=i Player: srcrip Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-12-13.23:59:52.ttyrec Time: (1765670392) Sat Dec 13 23:59:52 2025 =i>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":"=i)

[T]ransfer your save to the latest version (0.34-a0-1802-ga9a8b13fb6)?

"}=i) =i6{"msg":"hide_dialog"} =i/+ =i =i_v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c=i9 =ie ,srcrip the JinxSpriggan of Okawaru *****.Health: 60/70 ====================----Magic: 11/18 ==============----------AC: 6Str: 4EV: 32Int: 15SH: 5Dex: 25XL: 13 Next:  3% Place: Lair:4Noise: ---------  Time: 15864.8 (0.0)a) +2 arbalest (freeze)Fire: a) +2 arbalest (freeze) =i ######## .....# ..#.> #.#P...###....# ... ......#........#....# ..# ##..............P.....# ..###........#..÷...(†....# ..............#...........# ...............#....#.....# ..#..PP.÷.....#h#h..#.....# ................@†.......†$...... ..............÷.................. .............P................... ...#.##.##...........P....#####.# ..##.#####......P...##....# . ..#### #........P###.....#hh 2 wolves ...# #....#.#### ##..... ..## #.....### ...# #......#=iq =i =i Welcome back, srcrip the Spriggan Hexslinger.Okawaru says: Bring me glory in combat!=i< =iM =ie =i _Press ? for a list of commands and other information.=id=ĭ=i=iF _Unknown command.=i=i=iŤ> _Unknown command.=iv =i' =i =i \ _There are monsters nearby!=ixZ i  You shoot a bolt. The bolt hits the wolf. The bolt freezes the wolf.=i= d  The wolf is almost dead.You block the wolf's attack. The wolf barely misses you. The wolf misses you.2=====6.2 (1.4=i n _The wolf completely misses you. x2=i3 †  You shoot a bolt. The bolt hits the wolf!! The bolt freezes the wolf.  You kill the wolf!=i O   wolf=i.  Okawaru accepts your kill.The wolf bites you but does no damage. The wolf barely misses you.=iJ017.6=i=iU _The wolf completely misses you.=i .You shoot a bolt. The bolt hits the wolf!! The bolt freezes the wolf.  =iA9You kill the wolf!=i(=iW*.=iZ049.0=ic=ieP _Okawaru accepts your kill.=i@ =i@ =iJ =iKM H _No target in view!=ir=i=i=iH _No target in view!=i"3=i3*=i1=i5$ _=i;=i&G=itGh2====i/P=iWc3==iZ_=ig,=i5n=icu=iuN3==i{=i =iL=i=i=i19==i-=i =iP=i =i=iϯ#4=iI.4==iy=io=i=i=i=i\=i=i=iK5==i]=i=iW9==i=i=iv=i=i =iJ 6=5===i=i =ii=i%=iH-=i-=i/4=i>=id>%7=i|E=i7M=iM3===i T=i\=ib]=ih=iXr=irK6==i{=iu=iK8==i>=i,=i<=i,=iի=i=iQ9===i=iC=iy,=i-=i=i=iJ=is=id70=7==i=i>=i)1 _HP restored.=ij=i=i=iN=i=iU,=i=iL=iK===il$=ii,=i,=ij3=id<=i<L8===iC=ihp # .....# # .> #.#P...###....#  ......#........#....# # ##..............P.....# ###.=i1qR#..÷...(†....# ....#...........# ....#....#.....# #..PP.÷.....#†#...#.....# .@.†$...... ÷... P...=iq #.##.##.P...##.#####......P...##...#### #........P###.....## #....#.#### ##.....## #.. =iDr_Magic restored.=i{3=iT=il # .....# # .> #.#P...###....#  ......#........#....# # ##..............P.....# =iɬ###........#..÷...(†....# ..#...........# ....#....#.....# #..PP.÷.....#†#...#.....# .††$...... =i÷... P... =i"I#.##.##.P.... =iH##.#####......P...##.... #### #........P###.....=ih+#=iK# #....#.#### ##..... ## #.....### .. =i­[ You see here a wolf corpse.=i'=i _=i=iy# .....#  .> #.#P...###....#  ......#........#....#  ##..............P.....# .#..÷...(†....# =i#...........# #....#.....# ..PP.÷.....#†#...#.....# .†.†$...... ÷... P... #.##.##.=i P....#.#####......P...##....#=iP" #........P###.....# # #....#.#### ##.....=i}x #.....### .. =i!=i,=i=i,&1# .....# .> #.#P...###....# ......#........#....# ##......P.....# .=i&<#..÷...(†....# #...........# #....#.....# PP.÷.....#†#...#.....#..†.=i&†$...... ÷... P...=i& .##.##.P....#####.# =i'.#####... #........P### =i=' #....#.#### ##.....# =i' #.....### !....# =i1=i+2:===iz@=ijk# .....# .> #.#P...###....#  ......#........#....# ......P.....# .=ik;#..÷...(†....# #...........# #....#.....# PP.÷.....#†#...#.....#..†.=il!†$...... ÷... P... ##.##.=i8lIP....#####.# =i]lF#####.... #.....=i{l!=il#....#.#### ##.....##.....## =il =iv,=i=i+P# .....# .> #.#P...###....# ......#........#....# ......P.....# #..÷...(†....# #...........# #....#.....# =i.÷.....#†#...#.....#..#.†.†$...... ÷... P... .##.=iYP....#####.#.....=i֨  #........P###.....#=iw#....#.#### ##  =id#.....### . =i,=iѺ=i# .....# .> #.#P...###....# #........#....# ....P.....# #..÷...(†....# #...........# #....#.....# =i6.÷.....#†#...#.....#..#.†.†$...... ÷... P... .##.=iWZP....#####.#.=iu2  #.=i}  #....#.### =i,=i=io # .....#  .> #.#P...###....#  #........#....#  .P.....#  #..÷...(†....#  #.....#  #....#.....# # ÷.....#†#...#.....#..# .†.†$......  ÷...  P.  ##.P....#####.#  ......P...##....# .  #.P###.....#    #....#.#### ##.....#    .....### .!....#   #[=i h39;49m   =i{)=i)=i0=i'Y# .....#  .> #.#P...###....#  #........#....#  .P.....#  #..÷...(†....#  #.....#  #....#.....# ##  .....#†#...#.....#..#=iY" .†.$......  ÷.  P.  #.=iYP....#####.#  #......P...##....# .  .=i ZP###.....#  ....#.#### ##.....#  =i%Z~### .!....#  =iBZH#  =ib=i#c=i-j=i[  # .....#  > #.#P...###....#  #........#....#  .P.....# =iP #..÷...(†....#  #.#  #....#.....####  =i#†#...#.....#..# .†.†@. ÷.=i8l P. .P....#####.# =iz......P...##....# .# P###.....# # =i#.#### ##.....#  ### .!....#  # =i-c You see here a wolf corpse.=is5 _=i=iܭ=i5=i=ied .> #.#P...###....# ...#........#....# .P.....# #..÷...(†....# ..#...........# =i{..#....#.....#### †#...#.....#..##### ....†.......†........ ÷........... P. #...P....#####.## =i #P...##....# .# =i?g..P###.....# # #.#### ##.....#  .### .!....#=ir .# ##....# #=iG _You now have 581 gold pieces (gained 12).=i3=i=iV...#........#....# .........P.....# #..÷...(†....# ..#...........# ..#....#.....#### ÷=iF†#...#.....#..##### ....†.......†........ ÷............ P. ##...P....#####.## #P...##....# .# ..P###.....# # #....#.#### ##.....#  .### .!....#   l   basilisk (asleep).# ##....##  # #..l.#  =iU.  =i%h  You encounter a basilisk.=i-(---=i@51910.6 (41.6)=io6H---1.2 (42.2 =i6 _=i>=i:@=i` S ..P.....# ÷...(†....# .........# ...#.....#### ÷†#...#.....#..##### .†.......†........ ÷................... .......@......... ....P....#####.## ...##....# .# P###.....# #  ##.....#  .!....#  ##....##  #..l.# =il ..P.....# ÷...(†....# .........# ...#.....#### ÷†#...#.....#..##### =il.†.......†........ ÷................... .......@......... ....P....#####.## ...##....# .# P###.....# #  ##.....# =im' .!....#  ##....##  #..l.# =iUt=iu=i|=i_ _A basilisk is nearby!=iR  Cast which spell? (? or * to list) =iP^  You beckon some vexing sprites to accompany your attacks.=i 6---==2.2 (1.0)Will/2 Jinx =i\Q _You feel your willpower being sapped.=iT' (((((l  slow=i^))(You shoot a bolt. The bolt hits the basilisk!! The basilisk seems to slow down.The bolt freezes the basilisk.  The basilisk hisses angrily.=i;*=i l.The basilisk is heavily wounded.A giggling sprite leaps out and makes the basilisk trip over its own talons...... , drained)=3.6 (1.4 =i6S_The basilisk is severely wounded.=io  .You shoot a bolt. The bolt hits the basilisk! The basilisk seems to slow down.  The bolt freezes the basilisk.  You kill the basilisk!((((( =i;m =i .....=iA /..=i 5.0=i =ic P _Okawaru accepts your kill.=i  _No target in view!=i.†.......†..=i : _=iݢ7=--=iκ _The sprites lose interest in your situation.=iH,=i]=ij=i6=i=i=iF9==iB=i =iP8===i=iB=ir,=i<=i5=i:===i=i,=ii,=i$=i=i#,=i!f=icp,=i y=i,=ix=iJ=i(=i=i .P.....# #..÷...(†....# ..#...........# ..#....#.....#### ÷†#...#.....#..##### ..........†.......†........ ÷..... P.. ##...P.@..#####.## #P...##....# .#  ..P###.....# #  #....#.#### ##.....#.### .!....#.# ##....### #..... #..<.#[39;49=im. _You feel your willpower return.=i&---37.0 (22.0)---6 (22.6 _Found an escape hatch in the ceiling.=iN 5.=i1Q =i[ =i)U >#..÷...(†....#..#...........#..#....#.....#### P.÷†#...#.....#..##### ...........†.......†........÷.....P. #.##...P....#####.## ####......P...##@...# .#  ..P###.....# # #....#.#### ##.....# .### !....#.# ##...### #..... #<.#. #.....b=i B=ip( .#........#....#### P.÷.....#†#..##### ...........†.......†........÷......P........ #.##...........P....#####.## ##.P...##....# .  #..P###. #.#### ##.....#  #.....### .!##....## .#=iZ=ih=iw=i- .#....#### P.÷.....#†#....##### ...........†.......†........÷...............P......... #.##.....P....#####.## ##P...##....# .  #..P###.....## #.#### ##@....#  #.....### #.! #. ##....##....# ##=i P.÷.....#†#..##### ...........†.......†........÷...............P......... #.##....P....#####.## ##P...##....# .  #..P###.....## #.#### ##.....  #.....### #. #. ##....# ......#  ##....# #=i=iO ..........†.......†........ ÷................... 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##....## ##......#  ######.#....###### ##..##@#P#.#.......#..#...........................................#.#.#...#...#.#.##############.#### # #....##...##=iB=i #.#.. ####### ##  ##...## ##....##..### ######.#....######.##..##.#P#.#.......#.........@................................##...#.#.#...#...#.#.## #############....#### #....=iY# #...## =iY,=iF=iu& #.#.# ###......#### ##....## ##...## ##....## ##......# ### ######.#....#.##..##.#P#.#.......#...........##...#.#.#...#...#.#.# ###########....####  #....#  #...##=ic|=if74.4 (29.2) _Key pressed, stopping explore.=if......................=i.=i=i #.#. ###...... ##....## ##...## ##....## ##......# ##########.#....#.##..##.#P#.#.#.#..##...#.#.#...#...#.#.# #############.... =isy #....#  #...##=iq=i$ _=i=i)qM#####..#....###......#####.##  ##....# ##......# =ipq ##########.#....#####.##.@##.#P#.##..........................=iq(#=iw=i(y=i~=i[4 #.#=i. ##### ##  ##...## ##....##..###########.#....######.##..##.#P#..........@...........##..##...#.#.#...#...#.# ### #############....## #....# #...## =i=iH=i=i?  #.# ###...... ##....## ##...## ##.... ##......=i x# ##########.#....#.##..##.#P#.#..##..##...#.#.#...#...#. ### #######....  #....#  #...##=i. B=i0 $ #.# ###...... ##.... ##... ##.... ## ## ##########.#....P#####.##..##.#P#.#.S.##..##...#.#.#...#...## ### #############.... S   water moccasin (asleep) #.... #...  You encounter a water moccasin.6.8 (2.4)7.4 (3.0 _=ikz ((((((S  slow)  You shoot a bolt. The bolt hits the water moccasin!!  The water moccasin seems to slow down. The bolt freezes the water moccasin!  The water moccasin hisses angrily.=i .SThe water moccasin is almost dead.=i.......===8.8 (1.4 _The water moccasin is no longer moving slowly.=iй (((((((You shoot a bolt.=iZ`S.S.........80.2=irv _The bolt barely misses the water moccasin.=ip †You shoot a bolt. The bolt hits the water moccasin!  The bolt freezes the water moccasin.  You kill the water moccasin!=iV(((=i ...51.6 _Okawaru accepts your kill.=i  _No target in view!=iMs.....=i=i+ #.#=i* ###=i٫. ##....=i.- ##...=i* ##=iȬ* ##=iU #############.#=i.P#####.##..##.#P#.#=i<.=i .†=i..=iI..=i#..##..##...#.#.#...#...=i# ### #############=is) #=ið, #...=i =i=i =i_=i=ir=i&M=ic#####..=i.=i ###.=il ##.=i* ##=i/ =iv##.=i =i*#############.#=ikD.P#####@##..##.#P#.#=i!.....=i"...†=iH........................=i =im #=iC!, =i!=i% =i%=i;/=i0=ihI=i #.# ### ## ## ###############.#..P#####.##..##.#P.......@............†........#..##..##...#.#.#...# ### #################.. #.. #.. =ic,=i=i!=i#6 #=i$* ##=iY( ####..#############.#..P#####.##..##.#P#.#....................†.@......#=i/=iu1=iq;=iy  ## ##.##... #############.#.P#####.##..##.#P#.#....................†........#..##..##...#.#.#...##=iߥ=i#=in ##.##.. #############.#P#####.##..##.#P#.#....................†........#..##..##...#.#.#...# ### ################ =i~=i)=i\]..##..# #############.#P#####.##..##.#P#.#....................=iV^6†....=i^....=i^Z.#..##.@##...#.#.#...#=i5_e ### ################=it_  =i_ =ii=ij=i =iq=i* ##=i+ ##=iQ-.=i#=ix.# #############.#=i%lP#####.##..##.#P#.#=i^!......=i8....†..=i6.......=i.......@..............#.#..##..##...#.#.#...#### ################# ##.=i=i=iP =i A=iA* ##=iA.=iA* ##=iB.=i9B* ##=ikBX.# #####=iB #.#=iBm.P#####.##..##.#P#.#=iB....=iC5.†..=iGC6.......=irCA....@..=iC#.#..##..##...#.#.#...#=iCs ### ########=iC#=i*D) #=iPD) #=ivD=iFN=iO=iTU=i;=i =i: #....=i{ =i.=i* ##=ixf#....# #####=iˆ #.=im.P#####.##..##.#P#.#=ic#=i....=i+5.†..=iD#..........=iˆA...@...=i#.#..##..##...#.#.#...=iY ### #### =i=i> =i]=iD=i=iu=iH!=i #....=i =iJ!#.....=i =i\#....# ###=i#=i?q#.....P#####.##..##.#P#.=i{#=i....=i#=i"5.†..=i]D#..........=iF#......@....=i#.#..##..##...#.#.#=iD ########=iQ=iY=ix=iv=i4=id58 ##....=i58 #.....=i5 =i*6^ ##....## ###=in6 #.....P#####.##..##.#P#=i7* ##=i{8....=i8' #=i95.†..=iA9\ ##..........=i9S #.....@.....=i9 ####.#..##..##...#.#.#=i:D# #######=iS:=iF=iQ=i]=iؖ=i ##....# #.....# ##....## ## #.....P#####.##..##.#P ##.... #.†..=iO ##.......... #....@......=i ####.#..##..##...#.#.# ######=i=iH=i=i=iE- #.....###.....##....## ###########.....P#####.##..##.#P#.............†##...@..........................####.#..##..##...#.#.###################=i,=i=i%)M# #.....##.....##....## ###########.....P#####.##..##.#P#.....#....@...†#..............................####.#..##..##...#.#.##=if/=i 0=iA=iu=ixM.....## #.....#.....##....## ###########.....P#####.##..##.#P##.............†=iL|#.........#.....................=i=i=i=i=iY&M=i####=i"#=ik!.....#=i#=i8 #.....=i#=i<.....#=imZ#....## ###########=iz#....@P#####.##..##.#P=i!#=it+.....=i;........†=i5d##....................=i#=i=i =i =i" =iY =iZ &M=i2[ ##....=it[ !#.....=i[ ####=i\ #=iH\ ".....##=i] #=iY] 8 #.....=i] #=i+^ <.....#=iu^ z##...@## ###########=i^ o.....P#####.##..##.#P=i_ #=iU_ !.....=i_ p#........†............=i0` #=ij` =i~j =i:l =i s =i NMP #....###....#.....##### #.....#### #.....##....@##....## ###########.....P#####.##..##.#P##........................ .. # ########## =i$ =i =i =i oM#P #....###....#.....#### #.....### #.....###.....##....## ############.....P#####.##..##.#P.#. ....####.#..##..=i? B=i5 M##...<#P #....###....#.....#### #.....## #...@.###....##.....###....## ###########.........=iS =i M##.....##...<#P #....###....#.....#### #.....## #.....##....###.....## ##......=i1 ,=i =i^ xM......#>..##.....##...<#P #....####....#.....#### #....@#### #.....##....##......---94.8 (13.2)---5.4 (13.8 _Found an escape hatch in the floor.=i....................†..=i=i8M###....†#.......#>..##.....##...<# P #....####....#.....##### .....####=iB##.....####.....=i =i =i=i=M.......# )...# ###....†#.......#>..##.....##...<# P #....###....##...@.######.....####.....##.....P=iF16.0 (0.6)=il}6 (1.2 _Found a war axe.=i/ m..=i[ M#.....#..h.......# )...# ###....†#.......#>..##.....##...<# P #...@####....##.....######.....###h   polar bear (asleep)###....#=iG j  You encounter a polar bear.=i 0.07.2 (0.6 _=i}L ((((((h  You shoot a bolt. The bolt hits the polar bear!  The bolt freezes the polar bear.  The polar bear growls angrily.=i[.h YThe polar bear is moderately wounded..>...Y   yak (wandering)===8.6 (1.4=i]=itT _You encounter a yak.=i< ((((( Y  You shoot a bolt.  The yak bellows!  The bolt hits the polar bear!! The bolt freezes the polar bear.=it  .hThe polar bear is almost dead..Y.h=i*v?.Y=iL......=i]=i$6000.0=i8> _You hear a bellow!=i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i6 .=irhYou beckon some vexing sprites to accompany your attacks..Y=i=i6----10Will/2 Jinx =iX =i; _You feel your willpower being sapped. =i##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 16/18 =====================---#..>Y.##...... AC: 6Str: 4#...h###...<. EV: 32Int: 15#...*###.... SH: 5Dex: 25#...*##P.... XL: 13 Next:  5% Place: Lair:4#...@####.... Noise: ==-------  Time: 16001.0 (0.0)##.....###### a) +2 arbalest (freeze)#..... =i[33m### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#h   polar bear##....##Y   yak#.....###....## ########### _You feel your willpower being sapped.  Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a polar bear (almost dead, chance to call a sprite on attack: 68%, 78% to  hit) =i{##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 16/18 =====================---#..>Y.##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#....##P.... XL: 13 Next:  5% Place: Lair:4#...@####.... Noise: ==-------  Time: 16001.0 (0.0)##.....###### a) +2 arbalest (freeze)#..... =i]|[33m### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#h   polar bear##....##Y   yak#.....###....## ###########Aim: a polar bear (almost dead, chance to call a sprite on attack: 68%, 78% to  hit)  You shoot a bolt. The bolt hits the polar bear!!  The bolt freezes the polar bear.  You kill the polar bear!Okawaru accepts your kill.((Y   yak =ioE.Y =iT 3.. =ibC6=2.4 (1.4 _ =i =ih =i + =i ##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 16/18 =====================---#..>..##...... AC: 6Str: 4#...Y###...<. EV: 32Int: 15#...*###.... SH: 5Dex: 25#...*##P.... XL: 13 Next:  6% Place: Lair:4#...@####.... Noise: ===------  Time: 16002.4 (0.0)##.....###### a) +2 arbalest (freeze)#.....### =i [37m Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#Y   yak##....###.....###....## ###########You kill the polar bear! _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 68%, 80% to hit) =i + =i ##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 16/18 =====================---#..>..##...... AC: 6Str: 4#...Y###...<. EV: 32Int: 15#...(###.... SH: 5Dex: 25#...(##P.... XL: 13 Next:  6% Place: Lair:4#...@####.... Noise: ===------  Time: 16002.4 (0.0)##.....###### a) +2 arbalest (freeze)#.....[ =i l33m### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#Y   yak##....###.....###....## ###########Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 68%, 80% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is moderately wounded. =i% 0Y =i M†Y =in A.Y =i :Y. =i@ NY 2 yaks (1 wandering) =i ,3.8 (1.4 =i  =i V  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (chance to call a sprite on attack: 68%, 80% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is moderately wounded. _You encounter a yak. =i/;##.....## srcrip the Jinx...Y.# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 16/18 =====================---#..>..##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#...Y##P.... XL: 13 Next:  6% Place: Lair:4#...@####.... Noise: ===------  Time: 16003.8 (0.0)##.....###### a) +2 arbalest (freeze)[0;1 =i"<0m#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#YY 2 yaks (1 wandering)##....###.....###....## ########### _You encounter a yak.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, chance to call a sprite on attack: 68%, 80% to  hit) =i*R##.....## srcrip the Jinx...Y.# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ======================== =i#.....#......# Magic: 16/18 =====================---#..>..##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#...Y##P.... XL: 13 Next:  6% Place: Lair:4#...@####.... Noise: ===------  Time: 16003.8 (0.0)##.....###### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#YY 2 yaks##....###.....###....## [4 =i}f0m###########Aim: a yak (moderately wounded, chance to call a sprite on attack: 68%, 80% to  hit)  You shoot a bolt.  The yak bellows!  The bolt hits the yak!! The bolt freezes the yak!  The yak is almost dead. =iz!.Yhit)  You shoot a bolt.  The yak bellows!bolt hits the yak!! The bolt freezes the yak!  The yak is almost dead.  You hear a bellow! =i|#=## =iX$,5.2 (1.4 =i}rj _The yak completely misses you. =ia ##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)..Y# ###....†## Health: 70/70 ========================#.....#......# Magic: 16/18 =====================---#..>..##...... AC: 6Str: 4 =i #...†###...<. EV: 32 =iN Int: 15#....###.... SH: 5Dex: 25#...Y##P.... XL: 13 Next:  6% Place: Lair:4#...@####.... Noise: ===------  Time: 16005.2 (0.0)##.....###### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#YY 2 yaks##....###.....###....## ###########You hear a bellow! _The yak completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, chance to call a sprite on attack: 68%, 80% to hit) =iah##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)..Y# ###....†## Health: 70/70 ========================#.....#......# Magic: 16/18 =====================---#..>..##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#...†##P.... XL: 13 Next:  6% Place: Lair:4#...@####.... Noise: ===------  Time: 16005.2 (0.0)##.....###### a) +2 arbalest (freeze)#[32 =iim.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#YY 2 yaks##....###.....###....## ###########Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, chance to call a sprite on attack: 68%, 80% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  You kill the yak!   yak =i.YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (almost dead, chance to call a sprite on attack: 68%, 80% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  You kill the yak!  Okawaru accepts your kill. =ic =i7=76.6 (1.4 _ =i ##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#...Y.#......# Magic: 17/18 ======================--#..>*.##...... AC: 6Str: 4#...*###...<. EV: 32Int: 15#...*###.... SH: 5Dex: 25#...*##P.... XL: 13 Next:  7% Place: Lair:4#...@####.... Noise: ===------  Time: 16006.6 (0.0)##.....###### a) +2 arbalest (freeze)[0;1 =iG S0m#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#Y   yak##....###.....###....## ###########You kill the yak! _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 68%, 80% to hit) =i-5##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#...Y.#......# Magic: 17/18 ======================--#..>(.##...... AC: 6Str: 4#...(###...<. EV: 32Int: 15#...(###.... SH: 5Dex: 25#...(##P.... XL: 13 Next:  7% Place: Lair:4#...@####.... Noise: ===------  Time: 16006.6 (0.0)##.....#[4 =i 70m##### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 Jinx ##.....##.....#Y   yak##....###.....###....## ###########Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 68%, 80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak!  The yak is almost dead. =iI:* =i2  .Shift-Dir - straight line  Aim: a yak (chance to call a sprite on attack: 68%, 80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak!  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak! =in8 YOkawaru accepts your kill.You hear a bellow! x2 =i8=.Y =iR:,Y =i[Y...†.†Y 2 yaks (1 wandering)88.0 (1.4 _You encounter a yak. x2 =it+  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =idh u ##.....##  srcrip the Jinx ..Y..# #.......#  Spriggan of Okawaru *****. #)..Y# ###....†## Health: 70/70 ======================== #..... #......# Magic: 13/18 =================------- #..>.. ##...... AC: 6Str: 4 #...†# ##...<. EV: 32Int: 15 =ih  #....# ##.... SH: 5Dex: 25 #...†# #P.... XL: 13 Next:  8% Place: Lair:4 =ih #...@## ##.... Noise: ===------  Time: 16008.0 (0.0) ##.....# ##### a) +2 arbalest (freeze) =ii #.....## # Fire: a) +2 arbalest (freeze)  =i&i #.....## # Will/2 Jinx  ##.....# =iIi #.....# YY 2 yaks (1 wandering) =iii [##....## #.....# =ii ##....## ###########  =ii -_You encounter a yak. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =ii Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target =ij PAim: a yak (chance to call a sprite on attack: 68%)=iT *Y=iVn7*.=iI Y.  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to call a sprite on attack:  68%)=i^W  ##.....##  srcrip the Jinx .....# #.......#  Spriggan of Okawaru *****. #).YY# ###....†## Health: 70/70 ======================== #..... #......# Magic: 13/18 =================------- #..>.. ##...... AC: 6Str: 4 #...†# ##...<. EV: 32Int: 15 #....# ##.... SH: 5Dex: 25 #...†# #P.... XL: 13 Next:  8% Place: Lair:4 #...@## ##.... Noise: ===------  Time: 16008.0 (0.0) ##.....# ##### a) +2 arbalest (freeze) #.....## # Fire: a) [32=ipX m+2 arbalest (freeze)  #.....## # Will/2 Jinx  ##.....# #.....# YY 2 yaks (1 wandering) ##....## #.....# ##....## ###########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, chance to call a sprite on attack:  68%)  You create a dimensional link between your ranged weaponry and the yak..Y YAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (wandering, hasn't noticed you, chance to call a sprite on attack:  68%)  You create a dimensional link between your ranged weaponry and the yak.  The yak bellows!   ...Y.#   #).Y.# † #[=i5 32m...Y.  #..>..  #...†# ##...< #....#  #...