v h36  Player: ssays Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.16:14:46.ttyrec Time: (1745684086) Sat Apr 26 16:14:46 2025 x ht [?1051l[?1052l[?1060l[?1061hx hV)0[?7h[?25l[?1cx hx hx hmWelcome, ssays. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Forgewrighty hy h1y h>Welcome, ssays the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshiftery hr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigandy h}Warrior-mageu - Forgewright Zealoty hm - Warperv - Fire Elementalist f - Berserkern - Hexslingery h@Fw - Ice Elementalist g - Cinder Acolytey hao - Enchantery h~x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalisty hhz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical y hڬcompanions to fight alongside. + - Recommended background * - Random background # - Recommended charactery hT ! - Random character % - List aptitudesSpace - Change species y hB? - Help Tab - Formicid Forgewrightz h9z h z hP Dssays the TinkererFormicidHealth: 13/13 ========================Magic: 3/3========================z h AC: 2Str: 14EV: 11Int: 14SH: 0Dex: 12z h =XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerz h QCast: Kinetic Grapnelz h ###+####.....##.....#+..@..+z h #.....##.....####+###z h z h" Welcome, ssays the Formicid Forgewright.It is said that the Orb of Zot exists deep within this dungeon.z h!& z h{s Press ? for a list of commands and other information.z hw z hBz [ _Found a staircase leading out of the dungeon.| h| hC  Skill  Level Cost  Apt Skill  Level Cost  Apt | h a - Fighting   0.0   0.8  +1   g + Spellcasting 2.1   3.0   0      | hS    | h9 b - Maces & Flails   0.0   1.0   0   h + Forgecraft4.0   5.0   0  | hn c - Unarmed Combat   0.0   1.0   0          | h            | hT d - Armour   0.0   0.8  +1      e + Dodging| h*1.7   2.4  -1      f + Stealth| ha2.4   1.8  +3              | h                    | hn    | h        | hC        | hy        | h#        The relative cost of raising each skill is in cyan.  | h The species aptitude is in white.  [?] Help[=] set a skill target  | h@[/] auto|manual mode [*] useful|all skills [!] training|cost|targets} h= h * Forgecraft   4.0~ hۃ f * Stealth   2.4~ hv p f - Stealth   2.4 ht > f + Stealth 2.4 h. = d + Armour 0.0 hx d * Armour   0.0 h7 e * Dodging   1.7 hbo e - Dodging   1.7 ht$o d - Armour   0.0 hX= d + Armour 0.0 h  d * Armour   0.0 hm o d - Armour   0.0 hi= a + Fighting 0.0 h g * Spellcasting   2.1 h]Lp g - Spellcasting   2.1 he  hk  ho ssays the TinkererFormicidHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 14###+###EV: 11 ho Int: 14#.....#SH: 0Dex: 12#.....# hp *XL:  1 Next:  0% Place: Dungeon:1+..@..+Noise: ---------  Time: 0.0 (0.0) h9p #.....#a) +0 hammer#.....#Cast: Kinetic Grapnel hop ###+###Welcome, ssays the Formicid Forgewright.It is said that the Orb of Zot exists deep within this dungeon. hp Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. ht  hQv  hy  h{  h 3 h!  h  h  hO" | _ h"  h* ##+###..@..#.+..<..+#.....##.....# h0 L#####...' h0 2.0 (2 h5  h"8 L======3.0 (3 h;  h> 5 _As you open the door, it creaks loudly! he3 h&f hg hSi hmdThere is an open door here. ho5 _ hp hOq hrB h:t h\u h~u hu hw hw, h6x hz h }, h} h h, hU h ### ..# #########.#.......#..# #.#######.#@# ------#.......##.#  h2#.###'###.#.# #.....#.#.##.....#.#.#+..<..+.#.+ hj#.....#.#.##.....#.#.####+###.# hB/10.0 (7.0) hJ------1.0 (8 h hz4 _d - a ring of resist corrosion h*l _You open the door.  There is an open door here. _ hR _You open the door.  There is an open door here. _ hT h3Z h[ h\, h4t hw, hw hJz h|B h~ h , h hn h h. h h< h#.#....#...l###.##.. h=o.....#######..#........#.####.###.....#.#.# hg#.............#.##.#.###'###.#.@.# #.#.......# h#######'#######.##.............#...#.###########.##### h۔.......#..# l   frilled lizard (asleep)#.#######.#.# hH#..#.##.###'### h%".#.# h\32.0 (21.0)3.0 (22 hӧ hK _A frilled lizard comes into view. h h2  h4  h;  hy= e _A frilled lizard is nearby! h' #. #.#+##. #...  #. #..l###.## #.. .....#######..  #........#.#  ###.###.....#.#.#  #.............#@#  #.#.###'###.#...#  #.#.......#  #######'#######.#  #.............#...  #.###########.##### .......#..##.#######.#.#......##.# h5.{4.0 (1.0) _The frilled lizard hisses angrily. h.  _No target in view! h93 h߅ h hM .J# #+###.. #. ..###.## #..l.....#######.. #.......##.###.....#............#.#.#.###'###.#. h<Kinetic Grapnel#.#.......####J   endoplasm (wandering)l   frilled lizard h0.J.l5.0 (1 h} h] _An endoplasm comes into view. hVbI**** hs  The kinetic grapnel misses the frilled lizard. h hz.J....lJ he2--------=6 h{ h>^ _The endoplasm quivers. h*8Q  The kinetic grapnel hits the frilled lizard. h?C. h} hI.J.1----------------117 hR _You kill the frilled lizard! h()M. ..# #+###.....# #. J....# h")###.## #.....#.....#######.....# #.......##.###.....#.#.............##.#.###'###.#...#. hH)^#J   endoplasm h-+ h1&.J h2.-8 h8 h: h5 *(grapneled)  The kinetic grapnel hits the endoplasm. h B.J h j0----------------= h B9Kinetic Grapnel h  h 7 _The endoplasm is lightly wounded. h[  The grapnel guides your strike. You hit the endoplasm. hT.3340.4 (1.4 _You kill the endoplasm! h h# hץ hڨH _No target in view! hq _ h$j-------- hb, h h.B h , h h$, h ho hZ1======== hC h, h hD, h h@B h h*======== h  h he, h hw h h hݦ h3 h ha, h hp h h h, h hԯ, hw hղ h%2 h%/======== h޳ h, h> h, hr hܹ, h h hԻ*======== h hv hF, h h , h h], h1 h, h h, h h, hH h h h h h hb h[ h%3 h/======== h2 h4 _Magic restored. h3 h3 h h h# h hw h h hO hH _You open the door.========   hThere is an open door here. h< h _ hr h h, h hQ hk, hW h h7 h` h  hG h , h h h, h h; h, h h h h h h h, h h  h , hj  h  h, h7 h h, hK h h, hk h h, h hN7 _You open the door. h 3 hj! h%@  There is an open door here. h& h ' _ h' hJ) h+, h+ h, h. h., hc0 h1, h/2 h3 h3, h3 h4 h~5 h5 h#6 hF7 h 9B h}: h< he= h= h>? h@, h:A hB hD hBD hD hF hL=..#.###........ ..#.....####### #.###.....####### #...+.....'......#  h3Mw#####.....######.# # #.....# #.# # #.....# #.#  hANF# #..^..# #.# # #.....# - # #......# # ..###### +# # # #b   bat (asleep) #.# #b.  hbV1102.4 (62.0) hWF-3.4 (63 h[ h_V _A bat comes into view. hi .###..........###.'......##.# #  h]j #.# #  #.# # #..^..# #.# #  #@# #  hj 0 #.# #  #.# + hj  hj #.# # hj ,#.# ##.# hj  #.# hk 4 #b. hk  h +.###..........###.'......# h x#.#  #.#  #.# #..^..# #.#  #@#  #.#  #.# h W#.##.##.# #.# h% E #b.  h  hB  h  h Z _A bat is nearby! h/).....####### #.###.....########..+.....'......####.....######.  #..^. h..#...##### + #b. h)## h8{ hS84.4 (1.0) _ h. h] hF#.###.....########..+.....'......####.....######  ^.#...##### + # hFb. {##  hM hN&5 hS hU h8 )..+.....'...... #####.....######  ^.#...##### + #b. {## b.b6Kinetic Grapnel h  h  h H**** h~ b...  The kinetic grapnel misses the bat. The bat hits you but does no damage. h%\2--------= hX 7 h hQ _The bat closely misses you. h>6  You sock the bat! hd?)† h?  hCo448.8 (1.4Kinetic Grapnel hOH hK1 _You kill the bat! hoK h 4 h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h _ h -------- hZ, hث h, h h, ht h h h] h, h h, hڶ h hʸ%3 h/======== hm h h+ hP h h7_  You see here a bat corpse. hL h _ h= h h #.....# # # #..^..# #...##### +#. #† #.  h- #...l.... ######### hKinetic Grapnel { l   frilled lizard (asleep) h020.8 (12.0) h!- h%1.8 (13 h  ha _A frilled lizard comes into view. h2 Q  The kinetic grapnel hits the frilled lizard. h R**† h (.. h 2--------55=2.0)Kinetic Grapnel h  h  hD R _You kill the frilled lizard! hZ: h; hA hDH _No target in view! h'W hW hX h,Z h^ _ h5_ h` h`>-------- ha hb, h}c he, he hg, hGh hi, hdj hk hk hl h]n, ho hPp hpT3======== h q hsr h`t, ht h* ho* hI+ hn- h., h/ h2 h3 h3 hE4 h>6 h7, h8 h;j  You see here a frilled lizard corpse. h= h= _ h> h@ hA hA hZB hD hE hE hIF h&H hI, hJ hK hM, hM hQ_  You see here a bat corpse. hR hS _ hS h_U hV, hW hX h{Z, hZ h\ h], hT^ h` ha h@b hb hQd hge, he hHg hh hh hXi hj h'mB hn hn ho, hp hq hq hq hr htB huv hw hw hx hy h{ hV{ hP| h} h+ hi h h@  There is an open door here. h hw _ h ha hF, hY hj hl h hh h. h, h hՙ h, h{ h՞ hΠ, h h: h h h] hn h hЬ hn h h, h: h hC, h hN7 _You open the door. hl3 h h@  There is an open door here. hD h5 _ h h, h] h _You open the door. h@  There is an open door here. h  hj _ hS h hC, h h h hu h ha h, h  h h: h{ h ha h h h h h>, h h h` h h h h3 h, h~ h h, h= h  h- ha h h; h, hh h h9, h h h h he  h  hV  h  h hn +..<..+.#.'.'.## #.....#.#.##### #.....#.#.# hn ###+###.#.# .......##.# .#######.#.# #.......#..# .###########.#.......@.....#-######+#######  h+> { h12310.0) h ['#.#+ h h D======3 hW! 1 h%% hD( _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! hI h h , h, h, hy h  There is an open door here. _ h h  #.....#.#.#  ###+###.#.#  .......##.#.#######.#.##.#..##.###########.# hi#.............########'####### #@# ------ #'#  h #.. ##..{ ###{   hYou open the door. h17.8 (4.0) h=------ h h{[ _You sense a monster nearby. hT  h  h  h  h  h  h V  There is an open door here. h  h  _ h  h  hN , h  h  h , h  hp  h , ha  h~  h , h  h{  h  h  h  h/  h , h  h5!  h"  h"  h~#  h%  h% , hl&  hT'  h3  h9 #.....#.#.##.####+###.#.##.#####.......##.##...†.. .#######.#.######## #.......#..# ##########.# #### ...........# ... { ####'############.#  ho9 #.#..........@.##'#.#############.......... ##......... {{ ##########  h9  h? 051.8 (14.0) h8A  hBE  hH [ _You sense a monster nearby. hf hPg hg h i hj hnB ht#.....#.#.######†# #.....#.#.#  huO#.# ###+###.#.# #.###### .......##.# #...†... #######.#.# ######## .......#..# #########.# ######### ..........# #.....g.. ###'############@# #.#............# #'#.#############..##.........  hu{{ ##########g   goblin (asleep) h&  hp2.0)  A goblin comes into view. It is wielding a +0 club. h ;g.g h hE===3.8 (2Kinetic Grapnel h; hʔ( _The goblin shouts! hE  #†# #.# #...† #########  #....g... #@#  ........#  #########    {  {  h8  #†# #.# #...† #########  #....g... #@#  ........#  #########    {  {   h|>  hv?  h\E  h_H ] _A goblin is nearby! h I  The kinetic grapnel hits the goblin. hF P***) h-(... hV24/142--------66--4.8 (1Kinetic Grapnel h7 h:J _You kill the goblin! h h9-- h h&H _No target in view! h 3 h! h\$ h$$ _ h)X h*, hX+ h4-------- h55, h6 h7, h8 h9, h: h;, h< h>, h? hA hAT3======== hB hWD hE, hF hH hI hI hoJ hL hN, hO hQ hR hJS@======== hjT hU hFW, hEX h\|  Things that are here:  a +0 club; a goblin corpse hU^5 _ hJ_ h` hc, h[c hd hf, hg hh hOj, hjk hxm h!o, ho hq hvB hv hx, hy h+{ h| h} h} h h.v.## #. # #†#  #.#  #.###########  #...†.......#  ###########.# ... #.#  ###############.### #.#  #....)........@...# #.#-  h###.#############.#.# #.# ....# .# #.# ##### [# #.# .# #.# g# #.#g   hobgoblin (asleep).# #.# hЊq.# #.##.# h~ 79.8 (25.0)  A hobgoblin comes into view. h1G-80.8 (26 hž h6) _Found a chain mail. h  #.# #†# #.#   #...†  ###########.#  ... #.#  ########.### #.#  #....)........@...# #.# .#############.#.# #.#  .# #.#  [# #.#  .# #.#  g# #.#   h% b.# #.#  .# #.#  #.#  hA ` #.# #†# #.#   #...†  ###########.#  ... #.#  ########.### #.#  #....)........@...# #.# .#############.#.# #.#  .# #.#  [#  .#  g# #.#  .#  hA l .#  #.# hH  hJ  h0Q  hS ` _A hobgoblin is nearby! h߇ W #.# #†# #.#   #...†  ###########.#  ... #.#  ########.### #.#  #....)........@...# #.# .#############.#.# #.#  .# #.#  [# #.#  .# #.#  g# #.#  .# #.#  .# #.#  #.#  h #.# #†# #.#   #...†  ###########.#  ... #.#  h! ########.### #.#  #....)........@...# #.# .#############.#.# #.#  .# #.#  [#  .#  hT g# #.#  .#  hv: .#  h2 #.# h& h( hU/ hu: # #†#  #.# #.########### h$;#...†.......# ###########.#  #... #.#  ###############.### #.#  #....)............# #.# ##.#############@#.# #.# ...# #.# #.# #### #[# #.#  #. hM;B#g hr;#.# #.# ##.. h;e _A hobgoblin is nearby! h1.8 (1.0)Kinetic Grapnel _ hS* #.###########..†.......########## #...  ###############.###....)............# ##.#############.#.#  h*6...# #@# ###[ #.g..# h2 hj3&2 h9 h: h **g  The kinetic grapnel hits the hobgoblin but does no damage. ht;  hB [[g. hC |2--------====3 hRN A _The hobgoblin shouts! h #.#   #...†  #######  h #... #.#  ##.### #.#  #....)....# #.# #.#.# #.#  #@# #.#  #[# #.#   h:R#g# #.#  #.# #.#   hdX#.# #.#  #.# #.#  #.. #.#  hM ##. #.#  #.#  hc #.#   #...†  #######  #... #.#  ##.### #.#  #....)....# #.#  hWdI#.#.# #.#  #@# #.#  #[# #.#  #g# #.#  #.#  #.#  #.# #.#  #..  hd; ##.  hd= #.# hk hl h-q htt` _A hobgoblin is nearby! h3H**** h6 h$Hg... h%1----------------=--- h%4 h* h._ _The kinetic grapnel misses the hobgoblin. hg {  You barely miss the hobgoblin. The hobgoblin hits you. hg p3-----6.2 (1.4 hAm  ho V _The hobgoblin barely misses you. h  (grapneled)  The kinetic grapnel hits the hobgoblin. h  The hobgoblin is almost dead.4==0---------------- h^70Kinetic Grapnel h" h~%V _The hobgoblin barely misses you. hf   The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is almost dead. h!gU3--8.6 (1.4 h6k h{n- _The hobgoblin hits you. h ;  You hit the hobgoblin. h3 D[ h M--8890.0 h&  h( M _You kill the hobgoblin! hI hT4== _HP restored. h>-------- h hT h h hj h hZ hj hW==1======== h h h, hL h, h hH hp hE hEV======== h# hN J h , h  hi , h2======== h ho h3, h3 h$, h  hAV======== hI h, h  h", h8$ hq%, h& h(, h) h$,, h0- h., h/ h1, hQ3 h4, h5 h8 hP8T3======== hX9 h; h=, h> hA htC, hCD hDF hH, hOI hK hW======== hY, hZ h?^ h(`, h`a h`d h*f, h h! h" hL# h% h', h') h2 #....)............#.#.# ####.#############.#.#.#.# .....# #.#.#.#.# ###### ###[#.#.#.# . ..#.#.#.#.# . h`3 #.#.#.#.#.# # #.#.#.#.#.#  #.#.#.#.#.#  #@#.....#.#  #.##.####.# #.##....#.# ##'####.##.##...# #.########...# #.......# h3"#...#########.##...'.........##...########### hK:-73.0 (19 hQ;,4.0 (20 h-A h6C` _f - a scroll labelled SAGIECSIBU h 3 hO h h< h  h h, h; h+ h, h h h, h hc hj, h h  h", h0$ h^& hS(, h) h, h/, hW0 h2 h4, h6 h[7 h8 h89 h~: h1< h{>, h? h5A hB, hC hE hF hF hG hH h5J hmJ hJ h5L hN, hQN hO hP hP hQ hKS h\.......##.##...†.  .#######.#.#######  #.......#..##.#####.# ###############. ............# #....).......... #####'############.#############.  h]H #.#............# #.#'#.########################[#...........@..............#.91.0 (17##..........##############.#.{ ##########. #.#.#. #.#.#. #.#.#. #.## #. #.## ( ##'##  #...# h]E  hh hii,2.0 (18 ho h?r% _Found 3 stones. h 3 h  hW  hȦ  h  h n h  h(  h  h  hܼ  hW  h ######'############.############# #.#............#  #'#.########################  h #..........................# ##..........##############.#  { #.# #.# { h! #.# #.# #.# #.# h M #@# #.# #.# #.# #(.#'# h  #..... #...#.. +..## {.. #..... #..# #... h6 C #... h. 18.0 (6.0) h  h  h? [ _You sense a monster nearby. h h h h2H _No target in view! h/ h h h8H _No target in view! hP h hf hS h #.#............# '#.#######################..........................# h+.##############{ ##########.# { hRV#. #. hv(....>.. ##'........ h...#.##.+..## S# h,#... .gg   goblin (asleep)# .S   ball python (constriction, asleep) h  ht 0  A ball python and a goblin come into view. h;Found a stone staircase leading down. h h7  The goblin shouts! hShg.h   jackal (wandering) hg   goblinS   ball python (constriction) hM K==9.0 (1Kinetic Grapnel h h{Y _A jackal comes into view. h J   ### ht J ... ..#  { #.#  h C{#.#  #.#   hΣ K#.#  #@#   h> #(....>..  #........  #...#S##.  +..## h#  #... g.  #..# .   ha 5#..#  h:8   ### ... ..#  { #.#  ho;{#.#  #.#  #.#  #@#   h;m#(....>..   h;#........  #...#S##.  h;e +..## h#  h;@ #... g.   h<#..# .  #..#  h4<  hYD hJ hcQ h>Ud _There are monsters nearby! hQ1#'#.########################[#..........................#.#..##############.#.{ ##########.# #.#. #.# #.#. #.# #.#.#.# #.##.######## #.##(@...>... ##'##.......#... h1[#...#S###...#+..## h# #...##... g. #...'#..# .. #...##..# #...###.. #...##...# h4 h{5 h@?<S. ht@8--400 _ hI hfL h 4**** h<[ p  The kinetic grapnel misses the ball python. hX] 6  The jackal barks! hf S..>hg.h hg 3--2--------===1 hn  hq s _The ball python bites you. The ball python barely misses you. hj=  You hit the ball python. h hɏ h hPh#g. hx hw #'#.########################[ ssays the Tinkerer#..........................#. Formicid##..........##############.#. Health: 13/14 ======================--{ ##########.##.#. Magic: 2/3================--------#.##.#. AC: 2Str: 14#.##.#. EV: 11Int: 14#.##.## SH: 0 há`Dex: 12#.######## #.## XL:  1 Next: 100% Place: Dungeon:1#(@h..>... ##'## Noise: =--------  Time: 402.4 (1.4) hj#......... #...# a) +0 hammer#...#g##.. #...# Cast: Kinetic Grapnel h+..## .##...##... .. #...' h"#..# .. #...# h   jackal hg#..# . #...# g   goblin##..#...##...# _A jackal comes into view. _There are monsters nearby! hThe kinetic grapnel misses the ball python.The jackal barks! _The ball python bites you. The ball python barely misses you.You hit the ball python. h -- _You kill the ball python!You have reached level 2! hB/  --more-- h. m9/203/5--2 0%  h6 Agoblin h9 4 _ h. #.#............# # #'#.######################## ..................# ##..........##############.#{ ##########.# #.# { #.# #.# #.# #. h L #.# #. #@######## #. #(.h..>... ##' #......... #... #...#g##.. #... +..## .# #... #... #... #..# .. #... #..# . #...##.. #... hi h h$Qh†g. h%,30 h* hi,> _The jackal bites you but does no damage. hŧ######'############.############.#............# '#.#######################............... ##..........#############  { ######### { .######## #.(h†..>..#'#g....#...#.##..+..## .# . .. ...# . h h\h.{ hb.-4 h4 h* h|.............# #....)......... ######'############.############.#............# '#.#######################............... ##..........#############  h} { ######### {.# h######## #.(.{..>#'#.g...#...#.##.. h.}+..## .# . .. . h|, hj h.g† hg   goblinThe jackal stops to sniff the ground. hiU20=== h 5 hs h> _The jackal bites you but does no damage. h $ hz\  The kinetic grapnel hits the jackal but does no damage. h`g.2-------6 h߲ hiS _The jackal barely misses you. hL  You hit the jackal.  The jackal is severely wounded.The jackal bites you. h]19--7.8 (1.4 hd h> _The jackal bites you but does no damage. h  You hit the jackal.  The jackal is almost dead. h (9.2 h=  hf _The jackal barely misses you. The jackal closely misses you. h4c 8  You hit the jackal. he  hOl g.g   goblin hbp U20==1 hp 10.6 h7x  h{ J _You kill the jackal! h  You barely miss the goblin. The goblin closely misses you. h19--3=====2.0 h h9 _The goblin hits you with a +0 club. h/} hם6-----3.4 _You closely miss the goblin. The goblin hits you with a +0 club. hX  (grapneled)The kinetic grapnel hits the goblin. hn  The goblin is severely wounded. hL5----2-----4 hu 0 h h9 _The goblin hits you with a +0 club. h I  The kinetic grapnel hits the goblin. hr g) hb\  h` -1----------55Kinetic Grapnel hg  hIi J _You kill the goblin! h  h  h  h H _No target in view! h^3 hp_ h&b hff _ hg hi, hj hl hla6=----- h+n h4q, har h-u, hnv hjy h5zW2===== h{ hd}~7== h~ h8 hd h h, h h h====== he hf hh8== h. h, h h, hT hى, hB h hU9= hp hy hD9= hȑ h hMQ3===== h2 h, h  hɝ, h h20=== hi===== h h, h h hD h hR h:== h h4, hҮ h, h h, h hg4===== h- hZ, h h, h h* hh h h hY====== h hp, h hZ, hs h, h. hu, h h, hT h, h, he5===== hS h h, h h<  You see here a +0 club. h h: _ hV h h , h0 h5 h h6===== hh h h, h h h|, h hK hC, h_ hl hy, h h # #.#.#.# #.# #.#.... #)# #.##.# #.########## #.##...  hM#(.†..>....# ##'####. #..........# #...# #. #...#.##...# #...# #. +..###.# # #...####...#@#....# #...'...-#..#.###...# #...####..## ...# #...# ##.. .## #... hr### ## #...# #####  h 063.4 (48.0) h F-4.4 (49 h h^R _g - an inky potion h3 hL h< hX hf, hK h h֧, ht h hG, h h hv, h hz hɶ, h; h6 h, h h^ h#, h hP h/, h& hU h, h h h, h: h2 h, hO h7 _You open the door. h 3 h h@  There is an open door here. h hI _ h h h, h, hQ h, h h h[, h h h4, h h{, h hM _You now have 24 gold pieces (gained 10). h3 h h h h h h hk, h h h h' h h^ h5, h, h, h  h  h v ##..........### #S###########.#  { #.# #.#  #.# #.#  #.# #)#  #.# #.#### #.# #(.†. h`  #.# #..... #@###########...# #...........'.. #############...#. #..#.#  h #..##. ##.... S   ball python (constriction, asleep)####. h ## h -89.4 (25 h -90.4 (26 h  h ^ _A ball python comes into view. h  #S#  { #.# #.#  #.# #.#  #.# #)#  #.#  #.# #(.† #.#  #@# #...........'.. #########.#. #..#. #..##. ##....  h_(W #S#  { #.# #.#  #.# #.#  #.# #)#  #.#  #.# #(.† #.#  #@# #...........'.. #########.#. h) #..#. #..##. ##....  h`/ hP0 h5 h7b _A ball python is nearby! h......##..........#### #S##########{.)# .####(.† #.....###########...#............'..################...#..#..##.##...####.## hd hg.SS) h81.4 (1.0) _ h h h'#.############...............#### #.##########{ #S.)# .####(.† #....###########...#............'..################...#..#..####...####. h h hF.S h=2Kinetic Grapnel h_ h6 h6 N  The kinetic grapnel hits the ball python. h5: . ha: 5* h: ! h ,.. h X4-----20 hJ J=3Kinetic Grapnel h  h O _You kill the ball python! hl hm hKs hCuH _No target in view! ho3 ho hwq htf _ hu hv, hw hx hx;----- hwy hz hz h { h{, h{ h|, h| h}, h,~ hu, h h`, h׀ h hO5===== h  h/ h, h hb h, hV h hӌ, hU h h" hG====== h׏ hӐ h, h h h-, h] h h/, h h) h:~###+###.#.# .......##.# .#######.#.# #.......#..# #.###########.# ####.............# #..#######'############.#{#.....#.#............'#.############-.#...........##..........####.###########.#{ #.# #.# hm#.## #.#)# #.#.#####.##(.†. h15129.0) h8- h h[ _You sense a monster nearby. h[ #.....#.#.# ###+###.#.# .......##.# .#######.#.# #.......#..#  #.###########.#  #.............#  #######'##########{#.@...#.#..........#.###.#'#.##########. #.#....#. #.##..........# #. #.###########.##J #.# #.# J   endoplasm (asleep).. #.# #.### #.# #) #.# #.#{5.4 (3.0)6.4 (4 _An endoplasm comes into view. h I       {         ####### {#.@...# #.###.# #.  #.  #.   h] #J #.#  .. #.#  ## #.# #) #.#  h^        {         ####### {#.@...# #.###.# #.   hS_ #.  #.  #J #.#  .. #.#  ## #.# #) #.#  hqd  hd  h:h  hi a _An endoplasm is nearby! h? ###+###.#.# .......##.#{#######.#.# #.......#..##.###########.# #.............# #######'##########{#.....#.#......... #@###.#'#.######## #.# #.#........... #.# #.## #.# #.###########. #J# #.# #. ..# #.# #. hML ### #.# #) #.# #. #.# #( hJ hPL7.4 (1Kinetic Grapnel _ h h? he .......#{.#######. #.......#.#.###########...........#######'##########{#.....#.#......... #.###.#'#.######## #.#...........##########J# #.# ..##) .(. hm 8{ hm &8 hs  hu  h **J  grapneled)  The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded. hr; h B5.J. hV`4-----=9 h h^ _The endoplasm quivers. hv {.#######. #.......#.#.###########...........#######'##########{#.....#.#......... #.###.#'#.######## #.#...........#J######### hɎ V.# #.# .##){ . (.######### h՗ i  The endoplasm freezes you. h a17-----20 h#  h % _You are frozen. hxb [  The grapnel guides your strike. You hit the endoplasm. hf j. hi ----3=1.8 (1.4Kinetic Grapnel hn  hp M _You kill the endoplasm! hG hH h/M hOH _No target in view! h; h;= hB hnEH _No target in view! h) h* hW* h+ hR/8= _----- h/B h\0, h0 h61 h1#= h1 h'2 hV3 h3K9= h4 h)5 hS5 hz5H5===== h5 hL7, h7 h8 h8 h9 h:20=== h:; h; h< h<====== h< h= h>, h> hk? h @ h4@ h@ h%B hDf== hLG hQ #.............