=i  Player: srcrip Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-12-13.23:54:42.ttyrec Time: (1765670082) Sat Dec 13 23:54:42 2025 =i@>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":"=i=J

[T]ransfer your save to the latest version (0.34-a0-1802-ga9a8b13fb6)?

"}=iJ =iO{"msg":"hide_dialog"} =i [?1051l[?1052l[?1060l[?1061h=iV)0[?7h[?25l[?1c=i=isrcrip the JinxSpriggan of Okawaru *****.Health: 63/63 ========================Magic: 17/17 ========================AC: 6Str: 4EV: 32Int: 15SH: 5Dex: 25XL: 12 Next: 67% Place: Lair:3Noise: ---------  Time: 14954.2 (0.0)a) +2 arbalest (freeze)Fire: a) +2 arbalest (freeze) =iI_ .. .. ##..#. .♣  ##...l###.  #...#.P.P+# #........♣ #.......♣♣=i ##........♣ #....@....♣ #........♣♣=ip ##...#..♣# =i`#....##.# =ip ##.....#..♣ =i* #.#..P#...♣=iGl   basilisk (wandering) =ia ##...###..♣ =i##..# .#♣ =i:#.<#####=i.YLevel annotation: exclusion: oklob plant=iWelcome back, srcrip the Spriggan Hexslinger.Okawaru says: Bring me glory in combat!=i=i,=io _Press ? for a list of commands and other information.=i/I=iK Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--26%  c - Duel7 MP, Piety--67% [?] toggle between ability selection and description.=i=i=i1 srcrip the Jinx .. ..Spriggan of Okawaru *****. ##..#. .♣Health: 63/63 ========================  ##...l###.Magic: 17/17 ========================  #...#.P.P+#AC: 6Str: 4 #........♣EV: 32Int: 15 #.......♣♣SH: 5Dex: 25 =iU##........♣XL: 12 Next: 67% Place: Lair:3 #....@....♣Noise: ---------  Time: 14954.2 (0.0) #........♣♣a) +2 arbalest (freeze) ##...#..♣#Fire: a) +2 arbalest (freeze)  #....##.#  ##.....#..♣  #.#..P#...♣=il   basilisk (wandering)  ##...###..♣ ##..# .#♣ #.<#####=i>Level annotation: exclusion: oklob plantWelcome back, srcrip the Spriggan Hexslinger.Okawaru says: Bring me glory in combat! _Press ? for a list of commands and other information.=i?l.=i̢=i5---85.2 (1Hero =i=iʫe _You gain the combat prowess of a mighty hero.=igFu (((((l  slow)You shoot a bolt.  The basilisk hisses angrily.  The bolt hits the basilisk! The basilisk seems to slow down.  The bolt freezes the basilisk.=i*^l.....=i6===6.3 (1.1=i=i\` _The basilisk is heavily wounded.=i* a(((((((=iBy C.l=i~ I.....=i ,7.5 (1.2=i =i8 m _You shoot a bolt. The bolt closely misses the basilisk.=i~r †You shoot a bolt. The bolt hits the basilisk!! The bolt freezes the basilisk.  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P.P+# ♣#..=iM ...=i =i =i2 =i  # ##### ###.##..#.#.####.#. ...#.##............<...#.##....#.P#.@#.#.. #.#....#####.##.=ie 3 #♣♣♣♣♣♣ #+# ......# .♣ #.....# . #.....##.....P♣. #......#.♣♣ #.....###.#..#.♣ ##......#.#...# =i O.P+# ♣#.=iS ,=i" =i2  # ####### #######.##..#######.#.####..## ..........................#.##............<.... ##..#.P#..#.#.. # =i ......####@##....... ####♣♣♣♣♣♣ #+# # .... #.. ...♣♣♣............... =id ,=ig =iD '..P♣...#♣..♣#.♣♣#♣=iL ,=iR =iy  # ####### #######.##..#######.#.####..## ........................#.##............< ###.P#..#.#.. # ......####.##....... ####♣♣♣♣♣♣ #@# =ikz X# .... ♣..P##....♣...##.....P.♣ ...♣♣=iz @♣................  =iz )_You open the door.=i =i =i =iY 4 =i ~# ####### #####=i _##.##..#######.#.####..## =i 9........................=i =#.##......< =i }###.P#..#.#.. # =i> n......####.##....... ####=i[ ♣♣♣♣♣♣ ##'### ....=i  ♣.@P##..=i ...=iƱ #.....P♣=i '♣..♣.=i .=i 6♣=i1 =iN " ....♣=ij M♣♣..............) =i 1There is an open door here.=i 5 _=i =i ## ####### ##### .###.##..#######.#.####..# .........................=i<  . #...#.##......<.... ###.#.##....#.P#..#.#..  # .......#....#####.##....... ###=ic .♣♣♣♣♣♣ ##'### ...=i .♣ ♣..P##.....# .=i y... ♣@..##.....##=i ~♣. ♣..♣##......#.....♣♣ =i t .♣♣# ###.# =i ]###.♣ ##......#.#... P.P+#=iY I♣♣ ♣....... .=iz >...♣ ♣♣=i 8.♣♣ =i P..♣ ♣♣=i .♣=i e ♣#.....>.=i =i =i+ =i =i! l .###.##..#######.#.####..# ........................ #...#.##......<###.P#..#.#.. # =i" .......####.##....... ##♣♣♣♣♣♣ ##'### ...=i8" x ♣..P##=iU" -.......=ir" #♣=i" 6♣@.♣#=i" .♣♣ ♣.♣♣# =i" ###.# =i" y###.♣ ♣.♣ #=i" ,.#.#. =i# ?....♣♣#............[.=i:# D =ii+ =i+ =i1 =iY ......................... ##...#.##......<.... ###.#.##....#.P#..#.#..  ........#....#####.##....... #.♣♣♣♣♣♣ ##'##=i:Z # .. #.♣ ♣♣ ♣..P##.....# . P... ♣S♣♣...##.....##♣. ♣.♣..♣##......# #....♣♣ ♣♣# ###.# =ihZ †###.♣.♣♣ ##...... .P.P+#=iZ [ ♣♣ ♣... =iZ N.....♣ ♣♣.♣♣=iZ d ..♣ ♣♣=iZ vS   black mamba (asleep)=i[ k.♣ ♣#.....>=i1[ 5♣=iU[ , .=i~[ [#..♣# #####=id k  You encounter a black mamba.=ij =i7r 18.1 (6.4)=ids 27 (7.0 _=iy =it{ =i  (S  You shoot a bolt. The bolt hits the black mamba!  The bolt freezes the black mamba.=i)C.S=i2u  The black mamba is moderately wounded.=i3:===5000.1 (1.4=i!:=i<Q _The black mamba misses you.=i| ~  You shoot a bolt. The bolt hits the black mamba.  The bolt freezes the black mamba.=i  The black mamba is moderately wounded.The black mamba completely misses you. You block the black mamba's attack.=i (1.5=iL =i3 Q _The black mamba misses you.=i v ((You shoot a bolt.=i65 .=i7PSThe bolt closely misses the black mamba.=iT8(2.9=i@=iB _The black mamba completely misses you. The black mamba misses you.=iKv ((You shoot a bolt.=i .SThe bolt closely misses the black mamba.=ie(4.3=i=i_ _The black mamba completely misses you. x3=i B((=i_< .SYou shoot a bolt. The bolt barely misses the black mamba.=i< O2-5.7=iC =iR z _The black mamba bites you. The black mamba completely misses you. x2=i= v ((You shoot a bolt.=ij .SThe bolt completely misses the black mamba.=i9 V3=7.1=i =i% _You block the black mamba's attack. The black mamba completely misses you.=i .You shoot a bolt. The bolt hits the black mamba!!  =i^The black mamba seems to slow down. The bolt freezes the black mamba!  You kill the black mamba!=iR=i5♣.=iM=718.5=i=i"P _Okawaru accepts your kill.=i=i=i2=iH _No target in view!=i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.6  11.3  -2   i - Spellcasting   3.0   2.8  +2           b - Unarmed Combat   0.0   1.4  -2   j - Hexes  14.0  12.7  +2   c - Throwing   0.0   1.0   0   k - Translocations   0.0   0.5  +4       l - Fire Magic   5.5   8.5  -2 =i  d - Short Blades   0.0   0.8  +1       e - Ranged Weapons  10.0  12.0   0   m - Invocations   4.0   5.0   0       n - Evocations   4.0   3.0  +3   f - Armour   0.0   1.7  -3   o - Shapeshifting   0.0   0.7  +2   g - Dodging  10.0   7.1  +3  =i     h - Stealth   9.4   4.4  +5                  =i^                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets=i =i& =i =iv ..........................srcrip the Jinx ##...#.##............<....Spriggan of Okawaru *****. ####.#.##....#.P#..#.#..Health: 63/63 ======================== ........#....#####.##....... ## Magic: 17/17 ======================== ........♣♣♣♣♣♣ ##'##......# .. AC: 6Str: 4 #.......♣ ♣♣ ♣..P##.....# .... EV: 32Int: 15 P......... ♣.♣♣...##.....##.... SH: 5Dex: 25 ........♣. ♣.♣..♣##......#.... XL: 12 Next: 71% Place: Lair:3 #....♣♣♣@♣♣# #.....###.#.[=i 39;49m Noise: ===------  Time: 15008.5 (0.0) †###.♣♣.♣♣ ##......#.#.. a) +2 arbalest (freeze) .P.P+#♣♣ ♣#............ Fire: a) +2 arbalest (freeze) .....♣♣♣............. .....♣♣♣.............. ......♣♣♣.............  ......♣♣#.....>......  .....♣♣#............[  .#..♣##.........####  _You block the black mamba's attack. The black mamba completely misses you.You shoot a bolt. The bolt hits the black mamba!!  The black mamba seems to slow down. The bolt freezes the black mamba!  You kill the black mamba! _Okawaru accepts your kill. _No target in view!=iJ =i =i =i =i =i =i =i F _Unknown command.=i1...P#...'...=i1%##...#.##<.... .####.#.##....#.P#..#.#.. .........#....#####.##....... # P.♣♣♣♣♣♣ ##'### . ##.♣ ♣♣ ♣..P##.....# . #P... ♣♣.♣♣...##.....## .♣. ♣.♣.♣..♣##......# .#....♣♣ ♣.♣.♣♣# ###.# .†###.♣@♣♣ ##...... #.P.P+# ♣♣♣ ♣... ......♣ ♣♣.♣♣ ..♣ ♣♣.♣ ♣#.....>♣ .#..♣# ####.##.#♣ ♣#.#=i: _=i=i".........=iY ...... .=i5.##...#.##............<....=i:####.#.##....#.P#..#.#.. =i .=i3.#....#####.##....... =i.P=iT>.♣♣♣♣♣♣ ##'#=i .# =i.##=iy♣ ♣♣ ♣..P##.....# =iS#P=iv... ♣♣.♣♣...##=i# .=iK.........♣. ♣.♣.♣..♣##......#.. .=i.#....♣♣=ih♣@♣.♣♣# #=i # =i (..†###.♣=iM m♣.♣♣ ##=i  #.# .=i #.P.P+#=ie w♣♣♣ ♣#. ♣♣=i ?♣ .♣=i ♣......=i  ..♣ ♣#.....> .....♣♣=iK * #=i| ...=i . =i .#..♣#=i =i= .##=iD =i!,=i(=i0`=i`4##.#.###.##..#######.#.####.. =i%a#..........=iha ...... =ia6#..##...#.##............<.... =ib9#..####.#.##....#.P#..#.#.. =i?b#.=ib.#....#####.##....... =ib#.P=ib=.♣♣♣♣♣♣ ##'=i;c.# =ic#.##=idn♣ ♣♣♣♣..P##.....# =ibd#.#P=idP... ♣♣.♣♣...##=id#=i:e}.........♣. ♣@♣.♣..♣##...... =ie#..#....♣♣ ♣..♣.♣.♣♣# #=ie# .=if..†###.♣ ♣..♣♣.♣♣ ##=iXf#=if#.P.P+# ...♣ ♣♣♣ ♣#=ifs.♣ ..§♣ ♣♣ =ig #=i7hI♣♣.§.=iwh =ih#=i$i1.♣♣##=igi♣......=ii ..♣=iiN ♣#.....>=i5j%.....♣♣=ij* #=ij ..=i3k=i t=izt.=it=iu=i}=i=iC #............................ =i4 #..##...#.##=iF<.... =iX #..####.#.##....#.P#..#.#.. =i̽/ #..........#....#####.##....... =i ) #.P=i\?.♣♣♣♣♣♣ ##'##=i/# =iv* #.##=iɿ.♣♣♣ ♣♣♣♣..P##.....# #=i #.#P=iX....♣♣♣.♣♣...##.....##=i ..=ij♣.♣.♣.♣.♣..♣##......# =i##..#....♣♣ ♣.@♣.♣.♣♣# #=i#=i.†###.♣ ♣..♣♣.♣♣ ##......=i9#.P.P+# ...♣♣♣♣♣ ♣=iz. =i#........♣ ♣...♣ ♣♣ ##=iM.♣♣♣.§.=i3 =i#=iMD..♣♣###=i/ ♣♣=i,.♣ .=iN ♣#.....> =i>#=iv.♣ .=i =i. =i##...#..♣#=iS) #=i=i=i§=i%§§=ii§=i.=i=i=i=iJ§§=i#=i"=i9#4 #..##...#.##=i#<....=i#Y #..####.#.##....#.P#..#.#..  =i4$0 #..........#....#####.##.......=i|$) #.P=i$?.♣♣♣♣♣♣ ##'##=i %#=iT%* #.##=i%p.♣♣♣ ♣♣♣♣..P##.....##.#P=i=&B....♣♣♣.♣♣...##.....# =i&, #...=i&i♣.♣.♣.♣.♣..♣##...... =iC' ##..#....♣♣ ♣..♣.♣.♣♣# #=i'.†###.♣ ♣@§♣♣.♣♣ ##......=i'#.P.P+# ♣.§§♣♣♣♣♣ ♣=i/(. =ix(##........♣ ♣..§♣. ♣♣ =i(( ##=i(v.♣♣♣... .. =i7) ##=i|)..♣♣### ### ♣♣ =i) =i*.♣ .. .# ♣#.....> =iW** #=i*t♣ .. .# =i*. =i'+ ##...#..♣# #.. .# # =ie+5 #....##.#♣=i+, ♣#=i+=i 5=i5§=i5 §§=i5=i6=i>=i>§=iI? §=iF@=i)y=iy$ =i0z##=iz)#.P#..#.#.. =i{........=iS{####.##.......=i{P=i{>♣♣♣♣♣♣ ##'=i|#=iG| ##=i|Z♣ ♣♣♣♣..P##=i| ##.#P=i&}:...♣♣♣.♣♣...=i^} ....=i}W♣.♣.♣.♣.♣..♣=i}.=i)~#..#....♣♣ ♣..♣.♣.♣♣# =ib~# =i~##...†###.♣ ♣♣♣.§♣♣.♣♣ #=i~. #=i'...#.P.P+# ♣§§@♣♣♣♣♣ ♣#. #=is#........♣ ♣..§♣.§§..♣♣♣. =i+ ##=i♣♣... §§...Y♣.=ir0##♣♣=iƀ=ioY   yak (asleep)=iS!=iN#.. .#=i  =i$##.....#..♣=i[♣........=i=iU =i =it(You encounter a yak.=i=i(---=i=i§=i.=i6%11.5 (3=i|,.♣.§.=iѶ§=i=i'=i---=iι$2.1 (3.6 =i  _=i=i§=i=i=i= (((((Y  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.=im<Y.=iR§§.§.♣§.§§§.§=i7===3.5 (1.4=i§.§§§§§.§=i\ _The yak is severely wounded.=ieR  Cast which spell? (? or * to list) =iz Y.You beckon some vexing sprites to accompany your attacks.=i...§..§♣..§Y..§§..=i5----40Will/2 Jinx =i9§=i; _You feel your willpower being sapped.=i .You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  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♣P ##...###..♣ ♣=i;..§.§...@.§§..§=i <=i/C@§§=il'.....#=iu§..§♣.§§.§.@.§....=i/v=i|8§=iw ## ♣♣♣♣..P####.#P...♣♣♣.♣♣.......♣.♣.♣.♣.♣..♣.#..#....♣♣♣.♣♣..♣.♣.♣♣# # ##...†###.♣ ♣♣♣♣§.♣♣.♣♣ #. #=i...#.P.P+# ♣♣.§.♣♣♣♣♣♣ ♣#. ##........♣ ♣..§♣.§§..♣♣♣.  ##=i7♣♣.§.§.§....♣..♣♣###@#####♣♣♣.=iUR #....# ♣#.....>♣♣ #....#.......  ##..# #.#♣##.......=iV  _You open the door.=i.§§=im #.#P....♣♣♣.♣♣...##..... #...♣.♣.♣.♣.♣..♣##..... ##..#....♣♣♣.♣♣..♣.♣.♣♣# #.†###.♣ ♣♣♣♣..♣♣.♣♣ ##.....  #...#.P.P+# ♣♣.§.♣♣♣♣♣♣ ♣  ##........♣ ♣..§♣.§§..♣♣♣  ##.♣♣♣..§§.§.... ##..♣♣###'#####♣♣♣ .♣ #.@..# ♣#.....> #♣ #....# . ##...#..♣# #....# # #....##.#♣ #....# ♣#=iX#.....#..♣ #....# ♣  #.#..P#...♣ ##+### ♣P  ##...###..♣ ♣  ##..# #.#♣ ## #.<##### ♣PThere is an open door here.=i=iU _=i\§§§=ia ....♣.♣.♣.♣.♣..♣#..#....♣♣♣.♣♣..♣.♣.♣♣#  ##...†###.♣ ♣♣♣♣..♣♣.♣♣ #...#.P.P+# ♣♣.§.♣♣♣♣♣♣ ♣#.#........♣ ♣..§♣.§§..♣♣♣. ##♣♣..§§.§....♣..♣♣###'#####♣♣♣. #....# ♣#.....>♣♣ #.@..#.......#...#..♣# #.....##.#♣ #....♣#=i##..##.##♣♣♣♣....... =i y§.♣.§..=i=!=i&8§=iO #..#....♣♣♣.♣♣..♣.♣.♣♣#  ##...†###.♣ ♣♣♣♣..♣♣.♣♣ #...#.P.P+# ♣♣.§.♣♣♣♣♣♣ ♣#.#........♣ ♣.§.♣.§...♣♣♣. ##♣♣..§§......♣..♣♣###'#####♣♣♣. #....# ♣#.....>♣♣ #....#.......=iO?#...#..♣# #.....##.#♣ #....♣###.....#...#.........♣♣........ =i>X\.§§=iX=i7_=i ##...†###.♣ ♣♣♣♣..♣♣.♣♣ #...#.P.P+# ♣♣...♣♣♣♣♣♣ ♣#.#........♣ ♣.§.♣.§...♣♣♣. ##♣♣.§§§......♣..♣♣###§#####♣♣♣. #....# ♣#.....>=i[♣♣ #....#.......#...#..♣# #.....##.#♣ #.@..♣###.....#....#..P#.#+##P#.........♣♣........ =ia..'§=iN=i=iͿ ...#.P.P+# ♣♣...♣♣♣♣♣♣ ♣#.#........♣ ♣...♣.§...♣♣♣. ##♣♣..§§......♣..♣♣###'#####♣♣♣. #.§..# ♣#.....>♣♣ #....#.......#...#..♣# #.....##.#♣ #....♣###.....#....#..P#.#+##P#...###..♣ .=iG##........♣♣♣....... =iT§♣.§§..§=i8§=i|'...#....######=i_..=iZ8§=ia., #........♣ ♣..§♣..§..♣♣♣. ##♣♣...§......♣..♣♣###'#####♣♣♣. #....# ♣#.....>♣♣ #....#.......#...#..♣# #.....##.#♣ #....♣###.....#....#..P#...♣ ##@###P#...###.......# ♣. ##..# #.#♣ #.......# ###+#=i9/##........♣♣........  _You open the door.=iJ7V§=iG>8§=ih ♣♣♣..§§......♣..##.###'#####♣♣#..♣ #....# ♣#.....>#.♣♣ #....# #........##...#..♣# #....# #.#....##.#♣ #....# ♣ ##.....#..♣ #....# ♣.. #.#..P#...♣ ##'####+# ♣P ##...###..♣ #..@....# ♣..# #.#♣ #.......# ##=iQi.<##### #######+# ♣P.##..##.##♣♣ ♣♣..#.........♣ ♣..#.♣ ♣.#♣ ♣##.♣ ♣..#P..###.#♣♣ ♣♣.There is an open door here.=iq7---56.5 (40.6)=isx=ixJ---7.1 (41.2=i~=i5 _Found a runed translucent door.=iYt§'.....'=iZ=i3`=i?##.###'#####♣♣ #..♣ #....# ♣#.....> #.♣♣ #....# #........ ##...#..♣# #....# #. #....##.#♣ #....# ♣ #.....#..♣ #....# # ♣.. .#..P#...♣ ##'####+# ♣P..###..♣ #.......# ♣..# #.#♣ #...@...# ##.<##### #######+# ♣P. ##..##.##♣♣ ♣♣.. #.........♣ ♣.. #.♣ ♣. #♣ ♣ ##.♣ ♣.. #P..###.#♣♣ ♣♣. #P..##..P#♣♣♣♣♣♣♣ ♣.###=i,=i=i.♣♣###'#####♣♣♣. .♣ #....# ♣#.....>. .♣♣ #....# #. #...#..♣# #....# #.# ....##.#♣ #....# # ♣#.# .....#..♣ #....# .# ♣.# #..P#...♣ ##'####+# ♣P.# ...###..♣ #.......# ♣.# #=i..# #.#♣ #....@..# ##. #.<##### #+# ♣P. #..##.##♣♣ ♣♣. .♣ ♣.# .♣ ♣.# #.♣ ♣♣.# #.♣ ♣.# P..###.#♣♣ ♣♣.# P..##..P#♣ ♣.###.=iZ=i=i=i*.♣♣###'#####♣♣♣.♣ #....# .# ♣#.....>.♣♣ #....# .# #. ...#..♣# #....# .# #.###.#♣ #....# )# ♣#.# #..♣ #....# .# ♣.# ..P#...♣ ##'####+# ♣P.# ###..♣ #.......# ♣.# ..# #.#♣ #.....@.# ##.# .<##### #+# ♣P. ..##.##♣♣ ♣♣.#♣ ♣.# .♣ ♣♣.# .♣ =i ♣.# ..###.#♣♣ ♣♣.# ..##..P#♣ ♣.###.=i=ij=i&=i 2♣♣###'#####♣♣♣.♣ #....#..# ♣#.....>.♣♣ #....#2.# #.#..♣# #....#÷.# #.###.#♣ #....#.)# ♣#.# #..♣ #....#..# ♣.# P#...♣ ##'####+# ♣P.# ###..♣ #.......# ♣.# # #.#♣ #......@# ##.# <##### #+# ♣P. .##.##♣♣ ♣♣.# ♣ ♣♣.# 2   reaper (polearm, drag, asleep)♣ ♣.#=i###.#♣♣ ♣♣.#####..P#♣ ♣.###.=ie 8.9 (1.8)  You encounter a reaper. It is wielding a +2 scythe of entangling.=i\/  Found a human skeleton.  You can no longer enter into single combat with a foe.=i0I.9.5 (2.4=iS;=iPg _Okawaru will no longer gift you throwing weapons.=i^....=iM=i'..#...##p.%##÷..######p   human (asleep)=i+  You open the door.  You encounter a human. It is wielding a +1 heavy war axe.=iJ=i'(0.0=i0360.5 (1 _=i=i[' _Found a bloodstained rimehorn talisman and a human skeleton.=iR=i#T=if_=ikb\ _A human is nearby!=i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i^  You beckon some vexing sprites to accompany your attacks.=ix5---==1Will/2 Jinx =i5=i; _You feel your willpower being sapped.=i  (((p  You shoot a bolt. The bolt hits the human!! The bolt freezes the human!  The human shouts!=i Fp.=i C.2=ie '..2)=i 4=2.9 (1.4=ik =it ^ _The human is severely wounded.=imJ (( You shoot a bolt. The bolt hits the human. The bolt freezes the human.=i;*=ih)shoot a bolt. The bolt hits the human. The bolt freezes the human.  The human is almost dead.  A giggling sprite leaps out and smacks the human with its own hand.  You kill the human!  Okawaru accepts your kill.  You can now enter into single combat with a foe.=i+ .2Okawaru will now gift you throwing weapons as you gain piety.=iK)2=iW'.=iK*34.3=i=i%y _The reaper shouts, "I have come for you, srcrip!"=iWr=ir=iO|=i/R _No reachable target in view!=io I=i-s =i} : _=i1 Z---=io =i" { _The sprites lose interest in your situation.=i K6==i =i* ,=i =i =i+ =i =i' =iq =i =i O==i =i =i, =i =i =i L7===iV =i ,=iR =iU =i =i& =iM/ ,=i6 =i> =i? :===iVF =iN ,=iV =i` ,=ieh =i@q =iq =iy =i =iт =ib =i ,=iŧ =iK ,=i =i =i =i =iI =i =i =i9 ,=i =i7 _The reaper beckons to you.=i( n=i>+ (=i/< =im '  #....#..# ♣#.....>♣#.......#..♣# #÷.####.#♣=i[m d#.)# ♣# .#..♣ #....#.2# ♣. .P#...♣ ##'####+# ♣P .###=im .......# ♣. #.#♣ #.......# ##.# <##### #######@# ♣P.. =im z.##.##♣♣ +...# ♣♣.## .......=im #)..# ♣.## #..%=in |#÷..# ♣♣=i6n m#### ♣. .###.#♣ ♣=iZn ]###..P#♣♣♣♣♣♣♣ ♣.###...=in ....♣.♣#...♣♣♣ ♣#####..##...## _You feel your willpower return.=in =i 3=i =i  ♣ #....#..# .#..♣# #....#÷.# ###.##.#♣ #....#.)# ♣#=i ~.# ..#..♣ #....#.2# ♣.#P#...♣ ##'####+# ♣P.# ..###..♣ #.......# ♣=i0 .# ..# #.#♣ #.......# ##..# .=iS <##### #######'# ♣P.. =is ..##.##♣♣ +.@.# ♣♣# .=i .......♣ #)..# .♣ #..%# ♣=i p..♣ #÷..# ♣♣=i׵ 9.#.♣ ##### =i `.####.#♣♣ ♣♣.## .=i V.##..P#♣♣♣♣♣♣♣ ♣.###... .=i| .#....♣.♣#...♣♣♣ ♣#####..##...# ..#......#......# ###.##P..##.#There is an open door here.=i 0.=in -2=i (=i $ _=i& =iy &---=i #...#..♣# #....#÷.# ##.##.#♣ #....#.)# ♣#...#..♣ #....#2.# ♣.# #..P#...♣ ##'####+# ♣P=ik .#.###..♣ #.......# ♣.# #..# #.#♣ #.......# ##.. #.<##### #######'# ♣P=i . #..##.##♣♣ +...# ♣♣=i .......♣ #@..# .♣ #..%# ♣=i t. #.♣ #÷..# ♣♣=i 5.# #.♣ ##### =i .# =i' NP..###.#♣♣ ♣♣.# =iH VP..##..P#♣♣♣♣♣♣♣ ♣.###.. =ii #..#....♣.♣#...♣♣♣ ♣#####..##.#......#......# ###.##P..##.# =i ?#..#......##.....###....##..##...=iA 090.5 (26.2)=i{ J---1.1 (26.8=i =i   =i@ Things that are here:=i _a +1 heavy war axe; a +2 scale mail=im.'.=in=iɘ...##.#♣ #....#.)# ♣# ..♣ #....#2.# ♣..# P#...♣ ##'####+# ♣P# ..###..♣ #.......# ♣..# # #.#♣ #.......# ## =i/v.<##### #######'# ♣P. ..##.##♣♣ +...# ♣♣..# ........♣ #)..# ♣..##♣ #.@%# ♣.# ♣ #÷..# ♣# =i.♣ ##### ♣..# ..###.#♣♣ ♣♣.# ..##..P#♣♣♣♣♣♣♣ ♣.###. ..#....♣.♣#...♣♣♣ ♣#####..##...# ..#......#......# ###.##P..##.###=i\#......####....##..##.... ..........#P#....#...#..=i=iŢ=iK$ _=i=il=iy##.#♣ #....#.)# ♣#.# #..♣ #....#2.# ♣.# P#...♣ ##'####+# ♣P.# ###..♣ #.......# ♣.=i# # #.#♣ #.......# ##.# <##### #######'# ♣P. .##.##♣♣ +...# ♣♣.#♣ #)..# ♣.=i## ♣ #..@# ♣.=i8# ♣ #÷..# ♣♣.# =i_♣ ##### ♣.# ###.#♣♣ =i}/♣♣.# .##..P#♣=i3 ♣.###. .=i0#....♣.♣#...♣♣♣ ♣#####..##...## 2   reaper (polearm, drag)#......#......# ###.##P..##.####=iJ#......##.....###....##..##.....=ir ....#P#....#...#.=iS.27 (0.6)=i=i -2.3 (1.2=i=iX _You see here the rimehorn talisman "Duqaix" {Fly Slay+3}.=iHM G.=iS =ip Z.#..♣# #....#÷.# .###.#♣ #....#.)# ♣#.# ....#..♣ #....#.2# ♣.# ..P#...♣ ##'####+# ♣P.# ..###..♣ #.......# ♣ ..# #.#♣ #.......# ### .<##### #######'# ♣P..##.##♣♣ +...# ♣♣..#.♣ #)@.# ♣.##=i΂ .♣ #..%# .#.♣ #÷..# ♣♣.# ........♣ ##### ♣.#.###.#♣♣ ♣♣..## ..##..P#♣♣♣♣♣♣♣ ♣.###......... .=i _.#....♣.♣#...♣♣♣ ♣#####..##... ..#......=i% q.# ###.##P..##.### ..###.....###....##..##=i =iC $ _=im =i .....♣♣ #....#..# #.. #...#..♣# #....#÷.# .##.#♣ #....#.)# ♣#.#...#..♣ #....#.2# ♣.# #..P#...♣ ##'####+# ♣P.#.###..♣ #.......# ♣ #..# #.#♣ #.......# ## #.<##### #######'# ♣P. =i #..