=i>  Player: srcrip Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-12-14.00:06:25.ttyrec Time: (1765670785) Sun Dec 14 00:06:25 2025 =ir>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":"=i

[T]ransfer your save to the latest version (0.34-a0-1802-ga9a8b13fb6)?

"} =i {"msg":"hide_dialog"} =i M =iYY [?1051l[?1052l[?1060l[?1061h=iC[ V)0[?7h[?25l[?1c=iZf =izw Fsrcrip the JinxSpriggan of Okawaru *****.Health: 72/72 ========================Magic: 12/18 ================--------AC: 6Str: 4EV: 32Int: 15 Contam: 14% SH: 5Dex: 25XL: 13 Next: 29% Place: Lair:4Noise: ---------  Time: 17090.9 (0.0)a) +2 arbalest (freeze)Fire: a) +2 arbalest (freeze) =iQ~ K## ###.>..P# ####...##.#####... # ##.....## ##....#### #....#.......# #.#....# ##.... # ###....÷## ###...## ##..... ##.....§## ##....# ##..†... =i k###....☼☼###.÷..####†.....# ###...§§☼.##÷...#†>......###.....................##P.....@.............#.# ###................###### ######..........### ##.#.........# ####......#### ###....## ###...## ###....####......#=i ☼§Level annotation: exclusion: 2 staircases=i! Welcome back, srcrip the Spriggan Hexslinger.Okawaru says: Bring me glory in combat!=i ;§=it =i U§☼=iφ _Press ? for a list of commands and other information.=iI=isc2=i=i70=iz=i=iW3=8% =ig=i}=i76=i=i=i74=i=iI=i72=i=iO _You start resting.=iy○÷.○..=ixN○°7.9 (7=i$D==i|=iC _Your magical contamination has completely faded away.=iw 3=i =i =i/ B=io a4==iC ,=i =i =iP =i =i =in =iض =i+ =i} 9==iϺ =i߼ =i7 =iT =i =i L5===i] =iI =i =i =i~ ,=i =i =i] =i =iL =i :===i} =iU =i =i =i~ =i =i =ix =i =i D6==i =i =i =i =i =i =i =iW ,=iz =iG =i 9==i =i ,=i =i =iM D7==i =i =iA =i[ =i =i =i =i =i =i =i =i> 9==i =iV =i =i =i n _You start resting.Magic restored.=i, H.<=i 1123.9 (26.0)=i b8==4.9 (27 _=i =i =i P.####.#....§####.......#.##.## .## ###.>..P# ####...##.##### ## ##.....## #### # #.......# #.#....# ## ## ###....÷## ###...## ##. .# #......## ##....# ##..†.. .#=i" .÷.###.÷..####†..... ####...<...##÷...#†>...... # ##... #P.............#. ##................##### .######.=iG ### ## #.#.........# ##=ii o###......#### .#....## .#=i _ ##...# ##=i G ##....##=ir =i 15.5 (0.6)=iD% =i& =i........................ .P.####.#.....####.......#.##.## ..## ###.>..P# ####...##.##### .## ##.....## #### # .# #.......# #.#....# ### ###....÷## ###...## ##. ..# #......## ##....# ##..† ..#.÷.###.÷..####† †##<@..##÷...#†> .# ##...... † #P.............#.............#### ..######.### .## #.#.........#####......#### ..#.## ..# ##=i>6.1=i;=i6[........................P.####.#.....####.......#.##.## ...## ###.>..P# ####...##.##### ..## ##.....## #### # ..# #.......# #.#....# ### ###....÷## ###...## ##.=i+.# #......## ##....# ##..† >..#.@.###.÷..####††##<...##÷...#†> ..#=i S ##...... .† #P.............#................### ...######.### ..## #.#.........####..####.#....##7=i=iy _You see here a rime drake skeleton.=i׻v.........................P.####.#.....####.......#.##...## ###.>..P# ####...##.####.## ##.....## #### #.# #.......# #.#....# ### ###....÷## ###...## ##. ....#  ##....# ## .>..#.÷.###.÷..####††##<...##÷...#†>..# ##.....†=ijj #P............#........##..######.###.## #.#.........###..####=i=iaL==7.3 _=in=i~=iB_P#.####P<...P#.#.#.....#..PP...........................P.####.#.....####.......#.##...## ###.>..P# ####...##.##.## ##.....## #### .# #.......# #.#....# # )...## ###...@÷## ###...## ## .....# #......## ##....# ##>..#.÷.###.÷..####††##<...##÷...#†>..# ##.....† #P......###........#..######.###.## #.#.........#=i[J=iJ&9=iS=i+V=iy.#### #.....#######........P#.####P<...P#.#.#.....#..PP.........................P.####.#.....####.......#. #.....## ###.>..P# ####...##.##.## ##.....## #### .....# #....@..# #.#....# #)...## ###....÷## ###...## # #.....# #......## ##....# ## #..>..#.÷.###.÷..####† #...†##<...##÷...#†> #....# ##.....  #...† #P.....  #....####........  #.....######.#[39;4=i:9m =i+=i(8.5=ir=i}=i;_#.....# ##.....## # #.....#### #.....#######........ #.....P#.####P<...P#.#.#.....#..P.............................P.####.#.....####.......#. .#.....## ###.>..P# ####...##.# #.....## ##..@..## #=i:<{### #.....# #.......# #.#....# #)...## ###....÷## ###...##  #.....# #......## ##....# #  #..>..#=ig<.÷.###.÷..####  #...†##=i<<...##÷...#†>  #....# ##.....  #...† #P....  #....##.....=iIL>9.1=i-]=i  #.....## ##.....# #....###  #.....# ##.....## # ##.....#### #.....#######....... ##.....P#.####P<...P#.#.#.....#........ ...........................P.####.#.....####.......#.=i #.....## ###.@..P# ####...##. ##.....## ##.....## ###  #.....# #.......# #.#....##)...## ###....÷## ###...##  #.....# #......## ##....#  #..>..#=iV .÷.###.÷..### #...†##<...##÷...#† #....# ##..... #...† #P=i =i &7=i- =i c _There is a stone staircase leading down here.=ic=inc=ik=is=ix530.7 (1.0 _=i_|=iJ 5  You climb downwards.=ixh  You encounter a bullfrog.=iK  The bullfrog gives a loud, deep croak!=iR=i .. ..#  # . .. P  ##..# .. ..  #..#. .## ...  #....#.. ÷...  ###.....#.....  ##.............  ......F@..~~...  ....F≈~..~≈≈~.#  ..P.~≈≈≈~≈≈≈~.#  =it...~~~≈~≈≈≈~~.# [#..~≈≈F≈≈~~.## ....≈≈~≈≈≈≈.... F   blink frog ...~.≈~≈≈≈~..?. FF 2 bullfrogs (1 wandering) ...........#.## =i} 6==2.2 (2.5=i)=i+w _You block the blink frog's attack. The blink frog completely misses you.=i-.a _There is a stone staircase leading up here.=i (slow)F _You block the blink frog's attack. The blink frog completely misses you. _There is a stone staircase leading up here.  You shoot a bolt.  The bolt hits the blink frog!! The blink frog seems to slow down.  The bolt freezes the blink frog.=iZDF≈=i8F.=i,F~=i+=iwBF≈=i:.F=im  The blink frog is almost dead.=itL====3.6 (1.4=iX=iD[ _The blink frog completely misses you.=i/ =i1 =i.: =iJ 9 F=i=K xThe bullfrog hits you. The bullfrog completely misses you.=ib  F   cane toad (wandering)F   blink frog (slow)FF 2 bullfrogs  You encounter a cane toad.The blink frog hits you. The bullfrog completely misses you.=ig 6----=---40=i =iž ----4.---~. _You block the bullfrog's attack.  You climb upwards.=iY#.....## ##.....# #....####.....# ##.....## #....... ##.....#### #.....#######....... ##.....P#.####P<...P#.#.#.....#.. ................................. ................................. =i................................. .#.....P.####.#..F..####.......#. #.#.....## ###.@..P# ####...##. ##.....## ##.FF..## ##....###=iګ=#.....# #.......# #.#....###)...## ###....÷## ###...##=i0#.....# #......## ##....##..>..# ##....÷.###.÷..### F   blink frog (slow)#...†## ##...<...##÷...#† FF 2 bullfrogs#....# ##..............#...†#=it.#P..............=i@c3=-6.1 (2.5=i =i b _Level annotation: exclusion: 2 staircases=i c _There is a stone staircase leading down here.=i#.....## ##.....# #....###. #.....# ##.....## #. #.....#### #.....#######. #.....P#.####P<...P#.#.#.....#..P...... =iMp#.....P.####.#..F..####.#.# .#.....## ###.>@.P# ####...##.# #.....## ##.FF..## ##....# #.....# #.......# #.#....#  =iq#.....# #......## ##....# ##..>..# ##....÷.###.÷..#=iK#...†## =i##...<...##÷...#†>#....# ##......=io#...†# #P.=i F§The blink frog is no longer moving slowly.  You block the bullfrog's attack. The bullfrog barely misses you.=iT==iX=iaZB=7 (0.6=i], _The blink frog blinks!=ik.....# ##.....## #........ .....#### #.....#######. .....P#.####P<...P#.#.#.....#..PP .................F............................P.####.#..F..#####.#### ###.>..P# ####...##.# .=i͡....## ##.F§@.## ##....#### .....# #.......# #. )...## ###....÷## ###...## # #.....# #......## ##....# ## #..>..# ##....÷.###.÷..####† =iI#...†## <...##÷...#†>. #....# ............. #...†# #P...... #....###.=i-.F=i 6.F=iůL  The bullfrog attacks as it pursues you!=i,(7.3=i=i? _The bullfrog hits you but does no damage.=i### #.....######P#.####P<...P#.#.#.....#..PP............F.......................P.####.#.....####=i#.## #.....## ###.>.FP# ####...# =i-.....## ##..F..## ##....####  #....@..# #.#....# =i#)...## ###....÷## ###...## # #=i(.....# #......## ##....# #>=iG#....÷.###.÷..####†.†#=i ##...<...##÷...#†>..# =i` ##...............†=i7#P......##=ik#...... #######=i=iM.F=i=i&&9=i=i? _The bullfrog hits you but does no damage.=iuWP#.####P<...P#.#.#.....#..PP............................F......P.####.#.....#####.#### ###.>.FP# ####...##.# =iW....## ##..F..## ##....#### # #.......# #. # )...## ###...@÷## ###...## ## .....# #......## ##....# ##. ..>..# ##....÷.###.÷..####†. =i(X...†## <...##÷...#†>.. ....# =ilX............. ...†# #P...... ....###.....# =iX.....# #####..### ....##  #.##=iZJ.F=ic[8.F=i[C§F=i}e*.=i+fh4=-8.5=in=ip=iu..............................F..P.####.#.....#####.##.### ###.>..P# ####...##.###### ##....F## ##....#### # #....F..# #.=i #### ###....÷## ###...## ##. ....# #....@.## ##....# ##.. .>..# ##....÷.###.÷..####†.†## <...##÷...#†>..# .............=i>†# #P......###.....## #####..### ##  #.#### ###......####=iA.F=iO.F=il=iQB-9.1=i3=iH=i .P.####.#...F.#####.##.#### ###.>..P# ####...##.###### ##.....## ##....#### #.# #....F.F# #. ##.## ###....÷## ###...## ##.. #......## ##....# ##..† >..# ##.÷..####†. .†## <...##÷...#†>..# ............. .†# =i_ *#P......###..........### ###..### ##  #.# ## ###......####  ##=i 9.F=i3 5.F=ie M.F=i =i &7=i, =i y _You see here a rime drake skeleton.=i]`P.####.#.....#####.##.#### ###.>.FP# ####...##.#####. .## ##.....## ##....#### #.. .# #.......# #. ##. .=i]## ###...FF## ###...## ##.. #......## ##....# ##..†# ##....÷.###.÷..####†.... †## <@..##÷...#†>.. .# ............. †# #P......# .#=i^##..........#### ###.......##  #.# ## ###......####  =iK^ #### ...##=i/`G÷F=i`.=iaF=ia.=ia/F=ij=ik'40.3 =ik _=is=iQu=iP.####.#.....#####.##.## .## ###.>..P# ####...##.#####. ## ##....F## ##....#### #.. # #.......# #. ##. ## ###....÷## ###...## ##..=iR #....FF## ##....# ##..†# ##....÷.###.÷..####†.... ## <...##÷...#†>.. # .@........... # #P......# ###..........#### ###.......### ## =i #.## ## ###......####   ##....## # ## ## ##.=i9.F=i<.F=ig<9=i=i:=i4R  Cast which spell? (? or * to list) =iO!P.####.#.....####.......#.##.##.. srcrip the Jinx .## ###.>..P# ####...##.#####.. Spriggan of Okawaru *****. ## ##....F## ##....#### #... Health: 64/72 =====================--- # #.......# #.#....# ##... Magic: 15/18 ====================---- ## ###....÷## ###...## ##.... AC: 6=iP|Str: 4 .# #......## ##....# ##..†.. EV: 32Int: 15 .# ##....FF###.÷..####†..... SH: 5Dex: 25 ## ##...<...##÷...#†>...... XL: 13 Next: 29% Place: Lair:4 =iKPI# ##....@................ Noise: ---------  Time: 17140.9 (0.0) # #P...................#. a) +2 arbalest (freeze) =i~P## ##................##### Fire: a) +2 arbalest (freeze) .# #####..........### ## #.#.........# =iPI## ###......####  F   blink frog .###....##  FF 2 bullfrogs .#=iQ##...## ####....## _The bullfrog hits you but does no damage. _You see here a rime drake skeleton.  Cast which spell? (? or * to list) Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (chance to affect: 84%)=i7FF=iP.####.#.....####.......#.##.##.. srcrip the Jinx .## ###.>..P# ####...##.#####.. Spriggan of Okawaru *****. =i## ##....F## ##....#### #... Health: 64/72 =====================--- # #.......# #.#....# ##... Magic: 15/18 ====================---- ## ###....÷## ###...## ##.... AC: 6Str: 4 .##......## ##....# ##..†.. EV: 32Int: 15 .###....*F###.÷..####†..... SH: 5Dex: 25 ##=i C##...<...##÷...#†>...... XL: 13 Next: 29% Place: Lair:4 #=i~}##....@................ Noise: ---------  Time: 17140.9 (0.0) ##P...................#. a) +2 arbalest (freeze) ####................##### Fire: a) +2 arbalest (freeze) .#=i#####..........### ###.#.........# #####......####=iF   blink frog .###....##=iFF 2 bullfrogs .###...## ####....## _The bullfrog hits you but does no damage. _You see here a rime drake skeleton.  Cast which spell? (? or * to list) Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target=i =Aim: a bullfrog (chance to affect: 84%)=i=iJ1 M.F=i3 #÷=ic4 aF.F=i5 M.F=iE t 5==1.9 (1=iH =iK M _You see here a rime drake skeleton.  Cast which spell? (? or * to list) Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  =iL Aim: a bullfrog (chance to affect: 84%) _The bullfrog barely resists. You block the bullfrog's attack.=iz## ###.>..P# ####...##.#####. # ##.....## ##....#### #.. #.......# #. ##.=if{-###...F÷## ###...## ##.. # #......## ##....# ##..† # ##....÷.###.÷..####†.....# # ......# =i{##.....................# #P.#.#=i{Z##..........###### #=i{ ###..........### # =i|` #.## =i8|h###......#### =i\| ##....## # ## =i|r# ##....# =i"}3##......#=i~7.F=i7.F=i=i-.=iQF=i=i6--2.5 (0.6=iz=iB=iT0 ##.....## ##....#### #..  #.......# #.#....# ##....####....÷## ###...## ##.....# #....F.## ##....# ##..†...# =i1##....÷.###.÷..####†.....## ##...<...##÷...#÷>......#  ##....FF...............# #P.............#.# ##......@...######  #####..........###  #.#  ###......#### ##....## ##...## =i$2 ##....# ##......##############.#....##=iZ2&#########=i47.F=i-6M.F=i6C.F=iiE=iFQ=-3.1=i#^=i8a^ _The bullfrog attacks as it pursues you! You block the bullfrog's attack.=iUx%#.. #. ##....####....÷## ###...## ##.....#=i7y #......## ##....# ##..†...# ##....F.###.÷..####†.....## <...##÷...#÷>......# ..................# #P.....FF......#.# ##..........###### ####...@......###  #.# =iyb###......####  ######....###......# #############.#....##=i zX########## ###.##..##.#P#.#.......#..#.##.#.=iZ7.F=iD-7=i=i=i | ###....÷## ###...## ##.....### #......## ##....# ##..†...# ##....F.###.÷..####÷.....## <...##÷...#÷>......# ..................# #P.....F......#.# ##.......F..###### ###..........###  #.# ###......####  ##....## ####....#=i| ##......#  #############.#....############# ##.##..##.#P#.#.......#..#.##.#. .........................=i} 9.F=i^~ <÷F=i~ =i~ =i\ 2.F=i =i< h6=-4.3=in =i =iΈ J #......## ##....# ##..†...# ##....÷.###.÷..####÷.....## <F..##÷...#÷>......# ..................# #P............#.# ##......F...###### ###....F.....###  #.#....=i w ###...@..####  ##....## ## ##....###......# #############.#....############# #.##..##.#P#.#.......#..#.##.#. ..........................=i 9.F=i M.F=i` 9.F=i =i &9=i =i =iu& L#....÷.###.÷..####÷.....# ##...<...##÷...#÷>.  ##....F...........P............##..........=i& ##### #####...F......###  #.#...F.....# ##......#### ##..@.##  ##...####....##=ik' K##......# #############.#....############# #.##..##.#P#.#.......#..#.##.#.## ...............................=i' .=i) 8.F=i, T§F=i, 9.F=iJ5 =iV7 (5.5=i? =inB , _The blink frog blinks!=iC (<...##÷...#÷>......# .§................# #P............#.# ##................###### ###.....F....###  #.#..F......# ###...F..####  ##....## ## ##.##......# =i;D ############.#....############# # .##..##.#P#.#.......#..#.##.#.### ..................................=iE 8.F=iF I.F=iO 7.=iQ (6.1=iX =iZ =iB..................# #P...................#.# ##................###### ###..........###  #.#....F....# ###..FF..####  ##....## ## ##.##......# ###########.#....############# ##..##.#P#.#.......#..#.##.#.###. ....................................... #...#.#.#...#...#.#.###P##...P#.F=iP§F=i 9.F=i=iB=7=i=i, _The blink frog blinks!=i .P##..........##### #####..........###  #.#....§....# ##......### ##.FFF##  ##...####....####....@.# ###########.#....############# ##=i ..##.#P#.#.......#..#.##.#.###. .................................. #...#.#.#...#...#.#.###P##...P# #############....#### #####.#####=iG 7.F=i I.F=i +.F=i# 2.=iB$ V6=7.3=iL+ =i, =iF}###### #####..........###  #.#.# #### ##...F##  ##.FF####....####...... ###########.#...@############# ##..##.#P#.#.......#..#.##.#.###. ...................................... #...#.#.#...#...#.#.###P##...P# #############....#### #####.#####  ###=ih7.F=i=i$K79=ir 0######  #.#.........# ###......####  ##...F## F.## ##...F####......# ##########.#....############# ### #..##.#P#.#.....@.#..#.##.#.###.. ...........................#.#.#...#...#.#.###P##...P#..P ############....#### #####.###### #....# #####...##=is 8.F=it 6.F=iWu L.F=i| =i} (8.5=i^ =i߆ =i$  #.# ###......####  ##....## F## ##.F..####....F.# # #########.#....############# #### ..##.#P#.#.......#..#.##.#.###..P ........................#.#.#...#...#.#.###P##...P#..P ###########....#### #####.####### #....# ### ##...###.....#.F.F.F=i>9.1=i6=i=iZ:#.#.# ####......#### ###....## ###...## ###..F.## ###...F..# #..#...F#######=i][4 # .##.#P#.#.#..#.##.#.###..P. .#.#.#...#...#.#.###P##...P#..P.#=i[#....#### #####.##....# ###    bullfrog =in]9.F=i ^K.F=iye=ifB=7=im=io=i7 #.#.# #.###......#### #.##....## #.##...## #.##..F.## ##.##......# #..#...F####### #####. ##.#P#.#.....F.#..#.##.#.###..P. #.#.#...#...#.#.###P##...P#..P.#P....#### #####.##....# ### ##...## .F.F=i4=i)50.3=ie=iW=i #.#.# #.###......#### #.##....## #.##...## =i #.##..F.## ##.##......# #..#....############# #####. #.#P#.#.....F.#..#.##.#.###..P.F. =iS S.#.#...#...#.#.###P##...P#..P.#P.....#### #####.##....# =i H### =i' 0F=i r.F.F=i/ EF 2 bullfrogs=i .89=i =i =i #.#.# #.###......#### #.##....## #.##...## #.##..F.## ##.##......# #..#...F############# #####. .#P#.#......F#..#.##.#.###..P.F. #.#...#...#.#.###P##...P#..P.#P.#....#### #####.#=i #....# ###    bullfrog##...## =i% F.F.F=iO* V.F 2 bullfrogs=i* (1.5=i.2 =ic4 =i #.#.# #.###......#### #.##....## #.##...## #.##..F.## ##.##......# #..#....############# #####. =iW h#P#.#.....F.#..#.##.#.###..P.FF. .#...#...#.#.###P##...P#..P.#P.#.....#### #####.##....# ### =i 9.F=i^ 2.F=i P§F=iN =i (2.1=i =i+ , _The blink frog blinks!=ix#.#.# #....# ###......#### #....###....## #.##...## #.##..F.## ##....###......# #.....#=i,.#....############# #####. P#.#.#..#.##.#.###..P.F§.F.F.### #...#...#.#.###P##...P#..P.#P.#.#....#### #####.####FF 2 bullfrogs#....# ### .F.F7=i'0.#.# #....# ......#### #....###....## #.....###...## #.....###..F.## ##....###......# #.....#.#....############# #####.....# #.#.#..#.##.#.###..P......#F..F.#F.## # ...#...#.#.###P##...P#..=i0....#### #####.##### =i40.F=i;=ir<V7=3.3=iD=iG=i#.# #....# ......#### #....## ##....## #.....#  ##...## #.....#  ##..F.## ##....## ##......# #.....## .#....############# #####.....# .#.#..#.##.#.###..P......# F.F.# F.## # =i_##...#.#.###P##...P#..P....#### #####.##### =i/.F=i=iaT9=9=i=iQ=i,.# #....# ......#### #....## ....## #.....# ##...## #.....# ##..F.## ##....## ......# #.....## .#....###### #####.....# #.#..#.##.#.###..P......# F..F.# F.## # ##...#.#.###P##...P#..P.....#### #####.#####  #....# #=is,5## =i20.F=i#90.F=i@=iZD(4.5=iH=iK =iLx_The bullfrog snags a nearby blue-tailed skink with its tongue.=i# #....# #### #....## ....## #.....# ...## #.....# ..F.## ##....## ......# #.....## #....###### #####.....# .#..#.##.#.###..P......# F..F.# F.## # # #...#.#.###P##...P#..P.#P.#.#....#### #####.# #....# ### =i/.F=ie/.F=i=i(5.1=i=i=iD! # #....# #### #....## ## #.....# ...## #.....# ..F.## ##....## # #.....## ....##### #####.....# #..#.##.#.###..P......# F..F.# F.## =io" )# # ...#.#.###P##...P#..P.#P.#.# ....#### #####.###### ...###=i*$ `.F.F=i+ =i, B=7=i^8 =i9 =i q # #....# #### #....## ## #.....# ## #.....# F.## ##....## # #.....## #### #####.....# #..#.##.#.###..P......# F..F.# F.## # ##.#.###P##...P#..P.#P.#.##### #####.############# ..###.F.F=6.3=i# #....# #### #....## ## #.....# ## #.....# F.## ##....## # #.....## ### #####.....# #..#.##.#.###..P......# F..F.# F.## # ##.#.###P##...P#..P.#P.#.##### #####.############# .###=i`.F.F=i¶=iL709=iJp  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i......##....#  srcrip the Jinx ..#####....##  Spriggan of Okawaru *****. .###.....#  Health: 70/72 =======================- .###.....#  Magic: 14/18 ==================------ F.####....##  AC: 6Str: 4 ...##.....##  EV: 32Int: 15 ..############# #####.....#  SH: 5Dex: 25 ....#..#.##.#.###..P......#  XL: 13 Next: 29% Place: Lair:4 ..........F..F..@.........#  Noise: ---------  Time: 17156.9 (0.0) .F.......................##  a) +2 arbalest (freeze) .........................#  Fire: a) +2 arbalest (freeze) .........................# .#.#.###P##...P#..P.#P.#.# ..#### #####.#############  FF 2 bullfrogs ..# =i/n ### .## ..# _The bullfrog snags a nearby blue-tailed skink with its tongue.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (chance to affect: 84%)=i bF.You can't see anything there.=iRq5..=iMs.FAim: a bullfrog (chance to affect: 84%)=i@ 7.....##....#srcrip the Jinx ..#####....##Spriggan of Okawaru *****. .###.....#Health: 70/72 =======================- .###.....#Magic: 14/18 ==================------ F.####....##AC: 6Str: 4 ...##.....##EV: 32Int: 15 ..############# #####.....#SH: 5Dex: 25 ....#..#.##.#.###..P......#XL: 13 Next: 29% Place: Lair:4 ..........F..*..@.........#=i~ Noise: ---------  Time: 17156.9 (0.0) .F.......................##a) +2 arbalest (freeze) .........................#Fire: a) +2 arbalest (freeze) .........................# .#.#.###P##...P#..P.#P.#.# ..#### #####.#############FF 2 bullfrogs ..#### .## ..# _The bullfrog snags a nearby blue-tailed skink with its tongue.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (chance to affect: 84%)=i PF(1 inner flame)=is v.F.F=it 0F=ic| F   blink frogFF 2 bullfrogs (1 inner flame)=i)} 4==7.9 (1=i =i A _The bullfrog is filled with an inner flame.=i# #....# #### #....## ## #.....# ## #.....# .## ##....## # #.....## # #####.....# #..#.##.#.###..P......# F.F..F.# F.=iY## # # #.#.###P##...P#..P.#P.#.##### #####.##### =iFF 2 bullfrogs (1 inner flame)# ### ###=imj.F.F=i0F=i".F   blink frogFF 2 bullfrogs (1 inner flame)=i<#6--8.5 (0.6=i\)CFF=i+=i# #....# #### #....##  #.....#  #.....# ## ##....## # #.....## # #####.....# #..#.##.#.###..P......# F.F..F.# .## # # .#.###P##...P#..P.#P.#.# #### #####.### FF 2 bullfrogs (1 inner flame) # ### #=iq0.F=iD.F=i=iPC--9.1=i=i=i# #....#  #....##  #.....#  #.....#  ##....## # #.....##  #####.....# #..#.##.#.###..P......# F..F..F.# ## # # #.###P##. #####.####  ### .F.F=i8F=i8U5==7=iCFF=i=i u..##....#srcrip the Jinx ####....##Spriggan of Okawaru *****.#.....#Health: 70/72 =======================-#.....#Magic: 15/18 ====================---- ###....##AC: 6=i FStr: 4 ##.....##EV: 32Int: 15 ############ #####.....#SH: 5Dex: 25 .#..#.##.#.###..P......#XL: 13 Next: 29% Place: Lair:4 .......F...F..F*@......#Noise: ---------  Time: 17159.7 (0.0) ......................##a) +2 arbalest (freeze) ......................#Fire: a) +2 arbalest (freeze) ......................# =iB #.###P##...P#..P.#P.#.# ### #####.#############FF 2 bullfrogs (1 inner flame)###Aim: a bullfrog (chance to affect: 84%) =iv a_The bullfrog is filled with an inner flame.  Fire: a) +2 arbalest (freeze)=i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=iİ FAim: a bullfrog (inner flame, 68% to hit)=i ..##....#srcrip the Jinx ####....##Spriggan of Okawaru *****.#.....#Health: 70/72 =======================-#.....#Magic: 15/18 ====================---- ###....##AC: 6Str: 4 ##.....##EV: 32Int: 15 ############ #####.....#SH: 5Dex: 25 .#..#.##.#.###..P......#XL: 13 Next: 29% Place: Lair:4 .......F...F..F.@......#Noise: ---------  Time: 17159.7 (0.0) ......................##a) +2 arbalest (freeze) ......................#Fire: a) +2 arbalest (freeze) ......................# #.###P##...P#..P.#P.#.# ### #####.###########[40=i m##FF 2 bullfrogs (1 inner flame)### _The bullfrog is filled with an inner flame.  Fire: a) +2 arbalest (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (inner flame, 68% to hit)  Okay, then. _=iı..##....#srcrip the Jinx ####....##Spriggan of Okawaru *****.#.....#Health: 70/72 =======================-#.....#Magic: 15/18 ====================---- ###....##AC: 6Str: 4 ##.....##EV: 32Int: 15 ############ #####.....#SH: 5Dex: 25 =iPh.#..#.##.#.###..P......#XL: 13 Next: 29% Place: Lair:4 .......F...F..F*@......#Noise: ---------  Time: 17159.7 (0.0) ......................##a) +2 arbalest (freeze) ......................#=iFire: a) +2 arbalest (freeze) ......................# =iε#.###P##...P#..P.#P.#.# ### #####.#############FF 2 bullfrogs (1 inner flame)###Shift-Dir - straight lineAim: a bullfrog (inner flame, 68% to hit) _Okay, then.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (inner flame, 68% to hit)=i|{ L..##....#srcrip the Jinx ####....##Spriggan of Okawaru *****.#.....#Health: 70/72 =======================-#.....#Magic: 15/18 ====================---- ###....##AC: 6Str: 4 ##.....##EV: 32Int: 15 ############ #####.....#SH: 5Dex: 25 .#..#.##.#.###..P......#XL: 13 Next: 29% Place: Lair:4 .......F...F..○.@......#Noise: ---------  Time: 17159.7 (0.0) ......................##a) +2 arbalest (freeze) ......................#=in| Fire: a) +2 arbalest (freeze) ......................# #.###P##...P#..P.#P.#.# ### #####.#############FF 2 bullfrogs (1 inner flame)### _Okay, then.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (inner flame, 68% to hit)  You shoot a bolt. The bolt hits the bullfrog! Flame seeps out of the bullfrog.  The bullfrog seems to slow down. The bolt freezes the bullfrog.=ih (F   bullfrog=ig ########  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (inner flame, 68% to hit)  You shoot a bolt. The bolt hits the bullfrog! Flame seeps out of the bullfrog.  The bullfrog seems to slow down. The bolt freezes  Okawaru accepts your kill.=i$`.FF=i%{.F.F=i-J§§§§.§§F   blink frogF   bullfrog=iR2d1=======61.1 (1.4=iu?§§§ _The bullfrog explodes!=i8H..##....#srcrip the Jinx ####....##Spriggan of Okawaru *****.#.....#Health: 71/72 =======================-#.....#Magic: 15/18 ====================---- ###....##AC: 6Str: 4 ##.....##EV: 32Int: 15 ############ #####.....#SH: 5Dex: 25 .#..#.##.#.###§§P......#XL: 13 Next: 29% Place: Lair:4 .......F..F..§§*@......#Noise: =======--  Time: 17161.1 (0.0) .............F*§......##a) +2 arbalest (freeze) ......................#Fire: a) +2 arbalest (freeze) ......................# #.###P##...P#..P.#P.#[40=iHm.# ### #####.#############F   blink frog###F   bullfrog  The bullfrog seems to slow down. The bolt freezes the bullfrog.  Okawaru accepts your kill. _The bullfrog explodes!Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (flame, 68% to hit)=ie4 ..##....#srcrip the Jinx ####....##Spriggan of Okawaru *****.#.....#Health: 71/72 =======================-#.....#Magic: 15/18 ====================---- #=i4 ##....##AC: 6Str: 4 ##.....##EV: 32Int: 15 ############ #####.....#SH: 5Dex: 25 =iRB .#..#.##.#.###§§P......#XL: 13 Next: 29% Place: Lair:4 .......F..F..§§(@......#Noise: =======--  Time: 17161.1 (0.0) .............F(§......##a) +2 arbalest (freeze) ......................#Fire: a) +2 arbalest (freeze) ......................# #.###P##...P#..P.#P.#.# ### #####.#############F   blink frog###F   bullfrog (slow) _The bullfrog explodes!Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (flame, 68% to hit)  You shoot a bolt. The bolt hits the bullfrog. The bullfrog seems to slow down.  The bolt freezes the bullfrog.=i? F.F=iu +MF§Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (flame, 68% to hit)  =i You shoot a bolt. The bolt hits the bullfrog. The bullfrog seems to slow down.  The bolt freezes the bullfrog.  The bullfrog is moderately wounded.=iB E.F=i §The bullfrog is engulfed in blazing flames. x2  You kill the bullfrog!=i §§§.§=ib d30===----2.5 (1.4=i §§§§§§=iB P _Okawaru accepts your kill.=iD ---- _Okawaru accepts your kill.  You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.  You kill the blink frog!  Okawaru accepts your kill.  grants you throwing weapons!  --more--=i 0.=i! G(((=i §.§§.§=ið ^2=13.9=i i§§§§=i 5 _Something appears at your feet!=i=i#6==i==i"=i=i=i3 =iq =i =i =i[=iH=i9==i3=i"n=i$,=i%=ie),=i)=i*=iX9=i8=B=i>?=ivA,=iB=iD,=i4EK7==iF=imG=iH=i:I=ieL=i Ru ##....## #.. ##...## #..##..F.####..##......##... #=iS#####.#....############# #####.. #.#P#.#.......#..#.##.#.###..P... ...........................†.(... ....................................@................---72.3 (8.............. .#.#...#...#.#.###P##...P#..P.#P. ########....#### #####.########## #....# ### ##...###.....##....####...##=i.W:---=i6]=i_=iB =i5C =iC =iAR =iPW X=iY ,=i=Z =i\ =i] =i)^ 9==iz_ =iLc =id =id =ie =ig =ii ,=iSk =iGm =i{n ,=i p =iq =i"v =iv =iWx =iz =i~ ,=i= ,=i =i+ 8===i =i j ##....##  ##...##  ##....##  ##......#  #############.#....########### ####.##..##.#P#.#.......#..#.##.#... .†...8.3 (6.0 ##..##...#.#.#...#...#.#.###P##.##########....#### #####. #....# ## ##...## #.....# #....## ##...##=i; =i =i % _Magic restored.=if =if =ig =iu =iIw =iw =i\| ,=i$} =i} =i =io =i =iE =ij =iE =iH |===i =i =i =iЕ "#P...................#.###................###########..........### #.#.........#  =i ###......####  ##....## ##...## ##....##  ##...@..# 81.3 (3 ############.#....############# # .##..##.#P#.#.......#..#.##.#.### ................................ ................................. .................................  .................................  ##...#.#.#...#...#.#.###P##...P#.  ##############....#### #####.#### =i =ix =i۟ =i3=i=i}=i =iB=i=i=i=iY=i,=i=i=i,=i=i=i=i=il=i=iB=i>....÷## ###...## #### # ......## ##....# ##..÷...# # #....÷.###.÷..####÷.....## =i##...<...##÷...#÷>......###.....................##P...................#.###................###########..........###=iK#.#.......@.# 4.9 (3.6 ###......####=iwf ##....## =i##...## ##....##=i-# =i ##......## =i3#########.#....############# #### =iT]..##.#P#.#.......#..#.##.#.###..P =iu..............................†.(=i[=i=ix=if=iQg=ig=iu=iv=i{B=i]|=i|=i}=i=i{=i܂=i]=i=ic=i=iB=i͎.#.#.....####.......#.##.##....... ###.>..P# ####...##.#####......P  ##.....## ##....#### #........  #.......# #.#....# ##....#.##=iR#....÷## ###...## ##.....### #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......###.........@...........#7.3 (2.4#P...................#.###................###########..........### #.#.........# ###......#### =i|##....## ##...## ##....##=i=iV=iӕ=i~=i>=i=i=i=iH,=i=i=i=i =i =i,,=ik=iP=i=i=i=i=i2=is=io=i/=i =iF=iq=i=i=i4=i=im=i6=i=iL=i`  You see here a komodo dragon skeleton. _=i=i #.....## ##.....# #....###  #.....# ##.....## . ##.....#### #.....####### #P#.####P<...P#.#.#.....#.. =iC................................. ........................... ................................. .#.....P.####.#.....####.......#. #.#.....## ###.@..P# ####...##.94.5 (7.2 ##.....## ##.....## ##....####.....# #.......# #.#....###)...## ###....÷## ###...###.....# #......## ##....##..>..# ##....÷.###.÷..### #...†## ##...<...##÷...#÷ #....# ##..............=i #...†# #P.............. =i=ii=ic _There is a stone staircase leading down here.=iX =iJ =i =i =i 45.5 (1.0 _=iΙ =i[&5=iU .. ..#  # . .. P  ##..# .. ..  #..#. .## ...  #....#.. ÷...  ###.....#.....  ##.............  .......@..~~...  .....≈~..~≈≈~.#  ..P.~≈≈≈~≈≈≈~.#  ...~~~≈~≈≈≈~~.# [#..~≈≈≈≈≈~~.## ....≈≈~≈≈≈≈.... =ie ...~.≈~≈≈≈~..?. ...........#.## =i-7.0 (2.5=i)9 _You climb downwards.=iC+a _There is a stone staircase leading up here.=i?=i'@=i=i4## ##.# #.. #..# ##.. ... P##..#... #..#.#.## ...P....#.. ÷#.....#.....###......@...........<..~~...P.....≈~..~≈≈~.#..P.~≈≈~.#...~~~≈~#[#..~≈≈≈≈≈~~.##....≈≈~≈≈≈≈.......~.≈~≈≈≈~..?............#.##=iT: _=iW=iR;## ##.# #..##..# ###.. ... .P.###..#... ....##..#.#.###...P#....#...÷.###.....#.....#.##..............<..~~...P......≈~..~≈≈~.#..=i..[#.... =iI=i=iŷ=i|### ##.# .##..##..# .### #...... #.P.# ##..#... ....#.#..#.#.###...PP.#....#...÷.###.....#.....#.###.......F=id.......<..~~...P......≈~..~≈≈~.###...P...[#..~≈≈≈≈≈~~.## F   bullfrog (wandering)...... =i$j  A bullfrog comes into view.=i=i!F.8.2 (1.2=i 2(=i2+8 (1.8=i BK _The bullfrog leaves your sight.=i### ##.# .# #..##..# .### #...... #.P.# ###..#... ....#.#..#.#.###...PP.#....#...÷.###.....#.....#.#$##.........F=iLf.......<..~~...P......≈~..~≈≈~.###...P....~[#..~≈≈≈≈≈~~.## F   bullfrog (wandering)....=i{...~.≈~≈≈≈~..?. =i9F.=i=iW-9.4 (0.6=i=iG+ _Found 13 gold pieces.=i[ k### ##.# .#.#..##..## .###.#...... .#.P.####.##..#... .....#...#..#.#.###...PP..^=i\ #....#...÷....... ###.....#.....#.#$##...............F..#.......<..~~@..P...=i\ 7.....≈~..~≈≈~.###..P.~≈≈≈~≈≈≈~.# ...~~~≈~≈≈≈~=i ] ~.#[#..~≈≈≈≈≈~~.##=i3] ....≈≈~≈≈≈≈.... ...~.≈~≈≈≈~..?=i[] +.=i] t...........#.## =i*o 1F.=iux CF=iy 4===200.0=i =i < _The bullfrog gives a loud, deep croak!=i`Q(((((((=iE1F.=iY6.F.=ifZ$.....=ig-1.4 (1.4=iUp=im _You shoot a bolt. The bolt closely misses the bullfrog.=iq  .You shoot a bolt. The bolt hits the bullfrog!!! The bolt freezes the bullfrog!  You kill the bullfrog!=ixG(=i91F=i...F   cane toad (wandering)=i(2.8=iA=iFP _Okawaru accepts your kill.=i+ m(((((((=i FYou shoot a bolt. The bolt barely misses the cane toad.=i LF.=i LF≈=iR AF.=i6 OF≈=i^ ≈≈≈~≈F 2 cane toads (1 wandering)≈=i -4.1 (1.3=i{ =i + _The cane toad croaks.=i5z(((Fslow)  barely misses the cane toad _The cane toad croaks.  You shoot a bolt.  The cane toad croaks.  The bolt hits the cane toad!! The cane toad seems to slow down.  The bolt freezes the cane toad.=iCh F.The cane toad is severely wounded.F≈ FYou hear a croak.=i≈≈≈F   blink frog=i5.5 (1.4 _You encounter a blink frog.=i\  ### ##.# .#   #..##..## .###   #...... .#.P.#### ##..#... .....#... #..#.#.###...PP..^ #....#...÷...... ###.....#.....#.#$.  ##.........@........ .......<..~~...P.F..=i]  .....≈~..~≈≈~.###.F. ..P.~≈≈≈~≈≈≈~.# ...~~~≈~≈F≈~~.# [#..~≈≈≈≈≈~~.## ....≈≈~≈≈≈≈.... ...~.≈~≈≈≈~..?............#.##=id FF.=i f NF≈=ig KF.=iq ==is 7---6.1 (0.6=i]| =i ? _The cane toad is no longer moving slowly.=ii ### ##.# .# #..##..## .### #...... .#.P.#### ##..#... .....#... #..#.#.###...PP..^ #....#...÷=i . ###.....#.....#.#$. ##........@......... .......<..~~...PFF.. .....≈~..~≈≈~.###... ..P.~≈≈≈~F≈≈~.# ...~~~≈~≈≈≈~~.# [#..~≈≈≈≈≈~~.##=is ....≈≈~≈≈≈≈.... ...~.≈~≈≈≈~..?.  .#.##=iLF≈=iJF.=i =iB---7=i=i=i7 ### ##.# .# #..##..## .### #...... .#.P.#### ##..#... .....#... #..#.#.###...PP..^ #....#...÷. ###.....#.....#.#$. ##.......@.....F....=i8 .......<..~~...P.F.. .....≈~..~F≈~.###... ..P.~≈≈≈~≈≈≈~.# ...~~~≈~≈≈≈~~.# [#..~≈≈≈≈≈~~.## ....≈≈~≈≈≈≈.... ..=i+9.~.≈~≈≈≈~..?.  .#.##=i<0F=i_>MF≈=iBEF.=i0L.F   blink frog=i M(7.3=i{U=iX=iG ### ##.# .# #..##..## .### #...... .#.P.######..#... .....#...=i 5 #..#.#.###...PP..^ #....#...÷.......##.....#.....#.#$.............F.F...=i * .......<@F~~...P.... .....≈~..~≈≈~.###... ..P.~≈≈≈~≈≈≈~.#  ...~~~~~.# [#..~≈≈## ....≈≈~≈≈≈≈.... ...~.≈~≈≈≈~..?..=i s ...........#.##. =i& 2F=i .F   blink frog=ip `6----==9=i =i / _The cane toad stings you!=iHR=idSt ### ##.# .#=i!T #..##..## .###=iT #...... .#.P.####=iT ##..#... .....#...=iU #..#.#.###...PP..^=iWVo #....#...÷=iV.=iKW ###.....#.....#.#$.=iW ##............FF....=i@X .......@.F~~...P....=iX .....≈~..~≈≈~.###...=iAY ..P.~≈≈≈~≈≈≈~.#=iY =i2Zm...~~~≈~≈≈≈~~.# =i [=iv[ [#..~≈≈≈≈≈~~.##=i[k ....≈≈~≈≈≈≈....=i\ ...~.≈~≈≈≈~..?..=iX\ =i\?.#.##.=i\=i`=ida.=iaF=i b=i[d=ieF=i}e=il=im(F.=iCn=i }.F   blink frog=i~1--8.5=iw _There is a stone staircase leading up here.=i †You shoot a bolt. The bolt hits the cane toad!!!  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!=i~   cane toad=i|IF.=iAF.=iъCF.=i^EF.=io=iz3=---3===9.9 (1.4=i =iP _Okawaru accepts your kill.=i4C(((((((=iiF.F~=iF~F.=i:†F~~...11.3=iA4=i8n _You shoot a bolt. The bolt closely misses the cane toad.=iXC(((((((=i?EF.=iEF.=iCF.=i ~~...You shoot a bolt. The bolt barely misses the cane toad.=i3(2.7=ix=i 7 _You block the cane toad's attack.=iq (You shoot a bolt.=iB F§The bolt completely misses the blink frog.=iN Q.F=i[| V .The blink frog blinks! You block the cane toad's attack.4=4.1 _The cane toad completely misses you.=iaQ  (slow)You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.=i V÷F=i P.F=i+  The cane toad is moderately wounded.5.5=i' =i^+ V _The cane toad barely misses you.=is  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad.=il §FThe cane toad is heavily wounded.=i^yMF~=i:8.=i'056.9=i=iq _The blink frog blinks! The cane toad completely misses you.=i(  You shoot a bolt. The bolt hits the cane toad.  The cane toad seems to slow down. The bolt freezes the cane toad.=i*MF~=iNF≈=iq  The cane toad is severely wounded.=iz(8.3=iL=i} _The cane toad completely misses you. You block the blink frog's attack.=iPC(((((((=iT F.~~...You shoot a bolt. The bolt barely misses the cane toad.You block the blink frog's attack. The cane toad completely misses you.=iJV6=9.7=i*=iw X _The blink frog closely misses you.=i  You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.=i F...§The cane toad is almost dead.=iţ =ie .21.0 (1.3=i =iS q _The blink frog blinks! The cane toad completely misses you.=ivr  †You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!=iyF   blink frog=i)D.F=i[ ?.F=i9=iSE.7=42.4 (1.4=iMf _Okawaru accepts your kill.=iI (( You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.=i+.F.F=i:?.F=iM=iN-3.7 (1.3=iyY=ihe _The blink frog is moderately wounded.=iQo>(((((((=i ......FYou shoot a bolt. The bolt closely misses the blink frog.=i~-5.1 (1.4=il=i _The blink frog completely misses you. The blink frog misses you.=i-  =i †You shoot a bolt. The bolt hits the blink frog!!  The blink frog seems to slow down. The bolt freezes the blink frog.  You kill the blink frog!=i (=i =i 856.5 _Okawaru accepts your kill.=i =i =i?=i- H _No target in view!=iT=i(=iH=i =i:_No target in view!=iY=ikI=i]f _=i2 9==i93 =i[ n=i =i3 =i =i =i B=i =i O==i =i =i j  You encounter a blink frog.=ic #..#.#.###...PP..^#....#...÷......... ###.....#.....#.#$.. ##................... #=i ......†<†.~~...P..... .....≈~..~≈≈~.###... ..P.~≈≈≈~≈≈≈~.# ...~~~≈~≈≈≈~~.# [#..~≈≈≈≈≈~~@## ---....≈≈~≈≈≈≈.....# ...~.≈~≈≈≈~..?.../F~...........#.##............#. #....P...... . .~.~F   blink frog (wandering)...... ...PPP.P .~=i, -....#=iB O31.3 (4.8.=i{ 70---9 (5.4=iP. =i3 u _Found a wand of charming (2). The blink frog leaves your sight.=i #....#...÷.........###.....#.....#.#$.. .##................... ##......†<†.~~...P..... ......≈~..~≈≈~.###... ..P.~≈≈≈~≈≈≈~.# ...~~~≈~≈≈≈~~.# #[#..~≈≈≈≈≈~~.##.#....≈≈~≈≈≈≈..@..#...~.≈~≈≈≈~..?.../.~.=iY...........#.##.... .......#. #....~P...... . .~.~~......... .......PPP.P .~~ #....# ~≈ =i=i=i&2.5 (0.6=i=i*=i, K ###.....#.....#.#$.##.................##......†<†.~~...P .≈~..~≈≈~.###...  P.~≈≈≈~≈≈≈~.# .~~~≈~≈≈≈~~.###[#..~≈≈≈≈≈~~.##.# .....≈≈~≈≈≈≈.....#.~..~.≈~≈≈≈~..@.../.~.........#.##.....~ .......#. #.......... ...##...~.... #..#=i =i (3.1=i =i=i+4.1 (1=i=i[< _r - 3 scrolls of revelation (gained 1)=iOD=iE=iM=i[ FF   blink frog (wandering)A blink frog comes into view.=iVeM10.0=iu=i[w25.1 (1 _=i=im=i F R(((((((=iz  =i !=i[ .=i F=i _You shoot a bolt. The bolt barely misses the blink frog.=i EThe blink frog gives a loud, deep croak!=i =iu .=i F=i =i .~...F=i$ 7===6.5 (1.4=i =i D _You hear a loud, deep croak! You hear a croak.=i( (((( You shoot a bolt. The bolt hits the blink frog!!  The bolt freezes the blink frog!=ihGEF.=iaI FThe blink frog is almost dead.=iREF/=iCSG.F=i8a..F   cane toad (wandering)F   blink frog=ia(7.9=i2j=i|nZ _You encounter a cane toad.=ic  (((((FYou shoot a bolt. The bolt closely misses the blink frog.The cane toad gives a loud, deep croak!=ith F~The bolt hits the cane toad but does no damage.=ijCF.=isp FYou hear a croak.=iuBF.=iu,F=i&v=ivCF.=i݅ F 2 cane toads (1 wandering)You encounter a blink frog. You encounter a cane toad.=i[2=9.2 (1.3=i=in7 _The blink frog leaves your sight.=i,w #....#...÷.........  ###.....#.....#.#$..  ##...................#=ig- ......†<†.~~...P..... .....≈~..~≈≈~.###... ..P.~≈≈≈~≈≈≈~.#  ...~~~≈~≈≈≈~~.###  [#..~≈≈≈≈≈~~.##.# . ....≈≈~≈≈≈≈.@...#.~.. ...~.≈~≈≈≈~...F..F.~F...........#.##.....~ .......#. #....~ P...... . .~.~~=i-h .......... ...~   cane toad.....PPP.P .~~=i-.##....#... ~≈~ ......=i|4FF.=i;9' =i IF/The blink frog attacks as it pursues you!--8 (0.6=i2P=iS[ _The blink frog completely misses you.=iqoD#.#.###...PP..^  #....#...÷....... ###.....#.....#.#$=iol ##..............#.†<†.~~...P........≈~..~≈≈~.###...=ioiP.~≈≈≈~≈≈≈~.# =io...~~~≈~≈≈≈~~.### [#..~≈≈≈≈≈~~@##.# =i!p.≈≈~≈≈≈≈..F..#.~..=ip~.≈~≈≈≈~.....F/.~F.....#.##........#. #....P . .~.~...... .......PPP.P .~.##....#... ~≈~=iq=i0xKF.=i,=i<S---40.4=i=ik=i##..#... .....#....#..#.#.###...PP..^ ....#...÷......... #.....#.....#.#$.. .##................... ##......†<†.~~...P........≈~..~≈≈~.###.....P.~≈≈.# ...~~~≈~# [#..~≈≈≈≈≈~~.##.# . ....≈≈~≈≈≈≈..F.F#.~.. ...~.≈~≈≈≈~....../.~F...........#.##.....~.......#. #....~P...... . .~.~~.......... ...~.....PPP.P .~~[=i4/11dF=iP.F   blink frog=iB-1.0=i=i=ix$  #...... .#.P.####.##..#... .....#....#.#.###...PP..^  #....#...÷.......  ###.....#.....#.#$ .##..............##.†<†.~~...P.........≈~..~≈≈~.###...P.~≈≈≈~≈≈≈~@# ...~~~≈~≈≈≈~~.### [#..~≈≈≈≈≈~~.##.# .≈≈~≈≈≈≈.F..F#.~..~.≈~≈≈≈~....../.~F.....#.##........#. #....P...... . .~.~..... ...§=i4 )=i 5 B=6=i3> =iA , _The blink frog blinks!=ixcM##..## .### F #...... .#.P.####..##..#... .....#....#.#.###...PP..^  #....#...÷.........  ###.....#.....#.#$..=i .##...................##.†<†.~~...P.........≈~..~≈≈~@###...=i P.~≈≈≈~≈≈≈~.# ...~~~≈~≈≈≈~~.### =i,[#..~≈≈≈≈≈~~.##.# .......=i3.=iK(2.2=i=i=iO ### ##.# .#  . #..##..## .###  . #...... .#.P.####.. ##..#... .....#.... #..#.#.###...PP..^ #....#...÷.........  ###.....#.....#.#$..  ##...................# ......†<†.~~@..P..... .....≈~..~≈≈~.###...=i ..P.~≈≈≈~≈≈≈~.#  ...~~~≈~≈≈≈~~.### [#..~≈≈≈≈≈~~.##.# . ....≈≈~≈≈≈≈..F.F#.~..F   cane toad ...~.≈~≈≈≈~....../.~F.....#.....~ .#. #....~=i=i&8=i=i/=i ### ##.# .#   #..##..## .###   #...... .#.P.####. ##..#... .....#.... #..#.#.###...PP..^ #....#...÷.........=i{ ###.....#.....#.#$..  ##.........@......... ......†<†.~~...P.....=i׆ .....≈~..~≈≈~.###... ..P.~≈≈≈~≈≈≈~.# ...~~~≈~≈≈≈~~.###=i6 [#..~≈≈≈≈≈~~.##.# . ....≈≈~≈≈≈≈..F.F#.~..=i# ...~.≈~≈≈≈~....../.~F....##.....~=iҍKF.=ie,F=iF   blink frog=i6(3.4=i[=i=iKr  ### ##.# .# #..##..## .### #...... .#.P.####. ##..#... .....#.... #..#.#.###...PP..^ #....#...÷. ###.....#.....#.#$.. ##........@....=ir H ......†<†.~~...P..... .....≈~..~≈≈~.###... ..P.~≈≈≈~≈≈≈~.# ...=ir H~~~≈~≈≈≈~~.### [#..~≈≈≈≈≈~~F##.# .=iYs  ....≈≈~≈≈≈≈..F.F#.~.. ...~.≈~≈≈≈~....../.~F  .#.##.....~=iy LF.=iO{ DF.=i =i (4.0=i =i =i ### ##.# .# #..##..## .### #...... .#.P.####. ##..#... .....#.... #..#.#.###...PP..^ #....#...÷. ###.....#.....#.#$.. ##.......@..... ......†<†.~~...P..... .....≈~..~≈≈~.###... ..P.~≈≈≈~≈≈≈~.# ...~~~≈~≈≈≈~F.### [#..~≈≈≈≈≈~~F=i*[33m##.# . ....≈≈~≈≈≈≈....F#.~.. ...~.≈~≈≈≈~....../.~F  .#.##.....~F~=iEF.=iz=iPC6=i2 ### ##.# .# #..##..## .### #...... .#.P.####. ##..#... .....#.... #..#.#.###...PP..^ #....#...÷. ###.....#.....#.#$.. ##......@...... ......†<†.~~...P..... .....≈~..~≈≈~.###... ..P.~≈≈≈~≈≈F~.# ...~~~≈~≈≈≈F~.### [#..~≈≈≽=iv3≈≈~~.##.# . ....≈≈~≈≈≈≈....F#.~.. ...~.≈~≈≈≈~....../.~F  .#.##.....~=i;F≈§F=iJ=iJ(5.2=iIS=iW, _The blink frog blinks!=i_c### ##.# .# #..##..## .### #...... .#.P.####.##..#... .....#.... #..#.#.###...PP..^ #....#...÷.........##.....#.....#.#$..................... ......†@†.~~...P..... .....≈~..~F≈~.### ..P.~≈≈≈~≈≈≈~.#  ...~~~≈~≈≈≈§~.### [#..~≈≈≈≈≈~~.##.# .=i" ....≈≈~≈≈≈≈.F..F#.~.. ...~.≈~≈≈≈~....../.~F ...........#.##.....~ .......#. #....~=iJF≈=iHF.=i9=i&8=i=ia _There is a stone staircase leading up here.=i  ( (slow)You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.=i SF~=iy EF≈=i! =i (F.=i1 =i% =ix& F=i& ≈=i(' =i ; m~===7.1 (1.3=i@ =iD d _The cane toad is moderately wounded.=i`((((((=ii& F≈≈~..You shoot a bolt. The bolt closely misses the blink frog.The cane toad is no longer moving slowly.  The blink frog closely misses you. The cane toad closely misses you.=i'-8.5 (1.4=iB1=i4P _The blink frog misses you.=i`((((((=iĝ^ F≈≈~..You shoot a bolt. The bolt closely misses the blink frog.The cane toad stings you. The blink frog closely misses you.=i1-9.9 _You block the cane toad's attack. The blink frog misses you.=iO †You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.  You kill the blink frog!=i)=iv7 _  Okawaru accepts your kill.=i; _2=651.3=iE =iH R _The cane toad misses you. x2=i&J  †You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!=i?P (=i =i 082.7=i6 =i@ P _Okawaru accepts your kill.=ib=i=i=iCH _No target in view!=iՆ3=ir=iK### ##.# .# #..##..## .### #...... .#.P.####. ##..#... .....#....#..#.#.###...PP..^ ....#...÷......... #.....#.....#.#$.. ##......@............ ......†<†.~~...P.......≈~.†~≈≈~.###.....P.~≈≈.#...~~~≈~##[#..~≈≈≈≈≈~~.##.# =i .....≈≈~≈≈≈≈....F#.~.....~.≈~≈≈≈~....../.~F...........#.##.....~=i]=i$ _=i=ix### ##.# .# #..##..## .### #...... .#.P.####. ##..#... .....#.... #..#.#.###...PP..^ #....#...÷. =i###.....#.....#.#$.. ##.......@..... ......†<†.~~...P..... .....≈~.†~≈≈~.###... ....=i[#.... =im,=ix=iA### ##.# .# #..##..## .### #...... .#.P.####. ##..#... .....#.... #..#.#.###...PP..^ #....#...÷. ###.....#.....#.#$.. ##........@.... =iB......†<†.~~...P..... .....≈~.†~≈≈~.###... ..P...[#....... =ilTO==i.]=iއ### ##.# .# #..##..## .### #...... .#.P.####. ##..#... .....#.... #..#.#.###...PP..^ #....#...÷. ###.....#.....#.#$.. ##.........@... =i......†<†.~~...P..... .....≈~.†~≈≈~.###... ..P....~[#.........~.≈~≈≈≈~.... =i,=i=i.### ##.# .# .#..##..## .### .#...... .#.P.####. .=iP##..#... .....#.... #..#.#.###...PP..^ #....#...÷......... ###.....#.....#.#$.. ##..........@.. #......†<†.~~...P..... .....≈~.†~≈≈~.###... ..P.~≈≈≈~≈≈≈~.#=i #...~~[#..~ ...~.=i+ =i,=i=i_$9.### ##.# ..# .Y#..##..##..### .F#........#.P.####. .###..#... .....#.... #..#.#.###...PP..^ #....#...÷......... ###.....#.....#.#$.. .##...........@. #=i#% ......†<†.~~...P..... ......≈~.†~≈≈~.###...#..P.~≈≈≈~≈≈≈~.# .#...~~~ ....≈≈~≈≈≈≈......~.≈~≈≈≈~... =i8,=iC=ip.### ##.# ..# .Y.#..##..##..### #.F.#........#.P.####.#.#.=iq##..#... .....#..#..#.#.###...PP..^.#....#...÷...........###.....#.....#.#$..P.##............##.......†<†.~~...P.......≈~.†~≈≈~.###...#=imq..P.~≈≈≈~≈≈≈~.#...~~~≈~≈≈≈~~.### .~=iq#[#..~≈≈≈≈≈~~.##.# .~....≈≈~≈≈≈≈....F#.~......~.≈~ =iq =i=i=i=i...#### ##.# ..# .Y.#..##..##..### ## .F.#........#.P.####.#.#.##..#.........#...#..#.#.###...PP..^. .##....#...÷...........###.....#.....#.#$..P..##.............##.......†<†.~~...P..=i<.....≈~.†~≈≈~.###...#..P.~≈≈≈~≈≈≈~.# ..##  ...~~~≈~≈≈≈~~.### P.~  [#..~≈≈≈≈≈~~.##.# P..~ Y   elephant (trample, wandering)....≈≈~≈≈≈≈....F#.~...~...~.≈~≈≈≈~....../.~Y~~ =ik  An elephant comes into view.=i((---=i-6.9 (4.2=iP---7.5 (4.8 _=i=i#=i=i =i $ =i R_An elephant is nearby!=ih=i i=ijs=ivn _Your line of fire to the elephant is blocked by a plant.=iW =iY =izb =ih n _Your line of fire to the elephant is blocked by a plant.=iB ...#.### ##.#...# .Y.#..##..##..### ## .F..S#........#.P.####.##P .#..###..#.........#....##..#.#.###...PP..^...#.#....#...÷..........###.....#.....#.#$..P.# . ##........##. ......†<†.~~...P.P . .....≈~.†~≈≈~.###...# ..P.~≈≈≈~≈≈≈~. ...~~~≈~≈≈≈~~.###~P.~ [#..~≈≈≈≈≈~~.##.#~P..~ ....≈≈~≈≈≈≈....F#.~...~ ...~.≈~≈≈≈~....../.~Y~~ =i3 Y.Y)8.1 (0.6 _=i< =i< =i  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i]" ...#. srcrip the Jinx  ### ##.#...# .Y... Spriggan of Okawaru *****.  #..##..##..### ## .F..S Health: 72/72 ========================  #........#.P.####.##P .#..# Magic: 15/18 ====================----  ##..#.........#....... # AC: 6Str: 4  #..#.#.###...PP..^.... #. EV: 32=i7#Int: 15  #....#...÷............ ... SH: 5Dex: 25  ###.....#.....#.#$..P.# .... XL: 13 Next: 38% Place: Lair:5 ##..............@....... ##... Noise: ---------  Time: 17258.1 (0.0) ......†<†.~~...P.......P .... a) +2 arbalest (freeze) .....≈~.†~≈≈~.###...####  Fire: a) +2 arbalest (freeze) ..P.~≈≈≈~≈≈≈~.# ..## ...~~~≈~≈≈≈~~.###~P.~ =i#A[#..~≈≈≈≈≈~~.##.#~P..~  Y   elephant (trample) ....≈≈~≈≈≈≈....F#.~.Y.~ ...~.≈~≈≈≈~....../.~.~~ ...........#.##.....~ _Your line of fire to the elephant is blocked by a plant.  Casting: Inner Flame (safe; 1% risk of failure)  =i#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target=i'$FAim: an elephant (chance to affect: 54%)=iٝ 0...#. srcrip the Jinx### ##.#...#.Y... Spriggan of Okawaru *****.#..##..##..### ##.F..S Health: 72/72 ========================#........#.P.####.##P .#..# Magic: 15/18 ====================----##..#.........#.......# AC: 6=i Str: 4#..#.#.###...PP..^....#. EV: 32Int: 15#....#...÷............... SH: 5Dex: 25  ###.....#.....#.#$..P.# .... XL: 13 Next: 38% Place: Lair:5 ##..............@....... ##... Noise: ---------  Time: 17258.1 (0.0) ......†<†.~~...P.......P .... a) +2 arbalest (freeze) .....≈~.†~≈≈~.###...####Fire: a) +2 arbalest (freeze) ..P.~≈≈≈~≈≈≈~.# ..## ...~~~≈~≈≈≈~~.###~P.~ =i [#..~≈≈≈≈≈~~.##.#~P..~Y   elephant (trample) ....≈≈~≈≈≈≈....F#.~.*.~ ...~.≈~≈≈≈~....../.~.~~ ...........#.##.....~ _Your line of fire to the elephant is blocked by a plant.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target=i >Aim: an elephant (chance to affect: 54%)=ixRYe, inner flame)=iKY.=i;Y=i'4==9.1 (1=iBYY=i0$+  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (chance to affect: 54%) _The elephant is filled with an intense inner flame!=iA=iC=iM=iPn _Your line of fire to the elephant is blocked by a plant.=if  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i Y.You beckon some vexing sprites to accompany your attacks.=i^;Y=i3---60Will/2 Jinx =i;CYY=iQ; _You feel your willpower being sapped.=i&  ((( You shoot a bolt. The bolt hits the elephant! Flame seeps out of the elephant.  The bolt freezes the elephant! Flame seeps out of the elephant.=i\ Y○The elephant is moderately wounded.The elephant is engulfed in blazing flames.=iBn e..P° =in 4=1.5 (1.4=iRw AYY=iyz 6 _Flame seeps out of the elephant.=i ○You shoot a bolt. The bolt hits the elephant!! Flame seeps out of the elephant.The bolt freezes the elephant!=i}T((=i*#################Okawaru accepts your kill.  The elephant explodes!fiery explosion engulfs the plant!! The plant begins to die.  The plant is lightly damaged.  The fiery explosion engulfs the plant!!!plant begins to die.=i*.#$.......§§§§°§P§§P..You hear a trumpeting! You hear an angry hiss. You hear a loud, deep croak!  You hear a trumpeting! You hear a croak. You hear a roar!  You hear a loud, deep croak! You hear an angry hiss.  =iJYou hear a loud, deep croak! You hear an angry buzzing noise. You hear a croak.You hear a loud, deep croak!is engulfed in blazing flames.=i 9=======2.8 (1.3 _The plant is engulfed in a cloud of scalding steam.=iAC§§=iCp _Your Ranged Weapons skill increases to level 11!=i[  ...# ### ##.#...# .Y #..##..##..### ## .F.. #........#.P.####.##P .#.. ##..#.........#.......  #..#.#.###...PP..^.... # #....#...÷............  ###.....#.....#.#$..P.#  ##... ##  ......†<†.~~...P.......P  .....≈~.†~≈≈~.###§§§####  ..P.~≈≈≈~≈≈≈~.# §[0;=iee 10m°##  ...~~~≈~≈≈≈~~.###§P§§  [#..~≈≈≈≈≈~~.##.#§P..~  ....≈≈~≈≈≈≈....F#.~...~  ...~.≈~≈≈≈~....../.~.~~  .#.##.....~=i.m [ §§§=im ~P§~The plant is engulfed in blazing flames.=i?r L-------3.4 (0.6=iy k§§§§=i{ I _The plant is engulfed in a cloud of scalding steam.=i ... ### ##.#...# .Y #..##..##..### ## .F #........#.P.####.##P .# ##..#.........#.......=ij #..#.#.###...PP..^....  #....#...÷............  ###.....#.....#.#$..P.#  ##... ##=i' ......†<†.~~...P.......P  .....≈~.†~≈≈~.###§§§#### ..P.~≈≈≈~≈≈≈~.# §°## ...~~~≈~≈≈≈~~.###~P§~=i) [#..~≈≈≈≈≈~~.##.#§P..~ ....≈≈~≈≈≈≈....F#.~...~ ...~.≈~≈≈≈~....../.~.~~ =iHR .#.##.....~=i~§§.P§----------4.0=iB§§§=ij=it  ### ##.#...# .Y #..##..##..### ## .F #........#.P.####.##P .# ##..#.........#.......=i- #..#.#.###...PP..^.... #....#...÷............  ###.....#.....#.#$..P.#  ##............ ## ......†<†.~~...P.......P  .....≈~.†~≈≈~.###§§§####=i2 ..P.~≈≈≈~≈≈≈~.# .°## ...~~~≈~≈≈≈~~.###~P§~=iW [#..~≈≈≈≈≈~~.##.#§P..~ ....≈≈~≈≈≈≈....F#.~...~ ...~.≈~≈≈≈~....../.~.~~  .#.##.....~=i s§§§..=i<S4=6=i;§=i=i  ### ##.#...# . #..##..##..### ## . #........#.P.####.##P . ##..#.........#. #..#.#.###...PP..^.... #....#...÷............=ig ###.....#.....#.#$..P.#  ##.......  ......†<†.~~...P.......P  .....≈~.†~≈≈~.###§§§#### ..P.~≈≈≈~≈≈≈~.# ..## ...~~~≈~≈≈≈~~.###~P.~  [#..~≈≈≈≈≈~~.##.#§P..~=i= ....≈≈~≈≈≈≈....F#.~...~ ...~.≈~≈≈≈~....../.~.~~  .#.##.....~=i=ip[§§§=iC25.2=iO§§=il _The sprites lose interest in your situation.=ih s ### ##.#...#  #..##..##..### ##  #........#.P.####.##P  ##..#.........#. #..#.#.###...PP..^.... #....#...÷............=izi 9 ###.....#.....#.#$..P.# ##.........@...  ......†<†.~~...P.......P .....≈~.†~≈≈~.###§§§#### ..P.~≈≈≈~≈≈≈~.# ..## ...~~~≈~≈≈≈~~.###~P.~ [#..~≈≈≈≈≈~~.##.#§P..~  ....≈≈~≈≈≈≈....F#.~...~ ...~.≈~≈≈≈~....../.~.~~  .#.##.....~=in| 8.=i} %8=i7 =iX  ### ##.#...# #..##..##..### ## #........#.P.####.##P ##..#.........#. #..#.#.###...PP..^.... #....#...÷............ ###.....#.....#.#$..P.# ##........@.... ......†<†.~~...P.P .....≈~.†~≈≈~.###§§.#### ..P.~≈≈≈~≈≈≈~.# ..## ...~~~≈~≈≈≈~~.###~P.~ [#..~≈≈≈≈≈=iY ~~.##.#§P..~ ....≈≈~≈≈≈≈....F#.~...~ ...~.≈~≈≈≈~....../.~.~~  .#.##.....~=ii 8.=ij '6.4=it 9§=iy =i} ### ##.#...# #..##..##..### ## #........#.P.####.##P ##..#.........#.=i #..#.#.###...PP..^.... #....#...÷. ###.....#.....#.#$..P.# ##.......@.....=iF  ......†<†.~~...P.P .....≈~.†~≈≈~.###§..####=i & ..P.~≈≈≈~≈≈≈~.# ..## ...~~~≈~≈≈≈~~.###~P.~ [#..~≈≈≈≈≈~~.##.#§P..~ ..=i ..≈≈~≈≈≈≈....F#.~...~ ..=i .~.≈~≈≈≈~....../.~.~~ =i!Q .#.##.....~=i+3F=i7.F   blink frog=i8C=7.0=iA=id[ _You encounter a blink frog.=iT; ### ##.#...# #..##..##..### ## #........#.P.####.##P ##..#.........#. #..#.#.###...PP..^.... #....#...÷. ###.....#.....#.#$..P.# ##......@...... ......†<†.~~...P.P .....≈~.†~≈≈~.###...####=i  ..P.~≈≈≈~≈≈≈~.# ..## ...~~~≈~≈≈≈~~.###~P.~ [#..~≈≈≈≈≈~~.##.#§P..~ ....≈≈~≈≈≈≈....F#.~...~ ...~.≈~≈≈≈~..F.../.~.~~  .#.##.....~=iKKF.=ii=i%6=i=i~=i#m ### ##.#...# #..##..##..### ## #........#.P.####.##P ##..#.........#.=imG #..#.#.###...PP..^.... #....#...÷. ###.....#.....#.#$..P.# ##.....@.......=i3n  ......†<†.~~...P.P .....≈~.†~≈≈~.###...#### ..P.~≈≈≈~≈≈≈~.# ..## ...~~~≈~≈≈≈~~.###~P.~ [#..~≈≈≈≈≈~~.##.#§P..~ ....≈≈~≈≈≈≈.F..F#.~...~ =in...~.≈~≈≈≈~....../.~.~~  .#.##.....~=i6=8.2=i =i=i[  ((((((slow)You shoot a bolt. The bolt hits the blink frog.  The blink frog seems to slow down. The bolt freezes the blink frog.=iNKF.=iKF~=if†~≈≈=iZ6===9.6 (1.4=iN _The blink frog is lightly wounded.=ie f(((((((=iA F~You shoot a bolt. The bolt barely misses the blink frog.=i@E MF≈=iT †...=iSV W5==71.0=i^ =iCb @ _The blink frog is no longer moving slowly.=if(((((((=iwKF~=iu9 ≈=iȼ~...You shoot a bolt. The bolt misses the blink frog.=i",2.3 (1.3=i=i8 _You block the blink frog's attack.=iP(((((((=i߃=i SYou shoot a bolt. The bolt misses the blink frog.=i)  F§You encounter a water moccasin.=iR =iQ8S.=iM.F=i@&†~≈~..S   water moccasin.=i''3.6=is/=i3, _The blink frog blinks!=i  ( (slow)  You shoot a bolt. The bolt hits the water moccasin!  The water moccasin seems to slow down. The bolt freezes the water moccasin.=iox §FThe water moccasin is heavily wounded.=i| E.S=i@ OF≈=i =i ,5.0 (1.4=iɛ =i k _The blink frog blinks! The water moccasin misses you.=i### ##.#...##..##..##..### ###........#.P.####.##P##..#..§......#.........#.#.###...PP..^..#...÷........=i###....S#.....#.#$..P.###............................F@†.~~...PP.≈~.†~≈≈~.###...####P.~≈≈≈~≈≈≈~.# ..## .~~~≈~≈≈≈~~.###~P.~[#..~≈≈≈≈≈~~.##.#§P..~....≈≈~≈≈≈≈....F#.~...~~.≈~≈≈≈~....../.~.~........#.##.....=ix~ .#. #=i|O§F=iy7.=i67--==--6 (0.6=i=i> _The blink frog hits you. The blink frog blinks!=iza _There is a stone staircase leading up here.=i=i8--=i =iEF[=iG.S=iE2k=if*[k   lindwurm (wandering)F   blink frogS   water moccasin (slow)=i ,4-6.6 (1.0=iY5=iR --4- _You encounter a lindwurm.You climb upwards.=i\M #.....## ##.....# #....####.....# ##.....## #....... ##.....#### #.....#######....... ##.....P#.####P<...P#.#.#.....# ............................. ..................... ................................. .#.....P.####.#.....##### #.#.....## ###.@..P# ####...##. ##.....## ##.....## ##....#.....# #.......# #.#....###)...## ###....÷## ###...##=i^Q#.....# #......## ##....##..>..# ##....÷.###.÷..####...†## ##...<...##÷...#÷ #....# ##.............. #...†# #P.............. =iZ6=8.1 (2.5=i=ib _Level annotation: exclusion: 2 staircases=ic _There is a stone staircase leading down here.=i}=i=i=ig8=ij=im=it,=i=i}9===i=i=iK7==i:=i,=i=if=iV70==i=iW _You start resting.=if=iL.85.1 (7.0=i56.1 (8=i`=i|_ _You feel your willpower return.=ia5=i5=iU7=i9=i==1=iN?=iA=ioA=iB=iEn _You start resting.Magic restored.=iT=ib9.1 (38==90.1 (4 _=ig=ih=i=iLPDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.=iAttributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump=i(gF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting =i^%: Table of aptitudesI.Targeting /: Lookup description=iJ.Religion Q: FAQK.=iMutations V: Version informationL.Licence, Contact, History =i!: Display diagnosticsM.Macros, Options, Performance =i!Home: This screenN.Philosophy1.=iQList of Character Species2.List of Character Backgrounds3.=i|pList of Skills4.List of Keys and Commands=i5.Inscriptions6.=iDungeon sprint modes=i =i =i  #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 71/72 =======================- ##.....P#.####P<...P#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 ................................. EV: 32=iA IInt: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.....####.......#. XL: 13 Next: 39% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ---------  Time: 17290.1 (0.0) ##.....## ##.....## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...###.....##......## ##....#=i3 R#..>..###....÷.###.÷..### #...†####...<...##÷...#÷ #....###.............. #...†##P..............  =i _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here. _You start resting. =i _You feel your willpower return. _You start resting. _Magic restored.=iTR J=iU =i==i=i=i=iA+1.1 (1=i=ir J 5  You climb downwards.=i   You encounter a cane toad.You block the water moccasin's attack. The blink frog completely misses you.=i ,  ### ##.#...#  #..##..##..### ##  #........#.P.####.##P ##..#.........#..... =i #..#.#.###...PP..^ #....#...÷ ###.....#..Y..#.#$..P.# ##....S.......Y. ......†@F.~~...P.......P=i  ....F≈~.†~≈≈Y.###...# ..P.~≈≈≈~≈≈≈~.# ..##  =i N...~~~≈~≈≈≈~~.###~P.~ [#..~≈≈≈≈≈~~.##.#§P..~ =i8 ....≈≈~≈≈≈≈....F#.~...~ YYY 3 elephants (trample, 2 wandering) =i[ ...~.≈~≈≈≈~....../.~.~~ F   cane toad (wandering)=i~  ...........#.##.....~ F   blink frog=i  =i <.......#. #....~ S   water moccasin  The water moccasin closely misses you. The blink frog completely misses you.=iޒ 22==2.6 (2.5 _The water moccasin completely misses you. _There is a stone staircase leading up here.=id=ixe=i o=i5t<Y~=i%x0Y.=i|G.Y=i3 .FThe blink frog completely misses you.=i8=i-3.6 (1.0=i=i { =.4=i[ † =i _The water moccasin completely misses you.You climb upwards.=iU #.....## ##.....# #....####.....# ##.....## #....... ##.....#### #.....#######....... ##.....P#.####P<...P#.#.#.....# ............................. ..................... ................................. .#.....P.####.#.S...##### #.#.....## ###.@..P# ####...##. ##.....## ##.F...## ##....#.....# #.......# #.#....###)...## ###....÷## ###...###.....# #......## ##....##..>..# ##....÷.###.÷..### F   blink frog#...†## ##...<...##=i ÷...#÷ S   water moccasin#....# ##..............#...†# #P..............=iy| 5-5.1 (2.5=i =i" _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.=i+  You shoot a bolt. The bolt hits the water moccasin!  The bolt freezes the water moccasin.=id §FThe water moccasin is almost dead.=i  F.The blink frog hits you! The blink frog blinks! The water moccasin bites you.  You are poisoned.=i=i60======----===6.5 (1.4Pois =iH=iw{ _The water moccasin poisons you! The water moccasin barely misses you.=i! ! †You shoot a bolt. The bolt hits the water moccasin!!  The water moccasin seems to slow down. The bolt freezes the water moccasin.  You kill the water moccasin!=iÒ (=i [ F÷  =i BOkawaru accepts your kill.=i ( v .You feel very sick.=ioM n55------407.9=iW =i@X , _The blink frog blinks!=iu=i8--=iz=ir^ _You are too injured to fight recklessly!=i3=it _You are too injured to fight recklessly!=iK #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 55/72 ==================------ ##.....P#.####P<...P#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------ [4=i0m Time: 17297.9 (0.0) ##.....## ##..*..## ##....### a) +2 arbalest (freeze)#.....# #....*..# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###...F÷## ###...## Pois #.....##......## ##....##..>..###....÷.###.÷..### F   blink frog#...†####...<...##÷...#÷#....###..............#...†##P.............. _The blink frog blinks! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (58% to hit)=i  #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 55/72 ==================------ ##.....P#.####P<...P#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------ [4=ik g0m Time: 17297.9 (0.0) ##.....## ##..(..## ##....### a) +2 arbalest (freeze)#.....# #....(..# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###...F÷## ###...## Pois #.....##......## ##....##..>..###....÷.###.÷..### F   blink frog#...†####...<...##÷...#÷#....###..............#...†##P.............. _You are too injured to fight recklessly!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (58% to hit)  =i VYou shoot a bolt. The bolt hits the blink frog.  The bolt freezes the blink frog.=iЖF.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (58% to hit)  You shoot a bolt. The bolt hits the blink frog.  The bolt freezelink frog is lightly wounded.F.=i=iOa51-9.2 (1.3=iܧ=iS _You feel very sick.=i50  #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 51/72 =================------- ##.....P#.####P<...P#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 =iR1 u................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17299.2 (0.0) ##.....## ##..F..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Pois #.....##......## ##....##..>..#=i1 M##....÷.###.÷..### F   blink frog#...†####...<...##÷...#÷#....###..............#...†##P..............The bolt freezes the blink frog.  The blink frog is lightly wounded. _You feel very sick.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line=i2 MAim: a blink frog (lightly wounded, 58% to hit)=i4  #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 51/72 =================------- ##.....P#.####P<...P#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 ................................. EV: 32=iInt: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17299.2 (0.0) ##.....## ##..(..## ##....### a) +2 arbalest (freeze)#.....# #....(..# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###...(÷## ###...## Pois #.....#=i{#....(.## ##....##..>..###....(.###.÷..### F   blink frog#...†####...<(..##÷...#÷#....#=i0##....(.........#...†##P..............The bolt freezes the blink frog.  The blink frog is lightly wounded. _You feel very sick.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 58% to hit)=i@}F...÷..link frog is lightly wounded. _You feel very sick.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 58% to hit)  You shoot a bolt. The bolt closely misses the blink frog. You feel sick.0-300.6 (1.4=i=i =iE_The blink frog misses you. x2=i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick.=i48-6----10Will/2 Jinx =iJ$=i&W _The blink frog barely misses you.=i1 #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 48/72 ================-------- =i##.....P#.####P<...P#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ==-------  Time: 17301.6 (0.0) =i##.....## ##..F..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Pois Will/2 Jinx #.....##......## ##....##..>..#=iR##....÷.###.÷..### F   blink frog#...†##=iH##...<...##÷...#÷#....###..............#...†##P..............You feel your willpower being sapped. You feel sick. _The blink frog barely misses you.=iFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, chance to call a sprite on attack: 50%, 58%to hit)=i֍ #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 48/72 ================-------- ##.....P#.####P<...P#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5=iΏDex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ==-------  Time: 17301.6 (0.0) ##.....## ##..(..## ##....### a) +2 arbalest (freeze)#.....# #....(..# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###...(÷## ###...## Pois Will/2 Jinx #.....##....(.## ##....##..>..###....(.###.÷..### F   blink frog=iF[15;3H#...†####...<(..##÷...#÷#....###....(.........#...†##P..............You feel your willpower being sapped. You feel sick. _The blink frog barely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, chance to call a sprite on attack: 50%, 58%to hit)=i:*=i>F...÷ (drained)..Aim: a blink frog (lightly wounded, chance to call a sprite on attack: 50%, 58%=icr to hit)  You shoot a bolt. The bolt closely misses the blink frog.A giggling sprite leaps out and makes the blink frog trip over its own feet.  The blink frog is moderately wounded.  You feel sick. The blink frog completely misses you.=ij6-=3.0 (1.4=i=i=8 _You block the blink frog's attack.=iO #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 46/72 ===============--------- ##.....P#.####P<...P#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 =iPY.#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17303.0 (0.0) ##.....## ##..F..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Pois Will/2 Jinx #.....##......## ##....##..>..###....÷.###.÷..### F   blink frog (drained)=iQ#...†####...<...##÷...#÷#....###..............#...†##P..............You feel sick. The blink frog completely misses you. _You block the blink frog's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, lightly drained, chance to call a spriteon attack: 63%, 58% to hit)=in  #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 46/72 ===============--------- =io &##.....P#.####P<...P#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 =ip #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17303.0 (0.0) ##.....## ##..F..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Pois Will/2 Jinx #.....##......## ##....##..>..###....÷.###.÷..### F   blink frog (slow, drained)#...†####...<...##÷...#÷#....###..............#...†##P..............Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - strai=ip @ght lineAim: a blink frog (moderately wounded, lightly drained, chance to call a spriteon attack: 63%, 58% to hit)  You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.=i ;*=i F very drained)on attack: 63%, 58% to hit)  You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.  The blink frog is almost dead.A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is almost dead.54.3 (1.3 _You feel sick. The blink frog hits you.=i85 #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 45/72 ===============--------- ##.....P#.####P<...P#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 =i................................. SH: 5Dex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17304.3 (0.0) =i ##.....## ##..F..## ##....### a) +2 arbalest (freeze)=i#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) =i6E##)...## ###....÷## ###...## Pois Will/2 Jinx #.....#=ig#......## ##....##..>..#=ig##....÷.###.÷..### F   blink frog (slow, very drained)#...†##=i}##...<...##÷...#÷#....###..............#...†##P..............The blink frog is almost dead. _You feel sick. The blink frog hits you.  =i*_Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line=iPAim: a blink frog (almost dead, slow, heavily drained, chance to call a sprite  on attack: 73%, 58% to hit)=i5 #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 45/72 ===============--------- ##.....P#.####P<...P#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 =i:................................. SH: 5Dex: 25 .#.....P.####.#.†...####.......#. XL: 13 Next: 40% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17304.3 (0.0) ##.....## ##..†..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) =i0##)...## ###....÷## ###...## Pois Will/2 Jinx #.....##......## ##....##..>..###....÷.###.÷..### F   blink frog (slow, very drained)#...†####...<...##÷...#÷#....#=i# ##..............#...†##P..............Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, slow, heavily drained, chance to call a sprite  on attack: 73%, 58% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.  You kill the blink frog!=iS=i1Aim: a blink frog (almost dead, slow, heavily drained, chance to call a sprite  on attack: 73%, 58% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.  You kill the blink frog!  Okawaru accepts your kill.=i8k4=-15.6 (1.3=iA=iD$ _You feel sick.=i1-37==i2f _You start resting. You feel sick.=i@'---=i{H 60  The sprites lose interest in your situation.You feel sick.=iI=---7.6 (2Will/2 =iQ=iT[ _You are no longer poisoned.=inI=ip=itB=iau=ipv=ix94=iy(==iw _You start resting.Magic restored.=i{=i11.6 (48==2.6 (5 _=i=i=i3=iȻ=i=i5==i=i=i=i=i=i-^6====i=i6=i=i|=ie=i=i=i=i97=i9=i?=i=i =i,=i=i=i=iAS8==i=i=i<=i =i\,=i{=ik=iK9==i=i=iJ=iL=ihW _You start resting.=i=i026.6 (14.0)=i67.6 (15=i=iJ_ _You feel your willpower return.=iI=iB=itf50=iy,=im=i1==iW B=iB 52==i B=i@" x34==i / 5==i2 X=i6 B=i7 %6=i8 =i= n=i? =i2G 7==iW s8==ia 9=i9g 60==ij B=i y 1==iR X=i %2=i =i =i =i =i =i ,=i_ =iό K3==i =i =iE =i8 =i =i =i =i! =i U4==i =i =i =i =i> ,=in =i ;5=iM =iԤ =iG =i =iש ,=i =iO =i =i =i> =iȰ K6==i =i =i =i> =i =i ,=i =i U7==i0 =i ,=i =i =i =iE =ih =i %8=i B=i =i =i =i =ig =i K9==i& =i =id =io H70==i =i ;1=i5 =i ,=i =i =i =ik =i= k _You start resting.HP restored.=i? =i -96.6 (69=i a2=7.6 (70 _=i$ =i =i=i=i=i)=ir,=i =i f  You see here a blink frog corpse.=iB=i _=i=i=B=i{=i=i=i 9==i!=i`$=i&=i}&=i'=iV,h  You see here a rime drake skeleton.=i.=i'3K _=i4=iT5=i6=ib9=i;=iA<=i==i?=iLA=iA=iB=iD=iF,=iG=iJ=iK=iL=iL=iO=iP=iP=iQ=iS=iU=itU=ijV=iX=iY=iZ=i[=i]=i^=i_=i_=ia=ib=i,c=ic=igh  You see here a blink frog skeleton.=i"i=ii _=ij=is........................P........ ...####.......#.##.##.....P ..P# ####...##.#####......P...## †..## ##....#### #........P### ....# #.#....# ##....#.#### ##.÷## ###...## ##.....### #=it..## ##....# ##..÷...# ## ....÷.###.÷..####÷.....## #..<...##÷...#÷@......# #407.8 (10.2.................# #P...................#.# # ##................###### ######..........### # #.#.........# ###......##### ##....### ##...###=iu=i|=iac _There is a stone staircase leading down here.=ia\ =i_ Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commands=ia FC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species=ih 2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes=i=i=iU........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 72/72 ======================== †..## ##....#### #........P###. Magic: 18/18 ======================== ....# #.#....# ##....#.#### ## AC: 6Str: 4 =i...÷## ###...## ##.....### #. EV: 32Int: 15 .....## ##....# ##..÷...### SH: 5Dex: 25 ....÷.###.÷..####÷.....### XL: 13 Next: 41% Place: Lair:4 #...<...##÷...#÷@......## Noise: ---------  Time: 17407.8 (0.0) ##.....................## a) +2 arbalest (freeze) =i#P...................#.## Fire: a) +2 arbalest (freeze) ##................############..........#####.#.........## ###......##### ##....### ##...###=i!  _You start resting. _HP restored. _You see here a blink frog corpse. _You see here a rime drake skeleton. =i _You see here a blink frog skeleton. _There is a stone staircase leading down here.=i=i=iq=ir=i5 =iG Enter next level anyway? Y - Yes  N - No=i]=i=i׮........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 72/72 ======================== †..## ##....#### #........P###. Magic: 18/18 ======================== ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 32Int: 15 .....## ##....# ##..÷...### SH: 5Dex: 25 ....÷.###.÷..####÷.....### XL: 13 Next: 41% Place: Lai=i*yr:4 #...<...##÷...#÷@......## Noise: ---------  Time: 17407.8 (0.0) ##.....................## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................############..........#####.#.........## ###......##### ##....### ##...###  _You see here a blink frog corpse. _You see here a rime drake skeleton. _You see here a blink frog skeleton. _There is a stone staircase leading down here.  This staircase is marked as excluded!Okay, then.=i =iO=i3. _=ii4=i p=ilrK _You can't go up here!=iG Enter next level anyway? Y - Yes  N - No=iz=i"*........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. =iJ#r..P# ####...##.#####......P...## Health: 72/72 ======================== †..## ##....#### #........P###. Magic: 18/18 ======================== ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 32Int: 15 =i#l.....## ##....# ##..÷...### SH: 5Dex: 25 ....÷.###.÷..####÷.....### XL: 13 Next: 41% Place: Lair:4 =i# #...<...##÷...#÷@......## Noise: ---------  Time: 17407.8 (0.0) ##.....................## a) +2 arbalest (freeze) =iA$-#P...................#.## Fire: a) +2 arbalest (freeze) ##................######=i%.######..........#####.#.........## ###......##### ##....### ##...###  _You see here a blink frog skeleton. _There is a stone staircase leading down here.  This staircase is marked as excluded! _Okay, then. _You can't go up here!  This staircase is marked as excluded!=i'&=ih-=i4=i928.8 (1 _=i<=iV5 _There is a stone staircase leading down here.  This staircase is marked as excluded!Okay, then. _You can't go up here!  You climb downwards.=iޅ=i=i  P . .~.~~  .......... ...~  .....PPP.P .~~  .##....#... ~≈~  ...... . #..# ...###..# .#   ........##.$.#   .......#   ....÷P.......#   .....#.../...  .... .........# ... #...P#....# .. ###.PP..... F   bullfrog (wandering) . .... .... ..P....F.  [4=i~w0mYou encounter a bullfrog. You encounter a blink frog.=iF.10.3 (2.5=iO=iP0 _The blink frog leaves your sight.=iUUa _There is a stone staircase leading up here.=i( I (((((F  (You shoot a bolt. The bolt hits the bullfrog! The bolt freezes the bullfrog.=iojF.F=it/F.=i'yLF.=i3F.=i ../.F   blink frog (wandering)F   bullfrog=i7===1.7 (1.4=i=i =i>R_The bullfrog is heavily wounded.=i\† _The bullfrog is heavily wounded.You shoot a bolt.  gives a loud, deep croak!  The bolt hits the bullfrog! The bullfrog seems to slow down.  You kill the bullfrog!=iu(((F=i] F.Okawaru accepts your kill.=ih FYou hear a croak.=i KF.=iwF./.F   cane toad (wandering)F   blink frog=i,-3.0 (1.3=i=i"Z _You encounter a cane toad.=i O(((=iIY - Yes  N - No=iK=ijkP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****......P.P.P .~~Health: 67/72 ======================--.##...F#... ~≈~Magic: 18/18 ========================......AC: 6Str: 4. #..#EV: 32Int: 15.F.###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 42% Place: Lair:5.......@S....#Noise: ===------  Time: 17419.9 (0.0)....÷P..F....#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 ar=imbalest (freeze) .... .........#... #...P#.†..#.. ###.PP.....Y   yak. .... ..Y.FFF 3 cane toads (1 wandering)..P......S   water moccasin  You kill the blink frog!Okawaru accepts your kill.A nearby plant withers and dies.The cane toad completely misses you. The water moccasin bites you. _The cane toad completely misses you.This staircase leads to a travel-excluded area!=iKt=i\.Y..F=iuF 2 cane toads=iV5--20.9 (1=i=i7% 4.--.A nearby plant withers and dies.  The water moccasin bites you. _The cane toad completely misses you.  This staircase leads to a travel-excluded area! _The water moccasin misses you. The cane toad completely misses you.You climb upwards.=iNv..................P........ ...####.......#.##.##...........P ..P# ####...##.#####......P...## †..## ##....#### #........P###. ....# #.#....# ##....#.#### ## ...÷## ###...## ##.....### #. .....## ##....# ##..÷...#=inA## ....÷.###.÷..####÷.....### #...<...##÷...#÷.## ##..............FS.....## #P...................## ##................############..........### ##.#.........# # F   cane toad###......#### # S   water moccasin##....## ###...###=ib5-2.4 (2.5=id=i5fb _Level annotation: exclusion: 2 staircases=igc _There is a stone staircase leading down here.=i(:O†...#####.##.##... >..P# ####...##.#####P...# .†..## ##....#### ..P# .....# #.#....# ##....#.#### #÷## ###...##.### ...## ##....# ##..÷...# # =i5<#....÷.###.÷..####÷.....## ##...<...##÷...#÷>......  ##.............@FS.....#  #P........#.#  ##.######  #####..........### #.#..# #######  ##....##   ##...# ##....##=i=>S.=iGR  The water moccasin attacks as it pursues you!=iH=8=3.0 (0.6=iR=iU _The water moccasin misses you. The cane toad closely misses you.=i.†...####.#.##.## .>..P# ####...##.#####......P... ..†..## ##....#### #..P.# #.#....# ##....#.#### #....÷## ###...## ##.....### #......## ##....# ##..÷...# #....÷.###.÷..####÷.....## =i ##...<...##÷...#÷S......# ##.@.F......# #P.#.# ##........###### #####..### #.#.# ###......#### ##....##  ##...## ##....##=i0Q>S=iQR  The water moccasin attacks as it pursues you!=iT&6=i=i_ _The water moccasin completely misses you.=ih [#.†...####.#.##.## #.>..P# ####...##.#####......P #..†..## ##....#### #..P.# #.#....# ##....#.#### ##....÷## ###...## ##.....###  #......## ##....# ##..÷...#  ##....÷.###.÷..####÷.....##=i%i  ##...<...##÷...#÷>......# ##......SF......# #P.#.# ##................###### #####.### #.#.# ###......#### ##....##  ##...##  ##....##=ij P.F=ik 7S.=iu R  The water moccasin attacks as it pursues you!=i5v (4.2=i~ =iy _ _The water moccasin completely misses you.=iMJ .#.†...####.#.##.## ##.>..P# ####...##.#####......P ##..†..## ##....#### #.P #.# #.#....# ##....#.#....÷## ###...## ##.....###=iJ c #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##......S........# #P.F.....#.#=inK 1 ##................###### #####.### #.#.# ###......#### ##....## ##...## =iK F ##....##=iT =iU .-8=i\ =i^ =i\#.#.†...####.#.##.###.>..P# ####...##.#####......P  ##..†..## ##....#### #.  #.# #.#....# ##....#. =i ###....÷## ###...## ##.....### #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##......S........# #P.F.....#.# ##................###### #####.###  #.#.# ###......#### ##....##  ##...##  ##....##=i}S.F.=i=iB-5.4=i=i=i~#.#.†...####.#.##.##  ###.>..P# ####...##.#####...... ##..†..## ##....#### # #.# #.#....# ##....#.=i ###....÷## ###...## ##.....### #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##........@..SF........# #P=iW.#.# ##................###### #####.###  #.#.# ###......####=i- ##....##  ##...##  ##....##=i9S.=i =iV9=6.0=i!=i1%=i#.#.†...####.#.##.## ###.>..P# ####...##.#####=ioF ##..†..## ##....#### # #.# #.#....# ##....#. ###....÷## ###...## ##..... #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##.......@..S.F..#=i  #P.#.# ##................###### #####.## #.#.# ###......#### ##....## =i< ##...##  ##....##=i9S.=i>F.=i7=i&6=iG=i=iu #.#.†...####.#.##.## # ###.>..P# ####...##.##### ##..†..## ##....#### # #.......# #.#....# ##....# ###....÷## ###...## ##.....=iv < #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##......@..S.F...# #P.#.# ##................###### #####.### #.#.# ###......#### ##....##=i3w  ##...##  ##....##=igx 9S.=iy >F.=i =i (7.2=i =ix =i .####.#.†...####.#.##.## ## ###.>..P# ####...##.##### # ##..†..## ##....#### # #.......# #.#....# ##.... # ###....÷## ###...## ##..... # #......## ##....# ##..÷... # ##....÷.###.÷..####÷..... #=ir _ ##...<...##÷...#÷>......# ##.....@..S.F...# #P.#.# # ##................###### # #####.### # #.#..# # ###......#### #=i  ##....## # ##...## # ##....##=i 9S.=i >F.=i =i &8=i@ =i =i%complet  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i.####.#.†...####.......#.##.##... srcrip the Jinx ## ###.>..P# ####...##.#####... Spriggan of Okawaru *****. # ##..†..## ##....#### #.... Health: 69/72 =======================- #.......# #.#....# ##.... Magic: 15/18 ====================---- # ###....÷## ###...## ##..... AC: 6Str: 4 # #......## ##....# ##..÷... EV: 32Int: 15 # ##....÷.###.÷..####÷.....# SH: 5Dex: 25 # ##...<...##÷...#÷>......# XL: 13 Next: 42% Place: Lair:4 ##.....@.S.F...........# Noise: ---------  Time: 17427.8 (0.0) #P...................#.# a) +2 arbalest (freeze) # ##................###### Fire: a) +2 arbalest (freeze) # #####..........### # #.#.........# # ###......#### [3=i7m F   cane toad ###....##  S   water moccasin ###...## ###....## _The water moccasin completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (chance to affect: 84%)=iv3.####.#.†...####.......#.##.##... srcrip the Jinx ## ###.>..P# ####...##.#####... Spriggan of Okawaru *****. # ##..†..## ##....#### #.... Health: 69/72 =======================-#.......# #.#....# ##.... Magic: 15/18 ====================---- # ###....÷## ###...## ##..... AC: 6Str: 4 #=i^8#......## ##....# ##..÷... EV: 32Int: 15 ###....÷.###.÷..####÷.....# SH: 5Dex: 25 ###...<...##÷...#÷>......# XL: 13 Next: 42% Place: Lair:4##.....@.*.F...........# Noise: ---------  Time: 17427.8 (0.0)#P...................#.# a) +2 arbalest (freeze) ###................###### Fire: a) +2 arbalest (freeze) ######..........### ##.#.........# ####......####=ijF   cane toad ###....##S   water moccasin ###...## ###....## =iؕ_The water moccasin completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (chance to affect: 84%)=inNS(inner flame)=i%yS.F.=iS70==8.8 (1=iC >  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (chance to affect: 84%) _The water moccasin is filled with an inner flame.=i\...................... P.####.#.†...####.......#.##.## .## ###.>..P# ####...##.##### ## ##..†..## #### # #.......# #.#....# ## ## ###....÷## ###...## ##. .# #......## ##....# ##..÷.. .#.÷.###.÷..####÷..... ##<.@.##÷...#÷>...... # ##......S.F... #P.............#. ##.............##### .######.### ## #.#.........# #####......#### .#....## .# ##[31=imS.F.--=is9.4 (0.6=iJSS=i  ........................ .P.####.#.†...####.......#.##.## ..## ###.>..P# ####...##.##### .## ##..†..## #### # .# #.......# #.#....# ### ###....÷## ###...## ##. ..# #......## ##....# ##..÷ ..#.÷@###.÷..####÷ †##<..S##÷...#÷> .# ##.......F.... † #P.............#.............#### ..######.## .## #.#.........#####......#### ..#....##[39;49=i! QmS.=i\ SThe water moccasin attacks as it pursues you!=i R=-30.0=i DSS=i F _The water moccasin bites you but does no damage.=i .........................P.####.#.†...####.......#.##.## ...## ###.>..P# ####...##.##### ..## ##..†..## #### # ..# #.......# #.#....# ### ###....÷## ###...## ##..# #.....@## ##....# ##..÷ >..#=i .÷.###.÷..####÷†##<.S.##÷...#÷> ..# ##.......F... .† #P.............#................### ...######.## ..## #.#.........###..####=iy FF.=i =ii .-6=i/ DSS=i =iP#.####P<...P#.#.#.....#..PP.÷............................P.####.#.†...####.......#.##...## ###.>..P# ####...##.####.## ##..†..## #### #.# #.......# #.#....# ### ####...## ##. ....# #......## ##....# ## .>..#.÷.###.÷..####÷†##<.S.##÷...#÷>..# ##......F..† #P............###........##..#=i^#####.###.## #.#.........#=i!KS.=iCF.=i;S=i}B-1.2=i=i| _You see here a komodo dragon skeleton.=i.#### #.....#######..........P#.####P<...P#.#.#.....#..PP...........................P.####.#.†...####.......#.##...## ###.>..P# ####...##.##.## ##..†..## #### .# #.....@.# #.#....# # =i6])...## ###....÷## ###...## ## .....# #......## ##....# ##>..#.÷S###.÷..####÷†##<...##÷...#÷>..# ##.....F..† #P......###........#..######.###=ikKS.=i ;S=iՌ-8 _=ixDSS=il=i'.# ##.....## #.#### #.....#######........P#.####P<...P#.#.#.....#..PP...........................P.####.#.†...####.......#. =i)T#.....## ###.>..P# ####...##.##.## ##..†@.## #### .....# #.......# #.#....# #)...## ###....÷## ###...## # #.....# #.....S## ##....# ## #..>..#.÷.###.÷..####÷ #...†##<...##÷...#÷> #....# ##.....F #...† #P..... #....##......=i!+F.S.=i74;S=i5012.4=ib=DSS=i?=i> #.....## ##.....# #....### #.....# ##.....## # #.....#### #.....#######........ #.....P#.####P<...P#.#.#.....#..P................................P.####.#.†...####.......#. .#.....## ###.>@.P# ####...##.# #.....## ##..†..## #### #.....# #.......# #.#....# #)...## ###....S## ###...=i ##  #.....# #......## ##....# #  #..>..#.÷.###.÷..####  #...†##<.F.##÷...#÷>  #....# ##.....  #...† #PS÷=iZ KF.=i =ih (3.0=i =i =iL  #P.....# #.....######...###  #.....## ##.....# #....###  #.....# ##.....## # ##.....#### #.....#######....... ##.....P#.####P<...P#.#.#.....#.... ...........................P.####.#.@...####.......#.#.....## ###.>..P# ####...##. ##.....## ##..†..## ###  #.....# #.....S.# #.#....#=iT #)...## ###....÷## ###...##  #.....# #......## ##....#  #..>..#.÷F###.÷..### #...†##<...##÷...#÷  #....# ##S.=i' =i &6=iv =i { _You see here a water moccasin corpse.=i #P.....##.....######...### srcrip the Jinx#.....## ##.....# #....### Spriggan of Okawaru *****.#.....# ##.....## #....... Health: 71/72 =======================- ##.....#### #.....#######....... Magic: 15/18 ====================---- ##.....P#.####P<...P#.#.#.....#.. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5=iDex: 25 ................................. XL: 13 Next: 42% Place: Lair:4 .#.....P.####.#.@...####.......#. Noise: ---------  Time: 17433.6 (0.0) #.#.....## ###.>*.P# ####...##. a) +2 arbalest (freeze) ##.....## ##..†S.## ##....### Fire: a) +2 arbalest (freeze) #.....# #.......# #.#....###)...## ###....÷## ###...###.....##......## ##....# F   cane toad#..>..###....÷F###.÷..### S   water moccasin (inner flame)#...[0;10;=i2+1m†####...<...##÷...#÷#....###.............. _The water moccasin bites you but does no damage. _You see here a komodo dragon skeleton. _You see here a water moccasin corpse.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line=iMAim: a water moccasin (inner flame, 61% to hit)=iJ~M #P.....##.....######...### srcrip the Jinx#.....## ##.....# #....### Spriggan of Okawaru *****.#.....# ##.....## #....... Health: 71/72 =======================- ##.....#### #.....#######....... Magic: 15/18 ====================---- ##.....P#.####P<...P#.#.#.....#.. AC: 6=iIStr: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 ................................. XL: 13 Next: 42% Place: Lair:4 .#.....P.####.#.@...####.......#. Noise: ---------  Time: 17433.6 (0.0) #.#.....## ###.>(.P# ####...##. a) +2 arbalest (freeze) ##.....## ##..†S.## ##....### Fire: a) +2 arbalest (freeze) =i[#.....# #.......# #.#....###)...## ###....÷## ###...###.....#=i>#......## ##....# F   cane toad#..>..###....÷F###.÷..### S   water moccasin (inner flame)=iy#...†####...<...##÷...#÷#....###..............Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (inner flame, 61% to hit)  =iYou shoot a bolt. The bolt hits the water moccasin.  Flame seeps out of the water moccasin. The bolt freezes the water moccasin.  Flame seeps out of the water moccasin.=i}KF.=i*(S○Aim: a water moccasin (inner flame, 61% to hit)  You shoot a bolt. The bolt hits the water moccasin.  Flame seeps out of the water moccasin. The bolt freezes the water moccasin.  =iFlame seeps out of  The water moccasin is moderately wounded.  The water moccasin is engulfed in blazing flames.=iP5F.=i=iC°S=ie6====4.9 (1.3=iDSS=i< _Flame seeps out of the water moccasin.=iWM#....###..:.....##.....P..... ####### ##.....###   ##.....## #### #.....#######..... ##.....P#.####P<...P#.#.#.....# .=i...............@........ .#.....P.####.#.†...####....... #.#.....## ###.>S.P# ####...##. ## ##..†°.## ##....###.....# #.......# #.#....##)...## ###....F## ###...#.......## ##....# >..##....÷.###.÷..###†##=id##...<...##÷...#÷=iHS.=i;F÷=i=ie2=---5.5 (0.6=i,BSS=i=iw |..# .#......#..#...##....###..:.....##.....P..... ####### ##.....###   ##.....## #### #.....#######..... ##.....P#.####P<...P#.#.#.....# ......................... .#.....P.####.#.S...####....... #.#.....## ###.>..P# ####...##. ## ##..†°.## ##....###.....# #......F# #.#....##)...## ###....÷## ###...#.......## ##....#>..##....÷.###.÷..###S† SThe water moccasin attacks as it pursues you!  The water moccas=iZ ;in bites you.  You are poisoned.69===-=--6.1Pois =i( 5 _The water moccasin poisons you!=iy ...#...P#...#..|..# .#......#..#...##....###..:.....##.....P..... ####### ##.....####   ##.....## #### #.....#######..... ##.....P#.####P<...P#.#.#.....#................S........ .#.....P.####.#.†...####....... #.#.....## ###.>..P# ####...##. ## ##..†°.## ##....###.....# #......F# #.#....##)...## ###....÷## ###...#.......## ##....#F.S..S=i' _7---7=iڻ ASS=i $ _You feel sick.=ik# ####.[..^..........#...P#...#..|..# .#......#..#...##....###..:.....##.....=iTP..... ###### ##.....####   ##.....## #### #.....#######..... ##.....P#.####P<@..P#.#.#.....#.S........................ .#.....P.####.#.†...####....... #.