†#  #...@##  ##.....#  #.....##  #.....##  ## #YYY 3 yaks (1 bullseye target) ##....# #  9.0 (1Bullseye Jinx  _You encounter a yak.=iE8##.....## srcrip the Jinx...Y.# #.......# Spriggan of Okawaru *****.#).Y.# ###....†## Health: 70/70 ========================#..*Y.#......# Magic: 13/18 =================-------#..*..##...... AC: 6Str: 4#...*###...<. EV: 32Int: 15#...*###.... SH: 5Dex: 25=i8z#...*##P.... XL: 13 Next:  8% Place: Lair:4#...@####.... Noise: ===------  Time: 16009.0 (0.0)##.....###### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 Bullseye Jinx ##.....##.....#YYY 3 yaks (1 bullseye target)=i8##....###.....###....## ########### =i9|_You encounter a yak.Fire: a) +2 arbalest (freeze)=iFnlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (targeted by your dimensional bullseye, chance to call a sprite on  attack: 68%, 83% to hit)=i, Y.*†=i .Y>*.*Aim: a yak (chance to call a sprite on attack: 68%, 80% to hit)=iB ##.....## srcrip the Jinx...Y.# #.......# Spriggan of Okawaru *****.#).Y.# ###....†## Health: 70/70 ========================#...Y.#......# Magic: 13/18 =================-------#..>(.##...... AC: 6=i" ,Str: 4#...(###...<. EV: 32Int: 15#...(###.... SH: 5Dex: 25#...(##P.... XL: 13 Next:  8% Place: Lair:4#...@####.... Noise: ===------  Time: 16009.0 (0.0)##.....#=iN ##### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) =i #.....### Will/2 Bullseye Jinx ##.....#=i #.....#YYY 3 yaks (1 bullseye target)##....###.....#=i ##....## ###########Shift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 68%, 80% to hit)  =i IYou shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  =iJ The yak is lightly wounded.  Your projectile teleports! The bolt hits the yak!! The bolt freezes the yak.  The yak is severely wounded.=ip =io :*=ilE .YAim: a yak (chance to call a sprite on attack: 68%, 80% to hit)  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  The yak is lightly wounded.  Your projectile teleports! The bolt hits the yak!! The bolt freezes the yak.  The yak is severely wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.=i(F @.Y=i4G @.Y=iR †.†1 drained, 1 bullseye target)=iS -10.4 (1.4=i\ =i` \ _The yak is severely wounded.=ij##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)..Y# ###....†## Health: 70/70 ========================#..Y..#......# Magic: 13/18 =================-------#..>Y.##...... AC: 6Str: 4#...*###...<. EV: 32Int: 15#...*###.... SH: 5Dex: 25#...*##P.... XL: 13 Next:  8% Place: Lair:4#...@####.... Noise: ===------  Time: 16010.4 (0.0)##.....###### a) +2 arbalest (freez=ie)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 Bullseye Jinx ##.....##.....#YYY 3 yaks (1 drained, 1 bullseye target)##....###.....###....## ########### _The yak is severely wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, chance to call a sprite on attack: 68%, 80% to  hit)=ig ##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)..Y# ###....†## Health: 70/70 ========================#.....=ig &#......# Magic: 13/18 =================-------#..>Y.##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#...†#=ig #P.... XL: 13 Next:  8% Place: Lair:4#...@##=i2h ##.... Noise: ===------  Time: 16010.4 (0.0)##.....#=iVh ##### a) +2 arbalest (freeze)#.....##=ih # Fire: a) +2 arbalest (freeze) #.....##=ih V# Will/2 Bullseye Jinx =ih ##.....##.....#YYY 3 yaks (1 drained, 1 bullseye target)=iY.##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#...Y#=ij##.... SH: 5Dex: 25#...*##P.... XL: 13 Next:  8% Place: Lair:4#...@####.... Noise: ===------  Time: 16011.8 (0.0)##.....#=i##### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) =i#.....### Will/2 ##.....#=i#.....#YY 2 yaks (1 drained)##....##=i1#.....###....## ###########The yak is lightly wounded. =iW{_The jinxing sprites lose interest in you.Fire: a) +2 arbalest (freeze)=iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=iVAim: a yak (lightly wounded, lightly drained, 80% to hit)=iR1##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 14/18 ==================------#..>Y.##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#...Y#=i2##.... SH: 5Dex: 25#...(##P.... XL: 13 Next:  8% Place: Lair:4#...@####.... Noise: ===------  Time: 16011.8 (0.0)##.....###### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 ##.....##.....#YY 2 yaks (1 drained)##....###.....###....## ###########Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, lightly drained, 80% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is severely wounded.=ic.Y.Y=i =ik33.2 (1.4 _=i=i=i ##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 14/18 ==================------#..>..##...... AC: 6Str: 4#...Y###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#...Y##P.... XL: 13 Next:  8% Place: Lair:4#...@##=i d##.... Noise: ===------  Time: 16013.2 (0.0)##.....###### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 ##.....##.....#YY 2 yaks (1 drained)##....###.....###....## ###########You shoot a bolt. The bolt hits the yak! The bolt freezes the yak. _The yak is severely wounded.=i Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=i Aim: a yak (heavily wounded, lightly drained, 80% to hit)=iN##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 14/18 ==================------#..>..##...... AC: 6Str: 4#...Y###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#...†##P.... XL: 13 Next:  8% Place: Lair:4#...@####.... Noise: ===------  Time: 16013.2 (0.0)##.....###### a) +2 arbalest (freeze)=i+f#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 ##.....##.....#YY 2 yaks (1 drained)##....###.....###....## ###########Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, lightly drained, 80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!=iN   yak=i~.†YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, lightly drained, 80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!  Okawaru accepts your kill.=im1;94.6 (1.4 _=iC9=i:=i##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 14/18 ==================------#..>..##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#...Y###.... SH: 5Dex: 25#...*##P.... XL: 13 Next:  9% Place: Lair:4#...@####.... Noise: ===------  Time: 16014.6 (0.0)##.....###### a) +2 arbal=i(est (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 ##.....##.....#Y   yak##....###.....###....## ###########You kill the yak! _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (80% to hit)=i##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 14/18 ==================------#..>..##...... AC: 6Str: 4#...†###...<. EV: 32=iInt: 15#...Y###.... SH: 5Dex: 25#...(##P.... XL: 13 Next:  9% Place: Lair:4#...@####.... Noise: ===------  Time: 16014.6 (0.0)##.....###### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 ##.....##.....#Y   yak##....###.....###....## ###########Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (80% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is heavily wounded.=i(C.Y=ip1=i2,6.0 (1.4=io8=i:+  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (80% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is heavily wounded. _The yak completely misses you.=i ##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 14/18 ==================------#..>..##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#...Y##P.... XL: 13 Next:  9% Place: Lair:4#...@##=i ##.... Noise: ===------  Time: 16016.0 (0.0)##.....###### a) +2 arbalest (freeze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 ##.....##.....#Y   yak##....###.....###....## ###########The yak is heavily wounded. _The yak completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)=i)^ ##.....## srcrip the Jinx.....# #.......# Spriggan of Okawaru *****.#)...# ###....†## Health: 70/70 ========================#.....#......# Magic: 14/18 ==================------#..>..##...... AC: 6Str: 4#...†###...<. EV: 32Int: 15#....###.... SH: 5Dex: 25#...†##P.... XL: 13 Next:  9% Place: Lair:4#...@####.... Noise: ===------  Time: 16016.0 (0.0)##.....###### a) +2 arbalest (fre=i_ eze)#.....### Fire: a) +2 arbalest (freeze) #.....### Will/2 ##.....##.....#Y   yak##....###.....###....## ###########Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!=id R=i` Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (heavily wounded, 80% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!  =i: :Okawaru accepts your kill.=i <107.4 (1.4 _=i =i =ih2.=ii=iq=iVx=i3yL5===i~=i,=iz=ig=iޒ=i=ik,=i=i=ij:===i=i^,=i=ia6==i=i,=iM=i;,=i-=i>=iT=i7 =i8_You feel your willpower return.==i7?=iE,=iCL=iS=ijT=iY=ip`=i5aK7==if=im,=i t=i|=i}=i_=iʋ=i~=ie=i/=i֚9==iʠ=i?,=i_=i$=iL8===iʻ=iz3M #.>..P# #....#.....#..........# )...## ###....†#........#>..##.....†#=i/##...<.## P #....####....##.....######.....###.....#=i!=i=i$=il$  Things that are here:=i!0 M....###.#..... #.>..P# #....#.....#.....# #.......# )...## ###....†#=i#2...#......#>..##.....†###...<#†# P #....###....##.....########....#a yak corpse; a yak corpse=i+=i, _=i4=il^M.............#.....P....###.#..... #.>..P# #....#.....##.....# #.......# )...## ###....†#...#=iN_s......#>..###.....###...<.#†# P#....####....##.....=ig=ioh=iFo=i M......... ..............#.....P....####.#..... #.>..P# .#.....##.....# #.......# )...## ###....†#........#>@.###.....†####...<.=i&##...†##P....##.....You see here a polar bear corpse.=i=i[A== _=i=iN $... ......... ............P. #.....###..... #.>..P #.....# ###.....# #.......=iz  #)...## ###....† #..@..#  #..>..#. #...†##< #....# ## #...†# #P #....##... ##.....#### #.....## ##=i,=i=iC0 =i1 m ###P<...P#.. ...$............................P.# #.....##.....# #.>..P #.....# ##.....# #....... #)@..## ###....† #.....#  #..>..#. #...†## #....# ## #...†# #P #....##.. ##.....####  #.....##=i= ,=iMC =iep   #.....  ## ##.....P#.####P<...P  .. .  ..$...  ....................  .P.# #.....  #.....# #.>..P   #.....# ##  .@...# #......  #)...## ###   #.....#   #..>..#   #...†##   #....# ##.    #...†# #P.    #....##.    ##.....### =iWy ,=i =i   #.....   .## ##.....P#.####P<...   .......   ..$....   .....   ..#.....P.# #   #.#.....# #.>..   #.....# ##   #@....# #   ##)...## ###   #.....# #   #..>..# ##   #...†## ##   #....# ##   #...†# #P   #....##=i u[37m ##   ##.....# =ib ,=ig =i lM### ....## #..#.## ##.....P#.####P<.......$......................#.....P.#.#.#.....# #.>...#.....# #..##)...## ##  #.....##.......#=ie ,=ij =iA# s    .# ##  ## ## .....## #. P#.##.##.....P#.####P< .... ....$.. .................. #.P.# #. #.....# #.> #.....# ##  #.....# #. #)...## ###  #.....#   #..>..#  #...†##  #....# #  #...† =iU- ,=i 5 =ii    .....#   .....# ##  # ## ## .....## #.  PP#.##.##.....P#.####P< ....  .....$..  ..................... #.P.# #. ###.#.....# #.> #.....# ##  #.....# #. #)...## ###  #.....#   #..>..#  #...†##  #....#=is ,=i-z =iפ v   .$.  .....#  .....# ##  ## ## ### .....## #.  #PP#.##.##.....P#.####P< . $  .......@..............  #.#####..#.....P.# #. ###.#.....# # #.....# ##  #.....# #. #)...## ###  #.....#   #..>..#  #...†##=i ,=i =i      .$.  .....#  .....# ##  ## ## ### .....## #.  .#PP#.##.##.....P#.####P .   .......................  ##.#####..#.....P.# # ###.#.....# # #.....# ##  #.....# #. #)...## #  #.....#  #..>..#=i ,=i =i =il =iS =iTI +  .....#     .$.  .....# .....# # ## ## ### .....## #.. .#PP#.##.##.....P#.####P< . .... ......................... ##.#####..#.....P#. # ###.#.... ##.....# ##.  #.....# #..  ##)...## ###  =iJ #.....# #  _You now have 596 gold pieces (gained 15).=isR 3=iY =iؐ  .....#   # .$.. .....#  .....# ##. ## ## ### .....## #. .#PP#.##.##.....P#.####P<. .. ... ... ##.#####..#.....P.# #. # ###.#.....# #.> ##.....# ##. #.....# #. ##)...## ###. #.....# #.=iL =i  .....#  .|..# #....# P..$..# .....#  .....# ##. ## ## ### .....## #.=i  .#PP#.##.##.....P#.####P<. .. ... ... ##.#####..#.....P.# #. # ###.#.....# #.>. ##.....## ##. =i #.....# #. ##)...## ###. #.....# #.=i# =i =i =i  .....#  .|..#  ##....##  #P..$..#  =iU #.....#  #.....# ##. ## ## ####.....## #. .#PP#.##.##.....P#.####P<. .. ... ... ##.#####..#.....P.# #. # ###.#.....## #.>. ##.....## ##. #.....# #. ##)...## ###. #.....# #.=i ,=i,$ =i8R  #....#  .....#  .|..#  ##....##  #P..$ #.....#  #.....# #   ## ## ####.....## #.....#   .#PP#.##.##.@...P#.####P<...P   .... .... .........................   ##.#####..#.....P#...   # ###.#..>..P   ##.....## #   #.....# #...   ##)...## ###.=i7^ =i-` =isl =iʟ  ##....# ###. #....# [ .....# . #.|..# . ##....## . #P..$. #.....#  #.....# #  ## ## ####..@..## #.....##  .#PP#.##.##.....P#.####P<...P#  ............  ....  .........................  ##.#####..#.....P.### #.....#  # ###.#..>..P# ##.....## ## [34=i gm#.....# #...=iz B=iN #.....# #...##....# ###..##....# [.....# ..|..# .##....## .#P..$.##.....# .# #...@.# # ## ## ####.....## #.....##.#PP#.##.##.....P#.####P<...P#..............................................=i ##.#####..#.....P.#### #.....## ###.#..>..P# ##.....## ###=i =i =iw =i ' M.###..#...####.##[... #.|..# #....#.P..$..# .# #.....# ##.....  ## ## ####.....## #.....###.#PP#.##.##.....P#.####P<...P#......####.#.....##=i? 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Noise: ---------  Time: 16108.8 (0.0)  #...................÷. a) +2 arbalest (freeze)  #......#P..##......... Fire: a) +2 arbalest (freeze)   ######....##.#.....#.#  #.###.........####  ### ######...<# #....#=ii o ##....## #......# _The butterfly leaves your sight. _Found a parchment of Summon Small Mammal. _Unknown command. _You see here a +0 buckler. _You see here a +0 buckler. _u - a +0 buckler=i P  Okay, then.=i =i: =i . _=i[=ib?Gear: 21/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +2 arbalest of freezing (weapon)  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 sling  j - a +2 dagger of venomm - a +0 orcbow Missiles (go to first with ()=ibd - 11 curare-tipped darts  l - 5 boomerangs  o - 2 throwing netsp - 12 poisoned darts Armour (go to first with [)  f - a +1 robe (worn)  n - a +2 cloak (worn)u - a +0 buckler Jewellery (go to first with "=) =ibf h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)c - a ring of magical power  e - the ring "Asufocw" {rF- Will+ Str+6 Int+3 Slay+3}g - a +6 ring of intelligence =i:c[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=ina - a +2 arbalest of freezing (weapon). A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. =iu Your skill: 10.0; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 1.9 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.4. Damage rating: 34 (Base 16 x 137% (Dex) x 138% (Skill) + 4 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You acquired it on level 8 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. =i%tGear: 21/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +2 arbalest of freezing (weapon)  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 sling  j - a +2 dagger of venom  m - a +0 orcbow Missiles (go to first with ()  d - 11 curare-tipped darts  l - 5 boomerangs  o - 2 throwing nets  p - 12 poisoned darts  =itArmour (go to first with [)  f - a +1 robe (worn)  n - a +2 cloak (worn)  u - a +0 buckler Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)  c - a ring of magical power  e - the ring "Asufocw" {rF- Will+ Str+6 Int+3 Slay+3}g - a +6 ring of intelligence  =ifu[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top] =i` =i =i1 srcrip the Jinx Spriggan of Okawaru *****. ≈ Health: 70/70 ======================== ≈ Magic: 18/18 ======================== =i # AC: 6Str: 4 ### EV: 32Int: 15  ####################~≈ SH: 5Dex: 25  #.................)..~ XL: 13 Next: 10% Place: Lair:4  #....@................ 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'=i0 #....#'=i9 ##'=iSP# #'=iZ #P....####### '=i a#########.....#  .#P...###....#'=iV '=i,'=iC'=ij.......# ....................#.# .##.##.#.##..♣♣♣♣....## #########.♣♣ ♣[..#  #.♣ ♣...##  P.♣ ♣....# ##♣♣÷ ♣♣..### '=iWt #. ♣.♣♣.♣...# #.♣♣♣.@♣....#  #...♣♣♣♣♣...##  #P...♣......#  #..........# ###...P# .# #P....####### #########.....#  .#.#P...###....# .#........#....# '=i5---72.8 (64.6)'=i$'=iP%J---3.4 (65.2'=i*'=iQ-K _Found a yak skeleton.(=i_. ..................#.##..♣♣♣♣......(=i`(=ig(=i.# .#.# #.##.##.#.##..♣♣♣♣....## #.♣♣ ♣[..##  #.♣ ♣...##  P.♣♣ ♣....#  ##♣♣÷♣ ♣♣..###  #. ♣.♣♣.♣...#  ##.♣♣♣@.♣....#  #...♣♣♣♣♣...##  #P...♣......#  #.# # ##.P# #.# #P....# .#.....# >.#.#P...###....# .#.#....# (=i>(=i(=i(=i#### ...# ......................#.# .#.##.##.#.##..♣♣♣♣....## #############.♣♣ ♣[..##  #.♣ ♣...## (=iw  P.♣♣ ♣.... #♣♣÷♣♣♣♣..###  #. ♣@♣♣.♣...#  ##.♣♣♣..♣....# (=if^ #...♣♣♣♣♣...## P...♣......#   #..# ### ##.........P# .# #P....####### ..#######.# >.#.#P...###....# (=iG(=i(=i (=i]3^####  #### ...# ......................#.# ..#.##.##.#.##..♣♣♣♣....## ##############.♣♣♣♣♣[..##  #.♣ .÷♣...##  P.♣♣..♣.... #♣♣@♣♣♣♣..###  #.♣♣.♣♣.♣...#  ##.♣♣♣..♣....# (=i4 #...♣♣♣♣♣...## P...♣......#   #..# ### ##.........P# .# #P....####### ..#######.# (=i<14.6 (1.2)(=iCC5.2 (1.8(=iI(=i0LD _Found a yak skeleton.(=idNr _You see here a yak skeleton.(=iyf...(=i*(=iMP###..#..#..######  ####  ####  .#  ....................#.#  .#.##.##.#.##..♣♣♣♣.. #############.♣♣♣♣♣[..##  #.♣♣.÷♣...##  P.♣♣@.♣....#  ##♣♣÷♣♣♣♣..###  .♣♣.♣♣.♣...#  ##.♣♣♣..♣....#   #...♣♣♣♣♣...# (=it #P...♣#  # .#  #### ##.........P#  .#.# #P....####### (=i(=i$ _(=i (=iB..................#### ....#### ....# #.# #.##.##.#.##..♣♣♣♣....## ##############.♣♣♣♣♣[  #.♣♣.÷♣...##  P.♣♣..♣....# ##♣♣@♣♣♣♣..###  #.♣♣.♣♣.♣...# #.♣♣♣..♣....#  #...♣♣♣♣♣...## # #P...♣...... ## #....# .#####P#(=iC ..#.# #P....####### ..##########.....#  (=i2K,(=i0Q(=i| ..#### ..#  #.#  .#.##.##.#.##..♣♣♣♣....##  #############.♣♣♣♣♣[..##   #.♣♣.÷♣...##  P.♣♣..♣....#  ##♣♣÷♣♣♣♣..## .♣♣@♣♣.♣...#  ##.♣♣♣..♣....#  (=i7#...♣♣♣♣♣...##  #P...♣......#  ..........#  ####.P#  .# #P....#######  #########.....#  .>.#.#P...#  You see here a yak skeleton.(=is(=i _(=iы(=iU..#  #.#  #.##.##.#.##..♣♣♣♣....##  ############.♣♣♣♣♣[..##   #.♣♣.÷♣...##  P.♣♣..♣....#  ##♣♣÷♣♣♣♣..## .♣♣.♣♣.♣...#  ##.♣♣♣@.♣....#  #...♣♣♣♣♣...##  #P...♣......#  ..........#  #####.P# (=i| #.# #P....#######  #########.....#  >.#.#P...#  ..#........#....#  (=iѾ(=i*(=ie(=i\#  #.#  .##.##.#.##..♣♣♣♣....##  .♣♣♣♣♣[..##  #.♣♣.÷♣...##  P.♣♣..♣....# (=iN ##♣♣÷♣♣♣♣..###  #.♣♣.♣♣.♣...#  ##.♣♣♣.@♣....#  (=iv#...♣♣♣♣♣...##  #P...♣......#  #.#   ##.P#  .# (=iC#P....#  (=ihn#.....#  .#.#P...###....# (=iP .#.#....#  (=i(=i(=iR(=i(=i5& ####  ....#  ...................#.#  .##.#.##..♣♣♣♣....# ##########.♣♣♣♣♣[..##  #.♣♣.÷♣...##  P.♣♣..♣....#  ##♣♣÷♣♣♣♣..###  (=i& Y.♣♣.♣♣@♣...#  ##.♣♣♣..♣....#  #...♣♣♣♣♣...## #P...♣......#   #....#  # (=i& ##.........P#  # #P....#######(=i' ~ #########.....#  #.#P...###....# (=i' ( (=iq/ ,(=iw5 (=i^ 5..#  #.#  #.##.#.##..♣♣♣♣....##  #######.♣♣♣♣♣[..##   #.♣♣.÷♣...##  P.♣♣..♣....#  ##♣♣÷♣♣♣♣..## .♣♣.♣♣.♣...#  ##.♣♣♣..♣@...#  #...♣♣♣♣♣...##  (=i^_ t#P...♣......#  ..........#  ##.........P#   #P....#######  ########.....#  .#P...###....#  ........#....#  (=ig ,(=i (=iP @ # #.##.#.##..♣♣♣♣....# #########.♣♣♣♣♣[..##  #.♣♣.÷♣...##P.♣♣..♣....###♣♣÷♣♣♣♣..### #.♣♣.♣♣.♣...##.♣♣♣..♣....♣♣♣♣♣@..##P...♣......#  #.................. .......P.....#  (=i0 (=i (=i (=it p##.##.#.##..♣♣♣♣....## #########.♣♣♣♣♣[..  #.♣♣.÷♣...##  P.♣♣..♣....# ##♣♣÷♣♣♣♣..###  #.♣♣.♣♣.♣...# #.♣♣♣..♣....#  #...♣♣♣♣♣...##  #P...♣..@...#  #....# ##P# # #P....####### #########.....#  .#P...###....# #........#....# P.....# #..÷...(÷....# (=i (=i4 #########.♣♣♣♣♣[  #.♣♣.÷♣...##  P.♣♣..♣....# ##♣♣÷♣♣♣♣..###  #.♣♣.♣♣.♣...# ##.♣♣♣..♣....#  #...♣♣♣♣♣...##  #P...♣......#  #....# ####P# (=i55 .# #P....####### #########.....#  .#.#P...###....# .#........#....# .P.....#(=il5  #..÷...(÷....# ..#...........# (=i@ ,(=iG (=ip  #.♣♣.÷♣...##  P.♣♣..♣....# ##♣♣÷♣♣♣♣..###  #.♣♣.♣♣.♣...# ##.♣♣♣..♣....#  #...♣♣♣♣♣...##  #P...♣......#  #....# #####P# .# #P....#######(=i q  #########.....#  >.#.#P...###....# .#........#....# .P.....# #..÷...(÷....# ..#...........# ..#....#.....#### (=ixz ,(=iԁ (=i˶  P.♣♣..♣....# ##♣♣÷♣♣♣♣..###  #.♣♣.♣♣.♣...# #.♣♣♣..♣....#  #...♣♣♣♣♣...##  #P...♣......# # #....#(=iI ' #####P# .#.# #P...@####### (=iy b..##########.....#  (=i >.#.#P...###....# (=iԷ ...#........#....# .P.....#(=i  #..÷...(÷....# (=i# S..#...........# (=i ..#....#.....#### ÷#...#.....#..##### (=i| ,(=i (=i  ##♣♣÷♣♣♣♣..### #.♣♣.♣♣.♣...##.♣♣♣..♣.......♣♣♣♣♣...#P...♣......# # #..........# ######.........P# .#.P....####### ..##########....@# >.#.#P...###(=i D..#......... ..#.....# ........÷.......÷........  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(? - help)  D - Dungeon  T - TempleL - LairS - Swamp-=iLP - Snake Pit -=i-=ic..#.##.##.#.##..♣♣♣♣....##  srcrip the Jinx ##############.♣♣♣♣♣[..##  Spriggan of Okawaru *****.##.♣♣.÷♣...##  Health: 70/70 ========================#P.♣♣..♣....#  Magic: 18/18 ========================##♣♣÷♣♣♣♣..###  AC: 6Str: 4#.♣♣.♣♣.♣...#  EV: 32Int: 15##.♣♣♣..♣....#  SH: 5Dex: 25#...♣♣♣♣♣...##  XL: 13 Next: 10% Place: Lair:4 ##P..@♣......#  Noise: ---------  Time: 16421.0 (0.0) ##-=i##..........#  a) +2 arbalest (freeze) .######.........P#  Fire: a) +2 arbalest (freeze) ..#.##P....####### ...##########.....# ..>.#.#P...###....# -=iJ  ....#........#....#   ............P.....#   -=ip.....#..÷...(÷....#  You enter the shallow water. _Moving in this stuff is going to be slow.  -=iwYou enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore. -=iJ_Partly explored, can't reach some places.-=i-=i-=i-=iq-=i: _-=i6-=i-=i-=i.-=i7-=iW-=i-=i-=i-=i?-=i-=i -=i-=i+,-=i-=i-=i9-=iw-=i\-=i\ -=i$,-=i3,-=iC-=i@L-=i5O-=iO-=iQ-=iT-=iQ^B-=i(cB-=ig,-=i.j-=ij-=ik-=in-=ikq-=iq-=ihs-=iu-=ix-=iy-=i{-=i8-=i-=i-=i}-=ip-=ik-=i‡-=ib-=iS-=i-=i-=i-=iWY  There is a stone staircase leading down here.-=i-=in-=i,$ _-=iK-=i;J 5  You climb downwards.-=i  You encounter a blink frog, 4 elephants and 2 cane toads.The elephant trumpets! The cane toad gives a loud, deep croak! x2  You hear a croak. You hear a loud, deep croak! You hear an angry hiss.-=i-=in-=io _You hear a croak. You hear an angry hiss.  Found four items.  There is a stone staircase leading up here.-=i -=i F #  .. .# ###  #. .####P.#  . .. .......#  ...#.##.F....#  ..........Y..#   ......Y@.....#  ====34.3 (13.3) .#..##.......#   #....Y..P#   #.F......... ...?Y........ ....##.....$.. YYYY 4 elephants (trample, 2 wandering) ##... .~....!## FF 2 cane toads .... ..P~.... [0-=i ;10;1mF   blink frog (wandering) -=i -=i d _There are monsters nearby!.=iI$4.=i,.=i41S.=i60..=i90F.=i:;F!.=i:Q.F/=ifr . ## /=i.. .# ### #. #.####P.# . .. .# /=iG...#.##......# .F..Y..# F.....Y<@....# /=i,.#..##.# #.F..Y..P# #.!.S....?Y.#....##.....$..###... .~....!#S   black mamba.... ..P~.... FF 2 cane toadsYou encounter a black mamba. You encounter a blink frog./=i .YThe elephant tramples you! You stumble backwards!Y.Y./=ii Y.Y..YYY/=i>)You stop ascending the stairs. The elephant misses you.The elephant trumpets!/=in54------===-5.3 (1.0) _The blink frog leaves your sight.1=ic Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 4 scrolls of teleportation1=id a - 4 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  x - 2 scrolls of amnesia  W - a scroll of brand weapon  p - 2 scrolls of poison  S - a scroll of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected3=i5 3=i= 3=iqI -srcrip the JinxSpriggan of Okawaru *****.. ##Health: 54/70 ==================------.. .# ###Magic: 18/18 ========================#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##..Y...#SH: 5Dex: 25.......F.....#XL: 13 Next: 10% Place: Lair:5F......Y@....#Noise: ===------  Time: 16435.3 (0.0).#..##.......#3=iI 5a) +2 arbalest (freeze)#.F.....P#Fire: a) +2 arbalest (freeze) #.!Y...Y...S....?.........#....##.....$..#YYYY 4 elephants (trample)##... .~....!###S   black mamba3=i%J e.... ..P~....3=iKJ FF 2 cane toads _There are monsters nearby!3=iJ SYou encounter a black mamba. You encounter a blink frog.The elephant tramples you! You stumble backwards!  You stop ascending the stairs. The elephant misses you.The elephant trumpets! _The blink frog leaves your sight.3=ii srcrip the JinxSpriggan of Okawaru *****.. ##Health: 54/70 ==================------.. .