$hj Player: stairs Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-05-14.15:21:30.ttyrec Time: (1747236090) Wed May 14 15:21:30 2025 $h}0[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c[?25h[?0cPlay a game with a custom seed for version 0.33.0-12-g7cc96d47fd. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 4213226938137643205   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!$h$hWelcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter$h$h̦$h [?25l[?1c$h [?25h[?0c$hE]stairs the Shooter$hgzCoglinHealth: 16/16 ========================$hMagic: 1/1========================AC: 3Str: 11EV: 11$hƲInt: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1$hNoise: ---------  Time: 0.0 (0.0)a) +2 sling {Gabriel d) +0 sling {Gyeongj$habFire: a) +2 sling {Gabriela} $h [?25l[?1c$hw [?25h[?0c$hS##.$##...♣.♣♣⌠♣..♣♣♣♣♣.♣♣♣♣♣..$h.....⌠.@.⌠.......♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣.....#$hL#.##..$h? [?25l[?1c$hɿ [?25h[?0c$h You whisper farewell to Gabriela. Welcome, stairs the Coglin Hunter.$h[?25l[?1c[?25h[?0c$hmGame seed: 4213226938137643205 (custom seed)$h [?25l[?1c$h [?25h[?0c$h$h%% [?25l[?1c$h%Press ? for a list of commands and other information.  $h%Found 10 gold pieces.$h+$h/[ _Found a staircase leading out of the dungeon.$h I$hA $h $h P _$hm $h8 $h` $h R  There is a fountain of clear blue water here.$h $h  _$h $h $h B$h $h@ ,$h $hp $h $h) $h $h $h7 $h $h- A _You now have 10 gold pieces.$h $h $h# $h} $h ,$h $h $h ,$h- $h $h $h $h $h $h $h $hv $h $h  ## .# .## .. .###.##.### # #....)..# #.#@# 12.0 (12.0) #.#.###.# #.......#$h ###.##.## ###.##.##.###........##.#.##..###.####................#..##♣♣♣.♣♣♣##..$h $hY ,3.0 (13$h $hq 9 _Found a whip.$h $h $h~ H _No target in view!$h+I$h-$h/$h 4: _$h%5$h 7$h07$h7$h:$h<,$h<$h=$h>,$h5?$h@$h!A$hQA$hA$h?C$hD,$hE$hG$hI$hI$h{J$hdK$haL,$hL$huM$hIN,$hN$hO$hCQ,$hQ$hS$hU,$hU$h W$h]## ##.# ####>#.## ......#.###### #...@.....#24.0 (11##.######.##### #.......# #.##.##.# # ##.##.### # #....)..# #.#.#.#.# #.#.###.# #.......#$h``$h`,5.0 (12$hb$h)lO _Found an escape hatch in the floor.$hl$hn$hpH _No target in view!$h$hU$h$h$h]$h P _$h$h$h $h$h$h$h2$h8$h$h$h4$hC$h,$h-$hZ$h$h $h$h $h $hY B$h,$h+$h$h,$h8$h$h,$h$h:$h$h$h$ht$h,$h$h!$h#,$h$$h&$hy(,$hX)$h+$hH-,$h-$h1 ### ##.######>#.##$h2f$.....|@.........#.#####...........####.........##..#####..# ##.######.#. ....# ### #....#.##.## #.##.# #.# # ##. ... # #.. ## #.#.#  #.#.# $h72 ##### ##.##.#>#.##.$......#...####....#..#####..# ##.######$hj7 #. ....# ### ## #.##.## #.## # #.# # ## ...$h7 # # ### #.#. #.#.$hz=-40.0 (15$h=,1.0 (16$hA$h>H _You see here a staff of conjuration.$hH$h K$hVMH _No target in view!$h+I$h0$hg71 ##### ##.##g......#>#.##.$....@|..........#...####....###..#####..# ##.$h'8 #.. ....# ### # #. #.##.## #... # #.# # # g   hobgoblin (asleep).. ... # # K   kobold (asleep)..K ### #.# #.#$h? 0.0)  A hobgoblin and a kobold come into view.$hA7  The kobold shouts!$hB$hLG .gg$hMlwandering)KKwandering)$hMe.  A kobold comes into view. It is wielding a +0 club.$hgQ4==2.0 (1$hGS$hza&(((((g  K  The kobold shouts  A kobold comes into view. It is wielding a +0 club. $ha_The kobold moves out of view.  You shoot a sling bullet.  The hobgoblin shouts! The kobold shouts!  The sling bullet hits the hobgoblin.$h ((The hobgoblin is moderately wounded.You shoot a sling bullet.$h&ks  The sling bullet closely misses the hobgoblin.$ho,$h-sv..g.....K$hs5=3.3 (1.3$ht,Rev $hx$h|z- _You hear a loud squeak.$h$h$h$hV _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$h$((((K   kobold$h /& $hJ/e(((You kill the hobgoblin!$h,$h..$....KK 2 kobolds$h!24.6Rev+   ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   K. # #.# #  .K ... #  ... ###  _You shoot a sling bullet.$hX ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  $h6Y#.   K. # #.# #  .K ... #  ... ### $h=`$h`$hAg$hr (((( _There are monsters nearby!You shoot a sling bullet.$hu  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.$hw $hEx $h G...K$h H.K.$he (5.9$h $hr a _The kobold is moderately wounded.$h f ###  ####### ##.##  $h .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  $h 1#K   $h0 R.K # #.# #  .. ... # $hM * ... ### $hw $h.  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............##$h/ 2 .###..#####..#  #.. ....# ### $hA/ 8 #K $hh/  .K # #.# #  $h/ .. ... #  ... ### $h/ $h7 $h7 $h= $hW V _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the kobold.((()   kobold$h ((((You kill the kobold!$h` $hc $hj ?..K$hk B)....$hSn o37.2Rev* $ht $h{ H  $h)| ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............##$hM| " .###..#####..#  $h| l#.K ....# ###  #)   .. # #.# # $h| ' .. ... #  $h| $... ###  $h| 7_You shoot a sling bullet.$hKl ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.K ....# ###  #)   .. # #.# #  .. ... #  ... ### $h$h$h!$h4 (( _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.$h_ (((((The kobold is severely wounded.You shoot a sling bullet.$h2$hq9.K.)...$h9(8.5$h$h<  ###  ####### ##.##  .......##########>#.##  $h ..$....@|...... .............## .###.K#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  ... ### $h s _The sling bullet closely misses the kobold.$h1 ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###.K#####..#  #.. ....# ###  #)   .. # #.# #  $h.. ... #  ... ### $hQ$h$h$h ((( _A kobold is nearby!You shoot a sling bullet.$hD<  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.$hR$h|IK..$h(9.8$h$hH  $hS###  ####### ##.##  .......##########>#.## $h/^ ..$....@|...... ......K......##$hO< .###..#####..#  #.. ....# ### $ht #)  $h& .. # #.# #  $hz.. ... #  ... ###  _The kobold is severely wounded.$h|c ###  ####### ##.##  $hc.......##########>#.##  ..$....@|...... ......K......## .###..#####..#  $hd#.. ....# ###  #) $h0d  .. # #.# #  $hSdb.. ... #  $hqdE... ### $h|k$hk$hs$h/ _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold!$h߄j)$hg (((You kill the kobold!$h؜)..451.0 (1.2$hhE _You shoot a sling bullet.$h$hu$hB|0.0$h$h$hj _Key pressed, stopping explore.$h$h^ _No target in view!$h$h-$h$h$hQ _$h$h,$hl$hJfRev+ $hQ $hL $hU,$h$h7$hh$h$h$hz k  You now have 20 gold pieces (gained 10).$h&{ _You see here a hobgoblin corpse.$h<.############### ##.............##########>.†.....|.........r......@....)###.---$h.###...###..## ## #... #..# ....# . #).##.##.## ..... ...## #.#$h._...... ..... ... r   quokka (wandering)............## ###.###... $hY2+7.0 (6$hA9m.rr$h9G---8.0 (7$h9/Rev $hA$hTM _A quokka comes into view.You shoot a sling bullet. The sling bullet hits the quokka.$hnSd.((((($h ((You kill the quokka!$h^.......6===9.2 (1.2Rev+  _You shoot a sling bullet.†.....0.0$h _Key pressed, stopping explore.$h$h׍| _No target in view!$h$h$h$h9$h _Key pressed, stopping explore.$hү$h| _No target in view!$hJ$hP$h$h$h<j _Key pressed, stopping explore.$h$h-$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h<$hv$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h<$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h5$h0$h$h $h/No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h4$h~:Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h:$h&=$hE$hF$hL$h^WNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hX$h a$hkgKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hg$hj$h5v$hv$h2~$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hf$he$h-$h$hܱ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hf$h?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hg$h$h$h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hy$h@Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h<$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hP Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h! $h+ $h3, $h4 $h@ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h@ $h0H $haN Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hO $hP $h1Y $h\ $h a $hn No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho $h v $h| Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h| $hi~ $h $h $h2 $hɗ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h͘ $hL $hͤ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h ]No target in view!Key pressed, stopping explore.No target in view!$hb $h $h $h2 $h $h8 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _$h $h |Rev $h ,$h+ $h2 $hm ################..............##########.........†.....|.....................)......##..###...###..#####..# # #...# #..# ....# $h z #..@# #).##.##.## ---63.2 (4............## #.# ............... ... .............## #..###...###..#.. #...# ..# #...# .# ..... #$h :---$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h} $h $hQ Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h ~_No target in view! _Key pressed, stopping explore.No target in view!$h $hK $h <....0$h $h[ $h' No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h<( $h, $hH1 Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h1 ]No target in view!Key pressed, stopping explore.No target in view!$h<2 $hI3 $h,: $h: $ho@ $h>I  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hJ $hO $hS _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hT $hHU $h\ $h9` $h p *No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ht Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h J$h $h\ $hՈ % _$h ,$h^ ,$h $hs $h $h !$h[ $h $h 0$h $h- $hO $h $hJ $hQ X$h $h[ ,$h߰ $h .............)......####......###...###..#####..# ##.###...# #..# ....# ### $hU ..###...###).##.##.## .............##.##.# .................... .............# ..###...###..# .. #...# #@.# 70.2 (7#...# #..# ...... ...# $h ...........#.... .....# #.#.# .###..# ..... .. #... #..## $h .. #... #..♣♣ $h& $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hi $h $hT Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h I$h $h  ###...###..#####..# ##.## #...# #..# ....# ### ..###...###).##.##.## $h ^...........##.##.# .................##..######...###..#  #...#  0.....................#.#.# #...###.....$h #(.. #...#..###..  .. ...##$h P ..♣♣..$h! $h% +1.2 (1$hK' $h0 No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _Found 2 poisoned darts.$h1 $hN7 $h<: H _No target in view!$h 3$hq $h  _$hI X$h $h $h $h $h $hj  .................... .............##..###  ..###...###..#  .. #...# #..# $h  ..###...###..#  .............#  .............# .............##..###..@###..#. #(..# #.....# #...# #...###$hO   ...## ....... ...#b......$ht b   bat (asleep)..###...##$h Y#...# $h +6.2 (5$h +7.2 (6$hT $h ((((((b  $h,  _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.$hq (The bat is severely wounded.You shoot a sling bullet.$h ,$h $h $h L...b...$hL c===8.5 (1.3Rev $h $hV ^ _The sling bullet closely misses the bat.$h% x   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..#  #(..#  $h  #...#   .b.... ...##  ....... ...#  .......... ..###...## .. #...#$hz5   .............#  ..###...###..# $h3 .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..#  #(..#   #...#   $hǦ..b.... ...##  .......  .......... ..###...## .. #...# $h*4$h$h5 (( _A bat is nearby!You shoot a sling bullet.  The sling bullet hits the bat but does no damage.$hV _A bat is nearby!  The sling bullet hits the bat but does no damage.  The bat is severely wounded.$h ,$hi  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  The bat is severely wounded.  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  The bat is severely wounded.$hÌ<b...$hG-9.7 (1.2$he7Rev+ $h$hF   .............#$hW  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  $hE.............#  .............#  $hr..###b.@###..#  #(..#  $hʛ$ #...#   $hD...... ...##  ....... ...#  $h6.......... ..###...## $h6O.. #...#The sling bullet hits th$h[pe bat but does no damage.  The bat is severely wounded.  $hYou shoot a sling bullet.  The sling bullet hits the bat but does no damage.  The bat is severely wounded. $hF_The bat closely misses you.$hV2   .............#  ..###...###..#  .. #...# #..#  $hG3o..###...###..#  .............#  .............#  .............#  ..###b.@###..#  #(..#   #...#   ...... ...##  .......  $h3.......... ..###...## .. #...# $h3 $h;$hX<$hBB$hP _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.$hT`.($h (You kill the bat!$h^'..$h-cp780.9Rev* $hh$hGk/ _You shoot a sling bullet.$hz$h{$h*|$hр$h$h|MRev+ $h$hn$h$h͎$hp$h #...# #..# .###...###..# ...........#.............#.............##..###...###..#.$h #(..# #.....####...###...##.......@.....## ---.............#  .............#  ..###...###..# .. #...# .... #...# ...b   bat (asleep) ..... .. ..b...$h&-2.9 (2.0$h֛$h$hAbb.$hG---3.9 (3$hΨ$h ((((((( _A bat comes into view.$h:  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.$h,$h_$h b.... ..  The bat is severely wounded.$h65--$h^o===5.3 (1.4Rev* $h$h  .. #...# #..#  ..###...###..#  .............#  .............# $h .............#  ..###...###..#  #(..# #.....  ..###...###...##  .......@.....##  .......b.....#  .............#  ..###...###..#  .. #...# ....  #...# ...  ..... ..  ...... $h*/_The bat hits you.$hu .. #...# #..# $h[vX ..###...###..#  .............#  .............#  $hv.............#  ..###...###..# $hv #(..# #.....  $h~w..###...###...##  .......@.....##  .......b.....#  .............#  ..###...###..#  .. #...# ....$hw #...# ...  $hwT..... .. ...... $h5$h $h`$hf ((((($hb(( _A bat is nearby!$h  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.$hz)$h H†......6==86.6 (1.3 _You kill the bat!$h $hr<...0.0$h$h _Key pressed, stopping explore.$h$h$^ _No target in view!$h$h$hN$hl$h$hcj _Key pressed, stopping explore.$h4$hp$h _No target in view!$h $hX$h$h j _Key pressed, stopping explore.$h $h$hr _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hAKey pressed, stopping explore.No target in view!$h$h}$hO#<$h1'$h(4No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h5$h9Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h:$h-<$hZF<$h H$hPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hP$hvV$h=YKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h0g4$hh$h n$huQ _$h6v$hy$hy$h {$h}$h\$h:Rev+ $h$h$h]$h;==$h$heB$h$h$hŕ$h$h$h$hPRev $hد$hMc$h͵$hҷ0$hQ$h$hȼ,$hw$h$h,$h$h\$h|,$h$h$h,$h.$h~$h`$h2$h$h9$h[,$h$h$h,$hB$h$h$h,$h$h,$h&$hj.......##..### #.#.###.#.# ..###..# .##.#.###.# ..# #..# .##.......# ..###..# #. ..####.##.## # .......# .. ..# ##.##.##. .......# #. ... ##........# $h.......# ###. ###.#.##..###.### ..###..###.#. #................. ..# #.....#.. #@#..##♣♣♣.♣♣♣##..---107.6 (21.0) ..###...##.#.###.#..# ♣⌠♣ . .......###.##.......♣♣♣♣♣.♣♣♣♣♣.. .†.....# #.##.##.#.....⌠.<.⌠..... $h@r.......# #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ..###..###......#...# ♣⌠♣ $hc..# #.....###.#.....# ♣.♣ $h..# #.....# #.####.... ... $h..........# #.. ....# ..#$h:---$hI$h*No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $hF_Key pressed, stopping explore.$h$h9$hb $h {Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h ~_No target in view! _Key pressed, stopping explore.No target in view!$hY $h $h 0.0)..............###....$h[ "....$h3 $hj $hS No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h ANo target in view!Key pressed, stopping explore.$h $h0G 6Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hB[ 'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hw qNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h| 4$h: $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1  _$hڪ B$h# B$h $hU $hײ ,$hs $h $h ,$hJ $hѻ $hֽ ,$h $h  ###..# #.....#  #.....##......#$h1 #. #.....####.##.## #..... #.....# .#. #.....###.......###. ###.#.##..###.###$h ###..###.#. #................. #.....#.. #.#..##♣♣♣.♣♣♣####...##.#.## ♣⌠♣ 13.6 (6.....###.##.......♣♣♣♣♣.♣♣♣♣♣. .†$h #.##.##.#.....⌠.<.⌠...#$h i♣♣♣♣#....$h2 .... $hY .......#.## #### ...## #.#$h< $hS $h= No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h $hS $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h I$h/ $hM $h P _$hV ,$h $h $hL $h} $h $h $h $h $hv $h $h $hE $h $h* $h $h P................ # #.............##..### ########.#.### ###...###..# J.# #.....##.#.## $h M #...# #..# #.# #.....##...... ###...###..# #.# #.....####.##.$h4 ....# ... #.....# ##.##..........# #.# #.....###$hk .........# ###.# ###.#.##..### ###...###..###.#@###............ $h  #(..# #.....#...##.#..##♣♣♣.♣♣♣ ###...###...##.#.###.#..# ♣⌠♣ ....###.##.......♣♣♣♣♣.♣♣♣...†.....# #.##.##.#.....⌠.<.⌠.$h{ .........# #.##.#.....♣♣♣♣♣.♣♣♣ J   endoplasm (wandering) ###...###..###......#...# ♣⌠♣  #...# #.....###.#.....# ♣.♣  #...# #.....# #.####.... ...$hJ +8.6 (5$h +9.6 (6$ha $hV) (((((( __An endoplasm comes into view.  You shoot a sling bullet.$hR J   _An endoplasm comes into view.  You shoot a sling bullet.  The sling bullet barely misses the endoplasm.  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm.$h* $hL6 ..J.$h6 ...