$h Player: stairs Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-14.15:19:51.ttyrec Time: (1747235991) Wed May 14 15:19:51 2025 $h [?1051l[?1052l[?1060l[?1061h$h4 C)0[?7h$hX [?25l[?1c$h $h $hL Welcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter$hb $h $h Fstairs the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Gabriel d) +0 sling {GyeongjFire: a) +2 sling {Gabriela} $hk ##.$##...♣.♣♣⌠♣..♣♣♣♣♣.♣♣♣♣♣.......⌠.@.⌠.......♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣.....##.##..$h$ $hK You whisper farewell to Gabriela. Welcome, stairs the Coglin Hunter.The glorious Orb of Zot lies far below, as if waiting for you to find it.$h_N $h Press ? for a list of commands and other information.  Found 10 gold pieces.$h $hA [ _Found a staircase leading out of the dungeon.$h֧3$h$hO$hw$hY _$h"  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.$h$hP _$h$hǻ$h X$h6,$h$h$h,$h$he$ _You now have 10 gold pieces.$h$hX$h=$hh$h$h$h$hM$h$h$h ## .# .## .. .###.##.### # #....)..# #.#@# 12.0 (12.0) #.#.###.# #.......#$h<###.##.## ###.##.##.###........##.#.##..###.####................#..##♣♣♣.♣♣♣##..$h$h,3.0 (13$h/$h9 _Found a whip.$h)$h$h:H _No target in view!$hV 3$hY $h\ $h^ $hc P _$hd ,$he $hg $hi $hi $hkj $hs $h.y $h9 X$h $hi $hɄ $h $h˅ $h $hۉ $h $h ,$hp B$h $hy $h $h^ $h $h ,$hؘ $h $hE *## ##.# ####>#.## ......#.###### #...@.....#24.0 (11##.######.##### #.......# #.##.##.# # ##.##.### # #....)..# #.#.#.#.# #.#.###.# #.......#5.0 (12$hR O _Found an escape hatch in the floor.$h $hX $h= H _No target in view!$hw 3$h $h;" $h@# $h( : _$h/* $hi. ,$h3 n$h4 $h56 ,$h7 $h8 $h9 ,$h : $hl< $h= $h> $h? $h@ $hA ,$h"B $hC $hE ,$hG $hbH $hJ ,$hJ $h~N B$hgO $hP $hR ,$h.S $hT $hV ,$hW $hAZ $hO[ ,$h` n$hb $hd ,$he $hMl  ### ##.######>#.##$.....|@.........#.#####...........####.........$hm f##..#####..# ##.######.#. ....# ### #....#.##.## #.##.# #.# # ##. ... # #.. ## #.#.#  #.#.# $h s  ##### ##.##.#>#.##.$......#...####....#..#####..# ##.###### #. ....# ### ## #.##.## #.## # #.# # ## ... # # ### #.#. #.#.$h(| Y40.0 (151.0 (16$h $hA _You see here a staff of conjuration.$h $h $hǧ H _No target in view!$h I$h $h  ##### ##.##g......#>#.##.$....@|..........#...####....###..#####..# ##. #.. ....# ### # #. #.##.## #... # #.# # # g   hobgoblin (asleep).. ... # # K   kobold (asleep)..K ### #.# #.#$h 0.0)  A hobgoblin and a kobold come into view.$hK7  The kobold shouts!$h $h .ggwandering)KKwandering).  A kobold comes into view. It is wielding a +0 club.$h24==2.0 (1$h$h4.(((((g  K  The kobold shouts  A kobold comes into view. It is wielding a +0 club. _The kobold moves out of view.  You shoot a sling bullet.  The hobgoblin shouts! The kobold shouts!  The sling bullet hits the hobgoblin.$hװ ((The hobgoblin is moderately wounded.You shoot a sling bullet.$hW6  The sling bullet closely misses the hobgoblin.$hQ(d..g.....K=3.3 (1.3Rev  _You hear a loud squeak.$hG9 _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$h>$((((K   kobold$h (((You kill the hobgoblin!$hJ,$hS..$....KK 2 kobolds$h-Wg24.6Rev+ $h_$hb/ _You shoot a sling bullet.$hs ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   K. # #.# #  .K ... #  ... ### $h  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   K. # #.# #  .K ... #  ... ### $h4$h$h: _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the kobold.$hB(((()   kobold$h (You kill the kobold!You shoot a sling bullet.$hN$hVm....K.$hOZ035.9$h`$hh  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  $h i#.. ....# ###  #.   K. # #.# #  .. ... #  ... ### $h9i\ _The sling bullet hits the kobold but does no damage.$hg ###  $h####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..# $h# #.. ....# ###  $h#.   K. # #.# #  .. ... #  ... ### $hk$h$h $h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.$h(((() $h !$hW (((You kill the kobold!$h,=....$h,8)..$hD0o47.2Rev* $h8E _You shoot a sling bullet.$hrJ4$hK$hN$h^Rev+ $he,$hf,$h k$hhs ####### ##.##...###>#.#...$.@...|...#.---50.2 (3.0...#####...###..#####..# ##.#.. #..# ....# ### # #..##.##.## )..## #.# ..... ... .....# ### ---$hy$hj _Key pressed, stopping explore.$hˁ$hF$h _No target in view!$hrN...0$h$h_j _Key pressed, stopping explore.$hݦ$h$h^ _No target in view!$h $h?$h <$h2$h _Key pressed, stopping explore.$h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hn <$hl$hpNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h#$h62Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h=4$hTGNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hG$hR$hY^Key pressed, stopping explore.No target in view!$h[Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^$hg$h2h$hp$hYwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hwANo target in view!Key pressed, stopping explore.$h1x$h~$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hߐ4$h1$h$h$hQ _$hɣB$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You now have 20 gold pieces (gained 10).$hc?Rev $h$h۲e _You see here a hobgoblin corpse.$h$h$h-$h$h+$h ############### #..............########†.....|........r......@....#######...###..#####..# #$h) #...# #..# ....#  #...# #..##.##.##  ...... )..## #.#............ ...r   rat (wandering)............## ###$hj.###...##$h+4.2 (4$hr   quokka (wandering)r   ratr$h+5.2 (5$h$h _A rat comes into view. A quokka comes into view.You shoot a sling bullet. The sling bullet hits the rat.$hPy.((((((r$hgz (You kill the rat!$hh $h n.......r.$h4 %5$h` ===6.4 (1.2$h$ $hA &  ###############  ..............# .........†.....| .......@....... ..###...###..##  #...# #..# ....#  #...#   ...... )..## #.#  ............ ...  ....r... ###  .###...## _You shoot a sling bullet.$hY  ###############  ..............#$h @ .........†.....| .......@....... ..###...###..##  $h7 #...# #..# ....#  #...#   ...... )..##  ............ ...  $ha q....r... $h a .###...## $h $hӵ $h $h( (((((( _A quokka is nearby!You shoot a sling bullet.$h:M  The sling bullet completely misses the quokka.You shoot a sling bullet.$hb $h $h` W...r$h &..$h _7.6Rev+ $h $h d _The sling bullet completely misses the quokka.$h Z ###############  $h ..............# .........†.....| .......@....... ..###...###..##  #...# #..# ....#  #...#   ..r... )..## #.# $h 5 ............ ...  ........$h M ###  .###...##$hN+ ###############  ..............# .........†.....| .......@....... ..###...###..##  #...# #..# ....#  #...#   ..r... )..##  ............ ...  ........$hs  .###...## $h4$h١$h _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka!$hδv(((.$h< (((You kill the quokka!$h|......78.8$h$hE _You shoot a sling bullet.$h$h$hN†...0.0$h'$h$hj _Key pressed, stopping explore.$h$h$h^ _No target in view!$h$h $h&$hE$h$hhj _Key pressed, stopping explore.$h$he$h^ _No target in view!$h$h$h$h$h$$hj _Key pressed, stopping explore.$hN$h]$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hN$h$h$h*$h$hyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hH $hP&$h*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h+AKey pressed, stopping explore.No target in view!$h[+$h,$hJ5<$hb:$hCCNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hC$h%L$hrLKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hZ$h[$hx\$h%`$hTb$he; _$hjf$hh$h i$hi$hk$hn,$ho$hq$hs$hs:Rev $ht$hv$hjy,$hz$h}$h$h$h#$h]$h,$ht$h$hɍ7$h$h|$hf0$h$h$h4$hb$h$h$h; ..###...###..#####..# ##.## #...# #..# ....# ### ..###...###..##.##.##$h-..........)..##.##.#.................................##..### ..###...###..#.. #...# #..#$hƫ#...# #@.#---610.0)..........#$h...........# ...........# .#.##...###..# .....#(.. #... #..## $hl*#.. #... .. ...##..♣♣ .... $ht$hH---9.8 (11$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found 2 poisoned darts.$hY$hV$h{ _No target in view!$h$hLp..........0.0)$h.$h$hj _Key pressed, stopping explore.$hS$h$h+^ _No target in view!$h}$h$h4$h$h j _Key pressed, stopping explore.$h{$he$hz{ _No target in view!$h$h#$hg$$h*$h4 _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4%Key pressed, stopping explore.$h4$h=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h{O3$hO$h:T$hW$hn[P _$h1]$h}]$hi^$h7b$hVe,$hf$hi$hk,$hl$ht ..........)..##.##.# ....................  .............##..### ..###...###..#  .. #...# #..#  .###...###..#  ............# ............#.......@....##.$ht73.8 (4 .###...###..#.. #(.. #.....#. #... #...## # ..... ...##  ...... ...# ........ $htj .###... $hWu$hz$hXNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$h $hlKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h73$hٞ$h$h$h: _$h{$hQg ........... .............##..### ..###...###..#  .. #...# #..# ..###...###..#$h............#....#......##..###..@###..#  #(..# #..... #$hߴ #...# #...## #...... #$h.. ...#b...  b   bat (asleep)$h>###...##. #...#$h+4.8 (1$h$hƺ$hAb.b$h+5.8 (2$h$hw(((((((No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _A bat comes into view.$h@]  You shoot a sling bullet. The sling bullet barely misses the bat.$h&,$h$hw b......  You shoot a sling bullet. The sling bullet barely misses the bat.$h5--===7.1 (1.3Rev $h$hp' _The bat hits you.$h x   .............#  ..###...###..#  $h! .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..#  #(b.# $h   #...#   ...... ...##  ....... ...#  .......... ..###...## $h 7.. #...#$hF7   $há.............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............# $h .............#  ..###..@###..#  $h3#(b.#   #...#  $hYG ...... ...##  $h}.......  $ho.......... ..###...##$hȢa .. #...# $h$h+$h$hc (((($hak((( _A bat is nearby!$h'V  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.$hY†......$h_6==88.4$h7Rev+ $h.$h] _You kill the bat!$hL$h$h1..0.0$h $h$h0j _Key pressed, stopping explore.$h$h@$hH _No target in view!$h!$hp!$h#$h"'$h)$h.; _$h.$hd3PRev $hY4$h<###...###..# .. #...# #..# ..###...###..#............#.............#.......##$h"=..###...###..#. #(†.# #..... #..@# #...###---80.4 (2.............##  .............#  .......# ..###...###..#$hW=. #...# .... #...# ... ..... ..