#.....## ###.>..P# ####...##. #=i_# ##..†.F## ##....###.....# #.......# #.#....##)...## ###....÷## ###...#=iJ S=i).=i5 F.You feel sick.  The water moccasin attacks as it pursues you!=i;S=iiy6-==7.3=i~=i!"[ _The water moccasin barely misses you.=i~gA ###......b#=iVhP ####.[..^..........#...P#...#..|..# .#......#..#...##....###..:.....##.....P..... ###### ##.....####  =ih ##.....## #### #..@..#######..... ##.....P#.####P<...P#.#.#.....#.......S.......................=ii. .#.....P.####.#.†...####....... #=i;in.#.....## ###.>.FP# ####...##. ## ##..†..## ##....#=ipi##.....# #.......# #.#....=ik?S.=iwe SYou feel sick.  =ix-The water moccasin attacks as it pursues you!=ixS5-9=i5=iwT _The water moccasin misses you.=i9#.....##... ##....#  ###......b ##....# ##.[..^........ #.....# ##...P#...#... ##.|..# #.#......#..#...## ##....## ##..:.....##.....##P #P .....######...# #.....# #....### #.....# #=i` #. #.....#### #.....######. #.....P#.####P<S..P#.#.#.....#..P....... .............................P.####.#.†...####.......#.# .###.>.FP# ####...##. #.....## ##..†..## ##....####=iLF.=i*=iI--8.5=i3=i-$ _You feel sick.=i2 . ###..#P#.........## .....##.......#  ###......b# ##.[..^........ .....# ##...P#...#.... #.|..# #.#......#..#...####. #....## ##..:.....##.....##P. P=i3  .....######...# .....# #....### .....# # #. .....#### #.....######....P#.####P<S..P#.#.#.....#..PP.......... ........................... .....P.####.#.†.F.####.......#.####.>..P# ####...##.=i5 7S.=i{6 LF.=iX? =i8@ W4-9.1=iI CSS=iK $ _You feel sick.=i ## #....###..#..)##.#  ###..#P#.........### ....##... ....#  ###.....# ##.[..^........ ....# ##...P#...#.... .|..# #.#......#..#...####. ....## ##..:.....##.....##P. #...@.######...## #....#### ##.....## #.#### #...S.######.....P#.####P<...P#.#.#.....#..PP................F......=i ^.... ....P.####.#.†...####.......#.##.=i KS.=i IF.=i C37=io ASS=i $ _You feel sick.=ij# ####.#.## ####...#### ## #....###..#..)##.#  ###..#P#.........######...## =i  ###.....# ##.[..^........ ...# ##...P#...#.... |..# #.#......#..#...####.## ##..:.@...##.....##P. #.....######...##..# #....###=iB# ##...S.## #.#### #.....######.....=isP#.####P<...P#.#.#.....#..PP.÷.F......................=i%KS.=i;S=iV7=40.3=idCSS=i&=i <# #.#...## #...## # ####.#.## ####...#### ## #....###..#..)##.#  ###..#P##### ##...###  ###.....## =i- ####.[..^........ ..# ##...P#...#....# #.#....@.#..#...####.## ##..:.....##.....##P. #.....######...##S.# #....#### # #.#### #.....#######P#.####P<...P#.#.#.....#..PP.÷..... .............F...................=iP KS.=i);S=ip2=-9=iASS=iY$ _You feel sick.=i#### ##...## #....# <# #.#...## #...## # ####.#.## ####...#### ## #....###..#..)##.#  ###..#P##### ##...## #  ###.....## .# ####.[..^........# .=i# ##...P#...#.... .# #.#......#..#...####....>## ##..:.....##.....##P. #....S######...# .## #....### .# # #. .#### #.....######....... .P#.####P<...P#.#.#.....#..PP.÷.=igKS.=i3F=iOF   cane toadS   water moccasin (inner flame)=i"j3==1.5=iJ=i+=i=itReally sprint into that teleport trap? Y - Yes  N - No=iIE=igeG.#.####~....### ##...##srcrip the Jinx #### ##...###....#Spriggan of Okawaru *****. # #.#...## #...##Health: 63/72 =====================--- # ####.#.## ####...####Magic: 17/18 ======================-- ###....###..#..)##.#AC: 6Str: 4 .####..#P#.........####EV: 32=ieInt: 15 ###..................##SH: 5Dex: 25 ####.................### XL: 13 Next: 42% Place: Lair:4 #=iPf####.[..@..............#. Noise: ---------  Time: 17441.5 (0.0) #=irf##.........P#...#........# a) +2 arbalest (freeze) #=if#.#......#..#...####....>. Fire: a) +2 arbalest (freeze) =if!## ##..:..S..##.....##P...... Pois .##.....######...####...... ## ##.....# #....###....... S   water moccasin (inner flame) # ##.....## #.............. =ig#### #.....#######.............. P#.####P<..FP#.#.#.....#..PP.÷...=i9gxThe water moccasin attacks as it pursues you! _The water moccasin misses you. =iTg@_You feel sick. _You feel sick. =iog$_You feel sick. _You feel sick.=is=i( ........P#...#........########## #......#..#...####....>.#.#P...## ..:..S..##.....##P......#........ .....######...####..............P .....# ##........#..÷.†.. ....## #................#...... ...#######...........#....# ..FP#.#.#.....#..PP.÷.....#÷#... ................@..÷.. ..F..............÷...... ...................P...... †...####.......#.##.##..... =in>..P# ####...##.#####......P...# .†..## ##....#### #........P###  .....# #.#....# ##....#.#### #=i  ....÷## ###...## ##.....### #  =i......## ##....# ##..÷...# # You enter a teleport trap! The teleport trap disappears.=iA=iO  Your surroundings suddenly seem different.=iw2=-2.1 (0.6=in=ig$ _You feel sick.>i+p-1 _You start resting. You feel sick. x20=>i3b3.1 (1.04.1 (2>i;>i5>[ _You are no longer poisoned.>iΊ >i~ >iP >i >iS ;1>is n _You start resting.Magic restored.>i >iε +5.1 (1>i a8==6.1 (2 _>i >i >i>iA>iu>i>i@ ,>i >i%2>i>i>iH>i>i _You start resting.A cane toad comes into view.>i"FF   cane toad (wandering)>i"#*9.1 (3>i,<>i..G==50.1 (4 >i. _>i87>ii9>iF\(((((((>iGM.F>iOK.....>iBPU3====>itP1.4 (1.3>iY>i:[m _You shoot a bolt. The bolt barely misses the cane toad.>i/ ((((( (slow)You shoot a bolt. The bolt hits the cane toad!  >i AThe cane toad seems to slow down. The bolt freezes the cane toad.>iW` M.F>ik F....>i%l (2.7>iTu >ix d _The cane toad is moderately wounded.>i!A((((((>i(>iM.F>iKJ.F>i ]....>ie4=4.1 (1.4>i(>i+m _You shoot a bolt. The bolt barely misses the cane toad.>i?\(((((((>i-H M.F>iQ a.....>i7R -5.4 (1.3>iu[ >iM^ n _You shoot a bolt. The bolt closely misses the cane toad.>i|  .You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad!  You kill the cane toad!>i s(>is =..>iӛ 046.7>i >i P _Okawaru accepts your kill.>i4>i>itH _No target in view!>i 3>i] >iV >i ,5 _>i >i2 ,>iد >i >iͷ >i >i a6=>i >i ,>i4 >iH ,>im >i 97>i 2=>i >i ,>iU >i, ,>i& >i2 ;8>ir8 >iUB ,>iTJ >iR >i^S >i>[ >ie SS   water moccasin (wandering)  A water moccasin comes into view.>i3m V9=--->im /68.7 (12.0)>ixv >iw O---9.7 (13 _>iS >iW >it< ((((((S  slow)  You shoot a bolt. The bolt hits the water moccasin!  The water moccasin seems to slow down. The bolt freezes the water moccasin.>i%|.S.S>io0;......>i0<===71.0 (1.3)>i9>i<b _The water moccasin is almost dead.>i >(((((((>i .SYou shoot a bolt. The bolt misses the water moccasin.>i X...S...>i (2.3>i >iD D _The water moccasin is no longer moving slowly.>i .You shoot a bolt. The bolt misses the water moccasin. _The water moccasin is no longer moving slowly.The bolt hits the water moccasin!  seems to slow down. The bolt freezes the water moccasin.  You kill the water moccasin!>iu q(((>i ....>i a70=3.6>i2 >i P _Okawaru accepts your kill.>i>i>i2^ _No target in view!>ih3>iZ>i>i$ _>i]>iG,>i>iN>i%1>i!>i,>i>i,>i >io>iK2=>iC%>iTS ---9.6 (6.0 _HP restored.>iU:--->i]>i`_ _Partly explored, can't reach some places. >i3 >iݤ >i >iĶ >i: _ >i >i >i >ii >i >i, >ig >i >i >in9= >i >i >i >i >i: >i5 >i} >i >i >i >ij, >iu >iy #...###.♣♣.♣  ####...######.♣♣♣. ##..#..)##.##...♣♣♣ P#.........#### #P...♣. >i.........## ##..............#### ##.............#.# #P.P#...#........##########.. .#..#...#### >i#.#P...###....#83.8 (4.2##.....##P......#........#....#  >im#####...####..............P.....#  >i #....###........#..÷.†..÷....#  >i: #................#........  >il####.................#....#..... #.#.....#..PP.÷.....#÷#...#..... >i...................÷.......÷. >iN..............÷............ >i >i >ic _There is a stone staircase leading down here. >iEnter next level anyway? Y - Yes  N - No >iI >it[ #...###.♣♣.♣ srcrip the Jinx####...######.♣♣♣. Spriggan of Okawaru *****. ##..#..)##.##...♣♣♣ Health: 72/72 ======================== P#.........#####P...♣. Magic: 18/18 ======================== ..............####..... AC: 6 >iStr: 4 ...............######..... EV: 32Int: 15 ................#.##P....# SH: 5Dex: 25  >i....P#...#........##########.....# XL: 13 Next: 44% Place: Lair:4 .#..#...####....@.#.#P...###....# Noise: ---------  Time: 17483.8 (0.0) ..##.....##P......#........#....# a) +2 arbalest (freeze) #####...####..............P.....# Fire: a) +2 arbalest (freeze) #....###........#..÷.†..÷....##................#...........# ####.................#....#.....#  #.#.....#..PP.÷.....#÷#...#.....# >i%  .......................÷.......÷.  ....................÷............ >in  _Okawaru accepts your kill.  >iB_No target in view! _HP restored.  >i_Partly explored, can't reach some places. _There is a stone staircase leading down here.  >i-EThis staircase is marked as excluded! >iI >i^ >i~ >i24.8 (1 _ >i >i5 _No target in view! _HP restored. _Partly explored, can't reach some places. _There is a stone staircase leading down here.  You climb downwards. >in  You encounter a cane toad, a komodo dragon, a blink frog and a vampiremosquito.The vampire mosquito buzzes angrily. The blink frog croaks. >iL  The cane toad croaks. You hear a croak. >i >i" >i1 >i4  . ##  .. .# ###  >i ]#. #.####P.#  . .. .....l.#  >ik...#.##......#  ...F..#  ## ......y@.....#  >i#.##P F#..##.......#  >iO..... #.......F# ^.... #.!..........  >i..... ...?.....S...#  >i=!..P.# ....##.....$..# l   komodo dragon  >ii'..... ##... .~....F### FF 2 cane toadsP .... ..P~....FF 2 blink frogs  >i.####S   water moccasin(…) >i,The blink frog blinks! >ilL====6.3 (2.5 >is >it/ _You hear an angry buzzing noise. >ivw _There is a stone staircase leading up, spattered with blood here.G>iSG>iA<A vampire mosquito. G>i=A mosquito that has fed upon tainted blood and been transformed into a revoltingand pestilent undead insect, seeking to drain its victims to the last drop. Max HP: ~27Will: +AC: +EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞G>irElec: . Threat: Low Class: Undead Size: V. Small Int: Animal Speed: 190% (normally travels faster than you) G>idYou have about 61% to hit with your +2 arbalest of freezing. It has about 12% to hit you. G>i>aAttack Max Damage After Damaging Hits Bite 13Drain health from the living G>ijOIt is immune to torment; and resistant to miasma and drowning. It can fly.H>isrcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 18/18 ========================#. #.####P.#AC: 6Str: 4. .. .....l.#EV: 32Int: 15...#.##......#SH: 5Dex: 25..........F..#XL: 13 Next: 44% Place: Lair:5  ##......y@.....#Noise: ====-----  Time: 17486.3 (2.5) #.##P F#..##.......#a) +2 arbalest (freeze) .....#.......F#Fire: a) +2 arbalest (freeze) ^....#.!.......... H>i8........?.....S...# ..P.# ....##.....$..#l   komodo dragon ..... ##... .~....F###FF 2 cane toads ....P .... ..P~....FF 2 blink frogs .####S   water moccasin(…)mosquito.The vampire mosquito buzzes angrily. The blink frog croaks.  The cane toad croaks. You hear a croak.  The blink frog blinks! _You hear an angry buzzing noise. _There is a stone staircase leading up, spattered with blood here.H>iH>iH>irH>i7H>i H>i H>iZ H>iK F _Unknown command.I>ih  You shoot a bolt. The bolt hits the vampire mosquito.  The bolt freezes the vampire mosquito.I>i S.The vampire mosquito is lightly damaged.I>i P.FI>i LF.I>ia I>i J.lI>i DF.I>i =S.I>i HF!I>i EF.I>i .FThe vampire mosquito misses you. x2I>i~ KF.I>i4 P.lI>i I>i b===-7.7 (1.4I>i_! I>i$ a _The vampire mosquito completely misses you.L>ik (((((((You shoot a bolt.  The bolt closely misses the vampire mosquito.L>i S.The bolt completely misses the cane toad.L>i F.You block the vampire mosquito's attack.L>iE F.FL>i F.The blink frog blinks!L>i1 F.The vampire mosquito closely misses you.L>i l.The water moccasin completely misses you.L>i F.FL>i ....F.y  The blink frog completely misses you.L>isB-9.1L>iX L>ia _The vampire mosquito completely misses you.N>i:N>iEnter next level anyway? Y - Yes  N - NoO>i O>i srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 18/18 ========================#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25........l....#XL: 13 Next: 44% Place: Lair:5  ##....F.y@FF...#Noise: ===------  Time: 17489.1 (0.0) #.##P .#..##..S....#a) +2 arbalest (freeze) .....#........#Fire: a) +2 arbalest (freeze) ^....#.!....F>i Hm..... ........?.........# ..P.# ....##.....$..#l   komodo dragon ..... ##... .~....!###FF 2 cane toads ....P .... ..P~....FF 2 blink frogs .####S   water moccasin(…)The blink frog blinks!  The vampire mosquito closely misses you.The water moccasin completely misses you.The blink frog completely misses you. _The vampire mosquito completely misses you.This staircase leads to a travel-excluded area!O>iҮ O>iu O>iԹ 2kO>i v F.vampire mosquito closwater moccasin completely misses you.  The blink frog _The vampire mosquito completely misses you.  O>i This staircase leads to a travel-excluded area!The water moccasin closely misses you.O>iu .FThe vampire mosquito completely misses you.The komodo dragon completely misses you.O>i k   lindwurm (wandering)l   komodo dragonFF 2 cane toadsFF 2 blink frogsO>i 5--90.1 (1O>i O>i .4.@.--. O>is _The blink frog completely misses you. The water moccasin barely misses you.You climb upwards.O>i #...###.♣♣.♣####...######.♣♣♣. ##..#..)##.# O>i #...♣♣♣ P#.........#### #P...♣. ..............## ##..... ...............#### ##..... ................#.# #P....# O>i T...P#...#F##########.....# O>iZ G.#..#...####...l@y#.#P...###....# ..##.....##P....S.#........#....# #####...####..............P.....# O>i  #....###........#..÷.†..÷....#  #................#...........# O>i ####.................#....#.....# l   komodo dragon O>i 5#.#.....#..PP.÷.....#÷#...#.....# F   blink frogO>i? ...................÷.......÷. S   water moccasin...................÷............ y   vampire mosquitoO>iKM 5-1.6 (2.5O>i^ O>ic_  O>i_ T_Level annotation: exclusion: 2 staircasesO>ib c _There is a stone staircase leading down here.Q>ibP####...######.♣♣♣.. #..#..)##.# #...♣♣♣♣ #.........#####P...♣.. ....##.....####..# #P....##P#...#F##########.....# #..#...####...l>y#.#P...Q>i# #.....##P....S@#........#....# ####...####..............P.....#  #....###........#..÷.÷..÷....# #................#...........# ###.....#.....# .#.....#..PP.÷.....#÷#...#.....#. ......................÷.......÷..÷.....P..Q>i,K.FQ>ie'M  You block the vampire mosquito's attack.Q>i+(5=2.2 (0.6Q>iv0Q>i2^ _The vampire mosquito closely misses you.Q>i<..#..)##.# #...♣♣♣♣♣ .........#####P...♣... ...##.....####.Q>iY8.# #P....### .P#...##########.....# #...####...lFy#.#P...## #.....##P....S.#........#....# ###...####......@.......P.....#  #....###........#..÷.÷..÷....#  #................#...........# ##.....#.....### #.....#..PP.÷.....#÷#...#.....#.. .....................÷.......÷..÷..........P....#.##.##.....P....###Q>iA.SQ>i .y  The water moccasin attacks as it pursues you!Q>i.Q>i/lQ>iQ>iJ&8Q>iQ>i+[ _The water moccasin barely misses you.Q>iN#..)##.# #...♣♣♣♣♣.#### #P...♣..## ##..#### ##..#.# #P....# P#...#..##########.....# #...####....F.#.#P...###....# .....##P....ly#........#....# Q>iOk...####.....S.@......P.....# #....###........#..÷.÷..÷....# #........#....# ..........#....#.....# .....#..PP.÷.....#÷#...#.....#..#...........÷.÷........÷.....P.......#.##.##.P....#Q>iASRF..§Q>iT9.SQ>iU .y  The blink frog blinks!  The water moccasin attacks as it pursues you!Q>i_8§Q>i`(3.4Q>iiQ>iPlT _The water moccasin misses you.S>i-0  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S>i" .#..)##.##...♣♣♣♣♣. srcrip the Jinx ........#### #P...♣.... Spriggan of Okawaru *****. ...........## ##........ Health: 72/72 ======================== ............#### ##........ Magic: 14/18 ==================------ .............#.# #P....#### AC: 6Str: 4 P#...#........##########.....#  EV: 32Int: 15 .#...####.F..§.#.#P...###....#  SH: 5Dex: 25 #.....##P....l.#........#....#  XL: 13 Next: 44% Place: Lair:4 ##...####.....yS@......P.....#  Noise: =--------  Time: 17493.4 (0.0) S>i# #....###........#..÷.÷..÷....#  a) +2 arbalest (freeze) #................#...........#  Fire: a) +2 arbalest (freeze) #.................#....#.....#### .....#..PP.÷.....#÷#...#.....#..# ....................÷.......÷.... l   komodo dragon .................÷............... F   blink frog ................P................ S   water moccasin ......#.##.##...........P....#### y   vampire mosquito _The water moccasin misses you.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk ofS>i# u failure)  Press: ? - help, Dir - move targetAim: a water moccasinT>ieySvampire mosquito (lightly damaged)T>iv J *yT>ihl.Aim: a komodo dragonU>i_ .#..)##.##...♣♣♣♣♣. srcrip the Jinx ........#### #P...♣.... Spriggan of Okawaru *****. U>i...........## ##........ Health: 72/72 ======================== ............#### ##........ Magic: 14/18 ==================------ .............#.# #P....#### AC: 6Str: 4 P#...#........##########.....#  EV: 32Int: 15 .#...####.F..§.#.#P...###....#  SH: 5U>iMaDex: 25 #.....##P....l.#........#....#  XL: 13 Next: 44% Place: Lair:4 U>i4##...####......S@......P.....#  Noise: =--------  Time: 17493.4 (0.0) U>i#....###.......y#..÷.÷..÷....#  a) +2 arbalest (freeze) U>i‹#................#...........#  Fire: a) +2 arbalest (freeze) #.................#....#.....#### U>iڏ.....#..PP.÷.....#÷#...#.....#..# ....................÷.......÷.... l   komodo dragon .................÷............... F   blink frog ................P................ S   water moccasin ......#.##.##...........P....#### y   vampire mosquito U>i_The water moccasin misses you.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetU>iZ1Aim: a komodo dragonU>iF.FU>i~ U>i[.lYou create a dimensional link between your ranged weaponry and the komodo  dragon. .FThe water moccasin completely misses you.)##.#    ######## #.#P...## #  #÷....# # #....#÷#...#÷(bullseye target)÷==4.4 (1Bullseye U>il _The vampire mosquito misses you.X>ip  †  You shoot a bolt. The bolt hits the vampire mosquito!!  The bolt freezes the vampire mosquito!  You destroy the vampire mosquito!X>iK   Okawaru accepts your kill.Your projectile teleports!X>iV .lThe bolt closely misses the komodo dragon..FX>i >You block the water moccasin's attack.  The water moccasin completely misses you.X>i455.8 (1.4X>i\X>i}Z _The komodo dragon barely misses you.Y>i+(((((((slow, bullseye target)The water moccasin completely misses you. _The komodo dragon barely misses you.You shoot a bolt.  The bolt closely misses the water moccasin.Your projectile teleports! The bolt hits the komodo dragon.  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.Y>iM.FY>i .....FSThe komodo dragon is lightly wounded.  You block the water moccasin's attack.Y>i,7.1 (1.3Y>i4 Y>i) F _The water moccasin bites you but does no damage.Z>i~ _The water moccasin bites you but does no damage. shoot a bolt. The bolt hits the water moccasin!!bolt freezes the water moccasin.  The water moccasin is almost dead.r projectile teleports!  The bolt hits the komodo dragon but does no damage.Z>i 7@ .l#The komodo dragon is lightly wounded.  You block the water moccasin's attack.  The komodo dragon completely misses you.8.4Z>i=Ir _The water moccasin closely misses you.Z>i  Z>i .You shoot a bolt. The bolt hits the water moccasin!!  The bolt freezes the water moccasin.  You kill the water moccasin!Z>i (    Okawaru accepts your kill.Your projectile teleports! The bolt hits the komodo dragon!!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.Z>iJ .FThe komodo dragon is severely wounded.Z>i]V Z>iZ ^5==69.7Z>iKf Z>ig r _The blink frog blinks! The komodo dragon closely misses you.[>i (slow)The komodo dragon is severely wounded. _The blink frog blinks! The komodo dragon closely misses you. shoot a bolt. The bolt hits the blink frog!!blink frog seems to slow down. The bolt freezes the blink frog.  The blink frog is heavily wounded.  Your projectile teleports![>iAr  The bolt completely misses the komodo dragon.[>iC)501.0[>iO[>iSW _The blink frog barely misses you.[>ik   _The blink frog barely misses you.  You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.  The blink frog is almost dead.Your projectile teleports! The bolt hits the komodo dragon!  The bolt freezes the komodo dragon.[>i p  The komodo dragon is almost dead.[>i '2.3[>i [>i _The blink frog completely misses you. The komodo dragon barely misses you.\>i&x .You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.  You kill the blink frog!\>iԀ   Okawaru accepts your kill.Your projectile teleports!\>in  The bolt barely misses the komodo dragon.\>i/73.6\>ik\>i ^ _The komodo dragon completely misses you.\>i1 ......#####P...♣......##.....####..# #P....##### #...##########.....# #...####....>.#.#P...###....# ....##P......#........#....# ####..............P.....# ....###.......l#@.÷.÷..÷....# ................#...........# .....#.....#### ....#..PP.÷.....#÷#...#.....#................÷.......÷.....÷..........P.. #.##.##...........P....#####  #...##.#####......P...##....#  ==---4.2 (0.6\>i \>i+ ]>i#### #P...♣.## ##..#### ##.P..#.# #P....# ...#........##########.....# ...####....>.#.#P...###....# ##P......#........#....# ...####..............P.....# ###.l#.@÷.÷..÷....# ......#....# .......#....#.....#### #..PP.÷.....#÷#...#.....#..#......÷.......÷.......÷........P......#.##.##...........P....#####. ...##.#####......P...##....# #]>i0l]>i †l   komodo dragon (bullseye target)]>iu!A---8]>i*]>i,^>i3>  .You shoot a bolt. The bolt hits the komodo dragon!!  The komodo dragon seems to slow down. The bolt freezes the komodo dragon.  You kill the komodo dragon!^>i> ^>inH o(^>iK *.^>i w6=8===6.1 (1.3^>i` ^>iI P _Okawaru accepts your kill.c>id 3c>i c>i c>i Bc>iU c>i* c>ib ,c>i c>i c>i  9=c>i8 c>i c>iR c>i c>iO c>i K7=c>i c>iH ,c>iY c>i =c>i  c>ik c>i c>i ,c>iZ" c>i% n _You start resting.Magic restored.c>i/ (---c>iE 018.1 (12.0)c>iG l8==---9.1 (13 _c>iQ c>iS c>i} c>i |==c>i c>i c>i7 c>i' c>ip c>iш c>i c>i c>i c>i; c>iv c>i c>iˑ ,c>iX c>i c>iB c>i c>i^ c>i c>iÙ c>iқ c>i c>i c>i' c>i c>i c>i c>i c>i c>i{ c>i˦ c>i c>i ,c>il c>i c>i c>i& c>i c>i9 c>is c>iz c>i c>i c>iٷ ,c>i c>i: c>i c>i c>i c>i c>i) c>i c>iz c>i c>i[ c>i c>i c>i c>i c>i c>i c>i/ c>i c>i c>ia c>i c>i/ c>i` c>i c>im c>i c>i c>i c>i c>i c>i c>i9 c>i' c>i c>ic c>i c>i c>i c>i c>i} c>i c>i: c>i? ,c>i c>i c>i c>ie c>i c>iA c>i c>i ,c>iI c>iK c>i c>i c>i c>i! c>i c>i c>i c>i c>i c>i c>i c>i` c>i c>i!c>i{,c>ic>i'c>i_c>ic>i c>i0 c>i; c>iQ,c>i9c>i`,c>ic>i+c>i}c>ic>iz,c>ic>iF,c>i c>i,c>iVc>iZc>ic>ic>ic>i c>i6!c>i#c>i#c>iL%c>ih'c>i'c>i(c>i*c>i+c>i!,c>i-c>i1.c>i/c>i1c>i1c>i3c>i4c>i95c>i6c>i9c>i9c>i ;c>i<c>iC=c>i>c>i)@c>i@c>iAc>iCc>iCc>igEc>iGc>iGc>i Ic>isKc>iKc>i Mc>iOc>i]Oc>iPc>iWRc>iRc>iSc>iUc>iVc>iWc>iYc>ieZc>i[c>i]c>i"^c>i_c>i\ac>iac>ibc>idc>idc>itfc>ishc>ihc>iljc>i:mc>imc>inc>ipc>ipc>iYrc>iWtc>itc>i,vc>i5xc>ixxc>izc>i0}c>i}c>iMc>iuc>iԁc>iBc>i]c>ic>i c>iˆc>i"c>ic>iیc>i<c>ic>ic>ic>ic>iĔc>i.c>i{c>i,c>ic>iVc>ic>i؝c>i%,c>iءc>ic>ic>ifc>ic>iFc>iЩc>ic>i[c>ic>iүc>ic>ic>ic>ic>ixc>iٷ,c>iic>ic>ic>iPc>i;c>iGc>ic>i)c>iyc>ic>ipc>ic>i6c>ic>i1c>iRc>iXW _You start waiting.c>i.618.1 (99c>ip.9.1 (100.0)c>iHc>i# _Done waiting.d>i d>iI Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)### ######...<# #.#...## #...###.♣♣.♣♣.♣...##....# ####.#.## ####...######.♣♣♣..♣....###....###....###..#..)##.##...♣♣♣♣♣...###......####..#P#.........####d>i  #P...♣......##.....###..................####..........###....####.................######.........P###....#####.[.................#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....>.#.#P...###....###....## ##..:..S..##.....##P......#........#....#d>i Z#P.....##.....######...####..............P.....##.....## ##.....# #....###.......†#.@÷.÷..÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### #######d>i ###.#PP#.##.##.....P#.####P<..FP#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.............................F.......................÷........................#d>i #....................................................P.........................######.#####..#.....P.####.#.†...####.......#.##.##...........P....#####.####.###d>i: ### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##..†..## ##....#### #........P###.....## ###d>i_ #.....# #.......# #.#....# ##....#.#### ##.....#d>i ##)...## ###....÷## ###...## ##.....### #......#d>idZ ^>@f>iAb >#.....##......## ##....# ##..÷...###....###..>..###....÷.###.÷..####÷.....###....####...†####...<...##÷...#÷>......##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....#f>i V>>>i >i? ......#####P...♣...... srcrip the Jinx .........####.......... Spriggan of Okawaru *****. ..........######.........P Health: 72/72 ======================== ...........#.##P....###### Magic: 18/18 ======================== ...#........##########.....#AC: 6Str: 4 ...####....>.#.#P...###....#>i3 EV: 32Int: 15 ....##P......#........#....#SH: 5Dex: 25 ...####..............P.....#XL: 13 Next: 48% Place: Lair:4 ...###.......†#.@÷.÷..÷....#Noise: ---------  Time: 17619.1 (0.0) ...............#...........#a) +2 arbalest (freeze) ................#....#.....####Fire: a) +2 arbalest (freeze) >i C...#..PP.÷.....#÷#...#.....#..### ..................÷.......÷...... ...............÷.................  ..............P..................  ....#.##.##...........P....#####.  ...##.#####......P...##....# ## You kill the komodo dragon! _Okawaru accepts your kill. _You start resting. _Magic restored. >iO N_You start waiting. _Done waiting.>i >i" >i >i/,>i>i>i>i>i>i%>iP(>i(>i*>i1>iE4>i4>ic6>i<>iA>iA>inC>iqI>iUK>iK>i+M>iwR>iT>i2U>iV>i[>i]>i]>iL_>id>iig>ig>iEi>im>io,>iyq>iu>inw>iw>i y>iY}>i~>iJ>i>i>iY>i>i>ie>ii>i>i׎>i>i >if>i̕>i>iG>i>i5>i۞>iP>i>iá>i*>i>i>i>i>i,>iT>iI>i>iݯ>ir>it>i>i۳>iĴ>i!>i\>i>i>i>iV,>i>i>i>iG>i>i>i6,>i>iz>i>ix>i>iU>i>ir>i>i9 #.....## ##.....# #....###  #.....# ##.....## # ##.....#### #.....#######. ##.....P#.####P<....#.#.#.....#.....................................................................................>i#.....P.####.#.÷...####.......#. #.#.....## ###.@..P# ####...##.35.3 (16.2) ##.....## ##..÷..## ##....###  #.....# #.......# #.#....#  ##)...## ###....÷## ###...>i(|##  #.....# #......## ##....#  #..>..# ##....÷.###.÷..###  #...†## ##...<...##÷...#÷ >iP  #....# ##.............  #...†# #P..............>iz>i>i _Okawaru accepts your kill. _You start resting. _Magic restored. _>iYou start waiting.Done waiting. _There is a stone staircase leading down, spattered with blood here.>i>i#>i>iuF _Unknown command.>i >i3 >i! >i1I d6.3 (1.0) _>i0J 5  You climb downwards.>ihCp  You encounter a vampire mosquito.>iVo  ### ##.#...#  #..##..##..### ##  #........#.P.####.##P ##..#.........#..... #..#.#.###...PP..^ #....#...÷...Y >imW|###.....#.....#.#$..P.# ##.............. ......÷@÷.~~...P.......P .....≈~.÷~≈≈y.###...# >iXr..P.~≈≈≈~≈≈≈~.# ..##  ...~~~≈~≈≈≈~~.###~P.~ [#..~≈≈≈≈≈~~.##.#§P..~ ....≈≈~≈≈≈≈....F#.~...~ y   vampire mosquito ...~.≈~≈≈≈~....../.~.~~ >i7X...........#.##.....~ .......#. #....~>ifXQThe vampire mosquito buzzes angrily. You hear a trumpeting!>iE7===7.8 (2.5>iU>iT. _The elephant leaves your sight.>i9a _There is a stone staircase leading up here.>iD& (((( You shoot a bolt. The bolt hits the vampire mosquito!  The bolt freezes the vampire mosquito.>iy~y~Y>i?y~>ig Y÷≈≈Y   elephant (trample)y   vampire mosquito  The vampire mosquito is almost destroyed.>in>ir-9.1 (1.3>i1>i C _You hear a trumpeting! The elephant trumpets!>i; (You shoot a bolt. The bolt hits the vampire mosquito.  The bolt freezes the vampire mosquito.>iF y.The vampire mosquito is almost destroyed.>iR;.Y.>iIx .YYou hear a loud, deep croak!>i>i.40.5 (1.4>iW>ix> _You block the vampire mosquito's attack.>i[ ÷You shoot a bolt. The bolt hits the vampire mosquito!!  The bolt freezes the vampire mosquito.  You destroy the vampire mosquito!>i%(>i1Y.>ix>ii>i"9>i1.8 (1.3>i>iP _Okawaru accepts your kill.>i ((You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.>i)5;.Y.>iH7.>iH(3.1>iXL _The elephant is lightly wounded.>iW ( You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.>i G.Y>i 0Y>iA ..Y 2 elephants (trample, 1 wandering)The elephant is heavily wounded.>i -4.5 (1.4>i >i` _The elephant misses you. The elephant completely misses you.>iK>i>iS>ip ### ##.#...# #..##..##..### ## #........#.P.####.## ##..#.........# #..#.#.###...PP..^ #....#...÷...Y ###.....#.....#.#$..P..##............>iԢ#......@i#.#§P..~#....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)>i/.~.≈~≈≈≈~.../.~.~~#.#.>iϣ#.....~  .#. #....~>i YThe elephant tramples you! You stumble backwards!>i+Y÷.~~.Y.Y 2 elephants (trample, 1 wandering)>iNg57------50>io>ix _You stop ascending the stairs. The elephant completely misses you.>i, ### ##.#...# #..##..##..### ## #........#.P.####. ##..#.........# #..#.#.###...PP..^ #....#...÷...Y ###.....#.....#.#$..P#.##........... #.....@÷Y÷.~~.Y>i- #.....≈~.÷~≈≈~.###....P.~≈≈≈~≈≈≈~.# ..##.#...~~~≈~≈≈≈~~.###~P.~#.[#..~≈≈≈≈≈~~.##.#§P..~#....≈≈~≈≈≈≈....F#.~... Y   elephant (trample) ....~.≈~≈≈≈~....../.~. #.#.##.....~  .#. #....~>i>iW---6.1 (0.6>io>i>i!  >i"CCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i) YYou beckon some vexing sprites to accompany your attacks.>i]*/Y<>iF>.Y 2 elephants (trample, 1 wandering)>i?6---==7.1 (1.0Will/2 Jinx >iG>iM; _You feel your willpower being sapped.>iUX### ##.#...#srcrip the Jinx#..##..##..### ## Spriggan of Okawaru *****.#........#.P.####.# Health: 57/72 ===================-----##..#.........#..... Magic: 16/18 =====================--->i#..#.#.###...PP..^.. AC: 6Str: 4#....#...÷...Y...... EV: 32Int: 15###.....#.....#.#$..P SH: 5Dex: 25>iبI#.##.................... XL: 13 Next: 49% Place: Lair:5#.....@Y<÷.~~Y......... Noise: ==-------  Time: 17647.1 (0.0)>i#.....≈~.÷~≈≈~.###...## a) +2 arbalest (freeze)....P.~≈≈≈~≈≈≈~.# ..## Fire: a) +2 arbalest (freeze) >iCw.#...~~~≈~≈≈≈~~.###~P.~ Will/2 Jinx #.[#..~≈≈≈≈≈~~.##.#§P..~>in##....≈≈~≈≈≈≈....F#.~... YY 2 elephants (trample, 1 wandering)....~.≈~≈≈≈~....../.~.~>i #...........#.##.....~.......#. #....~You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, chance to call a sprite on attack: 33%, 93%  to hit)>iϔ X### ##.#...#srcrip the Jinx#..##..##..### ## Spriggan of Okawaru *****.#........#.P.####.# Health: 57/72 ===================-----##..#.........#..... Magic: 16/18 =====================--->iU #..#.#.###...PP..^.. AC: 6Str: 4#....#...÷...Y...... EV: 32Int: 15###.....#.....#.#$..P SH: 5Dex: 25#.##.................... XL: 13 Next: 49% Place: Lair:5#.....@Y<÷.~~Y......... Noise: ==-------  Time: 17647.1 (0.0)#.....≈~.÷~≈≈~.###...## a) +2 arbalest (freeze)>i o....P.~≈≈≈~≈≈≈~.# ..## Fire: a) +2 arbalest (freeze) .#...~~~≈~≈≈≈~~.###~P.~ Will/2 Jinx #.[#..~≈≈≈≈≈~~.##.#§P..~>i ##....≈≈~≈≈≈≈....F#.~... YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~>i5 #...........#.##.....~.......#. #....~Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, chance to call a sprite on attack: 33%, 93%  to hit)  You shoot a bolt.  The elephant trumpets!  The bolt hits the elephant!! The bolt freezes the elephant.>i. :*>i( †You shoot a bolt.  The elephant trumpets!  The bolt hits the elephant!! The bolt freezes the elephant.  The elephant is almost dead.A giggling sprite leaps out and smacks the elephant with its own front foot.  You kill the elephant!>i /Y.>i y FOkawaru accepts your kill.>ik 7Y~>i  5F.>i*    elephantF   cane toad (wandering)>i/ r850====8.4 (1.3>i8 >i; Z _You encounter a cane toad.>iȝc### ##.#...#srcrip the Jinx#..##..##..### ## Spriggan of Okawaru *****.#........#.P.####.# Health: 58/72 ===================----->i##..#.........#..... Magic: 16/18 =====================---#..#.#.###...PP..^.. AC: 6Str: 4#....#...÷...Y...... EV: 32Int: 15###.....#.....#.#$..P SH: 5Dex: 25#.##.................... XL: 13 Next: 50% Place: Lair:5>i#.....@****YF.......... Noise: ====-----  Time: 17648.4 (0.0)#.....≈~.÷~≈≈~.###...## a) +2 arbalest (freeze)....P.~≈≈≈~≈≈≈~.# ..## Fire: a) +2 arbalest (freeze) .#...~~~≈~≈≈≈~~.###~P.~ Will/2 Jinx #.[#..~≈≈≈≈≈~~.##.#§P..~>i)##....≈≈~≈≈≈≈....F#.~... Y   elephant (trample)....~.≈~≈≈≈~....../.~.~ F   cane toad (wandering)#...........#.##.....~.......#. #....~You kill the elephant!Okawaru accepts your kill. _You encounter a cane toad.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to call a sprite on attack: 33%, 93% to hit)>i(### ##.#...#srcrip the Jinx#..##..##..### ## Spriggan of Okawaru *****.#........#.P.####.# Health: 58/72 ===================-----##..#.........#..... Magic: 16/18 =====================---#..#.#.###...PP..^.. AC: 6Str: 4#....#...÷...Y...... EV: 32Int: 15###.....#.....#.#$..P SH: 5Dex: 25>ip>#.##.................... XL: 13 Next: 50% Place: Lair:5#.....@((((YF.......... Noise: ====-----  Time: 17648.4 (0.0)#.....≈~.÷~≈≈~.###...## a) +2 arbalest (freeze)>i....P.~≈≈≈~≈≈≈~.# ..## Fire: a) +2 arbalest (freeze) .#...~~~≈~≈≈≈~~.###~P.~ Will/2 Jinx #.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~... Y   elephant (trample)....~.≈~≈≈≈~....../.~.~ F   cane toad#...........#.##.....~>i,a.......#. #....~Okawaru accepts your kill. >iV_You encounter a cane toad.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i~Aim: an elephant (chance to call a sprite on attack: 33%, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>iF 0SY~FY~F≈>iP x.Y..S>i W †<÷Y 2 elephants (trample)S   black mamba (wandering)F   cane toad>iQX a===-9.7 (1.3>i` >i3d _You encounter a cane toad.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>id Aim: an elephant (chance to call a sprite on attack: 33%, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is moderately wounded.>i)### ##.#...#srcrip the Jinx#..##..##..### ## Spriggan of Okawaru *****.#........#.P.####.# Health: 58/72 ===================-----##..#.........#..... Magic: 16/18 =====================---#..#.#.###...PP..^.. AC: 6>iStr: 4#....#...÷...Y...... EV: 32Int: 15###.....#.....#.#$..P SH: 5Dex: 25#.##.................... XL: 13 Next: 50% Place: Lair:5#.....@***Y~Y.......... Noise: ===------  Time: 17649.7 (0.0)#.....≈~.÷F≈≈~.###...## a) +2 arbalest (freeze)....P.~≈≈≈~≈≈≈~.# ..## Fire: a) +2 arbalest (freeze) .#...~~~≈~≈≈≈~~.###~P.~ Will/2 Jinx #.[#..~≈≈≈≈≈~~.##.#§P..~>imW##....≈≈~≈≈≈≈....F#.~... YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~ S   black mamba (wandering)#.........S.#.##.....~ F   cane toad.......#. #....~>iǍYou shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is moderately wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to call a sprite on attack: 33%, 93%  to hit)>iq### ##.#...#srcrip the Jinx#..##..##..### ## Spriggan of Okawaru *****.>i#........#.P.####.# Health: 58/72 ===================-----##..#.........#..... Magic: 16/18 =====================---#..#.#.###...PP..^.. AC: 6Str: 4#....#...÷...Y...... EV: 32Int: 15###.....#.....#.#$..P SH: 5Dex: 25#.##.................... XL: 13 Next: 50% Place: Lair:5#.....@(((Y~Y.......... Noise: ===------  Time: 17649.7 (0.0)>ik#.....≈~.÷F≈≈~.###...## a) +2 arbalest (freeze)....P.~≈≈≈~≈≈≈~.# ..## Fire: a) +2 arbalest (freeze) .#...~~~≈~≈≈≈~~.###~P.~ Will/2 Jinx #.[#..~≈≈≈≈≈~~.##.#§P..~>i> ##....≈≈~≈≈≈≈....F#.~... YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~ S   black mamba>iʦ#.........S.#.##.....~ F   cane toad.......#. #....~ _The elephant is moderately wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to call a sprite on attack: 33%, 93%  to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant!>ie-<S.>i[/FF~>i939Y.>is;<S.>i<;Y~>i@?7F÷>iOn†951.0 (1.3>i7X>iC[` _The elephant is heavily wounded.>i ### ##.#...#srcrip the Jinx#..##..##..### ## Spriggan of Okawaru *****.#........#.P.####.# Health: 59/72 ===================-----##..#.........#..... Magic: 16/18 =====================---#..#.#.###...PP..^.. AC: 6Str: 4#....#...÷...Y...... EV: 32Int: 15###.....#.....#.#$..P SH: 5Dex: 25#.##.................... XL: 13 Next: 50% Place: Lair:5#.....@*FY.Y~.......... Noise: >iݭ ===------  Time: 17651.0 (0.0)#.....≈~.÷~≈≈~.###...## a) +2 arbalest (freeze)....P.~≈≈≈~≈≈≈~.# ..## Fire: a) +2 arbalest (freeze) .#...~~~≈~≈≈≈~~.###~P.~ Will/2 Jinx #.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~... YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~ S   black mamba#.......S...#.##.....~ F   cane toad.......#. #....~You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant! _The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)Press: >iw ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, chance to call a sprite on attack: 33%, 93%  to hit)>i ### ##.#...#srcrip the Jinx#..##..##..### ## Spriggan of Okawaru *****.#........#.P.####.# Health: 59/72 ===================-----##..#.........#..... Magic: 16/18 =====================---#..#.#.###...PP..^.. AC: 6Str: 4#....#...÷...Y...... EV: 32Int: 15###.....#.....#.#$..P SH: 5Dex: 25#.##.................... XL: 13 Next: 50% Place: Lair:5#.....@((Y.Y~.......... Noi>i se: ===------  Time: 17651.0 (0.0)#.....≈~.÷~≈≈~.###...## a) +2 arbalest (freeze)....P.~≈≈≈~≈≈≈~.# ..## Fire: a) +2 arbalest (freeze) .#...~~~≈~≈≈≈~~.###~P.~ Will/2 Jinx #.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~... YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~ S   black mamba#.......S...#.##.....~ F   cane toad.......#. #....~Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, chance to call a>iW sprite on attack: 33%, 93%  to hit)  You shoot a bolt. The bolt closely misses the cane toad.The bolt hits the elephant but does no damage.>i~V:*>ifK *, 1 drained)The elephant is heavily wounded.A giggling sprite leaps out and makes the elephant trip over its own feet.>iu S.The elephant is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.>i F÷Y>iF<S.>i3EF<>i7Y~>i FThe cane toad is lightly wounded.>i2Y.>i" S.You encounter a blink frog.>i.(drained)F   blink frog (wandering)>i8057=>i0%2.4 (1.4>i;>ib>B _The cane toad stings you but does no damage.>ir ######.#...#  #..##..##..###  #........#.P.#### ##..#.........#..>i #..#.#.###...PP..^ #....#...÷...Y..... ###.....#.....#.#$#.##..@....... #......F<÷Y~~F........ #.....≈Y.÷~≈≈~.###...##....P.~≈≈≈~≈≈≈~.# ..###...~~~≈~≈≈≈~~.###~P.[#..~≈≈≈≈≈~~.##.#§P##....≈≈~≈≈≈≈....F#.~.. ....~S≈~≈≈≈~....../.~.#....##.....~>iO>Y.>iAS.>i$>i_%6---3.0 (0.6>i/>i1>ir ## #####.#...# ##..##..### # #........#.P.#####..#.........#...#..#.#.###...PP..^ #....#...÷...Y...>i ###@....#.....#.#$#.##......Y......F<÷.~~F........ #.....≈Y.÷~≈≈~.###...#....P.~≈≈≈~≈≈≈~.# ..##.#...~~~≈~≈≈≈~~.###~P.~>i^##.[#..~≈≈≈≈≈~~.##.#§P##...S≈≈~≈≈≈≈....F#.~.....~.≈~≈≈≈~....../.~.>iAY~>i!F>iȢ+†>i-Y.>iBS.>i>iܸA---6>i>iN>iEZ ## >ii#####.#...# ##..##..### # #........#.P.#####..#.........#...>iӤ#.#.###...PP..^ #.@..#...÷...Y...>iP  ###.....#.....#.#$#.##...F.Y.....#.....Y†<÷.~~F........ #.....≈~.÷~≈≈~.###...>i#....P.~≈≈≈~≈≈≈~.# ..###.#...~~~≈~≈≈≈~~.###~P.~##.[#.S~≈≈≈≈≈~~.##.#§P>i?##....≈≈~≈≈≈≈....F#.~.>ioHF.>i S.The jinxing sprites lose interest in you.>iFThe cane toad attacks as it pursues you!>iZ60==4.2>i?>i7 _You block the cane toad's attack.>i  ## #####.#...# ##..##..### # #........#.P.#####..#.........#...#.#.###...PP..^ #....#...÷...Y... ###F....#.....#.#$#.##.....Y.........Y†<÷.~~F........ #.....≈~.÷~≈≈~.###......P.~≈≈≈~≈≈≈~.# ..##.#...S~~≈~≈≈≈~~.###~P.~##.[#..~≈≈≈≈≈~~.##.#§PY.>it 4Y.>i1 >i I=-8>i >i >i>|5 ## ######.#...# #..##..##..### ##........#.P.####.###.@#.........#....#..#.#.###...PP..^>i#}y#....#...÷...Y.... ###F.Y..#.....#.#$..P#.##..Y.........#......†<÷.~~F......... #.....≈~.÷~≈≈~.###.>ik}hF   cane toad (drained)#....P.~≈≈≈~≈≈≈~.# ..###.#...S~~≈~#~P.~>id1S>iJF.>i1Y.>iuS   black mambaF   cane toad (drained)~>iA-5.4>i>iK  ## ######.#...# #..##..##..### ## #..@.....#.P.####.####..#.........#....#..#.#.###...PP..^#.F..#...÷...Y....... ###Y.Y..#.....#.#$..P#.##............F   cane toad (#......†<÷.~~...........>iL #.....≈~.÷~≈≈~.###...####....P.S≈≈.# ..##>i1S ~F.F>i[ F   blink frog (wandering)>iN\ '6.0>ib >i#g 7 _The cane toad seems less drained.>i[w## ######.#...# #..##..##..### ## #.#.P.####.##P##..#.#.#.F#.#.###...PP..^.>iw~#..Y.#...÷...Y.###Y....#.....#.#$..P.##.##.............YY 2 elephants (trample)#......†<÷.~~...>iw>P S   black mamba#....S≈~.÷~≈≈F.###...#>ixF   cane toad#....P.S≈≈≈~≈≈≈~.# ..## >iCxF   blink frog (wandering)>i{|9>iLF~>iJCS.>i/.>iY   elephant=6>iݖ>iԙ >i'_The elephant leaves your sight.>i4l## ######.#...# #..##..##..### ## #.#.P.####.##P ##..#.#. #.F#.#.###...PP..^.... #.YY.#...÷..... ###.....#.....##.##........... YY 2 elephants (trample)#.....S†<÷.~~F.P>i #.....≈~.÷~≈≈~.###...#####....P.S≈≈≈~≈≈≈~.# ..##>iU3F>i66Y.>i%.F   cane toad17.2>i, ### ######.#...# #..##..##..### ## #.#.P.####.##P ##.F#.#. #..#Y#.###...PP..^.... #.Y..#...÷.. ###.....#.....#.#.##....S.......... #.....S†<÷.~~F....P S   black mamba#.....≈~.÷~≈≈~.###...#### F   cane toad S.F..Y8>iT >i >ifk.#.#........### ..#######.#...##..##..##..### ###..F.....#.P.####.##P##..#...@.....#....... >i#..#Y#.###...PP..^.... #..Y.#...÷............ ###...S.#.....#.#$..P.# #.##..........................S†<÷.~~FP    elephant>i:m#.....≈~.÷~≈≈~.###...#### F   cane toad#....P.S≈≈≈~≈≈≈~.# ..##>ihJ#.#...~~~≈~≈≈≈~~.###~P.~>iI4Y.>iD.F>ig>iV8==8.4>ia>i\>iP#.#.# ...... ..... ### ...# ######.#...# #..##..##..### ## #...F....#.P.####.##P ##..#Y.#. #..#.#.###...PP..^.... >i#..Y.#...÷............ ###...S.#.....#.#$..P.# #.##..F..........#.....S†<÷.~~.....P #.....≈~.÷~≈≈~.###...#### #....P.S≈≈≈~≈≈≈~.# ..## F   blink frog (wandering) >iD  §The blink frog gives a loud, deep croak!>iX1Y>ivC.F>i@.Y 2 elephants (trample)>i1===9.0>i%>i)N _The blink frog blinks! The blink frog leaves your sight.>iP#.#.#....... ..... .### ...# k######.#...# .#..##..##..### ##.#....F...#.P.####.##P .##..#Y........#....... #..#Y#.###@..PP..^.... #....#.S.÷............ ###.....#.....#.#$..P.# #.##...........§.......... #....S†<÷.~~...........P#.....≈~.÷~≈≈~.###...####    elephant#....P.S≈≈≈~≈≈≈~.# ..[4>i:0m## S   black mamba#.#...~~~≈~F≈≈~~.###~~.~ F   cane toad##.[#..~≈≈≈≈≈~~.##.#§P.F   blink frog.S.YF≈YF>iz,J.Y 2 elephants (trample)F   goliath frog (reaching, wandering)S   black mambaF   cane toad (…)---6>io2 >iT3>i49_You encounter a goliath frog.>iq4>i { ......  ..### ...# ######.#...#  #..##..##..### ##  #....F...#.P.####.##P #..#YY.......#.......  #..#.#.###...PP..^.... #....#..S@............>i| ##.....#.....#.#$..P.##.##...........§.......... #.....S†<÷.~~...........P  #.....≈~.÷~≈≈~.###...#####....P.~≈≈≈F≈≈≈~.# ..## F   goliath frog (reaching, wandering) #.#...~~~≈~≈≈≈~~F###~~.~S   black mamba ##.[#..~≈≈≈≈≈~~.##.#§P..~>i F   blink frog ##....≈≈~≈≈≈≈....F#.~...~>iu LF~>i% iFing)F>i& Z2=--60.2>i=/ >ia1 J _The black mamba misses you.>i@4 w _You see here a basilisk skeleton.>i ### ...#######.#...# #..##..##..### ## #....F...#.P.####.##P#..#Y........#....... #..#.#.###...PP..^.... #....#..S÷............##.....#@....#.#$..P.##.##...........§..........>i #......†<÷.~~...P #.....≈~.F~≈≈~.###...#####....P.~≈≈≈~≈≈≈~.# ..## #.#...~~~~F###~~.~Y   elephant (trample) ##.[#..~≈≈≈≈≈~~.##.#§P..~F   goliath frog (reaching) ##....≈≈~≈≈≈≈....F#.~...~S   black mamba ....~.≈~≈≈≈~....../.~.~~F   blink frog>iR>iYLF§>iFF.>iw9.Y>iK>i B==8>i>iKo _The black mamba barely misses you. The blink frog blinks!>i- C### ...#######.# #..##..##..### ## #........#.P.####.##P##..#.........#....... #..#.#Y###...PP..^.... #....#..S÷............##.....#...F.#.#$..P.##.##.......@...§..........>i-  #......†<÷.~~...P #.....≈~.§~≈≈~.###...#####....P.~≈≈≈~≈≈≈~F# ..##  #.#...~~~~.###~~.~ ##.[#..~≈≈#.#§P..~ ##....≈≈~≈≈≈≈....F#.~...~>i'.  ....~.≈~≈≈≈~....../.~.~~>iO. U #...........#.##.....~ >i0 C.S>im3 EF.>i4 ?F.>iC 3.>i*E /-1.4>i\N >i6Q >iF######.# #..##..##..### ## #........#.P.####.##P##..#.........#....... #..#.#Y###...PP..^.... #....#...÷............##.....#S.F..#.#$..P.##.##......................>iN #......†<@.~~...P #.....≈~.§~≈≈~.###...#####....P.~≈≈≈~≈≈≈F.# ..##  #.#...~~~≈~≈≈≈~~.###~~.~ ##.[#..~≈≈#.#§P..~>i6/ ##....≈≈~≈≈≈≈....F#.~...~ ....~.≈~≈≈≈~....../.~.~~ #...........#.##.....~  .......#. #....~>i .>iӱ'S>i#.Y>i0>i4@F~>iN9.F>i>iGF≈>i>iA-2.0>i>i$  Things that are here:>iT _a cane toad skeleton; a cane toad skeleton>ic&  ######.#...# #..##..##..### ## #........#.P.####.##P ##..#.........#. #..#.#.###...PP..^.... #....#Y..÷.>i0'  ###.....#.....#.#$..P.# #.##.......S.F... #......†@÷.~~....P #.....≈~.§~F≈~.###...#### #....P.~≈≈≈~≈≈≈~.# ..## #.#...~~~≈~≈≈≈~~.###~~.~  ##.[#..~≈≈≈≈≈~~.##.#§P..~>i'  ##....≈≈~≈≈≈≈....F#.~...~ ....~.≈~≈≈≈~....../.~.~~ #.#.##.....~ .#. #....~>i) G.S>iF- EF.>i- 4.Y.>i2 0F>i4 FF≈>i@ F   cane toad (wandering)(…)>iA -=6>i+K >iL R _The black mamba closely misses you.>iP w _There is a stone staircase leading up, spattered with blood here.>io >iu >i^ >iP EF.>il G.F>i 9.Y>i "÷>i? Z3=3.6 (1.0>i3 >i 4 =4÷ _The black mamba completely misses you. The goliath frog barely misses you.You climb upwards.>i  #.....## ##.....# #....####.....# ##.....## #....... ##.....#### #.....#######....... ##.....P#.####P<....#.#.#.....# ............................. ..................... ................................. .#.....P.####.#.÷S..##### #.#.....## ###.@..P# ####...##. >i ##.....## ##..÷..## ##....#.....# #.......# #.#....###)...## ###....÷## ###...###.....# #......## ##....##..>..# ##....÷.###.÷..### S   black mamba#...†## ##...<...##÷...#÷#....# ##..............#...†# #P..............>i~ 4-5.1 (2.5>i >i[ L _Level annotation: exclusion: 2 staircases>i >i y _There is a stone staircase leading down, spattered with blood here.>i  #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 63/72 =====================--- ##.....P#.####P<....#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 ................................. EV: 32>ie ^Int: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.÷S..####.......#. XL: 13 Next: 50% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ---------  Time: 17665.1 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) >i ##)...## ###....÷## ###...## Will/2 #.....##......## ##....##..>..###....÷.###.÷..### S   black mamba#...†##>i! ##...<...##÷...#÷#....###..............#...†##P..............>ii DYou climb upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down, spattered with blood here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i <Aim: a black mamba (61% to hit)>i  #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 63/72 =====================--- ##.....P#.####P<....#(#.#.....#.. Magic: 18/18 ======================== ....................(............ AC: 6Str: 4 ...................(............. EV: 32Int: 15 >i ..................(.............. SH: 5Dex: 25 .#.....P.####.#.÷(..####.......#. XL: 13 Next: 50% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ---------  Time: 17665.1 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Will/2 #.....##......## ##....##..>..#>io 2##....÷.###.÷..### S   black mamba#...†####...<...##÷...#÷#....###..............#...†#>i #P..............You climb upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down, spattered with blood here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (61% to hit)>ip ....S _Level annotation: exclusion: 2 staircases >iq _There is a stone staircase leading down, spattered with blood here.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (61% to hit)  You shoot a bolt. The bolt misses the black mamba.>ius >4===6.4 (1.3>i{ >i~ _The black mamba completely misses you. x2; The black mamba closely misses you.>i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ir^  You beckon some vexing sprites to accompany your attacks.>ir76--->isc-70Jinx >i|>i8 _You feel your willpower being sapped. The black mamba completely misses you.>i #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 64/72 =====================--- ##.....P#.####P<....#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 >iG.#.....P.####.#.÷S..####.......#. XL: 13 Next: 50% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ==-------  Time: 17667.4 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Will/2 Jinx #.....##......## ##....##..>..###....÷.###.÷..### S   black mamba>i" #...†####...<...##÷...#÷#....###..............#...†##P..............Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The black mamba completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to call a sprite on attack: 68%, 61% to hit)>i #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 64/72 =====================--- ##.....P#.####P<....#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 >i.#.....P.####.#.÷S..####.......#. XL: 13 Next: 50% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ==-------  Time: 17667.4 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Will/2 Jinx #.....##......## ##....##..>..###....÷.###.÷..### S   black mamba (slow)#...†####...<...##÷...#÷[16;>iF3H#....###..............#...†##P.............. _You feel your willpower being sapped. The black mamba completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to call a sprite on attack: 68%, 61% to hit)  You shoot a bolt. The bolt hits the black mamba!  The black mamba seems to slow down. The bolt freezes the black mamba!>ik..  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to call a sprite on attack: 68%, 61% to hit)  You shoot a bolt. The bolt hits the black mamba!  The black mamba seems to slow down. The bolt freezes the black mamba!  The black mamba is heavily wounded.>il4=8.7 (1.3>iu>ixT _The black mamba misses you. x2>i #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 64/72 =====================--- ##.....P#.####P<....#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 >iN.#.....P.####.#.÷S..####.......#. XL: 13 Next: 50% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17668.7 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Will/2 Jinx #.....##......## ##....##..>..#>i'##....÷.###.÷..### S   black mamba (slow)#...†####...<...##÷...#÷#....###..............#...†##P..............The black mamba is heavily wounded. _The black mamba misses you. x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, slow, chance to call a sprite on attack:  68%, 61% to hit)>iB #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 64/72 =====================--- ##.....P#.####P<....#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5>iDex: 25 .#.....P.####.#.÷S..####.......#. XL: 13 Next: 50% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17668.7 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Will/2 Jinx #.....##......## ##....##..>..###....÷.###.÷..### S   black mamba (slow)#...†####...<...##>iM,[37m÷...#÷#....###..............#...†##P..............Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, slow, chance to call a sprite on attack:  68%, 61% to hit)  You shoot a bolt. The bolt hits the black mamba.  The bolt freezes the black mamba.>i":*>i@Sdrained)You shoot a bolt. The bolt hits the black mamba.  The bolt freezes the black mamba.  The black mamba is severely wounded.  A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is severely wounded.lack mamba is no longer moving slowly.>iO 5570.0 (1.3>i >i4 \ _The black mamba completely misses you.>i  #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 65/72 =====================--- ##.....P#.####P<....#.#.#.....#.. Magic: 16/18 =====================--- >i ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.÷S..####.......#. XL: 13 Next: 50% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===------  Time: 17670.0 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Will/2 Jinx #.....##.....[3>i] 1m.## ##....##..>..###....÷.###.÷..### S   black mamba (drained)#...†####...<...##÷...#÷#....###..............#...†#>i #P..............The black mamba is no longer moving slowly. _The black mamba completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, lightly drained, chance to call a sprite  on attack: 73%, 61% to hit)>iK #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 65/72 =====================--- ##.....P#.####P<....#.#.#.....#.. Magic: 16/18 =====================--- ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 .#.....P.####.#.÷...####.......#. XL: 13 Next: 50% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ===>iK[40m------  Time: 17670.0 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...## Will/2 Jinx #.....##......## ##....##..>..###....÷.###.÷..### S   black mamba (drained)#...†####...<...##÷...#÷#....###..............#...†##P..............Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, lightly drained, chance to call a sprite  on attack: 73%, 61% to hit)  You shoot a bolt. The bolt hits the black mamba!  The black mamba seems to slow down. The bolt freezes the black mamba.  You>iL3 kill the black mamba!>isRR>i>i421.3 (1.3>i>i  Aim: a black mamba (severely wounded, lightly drained, chance to call a sprite  on attack: 73%, 61% to hit)  You shoot a bolt. The bolt hits the black mamba!  The black mamba seems to slow down. The bolt freezes the black mamba.  You kill the black mamba! _Okawaru accepts your kill.>iA >iB >iXC >iI w7=>ixM W _You start resting.>iSS (--->i] ,20>i] w6=---3.3 (2>iq >it l _The sprites lose interest in your situation.>i >i >i6 >iO X>i >i >i >i =7=>i (=>i >i ,>i >io >i >i >i n _You start resting.Magic restored.>i; &8>i* +8.3 (5>i `8==9.3 (6 _>i >i9 >i>i>in>i>i1X>i>i>iK9=>i>i >iQ:==>i>iZ>i>i>i>i$70>i'2=>iY>i.>i>i->i>i>id>i>i%1>i >i>i>i>iW _You start resting.>iJ>i089.3 (10.0)>i5790.3 (11>i >iJ_ _You feel your willpower return.>i3>i>i۝d  You start resting. HP restored.>iQ>i,0.0)>iʲ`2=1.3 (1 _>i>i#>i8>i>Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)##.|..##.#......#..#...####....>.#.#P...###....###....## ##..:..S..##.....##P......#........#....##P.....##.....######...####..............P.....##.....## ##.....# #....###.......†#..÷.÷..÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### ##########.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P....#####.####.###### ###.#.....## ###.@..P# ####...##.#####......P...##....# ##.# #####.....##[>is40m ##..÷..## ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......##.....##......## ##....# ##..÷...###....###..>..###....÷.###.÷..####÷.....###....####...†####...<...##÷...#÷>......##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....###.....######..........####....##.....###.#.........##....#>i/O@>>iכ=>>>iS>i} #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 72/72 ======================== ##.....P#.####P<....#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 >ib~L.#.....P.####.#.÷...####.......#. XL: 13 Next: 52% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ---------  Time: 17691.3 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...###.....##......## ##....##..>..###....÷.###.÷..### #...†####...<...##÷...#÷ #....#>i~Y##.............. #...†##P..............  _The sprites lose interest in your situation. _You start resting. _Magic restored. _You start resting. _You feel your willpower return. _You start resting. HP restored.>i>iq>iS>iQ>i,>ih  You see here a blink frog skeleton.>i>i} _>i#>i8>i>i>i;>i>i>iH>i>i>iѭ>i>i>ih  You see here a rime drake skeleton.>i>>iյ _>i>i>i5>i>i>i־>i>i>iU>i`>i>i#>i>iV>iB>i>i!>i}>iY>i>i'>i>i>i/>ix>i>i>i>il>i>iQ>iP>i>i>i>i>i>iR>i;>ih  You see here a blink frog skeleton.>i:>i _>i>iB........................P........ ...####.......#.##.##.....P ..P# ####...##.#####......P...## ÷..## ##....#### #........P### ....# #.#....# ##....#.#### ##.÷## ###...## ##.....### #..## ##....# ##..÷...# ## ....÷.###.÷..####÷.....## #..<...##÷...#÷@......# #701.5 (10.>i12).................# #P...................#.# # ##................###### ######..........### # #.#.........# ###......##### ##....### ##...###>i>i>i^c _There is a stone staircase leading down here.>i >i: Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)###.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P....#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##..÷..## ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......##.....##......## ##....# ##..÷...###....##>i d#..>..###....÷.###.÷..####÷.....###....####...†####...<...##÷...#÷@......##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....###.....######..........####....##.....###.#.........##....##.....#####......#####....####.....###....###.....##.....###...###.....###....####....####....###.....###......##.....####....## #############.#....############# #####.....#>iJ4C>>>iY>idh........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 72/72 ======================== ÷..## ##....#### #........P###. Magic: 18/18 ======================== ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 32Int: 15 .....## ##....# ##..÷...### SH: 5Dex: 25 ....÷.###.÷..####÷.....### XL: 13 Next: 52% Place: Lair>iIi:4 #...<...##÷...#÷@......## Noise: ---------  Time: 17701.5 (0.0) ##.....................## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................############..........#####.#.........## ###......##### ##....### ##...###  _You feel your willpower return. _You start resting. HP restored. _You see here a blink frog skeleton. _You see here a rime drake skeleton. _You see here a blink frog skeleton. _There is a stone staircase leading down here.>ij>iNq>i=s>iA>iaLevel 4 of the Lair of Beasts <<<<>>>>(Press ? for help)###.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P....#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##..÷..## ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......##.....##......## ##....# ##..÷...###....##>id#..>..###....÷.###.÷..####÷.....###....####...†####...<...##÷...#÷@......##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....###.....######..........####....##.....###.#.........##....##.....#####......#####....####.....###....###.....##.....###...###.....###....####....####....###.....###......##.....####....## #############.#....############# #####.....#>i'J>@>i3##....####.................######.........P###....#####.[.................#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....>.#.#P...###....###....## ##..:..S..##.....##P......#........#....##P.....##.....######...####..............P.....##.....## ##.....# #....###.......†#..÷.÷..÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### #######>#)###....÷## ###...## ##.....### #...... >i #......## ##....# ##..÷...###....#>##....÷.###.÷..####÷.....##### #...†##...<...##÷...#÷@......# #..<.# ###.....................# #.....## #...†# #P...................#.# #....#>iD >i ........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 72/72 ======================== ÷..## ##....#### #........P###. Magic: 18/18 ======================== ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 32Int: 15 .....## ##....# ##..÷...### SH: 5>i Dex: 25 ....÷.###.÷..####÷.....### XL: 13 Next: 52% Place: Lair:4 #...<...##÷...#÷@......## Noise: ---------  Time: 17701.5 (0.0) ##.....................## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................############..........#####.#.........## ###......##### ##....### ##...###  _You feel your willpower return. _You start resting. HP restored. >i 3_You see here a blink frog skeleton. _You see here a rime drake skeleton. _You see here a blink frog skeleton. _There is a stone staircase leading down here.>iD >ih >i >iW >i $ _>i >iM g  You see here a cane toad skeleton.>i >ir  _>i! n>i # >i$ >i_% >iF& >i* >i`. ,>i. >iy2 >i4 >ig5 >ig6 >iB; >i|> ,>i @ >iG X>iJ >iL ,>iN >iR >iV ,>iX >i\ >i_ >iMa >ia >ie >i\h ,>ij >im >isp >ip >ir >ipu >ipx >ix >iz >id} >i >i$ >it >iڃ >i ,>iކ >i9 >i >i >i{ >i? ^ #...###.♣♣.♣  ####...######.♣♣♣. ##..#..)##.##...♣♣♣ P#.........#### #P...♣ ..............## ##..................#### ##.................#.# #P....P#...#........##########..... .#..#...####....@.#.#P...###....11.7 (10.2) ..##.....##P......#........#.... #####...####..............P.....  #....###.......†#..÷.÷..÷.... #................#........... >i× 9####.................#....#..... #.#.....#..PP.÷.....#÷#...#..... .......................÷.......÷. ....................÷............>i >iT >iɣ c _There is a stone staircase leading down here.>iG >iV Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)#......#P..##............~≈.....## #....######.♣♣.÷♣...########....##.#.....#.####~....### ##...###P.♣♣..♣....##.###.........#### ##...###....###♣♣÷♣♣♣♣..###### ######...<# #.#...## #...###.♣♣.♣♣.♣...##....# ####.#.## ####...######.♣♣♣..♣....###....###....###..#..)##.##...♣♣♣♣♣...###......####..#P#.........#####P...♣......##.....###..................####..........###....####.................######.........P###....#####.[.................#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....@.#.#P...###....###....## ##..:..S..##.....##P......#........#....##P.....#>i0X #.....######...####..............P.....##.....## ##.....# #....###.......†#..÷.÷..÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### ##########.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P....#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# ###>ikC>>>i>i #...###.♣♣.♣ srcrip the Jinx####...######.♣♣♣. Spriggan of Okawaru *****. ##..#..)##.##...♣♣♣ Health: 72/72 ======================== P#.........#####P...♣. Magic: 18/18 ======================== ..............####..... AC: 6Str: 4 ...............####>iP##..... EV: 32Int: 15 ................#.##P....# SH: 5Dex: 25 ...P#...#........##########.....# XL: 13 Next: 52% Place: Lair:4 .#..#...####....@.#.#P...###....# Noise: ---------  Time: 17711.7 (0.0) ..##.....##P......#........#....# a) +2 arbalest (freeze) >i#####...####..............P.....# Fire: a) +2 arbalest (freeze) #....###.......†#..÷.÷..÷....#>i1!#................#...........# ####.................#....#.....#  #.#.....#..PP.÷.....#÷#...#.....#  .......................÷.......÷.  ....................÷............  _You see here a blink frog skeleton. _You see here a rime drake skeleton. _You see here a blink frog skeleton. _There is a stone staircase leading down here. _You see here a cane toad skeleton. _There is a stone staircase leading down here.>i|>i>i>i >i >i >i >i 22.7 (1 _>i >i&5>i>i>il>i& . ##  .. .# ###  #. #.####P.#  . .. .......#  ...#.##......#  ......# >ic ## .......@.....# #.##P .#..##...F...# ..... #........# ^.... #.!.......... ..... ...?.........# ..P.# ....##.....$..# k   lindwurm (wandering) ..... ##... .~....!### F   cane toad (wandering)>iOP .... ..Pk####>i2-4.2 (2.5>i;>i<# _You climb downwards.>i+@w _There is a stone staircase leading up, spattered with blood here.>i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>irx F.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.>i{ Jk~>i dkF>i\ 6---====5.2 (1.0Will/2 Jinx >i >i ? _The cane toad croaks. The lindwurm roars!>i$msrcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 16/18 =====================---#. #.####P.#AC: 6>im4Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  ##.......@F....#Noise: ====-----  Time: 17715.2 (0.0) >i6n#.##P .#..##.......#a) +2 arbalest (freeze) .....#........#Fire: a) +2 arbalest (freeze) ^....#.!..........Will/2 Jinx >i{n\........?.........# ..P.# ....##.....$..#k   lindwurm >in?..... ##... .~k...!###F   cane toad >in....P .... ..P~.... .####You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. >i@o_The cane toad croaks. The lindwurm roars!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to call a sprite on attack: 68%, 76% to hit)>i) gsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 16/18 =====================---#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  ##.......@F....#Noise: ====-----  Time: 17715.2 (0.0) #.##P .#..##.......#>i۾ )a) +2 arbalest (freeze) .....#........#Fire: a) +2 arbalest (freeze) ^....#.!..........Will/2 Jinx ........?.........# ..P.# ....##.....$..#k   lindwurm ..... ##... .~k...!###F   cane toad ....P .... ..P~.... .####You feel your willpower being sapped. _The cane toad croaks. The lindwurm roars!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to call a sprite on attack: 68%, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.>iI:*>i!Nk.Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to call a sprite on attack: 68%, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.  The cane toad is moderately wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is heavily wounded.>i*6 F(catching breath)(drained)The cane toad completely misses you. The cane toad closely misses you.>iu= *****The lindwurm breathes flames at you.>i~^@....>iu66--===-6.5 (1.3>i}>i{> _The blast of flame hits you. You resist.>ibsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 66/72 ======================--.. .# ###Magic: 16/18 =====================---#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  ##.......@F....#Noise: ===------  Time: 17716.5 (0.0) #.##P .#..##.......#a) +2 arbalest (freeze) .....#........#Fire: a) +2 arbalest (freeze) ^....>i#.!..........Will/2 Jinx ........?.........# ..P.# ....##k....$..#k   lindwurm (catching breath) ..... ##... .~....!###F   cane toad (drained) ....P .... ..P~.... .####The cane toad is heavily wounded.The cane toad completely misses you. The cane toad closely misses you.The lindwurm breathes flames at you. _The blast of flame hits you. You resist.  >i?Press: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.>i9srcrip the JinxSpriggan of Okawaru *****.. ##Health: 66/72 ======================--.. .# ###Magic: 16/18 =====================---#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25>i.............#XL: 13 Next: 52% Place: Lair:5  ##.......@F....#Noise: ===------  Time: 17716.5 (0.0) #.##P .#..##.......#a) +2 arbalest (freeze) .....#........#Fire: a) +2 arbalest (freeze) ^....#.!..........Will/2 Jinx >i ........?.........# ..P.# ....##k....$..#k   lindwurm (catching breath) >i@..... ##... .~....!###F   cane toad (drained) ....P .... ..P~.... >iy.####The cane toad is heavily wounded.The cane toad completely misses you. The cane toad closely misses you.>iThe lindwurm breathes flames at you. _The blast of flame hits you. You resist.  Press: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.>i6>i>iA. _>ix  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ip  srcrip the Jinx  Spriggan of Okawaru *****. . ## Health: 66/72 ======================-- .. .# ###  Magic: 12/18 ================-------- #. #.####P.#  AC: 6Str: 4 . .. .......#  EV: 32Int: 15 ...#.##......#  SH: 5Dex: 25 .............#  XL: 13 Next: 52% Place: Lair:5  ## .......@F....#  Noise: ===------  Time: 17716.5 (0.0) #.##P .#..##.......#  a) +2 arbalest (freeze) ..... >i #........#  Fire: a) +2 arbalest (freeze) ^.... #.!..........  Will/2 Jinx ..... ...?.........# ..P.# ....##k....$..#  k   lindwurm (catching breath) ..... ##... .~....!###  F   cane toad (drained) ....P .... ..P~.... .####Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (heavily wounded, lightly drained, chance to call a sprite on  attack: 73%)>iH k F*>i;.*>izC;.*>i;.*>iC;.*>i~;.*>i}%<.*>i:6 A*. >ik~Aim: a lindwurm (catching its breath, chance to call a sprite on attack: 50%) >i  srcrip the Jinx  Spriggan of Okawaru *****. . ## Health: 66/72 ======================-- .. .# ###  Magic: 12/18 ================-------- >ih| #. #.####P.#  AC: 6Str: 4 . .. .......#  EV: 32Int: 15 ...#.##......#  SH: 5Dex: 25 .............#  XL: 13 Next: 52% Place: Lair:5  >iK ## .......@F....#  Noise: ===------  Time: 17716.5 (0.0) #.##P .#..##.......#  a) +2 arbalest (freeze) ..... #........#  Fire: a) +2 arbalest (freeze) ^.... #.!..........  Will/2 Jinx  >i4...... ...?.........# ..P.# ....##k....$..#  k   lindwurm (catching breath) ..... ##... .~....!###  F   cane toad (drained) ....P .... ..PF.... .#### >iHCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (catching its breath, chance to call a sprite on attack: 50%) >i$F~You create a dimensional link between your ranged weaponry and the lindwurm. >ipLk. >i>  . ## .. .# ###  #. #.####P.#  >i4 . .. #  ...#.###  #  ## #  .#..###  ## ^.... #  >i   ....## , bullseye t…) >i  ##... ### FF 2 cane toads (1 wandering, 1 drained) >i ] ....  >i j7.5 (1Bullseye Jinx  >iY >i\Z _The cane toad completely misses you. >i srcrip the JinxSpriggan of Okawaru *****.. ##Health: 66/72 ======================--.. .# ###Magic: 12/18 ================--------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  ##.......@F....#Noise: ===------  Time: 17717.5 (0.0) #.##P .#..##.*.....#a) +2 arbalest (freeze) .....#..*.....#Fire: a) +2 arbalest (freeze) ^....#.!.*........Will/2 [0; >i (10;1mBullseye Jinx ........?.k.......# ..P.# ....##.....$..#k   lindwurm (catching breath, bullseye t…)..... ##... .~F...!###FF 2 cane toads (1 wandering, 1 drained) ....P .... ..P~.... .####You create a dimensional link between your ranged weaponry and the lindwurm. _The cane toad completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (catching its breath, targeted by your dimensional bullseye,  chance to call a sprite on attack: 50%, 86% to hit) >i̎8 . >iV/k >i` A.. >i A.. >iZ  >i[ B@. >iL@FAim: a cane toad (heavily wounded, lightly drained, chance to call a sprite on  attack: 73%, 76% to hit) >isrcrip the JinxSpriggan of Okawaru *****.. ##Health: 66/72 ======================--.. .# ###Magic: 12/18 ================--------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  ##.......@(((((#Noise: ===------  Time: 17717.5 (0.0) #.##P .#..##.......#a) +2 arbalest (freeze) .....#........#Fire: a) +2 arbalest (freeze) ^....#.!..........Will/2 Bullseye Jinx .....[1 >i2G...?.k.......# ..P.# ....##.....$..#k   lindwurm (catching breath, bullseye t…)..... ##... .~F...!###FF 2 cane toads (1 drained) ....P .... ..P~.... .####Aim: a cane toad (heavily wounded, lightly drained, chance to call a sprite on  attack: 73%, 76% to hit)  You shoot a bolt.  The bolt completely misses the cane toad.Your projectile teleports!  The cane toad croaks. >iy ;* >i1P ~*drained, bYou shoot a bolt.  The bolt completely misses the cane toad.r projectile teleports!  The cane toad croaks.  The bolt hits the lindwurm but does no damage.  A giggling sprite leaps out and smacks the lindwurm with its own front foot. >i6, B F.The lindwurm is lightly wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is severely wounded. >i3 Kk. >iB wF.... very drained) >iC ,8.8 (1.3 >iUL  >iO ] _The cane toad completely misses you. x2 >iisrcrip the JinxSpriggan of Okawaru *****.. ##Health: 66/72 ======================--.. .# ###Magic: 12/18 ================--------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32 >iInt: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  ##.......@F....#Noise: ===------  Time: 17718.8 (0.0) #.##P .#..##.......#a) +2 arbalest (freeze) .....#........#Fire: a) +2 arbalest (freeze) ^....#.!.k........Will/2 Bullseye Jinx ........?.........# ..P.# ....##.F...$..#k   lindwurm (catching breath, drained, b…)..... ##... .~....!###FF 2 cane toads (1 very drained) ....P .... ..P~.... .####The cane >i toad is severely wounded. _The cane toad completely misses you. x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line >iAim: a cane toad (severely wounded, heavily drained, chance to call a sprite onattack: 77%, 76% to hit) >isrcrip the JinxSpriggan of Okawaru *****.. ##Health: 66/72 ======================--.. .# ###Magic: 12/18 ================--------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  ##.......@F....#Noise: ===------  Time: 17718.8 (0.0) #.##P .#..##.......#a) +2 arbalest (freeze) .....#........#Fire: a) +2 arbalest (freeze) ^....#.!.k........Will/2 Bullse >ibye Jinx ........?.........# ..P.# ....##.F...$..#k   lindwurm (catching breath, drained, b…)..... ##... .~....!###FF 2 cane toads (1 very drained) ....P .... ..P~.... .####attack: 77%, 76% to hit)  You shoot a bolt.  The bolt hits the cane toad but does no damage.  The cane toad is severely wounded.Your projectile teleports! The bolt hits the lindwurm.  The bolt freezes the lindwurm. >i6Q:* >i_'F.The bolt hits the cane toad but does no damage.  The cane toad is severely wounded.Your projectile teleports! The bolt hits the lindwurm.  The bolt freezes the lindwurm.  The lindwurm is moderately wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot. >iW- k.The cane toad is severely wounded. >i3EF. >i?5F >i8Ac73=20.1 (1.3 >iLJ >iMZ _The cane toad completely misses you. >isrcrip the JinxSpriggan of Okawaru *****.. ##Health: 67/72 ======================--.. .# ###Magic: 13/18 =================-------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  ##.......@F....#Noise: ===------  Time: 17720.1 (0.0) #.##P .#..##.......#a) +2 arbalest (freeze) .....#..k.....#Fire: a) +2 arbalest (freeze) ^....#.!.F........Will/2 [0;10 >i;1mBullseye Jinx ........?.........# ..P.# ....##.....$..#k   lindwurm (catching breath, drained, b…)..... ##... .~....!###FF 2 cane toads (1 very drained) ....P .... ..P~.... .####The cane toad is severely wounded. _The cane toad completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, heavily drained, chance to call a sprite onattack: 81%, 76% to hit) >isrcrip the JinxSpriggan of Okawaru *****.. ##Health: 67/72 ======================--.. .# ###Magic: 13/18 =================-------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 52% Place: Lair:5  >i##.......@.....#Noise: ===------  Time: 17720.1 (0.0) #.##P .#..##.......#a) +2 arbalest (freeze) .....#..k.....#Fire: a) +2 arbalest (freeze) ^....#.!.F........Will/2 Bullseye Jinx ........?.........# ..P.# ....##.....$..#k   lindwurm (catching breath, drained, b…)..... ##... .~....!###FF 2 cane toads (1 very drained) ....P .... ..P~.... .####Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, heavily drained, chance to call a sprite onattack: 81%, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!! The bolt freezes the cane toad.You kill the cane toad! >i0[40m >i†You shoot a bolt. The bolt hits the cane toad!! The bolt freezes the cane toad.You kill the cane toad!  Okawaru accepts your kill.  Your projectile teleports! The bolt hits the lindwurm!!  The bolt freezes the lindwurm!lindwurm! >iF   cane toad >iEKEF. >iWO1F >i]F   blink frog (wandering) >ian61.4 (1.3Jinx  >ij >i5nP _Okawaru accepts your kill.>iQZ  >iw[CCasting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i2D  srcrip the Jinx  Spriggan of Okawaru *****. . ## Health: 67/72 ======================-- .. .# ###  Magic: 9/18============------------ #. #.####P.#  AC: 6Str: 4 . .. .......#  EV: 32Int: 15 ...#.##......#  SH: 5Dex: 25 .............#  XL: 13 Next: 56% Place: Lair:5  ## .......@.....#  Noise: ===------  Time: 17721.4 (0.0) #.##P .#..##.......#  a) +2 arbalest (freeze) [0;1>i)Gl0m..... #..F.....#  Fire: a) +2 arbalest (freeze) ^.... #.!..........  Will/2 Jinx ..... ...?.........# ..P.# ....##.....$..#  F   cane toad ..... ##... .~....!###  F   blink frog (wandering) ....P .... .FP~.... .#### _Okawaru accepts your kill.Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a cane toad (chance to call a sprite on attack: 68%)>il F*>i{;.*>iT;.*>io;.*>i~F  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  >iAiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (wandering, hasn't noticed you, chance to call a sprite on  attack: 50%)>iv0  srcrip the Jinx  Spriggan of Okawaru *****. . ## Health: 67/72 ======================-- .. .# ###  Magic: 9/18============------------ #. #.####P.#  AC: 6Str: 4 . .. .......#  EV: 32Int: 15 ...#.##......#  SH: 5Dex: 25 .............#  XL: 13 Next: 56% Place: Lair:5  ## .......@.....#  Noise: ===------  Time: 17721.4 (0.0) >i#.##P .#..##.......#  a) +2 arbalest (freeze) ..... #..F.....#  Fire: a) +2 arbalest (freeze) ^.... #.!..........  Will/2 Jinx ..... ...?.........# ..P.# ....##.....$..#  F   cane toad ..... ##... .F....!###  F   blink frog (wandering) ....P .... ..P~.... .####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a blink frog (wandering, hasn't noticed you, chance to call a sprite on  attack: 50%)  You miscast Dimensional Bullseye. Nothing appears to happen.F†>i1F>iLF~>i!=.F>i,  . ## .. .# ###  #. #.####P.#  . .. #  ...#.###  #  ## #  .#..###  ## ^.... #   ....##>i|. FF 2 cane toads (1 wandering) ##... ### F .F..   Aiming: Dimensional Bullseye (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a blink frog (wandering, hasn't noticed you, chance to call a sprite on  attack: 50%)  You miscast Dimensional Bullseye. Nothing appears to happen.  The blink frog croaks.>iY/aContam: 13% -2.4 (1>i7>i:Z _The cane toad completely misses you.>i |srcrip the JinxSpriggan of Okawaru *****.. ##Health: 67/72 ======================--.. .# ###Magic: 9/18============------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32>i BInt: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 56% Place: Lair:5  ##.......@.....#Noise: ==-------  Time: 17722.4 (0.0) #.##P .#..##.F.....#a) +2 arbalest (freeze) .....#..*.....#Fire: a) +2 arbalest (freeze) ^....#.!.*........Will/2 Jinx ........?.*.......# ..P.# ....##F....$..#FF 2 cane toads (1 wandering) >i ?..... ##... .~....!###F   blink frog ....P .F.. ..P~.... .####You miscast Dimensional Bullseye. Nothing appears to happen.  The blink frog croaks. _The cane toad completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 50%, 58% to hit)>ihg .F>iLA..>iNC†.>i_F†Aim: a cane toad (chance to call a sprite on attack: 68%, 76% to hit)>i"9srcrip the JinxSpriggan of Okawaru *****.. ##Health: 67/72 ======================--.. .# ###Magic: 9/18============------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 56% Place: Lair:5  ##>i]$.......@.....#Noise: ==-------  Time: 17722.4 (0.0) #.##P .#..##.F.....#a) +2 arbalest (freeze) .....#..†.....#Fire: a) +2 arbalest (freeze) ^....#.!..........Will/2 Jinx ........?.........# ..P.# ....##F....$..#FF 2 cane toads ..... ##... .~....!###F   blink frog ....P .F.. ..P~.... .####The blink frog croaks. _The cane toad completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to call a sprite on attack: 68%, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!! The bolt freezes the cane toad.>i"h9* >i=[F§Aim: a cane toad (chance to call a sprite on attack: 68%, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!! The bolt freezes the cane toad.The cane toad is severely wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is severely wounded.  The jinxing sprites lose interest in you.>iBAm YThe blink frog blinks!>iELF.>iH F.You encounter an elephant.>iN1.>i7[FY.(1 drained)>iM\E8=3.7 (1.3>ibd>ipgo _The cane toad misses you. The elephant leaves your sight.>it  Casting: Dimensional Bullseye (dangerous; 11% risk of failure)  >ih\Confirm with . or Enter, or press ? or * to list all spells.>i] F.You beckon some vexing sprites to accompany your attacks.>i` F.You feel your willpower being sapped. The cane toad seems less drained.>igs =>igt 7----40Jinx >i1} >i 7 _You block the cane toad's attack.>iBsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 68/72 ======================--.. .# ###>i~CMagic: 7/18=========---------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 56% Place: Lair:5  ##.......@F....#Noise: ==-------  Time: 17724.7 (0.0) >i:D#.##P .#..##.F.....#a) +2 arbalest (freeze) .....#..†.....#Fire: a) +2 arbalest (freeze) ^....#.!.........YWill/2 Jinx ........?.........# >i EO..P.# .F..##.....$..#FF 2 cane toads ..... ##... .~....!###F   blink frog ....P .... ..P~.... .####You feel your willpower being sapped. The cane toad seems less drained. _You block the cane toad's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, chance to call a sprite on attack: 68%, 76%to hit)>iIsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 68/72 ======================--.. .# ###Magic: 7/18=========---------------#. #.####P.#AC: 6>iJ&Str: 4. .. .......#EV: 32Int: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 56% Place: Lair:5  ##.......@F....#Noise: ==-------  Time: 17724.7 (0.0) #.##P .#..##.(.....#a) +2 arbalest (freeze) .....#..(.....#Fire: a) +2 arbalest (freeze) ^....>iLK#.!.(.......YWill/2 Jinx ........?.(.......# ..P.# .F..##(....$..#FF 2 cane toads ..... ##... .(....!###F   blink frog >iLO....P .... .(P~.... .####You feel your willpower being sapped. The cane toad seems less drained. _You block the cane toad's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, chance to call a sprite on attack: 68%, 76%to hit)>iK:*>iO§FPress: ? - help, Shift-Dir - straight line  Aim: a cane toad (severely wounded, chance to call a sprite on attack: 68%, 76%to hit)  You shoot a bolt. The bolt barely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is almost dead.>i8MF.>i01F>iնMF.>iJF§>iqY F†...F 3 cane toads (1 wandering, 1 drained)~The blink frog blinks! The cane toad stings you! The blink frog blinks!>i5---8==6.0 (1.3>iQ>iDO _The cane toad misses you.>iKCsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 58/72 ===================-----.. .# ###Magic: 8/18==========--------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 56% Place: Lair:5  ##.......@§....#Noise: ===------  Time: 17726.0 (0.0) #.##P .#..##.F.....#a) +2 arbalest (freeze) .....#..†.....#Fire: a) +2 arbalest (freeze) ^....#F!.........Y>iDM[12;38HWill/2 Jinx ........?....F....# ..P.# ....##.....$..#FFF 3 cane toads (1 wandering, 1 drained) ..... ##... .~..§.!###F   blink frog ....P .... .FP~.... .####The blink frog blinks! The cane toad stings you! The blink frog blinks! _The cane toad misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, lightly drained, chance to call a sprite on  attack: 73%, 76% to hit)>i܄srcrip the JinxSpriggan of Okawaru *****.. ##Health: 58/72 ===================-----.. .# ###Magic: 8/18==========--------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 56% Place: Lair:5  ##.......@§....#>i?Noise: ===------  Time: 17726.0 (0.0) #.##P .#..##.†.....#a) +2 arbalest (freeze) .....#..†.....#Fire: a) +2 arbalest (freeze) ^....#F!.........YWill/2 Jinx ........?....F....# ..P.# ....##.....$..#FFF 3 cane toads (1 wandering, 1 drained) ..... ##... .~..§.!###F   blink frog ....P .... .FP~.... .####attack: 73%, 76% to hit)  You shoot a bolt.  The cane toad croaks.  The bolt hits the cane toad!!! The cane toad seems to slow down.  >iۆeThe bolt freezes the cane toad.  You kill the cane toad!>iYa 2 cane toads>iKF.>iLF.>iMF.>iLF~>i!W§You shoot a bolt.  The cane toad croaks.bolt hits the cane toad!!! The cane toad seems to slow down.freezes the cane toad.  You kill the cane toad!  Okawaru accepts your kill.>i#MF.>i:S..>i=87.3 (1.3  You kill the cane toad!Okawaru accepts your kill. _The blink frog blinks!raining target 12.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 12!You need to enable at least one skill for training.>iRI/  --more-->i>i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  17.0  -2   j - Spellcasting   3.0   2.8  +2          >ie b - Unarmed Combat   0.0   1.4  -2   k - Hexes  14.0  12.7  +2   c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.5  +4       m - Fire Magic   5.5   8.5  -2   d - Short Blades   0.0   0.8  +1      >i e - Ranged Weapons  12.0  15.0   0   n - Invocations   4.0   5.0   0      >ik o - Evocations   4.0   3.0  +3   f - Armour   0.0   1.7  -3   p - Shapeshifting   0.0   0.7  +2  >ir g - Dodging  10.0   7.1  +3       h - Shields   0.0   1.7  -3       i - Stealth   9.4   4.4  +5      >i                >iv                        You need to enable at least one skill.[?] Help>i*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>i = a + Fighting 10.0>i  a * Fighting  10.0>i o a - Fighting  10.0>iAa> k + Hexes 14.0>iTargetTarget--  --  --  --  --  >i--  --  --  --  --  --  --  --  --  --  10.0 >iwa-z] set[-] clear selected targetcost|targets >i<[?25h[?0c0 !>i˽/[?25l[?1c15.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets">i6Oa-z] setselected target $>i<[?25h[?0c15.0 )>iOC [?25l[?1c)>i}H}16.0 =] set aall targets*>ia*>i9*>isrcrip the JinxSpriggan of Okawaru *****.. ##Health: 58/72 ===================-----.. .# ###Magic: 8/18==========--------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 58% Place: Lair:5  ##.......@.....#Noise: ===------  Time: 17727.3 (1.3) #.##P .#..##F†.....#a) +2 arbalest (freeze) .....#..†.....#Fire: a) +2 arbalest (freeze) ^....#.!..*>ij6.§.....YWill/2 Jinx ........?.........# ..P.# ....##F....$..#FF 2 cane toads ..... ##... .~....!### ....P .... ..P~.... .####You kill the cane toad!Okawaru accepts your kill. _The blink frog blinks!  Training target 12.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 12!You need to enable at least one skill for training.*>ip*>iN*>ir. _*>i*>i*>i*>iF _Unknown command.*>iW *>ih *>i} *>i" F _Unknown command..>i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./>i|srcrip the JinxSpriggan of Okawaru *****.. ##Health: 58/72 ===================-----.. .# ###Magic: 4/18=====-------------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32/>i5Int: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 58% Place: Lair:5  ##.......@.....#Noise: ===------  Time: 17727.3 (0.0) #.##P .#..##F†.....#a) +2 arbalest (freeze) .....#..†.....#Fire: a) +2 arbalest (freeze) />icp^....#.!...§.....YWill/2 Jinx ........?.........# ..P.# ....##F....$..#FF 2 cane toads ..... ##... .~....!### ....P .... ..P~.... .#### _Unknown command. _Unknown command./>i_Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate1>i_ srcrip the JinxSpriggan of Okawaru *****.. ##Health: 58/72 ===================-----.. .# ###Magic: 4/18=====-------------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15 Contam: 13% ...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 58% Place: Lair:5  ##.......@.....#Noise: ===------  Time: 17727.3 (0.0) #.##P .#..##F†.....#a) +2 arbalest (freeze) .....#..†.....#Fire: a) +2 arbalest (freeze) ^....#.!...[401>i5 m§.....YWill/2 Jinx ........?.........# ..P.# ....##.....$..#FF 2 cane toads ..... ##... .F....!### ....P .... ..P~.... .#### _Unknown command. _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateF.F1>i K~F.FF(fleeing)F   blink frog8.3 (11>i4 @ Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The cane toad looks frightened! x22>iJ(((((2>i3>i`OF§3>i;gI.F3>ii FYou shoot a bolt. The bolt closely misses the cane toad. The blink frog blinks!3>i&j3>in .You encounter a bullfrog.3>iR|...   cane toad3>i}\919.6 (1.33>i&3>ip _The blink frog misses you. The bullfrog leaves your sight.3>iG  (slow)You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.3>iI.F3>iP .FThe blink frog is heavily wounded.3>i(3>i)D8% 30.93>i23>i5W _The blink frog barely misses you.3>i †You shoot a bolt. The bolt hits the blink frog!!  The bolt freezes the blink frog.  You kill the blink frog!3>i)4>ibE.F4>ix9.4>iz60=5=692.24>iȃ4>ir 4>i4>iB_Okawaru accepts your kill.4>iE (((((F  slow)You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad.  Your attack snaps the cane toad out of its fear.4>iJ;*4>i# 4>iE%"4>i%F4>i`&=The cane toad is severely wounded.4>i&hA giggling sprite leaps out and makes the cane toad trip over its own feet.  4>ih4ZThe cane toad is severely wounded.4>i5F4>i<6.4>i64>iX94>i9F4>iN:.4>i:4>iL4>iM.4>iXN.4>iN!4>iO.4>iP&, drained)4>iP\F   bullfrog4>iR4>i'S34>iS 3.54>i\4>ib 4>ib4>i(c$_You hear a loud, deep croak!4>i^ n(((((((4>iW :*4>if F.The cane toad is severely wounded. _You hear a loud, deep croak!  You shoot a bolt. The bolt closely misses the cane toad.smacks the cane toad with its own front foot.almost dead.  The jinxing sprites lose interest in you.4>i KF.4>i, 7F.4>iB ..!. very....4>ic L14.84>i 4>i4 ? _The cane toad is no longer moving slowly.4>i@  .You shoot a bolt. The bolt hits the cane toad.  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!4>i(((F   bullfrog5>iM6F?5>i&JF!5>i2 ...Okawaru accepts your kill.5>iy7h1=605>i8 6.15>ib?5>iBK _Your magical contamination has completely faded away.5>i, (You shoot a bolt. The bolt hits the bullfrog. The bolt freezes the bullfrog.5>iH9F.5>iwo .The bullfrog is lightly wounded.5>iC=7.45>i 5>i1Y _The bullfrog completely misses you.6>iJi(((((((6>is FYou shoot a bolt. The bolt closely misses the bullfrog.The bullfrog completely misses you.6>i F†...F   cane toad (wandering)~F   bullfrog.You encounter a cane toad.6>i{26==8.76>i6>iY _The bullfrog completely misses you.6>ix y† _The bullfrog completely misses you.  You shoot a bolt.  The cane toad gives a loud, deep croak!  The bolt hits the bullfrog!! The bullfrog seems to slow down.  The bolt freezes the bullfrog.  