# ###Magic: 18/18 ========================#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##..Y...#SH: 5Dex: 25.......F.....#XL: 13 Next: 10% Place: Lair:5F......Y@....#Noise: ===------  Time: 16435.3 (0.0).#..##.......#a) +2 arbalest (freeze)#.F.....P#Fire: a) +2 arbalest (freeze) #.!Y...Y...S....?.........#....##.....$[0;3=ij 10m..#YYYY 4 elephants (trample)##... .~....!###S   black mamba.... ..P~....FF 2 cane toadsThe elephant tramples you! You stumble backwards!  You stop ascending the stairs. The elephant misses you.The elephant trumpets! _The blink frog leaves your sight.  Press: ? - help, Dir - look around, f - activateLook: an elephant (chance to affect: 79%)4=i/V-srcrip the JinxSpriggan of Okawaru *****.. ##Health: 54/70 ==================------.. .# ###Magic: 18/18 ========================#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##..Y...#SH: 5Dex: 25.......F.....#XL: 13 Next: 10% Place: Lair:5F......Y@....#Noise: ===------  Time: 16435.3 (0.0).#..##.......#4=i5WVa) +2 arbalest (freeze)#.F.....P#Fire: a) +2 arbalest (freeze) #.!Y...Y....S...?.........#....##.....$..#YYYY 4 elephants (trample)##... .~....!###S   black mamba.... ..P~....FF 2 cane toadsThe elephant trumpets! _The blink frog leaves your sight.  Press: ? - help, Dir - look around, f - activateLook: an elephant (chance to affect: 79%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The black mamba looks frightened!4=i?\2F4=i ^1.4=i_I.F4=i!`=F.4=ibAY.4=icI.Y4=ifdB.Y4=ie;Y<4=i/o=.YYYY, fleeing)FF 2 cane toads (fleeing)F   blink frog4=iXph5====6.3 (14=i4=i _The blink frog leaves your sight.  Press: ? - help, Dir - look around, f - activateLook: an elephant (chance to affect: 79%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The black mamba looks frightened! _The elephant looks frightened! x4; The cane toad looks frightened! x25=iF4 . ## .. .# ### #. #.####P.# . .. ....Y..# ...#.##F.....# .# .F....Y@.....# .#..##.# #.P# #.F. ...Y.....Y...# ....##.....$..# ##... .~....!### .... ..P~....5=i3F5=i/F.F5=iS!F5=iHF.5=iCF~5=i8tF 2 blink frogs5=iJ----9 (0.65=i5=i{T _You encounter a blink frog.5=iw _There is a stone staircase leading up, spattered with blood here.7=in$srcrip the JinxSpriggan of Okawaru *****.. ##Health: 55/70 ==================------.. .# ###Magic: 18/18 ========================#. #.####P.#AC: 6Str: 4. .. .F..Y..#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 10% Place: Lair:5..F...Y@.....#Noise: ---------  Time: 16436.9 (0.0).#..##.......#a) +2 arbalest (freeze)#.......P#Fire: a) +2 arbalest (freeze) #.!............FY.....Y...#....##.....$..#[7=i.%(14;38HYYYY 4 elephants (trample, fleeing)##... .~F...!###FF 2 cane toads (fleeing).... ..P~....FF 2 blink frogs _You encounter a blink frog. _There is a stone staircase leading up, spattered with blood here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (fleeing, 93% to hit)8=i`I Y@8=i5@.8=ixM@..8=i @.*8=i S.**.9=i}%F.9=ij*.Aim: a cane toad (fleeing, 75% to hit)9=ipsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 55/70 ==================------.. .# ###Magic: 18/18 ========================#. #.####P.#9=iqpAC: 6Str: 4. .. .F..Y..#EV: 32Int: 15...#.##(.....#SH: 5Dex: 25.......(.....#XL: 13 Next: 10% Place: Lair:5..F...Y@.....#Noise: ---------  Time: 16436.9 (0.0).#..##.......#a) +2 arbalest (freeze)#.......P#Fire: a) +2 arbalest (freeze) #.!............FY.....Y...#9=isr....##.....$..#YYYY 4 elephants (trample, fleeing)##... .~F...!###FF 2 cane toads (1 fleeing).... ..P~....FF 2 blink frogsFire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9=irAim: a cane toad (fleeing, 75% to hit)  You shoot a bolt.  The bolt hits the cane toad but does no damage.9=i' 9=iF.FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (fleeing, 75% to hit)  You shoot a bolt.  The bolt hits the cane toad but does no damage.  Your attack snaps the cane toad out of its fear.9=iM?Y9=ix<.Y9=iY..YF.9=iI.F9=i%M.F9=ilF.F9=i#1y9=i I.Y9=ip CYF9=iN 9=iHG$Y9=i_AY.9=i,.y   vampire mosquito (wandering)9=i-7===8.3 (1.49=i-89=i@a _You encounter a vampire mosquito.:=i3srcrip the JinxSpriggan of Okawaru *****.. ##Health: 55/70 ==================------.. .# ###Magic: 18/18 ========================#. #.####PY#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##F.....#SH: 5Dex: 25.......*.....#XL: 13 Next: 10% Place: Lair:5....YF.@.....#Noise: ===------  Time: 16438.3 (0.0).#..##.......#a) +2 arbalest (freeze)#.......P#Fire: a) +2 arbalest (freeze) #.!.............?.........#..F.##F....[:=i33m$Y.#YYYY 4 elephants (trample, fleeing)##.Y. .~....!###FF 2 cane toads (1 fleeing).... y.P~....FF 2 blink frogsy   vampire mosquito (wandering)  Your attack snaps the cane toad out of its fear. _You encounter a vampire mosquito.Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (75% to hit):=iӉsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 55/70 ==================------.. .# ###Magic: 18/18 ========================#. #.####PY#AC: 6Str: 4. .. .......#EV: 32Int: 15:=in:...#.##F.....#SH: 5Dex: 25.......(.....#XL: 13 Next: 10% Place: Lair:5....YF.@.....#Noise: ===------  Time: 16438.3 (0.0).#..##.......#a) +2 arbalest (freeze)#.......P#Fire: a) +2 arbalest (freeze) #.!.............?.........#:=i..F.##F....$Y.#YYYY 4 elephants (trample, fleeing)##.Y. .~....!###:=i׊6FF 2 cane toads (1 fleeing).... y.P~....FF 2 blink frogs:=iy   vampire mosquito  Fire: a) +2 arbalest (freeze):=i2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (75% to hit)  :=iՋ<You shoot a bolt.  The vampire mosquito buzzes angrily.:=iy.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (75% to hit)  You shoot a bolt.  The vampire mosquito buzzes angrily.bolt hits the cane toad but does no damage.:=iIF.:=iF.F:=iI.F:=iM.F:=i)Gy.:=iIF.:=iNs SYou hear a loud, deep croak!:=i5#E.F:=i$1F:=i) .YYou encounter a water moccasin. You encounter a bullfrog.:=i)9Y.:=iN*=.Y:=i,Fy.:=ibPS   water moccasin (wandering)(…):=iQ[6=9.7 (1.4:=i]_:=imdr _The cane toad misses you. You block the blink frog's attack.;=i! 4srcrip the JinxSpriggan of Okawaru *****.. ##Health: 56/70 ===================-----.. .# ###Magic: 18/18 ========================#. #.####PY#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.......F.....#XL: 13 Next: 10% Place: Lair:5...Y..F@.....#Noise: ===------  Time: 16439.7 (0.0)S#..##.......#;=iB# a) +2 arbalest (freeze)#.......P#Fire: a) +2 arbalest (freeze) #.!.F...........?.y.......#....##.....$.Y#YYYY 4 elephants (trample, fleeing)##... .~....!###FF 2 cane toads (1 fleeing).FY. F.P~....FF 2 blink frogsS   water moccasin (wandering)(…)You encounter a water moccasin. You encounter a bullfrog. _The cane toad misses you. You block the blink frog's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (75% to hit);=i srcrip the JinxSpriggan of Okawaru *****.. ##Health: 56/70 ===================-----.. .# ###Magic: 18/18 ========================#. #.####PY#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.......F.....#XL: 13 Next: 10% Place: Lair:5...Y..F@.....#Noise: ===------  Time: 16439.7 (0.0)S#..##.......#a) +2 arbalest (freeze)#.......P#Fire: a) +2 arbalest (freeze) #.!.F...........?.y.......#....[40;=iږ m##.....$.Y#YYYY 4 elephants (trample, fleeing)##... .~....!###FF 2 cane toads (1 fleeing, 1 slow).FY. F.P~....FF 2 blink frogsS   water moccasin(…)Shift-Dir - straight lineAim: a cane toad (75% to hit)  You shoot a bolt.  The water moccasin hisses angrily.  The bolt hits the cane toad. The cane toad seems to slow down.  The bolt freezes the cane toad.;=i y.Aim: a cane toad (75% to hit)  You shoot a bolt.  The water moccasin hisses angrily.bolt hits the cane toad. The cane toad seems to slow down.freezes the cane toad.cane toad is lightly wounded.S.;=i F.F.;=i ..;=i! Fy.;=i! AF~;=i" 1.;=i^$ ;Y.;=i/ LF.;=in0 D.S;=i4 F§You block the blink frog's attack. Cornered, the elephant turns to fight!;=i6 FThe cane toad barely misses you. The blink frog blinks!;=i 9 8F.;=i9 Cy.;=iE Y.YY 3 elephants (trample, 2 fleeing)   cane toad (slow)FFF 3 blink frogs (1 wandering);=i7F .41.1 (1.4;=iO ;=i_R [ _You encounter a blink frog.==i==i7==i&==i S.The blink frog croaks.  The cane toad is no longer moving slowly.==i==i>F.==i9.Y.==i?K.FY. F.The blink frog misses you. The vampire mosquito barely misses you.==i .SCornered, the elephant turns to fight! The cane toad completely misses you.==i YY1F==i m49----20==i) ==iK ---.4-.. _The blink frog hits you!==i% #...###.♣♣.♣####...######.♣♣♣. ##..#..)##.# #...♣♣♣ P#.........#### #P...♣. .....b........## ##..... ....b..........#### ##..... .^..............#.# #P....# ...P#...#........##########.....# .#..#...####....@y#.#P...###....# ..##.....##P...FF.#........#....# ==i& #####...####........P.....##....###........#..÷...(÷....##................#...........# ####.................#....#.....# F   cane toad #.#.....#..PP.÷.....#÷#...#.....# F   blink frog .......................÷.......÷. y   vampire mosquito ....................÷............==i g50=--3.6 (2.5==i ==i ! _You climb upwards.==i c _There is a stone staircase leading down here.>=i ####...######.♣♣♣.. #..#..)##.# #...♣♣♣♣ #.........#####P...♣.. ....b..##.....b..####. ^.....# #P....## ..P#...#>=i #########.....# #..#...####....>y#.#P...# #.....##P...FF@#........#....# ####...####..............P.....#  #....###........#..÷...(÷....# #................#...........# ###.....#.....# >=i .#.....#..PP.÷.....#÷#...#.....#. ......................÷.......÷..÷.....P..>=ii W  The vampire mosquito bites you but does no damage.>=i4! V=-4.2 (0.6>=i* >=i, _The cane toad completely misses you. The vampire mosquito barely misses you.>=i9..#..)##.# #...♣♣♣♣♣ .........#####P...♣... ...b..##.....b..####...# #P....### .P#...##########.....# #...####....>y#.#P...## #.....##P...FF.#........#....# ###...####......@.......P.....#  #....###........#..÷...(÷....#  #................#...........# ##.....#.....### #.....#..PP.÷.....#÷#...#.....#.. .....................÷.......÷..÷..........P....#.##.##.....P....###>=ir§F.y>=i9L.F>=in  .The blink frog blinks!  The cane toad attacks as it pursues you!>=i"Y27--------==8>=iq*>=ia-0 _The cane toad stings you!!?=id#..)##.# ?=id#...♣♣♣♣♣.#### #P...♣.b..## ##. .b..#### ##..#.# ?=id#P....# P#...#..##########.....# ?=iS#...####....>.#.#P...###....# .....##P...§.y#........#....# ?=i...####.....F.@......P.....# #....###........#..÷...(÷....# #.?=i.......#....# .?=iM.........#....#.....# .....#..PP.÷F....#÷#...#.....#..#...........÷.?=i÷........÷.....P.......#.##.##.P....#?=iMF.?=iH9.y?=i?=i^!8?=iD-----------5.4?=iu?=iS?=iG #..)##.# #...♣♣♣♣♣.#### #P...♣. .b.?=iMH .## ##. b...#### ##....#.# #P....# #...#........##########.....# #...####....>.#.#P...###....# ?=izH .....##P...§..#........#....# ?=iH ...####.....Fy.@.....P.....# ?=iH ....###........#..÷...(÷....# .?=iH .......#....# ?=iI ...F....#....#.?=i3I !?=iWI #..PP.÷.....#÷#...#.....#..#...?=i{I S÷.÷.?=iI .......÷..........P......#.##.##.P....#?=iK MF.?=i[L 2.y?=ivN .FThe vampire mosquito attacks as it pursues you!?=iY ?=iZ R=--6.0?=i}c ?=if a _The vampire mosquito completely misses you.@=i..)##.# #...♣♣♣♣♣.#### #P...♣. b.## ##. .#### ##.P#.# #P....# ...#........##########.....# ...####....>.#.#P...###....# ##P...§..#........#....# @=iܴ...####......Fy.@....P.....# ###........#..÷...(÷....# ...F..#....# .......#....#..#..PP.÷.....#÷#...#.....#..#.......÷.......÷.......÷....y   vampire mosquito.....P.....#.##.##.P....#####.@=i3F@=ih..y@=iv .FThe vampire mosquito attacks as it pursues you!@=i/...F   blink frogy   vampire mosquito@=i&6@=i @=i(a _The vampire mosquito completely misses you.A=iA=i4Read which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationA=ia - 4 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  x - 2 scrolls of amnesia  W - a scroll of brand weapon  p - 2 scrolls of poison  S - a scroll of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedB=i B=iԨ..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........####B=i##.........P Magic: 18/18 ======================== ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 32Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####.......Fy@....P.....#Noise: =--------  Time: 16446.6 (0.0) ...###.......F#..÷...(÷....#B=i$a) +2 arbalest (freeze) ...............#...........#Fire: a) +2 arbalest (freeze) B=i*R................#....#.....#### ...#..PP.÷.....#÷#...#.....#..### B=iZ..................÷.......÷...... F   cane toad B=iF...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####.The cane toad attacks as it pursues you! _The cane toad stings you!!  B=iѪThe vampire mosquito attacks as it pursues you! _The vampire mosquito completely misses you.The vampire mosquito attacks as it pursues you! B=i L_The vampire mosquito completely misses you.B=iP  Okay, then.B=iB=iXD _B=i  g..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 18/18 ======================== ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 32Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####.......Fy@....P.....#B=i Noise: =--------  Time: 16446.6 (0.0) ...###.......F#..÷...(÷....#a) +2 arbalest (freeze) ...............#...........#Fire: a) +2 arbalest (freeze) ................#....#.....#### ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####. _The vampire mosquito completely misses you.The vampire mosquito attacks as it pursues you! _The vampire mosquito completely misses you. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.B=i ny@  The vampire mosquito attacks as it pursues you! _The vampire mosquito completely misses you. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a vampire mosquitoC=iiR} A vampire mosquito. A mosquito that has fed upon tainted blood and been transformed into a revoltingand pestilent undead insect, seeking to drain its victims to the last drop. Max HP: ~27 Will: + AC: + EV: +++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: V. Small Int: Animal Speed: 190% (normally travels faster than you) You have about 60% to hit with your +2 arbalest of freezing. It has about 12% to hit you. Attack Max Damage After Damaging Hits Bite 13 Drain health from the living It is immune to torment; and resistant to miasma and drowning. It can fly.E=ic..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 18/18 ======================== ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 32Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####.......Fy@....P.....#E=i[Noise: =--------  Time: 16446.6 (0.0) ...###.......F#..÷...(÷....#a) +2 arbalest (freeze) ...............#...........#Fire: a) +2 arbalest (freeze) ................#....#.....#### ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad E=i...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####.E=i8The vampire mosquito attacks as it pursues you! _The vampire mosquito completely misses you. _Okay, then.Press: ? - help, v - describe, . - travelHere: a vampire mosquito  The floor.E=i5..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 18/18 ======================== ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 32Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####.......Fy@....P.....#Noise: =--------  Time: 16446.6 (0.0) ...###.......F#..÷...(÷....#a) +2 arbalest (freeze) E=i8...............#...........#Fire: a) +2 arbalest (freeze) ................#....#.....#### ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####.The vampire mosquito attacks as it pursues you! _The vampire mosquito completely misses you. _Okay, then.Press: ? - help, v - describe, . - travelHere: a vampire mosquito  The floor.E=iE=iE=i6. _F=i..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 18/18 ======================== ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 32Int: 15 F=i...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####.......Fy@....P.....#Noise: =--------  Time: 16446.6 (0.0) ...###.......F#..÷...(÷....#a) +2 arbalest (freeze) ...............#...........#Fire: a) +2 arbalest (freeze) ................#....#.....#### F=i...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog F=i..............P.................. y   vampire mosquito ....#.##.##...........P....#####. F=iH_Okay, then.Press: ? - help, v - describe, . - travelHere: a vampire mosquito F=i_The floor.  Press: ? - help, v - describe, . - travelThe floor.F=iX Jy@  Press: ? - help, v - describe, . - travelHere: a vampire mosquito _The floor.  Press: ? - help, v - describe, . - travelHere: a vampire mosquitoF=i|YH A vampire mosquito. A mosquito that has fed upon tainted blood and been transformed into a revoltingand pestilent undead insect, seeking to drain its victims to the last drop. Max HP: ~27 Will: + AC: + EV: +++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: V. Small Int: Animal Speed: 190% (normally travels faster than you) F=iZ5You have about 60% to hit with your +2 arbalest of freezing. It has about 12% to hit you. Attack Max Damage After Damaging Hits Bite 13 Drain health from the living It is immune to torment; and resistant to miasma and drowning. It can fly.L=i..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 18/18 ======================== ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 32Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 L=iC...####.......Fy@....P.....#Noise: =--------  Time: 16446.6 (0.0) ...###.......F#..÷...(÷....#a) +2 arbalest (freeze) ...............#...........#Fire: a) +2 arbalest (freeze) ................#....#.....#### ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####.L=iO Press: ? - help, v - describe, . - travelHere: a vampire mosquito _The floor.  Press: ? - help, v - describe, . - travelHere: a vampire mosquito  The floor.M=i=..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. M=ib........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 18/18 ======================== ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 32Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####.......Fy@....P.....#Noise: =--------  Time: 16446.6 (0.0) ...###.......F#..÷...(÷....#a) +2 arbalest (freeze) ...............#...........#Fire: a) +2 arbalest (freeze) ................#..=i32m..#.....#### ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####.Press: ? - help, v - describe, . - travelHere: a vampire mosquito _The floor.  Press: ? - help, v - describe, . - travelHere: a vampire mosquito  The floor.M=iM=i. _M=iM=in M=ib*M=iV.Z  Here: a vampire mosquito _The floor.  Press: ? - help, v - describe, . - travelHere: a vampire mosquito _The floor.Unknown command.O=i_) Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-O=ia0%  b - Finesse5 MP, Piety--26%  c - Duel7 MP, Piety--65% [?] toggle between ability selection and description.O=i'O=iKO=i..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 18/18 ======================== ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 32Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####.......Fy@....P.....#Noise: =--------  Time: 16446.6 (0.0) ...###.......F#..÷...(÷....#a) +2 arbalest (freeze) =i[34m...............#...........#Fire: a) +2 arbalest (freeze) ................#....#.....#### ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####.Here: a vampire mosquito _The floor.  Press: ? - help, v - describe, . - travelHere: a vampire mosquito _The floor. _Unknown command.O=i F.You gain the combat prowess of a mighty hero.O=i? .FYou block the vampire mosquito's attack.O=iO=i}6---87.6 (1Hero O=iO=ia _The vampire mosquito completely misses you.O=i y..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 16/18 =====================--- ...........#.##P....###### AC: 6Str: 4 ...#........##########.....#EV: 38Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####......F.y@....P.....#O=i Noise: =--------  Time: 16447.6 (0.0) ...###........#F.÷...(÷....#a) +2 arbalest (freeze) ...............#...........#Fire: a) +2 arbalest (freeze) ................#....#.....####Hero ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####.O=i tYou gain the combat prowess of a mighty hero.You block the vampire mosquito's attack. _The vampire mosquito completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 78% to hit)P=i^f F.P=ieE@.Q=iEE..)##.##...♣♣♣♣♣... srcrip the Jinx ......#####P...♣...... Spriggan of Okawaru *****. b........####.......... Health: 28/70 =========--------------- ..........######.........P Magic: 16/18 =====================--- ...........#.##P....###### AC: 6Str: 4 Q=iE4...#........##########.....#EV: 38Int: 15 ...####....>.#.#P...###....#SH: 5Dex: 25 ....##P......#........#....#XL: 13 Next: 10% Place: Lair:4 ...####......F.y@....P.....#Q=iENoise: =--------  Time: 16447.6 (0.0) ...###........#F.÷...(÷....#a) +2 arbalest (freeze) Q=igFf...............#...........#Fire: a) +2 arbalest (freeze) ................#....#.....####Hero ...#..PP.÷.....#÷#...#.....#..### Q=iF..................÷.......÷...... F   cane toad Q=iF...............÷................. F   blink frog ..............P.................. y   vampire mosquito Q=iFz....#.##.##...........P....#####.You gain the combat prowess of a mighty hero.Q=i,GYou block the vampire mosquito's attack. _The vampire mosquito completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineQ=ifHQ=iPQ=i,S. _Q=ii0  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=i :..)##.##...♣♣♣♣♣... srcrip the Jinx ......#### #P...♣...... Spriggan of Okawaru *****. b........## ##.......... Health: 28/70 =========--------------- ..........#### ##.........P Magic: 12/18 ================-------- ...........#.# #P....###### AC: 6Str: 4 ...#........##########.....#  EV: 38Int: 15 ...####....>.#.#P...###....#  SH: 5Dex: 25 ....##P......#........#....#  XL: 13 Next: 10% Place: Lair:4 ...####......F.y@....P.....#  Noise: =--------  Time: 16447.6 (0.0) Q=i ...###........#F.÷...(÷....#  a) +2 arbalest (freeze) ...............#...........#  Fire: a) +2 arbalest (freeze) ................#....#.....####  Hero ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog ..............P.................. y   vampire mosquito Q=i% ....#.##.##...........P....#####. _Press: ? - help, Shift-Dir - straight lineCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Q=ic sPress: ? - help, Dir - move targetAim: a cane toad (lightly wounded)S=i..)##.##...♣♣♣♣♣... srcrip the Jinx ......#### #P...♣...... Spriggan of Okawaru *****. b........## ##.......... Health: 28/70 =========--------------- ..........#### ##.........P Magic: 12/18 ================-------- ...........#.# #P....###### AC: 6Str: 4 ...#........##########.....#  EV: 38Int: 15 ...####....>.#.#P...###....#  SH: 5Dex: 25 ....##P......#........#....#  XL: 13 Next: 10% Place: Lair:4 ...####.......Fy@....P.....#  Noise: =--------  Time: 16447.6 (0.0) ...###........#F.÷...(÷....#  S=i a) +2 arbalest (freeze) ...............#...........#  Fire: a) +2 arbalest (freeze) ................#....#.....####  Hero ...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... F   cane toad ...............÷................. F   blink frog ..............P.................. y   vampire mosquito ....#.##.##...........P....#####. _Press: ? - help, Shift-Dir - straight lineCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (lightly wounded)S=i })##.#    ######## >.#.#P...###....# ##....#  # # #....# #÷#...#÷(bullseye target)÷  Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  S=i Aim: a cane toad (lightly wounded)  You create a dimensional link between your ranged weaponry and the cane toad.  The vampire mosquito completely misses you.The cane toad completely misses you.S=i 29==8.6 (1Bullseye S=i S=i$ a _The vampire mosquito completely misses you.T=i}.####.♣♣♣..)##.# ...♣♣♣♣♣ ......#### P...♣ b## .####.........P.#.# #P....######........##########.T=iy~~####....>.#.#P...###..##P......#..@.....#.#Fy.....P..###........#F.÷...(÷......#...... T=i~.............#....#.####..PP.÷.....#÷#...#.....#..###........÷.......÷......÷T=iI...........P..........T=iȀFF.T=iHF.T=i*K--9.2 (0.6T=iT=i9a _The vampire mosquito completely misses you.U=iz...######.♣♣♣..♣... srcrip the Jinx ..)##.##...♣♣♣♣♣... Spriggan of Okawaru *****. ......