers your body!{;jZ @.K{;jI 1K.{;j K)3-18 3{;j {;j E _The kobold brigand shouts! You hear a shout! x2~;j  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~;j 1K.~;j> *K.~;jO 2K.~;j֩ M.@~;j Y, 1 ally target)Y   ice beast (summoned)~;j ^0--4~;j[ ~;j 4 _A chill wind blows around you.;j4:Your icy armour will break if you move. Continue? Y - Yes  N - No;j;jMspoq the ThaumaturgeDjinni of Makhleb *.....Health: 70/75 ======================--AC: 18  Str: 13;j###EV: 11Int: 20###....SH: 5Dex: 18.....K.@XL: 10 Next: 73% Place: Dungeon:8#.#####..K.K.Noise: ==-------  Time: 6964.3 (0.0)####...@Y..#f) +9 dagger "Suantita" {flame, rPois Stlt........####Cast: Freeze.###....#Fly .###.#..######......[.............# #...##..######.#K   kobold brigand (missile)..... ................KK 2 kobolds (1 missile, 1 ally target)..... ................Y  ;j w ice beast (summoned)#.....####.#...######.#Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! _The kobold brigand shouts! You hear a shout! x2  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. K.  You swap places with your ice beast.@K.K..Y;j6 .@   Maggie (wand, distracted)K   kobold brigand (missile)KK 2 kobolds (1 missile, 1 ally target)Y   ice beast (summoned);ji!F10 --5.3 (1;j8M _Your icy armour cracks and falls away as you move.;jJ"### ### ...K ... .K... #.#####.K.K@K ####....@Y.# .#### .###....# .###.#..#....[......# #...##..######.# ..... .......... ..... .......... KK 4 kobolds (2 missiles, 2 wandering,…)#.....####.#...######.# ;j KK..;j/@.;jt3K.;jK.K;j/K;j% .KYou encounter 2 kobolds.A kobold is quivering stones.;j., @d)1, 1 ally target)You encounter a kobold. It is wielding a +0 dagger.Your ice beast barely misses the kobold.;j{V1--6;j ;j3 _The kobold leaves your sight.;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jr1K.;js-K.;j?t-K;j v0@.;jvT.K;jGw1K.;j&KK 5 kobolds (2 missiles, 1 distracte…);j_  A film of ice covers your body! The kobold throws a stone.;jD )The stone hits your ice beast. Your ice beast hits the kobold.  The kobold dies!;jl , ally target)KK 4 kobolds (1 missile, 1 distracted);ja%68-18 ==7;j/;ja2Z _Makhleb accepts your kill.;jG  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j]cspoq the ThaumaturgeDjinni of Makhleb *.....Health: 65/75 ====================----AC: 18  Str: 13###EV: 11Int: 20###....SH: 5Dex: 18.....K..XL: 10 Next: 73% Place: Dungeon:8;j#.#****KK@K.KNoise: ==-------  Time: 6967.3 (0.0)####.***@Y*#f) +9 dagger "Suantita" {flame, rPois Stlt.......****#Cast: Freeze.###...*#Fly .###.#..######......[.............# #...##..######.#@   Maggie (wand)..... ................K   kobold brigand (missile, ally target)..... ................KKKK 4 kobolds (1 missile, 1 distracted)#.....####.#...######.#Y   ice beast (summoned)The kobold dies! _Makhleb accepts your kill.;jCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;jspoq the ThaumaturgeDjinni of Makhleb *.....Health: 65/75 ====================----AC: 18  Str: 13###EV: 11;jOInt: 20###....SH: 5Dex: 18.....K..XL: 10 Next: 73% Place: Dungeon:8#.#####K.@K.KNoise: ==-------  Time: 6967.3 (0.0)####....@YK#f) +9 dagger "Suantita" {flame, rPois Stlt........####Cast: Freeze.###....#Fly .###.#..######......[.............# #...##..######.#@   Maggie (wand)..... ................K   kobold brigand (missile, ally target);j..... ................KKKK 4 kobolds (1 missile, 1 distracted)#.....####.#...######.#Y   ice beast (summoned)The kobold dies! _Makhleb accepts your kill.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;jbKK.;jO  ###  ### ....  ... .KK..  ;j #.#####K.@.KK  ####....@YK#  ........####  .###....# .###.#..  ....[...  ..# #...##..  ..... ........;j%  ..... ........ K 5 kobolds (2 missiles, 1 distracted)  _Makhleb accepts your kill.Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ;jPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.;j  ###  ### ....  ... .KK..  #.#####K.@.KK  ####....@YK#  ........####  .###....# .###.#.. ....[...;j   ..# #...##..  ..... ........  ..... ........   ed, dazed)Maggie attempts to bespell you!You resist with some effort. Your ice beast is mesmerised by Maggie!  The wall freezes the kobold brigand but does no damage.;j  very poisoned)The kobold brigand throws a dart. The dart hits your ice beast!  Your ice beast is poisoned.;j.;jt5K.;jD  KK 4 kobolds (1 missile)Your ice beast snaps out of its daze. Your ice beast hits the kobold brigand.;j{8.3 (1Ramparts Fly ;j$_###;jԡ@ _Your ice beast freezes the kobold brigand!;j0  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j5f;jAh4 Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b + Frozen RampartsIce;ji1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - ShockConjuration/Air1%1  f - Searing RayConjuration1%2  g - JinxbiteHexes1%2  h - Flame WaveConjuration/Fire2%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j;jT;jcspoq the ThaumaturgeDjinni of Makhleb *.....Health: 65/75 ====================----AC: 18  Str: 13###EV: 11Int: 20###K...SH: 5Dex: 18....K...XL: 10 Next: 73% Place: Dungeon:8;jF#.#####K.@.K.Noise: ==-------  Time: 6968.3 (0.0)####....@YK#f) +9 dagger "Suantita" {flame, rPois Stlt........####Cast: Freeze.###....#Ramparts Fly .###.#..######......[.............# #...##..######.#@   Maggie (wand)..... ................K   kobold brigand (missile, ally target)..... ................KKKK 4 kobolds (1 missile)#.....####.#...######.#Y   ice beast (summoned, very poisoned);jThe kobold brigand throws a dart. The dart hits your ice beast!  Your ice beast is poisoned.  Your ice beast snaps out of its daze. Your ice beast hits the kobold brigand. _Your ice beast freezes the kobold brigand!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j;j1 spoq the ThaumaturgeDjinni of Makhleb *.....Health: 65/75 ====================----AC: 18  Str: 13###EV: 11Int: 20###K...SH: 5Dex: 18;j J....K...XL: 10 Next: 73% Place: Dungeon:8#.#####K.@.K.Noise: ==-------  Time: 6968.3 (0.0)####....@YK#f) +9 dagger "Suantita" {flame, rPois Stlt........####Cast: Freeze.###....#Ramparts Fly .###.#..######......[...........;jM"..# #...##..######.#@   Maggie (wand)..... ................K   kobold brigand (missile, ally target);j..... ................KKKK 4 kobolds (1 missile)#.....####.#...######.#Y   ice beast (summoned, very poisoned)The kobold brigand throws a dart. The dart hits your ice beast!  Your ice beast is poisoned.  ;jiYour ice beast snaps out of its daze. Your ice beast hits the kobold brigand. _Your ice beast freezes the kobold brigand!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jP  Okay, then.;j;j%;jV(. _;jFD )The wall freezes the kobold!  You kill the kobold!;jE1K.;jF*K;j.GJ.K;jJ .KMakhleb accepts your kill.The wall freezes the kobold brigand.;jZX  2s)The kobold brigand barely misses your ice beast.;j]]`6=-9.3 (1;jt#### _Your ice beast barely misses the kobold brigand.;j 5K.;j0 +K.;j  ###  ### ....  ... KK...  #.#####KK@K.. ;j # ####....@Y)#  ........####  .###....# .###.#..  ....[...  ..# #...##..  ..... ........  ..... ........   ;j^ ) _Your ice beast barely misses the kobold brigand.Maggie attempts to bespell you!You are mesmerised by Maggie!Your ice beast resists with some effort.  The wall freezes the kobold brigand!  You kill the kobold brigand!;j .K.K;j   ###  ### ....  ... .K...  #.#####K.@K..  ;j b####....@YK#  ........####  .###....# .###.#.. ....[...  ..# #...##.. , mesmerising)  ..... ........ , 1 ally target) ..... ................  #.....####.#...######.#  Makhleb accepts your kill.;j =6--70Mesm ;j z#####;j9 ^ _Your ice beast barely misses the kobold.;j K @.  The wall freezes the kobold.  The kobold closely misses your ice beast.K.K. )Maggie shouts, "Leave me alone!"The wall freezes the kobold!  You kill the kobold! ..3Makhleb accepts your kill.;j -=1;j C####;jh ###;j ;jT  ;j ;j :_Your ice beast hits the kobold but does no damage.;j^ 1K.;j^ FM) _Your ice beast hits the kobold but does no damage.  The wall freezes the kobold!  You kill the kobold!Makhleb accepts your kill.;j x. 3 kobolds (missiles);j .*;j< , ally target)You feel better. Maggie zaps a wand.;j\4 z.KK.;ji= YYour ice beast resists with some effort.;jD 58-2;jJ w####;jN H _Your ice beast hits the kobold but does no damage.;jB )Your ice beast resists with some effort. _Your ice beast hits the kobold but does no damage.  Maggie draws you further into her thrall.r ice beast resists with almost no effort.  The wall freezes the kobold!  You kill the kobold!;j̡ G.K;jV 1K.;jB  2Makhleb accepts your kill.;j ?-3;jw p#####;jG H _Your ice beast hits the kobold but does no damage.;j )The wall freezes the kobold!  You kill the kobold!;j -K.;jQ     kobold (missile)dazed, very pois…)Makhleb accepts your kill.Maggie draws you further into her thrall.;j %4;j ##### _Your ice beast is mesmerised by Maggie!;joCpoisoned);jGu0*;jL F   cane toadoned)Maggie zaps a wand.;jW5K.;ja9F;jS9=5;j|######;jZK _Your ice beast evaporates and reforms as a cane toad!;jK.K;j? ed, dazed)Maggie draws you further into her thrall.;jO%6;j#######;j= _Your cane toad is mesmerised by Maggie!;j_.@ $The wall freezes the kobold!  You kill the kobold!.......F   cane toad (summoned, dazed)7#######;jpp _Makhleb accepts your kill.;j4 )The wall freezes Maggie!  Maggie hits your cane toad with a +0 war axe of distortion.;jyf70==8;ji######;j` _Your cane toad snaps out of its daze. Your cane toad barely misses Maggie.;ju ####### ed, dazed);jThe frozen ramparts melt away. Your cane toad stings Maggie!  Maggie draws you further into her thrall.;jܡ9=9;j;j= _Your cane toad is mesmerised by Maggie!;jq  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j;spoq the ThaumaturgeDjinni of Makhleb *.....Health: 67/75 =====================---AC: 18  Str: 13###EV: 11Int: 20###....SH: 5Dex: 18........XL: 10 Next: 76% Place: Dungeon:8#.#*****.....Noise: ==-------  Time: 6979.3 (0.0)####.***@F@#f) +9 dagger "Suantita" {flame, rPois Stlt.......****#Cast: Freeze.###...*#;j?Fly Mesm .###.#..######......[.............# #...##..######.#@   Maggie (wand, mesmerising, ally target)..... ................F   cane toad (summoned, dazed)..... ................#.....####.#...######.#Maggie draws you further into her thrall. _Your cane toad is mesmerised by Maggie!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;j& xspoq the ThaumaturgeDjinni of Makhleb *.....Health: 67/75 =====================---AC: 18  Str: 13###EV: 11Int: 20###....SH: 5Dex: 18...;j' .....XL: 10 Next: 76% Place: Dungeon:8#.#####$.....Noise: ==-------  Time: 6979.3 (0.0)####....@F@#f) +9 dagger "Suantita" {flame, rPois Stlt........####Cast: Freeze.###....#Fly Mesm .###.#..######......[.............# #...##..######.#@   Maggie (wand, mesmerising, ally target)..... ................F   cane toad (summoned, dazed)..... ................#.....####.#...######.#;j!( Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Maggie but does no damage.;j) 80.3 (1Ramparts Fly Mesm ;jO2 t#######;j5   Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Maggie but does no damage. _Maggie barely misses your cane toad.;j6 ;j_;je.*;jC )The wall freezes Maggie! Maggie zaps a wand.  Your cane toad resists with some effort.;jw:F;j68--1;j[###;jl; _Your cane toad snaps out of its daze.;j  ed, dazed)Your cane toad closely misses Maggie. The wall freezes Maggie.  Maggie draws you further into her thrall.--2### _Your cane toad is mesmerised by Maggie!;jD  §FThe wall freezes Maggie.  Maggie hits your cane toad with a +0 war axe of distortion!  Your cane toad snaps out of its daze.F.. ed);j .==3;jK y#####;j , _Your cane toad blinks!;jİ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j ;j  Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice Beast;j 4Ice/Summoning1%3  e - ShockConjuration/Air1%1  f - Searing RayConjuration1%2  g - JinxbiteHexes1%2  h - Flame WaveConjuration/Fire2%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;j*;j;jTspoq the ThaumaturgeDjinni of Makhleb *.....Health: 68/75 =====================---AC: 18  Str: 13###EV: 11Int: 20###....SH: 5Dex: 18........XL: 10 Next: 76% Place: Dungeon:8#.#####$.....Noise: ==-------  Time: 6983.3 (0.0)####...F@§@#f) +9 dagger "Suantita" {flame, rPois Stlt........####Cast: Freeze.###....#Ramparts Fly Mesm .###.#..######......[.............# #...##..######.#@   Maggie (wand, mesmerising, ally target)..... ................;jF   cane toad (summoned)..... ................#.....####.#...######.#The wall freezes Maggie.  Maggie hits your cane toad with a +0 war axe of distortion!  Your cane toad snaps out of its daze. _Your cane toad blinks!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jj8spoq the ThaumaturgeDjinni of Makhleb *.....Health: 68/75 =====================---AC: 18  Str: 13###EV: 11Int: 20###....SH: 5;j GDex: 18........XL: 10 Next: 76% Place: Dungeon:8#.#####$.....Noise: ==-------  Time: 6983.3 (0.0)####...F@§@#f) +9 dagger "Suantita" {flame, rPois Stlt........####Cast: Freeze.###....#Ramparts Fly Mesm .###.#..######..;je....[.............# #...##..######.#@   Maggie (wand, mesmerising, ally target)..... ................F   cane toad (summoned)..... ................#.....####.#...######.#The wall freezes Maggie.  Maggie hits your cane toad with a +0 war axe of distortion!  Your cane toad snaps out of its daze. _Your cane toad blinks!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j.  spoq the Thaumaturge  Djinni of Makhleb *.....;j/  Health: 66/75 =====================---  AC: 18  Str: 13 ###  EV: 11Int: 20 ### ....  SH: 5Dex: 18 ... .....  XL: 10 Next: 76% Place: Dungeon:8 #.#####$.....  Noise: ==-------  Time: 6983.3 (0.0) ####...F@*@#  f) +9 dagger "Suantita" {flame, rPois Stlt ;j0'........####  Cast: Freeze .###....# Ramparts Fly Mesm  .###.#..######..  ....[...........  ..# #...##..######.#  @   Maggie (wand, mesmerising, ally target) ..... ................  F   cane toad (summoned)  ..... ................  #.....####.#...######.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;j1Aim: Maggie, wielding a +0 war axe of distortion, wearing +0 steam dragon  scales and carrying a wand of polymorph (heavily wounded, mesmerising, ally  target, 88% to hit);j spoq the ThaumaturgeDjinni of Makhleb *.....Health: 66/75 =====================---AC: 18  Str: 13###EV: 11Int: 20###....SH: 5Dex: 18........XL: 10 Next: 76% Place: Dungeon:8#.#####$.....Noise: ==-------  Time: 6983.3 (0.0)####...F@**#f) +9 dagger "Suantita" {flame, rPois Stlt........####Cast: Freeze.###....#Ramparts Fly Mesm .###.#..######......[.............# #...##..######.#@   Maggie (wand, mesmerising, ally target)..... ................F;j\    cane toad (summoned)..... ................#.....####.#...######.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 war axe of distortion, wearing +0 steam dragon  scales and carrying a wand of polymorph (heavily wounded, mesmerising, ally  target, 88% to hit)  You focus your ray upon Maggie. The searing ray hits Maggie.;jk '@): Maggie, wielding a +0 war axe of distortion, wearing +0 steam dragon  scales and carrying a wand of polymorph (heavily wounded, mesmerising, ally  target, 88% to hit)  You focus your ray upon Maggie. The searing ray hits Maggie.  Maggie is heavily wounded.(Press . to maintain the ray.);jt P.... ;ju 74.3 (1FreezeRay ;j} q####;jŀ . _The wall freezes Maggie.;j} **The searing ray hits Maggie.;j) @)Maggie is severely wounded.;j/;jE;j׼i65+ ;j#######;jU _The wall freezes Maggie! Maggie zaps a wand. You easily resist.;j:**;j;E [@) ;j|K p  The searing ray misses Maggie. The wall freezes Maggie! Maggie zaps a wand.;j Q5--6++ ##### _You easily resist.;jԃ)  The searing ray misses Maggie. The wall freezes Maggie! Maggie zaps a wand. _You easily resist.  The searing ray hits Maggie!  You are no longer mesmerised.  You kill Maggie!  Makhleb accepts your kill.;j**F   cane toad (summoned);j% ..................F@))............#....[......##.........;j...  You feel better.;j( 7=8=7Freeze _You finish channelling your searing ray.  Training target 7.0 for Armour reached!;jP1#######;j4g _Your Armour skill increases to level 7!;j##...#.#####.### ......#... ......##.#####$.;j####...F.@)# ..#### .###....# .###.#......[...  ..# #...##..######.#  ..... ........  ..... ........ ;jp .FYour icy armour cracks and falls away as you move.;j.####...###;j8=10 --8Fly ;j;j _The frozen ramparts melt away as you move.p - a wand of polymorph (8)  Things that are here:;j%E--9.3 (2;j;j  _a +0 war axe of distortion; +0 steam dragon scales; the human corpse of Maggie;j;### #.. #.# .#.#####.### #......# ... #......##.#####$.####....F)@# .#### .###....# .###.#.... ..# #...##..######.# ;jE.F;j4;j+90.3 (1;j;jl _Items here: ( ))) †.;j c ##.   #.#####..###  ... #......## #.#####@.......####.....F)###...........#### .....####.#..###### ....[...........# #...##..######.# ................;jm ;jn Z9=1 _;jt ;j M  You now have 520 gold pieces (gained 6).;jʃ *2.3 (2;j ;j v _Items here: (( ))))) ††.;jA;jEhPick up what? 20/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 short sword  d - a +0 short sword  e - a +0 whip ;jGMissiles (select all with ()f - 20 poisoned darts  g - 3 stones Carrion a kobold corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];jv;j;jgspoq the ThaumaturgeDjinni of Makhleb *.....###Health: 69/75 ======================--#..AC: 10Str: 13#.# .EV: 11Int: 20#.#####..SH: 5Dex: 18### #......#XL: 10 Next: 86% Place: Dungeon:8... #......##Noise: ---------  Time: 6992.3 (0.0)#.#####@.......f) +9 dagger "Suantita" {flame, rPois Stlt####.....F)###....Cast: Freeze........#### .Fly .###....#.###.#..######......[...........F   cane toad (summoned) ..# #...##..####;j=H##.# ..... ................ ..... ................Things that are here: _a +0 war axe of distortion; +0 steam dragon scales; the human corpse of Maggie _Items here: ( ))) †.  You now have 520 gold pieces (gained 6). _Items here: (( ))))) ††.  Okay, then.;j;j];j;jK. _;j];j>_3;jd;jke$ _;jj;j~r2§;jt;jfu&70;jv;j|_a +0 war axe of distortion; +0 steam dragon scales; the human corpse of Maggie _Items here: ( ))) †.  You now have 520 gold pieces (gained 6). _Items here: (( ))))) ††. _Your cane toad disappears in a puff of smoke!;j};j6;j;j;j3;jІ%1;jD;j,;j];jQ;j@;j(;j;jaK2=;j;j;jT;jH;j;jJ;j;jk3=;jĢ;jo,;jI;jB;jR;j%4;jE;j;j;j=;j;j;j);ju;jK5=;j;jd;j;j;j$;j=;j;j;j;jb;jM,;j;j;j;j9=;j,;j;j;jT;jk;j8;j,;j;j;j;j;jJ ;j~$;jQ(;j(;jc-;j@1;j3;je4;j6;j/8;j:;j:;j;;j.=;jw?;j?;jA;jQB;j;N # #......# .# .. #......######.# #.#####)............## #.....))###..........+ .....#### #.#.......# #....# #.#.......##.. #.#..######............. .[...............#.### 7020.3 (28.0) .##..######.#.##@# # .......................> ...........#### ;jSPf.#...######.#.##.#.# .#...######.#.##.#.# .............. #.#.#..######## #.# #+..##########...#........<...;jV;jW+1.3 (29;j];ja; _Found a stone staircase leading down.;j I;j ;j;jX;j;jX;j;jO;j;j|;j ;j",;j\#;j%;j';j';jY);j*;j+;jk,;j-;jM8;j9;j:;j;;j=;j>;j.?;j?;jYA;jB;jLC;jD;jhE;jF;jG;jG;j0I;j9J;jJ;jK;jL;jM;jEN;jN;j[Q;j,S;jT;jT;jqV;jW;j7X;jX;jo`;jb;jNc;jhd;jf;jfi,;jm,;jn;jZo;jp;jw;jpy;j z;j{;jM};jW;j];j;j;jY;j;j;j;j;j;j1;jϜ;j;j);j;j;j;ju;j0;j;j;jS;jv;j̴;j;j;j;jI;jf;j;j;j";jI;j;j;jJ;j;j0;j;jA;jR;j;j ;j+;j;j|;j;j;j(;j,;j ;j;jB;j;j ;j;j;j';j:;j, ;j ;j ;j;j%;j[;jU;j;j;j;j8;j;j;j^;j;j!;j#;j'$;j$;j&;j1: .#.#)..#..#####..........))................... .#†#.................... .#.#.#.#......##........†.#.###......##........ ...#.# #......##........ ...#.# #......##..........#.# #...#####.......#;j261.3 (40 +#.#.# #.#. #@####### .#.# #.#. #...# ##.# # ....###  #.# ...>.# ##.# ###### #### ;j 9;j5:+2.3 (41;j@;j; _Found a stone staircase leading down.;j@ Y;j X;j. ;j! ,;j ;j ;j ;j ;j ;jX ;j@ ;j ;j ;j B;jk ;j% ;j ;j9 ;jm ;j% ;j ;j ,;j X;jz ;j ;j ;j< ;j ;jf ;j( ;j ;j ;j ;jl ;jC ;j2 ;jD ;j ;j ;jH ;j ;j ;j# ;j ;j ;jM ;j ;j^ ;j ;j ;j| ;j, ;j ;j ;j ;j ;j ;j ;j ;j1! ;j" ;jZ# ;j# ;jk% ;j:' ;j' ;jQ( ;jR* ;j+ ;j+ ;j, ;j~- ;j. ;jn/ ;j/ ;j0 ;j2 ;j2 ;j2 ;j3 ;j.5 ;j5 ;j6 ;j8 ;j19 ;j9 ;jC: ;j; ;j(= ;j= ;jv> ;ju? ;j@ ;jZA ;jA ;j$F ;jI d  You encounter a wolf.;j. .$... .....####.. #.#.# ##.#.# ..# #.#.# ##.#.# ..#.#.#.# ;jP ##.#.# #..#.#.#.# ###.#.####......@.#### ##...................# ....#.####.##.#.#.#### ##.##.####.##.#.#.# ................#.# ##.##.###..##.###.#h   wolf (asleep).##.###..##.###.# <.................# ;jQ u.#..:......##'###.#;j<\ W94.3 (325.3 (33;jxj A _Found 12 gold pieces.;jI D###.......... #.ğ#....#.### #.h.. #.##.#.####.# #h..#.....>. .$... .......####.. #.#.# #.##.#.# ..# #.#.# #.##.#.# ..#.#.#.# ;j `..##.#.# #..#.#@#.# ##.#.####..#### ###...................# .....#.####.##.#.#.#### ###.##.####.##.#.#.# .................#.#ğ   Grum (polearm, asleep) .##.##.###..##.###.#hh 2 wolves (asleep) .##.##.###..##.###.# .<...........#;j ;jغ   You encounter Grum the Hunter and a wolf.;jT /  --more--;j5 ;j6 ; 6.3 (1.0) _;j= ;j@ ;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j '#.......##.. spoq the Thaumaturge ............ #.ğ# Djinni of Makhleb *..... .....#.### #.h..  Health: 74/75 =======================- #.##.#.####.# #h..#  AC: 10Str: 13 ;j ...........>. .*...  EV: 11Int: 20 .......####.. #*#.#  SH: 5Dex: 18 #.##.#.# ..# #*#.#  XL: 10 Next: 86% Place: Dungeon:8 #.##.#.# ..#.#*#.#  Noise: ---------  Time: 7096.3 (0.0) ..##.#.# #..#.#@#.#  f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####........####  Cast: Freeze ###...................#  Fly .....#.####.##.#.#.#### ###.##.####.##.#.#.# .................#.#  ğ   [0;10;j ;1mGrum (polearm, asleep) .##.##.###..##.###.#  hh 2 wolves (asleep) .##.##.###..##.###.# .<.................# _You encounter Grum the Hunter and a wolf.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (asleep, 100% to hit);j:[ *h;j J**;jLU .ğ.hh*$*  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grum, wielding a +0 spear and wearing a +0 animal skin (asleep, 100% to  hit);j:#.......##..spoq the Thaumaturge ............ #.*#Djinni of Makhleb *..... .....#.### #.*..Health: 74/75 =======================- #.##.#.####.# #h*.#AC: 10Str: 13 ...........>. .$*..EV: 11Int: 20 .......####.. #*#.#SH: 5;j|Dex: 18 #.##.#.# ..# #*#.#XL: 10 Next: 86% Place: Dungeon:8 #.##.#.# ..#.#*#.#Noise: ---------  Time: 7096.3 (0.0) ..##.#.# #..#.#@#.#f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####........####Cast: Freeze ###...................#Fly .....#.####.##.#.#.#### ###.##.####.##.#.#.# .................#.#ğ   Grum (polearm) .##.##.###..##.###.#hh 2 wolves (1 asleep) .##.##.###..##.###.# .<.................#hit)  The zap hits the wolf.  ;jThe wolf is moderately wounded.The wolf howls!  The zap hits Grum!  Grum is lightly wounded.;j9SC.hh;jTXh.  The zap hits the wolf.  ;jYUThe wolf is moderately wounded.The wolf howls!zap hits Grum!  Grum is lightly wounded.growls angrily. You hear a howl!;j%V".h.;jV".;j(W2ğ;j}_(..;jz`{..hhh 3 wolves (1 wandering);jaa5===7.3 (1;jik _You encounter a wolf.;j2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j #.......##.. spoq the Thaumaturge ............ #h.# Djinni of Makhleb *..... .....#.### #ğh..  Health: 74/75 =======================- #.##.#.####.# #*..#  AC: 10Str: 13 ...........>. .h...  EV: 11Int: 20 .......####.. #*#.#  SH: 5Dex: 18 #.##.#.# ..# #*#.#  XL: 10 Next: 86% Place: Dungeon:8 #.##.#.# ..#.#*#.#  Noise: ==-------  Time: 7097.3 (0.0) ..##.#.# #..#.#@#.#  f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####........#### [3;j q9;49m Cast: Freeze ###...................#  Fly .....#.####.##.#.#.#### ###.##.####.##.#.#.# .................#.#  ğ   Grum (polearm) .##.##.###..##.###.#  hhh 3 wolves (1 wandering) .##.##.###..##.###.# .<.................# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grum, wielding a +0 spear and wearing a +0 animal skin (lightly wounded,  85% to hit);j{#.......##..spoq the Thaumaturge ............ #*.#Djinni of Makhleb *..... .....#.### #*h..Health: 74/75 =======================- #.##.#.####.# #*..#AC: 10Str: 13 ...........>. .*...;jEV: 11Int: 20 .......####.. #*#.#SH: 5Dex: 18 #.##.#.# ..# #*#.#XL: 10 Next: 86% Place: Dungeon:8 #.##.#.# ..#.#*#.#Noise: ==-------  Time: 7097.3 (0.0) ..##.#.# #..#.#@#.#f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####........####Cast: Freeze ###...................#Fly .....#.####.##.#.#.#### ###.##.####.##.#.#.# .................#.#;jğ   Grum (polearm) .##.##.###..##.###.#hhh 3 wolves (1 wandering) .##.##.###..##.###.# .<.................#Aim: Grum, wielding a +0 spear and wearing a +0 animal skin (lightly wounded,  85% to hit)  The zap hits the wolf.  The wolf is moderately wounded.The zap hits Grum but does no damage.  Grum is lightly wounded.;j'.h;j'$h.h.h.;jY.ğ85% to hit)  The zap hits the wolf.  The wolf is moderately wounded.The zap hits Grum but does no damage.  Grum is lightly wounded. but does no damage.;jג%.h;ja.h;j͚2-8.3 (1;j(;j(] _Grum bares his teeth.;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;jZ.h$hh;j\Z .h  A film of ice covers your body!;j]$.h;jR^P.ğ;j^ .h;j_I.h;jNhzh 4 wolves (1 wandering);jIi1-18 =9Freeze;jq;jOtU _You encounter a wolf.;j .h  You miss the wolf.The wolf is moderately wounded.;jBF.h;jPhğ;jE;j;jd2=-100.1 (0.8;jx;jY _You block the wolf's attack. The wolf bites you but does no damage.;j  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j#.......##.. spoq the Thaumaturge ............ #..# Djinni of Makhleb *..... .....#.### #....  Health: 70/75 ======================-- ;jԺ#.##.#.####.# #h..#  AC: 18  Str: 13 ...........>. .h...  EV: 11Int: 20 .......####.. #ğ#.#  SH: 5Dex: 18 #.##.#.# ..# #h#.#  XL: 10 Next: 86% Place: Dungeon:8 #.##.#.# ..#.#h#.#  Noise: =--------  Time: 7100.1 (0.0) ..##.#.# #..#.#@#.#  f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####........####  Cast: Freeze ###...................#  Fly .....#.####.##.#.#.#### ###.##.####.##.#.#.# ;j.................#.#  ğ   Grum (polearm) .##.##.###..##.###.#  hhhh 4 wolves (1 wandering) .##.##.###..##.###.# .<.................# Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grum, wielding a +0 spear and wearing a +0 animal skin (lightly wounded,  89% to hit);jQ #.......##..spoq the Thaumaturge ............ #..#Djinni of Makhleb *..... .....#.### #....Health: 70/75 ======================-- #.##.#.####.# #h..#AC: 18  Str: 13 ...........>. .*...;j .EV: 11Int: 20 .......####.. #*#.#SH: 5Dex: 18 #.##.#.# ..# #*#.#XL: 10 Next: 86% Place: Dungeon:8 #.##.#.# ..#.#*#.#Noise: =--------  Time: 7100.1 (0.0) ..##.#.# #..#.#@#.#f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####........####Cast: Freeze ###...................#Fly ;jU .....#.####.##.#.#.#### ###.##.####.##.#.#.# .................#.#ğ   Grum (polearm) .##.##.###..##.###.#hhhh 4 wolves (1 wandering) .##.##.###..##.###.# .<.................#You focus your ray upon Grum. The searing ray misses the wolf.The searing ray hits the wolf!  ;j/ The wolf is heavily wounded.The searing ray hits Grum!  Grum is heavily wounded.The searing ray hits the wolf.;j-{ {.h  The wolf is heavily wounded.Grum!  Grumthe wolf.  The wolf is moderately wounded.(Press . to maintain the ray.);j~ D .  The wolf howls!;j Qhğ;j< ;j hhh 3 wolves==1.1 (1Ray ;j ;jf < _The wolf bites you but does no damage.;j j****The searing ray hits the wolf!  The wolf is severely wounded.The searing ray hits Grum.!  The wolf is severely wounded.;jZ  hhğh  The searing ray misses the wolf. The wolf completely misses you.63---2+ ;jP^ Z _The wolf bites you. Grum misses you.;j0 O .  The searing ray hits the wolf.  You kill the wolf!Makhleb accepts your kill. ****  2You feel better. The searing ray hits Grum!  Grum is almost dead.The searing ray misses the wolf. The searing ray hits the wolf!;j hhğ.  The wolf is severely wounded.;j s57----9-;jޠ x3Freeze++ ;j ;j > _Grum hits you from afar with a +0 spear!;j@ )The searing ray hits Grum.  You kill Grum!;jmF;jU}†  The searing ray hits Grum.  You kill Grum!  ;j6YMakhleb accepts your kill.  The searing ray hits the wolf!  You kill the wolf!  Makhleb accepts your kill.;ja****h   wolf;j $h  You feel better. The searing ray misses the wolf.h†h;jJ .h 2 wolvesYou finish channelling your searing ray.;j9--97-4Freeze;j ;j 2 _You block the wolf's attack.;j(  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;j#.......##.. spoq the Thaumaturge ............ #..# Djinni of Makhleb *..... .....#.### #....  Health: 55/75 =================------- #.##.#.####.# #...#  AC: 18  Str: 13 ;j...........>. .$...  EV: 11Int: 20 .......####.. #*#h#  SH: 5Dex: 18 #.##.#.# ..# #h#.#  XL: 10 Next: 97% Place: Dungeon:8 #.##.#.# ..#.#*#.#  Noise: =--------  Time: 7104.1 (0.0) ..##.#.# #..#.#@#.#  f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####..****h*####  Cast: Freeze ###..........*******..#  Fly .....#.####.##*#*#*#### ###.##.####.##.#.#.# .................#.#  hh 2 wolves .##.##.###..##.###.# ;j.##.##.###..##.###.# .<.................# You finish channelling your searing ray. _You block the wolf's attack.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate;j $#.......##..spoq the Thaumaturge ............ #..#Djinni of Makhleb *..... .....#.### #....Health: 55/75 =================------- #.##.#.####.# #...#AC: 18  Str: 13 ...........>. .$...EV: 11Int: 20 .......####.. #†#h#SH: 5Dex: 18 #.##.#.# ..# #h#.#;j4 RXL: 10 Next: 97% Place: Dungeon:8 #.##.#.# ..#.###.#Noise: =--------  Time: 7104.1 (0.0) ..##.#.# #..#.#@#.#f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####....###.####Cast: Freeze ###...................#Fly .....#.####.##.#.#.#### ###.##.####.##.#.#.# .................#.#hh 2 wolves .##.##.###..##.###.# .##.##.###..##.###.# .<.................# _You block the wolf's attack.  ;jQ 7Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wolf!;j2 )h  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the wolf!  The wolf is heavily wounded.;j= ..h  (Press . to intensify the flame waves.);j[> ======5.1 (1Wave ;jD ;jG y _The wolf closely misses you. The wolf bites you but does no damage.;j †  A wave of flame ripples out! The flame wave engulfs the wolf!  You kill the wolf!;j  ############   wolfMakhleb accepts your kill.The flame wave engulfs the wolf!;jQS )†...h......  The wolf is almost dead.;jW ;j] #.......##..spoq the Thaumaturge ............ #..#Djinni of Makhleb *..... .....#.### #....Health: 50/75 ================-------- #.##.#.####.# #...#AC: 18  Str: 13 ...........>. .$...EV: 11Int: 20 .......####.. #†#h#SH: 5Dex: 18 #.##.#.# ..# #)#.#XL: 10 Next: 100% Place: Dungeon:8 #.##.#.# ..#.#†#.#Noise: =======--  Time: 7106.1 (1.0) ..##.#.# #..#.#@#.#f) +9 dagger "Suantita" {flame, rPois Stlt ####.#.####......h.####Cast: ;jf_ Freeze ###...................#Fly Wave+ .....#.####.##.#.#.#### ###.##.####.##.#.#.# .................#.#h   wolf .##.##.###..##.###.# .##.##.###..##.###.# .<.................# _The wolf closely misses you. The wolf bites you but does no damage.  A wave of flame ripples out! The flame wave engulfs the wolf!  You kill the wolf!Makhleb accepts your kill.The flame wave engulfs the wolf!  The wolf is almost dead. _The wolf bites you but does no damage. The wolf bites you.  You have reached level 11!;jof /  --more--;jo 3/79-1 0%  The power to cast Borgnjor's Vile Clutch wells up from within.;j ;jD L _Spell assigned to 'i'.;ja .  A wave of flame ripples out! The flame wave engulfs the wolf!  You kill the wolf!Makhleb accepts your kill.;jf -###;jtg s##################;j †)†..............#.#.  You feel better.;j 6=17Freeze;j ;j V _Your wave of flame reaches its maximum intensity and dissipates.;j ;j^ 3;j ,;j X;j ;j X57=;jf ;jJ ,;j ;j ;jx ;j ;j| ;j ;j ;jb ;j %8;j ;jC ;j ;jc ;jv B;j ;j %9;jG ;j ;j ;j  ;j ;jK ;jf ;j ;jx L60=;j' ;j ;j ;jL ;j ,;j ;j3 1=;j_ ;j ;j ;j ;j ;j %2;j! ;j# ;j# ;jn$ ;j& ,;j( ;j * ;j* D3=;jL+ ;j/. ;j. ;jn/ ;j-1 ;j1 ;j 3 ;j5 ;j26 U4=;jB7 ;j69 ;j9 ;j: ;j= ;j+> ;j> ;jA ;jB %5;jC ;j'G n _Your icy armour starts to melt.;j H ;jH ;j/K ,;jL ;j/O ;jO K6=;j Q ;j#S ;jS ;jSU ;j{Y F10 ;jb[ ;jI] j _Your icy armour evaporates.;j] U7=;j^ ;jEa ;ja ;jfb ;jd ,;je ;jg ;j%h %8;j'i ;jj ;j k ;j~k ;j!n ,;jn ;jp ;9;jtq ;js ;j#t ;jt ;ju ;jv ;jHw ;j| 70=;j} ;j~ ;j ;j@ ;j ;j ;j U1=;j ;j ;j ;j} ;j ;j ;jh ;j ;jÏ 2;j ;j ;jO ;j\ ;j ,;j ;j 3=;j, ;j# ,;j| ;j# ;jC U4=;j ;jb ;j ;j ;j; ,;jh ;j ;j %5;ju ;j ,;j ;jX ,;j ;jl ;j޸ K6=;j ;j ,;jq ;jǾ ;j` ;j$ ;j ;j7 U7=;j0 ;j ;j ;j ;j ,;j+ ;j ;j %8;jn ;j ;j ;jK ;jR ,;j ;j ;jN K9=;j ;j ;j )M ###[.......# .... #.... #.##.#.####.# #...#....>. .$... .......####.. #†#h #)-------77.1 (70.0) # .. #..#.#.#.# #.#.####........### ###...................###.#####;ja-------8.1 (71;jP _Found a buckler. _You see here a wolf corpse.;j3;j;j ;j ;j$ _;j:  Things that are here:;j*A  a +0 spear; a +0 animal skin;j;jM _;j;js!`  You see here a wolf corpse.;j%$;j$@[3;79H= _;ji&;j(+,;j,;j1N _You now have 532 gold pieces (gained 12).;j4;j 6;j87;jN:;j?>;j>;j@;jqC;j}E;jF;jFG;jJ;j7L;jL;j-N;jQ;jT;j$U;jV;jY;jZ\;j\;j_;jCa;jh;ji;j|k;jt # ..... .. ..... #......# .... #..... . .#####... ##....# .# ......# .##....####.#######.##......$.. )......##.....#.#.# )###..........+.........# ## #.#.......##.@...#...# ;jRv  #.#.......##.....#..[...............#..####.# ...#.####+##.#....... ####.#.##.#.####.##.#...##### ................>............####..#.#†#.##### ####.#.##.#.# #..#.#)#.# ####.#.##.#.# #..#.#†#.#;j~+89.1 (1;j8,90.1 (12;j#;j'T _f - a silvery potion;jX$ .....  ..... #...... # .... #..... . #####... ##....# .# # .##....####.# ######.##......$.. .##.....#.#.# ###.+.#  #.#.;jT##..@..#...# #.#.##.....#..[ ...#..####.# #.####+##..#.##.#.####.##.>.....####..#.#† .#.##.#.# #..#.#†#.#;j;j;jS)1.0);jp;j;j[7 .....  ..... #......  .... #..... . ... ##....# .# # .##....####.# ######.##......$.. ##.....#.#.# .+.#  #.#.##...@.#...#  #.#.##.....#..[ ...;jK#..####.# # ####..#..#.##.#.# #..#.#)#.# ;j;j%2;j;j;jy ..... ..... #...... #.... #..... . ... ##....# .# # .##....####.# ######.##......$.. ##.....#.#.# .+.# #.#.##....@#...# #.#.##.....#..[ .;j { #..####.# #..#.##.#.####.##>..####..#.#.##.#.# #..# ;j ;jf %3;j ;jʌ ;j #### ..... #... .#...... #  .#..... . ##... ##....# .# # .##....####.#######.##......$.. .##.....#.#.# ...+.....@...# .#.##.....#...# .###.....#..[.... .........#..####.# ......#.####+##.#.......#.##.#.####.##.#...#####...>............ ........####..#.#;j †#.##### .#.##.#.# #..#.#)#.#;j, ;j %4;j ;j ..... #........ #...... #.... #..... . #... ##....# .# .# .##....####.#########.##......$..........##.....#.#.#+.........# ###.....#@..# #.##.....#..[....#.......#..####.##.####+##.#....... #.##.#.####.##.#...##### ...........>............####..#.#†#.##### #.##.#.# #..#.#)#.# #.##.#.# #..#.#†;jê '[40m#.#;j] ;j %5;j ;j ;jT>..... #...... # .... #..... .. ... ##....# .#  .##....####.### ######.##......$.... ......##.....#.#.# +.........# ##.....#...##### .##.....#.@[....# .......#..####.# #.####+##.#....... ##.#.####.##.#...##### ..........>............;j?o####..#.#†#.#######.#.# #..#.#)#.# .##.#.# #..#.#†#.# .##.#.# #..#.#.#.#;jF;jaH%6;jN;jP;j #...... #  #..... #..  ##....# #.#  .##....####.### ;jB.##......$.... ##.....#.#.# +.........# ##.....#...##### ##.....#..@....# #..####.# #.####+##.#....... ##.#.####.##.#...#####>............;j####..#.#†#.##### ##.#.# #..#.#)#.# ##.#.# #..#.#†#.# ;j;j%7;jv";j&P _You see here a +0 buckler.;j-;j] page down [PgUp|<] page up [Esc] exit[top];j u - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.6 (11.9 -> 11.3). Your SH would increase by 4.5 (5.0 -> 9.5). Your spell failure would worsen by up to 3% (press '!' for details). ;j{Your attack delay would increase by 0.1 (0.8 -> 0.9). You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.;j If you equipped this item, your spell failure would worsen: Borgnjor's Vile Clutch 5%-> 8% Flame Wave1%-> 2% (w)ear, (d)rop, (=)adjust, or (i)nscribe.;jqGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}  c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance  u - a +0 buckler Magical Staves (go to first with |)  q - a staff of air Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn) ;j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];j ;jp ;j .... #...... #spoq the Thaumaturge ... #..... #..Djinni of Makhleb *..... .. ##....# #.#Health: 79/79 ========================.##....####.###AC: 10Str: 13 #####.##......$....EV: 11Int: 20 ......##.....#.#.#SH: 5Dex: 18 .......+.........#XL: 11 Next:  1% Place: Dungeon:8 ......##.....#...#####Noise: ---------  Time: 7198.1 (0.0) ......##.....#..@....#f) +9 dagger "Suantita" {flame, rPois Stlt .............#..####.#Cast: Freeze ...#.####+##.#[40;jg m.......Fly ##.#.####.##.#...##### .........>............ .....####..#.#†#.##### ##.#.# #..#.#)#.# ##.#.# #..#.#†#.# ##.#.# #..#.#.#.# _a +0 spear; a +0 animal skin _You see here a wolf corpse. _You now have 532 gold pieces (gained 12). _f - a silvery potion _You see here a +0 buckler. _u - a +0 buckler;j ;j ;j& ;j( ;jp;j v  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.5  34%   0   k + Spellcasting 8.8   5%  +11         ;j\w b - Staves   0.0    -1   l - Conjurations 8.8   5%  +11  c - Unarmed Combat   0.0     0   m - Hexes8.8   5%  +11  d - Throwing   0.0    -2   n - Summonings8.8   5%  +11     o - Necromancy8.8   5%  +11  e - Short Blades   4.0    -1   p - Forgecraft8.8   5%  +11  f - Long Blades   2.3    -1   q - Translocations 8.;jx8   5%  +11     r - Alchemy8.8   5%  +11  g - Armour   7.0     0   s - Fire Magic8.8   5%  +11  h - Dodging   2.1    +1   t + Ice Magic8.8   5%  +11  i - Shields   0.0     0   u - Air Magic8.8   5%  +11  j - Stealth   1.5    -1   v - Earth Magic;jx8.8   5%  +11              w - Invocations   0.0     0       x - Evocations   0.0     0  ;j[yq     y - Shapeshifting   0.0    -2  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ;jy}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ;j5254444444444 i + Shields 0.0  25% ;j&44 ;j  ;j  ;jR B.... #...... #spoq the Thaumaturge ... #..... #..Djinni of Makhleb *..... .. ##....# #.#Health: 79/79 ========================.##....####.###AC: 10Str: 13 #####.##......$....EV: 11Int: 20 ......##.....#.#.#SH: 5Dex: 18 .......+.........# ;j XL: 11 Next:  1% Place: Dungeon:8 ......##.....#...#####Noise: ---------  Time: 7198.1 (0.0) ......##.....#..@....#f) +9 dagger "Suantita" {flame, rPois Stlt .............#..####.#Cast: Freeze ...#.####+##.#.......Fly ##.#.####.##.#...##### .........>............ .....####..#.#†#.##### ##.#.# #..#.#)#.# ##.#.# #..#.#†#.# ##.#.# #..#.#.#.# _a +0 spear; a +0 animal skin _You see here a wolf corpse. _You now have 532 gold pieces (gained 12). _f - a silvery potion _You see here a +0 buckler. _u - a +0 buckler ;j?  ;jl  ;j  ;j  ;j{  ;jf Wear or take off which item? Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  ;j W d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistanceu - a +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  ;j ;j! ;jW).... #...... #spoq the Thaumaturge ... #..... #..Djinni of Makhleb *..... .. ##....# #.#Health: 79/79 ========================.##....####.###AC: 10Str: 13 #####.##......$....EV: 11Int: 20 ......##.....#.#.#SH: 5Dex: 18  ;j*.......+.........#XL: 11 Next:  1% Place: Dungeon:8 ......##.....#...#####Noise: ---------  Time: 7198.1 (0.0) ......##.....#..@....#f) +9 dagger "Suantita" {flame, rPois Stlt .............#..####.#Cast: Freeze ...#.####+##.#.......Fly ##.#.####.##.#...##### .........>............ .....####..#.#†#.##### ##.#.# #..#.#)#.# ##.#.# #..#.#†#.# ##.#.# #..#.#.#.# _a +0 spear; a +0 animal skin  ;j+_You see here a wolf corpse. _You now have 532 gold pieces (gained 12). _f - a silvery potion _You see here a +0 buckler. _u - a +0 buckler ;j2 ;j4 ;jW9 ;j(CrYou see here a wolf corpse.now have 532 gold pieces (gained 12). _f - a silvery potion _You see here a +0 buckler. _u - a +0 buckler  You start putting on your armour. ;jD*9.1 (1 ;jJ ;jHP ;jQ,200.1 (2 ;j)V ;j] ;j^*1.1 (3 ;jIe ;jsk ;jTl*2.1 (4 ;jq ;j7y ;j1z*3.1 (5 ;j~ ;j 9 _You continue putting on your +0 buckler. x5 ;jށ ;jj ;j\ _You finish putting on your +0 buckler. ;j ;jAPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn)e - a ring of resist corrosion  k - a ring of positive energy Talismans (go to first with %)  t - the quill talisman of the Floral God {*Slow +Inv Str+3 Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j  ;jF .... #...... #spoq the Thaumaturge ... #..... #..Djinni of Makhleb *..... .. ##....# #.#Health: 79/79 ========================.##....####.###AC: 10 ;jΙ Str: 13 #####.##......$....EV: 11Int: 20 ......##.....#.#.#SH: 9Dex: 18 .......+.........#XL: 11 Next:  1% Place: Dungeon:8 ......##.....#...#####Noise: ---------  Time: 7203.1 (0.0) ......##.....#..@....#f) +9 dagger "Suantita" {flame, rPois Stlt .............#..####.#Cast: Freeze ...#.####+##.#.......Fly ##.#.####.##.#...##### .........>............ .....####..#.#†#.##### ##.#.# #..#.#)#.# ##.#.# #..#.#†#.# ##.#.# #..#.#.#.# _f - a silvery potion  ;jؚ A_You see here a +0 buckler. _u - a +0 buckler  You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. ;j P  Okay, then. ;j  ;j-  ;j\ . _ ;j( ;j ;j ;j ;j ;j:P _ ;jG, ;jk ;je ;jJ ;jH ;j ;j> ;j", ;ja ;j ;j{ ;j ;jM _You now have 540 gold pieces (gained 8). ;j ;j ;j ;jJ ;j ;je ;j* ;j ;j ;js ;jb ;jR ;j ;j3 ;j ;j ;j ;jf ;j ;j ;j  ;j , ;j  ;j  ;j  ;jN _You now have 555 gold pieces (gained 15). ;j ;j, ;j ;js ;j, ;j ;j ;j ;j$ ;j5 ;j ;jBB ;j  ;jF! ;j! ;j&" ;jJ# ;j$ ;jj$ ;j$ ;jX& ;j& ;jO' ;j' ;j$) ;j*, ;jt* ;j+ ;j, ;jn- ;j- ;j. ;j/ ;jK0 ;j0 ;j1 ;j2 ;j$3 ;j3 ;j5 ;j6 ;jm7 ;j7 ;j9 ;j:, ;j; ;j< ;j@> ;j> ;jU? ;j.A ;jB ;j>C ;jC ;jE ;j9F ;jF ;jG ;jH ;jvI ;jI ;jkJ ;jK ;jM ;jM ;jN ;jPO ;jP, ;jQ ;jX ############### ;jY.......@......# #############.# #.# #.# #.# #.#  #### #.# ..... #... #.# ..... #...... ######.# ;jbZ34.1 (31.0)5.1 (32 ;jd ;jLf. _i - a scroll of identify ;j ;j #Read which item? Scrolls  i - a scroll of identify  c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - 2 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 3 scrolls labelled ZEUDEE OCLUWK  o - 2 scrolls labelled ZIOSUZ CIZOYWA  ;jo/ u - 4 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected ;j ;jÏ ;jK  spoq the Thaumaturge  Djinni of Makhleb *.....  Health: 79/79 ========================  AC: 10Str: 13EV: 11Int: 20SH: 9 ;jcDex: 18XL: 11 Next:  1% Place: Dungeon:8###############Noise: ---------  Time: 7235.1 (0.0).......@......#f) +9 dagger "Suantita" {flame, rPois Stlt#############.#Cast: Freeze#.#Fly #.##.##.######.# ..... #...#.# ..... #...... ######.# _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. _Okay, then. _You now have 540 gold pieces (gained 8).  ;j`I_You now have 555 gold pieces (gained 15). _i - a scroll of identify ;j ;jڟIdentify which item? (\ to view known items) Scrolls (select first with ?)  ;j c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - 2 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 3 scrolls labelled ZEUDEE OCLUWK  o - 2 scrolls labelled ZIOSUZ CIZOYWA  u - 4 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  f - a silvery potion[?] describe selected ;j0  ;jB5   spoq the Thaumaturge  Djinni of Makhleb *.....  Health: 79/79 ========================  AC: 10Str: 13EV: 11Int: 20SH: 9 ;j6 Dex: 18XL: 11 Next:  1% Place: Dungeon:8###############Noise: ---------  Time: 7235.1 (0.0).......@......#f) +9 dagger "Suantita" {flame, rPois Stlt#############.#Cast: Freeze#.#Fly #.##.##.######.# ..... #...#.# ..... #...... ######.# _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. _Okay, then. _You now have 540 gold pieces (gained 8). _You now have 555 gold pieces (gained 15). _i - a scroll of identify ;j X ]  As you read the scroll of identify, it crumbles to dust. ;j$Y *6.1 (1 ;j\  ;j_ X _f -> L - a potion of lignification ;j-  ;j. 3 ;j 0  ;j1 , ;j5 n ;jY6  ;jV7 , ;j7  ;j8  ;j8:  ;j:  ;j,;  ;j;  ;j<  ;j;=  ;j=  ;jV  ;j0a  ;jc  ;jd  ;je , ;j h  ;jh  ;ji , ;j9m  ;jqn , ;jo  ;j*r  ;jr  ;js , ;j1v  ;jw , ;j=y  ;jz  ;j{  ;j&|  ;j}  ;j~  ;j  ;j , ;j X ;j  ;j3 B ;j  ;j_  ;j , ;jΎ  ;jޏ  ;j , ;j  ;jM  ;j , ;j  ;jɗ  ;ju  ;j  ;j4  ;jA  ;j , ;j  ;j  ;jn , ;j6  ;j  ;j  ;j  ;j  ;jg  ;j  ;j  ;jۧ  ;j֨  ;jW  ;jͩ  ;j  ;j~  ;j  ;j  ;jt  ;j  ;j4  ;j  ;j  ;js  ;j&  ;jҵ  ;j|  ;j3  ;j  ;j  ;j  ;j  ;jP  ;j  ;j7  ;j  ;j  ;jQ  ;jh  ;j  ;j1  ;j  ;jN  ;j  ;jr  ;j  ;jv  ;j  ;j  ;j;  ;j  ;j^  ;j  ;j  ;j  ;j  ;j  ;j  ;j~  ;j= , ;j  ;j ' ;jG  ;j  ;j  ;j\ F _You reach down and open the door. ;jb  ;j  ;j  ;j @  There is an open door here. ;j  #### ##......# #.#  ### ....... #.......# #.#  #.. ....... #.......######.#  #.# .... .. #.......#......##.#####... (.##....####.####.##......# #.##....####.####.##......######.##..............# ###)............##.....#.#.######80.1 (44.0) ..))###.. ;j '.........# .#### #.#.......##.....#...##### .# #.#.......##.....#.......# .######................#..####.# .............#.####+##.#....... .######.#.##.#.####.##.#...##### ...................>......................####..#.#†#.##### .######.#.##.#.# #..#.#)#.# ;jw  ;jV +1.1 (45 ;j  ;j ) _Found 5 boomerangs. ;j8 ;ju9 ;j1: ;jC ;jD ;jE ;juJ, ;jL, ;jOM ;jO ;jhQ ;jHR ;jR ;jT ;jtV ;jW ;jg[ ;ja ;jc ;jkd ;jd ;jg ;jh, ;ji ;j}k ;j m, ;jn ;jo ;j_q ;jq ;jr ;jt ;jv ;jv ;j+x ;jsz ;j}, ;j|~ ;j ' ;js3 ;j ;j  #............. ############# ####### #..... ########### #######.......##.......92.1 (11 #...).'@......##.......# #.#####.......##.......# ;j&\ #.#####.....(.##....####  ### #......######.##....####  ... #......######.#..  #.#####)............##.....#.#  ####.....))###..........'. #### #.#.......##.....#.. ....# #.#.......##.....#..  _You reach down and open the door. ;jF _Found an athame. ;j3 ;j ;jI ;j ;j: _ ;jH ;j ;jt  ;j  ;j ;j ;j ;js  ;j& ;jb* ;js+ ;jg- ;j0 ;j\8 ;j9 ;j; ;j> ;jA ;j ;jW ;jV ;jC  ;jC  ;j  ;j ;j ;j` ;j4 ;jZ  Items here: ( ))) ÷. ;j+" ;j7# _ ;j$ ;j)$  Things that are here: ;j.  a +0 war axe of distortion; +0 steam dragon scales; the human skeleton ofMaggie ;j]0 ;j21 _ ;ja3 ;j6 ;j5:, ;jI< ;j@ ;jB ;j_C ;jE ;jH ;jL, ;jM ;j8Q ;jS ;jT ;jV ;jX ;jT[ ;js\ ;j] ;j~e ;jg ;j]h ;jsj ;jl ;jo ;jo ;jq ;j ;jj ;ja ;jd ;jp ;j$ ;j ;j ;jƒ ;j ;j ;jɗ ;j ;j ;j ;j ;j ;j ;j= ;j ;jϫ ;j ;jR ;j ;j ;j, ;j_ ;jڽ ;je ;j  ;j ;j ;j1 ;j ;j ;j ;jM ;j ;j ;j ;j###############...).. ..#### #....##.###>.. ...# #.##.##.###.##..##.#####.##.##.....319.1 (27.......@.........##..... ;jC(.....##.#####.#####)....... #.#####.....))###. . ...........#### #. .#...###....# # .%#.#.###.#..######. .. .......[.. #..#..##...##..###### ..... ............. ;j ;jr,20.1 (28 ;j ;j; _Found a stone staircase leading down. ;j  ;j  ;j  ;j  ;j  You encounter an orc. It is wielding a +0 hand axe. ;j^  #################...)..o...#### #....##.####>... ...# #.##.##..##.#####.##.##.........................##@#####.#####).... ;j ... #.#####.....))###.Fly .#....%#.#.#.. .....o   orc (asleep)#......................... ;jj +0.0) ;j 11.1 (1 _ ;j  ;j  ;j H  Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jV  spoq the Thaumaturge  Djinni of Makhleb *..... ###### Health: 78/79 =======================- #### #######...). AC: 10Str: 13 .o...#### #....##.#### EV: 11Int: 20 >.** ...# #.##.##.#### SH: 9Dex: 18 .##.*##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8 .....**..........##..... Noise: ---------  Time: 7321.1 (0.0) .....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt ... #.#####.....))###.[3 ;j9;49m Cast: Freeze . ...........#### #. Fly  .#...###....# #. .%#.#.###.#..######. .. .......[.......... o   orc (asleep) #..#..##...##..######. ...................... ..... ...............  ;j#I_You encounter an orc. It is wielding a +0 hand axe.Casting: Flame Wave (dangerous; 2% risk of failure)   ;jVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ;jwVAim: an orc, wielding a +0 hand axe (asleep, 100% to hit) ;jcDspoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 78/79 =======================-###########...). AC: 10Str: 13.*...#### #....##.#### EV: 11Int: 20>.** ...# #.##.##.#### SH: 9Dex: 18.##.*##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8 ;j-d.....**..........##..... Noise: ---------  Time: 7321.1 (0.0).....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ...........#### #. Fly .#...###....# #..%#.#.###.#..######... .......[.......... o   orc#..#..##...##..######. ;j[d........................... ...............Confirm with . or Enter, or press ? or * to list all spells. ;j|dsAiming: Shock (safe; 1% risk of failure)   ;jdPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)   ;jddThe zap hits the orc.  The orc is moderately wounded. ;j[2o ;jE.oAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)  The zap hits the orc.  The orc is moderately wounded.The orc shouts! You hear a shout! x2 ;j ....o 2 orcs ;j3==2.1 (1 ;j ;jHs _You encounter an orc. It is wielding a +0 hand axe. ;j* ;j3 ;j  spoq the Thaumaturge  Djinni of Makhleb *..... ###### Health: 77/79 =======================- #### #######...). AC: 10Str: 13 .....#### #....##.#### EV: 11Int: 20 o.). ...# #.##.##.#### SH: 9Dex: 18 .##..##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8 .................##..... Noise: ==-------  Time: 7322.1 (0.0) .....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt ... #.#####.....))###. Cast: Freeze . [ ;j3c39;49m...........#### #. Fly  .#...###....# #. .%#.#.###.#..######. .. .......[.......... oo 2 orcs #..#..##...##..######. ...................... ..... ............... ;jvAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 83% to hit)  The zap hits the orc.  You kill the orc! ;jKMakhleb accepts your kill. ;jя #### ) *  o**. ...#  .##** .....**  ;j) ... )) .     .. [   orc ;j<  .....  ;jB>o ;j&V.).... ;j#`9=-3.1 (1 ;jG, ;j.B  Press: ? - help, Shift-Dir - straight line ;j.Aim: an orc, wielding a +0 hand axe (moderately wounded, 83% to hit)  The zap hits the orc.  You kill the orc!   ;j.eMakhleb accepts your kill. _You feel better. ;jt 7- ;j؊  ;j spoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 78/79 =======================-###########...). AC: 10Str: 13*....#### #....##.#### EV: 11Int: 20>**. ...# #.##.##.#### SH: 9Dex: 18 ;j .##**##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8.....**..........##..... Noise: =--------  Time: 7323.1 (0.0).....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ...........#### #. Fly .#...###....# #..%#.#.###.#..######... .......[.......... o   orc#..#..##...##..######............................ ...............Casting: Shock [4 ;j 0m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (83% to hit)  The zap hits the orc. ;j W J.o ;j` 2..... ;jba *4.1 (1 ;jj  ;j|l lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (83% to hit)   ;jl AThe zap hits the orc. _The orc is lightly wounded. ;j 3 ;jN spoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 77/79 =======================-###########...). AC: 10Str: 13*....#### #....##.#### EV: 11Int: 20>**. ...# #.##.##.#### SH: 9Dex: 18.##**##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8.....**..........##..... Noise: =--------  Time: 7324.1 (0.0) ;j c.....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ...........#### #. Fly .#...###....# #..%#.#.###.#..######... .......[.......... o   orc#..#..##...##..######............................ ............... ;j Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jG Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 83% to hit)   ;jr The zap hits the orc. ;j1 2o ;j )oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 83% to hit)  The zap hits the orc.  The orc is moderately wounded. ;j  ;j .....o 2 orcs ;j *5.1 (1 ;j  ;j; s _You encounter an orc. It is wielding a +0 hand axe. ;j ;j ;je<0  spoq the Thaumaturge  Djinni of Makhleb *..... ###### Health: 76/79 =======================- #### #######...). AC: 10Str: 13 o....#### #....##.#### EV: 11Int: 20  ;j<=>.)) ...# #.##.##.#### SH: 9Dex: 18 .##..##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8 .................##..... Noise: =--------  Time: 7325.1 (0.0) .....