##.##♣♣ +@..# ♣♣...♣ #)..# ♣.#.♣ #..%# .# #.♣ #÷..# ♣♣.# #........♣ ##### ♣=i U. 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### #.###### .≈ #.+.....# ... ##.###~~.≈##...=i ,=i =iJ #P....P#.......................##....##. .###.#..##.....######........#...#....##...#.#....###....#......................##.P.#.#[.......) >......[#####...############# ##.## #. # ### #.#=iTK ##### .≈ #.+..... # ... ##.###...#~~.≈##.... <~.....##.=iU ,=i] =i  .#................##....# .###.#..##.....######...... ..#.#...#....##...#.#....###....#....................P.#=i [................)....... >... ......[=iT c#####...############ ##.## .# ......... ....##≈ ~~.≈##...........######. =ij =i =i =i =i  ###.#..##.....####.. ..#.#...#....##...#.#....###....#....................P.#[................)....... >... ......[#####...############ ##.## .#  ### #### ......... ...## . ... ##...........#####. =i= ) .#.#...#....##...#.#....###....#....................P.#.[.................)....... >......... ......[........#####...############=i  ##.## .#  ### ####  .≈+.....##........ ...##..........#.#.### =i ,=i+ =iCC  ....................P.#[................)....... >......... ......[.#####...############ ##.## .#  ### ####  .≈+....... #=i D ###...###........ ...# ### #................. =iM ,=iU =i G [................)....... >......... ......[#####...############ ##.## .#  ### ####  .≈+....... ####...#.# ~~.≈##..##.....#=i{ #........ ...# ##.## #..<.............. =im ,=iz =iT  .....)....... >... ......[#####...############ ##.## .#  ### ####  .≈+....... ####...#.# ~~.≈##..##...... <~........=iǹ .≈##..<..... ...#####...#####................. =is ,=i =iY ).......>.... .[...#####...#####.######.# ##.## #...# .# ### #..####.# .≈ #.+......# ... ##..###...=i /..# ~~.≈..##...... ~<~....####≈ ~~~.≈###### ..... ##..#####.# ≈.≈ #.#.##.# ### #........# ##.## #..<.#####...#####...............=i ,=is =i9-  >.....[...#####...#####..#####.# ##.## #...# .# ~### #..####.# .≈.≈ #.=i- +.....# ..... ##..###..# .~~~.≈..##... .~<~....####≈.~~~.≈#####=i-  ..... ##...# .≈.≈ #.#.=i. |.# ~### #........# ##.## #..<.#####...#####...... .##...###.................#..##.# =i7 ,=i= =if .>...[.......#####...#####...........# .##.##. #....#.# ~~###~~ #....# ..≈.≈.. #..+.#.. ##..###.# ≈.~~~.≈##.=ig .##...~<~..@..##.##≈.~~~.≈##..##.. ##..# ..≈.≈.. #..#.#..# ~~###~~ #..=ig .# .##.##. #..<.#####...#####....=ig *.... ..##...###.#..##.=ig =i$q ,=iw =i .>...[...#####...#####...........# ..##.##..Y#.....#.# $~~###~~/.#......# ~..≈.≈..~.#....+.# ~.~##..###.##≈.~~~.≈##..##.~<~.@...##.##≈.~~~.≈##..##~.~##.=i ..# ~..≈.≈..~.#....#.#.# [~~###~~$.#.....# ..##.##..Y#..<.YY 2 catoblepae (asleep).#####...#####.... #..##...###.#..##=i^ j  You encounter 2 catoblepae.=iI =iG A Y132.3 (40.0)Y1 asleep)Found 32 gold pieces, a wand of digging (7) and a ring mail.===9 (40.6=i =i- - _The catoblepas bellows!=i)@  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.=i2 *******   catoblepas (The catoblepas breathes a plume of calcifying dust at you.=ir##Y#.#☼.§§@☼§=iat1--5----3.9 (1.0)Will/2 Jinx =i}=if _The blast of calcifying dust hits you.=iN>..[..#####...#####..........## ..##.##..Y#.....# # $~~###~~/.#.....## ~..≈.≈..☼.#....+.# ~.§##..###.##≈.~~~.§##..##.~<~.○@..##.##≈.~~~☼≈##.###~.....§.~##..## ~..≈.≈..~.#....#.#.# [~~###~~$.#.....# ..##.##..Y#..<..#####...#####.....  ..##...###.#..##. =iMYJ☼☼=iUZV---4.5 (0.6=ib=ic=i ;>.[.....#####...#####..........## ..##.##..Y#....# # $~~###~~/.#...## ~..≈.≈..☼.#..+.# ~.......§##.###.##≈.~~~.☼##.##.~<~.○.##.##≈.~~~☼≈##.#=iF ^##~.....☼.~##.## ~..≈.≈..~.#..#.#.## [~~###~~$.#...# ..##.##..Y#..<.#####...#####.........##...###.#..##.#=i °○--5.1=i& =i .....[#####...#####...####### ..##.##..Y#... # $~~###~~/.#..###### ~..≈.≈..☼.#..+.....# ~.......§##.####≈.~~~.☼##......~<~.°...##.##≈.~~~○≈##########~.....☼.~# ~..≈.≈..~.#.#.#.=iX # [~~###~~$.#......# ..##.##..Y#..<#####...#####................... ##...###........#..##.## ##.######.#=i7 =i %7=i =i =iR#####...############# ..##.##..Y#. # $~~###~~/.#.###### ~..≈.≈..☼.#.+..... # ~.......§##.###...##≈.~~~.☼##......~<~.°...##.##≈.~~~○≈##########~.....☼.~.# ~..≈.≈..~.#.#.#.=i_S# [~~###~~$.#.......# ..##.##..Y#..<#####...#####................. #...###..#..##.##P.###..###.###.....##.## #..#=i [C○=i[L-----6.3=iHe=ihR# ..##.##..Y#. # $~~###~~/.#.###### ~..≈.≈..☼.#.+..... ## ~.......§##.###...###≈.~~~.○##..........~<~.°...##.##≈.~~~○≈########.###~.....☼.~.## ~..≈.≈..~.#.#.#.# [~~###~~$.#........# ..##.##..Y#..<#####...#####.................###..#..##.##P.  .###..=iϤH###.####  .....##........## #..#   .....##.#..# # =iخ=iݯ^2=9=i=il _The sprites lose interest in your situation.=i k d# $~~###~~/.#.##### .# ~..≈.≈..☼.#.+..... #. .# ~.......§##.###...##.#≈.~~~.○##.......'...~<~.°...##.##≈.~~~○≈##=ik Z######.## .##~.....☼.~.#. .# ~..≈.≈..~.#.#.#.###.. .# [~~###~~$.#........ .# ..##.##..Y#..<#####...#####.................###...#..##.##P ###....=ik ###.#### ....##.......## #..# #.=il ##.................###..# #...##...# #.=iz =iz 7.5=iC =i =i{ # ~..≈.≈..☼.#.+..... #.. # ~.......§##.###...##.#≈.~~~.○##.......'...~<~.°...##....... .##≈.~~~○≈########.## ##~.....☼.~.#.. # ~..≈.≈..~.#.#.#.###.. # [~~###~~$.#........ # ..##.##..Y#..< #####...#####.................###........#..##.##P ##..###.#### ...##.## #..# #.##.......###..# #........##...# #.PP..>....# #.=i B°=i[ '8.1=i =i2 =i=i=i9=i~  You start resting.A catoblepas comes into view.=iYY   catoblepas=i0%0=i=iw 19.1 (1 _=i=i`=i%]  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iIv  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.=i [ *****=i >**=i dThe catoblepas breathes a plume of calcifying dust at you.=i|=ix°#=iY.=i#.=i3.=i#☼=i☼=i9@§=i1=i=i58=iC--=i4=i--=i===i 40=iR Jinx =i=i=i! =i"=i"B_The blast of calcifying dust hits you.=i"=i3bM$~~###~~/.##### ##≈.≈..☼.+..... # ~.......§#####...##. .##≈.~~~.°##' .....~<~.°Y○..##...... .##≈.~~~○≈##☼.=iF3r## ##~.....☼.~##☼.=ij3.#####.#=i3[~..≈.≈..~.#.☼.=i3!#.#.###=i3[~~###~~$.#..☼@.=i3 ..##.##..Y#..<☼§ #####...#####=i4................... .###.................#..##.##P...=i/46.............#=i_AF○○☼=i,&--=iO 7 (0.6=i =i =iKz 6 ..##.##..Y#.# ##..#  $~~###~~/.#.##### ##.#  ~..≈.≈..☼.#.+..... #.  ~.......§###...##..# ##≈.~~~.°##.##.....'.# ....~<~.°Y○.........#≈.~~~○≈##☼..=id{ ######.# #~.....☼.~##☼..####.  ~..≈.≈..~.#.☼..#.#.###...#  [~~###~~$.#..○...#  ..##.##..Y#..<○☼# ####...###### .....................#..#..##.##P..Y   catoblepas ####.##.####..P##.....## #..# #..###=iO| L###..# #..:=i{ =i  *******=it vThe catoblepas breathes a plume of calcifying dust at you.=i, ##Y○.#○☼§○.☼☼○..@=i- j5---==1.3=i6 =i8 _The blast of calcifying dust hits you. The catoblepas leaves your sight.=i, O###...#####.#######.#)# ..##.##..Y#.# ##..# $~~###~~/.#.##### ##.## ~..≈.≈..☼.#.+..... #. ~.......§#####...##..# =iX, #≈.~~~.°##..##.....'.# ...~<~.°Y☼☼...#.......## #≈.~~~○≈##○☼§........######.##..# ~.....☼.~##○.☼☼=i~, ####. =i, o~..≈.≈..~.#.○..○.....#.#.###...# [~~###~~$.#..○...=i, # ..##.##..Y#..<○☼# ###...#####=i, ] ..............##=i - F..#..##.##P....# =i-- <###.##.####..P .##.=i- k## #..# #..##=i/6 H☼○=i6 .--9=i = =i>  =iX tM.[...................## ###...###########.#) ..##.##..Y# ##..# $~~###~~/ =i̕ E.##### ##.#≈.≈..☼.+..... #... ~.......§#####...##..## #≈.~~~.°##.'.#  =i ...~<~.°Y☼☼...##.......#  =i q#≈.~~~○≈##○☼☼..### =id ...☼.~##○.○☼.......#####.#...  =i $~..≈.≈..~.#.○..○.....#.#.###...## [~~###~~$.#..○.. ..##.##..Y#..<○☼...............#............### =i 0Y =i? .°°○Y   catoblepas =i V----2.5 =ih  =iu l _The sprites lose interest in your situation. =imd (((((( You shoot a bolt. The bolt hits the catoblepas!!  The bolt freezes the catoblepas! =i =i=8Y☼ =i_ =i\|○○..○○... =i°.°○°..° =i56= =i"/===3.9 (1.4 =i =iL _The catoblepas is heavily wounded. =iB =i  =i  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--28%  c - Duel7 MP, Piety-- =i p67% [?] toggle between ability selection and description. =iu  =i  =i)Q .[.............................## srcrip the Jinx ###...#####..........#######.#)# Spriggan of Okawaru *****. ..##.##..Y#...........# ##..# Health: 56/64 =====================--- $~~###~~/.#...........##### ##.## Magic: 14/17 ===================----- ~..≈.≈..☼.#..........+..... #...# AC: 6Str: 4 ~.......§##..........###...##..## EV: 32Int: 15 #≈.~~~.°##Y...........##.....'.# SH: 5Dex: 25 ...~<~.°.○○...........##.......## XL: 12 Next: 73% Place: Lair:3 #≈.~~~○≈##○○○...@....######.##..# =iR [40m Noise: ===------  Time: 15143.9 (0.0) ~.....☼.~##°.°○.......#####.#...# a) +2 arbalest (freeze) ~..≈.≈..~.#.°..°.....#.#.###...## Fire: a) +2 arbalest (freeze) [~~###~~$.#..°.................# Will/2 ..##.##..Y#..<°○...............# ###...#####....................# Y   catoblepas ...............................## ##.................#..##.##P....# ###.................####.####..P#The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you. The catoblepas leaves your sight. _The sprites lose interest in your situation.You shoot a bolt. The bolt hits the catoblepas!!  The bolt freezes the catoblepas! _The catoblepas is heavily wounded.  Okay, then.[3 =iT p9;49m _ =i. =i^. =i6 =iG:F _Unknown command. =i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =i#  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. =i4 *******The catoblepas breathes a plume of calcifying dust at you. =i ○○.☼§○○.☼☼@#°.°°..§#.°.....°. =ix 0---2----4.9 (1Jinx  =iq  =ih f _The blast of calcifying dust hits you. =i.. .[...................## ###...###########.#) ..##.##..Y ##..# $~~###~~/.##### ##.#≈.≈..☼.+..... #... ~.......§#####...##..## #≈.~~~.°##Y...'.#  =i...~<~.°.○○.☼§..@.....##.......# #≈.~~~○≈##○°○.☼☼§....##...☼.~##°.°°..§....#####.#... ~..≈.≈..~.#.°.#.#.###...## [~~###~~$.#..... ..##.##..Y#..<.° ###...###### ...............#.#..##.##P.... =i`AY. =iҽ○☼☼#..°°..☼ =iV---5.5 (0.6 =i@ =i =i =i8-- =i@ =i^ _You are too injured to fight recklessly!=i*S ]................................# srcrip the Jinx .[.............................## Spriggan of Okawaru *****. ###...#####..........#######.#)# Health: 50/64 ==================------ ..##.##..Y#...........# ##..# Magic: 12/17 ================-------- $~~###~~/.#...........##### ##.## AC: 6Str: 4 =iuS ~..≈.≈..☼.#..........+..... #...# EV: 32Int: 15 ~.......§##Y*........###...##..## SH: 5Dex: 25 =iS #≈.~~~.°##...**.......##.....'.# XL: 12 Next: 73% Place: Lair:3 =iT h...~<~.°.○○.○☼.*@.....##.......## Noise: ---------  Time: 15145.5 (0.0) #≈.~~~○≈##○°○.☼☼☼....######.##..# a) +2 arbalest (freeze) ~.....☼.~##..°°..☼....#####.#...# Fire: a) +2 arbalest (freeze) =iT ~..≈.≈..~.#.°........#.#.###...## Will/2 Jinx [~~###~~$.#....................# ..##.##..Y#..<.°...............# Y   catoblepas ###...#####....................# ...............................## ##.................#..##.##P....# =iT W_You are too injured to fight recklessly!  Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=iT Aim: a catoblepas (heavily wounded, chance to call a sprite on attack: 8%, 93%  to hit)=iH................................# srcrip the Jinx .[.............................## Spriggan of Okawaru *****. ###...#####..........#######.#)# Health: 50/64 ==================------ =i=..##.##..Y#...........# ##..# Magic: 12/17 ================-------- $~~###~~/.#...........##### ##.## AC: 6Str: 4 ~..≈.≈..☼.#..........+..... #...# EV: 32Int: 15 ~.......§##Y(........###...##..## SH: 5Dex: 25 #≈.~~~.°##...((.......##.....'.# XL: 12 Next: 73% Place: Lair:3 ...~<~.°.○○.○☼.(@.....##.......## Noise: ---------  Time: 15145.5 (0.0) =i #≈.~~~○≈##○°○.☼☼☼....######.##..# a) +2 arbalest (freeze) ~.....☼.~##..°°..☼....#####.#...# Fire: a) +2 arbalest (freeze) ~..≈.≈..~.#.°........#.#.###...## Will/2 Jinx [~~###~~$.#....................# ..##.##..Y#..<.°...............# Y   catoblepas ###...#####....................# ...............................## ##.................#..##.##P....#=iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (heavily wounded, chance to call a sprite on attack: 8%, 93%  to hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.=iB*Shift-Dir - straight line  Aim: a catoblepas (heavily wounded, chance to call a sprite on attack: 8%, 93%  to hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.  The catoblepas is heavily wounded.=i .YA giggling sprite leaps out and smacks the catoblepas with its own front foot.=id...#..°.○○##......#..#..<..(drained)#=i 1=3=====6.9 (1.4=i5x _The catoblepas is heavily wounded.=i 2................................# srcrip the Jinx .[.............................## Spriggan of Okawaru *****. ###...#####..........#######.#)# Health: 51/64 ===================----- ..##.##..Y#...........# ##..# Magic: 13/17 ==================------ $~~###~~/.#...........##### ##.## AC: 6=iM dStr: 4 ~..≈.≈..☼.#..........+..... #...# EV: 32Int: 15 ~.......§##.Y*.......###...##..## SH: 5Dex: 25 #≈.~~~.°##....**......##.....'.# XL: 12 Next: 73% Place: Lair:3 ...~<~.°.○○.○☼..@.....##.......## Noise: ===------  Time: 15146.9 (0.0) #≈.~~~○≈##..°.○○☼....######.##..# a) +2 arbalest (freeze) ~.....☼.~##......☼....#####.#...# Fire: a) +2 arbalest (freeze) =i ~..≈.≈..~.#..........#.#.###...## Will/2 Jinx [~~###~~$.#....................# ..##.##..Y#..<.................# Y   catoblepas (drained) =i ###...#####....................# ...............................## ##.................#..##.##P....# _The catoblepas is heavily wounded.=iK Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (heavily wounded, lightly drained, chance to call a sprite onattack: 16%, 93% to hit)=iq H................................# srcrip the Jinx .[.............................## Spriggan of Okawaru *****. ###...#####..........#######.#)# Health: 51/64 ===================----- =i ..##.##..Y#...........# ##..# Magic: 13/17 ==================------ $~~###~~/.#...........##### ##.## AC: 6Str: 4 ~..≈.≈..☼.#..........+..... #...# EV: 32Int: 15 ~.......§##.Y(.......###...##..## SH: 5Dex: 25 #≈.~~~.°##....((......##.....'.# XL: 12 Next: 73% Place: Lair:3 ...~<~.°.○○.○☼..@.....##.......## Noise: ===------  Time: 15146.9 (0.0) #≈.~~~○≈##..°.○○☼....######.##..# a) +2 arbalest (freeze) ~.....☼.~##......☼....=i[ 9[33m#####.#...# Fire: a) +2 arbalest (freeze) ~..≈.≈..~.#..........#.#.###...## Will/2 Jinx [~~###~~$.#....................# ..##.##..Y#..<.................# Y   catoblepas (drained) ###...#####....................# ...............................## ##.................#..##.##P....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=i Aim: a catoblepas (heavily wounded, lightly drained, chance to call a sprite onattack: 16%, 93% to hit)  You shoot a bolt. The bolt hits the catoblepas!!  The bolt freezes the catoblepas!=i *Shift-Dir - straight line  Aim: a catoblepas (heavily wounded, lightly drained, chance to call a sprite onattack: 16%, 93% to hit)  You shoot a bolt. The bolt hits the catoblepas!!  The bolt freezes the catoblepas!  The catoblepas is almost dead.=iAo .YA giggling sprite leaps out and smacks the catoblepas with its own front foot.=ip <.Y=i)y .°○..°°○○=inz ,8.3 (1.4=iT =iU ^ _The catoblepas is almost dead.=iB................................# srcrip the Jinx .[.............................## Spriggan of Okawaru *****. ###...#####..........#######.#)# Health: 51/64 ===================----- ..##.##..Y#...........# ##..# Magic: 13/17 ==================------ $~~###~~/.#...........##### ##.## AC: 6Str: 4 ~..≈.≈..☼.#..........+..... #...# EV: 32Int: 15 ~.......§##..........###...##..## SH: 5Dex: 25 #≈.~~~.°##....Y*......##.....'.# XL: 12 Next: 73% Place: Lair:3 =iu;...~<~.°.○○.°○..@.....##.......## Noise: ===------  Time: 15148.3 (0.0) #≈.~~~○≈##....°°○....######.##..# a) +2 arbalest (freeze) ~.....☼.~##......○....#####.#...# Fire: a) +2 arbalest (freeze) ~..≈.≈..~.#..........#.#.###...## Will/2 Jinx [~~###~~$.#....................# ..##.##..Y#..<.................# Y   catoblepas (drained) ###...#####....................# ...............................## ##.................#..##.##P....# _The catoblepas is almost dead.=iFire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=iAim: a catoblepas (almost dead, lightly drained, chance to call a sprite on  attack: 25%, 93% to hit)=i................................# srcrip the Jinx .[.............................## Spriggan of Okawaru *****. ###...#####..........#######.#)# Health: 51/64 ===================----- ..##.##..Y#...........# ##..# Magic: 13/17 ==================------ $~~###~~/.#...........##### ##.## AC: 6Str: 4 ~..≈.≈..☼.#..........+..... #...# EV: 32Int: 15 ~.......§##..........###...##..## SH: 5Dex: 25 #≈.~~~.°##....†.......##.....'.# XL: 12 Next: 73% Place: Lair:3 ...~<~.°.○○.°○..@.....##.......## Noise=i: ===------  Time: 15148.3 (0.0) #≈.~~~○≈##....°°○....######.##..# a) +2 arbalest (freeze) ~.....☼.~##......○....#####.#...# Fire: a) +2 arbalest (freeze) ~..≈.≈..~.#..........#.#.###...## Will/2 Jinx [~~###~~$.#....................# ..##.##..Y#..<.................# Y   catoblepas (drained) ###...#####....................# ...............................## ##.................#..##.##P....#Aim: a catoblepas (almost dead, lightly drained, chance to call a sprite on  attack: 25%, 93% to hit)  You shoot a bolt. The bolt hits the catoblepas!  The bolt freezes the catoblepas.  You kill the catoblepas!Okawaru accepts your kill.=i|o(=i}h~.....°°°=i};89.7 (1.4 _=iÈ _Your Fighting skill increases to level 8!=i I=i Q2=i W _You start resting.=i R---..=i3 v.500..=i Q---1.7 (2=i =iF l _The sprites lose interest in your situation.=if=i=i=i=ia4==ii=iϿ%3=iT=i=i/=i=i =i`=i+=i =i_4===i=i b5===in=i=iU5==i =i=i=ig=i=i=iB=i6===7=6==i=i=i=i X=i=i^=i=i=iW8==i=i,=i=iW _You start resting.=i$=i2-/70.0)=i .e7==2.7 (21=i6=i8_ _You feel your willpower return.=i' =i( =i/+ =i0 =iY4 a9==i; B=i? =i@ =i?B =iE =iDF =iF _60====iH =iCM ,=iN =iR =iS =ibT =iX =iX =iZ =i] =iQ^ %1=i` =ic =i8d =ie =ii =ii =iTk =io =ip K2==iq =i}t =it =ihv =iz ,=i| =i 93=i &= _You start resting.HP restored.89.7 (174=90.7 (18 _=i& =iI=i=i{=i,=ij=i=i=i=i!=i =iu=i=i=i9=i9==i=i=iB=iX=i=i=ih=i=iz=i=iJ=i=i=iM=i=iW>. ..[.............. ...#...#####..........####....# ..##.##..Y#...........# ......# $~~###~~/.#...........# =i......# ~..≈.≈..☼.#..........+... ......# ~.......§##..........###. .......##≈.~~~.≈##....†.......##.........~<~..@.............##.5.5 (4.8) .......##≈.~~~.≈##...........### =ixw......##~.......~##...........## ......# ~..≈.≈..~.#..........#.#. ......# [~~###~~$.#........# ..##.##..Y#..<.. ...#...#####...................... ..##...###=i,........#..##.=i =iB=i!=i[.>.[.#####...#####...........# ..##.##...#.....#.# $~~###~~/.#......# ~..≈.≈..~.#....+.# ~.~##...###=iV.##≈.~~~.≈##....†.##.~<~.@..............##.##≈.~~~.≈##..##~.~##...# ~..≈.≈..~.#....#.#=i-.# [~~###~~$.#.....# ..##.##..Y#..<.=i9Y   catoblepas (asleep).#####...#####....