$hb7 N===20.8 (1.2Rev $h7 $hI z _The endoplasm is moderately wounded.$hT  # ###  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# #@#  #(..# #...##.#.###.#..# ♣⌠♣ #.##...† #.##.< #.##.#.. ♣⌠♣  #...# .# ♣.♣  #...#   ... $h 6 # ###  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# #@#  #(..# #...#$h= #.#.###.#..# ♣⌠♣ #.##...† #.##.< #.##.#..  $hi h #...# .#  $h G #...#   $h $h $hZ $h. _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.$h w.(((($h9 ((You kill the endoplasm!$hD......$h!g92.0Rev+ $h>) $h))_You shoot a sling bullet.$hD$hLRev $hO,$hRP,$hP$hT$hAV$hoV$h$W$hX$hmZ$hZ!$hG[$h\$h6_0$h\`$hff$h#i,$hi$hp)####.........# ###...###..#####..# ##.######.  #...# #..##.....# ### #...... ###...###).##.##.## #.##.## $hp...........##.##.### # ##.##........# # #...#..###.########.#.### ###...###..##....#.#.....##.#.### $hPq #...# .##---30.0 (8.0 ###...###..# #.#.#.#.....####.##. ...........# #.....#.....# ##.##. ###.###.....###......$hzq###.# ###.#.##..### ###...###..###.#.###.............  $hq7 #(..# #.....#...##.#..##♣♣♣.♣♣♣  ###...###...##.#.###.#$hq⌠ ...........###.##.......♣♣♣♣♣.♣♣♣ $h[r:---$hw$h _Key pressed, stopping explore.$h#$hx{ _No target in view!$hc$hMU.0......$h$h,$hj _Key pressed, stopping explore.$h$hm$h^ _No target in view!$h$h$h4$h$hr _Key pressed, stopping explore.$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hAKey pressed, stopping explore.No target in view!$h$h{$h4$hq$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ha$h$h0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h+I$h$h$h$ _$hn$h"$h$$hR$h$h$h,$hH$h$h,$h$h$h,$hj$hS$h ###...###..##....#.#.....##.#.###  #...# .#.#.#.....##...... ###...###..# #.#.#.#.....####.## ...........# #.....#.....# ##.##...# ###.###.....###.....# ###.# ###.#.##..### $hOs###...###..###.#.###.............  #(..# #.....#...##.#..##♣♣♣.♣♣♣ ###...###...$h##.#..# ♣⌠♣ ...........###.##.......♣♣♣♣♣.♣♣♣†$h##.##.#.....⌠.<.⌠.##.#.....♣♣♣♣♣.♣♣♣ $h###...###..###......#...# ♣⌠♣ $h9 #...# #.....###.#.....# ♣.♣ S   ball python (constriction, wandering).$h9 #.####.... ...  .............# #.S ....# ..#.## #### ...## #.#$h+6.0 (6$h'?S.$h+7.0 (7$h9$h,i(((((S  ) __A ball python comes into view.  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.$h ((The ball python is severely wounded.You shoot a sling bullet.$h....S..$h c===8.3 (1.3Rev $h| _The sling bullet closely misses the ball python.$h$]  #...# #.# #.#.# #....  ###.#$ho%  ###.# #.#.##  #(..# #...##@# ♣⌠♣ ##.......† #.##.##.#.....⌠.< #.##.#.. ♣⌠♣  #...# # ♣.♣  #...#  #.# ... $h%R  #.. ....# ..#  #### ...## #.# $hU+  #...# #.# #.#.# #....  ###.# ###.# #.#.##  #(..# #...##@# ♣⌠♣ $hŹ##.......† #.##.##.#.....⌠.< #.##.#..   #...# #$h ♣.♣  #...#  #.# $ho   #.. ....# $hy\ #### ...## $h-4$hB$h _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.$hl|((((.$h8q (You kill the ball python!$hC.....$h$h\###...###..##....#.#.....##.#.### stairs the Shooter#...# #..###.#.#.#.....##...... Coglin ###...###..# #.#.#.#.....####.##. Health: 16/16 ======================== ...........# #.....#.....# ##.##. Magic: 1/1======================== ...........# ###.###.....###..... AC: 3Str: 11 ...........# ###.# ###.#.##..###. EV: 11Int: 8 ###...###..###.#.###............. SH: 0Dex: 17#(..# #.....#...##.#..##♣♣♣.♣♣♣ XL:  1 Next: 100% Place: Dungeon:1 ###...###...##.#@###.#..#$h [39;49m ♣⌠♣Noise: ===------  Time: 139.5 (1.2) ...........###.##.......♣♣♣♣♣.♣♣♣ a) +2 sling {Gabriel d) +0 sling {Gyeongj .....†.....# #.##.##.#.....⌠.<.⌠. Fire: a) +2 sling {Gabriela} ...........# #.##.#.....♣♣♣♣♣.♣♣♣ Rev+ ###...###..###......#...# ♣⌠♣#...# #.....###.#.....# ♣.♣#...# #.....# #.####.... ................# #.. ....# ..# ...........#.## #### ...## #.#The ball python is severely wounded.You shoot a sling bullet. _The sling bullet closely misses the ball python. _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.  [40$htmYou kill the ball python! _You shoot a sling bullet.  You have reached level 2!$hu/  --more--$hE22/222/22 0% $h$hg $h,._$hҖ4$h$h.$he$hj _$h@7Rev $h$hh$hR,$h$h$hi$h$h$h$hN$h$h*$hh$h $h8!$h׵$h$h0$h$hȼ$h,$ha$h$h$h$hh$h$h$h$h$h$hJ$h$h$hB$hG$h'...#..##♣♣♣.♣♣♣##.. ##.#.###.#..# ♣⌠♣ . .##.......♣♣♣♣♣.♣♣♣♣♣..  #.##.##.#.....⌠.<.⌠.....  #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ##......#...# ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##. $hh..# #.####.............. ..# #.........##@.##.### ---## #####....####.# #...## #... #. #...# .#... .#.# #...# .#..... #. # #...# .# .... g   hobgoblin (asleep)$h ..... .# ....  .. g..$h7 .......$hvx57.5 (18.0)---8.5 (19$h $h5 (((((g  ( _A hobgoblin comes into view.$h*TYou shoot a sling bullet. The sling bullet hits the hobgoblin.$h&  $hŦThe hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.$hT†$h1*..$h1....$hM6o8===9.8 (1.3)Rev $h;$h~?M _You kill the hobgoblin!$hl #.#.###.#..# ♣⌠♣ . .##.......♣♣♣♣♣.♣♣♣♣♣.. .##.##.#.....⌠.<.⌠..... #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. #......#...# ♣⌠♣ .###.#.....##♣♣♣.♣♣♣##. .# #.####.............. # #.........##..##.### ## #####....####@#  #...## #........ ##...# #.#...... #.# #...# #.#...... # #...# #.# ....r ..... ..# .r   [$hq c34mrat (asleep).... †..## ...# 0.0---60.8 (1 _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat.((((((†$h (You kill the rat!$h^......†$he@12===2.0 (1.2$h$h/ _You shoot a sling bullet.$h0J$hh$h>,$hf,$h$hA0$h$hڹ$h,$h$hQ$h,$h$hc.# ♣⌠♣ . .....♣♣♣♣♣.♣♣♣♣♣.. .....⌠.<.⌠..... .....♣♣♣♣♣.♣♣♣♣♣..## $h.#...# ♣⌠♣ ..# .....##♣♣♣.♣♣♣##.. ###.............. ......##..##.##### ....####.#....@.#$h---  #...## #........# $h$ #...# #.#......#  #...# #.#......# $h #...# #.#.....†.#  $hB'..... ..#.......#  ...... .....†......  $he.........##.#...#.#$hR## .#.###$hu9.0 (7.0---70.0 (8$h$hXk _e - a sapphire potion$h$h$hH _No target in view!$hG$h$h<$h$h-$h : _$h $h%$hK$h$h$hB$h$hF,$h$h%  $h:You see here a rat corpse.$h$hW _$h$h$h,$h$h)!$hO",$hB#$h#$h%,$h&$h'$hu($h($h)$hi*$hu<4$h B _You now have 29 gold pieces (gained 9).$h$hH$hD?..## #........# #...# #.#......# ###..# #.#......## .. $hq#...# ###.#.....†.#.B.. ..... ....#.......#............†......$..! ...$hX##.#...#.#..... ## #.#.###.#..... #...... ###.##### #### #.#  #.# $h-#.# #.# B   giant cockroach (asleep) #.#$h[d #.. ###$hv085.0 (15.0)$h,6.0 (16$h$h ((((B   $h_A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h_&  $hThe giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hC.$h3A.....$h6o6===7.2 (1.2)Rev $hK:$h<S _You kill the giant cockroach!$hG4$hSH$hRJ$hOB$hCP$hS$h S$h4S$h4T$hW$h\^.............. ....##..##.##### ...####.#......# ..## #........# ### #.#......# ####..g# #.#......##.......# ###.#.....†.#....... $hE\... ....#.......#....... ...........†....@.$..!..--- .......##.#...#.#.......## #.#.###.#.......#.......#.......###.#############.# g   hobgoblin (asleep) $he\\#.##.#$hjb-9.2 (2.0$hbH---90.2 (3$hh$hxs> ((((((g _A hobgoblin comes into view.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$h[  The hobgoblin shouts!  You shoot a sling bullet.$hb|$h#a..g....$hɄc===1.4 (1.2Rev $hU$hV #.#####......# #........# ##  #.#......# ####...  #.#......##.....g. $h ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#....... $hɒ@ ###.############  #.# $h8#.# #.# #.# $hU_The sling bullet hits the hobgoblin but does no damage.$h's#.#####......# #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# $h(-#.#$h.4$hZ4$h9? ((((((( _A hobgoblin is nearby!You shoot a sling bullet.$h|&  $hmThe sling bullet barely misses the hobgoblin.You shoot a sling bullet.$h@$hpHb.....g..$hI(2.6$h;I7Rev+ $hO$hRd _The sling bullet closely misses the hobgoblin.$h am#.#####......# #........# ## $hua #.#......# ####...  #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. .#...#.#.......  $ha-## #.#.###.#.......  $haE..#.......  ###.############  $ha%#.# #.#$hb #.# $h$b%#.#$h&#.#####......#$h6 #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. $hS.#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# $h-#.#$h$h!$h $h (((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$h  The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$hw$h....g. $he(3.8$h%$hf- #.#####......# #........# ##  #.#......# ####...  #.#......##....... $h$. ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############  #.# #.# #.# #.# _The hobgoblin is moderately wounded.$h a#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#....... $h  ## #.#.###.#.......  ..#....... $h  ###.############ #.#$h  $h< #.# #.# #.#$h4 $h $h6 $hv ((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$hk L (($hk m((The hobgoblin is moderately wounded.You shoot a sling bullet.$h ,$h Z......g$hX g5.0Rev* $h $hT  #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############  #.#$h"  #.# #.# #.# _The sling bullet closely misses the hobgoblin.$h #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#$h ((((((( _A hobgoblin is nearby!You shoot a sling bullet.$hH  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.$h $h |g$..!..$hc -6.3 (1.3$ho $h W #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@g$..!.. $h .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############  #.#$hD / #.# #.# $h z#.# _The sling bullet closely misses the hobgoblin.$h5#.#####......#$hF6` #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... $h6"..†....@g$..!.. .#...#.#.......  $hR7## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.#$hw72 #.#$h>$h>$hDE$hJRZ  You shoot a sling bullet. $hR The sling bullet barely misses the hobgoblin. _closely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin.$h  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.$hE†$hr 257.6 _You kill the hobgoblin!$hC _Your Ranged Weapons skill increases to level 4!0.0...$h _Key pressed, stopping explore.$h$h5 $h:_No target in view!$hx4$hJ$hg _$hV  You see here a hobgoblin corpse. _$hs$hĪ:Rev+ $h$hOL _You now have 32 gold pieces (gained 3).$hF$h$hF$h$h~$h$h$hc$h,$h$h #..##.##### ... ##.#......# #.# .  #........# #.####. $h5 #.#......######.....  #.#......##.......# ##.#.....†.#.......# #.......#.......# $h†.....†...@..# ---##.#...#.#.......# ## #.#.###.#.......# #.......#.......# $hY###.###### $h $h-203.6 (6$hG---4.6 (7$h/Rev $hz$h]r _f - a metallic yellow potion$h$h$h$ $h:_No target in view!$h$h$h$h!$h _$hg♣♣♣♣♣..## ⌠♣ ..# .♣♣♣##.. ....... ##. # .##.##### ... #.# .#......# #.# ...# ........# #.####..####......######........>.#......##......@# $h6.6 (2#.....†.#.......# .#.......#.......# ....†.....†......# ##.#...#.#.......#  #.#.###.#.......##.......#.......####.############# $h*$h+7.6 (3$h=$h_Q _Found a stone staircase leading down.$h$h/$h$ $hWX_No target in view!$h$h ]0...$h$h _Key pressed, stopping explore.$h!$h1 _No target in view!$h@ _Key pressed, stopping explore.$hF _No target in view!$hkQR$hmv _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ho$hDwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hz$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hJ}]No target in view!Key pressed, stopping explore.No target in view!$hj}$h}$h$h$h{$hoNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h"$hx$hSKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$h$h$hV$h$h $htNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hɮAKey pressed, stopping explore.No target in view!$h$hO$h$h$hy$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hv%Key pressed, stopping explore.$h$h?$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hB]No target in view!Key pressed, stopping explore.No target in view!$h$hT$h$hB$h)$h(No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hAKey pressed, stopping explore.No target in view!$hZ$h$h}$h\No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hF<$h$h_#No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $$he)$h.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h/No target in view!$h3/$hH0$hJ7$h7$h=$hRENo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hE$hI$hMKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hM]No target in view!Key pressed, stopping explore.No target in view!$hM$hN$hT$h2U$hY$haNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ha$he$hgKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hxJ$h{$h|$hrW _$h$hh$hڂ$h$h $h>$h$hL$h,$h$h=$h,$h$h$h,$hz$h$hU,$h$h$h,$h$hF$h$h՟$h9$h$hģ,$h9$h$hq$h$h$hE$hl$h$h$h_$h3,$h׮$h$h,$h($h?$hT$h$h$h$h$h!$hw$hκ$hE,$h$h$h'$hb$hE$hw$h,$h$h+$h,$h$h1$h,$hl$h$ha,$h$h=$h$h$h$h!$h,$h$h;$h,$h$h[$h,$h^$h$h$h$h$hI$h,$h$h($h,$hV$h$h,$h$hj $hJ,$hB$h$hr$h$h{$h$hr$h$h$h$h,$h$h5!$h"$h##$h#$h\%$h&,$h'$h0$h!1$h1$h>2$hu?J###..# ##.######.#### .....# ### #.......# .##.## #.##.##.# .##.### #.##.##.### ......# #.#....)..# ..###.########.#.###.#.##.#.....##.#.###.#.# #.#.#.#.....##.......#.# #.#.#.#.....####@##.##.#52.6 (45.0) #.....#.....# ##.##.##.# ###.###.....###........# ###.# ###.#.##..###.##### #.#.###.................# .#...##.#..##♣♣♣.♣♣♣##..# #.#.###.#..# ♣⌠♣ #..# #.##.......♣♣♣♣♣.♣♣♣♣♣..# #.##.##.#.....⌠.<.⌠.....#$h@$hE$hMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hPN$hR$h"WKey pressed, stopping explore.No target in view!Key pressed, stopping explore. $hW_No target in view! _Key pressed, stopping explore.No target in view!$h{X$hA^.....0.0)......$h^4....$hb$h{c$hkNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h2l$ho$hsKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h8tHKey pressed, stopping explore.No target in view!$hft$hyu$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _$hX$hLX$hX$h$h$h-No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a fountain of clear blue water here. _  There is a staircase leading out of the dungeon here. _  There is a fountain of clear blue water here. _$h$,$h$hE,$h$h$hB$h.##.......♣♣♣♣♣.♣♣♣♣♣..# #.##.##.#.....⌠.<.⌠.....# $h)4#.##.#.....♣♣♣♣♣.♣♣♣♣♣..### #......#...# ♣⌠♣ #...## #### .$h?###.#.....##♣♣♣.♣♣♣##....# #... .# #.####...............#.####.## .# #.........##..##.#####........ ## #####....####.#......######.## . #...## #@.......# #.##$h(67.6 (15.0)$h@ #...# #.#......######... #.# #...# #.#......##....... $h. # #...# ###.#.....†.#....... $h:..... ....#.......#....... $h[.............†.....†......  $hw.........##.#...#.#....... $h ## #.#.###.#....... $h5 #.......#.......$hE $hD$h$h\j _Key pressed, stopping explore.$h$h&$hAH _No target in view!$hs+I$h0$h1$h5P _$h7B$hY9$h;,$h\>$h?$h@,$hgB$h{C$hD$hD$hE$hH$hQK$hK$hoL$hN$hV.....# #.........##..##.#####.... ..#.## #####....####.#......##### ..... #...## #........# .##.#. #...# #.#......#$hW.#.# #...# #.#......# . .#. # ###...#####.#.....†.#... ............#.......# ...............†.....†.. S......@...##.#...#.#... ###...#######.#.###. #.? #.......# #. ###.######## # #.# #.# S   ball python (constriction, asleep) $h]X#.# #.# #.#$h_273.6 (6.0)$h_+4.6 (7$h.f$hs? ((((((S) _A ball python comes into view.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.$h:  The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.$h^C.$h,.......$h69===5.8 (1.2Rev  _You kill the ball python!###..... #...## #........#  #.##.#. #...# #.#......  #.##.#.# #...# #.#......##  .. .#. ######...#####.#.....†. #..............#.......# ..............#.............##.#...#.# #####...#######.#.###.# #.@.# #.......#--- #...# ###.#####[$h߸^37m #...# #.#  ..... #.# #.#.### #.##.#.. #.#..... #.#...... #.. ###$hļu9.8 (4.0---80.8 (5$ha$hKq _g - a scroll labelled SEUSUN BUQYT _No target in view! _$hB$h$hz #...# #..... #...# ### ##...#### #.#  $h#.......# #.#  #.#.###.# #.# #.######.#..##.# #.# )..............# #.#  ##...........# #.. #♣♣.@.....!.... ### 7.8 (7♣!..#..#.###. ♣...#.##.# ♣.......#$hI ♣....... ♣.#...... ..###.#### .. .. $h9 $h$hT+8.8 (8$h$hUA _Found a quarterstaff.$h$hZ$hH _No target in view!$h3$h$h$hԑ: _$hy$h #...# ###.##...#### #. #.......# #.## #.#.###.# #.# #.######.#..##.# #.# )..............# #.# ##...........# #..$h U #♣♣!.... ### ♣@..#..#.###.  ♣...#.##.#  ♣...... .# ♣........ ♣.#......$h͜ ..###.#### ... .. ### ..$h+9.8 (1$h,90.8 (2$h$hDs _h - a bubbling silvery potion$h$hu$hH _No target in view!$h3$hF$h$h$hP$ _$hW!X$h"$h,$$hQ&,$hd'$h)$h$+$hP+$h+$h%-$h+.$hV.$h.$h/$h0$h1$h1$h2$h4$h4$h5$h:#...# #.......#...#...# ###.#########...#### # .......#  #$h;7#.#.###.# # #.######.#..##.# # )..............# # ##...........#### #.. #♣♣.......@....# ### $h>;y♣...#..#.###.# ♣...#.##.# ♣........#♣.......♣.#....$h;..###.####.... ...### ..$he?+7.8 (7$h?+8.8 (8$hC$hHg _i - a blue potion$hI$hK$hMH _No target in view!$hW I$hn $h $hd P _$hy ,$h $h $hN $h $hG $h $hL $h $h $h $h ,$h $h! $h" $h1" $h" $hj# $h% $hW% $h% $h& $h( $hl( $h( $hN* $h< D............# #.# #...........#### #.. #♣♣............# ### ♣...#..#.###.# ♣...#.##.# #.# ♣........# #.# ♣........# #.# ♣.#......# #.#### ..###.#### #..@.# 309.8 (11.0)  .... ... ####.# ### .. .# .# .# ># .# .# $hG Y10.8 (12$hL Q _Found a stone staircase leading down.