$h >:---$h'E$h&Nj _Key pressed, stopping explore.$hN$hbS$hW^ _No target in view!$hOX$hZ$h`4..0$hKd$hf$hlrj _Key pressed, stopping explore.$h,s$hx$h}| _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h|]No target in view!Key pressed, stopping explore.No target in view!$h}$h<$hu$hЅ$h0$h: _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h~$h̝ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h¬J$h$h"  #...# ..###...##.................####...###. #(†.# #.....#$h..###...###...##.......@.....##   Rev ..b   bat (asleep)...b...$hY$h+1.4 (1$h;$h O(((((b  ( _A bat comes into view.  You shoot a sling bullet. The sling bullet hits the bat.$hqf  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.$hj4†$hL......$h\==9===2.7 (1.3$hY$hbG _You kill the bat!$h $hi $h $h $h9 $h $h  $hm $h $hX $h $h $h^$ $h$ $h% $h( $h, $h4 .............# .............# .............# #.#.#..###...###..###. .....#(†.# #..... #..#$h4 o..###...###...## # ....S........## ..♣♣.............# ...............@.# ..♣♣---$h 5 '..###...###..# .. #...# #..... $h05 #...# #.....# ...... ......#$hR5 X...†... ...#.## S   ball python (constriction, wandering)#..### #....$h5 ~. #.##.#.$hu= -5.7 (3.0$h= #---$h= ,6.7 (4$hE $hiP ((((((( _A ball python comes into view.You shoot a sling bullet.$h S)  The sling bullet barely misses the ball python.You shoot a sling bullet.  The ball python hisses angrily.$h^ $hf v..S.....$hWg c===8.0 (1.3Rev $hn $hv   ...# .............# #  ..###...###..###. $hw  #(†.# #.....  ..###...###...## #  .............##  .....S.......#  ...........@.#  ..###...###..#$hCw L .. #...# #.....  #...# #.....# $hw )  ......#  $h/x ...†... ...#.##   #.....  #.##.#.  _The sling bullet hits the ball python but does no damage.$h   ...# .............# #  ..###...###..###.  #(†.# #.....  ..###...###...## # $h- 5 .............##  .....S.......#  $hG ...........@.#  $h^ ..###...###..# $hz .. #...# #.....  $h #...# #.....#   ......#$h  ...†... ...#.##  $h\ #..... #.##.#. $h 4$h= $h, _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.$h1 h.((((($h ((You kill the ball python!$hC P.......$hE $hM .............#stairs the Shooter.............#Coglin$h9N N.............# # #.#.# Health: 16/16 ========================..###...###..###...... Magic: 1/1========================#(†.# #.....#..## AC: 3Str: 11$hhN ..###...###...###EV: 11$hN Int: 8.............##..♣♣ SH: 0$hN Dex: 17.............#$hN .... XL:  1 Next: 100% Place: Dungeon:1...........@.#$hO )..♣♣ Noise: ===------  Time: 89.2 (1.2)..###...###..#$h1O Ya) +2 sling {Gabriel d) +0 sling {Gyeongj.. #...# #.....Fire: a) +2 sling {Gabriela} $h]O #...# #.....#Rev+ $hO ...... ......#...†... ...#.###..### #.....$hO #.##.#.  The ball python hisses angrily. $hP 4_The sling bullet hits the ball python but does no damage. _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _You shoot a sling bullet.$h\Q w _A ball python is nearby!  $hQ You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! _You shoot a sling bullet.  $hQ vYour Ranged Weapons skill increases to level 4!You have reached level 2!$h\ /  --more--$h E22/222/22 0% $h $h! 4 _$hX4$h$hS$hr$h%; _$h5$h$h:Rev $h$h$h$h9$hUX$h%$hH&$h($hz),$h+$h+$hW-,$h-$h0$h?2,$h3$h4$h5,$h6$h8$h9,$h:$h;$h=,$h'>$hA$hjC,$hbD$hRE$h,G,$htG$hH$hJ,$hK$h+L$hM$hN$hN$hO$hQ,$h+R$hZS$hU,$hQU$h~V$hX,$hgX$h]$hj_,$h_$ha$hRc$hc$hc$he$hrg,$hg$hi$hk,$h8l$hm$hjo$ho$hp$hq$h s,$hs$hw$hGy,$hy$h{$h|,$h}$h$hB$hω$hЋ,$hj$h\$hL$hx$h$h$h,$hÕ$h$h˘,$hA$h$h*,$ht$hJ$hvX$hZ,$h$h$hB$h|$hR,$h$h!$h,$hV$hU$h,$h$h$h5,$hϴ$h9$hb,$h1$h$hc,$h0$h$h,$hY$h$h,$h\$h$h$hM$h$h$h$h$h`$h$h,$h$h$h,$h$h@$hn,$h;$h$h,$hb$h$h,$h$h$h,$h]$h$h,$h$h$h,$h$hw$h0..#...##.#..##♣♣♣.♣♣♣##.. ##.#.###.#..# ♣⌠♣ . ##.##.......♣♣♣♣♣.♣♣♣♣♣..  #.##.##.#.....⌠.<.⌠.....  $hFZ#.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ##......#...# ♣⌠♣  ..###.#.....##♣♣♣.♣♣♣##. ..# #.####.............. ..# #.........##@.##.### --- $hzt.## #####....#### .. #...## #... .#. #...# .#... .#.# #...# .#..... #. # #...# .# ....$hEg   hobgoblin (asleep) ..... .# .......... .. g.........$h$hM 151.2 (62.0)  A hobgoblin comes into view.$h:  The hobgoblin shouts!$h r   ratr.  A rat comes into view.$hGV==-2.2 (63$h $h(] ((((($hwd(( _The hobgoblin moves out of view.  You shoot a sling bullet.$hm  The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.$h'$hv,f.....r.$h}-e=3.5 (1.3)Rev $h'4$h8[ _The rat is heavily wounded.$h?o..##. .###.#..# ♣⌠♣ . .....♣$h|R  #.##.<.  #.##..♣ $hv.... ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##.  #.####.............. $hU #.........##@.##.###  #####....####.#$hJ  #...  #...# .#... $h^ #...# .#.....  # #...# .# ..r. $h=* ..... .# ....  $hkK .. ...  $h E..##. .###.#..# ♣⌠♣ . .....♣  #.##.<.  #.##..♣ $hW .... ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##.  #.####..............  #.........##@.##.###  #####....####.# $ht #...  #...# .#... $h  #...# .#..... # #...# .# ..r.  $h ..... .# .... $h5 ( .. ... $h $hw $h] $h _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.$h t(((((†.$hG ((You kill the rat!$h: $h [....g..$h †.g   hobgoblin$h: g44.8Rev+ $hw $h / _You shoot a sling bullet.$h ..##. .###.#..# ♣⌠♣ . .....♣  #.##.<.  #.##.$h .♣ .... ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##.  #.####..............  #.........##@.##.### $h f #####....####.#  #...  #...# .#... $h e #...# .#g....  # #...# .# ..†.  $h[ *..... .# ....  $h 0 .. ...  $h $h {..##. .###.#..# ♣⌠♣ . .....♣  #.##.<.  #.##..♣ .... ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##.  #.####..............  #.........##@.##.###  #####....####.#  #...  #...# .#...  #...# .#g.... # #...# .# ..†.  ..... .# ....  .. ... $h 4$hʍ $hA  ((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$h,# ((((The hobgoblin is almost dead.You shoot a sling bullet.$hX ,$h© s  The sling bullet closely misses the hobgoblin.$hv $ht N.g...B   giant cockroach (wandering).g   hobgoblinB$h (6.1$h˶ $h  ..##. .###.#..# ♣⌠♣ . .....♣  #.##.<.  #.##..♣ .... ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##.  #.####..............  #.........##@.##.### $hZ  #####....####.#  #.g.  #...# .#...  #...# .#.....  # #...# .# ..†.  ..... .# ....   .. .B.   _A giant cockroach comes into view.$h..##. .###.#..# ♣⌠♣ . .....♣  #.##.<.  #.##..♣ .... ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##.  #.####..............  #.........##@.##.###  #####....####.#  #.g.  #...# .#...  #...# .#..... # #...# .# ..†.  $h..... .# ....   .. .B. $h4$h"$h@, ((((((( _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.$hOB$h(D$hJ.†...B...$hNu127.3 (1.2Rev* $h/U$h]@ ..##. .###.#..# ♣⌠♣ . .....♣  #.##.<.  #.##..♣ .... ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##.  #.####..............  #.........##@.##.###  #####....####.#  #.†.  #...# .#...  #...# .#.....  # #...# .# ..†.  $h^..... .# .B..   .. ...   _You kill the hobgoblin!$hvD..##. .###.#..# ♣⌠♣ . .....♣  #.##.<.  #.##..♣ .... ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##.  #.####..............  #.........##@.##.###  #####....####.#  #.†.  #...# .#...  #...# .#.....$h/c # #...# .# ..†.  ..... .# .B..  .. ... $hw$h$h$h ((((( _A giant cockroach is nearby!$h%`You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h?  The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hR.$h)h.†....$h9,068.5$h1$h5S _You kill the giant cockroach!$hlP4$hIR$hT$h[W,$h`[,$hm\$h\$h]$h`$h c$h]c7Rev+ $hzd$hOhe  You see here a hobgoblin corpse.$h&nL _$hy$h}$hބ|Rev $hŒB$h#.#..# ♣⌠♣ . .....♣♣♣♣♣.♣♣♣♣♣.. .#.....⌠.<.⌠..... .....♣♣♣♣♣.♣♣♣♣♣..## .#...# ♣⌠♣ ..# .....##♣♣♣.♣♣♣##.. ###.............. .....##..##.##### ##....####.#....@.# ---  #...## #.†.....  #...# #.#......#  #...# #.#......#  #...# #.#...†...#  ..... ..#.......#  ...... ...........  .........##.#...#.#.## .#.###$hi.66.5 (8.0$hG---7.5 (9$hH$hk _e - a sapphire potion$h$h$h^ _No target in view!$h۪$h{$h..#....0.†$h$h$hj _Key pressed, stopping explore.$hӹ$hz$hE| _No target in view!$h$h$h$h $h  _Key pressed, stopping explore.$h ^ _No target in view!$h4$h$h$hi$h%p _No target in view!Key pressed, stopping explore.$h%No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hj&$h/$h21^Key pressed, stopping explore.No target in view!$hk1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1$h2$h:$h,>$hA$hsJ^No target in view!Key pressed, stopping explore.$hJNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hkK$hQ$hUKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h V]No target in view!Key pressed, stopping explore.No target in view!$hXV$hW$h_$h&c$hi$hq^No target in view!Key pressed, stopping explore.$h#rNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h7s$hx$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h~$h3$h$hJ$haNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hҤ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hz$h$hJ$hyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hv2Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h$haNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h,eNo target in view!Key pressed, stopping explore.No target in view!$h\$h$h'<$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hv$h$h=<$hE$hMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hO$hS$hkVKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ht$h~w`$h7x% _$h}}$hy$h0$h$h]$h,$h$h$h,$h|,$hp,$hs$hQ$h,$h$h$hb,$h¡$h$hѦ,$h,$hث,$hЬ$h$hf,$hҲ$h$h!,$h$h̹,$hJ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 29 gold pieces (gained 9).$h03$h$hX$h$h,$h$h!$h,$h}$h$hk,$h$h$h3.............. ##..##.##### ...####.#......# ## #.†......# ##.# #.#......# ####..g# #.#......##....... ..# ###.#...†...#....... ....#.......#....... ................@.$..!.. .......##.#...#.#.......  ## #.#.###.#....... #.......#....... ###.############ #.# g   hobgoblin (asleep) #.# #.# #.#$hC< 85.5 (18.0)  A hobgoblin comes into view.g.g==6.5 (19 ((((( _The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.