=iG #..##...###=i&.#..##=iq=i-6.1 (0.6=i=i =i:  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i=i Y.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.=i(XY=i#5=i---===7.1 (1.0Will/2 Jinx =i=iE- _The catoblepas bellows!=i  ((( You shoot a bolt. The bolt hits the catoblepas!!  The bolt freezes the catoblepas!=if KY$=i q X≈.~=is ,8.5 (1.4=i x _The catoblepas is heavily wounded.=i ((You shoot a bolt.  The bolt hits the catoblepas but does no damage.=iyBY.=it6≈=i8'9.9=i=ib _The catoblepas is heavily wounded.=i ( You shoot a bolt. The bolt hits the catoblepas!!  The bolt freezes the catoblepas.=iAY.=i  ≈The catoblepas is severely wounded.=i%) *The catoblepas breathes a plume of calcifying dust at you.=i\@53=i8-----201.3=il=if _The blast of calcifying dust hits you!=i'>.[.#####...#####..........## ..##.##...#.....# # $~~###~~/.#.....## ~..≈.≈..~.#....+.# ~.~##...###.##≈.~~~.≈##....†.##.~<~.○@..##.##≈.~~~Y≈##.###~.......~##..## ~..≈.≈..~.#....#.#.# [~~###~~$.#.....# ..##.##...#..<..#####...#####..... ..##...###.#..##.=ib?f------9 (0.6=iC=iF=i0 >.[.....#####...#####..........## ..##.##...#....# =iu1 # $~~###~~/.#...## ~..≈.≈..~.#..+.# ~.......~##...###.##≈.~~~.≈##....†.##.~<~.○.@.##.=i1 9##≈.~~~Y≈##.###~.......~##.## ~..≈.≈..~.#..#.#.#=i5 e# [~~###~~$.#...# ..##.##...#..<.#####...#####.........##...###.#..##.#=i: =Y.=iWB =i!C C---2.5=i3S =i ( You shoot a bolt. The bolt hits the catoblepas!  The bolt freezes the catoblepas.=id P○Y=i=p 5°=iq 4=----6====3.9 (1.4=iz =i;~ ^ _The catoblepas is almost dead.=ix.)>......[.................#####...#####..####### ..##.##...#..# # $~~###~~/.#.###### ~..≈.≈..~.#...+...# ~.......~##..........###.=iyS##≈.~~~.≈##@...†##....~<~.°Y.....≈.~~~.≈##..####~.......~##.#### ~..≈.≈..~.#..#.#.### [~~###~~$.#....# ..##.##...#..<#####...#####..................=i{<.Y=i =i6---4.5 (0.6=i=i=i). >...[.=i..#####...#####.## ..##.##...#.# ## $~~###~~/.#.##### # ~..≈.≈..~.#.+..... =i Z# ~.~##...###...###≈.~~~.≈##.@..†.##.~<~.°.Y.=ih##.##≈.~~~.≈##.######.##~.......~##.#####.# ~..≈.≈..~.#.#.#.## [~~###~~$.#.=i# ..##.##...#..<.#####...#####.=i8.=iC---5.1=i=i=iܢ F. .)...........[.................#####...#####.#######.# ..##.##...#.# ### $~~###~~/.#.##### #=i 8# ~..≈.≈..~.#...+..... # ~.......~......###...####≈.~~~.≈##....†##....~<~...Y.....≈.~~~.≈##..######.###~.......~##.####.# ~..≈.≈..~.#.#.#.#### [~~###~~$.#....=i # ..##.##...#..<#####...#####=iF =iM *******The catoblepas breathes a plume of calcifying dust at you.=iE..☼..§§@☼§○.~=irF_46---==7=iO=iQf _The blast of calcifying dust hits you!=iJ[......)............[................. .#####...#####...#######. .# ..##.##...#...........# ##. .# $~~###~~/.#.....☼.....##### # .# ~..≈.≈..~.#..@§§.....+..... #. .# ~.......~##.○☼.......###...####≈.~~~.≈##§○..†##.....'...~<~...Y.......≈.~~~.≈##..######.# .##~.......~##.=ik####. .# ~..≈.≈..~.#.#.#.### .# [~~###~~$.#....# ..##.##...#..<=iCY.=i1;○☼☼=i99!○=i:L=--6.3 =i{ =iM =i =i|8-- =i =i^ _You are too injured to fight recklessly!"=i*z........[........................ srcrip the Jinx ................................. Spriggan of Okawaru *****. ......).......................... Health: 46/64 =================------- ................................. Magic: 16/17 ======================-- "=izs....[............................ AC: 6Str: 4 .#####...#####..........#######.# EV: 32Int: 15 .# ..##.##...#...........# ##. SH: 5Dex: 25 "=iz.# $~~###~~/.#.....○.....##### ## XL: 12 Next: 78% Place: Lair:3 "=izX.# ~..≈.≈..~.#..@☼☼.....+..... #. Noise: ---------  Time: 15206.3 (0.0) "=i?{.# ~.......~##**○.......###...##. a) +2 arbalest (freeze) "=i{..##≈.~~~.≈##Y○..†.......##.....' Fire: a) +2 arbalest (freeze) "=i{......~<~................##...... Will/2 Jinx "=i{=..##≈.~~~.≈##...........######.## .##~.......~##...........#####.#. Y   catoblepas "=iZ|.# ~..≈.≈..~.#..........#.#.###.. .# [~~###~~$.#................... .# ..##.##...#..<................ _You are too injured to fight recklessly!  Fire: a) +2 arbalest (freeze)"=i}|Press: ? - help, Q - select action, ( or ) - cycle"=i|Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  "=i|attack: 8%, 93% to hit)"=iE........[........................ srcrip the Jinx ................................. Spriggan of Okawaru *****. ......).......................... Health: 46/64 =================------- ................................. Magic: 16/17 ======================-- ....[............................ AC: 6Str: 4 .#####...#####..........#######.# EV: 32Int: 15 .# ..##.##...#...........# ##. SH: 5"=iDex: 25 .# $~~###~~/.#.....○.....##### ## XL: 12 Next: 78% Place: Lair:3 .# ~..≈.≈..~.#..@☼☼.....+..... #. Noise: ---------  Time: 15206.3 (0.0) .# ~.......~##((○.......###...##. a) +2 arbalest (freeze) "=i..##≈.~~~.≈##Y○..†.......##.....' Fire: a) +2 arbalest (freeze) "=i(......~<~................##...... Will/2 Jinx ..##≈.~~~.≈##...........######.## "=is#.##~.......~##...........#####.#. Y   catoblepas .# ~..≈.≈..~.#..........#.#.###.. .# [~~###~~$.#................... .# ..##.##...#..<................Press: ? - help, Q - select action, ( or ) - cycle"=i Shift-Dir - straight line"=iAim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  attack: 8%, 93% to hit)  You shoot a bolt. The bolt hits the catoblepas.  "=i6 The bolt freezes the catoblepas."=i%u.○Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  attack: 8%, 93% to hit)  You shoot a bolt. The bolt hits the catoblepas.  The bolt freezes the catoblepas.  The catoblepas is almost dead."=i *******The catoblepas breathes a plume of calcifying dust at you."=i{c..○...☼☼....@☼☼○#Y°..#."=i>7===7.7 (1.4"=ij"=iOy _The blast of calcifying dust hits you but does no damage.#=i@'.##.P.#.##[.......).................[..................... #####...#####....#######.#) # ..##.##...#......○....# ##.. # $~~###~~/.#.#=i'N##### # # ~..≈.≈..~.#..☼☼☼.....+..... #. # ~.......~##☼○○.......###...##.. .##≈.~~~.≈##Y°..†##.....'...~<~..............≈.~~~.≈##..#=i(8######.# ##~.......~##.####. # ~..≈.≈..~.#.#.#.### # [~~###~~$.#....#=i)"Y#=i*5☼#=i4R○°○#=iu56---8.3 (0.6#=i6>#=ie@$=iM......................##.P.#.##.. srcrip the Jinx .......[......................... Spriggan of Okawaru *****. ................................. Health: 47/64 =================------- .....)........................... Magic: 16/17 ======================-- $=iN................................. AC: 6Str: 4 ...[............................. EV: 32Int: 15 #####...#####..........#######.#) SH: 5$=i+N,Dex: 25 $=i]NW# ..##.##...#......○....# ##.. XL: 12 Next: 78% Place: Lair:3 $=iN# $~~###~~/.#...@☼☼.....##### ##. Noise: ---------  Time: 15208.3 (0.0) $=iN9# ~..≈.≈..~.#.**☼○.....+..... #.. a) +2 arbalest (freeze) $=iN# ~.......~##Y○°.......###...##.. Fire: a) +2 arbalest (freeze) $=i0O.##≈.~~~.≈##○°..†.......##.....'. Will/2 Jinx $=iO.....~<~................##....... .##≈.~~~.≈##...........######.##. Y   catoblepas ##~.......~##...........#####.#.. # ~..≈.≈..~.#..........#.#.###... $=iO# [~~###~~$.#.................... $=iOk_The blast of calcifying dust hits you but does no damage.$=iO6Fire: a) +2 arbalest (freeze)$=iPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$=iEPAim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  $=idPattack: 8%, 93% to hit)$=i~z......................##.P.#.##.. srcrip the Jinx .......[......................... Spriggan of Okawaru *****. ................................. Health: 47/64 =================------- .....)........................... Magic: 16/17 ======================-- ................................. AC: 6$=iStr: 4 ...[............................. EV: 32Int: 15 #####...#####..........#######.#) SH: 5Dex: 25 $=i0W# ..##.##...#......○....# ##.. XL: 12 Next: 78% Place: Lair:3 $=i\# $~~###~~/.#...@☼☼.....##### ##. Noise: ---------  Time: 15208.3 (0.0) $=i/# ~..≈.≈..~.#.((☼○.....+..... #.. a) +2 arbalest (freeze) $=i# ~.......~##Y○°.......###...##.. Fire: a) +2 arbalest (freeze) $=iM.##≈.~~~.≈##○°..†.......##.....'. Will/2 Jinx .....~<~................##....... .##≈.~~~.≈##...........######.##. Y   catoblepas ##~.......~##...........#####.#.. # ~..≈.≈..~.#..........#.#.###... $=i{# [~~###~~$.#....................$=iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  $=ifattack: 8%, 93% to hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.$=i.☼Shift-Dir - straight line  Aim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  attack: 8%, 93% to hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.  The catoblepas is almost dead.$=i *******The catoblepas breathes a plume of calcifying dust at you.$=i..☼..#○○....@☼○$=i4N○○○°○$=i e7=====9.7 (1.4$=i,)$=i|,y _The blast of calcifying dust hits you but does no damage.%=i#...#....##...#.#....###....##..#.##.P.#.##..#[.#)#.......... ..[......................# ####...#####.......☼..#######.#)#  ..##.##...#....@○○....# ##..#  $~~###~~/.#...○☼##### ##.#  ~..≈.≈..~.#.○○○○.....+..... #.  ~.......~##Y°°.......###...##..# %=isZ##≈.~~~.≈##○°..†.##.....'.# ....~<~.................#≈.~~~.≈##...........######.# #~.......~##.....#####.  ~..≈.≈..~.#.#.#.###...#%=i{,%=i{ ******The catoblepas breathes a plume of calcifying dust at you.%=i).....○.....§.☼..#☼@%=iu☼.○○○°#Y%=ia5-10.3 (0.6%=i%=iP _The blast of calcifying dust hits you.%=i&=iqCM.#..##.....######............##.. #...#....##...#.#....###....##.P.#.##..#[....).#..☼..... ..[...............○............. ####...#####....@§.☼..#######.#)  ..##.##...#...☼○○○....# ##.$~~###~~/.#..☼○☼○.....##### ##.#≈.≈..~.#.○○○°.....+..... #...~.......~##Y°°.......###...##..#.. ............&=i○☼.○°°○○○---9&=i.#..##.....######............##.. srcrip the Jinx #...#....##...#.#....###....##..# Spriggan of Okawaru *****. .....................##.P.#.##..# Health: 47/64 =================------- ......[.......................... Magic: 17/17 ======================== ................................# AC: 6Str: 4 &=i....)...........................# EV: 32Int: 15 ...................○............. SH: 5Dex: 25 ..[...............○.............# XL: 12 Next: 78% Place: Lair:3 &=iXf####...#####....@☼.○..#######.#)# Noise: ---------  Time: 15210.9 (0.0)  ..##.##...#...☼○°°....# ##..# a) +2 arbalest (freeze)&=i$~~###~~/.#..○○○○.....##### ##.# Fire: a) +2 arbalest (freeze) ~..≈.≈..~.#.○○○°.....+..... #... Will/2 Jinx ~.......~##Y°°.......###...##..# ##≈.~~~.≈##○°..†.......##.....'.#  ....~<~................##.......#  &=i##≈.~~~.≈##...........######.##..  #~.......~##...........#####.#...&=i)  _The blast of calcifying dust hits you but does no damage.The catoblepas breathes a plume of calcifying dust at you. &=iT_The blast of calcifying dust hits you.Fire: a) +2 arbalest (freeze)&=iyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&=i .#..##.....######............##.. srcrip the Jinx #...#....##...#.#....###....##..# Spriggan of Okawaru *****. .....................##.P.#.##..# Health: 47/64 =================------- ......[.......................... Magic: 17/17 ======================== ................................# AC: 6&=i Str: 4 ....)...........................# EV: 32Int: 15 ...................○............. SH: 5Dex: 25 ..[...............○.............# XL: 12 Next: 78% Place: Lair:3 &=i ####...#####....@☼.○..#######.#)# Noise: ---------  Time: 15210.9 (0.0)  ..##.##...#...☼○°°....# ##..# a) +2 arbalest (freeze)$~~###~~/.#..○○○○.....##### ##.# Fire: a) +2 arbalest (freeze) ~..≈.≈..~.#.○○○°.....+..... #... Will/2 Jinx &=iĬ ~.......~##Y°°.......###...##..# ##≈.~~~.≈##○°..†.......##.....'.#  &=i ....~<~................##.......#  ##≈.~~~.≈##...........######.##..&=i {  #~.......~##...........#####.#...  &=i0 _The blast of calcifying dust hits you.Fire: a) +2 arbalest (freeze)&=i[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&=i fThat would be overly suicidal.  Okay, then.&=i &=iݷ &=i . _'=i=x...............##....##.......#..##.....######............##. .#...#....##...#.#....###....##...##.P.#.##[...'=i)....○. ...[............@..○............. #####...#####.....☼.○..#######.#) # ..##.##...#...☼○°°....# ##.. '=ie# $~~###~~/.#..○○○○.....##### ## # ~..≈.≈..~.#.☼°○°.....+..... #.. #'=i( ~.......~##Y°°.......###...##.. Y   catoblepas'=i##≈.~~~.≈##°°..†.......##.....'. .....~<~.......##.......'=iD .##≈.~~~.≈#.##.'=i% '=iVY○'=i|°○°°...'=i31.5 (0.6 _'=ij''=i)(=i*x................##....##......... srcrip the Jinx #.#..##.....######............##. Spriggan of Okawaru *****. .#...#....##...#.#....###....##.. Health: 47/64 =================------- ......................##.P.#.##.. Magic: 17/17 ======================== .......[......................... AC: 6Str: 4 ................................. EV: 32Int: 15 .....)........................... SH: 5Dex: 25 ....................○............ XL: 12 Next: 78% Place: Lair:3 ...[............@..○............. Noise: ---------  Time: 15211.5 (0.0) #####...#####..*..(=iXy☼.○..#######.#) a) +2 arbalest (freeze) # ..##.##...#..*☼○°°....# ##.. Fire: a) +2 arbalest (freeze) # $~~###~~/.#.*○°○°.....##### ##. Will/2 Jinx # ~..≈.≈..~.#Y☼°○°.....+..... #.. # ~.......~##°.°.......###...##.. Y   catoblepas .##≈.~~~.≈##°...†.......##.....'. .....~<~................##....... .##≈.~~~.≈##...........######.##. _Okay, then.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a c(=iyatoblepas (almost dead, chance to call a sprite on attack: 8%, 93% to  hit)(=i................##....##......... srcrip the Jinx #.#..##.....######............##. Spriggan of Okawaru *****. .#...#....##...#.#....###....##.. Health: 47/64 =================------- ......................##.P.#.##.. Magic: 17/17 ======================== .......[......................... AC: 6Str: 4 ................................. EV: 32Int: 15 .....)........................... SH: 5Dex: 25 ....................○............ XL: 12 Next: 78% Place: Lair:3 ...[............@..○............. Noise: ---------  Time: 15211.5 (0.0) #####...#####..([32(=im..☼.○..#######.#) a) +2 arbalest (freeze) # ..##.##...#..(☼○°°....# ##.. Fire: a) +2 arbalest (freeze) # $~~###~~/.#.(○°○°.....##### ##. Will/2 Jinx # ~..≈.≈..~.#Y☼°○°.....+..... #.. # ~.......~##°.°.......###...##.. Y   catoblepas .##≈.~~~.≈##°...†.......##.....'. .....~<~................##....... .##≈.~~~.≈##...........######.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (almost dead, chan(=ice to call a sprite on attack: 8%, 93% to  hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.(=iQ...Shift-Dir - straight line  Aim: a catoblepas (almost dead, chance to call a sprite on attack: 8%, 93% to  hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.  The catoblepas is almost dead.(=iސI *(=iK******The catoblepas breathes a plume of calcifying dust at you.(=iGv○○○...°@..°○..○.°○.○°...☼°°°#Y○.......°...†....(=i9.......(=iP!p37----===2.9 (1.4(=i+(=i-f _The blast of calcifying dust hits you!)=i##....##. .#..##.....######......##. #...#....##...#.#....###....##..###.P.#.##..#[.○.#).○.#○...°.[.)=iM○@.°.#...#####..○..○.°..#.#)#  ..##.##...#.○.○°......# ##..#  $~~###~~/.#.☼°°°°.....##### ##.#  ~..≈.≈..~.#Y○.○°.....+..... #.  ~.~##°.........###...##..# ##≈.~~~.≈##°...†.......##.....'.#)=i,~<~................##.# ##≈.~~~.≈##.######.##.)=i)=i  ******The catoblepas breathes a plume of calcifying dust at you.)=i#..☼☼@§.○☼#.☼°.°.#Y○..#°.........)=i)=im5-----3.5 (0.6)=i)=if _The blast of calcifying dust hits you.*=iZ ##....##.# #..##.....######......##..# ...#....##...#.#....###....##..#....##.P.#.##..#[......#○.○.#).○.☼.#○.☼.°.# .[.*=iY .....○☼@°.#...#####..○§.○.°..#.#)# ..##.##...#.○☼○°......# ##..# $~~###~~/.#.☼°.°......##### ##.# ~..≈.≈..~.#Y○........+..... #...# ~.~##°.........###...##..# #≈.~~~.≈##°...†.......##.....'.# ~<~................##.# #≈.~~~.≈##.######.##..#*=i8○°.○.☼○°.*=ivQ---4.1*=iA%*=i'*=i8f##.....######............##..# ..#....##...#.#....###....##..## ................##.P.#.##..## [...............# .○.○## ).....○.○..## ..........°.○.° [....○☼....## *=ii##...#####..○☼.○@°..#######.#)# .##.##...#.○○°.......# ##..# ~~###~~/.#.Y°.##### ##.# ..≈.≈..~.#Y○........+..... #...# .......~##...###...##..## ≈.~~~.≈##....†##.....'.# Y   catoblepas ..~<~..........##.......## ≈.~~~.≈##.######.##..# .......~.#...#*=i°°.°....#.*=i@--7*=i *=i +=i a..##.....######............##..# srcrip the Jinx ..#....##...#.#....###....##..## Spriggan of Okawaru *****. ...................##.P.#.##..## Health: 35/64 =============----------- ....[..........................# Magic: 17/17 ======================== ...............°.○............## AC: 6Str: 4 ..)...........°.○.............## EV: 32+=i Int: 15 .............°.○...............# SH: 5Dex: 25 [............°☼...............## XL: 12 Next: 78% Place: Lair:3 ##...#####..○☼.○@...#######.#)#Noise: ---------  Time: 15214.7 (0.0) +=i! .##.##...#.○○***.....# ##..#a) +2 arbalest (freeze) ~~###~~/.#.Y*........##### ##.## Fire: a) +2 arbalest (freeze) ..≈.≈..~.#.○........+..... #...# Will/2 Jinx .......~##..........###...##..## +=i_ '≈.~~~.≈##....†.......##.....'.#Y   catoblepas ..~<~................##.......## +=i ≈.~~~.≈##...........######.##..# .......~##...........#####.#...# _The blast of calcifying dust hits you.Fire: a) +2 arbalest (freeze)+=i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+=i Aim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  attack: 8%, 93% to hit)+=i ..##.....######............##..# srcrip the Jinx ..#....##...#.#....###....##..## Spriggan of Okawaru *****. ...................##.P.#.##..## Health: 35/64 =============----------- ....[..........................# Magic: 17/17 ======================== ...............°.○............## AC: 6Str: 4 ..)...........°.○.............## EV: 32Int: 15 .............°.○...............# SH: 5Dex: 25 [............°☼...............## XL: 12 Next: 78% Place: Lair:3 ##...#####..○☼.+=i [37m○@...#######.#)#Noise: ---------  Time: 15214.7 (0.0) .##.##...#.○○(((.....# ##..#a) +2 arbalest (freeze) ~~###~~/.#.Y(........##### ##.## Fire: a) +2 arbalest (freeze) ..≈.≈..~.#.○........+..... #...# Will/2 Jinx .......~##..........###...##..## ≈.~~~.≈##....†.......##.....'.#Y   catoblepas ..~<~................##.......## ≈.~~~.≈##...........######.##..# .......~##...........#####.#...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  attack: 8%, 93% to hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.+=i% +=i, F*Shift-Dir - straight lin+=i !e  +=ic$ ZAim: a catoblepas (calcifying dust, almost dead, chance to call a sprite on  attack: 8%, 93% to hit)  You shoot a bolt.  The bolt hits the catoblepas but does no damage.  The catoblepas is almost dead.+=i ] ○YA giggling sprite leaps out and smacks the catoblepas with its own front foot.  The catoblepas is almost dead.Y.+=ic °.....°.°....°○○.°°°Y..#.°°(drained)+=i] 7===6.1 (1.4+=i( +=i +=i i _The jinxing sprites lose interest in you.,=i~..##.....######............##..# srcrip the Jinx ..#....