$hAM $hP $hCS H _No target in view!$hy $h $h $h= $h $h | _$h $h $h9 $h $h $hF $h $h $h# $h n$hE ,$h $h R  There is a stone staircase leading down here.$h $hC  _$h $h $hI $h $h $hr $h ,$hZ $h $h ,$h $hJ $h ,$h= $h $h ,$h $h $h3 $hk $h $h $hX ,$h[ $h $h ,$h $h $h $h $h] $h $h  #># #.# #.#$hI / ## #.# .. #.# #. #.# $ht . #S #.# ....##.###.# $h #....@...# .......##### $h C####### $h   S   ball python (constriction, asleep)$h $h1 "$h[ -26.8 (16$h .SS)A ball python comes into view.The ball python bites you but does no damage.$h 4=7.8 (17$hu $h ( _The ball python misses you.You shoot a sling bullet.$h7  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.$h S$h$ &.$h' o33==9.1 (1.3)Rev $h`+ $hA. O _You kill the ball python!$ho: J$hX; $h(= ,$h@ X$hA $hoB $h/D $hfD $hD $hTF $hG $hG % $heH $hI $hK $hBK $hK $hL $h%N $hLN $hN $hP $hpl R$hn X$hr X$ht $hu ,$hu $hw $hx $h%y $hy $h{ $h X$h ,$h $h $hv ,$h $h $hʉ ,$hb $h $h) $hy $h $h $hJ ,$h $h? $h͕ $h $h $h* $h ,$h8 $h$ $h B$hş $hE ,$h $h $hϦ ,$h $ho $h6 ,$h $hK $hĭ $h $h $hԮ $h ,$h{ $h $hX ,$h $h $h3  ♣...#.##.# # ♣........# #.$hq  ♣........# #.. ♣♣.#......# #... ♣♣..###.#### #$h g#.. ♣♣.........# ###.S ♣♣..###.....#$hƼ ..♣♣♣...#.......##.#.#.....#---$h(  #########...#.....# ###.#########...########.#.......##### #.#.####....... S   ball python (constriction, asleep) $hS # #.####..####. ........####.$h{  $h M##.#.#.....##.$h x61.1 (32.0)---2.1 (33$h $h _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.$hh †(($he (((((You kill the ball python!$h ^....†..$h o7===3.4 (1.3)Rev $hT $h E _You shoot a sling bullet.$h# $h $h 6.....###...#....#.#.0.0............$h (....$hn $h; $h j _Key pressed, stopping explore.$h3 $hK $hi H _No target in view!$hS" J$h# $h% $hw% % _$ha) B$h) !$h`* $hC+ $h, $h, $h)- $hb/ $h0 $h 1 $h1 $hU3 $h4 ,$h5 $h9 g  You see here a ball python corpse.$h; K _$hD X$hD $hhJ X$hK ,$hxK $hXM $h(O $hbO $h P $h| $hf} $h} $h~ $h X$h $h2 ,$hD $h $he $h $h $h: $h B$h͛ 1 #.### .... ##. #......# #.. $h! ##.#..#.## #. .......##.######. ..#.... )......... #.... ##...... #..♣ #♣♣....#.#####@.♣ ♣...#---78.4 (15.0)$hX x#........♣ ♣...########..♣ ♣....#..♣ ♣....#..♣♣ ♣♣.#..#...♣♣ ♣♣..###$h #.#..♣♣ ♣♣.....#.##.†♣♣ ♣♣..###.$h I#......♣♣♣...#...$h; :---$hڰ $h j _Key pressed, stopping explore.$hD $h3 $h ^ _No target in view!$h $hC $h ,0.0)$h .....$h6 ...$hW >.†..$h $hH $h $ $h] F_Key pressed, stopping explore.$h $h $h $h) H _No target in view!$h _$h $h P _$h $h $h $hw$hB$h $h $h $h$h,$h$h$h$hF$h' $h"$hd$,$hD%$h&$h($h8($h($hC*$h+,$h,$h-$hY/$h/$h>0$hq3$h4,$h5$hI6$h8$h<8$h8$h9$h?$hA$hH $h4I#..#.#.#   #......   #..#.###  $h_I ###.......  # #......#  $hI#.### ####.#..#.##  #K...######.........##  $hI#......#.......#.....)  $hIQ #.#@#.##.##....##♣+♣   #........##..♣♣# $hI  ###.#.#####..♣ $h J{ #........♣  $h0JL..#######..♣  #### #..♣ K   kobold (missile, asleep)  $hSJc #..♣♣  $hsJ #...♣♣   #.#..♣♣$h0UK93.4 (15.0)K) _Key pressed, stopping explore. _No target in view! _$hUw A kobold comes into view. It is wielding a +0 whip.  The kobold shouts!$hZ?(((($h-....$h6===4.4 (16$h_$hS (((($h& _The kobold throws a stone. The stone hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.$hpM $hM!$h7Q$($hQ2The kobold is moderately wounded.$hQ/You shoot a sling bullet.$hG K....  The sling bullet closely misses the kobold.$hD((((($he....@5.7 (1.3)Rev $hh$hokn _The kobold throws a stone. The stone closely misses you.$h{    #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#...  ..#######..♣  #### #..♣  #..♣♣     $hA $h #   #.###   #K...###.. #......#.......#.....)$h:F #.#@#.##.##... #........##..♣♣# $hC ###.#.#####..♣ #.#... ..#####$h #### #..♣ $h $h$h"$h$h# ((((( _A kobold is nearby!You shoot a sling bullet.$hV  The sling bullet barely misses the kobold.You shoot a sling bullet.$h3 K....  The sling bullet closely misses the kobold.$h8?(((($h-....$h0---6.9 (1.2Rev+ $ht$hX    #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#...  ..#######..♣  #### #..♣  #..♣♣     _The kobold throws a stone. The stone hits you.$hgD  #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#... ..##### #### #..♣ $hn4$h"t$hˇ (((( _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.$h (The kobold is severely wounded.You shoot a sling bullet.$h,$hkN..K..$hg8.1Rev* $h>$h    #   #.###   $hԢ#....###.. #..K...#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  $ha#.#...  ..#######..♣  #### #..♣  $h1#..♣♣    $h7 $hVi_The sling bullet closely misses the kobold.$hd8 ,  #   #.###   #....###.. #..K...#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#... ..##### #### #..♣ $h8 8$hG< $h< $h@ $h G ((((( _A kobold is nearby!You shoot a sling bullet.$hQ  The sling bullet closely misses the kobold.You shoot a sling bullet.$h6J $h0O 9.....$hO (9.3$hS $hMV a _The sling bullet closely misses the kobold.$h)d $hd $h)e $hg $h i $hi ,$hm $h. $h/ ..K....#...##...---4000.....##...K   kobold (missile)---$h  You shoot a sling bullet.  The sling bullet closely misses the kobold. _$hK _A kobold is nearby!  You shoot a sling bullet. The sling bullet hits the kobold.$hO a)(($h (((You kill the kobold!$h ..)..1=--41===1.6 (1.3$h $h2# c _You shoot a sling bullet.$h#$ $h&* F0.0$hr. $h5 j _Key pressed, stopping explore.$h26 $h8: $h= ^ _No target in view!$h9> $h? $hME $hH $hH $hO j _Key pressed, stopping explore.$hO $hS $hW ^ _No target in view!$hW $hX $h;\ $h_ 4$hd j _Key pressed, stopping explore.$hEe $hzh $hj _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hk $h{k $ho $hfs $hs $huz No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hz $h~ $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h` _Key pressed, stopping explore.No target in view!$hP $h <$hj $hY No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hߏ $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hr $h $h $ht 4$h^ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hv $hѲ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h AKey pressed, stopping explore.No target in view!$h> $hZ $h" $hۼ $hU $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hh $h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h~ $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hj $h $h ^Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hj $h $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hS $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h AKey pressed, stopping explore.No target in view!$h $h $h $h> $hx $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hL$ht$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$h% _$h_$h$h $h$h$h:Rev+ $h$h$hc2===$h$hG No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.$h!4$hl"$h$$hb&B$h+  #....   #..#.#   #.....  $hJ, #..#.#    ###.....   # #......#   #.#### ####.#..#.#   #....######.........#  $h-#..)@..#.......#.....---7.6 (6 #.##.#.#.##.##....##♣   #........##..♣♣#  ##.#.#####..♣   #.#........♣   ..#######..♣  #### #..♣   $hb-p#..♣♣   ...♣♣$h-:---$h2$h8j _Key pressed, stopping explore.$h8$hH<$h?^ _No target in view!$h?$h@$hE..0$h,E .$hG$hH$h2Nj _Key pressed, stopping explore.$h~N$hSQ$hS^ _No target in view!$hS$hT$hX$hIX$hZ$hd^j _Key pressed, stopping explore.$h^$hya$hd _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hd$hg$h*h$hFk$hoNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hto$hor$huKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h=v$hz$h}$h}$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h'Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ$h$h$h; _$hU _ Things that are here:  a +0 whip; a stone$h$hNc==Rev  _$h"$h$h$h$h$hݥ$h$h$h;$h^$hM$hl$h$$hQ$h$h$hY,$h$hp$hW,$h$hS$h_,$h$hL$h$h-$h$h$h$h޷$h)$h¸$hȹ,$h$h$h,$hc$h$h,$hP$h$h=$h_$h$h$h,$h9$h'$hz$h$he$h$h,$hQ$h&$h,$h{$he$hy ......... .h##..##### #.# # #..  #.#   #.#   #.#  #.# #..  #@# # $h4V #.# #.. .# #.. .# ###.. #.# #.... #.#### ####.#.. h   jackal (asleep) #....######....... #..)...#.......#.. #.##.#.#.##.##....$h026.6 (19.0)$h,7.6 (20$hT$hXB ((((((h _A jackal comes into view.You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!$h(  The jackal is lightly wounded.  You shoot a sling bullet. The sling bullet hits the jackal.$h$hi  The jackal is almost dead.$h\,$hy h.h.$hc....h 2 jackals (1 wandering)  A jackal comes into view.$hg===8.8 (1.2)Rev $h8$h _The jackal moves out of view. _A jackal comes into view.$h h.#  #h# #.. #.# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..). #.$h-ZA h.#  #h# #.. #.# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.#### $h [ #.. #..). #.$h)_$h_$hc$hrF _moves out of view. _A jackal comes into view. _There are monsters nearby!You shoot a sling bullet.  barks!  The sling bullet hits the jackal.$hv†(((((   jackal$h ((You kill the jackal!$h}>  You shoot a sling bullet.$h<  You hear an angry hiss.$hz .Sh.....S   ball python (constriction, wandering)$hBn5030.1 (1.3Rev+ $h$h̐~  .S#  #h# #.. #.# #.# #.# #.#  #@#  #.#  #.#  #.#  $hZ#.#  #.####  #.. #..). #. _A ball python comes into view.$hL)$h)$hE*B .S# $h*7 #h#$h*7 #..$hT+W #.#$h+W #.#$h,W #.#$h4,^ #.# $hd,S #@# $h,S #.# $h&- #.#  #.#  #.#  #.####  #..$h1 #..). #.$hm2$h2$h8$hC $h_D!$hD"($hE($hE($h7F($hF ($hGS$hG) $h4H6_There are monsters nearby!$heH6You shoot a sling bullet.  $hHThe ball python hisses angrily.$h $hP The sling bullet hits the jackal but does no damage.  You shoot a sling bullet. The sling bullet hits the jackal.$h†S   ball python (constriction)$hh  You kill the jackal!hS....h   jackalS   ball python (constriction)81.3 (1.2$h7m< _You hear a bark!$h| .h#  #†# #S. #.# #.# #.#$h#} #.#  #@#  #.#  #.#  #.#  #.#  #.####  #..$hO}6 #..). #.$h .h#  #†# #S. #.# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..). #.$h4$h3$h# _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the ball python.$h&w.(((($h (( You kill the ball python!You shoot a sling bullet. The sling bullet hits the jackal.$h* $h, $h2 W.†h.$hD3 ...$h16 p622.5Rev* $h3; $hA  ..#  #†# #h. $h7B #.# #.# #.# #.#  #@#  #.# $hbB ; #.#  #.#  $hB A#.#  #.####  #.. $hB k#..). #. _The jackal is severely wounded.$hB $hC  ..#  #†# #h. #.# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..). #.$hb 4$h $hu ((((((( _A jackal is nearby!$hj  You shoot a sling bullet. The sling bullet misses the jackal.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.$hu ,$h_ .†..h..$h (3.7$h $h .  ..#  #†# #.. #.# #h# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..). #. _The jackal is severely wounded.$h  ..#  #†#$h  #.. #.# #h# #.# #.#  #@#  #.#  #.#  #.#  #.# $h  #.####  #.. #..). #.$h $hd $h* $h _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal.$h° †(($h3& $h4x(((((You kill the jackal!$hG$h] B†..†..B   giant cockroach (wandering)  #.##.#.#.##.##....You shoot a sling bullet.$h1704.9$hQ$h  .B#  #†# #.. #.#$h #†# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..). $hr#. _A giant cockroach comes into view.$h! .B#  #†# #.. #.# #†# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..). #.$h'$h'$h,$h: _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h_@.(((((($h- (You kill the giant cockroach!$hlE.†..†..$hG056.1$h9K$h=Oc _You shoot a sling bullet.$hO$h~T0.0........)..$hT$hX$h[j _Key pressed, stopping explore.$h\$h^$ha^ _No target in view!$hb$h\b$hh<$hi$hgqj _Key pressed, stopping explore.$hq$hu$hy| _No target in view!$hz$h<$h$hj _Key pressed, stopping explore.$h $hI$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h`No target in view!$h֡4$hz$h$h$hMg _$h78  #...# #. ....................h.##..#####†#..#.†  ---$hb..  #.##.. #.####.. h   jackal (wandering)$hCA#..$h:+7.1 (1$hG---8.1 (2$hн$hM((((((( $hn__A jackal comes into view.  You shoot a sling bullet.$hY8 _A jackal comes into view.  You shoot a sling bullet.  The sling bullet closely misses the jackal.  You shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal!$h7_S$h...†..†$h@83===9.3 (1.2$h$h` _You kill the jackal!$hG$h$hqS0.0..$h $hOj _Key pressed, stopping explore.$h$hU$h4^ _No target in view!$h{$h$hIR$h _Key pressed, stopping explore.$h $ht^ _No target in view!$hG4$hIR$h _Key pressed, stopping explore.$h#$h! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hj!4$h](R$h+No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h+$h-$h\0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hQ6R$h8No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h)9$h;$hZ=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h>4$hNA<$hE$hGNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h"H$hCJ$hMKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h&N$hR<$hmU$h+XNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$huX$h`Z$hq\Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h\$h0]$hb$hf$hg$h>kNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hk$hq$hs^Key pressed, stopping explore.No target in view!$hdsKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hs$ht$hMy$h}4$hzNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h"$hҔKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$ha$h[$h84$hӟNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h*$hR$hwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h̬$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h˰$h$h[R$hyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hνKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h:$h$h4$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h6Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ$hR$h78 M..#g.. #.. #...# #... . .. ...........#.. #..#####†#.$ha..#...  #.##..g   hobgoblin (wandering)$huI#.#$h!$hL.g$h:L---40.3 (1$h<C((((($hNgNo target in view! _A hobgoblin comes into view.You see here a jackal corpse.  You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the hobgoblin.$h|  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin.$h M  The hobgoblin is severely wounded..g.†..===1.5 (1.2$h*  .. #...#  #... #.. #...#  ... ...  g.. ..  ..#..  #†#.  #.. #.# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   _You hear an angry hiss.$hۦ.. #...#  #... #.. #...#  ... ...  g.. ..  ..#..  #†#. $hu #.. #.# #@# #.# #.#  #.#  #.#  #.# $hܧ #.#  #.#   $hά$h$hԱ$h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$hq†(((($h1$hI (((You kill the hobgoblin!$hi..†.†..$h6912.8 (1.3$h$h2/ _You shoot a sling bullet.$hOJ$h$h+78 M###...##r.# ...#... #... #...# #S... ..... †.. ... ...........#... #..#####†#.#...##.†  #.##..S   ball python (constriction, wandering)$hur   rat (wandering)#.#$ht 0.0  A rat and a ball python come into view.$h$hH$h.r.S)r$h3-3.8 (1$ht$h _The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the ball python.$h .((r   rat$hȓ (((You kill the ball python!$h> ,$h ..†r.†.$hu =5=5.0 (1.2$h! $h' ; $h>( E #...# ... #...#  #... #... #...#  .... .....  †r. ...  ..#...  #†#.#  #...#  #@# #†# #.# #.#  $h( #.#  #.#  #.#  #.#  #.# _You shoot a sling bullet.$hU  #...# ... #...#  #... #... #...#  .... .....  †r. ...  ..#...  #†#.#  #...#  #@# #†# #.# #.#  #.#  #.#  #.#  #.#  #.# $h 4$h $h a ((((($h+ z(( _A rat is nearby!You shoot a sling bullet.$hY  The sling bullet closely misses the rat.You shoot a sling bullet.$h $ho v....r†.$h -6.3 (1.3$h. $h   #...# ... #...#  #... #... #...#  .... .....  †.. ...  .r#...  #†#.#  #...#  #@# #†# #.# #.#  #.#  #.#  #.#  #.#  $hB y#.# _The sling bullet closely misses the rat.$he~ #...# ... #...# $h #... #... #...#  .... .....  †.. ...  .r#...  #†#.#  #...#  #@# #†# #.# #.#  #.#  #.#  #.#  #.#  #.# $h$h$h$hݕ ((((((( _A rat is nearby!You shoot a sling bullet.$h#  The sling bullet closely misses the rat.You shoot a sling bullet.$hVY$hM_5....$h `?.r.$hZ`-7.5 (1.2$h&e$h_l  #...# ... #...#  #... #... #...#  .... ..... $hl †.. ...  ..#...  #r#.#  #...#  #@# $hm{#†# #.# #.#  #.#  #.# $h;m #.# $hm #.#  #.# _The sling bullet completely misses the rat.$h #...# ... #...#  #... #... #...#  .... .....  †.. ...  ..#...  #r#.#  #...#  #@# #†# #.# #.# $hu #.#  #.#  #.#  #.#  #.# $h$hw $hY$h% _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.$hj{†($h$h! ((((((You kill the rat!$h<.....†. ..###...### stairs the Shooter #...# ... #...# # Coglin #... #... #...# # Health: 22/22 ======================== .... ..... ........ Magic: 2/2======================== †.. ... ......... AC: 3Str: 11 ..#... #..###### EV: 11Int: 8 #†#.## SH: 0Dex: 17 #...## XL:  2 Next: 100% Place: Dungeon:1 #@#. Noise: ===------ $h~]u Time: 448.7 (1.2) #†#a) +2 sling {Gabriel d) +0 sling {Gyeongj #.#Fire: a) +2 sling {Gabriela}  #.##.. Rev*  #.##.. #.##..  #.##..  #.####..  #.##.... The sling bullet closely misses the rat.You shoot a sling bullet. _The sling bullet completely misses the rat. _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet.  You have reached level 3!  --more--$h˨  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  $hh? 7/273/393 0%  You feel agile. x2  Your brain swirls with designs for a symmetric oneirobalancer. You just need _some more time... $h= $hѢ $h $h $hG $h} _ $h $h $h $h:$Rev+  $hf $hұ $hc $h $h# $h_ $h $h, $h $h8 $ht $hǿ $h* $h $h $hF:Rev  $h $h $h", $h $ht $h ..