$hb  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$h=$h'F..g...=7.7 (1.2)Rev $hN$hW #.#####......# #.†......# ##  #.#......# ####...  #.#......##....g..  ###.#...†...#.......  ....#.......#....... .......@.$..!.. .#...#.#.......  ## #.#.###.#.......  #.......#.......  ###.############  #.# #.# #.# #.# _The hobgoblin is severely wounded.$h_ p#.#####......# #.†......# ##  #.#......# ####...  #.#......##....g..  ###.#...†...#.......  ....#.......#....... .......@.$..!.. .#...#.#.......  ## #.#.###.#.......  $hj #.......#.......  ###.############ #.# #.# #.# #.#$h 4$h+ $h  (((( _A hobgoblin is nearby!You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$h  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.$h E†$h7, 0....$h/ h258.9Rev+ $hT6 $h; _You kill the hobgoblin!$h= $h&D ........0.0...#..###......$hH $hL $hU j _Key pressed, stopping explore.$h&V $hq\ $h^ H _No target in view!$hs 4$h!v $h y $h g _$hy PRev $h $hX $h $h $h L _You now have 32 gold pieces (gained 3).$hh 4$h $hP $hV  #..##.##### ... ##.#......# #.# .  #.†......# #.####. $hͤ W #.#......######.....  #.#......##....†..# ##.#...†...#.......# #.......#.......# .....@..# ---##.#...#.#.......# ## #.#.###.#.......# $h #.......#.......####.###### $hh s94.9 (6---5.9 (7$h $h r _f - a metallic yellow potion$hj $h $h= ^ _No target in view!$h $h $ha 2.....0$h $h $h j _Key pressed, stopping explore.$hJ $h $h ^ _No target in view!$h $hd $hT $h $h $h j _Key pressed, stopping explore.$h $hR $h ^ _No target in view!$hP $h  $h $hy $h $h% _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h@ $h) Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hX $h$ $h;( $h) $h2 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h2 $hR7 $h/; Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h; $hH< $hB 4$h[G $h=O No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hO $h T $hrX Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hm I$hm $hKo $hds P _$ht ,$hu $hw $hC 8♣♣♣♣♣..## ⌠♣ ..# .♣♣♣##.. ....... ##. # .##.##### ... #.# .#......# #.# ...# $h .†......# #.####..####......######........>.###....†.@# 7.9 (2#...†...#.......# .#.......#.......# $h -.................# ##.#...#.#.......#  #.#.###.#.......#$h w#.......#.......####.############# $h^ "$h $h} +8.9 (3$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$h $h( $hi H _No target in view!$h I$h) $h f _$h B$h $h ,$h $h $hw $h $h| $h $h ,$hH $ht $h{ ,$h $h[ $h $hm $h ,$h $h1 $h ,$hp $h^ $h ,$hC $h $h ,$h $h $hw ,$h $h $h ,$h $h $h| ,$hV $h6 $h< ,$h $h, $h $h $h $h $h. ,$h $h $h B$h $h ,$h1 $h! $hq" ,$h" $h^$ $h% ,$hv& $h'( $h) ,$h* $h+ $h- ,$h8. $he/ $h0 ,$h1 $h2 $h3 ,$h4 $h]7 $h9 ,$hl: $h< $h>> ,$h? $h@ $hMB $hqB $hiC $hG $hJ ,$hK $h R X$hR $hU ,$h]U $hQW $hX ,$h[Y $hZ $h\ $h\ $h] $h^ $h` ,$hEa $hb $hd ,$h=e $hm $hp ,$hp $hw $hy ,$hz $hC ....# ### #.......# .##.## #.##.##.# .##.### #.##.##.#### #.#....)..# ..###.########.#.###.#.# ....#.#.....##.#.###.#.# #.#.#.#.....##.......#.# #.#.#.#.....####.##.##.# #.....#.....# ##@##.##.#244.9 (46.0) ###.###.....###........# ###.# ###.#.##..###.##### $h Z#.#.###.................# .#...##.#..##♣♣♣.♣♣♣##..# #.#.###.#..# ♣⌠♣ #..# #.##.......♣♣♣♣♣.♣♣♣♣♣..# #.##.##.#.....⌠.<.⌠.....# #.##.#.....♣♣♣♣♣.♣♣♣♣♣..###$h E $hb $h $h / _Key pressed, stopping explore. _No target in view!$h $h. $h : _$h $h ,$hI $h n$h B$hE $h; ,$h $h] &  $h There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.$h $hI  _$h $h $hS B$hl  There is a staircase leading out of the dungeon here. _$h $h $h ,$h $h R  There is a fountain of clear blue water here.$h a _$h" ,$hh $h $h $h $h $h $hw B$h $h_ B$h $h4,$hAn$hV$h\$h$hM $h$ $hC ,$h $h8$h>$h$h"#.........##..##.#####.... ..#.## #####....####.#......##### ..... #...## #.†......# .##.#. #...# #.#......##### . #.#.# #...# #.#......##... . .#. # ###...#####.#...†...#... $h"p............#.......#... ........................ S......@...##.#...#.#... ###...#######.#.###.#... #.? #.......#... $hR##. ###.######## # #.# #.#S   ball python (constriction, asleep) #.# $h#a#.# #.#$hc,-64.9 (20$h,,5.9 (21$h"3$hAn ((((((S  ) _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.$hw  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.$hC.$h,.......$h o9===7.2 (1.3)Rev $h ($h*O _You kill the ball python!$h+84$hR9$h;$h+>,$hA,$hC,$hD$hXG$hI7$hJ$h[L$hN0$hO$h&Y###..... #...## #.†......#  #.##.#. #...# #.#......  #. #.#.# #...# #.#......##  .. .#. ######...#####.#...†... #..............#.......# .....................#.............##.#...#.# #####...#######.#.###.# #.@.# #.......#--- #...# ###.##### #...# #.#  ..... #.# #.#.### #.##.#.. #.#..... #.#...... #.. ###[39;$hY 49m$h^.71.2 (4.0$h$_G---2.2 (5$hi$hdn _g - a scroll labelled SEUSUN BUQYT$hr$hw{ _No target in view!$hew$h~8....0$h$h $hlj _Key pressed, stopping explore.$hȋ$hS$hH _No target in view!$hI$h$h=$h: _$hX$hD$h,$hh$hH$h,$h$h$hշ,$hG$h$h",$h$hG$h,$h$h6$h%" $hu$#...# #..... #...# ### ##...#### #.#  #.......# #.# $h #.#.###.# #.# #.######.#..##.# #.# )..............# #.#  ##...........# #.. #♣♣.@.....!.... ### 9.2 (7$hh♣!..#..#.###. ♣...#.##.# ♣......$h(.# ♣....... ♣.#......$hO ..###.#### .. .. $h$h,80.2 (8$hk$hA _Found a quarterstaff.$hP$h$hzH _No target in view!$h33$hv5$hQ8$h:$h>: _$h*E #...# ###.##...#### #. #.......# #.## #.#.###.# #.# #.######.#..##.# #.# )..............# #.# ##...........# #..$hE #♣♣!.... ### ♣@..#..#.###.  ♣...#.##.#  ♣...... .# ♣........ ♣.#...... ..###.#### ... .. #$h.F%## ..$hM+1.2 (1$h(N+2.2 (2$hS$hv[s _h - a bubbling silvery potion$hG\$ha$hGdH _No target in view!$h, _$h0B$h_4X$he6$h8$h9$h;$h=$h?$h@$h:A$h5C$hLE$hE$hF$hH$h\K$hK$hL$hbU#...# #.......#...#...# ###.#######$hUy##...#### # .......#  ##.#.###.# # #.######.#..##.# #$hV. )..............# # ##...........#### #.. $hCV#♣♣.......@....# ### ♣...#..#.###.# ♣...#.##.# $hV1♣........#♣.......♣.#....$h5W..###.####.... ...### ..$hg]+9.2 (7$h],90.2 (8$hb$hjg _i - a blue potion$h7k$ho$hqH _No target in view!$h3$h$h$h.$hP _$h,$h=$h$h,$h$h$h,$h$h$h$h@$h$h%$h,$hO$h}$hz$h$h$h$h,$h$hZ$h,$h$hZ$hM,$h$h$h,$h$h$hi............# #.# #...........#### #.. #♣♣............# ### ♣...#..#.###.# ♣...#.##.# #.# ♣........# #.# ♣........# #.# $h>♣.#......# #.#### ..###.#### #..@.# 301.2 (11.0)  .... ... ####.# ### .. .# .#$h .# >#$h} .# .# $hB2.2 (12$h$hQ _Found a stone staircase leading down.$h$h $h H _No target in view!$h$hW$h$hf$h=$hP _$hϞ$h$hq$h$h8$hr$h$h>B$h$h$hQ,$hӫ$h$h,$h$h~R  There is a stone staircase leading down here.$h$h| _$h$h$hQ,$h,$h4X$hv$h$h7 #># #.# #.# ## #.# .. #.# #. #.# . #S #.# ....##.###.# #....@...# .......##### #######   S   ball python (constriction, asleep)$h}Y18.2 (169.2 (17$h$h i (S  ) _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.$h?K ($hcThe ball python is heavily wounded.You shoot a sling bullet.$h=$hV .SThe sling bullet completely misses the ball python.===20.5 (1.3)Rev $h"$h% _The ball python misses you. The ball python closely misses you.$he< #>#  #.#  #.#  ## #.#  .. #.#  #. #.#  . #. #.#  ....##S###.#  #....@...#  .......#####  #######$hM+ #>#  #.#  #.#  ## #.#  .. #.#  #. #.#  . #. #.#  ....##S###.#  #....@...#  .......#####  #######  ( _A ball python is nearby!You shoot a sling bullet.$hT  The sling bullet barely misses the ball python.You shoot a sling bullet.$hy SThe sling bullet barely misses the ball python.The ball python closely misses you. The ball python grabs you.$h#0--- 1 1.7 (1.2Constr Rev+ $h$h%  #>#  #.#  #.#  ## #.#  .. #.#  #. #.#  . #. #.#  ....##S###.#  #....@...#  .......#####  ####### _The ball python constricts you.$h}  #>#  #.#  #.#  ## #.#  .. #.#  #. #.#  . #. #.#  $hV~ d....##S###.#  #....@...#  .......#####  ####### $h4 $h݂ $h $h _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.$h [.$h (You kill the ball python!$hڢ &.$hť z11 333.0 (1.3Rev+ $h E _You shoot a sling bullet.$h v$h 1=--$ho Rev $h $h! $h :=$h $h $h) M2==$h $h> 1 _HP restored.$h = $h9 $hD $hp $h $h $h $h ,$h $hY $h $h :==$hi $h $h- ,$h $h X$ha $h $h $hL $hb $hB ,$h $h? $h ,$hU $h> $hH ,$h $h| $h= ,$h $h $h ,$h $h $hK ,$h $h $h) $hO $hz $h, $h $h $h: $h $h $h $h $h $h ,$h $h $h ,$h $h2 $h ,$h0 $h $h ,$h $h $hS $hy $h $h $hU ,$h $h B$hK $h $h ,$h $hD $h ,$h[ $hp $hu B$h^ $h ,$hp $hL $ho ,$h $h $h ,$h $h $h ,$hN $h| $h ,$h4 $h, $hf! ,$h! $h2% $h,  ♣...#.##.# # ♣........# #. ♣........# #.. ♣♣.#......# #... ♣♣..###.#### ##.. ♣♣.........# ###.S ♣♣..###.....#..♣♣♣...#.......##.#.#.....#--- #########...#.....# ###.#########...########.#.......##### #.#.####....... S   ball python (constriction, asleep) $h, # #.####..####. ........####. ##.#.#.....##.$h3 062.0 (39.0)$h=4 H---3.0 (40$h8 $h7? _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.$hC †(($h (((((You kill the ball python!$hQ ^....†..$hU o7===4.3 (1.3)Rev $hSY $h^ y _You shoot a sling bullet.$hc 6.....###...#....#.#.0.0............$hzd (....$hh $h i $h;p j _Key pressed, stopping explore.$hp $ht $hx | _No target in view!$hx $h} <$h $hu j _Key pressed, stopping explore.$h $hφ $h߉ ^ _No target in view!$h, $h $hA $h $h? $h• j _Key pressed, stopping explore.$h; $h < _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h# <$h $h5 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hs 4$h <$h{ $h (No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hv <$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h  _$h4 ,$h $hm $h $h $hP $h r ♣...#..#.. ♣...#.##. #. ♣.. #.. ♣.. #..♣ ♣♣.#...... ...♣ ♣♣..###.### #..♣ ♣♣.........# #.##.†♣♣ ♣♣..###.....##.....@♣♣♣....#---7.3 (3####.......#.#.#.....##########...#.....#$hk Z ###.######## #...####### #.#.......### #.#.####....# #.####..### ...#$hW :---$h# $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h8 $h% $h' Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $h' b_Key pressed, stopping explore.No target in view!$h( $h( $h4 10...$h 9 $h: $h6B ]No target in view!Key pressed, stopping explore. $hB _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hWC $h6H $h-K Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h`  _$h.f \$hhk 3 _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a ball python corpse.