##...#.#....###....##..## Spriggan of Okawaru *****. ...................##.P.#.##..## Health: 35/64 =============----------- ....[..........................# Magic: 17/17 ======================== ...............°.°............## AC: 6Str: 4 ..)...........°.°.............## EV: 32Int: 15 ...............°...............# SH: 5Dex: 25 [............°○...............## XL: 12 Next: 78% Place: Lair:3 ##...#####..○○.*@...####,=iz###.#)#Noise: ===------  Time: 15216.1 (0.0) .##.##...#.°°Y*......# ##..#a) +2 arbalest (freeze) ~~###~~/.#.°.........##### ##.## Fire: a) +2 arbalest (freeze) ..≈.≈..~.#.°........+..... #...# Will/2 .......~##..........###...##..## ≈.~~~.≈##....†.......##.....'.#Y   catoblepas (drained) ..~<~................##.......## ≈.~~~.≈##...........######.##..# .......~##...........#####.#...#The catoblepas is almost dead. _The jinxing sprites lose interest in you.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (almost dead, ligh,=i tly drained, 93% to hit),=it g..##.....######............##..# srcrip the Jinx ..#....##...#.#....###....##..## Spriggan of Okawaru *****. ...................##.P.#.##..## Health: 35/64 =============----------- ....[..........................# Magic: 17/17 ======================== ...............°.°............## AC: 6Str: 4 ,=iu ..)...........°.°.............## EV: 32Int: 15 ...............°...............# SH: 5Dex: 25 [............°○...............## XL: 12 Next: 78% Place: Lair:3 ##...#####..○○.(@...#######.#)#Noise: ===------  Time: 15216.1 (0.0) .##.##...#.°°Y(......# ##..#a) +2 arbalest (freeze) ~~###~~/.#.°.........##### ##.## Fire: a) +2 arbalest (freeze) ,=iw ..≈.≈..~.#.°........+..... #...# Will/2 .......~##..........###...##..## ≈.~~~.≈##....†.......##.....'.#Y   catoblepas (drained) ..~<~................##.......## ≈.~~~.≈##...........######.##..# .......~##...........#####.#...#Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (almost dead, lightly drained, 93% to hit)  You shoot a bolt. The bolt hits the catoblepas.  The bolt freezes the catoblepas.,=im x°.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a catoblepas (almost dead, lightly drained, 93% to hit)  You shoot a bolt. The bolt hits the catoblepas.  The bolt freeze  The catoblepas is almost dead.,=i *******The catoblepas breathes a plume of calcifying dust at you.,=ij ..............○○.....°..○☼○@°°Y☼#..27---7.5 (1.4 _The blast of calcifying dust hits you!-=ib#....##...#.#....###....##..## ................##.P.#.##..## [...........# .## ).....°.......## .°...○○... °..○☼...........## #...#####...○.○☼...#######.#)# ##...#.°°Y☼..@...# ##..# ~###~~/.#.°.........##### ##.# .≈.≈..~.#...+..... #...# ....~##..###...##..## ~~~.≈##....†##.....'.# .~<~..........##.......# .~~~.≈########.##..# ..-=i ....~#####.#...#≈.≈..~.#.#.#.###...##.Y..°....---8.1 (0.6-=i%N _The catoblepas seems less drained.-=ii K.#....##...#.#....###....##..##srcrip the Jinx ..................##.P.#.##..##Spriggan of Okawaru *****. ...[..........................#Health: 27/64 ==========-------------- .............................##-=i' Magic: 17/17 ======================== .)...........................##AC: 6Str: 4 ..................○○..........#EV: 32Int: 15 .............°..○☼...........##SH: 5Dex: 25 #...#####...°.○☼...#######.#)#XL: 12 Next: 78% Place: Lair:3 ##.##...#....Y**@...# ##..#-=i LNoise: ---------  Time: 15218.1 (0.0) ~###~~/.#...........##### ##.##a) +2 arbalest (freeze) .≈.≈..~.#..........+..... #...#Fire: a) +2 arbalest (freeze) ......~##..........###...##..##Will/2 .~~~.≈##....†.......##.....'.# .~<~................##.......##Y   catoblepas .~~~.≈##...........######.##..# -=i ......~##...........#####.#...# .≈.≈..~.#..........#.#.###...## _The blast of calcifying dust hits you! _The catoblepas seems less drained.  -=i. Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, 93% to hit)-=i .#....##...#.#....###....##..##srcrip the Jinx ..................##.P.#.##..##Spriggan of Okawaru *****. ...[..........................#Health: 27/64 ==========-------------- .............................##Magic: 17/17 ======================== .)...........................##AC: 6Str: 4 ..................○○..........#EV: 32Int: 15 .............°..○☼...........##SH: 5Dex: 25 #...#####...°.○☼...#######.#)#XL: 12 Next: 78% Place: Lair:3 -=i ##.##...#....☼..@...# ##..#Noise: ---------  Time: 15218.1 (0.0) ~###~~/.#...........##### ##.##a) +2 arbalest (freeze) .≈.≈..~.#..........+..... #...#Fire: a) +2 arbalest (freeze) ......~##..........###...##..##Will/2 .~~~.≈##....†.......##.....'.# .~<~................##.......##Y   catoblepas .~~~.≈##...........######.##..# ......~##...........#####.#...# .≈.≈..~.#..........#.#.###...##Shift-Dir - straight lineAim: a catoblepas (calcifying dust, almost dead, 93% to hit)  You shoot a bolt. The bolt hits the catoblepas!!  The bolt freezes the catoblepas.  You kill the catoblepas!Okawaru accepts your kill.-=i F((-=ik.°°...°○°○○..-=iqb8/6584===9.5 (1.4 _-=iy-=i{/=iW/=i/=i=/=i@/=ix,/=i/=iG/=ic/=i/=ik99/=i(/=i֤W _You start resting./=ih...°...°°---/=ibX...22.5 (3.0/=i>Q---3.5 (4/=iĽ/=i_ _You feel your willpower return./=i/=i/=i/=i/=iF /=i /=ik /=i T30=/=in /=i /=it /=id /=i- /=io /=i /=i /=iB /=it /=iR /=i K1=/=i /=i /=i[ /=i /=i /=i! /=iT" /=iT% /=i% 92/=i' /=i<* /=i* /=iT, /=i/ ,/=i1 /=iH4 /=i4 S3=/=i/6 /=ie9 /=i9 /=ih; /=i? /=i @ /=iA /=i E /=ixE /=i+G /=i=I /=iI K4=/=i8K /=iN /=iIO /=iGP /=iR /=iS /=i#T /=imY e5/=iY\ /=i ] /=i] /=iia /=ia /=ib /=if i6=/=ij /=im B/=iVo ,/=ip /=is /=iJt /=iu /=i@x /=ix K7=/=inz /=i} ,/=i- /=iP /=i /=i /=i /=iZ S8=/=i /=i ,/=iە /=i{ /=i /=iƛ /=i /=i K9=/=i /=ir /=i /=i /=iӨ /=iY /=i /=iU /=i /=i# /=i f40/=i /=i8 /=i0 /=i; /=i /=i /=i /=i6 S1=/=i /=i /=i_ /=i /=i /=i> /=ia /=i' /=i K2=/=i- /=iT /=i /=i /=iC B/=i ,/=i /=i| /=i 93/=i /=i B/=ip ,/=i /=i /=iU S4=/=iV /=i ,/=i} /=i B/=i /=iD K5=/=i /=i /=i\ /=i /=i /=i /=i$ /=i /=iB /=i /=i /=i1 96/=i /=i< /=iv /=i  /=i /=i  /=i /=i /=i? N47=/=i /=i /=iM /=i /=i ,/=i /=i" /=i`# A8=/=i# /=i$ /=i' /=iL( /=i( /=i* /=ib* /=i* /=i, /=i, /=i- /=i$/ /=i/ K9=/=i0 /=i3 /=i3 /=i4 /=is6 /=i6 /=i(8 /=i: /=i: /=i; O50=/=iW< /=i> /=i? /=ip@ /=iB ,/=iNC /=iD /=iD %1/=iE /=iG /=iG /=iI /=i%K /=irK /=iL /=i)O /=itO /=itP /=iS /=iS K2=/=i{U /=iX /=i Y /=i-Z /=i\ /=i8\ /=i\ /=i^ /=iN_ U3=/=i` /=i9b /=iyb /=ic /=if ,/=iZh /=ij /=i1k %4/=ill /=i?o /=io /=iq /=i.[..#####...#####.#.# ..##.##...#.....# .# $~~###~~/.#...........##### .# ~..≈.≈..~.#..........+..... .# ~.......~##..........###....##≈.~~~.≈##....÷.##.~<~.....@...##.##≈.~~~.≈##.######..##~.......~##.#####..# ~..≈.≈..~.#.#.#.###.# [~~###~~$.#.# ..##.##...#..<.#####...#####. #...###.#..##.##P1=i0 .>.[...#####...#####..# ..##.##...#.....# .# $~~###~~/.#...........#####.# ~..≈.≈..~.#..........+......# ~.......~##..........###...1=i .##≈.~~~.≈##....÷.##.~<~....@....##.##≈.~~~.≈##.######.##~.......~##.#####.# ~..≈.≈..~.#.#.#..# [~~###~~$.#.# ..##.##...#..<.#####...#####.. ##...###.#..##.##1=i ,1=i 1=i)FW.>.[....#####...#####....# ..##.##...#...........#.# $~~###~~/.#............# ~..≈.≈..~.#..........+.# ~.......~##..........###.##≈.~~~.≈##....÷.##.~<~...@.....##.##≈.~~~.≈##..##~.......~##..# ~..≈.≈..~.#.#.#..# [~~###~~$.#..# ..##.##...#..<.#####...#####..... .##...###.#..##.1=iXb.>.[.....#####...#####...........# ..##.##...#...........#.# $~~###~~/.#............# ~..≈.≈..~.#..........+.# ~.......~##..........###.##≈.~~~.≈##....÷1=iAc'.##.~<~..@......##.##≈.~~~.≈##..##~.......~##..# ~..≈.≈..~.#..#.#..# [~~###~~$.#...# ..##.##...#..<.#####...#####........ ..##...###.#..##.1=iNn,1=i v1=i#5.>.[.#####...#####...........# ..##.##...#...........#.# $~~###~~/.#............# ~..≈.≈..~.#..........+.# ~.~##..........###1=i.##≈.~~~.≈##....÷.##.~<~.@.......##.##≈.~~~.≈##..##~.......~##..1=iΠ8.# ~..≈.≈..~.#....#.#.# [~~###~~$.#....1=i.# ..##.##...#..<..#####...#####.... #..##...###1=i#.#..##1=i,1=i۴1=il.[#####...#######.#H..##.##...#.....#.$~~###~~/.#.#.#.~..≈.≈..~.#...+..##~.......~##...##..##≈.~~~.≈##....÷............~<~.........##≈.~~~@≈##....~.......~##......#.~..≈.≈..~.#.....#.[~~###~~$.#.......#H..##.##...#..<.#####...#####..HH 2 manticores (asleep) #............. ##..##...####..#P..##.######..###1=ij  You encounter 2 manticores.1=iB1=i19.1 (6.6)1=i27 (7.2 _1=i 1=i 3=iR...........[..................... srcrip the Jinx ........#####...#####..........## Spriggan of Okawaru *****. 3=iX........#H..##.##...#...........# Health: 65/65 ======================== ........#.*~~###~~/.#...........# Magic: 17/17 ======================== ........#.~*.≈.≈..~.#..........+. AC: 63=iStr: 4 ........##~.**....~##..........## EV: 323=i9Int: 15 .........##≈.~*~.≈##....÷.......# SH: 53=i_,Dex: 25 3=i.............~<*................# XL: 12 Next: 84% Place: Lair:3 .........##≈.~~~@≈##...........## Noise: ---------  Time: 15449.7 (0.0) ........##~.......~##...........# a) +2 arbalest (freeze) 3=i........#.~..≈.≈..~.#..........#. Fire: a) +2 arbalest (freeze) ........#.[~~###~~$.#............ 3=i(........#H..##.##...#..<......... 3=i........#####...#####............ HH 2 manticores (asleep) #................................ 3=i##..##...###.................#..# #P..##.######.................### _You see here a catoblepas skeleton. 3=im_You encounter 2 manticores.Fire: a) +2 arbalest (freeze)3=i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3=iIBAim: a manticore (asleep, 98% to hit)4=i$4=i...........[..................... srcrip the Jinx ........#####...#####..........## Spriggan of Okawaru *****. ........#H..##.##...#...........# Health: 65/65 ======================== ........#.$~~###~~/.#...........# Magic: 17/17 ======================== ........#.~..≈.≈..~.#..........+. AC: 6Str: 4 ........##~.......~##..........## EV: 32Int: 15 .........##≈.~~~.≈##....÷.......# SH: 5Dex: 25 .............~<~................# XL: 12 Next: 84% Place: Lair:3 [4=i[40m.........##≈.~~~@≈##...........## Noise: ---------  Time: 15449.7 (0.0) ........##~.......~##...........# a) +2 arbalest (freeze) 4=iT........#.~..≈.≈..~.#..........#. Fire: a) +2 arbalest (freeze) ........#.[~~###~~$.#............ ........#H..##.##...#..<......... ........#####...#####............ HH 2 manticores (asleep) #................................ ##..##...###.................#..# #P..##.######.................### _You encounter 2 manticores.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (asleep, 98% to hit)  Okay, then.4=i4=iϚ4=iT. _4=iح  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5=i^  You beckon some vexing sprites to accompany your attacks.5=i@e5---==50.7 (15=ifGWill/2 Jinx 5=i5=i; _You feel your willpower being sapped.5=i( ((((((H1 asleep)5=i](dYou shoot a bolt. The bolt hits the manticore! The bolt freezes the manticore.5=i9.H5=i J$H5=ij..~~HH5=i4=2.1 (1.45=iq5=i{d _The manticore is moderately wounded.5=i] ((((You shoot a bolt. The bolt hits the manticore. The bolt freezes the manticore.5=i <.H5=i I.~~~5=i{ '3.55=iW 5=i a _The manticore is heavily wounded.6=iJW((((((6=i9*6=iĩ .HYou shoot a bolt. The bolt closely misses the manticore.A giggling sprite leaps out and smacks the manticore with its own front paw.6=iO{.~~~, 1 drained)6=i\'4.96=i6=i4a _The manticore is heavily wounded.6=iz ((You shoot a bolt. The bolt hits the manticore! The bolt freezes the manticore.6=i5 ~~The manticore is severely wounded.6=i `````  The manticore flicks its tail.6=iGB .H~@.~6=--6.36=iF 6=iI V _The volley of spikes misses you.7=i> (You shoot a bolt. The bolt hits the manticore! The bolt freezes the manticore.7=i :*7=i1  †The manticore is almost dead.A giggling sprite leaps out and smacks the manticore with its own front paw.  You kill the manticore!7=i4 ~H   manticore (asleep)7=i1 /77.77=iɶ 7=iѹ i _Okawaru is honoured by your kill.9=iu[####...#####...##.##...#..$~~###~~/.#..~..≈.≈..~.#......#~.......~##.....##≈.~†~.≈##....÷....~<~........#≈.~~~@≈##~.......~#.~..≈.≈..~.#.[~~###~~$.#..##.##...#..<######9=ibC }[####...#####...##.##...#..$~~###~~/.#..~..≈.≈..~.#......#~.......~##.....##≈.~†~.≈##....÷....~<~........#≈.~~~@≈##~.......~#.~..≈.≈..~.#.[~~###~~$.#..##.##...#..<######9=iM 39=izV 9=iX ` _A manticore is nearby!:=i/>...[............#####...#####...###...##.##...#.....# #.$~~###~~/.#...........###.~..≈.≈..~.#..........+..##~.......~##..........####≈.~†~.≈##....÷#...~<~.@.......≈.~~~.≈##.....####~.......~##....##.~..≈.≈..~.#....#.##.[~~###~~$.#....#H..##.##...#..< .#####...#####  ................  #..##...###..#..## :=i:=ip=---8.3 (0.6 _:=i% :=i :=if :=i@ :=i@ :=i[ :=iv ,:=i W _You start resting.:=i' :---:=i 9.3 (1.0=60.3 (2:=ia :=i l _The sprites lose interest in your situation.;=i(Q;=iQ;=iS;=iW;=i[;=i`;=i3e,;=ig;=ikn _You start resting.Magic restored.;=iv;=i3&2;=i`7==3.3 (3 _;=i;=i<=i7f.[#####...#######.#...##.##...#...#.$~~###~~/.#.#.#.~..≈.≈..~.#...+..##~.......~##...##..##≈.~†~.≈##....÷............~<~.........##≈.~~~@≈##....~.......~##......#.~..≈.≈..~.#.....#.[~~###~~$.#.......#H..##.##...#..<.#####...#####..H   manticore (asleep) #............. ##..##...####..#P..##.######..###<=i|@9 (0.6<=i<=i+<=iI  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<=i .HYou beckon some vexing sprites to accompany your attacks.<=i H5---==4.9 (1.0<=i 6Jinx <=i $ <=i' ; _You feel your willpower being sapped.<=iP ((((( You shoot a bolt. The bolt hits the manticore!! The bolt freezes the manticore.<=ij.HH.<=i& ..≈.[~ =6.3 (1.4<=i}<=i] _The manticore is almost dead.==i?: ~==iYou shoot a bolt. The bolt hits the manticore!! The bolt freezes the manticore.You kill the manticore!==i(((==ia/M..≈==i630907.7==ij===iCP _Okawaru accepts your kill.==if{ ==i| ==im ==i# H _No target in view!==i ==i ==iv# ==i. : _==i6 ==i-B Z---==iL ==iY _The sprites lose interest in your situation.6===iF_ ==ij ,==i ==i ==i ==i 9===i ==i9 ==i1 ==i, ==iM& b7====i0 ==i(: ,==iC ==iUO ,==i:V ==i` ==ia ==ii ==int P====i|} ==i ==i' ==iE B==i ==i/ n==i ==i ==iI ==i ==i+,==i ==i,==i?!==iH-==i.==ib;==ioJ,==i;W==ie,==iq==iԏ,==iY==iE==i==i۰ ==i@==i #####...#########...##.##...#. #.$~~###~~/.#.##.~..≈.≈..~.#.+..##~.......~##....###≈.~†~.≈##....÷...~<~..........###≈.~~~.≈##.....####~......@~#.~..≈.≈..~.#.##.[~~###~~$.#..#...##.##...#..<#####...#####.................##...####..## P..##.##### #..##.....##.## #. _You feel your willpower return.==i==i==iJ >=i y ...##.##....# $~~###~~/.#~..≈.≈..~+..#~.......~####.##≈.~†~.≈##....÷.....~<~.........##≈.~~~.≈#####~.......~##..~..≈.≈.@~.##.[~~###~~$.....##.##...#..< ...#......##.................###. >=i:l#.$~~###~~/.#.####.~..≈.≈..~.#.+...##~.......~##.###≈.~†~.≈##....÷....~<~..........##.##≈.~~~.≈######~.......~>=i7;#.~..≈.≈..~.#.#.#.#.[~~###~~@.#....>=i`;#...##.##...#..<#####...#####....>=i;.............##...####..## ..##.######. ..##.....##.## #.. ..#......##.#.#...##..>=i?J,>=iU>=iY>=iZ>=if>=i .#...##.##...#.# .#.$~~###~~/.#..##.#.~..≈.≈..~.#.+.~.......~##...#>=i##≈.~†~.≈##....÷.##.....~<~.......##≈.~~~.≈.##~.......~##..##.#.~..≈.≈.@~.##.#.#.[~~###~~..#...#...##.##...#..<#####...#####............. #..##.....## P..##.######..#### #..##.....## #.###.### _You now have 491 gold pieces (gained 9).>=i3>=i>=i.#####...######.#...##.##...#..#.$~~###~~/.#.....#.#.~..≈.≈..~.#....+.~.......~##...##≈.~†~.≈##....÷......~<~........##≈.~~~.≈.##~.....@.~##..#.~..≈.≈..~.##.#.[~~###~~..#...#...##.##...#..<#####...#####............. ##..##..... #P..##.######..### ##..##.....## #>=i,>=i >=iAEM...[...........####...#####...##.##...#...>=iZ$~~###~~/.#....#.~..≈.≈..~.#..+.##~.......~##....###≈.~†~.≈##....÷....~<~..........##≈.~~~@≈##.##~.......~##.#.~..≈.≈..~# ........#.[~~###~~..#............# >=i+b,>=ik>=ibM>.........[...........####...#####...##.##..$~~###~~/.#....#.~..≈.≈..~.#...+.##~.......~##....###≈.~†~.≈##....÷....~<~@.........##≈.~~~.≈##....##~.......~##....# ........#.~..≈.≈..~.#..........#.# #>=i>=i),>=iw<M.)>.........[...........####...#####...##.##..$~~###~~/.#.~..≈.≈..~.#...+.##~.......~##....###≈.~†~@≈##....÷....~<~......##≈.~~~.≈##...# ........##~.......~##...........##...>=iiK,>=iQ>=iao---98.5 (30.8)--->=ijk>=isT _Key pressed, stopping explore.>=i!......>=ier..)>.>=i)..[............#####...#####.###...##.##...#.# #.$~~###~~/.#.###.~..≈.≈..~.#.+..##~......@~>=i7.......####≈.~†~.≈##....÷#...~<~.........≈.~~~.≈##.....####~.......~##....##.~..≈.≈..~.#.>=iz#.##.[~~###~~..#....#...##.##...#..< .#####...#####>=iCP _>=i`.M[..)>.........[............####...#######..##.##.. $~~###~~/.##.~..≈.≈.@~.#+..##~.......~##....###≈.~†~.≈##....÷ ............~<~................###..##.##...>=i>=i.##.P[..)>...[.............>=i$#####...#####.#####...##.##...#.# #.$~~###~~@.#.####.~..≈.≈..~.#.+...>=iX##~.......~......###.##≈.~†~.≈##....÷##.>=i...~<~......≈.~~~.≈##..##>=i##~.......~##.##.~..≈.≈..~.#.#.#>=iT#.[~~###~~..#....>=i>=i>=i>=iH>=i>=i*>=i [.....)>..[#####...########.#...##.##...#..# .#.$~~###~~..#.##.#.~..≈.≈.@~.#+...##~.......~##.###..##≈.~†~.≈÷.......##.....~<~.........####≈.~~~.≈###~.......~##...#.~..≈.≈..~.#..#.[~~###~~..#....#...##.##...#..< _d - a wand of digging (12) (gained 7 charges)>=i;9I>=i"gf.)>..[#####...#######.#...##.##...#...#.$~~###~~..#.#.#.~..≈.≈..~.#+..##~.....@.~##.##..##≈.~†~.≈÷............~<~.........##≈.~~~.≈##..~.......~##......#.~..≈.≈..~.#.....#.[~~###~~..#.......#...##.##...#..<.#####...#####..>=i,>=i>=im.) #.....>.[.#####...#####. #.#...##.##...#..#.$~~###~~..#. P.#.~..≈.≈..~.#.+.##~.~##. #.##≈.~†~.≈##....÷. >=i*5P.~<~.......##≈.~~~.≈##.....##~.......~##..#.~..≈.≈..~.#..#.#.[~~###~~..#...#...##.##...#..<.#####...#####>=i>=i>=i>=i ♣.) ♣#.....> #.[ #.#####...#####. ♣#.#...##.##...# ♣.#.$~~###~~..# ♣P.#.~..≈.≈..~.#. ♣.##~.~##. ##.##≈.~†~.≈##....÷ ♣P.~<~...... ♣.##≈.~~~.≈##..##~.......~##.#.~..≈.≈..~.#.. ♣.#.[~~###~~..#.#...##.##...#..<.#####...#####>=it ,>=i'>=i q♣♣.)  ♣#.....>  #.[  #.#####...#####  ♣#.#...##.##...#  ♣.#.$~~###~~..#  ♣P.#.~..≈.≈..~.#  ♣.##~.~##  ##.##≈.~†~.≈##....÷  ♣P.......~<~....♣.##≈.~~~.≈## ♣.##~.......~## ♣..#.~..≈.≈..~.#♣.#.[~~###~~..# ♣.#...##.##...#..< ♣.#####...#####>=iҠ>=ik>=i >=i:♣♣[ .. ♣♣♣......) ♣#.....>..... #....[........ .#####...##### ♣#.#...##.##...# ♣.#.$~~###~~..# ♣P.#.~.@≈.≈..~.# ♣~.......~##... ##..##≈.~†~.≈##....÷  ♣P.............~<~....  ♣♣....##≈.~~~.≈##  ♣...##~.......~##  .#.~..≈.≈..~.#  ♣♣.#.[~~###~~..#..  ♣.#...##.##...#..<>=i(,>=iM0>=iP.♣♣♣.[.♣ #♣♣♣.) # ♣#.....> # #.[ # #.#####...##### # ♣#.#...##.##...# # ♣.#.$~~###~~..# # ♣P.#.~@.≈.≈..~.# >=iK# ♣.##~.......~## # ##.##≈.~†~.≈##....÷ # ♣P....~<~... # ♣♣.##≈.~~~.≈## # ♣>=iğ.##~.......~## # ♣.#.~..≈.≈..~.# # ♣♣.#.[~~###~~..# # ♣.#...##.##...#..<>=iƬ,>=i>=i♣♣♣ ♣#.♣♣[ .... ##♣♣♣......) >=i .# ♣#.....>..... .# #....[........ .# .#####...##### )# ♣#.#...##.##...# .# ♣.#.@~~###~~..# +# ♣P.#.~..≈.≈..~.# .# ♣~.......~##... .# ####≈.~†~.≈##....÷ '# ♣P.....~<~... .# ♣♣..##≈.~~~.≈ .# ♣.##~.......~## %# .#.~..≈.≈..~.# .# ♣♣.#.[~~###~~..#..>=i>=i,>=i%>=i8>=iS9>=i'[>=iw .