You kill the bullfrog!6>i4 QF6>i 6>iu EF.6>i MF.6>i 6>i; 0140.06>i 6>i P _Okawaru accepts your kill.7>in(((((((7>i'MF.7>iG8}..!...7>i:'1.37>iG7>ihLm _You shoot a bolt. The bolt barely misses the cane toad.7>i ((( You shoot a bolt. The bolt hits the cane toad!! The bolt freezes the cane toad!7>iCy LF.7>i JF.7>i s..!#7>i U3=2.67>i 7>i ] _The cane toad is almost dead.7>i& 9 †You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.  You kill the cane toad!(7>i<4~.==23.97>iD;7>iz@ 7>i>A7>i^B,_Okawaru accepts your kill.7>iC8>iZ _No target in view!8>i* 8>i+ 8>i4 8>iJ7 H _No target in view!9>i9>i9>i9>i4=7=9>iG,9>iu9>i2,9>i9>i 9>i%59>i9>i O=9>i9>i#,9>i$9>i;29>i36=8=9>it49>iR8W _You start resting.9>i.@(---9>i_R.50.9 (7.09>iSQ---1.9 (89>iI\9>i__ _You feel your willpower return.9>i 39>i* 9>i0 ,9>i6 9>i E 979>iE 2=9>ipG 9>i^ O=9>i=b 9>iKv ,9>iw 9>i 9>iՉ 9>iV 9>i̯ 9>i q89==9>i 9>i\ ,9>i 9>i ,9>i 9>i a9=9>i 9>i 9>i :==9>i 9>i 9>i 9>i} 9>i 9>i 70=10/18=9>i* 9>i3/ 9>i%0 9>ia2 9>iE ,9>iH 9>id Q19>iYh 9>ii 9=9>ik 9>i8{ 9>iC| 9>i} 9>i k _You start resting.HP restored.9>iW 9>i8 068.9 (17.0)9>ip 2=1=9.9 (18 _9>i\ 9>iC :>iG:>i :>i:>i(:>iԴ:>iƸ:>iB:>i,:>i:>iV:>i)K==:>i@:>iR:>i:>i3:>i&:>iN2==:>i:>i:>it:>if:>i$,:>i5':>i4:>i6:>i7:>iG:>i|H3==:>i3J:>iU,:>iW:>ig:>ih:>i k:>iyc3=:>i|:>i,:>iN:>iٝB:>i :>iԥ:>i:>iO=:>i:>i;B:>i:>iK4=:>i:>i:>ix:>is:>i :>ib:>i:>i#,:>io&:>i5O=:>i8:>i`F,:>iI:>iX:>iYL5==:>ir[:>ii:>iwj:>isp:>ixy,:>i{:>iˌ,:>i<:>i:>i:==:>i%:>i3:>i:>iز:>ia6=:>i:>i%:>i:>i:>i,:>i:>i:>i:>ic:>i:>i:9=:>i4:>i:>iY:>i:>i< :>i& :>i :>i:>iBK7=:>i:>i(:>i):>i+:>i~9:>i[::>i;:>i I,:>ieK:>iP[ _You start resting.A water moccasin comes into view.:>i6dS   water moccasin (wandering)S:>ie.810.9 (41:>iZo:>i;pO=1.9 (42 _:>iw:>iz;>i'b . ## .. .# ###  #. #.####P.#  . .. .......#  ...#.##......#  .............#  ## .......@.....#  .#..##.††....#  #†.†.....# ^.... #.!.........Y  ...?.........#  ....##.....$..#  ##... .~....!###  .... ..PS.... ;>iBl . ## .. .# ###  #. #.####P.#  . .. .......#  ...#.##......#  .............#  ## .......@.....#  .#..##.††....# ;>iC^ #†.†.....# ^.... #.!......... ...?......... ....##.....$..#  ##... .~....!## .... ..PS....;>iM;>ihN;>iV;>iZe _A water moccasin is nearby!;>i\~ _A water moccasin is nearby!  You shoot a bolt.  The water m;>ioccasin hisses angrily.  The bolt hits the water moccasin!! The water moccasin seems to slow down.  The bolt freezes the water moccasin!  You kill the water moccasin!;>i?((((((;>i$X y††....;>i\ C3===3.2 (1.3);>if ;>ii P _Okawaru accepts your kill.<>i<>i<>i]<>iSH _No target in view!<>i<>i<>iB<>i-g  You start resting. Magic restored.<>i <>i-(0.0<>i|k8==---4.2 (1 _<>i <>i"=>iT=>i|U=>iiF_=>i_=>iYd=>ii=>i>j=>il=>iu=>ifv=>ix=>i1=>i:===>i=>ij,=>iϔ=>i=>i=>i=>i[,=>i=>iL,=>i=>i=>i=>iO=>i@=>i=>i=>i,=>i=>i,=>i=>i=>i=>i5=>iu ,=>i_=>iB=>i=>i=>i'=>i'=>iw(=>i.=>i/=>i0=>i?,=>iA=>iK,=>iN=>i[=>i\=>i^=>i&j=>ij=>il=>iy,=>i'{=>i,=>i =>is,=>i˒=>iF,=>i=>i_=>i\=>i=>iڼ=>i~=>iI=>i=>i =>i=>iG=>i=>i=>i,=>i=>i=>i=>i=>i@! =>is7 n=>ib9 =>iL ,=>ijO =>i\ =>iU] =>i _ =>ij =>ik =>im =>iy =>iz =>iL| =>iՇ ,=>i =>i_ ,=>i =>i ,=>ij =>i) ,=>iZ =>i ,=>i =>i6 ,=>iF =>i ,=>it =>ix =>i ,=>i ,=>i =>i =>i =>i! =>ic- ,=>i/ =>i< =>i= =>i4@ =>i+L =>iL =>iqN =>isW =>i@X =>iY =>i3e =>i"f =>i&h =>iy ,=>iz =>i ,=>i{ =>i =>i@ =>i =>i ,=>i =>iӲ W _You start waiting.=>i ---y   vampire mosquito (wandering)y=>ij 076.2 (62.0)=>i =>i ,7.2 (63=>i =>i a _You encounter a vampire mosquito.>>iGR (((((y  (You shoot a bolt. The bolt hits the vampire mosquito!!  The bolt freezes the vampire mosquito!>>iFy.>>iDy.>>ik††..>>i>;===8.5 (1.3)>>i>>ii _The vampire mosquito is almost destroyed.>>i  .You shoot a bolt. The bolt hits the vampire mosquito!  The bolt freezes the vampire mosquito.  You destroy the vampire mosquito!>>i a((((>>i6 k††..>>i'D (9.8>>iG >>ihL P _Okawaru accepts your kill.?>iy ?>iZ ?>i ?>i B?>i[ ?>i$ ?>i ?>i ?>i ?>i(" ?>i// ?>i/ ?>i1 ?>i]< ,?>i= ?>i I B?>iP ?>iQ ?>iR ?>iPZ ,?>il\ ?>if ,?>ih ?>ir ,?>it ?>iz ?>i8{ ?>iv| ?>i ,?>i ?>i ?>i ?>i ?>iڡ ,?>i ?>i` ?>i: ?>i ?>iͺ ,?>iż ?>i ?>i ?>iv ?>ik W _You start waiting.?>i' ---DD   six-headed hydra (wandering)?>i 096.8 (17.0)?>i *.?>i H---7.8 (18?>i ?>i~ a _You encounter a six-headed hydra.A>i   A>i| OCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C>i,t  srcrip the Jinx  Spriggan of Okawaru *****. . ## Health: 72/72 ======================== .. .# ###  Magic: 15/18 ====================---- #. #.####P.#  AC: 6Str: 4 . .. .......#  EV: 32Int: 15 ...#.##......#  SH: 5Dex: 25 .............#  XL: 13 Next: 63% Place: Lair:5  ## .......@.....#  Noise: ---------  Time: 17897.8 (0.0) #.##P .#..##.††....#  a) +2 arbalest (freeze) ..... #†.†.....#  Fire: a) +2 arbalest (freeze) ^.... #.!........D. C>iv ..... ...?.........# ..P.# ....##.....$..#  D   six-headed hydra (wandering) ..... ##... .~....!### ....P .... ..P~.... .#### _You encounter a six-headed hydra.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a six-headed hydra (wandering, hasn't noticed you, chance to affect: 56%)D>iq_srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 15/18 ====================----#. #.####P.#AC: 6Str: 4. .. .......#EV: 32D>iwInt: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 63% Place: Lair:5  ##.......@.....#Noise: ---------  Time: 17897.8 (0.0) #.##P .#..##.††....#a) +2 arbalest (freeze) .....#†.†.....#Fire: a) +2 arbalest (freeze) ^....#.!........*. .....D>iA...?.........# ..P.# ....##.....$..#D   six-headed hydra (wandering) ..... ##... .~....!### ....P .... ..P~.... .#### _You encounter a six-headed hydra.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  D>iPress: ? - help, Dir - move targetAim: a six-headed hydra (wandering, hasn't noticed you, chance to affect: 56%)D>iFxDinner flame)  Casting: Cause Fear (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a six-headed hydra (wandering, hasn't noticed you, chance to affect: 56%)  The six-headed hydra is filled with an intense inner flame!D>iv1FD>iFD.D>iDF   goliath frog (reaching, wandering)D>i4==8.8 (1D>i)DDDD>i$H _The six-headed hydra roars! You hear a trumpeting!F>i/srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 15/18 ====================----#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25F>iU.............#XL: 13 Next: 63% Place: Lair:5  ##.......@.....#Noise: ==-------  Time: 17898.8 (0.0) #.##P .#..##.†**...#a) +2 arbalest (freeze) .....#†.†..**.#Fire: a) +2 arbalest (freeze) ^....#.!......*D.. ........?.........# ..P.# ....##.....$..#D   six-headed hydra (inner flame) ..... ##... .~....!###F   goliath frog (reaching, wandering) ....P ..F. ..P~.... .####Aim: a six-headed hydra (wandering, hasn't noticed you, chance to affect: 56%)  F>i)The six-headed hydra is filled with an intense inner flame! _The six-headed hydra roars! You hear a trumpeting!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (inner flame, 86% to hit)G>i _srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 15/18 ====================----#. #.####P.#AC: 6Str: 4. .. .......#EV: 32G>ibInt: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 63% Place: Lair:5  ##.......@.....#Noise: ==-------  Time: 17898.8 (0.0) #.##P .#..##.††....#a) +2 arbalest (freeze) .....#†.†.....#Fire: a) +2 arbalest (freeze) ^....#.!.......D.. .....G>iR...?.........# G>iT..P.# ....##.....$..#D   six-headed hydra (inner flame) ..... ##... .~....!###F   goliath frog (reaching, wandering) G>i....P ..F. ..P~.... .####Aim: a six-headed hydra (wandering, hasn't noticed you, chance to affect: 56%)  The six-headed hydra is filled with an intense inner flame! _The six-headed hydra roars! You hear a trumpeting!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineG>iGAim: a six-headed hydra (inner flame, 86% to hit)G>iYG>iU G>i. _G>i  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G>i F.You beckon some vexing sprites to accompany your attacks.G>i KD.G>i{DFing)G>i3---9.8 (1Will/2 Jinx G>iCDDG>ie; _You feel your willpower being sapped.H>iD lsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 13/18 =================-------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#H>iE uXL: 13 Next: 63% Place: Lair:5  ##.......@*....#Noise: ==-------  Time: 17899.8 (0.0) #.##P .#..##.††**..#a) +2 arbalest (freeze) .....#†.†...*D#Fire: a) +2 arbalest (freeze) ^....#.!..........Will/2 Jinx ........?.........# ..P.# ....##.....$..#D   six-headed hydra (inner flame) H>iHF ..... ##.F. .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineH>iF }Aim: a six-headed hydra (inner flame, chance to call a sprite on attack: 34%,  86% to hit)I>iX srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 13/18 =================-------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 63% Place: Lair:5  ##.......@(....#Noise: ==-------  Time: 17899.8 (0.0) #.##P .#..##.††((..#a) +2 arbalest (freeze) .....#†.†...(D#Fire: a) +2 arbalest (freeze) ^I>i9....#.!..........Will/2 Jinx ........?.........# ..P.# ....##.....$..#D   six-headed hydra (inner flame) ..... ##.F. .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####Aim: a six-headed hydra (inner flame, chance to call a sprite on attack: 34%,  86% to hit)  You shoot a bolt. The bolt hits the six-headed hydra.  Flame seeps out of the six-headed hydra.  The bolt freezes the six-headed hydra.  Flame seeps out of the six-headed hydra.I>iG;*I>iDF.The bolt freezes the six-headed hydra.  Flame seeps out of the six-headed hydra.  The six-headed hydra is lightly wounded.  A giggling sprite leaps out and smacks the six-headed hydra with its own front  talon.I>i0& D○The six-headed hydra is lightly wounded.  The six-headed hydra is engulfed in blazing flames.I>i(GF.I>i97....° , drained)I>i`86=901.1 (1.3J>iCDDJ>i J>i48_Flame seeps out of the six-headed hydra.J>iJ>iJ>i J>i] F _Unknown command.K>i}:/srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 13/18 =================-------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25K>i;.............#XL: 13 Next: 63% Place: Lair:5  ##.......@**...#Noise: ===------  Time: 17901.1 (0.0) #.##P .#..##.††.*D.#a) +2 arbalest (freeze) .....#†.†....°#Fire: a) +2 arbalest (freeze) ^....#.!..........Will/2 Jinx .......F?.........# ..P.# ....##.....$..#D   six-headed hydra (inner flame, drained)..... ##... .~....!###F   goliath frog (reaching) ....P .... ..P~.... .#### _Flame seeps out of the six-headed hydra. _Unknown command.K>i<+Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (moderately wounded, inner flame, lightly drained,  chance to call a sprite on attack: 43%, 86% to hit)L>i.lsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 13/18 =================-------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#L>iqXL: 13 Next: 63% Place: Lair:5  ##.......@((...#Noise: ===------  Time: 17901.1 (0.0) #.##P .#..##.††.(D.#a) +2 arbalest (freeze) .....#†.†....°#Fire: a) +2 arbalest (freeze) ^....#.!..........Will/2 Jinx .......F?.........# ..P.# ....##.....$..#D   six-headed hydra (inner flame, drained)..... ##... .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####L>iAim: a six-headed hydra (moderately wounded, inner flame, lightly drained,  chance to call a sprite on attack: 43%, 86% to hit)  You shoot a bolt. The bolt hits the six-headed hydra!  Flame seeps out of the six-headed hydra.  The bolt freezes the six-headed hydra.  Flame seeps out of the six-headed hydra.L>i<>D○You shoot a bolt. The bolt hits the six-headed hydra!  Flame seeps out of the six-headed hydra.  The bolt freezes the six-headed hydra.  The six-headed hydra is heavily wounded.The six-headed hydra is engulfed in blazing flames.F.L>iv@...°D  L>iA,2.4 (1.3L>iJ@DDL>iL> _Flame seeps out of the six-headed hydra.M>isrcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 13/18 =================-------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 63% Place: Lair:5  ##.......@**D..#Noise: ===------  Time: 17902.4 (0.0) #.##P .#..##.††..°.#a) +2 arbalest (freeze) .....#†.†....°#Fire: a) +2 arbalest (freeze) ^....#.M>i1KF..........Will/2 Jinx ........?.........# ..P.# ....##.....$..#D   six-headed hydra (inner flame, drained)..... ##... .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####The six-headed hydra is engulfed in blazing flames. _Flame seeps out of the six-headed hydra.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (severely wounded, inner flame, lightly drained, chanceto call a sprite on attack: 43%, 86% to hit)N>ioIsrcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 13/18 =================-------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.............#XL: 13 Next: 63% Place: Lair:5  ##.......@.....#N>iNoise: ===------  Time: 17902.4 (0.0) #.##P .#..##.††..°.#a) +2 arbalest (freeze) .....#†.†....°#Fire: a) +2 arbalest (freeze) ^....#.F..........Will/2 Jinx ........?.........# ..P.# ....##.....$..#D   six-headed hydra (inner flame, drained)..... ##... .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (severely wounded, inner flame, lightly drained, chanceto call a sprite on attack: 43%, 86% to hit)  You shoot a bolt. The bolt hits the six-headed hydra!!  The bolt freezes the six-headed hydra.N>i3((F   goliath frog (reaching)N>i+0#########################Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (severely wounded, inner flame, lightly drained, chanceto call a sprite on attack: 43%, 86% to hit)  You shoot a bolt. The bolt hits the six-headed hydra!!  The bolt freezes the six-headed hydra.  Okawaru accepts your kill.N>i F!The six-headed hydra explodes!N>i YYou hear a trumpeting! x2; You hear a loud, deep croak!N>i _ ......§§§..§§§.†.§°......Y   elephant (trample, wandering)F   goliath frog (reaching)You encounter an elephant.N>ii4=7========3.7 (1.3N>iʾd§§§§§N>i|] _The goliath frog completely misses you.P>i`  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P>i`srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 10/18 =============-----------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.........§§§.#XL: 13 Next: 67% Place: Lair:5  ##.......@.§§§.#Noise: ========-  Time: 17903.7 (0.0) #.##P .#..##.††.§°.#a) +2 arbalest (freeze) .....#†F†.....#Fire: a) +2 arbaP>iblest (freeze) ^....#.!........Y.Will/2 Jinx ........?.........# ..P.# ....##.....$..#P>isY   elephant (trample, wandering) ..... ##... .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####You encounter an elephant. _The goliath frog completely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateR>i?srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 10/18 =============-----------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.........§§§.#R>iHBXL: 13 Next: 67% Place: Lair:5  ##.......@.§§§.#Noise: ========-  Time: 17903.7 (0.0) #.##P .#..##.††.§°.#a) +2 arbalest (freeze) .....#†F†.....#Fire: a) +2 arbalest (freeze) ^....#.!.......Y..Will/2 Jinx ........?.........# ..P.# ....##.....$..#Y   elephant (trample, wandering) ..... ##... .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or EnteR>iBr, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe goliath frog resists with almost no effort.  The elephant trumpets!R>iM§.Y)R>iNY===-----4.7 (1R>iV§§§§§R>iZ:onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The goliath frog resists with almost no effort.elephant trumpets! _resists with some effort. You block the goliath frog's attack.T>iG _  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T>i srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 6/18========----------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.........§§§.#XL: 13 Next: 67% Place: Lair:5  ##.......@.§§§.#Noise: ===------  Time: 17904.7 (0.0) #.##P .#..##.††.§..#a) +2 arbalest (freeze) .....#†F†.....#Fire: T>i| 2a) +2 arbalest (freeze) ^....#.!.......Y..Will/2 Jinx ........?.........# ..P.# ....##.....$..#Y   elephant (trample) ..... ##... .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####The elephant trumpets! _The elephant resists with some effort. You block the goliath frog's attack.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateU>i#$ srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 6/18========----------------#. #.####P.#AC: 6Str: 4U>i4% . .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.........§§§.#XL: 13 Next: 67% Place: Lair:5  ##.......@.§§§.#Noise: ===------  Time: 17904.7 (0.0) #.##P .#..##.††.§..#a) +2 arbalest (freeze) .....#†.†.....#Fire: a) +2 arbalest (freeze) ^....#.F.......Y..U>i)& Will/2 Jinx ........?.........# ..P.# ....##.....$..#Y   elephant (trample) ..... ##... .~....!###F   goliath frog (reaching) ....P .... ..P~.... .####The elephant trumpets! _The elephant resists with some effort. You block the goliath frog's attack.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  U>ib' XPress: ? - help, Dir - look around, f - activateU>i0 2Y.U>i= §§§§Fing, fleeing)U>i> *5.7 (1U>iJG §§§§§§U>iJ : _The elephant resists with some effort. You block the goliath frog's attack.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The goliath frog looks frightened! The elephant resists with some effort.W>i/2srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 6/18========----------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.........§§§.#XL: 13 Next: 67% Place: Lair:5  ##.......@.§§§.#Noise: ===------  Time: 17905.7 (0.0) #.##P .#..##*††.§..#a) +2 arbalest (freeze) .....#†*†.....#Fire: a)W>i3 +2 arbalest (freeze) ^....#.F......Y...Will/2 Jinx ........?.........# ..P.# ....##.....$..#Y   elephant (trample) ..... ##... .~....!###F   goliath frog (reaching, fleeing) ....P .... ..P~.... .####Press: ? - help, Dir - look around, f - activate _The goliath frog looks frightened! The elephant resists with some effort.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (fleeing, chance to call a sprite on attack: 34%, 59% to  hit)X>iE 1 .†**.†..**FYn elephant (chance to call a sprite on attack: 34%, 93% to hit)Y>i* srcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 6/18========----------------Y>i, K#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.........§§§.#XL: 13 Next: 67% Place: Lair:5  ##.......@.§§§.#Noise: ===------  Time: 17905.7 (0.0) #.##P .#..##.†((§..#a) +2 arbalest (freeze) .....#†.†..((.#Fire: a) +2 arbalest (freeze) ^....#.F......Y...Will/2 Jinx ........?.........# Y>i, ..P.# ....##.....$..#Y   elephant (trample) ..... ##... .~....!###F   goliath frog (reaching, fleeing) ....P .... ..P~.... .####Press: ? - help, Dir - look around, f - activate _The goliath frog looks frightened! The elephant resists with some effort.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineY>it- Aim: an elephant (chance to call a sprite on attack: 34%, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.Y>i ;*Y>i !FThe elephant is lightly wounded.  A giggling sprite leaps out and smacks the elephant with its own front foot.Y>i 0FY>i <Y.Y>i YThe elephant is moderately wounded.Y>iz I.FY>i{ <.FY>i? §§§§§§†.§..Y 2 elephants (trample, 1 wandering, 1 …)F   cane toad (wandering)Y>i ,7.0 (1.3Y>i §§§§§§Y>ir Z _You encounter an elephant.[>i[>i&!§[>iF§§§[>isrcrip the JinxSpriggan of Okawaru *****.. ##Health: 72/72 ========================.. .# ###Magic: 6/18========----------------#. #.####P.#AC: 6Str: 4. .. .......#EV: 32Int: 15...#.##......#SH: 5Dex: 25.........§§§.#[>iXL: 13 Next: 67% Place: Lair:5  ##.F.....@.§§§.#Noise: ===------  Time: 17907.0 (0.0) #.##P .#..##(††.§..#a) +2 arbalest (freeze) .....#(.†.....#Fire: a) +2 arbalest (freeze) ^....#.(.....Y..Y.Will/2 Jinx .......(?.........# ..P.# ..F.##.....$..#YY 2 elephants (trample, 1 drained) ..... ##... .~....!###F   goliath frog (reaching, slow) ....P .... ..P~....F   cane toad [17[>i= 3d.####hit)  You shoot a bolt.  The cane toad croaks. The elephant trumpets!  The bolt hits the goliath frog!! The goliath frog seems to slow down.  The bolt freezes the goliath frog!  Your attack snaps the goliath frog out of its fear.[>i˩Y.You shoot a bolt.  The cane toad croaks. The elephant trumpets!bolt hits the goliath frog!! The goliath frog seems to slow down.freezes the goliath frog!  Your attack snaps the goliath frog out of its fear.  The goliath frog is severely wounded.[>i޵Y. YYou hear a trumpeting!.F[>iu[>i4?F.[>iS§§§§.††.§†!Y 3 elephants (trample, 1 wandering, 1…)8.3 (1.3[>it§§§§§[>iZ _You encounter an elephant.]>i... ## ...# .# #####...#.####P.#...... .......#...#.##......#.......§§§.###F....<.§§§.# ##.##P .#..##@††.§..# ...... #†.†.....#^.....!....Y..YY. ........F?.........# $..P.#..##.....$.#.... ##... .~....!### 2 elephants (trample, 1 drained)P .... ..P~.... #### .~... $]>i..~~..Y.Y..F]>iآw§§§☼]>i4---9 (0.6]>in§§§§]>i+ _Found 11 gold pieces.^>i(... ## ..# .# ### .##...#.####P.# ...... .......# ....#.##......#  ..........§§§.#  ## ....F...@.§☼§.# #.##P .#..##.††.§..# .... †.†.Y..Y# ^.... #.!........Y. ..... F?........Y#P.# ....##.....$..# YY [4^>i30m4 elephants (trample, 2 wandering, …) ##... .~....!###..P .... ..P~.... ## .~... $..~~..F.Y.Y.YY..F§§§§YY 5 elephants (trample, 2 wandering,7=---9.5^>i)§☼§§ _You encounter an elephant. _There is a stone staircase leading up, spattered with blood here.a>iLD☼§§a>iMa>i\§§☼§§ Y.The goliath frog is no longer moving slowly.a>id4.FY. YThe elephant seems less drained.Y.a>iff1.a>ig<Y.a>it§§§Y§§YY))a>iy-10.5 (1.0a>iȀ§§§Y§§a>i =4 _You encounter an elephant.a>i/#...###.♣♣.♣####...######.♣♣♣. ##..#..)##.# #...♣♣♣ P#.........#### #P...♣. ..............## ##..... ...............#### ##..... ................#.# #P....# ...P#...#.##########.....# .#..#...####....@.#.#P...###....# ..##.....##P......#........#....# #####...####..............P.....#  #....###........#..÷.÷..÷....#  #................#...........# ####.................#....#.....# #.#.....#..PP.÷.....#÷#...#.....#...................÷.......÷. ....................÷............ a>iiR,2.0 (2.5a>i]7 _You climb upwards.a>i _c _There is a stone staircase leading down here.c>iOdc>iRec>i fc>iLhc>il _You start resting.c>itc>ik}-3.0 (1.0c>i~54.0 (2c>i c>il _The sprites lose interest in your situation.p>i1 p>iC Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)#......#P..##............~≈.....## #....######.♣♣.÷♣...########....##.#.....#.####~....### ##...###P.♣♣..♣....##.###.........#### ##...###....#p>iD ##♣♣÷♣♣♣♣..###### ######...<# #.#...## #...###.♣♣.♣♣.♣...##....# ####.#.## ####...######.♣♣♣..♣....###....###....###..#..)##.##...♣♣♣♣♣...###......####..#P#.........#####P...♣......##.....###..................####..........###....####.................######.........P###....#####.[.................#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....@.#.#P...###....###....## ##..:..S..##.....##P......#........#....##P.....##.....######...####..............P.....##.....## ##.....# #....###........#..÷.÷..÷....#####.....# ##.....## #................#...........#p>iE &#.##########.....#### #.....#######.................#....#.....#### ##########.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P....#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# ###p>i ##....# ####.[.................#.#P....##### #.....# ##.........P#...#........##########.....# ##.|..# #.#......#..#...####....@.#.#P...###....# ##....## ##..:..S..##.....##P......#........#....##P.....# #.....##..............P.p>iV....#.##.....# #....###........#..÷.÷..÷....##### ##.....## #.........#.....#.########### #.....#######.......#....#.....#### ##########.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##.......................................÷.......÷.............##....................................÷........................##..............................................P.........................######.#####..#.....P.####.#.÷...####...##.##...P....#####.####.###### ###.## ###.>..P# .#####P...##....# ##.# ####p>iu##..÷..## ## #........P###.....## ### .......# #.#....# ##....#.#### ##.....# ##)...## ###....÷## ###...## ##.....### .# #.....# #......## ##....# ##..÷...# ### #..>..# ##....÷.###.÷..####÷.....## #....### p>i#...†## ##...<...##÷...#÷># #..<.#.# #....# ### #.....## #...†# #P............#.# #....##p>i #....## ##................###### #q>iEf L>>r>i"zr>iE #...###.♣♣.♣ srcrip the Jinx####...######.♣♣♣. Spriggan of Okawaru *****. ##..#..)##.##...♣♣♣ Health: 72/72 ======================== P#.........#####P...♣. Magic: 7/18=========--------------- ..............####..... AC: 6Str: 4 ...............######..... EV: 32Int: 15 ................#.##P....# SH: 5Dex: 25 ...P#...#........##########.....# XL: 13 Next: 67% Place: Lair:4 .#..#...####....@.#.#P...###....# Noise: ---------  Time: 17914.0 (0.0) ..##.....##P......#........#....# a) +2 arbalest (freeze) #####...####......>i<m........P.....# Fire: a) +2 arbalest (freeze) #....###........#..÷.÷..÷....# Will/2 #................#...........# ####.................#....#.....#  #.#.....#..PP.÷.....#÷#...#.....#  .......................÷.......÷.  ....................÷............ The elephant seems less drained. _You encounter an elephant. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _The sprites lose interest in your situation.r>ir>ir>i°,r>i?r>ir>ir>iNr>iPr>ikr>iTr>iS8=r>ir>ir>ir>i,r>i)r>iTr>ir>ir>i<r>ir>i,r>ir>ir>irr>i9=r>ir>ir>i,r>iwr>i=r>iAr>ir>iTr>ir>i,r>ir>iBr>iOr>i,r>ir>iGr>ir>ir>ir>ir>iZr>i?r>i5r>ir>iaT9==r>ir>ir>ir>i,r>ir>iGr>ir>ir>ir>i' r>i r>i> r>iT r>i>r>i:==r>iIr>iur>isr>ir>idr>iNr>i'r>ir>ir>i/r>ir>ir>ir>ir>i>r>iPr>i _You encounter an elephant. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _The sprites lose interest in your situation.You feel your willpower return.r>i ,#.....## ##.....# #....###.....# ##.....## #.........#### #.....#######....... #P#.####P<....#.#.#.....#.................................................................. .#.....P.####.#.÷...####.......#. #.#.....## ###.@..P# ####...##.r>i/-27.2 (13.2) ##.....## ##..÷..## ##....##  #.....# #.......# #.#....#  ##)...## ###....÷## ###...###.....# #......## ##....#  #..>..# ##....÷.###.÷..##  #...†## ##...<...##÷...#÷  #....# ##......  #...†# #P..r>i6r>i9y _There is a stone staircase leading down, spattered with blood here.r>i r>i r>i r>i r>i r>i r>i ?10/18r>il (=r>ib r>i: ,r>i r>i r>i r>i" r>i r>i r>iu r>i O=r>i r>i _r>i F1=r>i r>iڶ r>if r>iK r>i r>i r>i r>i r>i| r>is r>i r>i 9=r>i r>iQ ,r>i r>i r>iN N2==r>iR r>il ,r>i r>i r>i r>iK r>i r>ip r>iZ r>i r>i :==r>ib r>i r>i r>i: r>i r>ix M3=r>i r>ip r>i r>i r>im r>i r>i4 r>i ,r>i {=r>i0 r>i r>i r>i r>iW r>i. r>i r>i K4=r>i r>i r>i r>i r>i^ r>i r>i r>iY r>i r>i r>ix r>i  9=r>iP r>i? r>i r>i r>i r>i L5==r>i r>iS r>i r>i r>i r>i r>iC r>i ,r>i r>iY P==r>iz r>i r>iI ,r>i! r>i" K6=r>i, r>ix1 Xr>iY2 9=r>i^3 r>iG5 r>i5 r>i6 r>i9 r>i: K7=r>ih; r>iC= ,r>iB> r>in@ ,r>iA r>iC r>i:D r>i?E r>ifG r>iG 9=r>i[I r>iJ r>iwK r>itL r>iJN r>iN r>iS  _You start resting.Magic restored.r>i[ ................r>i)l /78.2 (51.0r>ipm b8==9.2 (52 _r>iu r>iw s>iD s>iyS ?Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)##.|..##.#......#..#...####....>.#.#P...###....###....## ##..:..S..##.....##P......#........#....##P.....##.....######...####..............P.....#s>ivT #.....## ##.....# #....###........#..÷.÷..÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### ##########.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P....#####.####.###### ###.#.....## ###.@..P# ####...##.#####......P...##....# ##.# #####.....## ##..÷..## ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......#>iU H#.....##......## ##....# ##..÷...###....###..>..###....÷.###.÷..####÷.....###....####...†####...<...##÷...#÷>......##..<.#.##....###.....................##.....###...†#s>iU #P...................#.##....###....####................#######....###.....######..........####....##.....###.#.........##....#t>i-5 <<<     ......   .##...#.####P.#   .....   ...... .......#    ### ...#   ....#.##.   ######.#...#   ....§§§t>iV.#    #..##..##..###  ##   F.<.§Y§.#  #........#.P.####.##P   .#..##.†Y.§..#  ##..#..........   #†.†....Y#   #..#.#.###...PP..^....   #.F......YY..   #....#...F   ...?.#    ###.....#.....#.#$..P.#   ....##.....$..#  #.##.....Y.F.......  ##... .~....!### t>i  #......†<÷F~~...........P   .... ..P~....     #.....≈~.÷~≈≈~.###...####   .~... $..~~..    #....P.~≈≈≈~≈≈≈~.#  ..##     #.#...~~~≈~≈≈≈~~.###~~.~    ##.[#..~≈≈≈≈≈~~.##.#§P..~  t>iB  ##....≈≈~≈≈≈≈....F#.~...~     ....~.≈~≈≈≈~....../.~.~~     #...........#.##.....~     .......#. #....~     P...... . .~.~~     .......... ...~     .....P.P.P .~~ u>izu>i #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 72/72 ======================== ##.....P#.####P<....#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 u>i'................................. SH: 5Dex: 25 .#.....P.####.#.÷...####.......#. XL: 13 Next: 67% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ---------  Time: 17979.2 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...###.....##......## ##....##..>..###....÷.###.÷..### #...†####...<...##÷...#÷ >iO6;3H#....###.............. #...†##P..............  _You start resting. _The sprites lose interest in your situation. _You feel your willpower return. _There is a stone staircase leading down, spattered with blood here. _You start resting. _Magic restored.u>iu>iu>iϪ u>i u>ik u>ij  _The sprites lose interest in your situation.You feel your willpower return. _There is a stone staircase leading down, spattered with blood here. _You start resting. _Magic restored. _Unknown command.u>i u>i u>i u>i F _Unknown command.u>i 4u>i u>iF _Unknown command.v>io v>i Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)##.|..##.#......#..#...####....>.#.#P...###....###....## ##..:..S..##.....##P......#........#....##P.....##.....######...####..............P.....##.....## ##.....# #....###........#..÷.÷..÷....#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### ##########.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P....#####.####.###### ###.#.....## ###.@..P# ####...##.#####......P...##....# ##.# #####.....## ##..÷..##v>i˂  ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......##.....##......## ##....# ##..÷...###....###..>..###....÷.###.÷..####÷.....###....####...†####...<...##÷...#÷>......##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....###.....######..........####....##.....###.#.........##....#w>iO@>w>i =>>y>i.y>id #.....## ##.....# #....### srcrip the Jinx#.....# ##.....## #....... Spriggan of Okawaru *****. ##.....#### #.....#######....... Health: 72/72 ======================== ##.....P#.####P<....#.#.#.....#.. Magic: 18/18 ======================== ................................. AC: 6Str: 4 ................................. EV: 32Int: 15 ................................. SH: 5Dex: 25 y>i'g.#.....P.####.#.÷...####.......#. XL: 13 Next: 67% Place: Lair:4 #.#.....## ###.@..P# ####...##. Noise: ---------  Time: 17979.2 (0.0) ##.....## ##..÷..## ##....### a) +2 arbalest (freeze)#.....# #.......# #.#....# Fire: a) +2 arbalest (freeze) ##)...## ###....÷## ###...###.....##......## ##....##..>..###....÷.###.÷..### #...†####...<...##÷...#÷ #....###.............. #...†##P.............. y>ihE _There is a stone staircase leading down, spattered with blood here. _You start resting. _Magic restored. _Unknown command. _Unknown command. _Unknown command.y>iiy>iwy>iyy>iy$ _y>iy>i_  You see here a blink frog skeleton. _y>iy>iy>i.y>iy>iy>i,y>iAy>iy>iy>i{y>iuy>im  You see here a rime drake skeleton. _y>i   You see here a blink frog skeleton. _........................P........ ...####.......#.##.##.....P ..P# ####...##.#####......P...## ÷..## ##....#### #........P### ....# #.#....# ##....#.#### ##.÷## ###...## ##.....### #..## ##....# ##..÷...# ## ....y>i ..###.÷..####÷.....## #..<...##÷...#÷@......# #89.4 (10.2).................# #P...................#.# # ##................###### ######..........### # #.#.........# ###......##### ##....### ##...###y>i%y _There is a stone staircase leading down here.y>i# y>i Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)###.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##........................................................÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P....#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##..÷..## ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......##.....##......## ##....# ##..÷...###....###.y>i Z.>..###....÷.###.÷..####÷.....###....####...†####...<...##÷...#÷@......##..<.#.##....###.....................##.....###...†##P...................#.##....###....####................#######....###.....######..........####....##.....###.#.........##....##.....#####......#####....####.....###....###.....##.....###...###.....###....####....####....###.....###......##.....####....## #############.#....############# #####.....#z>i 5 <<<  #....P.~≈≈≈~≈≈≈~.#  ..##  z>i   #.#...~~~≈~≈≈≈~~.###~~.~   ##.[#..~≈≈≈≈≈~~.##.#§P..~   ##....≈≈~≈≈≈≈....F#.~...~   z>i  ....~.≈~≈≈≈~....../.~.~~    #...........#.##.....~     .......#. #....~     P...... . .~.~~  z>i| h   .......... ...~     .....P.P.P .~~     .##....#... ~≈~   z>io   ....F.     . #..#       ...###..# .#    ........##.$.#    .......<.....#    ....÷P.......#     .....#.../....#    .... ....    ... #...P#.†..#     .. ###.PP..Y..     .   .... ....       ..P...... {>i|>i........................P........ srcrip the Jinx ...####.......#.##.##...........P Spriggan of Okawaru *****. ..P# ####...##.#####......P...## Health: 72/72 ======================== |>i÷..## ##....#### #........P###. Magic: 18/18 ======================== ....# #.#....# ##....#.#### ## AC: 6Str: 4 ...÷## ###...## ##.....### #. EV: 32Int: 15 .....## ##....# ##..÷...### SH: 5Dex: 25 ....÷.###.÷..####÷.....### XL: 13 Next: 67% Place: Lair:4 #...<...##÷...#÷@......## Noise: ---------  Time: 17989.4 (0.0) |>i'+##.....................## a) +2 arbalest (freeze) #P...................#.## Fire: a) +2 arbalest (freeze) ##................############..........#####.#.........## ###......##### ##....### ##...###  _Unknown command. _Unknown command. _You see here a blink frog skeleton. _You see here a rime drake skeleton. _You see here a blink frog skeleton. _There is a stone staircase leading down here.|>i|>i|>i|>i|>i2|>i|>i  _You see here a blink frog skeleton.rime drakeblink frog _There is a stone staircase leading down here.Unknown command.|>i|>ir|>i!|>i $F _Unknown command.|>iV|>i|>i|>iF _Unknown command.|>is |>i |>i^ |>i |>i 390.4 (1 _|>i |>i@|&5|>i~,|>i.|>iJ|>i|>iV|>i, P . .~.~~  .......... ...~  ...F.....P .~~  .##....#... ~≈~ |>i ...... . #..# ...###..# .#   ........##.$.#   .......#   ....÷P.......#   ...F.#.../...  .... .........# |>i... #....#.÷..# .. ###......Y. Y   yak (wandering) . .... .... FF 2 blink frogs (wandering) ......... |>i-1.9 (2.5|>iF|>i_D _You climb downwards. The cane toad leaves your sight.|>iAw _There is a stone staircase leading up, spattered with blood here.~>i~>iG~>iE~>ip _Your line of fire to the blink frog is blocked by a plant.>ik_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>io:  .FYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The blink frog gives a loud, deep croak! x2>i= FF.>it? <Y.>iF FThe yak bellows! You hear an angry buzzing noise. You hear a croak.>i4K M.F>i)] 6YF   cane toadFFF 3 blink frogs (1 wandering)>id^ W6---===>i3_ W2.9 (1.0Will/2 Jinx >i?i >irm Z _You encounter a cane toad.>i7>iG>i >ip _Your line of fire to the blink frog is blocked by a plant.>iGmP...... . .~.~~srcrip the Jinx.......F.. ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 16/18 =====================---..F...AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25F.......##.$.#XL: 13 Next: 67% Place: Lair:5......*@.....#Noise: ===------  Time: 17992.9 (0.0)>iqn'....FP.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Jinx ... #....#.÷..#.. ###.....Y..Y   yak. .... ....F   cane toad (wandering).........FFF 3 blink frogs (1 wandering)The yak bellows! You hear an angry buzzing noise. You hear a croak. _You encounter a cane toad. _Your line of fire to the blink frog is blocked by a plant.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 51%, 59% to hit)>iF***.FP>iDP...... . .~.~~srcrip the Jinx.......F.. ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~>iLFMagic: 16/18 =====================---......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25F.......##.$.#XL: 13 Next: 67% Place: Lair:5.......@.....#Noise: ===------  Time: 17992.9 (0.0)....FP.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Jinx ... #....#.÷..#.. ###.....Y..Y   yak. .... ....F   cane toad (wandering).......>i@G..FFF 3 blink frogs (1 wandering)You shoot a bolt.  The cane toad croaks.  The blink frog gives a loud, deep croak!  The bolt hits the blink frog!! The blink frog seems to slow down.  The bolt freezes the blink frog!  You kill the blink frog!>ijN(((FF 2 blink frogs>i g§The cane toad croaks.blink frog gives a loud, deep croak!olt hits the blink frog!! The blink frog seems to slow down.freezes the blink frog!  You kill the blink frog!  Okawaru accepts your kill.>i' FThe blink frog blinks!F÷>i* F.FY>i AY.>i_ 3F>i/! ?F.>i% F§You encounter a bullfrog. You encounter a yak.>ix> .FF.F....Y 2 yaks (1 wandering)FF 2 cane toads (1 wandering)F   bullfrog (wandering)84.2 (1.3>ie B _The blink frog blinks!>i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i P...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##...F#... ~≈~Magic: 12/18 ================--------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25§F......##.$.#XL: 13 Next: 68% Place: Lair:5.....§.@.....#Noise: ===------  Time: 17994.2 (0.0)F...÷P.......#>if a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Jinx FF. #....#.Y..#.. ###........YY 2 yaks (1 wandering). .... ....FF 2 cane toads (1 wandering)........YFF 2 blink frogsF   bullfrog (wandering)  You encounter a bullfrog. You encounter a yak. _The blink frog blinks!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>iظP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##...F#... ~≈~Magic: 12/18 ================--------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25§F....F.##.$.#XL: 13 Next: 68% Place: Lair:5.....§.@.....#Noise: ===------  Time: 17994.2 (0.0)§...÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) >iQ[40m+2 arbalest (freeze) .... .........#Will/2 Jinx FF. #....#.Y..#.. ###........YY 2 yaks (1 wandering). .... ....FF 2 cane toads (1 wandering)........YFF 2 blink frogsF   bullfrog (wandering)  Press: ? - help, Dir - look around, f - activateThe bullfrog looks frightened!  The bullfrog croaks.  The cane toad looks frightened!  The cane toad gives a loud, deep croak!  The cane toad easily resists. The blink frog looks frightened! x2.F>i*S§F>i{.÷Y>iT.FF.>iMF§>i[&FThe bullfrog looks frightened!croaks.cane toad looks frightened!gives a loud, deep croak!easily resists. The blink frog looks frightened! x2yak looks frightened! x2;blinks! x3>i1.>iU.Y   yak (fleeing)FFF 3 cane toads (1 fleeing)FF(fleeing) >i*5.2 (1>i>iDZ _You encounter a cane toad.>ii(((((((>i:5*>ir F.You shoot a bolt. The bolt misses the blink frog.A giggling sprite leaps out and smacks the blink frog with its own front foot.  Your attack snaps the blink frog out of its fear.F.Y YThe blink frog is lightly wounded. §You encounter a yak.F.F.F..F>iJ.F>i>iy>iT B.Y>i...F........Y 2 yaks (1 wandering, 1 fleeing).FF.F1 wandering, 1 drained)>i1,6.5 (1.3>i">i&, _The blink frog blinks!>i}i(((((((>i F.You shoot a bolt. The bolt misses the blink frog.>i.F.F>i# kThe blink frog croaks...F>i9 FP.§You encounter a wyvern.>iQF.§>ivJF.>i1.>iLY>i!.>iJk.>i(M.F>it3 F....Y   yak. 2 cane toads.Fk   wyvern (wandering)3=7.8>iA>i9Q/ _The blink frog blinks! x2>i>i>i>i+p _Your line of fire to the blink frog is blocked by a plant.>i]QP.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 13/18 =================-------....F.AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25.F.§....##.$.#XL: 13 Next: 68% Place: Lair:5......*@.....#Noise: ===------  Time: 17997.8 (0.0)....FP.......#a) +2 arbalest (freeze)....F#.../....#Fire: a) >iRH[32m+2 arbalest (freeze) .... .........#Will/2 Jinx ... #....#.÷..#.. ###........Y   yak. .... k.Y.FF 2 cane toads.........FF 2 blink frogs (1 drained)k   wyvern (wandering) _The blink frog blinks! x2 _Your line of fire to the blink frog is blocked by a plant.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, lightly drained, chance to call a sprite onattack: 64%, 59% to hit)>i{@ .*FP>i...P*FAim: a cane toad (chance to call a sprite on attack: 69%, 76% to hit)>i-*FP.Fblink frog (lightly wounded, lightly drained, chance to call a sprite onattack: 64%, 59% to hit)>iiC F***.FPcane toad (chance to call a sprite on attack: 69%, 76% to hit)>i15P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~>i'7Health: 72/72 ========================.##....#... ~≈~Magic: 13/18 =================-------....F.AC: 6Str: 4. #.(#EV: 32Int: 15...###.(# .#SH: 5Dex: 25.F.§...(##.$.#XL: 13 Next: 68% Place: Lair:5.......@.....#Noise: ===------  Time: 17997.8 (0.0)....FP.......#a) +2 arbalest (freeze)....F#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Jinx ... #....#.÷..#>i7.. ###........Y   yak. .... k.Y.FF 2 cane toads (1 slow).........FF 2 blink frogs (1 drained)k   wyvern _Your line of fire to the blink frog is blocked by a plant.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to call a sprite on attack: 69%, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.>i':*>i"X,F÷  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to call a sprite on attack: 69%, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.  The cane toad is heavily wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.>icZ.Fk.F.>i`AY.>iaF.F>inbD.F>ick..F>ikd;F÷>ipv......, 1 drained)>iq,9.1 (1.3>i{>iWa _The cane toad is heavily wounded.>iP.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 13/18 =================-------......AC: 6Str: 4. #.F#EV: 32Int: 15...###.*# .#SH: 5Dex: 25>iи}.......*##.$.#XL: 13 Next: 68% Place: Lair:5...F.FF@.....#Noise: ===------  Time: 17999.1 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Jinx ... #....#k÷..#.. ###.....Y..Y   yak. .... ....FF 2 cane toads (1 slow, 1 drained).........FF 2 blink frogs (1 drained)k   wyvernA giggling sprite leaps out and smacks the cane toad with its own front foot. _The cane toad is heavily wounded.>i!Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, lightly drained, chance to call a  sprite on attack: 73%, 76% to hit)>it P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 13/18 =================------->i ......AC: 6Str: 4. #.F#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5...F.FF@.....#Noise: ===------  Time: 17999.1 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Jinx ... #....#k÷..#.. ###.....Y..Y   yak>i . .... ....FF 2 cane toads (1 slow, 1 drained).........FF 2 blink frogs (1 drained)k   wyvernA giggling sprite leaps out and smacks the cane toad with its own front foot. _The cane toad is heavily wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, lightly drained, chance to call a  sprite on attack: 73%, 76% to hit)>iZ >i >i& . _>i_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i܌P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 9/18============------------......AC: 6Str: 4. #.F#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5...F.FF@.....#Noise: ===------  Time: 17999.1 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest >i (freeze) .... .........#Will/2 Jinx ... #....#k÷..#.. ###.....Y..Y   yak. .... ....FF 2 cane toads (1 slow, 1 drained).........FF 2 blink frogs (1 drained)k   wyvernAim: a cane toad (heavily wounded, slow, lightly drained, chance to call a _sprite on attack: 73%, 76% to hit)  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i +>i[ P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 9/18============------------......AC: 6Str: 4. #.F#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5....FFF@.....#Noise: ===------  Time: 17999.1 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) [0;>if 10m.... .........#Will/2 Jinx ... #....#k÷..#.. ###.....Y..Y   yak. .... ....FF 2 cane toads (1 slow, 1 drained).........FF 2 blink frogs (1 drained)k   wyvernCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe cane toad looks frightened! x2; The blink frog looks frightened!  The blink frog easily resists. The yak looks frightened!>i §Fonfirm with . or Enter, or press ? or * to list all spells.>it asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The cane toad looks frightened! x2; The blink frog looks frightened!blink frog easily resists. The yakwyvern looks frightened! The blink frog seems less drained.>i ! O.k>i8$ E.Y>iH& \FF>i5 FY(fleeing)FFfleeing, 1 slow, 1 drai…)Ffleeingk(fleeing)>i.7 -8000.1 (1>i`? >iB , _The blink frog blinks!>iU P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 9/18============------------......AC: 6Str: 4. #.F#EV: 32Int: 15...###..# .#>iX SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5....FF*@.....#Noise: ===------  Time: 18000.1 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .....F...#Will/2 Jinx ... #....#.÷..#.. ###....k...Y   yak (fleeing). .... ..Y.FF 2 cane toads (fleeing, 1 slow, 1 drai…).........FF 2 blink frogs (1 fleeing)k   wyvern (fleeing)The blink frog easily resists. The yak looks frightened!  The wyvern looks frightened! The blink frog seems less drained. _The blink frog blinks! [>iZ 21d Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 51%, 59% to hit)>i? P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 9/18============------------......AC: 6Str: 4. #.F#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5....FF(@.....#Noise: ===------  Time: 18000.1 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbal>i Rest (freeze) .... .....F...#Will/2 Jinx ... #....#.÷..#.. ###....k...Y   yak (fleeing). .... ..Y.FF 2 cane toads (fleeing, 1 slow, 1 drai…).........FF 2 blink frogs (1 fleeing)k   wyvern (fleeing) _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 51%, 59% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.>iH:*>iV,&.k  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 51%, 59% to hit)  You shoot a bolt. The bolt hits the blink frog!  >ia-The bolt freezes the blink frog.  The blink frog is heavily wounded.  A giggling sprite leaps out and smacks the blink frog with its own front foot.>i5G §FThe blink frog is heavily wounded..FF..>i6XYF>i8F..k>i;U§F>ir>MF§>i@F.>id1.>iEFF>i>i{.FF 2 cane toads (fleeing, 1 slow, 1 drai…)FFF 3 blink frogs (1 wandering, 1 fleeink   wyvern ( >i,1.4 (1.3>i>i / _The blink frog blinks! x3>i? P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##...F#... ~≈~Magic: 9/18============------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5...F.**@.....#Noise: ===------  Time: 18001.4 (0.0).F***P.......#a) +2 arbalest (freeze)F*...#.../....#Fire: a) >iY"U+2 arbalest (freeze) .... .........#Will/2 Jinx ... #....#.÷..#.. ###......F.FF 2 cane toads (fleeing, 1 slow, 1 drai…). .... ....FFF 3 blink frogs (1 wandering, 1 fleein…)......k§.k   wyvern (fleeing)The blink frog is heavily wounded. _The blink frog blinks! x3  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, chance to call a sprite onattack: 64%, 59% to hit)>iG P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##...F#... ~≈~Magic: 9/18============------------>i......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5...F.((@.....#Noise: ===------  Time: 18001.4 (0.0).F(((P.......#a) +2 arbalest (freeze)((...#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Jinx ... #....#.÷..#.. ###......F.FF 2 cane toads (fleeing, 1 slow, 1 drai…). .... ....>iFFF 3 blink frogs (1 wandering, 1 fleein…)......k§.k   wyvern (fleeing)The blink frog is heavily wounded. _The blink frog blinks! x3  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, chance to call a sprite onattack: 64%, 59% to hit)>ib|*Ffleeing, 1 drained) _The blink frog blinks! x3  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, lightly drained, chance to call a sprite onattack: 64%, 59% to hit)  You shoot a bolt. The bolt closely misses the blink frog.>iM .  attack: 64%, 59% to hit)  You shoot a bolt. The bolt closely misses the blink frog.The blink frog croaks.  A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is heavily wounded.The jinxing sprites lose interest in you.>iN G.F>iQ W§F>i` ;F.>ib G.F>iCf wThe cane toad seems less drained. The blink frog blinks!>ij F§You encounter a tyrant leech.>il G.F>i} yF.F.>i >i ..>i͔ .÷w   tyrant leechFF 2 cane toads (fleeing, 1 slow).FFF 3 blink frogs (1 fleeing, 1 very dra…)2.7 (1.3>i >i , _The blink frog blinks!>i NP.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.......F..P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 9/18============------------......AC: 6Str: 4. #..#EV: 32Int: 15>iC"...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.F....*@.....#Noise: ===------  Time: 18002.7 (0.0)..F.*P.......#a) +2 arbalest (freeze)..F*.#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#.. ###.....F§.w   tyrant leech. .... ....FF 2 cane toads (fleeing, 1 slow).§....w..FFF 3 blink frogs (1 fleeing, 1 very dra…)The cane toad seems less drained. The blink frog blinks!  You encounter a tyrant lee>ia#$ch. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, heavily drained, 59% to hit)>iyP.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.......F..P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 9/18>i============------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.F.....@.....#Noise: ===------  Time: 18002.7 (0.0)..F.÷P.......#a) +2 arbalest (freeze)..F..#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#.. ###.....F§.w   tyrant leech. .... ....FF >i2 cane toads (fleeing, 1 slow).§....w..FFF 3 blink frogs (1 fleeing, 1 very dra…)The cane toad seems less drained. The blink frog blinks!  You encounter a tyrant leech. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, heavily drained, 59% to hit)>i>i$>i   You encounter a tyrant leech. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, heavily drained, 59% to hit) _Your line of fire to the blink frog is blocked by a plant.>i#P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.......F..P .~~Health: 72/72 ========================>i.##....#... ~≈~Magic: 9/18============------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.F....*@.....#Noise: ===------  Time: 18002.7 (0.0)..F.*P.......#a) +2 arbalest (freeze)..F*.#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#.. ###.....F§.w   t>iKyrant leech. .... ....FF 2 cane toads (fleeing, 1 slow).§....w..FFF 3 blink frogs (1 fleeing, 1 very dra…)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, heavily drained, 59% to hit) _Your line of fire to the blink frog is blocked by a plant.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, heavily drained, 59% to hit)>i1*F**PF.>i .**F.÷>isF*Aim: a cane toad (fleeing, 76% to hit)>ivF...F**blink frog (59>if F.>iR..÷P>ir .÷P*Aim: a plant (98% to hit)>i T P.>in 5..>i 5..>i!y 5*.>i U*.*.>i ].**..>iъ[.*..>is*/*..>iR;*.>i\ ..... You can't see that place.>i€ ****** .>i.*.*.#*.*. *..>iBn m.wAim: a tyrant leech (62% to hit)>i>P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.......F..P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 9/18============------------>i......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.F.....@.....#Noise: ===------  Time: 18002.7 (0.0)..F.÷P..(....#a) +2 arbalest (freeze)..F..#..(/....#Fire: a) +2 arbalest (freeze) .... ....(....#Will/2 ... #....#(÷..#>i/.. ###...(.F§.w   tyrant leech. .... (...FF 2 cane toads (fleeing, 1 slow).§....w..FFF 3 blink frogs (1 fleeing, 1 very dra…)_Your line of fire to the blink frog is blocked by a plant.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (62% to hit)  You shoot a bolt. The bolt hits the tyrant leech.  The bolt freezes the tyrant leech.>iF.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (62% to hit)  You shoot a bolt. The bolt hits the tyrant leech.  The bolt freezetyrant leech is lightly wounded.>iE.F>i! F§The cane toad is no longer moving slowly.>i";F.>i!Aw.>i$F.F>iKF§>iĹMF.>iҺ@F.>i.>is.......)FFF>i`10/18=4.0 (1.3>i>i / _The blink frog blinks! x2>iP.....F . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 10/18 =============-----------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#>ifSH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5F...F..@F....#Noise: ===------  Time: 18004.0 (0.0)....FP..*....#a) +2 arbalest (freeze).....#..*/....#Fire: a) +2 arbalest (freeze) .... ..§.*....#Will/2 ... #....#*÷..#.. ###...*....w   tyrant leech. .... w...FF 2 cane toads (fleeing).§.......FFF 3 blink frogs (1 fleeing, 1 very dra…)The tyrant leech is lightly wounded.  The cane toad is no longer moving slowly. _The blink frog blinks! x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - stra>i_ight lineAim: a tyrant leech (lightly wounded, 62% to hit)>i ;P.....F . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 10/18 =============-----------......AC: 6Str: 4. #..#EV: 32Int: 15>i ...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5F...F..@F....#Noise: ===------  Time: 18004.0 (0.0)....FP..(....#a) +2 arbalest (freeze).....#..(/....#Fire: a) +2 arbalest (freeze) .... ..§.(....#Will/2 ... #....#(÷..#.. ###...(....w   tyrant leech. .... (...FF 2 cane toads (fleeing).§....(..FFF [>i, x0;10;1m3 blink frogs (1 fleeing, 1 very dra…)The tyrant leech is lightly wounded.  The cane toad is no longer moving slowly. _The blink frog blinks! x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit)>ir#t..F>i$4F÷>i'1§>i-Aw.>i/0.>i/F.F>i 1A.F>i12F>i;....FFF 3 blink frogs (1 fleeing, 1 very dra…)........>i<,5.3 (1.3>iD>iGtcane toad is no longer moving slowly. _The blink frog blinks! x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit) _You shoot a bolt. The bolt misses the tyrant leech. The blink frog blinks!>i0 P.....F . .~.~~srcrip the Jinx..F....... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 10/18 =============-----------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.....FF@§....#Noise: ===------  Time: 18005.3 (0.0)....÷P..*....#a) +2 arbalest (freeze).....#..*/....#Fire: a) [0;10>i2 ;1m+2 arbalest (freeze) .... ..§.*....#Will/2 ... #....#*÷..#.. ###...w....w   tyrant leech. .... ....FFF 3 blink frogs (1 fleeing, 1 very dra…).........Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit) _You shoot a bolt. The bolt misses the tyrant leech. The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit)>iL P.....F . .~.~~srcrip the Jinx..F....... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 10/18 =============-----------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.....FF@§....#Noise: ===------  Time: 18005.3 (0.0)....÷P..(....#a) +2 arbalest (freeze).....#..(/[32>i]N m....#Fire: a) +2 arbalest (freeze) .... ..§.(....#Will/2 ... #....#(÷..#.. ###...(....w   tyrant leech. .... (...FFF 3 blink frogs (1 fleeing, 1 very dra…)......(..Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit) _You shoot a bolt. The bolt misses the tyrant leech. The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit)>i` FAim: a tyrant leech (lightly wounded, 62% to hit) _You shoot a bolt. The bolt misses the tyrant leech. The blink frog blinks!  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit)  You shoot a bolt. The bolt misses the tyrant leech.>i3 N.F>i  §The blink frog hits you but does no damage.w..F>i .........F   cane toad.FF 2 blink frogs (1 very drained)6.6 (1.3>i  >i, g _The blink frog blinks! The blink frog misses you.>iUP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.......F..P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 10/18 =============----------->i......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5......F@.....#Noise: ===------  Time: 18006.6 (0.0)....÷PF.*....#a) +2 arbalest (freeze).....#..*/....#Fire: a) +2 arbalest (freeze) .... ....*....#Will/2 ... #....#w÷..#.. ###........w   tyrant leech. .... ....F   cane toad........>iJ.FF 2 blink frogs (1 very drained)You shoot a bolt. The bolt misses the tyrant leech.The blink frog hits you but does no damage. _The blink frog blinks! The blink frog misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit)>iL+>iaP...... . .~.~~>i%/srcrip the Jinx>i].......... ...~>i"5Spriggan of Okawaru *****.>i......F..P .~~>ieHealth: 72/72 ========================>ii.##....#... ~≈~>iwMagic: 10/18 =============----------->ib......AC: 6>iCStr: 4. #..#>i'#EV: 32>i.Int: 15>i...###..# .#SH: 5>i.Dex: 25>i........##.$.#>i|XL: 13 Next: 68% Place: Lair:5>ijY......F@.....#>iNoise: ===------  Time: 18006.6 (0.0)>i....÷PF.(....#>i8a) +2 arbalest (freeze)>i.....#..(/....#>iBFire: a) +2 arbalest (freeze) >i.... ....(....#Will/2 >i... #....#w÷..#>iK.. ###........>i:w   tyrant leech. .... ....F   cane toad.........FF 2 blink frogs (1 very drained) _The blink frog blinks! The blink frog misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit)  You shoot a bolt. The bolt hits the tyrant leech.  The bolt freezes the tyrant leech.>i §FPress: ? - help, Shift-Dir - straight lineAim: a tyrant leech (lightly wounded, 62% to hit)  You shoot a bolt. The bolt hits the tyrant leech.  The bolt freezes the tyrant leech.  The tyrant leech is lightly wounded.link frog seems less drained. The blink frog hits you!F.Fw.F..F>i..F 2 cane toadss >iʠ]63---7.9 (1.3>i _The blink frog blinks! The blink frog completely misses you. x2>ib _  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ips P...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 63/72 =====================---.##...F#... ~≈~Magic: 6/18========----------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25>is ........##.$.#XL: 13 Next: 68% Place: Lair:5.F....F@.....#Noise: ===------  Time: 18007.9 (0.0)....÷P§......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... ....w.F..#Will/2 >it ... #....#.÷..#.. ###........w   tyrant leech. .... ....FF 2 cane toads.........FF 2 blink frogsThe blink frog seems less drained. The blink frog hits you! _The blink frog blinks! The blink frog completely misses you. x2  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>it >iщP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 63/72 =====================---.##...F#... ~≈~>i\zMagic: 6/18========----------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25>i........##.$.#>iXL: 13 Next: 68% Place: Lair:5.F....F@.....#>iNoise: ===------  Time: 18007.9 (0.0)....÷P§......#a) +2 arbalest (freeze).....#.../F...#Fire: a) +2 arbalest (freeze) >iB.... ....w....#Will/2 >ie... #....#.÷..#.. ###........>iw   tyrant leech. .... ....FF 2 cane toads.........FF 2 blink frogs>i&HCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe tyrant leech looks frightened! The cane toad looks frightened! x2  The blink frog easily resists.>i,@F.>i;F.>iHX.wonfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The tyrant leech looks frightened! The cane toad looks frightened! x2blink frog easily resists.seems to regain its courage.>i+1Y>i@F.>iKF.>i.w(fleeing)Y   yakFF 2 cane toads (fleeing)FF 2 blink frogs8.9 (1>i׾>ip[ _The blink frog completely misses you.>it?P...... . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 63/72 =====================---.##....#... ~≈~Magic: 6/18========----------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5F.....F@.....#Noise: ===------  Time: 18008.9 (0.0)....÷P...F...#a) +2 arbalest (freeze).....#.../....#Fire: a) [0;10>iO@;1m+2 arbalest (freeze) .... .........#Will/2 ... #....#w÷..#.. ###........w   tyrant leech (fleeing). .... ....Y   yak........YFF 2 cane toads (fleeing)FF 2 blink frogsThe blink frog easily resists.  The blink frog seems to regain its courage. _The blink frog completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (59% to hit)>i7 P...... . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 63/72 =====================---.##....#... ~≈~Magic: 6/18========----------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#>i XL: 13 Next: 68% Place: Lair:5F.....F@.....#Noise: ===------  Time: 18008.9 (0.0)....÷P...F...#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#w÷..#.. ###........w   tyrant leech (fleeing). .... ....Y   yak........YFF 2 cane toads (fleeing)FF 2 blink frogs >i] _The blink frog completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (59% to hit)  >i VYou shoot a bolt. The bolt hits the blink frog.  The bolt freezes the blink frog.>iI .  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (59% to hit)  You shoot a bolt. The bolt hits the blink frog.  The bolt freeze  The blink frog is moderately wounded.F.Y...w>ip >iF FF§>i F.FF 2 blink frogs >i }47=10.2 (1.3>i >i r _The blink frog completely misses you. The blink frog blinks!>iȄ P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 64/72 =====================---.##....#... ~≈~Magic: 7/18=========---------------......AC: 6Str: 4. #..#EV: 32>i+ZInt: 15...###..# .#SH: 5Dex: 25....F*..##.$.#XL: 13 Next: 68% Place: Lair:5......*@F....#>iWwNoise: ===------  Time: 18010.2 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#>iFire: a) +2 arbalest (freeze) .... .........#Will/2 >iȅI... #....#.÷..#.. ###...w....w   tyrant leech (fleeing). .... ..Y.Y   yak.........>i6}FF 2 blink frogsThe bolt freezes the blink frog.  The blink frog is moderately wounded. _The blink frog completely misses you. The blink frog blinks!  Fire: a) +2 arbalest (freeze)>iYPress: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 59% to hit)>i P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 64/72 =====================---.##....#... ~≈~Magic: 7/18=========---------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25....((..##.$.#XL: 13 Next: 68% Place: Lair:5......(@F....#Noise: ===------  Time: 18010.2 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#>i[11;38HFire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#.. ###...w....w   tyrant leech (fleeing). .... ..Y.Y   yak.........FF 2 blink frogsThe bolt freezes the blink frog.  The blink frog is moderately wounded. _The blink frog completely misses you. The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>irAim: a blink frog (moderately wounded, 59% to hit)>i§FThe blink frog is moderately wounded. >i_The blink frog completely misses you. The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 59% to hit)  You shoot a bolt. The bolt barely misses the blink frog.>i}M.F>inAY.>iMF.>i1.>ilF.F>ižAY.>i.Y   yakFF 2 blink frogs>ig49-----1.5 (1.3>i>iE _The blink frog hits you! The blink frog blinks!>iA P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 49/72 ================--------.##....#... ~≈~Magic: 7/18=========---------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5......F@§....#Noise: ===------  Time: 18011.5 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) >i  .... ..F......#Will/2 ... #....#.Y..#.. ###........Y   yak. .... ....FF 2 blink frogs.........Aim: a blink frog (moderately wounded, 59% to hit)  You shoot a bolt. The bolt barely misses the blink frog. _The blink frog hits you! The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 59% to hit)>iX gP.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 49/72 ================--------.##....#... ~≈~Magic: 7/18=========---------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5......F@§....#>iYY Noise: ===------  Time: 18011.5 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... ..F......#Will/2 ... #....#.Y..#.. ###........Y   yak. .... ....FF 2 blink frogs......... _The blink frog hits you! The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>iY Aim: a blink frog (moderately wounded, 59% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.>i LF.>i FThe blink frog is heavily wounded.>i 1w>iC LF.>io 8Y÷>it JF§>i ..@.w   tyrant leech (fleeing)Y   yakF   cane toadFF 2 blink frogs>i ,2.8 (1.3>i >i g _The blink frog misses you. The blink frog blinks!>iPx _  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i P...... . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 49/72 ================--------.##.F..#... ~≈~Magic: 3/18>i5 ====--------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5>i[ Dex: 25........##.$.#>i XL: 13 Next: 68% Place: Lair:5.......@.....#Noise: ===------  Time: 18012.8 (0.0)....÷P.F.....#>i a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) >iô .... .....Y...#Will/2 >i޴ ... #....#.÷..#.. ###........>i w   tyrant leech (fleeing). .... ....>i ~Y   yak....w....>i+ F   cane toadFF 2 blink frogs>i The blink frog is heavily wounded. _The blink frog misses you. The blink frog blinks!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>iÄ[P...... . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 49/72 ================-------->i1.##.F..#... ~≈~Magic: 3/18====--------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.......@.....#>iIINoise: ===------  Time: 18012.8 (0.0)....÷P.§.....#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .F...Y...#Will/2 ... #....#.÷..#.. ###........>iw   tyrant leech (fleeing). .... ....Y   yak....w....F   cane toad>iFF 2 blink frogs _The blink frog misses you. The blink frog blinks!  >iFCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe cane toad easily resists. The blink frog looks frightened! x2>i M.F>iO1§>i%E.Y>i1/.>i~uY   yak (fleeing)F   cane toadF   blink frog (fleeing) >iG503.8 (1>i[>it  Casting: Cause Fear (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The cane toad easily resists. The blink frog looks frightened! x2 _The yak looks frightened! The blink frog blinks! x2>iӒP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.......F..P .~~Health: 50/72 ================--------.##.§..#... ~≈~Magic: 3/18====--------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.......@.....#Noise: ===------  Time: 18013.8 (0.0)....÷P.*.....#a) +2 arbalest (freeze).....#*../....[3>i-3m#Fire: a) +2 arbalest (freeze) .... .F.......#Will/2 ... #....#.Y..#.. ###........Y   yak (fleeing). .... ....F   cane toad.........F   blink frog (fleeing)Press: ? - help, Dir - look around, f - activateThe cane toad easily resists. The blink frog looks frightened! x2 _The yak looks frightened! The blink frog blinks! x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, fleeing, 59% to hit)>ioP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.......F..P .~~Health: 50/72 ================--------.##.§..#... ~≈~Magic: 3/18>i====--------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.......@.....#Noise: ===------  Time: 18013.8 (0.0)....÷P.(.....#a) +2 arbalest (freeze).....#(../....#Fire: a) +2 arbalest (freeze) >i.... .F.......#Will/2 ... #....#.Y..#>i.. ###........Y   yak (fleeing). .... ....>i F   cane toad.........>i6F   blink frogFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i_Aim: a blink frog (heavily wounded, fleeing, 59% to hit)  You shoot a bolt. The bolt hits the blink frog.  >i~XThe bolt freezes the blink frog.  Your attack snaps the blink frog out of its fear.>i MF.>iM.F>ieJ÷Y>iF§Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, fleeing, 59% to hit)  You shoot a bolt. The bolt hits the blink frog.  The bolt freeze  Your attack snaps the blink frog out of its fear.  >iWThe blink frog is heavily wounded.>im.>i.F>i1w>i'..w   tyrant leechY   yak (fleeing)F   cane toadF   blink frog>ix,5.1 (1.3>i~>iٮ, _The blink frog blinks!>ig hP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 50/72 ================--------.##.§..#... ~≈~Magic: 3/18====--------------------....F.>i AC: 6Str: 4. #..#EV: 32Int: 15..F###..# .#SH: 5Dex: 25...***..##.$.#XL: 13 Next: 68% Place: Lair:5......*@.....#Noise: ===------  Time: 18015.1 (0.0)>ia 7....÷P.......#a) +2 arbalest (freeze).....#.§./....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#>i 5.. ###.....Y..w   tyrant leech. .... ....Y   yak (fleeing)...w.....F   cane toad>i XF   blink frogYour attack snaps the blink frog out of its fear.  The blink frog is heavily wounded. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)>i& Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 59% to hit)>i"P...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 50/72 ================--------.##.§..#... ~≈~Magic: 3/18====--------------------....F.AC: 6>iMStr: 4. #..#EV: 32Int: 15(((###..# .#SH: 5Dex: 25...(((..##.$.#XL: 13 Next: 68% Place: Lair:5......(@.....#Noise: ===------  Time: 18015.1 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.§./....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#.. ###.....Y..>ijw   tyrant leech. .... ....Y   yak (fleeing)...w.....F   cane toadF   blink frogThe blink frog is heavily wounded. >i_The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 59% to hit)  You shoot a bolt.>i/ M.F>io E.Y>i.Y>i)Y>iM.F>i2F>i§ _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 59% to hit)  You shoot a bolt.  The bolt completely misses the blink frog.>i?Bw.>i..>i_YY>i AY.>i+.......YY 2 yaks (1 fleeing)F 2 cane toads >i,1=4=6.4 (1.3>i75>i7G _The blink frog blinks! The yak leaves your sight.>iMP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.>i.........P .~~Health: 51/72 =================-------.##....#... ~≈~Magic: 4/18=====-------------------......AC: 6Str: 4. #.F#EV: 32>iInt: 15...###.*# .#SH: 5Dex: 25>i...§...*##.$.#XL: 13 Next: 68% Place: Lair:5>iF......@.....#Noise: ===------  Time: 18016.4 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) >iU.... .........#Will/2 ... #....#.÷..#.. ###.....Y..>iw   tyrant leech. ...w ....>i6YY 2 yaks (1 fleeing)........YFF 2 cane toadsYou shoot a bolt.  >ibThe bolt completely misses the blink frog. _The blink frog blinks! The yak leaves your sight.  Fire: a) +2 arbalest (freeze)>ikPress: ? - help, Shift-Dir - straight lineAim: a cane toad (76% to hit)>i P...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 51/72 =================-------.##....#... ~≈~Magic: 4/18=====-------------------......AC: 6Str: 4. #.F#EV: 32Int: 15...###.(# .#SH: 5Dex: 25...§...(##.$.#XL: 13 Next: 68% Place: Lair:5F......@.....#Noise: ===------  Time: 18016.4 (0.0)....÷P.......#a) +2 arbalest (freeze).....#[3>i 2m.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#.. ###.....Y..w   tyrant leech. ...w ....YY 2 yaks (1 fleeing)........YFF 2 cane toads (1 slow) _The blink frog blinks! The yak leaves your sight.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (76% to hit)  You shoot a bolt. The bolt hits the cane toad.  The cane toad seems to slow down. The bolt freezes the cane toad.>iT .F  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (76% to hit)  You shoot a bolt. The bolt hits the cane toad.  The cane toad seems to slow down. The bolt freezes the cane toad.  The cane toad is moderately wounded.>iU %is no longer moving slowly.>iY M.F>i[ Bw.>i\ F.F>ib YThe cane toad seems to regain its courage.>i6d AY.>id 1.>iq .wandering)>ir ,7.7 (1.3>i} >i  >i5 F_You encounter a yak.>i_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iqMP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 51/72 =================-------.##....#... ~≈~Magic: 0/18------------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###.F# .#SH: 5Dex: 25...§....##.$.#XL: 13 Next: 68% Place: Lair:5..F....@.....#Noise: ===------  Time: 18017.7 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbale>i|S st (freeze) .... .........#Will/2 ... #....#.Y..#.. ###..w.....w   tyrant leech. .... ....YY 2 yaks (1 wandering).......Y.FF 2 cane toadsThe cane toad seems to regain its courage. _You encounter a yak.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>iB~ MP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****.>i~ .........P .~~Health: 51/72 =================-------.##....#... ~≈~Magic: 0/18------------------------>i 8......AC: 6Str: 4. #.F#EV: 32Int: 15>i ...###..# .#SH: 5Dex: 25>i ...§....##.$.#>i. XL: 13 Next: 68% Place: Lair:5..F....@.....#>ia Noise: ===------  Time: 18017.7 (0.0)....÷P.......#>i a) +2 arbalest (freeze).....#.../....#>i Fire: a) +2 arbalest (freeze) .... .........#>i Will/2 ... #....#.Y..#>i- .. ###..w.....w   tyrant leech>ia . .... ....YY 2 yaks (1 wandering).......Y.>i WFF 2 cane toads >i F_You encounter a yak.>i HCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>is Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe tyrant leech looks frightened! The cane toad looks frightened!>i҅ F.F>iP 1.>iB J÷Y>iK E.w>in @F.>i .w(fleeing)Y   yak (fleeing)F(1 fleeing)>iҠ *8.7 (1>i >i F  Casting: Cause Fear (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.>i asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The tyrant leech looks frightened! The cane toad looks frightened! _The cane toad resists with some effort. The yak looks frightened! x2>i   >i OCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i 3>i >i e _You don't have enough magic to cast this spell.>iIP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 51/72 =================-------.##....#... ~≈~Magic: 0/18------------------------....F.AC: 6Str: 4. #.*#EV: 32Int: 15...###.*# .#SH: 5Dex: 25>iIn.......*##.$.#XL: 13 Next: 68% Place: Lair:5...F...@.....#Noise: ===------  Time: 18018.7 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#.. ###.....Y..w   tyrant leech (fleeing). ...w ....>iJhY   yak (fleeing).........FF 2 cane toads (1 fleeing)Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, fleeing, 76% to hit)>iH s .F*.>i* W..*.>i .....onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [the floor.]>i%X . >ic  #**>ih e#.*.*>i}@ H...*>i7&F*>i8DAim: a cane toad (76% to hit)>i_P...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 51/72 =================-------.##....#... ~≈~Magic: 0/18------------------------>i`....F.AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5...F(((@.....#Noise: ===------  Time: 18018.7 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 ... #....#.÷..#>i`.. ###.....Y..w   tyrant leech (fleeing). ...w ....Y   yak (fleeing).........>i&aFF 2 cane toads (1 fleeing)Confirm with . or Enter, or press ? or * to list all spells. >iQa_You don't have enough magic to cast this spell.  Fire: a) +2 arbalest (freeze)>i{aPress: ? - help, Shift-Dir - straight lineAim: a cane toad (76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad.>i+ .FThe cane toad is lightly wounded.>i8@F.>iE.Y>i\E.w>i2F>iF.F>i.F   blink frog>iA5220.0 (1.3>i >id _ _You feel your willpower return.>i'P...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 52/72 =================-------.##...F#... ~≈~Magic: 0/18------------------------......AC: 6Str: 4. #..#EV: 32Int: 15..F###..# .#SH: 5>i'Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5.....F*@.....#Noise: ===------  Time: 18020.0 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#>i (Fire: a) +2 arbalest (freeze) .... .........#... #....#.÷..#>i/(.. ###........w   tyrant leech (fleeing)>id(|. .... ..Y.Y   yak (fleeing)...w.....FF 2 cane toads (1 fleeing)>i(lF   blink frog>i(You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad.  The cane toad is lightly wounded. _You feel your willpower return.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 76% to hit)>iP...... . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 52/72 =================-------.##...F#... ~≈~Magic: 0/18------------------------......AC: 6Str: 4. #..#EV: 32Int: 15..F###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5(((((((@.....#Noise: ===------  Time: 18020.0 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) [3>i2m.... .........#... #....#.÷..#.. ###........w   tyrant leech (fleeing). .... ..Y.Y   yak (fleeing)...w.....FF 2 cane toads (1 fleeing)F   blink frogYou shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad.  The cane toad is lightly wounded. _You feel your willpower return.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 76% to hit)>iq§F.>i0E.Y>iF.F>i1.>i@F.>i#*......Y   yak (fleeing)FF 2 cane toads (1 fleeing) >i$-1.3 (1.3>i,>iz0The cane toad is lightly wounded. _You feel your willpower return.Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (lightly wounded, 76% to hit) _You shoot a bolt. The bolt closely misses the cane toad. The blink frog blinks!>i;P...... . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 52/72 =================-------.##....#... ~≈~Magic: 0/18------------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5......F@.....#Noise: ===------  Time: 18021.3 (0.0)>iZ<....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#... #....#.÷..#.. ###........Y   yak (fleeing). .... ....>i<FF 2 cane toads (1 fleeing)........YPress: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 76% to hit) _You shoot a bolt. The bolt closely misses the cane toad. The blink frog blinks!Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i<KAim: a cane toad (lightly wounded, 76% to hit)>i P...... . .~.~~>iK Gsrcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 52/72 =================-------.##....#... ~≈~Magic: 0/18------------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 68% Place: Lair:5>i ......F@.....#Noise: ===------  Time: 18021.3 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#... #....#.÷..#.. ###........Y   yak (fleeing). .... ....FF 2 cane toads (1 fleeing, 1 slow)........Y _You shoot a bolt. The bolt closely misses the cane toad. The blink frog blinks!Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i4 Aim: a cane toad (lightly wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.>i^\ 1.>i` 2F>ic /F>i0g  .Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (lightly wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.  The cane toad is heavily wounded.>im M.F>i{ sFF   cane toad (slow)F   blink frogF   bullfrog (wandering)>iT} H31=>i} &2.6 (1.3>iG >i B _The cane toad stings you but does no damage.>iP.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 53/72 =================-------.##....#... ~≈~Magic: 1/18>i?=-----------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5>ikDex: 25.F......##.$.#>iXL: 13 Next: 68% Place: Lair:5......F@.....#>iNoise: ===------  Time: 18022.6 (0.0)>i....÷P.......#a) +2 arbalest (freeze)>iF....#.../....#Fire: a) +2 arbalest (freeze) >i&S.... .........#>iI... #....#.÷..#.. ###........>il}F   cane toad (slow)>ii. .... ....>iF   blink frog.........>i_F   bullfrog (wandering)  >iHThe cane toad seems to slow down. The bolt freezes the cane toad.  >iThe cane toad is heavily wounded. _The cane toad stings you but does no damage.  >ikFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 76% to hit)>i\5P.....F . .~.~~srcrip the Jinx.......... ...~Spriggan of Okawaru *****..........P .~~Health: 53/72 =================-------.##....#... ~≈~Magic: 1/18=-----------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5>i6Dex: 25.F......##.$.#XL: 13 Next: 68% Place: Lair:5......F@.....#Noise: ===------  Time: 18022.6 (0.0)....÷P.......#a) +2 arbalest (freeze)F....#.../....#Fire: a) +2 arbalest (freeze) .... .........#... #....#.÷..#.. ###........F   cane toad (slow). .... ....F   blink frog.........F   bullfrog  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 76% to hit)  You shoot a bolt.  The bullfrog croaks.  The bolt hits the cane toad. The bolt freezes the cane toad.>iF.Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 76% to hit)  You shoot a bolt.  The bullfrog croaks.olt hits the cane toad. The bolt freezes the cane toad.  The cane toad is heavily wounded.>in2F>il §FThe cane toad is no longer moving slowly.>i| .FThe blink frog blinks!>iNcF.F>i F§The cane toad stings you but does no damage.>i,..F 2 cane toadsF 2 blink frogs>i-3.9 (1.3>i'>i[, _The blink frog blinks!>i sP...... . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****.>i .........P .~~Health: 53/72 =================-------.##....#... ~≈~Magic: 1/18=-----------------------......AC: 6Str: 4. #F.#EV: 32>i hInt: 15...###..# .#SH: 5Dex: 25.§......##.$.#>i PXL: 13 Next: 68% Place: Lair:5..F...F@.....#Noise: ===------  Time: 18023.9 (0.0)>i9 ....÷P.......#a) +2 arbalest (freeze)....F#.../....#>iu jFire: a) +2 arbalest (freeze) .... .........#... #....#.÷..#.. ###........>i ?FF 2 cane toads. .... ....FF 2 blink frogs.........>i F   bullfrog  The blink frog blinks!  The cane toad stings you but does no damage. >i& _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 76% to hit)>i/P...... . .~.~~srcrip the Jinx......F... ...~Spriggan of Okawaru *****..........P .~~Health: 53/72 =================-------.##....#... ~≈~Magic: 1/18=-----------------------......AC: 6Str: 4. #F.#EV: 32Int: 15...###..# .#SH: 5Dex: 25.§......##.$.#XL: 13 Next: 68% Place: Lair:5..F...F@.....#Noise: ===------  Time: 18023.9 (0.0)....÷P.......#a) +2 arbalest (freeze)....F#.../....[40>i70nm#Fire: a) +2 arbalest (freeze) .... .........#... #....#.÷..#.. ###........FF 2 cane toads. .... ....FF 2 blink frogs.........F   bullfrog  The cane toad stings you but does no damage. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad.>iZP.F.>i=/F>iC.F _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad.  The cane toad is heavily wounded.§F>i=1Y>i2.F>iPM.F>i0  .FThe cane toad barely misses you. The blink frog blinks!>ifY   yakFF 2 cane toadsFF 2 blink frogsF   bullfrog>i/-5.2 (1.3>ir$>i)W _The cane toad closely misses you.>i_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i 4>ix >ii  >i W_You don't have enough magic to cast this spell.>iX>ig>iH>i >i 8_Unknown command.>im 4>i) >iؼ MF.>iͿ 2.F>iV Y.The bullfrog swells and bulges.>i .FThe blink frog hits you. The blink frog blinks!>i MF.>i 7F.>i H...>i R51--60>i >ih .4.-- _The cane toad completely misses you.>i>iW..................P........ ...####.......#.##.##...........P ..P# ####...##.#####......P...## >i÷..## ##....#### #........P###. ....# #.#....# ##....#.#### ## ...÷## ###...## ##.....### #. .....## ##....# ##..÷...#>i## ....÷.###.÷..####÷.....### >i,!#...<...##÷...#F@F.....## ##.....................#>i# #P...................## ##................############..........### ##.#.........# # F   cane toad###......#### # F   blink frog>i(##....## ###...###>i5-7.7 (2.5>i>i3! _You climb upwards.>i >iU_There is a stone staircase leading down here.>i?#####.##.##.....P .P# ####...##.#####......P...##.## ##....#### #..###.. ...# #. ##....#.#### ÷## ###...## ##.....### #...## ##....# ##..÷...# #÷.###.÷..####÷.....## .<...##÷...#F>F.....# #.............@.....# #. P.......#.# #. #..###### #.###....### #. #.#.# #.###......#### #. ## #.## #.##.##.>iP÷F>i֏>i5=8.3 (0.6>i>iZ _The cane toad completely misses you.>iB/.............P. .####.......#.##.##...........P. P# ####...##.#####......P... .## ##....#### #........P###..# #.#....# #.#### # .÷## ###...## ##.....### #..## ##....# ##..÷...# ##.÷.###.÷..####÷.....###. >ix0..<...##÷...#÷>F@....# #. ...F......# #. ....#.# #. ................#######. ####...###.#.#...# #.###..###.##....## #.##...## .>i3F.F>i;>i;p522=-9>i D>iUF>ic ÷.............P... ####.......#.##.##...........P. # ####...##.#####......P... ## ##....#### #........P###.. .# #.#....# #.#### # ÷## ###...## ##.....### #..## ##....# ##..÷...# ##. .÷.###.÷..####÷.@...###. .<...##÷...#÷>F.....# #..<...F.....# #....#.# #. .....#######. ###...###.#.#...# #.###..###.##....## #.F.F.>ik N  The blink frog attacks as it pursues you!>il \48-=>im 9.5>iu >iy . _The blink frog hits you.>i9H..÷÷....÷ .............P... ###.......#.##.##...........P.  ####...##.#####......P... # ##....#### #........P###.. # #.#....# #.#### # >i## ###...## ##.....### #.. .## ##....# ##..@...# ##. ÷.###.÷..####÷F....##.... <...##÷...#÷>.F....# #..<>i.........# #...#.# #. ....#######. ##...>iCf###.#.#...# >isF#.###..###.>iFF.>ig JF§>i>i51-30.1>i>iB% _The blink frog blinks!>i"r _You see here a yak skeleton.>im#.#.....#..PP.÷.....#÷#...#.....#........÷÷.....÷ ............P... ##.......#.##.##...........P....#  ####...##.#####......P...#  ##....#### #........P###.....#  #.#....# #.#### # # ###...## ##..@..### #.. ## ##....# ##.F÷...# ##....# .###.÷..####÷..F..##....###÷...#÷>.§....# #..<.#.........# #...#.# #....# ...#######....# #...###....# #.#...# #....#>i4F.>i>i6...>i!G-7 _>i>i>i$#...........#.....# .#.....#..PP.÷.....#÷#...#.....#.........÷÷......÷ ...........P........ #.......#.##.##...........P....# ####...##.#####......P...#  ##....#### #........P###.....##  #.#....# #.#### ## >i]s ###...## ##.....### #.. # ##....# ##.F÷F..# ##....# ###.÷..####÷.....##....###÷...#÷>......# #..<.#.......# #...#.# >i#....# ..###### ...###>i?LF.>i>iJD=1.3>i9%>i&>i  #.#...........# #............#....#.....### #.....#..PP.÷.....#÷#...#.....#......÷÷.......÷ ..........P......... .......#.##.##...........P....### ###...##.#####......P...# ##....#### #...@....P###.....## #.#....# ##....#.#### ## ##...## ##.F...### #......#  ##....# ##..÷F..# # ##.÷..####÷.....##....### .##÷...#÷>......# #..<.#.......# #...#.# #....#.######[3>i 9;49m>i KF.>i KF.>i >i \9-9>i >i >ix#....####..÷.÷..÷....# ...#...........# ............#....#.....#####..PP.÷.....#÷#...#.....#..#.....÷÷........÷.........P.......... ......#.##.##...........P....######.####P...##....# ...#### #........P###.....## .#....# ##.F..#.#### ## ##...## ##...F.### #......#...# ##..÷...# ##....## #.÷..####÷.....##....### ##÷...#÷>......# #..<.#.#[39;>iz49m ......# #...#.# #....#F.F.2.5>i*>i'#......P.....# ....###........#..÷.÷..÷....# ..#...........# ............#....#.....#### #..PP.÷.....#÷#...#.....#..##...÷÷.÷.........P........... .....#.##.##.....P....#######.#####......P...# # ....#### #..F.....P###.....## >ik(....# F#.#### ##...## ##.....### #......#...# ##..÷...# ##....## .÷..####÷.....##....### #÷...#÷>......# #..<.#.#.# #.>i)KF.>i4>i4(3.1>i=>i?>i9>i:'....##P......#>i:##....# >i9;####..............P.....# >i;###........#..÷.÷..÷....# >i <i#...........# >ic<............#....#.....#### >i<#..PP.÷.....#÷#...#.....#..###.>i=_..÷÷÷.........P>i=.......... ....#.##.##...........P....#####.##.#####......P...##....# ## >i=...#### #..F.F...P###.....## # >i>.....# #.#### ## ...## ##.....### #......# >i>n...# ##..÷...# ##....## ÷..####÷.....##....### ÷...#÷>>i?m# #..<.#.#>i@G.F>i&A7F.>iA>iI>inJ&7>iR>iT>i####....>.#.#P...###....# P......#........#....# #..........P.....# ###........#..÷.÷..÷....# ..#...........# ............#....#.....#### #..PP.÷.....#÷#...#.....#..####..÷÷÷.........P.............##.##...........P....#####.##.#####....F.P...##....# ##.#### #...F....P###.....## ## #.#### ## ## ##.....### #......# ...# ##..÷...#[3>i:9;49m ##....## ..####÷.....##....###F.§F>i>i)>i)(4.3>i2>i*5, _The blink frog blinks!>i%% #........##########.....# ####....>.#.#P...###....# P......#........#....# #.......P.....# ###........#..÷.÷..÷....# >i% S....#...........# ............#....#.....#### #..PP.÷.....#÷#...#.....#..#####.÷÷.........P...............##.##...........P....#####.## .##.#####...F§.P...##....# ##. .>i|& #### #........P###.....## ### ..#.#### ##.....# ## ##..F..### #......# ##..÷...# ##....##>i( MF.>i3 *.>i"4 S3==9>i< >iqA s _You see here a wolf skeleton.>iW=.#.# #P....####### #........##########.....# ####....>.#.#P...###....# P......#........#....# #.........P.....# ###>i+>.#..÷.÷..÷....# ...#...........# ............#....#.....#### #..PP.÷.....#÷#.@.#.....#..#####..÷÷÷.........P................##.##....F......P....#####.## >ii>##.#####......P...##....# ##.# #### #........P###.....## ### ..#.#### ##.....# >i>## ##..F..### #......#>iB@3F>iGF   blink frog.>iIC505.5 >iKI _>i$P>iQ>i%#### ##.........P# .#.# #P....####### ........##########.....# ###....>.#.#P...###....# P......#........#....# ........P.....# ###..÷.÷..÷....# #...........# ............#...@#.....#### ###PP.÷.....#÷#...#.....#..#####.#.....÷.......÷.÷..... ..........P................ #.##.##....F......P....#####.#### #.#####......P...##....# ##.# # ### #........P###.....## ### # F.#.####>i&[39;49m ##F.F>i1F   blink frog.>i5(6.1>i;>i=>iPA## ##.# #### ##.........P# #.# #P....####### >i9Q.......##########.....# ....>.#.#P...###....# P......#........#....# .......P.....# #>iQ#..÷.÷..÷....# #.....@.....# .........#....#.....#### ### .PP.÷.....#÷#...#.....#..#####.#....÷.......÷..>iCRV÷............. .........P.F..................... .##.##...........P....#####.####. .#####......P...##....# ##.# ## ## #...F....P###.....