$h[n 5 _$hGo $h-q $h[q $h r $hs $hu ,$hv $hx $hez ,$h{ $h} $h; ,$hZ $h( $h ,$h $h $h B$h $h ,$h $hѕ $hy $hǘ $h3 $h˜ $h ,$hc $h $h? ,$hj $h $hR ,$hn $h $hذ ,$hʱ $h״ $h ,$hϷ $hK $h۽ ,$h $h $h{ ,$h $h  ........ #.... .. #....... #..#.#.# #####.. #...... #.. $hf s#..#.### #.. ###....... ##.. #......# #... ####.#..#.## #.#.###....@....##.######.#.85.3 (18.0).......#.....)..........$h .##.##....##♣+♣#..$h .. #..♣♣# #♣♣.....#.#####..♣ ♣...#.#........♣ ♣...#.$h (#######..♣ ♣#..♣ ♣.....#..♣♣ ♣♣.#...$h $h $h _Key pressed, stopping explore.$h $hY H _No target in view!$h I$hb $h $h : _$hS $h;,$hx$h$h|$h$h$h$h $h $hY $h! $hy $h $h'$h$h,$h1$h$hH,$h$h<$h,$h8$hc$hW,$h$h$hO& #..#.#.#      #..#.###   ###.....  # #......#  #.### ####.#..#.##  #K...######.........##  #......#.......#.....)  $h& #.#@#.##.##....##♣+♣   #........##..♣♣#   ###.#.#####..♣  $h&s #.#........$h&.  $h$'l ..#######..♣   #### #..♣ K   kobold (missile, asleep) $h'' #..♣   #...♣♣   #.#..♣♣$hV1 K94.3 (9.0)K)A kobold comes into view. It is wielding a +0 whip.$h5D((((($h....@=5.3 (10.0)$h $h ((((( _The kobold throws a stone. The stone barely misses you.You shoot a sling bullet.$h  The sling bullet barely misses the kobold.You shoot a sling bullet.$hڒ$hC..K...==6.5 (1.2)Rev $h$ha _The sling bullet closely misses the kobold.$hg   #   #.###   #....###. #.K....#.......) #.#@#.##. #........#  ###.#.#####..♣  #.#...  $hx..#######..♣  #### #..♣  #..♣♣     $hlF  #   #.###   #....###. #.K....#.......) #.#@#.##. #........#  ###.#.#####..♣ $h-Gg#.#... ..##### #### #..♣ $h9M4$hQ$hRZ ((((( _A kobold is nearby!You shoot a sling bullet.$h  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!$hX)$hsnN.)...$hhqh417.7Rev+ $h w$h"{` _You kill the kobold!$hx{$h|$ha......0.0....$h$h$hj _Key pressed, stopping explore.$h+$h^$hLH _No target in view!$h'4$h$h$hة$hHmRev  _$h,$h$hް$h+,$h$h$h$h!$h۸$hº$h(7$h$h$ha0$h6$h$h$h$h$h$h,$hb$h$h,$h.$h$h!,$h$h$h,$h$h$h ...†..... .h##..###### #.#$hI  #..#  #.#. $h|x #.#  #.#  #.# #.$hy  #@# #..$h=---  #.# #..  #.# #.. .# ###.. #.# #.... $hv= #.#### ####.#.. h   jackal (asleep) #....######.......$h #.)....#.......#.. #.##.#.#.##.##....$h$h1408.7 (11.0)$h#---$h%9.7 (12$h$hj (((((($hh   _A jackal comes into view.You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!$h͓  The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.$hZ>†$h)$h$h $hS You kill the jackal!$h/$h$h%d h....$h&&..h   jackal (wandering)  #.##.#.#.##.##....$h?&FA jackal comes into view. x2$h)q50===11.0 (1.3)Rev $h/$h6  ...† .h#  #.# #.. #.# #.# #.#$hW6 #.#  #@#  #.#  #.#  #.#  $h6>#.#  #.####  #....$h6 #.)... $h6. $h:8;_The jackal moves out of view.$h'...† .h#  #.# #.. #.# #.#$hP #.# #.#  #@#  #.#  #.#  #.#  #.# $h #.####  #.... #.)...$hL .$h4$h~$h' $hG((((((( $hp_A jackal is nearby!You shoot a sling bullet.$he  The sling bullet closely misses the jackal.You shoot a sling bullet.$ho  The sling bullet barely misses the jackal.$hY$hx$h@  The jackal barks! You hear a bark!  A ball python comes into view.$h$hlS†hh....hh 2 jackals$hS   ball python (constriction, wandering)$h>(2.3$hl7Rev+ $h$h B  ...†$hj S†#  #h# #h. #.# #.# $hZ#.# #.#  #@# $h8 #.#  #.# $h4 #.#  #.# $h $h?$#.####  #....$hi #.)... $hk. _The jackal stops to sniff the ground.$h1$h^ ...† S†#  #h# #h. #.# #.# #.# #.#  #@# $h  #.#  #.#  #.#  #.#  #.####  #.... #.)... .$h^ $h $h . ((((S) _There are monsters nearby!You shoot a sling bullet.  The ball python hisses angrily.$hK You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the jackal but does no damage. $hL You shoot a sling bullet.  The sling bullet barely misses the jackal.sling bullet hits the jackal.$hS .(   jackal$h Y  You kill the jackal!$h" $h .S.h...$h 583.5 (1.2$h $hX  ...† .†#  #S# #.. #h# $h #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  $hE )#.####  #.... $hv M#.)... . _You hear a bark!$h y...† .†#  #S# #.. #h# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #....$h  #.)... .$h2 $h $h $hL  ((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.$h /  _There are monsters nearby!  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is heavily wounded.  You shoot a sling bullet.  The sling bullet barely misses the jackal.The sling bullet hits the ball python..(($h - h....h.h 2 jackals (1 wandering)  You kill the ball python!624.7Rev*  _A jackal comes into view.$h:  ...† h†#  #.# #.. #.# #.# #h# #.#  #@#  #.#  #.#  #.#  #.#  #.####  $h H#.... #.)... .$h++...† h†#  #.# #.. #.# #.# #h# #.#  #@# $hW, #.#  #.#  #.#  #.#  #.####  #.... #.)... .$hR;4$hB$hX ((((((( _There are monsters nearby!You shoot a sling bullet.$h _There are monsters nearby!You shoot a sling bullet.  You shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal.$h R   jackal$hEk$hl$hnY  You kill the jackal!$huB†.h..†.$hv[B   giant cockroach$hy1705.9$hE$hr  ...† B†#  $hz#.# #h. #.# #.# #†# $h?K#.#  #@#  $hnR#.#  #.#  #.#  $h>#.#  #.####  #....$h$ #.)... . _A giant cockroach comes into view.$h...† B†#  #.#$h0 #h. #.# #.# #†# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.... #.)... $h (.$h&$h'$h-$h< (((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.$h>  The jackal is almost dead.You shoot a sling bullet. The sling bullet hits the jackal.$h†B   giant cockroach$hK$hK$hNC  You kill the jackal!$hO$hO$h`V$hVS.gB.$hV7.†.$hVag   hobgoblin (wandering)$hY597.2 (1.3$hG_$h|e  ...† .g#  #.# #B. #.# #.# #†# #.#  #@#  #.#  #.#  #.#  #.#  $h1f#.####  #.... #.)... . _A hobgoblin comes into view.$h ...† .g#  #.# #B. #.# #.# #†# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.... #.)... .$hdN  You kill the jackal! _A hobgoblin comes into view. _There are monsters nearby!  The hobgoblin shouts!  The sling bullet hits the giant cockroach!$h†((((g   hobgoblin$h (( You kill the giant cockroach!You shoot a sling bullet. The sling bullet hits the hobgoblin.$h!$h#q  The hobgoblin is severely wounded.$hi$$h*7Sg†$h3+..†.S   ball python (constriction, wandering)$h6/6838.4 (1.2$h5$h@Q  ...† .S#  #g# #†. #.# #.# #†# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.... #.)... . _A ball python comes into view.$h...† .S#  #g# #†. #.# #.# #†#$h #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.... #.)...$hWL .$h$h6$h$h?(((((S)The hobgoblin is severely wounded. _A ball python comes into view. $h>_There are monsters nearby!  The ball python hisses angrily.  The sling bullet hits the hobgoblin but does no damage.$hv The ball python hisses angrily.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.The sling bullet closely misses the hobgoblin.ball python!†($h; $hS .g..†.$h 579.7 (1.3$h $h  ...† .†#  #.# #g. #.#$h  u #.# #†# #.#  #@# $h? R #.#  #.#  #.# $hl 6 #.#  #.####  $h *#.... #.)... $h ^. _You kill the ball python!$h k...† .†#  #.# #g. #.# #.# #†# #.# $hB  #@#  #.#  #.#  #.#  #.#  #.####  #.... #.)... .$hi 4$hD $h [ (((($h ((( _A hobgoblin is nearby!You shoot a sling bullet.$hT  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.$h5Y S$h †.†..†.$h 29521.0$h $h c _You kill the hobgoblin!$ha $hs $h 0.0............$h+ $h F _Key pressed, stopping explore. _No target in view!$h$ <$h% $h2/ _Key pressed, stopping explore.$hd3 $hz7 ^ _No target in view!$h7 $h8 $h? $hW? $hG $hP j _Key pressed, stopping explore.$h}P $hU $hUY _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hY AKey pressed, stopping explore.No target in view!$hY $hZ $ha $h{b $hg $hn No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hUo $ht $hw Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hx $hy $h <$h $hЌ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h %Key pressed, stopping explore.$hl $h> $h ^Key pressed, stopping explore.No target in view!$h͖ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h' $h $hp $hۣ $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h3 $hԵ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hb $hֶ $ha <$hW $h 9No target in view!$h- Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hB Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h $h> $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h4 $hc $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h. $h $h $hU$h _$h^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore. _No target in view!  You see here a jackal corpse.$h$h$h'>Rev+ _$h$h.. #...# ##... #.. #...# ... ... ........... .. ...†......†#.. #..######$h.#.#  ---4.0 (3† . #.##.. Rev+  #.##.. $h= #.##.. #.#$h :---$h!&$h-j _Key pressed, stopping explore.$h?.$hF3$h7f _No target in view!$h7$h7$hO>_0†..$hO?$hI$hlQj _Key pressed, stopping explore.$h R$hW$h[^ _No target in view!$h[$h\$hCb$hb$h5h$hDnj _Key pressed, stopping explore.$hn$hos$hIw _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hw$hax$h3~&$h$h$hˉNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hY$h$h^Key pressed, stopping explore.No target in view!$h$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hj$h$h$h$h^$hlNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h̩$hPKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h>$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hX$h$h(No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$hPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hANo target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$h $hfNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h\$hz$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hk:No target in view!$hK$h"$hB#$h'$h?/No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h0$h5$h]9Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h9AKey pressed, stopping explore.No target in view!$h:4$h>A$hA$h$hA No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h"<$h%$h,zNo target in view!Key pressed, stopping explore.No target in view!