♣♣♣..[... #♣♣) ♣#.....>. # #............[ # #.>=i-Z#####...##### # ♣#...##.##...#. # ♣..#..~~###~~..#. # ♣P#.~@.≈.≈..~.#. # ♣..##~.......~##. # ##≈.~†~.≈##....÷ # ♣P....~<~.......... # ♣♣..##≈.~~~.≈## # ♣..##~.......~ # ♣.#.~..≈.≈..~.#. # ♣#.[~~###~~..#. # ♣..#...##.##...#..< _You now have 514 gold pieces (gained 23).>=ixI>=i ... ♣♣)  ♣#.....>.  #............[  #.#####...#####  ♣#...##.##...#.  ♣..#..~~###~~..#.  ♣P#.~..≈.≈..~.#.  ♣..##~.@.....~##.  ##≈.~†~.≈##....÷  ♣P.....~<~..........  ♣♣....##≈.~~~.≈##  ♣..........##~.......~  ♣....#.~..≈.≈..~.#.  ♣...#.[~~###~~..#.  ♣..#...##.##...#..< [3>=iD4m♣♣.#####...#####....>=i ,>=i>=i^=♣..).♣#.....>.#.[.#.#####...#####.♣#.#...##.##...#.♣.#..~~###~~..#.♣P.#.~..≈.≈..~.#.♣.##~..@....~##.##.##≈.~†~.≈##....÷.♣P......~<~..... ♣♣....##≈.~~~.≈##. ♣.##~.......~##. ♣..#.~..≈.≈..~.#. ♣♣...#.[~~###~~..#. ♣.#...##.##...#..<..#####...#####.>=iH>=i*I>=i_`>=io..). ♣#.....>. #.>=i[. #.#####...#####. ♣#.#...##.##...#. ♣.>=i͠#..~~###~~..#. ♣P.>=i$#.~..≈.≈..~.#. ♣.##~...@...~##. ##.>=iF##≈.~†~.≈##....÷. ♣P.>=ic......~<~......##≈.~~~.≈##. >=i}w.##~.......~##. >=i..#.~..≈.≈..~.#..>=i#.[~~###~~..#. .>=i#...##.##...#..<. .#####...#####.>=iׯ>=i>=i>=i .). #.....>. .[. .#####...#####.# #.#...##.##...#. .#..~~###~~..#. P.#.~..≈.≈..~.#.+ .##~....@..~##.# #.##≈.~†~.≈##....÷. 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Fighting8.5  12.7  -2   i - Spellcasting   3.0   2.8  +2  ?=i         b - Unarmed Combat   0.0   1.4  -2   j - Hexes  14.0  12.7  +2   c - Throwing   0.0   1.0   0   k - Translocations   0.0   0.5  +4       l - Fire Magic   5.5   8.5  -2   d - Short Blades   0.0   0.8  +1       e - Ranged Weapons  10.0  12.0   0   m - Invocations   4.0   5.0   0  [?=ig39;49m     n - Evocations   4.0   3.0  +3   f - Armour   0.0   1.7  -3   o - Shapeshifting   0.0   0.7  +2   g - Dodging  10.0   7.1  +3      ?=i h - Stealth   9.4   4.4  +5                      ?=i !                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsA=i}TargetTarget10.0 --  --  --  --  --  --  --  --  --  --  --  --  --  10.0 a-z] set[-] clear selected targetcost|targetsA=i X=] set aall targetsA=i? o + Shapeshifting 0.0B=iS  o * Shapeshifting   0.0C=iC=iC=i*.......##~.......~##...........## srcrip the Jinx .......#.~..≈.≈..~.#..........#.# Spriggan of Okawaru *****. .......#.[~~###~~..#............. Health: 65/65 ======================== .......#...##.##...#..<.......... Magic: 17/17 ======================== .......#####...#####............. AC: 6Str: 4 ................................. EV: 32C=izInt: 15 #..##...###.................#..## SH: 5Dex: 25 P..##.######.................#### XL: 12 Next: 90% Place: Lair:3 #..##.....##....@...........## #. Noise: ---------  Time: 15529.3 (0.0) ...#......##.................###. a) +2 arbalest (freeze) #..#.........................##.. Fire: a) +2 arbalest (freeze) #...#.....PP..>.................. ...##.....##................#.##. #...#..#####................####.  ...###..####................#.##.  .................................  .................................  _You now have 491 gold pieces (gained 9). _Key pressed, stopping explore. _d - a wand of digging (12) (gained 7 charges) _You now have 514 gold pieces (gained 23). _Key pressed, stopping explore. C=i?_Key pressed, stopping explore.C=i;C=iC=iRC=i C=i/ C=i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.5  12.7  -2   i - Spellcasting   3.0   2.8  +2           b - Unarmed Combat   0.0   1.4  -2   j - Hexes  14.0  12.7  +2   c - Throwing   0.0   1.0   0   k - Translocations   0.0   0.5  +4       l - Fire Magic   5.5   8.5  -2  =i 7;2H d - Short Blades   0.0   0.8  +1       e - Ranged Weapons  10.0  12.0   0   m - Invocations   4.0   5.0   0       n - Evocations   4.0   3.0  +3   f - Armour   0.0   1.7  -3   o * Shapeshifting   0.0   0.7  +2   g - Dodging  10.0   7.1  +3       h - Stealth   9.4   4.4  +5  =i m                                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD=i;q o - Shapeshifting   0.0D=i D=i D=i .......##~.......~##...........## srcrip the Jinx .......#.~..≈.≈..~.#..........#.# Spriggan of Okawaru *****. .......#.[~~###~~..#............. Health: 65/65 ======================== .......#...##.##...#..<.......... Magic: 17/17 ======================== .......#####...#####............. AC: 6Str: 4 ................................. EV: 32Int: 15 #..##...###.................#..## SH: 5Dex: 25 D=i[ P..##.######.................#### XL: 12 Next: 90% Place: Lair:3 #..##.....##....@...........## #. Noise: ---------  Time: 15529.3 (0.0) ...#......##.................###. a) +2 arbalest (freeze) #..#.........................##.. Fire: a) +2 arbalest (freeze) #...#.....PP..>.................. ...##.....##................#.##. #...#..#####................####.  ...###..####................#.##.  .................................  .................................  _You now have 491 gold pieces (gained 9). D=i _Key pressed, stopping explore. _d - a wand of digging (12) (gained 7 charges) _You now have 514 gold pieces (gained 23). _Key pressed, stopping explore. _Key pressed, stopping explore.D=i D=ik D=i' D=i E=i?fq........E=ifE=iAoE=i-.#.~..≈.≈..~.#..#.[~~###~~..#....#...##.##...#..<.#####...#####.. #............. ##..##...####..# #P..##.######..# ##..##.....##..... ..##E=i..### ##..#.............. ##...#.....PP..>.. ....##.....##..#.## ##...#..#####.#### ....###..####.#.##.............E=iE=i$$ _E=iJE=iq.#.[~~###~~..#..#...##.##...#..<.#####...#####.. ##.............##..##...####P..##.######..# .##..##.....##..... .#...#......##..# ###..#........ 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G=iI\§....§G=iG=ih§♣.§§G=i) #.#P....♣♣♣.♣♣...##..... #...♣.♣.♣.♣.♣..♣##..... ##..#....♣♣♣.♣♣..♣.♣.♣♣# #.÷###.♣ ♣♣♣♣..♣♣.♣♣ ##.....  #...#.P.P'# ♣♣...♣♣♣♣♣♣ ♣  ##........♣ ♣.§§♣.§§..♣♣♣  ##G=iҵ.♣♣♣..§....§.. ##..♣♣###'#####♣♣♣ .♣ #.@..#..# ♣#.....> #♣ #....#..# .G=ix ##...#..♣# #....#÷.# # #....##.#♣ #....#.)# ♣#G=i%#.....#..♣ #....#2.# ♣ G=i #.#..P#...♣ ##'####+# ♣P  ##...###..♣ #.......# ♣  ##..# #.#♣ #.......# ## #.<##### #######'# ♣PThere is an open door here.G=i.♣......§§ _G=i8§G=i ....♣.♣.♣.♣.♣..♣#..#....♣♣♣.♣♣..♣.♣.♣♣#  ##...÷###.♣ ♣♣♣♣..♣♣.♣♣ #...#.P.P'# ♣♣...♣♣♣♣♣♣ ♣#.#........♣ ♣.§.♣.....♣♣♣. ##♣♣.....§.§..♣..♣♣###§#####♣♣♣. #....#..# ♣#.....>♣♣ #.@..#.......#...#..♣# #....#÷....##.#♣ #....#.)# ♣######..##.##♣♣ #⌠..'...# ♣♣....... .§♣.§§§§§.'G=i K§§G=i2  #..#....♣♣♣.♣♣..♣.♣.♣♣#  ##...÷###.♣ ♣♣♣♣..♣♣.♣♣ #...#.P.P'# ♣♣...♣♣♣♣♣♣ ♣#.#........♣ ♣..§♣.§§..♣♣♣. ##♣♣..§§§..§..♣..♣♣###'#####♣♣♣. #....#..# ♣#.....>♣♣ #....#.......#...#..♣# #.@..#÷....##.#♣ #....#.)# ♣###.....#..2.# ♣.#.........♣ #...#)..# ♣........ G=i:n§..§.§G=is;G=iCG=iJn ##...÷###.♣ ♣♣♣♣..♣♣.♣♣ #...#.P.P'# ♣♣...♣♣♣♣♣♣ ♣#.#........♣ ♣..§♣§.§..♣♣♣. ##♣♣...§.§.§..♣..♣♣###'#####♣♣♣. #....#..# ♣#.....>G=iRoi♣♣ #....#.......#...#..♣# #....#÷....##.#♣ #.@..#.)# ♣###.....#..2.# ♣..#..P#.#'####+# ♣P######.........♣ #...#..%# ♣........ G=i|yL§§.G=iyG=iG=i6 ...#.P.P'# ♣♣...♣♣♣♣♣♣ ♣#.#........♣ ♣..§♣§§§..♣♣♣. ##♣♣..§..§.§..♣..♣♣###'#####♣♣♣. #....#..# ♣#.....>♣♣ #....#.......#...#..♣# #....#÷....##.#♣ #....#.)# ♣###.....#..2.# ♣..#..P#.#'####+# ♣P#...###..♣ #.......# ♣.#....###........♣ #...#÷..# ♣♣....... G=i§.♣§..§..§G=i@§§G=i' #........♣ ♣.§.♣§.§..♣♣♣. ##♣♣...§...§..♣..♣♣###§#####♣♣♣. #....#..# ♣#.....>♣♣ #....#.......#...#..♣# #....#÷G=iz....##.#♣ #....#.)# ♣###.....#..2.# ♣..#..P#...♣ ##@####+# ♣P#...###.......# ♣. ##..# #.#♣ #.......# ###'####........♣ ######### ♣........ G=iC§.G=i9G=i8§G=iT2 ♣♣♣..§....§..♣..##.###§#####♣♣G=i2%#..♣ #....#..# ♣#.....>#.♣♣ #....#..# #........G=i21##...#..♣# #....#÷.# #.#....##.#♣ #....#.)# ♣ G=i3##.....#..♣ #....#2.# ♣.. #.#..P#...♣ ##'####+# ♣P G=i[3 ##...###..♣ #..@....# ♣..# #.#♣ #.......# ##G=i3.<##### #######'# ♣P.##..##.##♣♣ #⌠..'...# ♣♣..#.........♣ #...#)..# ♣..#.♣ #...#..%# ♣.G=i3#♣ #...#÷..# ♣##.♣ ######### ♣..G=i~4x#P..###.#♣♣ ♣♣.There is an open door here.G=iAG=iC _G=i{NG=ioW##.♣♣♣..§....§..♣. ##.G=iQ♣♣###§#####♣♣♣. #.♣ #....#..# ♣#.....>. #.♣♣ #....#..# #. G=i3##...#..♣# #....#÷.# #. #....##.#♣ #....#.)# ♣#. #G=i".....#..♣ #....#2.# ♣. .#..P#...♣ ##'####+# ♣P. #G=i...###..♣ #...@...# ♣. ##..# #.#♣ #.......# ##.#.<##### #'# ♣P. ##..##.##♣♣ #⌠..'...# ♣♣. #.G=i4♣ #...#)..# ♣. #.♣ #...#..%# ♣. ##.♣ #...#÷..# ♣♣. ##.♣ # ♣. #P..###.#♣♣ ♣♣.G=iwG=i8G=iږG=i&@.♣♣♣..§....§..♣. #.♣♣###§#####♣♣♣. .♣ #....#..# ♣#.....>. .♣♣ #....#..# #. #...#..♣# #....#÷.# #.# G=iD....##.#♣ #....#.)# ♣#.# .....#..♣ #....#2.# ♣.# #..P#...♣ ##'####+# ♣P.# ...###..♣ #....@..# ♣.# #G=i-a..# #.#♣ #.......# ##. #.<##### #'# ♣P. #..##.##♣♣ #⌠..'...# ♣♣. .♣ #...#)..# ♣.# .♣ #...#..%# ♣.G=i_# #.♣ #...#÷..# ♣♣.# #.♣ # ♣.# P..###.#♣♣ ♣♣.#G=iBG=i%.♣♣♣..§....§..♣. .♣♣###§#####♣♣♣.♣ #....#..# ♣#.....>.♣♣ #....#..# #. ...#..♣# #....#÷2# #.###.#♣ #....#.)# ♣#.#.#..♣ #....#2.# ♣.#. ..P#...♣ ##'####+# ♣P.#.###..♣ #.....@.# ♣.# ..# #.#♣ #.......# ##.# .<##### #'# ♣P. ..##.##♣♣ #⌠..'...# ♣♣.#♣ #...#)..# ♣.#♣ #...#..%# ♣.#. 2   reaper (polearm, drag, wandering) .♣ #...#÷..G=iM&# ♣♣.#. .♣ ### ♣.#. ..###.#♣♣ ♣♣.##G=iMe10.7 (8.4)H=ip3.§..H=i:qZ...'...H=i3rH=iA}H=iŮ(0.0H=iEH=i׺H=iO] _Could not explore, unopened runed door.H=i H=i Where to? (Tab - Lair:3 @ (x,y), ? - help) D - Dungeon T - Temple  L - Lair  S - SwampP - Snake Pit H=i H=i/ v.......♣♣♣..§....§..♣............ srcrip the Jinx ........♣♣###§#####♣♣♣........... Spriggan of Okawaru *****. ........♣ #....#..# ♣#.....>.... Health: 65/65 ======================== .......♣♣ #....#..# #........... Magic: 17/17 ======================== ...#..♣# #....#÷2# #.........## AC: 6Str: 4 ...##.#♣ #....#.)# ♣#........#. EV: 32Int: 15 ....#..♣ #....#2.# ♣.........#. SH: 5Dex: 25 ..P#...♣ ##'####+# ♣P........#. XL: 12 Next: 90% Place: Lair:3 H=i/ ..###..♣ #.....@.# ♣.........## Noise: ---------  Time: 15610.7 (0.0) ..# #.#♣ #.......# ##.........# a) +2 arbalest (freeze) .<##### #######'# ♣P.......... Fire: a) +2 arbalest (freeze) ..##.##♣♣ #⌠..'...# ♣♣..........# ........♣ #...#)..# ♣..........## H=i0 ........♣ #...#..%# ♣..........#. 2   reaper (polearm, drag, wandering) ........♣ #...#÷..# ♣♣.........#. H=i*0 ........♣ ######### ♣..........#. ..###.#♣♣♣♣..........## _You open the door. H=iY0 i_There is an open door here. _Key pressed, stopping explore. _There is an open door here. H=i0 j_There is an open door here. _Could not explore, unopened runed door.H=ia1 H=i4 H=iY H=i[ H=i` : _H=iPo H=i'r H=izr H=iGt H=i H=i H=i$ H=i] H=iu H=i} H=iʖ H=iK H=is @  There is an open door here.H=i H=i5  _H=i6 H=i H=i H=i( H=i H=i H=i H=i H=i H=i H=i H=i H=iR H=i H=i H=i H=i H=ik H=iT H=i H=i H=i @  There is an open door here.H=i H=i  _H=i H=i H=i0 H=i H=i' H=i H=in! H=i! H=i" H=i* H=in, H=i, H=iP- H=i(5 H=i6 ,H=i&7 H=i= H=i? H=i+@ H=i@ H=i&F H=icG H=iG H=iaH H=iN H=iP H=iP H=iVQ H=iV H=iX H=i_X H=iKY H=i^ H=i` H=i` H=iRa H=if H=ih ,H=ii H=iMn H=inp H=ip H=i`q H=iu H=iw H=ix H=ix H=i} @  There is an open door here.H=i H=i  _H=i H=i H=i ,H=i H=ih H=i ,H=i H=i H=i H=i? H=i H=i H=iI H=i H=ih H=iß H=i H=i ,H=i2 H=i٨ H=i H=i\ H=i H=i ,H=in H=iC H=i ,H=i H=i۹ H=iQ H=i H=i H=i H=i# H=i H=i H=ie H=i H=i H=iA H=i H=i ,H=i H=i` H=iK H=i H=i| H=if H=i. ,H=i$ H=i H=i H=i H=i H=iC Y  There is a stone staircase leading down here.H=i H=i H=i $ _H=i H=i9&4H=i:,H=i;H=i=> _You climb downwards.  Found a long sword.I=i~ ##########~≈≈≈  ........)..~~  ............  .......... I=i92 #....... ##.#..... ........# #...@#I=igd36.6 (25.9) #....# I=i#....# #...... #.....#I=iP ##....# I=iJ#....# I=iD.....# I=ixI=iI=ik a _There is a stone staircase leading up here.I=i')I=i)I=i/I=i2F _Unknown command.I=i7 I=i I=i I=i M ##≈≈≈##########~≈≈≈≈)..~~≈≈..~~≈...... #........##.#.....#....I=i ####...<#....#.....#I=i[ I=i $ _I=i I=i >M I=i D ############~≈≈I=i |)..~~≈~~≈...I=i< a..≈~ #............I=i\ ~##.#...@.#........##I=iy P####...<#....#I=i 3##....#I=i: I=i I=iA I=i2 <≈≈≈###≈#~≈.)..~~≈.~~≈.≈~≈#.~I=i83 ##.#....@# ..## ####...<# #....##....##......I=iZ3 #.....###....# I=i: I=i: I=i? I=iM=i M ### ##  ≈≈≈## ###≈≈≈≈≈###########@≈≈)..~~≈..~~≈≈≈≈..........†..≈~≈≈~###....M=i A  You enter the shallow water.M=i ?Water M=i6e  ##≈≈###≈######≈≈≈≈≈##########~≈≈≈≈≈≈≈........).@~~....~~†..≈~≈≈~Water ###....#....# _Moving in this stuff is going to be slow.M=it ≈##≈≈# ≈≈#≈≈≈######≈≈≈≈≈##########~≈≈≈≈≈≈≈≈........)..~~...~.M=iAu †..≈~≈≈~. #......~≈..##.#.####~..........#### #.####...<#  #....#  #....##......M=i~ M=i M=i M=iű ≈##≈≈≈# ≈≈≈##≈≈≈######≈≈≈≈≈#############~≈≈≈≈≈≈≈≈........)..~~...~~.†.@≈~≈≈~.. #......~≈..##.#.####~..........#### #...#####...<#  #....#  .##....# #......#.....#M=iݶ ,M=i )≈≈≈# ≈≈≈##≈≈≈######≈≈≈≈≈#############~≈≈≈≈≈≈≈≈........)..~~~...~~..†..≈~≈≈~... #....@.~≈..##.#.####~....#........#### #...######...<#  #....#  .##....# .#...... #.....###....#M=i ≈≈≈# ≈≈≈## #≈≈≈### ###≈≈≈≈≈### #~≈#.)..~~≈~...~~≈≈≈≈~~..†..≈~≈≈~.#...........@~≈.##.#.....#.####~....#.M=ia #### #...## ####...<# #...##....# #.#.##....# ..#...... #.#.....# M=i 3?. M=i$ M=i& M=in/ M=iW ≈≈≈# ≈≈≈## M=iX #≈≈≈### ###≈≈≈≈≈###  #~≈###..)..~~≈~~....~~≈≈≈≈~~..†..≈~≈≈~.#............@≈.....#M=i,Y ##.#.....#.####~....#.#### ##...## #....# ....##...... M=iY \#..# M=ie  You enter the shallow water.Water M=iv M=i  ##≈≈≈######≈≈≈≈≈#############~≈≈≈≈≈≈≈≈###.........)..~~≈~~....~~≈≈≈≈~~..†..≈~≈≈~.. #......~≈.....###.#.....#.####@....###........#### ##...##  ####...<# #...Water .....#....# _Moving in this stuff is going to be slow.M=i IM=i ≈≈≈## #≈≈≈### M=i ###≈≈≈≈≈### . #~≈###. .)..~~≈~~. ...~~≈≈≈≈~~...# .†..≈~≈≈~.....##............~≈.....# ##.#.....#.####~@...### .#### ##...## ####...<# .#...# M=i+ #....# ## #.#.# #....# ....##...... ##..##.....# ?.. M=i*( >M=i( M=iR #≈≈≈######≈≈≈≈≈### ... #########~≈≈≈≈≈≈≈≈###.. .......)..~~~~...~~...# †..≈~≈≈~.....#  #......~≈.....# #.#.####~....### .......#### ##.@.## ###...<# #.#...#  #....# ####.#M=iS #....# ...#...... ###  #.....#  ?  ##....# ......# [.....#M=i^ 7---76.6 (29.0)M=i$g M=ig J---7.2 (29.6M=io M=iq L _Found a pair of boots.N=iV] ~...†........~~.N=i] N=id N=iK t###≈≈≈≈≈### ... ########~≈≈≈≈≈≈≈≈###... ......)..~~~~... .~~...# †..≈~≈≈~.....# #....~≈.....# .#.####~....### ......#### ##...## ##...<# #.#.@.#  #....# ####.#N=i؎ #....# #... #...... #### #.....#  ? ##....# ......# [.....# . N=i N=i՗ ,N=iL N=iu ########~≈≈≈≈≈≈≈≈### ......)..~~≈~~.......~~≈≈≈≈~~...# †..≈~≈≈~..... #.....~≈.....# .#.....#.####~....## ......#### ##...## ##...<# #.#...  #....###@#.#N=in  #....# #......##.# ?...# .....  [..^.. .... ..#.N=i. ,N=iK N=i; .....)..~~~~... .~~...# †..≈~≈≈~.....# ....~≈.....# #.####~....### ....#### ##...## #...<# #.#... #....# ####.#.## #....# #.@..# ...... ###..# .....#  ?....# #..........# [..^ .....# .....P ..#...##N=i N=i  N=i! N=i. )..~~≈~~... ~~≈≈≈≈~~...# †..≈~≈≈~.....# ..~≈.....# .....#.####~....### #### ##...## ...<# #.#...## N=i / ....# ####.#.## ....# #..@.#  ###..# # .?.... ....# N=i/ ###...... ....# [..^.# .....P#...#..#....##.N=i9 N=iI: N=iA N=i5i  ....~~≈≈≈≈~~...# †..≈~≈≈~.......~≈.....# #.####~....###### ##...## <# #.#...##.###.#.## #.....#### #.?.......N=ii R###........####N=i r ,N=iy N=i  †..≈~≈≈~.......~≈.....# #.####~....##N=i #### ##...## <# #.#...##.###.#.## #.....N=i3 u###..#P#...#N=iR e #.@.......##N=iv e [..^#N=i 3.#N=i N=iӬ N=i\ N=i N=in ]80.8 (3.6)1.8 (4N=i N=i . _i - a scroll of identifyN=i N=i N=iA N=i F _Unknown command.O=iO=ihRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  O=i;x - 2 scrolls of amnesia  W - a scroll of brand weapon  p - 2 scrolls of poison  S - a scroll of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedO=i O=i O=iy ......†..≈~≈≈~.....#srcrip the Jinx ...........~≈.....#Spriggan of Okawaru *****. .....#.####~....###Health: 65/65 ======================== ....#### ##...##Magic: 17/17 ======================== O=i ...<# #.#...##AC: 6Str: 4 ....# ####.#.##EV: 32Int: 15 O=i֟ d....##....#SH: 5O=i, yDex: 25 .....###..#P#...XL: 12 Next: 92% Place: Lair:4 ....##.@.......O=i Noise: ---------  Time: 15681.8 (0.0) ....####.......a) +2 arbalest (freeze) ....#[..^...Fire: a) +2 arbalest (freeze) ....#.....P#O=i ...#..#....##..####.# O=i' &_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a pair of boots. _i - a scroll of identify _Unknown command.O=i6 O=i Identify which item? (\ to view known items) Potions (select first with !)  k - 2 fuming pink potions  l - a smoky golden potion[?] describe selectedP=iP=iP=ic......†..≈~≈≈~.....#srcrip the Jinx ...........~≈.....#Spriggan of Okawaru *****. .....#.####~....###Health: 65/65 ======================== P=iy....#### ##...##Magic: 17/17 ======================== ...<# #.#...##AC: 6Str: 4 ....# ####.#.##EV: 32Int: 15 ....##....#SH: 5Dex: 25 .....###..#P#...P=i'XL: 12 Next: 92% Place: Lair:4 ....##.@.......P=iQNoise: ---------  Time: 15681.8 (0.0) ....####.......P=ixa) +2 arbalest (freeze) ....#[..^...P=iFire: a) +2 arbalest (freeze) ....#.....P#...#..#P=ij....##..####.# P=i_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. P=i\_Found a pair of boots. _i - a scroll of identify P=i1_Unknown command.P=if]  As you read the scroll of identify, it crumbles to dust.P=i+2.8 (1P=iP=iY _k -> L - 2 potions of lignificationP=i (P=i^ Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  r - 2 scrolls of revelation  x - 2 scrolls of amnesia  W - a scroll of brand weapon  p - 2 scrolls of poison  S - a scroll of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedP=i Q=i Q=i #......†..≈~≈≈~.....#srcrip the Jinx ...........~≈.....#Spriggan of Okawaru *****. Q=ib.....#.####~....###Health: 65/65 ======================== ....#### ##...##Magic: 17/17 ======================== Q=i...<# #.#...##AC: 6Str: 4 ....# ####.#.##EV: 32Int: 15 ....#Q=i)#....#SH: 5Dex: 25 .....###..#P#...Q=iRXL: 12 Next: 92% Place: Lair:4 ....##.@.......Q=iNoise: ---------  Time: 15682.8 (0.0) ....#Q=i###.......a) +2 arbalest (freeze) ....#[..^...Q=iFire: a) +2 arbalest (freeze) ....#.....P#Q=i)n...#..#....##.Q=iYy.####.# _Moving in this stuff is going to be slow. Q=i~_Found a pair of boots. _i - a scroll of identify _Unknown command.Q=iAs you read the scroll of identify, it crumbles to dust. _k -> L - 2 potions of lignificationQ=iP  Okay, then.Q=iHQ=iQ=i. _Q=ib~Q=i~Q=iQ=iWF _Unknown command.Q=i> Where to? (Tab - Lair:4, ? - help) D - Dungeon T - Temple  L - Lair  S - SwampP - Snake Pit Q=i>R=i46......†..≈~≈≈~.....#srcrip the Jinx ...........~≈.....#Spriggan of Okawaru *****. .....#.####~....###Health: 65/65 ======================== ....#### ##...##Magic: 17/17 ======================== ...<# #.#...##R=iAC: 6Str: 4 ....# ####.#.##EV: 32Int: 15 ....##....#SH: 5Dex: 25 .....###..#P#...R=if 'XL: 12 Next: 92% Place: Lair:4 ....##.@.......Noise: ---------  Time: 15682.8 (0.0) ....####.......a) +2 arbalest (freeze) ....#[..^...Fire: a) +2 arbalest (freeze) ....#.....P#...#..#....##.R=i h.