## ###>iSMF.>iNU3F>i&^F   blink frog.>i_&7>izh>ii>i8#### >i#P...♣# ## ##..# #### ##.........P# #.# #P....####### ......##########.....# ....>.#.#P...###....# P......#........#....# ......P.....# #..÷.÷>i,# #...........# >iZO.........#....#.....#### ##### PP.÷.....#÷#...#.....#..#####.#.#>i..÷.......÷...÷.F.....>i.......P........................ >iԑ##.##...........P....#####.####.###...F..P...# ##.# ###>i>iѓ3F>iyMF.>iFF   blink frog.>iRE==7.3>i>i7z _You see here a black mamba skeleton.>i ` #...♣♣♣♣♣...# ### #P...♣# ## ##.# >i #### ##.........P# #.# #P....####### .....##########.....# ....>.#.#P...###....# ......#........#....# ......P.@...# #..÷.÷..÷....# #...........# >iX ........#.....#### ##### P.÷.....#÷#...#.....#..#####.#.#..F.......÷....÷........ .......P......................... #.##....F......P....#####.####.>i 3F>i F   blink frog.>i -9 _>i >i3 >i##.♣♣♣..♣....#  #...♣♣♣♣♣...# ## #P...♣# ## ##.# >io#### ##.........P# #.# #P....#################.....# >.#.#P...###....# #........#.@..# ......P.....# #..÷.÷..÷....# #...........# ...>ipf....#.....#### ####### .÷.....#÷#...#.....#..#####.#.#.#..F.......÷...#÷.......# ......P.F.................>i<F÷>i2F>iFF   blink frog.>iP^1=8.5>i>ik>ix ##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ###P...♣......#Health: 51/72 =================------- .####..........#Magic: 3/18====-------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#SH: 5Dex: 25 ...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 .....#........#.@..#Noise: ---------  Time: 18038.5 (0.0) .............P.*...#a) +2 arbalest (freeze) ......#..÷.÷..*....#Fire: a) +2 arbalest (freeze) .......#.....[>i r35m*.....# ........#...*#.....#### ####### .÷.....#÷#.F.#.....#..#####.#.#.# F   cane toad ..........÷.......÷.............# F   blink frog .......÷.F......................# ......P.........................# _The blink frog blinks! _You see here a wolf skeleton. _You see here a black mamba skeleton.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 76% to hit)>ip{##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ###P...♣......#Health: 51/72 =================------- .####..........#Magic: 3/18====-------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#>ipzSH: 5Dex: 25 ...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 .....#........#.@..#Noise: ---------  Time: 18038.5 (0.0) .............P.(...#a) +2 arbalest (freeze) ......#..÷.÷..(....#Fire: a) +2 arbalest (freeze) >i%q=.......#.....(.....# ........#...(#.....#### ####### >ibqi.÷.....#÷#.F.#.....#..#####.#.#.# F   cane toad ..........÷.......÷.............# F   blink frog >iq.......÷.F......................# ......P.........................# _You see here a wolf skeleton. _You see here a black mamba skeleton.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad.>iMF.>in#F>iR).>inj.÷.>i7===9.8 (1.3>i>i'black mamba skeleton.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad. _The cane toad is severely wounded.>i+ ##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. >i", ###P...♣......#Health: 51/72 =================------- .####..........#Magic: 3/18>i\, ====-------------------- ..######.........P#AC: 6>i, Str: 4 ...#.##P....#######EV: 32>i, Int: 15 ....##########.....#SH: 5Dex: 25 >i"- ...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 .....#........#.@..#Noise: ===------  Time: 18039.8 (0.0) >i^- .............P.*...#a) +2 arbalest (freeze) ......#..÷.÷..*....#>i- jFire: a) +2 arbalest (freeze) .......#.....*.....# ........#...F#.....#### ####### .÷.....#÷#...#.....#..#####.#.#.# F   cane toad >i5. ..........F.......÷.............# F   blink frog .......÷........................# ......P.........................#Aim: a cane toad (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad. >il. _The cane toad is severely wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i. wAim: a cane toad (severely wounded, 76% to hit)>iZ| ##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ###P...♣......#>i| Health: 51/72 =================------- .####..........#Magic: 3/18====-------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#SH: 5>i} TDex: 25 ...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 .....#........#.@..#>iA} GNoise: ===------  Time: 18039.8 (0.0) .............P.(...#a) +2 arbalest (freeze) >im} ......#..÷.÷..(....#Fire: a) +2 arbalest (freeze) >i} =.......#.....(.....# ........#...(#.....#### ####### >i{~ .÷.....#÷#.(.#.....#..#####.#.#.# F   cane toad ..........F.......÷.............# F   blink frog (slow) .......÷........................# ......P.........................#Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 76% to hit)  You shoot a bolt. The bolt closely misses the cane toad.The bolt hits the blink frog! The blink frog seems to slow down.  The bolt freezes the blink frog.>i= MF.>i §Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 76% to hit)  >i You shoot a bolt. The bolt closely misses the cane toad.The bolt hits the blink frog! The blink frog seems to slow down.freezes the blink frog.  The blink frog is heavily wounded.>i MF.>iL b.#..÷>i% 34=>i^ '41.1 (1.3>it >il , _The blink frog blinks!>i)##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##>iSpriggan of Okawaru *****. ###P...♣......#Health: 51/72 =================------- .####..........#Magic: 4/18>iOR=====------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#SH: 5Dex: 25 ...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 .....#........#.@..#>iNoise: ===------  Time: 18041.1 (0.0) .............P.*...#a) +2 arbalest (freeze) ......#..÷.÷..F....#Fire: a) +2 arbalest (freeze) .......#...........# ........#....#.....#### ####### .÷.....#÷#...#.....#..#####.#.#.# F   cane toad ..........÷.......÷.............# >it.......÷........................# ......P.........................#The bolt freezes the blink frog.  The blink frog is heavily wounded. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 76% to hit)>i?u ##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ###P...♣......#Health: 51/72 =================------- .####..........#Magic: 4/18=====------------------- ..######.........P#>iuAC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#SH: 5Dex: 25 ...>.#.#P...###....#>iuXL: 13 Next: 68% Place: Lair:4 .....#........#.@..#>ievNoise: ===------  Time: 18041.1 (0.0) .............P.(...#a) +2 arbalest (freeze) ......#..÷.÷..(....#Fire: a) +2 arbalest (freeze) .......#.....(.....# >iv........#...(#.....#### ####### >iv;.÷.....#÷#.(.#.....#..#####.#.#.# F   cane toad >iv8..........(.......÷.............# .......÷.(......................# >i we......P.........................#The bolt freezes the blink frog.  >i3wThe blink frog is heavily wounded. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)>iuwPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 76% to hit)>io<F÷>iy...÷.>in6522.4 (1.3>iC >i  The blink frog is heavily wounded. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)>iPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 76% to hit) _You shoot a bolt. The bolt closely misses the cane toad.>ip:##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ##>i1q#P...♣......#Health: 52/72 =================------- .####..........#Magic: 4/18=====------------------- ..######.........P#AC: 6>i\qStr: 4 ...#.##P....#######>iqEV: 32Int: 15 ....##########.....#SH: 5Dex: 25 >iq...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 .....#........#.@..#Noise: ===------  Time: 18042.4 (0.0) >i r.............P.F...#a) +2 arbalest (freeze) >i#r......#..÷.÷..÷....#>i;rFire: a) +2 arbalest (freeze) .......#...........# >iTr........#....#.....#### ####### >ir.÷.....#÷#...#.....#..#####.#.#.# F   cane toad >ir..........÷.......÷.............# >ir.......÷........................# ......P.........................#>ir;Press: ? - help, Shift-Dir - straight line>irAim: a cane toad (severely wounded, 76% to hit) _You shoot a bolt. The bolt closely misses the cane toad.>is_Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>iswAim: a cane toad (severely wounded, 76% to hit)>iO^ ##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ###P...♣......#Health: 52/72 =================------- .####..........#Magic: 4/18>i^ =====------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#SH: 5Dex: 25 ...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 >i_ F.....#........#.@..#Noise: ===------  Time: 18042.4 (0.0) .............P.F...#a) +2 arbalest (freeze) ......#..÷.÷..÷....#Fire: a) +2 arbalest (freeze) .......#...........# ........#....#.....#### ####### >i` x.÷.....#÷#...#.....#..#####.#.#.# F   cane toad ..........÷.......÷.............# .......÷........................# ......P.........................#Aim: a cane toad (severely wounded, 76% to hit) _You shoot a bolt. The bolt closely misses the cane toad.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i`` Aim: a cane toad (severely wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.>i FThe cane toad is almost dead.>iy F.The cane toad stings you but does no damage.>iB F   blink frog>i -3.7 (1.3>i- >i3 Z _The cane toad completely misses you.>ior##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##>iVs Spriggan of Okawaru *****. ###P...♣......#Health: 52/72 =================------- .####..........#Magic: 4/18=====------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32>i#t,Int: 15 ....##########.....#SH: 5Dex: 25 ...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 .....#........#.@..#Noise: ===------  Time: 18043.7 (0.0) .............P.F...#a) +2 arbalest (freeze) ......#..÷.÷..÷....#Fire: a) +2 arbalest (freeze) .......#...........# >it........#....#.....#### ####### .÷.....#÷#...#.....#..#####.#.#.# F   cane toad ..........÷.....F.÷.............# F   blink frog .......÷........................# >it......P.........................#The cane toad is almost dead.The cane toad stings you but does no damage. >iPu_The cane toad completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, 76% to hit)>i,_Q##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ###P...♣......#Health: 52/72 =================------- .####..........#>i`zMagic: 4/18=====------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#SH: 5Dex: 25 ...>.#.#P...###....#XL: 13 Next: 68% Place: Lair:4 .....#........#.@..#Noise: ===------  Time: 18043.7 (0.0) .............P.....#>i`a) +2 arbalest (freeze) ......#..÷.÷..÷....#Fire: a) +2 arbalest (freeze) .......#...........# ........#....#.....#### ####### .÷.....#÷#...#.....#..#####.#.#.# F   cane toad >iaY..........÷.....F.÷.............# F   blink frog .......÷........................# ......P.........................#Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i[a-Aim: a cane toad (almost dead, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!>i-iF   blink frog>i§Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!  Okawaru accepts your kill.>iS>i=395.0 (1.3>ie>i , _The blink frog blinks!>i/##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ###P...♣......#Health: 53/72 =================------- .##>i0##..........#Magic: 4/18=====------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#SH: 5Dex: 25 ...>.#.#P...###....#>i 1XL: 13 Next: 69% Place: Lair:4 .....#........#.@..#Noise: ===------  Time: 18045.0 (0.0) .............P.....#a) +2 arbalest (freeze) >i19......#..÷.÷..÷....#Fire: a) +2 arbalest (freeze) .......#...........# ........#....#.....#### ####### .÷.....#÷#...#.....#..#####.#.#.#>i1  ..........÷.....§.÷.............#  .......÷........................#  ......P.........................#>i*2 The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!Okawaru accepts your kill. _The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i+##.♣♣♣..♣....#srcrip the Jinx#...♣♣♣♣♣...##Spriggan of Okawaru *****. ###P...♣......#>imHealth: 53/72 =================------- .####..........#Magic: 4/18=====------------------- ..######.........P#AC: 6Str: 4 ...#.##P....#######EV: 32Int: 15 ....##########.....#SH: 5Dex: 25 ...>.#.#P...###....#>ieXL: 13 Next: 69% Place: Lair:4 .....#........#.@..#Noise: ===------  Time: 18045.0 (0.0) .............P.....#a) +2 arbalest (freeze) ......#..÷.÷..÷....#Fire: a) +2 arbalest (freeze) >i.......#...........# ........#....#.....#### ####### >iV.÷.....#÷#...#.....#..#####.#.#.#  ..........÷.....§.÷.............#>i  .......÷........................#  >i......P.........................# You kill the cane toad!Okawaru accepts your kill. >iG_The blink frog blinks!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>ir4That would be overly suicidal.>i>i>i. _>ib ...♣♣♣♣♣...# ##P...♣......# .###....... ..#####....P.#.P....######.##########.....# >.#.#P...###..#................P..>ikw#..÷.÷..÷..#..................... .##...........P....#####.####.### >iR---6 (0.6 _>i>i>i6; ##P...♣......# .###....... ..#####....P.#.P....######.##########.....# >.#.#P...###..#................P..#..÷.÷..÷..#........#....#>im### #######.....P....#### ###......P...##....# ##.# ###>il0F>iU.F   blink frog>i:D---6.2>ikI>i# 4   ##..........#  ##.....  #P....# #####.....# >.#.#P...###....# .....#....# ....P.....# ÷.÷..÷.@..# ..........# ....#.....#### .÷÷#...#.....#.÷.......÷.÷............................P.F..#### ##.# ### >i# >i    ##..........#  ##.....  #P....# #####.....# >.#.#P...###....# .....#....# ....P.....# ÷.÷..÷.@..# >i ..........# ....#.....#### ÷÷#...#.....#.÷.......÷.>i ÷............................P.F..####>i> M ##.# >ik >i >i_ >i a _A blink frog is nearby!>if###P...♣......#srcrip the Jinx .####..........#Spriggan of Okawaru *****. ..######.........P#Health: 53/72 =================------- ...#.##P....#######Magic: 4/18=====------------------- ....##########.....#AC: 6Str: 4 ...>.#.#P...###....#EV: 32Int: 15 .....#........#....#SH: 5Dex: 25 >iB.............P.....#XL: 13 Next: 69% Place: Lair:4 ......#..÷.÷..÷.@..#Noise: ---------  Time: 18046.2 (0.0) .......#........*..#>iGa) +2 arbalest (freeze) ........#....#..*..#### ####### Fire: a) +2 arbalest (freeze) >i.÷.....#÷#...#..*..#..#####.#.#.# >i..........÷.....*.÷.............# >i<.......÷........*...............# F   blink frog ......P.........*...............# .##...........P.F..#####.####.### >ii###......P...##....# ##.# ###Press: ? - help, Shift-Dir - straight line >ix_That would be overly suicidal. _A blink frog is nearby!>igFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>iwAim: a blink frog (heavily wounded, 59% to hit)>i(###P...♣......#srcrip the Jinx .####..........#Spriggan of Okawaru *****. ..######.........P#Health: 53/72 =================------- ...#.##P....#######Magic: 4/18=====------------------- ....##########.....#AC: 6Str: 4 ...>.#.#P...###....#EV: 32Int: 15 .....#........#....#SH: 5Dex: 25 .............P.....#XL: 13 Next: 69% Place: Lair:4 ......#..÷.÷..÷.@..#Noise: ---------  Time: 18046.2 (0.0) .......#...........#a) +2 arbalest (freeze) ........#....#.....#### ####### Fire: a) +2 arbalest (freeze) >iNj`.÷.....#÷#...#.....#..#####.#.#.# ..........÷.......÷.............# .......÷........................# F   blink frog ......P.........................# .##...........P.†..#####.####.### ###......P...##....# ##.# ###Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 59% to hit)  You shoot a bolt. The bolt hits the blink frog!  The blink frog seems to slow down. The bolt freezes the blink frog.  You kill the blink frog!((((((>i.>i...>i #..>if5=70===>i7.5 (1.3>i/(>iT,  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 59% to hit)  >i,6You shoot a bolt. The bolt hits the blink frog!  >i-JThe blink frog seems to slow down. The bolt freezes the blink frog.  >i-mYou kill the blink frog! _Okawaru accepts your kill.>ih.>i"Y >iY >ib >id ^ _You are too injured to fight recklessly!>iCy3>i${>i~>i54=>i>iS>i>i>i&>ig5==>iR>i,>i>iQ>i>i>i>idq66==>i%>i,>i>i,>i>i >i§K7=>i#>i>i:==>ig>i>iq>iO>i>i48=7=>i>i6,>iz>i>i>i>i'>i\%9>i%>i>i|9=>i>i>i>ib>iK>i 60=8=>i">i,>i^>ib,>i>i>i=U1=>i>i>i9=>i>i>i>im>i>iT9==>i>i;2>i>i>i>i>i>i>i[>iU>ih3===>i->ia>i>i7>i,>i>i>i,4=10/18=>i>iN>i>i>i],>i >i%5=>i&>i(,>i)>i--6=1=>i.>i/>i0>i1>i3>i3>i4>i17k7=>i8>i:>i;9=>i+<>i=>i >>i?>iAj82==>iyC>iE,>iF>iH>iI>iaS9===>iT>iCT>iU>iMX>iXM3=>iY>i[>i[V70=>i]>ia`,>ia>id>iQd>ie>i i>i_iW1=>ij>iIm,>ion>ip>i q>i r>izuk _You start resting.HP restored.>i(--->i103.5 (56.0)2=4=---4.5 (57 _>i>i>i[3>i>i3>iX>i>i>i>i\>iF]==5====>iB>ia6=>io>i,>ie>i,>i>i>iH>ia >i">i4#9=>i$>i',>i(>i$*>iy*K7=>i+>i[.>i.>i/>if1>i1>i%3>i5,>i7>i8>i&99=>i:>i=,>i>>iQ@>i@>i?B>i=En _You start resting.Magic restored.>ivN>iW-28.5 (24>iMXb8==9.5 (25 _>i}_>ifa>i93>i:>i=,>iA,>iB>i{C>iE>i=F>iG>iJ>iJ:==>i{L>iN>iN>iP>iRR>iR>iS>iU,>iW>iY,>iI[>i\>i\>iq^>i`>i`>i b>ic>iMd>ie>ich,>i{i>iIk>ik>im>io>i0p>iSq>it,>inu>i&x>ix>iz>i{>i|>i}>iP,>i>iӃ,>ḯ>iH,>i>i&>i[>i>i$>ib>i>i>iȑ>iߒ>iĔ,>ip>i,>iA>i,>iG>i6>ie>i>i,>i>i6>ip>i>iC,>iu>i7>it>i>i>i;>i>i-,>iײ>i>i>i>i,>iĸ>i>iv>i>iJ>i>i<>i,>ib>i >i`>i>i,>i>iS,>i>i>i>iZ>io,>i>i>i<>i>i,>i>i>i>i>i,>i>iz,>i>i,>iG>i,>i>i,>i>iX,>i>i,>i\>i>i>i>i>i>iT>ih,>i>ik >i >i6 >i>i>i>i,>in>i_>i>i>i >iL>i>i>i>i>in!>i!>i">i%,>i&>i3),>i*>i^-,>i.>iQ1,>i2>i 5,>i6>i8>i 9>i:>i=,>i@>>i@>i@>i=B>i~D>iD>iE>icG>iG>i8I>iXK>iK>iL>iN>iO>iQP>i%S,>i]T>iVV>iV>iX>iZ,>i\>i^,>i`>iRb>ib>id>ie>iXf>ig>ij,>il>ium>im>in>i6q>itq>ir>it,>iWv>ix,>iy>iz>iz>i{>i~,>i>i>i>i >ic,>i>i>i؏>i*>i>i>i>iϖ,>i>i>iƚ>i>i,>i>iN,>i>i ,>i&>i _You start waiting.228.5 (999.5 (100.0)>iv# _Done waiting.>i >ib. Level 4 of the Lair of Beasts <<<<>>>>(Press ? for help)### ######...<# #.#...## #...###.♣♣.♣♣.♣...##....# ####.#.## ####...######.♣♣♣..♣....###....###....###..#..)##.##...♣♣♣♣♣...###......####..#P#.........#####P...♣......##.....###..................####..........###....####.................######.........P###....#####.[.................#.##P....########.....###.........P#...#........##########.....###.|..##.#......#..#...####....>.#.#P...###....###....## ##..:..S..##.....##P......#........#....##P.....##.....######...####..............P.....##.....## ##.....# #....###........#..÷.÷..÷.@..#####.....# ##.....## #................#...........##.##########.....#### #.....#######.................#....#.....#### ##########.#PP#.##.##.....P#.####P<....#.#.#.....#..PP.÷.....#÷#...#.....#..#####.#.#.##................................................>i. ........÷.......÷.............##.....................................................÷........................##....................................................P.........................######.#####..#.....P.####.#.÷...####.......#.##.##...........P.†..#####.####.###### ###.#.....## ###.>..P# ####...##.#####......P...##....# ##.# #####.....## ##..÷..## ##....#### #........P###.....## ####.....# #.......# #.#....# ##....#.#### ##.....###)...## ###....÷## ###...## ##.....### #......#>iʼn^>@>i: >#.....##......## ##....# ##..÷...###....###..>..###....÷.###.÷..####÷.....###....####...†####...<...##÷...#÷>......##..<.#.##....###.....................##.....##>i;#...†##P...................#.##....###....####................#######....#>iHL>>>i?I>io###P...♣......#srcrip the Jinx .####..........#Spriggan of Okawaru *****. ..######.........P#Health: 72/72 ======================== ...#.##P....#######Magic: 18/18 ======================== ....##########.....#AC: 6Str: 4 ...>.#.#P...###....#EV: 32Int: 15 .....#........#....#SH: 5Dex: 25 .............P.....#XL: 13 Next: 70% Place: Lair:4 ......#..÷.÷..÷.@..#Noise: ---------  Time: 18229.5 (0.0) .......#...........#a) +2 arbalest (freeze) >icp........#....#.....#### ####### Fire: a) +2 arbalest (freeze) .÷.....#÷#...#.....#..#####.#.#.# ..........÷.......÷.............# .......÷........................# ......P.........................# .##...........P.†..#####.####.### ###......P...##....# ##.# ### _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting.>i-q>ihr>i>i>i,>iG>i->i>i[>i>iϚ,>i˝>i>i>i>i%>i->i_,>iF>i >iݽ,>i־>i&]HP restored. _You start resting.Magic restored. _You start waiting.Done waiting.  You see here a wolf skeleton. _>i>i>i>i[>i>ih>i>i<>iO.  There is a cache of fruit here.>ir  You root around and sample a tomato. Savoury.>i5 _>i~>i>i>i@>i>i >i >i >i>i1>ii>i>i>i!>i#,>i+,>iY->i->iJ/>ir4>i=6>i6>i 8>i|=>i>>i>?>i?>ihB>iGC>iwC>iD>ibF>i@K>i$L>iL>iIQ>iS,>iT>iX>iZ>i[>i5\>i_>ia,>iEc>if>ih,>iii>ial>in>in>i4p>ir>iGt>it>iu>i=x>iy,>iz>i}>i.>i>i`>iƂ>i1>im>i_>i>i>i9>i>iaB>ia>in>iǔ,>in>ig>i>i>ii>i>i]>i>iۥ>iѧ>iz>iϩ>i٪>i` #.....## ##.....# #....###  #.....# ### #....... ##.....#### #.....#######....... ##.....P#.####P<....#.#.#.....#.........................................................................................#.....P.####.#.÷...####.......#. #.#.....## ###.@..P# ####...##.50.5 (21.0) ### ##..÷..## ##....###  #.....# ..# #.#....#  ##)...## ###....÷## ###...##  #.....# #......## ##....#  #..>..# ##....÷.###.÷..###[40>iϵm   #...†## ##...<...##÷...#÷   #....# ##..............   #...†# #P.............. >i>ie>iy _There is a stone staircase leading down, spattered with blood here.>i}>iB~>iL>i(>i181.5 (1.0) _>iǒ>i&5>i>i>i >i >i  ######.#...#  #..##..##..### ##  #........#...####.##P ##..#.........#..... #..#.#.###...PP..^ #....#...÷ ###.....#.....#.#$..P.# #.##.............. #......÷@÷.~~...........P #.....≈~.÷~≈≈~.###...# >i9 #....P.~≈≈≈~≈≈≈~.# ..##  #.#...~~~≈~≈≈≈~~.###~~.~ ##.[#..F≈≈≈≈≈~~.##.#§P..~ ##....≈≈~≈≈≈≈....F#.~...~ F   blink frog (wandering) ....~.≈~≈≈≈~....../.~.~~ #...........#.##.....~ >i [.......#. #....~>iq -3.0 (2.5>iz >i _You climb downwards. _There is a stone staircase leading up, spattered with blood here.>i######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 70% Place: Lair:5#......÷@÷.~~...........P Noise: ---------  Time:>i, 18253.0 (0.0)#.....≈*.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈*≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~*≈~≈≈≈~~.###~~.~##.[#..F≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   blink frog (wandering)....~.≈~≈≈≈~....../.~.~~#...........#.##.....~.......#. #....~ _There is a stone staircase leading down, spattered with blood here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 59% to hit)>iv######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================>i#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 70% Place: Lair:5#......÷@÷.~~...........P Noise: ---------  Time: 18253.0 (0.0)#.....≈(.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈(≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~(≈~≈≈≈~~.[40>iɫm###~~.~##.[#..(≈≈≈≈≈~~.##.#§P..~##....(≈~≈≈≈≈....F#.~...~ F   blink frog (wandering)....(.≈~≈≈≈~....../.~.~~#..(........#.##.....~.......#. #....~ _There is a stone staircase leading down, spattered with blood here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 59% to hit)>i0F~You climb downwards. _There is a stone staircase leading up, spattered with blood here.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 59% to hit)  You shoot a bolt. The bolt misses the blink frog.>i\5JF~>i6OF≈>i_?≈~≈F~.>im@7===4.3 (1.3>i1H>i)K> _The blink frog gives a loud, deep croak!>i ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4>iV #....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 70% Place: Lair:5#......÷@÷.~~...........P Noise: ===------  Time: 18254.3 (0.0)#.....≈F.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##>i ^Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   blink frog....~.≈~≈≈≈~....../.~.~~#...........#.##.....~>i? ".......#. #....~Aim: a blink frog (wandering, hasn't noticed you, 59% to hit)  You shoot a bolt. The bolt misses the blink frog. _The blink frog gives a loud, deep croak!  >iv Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (59% to hit)>iN ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 70% Place: Lair:5#......÷@÷.~~...........P Noise: ===------ [>iH 40m Time: 18254.3 (0.0)#.....≈F.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   blink frog....~.≈~≈≈≈~....../.~.~~#...........#.##.....~.......#. #....~ _The blink frog gives a loud, deep croak!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a blink frog (59% to hit)  You shoot a bolt. The bolt hits the blink frog!!  The bolt freezes the blink frog.>ih b §FThe blink frog is severely wounded.5.6 (1.3 _The blink frog misses you. The blink frog blinks!>i1######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5>ip2Dex: 25#.##...................... XL: 13 Next: 70% Place: Lair:5#......÷@÷.~~...........P Noise: ===------  Time: 18255.6 (0.0)#.....≈§*÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈*≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~*~≈≈≈~~.###~~.~##.[#..~*≈≈≈≈~~.##.#§P..~>i2##....≈*~≈≈≈≈....F#.~...~ F   blink frog....~*≈~≈≈≈~....../.~.~~#....F......#.##.....~>i2N.......#. #....~The bolt freezes the blink frog.  The blink frog is severely wounded. _The blink frog misses you. The blink frog blinks!  Fire: a) +2 arbalest (freeze)>iR3Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 59% to hit)>i (######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.>iZ #........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 70% Place: Lair:5>i %#......÷@÷.~~...........P Noise: ===------  Time: 18255.6 (0.0)#.....≈§.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) >i *#.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~>i# ##....≈≈~≈≈≈≈....F#.~...~ F   blink frog....~.≈~≈≈≈~....../.~.~~>iM #....†......#.##.....~.......#. #....~Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i Aim: a blink frog (severely wounded, 59% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.  You kill the blink frog!>iC((((((>i~.≈≈≈≈.>ip516.9 (1.3>i>i  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 59% to hit)  You shoot a bolt. The bolt hits the blink frog!  The bolt freezes the blink frog.  You kill the blink frog! _Okawaru accepts your kill.>i 4>i" >i$ H _No target in view!>i.I>i=&  >ic>iYou start waiting.A cane toad comes into view.>i:\JF   cane toad (wandering)F0.0---7.9 (1 _>i6b>i######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ---------  Time:>i~ 18257.9 (0.0)#.....≈~*÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈*~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈*≈≈≈~~.###~~.~##.[#..~≈≈≈*≈~~.##.#§P..~##....≈≈~≈*≈≈....F#.~...~ F   cane toad....~.≈~≈*≈~....../.~.~~#....†...F..#.##.....~.......#. #....~ _No target in view!  >i&You start waiting. _A cane toad comes into view.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (76% to hit)>iz######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================>i{##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ---------  Time: 18257.9 (0.0)#.....≈~(÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈(~≈≈≈~.# ..##Fire>i{: a) +2 arbalest (freeze) #.#...~~~≈(≈≈≈~~.###~~.~##.[#..~≈≈≈(≈~~.##.#§P..~##....≈≈~≈(≈≈....F#.~...~ F   cane toad....~.≈~≈(≈~....../.~.~~>i{#....†...F..#.##.....~.......#. #....~You start waiting. >i|_A cane toad comes into view.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i7|KAim: a cane toad (76% to hit)  You shoot a bolt.>iKF.>i~.≈~≈≈≈>i7===9.2 (1.3>ig>i _A cane toad comes into view.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (76% to hit)  You shoot a bolt. _The bolt hits th>i+&e cane toad but does no damage.>i-P ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5>iP +Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------  Time: 18259.2 (0.0)#.....≈~*÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈*~≈≈≈~.# ..##>iP Fire: a) +2 arbalest (freeze) #.#...~~~≈*≈≈≈~~.###~~.~>iQ ##.[#..~≈≈*≈≈~~.##.#§P..~>iEQ ##....≈≈~*≈≈≈....F#.~...~ F   cane toad>iZQ '....~.≈~F≈≈~....../.~.~~#....†......#.##.....~>iQ .......#. #....~Aim: a cane toad (76% to hit)  You shoot a bolt. _The bolt hits the cane toad but does no damage.  Fire: a) +2 arbalest (freeze)>iQ sPress: ? - help, Shift-Dir - straight lineAim: a cane toad (water, 76% to hit)>ib ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================>ib #..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25>i~c ]#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------  Time: 18259.2 (0.0)#.....≈~(÷~≈≈~.###...#### a) +2 arbalest (freeze)>ic #....P.~≈≈(~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) >ic p#.#...~~~≈(≈≈≈~~.###~~.~##.[#..~≈≈(≈≈~~.##.#§P..~>i(d ##....≈≈~(≈≈≈....F#.~...~ F   cane toad>igd p....~.≈~F≈≈~....../.~.~~#....†......#.##.....~.......#. #....~>id RYou shoot a bolt. _The bolt hits the cane toad but does no damage.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (water, 76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad.>i NF≈>iT LF≈>i LF≈>i G.≈>i .60.5 (1.3>i >i   _The bolt hits the cane toad but does no damage.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (water, 76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad. _The cane toad is lightly wounded.>i)######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4>i*!#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------  Time: 18260.5 (0.0)>iF*#.....≈~*÷~≈≈~.###...#### a) +2 arbalest (freeze)>ii*#....P.~≈≈*~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) >i*#.#...~~~≈F≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad....~.≈~≈≈≈~....../.~.~~>i*#....†......#.##.....~.......#. #....~>i+Aim: a cane toad (water, 76% to hit)  You shoot a bolt. The bolt hits the cane toad. The bolt freezes the cane toad. _The cane toad is lightly wounded.  >i8+_Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>iX+LAim: a cane toad (lightly wounded, 76% to hit)>iTn######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------ [>inO40m Time: 18260.5 (0.0)#.....≈~(÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈(~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈F≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad (slow)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~ _The cane toad is lightly wounded.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad.>iLF~>iLF≈>iH>in-1.8 (1.3>i&w _The cane toad is heavily wounded.>i ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25>i6 A#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------  Time: 18261.8 (0.0)#.....≈~F÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) >i }#.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad (slow)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~You shoot a bolt. The bolt hits the cane toad!  The cane toad seems to slow down. The bolt freezes the cane toad. _The cane toad is heavily wounded.Fire: a) +2 arbalest (freeze)>i Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 76% to hit)>iܤ (######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.>iD #........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5>ix -Dex: 25>i L#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------  Time: 18261.8 (0.0)>i #.....≈~F÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~>iJ ##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad (slow)>iq ....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~>i .......#. #....~ _The cane toad is heavily wounded.>i˦ Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 76% to hit)  >i vYou shoot a bolt. The bolt hits the cane toad.  The cane toad seems to slow down. The bolt freezes the cane toad.>i<   Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 76% to hit)  You shoot a bolt. The bolt hits the cane toad.  The cane toad seems to slow down. The bolt freezes the cane toad.  The cane toad is heavily wounded.>ih= -3.1 (1.3>iF >iJ 7 _You block the cane toad's attack.>ip######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------ [>iq^40m Time: 18263.1 (0.0)#.....≈~F÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad (slow)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The cane toad seems to slow down. The bolt freezes the cane toad.  The cane toad is heavily wounded. _You block the cane toad's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 76% to hit)>iT######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------ [>iUW40m Time: 18263.1 (0.0)#.....≈~F÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad (slow)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The cane toad is heavily wounded. _You block the cane toad's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, slow, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.>i_You block the cane toad's attack.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded, slow, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.  The cane toad is almost dead.>ip-4.4 (1.3>i:e _The cane toad misses you.>i######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------ [>i40m Time: 18264.4 (0.0)#.....≈~F÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad (slow)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.  The cane toad is almost dead. _The cane toad misses you.Fire: a) +2 arbalest (freeze)>iPress: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 76% to hit)>i######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4>ik!#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 71% Place: Lair:5#......÷@÷.~~...........P Noise: ===------  Time: 18264.4 (0.0)>i#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~>iy##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad (slow)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~ _The cane toad misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.  You kill the cane toad!>i>i)>i,>i%535.7 (1.3>i>i  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, slow, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.  You kill the cane toad! _Okawaru accepts your kill.>i]3>i_>i>iq>i>i>i>i>iB>i>i4>i>i(>iq>iF>i>iI>iX>i>i$>i>i(>iW(>i&*>i5,>i7>iC,>i3E>i'P,>i1R>ih\,>i^>ig,>ii>i1s,>iv>i|,>i>iB>i>i>iŚ>i>is>i1>iB>iz,>iA>i0,>i>i5 _You start waiting.A cane toad comes into view.>iF---F   cane toad (wandering)93.7 (28.0)>iq>ikO---4.7 (29 _>iY>i>i0   #..##..# ##  #........#.. ##..#........ #..#.#.###...PP..^ #....#...÷... ###.....#.....#.#$ #.##............. #......÷@÷.~~.. #.....≈~.÷~≈≈~.# #....P.~≈≈≈~≈≈≈~.# ..##  #.#...~~~≈~≈≈≈~~.#  ##.[#..~≈≈≈≈≈~~.##>i0  ##....≈≈~≈≈≈≈....  ....~.≈~≈≈≈~....../.~.~~  #....†......#.##    >i   #..##..# ##  #........#.. ##..#........ #..#.#.###...PP..^ #....#...÷... ###.....#.....#.#$ #.##............. #......÷@÷.~~.. #.....≈~.÷~≈≈~.# #....P.~≈≈≈~≈≈≈~.# ..##  >if4#.#...~~~≈~≈≈≈~~.# ##.[#..~≈≈≈≈≈~~.## ##....≈≈~≈≈≈≈....  ....~.≈~≈≈≈~....../ #....†......#.##  >i>i>i>i.` _A cane toad is nearby!>i^######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 73% Place: Lair:5#......÷@******F........P Noise: ---------  Time: 1>iW_8294.7 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad (wandering)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~ _You start waiting. _A cane toad comes into view. _A cane toad is nearby!Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, 76% to hit)>iC######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 73% Place: Lair:5>iD<#......÷@((((((F........P Noise: ---------  Time: 18294.7 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, 76% to hit)  >iEYou shoot a bolt.  The cane toad gives a loud, deep croak!  The bolt hits the cane toad! The bolt freezes the cane toad.>i EF.>iV÷.~~.>iD7===6.0 (1.3>i>i  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, 76% to hit)  You shoot a bolt.  >ilThe cane toad gives a loud, deep croak!bolt hits the cane toad! The bolt freezes the cane toad. _The cane toad is moderately wounded.>iL######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 73% Place: Lair:5#......÷@*****F.........P Noise: ===------  [>i40mTime: 18296.0 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The cane toad gives a loud, deep croak!  The bolt hits the cane toad! The bolt freezes the cane toad. _The cane toad is moderately wounded.Fire: a) +2 arbalest (freeze)>iPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 76% to hit)>iq######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6>i|Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 73% Place: Lair:5#......÷@(((((F.........P Noise: ===------  Time: 18296.0 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~>i##....≈≈~≈≈≈≈....F#.~...~ F   cane toad....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The bolt hits the cane toad! The bolt freezes the cane toad. _The cane toad is moderately wounded.Fire: a) +2 arbalest (freeze)>iDPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.>iEF.>iDF.÷.~7.3 (1.3>inG>i:K _The cane toad is moderately wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (moderately wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad. _The cane toad is heavily wounded.>iz ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 73% Place: Lair:5#......÷@***F...........P Noise: ===------ [4>iz 0m Time: 18297.3 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~Aim: a cane toad (moderately wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad. _The cane toad is heavily wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 76% to hit)>iE######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 73% Place: Lair:5#......÷@÷.~†...........P Noise: ===------ >iOFo Time: 18297.3 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ F   cane toad....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~>i'G.......#. #....~Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!Okawaru accepts your kill.>iNMK(((>iG÷.~>iv548.6 (1.3>i`>i  Aim: a cane toad (heavily wounded, 76% to hit)  You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!  Okawaru accepts your kill. _You hear a splash.>i######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4>i&B#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5#......÷@÷.~†...........P Noise: ===------  Time: 18298.6 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)>iњ*#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The cane toad seems to slow down. The bolt freezes the cane toad.  >iYou kill the cane toad!Okawaru accepts your kill. _You hear a splash.  >i+uFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25>i#.##...................... XL: 13 Next: 74% Place: Lair:5#......÷@÷.~†...........P Noise: ===------  Time: 18298.6 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~You kill the cane toad!Okawaru accepts your kill. _You hear a splash.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i+4That would be overly suicidal.>i>ic>i. _>iۼ >i >i >ix >i _You start waiting.An elephant comes into view.>iY---Y   elephant (trample, wandering)>iP,300.6 (2>iWd---1.6 (3 _>i5&>iq)>i|   #..##..# ##  #........#.. ##..#........>i #..#.#.###...PP..^ #....#...÷... ###.....#.....#.#$ #.##............. #......÷@÷.~†.. #.....≈~.÷~≈≈~.# #....P.~≈≈≈~≈≈≈~.# ..##  #.#...~~~≈~≈≈≈~~.#  ##.[#..~≈≈≈≈≈~~.##  ##....≈≈~≈≈≈≈....  ....~.≈~≈≈≈~....../.~.~~  #....†......#.##   >iA >i'$   #..##..# ##  #........#.. ##..#........ #..#.#.###...PP..^ #....#...÷... ###.....#.....#.#$ #.##............. #......÷@÷.~†.. #.....≈~.÷~≈≈~.# >it#....P.~≈≈≈~≈≈≈~.# ..##  #.#...~~~≈~≈≈≈~~.# ##.[#..~≈≈≈≈≈~~.## ##....≈≈~≈≈≈≈....>i   ....~.≈~≈≈≈~....../ #....†......#.##  >i)>i*>i 2>i7` _An elephant is nearby!>iW######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================>iX##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5>iX#......÷@******Y........P Noise: ---------  Time: 18301.6 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##>iYKFire: a) +2 arbalest (freeze) >iiuY##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample, wandering)....~.≈~≈≈≈~....../.~.~~>iY#....†......#.##.....~.......#. #....~ >iY_You start waiting. _An elephant comes into view. >iYz_An elephant is nearby!Fire: a) +2 arbalest (freeze)>i ZPress: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, 93% to hit)>iG ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5#......÷@((((((Y........P Noise: ---------  Tim>i e: 18301.6 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, 93% to hit)  You shoot a bolt.  The elephant trumpets!  The bolt hits the elephant!! The bolt freezes the elephant.>i* Y.The elephant is moderately wounded.>iC> X÷.~†.>i? 7===2.9 (1.3>iH >iL , _You hear a trumpeting!>iPQ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================>iW#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5#......÷@*****Y.........P Noise: ===------  Time: 18302.9 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~[34>idW7m≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The bolt hits the elephant!! The bolt freezes the elephant.  The elephant is moderately wounded. _You hear a trumpeting!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)>i ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================>i##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5#......÷@(((((Y.........P Noise: ===------  Time: 18302.9 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) >iC3+2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The elephant is moderately wounded. _You hear a trumpeting!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant!>ijY. _You hear a trumpeting!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant!  The elephant is almost dead.>i~M÷.~†>i-4.2 (1.3>iM>i/ _You hear a trumpeting! x2>im7######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5#......÷@****Y..........P Noise: ===------  [>i7?40mTime: 18304.2 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant!  The elephant is almost dead. _You hear a trumpeting! x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)>it ######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================>idu #..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5>iu >#......÷@((((Y..........P Noise: ===------  Time: 18304.2 (0.0)>iu #.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##>iv eFire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)>ijv ....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The elephant is almost dead. >iv _You hear a trumpeting! x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>iv Aim: an elephant (almost dead, 93% to hit)  You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.>i' 1Y.>i 9Y†>i >÷.>i^ -5.5 (1.3>i >i M_You hear a trumpeting! x2  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant. _The elephant is almost dead.>ie*######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5#......÷@**Y†...........P Noise: ===------ [39>i,;49m Time: 18305.5 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~Aim: an elephant (almost dead, 93% to hit)  You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant. _The elephant is almost dead.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)>i(######.#...#srcrip the Jinx#..##..##..### ##Spriggan of Okawaru *****.>i#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 74% Place: Lair:5#......÷@÷.~†...........P Noise: ===------  Time: 18305.5 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbale>i 3st (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~ _The elephant is almost dead.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant!>iލI((>iF(;÷.>i.v Bewitcher66.8 (1.3 >iq/C_Okawaru accepts your kill.>i7>i;g _Your Hexes skill increases to level 15!>i@ >i@ >iB >iWN  You start waiting.An elephant comes into view.>ibW YY   elephant (trample, wandering)>iW '0.0>ic =)>ig <---7.8 (1 _>im >io >it######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#...*Y#.#$..P.# SH: 5Dex: 25#.##........***........... XL: 13 Next: 76% Place: Lair:5#......÷@**~†...........P Noise: --------- [3>iB7m Time: 18307.8 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~ _Your Hexes skill increases to level 15!You start waiting. _An elephant comes into view.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)>i[%######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#...(Y#.#$..P.# SH: 5Dex: 25>i#.##........(((........... XL: 13 Next: 76% Place: Lair:5#......÷@((~†...........P Noise: ---------  Time: 18307.8 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~>i0##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~You start waiting. _An elephant comes into view.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>i~ ;.Y.>iČ ....÷.===9.1 (1.3>i >iؘ  _An elephant comes into view.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is moderately wounded.>i5######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##.........**Y.......... XL: 13 Next: 76% Place: Lair:5>iR#......÷@***†...........P Noise: ===------  Time: 18309.1 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~Aim: an elephant (93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is moderately wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant ([0;10;>iI1mmoderately wounded, 93% to hit)>i*######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================>iW9##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##.........((Y.......... XL: 13 Next: 76% Place: Lair:5#......÷@(((†...........P Noise: ===------  Time: 18309.1 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# >i,;..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is moderately wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>i;Y.>i\.÷.~>i.10.4 (1.3>i>i _The elephant is moderately wounded.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is heavily wounded.>i}######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25>i~ #.##........**Y........... XL: 13 Next: 76% Place: Lair:5#......÷@**~†...........P Noise: ===------  Time: 18310.4 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~>i^#....†......#.##.....~.......#. #....~Aim: an elephant (moderately wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)>iPress: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)>i(8######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##........((Y........... XL: 13 Next: 76% Place: Lair:5>i#......÷@((~†...........P Noise: ===------  Time: 18310.4 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wo>i|unded, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant!>itG.Y>i3=Y†>ipR..÷.>i[-1.7 (1.3>i>iJ _The elephant is heavily wounded.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant! _The elephant is almost dead.>ị -######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.>i[ #........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5>i JDex: 25#.##...................... XL: 13 Next: 76% Place: Lair:5>iڤ 9#......÷@**Y†...........P Noise: ===------  Time: 18311.7 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)>i #....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) >iA *#.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~>iq ##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~>i .......#. #....~Aim: an elephant (heavily wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant! _The elephant is almost dead.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)>i } ######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15>i} Z###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 76% Place: Lair:5#......÷@÷.Y†...........P Noise: ===------  Time: 18311.7 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~>iA~ ##....≈≈~≈≈≈≈....F#.~...~ Y   elephant (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  >i~ You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant!Okawaru accepts your kill.Okawaru grants you throwing weapons!>i /  --more-->iV6  †Aim: an elephant (almost dead, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant!  Okawaru accepts your kill.grants you throwing weapons!Something appears at your feet!>i> I((>i 0Y>i 6Y.>iG ÷.Y   elephant (trample, wandering)>i 583.0 (1.3>iy >i ( _You hear a splash.>i6>iC>iH>i7F _Unknown command.>i~ .Y>i :Y.>iИ Y 2 elephants (trample, wandering)---40>i >is 1 _l - 6 boomerangs (gained 1)>i######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##........**Y........... XL: 13 Next: 78% Place: Lair:5#......÷@**††..Y........P Noise: --------- >i:[37m Time: 18314.0 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample, wandering)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~ _You hear a splash. _Unknown command. _l - 6 boomerangs (gained 1)  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, 93% to hit)>i######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 18/18 ========================#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15>io###.....#.....#.#$..P.# SH: 5Dex: 25#.##........((Y........... XL: 13 Next: 78% Place: Lair:5#......÷@((††..Y........P Noise: ---------  Time: 18314.0 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~~#[>i232m....†......#.##.....~.......#. #....~Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, 93% to hit)  You shoot a bolt.  The elephant trumpets! x2  The bolt hits the elephant!! The bolt freezes the elephant!>irY.Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, 93% to hit)  You shoot a bolt.  The elephant trumpets! x2bolt hits the elephant!! The bolt freezes the elephant!  The elephant is heavily wounded.>i;Y.>i9Y.>iL.÷.===5.3 (1.3 _You hear a trumpeting!>iY  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iN######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 14/18 ==================------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15>i߲\###.....#.....#.#$..P.# SH: 5Dex: 25#.##.........Y............ XL: 13 Next: 78% Place: Lair:5#......÷@÷.††Y..........P Noise: ===------  Time: 18315.3 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)>i#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~>i=j##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample)>i....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The elephant is heavily wounded. _You hear a trumpeting!  >i޳ICasting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  >i WPress: ? - help, Dir - look around, f - activate>iR3 -######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.>i4 #........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 14/18 ==================------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##........Y............. XL: 13 Next: 78% Place: Lair:5#......÷@÷.††Y..........P Noise: ===------  Time: 18315.3 (0.0)#.....≈~.÷~≈≈~.###...#### a) [>i_5 b40m+2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~ _You hear a trumpeting!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant easily resists.>i+7 /Y.>i@ >iA +6.3 (1>i`J >iYM   Casting: Cause Fear (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant easily resists. _resists with almost no effort.>iɴ  >iCasting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i{ ######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 10/18 =============-----------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##........Y............. XL: 13 Next: 78% Place: Lair:5#......÷@÷.†Y...........P [40>i| mNoise: ===------  Time: 18316.3 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The elephant easily resists. _The elephant resists with almost no effort.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>iҶ ######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 10/18 =============-----------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 78% Place: Lair:5#......÷@÷Y†Y...........P Noise: ===------ [>iV m Time: 18316.3 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~ _The elephant resists with almost no effort.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant easily resists.Y†>i A7.3 (1>i& >i <Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant easily resists. _The elephant resists with almost no effort.>i  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i| ######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 6/18========----------------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 78% Place: Lair:5#......÷@÷YY†...........P >i] Noise: ===------  Time: 18317.3 (0.0)#.....≈~.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The elephant easily resists. _The elephant resists with almost no effort.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>iaN 1######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 6/18========----------------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15>i+O 8###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 78% Place: Lair:5#......÷@÷.Y†...........P Noise: ===------  Time: 18317.3 (0.0)#.....≈~.÷~Y≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) >iO ^#.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.......#. #....~The elephant easily resists. _The elephant resists with almost no effort.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>iH †YYY, fleeing)8.3 (1>i2 >im  _The elephant resists with almost no effort.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The elephant looks frightened! x2>iJP #..##..##..### ## #........#...####.###..#.........#...... #..#.#.###...PP..^ #....#...÷.......##.....#.....#.#$..P#.##.....................>i8K #......÷<÷.†Y.. #.....≈@.÷~Y≈~.###...####....P.~≈≈≈~≈≈≈~.# ..##  #.#...~~~~.###~~.~ ##.[#..~≈≈.#§P..~ ##....≈≈~≈≈≈≈....F#.~...~ ....~.≈~≈≈≈~....../.~.~~>i #....†......#.##.....~ .......#. #....~ P...... . .~.~~>ii~ †YYou enter the shallow water.>iQ=≈Y>i3>in---9.5 (1.2Water >i "U _Moving in this stuff is going to be slow.>il #..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 6/18========----------------#....#...÷........... AC: 6Str: 4###.....#.....#.#$..P. EV: 32Int: 15#.##..................... SH: 5>i Dex: 25#......÷<÷.††Y.......... XL: 13 Next: 78% Place: Lair:5#.....≈@****Y~.###...### Noise: ---------  Time: 18319.5 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ YY 2 elephants (trample, fleeing)>i <#....†......#.##.....~.............#. #....~P...... . .~.~~ >iD _The elephant looks frightened! x2  You enter the shallow water. _Moving in this stuff is going to be slow.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i Aim: an elephant (water, heavily wounded, fleeing, 93% to hit)>i #..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 6/18========---------------->i #....#...÷........... AC: 6Str: 4###.....#.....#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25#......÷<÷.††Y.......... XL: 13 Next: 78% Place: Lair:5#.....≈@((((Y~.###...### Noise: ---------  Time: 18319.5 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water >iQ ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ YY 2 elephants (trample, 1 fleeing)>i #....†......#.##.....~.............#. #....~P...... . .~.~~ _Moving in this stuff is going to be slow.  >iھ fFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, heavily wounded, fleeing, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.  Your attack snaps the elephant out of its fear.>i J AY.>iy] o.÷~≈Y.>i^ m7====20.8 (1.3>ij >in   Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, heavily wounded, fleeing, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.r attack snaps the elephant out of its fear. _The elephant is severely wounded.>i3>iF6#..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================>iG#..#.#.###...PP..^... Magic: 7/18>itHE=========--------------->iH#....#...÷........... AC: 6>i!I-Str: 4>iyI###.....#.....#.#$..P. EV: 32>iI-Int: 15>iJ#.##...........Y......... SH: 5>igJ.Dex: 25>iJ6#......÷<÷.††........... XL: 13 Next: 78% Place: Lair:5>iK>#.....≈@((((Y~.###...### Noise: ===------  Time: 18320.8 (0.0)>iL#....P.~≈≈≈~≈≈≈~.# ..##>irLAa) +2 arbalest (freeze)>iL#.#...~~~≈~≈≈≈~~.###~~.~>i,MKFire: a) +2 arbalest (freeze) >iM##.[#..~≈≈≈≈≈~~.##.#§P..~ Water >i N##....≈≈~≈≈≈≈....F#.~...~>iN....~.≈~≈≈≈~....../.~.~~ YY 2 elephants (trample, 1 fleeing)>i=O#....†......#.##.....~>iO\.............#. #....~>i7PVP...... . .~.~~ >iPS_The elephant is severely wounded.>iP6Fire: a) +2 arbalest (freeze)>i%Q1Press: ? - help, Shift-Dir - straight line>iQ}Aim: an elephant (water, severely wounded, 93% to hit)  >iQYou shoot a bolt.  >iR.The bolt hits the elephant but does no damage.>i4>i! Y≈>i>iA>i.>i6>iI>iKY>i6.÷~>i^   elephant (trample>i )>i>i>i%2.1 (1.3>i>i >iH Fire: a) +2 arbalest (freeze)  >i ;Press: ? - help, Shift-Dir - straight line>ih}Aim: an elephant (water, severely wounded, 93% to hit)  >iYou shoot a bolt.  >i@The bolt hits th>i$e elephant but does no damage. >i V_The elephant is severely wounded.>iX >i >i7< #..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 7/18=========---------------#....#...÷........... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32>i== Int: 15#.##..................... SH: 5Dex: 25#......÷<÷.††........... XL: 13 Next: 78% Place: Lair:5#.....≈@.÷~≈≈~.###...### Noise: ===------  Time: 18322.1 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)>i> #.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ Y   elephant (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~ >iv> _The elephant is severely wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, severely wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.  You kill the elephant!>iHF K(((>i .Y>i ,Y.>i .÷~Y   elephant (trample)>ic 5803.4 (1.3>i >i   Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, severely wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.  You kill the elephant! _Okawaru accepts your kill.>i 3>i q#..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 7/18=========---------------#....#...÷........... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25#......÷<÷.††........... XL: 13 Next: 80% Place: Lair:5>i #.....≈@(((((Y.###...### Noise: ===------  Time: 18323.4 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ Y   elephant (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~>i" CYou kill the elephant! _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>i* ;Y~>i c.÷~≈>i ,4.7 (1.3>i >iv tM_Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is lightly wounded.>i>i>iSq#..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 7/18=========---------------#....#...÷........... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25#......÷<÷.††........... XL: 13 Next: 80% Place: Lair:5>iT#.....≈@(((((((###...### Noise: ===------  Time: 18324.7 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ Y   elephant (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~Aim: an elephant (93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is lightly wounded.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, lightly wound>iUed, 93% to hit)>i=Y≈>i.÷~Y≈~.6.0 (1.3>ig>iNMYou shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is lightly wounded.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, lightly wounded, 93% to hit) _You shoot a bolt. The bolt barely misses the elephant.>i9 >i >iU q#..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 7/18=========---------------#....#...÷........... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25#......÷<÷.††........... XL: 13 Next: 80% Place: Lair:5>iV #.....≈@(((Y≈~.###...### Noise: ===------  Time: 18326.0 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ Y   elephant (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~Aim: an elephant (water, lightly wounded, 93% to hit) _You shoot a bolt. The bolt barely misses the elephant.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water>iAW r, lightly wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.>i [.÷~>ic _8=7.3 (1.3>i >i ` _The elephant is heavily wounded.>i>i >i#..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 8/18==========--------------#....#...÷........... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25#......÷<÷.††........... XL: 13 Next: 80% Place: Lair:5#.....≈@(((Y≈~.[4>ic0m###...### Noise: ===------  Time: 18327.3 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ Y   elephant (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~ _The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, heavily wounded, 93% to hit)  You shoot a bolt.  The bolt hits the elephant but does no damage.>i*=Y≈>iO7Y~>i].8.6 (1.3>i֢>i1` _The elephant is heavily wounded.>i1 >i[; >it #..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 8/18==========--------------#....#...÷........... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25#......÷<÷.††........... XL: 13 Next: 80% Place: Lair:5#.....≈@(Y~≈≈~[>iv 40m.###...### Noise: ===------  Time: 18328.6 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ Y   elephant (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~The bolt hits the elephant but does no damage. _The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>i 2Y÷>i >i ,9.9 (1.3>i>i'M_The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is severely wounded.>icp>iz>i=;#..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 8/18==========--------------#....#...÷........... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25>i}#......÷<÷.††........... XL: 13 Next: 80% Place: Lair:5#.....≈@Y÷~≈≈~.###...### Noise: ===------  Time: 18329.9 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ Y   elephant (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~>i[18;2HYou shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is severely wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>iK0Y>i<\bY 2 elephants (trample) _The elephant is severely wounded.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.  The elephant is almost dead.>i<]-31.2 (1.3>i,g>iiv _The elephant barely misses you. You block the elephant's attack.>iV  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iv E#..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 4/18=====-------------------#....#...÷.Y......... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25>i #......÷<÷.††........... XL: 13 Next: 80% Place: Lair:5#.....≈@Y÷~≈≈~.###...### Noise: ===------  Time: 18331.2 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~>i ....~.≈~≈≈≈~....../.~.~~ YY 2 elephants (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~The elephant is almost dead. _The elephant barely misses you. You block the elephant's attack.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i##..##..##..### ## srcrip the Bewitcher#........#...####.## Spriggan of Okawaru *****.##..#.........#...... Health: 72/72 ========================#..#.#.###...PP..^... Magic: 4/18=====-------------------#....#...÷........... AC: 6Str: 4###.....#....Y#.#$..P. EV: 32Int: 15#.##..................... SH: 5Dex: 25#......÷<÷.††........... XL: 13 Next: 80% Place: Lair:5#.....≈@Y÷~≈≈~.###...###>i% Noise: ===------  Time: 18331.2 (0.0)#....P.~≈≈≈~≈≈≈~.# ..##a) +2 arbalest (freeze)#.#...~~~≈~≈≈≈~~.###~~.~Fire: a) +2 arbalest (freeze) ##.[#..~≈≈≈≈≈~~.##.#§P..~ Water ##....≈≈~≈≈≈≈....F#.~...~....~.≈~≈≈≈~....../.~.~~ YY 2 elephants (trample)#....†......#.##.....~.............#. #....~P...... . .~.~~The elephant is almost dead. _The elephant barely misses you. You block the elephant's attack.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% >i&risk of failure)  Press: ? - help, Dir - look around, f - activate.Y>i1YY   elephant (trample, fleeing)>iQ2*2.2 (1>i;>i> _The elephant barely misses you. You block the elephant's attack.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The elephant looks frightened! x2>i-######.#...# #..##..##..### ## ........#...####.##P##..#.........#....#..#.#.###..YPP..^....#...÷........... ###.....#.....#.#$..P.##.##.............>i.}#......÷@÷.††..Y........P #.....≈~.Y~≈≈~.###...#####....P.~≈≈.# ..## #.#...~~~≈~#~~.~ ##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YYY 3 elephants (trample, 1 wandering, 2…)....~.≈~≈≈≈~....../.~.~~#....†#.##.....~.............#. #....~>i20.>i4J÷Y>i@ YYYY 2 elephants (trample, 1 fleeing)The elephant trumpets! You hear a trumpeting!>iA=-8 (0.6>iQJ>iK. _The elephant leaves your sight.>i(Ow _There is a stone staircase leading up, spattered with blood here.>i7!######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#........Y#....... Magic: 4/18=====------------------->i8#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 80% Place: Lair:5#......÷@÷.††..Y........P Noise: ==-------  Time: 18332.8 (0.0)#.....≈~.*~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~Y≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..[3>i :Y6m~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample, 1 fleeing)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.............#. #....~The elephant trumpets! You hear a trumpeting! _The elephant leaves your sight. _There is a stone staircase leading up, spattered with blood here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, almost dead, fleeing, 93% to hit)>i'######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#........Y#....... Magic: 4/18=====-------------------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15>i ###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 80% Place: Lair:5#......÷@÷.††..Y........P Noise: ==-------  Time: 18332.8 (0.0)#.....≈~.(~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~Y≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YY 2 elephants (trample)....~.≈~≈≈≈~....../.~.~~#....[0;10>i;1m†......#.##.....~.............#. #....~Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, almost dead, fleeing, 93% to hit)  You shoot a bolt.  The bolt hits the elephant but does no damage.  Your attack snaps the elephant out of its fear.>i*#;Y.>ih$.Y>i(;Y.>i)CY≈>i5.Y 3 elephants (trample, 1 fleeing)>i6k5==4.1 (1.3>iT?>iH  Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, almost dead, fleeing, 93% to hit)  You shoot a bolt.  The bolt hits the elephant but does no damage.  Your attack snaps the elephant out of its fear. >iQ_The elephant is almost dead.>iG; ######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#.Y.####.##P Health: 72/72 ========================##..#.........#....... Magic: 5/18======------------------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5>iX< Dex: 25#.##...................... XL: 13 Next: 80% Place: Lair:5#......÷@÷.††Y..........P Noise: ===------  Time: 18334.1 (0.0)#.....≈~.Y~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YYY 3 elephants (trample, 1 fleeing)....~.≈~≈≈≈~....../.~.~~>iC= E#....†......#.##.....~.............#. #....~The bolt hits the elephant but does no damage.  Your attack snaps the elephant out of its fear. _The elephant is almost dead.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)>i######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#.Y.####.##P Health: 72/72 ========================##..#.........#....... Magic: 5/18======------------------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5>i:Dex: 25#.##...................... XL: 13 Next: 80% Place: Lair:5#......÷@÷.††Y..........P Noise: ===------  Time: 18334.1 (0.0)#.....≈~.Y~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~>ie##....≈≈~≈≈≈≈....F#.~...~ YYY 3 elephants (trample, 1 fleeing)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.............#. #....~The bolt hits the elephant but does no damage.  Your attack snaps the elephant out of its fear. _The elephant is almost dead.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)>iɳ>i>i. _>i>i>i>i  Your attack snaps the elephant out of its fear. _The elephant is almost dead.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line _Aim: an elephant (almost dead, 93% to hit)Unknown command.>ih  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i 1######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#.Y.####.##P Health: 72/72 ========================##..#.........#....... Magic: 1/18=-----------------------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 80% Place: Lair:5>iE #......÷@÷.††Y..........P Noise: ===------  Time: 18334.1 (0.0)#.....≈~.Y~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YYY 3 elephants (trample, 1 fleeing)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.............#. #....~ _Aim: an elephant (almost dead, 93% to hit) _Unknown command.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to li>i st all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i ######.#...#srcrip the Bewitcher#..##..##..### ##Spriggan of Okawaru *****.#........#...####.##P Health: 72/72 ========================##..#.........#....... Magic: 1/18=-----------------------#..#.#.###...PP..^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15###.....#.....#.#$..P.# SH: 5Dex: 25#.##...................... XL: 13 Next: 80% Place: Lair:5#......÷@÷.††Y..........P Noise: ===------[>iQ 33m  Time: 18334.1 (0.0)#.....≈~.Y~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# ..##Fire: a) +2 arbalest (freeze) #.#...~~~≈~≈≈≈~~.###~~.~##.[#..~≈≈≈≈≈~~.##.#§P..~##....≈≈~≈≈≈≈....F#.~...~ YYY 3 elephants (trample, 1 fleeing)....~.≈~≈≈≈~....../.~.~~#....†......#.##.....~.............#. #....~ _Aim: an elephant (almost dead, 93% to hit) _Unknown command.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateY.>i >i&  Y 2 elephants (trample) _Unknown command.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant resists with almost no effort. x2>i +5.1 (1>in >i _The elephant completely misses you. The elephant misses you.>i4>ia6>i?>iE=Y†>i^>i&`/--6>ii>i: 4--÷ _The elephant barely misses you. x2>ip#.....## ##.....# #....####.....# ##.....## #....... ##.....#### #.....#######....... ##.....P#.####P<....#.#.#.....# ............................. ..................... ................................. .#.....P.####.#.÷Y..##### #.#.....## ###.@..P# ####...##. >i{##.....## ##..÷..## ##....#.....# #.......# #.#....###)...## ###....÷## ###...###.....# #......## ##....##..>..# ##....÷.###.÷..### Y   elephant#...†## ##...<...##÷...#÷#....# ##..............#...†# #P..............>ipG5-7.6 (2.5>iQ>iS! _You climb upwards.>iUy _There is a stone staircase leading down, spattered with blood here.>iN{#.....# ##.....## #........ >iO#.....#### #.....#######. #.....P#.####P<....#.#.#.....#..P ................................................ #.....P.####.#.÷Y..####.#.### ###.>..P# ####...##.#....## ##..@..## ##....#### #.....# #.......# #. ##)...## ###....÷## ###...## .....# #......## ##....# ##..>..# ##....÷.###.÷..#####...†## <...##÷...#÷>#....# ............#...†# #P......#....###.>iQ>iY>iZE-8.2 (0.6 >i=[ _>ie>iAiy _You see here a blink frog skeleton.>i5 .....#### #.....#######. .....P#.####P<....#.#.#.....#..PP .............................................P.####.#.÷Y..#####.#### ###.>..P# ####...##.# .....## ##..÷..## ##....#### .....# #....@..# #.>iA 3 )...## ###....÷## ###...## # #.....# #......## ##....# ## #..>..# ##....÷.###.÷..####÷ #...†## <...##÷...#÷>. #....# ............. #...†# #P...... #....###..... >i9 d#.....# #####>im A.Y>i >i $8 >i1 _>i+ >i >i6P#.####P<....#.#.#.....#..PP....................................P.####.#.÷...#####.#### ###.>.YP# ####...##.# ....## ##..÷..## ##....#### >i# #.......# #. # )...## ###...@÷## ###...## ## .....# #......## ##....# ##. ..>..# ##....÷.###.÷..####÷. ...†## <...##÷...#÷>.. ....# ............. ...†# #P...... ....###.....# .....# #####..### ....##  #.##>ij2=9.4>iF>i>iP...................................P.####.#.÷...#####.##.### ###.>.YP# ####...##.###### ##..÷..## ##....#### # #.......# #. #### ###....÷## ###...## ##. ....# #....@.## ##....# ##.. .>..# ##....÷.###.÷..####÷.†## <...##÷...#÷>..# .............†# #P......###.....## #####..#####  #.##[17;>i4H## ###......####.Y40.0>iY....P.####.#.÷...#####.##.##>iZ## ###.>..P# ####...##.###### ##..÷.Y## ##....#### #.# #.......# #. ##.## ###....÷## ###...## ##.. #......## ##....# ##..÷ >..# ##.÷..####÷. .†## <...##÷...#÷>..>i8\# ............. .†# #P......###..........### ###..### ##  #.#### ###......####  ##>i^B.Y>im<6>iv>i*{y _You see here a rime drake skeleton.>iwP.####.#.÷...#####.##.#### ###.>..P# ####...##.#####. .## ##..÷..## ##....#### #.. .# #......Y# #. ##. .## ###....÷## ###...## ##.. #......## ##....# ##..÷# ##....÷.###.÷..####÷.... †## <@..##÷...#÷>.. .# ............. †# #P......# .###..........#### ###.......##  #.# ## #[>iv"33m##......####  #### ...##1.2 _>iJ>i>ik P.####.#.÷...#####.##.## .## ###.>..P# ####...##.#####. ## ##..÷..## ##....#### #.. # #......Y# #. ##. ## ###....÷## ###...## ##..>i Z #......## ##....# ##..÷# ##....÷.###.÷..####÷.... ## <...##÷...#÷>.. # .@........... # #P......# ###..........#### ###.......### ##  #.## ## ###......####   ##....### #>i4 # ## ##.>i 9.Y>i >i B=8>i >i >iE9P.####.#.÷...####.......#.##.##.. srcrip the Bewitcher .## ###.>..P# ####...##.#####.. Spriggan of Okawaru *****. ## ##..÷..## ##....#### #... Health: 72/72 ======================== # #.......# #.#....# ##... Magic: 2/18>iG:==---------------------- ## ###....Y## ###...## ##.... AC: 6Str: 4 .##.....*## ##....# ##..÷.. EV: 32Int: 15 .###....÷*###.÷..####÷..... SH: 5Dex: 25 ####...<*..##÷...#÷>...... XL: 13 Next: 80% Place: Lair:4 #>i; ##....@................ Noise: ---------  Time: 18341.8 (0.0) ##P...................#. a) +2 arbalest (freeze) ####................##### Fire: a) +2 arbalest (freeze) .######..........### ###.#.........# #####......####Y   elephant (trample) .###....## .###...## ####....## _There is a stone staircase leading down, spattered with blood here. _You see here a blink frog skeleton. _You see here a rime drake skeleton.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)>iP.####.#.÷...####.......#.##.##.. srcrip the Bewitcher .## ###.>..P# ####...##.#####.. Spriggan of Okawaru *****. ## ##..÷..## ##....#### #... Health: 72/72 ======================== # #.......# #.#....# ##... Magic: 2/18==---------------------- ## ###....†## ###...## ##.... AC: 6Str: 4 .##......## ##....# ##..÷.. EV: 32Int: 15 .#>iņ##....÷.###.÷..####÷..... SH: 5Dex: 25 ####...<...##÷...#÷>...... XL: 13 Next: 80% Place: Lair:4 ###....@................ Noise: ---------  Time: 18341.8 (0.0) ##P...................#. a) +2 arbalest (freeze) ####................##### Fire: a) +2 arbalest (freeze) .######..........### ###.#.........# #####......####Y   elephant (trample) .###....## .###...## ####....## >ih_You see here a rime drake skeleton.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant!>iT(((>iT ...2===3.1 (1.3>iW7>i:  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight line>i";FAim: an elephant (almost dead, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant! _Okawaru accepts your kill.>ikP.####.#.÷...####.......#.##.##.. srcrip the Bewitcher .## ###.>..P# ####...##.#####.. Spriggan of Okawaru *****. ## ##..÷..## ##....#### #... Health: 72/72 ======================== # #.......# #.#....# ##... Magic: 2/18==---------------------- ## ###....†## ###...## ##.... AC: 6Str: 4 .##......## ##....# ##..÷.. EV: 32Int: 15 .###....÷.###.÷..####÷..... SH: 5Dex: 25 ####...<...[3>iS3m##÷...#÷>...... XL: 13 Next: 82% Place: Lair:4 ###....@................ Noise: ===------  Time: 18343.1 (0.0) ##P...................#. a) +2 arbalest (freeze) ####................##### Fire: a) +2 arbalest (freeze) .######..........### ###.#.........# #####......#### .###....## .###...## ####....##Aim: an elephant (almost dead, 93% to hit)  You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant! _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>ibP.####.#.÷...####.......#.##.##.. srcrip the Bewitcher .## ###.>..P# ####...##.#####.. Spriggan of Okawaru *****. ## ##..÷..## ##....#### #... Health: 72/72 ======================== # #.......# #.#....# ##... Magic: 2/18==---------------------- ## ###....†## ###...## ##.... AC: 6Str: 4 .##......## ##....# ##..÷.. EV: 32Int: 15 .###....÷.###.÷..####÷..... SH: 5Dex: 25 ####...<...[3>ic3m##÷...#÷>...... XL: 13 Next: 82% Place: Lair:4 ###....@................ Noise: ===------  Time: 18343.1 (0.0) ##P...................#. a) +2 arbalest (freeze) ####................##### Fire: a) +2 arbalest (freeze) .######..........### ###.#.........# #####......#### .###....## .###...## ####....##You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant! _Okawaru accepts your kill.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.>ii>ik. _>iMI>iP>iT,>iZU,>i^3==>igh>iiP==>i"k>i)m,>in>iEq>iqI4=>ir>it>i>u>iu>iZx,>i}y>i{>i&|>i"}>i>i9=>it>i>i>i2>i#i5=>i>iۈ>i>i>i>iG>iO>i>i>iK>i>iti=6====>i>i E7=>iB>i:O=>iD>i 8=>i ,>i/+=>iM1>i42T9==>i 3>iE,>iF>igI>iM,>iO>iP,>iSP==>iU>ioY>iIZ>i\[>i],>i"_>i9bg10/18=>ic>ih,>is=>i u>ilw,>i}1=>i<>i>ix>in>i#>i>i>ilj>i`>i=>iX>i$N2==>i>iÛ>iʜ>i>i,>i>i>iq,>iԫ>i:==>iL>iT,>ḭ>ic3=>iɴ>i>ix>iB>i>i >i>i,>i>i>i_9=>i>i;,>ii>i,>i>i >iK4=>i>i,>i>i>i>i>iD,>iZ>iO=>i`>i,>i>iU>iL5==>i>iB>i,>i>i,,>i>iP==>i0>i,>ia>i>i3K6=>i>i>io>i>i>i>i>i>i?>i >iP>i9=>i>i>ip>iK>i? a7=>i8 >i/>i+O=>iB>in>i>i>im>i>i>i="s _Okawaru accepts your kill.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _You start resting.  Magic restored.>i6(--->iQ@1439.1 (96.0)>irAm8==---40.1 (97 _>i>I>iJ>ir>ia>ih>i}>ipB>i>i>i>i>i'>i>i5:==>i>iZ>i>iy>i>i>i>i>iC>i>in >i ,>i>iA>i>i>i>i4>i#>idL>i>i%>i,>i>i`,>i,>i>iʶ>i@>iL>i>i>i >i>i#>i>i>in,>i>i,>i>i!,>i>iS>i>iH>i,>i>i,>i >iL >i >iV >i>ih>iGX>iI>i>i>iC>i>i >i">iO#>i$>i&,>i'>i*,>i,>i.,>i/>i2>i3>i4>i7,>iY<B>i=>i?B>iH>iJ,>iLL>i3R>iT>iVU>iXB>iZ>iH\,>i^>iob>i c>ihd>iig>i i>il,>in>iirB>iv,>i+y>i܁>i>iB>iΔ,>iǕ>i>i>i>iB>iB>i+>ia>i>iYn>iծ>i±>if>i>iZ,>ic>iڼ>i>i>i,>i>i>i@>iR>i,>i?>i>ih>i>i+>in>i#",>i">i.D531.1 (91>i5>i,;H _You start waiting.>iKI>iY>i],>i__>i=bB>izd,>iAe>i g,>ih>ij>ik>i=l>i]n>in>io>ir,>irt>iyu>iu>iv>iy,>i[{>i},>iЅ>i>i,>i6>iIB>i,>i>iX>i>i>i>i',>i7>i,>i<,>i >i >iz >i >iC,>iB>i>i,>iR>i>i>iN>iv X>i!>i#>i"$,>i7&>i)B>i+,>ih->i.>i/>iz0>i2,>i4>i5,>i7>ia8>id9>i9>i{<,>i =>iCn>iD>iF>iG,>iK,>iM>i?Sn>iU>iV,>ilX>i!\B>i>i>i,>iH>i>ij>i8>i>ii>i>i\,>i>in>i>i,>i>iT>i>i>i>id>i>i@>in>il>i>i>i>i,>i>i6X>i>i!>i>i_,>i$>i>iD>i>iB>i,>i>i>i>i7n>iz,>i >i B>iq>iW>i >i,>i>i,>iI>i+>is,>i@,>ip>i( ÷ _You start waiting.>iY/\630.1 (991.1 (100.0)>i/K9 _Done waiting.>iw.####.#.÷...####.#.##.##. ## ###.>..P# ####...##.#####. # ##..÷..## ##....#### #. #.......# #.#....# ##. # ###....÷## ###...## ##. # #......## ##....# ##..÷. # ##....÷.###.÷..####÷.....# # ##...<...##÷...#÷>......# ##......# #P.#.# # ##................# # #####..### #.#...# ###......#### # >ixc##....## >i-E7 (0.6)>iP>iS >i####.#.÷...####.#.##.##. # ###.>..P# ####...##.#####.  ##..÷..## ##....#### #.#.......# #.#....# ##....#  >i ###....÷## ###...## ##.....# #......## ##....# ##..÷...# >i##....÷.###.÷..####÷.....# >i##...<...##÷...#÷>......# ##........# #P.#.#  ##................######  >iD#####.### #.#..# ###......## >i-## >i*Q #   >i| >i(2.3 >ix  >iA  >ij .#.÷...####.#.##.##.  ###.>..P# ####...##.#####.##..÷..## ##....#### #.#.......# #.#....# ##....#. >ik###....÷## ###...## ##.....##......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##.........# #P.#.# ##................###### #####.####.#.# >i9l###......#### #  >iY9 >it.#.÷...####.#.##.##.###.>..P# ####...##.#####.##..÷..## ##....#### #.#.# #.#....# ##....#.####....÷## ###...## ##.....##......## ##....# ##..÷...#  >ik##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##.........# #P.#.# ##................###### #####.####.#.####......####  >iT >iY(3.5 >i >i >i'.#.÷...####.#.##.##. ###.>..P# ####...##.#####......P##..÷..## ##....#### #.#.# #.#....# ##....#.####....÷## ###...## ##.....### #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......#  >iU##...............# #P.#.# ##................###### #####.### ##  >i >iϥ(4.1 >i[ >i7 >iR.#.÷...####.#.##.##..>..P# ####...##.#####......P. ##..÷..## ##....#### #.P #.# #.#....# ##....#.# ###....÷## ###...## ##.....### #......## ##....# ##..÷...#  >i(3##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##...............# #P.#.# ##................###### ####  >i >iu&7 >i >i >i#.÷...####.#.##.##. #.>..P# ####...##.#####......P. # >iV..÷..## ##....#### #.P# .# #.#....# ##....#.#....÷## ###...## ##.....###  #......## ##....# ##..÷...#  ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......#  >iCF##...............# #P.#.# ##................###### ##### >i#.#.##  >iO##...##  >iW >iI(5.3 >i >iӥ >iS.÷...####.#.##.##. .>..P# ####...##.#####......P. ..÷..## ##....#### #..P## #.#....# ##....#.#### ....÷## ###...## ##.....### #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....##  ##...<...##÷...#÷>......# ##..............# #P.#.# ##................###### #####.#. ##....##  >i >i&9 >i >is >ik÷...####.#.##.##. >..P# ####...##.#####......P...# .÷..## ##....#### #..P## #.#....# ##....#.#### # ....÷## ###...## ##.....### # ......## ##....# ##..÷...# # # >i8....÷.###.÷..####÷.....## ##...<...##÷...#÷>......#  ##..@.......#  #P.#.#  ##........###### #####..#.####......######....####...####....## #  >ii >iz(6.5 >i< >i >i}T...####.#.##.##.P ..P# ####...##.#####......P...# ÷..## ##....#### #.P###.# #.#....# ##....#.#### #÷## ###...## ##.....### #.## ##....# ##..÷...# #  >i- ....÷.###.÷..####÷.....## # #...<...##÷...#÷>......# # ##...@......# # #P.#.# # ##........###### ######.### ##.#..# ####......#### ###....## ###...## ###....## # >i >iv(7.1 >i >iu >it####.#.##.##.P. .P# ####...##.#####......P...##. ..## ##....#### #.P###.# #.#....# ##....#.#### ##.÷## ###...## ##.....### #.## ##....# ##..÷...# ##.÷.###.÷..####÷.....## #. ...<...##÷...#÷>......# #. #....@.....# #. P.#.# #. #. >in@.......###### #. #####.### #.#.#..# #.###......#### #.##....## #.##...## #.##....## ##. >i >i&7 >iۥ >i >i)M..............P. ..####.......#.##.##...........P .P# ####...##.#####......P...#### ##....#### #........P###..# #.#....# ##....#.#### ##÷## ###...## ##.....### #. >i*.## ##....# ##..÷...##÷.###.÷..####÷# ...<...##÷...#÷> #........ P....#.# #................#######.... >i2 >i3(8.3 >ih: >i< >iC.P.####.#.##.##..P . >i#.P# ####...##.#####......P...## ÷..## ##....#### #.P###.# #.#....# ##....#.#### ##.÷## ###...## ##.....### #.## ##....# ##..÷...# ##.÷.###.÷..####÷.....## # #...<...##÷...#÷.# # ##..........# # #P.#.# >i # ##........###### #  #####.### # #.#..# # ###......#### # ##....## # ##...## # >iq >i8&9 >i@ >ic _There is a stone staircase leading down here. >iN  >iO  >iW  >i_  >ic 49.9 (1.0 _ >igh  >iZ &5 >i  >i , >i;  >iv  >i j P . .~.~~  .......... ...~  .........P .~~  .##....#... ~≈~  ...... . #..# ...###..# .#   >io ........##.$.#   .......#   ....÷P.......#   .....#.../...  .... .........# ... #....#.F..# .. ###..Y..... YY 2 yaks (wandering) . ..Y. .... F   cane toad (wandering) >i X .........  >iN .41.4 (2.5 >i  >i > _You climb downwards. The yak leaves your sight. >iq w _There is a stone staircase leading up, spattered with blood here. >iy( P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 18/18 ========================......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 82% Place: Lair:5.......@.....#Noise: ---------  Time: 18641.4 (0.0)....÷P..*....#a) +2 arbalest (freeze).....#...*....#Fire: a) +2 arbalest (freeze) ....  >i) .....*...#... #....#.F..#.. ###..Y.....YY 2 yaks (wandering). ..Y. ....F   cane toad (wandering)......... _There is a stone staircase leading down here. _You climb downwards. The yak leaves your sight. _There is a stone staircase leading up, spattered with blood here.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, 76% to hit) >iFP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 18/18 ========================......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 82% Place: Lair:5.......@.....#Noise: ---------  Time: 18641.4 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... ........ >i0H.#... #....#.†..#.. ###..Y.....YY 2 yaks (wandering). ..Y. ....F   cane toad (wandering).........Aim: a cane toad (wandering, hasn't noticed you, 76% to hit)  You shoot a bolt.  The cane toad gives a loud, deep croak! The yak bellows! x2  The bolt hits the cane toad!! The cane toad seems to slow down.  The bolt freezes the cane toad!  You kill the cane toad! >iL(((YY >izYYou shoot a bolt.  The cane toad gives a loud, deep croak! The yak bellows! x2bolt hits the cane toad!! The cane toad seems to slow down.freezes the cane toad!  You kill the cane toad!  Okawaru accepts your kill. >i?Y. >i<Y. >i7Y. >i@Y. >i@Y. >iS./..Y 3 yaks (1 wandering) >iq?3===2.7 (1.3 >i#  >i"_You hear a bellow! >iG  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. >iqG4P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....# >iyHNoise: ===------  Time: 18642.7 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... ...Y.....#... #..Y.#.†..#.. ###..Y.....YYY 3 yaks (1 wandering). .... .............Okawaru accepts your kill. _You hear a bellow!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate >iڐP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 14/18 ==================------......AC: 6Str: 4. #..# >iIEV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#Noise: ===------  Time: 18642.7 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... ...Y.....#... #..Y.#.†..#.. ###........YYY 3 yaks (1 wandering). .... .............Okawaru accepts your kill. _You hear a bellow!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate >i >i˓)Y >i$D.Y >i9 Y  >iN_You hear a bellow!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak resists with some effort. The yak looks frightened! x2 >iBBY. >iY   elephant (trample, wandering)YYY 3 yaks (1 wandering, 1 fleeing) >i̥+3.7 (1 >i >iZ _You encounter an elephant.>is}P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~>i]@Magic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#Noise: ===------  Time: 18643.7 (0.0)....÷P.*.....#a) +2 arbalest (freeze).....#.*./....#>i?Fire: a) +2 arbalest (freeze) .... ..Y......#... #...Y#.†..#.. ###.......YY   elephant (trample, wandering). .... ....YYY 3 yaks (1 wandering, 1 fleeing)...Y.....Press: ? - help, Dir - look around, f - activate>i,The yak resists with some effort. The yak looks frightened! x2 _You encounter an elephant.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)>il0P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5>i\<Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#Noise: ===------  Time: 18643.7 (0.0)....÷P.(.....#a) +2 arbalest (freeze).....#.(./....#Fire: a) +2 arbalest (freeze) .... ..(......#... #..(Y#.†..#.. ###(......YY   elephant (trample, wandering). .(.. ....YYY 3 yaks (1 wandering, 1 fleeing).(.Y.....Press: ? - help, Dir - look around, f - activateThe yak resists with some effort. The yak looks frightened! x2 _You encounter an elephant.Fire: a) +2 arbalest (freeze>i|=f)Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)>i`YThe yak resists with some effort. The yak looks frightened! x2 _You encounter an elephant.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a bolt. The bolt closely misses the yak.>i;Y.>iWD.Y>i&AY.>i2Y.>i...Y).YY 4 yaks (2.5.0 (1.3>i>i, _The elephant trumpets!>i s P...... . .~.~~srcrip the Bewitcher>is ^.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#>it Noise: ===------  Time: 18645.0 (0.0)....÷P.*.....#a) +2 arbalest (freeze).....#.Y./....#Fire: a) +2 arbalest (freeze) .... .........#... #....#.†..#.. ###.Y....Y.Y   elephant (trample). ..YY ....YYYY 4 yaks (2 fleeing).........Aim: a yak (81% to hit)  You shoot a bolt. The bolt closely misses the yak. _The elephant trumpets!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>iu 5Aim: a yak (81% to hit)>i}P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~>iMagic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#Noise: ===------  Time: 18645.0 (0.0)....÷P.(.....#a) +2 arbalest (freeze).....#.Y./....#Fire: a) +2 arbalest (freeze) .... .........#... #....#.†..#.. ###.Y....Y.Y   elephant (trample). ..YY ....YYYY[39;49>i}m 4 yaks (2 fleeing).........You shoot a bolt. The bolt closely misses the yak. _The elephant trumpets!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak.>iE.Y>i )Y.>iA.Y>iIEY.>iBY.>i}qYY6.3 (1.3>i>iU _The elephant trumpets!  Fire: a) +2 arbalest (freeze)>iPress: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak. _The yak is moderately wounded.>iP...... . .~.~~srcrip the Bewitcher>iU.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#Noise: ===------  Time: 18646.3 (0.0)....÷P.Y.....#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) .... .........#... #....#.†..