$h-fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h-$he2$h6Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h64$hR&$hBW$h6Y$h`No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h9aANo target in view!Key pressed, stopping explore.$ha$hh$hkKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hl$hl$hu<$h{$h3~No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h~$h$hψKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h`No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hsKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h֫$hC$h$h$h&$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hp$h6$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h7$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hS$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h_$hD$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h0$h$h<$h< $hzNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h|$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hH-J$h/$h3; _$h7$h<78 M###...### ...#... #... #...# #.... ..... ... ...†......†#... #..#####.#.#†..##.5.0 (1.† $h< #.##..#.#$h<$hB$hJzNo target in view!Key pressed, stopping explore.No target in view!$h\KKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hK$hQ$hVKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hW$h]/0.$hb4$hjNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hk$hp$hpsKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hsAKey pressed, stopping explore.No target in view!$hs$ht$hڐ$h~$hb$hs _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h!$hܤ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ$h$h$hϵ% _$h{$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a jackal corpse.$hi$hʽ6 _$h$hPRev $h$hj$h$h$h^$hP$h)$hi$h$h$h,$h5$h.$h$h!$hI$h$h $hv$h$h$h/ ..###...###...##. .................###. ..... )...............# #. ..... ...............# #.# #...# #...###...###..### $h5 . #...# #...# #...# #.....  ..###...###...###...# #.....#  ............................#  ............@...÷.......#.## 33.0 (8 ...†#...####..######..... # #.#.### .# #.##.#. #†..# .. #. #.#.# #.### .. .. .#. # #.# .# #$hTn #†# .  #.# #.... .. # #.# #..#.#.#$hj$h+4.0 (9$h$hr9 _Found a whip.$h)$h\$hH _No target in view!$h I$h$h$hv$ _$hz,$hx $h $h!$hE#$he%$h%$h&$h.$hC:.................###.##........)...............# #...... ................# #.##...# #...###...###..###..... . #...# #...# #...# #...# ..###...###...###...###.....# #. ............................# #........÷#.## ###...†#...####.@######..... 7.0 (3# #.#.### ##.# #.##.#. #†..# .#.. #. #.#.# #.### .# #..# .. .#. ####.# )# #.# #...#†#$hQ; [37m .# #.. ....#.# ###.... .. #..#.# #..#.#.# ###.# #......$h>$h?+8.0 (4$h'D$hSL9 _Found a whip.$hL$hR$hSH _No target in view!$hG3$h$hj$h$h: _$h?$h,$h$h$h,$h$h:$hc,$h$hR$hE,$h$h $h ,$h$ $h$hd,$hr$h$hx$h$h$h3$hl ,$h\!$h$$hA&,$hp'$h($h ,,$h6-$hE0$h1$h1$h2$h6$hX8$h8$h9$hm<$h>,$h>$hB$hC,$hSD$h,F$hG,$hI$hBJ$hL,$hM$hR<  You see here a +0 whip.$hT$hU _$hV$h_$hb,$hc$hf$hg,$hWh$hnX$ho$hhr$h#s$hs$hu$hTx,$hy$hf|$h~,$hM$h7$h$h$h$h|$h.,$h$h $hu,$h$h˙$h,$h$hx  .....# #  ...............#   .. ...............#   #.. #...###.###   #... #...# #(÷.# #.....   #...###...###...###...#   ..###   ......)........#   ........@.............# #66.0 (28.0)   #...###...###...###..###   . #...# #...# #...# #.....   ..###...###...###...###..... $h  .........................   ................÷.......#.#    ...†#...####..######.....    # #.#.#######.#### #.##.#    #†..# #...#...###.##.# $h;$hŶj _Key pressed, stopping explore.$h;$hػ$h/H _No target in view!$hd3$hS$h$hK$h*: _$h$hc$h$h$h$h1   .. #...# #..  $h I  .###... ..###...###..   (...... ....   ...... ...............   ..... ..........   #... #...###...###..   #... #...# #(÷.# #..   .###...###...###...###..  $h   ....8.0)  ........)...............   ...................   .###...###...###...###   . #...# #...# #...# #   ..###...###...###...###..  .................   ................÷.......   ...†#...####..######..$h(A9.0 (3$h$h.Y _Found 4 stones.$h04$hY6H _No target in view!$h7R$hR$hiT$hX$hI[$h_P _$hcb,$hc$h&h$hj$hj$h l$h$h$hb$h$h$h؞,$h.$hɤ$h$hz$hI$hR$h$hά$h$h֯$h޻$h$hB$h$h,$h\$h$h$h<$h9$h$h$hM$h$h"$h$h$h$hK$h$h$h$h>$he,$h$h$h+$hh$h$h$h#,$hg$h$h,$h$ha$h$h@$h$h&$h,$h$h$h$h)$h$h+$h ,$hQ $h $h< ,$h $h$h$h$h2$hY$h,$h7$h_$hb$h$h$h"$h,$h$h$h,$h $h2%X$h&$h(,$hU*$h#+$h,$h3  ##################  #...............  #... $h<4d #........  #..###...###...###  #..# #...# #...# #  #..###..J###...###$h"5P  #...............  #@..  #.....  #..###...###...###  #..# #...# #...# #  #..###...###...###  #.(.............J   endoplasm (wandering)$h5  #.........  #..........  ..###...###...###$h<]5001.0)1.0 (32$htA$hL((((((J   _Found 4 stones. _No target in view! _An endoplasm comes into view. $h?M You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm.$h (The endoplasm is moderately wounded.You shoot a sling bullet.$h3X$hn^ZJ......$h^;===2.2 (1.2)$h_,Rev $hh$hkg _The sling bullet completely misses the endoplasm.$h}  #.... #... #........ #..###... #..# #...# #...#  #..###.J. #......... #@......... #............ #..###...###. #..# #...# #...#  #..#. #.(.... #......... #........ .$h  #.... #... #........ #..###... #..# #...# #...#  #..###.J. #......... #@......... #............ #..###...###. #..# #...# #...#  #..#. #.(.... #......... #........ .$h-$h$h$h$ ((((((( _An endoplasm is nearby!You shoot a sling bullet.$hG&  $hmThe sling bullet barely misses the endoplasm.You shoot a sling bullet.$h. $h2 Z....J..$hI3 d3.5 (1.3Rev+ $h9 $hZA & $hA   #.... #... #........ #..###... #..# #...# #...#  #..###... #.....J...$h[B I #@......... #............ #..###...###. #..# #...# #...#  #..#. #.(.... #......... #........ . _The sling bullet barely misses the endoplasm.$h   #.... #... #........ #..###... #..# #...# #...#  #..###... #.....J... #@......... #............ #..###...###. #..# #...# #...#  #..#. #.(.... #......... #........ .$h 4$h' $h f _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm!((.(($hz (((You kill the endoplasm!$h ^.......$h |  ################## stairs the Shooter  #................. Coglin  #................. Health: 22/22 ========================  #................. Magic: 2/2========================  #..###...###...### AC: 3Str: 11  #..# #...# #...# # EV: 11$h Int: 8  #..###...###...### SH: 0Dex: 17  #................. XL:  2 Next: 100% Place: Dungeon:1  #@................ Noise: ===------  Time: 504.7 (1.2)  #................. a) +2 sling {Gabriel d) +0 sling {Gyeongj  #..###...###...### Fire: a) +2 sling {Gabriela}   #..# #...# #...# # Rev+   #..###...###...###  #.(..........[4$hL X0m.....   #.................   #.................   ..###...###...### The sling bullet barely misses the endoplasm.You shoot a sling bullet. _The sling bullet barely misses the endoplasm. _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm!  You kill the endoplasm!$h' _You shoot a sling bullet.  You have reached level 3!$h /  --more--$hlb  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $hC 7/273/39$hkK3 0%  You feel agile. x2$h!$hj#  Your brain swirls with designs for a NW-60 decamanusorter. You just need some _more time...$hr CTRL$hc((((((($h'$h֒d.......$h-6.0 (1.3$h$hm2 _You shoot a sling bullet. x2$h`$hF$h$hRev $h$hǩ,$hb$hB$h$hb$h$hU$h$hK$h$h$h$h[!$h%$h$h2$hj$ha$h$h$,$hB$h$h,$h$h$hr$h$h$h$h$h$h$he$hu,$h$h?X$h$h$h$h$h,$h,$hu$h$h$h,$h$h$h,$h$hU$h,$h$h$h ,$h] $hu $h,$h6$h$hx,$h$h X$hN#$h%,$h '$h1$ #...###...###...###...###... #..................## #..........)......#  #...................# $h[2 #...###...###...###...###.. #...# #...# #...# #...# #.... #...###...###...###...###.... #..............$h3G #...........÷.......#---29.0 (23.0) #.......†#...####..###### ########.#.#######.#### #.##. #†..# #...#...###.##. #.### #..###..#... .$h>3 #.# ##)## ##.#.#.## #†# #.## ## #.# ##.## ##.#$hl3} #.# #..###..#..#.#.$h3:---$h<:$hCj _Key pressed, stopping explore.$hD$hJ$hMH _No target in view!$hWZI$h%b$hrd$h[h: _$hGi$hk$hk$hVm$ho$hq,$hP$h$h$hf$hM$h,$hҏ$h$hȐ$h$hv$h$ha$hɖ$h[$h$hs$h($hۜ,$hs$hܞ$h,$hC$h#$h,$ho$h*$h|$h$hA$h$h$h,$h$h$hA,$hn$h$h$,$hԾ$h=$hi$h$hE$h$h,$h$h$h>$h$hh$h$h8,$hy$h$hh,$h$h$hG,$h$hZ$hY,$h%$h$h1,$h$h{$h,$hgn$h8$h$h$h$h4 $hw> You see here a +0 quarterstaff.$hC3$h$hB7 _You open the door.$h* #..###..#..#.#.########...####  #...#...#......# #...#  ####.####..#.#### #...#  ######.......# ##...### #......##.# #.......# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##.# ..#.......#.....)# #.#.##.##....##♣@♣##....#59.0 (30 .......##..♣♣#.....#♣♣....... #.#.#####..♣÷#..ß..#÷♣...#..#.### #.#........♣♣#.....#♣♣...#.##.# # ..#######..♣ ###+### ♣$hV z........# ### #..♣ ♣........# # #..♣♣ ♣♣.#......# # #...♣♣ ♣♣..###.#### # #.#..♣♣ ♣♣.........# #$h+$h$h&60.0 (31$h$h! _Found two gnoll skeletons. _There is an open door here.$h"$h($h*H _No target in view!$hD$hD$hK$hMF _Unknown command.$h";$hG3$hH$h5I$hI$ _$hMn$hBN$hO,$hP$hyS$hW,$hW$h_  ######.......#   #......##.# #.......# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##. $hf`..#.......#.....)....... #.#.##.##....##♣'♣##...........## .......##..♣♣#.....#♣♣........... #.#.#####..♣÷#..ß..#÷♣...#..#.###.......♣♣#..@..#♣♣...#.##.# 4.0 (4.0)#######..♣ ###'### # # ### #..♣ P.P ♣........#  #..♣♣ P..PP ♣♣.#..... #...♣♣♣P.♣P♣♣..###.### #.#..♣♣..♣♣♣..$hQa[# ##.†♣♣_♣♣..###.....♣♣♣...# ####.......#.#.#.....# _You open the door.$hhr _Found a faded altar of an unknown god.$hi$hXo9_$hqH _No target in view!$hi$h$h $h$hp$h^: _$hm@  There is an open door here.$h$h _$h$h$h,$hz$h@  There is an open door here.$h$h: _$h$h_$h$h$h$h$h,$h$h$h$h@$h$h@  There is an open door here.$h$h _$h$hX$h$h,$h$hw$h,$hq$h$hd $h $h' $h $hA,$h$h1$h,$h$h$h,$h5$h$h^,$h$h$h,$h!$h!$hi",$h"$h#$hn$,$h$$h%$hE&,$h&$h~'$hI(,$h($h)$h*,$h*$h+$h,,$h-$hB.$h.$h,/$h 0$h.7B$hf9$hN;$h6<$h_<$h=$hQ@$hA,$hB$hfE$hF,$hG$hlI$hcJ$hJ$hGK$hL$h?M,$hM$hN$h@O,$hO$hP$hxQ$hQ$hQ$hWS$hT$hKT$hT$hW$hzY,$hZ$h[$hl],$hA^$h`$hb$h2c$hc$hf$h5g$hwg$hg$hi$hj$h5k$hk$hm$hYo$ho$h p$hsi  You see here a ball python skeleton.$hua _$hGv,$hv$h{k##.