#####P...♣...... Health: 29/70 =========--------------- b........####.......... Magic: 12/18 ================-------- ..........######.........P AC: 6Str: 4 ...........#.##P....###### EV: 38U=i Int: 15 ...#........##########.....#SH: 5Dex: 25 ...####....>.#.#P...###....#XL: 13 Next: 10% Place: Lair:4 ....##P......#.F@.....#....#Noise: =--------  Time: 16449.2 (0.0) ...####........yF....P.....#U=iGa) +2 arbalest (freeze) ...###........#..÷...(÷....#U=ijFire: a) +2 arbalest (freeze) ...............#...........#U=i(Hero Bullseye U=i................#....#.....#### U=iK...#..PP.÷.....#÷#...#.....#..### F   cane toad (bullseye target) ..................÷.......÷...... F   blink frog ...............÷................. y   vampire mosquito U=iC..............P.................. _The vampire mosquito completely misses you. U=ie_The vampire mosquito completely misses you.Fire: a) +2 arbalest (freeze)U=i1Press: ? - help, Shift-Dir - straight lineU=iyAim: a cane toad (lightly wounded, targeted by your dimensional bullseye, 80%  to hit)U=ih yFvampire mosquito (64% to hit)V=i...######.♣♣♣..♣... srcrip the Jinx ..)##.##...♣♣♣♣♣... Spriggan of Okawaru *****. ......#####P...♣...... Health: 29/70 =========--------------- b........####.......... Magic: 12/18 ================-------- ..........######.........P AC: 6Str: 4 ...........#.##P....###### EV: 38Int: 15 ...#........##########.....#SH: 5Dex: 25 V=i/...####....>.#.#P...###....#XL: 13 Next: 10% Place: Lair:4 ....##P......#.F@.....#....#Noise: =--------  Time: 16449.2 (0.0) V=i...####.........F....P.....#a) +2 arbalest (freeze) ...###........#..÷...(÷....#V=iݵFire: a) +2 arbalest (freeze) ...............#...........#V=iHero Bullseye ................#....#.....#### V=idQ...#..PP.÷.....#÷#...#.....#..### F   cane toad (bullseye target) V=iZ..................÷.......÷...... F   blink frog ...............÷................. y   vampire mosquito ..............P..................Fire: a) +2 arbalest (freeze)V=i%Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (64% to hit)  You shoot a bolt. The bolt hits the vampire mosquito!!  The bolt freezes the vampire mosquito!  You destroy the vampire mosquito!V=i' slow, bullseye target)  You shoot a bolt. The bolt hits the vampire mosquito!!  The bolt freezes the vampire mosquito!  You destroy the vampire mosquito!  Okawaru accepts your kill.  Your projectile teleports! The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad!V=iI §FThe cane toad is almost dead.F.V=iUV=i1==50.4 (1.2V=iaV=icq _The blink frog blinks! The cane toad completely misses you.V=iy ...######.♣♣♣..♣... srcrip the Jinx ..)##.##...♣♣♣♣♣... Spriggan of Okawaru *****. ......#####P...♣...... Health: 29/70 =========--------------- b........####.......... Magic: 12/18 ================-------- ..........######.........P AC: 6Str: 4 ...........#.##P....###### EV: 38Int: 15 ...#........##########.....#SH: 5Dex: 25 ...####....>.#.#P...###....#XL: 13 Next: 11% Place: Lair:4 ....##P......#.§@.....#....#Noise: ===------  Time: 16450.4 (0.0) ...####.........F....P.....#a) +2 arbalest (freeze) ...###........#..÷.F.=i m(÷....#Fire: a) +2 arbalest (freeze) ...............#...........#Hero Bullseye ................#....#.....#### ...#..PP.÷.....#÷#...#.....#..### F   cane toad (slow, bullseye target) ..................÷.......÷...... F   blink frog ...............÷................. ..............P..................The cane toad is almost dead. _The blink frog blinks! The cane toad completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, targeted by your dimensional bullseye, 80%to hit)W=i>f F.W=i\5*.W=i U*.*.W=i h.**.F.X=i3lF.Aim: a blink frog (62% to hit)X=i %...######.♣♣♣..♣... srcrip the Jinx ..)##.##...♣♣♣♣♣... Spriggan of Okawaru *****. ......#####P...♣...... Health: 29/70 =========--------------- b........####.......... Magic: 12/18 ================-------- ..........######.........P AC: 6Str: 4 ...........#.##P....###### EV: 38Int: 15 ...#........##########.....#SH: 5Dex: 25 ...####....>.#.#P...###....#XL: 13 Next: 11% Place: Lair:4 ....##P......#.§@.....#....#X=i!Noise: ===------  Time: 16450.4 (0.0) ...####.........F....P.....#a) +2 arbalest (freeze) ...###........#..÷.†.(÷....#Fire: a) +2 arbalest (freeze) ...............#...........#Hero Bullseye ................#....#.....#### X=i"c...#..PP.÷.....#÷#...#.....#..### F   cane toad (slow, bullseye target) ..................÷.......÷...... F   blink frog ...............÷................. ..............P..................Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (62% to hit)  You shoot a bolt. The bolt hits the blink frog!!  The bolt freezes the blink frog!  You kill the blink frog!X=iX1x.The bolt freezes the blink frog!  You kill the blink frog!  Okawaru accepts your kill.r projectile teleports! The bolt hits the cane toad!!cane toad seems to slow down. The bolt freezes the cane toad.cane toadX=i1"!X=iCq((X=iT,..X=i?41.5 (1.1X=iX=i;P _Okawaru accepts your kill.Y=i=3Y=i?Y=iAY=i6E30=3=Y=iFY=i:GY=iHY=iJY=i/KY=iLY=iOa1=Y=iQY=igSY=iS2=Y=i6UY=i/XY=ivXY=iYY=i \Y=iR\!2Y=i\D4=Y=i]Y=i`Y=i`Y=i.bY=idY=idY=ifY=ihY=ieiL3=Y=ijY=imO=Y=inY=ifqY=iqY=irY=itY=iuL5==Y=ivY=i]yY=iyK4=Y=izY=i!}Y=il}Y=i~Y=iʁW _You start resting.Y=iB.---Y=iV066.5 (15.0)Y=iޓh2---7.5 (16Y=iKY=i` _You feel like a meek peon again.Z=i;3Z=iMZ=iZ=i5===Z=i,Z=iZ=iZ=iFZ=iZ=iZ=iy6=6=Z=i&Z=i ,Z=i1 Z=iaZ=iZ=iZ=iZ=i97Z=iaZ=iWe=Z=i,Z=i Z=i9V7=8=9== _You start resting.Magic restored.Z=i_-82.5 (15Z=iq`Y8==3.5 (16 Z=i` _Z=iiZ=ifkZ=iD)##.# #...♣♣♣♣♣...#...#####P...♣......#..##..........# .####.P#.# #P....#################.....# ####....>.#.#P...###....# P......#........#....# ####..........@...P.....# ###........#..÷.†.(÷....# ...........#...........# ....#.....#####..PP.÷.....#÷#...#..#..####..............÷.......÷........÷.....P....#.##.##.....P....#####.#404.1 (0.6)Z=i0 G)##.# #...♣♣♣♣♣...##### #P...♣......# ## ##.# #### ##.P# #.# #P....# #.##########.....# Z=i0 ####....>.#.#P...###....# ##P......#........#....# ####...........@..P.....# ###..#..÷.†.(÷....# ....#....# .#....#.....#### # .#..PP.÷.....#÷#...#.....#..#.....÷.......÷.Z=i1 ...÷.............P..........#.##.##.P....#####.#Z=i; <7Z=iD Z=iF [=i+10##.# #...♣♣♣♣♣...## #### #P...♣......# ## ##.# #### ##.P# #.# #P....# #.##########.....# ####....>.#.#P...###....# ##P......#........#....# ####............@.P.....# ###.[=i'2.#..÷.†.(÷....# #....# ...#....#.....#### # #..PP.÷.....#÷#...#.....#..#####.....÷.......÷...÷............P............#.##.##.P....#####.#[=i;[=i<(5.3[=iO[=i%Q[=i.# #...♣♣♣♣♣...## #### #P...♣......# ## ##.# #### ##.P# #.# #P....# .##########.....# ....>.#.#P...###....# ##P......#........#....# .............@P.....# ..#..÷.†.(÷....# #....# ..#....#.....#### # ..PP.÷.....#÷#...#.....#..#####.#...÷.......÷..÷..........P.......... #.##.##.P....#####.#[=i[=iUC==9[=i{"[=is$[=iX.#####P...♣......# ..##..........# ####.........P# .# #P....####### #########.....# ##....>.#.#P...###....# P......#........#....# ........P.....# ..#..÷.†.@÷....# ...#...........# ...#.....#### #### .PP.÷.....#÷#...#.....#..#####.#.[=iX...........÷.......÷...........÷.............P.........##.##...........P....#####.#### .#####......P...##....# ##.# [=iNh[=ih(6.5[=iq[=iuY _You see here 3 atropa-tipped darts.\=il \=im c1=7.5 (1.0\=iu \=i8w / _v - 3 atropa-tipped darts\=i*3\=i\=i0,\=i=!\=iH",\=i#\=i<'\=i'K2=\=iB)\=ii+\=i+\=iS-\=iV0,\=i1\=i-4\=i4\=i 6\=i8\=ik993\=i:\=i =,\=i>\=i4A\=iA]=ir]=i394]=i0=]=i]=i]=i]=ir ]=i ]=i ]=iq ]=i]=i\K5=]=i&]=i]=i]=i\]=if,]=i]=iA]=i~96]=iP ]=i#,]=i%]=i']=iP(]=i*]=i-]=i-]=iF/]=i1]=i4i7=]=i.7,]=ih8]=i:,]=i<]=i?a8=]=iRA]=iNC]=iC]=iF]=iH,]=iI]=iL]=i^L99]=iM]=iP]=iP]=iQ]=iT]=imT]=iU]=iX]=iXN50=]=i Z]=i[]=iG\]=i^]=i`]=ia]=i b]=iId]=id]=ie]=ih]=iiW1=]=ij]=il,]=in]=i q,]=ir]=it]=i?u%2]=iv]=i/y]=iy]=iz]=i|,]=i~]=ia3=]=i]=i~,]=iх]=i,]=i]=i>]=iU4=]=iE]=i,]=ii]=i,]=iP]=i;5]=i]=i]=i]=i']=i]=i]=i]=iQ]=i]=ig]=i]=iK6=]=iE]=ir,]=i]=i%]=iz]=i]=i]=iQU7=]=i]=i]=i]=iO]=i]=i]=i]=i]=i%8]=i]=i]=ib]=i]=i@]=i]=i ]=i]=iK9=]=i^]=iT]=i]=i]=iE]=i]=i]=i]=iI]=i]=i]=iV60=]=i]=i]=i>]=i]=i]=iM]=i]=i ]=i %1]=i ]=i]=i]=i]=i]=i]=i1]=i@]=iK2=]=ii]=i]=i]=ij]=i!]=ip!]=i"]=i%]=i%#3]=i&2=]=i']=iG*]=i*]=i ,]=iM/]=i/]=i1]=i3]=i3%4]=i)5]=iz8,]=ij:]=i<]=iF=]=iK?]=iB]=iB]=iD]=iF]=iGK5=]=ipH]=iK,]=iEM]=iO]=iiO]=iP]=iS]=iTU6=]=iU]=i9ZB]=i\]=i\]=i^]=i`]=i&a%7]=i}b]=id]=iCe]=if]=ih]=ii]=ij]=iXna8=]=io]=i~q]=iq]=iqs]=i$v]=inv]=iw]=iiz]=iz]=i7|]=i,]=iU9=]=i]=i+]=iy]=i]=i_]=i]=iP]=iאk _You start resting.HP restored.]=i@]=i1580.5 (93.0)]=iҩb70=1.5 (94 _]=i ]=i]=iO]=i]=iF]=iq,]=iB]=i~]=i~]=iӬ]=i]=i]=it9=]=i޲]=i ]=ig]=iB]=i]=i]=iK]=iſ]=i@]=i]=i]=i=]=i]=i]=i5]=i]=i]=i]=iv]=ig]=i]=i]=ix]=i]=iY]=i]=iX]=iR]=i]=i]=i]=i]=i]=i]=i ]=iv]=i3]=i]=i]=i9]=i]=iD]=iK]=i]=i]=i]=i&,]=i9]=i]=ii]=i]=i ,]=iK ]=i]=i]=i]=i7,]=iT]=i]=i<]=i+]=i!]=i!]=i'#]=i&]=i&]=i']=i*]=iU*]=i,]=i//,]=i0]=i#3]=il3]=i4]=i9,]=i:]=i=,]=i^?]=iB]=iB]=iD]=i!G]=iG]=irI]=iM]=ifM]=i=O]=i(R]=iR]=i:T]=iXW]=iW]=ieY]=i\]=i]]=i^]=ihb]=ib]=id]=if,]=iEh]=iak]=ik]=i}m]=io]=i%p]=iq]=iu,]=iv]=iy,]=i{]=i~]=i~]=iπ]=iR]=i]=ik]=i]=i]=i]=i?]=iՍ]=i.]=i]=i]=i]=i%]=iЗ]=i]=i]=i(]=i]=i,]=i%]=iS]=i]=if]=iت]=i#]=i]=i,]=i)]=iY]=i]=iX]=i$,]=i׹]=iϻ]=i$]=i]=iy]=i]=i]=i,]=i]=i]=i]=i]=i,]=i]=i(]=i}]=i']=i>]=i}]=i]=i,]=i]=i,]=i]=iS]=i]=i9]=i]=i ]=iW _You start waiting.]=i4]=i .649.5 (68]=i]=iO]=i 6 _The butterfly leaves your sight.]=i]=i8]=i]=i3b]=i*.]=iuW  You start waiting.]=i8b]=i7250.5 (1.0)]=i]=iJ]=i6 _The butterfly leaves your sight.^=iX^=i-FLevel 4 of the Lair of Beasts <<<<>>>>(Press ? for help)### ######...<# #.#...## #...###.♣♣.♣♣.♣...##....# ####.#.## ####...######.♣♣♣..♣....###....###....###..#..)##.##...♣♣♣♣♣...###......####..#P#.........#####P...♣......##.....###.........b........##^=i##..........###....####......b..........######.........P###....#####.[..^..............#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....>.#.#P...###....###....## ##..:.....##.....##P......#........#....#^=i.?#P.....##.....######...####..............P.....##.....## ##.....# #....###........#..÷.†.@÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### #######^=iuT###.#PP#.##.##.....P#.####P<...P#.#.#.....#..PP.÷...b.#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.....####.......#.##.##...........P....#####.####.###^=i### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##.....## ##....#### #........P###.....## ###^=i#.....# #.......# #.#....# ##....#.#### ##.....#^=i ##)...## ###....÷## ###...## ##.....### #......#^=if^>@_=i`=i a=iHc >>.....................#.............>.......................#.............#...............#....PP.÷...b.#÷#...............a=iD [.....................#.............>.......................#.............#...............#....PP.÷...b.#÷#...............a=ia=i%'.#####P...♣......#srcrip the Jinx ....####..........#Spriggan of Okawaru *****. .....######.........P#Health: 70/70 ======================== ......#.##P....#######a=i9(BMagic: 18/18 ======================== .......##########.....#AC: 6Str: 4 ##....>.#.#P...###....#EV: 32Int: 15 #P......#........#....#SH: 5Dex: 25 ##..............P.....#XL: 13 Next: 14% Place: Lair:4 #........#..÷.†.@÷....#Noise: ---------  Time: 16650.5 (0.0) ..........#...........#a) +2 arbalest (freeze) ...........#....#.....#### #### Fire: a) +2 arbalest (freeze) a=io(.PP.÷...b.#÷#...#.....#..#####.#. .............÷.......÷........... ..........÷......................a=i(   .........P.......................  .##.##...........P....#####.####.a=i(  .#####......P...##....# ##.# ##  a=i(_You start resting. _HP restored. _You start waiting. _The butterfly leaves your sight.  a=i)`You start waiting. _The butterfly leaves your sight.a=i)a=is0a=i1b=iqb=iLevel 4 of the Lair of Beasts <<<<>>>>(Press ? for help)### ######...<# #.#...## #...###.♣♣.♣♣.♣...##....# ####.#.## ####...######.♣♣♣..♣....###....###....###..#..)##.##...♣♣♣♣♣...###......####..#P#.........#####P...♣......##.....###.........b........####..........###....####......b..........######.........P###....#####.[..^..............#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....>.#.#P...###....###....## ##..:.....##.....##P......#........#....##P.....##.....######...####..............P.....##.....## ##.....# #....###........#..÷.†.@÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### ##########.#PP#.##.##.....P#.####P<...P#.#.#.....#..PP.÷...b.#÷#...#.....#..#####.#.#.##.....b=i\...................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.....####.......#.##.##...........P....#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##.....## ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......#b=i^^>@b=i  >#.....##......## ##....# ##......###....###..>..###......###.÷..####......###....####...†####...<...##÷...#.>......##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....#c=i|ac=iF.#####P...♣......#srcrip the Jinx ....####..........#Spriggan of Okawaru *****. .....######.........P#Health: 70/70 ======================== ......#.##P....#######Magic: 18/18 ======================== .......##########.....#AC: 6Str: 4 ##....>.#.#P...###....#EV: 32Int: 15 #P......#........#....#SH: 5Dex: 25 ##..............P.....#XL: 13 Next: 14% Place: Lair:4 #........#..÷.†.@÷....#c=iyNoise: ---------  Time: 16650.5 (0.0) ..........#...........#a) +2 arbalest (freeze) ...........#....#.....#### #### Fire: a) +2 arbalest (freeze) .PP.÷...b.#÷#...#.....#..#####.#. .............÷.......÷........... ..........÷......................  .........P.......................  .##.##...........P....#####.####.c=iƒ  .#####......P...##....# ##.# ##  _You start resting. c=i_HP restored. _You start waiting. _The butterfly leaves your sight.  You start waiting. c=i5>_The butterfly leaves your sight.c=ic=iLc=i+c=ic=i,c=ic=ic=ic=iWc=iɧc=iMc=i=c=ic=ic=iBc=iDbHP restored. _You start waiting.The butterfly leaves your sight.  You start waiting. _The butterfly leaves your sight.  You shoot a bolt. The bolt hits the butterfly. The bolt freezes the butterfly.c=iM3c=iPc=iT\ _You kill the butterfly!c=iV3c=ihXc=iD\c=iD^,c=i_c=iucc=iec=iec=igc=i"kc=i nc=inc=ioc=io N.*..l=iFV.*.*m=i `7.*m=i/k**.*Aim: a rime drake (catching its breath, 71% to hit)n=iW9srcrip the Jinx......Spriggan of Okawaru *****...PPPHealth: 58/70 ===================-----....#Magic: 12/18 ================--------....AC: 6Str: 4. #..#EV: 38Int: 15...###..# .#SH: 5Dex: 25.k((....##.$.#XL: 13 Next: 14% Place: Lair:5....(((@.....#Noise: ====-----  Time: 16665.4 (0.0)....FP.......#a) +2 arbalest (freeze).F..l#P../....#n=i:Fire: a) +2 arbalest (freeze) .... .........#Hero Frozen Bullseye ..F #...P#....#.. ###.PP.....l   komodo dragon (slow, bullseye target). .... ....F   cane toad..P......FF 2 blink frogsk   rime drake (catching breath)Aim: a rime drake (catching its breath, 71% to hit)  You shoot a bolt. The bolt hits the rime drake!!  The bolt freezes the rime drake.  The rime drake is almost dead.Your projectile teleports! The bolt hits the komodo dragon!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.n=iF.F.n=i;.kn=iJF.n=iHF.n=iA§You shoot a bolt. The bolt hits the rime drake!!  The bolt freezes the rime drake.  The rime drake is almost dead.  Your projectile teleports! The bolt hits the komodo dragon!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.  The komodo dragon is moderately wounded.n=iKl.n=i<<.kn=igIF.n=i.§.   blink frog n=ida===-6.6 (1.2n=in=i, _The blink frog blinks!n=if srcrip the Jinx......Spriggan of Okawaru *****...PPPHealth: 58/70 ===================-----....#Magic: 12/18 ================--------....AC: 6Str: 4. #..#EV: 38Int: 15...###..# .#SH: 5Dex: 25...k*...##.$.#XL: 13 Next: 14% Place: Lair:5...F.**@.....#Noise: ===------  Time: 16666.6 (0.0)....lP.......#a) +2 arbalest (freeze)...F.#P../....#Fire: a) +2 arbalest (freeze) .... .........#Hero Frozen Bullseye ... #...P=i. 3m#....#.. ###.PP.....l   komodo dragon (slow, bullseye target). .... ....F   cane toad..P......F   blink frogk   rime drakeThe komodo dragon seems to slow down. The bolt freezes the komodo dragon.  The komodo dragon is moderately wounded. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 71% to hit)n=iVW +srcrip the Jinx......Spriggan of Okawaru *****...PPPHealth: 58/70 ===================-----....#Magic: 12/18 ================--------....AC: 6Str: 4. #..#EV: 38Int: 15...###..# .#SH: 5Dex: 25...k....##.$.#XL: 13 Next: 14% Place: Lair:5...F.§.@.....#n=i-X Noise: ===------  Time: 16666.6 (0.0)....†P.......#a) +2 arbalest (freeze)...F.#P../....#Fire: a) +2 arbalest (freeze) .... .........#Hero Frozen Bullseye ... #...P#....#.. ###.PP.....l   komodo dragon (slow, bullseye target). .... ....F   cane toad..P......n=isX F   blink frogk   rime drakePress: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 71% to hit)  n=iX 5You shoot a bolt. The bolt barely misses the rime drake.Your projectile teleports! The bolt hits the komodo dragon!!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon!  You kill the komodo dragon!n=i/_ (((((((F   cane toadF   blink frogk   rime drake n=i FAim: a rime drake (almost dead, 71% to hit)  You shoot a bolt. The bolt barely misses the rime drake.r projectile teleports! The bolt hits the komodo dragon!!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon!  You kill the komodo dragon!  Okawaru accepts your kill.n=i 0Fn=i 2Fn=i} §FYou encounter a blink frog.n=inr ...k.§.F 2 cane toads (1 wandering)FF 3 blink frogs (1 wandering)(catching breath)The blink frog blinks!n=i  *******The rime drake breathes ice at you.n=i8F.Fn=iG.Fn=i lThe icy flash freeze misses you.n=iÖC.Fn=iߗF.Fn=iĘLF.n=i˯ ....@...ll   komodo dragonFF 2 cane toadFFF 3 blink frogs (1 wanderingk   rime drake (catching breath)You encounter a komodo dragon.The komodo dragon hisses angrily. You hear a croak.n=im?57.8 (1.2n=in=i 2 _You hear a loud, deep croak!o=igOsrcrip the Jinx......Spriggan of Okawaru *****...PPPHealth: 58/70 ===================-----....#Magic: 12/18 ================--------....AC: 6Str: 4. #..#EV: 38Int: 15...###..# .#SH: 5Dex: 25o=iXP..Fk*...##.$.#XL: 13 Next: 15% Place: Lair:5.F..F**@.....#Noise: ===------  Time: 16667.8 (0.0).F..†P.......#a) +2 arbalest (freeze)...§.#P../....#Fire: a) +2 arbalest (freeze) .... .F.......#Hero Frozen ... #...P#....#.. ###.PP....ll   komodo dragono=iP7. .... ....FF 2 cane toads (1 wandering)..P......FFF 3 blink frogs (1 wandering)k   rime drake (catching breath)You encounter a komodo dragon.o=i$QYThe komodo dragon hisses angrily. You hear a croak. _You hear a loud, deep croak!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, 71% to hit)o=i srcrip the Jinx......Spriggan of Okawaru *****...PPPHealth: 58/70 ===================-----....#Magic: 12/18 ================--------....AC: 6Str: 4. #..#EV: 38Int: 15...###..# .#SH: 5Dex: 25..Fk(...##.$.#XL: 13 Next: 15% Place: Lair:5o=i .F..F((@.....#Noise: ===------  Time: 16667.8 (0.0).F..†P.......#a) +2 arbalest (freeze)...§.#P../....#Fire: a) +2 arbalest (freeze) .... .F.......#Hero Frozen ... #...P#....#.. ###.PP....ll   komodo dragon. .... ....FF 2 cane toads..P......FFF 3 blink frogsk   rime drake (catching breath)Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineo=i Aim: a rime drake (almost dead, catching its breath, 71% to hit)  You shoot a bolt.  The blink frog croaks. The cane toad croaks.  The bolt hits the rime drake.o=iUFAim: a rime drake (almost dead, catching its breath, 71% to hit)  You shoot a bolt.  The blink frog croaks. The cane toad croaks.  The bolt hits the rime drake.  The rime drake is almost dead.  You hear an angry buzzing noise.o=iy<.ko=i%C.Fo=ii F§You encounter a cane toad.o=iC.Fo=inMF.o=iF.Fo=iGKl.o=iI..F 3 cane toads (1 wandering)o=iPZ9=8.9 (1.1o=io=id, _The blink frog blinks!p=i~ S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p=i §You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The cane toad croaks.p=i LF.p=i <.kp=i MF§p=i D.Fp=i$ LF.p=i- F.Fp=iM Fl.p=i2Fp=iSU§Fp=iMF.p=i<.kp=iC`..Fp=iS1---90Will/2 Hero Frozen Jinx p=ip=i!j _The blink frog blinks! x3; The cane toad misses you.q=iRsrcrip the Jinx......Spriggan of Okawaru *****...PPPHealth: 59/70 ====================----....#Magic: 11/18 ==============----------....AC: 6Str: 4. #.§#EV: 38Int: 15..F###..# .#SH: 5Dex: 25....F.k.##.$.#XL: 13 Next: 15% Place: Lair:5..§.§.F@.....#Noise: ==-------  Time: 16669.9 (0.0)....†P.F.....#a) +2 arbalest (freeze)...F.#P../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 =ikS:4mHero Frozen Jinx .F. #...P#..l.#.. ###.PP.....l   komodo dragon. .... ....FFF 3 cane toads..P......FFF 3 blink frogsk   rime drake (catching breath)The cane toad croaks. _The blink frog blinks! x3; The cane toad misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, chance to call a sprite onattack: 68%, 71% to hit)q=iB srcrip the Jinx......Spriggan of Okawaru *****...PPPHealth: 59/70 ====================----....#Magic: 11/18 ==============----------....AC: 6Str: 4. #.§#EV: 38Int: 15..F###..# .#SH: 5Dex: 25....F...##.$.#XL: 13 Next: 15% Place: Lair:5..§.§.F@.....#Noise: ==-------  Time: 16669.9 (0.0)....†P.F.....#a) +2 arbalest (freeze)...F.#P../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Hero q=iC RFrozen Jinx .F. #...P#..l.#.. ###.PP.....l   komodo dragon. .... ....FFF 3 cane toads..P......FFF 3 blink frogsk   rime drake (catching breath)Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, catching its breath, chance to call a sprite onattack: 68%, 71% to hit)  You shoot a bolt. The bolt hits the rime drake.  You kill the rime drake! q=i .FAim: a rime drake (almost dead, catching its breath, chance to call a sprite onattack: 68%, 71% to hit)  You shoot a bolt. The bolt hits the rime drake.  You kill the rime drake!Okawaru accepts your kill.  The ice encasing you melts away.q=iY L.Fq=i MF.q=i y SYou block the blink frog's attack.q=i F.You encounter a water moccasin.q=i Kl.q=iZ N.Fq=iR .....S   water moccasin (wandering)q=iR 60/7116=71.1 (1.2Jinx q=i q=iT _The blink frog completely misses you. The cane toad completely misses you.r=i? 3r=iH r=iK F.Fr=iVM FF†r=i&O E.Sr=i2\ MF.r=i^ Kl.r=ii` r=i5a r=i_d .FThe blink frog misses you. The cane toad completely misses you.r=ii 1.r=iw A. r=iH d51----20r=i r=i & ---4.-.. _The cane toad stings you! The blink frog completely misses you.You climb upwards.r=i  ........................P........ ...####.......#.##.##...........P ..P# ####...##.#####......P...## ...## ##....#### #........P###. ....# #.#....# ##....#.#### ## ...÷## ###...## ##.....### #. r=i .....## ##....# ##......### ......###.÷..####F.....### #...<...##÷...#F.## ##...............F.....## #P...................## ##................############..........### ##.#.........# # FF 2 cane toads###......#### r=i3 \# F   blink frog##....## ###...###r=irm 5--3.6 (2.5r=ixv r=iw _ _Level annotation: exclusion: staircaser=iz c _There is a stone staircase leading down here.s=i6 ........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 51/71 =================------- ...## ##....#### #........P###. Magic: 11/18 ==============---------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......#s=i; ;## SH: 5Dex: 25 ......###.÷..####F.....### XL: 13 Next: 16% Place: Lair:4 #...<...##÷...#F@......## Noise: ---------  Time: 16673.6 (0.0) ##...............F.....## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Jinx #####..........#####.#.........## FF 2 cane toads###......####s=i ~# F   blink frog##....#####...###You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to call a sprite on attack: 68%, 78% to hit)t=i........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 51/71 =================------- ...## ##....#### #........P###. Magic: 11/18 ==============---------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......#t=i6## SH: 5Dex: 25 ......###.÷..####F.....### XL: 13 Next: 16% Place: Lair:4 #...<...##÷...#F@......## Noise: ---------  Time: 16673.6 (0.0) ##...............F.....## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Jinx #####..........#####.#.........## FF 2 cane toads###......##### F   blink frog##....#####...###You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down hert=i e.