#>iY.. ###Y....Y..Y   elephant (trample). ..Y. ....YYYY 4 yaks (2 fleeing)...Y.....Aim: a yak (81% to hit)  You shoot a bolt. The bolt hits the yak! The bolt freezes the yak. _The yak is moderately wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)>iEP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#>iNoise: ===------  Time: 18646.3 (0.0)....÷P.(.....#a) +2 arbalest (freeze).....#.(./....#Fire: a) +2 arbalest (freeze) .... ..(......#... #..(.#.†..#.. ###Y....Y..Y   elephant (trample). ..Y. ....YYYY 4 yaks (2 fleeing)...Y..... _The yak is moderately wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a bolt. The bolt barely misses the yak. The bolt hits the yak!!  The bolt freezes the yak!>i ph..YY. YThe yak is almost dead.You block the yak's attack.Y.YY.Y.YY† .You encounter an elephant. x3>iz1Y.>i|.YYY 4 elephants (trample, 3 wandering) 2 yaks>i}-7.6 (1.3>i>iNT _The yak completely misses you.>i3P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#Noise: ===------  Time: 18647.6 (0.0)....÷P.Y.....#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) ...>i5. ..Y..Y...#... #....#.†..#.. ###......YYYYYY 4 elephants (trample, 3 wandering). .... ...YYY 2 yaks.........You block the yak's attack.  You encounter an elephant. x3 _The yak completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)>isP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 14/18 ==================------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 83% Place: Lair:5.......@.....#Noise: ===------  Time: 18647.6 (0.0)....÷P.Y.....#a) +2 arbalest (freeze).....#.../....#Fire: a) +2 arbalest (freeze) ...>i. .....Y...#... #....#.†..#.. ###......YYYYYY 4 elephants (trample, 3 wandering). .... ...YYY 2 yaks.........Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a bolt. The bolt barely misses the yak.The elephant trumpets!  The bolt hits the yak!! The bolt freezes the yak.  You kill the yak!((YYY)   yak>iY.Aim: a yak (moderately wounded, 81% to hit)  You shoot a bolt. The bolt barely misses the yak.The elephant trumpets!bolt hits the yak!! The bolt freezes the yak.  You kill the yak!  Okawaru accepts your kill.>i$7Y.>i·2Y.>i} Y.You hear an angry buzzing noise.>ip[Y..>id5==48.9 (1.3>i>iϮT _The yak completely misses you.>i  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 11/18 ==============----------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18648.9 (0.0)....÷P.Y.....#a) +2 arbalest (freeze).....#...Y....#Fire: a) +2 arbalest (freeze) [3>im 2m.... .........#... #....#.†YY#.. ###........YYYY 4 elephants (trample). .... ..Y.Y   yak.........You hear an angry buzzing noise. _The yak completely misses you.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i\UP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 11/18 ==============----------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18648.9 (0.0)....÷P.Y.....#a) +2 arbalest (freeze).....#...Y....#Fire: a) +2 arbalest (freeze) .... [4>i[m0m.......Y.#... #....#.†Y.#.. ###........YYYY 4 elephants (trample). .... ..Y.Y   yak......... _The yak completely misses you.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak looks frightened! The elephant easily resists..Y.Y/YY.>i}hYYYY, 2 fleeing)Y(fleeing)9.9 (1>ix>i= >i~ Casting: Cause Fear (safe; 1% risk of failure)>iaLonfirm with . or Enter, or press ? or * to list all spells.>i{asting: Cause Fear (safe; 1% risk of failure)  >iAPress: ? - help, Dir - look around, f - activate>iRThe yak looks frightened! The elephant easily resists. >iP_The elephant resists with some effort. The elephant looks frightened! x2>i  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i| P...... . .~.~~  srcrip the Bewitcher .......... ...~  Spriggan of Okawaru *****. .........P .~~  Health: 72/72 ======================== >i~.##....#... ~≈~  Magic: 8/18==========-------------- ...... AC: 6Str: 4 . #..# EV: 32Int: 15 ...###..# .#  SH: 5Dex: 25 ........##.$.#  XL: 13 Next: 84% Place: Lair:5 .......@.....#  Noise: ===------  Time: 18649.9 (0.0) ....÷P.......#  a) +2 arbalest (freeze) .....#.Y./....#  Fire: a) +2 arbalest (freeze)  .... .....Y.Y.#  ... #....#.†..#  .. ###.....YY.  YYYY 4 elephants (trample, 2 fleeing) . .... ....  Y   yak (fleeing) .........  _The elephant resists with some effort. The elephant looks frightened! x2  Casting: >iCause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, fleeing, chance to affect: 86%)>iP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================>i-.##....#... ~≈~Magic: 8/18==========--------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18649.9 (0.0)....÷P.......#a) +2 arbalest (freeze)>i.....#.*./....#Fire: a) +2 arbalest (freeze) .... .....Y.Y.#... #....#.†..#.. ###.....YY.YYYY 4 elephants (trample, 2 fleeing). .... ....Y   yak (fleeing)......... _The elephant resists with some effort. The elephant looks frightened! x2  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (moderately wounded, fleeing, chance to affect: 86%)>iYinner flame)  Casting: Cause Fear (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (moderately wounded, fleeing, chance to affect: 86%)  The yak is filled with an inner flame.>i;.YY.Y.Y..Y>iW)`YYY>i*4-50.9 (1>i$5DYY>ia9@ _Your attack snaps the yak out of its fear.>iv  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iqP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 4/18=====-------------------......AC: 6Str: 4. #..#EV: 32>iInt: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ==-------  Time: 18650.9 (0.0)....÷P.Y.....#a) +2 arbalest (freeze).....#.../.Y..#Fire: a) +2 arbalest (freeze) .... .........#... #....#.Y..#.. ###....Y...YYYY 4 elephants (trample, 2 fleeing). .... ...YY   yak (inner flame)>iH/.........The yak is filled with an inner flame. _Your attack snaps the yak out of its fear.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i +P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 4/18=====-------------------......AC: 6Str: 4. #..#EV: 32Int: 15>iC ...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ==-------  Time: 18650.9 (0.0)....÷P.Y.....#a) +2 arbalest (freeze).....#.../.Y..#Fire: a) +2 arbalest (freeze) .... .........#... #....#.†..#.. ###....YY..YYYY 4 elephants (trample, 2 fleeing). .... ...YY   yak (inner flame)......... _Your attack snaps the yak out of its fear.  >i Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak looks frightened! The elephant looks frightened!>i C.Y>i E.Y>i 1.>iV BY.>iD YYY 3Y, fleeing)>i. 3=1.9 (1>i BYY>i   Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak looks frightened! The elephant looks frightened! _The elephant resists with almost no effort.>iP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 4/18=====------------------->iq......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18651.9 (0.0)....÷P.*.....#a) +2 arbalest (freeze).....#.Y./....#Fire: a) +2 arbalest (freeze) .... .......Y.#... #....#.Y..#>i^.. ###.....Y..YYY 3 elephants (trample, 2 fleeing). .... ....Y   yak (inner flame, fleeing).........Press: ? - help, Dir - look around, f - activateThe yak looks frightened! The elephant looks frightened! _The elephant resists with almost no effort.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, inner flame, fleeing, 81% to hit)>i q .*Y.>ix5./>iU*/.>i:*.>iG[ *.YAim: an elephant (fleeing, 93% to hit) >iAf ..Y >iXj.*...!>i-P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 4/18!>i.=====-------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18651.9 (0.0)....÷P.......#a) +2 arbalest (freeze).....#.Y./....#Fire: a) +2 arbalest (freeze) .... .......Y.#... #....#.Y..#.. ###.....Y..YYY 3 elephants (trample, 2 fleeing). .... ....Y   yak (inner flame, fleeing).........!>i/6Press: ? - help, Dir - look around, f - activateThe yak looks frightened! The elephant looks frightened! _The elephant resists with almost no effort.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line!>i0!>i8!>i~;. _!>iE  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!>iF!>i .YYou beckon some vexing sprites to accompany your attacks.!>i.YY†.Yw!>i YYw   tyrant leech (wandering)Y   yak (inner flame, fleeing)!>i52---!>i6s-2.9 (1Will/2 Jinx !>i AYY!>i; _You feel your willpower being sapped.#>ia#>iIdhUnequip which item? Hand Weapons (go to first with ))  a - a +2 arbalest of freezing (weapon) Armour (go to first with [) #>ii  #>i' #>iY1 KP...... . .~.~~srcrip the Bewitcher......w... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 2/18==----------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ==-------  Time: 18652.9 (0.0)....÷P.......#a) +2 arbalest (freeze)#>i2 .....#.../....#Fire: a) +2 arbalest (freeze) .... ..Y..Y...#Will/2 Jinx ... #....#.†.Y#.. ###........YYY 3 elephants (trample, 2 fleeing). .... ..Y.w   tyrant leech (wandering).........Y   yak (inner flame, fleeing)  Fire: a) +2 arbalest (freeze) _Press: ? - help, Shift-Dir - straight lineCasting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.#>i < m  Okay, then.#>i;D #>iF . _#>i0 3#>ic #>i F _Unknown command.$>i;P...... . .~.~~srcrip the Bewitcher......w... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 2/18==----------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#$>iNoise: ==-------  Time: 18652.9 (0.0)....÷P.*.....#a) +2 arbalest (freeze).....#.*./....#Fire: a) +2 arbalest (freeze) .... ..Y..Y...#Will/2 Jinx ... #....#.†.Y#.. ###........YYY 3 elephants (trample, 2 fleeing). .... ..Y.w   tyrant leech (wandering).........Y   yak (inner flame, fleeing) _Okay, then. _Unknown command.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, inner flame, fleeing, chance to call a sprite  on attack: 71%, 81% to hit)$>i q .*Y.$>igW.*..%>io.*.YAim: an elephant (chance to call a sprite on attack: 36%, 93% to hit)%>ib sP...... . .~.~~srcrip the Bewitcher......w... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 2/18==----------------------......AC: 6%>iEc Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ==-------  Time: 18652.9 (0.0)....÷P..(....#a) +2 arbalest (freeze).....#...(....#Fire: a) +2 arbalest (freeze) .... ..Y..Y...#Will/2 Jinx ... #....#.†.Y#.. ###........YYY 3 elephants (trample, 2 fleeing). .... ..Y.w   tyrant leech%>id .........Y   yak (inner flame, fleeing) _Okay, then. _Unknown command.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to call a sprite on attack: 36%, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.%>i" .Y YThe elephant is lightly wounded..YY.Y.w%>i .YY 5 elephants (trample, 2 wandering,…)Y%>i 4=4.2 (1.3%>i AYY%>i2 ] _You encounter an elephant. x2B>iGP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****.......w..P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 2/18==----------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18654.2 (0.0)....÷P..*....#a) +2 arbalest (freeze).....#...Y....#Fire: a) +2 arbalest (freeze) >i10m.... .........#Will/2 Jinx ... #..Y.#.†.Y#.. ###.......YYYYYY 5 elephants (trample, 2 wandering,…). .... ...Yw   tyrant leech........YY   yak (inner flame, fleeing)  The elephant is lightly wounded. _You encounter an elephant. x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to call a sprite on attack: 36%, 93%  to hit)B>iO;e *Y.C>i Y*...C>iW*...C>i *YAim: a yak (moderately wounded, inner flame, fleeing, chance to call a sprite  on attack: 71%, 81% to hit)C>iY P...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****.......w..P .~~Health: 72/72 ========================.##....#... ~≈~Magic: 2/18==----------------------......AC: 6Str: 4C>i' . #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18654.2 (0.0)....÷P.(.....#a) +2 arbalest (freeze).....#.(.Y....#Fire: a) +2 arbalest (freeze) .... ..(......#Will/2 Jinx ... #..(.#.†.Y#.. ###(......YYYYYY 5 elephants (trample, 2 wandering,…). .(.. ...Yw   >i, i0;1mtyrant leech.(......YY   yak (inner flame, fleeing)  The elephant is lightly wounded. _You encounter an elephant. x2  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, inner flame, fleeing, chance to call a sprite  on attack: 71%, 81% to hit)C>iQE M*YYYfleeing) _You encounter an elephant. x2  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineYou shoot a bolt. The bolt closely misses the yak.C>i Y○  The elephant trumpets!  A giggling sprite leaps out and smacks the yak with its own front hoof.  Flame seeps out of the yak.  Your attack snaps the yak out of its fear.  The yak is moderately wounded.The elephant seems to regain its courage.C>i!2Y.C>i"1Y.C>iJ#7Y/C>i#1.C>i$0Y.C>i%C.wC>i'8Y.C>i'2Y.C>iY(4Y.C>i<*5Y.C>i4S .°.C>i5YY 4 elephants (trample)..Y  drained  The yak is engulfed in blazing flames. Flame seeps out of the yak.C>i6Y3==5.5 (1.3C>iV?CYYD>i _The elephant misses you. The elephant completely misses you.E>i@TP...... . .~.~~srcrip the Bewitcher.......... ...~Spriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##...w#... ~≈~Magic: 3/18====--------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#SH: 5Dex: 25E>iU........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18655.5 (0.0)....÷P.*Y....#a) +2 arbalest (freeze).....#.Y./....#Fire: a) +2 arbalest (freeze) .... .........#Will/2 Jinx ... #..°.#.Y..#.. ###.....YY.YYYY 4 elephants (trample). .... ....w   tyrant leech.........Y   yak (inner flame, drained)  The yak is engulfed in blazing flames. Flame seeps out of the yak. E>iV_The elephant misses you. The elephant completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, inner flame, lightly drained, chance to call a  sprite on attack: 75%, 81% to hit)E>ilP...... . .~.~~srcrip the Bewitcher.......... ...~E>ikSpriggan of Okawaru *****..........P .~~Health: 72/72 ========================.##...w#... ~≈~Magic: 3/18====--------------------......AC: 6Str: 4. #..#EV: 32Int: 15...###..# .#E>iSH: 5Dex: 25........##.$.#XL: 13 Next: 84% Place: Lair:5.......@.....#Noise: ===------  Time: 18655.5 (0.0)....÷P.(Y....#a) +2 arbalest (freeze)E>io=.....#.(./....#Fire: a) +2 arbalest (freeze) .... ..(......#Will/2 Jinx ... #..(.#.Y..#E>i8.. ###(....YY.YYYY 4 elephants (trample). .(.. ....w   tyrant leech.(.......Y   yak (inner flame, drained)  The yak is engulfed in blazing flames. Flame seeps out of the yak. _The elephant misses you. The elephant completely misses you.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineE>iAim: a yak (severely wounded, inner flame, lightly drained, chance to call a  sprite on attack: 75%, 81% to hit)E>ijg;*E>iV= YPress: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, inner flame, lightly drained, chance to call a  sprite on attack: 75%, 81% to hit)  You shoot a bolt. The bolt barely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.  Flame seeps out of the yak.E>io@ YThe yak is almost dead.E>i(A YE>iA #†E>iA 0Y.E>i;B C.wE>i%E ○The elephant misses you. You block the elephant's attack.  The yak is engulfed in blazing flames.E>iJ R #########E>iK (YY 2 yaks  Okawaru accepts your kill.The yak explodes!The fiery explosion engulfs the elephant!!E>it 2Y.E>iW §§Y.§.§§§°..YE>i JThe elephant is heavily wounded.E>i b5=======6.8 (1.3E>i R§§§§E>i I _You hear a loud, deep croak! You hear a trumpeting!H>iʪ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H>i n§§§§H>i H>i1 q§§§H>i@ e _You don't have enough magic to cast this spell.J>it§§§§§§§§J>ib|AY.J>iY~AY.J>iE?Y.J>i\CY†J>i0Y.J>i9.wJ>iH§§§§.=------70J>iQE§§§§J>i  4------. _The elephant completely misses you. The elephant misses you.J>i1 ..................P........ ...####.......#.##.##...........P ..P# ####...##.#####......P...## ÷..## ##....#### #........P###. ....# #.#....# ##....#.#### ## ...÷## ###...## ##.....### #. .....## ##....# ##..÷...### ....÷.###.÷..####÷.....### #...<...##÷...#÷.## ##..............Y......## #P...................## ##................############..........### ##.#.........# # Y   elephant###......#### ###....## ###...##J>ii4-9.3 (2.5J>i2J>i! _You climb upwards.J>i5c _There is a stone staircase leading down here.L>i÷.............P.####.......#.##.##.....P. .P# ####...##.#####......P...## ##....#### #........P###..# #.#....# #.#### #÷## ###...## ##.....### #..## ##....# ##..÷...# ##. ...÷.###.÷..#######. ...<...##÷...#÷>......# #. #.......Y......# #. P....#.# #. #................#######. #####...####.#.#...# #.###......#####.##....## #.L>iTa-9 (0.6 _L>i _You see here a cane toad skeleton.L>i}..÷...÷.............P. .####.......#.##.##...........P.† P# ####...##.#####......P... .## ##....#### #........P###..# #.#....# #.#### # .÷## ###...## ##.....### #..## ##....# ##@.÷...# ##.÷.###.÷..####÷.....##. ..<...##÷...#÷>......# #. ......Y......# #. ....#.# #. ................#######. ####...###.#.#...# #.###..###.Y.L>i5/60.5 _L>i%L>iDx#.#.#.....#..PP.÷.....#÷#...#......÷...÷.............P..... ####.......#.##.##...........P.† # ####...##.#####......P... ## ##....#### #........P###.. .# #.#....# #.#### # ÷## ###...## ##@....### #..## ##....# ##..÷...# ##. .÷.###.÷..####÷.....##. .<...##÷...#÷>Y.....# #..<...........# #....#.# #. .....#######. ###...###.#.#...# #.L>i7Y.L>iĨL>iBS4=1.1L>iL>iUL>iP6 <###...........#. .#.#.....#..PP.÷.....#÷#...#.......÷÷....÷ .............P..L>i7 ... ###.......#.##.##...........P.†  ####...##.#####......P... # ##....#### #........P###.. # #.#....# #.#### # ## ###...## ##.....### #.. .## ##....# ##..÷...# ##. ÷.###.÷..####÷Y....##.... <...##÷...#÷>......# #..<..........# #...#.# #. ....#######. L>i8 3##...###.L>i6B L>iB %7L>iuK L>iM L>i  #.#...........# ###............#....#.....# #.#.....#..PP.÷.....#÷#...#.....#.........÷÷.....÷ ...L>iu B.........P..... ##.......#.##.##...........P.†..#  ####...##.#####......P...#  ##....#### #.@......P###.....#  #.#....# #.#### # # ###...## ##.....### #.. ## ##....# ##..÷...# ##....# .###.÷..####÷Y....##....###÷...#÷>......# #..<.#.........# #...#.# #....# ...#######....#Y.L>i =2.3L>i L>i M>iI#....####..÷.÷..÷....#  #..........#...........# #............#....#.....# .#.....#..PP.÷.....#÷#...#.....#M>iI%.............÷÷........÷ ...........P........ #.......#.##.##...........P.†..# ####...##.#####.@....P...#  ##....#### #........P###.....##  #.#....# #.#### ##  ###...## ##.....### #.. # ##....# ##Y.÷...# ##....# ###.÷..####÷.....##....###÷...#÷>......# #..<.#.......# #...#.# #....#M>iM>i%9M>i*M>i#+M>iV###...#......P.....#  #....###........#..÷.÷..÷....#  #...#...........# #............#....#.....### #.....#..PP.÷.....#÷#...#.....#M>i......÷÷.........÷ ..........P......... .......#.##.##..@........P.†..### ###...##.#####......P...# ##....#### #........P###.....## #.#....# #.#### ## ##...## ##.....### #......#  ##....# ##Y.÷...# ##....## ##.÷..####÷.....##....### .##÷...#÷>......# #..<.#.# #.M>i$9Y.M>iM>iC=3.5M>iM>ihM>i?&  You shoot a bolt. The bolt hits the plant!! The plant begins to die.  The bolt freezes the plant.M>i9Y.M>iM>i=K====4.8 (1.3M>iM>i3 _The plant is lightly damaged.M>i l  You shoot a bolt. The bolt hits the plant!! The bolt freezes the plant.M>iu Y.The plant is moderately damaged.M>iw9Y.M>iM>i|g===-6.1M>i~M>iߔi _The jinxing sprites lose interest in you.N>i.....##P#.# ####..............P.###........#..÷.÷..÷  .........#...... #.................#.## #.....#..PP.÷.....#÷#...#.....#.....÷÷.......÷...........@P............... .......#.##.##...........P.†..####...##.#####.Y....P...##....# #....#### #........P###.....# #.#....# ##....#.#### ## ###...## ##.....### #......  ##....# ##..÷...### ##.÷..####÷.....##..## .##÷...#÷><.#.N>ibN>igU----7 (0.6N>iD N>iN>i#..#...####....>.#.#P...##.....##P#........# ####..............P.###........#..÷.÷..÷ N>iBt .........#...... #.................#...## #.....#..PP.÷.....#÷#...#.....#.....÷÷.....@.÷............P............... .......#.##.##...........P.†..####...##.#####.Y....P...##....# N>i #....#### #........P###.....# #.#....# ##....#.#### ## ###...## ##.....### #......  ##....# ##..÷...### ##.÷..####÷#..##N>i6Y.N>iZ3}5=---7.3N>i8N>ihNN>i *P#...#........##########. ..#...####....>.#.#P...##.....##P#........# ####..............P.###........#..÷.÷..÷  N>i f.........#...... #.................#....## #.....#..PP.÷.....#÷#...#.....#.....÷÷.......÷............P............... .......#.##.##..Y........P.†..####...##.#####......P...##....##....#### #........P###.....# #.#....# ##....#.#### ## ###...## ##.....### #......  ##....# ##..÷...###N>iu .Y.9 _A nearby plant withers and dies.N>i^2 ......#.# #P....### .P#...#........##########. ..#...####....>.#.#P...##.....##P#........# ####..............P.###........#..÷.÷..÷  .........#...... #.................#....## #.....#..PP.÷...@.#÷#...#.....#.....÷÷.......÷...........Y................ .......#.##.##...........P.†####...##.#####......P...##....# #....#### #........P###.....# #.#....# ##....#.#### ## ###...## ##.....### #......N>iB =8.5N>i K N>iL N>i####....... .......#.# #P....### .P#...#........##########. ..#...####....>.#.#P...##.....##P#........# ####..............P.###........#..÷.÷..÷  .........#...... #..............@..#.## #.....#..PP.÷.....#÷#...#.....#.....÷.......÷.......÷..............Y................ .......#.##.##...........P.†..####...##.#####......P...##....##....#### #........P###.....# #.#....# ##....#.#### ##N>iX5Y.N>iĎN>i '9.1N>iXN>iO>i4*## ####....... .......#.# #P....### .P#...#........##########. ..#...####....>.#.#P...##.....##P#........# ####..............P.###........#..÷.÷..÷  .......@.#...... #.................#.## #.....#..PP.÷.....#÷#...#.....#...........÷÷.....Y.÷............................ .......#.##.##...........P.†####...##.#####......P...##....##....#### #........P###.....#O>i4O>i5A=7O>i=O>isO>i### #P...♣  ##### ##...... ........# #P....##P#...#........#######.# #..#...####....>.#.#P...###....# .##.....##P......#........#....# ####...####..............P.....# #....###......@.#..÷.÷..÷....#  #.O>i9 .......# ##.................#....#.....## .#.....#..PP.÷.....#÷#...#.....#......÷.÷.....Y.÷.................... #.......#.##.##...........P.†.####...##.#####...##....O>i!8Y.O>iX+O>i-(70.3O>i5O>i6O>i#..#..)##.#  #...♣♣♣ P### #P...♣  ##### ##............# #P....# ...P#...#........#######.#..#...####....>.#.#P...###....# ..##.....##P......#........#....# #####...####....@.........P.....# #....###........#..÷.÷..÷....#  #.......... ####.................#....#.....# #.#.....#..PP.÷.....#÷#...#.....#Y....÷÷.÷ ........O>iW...................#.##.##...........P.†..#O>ix8Y.O>iO>i%9O>itO>iO>i o ####...#### ## ###..#..)##.#  #...♣♣ #P### #P...♣  ##### ##...........# #P.... ....P#...#........#######...#...####....>.#.#P...###.... S..##.....##P...@..#........#.... ######...####..............P..... O>iB # #....###........#..÷.÷..÷.... # #........... #####.................#....#..... .#.#.....#..PP.÷...Y.#÷#...#........÷÷.÷ ...............O>iQ O>i '1.5O>i] O>ix O>i  #...##  #. ####...#### ## O>i .###..#..)##.#  # .#P### #P  ##### ## [..........# #P...P#...#........####### ...#..#...####..@.>.#.#P...### .S..##.....##P......#........# .######...####..............P .# #....###........#..÷.÷..÷ #.....O>i .....#..... ######.................#....# #.#.#.....#..PP.÷...Y.#÷#...#.........÷÷Y.O>i= O>i '2.1O>i# O>i O>i}r} #....## #...##  #. ####...#### ## ..###..#..)##.#  ##P### #P  ## #### ## .[..........# #P...P#...#....@...####### ....#..#...####....>.#.#P...### ..S..##.....##P......#........# ..######...####..............P ..# #....###........#..÷.÷..÷ .## #.............. #######.............Y...#....# .#.#.#.....#..PP.÷.....#÷#...#....÷O>i t8Y.O>i;7O>iO>iP>is (((((((You shoot a bolt.P>i%8Y.P>iV......P>im6=====4.0 (1.3P>i P>iK ^ _The bolt completely misses the elephant.P>i ((( You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.P>i AY.P>i ?..P>ie '5.3P>i( P>iT+  P>iQ, S_The elephant is severely wounded.P>iUh ((You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.P>i xY.Y.P>i =6.6P>iP>i  P>i [_The elephant is severely wounded.Q>i;.### ##...## #P. #....#Q>i# #...##  #. #.## ####...#### ##.###..#..)##.#  # #..#P### #P .  ## ##### ## #.[..........# #P...P#...#........#######...#..#...####..Y.>.#.#P...### :..S..##.....##P......#........#.######...####..............P ...# #....###........#..÷.÷..÷ ..## #.............######.................#....##.#.#.....#..PP.÷.....#÷#...#---7.2 (0.6Q>i/ ...## #....#### ## ..### ##...## #P #....## ..## #...##  # .#.## ####...#### ## ....###..#..)##.#  # ##..#P### #P #.  ## ###### ## ##.[..........# #P...P#...#........####### ......#..#...####..Y.>.#.#P...### .:..S..##.....##P......#..#.######...####..............P..# #....###........#..÷.÷..÷..## #.......######.................#....#Y.Q>i4 Q>iU ^==---8Q>i Q>i Q>i0 .## #....#### .### ##...## # ..## #....# .## #...##Q>i2  #.#.## ####...#### #....###..#..)##.# ##..#P#.#### #  #.##  ###.#### #.[.#.# #.P#...#....Y...## #......#..#...####....>.#.#P... ..:..S..##.....##P......#..######...####.......P.# #....###........#..÷.÷...## #.........#.#Q>i3 $.#....#Q>i< Q>i= '8.4Q>iZF Q>i7H Q>i ≈.....## #....#### .### ##...## .## #....# #...## #...## ##.#.## ####...####  #....###..#..)##.#  ###..#P#.####  #.##  ###Q>iB .#### #.[.#.# #.P#...#....Y... .#......#..#...####....>.#.#P... #..:..S..##.....##P......# #.....######...####...... #.....# #....###........#..÷.÷.## #..........#.#.#....Q>i\ 7Y.Q>iQ>i'9.0Q>iAQ>iR>iOa~≈.....## #....#### ~....### ##...## #...## #....# .#...## #...###.#.## ####...#### #....###..#..)##.# ###..#P#.#### #.## ###.####  ####.[.Y...#.# ##.P#...#. #.#......#..#...####....>.#.#P... ##..:..S..##.....##P......#  #.....######...####....#.....# #....###........#..÷.÷ #.....## #................#.#.#R>ic4Y.R>iWR>i՝[7=6R>iR>iR>il.~≈.....## #....#### #~....### ##...## ##...## #....# #.#...## #...###.#.## ####...#### #....###..#..)##.# ###..#P#.#### #.## ###.Y...#### ####.[.#.#  ##.P#...#.  #.#......#..#...####....>.#.#P  ##..:..S..##.....##P......# #.....######...####..  ##.....# #....###........#..÷. ##.....## #......# #.....#.#R>iQrR>iBs380.2R>iE{R>ic~_ _You feel your willpower return.R>i H i.~≈.....## #....#### ##~....### ##...##  ##...## #....#  #.#...## #...##  ####.#.## ####...#### #....###..#..)##.# ###..#P#.#### #.## ###.Y...#### ####.[.#.# ##.P#...#R>i{I H. #.#......#..#...####....>.#.#P ##..:.....##.....##P......# #.....######...####.. ##.....# #....###.#..÷  ##.....## #......#  #.....#.#R>iJ /Y.R>iS R>i\U &8R>i\ R>i^ R>iL .~≈.....## #....#####~....### ##...## ##...## #....# #.#...## #...## ####.#.## ####...#### #....###..#..)##.# ###..#P#.#### #.## ###.Y....#### ####.[R>i N .#.# ##.P#...#. #.#......#..#...####....>.#.#P ##..:.....##.....##P......# #.....######...#### ##.....# #....###.#.. ##.....## #......# #.....#.#R>iQ /Y.R>iY R>izZ (1.4R>ib R>ih R>i.~≈.....## #....#####~....### ##...## # ##...## #....# #.#...## #...## ####.#.## ####...#### #....###..#..)##.# ###..#P#.#### #.## ###.Y.....#### ####.[.#.# ##.P#...#.R>i1 #.#......#..#...####....>.#.# ##..:.....##.....##P......# #.....######...#### ##.....# #....###.# ##.....## #......# # #.....#.R>iR>ipD=2.0R>i#R>i%S>ixU.~≈.....## #....#### .####~....### ##...### ##...## #....# #.#...## #...## ####.#.## ####...#### #....###..#..)##.# ###..#P#.#### #.## ###.Y.....#### ####.[.#.# ##.P#...#. #.#......#..#...####....>.#.S>iy ##..:.....##.....##P......# #.....######...#### ##.....# #....###.# ##.....## #...... ## #.....#Y.S>iS>i&6S>iS>i֘S>i~ (((( You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.S>i=1Y.S>iI2...Y.S>iJ7===3.9 (1.3S>i US>iX\ _The elephant is almost dead.S>il (((You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.S>i ;Y.S>i -Y.S>iK ..Y.S>ir (5.2S>i! S>i \ _The elephant is almost dead.S>i\ †  You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant. _The elephant is almost dead.  You kill the elephant!S>i q(S>i|..S>if8=76.5S>iiS>iP _Okawaru accepts your kill.T>i݂ T>iԄ T>i T>iF T>iɚ ,T>i ,T>iq T>iѱ T>iɲ T>i T>im O=T>i T>i ,T>i T>i T>i T9==T>i T>i T>i T>ib T>i ,T>ix T>i ,T>i T>i P==T>i) T>iM ,T>i(& T>i_* T>i+ Q10/18=T>i62 T>ic: ,T>iA T>iX ,T>if T>ir T>is T>iA{ T>iw O=T>iD T>iҖ ,T>i@ T>i c1=T>i T>i ,T>i ,T>i T>iM T>i< T>iu T>i T>i, T>iE 9=T>i3 T>i% ,T>i- T>ip8 T>i9 T>iD T>iJ T>iK N2==T>ijT T>i_ ,T>idh T>iyq T>ibr T>iz T>i T>i T>i T>i T>iP :==T>i T>id ,T>i T>i T>i M3=T>i T>i1 ,T>i T>i T>il T>i T>iU T>i T>i T>i 9=T>i T>i T>i7' T>i) T>i/ T>i8 a4=T>iA T>i}N ,T>id XT>iZr ,T>it T>i} O=T>i T>i T>i T>i T>i. T>i. L5==T>i T>iq T>iG T>i T>i T>i T>i. T>i ,T>i T>i :==T>i" T>i. T>i T>iW T>iR T>i) ,T>i T>iD* a6=T>i2 T>i= ,T>i"F T>iQO T>iP T>i7X T>iEa T>ib T>i j T>igt T>iu 2=T>i| T>i T>i T>i T>i T>iÖ K7=T>iV T>i\ T>i{ T>iY T>iX ,T>iY T>iM T>iN T>ia T>i T>i. 9=T>i T>i, ,T>ib T>i T>ic E8==T>i4T>i$Z ---748.5 (62.0) _Magic restored.T>i&:---T>i-T>iM0_ _Partly explored, can't reach some places.V>i>3V>iV>i9 _V>iDV>iFV>iHV>iXIV>i>LV>iPV>i/SV>iS:==V>iUV>iYV>i%]V>i]V>i%_V>iaV>iiBV>ilV>imV>inV>i=qV>i{rV>i}V>i V>i3V>i{,V>iV>iV>i#,V>iV>iۑV>iV>iV>iZV>iQV>ik,V>iV>iW #...###.♣♣.♣  ####...######.♣♣♣...#..)##.##...♣♣♣ V>i_yP#.........#### #P...♣. ..............## ##..... .....†.........#### ##..... ................#.# #P....# ...P#...#........##########.....# .#..#...####....@.#.#P...###....#56.3 (7.8) ..##.....##P#........#....# #####...####..............P.....#....###........#..÷.÷..÷....##................#.....# ####.................#....#.....# #.#.....#..PP.÷.....#÷#...# .......................÷÷ ....................÷V>iV>iV>i͸c _There is a stone staircase leading down here.V>i V>i V>i V>ii V>i 47.3 (1.0 _V>i! V>i7\&5V>i_V>ieV>iHp ... ##  V>igqt...# .# ###  .##...#.####P.#  ....Y. .......#  ....#.##......#  ..............#  ## ........@.....# #.##P .#..##.÷÷....# ..... #÷.÷.....# ^.... #.!.......... ..... ...?.........# ..P.# ....##.....$..# Y   elephant (trample) V>i`r..... ##... .~....!###P .... ..P~#### .~... $..~~..V>i-8.8 (2.5V>iV>i%# _You climb downwards.V>iw _There is a stone staircase leading up, spattered with blood here.X>i ((( You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.X>i?C.YX>ikM8..X>i O8===60.1 (1.3X>iYX>i}\c _The elephant is moderately wounded.X>i} (( You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.X>is C.YX>i FThe elephant is severely wounded.X>i, 2.F   skysharkY   elephant (trample)X>i (1.4X>i4 X>il Y _You encounter a skyshark.Y>i ( You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.Y>isNC.YY>i-bTF.Y>ijgJ.FY>it #.The elephant is almost dead.Y>iu(2.7Y>i~Y>i _The elephant completely misses you. The elephant misses you.Z>im  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z>i=@srcrip the BewitcherSpriggan of Okawaru *****.... ##Health: 72/72 ========================...# .# ###Magic: 14/18 ==================------.##...#.####P.#AC: 6Str: 4...... .......#EV: 32Int: 15....#.##......#SH: 5Dex: 25..............#XL: 13 Next: 87% Place: Lair:5  ## ...F...Y@.....#Z>iZBNoise: ===------  Time: 18762.7 (0.0) #.##P .#..##.÷÷....#a) +2 arbalest (freeze) .....#÷.÷.....#Fire: a) +2 arbalest (freeze) ^....#.!.......... ........?.........# ..P.# ....##.....$..#F   skyshark ..... ##... .~....!###Y   elephant (trample) ....P .... ..P~.... .#### .~... $..~~..The elephant is almost dead. _The elephant completely misses you. The elephant misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: >iC39;49mCause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[>ieksrcrip the BewitcherSpriggan of Okawaru *****.... ##Health: 72/72 ========================...# .# ###Magic: 14/18 ==================------.##...#.####P.#AC: 6Str: 4...... .......#EV: 32Int: 15....#.##......#SH: 5Dex: 25..............#XL: 13 Next: 87% Place: Lair:5  ## ....F..Y@.....#Noise: ===------  Time: 18762.7 (0.0) [>i0g#.##P .#..##.÷÷....#a) +2 arbalest (freeze) .....#÷.÷.....#Fire: a) +2 arbalest (freeze) ^....#.!.......... ........?.........# [>ih..P.# ....##.....$..#F   skyshark ..... ##... .~....!###Y   elephant (trample) ....P .... ..P~.... .#### .~... $..~~..The elephant is almost dead. _The elephant completely misses you. The elephant misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[>i_j9Y.[>iu^Y, fleeing)[>iv+3.7 (1[>iS[>i ' _The elephant completely misses you. The elephant misses you.Jinxbite  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The skyshark resists with some effort. The elephant looks frightened!]>iK.F]>i;Y.]>i]>iM0---4]>ik]>i3^>i .You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.  You kill the elephant!^>iR J((^>il L.F^>i G.F^>i 1.^>iD ?8===6.0 (1.3^>i ^>iI P _Okawaru accepts your kill.`>i3  You shoot a bolt. The bolt hits the skyshark! The bolt freezes the skyshark.`>id%r  The skyshark is moderately wounded.`>i&(7.3`>i/`>iA2 _The skyshark closely misses you. The skyshark completely misses you. x2`>i  You shoot a bolt. The bolt hits the skyshark!! The bolt freezes the skyshark.`>i; (strong)You shoot a bolt. The bolt hits the skyshark!! The bolt freezes the skyshark.  The skyshark is severely wounded.The skyshark barely misses you. The skyshark misses you.  The skyshark tail-slaps you. The skyshark bites you.  The skyshark tastes blood and grows stronger!  The skyshark tail-slaps you but does no damage.`>i :58-----`>i !8.6`>ic `>i 2 _The skyshark tail-slaps you!a>i  You shoot a bolt. The bolt hits the skyshark! The bolt freezes the skyshark.a>i  The skyshark is almost dead.The skyshark closely misses you. The skyshark completely misses you.a>i 99-----a>i< P5==9.9a>i a>i N _The skyshark misses you.b>i †You shoot a bolt. The bolt hits the skyshark! The bolt freezes the skyshark.  You kill the skyshark!b>i+(b>ib>i*29171.2b>iȞb>iWP _Okawaru accepts your kill.c>iFc>izc>i c>ik c>ia c>i c>i c>i L60=c>i. c>i! c>i # :==c>i) c>i/ c>i0 K6=c>i+2 c>i,= c>i>> U1=c>i? c>iI c>iJ c>iZL c>iU ,c>iW c>ia c>iwb W2=c>ixd c>in c>io c>iPq c>iv| c>i} K7=c>i~ c>ii c>i K3=c>i c>iv _You start resting.An elephant comes into view.c>i ---Y   elephant (trample, wandering)Yc>i 082.2 (11.0)c>i c>iQ O---3.2 (12 _c>il c>ik d>i ... ## ...# .# ###  .##...#.####P.#  ...... .......#  ....#.##......#  d>i;..............#  ## .......†@.....#  .#..##.÷÷....#  #÷.÷.....# ^.... #.!..........  ...?.........#  ....##.....$..#  ##... .~....!###  .... ..PY....  .~... $ d>izh ... ## ...# .# ###  .##...#.####P.#  ...... .......#  ....#.##......#  ..............#  ## .......†@.....#[37m  .#..##.÷÷....#  #÷.÷.....# d>isE^.... #.!......... ...?......... ....##.....$..#  ##... .~....!## .... ..PY.... .~... $d>i'd>i;)d>iT<v _An elephant is nearby!u>io (((((Y  )u>iz (You shoot a bolt.  The elephant trumpets!  The bolt hits the elephant!! The bolt freezes the elephant.u>i BY~u>iL ÷÷...===4.5 (1.3) _The elephant is moderately wounded.v>i ((((( You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.v>ip AY.v>it 7Y.v>i @÷....4==5.8 _The elephant is severely wounded.w>i5 (((You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.w>i8Y.w>isS÷÷7.1w>i@w>ita _The elephant is severely wounded.w>ik (( You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.w>iOZ 8Y.w>iLh #÷w>ii ]58==8.4w>ir w>iv \ _The elephant is almost dead.x>i †You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant!x>iQJ(x>i(u!÷x>ify039.7x>ix>ivP _Okawaru accepts your kill.y>i3y>iy>i?y>i _You start resting.A wyvern comes into view.y>i6=k---k   wyvern (wandering)y>iO,900y>ig@.ky>iy>igN---1.7 (2 _y>iy>i>z>i  You are a level 13 Spriggan Hexslinger. You are 93% of the way to level 14.  Play time: 01:23:53 (23243 turns).z>i<z>i z>i$  Zot will find you in 22368 turns if you stay in this branch and explore no new _floors.|>i=t.  Zot will find you in 22368 turns if you stay in this branch and explore no new _floors.shoot a bolt.  The wyvern hisses angrily.  The bolt hits the wyvern!! The bolt freezes the wyvern.  You kill the wyvern!|>iCM(((((|>id......†|>i"\==4===3.0 (1.3|>i^|>iP _Okawaru accepts your kill.~>in~>io~>i/q~>iB~>iS~>i{U7=~>i~~>i6~>ia~>i~>i,~>i ~>iZ~>i%8~>iU~>i_,~>i+~>i,~>i~>ia9=~>i ~>in~>i~>iK ~>i ~>i~>i?~>iV70=~>i-~>i %~>i&~>ie,~>i1~>i2~>i4~>i=~>i0?%1~>i@~>i:I~>i+J~>iWL~>iZB~>iQ\k _You start resting.HP restored.~>ig(---~>iev1810.0 (17.0)~>iwu2=---1.0 (18 _~>i~>i>i* I>i! >i2# >ia* >i3 >i 5 >i6 >i> >i? >i@ >imL >iM 9=>iO >iX >i5Y >iZ >iTc >i.d >ie >izm >imn >io >iy >i*{ >i| >iDŽ >i >i >iT >i >i >i, >i >i֛ >i_ >i >i >i8 >iK >i >i >i >i_ >ie ,>i >i >i >i >i >i} >iy >i >ic >i >i4 >i/ >i; >iU >iA >i% >i) >i= >ib >i >i >iO >i( ,>i* >i[3 ,>i5 >i; >iP< >i= >i,D >iD >iF >iK >iM >i2N >i+W >iX >iZ >i*g ,>ii >iq ,>it >i{ ,>ii| >i ,>i >i' >i{ >i >iN ,>i& >iz ,>iu >iK ,>i >i >i >iD >i >i >im >i7 >i; >i >i" >i >i[ >i ,>i >i >i >i >i/ >i1 >i >ip >i >it >i) >i >iy >iI( >iO) >iJ+ >iv2 >i;3 >i5 >i(A >iB >iD >iO >iQ >iR >iF\ >ie] >i_ >ii >ij >im >iw >iCx >iz >i >ii >i >i >i >i= >iq >ih >iK >i7 >i˭ >i >iu >i >it >i`  _You start waiting.A blink frog comes into view.>i F   blink frog (wandering)F70.0 (59>i >i 31.0 (60 _>i >i >i o(((((((>iU F.You shoot a bolt. The bolt misses the blink frog.>i_ MF.>ifd .÷..F>ie ;===2.3 (1.3)>i/o >i"s > _The blink frog gives a loud, deep croak!>in(((((((>iELF.>i.÷!...3.6>i>iD!n _You shoot a bolt. The bolt barely misses the blink frog.>i `(((((>iF.F.>i-B..>i(4.9>i>iĠg _You shoot a bolt. The bolt misses the blink frog.>iX ( You shoot a bolt. The bolt hits the blink frog!!  The bolt freezes the blink frog!>i> §FThe blink frog is almost dead.>i@KF.>iNt..!.>iO(6.2>idX>i\, _The blink frog blinks!>i"\ [ †You shoot a bolt. The bolt hits the blink frog!!  The bolt freezes the blink frog.  You kill the blink frog!((((>i{ ÷÷.†...57.5 _Okawaru accepts your kill.>iY >iΆ >i >iđ >i ,>iY >iU >i/ >iE ,>iy >i >iױ >iɳ >i >i >i" >i >ih >i4 >iW >iM >i >i >iE >i >i ,>i >i >i >i >i >i >ik>i>i>i@>i(>i)>i+>i4,>ijA>iJK,>iM>iV>i X>i \>ib>ic>i_e>i]l>im>in>i.w,>iNy>i>i>i>i,>i>i>i>iݗ>iB>i+>ih>i0>i>ia>i>iʳ>i>iɹ,>i>i*>i>i>i,>i'>i >i>i>i,>ik>i>i>i>i,>i>i _You start waiting.A cane toad comes into view.>it ---F   cane toad (wandering)F>i1909.5 (32.0)>io>iP---10.5 (33 _>i#>iL&>i` (((((F  slow)( _You start waiting. _A cane toad comes into view.  You shoot a bolt.  The cane toad croaks.  The bolt hits the cane toad! The cane toad seems to slow down.  The bolt freezes the cane toad.>id LF~>iL o÷†...>iȍ ;===1.8 (1.3)>i >i] a _The cane toad is heavily wounded.>isGW (((>iU(( You shoot a bolt. The bolt hits the cane toad! The bolt freezes the cane toad.>iKF.>iu÷...†>ie(3.1>i>i] _The cane toad is almost dead.>i^ †You shoot a bolt. The bolt hits the cane toad!!  The cane toad seems to slow down. The bolt freezes the cane toad.  You kill the cane toad!>ia((((>i9jd÷†..>il064.4>i*y>i*}P _Okawaru accepts your kill.>i\ >i>] >irg >iMj H _No target in view!>ip I>ie >iY >i >i >ib >i >i >iP >i >i< >i >i >i >i >iM >i' >iw >i >i3# >i$ >i)& >is/ >i0 >i2 >iW; >i5< >iJ> >ijG >iH >iWJ >iS >iT >i W >iL` >i/a >isc >iOl >im >io >ix >ix >iz >i& >i >i% >i' >iL >i >iם >i˞ >i >i A _You start waiting.>i >i ---F   skyshark (wandering)F>i 031.4 (17.0)>iU >iu H---2.4 (18>i >i Y _You encounter a skyshark.>i  (((((F(You shoot a bolt. The bolt hits the skyshark! The bolt freezes the skyshark.>i UF.>i QF.>ii w.÷...>id ;===3.7 (1.3)>i >iB 6 _The skyshark is lightly wounded.>i>iw"|Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)>i#c - a ring of magical power  e - the ring "Asufocw" {rF- Will+ Str+6 Int+3 Slay+3}g - a +6 ring of intelligence  s - an amulet of alchemy  t - a ring of resist corrosion Talismans (go to first with %)  r - the medusa talisman of Hedging {Will++}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >iY>iX>i)srcrip the BewitcherSpriggan of Okawaru *****.... ##>i +Health: 72/72 ========================...# .# ###Magic: 18/18 ========================.##...#.####P.#AC: 6Str: 4...... .......#EV: 32Int: 15....#.##......#SH: 5Dex: 25..............#XL: 13 Next: 96% Place: Lair:5  ## .......†@.....#Noise: ===------  Time: 18933.7 (0.0) #.##P .#..##.÷÷....#a) +2 arbalest (freeze) .....#÷.†.....#Fire: a) +2 arbalest (freeze) ^....#.!.......... .....>i,...?.........# ..P.# .F..##.††..$..#F   skyshark ..... ##... .~....!### ....P .... ..P~.... .#### .~... $..~~.. _Okawaru accepts your kill. _No target in view! _You start waiting. _You encounter a skyshark.You shoot a bolt. The bolt hits the skyshark! The bolt freezes the skyshark. _The skyshark is lightly wounded.>ie:n  Okay, then.>ip@>i*C. _>i  _Unknown command.>iZs4>i\ _Unknown command.>i (((( You shoot a bolt. The bolt hits the skyshark!!! The bolt freezes the skyshark!>ijF.F.>iDnA.÷>i,o-5.0 (1.3>iw>iza _The skyshark is severely wounded.>ia#  (( (slow)You shoot a bolt. The bolt hits the skyshark. The skyshark seems to slow down.  The bolt freezes the skyshark.>i' UF.>i L. >i (6.3>ix >i  >i V_The skyshark is almost dead.>i*`(((((>iN$ F÷  You shoot a bolt. The bolt barely misses the skyshark.>i)...7.6>iq/>i@1> _The skyshark is no longer moving slowly.>iY `(((((>i] $F÷...  You shoot a bolt. The bolt barely misses the skyshark. _The skyshark is no longer moving slowly.  >i You shoot a bolt. The bolt closely misses the skyshark.  The skyshark completely misses you. The skyshark barely misses you.The skyshark tail-slaps you but does no damage.  The skyshark closely misses you. The skyshark completely misses you.8.9>i >i 6 _You block the skyshark's attack.>i>  You shoot a bolt. The bolt hits the skyshark. The bolt freezes the skyshark.>i/k  The skyshark is almost dead.>it0)40.2>i8>iU< _The skyshark misses you. The skyshark completely misses you. x2>i>J q  You shoot a bolt. The bolt hits the skyshark. The bolt freezes the skyshark.>iJ k  The skyshark is almost dead.>i (1.5>i >i _The skyshark closely misses you. The skyshark completely misses you. x2>i! .You shoot a bolt. The bolt hits the skyshark! The bolt freezes the skyshark.  You kill the skyshark!>i()>it>ixx92.8  You shoot a bolt. The bolt hits the skyshark! The bolt freezes the skyshark.  You kill the skyshark! _Okawaru accepts your kill.  Training target 16.0 for Hexes reached!  Your Hexes skill increases to level 16!  You need to enable at least one skill for training.>i/  --more-->i>i<M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  17.0  -2   j - Spellcasting   3.0   2.8  +2      >ig     b - Unarmed Combat   0.0   1.4  -2   k - Hexes  16.0  14.8  +2   c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.5  +4       m - Fire Magic   5.5   8.5  -2   d - Short Blades   0.0   0.8  +1       e - Ranged Weapons  12.0  15.0   0   n - Invocations   4.0   5.0   0      >i' o - Evocations   4.0   3.0  +3   f - Armour   0.0   1.7  -3   p - Shapeshifting   0.0   0.7  +2   g - Dodging  10.0   7.1  +3       h - Shields   0.0   1.7  -3       i - Stealth   9.4   4.4  +5  >ia                                    >i        You need to enable at least one skill.[?] Help[=] set a skill target  >i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets>i[> k + Hexes 16.0>iY5  k * Hexes  16.0>ilp k - Hexes  16.0>i= a + Fighting 10.0>i2pTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  10.0 a-z] set[-] clear selected targetcost|targets>i <[?25h[?0c0 >i$ [?25l[?1c>i( U12.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targets>iH>i>iNsrcrip the BewitcherSpriggan of Okawaru *****.... ##Health: 72/72 ========================...# .# ###Magic: 18/18 ========================.##...#.####P.#AC: 6Str: 4...... .......#EV: 32Int: 15....#.##......#SH: 5Dex: 25>ik..............#XL: 13 Next: 99% Place: Lair:5  ## .......†@.....#Noise: ===------  Time: 18942.8 (1.3) #.##P .#..##.÷÷....#a) +2 arbalest (freeze) .....#÷.†.....#Fire: a) +2 arbalest (freeze) ^....#.!.......... ........?.........# ..P.# ....##.††..$..# ..... ##... .~....!### ....P .... ..P~.... .#### .~... $..~~..You shoot a bolt. The bolt hits the skyshark! The bolt freezes the skyshark.  You kill the skyshark! _Okawaru accepts your kill.[3>i9;49mTraining target 16.0 for Hexes reached!  Your Hexes skill increases to level 16!You need to enable at least one skill for training.>i>id>i. _>i&>iE(>i0>in4F _Unknown command.>il>in>i+x>i{F _Unknown command.>iJ>ihL>ilS>i~... ## ...# .# #####...#.####P.# ...... .......#>ij ....#.##......# ..............### .......†<.....# ##.##P .#..##@÷÷....# ...... #÷.†.....#^.....!.......... .........?.........# $..P.#...##.††..$.#.... ##... .~....!###P .... ..P~....#### .~... $..~~..>i >i&>i$ _>iÚ>iT... ## # ...# .# ### .##...#.####P.# ...... .......# ....#.##......# ..............### .......†<.....# ###.##P .#..##.÷÷....# >i_....... #@.†.....#^.....!.......... ..........?.........# #$..P.# #....##.††..$..# ....... ##... .~....!###P .... ..P~....#### .~... $..~~.. ~~ ~. ~~.~>i>i>i>i L #>i # .# ### ..##...#.####P. ...... ......#.##.....##†<... ###.##P .#..##.÷÷.. ....... ##÷.†.^#.@...........#....?.........# #$..P.# #....##.††..$....~~~~~~~~ .~~. §P..~You see here a cane toad skeleton.>i >i[  _>i >i+ ,>iL4 >ie = ..##...#.####P. ...... ......#.##.....##†<... ###.##P . .#..##.÷÷.. ....... ... ##÷.†.^#..#.............>igf @#....@.........# #$..P.# #....##.††..$ ....... ##... .~....!##P....~.~~>if ~P~~~~~ .~...~ _g - 3 potions of magic (gained 2)>is 3>i{ >i" ,>i~ >i϶   .##...#.####P.# ...... .......# ....#.##......# ..............# ## .......†<.....# .##P . .#..##.÷÷....#  ... ##÷.†.....# >iV ^.... #..#............  #.....# $..P.# #....##.††..$..#  ##... .~....!### >iz P ..... ..P~....>iķ #### ...~... $..~~..>i ## ..~..~~ ~~.~.>i .~ ~~~~~~~ ~~.~~. P..~ ~P~~~~~ ##~~~~~ >i' S~...~ _i - 2 scrolls of identify (gained 1)>i 3>in >i ...... .......# ....#.##......# ..............#  ## .......†<.....# #.##P . .#..##.÷÷....# ..... ... ##÷.†.....#. ^.... #..#............ .>iL .... #..............# P.# #....##@††..$..# ..... ##...P.~....!### P ........P~....# >i #### ...~....~$..~~..# ## ..~..~~~~~~.~...~~ ~~~~~~~~#~~.~ .~P~~~~~~###~~~~~ . ~~~≈~# ~~~>i >i >ip >iA ....#.### ..............# ## .......†<.....# .##P . .#..##.÷÷....# # .... ... ##÷.†.....#.. #..#........... .... #..............# P.# #....##.††..$..# .. ##...P.~@...!### P ........P~....# #### ...~....~$..~~..# >iB O# ..~..~~~~~~.~...~~ ~ ~~~~~~~~#~~.~~....~P###~~~~~ ~~~≈~# ~~~~~~~~~ ## ~~~~~~P>iN >iO >iaW >i~  ........### .......†<.....#>iY -.##P . .#..##.÷÷....# # ..... .... ##÷.†.....#.. ^.... #..#............. #..............#P.# #....##.††..$..# ..... ##...P.~....!###>i +P .......@P~....##### ...~....~$..~~..#>i  ..~..~~~~~~.~...~~ >i .~ ~~~~~~~~#~~.~~.... >i ..~ ~P~~~~~~###~~~~~.. ...~ ~~~≈~# ~~~~~~~ >i0 ~.~~ ~~~## P ~ ~~~≈~. .~>iˊ >i >i >iѼ  ##†< #.##P . .#..##.÷÷....# # ..... .....##÷.†.....#.. ^ #..#.......... ...............#>ie }P.# #....##.††..$... ##...P.~....!##P ........P~....# #### ...~....~@..~~ >i ## ..~..~~~~~~.~...~~ .~ ~~~~~~~~#~~.~~....#~~~~~.## ~~>i >ib >i >i# ,>i >i  ## .†<.....# .##P . .#..##.÷÷....###  .....##÷.†.....#.. .... #..#............  #.......# P.# #....##.††..$..#  ##...P.~....!### P ..P~....# #### ...~....~.@.~~..#  ..~..~~~~~~.~...~~ ~ ~#~~.~~.... ~ ~P~~~~~~###~~~~~..~ ~~~≈~#[3>iE <7m ~ .~~ ~~~## ~~~~~~P ~ ~~~ ~~~≈~. ~ ~~ ≈~~.# _You now have 620 gold pieces (gained 11).>i" 3>iZ* >ijT G .†<.....# ##P . .#..##.÷÷....# .....##÷.†.....#. #..#.......... #.......# P.# #....##.††..$..#  ##...P.~....!### >iU P ..P~....#  ...~....~..@~~..#  ..~..~~~~~~.~...~~. ~#~~.~~....~ ~ ~P~~~~~~###~~~~~..~~ ~~~≈~# ~~ ~~ ~~~## ~~~~~~~P~ ~~~ ~~~~≈~..# ~~ ~~≈~~.# >id ,>il >i _ .......#  .......†<.....# #P . .#..##.÷÷....#### .....##÷.†.....# #..#............. .. #..............# # #....##.††..$..#  ##...P.~....!### .P ........P~@...# ## ...~....~...~~..# ..~..~~~~~~.~...~~  ~~~~~~~~#~~.~~....~.  ~P~~~~~~###~~~~~.. ~~~≈~# ~>i =~. ~ ~~~## ~~~~~~~P~.~~~~~~≈~..~~ ~~≈~~.####>i ,>i >i ....#.### ..............#  .......†<.....# # P . .#..##.÷÷....####>i ] .....##÷.†.....#..... #..#............. #..............# # #....##.††..$..# >i  ##...P.~...@!### P ........P~....# # ...~....~...~~..# ..~..~~~~~~.~...~~.~~~~~~~~~#~~.~~....~. >i | ~P~~~~~~###~~~~~..~~P ~~~≈~# ~~.~~~~## ~~~~~~~~P~..~~~~~~≈~..>i >i >i >i; -....#.##......# ..............# .†<.....# ##  . .#..##.÷÷....####.  .....##÷.†.....#.....  #..#.............  #.......>i #  #....##.††..$..#  ##...P.~....@###  ..P~....# >i ...~....~...~~..# ..~..~~~~~~.~...~~>i y.~~#~~.~~....~>i .~P~~~~~~###~~~~~..~~P>iR ~~~≈~# ~.~ >i ,>iT( >is6 >i6 >i> >ii  M.. .#.##.......  .......†<.....# ### .#..##.÷÷....####........##÷.†.....#......#..........................##.††..@..###...P.~.....### ........P~....#...~....~...~~..#~>ij x.~~~~~~~~P~.. _A - 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a wand of flame (37) (gained 9 charges)>i.>i1/>i4>i[#......# ## ### .......# #. ##. †<.....# #.###..## .÷÷....####......# †.....#......#..# ........... ........##.....### #.††.....##....... .~.....####....#@### ..P~....# ###..##..# ...~~..# #...##### ~.~...~~.~#..# ~~.~~....~...## ###~~~~~..~~P#.  ~~~.~ #  ~~~~~~~~P~..  ~~~~~≈~..## >i&,>i+>i3PC .#  ##......# ## ### ........# #. ##.# .†<.....# #.###..## #.÷÷....####......# ÷.†.....#......#..# ...........# ..........##.....### >iP@##.††.....##....@..# P.~.....####....#.### ...P~....# ###..##..# >i Q.~...~~..# #...##### ~~~~.~...~~.~#..# ~#~~.~~....~...## ~###~~~~~..~~P#. >ixQ# ~~~.~ #  ~~~~~~~~P~.. >i[Y,>i(_>ih .##......# ## ### ...# #. ##.# †<.....# #.###..## ##.÷÷....####......# ÷.†.....#......#..# ...................# .....##.....### >iu-.##.††.....##.......# .P.~.....####...@#.### ....P~....# ###..##..# ~...~~..# #...##### ~~~~~.~...~~.~#..#  #~~.~~....~...## ~###~~~~~..~~P#.  ~~~~~~~~~.~ # P~..   ~~~~~≈~..## >i>iݝ>i1>i...# #. ##.# †<.....# #.###..## ##.÷÷....####......# ÷.†.....#......#..# ...................# ....##.....### .##.††.....##.......# .P.~.....####....#.### >id....P~....# ###@.##..# ~...~~..# #...##### ~~~~~~.~...~~.~#..#  #~~.~~....~...## ~###~~~~~..~~P#. ≈~# ~~~~~~~~~.~ # #P~..   ~~~~~≈~..###  ~~≈~~.## >i,>i>ix †<.....# #.###..## ##.÷÷....####......# ÷.†.....#......#..# .#...................# ......##.....### .##.††.....##.......# .P.~.....####....#.### ....P~....# ###..##..# ~...~~..# #@..##### ~~~~~~.~...~~.~#..#  #~~.~~....~...## ~###~~~~~..~~P#.≈~# ~~~~~~~~~.~ ## ~#P~.. ~>i4  ~~~~~≈~..### ~~≈~~.#### >it>i>i>i*F#..##.÷÷....####......#÷.†.....#......#..#.#...................# .......##.....###.##.††.....##.......# #...P.~.....####....#.###....P~....#####..##..# ~....~...~~..#..#...#####>iG8~~~~~~.~...~~.@#..# ~~~~~#~~.~~....~...##~###~~~~~..~~P#.#≈~# ~~~~~~~~~.~###~#P~..#~ ~~~~~≈~..#### ~~≈~~.#### ###>iV_ YY   elephant (trample, wandering)You enter the shallow water.  Moving in this stuff is going to be slow.  An elephant comes into view.>i_(--->ik`067.4 (24.6)>i^m>in---8.6 (25.8Water _>i?y>i|>i ) ((((((Y)You shoot a bolt.  The elephant trumpets!  The bolt hits the elephant. The bolt freezes the elephant.>iAz CY~>i k.~.~~>i :===9.9 (1.3)>iڈ >iK 6 _The elephant is lightly wounded.>i  ((((( You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.>iUCY~>i 8~Y>iV.~.>iu(71.2>i>ic _The elephant is moderately wounded.>ijM ((>ij(You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>i:"Y>i\ ~>iՇ>i>i&.~>i>i>ig 2.5>ip>ic _The elephant is moderately wounded.>i (( You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant!>i& CY.>i B~.>i '3.8>iH% >i( a _The elephant is severely wounded.>iU †You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant!>i F(>i.~>ic#..##.÷÷....####......#srcrip the Bewitcher ..##÷.†.....#......#..#Spriggan of Okawaru *****. ..#...................#Health: 72/72 ======================== ..............##.....###Magic: 18/18 ======================== ....##.††.....##.......#AC: 6Str: 4 #...P.~.....####....#.###EV: 32Int: 15 .......P~....#####..##..#SH: 5Dex: 25 ~....~...~~..#..#...#####XL: 13 Next: 101% Place: Lair:5 ..~~~~~~.~...~~.@#..#Noise: ===------  Time: 18975.1 (1.3) [10>iŨid~~~~~#~~.~~...†~...##a) +2 arbalest (freeze) ~~~~~###~~~~~..~~P#.#Fire: a) +2 arbalest (freeze) ~~≈~# ~~~~~~~~~.~###Water ~~## ~~~~~~~~P~..# ~~ ~~~~~≈~..#### ~ ~~≈~~.#######You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is moderately wounded.You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant! _The elephant is severely wounded.You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  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The elephant trumpets!  The bolt hits the elephant!! The bolt freezes the elephant!!>iAY~!>iY~~.~~~~!>i;===5.6 (1.3)!>iv _The elephant is heavily wounded.">i ~You shoot a bolt. The bolt hits the elephant!! The bolt freezes the elephant.  You kill the elephant!">iW(((((">iY.~.~~~">i026.9">iB%">i(P _Okawaru accepts your kill.">ix">iMy">iu">i5H _No target in view!">i)(...........">i{,">i^ ..#.#.###.......^....P#P.#..#......#...÷............##..#... #.....#.....#.#...P.#.####....## .....................## ##...P.~÷<÷.Y÷....">iB_W # ........≈~.÷~≈≈~.###...#####....~....~ .~≈≈≈~≈≈≈~.# #..####.....~..~~~~~ ~~~≈~≈≈≈~~.###~~.~~.P.~~~~~~~~~# .~≈≈≈≈≈~~.##.#~~@.~.~~~~P# .≈≈~≈≈≈≈....F#.~...~~~~~ ~~~≈~# ~.≈~≈≈≈~....../.~.~## ~#....~.~~~≈≈≈~≈.##....#... ~≈~">iOh">ih$ _">i'q">iʜ ..#...÷.....##..#... #.....#.....#.#...P.#.####....## .....................## ##...P.~÷<÷.Y÷.... # ........≈~.÷~≈≈~.###...#####....~....~ .~≈≈≈~≈≈≈~.# #..####.....~..~~~~~ ~~~≈~≈≈≈~~.###~~.~~.P.~~~~~~~~~# .~≈≈≈≈≈~~.##.#~~..~.~~~~P# .≈≈~≈≈≈≈....F#.~@..~~~~~ ~~~≈~# ~.≈~≈≈≈~....../.~.~## ~ ">iB.†......#.##.....~ ...#.....~≈~~~~≈~P......">i5,">ii">i##.....#.....#.#...P.#.####....## ......................## ##...P÷<÷.Y÷............# # .......≈~.÷~≈≈~.###...#####....~....~ P.~≈≈≈~≈≈≈~.# #..####.~~~~~~~.###~~.~~.P.~~~~~~~~~# ..~≈≈≈≈≈~~.##.#~~..~.~~~~P~~~~~~# ..≈≈~≈≈≈≈.....#.~...~~~~~ ~~~≈~# ~.≈~≈≈≈~....../@~~ ~~~# ">iN ..†......#.##....~ ~~~ ...#.##....~   P...... ....~.~~~~P~≈~ .........~ w.....~.~~~≈≈≈~≈w   tyrant leech (wandering)">i .##....#.....~≈~~~~≈~P .......#...~P~P~≈~~. #.w#">in  A tyrant leech comes into view.">i(---">i]-8.1 (1.2">isN---7 (1.8 _">i_">i3#>i2 (((((((You shoot a bolt.#>i=.w#>i.....w#>i]8===10.0 (1.3#>i~#>i_ _The bolt closely misses the tyrant leech.#>in ((((( You shoot a bolt. The bolt hits the tyrant leech!  The bolt freezes the tyrant leech.#>i=.w#>iz.....1.3#>ib#>icg _The tyrant leech is moderately wounded.$>i`((((($>i9Cw.$>iCH...$>iD(2.6$>i L$>iOi _You shoot a bolt. The bolt misses the tyrant leech.$>i (((((You shoot a bolt.$>ifvCw.$>iF....$>i(3.9$>i$>i^ _The bolt barely misses the tyrant leech.$>i6 (((((You shoot a bolt.$>i Cw.$>i I.....$>iL (5.2$>i $>i7 ^ _The bolt barely misses the tyrant leech.%>iq(  You shoot a bolt. _The bolt barelyThe bolt hits the tyrant leech!!  The bolt freezes the tyrant leech.%>i+% w.The tyrant leech is almost dead.F%>i/ F   bullfrog.%>iR0G====6.5%>i 9%>i;' _You hear a croak.%>ix †You shoot a bolt. The bolt hits the tyrant leech!  The bolt freezes the tyrant leech.  You kill the tyrant leech!%>i1rF   bullfrog%>i{9F.%>i5F.%>i%>ie3===-7.8%>i!%>iL&P _Okawaru accepts your kill.%>i < †%>i[ You shoot a bolt. The bolt hits the bullfrog!! The bolt freezes the bullfrog.  You kill the bullfrog!%>i% f((((%>i1[†...%>i5B-9.1%>i>%>iBP _Okawaru accepts your kill.&>iܗ&>i>&>ii&>iH _No target in view!&>i<L...&>i&>i&>i T......................## ##...P÷<÷.Y÷............# # .....≈~.÷~≈≈~.###...#####....~ .P.~≈≈≈~≈≈≈~.# #..####.~~ ..~~~≈~≈≈≈~~.###~~.~~.P.~~~~~ #..~≈≈≈≈≈~~.##.#~~..~.~~~~P~~~~~~.≈≈~≈≈≈≈.....#.~...~~~~~ ~~~≈~.≈~≈≈≈~....../.~~ ~~~# .&>ib ..†......#.##..@.~ ~~~ ...#.##....~  P...... ....~.~~~~P~≈~  .........~~ ........†...~.~~~≈≈≈~≈ .##....#.....~≈~~~~≈~P&>i  .......#...~P~P~≈~~. #..##.....~~~P ...###..# .#&>i% &>i& $ _&>iF9 &>if j ......÷<÷.Y÷.# # .....≈~.÷~≈≈~.###...#####....~P.~≈≈≈~≈≈≈~.# #..####.~~ ...~~~≈~≈≈≈~~.###~~.~~.P.~~~~~ [#..~≈≈≈≈≈~~.##.#~~..~.~~~~P ....≈≈~≈≈≈≈.....#.~...~~~~~ ~~~≈~.≈~≈≈≈~....../.~~ ~~~#..†......#.##..†.&>i[g ~ ~~~ ...#.##@...~  P...........~.~~~~P~≈~  ...............~ ........†...~.~~~≈≈≈~≈ .##....#.....~≈~~~~≈~P .......#...~P~P~≈~~. #..##.....~~~P&>ig 7 ...###..# ...#~~~~ ........##.$.#You see here a tyrant leech corpse.&>it &>iu  _&>i} &>i #.....≈~.÷~≈≈~.###...#####....~P.~≈≈≈~≈≈≈~.# #..####.~ #...~~~~.###~~.~~.P.~~~~~ .[#..~≈≈≈≈≈~~.##.#~~..~.~~~~P #....≈≈~≈≈≈≈.....#.~...~~~~~ ~~~≈~.≈~≈≈≈~....../.~~ ~~~# #....†......#.##..†.~ ~~~ .........#.##....~  P.........@.~.~~~~P~≈~  ....~ †...~.~~~≈≈≈~≈ .##....#.....~≈~~~~≈~P&>i  .......#...~P~P~≈~~. .#..##.....~~~P ...###..# ...#~~~~ ........##.$.#.~~## <.....#&>iX &>i &>i &>im [ ...P.~≈≈≈~≈≈≈~.# #..####.....~..~ #...~~~≈~≈≈≈~~.###~~.~~.P.~~~~~~ .[#..~≈≈≈≈≈~~.##.#~~..~.~~~~P #....≈≈~≈≈≈≈.....#.~...~~~~~ ~~~≈ ....~.≈~≈≈≈~....../.~.~# #....†......#.##..†..~&>i3 I .............#.##....  P.....~.~~~~P~≈~ ....~~P~≈~†...~.~~~≈≈≈~≈##....#.....~≈~~~~≈~P.#.#........<.....#.~##÷P..&>i ,&>i &>i"  #...~~~≈~≈≈≈~~.###~~.~~.P.~~~~~~ .[#..~≈≈≈≈≈~~.##.#~~..~.~~~~P #....≈≈~≈≈≈≈.....#.~...~~~~~ ~~~≈ ....~.≈~≈≈≈~....../.~.~# #....†......#.##..†..~ .......#.##....  P.....~.~~~~P~≈~ ....~~P~≈~†.@.~.~~~≈≈≈~≈##....#.....~≈~~~~≈~P .......#...~P~P~≈~~ .#...##......÷P.......# ##.#...Y....#&>i- ,&>i4 &>iC]  .[#..~≈≈≈≈≈~~.##.#~~..~.~~~~P #....≈≈~≈≈≈≈.....#.~...~~~~~ ~~~≈ ....~.≈~≈≈≈~....../.~.~# #....†......#.##..†..~ .......#.##....  P.....~.~~~~P~≈~ &>i] ....~~P~≈~†...~.~~~≈≈≈~≈##....#..@..~≈~~~~≈~P .......#...~P~P~≈~~ . .#..##.....~~~P~~ #...#&>i] .....#.../....# .....Y&>ih ,&>i>q &>i\  #....≈≈~≈≈≈≈.....#.~...~~~~~ ~~~≈ ....~.≈~≈≈≈~....../.~.~# #....†......#.##..†..~ .......#.##....  P.....~.~~~~P~≈~ ....~~P~≈~.....†...~.~~~≈≈≈~≈##....#.....~≈~~~~≈~P .......#@..~P~P~≈~~ . .#..##.....~~~P~~ ..###..##...#~~~~~~ .~.#.... .........# #....#.Y&>i &>i< &>iV &>ic  ....~.≈~≈≈≈~....../.~~ ~~~  #....†......#.##..†.~ ~~~  .............#.##....~  P...........~.~~~~P~≈~  ...............~ ..†...~.~~~≈≈≈~≈ .##....#.....~≈~~~~≈~P .......#...~P~P~≈~~. .#..##@....~~~P ...###..##...#~~~~ ........##.$.#.~~## <.....#.~## ....÷P.......# ## .....#.../....&>i [34m# .... .........# ... #....#.÷..# .. ###........&>i= &>i &>i6 &>i&  #....†......#.##..†..~.............#.##....  P...........~.~~~~P~≈~ .........~~P~≈~......†...~.~~~≈≈≈~≈##....#.....~≈~~~~≈~P .......#...~P~P~≈~~ . .#..##.....~~~P~~ ..###~~~~~~ .....##.$.#.~~## <.....#.~## ......&>i ###......... .YY. ....&>i ,&>ii# &>iL = .......#.##..  P...........~.~~~~P~≈~ ...............~~P~≈~..†...~.~~~≈≈≈~≈##....#.....~≈~~~~≈~P .......#...~P~P~≈~~ . .#..##.....~~~P~~ ..###~~~~~~ .....##@$.#.~~## ....<.....#.~## .÷........# ## ..#.#...#. .......... .....&>iW &>iNX &>i^ &>i1  P...........~.~~~~P~≈~  ...............~ ..†...~.~~~≈≈≈~≈ .##....#.....~≈~~~~≈~P .......#...~P~P~≈~~. .#..##.....~~~P ...###..##...#~~~~ ........##.$.#.~~## .......<.@...#. ....÷........#  .....#.../....#  ..............# ....#....#÷..# ... ###......... . ........... #........... &>i &>i( &>i] &>i  ....~~P~≈~......†...~.~~~≈≈≈~≈##....#.....~≈~~~~≈~P .......#...~P~P~≈~~ &>iS . .#..##.....~~~P~~ ..###..##...#~~~~~~ .....##.$.#.~~## <.....#.~## ÷... ## .#.../....# ......Y   yak (wandering)..>. .Y.....&>i e  A yak comes into view.&>i| (---&>i 25.7 (6.6FFound a staircase to the Slime Pits.&>i ?Y.&>iP -Y&>i F   goliath frog (reaching, wandering)YY 2 yaks (1 wandering)&>i W==-6.3 (7.2&>i[ &>i C _The yak bellows! You hear a loud, deep croak!(>if:  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)>i ...............~~P~≈~~  srcrip the Bewitcher ........†...~.~~~≈≈≈~≈  Spriggan of Okawaru *****. .##....#.....~≈~~~~≈~P  Health: 77/77 ======================== .......#...~P~P~≈~~  Magic: 16/19 ====================---- )>iW. .#..##.....~~~P~~  AC: 6Str: 4 ...###..##...#~~~~~~  EV: 32)>iInt: 15 ........##.$.#.~~##  SH: 5Dex: 25 )>i.......<.....#.~##  XL: 14 Next:  3% Place: Lair:5 ....÷....@...# ##  Noise: ==-------  Time: 19026.3 (0.0) )>i.....#.../....#  a) +2 arbalest (freeze) )>i?..............#  Fire: a) +2 arbalest (freeze)  )>ieM....#....#.÷..#  ... ###.........  )>i. ...........  F   goliath frog (reaching, wandering) )>i#.....Y....F  YY 2 yaks (1 wandering) )>i9..>Y .......  )>i_The yak bellows! You hear a loud, deep croak!  Casting: Cause Fear (safe; 1% risk of failure)  )>iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target)>i:@Aim: a yak (chance to affect: 86%)*>iY...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~Magic: 16/19 ====================----. .#..##.....~~~P~~AC: 6Str: 4*>i(...###..##...#~~~~~~EV: 32Int: 15........##.$.#.~~##SH: 5Dex: 25.......<.....#.~##XL: 14 Next:  3% Place: Lair:5....÷....@...# ##*>i6Noise: ==-------  Time: 19026.3 (0.0).....#.../....#a) +2 arbalest (freeze)*>iB..............#Fire: a) +2 arbalest (freeze) *>ia....#....#.÷..#... ###.......... ...........*>iF   goliath frog (reaching, wandering)#.....*....FYY 2 yaks (1 wandering)..>Y ....... *>i_The yak bellows! You hear a loud, deep croak!  Casting: Cause Fear (safe; 1% risk of failure)  *>i MConfirm with . or Enter, or press ? or * to list all spells.*>iFAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 86%)*>iSY, 1 inner flame)*>i/ZF.  Casting: Cause Fear (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 86%)  The yak is filled with an inner flame.*>i01Y*>i0LY.*>i1>Y.*>ic;?Y   elephant (trampleF   goliath frog (reaching)YY 2 yaks (1 inner flame)*>i&<+7.3 (1*>ikDBYY*>i#G& _The yak bellows!+>i...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~Magic: 16/19 ====================----. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32Int: 15........##.$.#.~~##SH: 5Dex: 25.......<.....#.~##XL: 14 Next:  3% Place: Lair:5....÷....@...# ##Noise: ==-------  Time: 19027.3 (0.0).....#[+>i32m...*....#a) +2 arbalest (freeze)..........*...#Fire: a) +2 arbalest (freeze) ....#....#*÷..#... ###....*..... .....Y...F.Y   elephant (trample, wandering)#..Y........F   goliath frog (reaching)..Y. .......YY 2 yaks (1 inner flame)  Aim: a yak (chance to affect: 86%)  The yak is filled with an inner flame. _The yak bellows!  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 81% to hit)+>i/ ...............~~P~≈~~srcrip the Bewitcher+>i0 ........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================+>iO0 .......#...~P~P~≈~~Magic: 16/19 ====================----+>i0 s. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32+>i0 Int: 15........##.$.#.~~##SH: 5Dex: 25+>i1 y.......<.....#.~##XL: 14 Next:  3% Place: Lair:5....÷....@...# ##+>iD1 DNoise: ==-------  Time: 19027.3 (0.0).....#...(....#a) +2 arbalest (freeze)+>ie1 ..........(...#Fire: a) +2 arbalest (freeze) +>i1 ....#....#(÷..#+>i1 U... ###....(..... .....Y...F.Y   elephant (trample)#..Y........F   goliath frog (reaching)+>i7 ..Y. .......YY 2 yaks (1 inner flame)  Press: ? - help, Shift-Dir - straight lineAim: a yak (inner flame, 81% to hit)  You shoot a bolt.  The elephant trumpets!  The bolt hits the yak. Flame seeps out of the yak. The bolt freezes the yak.  Flame seeps out of the yak.+>i @F.+>i Y○Aim: a yak (inner flame, 81% to hit)  You shoot a bolt.  The elephant trumpets!bolt hits the yak. Flame seeps out of the yak. The bolt freezes the yak.  Flame seeps out of+>ip .  The yak is lightly wounded+>i 6Y>+>iS +>i ?Y.+>i} EF.+>i /..°Y+>i 5=8.6 (1.3+>i DYY+>i X _The yak is engulfed in blazing flames. Flame seeps out of the yak.,>i...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~Magic: 16/19 ====================----. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32Int: 15,>i2........##.$.#.~~##SH: 5Dex: 25.......<.....#.~##XL: 14 Next:  3% Place: Lair:5,>in....÷....@...# ##Noise: ===------  Time: 19028.6 (0.0).....#.../*...#,>iSa) +2 arbalest (freeze)..........*...#Fire: a) +2 arbalest (freeze) ....#....#.*..#... ###....Y.F... ..Y..°.....Y   elephant (trample)#.Y.........F   goliath frog (reaching)..>. .......YY 2 yaks (1 inner flame)  Flame seeps out of the yak.  The yak is lightly wounded. ,>i&_The yak is engulfed in blazing flames. Flame seeps out of the yak.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, inner flame, 81% to hit),>i ...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~Magic: 16/19 ====================----. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32Int: 15........##.$.#.~~##SH: 5Dex: 25.......<.....#.~##XL: 14 Next:  3% Place: Lair:5....÷....@...# ##Noise: ===------  Time: 19028.6 (0.0).....#[,>io v32m.../(...#a) +2 arbalest (freeze)..........(...#Fire: a) +2 arbalest (freeze) ....#....#.(..#... ###....Y.F... ..Y..°.....Y   elephant (trample)#.Y.........F   goliath frog (reaching)..>. .......YY 2 yaks (1 inner flame) _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, inner flame, 81% to hit)  You shoot a bolt.  The bolt hits the yak but does no damage.,>i YYY.,>i4 >Y.,>i 2Y.,>iI 0Y,>i EF.,>i ..÷YYY 4 elephants (trample, 3 wandering),>i@ -9.9 (1.3,>i DYY,>i0   Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, inner flame, 81% to hit)  You shoot a bolt.  The bolt hits the yak but does no damage. _The yak is heavily wounded.->i ...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~Magic: 16/19 ====================----. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32Int: 15->iA ........##.$.#.~~##SH: 5Dex: 25.......<.....#.~##XL: 14 Next:  3% Place: Lair:5....÷....@...# ##Noise: ===------  Time: 19029.9 (0.0).....#...*....#a) +2 arbalest (freeze)..........*...#Fire: a) +2 arbalest (freeze) ....#....#Y÷F.#... ###.Y........ ..Y..°.....YYYY 4 elephants (trample, 3 wandering)#...........F   goliath frog (reaching).YYY .......YY 2 yaks (1 inner flame)  You shoot a bolt.  The bolt hits the yak but does no damage. _The yak is heavily wounded.[0;1->i 0mFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, inner flame, 81% to hit)->i...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~Magic: 16/19 ====================----. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32Int: 15........##.$.#.~~##SH: 5->iDex: 25.......<.....#.~##XL: 14 Next:  3% Place: Lair:5....÷....@...# ##Noise: ===------  Time: 19029.9 (0.0).....#.../....#a) +2 arbalest (freeze)..............#Fire: a) +2 arbalest (freeze) ....#....#○÷F.#... ###.Y........ ..Y..°.....YYYY 4 elephants (trample, 3 wandering)#...........F   goliath frog (reaching).YYY .......YY 2 yaks (1 inner flame)  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, inner flame, 81% to hit)  You shoot a bolt.  The elephant trumpets! x2  The->iR bolt hits the yak!! Flame seeps out of the yak. The bolt freezes the yak.->is((YYY)Y   yak->i\ #######Okawaru accepts your kill.->i F.The yak explodes!Y>->i?Y.->i=/.->i 6Y.->i 8Y.->i EF.->i 1.->i 8Y.->i CY.->i/ 6Y.->i %/§§#°÷Y§§. 2Y->ig N=======31.2 (1.3->i: k§§§->it# M _You hear a trumpeting! You hear an angry buzzing noise.;>i...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~;>i'Magic: 16/19 ====================----. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32Int: 15;>iO........##.$.#.~~##SH: 5;>ilDex: 25.......<.....#.~##;>iXL: 14 Next:  3% Place: Lair:5....÷....@...# ##;>iNoise: =======--  Time: 19031.2 (0.0).....#.../*F..#;>ia) +2 arbalest (freeze).........Y§§..#;>iFire: a) +2 arbalest (freeze) ....#....#°÷..#;>i0@... ###..Y§§..... .YY........YY 2 elephants (trample);>i#...Y.......F   goliath frog (reaching)..>. .......Y   yak  Okawaru accepts your kill.The yak explodes! _You hear a trumpeting! You hear an angry buzzing noise.  ;>iFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (59% to hit)<>i^E M...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================<>iE q.......#...~P~P~≈~~Magic: 16/19 ====================----. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32<>iF Int: 15........##.$.#.~~##SH: 5Dex: 25<>iIF y.......<.....#.~##XL: 14 Next:  3% Place: Lair:5....÷....@...# ##<>izF Noise: =======--  Time: 19031.2 (0.0).....#.../.F..#<>iF ga) +2 arbalest (freeze).........Y§§..#Fire: a) +2 arbalest (freeze) ....#....#°÷..#... ###..Y§§..... .YY........<>i)G nYY 2 elephants (trample)#...Y.......F   goliath frog (reaching)..>. .......<>iG Y   yak  Okawaru accepts your kill.The yak explodes! _You hear a trumpeting! You hear an angry buzzing noise.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (59% to hit)<>iI <>i!Q g§§§§<>i?T . _<>i?& l§§§<>i' <>i0/ 9§<>i2 F _Unknown command.=>icA  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>>iҽ...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~Magic: 12/19 ===============---------. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32Int: 15........##.$.#.~~##SH: 5Dex: 25.......<.....#.~##XL: 14 Next:  3% Place: Lair:5>>i'....÷....@...# ##Noise: =======--  Time: 19031.2 (0.0).....#.../.F..#a) +2 arbalest (freeze).........Y§§..#Fire: a) +2 arbalest (freeze) ....#....#°÷..#... ###..Y§§..... .YY........YY 2 elephants (trample)#...Y.......F   goliath frog (reaching)..>. .......Y   yak _Aim: a goliath frog (59% to hit) _Unknown command.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>>iCasting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>>ie/...............~~P~≈~~srcrip the Bewitcher........†...~.~~~≈≈≈~≈Spriggan of Okawaru *****..##....#.....~≈~~~~≈~PHealth: 77/77 ========================.......#...~P~P~≈~~>>i0Magic: 12/19 ===============---------. .#..##.....~~~P~~AC: 6Str: 4...###..##...#~~~~~~EV: 32Int: 15........##.$.#.~~##SH: 5Dex: 25.......<.....#.~##XL: 14 Next:  3% Place: Lair:5>>i[0....÷....@...# ##Noise: =======--  Time: 19031.2 (0.0).....#.../.F..#a) +2 arbalest (freeze)>>i0.........Y§§..#Fire: a) +2 arbalest (freeze) ....#....#°÷..#... ###..Y§§..... .Y.........YY 2 elephants (trample)#.Y.Y.......F   goliath frog (reaching)..>. .......>>iG1Y   yak  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe goliath frog resists with some effort.  >>iz1The yak looks frightened! The elephant looks frightened!  The elephant easily resists. The goliath frog hits you from afar!>>iC2/Y>>i27Y.>>is3/.Y>>i3>>i >§§.Y 3 elephants (trample, 1 fleeing)Y(fleeing)>>i?+63-----3= 2 ===----2.2 (1-2 arbalest (freeze)Corr (-4) >>i_HT§§>>izKasting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe goliath frog resists with some effort.yak looks frightened! The elephant looks frightened!elephant easily resists. The goliath frog hits you >>iLwfrom afar! _You are splashed with acid! The acid corrodes you!?>i}  P...~.~~~~P~≈~ ...............~~P~≈~~ ........†...~.~~~≈≈≈~≈.##....#.....~≈~~~~≈~P .......#...~P~P~≈~~ . .#..##.....~~~P~~ ...###..##...#~~~~~~ ........##.$.#.~~## .......<@....#.~## ....÷........# ## .....#.../.F..# ..........§§..# ....#...Y#Y÷..# ... ###.Y.§§YY 4 elephants (trample, 1 fleeing).. ....[4?>i~ 0m #.Y.Y...>. .......?>i% EF.?>i; §§The goliath frog attacks as it pursues you!?>i 43----------------8 (0.6?>i ;§?>i V _The goliath frog hits you from afar! You are splashed with acid!@>iV@ E P.~.~~~~P~≈~ .........~~P~≈~~ ........†...~.~~~≈≈≈~≈ .##....#.....~≈~~~~≈~P .......#...~P~P~≈~~ . .#..##.....~~~P~~@>i A  ...###..##...#~~~~~~ ........##.$.#.~~## .......@.....#.~## ....÷.....F..# ## .....#.../....# ..........§§..# ....#...Y#Y÷..#@>iA  ... ###.Y.§§....YY .. ........... #.Y.Y. @>iA  ..>. .@>i7D 1y@>iWE !Y.@>iE @>iF ,.@>ilG 5Y.@>i3I °YYou encounter a vampire mosquito.@>iI @>iI *Y.@>iI @>ikJ +y.@>iJ @>iK DF.@>itU 4§§.§Y 3 elephants (trample) Yy   vampire mosquito (wandering)@>iV Q---3.4@>iR_ G§§@>ia 5 _The yak is engulfed in blazing flames.@>ic w _There is a stone staircase leading up, spattered with blood here.A>ii§§§--A>ip§§y.A>i5t YY.Y.§Y.A>itCy.A>i~Z§☼§§Y 4 elephants (trample, 1 wandering)Yy   vampire mosquito (wandering)A>i4=4.4 (1.0A>i ;§A>i ------=4 _The yak is engulfed in blazing flames. The goliath frog barely misses you.A>iʬM ...................... ...####.......#.##.##...........P ..P# ####...##.#####......P...## ÷..## ##....#### #........P###. ....# #.#....# ##....#.#### ## ...÷## ###...## ##.....### #. .....## ##....# ##..÷...# ## ....÷.###.÷..####÷.....## # A>i#...<...##÷...#÷@......# # ##.....................# # #P...................## ##................############..........### ##.#.........# ####......#### ###....## # ##...## #A>iD A>iA<P4-5.9 (2.5A>iLDA>i,E! _You climb upwards.A>iGc _There is a stone staircase leading down here.B>i IB>i B>i B>i 4=5=B>i B>iK B>i B>i2 ,B>i  B>i B>i ]6==B>i2 B>i B>i B>iF B>i ,B>i0 B>i B>i !7B>i} D5=B>ii B>i B>i{ B>iX B>i $ B>iI 3_You start resting.B>iy 8-B>i( 045.9 (10.0)B>i) t 6 6.9 (11+2 arbalest (freeze)B>i4* B>i1 B>i3 [ _You are no longer corroded.B>i: B>i; B>iA< B>iZ> B>iD 8=B>ivG 9=6==B>iH B>iH B>i}I B>iJ B>iJ B>iK B>i.M B>iM L50=B>i}N B>i?P B>iP :==B>iFQ B>iS ,B>iS B>iU B>iV D7=B>iV B>iW B>izX 91B>iX B>iZ ,B>i[ B>iM] ,B>i] B>i^v B>iw o2==B>iAx B>iz BB>i{ B>i{ K8=B>i| B>i} B>i+~ K3=B>i B>i B>i B>i B>iF 4=B>i| ,B>iϋ } B>i I_You start resting.Magic restored.B>iU O55=B>iV -68.9 (22B>i b9==9.9 (23 _B>i B>ig D>iuD>iD>iD>i"D>i6=D>ixD>iD>il:==D>iD>i D>iPD>iD>iD>ib%7D>iGD>i ,D>iVD>irD>iD>igD>iD>i5K8=D>iD>i,D>iD>iD>iD>iD>iD>iDD>i/D>iD>iU9=D>i D>iD>iD>iD>i8D>i~D>i1D>i<60D>i D>i& ,D>i D>i8 D>it D>iFD>iD>iVK1=D>iD>iD>iD>iD>i,D>iD>iD>i#U2=D>iKD>iD>iD>iD>i?,D>i D>igD>i%3D>i D>i.!D>id!D>i "D>i",D>i.#D>iJ$;4D>i$D>iX%D>i%D>i&D>i(,D>i)D>ii+D>i+K5=D>i,D>i{.,D>i/D>iB1,D>i2D>i3D>i4U6=D>i5D>i|6D>i6D>i7D>i9,D>i:D>i;D>i;D>i<D>iI>D>i>%7D>i?D>i@D>iAD>iAD>iBD>iPCD>iDD>iSED>iEK8=D>iFD>i&HD>iuHD>iVID>iJD>i$KD>iLD>iMD>i,NU9=D>iMOD>iPD>iPD>iQD>i-S,D>i,TD>iiUD>iU&70D>iVD>iSX,D>iYD>iZD>iZD>i[D>i4]D>ib]K1=D>i^D>i#`D>i`D>i%aD>ibD>icD>ipdD>ieD>ifU2=D>i1gD>ih,D>ijD>ikD>irlD>ilD>inD>in%3D>ipD>itqD>iqD>irD>i$tD>i^tD>ieuD>iwD>iaxa4=D>i.zD>iczD>i"{D>i|,D>i~D>i,D>i~D>iD>iU5=D>iDD>i,D>iXD>i܇D>iD>iD>iKD>i%6D>itD>i,D>iD>iaD>iD>iӐD>iݒk _You start resting.HP restored.D>iD>i.137.9 (68D>i57=D>iʡ,8.9 (69 _D>i<D>iD>i÷...#####.##.## >..P# ####...##.#####D>i+P...# .÷..## ##....#### ..P# .....# #.#....# ##....#.#### #÷## ###...##D>iQ.### ...## ##....# ##..÷...# # D>iX#....÷.###.÷..####÷.....## ##...<...##÷...#÷>......  ##.............@.......#  #P........#.#D>iؚa  ##.######D>it  #####..........### D>iiL#.#..# #######  ##....##   ##...## D>iЛ0 ##....##D>iTD>i'19.5 (0.6)D>i+D>iE>i.÷...####.#.##.## .>..P# ####...##.#####......P... ..÷..## ##....#### #..P.# #.#....# ##....#.#### #....÷## ###...## ##.....### #......## ##....# ##..÷...# #....÷.###.÷..####÷.....##  ##...<...##÷...#÷>......# ##.@........# #P.#.# ##........###### #####..### #.#.# ###......#### ##....## ##...>iY40m## ##....##E>iE>i )40.1E>i E>iE>i#.÷...####.#.##.## #.>..P# ####...##.#####......P #..÷..## ##....#### #..PE>i.# #.#....# ##....#.#### ##....÷## ###...## ##.....###  #......## ##....# ##..÷...#  ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##..............# #P.#.# ##................###### #####.### #.#.#  ###......####E>io ##....##  ##...##  ##....##E>iE>i]&7E>iE>iE>iA .#.÷...####.#.##.## ##.>..P# ####...##.#####......P #E>iWB 8#..÷..## ##....#### #.P #.# #.#....# ##....#.#....÷## ###...## ##.....### #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##...............# #P.#.# ##................###### #####.### #.#.# E>iB ,###......####  ##....## ##...##  ##....##E>iG E>iH D=1.3E>iN E>iP E>i `#.#.÷...####.#.##.###.>..P# ####...##.#####......P  ##..÷..## ##....#### #.  #.# #.#....# ##....#. E>iW  ###....÷## ###...## ##.....### #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##...............# #P.#.#E>il  ##................###### #####.###  #.#.#  ###......####  ##....##  ##...##  ##....##E>i E>iN &9E>i E>i E>ic #.#.÷...####.#.##.##  ###.>..P# ####...##.#####...... ##..÷..## ##....#### # #.# #.#....# ##....#. ###....÷## ###...## ##.....### #......## ##....# ##..÷...#E>id  ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##...............# #P.#.# ##................###### #####.###  #.#.# ###......####  ##....##  ##...##  ##....##E>i]m E>in (2.5E>iu E>i#w E>i #.#.÷...####.#.##.## ###.>..P# ####...##.#####E>i  ##..÷..## ##....#### # #.# #.#....# ##....#. ###....÷## ###...## ##..... #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....## ##...<...##÷...#÷>......# ##.....E>i #....# #P.#.# ##................###### #####E>i .## #.#.#E>iJ  ###......####  ##....## E>iu  ##...##  ##....##E>i E>iE (3.1E>iq E>i# E>iT r#.#.÷...####.#.##.## # ###.>..P# ####...##.##### ##..÷..## ##....#### # #.......# #.#....# ##....# ###....÷## ###...## ##..... #......## ##....# ##..÷...# ##....÷.###.÷..####÷.....##E>iT  ##...<...##÷...#÷>......# ##.........# #P.#.# ##................###### #####.### #.#E>iT .# ###......##  ##....## E>idU ##...##  ##....##E>i^ E>i_ &7E>ig E>ii E>i V.####.#.÷...####.#.##.## ## ###.>..P# ####...##.##### # ##..÷..## ##....#### # #.......# #.#....# ##.... # ###....÷## ###...## ##..... # #......## ##....# ##..÷... # ##....÷.###.÷..####÷..... # ##...<...##÷...#÷>......#E>i= y ##........# #P.#.# # ##................###### # #####E>io v.### # #.#..# #E>i t ###......### # E>i ##....## # ##...## # ##....##E>i E>iM E>ir !4.3E>iy E>i E>i] P.####.#.÷...####.#.##.## .## ###.>..P# ####...##.##### ## ##..÷..## ##....#### # # #.......# #.#....# ## ## ###....÷## ###...## ## .# #......## ##....# ##..÷ .# ##....÷.###.÷..####÷..... ## ##...<...##÷...#÷>...... # ##.....E>i^ . # #P.#. ## ##................ .# #####..### ## #.#...# ## ###......#### .# ##....## .# ##...## ## ##....##E>ih E>ih &9E>ip E>ir F>iC.P.####.#.÷...####.#.##.## ..## ###.>..P# ####...##.##### .## ##..÷..## ##....#### # .# #.......# #.#....# ## .## ###....÷## ###...## ## ..# #......## ##....# ##..÷.# ##....÷.###.÷..####÷ †## ##...<...##÷...#÷> .# ##...@. †# #PF>i.# .## ##................ ..# #####...### .## #.#....# .## ###.#### ..# ##....## ..# ##...## .## ##....##F>i؏F>i((5.5F>iF>i(F>iV ........................P.####.#.÷...####.......#.##.## .F>iW ..## ###.>..P# ####...##.##### ..## ##..÷..## #### # ..# #.......# #.#....# ### ###....÷## ###...## ##..# #......## ##....# ##..÷ >..#.÷.###.÷..####÷†##...##÷...#÷> ..# ##...... .† #P.............#................### ...######.### ..## #.#.........##F>iSX ###..####.##.## ...# ##F>iJ 6.1 _There is a stone staircase leading up, spattered with blood here.F>i; ?........................P.####.#.÷...####.......#.##...## ###.>..P# ####...##.####.## ##..÷..## #### #F>i .# #.......# #.#....# ### ###....÷## ###...## ##. ....# #......## ##....# ## .>..#÷.###.÷..####÷F>iX †##<...##÷...#÷>..# ##.....† #P............#.....F>i !...##..#F>i 6#####.###F>i _.## #.#........F>i $.#####F>il D..####.#....##F>i# F>i% -7 _F>i2 F>i5 G>i.............................P.####.#.÷...####.......#.##...## ###.>..P# ####...##.##.## ##..÷..## #### .# #.......# #.#....# # )...## ###....÷## ###...## ## .....# #...@..## ##....# ##>..#.÷.###.÷..####÷†##<...##÷...#÷>..# ##.....† #P......###........#..######.###.## #.#.........###..####G>iY>7.3G>iG>ilG>i1P#.####P<....#.#.#.....#..PP............................P.####.#.÷...####.......#. G>iY#.....## ###.>..P# ####...##.##.## ##..÷..## #### .....# #.......# #.#....# #)...## ###..@.÷## ###...## # G>il#.....# #......## ##....# ## #..>..#.÷.###.÷..####÷ #...†##<...##÷...#÷> #....# ##..... G>ig#...† #P.....G>il  #....####........G>i@<  #.....#G>i`[#####.# G>ig.## #.#.........# G>iG>iG>i&9G>i\G>i'TO#.....#### #.....#######........ #.....P#.####P<....#.#.#.....#..P..............................G>iT~P.####.#.÷...####.......#. .#.....## ###.>..P# ####...##.# #.....## ##..÷..## #### #.....# #...@...# #.#....# G>iJU4#)...## ###....÷## ###...##  #.....# #......## ##....# #  #..>..#.÷.###.÷..#### G>iU #...†##<...##÷...#÷>  #....#G>iU ##.....  #...† #P....  #....##G>i Vg#....... ##.....######.G>i^G>iq_(8.5G>ifG>iJiG>iQ #.....# ##.....## # ##.....#### #.....#######....... ##.....P#.####P<....#.#.#.....#........... ..........................P.####.#.÷...####.......#.G>i~#.....## ###.>..P# ####...##. ##.....## ##.@÷..## ###  #.....# #.......# #.#....##)...## ###....÷## ###...##  #.....# #......## ##....#  #..>..#G>i.÷.###.÷..### #...†##G>i<...##÷...#÷  #....# ##.....G>i #...† #P....  #....##...G>i!.G>iG>i(9.1G>i_G>iLG>i M# ##.....###   ##.....## #### #.....#######..... ##.....P#.####P<....#.#.#.....#......................................... .#.....P.####.#.÷...####....... #.#.....## ###.@..P# ####...##. ## ##..÷..## ##....###.....# #.......# #.#....##)...## ###....÷## ###...##.....7G>i G>i y _There is a stone staircase leading down, spattered with blood here.H>i4H>i-H>ia H>i550.7 (1.0 _H>ieH>i9Q &5H>i]  ######.#...#  #..##..##..### ##### #........#...####.##P ##..#.........#..... H>i^ #..#.#.###^ #....#...÷ ###.....#.....#.#...P.# #.##..............H>i8^  #......÷@÷.÷÷...........H>ia^  #.....≈~.÷~≈≈~.###...# H>i^ #....P.~≈≈≈~≈≈≈~.# #..####. H>i^ J#.#...~~~≈~≈≈≈~~.###~~.~~.P ##.[#..~≈≈≈≈≈~~.##.#~~..~.~H>i^  ##....≈≈~≈≈≈≈.....#.~...~~H>i^  ....~.≈~≈≈≈~....../.~.~~~H>iZ_  #....÷......#.##..†..~~~~ .............#.##....~~~~H>i6 -2.2 (2.5H>i H>i # _You climb downwards.H>i w _There is a stone staircase leading up, spattered with blood here.f>iP> ######.#...#  #..##..##..###  #........#...####.## ##..#.........# #..#.#.###.......^f>iaQ #....#...÷ ###.....#.....#.#...P. #.##............ #......@<÷.÷÷. #.....≈~.÷~≈≈~.###...f>iQ$ #....P.~≈≈≈~≈≈≈~.# #..#### #.#...~~~≈~≈≈≈~~.###~~.~~. ##.[#..~≈≈≈≈≈~~.##.#~~..~.f>iQ ##....≈≈~≈≈≈≈.....#.~...f>iR ....~.≈~≈≈≈~....../.~. #....÷......#.##..†.. .#.##....f>iARf>iM_f>i`)8 (0.6 f>i` _f>iif>ik$  Things that are here:f>i`o _an elephant skeleton; a blink frog skeletonf>i j ######.#...# #..##..##..###  #........#...####. ##..#.........# #..#.#.###.......^ #....#...÷ ###.....#.....#.#...P #.##.......... #.....@÷<÷.÷÷. #.....≈~.÷~≈≈~.###... #....P.~≈≈≈~≈≈≈~.# #..f>i  #.#...~~~≈~≈≈≈~~.###~~.~~ ##.[#..~≈≈≈≈≈~~.##.#~~..~ ##....≈≈~≈≈≈≈.....#.~... ....~.≈~≈≈≈~....../.~. #....÷......#.##..†.. .#.##....f>i" f>i: /3.4 _f>i f>i g>ix8 #..##..##..### ## #........#...####.##..#.........#.... #..#.#.###.......^ #....#...÷.###.....#.....#.##.##................... #......÷<÷.÷÷ #....@≈~.÷~≈≈~.###...##....P.~≈≈≈~≈≈≈~.# # #.#...~~~~.###~~.~g>iy  ##.[#..~≈≈.#~~.. ##....≈≈~≈≈≈≈.....#.~.. ....~.≈~≈≈≈~....../.~ #....÷......#.##..†. .......#.##.... P...........~g>i3g>i(4.0g>ig>iˌg>iI? #........#...####..#.........#.. #..#.#.###.......^ #....#...÷.# ###.....#.....#.##.##............... #......÷<÷.÷÷###.....≈~.÷~≈≈~.####....P@~≈≈≈~≈≈≈~.# # #.#...~~~~.###~~. ##.[#..~≈≈.#~~.g>i. ##....≈≈~≈≈≈≈.....#.~ ....~.≈~≈≈≈~....../.~ #....÷......#.##..†. .......#.##....#P...........~ ....g>i\g>iB&6g>ig>iig>i'#..#.........#.. #..#.#.###.... #....#...÷.## ###.....#.....#.# #.##...............g>i  #......÷<÷.÷÷###.....≈~.÷~≈≈~.### #....P.~≈≈≈~≈≈≈~.# # #.#..@~~~~.###~~ ##.[#..~≈≈.#~~ ##....≈≈~≈≈≈≈.....#.~ ....~.≈~≈≈≈~....../ #....÷......#.##..†. .......#.##.#P...........~ ##.....g>i| l... †...~g>i g>i (5.2g>i g>i7 h>i ##..#.# #..#.#.### #....#...÷ ## ###.....#.....#.# #.##....... #......÷<÷.÷÷ ###.....≈~.÷~≈≈~.### #....P.~≈≈≈~≈≈≈~.# #h>i# #.#.@.~~~≈~≈≈≈~~.### ##.[#..~≈≈≈≈≈~~.##.# ##....≈≈~≈≈≈≈.....#. ....~.≈~≈≈≈~....../#....÷......#.##..† ....#.## #......P.~ ##.. .†...~h>i$h>i&8h>ih>i$h>i  #..#.#.###.... #....#...÷## ###.....#.....# #.##............... #......÷<÷.÷÷###.....≈~.÷~≈≈~.### #....P.~≈≈≈~≈≈≈~.# # #.#...~~~~.### ##.@#..~≈≈.# ##....≈≈~≈≈≈≈.....# ....~.≈~≈≈≈~.....##....÷......#.##.. .......#.##.#......P.........h>i  ##...... #.P† .##....#....h>iM >6.4h>in h>iѣ _You see here a +2 scale mail of cold resistance.k>i ..#...÷## ###.....#.....#.##.............. #......÷<÷.÷÷###.....≈~.÷~≈≈~.####....P.~≈≈≈~≈≈≈~.# .#...~~~≈~≈≈≈~~.##k>i:`##.[#..~≈≈≈≈≈~~.##. ##@...≈≈~≈≈≈≈........~.≈~≈≈≈~......##....÷......#.#####.....##.......#.. k>ik>iϦ/7.0 _k>iHk>il>iK@## ###.....#.....#.##.##...............#......÷<÷.÷÷###.....≈~.÷~≈≈~.####....P.~≈≈≈~≈≈≈~.# #.#.#...~~~≈~≈≈≈~~.###~##.[#..~≈≈≈≈≈~~.##.#~##....≈≈~≈≈≈≈.....#.#..@.~.≈~≈≈≈~....../##....÷......#.##..†#.......#......P....~##..P†...~##.....##....#..P............#. .#..##..l>iX<6l>i$bl>idl>iJ#.##......................÷<÷.÷÷l>i###.....≈~.÷~≈≈~.####....P.~≈≈≈~≈≈≈~.# #.#.#...~~~≈~≈≈≈~~.###~~l>i##.[#..~≈≈≈≈≈~~.##.#~##....≈≈~≈≈≈≈.....#.#....~.≈~≈≈≈~....../##..@.÷......#.##..†.#.......l>i.l>i:q#......P....~#.l>ic`..P†...~l>iL##.....##.F..#..F   goliath frog (reaching, wandering)P............#...~l>i##.....#.#..##........###..##...#~l>il>iL(8.2l>il>il>iy .....÷<÷.÷÷###.....≈~.÷~≈≈~.####....P.~≈≈≈~≈≈≈~.# #..##.#...~~~≈~≈≈≈~~.###~~##.[#..~≈≈≈≈≈~~.##.#~~.##....≈≈~≈≈≈≈.....#.~.#....~.≈~≈≈≈~....../##....÷......#.##..†.#....@...#......P....~.~#...P†...~.~##.....##.F..#.....~≈P............#...~P##.....#.#..##........###..##...#~~........##.$.#.l>i F.)8l>i l>iu p>iX[?25h[?0c  Search for what [? for help]? r>id [?25l[?1cr>i trollr>i/ r>i[ r>i X _Can't find anything matching that.u>i6cn[?25h[?0c  Search for what [Enter for "troll", or ? for help]? w>i [?25l[?1cw>iq w>iFt 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - a +1 robe (worn) Results elsewhere ([,] to cycle) w>it z b - [D:11] a +0 robe (26 further duplicates)c - [D:9] a robe (3 further duplicates)z>i  z>iZ)#......÷<÷.÷÷........ srcrip the Bewitcher###.....≈~.÷~≈≈~.###... Spriggan of Okawaru *****.#....P.~≈≈≈~≈≈≈~.# #..# Health: 77/77 ========================z>i) #.#...~~~≈~≈≈≈~~.###~~. Magic: 19/19 ========================##.[#..~≈≈≈≈≈~~.##.#~~. AC: 6Str: 4z>i*##....≈≈~≈≈≈≈.....#.~. EV: 32Int: 15#....~.≈~≈≈≈~....../.~ SH: 5Dex: 25z>iF*##....÷......#.##..†.. XL: 14 Next:  3% Place: Lair:5#....@........#.##.... Noise: ---------  Time: 19158.8 (0.0)z>io*#......P...........~.~ a) +2 arbalest (freeze)z>i*##.................... Fire: a) +2 arbalest (freeze) #.P...........†...~.~z>i*g##.....##F...#.....~≈z>i*:#P............#...~P F   goliath frog (reaching)##.....#.#..##.....~z>i+v......###..##...#~~........##.$.#.~z>i2+1Things that are here: z>iU+\_an elephant skeleton; a blink frog skeleton z>ix+_You see here a +2 scale mail of cold resistance.  Search for what [? for help]? troll z>i+_Can't find anything matching that.  Search for what [Enter for "troll", or ? for help]? robez>ia6z>i6z>i7@z>i,C. _|>i:  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}>ic: }>id#......÷<÷.÷÷........ srcrip the Bewitcher ###.....≈~.÷~≈≈~.###... Spriggan of Okawaru *****. }>i-d#....P.~≈≈≈~≈≈≈~.# #..# Health: 77/77 ======================== }>i\dT#.#...~~~≈~≈≈≈~~.###~~. Magic: 16/19 ====================---- ##.[#..~≈≈≈≈≈~~.##.#~~. AC: 6Str: 4}>id ##....≈≈~≈≈≈≈.....#.~. EV: 32Int: 15 #....~.≈~≈≈≈~....../.~ SH: 5Dex: 25 ##....÷......#.##..†.. XL: 14 Next:  3% Place: Lair:5}>id #....@........#.##.... Noise: ---------  Time: 19158.8 (0.0)}>ie #......P...........~.~ a) +2 arbalest (freeze) }>iEe##.................... Fire: a) +2 arbalest (freeze)  }>iieW#.P...........†...~.~ ##.....##F...#.....~≈}>ie #P............#...~P F   goliath frog (reaching) }>ieW##.....#.#..##.....~ ......###..##...#~~ ........##.$.#.~ }>if_Search for what [Enter for "troll", or ? for help]? robe  Casting: Cause Fear (safe; 1% risk of failure)  }>i>fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  }>iof|Press: ? - help, Dir - move targetAim: a goliath frog (chance to affect: 58%)}>i6#......÷<÷.÷÷........ srcrip the Bewitcher###.....≈~.÷~≈≈~.###... Spriggan of Okawaru *****.#....P.~≈≈≈~≈≈≈~.# #..# Health: 77/77 ========================#.#...~~~≈~≈≈≈~~.###~~. Magic: 16/19 ====================----##.[#..~≈≈≈≈≈~~.##.#~~. AC: 6Str: 4##....≈≈~≈≈≈≈.....#.~. EV: 32Int: 15#....~.≈~≈≈≈~....../.~ SH: 5Dex: 25}>iy7##....÷......#.##..†.. XL: 14 Next:  3% Place: Lair:5#....@........#.##.... Noise: ---------  Time: 19158.8 (0.0)#......P...........~.~ a) +2 arbalest (freeze)##.................... Fire: a) +2 arbalest (freeze) #.P...........†...~.~##.....##*...#.....~≈#P............#...~P F   goliath frog (reaching)##.....#.#..##.....~......###..##...#~~........##.$.#.~ _Search for what [Enter for "troll", or ? for help]? robe  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}>i7Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a goliath frog (chance to affect: 58%)}>i cF, inner flame)}>i KF.}>i ;F}>i- 4==9.8 (1}>i DFF}>i )  Casting: Cause Fear (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a goliath frog (chance to affect: 58%) _The goliath frog is filled with an inner flame.~>iX~>i9Y~>i c~>i2es _Your line of fire to the goliath frog is blocked by a fungus.>i& #......÷<÷.÷÷........ srcrip the Bewitcher###.....≈~.÷~≈≈~.###... Spriggan of Okawaru *****.#....P.~≈≈≈~≈≈≈~.# #..# Health: 77/77 ========================>i ' #.#...~~~≈~≈≈≈~~.###~~. Magic: 16/19 ====================----##.[#..~≈≈≈≈≈~~.##.#~~. AC: 6>in' Str: 4##....≈≈~≈≈≈≈.....#.~. EV: 32Int: 15#....~.≈~≈≈≈~....../.~ SH: 5Dex: 25>i' ##....÷......#.##..†.. XL: 14 Next:  3% Place: Lair:5#....@........#.##.... Noise: ==-------  Time: 19159.8 (0.0)#.....*P...........~.~ a) +2 arbalest (freeze)>i' ##......