########'#########{#.....#.#........ #.###.#'#.####### #.# #.#..........##+# #.# #.##.... #.# #.####...>.##.# #.# ##.....'@.# #.# #-#.....#### #.# ##..b. #.# #Kinetic Grapnel#... #.# #### #.# # #.########### b   bat (asleep) #...........' ############# # hWJ 35.8 (14.0)  You open the door. hXF-6.8 (15 h] h:b _A bat comes into view. _Found a stone staircase leading down. h \   ### {#.. #.# hQ G #.#  ##+# #.#  #.... #.#  #...>.##.# #.#  #.....'@.# #.#  #.....#### #.#  #..b. #.#  #... #.#  ### #.#  h - h'H 7   ### {#.. #.# #.#  ##+# #.#  #.... #.#  hH + #...>.##.# #.#  #.....'@.# #.#  #.....#### #.#  #..b. #.#  #... #.#  ### #.#  hI  hM  hQO  hS  hV Z _A bat is nearby! h K #.#### #######'#..{#.....#.##.. #.###.#'#.#.. #.# #.# ##+#?. #.# #.## #..... #.# #. #...>.##.# #.# h q  #.....@..# #.#  #.....#### #.#  #..b.. #.#  #..... #.# ###### #.# hO o #. #.  h  h 17.0) h'  h:   ho _Found a scroll labelled FEAJOH AGOWKO. _There is an open door here. h 9### #######'####### #..r#.....#.#...... #...#.###.#'#.##### h #...#.# #.#........##+#?..#.# #.## #......#.# #.######### #...>.##.# #.#  #.....'..# #.# #....@#### #.# #..b..# #.# #.....# #.# ####### #.# #.######### ha #.......... r   quokka (asleep) ########### b   bat (asleep)  h h".rr8 h% h(Y _A quokka comes into view. hF  The kinetic grapnel hits the bat. h=O.* hq hyz.r.. h~4-----5=9Kinetic Grapnel h hG _You kill the bat! hY hN h7 h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hM #.............##########'#######....#.#........#.###.#'#.##### h  #.r.#.#+#?..#.# #.##..........#.# #.#########>.##'..#...####.#.....# #.#r   quokka h hX.r h.P-40Kinetic Grapnel _ h hl h ** (grapneled)  The kinetic grapnel hits the quokka. hy  hr d.r. h q3----------=1 hɆ  h _ _The quokka is severely wounded. h"########### #.............##########'#######....#.#......##.#'#.##### #..#+#?..#........r.#.# #.#########>@##.#'.....####...... h####### #########..........########### h h&2 h׵ h6W _The quokka closely misses you. x2 hs   The grapnel guides your strike. You hit the quokka but do no damage.The quokka is severely wounded. h_-4.2 (1.4 hX h1T _The quokka closely misses you. hc  You hit the quokka.  The quokka is almost dead. hdY18---5.6 hci h"ki _The quokka bites you. The quokka barely misses you. h L ##### #...# #...# #...#.#  ##+#?..#.#  #....r.#.#  #...>@##.# #.#  #.....'..# #.#  #.....#### #.#  h  #.....# #.#  #.....# #.#  ####### #.#  hz I ##### #...# #...# #...#.#  ##+#?..#.#  #....r.#.#  #...>@##.# #.#   h{ a#.....'..# #.#  #.....#### #.#  #.....#  #.....#  ####### #.#  h8  hւ  h  h^ ] _A quokka is nearby! h8 8  You hit the quokka. h%i. h --------47.0Kinetic Grapnel h h)J _You kill the quokka! h h: h" hH _No target in view! hOP3 h{Q haT h'X: _ hCY h|YK9= hZ h\ hh:4====== hi hk hlm20======= hm ho, hp hr, hs hv, hv hx h%y:== hz h$|, h&} h, hd h hH5===== h hՇ h, h h hj, h h { ..#. ##.. #.#####. #....... ###########'# #...#.....#.# #...#.###.#'#.#### #...#.# #.#....... ##+#@..#.# #.##......- #......#.# #.######## #...>.##.# #.# #.....'..# #.# #.....#### #.# #.....# #.##.....# #.# ####### #.#  #. h063.0 (16.0) hLF-4.0 (17 h hc _h - a scroll labelled FEAJOH AGOWKO h5  h  h-  h  h*  hޛ S===== hK  h , hF  h 7 _You open the door. hS 3 hݢ  h @  There is an open door here. h j .......#..w .#######... #.......#... #.##########.# #...........###########'#####...#.....#.#...#...#.###.#'#.## #@#...#.# #.# ##'#...#.# #.##.... #......#.# #.###### h3 h #...>##.# #.# #.....'..# #.# #.....#### #.#w   dart slug (asleep) #.....# #.# #.....# #.######## #.# h[ 17.0 (3.0) hE +8.0 (4 h  h \ _A dart slug comes into view. h  ..w  ...  ...  #.#  #.# #.# #.# #@#  ##'#...#.#  #...  #...>.##.# #.#  #.....'..# #.#  #.....#### #.#  #.....# #.#  #.....# #.#   #.#  hJ* ..w  ...  ...  #.#  #.#  hCK#.# #.# #@#  ##'#...#.#  #...  #...>.##.#  hK #.....'..#  #.....#### #.#  #.....#  #.....#  hK(   h2R h.S hX hZ` _A dart slug is nearby! hF###+###...... .......#w.#######. #.......... #.########## #...........##########'####....#.#...##.#'#.## #.#..#'#.... hG!#......#######...>.##.'.....####...#..... h|M hO29.0 (1 _ hT h W h0pl...........# ###+###...... .......#...w. .#######. #.......... #.########## #...........##########'####....#.#...##.#'#.## #..#'#.......#######...>.###.....'.....#### hv h'x'70 h} h~ h[#......#.......# ###+###........# .......#....w.# .#######. h!\ ..... #.......... #.########## #...........##########'####....#.#...##.#'#.## #..#'#.......#####>.###.....'..### h7cKww he=1Kinetic Grapnel hj h+m hHd +..<..+.....####+###.#...... .......##.....w.# .#######.#.......# #.......#.......# #.########## #...........##########'####....#.#...##.#'#.## #.. hd #'#.......######>.##'.. hm  hir 7 ` hr ]``The dart slug launches a dart at you. h S..@ h .=2 h  hM O _The slug dart misses you. h **(grapneled)  The kinetic grapnel hits the dart slug. hUB hZGU.w.. hGX4-----3 h7K hM7 _The dart slug is lightly wounded. hx@#.....#+ +..<..+.....###+###. .......#..#######.w..# #.......#....@..# #.###############.### #...........##########'####....#.#...##.#'#.## #..#'#.......######>.## hpH hIV19--4 hO hQ. _The dart slug bites you. h(    The grapnel guides your strike. You hit the dart slug.  The dart slug is moderately wounded. h t  The dart slug launches a dart at you. h  h D5------ h &5.4 (1.4 h>  h - _The slug dart hits you. hr  You hit the dart slug but do no damage.The dart slug is moderately wounded. h: t  The dart slug launches a dart at you. h  h* p12--------6.8 h; C _The slug dart hits you. h/p  You barely miss the dart slug.The dart slug is moderately wounded. hqF-----8.2 h{W _The dart slug bites you but does no damage. hj  (grapneled)  The kinetic grapnel hits the dart slug. h' h(`3-----90 h- h0d _The dart slug is moderately wounded. h1    The grapnel guides your strike. You hit the dart slug.  The dart slug is heavily wounded.3=---80.6 (1.4 _The dart slug closely misses you. hQ  You barely miss the dart slug.The dart slug is heavily wounded. ```````The dart slug launches a dart at you. hP@.....'2.0 _The slug dart misses you. h(  hJ You hit the dart slug.  The dart slug is severely wounded. hq2-4===== h!3.4 h h. _The dart slug bites you. h;  You hit the dart slug. hE† h3=64.8Kinetic Grapnel h h]M _You kill the dart slug! h7  h:  h:?  hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hSq hq hr hxu hzf _ hz h| h;}====== h} h hZ^4== h h h h~ h, h„ h, h hD15=== h h, h+ h hO5===== h h, h hRk6=== h h  h, hR h3S===== h h, h* h=7= h h h, hh h, h h hh8== h` h h¨ hM h h h۫ h̬ hG h h4 huR9== h hU h h h hp, h h=, h h  hy9= h h hߺM20== h h h]M(.)...# #.....#+ +..<..+.....###+###. .......#..#######. #.......-614.8 (30.0).......# #.###############.### #...........#.###########'#### hc...  h hF-5.8 (31 h h _Found a spear and 6 stones. _You see here a dart slug corpse. h3 h hҨ h hp: _ h h, h" hf== h h h, h h h, h h h, h h h, h h) h h: hl h h{, h hd7 _You open the door. h3 h h@  There is an open door here. h h _ hx h+ hh, h h7 _You open the door. h hg h h@  There is an open door here. h h= _ hU hs hL, hX  hC  hG  h  h( h hA, h h# h, h  h  h hh, h h9B h hy, h  h! hT#, h# hc$ h$, hJ% h ) hc*, h+ h, h-, h. h/ hl1 h1 h-2 h+4 h5, h7 h|9 h; h< h= h:? hAA, hB h3D hdE, hE hF hG, hH hI hQK, hK h\P@  There is an open door here. hBS5 _ hT hU hX, hY hl\sopen the door. _There is an open door here. _You open the door. _ h\*There is an open door here.   h_ hL` _ ha he hg, h}i hl hn, h1s hCv h |, h_} h'There is an open door here. _You open the door. _There is an open door here. _You open the door. hI hYou open the door. _There is an open door here. _You open the door.  There is an open  h door here. h# h _ h> h֫ hL#.# #.#.###'## #.# # #.# #######'## #.# #........ #.# #.######## # #.# #..#..... h#.#. #.# #.#.######.###'### #.##.....{....# #.#.###'###.......# #.#.#..... #.(.)...###.#.##.......'.'.#.+..<.. hY#.......###.#.#..#.......# #.#.#.....#.......# #.#.###+###.......# #.##..#.......# #. h,56.8 (4 hs h! h _There is an open door here. _You open the door. _There is an open door here. _You sense a monster nearby. h hX hX h h&, h[ h h^, hP h h9, hy h4 h   #.h ###.##  #.# #.....  #.#.# #.# #.#.##  hk #.#.# #.#   #.#.# #.# ######   #.#.# #.# #.....   h #.#.# #.# #.####   #@#.# #.# #..#..   #.#.# #.# #.#.##   #.#.###'### #.##   h {#.........# #.#.##   ###.......# #.#.#   h0 #.(.)...###.#.#. h   jackal (asleep)   h\ #.......'.'.#.+.   #.......###.#.#. h   #.......# #.#.#. h| 62.8 (6.0)  A jackal comes into view..{ #hh h ! h/ h== h 3.8 (7 h8 h  hm h_The jackal barks! hf  #..  { #h#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #@#.# #.#  #.#.# #.#  #.#.  {#.........#  ###  #.(.)   hi #..  { #h#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #@#.# #.#  #.#.# #.#  h #.#.  {#.........#  ### #.(.)  h h h  h] _A jackal is nearby! hs...  #.. h9##.##{ #h# #.....#.#.## #####....####..#.. h.#.# #.# #.#.## #.#.###'### #.##..{#..####.......# (.)...###.#.#'.'.#.+ h# hs h h3{{.#{h hU--4.8 (1Kinetic Grapnel _ hY h hN0###....   #..##.##{{ #......#.#.##h #####....####.#.. #.# #.#.## #.#.###'### #.##..{#.. h0####.......# (.)...###.#.#'.'.#.+ h1 h6 h;h .hh 2 jackals (1 wandering)--5 hA h-CY _A jackal comes into view. hD**** h@2  The kinetic grapnel misses the jackal.The jackal barks!  The jackal closely misses you.A jackal comes into view. hU{,.h.h hqChh 3 jackals (1 wandering) hΖY4-----=== h 6 h< h4T _The jackal closely misses you. h(g  The jackal barks!  You hit the jackal. h+  The jackal is heavily wounded.A jackal comes into view. h , hg, h- h8x h,Bhhh 4 jackals (1 wandering)B   giant cockroach (wandering)  The jackal bites you.  A giant cockroach comes into view. h:^18---8.2 (1.4 h@ hLCT _The jackal closely misses you. hit`  You barely miss the jackal. hu hvm  The jackal is heavily wounded. hw hw h,B.,{. 3 jackals hn5--------9.6 h h+ _The jackal bites you. h!_ hgY. { hh$14 hhS-------71.0 hAo hYq` _You miss the jackal. The jackal bites you. h#Z  The kinetic grapnel misses the jackal. The kinetic grapnel hits the jackal. h^ Y†* 2 h/ Y  You kill the jackal! hj n{ .hh h 3---3----------720 h  h= i _The jackal barely misses you. The jackal bites you. h ,{You hit the jackal but do no damage.The jackal bites you but does no damage. hb-3.4 (1.4 h1  hn T _The jackal closely misses you. h  h h, h 3 jackals (1 wandering)  You closely miss the jackal. The jackal closely misses you. h(4.8 h hPS _The jackal barely misses you. h[M  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen. h~N6  The jackal barks! hUa.hh h V4=2----------== hV>50Contam  h;\ h^T _The jackal closely misses you. hp {You hit the jackal.  The jackal is moderately wounded. hUqj3=====--7.2 (1.4 h6x hgzA _The jackal bites you but does no damage. x2 h p\  You miscast Kinetic Grapnel. Nothing appears to happen. hxB,B   giant cockroach (wandering) hy3-2-------80 h~ hKi _The jackal barely misses you. The jackal bites you. hs 8  You hit the jackal. hou , hu , h{ .B 2B h 4/21=89.6 (1.4  hZ =_You kill the jackal! h  h i _Your Fighting skill increases to level 1! hN  You closely miss the jackal. The jackal closely misses you. hN w15==81.0 h-U  hW S _The jackal barely misses you. ht  You hit the jackal.  The jackal is almost dead. hH(2.4 hM h _The jackal closely misses you. The jackal misses you. h8  You hit the jackal. h, h  .B   jackal  You kill the jackal! h}j=-----93.8 h hW _The jackal completely misses you. h  You barely miss the jackal. The jackal barely misses you. hV6=5.2 h+ hO!> _The jackal bites you but does no damage. h$  You closely miss the jackal. The jackal closely misses you.The giant cockroach waves its antennae. hT& b13----6.6 h,  h/ + _The jackal bites you. hw' H  You hit the jackal but do no damage. The jackal closely misses you.2-----3=====8.0 hq,  hL/ + _The jackal bites you. h!9  You sock the jackal! h hü †BB   giant cockroach  You kill the jackal!The giant cockroach barely misses you. hZ hZ ### ssays the Tinkerer  ...... Formicid  #.., h9# Health: 13/21 ==============----------  #..,###.## Magic: 3/5==============----------  { #.##..... AC: 2 h%9Str: 14  #.#.# #.# #.#.## EV: 11Int: 14  h #†#.# #.#SH: 0 h Dex: 12  #B#.# #.# ###### XL:  2 Next: 105% Place: Dungeon:1  #@#.# #.# #..... Noise: =--------  Time: 689.4 (1.4)  #.#.# #.# #.#### a) +0 hammer   h#.#.# #.# #..#.. Cast: Kinetic Grapnel  #.#.# #.# #.#.##  #.#.###'### #.##..  {#.........# #.#.## B   giant cockroach  hl ###.......# #.#.#.   h#.(.)...###.#.#.  #.......'.'.#.+. _The jackal bites you.   hYou hit the jackal but do no damage. The jackal closely misses you. _The jackal bites you.   hPYou sock the jackal!  You kill the jackal!The giant cockroach barely misses you. h _Your magical contamination has completely faded away.  You have reached level 3! h/  --more-- hy  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h*= 6/26=3/6--63 2%  h=  h@ S _You feel clever. x2 h*  he  The kinetic grapnel hits the giant cockroach but does no damage. h͓5-2------900 h< h4 _The giant cockroach bites you. h5g  You closely miss the giant cockroach.The giant cockroach bites you but does no damage. hg-1.8 (1.4 hTm hLo] _The giant cockroach closely misses you. h݀ #  You hit the giant cockroach.  The giant cockroach is severely wounded.6=3.2 h@ r _The giant cockroach barely misses you. h  You barely miss the giant cockroach.The giant cockroach is severely wounded. hn (4.6 h  h _The giant cockroach misses you. The giant cockroach closely misses you. h~MA  You hit the giant cockroach. hMT6† hT1 h*Z =----76.0Kinetic Grapnel _You kill the giant cockroach! h^ h`h _Your Stealth skill increases to level 3! h h h2+^ _No target in view! h[ h h hnH _No target in view! h^ h,`$ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2b - Launch Clockwork BeeForgecraft h`10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hF  hM ### ssays the Tinkerer  ...... Formicid  #..,# Health: 16/26 ==============----------  #..,###.## Magic: 2/6========----------------  { #.##..... AC: 2Str: 14   hHO#.#.# #.# #.#.## EV: 11Int: 16  #†#.# #.#SH: 0Dex: 12  #†#.# #.# ###### XL:  3 Next:  7% Place: Dungeon:1  #@#.# #.# #..... Noise: =--------  Time: 696.0 (0.0)  #.#.# #.# #.#### a) +0 hammer  #.#.# #.# #..#.. Cast: Kinetic Grapnel  #.#.# #.# #.#.##  #.#.###'### #.##..  {#.........# #.#.##   ###.......# #.#.#. [40 hOfm  #.(.)...###.#.#.   #.......'.'.#.+.  _The giant cockroach misses you. The giant cockroach closely misses you.You hit the giant cockroach. _You kill the giant cockroach! _Your Stealth skill increases to level 3! _No target in view! _No target in view! hSY hZMemorise Launch Clockwork Bee, consuming 3 spell levels and leaving 2? Y - Yes  N - No hѱ  hu  ### ssays the Tinkerer  ...... Formicid  #..,# Health: 16/26 ==============----------  #..,###.## Magic: 2/6========----------------  { #.##..... AC: 2Str: 14  #.#.# #.# #.#.## EV: 11Int: 16  #†#.# #.#SH: 0Dex: 12  #†#.# #.# ###### XL:  3 Next:  7% Place: Dungeon:1  #@#.# #.# #..... Noise: =--------  Time: 696.0 (0.0)   h M#.#.# #.# #.#### a) +0 hammer  #.#.# #.# #..#.. Cast: Kinetic Grapnel  #.#.# #.# #.#.##  #.#.###'### #.##..  {#.........# #.#.##   ###.......# #.#.#.   #.(.)...###.#.#.   #.......'.'.#.+.  _The giant cockroach misses you. The giant cockroach closely misses you.You hit the giant cockroach. _You kill the giant cockroach! _Your Stealth skill increases to level 3! _No target in view! _No target in view! h 3-7.0 (1 he  h u _This spell is quite dangerous to cast! h 7=3====-8.0 (2 h  h  h +9.0 (3 hf  hz C700.0 (4 h  h; _You start memorising the spell. You continue memorising. x3 h!  h  h c _You finish memorising. Spell assigned to 'b'. hT3 hU hW ht\ _8====== h.^, h1_ h`, hsa hc, hc h^e19== hZf hg, hh hj hsjP4==== hvk hl, hm hqo20== hmp hr, hr h;t ht<==== h*u hv hw hw hwy hyh1== hz h|, h| h=~ h~ h` h', h h=5==== hh h h|K2= h hu, hN hˍ, h hR==== h h hh3== h h7 h-, h h94 hE== hy hȡd6==== h hV h h= hئ h h h  hh5== hB h h<==== h hέ h h h:, hް h~6== h@ h h h1 hf hk  You see here a giant cockroach corpse. hP h _ h h8b  You see here a jackal corpse. h  .. # #+##.#.... # ....( .. .., ###.##{ #.# #.....#.##37.0 (37.0)† † h(#####  #.#.# #.# #.....  #.#.# #.# #.####  #.#.# #.# #..#.. #.. h h,8.0 (38 hA h% _Found 5 stones. hG3 h hY h{= h(    { .# ...  #+##... ####.......##....(.... ... #........ #......# ##{ #.#.###.# #......#.#.#.  #†#.# #.#   h#†#.# #.# ######. #.# hs240.0 (2.0) h ho hp[ _You sense a monster nearby. h^Y  Adjust (i)tems, (s)pells, or (a)bilities?  h; h >* Your spells (adjust)TypeFailure Level  a - Kinetic GrapnelForgecraft3% 1 b - Launch Clockwork BeeForgecraft h~>10%3 Select a spell to adjust[!] toggle spell headers h  hm H ssays the Tinkerer  Formicid  { .## Health: 26/26 ========================  ...# Magic: 6/6========================  #+##...# AC: 2Str: 14   hl c###.......### EV: 11Int: 16  ....(....... SH: 0Dex: 12  #........# XL:  3 Next:  7% Place: Dungeon:1  #@......# ###.## Noise: ---------  Time: 740.0 (0.0)  { #.#.###.# #..... a) +0 hammer  #.#.# #.# #.#.## Cast: Kinetic Grapnel  #†#.# #.#  #†#.# #.# ######   h& #.#.# #.# #.....   #.#.# #.# #.####   #.#.# #.# #..#..   #.#.# #.# #.#.##  _You see here a giant cockroach corpse.  You see here a jackal corpse. _Found 5 stones. _You sense a monster nearby.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  h / _Found 5 stones. _You sense a monster nearby.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Launch Clockwork Bee  Adjust to which letter?  h  h  h d _c - Launch Clockwork Bee h~3 h h, h hf: _ h hȕ     { .# ..  #+## ###########.......@..(.... ...#######........ #......# ##   h { #.#.###.# #.....  #.#.# #.# #.#.##.## #.# hJ+2.0 (2 h hp h[ _You sense a monster nearby. h I h  h B hX  h\ , h`  h  h    ### #.. #.#   #g# .## #.  #.# ...# #.   ##'##...# .  ########.@.....# ###.#   h  ..........(....# .....   #######........# #..Kinetic Grapnel  #.......## ###.###   { #.#.###.# #.......    h #.#.# #.# #.#.###' g   goblin (asleep)   #†#.# #.# #. #†#.# #.# #######'  h #.#.# #.# #....... h @ 4  You open the door. h[`.gg h+5.0 (3 h  h~u _A goblin comes into view. It is wielding a +0 dagger. h- ### #.. #.# #.# .## #.  #g# ...# #.   hz.I##'##...# #.  #.@.....#  ..........(....#  #######........#  #.......##  { #.#.###.#  #.#.# #.#  #†#.# #.#  #†#.# #.#  #.#.# #.#  hsw####..#.##.# .## #. #g# ...# #.  ##'##...# #.  #.@.....#  ..........(....#  #######........#  #.......##  { #.#.###.#  #.#.# #.#  heq #†#.# #.#  #†#.# #.#  #.#.# #.#  h h h} h] _A goblin is nearby! h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.;The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No h  h hl ssays the Tinkerer  Formicid  ###Health: 26/26 ========================  #.. hMagic: 6/6========================  #.#AC: 2Str: 14  #.# .###. EV: 11Int: 16   h #g# ...##. SH: 0Dex: 12   h##'##...##. XL:  3 Next:  7% Place: Dungeon:1  h  h>*########.@.....# ###.# Noise: ---------  Time: 745.0 (0.0)   hh?..........(....# ..... a) +0 hammer  #######........# hu#.. Cast: Kinetic Grapnel   h5#.......## ###.###.  { #.#.###.# #.......  h' #.#.# #.# #.#.###' g   goblin   h #†#.# #.##.  #†#.# #.# #######'   h: #.#.# #.# #.......You open the door.  hc _A goblin comes into view. It is wielding a +0 dagger. _A goblin is nearby! h Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. h  hG' h( h- hg0. _ h{ h| h h_comes into view. It is wielding a +0 dagger. _A goblin is nearby!asting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Unknown command. hwY  Casting: Launch Clockwork Bee (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9   ssays the Tinkerer  Formicid ### Health: 26/26 ======================== #.. Magic: 5/6 hS: f====================---- #.# AC: 2Str: 14 #.# .## #.  EV: 11Int: 16 #g# ...# #.  SH: 0 ht: =Dex: 12  h: ##*##...# #.  XL:  3 Next:  7% Place: Dungeon:1  h: ########.@.....# ###.# Noise: ---------  Time: 745.0 (0.0)  h: ..........(....# ..... a) +0 hammer  h: #######........# #.. Cast: Kinetic Grapnel  hJ; Z#.......## ###.###. { #.#.###.# #....... #.#.# #.# #.#.###' g   goblin hz; K #†#.# #.# #. #†#.# #.# #######'  h; 2#.#.# #.# #....... _Unknown command. h; Casting: Launch Clockwork Bee (quite dangerous; 10% risk of failure)   h#< RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit) h   ssays the Tinkerer  Formicid ### Health: 26/26 ======================== #.. Magic: 5/6====================---- #.# AC: 2 h uStr: 14 #.# .## #.  EV: 11Int: 16 #g# ...# #.  SH: 0Dex: 12 ##'##...# #.  XL:  3 Next:  7% Place: Dungeon:1 ########.@.....# ###.# Noise: ---------  Time: 745.0 (0.0) ..........(....# ..... a) +0 hammer #######........# #.. Cast: Kinetic Grapnel  h; _#.......## ###.###. { #.#.###.# #....... #.#.# #.# #.#.###' g   goblin  h #†#.# #.# #. #†#.# #.# #######' #.#.# #.# #.......Casting: Launch Clockwork Bee (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h )Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. h} ####..#.##.# .## #.  h #)# ...# #.  ##*##...# #.  .#  ......#  #####.#  ##  { #  #.#.# #.#    #†#.# #.#     #†#.# #.#     #.#.# #.#  h7 ,  h  h ' h _10=6.0 (1Kinetic Grapnel h  hz  hs onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin! h_ hR h hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h7 h7 h]<, h<$ _ h@ hA, hB hE, hG hJ, hK hOB hR, hS hV, hX h1[, h\ h_ hW`N6==== ha he hh h i hj hKn hp, hr hUu h+? )( ### .## #.. .. #.# .#  h4#.###.## #.  #)##...# #.  ##'##...# #.  ########....@..# ###.## -57.0 (11.0)  ...(....# .....###  #######........# #... #.......## ###.###...  h\V{ #.#.###.# #... #.#.# #.# #.#.###'### #†#.# #.# #.#. hރM #†#.# #.# #######'### #.#.# #.# #... h hKF-8.0 (12 h hQ4 _Found a club and 2 boomerangs. h 3 h  h&  h  h <==== h , h , h9  hv  h! , h  h  h  h:  h  h  h  h  h  hz  h , h  h  h , h  h  h  h  hX  h  h , h  h  hm  h  h  h"  h"#  h$  h( L _You now have 30 gold pieces (gained 6). hN+ 3 h,  h.  h0 , h2  h5  hs7 , h?9  hS;  h= , h?  hB  hD , hG  hI  hL  hL  hN  hT ?  You see here 2 boomerangs. hV  h1W  _ hrX  hZ  h\  h0]  h^  h_  hb , hDc  h-e  hi , hk  hl  hn , ho  hq  hs , ht  hzv  h>x , hy  h{  h|  h|  h}  h  h" , h  h  h , h  h"  hR , h܈  hv  hN , h  h  h?  h  h  hM  h , h  h  h , hV  h  h  hޛ  hD  hE  hS , h  hf  h , hM  h  h  hѧ  hA  h]  hb , h  h  h , ha  hP  hB , h  hv  h , h~  h  h  h , h  h , h  h?  h~ , h  h  h  h  hH  h  h , h  hT  hn  h  h  h  h , h  h4  h0 , h  h  h , hF  h  h  h  hp  h`  h  h  hN  h:  hg  h  h"  h  h , h  h  h7 , h  h  h  h  hn  h %  There is an open door here. _ h#  h  h , h  h  hK  h  h  h  h  h  hE  h(  h , h?  h  h8 , h  h7  hZ , h  h  h  h  hX  h  h  h:  h  hI  h#  h%%  h&  hp&  h&  h'  h(  h(  h)  h+*  h+  ht+ , h,  hf-  h-  h-  h.  h/  h80  h0  h+3  h4  h4  h25  h49 7 _You open the door. hD .#+### .....# .....# .....# h E  .....# .#'### #+##### .#.# ....... .#.# ############....... .