#........♣♣#.....#♣♣...#.##. ...#######..♣P###'###.♣. #### #..♣.PPP.PPP.♣....... #..♣♣♣P..PP♣♣♣.#..... #...♣♣♣P.♣P♣♣..###.###$h)| #.#..♣♣..♣♣♣#  #.##.÷♣♣_♣♣..###.....#  #......♣♣♣...#.......#  ####...@...#.#.#.....# 6051.0) $hX|#########...#  ###.########  #...####### $h|1#.#.......### #.#.####......  # #.####..####  .$hp}###  ##.#.#.....## $h$hBj _Key pressed, stopping explore.$h$h&_$hsH _No target in view!$hgI$h$hm$h| _$h$h$h,$h $h$hj,$hǩ$h$h$hX$h$hl$h $h;$h$h$h-,$h$hP$hذ$h$h=$h|$h$hܽ$hs$h $h$h$h1$hT$hg$h$h$hi$h$h$hx$h$h,$hV$h$hB$h$h$h<$h,$h$hi$h$h$h$hl$h$h$hp$h6$h ,$h$h-$h},$h$hO$h,$h\$h$hK,$h$h$h,$h?$h$h,$h$h$h ,$h: $h $hl ,$h $h $hz,$h$h$hy$h$h$h $h$h.$h$h$h$h$h$h$h_$h$h$h$h,$hB$hA$h$h $hC $h "$hB#$hc#$h#$h%$h&$h&$hg'$h($h+B$h ,$h,,$h-$h1.$h.,$h@/$h&0$h1,$hQ2$h3$h45,$h5$hl7$h8,$ht9$h:$h@;$hd;$h;$hT<$h<$h=$hS=$h=$h>$h>$h>$ho?$h?$h@$h@$hA$h5B,$hB$hC$hEFB$hJH$hM##...#######.#.###.#.......#..  #...# #.......#.##  #...# ###.############# $hN##...#### #.##.......# #.##.#.###.# #.# ###.#..##.# #.# ..........# #.###.##B ..........#### #@....... ♣............# #####.##. ♣...#..#.###.# ♣...#.##.# #.# ♣........# #.# ♣........# #.#B   giant cockroach (asleep) ♣.#......# #.#### ..###.#### #....# $hNp........# ####.#$hU-51.0 (46$hV,2.0 (47$hZ$h#d $h!p((((((B   $hp_A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h (The giant cockroach is almost dead.You shoot a sling bullet.$hޅ$hύS......B$hZg===3.1 (1.1)Rev $h$hci _The sling bullet barely misses the giant cockroach.$hƢ..  #...# #....  #...# ###.#  ##...#### #.#  #.......# #.#  #.#.###.# #.#..##.# #.#.....# #.###.##. . #@.....B. . #####.##. ..##.# #.#....# #.#....# #.#....# .#### ....# $hA59..  #...# #....  #...# ###.#  ##...#### #.#  #.......# #.#  #.#.###.# #.#..##.# #.#.....# #.###.##. . #@.....B. . #####.##. .$he6.##.# #.#....# ....# #.#....# .#### ....# $h7;$h;$h?$hsH ((((((( _A giant cockroach is nearby!You shoot a sling bullet.$h^P _The sling bullet barely misses the giant cockroach. _A giant cockroach is nearby!  closely misses the giant cockroach.  You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h)$hY,.......$hS]l44.3 (1.2Rev+ $hb$hei _You kill the giant cockroach!$h3f$hf$hl.................0.0....$h9m5....$hq$hir$hy$ $hzd_Key pressed, stopping explore.$h$hH _No target in view!$h4$h$hL$h7$hARev  _$hn$h$hM...#######.#.###.#.......#.. #...# #.......#.......### . #...# ###.#### #...#### #.# .......# #.# ## .#.###.# #.# ###.. $h9.#..##.# #.# ...# #.###.##.#.>#### #...---6.3 (2 .# #####. .#..#.###.# .# .#.##.# #.# .. ......# #.# ### $hG$hG---7.3 (3$hS$h4Q _Found a stone staircase leading down.$h$h|$h/^ _No target in view!$h$h۲$h$h$h _$hz$ho$h0$h$hB$h$$h$h$hX$ht$h$hc,$h$h$hB$h'$h*$hk$h$hR  There is a stone staircase leading down here.$h$h _$h$h$hQ$h$h-$h$hb,$h$h$hoB$h/$h$h$h$h$hC$hx$h$h$h$h$h$hi$hb$h$h$h!$hz$h$h$h$h,$h$h$h$h,$h$h$h4$h$h$hw,$hB $h $h B$hE..######.####....#  ..# #.####..####  ..######........>.#  ..##....†..#.#.##.# $h[#.......#.#.##.#  ...#.......#.#..#.#  ...........#.##.#.#  .#.#.......#.##.#.#  $h##.#.......#....@.#  81.3 (24.0)#$h.####.###  ############ #.#  $hBr #.#  $h ######## #.#   ####......####.#    #..............#  .##.#.>#.######   .........#.#  $h[ $h)$h8j _Key pressed, stopping explore.$h$h#$h'^ _No target in view!$hg'$h($h,I.0.0)...$h\-.................##.#.>........$h0,$hm6j _Key pressed, stopping explore.$h6$hx:$h=^ _No target in view!$h>3$hfC$hC$hEG$hMj _Key pressed, stopping explore.$hON$hPP$hQO _Key pressed, stopping explore.$hRNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hbI$h4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Done exploring.$h$hY$hԓH _No target in view!$hY$h$h$h$h$hm$hNo target in view!Key pressed, stopping explore.No target in view!Done exploring.No target in view!Done exploring.$h%$h$hH _No target in view!$hq$h$hM$hZ4$h$hmNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h| $h} $hB~ $hu 4$h $h> $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h/ 3$h0 $hJ 4$hCO $hU No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hDV $h'Z $h[ Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h3\ No target in view!$h I$hp 4$h $h% No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h& $h) $h+ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hf 3$h $h 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hx $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h $h 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hr 3$hRs $h 4$h $hĞ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hG $hŢ $hT Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h%$h&3$htC4$hH$h[PNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hQ$heU$hHWDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$hv$h$h5#$hO($h.No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h.$hU3$h5Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$hϢ4$hz$hxNo target in view!Done exploring.No target in view!Done exploring.$h2No target in view!Done exploring.$hA$hմ$hRDone exploring.No target in view!Done exploring.$hKNo target in view!Done exploring.No target in view!$hWI$hi4$hn$hvNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hw$h{$hC~Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h>3$h$h14$h6$h=No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h8>$hWB$hDDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hn$h$hu$h$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hi $hoRDone exploring.No target in view!Done exploring.$hKNo target in view!Done exploring.No target in view!$h93$h$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.$hePNo target in view!Done exploring.$hL$h_Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hdI$h$h9$h$h@No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h:3$h^;$hl`4$hKa$hRhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hh$h)m$hrDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$h0(4$h,$h4No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h85$h8$h;Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hU$hJ$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h%Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [? for help]? $hf][?25l[?1c14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] a stone staircase leading down  $h!c - [D:1] a stone staircase leading down  d - [D:1] a staircase leading out of the dungeon  e - [D:1] a whip (1 further duplicate)  f - [D:1] an escape hatch in the floor  g - [D:1] a staff of conjurationh - [D:1] a +0 quarterstaff  i - [D:1] a faded altar of an unknown god  j - [D:1] a +0 club  k - [D:1] a +0 short sword  l - [D:1] 2 poisoned darts  m - [D:1] a +0 whip (1 further duplicate)  n - [D:1] a stone (4 further duplicates in 1 pile)$h'$Level 1 of the Dungeon<>>>>_(Press ? for help)  #....######.........##.######.#..##.# #.# #..............#   #.)....#.......#.....)..............# #.###.##.#.>#.######   #.##.#.#.##.##....##♣'♣##...........#### #...........#.#   #.##........##..♣♣#.....#♣♣............# #####.##.##.#.#   #.####.#.#####..♣÷#..ß..#÷♣...#..#.###.# #.##.##.#.# $h%  #.####.#........♣♣#.....#♣♣...#.##.# #.# #.........#   #......#######..♣P###'###.♣........# #.# ###########   ######## #..♣.PPP.PPP.♣........# #.#  #..♣♣♣P..PP♣♣♣.#......# #.####  #...♣♣♣P.♣P♣♣..###.#### #....#  #.#..♣♣..♣♣♣.........# ####.#  #.##.÷♣♣_♣♣..###.....# #.#  #......♣♣♣...#.......# #.#  ####.......#.#.#.....# #.#  #########...#.....# #>#  ###.######## #.#  #...########.#  #.#.......###### #.#  #.#.####.......# #.#  $h)&#.#.####..####.# #.#  #.........####.# #.#  ###.#.#.....##.###.#  #.#.....#........#$h$hP$h]stairs the Shooter$h6CoglinHealth: 27/27 ========================Magic: 3/3========================AC: 3$hjStr: 11EV: 11Int: 8SH: 0Dex: 19$hXL:  3 Next:  4% Place: Dungeon:1Time: $h_No target in view! _Done exploring. _No target in view! $h4_Done exploring. _No target in view!  Search for what [? for help]? .$h$h+$h$h$h$hl; _$hy $hq $h $h? $h5$h$hc$h$h$h$hZ$h$h%$h&$h '$hs'$h.$h/$h0$h0$hK7$h8$h9$hm9$h?$h"A,$h;B$hH$hHJ,$hJ$hyQ$h!R$hjR$hS$hY$h[,$h[$hb$h.c,$hc$hi$hj$h3k$hk$hq$h@r,$h s$hFx$hy,$hoz$h$h9$h$h"$h$h"$hb$h$h$hO$h$h#$hr$h,$h$h~$h͜$h,$h$hG$h$h<$h$h6,$hH$hL$hr,$h$h̲$h2$h$h*$h-$h$h$hC$h$h6$h,$h$h`,$hf$h$h$hS$h$h$h$h$hP$h$h*$h$h $hi$h ,$h$h$h$h$h$h$h$hi$h$hK$hX$h$hy$hk$he$h$h#$h$h,$h$hp$h,$h$h)$h $hd$h$h$h$h@$hC$hz$h[,$hf$h$h,$h6$h$hp$h$h $h $h ,$h$hk$hU,$hx$h$h,$hi$h@  There is an open door here.$h $h! $h1"_$h#$h_&$h($h2)$h*$hN-$h60,$h02$hZ4$h6$hQ7$h_9$h=@  There is an open door here.$ha@$hqA _$hB$h-E$hG,$hI$h_L$hN$hjN$hXO$hQ$h.S$hS$hKT$h3V$hW,$hX$ha.......##..♣♣#.....#♣♣........... #.#.#####..♣÷#..ß..#÷♣...#..#.### #.#........♣♣#.....#♣♣...#.##.# # ..#######..♣P###'###.♣........# # ### #..♣.PPP.PPP.♣........# #$hbz#..♣♣♣P..PP♣♣♣.#......# ##...♣♣♣P.♣P♣♣..###.#### ##.#..♣♣..♣♣♣.........# ##.##.÷♣♣@♣♣..###.....#Noise: --------- 735.3 (54.0)#......♣♣♣...#.......#a) +2 sling {Gabriel d) +0 sling {Gyeongj####.......#.#.#.....#Fire: a) +2 sling {Gabriela} #########...#.....####.#########...########.#.......##### #.#.####....... $hcj#.#.####..####. $hi$hUld _There is a faded altar of an unknown god here.$he _There is an open door here.There is a faded altar of an unknown god here.  This altar belongs to (a) Cheibriados, (b) Trog or (c) Ashenzari, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to $hV convert or escape to cancel.$ho(P  Okay, then.$h )$h*/$h1. _$hJ [[?25h[?0c  Search for what [Enter for "."]? $hn  [?25l[?1c$h$h&$$hxu14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a faded altar of an unknown god $hResults elsewhere ([,] to cycle)  b - [D:1] a +0 quarterstaffc - [D:1] a +0 whip (1 further duplicate)  $hd - [D:1] a stone (4 further duplicates in 1 pile)  e - [D:1] a stone staircase leading down  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a stone staircase leading down  h - [D:1] a whip (1 further duplicate)  i - [D:1] 2 poisoned darts  j - [D:1] a stone staircase leading down  k - [D:1] a +0 club  l - [D:1] a +0 short sword  m - [D:1] a staff of conjurationn - [D:1] an escape hatch in the floor$h}>  b - [D:1] a +0 quarterstaff  n - [D:1] an escape hatch in the floor$h|[$h,b$hm.......