####.# _i - a scroll of identify R=i v_Unknown command.As you read the scroll of identify, it crumbles to dust. R=i u_k -> L - 2 potions of lignification _Okay, then. _Unknown command.R=i R=i# R=i R=i6R=iZR=iaP _R=iR=i~R=icR=iR=i|R=iR=iR=i "R=i#R=i#R=i$R=i'R=iC)R=i)R=i*R=i-R=i1A  You enter the shallow water.R=i1?Water R=i3R=iQ7N _Moving in this stuff is going to be slow.R=i9R=i9(R=i;R=i%=R=i?R=i@R=i)AR=i%CR=iER=i1ER=igFR=iKIR=idR=ieJR=igR=iThR=iiR=iokR=imR=ifmR=i?oR=ipW  There is a stone staircase leading up here.R=ixrR=iu: _R=ivR=ift 3  You climb upwards.R=iR=iF{ _Level annotation: 1 runed translucent door, exclusion: oklob plantR=iY♣♣♣.♣♣...##.....##.....P....P#.. ♣.♣.♣.♣..♣##......#.............. ♣..♣.♣.♣♣# #.....###.#..##.....## ♣..♣♣.♣♣ ##......#.#...#....##.. .§♣♣♣♣♣♣ ♣#...................... §♣§§§..♣♣♣................[...... §..§....♣........................ #'#####♣♣♣..............)........#..# ♣#.............94.9 (12.1)#..# #............[..........R=ij#÷2# #.........#####...#####.#.)# ♣#........#...##.##...#. ...#2.# ♣.........#..~~###~~..#. '####+# ♣P........#.~..≈.≈..~.#.  ......# ♣.........##~.......~##.  ......# ##.........##≈.~†~.≈##..  #####'# ♣P.............~<~...... R=iOR=iR=i c _There is a stone staircase leading down here.R=i R=i Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help) #..........#....#####.##.......##.####....P..##.##....#..P.#.###..#  #.P........♣♣♣♣♣♣ ##'##......#...........P.##..##....#.^.##.###.##  #.##.......♣♣♣♣ ♣♣♣♣..P##.....#...........##....##....#.......#..#  ##.#P..........♣♣♣.♣♣...##.....##.....P....P#...........#......P..##  #...........♣.♣.♣.♣.♣..♣##......#................##....##..........#  ##..#....♣♣♣.♣♣..♣.♣.♣♣# #.....###.#..##.....######............##..#   ##...÷###.♣ ♣♣♣♣..♣♣.♣♣ ##......#.#...#....##...#.#....###....##..##   #...#.P.P'# ♣♣..§♣♣♣♣♣♣ ♣#..............................##.P.#.##..##   ##........♣ ♣§.§♣§§§..♣♣♣................[..........................#  ##.......♣♣♣§§§..§....♣...........................................##  ##........♣♣###'#####♣♣♣..............)...........................##  R=i, #.........♣ #....#..# ♣#.....@....................................#  #........♣♣ #....#..# #............[.............................##  ##...#..♣# #....#÷2# #.........#####...#####..........#######.#)#  #....##.#♣ #....#.)# ♣#........#...##.##...#...........# ##..#   ##.....#..♣ #....#2.# ♣.........#..~~###~~..#...........########.##   #.#..P#...♣ ##'####+# ♣P........#.~..≈.≈..~.#..........+.....##...#   ##...###..♣ #.......# ♣.........##~.......~##..........###...##..##  ##..# #.#♣ #.......# ##.........##≈.~†~.≈##....÷.......##.....'.#  #.<##### #######'# ♣P.............~<~................##.......##  ##..##.##♣♣ #⌠..'...# ♣♣..........##≈.~~~.≈##...........######.##..#  #.........♣=i\ 7m #...#)..# ♣..........##~.......~##...........#####.#...#  #.........♣ #...#..%# ♣..........#.~..≈.≈..~.#..........#.#.###...##R=im ##...#..♣# ÷2# #..#####...#####..........#######.#)##....##.#♣ #....#.)# ♣..#...##.##...#...........# ##..###.....#..♣ #....#2.# ♣.........#..~~###~~..#...........########.###.#..P#...♣ ##'####+# ♣P........#.~..≈.≈..~.#+.....##...##...###..♣ #.......# ♣...##~~##..........###...##..#R=i9 1 #.#♣ #.......# ##.........##≈.~†~.≈##....÷.##.....'.# #.<##### #######'# ♣P.......~<~................##..... ##..##.##♣♣ #⌠..'...# ♣♣.##≈.~~~.≈##.######.##.. .♣ #...#)..# ♣.##~.......~#######.#..♣ #...#..%# #.~..≈.≈..~.##.#.###R=i B #...#÷..# #.[~~###~~..########### ♣..........#...##.##...#..<P..###.#♣♣ ♣♣.#####...######P..##..P#♣♣♣♣♣♣♣ ♣.###.......................###..#....♣.♣#...♣♣♣ ♣#####..##...###.........#..##.##P....# #...#......#......# ###.##P..##.######........R=i ####.####..P ##..#......##.....###....##..##.....##........## #..# #..# #................#P#....#...#......##........###..# #..: #.........+......'.....###..#.........................##...# #..####..######......#P.#.P##...#.....PP..>...# #R=ic  #.#..####.#......###P#......##.....##.......#.##..####..P #................#####..##...#..#####........####.P #.....................###..####........R=i *#.##.#.S=iQ >  #.........................................................P##.P...#  #.....P..........................................................P#  ##................................................................##  #..#####..##..................................>...................P#   ###..####.#..............................................#####'.P.P##   #.#.##...#.##.......#.#####....##..####.....#...##.P.....## ##.##...#   ##..P#P...##.......P### #....###..###........######.....###..###..#S=i@ S=i .♣♣♣.♣♣...##.....##.....P....P#.. srcrip the Jinx ♣.♣.♣.♣..♣##......#.............. Spriggan of Okawaru *****. ♣..♣.♣.♣♣# #.....###.#..##.....## Health: 65/65 ======================== ♣..♣♣.♣♣ ##......#.#...#....##.. Magic: 17/17 ======================== S=i` .§♣♣♣♣♣♣ ♣#...................... AC: 6Str: 4 §♣§§§..♣♣♣................[...... EV: 32Int: 15 §..§....♣........................ SH: 5Dex: 25 #'#####♣♣♣..............)........ XL: 12 Next: 92% Place: Lair:3 ...#..# ♣#.....@................ Noise: ---------  Time: 15694.9 (0.0) S=i ...#..# #............[.......... a) +2 arbalest (freeze) ...#÷2# #.........#####...#####. Fire: a) +2 arbalest (freeze) ...#.)# ♣#........#...##.##...#. ...#2.# ♣.........#..~~###~~..#. '####+# ♣P........#.~..≈.≈..~.#.  ......# ♣.........##~.......~##.  ......# ##.........##≈.~†~.≈##..  #####'# ♣P.............~<~...... You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 runed translucent door, exclusion: oklob plant _There is a stone staircase leading down here.S=ix S=iƑ S=i& S=i$ S=iǷ : _S=i9 S=i S=i S=iP S=i S=i ,S=i S=i S=i ,S=i S=iT S=iz S=i S=i S=i S=i ,S=i S=i& S=i* S=i^* S=iw, S=i6 S=i: ,S=i\< S=iC S=i'G S=iG S=ioI S=i[ S=i^ ,S=iPk S=ir S=i S=i S=iP S=i S=i ,S=i- S=i S=iע S=iI S=i S=i S=i S=i S=ik S=i S=iV S=i S=i S=iK S=i S=i[ S=iK S=i S=i S=iO S=i S=i S=i ,S=i S=i S=i S=i S=i S=i S=i S=iD S=i S=i S=i S=i S=i= S=i S=i ,S=i S=i S=ix ,S=i7 S=i S=i S=i S=i S=i S=i ,S=i S=i$ S=i S=i S=i S=i* S=i " S=i\" S=i@$ S=i& S=i) S=i) S=i+ S=i . S=i)2 ,S=iq2 S=i4 S=i~7 S=i7 S=i+9 S=i; S=i> S=i? S=i? S=iN ........................##...# #.....PP..>.........# #.....##................#.##..# #..#####................####.### ##..####........#.##.#### ..............P## .......... ....................713.5 (18.6)...........#####' ##..####.....#...##.P.....## ##.# ###..###........######.....###..# ##....#.....###..### #....###...# .......#.....##....# #....###...#.......P#....# #....##...## .#....##...........###....###...# #..#####....###....##.....####.PS=ipO S=iV S=iY V _Moving in this stuff is going to be slow. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 runed translucent door, exclusion: oklob plantThere is a stone staircase leading down here. _T=i61T=i3T=i;T=iPd4.5 (1.0) _T=iH&4T=ik #..... #.>..P #.....# . #.....## #......## #......###  ##  ##  #P..........  T=i.L##.......... #####...... .#.... ##.... ... T=i$-6.0 (2.5T=i+T=i".P _You climb downwards.  Found a stone staircase leading down.T=i20a _There is a stone staircase leading up here.T=iP T=i T=i T=i F _Unknown command.U=i^U=iU=irU=i,F _Unknown command.U=iFU=iU=iU=iF _Unknown command.U=iiU=i]U=iU=iF _Unknown command.U=inU=i`U=i6U=iJ F _Unknown command.V=iJ~V=iTV=iV=iAUnknown command.V=iV=iV=i V=i1V=iv4V=i V=irV=i&V=iU'V=i,V=i.V=i 3V=i V=i; H ...... #..... #.>..P##.....###....... # ###<...#  ##. #P.V=iD< ....#####...... .#....##.......V=iD V=iE $ _V=iJ V=iq M........ #.>..P #.....##.. ## #....@.## ##......#####...<...# ##..........##...V=i y ,V=i} V=i: M....... #.>..P #.....##.. ## ......## V=i ##......#####...<...#..#.#...V=iH ,V=i$ V=i ##P<...P#............. #.....# #.>..P ####.....@.####..... #......## ...###<...# ##...V=i  #P..##.....#####......V=i G<7.8 (1.8V=i V=iW -8.4 (2.4V=i V=i 6 _Found a stone staircase leading up.W=ii...<W=iW=i #.....#########P<...P#.#...............W=ir #.....# #.>..P ### #.......#### W=i#...###<...# ##W=i6n... #P.......W=iW=iSW=izW=i%M.##.l...  #.....#########P<...P#.#.#......................... #.>.@P# ##.....##.......# ###.....####l   komodo dragon (asleep).........W=i#.m  You encounter a komodo dragon.W=i2W=i)4W=in4Y.l9.0 (0.6W=iC9OlW=i:26 (1.2 _W=i?W=ioAX=iu4  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=i .lYou beckon some vexing sprites to accompany your attacks.X=iJ&X=i 'X=ir'5---==200Will/2 Jinx X=i-X=i0; _You feel your willpower being sapped.X=i0 (((( (slow)You shoot a bolt. The bolt hits the komodo dragon!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.X=i^:*X=i.FYou shoot a bolt. The bolt hits the komodo dragon!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.  The komodo dragon is heavily wounded.  A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.  The komodo dragon is heavily wounded.X=i/L.lX=i7..., drained)F   bullfrog (wandering)X=i84=2.0 (1.4X=i%>X=i@Y _You encounter a bullfrog.X=iG6 ((((((You shoot a bolt.X=i `*FX=i .FThe bolt barely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.X=i 7.FX=i .l.FX=i .<...  very drained)X=i, '3.4X=i X=id f _The komodo dragon is severely wounded.X=i6 (((((((You shoot a bolt.X=i1:*Y=iM.F _The komodo dragon is severely wounded.smacks the komodo dragon with its own front.  Y=i~.l.FY=i......Y=i'4.8Y=iY=iC _The komodo dragon is no longer moving slowly.Y=i9y##..... #.....#########P<...P#.#.#................ .... .lF..  #.....# #.>..P# ##....@###.......# ###.....## #......#####<...# .......#P....##Y=i8.F.Y=iY=iR------5.4 (0.6Y=iY=iZ=ic#.....#########P<...P#.#.#................ ..... .l...  #...F.# #.>..P# ##.....##.. ###.....## #......###<...#.......#P. Z=i9d##...###Z=iށ.l.F6=---6.0Z=i Z=i Z=iU Z=i  [=i~###P<...P#.#.#...............  [=iC #....l# >.FP##.....##.......#### [=i5c.###......###[=if ##...<... ##..........#P...[=i~$#..[=i= #####.....[=iD .#[=iDl.[=iD[=i%6[=i[=i[=iB............... ...... ....  #...l.# #.>.FP# [=i ##.....##.......# ###.....# #.##[=i$L<...# .......#P...##. #####  .##[=i[%#....[=iQ 9.F[=i[=iz'7.2[=i7[=i@[=iY q ...  #...l.# >..P##...F.##.......##.....## .####....@.### ##...<...# ##..........P..## ##### .## [=i\ 9.F[=i\ .[=i\ .l[=iMc [=ic 08[=ik [=in i _The jinxing sprites lose interest in you.\=i .You shoot a bolt. The bolt hits the bullfrog!! The bolt freezes the bullfrog!  You kill the bullfrog!\=iO((\=iWL.l\=iaH...\=iziX=3===9.2 (1.4\=izr\=iJP _Okawaru accepts your kill.\=i@ ((( You shoot a bolt. The bolt hits the komodo dragon!  The bolt freezes the komodo dragon.\=iK t.l.l..30.6 _The komodo dragon is almost dead.]=i †You shoot a bolt. The bolt hits the komodo dragon!!  The bolt freezes the komodo dragon.  You kill the komodo dragon!]=iJ(]=ig1.]=ij/52.0]=ip]=irP _Okawaru accepts your kill.=ic=i =i=iW=i#L7===i=it4 _Magic restored.=i=i =i=i7=i=i=i=i =i%=i%:===i)=i.=i[/=i3=i^8,=iD<=iC,=iBF=iK=iRK=ikO=i3Y,=iY=i^=i_=ib=ih=ih=il=ir=i}r=iiv=i|=i||=if=i=iY(=i=ip .  #.....# #.>..P# ##.....##.......# ###....†# #......##......###<@..# ........#P.##.### .###. _You feel your willpower return.=i^=i$=i=i@= #.....# #.>..P# ##.....##.......# ###....†# #......##......### #<...##.....@.......#P.##.### #.#=it###. #....##=i,=i=i #.....# #.>..P# ##.....## #.......# ###....†## #......## ##......### .###...<...##....###.....#P.##.#####.#.#.###......##....# =iC#=i#=iZ'=iMJ%#.....# #.>..P# ##.....## #.......# ###....†## ###......## ..###......### ..## ##...<...##....#.##.....#P.##.#####.#.#.###......## =i/Q=iQ=iU=i{6#.....# #.>..P# .S.###.....## ...###.......# ....###....†## ...## #......## ....# ##......### ...## ##...<...##....#.>##.....#P.##.#####.##.#.###......#S   water moccasin (asleep) ##...#=in  You encounter a water moccasin.=i(---=iZ049.4 (17.4)=i1K---50.0 (18.0=i=i; _Found a stone staircase leading down.=itK   #.>..P# .S.#   ...##   ....  .†## ...##  #......## ....#  ##......### ...##  ##...<...##....#.>  =iI##.......@.......  #P...............  ##...............  #####..........#  #.#.........  ###......###  ##....##  ##...# =i;5   #.>..P# .S.#   ...##   ....  .†## ...##  #......## ....#  ##......### ...##  =iu<]##...<...##....#.>  ##.......@.......  #P...............  ##...............  #####..........# #.#......... ###......###  ##....## ##...# =iJC=iC=i\I=inLe _A water moccasin is nearby!=iw  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i& ^  You beckon some vexing sprites to accompany your attacks.=i' 5---==1.0)Will/2 Jinx =i- =i 0 ; _You feel your willpower being sapped.=iR ((((((S  slow)  You shoot a bolt. The bolt hits the water moccasin!  The water moccasin seems to slow down. The bolt freezes the water moccasin.=i6 .=ifjSThe water moccasin is severely wounded.=i{ FYou hear a loud, deep croak!=iÆ..S=i=i< .....F   cane toadS   water moccasin (slow)  You encounter a cane toad.====2.4 (1.4=i=ih7 _You block the cane toad's attack.=ii2  (slow)You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.=i:*=ir .SThe cane toad is moderately wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.=i` F, drained)The cane toad is heavily wounded.=i\===-3.8=i=i@Z _The cane toad completely misses you.=i †You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad!  You kill the cane toad!=i~S   water moccasin (slow)=iM A.S=iN D.S=iV =iiZ W8-5.2=iza =ic P _Okawaru accepts your kill.=iu †You shoot a bolt. The bolt hits the water moccasin!  The bolt freezes the water moccasin.  You kill the water moccasin!=izJ(=i5†=iW6=--6.6=iX =i<P _Okawaru accepts your kill.=i=iH=i=iH _No target in view!=iaY.....=ig=in=in$ _=is=ixz=iz(=i=id{ _The sprites lose interest in your situation.=i=iҊ=i=i̐9==i=i,=i7===ik,=i=i~,=ij=i,=i=i5=i:===i=ii,=i+=ie=i=i\=iz,=is=i=i=iB =if =i =i =i? =i =i =i =i =im =i)$ ,=is( =i1/ =i/ =iH B=iI =i6P =iP (=iV =i g  #.....# #.>..P# #...# ##.....## ....## #.# #.... ###....†## #...## #......## ##....# ##......###.†..## =i` ##...<...##†...#.>.##..#P.##.#####.#=i a#.#.####......# =i r_You feel your willpower return.=i =i* =i =iX 1M.................... #.>..P# #...# #.....## ....##.......# . ###....†## #...#......## ##....##......###.†..## ##...<...##@...#.>.#..P##................##...#=i =ic =iW =i J . .......... ..... #.....# ..... .>..P# ##...#  ### ....###.......# #....  ###....†## #...## #......## ##....# ##......###.†@.## ##...<...##†...#.>. ##.......... #P....##......#####...###.#...####......######....#You see here a cane toad corpse.=i[ =i  _=i =i+ 7......... ......... ......  #.....# ..... .>..P# ##...# ### #....## #.......# #.... ###....†## #...## #......## ##..@.# ##......###.†..## ##...<...##†...#.>. ##................#P.....=i :...##......######...###.#...####......####=i ,=i =i@ 0M#P<...P#.#.#.....$...... ......... .....# .....  #.>..P# ##...# #.....## #....##.......# . ###....†## #..@##......## ##....##......###.†..## ##...<...##†...#.>..............####.#.........=iH ,=iXM =iq D.....###### P<...P#.#.#..... .....$........... ........ ........ #.....# ...... .>..P# ##...# ## #....## .......# #...@# ##....†## #...##  #......## ##....#  ##......###.†..####...<...##†...#.>.##..........#P.......=ir ##..........######...##=ix =iy =io~ =i{ ##..... #.....#######.......... #P<...P#.#.#.....#..PP$.......... ...................  #.....# .......  #.>..P# ##... ##=i |# #...@## #.......# #.#....# ###....†## #...##  ##....#...###.†..##<...##†...#.>. ##............ #P.......................#=ie ,=i =iK  .#  ##..... #.  #.....#######.......... ##P<...P#.#.#.....#..PP.$...........^ ..............F #.....# #.......# =i w #.>..P# ##.@.#  ### #....##  #.......# #.#....####....†## # #...##  ##....#...###.†..## F   bullfrog (asleep)<...##†...#.>. ##............=in J #P..=ij h  You encounter a bullfrog.=ip (---=i{ 081.8 (25.2)=i Q---2.4 (25.8 _=i =i =ie)  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i^  You beckon some vexing sprites to accompany your attacks.=i5---==3.4 (1.0)Will/2 Jinx =i#'=in); _You feel your willpower being sapped.=i\ ((((F    You shoot a bolt. The bolt hits the bullfrog! The bolt freezes the bullfrog.  The bullfrog croaks.=i:*=i  .The bullfrog is severely wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  You kill the bullfrog!=i/ H....=i= <9=4.8 (1.4=im =i P _Okawaru accepts your kill.=i'  _No target in view!=iF 3=iB =iؔ H _No target in view!=ir.....†..=i:=i=i=i$ _=i=iq §bThe sprites lose interest in your situation.The teleport trap disappears. The butterfly disappears!=i=i$`.=i:b=i .b _The butterfly reappears nearby!=i2b.=iMb†=i=i 9---=iBb=iFb.=iI.b=i=i:=i :b=i [.b=i 6b†=i V.b=i,=iD6==i~:b=i}†b.=i#Ob=i)=i/=i 0=i!5=i<,=iA=ikH=iH9==iN=iV,=i[=imb=i6cL7===i h=ivB=i6y=iy=iz}=i4=i=i=iϏ=i;:===i6=i2,=i;=i=iI=il=i=i=i=i=i=i=it,=i$=i,=i=i!=i=i=i{=it=i=i=i\=i=i=iZ=i =i=i((=i=iE M### .#####..... .....  #.....#######......... ##P<...P#.#.#.....#..PP$......... .................=i"FT....# #....@..# #.>..P# ####...###.....## #....###.......# #.#....###..... _No target in view! =iTFJ_You feel your willpower return.=iO3=i4V=iz~M...##.#####...# #.. .#####..... ....  #.....#######......... ##P<...P#.#.#.....#..PP$........ .....................####.......#.##. #.>..P# ####...####.....## #....#####†...=i",=i=i M#..#...##..... #####...# #.. .####.#..... ....  #.....#######......... ##P<...P#.#.#.....#..PP$........ ............=i........####.......#.##.#.>..P# ####...## ###.†..#=ii,=io=i'M..P#..#...#...##..... #####...# #.. .#####..... .....  #.....#######......... ##P<...P#.#.#.....#..PP... ................=iu#.....####.......#.##..##....=i~,=i=i[,=iV=i@; ...#..#...#....##..... ....######...# #...# #....###... ##..... #........... #.....#######.. #P<...P#.#.#.....#..PP.÷ ...........................  #.....####.......#.##.##.>..P# ####...## # ##.....## #....## #.. #.#....# ###....†## ###...##  =iA #......## ##....###.†..## _You now have 531 gold pieces (gained 17).=iI3=iO=ix....##..... ....######...# #..# #....###... #..... #............ .....#######....... P<...P#.#.#.....#..PP.÷ ............................ #.....####.......#.##.## =iny#.>..P# ####...## # #.....## #....## .. #.#....##....†## ###...##  #......## ##....#  ##.†..##<...##†...#.>.=iP,=im=i....##..... ... .######...# #..# #....###.... ..... #.............#######............ <...P#.#.#.....#..PP.÷..................... .....####.......#.##.##. .>..P# ####...##.# =iΰy.....## #....##### #.#....#....†## ###...## #......## ##....# ##......###.†..## =iP,=i=i.######...# #......# #....###... .... #............#######..P#.#.#.....#..PP.÷.. ..................................####.......#@##.##. >..P# ####...##.# ...## #....####  #.#....#†## ###...#=in# ......## ##....##.†..##<...##†...#.>..............=i,=iw=iT....##..... ... .######...# ##...  .# #....###...... #..........#######..............P#.#.#.....#..PP.÷...............................@....... ...####.......#.##.##...P# ####...##.# ### #....##### #.