#.###....... hE ..... .#.....##########....... .###.....########....... ...+.....'......#.....$. ####.....######.#.?..... hE #.....# #.#......J J   endoplasm (asleep)#.....# #.#.%.....#..^..# #.#.....(. hF Z##.....# #.# hT } 832.0 (74  An endoplasm comes into view. hV ,3.0 (75 h]  h&a _Found a scroll labelled FEAJOH AGOWKO, an inkwell talisman and 5 stones. _There is an open door here. hJ.#+### .....#...#...#...#'### #+##### .# ....... .# ############.......  h^.###..........@....... ....##########....... ....... .....$. .?.....   #.#......J   #.#.%.....  #..^..# #.#.....(.   #.# h^Z.#+###....#...#...#...#'### #+##### .# ....... .# ############....... .###..........@....... ....##########....... ....... .....$..?.....   #.#......J   #.#.%.....  #..^..# #.#.....(.    hv_ he hha _An endoplasm is nearby! hY....# ...# ..# ..# #'### ##+###### #.# #........ #.# ############. #.###..........'. #.....########## ###.....########..+.....'......#.....$ ###.....######.#.?.....  #.....# #.#......J#.....# #.#.%......#..^..# #.#.....(##.....# #.#....... ##. h. hҮ84.0 (1.0) _ hd h h+I .# # # '### ##+####### .# #......... .# ############. .###..........'. .....##########.#..... h/J ]#. .+.....'......#.....$ ##.....######.#.?.....  #.....# #.#......J#.....# #.#.%......  #..^..# #.#.....( ##.....# #.#....... #......# #.########## ..##### hS  h6W &5 h^  h`  hE# # ### ##+######## # #......... # ############.#  h!###..........'.#...##########.# #.....#.# +.....'......#..@..$...# #.....######.#.?.......#.....# #.#......J..# #.....# #.#.%.......# #..^..# #.#.....(...# #.....# #.#.........# ......# #.########### .###### #.# ##  h h=6Kinetic Grapnel h h- hՍL  The kinetic grapnel hits the endoplasm. hV***. h*/.... h25----2=7Kinetic Grapnel h?: h@=M _You kill the endoplasm! h63 h[9 h< hR< h}@ hB hB hD hG, h~I hL hiL3---- hN hP, hR hU hU hX hZ h [ h\ h<`, hb he96 h0f+==== hPh hk ho, hq ht h2u hv h{~ _h - 2 scrolls labelled FEAJOH AGOWKO (gained 1) h~ hT~ h hт h, h<==== h h h, hn hG hO h hY hƘ, hW hL _You now have 36 gold pieces (gained 6). h:3 h h h. hh h h h hd h h hG h h h* h, h hu h, h h7 _You open the door. he3 h hX h@  There is an open door here. h h< _ h h h, h' h` h, h hY h, hi h h* hh h h{  h  h  he  h h=, h h[ h, h7 hz h h hU h h , h! hP% h& h& h' hl* h+, h, hh0 h1, h]2 h67 _You open the door. h73 ha8 h=@  There is an open door here. h> h> _ h? h B hB h h, hY h  h , hR  h  h;, h h+ hS h hn h h h= h h  h|, h h  h!, h" h$ h&, h' h* h+, h, h. h/, h0 h2 h 4, h4 h5 h6 h77 h7 h9 h ;, h"< h= hE>, h> h*@ hRA, hA hHC hD, hF h4G h(I, hI hDL hN, h1O hP hS, hZU h-W hY, h[ h3] h0_, h_ ha hc, h e hf hHi, hj hk h o, hp h&u?  You see here 2 boomerangs. hx hy _ hz h} h, ha hP h, h hӈ h, hd h h, h h h, hȖ h h ### ### #.#######.# #)(.......#  #####.#######.########### #........# #.##......... #.###.##.# #............ #.###.##.# ####.######## #)##...#.# #.## ##'##...#@# #.##-907.0 (70.0)#######.......#.# ####.## # ..........(....#.# #.....####### #######........#.# #.##........# #.......##.####.###.....#.#  { #.#.###.##.##.............#  hi[39;49m #.#.# #.##.##.#.###'###.#..  #†#.# #.##>##...# #.#......  #†#.# #.# #######'####### -8.0 (71 _Found a stone staircase leading down. h3 h h h h, h h,, h h h, h4 hu h[ h hF h h, h h h h, h h h, hv h{ h h- h h hL, h3  h  hV, h h hL, hq h' h$?  You see here 5 stones. _ h F #....... #.###.## #.###.## #)##...  ##'##...#  ##########.......#  #...........(....  #.#######........  .......#  #...B...#.#.###.#  #######.#.#.# #.Kinetic Grapnel  #÷#.# #.#  #.#.# #.#  #.#.# #.# B   giant cockroach (asleep)  #.#.# #.#  #.#.# #.#  #.#.# #.# hkOo33.0 (254.0 (26 hPb _A giant cockroach comes into view. hq .. #.###. #.###. #)##. ##'##. ####. #...........( #.# #@#  #...B...# #######.#.#.#  #÷#.#  #.#.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  hl..#.###.#.###.#)##. ##'##. ####. #...........( #.# #@#  #...B...# #######.#.#.#  h #÷#.#  #.#.#  #.#.# #.#  #.#.#  #.#.#  #.#.#  h  hu  h h'  hiX_A giant cockroach is nearby! h/ **B  grapneled)  The kinetic grapnel hits the giant cockroach. h  hδ I.B. h j5----=5.0 (1.0) hֺ  hO h _The giant cockroach is severely wounded. h8 #.###.##. #.###.##. #)##...#. ##'##...#. ##########.......#. #...........(....#. #.#######........#. #.#######.##. #.@B....#.#.###.##. #######.#.#.# #.##. #÷#.# #.##> #.#.# #.# #.#.# #. h6# #.#.# #.#  #.#.###'### hN hU4--6 h  ht4 _The giant cockroach bites you. hc  The grapnel guides your strike. You thump the giant cockroach! hHi. hG@--7 h7.4 (1.4Kinetic Grapnel _You kill the giant cockroach! hh  h8  h  h H _No target in view! h I h  h : _ h 5=---- h , h  h , h  h  hI 6==6==== h  he  hM B h  ht , h  h6  h  hP  h$  h/  h(  h N===== hW  h  h , h  h  h , h  h  h_ g #)##...#.#  ##'##...#.#  ##########.......#.# ## #...........(....#.#  hD  #.#######........#.#  #.#########.### #.......#.#.###.##.##.. #######.#.#.# #.##.##. .......@#÷#.# #.##>##..- #.#####.#.#.# #.######## ..#.#.# #.# #... ##.#.#.# #.# #. #.#.#.# #.# #..# h  #.#.#.# #.# #.#. g   hobgoblin (asleep) #.#.#.###'### #.## #g#.........# #.#. ###.......# #.#. h 049.4 (12.0) h[ G-50.4 (13 h#  h& \ _A hobgoblin comes into view. h8 #)      (    #.####### #.......# #######.#.#.#  .......@#÷#.# #.##> #.#####.#.#.#  ..#.#.# #.#  ##.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.#  #g# hd94    h<U#)      (    #.####### #.......# #######.#.#.#  .......@#÷#.# #.##> hg #.#####.#.#.#  ..#.#.# #.#  ##.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.#  #g#    h h h h{` _A hobgoblin is nearby! h###' hE##########.... h ## h...........( h. ht#######.... h### h]##.### hɥ<......#.#.### h<h..#######.#.#.#  hc#........#÷>##..#.#####@#.######..... #...#########  hb.#.##'### #.##g#.........# #.#..### #.(.)...## h, h1 h .0)  h _ h׼ hƿ hIl##########....##...........(.#######....#####.###......#.#.###..###### #........#÷>##..#.#####.#.#######...... #...######## .#.##'### #.##g#.........# #.#..### #.(.)...##......'.' hq hx&2 hz h| h! S...........(.#######....#####.###......#.#.###..###### #........#÷>##..#.#####.#.######..... #...####### h" ## .#.##'### #.##g#.........# #.#..### #.(.)...##......'.'### hz+  hW, =3Kinetic Grapnel h3  h5  hC:q#######....#####.###......#.#.###..###### #........#÷>##..#.#####.#.#######...... #...######### .#.##'### #.##g#.........# #.#..### #.(.)...## h ;9......'.'###  h| Y4 hMG **g  grapneled)  The kinetic grapnel hits the hobgoblin. h$ h7U.g. hP_5----=5 h hhd _The hobgoblin is moderately wounded. h r##.###......#.#.###..###### #........#÷>##..#.#####.#.######..... #...######## .#.g#.#.###'### #.##.#.........# #.#.## #.(.)...##......'.'###  h  h &6 h  h V _The hobgoblin barely misses you. h\  The grapnel guides your strike. You sock the hobgoblin! hNf. ho227.8 (1.4Kinetic Grapnel h$ h%M _You kill the hobgoblin! h hq hA hDH _No target in view! h hm h  h_ h $ _ h h hH:---- hR h?, h h, h h, he h h h h[d6==== h h h9, h h/ h, h h hy, h[ h h]i.#.#.# #.######## #.#  #.## #.#. #..# #. #.#. #.#.#.###'### #.## #.#.........# #.#..###.......# #.#. #.(.)...##-.# #.......'.'.#. ## ......# # #.## r   quokka (asleep) #.#.r†.# h,# h/60.0) h e====-8.8 (11 h h Y _A quokka comes into view. h>    ..#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.#  #.#  #.#  #@# #.(.)  h? #.#  #.#  #.#   #.#   #.#   #.#   #r# #....†..#    h  h !  h   h  h ^..#.#.# #.#  hy  h ~#.#.#.# #.#  h #.#.#.# #.#  h | #.#.#.# #.#  h #.#  #.#  h|  #.#  #@# #.(.) #.#  #.#  h p #.#   #.#   #.#   #.#  h\  #r# #....†..#   h  h  h  h  h   h+ O_A quokka is nearby! h# =..... #...######## .#..#.#.###'### #.##.#.........# #.#..###.# #.(.)...##......'.'### #.r†.#..#####.### #... h  h 89.8 (1.0) _ h5  h  h+######## .#..#.#.###'### #.##.#.........# #.#.## h #.(.)...##......'.'### #.r†.#..#####.### #... #.######## h  hF'70 h4 h h.`v .#..#.#.###'### #.##.#.........# #.#.## #.(.)...##......'.'### haE #.r†.#..#####.### #... #.########...#... hc hkr.r hsl=1Kinetic Grapnel hs hu h$q #..#.#.###'### #.##.#.........# #.#.## #.(.)...##......'.' h%### #r..†.#.#r   quokka#.# #.#...#.## h& hZ-Dr. h.&2 h4 h6 h  h^ \  The kinetic grapnel hits the quokka but does no damage. h_ _5----=3 h;e  hUg > _The quokka bites you but does no damage. h  (grapneled)  The kinetic grapnel hits the quokka. hup  The quokka is moderately wounded. hu hvp4--4-------- h2v4 hO hB+ _The quokka bites you. h)I  The kinetic grapnel hits the quokka. h#. h h3 h f'. h k--3--------75Kinetic Grapnel hMk hp hVsJ _You kill the quokka! h  h(  h  h H _No target in view! h23 h h h%%5= _ h&, h' h\*P---- h+ hh-96 h-E== h. hY0, h=1 h2f4==== h3 h5, h6 hf8 h82= h: h;, h< h> h><==== h9@ hA, hFC h~E, hE hG, hH hJ, hK hM, hN hQ hQ%5 hR+==== hS hU, hQW hY, h[ h2], h8^ h `<==== h8` h1a hc, h0d he, hHg h4i, hZj hl, hm ho, hp hr hrG6==== ht h9v hxz, h%| h} h, h h hi, h hy h h <==== h hƊ, h h h h֍, h` h h, h h~ h, hF h h, h  hH h, h1 h{ hu, h h} hC, hѝ h h, h hݢB h+ h h, h h hl, h h h h h hٱ hb, h h? h7 h^ h h h=, h hA h, h h hD, h" h  #.#   #.# #.#.  #.# ##'  #.# #...  hQ #.# #...>  #.# #...  #.# #...  #########.# #... hx  #..@......# #...-  h ##.######## ###  h #.  #. hU  #. h d  #.  h1 #.  #.  hY! h21024.8 (49.0) h*F-5.8 (50 h hI_ _i - a scroll labelled MECZIMAST h6 hU:n hB;, h; h= h=, h> hZ? h-@, h@ hA hB hB hC h4D hD h6E huE hF hF hG hGG hH huH, hH hI hJ hJ hK hL h M, hM hO hO, hSP hQ hR hR hS htT hV, h6V hW hlX, hX hWZ h?[, h[ h ] h ^ h3^ h^ h_ h`, h/a hb hc, h d he hf, hDg hh hi, h&j hk hl hl h(m hyn huo, hq, h h4 hG, hy h< h h h h h hB hu hj h hE h5 h h h h] h, h h hx h h h} h7 hY hʵ h@ h h h h h h h ht h, h^ hc hQ, h h  h h# hp hy hA hx h h7 hmB h h, h h h", h h h, h h1 h h hH h h9 h` h h hf h h h h h h h hD, h hn h", h h h, h h h4 h h hB h h h, h- h hs, h hk hC, h hy  hw , h  h  h*  hQ  h  h6 h h h h hF hg h hG h, hX h  h{, h h8 h h hZ he ha, h h h9, h h h  h!, h/" h&#, h# hf% h&, h& h' h(, h) hK+ hT,, h, hQ. h/, h/ hY1 hp2, h2 h>4 ho5, h5 h6 h7, h)8 h: h2<, h$= h*? h.A, hB hC hE, hG hH hJ, hyK hbM hN, hBP hS hT, hU hpW hY, hZ h\ hg^ h^ h` ha h"c, h d hd he he hRf hZg hh h0i hTj hk hbm, hgn hSq hUr, hr h:t hu, hv hx h2z hqz h{ h} h~, hT h h h hW hS hӃ, h hȄ hmB h hd, h h* h, hه hQ #)##...# ##'##...###########.......##...........(....##.#######........##.#######.......###.......#.#.###.##.#.#.# #.##......#÷#.# #.##126.8 (101.0)#.#####.#.#.# #. #.......#.#.# #.# #######.#.#.# #.# #.#.#.# #.# #.#.#.# #.#  #.#.#.###'##  #.#......... #.###.......  h ho hE _Done exploring. h;3 h; hRU0.0)............ hY hZ h\E _Done exploring. htg I hg 4 h҉  h E _Done exploring. h^I h5 h h* h8E _Done exploring. hi/3 h/ hK hR, hPSE _Done exploring. h~x3 hx h` hz h h@ _Done exploring. hQ hCWhere to? (? - help)  D - Dungeon  h6  hG . #)##...# ssays the Tinkerer ##'##...# Formicid  ##########.......# Health: 26/26 ========================  #...........(....# Magic: 6/6========================  #.#######........# AC: 2Str: 14  #.#######.......## EV: 11Int: 16  #.......#.#.###.## SH: 0Dex: 12  #########.#.#.# #.## XL:  3 Next: 27% Place: Dungeon:1  hH D #..@......#÷#.# #.## Noise: ---------  Time: 1126.8 (0.0)  ###.#####.#.#.# #.## a) +0 hammer  #.......#.#.# #.# Cast: Kinetic Grapnel  #######.#.#.# #.# #.#.#.# #.# #.#.#.# #.#  #.#.#.###'##  #.#.........  #.###.......  _Done exploring.  hH _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. h+J 3 hQ  hR  h`S $ _ hW n hDZ  hZ  h[  h][  ha^  h_ , h`  hb  hc  hd  hd  hg  hi , hj  hl  h n , hn  hwr  h^t , hu  h_w  hx , hz  h({  h{  h{  hA|  h}  h~ , h~  h!  h , hO  hW  h , hŃ  hل  h , h[  h؇  h9  h]  h  h  h , hɌ  h  h  h  h  h  hΔ , hc  h̗  h  h  h  h  h- , h  h+  h , hv  h  hT , h#  h|  h , h  h  h , h  h|  h  h  hE  hp  h , h  h  hy , h  h  h , hK  hR  h , h  h  h=  hd  h  h  h , hV  h  h , hb  h  h , he  h  h , hE  h  h , hk  h  h  h  h  h  hd , h  hi  hN X hH , hO  h  h$ , h  h  h , hj  h  hC B h X _ There is a stone staircase leading down here. h  h  h $ _ h  hJ ;2 hLL B hT     ###   #..   #.#   #.#   #.#   #.#   #.#    hU #@#  70.6 (43.8) #.#   .#.   ## ##   hpU d     hU       _You climb downwards. hW  hF[  h] a _There is a stone staircase leading up here. hj hj hk h`o hq hiw _ hy h|, h:} h] h, h h hd h hE h hv#..  #.#  #.#  #.# ### #.# .... #.#  hБ.... #<# # #..####.##.# { #...@..#...#  h##[#.####.#### # #.#  #.# #.# #.#  h[E..# ### hn!  h  h16.6 (6.0) h h hP[ _You sense a monster nearby. h__ h`, hBd, hiX h7j hkj hk hu #..  #.#  #.#  hv #.#  ####### #.#  ......## #.#  .....# #<# #  #..####.##.#  { #@.....#...#  #[#.####.#### ..###.# #.# hv" #.# #.##.##. ###.# hv# #.# ..# hEw: ###  h{ #.# #.# #.######## #.# ......## #.# .....# #<# # #..####.##.#{##......#...# #@#.####.#####..###.# #.#  hr|#.# #.##.# #. ###.# # #.# ..# ###  h܁+9.6 (3 hx,80.6 (4 h hUs _You see here an orb of guile. hs h:+1.6 (1 h] hI _j - an orb of guile h h  hK h hJ #.# #.######## #.# ......## #.# ......# #<# ##. #..####.##.##S##......#...##.#.#.####.#####.@###.# #.#  #.## #.##.# #. ###.#Kinetic Grapnel #. #.# .. ..##. ###S   ball python (constriction, asleep)#.#. hI&0 ht+2.6 (1 h3 h^ _A ball python comes into view. h N  The kinetic grapnel hits the ball python. h S.* hqx ..5----30= h{ 3 h| #Kinetic Grapnel h|  h  h   h  h( +_You kill the ball python! hW  hɱ h hy h, h hX h/ h hR:---- h h޻ h$ hJ h h hH h h% hH h h h hi h  hPN6==== h hX4 _Magic restored. hg h h hx, h h h h,<==== h h, hB hd h, h h^ h h hZ hz h, h h hB hW hA, h h h, h& h hS, h hM h h h. h hD ht h h{ h hI hk h h h h hs h h h h h3B hJ h, h h hC, h h( h h) h hD h, hN hv h/, h h hL h h h hU hx h h}  h  h  h $  h6 (_You now have 43 gold pieces (gained 7). hE I h  hB h h4 hX h h\ h....#.###.###########.# #.# #.# #.# ######.###.# #..........#  #..######### .#######..# ..........# .#######@## -221.6 (38.0) h6...>....# .########  h hF-2.6 (39 h" hY%; _Found a stone staircase leading down. hM 3 h  h)  h  h  h n h  h6  hf  h  h%  h  h  h  h R  There is a stone staircase leading down here. h  hk  _ h0  h  h  h  h  h  h , ho  h  hB , h  h  h!  h!  h "  h #  hV$  h|$  h$  h&  hQ( , h(  h*  h+ , hG,  h-  h&/ , h/  h1  h2 , h3  h4  h6 , h7  h58  h=9  hi9  h9  h;  hO= , h>  h?  hA , hYB  hE  hM  ##..#... ###.# #..# ....## #####  h3N p#.# #.# #.#####.# #.# ###### .......@###.##.# #.....40.6 (18#(####.........# #..###  h^N !##.###.#######..##.# #..........##.# #.#######.## hN $#.#####.###....>....##............###############......######### hU  hW ,1.6 (19 h[  h^ ' _Found 6 javelins. h2I h]4 h6, h9, h: h: hy; h~= h> h? h? h%A hV, h h! hx, h h h h  h= h, hW hf h)B h h, h h hf h h' h  h!", h" hr& h0\####### #.#..# ......#... . ......... .# #.##..#..##.. #.##...#.... #.#.#.#...# #..###. hu0j.# #.##  h2'###......@.# #..###54.6 (13........##.# ###.#.#.###.##..# .# #........#.##..# !# ....#.###.##.###.# .# #####.# #.# #.# .# #.# #.# #.#####.# #.# (# ######.###.# ........###.##.# #..........# #(####.........# #..#########  hp= h?,5.6 (14 hE hdI% _Found 9 stones. hq hƵ h< h h hn h) h( h, h h h, ht h_#.... .# #.##..###...##.. #.##....# #..... #.#.#.##. #...# #..####.#####..# #.## #####........# #..##........##.# ###.#.#.#####.##..##.# #......... h #.##..##@# ....#.###.## #.###.##.# #####.# #.#  #.# #.##.# #.# #.# #.#####.# #.##(# #####........###.##.# #..........##(####.........# #..######### ##.###.#######..# #.# #..........# #.# #.#######.## h19.6 (4.0) h,60.6 (5 h8 h Q _k - a dark potion h- 3 h@  h  h , h X h  h(  h , h%  hq  h( , h  h  h/  ..K!.#  #.#..# #######  ###.#..# .......##  ...... .. ......#  #.... .# #.##..#  h #...##..# #.##.... # #.......# #.#.#.## #.@.# #..###.##..## #.## ##.###.........###.# hI  ........##.# ###.#.#.## ###.##..##.# #.. #.##..##.# ....#.###.## K   kobold (missile, asleep) #.###.##.# #####.# #.###.# #.# #.##.####(# ### hs '###.###.# h 4.6 (4  A kobold comes into view. It is wielding a +0 short sword. h +5.6 (5 hF  h! T _Found a blue potion. h 1 ..K!.#  #.#..#   ###.#..#   ...... ..   #.... .#  #...##..#  # #.......#  #. #.@.#   hɪQ#..## #.##  ....#  ........##.#  h^ ###.##..##.#  #.##..##.#  #.###.##.#  #.#   h׫X#.# #.##.# #.# #.#   #.##(#   hC ..K!.#  #.#..#   ###.#..#   ...... ..   #.... .#  #...##..#  # #.......#  #. #.@.#   hC#..## #.##  ....#  ........##.#  ###.##..##.#  #.##..##.#  #.###.##.#   h%D #.# #.##.# #.#    #.##(#  hO hR hY hZ[] _A kobold is nearby! hI ....K!.#  ######### ###.#..#.........#.......>.. ......# .. .### #...###.... ....# #.#.#.# #...##.## #..###.# #.#####..#### ##.###........ #..###.........##.##.#.#.#####.##..##.# #..............#.###.######## .# #.#  h h+6.6 (1 h hw; _Found a stone staircase leading down. h,GFMg.. ....K!.#   ######### ####.#..#.........#........>.. ......# ..## #.@.##..# #.##.... ....# #.#.#.# #...##.## #..###.##.#####..## # #.## ##.g   hobgoblin (asleep).###.##.# hNk  A hobgoblin comes into view. h}O hW.g.KgK) hXG===7Kinetic Grapnel h,_ h`> _The kobold shouts! The hobgoblin shouts! h ..... ... .g......!.#  #K#..# ######### #######.#..#.........#......>.. ......# ....### #...###.... ....# #.#.#.# #...##.## #..###.# #.#####..## # #.## ##.###....... h #..###.........###.#.#.#####.##. #..............#.###.## hr  h  hH .g.K---8 h2  h%  h9 D**** h!, h$(t..g.K h(5----=--9 h- hJ.\ _The kinetic grapnel misses the kobold. h hO hX .gThe kinetic grapnel hits the kobold but does no damage. hZ3---4--------70 h-a hc@ _The kobold hits you with a +0 short sword. h * (grapneled)  The kinetic grapnel misses the kobold. The kinetic grapnel hits the hobgoblin. hg hn .gKThe hobgoblin is heavily wounded. hom3--------1 hdv hyS _The kobold barely misses you. hHI  The kinetic grapnel hits the kobold. hC) h֊Y  You kill the kobold! h 1-----2--------22 hȕ h- _The hobgoblin hits you. hA\ [  The grapnel guides your strike. You hit the hobgoblin. hRd g† hi n54.0 (1.4Kinetic Grapnel h[q  hs M _You kill the hobgoblin! h  h  h!  h H _No target in view! hS3 hT h'X h\: _ h3] hi] h^ ha haa2=----- hc hpf, h_h h2k hkkO3==== hl ho, h6q hs hsa3== ht hw, hx hz h{<==== h| h~, h h<94 hE== hă h9, h h, h hF, h h. hp5==4 h֔+==== h hh, h hؚ, h hל, h hd===== h! hua6= h hN _HP restored. h. h, hu h? hd hx hO= h4 h h׳I5==== h@ h, hk h, hü h , hE hR==== h hs, h h., hX h, hx h, hY h4B h~d6==== h? h h, h hyB hF h h5, hM hF h'h==== h#.#.#.##.#.#. ##.#... ##.....# ##......# # #......# # #......# ##...@.# - h8r##.#..# ######### ########.#..#.........## ......†)....>.........# ####.......####.##..#### #...##..# #.##......# #.......# #.#.#.## hi. #...##.## #..###.####.#####..## .# #.##  h1313.0 (39.0) h F-4.0 (40 hg _l - a blue potion hʯ3 hŰ hִ h, h/, h[, h& hƿ h h  h h h@, h hX h h#, h h h, h h} h, h h h:, h, h hs #. ##  #.#..{#...#.# #.#.#  #.#.#  #.#.# #.# ##....@# # h#......# #. #......# #. #......# #. ##.....# #.##.#..########### #######.#..#.........## #. h] ......†)....>.........# #< #####.......####.##..####. h,24.0 (1 h h| h][ _You sense a monster nearby. h  ho  h!  hV  h  h n h  h@  h  h  h  h  h , hf  h  h  h  ho  h  hj  #.  #.######### #.#..g..... #...#  #.#.#.  #.#.#. Kinetic Grapnel #.#.#.##.#... h ?##.....## ### g   hobgoblin (asleep) #......# #.. #......# #.# #......# #.# h 19.0 (5.0) h~ ,30.0 (6 h  hX \ _A hobgoblin comes into view. hc& *g  grapneled)  The kinetic grapnel hits the hobgoblin. h h9g. hd5----=1.0 (1 hѯ hVa _The hobgoblin is heavily wounded. hLn   The grapnel guides your strike. You hit the hobgoblin but do no damage. hnNThe hobgoblin is moderately wounded. hNo-2.4 (1.4 hs hzV _The hobgoblin barely misses you. h_m  You barely miss the hobgoblin.The hobgoblin is moderately wounded. hm (3.8 hYr  hfu _The hobgoblin completely misses you. The hobgoblin barely misses you. h# hF$(5.2 h[) h+ _You barely miss the hobgoblin. The hobgoblin closely misses you. h+{  You barely miss the hobgoblin. The hobgoblin hits you. hR,73--- h{,6----6.6 h/ h1A _The hobgoblin closely misses you. h1 h  You hit the hobgoblin.  The hobgoblin is almost dead. hk(8.0 h hXV _The hobgoblin barely misses you. hY;  You hit the hobgoblin. hi. h 4=--6====409.4Kinetic Grapnel hg hM _You kill the hobgoblin! hZP  hQ  hU  hyX H _No target in view! h+3 h, h7. h-3 _ hb7!5====== h7 h8, h9 h$: hJ: hk:a6== h: h< h< h= ho= h> h? h? h? hB hC, h3D hME h6F hxF#= hF hF hG hH hH hAI h&J hJ h(K hK hM h#N hJN hN hkO h]P hP hP hQ hR hR hS huT hGU hpU hU hV hW hW h X h Y hY h Z hQZ h_[ hp\ h\ h\ h] h^ h^ h>_ hh` hba ha h b hpc hc h!d h^d hFe h7f, htf hVg h'h hWh hh h%ln hll hl hl hm hpX hrB hr hs, ht ht hv, hv hw hx, h y hCz h ~X h ######### #.......# #.#####.# ########.# #.# .........# #.#  hO########## #.# #  ##.###.#  # #..@..# -73.4 (34.0)  hd# ####..# # ...#  # ### ....#   h #.. ....#   #.# ....#   hڅm #.# [..##   #.# .###  ########## #.#  h/  h hF-4.4 (35 h h<- _Found a leather armour. h9 hP: hb; h= h>@ h@ hD, hE hF hG hI hK, hL hwQ hRB hW hRY hY hNdn hve hh, hBi h]l hJm hxm hun h;q hvs hs hw, hby hy h} h*~ h hV hh h< hk h h h h, hݛ h, hn, h h hB hr hߪ hݬ h h hа h- h h h| h<n h, h^ hǺ h  h, h߾ h h h h h h h h@ h h h, h h h h  ht h3 h5 hh h h h"X h h h h. h h h h- h h h[ h7 h, h  h h h hK hi hl h h h  hK , h  h  hC  hy  h  h$ h=  hJ  hr>#########    h_(.......#    hH#@#   hT414.4 (40 #.#  h_  #.#   h(#.#  #.#  hG #.#  #.######  #......#  ######.#  h h/g5.4 (41 _Found 4 stones. h3 ht  h! h#, h(X h( hw* h+, hH, h- h+/ h~/ h.0 h1 h]3, h4 h5 hV7, h%8 hh9 h:, hy; h< ha>, h? hB;  You see here 4 stones. h^D hD _ hE h>IB hI hK hS  ..$...#############  hT].......@..(.......# 25.4 (10....#.###########.# . .. #.# ... #.#..> #.#.. #.# .#.#   hPTe#.###### #......# hfZ h[\,6.4 (11 h` hmc; _Found a stone staircase leading down. h˓3 hK hߗ h, hP, hǠ, h hO h, h٧ h h, hɭ h hܸ###### .#############30.4 (4.0)<####..........(.......# #.....#.###########.# #........# #.# ........... #.##....>...#. #.###.....#.#.# #.# h##...##.# # #....# #.# # h h[+1.4 (5 h h.J _Found an escape hatch in the ceiling. h+2.4 (6 h h{> _You now have 56 gold pieces (gained 13). hl _ h:m , h_q n ht B hu  hx B hXx  hz  hz  h2{  h*|  h}  h[ A##############...........########<####..........(... h # ##.....#.######## #.##........# #..@..........#  hɅ C #..#....>...#.#  #..##.....#.#.#  h #.. ##...##.## ... ...###.# h ##.. #### { ... h7 X ##. {  h\  h &8 hF  h  h [ _You sense a monster nearby. hq3 hq ht hw hWw h{, hx|, h| h2 h h) h h hΆ, h hs h%, h h܏ h", h. h( hԗ, h hۚ h hY h* h/ hY#...........####<####......... h#.###.....#.### #.##........#{ #............. #..#....>...#.# #..##.....#.#. #####..###...##.# # #$@...###.#b...$..###..###### .......{ ...... ###.### ###.##.# {# .# # .#b   bat (asleep) .. .. h,46.4 (8 hڴ+7.4 (9 h; hV _A bat comes into view. h#Q #<    h ${ #... #.> #..# #####..###  #$@.......   h2$Wb...$..###..######  .......{ ......  hY$G ###.### .# {  # .# #  h~$ .#   h$-..  ..  h$! hqj #<  hʹ  { #... #.> #..#  hf#####..###   hG#$@.......  b...$..###..######  .......{ ......   hj###.### .# {  h# .#  .#  hb .. ..  h  h h+ hV hOZ _A bat is nearby! hT  #. #<#### #.###.....#. #.##.# { #... #..#....>...#. #..##.....#.#. h|T  #####..