ϴ$hx  Player: stairs Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-05-14.15:20:47.ttyrec Time: (1747236047) Wed May 14 15:20:47 2025 Ѵ$h:a [?1051l[?1052l[?1060l[?1061hѴ$hebG)0[?7hѴ$hb[?25l[?1cѴ$hk[?25h[?0cPlay a game with a custom seed for version 0.33.0-12-g7cc96d47fd. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 4213226938137643205   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!Ѵ$hyѴ$hwѴ$h:Welcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - MinotaurѴ$hKk - Koboldt - Vine Stalker c - Merfolkl - RevenantѴ$h*`u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - DraconianѴ$hnn - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode Ѵ$hCh - Armataurq - Oniz - Felid i - GnollѴ$h"r - BarachiA - Mummy Ѵ$hCoglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended speciesѴ$hW * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpѴ$h|+ Tab - Coglin HunterҴ$huҴ$hҴ$h[?25l[?1c[?25h[?0cstairs the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Gabriel d) +0 sling {GyeongjҴ$h bFire: a) +2 sling {Gabriela} Ҵ$h6 [?25l[?1cҴ$h [?25h[?0cҴ$h##.$##...Ҵ$h?♣.♣♣⌠♣..♣♣♣♣♣.♣♣♣♣♣.......⌠.@.⌠.......♣♣♣♣♣.♣♣♣♣♣..Ҵ$h_♣⌠♣♣.♣.....#Ҵ$hL#.##..Ҵ$h" [?25l[?1cҴ$h! [?25h[?0cҴ$hYou whisper farewell to Gabriela. Welcome, stairs the Coglin Hunter.Ҵ$hz [?25l[?1cҴ$hƸ [?25h[?0cҴ$hmGame seed: 4213226938137643205 (custom seed)Ҵ$h7 [?25l[?1cҴ$h3 [?25h[?0cҴ$hQҴ$h [?25l[?1cҴ$hPress ? for a list of commands and other information.  Ҵ$huFound 10 gold pieces.Ҵ$hYҴ$h[ _Found a staircase leading out of the dungeon.Ӵ$h3Ӵ$h| _Ӵ$hXӴ$h_R  There is a fountain of clear blue water here.Ӵ$h?Ӵ$h _Ӵ$hӴ$hӴ$hb,Ӵ$hӴ$hjӴ$h,Ӵ$hsӴ$hӴ$h2,Ӵ$hӴ$h,Ӵ$hӴ$hQA _You now have 10 gold pieces.Ӵ$hMӴ$hӴ$hӴ$hRӴ$h nӴ$hYӴ$hӴ$hӴ$h'Ӵ$hVӴ$hӴ$huӴ$hVӴ$hӴ$hӴ$h.Ӵ$h ## .# .## .. .###.##.### # #....)..# #.#@# 12.0 (12.0) #.#.###.# #.......#Ӵ$h###.##.## ###.##.##.###........##.#.##..###.####................#..##♣♣♣.♣♣♣##..Ӵ$hnӴ$h,3.0 (13Ӵ$h'Ӵ$hH9 _Found a whip.Ӵ$hQӴ$hӴ$h Ӵ$h:_No target in view!Ӵ$h1i  _Ӵ$hn Ӵ$h nӴ$h ,Ӵ$hQ Ӵ$h4 Ӵ$hև ,Ӵ$h Ӵ$h Ӵ$hj Ӵ$hތ Ӵ$h Ӵ$h Ӵ$h Ӵ$hڐ Ӵ$h Ӵ$hb Ӵ$h. Ӵ$hw Ӵ$h Ӵ$hu Ӵ$h& ,Ӵ$h Ӵ$h Ӵ$h! Ӵ$hS Ӵ$h Ӵ$hb Ӵ$h: ,Ӵ$h ,Ӵ$h Ӵ$h Ӵ$h Ӵ$h Ӵ$h ## ##.# ####>#.## ......#.###### #...@.....#24.0 (11##.######.##### #.......# #.##.##.# # ##.##.### # #....)..# #.#.#.#.# #.#.###.# #.......#Ӵ$h Ӵ$h ,5.0 (12Ӵ$h| Ӵ$h^ O _Found an escape hatch in the floor.Ӵ$h Ӵ$h Ӵ$hF H _No target in view!Ӵ$h\, 3Ӵ$h, Ӵ$h. Ӵ$h/ Ӵ$h-4 _Ӵ$h 8 ,Ӵ$ho8 ,Ӵ$h9 Ӵ$hK; Ӵ$hx; Ӵ$h; Ӵ$h< Ӵ$h$> Ӵ$h\> Ӵ$h> Ӵ$hD nӴ$hE Ӵ$hF ,Ӵ$hH Ӵ$hJ ,Ӵ$hiK Ӵ$h.M Ӵ$hfN Ӵ$hN Ӵ$hO Ӵ$hP Ӵ$hR ,Ӵ$hS Ӵ$hT Ӵ$hgV ,Ӵ$h@W Ӵ$hX Ӵ$h\ BӴ$h] Ӵ$h c BӴ$hmi nӴ$h~k ,Ӵ$hl Ӵ$hr  ### ##.######>#.##$.....|@.........#.#####...........####.........##..#####..# ##.######.#. ....# ### #....Ӵ$hs 3#.##.## #.##.# #.# # ##. ... # #.. ## #.#.#  #.#.# Ӵ$hw 2 ##### ##.##.#>#.##.$......#...####....#..#####..# ##.###### #. ....# ### ## #.##.##Ӵ$hKx  #.## # #.# # ##Ӵ$hY|  ... # # ### #.#. #.#.Ӵ$hԂ -40.0 (15Ӵ$he ,1.0 (16Ӵ$h: Ӵ$h _You see here a staff of conjuration.Ӵ$hL Ӵ$h ^ _No target in view!Ӵ$h 3Ӵ$h Ӵ$h Ӵ$hr1 ##### ##.##g......#>#.##.$....@|..........#...####....###..#####..# ##.Ӵ$h #.. ....# ### # #. #.##.## #... # #.# # # g   hobgoblin (asleep).. ... # # K   kobold (asleep)..K ### #.# #.#Ӵ$h  0.0)  A hobgoblin and a kobold come into view.Ӵ$h 7  The kobold shouts!Ӵ$h2 Ӵ$h .ggwandering)KKwandering).  A kobold comes into view. It is wielding a +0 club.Ӵ$h54==2.0 (1Ӵ$h|Ӵ$h)(((((g  K  The kobold shouts  A kobold comes into view. It is wielding a +0 club. _The kobold moves out of view.  You shoot a sling bullet.  The hobgoblin shouts! The kobold shouts!  The sling bullet hits the hobgoblin.Ӵ$h ((The hobgoblin is moderately wounded.You shoot a sling bullet.Դ$hv  The sling bullet closely misses the hobgoblin...g.....K=3.3 (1.3Rev Դ$hJ#Դ$h(- _You hear a loud squeak.Դ$h3Դ$h"4Դ$h9Դ$hK _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.Դ$hO$((((K   koboldԴ$h% (((You kill the hobgoblin!Դ$hX,Դ$hj..$....KK 2 koboldsԴ$hEmg24.6Rev+ Դ$hXsԴ$hy/ _You shoot a sling bullet.Դ$h1 ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   K. # #.# #  .K ... #  Դ$h;... ### Դ$h' ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   K. # #.# #  .K ... #  ... ### Դ$h 4Դ$h&Դ$h0 (((( _There are monsters nearby!You shoot a sling bullet.Դ$h  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.Դ$hBԴ$hCԴ$hZJ...K.K.Դ$hJ(5.9Դ$hIQԴ$hX}  ###  ####### ##.##  Դ$hX.......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  Դ$hXa#K   .K # #.# # Դ$hY' .. ... #  Դ$h6Y$... ###  Դ$hPYi_The kobold is moderately wounded.Դ$h ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............##Դ$h. .###..#####..#  #.. ....# ###  #K   .K # #.# #  .. ... #  Դ$hYE... ### Դ$hԴ$hԴ$hԴ$h  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the kobold.Դ$h;(((Դ$hLe)   koboldԴ$h' Դ$hw((((You kill the kobold!Դ$hԴ$hԴ$h#..K)....Դ$h&o37.2Rev* Դ$h-Դ$h0/ _You shoot a sling bullet.Դ$hJA ###  ####### ##.##  .......##########>#.##  ..$....@|......Դ$hPB  .............## .###..#####..#  #.K ....# ###  #)   .. # #.# #  .. ... #  ... ### Դ$h ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.K ....# ###  #)   .. # #.# #  Դ$h.. ... #  ... ### Դ$h[Դ$hԴ$hԴ$hL (Դ$hW( _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.Դ$hi (((((The kobold is severely wounded.You shoot a sling bullet.Դ$h Դ$h .K.)...Դ$h (8.5Դ$h* Դ$h }  ###  ####### ##.##  Դ$h .......##########>#.##  ..$....@|...... .............## .###.K#####..#  #.. ....# ###  #) Դ$h8 {  .. # #.# #  .. ... #  ... ###  Դ$hj i_The sling bullet closely misses the kobold.Դ$h?  ###  ####### ##.## Դ$h ~ .......##########>#.##  ..$....@|...... .............## .###.K#####..# Դ$hԒ  #.. ....# ###  #)   Դ$h (.. # #.# #  .. ... #  ... ### Դ$h Դ$hm Դ$hf Դ$hݩ [ ((( Դ$h$ p_A kobold is nearby!You shoot a sling bullet.Դ$hg/  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.Դ$h Դ$h IK..Դ$h۸ (9.8Դ$h Դ$h H  Դ$h ###  ####### ##.##  .......##########>#.##  ..$....@|...... ......K......##Դ$h A .###..#####..#  #.. ....# ###  Դ$h> >#)   .. # #.# #  Դ$hz .. ... #  ... ###  _The kobold is severely wounded.Դ$h Դ$h[h ###  ####### ##.##  .......##########>#.##  ..$....@|...... ......K......## .###..#####..#  Դ$hd\#.. ....# ###  #)   .. # #.# #  .. ... #  ... ### Դ$h(cԴ$hcԴ$hiԴ$ht _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold!Դ$hyj)Դ$h (((You kill the kobold!մ$h5E7)..մ$hJ6451.0 (1.2մ$hLմ$hQE _You shoot a sling bullet.մ$hQմ$hTմ$h|\B|0.0մ$h``մ$hUcմ$hjj _Key pressed, stopping explore.մ$hgjմ$hnմ$hr^ _No target in view!մ$h sմ$htմ$hyմ$h=yմ$h|մ$h߁j _Key pressed, stopping explore.մ$h!մ$h1մ$h | _No target in view!մ$hLմ$hմ$h`մ$hԗմ$hС _Key pressed, stopping explore.մ$hæմ$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$hG]No target in view!Key pressed, stopping explore.No target in view!մ$hմ$hմ$hմ$hGմ$hմ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$hմ$h:մ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$hմ$hմ$hSմ$h>մ$h<մ$h% _մ$hմ$hl& ##### ##.##.#>#.##.$...@.|.#.մ$h---2.0 (1.)......####.###..#####..# ##. #.. ....# ### #մ$h| #). #.##.## #.մ$h ... # #.# #  .... ... # մ$hG ..... ### #.մ$hJA #.մ$hP---մ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.մ$hwմ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.մ$hFNo target in view!մ$hմ$hմ$h&#..0մ$h&մ$h,մ$h1No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$h2մ$h8մ$h[>Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!մ$h>AKey pressed, stopping explore.No target in view!մ$h>մ$h3Aմ$hIմ$hJմ$hOմ$h X _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$hNX%Key pressed, stopping explore.մ$hXմ$h]մ$hbT _Key pressed, stopping explore.մ$hbNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$h2cմ$hdմ$hlմ$hnմ$hsմ$h}No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$hW}%Key pressed, stopping explore.մ$h}մ$hմ$hPմ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$hմ$hBմ$hɐմ$hմ$hHմ$hi9No target in view!մ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$h<մ$hմ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$hAKey pressed, stopping explore.No target in view!մ$hմ$hקմ$h;մ$h4մ$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$hzANo target in view!Key pressed, stopping explore.