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt  ;jA... #.#####.....))###. Cast: Freeze . ...........#### #. Fly  .#...###....# #. .%#.#.###.#..######. .. .......[.......... oo 2 orcs #..#..##...##..######. ...................... ..... ...............Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 83% to hit)  The zap hits the orc.  You kill the orc!Makhleb accepts your kill. ;jME #### ) o*  >.** ...#  .##.* ;jF .....** ) ... )) .     .. [   orc ;j2F[  .....  ;jJ.o ;jM))... ;j:286.1 (1 ;j ;j& _You feel better. ;jk3 ;j̼spoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 77/79 =======================-###########...). AC: 10Str: 13.*...#### #....##.#### EV: 11Int: 20>.** ...# #.##.##.#### SH: 9Dex: 18 ;jfy.##.*##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8.....**..........##..... Noise: =--------  Time: 7326.1 (0.0).....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ...........#### #. Fly .#...###....# #..%#.#.###.#..######... .......[.......... o   orc ;j#..#..##...##..######............................ ...............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)  The zap hits the orc. ;jCQ.o ;j LB)... ;jM*7.1 (1 ;jT ;jWmMAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to  hit)   ;j}WhThe zap hits the orc. _The orc is heavily wounded. ;j  ;j  ;jz spoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 76/79 =======================-###########...). AC: 10Str: 13*....#### #....##.#### EV: 11Int: 20>**) ...# #.##.##.#### SH: 9Dex: 18.##**##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8.....**..........##..... Noise: =--------  Time: 7327.1 (0.0).....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ...........# ;jW ### #. Fly .#...###....# #..%#.#.###.#..######... .......[.......... o   orc#..#..##...##..######............................ ...............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 83% to hit) ;j\  ;j] ))o ;j]  ;j&_  ;jj_ o ;j_  ;jq M.....o   orc priest (wandering) ;j#r o   orcConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 83% to hit)  The zap misses the orc. ;js *8.1 (1 ;jG~  ;j x _You encounter an orc priest. It is wielding a +0 dagger. ;j] ;j ;jspoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 75/79 ======================--###########...). AC: 10Str: 13o*...#### #....##.#### EV: 11Int: 20>.** ...# #.##.##.#### SH: 9Dex: 18 ;j .##.*##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8.....**..........##..... Noise: =--------  Time: 7328.1 (0.0).....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ...........#### #. Fly .#...###....# #..%#.#.###.#..######. ;jC .. .......[.......... o   orc priest (wandering)#..#..##...##..######. o   orc ;jz ........................... ...............Confirm with . or Enter, or press ? or * to list all spells. ;j +Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavily ;j Fwounded, 83% to hit)  The zap hits the orc. ;j)oAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 83% to hit)  The zap hits the orc.  The orc is severely wounded. ;j@.o ;jt)..o ;j`6==9.1 (1 ;j ;j, _The orc priest shouts! ;j  ;j  ;j*   spoq the Thaumaturge  Djinni of Makhleb *..... ###### Health: 75/79 ======================-- #### #######...). AC: 10Str: 13 .o...#### #....##.#### EV: 11Int: 20 >.)) ...# #.##.##.#### SH: 9 ;j Dex: 18 .##.)##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8 .................##..... Noise: ==-------  Time: 7329.1 (0.0) .....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt ... #.#####.....))###. Cast: Freeze  ;j . ...........#### #. Fly   ;j- .#...###....# #. .%#.#.###.#..######. ;jT  .. .......[.......... o   orc priest ;j  #..#..##...##..######. o   orc ......................  ;j ..... ...............Aiming: Shock (safe; 1% risk of failure)   ;jPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severely ;jeMwounded, 83% to hit)  The zap hits the orc.   ;j8You kill the orc! ;j) #### ) *  >**) ...#  .##** .....** ) ... )) .     ;j .. [   .....  ;j_@.o ;j=r..).).. ;j3-30.1 (1 ;j ;j#  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severely ;juwounded, 83% to hit)  The zap hits the orc.  You kill the orc! _Makhleb accepts your kill. ;j+#7- ;j4/ ;jspoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 74/79 ======================--###########...). AC: 10Str: 13.**..#### #....##.#### EV: 11Int: 20>.)* ...# #.##.##.#### SH: 9Dex: 18.##.*##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8.....**..........##..... Noise: =--------  Time: 7330.1 (0.0).....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ;j ...........#### #. Fly .#...###....# #..%#.#.###.#..######... .......[.......... o   orc priest#..#..##...##..######............................ ...............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (83% to hit)  The zap hits the orc priest! ;jGn<.o))..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (83% to hit)  The zap hits the orc priest!  The orc priest is heavily wounded. ;ju  The orc priest calls down the wrath of Beogh upon you. ;j* ;j  ;j #1.1 (1 ;j ;ji9 _You resist with significant effort. ;js ;j. ;jZspoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 73/79 ======================--###########...). AC: 10Str: 13.**..#### #....##.#### EV: 11Int: 20>.)* ...# #.##.##.#### SH: 9Dex: 18.##.*##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8.....**..........##..... Noise: =--------  Time: 7331.1 (0.0).....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ;jf[ ...........#### #. Fly .#...###....# #..%#.#.###.#..######... .......[.......... o   orc priest#..#..##...##..######............................ ...............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (heavily wounded, 83% to hit)  The zap hits the orc priest. ;jG.o ;jN.).. ;j242.1 (1 ;j( ;j *Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (heavily wounded, 83% to hit)  The zap hits the orc priest. _The orc priest is almost dead. ;jN  ;j ;jspoq the ThaumaturgeDjinni of Makhleb *.....###### Health: 73/79 ======================--###########...). AC: 10Str: 13.*...#### #....##.#### EV: 11Int: 20>.** ...# #.##.##.#### SH: 9Dex: 18.##.*##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8.....**..........##..... Noise: =--------  Time: 7332.1 (0.0).....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt... #.#####.....))###. Cast: Freeze. ;j[37m ...........#### #. Fly .#...###....# #..%#.#.###.#..######... .......[.......... o   orc priest#..#..##...##..######............................ ...............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (almost dead, 83% to hit)  The zap hits the orc priest. ;j ^.)o)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (almost dead, 83% to hit)  The zap hits the orc priest.  The orc priest is almost dead. ;j 8* ;j  The orc priest invokes the aid of Beogh against you. ;jc @69--3.1 (1 ;jr  ;j 4 _Pain shoots through your body! ;j r ;j} ;jw  spoq the Thaumaturge  Djinni of Makhleb *..... ###### Health: 68/79 ====================---- #### #######...). AC: 10Str: 13 .....#### #....##.#### EV: 11Int: 20 >.)) ...# #.##.##.#### SH: 9Dex: 18 .##.)##.#####.##.##..... XL: 11 Next:  1% Place: Dungeon:8 .................##..... Noise: =--------  Time: 7333.1 (0.0) .....##@#####.#####).... f) +9 dagger "Suantita" {flame, rPois Stlt ... #.#####.....))###. Cast: Freeze .  ;jX...........#### #. Fly  .#...###....# #. .%#.#.###.#..######. .. .......[.......... o   orc priest #..#..##...##..######. ...................... ..... ...............Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (almost dead, 83% to hit)  The zap hits the orc priest!  You kill the orc priest!Makhleb accepts your kill. ;jl #### ) .*  >.** ...#  .##.* .....** ) ... )) .     .. [      .....   ;j6}i.))).. ;jP~a70=24.1 (1 ;jH ;j  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (almost dead, 83% to hit)  The zap hits the orc priest!  You kill the orc priest!  Makhleb accepts your kill. _You feel better. ;j~ 3 ;j  ;j  ;j U1= ;j  ;j  ;j{  ;j  ;j؞ , ;j8  ;j  ;j %2 ;j  ;j˪ , ;j۬  ;jذ  ;jK  ;j[  ;j  ;jT K3= ;jI  ;j  ;ju  ;j`  ;j  ;j  ;j  ;jV  ;j #4 ;j 2= ;j  ;j  ;j  ;j  ;j<  ;j  ;j  ;j?  ;j %5 ;j  ;j  ;j  ;j  ;j  ;j  ;j  ;j  ;j K6= ;j  ;j  ;j  ;j  ;j~  ;j  ;j~  ;jX  ;j U7= ;j  ;jL  ;j  ;j:  ;j  ;j  ;j  ;j ;8 ;j7 X ;j) , ;j  ;j  ;j_ K9= ;jF  ;j-  ;j2  ;j03  ;j4  ;jF8  ;j:  ;j:;  ;j =  ;j@  ;jC  ;jC  ;jE  ;jH  ;j^M  ;jM 9= ;jP  ;j:S  ;jV  ;jV  ;jxY  ;j` q  c - 3 potions of curing (gained 1) ;j a  ;jsc  ;jmu F _You see here an inkwell talisman. ;jCx %  ;jx EA sleepcap comes into view. ;j ..>.))....# #.##.##.#....##.)##.#####.##.##......................##..........##.#####.#####)......#.#####.....)) .................. ........#...###....#  #+###..%#.#.###.#..####- #.@........[... ;j #..#..##...##..#### ........................................#.f...##.....####.#...#####..##. #(.#..####.#...#### f   sleepcap (dormant)##..## #..#................####....#.##..#.#..####.........+ .[...+..#### ;jv /65.1 (31.0) ;j| L-6.1 (32 _ ;j_  ;j " ;jɰ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# ;jh ..>.))....# #.##.##.# spoq the Thaumaturge ....##.)##.#####.##.##.. Djinni of Makhleb *..... ....................##.. Health: 78/79 =======================- ........##.#####.#####). AC: 10Str: 13 # ;jt.........#.#####.....))# EV: 11Int: 20 ...................#### SH: 9Dex: 18 ........#...###....#  XL: 11 Next:  2% Place: Dungeon:8 #+###..%#.#.###.#..#### Noise: ---------  Time: 7366.1 (0.0) #.@........[....... f) +9 dagger "Suantita" {flame, rPois Stlt #*.#..##...##..#### Cast: Freeze # ;j**.................. Fly  **.................... #.f*..##.....####.#...##### ;jl #..##. #(.#..####.#...#### f   sleepcap (dormant) ##..## #..#...............  .####....#.##..#........#..####  .........+ .[...........+..#### _A sleepcap comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)# ;jy...>.))....# #.##.##.# spoq the Thaumaturge....##.)##.#####.##.##.. Djinni of Makhleb *.........................##.. Health: 78/79 =======================-........##.#####.#####). AC: 10Str: 13.........#.#####.....))# EV: 11Int: 20...................#### SH: 9Dex: 18# ;jC........#...###....#XL: 11 Next:  2% Place: Dungeon:8#+###..%#.#.###.#..#### Noise: ---------  Time: 7366.1 (0.0)#.@........[....... f) +9 dagger "Suantita" {flame, rPois Stlt#*.#..##...##..#### Cast: Freeze**.................. Fly **....................#.**..##.....####.#...#####..##. #(.#..####.#...#### f   sleepcap# ;j##..## #..#................####....#.##..#........#..####.........+ .[...........+..####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  # ;jPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)  The zap hits the sleepcap.# ;j>A.f# ;jW;.....# ;jX2=7.1 (1# ;jj# ;jmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)  The zap hits the sleepcap. _The sleepcap is moderately damaged.$ ;j*..##.)##.#####.##.##. ....................## ........##.#####.#####) .........#.#####.....)) ...................## ........#...###....#  #+###..%#.#.###.#..### #..........[...... #@.#..##...##..####......................................#..f..##.....####.#...### #..##. #(.#..####.#...#..## #..#...............####....#.##..#........#..### .........+ .[4$ ;j+>0m[...........+.. .# #.##.)))>...#.....f.$ ;j8$ ;j8:[9=-8$ ;jDD$ ;jF$ ;j   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ ;jA.f$ ;j۔Y(ally target)Y   ice beast (summoned)$ ;jv\6-==9$ ;jL$ ;j4 _A chill wind blows around you.& ;jQ....................##.........##.#####.#####).........#.#####.....))#................####........#...###....# #+###..%#.#.###.#..#### #Y.........[.......######..#..##...##..#####.......@....................f#.....##.....####.#...#####..##. #(.#..####.#...###..## #..#................####....#.##..#.#..####.........+ .[.....+..# & ;jRA# #.##.)))>...#...... #....# #......)...##.& ;jRO.Y& ;jDSA.f& ;j3^& ;j _/--70& ;jh& ;jQj' ;jXK  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' ;j'L ....................##.. spoq the Thaumaturge........##.#####.#####). Djinni of Makhleb *..............#.#####.....))# Health: 73/79 ======================--...................#### AC: 10Str: 13........#...###....#EV: 11Int: 20#+###*.%#.#.###.#..#### SH: 9' ;jL Dex: 18****.......[....... XL: 11 Next:  2% Place: Dungeon:8#####*Y***.##...##..#### Noise: ---------  Time: 7370.1 (0.0)#....***@**.............. f) +9 dagger "Suantita" {flame, rPois Stlt.....f**................. Cast: Freeze#.....#**....####.#...#### Fly ' ;joM z#..##. #*.#..####.#...######..## #..#................####....#.##..#........#..#### f   sleepcap (ally target).........+ .[...........+..#### Y   ice beast (summoned).......# #.##.)))>...#......#....# #......)...##......' ;jM Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  ' ;jM Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( ;j#....................##.. spoq the Thaumaturge........##.#####.#####). Djinni of Makhleb *..............#.#####.....))# Health: 73/79 ======================--...................#### AC: 10Str: 13........#...###....#EV: 11Int: 20#+###..%#.#.###.#..#### SH: 9Dex: 18#..........[....... XL: 11 Next:  2% Place: Dungeon:8######..#..##...##..#### Noise: ---------  Time: 7370.1 (0.0)#.....Y.@................ f) +9 dagger "Suantita" {flame, rPoi( ;j$s Stlt.....f................... Cast: Freeze#.....##.....####.#...#### Fly #..##. #(.#..####.#...######..## #..#................####....#.##..#........#..#### f   sleepcap (ally target).........+ .[...........+..#### Y   ice beast (summoned).......# #.##.)))>...#......#....# #......)...##......Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[( ;j %39;49m( ;jD. .#...#..#..Y.@....#.( ;j`/v4==1.1 (1Ramparts Fly ( ;j/( ;j8\###( ;j; _A chill wind blows around you.Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( ;j;Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.* ;jA  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* ;j  A film of ice covers your body! The wall freezes the sleepcap.  The sleepcap closely misses your ice beast.* ;jz1-18 2* ;jhR##* ;jJ _Your ice beast hits the sleepcap but does no damage., ;j .  The sleepcap closely misses your ice beast. _Your ice beast hits the sleepcap but does no damage.  The wall freezes the sleepcap!  The sleepcap releases spores at your ice beast.  Your ice beast hits the sleepcap.  The sleepcap is destroyed!, ;j wY   ice beast (summoned), ;j !, ;j , ;j -, ;j# 3, ;j --, ;jC 3, ;j , ;j> C#..#, ;j , ;j  , ;ja , ;j 6_Makhleb accepts your kill., ;j . ;jp#. ;j$-Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: throwing net. ;jR%kb - Zap: wand of paralysis (28)  c - Zap: wand of iceblast (5)  d - Zap: wand of light (9)  e - Zap: wand of polymorph (8) Spells ([,] to cycle)  f - Cast: Freeze  g - Cast: Frozen Ramparts. ;j{%h - Cast: Ozocubu's Armour  i - Cast: Summon Ice Beast  j - Cast: Shock  k - Cast: Searing Ray. ;j%Xl - Cast: Jinxbite  m - Cast: Flame Wave (2%) . ;j% n - Cast: Borgnjor's Vile Clutch (8%) [*/%] inventory [&] all spells [^] all abilities. ;j%z[!] focus mode: off|on2 ;j5 2 ;jI ....................##.. spoq the Thaumaturge........##.#####.#####). Djinni of Makhleb *..............#.#####.....))# Health: 71/79 =====================---...................#### AC: 18  Str: 13........#...###....#EV: 11Int: 20#+###..%#.#.###.#..#### SH: 9Dex: 18#..........[....... XL: 11 Next:  3% Place: Dungeon:8######..#..##...##..#### Noise: ---------  Time: 7373.1 (0.0)#.....Y.@..2 ;jJ k.............. f) +9 dagger "Suantita" {flame, rPois Stlt......................... Cast: Shock#.....##.....####.#...#### Ramparts Fly #..##. #(.#..####.#...######..## #..#................####....#.##..#........#..#### Y   ice beast (summoned).........+ .[...........+..####.......# #.##.)))>...#......#....# #......)...##...... _Your ice beast hits the sleepcap but does no damage.  The wall freezes the sleepcap!  The sleepcap releases spores at your ice beast.  Your ice beast hits the sleepcap.  The sleepcap is destroyed! _Makhleb accepts your kill.2 ;jaU 2 ;jf` 2 ;jVb 3 ;j33 ;jw3 ;jB>.Y3 ;j93 ;j;23 ;j,3 ;j B3 ;j 3 ;j 3 ;j K3=3 ;j 3 ;j( 3 ;j{ 3 ;j 3 ;j ,3 ;j) 3 ;j, 3 ;j, U4=3 ;j]0 3 ;j4 3 ;j5 3 ;j98 3 ;jB tFly 3 ;jE C _The frozen ramparts melt away.3 ;jaF %53 ;jH 3 ;jK ,3 ;jM 3 ;jP ,3 ;jR 3 ;jU 3 ;j4V K6=3 ;jIX 3 ;j[ 3 ;j[ 3 ;j4i 3 ;jp ,3 ;jt 3 ;jy 3 ;jAz U7=3 ;j} 3 ;jK 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j׋ 3 ;j 3 ;jT %83 ;j0 3 ;j 3 ;j 3 ;jʚ 3 ;j 3 ;jߞ 3 ;j 3 ;jg 3 ;jj K9=3 ;j 3 ;j 3 ;j 3 ;j! 010 3 ;j` 3 ;j _Your icy armour cracks and falls away as you move.3 ;j 3 ;jM 3 ;j 3 ;j\ 3 ;j 3 ;jw 3 ;j 3 ;j 3 ;j 3 ;j\ 3 ;j 3 ;jx 9=3 ;j 3 ;j/ 3 ;j 3 ;jL 3 ;jZ 3 ;j 3 ;jc 3 ;j* 3 ;j 3 ;jL 3 ;j$ 3 ;jo 1§3 ;j 3 ;j 3 ;j 3 ;j r _Your ice beast disappears in a puff of smoke!3 ;jg! 3 ;j! 3 ;j^# 3 ;j% 3 ;j' 3 ;j( 3 ;jP) 3 ;j0 3 ;j3 3 ;j4 3 ;jg5 3 ;j7 3 ;j"9 3 ;j9 3 ;j: 3 ;jF< 3 ;ji= 3 ;j= 3 ;ji> 3 ;j? 3 ;j@ 3 ;j+A 3 ;jA 3 ;jD 3 ;jE 3 ;jF 3 ;jG 3 ;jH 3 ;jI 3 ;j,J 3 ;jJ 3 ;jLL 3 ;jrM 3 ;jM 3 ;jN 3 ;jP 3 ;jQ 3 ;jQ 3 ;jR 3 ;jS 3 ;jT 3 ;j@U 3 ;jU 3 ;jW 3 ;jW 3 ;jCX 3 ;jX 3 ;jY 3 ;jZ 3 ;j8[ 3 ;j[ 3 ;j` 3 ;jYa 3 ;ja 3 ;j:b 3 ;jc 3 ;jd 3 ;jd 3 ;joe 3 ;jk 3 ;jl 3 ;jm 3 ;jom 3 ;j^o 3 ;jp ,3 ;jZq 3 ;j8s 3 ;jt 3 ;j5u 3 ;ju 3 ;jw 3 ;joy 3 ;jy 3 ;j{z 3 ;j}| 3 ;j.~ 3 ;jz~ 3 ;j 3 ;j '3 ;j4 3 ;j} 3 ;j0 3 ;j& F _You reach down and open the door.3 ;j 3 ;j 3 ;jZ 3 ;j @  There is an open door here.3 ;j 3 ;jG  _3 ;j 3 ;j` 3 ;j 3 ;j 3 ;jP 3 ;j 3 ;j 3 ;j 3 ;jЭ 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j ,3 ;j; 3 ;j 3 ;j" 3 ;j 3 ;jH 3 ;j 3 ;j 3 ;j 3 ;j 3 ;ju 3 ;j 3 ;jV 3 ;ju 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;jh 3 ;j 3 ;jt 3 ;j< 3 ;j 3 ;j_ 3 ;j 3 ;j  3 ;j 3 ;jf" 3 ;j" 3 ;j$ 3 ;j( 3 ;j+ 3 ;j, 3 ;j- 3 ;jM1 3 ;j'4 3 ;j4 3 ;j6 3 ;j$< 3 ;jD? 3 ;j? 3 ;jA 3 ;jD 3 ;jG 3 ;j@H 3 ;jI 3 ;jRL 3 ;jKN 3 ;jN 3 ;jXP 3 ;jT @  There is an open door here.3 ;jV 3 ;jW  _3 ;jY 3 ;j[ 3 ;ja X3 ;jc 3 ;jc 3 ;j;d 3 ;je 3 ;jg 3 ;jg 3 ;jg 3 ;j7i 3 ;ji 3 ;jvj 3 ;jj 3 ;jl 3 ;jl 3 ;jwm 3 ;jm 3 ;jvo 3 ;j^p 3 ;jp 3 ;j'q 3 ;jr 3 ;js 3 ;jt 3 ;j~t 3 ;ju 3 ;jv 3 ;jv 3 ;jw 3 ;jx 3 ;jy 3 ;j1z 3 ;jz 3 ;j | 3 ;jC} 3 ;j} 3 ;j} 3 ;j 3 ;jL 3 ;j 3 ;j 3 ;j* 3 ;j X3 ;j 3 ;jߴ 3 ;j ,3 ;j" 3 ;jX 3 ;j 3 ;j$ 3 ;j; 3 ;j 3 ;jq 3 ;j 3 ;j 3 ;j 3 ;j( 3 ;jn 3 ;j 3 ;jN 3 ;j 3 ;j 3 ;j 3 ;j# 3 ;j 3 ;j6 3 ;jm 3 ;j 3 ;jQ 3 ;j 3 ;jU 3 ;jU 3 ;j 3 ;j# 3 ;j 3 ;j 3 ;j 3 ;jg 3 ;j 3 ;j 3 ;j 3 ;j? 3 ;j 3 ;j 3 ;j 3 ;j. 3 ;j& X3 ;j 3 ;j 3 ;j 3 ;j8 3 ;j 3 ;j 3 ;j/ 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j\ ,3 ;j 3 ;j 3 ;j! 3 ;j" 3 ;j" 3 ;j# 3 ;j% 3 ;j& 3 ;jN' 3 ;jN( 3 ;jp+ @  There is an open door here.3 ;jx, 3 ;j-  _3 ;j- 3 ;j/ 3 ;j0 3 ;j0 3 ;jy1 3 ;j3 3 ;j3 3 ;jC4 3 ;j;6 3 ;jWE 3 ;jG ,3 ;jG 3 ;jH 3 ;jI 3 ;jJ ,3 ;jK 3 ;jM 3 ;jnM 3 ;jN 3 ;jO 3 ;jP 3 ;jQ 3 ;jU 3 ;j V 3 ;juV 3 ;jV 3 ;jW 3 ;jX 3 ;j6Y 3 ;jgY 3 ;j0Z 3 ;jZ 3 ;j[ 3 ;j[ 3 ;j\ 3 ;jB] 3 ;j] 3 ;j^ 3 ;jI_ 3 ;j_ 3 ;j:` 3 ;j` 3 ;jKb 3 ;j:c 3 ;jc 3 ;jc 3 ;j;e 3 ;jJf 3 ;jf 3 ;jg 3 ;jh 3 ;ji 3 ;ji 3 ;jxj 3 ;jn 3 ;jo 3 ;j4o 3 ;jo 3 ;j 3 ;js ,3 ;jǍ 3 ;j 3 ;j 3 ;jO 3 ;j 3 ;js 3 ;jk 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;jh 3 ;j, 3 ;j 3 ;j- X3 ;jA 3 ;j 3 ;j6 3 ;js 3 ;j 3 ;j 3 ;jS 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;jj 3 ;j 3 ;jL 3 ;j 3 ;j< 3 ;j ,3 ;j 3 ;jD 3 ;j 3 ;ju 3 ;j 3 ;j 3 ;jG 3 ;j 3 ;j2 3 ;j  Items here: ( ))) [ ÷÷÷.3 ;j 3 ;j[  _3 ;jV 3 ;j 3 ;j) ,3 ;j 3 ;j 3 ;j 3 ;j^ 3 ;j 3 ;j=H 3 ;j2K ,3 ;jM 3 ;j}U 3 ;jX ,3 ;jZ 3 ;ja 3 ;j e 3 ;j|e 3 ;jEh 3 ;jn 3 ;jr 3 ;jsr 3 ;j8u 3 ;jI{ 3 ;j~ 3 ;jD 3 ;j 3 ;ji 3 ;jo 3 ;jË 3 ;j 3 ;jޔ 3 ;j 3 ;jJ 3 ;jݚ 3 ;jq 3 ;j ,3 ;j 3 ;j$ o  You see here a parchment of Mercury Arrow.3 ;jN 3 ;j۱  _3 ;j 3 ;jָ 3 ;j 3 ;j% 3 ;j 3 ;j 3 ;j ,3 ;j4 3 ;j^ 3 ;j 3 ;j9 3 ;j 3 ;jS 3 ;j 3 ;j7 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;jz 3 ;j 3 ;j[ 3 ;j] 3 ;j. 3 ;jp 3 ;j 3 ;j 3 ;jJ 3 ;j 3 ;j 3 ;j# 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j 3 ;j;3 ;j3 ;j3 ;j3 ;j3 ;j3 ;j3 ;j3 ;j 3 ;j 3 ;j 3 ;j 3 ;jab  You see here a wolf skeleton.3 ;j3 ;j _3 ;j3 ;j$  Things that are here:3 ;jA  a +0 spear; a +0 animal skin3 ;j5 _3 ;j3 ;jh b  You see here a wolf skeleton.3 ;j!3 ;j" _3 ;j#3 ;j%3 ;j'3 ;j(3 ;j(3 ;jk-3 ;j.3 ;j/3 ;j 03 ;ji ####.##..#  .....##.....#.#.######  ......'.........# .....##.....#...#####  .....##.....#.......#  ............#..####.#  ..#.####+##.#.......#  #.#.####.##.#...#######  541.1 (168.0) ........>.......@.....#  3 ;j&j....####..#.#÷#.#######  #.#.# #..#.#)#.# #.#.# #..#.#÷#.# #.#.# #..#.#.#.# #.#.####........####   ..........#    ..#.####.##.#.#.####    .##.####.##.#.#.# 3 ;jjE 3 ;j@r3 ;jxx3 ;jŕE _Done exploring.4 ;jy 4 ;jWz 4 ;jz 4 ;jݾ .0.0).÷÷.....4 ;jN 4 ;j 4 ;j E _Done exploring.5 ;j5 ;j5 ;j5 ;j{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6 ;j/ 6 ;j> Level 8 of the Dungeon <<<<>>>>(Press ? for help) ##...........#### #....##.#####.......##.......#......#  #.......>.))....# #.##.##.#####.....(.##....####.####.#  ##.......##.)##.#####.##.##......######.##....####.####.#  #.......................##......######.##..............#  #...........##.#####.#####)............##.....#.#.######  #............#.#####.....))###..........'.........#  ####....................#### #.#.......##.....#...#####  #.........#...###....# #.#.......##.....#.......#  ##########'###..%#.#.###.#..######................#..####.#  #..........# #..........[...............#.####+##.#.......#  #.############..#..##...##..######.#.##.#.####.##.#...#######   #########.######......................................>.......@.....#   #.................................................####..#.#÷#.#######   #########.#####.....##.....####.#...######.#.##.#.# #..#.#)#.#  #.# #..##.##(.#..####.#...######.#.##.#.#[39;6 ;j?A d49m #..#.#÷#.#  #.# ##..##.##..#....................##.#.# #..#.#.#.#  #.####....#.##..#........#..###########.#.####........####  #.........+..[...........+..##########...................#  #.........#.##.##.)))>...#........<.....#.####.##.#.#.####  ######....#.##......)...##.........###.##.####.##.#.#.#  #....#.##......................................#.#  #....#.##.............###.###..##.##.###..##.###.#  #....#.##..........######...#..##.##.###..##.###.#7 ;j~I.@7 ;js 7..7 ;j+ 7..7 ;j 7..7 ;js 7..8 ;j:7..8 ;j 8 ;j y####.##..............#  spoq the Thaumaturge .....##.....#.#.######  Djinni of Makhleb *..... ......'.........#  Health: 79/79 ======================== .....##.....#...#####  AC: 10Str: 13 .....##.....#.......#  EV: 11Int: 20 ............#..####.#  SH: 9Dex: 18 8 ;j ..#.####+##.#.......#  XL: 11 Next:  3% Place: Dungeon:8 #.#.####.##.#...#######  Noise: ---------  Time: 7541.1 (0.0) ........>.......@.....#  f) +9 dagger "Suantita" {flame, rPois Stlt ....####..#.#÷#.#######  Cast: Shock #.#.# #..#.#)#.#  Fly #.#.# #..#.#÷#.# #.#.# #..#.#.#.# #.#.####........####   ...................#   ..#.####.##.#.#.#### 8 ;j y  .##.####.##.#.#.#  Things that are here: _a +0 spear; a +0 animal skin _You see here a wolf skeleton. _Done exploring. _Done exploring. 8 ;j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8 ;j 8 ;j1 8 ;jC 9 ;j_#.##.# .##.....#.#.###### .'.........# .##.....#...##### .##.....#.......# .#..####.# .#.####+##.#.......# #.#.####.##.#...# .>......#9 ;j .####..#.#÷#.# #.#.# #..#.#)#.# #.#.# #..#.#÷#.##.#.# #..#.#.#.##.#.####........#### #......#.#.####.##.#.#.#### #.##.####.##.#.#.#9 ;j9 ;j12.1 (1 _9 ;j9 ;j9 ;jb~#.##.#.##.....#.#.######.'.........#.##.....#...#####.##.....#.......#.#..####.#.#.####+##.#.......# .##.#.####.##.#...#.>......#.####..#.#÷#.# .##.#.# #..#.#)#.# .##.#.# #..#.#÷#.# .##.#.# #..#.#.#.##.#.####........#### ##.......#.#.####.##.#.#.#### ##.##.####.##.#.#.#9 ;j9 ;j%39 ;j9 ;j9 ;je .######.##.#.##.....#.#.######.'.........# #.##.....#...##### #.##.....#.......#.#..####.#.#.####+##.#.......# #.##.#.####.##.#...#9 ;jf f.>.....#.####..#.#÷#.# #.##.#.# #..#.#)#.# #.##.#.# #..#.#÷#.# ..##.#.# #..#.#.#.##.#.####........#####........#.#.####.##.#.#.#### ###.##.####.##.#.#.#9 ;jm 9 ;jSu %49 ;j 9 ;jÉ 9 ;jc5 s.######.##.#.##.....#.#.######.'.........# .#.##.....#...##### .#.##.....#.......#..#..####.#.#.####+##.#.......# .#.##.#.####.##.#...#.>...@..#.####..#.#÷#.# .#.##.#.# #..#.#)#.# .#.##.#.# #..#.#÷#.#.##.#.# #..#.#.#.##.#.####........#####.........# <.....#.####.##.#.#.#### .###.##.####.##.#.#.#9 ;j8< 9 ;j7G %59 ;jO 9 ;j)Q 9 ;j.######.##.#.##.....#.#.###### #.'.........# #.#.##.....#...##### #.#.##.....#.......# #...#..####.#.#.####+##.#.......# #.#.##.#.####.##.#...#.>..@...#.####..#.#÷#.# #.#.##.#.# #..#.#)#.# #.#.##.#.# #..#.#÷#.#.##.#.# #..#.#.#.##.#.####........#####..........# .<.....#.####.##.#.#.#### ..###.##.####.##.#.#.#69 ;j: ;j`2O.######.##.#.##.....#.#.###### ##.'.........#  #.#.##.....#...#####  #.#.##.....#.# ##...#..####.#.#.####+##.#.......# #: ;j2`#.#.##.#.####.##.#...#.>.@....#.####..#.#÷#.# ##.#.##.#.# #..#.#)#.# ##.#.##.#.# #..#.#÷#.#.##.#.# #..: ;j43#.#.#.##.#.####........#####............# .: ;jv3.<.....#.####.#.#.#.#### ...###.##.####.##.#.#.#: ;j ;: ;j,A%7: ;jiF: ;jH: ;j?.######.##.#.##.....#.#.#######.'.........# # #.#.##.....#...##### #.#.##.....#.##..#..####.#.#.####+##.#.......##.#.##.#.####.##.#...#.>@.....#.####..#.#÷#.##.#.##.#.# #..#.#)#.##.#.##.#.# #..#.: ;j_#÷#.#.##.#.# #..#.#.#.##.#.####........#####.......#.<.....#.####.##.#.#.#### ....###.##.####.##.#.#.#: ;j: ;j,%8: ;j: ;j!: ;j\ <.######.##.# ).##.....#.#.###### )###.'.# ## #.#.##.....#...##### #.#.##.....#.##.#..####.#.#.####+##.#.......##.#.##.#.####.##.#...#: ;jo] .@......#.####..#.#÷#.##.#.##.#.# #..#.#)#.# ####.#.##.#.# #..#.#÷#.# .##.#.# #..#.#.#.# #.#.####........#### #......#.<.....#.####.##.#.#.#### .....###.##.####.##.#.#.#: ;j] : ;j e : ;jEk %9: ;jq : ;jt c _There is a stone staircase leading down here.; ;j5; ;j; ;jK; ;j; ;jK-50 _; ;j; ;j G 9  You fly downwards.; ;j+  K..K...######  ............  ####........... ; ;j  ...............  ...............  .[.............  ...............  ... ; ;j$  ...............  ........##o..oo  .......## ..## ....... .# ....... .. o   orc wizard (asleep) ....... # ; ;jZ oo 2 orcs (asleep) ....... KK 2 kobolds (1 missile, asleep) ; ;j ; ;j <1.6 (2.5Shock; ;j  ; ;jf  You encounter 2 kobolds, an orc wizard and 2 orcs. _A kobold is quivering stones.Found a cloak.; ;j a _There is a stone staircase leading up here.> ;jdK..K...######.............####.......[....<..##o..oo.## ..###. .#....... ........ ##.......  > ;j> ;jG32.6 (1.0 _> ;jg> ;j> ;j,K..K...###### .=####....[..o.<...##o..oo..## #..###........ ..#....... .> ;jR......... ..## ....... ..o 3 orcs (asleep).... ...> ;j  You encounter an orc. It is wielding a +0 dagger.> ;j%3> ;j> ;jkV _Found a cabochon ring.? ;jɹ )The helpless orc fails to defend itself.  You impale the orc!! You burn the orc.  You kill the orc!? ;jzM 2? ;j,4.5 (0.9? ;j? ;jZ _Makhleb accepts your kill.@ ;ji .............=####........[...o.<...@ ;jjj (........##@..oo.......####..###.#....... ..# ....... ........... ...##....... .... .. ... ...@ ;jw @ ;jx ,5.5 (1.0@ ;j2 @ ;j T _You see here a +0 short sword.A ;jvR.= A ;j?w####....[..o..<..A ;jcw}.##)@.oo.A ;jwl.####..###.#A ;jwU. ...# A ;jw. .o....A ;jw. ###...##A ;jxW. #.... A ;j$xY   yak (asleep).... #..... A ;jDxo   orc wizard (asleep)Y...... A ;jfxsooo 3 orcs (1 polearm, asleep)A ;jxA ;j/%6A ;jѝA ;j[_ _You encounter a yak and an orc.B ;j.= ####....[..o..<...##).@oo..####..###.#. ....# ...B ;j........###...##....... #.... ..... #..... Y...... B ;jB ;j%7B ;jJB ;jB ;j )The helpless orc wizard fails to defend itself.  You impale the orc wizard!! You burn the orc wizard.  You kill the orc wizard!B ;j' YMakhleb accepts your kill.B ;j o.  The orc shouts! You hear a bellow! x2; The orc shouts!B ;jh $.B ;j 1oB ;j 3o.B ;j#  Yooo 3 orcs (1 polearm, 1 wandering)  You encounter a yak.B ;j K====8.3 (0.8B ;j$ < _You hear a howl!C ;j_  )You puncture the orc! You burn the orc.  You kill the orc!Y Y.  Makhleb accepts your kill. .oYou encounter a yak.YYY 3 yaks (1 wandering)oo 2 orcs (1 polearm)C ;j C ;j U=---9.1C ;j C ;j$ 1 _You block the orc's attack.E ;jE ####..... .... . .[. .. .......<. ........E ;j o..... ........##)..)...... ###@.###.### ...........o.#  ............... ........###...##  #....  #Y....E ;j S . YY..... ........E ;j 9Y.E ;j 6Y.E ;j U.oE ;je 9Y.E ;jô DYYE ;jZ I---60.1 (1.0E ;j E ;j Q _The orc closely misses you.F ;js  .... ............ .[.......... ............ .......<.... ............ ........##)..o...... .......####..###.### ..........@o.#  .....[.. ###...###.  #Y....  #YY.....  ........ ........ . )oFound a shiny orb.Y.a Y.  The yak bellows! Y.  You encounter a howler monkey.F ;jw/Ya   howler monkeyoo 2 orcs (1 polearm)==1F ;jF ;j F ;jІF ;j5#_You block the orc's attack.K ;jH. .[...... .............. .<............ ............. ........##)..)...... .......####.o###.### K ;jٖ....o.###... ....[....###Y..###a....... #YY.... .. #........ .. ... .. ..#...#K ;jQ.oK ;jߞ6Y.K ;j˻  The howler monkey hoots and howls with incredible vigour!The yak barely misses you. The orc barely misses you.K ;j3F========2K ;jK ;j\O _You hear a shout! x2; You hear an angry buzzing noise. x2K ;j . .[........... .............. .<............ ............ ........##)..)...... .####..###.### .oo###...#.[...#.###YY.###a........ #Y..... ..... #.... .. ....#..# K ;j .YThe howler monkey hoots and howls with incredible vigour!K ;j( (catching breath)  The orc closely misses you. You block the yak's attack.  The yak gores you but does no damage. You block the orc's attack.K ;j, %3K ;j4 K ;j8 e _You hear a shout! x4; You hear an angry buzzing noise. x2; You hear a shout! x3L ;juP. .[............ .................... .<............ ............. .L ;j!Qb##)..)...... .####..###.### .oo###...# .[...# .###YY.###a.. #.Y.... ...... #.......... .L ;jqQ.... ... ..## ..# L ;jV6a.L ;j?Z/BL ;j^ Y.  The orc hits you but does no damage. The yak gores you!L ;ja Y.  You encounter a boulder beetle.L ;jvb3a.L ;jYmB   boulder beetle (wandering)YYY 3 yaksa   howler monkey (catching breath)oo 2 orcs (1 polearm)L ;jp2---=-------4L ;jyL ;j]{P _The orc barely misses you.L ;jO . .[............ ....... .<...... ....... .##)..)...... .####..###.### .oo###...# L ;j^P .Y.@a...# .###.YY###.. #...... ....... #........ ... ............ ............ YYY 3 yaksL ;jP k...........## a   howler monkey (catching breath)....B# oo 2 orcs (1 polearm) L ;jYT O.oL ;jT eYoL ;jjZ I.oL ;j[ 6L ;jk 68-----------5L ;jAo L ;js N _The yak gores you. You block the howler monkey's attack.M ;j3  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N ;jvS.oN ;j   A film of ice covers your body! You block the howler monkey's attack.  The orc hits you but does no damage. The yak gores you but does no damage.N ;jچ5--18 =6N ;jN ;jQ _The yak closely misses you.O ;j`  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O ;j X ....................spoq the Thaumaturge.[..................Djinni of Makhleb *.........................O ;jT DHealth: 62/79 ==================------.......<............AC: 18  Str: 13....................EV: 11Int: 20........##)..)......O ;j 1SH: 9Dex: 18.......####..###.###XL: 11 Next:  3% Place: Dungeon:9O ;j ............o****..#Noise: ==-------  Time: 7566.1 (0.0)............YY@a**.#f) +9 dagger "Suantita" {flame, rPois Stlt........###..Y****....Cast: ShockO ;j] 3....... #..o... ...Fly ..... #........ .O ;j ].. ............ ............YYY 3 yaks...........##a   howler monkeyO ;j ..........B#oo 2 orcs (1 polearm)The orc hits you but does no damage. The yak gores you but does no damage. O ;j _The yak closely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  O ;j# "Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateP ;jkvN ....................spoq the Thaumaturge.[..................Djinni of Makhleb *.........................Health: 62/79 ==================------.......<............AC: 18  Str: 13....................EV: 11Int: 20........##)..)......SH: 9Dex: 18.......####..###.###XL: 11 Next:  3% Place: Dungeon:9............o###...#Noise: ==-------  Time: 7566.1 (0.0)............YY@a...#f) +9 dagger "Suantita" {flame, rPois Stlt........###..Y###.....Cast: ShockP ;jw....... #...... ...Fly ..... #........ ... ............ ............YYY 3 yaks...........##a   howler monkey..........B#oo 2 orcs (1 polearm)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the howler monkey.  The howler monkey hoots and howls with incredible vigour!P ;j###...###.o(catching breath)   orc (The howler monkey hoots and howls with incredible vigour!  The wall freezes the orc. The wall freezes the yak!  The wall freezes the yak but does no damage.yak gores you but does no damage. The wall freezes the orc.orc hits you but does no damage. The wall freezes the yak.  You block the yak's attack.P ;j=========7.1 (1Ramparts Fly P ;j>###P ;ja _You hear a shout! You hear an angry buzzing noise. x3; You hear a shout! x2Q ;j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R ;jz ....................  spoq the Thaumaturge  .[..................  Djinni of Makhleb *.....  ....................  Health: 58/79 =================-------  .......<............  AC: 18  Str: 13  ....................  EV: 11Int: 20  ........##)..)......  SH: 9Dex: 18  .......####*.###.###  XL: 11 Next:  3% Place: Dungeon:9 R ;j{< ...........*o###**.#  Noise: =========  Time: 7567.1 (0.0)  ...........*YY@a**.#  f) +9 dagger "Suantita" {flame, rPois Stlt  ........###**Y###*....  Cast: Shock  ....... #***o.. ...  Ramparts Fly  ..... #***..... .  .. ...........  . ............  YYY 3 yaks R ;j|...........##  a   howler monkey (catching breath) ..........B#  o   orc (polearm)You block the yak's attack. _You hear a shout! You hear an angry buzzing noise. x3; You hear a shout! x2  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateR ;jb  ....................spoq the Thaumaturge.[..................Djinni of Makhleb *.........................Health: 58/79 =================-------.......<............AC: 18  Str: 13....................EV: 11Int: 20........##)..)......SH: 9Dex: 18.......####..###.###XL: 11 Next:  3% Place: Dungeon:9............o###...#Noise: =========  Time: 7567.1 (0.0)............Y#@#...#f) +9 dagger "Suantita" {flame, rPois Stlt........###..####.....Cast: Shock....... #..R ;j .o.. ...Ramparts Fly ..... #........ ... ............ ............YYY 3 yaks...........##a   howler monkey (catching breath)..........B#o   orc (polearm)Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  The yak is moderately wounded.The flame wave engulfs the yak!  The yak is moderately wounded.The flame wave engulfs the howler monkey!R ;jJ MoThe flame wave engulfs the yak!  The yak is moderately wounded.  The flame wave engulfs the howler monkey!  The howler monkey is severely wounded.(Press . to intensify the flame waves.)wall freezes the howler monkey.)wall freezes the howler monkey.  The howler monkey hits you but does no damage.wall freezes the yak but does no damage.  The wall freezes the orc!  You kill the orc!  Makhleb accepts your kill. Y@aY.   orcYou feel better. The wall freezes the yak! You block the yak's attack.  The wall freezes the yak but does no damage.7======---8.1 (1Wave R ;jp |#### _The yak gores you.S ;jM \[  The yak is almost dead.The flame wave engulfs the yak!  The yak is severely wounded.flame wave engulfs the howler monkey!howler monkey!S ;jV )You feel better. The flame wave engulfs the orc!  You kill the orc!S ;j^ ; #######@######  Makhleb accepts your kill.The flame wave engulfs the yak.T ;j =†You hear an angry hiss.  The wall freezes the yak. x2; The yak gores you but does no damage.  The wall freezes the yak!yakYou can now unleash Makhleb's destructive might.T ;jM)###.Y†@[..Y.) 2 yaksT ;jǭ*64==6=======--9+ T ;jM###T ;j/& _You feel better.T ;j .A wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!T ;jU  ###########@################   yakMakhleb accepts your kill.The flame wave engulfs the yak!T ;j  .YThe yak is heavily wounded.Your wave of flame reaches its maximum intensity and dissipates.T ;j..)###....Y@[.....###...)... T ;ji*s80==970  T ;j*uYour Translocations skill increases to level 9!  Your Forgecraft skill increases to level 9!Your Fire Magic skill increases to level 9!Your Ice Magic skill increases to level 9!Your Air Magic skill increases to level 9!Your Earth Magic skill increases to level 9!T ;j3######T ;j6h _Your Alchemy skill increases to level 9!X ;j H  Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X ;jW $X ;ji"  ....................  spoq the Thaumaturge  .[..................  Djinni of Makhleb **....  ....................  Health: 62/80 ==================------  .......<............  AC: 18  Str: 13  ....................  EV: 11Int: 20  ........##)..)......  SH: 9Dex: 18  .......####..###.###  XL: 11 Next:  9% Place: Dungeon:9  ............)###...#  Noise: =======--  Time: 7570.1 (0.0)  .............Y@[...#  f) +9 dagger "Suantita" {flame, rPois Stlt  ........###...###..... X ;j# 9  Cast: Shock  ....... #..)... ...  Ramparts Fly  ..... #........ .  .. ...........  . ............  Y   yak ...........##  ..........B#  _Your Alchemy skill increases to level 9!Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 92% to hit)X ;jp  ....................spoq the Thaumaturge.[..................Djinni of Makhleb **........................Health: 62/80 ==================------.......<............AC: 18  Str: 13....................EV: 11Int: 20........##)..)......SH: 9Dex: 18.......####..###.###XL: 11 Next:  9% Place: Dungeon:9............)###...#Noise: =======--  Time: 7570.1 (0.0)..........****@[...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###.....Cast: Shock.......  ;jr m#..)... ...Ramparts Fly ..... #........ ... ............ ............Y   yak...........##..........B#Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 92% to hit)  You focus your ray upon the yak. The searing ray hits the yak.X ;j * ...Y Aiming: Searing Ray (safe; 1%  Press: ? - help, Shift-Dir - straight line: a yak (severely wounded, 92% to hit)  You focus your ray upon the yak. The searing ray hits the yak.  The yak is severely wounded.  (Press . to maintain the ray.)1==-----1.1 (1Ray ### _The wall freezes the yak! The yak gores you.Y ;jF †The searing ray hits the yak!  You kill the yak!****Y ;j B...†B   boulder beetleY ;jd& 12-----2+ Y ;jG ##### _Makhleb accepts your kill.\ ;j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ ;j;U& \ ;j-V.YBB(rolling, ally target)Y   ice beast (summoned)A chill wind blows around you. You stop channelling your searing ray.\ ;jUY_58-3\ ;ja###### _The boulder beetle curls into a ball and begins rolling!^ ;j:IYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No_ ;j9B_ ;j^o ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#_ ;jp+Health: 58/80 =================-------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 9Dex: 18  .......####..###.###XL: 11 Next: 12% Place: Dungeon:9  ............)###...#Noise: ==-------  Time: 7573.1 (0.0)  .............Y.@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###......_ ;j%rCast: Shock  ....... #..)... .....Ramparts Fly ..... #..B........... ............... ............ ..Y   ice beast (summoned)...........## ...........B#You kill the yak! _Makhleb accepts your kill.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. You stop channelling your searing ray. _The boulder beetle curls into a ball and begins rolling!_ ;j9 BYour icy armour cracks and falls away as you move._ ;j5 .###..Y.@.._ ;jۗ###.ζB   boulder beetle (rolling, ally target)Y   ice beast (summoned)The frozen ramparts melt away as you move._ ;j10 --4.1 (1Fly _ ;j_ ;j'_ _Your ice beast barely misses the boulder beetle._ ;j w _You see here an orb of pyromania.a ;j  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a ;jf UBζa ;j0| c BℓBa ;jR} NA film of ice covers your body!  Your ice beast hits the boulder beetle but does no damage.  You block the boulder beetle's attack.56-18 ==5a ;j׆ a ;j C _The boulder beetle stops rolling and uncurls.b ;jl  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c ;j ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 53/80 ===============---------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)..**..SH: 9Dex: 18  .......####..###**##XL: 11 Next: 12% Place: Dungeon:9  ............*******#Noise: ==-------  Time: 7575.1 (0.0)  ............*YB@**.#f) +9 dagger "Suantita" {flame, rPois Stlt........###..*****.....Cast: Shock  ....... #..)ζ.. ;jm .....Fly ..... #..B........... ............... ............ ..B   boulder beetle (ally target)...........## .Y   ice beast (summoned)..........B#You block the boulder beetle's attack. _The boulder beetle stops rolling and uncurls.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatec ;j> ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 53/80 ===============---------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 9Dex: 18  .......####..###.###XL: 11 Next: 12% Place: Dungeon:9  ............)###...#Noise: ==-------  Time: 7575.1 (0.0)  .............YB@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###......Cast: c ;joShock  ....... #..)ζ.. .....Fly ..... #..B........... ............... ............ ..B   boulder beetle (ally target)...........## .Y   ice beast (summoned)..........B#Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the boulder beetle. You block the boulder beetle's attack.c ;j]{6.1 (1Ramparts Fly c ;j#####c ;jonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the boulder beetle. You block the boulder beetle's attack. _Your ice beast hits the boulder beetle but does no damage.d ;j>  v - an orb of pyromaniaYour ice beast hits the boulder beetle.  Your ice beast freezes the boulder beetle!d ;j?_38----7d ;j4H######d ;j4KX _The wall freezes the boulder beetle! The boulder beetle bites you!j ;j7q  You hit the boulder beetle but do no damage.j ;j9m9-----8.0 (0.9j ;jYCm#####j ;jSi _The boulder beetle is moderately wounded.l ;j] SYou hit the boulder beetle but do no damage. _The boulder beetle is moderately wounded.You completely miss the boulder beetle.  The boulder beetle is moderately wounded.  The wall freezes the boulder beetle! The boulder beetle bites you.  Your ice beast hits the boulder beetle.l ;j  S   water moccasinY   ice beast (summoned)Your ice beast freezes the boulder beetle!6--9l ;j ######l ;jf _ _You encounter a water moccasin.n ;j cYou barely miss the boulder beetle. .SThe boulder beetle is heavily wounded.n ;j c   centaur (launcher)Y   ice beast (summoned)You barely miss the boulder beetle.  The boulder beetle is heavily wounded.  You encounter a centaur. It is carrying a +0 shortbow.  The wall freezes the boulder beetle. The boulder beetle barely misses you.Your ice beast hits the boulder beetle.  Your ice beast freezes the boulder beetle!n ;j )))The centaur wields a +0 shortbow. The centaur shoots an arrow.n ;jA...n ;j٪4=9.7 (0.8n ;jv###n ;j^< _The arrow hits you but does no damage.p ;j p ;jŷ Drink which item? Potions  c - 3 potions of curing  h - 3 potions of haste  r - 2 potions of resistance  w - 2 potions of heal woundsb - 2 potions of brilliance  C - 2 potions of cancellation  A - a potion of attraction  L - a potion of lignification  M - 4 potions of mutation [!] read|quaff|evoke[?] describe selectedr ;jB" r ;j) r ;jKN  ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 36/80 ==========--------------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 9Dex: 18  .......####..###.###XL: 11 Next: 12% Place: Dungeon:9  ............S###...#Noise: ==-------  Time: 7579.7 (0.0)  .............YB@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###..cr ;jXO '...Cast: Shock  ....... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle (ally target)...........## .S   water moccasin..........B#c   centaur (launcher)Y   ice beast (summoned)You encounter a centaur. It is carrying a +0 shortbow.The wall freezes the boulder beetle. The boulder beetle barely misses you.Your ice beast hits the boulder beetle.  Your ice beast freezes the boulder beetle!  The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you but does no damage.r ;j4T  _The arrow hits you but does no damage.  You feel much better. The wall freezes the water moccasin!  The water moccasin misses your ice beast.The wall freezes the boulder beetle but does no damage.  You block the boulder beetle's attack.  Your ice beast hits the boulder beetle but does no damage.r ;j$f  The centaur shoots an arrow. The arrow is repelled.  The wall freezes the water moccasin.r ;jg d65=========80.7 (1r ;j,q 9#r ;jfs g _The water moccasin closely misses your ice beast.u ;je  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u ;j u ;j  Your spells (cast)TypeFailure Level a - FreezeIce1%1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice Beastu ;jk Ice/Summoning1%3  e - ShockConjuration/Air1%1  f - Searing RayConjuration1%2  g - JinxbiteHexes1%2  h - Flame WaveConjuration/Fire2%u ;j s4  i - Borgnjor's Vile ClutchNecromancy/Earth7%u ;j 45 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitx ;j x ;j' ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 65/80 ===================-----.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 9Dex: 18  .......####..###.###XL: 11 Next: 12% Place: Dungeon:9  ............S###...#Noise: ==-------  Time: 7580.7 (0.0)  .............YB@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###..c... ;j(O8HCast: Shock  ....... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle (ally target)...........## .S   water moccasin..........B#c   centaur (launcher)Y   ice beast (summoned)Your ice beast hits the boulder beetle but does no damage.  The centaur shoots an arrow. The arrow is repelled.  The wall freezes the water moccasin. _The water moccasin closely misses your ice beast.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x ;j3 ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 65/80 ===================-----.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 9Dex: 18  .......####..###.###XL: 11 Next: 12% Place: Dungeon:9  ............S###...#Noise: ==-------  Time: 7580.7 (0.0)  .............YB@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###..c... ;j4K8HCast: Shock  ....... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle (ally target)...........## .S   water moccasin..........B#c   centaur (launcher)Y   ice beast (summoned)Your ice beast hits the boulder beetle but does no damage.  The centaur shoots an arrow. The arrow is repelled.  The wall freezes the water moccasin. _The water moccasin closely misses your ice beast.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x ;jb ....................  spoq the Thaumaturge  .[...................  Djinni of Makhleb **....  ....................#  Health: 60/80 ==================------  .......<............  AC: 18  Str: 13  ....................  EV: 11Int: 20  ........##)..)......  SH: 9Dex: 18  .......####..###.###  XL: 11 Next: 12% Place: Dungeon:9  ............S###...#  Noise: ==-------  Time: 7580.7 (0.0)  .............YB@...#  f) +9 dagger "Suantita" {flame, rx ;jdPois Stlt  ........###...###..c...  Cast: Shock  ....... #..)ζ.. .....  Ramparts Fly  ..... #..B.........  .. ..............  . ............ ..  B   boulder beetle (ally target) ...........## .  S   water moccasin ..........B#  c   centaur (launcher)  Y   ice beast (summoned) _The water moccasin closely misses your ice beast.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  ;j=f2d Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, ally target, 100% to hit)x ;j I B@x ;jL5@*y ;j'?**y ;j?**y ;j?*#y ;jg .#*cAim: a centaur, wielding a +0 shortbow (100% to hit)z ;j)J ....................z ;j]Qspoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 60/80 ==================------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 9Dex: 18  .......####..###.###XL: 11 Next: 12% Place: Dungeon:9  ............S###...#Noise: ==-------  Time: 7580.7 (0.0)  .............YB@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###..*...Cast: Shock  .......z ;jR[39;49m #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle (ally target)...........## .S   water moccasin..........B#c   centaur (launcher)Y   ice beast (summoned) _The water moccasin closely misses your ice beast.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (100% to hit)z ;jHE, clutched)z ;j c Zombie hands grab the centaur from below!z ;j ))))) The zombie hands constrict the centaur! The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!z ;jO@....(slow)You block the arrow with an invisible shield... and reflect it back!  The arrow hits the centaur!  The wall freezes the boulder beetle but does no damage.  The boulder beetle closely misses you.  Your ice beast hits the boulder beetle but does no damage.  The wall freezes the water moccasin. The water moccasin seems to slow down.=1.7 (1##### _The water moccasin bites your ice beast.| ;j))wall freezes the water moccasin. The water moccasin seems to slow down. _ter moccasin bites your ice beast.  You barely miss the boulder beetle.  The boulder beetle is severely wounded.zombie hands constrict the centaur!  You kill the centaur!| ;j6{KYou kill the centaur!  Makhleb accepts your kill.  Your ice beast hits the boulder beetle but does no damage.  The wall freezes the boulder beetle.boulder beetle bites you but does no damage.  The wall freezes the water moccasin!| ;jCU   , ally target)K   kobold The water moccasin bites your ice beast.| ;jeLF1/8113--2.6 (0.9| ;j Vq#####| ;jWex _You encounter a kobold. It is wielding a +0 short sword.} ;j) _You encounter a kobold. It is wielding a +0 short sword.  You completely miss the boulder beetle.The boulder beetle is almost dead.  Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin! } ;jC The water moccasin dies!} ;j#: ℓ} ;jKMakhleb accepts your kill.} ;jK   koboldY   ice beast (summoned) } ;jf105--3.4 (0.8} ;j_###ℓ#} ;jT _The wall freezes the boulder beetle. The boulder beetle leaps! ;jy/K ;jLC.K ;j )You encounter a kobold. It is wielding a +0 dagger.Your ice beast hits the kobold. Your ice beast freezes the kobold!  The kobold dies! ;j+7. ;j<2-4.4 (1.0 ;j_### ;jZ _Makhleb accepts your kill. ;j81K ;j%;&  ;jz;MKThe frozen ramparts melt away. ;j( .KYou encounter a kobold brigand. It is wielding a +0 club and quiveringcurare-tipped darts. ;jP ...####....@...###.K   kobold brigand (missile, ally target) ;jIKK 2 koboldsY   ice beast (summoned)You encounter a kobold. It is wielding a +0 whip.Your ice beast hits the kobold brigand. ;j6-5Fly  ;j* ;j*8@ _Your ice beast freezes the kobold brigand! ;jh >.K ;j=m ) _Your ice beast freezes the kobold brigand!  The kobold brigand barely misses your ice beast.  The kobold closely misses your ice beast.  The kobold brigand dies! ;j}KK 2 kobolds (1 ally target)Y   ice beast (summoned) ;jS'-66 ;j1 ;j4Z _Makhleb accepts your kill. ;j3>.K ;j2D  The kobold hits your ice beast with a +0 short sword. ;jF-37 ;jQ ;j9TW _Your ice beast misses the kobold. ;j g.KB )The kobold completely misses your ice beast.Your ice beast hits the kobold. Your ice beast freezes the kobold!  The kobold dies! ;j  ;j hB   boulder beetle (ally target)K   koboldY   ice beast (summoned) ;ji  ;jA 8 ;j  ;j Z _Makhleb accepts your kill. ;j =.K ;j+0 x  The boulder beetle bites your ice beast!! ;j2 /===9 ;ju;  ;jA P _Your ice beast hits the boulder beetle but does no damage. ;jT  Casting: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j5 ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 60/81 =================-------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)..**..SH: 10Dex: 18  .......####..###**##XL: 11 Next: 16% Place: Dungeon:9  ............B******#Noise: ===------  Time: 7589.4 (0.0)  ............KY*@**.#f) +9 dagger "Suantita" {flame, rPois Stlt........