###...##.#  #@....###.##b...$..###..######.r ......#.#######.##.# { #. .# ## hT  .#r   quokka (asleep) .. hT b   bat (asleep)  .. hk^  h` B8.4 (1Kinetic Grapnel h7f  hj _A quokka comes into view. _You see here 6 gold pieces. he*r hGn hur.5----=9 h{ h}M _The kinetic grapnel hits the quokka but does no damage. h  h  The kinetic grapnel hits the quokka but does no damage.4--------50 h   hr$ N_The quokka closely misses you. h R:** h r.  The kinetic grapnel misses the quokka. The quokka barely misses you. hm3--------1 h h]T _The quokka closely misses you. h&q :** hV Dr. h m2--------2 h  h _The kinetic grapnel misses the quokka. The quokka barely misses you. h4] (grapneled)  The kinetic grapnel hits the quokka. hS~C  The quokka is lightly wounded. h>4--1 hB--------3 h# h  h$%_The quokka bites you. hT#Y  The grapnel guides your strike. You sock the quokka! h:+.b   bat (asleep) hD0--54.8 (1.4Kinetic Grapnel h6 hHJ _You kill the quokka! hD D #<####.......#... #.#.####... #....#...S. #....#..... #..#....>...#...<. #..##.....#.# h &#...#####..###...##.##.##...#$..........###.##b...$@.###..###### ................ ####.#######.##.# #. .# # # . h ;# .. h S   adder (asleep) .. h b   bat (asleep)  hv  An adder comes into view.Found a stone staircase leading up. h .S<S hi y5=-50Kinetic Grapnel h#  hY& / _The adder hisses angrily. hcg #< #...  ###...  #.....  #....S > ...<. #..# #...#####..# #.##...#$...... #b...$@.#  #................   hԳ.####.#######.##.#  #. .# #  # .#  ..  ..  h3 #< #...  ###...  #.....  #....S >  h ...<. #..# #...#####..# #.##...#$...... #b...$@.#   h#................  .####.#######.##.#   h`#. .#   h>#   hBi..  ..  hg h  h8- h  hd _There are monsters nearby! h>*** h.e  he  hl \..S. hl 0--------=6Kinetic Grapnel hq  ht L _The kinetic grapnel hits the adder but does no damage. h{ h h hRK _You are out of magic! hlP 4 h[V  hX K _You are out of magic! h> s#...........## #<#... #... #.##.####... #.### #..... #............. h ? #..... #..#....>...#....<. #..##.....#.#. #..S#####..###...##.# #.##...#@..........###.#b...$..###..#######................ .####.#######.##.# {#..# ## h? .# b   bat (asleep).... hF .{ hEG 5-7 _ hK  hN Q _You see here 6 gold pieces. hv "#. h ##<####.#... #.###.....#.####... #.##. h b# #..... #.# h #..... #..#....>...#.#...<. #..##.....#.#.# h% #..S#####..###...##.# ##.##..{#$###.#  hI #b...$..###..######  hq #......... .####.#######.##. h #.# .#  h|  h9 .SS   adderb   bat (asleep) h) 61==== hV H-8Kinetic Grapnel _ h?  h  h*#.##<####.#... #.###.....#.####... #.##.# #..... #.# #..... #..#....>...#.# ...<. #..##.....#.#.# #..S#####..###...##.# # #.##...#$.###.#  h#b...$S.###..###### #.......... .####.#######.##.##. .# ## .# ..  h> h hm<S. hq6==9 h hb hr%#.##<####.(#... #.###.....#.####... #.##.# #..... #...#  hXs=#..... #..#....>...#.# ...<. #..##.....#.#.# #..S#####..###...##.# # #.##...#$S.###.# #b...$..###..######  hus#................ .####.#######. hs@#. .# hsD # hsR# .#  hsX.... h?u h|D.S h[} ht} 60 hP h  h  You hit the adder but do no damage. The adder bites you. x2  You are poisoned. h4======--=2.2 (1.4Pois  h hq, _The adder poisons you! h" (grapneled)The kinetic grapnel hits the adder. h%wB  The adder is lightly wounded. hw1====-----0----3 hwE0Kinetic Grapnel hJ h  h+_You feel sick. The adder bites you. h  The grapnel guides your strike. You hit the adder.  The adder is heavily wounded. h w17===-------4.6 (1.4 h  h? w _You feel sick. The adder closely misses you. The adder bites you. hgc  You closely miss the adder.The adder is heavily wounded. hco4=-------6.0 hlw _You feel sick. The adder bites you. The adder bites you but does no damage. h,  You closely miss the adder.The adder is heavily wounded. hM-#2 ht-H----7.4 hM4 hh6  h6I_You feel sick. The adder bites you but does no damage. x2 h The adder is heavily wounded. _You feel sick. The adder bites you but does no damage. x2  You miss the adder.  The adder is heavily wounded.You feel sick.  You are no longer poisoned.-1====8.8Kinetic Grapnel h?  h S _The adder closely misses you. h_  You hit the adder.  The adder is heavily wounded.9/26 ---70.2 _The adder bites you. The adder bites you but does no damage. hQ  h Drink which item? Potions  c - a potion of magic  g - an inky potion  k - a dark potion  h l - a blue potion [!] read|quaff[?] describe selected h hܢ h)#...........##### ssays the Tinkerer#<####..........( Formicid#... #.###.....#.##### Health: 9/26========----------------###... #.##........#Magic: 1/6 h====--------------------#..... #.............#AC: 2Str: 14#..... #..#....>...#.#EV: 11Int: 16...<. #..##.....#.#.#SH: 0Dex: 12#..S#####..###...##.# #XL:  3 Next: 45% Place: Dungeon:2#.##...#$.S@.......###.# hNoise: =--------  Time: 1470.2 (0.0)#b...$..###..######a) +0 hammer#................ h Cast: Kinetic Grapnel.####.#######.##.#{#. h*.# ##.# hOS   adder.. hv..  You feel sick.  You are no longer poisoned. _The adder closely misses you. hfYou hit the adder.  The adder is heavily wounded.  hS_The adder bites you. The adder bites you but does no damage. h| #<####.( #... #.###.  hӲr #.##.   #...   hQ #..#....>  ...<. #..# h~  #..S#####..###...##.# #  #$.S@.......###.#  #b...$..###..######  #................  .#####.##.# {   h!#. .# #  # .#  ..  ..  h7 #<####.( #... #.###.  #.##.  hB  #...   #..#....>  ...<. #..# h  #..S#####..###...##.# #   hރ#$.S@.......###.#   h#b...$..###..######   h*#................  .#### hP#.##.# {  hv#. .# # # .#   hh.. ..  h  Magic courses through your body. The adder bites you.6---6====================1.2 (1 h hV _* * * LOW HITPOINT WARNING * * * h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h! h"The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No h h h#...........##### ssays the Tinkerer#<####..........( Formicid#... #.###.....#.##### Health: 6/26=====-------------------###... #.##........#Magic: 6/6========================#..... #.............#AC: 2Str: 14#..... #..#....>...#.#EV: 11Int: 16...<. #..##.....#.#.#SH: 0Dex: 12#..S#####..###...##.# #XL:  3 Next: 45% Place: Dungeon:2#.##...#$.S@.......###.#Noise: =--------  h Time: 1471.2 (0.0)#b...$..###..######a) +0 hammer#................Cast: Kinetic Grapnel.####.#######.##.#{#..# ##.#S   adder.... _The adder bites you. The adder bites you but does no damage.  Magic courses through your body. The adder bites you. _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. h. _ hS&  h( tDrink which item? Potions  hW(  g - an inky potion  k - a dark potion  l - a blue potion [!] read|quaff h( ][?] describe selected hӇ  h  h #...........##### ssays the Tinkerer#<####..........( Formicid#... #.###.....#.##### Health: 6/26=====-------------------###... #.##........#Magic: 6/6========================#..... #.............#AC: 2Str: 14 hr #..... #..#....>...#.#EV: 11Int: 16...<. #..##.....#.#.#SH: 0Dex: 12#..S#####..###...##.# #XL:  3 Next: 45% Place: Dungeon:2#.##...#$.S@.......###.#Noise: =--------  Time: 1471.2 (0.0)#b...$..###..######a) +0 hammer#................Cast: Kinetic Grapnel.####.#######.##.#{#..# ##.#S   adder.... _The adder bites you. The adder bites you but does no damage.  Magic courses through your body. The  h Radder bites you. _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. hס  #<####.( #... #.###.  #.##.   #...   #..#....>  ...<. #..#   h :#..S#####..###...##.# #  #$.S@.......###.#  #b...$..###..######  #................  .#####.##.# {  #. .# #  # .#  ..  ..  _* * * LOW HITPOINT WARNING * * *asting: Kinetic Grapnel (safe; 3% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells.It was a potion of might.  You feel very mighty all of a sudden. hv  #<####.( #... #.###.  #.##.   hv = #...   #..#....>  ...<. #..# hv #   h1w #..S#####..###...##.# #  #$.S@.......###.#  #b...$..###..######  #................  hw  .#####.##.# { #. .# # # .#  .. ..  ht a  The adder bites you but does no damage. The adder bites you. h4 5-2.2 (1Might  h  hʼn V _* * * LOW HITPOINT WARNING * * * h/S  #<####.( #... #.###.  #.##.   #...   #..#....>  ...<. #..#  #..S#####..###...##.# #  #$.S@.......###.#  #b...$..###..######  #................  .#####.##.# {  #. .# #  # .#  ..  .. You barely miss the adder.The adder is heavily wounded. h]R #<####.( #... #.###.  #.##.   #...   #..#....>  ...<. #..#  #..S#####..###...##.# #  #$.S@.......###.#  h, #b...$..###..######  #................  .#####.##.# {  #. .# # # .#  .. ..  hͪa  The adder bites you but does no damage. The adder bites you. h\2----3.6 (1.4 h hV _* * * LOW HITPOINT WARNING * * * hշ You barely miss the adder.  The adder is heavily wounded.  The adder bites you but does no damage. The adder bites you. _* * * LOW HITPOINT WARNING * * *You barely miss the adder.  The adder is heavily wounded. h< (5.0 h2  h { _The adder bites you but does no damage. The adder closely misses you. h  You hit the adder.  The adder is almost dead. h/`3=--6.4 h h` S _The adder closely misses you. h4  You closely miss the adder.The adder is almost dead.7.8 h  h z _The adder bites you but does no damage. The adder barely misses you. h8  You sock the adder! h[G† hu=779.2Kinetic Grapnel hܡ h|I _You kill the adder! hB w############# #...........###### #<##.....(. #... #.###.#########... #.### #..... #.............# #..... #..#....>...#.# ...<. #..##.....#.#.#  #..S#####@.###...##.# ##.##...#$.†........###.#b...$..###..#######................  .####.#######.##.# {#..# ##.#.... h"  hw 5-800 h  h  h+M############ ...........###### #<####..........(. ##.....#.##########........# ..........#........>.....<. #@.##.....#.#. #..S#####..###...##.# ##.##...#$.†........###.# hx #b...$..###..#######.................. hx hd4=-1 hC hٰ ht@M hA############ ...........###### #<####..........(. ##.....#.##########........# ..........#........>.....<. #..##.....#.#. #..S#####..###...##.# # hS#.##...#$.†........###.#Might ##..#######.# h<2 h h h|M############ ...........######  h/}#<####..........(. ##.....#.###########  hp}..........#........>.....<. #..##.....#.#.#..S#####..###...##.# #Might  h}J.# h h&3 h h h h h h h5== h hR h h h hRg6== he h h h hL h hn h8, h h}7== h hi h h h h- h h h h hZ78 hF== he h., h h, h h h  h h h:= h h hJ9= hZ hh  h  h7  h^ , h  h hI h h h-;10/26 hSF== h h, h h, h h h h h`11== h h he, hk hh!, h" h$ hC$ h% h& h&I2== h& h ( h) h) h{* h7, h[, h - h. h. h/ h1 hC2X3== h2 h4, hw5 hW9B h&; hf; hN< h,>94 ht>)= h? h@ h@ hA hHC hC h4D hE hE hG hH hH hvI hR hZk 526.2 (43.0) _You start resting. hJ\#5 h\G=7.2 (44 ha hdb _You feel a little less mighty now. hHT 3 hU  hV  hEW  h\ X h^ , hx^  h/b 6== hc , hYe  hf , hYg  hh  h:i  h\j  hk  hDl ^7== hTm  hn  h)o  ho  hq , hyr  ht , ht  h:v  hv H8== hv  hRw  h/y  hy  hiz  h6| , h|  hc~  h~  h8  hX 19== h  ht , h8  h , h  h , h  h 20== h  h  h  h  h  h  h  hi 9= h+  h  h( 51= h^  hܗ  hl  h  hM  h  h  h  h3  h`  h  h ~2== h  h , h  hL  h  h  h , h  hh  h h3== h  hͮ , h , h  h  h  h7  h  hZ  h #4 h E== h|  h , hs  h , h  h 5== h  h _ _You start resting. h 716==2.2 (45 _HP restored. h I hB  h6  h 9= h  h , h  hl , h  h , h  h" , h  h  h  h  h , h{  h , h%  h , hB  h , h  h? , h*  h{  h  hB  h  h  h  h  h<  h  h , h=  h` , h  h , h  h , h1  hV , h  h~ , h  h! , h  hp  h  h  h , h&  h , hn  hK , h;  hU , h  h , h  hX , h$  h , h  hV , h   h  h  h  hb , h-  h  h  h  h! , h#  hu' , h\(  h=* , h*  h+ , hz,  h. , h/  h1 , h2  h5 , hF6  hY8 , hT9  h; , h;  h= , h>  h+@ , h0A  hC , h`D  h0F , h G  hH  hI  hI  hVK  hK  hEL  hyN  h0O  hCP  hQ , hR  hT , hU  hNW  hW  hX  hsY , hY  hZ  h[  hN[  h\  h\  he]  h _ , h_  ha , hb  h6d , he  hf , hg  hh  hh  hi  hFk , hl  hm  hm  hn  h`p  hp  heq  hGs , hs  hu , hv  hx , hy  h{ , h8|  h(~ , hK  h , h́  h , h  h , h  h , h  hr , hW  h , h  h , hƓ  h͕ , h  h  h  hҙ  h , h;  h. , h  hŠ , hǡ  h , h  h , hY  h , h˩  h , h  h , h  h , h  h , h  hE , h  h , h  h  hȼ  hƽ  h , hk  h<  hr  h  h , h  h , h  h , ho  h(  hv  h  h h 671.2 (99 _You start waiting. h -2.2 (100.0) h  h # _Done waiting. hiI hj hl hl hyqn hr ht, hou h*w hx, hgy h{ h}B h%   hE=You see here an adder corpse. h@(#...........####<####.........#... #.###.....#.######... #.##........##..... #......#..... #..#....>...#.# ...<. #..##.....#.#. #..S#####..###...##.# # #.##...#$@†.###.# #b...$..###..######  #................ .####.#######.##.# { #. .# # # .# b   bat (asleep) .. ..  h17.2 (5.0) h~28.2 (6 _ h6 h h   h`HCasting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hX hZThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  hJZ' N - No h&  h6  h= #...........### ssays the Tinkerer#<####......... Formicid#... #.###.....#.### Health: 26/26 ========================###... #.##........#Magic: 6/6======================== h= #..... #.............# AC: 2Str: 14#..... #..#....>...#.# EV: 11Int: 16...<. #..##.....#.#.# SH: 0Dex: 12 hB> #..S#####..###...##.# # XL:  3 Next: 77% Place: Dungeon:2#.##...#$@†........###.# hl> ,Noise: ---------  Time: 1678.2 (0.0)#b...$..###..###### h> a) +0 hammer#................Cast: Kinetic Grapnel.####.#######.##.#{#..# ## h(? .#b   bat (asleep)....  hT? _You start waiting. _Done waiting. _You see here an adder corpse.   h? DCasting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. h?  hLE  hF  h

...#. ...<. #..##.....#.#. #..S#####..###...##.#  #.##...#@.†..###.# #b...$..###..###### #......... .####.#######.##.# { #. .# # # .#  ..  .. hR5 h`729.2 (1 _ h< h(@_Done waiting. _You see here an adder corpse.asting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You see here 6 gold pieces. h& #<####.......#... #.#.####... #.... h~ #..... #.... #..... #..#....>...# ...<. #..##.....#.# #...#####..###...##.# hߊW#.##...#$.†........###.# #b...$@.###..###### ................  .####.#######.##.#  h,6#. .# # # .# ..  ..  h؍, h7 h÷...bb80Kinetic Grapnel _ h h h# F  The kinetic grapnel hits the bat. h+ T†* hF :$ hi 5========----80=1Kinetic Grapnel h  h! G _You kill the bat! hiVI hw[B h\, h?] h_, h` hHcP---- hc he, he hf, hTg hi hXiN6==== hj h:m4 _Magic restored. hw? #<#### #...# #.###.....#. ###...## #.##. #.....$. # #...... #..#....>... ...<.. #..##.....#. #...#####..###...##. #.##...#$.÷..###. #...†@..###..######- #.#.####.#.##.#  hw #. .# # #. .##. ..r   rat (asleep)#. ..#r h.s 8.2 (7  A rat comes into view. hÂE-9.2 (8 h _Found 8 gold pieces. _You see here 7 gold pieces. h  #< #...#  ###...##  #.....$.  #...... > ...<..  #...#####..  hK #.##...#$.÷... #...†@..#  #................  #.####.#######.##.#  #. .# #  #. .#  h  #. ..  #. ..  #r h- t #< #...#  ###...##  #.....$.  #...... > ...<..  #...#####..  h. #.##...#$.÷... #...†@..#  #................  #.####.#######.##.#  #. .#  h.  #.  #. ..  #.  h/ O #r  h}6  h7  h<  h? Z _A rat is nearby! h.t#...# #.###.....####...##............$. #...#...... #..#....> ...<#.....# #...#####..###...##.##...#$.÷........# ht#...†$..###..###### #.....@.......... #.####.#######.##.# #. .#  .r.#. h~ hH390.2 (1 _ hg hI hR###...## #.. h4 #.....$. #... #...... #..#....> h#. ...<.. #..##.....# h$#. #...#####..###...###.##...#$.÷........### h]r ##...†$..###..######  #................ #.####@#######.##.# hڱ' #.# .# # #.# .#  h #.# .. #.# .. #r#  #.# #.##. #.### h h&1 h h hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ht.....$. #.... #...... #..#....>#. ...<#.....# #. #...#####..###...# #.##...#$.÷........###...†$..###..###### #................  h#.####.#######.##.# #@# .#  .r#.#..###.. h hwr.r hF======= h 2Kinetic Grapnel h h- _The rat squeaks loudly. hOF  The kinetic grapnel hits the rat. hO**† hߟ... hQ5----2--3Kinetic Grapnel h hī  hG9_You kill the rat! h| u h X h  h߁  hK  h  h :---- h  h , hΈ  h , h  h , h4  h , h  h d6==== hN  h;  h, , h0  h  h , ht  h<  h˟ , h  h R==== h  h@ { _You now have 63 gold pieces (gained 7). _You now have 69 gold pieces (gained 6). h 3 h^  h  h. , h  h  h , h  h[  h , h  hA  h , h  h`  h  h  h  h2  ho  h  h $  h (_You now have 77 gold pieces (gained 8). h 3 h2  hB  h= , h  h' P  There is a stone staircase leading up here. hO  h  _ h>  h  h B h  h , h  h; X hf n h B h]  h , h  h\  h7 B hY  hT , h  h  hX , h  h  h  hM  h  h  h0  #...#  ###...###  ### #.......#  #.# #.......#  #.#.##...<...#  ## #. #.###...######. #.##. #.##...#..÷.....#..## ##...†...##>......@.## ##..........---729.2 (36.0)#...#.###.###.####.###### # ##.#.## #.# ##.## #.# #.# #.# #.# #†# #.#[3 h 9;49m #.# #.# #.##.# #.# hg hG-30.2 (37 h h9 _Found an escape hatch in the floor. h,k3 hk hbm ho, h!sX hs hu hv, h&w hy hyz, hS{ h| h}, h~ h h:, h h h, h h' h hL h h h%, h hٍ h3, h hӐ h, hy h h, hS hg ht, h h_ h, hS h h, h h h, h hl h, h  h  h, h` hI hJ, h hn h>, h h h , h h hO, h h h, h h h, h h h, h hI hf, h h) h, h h h, hD h h h h h! hK           h5 ###  ############.##.##  #..............#..  hd9 #@########>.......59.2 (29  #.# ##...#.  h #.# ##.##.#  h#.# ####.# #.# #.# #.# #.# #.#  h+s ..# #<#  h[! h h-60.2 (30 h hp9 _Found a stone staircase leading up. h3 hk h h , hX h hR h, h h hfB h h , h h  hU h h h[ h$v#..............#..#.########>.......#.###...#.###.###.##.##.#####.##.# #.# .# #.# # ..#  h&%  ... .#... {#.######  h*Z7.2 (7.0){ h=, h/ h$3 _You sense a monster nearby. _There is a stone staircase leading up here. h@ 3 h  h4  h ########>......# ##...#.##. ##.##.# . ##. ...< #..........#.#.....g..#.#####.... ... { .. hm g   goblin (asleep) # h 0  A goblin comes into view. It is wielding a +0 club. hE  hA L g.J,J   endoplasm (wandering){g   goblinThe goblin shouts! hs L===8.2 (1Kinetic Grapnel h  h ] _An endoplasm comes into view. h(3 *** (grapneled)The kinetic grapnel hits the goblin. hTn  The goblin is severely wounded. h hT..g.J.J  h.`5------9 h h^ _The endoplasm quivers. hk #.# ##...#.### #.# ##.#  #.# ##.#  #.#  #.#  #.# #.#  #.# ..#  #<# #  ###.####.... #...@.g..... #.#..... #.#####J # .  ,  #     hp h6 h1/g.J. hQ---70 h h% hFX  The grapnel guides your strike. You hit the goblin. h4I hBOf J. {   hO4You kill the goblin! hR=5=1.6 (1.4 hW h`@ _The endoplasm hits you but does no damage. hj  (grapneled)  The kinetic grapnel hits the endoplasm. h^[ {  The endoplasm is severely wounded.The endoplasm freezes you. hu\ 5-4--------20 hd ; _You are frozen. h[  The grapnel guides your strike. You hit the endoplasm. h h%\  You kill the endoplasm! h )  A bat comes into view. h¢-904.0 (1.4Kinetic Grapnel h  hh0 _The bat moves out of view. h h hJ hH _No target in view! hW 3 hX  hZ  h_ f _ h_  ha  h]b `6=---- hc  h4f N _HP restored. hXg  hnh  hh f5==== hj , hKk  hYl  hl 2= hl  hmn , hn  h*p  hjp <==== hp  hr  hNr  hs  ht , hu  hw , h  hN?  h?  h@  hA  hB , hNC  hD  h0G B hH  hJ  hJ  hK  hN  hP  hQ  hgQ  h%S  h6T  hkT  hU  h8X  hpY , h:Z  h\  hw^ , hHf X hf  hh  hj , hm  hn  h1q , h6r  hMt  h5v , hx  h~|  hu~ , h  h́  h , h  h  hv  h  hY  h  hE , h  hQ  h , hw  h  hz  #.#.........#####.# #.#  #.#####......####.#  # #............#  #.......###..#  #.#.##.## #..#  #.#.##.# #..#  #.#.##.# #..#  #.#....# #..#  #.#.@### #..# -843.4 (50.0) #.#......[.... #.##.###### #.## h .# #.##.# #..... #.# #.#  h0  h F-4.4 (51 hd  h ( _Found a ring mail. hw  h}x  h&y  h|  h_ "#.#####......####.# # #............#  #.......###..# #.#.##.## #..# #.#.##.# #..#  h1 #.#.##.# #..# #.#....# #..# #.#..######..# #.#..@...[.... #.##.######.. #.##.# #.##.##..... #.# h   jackal (asleep)#.#h. h ,0.0) h +5.4 (1 h  h Y _A jackal comes into view. hJ2   # #..  #..  #.#.##.## #..#  #.#.##.# #..#  #.#.##.# #..#  #.#....# #..#  #.#..######..#  #.#..@...[....  #.##.######..  #.##.# #.##.# #..... #.# #.# h. h   # #..  #..  #.#.##.## #..#  #.#.##.# #..#  #.#.##.# #..#  #.#....# #..#   h#.#..######..#  #.#..@...[....  #.##.######..  #.##.# #.##. #....  h#.# #.# h.  h9 h h h] _A jackal is nearby! hGC # ......# #.......###..# #.#.##.## #..# #.#.##.# #..# #.#.##.# #..# hH #.#....# #..# #.#..######..# #.#......[.... #.##@######. #.##.#  #.##.# #..... #.# #.# h.. #.. hP hjR-6 _ hX hY hN \ ####.##.##  ##..######......[....##.######..  .... ##.##h..# hU  hW &7 h\  h|^  h;#.##.##  ##..#..######......[....#.######..  #...........####.####### #.#h..#h 2 jackals (asleep)h h hJ=8Kinetic Grapnel hJ hRY _A jackal comes into view. h T ###...#..#####....[....#.######..  #.##.######.#...@.......###.####### #.# h..##h## h [{ { h &9 ho  h  h~ ;#...#####....[....#.######.. #.##.# #.##.######..........####@####### hE #.# h..##..##h{ {##  h, hxh.h1 asleep) h*'50 hr h  h C..#####....[....#.######..  #.##.######.#...........####.####### #@# ......h..########.h# #...{ {###   h  hF  The jackal barks! You hear a bark! You hear an angry hiss.  A jackal comes into view. h  h hh.h,{hhh 3 jackals h E====1 hS  h _The jackal closely misses you. The jackal barely misses you. hZ; ##..# ######..#......[....#####..#.##.# #.##.######.#...........####@####### #.# ......hh.########..h#..,{###.# h<  h=  h=  hB h.h..{  hnC [=---2 h G  hH y _The jackal attacks as it pursues you! The jackal barely misses you. hNy@#.#.##.# #..# #.#.##.# #..# #.#....# #..# #.#..######..# #.#......[..#.##.######..#.##.# #.##.#######....@.......####.#######. #h# .......h.########h.##..# #...{ hzV#.###  h{ h| h} h~B h>h.{. 2,{ hAQ----3 h h/ h#.#.##.# #..# #.#.##.# #..# #.#....# #..# #.#..######..# #.#......[.... #.##.######.. #.##.# #.##.######..##...h.#####.#.##h# ..{########..##..#    jackal#...,{#.###  h, h .hh{.h 2 jackals {=4 h hy _The jackal attacks as it pursues you! The jackal barely misses you. hF#.#.##.# #..# #.#.##.# #..# #.#....# #..# #.#..######..# #.#......[.... #.##.######.. #.##.# #.##.######..# #....h.#  h####h#.# #{# #..#  hVX h h.h 3 jackals{ h U4--5 h  h + _The jackal bites you. h90 #.#.##.# #..# #.#.##.# #..# #.#....# #..# #.#..######..# #.#......[.... #.##.######.. #.##.# ##.##.######..# #....hh.@....# ####h#.# #.#  h1 H#..#  h1  h2  h$< hh.h.{ h< A--6 hB  hD Q _The jackal attacks as it pursues you! The jackal bites you. hi_ (1 grapneled)  The kinetic grapnel hits the jackal. h h  hi i  The jackal is almost dead. hTr d.hh{, hFs 2--5----7 hy  h{| + _The jackal bites you. h  The grapnel guides your strike. You hit the jackal. h  . 2 jackals{..You kill the jackal!1---78.8 (1.4 hv h+ _The jackal bites you. hN {.You closely miss the jackal. The jackal closely misses you. hOb0--60.2 hV h7Y+ _The jackal bites you. h4 {.You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic. h617----4--------10Contam  h; hl> _Nothing appears to happen. The jackal barely misses you. The jackal bites you. h%_ (1 grapneled)  The kinetic grapnel hits the jackal. hȮn  The jackal is severely wounded. h6----3--------2 h h/+ _The jackal bites you. h .{  The grapnel guides your strike. You hit the jackal.  The jackal is almost dead. h-3.6 (1.4 h$ h(W _The jackal closely misses you. x2 hbD ..{You closely miss the jackal.The jackal is almost dead. hE j4---5.0 hJ  hL . _The jackal bites you. x2 h ?,{ hc 3--2--------60 h  h c _You miscast Kinetic Grapnel. Nothing appears to happen. The jackal bites you. h 8  You hit the jackal. h}  ha .   jackal {You kill the jackal! h$ #.#.##.# #..#ssays the Tinkerer#.