մ$hմ$hմ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$h]No target in view!Key pressed, stopping explore.No target in view!մ$hմ$hմ$hմ$hմ$hnմ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$h%Key pressed, stopping explore.մ$hմ$hմ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$h'No target in view!մ$hSմ$hմ$hմ$hմ$hMմ$h^No target in view!Key pressed, stopping explore.մ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$h!մ$hմ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$h[AKey pressed, stopping explore.No target in view!մ$hմ$hմ$hմ$hմ$h մ$h_zNo target in view!Key pressed, stopping explore.No target in view!մ$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$hLմ$hRմ$hUKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$hմ$haմ$hմ$h #4մ$h(9No target in view!մ$h)fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$hI)ANo target in view!Key pressed, stopping explore.մ$h)մ$h-մ$h1^Key pressed, stopping explore.No target in view!մ$h1fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$h!2No target in view!մ$hK2մ$h3մ$h0:մ$h:մ$h=մ$hB^No target in view!Key pressed, stopping explore.մ$hBNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.մ$h8Cմ$h{Iմ$h:LKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!մ$hWմ$hWմ$hZմ$h\մ$h_; _մ$hvb,մ$hjcմ$hc7Rev+ մ$hWdմ$heմ$hg,մ$h~n,մ$hNpBմ$h3մ$hsNo target in view!Key pressed, stopping explore.No target in view!մ$hĞiKey pressed, stopping explore. _No target in view!  You now have 20 gold pieces (gained 10).մ$h2մ$hմ$hP  ###### ##.....####>#....@.....|....7.0 (5մ$hn....)......#######...###..#####..# ##.#... #..# ....# ###.. #).##.##.##.... ...## #.#.... ..... ...մ$h.... .....## ### _You see here a hobgoblin corpse.մ$h>մ$hKմ$hN _Key pressed, stopping explore.մ$hմ$hV^ _No target in view!մ$hմ$hSմ$hM1....0մ$hNմ$hSմ$hj _Key pressed, stopping explore.մ$hմ$h մ$hr մ$h:_No target in view!մ$hv4մ$hմ$hwմ$hR###############.............##########>†.....|.........r)......#######...###..#####..# ##մ$h #... #..# ....# # #... #).##.##.## ..... ...## #... ..... ...r   quokka (wandering)........## ######...մ$hմ$h!m.rrմ$hZ8.0 (1Rev մ$hXմ$h _Key pressed, stopping explore. _No target in view! _A quokka comes into view.  You shoot a sling bullet. The sling bullet hits the quokka.մ$h d.(((((մ$h ((You kill the quokka!մ$h,.......մ$h"v6===9.2 (1.2Rev+ մ$h)մ$h,/ _You shoot a sling bullet.մ$h;Jմ$hVմ$hZ,մ$h_,մ$hb,մ$hvcմ$hJhմ$hEkPRev մ$h*mմ$hoմ$hr,մ$htմ$h-xմ$hD{,մ$h:}մ$hմ$h,մ$hPմ$hbմ$hմ$h؍!մ$hմ$hxմ$hn0մ$hݗմ$hnմ$h`,մ$h/մ$h֠մ$h,մ$hմ$hOմ$hմ$hЫմ$hմ$h;մ$hu ..###...###..#####..# ##.## #...# #..# ....# ### ..###...###).##.##.##.............##.##.#.................... .............##..###մ$h" ..###...###..#.. #...# #..##...# #@.#---70.2 (11.0)..........#մ$h'N...........#...........# #.#.##...###..# .....մ$hR #(.. #... #..## #.. #... #մ$h|Q. ...##..♣♣մ$hx .... մ$hմ$hH---1.2 (12մ$h)մ$hC _Found 2 poisoned darts.մ$hմ$h մ$h^ _No target in view!մ$hմ$h,մ$hb..........0մ$hQ$.0)մ$hմ$huj _Key pressed, stopping explore.մ$hմ$hմ$hH _No target in view!մ$hIմ$h մ$h&մ$h)$ _մ$h*մ$h-մ$h0,մ$h0մ$h(Fմ$hHմ$hzN .................... .............##..###  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............# .............##մ$hN/..###..@###..#. #(..# #.....# #...# #...###  ...## ....... ...#b......մ$hO b   bat (asleep)..###...###...# մ$hX+6.2 (5մ$hX+7.2 (6մ$h^մ$hh7 ((((((b   _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.մ$h (The bat is severely wounded.You shoot a sling bullet.մ$hp,մ$h6qմ$hsմ$hiyL...b...մ$h9zc===8.5 (1.3Rev մ$hGմ$h5^ _The sling bullet closely misses the bat.մ$hm   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..#  #(..#   #...#   .b.... ...##  ....... ...#  .......... ..###...## .. #...#մ$h%:   .............#  ..###...###..#  մ$h%.. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..#  մ$h!&#(..#   #...#   մ$hQ&^.b.... ...##  .......  մ$h&.......... ..###...## .. #...# մ$h-մ$ho-մ$h2մ$h< (( _A bat is nearby!You shoot a sling bullet.  The sling bullet hits the bat but does no damage.մ$hM _A bat is nearby!  The sling bullet hits the bat but does no damage.  The bat is severely wounded.մ$hS   You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  The bat is severely wounded.  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  The bat is severely wounded.մ$hWT <b...մ$hT d9.7 (1.2Rev+ մ$hZ մ$hYa    .............#  ..###...###..#  .. #...# #..#  ..###...###..#  մ$ha B.............#  .............#  .............#  ..###b.@###..#  #(..#   #...#   ...... ...##  ....... ...#  մ$hb 0.......... ..###...## .. #...#The sling bullet hits the bat but does no damage.  The bat is severely wounded.  You shoot a sling bullet.  The sling bullet hits thմ$hb e bat but does no damage.  The bat is severely wounded. _The bat closely misses you.մ$hP <   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###b.@###..#  #(..#   #...#   ...... ...##  .......  .......... ..###...## .. #...# մ$h 4մ$h մ$h _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.մ$h `.(մ$h (You kill the bat!մ$h% '..մ$h( p780.9Rev* մ$he. մ$h1 / _You shoot a sling bullet.մ$hB 4մ$h[G մ$hrH մ$hP fRev+ մ$hP մ$hS ,մ$h[U մ$hW մ$hh^  #...# #..# .###...###..# ...........#.............#.............##..###...###..#.մ$h _  #(..# #.....####...###...##.......@.....## ---.............#  .............#  ..###...###..# .. #...# .... #...# ...մ$hG_ b   bat (asleep) ..... .. ..b...մ$ha -2.9 (2.0մ$hsb մ$hc մ$hj Abb.մ$hj G---3.9 (3մ$h|p մ$h;y ` ((((մ$hy t((( _A bat comes into view.մ$h :  մ$h: You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.մ$h մ$h ,մ$h ' մ$hG Vb.... .մ$hj N.  The bat is severely wounded.մ$hݒ 5--===5.3 (1.4Rev* մ$h մ$hL % մ$h  .. #...# #..#  ..###...###..#  .............#  .............# մ$h E .............#  ..###...###..# մ$hנ E #(..# #.....  ..###...###...##  մ$h w.......@.....##  .......b.....# մ$h- m .............#  ..###...###..#  .. #...# .... մ$hQ B #...# ...  ..... .. մ$h Q ...... _The bat hits you.մ$h<" .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###...###..#  #(..# #.....  ..###...###...##  .......@.....##  .......b.....#  .............#  ..###...###..#  .. #...# .... #...# ...  ..... .. ...... մ$hz?մ$h?ִ$hִ$hz t ((((((( ִ$h T_A bat is nearby!ִ$h}  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.ִ$h)ִ$hG(†......6==86.6 (1.3ִ$he-ִ$h;1] _You kill the bat!ִ$h1ִ$h`3ִ$h9<...0.0ִ$h9ִ$h ?ִ$hEj _Key pressed, stopping explore.ִ$hEִ$hIִ$h5L^ _No target in view!ִ$hwLִ$hWMִ$hSִ$h:Sִ$hZVִ$h[r _Key pressed, stopping explore.ִ$h[ִ$h_ִ$h:d^ _No target in view!ִ$hvdִ$heִ$h@kִ$ho4ִ$htj _Key pressed, stopping explore.ִ$htִ$h!xִ$h T _Key pressed, stopping explore.ִ$hhNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ִ$hִ$hִ$hִ$hHִ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ִ$h\ִ$hִ̩$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ִ$hִ$h1ִ$h#<ִ$hִ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ִ$hjִ$hִ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ִ$hִ$hִ$hִ$hִ$hִ$h_; _ִ$hִ$h|ִ$hִ$hִ$hִ$hִ$h:Rev+ ִ$h.ִ$h ִ$hִ$h;==ִ$hִ$hcִ$hY,ִ$hCִ$h4ִ$h,ִ$hfִ$hִ$h%ִ$h` fRev ִ$h ִ$h ִ$hZִ$hִ$h,ִ$hִ$hִ$ht,ִ$h!ִ$hִ$h7ִ$hoִ$hִ$h0ִ$hIִ$h ִ$h",ִ$hJ#ִ$hb$ִ$hY&,ִ$hl'ִ$h,nִ$hb.,ִ$h.ִ$h0ִ$h1ִ$h93ִ$h3ִ$h5ִ$h7ִ$h7ִ$hF8ִ$h9ִ$hD=Bִ$hC..# #..##.......# ..###..# #. ..####.##.## # ִ$hC .......# .. .. ##.##.##.# .......# #. .. ##........# ִ$hD.......# ###. ###.#.##..###.### ..###..###.#. #................ ..# #.....#.. #.#..##♣♣♣.♣♣♣##.. ִ$h=D..###...##.#.###.#..# ♣⌠♣ . .......###.##...@...♣♣♣♣♣.♣♣♣♣♣..---105.6 (19.0) ִ$hcD.†.....# #.##.##.#.....⌠.<.⌠..... ִ$hDU.......# #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ..###..###......#...# ♣⌠♣ ..# #.....###.#.....# ♣.♣ ִ$hD`..# #.....# #.####.... ... ..........# #.. ....# ..# ִ$hD.......#.## #### ...## #.# #####.....#..ִ$hOE:---ִ$h0Jִ$hQNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ִ$h3Rִ$hVִ$hZ^Key pressed, stopping explore.No target in view!ִ$hZKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!ִ$h[ִ$h[ִ$ha ....0.0)........###....ִ$hb"....ִ$h.eִ$hcfִ$hlNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!ִ$h*m%Key pressed, stopping explore.