###...###...##. .................###. $h..... ).........†.....# #. ..... ...............# #.# #...# #...###...###..###  . #...# #...# #...# #.....  $h ..###...###...###...# #.....#  ............................#  ....†.......@...........#.## ---56.7 (8.0 ....#...####..######..... # #†#.### .# #.##.#. #...# .. #.##.#.# $hq #.### .. .. .#. # #†# .# # $h5S#.# .  #.# #.... .. # #.# #..#.#.# $h $hBG---7.7 (9 $h $h 9 _Found a whip. $h $h- $hH _No target in view! $h(?J $h $hC $h7Q _ $hE7 $h  $h  $h! 0 $hq $h $h.................###.##........).........÷.....# #...... ................# #.##...# #...###...###..###..... . #...# #...# #...# #...#  $h>..###...###...###...###.....# #. ............................# #......†...#.## ###....#...####.@######..... 60.7 (3 $h# #†#.### ##.# #.##.#. #...# .#.. #.##.#.# #.### .# #..# .. .#. ####†# )# #.# #...#.# .# #.. ....#.# ###.... .. #..#.# #..#.#.# ## $hV#.# #...... $h" $h"+1.7 (4 $h( $h19 _Found a whip. $hH2 $h8 $h:H _No target in view! $h_ $h $hP _ $hX $h,, $h? $h $h, $h $h $h, $h $h $h, $h $h  $h, $h $h $hf, $hs $h  $h  $h"  $h  $h $h., $h $h $hK, $h $h $h, $h $h $h!, $h% $h7 $he8, $h8 $h;<  You see here a +0 whip. $h< $hb= _ $h/> $h{C $hdD $hD $hD $hBF $hG, $hH $hJ $hLL $hL $hM $hpO $hQ, $hR $hU $hW, $hW $h Y $hCZ $hzZ $h [ $h\ $h^ $h:^ $h_ $h` $hb $hGb $hb $hOe $hf $hg $hh $hqn $hr, $h[s $h/v $hw, $h{ $h~<  You see here a +0 whip. $h̊ .. #...#  $hE~  .###... ..###...###..   (...... .............   ...... ..........   ..... ...............   #... #...###...###..   #... #...# #(  $h  .###...###...###...###..   .......@................91.7 (30.0)   ........).........÷.....  $hg  ........................  $hI  .###...###...###...###..   . #...# #...# #...# #   ..###...###...###...###.. $h\*    .........................    ....†...................    .....#...####..######.. $h~E  $h $h,2.7 (31 $h $h; _Found 4 stones. $hb $h٪ $h?H _No target in view! $h3 $ho $h $h $h: _ $hg $h , $hE  $h $h^, $h $h $h, $h $h $h $h3 $h $h  $h " $hH" $h%# $h% $h]', $hs( $hR+ $h-, $h. $h0 $h1, $h2 $h}3 $hdB $hC $h4D, $hD $hE $hWF, $hF $hMX $hO $hQ, $hQ $hR $hS, $hT $hU $hV, $hMW $h!Y $hZ $hZ $hw[ $h\ $hF^ $h^ $h(_ $h` $ha $ha $hb $hd $hMe, $he $hf $hOg $hg $hg $hiX $h    $hʀ  ######################  #...................  #...................  #....@...516.7 (24  #..###...###...###...#  # #...# #...# #...#  ..###...###...###...#  ................... $h _  ...................  ............  ..###...###...###...# $hB  .. #...# #...# #...# $h $hC $h7j _Key pressed, stopping explore. $h֓ $h $hKH _No target in view! $h _ $hX $h , $h? $h $h, $hO $hD $hD, $h $h $h, $h $hW $h-, $h $h $h, $h $hs $h1 $hp $h? $h $hY $h $h# $h $h], $hC $hB $h $h& $h, $h $h $h $h $h $hp $h , $h. $h $h $hE $h> $h $h $ha $h $h $hp $h $h% $h $h  $hS $h# $h! $h, $h $h $h  $hW  $h  $h $h, $h $h` $h{, $h  $h $h B $h" $h#, $h&% $h( $h%*, $h0 $hQ2, $h 3 $h5 $h7 $h08 $h8 $h; $h>, $h? $hg $hlX $hz.........).........÷.....# #.##.# .........................# #.##.# ..###...###...###...###..###..... ..# #...# #...# #...# #.....###.# ..###...###...###...###.....# #.# ............................# #.. .....†...................#.## ### .......#...####..######..... ######†#.#######@#### #.##.#. 53.7 (37 #...# #...#...###.##.#.#  #.### #..###..#... .#. ### #†# ##)## [40 $h-|m##.#.#.##.# #... #.# #.## ##.  #.# ##.## ##.#. #... #.# #..###..#..#.#.# ### #.# #...#...#...... #.# ####.####..#.### $hk $hfj _Key pressed, stopping explore. $h" $h $hH _No target in view! $h_ $h? _ $h4 $h $hK $hx $h $h $hk $h $h $hʯ $hT, $h $h1 $h  $hY $h $h4 $h, $hڽ $hƿ $hv, $hE $h $h, $h $hG $hh, $h $h $h@, $h $ho $h-, $h) $h $hp, $hB $h{ $h~, $h3 $hs $h_, $h $h $h, $h $h $h, $h $h\ $hu $h $hn $h $hB $h  $h, $h $h $h, $h $h` $hS, $h $hNo target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 quarterstaff. _You open the door. #..###..#..#.#.########...####  #...#...#......# #...#  ####.####..#.#### #...#  ######.......# ###  #......##.# #.......# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##.# #.......#.....)..............# #.#.##.##....##♣@♣##...........##77.7 (24 .......##..♣♣#.....#♣♣........... #.#.#####..♣÷#[39; $h4%49m..ß..#÷♣...#..#. #.#........♣♣#.....#♣♣...#.##.# # ..#######..♣ ###+### ♣..# # ### #..♣ ♣........# #  #..♣♣ ♣♣.#......#   #...♣♣ ♣♣..###.#### #  #.#..♣♣ ♣♣.........# # 8.7 (25 _Found two gnoll skeletons. _There is an open door here. _No target in view! $hE _ $hIB $h/N, $hN, $hO $hFR $hV, $hhX $h`i  ######.......#   #......##.# #.......# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##. ..#.......#.....)....... #.#.##.##....##♣'♣##...........##  $hza.......##..♣♣#.....#♣♣........... #.#.#####..♣÷#..ß..#÷♣...#..#.###.......♣♣#..@..#♣♣...#.##.# 82.7 (4.0)#######..♣ ###'### # # # $h b## #..♣ P.P ♣........#  #..♣♣ P..PP ♣♣.#..... #...♣♣♣P.♣P♣♣..###.### $hb#.#..♣♣..♣♣♣..# ##.†♣♣_♣♣..###.....♣♣♣...# ####.......#.#.#.....# _You open the door. $hm _Found a faded altar of an unknown god. $hv $hyH _No target in view! $h3 $h $h $h $h*$ _ $hKV  There is an open door here. $h $h _ $h $h  $h, $h $h@  There is an open door here. $h $h _ $h $hs $h, $hQ $h $h $hw $h  There is an open door here. _ $hB $h4X $h $h, $hL $h $h* , $h  $h! $h", $h" $h# $h$ $h% $h>% $h"& $h& $h)' $h' $h) $h*, $h + $h+ $hs,, $h, $h- $h4., $h. $h/ $h0 $h31 $h1 $h2 $hP3 $h|3 $h3 $hi4 $h4, $hG5 $h .......#### #...@.†...---3.4 (2.0 ..........# #####. .#..#.###.# .# .#.##.# #.# .. ......# #.# ### ... ... ##. $h  $h  $h G---4.4 (3 $h  $hG Q _Found a stone staircase leading down. $h  $h  $h ^ _No target in view! $h  $h  $h6  $h8 Rev  _ $h n $h  $h0  $h  $hR  $h  $h#  $h? 7 $h  $h  $hX 0 $h  $h  $h , $h  $h  $h , $h  $h  $hW , $h  $h_  $h  $hU  $h  $h R  There is a stone staircase leading down here. $h  $hC  _ $h  $h  $h" , $hv  $hC  $h , $h  $h  $h  , $h{  $he  $h , $h  $h  $h<  $hi  $h  $h5  $h , $h  $h  $hL  $h{  $h  $hz  $h  $hb , $hI  $h  $hb  $h  $h  $h  $h  $hm  $h  $h  $h  $h  $h\  $h  $h  $hI  $h  $hr , $h  $h- ..######.####....#  ..# #.####..####  ..######........>.#  ..##.......#.#.##.# .÷.#.......#.#.##.#  ...#.......#.#..#.#  ....†......#.##.#.#  $h.  .#.#.......#.##.#.#  ##.#.......#....@.#  78.4 (24.0)#.####.###  ############ #.#   #.#   ######## #.#   ####......####.# $h.    #..............#  .##.#.>#.######   ...†.....#.#    $hU/  $h2  $h7 [ _Done exploring. $h`8  $h:  $h?= { _No target in view! $h=  $hO 8.0.0)....................##.#.>..†..... $h+P  $h{S  $hCW [ _Done exploring. $hW  $hY  $h\ $  $hh\ W_No target in view! $h\  $h2q 4 $hv  $hy [ _Done exploring. $hz  $h|  $h~ a _Done exploring.No target in view! $h  Done exploring.No target in view!Done exploring.No target in view! $hR  $h  $h , $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Key pressed, stopping explore. $hf  $h#  $h ^ _No target in view! $h  $hv  $h  $hD , $h No target in view!Done exploring.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h  $h ^ _No target in view! $h  $h&  $h 4 $h  $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h  $h  $hM Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h zNo target in view!Key pressed, stopping explore.No target in view! $h  $hu  $h  $h  $hg zNo target in view!Key pressed, stopping explore.No target in view! $h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore. $h  $h^  $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h I $h  $hT  $hj  $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Done exploring. $hI  $h  $h H _No target in view! $hXg $h], $hFcNo target in view!Key pressed, stopping explore.No target in view!Done exploring.No target in view!Done exploring. $hc $hg^ _No target in view! $h0I $ht4 $h $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h $hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $hZ $hB3 $hm $hۇ $hԋ $hԑNo target in view!Done exploring.No target in view!Done exploring.No target in view!Key pressed, stopping explore. $h9 $h͔ $hH _No target in view! $haI $hѬ4 $h $hf[ _Done exploring. $h $hd $h,H _No target in view! $h*3 $hk+ $hK $h}L $hQ $hZ[ _Done exploring. $h![ $h_ $hKbH _No target in view! $h I $he4 $h)# $h'No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h' $h70 $h65Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $hI $h $h $h $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h  $h $hPDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h $h $h\ $hF4 $hԫ $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h $h  $hiDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $hqbI $hN4 $h/ $h'No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h $h $hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h'3 $h( $hCMJ $hbQNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $hU $hlYDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $hI $hJ $h)No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h $hx $h $hH $h, $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h $h $hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $ha3 $h՜ $h޸ $h $h $hBNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h $hM $hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h-b I $hL 4 $h  $hQ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h  $hΘ  $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $hP dNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $hcY  $he] 9Done exploring.No target in view! $h^ KDone exploring.No target in view!Done exploring. $h?_ No target in view! $h q $h(|cLevel 1 of the Dungeon<>>>>_(Press ? for help)  #...# #...# #...# #...# #.....###.#.....##♣♣♣.♣♣♣##....# #......##.#  $h}  #...###...###...###...###.....# #.####...............#.####.##.#.##.#   #.............................# #.........##..##.#####.........#.##.#   #......†...................#.########....####.#......######.####....#   #........#...####..######......# #...## #........# #.####..####   ########†#.#######.#### #.##.#.# #...# #.#......######........>.#  #...# #...#...###.##.#.# #...# #.#......##.......#.#.##.#  #.### #..###..#.....#..######...#####.#.....÷.#.......#.#.##.#  #†# ##)## ##.#.#.##.#.#..............#.......#.......#.#..#.#  #.# #.## ##...........................÷.....†......#.##.#.#  #.# ##.## ##.#........#.............##.#...#.#.......#.##.#.#  #.# #..###..#..#.#.########...#######.#.###.#.......#....@.#  #.# #...#...#......##...# #.......#.......####.###   $hl~#.# ####.####..#.#### #...# ###.############# #.#  #.#######.......# ##...#### #.##.#  #.##......##.# #.......# #.# ######## #.#  #.#### ####.#..#.##.# #.#.###.# #.# ####......####.#  #....######.........##.######.#..##.# #.# #..............#  #..)...#.......#.....)..............# #.###.##.#.>#.######  #.##.#.#.##.##....##♣'♣##...........#### #.....†.....#.#  #.##........##..♣♣#.....#♣♣............# #####.##.##.#.#  #.####.#.#####..♣÷#..ß..#÷♣...#..#.###.# #.##.##.#.#   $h#.####.#........♣♣#.....#♣♣...#.##.# #.# #.........# $hU>@ $hHG  $he ..######.####....#  stairs the Shooter ..# #.####..####  Coglin ..######........>.#  Health: 27/27 ======================== ..##.......#.#.##.#  Magic: 3/3======================== .÷.#.......#.#.##.#  AC: 3Str: 11  $hg ...#.......#.#..#.#  EV: 11Int: 8 ....†......#.##.#.#  SH: 0Dex: 19 .#.#.......#.##.#.#  XL:  3 Next:  4% Place: Dungeon:1 ##.#.......#....@.#  Noise: ---------  Time: 678.4 (0.0) ...#.......####.###  a) +2 sling {Gabriel d) +0 sling {Gyeongj ############ #.#  Fire: a) +2 sling {Gabriela} #.# ######## #.# ####......####.#  #..............#   ##.##.#.>#.###### $hi    ...†.....#.#   _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! $hr  $hs  $hx P _ $hy , $h{  $h }  $h}  $hI~  $h~  $h  $h  $h̀  $h  $h3  $h7 , $hǃ  $h3  $h@  $h  $h>  $hI # ######## .## ####......# ..# #......##.# .#.####.##.#.##.# ###..#.##.# ######.####....# .# #.####..### ..######....84.4 (6# $h o..#.#.##. .÷.#.......#.#.##.# ...#.......#.#..#.# ....†......#.##.#.# .#.#..##.#.# ##.##......# ...#.......####.### ############ #.# $h  $h  $h' No target in view!Done exploring.No target in view!Done exploring. _No target in view! _There is a stone staircase leading down here. $hd< $hN= $hGA $hF $hJ+5.4 (1 _ $h7K $h"G                #####   #...#  $h ###...### 2  #..@....#   #..........   #.......##<   ###...###  #...#  ##.##   $h]v  .  $h $h9< $h-6.1 (1.7 $h $h _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here. $hQ  $h_R  $hR  $hkT  $hV  $hyZ P _ $h\ B $h]  $h_  $h`  $h_`  $ha  $hrc  $hc  $hd  $he  $h"g  $hUg  $hg  $hYi  $hn    ## .. ##### .# #...# .#  ###...### J# # #..<....##.##.... #........@.....# $hso t #.......##<###.#  ###...### .#  #...# .# ##.## .# #.# .. J   endoplasm (asleep)   #.# .. #.# #. $hu .91.1 (5.0 $hIv +2.1 (6 $huz  $h@|   $h| O_An endoplasm comes into view. $h  ## .. ##### .# #...# .# ###...### J# #  #..<....##.##....  $h & #........@.....#  #.......##<###.#  ###...### .# #...# .# ##.## .# #.# .. #.# .. #.# #. $h 3##.. ##### .# $h3 #...# .# ###...### J# #  #..<....##.##....  #........@.....#  #.......##<###.#  ###...### .# #...# .# ##.## .# #.# .. $h4 #.# .. #.# #. $h49 $h9 $h= $hAa _An endoplasm is nearby!$hG. (J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.$hW  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.$hK$h#Q,.J$hQc===3.3 (1.2Rev $h/V$hX] _The endoplasm is almost dead.$hi c  You shoot a sling bullet. The sling bullet hits the endoplasm.$h C.$ht (You kill the endoplasm!$h &.$h4 u8/28 84.6 (1.3Rev+ $hF $h E _You shoot a sling bullet.$hQ $h $h H _No target in view!$h? J$h  $hk $hą :_No target in view!$h| 4$h. $h H _No target in view!$h3J$hBg _$hϧ|Rev $h$hȬ .< ### . #.. ##### #.# $hb#...# #.#  ###...####.# .###$#.  #..<....##.##...  #........# ---6.6 (2.0  #.......##<###.#  ###...####.# #$h  #...# #.#  ##.## #.# #.# #..$h #.# #.. #.# ##. $h$hG---7.6 (3$h$hR9 _Found a stone staircase leading up.$h$h$h$hT$hP$h$hy$hT$h*$hh$h$hg$h o.. ..#.< >####.# .# #..... ##### #.##.# #...# #.##.# .# ###...####.##.###$#.#### #..<....##.##...@.......700 #.......##.#.#### #.......##<###.# ... ###...####.# #.# ##.##...# #.# ... .###.## #.# ###. ##.# #.. #.#.# #.. ..#.# ##.#.$h $h+1.6 (4$h}$hS9 _Found an escape hatch in the floor.$h7$h8$h8$h%;$h=$h=>$h]B$h$hB$h,$h*$h$M _You now have 48 gold pieces (gained 16).$h 3$h $h $h $h8$h$h$hz,$h$h8$ht$h$h.$h$h$h $hP$hU$h$h$h$h$h$hf$hF $h!$h)#$h#$h#$h%$h&,$h='$h'$h),$h)$h*$h+$hI,$h},$h-$h/$h/$h0$h0$h#2$hr2$h2$h64$h5$h&6$h6$hw8$h9$hG:$h:$h2<$h>$h>$h?$h3A$h^C,$h D$hE$hG$hH$h I$hQ#.# . #.. .< .># .# #.############# .. #.#...........# .# #.#.#########.# .# #.#.# #.# .###.#.###### #@# ..........)....# ..##.#.#########.###.#.##..... #.# #.####.### #.# ... #.# #.. ###. #.# ....# #.. ....$h`T #.# . #.. .< .># .$hTE# #.#############. #.#...........# #.#.######### ##.#.#########.#####...............@....###.#.#########.### $h6U#.##..... #.# #..##.$hZ022.6 (21.0)$h+[,3.6 (22$h;_$hes _You see here a +1 heavy mace.$h|  _$h- n$hL# #.# #.. ># #.### #.#...........# #.#.###$h# .# #.#.# #.# #.#.###.##### ...$h# )..@.# #.#.###.###.# $h# .... #.# .###.### #.# $h$ .#  #.# #.. .r $h9$ {. #.# ... ..$hU$ r   rat (wandering) #.#.# #.. .##$hp$ V.... #..# $h$ / #.$h,+ 85.6 (2.0)$he+ $6.6 (3$h0 $h:3 V _A rat comes into view.$h~  You shoot a sling bullet. The sling bullet hits the rat!(((.$h' $hd((You kill the rat!$h$h; ...$h.w.w   dart slug  You shoot a sling bullet.$hجl10===7.8 (1.2Rev $h$h\ _A dart slug comes into view.$hZ ((( You shoot a sling bullet. The sling bullet hits the dart slug.$h  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.$h-..w.9.0 (( _The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.$h (((The dart slug is almost dead.You shoot a sling bullet.$h(-b..w..$h-)30.2$h-7Rev+ $h(3$hH _The sling bullet barely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug.$h\n((.$h (((You kill the dart slug!$ht_B.....$heF81.4$h:nc _You shoot a sling bullet.$hv$h{^ _No target in view!$h|$h!$h $h:_No target in view!$h+ _No target in view!$hP$h$h{$hH _No target in view!$h$h`$hm$hUH _No target in view!$hy4$h}$hC _No target in view!$h@4$hC$hF$h$h$h'$h[$hs$h$h$h$hį4$h _$h$h># .############# .#...........# .#..# .#.# #.# .#.#$h8.##### ............)....# .#.#########.###.#  #.# #@# ---3.4 (2.0#.### #.# #.# $hu@ #.# #.. ...  #.# .......[ .#.# #..##.###$h... #..##.# $h #. .. #.# $h1.. ..# $h $h]---4.4 (3$hN$hF _Found a barding.$h<4$hi$hx$h*.#############...........######### ########.#####...........)....#.#########.###.$h.... #.# ##.###  #.# #..........#$h.........[...# .###..##.####.#...#..##.# #  #. B.. B   giant cockroach (asleep) ... ..## ##$h$h05.4 (1Rev $hr$hkb _A giant cockroach comes into view.$h / #.#####)....##.