#.##.# #..#Formicid#.#....# #..#Health: 10/26 =========---------------#.#..######..#Magic: 3/6============------------#.#......[....AC: 2Str: 14#.##.######..EV: 11Int: 16#.##.##SH: 0Dex: 12#.##.######..#XL:  3 Next: 102% Place: Dungeon:2#......h@....#Noise: =--------  Time: 1867.4 (1.4)####.#######.#a) +0 hammer#.#Cast: Kinetic Grapnel.........#Contam #######..##..#h   jackal#..., {#.####.#You closely miss the jackal.[40 h!% mThe jackal is almost dead. _The jackal bites you. x2 _You miscast Kinetic Grapnel. Nothing appears to happen. The jackal bites you.  You hit the jackal.  You kill the jackal! h% _The jackal bites you.  You have reached level 4! h:/ /  --more-- hJ 3/32---7==--74 1%  hۚ Ajackal h9 P _You feel clever. hE  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #.#.##.# #..#  ssays the Tinkerer #.#.##.# #..#  Formicid #.#....# #..#  Health: 13/32 =========--------------- #.#..######..#  Magic: 2/7======------------------ #.#......[....  AC: 2Str: 14 #.##.######..  EV: 11Int: 17 #.##.# #  SH: 0Dex: 12 #.##.######..#  XL:  4 Next:  1% Place: Dungeon:2 #......h@....#  Noise: =--------  Time: 1867.4 (0.0) ####.#######.#  a) +0 hammer #.# Cast: Kinetic Grapnel .........#[4 hV0m Contam  #######..# #..# h   jackal #..., { #.### #.# _You feel clever.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit) h  #.#.##.# #..#  ssays the Tinkerer #.#.##.# #..#  Formicid #.#....# #..#  Health: 13/32 =========--------------- #.#..######..#  Magic: 2/7======------------------ #.#......[....  AC: 2Str: 14 #.##.######..  EV: 11Int: 17 #.##.# #  SH: 0Dex: 12 #.##.######..#  XL:  4 Next:  1% Place: Dungeon:2 #......h@....#  Noise: =--------  Time: 1867.4 (0.0) ####.#######.#  a) +0 hammer #.# Cast: Kinetic Grapnel .........# [34 h mContam  #######..# #..# h   jackal #..., { #.### #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal. h,  #..#   #..#   #..#    [....     #   h#.###  #......†@....#  #####  #.#   h( #..# #...,  #.###  h.#.# he{ { hΞo28.4 (1Kinetic Grapnel h hѧonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  h,?_You kill the jackal! hlD#.#.##.# #..# #.#.##.# #..# #.#....# #..# #.#..######..# #.#......[.... #.##.######..##.##.# .# #.##.######..# #......†.@...# ####.#.# #.# .....{...#  hwD{{ h.-9 hy h2 hp<#.#.##.# #..# #.#.##.# #..# #.#....# #..# #.#..######..###.#......[.... #.##.######..#  h*q#.##.# ..# #.##.######..# #......†..@..# ####.#.# #.# #.....{{..# #..# hq]#..., { # #.### . #.# #  hyz@{{  hl|p14=-70 h h o#.#.##.## #..# #.#.##.# #..# #.#.##.# #..# #.#....# #..# #.#..######..###.#......[.... #.##.######..# #.##.# #..# #.##.######@.# #......†.....# ####.#######.#  #.# .#.....{{..# .########{.# .##..# .# #..., { .####.###.. h 8{ h &1 h  h(  h M......#####..# #..# ######..###......[.....#### ##.######......†....####.####### h{ p#.#.#.# h 8{ h &2 hͤ  hϦ  h_kM#.........#####..# #..# .######..######......[........##### ##.######......†....####.#######.# hU.# hl h&3 h hD h #.#########.## #......# #.......###..# h #.#.##.## #..# #.#.##.# #..# #.#.##.# #..# #.#....# #..#  #.#..######..###### #.#......[@.......# #.##.######..####. #.##.# #..# #.##.######..# #......†.....# hy####.#######.# #.# .# .....{{..# .########{{# .# h,8{ h\o5==4 hf hK _Your magical contamination has completely faded away. h -#.#.........#####.# #.# #.########.# # #.....# #.......###..# #.#.##.## #..# #.#.##.# #..# #.#.##.# #..# #.#....# #..# #.#..######@.###### #.#......[........##.##.######..####.##.##.# #..##.##.######..##......†.....#####.####### h .# #{# .....{{.. h3  h &5 h  h  h M...).....#...........#####.# #.# #.######### #.........#####..# #@.# .######..###### h ......[........##.##.######..####.#.# hX hN]3====6 h  hh  hnM##.#########...).....#...........#####.# #.# #.######### #.........#####..# #..# ######..######.#......[........# hgd##..#####.# h hg&7 h h h6M #<# #####... ###.#########...).....#...........#####.# #.# #.######### #.........#####..# #..# #.#..######..######...# ht= hV?g6==8 hE hG hjM.# #.#....  #<# #####...#### ###.#########...).....#...........#####.# #.# #.######### #.........######.#....# #..###..# h h&9 h h hM..##†.# #.#....  #<# #####...#### ###.#########...).....#...........#####.# #.# #.#####......#### #.............####.#.##.# #..##..# h hE====80 hW h h+ 3 h,  h%0 , h4 7= h6 , h7  h9 , h:  h< , h>  hBA 8=4=== hfB  hD , hF  hH , hJ  h)L , hFM  hO 9===== hP  hR , hS  hU , hV  hX , hY  h\ :20 h\ ;== h]  h3_ , hL`  ha  hdb P5==== hc  hme , hAf  h h>~ 5#.##.## #..# #.##.# #..# # #.##.# #..# ## #....# #..# #. #..######..#######. #......[........# #. ##.######..####.## ##.# #..# #..# ##.######..# ##@# ###### .....†.....# #.# ...... ##.#######.# #.# #####  #{# #.# #.#  {{..# #.# #.# # # ##{{# .# #r. #. #  h'  #.{# .# #.. #.######..., { .# #.. ###......#.### ........# h 8{ hW &2 hW  h  hҍ  ##...######..######....[........#.######..####.### #..# #.. ########### .....†.....# ...... ##.####### #####  #{#  {{..## ##{{# r..  #... { hԎ ####.., { ###......### . ........# ###.## h  hl =3Kinetic Grapnel h  h.   h  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.6----4Contam   hx  h0 _Nothing appears to happen.  h#...######..######....[........#.######..####.### #..# #.. ########## .....†.....# ...... ##.####### #####  #{#  {{..##   h##{{# r..  #... {####.., {. ###......### . ........# #.!. ###.##   hl  hg&5  hL  h. _Found a potion of might.  hJ I  The kinetic grapnel hits the quokka.  h **†  h١ ...  h 5-------7=6Kinetic Grapnel  h   hB J _You kill the quokka!  hkS  hU  h7[  h]H _No target in view!  h94  h9  h;  h<% _  hAX  h!D,  hE  hGX---  hH  hZKw _Your magical contamination has completely faded away.  h  hf@  hND,  hzF  h!J  hNN  hN<====  h S  hc†.....# #.#......†)#.# #.##. ### {# #.# #.# ../. ..# #.# #.#####.## # #. {{# .# #†..)..[.# #. #.. .{# .# #........# #. ..., { ........###...... .### #................##   heC.# ##.@.....###.##..##-# #..## #..$....# #.###.## #####.### #.# # #.#####.# #.##( ........### #(####........ ##.###.### ...  h8l22021.4 (31.0)  hmF-2.4 (32  hs  hw+ _c - a potion of might  h   h   hu   h] H _No target in view!  h3  h9  h  h1  h$ _  h  h  hg,  h  h ,  h   hL _You now have 98 gold pieces (gained 6).  h3  h  h  hQ",  h$  h '  h),  h.,  h/,  h1  h\3  h5,  h7  h9  h<,  hd>  hE=  You see here a +0 cloak.  hI  hI _  h#K  hM  hJP,  h+S  hV  hc#..# #......# #..###### .# #......# ........# %# #......# #..####.## .# ##.....# #..# #..# .# ##.#..### #..# ##.# .########.#..  hd# #.# .#......†)....> ##.# #.# ####..$#####.......#  #.# #.# #..@...# #...##..#33.4 (11  #.# #.#####.####.# #.......#.# #†..)..[.# #. #...##.##.# #........# #.#####..###.#.# #........###........# #.##................##.# #.# ##.......###.##..##.# #.......# #.##..##.# ..  hge#.......# #.###.##.# ##  hm  h1o,4.4 (12  hv  h < _Found a quill talisman.  h,5.4 (13  h  h, _g - a wand of acid (7)  hr3  h  h|  h  h[B  hW,  hN  hY  h,  hr  h,  h  hN _You now have 109 gold pieces (gained 11).  h 3  h   h  h,  h  h  h  hV  h  h~  h ,  hY"  h$  h'  hg'  h+  h.  h{/  h/  hc0  h7C  You see here a quill talisman.  h}8  h8 _  h9  hW;  h<,  h=  h@,  h_A  hEN _You now have 125 gold pieces (gained 16).  hG3  hH  hJ  hHL,  hL  huN  hQ,  hlR  hS  hU,  h@V  hW  hY,  hZ  hl[  h],  h]  h^  h_,  h_`  hc  hd  hld  hd  hWf  h4g,  hg  hp  hq,  hr  ht  hv,  hkv  h-y  h{,  h|  h~  hg,  h5  he  hք,  h   h  h҉,  h  h  h,  hю  h%  h,  hy  hݕ  h<,  h  h  h,  h  h C  You see here a quill talisman.  h  h _  h  h  h,  hY  h  h,  h  h;  h,  he  hμ  h,  h  h   h,  h{  h"  h,  h  h  h,  h  h  h,  h  h+  h,  h  h  h,  h8  h9  h,  h  h  h,  h  h/  h:,  hl  h  h  h  h  h*   h ,  hW   h-  h,  h'  h  h,  h  h  hy,  hS  hj  h1!,  h"  h#  h-(,  h)  h+  h<3{.# #........# #.#####.., { .# #........###....... #.### #..........### ##.......###.##..### #.......# #.##.. #.......# #.###.##  h4 #####.### #.# #.## ###########.#####.# #.# S......@..........###.# ###########(###. #.# ##.# #.# #.# #... #.# ### #.#####.###... S   adder (asleep) #............# #######......# ########  hR9w 88.4 (5  An adder comes into view.  h9  hSBf..SS  hC,9.4 (54  hH  hJ/ _The adder hisses angrily. h_ #.{# .# #........# #.#####  #..., { .# #........###  #.### #......  #.# ##.......###.##..  #.# #.......# #.##.. #.......# #.###. #####.### #.# #.#.#####.# #..S...@.....###.#(#### #.# ##.###. #.# #.# # h׃/ #.# #.# #. #.#####.### #. #......  h hK.S hI90.4 (1.0)Kinetic Grapnel h hc h ** (grapneled)  The kinetic grapnel hits the adder. h: he<R.S. h<_6----=1 hA hB` _The adder is moderately wounded. h] #.{# .# #.# #. #..., { .# #.### #.### #. #.# ##.###.##.. #.# #.# #.##.. #.# #.###. #####.### #.# #..#.#####.# #..S.###.#(#### #.# ##.###. #.# #.# # #.# #.# #. #.#####.### # #  h h= &2 he  h  _The adder misses you. The adder closely misses you. hu9    The grapnel guides your strike. You hit the adder.  The adder is severely wounded. h[:-3.8 (1.4 h? hAR _The adder barely misses you. h>   You hit the adder.  The adder is almost dead. h (5.2 h h _The adder misses you. The adder closely misses you. h> 7  You hit the adder. h e. h% ----276.6Kinetic Grapnel hi  h I _You kill the adder! h  hs  h  h H _No target in view! hb13 h2 h05 h(9f _ h9 h<, h< h> h>N7==== h? hC h3D, hE hJF hG, hrH h3I hJ, h3K h9L hnMR==== hM hO hP hQ hQ hiS hS hS hQT hGU hdV, hcX, hY h_Y hY h[ h\ h] hG] h^ h_ h_ h?` ha hUb, hb hc hd h7e he hf hg, h*h hbi hj, h]k hl hSm hm hm hn hp, ht huB hv h$x, hx huy hz, h{ h{ h|, hU} ho h1, h h hԃ, h} hY he, h; h` h hҋ h hT hc, hڎ h( h3, h hW h; h h h  h, hZ hO h+, h hޚ hڛ, h_ h` hQ, hמ hm h, h h h  h, hۥ h, h hۨ h h hT h h[, h h h, h hu hS, hͱ h h, h h hb, hַ h h, h ha h, h0 hk hJ, h h h, h h h, h h h, hS h h, h h h, hz h~ h h7 hy h h, h( h h: h h, hd h hm, h hx h, h h h, h h h, h h h-X h, h hN h, h4 h h, h h h, h[ hi h  h  h  h8  h , h  h; he, h h  he h h h h h! h h hB hI h".# #.##.# #..# #..# #.  h#.# #.##.######..# ##.# # .# #......†.....# #.# # .# ####.#######r# #.# #### .########.## #.# #.# #.. ...........# #.# #.#####.### #########..# .# #†..)..[.# #...# #........# #.......@.# #........##-#. #....#.# ##.......###.# h$@ #.......##.# #.......##.#######  r   rat (wandering)#.......############.###########.............##############( h]$! h&1169.6 (73.0) h.>r. h/G-70.6 (74 h6 h9V _A rat comes into view. h.#  #..# #..# .# .# ##.# .# †....r# #.# .# .# #.# . #.# #.# ...........# #.# ..# .# #†..)..[.#  #..######.#  h,  #.......@.#  #.#########  #.#  #.#   #.#   #.   #....... ........ ( h.#  #..# #..# .# .# ##.# .# †....r# #.# .# .# #.# . #.# #.#  h3...........# #.# ..# .# #†..)..[.#  #..######.#   #.......@.#  #.#########  #.#  #.#  #.#  #.    hH#....... ........ ( hҫ h h h5Z _A rat is nearby! hb # #.##.######..####.## #.# # #.##.# #..# #..# #.# # #.##.######..# ##.# #.# # #......†....r# #.# #.# # ####.#######.# #.# #### ########.## #.# #.# #..... ..........# #.# #.#####.#### ########..# #.# #†..)..[.# # hc #..######@# #.# #.........# #.####.######### #....#.# ##.####.# #.# ##.# #.......# ##.####### #####.### #.......############.############................... he  hsl 8r. h n 81.6 (1.0) _ ht  hEv  h......[........# %#####..####.# #..# #.##.######.r# #......†.... #.# # ####### ########.# #..... .........#####.### ########..# †..)..[.###### ........########### #.... h>## .......#######  .......############.##### hj h8r. h&2 h hf ha9######..#####.......[........# %#####..####.# #.r# #.##.######..# #......†.... #.# # ####### ########.# #..... .........#####.### ########..# †..)..[###### ........########### #....# hSbv# .......#######   hb hg8r. hQi&3 hkr h..# #..# ######..#####.......[........# %#####.r####.# #.##.######..# #......†.... #.# # ####### ########.# #..... .........#####.### ########..# †..)..[###### ........########### #....## ....... h hc.rr h=4Kinetic Grapnel h! h# h~ ###..# #..# ######..#####.......[........# %#####..####.# #.r# #.##.######..# #......÷.... #.# # ####### ########.# #..... .........#####.### ########..# †..)..[###### ........########### #....## h  h F.r hL &5 h7  hh  hN *  rat (grapneled)The kinetic grapnel hits the rat. h  hn L.r h _6----=6 h  h ^ _The rat is moderately wounded. hU  The grapnel guides your strike. You hit the rat. h&e. h9n88.0 (1.4Kinetic Grapnel h h'G _You kill the rat! ht  hu  h|  h~ H _No target in view! h_, 3 h-  h/  h4 f _ h5  h6  h6 :---- h7  h<  h> , h?  hnA , hzB  hD  h{D G7==== hFE  hO  h\Q , hTR  hV  hX , h{Y  h\  h^ , h)_  hb  hd  h e <==== he  hi  hRk , h}l  ho  hcq , hr  hgu  hv , hw  hsy  hIz , hz  h!}  h , h"  h/  h , hR  h  h6  hR , h  hz  h , h  h  h , h  hD B h  h\  hi , h  h  h\ , h  h{  h , h  h2  hU , h  hw  h , h  h  h` , h  h  h  h  h  h  h_ , h  h  h , h  hH  h  h  hx  h&  h , h  h2 hM, hV h h, h h h , h  h^  h[, h h h, hm h_ hc, hK hV h{, h  h" h7$, hO% hM& h (, h( h+ h-, h. h`1 h^3, h4 h6 h=8, hn9 h: he<, hF= h?, h}@ hD$  hpD*_You now have 141 gold pieces (gained 16). hE h)F hF hM hO, hNP hR hT, hU hW h_Y, hZ h\ h_, h_ ha hc, hd hg hh hh hi h5l h n, hOo hr hs, h+u hw he{, h| h+ h, h_ h h, hR h ht, h  h h0 h hX h h, hb ht hZ, h h h, h h h h hb h h&, h h ho, h h` h, hb h h, h h h;, h hf h, h h h!, h h h, h hD hB h hŷ, h: h hH, h h. hۿ hC h h h...<...# #..##.....#.#.# #. ##...#####..###...##.# # #. ##...#..÷........###.#  #. ...†...###..######  #. ................  # ###.#######.##.# {   #.# #.##.#   h+ #.# #.##.#######.#  #.# ##.....@......# -  #†# #.......#######  #.# #.###. ###  #.# #...# #......#.# ###.# #.#####.. #.##########.# ####### ###.#....# # ......# #...#.########## #####.# #.#.#.#  h1259.0 (81.0) hV8- h h#[ _You sense a monster nearby. h3 h hq h h>B hZB hԬ h, h hD hڱ, hQ h h hE h h h@ h h h\ hY, hֽ hֿ hB hB h3 h h, hT h hR, h h; h, h h hx, h h hf, h' hO hR, h hf hB h n h, hp h h, h~ h h, h h h^, hs h h h+ h h  h, h hR h, h1 hC h, h hH# #..##.....#.#.# #.# ###..###...##.#(# #.# ..÷........###.#.# #.########..########.#.##......#.#######.###.##.#######J# #. #.##.# .##. #.##.#######.# #. ##..........@.# #. #.......####### #. #.###.#.# ######### #.Kinetic Grapnel #.# #...# #.......# # #####. h [34m# ###.# #.#####.# #. ......# #.##########.# #.# #. J   endoplasm (asleep)###.#..........# #.# #.# #...#.########## #.# #. .# #.#.#.# #.###. 88.0 (29  An endoplasm comes into view.Found 5 poisoned darts. h%`.JJ h',9.0 (30 hF- h.^ _The endoplasm quivers. hL  #.# (# #.# ÷.# .# ..# ..#  #.##.# J#  #.##.#######.#  ##..........@.#  #.......#######  #.  hM  #.# #...#  .# ###.#  .#  #.#   #.#   #.#    hj  #.# (# #.# ÷.# .# ..# ..#  #.##.# J#   h#.##.#######.#  ##..........@.#  #.......#######  #.   #.# #...#  .# ###.#  .#  #.#   #.#   #.#    h hV h ha _An endoplasm is nearby! h *(grapneled)The kinetic grapnel hits the endoplasm. h{ F  The endoplasm is lightly wounded. h ,.J h ]6----=90.0 (1 hȃ .0)  hM  h ^ _The endoplasm jiggles. h\  The grapnel guides your strike. You sock the endoplasm! h&. ho C h >3/33311.4 (1.4 h 9Kinetic Grapnel h  hM _You kill the endoplasm! hU4 h* hH _No target in view! h3 h h h$ _ hu---- hB h", h hg, h h, h hƭ hN7==== he hЯ hΰ h! ho h h͵, h h h, h# h' h h<==== hԾ h hS, h h #.###.....#.###########.#  #.##........### #.# .# #.....# #.# # #..#....>...#.# #.# # #..##.....#.#.#  hI#.# ..###...##.#(# #.# ..÷........###.#.# #.###### .###..########.#.# #......# ...............#@# ######.#-303.4 (12.0) #####.##.#######.# #.#.##.# #.# #.# hmz.##.#######.# #.#  ##............# #.#  #.......####### #.#  #.###.#.# ######### #.#  #.# #...# #.......# #.#  h####.# ###.# #.#####.# #.# h 8- hI hE _Done exploring. h I h L0.0)..... h-  h×  h E _Done exploring. hI h h h hyE _Done exploring. hI h hw hܷ[ _Done exploring. h h hH hS h h h;E _Done exploring. h89  hl: eWhere to? (Tab - D:2, ? - help)  h: 6 D - Dungeon  h9  hg  #.###.....#.###########.#ssays the Tinkerer ## #.##........####.#Formicid .# #.............##.#Health: 33/33 ========================  h .# #..#....>...#.##.#Magic: 7/7======================== .# #..##.....#.#.##.#AC: 2Str: 14 ####..###...##.#(##.#EV: 11Int: 17  h ..÷........###.#.##.###### SH: 0Dex: 12 .###..########.#.##......# XL:  4 Next: 31% Place: Dungeon:2 ...............#@#######.# Noise: ---------  Time: 2303.4 (0.0) #####.##.#######.##.# a) +0 hammer h- #.##.# #.##.# Cast: Kinetic Grapnel#.##.#######.##.###............##.##.......########.# #.###.#.########## #.# hx v #.# #...##.......# #.#  ####.# ###.##.#####.# #.#  _No target in view!  hP %_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. h h h\ hP _ hb, h h h , h! h%m _Done exploring. _ You see here 5 poisoned darts. h( h( _ h- h. h0 hF1 h82 h4 h6 hA7 hj8 h: h< hH= hu> h@ hB, heC hD hF hSF hF h*K  There is a stone staircase leading down here. hK htM hN$ _ hO h3  ######..#  #@.^....# 15.2 (11.8) #####...#  . _You climb downwards. h9! h*a _There is a stone staircase leading up here. h3 h hϨ hY h-P _ hQ, hDz hϴ] _You enter a teleport trap! The teleport trap disappears. hc3 h h{ h] h hθ h̹ h, hP ho h h' h h0 h', h h h hl h  h h^ h ho h% h8 h h3 hS h|0###.. !#######.###.# {.........#.# {######..#.##<......#.######...#.##.....#  h #.#.@.# #.#....# #.#.#..... ..#.##...$..###.# #.###.... .##.# #.. h 5 260 hH* h/ h1[ _You sense a monster nearby. h 3 h>  hE  hU , hB , h; ######.###.#.........#.# {######..#.# { {.#<......#.# .. h #####...#.# ... #.....# .... #.#...## .....#.#....#?.....#.........#.##...$..#+###.###.###.#. .# #.# ... .# . h Y# .# h, 18.2 (2.0) h  hh  h [ _You sense a monster nearby. h(I h, h8e######.###.# .........#.# .....h.######..#.# ..r.l.h#<......#.# ?....#####...#.# ....#.....# $[.#.#...##.. h9#.#....#?.....?#.#.#....#.##...$..#+####.###.###.# ... #.# ##.# #.#.. #.# r   quokka (wandering)#.# hh 2 jackals (asleep)#.#  h/:l   frilled lizard (asleep) hB 0  A quokka, 2 jackals and a frilled lizard come into view. h RU.r hV+9.2 (1 h_ hb' _Found four items. hO   ...#.# .....h.  ######..#.# ....l.h  #<......#.# ?..r...  #####...#.# .......  #.....# $[.....   hb#.#...##.......  #.#....#?.....?  #.#.#..@.......  ..#.##...$..#+#  ###.###.###.#  ... #.# #  #.# #.# .. #.# #.# #.# h>    ...#.# .....h.  ######..#.# ....l.h  #<......#.# ?..r...  h?  #####...#.# .......  #.....# $[.....  #.#...##.......  #.#....#?.....?  #.#.#..@.......  ..#.##...$..#+#  ###.###.###.#  ... #.# #  hI@ #.# #.# .. #.# #.# #.#  hJ  hM  hW  hZ d _There are monsters nearby! h5  .. !# ######.###.##.....h.#.........#.##.....h.#######..#.##....l.h##<......#.##?..r...J#####...#.##...#.....##$[ h#.#...##........#.#....#?#.#.#.............#.##...$..#+#.###.###.###.#... #.# .##.# #.# .J   endoplasm (asleep.. #.# .r   quokka (wandering#.# ..hhh 3 jackals#.# hl   frilled lizard (asleep) hԖx  A jackal and an endoplasm come into view. h h^.rr h >30Kinetic Grapnel h hU _Found a shortbow. _You see here a scroll labelled FEAJOH AGOWKO. h######.###.##.....h.# .........#.##.....h.# ######..#.##....l.h# h #<......#.##?......J #####...#.##.. #.....##$[r..... #.#...##........ #.#....#?.....?. #.#.#..... ..#.##...$..#+#. ###.###.###.#  ... #.# .# #.# #.# . .. #.# .r   quokka #.# ..hh 2 jackals (asleep) #.#[ hm l   frilled lizard (asleep)  hI h h hf h, hq).h.lhhJ..rJ   endoplasm (wandering)r   quokkahhh 3 jackals (2 wandering)l   frilled lizard (wandering) h/==1 h hv' _The jackal barks! h> .. !#  ######.###.##.....).#.........#.##......h# ######..#.##.....lh# #<......#.##?....hJ.#####...#.##........ #.....##$[...... #.#...##.r...... #.#...@#?.....?. #.#.#........... ..#.##...$..#+#.###.###.###.# ... #.# .# #.# #.#.. #.#  [3 h\?4m#.# ..#.# h6J;{{ hLh--2Kinetic Grapnel hXT h#W h a###  .. #!#  ######.###.##.....).#.........#.##......h# ######..#.##.....lh# #<......#.##?....hJ.#####...#.##....{... h  #.....##$[...... #.#..@##.r...... #.#....#{.....?. #.#.#........... ..#.##...$..#+#.###.###.###.# ... #.# .# #.# #.#.. #.#  #.# .. hK  h {?rr   quokka h X--3Kinetic Grapnel h  h׺  h& ### .# .. #!#  ######.###.##.....).#.........#.##......h# ######..#.##.....lh# #<......#.##?....hJ.#####...#.##....{... #...@.##$[{..... #.#...##.r...... h'  #.#....#?.....?. #.#.#..r........ ..#.##...$..#+#.###.###.###.# ... #.# .# #.# #.#.. #.#  hf)  h 9 r.{r. h: &4 hB  hC  hOq### .# .. #!#  ######.###.##.....).#.........#.##......h# ######..#.##.....lh# #<......#.##?....hJ. hxP#####..@#.##....{... #.....##$[...... #.#...##.{...... #.#...r#??. #.#.#........... ..#.##...$..#+#.###.###.###.# ... #.# .# #.# #.# hR, hT h^{r..hh   jackal h`&5 h|h hTj h2{ ### .# .. #!# ######.###.##.{...).# .........#.##......h# ######..#.##.....lh# #<......#.##?....hJ. #####.@.#.##....{... #...r.##$[...... #.#...##. #.#....#?.....?. #. h#.#..h.. ..#.##...$..#+#. ###.###.###.# ... #.# .#  #.# #.# . h% ho hhpr..h. h&6 h h# h­ ### .# .. #!# ######.###.##.{...).# .........#.##......h# ######..#.##.....lh# #<......#.##?....hJ. h8 #####@.r#.##....{... #.....##$[...... #.#...##. #.#...h#?.....?. #.#.#..... ..#.##...$..#+#. ###.###.###.# ... #.# .#  #.# #.# . h hʱ h fr..h. h&7 h h  hx7 V### .# .. #!#  ######.###.##.{...).#.........#.##......h# ######..#.##.....lh# #<..@...#.##?....hJ.#####.r.#.##....{... #.....##$[...... #.#...##........ h8  #.#..h.#??. #.#.#........... ..#.##...$..#+#.###.###.###.# ... #.# .# hO:  h;  h;  h;  h:=  hE r.h.hh 2 jackals (1 wandering) hF &8 hN  h P  h|  ### .# .. #!# ######.###.##.{...).# hI  ..#.##......h# ######..#.##.....lh# #<.@.r..#.##?....hJ. #####...#.##....{... #.....##$[...... #. hn #h..##. #.#...h#?.....?. #.#.#. ..#.##...$..#+#. ###.###.###.#  ... #.# .# h  h r.h..h.9 h  h  h= ### .# .. #!# ######.###.##.{...). .#.##......h ######..#.##.....lh #<@.r...#.##?....hJ #####...#.##....{ hY> #.h...##$[ #.#...## #.#..h.#?.....? #.#.#. ..#.##...$..#+#  ###.###.###.#  ... #.# .# h? h@ hRB hC hLrh.hhh 2 jackals (1 wandering) h_M%= hM 40 hT hW  hWF_The quokka closely misses you. h< hP ### .# h .. #!# ######.###.##.{...)  hU.#.##...... hd ######..#.##.....l hG #@.rh...#.##?....h #####...#.##....{ hb #..h..##$[ #.#...## hG] #.#..h.#?..... h6 #.#.# ..#.##...$..#+ h   jackal  ###.###.###.#  h h@ ... #.# .# h h h*br.h. hʣah 2 jackals (1 wandering) hV0---1 h( hŴ _The quokka attacks as it pursues you! The quokka bites you. _There is a stone staircase leading up here. h h>\  The kinetic grapnel hits the quokka but does no damage. h? hI h.h.hThe jackal barks! hJ`27-----6 h'K=----==2 hQ hT+ _The quokka bites you. hh8  You hit the quokka. hc  h. The quokka is heavily wounded. hh 6--3.6 (1.4 h h _The quokka closely misses you. The quokka barely misses you. h@ I  The kinetic grapnel hits the quokka. h! .hh 2 jackals hz  h  h] hh.  You kill the quokka! hF --5-------4-- ẖ %40 h  h T _The jackal closely misses you. h  You hit the jackal.  The jackal is severely wounded. h* h h-6.0 (1.4 h! hX$+ _The jackal bites you. hB *(1 grapneled)The kinetic grapnel misses the jackal. The kinetic grapnel hits the jackal. h| hThe jackal is almost dead. hm6-4-------7 hj 0 h, hh+ _The jackal bites you. h   You hit the jackal.  