ִ$hmִ$hrִ$hwuKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ִ$hu]No target in view!Key pressed, stopping explore.No target in view!ִ$hvִ$hvִ$h|ִ$hvִ$haִ$hq _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ִ$h ִ$hNִ$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ִ$hִ$hִ$h~ִ$h\ִ$hִ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ִ$hˠANo target in view!Key pressed, stopping explore.ִ$hHִ$hִ$hQKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ִ$hִ$hCִ$hNִ$hϱִ$hִ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ִ$hִ$hִ$hgKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ִ$h]No target in view!Key pressed, stopping explore.No target in view!ִ$hִ$hִ$hִ$h?ִ$h7ִ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ִ$hiִ$hִ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ִ$hIִ$hִ$hִ$h: _ִ$h/ִ$hVִ$h,ִ$hִ$hִ$hִ$hPִ$hִ$h>ִ$hִ$hoִ$hmִ$hBִ$hִ$h,ִ$hִ$h- ...........# #....)..#....##..### ########.#.###.#.# ###..# #.....##.#.###.# # #..# #.....##.......# ###..# #. #.....####.##.## # ....# .. #.....# ##.##.##.# ִ$ht ....# #. #.....###........# ....# ###. ###.#.##..###.#### ###..###.#. #.@............... 11.6 (6# #.....#.. #.#..##♣♣♣.♣♣♣##.. ###...##.#.###.#..# ♣⌠♣ . ִ$h ....###.##.......♣♣♣♣♣.♣♣♣♣♣.. †.....# #.##.##.#.....⌠.<.⌠.........# #.##.#.....♣♣♣♣♣.ִ$h  ♣♣♣♣♣.. .###..###......#...# ♣⌠♣# #.....###.#.....# ♣.♣ .# #.....# #.####.... .ִ$h #..ִ$h= ִ$h*ִ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ִ$hִ$hִ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!ִ$h+Iִ$h,ִ$h/ִ$h2P _ִ$h:4,ִ$h4ִ$h5ִ$h7,ִ$hk8ִ$h9ִ$hfE,ִ$hEִ$hGִ$hH,ִ$hgIִ$hZJִ$h5M,ִ$hMִ$h?Qִ$hRִ$hRִ$hSִ$h9Uִ$hvVִ$h\C..... # #.........##..### ########.#.### ###...###..# J.# #.....##.#.### ִ$h] #...# #..# #.# #.....##...... ###...###..# #.# #.....####.##......# ... #.....# ##.##.ִ$h:].....# #.# #.....###..........# ###.# ###.#.##..###. ###.ִ$h`]X.###.#@###..... ִ$h]  #(..# #.....#...##.#..##♣♣♣.♣♣♣ ִ$h]B###...###...##.#.###.#..# ♣⌠♣ .....###.##.......♣♣♣♣♣.♣♣♣ ִ$h].....†.....# #.##.##.#.....⌠.<⌠.ִ$h^.....# #.##.#.....♣♣♣♣♣.♣♣♣ J   endoplasm (wandering) ###.ִ$h&^###......#...# ♣⌠♣  #...# #.....###.#.ִ$hI^5....# ♣.♣ ִ$hs^ #...# #.....# #.####.... ...ִ$h$e+8.6 (7ִ$h#h+9.6 (8ִ$h(((((( __An endoplasm comes into view.  You shoot a sling bullet.ִ$hJ   _An endoplasm comes into view.  You shoot a sling bullet.  The sling bullet barely misses the endoplasm.  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm.ִ$hLִ$hC.J....ִ$hd===20.8 (1.2Rev ִ$hִ$h0d _The endoplasm is moderately wounded.ִ$h # ###  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# #@###..  #(..# ִ$hi#...##.#.#.###.#..# ♣⌠♣ #.##...† #.##.< #.##.#.. ♣⌠♣  #...# .# ♣.♣  #...#   ... ִ$hS6 # ###  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# #@###..  #(..# ִ$h6#...##.#.#.###.#..# ♣⌠♣ #.##...† #.##.< #.##.#..   #...# .#ִ$h7n   #...#   ִ$h=4ִ$hCִ$hQ _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.ִ$hUw.((((ִ$h, ((You kill the endoplasm!ִ$h^D......ִ$hag92.0Rev+ ִ$hvgִ$hej/ _You shoot a sling bullet.ִ$hv4ִ$hwִ$h<{ִ$hg}ִ$hBBִ$h؁ִ$h:Rev ִ$hִ$hִ$h,ִ$hִ$h>ִ$h*,ִ$hִ$hִ$hґ,ִ$hִ$h~ִ$hfִ$h!ִ$hzִ$h ִ$h!ִ$h\ִ$hgִ$hִ$hg,ִ$h|ִ$hִ$h,ִ$hִ$hִ$h,ִ$h ִ$h`ִ$hִ$hִ$h=,ִ$hִ$hִ$h ,ִ$hEִ$h ##..###.########.#.### ###...###..#.#..... ִ$hx #...# #..###.#.#...... ###...###..# #.#.#.##.## ...........# #..... ִ$h J###.####....ִ$h,###.# ###.#.##..### ###...###..###.#.###............ ִ$h\ #(..# #.....#.@.##.#..##♣♣♣.♣♣♣---36.0 (14.ִ$h0) ִ$ho###...###...##.#.###.#..# ♣⌠♣ ...........###.##.......♣♣♣♣♣.♣♣♣#.##.#ִ$h.#.............# #.. ....# ..#ִ$h:---ִ$hִ$h _Key pressed, stopping explore.ִ$hִ$hh^ _No target in view!ִ$hִ$h-ִ$hY........0.0)ִ$hִ$hִ$hj _Key pressed, stopping explore.ִ$h+ִ$hִ$h^ _No target in view!ִ$hִ$hw ִ$he4ִ$hִ$hj _Key pressed, stopping explore.ִ$hִ$h)!ִ$h % _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ִ$hl%ִ$h"&ִ$hD:HNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ִ$h9>ִ$h@Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ִ$hNIִ$hSִ$h[V ###...###..#.#.....  #...# #..###.#..... ###...###..# ##.## ............ ##.####....###.# ###.#.##..### ###...###..###.#.###............  #(..# #.....#...##.#..##♣♣♣.♣♣♣ ###...###...##.#@## ♣⌠♣ ...........###.##.......♣♣♣♣♣.♣♣♣† #.##.##.#.....⌠.<.⌠.S   ball python (constriction, wandering).S ...........#.## #### ...## #.#ִ$hn\ִ$hK~jS.7.0 (1ִ$hhִ$h(((((S  ) ִ$hJ_A ball python comes into view.  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.ִ$hc ((The ball python is severely wounded.You shoot a sling bullet.ִ$h ....S..===8.3 (1.3Rev ִ$h f _The sling bullet closely misses the ball python.ִ$hC S  #...# #.# #.#.# #....  ###.# ###.# #.#.##  #(..# #...##@# ♣⌠♣ ##.......† #.##.##.#.....⌠.< #.##.#.. ♣⌠♣  #...# # ♣.♣  #...# ִ$h h #.# ...   #.. ....# ..#  #### ...## #.# ִ$hrV   #...# #.# #.#.# #....  ###.# ###.# #.#.##  #(..# #...##@# ♣⌠♣ ##.......† #.##.##.#.....⌠.< #.##.#..   #...# # ♣.♣  #...#  #.#    #.. ....#  #### ...## ִ$hd _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.ִ$h^h |((((.ִ$ha (You kill the ball python!ִ$h)q C.....ִ$hq ִ$hx ###...###..##....#.#.....##.#.### stairs the Shooterִ$hy #...# #..###.#.#.#.....##...... Coglin ###...###..# #.#.#.#.....####.##. Health: 16/16 ======================== ִ$hUy ...........# #.....#.....# ##.##. Magic: 1/1======================== ...........# ###.###.....###..... AC: 3Str: 11 ִ$hxy ...........# ###.# ###.#.##..###. EV: 11Int: 8 ִ$hy ###...###..###.#.###............. SH: 0Dex: 17ִ$hy x#(..# #.....#...##.#..##♣♣♣.♣♣♣ XL:  1 Next: 100% Place: Dungeon:1 ִ$hy ###...###...##.#@###.#..# ♣⌠♣Noise: ===------  Time: 139.5 (1.2) ִ$h(z ...........###.##.......♣♣♣♣♣.♣♣♣ a) +2 sling {Gabriel d) +0 sling {Gyeongj ִ$hNz c.....†.....# #.##.##.#.....⌠.<.⌠. Fire: a) +2 sling {Gabriela} ִ$hwz D...........# #.##.#.....♣♣♣♣♣.♣♣♣ Rev+ ###...###..###......#...# ♣⌠♣ִ$hz #...# #.....###.#.....# ♣.♣ִ$hz 2#...# #.....# #.####.... ................# #.. ....# ..# ִ$hz ...........#.## #### ...## #.#The ball python is severely wounded.ִ$hA{ vYou shoot a sling bullet. _The sling bullet closely misses the ball python. ִ$h~{ _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!ִ$h_~ _You shoot a sling bullet.  You have reached level 2!ִ$hR /  --more--״$h E22/222/22 0% ״$h ״$h 4 _ش$hش$hش$hش$hش$h6ش$h( _Rev ش$h{ش$hش$hش$hش$hNش$hش$hش$hش$hLش$h ش$hش$hش$hش$hش$hش$h:!ش$hش$hش$hش$hش$h3ش$heش$hش$hش$hش$h&ش$hش$hش$h[ش$hش$h,ش$hش$h~ش$hs,ش$hش$h ش$h ش$h ش$h ش$hNش$h)ش$hش$hش$hش$h,ش$hVش$hش$hش$hش$hش$hش$h,ش$hDش$hش$h ,ش$h!ش$h!ش$h#,ش$h:%ش$h'ش$h,@...#..##♣♣♣.♣♣♣##.. ##.#.###.#..# ♣⌠♣ . .##.......♣♣♣♣♣.♣♣♣♣♣..  #.##.##.#.....⌠.<.⌠..... ش$hq-O #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ##......#...# ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##. ..# #.####.............. ..# #.........##@.##.### ---## #####....####.# #...## #... #. #...# .#... .#.# #...# .#..... #. # #...# .# .... g   hobgoblin (asleep)ش$h&1 ..... .# ....  .. g.. .......ش$h2057.5 (18.0)ش$hn3#---ش$h3%8.5 (19ش$hK7ش$h@ (((((g  ش$hA( _A hobgoblin comes into view.You shoot a sling bullet. The sling bullet hits the hobgoblin.ش$h   The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.†ش$h\^F......ش$h`o8===9.8 (1.3)Rev ش$hPfش$h!hM _You kill the hobgoblin!ش$h Jش$hŞ ش$h C#.#.###.#..# ♣⌠♣ . .##.......♣♣♣♣♣.♣♣♣♣♣.. .##.##.#.....⌠.<.⌠..... #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ش$hb `#......#...# ♣⌠♣ .###.#.....##♣♣♣.♣♣♣##. .# #.####.............. # #.........##..##.### ## #####....####@#  #...## #........ ##...# #.#...... ش$h #.# #...# #.#...... # #...# #.# ....r ..... ..# .r   rat (asleep).... †..## ...# ش$h (0.0ش$hN 6---60.8 (1ش$hF ش$hS _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat.ش$hT w((((((†ش$h= (You kill the rat!ش$h/ ^......†ش$h @12===2.0 (1.2ش$h ش$h / _You shoot a sling bullet.ش$hc Jش$h Bش$h ,ش$h ش$h ش$h ش$h ش$h~ ,ش$h) ش$h) ش$hq ش$h !ش$h ش$h| ش$h ش$h ش$h ش$h ش$h ,ش$h ش$h ش$h ,ش$h ش$h= .# ♣⌠♣ . .....♣♣♣♣♣.♣♣♣♣♣.. .....⌠.<.⌠..... .....♣♣♣♣♣.♣♣♣♣♣..## .#...# ♣⌠♣ ..# .....##♣♣♣.♣♣♣##.. ###.............. ......##..##.##### ش$hN ....####.#....@.#---  #...## #........#  #...# #.#......#  #...# #.#......#  #...# #.#.....†.#  ..... ..#.......