#....#†## ###...## .....## ##....# ......###.†..## #...<...##†...#.>.=iC....##..... ... .######...# ##..# #....###........# #.............#............P#.#.#.....#..PP.÷..........................P####.......#.##.##.P# ####...##.# ## ?## #....#### =iL,=iS=i[....##..... ...  .######...# ##.  .# #....###........#. #................# #...... P#.#.#.....#..PP.÷.....#......................÷......P.####.....[32m..#.##.##. =iYQP# ####...##.#### .?.## #....#### . =i,=i=i%h....##..... ... .######...# ##.. .# #....###........#. #................#............# #.#.#.....#..PP.÷.....#.......................÷.......=iP.. ####.......#.##.##. # ####...##.#### ..?. ## #....#### ....# #.#....# #.# †## ###...## # =i3=i~,=i=iW##..... ... ######...# ##.. # #....###........#..÷#................#............#. .#.#.....#..PP.÷.....#.#........$..............÷........P..........#.##.##.  ####...##.#### ...?..P #....#### ...... =i## #.#....# ...#.# ## ###...## ...# ### ##....# ...####.†..## ..## =i,=i=i /G##..... ... ...# ##....  #....###........#..÷.#................#..............#.. #.#.....#..PP.÷.....#.#.........$...............÷.........P..........#.##.##.####...##.#####...?..P.  #....#### ........P  #.#....# ....#.# ###...## .....### ## ##....# .....####.†..## .....## =i)9,=iL=il####...# ##............  #....###........#..÷#................#... ###...P .#.....#..PP.÷.....#.#.. .....................$..÷...=ikm.............P.... #.......#.##.##.@.....##...##.#####...?..P #....#### #........P##. #....#.#######...## .....###....# ......##.†..## ......##=im.##†...#.>......#........=im!.=i|=i|=iˆ=i #....###..#..÷#................#... ##...P.....#..PP.÷.....#.#......................$..÷................P....=iJ...#.##.##.......##...##.#####..@?..P  #....#### #........P## #. #....#.#### ###...## #.....###....# #......##.†..## #......## =i.##†...#.>......#........bb=iϹ1.=ih2b=i=ih=i{B #....###.#..÷.. #........#..............#..P.# .....#..PP.÷.....#.#...#........$.=ib..............÷................P......#.##.##......##.#####...@..P...# #....#### #........P# .#....# #....#.#### ...## #.....### ##....# #......#.†..## #......## =i1 _The butterfly leaves your sight.=i=ix=i=ip'&---=i21822.0 (37.2)=i3H---3.0 (38=i7==iI@. _i - a scroll of identify=i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iD=iQ#....###........#..÷..srcrip the Jinx #................#......Spriggan of Okawaru *****. #.................#..P.#Health: 65/65 ======================== .....#..PP.÷.....#.#...#=iRKMagic: 17/17 ======================== ...................$....AC: 6Str: 4 .................÷......EV: 32Int: 15 ................P.......SH: 5Dex: 25 ......#.##.##...........XL: 12 Next: 99% Place: Lair:4 ##...##.#####...@..P...#=i^SNoise: ---------  Time: 15823.0 (0.0) #....#### #........P###a) +2 arbalest (freeze) .#....# #....#.####Fire: a) +2 arbalest (freeze) ##...## #.....### ##....# #......# #.†..## #......## =iS##†...#.>......# ............... .b........b _You feel your willpower return. =i'Tj_You now have 531 gold pieces (gained 17). _The butterfly leaves your sight. _i - a scroll of identify  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i^=i_=iLi=ilp _There is nobody nearby that the sprites are interested in.=i\.................#....=i]=ic=i̋# .... ....###........#..÷.. ..#.......=i_............#..P.# #..PP.÷.....#.#...#..$..÷.........P.. .....#.##.##.....P=i##.#####......P......#### #........P###....# #.####...## ###...# =iB(# .†..## #......# #†...#.># ......=i=i@$ _=i[=io.... ... # ##..............P###........#..÷..#...................#..P.# #..PP.÷.....#.#...#..$.÷.........P. ....#.##.##...........P.##.#####......P...##. ...#### #........P### ....# #.#### ...## ### ....# .# †..## #......# †...#.>#=iJ,=iD=i#  ... .. ....## ..........P###........#..÷....#....... ............#..P.# .#..PP.÷.....#.#...#.$.÷.........P....##.##...........P.##.#####......P...##..#### #........P### . =i#.###### ### ...# .# ..## #......#=i,=i-=i\0\M# .> ##. ...... ....# ##..............P...###........#..÷............#....... .............#..P.# ..#..PP.÷.....#.#...#..÷............P........ ...#.##.##...........P.....=i{7-4.8 (1.8=iP?=i @-5.4 (2.4=iAF=iOJ _Found a stone staircase leading down.=iiP+6.4 (3=i]V=iiY? _You now have 551 gold pieces (gained 20).=i2V ~....=i` =iґ  ######## # .> #.#P...###. ......#........## ..........P###........#..÷............#........ ............#..P.# .. #..PP.÷.....#.#@..#... =iĒ O...÷.........P....##.##...........P.##.#####......P...##..#### #........P### ... #.#### ..## ###=i =i =i =i # . # .> #.#P...###. ......#........#. # ##..............P. ###.#..÷.. #........ #..P.# .. #..PP.÷.....#.#.@.#... =i '..÷...P...#.##.##.P. ##.#####......P...##. #### #........P### .# #....#.#### . =i =ia =iW =i ...# ######## ...# =i/1.> #.#P...###....#  ......#........#....#  ........P.....# ###..÷.........##........$..# =i............#..P@# .. PP.÷.....#.#...#... .............. ÷=i.............P......=i.##.##...........P.....#####......P...##.... =i;### #........P### .... #.#### ...=i ,=i&=i:aM ... . ########  .> #.#P...## #........#  ##........P ###..÷.......=i7<#....@...$..#..........#..P.#.....#PP.÷.....#.#...#.....# .......................$................#.......P### ....=ib.... ...# ######## ....# .> #.#P...###....# ......#........#....# ##......P.....# .#..÷.# #.....@..$..# #..P.#.....# PP.÷.....#.#...#.....# ............$.÷..........P............ .##.##..P....# .#####......P...##....# =iX..... ....# ######## ....# .> #.#P...###....#  ......#........#....# ......P.....# .#..÷.# #......@.$..# #..P.#.....# PP.÷.....#.#...#.....# ...........$.÷.......P........ ##.##...........P....# #####......P...# =i#..... P....# ## .....# .> #.#P...###....# ......#........#....# ......P.....# #..÷.# =i#.......@$..# #..P.#.....# .÷.....#.#...#.....# ..........$..÷......P.......##...........P....#......P. =if#=i#=i*=i##..... P....# ######## .....# .> #.#P...###....# #........#....# ....P.....# #..÷.# #........@..# #..P.#.....# .÷.....#.#...#.....# ....÷......P..... =ib.##...........P....# =i==i=i =i(,=i.=iV ##..... #P....#  ######## .....#  .> #.#P...###....#  ....#........#....#  .P.....#  #..÷.........#  =idW.........#  .P.#...@.#  ÷.....#.#...#.....#  ..................$..=iW= ÷........=iW* P.....=iWX.. ##.....P....##### =i X-  =iLX##......P...##....#    #..###.....#  =iX  #....#.#### ...    =iX@_You now have 569 gold pieces (gained 18).=ilb3=i%i=i#P....#  ######## .....#  .> #.#P...###....#  ...#........#....#  .P.....#  #..÷.........#  .........#  P.#.....#  #.#...#....@#  =i.................$...... ÷......... P...h #.....P....#####.# #......P...##....#   h   wolf (asleep) ..###.....#   ....#.#### ##.....   ....###  =i8d  You encounter a wolf.=ib=i},32.8 (6=i43.4 (7.0 _=i=i=i,[  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=ip ^  You beckon some vexing sprites to accompany your attacks.=iF 5---==4.4 (1Will/2 Jinx =iB =i ; _You feel your willpower being sapped.=i W ((((((=ih    You shoot a bolt. The bolt hits the wolf! The bolt freezes the wolf.  The wolf howls!=i h.The wolf is heavily wounded.=in hYou hear an angry hiss.=iVh..=i)=i?h.=i $...You encounter a wolf.=i{=5.8 (1.4 _The wolf leaves your sight.=iQ((((((=iY:*=i, h.You shoot a bolt. The bolt closely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.=i.>h.=i5$.... (very drained)=i6'7.2=i<=i?] _The wolf is severely wounded.=iQ((((((=i%Q9*=i{& h.You shoot a bolt. The bolt misses the wolf.=i&eA giggling sprite leaps out and smacks the wolf with its own front paw.=i=5 .... The wolf is almost dead.=i6'8.6=i<=iB?X _The wolf completely misses you. x2=i1 $You shoot a bolt. The bolt hits the wolf! The bolt freezes the wolf.  You kill the wolf!=i S=i?I 1h=iJ B.h=iS h   wolf (wandering)=iT =i\ #P....#  srcrip the Jinx######## .....#  Spriggan of Okawaru *****. .> #.#P...###....#  Health: 65/65 ======================== ...#........#....#=i\ p  Magic: 16/17 ======================-- ...........P.....#  AC: 6Str: 4 ....#..÷.........#  EV: 32Int: 15 .....#...........#=i\   SH: 5Dex: 25 ......#..P.#.....#  XL: 12 Next: 100% Place: Lair:4 =i\ .....#.#...#....@#  Noise: ===------  Time: 15840.0 (1.4) =iT] .................$......  a) +2 arbalest (freeze) .....÷..................  Fire: a) +2 arbalest (freeze) =iz] ....P.................h.  Will/2 Jinx =i] #...........P....#####.# #......P...##....# .=i]   h   wolf (wandering) ........P###.....# =i^ n....#.#### ##..... ....### =i-^ You shoot a bolt. The bolt misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.  =iR^ The wolf is almost dead. _The wolf completely misses you. x2  =iw^ }You shoot a bolt. The bolt hits the wolf! The bolt freezes the wolf.  You kill the wolf!=i_ % =i/` m_Okawaru accepts your kill.You have reached level 13!=ij /  --more--=ilf70/708-3 0% =iq=ims4 _=i Q((((((=i? K*h=iq h.You shoot a bolt. The bolt closely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.=i Ch.=i hThe wolf is moderately wounded.h.=i& W $.=ix& h 2 wolves (1 wandering, 1 very drained)  You encounter a wolf. x2=i' '1.4=i/ =ia3 1 _The wolf leaves your sight.=iC Q((((((=i1 *h  You shoot a bolt. The bolt barely misses the wolf.=i E h.The wolf howls!  A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is severely wounded.h.=i hThe jinxing sprites lose interest in you.=i jh.h.=i< =i% )h=i ;h.=i {..hh 4 wolves (2 wandering, 1 very drain…)=i 22.8=i =i X _You encounter a wolf. x2=i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iMg  #P....# srcrip the Jinx  ######## .....# Spriggan of Okawaru *****. .> #.#P...###....# Health: 70/70 ======================== ...#........#....# Magic: 12/18 ================-------- ...........P.....# AC: 6Str: 4 ....#..÷.........#=ig  EV: 32Int: 15 .....#...........# SH: 5Dex: 25 ......#..P.#.....# XL: 13 Next:  0% Place: Lair:4 .....#.#...#....@# Noise: ===------  Time: 15842.8 (0.0) =ig .................h......  a) +2 arbalest (freeze) .....÷...............h.h  Fire: a) +2 arbalest (freeze) =iDh ....P.................h.  Will/2 #...........P....#####.# #......P...##....# .  hhhh 4 wolves (2 wandering, 1 very drain…)=ilh ~........P###.....# ....#.#### ##..... ....### =i)i _You encounter a wolf. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (severely wounded, heavily drained)=ibJ h*=i 5.*=i 5.*=i;.*=idX.hAim: a wolf=i  #P....# srcrip the Jinx  ######## .....# Spriggan of Okawaru *****. .> #.#P...###....# Health: 70/70 ======================== ...#........#....# Magic: 12/18 ================-------- ...........P.....# AC: 6Str: 4 ....#..÷.........# EV: 32Int: 15 .....#...........#=i  SH: 5Dex: 25 ......#..P.#.....# XL: 13 Next:  0% Place: Lair:4 .....#.#...#....@# Noise: ===------  Time: 15842.8 (0.0) .................h......  a) +2 arbalest (freeze) .....÷..............h..h  Fire: a) +2 arbalest (freeze) ....P.................h.  Will/2 #...........P....#####.# =iQ #......P...##....# .  hhhh 4 wolves (2 wandering, 1 very drain…)........P###.....# ....#.#### ##..... ....###Confirm with . or Enter, or press ? or * to list all spells.=i Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf  You create a dimensional link between your ranged weaponry and the wolf.  The wolf howls! x2=iR 1h=i& =h.=iĴ  Sing: Dimensional Bullseye (dangerous; 11% risk of failure)  =i! 0Press: ? - help, Dir - move target  Aim: a wolf  You create a dimensional link between your ranged weaponry and the wolf.  The wolf howls! x2  The wolf completely misses you.=iܵ @h.=i h.You encounter a black mamba.=iE :h.=ii Eh.=i۹ ?S.=id |    .....# > ###....# #....# # ÷# # .#.....# =i a...#....@# . ÷  #####.# ##....# . S   black mamba (wandering)## =i$ hhhhh 5 wolves (1 wandering, 1 very drai…) ##..... =ip e3.8 (1Bullseye =i =iU U _The wolf completely misses you.=i #P....#  srcrip the Jinx######## .....#  Spriggan of Okawaru *****. .> #.#P...###....#  Health: 70/70 ======================== ...#........#....#  Magic: 12/18 ================-------- ...........P.....#  AC: 6Str: 4 ....#..÷.........#  EV: 32Int: 15 .....#...........#  SH: 5Dex: 25 ......#..P.#.....#=i   XL: 13 Next:  0% Place: Lair:4 .....#.#...#....@#  Noise: ===------  Time: 15843.8 (0.0) .................h*h..S.  a) +2 arbalest (freeze) .....÷...............hh.  Fire: a) +2 arbalest (freeze) ....P................h..  Will/2 Bullseye #...........P....#####.#=i w #......P...##....# .=iۛ   S   black mamba (wandering) ........P###.....#=i   hhhhh 5 wolves (1 wandering, 1 very drai…)....#.#### ##.....=i * ....### =i/ \The wolf completely misses you.You encounter a black mamba. =iH G_The wolf completely misses you.=ia _Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line=iy ]Aim: a wolf (targeted by your dimensional bullseye, 62% to hit)=iZK .h=ih.Aim: a wolf (severely wounded, heavily drained, 60% to hit)=î K .h=i4.hAim: a wolf (severely wounded, heavily drained, 60% to hit)=iz>#P....#  srcrip the Jinx######## .....#  Spriggan of Okawaru *****. .> #.#P...###....#  Health: 70/70 ======================== ...#........#....#  Magic: 12/18 ================-------- =i9{...........P.....#  AC: 6Str: 4 ....#..÷.........#  EV: 32Int: 15 .....#...........#  SH: 5Dex: 25 ......#..P.#.....#=ig{   XL: 13 Next:  0% Place: Lair:4 .....#.#...#....@#=i{b  Noise: ===------  Time: 15843.8 (0.0) .................(.h..S.=i{|  a) +2 arbalest (freeze) .....÷............(..hh.  Fire: a) +2 arbalest (freeze) =i |8....P..............(.h..  Will/2 Bullseye #...........P....#####.#=i2|w #......P...##....# .=ie|l  S   black mamba (wandering) ........P###.....#  hhhhh 5 wolves (1 wandering, 1 very drai…)=i|....#.#### ##..... ....### You encounter a black mamba. =i|(_The wolf completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, heavily drained, 60% to hit)  =i}fYou shoot a bolt. The bolt misses the wolf. Your projectile teleports!=i3h. _The wolf completely misses you.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, heavily drained, 60% to hit)  You shoot a bolt. The bolt misses the wolf. Your projectile teleports!  The bolt misses the wolf. S.The black mamba hisses angrily. The wolf howls!h.h.h.h.h$=ih.h.=i 7.h=iM 7S.=i Eh.=iShvery drained, 1 bullse=ir,5.2 (1.4=i=iU _The wolf completely misses you.=iQ 8#P....#  srcrip the Jinx######## .....#  Spriggan of Okawaru *****. =i d.> #.#P...###....#  Health: 70/70 ======================== ...#........#....#  Magic: 12/18 ================-------- ...........P.....#  AC: 6Str: 4 ....#..÷.........#  EV: 32=i UInt: 15 .....#...........#  SH: 5Dex: 25 ......#..P.#.....#=i/   XL: 13 Next:  0% Place: Lair:4 .....#.#...#....@#=ie   Noise: ===------  Time: 15845.2 (0.0) ................hh..S...  a) +2 arbalest (freeze) =i .....÷............hh.h..  Fire: a) +2 arbalest (freeze) ....P...................  Will/2 Bullseye #...........P....#####.# #......P...##....# .  S   black mamba ........P###.....#  hhhhh 5 wolves (1 very drained, 1 bullse…)....#.#### ##.....=iI  ....### The bolt misses the wolf.The black mamba hisses angrily. The wolf howls! =iz _The wolf completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, heavily drained, 60% to hit)=i2#P....#  srcrip the Jinx######## .....#  Spriggan of Okawaru *****. .> #.#P...###....#  Health: 70/70 ======================== ...#........#....#=i3  Magic: 12/18 ================-------- ...........P.....#  AC: 6Str: 4 ....#..÷.........#  EV: 32Int: 15 .....#...........#  SH: 5=i3Dex: 25 ......#..P.#.....#  XL: 13 Next:  0% Place: Lair:4 .....#.#...#....@#=i3  Noise: ===------  Time: 15845.2 (0.0) ................†h..S...  a) +2 arbalest (freeze) =i_4.....÷............hh.h..  Fire: a) +2 arbalest (freeze) ....P...................  Will/2 Bullseye #...........P....#####.#=i4w #......P...##....# .=i4  S   black mamba ........P###.....#  hhhhh 5 wolves (1 very drained, 1 bullse…)....#.#### ##.....=i5 ....### _The wolf completely misses you.Fire: a) +2 arbalest (freeze)=iF5Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, heavily drained, 60% to hit)  =iq5You shoot a bolt. The bolt hits the wolf! The bolt freezes the wolf.  You kill the wolf!=i=M 4 wolves (1 bullseye target)  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, heavily drained, 60% to hit)  You shoot a bolt. The bolt hits the wolf! The bolt freezes the wolf.  =is>vYou kill the wolf!  Okawaru accepts your kill.=i4|S.h.=i8h.=i4 h.Your projectile teleports! The bolt barely misses the wolf.=iu=iʁ.=i'S=i:>h.=i/.=iEEh$=i|=i>h.=i5S.=i- 3=i}\3=6.6 (1.4=i=i72 _You block the wolf's attack.=ibq #P....#  srcrip the Jinx######## .....#  Spriggan of Okawaru *****. .> #.#P...###....#  Health: 70/70 ======================== ...#........#....#  Magic: 13/18 =================------- ...........P.....#  AC: 6Str: 4 =ir '....#..÷.........#  EV: 32Int: 15 .....#...........#  SH: 5Dex: 25 ......#..P.#.....#  XL: 13 Next:  0% Place: Lair:4 .....#.#...#....@#  Noise: ===------  Time: 15846.6 (0.0) ................hh......=iEr f  a) +2 arbalest (freeze) =imr .....÷...........S.h....  Fire: a) +2 arbalest (freeze) =ir ....P...................  Will/2 Bullseye =ir #...........P....#####.# #......P...##....# .=ir   S   black mamba ........P###.....#=is   hhh 3 wolves (1 bullseye target) ....#.#### ##.....=i/s * ....### =is %Okawaru accepts your kill.Your projectile teleports! The bolt barely misses the wolf. _You block the wolf's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line=is ]Aim: a wolf (targeted by your dimensional bullseye, 62% to hit)=iROhh60=iB #P....#  srcrip the Jinx######## .....#  Spriggan of Okawaru *****. .> #.#P...###....#  Health: 70/70 ======================== ...#........#....#  Magic: 13/18 =================------- ...........P.....#  AC: 6Str: 4 ....#..÷.........#  EV: 32Int: 15 .....#...........#  SH: 5Dex: 25 =iC ]......#..P.#.....#  XL: 13 Next:  0% Place: Lair:4 .....#.#...#....@#  Noise: ===------  Time: 15846.6 (0.0) ................h$......  a) +2 arbalest (freeze) .....÷...........S.h....  Fire: a) +2 arbalest (freeze) ....P...................  Will/2 Bullseye #...........P....#####.# #......P...##....# .=i_C   S   black mamba ........P###.....#  hhh 3 wolves (1 bullseye target) ....#.#### ##..... ....### _You block the wolf's attack.  Fire: a) +2 arbalest (freeze)=iC Press: ? - help, Shift-Dir - straight lineAim: a wolf (60% to hit)  You shoot a bolt. The bolt hits the wolf!! The bolt freezes the wolf!  You kill the wolf!=iJ  2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (60% to hit)  You shoot a bolt. The bolt hits the wolf!! The bolt freezes the wolf!  You kill the wolf!  Okawaru accepts your kill.=i h=i =h.=ih S.Your projectile teleports! The bolt closely misses the wolf.=i ,.=i S.You block the wolf's attack. The wolf bites you.=i h=i h 3 wolves (1 bullseye target)  The wolf completely misses you. The wolf barely misses you.