The jackal is heavily wounded. h[5-8.4 (1.4 hj hi _The jackal bites you. The jackal barely misses you. h?`  You hit the jackal.  The jackal is severely wounded. hYa `23--9.8 hf  hr b _The jackal misses you. The jackal bites you. h4t You barely miss the jackal.The jackal is severely wounded.The grapnel comes loose from the jackal.1---5====51.2 h hj _The jackal bites you. The jackal closely misses you. h:8  You hit the jackal. hN< hK .   jackalYou kill the jackal! hNJ-72.6 hU hbYS _The jackal barely misses you. hh  You closely miss the jackal.The jackal is almost dead. hj`19--4.0 hRo h%ri _The jackal barely misses you. The jackal bites you. hV  You closely miss the jackal.The jackal is severely wounded. h_8--5.4 h< hyj _The jackal closely misses you. The jackal bites you. h 9  You sock the jackal! h1 X†{ hL ====406.8Kinetic Grapnel hf ` _You kill the jackal! h  h  hb  h+ H _No target in view!  hn  he  h%  hl' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h,J  hK3  hO  hO$ _  hX9  h  hJ -8.8 (2.0hKinetic Grapnel.h   jackal (wandering)  h8-  h!  h] _A jackal is nearby!  ht2I  The kinetic grapnel hits the jackal.  hg8W***†! h<†..! h˃4----2=9.8 (1Kinetic Grapnel! hȈ! hJ _You kill the jackal!! h ! h 3! h ,! hl 5====! h j20=! hM ! h ,! h ! h ,! ht ! h R====! h> ! hJ t1==! h ! h ,! h) ! h ,! h[ ! hC" B! h=% t2==! h% ! h' c6===! hs( ! ho* ,! h+ ! hn- B! h. ! hj/ K3=! h/ ! h1 Q===! h'2 ! h]4 ,! h4 ! h7 ,! h7 ! h9 ! h: N24=! hq: ! hj= ,! h= ! h? ,! h_@ ! hED d7====! hD ! hH 4 _Magic restored.! hH j5==! hH ! hJ ,! hgK ! hM ! hM ! hM ! hP <====! hQ ,! hS k6=! h)T ! h5W ,! hW ! hY ,! h[Z ! h\ ,! hL] ! h_ ! h2` D7=! h` ! hub ,! hb ! h?e B! hg ,! hCh ! hhj ! hk w8==! hCq ! hr ,! hs ! hu ! hv ~9==! hx B! h^~ ! h l30=! h ! hڂ B! h' ,! h ! h ,! hp ! h ! h a1=! hٌ ! hB ! h ! h ,! h ! h ! hݑ ! h( ! ho ~2==! h ! h ,! h7 ! h B! h B! h4 ! h ~3==! h 1 _HP restored.! h 3! h ! h b  You see here a jackal corpse.! h] 5 _! hF ! hٱ ! h ,! h ! h ! h O=! hX ! h_ b  You see here a jackal corpse.! h! ! h  _! h ! h ! h ! h_ ! h ! h ! h' ! h ! hV ! h ! h ! h[ ! h ! hw ! h ,######.###.##.....).#.........#.##......h#######..#.##.....oh#! h #<†.....#.##?{....J.#####†..#.##........#.....##$[...... #.#...##........ ! h #.#....#?.....?. #.#.#.@......... -..#.##...$..#'#. ###.###.###.# ... #.# .##.# #.# ...# #.# . o   orc (wandering)## #.# ..#.# ! hL ! h & ! h r422.8 (63.0)  An orc comes into view. It is wielding a +0 hand axe.! h} {.{..  The orc shouts!! h 5==3.8 (64! h ! h 0 _The orc moves out of view." h3" h܄" hj" h ######.###.##.....).# .........#.##.......# ######..#.##..J.o..# #<†.....#.##?....... #####†..#.##........ #.....##$[...... #.#...##.. #.#....#?.....?. #.#.#. ..#.##...$..#'#. ###.###.###.# ... #.# .##.# #..# #.# . o   orc##" ho9[37m #.# .. J   endoplasm (wandering)#.#" h~ 0.0)  An orc and an endoplasm come into view." h,m  The endoplasm quivers." h" h...Jo..oo 2 orcs (1 wandering)J" h-4--4.8 (1" hո" hq _An orc comes into view. It is wielding a +0 whip." h&   ........#  ######..#.##.......#  #<†.....#.##?.Jo..o.  #####†..#.##........  #.....##$[......  #.#...##........  #.#....#?.....?.  #.#.#..@........  ..#.##...$..#'#.  ###.###.###.# " hs ... #.# .#  #.# #.# .  ..# #.# .  ## #.# ..  #.#" h^   ........#  ######..#.##.......#  #<†.....#.##?.Jo..o.  #####†..#.##........  #.....##$[......  #.#...##........  #.#....#?.....?.  " hC`#.#.#..@........  ..#.##...$..#'#.  ###.###.###.#  ... #.# .# #.# #.#  ..# #.# .  ## #.# ..  #.# " h@k" h n9--" hv" hzd _There are monsters nearby!" hr`" hlb" hk" hn " hDv_You can't see any susceptible monsters within range! (Use Z to cast anyway.)# hK9T .. #!# ######.###.##.....).# .........#.##.# ######..#.##.......# #<†.....#.##?.Jo..o. #####†..#.##........ #.....##$[ #.#...##........ #.#....#?. #.#.#........... ..#.##...$..#'#.###.###.###.# h:L#... #.# .##.# #.# . ..# #.# . ## #.# ..#.## h =,# h=# h&H...o.Jo{# hKG5Kinetic Grapnel _# h!U# huY _You see here a scroll labelled FEAJOH AGOWKO.# ho **, 1 grapneled)  The kinetic grapnel hits the orc.# hP B# hGV %o...Jo.o 6----=6# hY\ # hr_ W _The orc is almost dead.$ hh######.###.##.....).# .........#.##.......# ######..#.##.# #<†.....#.##?...o... #####†..#.##........ #.....##Jo...... #.#...##.. #.#....#?.....?. #.#.#..... ..#.##...$..#'#. ###.###.###.#  ... #.# .# #.# #.# . ..# #.# . $ hi## #.# .. #.# .o$[oJ-7$ h6n$ h-  .. #!#  ######.###.##.....).#.........#.##.......# ######..#.##.......# #<†.....#.##?.......$ hX/ #####†..#.##...o.... #.....##$[...... #.#...##oJ...... #.#...@#?.....?. #.#.#........... ..#.##...$..#'#.###.###.###.# ... #.# .# #.# #.# ..# #.# ## #.# ..#.#$ hi: A{{{$ h; y-8Kinetic Grapnel$ hA $ hE % h܌### .# .. #!#  ######.###.##.....).#.........#.##.# ######..#.### #<†.....#.##?.......#####†..#.##...o.... #.....##$[{..... #.#..@##{J...... #.#....#{.....?. #.#.#........... ..#.##...$..#'#.###.###.###.# ... #.# .# #.# #.#% hč[40m ..# #.# ## #.# ..% h% h..{oo   orc (grapneled)% hv=9Kinetic Grapnel% h% h% h}### .# .. #!#  ######.###.##.....).#.........#.##% h1w.# ######..#.### #<†.....#.##?.......#####†..#.##...o.... #...@.##$[...... #.#...##.{...... #.#....#{.....?. #.#.#..o........ ..#.##...$..#'#.###.###.###.#% h ... #.# .# #.# #.# ..# #.# % h% h% h.o.JJ   endoplasm% hD----30% hu% h̜; _The grapnel comes loose from the orc.% h#4 ### .# .. #!# ######.###.##.....).# .........#.##.# ######..#.##.# #<†.....#.##?. #####†..#.##...o....% hKl #..@..##$[...... #.#...##. #.#...o#{.....?.  #.#.#...J. ..#.##...$..#'#. ###.###.###.# ... #.# .# #.# #.# .  ..# #.# .% h~% h% h% ho.o.o 2 orcs% h&1% h,% h1% hR C ### .# .. #!# ######.###.##.....).# .........#.##.# ######..#.##.# #<†.....#.##?. #####†..#.##...o....% hS  #.@...##$[...... #.#..o##. #.#....#{.....?. #.#.#..o........ ..#.##...$..#'#. ###.###.###.# ... #.# .# #.# #.# .  ..# #.# .% hU % hV % h` o.##{?o.% ha &2% hk % hm % h!### .# .. #!#  ######.###.##.....).#.........#.##.# ######..#.### #<†.....#.##?.......#####@..#.##...o.... #...o.##$[......% h?# #.#...##{....... #.#....#??. #.#.#.o......... ..#.##...$..#'#.###.###.###.# ... #.# .# #.# #.#% h$% hg%% h\.no.o.% h/&3% hJ7% h;s _You see here a jackal corpse.& hIH|### .# & h^I.. #!#  ######.###.##.....).#.........#.##.# ######..#.### #<†.@...#.##?.......#####†.o#.##...o.... #.....##$[...... #.#...##{....... #.#....#??. #.#.#o.......... ..#.##...$..#'#.& hJ###.###.###.# ... #.# .#& h&L& hP& h&U;o.& hU8o.& hV-4 _& h\& h,^& he ### .# .. #!# ######.###.##.....).# ..#.##.# ######..#.##.#& hwf^ #<†@..o.#.##?. #####†..#.##...o.... #.....##$[...... #.#...##{. #.#.o..#?.....?. #.#.#. ..#.##..$..#'#. ###.###.###.#  ... #.# .#& hZi& h:j& h>to.{.   orc& h@u#7& h v4====5& h|& hc& h ### .# .. #!# ######.###.##.....). .#.##. ######..#.##. #<@..o..#.##? #####†..#.##...o #.....##$[ #.#...##{ #.#{...#?.....? #.#.#. ..#.##...$..#'#  ###.###.###.#  ... #.# .#& ho.{.6& h& h^s _You see here a jackal corpse.& hc ; ### .# .. #!# ######.###.##.....) .#.##& h-  ######..#.## #@†.o...#.##? #####†..#.##...o #.....##$[ #.#{..##{ #.#....#?..... #.#.# ..#.##...$..#'  ###.###.###.#  ... #.# .#& h & hX qo.{.& h -7 _& h & h a _There is a stone staircase leading up here.' hhF  The kinetic grapnel hits the orc.' hN*)' h' h†##o.o   orc' hg6----7=8' h' hªG _You kill the orc!' hǴ ### .# .. #!# ######.###.##.....)..#.##.######..#.##.#<@)....#.##?.#####o..#.##...o.#.....##$[.#.#...##{.' hƵ #.#....#?.....?#.#.#...#.##...$..#'# ' h ' h! Qo†' h .-9' h ' h s _You see here a jackal corpse.' h| ### .# .. #!# ######.###.##.....).#.' h} ]#.##.#######..#.##.##<†@o...#.##?.#####†..#.##...o.#.....##$[.#.#...##{.#.#....#?.....?.#.#.#....#.##...$..#'#. ' hN ' hp /=40' h\  _The orc completely misses you. _You see here a +0 hand axe.( hB( h$  The kinetic grapnel hits the orc but does no damage.5-------1 _The orc closely misses you.( hZ (grapneled)  The kinetic grapnel hits the orc.( h@  The orc is lightly wounded.( h¥28----4-------2( hK( h.6 _The orc hits you with a +0 whip.( h p  The kinetic grapnel hits the orc.( h{, T  The orc is heavily wounded.( hh- c3-------( h- 3( h4 ( h7 P _The orc barely misses you.) h+.  The grapnel guides your strike. You hit the orc.)) h[1----515.2 (1.4Kinetic Grapnel) h 8) h;G _You kill the orc!) h ### .# .. #!# ######.###.##.....).# ..#.##.# ######..#.##.# #<†)@...#.##?. #####†..#.##...o.... #.....##$[...... #.##.#....##.#.#.....#.##..###.###.###.# ) hu ) h ) h b9=-60) h ) h l  Things that are here: _a +0 whip; a +0 ring mail* h3q ### .# .. #!# ######.###.##.....).# ..#.##.# ######..#.##.# #<†@)...#.##?. #####†..#.##...o.... #.....##$[...... #.#...##{.* h,r #.#....#?.....?. #.#.#. ..#.##..$..#'#. ###.###.###.#  ... #.# .#* hz* h|g4===-7 _* h* hMQ _You see here a +0 hand axe.* hC ### .# .. #!# ######.###.##.....). .#.##. ######..#.##. #<@))...#.##? #####†..#.##...o #.....##$[ #.#...##{ #.#....#?.....? #.#.#. ..#.##...$..#'#  ###.###.###.#  ... #.# .#* hI* h$8 * hҹ _* h* h[s _You see here a jackal corpse.* hN ; Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2  b - Forge Blazeheart Golem Fire/Forgecraft 56% 4  c - Forge Lightning Spire Air/Forgecraft 56% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit, h, hj, hssays the TinkererFormicidHealth: 29/33 =====================---, h### .#Magic: 4/7=============-----------.. #!#AC: 2Str: 14######.###.##.....). EV: 11Int: 17.........#.##....... SH: 0Dex: 12######..#.##....... XL:  4 Next: 51% Place: Dungeon:3#<@))...#.##?...... Noise: ---------  Time: 2448.2 (0.0), h #####†..#.##...o... a) +0 hammer#.....##$[..... Cast: Kinetic Grapnel#.#...##{......#.#....#?.....?#.#.#.........., h^..#.##...$..#'####.###.###.#... #.# .#The grapnel guides your strike. You hit the orc. _You kill the orc!Things that are here: _a +0 whip; a +0 ring mail _You see here a +0 hand axe. _You see here a jackal corpse., hC:  Okay, then., h, h, h, h֤. _, h4, h9, htF _Unknown command., h73, hJ9, h<, h=$ _, heB, hC, hC&30, hAE, h(H,, hI, hoL,, h'O, h5R,, hT, hWa1=, hX, hhZ,, h4[, h], hR^, hb_, h c, hcP5====, hd, heg92, hgE==, hh, hk,, ho, hs,, h u, hw, h}x5====, h y, h{, h_|h3==, hX, h݃,, hp, h, h , h, h9, h9=, h, h}c6===, he, h,, hH, h,, h9, h9,, ha, hV, hҞ;===, h, h/,, h, hQ, h˧, h, h, h[, h, h,, h, h,, h, h, hN7====, h, hӿ, hHB, h)@  You see here a +0 hand axe., hK _, h[  Things that are here:  a +0 whip; a +0 ring mail, h, h _, h, hXb  You see here a jackal corpse., h{, h$%==== , h_, h, h, h,, h-, h, h, h, h4 , hK , h_ , h , h , hN , h , h' , h$ , h{ , h! ,, hi# , h& , h;+ ,, h- , h2 ,, h5 , h9 ~ _h - 3 scrolls labelled FEAJOH AGOWKO (gained 1), hC> 3, h@ , h7D , hH , h|I , hIM , h9T ,, hW , h[ N _You now have 153 gold pieces (gained 12)., h_ , h~n .#### .#######.##.. #!##.......# ######.###.##.....).# , hgo e.........#.##.......# ######..#.##.......# #<†))...#.##?....... #####†..#.##@....... #.....##.[...... #.#...##........ #.#....#......?S#.#.#.............#.##...$..#'#. S   ball python (constriction, wandering)###.###.###.#.#... #.# .# ##.# #.# .., hp !, h| 091.2 (43.0), h~ ,2.2 (44, h݇ , h ^ _A ball python comes into view., h .#  ### .#######.##  .. #!##.......#  , h#.....).#  #.......#  #.......#  #<†))#?.......  #####†..#.##@.......  #.....##.[......  #.#...##........  #.#....#......?S  #.#.#...........  ..$..#'#.  , hw.###.#.#  ... #.# .# #  #.# #.# .. - h .#  ### .#######.##  - h.. #!##.......#  #.....).#  #.......#  #.......#  #<†))#?.......  #####†..#.##@.......  #.....##.[......  #.#...##........  #.#....#......? #.#.#...........- h$ ..$..#'#.  .###.#.# ... #.# .# # #.# #.# - hL- h- ha - h b _A ball python is nearby!- h .#### .#######.#.. #!##.......# ######.###.##.....).# .........#.##.......# ######..#.##.#.#<†))...#.##?.#####†..#.##.. #.....##.#.#...##........##.#....#......?S#.#.#...........#..#.##...$..#'#.####.###.###.#.# # ... #.# .# - h ##.# #.# ....# #.# - h - h/ 9S.- h 83.2 (1.0) _- h - hC W _You see here a +0 leather armour.- h&### .#######.#.. #!##.......#  ######.###.##.....).#  .........#.##.......# .######..#.##.#..#<†))...#.##?.- h (#####†..#.##.. #.....##.[J#.#...##.# #.#....#......S...#.#.#.....##..#.##...$..#'#.####.###.###.#.# # ... #.# .# # J   endoplasm (#.# #.# .. S   ball python (constriction, wandering)..# #.# #..## #.# - h)- h'+- h4zJ.S?- h85G4Kinetic Grapnel _- h0;- hh=. hN  The kinetic grapnel hits the ball python.. hO**.. hF^  You kill the ball python!. hf.....JJ. h6----2=5Kinetic Grapnel. hx. h^ _The endoplasm quivers.. h% ### .#.## .. #!##.# ######.###.##.....).# . .#.##.# .  ######..#.##.#.  #<†))...#.##?.  #####†..#.##.#.....##.[.#.#...##.J# #.#....#......?.#.#.#.# ... #.# #.#.# #.# #.# #.. #..# #.# ##.. . h . h "J.. h E-6Kinetic Grapnel. h . h3 / h ** (grapneled)The kinetic grapnel hits the endoplasm./ h_R/ h](.J./ h^l5-------=7/ htg/ hja _The endoplasm is heavily wounded./ h2 ### .#.## .. #!##.# ...###.##.....).# ..#.##.#.. ######..#.##.#...? #<†))...#.##?. #####†..#.##.#.....##.[.#.#...##....@J..# #.#....#......?.#.#.#.#..#.#/ h= ###.###.###.#.#.#... #.# #.#.# ##.# #.# #..#..# #.# ##... / h& / h &8/ h / h _Found a scroll labelled WOIB NOB YDO. The endoplasm closely misses you./ hSG ]  The grapnel guides your strike. You thump the endoplasm!/ h\P 1./ hT n49.6 (1.4Kinetic Grapnel/ h\ / h_ M _You kill the endoplasm!0 hB0 h0 hc0 hH _No target in view!0 h 30 hx0 h50 h$ _0 he---0 h0 hz,0 h<0 h,0 h 0 hxc6===0 h0 h,0 h0 h9,0 h]0 h,0 h0 h"0 hn0 h;===0 h0 hE0 hy0 h-508.6 (9.0l   frilled lizard (wandering)l0 h88-0 h0 h<e _A frilled lizard is nearby!0 h[ ###   .. #!##.......# .. #.....).# ... #.......#.... 0 h #.......#...? #<†))#?........... †..#.##............  #.[..........  #....@...#  #......?.....  #.#.#...........####  ..#.##...$..#'#.#  ###.###.###.#.#.#  ... #.# #.#.# #  #.# #.# #...# ..# #.# ##.l. ## #.# ..0 h ###   .. #!##.......# .. #.....).# ... #.......#.... #.......#...? <†))#?........... †..#.##............  #.[..........  #....@...#  #......?.....  #.#.#...........####  ..#.##...$..#'#.#  ###.###.###.#.#.# 0 h... #.# #.#.# #  #.# #.# #...# ..# #.# ##.l. ## #.# 0 h60 hŴ0 h/0 he _A frilled lizard is nearby!0 h~y U .. #!##.......# .. #####.###.).# . ..........#. ######?<†)).?.....####†.  #.....##.[#.#.##.?.....#...0 hz ..####..#.##...$..#'#.# ###.###.###.#.#. ... #.# #.#.# ##.# #.# #...# .#.l.## #.# . 0 hQ| 0 h} 0 h ?JlJ   endoplasm.l   frilled lizard (wandering)0 h 29.6 (1 _0 h 0 hg 0 h|#####.###.).# . ..........#...J ######?<†)).?.....####†0 hR .  #.....##.[..#.#.##..?.....#.....####..#.##...$..#'#.# ###.###.###.#.#.# ... #.# #.#.# ##.# #.# #..l.#...## #.#  # 0 h0 h0 h.l.l   frilled lizard (wandering)0 h>10Kinetic Grapnel0 h&0 h\1 hQ  The kinetic grapnel hits the frilled lizard.1 hy\**.1 h85'..1 h?>5---5=1Kinetic Grapnel1 hG1 hIR _You kill the frilled lizard!1 h 1 h 1 h 1 h 1 h\ 1 h 1 h 1 h! 1 h# 1 h' c6===1 h4* 1 h- 1 h1 1 hF2 1 h-6 1 h7 1 h 1 hP MJ-5.6 (41 hW J   endoplasm (wandering)1 h 8-1 h 1 h a _An endoplasm is nearby!2 h/ ... #.......#...J #.......#...? #<†))#?........... †..#.##............  #.[..........  #........#.##  #.#....#......?.....  #.#.#.......@...####  ..#.##...$..#'#.# 2 h0 ###.###.###.#.#.#  ... #.# #.#.# #  #.# #.# #...# ..# #.# ##... ## #.# .. #.# .#2 h ... #.......#...J #.......#...? <†))#?........... †..#.##............  #.[..........  #........#.##  #.#....#......?.....  #.#.#.......@...####  ..#.##...$..#'#.#  ###.###.###.#.#.#  2 hu... #.# #.#.#  #.# #.# #...# ..# #.# ##... ## #.# .. #.# .# 2 h2 h]2 h2 ha _An endoplasm is nearby!2 h*] .. #!##.......# .. ####.###.##.....).#..... .......#.##.#...J.####..#.##.......#...? <†))...#.##? ####†..#.##.....#.....##.[... #.#...##..#.####.#....#?......2 h`#.#.#...........#####..#.##...$..#'#.# ###.###.###.#.#.#... #.# #.#.# ##.# #.# #...# ..# #.# ##...## #.# #..#.# .#2 hΥ2 hg8J.2 h26.6 (1 _2 h2 h### .#######.##  .. #!##.......#. ###.###.##.....).#.... ......#.##.#..J.. ####..#.##.......#...? †))...#.##? ###†..#.##.....#.....##.[.....#.#...##..#.### #.#....#?.......#.#.#...........######2 h..#.##...$..#'#.####.###.###.#.#.#... #.# #.#.#.##.# #.# #...#.#..# #.# ##....### #.# #..2 h2 h`.JJ2 h=7Kinetic Grapnel2 h2 h2 hD *** (grapneled)The kinetic grapnel hits the endoplasm.2 hێ 2 h6 <..J..2 hA U5---=2 h 82 hߧ 2 h d _The endoplasm is moderately wounded.3 h$ .# ### .#######.##.  .. #!##.......#. ##.###.##.....).#. .....#.##.#..... ###..#.##.......#...? ))...#.##?J ##†..#.##...  #.....##.[......  #.#...##..#.#####3 hNP#.#....#?.......  #.#.#...........######..#.##...$..#'#.#  ###.###.###.#.#.# ... #.# #.#.#.##.# #.# #...#.#..# #.# ##....#3 h}3 h+.J3 ha.-93 h|(3 h*3 h? [  The grapnel guides your strike. You hit the endoplasm.3 h' 1.3 h. w8=21.0 (1.4Kinetic Grapnel3 hF8 3 hT; M _You kill the endoplasm!3 h5 3 h7 3 hC 3 hEF H _No target in view!4 h|34 h4 hL4 h $ _4 h4 hO---4 h4 hc6===4 hb 4 h ,4 h.4 h,4 h4 h,4 h(4 h6!Q===4 h$4 h(,4 he+4 hp/,4 hj44 h1:,4 h=4 hB,4 hD4 hH,4 hrK4 hR4 hSG7====4 h^V4 hZ4 h^^,4 h`4 h:d4 hh,4 hj4 hE|`.. #!##.......#........###.##.....).#. ......#.##.#.##..#.##.......#...?... †))...#.##?.......†..#.##.........  #.....##.[.............  #.#...##..#.##### #.#....#.-  #.#.#..4 h}.# ..#.##...$..#'#.#  ###.###.###.#.#.  ... #.# #.#.#.# #.# #.# #...#.# ..# #.# ##....# ## #.# ##.... #.# .#4 h036.0 (15.0)4 hF-7.0 (164 h4 hd _m - a scroll labelled BOTISYF PANWES4 h34 h"4 h&4 h#*R====4 h*.4 h.4 h1,4 h34 h9B4 hF;4 hqA4 hD4 haE4 hxF4 hI4 hK,4 hM4 hQ,4 h>R4 hqVN _You now have 163 gold pieces (gained 10).4 hX4 hY4 hnZ4 h\4 hq_,4 hZa4 hc4 hf4 hGg4 hh4 hj4 hxn,4 h^p4 hlr4 hiu,4 h)w4 hy4 h~,4 hр4 h)4 h4 h]4 hz _i - 2 scrolls labelled MECZIMAST (gained 1)4 h*34 hʑ4 hؔ4 hi,4 hv4 hs4 h4 h4 h֣4 hɦ4 h,4 hī4 h{4 h,4 hҳ4 h4 hB4 h"4 h,4 h4 h4 h,4 hW4 h 4 hL ..##########+  #.##......... # .#######.## . #!##.......#.. 4 h.###.##.....).#......... ...#.##.......#......... #..#.##.......#.@.?....o ...#.##................. †..#.##................. .....##.[............... .#...##........#.####### .#....#..............o   orc (asleep) .#.#...........###### .#.##......#'#.# ##.###.###.#.#.#4 h`-58.0 (214 h+,9.0 (224 hM4 h x _An orc comes into view. It is wielding a +0 short sword.4 hR ? ..##########+  #.##......... # #......... . #!#......... #......... #......... #.@.?....o ................. †................. .[............... ........#.####### .............. ........###### ...#'#.#4 h p ..##########+  #.##.........  #.........  #!#......... #......... #......... #.@.?....o ................. †................. .[.......................#.#######.............. ........###...#'#.4 hz 4 h 4 h~ 4 h [ _An orc is nearby!4 h\1K..##+##.##.  .#.##.  #!##.#. ###.##.....).#.#.##.#. ..#.##.#..@?....o.4 h3M#.##.........< ..#.##..##.[. #...##..#.#. #....#.............. #.#...........###### #.##......#'#.# 4 hB8<4 h3G260.0 (1.0)4 hiSO _Found a stone staircase leading up.5 h(..##+##.##.#.#.##.##!##.#.#.##.....).#.##.##.#.##.##.#...@....o.##.##.<##.##.###.[. ...##.#.#.# ....#..... # .#. .##......#'#.# 5 h15 h5&15 h=5 hdA _You see here a scroll labelled WOIB NOB YDO.5 h=..##+## #.##.#  .#.##.# #!##.#.# .##.....).#.# #.##.#.# #.##.#...?@...o.# #.##.<# #.##.# 5 h%?##.[.##.#.#.#.#........ # #...###### ##......#'#.# 5 h&H5 hIG2Kinetic Grapnel _5 h7Q5 hxS5 h ***o  grapneled)  The kinetic grapnel hits the orc.  The orc is moderately wounded.5 h1 5 hU S..o.5 hB a6----===35 h 5 h % _The orc shouts!6 h r..##+## #.##.# .#.##.# !##.#.# .##.....).#.# .##.#.# .##.6 hs8#...?.@.o..# .##.<# .##.# ##.[.###.#.#.#.##....... .# # ..###### # 6 h)u6 h 2o.6 h0---46 hQ6 h6 h   The grapnel guides your strike. You hit the orc but do no damage.The orc is moderately wounded.6 hfW=--5.4 (1.46 hՇ6 hS _The orc barely misses you. x26 hH  You hit the orc.  The orc is heavily wounded.6.86 hO6 hQQ _The orc closely misses you.6 h  You closely miss the orc.The orc is heavily wounded.6 hJ E----8.26 hR 6 h _The orc barely misses you. The orc closely misses you.6 h   orc (grapneled)  The kinetic grapnel hits the orc.6 h  The orc is almost dead.28----5---906 h^6 h= _The orc hits you with a +0 short sword.7 h   The grapnel guides your strike. You hit the orc but do no damage.The orc is almost dead.7 hi9=---70.6 (1.47 h_7 hYP _The orc barely misses you.7 h5  You hit the orc.7 hC)7 h =6===622.0Kinetic Grapnel _You kill the orc!7 h7 h k _Your Forgecraft skill increases to level 5!7 h*a 7 he 7 hl 7 hGo H _No target in view!7 h#37 h%7 h(7 h-: _7 hN.7 h.&307 he07 h83,7 h57 h58Q===7 hK97 h:,7 h;7 h=7 h=K1=7 h>7 h @,7 hGX7 hI,7 hJ7 hNL927 hLv==7====7 hN7 h]P,7 hR7 hT,7 h}V7 hX,7 hZ7 hw]937 h]d======7 h _7 hb7 hhe7 he7 hg7 hpi7 h_l,7 hn7 hO ..###+## #.##..#  .#######.##..#  #!##.......#..# ##.##.....).#..#.##.......#..#.##.......#...@..)...#-.##..<#.##..#..##.[..# ...##..#.#######.#.#..#...... .# # .#..###### # .##......7 hs#'#.# .###.###.#.#.#7 h088.0 (16.0)7 hfF-9.0 (177 hFx _n - a scroll labelled WOIB NOB YDO8 h38 h38 h8 h]O=8 h,8 h޵,8 h*8 hE8 h],8 hJ8 h38 h7,8 h8 hd8 h1X8 h,8 hr8 h'8 hX8 h2,8 h8 h8 h,8 h8 h88 h,8 h8 h/n8 h8B8 hr8 h8 h!8 h8 h8 h,8 hp8 h8 h[......#......)...# ................<# .................### [..................# .......#.#######.#.# ..........#.# .......###########.# ..#'#.# ####.# ##.#.#.# #.@..# 603.0 (14  #.#.#.# #.####  #...#.# #.  ##....# ..  ##.... #.<  #.#. ...  .#.# ..#. ..#. 8 h48 h ,4.0 (158 h 8 h?; _Found an escape hatch in the ceiling.8 h{I8 h!8 hV8 h8 hn8 h8 hK............### .[.........##.#######.#.# ......#.#.####.##'#.# ####.# ###.#.#.# #....# # #.#.#.# #.####.# #...#.# #@.....#6.0 (2.0) # ##....#..##### # ##....<## # #.#.8 hґ.# .#.# ..#.# >..#.# ....#.#.....#.#8 h8 hޘ+7.0 (38 h8 h]; _Found a stone staircase leading down.8 hT 38 h,V 8 hW 8 h'c g[.. ..#.#######.#.........##########8 hd #'#.# ### ###.#.... # .####.#.##.....#...#.@.#####0 ##....<##  #.#. #...#  .#.# ...# .>....8 h e >.....###.# 8 hj 8 hp +8.0 (18 hs 8 hu 9 _Found an escape hatch in the floor.9 hI9 h 49 h9 ht9 hdB9 h9 h9 hk9 h 9 h9 hs(M# #.# ##....### #...#####  #.# ##...... ##.<## 9 hw) #.# #.#. #.###...# .#.##.....#.# #...>..#.# #......#.# #>.....#.#  ####.###.#  #@# .# 15.0 (7 #.......#9 h) #.......# ........(...........####?.....+...........#?..........#9 h19 h5+6.0 (89 h<9 h{?- _Found 3 poisoned darts.9 hk_9 hB9 h9 h,9 hR9 h9 h9 h9 h9 h@9 h,9 h 9 h 9 h,9 h9 h,9 h;9 h{ _f - 2 scrolls labelled SAGIECSIBU (gained 1)9 h39 h !9 hl#9 h%9 h &9 h&9 h(9 h*9 hp+9 h ,9 h.9 h 8 ####.###.# .. ###.###.# ... #.......#...########.......#9 h8JS................(....................####.................+.................#......?@.........############......# ########  S   ball python (constriction, asleep) 9 h9)9 hC,25.0 (99 h>F/6.0 (10.0)9 hL9 hO^ _A ball python comes into view.9 hb u   .. ###.###.#  ... #.......#  ...########.......#  S................(...  ...............  .................+  .................#  ......?@.........#  9 hc ###########......#  ######## 9 h V   .. ###.###.#  ... #.......#  ...########.......#  S................(... 9 h q ...............  .................+  .................