#  ...... .....†......  .........##.#...#.### .#.###ش$h> -9.0 (7.0ش$h H---70.0 (8ش$h ش$h! k _e - a sapphire potionش$h" ش$h& ش$h%6 H _No target in view!ش$hHp ش$hp ش$haq ش$hx f _ش$hz ش$h0| ش$hc| ش$hB} ش$h= ش$h ش$h' ش$hÁ ش$hق ش$h ,ش$h ش$h _  You see here a rat corpse.ش$h ش$hm  _ش$hN ش$hQ ش$h- ,ش$h ش$h ش$h ش$h< ش$h ش$hݕ ش$h ش$hї ش$h ش$h ش$hϛ ش$h ش$hL ش$h; ش$h ش$h˞ ش$hx ش$h~ ش$h ,ش$hi ش$h: ش$h? ,ش$h ش$hA ش$hn ش$h ش$hZ L _You now have 29 gold pieces (gained 9).ش$h5 ش$h ش$h ش$hJ ش$hϬ ,ش$h= ش$h ش$h1 V..## #........# #...# #.#......# ###..# #.#......## .. #...# ###.#.....†.#.B.. ..... ....#.......#....ش$hq 8........†......$..! ...##.#...#.#..... ## #.#.###.#..... #...... ش$h ###.##### #### #.#  #.# ش$h #.# #.# B   giant cockroach (asleep) ش$h #.# #.. ###ش$h 085.0 (15.0)ش$h ,6.0 (16ش$h ش$h Q ((ش$h? ((B   _A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.ش$hR &  ش$hR The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.ش$hV C.ش$h6 A.....ش$h o6===7.2 (1.2)Rev ش$h ش$hI S _You kill the giant cockroach!ش$h< 4ش$h ش$h; ش$h Bش$h ش$h@ش$ht!ش$hqش$hش$hp .............. ....##..##.##### ...####.#......# ..## #........# ### #.#......# ####..g# #.#......##.......ش$hV # ###.#.....†.#....... ... ....#.......#....... ...........†....@.$..!..--- .......##.#...#.#.......## #.#.###.#.......#.......#.......###.#############.# g   hobgoblin (asleep) #.##.ش$h "#ش$hP9.2 (2.0---ش$h%90.2 (3ش$hش$hl)> ((((((g _A hobgoblin comes into view.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.ش$h[  The hobgoblin shouts!  You shoot a sling bullet.ش$h1ش$h\9a..g....ش$h9c===1.4 (1.2Rev ش$hAٴ$h #.#####......# #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ٴ$hH## #.#.###.#.......  ..#.......  ###.############  #.# ٴ$h*#.# #.# ٴ$hc#.# _The sling bullet hits the hobgoblin but does no damage.ٴ$hМ#.#####......# #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#ٴ$hAٴ$hٴ$hbٴ$hJ ((((((( _A hobgoblin is nearby!ٴ$h/You shoot a sling bullet.ٴ$h>  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.ٴ$hھٴ$hb.....g..ٴ$h_2.6Rev+ ٴ$hXٴ$hQd _The sling bullet closely misses the hobgoblin.ٴ$hJ#.#####......#ٴ$h #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. ٴ$hL.#...#.#.......  ## #.#.###.#.......  ٴ$h..#....... ٴ$h2+ ###.############  ٴ$hN#.# ٴ$hi#.# ٴ$h:#.# #.#ٴ$hz#.#####......# #........# ##  #.#......# ####... ٴ$hz/ #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. ٴ$he{.#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ٴ$h{h #.# #.#ٴ$h{8 #.# ٴ$h{-#.#ٴ$hٴ$hٴ$hٴ$hT (((ٴ$h0( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.ٴ$h  The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.ٴ$haٴ$h....g. 3.8ٴ$hٴ$h? #.#####......# #........# ##  #.#......# ####... ٴ$h #.#......##.......  ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#.......  ٴ$hG## #.#.###.#.......  ..#....... ٴ$h+ ###.############  ٴ$h :#.# #.# #.#ٴ$h0 #.# ٴ$hSl_The hobgoblin is moderately wounded.ٴ$hF#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#ٴ$hLٴ$hMٴ$hPSٴ$hi` ((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.ٴ$hL ((((The hobgoblin is moderately wounded.You shoot a sling bullet.ٴ$hh,ٴ$hnZ......gٴ$hn(5.0ٴ$hn?Rev* ٴ$huٴ$h| #.#####......# #........# ## ٴ$h0} #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  ٴ$hT}G## #.#.###.#.......  ..#....... ٴ$hw}; ###.############  #.#ٴ$h} #.# #.# #.# _The sling bullet closely misses the hobgoblin.ٴ$h}ٴ$hZ #.#####......#ٴ$h ` #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ٴ$h 3..†....@.g..!.. .#...#.#.......  ## #.#.###.#.......  ..#....... ٴ$h9 c ###.############ ٴ$h_ h#.# #.# ٴ$h `#.# #.#ٴ$h| ٴ$h ٴ$h" ٴ$h+ ((((((( _A hobgoblin is nearby!You shoot a sling bullet.ٴ$hI  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.ٴ$h; ٴ$hrB |g$..!..ٴ$hQC -6.3 (1.3ٴ$hI ٴ$h P #.#####......# #........# ##  #.#......# ####... ٴ$hWP o #.#......##.......  ###.#.....†.#.......  ....#.......#....... ٴ$hP @..†....@g$..!.. ٴ$hP G.#...#.#.......  ## #.#.###.#....... ٴ$hP _ ..#.......  ###.############  #.#ٴ$hQ  #.# ٴ$h?Q ##.# #.# ٴ$h^Q l_The sling bullet closely misses the hobgoblin.ٴ$h) #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@g$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#ٴ$h ٴ$hZ   You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _cloٴ$h sely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin.ٴ$h=  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.ٴ$h E†ٴ$hٴ$hx 257.6 _You kill the hobgoblin!ٴ$hٴ$h"o _Your Ranged Weapons skill increases to level 4!ٴ$h7#ٴ$h#ٴ$h>%ٴ$h,@0.0...ٴ$h44ٴ$hk=j _Key pressed, stopping explore.ٴ$h=ٴ$hCٴ$hDH _No target in view!ٴ$hFTٴ$hTٴ$hhUٴ$hVٴ$hYٴ$h^; _ٴ$hL`%  ٴ$h`@You see here a hobgoblin corpse.ٴ$h2cٴ$hc _ٴ$hdٴ$hIhٴ$hh7Rev+ ٴ$hTmb _You now have 32 gold pieces (gained 3).ٴ$hoٴ$hoٴ$h>qٴ$hWsٴ$hRu,ٴ$hvٴ$hCxٴ$hFzٴ$h}zٴ$hR{ٴ$hƀ #..##.##### ... ##.#......# #.# .  #........# #.####. ٴ$hL #.#......######.....  #.#......##.......# ##.#.....†.#.......# ٴ$hH #.......#.......# †.....†...@..# ---ٴ$hu##.#...#.#.......# ## #.#.###.#.......# ٴ$h#.......#.......# ###.###### ٴ$hǁٴ$h ٴ$h-203.6 (6ٴ$hWv---4.6 (7Rev ٴ$hٴ$h r _f - a metallic yellow potionٴ$hٴ$hٴ$h^ _No target in view!ٴ$hXٴ$hٞٴ$hT.†...0ٴ$h4ٴ$h'j _Key pressed, stopping explore.ٴ$hٴ$h_ٴ$hK^ _No target in view!ٴ$hٴ$hGٴ$hٴ$hgٴ$hٴ$hN _Key pressed, stopping explore.ٴ$h ٴ$h8X_No target in view!ٴ$hpٴ$hٴ$hٴ$h ٴ$hٴ$hp _No target in view!Key pressed, stopping explore.ٴ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٴ$hٴ$hٴ$hNKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٴ$hٴ$hWٴ$h_ٴ$h@ٴ$h(ٴ$h^No target in view!Key pressed, stopping explore.ٴ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٴ$hMٴ$hn ٴ$h] Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٴ$h ٴ$hfٴ$hNٴ$hٴ$hCٴ$h !No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٴ$h!ٴ$h1&ٴ$h)BKey pressed, stopping explore.ٴ$h@*No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٴ$h$+ٴ$h0ٴ$h4ٴ$h5ٴ$h<^No target in view!Key pressed, stopping explore.ٴ$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٴ$hR=ٴ$hAڴ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$hJ]No target in view!Key pressed, stopping explore.No target in view!ڴ$hڴ$hBڴ$he ڴ$h ڴ$h:ڴ$h9No target in view!ڴ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$hڴ$hPڴ$hDKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$h]No target in view!Key pressed, stopping explore.No target in view!ڴ$hڴ$hڴ$h%ڴ$h )ڴ$h*ڴ$h2^No target in view!Key pressed, stopping explore.ڴ$h2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$hB3ڴ$hz8ڴ$h<^Key pressed, stopping explore.No target in view!ڴ$h.=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ڴ$h\=ڴ$h!>ڴ$hCڴ$hfDڴ$hIڴ$hO9No target in view!ڴ$h/PKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$hPڴ$h>Uڴ$hXKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$h%YNo target in view!ڴ$hSYڴ$hYڴ$h_ڴ$hcڴ$hbeڴ$htmNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$hqڴ$huKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ڴ$h?vڴ$hvڴ$h~ڴ$hڴ$h]ڴ$hڴ$h]No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$hڴ$hڴ$h^Key pressed, stopping explore.No target in view!ڴ$htKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ڴ$h/ڴ$hrڴ$htڴ$hڴ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ڴ$hDڴ$hڴ$hްKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ڴ$hhNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ڴ$h g _ڴ$hXڴ$h♣♣♣♣♣..## ⌠♣ ..# .♣♣♣##.. ....... ##. # .##.##### ... #.# .#......# #.# ...# ........# #.####..####......######........>.#......##......@# 6.6 (2#.....†.#.......# .#.......#.......# ....†.....†......# ##.#...#.#.......#  #.#.###.#.......##.......#.......####.############# ڴ$hڴ$hd+7.6 (3ڴ$h ڴ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _ڴ$h,Found a stone staircase leading down.ڴ$hڴ$hڴ$h^ _No target in view!ڴ$hڴ$hڴ$h"ڴ$hJ#ڴ$h#+ _ڴ$hg'rڴ$h7(ڴ$h[*,ڴ$h+ڴ$h-ڴ$h.,ڴ$h/ڴ$h1ڴ$hm2,ڴ$h3ڴ$h5ڴ$ho6ڴ$h6ڴ$h7ڴ$h8ڴ$h9ڴ$h:ڴ$h:ڴ$h;ڴ$h<ڴ$h=ڴ$hZ=ڴ$h?ڴ$h~@,ڴ$h@ڴ$hBڴ$h1Cڴ$h_Cڴ$hCڴ$hDڴ$hEڴ$hFڴ$hFڴ$hGڴ$hH,ڴ$hIIڴ$hgJڴ$hL,ڴ$h>Mڴ$haNڴ$hOڴ$hVP,ڴ$hRڴ$hVڴ$hWڴ$hWڴ$h0Xڴ$hZڴ$h[ڴ$h\ڴ$hy\ڴ$h]ڴ$h `Bڴ$h`ڴ$h4aڴ$hOaڴ$haڴ$h:bڴ$hbڴ$hcڴ$hXcڴ$hDdڴ$he,ڴ$hFfڴ$hgڴ$h5i,ڴ$hiڴ$hmڴ$hnڴ$hnڴ$hgoڴ$h|t?.............. ..