###..*****.)...Cast: Shock  ....... #..)[34 ;jmζ.. .....Fly ..... #..B........... ............... ............ ..B   boulder beetle (ally target)...........## .K   kobold..........B#Y   ice beast (summoned)The boulder beetle bites your ice beast!! _Your ice beast hits the boulder beetle but does no damage.  Casting: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ;jD  ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 60/81 =================-------.......<............ ;jnAC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  .......####..###.###XL: 11 Next: 16% Place: Dungeon:9  ...........KB###...#Noise: ===------  Time: 7589.4 (0.0)  ............KY.@...# ;jt>f) +9 dagger "Suantita" {flame, rPois Stlt........###...###..)...Cast: Shock  ....... #..)ζ.. .....Fly ..... #..B......... ;j.. ............... ............ ..B   boulder beetle (ally target)...........## .K   kobold ;jd..........B#Y   ice beast (summoned)The boulder beetle bites your ice beast!! _Your ice beast hits the boulder beetle but does no damage.  Casting: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ;j ;j')Confirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the kobold!  You kill the kobold! ;j)6§You kill the kobold!  Makhleb accepts your kill.  Your ice beast hits the boulder beetle but does no damage. freezes the boulder beetle but does no damage.boulder beetle bites your ice beast!!r ice beast dies ;jIB!...####....@...###. ;j)K1=7-90.4 (1Ramparts Fly  ;j2Tu#### ;jWc _Your ice beast disappears in a puff of smoke! ;j_  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j' ;j7- ;j ;jP _You don't know that spell. ;jh  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j; ....................  spoq the Thaumaturge  .[...................  Djinni of Makhleb **....  ....................#  Health: 56/81 ================--------  .......<............  AC: 18  Str: 13  ....................  EV: 11Int: 20  ........##)..)......  SH: 10Dex: 18  .......####..###.###  XL: 11 Next: 17% Place: Dungeon:9  ...........KB###...#  Noise: ==-------  Time: 7590.4 (0.0)  ............)**@...#  f) +9 dagger "Suantit ;j?a" {flame, rPois Stlt  ........###...###..)...  Cast: Shock  ....... #..)ζ.. .....  Ramparts Fly  ..... #..B.........  .. ..............  . ............ ..  B   boulder beetle ...........## .  K   kobold ..........B#  _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit) ;jh cKBkobold, wielding a +0 club ( ;j$ ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 56/81 ================--------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  .......####..###.###XL: 11 Next: 17% Place: Dungeon:9  ...........K*###...#Noise: ==-------  Time: 7590.4 (0.0)  ............)§.@...#f) +9 dagger "Suantita" {flame, rPois Stlt ;jP........###...###..)...Cast: Shock  ....... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle...........## .K   kobold..........B# _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit) ;j?^*(clutched) ;jE (clutched)Zombie hands grab the boulder beetle from below! ;j.)  Zombie hands grab the boulder beetle from below!  Zombie hands grab the kobold from below!  The zombie hands constrict the boulder beetle.  The zombie hands constrict the kobold.  You kill the kobold!  Makhleb accepts your kill. ;j 2+K ;j=2 B.K)ζYou feel better.  You encounter a kobold. It is wielding a +0 short sword.The wall freezes the boulder beetle but does no damage. ;jL†Kwandering) ;jUL7=1.4 (1 ;jj#ζ##### ;j.vH _The boulder beetle leaps free of the zombie hands! ;jNT  Casting: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jR ....................  spoq the Thaumaturge  .[...................  Djinni of Makhleb **....  ....................#  Health: 56/81 ================--------  .......<............  AC: 18  Str: 13  ....................  EV: 11Int: 20  ........##)..)......  SH: 10Dex: 18  .......####..###.###  XL: 11 Next: 17% Place: Dungeon:9  ;j+( ........B.K**###...#  Noise: ===------  Time: 7591.4 (0.0)  ............)**@...#  f) +9 dagger "Suantita" {flame, rPois Stlt  ........###...###..)...  Cast: Shock  ....... #..)ζ.. .....  Ramparts Fly  ..... #..B.........  .. ..............  . ............ ..  B   boulder beetle ...........## .  K   kobold (wandering) ..........B#  ;jݰZCasting: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 78% tohit) ;jO *K*ζ* ;jB*Aim: a boulder beetle (almost dead, 100% to hit) ;j& ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 56/81 ================--------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  .......####..###.###XL: 11 Next: 17% Place: Dungeon:9  ;j8........****ζ###...#Noise: ===------  Time: 7591.4 (0.0)  ............***@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###..)...Cast: Shock  ....... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle...........## .K   kobold (wandering)..........B# ;jyCasting: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ;j Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  The zap misses the kobold. The zap hits the boulder beetle. ;j1K. ;j*K ;jt .B  The boulder beetle is almost dead. ;j)ℓ)†.KK 2 kobolds (1 wandering) ;j3--2.4 (1 ;jˠo### ;js _You encounter a kobold. It is wielding a +0 dagger. ;j+  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jڣ  ....................  spoq the Thaumaturge  .[...................  Djinni of Makhleb **....  ....................#  Health: 55/81 ================--------  .......<............  AC: 18  Str: 13  ....................  EV: 11Int: 20  ........##)..)......  SH: 10Dex: 18  .......####..###.###  XL: 11 Next: 17% Place: Dungeon:9  ;j  .........KK)ℓ###...#  Noise: =--------  Time: 7592.4 (0.0)  .........B*****@...#  f) +9 dagger "Suantita" {flame, rPois Stlt  ........###...###..)...  Cast: Shock  ....... #..)ζ.. .....  Ramparts Fly  ..... #..B.........  .. ..............  ;j!  . ............ ..  B   boulder beetle ...........## .  KK 2 kobolds (1 wandering) ..........B#  _You encounter a kobold. It is wielding a +0 dagger.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jQ %Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit) ;jZ) ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 55/81 ================--------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  ;j.......####..###.###XL: 11 Next: 17% Place: Dungeon:9  .........KK)ℓ###...#Noise: =--------  Time: 7592.4 (0.0)  ........*******@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###..)...Cast: Shock  ....... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle...........## .KK 2 kobolds (1 wandering)..........B#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[20; ;j Z2HAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  The zap hits the boulder beetle but does no damage. ;jG.K ;jÎ@.K ;j).BKK)†.(rolling)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  The zap hits the boulder beetle but does no damage.  The boulder beetle is almost dead. ;jjF63.4 (1 ;jFS## ;jmN _The boulder beetle curls into a ball and begins rolling! ;j ;j ;je ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 55/81 ================--------.......<............AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  .......####..###.###XL: 11 Next: 17% Place: Dungeon:9  ...........))###...#Noise: =--------  Time: 7593.4 (0.0)  ........*******@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###...###..)...Cast: Shock  .. ;jfh..... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle (rolling)...........## .KK 2 kobolds..........B#Aim: a boulder beetle (almost dead, rolling, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.The zap hits the kobold but does no damage.  The kobold shouts!  The zap hits the boulder beetle. ;j7K. ;j9.K ;jNKζB ;j.ℓB.K†.B ;j3==4.4 (1 ;j ###ℓ### ;j;  The zap hits the kobold.  The kobold is moderately wounded.The zap hits the kobold but does no damage.kobold shouts!zap hits the boulder beetle. _The boulder beetle is almost dead. ;j>  ;jI  ;jF  ....................  spoq the Thaumaturge  .[...................  Djinni of Makhleb **....  ....................#  Health: 54/81 ================--------  .......<............  AC: 18  Str: 13  ....................  EV: 11Int: 20  ........##)..)......  SH: 10Dex: 18  ;j0  .......####..###.###  XL: 11 Next: 17% Place: Dungeon:9  ...........K)###...#  Noise: ===------  Time: 7594.4 (0.0)  .........ℓB.)†.@...#  f) +9 dagger "Suantita" {flame, rPois Stlt  ........###...###..)...  Cast: Shock  ....... #..)ζ.. .....  Ramparts Fly  ..... #..B.........  .. ..............  . ............ ..  B   boulder beetle (rolling) ...........##  ;j i.  KK 2 kobolds ..........B# Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ;j Aim: a boulder beetle (almost dead, rolling, 100% to hit)  The zap hits the kobold.  You kill the kobold!Makhleb accepts your kill. ;j> HM   .[    <    )..)      *******@...#    ;j T  #..)ζ.. .....  .....   ..   .  ..   . K   kobold   Aim: a boulder beetle (almost dead, rolling, 100% to hit)  The zap hits the kobold.  You kill the kobold!  Makhleb accepts your kill.You feel better.  The zap hits the boulder beetle but does no damage. ;jc 3ζB ;j C)K ;j" 9ζB ;j+ u..ℓℓK†.B ;j0 N5--5.4 (1 ;j: ####B.##B ;j< b _The boulder beetle is almost dead. ;j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j ....................  spoq the Thaumaturge  .[...................  Djinni of Makhleb **....  ....................#  Health: 50/81 ==============----------  .......<............  AC: 18  Str: 13  ....................  EV: 11Int: 20  ........##)..)......  SH: 10Dex: 18  .......####..###.###  XL: 11 Next: 17% Place: Dungeon:9  ...........))###...#  Noise: =--------  Time: 7595.4 (0.0)  ..........ℓℓK†*@...#  f) +9 dagger "S ;juantita" {flame, rPois Stlt  ........###.B*###..)...  Cast: Shock  ....... #..)ζ.. .....  Ramparts Fly  ..... #..B.........  .. ..............  . ............ ..  B   boulder beetle (rolling) ...........## .  K   kobold ..........B#  _The boulder beetle is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, 100% to hit) ;j 4 ....................spoq the Thaumaturge.[...................Djinni of Makhleb **........................#Health: 50/81 ==============----------.......<............ ;j AC: 18  Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  .......####..###.###XL: 11 Next: 17% Place: Dungeon:9  ...........))###...#Noise: =--------  Time: 7595.4 (0.0)  ..........ℓℓK†.@...#f) +9 dagger "Suantita" {flame, rPois Stlt ;j~ #........###.*.###..)...Cast: Shock  ....... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..B   boulder beetle (rolling)...........## .K   kobold..........B# _The boulder beetle is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, 100% to hit) ;j) E, clutched) ;jCv )K  Aiming: Borgnjor's Vile Clutch (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, 100% to hit)  Zombie hands grab the boulder beetle from below!  The zombie hands constrict the boulder beetle.  The boulder beetle stops rolling and uncurls. ;jJ g..BB ;j i1===6.4 (1 ;j ###### _The wall freezes the kobold but does no damage. ;j ****The zap hits the boulder beetle. ;j† _The wall freezes the kobold but does no damage.  The zap hits the boulder beetle.  The boulder beetle is almost dead.zombie hands constrict the boulder beetle.  ;j You kill the boulder beetle!  Makhleb accepts your kill. ;j )You feel better. The wall freezes the kobold!  You kill the kobold!Makhleb accepts your kill. ;jXV... ;j ( 58===2--7Shock _You feel better.  Your Fighting skill increases to level 8! ;j n##### ;j h _Your Shields skill increases to level 2! ;jڃ ;j ;j ;j ;jՖ: _ ;j ;jy9==Fly  ;jF ;jC _The frozen ramparts melt away. ;jή ;j ;j, ;j¼ ;j ;jP&60 ;j ;jgB ;j ;j ;j ;jC ;j ;j2 ;j ;jRK1= ;j% ;j*% ;j% ;j( ;jp2 ;j3 ;j45 ;j>n _Your icy armour starts to melt. ;jz?U2= ;jq@ ;j, ;j@ ;j, ;j ;j%% ;jv&3 ;jM`10  _Your icy armour evaporates.4 ;jZB ;j-d, ;j e ;jp95 ;j_q(= ;jav ;j~, ;j ;j ;j ;j ;j ;jxU6= ;j ;jB, ;j ;jC, ;j ;j2 ;j%7 ;j ;j ;ja ;j ;j, ;j ;j ;jK8= ;j ;j! ;j ;j ;j ;j> ;j ;jk9= ;j  ;jA ;j ;j ;j ;j ;j  ;j% ;jV&&70 ;j( ;j<0, ;jG3 ;j: ;j; ;j> ;j*E ;jEK1= ;j~H ;jP ;jP ;jS ;jl], ;jT` ;jg ;jYhU2= ;jj ;js ;jZt ;jVw ;j , ;j ;j ;j%3 ;ja ;j ;jnj  You encounter a killer bee. ;j0hy...####...---.@...###.Shocky   killer bee (wandering) ;j8.642.4 (45.0) ;jCAy ;jw-3.4 (46Shock ;j ;j7 _The killer bee leaves your sight. ;j ;jl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting ;j8.1  25%   0   k + Spellcasting 9.3   4%  +11          b - Staves   0.0    -1   l - Conjurations 9.3   4%  +11  c - Unarmed Combat   0.0     0   m - Hexes9.3   4%  +11  d - Throwing   0.0    -2   n - Summonings9.3   4%  +11     o - Necromancy9.3   4%  +11  e - Short Blades   4.0  [3 ;j4m  -1   p - Forgecraft9.3   4%  +11  f - Long Blades   2.3    -1   q - Translocations 9.3   4%  +11     r - Alchemy9.3   4%  +11  g - Armour   7.0     0   s - Fire Magic9.3   4%  +11  h - Dodging   2.1    +1   t + Ice Magic9.3   4%  +11 i + Shields2.5  25%   0   u - Air Magic9.3   4% [37 ;jm +11  j - Stealth   1.5    -1   v - Earth Magic9.3   4%  +11              w - Invocations   0.0     0       x - Evocations   0.0     0       y - Shapeshifting   0.0    -2  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [[4 ;j0m*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ;jargetarget--  --  -- --  -- --  -- --  --  -- --  -- --  --  -- --  -- --  --  --  -- --  -- -- -- a-z] set[-] clear selected targettrainingtargets ;jb =[?25h[?0c0  ;j5R [?25l[?1c ;j}g4.0   0 current training targets, if any.=] set aall targets ;j ;j ;jf ....................spoq the Thaumaturge.[...................Djinni of Makhleb **...................y....#Health: 73/81 =====================---.......<............AC: 10Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  .......####..###.###XL: 11 Next: 27% Place: Dungeon:9  ...........))###...#Noise: ---------  Time: 7643.4 (0.0)  ;jQ............)).@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###.†.###..)...Cast: Shock....... #..)ζ.. .....Fly ..... #..B........... ............... ............ .............## ...........B# _Your Shields skill increases to level 2! _The frozen ramparts melt away. _Your icy armour starts to melt. _Your icy armour evaporates.You encounter a killer bee. _The killer bee leaves your sight. ;j ;jH ;jg ;j ;j3 ;j ;j0y ;j>j  You encounter a killer bee. ;j<.Shocky   killer bee (wandering) ;j)@.y ;j ;jX14.4 (1 _ ;jw$ ;j& ;jC6 *******y    The zap hits the killer bee!  The killer bee is heavily wounded. ;j8K.y ;j=F.y ;jU<..... ;j>/===5 ;jw ;jf4 _The killer bee buzzes angrily. ;j ^******* ;j{ ^yy ;j<~ .yThe zap misses the killer bee. ;j 0K ;j G.y ;j >.y ;jI . ;j [ y..y 2 killer bees (1 wandering)K   kobold (missile, wandering)You encounter a killer bee. ;j) 2--6 _The killer bee leaves your sight. ;ja ;jgbThat beam is likely to hit you. Continue anyway? Y - Yes  ;jb' N - No ;jBg ;j}| ;j#f ....................spoq the Thaumaturge.[.............y..K..Djinni of Makhleb **........................#Health: 72/81 =====================---.......<.........y..AC: 10Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  .......####..###.###XL: 11 Next: 27% Place: Dungeon:9  ...........))###y..# ;jzNoise: =--------  Time: 7646.4 (0.0)  ............)).@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###.†.###..)...Cast: Shock  ....... #..)ζ.. .....Fly ..... #..B........... ............... ............ ..yy 2 killer bees (1 wandering)...........## .K   kobold (missile, wandering)..........B#The killer bee is heavily wounded. _The killer bee buzzes angrily.  The zap misses the killer bee.You encounter a killer bee. _The killer bee leaves your sight.  Okay, then. ;j: ;j ;j ;j(. _ ;j"  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j ....................spoq the Thaumaturge.[.............y..K..Djinni of Makhleb **........................#Health: 69/81 ====================----.......<.........y..AC: 10Str: 13  ....................EV: 11Int: 20  ........##)..)..**..SH: 10Dex: 18  .......####..###**##XL: 11 Next: 27% Place: Dungeon:9  ...........)****y**#Noise: =--------  Time: 7646.4 (0.0)  ............***@**.#f) +9 dagger "Suantita" {flame, rPois Stlt........###.†*****.)...Cast: Shock  ....... #[4 ;j.0m..)ζ.. .....Fly ..... #..B........... ............... ............ ..yy 2 killer bees (1 wandering)...........## .K   kobold (missile, wandering)..........B# _The killer bee leaves your sight. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ;jW i ....................spoq the Thaumaturge.[.............y..K..Djinni of Makhleb **........................#Health: 69/81 ====================----.......<........yy..AC: 10Str: 13  ....................EV: 11Int: 20  ........##)..)......SH: 10Dex: 18  .......####..###.###XL: 11 Next: 27% Place: Dungeon:9  ...........))###y..#Noise: =--------  Time: 7646.4 (0.0)  ............)).@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###.†.###..)...Cast: Shock  ;jX ....... #..)ζ.. .....Fly ..... #..B........... ............... ............ ..yy 2 killer bees (1 wandering)...........## .K   kobold (missile, wandering)..........B# _The killer bee leaves your sight. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ;j~Z  y. _Okay, then.Shock  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ;jZ Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. ;j^ K.  You encounter a killer bee. ;jj .The walls around you are covered in ice.  You encounter a killer bee.  The wall freezes the killer bee. The killer bee barely misses you.The wall freezes the killer bee.  You kill the killer bee!  Makhleb accepts your kill. ;j/l ry..y ;jw ,...####....@...###.y ;j 71=8=7.4 (1Ramparts Fly  ;j ###### ;jS & _You feel better. ;j  *******y1 wandering)  The zap hits the killer bee.  The killer bee is moderately wounded. ;j7.y.y ;j|I.K ;jE.y ;jEE.y ;j .y...yK)The killer bee buzzes angrily. The kobold shouts! ;j5I==8 ;j## ;je_#### ;j%4 _The killer bee buzzes angrily. ;j *******The zap hits the killer bee. ;jo? yThe killer bee is moderately wounded. ;jP@D.y ;j_C .yYou hear an angry buzzing noise. ;j.EF.K ;jNHK.y ;jHE.y ;jID.y ;j Xq....y 3 killer bees ;j`[S0-9 ;jqgN### ;jj9 _The wall freezes the killer bee. x2 ;j` ;jNbThat beam is likely to hit you. Continue anyway? Y - Yes  N - No ;j  ;j  ;jy; 8 ....................spoq the Thaumaturge.[.............y.....Djinni of Makhleb **........................#Health: 70/81 ====================----.......<.........K..AC: 10Str: 13  ................y...EV: 11Int: 20  ........##)..)..y...SH: 10Dex: 18  .......####..###.###XL: 11 Next: 28% Place: Dungeon:9  ...........))###y..#Noise: ===------  Time: 7649.4 (0.0)  ;j3= ............)).@...#f) +9 dagger "Suantita" {flame, rPois Stlt........###.†.###..)...Cast: Shock  ....... #..)ζ.. .....Ramparts Fly ..... #..B........... ............... ............ ..yyy 3 killer bees...........## .K   kobold (missile)..........B# _The killer bee buzzes angrily.  The zap hits the killer bee.  The killer bee is moderately wounded.You hear an angry buzzing noise. _The wall freezes the killer bee. x2  Okay, then. ;jJH  ;jK  ;jV  ;jKY . _ ;jKM  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;jb 7 ;jc . ;j=i .KA film of ice covers your body! The wall freezes the killer bee. ;jxu .Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the killer bee.  The killer bee stings you but does no damage.  The wall freezes the killer bee.  You kill the killer bee!  Makhleb accepts your kill. ;jw `y ;jх , 2 ;jҐ 6918 9-50.4 (1 ;j# 8# ;j G _You feel better. The wall freezes the killer bee. ;jB )The zap misses the killer bee. The zap hits the kobold.  You kill the kobold!Makhleb accepts your kill. ;jQk******* ;jY|..y ;j*y ;j ...).You feel better. The wall freezes the killer bee. x2  The wall freezes the killer bee but does no damage. ;jV70--1 ;jXy###### ;j8 _You block the killer bee's attack. ;j .yYou barely miss the killer bee.The killer bee is heavily wounded. ;jZ" .yThe wall freezes the killer bee. x2; You block the killer bee's attack. ;j/ ;jI1F-2.2 (0.8 ;j;##### ;j>] _The wall freezes the killer bee. x2; You block the killer bee's attack. ;j . _. x2; You block the killer bee's attack.  You hit the killer bee. You burn the killer bee.  The killer bee is severely wounded.The wall freezes the killer bee. The killer bee barely misses you.  You kill the killer bee! ;j U   killer bee ;j 0303.0 ;j n#### ;j1 Z _Makhleb accepts your kill. ;jN †You puncture the killer bee! You burn the killer bee.  You kill the killer bee!Makhleb accepts your kill. ;j( ;j3=19 (0.9Shock ;jso#### ;jD  ;j _You feel better. ;j3 ;jQ ;jpB ;j ;jHFly  ;j ;j-C _The frozen ramparts melt away. ;j ;jp ;j ;jU4= ;j ;jQ" ;j# ;j* ;j. ;j/ ;j2 ;j; ;j<K5= ;j? ;jeH, ;jK ;jT, ;j,Y ;jbk6= ;j`f ;jn, ;jvs ;j~ ;j ;j ;j ;jz%7 ;j# ;jg, ;j ;j, ;jr ;j ;jK8= ;jX ;j, ;j8 ;j, ;jo ;jZk9= ;j ;j ;j ;j1 ;j  ;j  ;j% ;j7<80 ;j ;j  ;j  ;j,$ ;j*, ;j. ;j5 ;j6K1= ;jk9 ;j?1 _HP restored. ;jIF10  ;jbM ;jR _Your icy armour cracks and falls away as you move. ;j)h ;ji ;jn ;jq$  Things that are here: ;j) .. .[.............y..... ..............# .......<............ .........).. ..##)..)...... .......####..###.### ..))###...#-  ..)@..†..#  ;j..###.†.###..)... ....... #..)... ..... ..... #............ .. .............. . ............ .. ...........## . ...........# ;jA  . ........ .[......... ....................# <............ ..........).. ........##)..)...... ####..###.### )@###...# .....))..†..#  ;jW ........###.†.###..)..... #..) .......... #. .. ...... ....... ...## ............#a +0 short sword; a yak corpse ;j/80.9 (27.0) ;jѷL-1.9 (28 _ ;j ;j _Items here: ( ))) †††. ;j ;j ;j6 ;j ;j ;j@= _ ;j ;j  ;jB ;jmZ  Items here: )) [ †. ;j  ;j  _ ;j$ ;j ;j+ ;j, ;j2 ;j4 ;j;, ;j=? ;jC ;jpK, ;jN ;jR ;jW, ;jE[ ;j^ ;jf, ;jg ;jk ;j s, ;jzu ;jMw ;j|, ;jk~ ;j ####  ...  ...  ..  #.##  ..# K..K...#######.#### ..@...# ####....###. ................ ..............#### .[....................# ....................#...  ;j5.......<............###. .................)...... ........##)..).. ;j,91.9 (10 ;j+2.9 (11 ;j ;j1 _w - a ring of see invisible ;j  ;j  ;jp  ;j  ;jy  ;j B ;jC  ;j , ;j&  ;je  ;j  ;jc  ;j  ;jb  ;j , ;j+  ;jZ  ;j , ;jm  ;j`  ;j  ;j  ;j  ;j> , ;j  ;j  ;j , ;j  ;j  ;jd  ;j  ;jk  ;jz  ;j  ;jw , ;jv  ;jm  ;j  ;jK  ;j\  ;j  ########### #.........# #.........## 703 ................@#  ######.########........ ;jg #..# #####...[#######.#### .......#...###.............####......# ;j  ;j\ +4.9 (12 ;jR  ;j # _Found a robe. ;j3 ;j+ ;j0 ;j3 ;j8B ;j=, ;j? ;jC ;jH, ;jI ;j@K ;jO ;jdP ;jQ ;jV ;j\, ;j] ;j_ ;jc ;jkd ;je ;jh ;jl, ;j?n ;jq ;jt, ;juv ;jx ;j} ;jX~ ;j ;jb ;j: ;j ;j ;j ;j ;jS ;j2 ;jc ;j ;jɘ ;j ;j ;jC ;j ;j ;j ;jA* #..# #####...[..... ###.#### #.......... .......# #####.......... .......###.............. ...........###.......... .......#.......... .# ##......... .#... ##........17.9 (13###. #@####.## ....)...... #......$ )....................... ###.###..............) ###...#................. )..†..# ................###..)................. )............... ;j ;j+8.9 (14 ;j ;jK9 _Found a short sword. ;j+9.9 (15 ;j ;j ? _You now have 570 gold pieces (gained 15). ;j ;jt l _You now have 586 gold pieces (gained 16). ;jF ;j ;ju ;jf:4 ;j)<, ;j= ;jTA ;jD ;jE ;jF ;jcH ;jM, ;jeN ;jVB ;jY, ;jI_, ;jT` ;j e ;jZon ;jBp ;jp ;ju ;jx, ;jy ;j| ;j ;jq, ;j ;jU ;j ;j ;j؊ ;j0 ;j ;j( ;jF ;jB ;j ;j, ;j ;j$ ;j, ;j ;j| ;jT ;j& ;j ;j ;j@ ;j ;j| ;j ;jc ;j ;j ;jX ;j=B ;jB ;j, ;j ;jV, ;j" ;jB ;j ;j  ;j ;j ;jy ;j  ;j ;j0 ;j8 ;j0 , ;j  ;j ;j&, ;j ;jG ;jS ;jg  ;j...8.9 (8 ;j; _Found a stone staircase leading down. ;jp3 ;jQ ;j ;j  You encounter an orc warrior. It is wielding a +0 dire flail. ;j.########.## #### .##  (.. ;jq###.###. ### . #.#Shock#.. ......#........#.......o.o   orc warrior (wandering).....>.... ......... ;j1R0o. ;j-:Fo ;j@3==9.9 (1 ;jXD ;jQ? _The orc warrior shouts! You hear a shout! ;jp_ ****** ;jk;*The zap hits the orc warrior. ;j_a9o. ;ji@....... ;jl\0--70 ;jx ;j|_ _The orc warrior is almost dead. ;j\  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ;j 9o. ;jUY(ally target)Y   ice beast (summoned) ;j[g77--=1 ;j ;j 4 _A chill wind blows around you. ;j )The zap hits the orc warrior!  You kill the orc warrior! ;j *****Y   ice beast (summoned)*.* ;j ..)....--2Shock ;ju p _Makhleb accepts your kill. ;j[3 ;jc ;j_ ;jg ;j ;j, ;j ;j<a8= ;jE ;j ;je ;j3 ;j ;jL ;j ;jk9= ;j ;j, ;j ;j ;j ;j ;j  ;j9 &80 ;j ;j, ;j ;ja# ;j=% ;j ' ;jX+ ;j0  You encounter an orc. It is wielding a +2 short sword of venom and wearing anamulet of reflection. ;j:1=.--Shocko   orc (wandering, reflecting)Y   ice beast (summoned) ;j;3o ;j}@d83.9 (11.0).Y ;jfKQally target, reflecting) ;jLL-4.9 (12 _ ;j*U ;jm ;j@#### ###### .## #.#  .(.# #.# ..# ####.#### .#  ### .#  .#.Y.# .# #..#......#...)..#......#......#...................>..............o ..#.o.o ;jR .YYou swap places with your ice beast. ;jo   orc wizard (wandering)o   orc (ally target, reflecting)Y   ice beast (summoned) ;j 05.0) ;j ;j x _You encounter an orc wizard. It is wielding a +0 dagger. ;j$# .## #.#  .(.# #.# ..# ####.#### .#  ### .#  ;jN\ .######.Y#....#.##.#......#...)..#......#......# ...................>o.................. ....#o....#.. ;jX9o. ;jM5o. ;jQ.Y ;jM(Loo ;j*%6 ;jA ;j_N *** ;jc`** **The zap hits the orc.  The orc is lightly wounded.  The zap hits the orc wizard. ;j9o. ;j4o. ;j;.Y ;j ;jG).. ;jI==7 ;j ;jb _The orc wizard is heavily wounded. ;jMXM) _The orc wizard is heavily wounded.  The zap hits the orc.  You kill the orc!Makhleb accepts your kill. ;jVc ***** *Y   ice beast (summoned)*  You feel better. The zap hits the orc wizard! ;j )).o.(ally target)..  The orc wizard is almost dead. ;j+ *******The orc wizard points at you and mumbles some strange words. ;jE~.Y...@)). ;jh%8 ;jЋ ;j׎4 _The puff of flame is repelled. ;jz )The zap hits the orc wizard.  