#  ......?@.........#  ###########......#  ########  9 h 9 h3 9 h 9 hi L _A ball python is nearby!9 h 9 h` #>.....#.####.###.## ###.###.##... #.......##...########.......# S.......(..........####9 hd..+.@...#.......?....#############......#########9 h 9 hb87.0) _9 h׹9 h: h' #......#.# +. #>.....#.# ##.###.# # ###.###.# #... #.......##...########.......# S.(....####.+.: hj.#........?....##############......#########: h-: h&8: hە: h: h6%: h~(: h+/: hQ2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.): h  #...>..#.# #. #......#.# +. #>.....#.# #..#.###.# # ###.###.# #... #.......##...########.......# : h| sS.(....####.+..#.........?..........###############......#########: h? : h G9Kinetic Grapnel _: h  : h : hhi ***S  grapneled)The kinetic grapnel hits the ball python.: h: hO..S..: h`6----=30: h: h,d _The ball python is severely wounded.; hY #...>..#.# #.## #......#.# +... #>.....#.# #... ####.###.# #... ###.###.#. #... #.#.#...#; h˲?.#.(.S..+.#.?......##......# #; h; hTY{.S; hA.-1; h; h[; hU ^  The grapnel guides your strike. You sock the ball python!; h 1.; h v4=2.4 (1.4Kinetic Grapnel; hk ; h O _You kill the ball python!; h ; hc ; h; ; hq H _No target in view!< hҗ3< h < h< h4$ _< h,< hJ:----< hԡ< hǣ,< hդ< hݦ< hv< h< h,< hѪ< h,< h< h:< hN7====< h< h< h,< hȴ< h< h,< h߽< h@< hW< h< h< h< h<====< h< h{ _f - 3 scrolls labelled SAGIECSIBU (gained 1)< h< hP< h< h< h,< h< hd< h,< hv< h< h1,< hj< hE< h,< h< h< h,< h< h=< hH< h< h< h< h&Q#. .#.##.....< h[#....#.# #...>..#....#.### #......+....+...# #>..... #....#...# ####.## #..S.#...# ###.## #....#...# #..... ##....#...########... #......- #.... #....Kinetic Grapnel #....... #...................################..... S   ball python (constriction, asleep).########< h:< hU 050.4 (18.0)< hF-1.4 (19< h < h^ _A ball python comes into view.< ho% #.  #....#.# #...> #....#.###  +....+...# #> #....#...#  #..S.#...#  #....#...# < h& ##....#...#### #.....@....... #............. #............. #............. #............. ...############ .##< h* #.  #....#.# #...> #....#.###  +....+...# #> #....#...#  #..S.#...#  < hA#....#...#  ##....#...#### #.....@....... #............. #............. #............. #............. ...############ .## < h< hs< hL< hb _A ball python is nearby!< hA #.  #....#.# #...> #....#.###  +....+...# #> #....#...#  #..S.#...#  < h8B%#....#...#  ##....#...#### #.....@....... #............. #............. #............. #............. ...############ .##< h> * #.  #....#.# #...> #....#.###  +....+...# #> #....#...#  #..S.#...#  #....#...#  ##....#...#### < h A#.....@....... #............. #............. #............. #............. ...############ .## < h < h: < h < h' b _A ball python is nearby!< h  #.# #.#. #.### #....#. .#.##.. #....#.# #...> #....#.### # +....+...# #>....< hy  #....#...##. #..S.#...# ###.# #....#...# # ##...@#...######## #. #. #. #. #................ ...################.....#######< h < h g.SS)< hu 9==2.0) < h < h0 5 _The ball python hisses angrily.< h&  , grapneled)The kinetic grapnel hits the ball python.< hu w  The ball python is moderately wounded.The ball python bites you but does no damage.6-----3 _The ball python barely misses you.= h_  The grapnel guides your strike. You thump the ball python!= h 1.= h]5-4.8 (1.4= hm9Kinetic Grapnel= h= hO _You kill the ball python!= h4= h^= hH _No target in view!= ho 3= hUq = hs = hs $ _= hw X= hx = hy :----= hz = h{ = hI| = h} = h 7===== h. B= h = h ,= h = h = h = hf <===== hܗ = hC 7 _You open the door.= hқ 3= hv = h˞ = hڣ   There is an open door here.= hk = h  _= hJ = h = h = hl = h = hS = hë ,= hB = hG = hH = h = h = h = h ,= h = h+ = hh ,= h = h = h< ,= h = h; = h7 ,= hƻ = h9 = hR ,= h = hc = h ,= h; = h = h9 ,= h = h = h ,= hb = h = h ,= h = h = h ,= h = h] = h ,= hK = h= = h} = h = h2 = h = h= ,= h = h = h ,= h = h = h ,= h = h = ho ,= h = h = h! = h = h = h = h ,= h = hN = h ,= h = h = h = h = h = h$ q ......  ....   .... ... #.. ..####### #.# #.##......### #.#######.##.... #@##.......#..-######.###.##.....).#.........#.##.......#######..#.##.......##<÷))...#.##.....= h:& H#####÷..#.##.....  #.....##.[............  #.#...##........#.#### #.#....#.............. = hb, 092.8 (38.0)= h- F-3.8 (39= h3 = ha6 T _o - a coppery potion= h 3= h޾ = h = h |M#.....r.r....................... ..######## #.# ########.# .. .######.###.).........#.##.......#........rr 2 quokkas (asleep)....#= h ,0.0)= h8 +4.8 (1= h = h Y _2 quokkas come into view.> h*Q. #.....r.r.  ........  .......  .....  .... #..  #.#  > hR### #@# .. #.# #.# #.# #.# #<÷))...#.# #####÷..#.# #.....##.[> h #.....r.r.  ........  .......  .....  .... #..  #.#  ### #@# .. #.# #.# > h$:#.# #.# #<÷))...#.# #####÷..#.# #.....##.[> h> h> h~> h d _There are monsters nearby!> h....##.....r.r.#+..+#.........#.........#........# ........######## #@# ### #.#######.# .. .######.##).......######> h<÷)).#####÷..#.##...[......> h> hN-5 _> hr> hx> hc #.# #.........# #.....r.r.# +.+ #.# #..# #...## #.@.......######### #.#######.##.### #.#######.##.> h 1 .. #.##.......#.######.###.##.....).#..........#.##.#.######..#.##.#)#<÷))...#.##.#####÷..#.##...> hn > hp > h$ .rr1 asleep)> h =6Kinetic Grapnel> h > h} > h ..########.#r.#+.........+r> h g #..## ###.........######### #.#######.########.# .. .######.##)........######)<÷)).> h< > h5 \.r> h &7> h > h ? h? h.rr? hZ5=9.2 (1.4? h? h ? hd_You completely miss the quokka. The quokka closely misses you.? h D****? h ? h9 ? hR k......rr? h #6? hg <----7000? h ? h _The kinetic grapnel misses the quokka. The quokka closely misses you. x2@ h (1 grapneled)The kinetic grapnel hits the quokka.@ h"  The quokka is heavily wounded.0---5-------1@ h&@ h(. _The quokka bites you. x2@ hdX  The grapnel guides your strike. You hit the quokka.@ hn .   quokkaYou kill the quokka!@ hdro1=--72.6 (1.4@ hz@ hb|V _The quokka barely misses you. x2@ h0 @ h41 (4.0@ h8 @ h; _You closely miss the quokka. The quokka closely misses you.@ he]@ h\  The kinetic grapnel hits the quokka but does no damage.@ h G4-------@ h%50@ h@ h+S _The quokka barely misses you.A h   (grapneled)The kinetic grapnel hits the quokka.A hxi  The quokka is almost dead.A hz24-----3-------6A hA h. _The quokka bites you. x2A ht I  The kinetic grapnel hits the quokka.A h X.A h 8.A hH -----2-------707Kinetic GrapnelA h% A hu( J _You kill the quokka!A h& A h+ A h- A hE0 H _No target in view!B h3B h]B hB hS: _B h~B hV3====B hB h9 B h D5=B hI!B hq$,B h%B h',B hd)B h+R====B h',B h&.B h.N6=B hJ/B hL1,B hG2B hZ4,B h]5B h7,B h8B hR:B h:D7=B h;B h=e4===B h>B h@,B hfBB h]D,B hEB hbGB hGh8==B hjHB h4JQ===B h>KB hL,B hMB hxO,B h;PB hR~9==B hUB hV,B hXB hY,B hZB hM]f5====B h(^B hb`B hpaO30=B hFbB hb,B hcB hd,B hkeB hfR====B h3gB hKha1=B hhB hi,B hjB hk,B hmB h+Q2==6===3==B hB hʇg===B h,B h,B hI,B hB hO=B hJB h,B hB h,B hB hB h(G7====B hB hB h,B hB hB h;B hB hB hB h ,B h۫B hOB hB h%<====B hB h7 _You open the door.B h ####  ...#  ...#  ..######### #.........# #.........##.######.........#.......@.........+-53.0 (46.0).....###.........# ... #.........# B hɾz( #.........## ###.........##### #.#######.## ### #.#######.## .. #.##.......#... ######.###.##.....).#B hB hF-4.0 (47B hcB hh _Found 2 stones. _There is an open door here.B h) _B h.B h_1B h9F* #### ...# ...# ..######### #.........#{ #.........####.######...#.'...+...###...#.....# #.........##..(....# #.........###.......# ###.........#.####### #.#######.### ### #.#######.## .. #.##.......# ######.###.##.....).#7.0 (3.0)B hGB hQB hS[ _You sense a monster nearby.B hEIB hB hP #### ...# ...# ..# #.# { # #.........##.######.#..'.+0.###.#<.# #.........#B h.#..(....# #.## #.# ###. #.# #.#. #. ### #.#.. .. #.##. ######.###.##.....).B h>{{B h+8.0 (1B hpB h9 _Found a stone staircase leading up.B h 3B hm B h B h ..# #### { ... ...# { .. ...#.. ..##. #.# { #. #.##.######.#.'.+.###.#.<.# #.#..#..(....# #.##. #.# ###. #.# #.#. #. ### #.#. . .. #.## ######.###.##.....)B h$ &9B h* B hu. B hZ1 [ _You sense a monster nearby.B h"B hB h B hk H _No target in view!C hk3C hulC hpC hssC hbt$ _C hhyXC ho ..  #.  ###. ...######### {#..........# +..........#  #(.........######### #@# #..#62.0 (3 { #.# #..########.######.#.............'.+#..........###.#..<........# #.........#...#..(....# #.........#.. #.......# ###..# #.# #.#######C hC h+3.0 (4C hC h' _Found 4 javelins.C hC3C hC h1C h,M##. ####. ....#########{+. #(.@.......#########...#.######.....o #.# Kinetic Grapnel#######.######.........#..C h2o   orc wizard (asleep)............C h+&0C h+4.0 (1C h4C h z _An orc wizard comes into view. It is wielding a +0 dagger.C h ] ## .. #.C h"  ####. ....#########  {#..........#  {+..........#  #(.@....... #...#.######. ....o #.#  #######.# ... ... ..<........#  ...#..(....#  ..  C h0  ## .. #. ####. ....#########  {#..........#  {+..........#  #(.@....... #...#.######. ....o #.#  #######.# ... ... ..<........#  ...#..(....#  ..  C h;9 C hN  _An orc wizard is nearby!D h ### ..# #.# ####.# ....# {#.# {+.# #(. #...#.######..o.#.# #.####.######.D h%k .............'. #..........###. ..<........# #. ...#..(....# #. .. #.# ###D h7$D h%-5 _D h,D h9.D hB  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.D h‹6----6Contam D hD hj0 _Nothing appears to happen.D h *oThe kinetic grapnel hits the orc wizard but does no damage.D hOV ##.#o#..o'.oopriest (polearm, wandering)o   orc wizardo   orc (wandering)D hhY M  The orc wizard shouts! You hear a shout!D h1Z D hk z o.oo.o)  An orc priest opens the door.  An orc comes into view. It is wielding a +0 short sword.D hm 5-------====7D hXv D h> , _The orc priest shouts!F h<###..# #.# ####.# #....##########.#o#..........# #...o.#  #(##########..o#@######................#.# #.#########.######.#.............'.+#..........###.#..<........# #.#...#..(....# #.# o   orc.. #.......# #### #.####### #.#######F hF h ,F ho.'oo.F ho   orc wizardo   orcF h[===-8F h$F h..####.o..##########.#.#..........#...'o......... #o.........##########...#.######............. ########.##### .............'+#..........####..<........# .#..(....# #.......# ###. o   orc# #.####### #.####### #. ###F hF hF h|F hZ}F hɅ.o(oo   orc wizardo   orcF hQ----9F hCF h6b _The orc priest miscasts a cantrip.G hX l ####.o..##########.#.#............'.o.... #(o...#########...#.######............. ########@##### .............'.+#..........###.#..<........# ...#..(....#..##..... #.##.....G hZ ,G h'd .o.oopriest (polearm)G h_d o   orc wizardo   orcG hm 2*G h<= (invisible)The orc wizard casts a spell.G h 8oG h Q==-70G h@ G h H _The orc wizard flickers and vanishes for a moment.G hB  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G h?G hdAThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes G hA' N - NoH hG H h  #.# ssays the Tinkerer ####.# Formicid #....#########  Health: 33/33 ======================== H h! #.#.#o.........#  Magic: 2/7======------------------ #...'.o........#  AC: 2Str: 14 #(.........######### EV: 11Int: 17 #...#o######.........# SH: 0H h <Dex: 12 H h .......#.# #.........# XL:  4 Next: 70% Place: Dungeon:3 ########@######.........# Noise: ==-------  Time: 2770.0 (0.0) H h .............'.........+ a) +0 hammer H h `#..........###.........# Cast: Kinetic Grapnel ..<........# #.........# Contam  H hB ...#..(....# #.........# H hi .. #.......# ###........ o   orc priest (polearm) H h # #.####### #.####### o   orc wizard (invisible) #. ### #.####### o   orc H h .. .. #.##.....H h Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H h< Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent)I hW o.I h .oAim: an orc, wielding a +0 short sword and wearing a +0 leather armourJ h #.# ssays the Tinkerer ####.# Formicid #....#########  Health: 33/33 ======================== #.#.#o.........#  Magic: 2/7======------------------ #...'.o........#  AC: 2Str: 14 #(.........######### EV: 11Int: 17 #...#o######.........# SH: 0J h8Dex: 12 .......#.# #.........# XL:  4 Next: 70% Place: Dungeon:3 ########@######.........# Noise: ==-------  Time: 2770.0 (0.0) .............'.........+ a) +0 hammer #..........###.........# Cast: Kinetic Grapnel ..<........# #.........# Contam  J h...#..(....# #.........# .. #.......# ###........ o   orc priest (polearm) J h # #.####### #.####### o   orc wizard (invisible) #. ### #.####### o   orcJ h .. .. #.##.....Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 leather armour  You lock target on the orc and prepare to deploy your bee.J hJ hdJ h #.#    #.#.#.  #...'{.  #(.o #...#. J h+o#       ..  owizard (invisible)J hU #  o   orc #. ###  J hT.. .. J h`[1.0 (1Winding J hFJ ho _(Press . to continue winding your bee.)K h\K h7K h% .o.oopriest (polearm)o   orc wizard (invisible)o   orc  You continue winding your clockwork bee...  The orc closely misses you.K h&b-2Winding. K h/K h1K _Your magical contamination has completely faded away.K hK hy .oYou continue winding your clockwork bee...K h1---3.. K hK hR= _The orc hits you with a +0 short sword.K h| i  With a metallic buzz, your clockwork bee launches itself at the orc.K hk y(ally target)y   clockwork bee (minion)K he i29---4K hߎ K h- = _The orc hits you with a +0 short sword.L hz###....##########.#.#............'..... #(.o#########...#o######.........L hI.......#o# ########y######. .......@.....'.+#....####..< #..#..(L hpZ #...##.L h # #.####### #.####### #. ###. ..L hȬV..... ######.##L h_5  You swap places.L hL h U  The orc priest casts a cantrip, but nothing happens.The orc closely misses your clockwork bee.L h'W ]3====5L h,b L h3e ` _Your clockwork bee closely misses the orc.M hl16-----------Beogh smites you!  M hr clockwork bee but does no damage.r clockwork bee stings the orc.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" M h (press Y on the ability menu to convert to Beogh)M h/  --more--N h"N hq 6Beogh _N hN heN h`  The orc hits your clockwork bee with a +0 short sword.  Your clockwork bee stings the orc!N hh ), ally target)y   clockwork bee (minion)N hl Q----------47N ht N h x C _The orc dies!O h\O h y., ally target))Your clockwork bee locks its sights upon the orc priest.  O hPThe orc wizard barely misses your clockwork bee.O hd7=-8O hO hf _Your clockwork bee barely misses the orc wizard.O h{v  The orc wizard closely misses your clockwork bee.O h_====-9O hO h2%j _Your clockwork bee completely misses the orc wizard.O h\ a  Your clockwork bee stings the orc wizard but does no damage.O hb ( O h6b  The orc wizard casts a spell at you.The puff of flame hits your clockwork bee.O hW @  Your clockwork bee resists.O h /=80O h( O h$ g _Your clockwork bee closely misses the orc wizard.P h  The orc wizard misses your clockwork bee.P h.-1P hP hf _Your clockwork bee barely misses the orc wizard.P hn  Your clockwork bee misses the orc wizard.P hP hϔ  The orc priest looks braver for a moment.The orc wizard hits your clockwork bee with a +0 dagger.P hϕH8==P h1-2P hP h0g _Your clockwork bee closely misses the orc wizard.P h @ * *   dormant clockwork bee (minion)The orc wizard hits your clockwork bee but does no damage.  Your clockwork bee stings the orc wizard.P h &3P hё P hR L _Your clockwork bee winds down and falls to the ground.Q h X  Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q hQ h|The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - NoR h\ R hd ####.#ssays the Tinkerer#....#########Formicid#.#.#..........#Health: 18/33 =============-----------#...'..........#Magic: 3/7==========--------------#(.o.......######### AC: 2Str: 14#...#o######.........# EV: 11Int: 17.......#*# #.........# SH: 0Dex: 12########.######.........# XL:  4 Next: 74% Place: Dungeon:3R hWe .......@.....'.........+ Noise: ---------  Time: 2783.0 (0.0)#..........###.........# a) +0 hammer..<........# #.........# Cast: Kinetic Grapnel...#..(....# #.........# Beogh .. #.......# ###........# #.####### #.####### o   orc priest (polearm, ally target)#. ### #.####### o   orc wizard (invisible).... #.##..... *   dormant clockwork bee (minion)######.###.##.....The orc wizard hits your clockwork bee but does no damage.  R he YYour clockwork bee stings the orc wizard. _Your clockwork bee winds down and falls to the ground.  Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  R htg nConfirm with . or Enter, or press ? or * to list all spells.Okay, then.R h.p 4R hy R hK| . _R hI #....##########.#.#..........# #...'..........# #(.o.......########R hz#...#o######................#*# #. ########.######. ..............'. ####....<.# #...#..(....# #.R h| #.......# ###.R hȷk## #.####### #.###### #. ### #. .. .. #.##....R h#. ######.###.## .........#.##R hϹR hN{.o   orc wizard (invisible)*   dormant clockwork bee (minion)R h34.0 (1R hR hQ stings the orc wizard. R h,_Your clockwork bee winds down and falls to the ground.asting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  R h=Confirm with . or Enter, or press ? or * to list all spells. _The orc wizard hits your dormant clockwork bee but does no damage.S hq#.#.#..........# #...'....# #({........########...#o######...............#*# ##########.######...............'######S hr....<.# ##....#..(....# #. #.......# ###### #.####### #.##### #. ### #. .. .. #.##....#. ######.###.## #. .........#.## ######..#.##S h}B.{S h4=============5Kinetic GrapnelS hS hX _The orc wizard hits your dormant clockwork bee but does no damage.S h #.#.#.# #...'....# #(.{. #...#o###### .#*# ##.######.'#.###S hU].<.# #.#....#..(....# #(.... #.# ###.### #.# #.S h #.# ### #. ... .. #.##S h*   dormant clockwork bee (minion) .#.#######.###.##..S hХ #.#.#.## ######..#.##S hS hp {.Found 5 poisoned darts.S h0B96S hZS hR} _Something hits your dormant clockwork bee but does no damage.S hoP; #.#.#.# #...'.# #({. #...#o###### .#*# # #.###### ..'#.####.....<.# ##.#....#..(....# #.(.....#.# ###.######.# #.. #.# ### #. ... .. #.## .#.#######.###.##.  #.#.#.##.  ######..#.##. S h T h' T h| T h M6===T h T h ,T h T h$ d24=T h T h ,T h T h T h %===T h T h T h T h T hq T hC T hn j5==T h T h T h T hJ T h T h T h' T hC ,T h T h T h T h3 T6=7T hW +====T hM T hY $ T h} _Magic restored.T h T hr T hf ,T h T h ,T hG T h T h& T7=====T h T hQ T h ,T h T hH ,T h\ T h ,T h T h6 T hi a8==T hl T h| T h T h T h ,T h T h ,T h T h T hA h9==T h T h ,T h T h ,T h T h ,T h T h T h V30=T h> T h ,T hY T h T h, T h{ T h T h T h T hD T h} D1=T hH T h2 T hV T h T hm T h T h: T h T h T h T h T hj R2==T h T h T h T h T h0 T h7 T h[ T h T h ,T h T h T h a3==T h T h' M 842.5 (52.0) _HP restored.T h ( T h, T h- E _Done exploring.U hU h9U hqU h U h83.5 (1.0) _U hU hk #.#.#..........#  #...'..........#  #(.........#### #...#o######..... ......{#*# #..... ##########.######..... ................'..... #####..........###.....3 #.....# #..... U h_#.#....#..(....# #..... ..(.....#.......# ###... ...######.####### #.##..#.# ### #.##.... .. #.## .#.#######.###.## #.#.........#.## ######..#.##U hD U h7:=U h 8{U h4-5.0 (2.5U ha _You climb downwards. _There is a stone staircase leading up here.V hV h{.#)oo   orc wizardV hl46.0 (1.0 _V h|V hXV hx   V h"z HCasting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V h V h $V hA The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes V ht ' N - NoW hȪW h The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please.W hW hW h$W hThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes W hP N - No Uppercase [Y]es or [N]o only, please.W h.X hHX hxc #.#.#..........#  ssays the Tinkerer #...'..........#  Formicid #(.........#### Health: 33/33 ======================== #..{#o######..... Magic: 4/7=============----------- .......#)# #..... AC: 2Str: 14 ##########o######..... EV: 11Int: 17 X hf................'..... SH: 0Dex: 12 #####..........###..... XL:  4 Next: 74% Place: Dungeon:3 #.....@........# #..... Noise: ---------  Time: 2846.0 (0.0) #.#....#..(....# #..... a) +0 hammer ..(.....#.......# ###... Cast: Kinetic Grapnel ...######.####### #.## .. #.# ### #.## . ... .. #.## o   orc wizard .#.#######.###.## #.#.........#.## ######..#.##Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee  hf1m(quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded)Y h + #.#.#..........#  ssays the Tinkerer #...'..........#  Formicid #(.........#### Health: 33/33 ======================== #..{#o######..... Magic: 4/7Y h& V=============----------- .......#)# #..... AC: 2Str: 14 ##########o######..... EV: 11Int: 17 ................'..... SH: 0Dex: 12 #####..........###..... XL:  4 Next: 74% Place: Dungeon:3Y hj  #.....@........# #..... Noise: ---------  Time: 2846.0 (0.0) #.#....#..(....# #..... a) +0 hammerY h  ..(.....#.......# ###... Cast: Kinetic Grapnel Y h ...######.####### #.## .. #.# ### #.## Y h . ... .. #.## o   orc wizard .#.#######.###.##Y h 5 #.#.........#.## ######..#.##Y hG .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Y hv Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded)  Y h AYou lock target on the orc wizard and prepare to deploy your bee.Y hJ"      #({ #... )#  . o       Y h"   .. #.# ###  . ... ..  Y h# ~==7.0 (1Kinetic GrapnelWinding Y hp) Y hV+ i  Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded)  You lock target on the orc wizard and prepare to deploy your bee. _(Press . to continue winding your bee.)Y hY h8t.{.oY hY--8. Y hY h*@ _You continue winding your clockwork bee...Z h9Z h.{.o--9.. Z hZ h@ _You continue winding your clockwork bee...Z h ,Z h8 X )oyo.opriest (polearm)o   orc wizard (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc wizard.=50Z hJ Z h ? _Your clockwork bee stings the orc wizard.[ h  You hit the orc wizard but do no damage.The orc wizard is heavily wounded.Your clockwork bee stings the orc wizard but does no damage.[ hH:*[ hX  The orc priest calls upon Beogh to heal the orc wizard.[ hIp oThe orc wizard is healed somewhat.[ h8*[ h  The orc wizard points at you and mumbles some strange words.[ hJ @ You are confused.[ hK =1.4 (1.4Kinetic GrapnelConf [ h\ U _Your clockwork bee stings the orc wizard!\ hHAre you sure you want to stumble around while confused and next to your clockwork bee? Y - Yes  N - No\ hH \ hb #.#.#..........#ssays the Tinkerer#...'..........#Formicid#(.........#### Health: 33/33 ========================#...#.######..... Magic: 4/7=============-----------.......#)# #..... AC: 2Str: 14##########o######..... EV: 11Int: 17................'..... SH: 0Dex: 12#####.y........###..... XL:  4 Next: 74% Place: Dungeon:3#.....@o.......# #..... Noise: ==-------  Time: 2851.4 (0.0)#.#....#..(....# #..... a) +0 hammer..([40\ hPc m.....#.......# ###... Cast: Kinetic Grapnel...######.####### #.## Conf ..#.# ### #.##.... .. #.## o   orc priest (polearm).#.#######.###.## o   orc wizard (ally target)#.#.........#.## y   clockwork bee (minion)######..#.##The orc priest calls upon Beogh to heal the orc wizard.The orc wizard is healed somewhat.  The orc wizard points at you and mumbles some strange words.You are confused. _Your clockwork bee stings the orc wizard!  Okay, then.