##♣♣♣.♣♣♣##.. ..# ♣⌠♣ #..♣♣♣♣♣.♣♣♣♣♣.. ڴ$ht....⌠.<.⌠..... .♣♣♣♣♣.♣♣♣♣♣..## ######### ♣⌠♣ #...## ####......# .ڴ$ht.##♣♣♣.♣♣♣##....# #......##.# ........ #@####.##.#.##.#ڴ$hu31.6 (2ڴ$h{uQ4.0)...##..##.#####.........#.##.# ...####.#......######.####....### #........# #.####..#### ڴ$hu^..# #.#......######........>.# ..# #.#......##.......#.#.##.# ..# ###.#.....†.#.......#.#.# # ڴ$huF... ....#.......#.......#.#.. ...ڴ$hve........†.....†......#.##.#ڴ$hevڴ$h{ڴ$hj _Key pressed, stopping explore.ڴ$hڴ$h&ڴ$h^ _No target in view!ڴ$h3ڴ$haQ...#.0.0)ڴ$hY.........#..........ڴ$hڴ$h-ڴ$hj _Key pressed, stopping explore.ڴ$hSڴ$h^ _No target in view!ڴ$h2_ڴ$h$ڴ$hֶ: _ڴ$h&ڴ$h,ڴ$h]ڴ$h޺ڴ$h,ڴ$hڴ$hڴ$h ڴ$hڴ$h ڴ$hڴ$hڴ$hڴ$hڴ$hڴ$hCڴ$hvڴ$hڴ$hڴ$hڴ$hڴ$hNڴ$hڴ$hڴ$hڴ$huڴ$hڴ$hk,ڴ$hڴ$hڴ$hڴ$hIڴ$hڴ$honڴ$hBڴ$hڴ$hڴ$hڴ$hzڴ$hڴ$h,ڴ$hڴ$h3ڴ$h,ڴ$hڴ$hڴ$h7,ڴ$hڴ$hڴ$h,ڴ$h!ڴ$h<ڴ$h,ڴ$hڴ$h,ڴ$hBڴ$hڴ$h,ڴ$h!ڴ$h0ڴ$h Bڴ$h@ ڴ$hf ,ڴ$h ڴ$hڴ$hڴ$hEڴ$hڴ$hڴ$hڴ$hڴ$h,ڴ$h_ڴ$hyڴ$hڴ$hڴ$hڴ$hڴ$hڴ$hAڴ$hڴ$h@Bڴ$hCNo target in view! _Key pressed, stopping explore.No target in view!ڴ$hnKey pressed, stopping explore. _No target in view!  There is a fountain of clear blue water here.ڴ$h;ڴ$h _ڴ$h-ڴ$hڴ$h ,ڴ$h"ڴ$h/&Z  There is a staircase leading out of the dungeon here.ڴ$h'ڴ$h( _ڴ$h(ڴ$h*ڴ$h+ڴ$h+ڴ$h*,ڴ$h-R  There is a fountain of clear blue water here.ڴ$h.ڴ$hA/ _ڴ$h/ڴ$h0ڴ$h1,ڴ$h22ڴ$h53ڴ$hc4ڴ$h4ڴ$h(5ڴ$h6ڴ$h8,ڴ$h_9ڴ$h:ڴ$hu;ڴ$h;ڴ$h;ڴ$h<ڴ$hn=ڴ$h=ڴ$h=ڴ$h>ڴ$h??ڴ$hU?ڴ$h?ڴ$h@ڴ$h0Bڴ$hNBڴ$hBڴ$hCڴ$h#E,ڴ$h&Fڴ$hHڴ$hJ,ڴ$h"Kڴ$hLڴ$hKN,ڴ$hNڴ$hJPڴ$hFW# #..##..##.#####.....## #####....####.#......#####... #...## #........# .ڴ$hW3##.#. #...# #.#......##### .##.#.# #...# #.#......##... . .#. # ###...#####.#.....†.#... ڴ$hW............#.......#... ...............†.....†..ڴ$hW S......@...##.#...#.#... ڴ$hX###...#######.#.###.#... #.? #.......#...ڴ$h5X~ #. ###.######## ڴ$hZX_# #.# ڴ$h}X#.# S   ball python (constriction, asleep) #.ڴ$hX# #.# #.#ڴ$h7_073.6 (42.0)ڴ$h_ڴ$h_%4.6 (43ڴ$hseڴ$hn? ((((((S) _A ball python comes into view.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.ڴ$h  The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.ڴ$hC.ڴ$hC,.......ڴ$ho9===5.8 (1.2)Rev ڴ$h:e _You kill the ball python!ڴ$hڴ$hգڴ$hڴ$h\ڴ$h,ڴ$h,ڴ$hڴ$hϰڴ$h,ڴ$hbڴ$hڴ$h&ڴ$hSڴ$hڴ$hݽ0ڴ$h###..... #...## #........#  #.##.#. #...# #.#......  #.##.#.# #...# #.#......##  .. .#. ######...#####.#.....†. #..............#.......# ..............#.............##.#...#.# #####...#######.#.###.# #.@.# #.......#--- #...# ###.##### #...# #.#  ..... #.# #.#.ڴ$h)### #.##.#.. #.#..... #.#...... #.. ڴ$h6, ###ڴ$h-9.8 (4.0ڴ$hH---80.8 (5ڴ$hڴ$hF _g - a scroll labelled SEUSUN BUQYTڴ$hڴ$h^ _No target in view!ڴ$h!ڴ$hڴ$hڴ$hڴ$hwP _ڴ$h,ڴ$hڴ$hi ڴ$h ,ڴ$h ڴ$hڴ$hBڴ$h& #..............#.# ..................†..... #.............##.#...#. #####...#######.#.### #...#  #...# ###.##### ##...#### #.#  #.......# #.# #.#@###.# #.# 4.8 (4#.#..# # #.# ................#.♣.......!... ##!..#..#.###.♣...#.##.#♣.# ڴ$h&1 _Key pressed, stopping explore.ڴ$hD8ڴ$h:H _No target in view!ڴ$hwKIڴ$h-Mڴ$hOڴ$hR: _ڴ$h8Tڴ$hVڴ$hWڴ$hXڴ$hZڴ$h\,ڴ$h]ڴ$h_ڴ$h$b,ڴ$hcڴ$hh+ #...# #.......#... #...# ###.######## ##...#### #.# .......# #.# ڴ$hi#.#.####.# ####.#..##.# #.# ...........# #.# ...........#### #.. ♣♣.......@....# ### ڴ$h2i♣!..#..#.###.# ♣...#.##.# # ڴ$h^i♣........#♣..... ..#ڴ$hi♣.#......#### #### ڴ$hi ڴ$ho&8ڴ$hp+9.8 (5ڴ$htڴ$hyg _h - a blue potionڴ$hzڴ$h~ڴ$hdH _No target in view!ڴ$h-ڴ$hڴ$hڴ$hڴ$hڴ$h: _ڴ$h5ڴ$hgڴ$hڴ$hڴ$hפڴ$hڴ$h3ڴ$hڴ$hڴ$hh,ڴ$hcڴ$hڴ$h,ڴ$hڴ$hڴ$hQڴ$h #...# ###.# ##...#### #. #......#.# #.#.###.##.######.#..###.# .............#.# #...........#### #.. ♣♣............# ### ♣@..#..#.###.# ♣...#.##.# # ♣........# ♣........# ♣.#......# ..###.#### .... .....### ...ڴ$hW96.8 (77.8 (8ڴ$hڴ$hs _i - a bubbling silvery potionڴ$hڴ$hڴ$hLH _No target in view!ڴ$hcuڴ$hhP _ڴ$hlt#####...#######.#. #...# #... #...# ###. ##...#### #. #.......# #.# #.#.###.# #..##.######.#..##.# #..)..............# #.#.@.........#### #.8.8 (1#♣♣............# ## ♣...#..#.###.# ♣...#.##.# # ♣........# ♣........# ♣.#......# ..###.####.... ...ڴ$hvڴ$hv+9.8 (2ڴ$h{ڴ$h_ _Found a quarterstaff.ڴ$hڴ$hoH _No target in view!ڴ$h*3ڴ$hX+ڴ$hx/ڴ$h1ڴ$h5P _ڴ$h8,ڴ$h:ڴ$h=ڴ$h?ڴ$h @ڴ$hAڴ$hCڴ$hE,ڴ$hFڴ$h;N0 #.............#####...###### #...# ### #...# ..# ##...#### . #.# #.......# #.. #.# #.#.###.# ...##.######.#..##.# #.....)@...ڴ$hN....# ...##♣+♣##...# #♣♣............ ♣...#..#.###. ♣...#.##.#ڴ$hN ♣........# ♣........# ♣.#......# ..###.####ڴ$hT303.8 (4'...÷#..ßڴ$h2Uh♣♣#...###+ڴ$h[ڴ$h[L======4.8 (5ڴ$hq`ڴ$hDiS _As you open the door, it creaks loudly! ڴ$hi__Found a gnoll skeleton.ڴ$hiڴ$hoڴ$h\qH _No target in view!ڴ$h3ڴ$h ڴ$hڴ$hڴ$h : _ڴ$hWD  You see here a +0 quarterstaff.ڴ$he #####...#####.. #...# .. ### #...#ڴ$h## .. ..# ##...####... . #.# #.......##..#. #.# #.#.###.#......##.######.#..##.# #.....)..............#....##♣@♣##.....##ڴ$h------5.8 (1. #.....#♣♣.....♣÷#..ß..#÷♣...#..#.###♣♣#.....#♣♣...#.##.#ڴ$h ###+### ♣........# ♣ڴ$hr.# ♣.#......# ..###.####ڴ$h:G.. ...ڴ$h ڴ$h%J------6.8 (2ڴ$hڴ$hY _Found a gnoll skeleton. _There is an open door here.ڴ$h,ڴ$hڴ$h;H _No target in view!ڴ$h3ڴ$hnڴ$hڴ$hڴ$h[: _ڴ$hڴ$hڴ$hڴ$h#ڴ$hڴ$h,ڴ$hڴ$h ڴ$h,ڴ$hڴ$hڴ$hڴ$hڴ$h3ڴ$hڴ$h,ڴ$hڴ$hfڴ$h,ڴ$h3ڴ$hNڴ$h,ڴ$hڴ$hڴ$h,ڴ$hڴ$huڴ$hn###.......#  #......##.# #. ####.#..#.##.# #. ##.........##.######.ڴ$h ......#.....).. #....##♣'♣##.....ڴ$hy #..♣♣#.....#♣♣...ڴ$h#####..♣÷#..ß..#÷♣... #.....@..♣♣#.....#♣♣... #######..♣ ###+### ♣ڴ$h$ #..♣ ♣... ڴ$hN#..♣ ♣.#. #... .##ڴ$ht^#.#.. .... S   ball python (constriction, asleep)#.##.S ..###ڴ$h1#.. ... ڴ$hJ,15.8 (9ڴ$h/6.8 (10.0)ڴ$hڴ$hT (((((S) _A ball python comes into view.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.ڴ$h ((The ball python hisses angrily.  You shoot a sling bullet.ڴ$h ڴ$h m....S..ڴ$hQ g===8.0 (1.2)Rev ڴ$h ڴ$hN e _The sling bullet barely misses the ball python.ڴ$h|,    #......##.#  ####.#..#.##.#  ##.........# ڴ$h.- ......#.....) #....##♣' #..♣ #.#####..♣÷÷ #.....@..♣ #######..♣   #..♣  #..♣  #...  ڴ$hw- #.#.S ....  #.##.. ..###  #.. ... ڴ$h    #......##.#  ڴ$hw M####.#..#.##.#  ##.........# ......#.....) #....##♣' #..♣ڴ$h  #.#####..♣÷÷ ڴ$h y#.....@..♣ ڴ$h #######..♣   #..♣  ڴ$h #..♣  #...  ڴ$hm #.#.S ....  #.##..  ڴ$h :#.. ... ڴ$h ڴ$hn ڴ$h ڴ$h _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.ڴ$h y((((.ڴ$hg (((You kill the ball python!ڴ$h m.......ڴ$hG m339.3 (1.3Rev+ ڴ$h ڴ$h / _You shoot a sling bullet.ڴ$h5 4ڴ$h ڴ$hH ڴ$h ,ڴ$h ,ڴ$h ڴ$hC :Rev ڴ$h, ڴ$h ڴ$h ڴ$h ڴ$h ڴ$h ڴ$h: qڴ$h ڴ$h ڴ$h" ڴ$hN$ 0ڴ$h$ ڴ$hU& ڴ$h!( ,ڴ$h( ڴ$h) ڴ$hR+ ,ڴ$h+ ڴ$h. ڴ$h/ ڴ$h/ ڴ$hG0 ڴ$h1 ڴ$h3 ,ڴ$h3 ڴ$h4 ڴ$hM6 ,ڴ$h6 ڴ$h&8 ڴ$h9 ,ڴ$hl: ڴ$h= ڴ$hD   #..#.#.   #......   #..#.###   ###......  # #......##  ڴ$h(E #.### ####.#..#.##  #K...######.........##  .....#.......#.....)   #.#@#.##.##....##♣'♣ڴ$hME 2---  ڴ$hxE S #........##..♣♣#.  ###.#.#####..♣÷#..ß  ڴ$hE #.#........♣♣#...  ..#######..♣ ###+  ڴ$hE #### #..♣ K   kobold (missile, asleep)  ڴ$hE  #..♣   #...  ڴ$hF ##.#..ڴ$hN 031.3 (12.0)ڴ$h'O H---2.3 (13ڴ$h]U ڴ$hb Q ((((K) _A kobold comes into view. It is wielding a +0 whip.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.ڴ$h (The kobold shouts!  You shoot a sling bullet.ڴ$h%l ڴ$hAr N.K...ڴ$hz g===3.6 (1.3)Rev ڴ$h ڴ$h T     ڴ$hÇ I #  #.###  ڴ$h D#.K..### #......#.......)ڴ$h F #.#@#.##.##. #........##.ڴ$h1 5 ###.#.#####..♣÷ #.#......ڴ$hU > ..#######..♣  #### #..♣ ڴ$hz 0 #..♣  #... ڴ$h g #.#.. _The sling bullet barely misses the kobold.ڴ$h ڴ$h)   #  #.###  #.K..### #......#.......)ڴ$h #.#@#.##.##. #........##. ###.#.#####..♣÷#.#........#######..♣ ڴ$h #### #..♣ ڴ$hڴ$h*%4ڴ$hE)ڴ$h[2 ((( _A kobold is nearby!ڴ$h2QYou shoot a sling bullet. The sling bullet hits the kobold.۴$hx ((The kobold is moderately wounded.You shoot a sling bullet.۴$h' .K...  The sling bullet closely misses the kobold.۴$h>(((۴$h,...۴$h1--4.8 (1.2Rev+ ۴$h۴$hT      #  ۴$h#.###  #.K..### #......#.......) #.#@#.##.##. #........##. ###.#.#####..♣÷ #.#...... ..#######..♣ ۴$h #### #..♣  #..♣  #...  #.#.. _The kobold throws a stone. The stone hits you.۴$h[0   # ۴$h0T #.###  #.K..### #......#.......) #.#@#.##.##. #........##.۴$hO1Y ###.#.#####..♣÷#.#........#######..♣  #### #..♣ ۴$h7۴$hx7۴$h+<۴$hG ((((( _A kobold is nearby!You shoot a sling bullet.