# #.# #.# #.# #@#  #.# #..........#  #.# .........[...#  ###..##.####.# $h #..##.# #  #. B.. #.# ... ..# .## ###$h}  #.####)....##.# #.# #.# #.# #@#  #.# #..........#  #.# .........[...#  ###..##.####.#  #..##.# #  #. B.. #.# ... ..# .## ### $h 4$hʊ $h~ f _A giant cockroach is nearby!$h' $h˂`(((((B$hCYou shoot a sling bullet.$h   The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hʋ$hi.....B$hn===6.7 (1.3Rev+ $h$hj _The giant cockroach is moderately wounded.$h (((((((You shoot a sling bullet.$h  The sling bullet barely misses the giant cockroach.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h )$h. y....†..$ht2 6227.9 (1.2$hi8 $heD i _You kill the giant cockroach!$hD $h\J $hGM H _No target in view!$h 4$hV $h H _No target in view!$hp 4$hNw $hgz H _No target in view!$h#T J$hU H _No target in view!$h 4$h $h H _No target in view!$h 4$h $h C _No target in view!$ho4$hH$h$hFQ$h<$h$h<$h'$h|  _$h ..........# ########.#  #.# .########.#####...........)....# (..#########.###.# ..... #.# #.# ..### #.###.###.## .# #......@...#---9.9 (2.0 .# .........[...# .# ###..##.####.# . ..##.# #  .†. #.# ... ..#.## ### $h ---40.9 (3 _Found 2 silver javelins.$h~$hJ$h# #.# .S.s.J # #.# ...g. #.##### ..K.)....# #..(. #.###.# .K...  #.# #.# ... ### #.###.###.## # #.......@..# # .[...# # ###..##.####.#  #..##.# .#  .†. #.# #... ..# $h\s   scorpion (asleep).## ### S   adder (asleep)J   endoplasm (asleep)g   hobgoblin (asleep)(…)$hU 0  A hobgoblin, an endoplasm, a scorpion, an adder and 2 kobolds come into view.$hߥn$h...J.SgsK.KsSJwandering)g $hd===1.9 (1Rev $h;$h0> _The hobgoblin shouts! The kobold shouts!$h.# .#.# ....J. .# #.# ...S.. .$h&)#.##### ..gs...)....# #.K(... .#.###.# ...... #.# #.# K.. .### #.###.###.## .# #......@...# .# .[...# .# ###..##.####.#.$h #..##.# .# . .†. #.# # ... ..# .## ### $h$h$h.s.KK   kobold$hR0---2$h*$h$ha%#.# #.#.# ....J. #.# #.# ...S.. #.#.##### ..g....)....# #.Ks... #.#.###.# ...... #.# #.# ... #.### #.###.###K## #.# #.# #.# .[...# #.# ###..##.####.#. #..##.# .# #. .†. #.# # ... ..#K   kobold .## ###$h H.K$h!B---3$hT'$h($h× 5.#.# .#.#.# ....J. .#.# #.# ...S.. .#.#.##### ..g....)....# #.Ks... .#.#.###.# ...... #.# #.# ... ##.### #.###.###.##  #.# #.K..#  #.# .[...# $h .#.# ###..##.####.#. #..##.# .#  #. .†. #.# # ... ..# .## ###$hԛ $h0 $h $hO KK..K 2 kobolds4$h $hb $hY#.#.# #.#.#.# ....J. #.#.# #.# ...S.. #.#.#.##### ..g....)....# #.Ks... #.#.#.###.# ..... #..... #.# #.# ...#.### #.###.###K## #.# #...@.K....# . #.#.[...# #.#.##..##.####.#  .... #..##.# .# #. .†. #.# # .... ..##.## #####$hgK..Kg   hobgoblinKK 2 kobolds$hd7-=5$h$h_ _The kobold attacks as it pursues you! 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S  [39$hL ;49m adder .# #.. #.#.# ######..##.KK 2 kobolds .# #.. .... #..##.# .# ##. #. .†..##.#$h vK..SK.$hq &9$h $hO  #.# .. #.. #.< .># ####.# #.#### #..... #.#...## #.##.# #.#.##.#.# #.##.# #.#.# #.#.####.##.###.#.#.##### <....##.##.K..SK.s)....#.##.#.#g###.#.##<###.##..... #.# #.#.####.# #.####.### #.###..# #.# ... #.# #.K..KS. #.## #.# ###. #.# .g #.# #..[40$haQ m #.#.# ######..##. #.# #.. .... #..##.# #.# ##. #. .†..##.#$hW K.S.Kss   scorpionS   adderKK 2 kobolds60$h[ $hd] $h  #.# .. #.. #.< .># ####.# #.#### #..... #.#...## #.##.# #.#.##.# $hq #...# #.##.# #.#.# #.# #...####.##.###.#.#.##### .<....##.##.K.S.Ks.s)....#.##.#.$h j#g###.#.##<###.##..... #.# #.# #...####.# #.####.### #.###. #...# #.# ... #.# #.K..KS ##.## #.# ###. #.# . S   adder $hF!  #.# #.. #.#.# ######..##.# KK 2 kobolds  #.# #.. .... #..##.# $ho! #.# ##. #. .†..##.#$h# $h=$ $h$ $h$ $h, K.S.Ks.s   scorpionS   adderKK 2 kobolds$hf- &1$hO3 $h5 $hW d #.# .. #.. #.< .># ####.# #.### #..... #.#..#  ##### #.##.# #.#.#.#  #...# #.##.# #.#.# #.# #$h( 8#...####.##.###.#.#. ..<....##.##.K.S.Ks..s).....##.#.#g###..##<###.##..... #.# #. ##...####.# #.####.### #.###.  #...# #.# ... #.# #.K..K  ##.## #.# ###. #.# S   adder$h v #.# #.. #.#.# ######..##. KK 2 kobolds #.# #.. .... #..##.  #.# ##. #. .†..##.$h ,$h ,$h@ K.S..sKs   scorpionS   adderK   kobold$h &2$h $h7 $hd #.# .. #.. #.< .># ####.# #.## #..... #.#.# ##### #.##.# #.#.#.# #...# #.##.# #.#.# #.#$h#...####.##.###.#.#. #..<....##.##...@..K.S..sK..s) #.##.#.#g### #.##<###.##..... #.# ##...####.# #.####.### #.### #...# #.# ... #.#$h1 #.K.. ##.## #.# ###. #.# S   adder #.# #.. #.#.# ######..## K   kobold #.# #.. .... #..##$h #.# ##. #. .†..##$hY$h$h$hu$h2KS..gg   goblin (wandering)K   kobold$h'&3$h$hu _A goblin comes into view. It is wielding a +0 dagger. $h;E #.# .. #.. $hE #.< .># ####.# #.# #..... #.#.# ##### #.##.# #.#.#.# $hE #...# #.##.# #.#.# #.#  $hE ###...####.##.###.#. $hE#.  $hKF #..<....##.##..@..KS....sK..s)  # $hF.g.....##.#.#g  # $hF;.##<###.##..... #.#  ###...####.# #.####.### #. #...# #.# ... #.# #.K $hF ##.## #.# ###. #.#  $hG #.# #.. #.#.# ######.. #.# #.. .... $h:G #.. #.# ##. #. $h[GX .†.. $hI $h/J $hyJ $hOzKS..g $hO&4 $hS $hU $h  #.# .. #.. #.< .># ####.# #.# #..... #.#.# ##### #.##.# #.#.#.# #...# #.##.# #.#.# #.# ###...####.##.###.#.#. #..<....##.##.@..KS.....sK..s)  #.##.#.#g #.##g###.##..... #.# ###...####.# #.####.### #. #...# #.# ... #.# #.K ##.## #.#[3 $h9;49m ###. #.#  #.# #.. #.#.# ######.. #.# #.. .... #.. #.# ##. #. .†.. $hpKS...s<s   scorpionS   adder $hM&5 $hw# $h% $hnd #.# ... #.. #.< .># ####.# #. #..... #.#. ##### #.##.# #.#.#. $h #...# #.##.# #.#.# #. ###...####.##.###.#.#. #..<....##.##@..KS...s..sK..s) #.##.#.#g #.##<###.##..... #. $h< ###...####.# #.####.### #. #...# #.# ... #.# #. $hd/ ##.## #.# ###. #.# S   adder $h #.# #.. #.#.# ######. K   kobold #.# #.. .... $h #. #.# ##. #. $hL .† $h^ $hx, $h1 $hfKS...s.gs   scorpionS   adder $hEg   goblin (wandering)K   kobold $h&6 $ht $h $h $hh $hp $h} $hJ4 $h^N $hP $hJ $hl"!$h4*#. #.#... #.. #.< .># ###.# #.############ #..... #.#..........########## #...#  #.#.# ##...#####.#.#########.<....##.##..KS...s...sK..s).........##.#.#########g.......##g###.##..... !$h*I###...####.# #.####.###......  ###.## #.# ###. #.# ......#.#.# #####K   kobold..... #.!$hq-!$h-,!$h 5LKS.....S   adderK   kobold!$h5&7!$h:!$h=!$h {M .# ##. #.#... #.. #.<..># ###.#.#.############ #..... #.#..........###!$h 2####### #...#  #.#.# ##...#####.#.#########.<....##.##.KS........sK..s)#..............##.#.#########g#K   kobold##.## #.# ###. #.# ......#.#.# #####!$h !$hG !$h iKS.S   adderK   kobold=8!$h1 !$h߳ z _The kobold attacks as it pursues you! The kobold closely misses you."$hR.. ..  .# #.##.##... #.."$hRw #.<..># ####.#.#.############ #......#.#..........##########"$hS #...# #.##.# #.#.# ##...####.##K###.#.#########."$hJSA<....##.##.S.........sK..s).......##.#.#########g.......##g###.##..... "$hlS###...####.# #.####.###...... "$hS ###.## #.# ###. #.# ......"$hwV,"$h&\8KS"$hy\."$h].-9"$ha"$hc"$h( ## .. .. ##. .# # ..#.##.###...##... #.<..># ####.#.#.############# #....@.#.#...........###### #.##.###.#.#########.# #...# #.##K# #.#.# #.####...####.##S###.#.#########.##..<....##.##...........sK..s).#.......##.#.#########g##.......##g###.##..... #.####...####.# #.####.### #.##...# #.# ... #.# #.KKS.-70"$hs #$ho##### ..... ###...# # ...#.##.#####...##.... #.<..># ####.#@#.#############  #......#.#...........# ##### #.##K###.#.#########.#  #...# #.##S# #.#.# #.#  ###...####.##.###.#.#########.###..<....##.##...........sK..s)..#.......##.#.#########g##.......##g###.##.....   ###...####.# #.####.### #.###$hMq#$h*r#$hxYKS.#$h#y&1#$hi~#$h#$h###### ..... ####...# # ....#.##.####..##..... #.@..>#  ####.#.#.##############$hq  #....K.#.#...........# ##### #.##S###.#.#########.# #...# #.##.# #.#.# #. ###...####.##.###.#.#########.# #..<....##.##...........sK..s).  #........##.#.#########g# #.......##g###.##..... #.#$h#$h#$hm,#$hoKK..ss   scorpionK   kobold#$h4&2#$h#$ha _There is a stone staircase leading up here.$$hL4$$hR$$h!T$$h^$$haSs.S   adder$$h&b}K   kobold$$hf.=3$$hi$$h|I" ..##.#...#.#.......#.##.#.# ####.#.###.#.......#......##.......#.......####.######.############# #.# # #.##.# $$hI?# #.# ######## #.# # #.# ####......####.# # #.# #..............#1 # #.###.##.#.@#.###### $$hBJ#### #.....†...K.#.# ...# #####.##.##.#.# ##.# #.##.##.$$hJ.#  #.# #.........#  #.# ###########K   kobold#.#  #.####  $$hJu#....# _The kobold closely misses you.$$hK$$hQ$$h]5-5.4 (2.5$$h$$h"} _You climb upwards. _There is a stone staircase leading down here.$$h? z (You shoot a sling bullet.$$hD  The sling bullet closely misses the kobold.You shoot a sling bullet.$$hP KThe sling bullet closely misses the kobold.3-----===6.6 (1.2Rev $$hiV$$hSY9 _The kobold hits you with a +0 whip.%$hd %$he %$hfYou shoot a sling bullet.%$h< (The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.%$h| KThe sling bullet completely misses the kobold.%$hF}f0-------7.8%$hf%$hw _The kobold barely misses you. The kobold hits you with a +0 whip.%$h)pz (You shoot a sling bullet.%$h  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.%$h KThe kobold is moderately wounded.%$hj_9.0Rev+ %$h%$hW _The kobold completely misses you.%$h z (You shoot a sling bullet.%$h  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.%$h )%$h 9)%$hZ p580.2Rev* %$h %$h J _You kill the kobold!%$h 4%$h^%$hH _No target in view!&$h &$h+ Level 1 of the Dungeon<>>>>_(Press ? for help) #.### #..###..#.....#..######...#####.#.....÷.#.......#.#.##.#  #†# ##)## ##.#.#.##.#.#..............#.......#.......#.#..#.#  &$h[, "#.# #.## ##...........................÷.....†......#.##.#.#  #.# ##.## ##.#........#.............##.#...#.#.......#.##.#.#  #.# #..###..#..#.#.########...#######.#.###.#.......#......#  #.# #...#...#......##...# #.......#.......####.###  #.# ####.####..#.#### #...# ###.############# #.#  #.#&$h, ######.......# ##...#### #.##.#  #.#&$h, #......##.# #.......# #.# ######## #.#  &$h, \#.#### ####.#..#.##.# #.#.###.# #.# ####......####.#  #....######.........##.######.#..##.# #.# #..............#  &$h- #..)...#.......#.....)..............# #.###.##.#.@#.######  &$h5- #.##.#.#.##.##....##♣'♣##...........#### #.....†...).#.#  #.##........##..♣♣#.....#♣♣............# #####.##.##.#.#  &$hw- A#.####.#.#####..♣÷#..ß..#÷♣...#..#.###.# #.##.##.#.#  #.####.#........♣♣#.....#♣♣...#.##.# #.# #.........#  &$h- |#......#######..♣P###'###.♣........# #.# ###########  ######## #..♣.PPP.PPP.♣........# #.#  &$h- #..♣♣♣P..PP♣♣♣.#......# #.####  #...♣♣♣P.♣P♣♣..###.#### #....#  #.#..♣♣..♣♣♣.........# ####.#  &$h- #.##.†♣♣_♣♣..###.....# #.#  #......♣♣♣...#.......# #.#&$hx #.............................# #.........##..##.#####.#......†...................#.########....##########.####....##........#...####..####### #...## #........# #.####..###########†#.#######.#### #.##.#.# #...# #.#......######........>..# #...#...###.##.#.# #...# #.#......##.#### #..####..######...#####.÷.#.##.†# ##)## ##.#.#.##.#.#..............#.......#.......#.#..#.##.## ##....................÷.....†......#.##.#.###.## ##.#........#......##.#...#.#.......#.##.#.# #..###..########...#######.#.###.#.......## #...#...#......# #...# #.......#####.#### ####.####..#.#### #...# ###.############# #. ######.......# ##...#### #.# #.#&$h"y 5 #......##.# ## #.# ######## #.# ####.#..#.##.# #.#.###.# #.# ####......####.#...######.........##.######.#..##.# #.#.....#)...#.......#.....)......# #.###.##.#.@#.######.##.#.#.##.##....##♣'♣##...#### #.....†...).#.##.##........##..♣♣#.....#♣♣......# ####.##.##.#.##.####.#.#####..♣÷#..ß..#÷♣...#..#.###.# #.##.##.#.##.####.#........♣♣#.....#♣♣...#.##.# #.# #.........##......#######..♣P###'###.♣........# #.# ###################♣.PPP.PPP.♣.# #.#'$h'$h#;..##.#...#.#.......#.##.#.#stairs the Shooter ####.#.###.#.......#......#Coglin#.......#.......####.###Health: 20/28 =================-------###.############# #.#Magic: 3/3======================== # #.##.#AC: 3Str: 11 # #.# ######## #.#EV: 11Int: 8 # #.# ####......####.#SH: 0Dex: 19 # #.# #..............#XL:  3 Next: 25% Place: Dungeon:1 # #.###.##.#.@#.######'$hN%Noise: ===------  Time: 780.2 (0.0) #### #.....†...).#.#a) +2 sling {Gabriel d) +0 sling {Gyeongj ...# #####.##.##.#.#Fire: a) +2 sling {Gabriela} ##.# #.##.##.#.#Rev* #.# #.........##.# ############.##.#####....# _The kobold completely misses you.You shoot a sling bullet.  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _No target in view!'$h%'$h_''$h1'$h3'$hH8mRev+ _'$h9'$h9L1='$h:'$ht='$h>'$h>'$h?'$h B'$huC'$hC'$hVE'$h2H'$h4JPRev '$hS'$hV'$hEZ'$h['$h[2'$h;\='$h\'$h#^'$h`'$hb'$hb'$hZc'$he'$he'$h f'$hf'$hh'$hh'$hi!'$hji'$h7k'$hAl'$hlK3='$h?m'$hrn'$hqB'$hr'$hr,'$hs'$ht'$hju'$hu'$hu'$h'w'$hx'$hcxh4=='$hx'$h~n'$h~'$h'$h'$h'$h,'$hX'$h'$h'$h9='$hs'$h ..## ########  ...## ####......#  ....# #......##.#  ..#.####.##.#.##.#  ###.........#.##.#  ..######.####....#  ..# #.####..####  '$hc..######........@.#  ---98.2 (18.0) ..##.......#.#.##.#  .÷.#.......#.#.##.#  ...#.......#.#..#.#  '$h:....†......#.##.#.#  .#.#.......#.##.#.#    ##.#.......#......#   ...#.......####.###   ############ #.# '$h@E '$h:---'$h'$hc _There is a stone staircase leading down here.'$h '$h/ '$h '$hO$ '$he( f5=9.0) _'$h( '$h  ....#.##.##  #...##...  #.<..>#  ####S#K#.## #......#.#.  ##### #.##.###.#.  #...# #.##s# #.#.  ###...####.##.###.#.2  #..@....##.##.......  #..............##.#.  #.......##<###.##...  ###...####.# #.####.  #...# #.# ... #.  ##.## #.# ###. #.  #.# #.. #.#.  #.# #.. ...[17;7'$h H  #.# ##. #.='$h *800.7 (2.5 _You climb downwards. _There is a stone staircase leading up here.)$h}r  #...##... #.<..># ####S#K#.##......#.#.##### #.##.##...s# )$h^~&###...####.##.##..<....##.##.............##.###<###.##..##...####.# #.####.#)$ho)$h41.7 (1.0 _)$h )$h)$h 4 )$hO #.<..># ####S#K#.##......#.#.##### #.##.##)$hC...s# ###...####.##.##..<....##.##..................##.#)$h##<###.##..##...####.# #.####)$h #...# #.# ... .#)$h)$h%)$hCM6=2)$h>)$h)$h_  ####S#K#.##......#.#.##### #.##.##...s# ###...####.##.##..<....##.##..................##.#)$h ##<###.##..###@..####.# #.#### #...# #.# ... #.####..#)$h +)$hx )$h )$h 3)$h )$h = ......#.#.##### #.##.##...s# ###...####.##.##..<....##.##......#..............##.##.##<###.##..###...####.# #.#### #@..# #.# ... )$h 4#.####. #.# #.. #..#)$h )$h &4)$h )$h *$h> ##### #.##.###.#.# #...# #.##s# #.#.# ###...####.##.###.#.# #..<....##.##....... #..............##.#.# #.......##<###.##... ###...####.# #.####.#  #...# #.# ... #.# ##@## #.# ###. #.# .# #.. #.#.# #.# #.. ... #.# ##. #. #.# #.# #.# #.#*$h}?'[m *$hD*$hE&5*$hoI*$hM*$h]o...s# ###...####.##.###..<....##.##........#..............##.#.#.......##<###.##....##...####.# #.####.# #...# #.# ... ##.#####. #@# #.. #.*$h.^ ....# #. *$hd*$hd*$hdj7==6*$hi*$hj*$hߦ ###...####.##.###..<....##.##......................##.#.#.......##<###.##....##...####.# #.####.# #...# #.# ... #.####. #.# #.. #. ....# #.   7*$hũ *$h+ !..<.........................##.#.#......##<###.##....##...####.# #.####.# #...# #.# ... #.####.*$h~ $ #.# #.. #. ....# #.   .*$h{ *$h) &8*$h *$h, +$h ............##.#.#......##<###.##....##...####.# #.####.# #...# #.# ... #.####.+$h3/ #.# #.. #. ....# #.   ###+$hU++$h +$hQ&9+$h0+$h+$h) ##<###.##....##...####.# #.####.#+$hV #...# #.# ... #.####.+$hv #.# #.. #. ....#+$hI #.  +$h4 +$h+$hC=10+$h+$h+$h̓x ##...####.# #.####.# #...# #.# ... #.####. #.# #.. #. ....# #. +$hl<  +$hʚ+$hn+$hM8=1+$h+$hߡ+$h _You now have 61 gold pieces (gained 13)./$hI0/$h4X/$h4,/$h5/$h5/$h 7,/$hf7/$h8/$h:,/$h;/$h</$hJAz##.## #.# ###. #.# ............#.. #.#.# ######..##.##.. ....#..##.# ##. ## #..†..##.## #.###.# /$hA........#.# .g!#.#. #.###.#####.# ?..## ####.# ##.#  /$hA#.#######.#.......# #.########.# #.#/$hA=#.#######.##.........#g   goblin (wandering)#########.####/$hD+9.7 (5/$hLC)g/$hL,40.7 (6/$hP/$h[Ty _Found a scroll labelled SOQULI JOYROSOCU and a +0 dagger.0$h> ((gYou shoot a sling bullet.  The goblin shouts!0$h (The sling bullet hits the goblin but does no damage.  You shoot a sling bullet.0$hE?o  The sling bullet barely misses the goblin.0$h^I!g.====1.9 (1.2Rev 0$h)M0$hO 0$hQ!_You hear a shout!0$h ( You shoot a sling bullet. The sling bullet hits the goblin.0$hs ((The goblin is heavily wounded.You shoot a sling bullet.0$h 0$h D!.g0$h ]===-3.10$h 7Rev+ 0$he 0$h ` _The sling bullet barely misses the goblin.1$hTL ((1$hmT7(You shoot a sling bullet.1$h(  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.1$hrh !.g  The goblin is almost dead.1$hho5----4.4 (1.31$ho1$hr| _The goblin closely misses you. The goblin hits you with a +0 hand axe.1$hx`  You shoot a sling bullet. The sling bullet hits the goblin.1$h}C)1$h (((You kill the goblin!1$hZ d!.)1$hϏ t75.6 (1.2Rev* 1$h, 1$h / _You shoot a sling bullet.1$h#1$h$1$h)&1$h ):Rev+ 1$h3-,1$h-1$h-1$h.1$h61$hI6X6=--1$h81$h<1$hD=1$h>1$huAPRev 2$h12$h~7==2$h8,2$h)2$hM2$hNF2$h!2$h!"9=2$hj$2$h%(a8=2$h-*2$h%01 _HP restored.2$h332$h'92$h=;2$h?2$h.