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to call a sprite on attack: 68%, 78% to hit)t=iAt=iFt=i. _t=i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t=iV ........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 51/71 =================------- ...## ##....#### #........P###. Magic: 7/18=========--------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......# ## SH: 5Dex: 25 ......###.÷..####F.....## # XL: 13 Next: 16% Place: Lair:4 #...<...##÷...#F@......# # Noise: ---------  Time: 16673.6 (0.0) ##...............F.....# # a) +2 arbalest (freeze) #P...................#.# #t=i [40m Fire: a) +2 arbalest (freeze) ##................###### # Will/2 Hero Jinx  #####..........### # #.#.........## FF 2 cane toads ###......##### F   blink frog ##....### ##...### _Aim: a cane toad (chance to call a sprite on attack: 68%, 78% to hit)  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (chance to call a sprite on attack: 68%)u=i(H........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 51/71 =================------- ...## ##....#### #........P###. Magic: 7/18=========--------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 u=iO)...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......### SH: 5Dex: 25 ......###.÷..####F.....### XL: 13 Next: 16% Place: Lair:4 #...<...##÷...#F@......## Noise: ---------  Time: 16673.6 (0.0) ##...............F.....## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Jinx #####..........###u=i)D##.#.........## FF 2 cane toads (1 bullseye target)###......##### F   blink frog##....#####...###Confirm with . or Enter, or press ? or * to list all spells.u=ik* Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (chance to call a sprite on attack: 68%)  You create a dimensional link between your ranged weaponry and the cane toad.  You block the cane toad's attack. The blink frog completely misses you.u=i+u===4.6 (1 Bullseye Jinx u=i2u=i5  Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a cane toad (chance to call a sprite on attack: 68%)  You create a dimensional link between your ranged weaponry and the cane toad.block the cane toad's attack. The blink frog completely misses you. _The cane toadu=inj........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 51/71 =================------- ...## ##....#### #........P###. Magic: 7/18u=ikf=========--------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......### SH: 5Dex: 25 ......###.÷..####F.....### XL: 13 Next: 16% Place: Lair:4 #...<...##÷...#F@......## Noise: ===------  Time: 16674.6 (0.0) ##...............F.....#u=i"l# a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Bullseye Jinx #####..........###u=i`l;##.#.........#u=il]# FF 2 cane toads (1 bullseye target)###......##### F   blink frogu=imF##....#####...###You block the cane toad's attack. The blink frog completely misses you. _The cane toad completely misses you.Fire: a) +2 arbalest (freeze)u=i[mPress: ? - help, Shift-Dir - straight lineAim: a cane toad (targeted by your dimensional bullseye, chance to call a  sprite on attack: 68%, 80% to hit)v=iIf .Fv=iRuF.Aim: a cane toad (chance to call a sprite on attack: 68%, 78% to hit)v=i l........................P........ srcrip the Jinx ...####.......#.##.##..(........P Spriggan of Okawaru *****. ..P# ####...##.#####.(....P...## Health: 51/71 =================------- ...## ##....#### #.(......P###. Magic: 7/18=========--------------- ....# #.#....# ##(...#.#### ## AC: 6Str: 4 ...÷## ###...## ##(....### #. EV: 38Int: 15 .....## ##....# ##(.....### SH: 5Dex: 25 v=i ......###.÷..####(.....### XL: 13 Next: 16% Place: Lair:4 #...<...##÷...#F@......## Noise: ===------  Time: 16674.6 (0.0) ##...............F.....## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Bullseye Jinx #####..........#####.#.........## FF 2 cane toads (1 bullseye target)###......##### F   blink frog##....#####...###You block the cane toad's attack. The blink frog completely misses you. _The cane toad completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shiftv=iv -Dir - straight lineAim: a cane toad (chance to call a sprite on attack: 68%, 78% to hit)  You shoot a bolt. The bolt closely misses the cane toad.v=iMi ;*v=imC 7 *drained, 1 bullseye t…)Your projectile teleports! The bolt closely misses the cane toad.A giggling sprite leaps out and makes the cane toad trip over its own feet.v=i% ......FFdrained, 1 bullseye tarA giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is lightly wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is lightly wounded.  v=i_& The cane toad completely misses you. The blink frog completely misses you.The cane toad completely misses you. The cane toad misses you.v=iT' |28=5.8 (1.2v=i 0 v=iK2 [ _The blink frog completely misses you.w=i.H........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 52/71 =================------- ...## ##....#### #........P###. Magic: 8/18==========-------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 w=iv<...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......### SH: 5Dex: 25 ......###.÷..####F.....### XL: 13 Next: 16% Place: Lair:4 #...<...##÷...#F@......## Noise: ===------  Time: 16675.8 (0.0) ##...............F.....## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Bullseye Jinx #####..........####w=iO#.#.........## FF 2 cane toads (drained, 1 bullseye tar…)###......##### F   blink frog##....#####...###The cane toad completely misses you. The cane toad misses you. w=iD6_The blink frog completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, lightly drained, chance to call a sprite on  attack: 73%, 78% to hit)w=i|........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 52/71 =================------- ...## ##....#### #........P###. Magic: 8/18w=i==========-------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......### SH: 5Dex: 25 ......###.÷..####F.....### XL: 13 Next: 16% Place: Lair:4 #...<...##÷...#F@......## Noise: ===------  Time: 16675.8 (0.0) ##.....................## a) +2 arbalest (freeze) #P...................#.#w=i# Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Bullseye Jinx #####..........#####.#.........#w=i# FF 2 cane toads (drained, 1 bullseye tar…)###......##### F   blink frog##....#####...###attack: 73%, 78% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.  The cane toad is moderately wounded.w=iYour projectile teleports! The bolt hits the cane toad!!  The bolt freezes the cane toad!  You kill the cane toad!w=i   cane toad (drained)w=ik..The cane toad is moderately wounded.r projectile teleports! The bolt hits the cane toad!!  The bolt freezes the cane toad!  You kill the cane toad!  Okawaru accepts your kill.  You block the cane toad's attack. The blink frog completely misses you.w=io@86.9 (1.1w=iaww=iyW _The cane toad closely misses you.w=iR ........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 52/71 =================------- ...## ##....#### #........P###. Magic: 8/18==========-------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......### SH: 5Dex: 25 w=i%S ......###.÷..####F.....### XL: 13 Next: 18% Place: Lair:4 #...<...##÷...#F@......## Noise: ===------  Time: 16676.9 (0.0) ##.....................## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Jinx #####..........#####.#.........## F   cane toad (drained)###......##### F   blink frog##....#####...###w=ijT You block the cane toad's attack. The blink frog completely misses you. _The cane toad closely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, lightly drained, chance to call a sprite  on attack: 73%, 78% to hit)w=iIcH........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 52/71 =================------- ...## ##....#### #........P###. Magic: 8/18==========-------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 w=i$d...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......### SH: 5Dex: 25 ......###.÷..####†.....### XL: 13 Next: 18% Place: Lair:4 #...<...##÷...#F@......## Noise: ===------  Time: 16676.9 (0.0) ##.....................## a) +2 arbalest (freeze) #P...................#.#w=idR# Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Jinx #####..........#####.#.........## F   cane toad (drained)###......##### F   blink frog##....#####...##w=ie#Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, lightly drained, chance to call a sprite  on attack: 73%, 78% to hit)  You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad!  You kill the cane toad!w=iFmF   blink frogw=iAim: a cane toad (moderately wounded, lightly drained, chance to call a sprite  on attack: 73%, 78% to hit)  You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad!  You kill the cane toad!  Okawaru accepts your kill.w=i=3/72198.1 (1.2w=iJw=i ^ _The blink frog completely misses you. x2x=i?"........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 53/72 =================------- ...## ##....#### #........P###. Magic: 8/18==========-------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......### SH: 5Dex: 25 ......###.÷..####†.....### XL: 13 Next: 19% Place: Lair:4 #...<...##÷...x=i$9#F@......## Noise: ===------  Time: 16678.1 (0.0) ##.....................## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Jinx #####..........#####.#.........## F   blink frog###......#######....#####...###You kill the cane toad!Okawaru accepts your kill. _The blink frog completely misses you. x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 50%, 62% to hit)x=i7........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 53/72 =================------- ...## ##....#### #........P###. Magic: 8/18==========-------------- ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 38Int: 15 .....## ##....# ##......### SH: 5Dex: 25 ......###.÷..####†.....### XL: 13 Next: 19% Place: Lair:4 x=i\#...<...##÷...#†@......## Noise: ===------  Time: 16678.1 (0.0) ##.....................## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................####### Will/2 Hero Jinx #####..........#####.#.........## F   blink frog###......#######....#####...###Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 50%, 62% to hit)  You shoot a bolt. The bolt hits the blink frog!!  The bolt freezes the blink frog!  You kill the blink frog!x=izRx=ihn6.x=irc4=209.3 (1.2x=iyx=i|  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 50%, 62% to hit)  You shoot a bolt. The bolt hits the blink frog!!  The bolt freezes the blink frog!  You kill the blink frog! _Okawaru accepts your kill.y=iy=iͲy=iMy=iy=iZy=im _You start resting.y=i(---y=iF-800y=ikQ---1.3 (2y=ioy=i+l _The sprites lose interest in your situation.y=iy=iy=iy=i1 5=9==y=i y=iC y=i y=i6y=i%6y=iy=iy=i:==y=iy=iMy=iy=i?y=iyy=i 7=10/18=y=iy=i5y=iy=i]y=iW _You start resting.y=i&y=i-+9.3 (8y=i1.>290.3 (9y=i1y=i93` _You feel like a meek peon again.y=iF 8== _You start resting.y=i +3.3 (3y=i e1=4.3 (4y=i@ y=i:_ _You feel your willpower return.z=iP.####.#.##.##..P. .P# ####...##.#####......P...##.z=iy## ##....#### #.P###.# #.#....# ##....#.#### ##.÷## ###...## ##.....### #.## ##....# ##......# ##.###.÷..####†.....## #. ...<...##÷...#†># #. #..........# #. P.#.# #. #.###### #. #####.### #.#.#..# #.###......#### #.##....## #.##...## #.z=ibz=iG399 (0.6z=iz=iOz=i=z=i z=iəz=iz=iz=iaBz=ihz=iwz=i@h60==z=ixz=i̧z=iEz=i5z=iz=iz=irz=i z=i#1z=ic=2==z=iɰz=iz=i~z=iz=isz=iz=iz=iz=i%2z=iz=iSz=iƽ:==z=iCz=iz=iqz=iz=iIz=iM3=z=iz=iz=iK3=z=iz=iz=ipz=iIz=iBz=iPz=i#4z=iD==z=i=z=iz=i^z=i?z=iz=ilz=iz=iz=i#5z=iX.4=z=i$z=iz=iz=iz=i,z=ilz=ihz=iK6=z=iz=iFz=i9=z=iz=iz=iCz=iz=iz=i#7z=iaa=5==z=iz=iz=iz=iz=iz=iz=iz=iz=ih%8z=icz=i)z=i:==z=iGz=iz=iz=iz=i9=6=z=iIz=iz=iz=iTz=iz=isz=iDz=i z=i2 V70=z=i z=iA z=i 9=z=i+ z=i=z=iz=iz=ipz=iK7=z=iz=i z=i%1z=iZz=iz=ikz=iEz=i'z=iz=ikz=i k _You start resting.HP restored.z=i#'z=ik:1734.9 (40.0)z=i/<}2==5.9 (41 _z=i-Gz=iIz=i |P. .####.#.##.##.P. P# ####...##.#####......P...##. .## ##....#### #.P###.# #.#....# ##....#.#### ##. .÷## ###...## ##.....### #.## ##....# ##......# ##.###.÷..####†.....## #.<...##÷...#†>.@....# #. ..........# #. .#.# #. .###### #..### #.#.#..# #.###......#### #.##....## #.##...## #.z=i; z=i 16.5 (0.6)z=i_ z=i& z=i3z=i4z=i5z=i8z=i= _You start resting.Magic restored.{=iA{=i -7.5 (1.0{=i 68=={=i +8.5 (2 _{=i{=i{=i{=i!jLevel 4 of the Lair of Beasts <<<<>>>>(Press ? for help)###.#PP#.##.##.....P#.####P<...P#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.....####.......#.##.##...........P....#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##.....## ##....#### #........P###.....## ###{=i"#.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......##.....##......## ##....# ##......###....###..>..###......###.÷..####†.....###....####...†####...<...##÷...#†>.@....##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....###.....######..........####....#{=i##.....###.#.........##....##.....#####......#####....####.....###....###.....##.....###...###.....###....####....####....###.....###......##.....####....## #############.#....############# #####.....#{=iI.@|=ipE7>.|=i>>.#PP#.##.##.....P#.|=iX...P#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.........................................................÷.......÷..................................................................÷............................................................................P..........................#####..#.....P.####.#.....####.......#.##.##...........P....#####.####..#......>..|=ik...##.#####......P...##...........................P###.................# #.#....|=iCp....#......................................## ##....# ##............>........###.÷..####†...............<...##÷...#†>.@....|=i...<.#.....................................................#......................................................#.......................................................|=i.................................#.........|=i.#PP#.##.##.....P#....P#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#. #........................................................÷.......÷............. #.....................................................÷........................ #....................................................P..........................#####..#.....P.####.#.....####.......#.##.##...........P....#####.####..#......>.....##.#####......P...##...............|=i............P###.................# #.#........#......................................## ##....# ##............>........###.÷..####†...............<...##÷...#†>.@......<.#..........................|=iX...........................#......................................................#.................................|=i..................................................|=i4=.....#.........|=iȂ|=i......................P.......... srcrip the Jinx .####.......#.##.##...........P.. Spriggan of Okawaru *****. P# ####...##.#####......P...##.. Health: 72/72 ======================== .## ##....#### #........P###... Magic: 18/18 ======================== ..# #.#....# ##....#.#### ##.. AC: 6Str: 4 .÷## ###...## ##.....### #... EV: 32Int: 15 |=iq...## ##....# ##......###.. SH: 5Dex: 25 ....###.÷..####†.....###.. XL: 13 Next: 20% Place: Lair:4 ..<...##÷...#†>.@....##.. Noise: ---------  Time: 16738.5 (0.0) .....................##.. a) +2 arbalest (freeze) ...................#.##.. Fire: a) +2 arbalest (freeze) ................######|=i,#.. ####..........####..#.#.........##.. ###......#####.. ##....###.. ##...###..|=ih  _You start resting. _You feel your willpower return. _You start resting. _HP restored. _You start resting. _Magic restored.|=i|=iǛ|=i}=i}=iurLevel 4 of the Lair of Beasts <<<<>>>>(Press ? for help)###.#PP#.##.##.....P#.####P<...P#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.....####.......#.##.##...........P....#####.####.###}=i1### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##.....## ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......##.....##......## ##....# ##......###....###..>..###......###.÷..####†.....###....####...†####...<...##÷...#†>.@....##..<.#.##....###.....................##.....###...†##P...................#.##....##}=i=#....####................#######....###.....######..........####....##.....###.#.........##....##.....#####......#####....####.....###....###.....##.....###...###.....###....####....####....###.....###......##.....####....## #############.#....############# #####.....#}=i}=iJ7 V>.@}=iJ ##....####......b..........######.........P###....#####.[..^..............#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....>.#.#P...###....###....## ##..:.....##.....##P......#........#....##P.....##.....######...####..............P.....##.....## ##.....# #....###........#..÷.†..÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### #######>~=iBeG>>~=i&3 ~=ig_ ......................P.......... srcrip the Jinx .####.......#.##.##...........P.. Spriggan of Okawaru *****. P# ####...##.#####......P...##.. Health: 72/72 ======================== .## ##....#### #........P###... Magic: 18/18 ======================== ..# #.#....# ##....#.#### ##.. AC: 6Str: 4 .÷## ###...## ##.....### #... EV: 32Int: 15 ~=iu` R...## ##....# ##......###.. SH: 5Dex: 25 ....###.÷..####†.....###.. XL: 13 Next: 20% Place: Lair:4 ..<...##÷...#†>.@....##.. Noise: ---------  Time: 16738.5 (0.0) .....................##.. a) +2 arbalest (freeze) ...................#.##.. Fire: a) +2 arbalest (freeze) ................#######.. ####..........####..#.#.........##.. ###......####~=ia #.. ##....###.. ##...###..  _You start resting. _You feel your willpower return. _You start resting. _HP restored. _You start resting. _Magic restored.~=i b ~=iOc ~=i|r ~=is ~=it ~=idx ~=iy ~=i| ~=i;} ~=i} ~=i( ~=iZ ,~=i# ~=i# ~=i ~=i. ~=i ~=iǦ ~=iҩ ~=iȪ ~=ih ~=i ~=i ~=iD ~=iQ ~=iO ~=i ~=i ~=i ~=i ~=is ~=i ~=i ~=i ~=i ~=if ~=i ~=i ~=i ~=ih ~=i ~=i_ ~=ig ~=i ~=i ~=il ~=i; ~=i ~=i ~=iH ~=iC ~=i ~=i ~=i\ ~=i2 ~=i ~=i ~=i ~=i ~=i ~=i ~=i You feel your willpower return.You start resting. _HP restored. _You start resting.Magic restored. ~=i G You see here a komodo dragon skeleton.~=i ~=i  _~=i ~=i0 ~=i0 ~=i ~=i ~=id~=i~=i~=i~=i~=i ~=id ~=i ~=i #.....## ##.....# #....###  #.....# ##.....## #..... ##.....#### #.....#######..... ##.....P#.####P<...P#.#.#.....#............................. ...........................................~=i}......... .#.....P.####.#.....####.......# #.#.....## ###.@..P# ####...##49.9 (11.4) ##.....## ##.....## ##....###  #.....# #.......# #.#....#  ##)...## ###....÷## ###...## ~=i1 #.....# #......## ##....##..>..# ##......###.÷..####...†## ##...<...##÷...#†#....# ##..............#...†# #P............~=ip~=i!~=i#c _There is a stone staircase leading down here.=iل=i=i=iz=iZ950.9 (1.0) _=i=i[J 5  You climb downwards.=i .. ..#  # . .. P  ##..# .. .. =it #..#. .## ...  #....#.. l...  ###.....#.....  ##.............  .......@..~~...  .....≈~..~≈≈~.#  YYP.~≈≈≈~≈≈≈~.#  YP.~~~≈~≈≈≈~~.# [#..~≈≈≈≈≈~~.## ....≈≈~≈≈≈≈.... YYY 3 yaks (asleep) =i...~.≈~≈≈≈~..F. l   basilisk (asleep) ...........#.## F   bullfrog (wandering) =i%-2.4 (2.5=i/=i2 _You encounter a bullfrog, a basilisk and 3 yaks.Found a shiny scale mail and a scroll of revelation.=i6a _There is a stone staircase leading up here.=i =iE =i =iǟ F _Unknown command.=iN zsrcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 18/18 ========================#..#. .## ...AC: 6Str: 4#....#.. l...EV: 32Int: 15###.....#*....SH: 5Dex: 25##......**.....XL: 13 Next: 20% Place: Lair:5.......@..~~...Noise: ---------  Time: 16752.4 (0.0)=i!.....≈~..~≈≈~.#a) +2 arbalest (freeze)YYP.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) YP.~~~≈~≈≈≈~~.#[#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYY 3 yaks (asleep)...~.≈~≈≈≈~..F.l   basilisk (asleep)...........#.##F   bullfrog (wandering)  Found a shiny scale mail and a scroll of revelation. _There is a stone staircase leading up here. _Unknown command.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 98% to hit)=issrcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 18/18 ========================#..#. .## ...AC: 6Str: 4#....#.. l...EV: 32Int: 15###.....#.....SH: 5Dex: 25##.............XL: 13 Next: 20% Place: Lair:5.......@..~~...=itNoise: ---------  Time: 16752.4 (0.0).....≈~..~≈≈~.#a) +2 arbalest (freeze)YYP.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) YP.~~~≈~≈≈≈~~.#[#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYY 3 yaks (asleep)...~.≈~≈≈≈~..F.l   basilisk (asleep)...........#.##F   bullfrog (wandering)  Found a shiny scale mail and a scroll of revelation. _There is a stone staircase leading up here. _Unknown command.Fire: a) +2 arbalest (freeze)=iCukPress: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 98% to hit)=iuv=i<=i. _=igM=iO Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--26%  c - Duel7 MP, Piety--67% [?] toggle between ability selection and description.=i"=ic+=i5srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 18/18 ========================#..#. .## ...AC: 6Str: 4#....#.. l...EV: 32Int: 15###.....#.....SH: 5Dex: 25##.............XL: 13 Next: 20% Place: Lair:5.......@..~~...Noise: ---------  Time: 16752.4 (0.0).....≈~..~≈≈~.#a) +2 arbalest (freeze)YYP.~≈≈≈~≈≈≈~.#=i6Fire: a) +2 arbalest (freeze) YP.~~~≈~≈≈≈~~.#[#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYY 3 yaks (asleep)...~.≈~≈≈≈~..F.l   basilisk (asleep)...........#.##F   bullfrog (wandering)  Found a shiny scale mail and a scroll of revelation. _There is a stone staircase leading up here. _Unknown command.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line _Aim: a basilisk (asleep, 98% to hit)=iJ ?FYou gain the combat prowess of a mighty hero.=i# YThe yak bellows! x2. Y.You encounter a yak.Y. YYYYY 4 yaks (1 wandering)  The yak gores the plant! The plant begins to die.6---8==3.4 (1Hero  _You hear a bellow!=ip Zsrcrip the Jinx=i7q .. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6Str: 4#....#.. l...EV: 38Int: 15###.....#*....SH: 5Dex: 25##......**.....XL: 13 Next: 20% Place: Lair:5.......@..~~...Noise: ==-------  Time: 16753.4 (0.0).YY..≈~..~≈≈~.#a) +2 arbalest (freeze)..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) YP.~~~≈[=iq 40m~≈≈≈~~.#Hero Y#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYY 4 yaks (1 wandering)...~.≈~≈≈≈~..?.l   basilisk (asleep)...........#.##You encounter a yak.The yak gores the plant! The plant begins to die. _You hear a bellow!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 98% to hit)=isrcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6Str: 4=i1#....#.. l...EV: 38Int: 15###.....#(....SH: 5Dex: 25##......((.....XL: 13 Next: 20% Place: Lair:5.......@..~~...Noise: ==-------  Time: 16753.4 (0.0).YY..≈~..~≈≈~.#a) +2 arbalest (freeze)..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) YP.~~~≈~≈≈≈~~.#Hero Y#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYY 4 yaks...~.≈~≈≈≈~..?.l   basilisk (slow)...........#.##=iAim: a basilisk (asleep, 98% to hit)  You shoot a bolt.  The yak bellows!  The bolt hits the basilisk!! The basilisk seems to slow down.  The bolt freezes the basilisk.  The basilisk hisses angrily.=iSkThe bolt hits the basilisk!! The basilisk seems to slow down.  The bolt freezes the basilisk.basilisk hisses angrily.  The basilisk is almost dead.  You hear an angry hiss.is no longer moving slowly.=iůO[Y=i/Y=i<;Y.=iBY.=i5.Y=iC.k=i;l...Y 5 yaksk   rime drake=i4=4.6 (1.2=i=i1 _You encounter a rime drake. You encounter a yak.=i=srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6Str: 4#....#.. lk..EV: 38Int: 15###.....#*....SH: 5Dex: 25=i>##......**.....XL: 13 Next: 20% Place: Lair:5..Y....@..~~...Noise: ===------  Time: 16754.6 (0.0)...Y.≈~..~≈≈~.#a) +2 arbalest (freeze)YYP.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) .P.~~~≈~≈≈≈~~.#Hero [#..~≈≈≈≈≈~~.##.Y..≈≈~≈≈≈≈....YYYYY 5 yaks=i>...~.≈~≈≈≈~..?.l   basilisk...........#.##k   rime drakeYou hear an angry hiss.  =i-?{The basilisk is no longer moving slowly. _You encounter a rime drake. You encounter a yak.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 71% to hit)=ij3 srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6Str: 4=i4 #....