*............. Fire: a) +2 arbalest (freeze) >i$( #.P.....F.....†...~.~##.....##....#.....~≈>iG( q#P............#...~P F   goliath frog (reaching, inner flame)##.....#.#..##.....~>if( 9......###..##...#~~>i( ........##.$.#.~Aim: a goliath frog (chance to affect: 58%) >i( _The goliath frog is filled with an inner flame. _Your line of fire to the goliath frog is blocked by a fungus.  >i( _Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i( KAim: a goliath frog (inner flame, 59% to hit)>i#......÷<÷.÷÷........ srcrip the Bewitcher###.....≈~.÷~≈≈~.###... Spriggan of Okawaru *****.#....P.~≈≈≈~≈≈≈~.# #..# Health: 77/77 ========================>i%#.#...~~~≈~≈≈≈~~.###~~. Magic: 16/19 ====================----##.[#..~≈≈≈≈≈~~.##.#~~. AC: 6Str: 4##....≈≈~≈≈≈≈.....#.~. EV: 32Int: 15#....~.≈~≈≈≈~....../.~ SH: 5Dex: 25>i##....÷......#.##..†.. XL: 14 Next:  3% Place: Lair:5#....@........#.##.... Noise: ==-------  Time: 19159.8 (0.0)#......P...........~.~ a) +2 arbalest (freeze)##.................... Fire: a) +2 arbalest (freeze) #.P.....F.....†...~.~##.....##....#.....~≈#P............#...~P F   goliath frog (reaching, inner flame)##.....#.#..##.....~......###..##...#~~........##.$.#.~Aim: a goliath frog (chance to affect: 58%) _The goliath frog is filled with an inner flame. >i_Your line of fire to the goliath frog is blocked by a fungus.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (inner flame, 59% to hit)>i>i>iƠ _The goliath frog is filled with an inner flame. _Your line of fire to the goliath frog is blocked by a fungus.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (inner flame, 59% to hit) _Your line of fire to the goliath frog is blocked by a fungus.>iO[##......... #......÷<÷.÷÷.... ###.....≈~.÷~≈≈~.###..>iO #....P.~≈≈≈~≈≈≈~.# #. #.#...~~~≈~≈≈≈~~.###~~##.[#..~≈≈≈≈≈~~.##.#~~>iPP ##....≈≈~≈≈≈≈.....# #....~.≈~≈≈≈~....../ ##..@.÷† #......#.##... P~>iP#................... #.P.....F.....†...~.#.....##....#.....~ #P............###.....#.#..##...........###..##...#>iRFF.>ij]>i^>--60.4 (0.6 _>ioDFF>iOr>id#.##................. srcrip the Bewitcher#......÷<÷.÷÷....... Spriggan of Okawaru *****.###.....≈~.÷~≈≈~.###.. Health: 77/77 ========================#....P.~≈≈≈~≈≈≈~.# #.. Magic: 16/19 ====================----#.#...~~~≈~≈≈≈~~.###~~ AC: 6Str: 4>i##.[#..~≈≈≈≈≈~~.##.#~~ EV: 32Int: 15##....≈≈~≈≈≈≈.....#.~ SH: 5Dex: 25#....~.≈~≈≈≈~....../. XL: 14 Next:  3% Place: Lair:5##..@.÷......#.##..†. Noise: ---------  Time: 19160.4 (0.0)>i#....*........#.##... a) +2 arbalest (freeze)#.....*P...........~. Fire: a) +2 arbalest (freeze) ##.....*.............>i<#.P....F......†...~.##.....##....#.....~ F   goliath frog (reaching, inner flame)#P............#...~##.....#.#..##...........###..##...#~>i;Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (inner flame, 59% to hit) _Your line of fire to the goliath frog is blocked by a fungus.  Fire: a) +2 arbalest (freeze)>i|Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (inner flame, 59% to hit)>ic #.##................. srcrip the Bewitcher#......÷<÷.÷÷....... Spriggan of Okawaru *****.###.....≈~.÷~≈≈~.###.. Health: 77/77 ========================#....P.~≈≈≈~≈≈≈~.# #.. Magic: 16/19 ====================---->i #.#...~~~≈~≈≈≈~~.###~~ AC: 6Str: 4##.[#..~≈≈≈≈≈~~.##.#~~ EV: 32Int: 15##....≈≈~≈≈≈≈.....#.~ SH: 5Dex: 25>i1 :#....~.≈~≈≈≈~....../. XL: 14 Next:  3% Place: Lair:5##..@.÷......#.##..†. Noise: ---------  Time: 19160.4 (0.0)>i #....(........#.##... a) +2 arbalest (freeze)#.....(P...........~. Fire: a) +2 arbalest (freeze) ##.....(.............>i9 M#.P....(......†...~.##.....##....#.....~ F   goliath frog (reaching, inner flame)#P............#...~##.....#.#..##...........###..##...#~Aim: a goliath frog (inner flame, 59% to hit) _Your line of fire to the goliath frog is blocked by a fungus.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>ix [Aim: a goliath frog (inner flame, 59% to hit)  You shoot a bolt.>iQrKF.>i|\..F>i}7===1.7 (1.3>i؆>i^ _The bolt barely misses the goliath frog.>i#.##................. srcrip the Bewitcher#......÷<÷.÷÷....... Spriggan of Okawaru *****.###.....≈~.÷~≈≈~.###.. Health: 77/77 ========================#....P.~≈≈≈~≈≈≈~.# #.. Magic: 16/19 ====================----#.#...~~~≈~≈≈≈~~.###~~ AC: 6Str: 4##.[#..~≈≈≈≈≈~~.##.#~~ EV: 32Int: 15##....≈≈~≈≈≈≈.....#.~ SH: 5Dex: 25#....~.≈~≈≈≈~....../. XL: 14 Next:  3% Place: Lair:5##..@.÷......#.##..†. Noise: [>i40m===------  Time: 19161.7 (0.0)#....*........#.##... a) +2 arbalest (freeze)#.....*P...........~. Fire: a) +2 arbalest (freeze) ##.....F.............#.P...........†...~.##.....##....#.....~ F   goliath frog (reaching, inner flame)#P............#...~##.....#.#..##...........###..##...#~Aim: a goliath frog (inner flame, 59% to hit)  You shoot a bolt. _The bolt barely misses the goliath frog.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (inner flame, 59% to hit)>i #.##................. srcrip the Bewitcher>i #......÷<÷.÷÷....... Spriggan of Okawaru *****.###.....≈~.÷~≈≈~.###.. Health: 77/77 ========================>i #....P.~≈≈≈~≈≈≈~.# #.. Magic: 16/19 ====================----#.#...~~~≈~≈≈≈~~.###~~ AC: 6>iX Str: 4##.[#..~≈≈≈≈≈~~.##.#~~ EV: 32Int: 15##....≈≈~≈≈≈≈.....#.~ SH: 5Dex: 25>i P#....~.≈~≈≈≈~....../. XL: 14 Next:  3% Place: Lair:5##..@.÷......#.##..†. Noise: ===------  Time: 19161.7 (0.0)>i #....(........#.##... a) +2 arbalest (freeze)#.....(P...........~. Fire: a) +2 arbalest (freeze) >i: z##.....F.............#.P...........†...~.##.....##....#.....~ F   goliath frog (reaching, inner flame, …)#P............#...~##.....#.#..##.....>is x......###..##...#~Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i Aim: a goliath frog (inner flame, 59% to hit)  You shoot a bolt. The bolt hits the goliath frog!!  >i Flame seeps out of the goliath frog. The goliath frog seems to slow down.  The bolt freezes the goliath frog! Flame seeps out of the goliath frog.>iI ( >i ○Aim: a goliath frog (inner flame, 59% to hit)  You shoot a bolt. The bolt hits the goliath frog!!  Flame seeps out of the goliath frog. The goliath frog seems to slow down.  The bolt freezes the goliath frog! Flame seeps out of the goliath frog.  The goliath frog is severely wounded.The goliath frog is engulfed in blazing flames.>iϘ = ###>i$ ###### ##.....#.#..##..... >iU  ......###..##...#~ Okawaru accepts your kill.>iz The goliath frog explodes!The fiery explosion engulfs the fungus!!  The fungus begins to die.>i8 .>iV§P§§§§..§The fungus is lightly damaged.  You hear a bellow! You hear a trumpeting! You hear an angry buzzing noise.>i c5=======3.0 (1.3>izb§§§§§>i, _You hear a trumpeting!>i>i~>i>iW  You start resting.>il{§P§§§§>i §>i0.0§§§§§>iK-------4.0 (1>iWn§§§§§>it"? _The fungus is engulfed in blazing flames.>i>i>i(>i/W  You start resting.>i7=-------§§§§>iX0§§§>iu5.0 (1§P§§§>i ? _The fungus is engulfed in blazing flames.>i.3M# ###.....#.....#.##.##.......... #......÷<÷.÷÷.....###.....≈~.÷~≈≈~.##....P.~≈≈≈~≈≈≈~.# #..#.#...~~~≈~≈≈≈~~.####.[#..~≈≈≈≈≈~~.##.#~#....≈≈~≈≈≈≈.....#.~#...@~.≈~≈≈≈~....../#....÷#.##..†........#.##..#.....§P§..........~.>i/§§§.##.....#>i=§P§§§§§>i>+6 (0.6>iRGM§§>iJ? _The fungus is engulfed in blazing flames.>i=  .##................ #......÷<÷.÷÷###.....≈~.÷~≈≈~.####....P.~≈≈≈~≈≈≈~.# .#...~~~≈~≈≈≈~~.###~~##.[#..~≈≈≈≈≈~~.##.>i ?  ##....≈≈~≈≈≈≈.....#.....~.≈~≈≈≈~....../.##..@.÷......#.##..†.......#.##..§P§..........~§.##.....#......###..##...#~ >iJ A§§>icK (6.2>iU D§§>ikX  You start resting. _The fungus is engulfed in blazing flames.  You start resting. _The fungus is engulfed in blazing flames.>i4  #......÷<÷.÷÷###.....≈~.÷~≈≈~.###....P.~≈≈≈~≈≈≈~.# #.#...~~~≈~≈≈≈~~.###~~##.[#..~≈≈≈≈≈~~.##. ##....≈≈~≈≈≈≈.....#.....~.≈~≈≈≈~....../.>i#....÷......#.##..†#...@...#.##..§P§..........~#....§§.§>i......#........##.$.#. >i§§☼§=8>ia§§☼>i _The fungus is engulfed in blazing flames.  You start resting. _The fungus is engulfed in blazing flames.>i ##≈~.÷~≈≈~.###....P.~≈≈≈~≈≈≈~.# #.#...~~~≈~≈≈≈~~.###~~#.[#..~≈≈≈≈≈~~.##. ##....≈≈~≈≈≈≈.....#.....~.≈~≈≈≈~....../.#....÷......#.##..†.......#.##..§P§..........~#....§§☼.>iG* #.P....§†...~..y   vampire mosquito (wandering)##..y..........<.F...#.>i §The fungus is engulfed in blazing flames.>iBy.>iQ|§§§§§>i(7.4>i§§§§§§>iW _A nearby fungus withers and dies.>i....P.~≈≈≈~≈≈≈~.# #.#...~~~≈~≈≈≈~~.###~~#.[#..~≈≈≈≈≈~~.##. ##....≈≈~≈≈≈≈.....#.#....~.≈~≈≈≈~....../.#....÷......#.##..†.......#.##..§§§..........~##..@.§§☼. #.P....§>ij†...~#.....##....#.....~ #P............##.....#.#..##..... ...y..####~>i#..........##.$.#...........<.F..>iK÷........#>i۴By.>iC^☼§§>iM(8.0>ia§§§☼§>i'>i2 (((y    You shoot a bolt.  The vampire mosquito buzzes angrily.  The bolt hits the vampire mosquito! The bolt freezes the vampire mosquito!>i y.The vampire mosquito is severely damaged.>i Ey.>i׆ 1Y>i݈ Fy.>iΉ AY.>i 1Y>i §☼☼§§○...§..Y   elephant (trample, wandering)Y   yaky   vampire mosquito>i 7===9.3 (1.3>i |§☼☼§§>i B _You hear a bellow! You hear a trumpeting! x2>i^>M†  The vampire mosquito is severely damaged. _You hear a bellow! You hear a trumpeting! x2elephant trumpets!.  You destroy the vampire mosquito!>idY)>i}47Y.>i8<Y.>iAf§○☼☼>i&G_8=670.6>iPW§§>iTP _Okawaru accepts your kill.>i{##.....≈~.÷~≈≈~.###....P.~≈≈≈~≈≈≈~.# #...#...~~~≈~≈≈≈~~.####.[#..~≈≈≈≈≈~~.##.#~##....≈≈~≈≈≈≈.....#.~....~.≈~≈≈≈~....../>iy#....÷#.##..†........#.##..#...@.§○☼~##....§☼○......P†...§......†...~.##.....##Y...#..P............#...~##...Y.#.#........###..##...#~#..........##.$>iU..........<.F...#.>i!j§○○°>iM#7---1.2 (0.6>i+:§>i->i)  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iZ###.....≈~.÷~≈≈~.###.. srcrip the Bewitcher#....P.~≈≈≈~≈≈≈~.# #.. Spriggan of Okawaru *****.#.#...~~~≈~≈≈≈~~.###~~ Health: 77/77 ========================##.[#..~≈≈≈≈≈~~.##.#~~ Magic: 14/19 =================-------##....≈≈~≈≈≈≈.....#.~ AC: 6Str: 4#....~.≈~≈≈≈~....../. EV: 32Int: 15##....÷......#.##..†. SH: 5Dex: 25#.............#.##... XL: 14 Next:  6% Place: Lair:5#...@.§○○..........~. Noise: ---------  Time>i: 19171.2 (0.0)##....§☼°............ a) +2 arbalest (freeze)#.P†...§......†...~. Fire: a) +2 arbalest (freeze) ##.....##Y...#.....~#P............#...~##...Y.#.#..##..... Y   elephant (trample)......###..##...#~ Y   yak#..........##.$.#...........<.F...#.You destroy the vampire mosquito! _Okawaru accepts your kill.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i-###.....≈~.÷~≈≈~.###.. srcrip the Bewitcher#....P.~≈≈≈~≈≈≈~.# #.. Spriggan of Okawaru *****.#.#...~~~≈~≈≈≈~~.###~~ Health: 77/77 ========================##.[#..~≈≈≈≈≈~~.##.#~~ Magic: 14/19 =================-------##....≈≈~≈≈≈≈.....#.~ AC: 6Str: 4#....~.≈~≈≈≈~....../. EV: 32Int: 15##....÷......#.##..†. SH: 5Dex: 25#.............#.##... XL: 14 Next:  6% Place: Lair:5#...@.§○○..........~. Noise: ---------  Time:[40>i-m 19171.2 (0.0)##....§☼°............ a) +2 arbalest (freeze)#.P†...§Y.....†...~. Fire: a) +2 arbalest (freeze) ##.....##....#.....~#P............#...~##...Y.#.#..##..... Y   elephant (trample)......###..##...#~ Y   yak#..........##.$.#...........<.F...#.You destroy the vampire mosquito! _Okawaru accepts your kill.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i /7Y.>i9§°☼○☼>i.:5===2.2 (1>iBr§☼☼>iE _Okawaru accepts your kill.Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i FCasting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The yak resists with some effort. The elephant easily resists.>i  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>if###.....≈~.÷~≈≈~.###.. srcrip the Bewitcher#....P.~≈≈≈~≈≈≈~.# #.. Spriggan of Okawaru *****.#.#...~~~≈~≈≈≈~~.###~~ Health: 77/77 ========================##.[#..~≈≈≈≈≈~~.##.#~~ Magic: 10/19 ============------------##....≈≈~≈≈≈≈.....#.~ AC: 6Str: 4#....~.≈~≈≈≈~....../. EV: 32Int: 15##....÷......#.##..†. SH: 5Dex: 25#.............#.##... XL: 14 Next:  6% Place: Lair:5#...@.§°○..........~. Noise: ===----->i~gg-  Time: 19172.2 (0.0)##....☼○°............ a) +2 arbalest (freeze)#.P†...☼Y.....†...~. Fire: a) +2 arbalest (freeze) ##.....##....#.....~#P..Y.........#...~##.....#.#..##..... Y   elephant (trample)......###..##...#~ Y   yak#..........##.$.#...........<.F...#.Press: ? - help, Dir - look around, f - activate _The yak resists with some effort. The elephant easily resists.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i###.....≈~.÷~≈≈~.###.. srcrip the Bewitcher#....P.~≈≈≈~≈≈≈~.# #.. Spriggan of Okawaru *****.#.#...~~~≈~≈≈≈~~.###~~ Health: 77/77 ========================##.[#..~≈≈≈≈≈~~.##.#~~ Magic: 10/19 ============------------##....≈≈~≈≈≈≈.....#.~ AC: 6Str: 4#....~.≈~≈≈≈~....../. EV: 32Int: 15##....÷......#.##..†. SH: 5Dex: 25#.............#.##... XL: 14 Next:  6% Place: Lair:5#...@.§°○..........~. Noise: ===------ [39;4>i9m Time: 19172.2 (0.0)##....☼○Y............ a) +2 arbalest (freeze)>i,<#.P†...☼......†...~. Fire: a) +2 arbalest (freeze) ##.....##....#.....~#P..Y.........#...~##.....#.#..##..... Y   elephant (trample)......###..##...#~ Y   yak#..........##.$.#...........<.F...#. _The yak resists with some effort. The elephant easily resists.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak resists with some effort.Y.>i4A°☼>ip5+3.2 (1>iAE☼☼>iXCMCasting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Press: ? - help, Dir - look around, f - activate  The yak resists with some effort. _The elephant resists with almost no effort.>i/S .÷<÷.÷÷.....##.....≈~.÷~≈≈~.###....P.~≈≈≈~≈≈≈~.# #...#...~~~≈~≈≈≈~~.####.[#..~≈≈≈≈≈~~.##.#~#....≈≈~≈≈≈≈.....#.~....~.≈~≈≈≈~....../#....÷#.##..†........#.##.......§°°~##....☼○Y......P†...☼......†...~.##..Y..##....#..P............#...~##.#........###..##...#~#.##.$>i U4Y.>iWI.Y>ic☼.○°○>id5---8 (0.6>i\n>iGo>i#.##.......... #......÷<÷.÷÷.....##.....≈~.÷~≈≈~.###....P.~≈≈≈~≈≈≈~.# #..#.#...~~~≈~≈≈≈~~.####.[#..~≈≈≈≈≈~~.##.#~#....≈≈~≈≈≈≈.....#.~....~.≈~≈≈≈~....../##..@.÷#.##..†........#.##.......☼.°~##....○°.......PY..Y○......†...~.>i##.....##....#..P............#...~##.........###..##...#~>iq7Y†>i?Y.>iY Z---4.4>i8☼>i>i\# ###.....#.....#.##.##.......... #......÷<÷.÷÷.....###.....≈~.÷~≈≈~.##....P.~≈≈≈~≈≈≈~.# #..#.#...~~~≈~≈≈≈~~.####.[#..~≈≈≈≈≈~~.##.#~#....≈≈~≈≈≈≈.....#.~#...@~.≈~≈≈≈~....../#....÷#.##..†........#.##.......☼.°~##..Y.Y°.......P†...○......†...~.##.....##....#..P............#...~##...>ifP☼..>ig(5.0>i`q>is>isC  #....#...÷......## ###.....#.....#.##.##.......... #......÷<÷.÷÷.....###.....≈~.÷~≈≈~.##....P.~≈≈≈~≈≈≈~.# #..#.#...~~~≈~≈≈≈~~.####.[#..~≈≈≈≈≈~~.##.#~##..@.≈≈~≈≈≈≈.....#.~....~.≈~≈≈≈~....../#....÷#.##..†.#.##.......☼.~##..Y.Y°.......P†...○......†...~.##.....##....#..P............#...~Y.>iF HY○>iyQ T☼ >i&R &6>iY >iY\ < _The yak is engulfed in blazing flames.>i5#.#.### #....#...÷......>i\6## ###.....#.....#.##.##.......... #......÷<÷.÷÷.....##.....≈~.÷~≈≈~.##...P.~≈≈≈~≈≈≈~.# #...#...~~~≈~≈≈≈~~.####.[#@.~≈≈≈≈≈~~.##.#~>i6##....≈≈~≈≈≈≈.....#.~....~.≈~≈≈≈~....../#....÷#.##..†>i6q#......#.##.....YY☼.>i 7~>iH7(##....○°.......P†...○......†...~.##.....##....#..>i85Y.>iBZ○°.°>i\C(6.2>iL>i O>iP;#..#.........##.#.### #....#...÷......## ###.....#.....#.##.##.......... #......÷<÷.÷÷.....##.....≈~.÷~≈≈~.###....P.~≈≈≈~≈≈≈~.# #...#..@~~~≈~≈≈≈~~.####.[#..~≈≈≈≈≈~~.##.#~>iQl#....≈≈~≈≈≈≈.....#.~#....~.≈~≈≈≈~....../#....÷#.##..†#...Y..#.##......Y○.~##....°........P†...°......†...~.>iTBY.>if9.>i~gT1=8>it>iw>i........#...######..#.........##..#.#.###.^ #....#...÷.......## ###.....#.....#.##.##........... #......÷<÷.÷÷......###.....≈~.÷~≈≈~.###.>i#....P@~≈≈.# #..##.#...~~~≈~#~~.##.[#..~≈≈≈≈≈~~.##.#~~.##....≈≈~≈≈≈≈.....#.~#....~.≈~≈≈≈~....../.~##....÷#.##..†#...YY..#.##...#.....○..~.~##....°.....>iՃ6Y.>i=Y.>i4.>i(7.4>i>i >iIFl#..##..##..### #........#...######..#.........#....#..#.#.###.^ #....#...÷.......## ###.....#.....#.##.##........... #......÷<÷.÷÷......###....@≈~.÷~≈≈~.###.#....P.~≈≈.# #..###.#...~~~≈~#~~.~##.[#..~≈≈≈≈≈~~.##.#~~.>iG##....≈≈~≈≈≈≈.....#.~..#....~.≈~≈≈≈~....../.~##..YY÷#.##..†..~#.......#.##...#.....○~.~~>i5Q8.>iQ(8.0>i[>i]>iZ,######.#...# #..##..##..### ####........#...####.###..#.........#....#..#.#.###.^>i,h #....#...÷.......## ###.....#.....#.#...P#.##........... #.....@÷<÷.÷÷..........###.....≈~.÷~≈≈~.###.#....P.~≈≈.# #..####.#...~~~≈~#~~.~~>i'-##.[#..~≈≈≈≈≈~~.##.#~~..~##....≈≈~≈≈≈≈.....#.~..#....~.≈~≈≈≈~....../.~>iR-##..YY÷#.##..†..~#.#.##...>i->ix/9Y.>i2AY.>i<>i=&6>itE>iG>i(######.#...# #..##..##..### ##........#...####.###..#.........#.#..#.#.###.......^.#....#...÷.## ###.....#.....#.#...P.#.##...........#......@<÷.÷÷..###.....≈~.÷~≈≈~.###...##....P.~≈≈≈~≈≈≈~.# #..#>i#.#...~~~≈~≈≈≈~~.###~~.~~.##.[#..~≈≈≈≈≈~~.##.#~~..~.##....≈≈~≈≈≈≈.....#.~...~#....YY≈~≈≈≈~....../.~.~##....÷......#.##..†..~#.#.##....~>iBY~>i'>iD=9.2>i>i$  Things that are here:>i~ _an elephant skeleton; a blink frog skeleton>i {######.#...# ##..##..##..### ##........#...####.##P##..#.........#.#..#.#.###.......^.#....#...÷.## ###.....#.....#.#...P.##.##.............>i #......÷@÷.÷÷..###.....≈~.÷~≈≈~.###...##....P.~≈≈≈~≈≈≈~.# #..####.#.#...~~~≈~≈≈≈~~.###~~.~~.P##.[#..~≈≈≈≈≈~~.##.#~~..~.~##...Y≈≈~≈≈≈≈.....#.~...~#....~Y≈~≈≈≈~....../.~.~##....÷......#.##..†..~#.#.##....~Y.>i, 8 _ _There is a stone staircase leading up, spattered with blood here.>i[ (((( You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>i_BY.>i;Y~>i Y.>iR>i<5~≈>i*~~>iz8===81.1 (1.3>i>ic _The elephant is moderately wounded.>i( >iD((You shoot a bolt.  The bolt hits the elephant but does no damage.>iWBY.>i[CY~>i\<Y.>i%j9~>ij(2.4>iCs>iZvc _The elephant is moderately wounded.>iG (You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.>i BY~>i EY≈>io2==3.7>iv _The elephant is heavily wounded.>i*  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i_######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.>i׈#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 8/19==========--------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15## ###.....#.....#.#...P.# SH: 5Dex: 25>in#.##...................... XL: 14 Next:  6% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19183.7 (0.0)>iD###.....≈Y.÷~≈≈~.###...#### a) +2 arbalest (freeze)>iq#....P.Y≈≈≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) >i.#.#...~~~≈~≈≈≈~~.###~~.~~.P##.[#..~≈≈≈≈≈~~.##.#~~..~.~>iЊ##....≈≈~≈≈≈≈.....#.~...~~ Y   elephant (trample)#....~.≈~≈≈≈~....../.~.~~~ Y   yak##....÷......#.##..†..~~~~#.............#.##....~~~~You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant. _The elephant is heavily wounded.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i:b######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 8/19==========--------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15>i;## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  6% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19183.7 (0.0)###.....≈Y.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#...Y~~≈~≈≈≈~~.###~~.~~.P>i;##.[#..~≈≈≈≈≈~~.##.#~~..~.~##....≈≈~≈≈≈≈.....#.~...~~ Y   elephant (trample)#....~.≈~≈≈≈~....../.~.~~~ Y   yak>i:<##....÷......#.##..†..~~~~#.............#.##....~~~~ _The elephant is heavily wounded.Casting: Cause Fear (safe; 1% risk of failure)  >is<Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>i<7The yak looks frightened!>i @/Y>iNY 2 elephants (trample, 1 wandering)Y(fleeing)  Casting: Cause Fear (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak looks frightened!elephant resists with almost no effort.>iO+4.7 (1>ie>ih _The elephant completely misses you. The elephant barely misses you.>i† _The elephant completely misses you. The elephant barely misses you.You shoot a bolt.  The elephant trumpets!bolt hits the elepha>int!! The bolt freezes the elephant!  You kill the elephant!  Okawaru accepts your kill.>i   elephant (trample)>i~9 Y~YY÷>iE Y 2 elephants (trample, 1 wandering)>iI 576.0 (1.3>iR >i V ( _You hear a splash.>i. !Unequip which item? Hand Weapons (go to first with ))  a - a +2 arbalest of freezing (weapon) Armour (go to first with [)  f - a +1 robe (worn)  n - a +2 cloak (worn) Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip>i >iy >i D######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 8/19==========--------------#..#.#.###.......^.... AC: 6>i^ LStr: 4#....#...÷............ EV: 32Int: 15## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19186.0 (0.0)>i I###.....≈†.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#..Y~~~≈~≈≈≈~~.###~~.~~.P##.[#..~≈≈≈≈≈~~.##.#~~..~.~>i0 ##....≈≈~≈≈≈≈.....#.~...~~ YY 2 elephants (trample, 1 wandering)#....~.Y~≈≈≈~....../.~.~~~ Y   yak (fleeing)>i_ ##....÷Y.....#.##..†..~~~~#.............#.##....~~~~>i9 You shoot a bolt.  The elephant trumpets!  The bolt hits the elephant!! The bolt freezes the elephant!  You kill the elephant!Okawaru accepts your kill. _You hear a splash.>i P  Okay, then.>i >i*) >i+ . _>id q######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 8/19==========--------------#..#.#.###.......^.... AC: 6Str: 4>ie #....#...÷............ EV: 32Int: 15## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19186.0 (0.0)###.....**.÷~≈≈~.###...#### a) +2 arbalest (freeze)>ie F#....P**≈≈≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#..Y~~~≈~≈≈≈~~.###~~.~~.P##.[#..~≈≈≈≈≈~~.##.#~~..~.~>i*f ##....≈≈~≈≈≈≈.....#.~...~~ YY 2 elephants (trample, 1 wandering)#....~.Y~≈≈≈~....../.~.~~~ Y   yak (fleeing)>iZf ##....÷Y.....#.##..†..~~~~#.............#.##....~~~~>if Okawaru accepts your kill. _You hear a splash. _Okay, then.Fire: a) +2 arbalest (freeze)>if Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, fleeing, 81% to hit)>iȒ U .Y>iQ ***†P*~.*Y>iTP÷.≈P.#.. _You hear a splash. _Okay, then.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [a rock wall.]>iBV#.the floor.]>i U.#a rock wall.]>i| V#.the floor.]>iM ******..>ik'~.*.*..>i~*.*.*..>i !{≈*.*.~>i [~*~.>i'~*≈*.YAim: an elephant (water, 93% to hit)>i" †*≈*≈*≈*≈*>i -Y~>iw|*.*≈*~*≈*~Y~Aim: an elephant (water, 93% to hit)>i0xK######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================>i.y##..#.........#....... Magic: 8/19==========-------------->ivy#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32>iy Int: 15## ###.....#.....#.#...P.# SH: 5Dex: 25>izN#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19186.0 (0.0)>i7z###.....≈(.÷~≈≈~.###...#### a) +2 arbalest (freeze)>i^z:#....P.~≈(≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) >iz#.#..Y~~~(~≈≈≈~~.###~~.~~.P>iz##.[#..~(≈≈≈≈~~.##.#~~..~.~>iz##....≈(~≈≈≈≈.....#.~...~~ YY 2 elephants (trample)>i {#....~.Y~≈≈≈~....../.~.~~~ Y   yak (fleeing)##....÷Y.....#.##..†..~~~~>i2{#.............#.##....~~~~Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i_{vAim: an elephant (water, 93% to hit)  You shoot a bolt.  The elephant trumpets!  >i{;The bolt hits the elephant!! The bolt freezes the elephant.>i<Y.>i?#Y.>iu>i*Y>iSBY≈>i<Y.>i~t.Y~>i†≈≈≈YPress: ? - help, Shift-Dir - straight lineAim: an elephant (water, 93% to hit)  You shoot a bolt.  The elephant trumpets!bolt hits the elephant!! The bolt freezes the elephant.  The elephant is moderately wounded.>i-7.3 (1.3>i+>i6.5 _The elephant leaves your sight.>iU_######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 8/19==========--------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5>iVH#......÷@÷.÷÷............ Noise: ===------  Time: 19187.3 (0.0)###.....≈†*÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈*≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#Y..~~~*~≈≈≈~~.###~~.~~.P##.[#..~*≈≈≈≈~~.##.#~~..~.~##....≈Y~Y≈≈≈.....#.~...~~ YY 2 elephants (trample)#....~.≈~≈≈≈~....../.~.~~~ Y   yak (fleeing)##....÷......#.##..†..~~~~#.....Y.......#.##....~~~~>iVWThe bolt hits the elephant!! The bolt freezes the elephant.  The elephant is moderately wounded. _The elephant leaves your sight.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, moderately wounded, 93% to hit)>it@5######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 8/19==========--------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32>iApInt: 15## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19187.3 (0.0)###.....≈†(÷~≈≈~.###...#### a) +2 arbalest (freeze)>iAb#....P.~≈(≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#Y..~~~(~≈≈≈~~.###~~.~~.P##.[#..~(≈≈≈≈~~.##.#~~..~.~##....≈Y~Y≈≈≈.....#.~...~~ YY 2 elephants (trample)#....~.≈~≈≈≈~....../.~.~~~ Y   yak (fleeing)##....÷......#.##..†..~~~~#.....Y.......#.##....~~~~>i8BThe elephant is moderately wounded. _The elephant leaves your sight.  Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, moderately wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant.>i7b.Y>iCY≈>i.≈≈Y[#..~≈Y 3 elephants (trample, 1 wandering)>i-8.6 (1.3>i>i _The elephant leaves your sight.  Fire: a) +2 arbalest (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, moderately wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is heavily wounded.>iR ######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 8/19==========--------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ >i:T [40mNoise: ===------  Time: 19188.6 (0.0)###.....≈†*÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈*~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#...~~~*~≈≈≈~~.###~~.~~.P##Y[#..~≈Y≈≈≈~~.##.#~~..~.~##....≈≈~Y≈≈≈.....#.~...~~ YYY 3 elephants (trample, 1 wandering)#....~.≈~≈≈≈~....../.~.~~~##....÷.Y....#.##..†..~~~~#.....Y.......#.##....~~~~Aim: an elephant (water, moderately wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant! The bolt freezes the elephant. _The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, [0;10;>iT G1mheavily wounded, 93% to hit)>i?b######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 8/19==========--------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15>iC## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19188.6 (0.0)###.....≈†(÷~≈≈~.###...#### a) +2 arbalest (freeze)>i#....P.~≈≈(~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#...~~~(~≈≈≈~~.###~~.~~.P##Y[#..~≈Y≈≈≈~~.##.#~~..~.~##....≈≈~Y≈≈≈.....#.~...~~ YYY 3 elephants (trample)#....~.≈~≈≈≈~....../.~.~~~>iA##....÷.Y....#.##..†..~~~~#.....Y.......#.##....~~~~Fire: a) +2 arbalest (freeze)>ilPress: ? - help, Shift-Dir - straight lineAim: an elephant (water, heavily wounded, 93% to hit)  >icYou shoot a bolt.  The elephant trumpets!  The bolt hits the elephant but does no damage.>iDY≈>i7Y.>iP.≈≈>ia9=9.9 (1.3>i۹>i-{  Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, heavily wounded, 93% to hit)  You shoot a bolt.  The elephant trumpets!bolt hits the elephant but does no damage. _The elephant is heavily wounded.>iXx5######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 9/19===========-------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32>iytInt: 15## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19189.9 (0.0)###.....≈†*÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈*~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) >ixy#.#...~~~*~≈≈≈~~.###~~.~~.P##Y[#..~≈YY≈≈~~.##.#~~..~.~##....≈≈~≈≈≈≈.....#.~...~~ YYY 3 elephants (trample)#....~.≈Y≈≈≈~....../.~.~~~>iy##....÷......#.##..†..~~~~#.....Y.......#.##....~~~~>iyThe elephant trumpets!  The bolt hits the elephant but does no damage. _The elephant is heavily wounded.>iyFire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, heavily wounded, 93% to hit)>i>^ q######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 9/19===========-------------#..#.#.###.......^.... AC: 6Str: 4>i_ 4#....#...÷............ EV: 32Int: 15## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19189.9 (0.0)###.....≈†(÷~≈≈~.###...#### a) +2 arbalest (freeze)>i_ d#....P.~≈≈(~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#...~~~(~≈≈≈~~.###~~.~~.P##Y[#..~≈YY≈≈~~.##.#~~..~.~##....≈≈~≈≈≈≈.....#.~...~~ YYY 3 elephants (trample)>i_ #....~.≈Y≈≈≈~....../.~.~~~##....÷......#.##..†..~~~~#.....Y.......#.##....~~~~The bolt hits the elephant but does no damage. >i ` _The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line>i0` Aim: an elephant (water, heavily wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant.>iQ DY≈>i /Y>i @Y~>ij AY≈>i .≈Y 4 elephants (trample, 1 wandering)>i .91.2 (1.3>i >i _The elephant is heavily wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight line  Aim: an elephant (water, heavily wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant. _The elephant is severely wounded.>i]_######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru *****.#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 9/19===========-------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15## ###.....#.....#.#...P.# SH: 5Dex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5>i'^#......÷@÷.÷÷............ Noise: ===------  Time: 19191.2 (0.0)###.....≈†*÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈*≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#...~~~YY≈≈≈~~.###~~.~~.P##Y[#..~≈≈≈≈≈~~.##.#~~..~.~>i_`##....≈≈~Y≈≈≈.....#.~...~~ YYYY 4 elephants (trample, 1 wandering)#....~.≈~≈≈≈~....../.~.~~~##....÷.Y....#.##..†..~~~~#.....Y.......#.##....~~~~Aim: an elephant (water, heavily wounded, 93% to hit)  You shoot a bolt. The bolt hits the elephant. The bolt freezes the elephant. _The elephant is severely wounded.Fire: a) +2 arbalest (freeze)Press: ? - help, Shift-Dir - straight lineAim: an elephant (water, severely wounded, 93% to hit)>i######.#...## srcrip the Bewitcher#..##..##..### ##### Spriggan of Okawaru ******#........#...####.##P Health: 77/77 ========================##..#.........#....... Magic: 9/19===========-------------#..#.#.###.......^.... AC: 6Str: 4#....#...÷............ EV: 32Int: 15## ###.....#.....#.#...P.# SH: 5>iNDex: 25#.##...................... XL: 14 Next:  7% Place: Lair:5#......÷@÷.÷÷............ Noise: ===------  Time: 19191.2 (0.0)###.....≈†.÷~≈≈~.###...#### a) +2 arbalest (freeze)#....P.~≈≈≈~≈≈≈~.# #..####. Fire: a) +2 arbalest (freeze) #.#...~~~YY≈≈≈~~.###~~.~~.P##Y[#..~≈≈≈≈≈~~.##.#~~..~.~>i&##....≈≈~Y≈≈≈.....#.~...~~ YYYY 4 elephants (trample, 1 wandering)#....~.≈~≈≈≈~....../.~.~~~##....÷.Y....#.##..†..~~~~#.....Y.......#.##....~~~~You shoot a bolt.  The elephant trumpets!  The bolt hits the elephant!!! The bolt freezes the elephant!  You kill the elephant!Okawaru accepts your kill.Okawaru will grant you a choice of weapons... once.>i/  --more-->ixB  The elephant trumpets!bolt hits the elephant!!! The bolt freezes the elephant!  You kill the elephant!  Okawaru accepts your kill.will grant you a choice of weapons... once.armour>iS/  --more-->i 3≈>i (( 3 elephants (trample)>i[ uY.Y~>iY\ ~Y≈Y~>i] s FYou hear a splash.>i>^ 1Y>ig .≈Y   yakF   blink frog (wandering)>iYk 582.5 (1.3>it >iv [ _You encounter a blink frog.>i >i >iC >iK MF.>i߯ AY≈>i_ =.Y>i@ BY~>iͱ AY≈>i7 LF≈>i' zF-30>i >i 4- _The blink frog gives a loud, deep croak!>i #.....## ##.....# #....###.....# ##.....## #....... ##.....#### #.....#######....... ##.....P#.####P<....#.#.#.....# ...................... ..................... ................................. .#.....P.####.#.÷...##### #.#.....## ###.@..P# ####...## ##.....## ##..÷..## ##....#.....# #.......# #.#....#  >i F##)...## ###....÷## ###...###.....# #......## ##....##..>..# ##....÷.###.÷..####...†## ##...<...##÷...#÷ #....# ##.............. #...†# #P.............. >i 6--5.0 (2.5>i >iɗ ! _You climb upwards.>i} y _There is a stone staircase leading down, spattered with blood here.>iOI c#P .....######...# #.....#.# #....### #.....# ### #. #.....#### #.....######. #.....P#.####P<....#.#.#.....#..P..................................>i\J .....P.####.#.÷@..####.......#.# .###.>..P# ####...##. #.....## ##..÷..## ##....#### #.....# #.......# #.#....# ##)...## ###....÷## ###...##  #.....# #......## ##....#  #..>..# ##....÷.###.÷..#####...†###...<...##÷...#÷>#....# ##.>iU >iV o10/19=--6 (0.6 _>i^ >i` >i....## ##..:.....##.....##P. P .....######...# .....#.# #....### .....# ### #. .....#### #.....#######.........>i?P#.####P<....#.#.#.....#..PP. ................@.......... .....P.####.#.÷...####.......#.####.>..P# ####...##. .....## ##..÷..## ##....#### .....# #.......# #.#....# #)...## ###....÷## ###...## >i:#.....# #......## ##....# #..>..# ##....÷.###.÷..####÷ #...†###...<...##÷...#÷>>id>i(6.2>i>i>i.GM|..# .#......#..#...#### #....###..:.....##.....##P P..... ####### ##.....### ##.....## #### #.....#######.........P#.####P<....#.#.#.....#..PP...................... >i`/.....P.####.#.÷...####....... #.....## ###.>..P# ####...##.######....÷.>i8>i9&8>iA>iB>iBM...#...P#...#...|..# .#......#..#...#### #....###..:.....##.....##P P..... #.....######## ##.....### ##.....## #### #.....#######.........P#.####P<....#.#.#.....#..PP.>ik..................... .....P.####.#.÷...####.......#.#####...... >i>i(7.4>i >i>i>iInnate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.>iWYou are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)>i >i >i .....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5>i` Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19197.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ## >i H[36mOkawaru will grant you a choice of armour... once.You hear a splash. _You encounter a blink frog. _The blink frog gives a loud, deep croak! _You climb upwards. _There is a stone staircase leading down, spattered with blood here.>i >iQ >i >i >iD*>i, Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--24%  c - Duel7 MP, Piety-->iR-63%  W - Receive WeaponNone0%  E - Receive ArmourNone0% [?] toggle between ability selection and description.>im >iL u.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....#>i J#.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5>i5 ODex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19197.4 (0.0) >i ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## >i ?#.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# >i  o#)...## ###....÷## ###...## #  #.....##......## ##....# ## >i IOkawaru will grant you a choice of armour... once.You hear a splash. _You encounter a blink frog. _The blink frog gives a loud, deep croak! _You climb upwards. _There is a stone staircase leading down, spattered with blood here.>i s  Okawaru offers you a choice of weapons!>i /  --more-->iN >iR Choose an item to acquire.  a - a +4 orcbow of draining  b - a +2 vampiric quick blade  c - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}  d - a +2 hand cannon of flaming [!] acquire|examine items [a-d] select item for acquirement>ivS <[Esc] exit>iM  a - a +4 orcbow of draining  c + the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} Acquire the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}? (y/N)>i>i6.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ >i.....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19197.4 (0.0) >i................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## >ig.....## ##..÷..## ##....####  .....# #.......# #.#....#>i= #)...## ###....÷## ###...## #>ih  #.....##......## ##....# ##>i You hear a splash. _You encounter a blink frog. >i^_The blink frog gives a loud, deep croak! _You climb upwards. >i_There is a stone staircase leading down, spattered with blood here.  Okawaru offers you a choice of weapons!>i+8.4 (1>i>ik >i_ /_Something appears at your feet!>it >itu &9>iG} >i _w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}>i4>i9% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety->i0%  b - Finesse5 MP, Piety--24%  c - Duel7 MP, Piety--63%  E - Receive ArmourNone>i.o0% [?] toggle between ability selection and description.>i>i(>is*.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 >i*%.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19199.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## >iZ+#.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #>i+  #.....##......## ##....# ##  _The blink frog gives a loud, deep croak! _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Okawaru offers you a choice of weapons! >i,_Something appears at your feet! _w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}>is>  Okawaru offers you a choice of armour!  --more-->if>iOiChoose an item to acquire.  a - +0 acid dragon scales  b - the +8 storm dragon scales "Paniuv" {Rampage rElec Regen+}  c - the +4 storm dragon scales of the Morning {rElec rPois Dex+4} >ii d - a +2 cloak of poison resistance [!] acquire|examine items [a-d] select item for acquirement[Esc] exit>ij The +8 storm dragon scales "Paniuv" {Rampage rElec Regen+}. The scales of a lightning-breathing dragon. It is heavier than most dragon scalearmours, and gives its wearer resistance to electrical discharges. Base armour rating: 10Encumbrance rating: 15 Rampage: It bestows one free step when moving towards enemies. rElec:It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 15.0 (6.0 -> 21.0). Your EV would decrease by 23.7 (32.0 -> 8.3). Your spell failure would worsen by up to 99% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. Okawaru gifted it to you on level 4 of the Lair of Beasts. Stash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour>ivAChoose an item to acquire.  a - +0 acid dragon scales  b - the +8 storm dragon scales "Paniuv" {Rampage rElec Regen+}  c - the +4 storm dragon scales of the Morning {rElec rPois Dex+4}  d - a +2 cloak of poison resistance >i[!] acquire|examine items [a-d] select item for acquirement[Esc] exit>iQ+0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.0 (6.0 -> 9.0). Your EV would decrease by 4.7 (32.0 -> 27.3). >iYour spell failure would worsen by up to 11% (press '!' for details). Okawaru gifted it to you on level 4 of the Lair of Beasts. Stash search prefixes: {god gift} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so>iChoose an item to acquire.  a - +0 acid dragon scales  b - the +8 storm dragon scales "Paniuv" {Rampage rElec Regen+}  c - the +4 storm dragon scales of the Morning {rElec rPois Dex+4}  d - a +2 cloak of poison resistance [!] acquire|examine items [a-d] select item for acquirement [Esc] exit<>it +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6Encumbrance rating: 5 <>iu tIt can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.0 (6.0 -> 9.0). Your EV would decrease by 4.7 (32.0 -> 27.3). Your spell failure would worsen by up to 11% (press '!' for details). Okawaru gifted it to you on level 4 of the Lair of Beasts. Stash search prefixes: {god gift} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so>i*Choose an item to acquire.  a - +0 acid dragon scales  b - the +8 storm dragon scales "Paniuv" {Rampage rElec Regen+} >i c - the +4 storm dragon scales of the Morning {rElec rPois Dex+4}  d - a +2 cloak of poison resistance [!] acquire|examine items [a-d] select item for acquirement [Esc] exit>iR?.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time:[4>iK0m 19199.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Okawaru offers you a choice of weapons! _Something appears at your feet! _w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Okawaru offers you a choice of armour! _>i' >i Gear: 23/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +2 arbalest of freezing (weapon)  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 sling  j - a +2 dagger of venomm - a +0 orcbow  w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} Missiles (go to first with ()d - 11 curare-tipped darts  l - 6 boomerangs >i[ k o - 2 throwing netsp - 12 poisoned darts  v - 3 atropa-tipped darts Armour (go to first with [)  f - a +1 robe (worn)  n - a +2 cloak (worn)u - a +0 buckler Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)c - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>i[>i`>i+jU.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** >iH#....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19199.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freez>i}fe) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Okawaru offers you a choice of weapons! _Something appears at your feet! _w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} _Okawaru offers you a choice of armour!>i1>i2>i):>i<F _Unknown command.>i>iݝsrcrip the Bewitcher (Spriggan Hexslinger) Turns: 23693, Time: 01:29:56 Health: 77/77AC:  6 Str:  4 XL: 14 Next: 8% Magic: 10/19EV: 32 Int: 15 God: Okawaru [******] Gold: 647SH:  5 Dex: 25 Spells: 6/19 levels left rFire + . . (50%) a - +2 arbalest (freeze) >iaSrCold . . . (100%) [offhand occupied] rNeg . . . (100%) f - +1 robe rPois .(100%) (no helmet) rElec .(100%) n - +2 cloak rCorr .(100%) q - amulet of reflection SInv + k - ring of Niniasti {rF+ Dex+3 Slay+2} Will ++...h - +5 ring of evasion Stlth +++++ HPRegen 0.32/turn MPRegen 0.16/turn %: reflection @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3>i >i .....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19199>i? .4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _There is a stone staircase leading down, spattered with blood here.  Okawaru offers you a choice of weapons! _Something appears at your feet! _w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} _Okawaru offers you a choice of armour! _Unknown command.>iy >i >i _Unknown command.>iax4>i.}>ioF _Unknown command.>i>i Gear: 23/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +2 arbalest of freezing (weapon)  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 sling  j - a +2 dagger of venomm - a +0 orcbow  w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} Missiles (go to first with ()d - 11 curare-tipped darts  l - 6 boomerangs  o - 2 throwing netsp - 12 poisoned darts  v - 3 atropa-tipped darts Armour (go to first with [) >i  f - a +1 robe (worn)  n - a +2 cloak (worn)u - a +0 buckler Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)c - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>iR >iy".....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 >i^................@................ Noise: ---------  Time: 19199.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _Something appears at your feet! _w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} _Okawaru offers you a choice of armour! _Unknown command. _Unknown command. _Unknown command.>iI%>i &>i,>i.>ig4>i>iVF _Unknown command.>i >iw" Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)>i>i >i%.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19199>if.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) >i8.....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....#>iL #)...## ###....÷## ###...## #  #.....##......## ##....# ##>i i  _w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} _Okawaru offers you a choice of armour! _Unknown command. _Unknown command. _Unknown command. _Unknown command.>i6>i>i!>i>i[>i Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--24%  c - Duel7 MP, Piety--63%  E - Receive ArmourNone0% [?] toggle between ability selection and description.>i:>i>i.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 >ir.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19199.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _>i7w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} _Okawaru offers you a choice of armour! _Unknown command. _Unknown command. _Unknown command. _Unknown command.>i]r  Okawaru offers you a choice of armour!>i|%/  --more-->i>i3Choose an item to acquire.  a - +0 acid dragon scales  b - the +8 storm dragon scales "Paniuv" {Rampage rElec Regen+}  c - the +4 storm dragon scales of the Morning {rElec rPois Dex+4} >i d - a +2 cloak of poison resistance [!] acquire|examine items [a-d] select item for acquirement[Esc] exit>i|  a - +0 acid dragon scales  d + a +2 cloak of poison resistance Acquire a +2 cloak of poison resistance? (y/N)>i >i".....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 10/19 ============------------ .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 >i ................@................ Noise: ---------  Time: 19199.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _Okawaru offers you a choice of armour! _Unknown command. _Unknown command. _Unknown command. _Unknown command.Okawaru offers you a choice of armour!>i!-200.4 (1>i\)>i,5 _Something appears at your feet!>iRl>inV1=1>iv>i\zY _x - a +2 cloak of poison resistance>i.>i$Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 arbalest of freezing (weapon) >iE b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 sling  j - a +2 dagger of venomm - a +0 orcbow  w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} Armour (go to first with [)  f - a +1 robe (worn)  n - a +2 cloak (worn)>iyu - a +0 buckler  x - a +2 cloak of poison resistance Jewellery (go to first with "=) >i h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)c - a ring of magical power >i e - the ring "Asufocw" {rF- Will+ Str+6 Int+3 Slay+3}g - a +6 ring of intelligence  s - an amulet of alchemy>i[?] describe selected [!] equip|wield|wear|put on>i-y[tab] equip|unequip >i>i8>i W.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== >i< P.....##.....######...####. Magic: 11/19 =============----------- .....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19201.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## >i #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _Unknown command. _Unknown command. _Unknown command.Okawaru offers you a choice of armour! _Something appears at your feet! _x - a +2 cloak of poison resistance>im>i&>i4>i%>i,A2.4 (1>iO/>i0+3.4 (2>i94>i9>i7:$4.4 (3>i >>iK>iL+5.4 (4>iT>if[>i\+6.4 (5>i`>i}b 3 _You start removing your armour. You continue removing your +2 cloak. x5>i[i>ihrO  You finish removing your +2 cloak.  >irAYou start putting on your armour.>i\s+7.4 (6>idz>i>i\2==8.4 (7>i>i>i+9.4 (8>iF>i>iח,10.4 (9>i>i>id,1.4 (10.0)>iF>i 6 _You continue putting on your +2 cloak of poison resistance. x5  >iQAYou finish putting on your +2 cloak of poison resistance.>i>i>irS _You feel resistant to poison.>iYFRead which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 2 scrolls of poison  r - 3 scrolls of revelation  x - 2 scrolls of amnesia  W - a scroll of brand weapon  S - a scroll of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected>i>i>i6.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 12/19 ===============--------- >iL.....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 >iΰn................@................ Noise: ---------  Time: 19211.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####>i[  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _You start removing your armour. You continue removing your +2 cloak. x5  >iıSYou finish removing your +2 cloak.  You start putting on your armour. _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.>i>iEnchant which item? Armour  f - a +1 robe (worn)u - a +0 buckler[?] describe selected>i>i>i6.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 12/19 ===============--------- >iq.....## ##.....# #....###.. AC: 6Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19211.4 (0.0) ................................. a) +2 arbalest (freeze) >i................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  >i_You start removing your armour. You continue removing your +2 cloak. x5  You finish removing your +2 cloak.  You start putting on your armour. _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.>ic  As you read the scroll of enchant armour, it crumbles to dust.>i372.4 (1>ij>ip; _Your +1 robe glows green for a while.>i*>iRRead which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationa - 3 scrolls of enchant armour  i - 2 scrolls of identify  p - 2 scrolls of poison  r - 3 scrolls of revelation  x - 2 scrolls of amnesia  >iLW - a scroll of brand weapon  S - a scroll of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected>i>i5>iW.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== >izP.....##.....######...####. Magic: 12/19 ===============--------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 >i{.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19212.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) >i*.....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####>iS  .....# #.......# #.#....# >i#)...## ###....÷## ###...## #  #.....#>i#......## ##....# ## You start putting on your armour. >i_You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.  >ijAs you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while.>i>ibuEnchant which item? Armour >i u - a +0 buckler[?] describe selected>i >i >i W.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== >ih P.....##.....######...####. Magic: 12/19 ===============--------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 32Int: 15 >i .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 >i ................@................ Noise: ---------  Time: 19212.4 (0.0) ................................. a) +2 arbalest (freeze) >i i................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## >i* #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  >ia .....# #.......# #.#....# >i #)...## ###....÷## ###...## #  #.....#>id #......## ##....# ## You start putting on your armour. _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while.>i n  Okay, then.>i >il . _>i >i >ig >i F _Unknown command.>i 4>i_ \ _Unknown command.>i,>i1CEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +2 arbalest of freezing (weapon)  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 sling  j - a +2 dagger of venomm - a +0 orcbow  w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv} >i82Armour (go to first with [)  f - a +2 robe (worn)  x - a +2 cloak of poison resistance (worn)  n - a +2 cloaku - a +0 buckler Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)c - a ring of magical power  e - the ring "Asufocw" {rF- Will+ Str+6 Int+3 Slay+3}g - a +6 ring of intelligence  s - an amulet of alchemy>i2M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >i}?>iI>i].....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 12/19 ===============--------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19212>im^.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _You feel resistant to poison.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while. _Okay, then. _Unknown command. _Unknown command.>in>iqReally equip w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}? >iq"Y - Yes >iYr' N - No>i>i.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 12/19 ===============--------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 >is.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19212.4 (0.0) ................................. a) +2 arbalest (freeze) ................................. Fire: a) +2 arbalest (freeze) .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##>i  _Unknown command.You unwield your +2 arbalest of freezing.  Your +2 arbalest of freezing stops glowing.  >iYou feel a malign power afflict you.  You are stricken with the Bane of the Dilettante.You sense an unholy aura.>iV{3.4 (1w) +12 hand cannon of Joyful Slaughter {dr>i\w) +12 hand cannon of Joyful Sla>i>i  You unwield your +2 arbalest of freezing.r +2 arbalest of freezing stops glowing. feel a malign power afflict you.  >iYou are stricken with the Bane of the Dilettante.You sense an unholy aura. _w - the +12 hand cannon of Joyful Slaughter (weapon) {drain, Bane rElec SInv}>i;Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)c - Your skill with Ranged Weapons, Hexes, and Fire Magic is reduced. [0.7]>iExBane of the Dilettante Your skill with your highest weapon skill (at the time of becoming afflicted by this bane) is reduced by 50% and your skill with your two highest skills among magical schools, Invocations, and Evocations are reduced by 25%. Your Ranged Weapons, Hexes, and Fire Magic are currently affected. >i(This bane usually lasts a moderate length of time. This bane will be lifted from you when you gain another 0.7 XLs worth of experience.>i v Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons. You are too small for most types of armour.  a - You have supernaturally acute vision. (SInv)  b - You move with supernatural speed. (Speed+++)  c - Your skill with Ranged Weapons, Hexes, and Fire Magic is reduced. [0.7]>i>i>i.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 12/19 ===============--------- .....## ##.....# #....###.. AC: 7>iStr: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19213.4 (0.0) >i@................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  >iqE.....# #.......# #.#....# #)...## ###....÷## ###...## #>i  #.....##......## ##....# ##>i You unwield your +2 arbalest of freezing.  Your +2 arbalest of freezing stops glowing.  >iwYou feel a malign power afflict you.  You are stricken with the Bane of the Dilettante.>i!You sense an unholy aura. _w - the +12 hand cannon of Joyful Slaughter (weapon) {drain, Bane rElec SInv}>i\>i >i7>i>ipq>iJr>iy>i?|F _Unknown command.>ia>ihGear: 24/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  w - the +12 hand cannon of Joyful Slaughter (weapon) {drain, Bane rElec SInv}  a - a +2 arbalest of freezing  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++} >i$i i - a +1 sling  j - a +2 dagger of venomm - a +0 orcbow Missiles (go to first with ()d - 11 curare-tipped darts  l - 6 boomerangs  o - 2 throwing netsp - 12 poisoned darts  v - 3 atropa-tipped darts Armour (go to first with [)  f - a +2 robe (worn)  x - a +2 cloak of poison resistance (worn)  n - a +2 cloaku - a +0 buckler >iiJewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>i:n   b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 slingjdagger of venom  m - a +0 orcbow Missiles (go to first with ()  d - 11 curare-tipped darts  l - 6 boomerangs  o - 2 throwing nets  p - 12 poison  v - 3 atropa-tipped darts Armour (go to first with [)  f - a +2 robe (worn)  x - a +2 cloak of poison resistance (worn)  n - a +2 cloak  u - a +0 buckler Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)  c - a ring of magical power  e - the ring "Asufocw" {rF- Will+ Str+6 Int+3 Slay+3}  g - a +6 ring of intelligence42%>i':   n - a +2 cloak  u - a +0 bucklers - an amulet of alchemy57>i0s >i.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 12/19 ===============--------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 32Int: 15 .....#### #.....#######......... SH: 5Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19213>iwy.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ## Your +2 arbalest of freezing stops glowing.  You feel a malign power afflict you.  You are stricken with the Bane of the Dilettante.You sense an unholy aura. _w - the +12 hand cannon of Joyful Slaughter (weapon) {drain, Bane rElec SInv} _Unknown command.>iL>i>i 4>iR >i E feel a malign power afflict you.  You are stricken with the Bane of the Dilettante.You sense an unholy aura. _w - the +12 hand cannon of Joyful Slaughter (weapon) {drain, Bane rElec SInv} _Unknown command.>i\  _Unknown command. _Unknown command.r movement speed is very quick. Your attack delay is about 1.6.  Your damage rating with the +12 hand cannon of Joyful Slaughter {drain, Bane  rElec SInv} is about 42 (Base 16 x 137% (Dex) x 131% (Skill) + 14 (Ench +  Slay)).>iUe >ig e _Your base attributes are Str 4, Int 15, Dex 22.>iT>iEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  w - the +12 hand cannon of Joyful Slaughter (weapon) {drain, Bane rElec SInv}  a - a +2 arbalest of freezing  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 sling  j - a +2 dagger of venomm - a +0 orcbow Armour (go to first with [)  f - a +2 robe (worn)  x - a +2 cloak of poison resistance (worn)  n - a +2 cloaku - a +0 buckler Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)c - a ring of magical power  e - the ring "Asufocw" {rF- Will+ Str+6 Int+3 Slay+3}g - a +6 ring of intelligence  s - an amulet of alchemy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >i˯ >iʴW.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== >iUP.....##.....######...####. Magic: 12/19 ===============--------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 32Int: 15 >i.....#### #.....#######......... SH: 5Dex: 25 >i.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19213.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr >i................................. Fire: w) +12 hand cannon of Joyful Sla >i1w.....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## >iX.....## ##..÷..## ##....####  >i{.....# #.......# #.#....# >i#)...## ###....÷## ###...## #  #.....#>i¶#......## ##....# ##  _Unknown command.>i_Your movement speed is very quick. Your attack delay is about 1.6.  >i Your damage rating with the +12 hand cannon of Joyful Slaughter {drain, Bane  rElec SInv} is about 42 (Base 16 x 137% (Dex) x 131% (Skill) + 14 (Ench +  Slay)). >i)P_Your base attributes are Str 4, Int 15, Dex 22.>i>i _>i[>iNf  You start putting on your armour.>i[3=4.4 (1>iP>i>i^+5.4 (2>i]>i$>i|+6.4 (3>i>i">ip+7.4 (4>i>i>i#=>i$8.4 (5>i >ij  010 _You continue putting on your +0 buckler. x5>ic >i]>i|\ _You finish putting on your +0 buckler.>ic>iC_Something appears at your feet! _x - a +2 cloak of poison resistance _You start removing your armour. You continue removing your +2 cloak. x5  You finish removing your +2 cloak.  You start putting on your armour. _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance.  You feel resistant to poison.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while.  >i]SYou unwield your +2 arbalest of freezing.  Your +2 arbalest of freezing stops glowing.  You feel a malign power afflict you.  You are stricken with the Bane of the Dilettante.You sense an unholy aura. _w - the +12 hand cannon of Joyful Slaughter (weapon) {drain, Bane rElec SInv}  Your movement speed is very quick. Your attack delay is about 1.6.  Your damage rating with the +12 hand cannon of Joyful Slaughter {drain, Bane  rElec SInv} is about 42 (Base 16 x 137% (Dex) x 131% (Skill) + 14 (Ench +  Slay)). _Your base attributes are Str 4, Int 15, Dex 22.  You start putting on your armour. _You continue putting on your +0 buckler. x5  You finish putting on your +0 buckler.>i; You hear a splash. _You encounter a blink frog. _The blink frog gives a loud, deep croak! _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Okawaru offers you a choice of weapons! _Something appears at your feet! _w - the +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}>iBOkawaru offers you a choice of armour!  Okawaru offers you a choice of armour! _Something appears at your feet! _x - a +2 cloak of poison resistance _You start removing your armour. You continue removing your +2 cloak. x5  You finish removing your +2 cloak.  You start putting on your armour. _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance.  You feel resistant to poison.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while.  You unwield your +2 arbalest of freezing.  Your +2 arbalest of freezing stops glowing.  You feel a malign power afflict you.  You are stricken with the Bane of the Dilettante.>i>i>i .....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 13/19 ================-------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30Int: 15 .....#### #.....#######......... SH: 10Dex: 25 >il r.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19218.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# >i o#)...## ###....÷## ###...## #  #.....##......## ##....# ## >i CrElec SInv} is about 42 (Base 16 x 137% (Dex) x 131% (Skill) + 14 (Ench +  Slay)). _Your base attributes are Str 4, Int 15, Dex 22.  You start putting on your armour. _You continue putting on your +0 buckler. x5 >i G_You finish putting on your +0 buckler.>i >iv>i >i>iV>i>i:>iu  Slay)). _Your base attributes are Str 4, Int 15, Dex 22.  You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.Unknown command.>i  You are a level 14 Spriggan Hexslinger. You are 8% of the way to level 15.  Play time: 01:31:34 (23714 turns).>i%>iy(  Zot will find you in 21941 turns if you stay in this branch and explore no new _floors.>i1>i>i>i(F _Unknown command.>i̵>ieWear or take off which item? Armour (go to first with [)  f - a +2 robe (worn)  u - a +0 buckler (worn)  x - a +2 cloak of poison resistance (worn)  n - a +2 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >i >i  >i.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 13/19 ================-------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30Int: 15 .....#### #.....#######......... SH: 10Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19218 >i&.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _Unknown command.You are a level 14 Spriggan Hexslinger. You are 8% of the way to level 15.  Play time: 01:31:34 (23714 turns).  Zot will find you in 21941 turns if you stay in this branch and explore no new _floors. _Unknown command. >imn  Okay, then. >ieD _ >iT _Unknown command. >ic  You are a level 14 Spriggan Hexslinger. You are 8% of the way to level 15.  Play time: 01:31:39 (23714 turns). >id  >im  >io  Zot will find you in 21941 turns if you stay in this branch and explore no new _floors. >ifloors.  Your movement speed is very quick.r attack delay is about 1.7 (and is slowed by your shield) >i .  >iK Your damage rating with the +12 hand cannon of Joyful Slaughter {drain, Bane  rElec SInv} is about 42 (Base 16 x 137% (Dex) x 131% (Skill) + 14 (Ench +  Slay)). >i_  >i ; >iBe _Your base attributes are Str 4, Int 15, Dex 22.>i 4>i >i F _Unknown command.>i?4>i >i F _Unknown command.>is0>i2 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--24%  c - Duel7 MP, Piety--63% [?] toggle between ability selection and description.>i¬>i׷>i.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 13/19 ================-------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30Int: 15 .....#### #.....#######......... SH: 10Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19218>i 0.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ## Your damage rating with the +12 hand cannon of Joyful Slaughter {drain, Bane  rElec SInv} is about 42 (Base 16 x 137% (Dex) x 131% (Skill) + 14 (Ench +  Slay)). _Your base attributes are Str 4, Int 15, Dex 22. _Unknown command. _Unknown command.>iP  Okay, then.>iZ>i8>iu. _>i->i.>i6>i?9F _Unknown command.%>iKA %>i I DGear: 24/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  w - the +12 hand cannon of Joyful Slaughter (weapon) {drain, Bane rElec SInv}  a - a +2 arbalest of freezing  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}  i - a +1 sling  j - a +2 dagger of venomm - a +0 orcbow %>iVI /Missiles (go to first with ()d - 11 curare-tipped darts  l - 6 boomerangs  o - 2 throwing netsp - 12 poisoned darts  v - 3 atropa-tipped darts %>iI Armour (go to first with [)  f - a +2 robe (worn) %>iI O u - a +0 buckler (worn)  x - a +2 cloak of poison resistance (worn) %>iI  n - a +2 cloak Jewellery (go to first with "=) %>iI s h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2} %>iI ) q - an amulet of reflection (worn) %>i#J [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&>i6   a - a +2 arbalest of freezing  b - the +6 dagger "Xiaseduh" {flame, rPois rC+++}i1 sling  j - a +2 dagger of venom  m - a +0 orcbow Missiles (go to first with ()d - 11 curare-tipped darts  l - 6 boomerangs  o - 2 throwing nets  p - 12 poisoned darts  v - 3 atropa-tipped darts Armour (go to first with [)  f - a +2 robe (worn)  u - a +0 buckler (worn)  x - a +2 cloak of poison resistance (worn)  n - a +2 cloak Jewellery (go to first with "=)  h - a +5 ring of evasion (worn)  k - the ring of Niniasti (worn) {rF+ Dex+3 Slay+2}  q - an amulet of reflection (worn)  c - a ring of magical power  e - the ring "Asufocw" {rF- Will+ Str+6 Int+3 Slay+3}28%'>i/  x - a +2 cloak of poison resistance (worn)  n - a +2 cloakg - a +6 ring of intelligence42'>i@2 n - a +2 cloak  c - a ring of magical powers - an amulet of alchemy  t - a ring of resist corrosion Talismans (go to first with %)  r - the medusa talisman of Hedging {Will++}bot'>i;  c - a ring of magical power  t - a ring of resist corrosion(>i(>i(>i>u.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....#(>iv#.....######...####. Magic: 13/19 ================-------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30Int: 15 .....#### #.....#######......... SH: 10Dex: 25 (>i#.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19218.4 (0.0) (>i0f................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla (>i`w.....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## (>ir.....## ##..÷..## ##....####  .....# #.......# #.#....# (>i$ #)...## ###....÷## ###...## #  #.....##......## ##....# ## Slay)). _Your base attributes are Str 4, Int 15, Dex 22. _Unknown command. (>id_Unknown command. _Okay, then. _Unknown command.(>i(>i3(>iT(>ix)>i!})>i})>ii)>i݈ _Your base attributes are Str 4, Int 15, Dex 22.Unknown command.Okay, then.Unknown command.)>il)>ilRead which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationa - 3 scrolls of enchant armour  i - 2 scrolls of identify  p - 2 scrolls of poison  r - 3 scrolls of revelation  )>i$x - 2 scrolls of amnesia  W - a scroll of brand weapon  S - a scroll of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke)>iQG[?] describe selected*>iB *>iK *>iT U.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** *>iOU #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 13/19 ================-------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30Int: 15 *>iU .....#### #.....#######......... SH: 10Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 *>iU ................@................ Noise: ---------  Time: 19218.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr *>iV ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  *>iW _Your base attributes are Str 4, Int 15, Dex 22. _Unknown command. _Unknown command. _Okay, then. _Unknown command. _Unknown command.*>iX *>iZ Enchant which item? Armour  u - a +0 buckler (worn)[?] describe selected+>i +>iǶ +>ic 6.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 13/19 ================-------- +>i .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30Int: 15 .....#### #.....#######......... SH: 10Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 +>i ................@................ Noise: ---------  Time: 19218.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## +>i 4#.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....#+>iM  #)...## ###....÷## ###...## #  #.....##......## ##....# ##  _Your base attributes are Str 4, Int 15, Dex 22. _Unknown command. _Unknown command. _Okay, then. +>i H_Unknown command. _Unknown command.+>iN  As you read the scroll of enchant armour, it crumbles to dust.19.4 (1+>i +>ij ? _Your +0 buckler glows green for a moment.,>i,>iӯRead which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  i - 2 scrolls of identify  p - 2 scrolls of poison  r - 3 scrolls of revelation  x - 2 scrolls of amnesia  ,>i/LW - a scroll of brand weapon  S - a scroll of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected->i{->i.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 13/19 ================-------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30Int: 15 .....#### #.....#######......... SH: 11Dex: 25 ->iS.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19219.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  ->i#.....##......## ##....# ##  _Unknown command. _Okay, then. _Unknown command. _Unknown command.As you read the scroll of enchant armour, it crumbles to dust. _Your +0 buckler glows green for a moment.Enchant which item? Armour ->i> u - a +1 buckler (worn)[?] describe selected->i- ->i6 W.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== ->ij6 P.....##.....######...####. Magic: 13/19 ================-------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30->i6 Int: 15 .....#### #.....#######......... SH: 11Dex: 25 ->i6 7.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ->i 7 ................@................ Noise: ---------  Time: 19219.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr ->i>7 6................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## ->ie7 .....## ##..÷..## ##....####  ->i7 .....# #.......# #.#....# ->i7 A#)...## ###....÷## ###...## #  #.....##......## ##....# ##->i7 `  _Unknown command. _Okay, then. ->i7 9_Unknown command. _Unknown command.->i8 As you read the scroll of enchant armour, it crumbles to dust. _Your +0 buckler glows green for a moment.->ibC c  As you read the scroll of enchant armour, it crumbles to dust.->ivD d4=220.4 (1->i+M ->iDP ? _Your +1 buckler glows green for a moment.->i A ->iSE Read which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationa - a scroll of enchant armour  ->i}E ]i - 2 scrolls of identify  p - 2 scrolls of poison  r - 3 scrolls of revelation  ->iE Ax - 2 scrolls of amnesia  W - a scroll of brand weapon ->iE ( S - a scroll of silence ->iE % V - 5 scrolls of vulnerability ->iE [!] read|quaff|evoke[?] describe selected.>iI .>i .>iH .....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 14/19 =================------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30.>i Int: 15 .....#### #.....#######......... SH: 12Dex: 25 .>i #.....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19220.4 (0.0) .>i ................................. w) +12 hand cannon of Joyful Slaughter {dr .>i ................................. Fire: w) +12 hand cannon of Joyful Sla .>i7 .....P.####.#.÷...####.......#.## .>iW #.....## ###.>..P# ####...##.## .....## ##..÷..## ##....####.>i -  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....##......## ##....# ##  .>i _Unknown command. _Unknown command.As you read the scroll of enchant armour, it crumbles to dust. .>i _Your +0 buckler glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 buckler glows green for a moment..>i .>i Enchant which item? Armour  u - a +2 buckler (worn)[?] describe selected/>iz/>iM/>i#W.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== />ihP.....##.....######...####. Magic: 14/19 =================------- .....## ##.....# #....###.. AC: 7Str: 4 .....# ##.....## #......... EV: 30Int: 15 .....#### #.....#######......... SH: 12/>icDex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 />i................@................ Noise: ---------  Time: 19220.4 (0.0) ................................. w) +12 hand cannon of Joyful Slaughter {dr />i;6................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## />i_.....## ##..÷..## ##....####  .....# #.......# #.#....# #)...## ###....÷## ###...## #  #.....#/>i#......## ##....# ##  _Unknown command. />i_Unknown command.As you read the scroll of enchant armour, it crumbles to dust. _Your +0 buckler glows green for a moment.  />inAs you read the scroll of enchant armour, it crumbles to dust. _Your +1 buckler glows green for a moment./>ic  As you read the scroll of enchant armour, it crumbles to dust./>i 331.4 (1/>i/>i> _Your +2 buckler glows green for a while./>i4/>i/>iF _Unknown command.0>iR0>i}0>id\ _Unknown command.0>i0>i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.4  17.0  -2   j - Spellcasting   3.0   2.8  +2          0>iP b - Unarmed Combat   0.0   1.4  -2   k - Hexes  12.0  14.8  +2   c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.5  +4       m - Fire Magic   4.1   8.5  -2  0>i d - Short Blades   0.0   0.8  +1       e - Ranged Weapons   6.0  15.0   0   n - Invocations   4.0   5.0   0       o - Evocations   4.0   3.0  +3  0>iY f - Armour   0.0   1.7  -3   p - Shapeshifting   0.0   0.7  +2   g - Dodging  10.0   7.1  +3       h - Shields   0.0   1.7  -3  0>i     i - Stealth   9.4   4.4  +5          0>ia    0>i_    0>i        0>i(a    0>iq            0>ia    0>i The relative cost of raising each skill is in cyan.  Skills reduced by the Bane of the Dilettante are in magenta.  [?] Help0>iG[=] set a skill target  0>i|[/] auto|manual mode [*] useful|all skills [_] reduced|base level  [!] training|cost|targetsD>i;  k - Hexes  16.0 m - Fire Magic   5.5 e - Ranged Weapons  12.0The species aptitude is in white.reduced|baseF>i  k - Hexes  12.0 m - Fire Magic   4.1 e - Ranged Weapons   6.0Skills reduced by the Bane of the Dilettante are in magenta. reduced|baseI>iTargetTarget12.0 --  --  --  I>iz6--  --  --  I>i---  --  -- I>i8 --  --  -- I>i\9 --  --  10.0I>i a-z] set[-] clear selected targetI>iccost|targetsI>iA =[?25h[?0c0 J>im- [?25l[?1cJ>i014.0 The current training targets, if any.  Skills reduced by the Bane of the Dilettante are in magenta.=] set aall targetsL>iJdL>ilL>imw.....###.........P#...#.... srcrip the Bewitcher #.|..##.#......#..#...####. Spriggan of Okawaru ****** #....## ##..:.....##.....##P. Health: 77/77 ======================== P.....##.....######...####. Magic: 14/19 =================------- .....## ##.....# #....###.. AC: 7L>ixStr: 4 .....# ##.....## #......... EV: 30Int: 15 .....#### #.....#######......... SH: 13Dex: 25 .....P#.####P<....#.#.#.....#..PP XL: 14 Next:  8% Place: Lair:4 ................@................ Noise: ---------  Time: 19221.4 (0.0) L>itx................................. w) +12 hand cannon of Joyful Slaughter {dr ................................. Fire: w) +12 hand cannon of Joyful Sla .....P.####.#.÷...####.......#.## #.....## ###.>..P# ####...##.## L>ix.....## ##..÷..## ##....####  L>ixE.....# #.......# #.#....# #)...## ###....÷## ###...## #L>iy  #.....##......## ##....# ## As you read the scroll of enchant armour, it crumbles to dust. L>i~y_Your +1 buckler glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +2 buckler glows green for a while. _Unknown command. _Unknown command.L>i4L>iQL>ikM>i#4M>iKM>i}F _Unknown command.M>iM>i:M>iM>i~F _Unknown command.M>i M>i M>i{ M>i M>i* nM>iB M>i| M>iP M>i BM>i M>i K5=M>iS M>i ,M>i* M>i M>i M>i M>i ,M>iJ M>i. =M>i.0 M>i0 L6==M>i!2 M>i]4 M>i5 M>i6 M>iq8 ,M>i: M>ij< ,M>i4= M>iXB f==M>iC ,M>iG ,M>iEH K7=M>iH M>i\K ,M>iL M>iN ,M>iP M>iQ M>iQ M>i3S M>iT M>i]U 9=M>iV M>i\X M>iX M>iY M>iX[ M>i[ K8=M>i_ M>i$b M>ipb M>i'd M>iCf M>ig M>ig M>ii ,M>ifk M>i.n M>izn 9=M>io M>iq M>iUr M>it M>iw _Unknown command. _Unknown command. _You start resting.  Magic restored.M>i[ M>i 050.4 (29.0)M>i b9==1.4 (30 _M>i M>i} f>i;4f>if>if>i~ f>i f>i f>iH f>is f>i Bf>i f>i# f>i f>i f>ib Bf>i f>i f>iy :==f>i f>i f>ix f>iϵ f>i f>i¹ f>i f>ix f>im f>iݿ f>i ,f>i| f>i f>i f>iu f>i f>iP f>i f>i f>i~ f>i f>i f>i f>i8 f>iW f>i] f>i f>i f>i| f>i ,f>i f>i] f>i f>i, f>iP f>iu f>iR `f>i f>i f>i f>i f>iP ,f>i f>i(  #....###♣♣÷ #...###.♣♣ ## ####...######.♣♣ .###..#..)##.##...♣ .f>i( #P#.........#### #P............## ##..÷.... ## [.............. #P...P#...###########f>i( 62.8 (11.4#..#...####....>.#.#P...###f>i.) ##.....##P......#........# .######...####..............P.... f>id) .# #....###........#..÷.÷..÷... f>i) -## #................#.......... ######.................#....#.... #f>i_* .#.#.....#..PP.÷.....#÷#...#.... ...................÷.......f>iL+ f>i3 f>i6 h>i3h>ih>ih>ih>ih>iy!#...## #.♣♣.♣  ####...####.♣♣♣...#..)##.# #...♣ P#.........#####P...♣. .....## ##..÷######.....h>i #.# #P....# ...P#...#........##########.....# .#..#...####....@.#.#P...###....#4.0 (1.2)##.....##P......#........#....# #####...####..............P.....#  #....###........#..÷.÷..÷....#  #................#...........###.................#....#.....# #h>iX N.#.....#..PP.÷.....#÷#...#.....# .......................÷.......÷ .....÷.....h>i h>it!h>i'h>ix*c _There is a stone staircase leading down here.i>ivi>i^wi>ii>i=i>i#I50 _i>i&5i>i%i>i##. #####  ##..##...##  ..........####i>i  ..#.#....##.## ####  #...##...#.####P.#  #................#  ##.....#.##......# ### ###  ###...............# #.# ##.# #####...........@.....# #.###..# #.##P...#.#..##.÷÷....####.. ............##÷.÷.....#......# ^....P#P.#..#............... .....##..#..............##.....# ..P.#.####....##.÷÷.....##....... .....## ##...P.~.....####....## # ........P~....#####..## .#####....~....~...~~..#..#...#i>i ##i>i1{-6.5 (2.5i>ii>i؅# _You climb downwards.i>iw _There is a stone staircase leading up, spattered with blood here.j>ij>ij>i'j>iU.##...## ..........#### ..#.#....##.## #### #...##...#.####P.# #................# ##.....#.##......# ### ####...............# #.# ##.######...........<.....# #.###..#.##P...#.#..##@÷÷....####...... j>iWP.............##÷.÷.....#......#.. .^....P#P.#..#................... ......##..#..............##P.#.####....##.÷÷.....##..........## ##...P.~.....####....#..# # ........P~....#####..#######....~....~...~~..#..#...##.~~~~~~.~...~~.~#..#j>i`j>iva$ _j>iiij>iZ ..........#### # ..#.#....##.## #### . #...##...#.####P.# #................# ##.....#.##......# ### ###...............# #.# ##.#####...........<.....# #.###.. ###.##P...#.#..##.÷÷....####..... ..............##@.÷.....#......#^....P#P.#..#.......... .......##..#..............## #...P.#.####....##.÷÷.....##.........## ##...P.~.....####....#.# # ........P~....#####..# #####....~....~...~~..#..#...# .~~~~~~.~...~~.~#..#  ~~.~~.P.~~~~~~~~~#~~.~~...>i_32m†~...## j>ij>ij>irj>i .# ..#.#....##.## #### .. #...##...#.####P.# #................# ##.....#.##......# ### #j>i1N#...............# #.# # #####...<.....# #.# ####.##P...#.#..##.÷÷....####.. #..............##÷.÷.....#......#^....P#P.#..#@.........j>iP......##..#..............## .#...P.#.####....##.÷÷.....## ........## ##...P.~.....####.# # ........P~....#####.. #...#####....~....~...~~..#..#... #.~~~~~~.~...~~.~#.. #~~.~~.P.~~~~~~~~~#~~.~~...†~. #~~..~.~~~~P~~~~~~###~~~~~..~~P#.You see here a cane toad skeleton.j>ij>i _j>iVj>iT/.. #...##...#.####P.# #................# # ##.....#.##......# #####...............# #.# ## #####...........<.....# #.# .####.##P...#.#..##.÷÷....####.. .#..............##÷.÷.....#.. j>i/....^....P#P.#..#................##..#..@..## #.#...P.#.####....##.÷÷.....## .........## ##...P.~.....####.# # ........P~....##### j>i0##...#####....~....~...~~..#..  #.~~~~~~.~...~~.~# #j>i0X#~~.~~.P.~~~~~~~~~#~~.~~...†~. .#~~..~.~~~~P~~~~~~###~~~~~..~~P .#.~...~~~~~ ~~~≈~# ~~~~~~~~~.~#j>i%=,j>iHj>iu #................# .# ##.....#.##......# #####...............# #.# ### #####...........<.....# #.# j>i w#..####.##P...#.#..##.÷÷....####.. ..#..............##÷.÷.....#.. .....^....P#P.#..#...............##..#.....## .#.#...P.#.####.@..##.÷÷.....## ..........## ##...P.~.....####.# # ........P~....##### ###...#####....~....~...~~..#.. # #.j>imw~~~~~~.~...~~.~# ###~~.~~.P.~~~~~~~~~#~~.~~...†~. #.#~~..~.~~~~P~~~~~~###~~~~~..~~P .j>i x.#.~...~~~~~~~~~≈~## ~~~~~~~~~.~ .../.~~ ~~~#P~..j>i#j>ij>ij>iո # #.....#.##### # ###........... ### #####...........<.# ..####.##P...#.#..##.÷÷....####................##÷.÷.....#......^....P#P.#..#...............##..#..............## .#.#...P.#.####....##.÷÷.........## ##@..P.~.....## #.........P~....##### ###...#####....~....~...~~..#..#.....P.~~~#~~~~~P~~~### #..†..~~~~~~~ ~~~ ~~~~~≈~..### j>ij>ij>ixj>i?\#.........# #.# .### #####...........<.....# #.# ...####.##P...#.#..##.÷÷....####..#..............##÷.÷.....#......^....P#P.#..#.........j>i......##..#........###.#...P.#.####....##.÷÷.....## ...........###.##...P.~.....####.# #..@......P~....#### .###...#####....~....~...~~..#.. .# #..####.~~~~~~.~...~~.~ .###~~.~~.P.~~~~~~~~~#~~.~~...†~.j>iS.#~~..~.~~~~P~~~~~~###~~~~~..~~ ...#.~...~~~~~~~~~≈~## ~~~~~~~~~.../.~P~~~#j>i6WP~. ##..†.j>iX~~~~~~ ~~~~~≈~..## .##....~ j>iy7 ~~≈~~.####j>iO,j>i j>iW8.### #####.<.....# #. #...####.##P...#.#..##.÷÷....###.#..............##÷.÷.....#......^....P#P.#..#...............##..#.......###.#...P.#.####....##.÷÷.....##j>i8..........###.##...P.~.....####.###.........P~....### ~.###...#####...@~....~...~~..#.. ~.# #..####.~~~~~~.~...~~. ~.###~~.~~.P.~~~~~~~~~#~~.~~...†.#~~..~.~~~~P~~~~~~###~~~~~..~ j>i9....#.~...~~~~~~~~~≈~## ~~~~~~~../.~j>i9>P~~~#P~ .j>i39!##..†.j>iG9U~~~~~~ ~~~~~≈~..# #.##....j>i[9?~~ ~~≈~~.## .j>io9^....~.~~~~P~≈~ ###j>iF S   electric eel (wandering)SYou encounter an electric eel.j>iPj>ioQ.70.7 (4.2j>io\j>i]+1.3 (4.8 j>i] _j>ifj>iij>i@  < #.÷÷#÷.÷^#........###....##.÷÷#.##...P.~###.........#...@~....~. #.....~..~~~~~j>i ~.P.~~~~~~~~~#~†~.~~~~P~~~~~~#.~~~~~~~~~≈~## /.~.~~~~~~P~~~### †..~~~~~~~~~~~~ ~~~~~~~~~~~S  ### j>i j>i L < #.÷÷#÷.÷^#........###....##.÷÷#.##...P.~###.........j>i2 5#...@~....~. #.....~..~~~~~~.P.~~~~~~~~~#~†~.~~~~P~~~~~~#.~~~~~~~~~≈~## /.~.~~~~~~P~~~### j>ih †..~~~~~~~~~~~~ ~~~~~~~~~~~S  j>iz j>ip j>iw j>i d _An electric eel is nearby!l>i| ~You shoot a slug. 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....÷........## .....#.Y./....#m>im>i:m>im>iMY[#...#~~..~.~~~~P #....≈≈~F≈≈≈.....#.~...~~~~~~~~~≈~.≈~≈≈≈~....../.~P~~~# #....÷......#.##....~~~~~~.Y...Y...#.##...........~.~~~~P~≈~~P~~P #m>i"NO....~~~ #.P†÷...~.~~~≈≈≈~≈~~~ ##.....##....#..@..~≈~~~~≈~P m>iLNS #P............#...~P~P~≈~~  ##.....#.#..##.....~~~P m>iNN ......###..##...#~~~~~~## #..........##.$.#.~~## m>iMO<...<.....#.~## Y   elephant (trample, wandering) ....÷........### .....#.Y./....# .......Y......#m>iZk  An elephant comes into view.m>ic?------m>ifG.81.4 (8.4m>ikrY------2.0 (9.0m>izm>i6}5 _The elephant leaves your sight.n>i9........n>i #....≈≈~F≈≈≈.....#.~...~~~~~~~~~≈ ....~.≈~≈≈≈~....../.~.~~~~~~P~~~# #....÷......#.##.....~~~~~~ .....Yn>iv.#.##.......Y.........~.~~~~P~≈~~P~~P #....~~P~≈~~~~~ P†..........÷...~.~~~≈≈≈~≈ #n>i#.....##....#.....~≈~~~~≈~P~~  #P............#@..~P~P~≈~~~~ #.....#.#..##.....~~~P~~~~  .n>i |##..##...#~~~~~~## .~n>i9.#..............##....#.÷n>i YY   elephant (trample, wandering)An elephant comes into view.n>iC0n>i..n>i26 (0.6 _n>in>i)n>icD~....../.~.~~÷......#.##.....~~~....#.##....~~~........~.~~~~............~~P †...÷...~.~~~ #.....~≈~~~  #@..~P~P~≈~~~~  #.....~~~P~~~~  #...#~~~~~~##  #.$.#.~~####  <.....#.~##  ....÷........####  ./....#  .......#  ÷..# n>i~....../.~.~~÷......#.##.....~~~....#.##....~~~........~.~~~~............~~P †...÷...~.~~~ #.....~≈~~~  #@..~P~P~≈~~~~  #.....~~~P~~~~  #...#~~~~~~##  #.$.#.~~##  <.....#.~## ....÷........####  ./.... ....... ÷n>i n>i n>i n>i ` _An elephant is nearby!n>i ((((((Y)You shoot a slug. The slug hits the elephant.n>i"N z .YThe elephant is lightly wounded.n>iEZ Z......°n>iZ (======n>iZ &4.3 (1.7n>ic 9°n>icg ' _You hear a croak.o>iF ((((( , drained)You shoot a slug. The slug hits the elephant!! You drain the elephant.o>i5u.YFo>iW62.Yo>iU..Y.....○F   blink frog6.0○ _The elephant is heavily wounded.p>iB ....~.≈~≈≈≈~....../.~.~~~~~~P~~~# #....÷......#F##.....~~~~~~ .....Y.......#.##.................~.~~~~P~≈~~P~~P #...........~~P~≈~~~~~ p>iP†..Y.÷...~.~~~≈≈≈~≈ ##.....##....#.....~≈~~~~≈~P~~  #P............#...~P~P~≈~~~~ #.....#.#..##○@...~~~P~~~~  .p>i=!##..##...#~~~~~~## #..........##.$.#.~~#### .p>ik<.....#.~## ....÷........####p>iT......#.÷..#p>iW... ###.Y...y...p>iM.Fp>i9p>i(------p>i$6 (0.6p>ip>ip>iJ}##....÷......#.##....~~~~~.Y.......#F##.... #..................~.~~~~P~≈~~P ##..........~~~  #.P†........YY÷...~.~~~≈≈≈~≈~~~  ##.....##....#.....~≈~~~~≈~P  #P............#...~P~P~≈~~ ##.....#.#..##○....~~~P ......###..##@..#~~~~~~## #..........##.$.#.~~## <.....#.~## p>i ....÷........## .....#.../....# ..............#Y   elephant (trample, drained) ....#....#.÷..#F   blink frog ... ###......... .. ....Y......p>iHS§Fp>iH!p>i"G------7.2p>i,<○p>i-, _The blink frog blinks!p>i^ 4p>i p>ij q>iL1.....Y.#§##.............~.~~~~P~≈~~P ##.........~~P~≈~~~~~  #.P†YY÷...~.~~~≈≈≈~≈#.....##....#..F..~≈~~~~≈~P~~  #P............#...~P~P~≈~~~~ #.....#.#..##○....~~~P~~~~  .##..##...#~~~~~~## #..........##@$.#.~~#### ..........<.....#.~##  ....÷........#### ..#.../....#..........#.#....#.÷ ###......... ........... #......Y.F.Y>i10m°8°q>i>s #...........~.~~~~P~≈~~P  ##..........~  #.P†Y.÷...~.~~~≈≈≈~≈~~~ ##.....##....#Y....~≈~~~~≈~P #P............#F..~P~P~≈~~q>iV?2 ##.....#.#..##°....~~~P ......###..##...#~~~~~~## #..........##.$.#.~~## ..........<.@...#.~## q>i{?  ....÷........## .....#.../....# q>i?q ..............#q>i?~ ....#....#.÷..#q>i? ... ###.........F   blink frogq>iM@ .. ........... #........... ..Y. .......q>iUBQ.Fq>iJq>iK(8.4q>iXVq>i #.~.~~~~P~≈~~P ##..............~~P~≈ #.P†..........÷...~.~~~≈≈≈~≈ ##.....##....#Y....~≈~~~~≈~P~~ #P.....#...~P~P~≈~~~~ ##.....#.#..##F....~~~P~~~~ ......###..##...#~~~~~~## #..........##.$.#.~~#### ..<@....#.~##q>iI ....÷........#### .....#.../....# ..............# ....#....#.÷..# ... ###......... .. .... #....  ..Y. .q>i<[9.0q>iu  #.~.~~~~P~≈~~ ##..............~~P~≈ #.P†..........÷...~.~~~≈≈≈~≈ ##.....##....#Y....~≈~~~~≈~P #P......#...~P~P~≈~~~~ ##.....#.#..##F....~~~P~~~~ ......###..##...#~~~~~~## #..........##.$.#.~~#### ..@.....#.~## ....÷........#### .....#.../....# ..............# ....#....#.÷..# ... ###......... .. ....... #..  ..Y. .q>ikw 2Fq>iс gF   blink frogq>i &6q>i q>iV w _There is a stone staircase leading up, spattered with blood here.r>iH  Casting: Cause Fear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r>i6" .FYou beckon some vexing sprites to accompany your attacks.r>iE7---==90.6 (1.0Will/2 Jinx  _You feel your willpower being sapped.r>i .You shoot a slug. The slug hits the blink frog!! You drain the blink frog!  You kill the blink frog!r>i G(r>i!% ,Yr>i. #○@..Y   elephant (trample, drained)r>i?3 k9======2.3 (1.7r>i>9 ;○r>i; P _Okawaru accepts your kill.s>iʃ| (((((You shoot a slug.s>iA:*s>i .YThe slug completely misses the elephant.A giggling sprite leaps out and makes the elephant trip over its own feet.s>i ;Y.s>i0p$.°○s>i'4.0s>iT°○s>i` _The elephant is heavily wounded.s>iIX u (((((You shoot a slug.s>i   #.~.~~~~P~≈ ##..............~~P~≈ #.P†..........÷...~.~~~≈≈≈~≈ ##.....##....#.....~≈~~~~≈~P #P............#...~P~P~≈ ##.....#.#..##F....~~~P~~~~ ......###..##...#~~~~~~## #..........##.$.#.~~#### .@iA .÷..○.....####.#.../....#...........#..#....#.÷..#..####.........#... ...........#). #.... s>in  ..Y. .The slug completely misses the elephant.s>i  s>i Y☼°The elephant tramples you. You stumble backwards! Found a spear.  You block the elephant's attack. The elephant closely misses you.s>iK s>i S5-5.8 (1.8s>i ;☼s>i F _The elephant trunk-slaps you but does no damage.t>i    very drained)You shoot a slug. The slug hits the elephant!! You drain the elephant.t>if:*t>i_m ☼The elephant is almost dead.A giggling sprite leaps out and smacks the elephant with its own front foot.  You kill the elephant!t>ix]○○.t>i}6-8=--107.6t>iNP○○t>i֎P _Okawaru accepts your kill.t>i t>iE t>i t>i H _No target in view!u>i;#.~.~~~~P~≈~##.u>i3S.............~~P~≈~#.P†..........÷...~.~~~≈≈≈~≈~##.....##....#.....~≈~~~~≈~P~#P............#...~P~P~≈~u>i_##.....#.#..##F....~~~P~~~~ ......###..##...#~~~~~~## u>i#..........##.$.#.~~#### .u>i.@○....#.~## .....÷........#### u>i......#.../....# ...............# u>i.....#....#.÷..#....####........u>i+.u>iY#... .....u>i%..#). #.... u>i1°u>i'T------8.2 (0.6 _u>io 8°u>i   u>i4 AThere is a stone staircase leading up, spattered with blood here.u>icv _You see here an elephant corpse.u>i _u>i  _You start resting.u>i,$ Z°------u>i/ G.9.2 (1.0u>i00 7300.2 (2u>i7 u>ib; l _The sprites lose interest in your situation.v>iIv>id  You start resting. HP restored.v>iv>i&0v>iO{7==1.2 (1 _v>idv>iv>i v>i v>i( v>i g  You start resting. Magic restored.v>i v>i &0v>i' `9==2.2 (1 _v>i( v>i* w>iC3w>iww>i,w>iw>iw>ikw>iw>iC2w>i29=w>iFw>iJw>iK:==w>ifTw>i^w>i>_w>iBw>iw>i'Bw>iw>iw>iw>iD,w>iw>iI,w>iw>i,w>iw>i,w>iw>i,w>i#w>ii(,w>i0w>i<>w>iGw>i{  #..~~P~≈~~.P†..........÷...~.~~~≈≈≈~≈##.....##....#.....~≈~~~~≈~P~P............#...~P~P~≈~~~~ ##.....#.#..##F....~~~P~~~~ ......###..##...#~~~~~~## #..........##.$.#.~~#### ..........<.....#.~##  .....÷...@....#### ......#.../....# ...............# .....#....#.÷w>if|=..#....####.........#... .......#). #........... ..>. _You feel your willpower return.w>i3w>i5w>i.P†÷...~.~~~≈≈≈~≈##.....##....#.....~≈~~~~≈~P~~ P............#...~P~P~≈~~~~ ##.....#.#..##.....~~~P~~~~ ......###..##...#~~~~~~## #....##.$.#.~~#### ..........<.....#.~##  .....÷........#### ......#...@....# .w>i8........# .....#....#.÷..# ....####..........#... .......#). #.... ..>....#.._. .?...