##..♣♣#.....#♣♣........... stairs the Shooter #.#.#####..♣÷#..ß..#÷♣...#..#.### Coglin #.#........♣♣#.....#♣♣...#.##.# # Health: 27/27 ======================== ..#######..♣P###'###.♣........# # Magic: 3/3======================== ### #..♣.PPP.PPP.♣........# # AC: 3Str: 11#..♣♣♣P..PP♣♣♣.#......# # EV: 11Int: 8#...♣♣♣P.♣P♣♣..###.#### # SH: 0Dex: 19#.#..♣♣..♣♣♣.........# # XL:  3 Next:  4% Place: [37$hVsmDungeon:1#.##.÷♣♣@♣♣..###.....#Noise: ---------  Time: 735.3 (0.0)#......♣♣♣...#.......#a) +2 sling {Gabriel d) +0 sling {Gyeongj####.......#.#.#.....#Fire: a) +2 sling {Gabriela} #########...#.....####.#########...########.#.......##### #.#.####....... #.#.####..####. This altar belongs to (a) Cheibriados, (b) Trog or (c) Ashenzari, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.Search for what [Enter for "."]? .$hMw$h>|. _$h+$h>6!Level 1 of the Dungeon<>>>>_(Press ? for help) #....######.........##.######.#..##.# #.# #..............#  #.)....#.......#.....)..............# #.###.##.#.>#.######  #.##.#.#.##.##....##♣'♣##...........#### #...........#.#  #.##........##..♣♣#.....#♣♣............# #####.##.##.#.#  #.####.#.#####..♣÷#..ß..#÷♣...#..#.###.# #.##.##.#.#  #.####.#........♣♣#.....#♣♣...#.##.# #.# #.........#  $hN7 #......#######..♣P###'###.♣........# #.# ###########  ######## #..♣.PPP.PPP.♣........# #.#  #..♣♣♣P..PP♣♣♣.#......# #.####  #...♣♣♣P.♣P♣♣..###.#### #....#  #.#..♣♣..♣♣♣.........# ####.#  #.##.÷♣♣@♣♣..###.....# #.#  #......♣♣♣...#.......# #.#  ####.......#.#.#.....# #.#  #########...#.....# #>#  ###.######## #.#  #...########.#  $hn8i#.#.......###### #.#  #.#.####.......# #.#  #.#.####..####.# #.#  #.........####.# #.#  ###.#.#.....##.###.#  #.#.....#........#$h\3@>$h $h0 .......##..♣♣#.....#♣♣........... stairs the Shooter #.#.#####..♣÷#..ß..#÷♣...#..#.### Coglin #.#........♣♣#.....#♣♣...#.##.# # Health: 27/27 ======================== ..#######..♣P###'###.♣........# # Magic: 3/3======================== ### #..♣.PPP.PPP.♣........# # AC: 3Str: 11#..♣♣♣P..PP♣♣♣.#......# # EV: 11Int: 8#...♣♣♣P.♣P♣♣..###.#### # SH: 0Dex: 19#.#..♣♣..♣♣♣.........# # XL:  3 Next:  4% Place: [37$h1 mDungeon:1#.##.÷♣♣@♣♣..###.....#Noise: ---------  Time: 735.3 (0.0)#......♣♣♣...#.......#a) +2 sling {Gabriel d) +0 sling {Gyeongj####.......#.#.#.....#Fire: a) +2 sling {Gabriela} #########...#.....####.#########...########.#.......##### #.#.####....... #.#.####..####. This altar belongs to (a) Cheibriados, (b) Trog or (c) Ashenzari, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then. _Search for what [Enter for "."]? .$hv< $h> $hg? $ _$hC $hTD $hpF ,$hG $hK $h]N ,$h1P $hS $hV ,$haX $h[ $h-^ $h^ $h ` $hTd @  There is an open door here.$hkf $hf  _$hh $hk $hbm ,$hn $hr $ht ,$hv $hcy $hz{ ,$h} $h @  There is an open door here.$h $h  _$hh $hB B$hى $hv $h $h $h $h5 $h ,$h{ $h $h! ,$h $hi $h $ha $hJ $h $h ,$h $h $h6 $h $h9 $h $h, B$hʬ $hA ,$h- $h $hϱ ,$h $h $h $hϵ $h $h $h $hc $h $hּ $h/ $h $hZ $h! $h6 $h $h $h $h $hA ,$h $h $h $hl $h $h3 $hg $h $h $h ,$hD $h $h ,$h $h $h $h $h $h $h ,$h $h $h@ $h $h $h $h $h $hP $h $h $h $hf $h $h ,$h. $h~ $ha $h $h $h $h ,$h~ $hR ♣........# #.# ########### .♣........# #.# ♣♣.## #.#### ♣..###.#### #....# .........# ####.# .###.....# #.# $h .#.......# #.# .#.#.....# #.# ...#.....# #@# 72.3 (37.0) #.######## #.# ..####### #.# #.......###### #.# #.####.......# #.# #.####..####.# #.# ........####.# #.# #.#.#.....##.###.# #.#.....#........#$h $hR $h c _There is a stone staircase leading down here.$h4$h$hA $h83.3 (1.0) _$h/$h" ### #.. # .. #. $h"...# #J# ###$ <....##.##..... ............#2 #.. #..J   endoplasm (asleep) ##. #. $h#$h* J<JYou climb downwards.$ha-4.0 (1.7$he$hh _The endoplasm quivers.Found 16 gold pieces. Found a stone staircase leading up. _There is a stone staircase leading up here.$h= ### $h#.. #.# .. #.# ...# #J# ###$  <....##.##.....  ............#  #@# #.# #.# #.# #.. #.. ##. #.$h +A ### #.. #.# .. #.# $h%,...# #J# ###$  <....##.##.....  ............#  #@# #.# #.# #.# #.. #.. ##. #. $h0$h#1$hY5$hw@ (( _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.$hQ  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.$hC.$hS2...$h[k8===5.3 (1.3Rev $h]$h_M _You kill the endoplasm!$h%> 4$hQ? $hY@ $h=B ,$hG $h%K  .<### .##.. .. #.# .#.. #.# .# ...# #.# .###$#<....##.##................@..#---7.3 (2.0.....##<###.#... #.# #. #.# #.##..#..##.#.$hN $h=O G---8.3 (3$hQ $hlV m _Found a stone staircase leading up.$hY $h[ H _No target in view!$hl 4$hP $hM $h A _$hJ \$h $h $hr ,$h $h $h) .. ..#.< >####.# .##.....  #.##.# $h .. #.##.# .# ...# #.##.###$#.####<....##.##.....81$h ............##.#.####.....##<###.# ...... #.# #.# ##.#$h O. #.# ... .##.# ###. ##.. #.#.. ..$h I##. #.$h $h> +2.3 (4$h$ $h+ O _Found an escape hatch in the floor.$h+ $h/ $h2 H _No target in view!$h I _$hU _You now have 48 gold pieces (gained 16).$h R$hK #.# . #.. .< .># .# #.############# .. #.#...........# .# #.#.#########.# .# #.#.# #.# .###.#.###### #@# ..........)....# ..##.#.#########.###.# [40$hN m#.##..... #.# #.####.### #.# ... #.# #.. ###. #.# ...#.#.# #...... #.# . #.. .< .># .# #.#############. #.#...........# #.#.######### ##.#.#########.#####...............@....###.#.#########.### #.##..... #.# #..##.803.3 (21.0)4.3 (22$hzg  _You see here a +1 heavy mace. _No target in view!$h % _$h ># ############# .#...........#.##.# #.# #.# .#########.####...........)....#########.###.# .. #.# #@# ##.### #.# #.#  #.# #.. ...  #.# .......w#.# #..##.### .... #..##.#w   dart slug (asleep)  #. .. #.# .. ..# $h  9.3 (5.0)  A dart slug comes into view.$h8 ,10.3 (6$h ; ((w   _Found a barding.  You shoot a sling bullet. The sling bullet hits the dart slug.$h  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.$h $hx .w[===1.5 (1.2Rev $h% $h') ] _The dart slug is almost dead.$h8 ># #.#####)....##.# #.# #@# #.# #.# $hB9 #.# #.. ..w  #.# .......[ #..##.###  #..##.#  #. .. #.# .. ..#$h># #.#####)....##.# #.# #@# #.# #.#  #.# #.. ..w  #.# .......[ #..##.### #..##.#  #. .. #.# .. ..# $h3$h|$h$hR _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.$hAh(†$h. ((You kill the dart slug!$h:V.†.$hm162.8 (1.3Rev+ $h$hc _You shoot a sling bullet.$hV$hZ).....0.0$h;$hb$hj _Key pressed, stopping explore.$hu$h^ _No target in view!$hN4$h$hd$h.#############...........######### ########.#####...........)....#.#########.###.... #.# #. ##.###  #.# #.....†....#.........[...# .###..##.####.#...#..##.# #  #. B.. B   giant cockroach (asleep) ... ..## ##$hB $hdd---3.8 (1Rev $h$hx!q (((((B   _A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h  The giant cockroach is heavily wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.$h+,$h%2i...B..$hx27===5.1 (1.3$h27Rev+ $h;$hBK  #.#####)....##.# #.# #.# #.# #@#  #.# #.....†....#  #.# .........[...#  ###..##.####.#  #B.##.# #  #. ... #.# ... ..# .## ### _The giant cockroach is heavily wounded.$h #.####)....##.# #.# #.# #.# #@#  #.# #.....†....#  #.# .........[...#  ###..##.####.#  #B.##.# #  #. ... #.# ... ..# .## ### $h4$h$h! ((( _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.$hG}  The giant cockroach is heavily wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.$hb$h;_..B.$h-6.3 (1.2$h $h  #.#####)....##.# #.# #.# #.# #@#  #.# #.....†....#  #.# .........[...#  ###.B##.####.#  #..##.# #  #. ... #.#$ha ... ..# .## ### _The giant cockroach is heavily wounded.$h) #.####)....##.# #.# #.# #.# #@#  #.# #.....†....#  #.# .........[...#  ###.B##.####.#  #..##.# #  #. ... #.# ... ..# .## ### $h4$h$h _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hr((†$h.O (((((You kill the giant cockroach!$hAy..†....$hep207.5Rev* $h-$h/ _You shoot a sling bullet.$h4$hE$h$h$h,$hbB$h$he  You see here a dart slug corpse.$h ..........# ########.#  #.# .########.#####...........)....# (..#########.###.# ...$hC.. #.# #.# ..### #.###.###.## .# #.....†@...#---9.5 (2.0 .# .........[...# $h~.# ###.†##.####.# . $h..##.# #  ... #.# ... ..#.## ### $h$h---20.5 (3Rev+ $h $h(D _Found 2 silver javelins.$h($hT1$h8^ _No target in view!$hQ8$hT:$hSIu..†0$h4M$hUj _Key pressed, stopping explore.$h)V$h]$hkc^ _No target in view!$hc$he$hl$ho$hq$h{j _Key pressed, stopping explore.$h{$h$hi| _No target in view!$hJ$hb<$h}$h _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h($h|$hlKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hS$hu$h$h$hVNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h3$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h%$h$hG$hB$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h6$h$hu$hh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hN $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1 $h $h5 $h $h$ $h. No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h/ $h3 $h9 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ9 $h: $hA $hE $hJ $hU No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hrU $h[ $h^ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hh 4$hSj $h!o $h&u # #.# .S.s.J # #.# ...g. #.##### ..K.)....# #..(. #.###.# .K...  #.# #.# ... ### #.###.###.## # #.....†.@..# # .[...# # ###.†##.####.#  #..##.# .#  ... #.# #... ..# s   scorpion (asleep)$hu .## ### S   adder (asleep)J   endoplasm (asleep)g   hobgoblin (asleep)(…)$hdz $hg u.ss$h/ +1.5 (1$h] $h _A hobgoblin, an endoplasm, a scorpion, an adder and 2 kobolds come into view.  You shoot a sling bullet. The sling bullet hits the kobold.$hW e)(($h (((((You kill the kobold!$h|  You shoot a sling bullet.  The endoplasm quivers.$h $hf $hv uS.......J.sg.K)..SJg $h ~2===2.8 (1.3Rev* $h׿ $h   .S.... # #.# ....J.  ..sg.. )....# #.K(...  .)...  #.# #.# ...  #.###.###.## # #.....†.@..# # .........[...# #$h " ###.†##.