You kill the orc wizard! ;j*****Y   ice beast (summoned)*.* ;j)).)... ;j!0-9Shock ;j`) ;j,Z _Makhleb accepts your kill. ;j1= ;j:  Things that are here: ;j .(.# #.# ..# ####.#### ..#  ### .#  .######.... .#.# #..###- ;j......#..Y@..#......#....).# ..........................>.)............. ....#....#. ### ;j  ..# ####.#### ..#  ### ..#  .######.#...  ;jo.#.# #..###......#..Y)..# ......#....@.# ....................>..).......... ....#....#.. ### ) ;j#ga +0 dire flail; a +0 plate armour; an orc corpse ;jb.91.9 (2Y ;j ;j%D-2.9 (3 ;j0 ;j4= _Found a hand axe.  Things that are here: ;j7 _a +2 short sword of venom; an amulet of reflection; an orc corpse ;j yPick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 short sword of venom Jewellery (select all with "=)b - an amulet of reflection Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] ;j4  b + an amulet of reflection[Enter] accept (1 chosen) ;jK9 ;jP ;jl' .........#####.####spoq the Thaumaturge.........####Djinni of Makhleb **.............#Health: 81/81 ========================.........######AC: 10Str: 13..........#...EV: 11Int: 20..........#.#SH: 10Dex: 18#...........###XL: 11 Next: 31% Place: Dungeon:9......#...)..#Noise: ---------  Time: 7792.9 (0.0)......#...Y@.# ;jnf) +9 dagger "Suantita" {flame, rPois Stlt...................Cast: Shock..........>..).....Fly .......................#................#............Y   ice beast (summoned).. ###..........##....).... _Makhleb accepts your kill.Things that are here:  a +0 dire flail; a +0 plate armour; an orc corpse _Found a hand axe.  Things that are here: _a +2 short sword of venom; an amulet of reflection; an orc corpse ;j|Q §  x - an amulet of reflection ;j?*. ;jy*3.9 (1 ;j  ;jc _Your ice beast disappears in a puff of smoke! ;jo  ;j @Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+} ;jԈ c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance  v - an orb of pyromania  ;j; Magical Staves (go to first with |)  q - a staff of air Jewellery (go to first with "=)  i - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit ;j 7[top] ;jW  ;j]  .........#####.####spoq the Thaumaturge.........####Djinni of Makhleb **.............#Health: 81/81 ========================.........######AC: 10Str: 13..........#...EV: 11 ;j4_ Int: 20..........#.#SH: 10Dex: 18#...........###XL: 11 Next: 31% Place: Dungeon:9......#...)..#Noise: ---------  Time: 7793.9 (0.0)......#....@.#f) +9 dagger "Suantita" {flame, rPois Stlt...................Cast: Shock..........>..).....Fly .......................#................#.............. ###..........##....)....  a +0 dire flail; a +0 plate armour; an orc corpse _Found a hand axe.  ;j_ Things that are here: _a +2 short sword of venom; an amulet of reflection; an orc corpsex - an amulet of reflection _Your ice beast disappears in a puff of smoke! ;jh  ;jLu  ;jT}  ;j~  ;j ;jD}Wear or take off which item? Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance  ;j v - an orb of pyromania[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j  ;j  ;j}  .........#####.####spoq the Thaumaturge.........####Djinni of Makhleb **.............#Health: 81/81 ========================.........######AC: 10Str: 13..........#...EV: 11Int: 20 ;j ..........#.#SH: 10Dex: 18#...........###XL: 11 Next: 31% Place: Dungeon:9......#...)..#Noise: ---------  Time: 7793.9 (0.0)......#....@.#f) +9 dagger "Suantita" {flame, rPois Stlt...................Cast: Shock..........>..).....Fly .......................#................#.............. ###.......... ;j Z##....)....  a +0 dire flail; a +0 plate armour; an orc corpse _Found a hand axe.  Things that are here: _a +2 short sword of venom; an amulet of reflection; an orc corpse ;j x - an amulet of reflection _Your ice beast disappears in a puff of smoke! ;j P  Okay, then. ;jR  ;j  ;j;# . _ ;j ;j mPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn)e - a ring of resist corrosion  k - a ring of positive energy  w - a ring of see invisible  x - an amulet of reflection Talismans (go to first with %)  ;j  t - the quill talisman of the Floral God {*Slow +Inv Str+3 Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;jO  ;jW  ;jR`  .........#####.####spoq the Thaumaturge.........####Djinni of Makhleb **.............#Health: 81/81 ========================.........######AC: 10Str: 13..........#...EV: 11 ;j"a Int: 20..........#.#SH: 10Dex: 18#...........###XL: 11 Next: 31% Place: Dungeon:9......#...)..#Noise: ---------  Time: 7793.9 (0.0)......#....@.#f) +9 dagger "Suantita" {flame, rPois Stlt...................Cast: Shock..........>..).....Fly  ;ja .......................#................#.............. ###..........##....).... _Found a hand axe.  Things that are here: _a +2 short sword of venom; an amulet of reflection; an orc corpsex - an amulet of reflection  ;j$b j_Your ice beast disappears in a puff of smoke! _Okay, then. ;jj P  Okay, then. ;ju  ;j}  ;j# . _ ;jz"  ;j) Drop what? (Left/Right/Tab to switch category) 24/52 gear slots (_ for help) Hand Weapons (select all with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (select all with ()  b - a throwing net  ;j* Armour (select all with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance  v - an orb of pyromania Magical Staves (select all with |)  q - a staff of air Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] ;j  1 iArmour [  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  ;j7, h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance  v - an orb of pyromania Magical Staves (select all with |)  q - a staff of air Jewellery (select all with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn)  e - a ring of resist corrosion  k - a ring of positive energy  w - a ring of see invisible  x + an amulet of reflection[Enter] accept (1 chosen) [77% ;j([  ;j$t . .........#####.####spoq the Thaumaturge.........####Djinni of Makhleb **.............#Health: 81/81 ========================.........######AC: 10Str: 13..........#...EV: 11Int: 20..........#.#SH: 10Dex: 18#...........###XL: 11 Next: 31% Place: Dungeon:9......#...)..# ;j[v bNoise: ---------  Time: 7793.9 (0.0)......#....@.#f) +9 dagger "Suantita" {flame, rPois Stlt...................Cast: Shock..........>..).....Fly .......................#................#.............. ###..........##....).... _a +2 short sword of venom; an amulet of reflection; an orc corpsex - an amulet of reflection _Your ice beast disappears in a puff of smoke! _Okay, then. _Okay, then.Autopickup disabled for amulets of reflection. ;jS *4.9 (1 ;jO  ;j 9  x - an amulet of reflection _Your ice beast disappears in a puff of smoke! _Okay, then. _Okay, then.Autopickup disabled for amulets of reflection. _You drop an amulet of reflection. ";jU< ";j= ";jK@ ";jXX ";j[ ";j` ";j)a ";ja ";jfh ";j(l, ";jn ";jp ";j2  There is an open door here. ";j.....(.# #.......# .......# ####.#### .......# ### .......# # ξ# .......######. .# ........#...#. .# ........#.# #.###. ..........###...800.9 (6 .....#...)..#ξ..@ζ# . .....#....".###'###.... ....................... .........>..).......... .......................  ....#.................  ....#................... ###...............##....)......... ";j`;ζ ";jg ";jQ^1.9 (7 _Found a dagger. ";js ";j^3 ";j ";jj ";j<## ###.### #.......# (.# #.......## ####.##### ####### # _.ζ# ######. ..# #...#. #.# 2.9 (1..#.# #.###@# ....###.....# #...)..#ζ...ℓ# . #....".###'###........ ........>..) ............... ....#.......... ....#........ζℓ....3.9 (2_ _Found a radiant altar of Vehumet. ";j  ";j ,...........######...#.## ####.......(#.......# ####.#### ######### #ζ._.ℓ4.9 (1######....#...#.#[# .......#.# #.###.#Fly .........###.....##ℓ...§###..... ";jO ζ._.ξξ ";j *5.9 (2 ";j. M_ξ ";j L _Found a pair of boots.";j^ ";j 3";jX ";j( ";j. ";j ,";j ";j! ";j ";j ";jZ ";ju ";j ";j' ";js ";j ";j~ ";jp ";j ";jx ";j ";j @  There is an open door here.";jo ";j*  _";j| ";j ";j ";j ";j ";j ";j  ";j ";j\ ";j! ";j% ";j% ";j' ";j. ";j2 ";j2 ";j;4 ";j9 ";j= ";j= ";j> ";jnA ";jaD ";j/E ";j)F ";jU ";jY ,";jn[ ";j^ ";ja ";jb ";j0e ";jFi ";jEl ";jm ";jn ";jq ";j} X";j~ ,";j ";j, ";j׉ B";jʐ ";jK ";jm ";j> ";jY ";jŞ ";jQ ";j ";j ";jU ";j˧ ";j ";j! ";j* ,";j( ";j ";j ,";jɾ ";j R  There is a stone staircase leading down here.";j ";j  _";j ";jw ";ji ,";j ";j ";j ,";jn ";j $  Things that are here:";j v  a +0 dire flail; a +0 plate armour; an orc corpse";j ";j:  _";jx ";j} ";j6 ";j ";j,";j";j";jq";j";j";jT";j";j";jy#";j<$";j &";j])";j-";j.";j/";j3";j7";j7";j[;";jJ";jO";jP";j\";j^";jvc";j+d";j1e";jPr";ju,";jcw";j_z";j},";j";jO";jB";jr";j.,";j";j";j/  You encounter a kobold brigand. It is wielding a +0 war axe and quiveringcurare-tipped darts.";j ##.## ###.  ...........##........###. K .##........(.##. .. ............### ##. ...........# #### ....#..........# #ℓ._ #.............######... #............#...#.#[ #.@........#.###.## ##...........###...Shock #......#...)..#ζ.. ";jſ#......#....".###' #................. #..........>..)... K   kobold brigand (missile, wandering) #................. #......#.......... #......#..........";jPK.44.9 (39.0)";j";j25.9 (40 _";j 9_";j";jZ:| ....######. ....##.## ###........K..##..## #K. .##(.#  ..# ##. .# ###.....#.# #ℓ#.#####..#..#...#.###...#.###.##...........###.. #......#...)..#ζ. #......#....".### #............. #";j@<X>..)K   kobold (launcher, wandering) #............ #......#......";jG.";jH-K";j=K .  You encounter a kobold. It is wielding a +0 arbalest and carrying a +0 club.";j/U Kkobold (wandering)  You encounter a kobold. It is wielding a +0 dagger.";jAc06.9 (1.0)";jl";jw3 _The kobold leaves your sight.";jN.. ...... . .......######. ";jORK.##.## #...........##..## .. .##(.#  K.# ##. .# ##......#.# #ℓ#.#####.###..#...#.##.####...........### #......#...)..#ζ ##....".## #..... #.";jP>..) #......";jR0K";jS?.K";j[{K 2 kobolds (1 launcher, wandering)";j`%7";jf";jCh";jx  ..  . .............###### ...........##.##  .....##.## ..#.##.(.## .K....##K.##....# #......#.# # #.###### ###.#...# ###.#.###";j  ##.### #......#...)..# #......#....". #.. #...>..) #";j G.K";ja G.K";j ";jy %8";j ";j5 ";jLK'..... # .. ................... ...............#### ..##.##...........##..## ...#.##";jTM(.# # .....#  #..##K..# #K....@#..........# #.#.#.######..#...###.#...........# #......#...).. ##...." #...... #>";jN7K.";jPK.K";jX";jZ%9";j{`";jb";j6g ..... # .. ............. . .............. ..........K##.## ...........##.## ...#.##.(.# # ..# #.K##.# #...K@.#.#";jy #.#.#... ###.#... ###.#.... ##... #......#...)   kobold brigand (missile, wandering). #......#...." KK 2 kobolds (1 launcher, wandering) #... #.>";j6.";j,G.K";jKK   kobold";j.=50";j";j4 _You block the kobold's attack.";j~ $You puncture the kobold! You burn the kobold.  You kill the kobold!";jJ1.7 (0.8 _Makhleb accepts your kill.";j9.......)..... ##.............. ................... ...............####.........##...........K##.#......#.##(K.#..##@.......";j..$..# #.#.#.....#### ...###...... ...# ###.#..##...........#....). K   kobold (launcher, wandering).......#....".";jc5K.";j";j4-2.7 (1.0";jH";j";j: ..###.†.###..).. #..)............. ###............ .. .................. .....................### ...##........##..........K##........##......K#.##(.# #....# #..##..";j0<C.# #...$..#..# #.#.#......## ...###.....#. ...# ###. ....#.......... ... #......#...).. ##";jK..K-3";j";jU ....))..†..#. .###...###..) .. #..)...  ..... ###........ .....";j $......##..K##........## ..K..##........## .......#@##........(.# #.....# #..##....# #...$..###.#.#.......#### ...###...#.# ###..#.# K   kobold (launcher, wandering).##.....#.#......#...)";ja 4K.";j& 7K.";j ";j} %4";j ";j ";j ))###.....))..†..#.....###...###..).... ....... #..)...  ..... ###.............. ..K..####K.........@.##.#.......#.##........(..#............##..........$..#.....##.#.#.............#### ...###....... ...# ###....#.#.....#";jW@.K";j$2K.";j";j%5";jO";jU";j####..###.##..))###.....))..†..#.###...###..) ....... #..)..... ###.................... K.K.........####....##.#.......#.##(..#.......";jb# #..##....#...$..#.. #.#.#......#### ....###...... ...# ###.#";jҞ2K.";j&7K.";j";j%6";jE";j";j  .##)..)......####..###.###.))###.....))..†..#.###...###..) ....... #..)..... ###...........K...K..... ...........#####........##........#.......#.##(";j ..#....# #..##.....$..# #.#.#..#### ....###...";j7K.";j6K.";j";j %7";j)";j+";ji6.........) #.##)..)........####..###.###.))###.";j....))..†..#.###...###..) ....... #..)........  ..... ###.....K....K...... ...#####.......##........#.......#.##........(..#....# #..##.....$..###.#.#..####";j 3K.";j1 7K.";j";j%8";j7";j69";jBh<...###. ###.###.........)...... #.##)..).........####..###.###..))###...#.....))..†..#.###...###..)... ....... #..)..K.....K";jei..... ###...... ...#####.....##........#.......#.##........(..#.....###..##.....$..##";j?k7K.";jmE.K";jy";j!z%9";jd";j";jl )You hit the kobold. You burn the kobold.  You kill the kobold!";j]=60.5 (0.8";j0";jZ _Makhleb accepts your kill.";j >.#... ##.....<......###. ###.####........) #)..).......####..###.###..))###...#....)).....#.....###...###..)...K .";j  #..)...@. ..... ###).. ........#####.##........##....##........## .......#.##........(.#..#.................####..##...";j K.K";j6 ";j] 4-1.5 (1.0";j ";jk ";j<#... ##.<............###.#####.####....)........#.##)..)..........####..###.###...)))###...#...)).....#.###...###..). #..).K. ###......).  .. .. .#.##.## #.##.## .#.##........(.#..#.................####..##.# #";jF.K";j8(";jl\-2";j)#... ##.<............###.#####.####.#...)........#.##)..)........####..###.###..).))###...#.)).....#.###...###..). #..). ###......)....K. .. . . .######..##.";j## #.##.## .#.##..(.#..#...........####..##.# #";jZ M.K";j";j%3";j%";j'";jG @<###.#####.####.##..)........#..........##)..)........####..###.###.)...))###...#..)).....#.###...###..). #..)....... ###......) .......K  ..######  ..#### ###.##.## #.##..(.# ##..........# ####..##.....# ### #...$..## #ℓ.";jJ I.K";jW ";j_ %4";jj ";jl ";jݮD.)........#..........##)..).....####..###.###)....))###.....))..###...###..) #..)...... ###......) ....  K######.##..## ###.#  #.##.(. ..#........###..#### #...$..#ℓ.#.#...#####.";jI.K";j";j %5";j>";j";j  ##)..).....####..###.###)....))###.....))..###...###..) #..)...... ###......) ....  ######Cast: Shock.Fly .#..#.................#####..##...##";ja!  #...$..#ℓ.#.#...#####.....###.#...#.#";j2 KK)The kobold brigand shouts!";jx6 D====6";jA ";jnC < _You block the kobold brigand's attack. ";j  You puncture the kobold brigand! You burn the kobold brigand.  The kobold brigand is heavily wounded. ";ja==--7.4 (0.9 ";j ";jL< _You block the kobold brigand's attack. ";j_  You closely miss the kobold brigand.The kobold brigand is heavily wounded. ";jc V---8.2 (0.8 ";jA}  ";jҀ \ _The kobold brigand closely misses you.!";j $You puncture the kobold brigand! You burn the kobold brigand.  You kill the kobold brigand!!";j:S!";jOn3=9.1 (0.9Shock!";j!";jZ _Makhleb accepts your kill.!";j, !";jN- !";jQ0 !";jG !";jhj !";jm ####..###.###)..#...))###...#...#)).....#.####...###..).# #..)....... ###......)  .....  ..######...........#### ###.....##........## #..#.##..(.# #.#.........# ####..##....# ### #...$..## #ℓ._#.#.#....######......###....#.#[...# ####.###.#!";jy %0!";jv n--70.1 (1_!";j k  You now have 603 gold pieces (gained 17).  Things that are here:!";j E--1.1 (2!";j- :_!";j 8 _a +0 war axe; a curare-tipped dart"";j[ I"";j] "";jb "";jg ,"";jCk "";jn "";jBo "";jq "";jt "";j5x "";jx "";j { "";j} "";j "";jր "";j( "";jք "";j "";j "";j "";j "";jZ "";jǎ "";j. "";j  You now have 632 gold pieces (gained 29)."";j > _You see here a +0 dagger."";jШ I"";jū "";j "";j "";j "";j "";j ,"";j "";j "";j/ ,"";j "";j$ "";j "";ji "";j "";j> "";j/ "";js "";j "";j "";jZ "";j "";j "";j "";j B"";j "";j "";jV "";jQ "";j< "";j "";j "";jo "";jk "";j "";j2 "";j "";j "";j "";j2 "";j "";j "";j "";j "";jy "";j "";jM "";j "";jb "";j3 "";j "";j "";j "";j "";jE "";j ,"";jm "";j, "";j "";j+ "";jN! "";j# "";jC# "";j($ "";j% "";jR' "";j' "";jB) "";j<, "";j. "";jW. "";j/ "";j2 "";j4 ,"";j6 "";jG: "";j< "";j= "";j> "";jJA "";jD B"";jE "";jG "";j'H "";juI "";jYK "";jM "";jRM "";jN "";jP "";jR "";j]R "";jIT "";jU "";j(X "";jpX "";j4Y "";j[ "";j] ,"";j] "";ja "";jx  ..#....... .#. .# ###..##... .#. .## #...). ... ..#####.#.#... #..##...### #..#"";jQy [.### ## ####.#.##  #....#....#####906.1 (35.0) #....@.........#.#...# #....#.........#.#...# ##.###.........#.#...# "";j{y .. #.........#.#... ... #.........#....."";jy  .[ ##...............#"";jy  . .............###...# ..##...# #...#"";jy S .. ##"";jz D# #..."";j "";j> +7.1 (36"";j "";jp L _Found a pair of boots.#";j ...# ..#####.#. #..##......... #..#.........# ####.#..........## #....#...........# #..............#. #....#.........#.# #####.###.........#.11.1 (4.0) #...@..##.........# #......##.........#.. #.[....##............ #.................## #......##.........#  #......###.......###";j k  #......# ##.....## #[.....# ####### #";j c2.1 (5 _Found a robe.'";jdI'";jY'";jB'";j'";j'";j '";j'";j'";j/'";j'";j'";j'";jW'";j'";j'";j'";j B'";j~ '";j'";j'";j`'";j^'";j'";j''";j'";j'";j'";j'";j$'";j'";j'";j'";j}!'";j#'";j 3 ..........#. ..) .#. ..# .#.###. ..# ..#.........#.! .# ###..##....#.# .## #...).....# ..#####.#.#.. #..##.#23.1 (11.0)'";j3T #@.#..### ####.#..........## #....#...........#####..............#.#...#....#.........#.#...#####.###.........#.#... #......##.........#.#... #......##.........#..... #.[....##............... '";j:'";jA+4.1 (12'";jG'";jjJ% _Found a dagger.(";j(";j"(";j(";jn(";j. .... .##....) ...# #....# .......#.###.###.#..# ..#.....>.....#.! .# ###..##.......#.# .## #...)..#........# ..#####.#.#...0.0)(";js#.@##.###. #..#.........### ######.#..........## #....#...........######..............#.#...# #....#.........#.#...######.###.........#.#...##......##.........#.#...#(";j 7#......##.#.....#(";j3 (";jk*5.1 (1(";j3(";j7; _Found a stone staircase leading down.)";jv)";jhw)";jy)";j})";jZ)";jI,)";j1)";jp..... ###)";j!)........ . ...... ...)";jB )";j`<..... ........... #....) .....## #....# .........#.##)";jD#.###.#..#......#.......>.....#.!..# ###..#6)";jߓ......#@# .## #...)..#........# ..#####.#.#...)";j######..##..........###. Fly #..#.........### ##)";jc. )";j7....... .)";jR3..##.###.....)";j)";j*7.1 (2)";ji)";j9 _Found a stone staircase leading up.)";j~ )";j )";j" )";j#% )";j9' )";j* ,)";j, )";j/ )";j0 )";j,1 )";jH .. #..).....#...###)....................#<..... .# #....) .# #....# ...#.###.###.#..#......#.....>.....#.@..# ###..##....)";jH ......#.##.## #...)..#........# ..#####.#.#...######..##..........###.. #..#.........### #######.#..........## #....#...........######........#.#...# #....#.#.#...#)";jO %9)";jV +30.1 (3)";j\ )";j__ Q _f - a ruby potion*";j4*";j4*";j5*";j=*";jJ@*";j@*";jD,*";jG,*";jI*";jU*";jW*";j X*";jY*";j[*";jU^*";j^*";j `*";j:b*";jd*";jd*";jRf*";jh*";jl*";jYl*";jm*";jp*";j+r*";jr*";js*";jwP  There is a stone staircase leading up here.*";j{*";j{ _*";j }*";j*";j~*";jՁ*";jY*";j*";j *";jQ*";j*";j*";j*";jڐ*";j*";jd*";jm*";j*";j*";j*";j*";j*";j*";ji*";j+*";j*";jQ*";j*";j§,*";j*";jд*";j*";j*";j*";jz*";j**";j{*";j*";j*";j*";j*";j*";jP*";j*";j*";j*";j*";j*";j*";jE*";j*";jL*";j*";j*";ja*";j*";j*";jD*";jt*";j*";jR*";j*";j*";j*";j*";jG*";jn*";j*";j+*";j*";j*";j*";jL*";j*";j*";j*";j*";j9*";jZ*";j*";j\*";j*";jO*";jJ,*";j*";j,#*";jA'*";j'*";j)*";j`,*";j.*";jJ/*";j0*";jQ3*";j&6*";jq6*";j8*";j:*";j=*";j=*";ju?*";jA*";jD*";j9E*";j9G*";jI*";j#^ ######## #..... #### # .....  .!... ######. ...... #. ###.####### #.?.<.....644.0) #@####........ #................ ##............. *";j^#...[............ #.................. #.........<........  #..................  #..........##)..)..  ##.####..### *";jg*";j4p+5.1 (35*";jw*";j{9 _Found a stone staircase leading up.,";j7n#........#### #...... ...!... ######.#...... #.###........#######.?.<..............#.#####.@.......##..#...[#.....#...<#....#...##)..)##..####..#####.....))###.,";jl8,";jE06.1 (1.0),";jVI,";jg,";j #### #...... ...!... .######.##........ #.###........#######.##.?.<..............#.####....#......##.#...[#.....#.<#..)#.##)..)#####..###.###....))###.#..))...,";js ,";j %7,";j ,";j -";j ..... .!.....######.##........ #..###........#######.?.<...............####.....##....<............#..........###...###. -";j-";j%8-";j-";jbN _You see here a +0 cloak..";j .";jz Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance  v - an orb of pyromania Magical Staves (go to first with |)  q - a staff of air Jewellery (go to first with "=)  i - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0";j{ 0";j..... .......... spoq the Thaumaturge.!.....######.## Djinni of Makhleb **............ #..# Health: 81/81 ========================###........#######.# AC: 10Str: 13#.?.<............... EV: 11Int: 20#.####.............. SH: 10Dex: 18#................... XL: 11 Next: 33% Place: Dungeon:9##................... Noise: ---------  Time: 7968.1 (0.0)#...@................ f) +9 dagger "Suantita" {flame, rPois Stlt#.................... Cast: Shock#.........<[0";j840m.......... Fly #...................)#..........##)..)....##........####..###.# ##............))###.. #..............)).... #..........###...###.  _Found a stone staircase leading down. _Found a stone staircase leading up. _f - a ruby potion _There is a stone staircase leading up here. _Found a stone staircase leading up. _You see here a +0 cloak.0";jE0";j80";j0";j1";jF1";jCMMGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn) 1";jN m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance  v - an orb of pyromania Magical Staves (go to first with |)  q - a staff of air Jewellery (go to first with "=)  i - a +6 ring of strength (worn) 1";jAN[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2";j 2";jW..... .......... spoq the Thaumaturge.!.....######.## Djinni of Makhleb **............ #..# Health: 81/81 ========================###........#######.# AC: 10Str: 13#.?.<............... EV: 11Int: 20#.####.............. SH: 10Dex: 18#................... XL: 11 Next: 33% Place: Dungeon:9##................... Noise: ---------  Time: 7968.1 (0.0)#...@................ f) +9 dagger "Suantita" {flame, rPois Stlt#.................... Cast: Shock#.........<[2";jݺ840m.......... Fly #...................)#..........##)..)....##........####..###.# ##............))###.. #..............)).... #..........###...###.  _Found a stone staircase leading down. _Found a stone staircase leading up. _f - a ruby potion _There is a stone staircase leading up here. _Found a stone staircase leading up. _You see here a +0 cloak.2";j!2";j2";j2";j2";js_2";jw: _2";j{,2";j}2";j}2";j2";j|2";j܄,2";j2";j2";j2";j2";jٌ2";js # #........2";j ########........ .. ..!.....######.#  # ########## #.@.< #.#### #........ ##.......... #...[........... #................... #.........<.......2";j  #............... #.##)..)..2";j+72.1 (42";j*3.1 (52";jJ2";j. _i - a scroll of identify4";jVRead which item? Scrolls  i - a scroll of identify  c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - 2 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 3 scrolls labelled ZEUDEE OCLUWK  o - 2 scrolls labelled ZIOSUZ CIZOYWA  u - 4 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected4";j4";jx4";jaspoq the Thaumaturge######### Djinni of Makhleb **....#........ Health: 81/81 ========================########........ AC: 10Str: 13................ EV: 11Int: 20..!.....######.# SH: 10Dex: 18........ #.. XL: 11 Next: 33% Place: Dungeon:9###........#######. Noise: ---------  Time: 7973.1 (0.0)#.@.<.............. f) +9 dagger "Suantita" {flame, rPois Stlt#.####............. Cast: Shock#.................. Fly ##..................#...[...............#...................4";jnN #.........<......... #................... #..........##)..)...  _Found a stone staircase leading up. _f - a ruby potion _There is a stone staircase leading up here. _Found a stone staircase leading up. _You see here a +0 cloak. _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - 2 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 3 scrolls labelled ZEUDEE OCLUWK  o - 2 scrolls labelled ZIOSUZ CIZOYWA  u - 4 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH Potions (select first with !)  f - a ruby potion[?] describe selected5";j! 5";j 5";j spoq the Thaumaturge######### Djinni of Makhleb **....#........ Health: 81/81 ========================########........ AC: 10Str: 13................ EV: 11Int: 20..!.....######.# SH: 105";jQ 9Dex: 18........ #.. XL: 11 Next: 33% Place: Dungeon:9###........#######. Noise: ---------  Time: 7973.1 (0.0)#.@.<.............. f) +9 dagger "Suantita" {flame, rPois Stlt#.####............. Cast: Shock#.................. Fly ##..................#...[...............#................... #.........<......... #................... #..........##)..)...5";j{   _Found a stone staircase leading up. _f - a ruby potion _There is a stone staircase leading up here. _Found a stone staircase leading up. 5";j 8_You see here a +0 cloak. _i - a scroll of identify5";jx ]  As you read the scroll of identify, it crumbles to dust.5";j *4.1 (15";j! 5";ja# 0 _f -> m - a potion of might6";j 6";j nDrop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (select all with () 6";jP g b - a throwing net Armour (select all with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn) 6";jp  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +2 animal skin  r - a +0 cloak of corrosion resistance 6";j 3 s - a +2 leather armour of fire resistance  v - an orb of pyromania Magical Staves (select all with |)  q - a staff of air Jewellery (select all with "=) 6";j [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 6";j? Letters toggle [.