\ hZj \ hl . _] hQ+4] hh3] h7 The orc wizard is healed somewhat.  The orc wizard points at you and mumbles some strange words.  You are confused. _Your clockwork bee stings the orc wizard! _You're too confused to cast spells.] h ] h5  Ability - do what?CostFailure  f - Dig] h} aInstant, Drain0%  g - Shaft SelfDelay] h 0% [?] toggle between ability selection and description.] h3] h] h#.#.#..........#ssays the Tinkerer#...'..........#Formicid#(.........#### Health: 33/33 ========================#...#.######..... Magic: 4/7=============-----------.......#)# #..... AC: 2Str: 14##########o######..... EV: 11Int: 17................'..... SH: 0Dex: 12#####.y........###..... XL:  4 Next: 74% Place: Dungeon:3#.....@o.......# #..... Noise: ==-------  Time: 2851.4 (0.0)] hzC#.#....#..(....# #..... a) +0 hammer..(.....#.......# ###... Cast: Kinetic Grapnel...######.####### #.## Conf ..#.# ### #.##.... .. #.## o   orc priest (polearm)] h.#.#######.###.## o   orc wizard (ally target)#.#.........#.## y   clockwork bee (minion)######..#.##] h#The orc wizard is healed somewhat.  The orc wizard points at you and mumbles some strange words.You are confused. _Your clockwork bee stings the orc wizard! _Okay, then. ] hD_You're too confused to cast spells.] hhn  Okay, then.] hh] h|. _^ h4^ h^ hF _Unknown command.^ h^ hL.o^ h.*^ hB invisible, ally target)The orc wizard gestures wildly while chanting.^ h= oThe orc wizard flickers and vanishes for a moment.====2.4 (1^ hG ^ hJ f _Your clockwork bee barely misses the orc wizard.^ hBN  Your clockwork bee stings the orc wizard!^ h+DY  The orc wizard dies!^ hMo.*)*   dormant clockwork bee (minion)^ hO^ hY#.#.#..........#ssays the Tinkerer#...'..........#Formicid#(.........#### Health: 33/33 ========================#...#.######..... Magic: 4/7=============-----------.......#)# #..... AC: 2Str: 14^ hGZ ##########.######..... EV: 11Int: 17........o.......'..... SH: 0Dex: 12#####.*........###..... XL:  4 Next: 124% Place: Dungeon:3#.....@).......# #..... Noise: =--------  Time: 2853.4 (1.0)#.#....#..(....# #..... a) +0 hammer^ hZ1..(.....#.......# ###... Cast: Kinetic Grapnel...######.####### #.## Conf ..#.# ### #.##.... .. #.## o   orc priest (polearm)^ hr[y.#.#######.###.## *   dormant clockwork bee (minion)#.#.........#.########..#.##The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes for a moment. _Your clockwork bee barely misses the orc wizard.Your clockwork bee stings the orc wizard!  The orc wizard dies! _Your clockwork bee winds down and falls to the ground.^ h_ --- _Your clockwork bee barely misses the orc wizard.Your clockwork bee stings the orc wizard!  The orc wizard dies! _Your clockwork bee winds down and falls to the ground.  Your Fighting skill increases to level 2!You have reached level 5!^ h-e/  --more--_ h8/384/8-53% _ h_ h4 _` h@4` hr` hF _Unknown command.` hlD4` h N` hO` hb[w.o, ally target)` h `5-4 _` hc` hpe^7--` h(qk  In your confused state, you trip and fall back down the stairs.` h}qi0------=5.4 (2` hx` hL|J _The orc priest hits you from afar with a +0 trident!a h4a hla hҜF _Unknown command.b hl74b h`?b hJb hJ23---------5===6.4 (1Beogh b hRb hT 2----- _The orc priest hits you from afar with a +0 trident!b h_  In your confused state, you trip and fall back down the stairs. _The orc priest hits you from afar with a +0 trident! _Unknown command.  In your confused state, you trip and fall back down the stairs.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"b h`a1-7.4 (2b hWjb hlJ _The orc priest hits you from afar with a +0 trident.c h~4c hc hCF _Unknown command.c hm4c hc hf  You feel less confused.c h19-8.4 (1Kinetic Grapnelc h c huY _The orc priest hits you from afar with a +0 trident.c hۦ .....# #.###.##.# #######.# #.# ##.### #.# #.##.# #.# #.# ##.#####.# #.##(# ######.###.# .........###.##.# #..........# ##(####.........# #..#########  c hH U#.# ##.###.#######..#  #.# #.# #..........#  #.# #.# #.#######.## 2  #.#####.###....@....#  c h g#............########  c h #######......######### c h "c h >-===c hC c h c h n-9.9 (2.5Kinetic Grapnelc hZ c h _You climb upwards. Your mindless puppet stays behind. _There is a stone staircase leading down here.d hId h d h$ _d h~|20d h,d hmd h,d hd hKd h1=6===d hd h,,d hQd h,d hrd hd hd hd h&d h`#2d h<====d hZd h,d hd hG,d hd h,d hyd hi3=d hd hc7===d hBd hd hd hd hd hd hQ^4==d hd h d h %===d h! d h d h ,d htd h?,d hd hd h55=d h*d hMd h,d hd hed hF8===d hd h4 _Magic restored.d hd hd h7 d hq S6=d h!d h##d hN#d hA$d h%d h%;===d h&d ht(d h(d hL)d h*d h*U27==d h+d h,d h-,d hg.d h/d h/d h1d h2d hK3P8=d h5d h6d h6d h7d hd9d h9d h|:d h<,d h=d h7?d hn?d h?D9=d h,Ae h,e he hb,e hKBe hGe hl30=e h e h ,e he h,e h11=2==3=e h2e h4e h4D4=e h5e h]7,e h8e h9e h:e h!;e h<,e h=e hh?e h?e h?a5==e h@e h9B,e hBe hDe hDe hEe hcG,e hHe hNIk6=e h~Ie hJ,e hvKe hL,e hBNe hO,e h\Pe hQe hQe hQD7=e hRe hTe hTe h|Ue hVe hVe hWe hXe h*Ye hYe hZe hZ#8e h[E==e h\e hqu -930.9 (71.0) _HP restored.e hre hxe h4{E _Done exploring.e h 4e hq e h e he 81.9 (1.0) _e h. e hm  #.#.#..........#  #...'..........#  #(.........#### #...#.######..... .......#)# #..... ##########.######..... e hn #................'..... #####.....o....###.....3 #.....@[.......# #..... #.#....#..(....# #..... ..(.....#.......# ###...e hn  ...######.####### #.##..#.# ### #.##e hn .... .. #.## o   orc priest (polearm)e h o l.#.#######.###.###.#.........#.########..#.##e hp :=e hq e hr e hx~ N.oe hy D3.4 (2.5Kinetic Grapnele h e h } _You climb downwards. _There is a stone staircase leading up here.f h3  Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  f h \Confirm with . or Enter, or press ? or * to list all spells.f hO  #.#.#..........#  ssays the Tinkererf h # #...'..........#  Formicid #(.........#### Health: 38/38 ======================== f h #...#.######..... Magic: 5/8===============---------f h  .......#)# #..... AC: 2Str: 14f h  ##########.######..... EV: 11Int: 17f h)  f hM ................'..... SH: 0Dex: 12 f h #####..........###..... XL:  5 Next: 13% Place: Dungeon:3 #.....@[o......# #..... Noise: ---------  Time: 2933.4 (0.0) #.#....#..(....# #..... a) +0 hammerf h  ..(.....#.......# ###... Cast: Kinetic Grapnelf h  ...######.####### #.## .. #.# ### #.##f h+  . ... .. #.## o   orc priest (polearm)f hV d .#.#######.###.## #.#.........#.## ######..#.## f h| I_There is a stone staircase leading up here.  f h 3Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f h Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  f h yPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 tridentg hˮ9#.#.#..........#ssays the Tinkerer#...'..........#Formicid#(.........#### Health: 38/38 ========================#...#.######..... Magic: 5/8===============---------.......#)# #..... AC: 2Str: 14##########.######..... EV: 11Int: 17................'..... SH: 0g hPDex: 12#####..........###..... XL:  5 Next: 13% Place: Dungeon:3#.....@[o......# #..... Noise: ---------  Time: 2933.4 (0.0)#.#....#..(....# #..... a) +0 hammer..(.....#.......# ###... Cast: Kinetic Grapnel...######.####### #.##..g hٯ#.# ### #.##.... .. #.## o   orc priest (polearm).#.#######.###.###.#.........#.########..#.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  g hPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident  You miscast Launch Clockwork Bee.  g h%6You are very lightly contaminated with residual magic.g h0b=4.4 (1Contam g hQg hU  Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 trident  You miscast Launch Clockwork Bee.g hare very lightly contaminated with residual magic. _Nothing appears to happen. The orc priest closely misses you.g h g hQ &5g h7 g h P _The orc priest misses you.h hhR  Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h>u #.#.#..........#  ssays the Tinkerer #...'..........#  Formicid #(.........#### Health: 38/38 ======================== #...#.######..... Magic: 2/8======------------------ h h[.......#)# #..... AC: 2Str: 14 ##########.######..... EV: 11Int: 17 ................'..... SH: 0Dex: 12 #####..........###..... XL:  5 Next: 13% Place: Dungeon:3 #.....@[o......# #..... Noise: =--------  Time: 2935.4 (0.0) h h'#.#....#..(....# #..... a) +0 hammer h hP..(.....#.......# ###... Cast: Kinetic Grapnel ...######.####### #.## Contam  h huD.. #.# ### #.## h h. ... .. #.## o   orc priest (polearm) .#.#######.###.##h h4 #.#.........#.## ######..#.## h h(_The orc priest misses you.Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  h h*MConfirm with . or Enter, or press ? or * to list all spells.h hUTAiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 tridenth h z#.#.#..........#ssays the Tinkerer#...'..........#Formicid#(.........#### Health: 38/38 ========================h hY#...#.######..... Magic: 2/8======------------------.......#)# #..... AC: 2Str: 14##########.######..... EV: 11Int: 17................'..... SH: 0h h$Dex: 12#####..........###..... XL:  5 Next: 13% Place: Dungeon:3#.....@[o......# #..... Noise: =--------  Time: 2935.4 (0.0)#.#....#..(....# #..... a) +0 hammer..(.....#.......# ###... Cast: Kinetic Grapnel...######.####### #.## Contam ..h h~#.# ### #.##.h h>A... .. #.## o   orc priest (polearm).#.#######.###.###.#.........#.########..#.##h hvCasting: Launch Clockwork Bee (dangerous; 7% risk of failure)  h h(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  h hyPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident  h h<You miscast Launch Clockwork Bee. Nothing appears to happen.h h+6.4 (1h hh hQonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  h h1.Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 trident  You miscast Launch Clockwork Bee. Nothing appears to happen. _The orc priest completely misses you.h hB h hx U6--7h h` h h J _The orc priest hits you from afar with a +0 trident.i hy i h^z i h߆ i hڐ i h U5--8i h i hW  .....# #.###.##.# #######.# #.# ##.### #.# #.##.# #.# #.# ##.#####.# #.##(# ######.###.# .........###.##.# #..........# ##(####.........# #..#########  #.# ##.###.#######..#  #.# #.# #..........#  #.# #.# #.#######.## 2  #.#####.###....@....#  #............########  #######......######### _The orc priest hits you from afar with a +0 trident.i hc 4i h q-9.9 (2.5Kinetic Grapneli h+ i h ( _You climb upwards. i h U_There is a stone staircase leading down here.j herj hrj hsj huj hQz _6j h{j h{V3===j h|j h]~,j hj h,j hkj hςj hj h3E7=j hj hjj h<===j htj hŇj hj hj hj hZ!j h!j hZ _Your magical contamination has completely faded away.j h#8j hE==j h,j h[1 _HP restored.j hj hj hk4===j hj h,j hj h j hW9=j hj h,j h\j hGQ===j hj h,j h<j h,j hj h,j hZj hCj hfj hj he5===j hɬj h<j hdj hXj h\j hj hִj hQ===j h?j hbj hj h*j h,j hQj hj hػj hj hZj h%j hj h4e6===j hj h,j hwj h&,j hj hR,j hj hQ===j hj h,j h5j h,j h]j h ,j hyj h+,j hj hc7===j hj h,j hj h,j hj hj h;j hj hQ===j h7j h,j hGj h,j h\j h,j hj hI,j hj h,j h j hj hSM8===j hj h6w -88.9 (49.0) _Magic restored.j hj hj hE _Done exploring.j h 4j hj hj h89.9 (1.0) _j hj hY #.#.#..........#  #...'..........#  #(.........#### #...#.######..... .......#)# #..... ##########.######..... ................'.....j hEF #####..........###.....3 #.....@[.......# #..... #.#....#..(..o.# #..... ..(.....#.......# ###... ...######.####### #.##j hq..#.# ### #.##.j hW... .. #.## o   orc priest (polearm).#.#######.###.###.#.........#.########..#.##j h <===j h j hW >o.j hc .91.4 (2.5j hk j hn } _You climb downwards. _There is a stone staircase leading up here.j h  j hBCasting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k hB;k #.#.#..........#  ssays the Tinkerer #...'..........#  Formicid #(.........#### Health: 38/38 ======================== #...#.######..... Magic: 5/8===============--------- k h;4.......#)# #..... AC: 2Str: 14 ##########.######..... EV: 11Int: 17 ................'..... SH: 0Dex: 12 k h<#####..........###..... XL:  5 Next: 13% Place: Dungeon:3 #.....@[....o..# #..... Noise: ---------  Time: 2991.4 (0.0) #.#....#..(....# #..... a) +0 hammerk h9< ..(.....#.......# ###... Cast: Kinetic Grapnel k h^<b...######.####### #.## k h< .. #.# ### #.## . ... .. #.## o   orc priest (polearm)k h<M .#.#######.###.## #.#.........#.##k h< ######..#.## k h=/_There is a stone staircase leading up here.  Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  k h<=MConfirm with . or Enter, or press ? or * to list all spells.k h]=Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  k h}=yPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 tridentk h2Z #.#.#..........#  ssays the Tinkerer #...'..........#  Formicidk hxZ #(.........#### Health: 38/38 ======================== #...#.######..... Magic: 5/8===============--------- .......#)# #..... AC: 2Str: 14 ##########.######..... EV: 11k hZInt: 17 ................'..... SH: 0Dex: 12 k h[#####..........###..... XL:  5 Next: 13% Place: Dungeon:3 #.....@[....o..# #..... Noise: ---------  Time: 2991.4 (0.0) #.#....#..(....# #..... a) +0 hammer ..(.....#.......# ###... Cast: Kinetic Grapnel ...######.####### #.## .. #.# ### #.## k h.[. ... .. #.## o   orc priest (polearm) .#.#######.###.## k hD[0#.#.........#.## ######..#.##k hZ[3Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k hr[Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetk h[Aim: an orc priest, wielding a +0 trident  You lock target on the orc priest and prepare to deploy your bee.k hxc) k hcc    #(k hcK )# k hd k h5d[o...#  k had   k hdw   .. #.# ### k hdw . ... ..  k hd k hgd==2.4 (1Winding k h|ronfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 trident  You lock target on the orc priest and prepare to deploy your bee. _(Press . to continue winding your bee.)k h O  You continue winding your clockwork bee...k h 8*k hݺ  The orc priest mumbles some strange prayers to Beogh against you.k hC 8@k hF 2---------3. k hK k hsN 4 _Pain shoots through your body!l hWl hn^4o.l h^--4Kinetic Grapnel.. l hgl hDj@ _You continue winding your clockwork bee...l h',l hOy.o., ally target)y   clockwork bee (minion)l h&.5l hFl ha _With a metallic buzz, your clockwork bee launches itself at the orc priest.l h *o.9=------6 _Your clockwork bee closely misses the orc priest.m h  Your clockwork bee misses the orc priest.The orc priest barely misses you.m h.=7m hm h? _Your clockwork bee stings the orc priest.m h  The orc priest completely misses you.8m hm h? _Your clockwork bee stings the orc priest.m h N  Your clockwork bee stings the orc priest.m h; m h  The orc priest looks satisfied for a moment.-9m h m h' g _Your clockwork bee closely misses the orc priest.m hH  **   dormant clockwork bee (minion)The orc priest barely misses you.Your clockwork bee stings the orc priest.30=6====3000 _Your clockwork bee winds down and falls to the ground.n hn h&1n hin hW _The orc priest barely misses you.n hcn hd@25---n hd2n h%e@Beogh n hln hVoJ _The orc priest hits you from afar with a +0 trident.n hߧn hj2-----3n hn h  n h@<_The orc priest hits you from afar with a +0 trident.n h& n h #0n h `---===4n h" n h J _The orc priest hits you from afar with a +0 trident.o hep o hp o hw o h 15----5o h Y _The orc priest hits you from afar with a +0 trident.o h> .....# #.###.##.# #######.# #.# ##.### #.# #.##.# #.# #.# ##.#####.# #.##(# ######.###.# .........###.##.# #..........# ##(####.........# #..#########  #.# ##.###.#######..#  #.# #.# #..........#  #.# #.# #.#######.## 2  #.#####.###....@....#  o h> 2#............########  #######......######### o h? B---o hGE o ht n-6.9 (2.5Kinetic Grapnelo hL o h  _The orc priest hits you from afar with a +0 trident. _The orc priest hits you from afar with a +0 trident. _You climb upwards. Your mindless puppet stays behind. _There is a stone staircase leading down here.p h^ip hip hjp hlp hp16= _7===p hpp hr,p h=tp hu,p hvp hwp hVxK7=p h"yp hzp hz;===p h{p hF}p h~}p h+~p hwp hS8=p hp h4,p h p hC,p hp h+p hnF8===p h9p hȊ4 _Magic restored.p h6^9==p h؋p hp h*p hp hp hǏp hrp hp h%===p hp hƒp h?p hsL20=p h~p hܖp h'p hp h),p h͙p hp hFp hp h/p hv#1p h0=p hZp h,p hʠp hp h*p hp h p hDp hפp hp hD2=p hp h),p hp hup hp hVp hp hЭp hp hp h:S3=p hp h{,p h<p hŴp hp hֶp hsp hp hp hdp hû#4p hܻ;==p hp hip hp hp h,p hp hUp hK5=p hp hk,p hp h,p hp hLp hp h3p hp h=6=p hp hp hp h>p hp h,p hp hp h)p hp h\p h&27p hE==p hp hp h p hp h,p hMp h,p h6p h;8p h:2=p hp h ,p hp hHp hp hqp hp hp hp hp hOp hsD9=p hap h,p h!p h,p hp h,p hp hp hV30=p hp hr,p hdp h,p h}p hp hpK1=p hBp hXp hp hFp h,p hp h p h p h p h p hO #2p h~ E==p h; p h,p hp hp hp hp h9,p hp h3=p h,p h~p h,p hp hp h.p h>p h{p hD4=p hvp h ,p h!p h2#,p h#p h$p h$p h%p h%&p hV&p h}&a5==p hk'p h(,p h)p h/+,p h ,p hf-,p h!.p h/p h/U6=p h0p h=2,p h2p h67=p hm7,p h7p h8,p hZ9p h:p hN;a8==p h;p hOt -91.9 (85.0) _HP restored.p hOp hSp hT p h&U7_Done exploring.p h4p hp hp h82.9 (1.0) _p hp h #.#.#..........#  #...'..........#  #(.........#### #...#.######..... .......#)# #..... ##########.######..... ................'..... #####..........###.....p h3 #.....@[.......# #..... #.#....#..(....# #..... ..(.....#.......# ###... ...######.####### #.##..#.# ### #.##.... .. #.## .#.#######.###.## #.#.........#.## ######..#.##p h[D p h2:=p h,,p hQoo   orc priest (polearm)p hs&-4.4 (2.5p h/p h2} _You climb downwards. _There is a stone staircase leading up here.p hݜR  Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q h k #.#.#..........#  ssays the Tinkerer #...'..........#  Formicid #(.........#### Health: 38/38 ======================== #...#.######..... Magic: 5/8===============--------- q h %.......#)# #..... AC: 2Str: 14 ##########.######..... EV: 11Int: 17 ................'..... SH: 0Dex: 12q h2  q hH #####..........###..... XL:  5 Next: 13% Place: Dungeon:3 q ht 4#.....@[....o..# #..... Noise: ---------  Time: 3094.4 (0.0) q h #.#....#..(....# #..... a) +0 hammerq h  q h ..(.....#.......# ###... Cast: Kinetic Grapnel q h b...######.####### #.## q h D.. #.# ### #.## q h . ... .. #.## o   orc priest (polearm)q h* 5 .#.#######.###.## q h? #.#.........#.## q hT [######..#.## _There is a stone staircase leading up here.  q hi Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  q h~ MConfirm with . or Enter, or press ? or * to list all spells.q h Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  q h yPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 tridentq h #.#.#..........#  ssays the Tinkerer #...'..........#  Formicid #(.........#### Health: 38/38 ======================== q hg#...#.######..... Magic: 5/8===============--------- .......#)# #..... AC: 2Str: 14 ##########.######..... EV: 11Int: 17 ................'..... SH: 0Dex: 12 #####..........###..... XL:  5 Next: 13% Place: Dungeon:3 q h#.....@[....o..# #..... Noise: ---------  Time: 3094.4 (0.0) #.#....#..(....# #..... a) +0 hammer ..(.....#.......# ###... Cast: Kinetic Grapnelq h ...######.####### #.## .. #.# ### #.##q h . ... .. #.## o   orc priest (polearm) q h9;.#.#######.###.## #.#.........#.## q h`######..#.##q h3Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q hAiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  q hPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident  You lock target on the orc priest and prepare to deploy your bee.q h      #( )# q hO  o...#      q h   .. #.# ###  . ... .. q h " q hd==5.4 (1Winding q hWq honfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 trident  You lock target on the orc priest and prepare to deploy your bee. _(Press . to continue winding your bee.)q h q hv 4o.q h /--6q hJ DKinetic Grapnel. q h q h @ _You continue winding your clockwork bee...r h;}  You continue winding your clockwork bee...  The orc priest invokes the aid of Beogh against you.r h}2-------=-7.. r hr hA' _Beogh smites you!r hYr h Zr h%eyo., ally target)y   clockwork bee (minion)r he.-8r hfr hnr hra _With a metallic buzz, your clockwork bee launches itself at the orc priest.s hx  Your clockwork bee stings the orc priest.s h@-9s hs h"f _The orc priest barely misses your clockwork bee.s h~  Your clockwork bee misses the orc priest.The orc priest completely misses your clockwork bee.9=------100s hU _Your clockwork bee stings the orc priest.s hjJ a  Your clockwork bee stings the orc priest but does no damage.s hK &1s h:T s h`[ O _The orc priest hits your clockwork bee with a +0 trident.t h3 * *   dormant clockwork bee (minion)t h$4Your clockwork bee stings the orc priest.  Your clockwork bee winds down and falls to the ground.  The orc priest calls down the wrath of Beogh upon you.t h 719------==2Beogh t h|=t h?' _Beogh smites you!t h t h t hMR t hR 20------6===--3t hQ[ t h^  _The orc priest begins to cast a cantrip, but forgets the words!u hLu hSu hu hA--4u hiu ht _The orc priest casts a cantrip, but nothing happens.u h      #( )#  ##########.## u h ............. #####......... #.....@[*o.....#  #.#....#..(....#  ..(.....#.......#  ...######.#######  .. #.# ###  . ... ..  u h` kThe orc priest mumbles some strange prayers to Beogh against you.u h      #( )#  ##########.##u h=  ............. #####......... #.....@[*o.....#  #.#....#..(....#  u hi ..(.....#.......#  ...######.####### u h  .. #.# ###  . ... .. u h " u h 6  Beogh smites you!u hg |7/38 --------==5u h u h V _* * * LOW HITPOINT WARNING * * *v hv hXv hv h'  The orc priest invokes the aid of Beogh against you.Beogh smites you!  You die...v h v-9/38 ------------v h,/  --more--w hw hInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  j - an orb of guile Jewellery (go to first with "=)w h8d - a ring of resist corrosion  e - an amulet of guardian spirit Wands (go to first with /)g - a wand of acid (7) Scrolls (go to first with ?)  f - 3 scrolls of teleportation {unknown}h - 3 scrolls of identify {unknown}  i - 2 scrolls of revelation {unknown}  m - a scroll of vulnerability {unknown}n - a scroll of brand weapon {unknown} Potions (go to first with !)w h`_c - a potion of might  k - a potion of enlightenment {unknown} w hw l - a potion of curing {unknown}  o - a potion of heal wounds {unknown}w h w h ,w h w h KGoodbye, ssays.109 ssays the Tinkerer (level 5, -9/38 HPs)Began as a Formicid Forgewright on Apr 26, 2025.Killed by divine providence... invoked by an orc priest(16 damage)... on level 3 of the Dungeon.The game lasted 00:04:11 (3063 turns). w h? UBest Crawlers -  21. 191 GloorxVloq GrFi-05 incinerated by a bombardier beetle (D:4)  22. 186 Selgeron DEHs-05 blasted by Ijyb (D:4)  23. 184 Selgeron DEHs-05 slain by a wyvern (D:4)  24. 149 bread12 CoGl-05 slain by a gnoll (D:3)  25. 143 Selgeron DEHs-05 slain by a goblin (D:3)  w h 26. 126 GloorxVloq GrFi-05 blasted by an orc priest (D:3)  27. 119 CreepyCraw FoFi-05 slain by Crazy Yiuf (D:2) w h  28. 109 ssays FoFw-05 blasted by an orc priest (D:3)29.79 CreepyCraw DgAE-03 blasted by Crazy Yiuf (D:3)  w h F30.64 GloorxVloq GrFi-04 slain by Crazy Yiuf (D:2)  31.w h g54 Rusty5pork MDFi-03 slain by Sigmund (D:2)  32.44 blitzy MDFi-03 slain by a gnoll (D:2)w hw hw h4#? [?25h[?0c [?1051l[?1052l[?1060l[?1061l