#.. †k..EV: 38Int: 15###.....#.....SH: 5Dex: 25##.............XL: 13 Next: 20% Place: Lair:5..Y....@..~~...Noise: ===------  Time: 16754.6 (0.0)...Y.≈~..~≈≈~.#a) +2 arbalest (freeze)YYP.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) .P.~~~≈~≈≈≈~~.#Hero [#..~≈≈≈≈≈~~.##.Y..≈≈~≈≈≈≈....YYYYY 5 yaks...~.≈~≈≈≈~..?.l   basilisk...........#.##k   rime drake =i5 _You encounter a rime drake. You encounter a yak.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 71% to hit)  You shoot a bolt. The bolt hits the basilisk!! The bolt freezes the basilisk.  You kill the basilisk!=i25 =i; (((k   rime drake=i CY.=i 5=i ;k.=i CY.=i BY.=iH :.Y=i @...=i 415.8 (1.2=i =i   Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (almost dead, 71% to hit)  You shoot a bolt. The bolt hits the basilisk!! The bolt freezes the basilisk.  You kill the basilisk! _Okawaru accepts your kill.=i`gsrcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6=i#Str: 4#....#.. k...EV: 38Int: 15###.....#.....SH: 5Dex: 25##.............XL: 13 Next: 21% Place: Lair:5...YY**@..~~...Noise: ===------  Time: 16755.8 (0.0).Y...≈~..~≈≈~.#a) +2 arbalest (freeze).YP.~≈≈≈~≈≈≈~.#=iFire: a) +2 arbalest (freeze) .P.~~~≈~≈≈≈~~.#Hero [#Y.~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYY 5 yaks=iB...~.≈~≈≈≈~..?.k   rime drake...........#.##=i'You shoot a bolt. The bolt hits the basilisk!! The bolt freezes the basilisk.  You kill the basilisk! _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line=i<4Aim: a yak (82% to hit)=ixsrcrip the Jinx.. ..#Spriggan of Okawaru *****.=i&y# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6Str: 4#....#.. k...EV: 38Int: 15###.....#.....SH: 5Dex: 25##.............XL: 13 Next: 21% Place: Lair:5...YY((@..~~...Noise: ===------  Time: 16755.8 (0.0).Y...≈~..~≈≈~.#a) +2 arbalest (freeze)=iyh.YP.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) .P.~~~≈~≈≈≈~~.#Hero [#Y.~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYY 5 yaks...~.≈~≈≈≈~..?.k   rime drake=izy...........#.##You kill the basilisk! _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (82% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.=i{MY _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a yak (82% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is heavily wounded.=i8@Y.=iAY.=ig I†k=i BY.=ivY..Y=iAY~=ie@Y.=i\!BY.=i/a.Y 6 yaks (1 wandering)=i0,6.9 (1.1=i9=i>T _You encounter a yak.=i+ srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---=i- y#..#. .## ...AC: 6Str: 4#....#.. †...EV: 38Int: 15###.....#k....SH: 5Dex: 25##..Y..........XL: 13 Next: 21% Place: Lair:5..YY.Y*@..~~...=i- (Noise: ===------  Time: 16756.9 (0.0).....≈~..~≈≈~.#a) +2 arbalest (freeze).YP.Y≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) .P.~~~≈~≈≈≈~~.#Hero [#..~≈≈≈≈≈~~.##=i . ....≈≈~≈≈≈≈....YYYYYY 6 yaks (1 wandering)...~.≈~≈≈≈~..?.k   rime drake=is. ...........#.##You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.  The yak is heavily wounded. _You encounter a yak.=i. Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 82% to hit)=iɐ srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6Str: 4#....#.. †...=iA EV: 38Int: 15###.....#k....SH: 5Dex: 25##..Y..........XL: 13 Next: 21% Place: Lair:5..YY.Y(@..~~...Noise: ===------  Time: 16756.9 (0.0).....≈~..~≈≈~.#a) +2 arbalest (freeze).YP.Y≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) .P.~~~≈~≈≈≈~~.#Hero [#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYYY 6 yaks...~.≈~≈≈≈~..?.=i k   rime drake...........#.##Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 82% to hit)  You shoot a bolt.  The yak bellows!  The bolt hits the yak! The bolt freezes the yak.=id% .The yak is almost dead.=i)G.k=i 8Y..Y.Y=i9G.k=i;<.Y=il=Y.Y~=iP=iBR,8.0 (1.1=i/\=icV _A nearby plant withers and dies.=isrcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6Str: 4#....#.. †...EV: 38Int: 15###.....#.....SH: 5Dex: 25##.Y.Y.........XL: 13 Next: 21% Place: Lair:5....Y.Y@k.~~...Noise: ===------  Time: 16758.0 (0.0)..Y.Y≈~..~≈≈~.#a) +2 arbalest (freeze)=iU..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) ...~~~≈~≈≈≈~~.#Hero [#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYYY 6 yaks...~.≈~≈≈≈~..?.k   rime drake=i...........#.##The bolt hits the yak! The bolt freezes the yak.  The yak is almost dead. _A nearby plant withers and dies.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 82% to hit)=i~} -srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 16/18 =====================---#..#. .## ...AC: 6Str: 4#....#.. †...EV: 38Int: 15###.....#.....SH: 5Dex: 25##.Y.Y.........XL: 13 Next: 21% Place: Lair:5....Y..@k.~~...=i6 Noise: ===------  Time: 16758.0 (0.0)..Y.Y≈~..~≈≈~.#a) +2 arbalest (freeze)..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) ...~~~≈~≈≈≈~~.#Hero [#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYYY 6 yaks...~.≈~≈≈≈~..?.k   rime drake...........#.## _A nearby plant withers and dies.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 82% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!=ih 0 5 yaks=iG &.Y=i U.Y=i& .Y  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 82% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!  Okawaru accepts your kill.=i- tY.=iC3 0F=i? F   blink frog (wandering)k   rime drake=iD b7=29.2 (1.2=iLM =iGQ [ _The rime drake completely misses you.=isrcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 17/18 ======================--#..#. .## ...AC: 6Str: 4#....#.. †...EV: 38Int: 15###.....#.....SH: 5Dex: 25##..Y..........XL: 13 Next: 22% Place: Lair:5....YYY@k.~~...=isNoise: ===------  Time: 16759.2 (0.0)...Y.≈~..~≈≈~.#a) +2 arbalest (freeze)..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) ...~~~≈~≈≈≈~~.#Hero [#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYY 5 yaks...~.≈~≈≈≈~..?.F   blink frog (wandering)......F....#.##k   rime drakeYou kill the yak!Okawaru accepts your kill. _The rime drake completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a rime drake (71% to hit)=i]srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 17/18 ======================--#..#. .## ...AC: 6Str: 4=i_&#....#.. †...EV: 38Int: 15###.....#.....SH: 5Dex: 25##..Y..........XL: 13 Next: 22% Place: Lair:5....YYY@(((((((Noise: ===------  Time: 16759.2 (0.0)...Y.≈~..~≈≈~.#a) +2 arbalest (freeze)..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) ...~~~≈~≈≈≈~~.#Hero =i_[#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYY 5 yaks...~.≈~≈≈≈~..?.F   blink frog (wandering)=i_-......F....#.##k   rime drakeYou kill the yak!Okawaru accepts your kill. =i=`_The rime drake completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a rime drake (71% to hit)=i.Y _The rime drake completely misses you.Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (71% to hit)  You shoot a bolt. The bolt closely misses the rime drake.The blink frog croaks.=i k.~~...FF(catching breath)The yak misses you.=i\  *(1 frozen)  The rime drake breathes ice at you.The icy flash freeze misses you. The icy flash freeze hits the yak!!=iÑLF.=i=.Y=i]6=iLF§=i@@~=irL====60.3 (1.1=iF=ipE _The yak is flash-frozen. The blink frog blinks!=i֬S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i+=ie  srcrip the Jinx .. ..#  Spriggan of Okawaru *****. # . .. P  Health: 72/72 ======================== ##..# .. ..  Magic: 13/18 =================------- #..#. .## ...  AC: 6Str: 4 #....#.. †...  EV: 38Int: 15 ###.....#.....  SH: 5Dex: 25 ##...Y.........  XL: 13 Next: 22% Place: Lair:5 =iJF...YYY@k.~~...  Noise: ====-----  Time: 16760.3 (0.0) ....Y≈~..~≈≈~.#  a) +2 arbalest (freeze) ..P.~≈≈≈~≈≈≈~.#  Fire: a) +2 arbalest (freeze)  ...~~~≈~≈≈≈~~.#  Hero  =i[#..~≈≈≈≈≈~~.##  ....≈≈~≈≈≈≈....  YYYYY 5 yaks (1 frozen) ...~.≈~≈≈≈~..?.  F   blink frog=i ...........#.##  k   rime drake (catching breath) _The yak is flash-frozen. The blink frog blinks!  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a rime drake (catching its breath)=i T @k=iNWY@Aim: a yak=i;YY(severely wounded, encased in ice)=iGYY=i&   srcrip the Jinx .. ..#  Spriggan of Okawaru *****. # . .. P  Health: 72/72 ======================== ##..# .. ..  Magic: 13/18 =================-------=i&  #..#. .## ...  AC: 6Str: 4 #....#.. †...  EV: 38Int: 15 ###.....#.....  SH: 5Dex: 25 ##...Y.........  XL: 13 Next: 22% Place: Lair:5 F...Y.Y@k.~~...  Noise: ====-----  Time: 16760.3 (0.0) =i ....Y≈Y..~≈≈~.#  a) +2 arbalest (freeze) ..P.~≈≈≈~≈≈≈~.#  Fire: a) +2 arbalest (freeze)  ...~~~≈~≈≈≈~~.#  Hero  [#..~≈≈≈≈≈~~.##  ....≈≈~≈≈≈≈....  YYYYY 5 yaks (1 frozen) =iV 7...~.≈~≈≈≈~..?.  F   blink frog ...........#.##  k   rime drake (catching breath)=i2 Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak  You create a dimensional link between your ranged weaponry and the yak.=ip 9.Y=i9 @Y.=i >Y.=i D.F=i   .. ..#  # . .. P  ##..# .. ..  #..#. .## ...  #....#.. †...  =i ###.....#.....  ##    #  #  #  [###  , 1 bullseye target)   #.##  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  =i /Press: ? - help, Dir - move targetAim: a yak  You create a dimensional link between your ranged weaponry and the yak.  The rime drake completely misses you. The yak completely misses you.=i ===-1.3 (1Bullseye =ib =i [ _The rime drake completely misses you.=iCo srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 13/18 =================-------#..#. .## ...AC: 6Str: 4#....#.. †...EV: 38Int: 15###.....#.....SH: 5Dex: 25=i4p %##...YY........XL: 13 Next: 22% Place: Lair:5.F...YY@k.~~...Noise: ===------  Time: 16761.3 (0.0).....≈Y..~≈≈~.#a) +2 arbalest (freeze)..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) ...~~~≈~≈≈≈~~.#Hero Bullseye [#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYY 5 yaks (1 frozen, 1 bullseye target)...~.≈~≈≈≈~..?.F   blink frog=ip ...........#.##k   rime drake (catching breath)You create a dimensional link between your ranged weaponry and the yak.  The rime drake completely misses you. The yak completely misses you. _The rime drake completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (targeted by your dimensional bullseye, 85% to hit)=i$JYY82=i" )srcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 13/18 =================-------#..#. .## ...AC: 6Str: 4#....#.. †...EV: 38=i# jInt: 15###.....#.....SH: 5Dex: 25##....Y........XL: 13 Next: 22% Place: Lair:5.F...YY@k.~~...Noise: ===------  Time: 16761.3 (0.0).....≈Y..~≈≈~.#a) +2 arbalest (freeze)..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) ...~~~≈~≈≈≈~~.#Hero Bullseye [#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈....YYYYY 5 yaks (1 frozen, 1 bullseye target)...~.≈~≈≈≈~..?.=i6$ F   blink frog...........#.##k   rime drake (catching breath)Press: ? - help, Shift-Dir - straight lineAim: a yak (82% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  The yak is severely wounded.Your projectile teleports! The bolt hits the yak!! The bolt freezes the yak!  You kill the yak!=i* ; 4 yaks (1 frozen)=iL .FAim: a yak (82% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  The yak is severely wounded.  Your projectile teleports! The bolt hits the yak!! The bolt freezes the yak!  You kill the yak!  Okawaru accepts your kill.=i 3F=iy ;~Y=i1 :.Y=iO §FThe yak completely misses you. x2; The rime drake completely misses you.=iE .F 2 blink frogs=ig %3====2.4 (1.1  Okawaru accepts your kill.  The yak completely misses you. x2; The rime drake completely misses you. _The blink frog blinks!  Base training target 10.0 for Fighting reached!  Your base Fighting skill increases to level 10!You need to enable at least one skill for training.=i /  --more--=ij1=i5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  15.0  17.0  -2   j - Spellcasting   3.0   2.8  +2          =i5 b - Unarmed Combat   5.0   1.4  -2   k - Hexes  14.0  12.7  +2   c - Throwing   5.0   1.0   0   l - Translocations   0.0   0.5  +4       m - Fire Magic   5.5   8.5  -2   d - Short Blades   5.0   0.8  +1       e - Ranged Weapons  15.0  12.0   0   n - Invocations   4.0   5.0   0  =i6      o - Evocations   4.0   3.0  +3   f - Armour   5.0   1.7  -3   p - Shapeshifting   0.0   0.7  +2   g - Dodging  15.0   7.1  +3      =i`7c h - Shields   5.0   1.7  -3       i - Stealth  14.4   4.4  +5                          =i7                    =iG8You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  =i8[!] training|cost|targets=i{ e + Ranged Weapons  15.0=iBTargetTarget--  --  --  --  --  =ilC--  --  --  --  --  --  --  --  --  --  10.0 a-z] set[-] clear selected target=inDccost|targets=if<[?25h[?0c0 =i8 [?25l[?1c=iz12.0   0  The current training targets, if any.  Skills enhanced by Heroism are in green.=] set aall targets=iB=iK=i!WWsrcrip the Jinx.. ..#Spriggan of Okawaru *****.# . .. PHealth: 72/72 ========================##..# .. ..Magic: 13/18 =================-------#..#. .## ...AC: 6Str: 4#....#.. †...EV: 38Int: 15=iW~###.....#.....SH: 5Dex: 25##.....Y.......XL: 13 Next: 23% Place: Lair:5..§..YY@k.~~...Noise: ====-----  Time: 16762.4 (1.1).....≈~Y.~≈≈~.#a) +2 arbalest (freeze)..P.~≈≈≈~≈≈≈~.#Fire: a) +2 arbalest (freeze) ...~~~≈~≈≈≈~~.#Hero [#..~≈≈F≈≈~~.##....≈≈~≈≈≈≈....=iZXYYYY 4 yaks (1 frozen)...~.≈~≈≈≈~..?.FF 2 blink frogs......F....#.##k   rime drake (catching breath)Okawaru accepts your kill.The yak completely misses you. x2; The rime drake completely misses you. _The blink frog blinks!  =iYBase training target 10.0 for Fighting reached!  Your base Fighting skill increases to level 10!You need to enable at least one skill for training.=i^=i/g=i#k. _=iR=iv=i=iF _Unknown command.=i;3=iD=i/MLF.=iOD.Y=iTNF≈=idZGF§=iZ0l=i{iI .l   komodo dragonYYYY 4 yaks (1 frozen)FF 2 blink frogsk   rime drakeThe rime drake completely misses you. The yak gores you! The blink frog blinks!=im65---=---30=is=i =i>%---.4.@.---. _The yak closely misses you.You climb upwards.=i #.....## ##.....# #....####.....# ##.....## #....... =i5##.....#### #.....#######....... ##.....P#.####P<...P#.#.#.....#.. ................................. ................................. ................................. .#.....P.####.#..Y..####.......#. #.#.....## ###Y@..P# ####...##. ##.....## ##kY...## ##....####.....# #.......# #.#....###)...## ###....÷## ###...###.....# #......## ##....##..>..# ##......###.÷..### YYY 3 yaks (1 frozen)=i_9#...†## ##...<...##÷...#† k   rime drake#....# ##..............#...†##P..............=i1=4=-4.9 (2.5 _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.=i#.....# ##.....## #........ #.....#### #.....#######. #.....P#.####P<...P#.#.#.....#..P ....................................... =iK#.....P.####.#..Y..####.#.### ###Y>..P# ####...##.#....## ##kY@..## ##....#### #.....# #.......# #. ##)...## ###....÷## ###...## .....# #......## ##....# ##..>..# ##.÷..#####...†## <...##÷...#†>#....# =i~............#...†# #P.#....###.=ij>k.=iU  The rime drake attacks as it pursues you!=i=ie=i4=5.5 (0.6=iD=i[ _The rime drake completely misses you.=ias.....#### #.....#######. .....P#.####P<...P#.#.#.....#..PP .........................................P.####.#..Y..####=i#.#### ###Yk..P# ####...##.# .....## ##.Y...## ##....#### .....# #....@..# #. )...## ###....÷## ###...## # #.....# #......## ##....# ## #..>..# ##.÷..####† #...†## <...##÷...#†>. #....# ............. #...†# =i1#P. #....###. #.....# #####=iA.Y=iC.Y=i_<>k=i   The yak is no longer encased in ice.  The rime drake attacks as it pursues you!=i '6.1=i =i [ _The rime drake completely misses you.=i P#.####P<...P#.#.#.....#..PP................................P.####.#.....#####.##=i T## ###.>.YP# ####...##.# ....## ##YYk..## ##....#### # #.......# #. # )...## ###...@÷## ###...## ## .....# #......## ##....# ##. ..>..# ##.÷..####†. ...†## <...##÷...#†>.. ....# ............. =i *...†# #P. ....###.# .....# ######## ....##  #.#=i !#=i C.Y=iE =iH [6=-7=i =io =i................................P.####.#.....#####.##.### ###.>.YP# ####...##.###### ##Y.k..## ##....#### # #...Y...# #. ##=i## ###....÷## ###...## ##. ....# #....@.## ##....# ##.. .>..# ##.÷..####†.†## <...##÷...#†>..# .............†# #P.###.## ######## ##  #.#### =ik7###......####=iJ(catching breath)=i(l *******=iCThe rime drake breathes ice at you.=i C.Y=iC.Y=i .YThe icy flash freeze misses you.=if..@....=ijM====7.3=i%=i(k _The yak snorts and paws the ground.=iC2.P.####.#.....#####.##.#### ###.>..P# ####...##.###### ##..kY.## ##....#### #.=i73# #..Y....# #. ##.## ###..Y.÷## ###...## ##.. #......## ##....# ##.. >..# ##.÷..####†. .†## <...##÷...#†>..# ............. .†# =i3#P.###.### ###### ##  #.# ## ###......####=iY4;  ##=i5C.k=i16;.Y=i6B.Y=ig=<=i#>/---9=iC=iE=i$EP.####.#.....#####.##.##.## ###.>..P# ####...##.##### ##.....## ##....#### #. #...YkY.# #.#....# ## ###..Y.÷## ###...## ##.=i2.# #......## ##....# ##. >##......###.÷..####† .†# ##...@...##÷...#†>. ..#  ##............... .†P.######. ###### #.#.# ####.=iv #### ##=iC.Y=i =iN C---8.5=iY =i a _There is a stone staircase leading up here.=i~................................. srcrip the Jinx ..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 66/72 ======================-- ..## ##.....## ##....#### #. Magic: 14/18 ==================------ ..# #...YkY.# #.#....# ##. AC: 6Str: 4 ..## ###....÷## ###...## ##.. EV: 38=i0Int: 15 ...##...Y..## ##....# ##... SH: 5Dex: 25 >..###...*..###.÷..####†... XL: 13 Next: 23% Place: Lair:4 .†####...@...##÷...#†>.... Noise: ---------  Time: 16768.5 (0.0) ..###................... a) +2 arbalest (freeze) .†##P................... Fire: a) +2 arbalest (freeze) ..####................### Hero ...######..........### ..###.#.........#YYY 3 yaks ..#####......####k   rime drake ...#=i͒##....## ...###...##The icy flash freeze misses you. _The yak snorts and paws the ground. _There is a stone staircase leading up here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (82% to hit)=i>................................. srcrip the Jinx ..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 66/72 ======================-- ..## ##.....## ##....#### #. Magic: 14/18 ==================------ ..# #...YkY.# #.#....# ##. AC: 6Str: 4 ..## ###....÷## ###...## ##.. EV: 38Int: 15 ...##...Y..## ##....# ##... SH: 5Dex: 25 >..###......###.÷..####†... XL: [=iMym13 Next: 23% Place: Lair:4 .†####...@...##÷...#†>.... Noise: ---------  Time: 16768.5 (0.0) ..###................... a) +2 arbalest (freeze) .†##P................... Fire: a) +2 arbalest (freeze) ..####................### Hero ...######..........### ..###.#.........#YYY 3 yaks ..#####......####k   rime drake ...###....## ...###...##The icy flash freeze misses you. _The yak snorts and paws the ground. _There is a stone staircase leading up here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (82% to hit) _=i}S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i<................................. srcrip the Jinx =i =..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 66/72 ======================-- ..## ##.....## ##....#### #. Magic: 10/18 =============----------- ..# #...YkY.# #.#....# ##. AC: 6Str: 4 ..## ###....÷## ###...## ##.. EV: 38=i=Int: 15 ...# #...Y..## ##....# ##... SH: 5Dex: 25 >..# ##......###.÷..####†... XL: 13 Next: 23% Place: Lair:4 =i >.†## ##...@...##÷...#†>.... Noise: ---------  Time: 16768.5 (0.0) ..# ##................... a) +2 arbalest (freeze) =i>.†# #P................... Fire: a) +2 arbalest (freeze) ..## ##................### Hero ...# #####..........### ..## #.#.........#  YYY 3 yaks ..## ###......####  k   rime drake =i?...###....## ...###...## _Aim: a yak (82% to hit)  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak=iC`................................. srcrip the Jinx ..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 66/72 ======================-- ..## ##.....## ##....#### #. Magic: 10/18 =============----------- ..# #...Y.Y.# #.#....# ##. AC: 6Str: 4 ..## ###...k÷## ###...## ##.. EV: 38Int: 15 ...# #...Y..## ##....# ##... SH: 5Dex: 25 =i>..# ##......###.÷..####†... XL: 13 Next: 23% Place: Lair:4 .†## ##...@...##÷...#†>.... Noise: ---------  Time: 16768.5 (0.0) ..# ##................... a) +2 arbalest (freeze) .†# #P................... Fire: a) +2 arbalest (freeze) ..## ##................### Hero ...# #####..........### ..## #.#.........#  YYY 3 yaks ..## ###......####  k   rime drake ...###....## ...###...## _Aim: a yak (82% to hit)  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11%[=i_37m risk of failure)  Press: ? - help, Dir - move targetAim: a yak.Y=i?.Y=iDA.Y=i@.k=i# ###  ##.....##      ###..Y.Y##   ###  =i5->..# #####.÷††## ####÷...#† ##†# # ## ##### #.# (1 bullseye target) ### =iw7===9.5 (1Bullseye =i =i S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  =if Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak _You create a dimensional link between your ranged weaponry and the yak.=iY................................. srcrip the Jinx ..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 67/72 ======================-- ..## ##.....## ##....#### #. Magic: 10/18 =============----------- ..# #.......# #.#....# ##. AC: 6Str: 4 ..## ###..Y.Y## ###...## ##.. EV: 38Int: 15 ...##....k.## ##....# ##... SH: 5Dex: 25 >..###...Y..###.÷..####†... XL: =iS A[39;49m13 Next: 23% Place: Lair:4 .†####...@...##÷...#†>.... Noise: ===------  Time: 16769.5 (0.0) ..###................... a) +2 arbalest (freeze) .†##P................... Fire: a) +2 arbalest (freeze) ..####................### Hero Bullseye ...######..........### ..###.#.........#YYY 3 yaks (1 bullseye target) ..#####......####k   rime drake ...###....## ...###...##Press: ? - help, Dir - move targetAim: a yak _You create a dimensional link between your ranged weaponry and the yak.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (targeted by your dimensional bullseye, 85% to hit)=i ]kYrime drake (71=iNg................................. srcrip the Jinx ..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 67/72 ======================-- ..## ##.....## ##....#### #. Magic: 10/18 =============----------- ..# #.......# #.#....# ##. AC: 6Str: 4 =ih..## ###..Y.Y## ###...## ##.. EV: 38Int: 15 ...##....k.## ##....# ##... SH: 5Dex: 25 >..###...(..###.÷..####†... XL: 13 Next: 23% Place: Lair:4 .†####...@...##÷...#†>.... Noise: ===------  Time: 16769.5 (0.0) ..###................... a) +2 arbalest (freeze) .†##P................... Fire: a) +2 arbalest (freeze) ..####................### Hero Bullseye ...######..........### ..##=i;i#.#.........#YYY 3 yaks (1 bullseye target) ..#####......####k   rime drake ...###....## ...###...## _You create a dimensional link between your ranged weaponry and the yak.  =iiFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a rime drake (71% to hit)  You shoot a bolt. The bolt closely misses the yak.The bolt hits the rime drake.=iC.Y=i÷Y.k.Y=iC70.7 (1.2=i =i?  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (71% to hit)  You shoot a bolt. The bolt closely misses the yak.The bolt hits the rime drake. _The rime drake is lightly wounded.=i D ................................. srcrip the Jinx ..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 67/72 ======================-- ..## ##.....## ##....#### #. Magic: 10/18 =============----------- ..# #.......# #.#....# ##. AC: 6Str: 4 ..## ###....÷## ###...## ##.. EV: 38=iOF Int: 15 ...##...Y.Y## ##....# ##... SH: 5Dex: 25 >..###....k.###.÷..####†... XL: 13 Next: 23% Place: Lair:4 .†####..Y@...##÷...#†>.... Noise: ===------  Time: 16770.7 (0.0) ..###................... a) +2 arbalest (freeze) .†##P................... Fire: a) +2 arbalest (freeze) ..####................### Hero Bullseye ...######..........### ..###.#.........#YYY 3 yaks (1 bullseye target) ..#####......####k   rime drake ...###....## ...###..=iFG q.##You shoot a bolt. The bolt closely misses the yak.The bolt hits the rime drake. _The rime drake is lightly wounded.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a rime drake (lightly wounded, 71% to hit)=i:................................. srcrip the Jinx ..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 67/72 ======================-- ..## ##.....## ##....