@2$hYA2$hB2$hE2$h1E2$h_G2$hI2$hN2$hN9=2$hAO2$hnV ###...####.# #.####.### #.## #...# #.# ... #.# #.K. ##.## #.# ###. #.# ......... #.# #.. #.#.#########. #.# #.. ..... #2$hV #.# ##. ##.#.. .†.. #.# #.###.#.## ...... #.##.)!#.#.# #.###.# #.#2$hV#.@...# ## ###---  #.# ####).# #.# ##.#2$hV #.####### #.##.......# #.#2$hWn#######.# #.# #.#######.#2$hW<#.........##########.#2$h&_061.6 (16.0)2$h_H---2.6 (172$hoc2$hAff _j - a scroll labelled SOQULI JOYROSOCU3$h M.......##<###.##.....   ###...####.# #.####.#####...... #.# #.K##.## #.# ###. #.# .........3$h #.. #.#.########.. ..... ###. ##.#.. .†..##.###.#.## ......#.)@#.#.# #.###.##.....## ###3$h ####).#.###.#.#3$hM 3$h 13.0)3$h 3$h 3$h +4.6 (23$hy 3$h  3$h S_k - a lumpy orange potion4$hZ #.......##.#.#########g### #.......##<###.##..... #.# ###...####.# #.####.### #.####...# #.# ... #.# #.K##.## #.# ###.##.# ..........#.# #.. #g#.#########..#4$h u#.# #.. ...#..##.# ##. ##.#.. †..###.# #.###@#.## .......#.# #.).#.#.# #.###.4$h #.# ##.....# ## ####.# ####)4$h A.##.# ##.##.####### #.# 4$h2 g   hobgoblin (wandering)#.......# #.#4$hY #######.# #.##.#######.#4$h 4$h i.gg4$h J====5.6 (14$h 4$h + _The hobgoblin shouts!5$huy (You shoot a sling bullet.5$h: (The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.5$h 5$hL.g5$h===-6.8 (1.2Rev 5$hp5$hHd _The sling bullet closely misses the hobgoblin.6$h (((You shoot a sling bullet.6$h2  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.6$hm ..gThe sling bullet hits the hobgoblin but does no damage.-8.06$h>6$h(V _The hobgoblin barely misses you.6$h P ((6$h 7(You shoot a sling bullet.6$h3  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.6$h8 )6$h` V..†6$h\ m319.3 (1.3Rev+ 6$hp 6$h] M _You kill the hobgoblin!6$h6$h6$h^ _No target in view!7$h ..<....##.##...........sK..s).... .......##.#.#########g###. .......##<###.##..... #.# #. ##...####.# #.####.### #.####...# #.# ...# #.# #.K..K##.## #.# ###.##.# ...........7$h 9#.# #.. #.#.#########..##.#.# #.. #.......# #..##.#.# ##. ##@#.. †..###.# #.###.#.## ........#.# #.).#.#7$hb #.###.####.# ##.....## ## ####.# 7$h˼ ####).##.# ##.##.####### #.##.......# #.########.# #.#7$h 7$h1 '---7$h` 700 _7$h? 7$h v _You see here a hobgoblin corpse.8$h:#...####.##.###.#.#########.##### .<....##.##...........sK..s)....#......##.#.#########g###.# ......##<###.##..... #.# #.# #...####.# #.####.### #.###.# #...# #.# ...# #.# #.K..KS 8$hC##.## #.# ###.##.# ...........#.# #.. #.#.#########..##.##.# #.. #.@.....# #..##.##.# ##. ##†#....... .†..##.##.# #.###.#.####.##........#.# #.).#.#.# #.###.####8$h#.# ##.....## ## ####.# ####)8$h>.#  #.# ##.#  #.######  8$hd2#......8$hc8$h@---1 8$h$ _8$h8$h9$h...####.##.###.#.#.##### <....##.##...........sK..s)....# .##.#.##g###.# ##<###.##..... #.# #.# ...####.# #.####.### #.###.# ...# #.# ...# #.# #.K..KS. #.## #.# ###.##.# .g #.# #.. #.#.#########..##.# #.# #.. #.# #..##.# 9$h&#.# ##. ##†#..†..##.# #.# #.###.#.####.##.# #.# #.).#.#.# ##.###.#### #.# ##.... #.# ####).# 9$h9$hW9$hqN2Rev 9$hݩ9$h9$hj :####.##.###.#.#.##### ....##.##...........sK..s)....# ##.#.##g###.# 9$hDk ##<###.##..... #.# #.# ####.# #.####.### #.###.## #.# ...# #.# #.K..KS.s 9$hxk Z.## #.# ###.##.# .g. .# #.. #.#.#########..##.# 9$hk .# #.. #.# #..##.# 9$h l .# ##. ##†#.†..##.# .# #.###.#.####.##.# .# #.).#.#.# ##.###.#### .# ##. 9$h-l x.# ###).# 9$hQl 9$hu 9$hv &39$hx| 9$h~ 9$h ####.##.###.#.#.##### ##.##...........sK..s)....# ###.#.#g###.# .##<###.##..... #.# #.# . .####.# #.####.### #.###.###. .# #.# ...# #.# #.K..KS.s. ## #.# ###.##.# .g. # #.. #.#.#########..##.# # #.. #.# #..##.# # ##. ##†#.†..##.# # #.###.#.####.##.# # #.).#.#.# .##.###.#### # ##.....## # # ####)9$h >.# 9$h <49$h# 9$h9 :$h ####.##.###.#.#.##### .##.##.sK..s)....# #.##.#.#g###.# .##<###.##..... #.# #.# . ####.# #.####.### #.###.###.# # #.# ...# #.# #.K..KS.s. # #.# ###.##.# .g.  #.. #.#.#########..##.####.  #.. #.# #..##.# . :$hM ##. ##†#.†..##.#  #.###.#.####.##.#  #.).#.#.# .##.###.####  ##.....## # ####).# :$h:$hT&5:$hX:$h:$h͓ .##.##...........sK..s)....# #.K......##.#.#########g###.# .. .##<###.##..... #.# #.# . ###.# #.####.### #.###.###.## :$h  #.# ...# #.# #.K..KS.s.  #.# ###.##.# ............g...#  #.. #.#.#########..##.####.#:$h ]#.. #.......#####..##.# .###. ##†#...†..##.# # #.###.#.####.##........# ).#.#.# #.##.###.#### ##.....## ##### ### :$h ##).# ##.# #####:$h P#.# .... :$h .###:$h9 :$hԞ .6:$hd :$hȦ ;$h m##.##.sK..s)....# #.Ks##.#.#g###.# . ##<###.##..... #.# #.# ... .# #.####.### #.###.###.##  #.# ...# #.# #.K..KS.s..#  #.# ###.##.# .g...#  #.. #.#.#########..##.####.#  #.. #.#####..##.# .#  ##. ##†#.†..##.# # #.###.#.####.##.# #.).#.#.# #.##.###.#### ##.....## ### ;$h<7;$h#;$h(;$h .##.sK..s)....# #.Ks.##.#.#g###.# . #<###.##..... #.# #.# ... .# #.####.### #.###.###.## #.# ...# #.# #.K..KS.s..# #.# ###.##.# .g...# ;$h 6#.. #.#.#########..##.####.# #.. #.#####..##.# .# ##. ##†#.†..##.# # #.###.#.####.##.# #.).#.#.# #.##.###.#### ##.....## ###### ### ;$hE ;$h% ;$h 8;$h! ;$hF ;$hJ8 r.##.sK..s)....# #.Ks.##.#.#g###.# ..... <###.##..... #.# #.# ... .# #.####.### #.###.###.## .# ...# #.# #.K..KS.s..# .# ###.##.# .g...# .. #.#.#########..##.####.# .. #.#####..##.# .# . ##†#.†..##.# #  #.###.#.####.##.# #.).#.#.# #.##.###.#### ##.....## ###### ### ;$h= ;$h> &9;$hA ;$h!C <$h##.sK..s)....# #.Ks.##.#.#g###.# ..... ###.##..... #.# #.# ... # #.####.### #.###.###.## # ...# #.# #.K...S.s..# # ###.##.# .....g...# <$h #.#.###..##.####.#  #.#####..##.# .# . ##†#.†..##.# # #.###.#.####.##.#  #.).#.#.# #.##.###.####  ##.....## ###### ### <$h<$h'80<$hd<$h<$h"?.sK..s)....# #.Ks... ##.#.#.###.# ..... .##..... #.# #.# ...  #.####.### #.###.###.##  ...# #.# #.....S.s..#  ###.##.# ............g...#  #.#.##..##.####.# <$hW #.#####..##.# .#  ##†#...##.# # .###.#.####.##.# #.).#.#.# #.##.###.#### ##.....## ###### ###    <$h"<$hj#1<$h*<$h>-| _You see here a giant cockroach corpse.<$h2z .sK..s)....# #.Ks... ##.#.##.###.# ..... .##..... #.# #.# ... #.####.### #.###.###.## ...# #.# #.....S.s..# ###.##.# ............g...# #.#.##..##.####.# #.#####..##.# .# ##†#.†@.##.# # <$hz ###.#.####.##.# .).#.#.# #.##.###.#### .....## ###### ### <$hl <$h$ -2 _<$hP <$h <$hL ##.#.#########.###.# ..... #.##..... #.# #.# ... ##.#####.###.## ...# #.# ....S.s.. ###.##.# ............g.  #.#.#########..##.####......#### ##†#.........†..##.# ###.#.####.##...@....# <$hW.).#.#.# #.##.###.### #.....## ###### ### #####.#<$hޠR3<$h=$h##.#.#.###.# ..... .##..... #.# #.# ... .####.### #.###.###.## # #.# ##.....S.s..# .##.# ............g...# #.#.#=$h+M#..##.####.# #.#####..##.# .#  ##†#.†..##.# # .#.####.##.# ).#.#.# #.##.###.#### .....## ###### ### =$hP&=$h =$hO&=$hH'ss   scorpion (wandering)=$h'&4=$h,=$hD.=$h##.#.#.###.# ..... ##..... #.# #.# ... ####.### #.###.###.## # #.# ##s....S.s..# .##.# ............g...#  #.#.##..##.####.#  #.#####..##.# .# ##†#.†..##.# # =$h.#.####.##.# .#.#.# #.##.###.#### ## ###### ### ##).#  ##.##.#  #.#  #.# ###.#=$h=$hl;s..=$h"&5=$h=$h>$hD.#.#.###.# ..... ..... #.# #.# ... .### #s###.###.## # #.# ##.......s..# .##.# ............g...# #.#.##..##.####.# #.#####..##.# .# †#.†..##.# # .#.####.##.# #.#.# #.##.###.#### >$hCE## ###### ### #).# ##.#  #.#  #.#  #.# ##.#>$h]L>$hL&6>$hMQ>$hS>$h .#.#.###.# ..... ..... #.# #.# ... .### #s###.###.##  #.# ##.......s..# ##.# ....g...# .#.#..##.####.# .#####..##.# .# †#.†..##.# # #.####.##.# .#.# #.##.###.#### ## ###### ### ).# #.# #.# #.# #.# #.#7>$h >$h& ?$hgM......sK..s)....# #.Ks... .#.#########.##.. ..... .# #.# ... ##.### #s###.###.#  #.# ##.s ##.# ............g.. .#.############ ?$h.......#####..#. †#.........†..### #.####.##........#.# #.##.###.#### ..## ###### ###?$h<8?$h?$hg?$h! $M#.#########.##### ..g .......sK..s)....# #.Ks... .#.#########.##.. ..... .# #.# ... ##.### #s###.###.#  #.# ##.......s ##.# ............g.. .#.####### .......#####. ?$hM" †#.........†..### #.####.##........ .#.# #.##.###.#####?$hb$ ?$hu+ ss   scorpion (wandering)?$h, &9?$h1 ?$h3 @$h4 ......sK..s)..s.# #.Ks .#.#########.###.# ..... .... #.#  ##.###@$h}ts###.###.##  #.# ##.......s.. ##.# ............g. .#.#########..##.#### .......@$hp †#.........† @$h<#.####.##....... @$h.#.# #.##.###.####@$hI #.#@$h@$h'90@$h@$hA$h+#.#.#########.###.# ..... #..... #.# #.# ... ###.### #s###.###.## # #.# #.......s..# .##.# ............g...# #.#.#########..##.####.# #.......#####..##.# .# #†#.........†..##.# # .#.####.##......@.# .# #.##.###.####..## ###### ### #).# ##.#  #.#  #.#  #.# ##.#A$hͲ<1A$hA$h A$hNd#.#.#.###.# ..... ##..... #.# #.# ...#.### #.###.###.## .# #.# ##.......s..# #.##.# ............g...#  #.#.##..##.####.#  #.#####..##.# .# ##†#.†..##.# # #.#.####.##.# .#.#.# #.##.###.####.## ###### ### ##).#  ##.# A$h #.#  #.#  #.# ###.#A$hXA$h2A$h|A$hA$h .##.#.#.###.# ..... .##..... #.# #.# ... .####.### #.###.###.## ..# #.# ##.......s..# ##.##.# ............g...# #.#.##..##.####.# #.#####..##.# .#  ##†#.†..##.# # ##.#.####.##.# ).#.#.# #.##.###.####A$h [.## ###### ### ###).#  ##.#  #.#  #.#  #.# ####.#A$h A$hW &3A$h~ A$h A$hg.##.#.#.###.# ..... #.##..... #.# #.# ... #.####.### #.###.###.##.# #.# ##.......s..##.##.# ............g...# #.#.##..##.####.# #A$h.#####..##.# .# ##†#.†..##.# ##.#.####.##.# .).#.#.# #.##.###.#### #.....## ###### ### ####).# A$h ##.#  #.#  #.#  #.# #####.#A$h<4A$hBA$hB$h.##.#.#.###.# ..... ##.##..... #.# #.# ... B$h"A #.####.### #.###.###.##  ...# #.# ##.......s..#  ###.##.# ............g...# #.#.#########..##.####.#B$h #.#####..##.# .# ##†#.†..##.# # .###.#.####.##.# #.).#.#.# #.##.###.#####.....## ###### ### B$h ####).#  ##.#  #.#  #.#  #.# ######.#B$h<5B$hB$hB$h H.##.#.#.###.# .....#.##..... #.# #.# ... # #.####.### #.###.###.## # ...# #.# ##.......s..# # ###.##.# ............g...# . #.#.#########..##.####.# . #.#####..##.# .# . ##†#.†..##.# # #.###.#.####.##.#  #.).#.#.# #.##.###.####  ##.....## ###### ### B$h # ####).#  ##.# # #.# # #.# # #.# #.#B$h+ B$h &6B$h B$hĒ C$h_##...........sK..s)..s.# #.Ks.. .....##.#.#########.###.# ..... <###.##..... #.# #.# ... .# #.####.### #.###.###.## .# ...# #.# ##.......s..# .# ###.##.# ............g...# .. #.#.#########..##.####.# .. #.#####..##.# .#C$h8` ##†#.......@.†..##.# ####.#.####.##........# #.).#.#.# #.##.###.####.....## ###### #######).# ##.# ## #.# .# #.# .# #.#C$hkC$h%l&7C$hvqC$hbsC$hEH#.##.sK..s)..s.# #.Ks.##.#.#.###.# ..... #<###.##..... #.# #.# ... #.# #.####.### #.###.###.## #.# ...# #.# ##.s..# #.# ###.##.# .g...# C$hH#.. #.#.#########..##.####.# #.. #.#####..##.# .# ##. ##†#.†..##.# #C$hH #.###.#.####.##.#C$hH #.).#.#.# #.##.###.#### ##.....## ###### ###  ####).# C$h!I` ##.# ### #.# C$hKIy..# #.# #.# #.#C$h QC$h}Q&8C$hvWC$h1ZC$hp~ #.##.sK..s)..s.# #.Ks.##.#.#.###.# #<###.##..... #.# #.# ... ##.# #.####.### #.###.###.##  #.# ...# #.# ##.s..#  #.# ###.##.# .g...#  #.. #.#.#########..##.####.# C$h~  #.. #.#####..##.# .#  ##. ##†#.†..##.# # #.###.#.####.##.# #.).#.#.# #.##.###.#### ##.....## ###### ###  ####).# C$h~ a ##.# #### #.# C$h {...# #.# ##.# #.#C$h[ C$h &9C$hb C$h C$h .##.##.sK..s)..s.# #.K.##.#.#.###.# .##<###.##..... #.# #.# ...#.# #.####.### #.###.###.## #.# ...# #.# ##.s..# #.# ###.##.# .g...# #.. #.#.#########..##.####.# #.. #.#####..##.# .# ##. ##†#.†..##.# # #.###.#.####.##.# #.).#.#.# #.##.###.#### ##.....## ###### ###  ####).#  ##.# ##### #.# ....# #.# ###.#$hX }39;49m #.#900C$h C$h D$h.##.##.sK..s)..s.# #..##.#.#.###.# D$h.##<###.##..... #.# #.# #.# #.####.### #.###.###. D$h# #.# ...# #.# ##.s.. D$h# #.# ###.##.# .g...D$hF #.. #.#.#########..##.####. #.. #.#####..##.# . ##. ##†#D$hj.†..##.#  #.###.#.####.##D$h.# #.).#.#.# #.##.###.#### ##.....## D$h###### ###  ####).# D$hI ##.# ###### #.# .....# #.# ####.# #.#D$hFD$h{&1D$hf D$h D$hh####.##.###.#.#########.##### ##.##...........sK..s)..s.# #........##.#.#########.###.# ...##<###.##..... #.# #.# . .####.# #.####.### #.###.### .# #.# ...# #.# ##.......s ## #.# ###.##.# ............g. # #.. #.#.#########..##.#### # #.. #.#####..##.# # ##. ##†#.........†..##.# ####.#.####.##........# # #.).#.#.# #.##.###.#### #...D$hhZ.## ###### ### ####).# # ##.# ####### #.# ......# #.#D$ho<2D$hluD$hwD$h.####.##.###.#.#.#####.##.##...........sK..s)..s.# .##.#.D$hE#.###.# .##<###.##..... #.# #.# .####.# #.####.### #.###.### ..# #.# ...# #.# ##.s D$hk.## #.# ###.##.# .g .# #.. #.#.#########..##. .# #.. #.#####..##.# .# ##. ##†#.†..##.# D$h.# #.###.#.####.##.# .# #.).#.#.# #.##.###.#### .# ##.....## ###### ### .# ####).# .# ##.# .# #.# .# #.#D$h6D$h&3D$hgD$hD$hFK @.####.##.###.#.#.##### <....##.##...........sK..s)..s.#.##.#.##.###.#.##<###.##..... #.# #.#.####.# #.####.### #.###..# #.# ...# #.# ##D$hK . #.## #.# ###.##.# .g #.# #.. #.#.#########..##. #.# #.. #.#####..##.# #.# ##. ##†#.†..##.# D$hL #.# #.###.#.####.##.# #.# #.).D$hCL :#.#.# #.##.###.#### #.# ##....## ###### ### D$hL #.# ###).# #.# ##.# D$hL #.# #.# #.# #.#D$hW <4D$h_ D$h6b D$h] D$h D$h E$h aM #.##s# #.#.# #.# ...#####.#s#########.#### <....##.##...........sK..s)..s.......##.#.#########.##..##<###.##.....  #.# E$h_w###.# #.####.### #.###.## ......# #.# ##.# #.# ###.##.# ............g#.#@######.. #.......#####E$hR##. ##†#.........†..## #.# #.###.#.####.##........#E$h#....s   scorpion (wandering)E$h<###E$h^E$h p.ssE$h)!&5E$h&E$h(E$h ###.###.#.######## #.##s# #.#.# #.# ...#####.#.#########.#### <....##.##......s....sK..s)..s.......##.#.#########.##..##<###.##.....  #.# ###.# #.####.### #.###.## ......# #.# ##.E$h& # #.# ###.##@# ............g#.#.######.. #.......#######. ##†#.........†..###.###.#.####.##.........).#.#.# #.##.###.######.....## ###### #######) #E$ha E$hu P.sE$h &6E$h E$h@ #......#.#.......... ###.###.#.########E$h@ #.##s# #.#.# #.# ...#####.#.#########.#### <....##.##...........sK..s)..s.......##.#s#########.##..##<###.##.....  #.# E$h%A###.# #.####.### #.###.## ...E$hMA!...# #@# ##.# #.# ###.##.# ............gE$hsA#.#####.. #.......#####E$hA##. ##†#.........†..###.###.#.####.##........E$hA.).#.#.# #.##.###.######.....## ###### ###E$hA,####)E$hVGE$hLP.sE$hM&7E$hVF$h!###S#K#.############ #......#.#.......... ###.###.#.######## #.##s# #.#.# #.# ...#####.#.#########.#### F$h1<....##.##...........sK..s)..s.......##.#.#########.##..##<###.##..s....# #.# ###.# #.####@### #.###.## ......# #.# ##.# #.# ###.##.# ............g#.######F$h.. #.......#######. ##†#.........†..###.###.#.####.##.........).#.#.# #.##.###.######.....## ###### ###F$hF$hV.=8F$h)F$h"V _The scorpion closely misses you.G$h  You shoot a sling bullet. The sling bullet hits the scorpion.G$h (((((((The scorpion is moderately wounded.You shoot a sling bullet.G$h ? ....G$h ..G$h sThe sling bullet barely misses the scorpion.The scorpion barely misses you.G$h 6==9.6 (1.3G$h ,Rev G$h G$h- A _The scorpion stings you but does no damage.G$hb  You shoot a sling bullet. The sling bullet hits the scorpion.G$h6  The scorpion is moderately wounded.You shoot a sling bullet. The sling bullet hits the scorpion.H$h!  The scorpion is moderately wounded.4----10.8 (1.2Rev+ H$hqH$h~. _The scorpion stings you.H$h1b  You shoot a sling bullet. The sling bullet hits the scorpion.H$hδ:  H$hThe scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.H$h:  The scorpion is severely wounded.The scorpion misses you.H$hP;5=---2.0Rev* H$h?H$hcAA _The scorpion stings you but does no damage.H$h= (((((((You shoot a sling bullet.H$h  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.H$hR ......sThe scorpion is severely wounded.H$hKSH$hS#2H$hS:---3.3 (1.3H$hY[H$h]. _The scorpion stings you.H$h |  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.H$h _The scorpion stings you..   The sling bullet hits the scorpion but does no damage.  The scorpion is severely wounded.H$h }  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is severely wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is severely wounded.H$h̜ -4.5 (1.2H$h` H$h D  The sling bullet hits the scorpion but does no damage.  H$h The scorpion is severely wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  H$h The scorpion is severely wounded. _The scorpion barely misses you. The scorpion completely misses you.H$h&* |  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.H$h5 (((((((The scorpion is severely wounded.You shoot a sling bullet.H$h9 ......sThe sling bullet closely misses the scorpion.H$h#:g3=--5.8 (1.3H$h=H$h?U _The scorpion barely misses you.I$h  You shoot a sling bullet. The sling bullet hits the scorpion.I$hN]  The scorpion is almost dead.I$hNSYou shoot a sling bullet. The sling bullet hits the scorpion.I$hWC.I$h%&.I$h1I$h####S#K#.#############stairs the Shooter#......#.#...........#Coglin #### #.##.###.#.#########.#Health: 23/28 ===================----- I$h`...# #.##s# #.#.##.#Magic: 3/3======================== ...####.##.###.#.#########.