=i5 765--=ix -18.0 (1.4=i k _The wolf completely misses you.=i  ##.....  #P....#  ######## .....#  .> #.#P...###....# =i8 .#..#....# ........P.....# ÷.........# .........# ..#..P.#...@.# ÷.....#.#...#.....# =il .Shhh..... ..÷=i D... .....P=i ............. #...........P....#####.# ##=i$ 3...##....# . #........P###.....# #....#.#### ##.....=iQ  =i ?S.=i .The black mamba attacks as it pursues you!=i3 Mh$=i3  The black mamba misses you. The wolf attacks as it pursues you!=i =i - 2=i 66--=iF ,--6 (0.6=i =ib  =i G_The wolf completely misses you.=i ##.....  #P....#  ######## .....#  .> #.#P...###....# #=i..#....# ........P.....# ÷.# .......@..# ........#..P.#.....# ÷.....#.#...#...Sh#  ......h$...... =i..÷....... ......P.............=i .##...........P....#####.# =i##...##....# .  #........P#=i*!#=i>S.=i' =i$:h  The black mamba attacks as it pursues you!=iih†h.=iEh 3 wolves (1 bullseye target)=iiB--9.2=i,=i[X _The black mamba barely misses you.=i #...... ##..... #P....# ######## .....#  .> #.#P...###....#=i<J#..#....#........P.....#.÷.#..........#........#..P.#..Sh.# P.÷.....#.#...#...h.# =it............†h.......÷........ .=i......P................... #.##...........P....#####.# ####...##....# .=i7>S.=i"Ah.=iLh$=iEh.=i=i--8=i=i=i٪ #...... ##..... #P....# ######## .....# .> #.#P...###....#  ......#........#....# #......P.....#.#..÷.#.#.......Sh..#.#..P.#..h..#P.÷.....#.#...#....h#........†$.......÷...........P....... ##.##...........P....##.# #####......P...##....# .h. h.You block the black mamba's attack. The wolf attacks as it pursues you!h.=50.4 _The wolf misses you.[=i̬m=ir #...... ##...... #P....# ######## .....# .> #.#P...###....# ......#........#....##=ia]......P.....# #.#..÷...@.h...#.#.......S...#.#..P.#.h...# .PP.÷.....#.#...#...h.#.......†$.......÷........P........ .##.##=i....P....###.# .#####......P...##....# .=i<S.=ih.h.=iEh.=i=i'1.0=i&=i\ _The black mamba completely misses you.=iTsrcrip the Jinx#......Spriggan of Okawaru *****.##......Health: 66/70 ======================--#P....#Magic: 13/18 =================-------######## .....#AC: 6Str: 4.> #.#P...###....#EV: 32=iInt: 15......#........#....#SH: 5Dex: 25 ##..............Ph....#XL: 13 Next:  1% Place: Lair:4 #........#..÷...@S....#Noise: =--------  Time: 15851.0 (0.0) ..........#......h....#a) +2 arbalest (freeze) ...........#..P.#..h..#Fire: a) +2 arbalest (freeze) .PP.÷.....#.#...#.....#=i3Will/2 Bullseye .....................†$...... ..........÷..................S   black mamba .........P...................hhh 3 wolves (1 bullseye target) .##.##...........P....#####.# .#####......P...##....# .=ifYou block the black mamba's attack. The wolf attacks as it pursues you! _The wolf misses you. _The black mamba completely misses you.Fire: a) +2 arbalest (freeze)=imPress: ? - help, Shift-Dir - straight lineAim: a black mamba (60% to hit)=isrcrip the Jinx#......Spriggan of Okawaru *****.##......Health: 66/70 ======================--#P....#Magic: 13/18 =================-------######## .....#AC: 6Str: 4.> #.#P...###....#EV: 32Int: 15......#........#....#SH: 5Dex: 25 ##..............Ph....#=i9XL: 13 Next:  1% Place: Lair:4 #........#..÷...@(((((#Noise: =--------  Time: 15851.0 (0.0) ..........#......h....#a) +2 arbalest (freeze) ...........#..P.#..h..#Fire: a) +2 arbalest (freeze) .PP.÷.....#.#...#.....#Will/2 Bullseye .....................†$...... ..........÷..................S   black mamba .........P...................hhh 3 wolves (1 bullseye target) .##.##...........P....#####.# .#####......P...##....# . _The wolf misses you. _The black mamba completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (60% to hit)  You shoot a bolt. The bolt misses the black mamba. Yo=iur projectile teleports!=iGEh.=i2Jzh.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (60% to hit)  You shoot a bolt. The bolt misses the black mamba. Your projectile teleports!  The bolt misses the wolf. The wolf misses you. The wolf closely misses you.The black mamba completelyyou. You block the wolf's attack.=iT Sh...The wolf completely misses you. The black mamba completely misses you.=iU=7==2.4 (1.4=i\=i^U _The wolf completely misses you.=iO{srcrip the Jinx#......Spriggan of Okawaru *****.##......Health: 67/70 ======================--#P....#Magic: 13/18 =================-------######## .....#AC: 6Str: 4.> #.#P...###....#EV: 32Int: 15......#........#....#SH: 5Dex: 25 ##..............Ph....#XL: 13 Next:  1% Place: Lair:4 #........#..÷...@Sh...#Noise: ===------  Time: 15852.4 (0.0) ..........#......h....#a) +2 arbalest (freeze) =i |...........#..P.#.....#Fire: a) +2 arbalest (freeze) .PP.÷.....#.#...#.....#Will/2 Bullseye .....................†$...... ..........÷..................S   black mamba .........P...................hhh 3 wolves (1 bullseye target) .##.##...........P....#####.# .#####......P...##....# .The black mamba completely misses you. You block the wolf's attack.  The wolf completely misses you. The black mamba completely misses you. _The wolf completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (60% to hit)=iSb srcrip the Jinx#......Spriggan of Okawaru *****.##......Health: 67/70 ======================--#P....#Magic: 13/18 =================-------=ic ######## .....#AC: 6Str: 4.> #.#P...###....#EV: 32Int: 15......#........#....#SH: 5Dex: 25 ##..............Ph....#XL: 13 Next:  1% Place: Lair:4 #........#..÷...@Sh...#Noise: ===------  Time: 15852.4 (0.0) ..........#......h....#a) +2 arbalest (freeze) =ic ...........#..P.#.....#Fire: a) +2 arbalest (freeze) .PP.÷.....#.#...#.....#Will/2 Bullseye .....................†$...... ..........÷..................S   black mamba =ic .........P...................hhh 3 wolves (1 bullseye target) .##.##...........P....#####.# =ic .#####......P...##....# .Aim: a black mamba (60% to hit)  =ic You shoot a bolt. The bolt hits the black mamba!!  The bolt freezes the black mamba!  You kill the black mamba!Okawaru accepts your kill.=i$d AOkawaru grants you throwing weapons!=ibk /  --more--=i42†=iH< hhh 3 wolves (1 bullseye target)  The bolt freezes the black mamba!  You kill the black mamba!  =i<Okawaru accepts your kill.  Okawaru grants you throwing weapons!Something appears at your feet! Your projectile teleports!  The bolt hits the wolf! The bolt freezes the wolf.=iq?h.=i7; .The wolf is almost dead.The wolf bites you. The wolf completely misses you. x2  You block the wolf's attack. The wolf completely misses you.=i 4-4=23.8 (1.4 _The wolf misses you. The wolf completely misses you.=ib=ii _Your Fighting skill increases to level 9!=i srcrip the Jinx#......Spriggan of Okawaru *****.##......Health: 64/70 =====================---#P....#Magic: 14/18 ==================------######## .....#AC: 6Str: 4.> #.#P...###....#EV: 32Int: 15......#........#....#SH: 5Dex: 25 ##..............Ph....#XL: 13 Next:  2% Place: Lair:4 #........#..÷...@h....#Noise: ===------  Time: 15853.8 (0.0) ..........#......h....#a) +2 arbalest (freeze) ...........#..P.#.....#Fire: a) +2 arbalest (freeze) .PP.÷.....#.#[4=i 0m...#.....#Will/2 Bullseye .....................†$...... ..........÷..................hhh 3 wolves (1 bullseye target) .........P................... .##.##...........P....#####.# .#####......P...##....# .You block the wolf's attack. The wolf completely misses you. _The wolf misses you. The wolf completely misses you. _Your Fighting skill increases to level 9!Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, targeted by your dimensional bullseye, 62% to hit)=idsrcrip the Jinx#.....(Spriggan of Okawaru *****.##....(.Health: 64/70 =====================---#P...(#Magic: 14/18 ==================------######## ...(.#AC: 6Str: 4.> #.#P...###.(..#EV: 32Int: 15......#........#(...#SH: 5Dex: 25 ##..............P(....#XL: 13 Next:  2% Place: Lair:4 #........#..÷...@h....#=ieNoise: ===------  Time: 15853.8 (0.0) ..........#......h....#a) +2 arbalest (freeze) ...........#..P.#.....#Fire: a) +2 arbalest (freeze) .PP.÷.....#.#...#.....#Will/2 Bullseye .....................†$...... ..........÷..................hhh 3 wolves (1 bullseye target) .........P................... .##.##...........P....#####.# .#####......P...##....# .You block the wolf's attack. The wolf completely misses you. _The wolf misses you. The wolf completely misses you. _Your Fighting skill increases to level 9!Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, targeted by your dimensional bullseye, 62% to hit)=i......h  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (almost dead, targeted by your dimensional bullseye, 62% to hit)  You shoot a bolt. The bolt closely misses the wolf.Your dimensional bullseye dissipates.  The wolf completely misses you. You block the wolf's attack.=i=e5=5.2 (1.4=i=iC _The wolf completely misses you. x3; The wolf bites you but does no damage.=iL#......#...... #P....######### .....#.> #.#P...###....#......#........#....###..............Ph....#.#..÷...(h....# ...#....@.h....#..#..P.#.....#PP.÷.....#.#...#.....#.....................†$.......÷..................P............ #.##.##...........P....#####.# #.#####......P...##....# . ### ..P#.#=iN=.h=iO=†h=iZI--8 (0.6=i9ql _The wolf attacks as it pursues you! You block the wolf's attack.=i  You shoot a bolt. The bolt hits the plant! The plant begins to die.  The bolt freezes the plant!=i | .h  The plant is lightly damaged.  The wolf misses you. You block the wolf's attack.=i|=iA5==7.2 (1.4=ih=iGX _The wolf completely misses you. x2=i7 l  You shoot a bolt. The bolt hits the plant!! The bolt freezes the plant!=iҺ ?h.=i  _The wolf completely misses you. x2  You shoot a bolt. The bolt hits the plant!! The bolt freezes the plant!  The plant is moderately damaged.You block the wolf's attack. The wolf misses you.  The wolf misses you.The wolf completely misses you. The wolf barely misses you.=i _6=8.6=i. =i U _The wolf completely misses you.=iR, #...... ##...... #P....# ######## .....# # .> #.#P...###....# . ......#........#....# # ##......P.....##.#..÷...h†....#.#...@.h.....#.#..Ph#.....# #..PP.÷.....#.#...#.....#.............†$........÷.............P............. .#.##.##....P....#####.# ##.#####......P...##....# . #### #.P###.....#=iJUG(h=iFV>h.=ib=icd5==--9.2 (0.6=ij=ivmU _The wolf completely misses you.=i l#...... #P....######### .....# .#.> #.#P...###....# .. ......#........#....# .# ##..............P.....# .#=i ...#..÷..h(†....# .....#....h......#..#.@Ph#.....# .#..PP.÷.....#.#...#.....# ........................†$.........÷............P.....#.##.##.....P....#####.##.#####......P...##....# . .#### #........P###.....# ..# #....#.#### ##.....=i ,.=i 9.h=i} h.A nearby plant withers and dies.=i 7.h=i^( =i+) f2---8=i3 =i5 M _The wolf attacks as it pursues you! The wolf bites you.=i9  P....# ######## .... .#=iE 1.> #.#P...###... ......#........#.# ##..............P..##..#..÷...(†.....#...hh......#..h.#.... .#..PP.÷.....#.#@........................†$..........÷.........P.....hhh 3 wolves....#.#### ##... .## #.....###=i .h  You feel your willpower return.h.=i 360.4=iV =i U _The wolf completely misses you.=i$}######## .....# ..#.> #.#P...###....# ... ......#........#....## ##..............P.....# ..#....#..÷...(†....# ..............#...h.......#......#.hh.#.....##..PP.÷.....#.#...#.....# ................@........†$......÷.....P.#.##.##.....P....#####.##.#####......P...##....# . ..#### #........P###.....# ..# #....#.#### ##.....#.###..#.#=i.=.h=ix+.=i9.h=iݍFh 2=i&(1.0=iK=iv _The wolf attacks as it pursues you! The wolf closely misses you.=iY S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i ######## .....#  srcrip the Jinx ..# .> #.#P...###....#  Spriggan of Okawaru *****. ... ......#........#....#  Health: 62/70 =====================--- =i..# ##..............P.....#  Magic: 11/18 ==============---------- ..###........#..÷...(†....#  AC: 6=i0Str: 4 ..............#...........#  EV: 32Int: 15 =i...............#hh..#.....#  SH: 5Dex: 25 ..#..PP.÷.....#.#h..#.....#  XL: 13 Next:  2% Place: Lair:4 =i................@........†$...... Noise: =--------  Time: 15861.0 (0.0) =iٖ..............÷.................. a) +2 arbalest (freeze) =i .............P................... Fire: a) +2 arbalest (freeze) ...#.##.##...........P....#####.# =ic..##.#####......P...##....# . =i2..#### #........P###.....#  hh 2 wolves =iM...# #....#.#### ##..... ..## #.....### ...# #......# =ioh_The wolf attacks as it pursues you! The wolf closely misses you.=iCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  =i)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  =iחPress: ? - help, Dir - move targetAim: a wolf (severely wounded)=ij: =ik<######## .....#  srcrip the Jinx ..# .> #.#P...###....#  Spriggan of Okawaru *****. ... ......#........#....#  Health: 62/70 =====================--- ..# ##..............P.....#  Magic: 11/18 ==============---------- ..###........#..÷...(†....#  AC: 6Str: 4 ..............#...........#  EV: 32Int: 15 =i!l...............#hh..#.....#  SH: 5Dex: 25 ..#..PP.÷.....#h#h..#.....#  XL: 13 Next:  2% Place: Lair:4 ................@........†$...... Noise: =--------  Time: 15861.0 (0.0) ..............÷.................. a) +2 arbalest (freeze) .............P................... Fire: a) +2 arbalest (freeze) ...#.##.##...........P....#####.# ..##.#####......P...##....# . ..#### #........P###.....#  hh 2 wolves ...# #....#.#### ##..... ..## #.....### ...# #......#=ilCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a wolf (severely wounded)  You create a dimensional link between your ranged weaponry and the wolf.=i`n.=in=i ###....#  #....#   #..÷ #=iWzT #h...# ÷.....#h#...# †$####....#  ### (1 bullseye target) #....#.#### =izK ## =i |v3==2.0 (1Bullseye =i =ionfirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a wolf (severely wounded)  You create a dimensional link between your ranged weaponry and the wolf. _You block the wolf's attack.=i ######## .....#srcrip the Jinx ..#.> #.#P...###....#Spriggan of Okawaru *****. ... ......#........#....#Health: 63/70 =====================--- ..# ##..............P.....#Magic: 11/18 ==============---------- =i o..###........#..÷...(†....#AC: 6Str: 4 ..............#...........#EV: 32Int: 15 ...............#h...#.....#SH: 5=i_ MDex: 25 ..#..PP.÷.....#h#...#.....#XL: 13 Next:  2% Place: Lair:4 =i ................@h.......†$...... Noise: ===------  Time: 15862.0 (0.0) ..............÷.................. a) +2 arbalest (freeze) =i .............P................... Fire: a) +2 arbalest (freeze) ...#.##.##...........P....#####.# Bullseye ..##.#####......P...##....# . ..#### #........P###.....#hh 2 wolves (1 bullseye target) ...# #....#.#### ##..... ..## #.....### ...# #......#=i You create a dimensional link between your ranged weaponry and the wolf. _You block the wolf's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, targeted by your dimensional bullseye, 62% to  hit)=i9 * @h=isC@#@=ieh#Aim: a wolf (60% to hit)=i` 9######## .....#srcrip the Jinx ..#.> #.#P...###....#=i Spriggan of Okawaru *****. ... ......#........#....#=i |Health: 63/70 =====================--- ..# ##..............P.....#Magic: 11/18 ==============---------- =i5 ..###........#..÷...(†....#AC: 6Str: 4 =iq ..............#...........#EV: 32Int: 15 ...............#h...#.....#SH: 5Dex: 25 =i !..#..PP.÷.....#h#...#.....#XL: 13 Next:  2% Place: Lair:4 =i ................@h.......†$...... Noise: ===------  Time: 15862.0 (0.0) ..............÷.................. a) +2 arbalest (freeze) .............P................... Fire: a) +2 arbalest (freeze) =i o...#.##.##...........P....#####.# Bullseye ..##.#####......P...##....# . ..#### #........P###.....#hh 2 wolves (1 bullseye target) ...# #....#.#### ##..... ..## #.....### ...# #......# _You block the wolf's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (60% to hit)  You shoot a bolt. The bolt hits the wolf. The bolt freezes the wolf.  The wolf is moderately wounded.=i h  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (60% to hit)  You shoot a bolt. The bolt hits the wolf. The bolt freezes the wolf.  The wolf is moderately wounded.  Your projectile teleports! The bolt completely misses the wolf.=i Y .h 3 wolves (1 bullseye target)  The wolf barely misses you. The wolf bites you. The wolf misses you.The wolf closely misses you. The wolf barely misses you.=i [59-3.4 (1.4=i" =i r _You block the wolf's attack. The wolf completely misses you.=iR######## .....#srcrip the Jinx ..#.> #.#P...###....#Spriggan of Okawaru *****. ... ......#........#....#Health: 59/70 ====================---- ..# ##..............P.....#Magic: 11/18 ==============---------- ..###........#..÷...(†....#AC: 6Str: 4 ..............#...........#EV: 32Int: 15 ...............#....#.....#SH: 5Dex: 25 ..#..PP.÷.....#h#h..#.....#XL: 13 Next:  2% Place: Lair:4 =iW................@h.......†$...... Noise: ===------  Time: 15863.4 (0.0) ..............÷.................. a) +2 arbalest (freeze) .............P................... Fire: a) +2 arbalest (freeze) ...#.##.##...........P....#####.# Bullseye ..##.#####......P...##....# . ..#### #........P###.....#hhh 3 wolves (1 bullseye target) =iI...# #....#.#### ##..... ..## #.....### ...# #......#The wolf barely misses you. The wolf bites you. The wolf misses you.The wolf closely misses you. The wolf barely misses you. _You block the wolf's attack. The wolf completely misses you.=i'Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, 60% to hit)=i\l######## .....#srcrip the Jinx ..#.> #.#P...###....#Spriggan of Okawaru *****. =iEn... ......#........#....#Health: 59/70 ====================---- ..# ##..............P.....#Magic: 11/18 ==============---------- ..###........#..÷...(†....#AC: 6Str: 4 ..............#...........#EV: 32Int: 15 ...............#....#.....#SH: 5Dex: 25 ..#..PP.÷.....#h#h..#.....#=iIXL: 13 Next:  2% Place: Lair:4 ................@†.......†$...... Noise: ===------  Time: 15863.4 (0.0) ..............÷.................. a) +2 arbalest (freeze) .............P................... Fire: a) +2 arbalest (freeze) =i...#.##.##...........P....#####.# Bullseye ..##.#####......P...##....# . ..#### #........P###.....#=i.Yhhh 3 wolves (1 bullseye target) ...# #....#.#### ##..... ..## #.....### ...# #......#=iqPress: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, 60% to hit)  You shoot a bolt. The bolt hits the wolf. The bolt freezes the wolf.  =iThe wolf is heavily wounded.Your projectile teleports! The bolt hits the wolf!! The bolt freezes the wolf.  You kill the wolf!=ia2 2 wolves=iYou shoot a bolt. The bolt hits the wolf. The bolt freezes the wolf.  The wolf is heavily wounded.r projectile teleports! The bolt hits the wolf!! The bolt freezes the wolf.  You kill the wolf!  Okawaru accepts your kill.  The wolf completely misses you. The wolf misses you.=iH6034.8 (1.4=i=iT _The wolf barely misses you. x2=ivw=iD [?25h[?0c [?1051l[?1052l[?1060l[?1061l