#### #. Magic: 10/18 =============----------- ..# #.......# #.#....# ##. AC: 6Str: 4 ..## ###....÷## ###...## ##.. EV: 38Int: 15 ...##...Y.Y## ##....# ##... SH: 5Dex: 25 >..#=i6##....(.###.÷..####†... XL: 13 Next: 23% Place: Lair:4 .†####..Y@...##÷...#†>.... Noise: ===------  Time: 16770.7 (0.0) ..###................... a) +2 arbalest (freeze) .†##P................... Fire: a) +2 arbalest (freeze) ..####................### Hero Bullseye ...######..........### ..###.#.........#YYY 3 yaks (1 bullseye target) ..#####......####k   rime drake ...###....## ...#=i##...##Aim: a rime drake (lightly wounded, 71% to hit)  You shoot a bolt.  The bolt completely misses the rime drake.The bolt hits the yak. The bolt freezes the yak.  The yak is almost dead.Your projectile teleports! The bolt hits the yak. The bolt freezes the yak.=i.Y.Y=i.k(catching breath)You shoot a bolt.  The bolt completely misses the rime drake.The bolt hits the yak. The bolt freezes the yak.  =i4The yak is almost dead.  Your projectile teleports! The bolt hits the yak. The bolt freezes the yak.  The yak is lightly wounded.=iJ * frozen, catching breath)The rime drake breathes ice at you.You block the icy flash freeze... and reflect it back!  The icy flash freeze hits the rime drake!=i/? @The rime drake partially resists. The rime drake is flash-frozen.=i@{1=====1.8 (1.1=i1H=iVKv _The yak barely misses you. The yak gores you but does no damage.=i6O$=iCW................................. srcrip the Jinx ..P.####.#.....####.......#.##.## Spriggan of Okawaru *****. ...## ###.>..P# ####...##.##### Health: 67/72 ======================-- ..## ##.....## ##....#### #. Magic: 11/18 ==============---------- ..# #.......# #.#....# ##. AC: 6Str: 4 ..## ###....÷## ###...## ##.. EV: 38Int: 15 ...##......## ##....# ##... SH: 5Dex: 25 >..###...Y†Y###.÷..####†... XL: 13 Next: [3=iYR7m23% Place: Lair:4 .†####..Y@...##÷...#†>.... Noise: ====-----  Time: 16771.8 (0.0) ..###................... a) +2 arbalest (freeze) .†##P................... Fire: a) +2 arbalest (freeze) ..####................### Hero Bullseye ...######..........### ..###.#.........#YYY 3 yaks (1 bullseye target) ..#####......####k   rime drake (frozen, catching breath) ...###....## ...###...##Press: ? - help, Shift-Dir - straight lineAim: a rime drake (moderately wounded, encased in ice, catching its breath, 71%to hit)  You shoot a bolt. The bolt hits the rime drake!!  The bolt freezes the rime drake.  You kill the rime drake!=i\9  to hit)  =i^2You shoot a bolt. The bolt hits the rime drake!!  The bolt freezes the rime drake.  You kill the rime drake!  Okawaru accepts your kill.  Your projectile teleports! The bolt hits the yak! The bolt freezes the yak.=i2j  The yak is heavily wounded.=i\45-------4===-2.9 (1.1=i=i^n _The yak completely misses you. x2; The yak gores you! x2=iu8P.####.#.....#####.##.#### ###.>..P# ####...##.#####. .## ##.....## ##....#### #.. .# #.......# #. ##. .=i}## ###....÷## ###...## ##.. #......## ##....# ##..# ##...Y†Y###.÷..####†. †## Y<...##÷...#†>.. .# .@............ †# #P.# .###.=i;#### ###### ##  #.#### ###......####   ##### =i##### ##.=i&+.Y=i=i4=iW----3.5 (0.6=i=i=i2 R## ###.>..P# ####...##.#####. ## ##.....## ##....#### #.. # #.......# #. ##. ## ###....÷## ###...## ##.. #......## ##....# ##.. .# ##...Y†Y###.÷..####†. ## =i x<...##÷...#†>.. # ##..Y............. # #P....# ###.#### ###### ##  #.# ## ###......####  ##....## # #...#=i # ## ##. # ##......#=iQ C.Y=i̯ ?.Y=i =i C---4.1=i =i =i# ##.....## ##....#### #.. #.......# #.#....# ##.###....÷## ###...## ##.. # #......## ##....# ##.. # ##....†.###.÷..####†.....# # Y.Y.##÷...#†>......# ##..Y..................# #P....#.###.###### # ###### #  #.#  ###......####   ##....## # ## # ##. ##......###########=i0###.#....##########=iC.Y=i=io927=ic=i` _You feel like a meek peon again.=i #.. #. ##....####....÷## ###...## ##.....# #......## ##....# ##......# ##....†.###.÷..####†.....## ##...Y.Y.##÷...#†>......#  ##.....................# #P...Y......#.# ##.....######  ########  #.#  ###......####  ##....##  ##...## ##. ##..#############.#....########### ####.##..##.#P#.#.......#..#.##.<Y=iԴ|.Y-------=i! 5.3=i=iAC###....÷## ###...## ##.....# #......## ##....# ##......# ##....†.###.÷..####†.....## <...##÷...#†>......# Y.Y...............# #P...Y.........#.# ##.....###### #######  #.# ###......####  ##....## ## ##.=iD ##......# #############.#....############ ###.##..##.#P#.#.......#..#.##.#. ..........................=iEC.Y=iSF@.Y=iAG?.Y=iO=iPA69=iX=i8t=iC ###....÷## ###...## ##.....## srcrip the Jinx#......## ##....# ##......# Spriggan of Okawaru *****.##....†.###.÷..####†.....## Health: 46/72 ===============---------##...<...##÷...#†>......#Magic: 11/18 ==============----------##.....................#AC: 6Str: 4#P....Y.Y............#.#EV: 32Int: 15##....Y...........######SH: 5Dex: 25#####.**.......###XL: 13 Next: 24% Place: Lair:4#.#.@.......#=iNoise: ---------  Time: 16775.9 (0.0)###......####a) +2 arbalest (freeze)##....##Fire: a) +2 arbalest (freeze) ##...##Bullseye ##....####......#YYY 3 yaks (1 bullseye target)#############.#....############ ###.##..##.#P#.#.......#..#.##.#. .................................The yak is heavily wounded. _The yak completely misses you. x2; The yak gores you! x2 _You feel like a meek peon again.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, targeted by your dimensional bullseye, 83% to hit)=i f Y..=iFk5..=imY*.*Aim: a yak (almost dead, 81% to hit)=iR % ###....÷## ###...## ##.....## srcrip the Jinx#......## ##....# ##......# Spriggan of Okawaru *****.##....†.###.÷..####†.....## Health: 46/72 ===============---------##...<...##÷...#†>......#Magic: 11/18 ==============----------##.....................#AC: 6Str: 4#P....Y..............#.#EV: 32Int: 15##....Y...........######SH: 5=i%T )Dex: 25#####..........###XL: 13 Next: 24% Place: Lair:4#.#.@.......#Noise: ---------  Time: 16775.9 (0.0)###......####a) +2 arbalest (freeze)##....##Fire: a) +2 arbalest (freeze) ##...##Bullseye ##....####......#YYY 3 yaks (1 bullseye target)#############.#....############ ###.##..##.#P#.#.......#..#.##.#. ................................. _You feel like a meek peon again.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  You kill the yak!=iT] (( 2  Press: ? - help, Shift-Dir - straight line=i^ ~Aim: a yak (almost dead, 81% to hit)  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.  You kill the yak!  Okawaru accepts your kill.  Your projectile teleports! The bolt hits the yak. The bolt freezes the yak.=i C.Y=i @.Y=i <..=i\ g2=====7.3 (1.4=iL =i \ _The yak is severely wounded.=i/T#.......# #.#....# #.###....÷## ###...## ####......## ##....# ##. ##....†.###.÷..####†.....###...<...##÷...#†>......# ##..........# #P.........#.# ##.....Y..###########.Y.###.#...# ###..####....## ##...###....##  ##......#  #############.#....############# ##.##..##.#P#.##..#.##.#.#=iU8.Y=iV9.Y=i_=i`4---9 (0.6=ih=iLk=i #.# #.#....# ##....#.####....÷## ###...## ##.....### #......## ##....# ##......# ##....†.###.÷..####†.....## =i ##...<...##÷...#†>......# ##..........# #P.#.# ##......Y.###### #####..Y.### #.#.# ###......#### ##....## ##....## ##......# #.#....##.##..##.#P#.#.#..#.##.#.#=i B.Y=i (=i N---8.5=i =i e _Your dimensional bullseye dissipates.=i #.# #.#....# ##....#.# ###....÷## ###...## ##.....### #......## ##....# ##......# ##....†.###.÷..####†.....## ##...<...##÷...#†>......# ##..........# #P.#.# ##......###### #####..YY..@...### #.#.# ###......#### ##....## .#....## # =i T.##..##.#P#.#.#..#.##.#.#=iX =ib =ir D79.1=i =i& =ir.# #.#....# ##....#.#....÷## ###...## ##.....###  #......## ##....# ##......#  ##....†.###.÷..####†.....## ##...<...##÷...#†>......# ##..........# #P.#.# ##......###### #####..YY...@..### #.#.# ###......#### ##...##=igt3##....## ##......#.#....# # ##..##.#P#.#.#..#.##.#.###.=iuAY.=iyv5.Y=i=i΁C==7=i=iJ=i# #.#....# ##....#.#### ....÷## ###...## ##.....### #......## ##....# ##......# ##....†.###.÷..####†.....##  ##...<...##÷...#†>......# ##..........# #P.#.# ##.......Y.###### #####....Y...@.### #.#.=i* # ###......#### ##....## ##....## ##......#.#....# # #..##.#P#.#.#..#.##.#.###.=iD<.Y=ik=i)80.3=i?=i=i{ P## ##....#### #........P### .....# #.#....# #.#### # ....÷## ###...## ### # ......## ##....# ##. # #....†.###.÷..####†.....# ##...<...##÷...#†>......#  ##..........#  #P....#.#  ##........Y....@..###########....Y.....##=i{} 9#.#...# ###......######....####...## #....## # ##......##################### ####=i~ ?Y.=iW =i &9=i+ =i =i[....## ##....#### #........P### srcrip the Jinx .....# #.#....# ##....#.#### # Spriggan of Okawaru *****. =ia\....÷## ###...## ##.....### # Health: 47/72 ===============--------- ......## ##....# ##......## Magic: 12/18 ================-------- #....†.###.÷..####†.....##AC: 6Str: 4 ##...<...##÷...#†>......#EV: 32Int: 15  ##.....................#SH: 5Dex: 25  #P...................#.#XL: 13 Next: 24% Place: Lair:4  ##........YY(((@..######Noise: ---------  Time: 16780.9 (0.0)#####..........###a) +2 arbalest (freeze)=iM]#.#.........#Fire: a) +2 arbalest (freeze) ###......######....####...##YY 2 yaks##....#####......## #########.#....############# #### _The yak is severely wounded. _Your dimensional bullseye dissipates.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.=iivY..Y=i 0..=i5]8=====i2.3 (1.4=i =i4 _Your dimensional bullseye dissipates.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight line=iAim: a yak (severely wounded, 81% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak. _The yak is almost dead.=i J=i ^ _You are too injured to fight recklessly!=iW=i=i=i^ _You are too injured to fight recklessly!=i\=iv=i"=i%^ _You are too injured to fight recklessly!=i ....## ##....#### #........P### srcrip the Jinx .....# #.#....# ##....#.#### # Spriggan of Okawaru *****. =i8 H....÷## ###...## ##.....### # Health: 48/72 ================-------- ......## ##....# ##......## Magic: 12/18 ================-------- #....†.###.÷..####†.....##AC: 6Str: 4 ##...<...##÷...#†>......#EV: 32Int: 15  ##.....................#SH: 5Dex: 25  #P.........Y.........#.#XL: 13 Next: 24% Place: Lair:4  =i~ @##..........Y**@..######Noise: ===------  Time: 16782.3 (0.0)#####..........###a) +2 arbalest (freeze)#.#.........#Fire: a) +2 arbalest (freeze) ###......######....####...##YY 2 yaks##....#####......## #########.#....############# #### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)=i` n....## ##....#### #........P### srcrip the Jinx .....# #.#....# ##....#.#### # Spriggan of Okawaru *****. ....÷## ###...## ##.....### # Health: 48/72 ================-------- ......## ##....# ##......## Magic: 12/18 ================-------- #....†.###.÷..####†.....##AC: 6Str: 4 ##...<...##÷...#†>......#EV: 32=iWb Int: 15  ##.....................#SH: 5Dex: 25  #P.........Y.........#.#XL: 13 Next: 24% Place: Lair:4  ##......(((((((@..######Noise: ===------  Time: 16782.3 (0.0)#####..........###a) +2 arbalest (freeze)#.#.........#Fire: a) +2 arbalest (freeze) ###......######....####...##YY 2 yaks##....#####......## #########.#....############# #### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)=i .Y.Y.Y.Y=i @....=i ]3=3.7 (1.4=i =iM  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight line=i Aim: a yak (almost dead, 81% to hit) _You shoot a bolt. The bolt completely misses the yak.=iV....## ##....#### #........P### srcrip the Jinx =i<*.....# #.#....# ##....#.#### # Spriggan of Okawaru *****. ....÷## ###...## ##.....### # Health: 48/72 ================-------- ......## ##....# ##......## Magic: 13/18 =================------- #....†.###.÷..####†.....##AC: 6Str: 4 ##...<...##÷...#†>......#EV: 32Int: 15  ##.....................#=iӵ>SH: 5Dex: 25  #P...........Y.......#.#XL: 13 Next: 24% Place: Lair:4  ##............Y@..######Noise: ===------  Time: 16783.7 (0.0)#####..........###a) +2 arbalest (freeze)#.#.........#Fire: a) +2 arbalest (freeze) =i3G###......######....####...##YY 2 yaks##....#####......## =i#########.#....############# ####Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit) _You shoot a bolt. The bolt completely misses the yak.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line=ikAim: a yak (almost dead, 81% to hit)=i-....## ##....#### #........P### srcrip the Jinx .....# #.#....# ##....#.#### # Spriggan of Okawaru *****. ....÷## ###...## ##.....### # Health: 48/72 ================-------- ......## ##....# ##......## Magic: 13/18 =================------- #....†.###.÷..####†.....##AC: 6Str: 4 ##...<...##÷...#†>......#EV: 32Int: 15  ##.....................#SH: 5=igDex: 25  #P...........Y.......#.#XL: 13 Next: 24% Place: Lair:4  ##............Y@..######Noise: ===------  Time: 16783.7 (0.0)#####..........###a) +2 arbalest (freeze)#.#.........#Fire: a) +2 arbalest (freeze) ###......######....####...##YY 2 yaks##....#####......## #########.#....############# ####Aim: a yak (almost dead, 81% to hit) _You shoot a bolt. The bolt completely misses the yak.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a bolt. The bolt hits the yak. The bolt freezes the yak.=i<.Y=if  The yak is almost dead.=i4I95.1 (1.4=ia=iWT _The yak completely misses you.=i pP# ####...##.####P...## ##....#### #........P###.# #.#....# #.#### #÷## ###...## ### #. .....## ##....# ##. ## ....†.###.÷..####†.....#=iX n# #...<...##÷...#†>......# # ##..........# # #P...Y.@....#.# # ##............Y...############...#####.#...# ####..######....## ###...## #....## # ##......##.=iy 7.Y=i4 7=i =i 5---7 (0.6=i, =i =i#####.......#.##.##.....P. .P# ####...##.#####......P...## ##....#### #........P###..# #.#....# #.#### #÷## ###...## ### #..## ##....# ##.=i5 ##. ...†.###.÷..####†.....###. ...<...##÷...#†>......# #. #....@.....# #. P....#.# #. #............Y...#######. #####...####.=iU#.#...# #.###......#####.##....## #.##...## .## =i[(#=i=iD---6.3=i<$=i%=ik.............P. .####.......#.##.##...........P. P# ####...##.#####......P... .## ##....#### #........P###..# #.#....# #.#### # .÷## ###...## ### #..## ##....# ##. ##.†.###.÷..####†.....###. ..<...##÷...#†>.@....# #. ..........# #. ....#.# #. ............Y...#######. ####...###.#.#...# #.###..###.##....## #.##...## ..YY.9=i=i÷.............P... ####.......#.##.##...........P. # ####...##.#####......P... ## ##....#### #........P###.. .# #.#....# =i$G#.#### # ÷## ###...## ### #..## ##....# ##. ##. .†.###.÷..####†.@...###. .<...##÷...#†>......# #..<..Y......# #..........#.# #. ....Y..#######. ###...###.#.#.=i..# #.###..###.##....## #.=i:CY.=i[=i(7.5=i%=i'=i..÷÷....÷ .............P..=i; . ###.......#.##.##...........P.  ####...##.#####......P... # ##....#### #........P###.. # #.#....# #.#### # ## ###...## ### #.. .## ##....# ##. ##. †.###.÷..####†.....##.... <...##÷...#†>......# #..<..Y......# #.Y....#.# #. ....#######. ##...###.#.#...# #.###..###.=iCY.=i=i(8.1=il=i&=i] #.#.....#..PP.÷.....#÷#...#.....#........÷÷.....÷ ............P... =i (##.......#.##.##...........P....#  ####...##.#####......P...#  ##....#### #........P###.....#  #.#....# #.#### # # ###...## ### #.. ## ##....# ##. ##....# .###.÷..####†.....##....###÷...#†>Y.....# #..<.#.........# #.Y....#.# #....# ..=i\ .#######....# #...###....# #.#...# #....#=iU CY.=i! :.Y=iW' =iC( C507=i. =ij0 =i #...........#.....# .#.....#..PP.÷.....#÷#...#.....#.........÷÷......÷ ...........P........ #.......#.##.##...........P....# ####...##.#####......P...#  ##....#### #........P###.....##  #.#....# #.#### ##  ###...## ### #.. # ##....# ##. ##....# ###.÷..####†.....##....###÷...#†>.Y....# #..<.#.Y.....# #...#.# #....# ..###### ...###Y.=iI =ij (9.3=i| =iͯ =i #.#...........# #............#....#.....### #.....#..PP.÷.....#÷#...#.....#......÷÷=i?.......÷ ..........P......... .......#.##.##...........P....### ###...##.#####......P...# ##....#### #...@....P###.....## #.#....# #.#### ## ##...## ### #......#  ##....# ##. # ##.÷..####†.....##....### .##÷...#†>YY....# #..<.#.......# #...#.# #....#=i (.######=iCY.=i=iT4=9=i=iA=i S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i^ #................#...........#  srcrip the Jinx ##.................#....#.....### Spriggan of Okawaru *****. #.....#..PP.÷.....#÷#...#.....#.. Health: 50/72 ================-------- =i.....................÷.......÷... Magic: 10/18 =============----------- ..................÷.............. AC: 6Str: 4 .................P............... EV: 32Int: 15 .......#.##.##...........P....### SH: 5Dex: 25 ###...##.#####......P...##....#  XL: 13 Next: 24% Place: Lair:4 ##....#### #...@....P###.....##  Noise: ---------  Time: 16789.9 (0.0) #.#....# ##....#.#### ##.....#  a) +2 arbalest (freeze) ###...## ##.....### #......#  Fire: a) +2 arbalest (freeze)  ##....# ##......# ##....## ##.÷..####†.Y...## #....### .##÷...#†>Y.....# #..<.#.# YY 2 yaks ........=i/........# #.....## ..............#.# #....## ...........###### #....# _The yak completely misses you.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead)=i A yak. A common dungeon yak, covered in shaggy yak hair and bearing a nasty pair of yakhorns. =i0 YMax HP: ~38 Will: + AC: + EV: ++ Threat: Low Class: Natural Size: Large Int: Animal Speed: 100% (normally travels slower than you) You have about 81% to hit with your +2 arbalest of freezing. It has about 14% to hit you. Attack Max Damage Gore 18=i[ n #................#...........#  srcrip the Jinx ##.................#....#.....### Spriggan of Okawaru *****. #.....#..PP.÷.....#÷#...#.....#.. Health: 50/72 ================-------- .....................÷.......÷... Magic: 10/18 =============----------- ..................÷.............. AC: 6Str: 4 =i^ .................P............... EV: 32Int: 15 .......#.##.##...........P....### SH: 5Dex: 25 ###...##.#####......P...##....#  XL: 13 Next: 24% Place: Lair:4 ##....#### #...@....P###.....##  Noise: ---------  Time: 16789.9 (0.0) #.#....# ##....#.#### ##.....#  a) +2 arbalest (freeze) ###...## ##.....### #......#  Fire: a) +2 arbalest (freeze)  ##....# ##......# ##....## ##.÷..####†.Y...## #....### .##÷...#†>Y.....# #..<.#.# YY 2 yaks ................# #.....## ..............#.# #....## ...........###### #....# _The yak completely misses you.Casting: Dimensional Bullseye (dangerous; 11% r=i_ isk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead)=in #................#...........#  srcrip the Jinx ##.................#....#.....### Spriggan of Okawaru *****. #.....#..PP.÷.....#÷#...#.....#.. Health: 50/72 ================-------- .....................÷.......÷... Magic: 10/18 =============----------- ..................÷.............. AC: 6Str: 4 =i.................P............... EV: 32Int: 15 .......#.##.##...........P....### SH: 5Dex: 25 ###...##.#####......P...##....#  XL: 13 Next: 24% Place: Lair:4 ##....#### #...@....P###.....##  Noise: ---------  Time: 16789.9 (0.0) #.#....# ##....#.#### ##.....#  a) +2 arbalest (freeze) ###...## ##.....### #......#  Fire: a) +2 arbalest (freeze)  ##....# ##......# ##....## ##.÷..####†YY...## #....### .##÷...#†>......# #..<.#.# YY 2 yaks ................# #.....## ..............#.# #....## ...........###### #....# _The yak completely misses you.Casting: Dimensional Bullseye (dangerous; 11% risk of failure) [20=id Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (almost dead)=iCY.=ir  ##÷#÷###  ## =iX ##....#.####   ##.....###    ### ÷..###### ÷...#† #..<(1 bullseye target) #.#  =iZ===90.9 (1Bullseye =iI=i=iS  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  =iAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (almost dead) _You create a dimensional link between your ranged weaponry and the yak.=i/  #................#...........#srcrip the Jinx ##.................#....#.....### Spriggan of Okawaru *****. #.....#..PP.÷.....#÷#...#.....#.. Health: 50/72 ================-------- .....................÷.......÷... Magic: 10/18 =============----------- ..................÷.............. AC: 6Str: 4 .................P............... EV: 32Int: 15 .......#.##.##...........P....### SH: 5Dex: 25 ###...##.#####......P...##....#XL: 13 Next: 24% Place: Lair:4 ##....#### #...@....P###.....## Noise: ===------  Time:=i0 =[37m 16790.9 (0.0) #.#....# ##..*.#.#### ##.....# a) +2 arbalest (freeze) ###...## ##..*..### #......# Fire: a) +2 arbalest (freeze) ##....# ##..Y...###....## Bullseye ##.÷..####†Y....###....### .##÷...#†>......##..<.#.# YY 2 yaks (1 bullseye target) ................##.....## ..............#.##....## ...........#######....#Press: ? - help, Dir - move targetAim: a yak (almost dead) _You create a dimensional link between your ranged weaponry and the yak.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, targeted by your dimensional bullseye, 83% to hit)=i(  #................#...........#srcrip the Jinx ##.................#....#.....### Spriggan of Okawaru *****. #.....#..PP.÷.....#÷#...#.....#.. Health: 50/72 ================-------- .....................÷.......÷... Magic: 10/18 =============----------- ..................÷.............. AC: 6Str: 4 .................P............... EV: 32Int: 15 .......#.##.##...........P....### SH: 5Dex: 25 =iI* K###...##.#####......P...##....#XL: 13 Next: 24% Place: Lair:4 ##....#### #...@....P###.....## Noise: ===------  Time: 16790.9 (0.0) #.#....# ##....#.#### ##.....# a) +2 arbalest (freeze) ###...## ##.....### #......# Fire: a) +2 arbalest (freeze) ##....# ##..†...###....## Bullseye ##.÷..####†Y....###....### .##÷...#†>......##..<.#.# YY 2 yaks (1 bullseye target) ................##.....## ..............#.##....## ...........#######....# =i|+ _You create a dimensional link between your ranged weaponry and the yak.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, targeted by your dimensional bullseye, 83% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!=ic3 |((   yak=iո uY..Y=i @..=i u1=52.3 (1.4=i: =i   Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, targeted by your dimensional bullseye, 83% to hit)  =i You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak! _Okawaru accepts your kill.=iL #................#...........#srcrip the Jinx ##.................#....#.....### Spriggan of Okawaru *****. #.....#..PP.÷.....#÷#...#.....#.. Health: 51/72 =================------- .....................÷.......÷... Magic: 10/18 =============----------- ..................÷.............. AC: 6=iaStr: 4 .................P............... EV: 32Int: 15 .......#.##.##...........P....### SH: 5Dex: 25 ###...##.#####......P...##....#XL: 13 Next: 25% Place: Lair:4 ##....#### #...@....P###.....## Noise: ===------  Time: 16792.3 (0.0) #.#....# ##....#.#### ##.....# a) +2 arbalest (freeze) ###...## ##.....### #......# Fire: a) +2 arbalest (freeze) ##....# ##..†...###....## ##.÷..####†.....###....### .##÷...#†>......##..<.#.# Y   yak .........[=iV731m.......##.....## ..............#.##....## ...........#######....# _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!=iG$V((=i)..63.7 (1.4  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 81% to hit)  You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak! _Okawaru accepts your kill.=ie=if=i_l=it=ix&52=i|=i=iŅ=i:=i=iM1==i=iS;3=i=i,=i=iW=i=i=iw=ig4===i=i?=i=i!=iM=iN2===i=i,=ia=if =ip U5==ia =i ,=i" =i. =i0 :===i9 =isC ;6=ihK =i T =i U M3==i[ =i'd =ie =ijk =is =it K7==iy =i- =i =ib =i =i` 9==i =i =iڠ U8==if X=i =i K4==i =i =i %9=i =i4 ,=i7 =iC ,=i =i =i h60===i =i =i =i{ =i" =i L5===i =i =i U1==i' =i, =iE- =i"3 =i8 =iN9 =i< =ikA =iB X2===iE =ihL ,=iT =it[ =i\ K6==ip =i ,=i =iQ a3==i =i ,=i =i =i_ 9==i =ic =i$ U4==i, =i =i2 K7==i =i4 ,=iQ =i ;5=id =i} =i# =id =iX =i3 9==i =iY =iQ K6==iB! =i) ,=il2 =i; =i< L8===iC =iL 4 _Magic restored.=iM U7==ifU =i^ ,=ig =ip ,=iw =iB =iI Q8===iƋ =i@ =i =iV =iƠ ,=i =ig a9==i =i ,=i =i B=i l70==i =ix ,=ir =i  ,=i =iJ ,=i =i ;1=iz$ =iX ,=i] =ig ,=io =ix =iy K2==i@ =i? W ---857.7 (64.0) _HP restored.=iO :---=i =i1 _ _Partly explored, can't reach some places.=i5!Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)##....## ##..:.....##.....##P......#........#....##P.....##.....######...####..............P.....##.....## ##.....# #....###........#..÷.†..÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### ##########.