####.# . #..##.# .#  ... #.# #  ... ..# .## ###  _The kobold shouts! The adder hisses angrily. You hear a loud squeak.$hd  .S....  #.# ....J.  ..sg.. )....# #.K(...  .)...  #.# #.# ...  #.###.###.##  #.....†.@..#  .........[...# $he u ###.†##.####.#  #..##.# .#  ... #.# # ... ..# .## ### g$hAe $h;o 4$h4 $h ((((((( _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.$h9 ;$hS ,$h™ $h $h3 $hx $h $h o  You kill the kobold!$h r.....S.J)g)s.$hF 6.(…)$h 054.1$h $h÷ V _A rat comes into view.$h  .r.... # #.# ......  .S.J.. )....# #.)g...  .)s..  #.# #.# ...  #.###.###.## # #.....†.@..# # .........[...# #$hP ###.†##.####.# . #..##.# .#  ... #.# #  ... ..# .## ###  $h .r....  #.# ......  .S.J.. )....# #.)g...  .)s..  #.# #.# ...  #.###.###.##  #.....†.@..#  .........[...#  ###.†##.####.# $h #..##.# .#  ... #.# # ... ..# .## ### g$h'4$h.$h<YM(((( _A rat comes into view.barely misses the scorpion.The sling bullet closely misses the hobgoblin.  The sling bullet hits the endoplasm.$hg  The endoplasm is lightly wounded.  You shoot a sling bullet.$hA,$hA$h.B$h0C$hYou are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h?$hH$hDRThere is a lethal amount of poison in your body!You are too injured to fight recklessly!$hR&There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$hS$h[$hdYou are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h e$hl$hrThere is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$hxs$h|$hYou are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h`$h3$hThere is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h˟$h]$h$h]You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h($h $h̽There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$hF4$hL$h-QYou are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$hQThere is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$hQ$hV$hcX-There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$hXThere is a lethal amount of poison in your body!You are too injured to fight recklessly!$he$hwe$hm$h{You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h|$h$hXThere is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h$h1$h$hYou are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h$h$h There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h$h$h$hYou are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h-$h $h} There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h $h $h۫ $h^ You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h÷ $h' $hE $hZ There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h0H 4$hO $hX You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$heY $hrb $h=e There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$he You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h< $hr= $hE $htV You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$hW $hjb $he There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h $h $h $h You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h; There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h $hn $hO xThere is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h HYou are too injured to fight recklessly!$hJ $h $h $h You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h; <You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h $h $h There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h} 4$hM $h< -You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$hx You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h݋ $h $h There is a lethal amount of poison in your body!You are too injured to fight recklessly!$hZ &There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h>$ht?$hIgYou are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h+$h+$h}3$h?You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$h@$h$h There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h$h$$h $h You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$h[There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!$hF$h $h-There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!$hThere is a lethal amount of poison in your body!You are too injured to fight recklessly!$h2  You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the scorpion.$h{  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is severely wounded.$hv .S   adderJ   endoplasmg   hobgoblinr   rat$hJ ...... # #.# ......  ...... )....# #.)(...  rJ...  #.# #.# Sg.  #.###.###.## # #.....†.@..# # .........[...# # ###.†##.####.# .$h.K #..##.# .#  ... #.# #  ... ..# .## ###$h ......  #.# ......  ...... )....# #.)(...  rJ...  #.# #.# Sg.  #.###.###.## $h  #.....†.@..#  .........[...#  ###.†##.####.#  #..##.# .#  ... #.# # $hC ... ..# .## ###$hf $ha#  You kill the scorpion!* * * LOW HITPOINT WARNING * * *$h$$h[0])JS$h%2$h;..........#stairs the Shooter #########.#......Coglin ##.#......$h<Health: 4/28===--------------------- #########.##### ......Magic: 3/3======================== .........)....# #.)(...AC: 3$h><Str: 11 #########.###.# r)...EV: 11$h<Int: 8 ..#.# #.# Jg.SH: 0Dex: 19 ### #.###.###S##XL:  3 Next: 200% Place: Dungeon:2 ##.....†.@..#$h<Noise: ===------  Time: 832.7 (1.3) # .........[...#$h=xa) +2 sling {Gabriel d) +0 sling {Gyeongj $h9=# ###.†##.####.#Fire: a) +2 sling {Gabriela} $hl=.#..##.# .#Pois Rev* $h=... #.# #... ..#$h=S   adder.## ###$h=J   endoplasmg   hobgoblin$h=r   ratYou shoot a sling bullet. The sling bullet hits the scorpion.  $h>The scorpion is severely wounded.You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!$hC>* * * LOW HITPOINT WARNING * * * _You feel sick. The adder misses you.$h@o -You kill the scorpion!  * * * LOW HITPOINT WARNING * * * _You feel sick. The adder misses you.Your Ranged Weapons skill increases to level 5!You have reached level 4!´$h/  --more--ô$hV^5/344/42457% ô$hQ.adderô$hR _You feel stronger.Ĵ$hF  You shoot a sling bullet.  Ĵ$h{uThe sling bullet closely misses the adder.The sling bullet hits the hobgoblin.Ĵ$hj.(r   rat Ĵ$hj ((((((You kill the hobgoblin!You shoot a sling bullet.Ĵ$h .....( # #.# ....(.  ...(.. )....# #.)(...  r)(..  #.# #.# J(.  #.###.###(## # #.....†.@..# # .........[...# # ###.†##.####.# . #..##.# .#  ... #.# #  ... ..# .## ###Ĵ$hj .....(  #.# ....(.  ...(.. )....# #.)(...  r)(..  #.# #.# J(.  #.###.###(##  #.....†.@..#  .........[...#  ###.†##.####.#  #..##.# .#  ... #.# # ... ..# .## ###   The sling bullet closely misses the adder.* * * LOW HITPOINT WARNING * * * .....(Ĵ$h+ # #.# ....(.  ...(.. )....# #.)(...  .)(..  #.# #.# J(.  #.###.###(## # #.....†.@..# # .........[...# # ###.†##.####.# . #..##.# .#  ... #.# #  ... ..# .## ###Ĵ$h .....(  #.# ....(.  ...(.. )....# #.)(...  .)(..  #.# #.# J(.  #.###.###(##  #.....†.@..#  .........[...# Ĵ$h4 ###.†##.####.#  #..##.# .#  ... #.# # ... ..# Ĵ$hۢk.## ### Ĵ$hӰM ...(Ĵ$h.).rSYou feel sick. The adder barely misses you. The adder bites you.Ĵ$hY2--603.9 (1.2Ĵ$hȽĴ$hV _* * * LOW HITPOINT WARNING * * *Ĵ$h#  You shoot a sling bullet. The sling bullet hits the adder.Ĵ$hH ( _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet. The sling bullet hits the adder.  The adder is moderately wounded.bar  The sling bullet hits the rat.Ĵ$h  ...... # #.# ......  ...... )....# #.)(...  .)...  #.# #.# Jr.  #.###.###(## # #.....†.@..# # .........[...# # ###.†##.####.# . #..##.# .#  ... #.# #  ... ..# .## ###Ĵ$h2 4 ......  #.# ......  ...... )....# #.)(...  .)...  #.# #.# Jr.  #.###.###(##  #.....†.@..#  .........[...#  ###.†##.####.#  #..##.# .#  ... #.# #Ĵ$hԢ  ... ..# .## ### Ĵ$h  SThe rat is moderately wounded.* * * LOW HITPOINT WARNING * * *1---5.1Ĵ$h Ĵ$hu L _You feel sick. The adder bites you but does no damage.Ŵ$h@  You shoot a sling bullet. The sling bullet hits the adder.Ŵ$hq (((((((The adder is severely wounded.Ŵ$hYou shoot a sling bullet.  The sling bullet barely misses the adder.Ŵ$hU .....( # #.# ....(.  ...(.. )....# #.)(...  .)(..  #.# #.# J(.  #.###.###(## # #.....†.@..# # .........[...# # ###.†##.####.# . #..##.# .# Ŵ$hXV ... #.# #  ... ..# .## ###Ŵ$h* .....(  #.# ....(.  ...(.. )....# #.)(...  .)(..  #.# #.# J(.  #.###.###(##  #.....†.@..#  .........[...#  ###.†##.####.#  #..##.# .#  ... #.# # ... ..# .## ### Ŵ$hc3 ...(.rSThe sling bullet completely misses the rat.* * * LOW HITPOINT WARNING * * *Ŵ$h3B-6.3Ŵ$h 9Ŵ$h: _You feel sick. The adder misses you. The adder closely misses you.Ŵ$h (((((((You shoot a sling bullet.  The sling bullet barely misses the adder.Ŵ$h(  The sling bullet barely misses the rat. You shoot a sling bullet.  The sling bullet hits the adder.Ŵ$h. J   endoplasmr   rat Ŵ$h ...(.r†You kill the adder!You die...Ŵ$h} 80Ŵ$h /  --more--ƴ$he ƴ$hpg 0Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)ƴ$hg c - a scroll of butterflies  g - a scroll of acquirement {unknown} Potions (go to first with !)e - a potion of cancellation {unknown}  f - a potion of attraction {unknown}h - a potion of brilliance {unknown}  i - a potion of heal wounds {unknown}ɴ$hwJ ɴ$hJ,ɴ$hRɴ$hVGoodbye, stairs.92 stairs the Shooter (level 4, 0/34 HPs)Began as a Coglin Hunter on May 14, 2025.Succumbed to a scorpion's poison... on level 2 of the Dungeon.The game lasted 00:00:33 (822 turns). ɴ$hNVBest Crawlers -1.50220623 tswnMiFi-27 escaped with the Orb2.50006122 tswnTrFi-27 escaped with the Orb3.45897621 tswnReBr-27 escaped with the Orbɴ$hvV74.44705861 tswnKoCK-27 escaped with the Orbɴ$hV95.37259644 spf3250 VSFi-27 escaped with the Orbɴ$hV6.24341751 oddsox OnSh-27 escaped with the Orb7.22149653 AutarchDCS ReIE-27 escaped with the Orb8.20268638 sewnkin DsEE-27 escaped with the Orb9.19411849 AutarchDCS HuCj-27 escaped with the Orb  10.19333122 tswnMiAl-27 escaped with the Orb  11.17601164 Shadowabla GrFi-27 escaped with the Orb  12.17136515 jboons GnWn-27 escaped with the Orb  ɴ$h'W13.15183596 tswnɴ$hKWVDESh-27 escaped with the Orb  14.14362208 grumposus GnFw-27 escaped with the Orbʴ$hDʴ$hjʴ$h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l