۴$h  The sling bullet closely misses the kobold.You shoot a sling bullet.۴$hRL .K...  The sling bullet barely misses the kobold.۴$h:Q>(((۴$hQ۴$hvM.K..۴$hg0---6.1 (1.3۴$h۴$h,      #  #.###  #..K.### #......#.......) #.#@#.##.##. #........##. ۴$hB###.#.#####..♣÷ #.#...... ..#######..♣  #### #..♣  #..♣  #...  ۴$h\#.#.. _The kobold throws a stone. The stone hits you.۴$hz   #  #.###  #..K.### #......#.......) #.#@#.##.##. #........##. ###.#.#####..♣÷#.#........#######..♣ ۴$h#{ #### #..♣ ۴$hq۴$h̀۴$h۴$hq ((((( _A kobold is nearby!You shoot a sling bullet.۴$h  The sling bullet barely misses the kobold.You shoot a sling bullet.۴$hI۴$h×R...K.۴$hVl7.3 (1.2Rev* ۴$h ۴$hS` _The sling bullet barely misses the kobold.۴$h?     #  #.###  #....### #...K..#.......) ۴$h#.#@#.##.##. #........##. ###.#.#####..♣÷ #.#...... ..#######..♣  #### #..♣  #..♣  #...  #.#.. ۴$hD Q   #  #.###  #....### #...K..#.......) #.#@#.##.##.۴$hE  #........##. ###.#.#####..♣÷#.#........#######..♣  #### #..♣ ۴$hE ۴$hL 4۴$hQ ۴$hXZ ((((( _A kobold is nearby!You shoot a sling bullet.۴$h  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.۴$h )۴$h6r R...).۴$hvu 578.6 (1.3۴$hz ۴$h- ` _You kill the kobold!۴$hp ۴$h? ۴$hm r.....##.0.0.....##.۴$h '..۴$h3 ۴$h9 ۴$h j _Key pressed, stopping explore.۴$h ۴$h; ۴$h, ^ _No target in view!۴$hn ۴$hK ۴$h} ۴$h ۴$h} ۴$h j _Key pressed, stopping explore.۴$h ۴$hڶ ۴$h) ^ _No target in view!۴$h ۴$hC ۴$h ۴$hL ۴$h ۴$h j _Key pressed, stopping explore.۴$h4 ۴$h[ ۴$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۴$h ۴$h\ ۴$h ۴$h ۴$h ۴$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۴$h ۴$h ۴$hB Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۴$h ۴$h ۴$h% ۴$h} ۴$hD ۴$ht No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۴$h ۴$hu ۴$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۴$h  No target in view!Key pressed, stopping explore.No target in view!۴$h ۴$h ۴$hR ۴$h! No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۴$h! ۴$h% ۴$hT) Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۴$h) ۴$h* ۴$h/ ۴$h3 ۴$h7 ۴$h> No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۴$h> ۴$hB ۴$hbF Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۴$hF _Key pressed, stopping explore.No target in view!۴$hG ۴$hM ۴$hP ۴$hKQ ۴$hW No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۴$h X ۴$he\ ۴$h` Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۴$he ۴$hjh ۴$hj ۴$hݴ$h@ݴ$hC,ݴ$hEݴ$hKݴ$hL7ݴ$hINݴ$hX ......# #   .. #...###...###..###   .. #...# #(..# #   .###...###.. .......................###   ......).........†.....# #   # ...... ........# #   #. #...# #...###...###..###   #.. #...# #@..# #...# #.....83.7 (8 #...###...###...###...# #.....   #.............................   #..........................#.#   #........#...####..######.....   ########.#[ݴ$hZm.### #.# #.##.# #...# #.. #.##.# #.### #. .. .#. #.#ݴ$hxv _Key pressed, stopping explore.ݴ$hH _No target in view!ݴ$hךIݴ$hݴ$hwݴ$h$ _ݴ$hkݴ$hݴ$hЪݴ$h- ...............# .. ...............# ##.. #...###..# #... #...# #(..# #..... #...###...###...###...# ..h.......# ......).........†.....#  ........@.............# # #...###...###...###..### #...# #...# #...# #   #...###...###...###...# #.....   #..........................................h   jackal (wandering)..#..###...#..ݴ$hZ+4.7 (1ݴ$h+5.7 (2ݴ$hݴ$h9((((((h   _A jackal comes into view.  You shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal.ݴ$h%  The jackal is heavily wounded.You shoot a sling bullet. The sling bullet hits the jackal.ݴ$hg†ݴ$h3......ݴ$h$l91===7.0 (1.3Rev ݴ$hݴ$h@$~ _You kill the jackal!ݴ$h&ݴ$h.50.0..ݴ$h_/ݴ$h5ݴ$hBj _Key pressed, stopping explore.ݴ$hKݴ$hP^ _No target in view!ݴ$h^4ݴ$hG`ݴ$hGhݴ$hhݴ$hl; _ݴ$hOmݴ$hpBݴ$hsݴ$hA}1  .. #...# #..   .###... ..###...###..   (...... ....   ...... ...............   ..... ..........   #... #...###...###..   #... #...# #(..# #..   .###...###...###...###..   ...†...@....---9.0 (2  ........).........†.....   # ...................   #. .###...###...###...###  ݴ$hE~'  #.. #...# #...# #...# #   #...###...###...###...# #..   #.....................   #..........................   #........#...####..######..ݴ$h;f---90.0 (3ݴ$hݴ$hY _Found 4 stones.ݴ$hݴ$h^ _No target in view!ݴ$hYݴ$hݴ$h8ݴ$hݴ$h: _ݴ$h ݴ$h7,ݴ$hݴ$hݴ$h0,ݴ$hݴ$hݴ$h,ݴ$hݴ$hmݴ$h,ݴ$hFݴ$hݴ$h,ݴ$hcݴ$hݴ$h),ݴ$hݴ$h:  #...# #..#..###...###).# ...... .# ....... ..... ...... ....# #...# ..###...###..# .. #...# ...# #...# #..# ..###...###...###...###..# .(.......@.#7.0 (7 ...........# .............# ..###...###...###...###..# #...# #...# #(..# #. ..###...###...[4ݴ$h*0m###...###. ....†............# .........).........†.....# # .................#ݴ$heݴ$h' _Key pressed, stopping explore. _No target in view!ݴ$h3Iݴ$h9ݴ$h;F #...# #..# ..r###...###).# ...... ......# ....... ....... ...... ......# #...# ...###...###..# .. #...# ...# #...# #..# ..###...###...###...###..#  .(..#  ..#  ..#  ..###...###...###...###..# #...# #...# #(..# #. ..###...###...###...###...# r   rat (wandering) ݴ$hG ....†...........## .........).........†.....# # .#ݴ$h#H&0ݴ$h3RK.rݴ$hS+8.0 (1ݴ$hrzݴ$h _A rat comes into view.  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat.ݴ$hȓ†(((((ݴ$h (You kill the rat!ݴ$hg ݴ$h †.....5===9.3 (1.3Rev ݴ$h5 ݴ$h / _You shoot a sling bullet.ݴ$hA 4ݴ$h ݴ$hl ݴ$h ݴ$h ݴ$h> ,ݴ$h ݴ$hP ݴ$h ݴ$h\ ݴ$h 7ݴ$h ݴ$hg rݴ$h ,ݴ$h ݴ$h ݴ$h ,ݴ$hm ݴ$hD ݴ$h ݴ$h> Bݴ$h ݴ$h{$ ݴ$h% ,ݴ$h% ݴ$h' ݴ$h') ,ݴ$hh* ݴ$h+ ݴ$h]- ,ݴ$h- ݴ$h2 ݴ$h23 ,ݴ$h3 ݴ$h5 ݴ$hO7 ,ݴ$h7 ݴ$h; ݴ$h2= ݴ$h= ݴ$h= ݴ$h? ݴ$hA ,ݴ$hA ݴ$h;C ݴ$hF ,ݴ$hF ݴ$h Iݴ$h ݴ$hв ݴ$hE $ _ݴ$h Xݴ$h Xݴ$h ݴ$hN ݴ$hw ,ݴ$hY ݴ$h1 ݴ$h ݴ$h8 >  You see here a +0 whip.ݴ$hD  _ݴ$h'O  #.........................# #   ##.........................# #   #...###...###...###...###..   #...# #...# #...# #(..# #   #...###...###...###...###...##   #.....†..............###   #..........).........†.....#  #.......................   #...###...###@..###...###42.3 (21.0) #...# #...# #...# #...# #...   #...###...###...###...# #   #.................ݴ$h[34m...   #..........................#.   #........#...####..######.....   ########.#.### #.# #.##.   #...# #.. #.##.#   #.### #. .. .#ݴ$h] ݴ$h` j _Key pressed, stopping explore.ݴ$h` ݴ$h*i ݴ$h-l H _No target in view!ݴ$hQ Iݴ$h} ݴ$hs : _ݴ$h ݴ$h ݴ$h` Bݴ$hĘ ݴ$h ,ݴ$h` ݴ$h ݴ$h6 ,ݴ$hg ݴ$h ݴ$h ,ݴ$h ݴ$h ݴ$h ....†.###.##.. .........).........÷.....# #.##. .........................# #.##. ..###...###...###...###..## ..# #...# #...# #...# #.....###. ..###...###...###...###.....# #. .........# #.. ....#.## ## .......#...####.@######..... 7.3 (5ݴ$h' .0) ######.#.### ##.# #.##.#.  #...# .#.. #.##.#.#  #.### .# #..# .. .#. #### #.# )# #.# #... #.# .# #..  #.# ## #..... #... #.# #..#.#. ### #.# #......ݴ$hR ݴ$hi $8.3 (6ݴ$hv ݴ$h W _Found a whip.ݴ$h ݴ$h H _No target in view!ݴ$h Iݴ$h ݴ$h ݴ$h- P _ݴ$h ,ݴ$h ݴ$h ݴ$h6 ݴ$h ݴ$hZ ݴ$h ݴ$h ,ݴ$h ݴ$h ݴ$hJ Bݴ$h ݴ$hw ,ݴ$hV ݴ$hS ݴ$h Bݴ$h ݴ$h" Bݴ$h<& ݴ$hx- ݴ$h,. ݴ$h0 ݴ$h1 ,ݴ$h3 ݴ$h26 ݴ$h 8 ,ݴ$h 9 ݴ$h; ݴ$h= ,ݴ$hs> ݴ$hxA ݴ$heD ,ݴ$hE ݴ$hI ݴ$hmK ,ݴ$h M ݴ$hN ݴ$hIP ,ݴ$hQ ݴ$h$S ݴ$hU Bݴ$h? <  You see here a +0 whip.ݴ$hD  _ݴ$hy ݴ$h nݴ$hJ Xݴ$hѝ ,ݴ$h5 ݴ$h ݴ$h ,ݴ$h ݴ$h ݴ$h1 ,ݴ$hz ݴ$hȴ  #...# #...# #...# #. ##...###...###...###..#............................#.## #####..#...####..######..... #. ݴ$hP ###.#.#######.#### #.##.#. #.  #...# #...#...###.##.#.# #  #.### #..###..#... .#. ######.  #.# ##)## ##@#.#.##.# #......72.3 (24.0)  #.# #.## ##........ .......ݴ$h #.# ##.## ##.#....... #......#.# #..###..#..#.#.# #####.ݴ$h׵ #.# #...#...#...... ##.# ####.####..#.#### #. #.# ######.......# ##.ݴ$h) q #.# #......##.# #.. #.#### ####.#..#.##.# #.# ݴ$hw ݴ$h׶ ݴ$h[ ݴ$hc j _Key pressed, stopping explore.ݴ$h ݴ$h ݴ$h H _No target in view!ݴ$h= Iݴ$h ݴ$h| ݴ$h P _ݴ$hn ݴ$h ݴ$h] ݴ$h ݴ$hP ݴ$h ݴ$he ,ݴ$h0 ݴ$h ݴ$h Bݴ$h ݴ$h Bݴ$h\ ݴ$hR Bݴ$hn ݴ$hP ,ݴ$h ݴ$h ݴ$h8 ݴ$h ݴ$h( ݴ$h ݴ$hU ,ݴ$h> ݴ$h ݴ$h ,ݴ$h ݴ$h  ݴ$h ,ݴ$h#! ݴ$h# ݴ$h5% ,ݴ$hK& ݴ$h( ݴ$h) ݴ$h)* ݴ$h+ ݴ$h{- ݴ$h. ݴ$h / ݴ$h0 ݴ$h72 ݴ$h3 ,ݴ$h4 ݴ$ha6 ݴ$h\8 ,ݴ$h9 ݴ$hT; ݴ$h= ݴ$hZ= ݴ$hC> ݴ$hn@ ݴ$h*B ,ݴ$h$C ݴ$hE %  ݴ$hF There is an open door here.ݴ$hG ݴ$h H  _ݴ$h>I ݴ$hJ ݴ$hOL ,ݴ$hM ݴ$hR Xݴ$hT ݴ$h\ ,ݴ$h^ ݴ$hg Q  ######.......# ##...####  #......##.# #.......# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##.# #.......