[w>i-17.8 (15.6)w>i,w>i.8.4 (16.2w>iw>iW _Found a pair of embroidered boots. Found a viscous altar of Jiyva.w>i",9.4 (17w>iw>iB _c - a wand of warping (8) (gained 5 charges)y>i\ ;Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)c - Your skill with Ranged Weapons, Hexes, and Fire Magic is reduced. [0.6]y>iy>iy>il #.P†..........÷...~.~~~≈≈≈~≈~~~ srcrip the Bewitcher##.....##....#.....~≈~~~~≈~P~~ Spriggan of Okawaru ******#P............#...~P~P~≈~~~~Health: 77/77 ========================##.....#.#..##.....~~~P~~~~Magic: 19/19 ========================......###..##...#~~~~~~##AC: 7Str: 4#..........##.$.#.~~####EV: 30Int: 15..........<.....#.~##SH: 13Dex: 25.....÷........####XL: 14 Next: 10% Place: Lair:5......#...@....#Noise: ---------  Time: 19319.4 (0.0)...............#w) >i#m+12 hand cannon of Joyful Slaughter {dr.....#....#.÷..#Fire: w) +12 hand cannon of Joyful Sla....####..........#... ...........#). #.............>.........#.._. .?...[. _The sprites lose interest in your situation. _You start resting. HP restored. _You start resting. Magic restored. _You feel your willpower return. _Found a pair of embroidered boots. Found a viscous altar of Jiyva. _c - a wand of warping (8) (gained 5 charges)y>i y>iz>iҥz>iΦz>iz>iF _Unknown command.z>i N.z>iz>iiA.....÷.....@..####......#........# ...............# .....#....#.÷..#....####..........#... ....#). #.......>.........#.._. .?...[.z>iLz>i7M$ _z>ieU8_z>i2..~.~~P~~P #.............~~P~≈~~~~~ #.P†..........÷...~.~~~≈≈≈~≈~ z>i"+##.....##....#.....~≈~~~~≈~P#P............#...~P~P~≈##.....#.#..##.....~~~P~~~~......###..##...#~~~~~~#..##.$.#.~~####..........<...@.#.~z>iV.....÷........####......#........# z>iv...............#z>i.....#....#.÷..#....####..........z>iՃy#... .....z>i#). #......>.........z>i4z>iz>i!z>iMY#§##....~~~~~~~~~~~~ ..~.~~~~P~≈~~P~~P...........~~P~≈~~ #.P†..........÷...~.~~~≈≈≈~≈~~~ ##.....##....#.....~≈~~~~≈~P~~z>ijP............#...~P~P~≈~~~~##...~~~P~~~~......###..##...#~~~~~~###....##~####..........<.....#.~##z>i÷........####......#........#z>iF.#...........z>iz>icz>i5z>iaz>iz>iz>i ......~.~~~~P~≈~~P~~P #....~~P~≈~~~~~ P†z>i..÷...~.~~~≈≈≈~≈ ##.....##....#.....~≈~~~~≈~P~~  #P............#...~P~P~≈~~~~ #.....#.#..##.....~~~P~~~~  .##~~~~~~## #..........##...#.~~#### ....<..z>i_##  .....÷........#### .#........# .#.............>.......... _You now have 662 gold pieces (gained 15).z>i'z>iO'z>i%/z>i Z[ #...~~P~≈~~~~~ P†..÷...~.~~~≈≈≈~≈ ##.....##....#.....~≈~~~~≈~P~~  #P............#...~P~P~≈~~~~ #.....#.#..##.....~~~P~~~~  .z>iZ##.#~~~~~~## #..........##...#.~~#### .<..##  .....÷......@.#### z>i[.#........# ..........##....>..........#.._. .?...[.z>ipd_z>ic P†÷...~.~~~≈≈≈~≈ ##.....##....#.....~≈~~~~≈~P~~ z>i #P............#...~P~P~≈~~~~ #.....#.#..##.....~~~P~~~~  .##.z>i#~~~~~~## #..........##...#.~~#### .<..z>i"##  .....÷........#### z>iC.#.....@..# ......z>iiI#....#.÷.z>ia.......z>iN..>.z>iϥs.._...?...[...z>iz>iزz>i:_z>i! #.....##....#.....~≈~~~~≈~P~~  #P............#...~P~P~≈~~~~ #.....#.#..##.....~~~P~~~~  .##..##...#~~~~~~## #..........##...#.~~#### .z>i<..##  .....÷........#### .#........# .......#....#.÷z>i####..............=.z>iF##.#.z>i%G#...............z>iMz>iz>i"z>i-)  #P............#...~P~P~≈~~~~ #.....#.#..##.....~~~P~~~~  .##..##...#~~~~~~## #..........##...#.~~#### .<..##  .....÷........#### .#........# ......#....#####............#... #............=.z>i)G#...............z>i!5,z>i >z>i@$  Things that are here:z>imD #.....#.#..##.....~~~P~~~~  .##..##...#~~~~~~## #..........##...#.~~#### .<..##  .....÷........#### .#........# ......~z>inI#....#.÷..#..~.####....@.......#... #............=). ##.#.$.#..........a cane toad skeleton; a bullfrog skeletonz>i${5 _z>iz>i:  .##~~~~~~## #..........##...#.~~#### ...<..##  .....÷........#### .#........# ~.........# ..~z>iJ#....#.÷..#..~.####...........#... #...=). ##. #..>#..#.##.##.....z>i(,z>ifz>i_  #..........##...#.~~#### ....<..z>i S##  .....÷........#### ~.#........# .~.........# ..#....#.÷..#..~.z>i ####...........#... #............=z>i ). ##. #..>z>i` _...?...[....# #.. .....z>iG ,z>i8 8_z>iH  .<..##  .....÷........#####~.#........# ...........#~.#....#.÷..#..~.####...........#... #............=). ##. #..>_...?...[............#..# ... .....z>iQT z>i2U z>i^ z>i!   .....÷........#####~.#........# ...........#~#....#.÷..#..~.####...........#... #............=). ##. z>i܊ %#..>_[............#...#. ... ....z>i z>iH O_z>i ,z>i z>i(   ......#........# ..~ ...............#~..~ .....#....#.÷..#..~. ....####............ #... #............=. #). ##............. #..>......#.._.......[.............##.$.#. #..#.##.##.......# #.. .....##..# ......... #. ...P .... # #.#P _i - 3 scrolls of identify (gained 1)z>i z>i z>il 7_z>iX7 e ...............#~..~ .....#....#.÷..#..~. ....####............ #... #............=. #). ##............. #..>.......#.._.......[...z>iE8 ..........##.$.#. #..#.##.##.......# #....... ##..# ......... #. ...P..... # #.#P.#z>i8 . ##z>ikF z>i_G z>iR 9_z>i{  ....#~..~ .....#....#.÷..#..~. ....####...... #... #............=. #). ##........ #..>.....)..#.._.......[.........##.$.#. #..#.##.##..... #....# #........ ##..# .........#. ...P... # #.#P.# ##z>i& -30.4 (11.0)z>iҥ D1.0 (11.6z>in 8_z>iN + _Found a quarterstaff.{>iS>........{>iio .....#....#.÷..#..~. ....####............ #... #......=. #). ##... ... #..>./)..#.._[................. ..##.$@#.......... #..#.##.##.......###........ ##..# ......... ##. ...P..... ## #.#P.# ## {>i5x{>ix{>i7_{>i/ .....#....#.÷..#..~. ....####...... #... #.=. #).# ##...#..>.{>it./)..#.._.[....... ..##.@.#.{>i #..#.##.##..... #....###. ##..#{>iƫm. . ##...{>i....P..... ### #.#.#P.##{>i C# ##{>iF{>iT{>i7_{>iP{>i{>i#9_{>i   ...............#~..~..#....#.÷..#..~......####............ #... #.=.##).# ##.......#..>...../)..#.._[............@..................##...#...........#. #..#.##.##..... #....###.##..#. ................P.....### #.#.#P.#{>i w## ## _You now have 684 gold pieces (gained 22).{>i(# 3{>ij- 7_{>i ^  #.# ..~...............#~..~...#....#.÷..#..~......####............ #...##.=.##).#.##.......#..>...../)..#.._[...#..........#.....##...#............#..# #..#.##.##......#..# #....###.##. ##..#. ...{>iw^ ......#.......P.....###.#.#.#P.### ##{>ipi ,{>iRs 7_{>if  .....÷####~#........#........# ..~...............#~..~....#....#.÷..#..~......####............ #...##......=.##).#.##...........#..>.............../).@#.._.......[...##..........##.....##...#............#..# #..#.##.##.....P.#..# #....###.# ##. ##..#. .........## ##.......P.....###.#.#.#P.#{>i ,{>i״ 7_{>i b .....÷.#####~ #.#.# ..~ .....#~..~ .......#....#.÷..#..~. .....####.. #...##.=..##).#.##.#.#..>../)@.#.._.[....##........ #......{>i  ##.....##...#. ...#..###..#.##.##.....#P.#..# #....###.####. ##..#.#{>i . ## ##.......P.....  ###.#.#.#P.#{>i {>iP {>i {>i!(  .....÷.##### #........#.# .. .........#~.. .......#....#.÷..#..~# .....#####.. #...##.=#...##).#.###.#..>#...../@..#.._.[#.##....... #..... ##.....##...# ...#..###..#.##.## #P.#..###....### #####. ##..#.# ## ##.......P  ###.#.#.#P.#{>i Z e_{>ih e  .....÷.{>i  #..#.#  ..........#~ .......#....#.÷..#.. ## .....#### #.. #...##. #...##).#.## ##.#..> #.....@)..#.._.[ #.##....... #..... ##.....##...# ...#..###..#.##.## #P.#..###....###  #####.# ##..#.# {>i>  ### ##.P...  ###.#.#.#P.# You see here a +0 quarterstaff.{>i {>i  _{>i$ 7_{>iI {>iڹ {>iW 9_{>i / ..........<.....#.~ .....÷.## #........#..# ................#~ .......#....#.÷..# ## .....#### #.. #.. #...##).#.##. ##...@....#..>. #......)..#.._[#.##.#. #............{>i0 J ##.....##...#.... ...#..###..#.##.## #P.#..###....########.# ##..#.#...### ##.......P.. _c - a wand of warping (15) (gained 7 charges){>i2 {>iO4 {>i9 {>i/ s .<.....#..# .....÷.##........#.##...........##........#....#.÷..# ##.......#### #... #...## #...##).#.## ##..@.....#..> #......)..#.._. #.##....... #. #.....# ##.....##...# ...#..###..#.##.## #P.#..###....### #####.# ##..#.# ### ##.P{>i ,{>iC {>if  .<.....# .#......÷. ##........#. #.......... #........#....#.÷..{>i  ##.......#### #....#...## #...##).#.## ##.@......#..> #......)..#.._ #.##....... #.##...... #. ##.....##...## ...#..###..#.##.## #P.#..###....### #####.# ##..#.# ### ##.P{>i0 1M#.###....< .#......÷.##........#{>i ........... #........#....#.÷#.......####.#...##.#..@##).#.##..#........#..>.....)..#.._#.##................##.#{>i ,{>i) 8_{>i|X <..... .#÷........#..#. . #..#....#.÷#.......####.... #....#...##. #...##).#.## ##@.......#..> #......)..#.._ #.##.........#.##............ #. ##.....##...# ## ...#..###..#.##.# #P.#...###.. #####.# ##..#. ### ##...{>iW_ ,{>iAx 8_{>i , .#÷..#..# #. #..#....#.÷#####.... #....#...##. #...##).#.## ##........#..> #@.....)..#.._ #.##.........{>i #.##............ #. ##.....##...# ## ...#..###..#.## #P.#..###....###. #####.# ##..#. ### ##... ###.#.#{>iǬ ,{>iȵ 7_{>i 4 ##..#.............#....#.÷##.......####.........#...##...##).#.####........#..>......)..#.._##..........{>i /#.##............#. ##.....##...### {>i' ,{>i 7_{>i y  .   #.#....#  #.###....   #....#...##.   #...##).#.## {>i[ t  ##........#..>   #......)..#.._  #.##.........  {>i =......  {>i  #..##.....##...#   ###...#..###..#.## {>i I  #P.#{>i ..###   #####.# ##..#. {>i Z  ### ##.....{>i> 2  {>i L ###.#. {>i f    {>i# ,{>i) 7_{>ipY  ## #........ #......#.÷ ##.......#### #....#...##.. {>iY #...##).#.##... ##........#..>. #......)..#.._ #{>i\Z V...... #.##............. #..##.....##...#... ###...##.##.{>iZ W #P.#..###....## {>iZ #####.# ##..#.#..  {>iZ ### ##......  ###.#.#{>i[ V  ##{>iD[ D {>if {>itf {>im {>i V.÷..####.........#.....#.÷##.......#####....#...##..#...##).#.##...##........#..>.#.@....)..#.._##.##............#.##.............#..##.....##...#...###...#..###..#.##.##P.#..###....#######.# ##..#.#### ##.......###.#.#._{>i q#....<.....#.÷..####..........#....#.÷##.......#####....#...##..#...##).#.##...##.@......#..>.#......)..#.._##.##............#.##.............#..##.....##...#.....###...#..###..#.##.###P.#..###....#######.# ##..#.#### ##.......P{>i ,{>i {>im*M #.###....< .#......÷.##........#........... #........#....#.÷#.......####..#...##.#..@##).#.##..#........#..> #......)..#.._##.##................##.#{>iT1{>i1{>i(:8_{>id,M......### #..........###....< .#÷.###......... ...#....#.÷#.......####{>ie.#...##....##).#.##..#........#..>#......)..#.._............. {>iLeI####..##{>im{>i5n{>iu8_{>iM##........### #..........###....< .#÷.###........ {>i'.#....#.÷##.@.....####.#...##....##).#.##..##........#..>........ ....###...#..##{>iF{>i{>i{>iU6MP............###........### #..........###....< .#÷.###........ .#....#.÷##.......####.#...##.#...##).#.##..........#.# #.##.......#..##...{>i,{>iI:_{>ir.M##.....##....#..P............###........### #..........####....< .#÷.###........ {>i'.#....#.÷##.......#####....#...##.......... ....##...{>i'{>in'{>i/|>i5M.P†..........÷...~##.....##....#..P............###........### #..........####....<.#÷.####........ .#....#.÷##.......####........#.##.......|>itT|>iU|>i!e|>i5##.........#.P†..........÷...~##.....##....#.....~#P............#...~##.....#.#..##...........###..##...#~....##...#.##....<.....#.#.|>iN÷..####..###............#|>iub#.......#.÷..#|>iܽ##.......#####....#...##..#...##).#.##...##........#..>.......)..#.._|>i|>i|>i8_|>iM.~##......Y............P†..........÷...~.##.....##....#..P............#...~##.#.. ......###|>i*~ ##..........###....<.#.#......÷.####..................#Y   elephant (trample, wandering)##........#|>i|'k  An elephant comes into view.|>i\0|>i3F.48.6 (17|>iBY9.2 (18.2|>iQ|>iV5 _The elephant leaves your sight.}>iF ...........}>i }>iQ MY.#§##........Y...~##...................P†..........÷...~.##.....##....#..#P............#...~##.#........###~ ##@.........####..........<.}>iR .#÷.###........#........#.#Y   elephant (trample, wandering)##...##).#.}>iXa k  An elephant comes into view.}>if }>i3p ,0.0)}>it 28 (0.6 _}>iNy }>iz ~>i&  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~>i .YYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.~>iR Y)7---==50.8 (1.0Will/2 Jinx ~>i9 , _The elephant trumpets!>iz ((((( You shoot a slug. The slug hits the elephant!!>i) :*>ib .YThe elephant is moderately wounded.A giggling sprite leaps out and makes the elephant trip over its own feet.>i7.Y>i....○, drained)>iZM======2.5 (1.7>i.:○>i8` _The elephant is heavily wounded.>ivDh(((((((>i= .YYou shoot a slug. The slug barely misses the elephant..Y....○..°)4.2>i○° _The elephant seems less drained.>ia ( You shoot a slug. The slug hits the elephant!!>if G.Y>iK >..>i$ '5.9>i 9○>iJ a _The elephant is severely wounded.>i  , drained)You shoot a slug. The slug hits the elephant. You drain the elephant.>i9:*>i°Y○  You shoot a slug. The slug hits the elephant. You drain the elephant.  The elephant is almost dead.  A giggling sprite leaps out and makes the elephant trip over its own feet.  The elephant is almost dead.  The elephant completely misses you. You block the elephant's attack.  The elephant completely misses you.8=--7.6>i8$J°○>i&F _The elephant trunk-slaps you but does no damage.>iThe elephant completely misses you. _The elephant trunk-slaps you but does no damage.  You shoot a slug. The slug hits the elephant!  You kill the elephant!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!  --more-->ij†>i{°29.3° _Something appears at your feet!>ix5M>iy#....÷#.##.#...#§##.............~##...................P†..........÷...~.##.....##....#..#P............#...~#.....#.#..#°@....###~ ##(.........####.°........<.#.#÷.#>iy}##........#........#.....#...#>i>iK------9 (0.6>iЏ:°>iv _You see here an elephant corpse.>i .......#§###........~#........... #.P†..........÷...~#.....##....#.....~ #P............###.....#.#..##.....°†....####~##@........##.°........<..#.#......÷...###..#......#...##...##).#.##......... >i>iN------60.5 _>iذS°°>iPo ..l - 9 boomerangs (gained 3)>ij#=>iV.1.5 (1>i^>il _The sprites lose interest in your situation.>i >i >i >iN b9==>i >i >i >i >i| >i >iG >i  >iN >i >i# >i$ :==>il >ix >i| ,>i: >iq >i >i >ih ,>iw >i >i0 >iϵ >i >i >i >i >i> >i >i >i (>i_ >iS  >iS >iYT #.>iT ....~.~>iU X##...........>idU .>iU .P†..........÷...~.~>iV P##.....##....#.....~≈>iaV DP............#...~P>iV S##.....#.#..##..>iV O#.†....###..##...#~~>i3W `##..........##...#.>i{W c##..@.......<.....#.~>iW #.>i'X ?÷........###>iX ##..>iX #>iY  >i^ 2#...#~#..#....#.÷..#.##.####.........#....#...##...#...##).#.###........#..> _You feel your willpower return.>ig >iOh >io >i `#..P†..........÷...~.~~##.....##....#.....~≈P............#...~P~##.....#.#..##.....~~#.†....###..##...#~~##..........##...#.>iD ##..........<.....#.~##.÷........######..# .#....#~.#.#....#.÷..#..##.####.........#....#...##...#...##).#.###........#..>#......)..#.._.[>i ,>i 8_>i V.P†÷...~.~~##.....##....#.....~≈P............#...~P~P##.....#.#..##.....~~#.†....###..##...#~~##..........##...#.~~###..........<.....#.~###.÷........######..#... ..#....#~.#.#....#.÷..#..~##.####.........#....#...##....=#...##).#.###........#..>#......)..#.._.[##.##............>i ,>ih :_>im+##.....##....#.....~≈P............#...~P~P##.....#.#..##.....~~#.†....###..##...#~~##..........##...#.~~####..........<.....#.~## #.÷........#####~##..# 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#..................#~..~ >iu6#........#@...#.÷..#..~. ##.......####............ #....#...##............=. #...##).#..##........#..>#......)..#.._.[...##.##..............#.##....#.##...#>i=>i>i>i#P.#...~P~P~≈~##.....#.#..##.....~~~P~#.†....###..##...#~~~~~~## ##..........##...#.~~#### ##..........<.....#.~## #.#......÷........#####~ ##........#.# ..~ #..................#~..~ #.#.@..#.÷..#..~. ##.####...... #....#...##....=. #...##).#.##.............##.#..>...........#......)..#.._.......[...##.##.............#.##............. >i,>i>iH##.....#.#..##.....~~~P~~~~ #.†....###..##...#~~~~~~## >iIT##..........##...#.~~#### ##..........<.....#.~## >i5Ix#.÷........#####~##..>iSIs#........# ..~ >iqI#..................#~..~ >iI#........#....#.÷..#..~. ##.>iI####@........... #....#...##............=. >iI#...##).#.##... ##........#..>>i J....#......)..#.._.[...>i*JV##.##..............>i\J#.##...............#..##...#>iJr....###...#..###..#.##.##.....>i|d_>i42#.†....###..##...#~~~~~~## ##..........##...#.~~#### ##..........<.....#.~## #.÷........#####~##..>in#........# ..~ #..................#~..~ #..#....#.÷..#..~. ##.>i####............ #....#...##...@........=. #...##).#.#. ##........#..> >i#......)..#.._.[...  >ib##.##..............  #.##...........  >is#...##...#...  >iԤ###...#..###..#.##.##... #P.#..###....###........>i>i>i:_>ia#.†....###..##...#~~~~~~## ##..........##...#.~~#### ##..........<.....#.~## #.#......÷........#####~ ##........#........# ..~ #..................#~..~ #.#....#.÷..#..~.  ##.####......  #....#...##....=.  #...##).#.##.  ##.#..>.  #......)..#.._.[... ##.##........ #.##........ #..##.....##...#... ###...#..###..#.>iQ|##.##..... >i>i8_>iU#.†....###..##...#~~~~~~## ##..........##...#.~~####  ##..........<.....#.~##  #.#......÷........#####~  ##........#........# ..~  #..................#~..~  #.#....#.÷..#..~. ##.####...... #....#...##....>iU@=. #...##).#.##. ##.#..>. #......)..#.._.[....##....... .##.. 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>i @ >i%F >iTp g ~###~~~~~..~~P#.#  ~~~~~~~~~.~### P~..#   ~~~~~≈~..#### ~ ~~≈~~.######~ ~ ### ≈##~~.  ~~≈~~.####  ~≈≈~~~P#~#  ~~~~~..@##  ~~~~~~..##  ≈~~~~~...##  ~≈~~~~....# ≈~ ~~≈~~P...## # ~~≈≈~~...### ~# ~~≈~~~.....#  ~~~~~......# ## ~~~~.~.....#### >ix >iy >i? >i  ~###~~~~~..~~P#.# ~## ~.~### # ~P~..# >i ~ ~~~~~≈~..#### ~ ~~≈~~.######~ .~ ####≈##~~. ~≈~~.#### ≈~≈≈~~~P#~# ~.@~## ~..## ~≈~~~~~...## ~≈~~~~....# ~≈~~≈~~P...## ~#~≈≈~~...### ~#~≈~~~.....# ~#~......# # ~~~~.~.....#### >i= >>i >i ~#~~.~~...†~...## ~~###~~~~~..~~P#.# ≈~## ~~~.~### ### ~~~~~~~~P~..#  ~~~~~≈~..##### ~~~ ~~≈~~.######~# P.~ ####≈##~~.#  #~~~≈~~.#### ≈~≈≈~~@P#~# ~## ~~~~~~~.. ~...##  >i D~~....# ≈~~≈~~P...## ~#~≈≈~~...### ~~#≈~~~.....# ~~~.#  >i$  You enter the shallow water.Water >i >i  ###~~~~~..~~P#.#  ~## ~~~~~~~~~.~###  ## ~~P~..#  ~ ~~~~~≈~..#### ~~≈~~.######~#  .~ ####≈##~~.#   #~~~≈~~.#### ~≈~≈≈~~~P#~#  >i ~~~~~~~.@~##  ~##  ~~≈~~~~~... ~....#  ~≈~ ~P...##  # ~~~~≈≈~~...### # ~~~~≈~~~.....#  ~# ~~......#  ##.####>iJ G _Moving in this stuff is going to be slow.>i ' >>i"- >iW  ## ~~~~~~~~~.~## ## ~P~..# ~ ≈~..##### ~~ ~~≈~~.######~ .~ ####≈##~~. #~~~≈~~.####~≈~≈≈~~~P#~~~~~~~..~##>i@X ~@.≈.##~≈.# ###~~~~~.~.....####   ~~#~P~...........>i_ >iC` >izf >i4  ## ~P~..# ~ ≈~..##### ~~ ~~≈~~.######~ .~ ####≈##~~. #~~~≈~~.####~≈~≈≈~~~P#~#~~~~~~..~##~..##≈.##~≈.# ~≈~~≈~~P...# >i= ~~#~ ~~P~...........#  ~≈~.P....#....>iJ ,>iW >i  ~ ≈~..##### ~~ ~~≈~~.######~ .~ ####≈##~~. #~~~≈~~.####~≈~≈≈~~~P#~#~~~~~~..~#~..##≈.##~≈.# ~≈~~≈~~P...#~#≈~~...###.#  >i ~~~≈ ~~~.P....#.....#  ~~~. .~#######...##>i ,>i >i9  ~ ~~≈~~.######~ .~ ####≈##~~. #~~~≈~~.####~≈~≈≈~~~P#~#>i j~~~~~~..~#~..##≈.##~≈. ~≈~~≈~~P@..## ~~#≈~~...###~~~.....#....~#######...## >i ~~.[.~ ######..#  >iG ,>i! >iK  .~ ####≈##~~. #~~~≈~~.####~≈~≈≈~~~P#~~~~~~~..~#>iL C~..##≈.##~≈. ~≈~~≈~~P...## ~~#≈~~@..###~~~.....## ~~~~~~.....#####.. >iL ~~P..####.##...##  >iV >iV >i] >i s  #~~~≈~~.####~≈~≈≈~~~P#~~~~~~~..~#~..##≈.##~≈. ~≈~~≈~~P...## ~~#≈~~...###~~~@....## ~~~~~~..... ###.~.....####.>i$ ##..#..# .........###....#  >iב >ih >i >i  ~≈~≈≈~~~P#~#  ~~~~~~~..~##  ~~..##  ~~≈~~~~~...##  ~~~≈~~~~....# ~~≈~ ~~~~≈~~P...## ~~# ~~~~≈≈~~...### ~# ~~~~≈~~~.....#  ~~~~~~~@.....# ## ≈>i d~.....#### ~~~#~ .~~P~...........# ~~≈~~.P....#.....# .~~~~~~. ~..~#######...### .~~.[.~ #### ###.. .~~P..####.# #...## ..........## #....# ..## ##.P## >i >iW >ij >iN >i H ~~~~~~~..~##>i  >i% +~~..##>iW  >i F≈~~~~~...##>i  >i Q~~≈~~~~....#>iD  >iy ~~~≈~>i d~~≈~~P...##>i  >i= ~~#>iz R~≈≈~~...###>i4 >i~# .~~~~≈~~~.....#>i >iN~~~~......#>i  >iZC## ~≈>i_~.....#### >i~~~#~ ~.~~P~...........# >i@~~≈ ~~~~~.P....#.....# >i.~~~~~~..~..~#######...### >i~.~~.[.~ .#### ###..#>i6 >iq~.~~P..####.#>i\ #...##>i..........##>i \ #....#>iW..##>i\ ##.P##>iO#...## #...#>i >i>i>i>iPv~~..##≈~~~~~...##>iUQ~~≈~~~~....# ~~~~≈~~~≈~~P...## P~~~~#~≈≈~~...###~# ~.~~~~≈~~~.....#~~~~~~~~~......#>iQq## ~~≈~.....####>iQ~~~#~ ~~.~~P~@..........#~~≈ ~~~~~~.P....#.....# >iQr.~.~~~~~~..~..~#######...### >i;R.~.~~.[.~~.#### ###.. .~.~~P..####.# #...## >iR#...........## #....#..## ##.P###...## #...>iRw.....###### #...##>i*^,>ic>iug≈~~~~~...##~~≈~~~~....# .~~~~≈~~~≈~~P...## ~P~~~~#~≈≈~~...### ~~~~~~# #~.~~~~≈~~~.....#~~~~~~~~~......### ~~~≈~.....####~~~#~ ~~~.~~P~...........# .~~~~~~≈ ~~~~~~~@P....#.....# ..~.~~~~~~..~..~#######...### ..~.~~.[.~~.#### ###.. ..~.~~P..####.# #...## .#...........## #....# ...## ##.P###...## #... :.....###### #...## ###......P.....#.#.#.###....#>i>i>iZ>i ~~~~≈~~~~~...##~≈~~~~....# #.~~~~≈~~≈~~P...## ~~P~~~~#~≈≈~~...###~# ##~.~~~~≈~~~.....#~#~......#~### ~~~~≈~~~~~.~.....####~#~~~~~.~~P~...........# ~.~~~~~~≈.P....#.....# ...~.~~~~~~..~..~>i\#...### ...~.~~.[.~~.##### ###..# #..~.~~P..####.# #...## ..#.## #....# .## ##.P## .#...## #...# .:.#.....###### #...## ####......P.....#.#.#.###....#>iA  You enter the shallow water.>i?Water >i>i6~~~~~~~≈~~~~....# ##.~~~~≈~ ~~≈~~P...## .~~P~~~~# ~~≈≈~~...###~~~~~~####~.~~~~≈~~~.....#~~~~~~~~~~~......###~~~~~≈~.....####~~~#~~~~~.~~P~...........#.~~~~~~≈~~~~~~~~.P....#.....# ....~.~~~~~~..~.@~#######...###.~.~~.[.~~.##### ###..#..~.~~P..####.# #...## ...#...........##>i #....# .....## ##.P## .#...## #... ..:.....###### #...## .####......P.....#.#.#.###....# ..###...##....................#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.>iy>>iT'>i z # ~≈~~~~....##.~~~~≈~ ~≈~~P...## ..~~P~~~~# ~~≈≈~~...###~####~.~~~~≈~~~.....#~###~......#~###~~~~~≈~~~~~.~.....#### .~#~~~~~.~~P~...........# .~~.~~~~~~≈~~.P....#.....#...~.~~~~~~..~@.~#######...### .>i ....~.~~.[.~~.##### ###..# ..#..~.~~P..####.# #...## ....#...........## #....# ...## ##.P## ...#...## #...# #..:.#.....###### #...## >id ?#.####......P.....#.#.#.###....# ...###...##....................#>i3>i>iiEN#~~~~~.~~P~...........#~~.~~~~~~≈~~~~@~~~.P....#.....#....~.~~~~~~..~..~#######...### ......~.~~.[.~~.#######.. ...#..~.~~P..####.# #..## .....#...... #....# ......... ##.P##  ...............#...## #...#  >iN.#..:.........#.....###### #...##  ##.####......P.....#.#.#.###....# >i[ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.>io[?Water >ic>iM~ ~~~~## ~~~~~~.~~~~≈~# ~≈~~~~.... ####.~~~~≈~ ~~~P...## #..~~P~~~~# ~~~~~~~~≈≈~~...##~####~.~~~~≈~~~....~###~~~~~~~~~~~......# ~~##≈~~~~~.~.....###>ir~~~~~~#~P~..........~~.~~~~~~≈~~~~~~~~.P....#........~.~~~~~~..~..~#######...### ......~.~~.[.~~.##### ###..# Water . ..  You enter the shallow water. _Moving in this stuff is goi>iwng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.>i>>iy>i@ ≈~P~~ ..~## ≈~~~~ :[~~~.~~~~~~~~~.. ~~~~.~...## ~## ~~....# #####.~~~~≈~ ~≈~~P... ##..~~P~~~~# ~~~~~~~~≈≈~~...###~~####~.~~~~≈~~~.....#~~###~~~~~~~~~~~......# ~###~~~~@≈~~~~~.~.....##.~~~~~~~~#~~~~~.~~P~...........>i~~.~~~~~~≈~~~~~~~~.P....#.........~.~~~~~~..~..~#######...##.....~.~~.[.~~.#######....#..~.~~P..####.# #......#....... #........... ##.P# .......#...## #...>i8444.5 (52.4)  >i>ive5.7 (53.6Water >i>i _Found a dazzling ring mail and a parchment of Call Imp.>i S.~.............>i> N......~......~~P~...~~~~.................>i >i% >iW r ≈≈≈~≈~~~ ~≈~≈≈~~~P#~# ~~≈~P~~ [|$=~~~## ~≈~~~~ :[~~~.~~~~~~~~~ P~~~~.~...## ~~## ~~....#####.~~~~≈~ ~≈~~P... ###..~~P~~~~# ~~~~~~~~≈≈~~...###~~####~.~~~~≈~~~.....# ~~~###~~@~~~~~~~.# >iYX ~.~###~~~~~≈~~~~~.~.....##.~~~~~~~~#~~~~~.~~P~.....~~.~~~~~~≈~~~~~~~~.P....#.....~.~~~~~~..~..~#######.>iX N....~.~~.[.~~.#######..#..~.~~P..####.# ##. #....>iX B ##.P>iRf ,0.0)>iq >ixr ,6.9 (1.2>i} >i# Y _Found a transparent leather armour.>iY~≈~~~~~ #~~~≈~~.#### ≈≈~≈~~~ P?})~~.~~≈~≈≈~~~P#~# P~~ [|$=~~~~..~## ≈(:[~~~~~..## >i~~ ~~~~~.~~~~≈~~~~~...## ~## #~~~~≈~~~~....# ##.~~~~≈~~~~≈~~P...## ##..~~P~~~~#≈~~~~~~~~≈≈~~...### ##≈# ~>i ~~.....# ~~~~~~~~###~~~~~≈~~~~~.~.....###~~~~~~~~#~~~~~.~~P~.......>i~~.~~~~~~≈~~~~~~~~.P....#.....~.~~~~~~..~..~#######...##>iY..~.~~.[.~~.##### ###..##..~.~~P..####.# #...#### #....>i>iK77.5 (0.6>i>ig _Found 6 javelins, a quarterstaff, a condenser vane and a scroll of acquirement.>iG/MP~≈~~P~~P.~ ####≈##~~.# ~≈~~~~~ ~~~~~##~#~~~≈~~.### >i≈≈~≈~~~ P?})~~.~~≈~≈≈~~~P#~ ~≈~P~~ [|$=~~~..~ ≈~~~~ (:[~~~.~~~~## >iΏm~~~ ~~~~~.~~~~≈~>i# ~## #~≈~~~~....###.~~~~≈~~>i'~~P...## ##..~~P~~~~#≈~~≈~~...##>iJ~####~.~~~~≈~~~ ~~###~~~~~~~~~~~.>im .~~~~~~~~###~~~~~≈~~~~~.~.....###>i~~P..####>i>iA  You enter the shallow water.>iٟd8.7 (1.2Water >i>i~? _Moving in this stuff is going to be slow.>iB/~~~~~~~~~~~~ ~~≈~~.######~# ~P~≈~~P~~P.~~## ####≈##~~.# P~≈~~~~~ .~~~~~##~#~~~≈~~.#### ≈≈≈~≈~~~ ~P?})~~.~~≈~≈≈~~~P#~# ~~≈~P~~ ~[|$=~~~## ~≈~~~~ ~(:[~~~.~~~~~~~~~ >i/P~~~~ ~~~~~~.~...## ~~## ##~~....#####.~~~~≈~~≈~~P... ###..~~P~~~~#≈~~~~~~~~≈≈~~...###~~####~.~~~~≈~~~.....# ~~~###~~~~~~~~~~.# >i70~.~###~~~~~≈~~~~~.~.....##.~~~~~~~~#~~~~~.~~P~.....~~.~~~~~~≈~~~~~~~~.P....#.....~.~~~~~~..~..~#######.....~.~~.[.~~.#######..>i<>i9='9.9>iRG>iI>ia | ~~~~~≈~..##### ~~~~~~~~~~~~~~~~≈~~.######~# ~~P~≈~~P~~P.~~## ####≈##~~.# ~P~≈~~~~~~.~~~~~##~#~~~≈~~.#### ~≈≈≈~≈~~~.~P?})~~.~~≈~≈≈~~~P#~# ~>iއ ~~≈~P~~ ~~[|$=~~~##≈~~~~ ~~(:[~~~.~~~~~~~~~ ~P~~~~ #~~~~~~.~...## ~~~## ##>i e~~....#####.~~~~≈~~≈~~P... >i. h####..~~P~~~~#≈~~~~~~~~≈≈~~...### #>ih m~~~~####~.~~~~≈~~~.....# .~>i E~~~###~~~~~~~~~~. .>i ~.~>i͈ R###~~~~~≈~~~~~.~.....# ~....~~>i S#~~~~~.~~P~.....>i w~~.~~~~~~≈~~~~~~~~.P....#....~.~~~~~~..~..~#######.>iQ >iĞ (51.1>i >i >i!F.P~~~### ~~~~~~~~P~..#~~~~~≈~..#####~~~~~~~~~~~~~~~≈~~.######~# ~~~P~≈~~P~~P.~~#######≈##~~.# ~P~≈~~~~~~.~~~~~##~#~~~≈~~.####≈≈≈~≈~~~.~P?})~~.~~≈~≈≈~~~P#~# ~~~~≈~P~~~~~[|$=~~~##≈~~~~ .~~(:[~~~.~~~~~~~~~P~~~~ #~~~~~@.~...## ~~~~## ###~~....# ~#######.~~~~≈~~≈~~P... #####..~~P~~~~#≈~~~~~~~~≈≈~~...# ##>i~~~~####~.~~~~≈~~~..... ..~~~~~###~~~~~~~~~~. ..~.~~~~~~~~###~~~~~≈~~~~~.~ .~....~~~~~~~~#~~~~~.~~P~.....~~.~~~~~~≈~~~~~~~~.P....#>i>i'2.3>i>i>i..~~~~~~~~~≈~## ~~~.~### ~.P~~~### ~~~~~~~~P~.. .#~~~~~≈~..##### .~~~~~~~~~~~~~~~~~≈~~.######~#~~P~≈~~P~~P.~~#######≈##~~.# .~~P~≈~~~~~~.~~~~~##~#~~~≈~~.####≈≈≈~≈~~~.~P?})~~.~~≈~≈≈~~~P#~# ≈~~~~≈~P~~~~~[|$=~~~## P~P~≈~~~~~.~~(:[@~~.~~~~~~~~~>i>vP~~~~ ###~~~~~~.~ ~~~~~## ###~~.... ~~#######.~~~~≈~~≈~~P... ~#####..~~P~~~~#≈~~~~~~~~≈≈~~...# ###~~####~.~~~~≈~~~.~~~###~~~~~~~~~~ ~..~.~~###~~~~~≈~~~~~.~>i9~....~~#~~~~~.~~P~.....>i>iL'3.5>i>i>i~..~.~~~~P~~~~~~###~~~~~..~~P#.#..~~~~~~~~~≈~###~~~~~~~~~.~###.P~~~### ~~~~~~~~P~.. ..#~~~~~≈~..##### ..~~~~~~~~~~~~~~~~~≈~~.######~#~~P~≈~~P~~P.~~#######≈##~~.# ..~~P~≈~~~~~~.~~~~~##~#~~~≈~~.## .~~~≈≈≈~≈~~~.~P?})~~.~~≈~≈≈~~~P#~ ~≈~~~~≈~P~~~~~[|@=~~~ ~>ixP~P~≈~~~~~.~~(:[~~~.~~~~~~~~~ .~~~P~~~~####~~~~~~.~~~~~## ###~~... .~~#######.~~~~≈~~≈~~P... .~#####..~~P~~~~#≈~~~~~~~~≈≈~~ ####~~~~~~~~~~~~####~.~~~~≈~~~ #...~~~~~~~~~~~###~~~~~~~~~~ #~..~.~###~~~~~≈~~~~~.~>i+>iA,74.1 (0.6>i7>i?>i@+5.1 (1>iK>iN? _You now have 706 gold pieces (gained 22).>i-..~.~~~~P~~~~~~###~~~~~..~~P#.# ...~≈~###~~.~### ~.~~~~~~P~~~### ~~P~..# ~#~~~~~≈~..##### ~~~≈~~.######~# ~~~~P~≈~~P~~P.~~#######≈##~~.# ~~P~≈~~~~~~.~~~~~##~#~~~≈~~.# ~~~≈≈≈~≈~~~.~P?})~~.~~≈~≈≈~~~P#~# ≈~~~~≈~P~~~~~[|.@~..~# P~P~≈~~~~~.~~(:[~~~.~..# ~~~P~~~~####~~~~~~.~~~~≈~~~~~...### ###~≈~~~~. ~~#.~~~~≈~≈~~P...# ~#####..~~P~~~~#≈~≈≈~~...#~~~~~####~.~~~~≈~~~. ...~~~~~###~~~. ~..~.~###~~~~~≈~~~~~.~.>i09?7 (0>i@>i@L>iM+6.7 (1>ijW>i0[3 _z - a +6 ring of intelligence>i6 uM~~.P.~~~~~.~~...†~...#>i :~.~~~~P~~~~~~###~~~~~..~~P#. ...~~~~~~~~~≈~###~~.~### ~.P~~~### ~~~~~~~~P~..# #~~~~~≈~..#### .~~~~~~~~~~~~~~~~~≈~~.######~ ~~~~P~≈~~P~~P.~~#######≈##~~.# .~~P~≈~~~~~~.~~~~~##~#~~~≈~~.### >i/~~~≈≈≈~≈~~~.~P?}@~~.~~≈~≈≈~~~P#~ ≈~~~~≈~P~~~~~[|..~~~..~ P~P~≈~~~~~.~~(:[~~~.~~~~>ir# ~~~P~~~~####~~~~~~.~~~~≈~~~~~...#~~~~###~~~~~~~>i>i$>iy%+7.3 (0>i1>i4U _You see here a +0 quarterstaff.>i[~.~~.P.~#~~.~~...†~...## ~..~.~~~~P~~~~~~###~~~~~..~~P#.# ~...~≈~###~~.~### .~.~~~~~~P~~~### ~~~~~~~~P~..# ..~#~~~~~≈~..##### ..~~~≈~~.######~# .~~~~P~≈~~P~~P.~~#######≈##~~.# .>if.~~P~≈~~~~~~.~~~~~##~#~~~≈~~. .~~~≈≈≈~≈~~~.~P?@)~~.~~≈~≈≈~~~P#~ ~≈~~~~≈~P~~~~~[|..~..~ ~P~P~≈~~~~~.~~(:[~~~.~.. .~~~P~~~~####~~~~~~.~~~~≈~~~~~...~## ###~≈~~~~ .~~#.~~~~≈~≈~~P... >i.~#####..~~P~~~~#≈~≈≈~~...#~~~~~####~.~~~~≈~~~ #...>i*~###~>i>i-9 _>i>i0Y>im Y   yak (wandering)>i +8.9 (1>i >i W _g - a +0 condenser vane>ic~.~~.P.~#~~.~~...†~...## ~~..~.~~~~P~~~~~~###~~~~~..~~P#.# .~...~≈~###~~~~~~~~~.~### /.~.~~~~~~P~~~####~~~~~~~~P~..#.~#~~~~~≈~..#####.~~≈~~.######~# ~.~~~~P~≈~YP~~P.~~#######≈##~~.#>ic=.~~P~≈~~~~~~.~~~~~##~#~~~≈~~. ~.~~~≈≈≈~≈~~~.~P@.)~~.~~≈~≈≈~~~P# .~≈~~~~≈~P~~~~~[|..~..~ .~P~P~≈~~~~~.~~(:[~~~.~.. ..~~~P~~~~####~~~~~~.~~~~≈~~~~~ #~~~~~~## ###~≈~~~~ #.~~#.~~~~≈~≈~~P #.~#####..~~P~~~~#≈~≈≈~~>idx#~~~~####~.~~~~≈~~~ .#...~###>i4d~>i|sA9.5 (0>i*>ir{ _You see here a scroll of acquirement.>i8Read which item? Inventory Items Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationi - 3 scrolls of identify  p - 2 scrolls of poison  r - 3 scrolls of revelation  x - 2 scrolls of amnesia  W - a scroll of brand weapon  S - a scroll of silence  V - 5 scrolls of vulnerability Floor Items ([,] to select) Scrolls a scroll of acquirement [!] read|quaff|evoke[?] describe selected>i>ia!>i. ~~.~~.P.~~~~~~~~~#~~.~~...†~...## srcrip the Bewitcher ~~..~.~~~~P~~~~~~###~~~~~..~~P#.# Spriggan of Okawaru ****** .~...~~~~~~~~~≈~###~~~~~~~~~.~### Health: 77/77 ======================== /.~.~~~~~~P~~~####~~~~~~~~P~..#Magic: 19/19 ======================== ...~~~~~~~~~~~~~~#~~~~~≈~..##### AC: 7Str: 4 >i)/...~~~~~~~~~~~~~~~~~≈~~.######~# EV: 30Int: 15 ~.~~~~P~≈~YP~~P.~~#######≈##~~.# SH: 13Dex: 25 ...~~P~≈~~~~~~.~~~~~##~#~~~≈~~.## XL: 14 Next: 12% Place: Lair:5 ~.~~~≈≈≈~≈~~~.~P@.)~~.~~≈~≈≈~~~P# Noise: ---------  Time: 19459.5 (0.0) .~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~..~ w) +12 hand cannon of Joyful Slaughter {dr .~P~P~≈~~~~~.~~(:[~~~.~~~~~~~~~.. Fire: w) +12 hand cannon of Joyful Sla >i/..~~~P~~~~####~~~~~~.~~~~≈~~~~~.. #~~~~~~## ###~~~~~~~~~~≈~~~~.. #.~~#######.~~~~≈~~~~~~~~~~≈~~P.. Y   yak (wandering) #.~#####..~~P~~~~#≈~~~~~~~~≈≈~~.. #####~~~~~~~~~~~~####~.~~~~≈~~~.. .#...~~~~~~~~~~~###~~~~~~~~~~~... _Moving in this stuff is going to be slow. _You now have 706 gold pieces (gained 22). _z - a +6 ring of intelligence _You see here a +0 quarterstaff. _g - a +0 condenser vane _You see here a scroll of acquirement.>iur>i`w_Choose an item to acquire. >iw a - a +0 arbalest of flaming  b - the +1 buckler "Taniq" {Int+2}c - a manual of Dodging  >iwWd - 889 gold pieces (you have 706 gold) >ixH[!] acquire|examine items [a-d] select item for acquirement[Esc] exit>i>iw~~.~~.P.~~~~~~~~~#~~.~~...†~...## srcrip the Bewitcher ~~..~.~~~~P~~~~~~###~~~~~..~~P#.# Spriggan of Okawaru ****** >i `.~...~~~~~~~~~≈~###~~~~~~~~~.~### Health: 77/77 ======================== /.~.~~~~~~P~~~####~~~~~~~~P~..#>iMagic: 19/19 ======================== ...~~~~~~~~~~~~~~#~~~~~≈~..##### AC: 7Str: 4 ...~~~~~~~~~~~~~~~~~≈~~.######~# EV: 30>iInt: 15 ~.~~~~P~≈~YP~~P.~~#######≈##~~.# SH: 13>i?Dex: 25 ...~~P~≈~~~~~~.~~~~~##~#~~~≈~~.## XL: 14 Next: 12% Place: Lair:5 >iZ%~.~~~≈≈≈~≈~~~.~P@.)~~.~~≈~≈≈~~~P# Noise: ---------  Time: 19459.5 (0.0) .~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~..~ w) +12 hand cannon of Joyful Slaughter {dr >i.~P~P~≈~~~~~.~~(:[~~~.~~~~~~~~~.. Fire: w) +12 hand cannon of Joyful Sla ..~~~P~~~~####~~~~~~.~~~~≈~~~~~.. #~~~~~~## ###~~~~~~~~~~≈~~~~.. #.~~#######.~~~~≈~~~~~~~~~~≈~~P.. Y   yak (wandering) >i;#.~#####..~~P~~~~#≈~~~~~~~~≈≈~~.. #####~~~~~~~~~~~~####~.~~~~≈~~~.. .#...~~~~~~~~~~~###~~~~~~~~~~~... _Moving in this stuff is going to be slow. >i_You now have 706 gold pieces (gained 22). _z - a +6 ring of intelligence _You see here a +0 quarterstaff. _g - a +0 condenser vane _You see here a scroll of acquirement.>i*>i>i#>i >i'Read which item? Inventory Items Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationi - 3 scrolls of identify  >ipp - 2 scrolls of poison  r - 3 scrolls of revelation  x - 2 scrolls of amnesia  W - a scroll of brand weapon  S - a scroll of silence  V - 5 scrolls of vulnerability Floor Items ([,] to select) Scrolls >ia scroll of acquirement [!] read|quaff|evoke[?] describe selected>i%A>ie~~.~~.P.~~~~~~~~~#~~.~~...†~...## srcrip the Bewitcher ~~..~.~~~~P~~~~~~###~~~~~..~~P#.# Spriggan of Okawaru ****** .~...~~~~~~~~~≈~###~~~~~~~~~.~### Health: 77/77 ======================== /.~.~~~~~~P~~~####~~~~~~~~P~..#Magic: 19/19 ======================== ...~~~~~~~~~~~~~~#~~~~~≈~..##### AC: 7Str: 4 ...~~~~~~~~~~~~~~~~~≈~~.######~# EV: 30Int: 15 ~.~~~~P~≈~YP~~P.~~#######≈##~~.# SH: 13Dex: 25 ...~~P~≈~~~~~~.~~~~~##~#~~~≈~~.## XL: 14 Next: 12% Place: Lair:5 ~.~~~≈≈≈~≈~~~.~P@.)~~.~~≈~≈≈~~~P# Noise: ---------  Time: 19459.5 (0.0) >iL[10d.~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~..~ w) +12 hand cannon of Joyful Slaughter {dr .~P~P~≈~~~~~.~~(:[~~~.~~~~~~~~~.. Fire: w) +12 hand cannon of Joyful Sla ..~~~P~~~~####~~~~~~.~~~~≈~~~~~.. #~~~~~~## ###~~~~~~~~~~≈~~~~.. #.~~#######.~~~~≈~~~~~~~~~~≈~~P.. Y   yak (wandering) #.~#####..~~P~~~~#≈~~~~~~~~≈≈~~.. #####~~~~~~~~~~~~####~.~~~~≈~~~.. .#...~~~~~~~~~~~###~~~~~~~~~~~... _Moving in this stuff is going to be slow. _You now have 706 gold pieces (gained 22). _z - a +6 ring of intelligence _You see here a +0 quarterstaff. _g - a +0 condenser vane _You see here a scroll of acquirement.>i>iWChoose an item to acquire.  a - a +0 arbalest of flaming  b - the +1 buckler "Taniq" {Int+2}c - a manual of Dodging  >iKd - 889 gold pieces (you have 706 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit">iI  a - a +0 arbalest of flaming  c + a manual of Dodging Acquire a manual of Dodging? (y/N)#>i]#>iݚ[~~.~~.P.~~~~~~~~~#~~.~~...†~...## srcrip the Bewitcher ~~..~.~~~~P~~~~~~###~~~~~..~~P#.# Spriggan of Okawaru ****** .~...~~~~~~~~~≈~###~~~~~~~~~.~### Health: 77/77 ======================== #>i{J/.~.~~~~~~P~~~####~~~~~~~~P~..#Magic: 19/19 ======================== ...~~~~~~~~~~~~~~#~~~~~≈~..##### AC: 7Str: 4 ...~~~~~~~~~~~~~~~~~≈~~.######~# EV: 30Int: 15 ~.~~~~P~≈~~P~~P.~~#######≈##~~.# SH: 13Dex: 25 #>i'...~~P~≈~~Y~~~.~~~~~##~#~~~≈~~.## XL: 14 Next: 12% Place: Lair:5 #>i6~.~~~≈≈≈~≈~~~.~P@.)~~.~~≈~≈≈~~~P# Noise: ---------  Time: 19459.5 (0.0) #>i.~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~..~ w) +12 hand cannon of Joyful Slaughter {dr #>iJ|.~P~P~≈~~~~~.~~(:[~~~.~~~~~~~~~.. Fire: w) +12 hand cannon of Joyful Sla ..~~~P~~~~####~~~~~~.~~~~≈~~~~~.. #>i}#~~~~~~## ###~~~~~~~~~~≈~~~~.. #.~~#######.~~~~≈~~~~~~~~~~≈~~P.. Y   yak (wandering) #>i#.~#####..~~P~~~~#≈~~~~~~~~≈≈~~.. #####~~~~~~~~~~~~####~.~~~~≈~~~.. .#...~~~~~~~~~~~###~~~~~~~~~~~... #>i\g_Moving in this stuff is going to be slow. _You now have 706 gold pieces (gained 22). _z - a +6 ring of intelligence _You see here a +0 quarterstaff. _g - a +0 condenser vane _You see here a scroll of acquirement.#>iV#>i!,60.5 (1#>i%#>i5 _Something appears at your feet!*>i}C~Y*>i+1 _You pick up a manual of Dodging and begin studying.*>iX {.~~.P.~#~~.~~...†~...## ..~.~~~~P~~~~~~###~~~~~..~~P#.# ~...~≈~###~~~~~~~~~.~### .~.~~~~~~P~~~####~~~~~~~~P~..# ~#~~~~~≈~..##### ~~≈~~.######~# .~~~~P~≈~~P~~P.~~#######≈##~~.# ~~P~≈~~~~~~.~~~~~##~#~~~≈~~.# *>i .~~~≈≈≈~≈~Y~.~P.@)~~.~~≈~≈≈~~~P#~ ~≈~~~~≈~P~~~~~[|..~..~# ~P~P~≈~~~~~.~~(:[~~~.~..# .~~~P~~~~####~~~~~~.~~~~≈~~~~~. ~~~~~~## ###~≈~~~~. .~~#.~~~~≈~≈~~P. *>i .~#####..~~P~~~~#≈~≈≈~~.~~~~####~.~~~~≈~~~. #...~###~.*>i B~Y*>i *>i -2.1 (0.6*>i? *>i +>i{ +>i +>i0 +>iB i _Your line of fire to the yak is blocked by a plant.+>i+>i +>i +>i#"i _Your line of fire to the yak is blocked by a plant.,>i.~.~~~~P##~~~~~..~~P#..~~~~~~~~~≈~###~~~~~~~~~.~## ,>i6.~.~~~~~~P~~~####~~P~..# .~~~~~~~~#~~~~~≈~..#####~~~≈~~.######~ .,>ilj~~~~P~≈~~P~~P.~~#######≈##~~. ..~~P~≈~~~~~~.~~~~~##~#~~~≈~~.### .~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P#~ ,>i~≈~~~~≈~P~~Y~~[|@.~~~~~~~~~~~..~# ~P~P~≈~~~~~.~~(:[~~~.~.. .~~~P~~~~####~~~~~~.~~~~≈. ~~~~~~## ###~~~~~~~~~~≈ ,>i<.~~#######.~~~~≈~≈~~P,>i C#####..~~P~~~~#≈≈~~ ,>i+v####~~~~~~~~~~~~####~.~~~~≈~ #...,>iAX~~~###~~~~~~~~~~~. #~..~.,>iU/###~~~~~≈~~~~~.~,>i,>i-7 _,>i,>i->i2 ((((Y  You shoot a slug. The slug hits the yak.->i?<~Y->i@5~Y->iLT○[|->iMN======4.4 (1.7->iX:○->iv[1 _The yak is lightly wounded.->i2 ((  yak (drained)  You shoot a slug. The slug hits the yak! You drain the yak.->iv<{~Y[Y->i@r°☼6.1->iHX°☼->inK ->iKM_The yak is heavily wounded.->ihZ |You shoot a slug. The slug hits the yak!!  You kill the yak!->i^ R->i !)->i R○[○->iB (7.8->i ;○->i P _Okawaru accepts your kill.7>i`T .~~~~~~~~~≈~###~~~~~~~~~.~## .~.~~~~~~P~~~####~~P~..# .~~~~~~~~#~~~~~≈~..#####~~~≈~~.######~ .~~~~P~≈~~P~~P.~~#######≈##~~. ..~~P~≈~~~~~~.~~~~~##~#~~~≈~~.### .7>iTav~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P#~ ~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~..~# ~P~P~≈~~~~~.~~(○@○~~.~.. .~~~P~~~~####~~~~~~.~~~~≈. ~~~~~~## ###~~~~~~~~~~≈~~7>ib~~~~#~≈~ #..~....~~~~~~~~#~~~~~.~~P~...... 7>i7>i)N------8.4 (0.67>iȓ<○7>i _You see here the +5 ring mail of Dalamub {rC+}.7>i4o.~...~≈~###~.~### /.~.~~~~~~P~~~####~~~~~~~~P~..#7>igoy.~#~~~~~≈~..#####.~~≈~~.######~# 7>io~.~~~~P~≈~~P~~P.~~#######≈##~~.#.~~P~≈~~~~~~.~~~~~##~#~~~≈~~. 7>io~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P# .~≈~~~~≈~P~~~~~[|..7>io~..~ .~P~P~≈~~~~~.~~(@[○~~.7>io~.. .7>i p.~~~P~~~~####~~~~~~.~~~~≈~~~~~ #~~~~~~## ###~≈~~~~ 7>i.p;#.~~#.~~~~≈~≈~~P 7>iOpH#.~#####..~~P~~~~#≈~≈≈~~7>itp]#~~~~~####~.~~~~≈~~~ 7>ipA.#...~~~~~###~~~ 7>ip.#~..~.~~~~~~~~###~~~~~≈~~~~~.~ .#..~....~#~~~~~.~~P~7>i"|7>i}N------9.0 _7>idž:○7>ir{ _You see here a parchment of Call Imp.8>i;#.~...~≈~###~.~ ./.~.~~~~~~P~~~####~~~~~~~~P~..#.~#~~~~~≈~..#####.~~≈~~.######~# .~.~~~~P~≈~~P~~P.~~#######≈##~~.#8>i.~~P~≈~~~~~~.~~~~~##~#~~~≈~~. .~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P ..~≈~~~~≈~P~~~~~[|..~.. ..~P~P~≈~~~~~.~~@°[○~~.8>i &~.~~~P~~~~####~~~~~~.~~~~≈~~~~~ .#~~~~~~## ###~≈~~~~ .#.~~#.~~~~≈~≈~~P .#.~#####..~~P~~~~#≈8>i7w~≈≈~~ .#####~~~~####~.~~~~≈~~~ ..#...8>i]*~~~###~~~~ .8>i_.#~..~.~~~~~~~~###~~~~~≈~~~~~.~ ..#..~....~#~~~~~.~~P~8>i'3°8>i-6 _8>iQ;°8>iCn _You see here 6 javelins.8>ix @M~~..~.~~~~P~~~~~~###~~~~~..~~P#. #.~...~~~~~~~~~≈~###~~~~~~~~~.~## ./.~.P~~~####~~~~~~~~P~..# 8>i #~~~~~≈~..#### ....~~~~~~~~~~~~~~~~~≈~~.######~ .~.~~~~P~≈~~P~~P.~~#######≈## ....~~P~≈~~~~~~.~~~~~##~#~~~≈~~.# .~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P8>i w≈~~~~≈~P~~~~~@|..~~~.8>i# ~P~P~≈~~~~~.~~(°[°~~.~~~~ .8>iH ..~~~P~~~~####~~~~~~.~~~~≈~ .#~~~~~~## ###~~~~~~~~~~≈~~~~.8>ie 3~8>i 8>i '70.2 8>i _8>i <°8>i$ _You see here the +1 leather armour of Dypparch {rF+ Str+3 Int+4}.9>i T 39>i ^ 9>iiu 9>iʂ ~~..~.~~~~P~~~~~~###~~~~~..~~P#.# .~...~≈~###~~~~~~~~~.~# /.~.~~~~~~P~~~####~~~~~~~~P~..# ~#~~~~~≈~..##### ~~≈~~.######~# ~.~~~~P~≈~~P~~P.~~#######≈##~~.# ~~P~≈~~~~~~.~~~~~##~#~~~≈~~.# ~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P# .~≈~~~~≈~P~~~~~[@..~..~ .~P~P~≈~~~~~.~~(°[°~~.~.~~~P~~~~####~~~~~~.~~~~≈~~~~~. #~~~~~~## ###~≈~~~~. #.~~#.~~~~≈~≈~~P. #.~#####..~~P~~~~#≈~≈≈~~. #####~9>i ~~####~.~~~~≈~~~. .#...~~~###~~~. .#~..~.~###~~~~~≈~~~~~.~.9>iҐ O0:9>i? 28 (0.6 _9>i 9>iا $  Things that are here:9>i4 | _a staff of air; a yak corpse:>i,[:>i:>i[:>iL6 .~...~~~~~~~~~≈~###~~~~~~~~~.~## /.~.~~~~~~P~~~####~~~~~~~~P~..# ...~~~~~~~~#~~~~~≈~..#####~~~≈~~.######~ ~.~~~~P~≈~~P~~P.~~#######≈##~~. ...~~P~≈~~~~~~.~~~~~##~#~~~≈~~.## ~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P :>i6.~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~..~P~P~≈~~~~~.~~(@[°~~.~.. ..~~~P~~~~####~~~~~~.~~~~≈ #~~~~~~## ###~~~~~~~~~~≈~~~#~ .#..~....~~~~~~~~#~~~~~.~~P~..... :>iIB7~:>i6C$ _:>iM:>i!~ /.~.~~~~~~P~~~####~P~..# ...~~~~~~~~#~~~~~≈~..#####~~~≈~~.######~ ~.~~~~P~≈~~P~~P.~~#######≈##~~. ...~~P~≈~~~~~~.~~~~~##~#~~~≈~~.## ~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P .~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~..~P~P~≈~~~~~.~~(:[~~~.~.. ..~~~P~~~~####~~@~~~.~~~~≈ #~~~~~~## ###~~~~~~~~~~≈ #.~~#######.~~~~≈~≈~~P~~:>i~~~~~~~~~~~~ .........~~.~~~~~~≈~~~~~~~~.P.... You see here a parchment of Call Imp.:>i   You enter the shallow water.Water :>io ...~~~~~~~~≈~..#####~~~≈~~.######~ ~.~~~~P~≈~~P~~P.~~#######≈##~~. ...~~P~≈~~~~~~.~~~~~##~#~~~≈~~.## ~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P .~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~..~P~P~≈~~~~~.~~(:[~~~.~.. ..~~~P~~~~####~~~~~~.~~~~≈ #~~~~~~## ###@~~~~~~~~~≈ #.~~#######.~~~~≈~≈~~P#####..~~P~~~~#≈≈~~~~~~Water ~~~~~~~~.~~~ .............~.~~~~~~..~..~######  _Moving in this stuff is going to be slow.:>i:>i:>i:>i4R.~~~~≈~~.######~# .~.~~~~P~≈~~P~~P.~~#######≈##~~.# ....~~P~≈~~~~~~.~~~~~##~#~~~≈~~.# .~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P ..~≈~~~~≈~P~~~~~[|..~~~~~~~~~~~.. ..~P~P~≈~~~~~.~~(:[~~~.~~. ...~~~P~~~~####~~~≈~~~~~ .:>ip4#~~~~~~## ######~~~~~~~~~~≈~~~~ .#.~~#######.~~~@≈~~≈~~P .#...~~P~~~~#≈~≈≈~~ .#####~~~~~~~~~~~~####~.~~~~≈~~~ ..#...:>i4o#~~~~~~~~ ..#~..~.~~≈~ ..#..~....~~~~~~~~#~~~~~.~~P~.............~~.~~~~~~≈~~~~~~~~.P........~.~~~~~~..~..~#####:>i4`.~.~~.[.~~.#####:>iC:>iyC:>ip:>i]J~#~~~~~≈~..##### ..~~~~~~~~~~~~~~~~~≈~~.######~# ~.~~~~P~≈~~P~~P.~~#######≈##~~.# ..~~P~≈~~~~~~.~~~~~##~#~~~≈~~.## ~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P# .:>ij~≈~~~~≈~P~~~~~[|..~~~~..~ .~P~P~≈~~~~~.~~(:[~~~~~. ..~~~P~~~~####~~~~~~.~~~~≈~~~~~. :>iW#~~~~~~## ######@~:>i.≈~~~~. #.~##.~~~~≈~~~≈~~P. :>ic#.~#####..~~P~~~~#≈~~~~~~~~≈≈~~. #####~##~.~~~~≈ .:>i+#...~~~~~~:>iH. .#~..~.~~~~~~~~###~~~~~≈~~~~~.~..:>ib  .#..~....~~~~~~~~#~~~~~.~~P~.....:>iq ~~.~~~~~~≈~~~~~~~~.P....:>iC ~.~~~~~~..~..~######:>iD :>i:>i<:>i:>i*6' /.~.P~~~####~~~~~~~~P~...#~~~~~≈~..##### ....~~~~~~~~~~~~~~~~~≈~~.######~# .~.~~~~P~≈~~P~~P.~~#######≈##~~. ....~~P~≈~~~~~~.~~~~~##~#~~~≈~~..~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~P .:>i6 .~≈~~~~≈~P~~~~~[|..~~P~P~≈~~~~~.~~(:[~~~.~~~~~~~~~ ...~~~P~~~~####~@~~~~.~ .#~~~~~~## ######~~~ .#.~~#######.~~~~≈~:>i77~≈~~P .#.~#####..~~P~~~~#≈~~~~~~~~≈≈~~####~~~~~~~~~~~~####~.~~~~≈~~~ ..#...~~~~~~~~~~~###~~~~~~~~~~ ..#~..~.~~~~~~~~###~~~~~≈~~~~~.~#..~....~~~~~~~~#~~~~~.~~P~~~.~~~~~~≈~~~~~~~~.P...:>iD:>iD:>ikP:>i  #.~...~~~~~~~~~≈~###~~~.~#/.~.P~~~####~~~~~~~~P~...#~~~~~≈~..### #....~~~~~~~~~~~~~~~~~≈~~.######~~.~~~~P~≈~~P~~P.~~#######≈##~~. .....~~P~≈~~~~~~.~~~~~##~#~~~≈~~.:>ic.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈~~~.~≈~~~~≈~P~~~~~[|..~~P~P~≈~~~~~.~@(:[~~~.~~~~~~~~~ ....~~~P~~~~####~~~~~~.~ ..#~~~~~~## ######~:>if~~ ..#.~~#######.~~~~≈~~≈~~P .:>ia.#.~#####..~~P~~~~#≈~~~~~~~~≈≈~~####:>iCE~~####~.~~~~≈~~~.#...~:>is;~~###~~~~~~~~~~.#~..~.~###~~~~~≈~~~~~.~ :>iO÷..#..~....~~#~~~~~.~~P~:>i:>iS:>iI:>i .#.~...~≈~###~.~./.~.~~~~~~P~~~####~~~~~~~~P~.. #.....~#~~~~~≈~.. ##....~~≈~~.######.~.~~~~P~≈~~P~~P.~~#######≈##~~:>i`}.~~P~≈~~~~~~.~~~~~##~#~~~≈~~.~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈.~≈~~~~≈~P~~~~~[|..~ :>im#...~P~P~≈~~~~~.@~(:[~~~..~~~P~~~~####~~~~~~.~~~~≈.#~~~~~~## ######~~≈:>i.#.~~#.~~~~≈~≈~~.#.~#####..~~P~~~~#≈~≈≈.#####~####~.~~~~≈.#...:>iL~###~.#~..~.~###~~~~~≈~~~~~. .÷..#..~....~#~~~~~.~~P~:>iu:>i:>i:>i =.#.~...~≈~###~../.~.~~~~~~P~~~####~P~ ##.....~#~~~~~≈~.. §##....~≈~~..~.~~~~P~≈~~P~~P.~~#≈##.~~P~≈~~~~~~.~~~~~##~#~~~≈ ÷...~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈.~≈~~~~≈~P~~~~~[|.. .#...~P~P~≈~~~~~@~~(:[~~~. #.....~~~P~~~~####~~~~~~.~~~~≈ :>i!#...#~~~~~~## ######~~≈ #...#.~~#.~~~~≈~≈.#.~#####..~~P~~~~#≈~≈≈.#####~####~.~~~~≈.#...~###.#~..~.~###~~~~~≈~~~~~ #.÷..#..~....~#~~~~~.~~P~:>i 0>:>iI:>i{e.#.~...~≈~###~./.~.~~~~~~P~~~####~~P~ .##.....~#~~~~~≈~.. #§##....~≈~~..~.~~~~P~≈~~P~~P.~~#≈##.~~P~≈~~~~~~.~~~~~##~#~~~≈ .÷...~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈≈ #.....~≈~~~~≈~P~~~~~[|...#...~P~P~≈~~~~@.~~(:[~~~. ##.....~~~P~~~~####~~~~~~.~~~~≈ #:>it|#...#~~~~~~## ######~~≈ ##...#.~~#######.~~~~≈~~≈.#.~#####..~~P~~~~#≈~.#####~####~.~~~~≈.#...~###.#~..~.~###~~~~~≈ .#.÷..#..~....~#~~~~~.~~P~:>ikA  You enter the shallow water.:>iڍ?Water :>i:>iW .#.~...~≈~###./.~.~~~~~~P~~~####~P #.##.....~#~~~~~≈~.. .#§##....~≈~~..~.~~~~P~≈~~P~~P.~~#≈.~~P~≈~~~~~~.~~~~~##~#~~~ ..÷...~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~ .#.....~≈~~~~≈~P~~~~~[|...#...~P~P~≈~~~@~.~~(:[~~~. .##.....~~~P~~~~####~~~~~~.~~~~≈ .##...#~~~~~~##~######~~≈ .##...#.~~#######.~~~~≈~~ <.....#.~#####..~~P~~~~#≈~.#####~####~.~~~~.#...~###.#~..~.~###~~~~~≈ ..#.÷..#..~....~#~~~~~.~~P _Moving in this stuff is going to be slow.:>iI:>i "mM~.##.#~~..~.~~~~P~~~~~~###~~~~~..#.~...~~~~~~~~~≈~###~ ....../.~.P~~~###~~~P #.##.#~~~~~≈~.. .#§##....~~~~~~~~~~~~~~~~~≈~~.##~.~~~~P~≈~~P~~P.~~#######≈#.......~~P~≈~~~~~~.~~~~~##~#~~~ ..÷...~.~~~≈≈≈~≈~~~.~P..)~~.~~≈~≈ .#.....~≈~~~~≈~P@~~~~[|..~~~ ...#...~P~P~≈~~~~~.~~(:[~~~.~~~~:>ip"..~~~P~~~~####~~~~~~.~~~~≈~ .##...#~~~~~~##~######~~~~~~~~~~≈ Water ~:>i@B:>ikM~.###~~.~~.P.~~~~~.~~...† ~.##.#~~..~.~~~~P~~~~~~###~~~~~..#.~...~~~~~~~~~≈~###~ ....../.~.P~~~###~~~P #.##.#~~~~~≈~.. .#§##....~~~~~~~~~~~~~~~~~≈~~.##~.~~~~P~≈~~P~~P.~~#######≈#.......~~P~≈~~~~~~.~~~~~##~#~~~ ..÷...~.~~~≈≈≈~≈@~~.~P..)~~.~~≈~≈ .:>ilt#.....~≈~~~~≈~P~~~~~[|..~~~ ...#...~P~P~≈~~~~~.~~(:[~~~.~~~~ .##.....~~~P~~~~####~~~~~~.~~~~≈~ Water # 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P###P.##  #.### #PP#   ####    <>if% ,<>i+ <>ihT W..~..~#...###  ~.[.~~.##### ###..#  ~P..####.# #...##  ## #....#  ## ##.P##  #...## #...#  <>i-U #.....###### #...##  .P.....#.#.#.###....#  .##.#  ##.#.#.#.####.#  ##.#...#.######## ##  ###  P###P.##  .### #PP#   ####  <>iV %  <>i\ ,<>ic <>i ..~..~#...###  .[.~~.##### ###..#  P..####.# #...##  ## #....#  ## ##.P##  #...## #...#  #.....###### #...##  .P.....#.#.#.###....#  ##.#  .##.<>iF W#.#.#.####.#  .##.#...#.######## ##  ###  .P###P.##  ### #PP#  # ####    <>ig <>i <>i <>i: ..~..~#...###  [.~~.##### ###..#  ..####.# #...##  ## #....#  ## ##.P##  #...## #...#  #.....###### #...##  .P.....#.#.#.###....#  #.#  ##.#.#.#.####.#  ##.#...#.######## ##  ###  P###P.##   #PP#   ####    <>i I..~..~#...###  .~~.##### ###..#  .####.# #...##  ## #....#  ## ##.P##  #...## #...#  #.....###### #...##  .P.....#.#.#.###....#  .#  #.#.#.#.####.#  #.#...#.######## ##  ###  ###P.##  # #PP#  ####    <>iP# <>ie ..~..~#...###  ~~.##### ###..#  ####.# #...##  ## #....#  ## ##.P##  #...## #...#  .#.....###### #...##  P.....#.#.#.###....#  #  .#.#.#.####.#  .#...#.######## ##  ###  P.##   #PP#  ####    <>i&k <>ik <>iQr <>im ..~..~#...###  ~.##### ###..#  .# #...##  ## #....#  ## ##.P##  .#...## #...#  #.....###### #...##  .....#.#.#.###....#  #  #.#.#.####.#  #...#.# ##  ###  #P.##  #PP#  ####    <>iѣ ,<>i <>i @~..~#...###  .##### ###..#  .# #...##  ## #....#  ## ##.P##  #...## #...#  .....###### #...##  #.#.#.###....#  #  #.#.#.####.#  ...#.# ###  ###  P.##  PP#   <>i 6   <>iJ ,<>i <>iPD569.8 (99.0)<>iM <>i E _Done exploring.=>iRv ................=>ibB0.0)=>i@=>iE _Done exploring.D>iPG D>iG D>iL D>ivP F _Unknown command.E>i0E>i2Where to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits F>ipF>i.[?25h[?0c.~..~#######...###  srcrip the Bewitcher F>im/.##### ###..#  Spriggan of Okawaru ****** ##.##...##  Health: 77/77 ======================== ..###....#F>i/1  Magic: 19/19 ======================== ...####.P##  AC: 7F>i/Str: 4 #...###...#  EV: 30F>i/Int: 15 .....###### #...##  SH: 13F>i0&Dex: 25 ....#.#.#.###....#  XL: 14 Next: 12% Place: Lair:5 F>iz0................@#  Noise: ---------  Time: 19569.8 (0.0) ......#.#.#.####.#  w) +12 hand cannon of Joyful Slaughter {dr F>i0...#.######## ###  Fire: w) +12 hand cannon of Joyful Sla ...###F>i0> P.## PP# F>i0p  ###  F>i 1n     F>i-1_Moving in this stuff is going to be slow. _You see here a parchment of Dimensional Bullseye. F>iQ1l_Done exploring. _Done exploring. F>ir1t_Unknown command.What level of the Dungeon? (default 11, ? - help) F>i [?25l[?1cF>i- 3F>i F>iV+ F>i, F>i0 : _F>i49 F>i@; F>i; F>i{< F>i E F>i=G F>iG F>iK F>i"U F>i V F>iV F>i'W F>ia F>ib F>i c F>iHc F>ig F>iBh F>ih F>ii F>i!s F>it F>it F>ifu F>iƀ ,F>i. F>iǁ F>i7 F>iʭ XF>iS XF>if F>i@ F>i F>i, F>i F>i F>i F>i F>i F>ig F>i F>i F>i F>i F>iD F>i F>iC F>i F>i^ F>iO F>i F>i ,F>iX F>i F>i F>i# F>iM F>i F>i F>i F>i| F>i' F>i5+ F>i+ F>i- F>iG6 F>i7 F>i78 F>i^9 F>iK@ F>iB F>iBC F>iZE F>iPK F>i:N F>iN F>iP F>i W F>i] BF>ia F>il ,F>iQp F>is F>iw BF>i F>iʛ XF>i F>iß F>i F>i F>i F>i6 F>i F>i F>i F>i F>i_ F>i F>i F>i F>i9 F>i F>i F>i F>i8 F>i F>i F>iB F>i F>i F>i F>iA F>i F>i F>ik F>i F>i F>i F>i F>iZ F>i F>i F>i F>i ,F>i F>i F>i F>ip F>i F>i F>i ,F>i F>i P  There is a stone staircase leading up, spattered with blood here.F>i( n  You see here an elephant skeleton.F>i F>i F>if $ _F>i F>iC&4F>ioF>i&F>iȽF>i! _You climb upwards.F>i R  There is a stone staircase leading down here.F>iF>i- _F>iF>iF>i,F>iF>iIF>ii,F>i4F>i}F>ik,F>iKF>iF>iF>iOF>i"F>iF>iy,F>iF>iF>i8F>i}F>iVF>iF>i ,F>i,F>iWF>iF>iKF>iF>iF>iF>iF>i_F>irF>iJF>ioF>iOF>i[F>ipF>iF>iF>in  There is a stone staircase leading up, spattered with blood here.F>iF>iGF>i% _F>i:G>i&H 3  You climb upwards.G>iTG>iG>imG>i{ _Level annotation: 1 runed translucent door, exclusion: oklob plantG>i R  There is a stone staircase leading down here.G>i G>i1 _G>iG>iG>i:G>iG>iG>i%G>i[,G>iq G>i$G>ib'G>i'G>i )G>i,G>i'/G>i/G>i0G>i4G>i6G>iX7G>i9G>i<G>i>,G>iTG>ikWG>i0]BG>i2^G>i`G>i[`G>iaG>icG>iifG>igG>i-jG>ikG>i6lG>imG>ioG>iSqG>iqG>irG>iuX  There is a stone staircase leading up here.G>i}vG>iz; _G>i {G>i!&2G>igG>iG>i:G>i! _You climb upwards.G>i(R  There is a stone staircase leading down here.G>iG>i _G>iG>iG>i؞,G>iG>iBG>iG>iG>iFG>iG>iG>i G>iG>iG>i{G>i)G>iG>i G>ioG>iG>iG>i G>iG>iG>iG>iG>i3G>iG>i/G>iVG>iG>i7G>iG>i"G>iG>iG>iG>iG>iFG>ikG>i  There is a stone staircase leading up, spattered with blood here. _G>i]1 _You climb upwards.  There is a stone staircase leading down here.G>iL _G>iG>i ,G>i[  There is a staircase back to the Dungeon here.G>iG>isG>i% _G>iG>in Dungeon:11  You climb upwards. Welcome back to the Dungeon!G>i,G>i(G>ir _Level annotation: exclusions: cyclops and 2 electric eelsG>i.~..#####.#..........~## #......#..#.....#............###.##.#.# .#.†.....#.....~.##....#...#..... ....#.##...................#.##.# .#...[##....#.#...#.#....###.##.# ......##.....###.###............# ###...#.....###...###.....##.#### # #..>................#..#...# ###.##.........^@.........#### 637.5 (67.G>i7)####...........#.....#...# ###.# #......##....##....###.# ###.####.....###.#.#......##.# ............#.#...#.....####.# #.#.####.....:.........÷## #.# ..#......#....~#.......#<###.# # #.###.#####...........##.....#### G>i#.# #.# #..........#.##........G>iG>iG>i,\ _There is a staircase to the Lair here.H>i2 3H>iF6 H>ic ,0.0)H>i#h H>ik H>i+n _ _Partly explored, can't reach some places.I>i9-I>i.Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  I>i(/!P - Snake Pit M - Slime Pits I>iI>i.~..#####.#..........~## #......# srcrip the Bewitcher .#..#.....#............###.##.#.# Spriggan of Okawaru ****** .#.†.....#.....~.##....#...#..... Health: 77/77 ======================== ....#.##...................#.##.# Magic: 19/19 ======================== .#...[##....#.#...#.#....###.##.# AC: 7Str: 4 ......##.....###.###............# EV: 30Int: 15 ###...#.....###...###.....##.#### SH: 13Dex: 25 # #..>................#..#...#XL: 14 Next: 12% Place: Dungeon:11 ###.##.........^@.........####Noise: ---------  Time: 19637.5 (0.0) ....####...I>ir}........#.....#...#w) +12 hand cannon of Joyful Slaughter {dr ###.# #......##....##....###.#Fire: w) +12 hand cannon of Joyful Sla ###.####.....###.#.#......##.# ............#.#...#.....####.# #.#.####.....:.........÷## #.# ..#......#....~#.......#<###.# #  #.###.#####...........##.....####  #.# #.# #..........#.##........  _There is a stone staircase leading down here. _There is a staircase back to the Dungeon here.  You climb upwards. Welcome back to the Dungeon! _Level annotation: exclusions: cyclops and 2 electric eels _There is a staircase to the Lair here. _Partly explored, can't reach some places.I>iI>iI>ijI>iI>i: _I>ieI>i I>i I>i I>i;I>iBI>iI>i`I>iI>iI>i!I>i$I>i$I>i{&I>i)I>i,I>ia,I>i-I>i 1I>i3I>i3I>i5I>ii8I>i<I>iE<I>i=I>i@I>iL,I>iMI>iBQI>iSI>iSI>iVI>iYI>ig\I>i\I>i4^I>iaY  There is a stone staircase leading down here.I>ibI>ieI>i9f$ _I>iRgI>i0{&2I>iI>iaI>i˂I>iE# _You climb downwards.I>iw ##########  #........#  I>iݎ#........# # ## ###.... #....@...#######.'....46.6 (9.1 +.##......#....I>i #........##.######.... I>iZ#.....:..#.:# #.... #........'.## #.... #........### #.... I>i#........# #.... #######+## ##+##I>i* I>iI>i׳w _There is a stone staircase leading up here.m>iQ m>i m>i m>i) E########## #........# #.##### #.# ###... #....<...#######.' +.##......# #.##.###### #.....:..#.:# # #........'.## # #.### #m>i5  #.# # #######+## ##+# m>i$ m>i $ _m>i m>iZ$ U # #.# #.#  #.# ###m>i%  #....<...#######.' +..@.....##......# #.##.###### #.....:..#.:# # #.'.## # #.### #m>iB% x #.# #m>iZ% O #+##m>iq% A ##+m>i&- ,m>i?2 m>izV > # #.# #.#  #.# ### #....<...#######.' +.@......##......#m>iW  #.##.###### #.....:..#.:# # #.'.## # #.### # #.# # #+##m>imW @ ##m>i^ m>i_ m>ic m>i 7 #m>is  #.# #.#  #.# ### #....<...#.' +@.......##......#m>i  #.##.###### #.....:..#.:# #m>iɉ  #.'.## # #m>i .### # #.# #m>i; w #+## m>iU m>iÑ m>i m>i ###.'#.#m>i m>i m>ix m>ic   ## #.# #.#  #.#  ###....<...#. #.@........##......m>i  #.#.##. #.#.....:..#.:# ..#.'.######.### #.#m>ij s #######+# _You open the door.m>i m>iX m>i# m>ie ########## #........# #..# #.# ####....<...##### #.'........##....m>iS #@#........##.#### #.#.....:..#.:#  ..#........'.######........# #........# #######+##  There is an open door here.m>i%m>i& _m>i+m>i[Q ##########.................####....<...######.'........##......#........##.####:..#.:# ..<.'.....'.#....####m>iRU### ##m>iYYW51.2 (4.6<m>i_m>iHz8 (5.2 _Found a stone staircase leading up.n>iVri<'.....n>irn>ixwn>iœ ##########.............####....<...######.'........##......#####....###.:..#.:# ..<.'.....'.#..####### ## #n>i: n>in>iBn>i n>iI # #........# #........#n>i! #........#  ###....<.... #.'.##n>ic.. #.#.##.n>i.###.#.....:..#.:#.<.'.@.#.'.##n>i'.#####.###'## #.#  #+##n>in>i^n>iHn>i) # #........#. #........#.. #..#... ###....<...n>i m... #.'.##.. #.#.##..###.#.....:..#.:#.<.'@..#n>i-X.'.##.#####.###n>iNj#'### #.# n>imG #+##n>in>i!n>in>i#o ######## #.#...... #.#..... #.#.... ###....<...... #.'.##n>iK$a.. #.#.##..###.#.....:..#.:#.<.@...#.'.##.#####n>io$x.####'#### #.# n>i$O #+##n>i, CC   cyclops (missile, wandering)You encounter a cyclops.n>i1%n>i$2&3.6 (1.8n>i88n>i?9+4.2 (2.4 n>id9 _n>i=n>i@Q _There is an open door here.p>i#  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p>iV CC)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.p>iLW7---===5.2 (1.0Will/2 Jinx p>i^p>ia) _The cyclops shouts!q>i$ (((( You shoot a slug. The slug hits the cyclops!q>i;*q>iS a ○....C, drained)The cyclops is moderately wounded.A giggling sprite leaps out and doodles on the cyclops's face.  The cyclops is moderately wounded.q>i 3((((((q>i+ .@....  The cyclops throws a large rock. The large rock misses you.q>i1 3((((((q>ix q>i °.@....======6.9 (1.7q>i :°q>i q _The cyclops throws a large rock. The large rock misses you.>ip (((( You shoot a slug. The slug hits the cyclops!! You drain the cyclops!>i@H;*>i8  9  The cyclops is almost dead.A giggling sprite leaps out and doodles on the cyclops's face.  The cyclops is almost dead.>iI.9>i;C'>iM&.°.. very drained)9   gargoyle>i&'8.6>iq-:°>i9s _You encounter a gargoyle. It is wielding a +0 mace.>iE (  You shoot a slug. The slug hits the cyclops!!  You kill the cyclops!>i r (((>i\ .9.9 uOkawaru accepts your kill.>iw M<.@○.u   purple ugly thing>id `8=--460.3>iϻ 9○>i8  >i[ T_You encounter a purple ugly thing.>il7  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i# .9  You beckon more vexing sprites to accompany your attacks.u'>i9°>i6--==----10>iQ _You feel your willpower being sapped.>i4    #######   .......   .......   ....... < .......  >ir ....9..  .......###.#.....:..#.: .....<.@°..# ...u...#####  ##'#### >i   >i  >i >iЧ *>i@ %   #######   .......   .......   ....... < .......  ....9..  .......###.#.....:..#.: .....<.@°..# ...u...#####  ##'####     >iG P---->i_M >iO d _There are monsters nearby!>i(% (( You shoot a slug. The slug hits the gargoyle!>i%8u(>i+ ..○The gargoyle is moderately damaged.>iз ``  The gargoyle hurls a stone arrow at you.>ia;@.u>iC@d..°@.>i5A>iA{55-------======3.0 (1.7>iH8°>iqJ0 _The stone arrow hits you!!>iG >i >i >i# ^ _You are too injured to fight recklessly!>iC# ####### #.# ....... #.# ....... #.# ....... ###....<...#....... #.'.##.....9.. #.#.##.#.###.#.....:..#.:# .....u°'@..#.'.## ...(...#####.### ##'#### #.# #+## >i>i& ```` The gargoyle hurls a stone arrow at you.You block the stone arrow... and reflect it back!>i_..'@6-------------6 (0.6>ib:°>id8 _The stone arrow hits the gargoyle!>ij:# # #........# ....... #........# ....... #..# ....... ###....<...#....... #.'.##.....9.. #.#.##.#.>i̓###.#.....:..#.:# .....u°'.@.#.'.## ...(...#####.>i### ##'#### #.# #+## >iˆ9<u>iɇ&.9>i\------4.2>iy>i@>iHO ########## ####### #..# . #.# . #........# ....... ###....<...#######....... #.'.##............ #.#........##.####.....9.###@#.....:..#.:# .....<u'...#.'....(...#####.#####'#### #........# #######+## °u>i.>i{@--8>iߣ>i>ivO ################.........  #........# ##....<...#######'........##....... ...##.####..9.###:..#.:..<.u...'.##...(...#########'#### #........#######+##>i-}>iK~'5.4>ik>id>io ########## ####### #..# . #.# . #........# >iė. ###....<...#######. #.@........##............. #.#........##.#####>i9.....9.###.#.....:..#.:# .....<.u...#........'.>i'...(...#####........#####'#### #........#>iK[#######+##>i>i.'6.0>i'>i̩Q _There is an open door here.>i ## # #.# . #.# #. #.# #.>i  ###....<...#.'. #.'##......#.>i7 v #.#.##.#>is .....9.###.#.....:..#.:# #.....<.u...#.>i :'.## #>i ...(...#####.### #>i ##'#### #.# #>i R#######+# >i6 (#>i >i )77>i, 7=6 _>i >i- >iT1 # # #.# . #.# #. #.# ###.. ###....<...#.'.. #.'.##......#.. #.#.##.######......9.###.#.....:..#.:# #......<.u...#.'.## #....(...#####.### #.##'#### #.# #.#+## #>i7>i8'7.2>i>>i@>iDS # # #.# . #.# #. #.# ###.. ###....<...#######.'.. #.'.##......#.. #.#.##.######......9.###.#.....:..#.:# #......<.u...#.'.## #....(...#####.### #.##'#### #.# #.#+## ##+>i[ >i/\ 08>ia >itd l _The sprites lose interest in your situation.>iaWJ#  # #.#  . #.# #. #.# ###.. ###....<...#######.'.>iW. #.'.##......#.. #.#.##.######.>iW.....9.###.#.....:..#.:# #......<.u...#.>iX'.## #....(...#####.>ihX ### #.##'#### #.# #.#+## >iX+##+#>i\1u>ibu   purple ugly thing>ic'8.4>ij>i0l>i*L ########## ####### #.#  . #.# ##### . #........# ###. . ###.#######.'. . #.'.##......#. ....... #u#........##.######. >i\+.....9.###.#.....:..#.:# #. .....<.u...#.'.## #. ...(...#####.### #. ##'#### #........# #....#######+####+##>ix3>i3C=9.0>i7>i9a _There is a stone staircase leading up here.>i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i+   srcrip the Bewitcher  Spriggan of Okawaru ****** >i ,  Health: 57/77 =================------->i4,  >i`, ( Magic: 13/19 ================-------- ##########  AC: 7Str: 4 >i, P####### #........#  EV: 30Int: 15 ....... #........# ##### SH: 13>i, Dex: 25 ....... #........# ###.... XL: 14 Next: 14% Place: Dungeon:12 >i, ....... ###....@...#######.'.... Noise: ---------  Time: 19669.0 (0.0) >i- ~....... #.'........##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #u#........##.######.... Fire: w) +12 hand cannon of Joyful Sla >i- R.....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... ...(...#####........### #.... u   purple ugly thing ##'#### #........# #.... #######+## ##+## >i- _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  >i- MConfirm with . or Enter, or press ? or * to list all spells.>i- Aiming: Dimensional Bullseye (dangerous; 34% risk of failure)  Press: ? - help, Dir - move target>i. 6Aim: a purple ugly thing>ie   srcrip the Bewitcher  Spriggan of Okawaru ******  Health: 57/77 =================-------  Magic: 13/19 ================-------- ##########  AC: 7Str: 4 ####### #........#  EV: 30Int: 15 ....... #........# ##### SH: 13>iDex: 25 ....... #........# ###.... XL: 14 Next: 14% Place: Dungeon:12 ....... ###....@...#######.'.... Noise: ---------  Time: 19669.0 (0.0) ....... #.u........##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... ...(...#####........### #.... u   purple ugly thing >iHP##'#### #........# #.... #######+## ##+## _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  >iy\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 34% risk of failure)  Press: ? - help, Dir - move target>i6Aim: a purple ugly thing>i@>iU ##########  ##  #>i#  ##  #### ## #.#>i###.:# <.u...#>i_ (#### >i ##  #######+## >i/ >i8=Contam: 14% 70.0 (1>i>iC  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.>iq(Aiming: Dimensional Bullseye (dangerous; 34% risk of failure)  Press: ? - help, Dir - move target  >iAim: a purple ugly thing _You miscast Dimensional Bullseye. Nothing appears to happen.>i Z>ieZ>i`>ic^ _You are too injured to fight recklessly!>isrcrip the BewitcherSpriggan of Okawaru ******>iHealth: 58/77 ==================------Magic: 13/19 ================--------##########>i'NAC: 7Str: 4 >iF####### #........#EV: 30>igInt: 15 Contam: 14% ....... #........#>i##### SH: 13Dex: 25 >i-....... #........# ###.... XL: 14 Next: 14% Place: Dungeon:12 >i I....... ###..**@...#######.'.... Noise: ---------  Time: 19670.0 (0.0) ....... #.u**......##......#.... w) +12 hand cannon of Joyful Slaughter {dr >i. ....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla >iY .....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... >i ...(...#####........### #.... u   purple ugly thing >i ##'#### #........##....>i O#######+####+##>i Aim: a purple ugly thing _You miscast Dimensional Bullseye. Nothing appears to happen. >i _You are too injured to fight recklessly!  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}>i!tPress: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (80% to hit)>i Esrcrip the BewitcherSpriggan of Okawaru ******Health: 58/77 ==================------Magic: 13/19 ================--------##########AC: 7Str: 4 ####### #........#>i= EV: 30Int: 15 Contam: 14% ....... #........###### SH: 13Dex: 25 ....... #........# ###.... XL: 14 Next: 14% Place: Dungeon:12 ....... ###..((@...#######.'.... Noise: ---------  Time: 19670.0 (0.0) ....... #.u((......##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... ...(...#####........### #..>i .. u   purple ugly thing (drained) ##'#### #........##....#######+####+## _You are too injured to fight recklessly!  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (80% to hit)  You shoot a slug. The slug hits the purple ugly thing!  You drain the purple ugly thing.>ic 'u.u..°======1.7 (1.7>ih ;°>iVk   Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  Aim: a purple ugly thing (80% to hit)  You shoot a slug. The slug hits the purple ugly thing!drain the purple ugly thing. _The purple ugly thing is lightly wounded.>isrcrip the BewitcherSpriggan of Okawaru ******>i#4Health: 58/77 ==================------Magic: 13/19 ================--------##########AC: 7>iFStr: 4 ####### #........#EV: 30>igInt: 15 Contam: 14% ....... #........#>i##### SH: 13Dex: 25 >i-....... #........# ###.... XL: 14 Next: 14% Place: Dungeon:12 >i^....... ###...*@...#######.'.... Noise: ======---  Time: 19671.7 (0.0) >i....... #.'.u*°....##......#.... w) +12 hand cannon of Joyful Slaughter {dr >i=....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla >id.....9.###.#.....:..#.:# #.... Will/2 >i.....<.u...#........'.## #.... >i...(...#####........### #.... u   purple ugly thing (drained) ##'#### #........#>if#....#######+####+##>iyYou shoot a slug. The slug hits the purple ugly thing!  You drain the purple ugly thing. >i _The purple ugly thing is lightly wounded.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}>iGPress: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, lightly drained, 80% to hit)>i-fsrcrip the BewitcherSpriggan of Okawaru ******Health: 58/77 ==================------Magic: 13/19 ================--------##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 Contam: 14% >ig....... #........###### SH: 13Dex: 25 ....... #........# ###.... XL: 14 Next: 14% Place: Dungeon:12 ....... ###...(@...#######.'.... Noise: ======---  Time: 19671.7 (0.0) ....... #.'.u(°....##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 >ig.....<.u...#........'.## #.... ...(...#####........### #.... u   purple ugly thing (drained) ##'#### #........#>iZh#....#######+####+## _The purple ugly thing is lightly wounded.  >ih)Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, lightly drained, 80% to hit)  You shoot a slug. The slug hits the purple ugly thing!!  >ih You drain the purple ugly thing!>i4Bu.>i9>i@.u>iT&9>iy.>i○..9   gargoyle>ib94=3.4 (1.7>i9○>i  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  Aim: a purple ugly thing (lightly wounded, lightly drained, 80% to hit)  You shoot a slug. The slug hits the purple ugly thing!!drain the purple ugly thing! _The purple ugly thing is almost dead.>i hsrcrip the BewitcherSpriggan of Okawaru ******Health: 59/77 ==================------Magic: 14/19 =================-------##########AC: 7Str: 4 ####### #........#EV: 30>i{Int: 15 Contam: 14% ....... #........###### SH: 13Dex: 25 ....... #.....○..# ###.... XL: 14 Next: 14% Place: Dungeon:12 >i[....... ###...u@...#######.'.... Noise: ======---  Time: 19673.4 (0.0) ....... #.9........##......#.... w) +12 hand cannon of Joyful Slaughter {dr >i....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 >i.....<.u...#........'.## #.... ...(...#####........### #.... u   purple ugly thing (drained) >iI##'#### #........##.... 9   gargoyle>it#######+####+##You shoot a slug. The slug hits the purple ugly thing!!  >igYou drain the purple ugly thing! _The purple ugly thing is almost dead.>iFire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line>iAim: a purple ugly thing (almost dead, lightly drained, 80% to hit)>isrcrip the BewitcherSpriggan of Okawaru ******Health: 59/77 ==================------Magic: 14/19 =================-------##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 Contam: 14% ....... #........###### SH: 13Dex: 25 >i/....... #.....○..# ###.... XL: 14 Next: 14% Place: Dungeon:12 ....... ###...u@...#######.'.... Noise: ======---  Time: 19673.4 (0.0) ....... #.9........##......#.... w) +12 hand cannon of Joyful Slaughter {dr >ij....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... >i...(...#####........### #.... u   purple ugly thing (drained) ##'#### #........#>iH#.... 9   gargoyle#######+####+##You drain the purple ugly thing! _The purple ugly thing is almost dead.>iWOFire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, lightly drained, 80% to hit)  You shoot a slug. The slug hits the purple ugly thing.>i! '9  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}  Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, lightly drained, 80% to hit)  You shoot a slug. The slug hits the purple ugly thing.  The purple ugly thing is almost dead.  The purple ugly thing pecks you.>i~" .9  You feel your power leaking away.>iJ2☼°6-0-----5.1 (1.7>iO4;☼>i$9? _You block the purple ugly thing's attack.>iq srcrip the BewitcherSpriggan of Okawaru ******>i 8Health: 56/77 =================-------Magic: 10/19 ============------------##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 Contam: 14% >i ....... #........###### SH: 13Dex: 25 >iJ l....... #....☼°..# ###.... XL: 14 Next: 14% Place: Dungeon:12 >iz ^....... ###...u@...#######.'.... Noise: ======---  Time: 19675.1 (0.0) >i ....... #.'.9......##......#.... w) +12 hand cannon of Joyful Slaughter {dr >i ....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla >i .....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... >i ...(...#####........### #.... u   purple ugly thing (drained) ##'#### #........#>iR #.... 9   gargoyle#######+##>i ##+##The purple ugly thing pecks you.  You feel your power leaking away. _You block the purple ugly thing's attack.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, lightly drained, 80% to hit)>i>vsrcrip the BewitcherSpriggan of Okawaru ******Health: 56/77 =================-------Magic: 10/19 ============------------>i##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 Contam: 14% ....... #........###### SH: 13Dex: 25 >i ....... #....☼°..# ###.... XL: 14 Next: 14% Place: Dungeon:12 ....... ###((((@...#######.'.... Noise: ======---  Time: 19675.1 (0.0) >iA....... #.'.9......##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla >iu.....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... >i...(...#####........### #.... u   purple ugly thing (drained) ##'#### #........#>i#.... 9   gargoyle#######+####+##>iYou feel your power leaking away. _You block the purple ugly thing's attack.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, lightly drained, 80% to hit)  You shoot a slug.>i9.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, lightly drained, 80% to hit)  You shoot a slug.  The slug barely misses the purple ugly thing.  The purple ugly thing pecks you! ○...9u○You feel your power leaking away.49--0/19 ------------16.8 (1.7○ _The purple ugly thing completely misses you.>i usrcrip the BewitcherSpriggan of Okawaru ******Health: 49/77 ===============---------Magic: 0/19------------------------##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 Contam: 11% ....... #........###### SH: 13Dex: 25 ....... #....○...# ###.... XL: 14 Next: 14% Place: Dungeon:12 ....... ###..9u@...#######.'.... Noise: ======---  Time: 19676.8 (0.0) ....... #.'...○....##......#.... w) +12 hand cannon of Joyful Slaughter {dr >i ....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... ...(...#####........### #.... u   purple ugly thing (drained) ##'#### #........##.... 9   gargoyle#######+##>i+ ##+##The purple ugly thing pecks you!  You feel your power leaking away. _The purple ugly thing completely misses you.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, lightly drained, 80% to hit)>isrcrip the BewitcherSpriggan of Okawaru ******Health: 49/77 ===============---------Magic: 0/19------------------------##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 Contam: 11% ....... #........###### SH: 13Dex: 25 >ib....... #....○...# ###.... XL: 14 Next: 14% Place: Dungeon:12 ....... ###..9.@...#######.'.... Noise: ======---  Time: 19676.8 (0.0) ....... #.'...○....##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#........##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 .....<.u...#........'.## #.... ...(...#####........### #.... u   purple ugly thing (drained) ##'#### #........#>i#.... 9   gargoyle#######+####+## _The purple ugly thing completely misses you.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, lightly drained, 80% to hit)  You shoot a slug. The slug hits the purple ugly thing!!  You kill the purple ugly thing!>i9   gargoyle>iZ4☼  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  Aim: a purple ugly thing (almost dead, lightly drained, 80% to hit)  You shoot a slug. The slug hits the purple ugly thing!!  You kill the purple ugly thing!  Okawaru accepts your kill.>i)  You kill the purple ugly thing!  Okawaru accepts your kill.  The gargoyle hurls a stone arrow at you.block the stone arrow... and reflect it back!  The stone arrow hits the gargoyle!!  You destroy the gargoyle!>i*``>iB {°.@°○>iH P7% 68.5 (1.7>ibO >iQ P _Okawaru accepts your kill.>iv501=5>ik|M3>i|>iFc1>iW _You start resting.>i+1.------..>it.82.5 (4.0>iT------>i*>iK _Your magical contamination has completely faded away.>i=g>ig>iei>i/l>inO=>i{p>ip>ir>i)u>iuw2=2=>iv>iy>i9z>iL{>i},>i~>iɁW _You start resting.>io>i+7.5 (5>ic3=8.5 (6>i>iY_ _You feel your willpower return.>ia 3>if >i e=>ib ,>iC >iO >i 24>iE >i* >i I3=>i >iʢ ,>iͣ >i+ >i N55=>i5 >iϫ >i) >ig >io >iŰ 9=>ie >i >iu W6=>i >il >iι J4==>i >iW ,>i9 >iz >i >i >iS >i %7>i >i >i :==>ie >i ,>i >i >i< k8=5=>ie >i >iL >i >i >i >i+ >i >iz >i U9=>i >iH >i 9=>i* >i ,>i >i< >i q606=>ie >iS >i >i]>i ,>ih >iN>iwK1=>i>i\>i9=>i>i>i>i>i">i%#?2=>iM#>i$>i(>i_(S7=>i *>i,>i->i/>i2>i 3%3>i4>i9,>i$:>i=>iY=9=>i%?>iB>iC%4>i&E>iHj8==>iJ>iM,>imO>iR>i S>iwU>i5X>i|XK5=>iZ>i^>i^:==>ik`>id>id>iBf>iPi>ii6=9=>ik>in,>iUp>ir>i^s>it>i[x>ix%7>iFz>i~>i~9=>i>i,>i[>iLj>i8=10/19=>i?>i>iŽ>iK>i(>iē>iє>i99>i12=>i>iU>i9=>i>iI,>i&>id>i&70>iB>iۭ>i#M1=>i:>i,>i>i.>i:1==2=2==>i3==>is>i>i>iT>i{4=3=>i>i,>i>i>iQ>i>i{>iU5=>i>iO=>ic>i| ,>iJ >i i64=>i>i5>is>i>i>i >i1">i&k _You start resting.HP restored.>i,>i541762.5 (74.0)>i(5X7=3.5 (75 >i^5 _>i:>i]<>iz3>i>i%=>i7,>i;=5==6==>i?SX==>iT>iXa7=>i@Y>i4\>i\>ita>id>iQe>iBf>i|i>ii>ik>im>i#n9=>io>ir,>it>iv>iUwK8=>i*y>i|,>i}>i>i>i]>iԆ,>iD>i>i9=>i>i2>i~>i>i>iA>iA>i:n _You start resting.Magic restored.>iǮ>i@-91.5 (28>ib9==2.5 (29 _>iG>i>i>i>i{>i ########## ###### #........# ...... #.# ###### #.# ###.....>i X ###..).<...#######.'. #.'.....@..##......#. #.#........##.######.9.###.#.....:..#.:# #.<.u...#........'.## #....:(...#####.>i^### #. #'#### #.# #. #######+## ##+### >i,>iI>iBO########## ##### #........# ..... #.# ####### #.# ###...... ###..).<...#######.'. #.'........##......#. #.#......@.##.######.9.###.#.....:..#.:# #.<.u...#........'.## #....:(...#####.### #...... >i/C#'#### #.# #. #######+## ##+#### >i Q,>ieX>i ########## ##### #........ .....##########......###..).<...#######.'.'........##......#>i\#........##.#####9.##:@.#.:# <.u.....'.#:(...####### .>i~>iy>i>i">il ########## ##### #........ .....##########......###..).<...#######.'.'........##......##........##.#####9.##:..#.:# >i<.u...@.'.#:(...####### . '####  >i!P==>i?>i>##### #........ .....##########......###..).<...#######.'.'........##......##........##.#####9.##:..#.:# <.u.....'.##:(...####### . '####   #######+#>i6#+#### >i>iz>i>i4T.....##########......###..).<...#######.'.'........##......##........##.#####9.##:..#.:# <.u.....'.##:(...####### . '####   #######+##+#### >i7>i_\'..#####>ixg,>im>iX ###......###..).<...#######.'.'........##......##........##.#####9.##:..#.:# <.u..>i2...'.##:(...####### . '####   #######@###+#### #...D..#  #+##### D   acid dragon (asleep) _You open the door.>il  You encounter an acid dragon.>i>i17.1 (4.6)>i27 (5.2 _>i7>iɺQ _There is an open door here.>i] (D    You shoot a slug. The slug hits the acid dragon!  The acid dragon roars!>iFA.D>i7r  The acid dragon is heavily wounded.>iN======9.4 (1.7>i<>iu _You block the acid dragon's attack. The acid dragon misses you.>i (drained)  You shoot a slug. The slug hits the acid dragon. You drain the acid dragon.>iC q ○catching breath, drained)  >i MThe acid dragon is heavily wounded.>iխ * The acid dragon spits acid at you.You block the splash of acid... and reflect it back!>io: °@  The splash of acid hits the acid dragon!  You block the acid dragon's attack.>iV; *801.1>igB 9°>i-E C _The acid dragon claws you but does no damage.>iB ○You shoot a slug. The slug hits the acid dragon!  You kill the acid dragon!>i' >i[L○°>i_072.8>i;f:○>ihP _Okawaru accepts your kill.>i$U>i]r<.....○>i]>i@d>i). ###..).<...#######.'. #.'........##......#. #.#........##.######9.###.#.....:..#.:# #>i%.<.u...#........'.## #....:(...#####........# #.... #'#### #......○.# # #######'## ##+### #....@.# >iOZ #+###### >i),>i;○>iIG. ###..).<...#.'. #.'........##......#. #.#........##.######.9.###.#.....:..#.:# #.<.u...#........'.## #.....(...#####........### # #>i#'#### #......○.# # #######'## ##+ #...@°.# #+######>ioH..>i>iC>i  . ###..).<...#.'  . #.'.##......#  . #.#.##.######  .....9.###.#.....:..#.:# # >i  .....<.u...#.'.## #  ...(...#####.### #  ##'#### #..# # #######'## ##+ #..@...# #+######>i2 >i ,>i >iF [ . ###..).<...#.' . #.'.##......# . #.#.##.######>iF  .....9.###.#.....:..#.:# # .....<.u...#.'.## # ...(...#####.### # ##'#### #.# #>iF  #######'## ##+>iF  #.@....# #+######>iN ,>iT >iy '...#....#....#.....#.....#.....>iY >i >iq >i z  . ###..).<...#.' . #.'.##......# . #.#.##.###### .....9.###.#.....:..#.:# # .....<.u...#.'.## #>ii  ...(...#####.### # ##'#### #.# # #######'## ##>i J #@.....# #'###### .... #....>. >i #....... #......... #.......... >iª E#........... _You open the door.>i^ N------6.2 (3.4>i >i J------8 (4.0>i >iL 9 _Found an escape hatch in the floor.>ip >i̖ Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)>i c - Your skill with Ranged Weapons, Hexes, and Fire Magic is reduced. [0.6]>i >i ....... ###..).<...#######.'. srcrip the Bewitcher....... #.'........##......#. Spriggan of Okawaru ******....... #.#........##.######. Health: 77/77 ========================.....9.###.#.....:..#.:# #. Magic: 19/19 ========================.....<.u...#........'.## #. AC: 7Str: 4...(...#####........### #. EV: 30>iGInt: 15##'#### #........##. SH: 13Dex: 25#######'#### XL: 14 Next: 17% Place: Dungeon:12#@.....#Noise: ---------  Time: 19806.8 (0.0)#'######w) +12 hand cannon of Joyful Slaughter {dr....>i78Fire: w) +12 hand cannon of Joyful Sla#....>.#.......#.........#..........>i[g#........... _The acid dragon claws you but does no damage.  >iy`You shoot a slug. The slug hits the acid dragon!  You kill the acid dragon! >ip_Okawaru accepts your kill. _You open the door. >i$_Found an escape hatch in the floor.>i4>i>ia>ir >i^r >iz >i| F _Unknown command.>i;# N'....>i$ >i * >iW .'........##......#######9.##:..#.:# <.u.....'.#(...####### ##'####   #######'## #......#  #######...........#....>......#...........#.....#......>iS_ >i` $ _>i f >iɝ 6  . #.#.##.######......9.###.#.....:..#.:# #......<.u...#........'.## #....(...#####.### #.##'#### #.# #. #######'## ##+#......#  ####'#########....@.......#....>#......#..#.#.B   boulder beetle (asleep)#.#......BThere is an open door here.>i{ n  You encounter a boulder beetle.>i} >i a7.4 (0.68.0 (1.2 _>i >i >iE (((((B(>iFIYou shoot a slug. The slug hits the boulder beetle.>iW&B.>i$B.>iJZ°>...>iN======9.7 (1.7>ij9°>i\< _The boulder beetle is lightly wounded.>i ((((You shoot a slug. The slug hits the boulder beetle!>i. B○The boulder beetle is lightly wounded.>i3 ○.>..°B(rolling)>i74 )11.4>iB; 0BB>i= N _The boulder beetle curls into a ball and begins rolling!>i7I ((( , drained)You shoot a slug. The slug hits the boulder beetle!  You drain the boulder beetle.>iB○B○>iUTB○>iLg °.○B.°°.°.The boulder beetle is moderately wounded.The boulder beetle hits you!!>if52--------3.1>iS○°°>iC _The boulder beetle stops rolling and uncurls.>il . #.'.##......# ....... #.#........##.###### .....9.###.#.....:..#.:# # .....<.u...#.'.## # ...(...#####.### ###'#### #........# #.#######'#### #......#  ####@######## #............ #...○B....... #....°. #. #°...... #. #.#.............>is°...------7 (0.6>i~w7°>i9zQ _There is an open door here.>iG. ###..).<...#######.'.. #.'.##......#........ #.#........##.######......9.###.#.....:..#.:# #......<.u...#.'.#....(...#####.### #.##'#### #........# #..#######'####+ #.@....# ####°######## >i#............ #...°B...............#.............#.............#............. >i>iN------4.3 _>iB°°>i<>i . ###..).<...#.'.. #.'.##......#.. #.#.##.######......9.###.#.....:..#.:# #.>i .....<.u...#.'.## #....(...#####.### #.##'#### #.# #.#######'## ##+##..@...# >i 2####°######## #..... #...#....>i #.....#.....>i ]#..... >iV L'.>i &9>i >iW >i2. ###..).<...#.'. . #.'.##......#. . #.#.##.######. >iy.....9.###.#.....:..#.:# #. .....<.u...#.'.## #. ...(...#####.### #. ##'#### #.>ix.# #.#######'## ##+##...@..# ####'######## #.... #..#.#.# >i>iB>iB   boulder beetle (drained)>iiI--------5.5>i>>i>i# ###..).<...#.'. #.'........##......#. #.#........##.######.9.###.#.....:..#.:# #.<.u...#........'.## #....:(...#####........### #. #>i]'#### #........# #.#######'## ##+##....@.# ####B######## #. #. >i"B'>i#>i(6.1>i>i>i3  ###..).<...#.'. #.'........##......#. #.#........##.######.9.###.#.....:..#.:# #.<.u...#........'.## #....:. .(...#####........### #. '#### #........# #.#######'## ##+##.B...@# ####'######## #.>i  #. >i >i B37>i >i >ie* #........# #####..).<...#######.''..#........ #.#........##.#####9.###.#.....:..#.:. ...<.u...#........'.##: .(...#####........### '#### #........#......#######@####+#### #.B....# ###'########.B #.B7.3>i/>i2Q _There is an open door here.>iy. #.# ######. #........# ###. ###..).<...#######.'. #.'........##......#... #.#........##.######.9.###.#.....:..#.:# #.... ....<.u...#.'.## #....: ..(...#####.### # #'#### #.....@..# #.....######'####+### #..B...#  ####'######## #..... #....B. #.  #.  #.>i!:9 >ik _>i>iڗ>i=PM######  ###### #........# #####..).<...#######.'.'.......... ...##.#####9.###:..#.:#...<.u...'.##: ..(...###### #'#### #.............#######'####+####..B...#>iF>i^G(8.5>iN>iP>iWb M ######### ######  ###### #........# #####..).<...#######.'.'.......... ...##.#####9.###:..#.:#...<.u...'.##: ..(...###### #'#### #.............#######'####+###>i|j>i k(9.1>it>iv>iM ######### ######  ###### #........# #####..).<...#######.'.'......... ...##.#####9.####.:...<.u...'.##: ..(...###### #'#### #........##.....>i-B47>i>i2 _You see here a parchment of Permafrost Eruption.>i$EM >iT%######### ######  ###### #........# ###>i%##..).<...#######.'.'......... #.#####9.###>i&:..#.:...<.u...'.##: ..(...#####........### #.....>iW(B>i1B   boulder beetle (drained)>i{2'20.3 >i2 _>iB>i \ ######### ######>i :  ###### #........# #####..).<...#######.'.'......... #....##.#####9.###:..#.:...<.u...'.##: ..(...###### #'#### #.............#######B####+### #..B...###'########>im >i &9>iR >i >im< ########## ####### #.# . #.# #####. #........# ###. ###..).@...#######.'. #.'........##......#... #.#........##.######.9.###.#.....:..#.:# #.......<.u...#.'.## # ...(...#####.### # >ijn##'#### #........# #....#######B####+##>i*zL #..B...#>i }&B'>i>iC(1.5>in>ia _There is a stone staircase leading up here.>i S  Casting: Dimensional Bullseye (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iJ Brolling, drained)BYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.>iK55=7---==2.5 (1.0Will/2 Jinx >iS>iUN _The boulder beetle curls into a ball and begins rolling!>i >iP >i >i ^ _You are too injured to fight recklessly!>i hsrcrip the BewitcherSpriggan of Okawaru ******Health: 55/77 =================-------Magic: 17/19 =====================---##########AC: 7Str: 4 ####### #........#EV: 30>i6 Int: 15 ....... #........###### SH: 13Dex: 25 ....... #........# ###.... XL: 14 Next: 17% Place: Dungeon:12 ....... ###..).@...#######.'.... Noise: ==-------  Time: 19822.5 (0.0) ....... #.'.....*..##......#.... w) +12 hand cannon of Joyful Slaughter {dr >i ....... #.#.....*..##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....*..#.:# #.... Will/2 Jinx .....<.u...#......*.'.## #.... >i ...(...#####......*.### #.... B   boulder beetle (rolling, drained) ##'#### #......B.##....#######'####+###..B...# _The boulder beetle curls into a ball and begins rolling! >is _You are too injured to fight recklessly!  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 50%, 95% to hit)>i zsrcrip the BewitcherSpriggan of Okawaru ******Health: 55/77 =================-------Magic: 17/19 =====================---##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 ....... #........###### SH: 13Dex: 25 >i ....... #........# ###.... XL: 14 Next: 17% Place: Dungeon:12 ....... ###..).@...#######.'.... Noise: ==-------  Time: 19822.5 (0.0) ....... #.'.....(..##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#.....(..##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#.....(..#.:# #.... Will/2 Jinx .....<.u...#......(.'.## #.... ...(...#####......(.### #.... B   [>i9 33mboulder beetle (rolling, drained) ##'#### #......B.##....#######'####+###..B...# _You are too injured to fight recklessly!  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 50%, 95% to hit)  >i 4You shoot a slug. The slug hits the boulder beetle!!>iXGB○>iIYUB○>iCZUB○>if○..:°..°.°>ihM======4.2 (1.7>isd○°°°>iv  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 50%, 95% to hit)  You shoot a slug. The slug hits the boulder beetle!! _The boulder beetle is severely wounded.>iFNsrcrip the BewitcherSpriggan of Okawaru ******Health: 55/77 =================-------Magic: 17/19 =====================---##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 ....... #........###### SH: 13>iGDex: 25 ....... #.....○..# ###.... XL: 14 Next: 17% Place: Dungeon:12 ....... ###..).@...#######.'.... Noise: ======---  Time: 19824.2 (0.0) ....... #.'....*...##......#.... w) +12 hand cannon of Joyful Slaughter {dr >i#H....... #.#....*...##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#....B:..#.:# #.... Will/2 Jinx .....<.u...#....°...'.## #.... >iHN...(...#####.....°..### #.... B   boulder beetle (rolling, drained) ##'#### #......°.##....#######'####+##>i>I#..B...#You shoot a slug. The slug hits the boulder beetle!! _The boulder beetle is severely wounded.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, lightly drained, chance to  call a sprite on attack: 50%, 95% to hit)>iOT Nsrcrip the BewitcherSpriggan of Okawaru ******Health: 55/77 =================-------Magic: 17/19 =====================---##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 ....... #........###### SH: 13>iU Dex: 25 ....... #.....○..# ###.... XL: 14 Next: 17% Place: Dungeon:12 ....... ###..).@...#######.'.... Noise: ======---  Time: 19824.2 (0.0) ....... #.'....(...##......#.... w) +12 hand cannon of Joyful Slaughter {dr >iU ....... #.#....(...##.######.... Fire: w) +12 hand cannon of Joyful Sla .....9.###.#....B:..#.:# #.... Will/2 Jinx .....<.u...#....°...'.## #.... >iV ...(...#####.....°..### #.... B   boulder beetle (rolling, drained) ##'#### #......°.##....>iV <#######'####+###..B...# _The boulder beetle is severely wounded.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, lightly drained, chance to  call a sprite on attack: 50%, 95% to hit)  You shoot a slug. The slug hits the boulder beetle!>i ;*>i gB○  Aim: a boulder beetle (severely wounded, rolling, lightly drained, chance to  call a sprite on attack: 50%, 95% to hit)  You shoot a slug. The slug hits the boulder beetle!  >i The boulder beetle is almost dead.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.>i$ TB○>i% j °B°°..B.  The boulder beetle is almost dead.You block the boulder beetle's attack.>in 465.9 (1.7>i_ °° _The boulder beetle stops rolling and uncurls.>i8srcrip the BewitcherSpriggan of Okawaru ******Health: 56/77 =================-------Magic: 17/19 =====================---##########AC: 7>iU9Str: 4 ####### #........#EV: 30Int: 15 ....... #........###### SH: 13Dex: 25 ....... #.....°..# ###.... XL: 14 Next: 17% Place: Dungeon:12 ....... ###..).@...#######.'.... Noise: ======---  Time: 19825.9 (0.0) ....... #.'....B...##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#....°...##.######.... Fire: w) +12 hand cannon of Joyful Sla >i9.....9.###.#....°:..#.:# #.... Will/2 Jinx .....<.u...#........'.## #.... ...(...#####........### #.... B   boulder beetle (drained) ##'#### #........##....#######'####+###..B...#You block the boulder beetle's attack. >iM:r_The boulder beetle stops rolling and uncurls.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, chance to call a sprite onattack: 56%, 95% to hit)>iYzsrcrip the BewitcherSpriggan of Okawaru ******Health: 56/77 =================-------Magic: 17/19 =====================---##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 ....... #........###### SH: 13Dex: 25 >i:Z....... #.....°..# ###.... XL: 14 Next: 17% Place: Dungeon:12 ....... ###..).@...#######.'.... Noise: ======---  Time: 19825.9 (0.0) ....... #.'....B...##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#....°...##.######.... Fire: w) +12 hand cannon of Joyful Sla >iZ2.....9.###.#....°:..#.:# #.... Will/2 Jinx .....<.u...#........'.## #.... ...(...#####........### #.... B   boulder beetle (drained) ##'#### #........##....>iZ0#######'####+###..B...# _The boulder beetle stops rolling and uncurls.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line>iD[Aim: a boulder beetle (almost dead, lightly drained, chance to call a sprite onattack: 56%, 95% to hit)  You shoot a slug. The slug hits the boulder beetle!