#PP#.##.##.....P#.####P<...P#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.....####.......#.##.##...........P....#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##.....## ##....#### #...@....P###.....## =i"R[40m####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......##.....##......## ##....# ##..†...###....###..>..###....†.###.÷..####†.....###....####...†####...<...##÷...#†>......##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....###.....######..........####....##.....###.#.........##....##.....#####......#####....##=i2O@>=i ##....####......b..........######.........P###....#####.[..^..............#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....>.#.#P...###....#>=i` G>>=iV7=i&Y #................#...........#srcrip the Jinx ##.................#....#.....### Spriggan of Okawaru *****. =it'#.....#..PP.÷.....#÷#...#.....#.. Health: 72/72 ======================== .....................÷.......÷... Magic: 18/18 ======================== ..................÷.............. AC: 6Str: 4 .................P............... EV: 32Int: 15 .......#.##.##...........P....### SH: 5Dex: 25 ###...##.#####......P...##....#XL: 13 Next: 26% Place: Lair:4 ##....#### #...@....P###.....## Noise: ---------  Time: 16857.7 (0.0) #.#....# ##....#.#### ##.....# a) +2 arbalest (freeze) ###...## ##.....##[=iD( 33m# #......# Fire: a) +2 arbalest (freeze) ##....# ##..†...###....## ##.÷..####†.....###....### .##÷...#†>......##..<.#.# ................##.....## ..............#.##....## ...........#######....#You shoot a bolt. The bolt hits the yak!! The bolt freezes the yak.  You kill the yak! _Okawaru accepts your kill. _Magic restored. _HP restored. =i(Q_Partly explored, can't reach some places.=i)=i0=i==i@=i"Q| _=iR=iX=iZ=i[=i\=iAc=ihB=im=in=io=ip=iv=iw=ix=i3y=i:~=iX,=i=i=ï=i'=i(=i7=i=i=iŒ=ia=ir=i)=i=i=i3=i=i=i=i,=i=i=i=ig=i&=iZ=i=iȰ=iڱ=iô=iA=i=i=in=i =i=iZ=iܿ=iE=i=i=i=iR=i=i=iw=i,=ii=i=i=i=iS=i=i=ie=i=iD=iW=i,=i=ix=i'=i*=i(=it,=i=i## ##.....# #....###  # ##.....## #....... ##.....#### #.....#######..... ##.....P#.####P<...P#.#.#.....#................................... .#.....P.####.#.....####.......#. #=i.#.....## ###.@..P# ####...##.72.1 (14.4)#.....## ##.....## ###  #.....# #.......# #.#)...## ###....÷## ###  #.....# #......## ##....#  #..>..# ##....†.###.÷..###   #...†## ##...<...##÷...#†   #....# ##..............=iN   #...†# #P.............. =i-=ic _There is a stone staircase leading down here.=it3=i(=i=i=iB=i=i,=i=i=ig=i*=i=i=i=i[=i@=iD=i=i=is=i,=i8=i=i=i=i ,=i=i=it=iE=i=i=iu=i==i=i=iH=i+=iV=iv,=i=i,=i=i=i=i=i=i=i=i=iK=i!=i<=iL=iX=i=i =i =i =i =i=iW=i=i=i=ir=i=i=ih=i=iA =i!=i"=i@)X=i *=i*=i-=i-=ij.=i0,=i1=i3,=i+5=i6=iN7=i7=i1:=i:=i;=i1>,=iH@=iB=iXC=i+D=iF=iF=ijG=i5J=iJ=iK=iiM=iGN=i#O=iQ,=iS=iT=i^U=i)V=iX=i`Y=itZ=iS\=i]=i^=i`=iga=ib=id,=i*e=i.h,=iri=ij=ik=il=io=i}p=i%q=ir=is=ixt=iv=iw=itx=i^z=iz=i{=i~,=i=iρ=i ,=iC=iۅ=i=i=iL=i=i,=i*=iÏ=i=i3=iS=i=i=i=iv=i"=iX=i =iϛ=ib=i<=i=i=i=i=i=i=i=i_=i=iǨ=iG=i=iի=i=iǮ=i=iٰ=i=i==iƴ=i=ie=i=i=im=i",=i:=i=iV=i=i=i=iW=i,=i=i,=i=i=ij=i.=i^=i=i=i=i=is=iB=i=i=i=iB=i=i=i=i,=i=i =i=iu=i=iY=i=i=i=i=iSB=iB=if=i(,=i;=i=i=i=ip=iX=i ,=i =i ,=i=i,=iR=i=is=iR=i"=i=i=i=iK=i =i#=i#=iz$=i:&=i&=i'=i>0 ................ _You start waiting.=i'90971.1 (99.0=iB:.2.1 (100.0)=iQL=iN# _Done waiting.=iQ=i$S=i3T=iV=iZ,=iZ=i[=il\=i^=iH_=i`=ic=ic=i0d=iue=ie=iPg=iBj,=i6k=ikm,=io=iq,=ir=ibt=it=iu=iw=ix=ix=iY{,=i{=i}=iL~=iC=i =i=i<=id,=i=i=iI=i=i`=iވ=iY=i=i=i=i,=iԐ=ik,=i=i+,=i=i=i=iA=iܗ=i(,=iv,=if=iݛ,=is=i?=i=i=i=ik=i=iڢ,=iţ=iN=i=i̦=i=il=iO=iJ,=iĭ=iЯ,=is=i,=i)=i4,=iø=iߺ=i=iѼ=i=i&=i,=i=i=iT=i=i=i=i=ia=iE=i=i=i,=iS=i"=i=i=i=i=i=i=iI=i1=i=iu=i\=i}=i,=i=i,=i=i=i=in=i=i<=i=i=iw=iv=iH=i =i=i7,=i=i|,=i=i=i=i;=i!,=i =i ,=i- =i =iV =i$ =i =i =i =i =i+ =i( =ib ,=i =i ,=iL =i ,=i =i =i =i` =if =i =i. =i-" =i" =i# =i% ,=i ' =i( =in) =i) =il. ,=i0 =iQ1 =i1 =i2 =i4 =i5 =i6 =i7 =i; =i< =i> =i? =iY@ =i%B =iB =iC =ioE =iF =iF =iH =i =i &5=i@ =i&Done waiting. _You start waiting. _Done waiting.  You climb downwards. The blink frog blinks!  You block the komodo dragon's attack.  The blink frog hits you but does no damage.=i  The yak completely misses you.The komodo dragon bites you but does no damage.=i  .. ..#  # . .. P  ##..# .. ..  #..#. .## ...  #....#.. ÷...  ###.....#....F  ##......Y......  ......§@F.~~...  .....≈~l.§≈≈~.#  ..P.~≈≈≈~≈≈≈~.#  ...~~~≈~≈≈≈~~.# [#..~≈≈≈≈≈~~.## ....≈≈~≈≈≈≈.... l   komodo dragon=i" ...~.≈~≈≈≈~..?. Y   yak ...........#.## FF 2 blink frogs =iz5=4.6 (2.5=i=iёd _The blink frog blinks! The yak completely misses you.=ia _There is a stone staircase leading up here.=if=i=iL=i EF.=i  .~You block the blink frog's attack.  The komodo dragon completely misses you.=i%-5.6 (1.0=iZ\=i  .4.. _The blink frog misses you. The yak gores you but does no damage.  You climb upwards.=i; #.....## ##.....# #....####.....# ##.....## #....... ##.....#### #.....#######....... ##.....P#.####P<...P#.#.#.....#.. ................................. ................................. ................................. .#.....P.####.#lYF..####.......#. #.#.....## ###.@..P# ####...##. ##.....## ##.....## ##....####.....# #.......# #.#....###)...## ###....÷## ###...###.....# #......## ##....##..>..# ##....÷.###.÷..####...†## ##...<...##÷...#†#....# ##=i .............. F   blink frog#...†##P..............=i: 5-7.1 (2.5=i!F =iG b _Level annotation: exclusion: 2 staircases=i`J c _There is a stone staircase leading down here.=i#.....# ##.....## #........ #.....#### #.....#######. #.....P#.####P<...P#.#.#.....#..P ....................................... #.....P.####.#lYF..####.#.### ###.>..P# ####...##.#=i%/....## ##..@..## ##....#### #.....# #.......# #. ##)...## ###....÷## ###...## .....# #......## ##....# ##..>..# ##....÷.###.÷..#####...†## <...##÷...#†>#....# ............#...†# #P.#....###.=iwL.l=iQ  The komodo dragon attacks as it pursues you!=i3=7 (0.6=iZ=iS _The komodo dragon misses you.=i! u.....#### #.....#######. .....P#.####P<...P#.#.#.....#..PP .........................................P.####.#.YF..#####.#### ###.l..P# ####...##.# .....## ##.....## ##....#### .....# #....@..# #. )...## ###....÷## ###...## # #=i .....# #......## ##....# ## #..>..# ##....÷.###.÷..####† #...†## <...##÷...#†>. #....# ............. #...†# #P. #....###..... #.....# #####=i+ N§F=in >.Y=i =iA 0-8.3=i> =i@ , _The blink frog blinks!=i0 P#.####P<...P#.#.#.....#..PP................................P.####.#..§..#####.#### ###.lY.P# ####...##.# ....## ##.....## ##....#### # #.......# #. # =i^2 )...## ###..F@÷## ###...## ## .....# #......## ##....# ##. ..>..# ##....÷.###.÷..####†. ...†## <...##÷...#†>.. ....# ............. ...†# #P. ....###.....# .....# #####..### ....##  #.##=iV4 M>l=i)@ =iTA .=9=iJ =iM X _The blink frog closely misses you.=if................................P.####.#..§..#####.##.### ###.>Y.P# ####...##.###### ##..l..## ##....#### # #.......# #. ##=i## ###..F.÷## ###...## ##. ....# #....@.## ##....# ##.. .>..# ##....÷.###.÷..####†.†## <...##÷...#†>..# .............†# #P.###.....## #####..### ##  #.# ## ###......####=iTJF§=i7B.Y=i6=i\0-9.5=i=i, _The blink frog blinks!=ifGF.P.####.#..§..#####.##.#### ###.>..P# ####...##.###### ##..lY.## ##....#### #.# #.......# #. ##.## ###..§.÷## ###...## ##.. #......## ##....# ##..† >..# ##.÷..####†. .†## <...##÷...#†>..=iH# ............. .†# #P.###..........### ###..### ##  #.# ## ###......####   ##=iIM.l=iMM.F=iS5...=iUC-80.1=iY=i]y _You see here a rime drake skeleton.=iP.####.#....F#####.##.#### ###.>..P# ####...##.#####. .## ##...Y.## ##....#### #.. .# #....l..# #. ##. .## ###..§.÷## ###...## ##.. #......## ##....# ##..†# ##....÷.###.÷..####†.... †## <@..##÷...#†>.. .# =i^ ............. †# #P.# .###..........#### ###.......##  #.# ## ###......####   ##....## # ...##=iu C.Y=i .§=i(=i&7=i=i , _The blink frog blinks!=iP.####.#....§#####.##.## .## ###.>..P# ####...##.#####. ## ##.....## ##....#### #.. # #....lY.# #. ##. ## ###..§.÷## ###...## ##.. #......## ##....# ##..†=i!# ##....÷.###.÷..####†.... ## <...##÷...#†>.. # .@........... # #P.# ###..........#### ###.......### ##  #.## ## ###......####   ##....## # ## ## ##.=iDM.l=i<.Y=i=i(1.3=i=iw=ik T## ###.>..P# ####...##.#####. # ##.....## ##....#### #.. #.......# #. ##.###..§lY## ###...## ##.. # #......## ##....# ##..† # ##....÷.###.÷..####†.....# # =i G<...##÷...#†>......# ##.....................# #P.#.###..........###### # ###..........### #  #.## ###......####  ##....## # ## # ##....# ##......#=i M.l=i ,..=i\ &9=i =i =ihS  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iU## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****. #.......# #.#....# ##.... Health: 72/72 ======================== # ###....Y## ###...## ##..... Magic: 14/18 ==================------ # #....l.## ##....# ##..†... AC: 6Str: 4 =iV# ##....÷.###.÷..####†.....# EV: 32Int: 15 # ##...<...##÷...#†>......# SH: 5Dex: 25 ##.....................# XL: 13 Next: 26% Place: Lair:4 #P.....@.............#.# Noise: ---------  Time: 17081.9 (0.0) # ##................###### a) +2 arbalest (freeze) # #####..........###  Fire: a) +2 arbalest (freeze) # #.#.........# # ###......#### ###....##  l   komodo dragon ###...##  Y   yak ###....##  ##......# _The blink frog blinks!  =iWtCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon=i.= ## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****. #.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 14/18 ==================------ # #....lY## ##....# ##..†... AC: 6Str: 4 =i@? # ##....÷.###.÷..####†.....# EV: 32Int: 15 # ##...<...##÷...#†>......# SH: 5Dex: 25 ##.....................# XL: 13 Next: 26% Place: Lair:4 #P.....@.............#.# Noise: ---------  Time: 17081.9 (0.0) # ##................###### a) +2 arbalest (freeze) # #####..........###  Fire: a) +2 arbalest (freeze) # #.#.........# # ###......#### ###....##  l   komodo dragon ###...##  Y   yak ###....##  ##......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: [37=i>A mDimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon  You miscast Dimensional Bullseye.  You catch a glimpse of the back of your own head..l=iDH  ###.>..P#        ## ##  ## # ##..†=iI  ###.÷..####† ####÷...#† ## # ## #####  #.# #####....## ##...##  =iJ Contam: 19% 2.9 (1-Tele -Move =iR =ijU  Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  =iQV Press: ? - help, Dir - move target  Aim: a komodo dragon  You miscast Dimensional Bullseye.catch a glimpse of the back of your own head. _You are magically locked in place.=i## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 14/18 ==================------ ##.....Y## ##....# ##..†... AC: 6Str: 4 ###....l.###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...<*..##÷...#†>......# SH: 5Dex: 25=i ##....*................# XL: 13 Next: 26% Place: Lair:4#P.....@.............#.# Noise: ---------  Time: 17082.9 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........#-Tele -Move ####......#### ###....##l   komodo dragon ###...##Y   yak ###....####......#You miscast Dimensional Bullseye.  You catch a glimpse of the back of your own head. _You are magically locked in place.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (78% to hit)=i## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 14/18 ==================------ ##.....Y## ##....# ##..†... AC: 6Str: 4 ###....l.###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...<...##÷...#†>......# SH: 5Dex: 25##.....=i................# XL: 13 Next: 26% Place: Lair:4#P.....@.............#.# Noise: ---------  Time: 17082.9 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........#-Tele -Move ####......#### ###....##l   komodo dragon ###...##Y   yak ###....####......#You miscast Dimensional Bullseye.  You catch a glimpse of the back of your own head. _You are magically locked in place.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (78% to hit)=i=i!. _=iS  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****. #.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 10/18 =============----------- # #.....Y## ##....# ##..†... AC: 6Str: 4 # ##....l.###.÷..####†.....# EV: 32Int: 15 Contam: 19% # ##...<...##÷...#†>......# SH: 5Dex: 25 ##.....................# XL: 13 Next: 26% Place: Lair:4 #P.....@.............#.# Noise: ---------  Time: 17082.9 (0.0) # ##................######=ic[39;49m a) +2 arbalest (freeze) # #####..........###  Fire: a) +2 arbalest (freeze) # #.#.........#  -Tele -Move # ###......#### ###....##  l   komodo dragon ###...##  Y   yak ###....##  ##......# _Aim: a komodo dragon (78% to hit)  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon=iU=i## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 14/18 ==================------ ##.....Y## ##....# ##..†... AC: 6Str: 4 #=i##....l.###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...<...##÷...#†>......# SH: 5Dex: 25##.....................# XL: 13 Next: 26% Place: Lair:4#P.....@.............#.# Noise: ---------  Time: 17082.9 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........#-Tele -Move ####......#### ###....##l   komodo dragon ###...##Y   yak ###....####......#=iCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon  Okay, then.=i=i=i=i. _=i#S  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iMU## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****. #.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 11/18 ==============---------- # #.....Y## ##....# ##..†... AC: 6Str: 4 # ##....l.###.÷..####†.....# EV: 32Int: 15 Contam: 19% # ##...<...##÷...#†>......# SH: 5Dex: 25 ##.....................# XL: 13 Next: 26% Place: Lair:4 #P.....@.............#.# Noise: ---------  Time: 17082.9 (0.0) # ##................###### a) +2 arbalest (freeze) # #####..........###  Fire: a) +2 arbalest (freeze) # #.#.........#  -Tele -Move =iV# ###......#### ###....##  l   komodo dragon ###...##  Y   yak ###....##  ##......# _Okay, then.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (chance to affect: 71%)=irYlyak (chance to affect: 84%)=ib## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 11/18 ==============---------- ##.....*## ##....# ##..†... AC: 6Str: 4 ###....l.###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...<...##÷...#†>......# SH: 5Dex: 25##=i.....................# XL: 13 Next: 26% Place: Lair:4#P.....@.............#.# Noise: ---------  Time: 17082.9 (0.0) #=iW##................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........#-Tele -Move #=i###......#### ###....##l   komodo dragon ###...##Y   yak ###....####......# _Okay, then.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 84%)=iQ KY(inner flame)=iE .Y÷l=iH :Y=iI 3==3.9 (1=izP @YY=iS   Casting: Dimensional Bullseye (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 84%) _The yak is filled with an inner flame.=i٥## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 11/18 ==============---------- ##......## ##....# ##..†... AC: 6Str: 4 ###....÷Y###.÷..####†.....# EV: 32Int: 15 Contam: 19% #=iA##...<l*.##÷...#†>......# SH: 5Dex: 25##....*................# XL: 13 Next: 26% Place: Lair:4#P.....@.............#.# Noise: ==-------  Time: 17083.9 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........#-Tele -Move ####......#### ###....##l   komodo dragon ###...##Y   yak (inner flame) ###....####......#Press: ? - help, Dir - move targetAim: a yak (chance to affect: 84%) _The yak is filled with an inner flame.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line[=iF23;2HAim: a yak (inner flame, 81% to hit)=i.## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 11/18 ==============---------- ##......## ##....# ##..†... AC: 6Str: 4 #=i ##....÷Y###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...<l(.##÷...#†>......# SH: 5Dex: 25##....(................# XL: 13 Next: 26% Place: Lair:4#P.....@.............#.# Noise: ==-------  Time: 17083.9 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........#-Tele -Move ####......#### ###....##l   komodo dragon ###...##Y =i4  yak (inner flame) ###....####......# _The yak is filled with an inner flame.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 81% to hit)  You shoot a bolt. The bolt hits the yak!! Flame seeps out of the yak.  The bolt freezes the yak! Flame seeps out of the yak.=i2F=im○  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 81% to hit)  You shoot a bolt. The bolt hits the yak!! Flame seeps out of the yak.  =iלThe bolt freezes the yak! Flame seeps out of the yak.  The yak is severely wounded.yak is engulfed in blazing flames.=i,m ###### F   blink frogOkawaru accepts your kill.The yak explodes!The fiery explosion engulfs the komodo dragon!!=ie §lThe komodo dragon is heavily wounded..F=i§§§§§§ =i b7=======5.3 (1.4=ipT§§§=i2F _The komodo dragon is engulfed in blazing flames.=i ## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.....F.# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 11/18 ==============---------- ##.....§## ##....# ##..†... AC: 6Str: 4 ###....§§###.÷..####†.....# EV: 32Int: 15 Contam: 19% #=i ##...§§§.##÷...#†>......# SH: 5Dex: 25##....l................# XL: 13 Next: 27% Place: Lair:4#P.....@.............#.# Noise: =======--  Time: 17085.3 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........#-Tele -Move ####......#### ###....##l   komodo dragon ###...##F   blink frog ###....####......#The fiery explosion engulfs the komodo dragon!!  The komodo dragon is heavily wounded. _The komodo dragon is engulfed in blazing flames.  Fire: a=i ) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 78% to hit)=i## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.....F.# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 11/18 ==============---------- ##.....§## ##....# ##..†... AC: 6Str: 4 =ip###....§§###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...§§§.##÷...#†>......# SH: 5Dex: 25##.....................# XL: 13 Next: 27% Place: Lair:4#P.....@.............#.# Noise: =======--  Time: 17085.3 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........#-Tele -Move ####......#### ###....##l   komodo dragon ###...##F   bl=i5ink frog ###....####......#Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 78% to hit)  You shoot a bolt. The bolt hits the komodo dragon!!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.  You kill the komodo dragon!=icF   blink frog=ioQ.FAim: a komodo dragon (severely wounded, 78% to hit)  You shoot a bolt. The bolt hits the komodo dragon!!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.  You kill the komodo dragon!  Okawaru accepts your kill.  You are no longer firmly anchored in space.÷F=iyVo§§§§§.=i5[m8===----6.7 (1.4=idx§§§§§=if[ _You are able to move again.=i'## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 11/18 ==============---------- ##....F§## ##....# ##..†... AC: 6Str: 4 ###....*§###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...§*§.##÷...#†>......# =iSH: 5Dex: 25##....*................# XL: 13 Next: 28% Place: Lair:4#P.....@.............#.# Noise: ===------  Time: 17086.7 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........# ####......#### ###....##F   blink frog ###...## ###....####......#Okawaru accepts your kill.You are no longer firmly anchored in space. _You are able to move again.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (58% to hit)=iԬ## ###.>..P# ####...##.#####... srcrip the Jinx # ##..(..## ##....#### #.... Spriggan of Okawaru *****.#....(..# #.#....# ##.... Health: 72/72 ======================== # ###...(÷## ###...## ##..... Magic: 11/18 ==============---------- ##....(§## ##....# ##..†... AC: 6Str: 4 ###....(§###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...§(§.##÷[3=is2m...#†>......# SH: 5Dex: 25##....(................# XL: 13 Next: 28% Place: Lair:4#P.....@.............#.# Noise: ===------  Time: 17086.7 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........# ####......#### ###....##F   blink frog ###...## ###....####......#Okawaru accepts your kill.You are no longer firmly anchored in space. _You are able to move again.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (58% to hit)=i,.F.F=i 6u...§.=iE7^2==8.1 (1.4=i>q§§§§=iD  You are no longer firmly anchored in space. _able to move again.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (58% to hit) _You shoot a bolt. The bolt misses the blink frog.=i$6 ## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== =i|8 # ###....÷## ###...## ##..... Magic: 12/18 ================-------- ##.....§## ##....# ##..†... AC: 6Str: 4 ###....F§###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...§*§.##÷...#†>......# SH: 5Dex: 25##....*................# XL: 13 Next: 28% Place: Lair:4#P.....@.............#.# Noise: ===------  Time: 17088.1 (0.0) ###................###### a) +2 arbalest (freez=i9 e) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........# ####......#### ###....##F   blink frog ###...## ###....####......#Press: ? - help, Shift-Dir - straight lineAim: a blink frog (58% to hit) _You shoot a bolt. The bolt misses the blink frog.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (flame, 58% to hit)=i3 b## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 12/18 ================-------- #=i #.....§## ##....# ##..†... AC: 6Str: 4 ###....F§###.÷..####†.....# EV: 32Int: 15 Contam: 19% ###...§(§.##÷...#†>......# SH: 5Dex: 25##....(................# XL: 13 Next: 28% Place: Lair:4#P.....@.............#.# Noise: ===------  Time: 17088.1 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........# ####......#### [1=i$ 4d###....##F   blink frog (slow) ###...## ###....####......# _You shoot a bolt. The bolt misses the blink frog.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (flame, 58% to hit)  You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down. The bolt freezes the blink frog.=i0§F  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (flame, 58% to hit)  You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down. The bolt freezes the blink frog.is lightly wounded.=i7§§☼☼. =i8E69.5 (1.4=i@}§§§F☼=iAC _The blink frog is engulfed in blazing flames.=i## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 12/18 ================-------- ##.....§## ##....# ##..†... AC: 6Str: 4 ###....§☼###.÷..####†.....# EV: 32Int: 15 Contam: 16% ###...§F☼.##÷...#†>......# SH:=i? 5Dex: 25##....*................# XL: 13 Next: 28% Place: Lair:4#P.....@.............#.# Noise: ===------  Time: 17089.5 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........# ####......#### ###....##F   blink frog (slow) ###...## ###....####......#The blink frog seems to slow down. The bolt freezes the blink frog.  The blink frog is lightly wounded. _The blink frog is engulfed in blazing flames.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (flame, severely wounded, slow, 58% to hit)=iw## ###.>..P# ####...##.#####... srcrip the Jinx # ##.....## ##....#### #.... Spriggan of Okawaru *****.#.......# #.#....# ##.... Health: 72/72 ======================== # ###....÷## ###...## ##..... Magic: 12/18 ================-------- ##.....§## ##....# ##..†... AC: 6Str: 4 ###....§☼###.÷..####†.....# EV: 32Int: 15 Contam: 16% ###...§F☼.##÷...#†>......# SH:=i; 5Dex: 25##....(................# XL: 13 Next: 28% Place: Lair:4#P.....@.............#.# Noise: ===------  Time: 17089.5 (0.0) ###................###### a) +2 arbalest (freeze) ######..........###Fire: a) +2 arbalest (freeze) ##.#.........# ####......#### ###....##F   blink frog (slow) ###...## ###....####......# _The blink frog is engulfed in blazing flames.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (flame, severely wounded, slow, 58% to hit)  You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down. The bolt freezes the blink frog.=i2f/ §Aim: a blink frog (flame, severely wounded, slow, 58% to hit)  You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down. The bolt freezes the blink frog.  The blink frog is almost dead.The blink frog is engulfed in blazing flames.  You kill the blink frog!=ip☼☼§§☼.=isP4990.9 (1.4=izV§§§=i|P _Okawaru accepts your kill.'=i '=i D [?25h[?0c [?1051l[?1052l[?1060l[?1061l