#.....)..............# .#.##.##....##♣'♣##...........## ݴ$h\h .......##..♣♣#.....#♣♣.......... #.#.#####..♣÷#..ß..#÷♣...#..#.### #.#........♣♣#..@..#♣♣...#.##.# 96 ..#######..♣ ###'### ♣........# ### #..♣ P.P ♣........#  #..♣ P..PP ♣.#......# #... ♣♣P.♣P♣ ..###.#### #.#.. ♣..♣♣♣.... ... #.##..♣♣_♣ ..### ... #.. ...♣♣♣ _You open the door.ݴ$hr r _Found a faded altar of an unknown god.ݴ$hs ݴ$h#} ݴ$h~ H _No target in view!ݴ$h. Iݴ$hh ݴ$hϟ ݴ$hm $ _ݴ$h ݴ$h @  There is an open door here.ݴ$h 5 _ݴ$hЭ ݴ$hK ݴ$h ,ݴ$h ݴ$hb @  There is an open door here.ݴ$h ݴ$hR  _ݴ$h ݴ$hX ݴ$hp ,ݴ$h ݴ$h= ݴ$hs ,ݴ$h ݴ$h4 ݴ$hB ,ݴ$h5 ݴ$h{ @  There is an open door here.ݴ$h ݴ$hJ  _ݴ$h4 ݴ$h ݴ$h ,ݴ$h ݴ$h Xݴ$h ݴ$hr ,ݴ$h3 ݴ$hi Bݴ$h ݴ$h ݴ$hF Bݴ$h ݴ$hd ݴ$h ,ݴ$hݴ$hݴ$h Bݴ$hPݴ$hݴ$hMݴ$hݴ$h8ݴ$h,ݴ$hݴ$hݴ$h ,ݴ$h!ݴ$h"ݴ$h$,ݴ$h %ݴ$h&ݴ$h\(,ݴ$h)ݴ$h*ݴ$h+,ݴ$hK,ݴ$h-.ݴ$h/,ݴ$h/ݴ$hS1ݴ$h2,ݴ$h3ݴ$h5ݴ$h6,ݴ$h7ݴ$h(9ݴ$h[:ݴ$h:ݴ$h:ݴ$h<ݴ$hDݴ$hEBݴ$hGݴ$hI,ݴ$hJݴ$hEKݴ$hhL,ݴ$hLݴ$hNݴ$hNݴ$hAOݴ$hOݴ$hQݴ$h!S,ݴ$hSݴ$h|Uݴ$hVݴ$h Wݴ$hWݴ$h aݴ$hcBݴ$hjdݴ$hgBݴ$h hݴ$haiݴ$hiݴ$hjݴ$hqkݴ$h%m,ݴ$hmݴ$hoݴ$hw..♣♣♣......... ♣_♣♣..### ♣♣♣...#.......# ....#.#.# .... #####...# .... ݴ$hw ###.## ###  #...#######  #.#.......######  #.#.####.....@.#  #.#.####..####.#  #.........### S# ###.#.#.....# .##.#.....#.....#............# S   ball python (constriction, asleep)############## ݴ$hx ݴ$hla_537.3 (418.3 (42ݴ$hS_ _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.(.޴$h (You kill the ball python!޴$hlm....♣♣♣.........stairs the Shooter ♣_♣♣..###.....#Coglin ♣♣♣...#.......#Health: 22/22 ======================== ....#.#.# ....Magic: 2/2======================== #####...# ....AC: 3Str: 11###.## ###EV: 11Int: 8#...#######SH: 0Dex: 17#.#.......######XL:  2 Next: 100% Place: Dungeon:1#.#.####.....@.#Noise: ===------  Time: 539.5 (1.2)#.#.####..####.#a) +2 sling {Gabriel d) +0 sling {Gyeongj#.........### .#Fire: a) +2 sling {Gabriela} ޴$hin ###.#.#.....# .#Rev #.#.....#.....#............############### _There is an open door here. _There is an open door here. _There is an open door here. _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!޴$hXo _You shoot a sling bullet.  You have reached level 3!޴$hz/  --more--޴$h*#  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $h3? 7/273/393 0%  You feel agile. x2  Your brain swirls with designs for a countersinusoidal nozzle. You just need _some more time...$h4$h$h$h$h _$hM$h$h0$hU$h$hB$h$h$h<$h,$h$h$h$h$hX$h$h$h)$h0$h #.# .... ...# .... #># #.## ### #.######## #.#$h .......###### #.# #.####.......# #.# #.####..####.# #.# ........####.# #.# #.#.#.....##.###@# ---48.5 (9.0 #.#.....#........# $h {#............##### ##############        $h5a---9.5 (10.0)$hL$hYQ _Found a stone staircase leading down.$h$h $h#H _No target in view!$h I$h $h $h _$h˞ $h ,$h֠ $hڡ $h $h $hI $hz $hk $h $h $hw $h% $h $h $h $h ,$hR $hn R  There is a stone staircase leading down here.$hl $h  _$h] $h $hѳ $h+ $hq $h $hɶ ,$hR $h $h@ ,$h $hջ $h ,$h~ $h $h ,$h. $hv $hy ,$h $h $h $h $he $h $h $h $h} $h $h ,$h $h $hr ,$h $hF $hC ,$h $h $h $h $ho $hT $h( $hd $h $hi $h* $hi $h $h $h $h $h\ $hP $hS $h $hB $h $h ,$h $h $h $h3 $h $h\ $h ,$h $hB $h $h ,$h9 $hX $h $h $h $hn $h ,$h) $h $hD ,$h $hG $h ,$h( $h $h $h $hf $h6 $h ,$h $h  X$h $h> ,$h $h $h@ ,$h~A $hC $hrE ,$hF $hH $hI ,$hJ $hQ n$h?R ,$hR $hXT $hV ,$hV $hX $hZ ,$h;[ $h\ $h_ B$h b $hb ,$hc $hl v #.# #...#...#......# #.# ####.####..#.#### #.# ######.......# #.# #......##.# #.#### ####.#..#.##.# #....######.........##.# #...)..#.......#.....).. #.##.#.#.##.##....##♣'♣# #.##...@....##..♣♣#.....603.5 (54 #.####.#.#####..♣÷#..ß.. #.# #.#........♣♣#..... #.. ..#######..♣P###'##### #### #..♣.PPP.PP$hp U#..♣♣♣P..PP #...♣♣♣P.♣P #.#..♣♣..♣♣ #.##..♣♣_♣♣$hr $h{ t _ _Key pressed, stopping explore.$h| $h؁ $hi H _No target in view!$h] _ _$h! $h% ,$hO $hE $hp ,$h $h $h ,$ha $hQ $h ,$h\ $hV $h $h $h $h $h $h $h $h $hD ,$h $h%$h,$hO$h\ $h ,$h $h$h,$h&$h$h^,$h$h #$h$,$h&&$h9#...# #...#...###.##.#.# #... #.### #..###..#.....#..######... #.# ##)## ##.#.#.##.#.. #.# #.## ##............ #.# ##.## ##.#........#........ #.# #..###..#..#.#.########... #.# #...#...#......# #. #.# ####.####..#.#### #... #.# ######@......# ##18.5 (15 #.# #......##.# #.. #.#### ####.#..#.##.# #.#.# #....######.........##.######.#.. #...)..#.$h!;......#.....)........... #.##.#.#.##.##....##♣'♣##........ #.##........##..♣♣#.....#♣♣...... #.####.#.#####..♣÷#..ß..#÷♣...#.. #.####.#........♣♣#.....#♣♣...#.#$hBj _Key pressed, stopping explore.$htC$h^L^ _No target in view!$h^I$hl$hm$hq: _$ht$hw,$h6x$h|$h~,$h,$h$h,$h9$h$h,$hf$h$h0,$h$hP$hŖ,$h$h$hI,$hƜ$hz$hР,$h,$h"$hǦB$hpB$h $h$hB,$h$h$h,$h$h$h$h;$h$h $hd,$h$h*$h,$hf$h$h,$h=$h$h,$h$h)X$h#$h,$h$h$h$h$h$hE$hF,$h9$h$hY,$h$h$h,$h$h$h$h0$h$hK$h(,$h$h+$h ,$h $h+ $hk ,$h $h$hB$h$h,$h{$h$h,$h$h$hh,$hx$h$h#e###...#######.#.###.#.......#..  #...# #.......#.......###  #...# ###.#############  ##...#### #.#  #.......# #.# $h$ #.#.###.# #.###.#..##.# #.#  ..........# #.###.##B ..........#### . ♣............# #####.##. ♣...#..#.###.# ♣...#.##.# #.# ♣........# #.# ♣........# #.#B   giant cockroach (asleep) $h$♣.#......# #.#### ..###.#### #....# $h?%\........# ####.#$h$,-50.5 (32$h,,1.5 (33$hc1$hM<#((((((B _Key pressed, stopping explore. _No target in view! _A giant cockroach comes into view.  You shoot a sling bullet.$h  The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.$h$hS......B$hg===2.8 (1.3)Rev $hg#$h%S _The sling bullet hits the giant cockroach but does no damage.$hV5.  #...# #....  #...# ###.#   #.#   #.#  $h5 #.# #.# #.###.##.  #@.....B.  #####.##.  #.# #.# #.# $h{7<  $h .  #...# #....  #...# ###.#$hS   #.#   #.#   #.# #.# #.###.##.  #@.....B.  #####.##.  #.# #.# #.#   $h`4$hF$h   ((((( _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h  The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.$ha$h $hbK...B..$h_4.1Rev+ $hL$h$ .  #...# #....  #...# ###.#   #.#   #.#   #.# #.# #.###.##.  #@...B...  #####.##.  #.# #.# #.#  $h$%  _The giant cockroach is moderately wounded.$h.  #...# #....  #...# ###.#   #.#   #.#   #.# #.# #.###.##. $h{ #@...B...  #####.##.  #.# #.# #.#   $hk$h_$h$hM ((((((( _A giant cockroach is nearby!You shoot a sling bullet.$h&`  The sling bullet barely misses the giant cockroach.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h$hL..B....$h(5.4$hc$hc _The giant cockroach is almost dead.$h:.  #...# #....  #...# ###.#   #.#  $hJ #.#   #.# #.# #.###.##.  #@..B....  #####.##.  #.# #.# #.#   $h'.  #...# #....  #...# ###.#   #.#   #.#   #.# #.# #.###.##.  #@..B....  #####.##.  #.# #.# #.#$h3   $h4$h^$h _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hja((.$h2 (((((You kill the giant cockroach!$hm ,.......$h o46.7Rev* $h $h E _You shoot a sling bullet.$h $h $h, .$h A.......$h 0.0$hy $h $h1 j _Key pressed, stopping explore.$h $h\ $h ^ _No target in view!$h $h $h< $h 4$h j _Key pressed, stopping explore.$hg $h $hF ^ _No target in view!$h $h2 $hs $h $h $h j _Key pressed, stopping explore.$h $h $hs _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $hQ $hL $h_ zNo target in view!Key pressed, stopping explore.No target in view!$h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hV $h $h! Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h+" ]No target in view!Key pressed, stopping explore.No target in view!$hW" $h" $h2( $h( $h, $h2 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hE3 $hh6 $hx: Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hY; {No target in view!Key pressed, stopping explore.No target in view!$h; $hm R$hLr zNo target in view!Key pressed, stopping explore.No target in view!$hr Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hu $h`x Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hx :No target in view!$hy $hM| $h| $h% $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h% 4$h $h $hė $hƜ _$hA $h* ...#######.#.###.#.......#.. #...# #.......#.......### . #...# ###.####$h  #...#### #.# .......# #.# ## .#.###.# #.# ###.. .#..##.# #.# ...$h # #.###.##.#.>#### #...---8.7 (2 .# #####. .#..#.###.# .# $h Y.#.##.# #.# .. $hN ......# #.# ### $h~ $h7 ---9.7 (3Rev+ $hL $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$h $ha $h0 ^ _No target in view!