##### AC: 3Str: 11 <....##.##...........sK..s)..s.# EV: 11I$hgInt: 8 ............##.#.#########.###.# SH: 0Dex: 19 .....##<###.##.......# #.# #.# XL:  3 Next: 206% Place: Dungeon:2 I$h ...####.# #.####@### #.###.## Noise: ===------  Time: 917.0 (1.2) ...# #.# ...# #.#I$h9##....... a) +2 sling {Gabriel d) +0 sling {Gyeongj I$hi #.## #.# ###.##.# ............g Fire: a) +2 sling {Gabriela} #.# #.. #.#.#########..##.## Rev* I$h#.# #.. #.......#####..##.# #.# ##. ##†#.........†..##.# #.# #.###.#.####.##........# I$hu#.##.).#.#.# #.##.###.#### #.#I$h"##.....## ###### ###You shoot a sling bullet.  The sling bullet closely misses the scorpion. _The scorpion barely misses you.I$h[You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion.I$h _You kill the scorpion!You have reached level 4!I$h,/  --more--I$h L8/344/42461% I$h I$h R _You feel stronger.J$haM #.<..># ###S#K#.############J$h/ #......#.#.......... ###.###.#.######## #.##s# #.#.# #.# ...#####.#.#########.#### J$hEy<....##.##...........sK..s)..s.......##.#.#########.##..##<###.##..@....# #.# ###.# #.####.###.# #.###.## J$hu......# #.# ##. J$h7#.## #.# ###.##.# ............g Rev* #J$hJ$h=---80 _J$h\J$hJ$hM#...##..... #.<..># ###S#K#.############ #......#.#.......... ###.###.#.######## #.##s# #.#.# #.# ...####.##.###.#.#########.#### <....##.##...............s)..s.......##.#@#########.##..##<###.##...... #.# ###.# #.####.###.# #.###.## ...# #.# ...# #.###....... Rev* .##---9J$hUk /M....#.##.#####...##..... #.<..># ###S#K#.############ J$h# ###S#K#.############ #......#.#.......... ###.###.#.######## #.##s# #.#.# #.# ...####.##.###.#@#########.#### <....##.##...............s)..s.......##.#.#########.## .....##<###.##.......# #.# #.# Rev* ###.##...J$hJ$h6]1Rev+ J$hJ$hK$hM ..... ####...# # ....#.##.#####...##..... #.<..># ###S#K#.############ #......#.#.......... ###.###.#.######## #.##s# #.#@# #.# ...####.##.###.#.#########.#### <....##.##...............s)..s ............##.#.#########.###.# Rev+ #.# K$hK$hw&2K$h+K$hK$h K$h K$h K$h K$h ,K$h K$h; c30==K$h K$hI K$hn :Rev K$hK$h,K$h"K$hb,K$hK$hl1=K$hK$h K$h !K$h K$h K$hK K$hK$hG,K$hK$ha2=K$hK$h,K$h:K$h,K$hK$h,K$hEK$hK$h=a3==K$hK$hT,K$hK$hs!,K$h_"K$h)$K$h^$K$h$K$h&K$h7&h4==K$h&K$h(K$h),K$hp*K$h+K$hO.,K$h-/K$h0K$h2,K$h<3K$hy4K$h5K$h{59=K$h5K$h6K$h7,K$h8K$h:K$h;,K$h<K$h=K$hz@,K$hOAK$hDK$hF,K$hGK$h|IK$hP#......#.#...........##.##.###.#.#########.#..#.##s# #.#.# #.#K$hPa.. ###.##.###.#.#########.##### .. K$hP.##.##...............s)..s.# #.K ........##.#.#########.###.# ... .##<###.##.......# #.# #.# ....# #.####.###.# #.###.###.##  #.# ...# #.# #@# ##.......s..#  #.# ###.##.# #.....J......g...# K$hLQ #.. #.#.#########..##.####.#  #.. #.......#####..##.# .#  ##. ##†#.........†..##.# #  #.###.#.####.##........# J   endoplasm (wandering)K$huQ #.).#.#.# #.##.###.#### K$hQ##.....## ###### ### ####).#K$h{S048.0 (26.0)K$hZM.JK$h1[K$h^[%9.0 (27K$h`K$hcL$hw      #.#.# #.# . L$hS.)..s.# .##### <....# #.# #.#  L$hW#.#  #.# ...# #.# #@#  #.#  #........ L$h B #.. #######J.  #.. L$h-0  ##. ##†† L$hQ%   #.)L$ht"   L$h1  ###  ####).#L$hL$h\      #.#.# #.# .L$h .)..s.# .##### <....# #.# #.#  #.#  #.# ...# #.# #@#  #.#  #........ L$hS* #.. #######J.  #..   ##. ##††   L$hW #.)  L$hY   ####)L$hL$hL$hVL$hDa _An endoplasm is nearby!L$h (((((((You shoot a sling bullet.L$hRe J   _An endoplasm is nearby!  You shoot a sling bullet.  The sling bullet barely misses the endoplasm.  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm.L$h L$hm ....J..===50.2 (1.2)Rev L$h L$h d _The endoplasm is moderately wounded.M$hE?c  You shoot a sling bullet. The sling bullet hits the endoplasm.M$hJd((((.M$h (((You kill the endoplasm!M$hO2.......M$hRg31.4Rev+ M$hXYM$haE _You shoot a sling bullet.M$h,cM$hhM$hjH _No target in view!M$hEM$hM$hgM$hH _No target in view!M$hM$hM$hCM$hH _No target in view!M$h Z4M$h^M$haH _No target in view!M$h$M$h}%M$h]+M$h-H _No target in view!M$h4M$hM$h C _No target in view!M$hw4M$hM$hM$hc4M$hdM$hgM$h-nQ _M$hxRev M$hGy,M$hyM$h}yM$h~0M$hwM$hM$h,M$hM$hlM$h,M$hM$hM$hDM$hpM$hM$h=M$hh,M$hM$hM$hBM$hM$h $h" m #  .#  #..########.##.  #..............  ##.#####@..# # --- .........#.##.####  ########...##.....  ##.<..># ####.#.#.########## #......#.#..........  ##### #.##.###.#####  #...# #.##.#M$h ' [40m #.#.# ###...####.##.###.#.######### ---91.4 (40.0) _ A malevolent force fills the Dungeon... and a teleportation trap spontaneously  manifests!  --more--N$ha  .##########  ......>  K.....###.#  .#### # N$h  K   kobold (wandering)  You are yanked towards a nearby monster!N$hx O  Your surroundings suddenly seem different.N$h N$h{ H.KN$h ,2.4 (41N$h N$h0 ; _Found a stone staircase leading down.O$h (((((((You shoot a sling bullet.O$hnw KThe sling bullet barely misses the kobold.You shoot a sling bullet.  The kobold shouts!O$h[O$h..>..K.O$hg===3.5 (1.1)Rev O$hO$h J _The sling bullet hits the kobold but does no damage.O$h؀ `  You shoot a sling bullet. The sling bullet hits the kobold.O$h (()(( O$h (You kill the kobold!O$h v.>)..O$h l54.7 (1.2Rev+ O$h O$hR E _You shoot a sling bullet.O$h O$h O$h H _No target in view!O$h4O$h'^ _No target in view!O$hO$hqO$hO$hH _No target in view!P$h k4P$h|lP$h}tH _No target in view!P$hO4P$hTP$hWH _No target in view!P$hjP$hP$h P$h C _No target in view!P$hP$haP$hP$hKP$h4P$h۞P$hP$he4P$hgP$hjP$h*P$h+P$h0P$hHP$hJP$hP$hJP$h*P$hP$h!P$h3P$hP$h7]4P$h]P$hfRev  _P$hkXP$hlP$hkn,P$h9pP$hpP$hgr; P$h9sP$htP$hv0P$havP$h| _ There is a stone staircase leading down here. _P$hD}P$h,P$h2P$h4P$h,P$hkP$h…P$h,P$hKP$h‰P$h,P$hP$hcc  Things that are here:  a +0 short sword; a +0 scale mailP$hP$h̓ _P$hP$hBP$h-P$hkP$hs,P$h^P$hP$h@,P$huP$hP$h,P$h$P$h9P$h!,P$hP$hP$h9P$hӰP$hP$h,P$h`P$hP$h-#############............##...###.########## #............>...# #.@......)...###.#--- #..####.####.# #.# .....# #.# #.# #.#####.# #.# #.# #.##.# #.# #.# #..#.# #.# #.# ### g   goblin (asleep)... ..# #.##g. ### #.#P$h 1013.7 (19.0)  A goblin comes into view. It is wielding a +0 dagger.P$hbgg.P$h2V==-4.7 (20P$hP$h( _The goblin shouts!Q$h ((((( You shoot a sling bullet. The sling bullet hits the goblin.Q$h# ((The goblin is heavily wounded.You shoot a sling bullet.Q$hQ$hQ....g..Q$hϬe=5.9 (1.2)Rev Q$hQ$hٱa _The sling bullet closely misses the goblin.Q$h b  You shoot a sling bullet. The sling bullet hits the goblin.(((()Q$h` (((You kill the goblin!Q$hf q....)..Q$hj l67.0 (1.1Rev+ Q$h(q Q$hPy E _You shoot a sling bullet.Q$hy Q$h Q$hZ H _No target in view!Q$h 4Q$h Q$h H _No target in view!Q$h Q$h] Q$h Q$h6 H _No target in view!Q$hQ$h@H _No target in view!R$hR$hR$hR$h}C _No target in view!R$hmR$hR$hR$hR$hI]4R$hbR$heR$h/R$h,0R$h1R$h;5R$h7R$h:mRev  _R$h;R$h<<R$h<R$h^>R$h?R$h/@R$h!AR$h~CR$hER$h=ER$hER$hFR$hH7R$hIR$hJR$hM0R$hMR$hOR$hQR$hQR$hRR$hTR$hW,R$h:XR$h\R$h]R$hn]R$h^R$h`R$h6c,R$hGdR$hQeR$h,R$hҏR$hR$hP,R$hԓR$hܔR$hؖBR$h^R$h,R$hR$hR$h,R$hR$hvR$hP,R$h)R$hΨR$h,R$hR$hR$h~,R$hHR$h BR$hR$hR$h,R$hR$h{R$h,R$h޽R$h&R$h ,R$hR$hR$h,R$hR$h*  ###.#.#####.# #.#  #######.........#)# #.#  #.........#........ ..#  #.#####.#...#####.. ###   #.#.### ...   #.#.# ... R$ht  #.#.#   #.#.#   #@.#. ---   #.##   .##   ..  ..  #..  #.. R$h #  #. .#  #..########.##.You pick up a book of Flames and begin reading...R$h048.0 (31.0)R$hH---9.0 (32R$hR$hb _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.S$h%S$h>&S$h&S$hg(S$h)S$h*S$h-XS$h.S$h/S$h0S$h 1S$hC1S$h2S$h~3,S$h`4S$h5S$h6S$h6S$h7S$h8S$hP9S$h9S$h9S$h;;S$hU<S$h<S$h<S$h>S$h?,S$hk@S$hAS$hG #.#####.#...#####.. ### #. #.#.### ...  #.#.# ...  #.#.# #.#.#  #..#. ##.>  ####.## ##.....S$hI #...## ##....... #....###@# 57.0 (8.0) #..##.#.##  #..###.##  #..# ### # #..# .# #..########.##. #.............. ##.#####...## .........#.##.####S$h NS$hN+8.0 (9S$hCSS$h U; _Found a stone staircase leading down.S$h S$h S$h; S$h S$hu S$h S$hR nS$h XS$h S$hM S$h S$h S$hO S$h S$h S$h S$h S$h ,S$h S$h S$hT #.........#........ ..# #.# S$h B#.#####.#...#####.. ### #.##.#.### ... #.#.# ...##.#.# .#S$h #.#.## ..#[..#.######.>####.###.##......###...## ##..@.......64.0 (6S$h #....###.##.#.#....#..##.#.###.# .! .#..###.## #.# ##S$hX Z#..# ### #.##..# #.##..########.##S$h .#..............##.#####...# #S$h S$h* +5.0 (7S$hS C _Found a pair of gloves.T$hIT$hT$hBT$hJBT$hgT$hHT$h;T$hiT$hT$hhT$hf,T$hT$hG  #.#.### ...#  #.#.# #...# .. #.#.# #...#.#.#.## #...#[# #..#.######.>...#  ####.###.##......###  #...## ##..........#  #....T$h.#.#....#  #..##.#.###.#..@#...  #..###.## #.##.## .  #..# ### #.##.#  #..# #.##.#  T$h!#..########.##.#  #..............# ##.#####...# ### T$hx.........#.##.#### ########...##.....T$h+9.0 (4T$h,70.0 (5T$hT$hR _l - 2 grey potionsT$h T$h XT$hԊ XT$hΏ T$h} T$h T$hA T$h T$h .#...#####...#### #.# .#.### #...# .#.# #...# .. # .#.# #...#... .< .#.## #...#[# ##. ..#.######.>...# ... .###.##......#####.# ## ##..........#...# T$hK 2.###.##.#.#....#@# 5 #.#...#....#####. ##.## #.##.##.#........### #.##.##.########## #.##.##.# T$hu p#######.##.##.# ...........##.# T$h X###...# ####.# T$h :....#.##.####.#T$h T$h# T$h $6.0 (6T$h T$hԧ ; _Found an escape hatch in the ceiling.V$h* V$h V$h V$h V$h ,V$h ,V$hq ,V$h V$h V$hU ,V$h V$h V$h V$h  V$hl V$h9 V$ha ,V$h V$h V$h ,V$h V$h4( < #.#.#####.# #.# #.# #.#  ###.#.#####.# #.# #.# #.. ##.........#)## #.# #.# ### .....#............# #.# ##.#...#####...#### #.#  #.#.### #...# #####.#  #.#.# #...##..... #  #.#.# #.<  #.#.## #.##.V$h( ;82  #..#.######.>...# ..#.##......#####.# ..## ##..........#...# ...###.##.#.#.V$h) ...#.# .##.#.###.#...#....#####. .###.## #.##.##.#........# .# ### #.##.##.########## .# #.##.##.#V$h) V$h/ V$h1 W _You see here a +0 pair of gloves.W$heJW$hK+3.0 (1W$hQW$hU- _m - a +0 pair of glovesW$h" W$hҦ ?Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn)m - a +0 pair of gloves Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  j - 2 scrolls labelled SOQULI JOYROSOCU Potions (go to first with !)  e - a sapphire potion  f - a metallic yellow potion  h - a bubbling silvery potion  i - a blue potion  k - a lumpy orange potion  l - 2 grey potionsX$h5m - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest X$h5claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: X$hB6Your AC would increase by 1.1 (3.0 -> 4.1). Your EV would remain unchanged. You found it on level 2 of the Dungeon. X$hp6|Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} X$h6yMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.X$hX$hX$hv #.#.#####.# #.# #.# #.#stairs the Shooter###.#.#####.# #.# #.# #..X$h|Coglin ##.........#)## #.# #.# ###Health: 34/34 ======================== .....#............# #.#X$hGMagic: 4/4======================== ##.#...#####...#### #.#X$hAC: 3Str: 12  #.#.### #...# #####.#EV: 11Int: 8  #.#.# #...##..... #SH: 0X$hDex: 19  #.#.# #...#...# .<X$hJ~XL:  4 Next: 66% Place: Dungeon:2  X$ha#.#.## #...#@# ##.X$hvNoise: ---------  Time: 1083.0 (0.0)  X$h#..#.######.>...# ...X$ha) +2 sling {Gabriel d) +0 sling {Gyeongj X$h##.###.##......#####.#Fire: a) +2 sling {Gabriela} X$hx..## ##..........#...# X$h...###.##.#.#....#.# X$hg.##.#.###.#...#....#####. X$hj.###.## #.##.##.#........# X$h-.# ### #.##.##.########## .#X$hA#.##.##.# X$hU`_Found a stone staircase leading down. _Found a pair of gloves. X$hi-_l - 2 grey potions X$h~B_Found an escape hatch in the ceiling. X$h`_You see here a +0 pair of gloves. _m - a +0 pair of glovesX$hMX$hX$hX$hrf  You start putting on your armour.X$hw+4.0 (1X$hX$hX$h+5.0 (2X$hX$hMA6.0 (3X$hX$h-X$h+7.0 (4X$hX$h %X$h%+8.0 (5X$h*X$h,& X$h-b4 _You continue putting on your +0 pair of gloves. x5X$hf-X$h3X$h5c _You finish putting on your +0 pair of gloves.X$h _X$h9BX$h X$h,X$h,X$hX$hX$hf,X$hX$hX$h?,X$hX$hX$hX$hKX$h4X$h>X$hX$hX$hX$hX$h,,X$hX$hX$hs,X$hX$h ,X$h X$h _j - 4 scrolls labelled SOQULI JOYROSOCU (gained 2)X$h" 3X$h^ X$hx X$h X$h X$hY X$h X$h X$h X$hg X$h X$h ,X$h X$h X$hu X$h X$h X$h X$h{ X$h X$h X$h& X$hT ,X$h X$hq X$hR ,X$h X$h X$h@ ,X$h X$hE X$h ,X$h?! X$h# X$h$ X$h3$ X$h1 X$h2 X$hV3 ,X$h3 X$h4 X$h$6 ,X$h6 X$h8 X$h= X$ho= X$hI? X$h@ ,X$hA X$hC X$hE ,X$hE X$hF X$hkH X$hH X$hZI X$h(K X$hS  ### ..# #.########## .......>...# ...)...###.# #.####.# #.# ######### #.# #.# #.# #.....K.. #.# #.# #.####X$hT N #.# #.# #.......# .# #.# ####.##.#  #.# #.##.# ### #.# #.##.# ######.### #.##.# K   kobold (asleep) #........####.##.# X$hU ...###.^.<....##.# .#.####...######.#X$h] 1119.0 (31.0)X$h^ -20.0 (32X$hKc X$hh z _A kobold comes into view. It is wielding a +0 short sword.X$h= l>...#) #.# #########  #.# #.# #.....K..  #.# #@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.# #.##.#X$h|= h.....##.# ...###.^.<....##.# ....X$h7 >...#)X$h  #.# #########  #.# #.# #.....K..  #.# #@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.#X$h  #.##.#.....##.# ...###.^.<....##.# ....X$hA X$h X$h s _A kobold is nearby!Y$hA#Y$hBBb>...#) #.# ######### Y$hB #.# #.# #.....K..  #.# #@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.# #.##.#....Y$hB_.##.# ...###.^.<....##.# ....Y$h?>...#) #.# #########  #.# #.# #.....K..  #.# #@#Y$h- #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.# #.##.#....Y$ht=.##.# ...###.^.<....##.# ....Y$h4Y$hY$h Y$hO_A kobold is nearby!Y$hO ((((KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.Y$hz  The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold.Y$hC)Y$h^)....Y$hdbo7===1.1 (1.1)Rev Y$hyhY$h kJ _You kill the kobold!Y$h 4Y$h^ Y$h H _No target in view!Y$h Y$hf Y$h Y$h| H _No target in view!Y$hov Y$hv Y$h| Y$h~ H _No target in view!Y$hY$hY$h" _Y$h'XY$h(Y$h(!Y$h)Y$h+Y$h?-Y$h-Y$h.Y$hl4XY$h8XY$ho;C  You see here a +0 short sword.Y$hU=Y$h= _Y$h>Y$hAZ$h,Z$hZ$hZ$h`Z$hZ$hZ$h#Z$h,Z$h Z$h[ Z$hD ,Z$hZZ$hZ$h,Z$h Z$hZ$h,Z$hZ$h Z$hZ$h"Z$hZ$h Z$h"Z$h"Z$hz#Z$h^%Z$hX',Z$hU(Z$h*Z$h,,Z$h,Z$h/Z$h32,Z$hw3Z$h35Z$h7,Z$h.9Z$h;Z$h[F##############  #.....)......# ####.##########.# .....# #.# #.##.# #.# #.##.# #.#.# #.## #.# #..# #.# Z$hF --- ..##.# #.###.# ... .. #$ S   adder (asleep) #? .S. Z$h(G Z$hP040.1 (19.0)Z$hPH---1.1 (20Z$hVZ$hc* (((((S  ( _An adder comes into view.Z$hOdpYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.Z$h (The adder is moderately wounded.Z$hzt,Z$h x_...$SZ$hkx0?.Z$hyg===2.4 (1.3)Rev Z$heZ$hr _You shoot a sling bullet. The sling bullet misses the adder.Z$h׍   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #.# #.# #$# #S# #?# ...Z$hO) #   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #.# #.# #$# #S# #?# ... Z$h, Z$h~8  (((( _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.Z$h (((The adder is severely wounded.Z$h+N ...S.?.3.6 (1.2Rev+ Z$hV  _You shoot a sling bullet. The sling bullet misses the adder.Z$hg    #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #.# #.# #S# #.# #?# ...Z$h    #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #.# #.# #S# #.# #?# ... Z$hn Z$h Z$h2 Z$h" ((((((( _An adder is nearby!You shoot a sling bullet.Z$hj  The sling bullet barely misses the adder.You shoot a sling bullet.Z$h Z$h\ Z$hU .S.$.?.4.7 (1.1Z$h Z$h%     #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #S# #.# #$# #.# #?# ...Z$h & u _The sling bullet completely misses the adder.Z$h   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #S# #.# #$# #.# #?# ... Z$hZ$h]Z$h(You shoot a sling bullet. _The sling bullet completely misses the adder. _An adder is nearby!  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.[$h  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.[$h%H†[$hˮ'.[$h 815.9 (1.2Rev* _You kill the adder![$h[$hA _Your Ranged Weapons skill increases to level 5![$hҾ[$h.....)..............0.0[$h[$h[$h j _Key pressed, stopping explore.[$h[$h~[$hH _No target in view![$h[[$h[$h[$h[$h$[$h_Q _[$h[$h[$h[$hQb  You see here an adder corpse.[$h[$huFRev+ _[$hV[$h8 .....# #. #.##.# #.##.# # #.###.###..###.# . #.# #† .....  ---8.9 (3 ###.. $ #.Rev+ #..#..#..#---[$h [$h _Key pressed, stopping explore.[$h[$h^ _No target in view![$hR[$h[$hh!f..†0[$h![$h '[$h-j _Key pressed, stopping explore.[$h.[$hG2[$hy5^ _No target in view![$h5[$hJ6[$h<[$hf?[$hl@[$h[Gj _Key pressed, stopping explore.[$hG[$hK[$h_N _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$hN]No target in view!Key pressed, stopping explore.No target in view![$hN[$hP[$h6U[$hX[$hY[$hZ`No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h`[$h_d[$hg^Key pressed, stopping explore.No target in view![$h(hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hh[$hm[$hLr4[$hoxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$hx[$h|[$h^Key pressed, stopping explore.No target in view![$h&Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hf[$h)[$h[$h[$hy[$h2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$hu[$h`[$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$h)[$h[$h[$h[$h7[$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h[$h-[$h<Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$haJ[$h[$h[$h; _[$h[$h[$hJ[$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _[$hL(You now have 73 gold pieces (gained 12).