|Space] toggle selected[top]9";j Armour [  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7} 9";j\z h - a +2 animal skin  r - a +0 cloak of corrosion resistance  s - a +2 leather armour of fire resistance  v - an orb of pyromania Magical Staves (select all with |)  q - a staff of air Jewellery (select all with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn)  o - a +4 ring of protection (worn)  e - a ring of resist corrosion  k - a ring of positive energy  w - a ring of see invisible Talismans9";j%)87%9";ju(  i - a +6 ring of strength (worn)  e - a ring of resist corrosion  t - the quill talisman of the Floral God {*Slow +Inv Str+3 Stlth+}bot;";jW 1 i h + a +2 animal skin  e - a ring of resist corrosion[Enter] accept (1 chosen)<";j&2  h + a +2 animal skin  r + a +0 cloak of corrosion resistance2=";j[{ =";j$ spoq the Thaumaturge######### Djinni of Makhleb **....#........ Health: 81/81 ========================########........ AC: 10Str: 13................ EV: 11Int: 20..!.....######.# SH: 10Dex: 18........ #.. XL: 11 Next: 33% Place: Dungeon:9###........#######. Noise: ---------  Time: 7974.1 (0.0)#.@.<.............. f) +9 dagger "Suantita" {flame, rPois Stlt#.####............. Cast: Shock#.................. Fly =";j ?##..................#...[...............#................... #.........<......... #................... #..........##)..)...=";j 7  _There is a stone staircase leading up here. _Found a stone staircase leading up. _You see here a +0 cloak. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might=";j =";j =";j+ =";jA *5.1 (1=";j =";j ? _You drop a +2 animal skin.=";j *6.1 (2=";j =";jb =";j =";j* B _You drop a +0 cloak of corrosion resistance.>";jg >";jӆ >";j >";j >";j >";j B>";j~ >";j >";jn >";j >";j >";jp >";jĜ >";j >";j >";jY >";j >";j, >";ja >";j >";j v _w - 2 potions of heal wounds (gained 1)>";jg 3>";j >";j >";j >";j >";je >";j >";j ,>";j >";jL >";j >";j >";jo >";j >";j ,>";j >";j% >";jK >";j >";j>";j>";j >";j >";j; >";j>";j>";jp>";j>";j. >";jI%>";j%>";j(>";jD->";j21>";j1>";j4>";jD>";jL,>";jR>";jV>";jZ,>";j]>";jpa>";je>";jf>";ji>";jl>";jp>";jq>";jt>";jw>";j:{>";j{{>";j>~>";j>";j>";j>";j>";jj>";j%>";je>";j6>";j>";j>";j>";jA>";j'>";j->";j>";j>";j>";jU>";j>";j>";jq>";j>";j@>";j>";j>";j>";j">";jl>";j>";j>";j.>";j>";j>";j>";j">";j,>";jn>";j>";jx>";j>";j>";j>";j)>";j>";j>";j>";j>";j>";jg>";j}>";j>";j>";jA>";jn>";j>";j>";j>";j%>";jW>";jr>";j(>";jE >";j{ >";j;>";j->";jd>";j>";j>";j>";j">";jL">";j$>";j*5>";j7>";j7>";j{9>";j =>";jv?>";j?>";jIA?";j#?";j?";j9?";j ?";j ?";j ,?";j?";j?";j?";j?";j+?";j?";j ?";jd?";j?";j?";j!?";j!?";j#?";j$?";j&,?";j'?";j)?";j+?";j+?";j!-?";j.?";j0?";j1?";j 2?";j3?";j 6,?";j6?";jT8?";jl:?";j:?";jJ;?";j<?";j>,?";j??";j@?";jB?";jB?";jdC?";jD?";jF,?";jG?";j I?";j J?";jfJ?";jJ?";jL?";jM,?";jN?";jP?";jUR?";jR?";j:S?";jU?";jW?";jX?";jX?";jZ?";j^B?";j_?";ja?";jxa?";ja?";jc?";j/e?";jee?";je?";jwg?";jh?";j)i?";ji?";j..#...#y♣.♣.#†##.. #. ###♣ ### ♣ ..###############. .# #...............#########. #####...[..##......#  #.......#.yy.J";jLX J";jGZ 02.0)J";j[` J";jkc ; _Found a stone staircase leading down.K";j###########.......#.♣#####♣.# #.##.. #.# #.#.♣.♣.#.####.@..>..#...# K";j#.#y♣.♣.#†#.# #.##.. #.#.# ###.♣ ### ♣.#.# .###############. .##.#.............#########..# ###...[.##......##  #........K";jX# ###.#K";jC yyK";j>  The killer bee buzzes angrily.K";j:t76--====3K";ji _You block the killer bee's attack. The killer bee stings you.K";jLK";ja=---4.6 (0.9K";jO$K";j&| _You closely miss the killer bee. You block the killer bee's attack. x2K";j  You puncture the killer bee! You burn the killer bee.  The killer bee is heavily wounded.K";j C---5.5K";jK";j[ _The killer bee completely misses you.L";j;N  You hit the killer bee. You burn the killer bee.  The killer bee is almost dead.L";jbQ[7--6.3 (0.8L";jWL";j$Z; _You block the killer bee's attack. x2L";jX  You miss the killer bee.The killer bee is almost dead.L";j> /57.1L";jĉ L";jR k _The killer bee stings you. The killer bee misses you.M";jj  You miss the killer bee.The killer bee is almost dead.M";j[%9M";jY _The killer bee stings you but does no damage.M";j  You barely miss the killer bee.The killer bee is almost dead.M";j,Z2-8.8 (0.9M";jKM";j S _The killer bee stings you. You block the killer bee's attack.M";j .  You hit the killer bee. You burn the killer bee.  You kill the killer bee!M";j )M";j 3-79.7ShockM";j M";j9 Z _Makhleb accepts your kill.N";jǞN";j|N";jN";j?N";j˥nN";jN";jΦ%4N";jNN";jN";j֨N";j]N";jN";jݪN";jwN";jN";jЬD5=N";jTN";jЮN";jN";jN";jװN";jN";jN";jԲN";jN";jN6=N";jlN";jN";j۵N";jN";jN";jkN";jN";jN";jD%7N";jN";jN";j2N";jμN";jͽN";jN";jN";jN";j.#8N";jU(=N";jN";jN";jN";jN";j:,N";jvN";j1N";jg#9N";j2=N";j N";jN";jY,N";jN";jN";jYN";jN";jN&80N";jN";jN";jN";jbN";j,N";jN";jN";jK1=N";jN";jN";jN";jVN";jN";j5N";jN";j<N";jN";j@N";jN";jEN";jN";jN";j5N";j9=N";jN";j N";j;N";jN";jN";j6N";j~,N";jN";jN";j,N";jN";j &###########.......###.♣#####♣.##.##...##.# #.#.♣.♣.#.### #....>..#...# #.#.♣.♣.#†#.# #.##...##.#.#-100.7 (31.0) ### #@♣#####♣.#.# ..###############.......##.# N";j V#...............#########..####...[.........##......##  #..................... ####....#.... ..........#...... .###.# #.#......#N";j7-N";jwN";jE _Done exploring.N";j&N";jg&N";j72O";j "..#..##.0.0)O";j&O";je+O";j-E _Done exploring.P";jcEM ######### #.......#♣#####♣#...##.# #.♣.♣.#.##...>..#...♣.♣.#† #@##...## ### #.♣#####♣. ..###############.......##.#Fly P";jE;######..#P";jLP";j6P11.7 (1 _P";jTP";jVP";j M ######### #.......#♣#####♣#...##.# #.♣.♣.#.##P";j; L...>..#...♣.♣.#† #.##...## ####.♣#####♣.#.#Fly P";jh (#P";jƆ P";j[ %2P";j* P";j Q";j######### ##.......## #.♣#####♣.# #.##...##.# #.#.♣.♣.#.### #.@..>..#...# #.#.♣.♣.#†#.#  #.##...##.#.# ## #.♣#####♣.#.# .###############.......##.# .........#########..# ####...[###  #. ###Q";jQ";j%3Q";jwQ";j8Q";j|A# ##.## #.♣#####♣.# #.##...##.# #.#.♣.♣.#.### #..@.>..#...# #.#.♣.♣.#†#.# #.##...##.#.#  #.♣####♣.#.# ##Q";jBF Q";jGQ";j#L%4Q";jhPQ";j{RQ";ju # ##.## #.♣#####♣.# #.##...##.# #.#.♣.♣.#.### #...@>..#...# #.#.♣.♣.#†#.# #.##...##.#.#  #.♣# Q";ju Q";j %5Q";j Q";j~ R";jr# ##.## #.♣#####♣.# #.##...##.# #.#.♣.♣.#.### #....@..#...# #.#.♣.♣.#†#.# #.##...##.#.# #.♣## R";js&R";j!zR";jC~%6R";jςR";jʅc _There is a stone staircase leading down here.R";j} R";j R";jp R";j R";j ,7 _R";j R";j3 &10R";j  # ###.### ##....... #@..# ............# ####.##...#.#  # ......# .#.#### #. .# ## +# R";j!,9.2 (2.5R";j'R";j)! _You fly downwards.R";j-a _There is a stone staircase leading up here.T";jIT";jT";jT";j"f _T";jT";jT";jT";jT";jT";juT";jP  There is a stone staircase leading up here.T";jT";j? _T";jT";jT";j"#####.##### ##.........####.##<..#.####13.2 (4.0.......@.....#:####.##...#.# # ......# #.#.#####...# ###+# T";j T";jj*4.2 (5T";j T";jZ _Found a parchment of Tukima's Dance.T";j| T";jN} T";j} T";j T";j T";j BT";jˉ T";j2 T";jƊ T";jH T";j T";j T";j T";j T";j T";j T";j{ T";j T";jd T";j T";j2 T";j T";j T";j T";j T";j T";j7 T";jӣ T";j T";j) T";jH ,T";jF T";j T";j̭ T";j T";j T";jz ,T";jֲ T";j T";j T";j ,T";j T";j1 T";j~ T";jǼ T";j T";j; T";j T";jn T";jQ T";j T";j T";jq T";j T";j T";jy T";j T";jn T";j T";j T";j[ T";j T";jf p  You see here a parchment of Tukima's Dance.T";jI T";j  _T";j T";jj T";j T";j T";jA T";j T";jX T";j| T";j T";j T";jE ,T";j T";j T";j ## #### #........##. ..# #.######.##. #.# #.###.....#.###.####.##<..#.##.................##..##:####.##...#.# #.....# #........# ##.#### ###.#.####34.2 (20.0) #@# #...# #>...# ###+#T";j P###..# #..##.###...##T";j" T";jd +5.2 (21T";j T";j" < _Found a staircase to the Orcish Mines.U";j 3U";j U";j U";j U";j1 BU";jx U";j U";j U";j U";j< U";j U";j U";j$ U";j U";j U";j U";j" U";j U";jV U";j U";jD U";j U";j2 U";j U";j U";jI U";j U";j U";j U";j[ U";j U";j, U";j0 U";j U";j U";jc U";jr U";j( U";j U";j: U";j[ U";j U";j, U";j U";j U";je U";j U";j- U";j 'U";je x  You reach down and open the door.  You encounter a troll.U";j U";j A#.....# #........# ##.#### ###.#.#### ####.# #...# U";ja #>...# ###+# ###..# ... #..### .... #.##.## ..... ####.....####...... .............@'...... U";j 5.#.####....####...... Shock#.#.## T....#.### ....U";j #.# ##.#.# T   troll (asleep)U";j ?#.# U";j ,47.2 (12U";j" 28.2 (13 _U";j' U";j) V";j #.....# #.# ##.#### ###.#.#### ####.# #...# #>...# ###+####..# #...##..### #.#.##.## #.####.....####......@..#.####....####.#.#.## #T.#.### #.#.# V";j t###.##.# # V";jګ 7T.V";j. XTV";j0 O====9.0)V";jŹ V";j _The troll shouts!V";j Q _There is an open door here.X";jF  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X";j#.....# #........#spoq the Thaumaturge##.#### ###.#.####Djinni of Makhleb **....####.##...#Health: 78/81 =======================-#>...####+##AC: 10Str: 13###..##...#EV: 11Int: 20#..### #.....SH: 10Dex: 18#.##.## **.....XL: 11 Next: 37% Place: Dungeon:10####.....#*****.....Noise: ====-----  Time: 8149.2 (0.0)...........***@*......f) +9 dagger "Suantita" {flame, rPois Stlt.#.####....#***T*.....Cast: Shock#.#.## **";jЪs37m.....Fly #.### #.....#.####.##.##T   troll#.# _There is an open door here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.Y";j Y";j #.....# #........#spoq the Thaumaturge##.#### ###.#.####Djinni of Makhleb **....####.##...#Health: 81/81 ========================#>...####+##AC: 10Str: 13###..##...#EV: 11Int: 20#..### #.....SH: 10Dex: 18#.##.## #......XL: 11 Next: 37% Place: Dungeon:10####.....####.......Y";j |Noise: ====-----  Time: 8149.2 (0.0)..............@.......f) +9 dagger "Suantita" {flame, rPois Stlt.#.####....####T......Cast: Shock#.#.## #......Fly #.### #.....#.####.##.##T   troll#.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  Y";j? +Okay, then.Y";j Y";j Y";j Y";js . _[";jz  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[";j  A film of ice covers your body! The troll barely misses you.[";j78-19 ==--50.2 (1[";jՌ[";j{ _The troll closely misses you. The troll claws you but does no damage.[";jʂ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\";js#.....# #........#spoq the Thaumaturge##.#### ###.#.####Djinni of Makhleb **....####.##...#Health: 75/81 ======================--#>...####+##AC: 19  Str: 13###..##...#EV: 11Int: 20#..### #.....SH: 10Dex: 18#.##.## **.....XL: 11 Next: 37% Place: Dungeon:10####.....#*****.....Noise: ==-------  Time: 8150.2 (0.0)...........***@*......f) +9 dagger "Suantita" {flame, rPois Stlt.#.####....#***T*.....Cast: Shock#.#.## [3\";jt5m**.....Fly #.### #.....#.####.##.##T   troll#.# _The troll closely misses you. The troll claws you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.\";j# @#.....# #........#spoq the Thaumaturge##.#### ###.#.####Djinni of Makhleb **....####.##...#Health: 75/81 ======================--#>...####+##AC: 19  Str: 13###..##...#EV: 11Int: 20\";jK% #..### #.....SH: 10Dex: 18#.##.## #......XL: 11 Next: 37% Place: Dungeon:10####.....####.......Noise: ==-------  Time: 8150.2 (0.0)..............@.......f) +9 dagger "Suantita" {flame, rPois Stlt.#.####....####T......Cast: Shock#.#.## #......Fly #.### #.....#.####.##.##T   troll#.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate\";jL* An open door.  The walls around you are covered in ice.  The wall freezes the troll. The troll bites you but does no damage.61.2 (1Ramparts Fly \";j1 #######\";j8 asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice. freezes the troll. The troll bites you but does no damage. _The troll claws you but does no damage. You block the troll's attack.]";jaEz  You puncture the troll! You burn the troll.]";jI,2.0 (0.8]";jNp#######]";jBR] _The troll is heavily wounded.]";j}  You hit the troll. You burn the troll.  ]";jThe troll is severely wounded.The wall freezes the troll. You block the troll's attack.]";jS4--]";j8]";jK$#####]";j)R _The troll claws you but does no damage. The troll claws you.^";j[The wall freezes the troll. You block the troll's attack. _The troll claws you but does no damage. The troll claws you.  You kill the troll!  Makhleb accepts your kill.  You feel better.^";j;)^";j 9==41=3.7 (0.9Shock _The troll leather armour is intact enough to wear.^";j:######^";jh _Your Shields skill increases to level 3!`";j##.#### ###.#.#### ####.# #...# #>...# ###+#####..# #... #..### #..`";j#.##.## ##..####.....####...  ..............'...  .#.####....#### #.#.## ##..#.### #.....##.# ###.###.#  ##.# `";j?? #.###.....'.#@.#.  Your icy armour cracks and falls away as you move.`";j80==10 --4.7 (1.0Fly `";jP`";j _The frozen ramparts melt away as you move.Things that are here:`";j_ _a +0 troll leather armour; a troll corpsea";jEa";j@--5a";jj a";j3 _h - a +0 troll leather armourb";jg{ #.....# #........# ##.#### ###.#.#### ####.# #...# #>...####+###..# #...## #..### #.....# #.##.## ##. ####.....####. ................#.####....####†. #.#.## #.. #.### #.....# #.####.##b";jzhh #.###.#b";jpb";j!y%6b";j}b";jQ _There is an open door here.b";j? ; #.....# #.# ##.#### ###.#.#### ####.# #...# #>...# ###+## ###..# #...## #..### #.....# #.##.## ##. ####.....####. '. .#.####....####†.b";j   #.#.## ##. #.### #.# #.# ###.## #.# #  #.#b";j b";j% Z1=7 _b";j$ b";j( d";j!d";j@2Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}h - a +0 troll leather armour  s - a +2 leather armour of fire resistance  v - an orb of pyromania Magical Staves (go to first with |)  q - a staff of air d";j'Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]d";jx \h - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 0.3 (10.2 -> 10.5). Your EV would decrease by 0.7 (11.4 -> 10.7). Your SH would decrease by 0.4 (10.3 -> 9.9). Your spell failure would worsen by up to 2% (press '!' for details). d";j0y NYou found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason! d";jy L(w)ear, (d)rop, (=)adjust, or (i)nscribe.s";j)Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}  c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} s";jl*Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}  h - a +0 troll leather armour  s - a +2 leather armour of fire resistance  v - an orb of pyromania s";j+Magical Staves (go to first with |)  q - a staff of air Jewellery (go to first with "=)  i - a +6 ring of strength (worn)  j - an amulet of reflection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|";je |";jk#.....# #........#spoq the Thaumaturge##.#### ###.#.####Djinni of Makhleb **....|";jbl####.##...#Health: 81/81 ========================#>...####+##AC: 10Str: 13###..##...##EV: 11Int: 20#..### #.....#SH: 10Dex: 18#.##.## ##.......XL: 11 Next: 41% Place: Dungeon:10####.....####........Noise: ---------  Time: 8157.7 (0.0).............@'........|";jlf) +9 dagger "Suantita" {flame, rPois Stlt.#.####....####†.......Cast: Shock#.#.## ##.......Fly |";jomK#.### #.....##.####.###.###.#Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Things that are here: _a +0 troll leather armour; a troll corpse _h - a +0 troll leather armour _There is an open door here.|";j2s|";jMy|";jZ|";j I|";j% |";j B|";jI M _The frozen ramparts melt  Things that are here: _a +0 troll leather armour; a troll corpse _h - a +0 troll leather armour _There is an open door here.  |";j= |";j-  _|";jB |";j |";j |";jB |";j! |";j |";j! |";j |";j |";j |";j |";j< |";jf |";j |";j# |";j |";j |";j~ |";j |";j ,|";j |";j2 |";j |";j |";j |";j |";j\|";j|";j|";jr|";j|";j|";jy|";j' ....# #........# .#### ###.#.#### .# #...# .# ###+## .# ##...## .### ##.....## ##.## ##.......## ....####.........# .......'|";jc..@+ ....####†........# .#.## ##.......## .### ##.....## .#####.## .# ### |";jY-.#|";j!###...610.0)'......###...|";ja)|";jG2L======8.7 (11|";j\7|";j[;= _As you open the door, it creaks loudly!~";jI~";j~";j~";jE,~";j%  ~";jGThere is an open door here.~";jl~";jE _~";j,~";j~";jg~";j~";j~";j~";j~";j~";jv~";j#~";j~";j~";j~";j~";jm~";j~";jz ~";j ~";j~";j$~";ji~";j~";jX~";j~";j~";j#~";j~";ja~";j~";j~";j"~";j"~";j#~";j%~";j(~";j),~";jG+~";j /~";js/~";ji0~";jhA #<..#.####  ......# ..  #...#.# #. #. ......# #. #. .#### #. #.## ...# #. .. ~";jA+## #. #.# #  #...## #.###.##.#  ------## #.....@..#  ..## ##.##.####  .......####...#.#  .......'........~";jzB .......####...#.# ......## ##.##.#   .....## ####.#   ###.###.# ~";jBA ### ~";jBE ~";jI,80.7 (12~";jWOJ------1.7 (13~";jS~";jW. _i - a scroll of identify";j}";j~'Read which item? Scrolls  i - a scroll of identify  c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI ";jJ% h - a scroll labelled ONWIWU YMUG  j - 2 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 3 scrolls labelled ZEUDEE OCLUWK  o - 2 scrolls labelled ZIOSUZ CIZOYWA  u - 4 scrolls labelled AKA TALUEKO ";j~ v - a scroll labelled XIATIQ SUITH [!] read|quaff|evoke[?] describe selected";j|";jB";j(N#<..#.####  spoq the Thaumaturge ......#..  Djinni of Makhleb **.... #...#.# #. #.  Health: 81/81 ======================== ";j......# #. #.  AC: 10Str: 13 .#.#### #. #.##  EV: 11Int: 20 ...##. ..#  SH: 10";j}PDex: 18 ##+## #. #.# #   XL: 11 Next: 41% Place: Dungeon:10 #...## #.###.##.#   Noise: ---------  Time: 8181.7 (0.0) .....## #.....@..#   f) +9 dagger "Suantita" {flame, rPois Stlt ......## ##.##.####   Cast: Shock .......####...#.#";jɊ  Fly .......'........# .......####...#.# ";j......## ##.##.#   .....## ####.#";j+C   ###.##";j]~#.#  ### ";j  _h - a +0 troll leather armour _There is an open door here. ";jr_There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. ";j͋_i - a scroll of identify";j";jҕ?Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - 2 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 3 scrolls labelled ZEUDEE OCLUWK ";j. o - 2 scrolls labelled ZIOSUZ CIZOYWA  u - 4 scrolls labelled AKA TALUEKO  v - a scroll labelled XIATIQ SUITH[?] describe selected";j| ";jD ";jG ,#<..#.####  spoq the Thaumaturge ......#..  Djinni of Makhleb **.... #...#.# #. #.  Health: 81/81 ======================== ......# #. #.  AC: 10Str: 13 .#.#### #. #.##  EV: 11";j Int: 20 ...##. ..#  SH: 10Dex: 18 ##+## #. #.# #   XL: 11 Next: 41% Place: Dungeon:10 #...## #.###.##.#   Noise: ---------  Time: 8181.7 (0.0) .....## #.....@..#   f) +9 dagger "Suantita" {flame, rPois Stlt ......## ##.##.####   Cast: Shock .......####...#.#  Fly .......'........#";j>  .......####...#.# ......## ##.##.#   .....## ####.# ";jg   ###.###.#  ";j z###   _h - a +0 troll leather armour ";j r_There is an open door here. _There is an open door here. _As you open the door, it creaks loudly! ";j̇ ;_There is an open door here. _i - a scroll of identify";jJ ]  As you read the scroll of identify, it crumbles to dust.";j *2.7 (1";j ";j R _v -> x - a scroll of amnesia";j1";j1<Drop what? (Left/Right/Tab to switch category) 22/52 gear slots (_ for help) Hand Weapons (select all with )) ";ja=n f - the +9 dagger "Suantita" (weapon) {flame, rPois Stlth+}c - a +0 dagger  l - the +0 falchion of Indignation {holy, rElec Dex+4}  p - the +4 long sword of the Ghost {flame, Int+5} Missiles (select all with ()  b - a throwing net Armour (select all with [)  a - a scarf of repulsion (worn)  g - a +0 helmet (worn)  m - a +0 pair of gloves (worn)  n - the +1 robe "Atasai" (worn) {rPois rC++ Dex+3}  u - a +0 buckler (worn)  d - the +5 ring mail "Losuwovomp" {+Blink rN+ Will- MP+7}h - a +0 troll leather armour  s - a +2 leather armour of fire resistance  v - an orb of pyromania Magical Staves (select all with |)  q - a staff of air Jewellery (select all with "=)  i - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]";j Potions !  c - 3 potions of curing  h - 3 potions of haste  r - 2 potions of resistance  w - 2 potions of heal wounds  b - 2 potions of brilliance  m - a potion of might  C - 2 potions of cancellation  A - a potion of attraction  L - a potion of lignification  M - 4 potions of mutation ";j5, Scroll?  x - a scroll of amnesia  c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - 2 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 3 scrolls labelled ZEUDEE OCLUWK  o - 2 scrolls labelled ZIOSUZ CIZOYWA  u - 4 scrolls labelled AKA TALUEKO";j  1 i+[Enter] accept (1 chosen)";j6";j>#<..#.####  spoq the Thaumaturge ......#..  Djinni of Makhleb **.... #...#.# #. #.  Health: 81/81 ======================== ......# #. #.  AC: 10Str: 13 .#.#### #. #.##  EV: 11Int: 20 ...##. ..#  SH: 10Dex: 18 ##+## #. #.# #   XL: 11 Next: 41% Place: Dungeon:10 #...## #.###.##.#   Noise: ---------  Time: 8182.7 (0.0) .....##";j ? #.....@..#   f) +9 dagger "Suantita" {flame, rPois Stlt ......## ##.##.####   Cast: Shock .......####...#.#  Fly .......'........# .......####...#.# ......## ##.##.#   .....## ####.#   ###.###.#  ###   _As you open the door, it creaks loudly! _There is an open door here. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _v -> x - a scroll of amnesiaAutopickup disabled for scrolls of amnesia.";jE*3.7 (1";jJ";jN" _There is an open door here. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _v -> x - a scroll of amnesia  Autopickup disabled for scrolls of amnesia. _You drop a scroll";jDD";jD";jE";jH";j9K";jOB";jQ,";jjR";j]T";j=Y";jY";jZ";j%`X";ja";jdB";jUhf  You see here a scroll of amnesia.";jj";jk _";jLl";j}w";jyB";j_|";j";j";j";jS,";jCn";jm,";j";j";j";jx";j";j";j ";jr";j";j`";j";jE";j";j-X";j9B";jy";j6X";j";j4";j`";j";j";j";j";j`";j";j4";j";j3";jH";j";jy";j|";j";jV";j";j ";j";j";j";jM";jU";j";j";j";j ,";jV ";jF ";j";j";jp";j";jc  You encounter a yak.";j#...## #.###.##.# ";j## #.....?..# .......## ##.##.#### ..####...#.#";jC .......'........# .....####...#.# ";jx .......## ##.##.# ..## ####.# ####";j #@#  ### #......# Shock";jM #Y###### ";j ";jY   yak (asleep)  ";j< ";j%0214.7 (31.0)";j(25.7 (32 _";jT.";j_1";jޓ..## #.....?..# ..## ##.##.#### ..####...#.# .'........# †.####...#.# # ##.##.# ## ####.# ";jdN ##########.#  ##....@.#  #Y######  ";j$     ";j?";jt06.7 (1.0)";j";ju";j ##.....## #.....?..# #.## ##.##.#### #.####...#.# '.'..# #†.####...#.# #.## ##.##.#  ##.....## ####.#  ####.## ######.#  ### #...@..#  #Y######        ";jm3Y.";jUY";j D====7";j$";j(< _The yak bellows! You hear a bellow! x3";j4  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";jl1Y";jnu .YA film of ice covers your body!";jvjY 2 yaks";j7x78-19 ==--8";j|";jFT _You encounter a yak.";j  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";jg ##.....## #.....?..#   spoq the Thaumaturge ##.......## ##.##.####   Djinni of Makhleb **.... #.........####...#.#  Health: 75/81 ======================-- '.........'........#  AC: 19  Str: 13 #†........####...#.#  EV: 11Int: 20 ##.......## ##.##.#  SH: 10Dex: 18  ##.....## ####.#  XL: 11 Next: 41% Place: Dungeon:10####.## ##*****#  Noise: ==-------  Time: 8218.7 (0.0)";j### #**Y@**#  f) +9 dagger "Suantita" {flame, rPois Stlt#Y*****#  Cast: Shock  Fly     YY 2 yaks   A film of ice covers your body! _You encounter a yak.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate";j ##.....## #.....?..#   spoq the Thaumaturge ##.......## ##.##.####   Djinni of Makhleb **.... ";j#.........####...#.#  Health: 75/81 ======================-- '.........'........#  AC: 19  Str: 13 #†........####...#.#  EV: 11Int: 20 ##.......## ##.##.#  SH: 10Dex: 18  ##.....## ####.#  XL: 11 Next: 41% Place: Dungeon:10####.## ######.#  Noise: ==-------  Time: 8218.7 (0.0)### #..Y@..#  f) +9 dagger "Suantita" {flame, rPois Stlt#Y######  Cast: Shock  Fly     YY 2 yaks   _You encounter a ";jryak.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.";j5c####...Y@..#####Y(1 wandering)  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the yak! The yak gores you but does no damage.";jЮ{9.7 (1Ramparts Fly ";j######### ";j~F_You encounter a yak.";jyaY.The wall freezes the yak! The yak gores you but does no damage. _You encounter a yak.  You hit the yak but do no damage.  The yak is moderately wounded..  The wall freezes the yak!";jAjXY";jVkL====20.5 (0.8";jq#########";ju& _The yak bellows!";j%  You hit the yak. You burn the yak.  The yak is heavily wounded.The wall freezes the yak. The yak gores you but does no damage.";j 1Y";j kY 3 yaks";j2 i6=---1.4 (0.9";j #####";j / _The wall freezes the yak!";j  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";jJG ##.....## #.....?..#  spoq the Thaumaturge ##.......## ##.##.####  Djinni of Makhleb **.... #.........####...#.#  Health: 72/81 =====================--- '.........'........#  AC: 19  Str: 13 #†........####...#.#  EV: 11Int: 20 ##.......## ##.##.#  SH: 10Dex: 18  ##.....## ####.#  XL: 11 Next: 41% Place: Dungeon:10  ####.## ######*#  Noise: =--------  Time: 8221.4 (0.0) ### #*YY@**#  f) +9 dagger "Suantita" {flame, rPois Stlt #Y######  Cast: Shock ";j>Hz Ramparts Fly   YYY 3 yaksThe wall freezes the yak. The yak gores you but does no damage. _The wall freezes the yak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate";j  ##.....## #.....?..#   spoq the Thaumaturge ##.......## ##.##.####   Djinni of Makhleb **.... #.........####...#.#  Health: 72/81 =====================--- '.........'........#  AC: 19  Str: 13 #†........####...#.#  EV: 11Int: 20 ##.......## ##.##.#  SH: 10Dex: 18  ##.....## ####.#  XL: 11 Next: 41% Place: Dungeon:10";j ####.## ######.#  Noise: =--------  Time: 8221.4 (0.0)### #.Y#@#.#  f) +9 dagger "Suantita" {flame, rPois Stlt#Y######  Cast: Shock  Ramparts Fly     YYY 3 yaks   _The wall freezes the yak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!";jl Y.  Confirm with . or Enter, or press ? or * to list all spells.lame Wave (dangerous; 1%Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.  (Press . to intensify the flame waves.)";jv .The wall freezes the yak but does no damage.  The wall freezes the yak. The wall freezes the yak!  You kill the yak!";j r. 2 yaks";jT 4======2.4 (1Wave ";j| t######";j Z _Makhleb accepts your kill.";j 7 ###@##A wave of flame ripples out! The flame wave engulfs the yak!";j{. _Makhleb accepts your kill.  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.  You hear a bellow!  The wall freezes the yak!  You kill the yak!";jכ .YMakhleb accepts your kill.";jm..@..   