$h 4$h $hj $h % _$h $hb B$h  ...........÷.....†......#.##.# .......##.#...#.#.......#.# .# ..#######.#.###.#.......#.. .. ..# #.......#.......### .## ###.############# ..#### #.# ....# #.# ########.# #.# ####......##.# #.# #.62# #.###.##.#.>....#### #...........# ........# #####.##.##.##.###.# #.# # ###.# #.# #..# #.# #### ....# .## #.#### _$h$ YKey pressed, stopping explore. _No target in view!0...$h, _Key pressed, stopping explore.$h^/ $hs3 | _No target in view!$h4 $h> <$h? $h:G No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hG $hL $hN _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hbN ]No target in view!Key pressed, stopping explore.No target in view!$h[ J$h\ $h:] $h` mRev  _$hJb ,$hb $h?c $hBd $h|d $hd $h0f $hUg ,$hg $hj $hBk $hk !$hl $hm $h'z 0$hz $h| $h~ ,$h~ $h' zNo target in view!Key pressed, stopping explore.No target in view!$hn nKey pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.$h $hL  _$hƄ $hɆ $h $h B$h* n$h ,$h $hМ X$h $h ,$h4 $h $hg ,$h- $h? $h' ,$h $h $hV ,$hx $h $h ,$hì ,$h ,$h2 $h; /######.####....#  # #.####..####  ........>.#  .##.......#.#.##.#  ÷.#.......#.#.## #  ..#.......#.#..# # †......#.##.#.#  ..#.#.......#.##.#.#  $h V###.#.......#...@..#  820.0)#.......####.###  ############# #.#  ##.#  # ######## #.#  # ####......####.#   # #..............#   ###.##.#.>#.###### $h  ......#.#  $h $hL $h j _Key pressed, stopping explore.$h $hO  _No target in view! _$h ######.####....#  # #.####..####  ######........>.#  ##.#.#.##.#  .÷.#.#.#.##.#  #.#.#..#.#  †......#.##.#.#  .#.#.#.##.#.#  .#.#....@.#  3.7 (1.0)#.####.###   #.#   #.#   # #.#   ####......####.#   #..............#$h   .##.#.>#.######  #.#  $h $h y _Done exploring.$h $h H _No target in view!$hs $h>t $hkt $h ..0$h $h  _Done exploring.$hQ $h H _No target in view!$hZJ 3$hJ $hjf 4$hzj $ho _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hoo $hUr $ht _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$h9$h$h $$hW+No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h+$h0$hj2Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hY$h$h$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h-$h$hqDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hZb3$hb$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h9$h$hjDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h-I$hH$h+I$hM$h/TNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hT$hR]$h_Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hb$h3$hf$h 4$h~&$h -No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h-$h:2$h04Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$hm4$h$hrNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h$hu4$h~$hWNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h Y$hY$hZ$hn4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h.$h$heDone exploring.No target in view!Done exploring.No target in view!Done exploring.$hNo target in view!$h $ha!$h"$h?E4$hJ$h4LNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hL$hO$hTDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$h 4$hf $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h{$h$h$h4$hk$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h9Done exploring.No target in view!$h!dDone exploring.No target in view!Done exploring.No target in view!$h $h Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [) $h{  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT Potions (go to first with !)  e - a sapphire potion  f - a metallic yellow potion  h - a blue potion  i - a bubbling silvery potion$hQ:eg - a scroll labelled SEUSUN BUQYT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hzChoose an item to acquire.  a - the +8 demon blade "Tien" {flame, rCorr Str-4 Int+2 Stlth+}  b - the +0 pair of gloves "Xuidduiq" {Fly}  c - a manual of Long Blades  d - 298 gold pieces (you have 32 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit$h yacquire|examineexamine item$h] The +8 demon blade "Tien" {flame, rCorr Str-4 Int+2 Stlth+}. A terrible weapon, forged in the fires of Hell. Base accuracy: -1 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 7.2 XLs. Damage rating: 24 (Base 13 x 122% (Dex) x 103% (Skill) + 8 (Ench)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. rCorr:It protects you from acid and corrosion. Str-4:$hLIt affects your strength (-4). Int+2:It affects your intelligence (+2). Stlth+: It makes you more stealthy. If you switch to wielding this weapon in your main hand: Your EV would decrease by 0.2 (11.2 -> 11.0). This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.$hMChoose an item to acquire.  a - the +8 demon blade "Tien" {flame, rCorr Str-4 Int+2 Stlth+}  b - the +0 pair of gloves "Xuidduiq" {Fly}  c - a manual of Long Blades  d - 298 gold pieces (you have 32 gold) [!] acquire|examine items [a-d] examine item[Esc] exit$h$hH..######.####....#  stairs the Shooter ..# #.####..####  Coglin ..######........>.#  Health: 27/27 ======================== ..##.......#.#.##.#  Magic: 3/3======================== .÷.#.......#.#.##.#  AC: 3Str: 11 ...#.......#.#..#.#  EV: 11Int: 8 ....†......#.##.#.#  SH: 0Dex: 19 .#.#.......#.##.#.#  XL:  3 Next:  4% Place: Dungeon:1 ##.#.......#....$h[47m@.#  Noise: ---------  Time: 683.7 (0.0) ...#.......####.###  a) +2 sling {Gabriel d) +0 sling {Gyeongj ############ #.#  Fire: a) +2 sling {Gabriela} #.# ######## #.# ####......####.#  #..............#   ##.##.#.>#.######   .........#.#   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  This is a scroll of acquirement! _$h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.1  17%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1              c + Ranged Weapons 4.3  80%  -1              d + Armour0.0   3%  -1[3$h9;49m       e + Dodging   1.8    -1       f + Stealth   0.7    -1                              $h@                        $hw                The percentage of incoming experience used to train each skill is in brown.  $hOThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$h$h$h..######.####....#  stairs the Shooter ..# #.####..####  Coglin ..######........>.#  Health: 27/27 ======================== ..##.......#.#.##.#  Magic: 3/3======================== .÷.#.......#.#.##.#  AC: 3Str: 11 ...#.......#.#..#.#  EV: 11Int: 8 ....†......#.##.#.#  SH: 0Dex: 19 .#.#.......#.##.#.#  XL:  3 Next:  4% Place: Dungeon:1 ##.#.......#....$h@.#  Noise: ---------  Time: 683.7 (0.0) ...#.......####.###  a) +2 sling {Gabriel d) +0 sling {Gyeongj ############ #.#  Fire: a) +2 sling {Gabriela} #.# ######## #.# ####......####.#  #..............#   ##.##.#.>#.######   .........#.#   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _This is a scroll of acquirement!$hg [?25h[?0c$hFh  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) $hj- [?25l[?1c$hT!quit$hC^:  --more--$h6 $h) Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela} $h  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll of acquirement Potions (go to first with !)e - a potion of cancellation {unknown}  f - a potion of attraction {unknown}  h - a potion of heal wounds {unknown}i - a potion of brilliance {unknown}$h8$h9$h Goodbye, stairs.25 stairs the Shooter (level 3, 27/27 HPs)Began as a Coglin Hunter on May 14, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:36 (671 turns). Best Crawlers - Seeded 771.27 Selgeron DEHu-02 quit the game (D:1) 772.27 Selgeron DEHu-02 quit the game (D:1) 773.26 LuuDawg MiHu-02 blasted by an orc wizard (D:2) 774.26 williamsto MiFi-02 slain by a cerulean imp (D:2) 775.26 JadedTempl MiFi-02 succumbed to a kobold's poison (D:2) 776.26 JadedTempl MiFi-02 succumbed to a kobold's poison (D:2) 777.26 Selgeron DsMo-02 quit the game (D:1) 778. 25 stairs CoHu-03 quit the game (D:1) 779.25 joshuaL696 MiBe-02 slain by an ice beast (D:5) 780.25 LuuDawg GnHs-03 succumbed to an adder's poison (D:2) 781.25 LuuDawg DsAl-02 slain by a gnoll (D:2) 782.25 LuuDawg DEAE-02 slain by an adder (D:2) 783.25 corvidae MfCj-03 succumbed to a kobold's poison (D:3) 784.25 Selgeron OpHu-03 slain by an adder (D:2) 785.25 LuuDawg TrFi-02 blasted by Sigmund (D:2)$h K[?25h[?0c  [?1051l[?1052l[?1060l[?1061l