>i;*>i†  Aim: a boulder beetle (almost dead, lightly drained, chance to call a sprite onattack: 56%, 95% to hit)  You shoot a slug. The slug hits the boulder beetle!  The boulder beetle is almost dead.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna.You kill the boulder beetle!>iTU○...>i b8=97.6 (1.7>i>i P _Okawaru accepts your kill.>iL srcrip the BewitcherSpriggan of Okawaru ******Health: 56/77 =================-------Magic: 18/19 ======================--##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 ....... #........###### SH: 13Dex: 25 ....... #....○...# ###.... XL: 14 Next: 19% Place: Dungeon:12 ....... ###..).@...#######.'.... Noise: ======---  Time: 19827.6 (0.0) ....... #.'....†...##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#........##.######.... Fire: w) >iM [40m+12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 Jinx .....<.u...#........'.## #.... ...(...#####........### #.... ##'#### #........##....#######'####+###..B...#The boulder beetle is almost dead.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.You kill the boulder beetle! _Okawaru accepts your kill.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line>ie srcrip the BewitcherSpriggan of Okawaru ******Health: 56/77 =================-------Magic: 18/19 ======================--##########AC: 7Str: 4 ####### #........#EV: 30Int: 15 ....... #........###### SH: 13Dex: 25 ....... #....○...# ###.... XL: 14 Next: 19% Place: Dungeon:12 ....... ###..).@...#######.'.... Noise: ======---  Time: 19827.6 (0.0) ....... #.'....†...##......#.... w) +12 hand cannon of Joyful Slaughter {dr ....... #.#........##.######.... Fire: w) [0;10>ii ;1m+12 hand cannon of Joyful Sla .....9.###.#.....:..#.:# #.... Will/2 Jinx .....<.u...#........'.## #.... ...(...#####........### #.... ##'#### #........##....#######'####+###..B...#A giggling sprite leaps out and smacks the boulder beetle with its own antenna.You kill the boulder beetle! _Okawaru accepts your kill.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.>iD D _>iyI>i:°>i,7 _>i>i >ie(>i :°>i . _The sprites lose interest in your situation.>iY>i?>iJ">i #>iw)>iK4a8=>i6>i>>iK?L9==>iD>iK>i.L>iQ>iPZk9=>i`>ih,>im>ivP==>iXz>i>i&60>i>i)>iP,>i>i>i>i(>ivK1=>i>i>i>iμ>i">ip>i>i>iLU2=>i>i,>iL>i>>i>ik n _You feel your willpower return.>i %3>i>i\>i>i>i$,>i*>iO1>i1%4>i7>iA?,>iD>iK,>iP>ibW>iWK5=>i\>ic,>i"h>iIo,>ilt>iz>iz>ia>i)k6=>ij>i(>i}>i>i >i~>i>i>i%7>i>i>i=>iϽ>i,>i>i;>iK8=>i>iK,>i4>i,>i>i>iU9=>i >i],>i>i >i!>iz&>i.>i'/&70>i5>i;,>iA>iI,>iRP>iW>iWK1=>i^>i~f,>il>iss,>iy>ik2=>i2>i,>iѕ>i,>iB>i>iT%3>i>i,>i>i,>in>i,>i>ia4=>i>i,>iI >i ,>i >i 95>ie 2=>i& >i- ,>i4 >i; ,>i^B >iI ;6>iMP >iY ,>i_ >if ,>ilm >iv a7=>i} >i  ################# #........#  ....... #.#####  . #.# ###...  . ###..).<...#######.'  . #.'...@†...##......#  . #.#........##.###### >il  .....9.###.#.....:..#.:# # 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#.#.# #.#.# #.#.# ###..).<....# #.'....†....# #.#..###.#.....:..#.<.'...#.'.(@..#####>i .#'##### #.# #. #'###. #..B...## ####' # #....B #>iˁ ? #>i ,>iS >i % # #..# #..# #..# ###..).<....# #.'....†....# #.#..###.#.....:..:.<.'...#..@...#####.#'##### #.>i + #.. #' #..# #..B...# #.# ####'.. ### #....B # #>iU ,>i >i   # #.# #.# #.# ###..).<.# #.'....†.# #.#.###.#.....:.:.<.'...#>i^ <(...######'##### # #..# #' #..## #..B... #.# ####' .. # ### #....B # #You see here 3 large rocks.>ij >i  _>i >is9  ##################### ##.# ##.# #....#.# ###..).<#.# #.'....†#.# #.#.....#....###.#.....:#.:....@...<.'...#........(...#############'##### #...... #..####### #..## #..B.. #.# ####'#### .. #....### #....B #>iZ ~  # # #.# # #.# # #.# ###..).< #.# #.'....† #.# #.# #.###.#.....>i[  #.:...@....<.'...# #..(...##### #'##### # #..#  #..## #..B #.# ####' .. # ### #....B #>i%e ,>i9m >i/ a  # # #.# # #.# # #.# ###..). #.# #.'.... #.# #.# #.###.#>i  #.:..@.....<.'...# #..(...##### #'##### # #..#>i# b  #..## #..B #.# ####' .. # ### #....B>i_ ? #>i' ,>i >iG #  # # #.# # #.# #>iV H #.# ###..) #.# #.' #.# #.# #.###.# #.:.@......<.'...# #..(...##### #'##### # #..#  #..## #.. #.# ####' ..>i  # ### #....B #>i >i[ >it >i  # # #.# # #.# # #.# ###.. #.# #.' #.# #.# #>iD.###.# #.:@.......<.'...# #..(...#####>i #'##### #>i=^ #..#  #..##>i_ # #.# ####'>iR .. #>iW ### #....>i? #>i>i>i.>iQ    # #   #.# #   #.# #   #.# ###   #.# #.'   #.# #.#   #.###.#   #.@........<.'...#   #..(...#####   #'##### #   #..#   #..## #   #.# ####   .. #   ### #   #>imZ>iZ>iea>ij& >ijx------You pick up a parchment of Irradiate and begin reading...>it|904.2 (76.6)------5.2 (77>i]z>i@}B _You add the spell Irradiate to your library.>it'...........<.'...(..>i>i>i> ############## #.. #............# #. #.# #. #.# ###. #.# #.'. #.# #.#. #.###.#. #..<.'...#. #.(...#####. ########'##### #. #..# ### #..## . #.# ####' .. #.... ### #. #. #..>iC>iD>i H>ikn# #.#.# #.#.# #.#.# ###..)#.# #.'.#.# #.#.#.>ik###.#.#...<.'...#.#...@....(...#####.#'##### #.#..# #>i&l#..## #.#.# ####'#.. #.>iLlJ### #....B#.#.>irl>iDs,>iw>i8# #.#.# #.#.# #.#.# ###..).#.# #.'.#.# #.#.#.###.#.#...<.'...#.#....@...(...#####.#'##### #.#..# ##..## >i#..B#.# ####'#.. #.### #....B.#.#.>i,>i'>iw# #.#.# #.#.# #.#.# ###..).<#.# #.'....†#.# #.#.>iM#.###.#.#...<.'...#.#.....@..(...#####.#'##### #.#..# >i##..## #..B.#.# ####'#.. #.>ia### #....B.#.#.>i,>i>i# #.#.# #.#.# #.#.# ###..).<.#.# #.'....†.#.# #.#.#.###.#.....:#...<.'...#.#......@.(...#####.>iu#'##### #.#..# ##..## #..B.#.# ####'#.. #.### >iB#....B.#.#.>i> ,>i >i; #............# #.#.# #.#.# ###..).<#.# #.'....†.#.# #.#......#.###.#.....:#..<.'...#.......#........(...#####.########@##### #. #..# #######'#..## ..B...#.# ####'#####.. #.........### #....B #......#..#.>i D ,>iJ >iq )  #.# # #............# ###..).< #............# #.'....† #............# #.#.... #............###.#.....: #..........<.'...#..... #........(...##### ########'##### # #@.# ######## #..B.. #####'#### ..>ihr ( #........### #....B #.... # #There is an open door, spattered with blood here.>iz >iz  _>i >i0 i###..).<.'....†# #.#......##:.<.'..........(...###########'#####  ##..# ########.@## #..B..## ####'####... ........#.###B>i _# .#.>i0 ,>i >it K #.# ###..).< #......# #.'....† #......# #.# #......###.#..... #..........<.'...# #........(...##### ########'##### #>i  ##..#  #@.## #..B #.## ####' ...# # #.#### #....B # # #>i  # # #>i+ ,>il >i / .'....†....# #.#.........##.........<.'.........(...###########'#####  ##..# ######..## #..B.## ####'####....# .......>i #.###B##........ >i( ,>i$ >iL 5#......##.........<.'.........(...###########'#####  ##..# ######..## #..B.####.## ####'####...@# .......###B# . #.>i>M 9 >iT >i}U >iY >ią  #.# #.# #.....###.# #..........<.'...# #........(...##### ##'##### # ##..#  #..## #..B ####.## ####' #..@.# # #.#### #....B # # # # # # #>iY ,>i >i  #.# #.# #.....###.# #..........<.'...# #........(...##### ##'##### # ##..#  #..## #.. ####.## ####' #.@..# # #.#### #....B #+ # # # # # #>i >i  #.# #.# #.###.# #...<.'...# #........(...##### #'##### # ##..#  #..## # ####.## ####' #@...# # #.#### #.... #+# # # # #>i h # #>i. >i >i >i S#.<.'..>il: .......(...###########'#####  ##..# ###..# #.####.## ####'....# ....####+#  #. >icA >iA >iF >id '..#.#.##.#..# ###>i ,>i& >i  .<.'.........(...###########'#####  ##..# ###..## #.####.## ####'....# ....#### #...#.>i \#.# _You open the door.>i 3>ia >i  .......(...###########'#####  ##..# ###..# #.####.## ####'....# ....######'# #..#.#.#..# ###. .##  There is an open door here.>i 5 _>i >i<   #........(...#####   #'##### #   ##..#   #..## #   ####.## ####   #....# #   #.#### #   ###'#>i=  #   #.@.# #   #.#.# #   #.#... #  >i>=  #.###.# #  #. .#>ic= y #  ## #  >i= %  >iD ,>iH >in 7 ########'##### #. ##..# ### #..## . ####.## ####' #....# #.... #.#### #. ###'# #.>iyo  #...# #.. #.#@# #. #.#.....# #. #.###.### #. #. .# #. ## # >iv ,>i{ >iZ _  ##..# ###..# #.####.## ####'....# ....######'# #...# ##.#.#.#.#.#....###.## .# >i (#>i ,>iڬ >i ##..# ##..## #.####.## ####'##....# #.#.#### #....B###'####.#...#.# #.#.#.#.#.# #.#.#.@...# #.#.###.### #.#. .# #.## .#.###>i ,>i >iX ##..# ##..## #..B####.## ####'##....# #.#.#### #....B.###'### ## #.#...#.# C. #.#.#.#.#.# #.#.#..@..# #.>i  V#.###.### #.#. #.# #.## #.##.#### C   cyclops (missile, asleep)>i g  You encounter a cyclops.>i >i^ -18.8 (13>iK 59.4 (14.2 _>i( >i >it>i> Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - AnguishHexes/Necromancy34% 4  c - ApportationTranslocation38%>ip1  d - Kinetic GrapnelForgecraft38%1  e - Magic DartConjuration38%>is1  f - Poisonous VapoursAlchemy/Air38%1  g - Lesser BeckoningTranslocation>iτ52% 2  h - Mercury ArrowConjuration/Alchemy52% 2  i - Static Discharge>iConjuration/Air52% 2  j - Sublimation of BloodNecromancy>i*52% 2  k - Fugue of the FallenNecromancy77% 3  l - HailstormConjuration/Ice>iY77% 3  m - Maxwell's Portable Piledriver Translocation77% 3  n - Stone ArrowConjuration/Earth>i77% 3  o - Teleport OtherTranslocation77% 3  p - Ignite PoisonFire/Alchemy>i[87% 4  q - AirstrikeAir>i;O99% 4  r - Cigotuvi's PutrefactionNecromancy/Air99% 4  s - Olgreb's Toxic RadianceAlchemy99% 4  t - Rending BladeConjuration/Forgecraft 99% 4  u - Alistair's IntoxicationAlchemy100% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>i  b - AnguishHexes/Necromancy 34% 4  c - ApportationTranslocation 38% 1  d - Kinetic GrapnelForgecraft38% 1e - Magic Dart Conjuration  f - Poisonous VapoursAlchemy/Air  g - Lesser Beckoning Translocation>i52% 2  h - Mercury Arrow Conjuration/Alchemy  i - Static Dischargeir  j - Sublimation of BloodNecromancy  k - Fugue of the Fallen 773  l - Hailstorm Conjuration/Ice  m - Maxwell's Portable Piledriver Translocation  n - Stone ArrowConjuration/Earth  o - Teleport OtherTranslocation  p - Ignite Poison Fire/Alchemy 87% 4  q - Airstrike Air 99% r - Cigotuvi's PutrefactionNecromancy/Air  >is - Olgreb's Toxic RadianceAlchemy  t - Rending Blade Conjuration/Forgecraft  u - Alistair's IntoxicationAlchemy100% 5  v - IrradiateConjuration/Alchemy>iC  d - Kinetic GrapnelForgecraft38% 1  f - Poisonous VapoursAlchemy/Air38% 1w - Permafrost EruptionIce/Earth100% 6>io f - Poisonous VapoursAlchemy/Air38% 1  g - Lesser BeckoningTranslocation 52% 2x - Plasma BeamFire/Air100% 6  y - Orb of Destruction>ioTConjuration100% 7>i^7"  g - Lesser BeckoningTranslocation 52% 2  j - Sublimation of Blood Necromancy52% 2>i"  j - Sublimation of Blood Necromancy52% 2  k - Fugue of the Fallen Necromancy77% 3>i* >iT >i>i "  k - Fugue of the Fallen Necromancy77% 3  o - Teleport OtherTranslocation 77% 3>iT >i    o - Teleport OtherTranslocation 77% 3  p - Ignite PoisonFire/Alchemy87% 4>i>i >i ##..###### srcrip the Bewitcher#..###..B Spriggan of Okawaru ******####.######'## Health: 77/77 ========================#....#>i 2#...... Magic: 19/19 ========================#.#####....B. AC: 7Str: 4>i ###'### ## #...... EV: 30Int: 15#...#.# C. #....... SH: 13>iY .Dex: 25>i Q#.#.#.#.# #....... XL: 14 Next: 19% Place: Dungeon:12#.#..@..# #....... Noise: ---------  Time: 19919.4 (0.0)>i A#.###.### #....... w) +12 hand cannon of Joyful Slaughter {dr#. #.##....... Fire: w) +12 hand cannon of Joyful Sla## #.##.####>i1 C   cyclops (missile, asleep)You pick up a parchment of Irradiate and begin reading... _You add the spell Irradiate to your library. >i} _There is an open door, spattered with blood here. _You open the door. _There is an open door here. _You encounter a cyclops.>i >ii Memorise Olgreb's Toxic Radiance, consuming 4 spell levels and leaving 2? Y - Yes >i ' N - No>iD>i>##..###### srcrip the Bewitcher#..###..B Spriggan of Okawaru ******####.######'## Health: 77/77 ========================#....##...... Magic: 19/19 ========================#.#####....B. AC: 7Str: 4###'### ## #...... EV: 30Int: 15#...#.# C. #....... SH: 13>iDex: 25#.#.#.#.# #....... XL: 14 Next: 19% Place: Dungeon:12#.#..@..# #....... Noise: ---------  Time: 19919.4 (0.0)#.###.### #....... w) +12 hand cannon of Joyful Slaughter {dr#. #.##....... Fire: w) +12 hand cannon of Joyful Sla## #.##.#>iĬ###C   cyclops (missile) _You add the spell Irradiate to your library. >is_There is an open door, spattered with blood here. _You open the door. _There is an open door here. >i"t_You encounter a cyclops.This spell is extremely dangerous to cast!>i6K====20.4 (1>i>i4 _You open the door. _There is an open door here. _You encounter a cyclops.  This spell is extremely dangerous to cast! _The cyclops shouts!  You start memorising the spell. You continue memorising.>iE  The cyclops throws a large rock.>ie&(>iI8@>iJ<=--->iJ$1.4 (2>iP>iRd _Your memorisation is interrupted. The large rock closely misses you.>iR>ib >ih  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - AnguishHexes/Necromancy34% 4  c - ApportationTranslocation38%1  d - Kinetic GrapnelForgecraft38%1  e - Magic DartConjuration38%1  f - Poisonous VapoursAlchemy/Air38%1  g - Lesser BeckoningTranslocation52% 2  h - Mercury ArrowConjuration/Alchemy>ii 52% 2  i - Static DischargeConjuration/Air52% 2  j - Sublimation of BloodNecromancy52% 2  k - Fugue of the FallenNecromancy77% 3  l - HailstormConjuration/Ice77% 3  >i j bm - Maxwell's Portable Piledriver Translocation77% 3  n - Stone ArrowConjuration/Earth77% 3  o - Teleport OtherTranslocation77% 3  p - Ignite Poison>i8j dFire/Alchemy87% 4  q - Airstrike>ilj uAir99% 4  r - Cigotuvi's PutrefactionNecromancy/Air>ij T99% 4  s - Olgreb's Toxic Radiance>ij YAlchemy99% 4  t - Rending Blade>ij }Conjuration/Forgecraft 99% 4  u - Alistair's IntoxicationAlchemy>i k ]100% 5 6 spell levels left >iFk ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>i!>i#>ip)F##..###### srcrip the Bewitcher#..###..B Spriggan of Okawaru ******####.######'## Health: 77/77 ========================#....##...... Magic: 19/19 ========================#.#####....B. AC: 7Str: 4>i)h###'### ## #...... EV: 30Int: 15#...#.# C. #....... SH: 13Dex: 25#.#.#.#.# #....... XL: 14 Next: 19% Place: Dungeon:12>iF*0#.#..@..# #....... Noise: =--------  Time: 19921.4 (0.0)#.###.### #....... w) +12 hand cannon of Joyful Slaughter {dr#. #.##....... Fire: w) +12 hand cannon of Joyful Sla## #.#>io*#.####C   cyclops (missile) >i*z_You encounter a cyclops.This spell is extremely dangerous to cast! >i*_The cyclops shouts!  You start memorising the spell. You continue memorising.>i*The cyclops throws a large rock. _Your memorisation is interrupted. The large rock closely misses you.>i0P  Okay, then.>i|1>i4>i6. _>iJ >i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.9  17.0  -2   j - Spellcasting   3.0   2.8  +2          >i& { b - Unarmed Combat   0.0   1.4  -2   k - Hexes  12.0  14.8  +2   c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.5  +4       m - Fire Magic   4.1   8.5  -2   d - Short Blades   0.0   0.8  +1       e - Ranged Weapons   6.0  15.0   0   n - Invocations   4.0   5.0   0  >i      o - Evocations   4.0   3.0  +3   f - Armour   0.0   1.7  -3   p - Shapeshifting   0.0   0.7  +2   g - Dodging  10.0   3.6  +3 +4>i      h - Shields   0.0   1.7  -3      >i i - Stealth   9.4   4.4  +5  >i! a    >i< _    >i{ a    >i         >i _    >i; ^                    Skills reduced by the Bane of the Dilettante are in magenta. Bonus from skill  >i manuals is in red.  [?] Help[=] set a skill target  >i |[/] auto|manual mode [*] useful|all skills [_] reduced|base level  [!] training|cost|targets>i  a * Fighting  10.9>ino a - Fighting  10.9>ikYou need to enable at least one skill. >i>i' >i>i>i6>i= a + Fighting 10.9>ii >iC >i? 9##..###### srcrip the Bewitcher#..###..B Spriggan of Okawaru ******####.######'## Health: 77/77 ========================#....##...... Magic: 19/19 ========================#.#####....B. AC: 7Str: 4###'### ## #...... EV: 30Int: 15>i$ #...#.# C. #....... SH: 13Dex: 25#.#.#.#.# #....... XL: 14 Next: 19% Place: Dungeon:12#.#..@..# #....... Noise: =--------  Time: 19921.4 (0.0)#.###.### #....... w) +12 hand cannon of Joyful Slaughter {dr#. #.##....... Fire: w) +12 hand cannon of Joyful Sla## #.##.####C   cyclops (missile)This spell is extremely dangerous to cast! _The cyclops shouts!  You start memorising the spell. You continue memorising.The cyclops throws a large rock. _Your memorisation is interrupted. The large rock closely misses you. _Okay, then.>i >i >i`# >i% >id >iZf >isj >il F _Unknown command.>i4 ##..#  #..## #.. ####.## ####' #....# # #.#### #....B ###'### ## # #...#.# C. # #.#.#.#.# # #.#.@...# # #.###.### # #. #.# # ## #.# #.# ###>iw5<-2.0 (0.6 _>i09>i:>i ########'##### #.. ##..### #..## #. ####.## ####' #....# #.... #.#### # ###'### ## # #...#.# C. # #.#@#.#.# # #.#.....# # #.###.### # #. #.##.....## #.# #.####>i >iW ]-6>ivM........(...####>i^########'##### #..#..### #..## #.###.#####'... #.#### ##'### ## ##..@#.# C.#.#.#.#.##.#.....##.###.### #.....>i>iT(3.2>i>ii>iB#M..<.'...........(...############'##### #..#..### #..## #.###.#####'... #.#### ###@### ## #..#.# C..#.#.##.#.....# #.....#.###..##>i >i &8>i>ifQ _There is an open door here.>i(M..###..<.'...........(...############'##### #..#..#### #..## #.###.#####'...# #@#### >i###'### ## ##...#.# C.#.#.#.#.# #.....>i>i/4.4 _>i>i>iB 3>i >i >i) >i X>iģ B>i ,>iX >i/ ,>i >i* >i >i1 >i >i- >i~ >iB >i >iS >iƹ >i >i- >i ,>i >i B>i >i >iV >i >iJ >i >i ,>i >i >i? >i[ >i >i ,>i8 >i >i >iD >i ,>i~ >i >i6 >i? >i ,>i >i >i@ >i~ >i, >ih >i >i >i >i^ >iL >i >i >i >i >i_ >iT >iK ,>i5 >i7 >ik >i >i' ,>i >i ,>i >i _You start waiting.A cyclops comes into view.>iw& CC   cyclops (missile, wandering)57.4 (33.0)>iK) >)>i* 38.4 (34 _>i3 >i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>ip~^  You beckon some vexing sprites to accompany your attacks.>ij7---==9.4 (1.0)>i8Will/2 Jinx  _You feel your willpower being sapped.>iE (((You shoot a slug.>iq;*>i ( >i` C.  The slug hits the cyclops but does no damage.  A giggling sprite leaps out and makes the cyclops trip over its own feet.>io >i 2C.>io V°, drained)>i ======61.1 (1.7 _The cyclops is lightly wounded.>iWa ( You shoot a slug. The slug hits the cyclops! You drain the cyclops.>i|;*>i C.The cyclops is moderately wounded.A giggling sprite leaps out and smacks the cyclops with its own hand.>iZ○ very drained)>i'2.8>ix9○>ib _The cyclops is moderately wounded.>i|  You shoot a slug. The slug hits the cyclops!!>i;*>i (The cyclops is almost dead.A giggling sprite leaps out and makes the cyclops trip over its own feet.  You kill the cyclops!>ip>iGs°○#>iV8=--20>iC 4.5>iH;°○>ibP _Okawaru accepts your kill.>i>>iB Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - AnguishHexes/Necromancy>iGB34% 4  c - ApportationTranslocation38%1  d - Kinetic GrapnelForgecraft>iiB38%1  >iB/e - Magic DartConjuration38%>iB=1  f - Poisonous VapoursAlchemy/Air38%>iB61  g - Lesser BeckoningTranslocation>iC52% 2  h - Mercury ArrowConjuration/Alchemy52% 2  >i/Ci - Static DischargeConjuration/Air52% 2  j - Sublimation of BloodNecromancy>iPCZ52% 2  k - Fugue of the Fallen>iwCyNecromancy77% 3  l - HailstormConjuration/Ice>iCt77% 3  m - Maxwell's Portable Piledriver Translocation>iC77% 3  n - Stone ArrowConjuration/Earth77% 3  o - Teleport OtherTranslocation77% 3  >i=Dp - Ignite PoisonFire/Alchemy87% 4  q - AirstrikeAir99% 4  >iDr - Cigotuvi's PutrefactionNecromancy/Air99% 4  s - Olgreb's Toxic RadianceAlchemy99% 4  t - Rending BladeConjuration/Forgecraft 99% 4  u - Alistair's IntoxicationAlchemy100% 5 6 spell levels left >iD^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>i)  c - ApportationTranslocation 38% 1  d - Kinetic GrapnelForgecraft 38% 1  e - Magic Dart Conjuration  f - Poisonous VapoursAlchemy/Air  g - Lesser BeckoningTranslocation52% 2  h - Mercury Arrow Conjuration/Alchemy52% 2  i - Static DischargeConjuration/Air  j - Sublimation of BloodNecromancy  k - Fugue of the FallenNecromancy 773  l - Hailstorm Conjuration/Ice773  m - Maxwell's Portable Piledriver Translocation  n - Stone ArrowEarth  o - Teleport Other  p - Ignite PoisonFire/Alchemy>i|87% 4q - Airstrike Air >i99% 4  r - Cigotuvi's PutrefactionNecromancy/Air99% s - Olgreb's Toxic Radiancelchemy  t - Rending Blade Conjuration/Forgecraft  u - Alistair's Intoxication100% 5  v - Irradiate Alchemy 100% 5  w - Permafrost Eruption Ice/Earth6>iX p - Ignite PoisonFire/Alchemy87% 4  r - Cigotuvi's Putrefaction Necromancy/Air 99% 4x - Plasma BeamFire/Air100% 6  y - Orb of DestructionConjuration100% 7>i>iD   r - Cigotuvi's Putrefaction Necromancy/Air 99% 4  s - Olgreb's Toxic Radiance Alchemy99% 4>iyL >i$   s - Olgreb's Toxic Radiance Alchemy99% 4  t - Rending BladeConjuration/Forgecraft 99% 4>i >i{>i>iH >i& >i #............###.#.. srcrip the Bewitcher#..........<.'...#.. Spriggan of Okawaru ******#........(...#####.. Health: 77/77 ========================>i} M########'##### #.. Magic: 18/19 ======================--##..#### AC: 7Str: 4#..###. EV: 30Int: 15>i ####.######' SH: 13>i pDex: 25#°○..#>i #.... XL: 14 Next: 20% Place: Dungeon:12>i #@#####.... Noise: ======---  Time: 19964.5 (0.0)>i2 ###(### ## #.... w) +12 hand cannon of Joyful Slaughter {dr>iu j#...#.# C. #..... Fire: w) +12 hand cannon of Joyful Sla#.#.#.#.# #..... Will/2 Jinx #.#.....# #.....>i #.###.### #.....#. #.#>i F#.....## #.##.# >i T_The cyclops is moderately wounded.>i You shoot a slug. The slug hits the cyclops!!  The cyclops is almost dead.>i$ A giggling sprite leaps out and makes the cyclops trip over its own feet.  You kill the cyclops! >i@ Q_Okawaru accepts your kill.>iN >i Memorise Olgreb's Toxic Radiance, consuming 4 spell levels and leaving 2? Y - Yes  N - No>iiq>i{#............###.#.. srcrip the Bewitcher#..........<.'...#.. Spriggan of Okawaru ******#........(...#####.. Health: 77/77 ========================########'##### #.. Magic: 18/19 ======================--##..#### AC: 7Str: 4>i)#..###. EV: 30Int: 15####.######' SH: 13Dex: 25#°°..##.... XL: 14 Next: 20% Place: Dungeon:12#@#####.... Noise: ======---  Time: 19964.5 (0.0)###(### ## #.... w) +12 hand cannon of Joyful Slaughter {dr#...#.# C. #..... Fire: w) +12 hand cannon of Joyful Sla#.#.#.#.# #..... Will/2 Jinx #.#.....# #.....#.###.### #.....#. #.##.....## #.##.# _The cyclops is moderately wounded.You shoot a slug. >i4The slug hits the cyclops!!  The cyclops is almost dead.A giggling sprite leaps out and makes the cyclops trip over its own feet.  You kill the cyclops! _Okawaru accepts your kill.>ipK------5.5 (1>i :°>i۔ . _This spell is extremely dangerous to cast!You start memorising the spell. You continue memorising.>iMT------6.5 (2>iA:°>i . _The sprites lose interest in your situation.>iC*7.5 (3>iI>iL>i*8.5 (4>iN>i>i*9.5 (5>i~>ih _You continue memorising. x3>i >i>ic _You finish memorising. Spell assigned to 'e'.:>i>:>iCl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting:>ijC10.9  17.0  -2   j - Spellcasting   3.0   2.8  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes  12.0  14.8  +2  :>iC c - Throwing   0.0   1.0   0   l - Translocations   0.0   0.5  +4      :>iC m - Alchemy   0.0   0.8  +1  :>iC d - Short Blades   0.0   0.8  +1   n - Fire Magic   4.1   8.5  -2   e - Ranged Weapons   6.0  15.0   0  :>iD        :>i_D o - Invocations   4.0   5.0   0  :>iD f - Armour   0.0   1.7  -3   p - Evocations   4.0   3.0  +3  :>iD g - Dodging  10.0   3.6  +3 +4 q - Shapeshifting   0.0   0.7  +2   h - Shields   0.0   1.7  -3       i - Stealth   9.4   4.4  +5  :>iE        :>i@E        :>igEa    :>iE        :>iE_    :>iE        :>iE    Skills reduced by the Bane of the Dilettante are in magenta. Bonus from skill  :>iFmanuals is in red.  [?] Help[=] set a skill target  :>i{F|[/] auto|manual mode [*] useful|all skills [_] reduced|base level  [!] training|cost|targets<>io7 a - Fighting  10.9 m + Alchemy 0.0=>i |TargetTarget12.0 --  --  --  --  --  --  --  --  --  --  --  --  14.0--  --  10.0 a-z] set[-] clear selected targetcost|targets>>iH)<[?25h[?0c0 ?>iƫ [?25l[?1c?>i6.0 =] set aall targets?>iI+ ?>i4 ?>i: #............###.#.. srcrip the Bewitcher#..........<.'...#.. Spriggan of Okawaru ******#........(...#####.. Health: 77/77 ========================########'##### #.. Magic: 18/19 ======================--##..#### AC: 7Str: 4#..###. EV: 30Int: 15####.######' SH: 13Dex: 25#....##.... XL: 14 Next: 20% Place: Dungeon:12#@#####.... Noise: ---------  Time: 19969.5 (0.0)###(### ## #.... w) +12 hand cannon of Joyful Slaughter {dr#...#.# ?>i; C. #..... Fire: w) +12 hand cannon of Joyful Sla#.#.#.#.# #..... Will/2 #.#.....# #.....#.###.### #.....#. #.##.....## #.##.# _Okawaru accepts your kill. _This spell is extremely dangerous to cast!You start memorising the spell. You continue memorising. _The sprites lose interest in your situation. _You continue memorising. x3 _You finish memorising. Spell assigned to 'e'.?>iA ?>iFB ?>iG ?>i%I ?>i ?>ip ?>i ?>i F _Unknown command.@>i0#3@>iq&@>i-@>iE1L9==@>i~3@>i:4 _Magic restored.@>i;@>i?@>iGF@>iF@>i=J@>iM@>i1N@>iQ@>i_==@>ifa@>i*e,@>ich@>iIk@>ik@>im@>ir@>iRr@>iu@>i{,@>i~@>i@>i@>iB@>iЕ@>iE@>i@>i@>iq,@>i}@>i@>i۪@>i;@>iѱ,@>i/@>i:@>i(@>i8@>i_ <.'..(...###########'#####  ##..# ###..## #.####.## ####'....# ....#.#######@### ###...#.# C. #.#.#.#.#.# @>io#.#.....###.###. #.# # # _You feel your willpower return.@>i\3@>i@>i  @>iMThere is an open door, spattered with blood here.  Things that are here:@>ig   #(...#####   ########'##### #  @>i1 ##..# ##   #..##  ########   #.... #...   #.#### #  ###(### ## #   #.@.#.# C.  @>i~ #.#.#.#.# #   #.#.....# #   #.###.### #  @>i #. #.# #   ## #.#   #.#   ###  4 large rocks; a cyclops corpse@>i @>i! _@>i^&@>isGl  ########'##### #   ##..# #   #..##  ######  @>i(H #.... #..   #.#### #  ###(### ## #   #...#.# C.   #@#.#.#.# #   #.#.....# #  @>iH0 #.###.### #   #.. #.# #   ### #.#  #.#   ###   @>iO,@>iS@>ix1  ##..# ..# ####.## ###....# ...######(### ##...#.# C. #..#.#.#.# ...##.##. #.# ..##  @>ieB@>i< ..# ####.## ###....# ...######(### ##...#.# C. #.@>i3.#.#.#.# ...##.##..#.# ##.#  @>i@>i@>i@>i ####.## ####   #....# #...   #.#### #.   ###(### ## #.   #...#.# C. #..   @>i!#.#.#.#.# #.   #.#.....# #.   #.###.### #.   #.@.#.# #.   ###.#.#    .#.#  @>i]####    @>i!,@>i6@>iG ####.## ####' #....# #. #.#### #. ###(### ## #. #...#.# C. #. #.#.#.#.# #. #.#.....# #. #.###.### #. #..@#.# #. ###.#.#  ..#.#  .##### #. # @>i* @>i @>i@>iv6 ....# .....######(### ##...#.# C. #.#.#.#.#.# #.#.....###.##...#.# ### ..#.####@>i<,@>iA@>ifo  #.#### #  ###(### ## #   #...#.# C.   #.#.#.#.# #   #.#.....# #   #.###.### #   #...#.# #   ###.#.#   #.@.#.#   #.#####   #.   ##   @>ig,   @>im@>i?m@>iq@>iȕl  #.#### #   ###(### ## #   #...#.# C. #   #.#.#.#.# #   #.#.....# #   #.###.### #   #...#.# #   ###.#.#   #@..#.#   #.#####   #..  ####     @>i,@>i @>i4###(### ##...#.# C. #..#.#.#.# ...##.##...#.# ###. ...####.(..#######@>iL-92.5 (23.0)@>i@>i.3.1 (23.6@>i!@>i|G _Found 6 javelins.@>i 1....@>iߙ -.....@>iZ @>i @>i   #.#### #.   ###(### ##   #...#.# C. #.   #.#.#.#.# #.   #.#.....# #.  @>i  #.###.### #.   #...#.# #....   ###.#.#  #.@.#.#  @>i #.#####  #..(..# @>i- + #######  @>iN $  @>io    @>i ,@>iR @>i  #....# #. #.#### #. ###(### ## #...#.# C. #.@>it  #.#.#.#.# #. #.#.....# #. #.###.### #. #...#.# #.....@>i  ###@#.#  #...#.# @>i X #.#####  @>i k#..(..# @>i G####### @>i3 @>i @>i @>i @>i7 z  ####.## ####   #....# #   #.#### #   ###(### ## #   #...#.# C. #   #.#.#.#.# #   #.#.....# #   #.###.### #   #.@.#.##....  @>i+8  ###.#.#   #...#.#   #.#####   #..(..#  #######    @>iK@ ,@>iFG @>ik X  #..##   ####.## ###   #....# #   #.#### #   ###(### ## #   #...#.# C. #   #.#.#.#.# #   #.#.....# #   #@###.### #  @>iIl , #...#.##...   ###.#.#   #...#.#   #.#####   #..(..#  #######   @>it ,@>i6z @>ij M#..# #..## ###.####... #.#### ##(### ## #..#.# C.#.#......###.###...##...  ###.#.#@>iW ,@>i @>i >M########'######..# #..## ###.####.... #.#### ##(### ## #..#.# C.#.#......###.###  #...#.##.....##@>i ,@>iB @>ib H #........(...#####.   ########'##### #.   ##..# ##    #.  ####.#####   #....# #.    #.#### #.   ###(### ##   @>i( f#.@.#.# C. #.   #.#.#.#.# #.   #.#.....# #.   #.###.### #.   #...#.# #....   ###.#.# #...#.# #.##### #..(..@>iW !#@>i ,@>i @>iz7 ; ########'##### #. ##..# ### #..## . ####.## ####' #....# #.... #.#### #. ###(### ## #. @>i8 d#...#.# C. #.. #.#@#.#.# #. #.#.....# #. #.###.### #. #...#.# #. ###.#.# #...#.# #.##### #..(..# #######@>isB @>iB @>iG @>il  ##..# #####..## ..####.## ####'##....# #.....#.#### #....B###(### ## #.#...#.# C. #..#.#.#.#.# #.#.#.@...# #.#.###.### #.#...#.# #.###.#.##...#.#@>il #.######..(..######## @>izt ,@>iy @>ig ##..# ##..## #..B####.## ####'##....# #.#.#### #....B.###(### ## #.#...#.# .. #.#.#.#.#.# #.@>i #.#..@..# #.#.###.### #.#...#.# #.###.#.##...#.##.##### @>i ,@>i @>i 1##..# ##..## #..B.####.## ####'##....# #.#.#### #....B.###(####### #.#...#.#... #.#.#.#.#.# #.#.#...@.# #.#.###.### #.#...#.# #.###.#.##...#.##.##### @>i* @>i+ ,@>i @>i ########'##### #......##..# ####### #. #..B..####.#####'#####....# #...... #.#### #....B###(############...#.#.......#.#.#.#.#@# #.#.#.....# #.#.###.### #.#...#.# @>i L#.........###.#.##...#.##.######..(..########@>i_ @>i ,@>i @>i = VM........(...############'##### #......#..####### #..## #..B..###.#####'####....@>i=  #.#### #....B##(############...#.#@......##.#.#.#.###.##.....# ##.###.### #.........@>iE @>iE @>iJ @>i7p 1#.(...#####.#'##### #.##..# #'#..## #..B.####.## ####'#@>ip #....# #.#.#### #....B.###(####.#...#.#.#.@>ip F#.#.#.#.#.###.#.#.#.....#.# #.@>ip 4#.###.###.# #.#...#.# .# #.@>ip ###.#.# ## @>ix @>i~ ,@>i) I########'##### #. ##..# #######'##..## ..B...#####.## ####'#######....# #..........#.#### #....B###(############......#...#.#.......#..#.#.#.#.#@###.#.#.#.....#.# #.@>i #.###.###.# #.#...#.# ..# #.###.#.# ####...#.##.######..(..@>i R########@>i# @>iҸ ,@>i"   ##..# #######'#..# #..B...####.## ####'#####....# ..........###B###(############........#.#.......#..#.#.#.#.###.#.....#@# @>i ##.##...#.# ..#.#@>i ,@>i @>i|  ..# #..B...####.## ####'#####....# ..........###B@>i 4###(############........#.#.......#..#.#.#.#.###.....#.# ##.##...#.#..##.#.#.###@>i,@>i) @>i-/########'#### #.... #......... #.#### #....B###(############.... #...#.#....... #.#.#.#.#.###.#@>i- #.#.....#.# # #.###.###.# # #...#.#.@.# # ###.#.#.### #...#.#. @>i . #.###### #..(..# #####@>i].(## @>i4@>i"5@>i59@>i^]> ####.## ####' #....# # #.#### #....B ###(############ #...#.#.......# #.#.#.#.#.###.#@>i] #.#.....#.# # #.###.###.# # #...#.#@..# # ###.#.#.### #...#.#.. #.##### @>i]l #..(..#  @>i](#@>ig,@>im@>i ....# ........###B###(############.....@>i...#.#.......#..#.#.#.#.###.....#.# ##.###....#.#...##.#.#@### @>i...#.#....#########@>iB@>io####.#####'######....# #......@>i[ #.#### #....B###(############...#.#.......#.#.#.#.#.#.###.#.@>i#.#.....#.# #.#.###.###.# #.@>i;#...#.#.@.# #..........@>i^###.#.#.### #...#.#...# #.#####@>iP#####..(..#@>i.#######@>iN@>i@>i0@>ip #. #..B...####.#####'#######....# #...... #.#### #....B###(############...#.#.......#.#.#.#.#.#.###.#.#.#.....#.# #.#.###.###@# #.#...#.#...# #...........###.#.#.### #...#.#...##.##########..(..########@>i,@>i @>ix hM#..#######' #..## #..B...###.#####'######.... #.#### #....B##(############...#.#.......#.#.#.###.......###.###....#.#...# #...........###.#.#.###@>i%@>i&@>i*A>i\M########'##### #........#..#######' #..## #..B...###.#####'######.... #.#### #....B##(############...#.#.......#.#.#.#@###.......###.###.A>i#...#.#...# #............#.#A>i,A>iA>i7?#........(...#####.#########'##### #........##..# #######'# #. #..B...# ####.#####'########....# #...... #.#### #....BA>i?###(#############...#.#...@...#.#.#.#.#.#.###.#.#.#.....#.# #.A>i@#.###.###.# #.#...#.#...# #............###.#.#.####...#.#...##.##########..(..#A>iMGA>iQHA>iKA>io&#.(...#####.##'##### #.# ##..# #'## #..## #..B...# ####.## ####'##....# #.#.#### #....B.###(####.#...#.#....@..#.#.#.#.#.#.###.#.#.#.....#.# #.#.###.###.# #.#...#.#...# #.###.#.#.### A>irA>isA>iKwA>iZ#.(...#####.##'##### #.# ##..# #'## #..## #..B...# ####.## ####'# #....# A>i#. #.#### #....B. ###(####. #...#.#.....@.#.A>i #.#.#.#.#.###.#. A>i(#.#.....#.# .#. #.###.###.# .#A>iE#...#.#...# .#A>iF###.#.#.### $.#...#.#...# ..#.# ## A>il,A>iA>i<#.(...#####.### #'##### #.# ##..# #'## #..## #..B...# ####.## ####'# #....# #. A>i?`#.#### #....B. ###(####. #...#.#......@#. A>i#.#.#.#.#.###.#. #.#.....#.# #.#. A>i#.###.###.# ##...#.#...# #A>i###.#.#.### #$.A>i#...#.#...# #..#.# #A>i6,## A>i,A>i{A>iY #######'#####   ##..# #######'#..# #..B...# ####.## ####'########....# ............###A>iB###(############........#.#.......#..#.#.#.#.###.....#.# ##.#########A>iA>isA>iA>iA>iDz  ##..# #######'#..# #..B...# ####.## ####'########....# ............###B###(############........#.#.......#..#.#.#.#.###A>iD.....#.# ##.##...#.#...#A>iM,A>iRA>iwi ..# #..B...# ####.## ####'########....# ............###B###(############.....A>i8x ...#.#.......#..#.#.#.#.###.....#.# ##.##...#.#...##.#.#.### #$. A>iZx(#A>i1A>izA>ikA>iA>i$ A>iH####.## ####'########....# ............###A>igJB###(############.....A>ie...#.#.......#.A>il.#.#.#.#.###A>iٮl.....#.# ##.##A>i8...#.#...A>i##.#.#.### #$......< A>iu...#.#...# #..#..$..+###A>iY20011.7 (18<A>iaA>i}2.3 (19.2 _Found a stone staircase leading up.A>i k..#.#........#.#.#.#.###..#.....#.# #...# #...#.#...#.#...A>i A>i! A>i+  ....# ............###B###(############........#.#.......#......#.#.#.#.###.#..........#.# #.#......##.##.......#.#...# #.#......##.#.#.### #@......< ...#.#...# #..#..$..######### #### +###A>i ,A>i- A>i ,A>i A>i   #....# #. #.#### #....>. ###(#####..... #...#.#.......#..... #.#.#.#.#.###.#.... #.#.....#.# #.#... #.###.###.# #.#.. #...#.#...# #.#. ###.#.#.### #.<.#...#.#...# #..#..$.#.# #### +# _You now have 727 gold pieces (gained 21).A>i 3A>i A>iL #....# #. #.#### #....>.......  ###(####.  #...#.#.......#.  #.#.#.#.#.###.#.  #.#.....#.# #.#.  #.###.###.# #.#.  #...#.#...# #.#.  ###.#.#.### #.<.  #...#.#...# #..#..$.  #.# #####+# A>i/ A>i A>iw A>i=: #.#### #....> ###(############............ #...#.#.......#.. #.#.#.#.#.###.#. #.#.....#.# #.#. #.###.###.# #.#. #...#.#...# #.#. ###.#.#.### #.......<... #...#.#...# #..#@.$... A>i: #.######### #####+###### #..(..# ####### A>iA A>iAB A>iF A>ik #.#### #....>. (#A>i;l ##. ...#.#.#. .#.#.#.#.###.#. A>idl .#.....#.# #.#. .###.###.# #.#.A>il w ...#.#...# #.#. A>il .#.#.### #.......<. ...#.#...# #..#.@$. A>il .# #####+# ..(..#  A>iks A>is A>i(y A>i #.#### #....>. (###. #.#.#. #.#.#.#.###.#. #.....#.# #.#. A>iF j###.###.# #.#. #.#...# #.#. .#.#.### #.......<.#.#...# #..#..@. # #####+#(..#  A>i A>ii A>iܩ A>i A>i# A>iȴ A>iJ '#.## _You now have 743 gold pieces (gained 16).A>i 3A>i> A>i   #.#### #....>. ##(###..#.#.#. .#.#.#.#.###.#. .#.....#.# #.#. .###.###.# #.#..#.#...# #.#A>i $. ##.#.#.### #.......<......#.#...# #..#.@.. .# #####'# ..(..# #..# #### _You open the door.A>i 3A>i A>ic> ##(############..... ...#.#.......#.#.#.#.#.###....#.# ##.###.# #..#.#...# #. ##.#.#.### #.......<..... ...#.#...# #..#.....######### #####@######## .A>i> .(..# #........ ############# A>iF ,A>iK A>is 3 ..#.#.......#.. #.#.#.#.###.#............. #.....#.# #.#............. ###.###.# #.#............. .#.#...# #.#............. #.#.#.### #.......<..... ..#.#...# #..#.......... ######### #####'######## (..# #.@....... ##### ##########  There is an open door here.A>ii A>i  _A>iֈ A>i' #.#.#. .#.#.#.###.#.... .....#.# #.#.... .###.# #.#.... #.#...# #.#.... .#.#.### #.......<..... #.#...# #..#....  #####'# A>i (..# #.. #.A>i A>i7 A>i~ A>ip |#.#.#. #.#.#.###.#. #.# #.#. .###.# #.#. #.#...# #.#.A>i  #.#.### #.......<..... #.#...# #..#....  #####'# ..# #..A>i # #.#A>iW A>i A>i, A>i .#.#. .#.#.###.#. #.# #.#. .###.# #.#. .#...# #.#. .#.### #.......<..... A>i] .#...# #..#....  #####'# # #..#  #.# A>i A>i A>i A>i4 #.#. #.#.###.#. #.# #.#. ###.# #.#. #...# #.#. #.### #.......<..... #...# #..#....  #####'# A>i5 # #..#  #.# A>iJ9 A>i9 A>i= A>iC] n.#. .#.###.#. #.# #.#. .# #.#. ...# #.#.A>i] A .### #.......<..... ...# #..#....  #####'#A>i] "  A>i] ]#..# A>i]  #A>i] @.# A>ib A>idc A>if A>iY #. #.###.#. #.# #.#. .# #.#. # #.#. ### #.......<..... A>i $# #..#....  #####'# #..# #A>i h.# #A>i> A>i A>i@ A>i͵ -#. .###.#. .# #.#. .# #.#. # #.#.  #.......<..... # #..#....A>i ,  #####'# #..# #.# +# A>i& A>i A>i A>i ~#. ###.#. # #.#. # #.#. # #.#. A>i k #.......<..... # #..#....  #####'# #..# #A>i' .# #+# A>i A>i A>if A>i ### .......<..... ..#.....####'########## #..........######### #+ A>i!< W'..............#A>i_< .......#........#.........#A>i;D ,A>iiF A>ii   .......<..... ..#.....####'########## #..........##########[........##.........+#.........##......#.# A>ii )_You open the door.A>iq /27.1 (14.8A>itv A>i w ,7 (15.4A>i| A>i|  _Found a robe.A>i  Q _There is an open door here.B>i- ........B>i /'..........B>i[ B>i B>i o ......<..... #.....####'########## #..........######### #######'####[.....@..#.+#j   gnoll (asleep)B>if |#.j.......#B>i   You encounter a gnoll. It is wielding a +0 whip.B>iz B>i ^0.0)j.B>iP h jThe gnoll shouts!B>i2 jsergeant (polearm, wandering)j   gnollB>i 6==8.3 (0.6B>iP B>i+ z _You encounter a gnoll sergeant. It is wielding a +0 spear.D>i&  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D>i j.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.D>i 1j.D>i1 q jThe gnoll sergeant shouts!D>i j)j 2 gnolls (1 wandering)D>i 7---9.3 (1.0Will/2 Jinx D>i D>i p _You encounter a gnoll. It is wielding a +0 whip.E>i  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E>i/ # #.#............. srcrip the Bewitcher # #.#............. Spriggan of Okawaru ****** # #.......<..... Health: 77/77 ======================== # #..#.......... Magic: 14/19 =================------- # #####'########## AC: 7Str: 4 #..........# EV: 30Int: 15 ##########.# SH: 13Dex: 25 #######'###  XL: 14 Next: 20% Place: Dungeon:12 #[.....@..#  Noise: ==-------  Time: 20029.3 (0.0) #.........+  w) +12 hand cannon of Joyful Slaughter {dr #.........#  Fire: w) +12 hand cannon of Joyful Sla #.........#  Will/2 Jinx  ..........#  E>i #..j......#  j   gnoll sergeant (polearm) #..j......#  jj 2 gnolls (1 wandering) #.j.......# Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (chance to call a sprite on attack: 73%,  chance to affect: 86%)F>iEjj sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to call a sprite on attack: 65%, chance to affect: 81%)F>i# #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== F>iq# #..#..........Magic: 14/19 =================------- # #####'##########AC: 7Str: 4#..........#EV: 30Int: 15##########.#SH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12#[.....@..#Noise: ==-------  Time: 20029.3 (0.0)#.........+w) +12 hand cannon of Joyful Slaughter {dr#.........#Fire: w) +12 hand cannon of Joyful Sla#.........#Will/2 Jinx ..........##..j......#j   gnoll sergeant (polearm)#..*......#jj 2 gnolls (1 wandering)#.j.......#Casting: JinxbiteF>i~<[0;10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to call a sprite on attack: 65%, chance to affect: 81%)F>ikF>i,sj.j.F>i.y jThe gnoll sergeant barely resists.F>i/6j.F>i6jj 3 gnolls (1 wandering)F>i7+30.3 (1F>i=F>iOq _You encounter a gnoll. It is wielding a +0 flail.G>iWI  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G>iv0# #.#............. srcrip the Bewitcher # #.#............. Spriggan of Okawaru ****** # #.......<..... Health: 77/77 ======================== # #..#.......... Magic: 11/19 =============----------- # #####'########## AC: 7Str: 4 #..........# EV: 30Int: 15 ##########.# SH: 13Dex: 25 #######'###  XL: 14 Next: 20% Place: Dungeon:12 #[.....@..#  Noise: ==-------  Time: 20030.3 (0.0) #.........+  w) +12 hand cannon of Joyful Slaughter {dr #.........#  Fire: w) +12 hand cannon of Joyful Sla #.........#  Will/2 Jinx  ...j......#  #...j>i14m.....#  j   gnoll sergeant (polearm) #.j.......#  jjj 3 gnolls (1 wandering) #..j......# Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to call a sprite on attack: 65%, chance to affect: 81%)G>i0 # #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........Magic: 11/19 =============----------- # #####'##########AC: 7G>i* /Str: 4#..........#EV: 30Int: 15##########.#SH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12#[.....@..#Noise: ==-------  Time: 20030.3 (0.0)#.........+w) +12 hand cannon of Joyful Slaughter {dr#.........#Fire: w) +12 hand cannon of Joyful Sla#.........#Will/2 Jinx ...j......##...*.....#G>iɵ j   gnoll sergeant (polearm)#.j.......#jjj 3 gnolls (1 wandering)#..j......#Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  G>i Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to call a sprite on attack: 65%, chance to affect: 81%)G>iB cj, inner flame)G>i j.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  G>i Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to call a sprite on attack: 65%, chance to affect: 81%)  The gnoll sergeant is filled with an inner flame.G>i 9j.G>if 6j.G>i ;j.G>i" XjG>i $ *1.3 (1G>i, AjjG>i*. ' _The gnoll shouts!H>ij B# #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........Magic: 11/19 =============----------- # #####'##########AC: 7Str: 4#..........#EV: 30Int: 15##########.#SH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12#[.....@..#Noise: ==-------  Time: 20031.3 (0.0)#.....*...+H>i w) +12 hand cannon of Joyful Slaughter {dr#.....*...#Fire: w) +12 hand cannon of Joyful Sla#...j*....#Will/2 Jinx .....j....##..j......#j   gnoll sergeant (polearm, inner flame)#...j.....#jjj 3 gnolls#.........# _The gnoll shouts!  H>i. VFire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}H>i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (inner  flame, chance to call a sprite on attack: 65%, 83% to hit)I>i+'# #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........Magic: 11/19 =============----------- # #####'##########AC: 7Str: 4I>i;#..........#EV: 30Int: 15##########.#SH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12#[.....@..#I>iNoise: ==-------  Time: 20031.3 (0.0)#.....(...+w) +12 hand cannon of Joyful Slaughter {dr#.....(...#Fire: w) +12 hand cannon of Joyful Sla#...j(....#Will/2 Jinx .....j....##..j......#j   gnoll sergeant (polearm, inner flame)I>i<#...j.....#jjj 3 gnollsI>iY<#.........#I>iwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI>iAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (inner  flame, chance to call a sprite on attack: 65%, 83% to hit)  I>i`You shoot a slug. The slug hits the gnoll sergeant!  Flame seeps out of the gnoll sergeant.I>ifj.  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (inner  flame, chance to call a sprite on attack: 65%, 83% to hit)  You shoot a slug. The slug hits the gnoll sergeant!  Flame seeps out of the gnoll sergeant.  The gnoll sergeant is heavily wounded.I>iTg8j.I>ihi j○The gnoll sergeant is engulfed in blazing flames.I>i jI>i0j3j.I>is○..° I>itM======3.0 (1.7I>iq|;○I>i~< _Flame seeps out of the gnoll sergeant.I>i|# #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........Magic: 11/19 =============----------- # #####'##########AC: 7Str: 4#..........#EV: 30Int: 15##########.#SH: 13Dex: 25#######'###I>iOXL: 14 Next: 20% Place: Dungeon:12#[.....@○.#Noise: ======---  Time: 20033.0 (0.0)#.....*...+w) +12 hand cannon of Joyful Slaughter {dr#....j*...#Fire: w) +12 hand cannon of Joyful Sla#....j....#Will/2 Jinx ....j°....#I>iv#...j.....#j   gnoll sergeant (polearm, inner flame)#.........#I>ijjj 3 gnolls#.........# I>iD_Flame seeps out of the gnoll sergeant.  I>iϯFire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Q - select action, ( or ) - cycleI>iShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severelyI>i gwounded, inner flame, chance to call a sprite on attack: 65%, 83% to hit)I>iڍ # #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........I>iTMagic: 11/19 =============----------- # #####'##########AC: 7Str: 4#..........#EV: 30Int: 15I>i##########.#SH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12#[.....@○.#Noise: ======---  Time: 20033.0 (0.0)#.........+w) +12 hand cannon of Joyful Slaughter {drI>i2H#....j....#Fire: w) +12 hand cannon of Joyful Sla#....)....#Will/2 Jinx I>irK....j°....##...j.....#j   gnoll sergeant (polearm, inner flame)I>i#.........#jjj 3 gnolls#.........#I>iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severelywounded, inner flame, chance to call a sprite on attack: 65%, 83% to hit)  I>iL|You shoot a slug. The slug hits the gnoll sergeant!  Okawaru accepts your kill.I>iy((jjj 3 gnollsI>i" §wounded, inner flame, chance to call a sprite on attack: 65%, 83% to hit)  You shoot a slug. The slug hits the gnoll sergeant!  Okawaru accepts your kill.  The gnoll sergeant explodes!  The fiery explosion engulfs the gnoll!!  You kill the gnoll!I>i, #§The gnoll sergeant explodes!  The fiery explosion engulfs the gnoll!!  You kill the gnoll!  Okawaru accepts your kill.I>i1 #########   gnollI>iF Kj.I>i7 9j.I>i #°☼..§§§§§§§§.....#I>i֗ u2=========4.7 (1.7I>i °☼§§§I>i P _Okawaru accepts your kill.J>id # #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........Magic: 12/19 ===============--------- # #####'##########AC: 7Str: 4#..........#EV: 30J>i uInt: 15##########.#SH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12J>i #[.....@°.#Noise: =======--  Time: 20034.7 (0.0)#....**...+w) +12 hand cannon of Joyful Slaughter {drJ>i #...*§§...#Fire: w) +12 hand cannon of Joyful Sla#..j§§§...#Will/2 Jinx J>i w....§§....##.........#j   gnoll#.........#J>i/ #.........# _Okawaru accepts your kill.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}J>iU ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to call a sprite on attack: 73%, 81%  to hit)J>i2# #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........Magic: 12/19 ===============--------- J>i\3# #####'##########AC: 7Str: 4#..........#EV: 30Int: 15##########.#SH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12#[.....@°.#Noise: =======--  Time: 20034.7 (0.0)#.....☼...+w) +12 hand cannon of Joyful Slaughter {drJ>i3v#...§§§...#Fire: w) +12 hand cannon of Joyful Sla#..)§§§...#J>i3Will/2 Jinx ....§§....##.........#J>i3j   gnoll#.........#J>i3R#.........#J>i4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJ>iA4Aim: a gnoll, wielding a +0 flail (chance to call a sprite on attack: 73%, 81%  to hit)  You shoot a slug. The slug hits the gnoll!!  J>i^4;You kill the gnoll!J>i9X(((J>iB..○○§§§§§§§Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to call a sprite on attack: 73%, 81%  to hit)  You shoot a slug. The slug hits the gnoll!!  You kill the gnoll!  Okawaru accepts your kill.J>ig======-6.4 (1.7 _J>i○○§§§§J>iPJ>i# #.#.............srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........Magic: 12/19 ===============--------- # #####'##########AC: 7Str: 4#..........#EV: 30J>iRNInt: 15##########.#SH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12#[.....@..#Noise: ======---  Time: 20036.4 (0.0)J>i#.....○○..+w) +12 hand cannon of Joyful Slaughter {dr#...§§§...#Fire: w) +12 hand cannon of Joyful Sla#..)§§§...#Will/2 Jinx ....§§....#J>i@#.........##.........##.........#You shoot a slug. The slug hits the gnoll!!  J>iAYou kill the gnoll! _Okawaru accepts your kill.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}J>ioPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK>ig# #.#.............K>ih.srcrip the Bewitcher # #.#.............Spriggan of Okawaru ****** # #.......<.....Health: 77/77 ======================== # #..#..........Magic: 12/19 ===============--------- K>i# #####'##########AC: 7Str: 4K>i#..........#EV: 30Int: 15##########.#K>i-mSH: 13Dex: 25#######'###XL: 14 Next: 20% Place: Dungeon:12#[.....@..#Noise: ======---  Time: 20036.4 (0.0)#.....○○..+K>i_Jw) +12 hand cannon of Joyful Slaughter {dr#...§§§...#Fire: w) +12 hand cannon of Joyful SlaK>i!#..)§§§...#Will/2 Jinx ....§§....#K>i#.........##.........##.........#You kill the gnoll! K>iQ_Okawaru accepts your kill.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Q - select action, ( or ) - cycleK>i2AShift-Dir - straight lineOkay, then.K>iK>i §§§§§§§ _K>i K>i] D _Okawaru accepts your kill.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then. _You start resting.K>i !'------°○§☼§☼☼§§K>ix 7.4 (1°☼☼☼K>i T------8.4 (2K>ic °§☼§☼§☼K>i! l _The sprites lose interest in your situation.L>iUkIL>imL>i_q,L>iEuL>iuL>i_wL>iq|c3=L>i~L>i,L>iVL>iL>iOL>iNL>iL>iL>i*L>iL>i#=L>iL>i,L>iuL>iΤL>iL>i L>ihM4=L>i׭L>i۰L>iL>iL>iʷ,L>i L>iL>iL>i,L>i9=L>iL>iL>iiL>iL>ia5=L>iL>iL>i~L>iRL>ilW _You start resting.L>i...)..).).L>i054.4 (16.0)L>i65.4 (17L>iFL>i_ _You feel your willpower return.L>iL>i<L>iL>i8L>iL>iL>iL>if9=L>iL>i,L>iL>iL>ikL6==L>i!L>i)L>i)L>ia/L>i\7,L>i@L>iWEL>iEL>iKL>i=TL>iT:==L>i\L>i_d,L>ijL>imr,L>i xL>i7L>ìK7=L>ixL>i,L>iL>iҚ,L>i0L>i,L>i+L>iL>i9=L>iL>i+L>iL>iL>i#a8=L>iAL>i-L>iL>iL>iL>iL>iL>iL>iL>iL>iO=L>iL>i,L>iL>iL>iL9==L>iL>i|L  #.#.  #.......<.....  #..#..........  #####'########## #..........# ##########.#  #######'####[........# #..+ #....)....# #..).)....# ....).....##.........##.........##.#.........# _Magic restored.L>i NL>i}NL>iUL>i{#.#. #.<..... #..#. #####'########## #...# ##.# L>io|#'### #[........# #..@+ #....)....# #..).)....# ..#.#.#.L>i{}L.L>ix,L>i:L>i##'.#.#.##L>i1,L>i L>i  .#. .<..... ..#. '#### #.L>iE.# ##.# #'### #[........### #...@.# #....)....#.# L>i6#..).)....#..# ....).....##.##.........# .##.........# .#L>i#.........# #.........# _You open the door.L>iL>i:==L>iL>i* ~ .....<..... #.......... ###'##########  #..........# ##########.#  #######'####[........####...'.# #....)....#@# #..).)....#.....).....##.# #.........# .##.........# .##.........L>i+ # .#.........# .. ##There is an open door here.L>i3 L>i+4  _L>it9 L>ik`  #..... ###'##########  #..........######### #'###[........###.........'..)....#.##).).#....).....###.........# L>ij ,L>i&r L>i #. '#  #.#  ##.# #######'### #[........### #...'.# #....)....#.## L>iu ?#..).)....#.@# ....).....##.# #.##.# #.##.##.##.#.L>i :##..#L>i "##L>i ,L>i L>i s #'##########  #..........######### #'###[........###.........'.)....#.##).).....).....###.........#L>i ,L>i L>ip E  #..........######### '###[........###.........'.)....#.##).)....#......).....###....L>i ,L>i0 L>iN u######### '###[........###.........'.)....#.##).)....#......).....###.... . ###. ##L>iV L>ix P '###[........###.........'.)....#.##).).....).....###.... ....... ###...... ###.## ..L>i- L>i L>i& L>iz  [........###.........'.)....#.## .).).# ......).....##.# ...#................... ....... ### ###.##..L>iٹ yy   vampire mosquito (wandering)  You encounter a vampire mosquito.L>i J85.4 (30L>i L>i 56.0 (30.6 _L>i L>i M>iU #[........###  ..'.#  #....)....#.## y  #..).)....#..# ..  ....)#.# ...  #.# ....  #.# .....  #.#......  #@.......  ###......  ###.##  .. M>iœ<M>i+ #[........###  ..'.#  #....)....#.## y  #..).)....#..# ..  ....)#.# ...  #.# ....  #.# .....  #.#......  #@.......  ###......  ###.##  ..  M>iO2M>i2M>iS8M>i:g _A vampire mosquito is nearby!M>ix  #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## yHealth: 77/77 ========================#..).)....#..# *.Magic: 19/19 ========================....).....##.# *..AC: 7Str: 4#.........##.# *...EV: 30Int: 15#.........##.# *....SH: 13Dex: 25#.........##.#*.....XL: 14 Next: 20% Place: Dungeon:12.........##@*......Noise: ---------  Time: 20086.0 (0.0)###......w) +12 hand cannon of Joyful Slaughter {drM>inz ###.##Fire: w) +12 hand cannon of Joyful Sla..y   vampire mosquito (wandering) _There is an open door here. _You encounter a vampire mosquito. _A vampire mosquito is nearby!Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 70% to hit)N>iW0 #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## yHealth: 77/77 ========================#..).)....#..# (.Magic: 19/19 ========================....).....##.# (..AC: 7Str: 4#.........##.# (...EV: 30Int: 15#.........##.# (....SH: 13Dex: 25#.........##.#(.....XL: 14 Next: 20% Place: Dungeon:12.........##@(......Noise: ---------  Time: 20086.0 (0.0)###>i0m......w) +12 hand cannon of Joyful Slaughter {dr###.##Fire: w) +12 hand cannon of Joyful Sla..y   vampire mosquito  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 70% to hit)  You shoot a slug.  The vampire mosquito buzzes angrily.  The slug hits the vampire mosquito!N>i$Q.y..y.N>iͰ!yPress: ? - help, Shift-Dir - straight line  Aim: a vampire mosquito (wandering, hasn't noticed you, 70% to hit)  You shoot a slug.  The vampire mosquito buzzes angrily.N>i!slug hits the vampire mosquito!  The vampire mosquito is heavily damaged.N>i).y.N>iO..°y 2 vampire mosquitoes (1 wandering)N>iYN======7.7 (1.7N>i9°N>ia _You encounter a vampire mosquito.N>i I  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N>ia  #[........### srcrip the Bewitcher  #.........'.# Spriggan of Okawaru ******  #....)....#.## y  Health: 77/77 ========================  #..).)....#..# ..  Magic: 16/19 ====================----  ....).....##.# ...  AC: 7Str: 4  #.........##.# y...  EV: 30Int: 15  #.........##.# .....  SH: 13Dex: 25 N>i5b  #.........##.#......  XL: 14 Next: 20% Place: Dungeon:12 .........##@°......  Noise: ======---  Time: 20087.7 (0.0) N>ivb >###......  w) +12 hand cannon of Joyful Slaughter {dr ###.##  Fire: w) +12 hand cannon of Joyful Sla ..  N>ib  yy 2 vampire mosquitoes (1 wandering) N>ib S_You encounter a vampire mosquito.N>ic Casting: Inner Flame (dangerous; 4% risk of failure)  N>iRc MConfirm with . or Enter, or press ? or * to list all spells.N>ic Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito (heavily damaged, chance to affect: 81%)N>iq #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## yHealth: 77/77 ========================#..).)....#..# ..N>iMagic: 16/19 ====================----....).....##.# ...AC: 7Str: 4#.........##.# *...EV: 30Int: 15N>i+#.........##.# .....SH: 13Dex: 25N>iP#.........##.#......XL: 14 Next: 20% Place: Dungeon:12N>it'.........##@°......Noise: ======---  Time: 20087.7 (0.0)###......N>iw) +12 hand cannon of Joyful Slaughter {dr###.##Fire: w) +12 hand cannon of Joyful SlaN>i~..yy 2 vampire mosquitoes (1 wandering) N>i=_You encounter a vampire mosquito.N>i2Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N>i-Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetN>iRAim: a vampire mosquito (heavily damaged, chance to affect: 81%)O>iԇFy, 1 …)O>i'D.y  Casting: Inner Flame (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a vampire mosquito (heavily damaged, chance to affect: 81%)  The vampire mosquito is filled with an inner flame.O>iU.yO>i~.y..yO>iRyyinner flame)O>iZb==----8.7 (1O>i-$_y°yO>i|&: _The vampire mosquito buzzes angrily.P>iIM #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## .Health: 77/77 ========================#..).)....#..# ..Magic: 16/19 ====================----....).....##.# y..AC: 7Str: 4#.........##.# ....EV: 30Int: 15#.........##.# .....SH: 13Dex: 25#.........##.#y.....XL: 14 Next: 20% Place: Dungeon:12.........##@*......Noise: ==-------  Time: 20088.7 (0.0)###......w) +12 hand cannon of Joyful Slaughter {dr###.##Fire: w) +12 hand cannon of Joyful P>iMSla..yy 2 vampire mosquitoes (1 inner flame)  Aim: a vampire mosquito (heavily damaged, chance to affect: 81%)  The vampire mosquito is filled with an inner flame. _The vampire mosquito buzzes angrily.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (heavily damaged, inner flame, 70% to hit)P>i3 #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## .Health: 77/77 ========================#..).)....#..# ..P>i?4Magic: 16/19 ====================----....).....##.# y..AC: 7Str: 4#.........##.# ....P>i4REV: 30Int: 15#.........##.# .....SH: 13Dex: 25#.........##.#......XL: 14 Next: 20% Place: Dungeon:12.........##@°......P>i5Noise: ==-------  Time: 20088.7 (0.0)###......w) +12 hand cannon of Joyful Slaughter {drP>i25###.##Fire: w) +12 hand cannon of Joyful Sla..P>i5yy 2 vampire mosquitoes (1 inner flame)  The vampire mosquito is filled with an inner flame. _The vampire mosquito buzzes angrily.  P>i5Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (heavily damaged, inner flame, 70% to hit)  P>i5>You shoot a slug. The slug hits the vampire mosquito!!!P>i<(y   vampire mosquitoP>i###### _buzzes angrily.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  Aim: a vampire mosquito (heavily damaged, inner flame, 70% to hit)  You shoot a slug. The slug hits the vampire mosquito!!!  Okawaru accepts your kill.P>iQ.y..y.P>i(.y.P>i;&○#y§.§.P>i*d1=======90.4 (1.7P>i1W○§P>id4T _The vampire mosquito explodes!Q>i& #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## .Health: 77/77 ========================#..).)....#..# ..Magic: 16/19 ====================----....).....##.# ...AC: 7Str: 4#.........##.# ....EV: 30Int: 15#.........##.# .....SH: 13Dex: 25#.........##○#y§....XL: 14 Next: 21% Place: Dungeon:12Q>i.........##@*§.....Noise: =======--  Time: 20090.4 (0.0)###......w) +12 hand cannon of Joyful Slaughter {dr###.##Fire: w) +12 hand cannon of Joyful Sla..y   vampire mosquito  You shoot a slug. The slug hits the vampire mosquito!!!  Okawaru accepts your kill. _The vampire mosquito explodes!Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (70% to hit)Q>i% #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******Q>id#....)....#.## .Health: 77/77 ========================#..).)....#..# ..Magic: 16/19 ====================----Q>i....).....##.# ...AC: 7Str: 4Q>i#.........##.# ..((EV: 30Int: 15Q>i܌#.........##.# .((..SH: 13Dex: 25Q>iw#.........##○#((....Q>i0XL: 14 Next: 21% Place: Dungeon:12.........##@(§.....Noise: =======--  Time: 20090.4 (0.0)###......w) +12 hand cannon of Joyful Slaughter {dr###.##Fire: w) +12 hand cannon of Joyful Sla..y   vampire mosquito  Okawaru accepts your kill. _The vampire mosquito explodes!Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineQ>iZRAim: a vampire mosquito (70% to hit)  You shoot a slug.Q>iAQ>i".y.Q>i=$Q>i$..Q>i$ ..Q>i&%K°#.§Q>i`%BPress: ? - help, Shift-Dir - straight line Q>i%b Aim: a vampire mosquito (70% to hit)  Q>i%You shoot a slug.  Q>i%>The slug closely misses the vampire mosquito.Q>i &EYou block the vampire mosquito's attack.  Q>iO&The vampire mosqQ>i&Fuito misses you. The vampire mosquito bites you.Q>i'Q>i'3Q>i#(--Q>iX(4======-Q>i(&2.1 (1.7Q>i.Q>i,/R°#.§Q>iW/§Q>ix/Q>i1 Q>i1Q>i1?_The vampire mosquito draws vitality from your injuries!Q>iW  #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## .Health: 73/77 ======================--#..).)....#..# ..Magic: 16/19 ====================----....).....##.# ...AC: 7Str: 4#.........##.# ....EV: 30Int: 15#.........##.# .....SH: 13Dex: 25#.........##°#.§....XL: 14 Next: 21% Place: Dungeon:12.........##@y§.....Noise: ======---  Time: 20092.1 (0.0)###......w) +12 hand cannon of Joyful Slaughter {dr###.##Fire: w) >iX S0;1m+12 hand cannon of Joyful Sla..y   vampire mosquito  You block the vampire mosquito's attack.  The vampire mosquito misses you. The vampire mosquito bites you. _The vampire mosquito draws vitality from your injuries!  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (magical condensation, 70% to hit)Q>i# % #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******Q>i# #....)....#.## .Health: 73/77 ======================--#..).)....#..# ..Magic: 16/19 ====================----Q>i $ ....).....##.# ...AC: 7Q>i6$ Str: 4#.........##.# ....EV: 30Q>i[$ Int: 15#.........##.# .....SH: 13Q>i$ Dex: 25#.........##°#.§....Q>i$ XL: 14 Next: 21% Place: Dungeon:12.........##@y§.....Noise: ======---  Time: 20092.1 (0.0)###......w) +12 hand cannon of Joyful Slaughter {drQ>i) ###.##Fire: w) +12 hand cannon of Joyful Sla..y   vampire mosquito  The vampire mosquito misses you. The vampire mosquito bites you. _The vampire mosquito draws vitality from your injuries!  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (magical condensation, 70% to hit)  You shoot a slug. The slug hits the vampire mosquito!Q>i (.#.§§Press: ? - help, Shift-Dir - straight line  Aim: a vampire mosquito (magical condensation, 70% to hit)  Q>iO ;You shoot a slug. The slug hits the vampire mosquito!  The vampire mosquito is heavily damaged.  The vampire mosquito completely misses you.  The vampire mosquito closely misses you.Q>i [7=3.8 (1.7Q>i C§§Q>i > _You block the vampire mosquito's attack.R>iV #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## .Health: 73/77 ======================--#..).)....#..# ..Magic: 17/19 =====================---....).....##.# ...AC: 7Str: 4#.........##.# ....EV: 30Int: 15#.........##.# .....SH: 13Dex: 25#.........##.#.§....XL: 14 Next: 21% Place: Dungeon:12.........##@y§.....Noise: ======---  Time: 20093.8 (0.0)###......w) +12 hand cannon of Joyful Slaughter {dr###.##Fire:R>irWs w) +12 hand cannon of Joyful Sla..y   vampire mosquito  The vampire mosquito completely misses you.The vampire mosquito closely misses you. _You block the vampire mosquito's attack.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (magical condensation, heavily damaged, 70% to hit)R>i #[........###srcrip the Bewitcher#.........'.#Spriggan of Okawaru ******#....)....#.## .Health: 73/77 ======================--#..).)....#..# ..Magic: 17/19 =====================---R>i .....).....##.# ...AC: 7Str: 4#.........##.# ....EV: 30Int: 15#.........##.# .....SH: 13Dex: 25R>i8 |#.........##.#.§....XL: 14 Next: 21% Place: Dungeon:12.........##@☼§.....R>i Noise: ======---  Time: 20093.8 (0.0)###......w) +12 hand cannon of Joyful Slaughter {dr###.##Fire: w) +12 hand cannon of Joyful Sla..y   vampire mosquito _You block the vampire mosquito's attack.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineR>i*!Aim: a vampire mosquito (magical condensation, heavily damaged, 70% to hit)  You shoot a slug. The slug hits the vampire mosquito!!  You destroy the vampire mosquito!R>i&& R>ix[§○§R>i̴f4=5.5 (1.7  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  Aim: a vampire mosquito (magical condensation, heavily damaged, 70% to hit)  You shoot a slug. The slug hits the vampire mosquito!!  You destroy the vampire mosquito! _Okawaru accepts your kill.R>i(m§○§R>i6h _Your Alchemy skill increases to level 1!R>i R>i R>ia R>i R>i_ 5=R>iʐ R>i R>iy R>iw R>i BR>iș R>i Q68=R>iq R>iÜ R>i R>i R>ig R>i R>i R>i R>i R>i R>iE k _You start resting.HP restored.R>ic Z...'......R>i .#.○.○------R>iO /103.5 (8.0R>i] 57=R>i f=------4.5 (9 _R>i R>i S>i#3S>iS&S>i(S>i)S>i--S>i .n _You start resting.Magic restored.S>i5A°°S>i<+5.5 (1S>i=a9==6.5 (2 _S>ioCS>iDS>iS>i5S>itS>i -g#[.### #.S>i-.'.# .......#....)....#.##......#..).)....#..#.........).....##.#....#.##.#...S>i-?#.##.#..#.##.#.°..##.@°.S>i.###.###.#..#S>i4,..S>im5S>i8S>ib^^#######'### #[####.#.........'.##.#....)....#.##.#..).)....#..#.....).....##.#.#.##.#.#.##.#.#.##.#.........##...###........####.####S>i?_M...###S>i0e9=S>ieS>ikS>iXV#[........####........#..'.##.  #....)....#.##.  #..).)....#..#.  ....).....##.#.  #.........##.#.  #.##.#.  #.##.#..##... ###. ####.##### ...S>i3### S>i,S>i͠S>iG#..'.##. #....)....#.##. #..).)....#..#. ....).....##.#. #.........##.#. #.##.#. #.##.#..##... ###. ####.###### ... #### S>iP==S>i)S>iF#.'.##. ....)....#.##.# ..).)....#..#.#).....##.#.# .##.#.# .##.#.# .##.#..# .##.....####...#####.##... #####S>i,S>ia S>iQ2 )....#.#).)..).....##.##.#..... ###.... ####@####### #.......######.# S>ia Y).)....#..#.# ....##.#..........# .....##.#..........# ##.#..........# ##.#..........# ##............#  ###..........#  ####.#######  #.@.....# #######.#  S>ih ,S>iTm S>i0 ).)....#..#.# ).....##.#..........# S>i͒ ##.#..........# ##.#..........# ##.#..........# ##............# ###..........# ####.# S>i4 #..@....# #.# S>i S>iG S>i+ S>i .)....#..#.# ).....##.#.# ##.#.# ##.#.S>iv # ##.#..# ##.....# ###..........# ####.# #...@...# #S>i @.# S>i S>iU S>i S>i )....#..#.# .....##.#.# ##.#.# ##.#.# ##.#..S>i_ # ##.....# ###..........# ####.# #....@..# #.# .##S>i ,S>i S>i( ....#..#.# ##.#.# ##.#.# ##.#.# ##.#..# ##.....# ###..........# ####.# #.....@.# #.# ..# ..S>i( 3#..#..#W   wraith (wandering).W#.?.S>i1 f  You encounter a wraith.S>i7 S>i89 W12.5 (6.WS>i ? S>i? -3.1 (6.6S>itE S>idG ` _Found a scroll of teleportation.T>i ....#..#..........#srcrip the Bewitcher ....##.#..........#Spriggan of Okawaru ****** ....##.#..........#Health: 77/77 ======================== ....##.#..........#Magic: 19/19 ======================== ....##.#..........#AC: 7Str: 4 ....##............#EV: 30T>iy Int: 15###..........#SH: 13Dex: 25####.#######XL: 14 Next: 21% Place: Dungeon:12#.....@.#Noise: ---------  Time: 20113.1 (0.0)#######*#w) +12 hand cannon of Joyful Slaughter {dr*.#T>i fFire: w) +12 hand cannon of Joyful Sla*.#.*#.*#W   wraith (wandering).*#T>i .?W _Magic restored.  You encounter a wraith. _Found a scroll of teleportation.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineT>i` WAim: a wraith (wandering, hasn't noticed you, 80% to hit)T>iã ....#..#..........#srcrip the Bewitcher ....##.#..........#Spriggan of Okawaru ****** ....##.#..........#Health: 77/77 ======================== ....##.#..........#Magic: 19/19 ======================== ....##.#..........#AC: 7Str: 4 ....##............#EV: 30Int: 15###..........#SH: 13Dex: 25####.#######T>i XL: 14 Next: 21% Place: Dungeon:12#.....@.#Noise: ---------  Time: 20113.1 (0.0)#######(#w) +12 hand cannon of Joyful Slaughter {dr(.#Fire: w) +12 hand cannon of Joyful Sla(.#.(#.(#W   wraith.(#.?WYou encounter a wraith. _Found a scroll of teleportation.  T>i4 Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a wraith (wandering, hasn't noticed you, 80% to hit)  You shoot a slug. The slug hits the wraith!T>i& %W.T>iP- \○......T>i- N======4.8 (1.7T>i(3 <○T>i5  _Found a scroll of teleportation.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  Aim: a wraith (wandering, hasn't noticed you, 80% to hit)  You shoot a slug. The slug hits the wraith! _The wraith is moderately damaged.U>i2....#..#..........#srcrip the Bewitcher ....##.#..........#Spriggan of Okawaru ****** ....##.#..........#Health: 77/77 ======================== ....##.#..........#Magic: 19/19 ======================== ....##.#..........#AC: 7Str: 4 ....##............#EV: 30Int: 15###..........#SH: 13Dex: 25####.#######XL: 14 Next: 21% Place: Dungeon:12#.....@○#Noise: ======---  Time: 20114.8 (0.0)#######*#w) +12 hand cannon of Joyful Slaughter {dr*.#Fire: w) +12 hand cannon of Joyful Sla*.#.*#.*#W   wraith.W#.?.  Aim: a wraith (wandering, hasn't nU>i2oticed you, 80% to hit)  You shoot a slug. The slug hits the wraith! _The wraith is moderately damaged.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a wraith (moderately damaged, 80% to hit)U>i3....#..#..........#srcrip the Bewitcher ....##.#..........#Spriggan of Okawaru ****** ....##.#..........#Health: 77/77 ======================== ....##.#..........#Magic: 19/19 ======================== ....##.#..........#AC: 7Str: 4 ....##............#EV: 30Int: 15###..........#SH: 13Dex: 25####.#######XL: 14 Next: 21% Place: Dungeon:12#.....@○#Noise: ======---  Time: 20114.8 (0.0)#######(#w) +12 hand cannon of Joyful Slaughter {dr(.#Fire: w) +12 hand cannon of Joyful SlaU>i4(.#.(#.(#W   wraith.W#.?.  You shoot a slug. The slug hits the wraith! _The wraith is moderately damaged.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a wraith (moderately damaged, 80% to hit)  You shoot a slug. The slug hits the wraith!U>i&W.U>i$W.U>is○@°....U>i-6.5 (1.7U>i&U>i4 _The wraith is moderately damaged.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  U>iAim: a wraith (moderately damaged, 80% to hit)  You shoot a slug. The slug hits the wraith! _The wraith is severely damaged.U>i}....#..#..........#srcrip the Bewitcher ....##.#..........#Spriggan of Okawaru ****** ....##.#..........#Health: 77/77 ======================== ....##.#..........#Magic: 19/19 ======================== ....##.#..........#AC: 7Str: 4 ....##............#EV: 30Int: 15###..........#SH: 13Dex: 25####.#######XL: 14 Next: 21% Place: Dungeon:12U>i0#....○@°#Noise: ======---  Time: 20116.5 (0.0)#######*#w) +12 hand cannon of Joyful Slaughter {dr*.#Fire: w) +12 hand cannon of Joyful Sla*.#W.#..#W   wraith..#.?.  Aim: a wraith (moderately damaged, 80% to hit)  You shoot a slug. The slug hits the wraith! _The wraith is severely damaged.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a wraith (severely damaged, 80% to hit)U>iU....#..#..........#srcrip the Bewitcher ....##.#..........#Spriggan of Okawaru ****** ....##.#..........#Health: 77/77 ======================== ....##.#..........#Magic: 19/19 ======================== ....##.#..........#AC: 7Str: 4 U>i.....##............#EV: 30Int: 15###..........#SH: 13Dex: 25####.#######XL: 14 Next: 21% Place: Dungeon:12#....○@°#Noise: ======---  Time: 20116.5 (0.0)#######.#w) +12 hand cannon of Joyful Slaughter {dr..#Fire: w) +12 hand cannon of Joyful Sla..#..#..#W   wraith..#U>i.?. _The wraith is severely damaged.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a wraith (severely damaged, 80% to hit)  You shoot a slug. The slug hits the wraith!!  You destroy the wraith!U>i^Z(((U>i{c°@.☼..U>ig528.2 (1.7U>il=☼U>iSoP _Okawaru accepts your kill.V>ix...........°V>ibV>iV>i*#..#.# ##.#.# ##.#.# ##.#.# ##.#.# ##.# ###.# ####.# #....°.@# #☼# ...# ....#.....#......#.......#.......?.V>i!2Z.○V>i2V>i^7:○V>i]L#..  ### ####.####### #.......#######.........#.........#.......^......?...#V>icV>idV>iiV>i  .  ### ####.####### #.......######○##.......@.#.........#V>iV>i̻##.#.# ##.#.# ##...#  ####  ####.#######  #.......# #######○#.........# .# .# ..^# ....?.#.#########V>iN°V>i8°V>i .  ### ####.###### #.......######°##...........^.V>i,V>iV>i .  ### ####.###### #.......######°##...........^.?.#V>i,V>i V>iEK ### ####.###### #.......######°##...........^.?........##..... .... ######### ... ..#V>iK,V>iNPV>iY  ####.###### #.......######°## #.........# ....# ....?..^....................## .....#V>iM.V>iV>i,V>i V>i c  ####.# #.......# .##.## #'#...# .....# ....# ..?...^......##...#....##..V>i# ..## ......## _t - 5 scrolls of teleportation (gained 1)V>i3V>iV>i###..........# ####.####### # #.......# .# #######.## ###'###.........# ...........# .............# ..?..^......#.........#......##...........# ...V>il######### ...........#######V>i,V>iV>i'###.# ####.# .# #.......# .# #.######'#...##...##...##..?...^......##...#......##.V>i(..##.##########.#.##V>i.,V>i2V>i3Y ...# ##..........# .#  ####.####### .# #.......# .# #######.######'#####...##...##.............##..?..^......##..........#...............##..........##.##########.)#.........##########V>iWaM------25.8 (7.6V>ifV>ivgL------6.4 (8.2V>ilV>imo& _Found an orcbow.V>i,6 s........#....V>i6 V>i; V>i\d ## ..# .. #..........# .# ####.####### .# #.......# .# #######.######'######.##..##.............##.?..^##....#.............##..........##..##########.)#..........##########V>ik ,V>iq V>ix V>i~ -7.0 (0.6V>iy +8.0 (1V>i V>i T _f - a scroll of fearW>ia .W>iNbW>iohW>i<.# # #.. .# #.# .# #.# #.# #.# #.######'#.##.#.##.#.##...W>i}?#..^......##.#.#.#...#.##.#..##.###########.).##.# W>ia,W>i֠W>ia# # #.. # #.# .# #.#  #.# #.#  #.######'#  .##.#  .##.#  .##...?#  ..^......##.#  .#.#  .  .  .W>i= W>i,W>iW>i'8#  # #..  # #.#  #.# #.#  #.# #.#  #.######'#  .##.#  .##.#  .##...?#  ..^......##.# W>i3 .#.#  .[33m#  .##.#  .##.#   ##.).#   #.#   #   W>i ,W>i W>iz0 #  # #..  # #.#  .# #.#  .# #.#  .######'#  ##.#  ##.#  ##...?#  .^......##.#  #.#  #  ##.#  ##.#  ##.).#  #.#  #  W>i7 W>i58 W>i}> W>id ##  # #..  # #.#  # #.#  # #.#  .######'#  ##.#  ##.#  ##...?#  ^......##.#  #.#  #  ##.#  ##.#  .).#  #.#  #  W>iSj ,W>in W>i #  # #..  # #.#   #.#  # #.#  .######'#  ##.#  ##.#  ##...?#  ......##.#  #.#  # W>ir  ##.#  ##.#  .).#  #.#  #  W>i ,W>iw W>i #  # #..  # #.#   #.#  # #.#  .######'#  ##.#  ##.#  W>i ##...#  ##.#  #.#  #  ##.#  ##.#  .).#  #.#  #  W>i ,W>i W>if ,W>i W>ii ` #..# #### ....# # ###.######'####### .....##..........................W>i .#########   _i - 4 scrolls of identify (gained 1)W>iX 3W>i W>i19 _.#  .# #.. .....# #.# ###### #.# .....# #.#  ####.######'####### .##.#W>i?:  .##..........# .##........@.# .##.# #.# ...# .##.# ......##...# ########).#  #..........# ############ W>iD ,W>i1G W>in .# .#  .# #.. ......# #.# ####### #.# ......# #.#  #####.######'####### .##.# .##.......@..# .##..........# ^......##.# #.# ...# .##.# .......##W>io ...# #########).#  #..........# W>iZu ,W>im{ W>i> .# .# .#  .# #.. .......# #.# ####### #.# .......# #.#  ######.######'####### .##.# .##..........# ..##..........# ^......##.# #.# ...# .##.# ........##...# ##########).# W>i ,W>i4 W>i- .# .# .# .# #.. .# #.# #.# #.# #.# #.# #.######'# .##....# .##....# .##...# .^......##..# .#.# .# .##.# .##.#  #.).# W>i W>i W>iE W>i[ B.# .# .# ## .# #.. .# #.# #.# #.#  #.# #.#  #.######'#  .##....#  .##....#  .##...#  ..^......##..#  .#W>i {.#  .#  .##.#  .##.#  #.).#W>i W>i" W>i W>iVA *.#.#.#.# ..# ##..# #.. ..........# #.# ###.####### #.# #.......# #.#  #######.######@####### .##..........# .##..........# ...##..........# ..^......##.# ..#.# W>iA ....# .##.#.........##...#W>iEG W>iG W>iL W>ids  M# .##. .......... ###.######.......# #@# #######.######'########..........#.........##..........##...#..#.##.##..........#There is an open door here.W>iy W>iGz  _W>iW W>i M .##.#. .......... ###.######.......# #.# #######.######'######.........##..........#............#.......................W>i ,W>i4 W>im M  #.#.# .......... ###.######.......# #.# #######.######'#######............W>i ,W>iD W>i @M   #.# ..........# ###.#######.......# #.#.....W>i  ,W>i W>im/   #.# # #.# # #.# # #.# # #.# # #.# # ##.# # #.@# # #.## .# #.#  #.# #.#  #.######'#  .##.....  .##.....  .##..... W>i2 ,W>i75 W>iU )M   ##. .........## ##.####### #.#..W>ia[ ,W>i"_ W>i M   ###.. .........# #.##..W>i ,W>i W>i NM  W>i< # .........# #..##..W>iu W>i ,W>i W>i M   .........# ##.###'W>i ,W>i W>i M  .........# #.##.W>i ,W>i W>i3 M  .........# #.#.W>i7 W>i 8 W>i; W>i] M...  .........# #.#.##W>iVb ,W>ie W>i M...  .........# #.#..#W>i W>i< W>i W>i׶ M...  .........# #.##.#W>iۻ ,W>i W>iR W........   W>i ,W>i W>iM#................... .......#.##.#W>i,W>i)W>i16JM...#........#.......#..............#.##.#W>i:W>iY:W>i=W>idzM####.#####.........###..........#.........l..#........(.#.#l   komodo dragon (asleep)#.#W>ijm  You encounter a komodo dragon.W>i'pW>i|v047.6 (19.6)W>i3w.8.2 (20.2W>i}W>ix{ _Found a throwing net. Found a stone staircase leading down.X>iQZ srcrip the Bewitcher#####.#####Spriggan of Okawaru ******#..........Health: 77/77 ========================#..........Magic: 19/19 ========================#..........AC: 7Str: 4###..........EV: 30Int: 15#........*l..SH: 13Dex: 25#...***..(.XL: 14 Next: 22% Place: Dungeon:12#@#Noise: ---------  Time: 20148.2 (0.0)#.#w) +12 hand cannon of Joyful Slaughter {dr#.#Fire: w) +12 hand cannon of Joyful Sla#.##.# .......#.#l   komodo dragon (asleep) ........#.# .........# #X>iZ 3.# .........# #.# _There is an open door here.  You encounter a komodo dragon. _Found a throwing net. Found a stone staircase leading down.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 98% to hit)X>i % srcrip the Bewitcher#####.#####Spriggan of Okawaru ******#..........Health: 77/77 ========================#..........Magic: 19/19 ========================#..........AC: 7Str: 4###..........EV: 30Int: 15#........(l..SH: 13Dex: 25#...(((..(.XL: 14 Next: 22% Place: Dungeon:12#@#Noise: ---------  Time: 20148.2 (0.0)#.#w) +12 hand cannon of Joyful Slaughter {dr#.#Fire: w) +12 hand cannon of Joyful Sla#.##.# .......#.#l   komodo dragon (drained) ........#.# .........#X>i% [m #.# .........# #.#Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 98% to hit)  You shoot a slug. The slug hits the komodo dragon!!  You drain the komodo dragon!  The komodo dragon hisses angrily.X>i Q>lX>i 3l.X>i) V...○X>i (======X>i &9.9 (1.7X>i ;○X>i:   Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (asleep, 98% to hit)  You shoot a slug. The slug hits the komodo dragon!!drain the komodo dragon!  The komodo dragon hisses angrily. _The komodo dragon is almost dead.Y>i]/srcrip the Bewitcher#####.#####Spriggan of Okawaru ******#..........Health: 77/77 ========================#..........Magic: 19/19 ========================#..........AC: 7Str: 4###..........EV: 30Int: 15#.........>..SH: 13Dex: 25#...**l..(.XL: 14 Next: 22% Place: Dungeon:12#@#Noise: ======---  Time: 20149.9 (0.0)#○#w) +12 hand cannon of Joyful Slaughter {dr#.#Fire: w) +12 hand cannon of Joyful Sla#.##.# .......#.#Y>i'l   komodo dragon (drained) ........#.# .........# #.# .........# #.#You drain the komodo dragon!  The komodo dragon hisses angrily. _The komodo dragon is almost dead.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 83% to hit)Y>isrcrip the Bewitcher#####.#####Spriggan of Okawaru ******#..........Health: 77/77 ========================#..........Magic: 19/19 ========================#..........AC: 7Str: 4Y>i>###.........(EV: 30Int: 15#........(((.SH: 13Dex: 25#...(((..(.Y>i|pXL: 14 Next: 22% Place: Dungeon:12#@#Noise: ======---  Time: 20149.9 (0.0)#○#Y>iIw) +12 hand cannon of Joyful Slaughter {dr#.#Fire: w) +12 hand cannon of Joyful Sla#.##.# .......#.#Y>i-l   komodo dragon (drained) ........#.# .........# #.# .........# #.#The komodo dragon hisses angrily. _The komodo dragon is almost dead.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 83% to hit)  You shoot a slug.Y>id3l.Y>ig..>..Y>iĤ.51.6 (1.7Y>ifY>i _The komodo dragon is almost dead.  Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (almost dead, lightly drained, 83% to hit)  You shoot a slug. _The slug barely misses the komodo dragon.Y>i=<srcrip the Bewitcher#####.#####Spriggan of Okawaru ******#..........Health: 77/77 ========================#..........Magic: 19/19 ========================#..........AC: 7Str: 4###..........EV: 30Int: 15#.........>..SH: 13Dex: 25#...*l...(.XL: 14 Next: 22% Place: Dungeon:12#@#Noise: ======---  Time: 20151.6 (0.0)#○#w) +12 hand cannon of Joyful Slaughter {dr#.#Fire: w) +12 hand cannon of Joyful Sla#.##.# .......#.#l   komodo dragon (drained) ........#.# >i =m.........# #.# .........# #.#Aim: a komodo dragon (almost dead, lightly drained, 83% to hit)  You shoot a slug. _The slug barely misses the komodo dragon.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 83% to hit)Z>i'srcrip the Bewitcher#####.#####Spriggan of Okawaru ******#..........Health: 77/77 ========================#..........Magic: 19/19 ========================#..........AC: 7Str: 4Z>i'###..........EV: 30Int: 15#.........>..SH: 13Dex: 25#....†...(.XL: 14 Next: 22% Place: Dungeon:12#@#Noise: ======---  Time: 20151.6 (0.0)Z>if(#○#w) +12 hand cannon of Joyful Slaughter {dr#.#Fire: w) +12 hand cannon of Joyful Sla#.##.# .......#.#l   komodo dragon (drained) ........#.# .........# #.# .........# #.# Z>i(^_The slug barely misses the komodo dragon.Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 83% to hit)  Z>i(|You shoot a slug. The slug hits the komodo dragon!!  You kill the komodo dragon!Z>i,G(Z>iٴG○°Z>i533.3 (1.7Z>i<○Z>iP _Okawaru accepts your kill.[>i[>i@Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 5 scrolls of teleportationi - 4 scrolls of identify  p - 2 scrolls of poison  [>iAr - 3 scrolls of revelation  x - 2 scrolls of amnesia  W - a scroll of brand weapon  S - a scroll of silence  V - 5 scrolls of vulnerability [>iu[!] read|quaff|evoke[?] describe selected\>i+\>iK3\>i:srcrip the Bewitcher#####.#####Spriggan of Okawaru ******#..........Health: 77/77 ========================#..........Magic: 19/19 ========================#..........AC: 7Str: 4###..........EV: 30Int: 15#.........>..\>i; SH: 13Dex: 25#...○†...(.XL: 14 Next: 23% Place: Dungeon:12#@#Noise: ======---  Time: 20153.3 (0.0)#°#w) +12 hand cannon of Joyful Slaughter {dr#.#Fire: w) +12 hand cannon of Joyful Sla#.##.# .......#.# ........#.# .........# #.# .........# #.#Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight line\>iA<<Aim: a komodo dragon (almost dead, lightly drained, 83% to hit)  You shoot a slug. The slug hits the komodo dragon!!  You kill the komodo dragon! _Okawaru accepts your kill.\>i=\>iT?Identify which item? (\ to view known items) Potions (select first with !) \>i? l - a smoky golden potion[?] describe selected\>iUU \>i ] \>ic srcrip the Bewitcher#####.#####Spriggan of Okawaru ******#..........Health: 77/77 ========================#..........Magic: 19/19 ========================#..........AC: 7Str: 4###..........EV: 30\>ic +Int: 15#.........>..SH: 13Dex: 25#...○†...(.XL: 14 Next: 23% Place: Dungeon:12#@#\>ipd Noise: ======---  Time: 20153.3 (0.0)#°#w) +12 hand cannon of Joyful Slaughter {dr#.#Fire: w) +12 hand cannon of Joyful Sla#.##.# .......#.# ........\>id #.# .........# #.# .........# #.#\>id Fire: w) +12 hand cannon of Joyful Slaughter {drain, Bane rElec SInv}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (almost dead, lightly drained, 83% to hit)  \>i/e You shoot a slug. The slug hits the komodo dragon!!  You kill the komodo dragon! _Okawaru accepts your kill.\>iw °.As you read the scroll of identify, it crumbles to dust.\>ix L------4.3 (1\>i} 9°\>iu 5 _l -> b - a potion of brilliance]>iTt........]>i]>iV]>iCmM .# ####.##### ##.#.........>.#..@°†...(.###.########.##.#]>iW,]>iN]>i .#  #####.# #.# #.# #.# ###.# #.>..# #...@†...(.# ###.# #.#  #.#  #.#  #.#    #.#    #.#   # #.#   ]>i.,]>i]>i! ..#  #####.######  #.#  #.#  #.#  ###.#  #.>..#  #...°@...(.#  ]>i"b###.#  #.#  #.#  #.#  #.#   #.#   #.#  # #.#  ]>iK)M.]>i}-]>iW  ..#  #####.######  #.#  #.#  #.#  ###.#  #.>..#  #....†@..(.#  ###.#  #.#  #.#  #.#  #.#   #.#   #.#  # #.# ]>iXl You see here a komodo dragon corpse.]>i ]]>i ^ _]>ib]>iq( ..#  #####.######  #.#  #.#  #.#  ###.]>i#  #.>..#  #....†.@.(.#  ###.#  #.#  #.#  #.#  #.#   #.#   #.#  # #.#  ]>iW]>iݎ]>i$]>i$ ..#  #####.######  #.#  #.#  #.#  ###.#  #.>..#  #....†..@(.#  ###.#  #.#  #.#  #.#  #.#   #.#   #.#  # #.#  ]>i,]>iB]>i ..#  #####.######  #.#  #.#  #.#  ###.#  #.>..#  #....†...@.#  ###.#  #.#  #.#  #.#  #.#  . #.#   #.#  ]>ip# #.#  ]>i8,]>i>]>i]>i]>i]>i&~  #.#  ..#   #####.######  #.#  #.#  #.#  ###....# ]>i'#.........@..#  #....†.....# ###.########  #.#  #.#  #.#  #.#  #.#  #.# _o - 3 throwing nets (gained 1)]>i.3]>i3]>i [   #. #.#  ..#   #####.######  #.#  #.#  #.#  ###.# ]>i-\#.........>..#  #....†.....# ###.########  #.#  #.#  #.#  #.#  #.#  There is a stone staircase leading down, spattered with blood here.]>i[b]>ic _]>i h]>iH#####  ..  #. #.#  ..#   #####.######  #.#  #.#  #.#  ###....# #.........>..# .#....†.....# ###.########  #.#  #.#  #.#  #.# ]>i,]>i]>i.....# ####+######### +##### %#  ..  #. #.##  ..#   #####.######  #.#  #.#  #.#  ###....# #.........>..# ..#....†.....# # ###.########  #.#  #.#  #.# ]>iMI------61.3 (7]>i]>i+9 (7.6]>i]>ia0 _Found a fortress talisman.^>ig ..>..†......^>ig ^>i,m ^>i M............ .....# ####+######### +#####%#.#. #.# ..# ####.#####. ###..........# ##.^>iך ,^>iƟ ^>i M:<............ .....# ####+######### +#####^>i #%#.. #.# #..# #####@######.#..........#^>i< E ##.^>iv ^>i ,^>i ^>i ...### #............# :.# #<.....# .# #............# ......# ####+######### #+######%##  ..#  #.  #.## ^>i  #@.#   #####.######  #..........#  #..........#  #..........#  ###..........#  #.........>..# ^>i6 ..#....†.....# #####.######## ^>iF ,^>in ^>i$ M'.###†..###.:<............ ......# ####+######### #+######%#. ## #..# ####.######..........# ....#^>iY% c .##.....#^>i+ ,^>i0 ^>iT NM#....^>iU '.###†..###.:<............ ......# ####+######### #+######%##. ## #..# ^>iNV #####.###### .....>..^>i\ ,^>ia ^>iLJ M##..'#....'.###†..###.:<............ ^>iP ......# ####+######### #+#####%##.##.# ##..# #.....^>i] ,^>iw ^>i  ...##'.##†### .:.# <..###+######## #+##### #%##  ^>i #..## #.##.#.....#.........>..#  ^>i ,^>i ^>i  '.##†### .:.# <..###+######## #+##### #%##  #..## #@##.######.######^>i- .....>....#....†.....#  ^>i ^>i ^>i ^>i. ~### #............#  :.# #......<.....#  .# #......#  # ####+#########  +##### #%##   #..#  ##.#  #.# ^>i. #.@#  #####.###### #..........#  #..........#  #..........#  ^>i. ###..........#  #.........>..# ^>i_/ . ..#....†.....#  #####.########  ^>i7 ,^>i/> ^>i_u | :.# <..###+######## +##### #%##  #..# #.##.#####@#######..........##..........##...##.# .#.#####.#########.#  ^>i* ?...# #............# .# ####+######### #+##### #%##   #..#  ##.#  #.##  #..# #####.######  #...@......# ^>i  #..........#  #..........# ###.#  #.>..#^>i   ..#....†.....#^>i | ######.######## ^>i u #.#   #.#^>iT  ^>i ,^>i ^>i #......# ####+######### ##+##### #%##   #..#  ##.#  #.##  #..# #####.######  #..........#  #..@.......#  #..........# ###^>ih .#  #.>..# ..#....†.....#######.######## ^>i #.# #.# #.#^>iG ,^>i ^>iQ  ##+##### #%##  #..# ##.# #.## #..######.###### #..........# #..........# #.@........####.# #.>..#+..#....†.....#######.######## #.# #.# #.#  #.#^>i' ,^>i ^>ic6  #..# ##.# #.## #..######.###### #..........# #..........# #..........####.# #.>..#+..#....†.....# ######.######## #.#  #.# #.# #.# #........ #.#^>i< ^>i= ^>i!C ^>ij ~ ##.# #.## #..######.###### #..........# #..........# #..........####.# #.>..#+..#....†.....# ######.######## #.# #.# #.# #.# ##........ #.# ##.. #.#^>iqp ^>ip ^>iv ^>i  #.## #..######.###### #..........# #..........# #..........####.#.>..#+.@#....†.....# ######.######## #.#  #.#  #.#  #.# ###........ #.# .##.. #.# .##..# #.#^>i ,^>i9 ^>i-  #.## #..# #####.###### #..........# #..........# #...# ###..# ##...>..# +@.#....†.....# ######.# #.#  #.#  #.# # #.# ####. #.# '.##. #.# #.##.# #.#^>i ,^>ip ^>i #..........................'......+####^>i7 ^>i ^>il ^>i,   #.## #..##+#### #####.######^>i-- J..... #..........#.... #..........#... #...#.. ###.^>i- D.#.##...>..#>......@..#....†.....#.######.##+##### #.#  #.#  #.# ##^>i.  #.# .####. #.# .'.##. #.# .#.##.# #.# _You open the door.^>i5 -73.1 (11.2)^>i; ^>ib< ,7 (11.8^>iA ^>iB  ^>i C &_Found a stone staircase leading down.^>iE Q _There is an open door here._>ip.............._>iq_>iv_>i. #.## . #..# .#+##### #####.###### ..# #.# ..# #....# ..# #...# ..####.# ..##.>..#.>_>it'..#....†.....#.######.# ##+###### #.# # #.# # #.# ### #.# ..####_>i+. #.# ..'.##. #.# ..#.##.# #.#_>iǡ_>iJ$ __>iǦ_>i~T. #..# ..####+##### #####.###### ...........# #..........# ...# #.# ...# #...# ...####._>i.# ...##.>..# _>i..>......'..#....†.....#..######.######## #####+###### #.# .#_>iE*#.# .# #.# '### #.# ...####........ #.#.'.##.. #.#.#.##.._>ij# #.#.#..#.# #.#_>i,_>i_>im. #..#.#+##### #####...# #...# #...# #....####...##.>.. ._>i'.>......'..#....†..... ...######.##+###### #.# ..# #.# #.# #.# #'### #.# ....####._>i@ #.# ....'.##._>i: #.# ....#.##_>i.# #.# ....#..#.# #.#_>i._>i~_>i _>io0H. #..#.#+##### #####...# #..# #..# #..####..##.>_>i0..>......'..#....†...######.##+###### #.#.# #.# ##.#_>i0p #.# ##'### #.# .....####_>i1A. #.# .....'.##_>i$10. #.# _>iB1)....#.##.# #.# )....#..#.# #.#_>i7,_>i:_>ik_. #..#.#+##### #####...# #..# #..# #..####..##.>..>......'..#....†._>i_..######.##+###### #.#.# #.# ###.# #.# ###'### #.# ......####. #.# ......'.##._>i` #.# .)....#.##.# #.# .)....#..#.# #.#_>ie,_>ih_>i'#.#.#......._>i,_>iE_>i . #..#.#+##### #####.. #.# #. #.# #. #.# #. +.####. #.##.. #.....>......'..#....†. #..######.##'###### #.#.# #.#_>iO# #.##.# #.# #.##'### #.# #.#.####........ #.#.'.##......... #.# ..)....#.##......_>iv....# #.# ).)....#..#.# #.# _You open the door._>i/3_>i"_>i P ########+##### #####.##............# #.......+####.. _>ib>......'..#....†.......######.#### ###### #######@###### #.# _>i9.....# #.# ####..... .).....##.#..........# #.#_>io ,_>iv _>i4 L ............# #.......##.#+...####.....##.. #.....>......'..#....†#............######.#### ###### #######'###### #.# .....# #@# ####'###............ _>i15 .......##.#..........# #.#There is an open door here._>i!= _>i=  __>i\C _>iji  .....#+............####............##.. ..>......'..#....†........######.#### ###### #######'###### #.# .....# #.# ####'### _>ii 0.......####................................##..........# .......##.#..........# #.#_>ip ,_>iv _>iɜ  +............####............##.. .>......'..#....†.......######.#### ###### #######'###### #.# .....# #.# ####'### .......####........>.#'.##..........##...##.###..........# .......##.#..........# ##.#_>i 280.1 (6.4)_>i _>i +7 (7.0_>i _>i _You open the door. _Found a stone staircase leading down. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.>iGy>i!D [?25h[?0c [?1051l[?1052l[?1060l[?1061l