yak";j246=======3+ ";j####### _The wall freezes the yak!";j( ####@### A wave of flame ripples out! The flame wave engulfs the yak!!";j .YThe yak is severely wounded.Your wave of flame reaches its maximum intensity and dissipates.";j |...Y@....";jq 04";j ########";j. / _The wall freezes the yak.";j>k  You hit the yak. You burn the yak.  The yak is severely wounded.";jl 1-=------5.2 (0.8";jr N###";jwv B _The wall freezes the yak. The yak gores you.";j †You puncture the yak! You burn the yak.  You kill the yak!Makhleb accepts your kill.";jR";j@7==9------6.1 (0.9Shock";jy#########";jG& _You feel better.";jN";j_";j";j ";j7l8==";j B";j$";j%HFly ";j&";j*C _The frozen ramparts melt away.";j$+K9=";j+";jy/,";jz0";j]3";j4:c  You encounter a yak.";j==h####.-..†@..Y#####ShockY   yak (wandering)";jH-31.1 (5.0";jvMK-2.1 (6 _";j ***The zap hits the yak.  The yak is heavily wounded.The zap hits the yak but does no damage.";j\: .YThe yak is heavily wounded.";j4CO. ";j%D46-4";j@I#########";jRO/ _The wall freezes the yak!";j †You puncture the yak! You burn the yak.  You kill the yak!";jR";jm52=9 (0.8Shock";j########";j:Z _Makhleb accepts your kill.";j$ ";j ";j ";jJ ";j ";j ";j ";j %7";j ";j ";j- ";j ";jR ";j ";j ";j ";jI %8";j ";j ";j~ ";j ";j ";j ";j ";j ";j K9=";j ";j ";j ";j ";jg ";j ";j. ";j l80=";j ";ji ";j HFly ";j ";j C _The frozen ramparts melt away.";j ";j ";j ";jC %1";j ";j ";j? ,";j ";j ,";j ";j- K2=";jy ";jY 1 _HP restored.";j ";j 010 ";j~ ";j _Your icy armour cracks and falls away as you move.Things that are here:";j   a yak corpse; a yak corpse";j7  ##.....## #.....?..#  ##.......## ##.##.#### ##..####...#.# ..'..'..# ##†..####...#.#";j   ##.......## ##.##.#  ##.....## ####.#  ####.## ######.# --52.9 (18.0) ### #.@†...#";jh =  #.###### #. #. #. #:";j g .. ## ";j ";j) ";j- F--3.9 (19";j2 ";j6 ` _Found a parchment of Launch Clockwork Bee.";j";jh{=";j̸";j5";jʹ";jo";j?";j";j";j";j";j";j";j";jc  You encounter a yak.";j #..## ##.##.#  ## ####.#  ####.## ######.#  ### #..†...#  #.###### ";j #.#   #.#   #.#   #@#  #.....#  Shock";jT#Y######  Y   yak (wandering)     ";jK- ";j28.9 (5.0).";jS";jX\9.9 (6Shock";j";j) _The yak leaves your sight.";jt _You see here a parchment of Launch Clockwork Bee.";j";j";j'";j";jK";j: _";j";j-";j";j&";j";j";j/e  A yak comes into view.";j# ##.....## ####.#  ####.####.#  ### #..†...#  #.######  #.# ";j  #.#  #.# #####:# #..@..#  #Y###### Shock ";j Y   yak (wandering) ";j+61.9 (2";j12.9 (3 _";j ";jV ";j| &# ##.....## ####.# # ####.## ######.# # ### #..†...# # #.###### #.# #.# #.# #####:# #.@...# #Y#######";j~ .";j ' ";jZ \3.9 (1Shock";j ";jٱ ";jO3";j^ _No target in view!";j4 ";j]5 ";j)7 ";j%8 ";j#: e  A yak comes into view.";jB .### ##.....## ####.# .# ####.## ######.# .# ### #..†...# .# #.###### #.# #.# #.# #####:# #@....# #.######Shock #Y##Y   yak (wandering)";jER %0";jwW 14.9 (1 _";j_ ";jd ";j\y#.# ##########.# #.# ### #..†...# #.# #.###### #.#  #.# #.######:###.....####### #Y#  ### ";j( YYThe yak bellows!";j)D====5";j";j‘1 _You block the yak's attack.";jb ";j8e a=---6.7 (0.8";j!j ";jm O _You closely miss the yak.";j";jQ77-----7.5";je _You completely miss the yak. The yak gores you.";j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";jY";j/\68-----19 =8.5 (1.0";jb";jgH _A film of ice covers your body! The yak gores you.";j  You puncture the yak! You burn the yak.  The yak is moderately wounded.";j* r57------9.3 (0.8";j ";js  ";j "_The yak gores you!";jG  You hit the yak. You burn the yak.";jh8----70.1";j|";jh[ _The yak is heavily wounded.";j:  You puncture the yak! You burn the yak.  The yak is severely wounded.";jF-1.0 (0.9";j{";j1 _You block the yak's attack.";jE  You hit the yak. You burn the yak.  The yak is almost dead.";jb %9";j ";jQ 1 _You block the yak's attack.";j|p .You puncture the yak! You burn the yak.  You kill the yak! 59=42.8Shock";jzp _Makhleb accepts your kill.";j> ";jp? ";jF@ ";jF n";jG ";jJ n60=";jbK ";jN ";jN ";jrO ";jRR ";jR ";jAS ";jU ";jU %1";j/W ";jZ ";jZ ";j*[ ";ja^ ";j^ ";j^_ ";j8a ";ja K2=";j]b ";je ,";jh ,";jh ";ji ";jl k3=";jl ";jo ";jo ,";jr ";jr ";js ";jKu ";ju %4";j9v ";jx ";jx ";jZy ";j{ ";j{ ";j| ";j a5=";j ";j9 ,";j ";j ,";j ";j ";jq U6=";j ";j ";jӋ ";jy ";jL ";j ";j& ";j~ ";j %7";jt ";j ";jW ";j̕ ";j ,";j ";j~ ";jٜ %8";j> ";j ";jt ";jȠ ";j ";jW ";j ";j n _Your icy armour starts to melt.";j K9=";j ";j< ";j ";j ";jȯ ,";jn ";j ,";jF 70=";jA ";jк 010 ";j ";jʾ _Your icy armour evaporates.";jo ";j ";j( %1";j ";j ";jS ";j> ";j ";jm ";j ";jN a2=";jP ";j- ,";j( ";je ,";jG 3=";jy ,";j, ";jl ";j %4";jD ";j ,";j[ ";j ";j= ";j ";j* ;5";j ";j ,";j1 ";j ,";jb ";j ";jb K6=";j` ";jg";j";jt";jv,";j.";j";jU7=";j ";jk";j";jp";j/";j";jg8";j"";j$w9=";j&";j&',";j),";j*";j,";j-V80=";j-";j?/,";j/";j4";jp4";j5";j=1";j{>";j>";j?";jA";jBK2=";jB";jG";j3I";jI";j!J";jL";jO";j P";jQ";jV";jY";joZ";jZ";j]";j<`";j`9=";jVa";jd";j3g";jg";j\h";jmv  You see here a parchment of Launch Clockwork Bee.";jo";jGq _";jr";jt";jw";jw";jx";j";jO,";j׉";jS";j";j4";jm";j_";j,";j";j";j[";jҠ";jZ";jߣ$  Things that are here:";j4  a yak corpse; a yak corpse";jȫ";j _";j";j";j";j";j";j";jB";jI";j,";jt";j";j|B";j";j9X";j ";j";j3";j1";jQ,";jd";j ";j";j,";j2  There is an open door here. _'";j#8y _You reach down and open the door.";j8";jh9";jZ:";j=@  There is an open door here.";j A";jA _";jB";j(";j";jw";js";j7";j ";j ";j ";j";j";js";jT";j@";jF";j";j";j&";j8";j";j";j;";j ";j!!";j"";j#";jW&";j&";j'";j-)";j+";j,";jB-";jB/";j1";jH2";j2";jG4";jk6";j6";jr7";j:";j<";j\=";j >";j?";jA";jAB";jC";jD";jF";jF";jG";jI";jK";jL";jL";jO";jP";jQ";j R";jS";jU";jEV";jV";jX";j[";j][";j9\";j3^";j`";jm`";ja";jc";je";jf";jf";jh";jk";jdk";jGl";jm";jp";jgp";jq";jr";jvB";jw";jy";jz";j{";j|";j~";j~";j";jR";j.";j{";j";j";j7 #.....# #..... ##.#### ###.#. ####.# #...#>...# ###'###..# ##..#..### ##... #.##.## ##....#.#######.....####.....";jΙ -399.8 (127.0)#....@..........'.....#.#.#.####....####÷....#.. #.#.## ##......#. #.### ##...~~.#. #.#####~... #. #.##~?_ #. #.#~.. #.";jޢ";jG-4008";j";j6 _Found a sacrificial altar of Ru.";j";jl";j";j*";j";j";j,";j";jq";j";j";jP,";j";j";jT";j";j+";j}";j";j";j";j";j;,";j";jF";jM";j";j+";jM  There is a sacrificial altar of Ru here.";j1";jD _";jt";j";jc";jI";j<{ _j - 3 scrolls labelled SAMIOC SOR (gained 1)";j' 3";j ";jn";j";j";j";j%X";j&";j|'";j(";j<,N _You now have 649 gold pieces (gained 17).";j>/3";j0";j2";j5";j6";j27";j8";jR;";j;";j<";j >";jC";j+D";j,E";jHM  There is a sacrificial altar of Ru here.";j)M";jM _";jN";jR";j2T";jT";jU";jW";jW\B";j]";j_";j`";j`";jCb";j5e";je";j1f";ji";jCj";jj";j2nN _You now have 662 gold pieces (gained 13).";jv_";j-";ji2X";j_3,";j(5";ju8B";j ;";j=";j=";j>";j?";jVB";jB";j~C";j.E";jH";jI";jOn";jP";jzS";jT";jT";jV";jzZ";jW[,";ji`";ji # #~._.~#.####.##  #. #~...~#.......#  #..#.~~~.#..###.##  ..#.....#..# ###  #.#...#.#.#  ##.#.#.####  ##.#.## ";jkjl##.##41.8 (9.0) #@#  #.# ...  #.###";j0k #. #. #. [.";jpt";jy.2.8 (10.0)";jP";ja$ _Found a cloak.";j~xI";jB{";j~";jB";jy";j";j3";j";jU";j";j";jK";j*";j";j";j";j!";j";j";j";jO";j/";j\,";jJ";ju";j ";jx";j";j";jS";j";j";j";j";j";j";jJ=  You see here a +0 cloak.";j";jP5 _";j";j";j+";j";j}";j'";j'";jW";j6";j,";jY";j]";jW";j";j";j"";j%";jc%";j&&";j(";jZ+";j+";j1B";jx2";j2";j4";j(7";j7";j~8";jw9";jDFi.......[.# ..######.#  ##.#  #..#  #.##  #.#  #.# #####.####62.8 (2#.....@..##.###.##.##.# #......#......#...#";jMGk#>.....";j}M";jXA3.8 (21";jj\; _Found a stone staircase leading down.";jU";j";j";j%";jX";j";j}";jt";j";j";j2";j";j7";j";jY";j";j6";j";j";j ";jb";j";j";j";j";j";j";jQ,";j";j ,";j ";j ";j";jN";j";jH";j";jB";j";j# ";j!,";j#";jB(,";j*";j*,";j.";j/";j1";jv2";j4";jW5";j>6";j8";j<B";jAB";jYE";jQ- #.#...#..######## .................#.#...#..#####...#>.......########.## #.## #.##...######.#";jS.......@...##...##!###### #. #. #. #. #";jY,81.8 (18";j^+2.8 (19";jc";jrj ";jk(_i - a scroll of identify";j_ ";j ";j3 ";j ";j B";j ";jY  ................. #.#...#..#####... #>.......#  #######.## #.### #.##...######.#............#3.0).#...##@##### ## #.#  #.# #.#";j 0 #.# #.# #.# .<#";j 4.8 (2 _Found a stone staircase leading up.";jO *5.8 (3";j] ";j b _c - 4 potions of curing (gained 1)";jP ";jQ Read which item? Scrolls  i - a scroll of identify  c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - 3 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS ";j.R ] m - 3 scrolls labelled ZEUDEE OCLUWK  o - 2 scrolls labelled ZIOSUZ CIZOYWA  u - 4 scrolls labelled AKA TALUEKO [!] read|quaff|evoke[?] describe selected";j{a";jf";jm%.................spoq the Thaumaturge#.#...#..#####...Djinni of Makhleb **....#>.......#Health: 82/82 ========================#######.##AC: 10Str: 13#.#EV: 11Int: 20####.#SH: 10Dex: 18##...######.#XL: 11 Next: 54% Place: Dungeon:10............#Noise: ---------  Time: 8485.8 (0.0).#...##@#####f) +9 dagger "Suantita" {flame, rPois Stlt";jn## #.#Cast: Shock#.#Fly #.##.##.##.#.<# _Found a cloak. _You see here a +0 cloak. _Found a stone staircase leading down. _i - a scroll of identify _Found a stone staircase leading up. _c - 4 potions of curing (gained 1)";jZxIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOCUVUBROOFU  d - 5 scrolls labelled LAIWOO QIUNG  e - 3 scrolls labelled RUUNUVEITI  h - a scroll labelled ONWIWU YMUG  j - 3 scrolls labelled SAMIOC SOR  k - 3 scrolls labelled NIOPPYI EWORPH  l - a scroll labelled UFE PEJUINEOPS  m - 3 scrolls labelled ZEUDEE OCLUWK  o - 2 scrolls labelled ZIOSUZ CIZOYWA  u - 4 scrolls labelled AKA TALUEKO[?] describe selected";j~";jĄ";jU.................spoq the Thaumaturge#.#...#..#####...Djinni of Makhleb **....#>.......#Health: 82/82 ========================#######.##AC: 10Str: 13#.#EV: 11Int: 20####.#SH: 10Dex: 18##...######.#XL: 11 Next: 54% Place: Dungeon:10............#Noise: ---------  Time: 8485.8 (0.0)";jي.#...##@#####f) +9 dagger "Suantita" {flame, rPois Stlt## #.#Cast: Shock#.#Fly #.##.##.##.#.<# _Found a cloak. _You see here a +0 cloak. ";jV_Found a stone staircase leading down. _i - a scroll of identify _Found a stone staircase leading up. _c - 4 potions of curing (gained 1)";j  As you read the scroll of identify, it crumbles to dust.6.8 (1 _c -> f - a scroll of fear";j I";jԡ ";j ";j B";jO ";j ";j ";jR ";j ";j ";jX ";jd ";j ";jC ";j ";j ";j ";jR ";j ";jX ";j ";jX ";j B";j ";jK ";j# ";j ";j ";j ";j= ";j X";j ,";j ";j ";jb ";j% ,";j ";j ";j ";j ";j_ ";j ";j ";j B";jK ";j ";j ";j ";j ";j9 ";j ";jk ";jX ";jl ,";j ";j ";j( ";j ";j ";je f  You encounter a wraith.";jH@  ... ##....W #'# ######...... #.###...#####...... #.#................ ##.#.#...##.#..... ##....##.###.# #.... ##.....##.# #.#";jC  #....###.........# #.# #....@...##.#.#### #.# ###.#########.# #.#Shock# #.# #.# #.. .<# ### W   wraith (dormant)";j,Z .W5059.0)W";j/q 26.8 (20 _";jw ";j>  #### ##..K.K## ...  ##.......## #'# #####  #.....W...# #.###...#####.........# #.#...................###.#.#...##....###....##.###. #.....###.....##.# #. #...@###.........# #. #........##.#.#### #.###.#########.# #.#. #.# #... #.. .<###### K   kobold brigand (missile, wandering)K   kobold (wandering).K.K.W7.8";jDW (1.0)  You encounter a kobold brigand and a kobold. _The kobold brigand is quivering poisoned darts.";j  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";j) ";j - Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c + Ozocubu's ArmourIce1% 3 d - Summon Ice BeastIce/Summoning1%3  e - ShockConjuration/Air1%1  f - Searing RayConjuration1%2  g - JinxbiteHexes1%2  h - Flame WaveConjuration/Fire1%4  i - Borgnjor's Vile ClutchNecromancy/Earth4%";jX 45 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit";j ";j x#### spoq the Thaumaturge##.....## ...Djinni of Makhleb **....##....KK.## #'# #####Health: 82/82 ========================#.........# #.###...### AC: 10Str: 13##.....W...# #.#........ EV: 11Int: 20...........###.#.#...##. SH: 10Dex: 18#.......###....##.###. XL: 11 Next: 54% Place: Dungeon:10#.....###.....##.# #. Noise: ---------  Time: 8507.8 (0.0)";j#...@###.........# #. f) +9 dagger "Suantita" {flame, rPois Stlt#........##.#.#### #. Cast: Shock###.#########.# #. Fly #.#.# #...#.. .<######W   wraithK   kobold brigand (missile, wandering)  K   kobold (wandering) _c -> f - a scroll of fear _You encounter a wraith.You encounter a kobold brigand and a kobold. _The kobold brigand is quivering poisoned darts.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";j#### spoq the Thaumaturge##.....## ...Djinni of Makhleb **....##....KK.## #'# #####Health: 82/82 ========================#.........# #.###...### AC: 10Str: 13##.....W...# #.#........ EV: 11Int: 20...........###.#.#...##. SH: 10Dex: 18";jW#.......###....##.###. XL: 11 Next: 54% Place: Dungeon:10#.....###.....##.# #. Noise: ---------  Time: 8507.8 (0.0)#...@###.........# #. f) +9 dagger "Suantita" {flame, rPois Stlt#........##.#.#### #. Cast: Shock###.#########.# #. Fly #.#.# #...#.. .<######W   wraithK   kobold brigand (missile, wandering)  K   kobold (wandering) ";jJ_c -> f - a scroll of fear ";j_You encounter a wraith.You encounter a kobold brigand and a kobold. _The kobold brigand is quivering poisoned darts.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";j4 .W  ";j&A film of ice covers your body!";jE.K";js2K";j";jFK)";j79-19 ==8.8 (1";j";jB _The kobold brigand shouts! You hear a shout!";j"  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";j. #### spoq the Thaumaturge ##.....## ...  Djinni of Makhleb **.... ##.....K.## #'# #####  Health: 77/82 ======================-- #......K..# #.###...### AC: 19  Str: 13 ##.........# #.#........ EV: 11Int: 20 .......W...###.#.#...##. SH: 10Dex: 18 ";j.H#....*..###....##.###. XL: 11 Next: 54% Place: Dungeon:10 #...*.###.....##.# #. Noise: ==-------  Time: 8508.8 (0.0) #...@###.........# #. f) +9 dagger "Suantita" {flame, rPois Stlt #........##.#.#### #. Cast: Shock ###.#########.# #. Fly ";j. #. #.# #. .. #.. .< ### ###  W   wraith";j/  K   kobold brigand (missile) ";jJ/ K   kobold (wandering) _The kobold brigand shouts! You hear a shout!  ";jx/Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";j/Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (89% to hit)";jZ*#### spoq the Thaumaturge##.....## ...Djinni of Makhleb **....##.....K.## #'# #####Health: 77/82 ======================--#......K..# #.###...### AC: 19  Str: 13##.....*...# #.#........ EV: 11Int: 20.......*...###.#.#...##. SH: 10Dex: 18#....*..###....##.###. XL: 11 Next: 54% Place: Dungeon:10#...*.###.....##.# #. Noise: ==-------  Time: 8508.8 (0.0)#...@###.";j+V........# #. f) +9 dagger "Suantita" {flame, rPois Stlt#........##.#.#### #. Cast: Shock###.#########.# #. Fly #.#.# #...#.. .<######W   wraithK   kobold brigand (missile)  K   kobold (wandering)Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (89% to hit)  You focus your ray upon the wraith.";j_.KAiming: Searing Ray  Press: ? - help, Shift-Dir - straight line: a wraith (89% to hit)  You focus your ray upon the wraith.  The searing ray hits the wraith but does no damage.  (Press . to maintain the ray.).K.W";ja.K";jqp89.8 (1Ray ";jb> _The kobold shouts!";j  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";jD3P  Okay, then.";j4";j;";j}y. _";j+I *";j+***The searing ray hits the wraith.  The wraith is lightly damaged.  The searing ray hits the kobold brigand.";j'.W";j=O.K";joD.K";j8";jrq7-10+ ";jy";jj< _The kobold brigand is lightly wounded.";jv) _The kobold brigand is lightly wounded.  The searing ray misses the wraith.";jwkobold brigand!  The kobold brigand is moderately wounded..  You kill the kobold!";jt|8****";j }; ";j 7.K.W.)6--1++ ";j ";j Z _Makhleb accepts your kill.";j8***";jp .KThe searing ray misses the wraith.You finish channelling your searing ray...W.=2 _You block the wraith's attack.";jħ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";j #### spoq the Thaumaturge ##.....## ...  Djinni of Makhleb **.... ##.......## #'# #####  Health: 72/82 =====================--- #.........# #.###...### AC: 19  Str: 13 ##.....)...# #.#........ EV: 11Int: 20 ....*******###.#.#...##. SH: 10Dex: 18 #.******###....##.###. XL: 11 Next: 54% Place: Dungeon:10 #***K*###.....##.# #. Noise: =--------  Time: 8512.8 (0.0) #**W@###.........# #. f) +9 dagger "Suantita" {flame, rPois Stlt #*******.##.#.#### #. Cast: Shock ###*#########.# #. Fly [34";jO m #* #.# #. .. #.. .< ### ###  W   wraith  K   kobold brigand (missile)You finish channelling your searing ray. _You block the wraith's attack.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate";jj #### spoq the Thaumaturge##.....## ...Djinni of Makhleb **....##.......## #'# #####Health: 72/82 =====================---#.........# #.###...### AC: 19  Str: 13##.....)...# #.#........ EV: 11Int: 20...........###.#.#...##. SH: 10Dex: 18#.......###....##.###. XL: 11 Next: 54% Place: Dungeon:10#..######.....##.# #. Noise: =--------  Time: 8512.8 (0.0)#..#@###.........# #. f) +9 dagger "Suantita" {flame, rPois Stlt#[40";jel m..###...##.#.#### #. Cast: Shock###.#########.# #. Fly #.#.# #...#.. .<######W   wraithK   kobold brigand (missile)Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wraith!  The wraith is heavily damaged.The flame wave engulfs the kobold brigand.";j= 7.K.W...  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the wraith!  The wraith is heavily damaged.  The flame wave engulfs the kobold brigand.kobold brigand is heavily wounded.(Press . to intensify the flame waves.)";j( ======3.8 (1Wave ";js  _The wraith closely misses you. The kobold brigand closely misses you.";j #################  The kobold brigand is heavily wounded.(Press . to intensify the flame waves.) _The wraith closely misses you. The kobold brigand closely misses you.A wave of flame ripples out! The flame wave engulfs the wraith!  The wraith is severely damaged.  The flame wave engulfs the kobold brigand!";j .......K..W......  The kobold brigand is almost dead.The wraith hits you.66--=======4+  _The kobold brigand hits you but does no damage.";j'} ############################## A wave of flame ripples out! The flame wave engulfs the wraith.  The wraith is almost destroyed.The flame wave engulfs the kobold brigand but does no damage.";jJT ................K...W.........  The kobold brigand is almost dead.Your wave of flame reaches its maximum intensity and dissipates.";jt K--5";j&";j *[ _You block the wraith's attack. You block the kobold brigand's attack.";j H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.";ju) #### spoq the Thaumaturge ##.....## ...  Djinni of Makhleb **.... ##.......## #'# #####  Health: 62/82 ==================------ #.........# #.###...### AC: 19  Str: 13 ##.....)...# #.#........ EV: 11Int: 20";j ....*******###.#.#...##. SH: 10Dex: 18 #.******###....##.###. XL: 11 Next: 54% Place: Dungeon:10 #***K*###.....##.# #. Noise: =======--  Time: 8515.8 (0.0) #**W@###.........# #. f) +9 dagger "Suantita" {flame, rPois Stlt ";jN#*******.##.#.#### #. Cast: Shock ###*#########.# #. Fly  #* #.# #. .. #.. .< ### ###  W   wraith  K   kobold brigand (missile)Your wave of flame reaches its maximum intensity and dissipates. ";j_You block the wraith's attack. You block the kobold brigand's attack.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate";j #### spoq the Thaumaturge ##.....## ...  Djinni of Makhleb **.... ##.......## #'# #####  Health: 62/82 ==================------ #.........# #.###...### AC: 19  Str: 13 ##.....)...# #.#........ EV: 11Int: 20 ...........###.#.#...##. SH: 10Dex: 18 #.......###....##.###. XL: 11 Next: 54% Place: Dungeon:10 ";j#...).###.....##.# #. Noise: =======--  Time: 8515.8 (0.0) #..W@###.........# #. f) +9 dagger "Suantita" {flame, rPois Stlt #........##.#.#### #. Cast: Shock ###.#########.# #. Fly  #. #.# #. .. #.. .< ### ###  W   wraith  K   kobold brigand (missile)";jTPress: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the wraith but does no damage.  The wraith is almost destroyed.The flame wave engulfs the kobold brigand!  You kill the kobold brigand!";j6 ##.....## ...  ##.......## #'# #####  #.........#  ##.....)...#  ....# #. #..###  #..#@  #..###...#  ######.#  #. #.#  .. #.. .< ### ### ";j.).W...  The flame wave engulfs the wraith but does no damage.  The wraith is almost destroyed.kobold brigand!  You kill the kobold brigand!  Makhleb accepts your kill.  (Press . to intensify the flame waves.)";j 6======-6.8 (1Wave ";jn ";j S _The wraith barely misses you.";j; .  A wave of flame ripples out! The flame wave engulfs the wraith!  You destroy the wraith!";j? #################";j n.......).........";j 1-8=======7Shock+ ";j ";j` Z _Makhleb accepts your kill.";jV";j";j]";jI  You stop channelling waves of flame.";j s2= _";j,";jS";j2";j";j";j";j  You encounter a kobold. It is wielding a +0 short sword.";jo"33=-------KShockK   kobold (wandering) ";jW*V20.8 (3";j:-Q-------1.8 (4 _";jg7";ji:";j:";j#=Your icy armour will break if you move. Continue? Y - Yes  N - No";j ";j} ##.....## ...spoq the Thaumaturge##.......## #'# #####Djinni of Makhleb **....#.........# #.###...#### Health: 63/82 ==================------##.....)...# #.#......... AC: 19  Str: 13...........###.#.#...##.# EV: 11Int: 20#.......###....##.###.# SH: 10Dex: 18#...).###.....##.# #.# XL: 11 Next: 58% Place: Dungeon:10#....###.........# #.# Noise: ---------  Time: 8521.8 (0.0)#....@.K.##.#.#### #.#[37";j Mm f) +9 dagger "Suantita" {flame, rPois Stlt###.#########.# #.# Cast: Shock#.#.# #.# Fly ..#.. .<#######K   kobold _The wraith barely misses you.A wave of flame ripples out! The flame wave engulfs the wraith!  You destroy the wraith! _Makhleb accepts your kill. _You stop channelling waves of flame. _You encounter a kobold. It is wielding a +0 short sword.";j 1K.";j& ";j' =10 2.8 (1";j_- ";jt1 r _Your icy armour cracks and falls away as you move.";j";j4=3.7 (0.9";j";jp} _You completely miss the kobold. The kobold hits you but does no damage.";j )You hit the kobold. You burn the kobold.  You kill the kobold!";jc R";j f44.5 (0.8Shock";j ";j٦ Z _Makhleb accepts your kill.";jX ";jY ";jZ ";j] ";j b ,";jc ";j d ";je ";j9h ";jh K5=";j?j ";jm ,";jo ";jq ";jr ";js ";jbv ";jv U6=";j4x ";jNz ";jz ";j{ ";j~ ";jH ";j~ ";j" ";j %7";jt ";j= ";j ";j ";j ";j ";jЙ ";jƜ ";j0 %8";j ";j ";jx ";j ";j ";j ";jX ";jP ";jԩ K9=";j@ ";jK ";j ";j ";j ";j? ";j ";j϶ ";jH O70=";jw ";jL ";jD ";j %1";j ";j ";j ";j8 ";j| ";j ";j ";j ";jI K2=";j ";jl ";j ";jm ";j} ";j ";j ";j ";j U3=";jf ";j ";j ";jB ";jj ";j ";j ";j ";j} %4";j ";j ,";j ";jp ,";j? ";j ";j %5";j. ";j ,";j ";jv ";j ";jg ";j a6=";j= ";j B";j ,";j ";j ";jV U7=";j) ";j ";j ";j ";j ";jz ";j! ";j$ ";jd% %8";jb& ";j( ,";jS* ";j- ";j*. ";j/ ";j:2 ";j2 K9=";j3 ";j6 ";jL7 ";j8 ";js: ";j: ";j'< ";jv? ";j? O80=";jA ";jB ";jC ";jC ";j N ,";jMO ";jQ ,";j_U ";jW ";jHX %1";jZ ";j\ ";j#] ";jz^ ";jb ";jwb ";jvc ";jf ";jyf K2=";jg ";ji ";jom ";jm ";j'o ";jń  #### ##.....## ...  ##.......## #'# #####  #.........# #.###...### ##.....)...# #.#...................###.#.#...##.....###....##.###. #...).###.....##.# #.- #...@###.........# #. #.....)..##.#.#### #.###.#########.# #. #. #.# #. .. #.. .<######";j M>.. ##...## #### ##.....## ... ### #'# #####  .##...###";j' ##.....)...# #.#..................###.#.#...#.......####.###.....##.###..............)..##.#.#######.#########.# #.#";j /80.5 (56.0)";j E-1.5 (57";j ";jѩ _Items here: ( ) [ †.";j? 3";j ";jۿ ";jP ";jk $ _";j ";j ";j ";j$ 9=";j ";j ";j ";j ";j ";j ";j= ";j ";jM ";jp ";j ";j ";j ";j ";jy P    .#  #.##   ##...##   ##.....## ...   ##.......## #'# #  #.........# #.###  ###.....)...# #.#.";jy W6.0)  #.@.........###.#.#  #.##.......###....#  #. ##...).###.....#  #) #....###...... #.....)..##.#.# ";j #. ###.#########.#  #. #.# #.# #. ..##.. #### ###";j ";j *7.5 (6";j ";j % _Found a dagger.#;j#;j#;j}#;j#;j6#;j,#;jK#;j#;j#;j0#;j5#;j#;j#;j2#;j(#;j.#;j#;j#;j9>  You see here a +0 dagger.#;j#;jп _#;j#;j#;j,#;jL#;j#;j#;j#;j#;j~#;jo#;j#;jg#;j#;j,#;j#;j#;j#;j#;j#;j#;j#;j#;j#;j#;j#;j#;j#;j>  You see here a +0 dagger.#;j#;j65 _#;j#;j#;j_ #;j #;j4#;jf#;j#;j#;j%#;jz&#;j&#;j(#;jt+#;jx/#;j/#;j21#;j3#;j06#;j6#;j8#;j:#;j=#;jV>#;j?#;j(A#;j-C#;jC#;jD#;jH#;jJ,#;j L#;jM#;jaO#;jO#;jP#;j2T#;j&V,#;jxW#;jX#;jY#;jY#;j:Z#;j[#;j[#;jH\#;j\#;j^#;ja_#;j_#;j`#;je #;j0f #;jsg #;jNi #;ji #;j_j #;jk #;j;m #;jm #;jn #;jo #;jp ,#;jcq #;jhr #;js #;jt #;jUt #;j v #;j=w #;jw #;jw #;jC{ #;j{ #;jw| ,#;j} #;j~ ,#;jf #;j3 #;j& #;j #;jƂ #;j #;j( e  You encounter a troll.#;j # #~._.~#.## #. #~...~## ### #..#.~~~.#.... ..# ..#.....#..##......# #.#...#.#.##;jώ #...#.# ##.#.#.######.##.####.###.#.##  #......T...# ##.##  .#.###  #.####.#.+ Shock #.####%##.# #....+  #.........# #.#########.######.##### #.# T   troll (asleep)#;j+ )#.........#######.##...##.......[.# #.##.#.##..######.##;j ,52.5 (18#;j #;j0 +3.5 (19 _#;jU #;j #;jV_w #~...~#.# ## #~._.~#.### #. #. #~...~#....# >#### #..#.~~~.#..#.. ...# ..#.....#..# #......# #.#...#.#.# #...#.# ##.####.##.####.###.#.....@T...# ##.## ....##.###### #.###  # #.##.# ##.#.+ #;j`#.####%##.# #....+#.........# #.##########.#### #.# #####.##### #.##.........#######.# #.##...##.......[.##;jh#;jZi04.0)#;jn#;jr; _Found a stone staircase leading down.#;ji .  The helpless troll fails to defend itself.  You impale the troll!! You burn the troll!  You kill the troll!#;j@p <.#;j| g625.4 (0.9Shock#;j #;j Z _Makhleb accepts your kill.#;j .3#;j.#;j1#;j2#;j6B#;j8#;j%9#;j9#;je;#;j=#;j=#;jg>#;j?#;j6A#;jA#;j>D,#;jE#;j_F#;jF#;jL,#;j.M#;jnM#;jO#;jQRg  You encounter a vampire.#;jc`#...#...#..# #.#. V..#.....#.# #. #..#.~~~.#.# #.#  #..#~...~#.# #.# # #..#~._.~#.####.###. #..#~...~#.......## >#### #..#.~~~.#..###.##.. ...# #..#.....#..# ####......# #@#.#...#.#.#...#.# #.##.#.#.#### Shock##.##.####.###.#.## .........# ##.##....##.###### #.#### #.##.# ##.#.+ V   vampire (dormant)#;jaO#.####%##.# #....+#.........# #.##########.#### #.##;j&p-61.4 (6.0#;jx12.4 (7 _#;j2~#;j#;j  V..#.....###..#.~~~ ~...~#_.~#.####.##...~#.......# >####.~~~.#..###.#.. ...#.....#..# ###  #...#.#...#.#.#  #...##.#.#.###.Cast: Shock.....Fly ## #.##.###.#.+#####.##### #.##;jz#;j\3.4 (1Shock#;j #;j #;jeD [?25h[?0c [?1051l[?1052l[?1060l[?1061l