[$hJ#.###.##[$h-.##. . ## #†... [$h<... . 50.9 (2 #?...##..##..###[$h!(..[$h X1.9 (3 _Found 8 stones. _No target in view![$h [$h [$h ARev  _[$h[$hi #.# . [$h##† ..... . ###..........#[$hN#######..# [$hL#.##[$hV2.9 (13.9 (2[$h"[$hg$v _n - a scroll labelled RIFUM ANOV[$h$[$h'[$h+H _No target in view![$h4[$hh[$h[[$hv[$h} _[$hd[$ht[$hE[$h![$h[$h[$hO0[$h[$h[$h....  #.. #.#  #.# [$h #######.# .........[$h%d #######.. [$hB\#..#.[$h^<#.7.9 (4 [$hm#(....>.# #.#####.#..####  [$h3.....J.[$h[$h$8.9 (5[$hD[$hQ _Found a stone staircase leading down.[$h~[$h1[$hH _No target in view![$h3[$hh[$hՍ[$h[$hP _[$h͖[$h[$hٗ[$h[$hڛ[$hC[$h[$h[$h,[$hܣ[$h[$hw[$h[$h[$h~[$h~[$h[$hЮ[$h-[$h,[$h޴[$h϶[$h,[$h[$h\[$hM,[$hG[$h1[$h[$h [$h.[$h[$h[$h[$h[$h-[$h,[$h[$hK[$hr[$h[$h[$hI[$h[$h[$h[$h[$h[$h[$h[$h;[$h,[$h[$h[$h[$h ,[$hV[$h[$h/? #.##### #.# ## #.# # .: #.# #...J. #.# #...... #.# [$h##### ....S. #.# ..s.# #..(....##.# ###.# .........@.#75.9 (1[$h7.0) # #.# .....$..#### [$hωz###.###.###.## ......s..[$ho# .....g...# .##.####.#[$hS   adder (wandering) .##.# .# [$h30.##.# # [$hU&....#[$hƊ[$h8[$hʚ ((((((( _An adder is nearby!You shoot a sling bullet.[$h$  The sling bullet barely misses the adder.You shoot a sling bullet.[$h4n  The sling bullet barely misses the adder.[$h....S..S[$h;===7.0 (1.1)[$h4,Rev [$h[$h/ _The adder hisses angrily.[$h! #.#####  #.# # # #.# # .: #.# #[$hU ....J. #.# # ...... #.# ...... #.# #..(..S.##.# .........@.# # #.# .....$..######.## .# #[$hb #.#####  #.# # #.# .: #.# ....J. #.# ...... #.# ...... #.#[$hc4 #..(..S.##.# .........@.# #.# .....$..######.##[$h0ch .# #[$h9j[$hj[$hgp[$hy ((((((( _An adder is nearby![$h`y/You shoot a sling bullet.[$h  The sling bullet completely misses the adder.You shoot a sling bullet.[$hk ,[$h$ b......S[$h d8.2 (1.2Rev+ [$h# [$h `  #.#####  #.# #[$h # #.# # .: #.# # ....J. #.# # ...... #.# ...... #.# #..(....##.#[$h$ ........S@.# # #.# .....$..######.##[$hQ 9 .# # [$hz h_The sling bullet closely misses the adder.[$h:  #.#####  #.# # #.# .: #.# ....J. #.# ...... #.# ...... #.# #..(....##.# ........S@.# #.# .....$..######.## .# #[$hf> [$hWF ((((((( _An adder is nearby!You shoot a sling bullet.[$h  The sling bullet closely misses the adder.You shoot a sling bullet.[$hT ......SThe sling bullet barely misses the adder.[$h U 53-[$h4U !9.4[$h[ [$ha }  #.#####  #.# # # #.# #[$hNb p .: #.# # ....J. #.# # ...... #.# ...... #.#[$hqb #..(....##.# ........S@.# # #.# .....$..####[$hb C##.## .#[$hb N # _The adder bites you.[$hU  #.#####  #.# # #.# .: #.# ....J. #.# ...... #.# ...... #.# #..(....##.# ........S@.# #.# .....$..######.## .# #[$hZ [$h [$h[$h ((((((( _An adder is nearby![$h5/You shoot a sling bullet.[$h  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.[$h| ......SThe adder is heavily wounded.[$h)80.6[$h?Rev* [$h '[$hw.  #.#####  #.# # # #.# # .: #.# # ....J. #.# # ...... #.# ...... #.# #..(....##.# ........S@.# # #.# .....$..######.## .# #[$h. _The adder bites you but does no damage. The adder barely misses you.\$h& #.#####  #.# # #.#\$hm .: #.# ....J. #.# ...... #.# ...... #.# #..(....##.#\$hJ ........S@.#\$h #.# .....$..######.##\$h<h .# #\$hr\$hŌ\$h\$hX _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.\$hC.\$h+& \$hK,e(((((((You kill the adder!\$hL.......\$hѴP-971.7 (1.1\$h\$h// _You shoot a sling bullet.\$h4\$h!\$hB\$h\$hb4=\$h%\$h\$h\$hA,\$h\$hN\$hPRev+ \$h\$h\$h.\$h_\$h\$hB\$hy\$h:=\$hm\$hsPRev \$h3\$hM _You now have 88 gold pieces (gained 15).\$h\$h\$h\$h\$h\$h\$hD\$hD  You see here 2 silver javelins.\$h\$h _\$h\$h\$h\$h!\$h\$hX\$h0\$h\$hf\$h,\$h \$h-  #..# #..#### #(....> #####.##### #. #.....# #. #.##### #. #.# ####### #.########.# ......# #..@....##.#---####.# #.......##.#  #.# #.......##.# #####.##### #.......##.#s)..s.# ##..(....##.# #####.###.# #...........# # #.# #.# #........#### # #.###.###.###.#### #####..........##.#You pick up a book of Necromancy and begin read\$h6.>ing...94.7 (13.0)\$h3H---5.7 (14\$h:\$hyD  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.\$hD\$h K\$hO^ _No target in view!\$hMP\$hQ\$h`XQ0.0)...(\$hXN........\$h\\$h~^\$hfj _Key pressed, stopping explore.\$hg\$h2m\$hq^ _No target in view!\$hr\$h;s\$hy\$h0z\$h\$h8j _Key pressed, stopping explore.\$h#\$h\$h^^ _No target in view!\$h\$h\$h\$hў\$h\$h` _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h\$h\$heKey pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h]No target in view!Key pressed, stopping explore.No target in view!\$hݶ\$h0\$hr\$h\$h\$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$hi\$h\$h[Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h]No target in view!Key pressed, stopping explore.No target in view!\$h3\$h$\$h\$h\$h5zNo target in view!Key pressed, stopping explore.No target in view!\$hlfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h\$h\$hXKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h[No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h=%\$h+4\$h+\$h4No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h4\$h1:\$hU>Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h>\$h~?\$hE\$hH\$hL\$h^SNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$hSANo target in view!Key pressed, stopping explore.\$h$T\$hf)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$hqk4\$ho\$hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$hi|\$h.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$ho^Key pressed, stopping explore.No target in view!\$h\$h4\$h\$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h.%Key pressed, stopping explore.\$hz\$h\$hkKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h\$h\$h\$h{\$h\$hzNo target in view!Key pressed, stopping explore.No target in view!\$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.\$ht\$h\$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$hAKey pressed, stopping explore.No target in view!\$hݿ\$hv\$hb\$h\$h\$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$hH\$hL\$hP^Key pressed, stopping explore.No target in view!\$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h\$h\$hP\$h\$h;\$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$hk\$hX\$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$hNo target in view!\$hI\$h\$h\$h\ _\$hW\$h,\$hp\$h X\$h] \$h ,\$h \$h \$h,\$h\$hg\$h..#...###.## #.# ..#.### #.# #.g #######.## ....#####.# #.. .........# .#........# #.#\$h##..# .########## #.# #..# .# #.# #..# .# #.# #..## .#  #.# #(... .#  #@# #####.### .# \$h #.# #.....# #.# #.#####\$h k #.# #.# \$h5_######### #.########.# \$ha........# #.......##.#g   goblin (asleep) #######.# #.......#\$h%#.# \$h#.# #.......##.###.##### #.......##.#\$h\$h201.7 (6 _ A goblin comes into view. It is wielding a +0 club.  Found 16 gold pieces.\$h%t$gg\$h0&&==\$hp&2.7 (7\$h+\$h*8[ ((((\$ht8P( _The goblin shouts!  You shoot a sling bullet.\$h  The sling bullet hits the goblin but does no damage.  You shoot a sling bullet. The sling bullet hits the goblin!\$h-\$h)\$h!\$hb>.....\$h6gi8=3.9 (1.2Rev \$hl\$hp` _You kill the goblin!\$hHq\$h"r\$hzo0.0.......\$h~\$h\$hj _Key pressed, stopping explore.\$h\$h\$h^ _No target in view!\$h\$h\$ht\$h\$h՟\$hy _Key pressed, stopping explore.\$hƭ\$h~H _No target in view!\$hE4\$h\$h\$h\$h/Q _\$h,\$h\$h`\$hj7\$h\$hh\$h0\$h\$hm\$h,\$h\$h\$h,\$h$\$h"\$hJ,\$h\$h,\$h^\$hN _You now have 104 gold pieces (gained 16).\$h`3\$h\$hl\$h\$h\$hW\$hG\$h\$h\$h\$hu\$h,\$h\$h\$h,\$h\$hx\$h1,\$hP\$hh\$h/,\$h8\$h \$hX \$h \$h5 \$hY \$h\$hJ\$h\$hq\$h\$hW\$h\$h\$h{,\$h3\$h\$hU,\$hn\$h\$hM\$h}\$h3 \$hc!\$h#,\$h#\$h'%\$h&\$h&\$h{'\$h(\$h2+,\$h,\$h-\$hU/\$h/\$hR0\$h2\$h3\$h3\$h4\$h6\$h"8,\$ho9\$h<R  There is a stone staircase leading down here.\$h7>\$h> _\$h?\$hjA\$hB\$hC\$hC\$hE\$hF\$h G\$hG\$hQI\$hKK,\$hK\$hcM\$hN\$hN\$hP\$hR\$hR\$h!S\$h"T\$hU\$hW\$h@W\$hX\$h[,\$h\\$h^M _You now have 113 gold pieces (gained 9).\$h_3\$hd\$hof\$h2h,\$hh\$hj\$h0l,\$hl\$hn\$hp,\$h_q\$hr\$hpt,\$h4u\$hv\$hZx,\$hx\$hXz\$h{\$h{\$h|\$h1~\$h\$h\$h\$h\$hւ,\$h@\$h:\$hH\$hn\$h\$h]\$hu #.# #.....# #.#  #.# #.##### #.#  #.# #.# #.#  #.########.#########.#  #.......##.##........#  #.......##.##.########  #.......##.##. # #.......##.##. # ##..(....##.# --- # #...........##..b...g# # #........###########.# ###.###.#### .....##.#[...## \$hyg   goblin (asleep). b   bat (asleep) # .##.# ##.#\$h048.9 (45.0)\$h b.bA goblin and a bat come into view.\$hV=--9.9 (46\$h[\$h  _The bat barely misses you. x2  You shoot a sling bullet. The sling bullet hits the bat.\$h-C (The bat is severely wounded.\$h b  You shoot a sling bullet. The sling bullet barely misses the bat.The bat hits you but does no damage. The bat barely misses you.\$h?g==51.1 (1.2)Rev \$h\$h1  #.#  #.#  #.#  #.#  #.# #.# #.#  ########.#  #........#  #.#\$h  #.# # #.# # ##..(#@# # #.b....g# # #######.# \$h) .[\$h3 # .##.# # ##.# \$hB_The bat hits you but does no damage.\$h l #.#  #.#  #.#  #.#  #.# #.# #.#  ########.#  #........#  #.#  #.# #.# ##..(\$h #@# #.b....g#  #######.# [  \$h 4\$h+ \$h ( _There are monsters nearby!\$h5 &  \$h`5 You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.\$hw m  The sling bullet closely misses the bat.\$h Pb.2.3\$h` \$h u _The bat barely misses you. The bat hits you but does no damage.\$h  #.#  #.#  #.#  #.#  #.# #.# #.#  ########.#  #........#  #.#  #.# # \$h *#.# # ##..(#@# # #b.....g# # #######.#  .[ # .##.# # ##.#\$hl \$hgm  #.#  #.#  #.#  #.#  #.# #.# #.#  ########.#  #........#  #.#  #.# #.# ##..(#@# #b.....g#  #######.# [  \$hs 4\$hKz \$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the bat.\$hF D.\$h (You kill the bat!\$h9.\$h\$h #.##.....# #.#stairs the Shooter#.##.##### #.#Coglin#.##.##.#Health: 34/34 ========================#.########.#########.#Magic: 4/4========================#.......##.##........#AC: 4Str: 12#.......##.##.########EV: 11Int: 8#.......##.##.#SH: 0Dex: 19 # #.......##.##.#XL:  4 Next: 100% Place: Dungeon:2 # ##..(....##.##@#Noise: ===------  Time: 1253.6 (1.3) # #...........##......g#\$hCa) +2 sling {Gabriel d) +0 sling {Gyeongj # #........###########.#Fire: a) +2 sling {Gabriela} ###.###.####Rev+ .....##.# .[...##.#g   goblin (asleep) ####.##.# # .##.# # ##.#You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat barely misses you. The bat hits you but does no damage. _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!\$h֩ _You shoot a sling bullet.  You have reached level 5!\$h /  --more--]$h~ E40/405/55 0% ]$hV ]$h 4 _^$h. #.#  #.#  #.#  #.#  #.# #.# #.#  ########.#  #........#  #.#  #.# # #.# # ##..(#@# # #......g# # #######.#  .[ # .##.# #^$hP/* ##.#^$h #.#  #.#  #.#  #.#  #.# #.# #.#  ########.#  #........#  #.#^$hZ  #.# #.# ##..(#@# #......g#  #######.# [^$h< ^$h ^$h4^$h^$hu _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin!^$hKe((((()^$h\ (You kill the goblin!^$hDL.....)^$hT-4.7 (1.1^$hp^$h/ _You shoot a sling bullet.^$h ^$h ^$h7 ^$h ^$h' ^$h ,^$hE ^$h ^$h ^$h ^$h ^$h ^$h ^$h; ^$h ^$h PRev ^$h ^$hm ^$hW ,^$h5 ^$h ^$h ^$h ^$h ^$h ^$h ,^$hA ^$h  You see here a +0 dagger. _^$hW ^$h 0^$hd ^$hc ^$h ,^$h ^$h ^$hT ^$h ^$h ^$h X^$h ^$hd ^$h ^$h ^$h ^$hJ ^$hw ^$h ^$hs ^$h# ^$h] ^$h ^$hs ^$h ^$h; ,^$h ^$h! ^$h" ^$hB$ ^$h& B^$h;' ^$h( ^$h5( ^$h( ^$h) ^$h+ B^$h, ^$hc- ,^$h- ^$h/ ^$h/ ,^$hj0 ^$h1 ^$h{3 B^$h+4 ^$h5 ,^$h5 ^$h7 ^$h7 B^$h9 ^$hd: B^$h; ^$h5< ,^$h< ^$h> ^$h@ ,^$hB ^$hC ^$hD ,^$h3E ^$hF ^$hF ,^$hG ^$hH ^$hJ B^$hO  #.###.#### #.# #.# ### ### #.# #.# ^$hVO  #.# #.#  #.# #.#  # #?# #.#  #.##.####.#  #.........# ^$hO #..#..#.###### #......--- #########   You pick up a book of Debilitation and begin reading...^$h;S 093.7 (39.0)^$hS H---4.7 (40^$hbW ^$h \  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.^$hd\ ^$h_ ^$h` H _No target in view!^$hʖ 3^$h ^$h ^$hk ^$h P _^$h B^$hߣ ^$hݤ ,^$h ^$hQ ^$hJ ^$hp { _n - 2 scrolls labelled RIFUM ANOV (gained 1)^$hY 3^$h ^$h; ^$h] ^$h ^$h! ^$ht ^$h ,^$h ^$h ^$h ,^$h ^$h ^$h ,^$h ^$h/ ^$h ,^$h ^$h9 ^$h ,^$hV ^$h% ^$h ,^$ho ^$hZ ^$h ,^$he ^$h ^$h ,^$h+ ^$h ^$hm ,^$h ^$hO ^$h ^$h ^$h ^$h ^$h ,^$h ^$h ^$hh ,^$h ^$hq ^$h ,^$h ^$h+ ^$hL ,^$h ^$h ^$h ^$h ^$hQ ^$h ^$h B^$h ^$hF ,^$h ^$h ^$h ,^$h_ ^$h? ^$h ,^$h ^$hu ^$h ^$hu ^$h ^$h ^$h ,^$hC ^$h ^$h ,^$h ^$h ^$hv ^$h ^$hc ^$h ^$h ,^$h ^$h ^$h ,^$h ^$ht" ^$h?$ ,^$h% ^$h' ^$h( ,^$h{) ^$h+ ^$h, ^$h, ^$h- ^$h2 ^$h&5 B^$h8 ^$h{; ,^$h.= ^$hsD _  You see here a +0 barding.^$hF ^$hF  _^$hG ^$hJ ^$hL ,^$hN ^$hR ^$hfT ^$hT ^$hU ^$hHZ ^$h\ ,^$h] ^$he (#.#.#########.# #.......##.  #.#.# #.# #.......##. ##.#.#########.##### #.......##. ^$hf .............s)....# ##..(....##. ##.#.#########.###.# #........... ##.......# #.# #.# #........### ^$h:f ####.###.# #.###.###.###.#### .###.# #.#####..........##.# #.##.# #.....[...##.#^$hgf 335.7 (41 ##.#.#########..##.####.##.#^$hf #.......#####..##.# #.##.# ### ##†#............##.# #.##.# #.. #.#.####.##........# #.##.# #.# .#.#.# #.##.###.#### #.##.# #.#  ^$hg `....## ###### ### #.##.# #.#  ##).##.##.# #.#^$h@g  ##.#♣♣♣## #.##.# #.# ^$hg ^$h]p ^$h`y j _Key pressed, stopping explore.^$hy ^$hP ^$h H _No target in view!^$h  _^$h ^$h_ X^$h ,^$hk ^$h. ^$h ^$h ^$h ^$hv ^$h ^$h% ^$h ^$hk ^$h ,^$h0 ^$h ^$h ,^$h' ^$h ^$h ^$h ^$h+ ^$h ^$h ^$h P  There is an escape hatch in the floor here.^$h ^$h  _^$hL ^$h ^$hW ^$h} ^$h ^$h ^$h] ^$h ^$h ^$h ^$h5 ,^$h ^$h ^$h ^$h ^$hS ^$h ^$hr ,^$hd ,^$h ,^$h! ^$h^$  #....###.##.#.#....#.## #..##.#.###.#...#....## #..###.## #.##.##.#...^$h$  #..# ### #.##.##.##### #..# #.##.##.#  #..########.##.##.# ^$h$  #..............##.#  ##.#####...##.####.#^$h% H #.##.####.#^$h'% 62.7 (27 ########...##......#^$hK%  ##.<..>######  ^$hn% ####.#.#.########## ^$h% #......#.#......... ^$h% ##### #.##.###.#.####### ^$h% #...# #.##.# #.#.#  ###...####.##.###.#.#######^$h%  #..<....##.##...............^$hq& ^$h) ^$h/ _Key pressed, stopping explore.^$h2 ^$h4 H _No target in view!^$hI _^$hJ ^$h3M : _^$hwM ^$hN ^$hN ^$hvO ^$hP ^$hQ ^$hQ ^$h_R ^$hS ^$hT ^$hT ^$hfU ^$hV ^$hW ,^$hX ^$hY ^$hZ ^$h1[ ^$h[ ^$h\ ^$h] ^$h] ^$hM^ ^$h_ ^$h` ^$h` ^$hka ^$hb ^$hc ^$hc ^$h_d ^$he ^$hf ^$hf ^$h8g ^$h3h ^$hh ,^$h!i ^$hi ^$hWj ,^$hj ^$hk ^$hl ^$hl ^$hUm ^$hn ^$ho ,^$h p ^$hKq ^$hWr ,^$hr ^$ht ^$hu ,^$h,v ^$h>w ^$hxx ^$hx ^$h;y ^$h;{ ^$h{| ^$h| ^$h;} ^$h~ ^$h ,^$h? ^$hg ^$hd ,^$h ^$h ^$h" ,^$h\ ^$h ^$h ^$h ^$h! ^$h ^$hُ ^$h ^$ha ^$h ^$h ,^$h ^$h` ^$hc ^$h} ^$h ^$hV ^$hC ^$ho ^$h ^$hG ^$hT ^$h{ ^$h ^$h ^$h ^$hä ^$hC ^$h ^$hr ^$h ^$hZ ^$hѫ ^$hZ B^$h ^$hi B^$h% ^$h9 ^$h ^$h ^$h0 ^$h| ,^$h ^$h ^$h ^$h ^$h ^$h} ^$h ^$h! ^$h ^$hA ^$h ,^$h ^$h ^$h ^$h% ^$h ^$h ^$h ,^$h ^$hL ^$h ,^$h ^$hG ^$h ^$h: ^$h6 ^$h ^$h ,^$hs ^$h ####...###.######### #............>...# #........)...###.####.####..####.####.# #.^$h? (#.........# #.# #.# #.##.#.#####.# #.# #.# #.####.#.#####.# #.# #.# #.. ^$hb H#######.........#)####.# #.# ### #.........#.....@......# 403.7 (41 ^$h #.#####.#.....#### # ^$h" #.# #.#.### #...#######.### #.# #.#.# #...##........ #.# #.#.# #...#...###.^.< #.# #.#.## #...#.#.####...## ..# #..#.######.>...#......#... .######.###.##......#####.##...## .# #...## ##..........#...###.##^$h^$h  _Key pressed, stopping explore.^$h^$h"H _No target in view!^$hQ5I^$hD^$hF^$hI: _^$h`N^$hO^$hP^$hP^$hU^$hFW,^$hNX^$h]^$hw^^$h^^$h_^$hTd^$he^$h:f^$hKg^$h.k^$hm,^$hn^$hS^$h^$hB^$hɊ^$h,^$hT^$hl^$h,^$h^$h^$hb,^$h•^$h^$h^$h^$h^$h%^$hl,^$h^$hh^$h^$h^$h"^$he^$h,^$h ^$hE^$h^$h^$h^$h^$hZ,^$h^$h^$hi^$h^$hC^$h^$h^$h^$h^$h^$h,^$hx^$h^$h^$h^$h^$hi^$h^$h^$h^$he^$h,^$h^$h.^$hQ.# #.# #..# .# #.# #..# .# #.# #(... .# #.# #####.## .# #.# #.....# .# #.# #.##### ## #.# #.# ## #.########.#### ........# ##.##.....39.7 (36# #.......##.##.#### #.# #.......##.##.# ######.##### #.......##.##.# .......)....# ##..(....##.##.#### #######.###.# ^$h~#...........##..... ..# #.# #........########## #.# #.###.#### #.#####..........##.#^$hD _Key pressed, stopping explore._$hP _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!_$hQ_$h_$h : __$h _$h,_$h(_$h_$h,_$h_$h_$h,_$h_$h:_$hf,_$h>_$hf_$hj _$h _$h+!_$h#_$h%_$h&_$hp'_$h(_$h),_$h*_$h+_$h,_$h,_$h-_$h._$h/_$h/_$he1_$hz3_$h5_$h6_$h 7_$h8_$h^:_$h:_$hE=_$hU?_$hA_$h@A_$hkB_$hI#######.###.# #...........##..... ..# #.# #.# #........######## _$hJ#.# #.###.###.###.#### #.#####..........##.# #............[...##.# #######..##.####.##.# _$h8J..#####..##.# #.##.# ########## .........##.# #.##.# #......... _$h]J#.##........# #@##.# #.########52.7 (13_$hJ.##.###.#### #.##.# #.# ###### ###_$hJ##.# #.#  #.##.# _$hJ#.# ♣♣♣## #.##.# #.#_$hK ♣.♣.P.####.##.# #.# ♣.PP...##.##.####._$h+K# ♣♣PP....#.........# _$hDK@♣♣♣.#..#..#.######_$hK_$h-Q_$hL]^ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore._$hh`_$hbg _Key pressed, stopping explore. _No target in view! _$hb_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!_$hqI_$h{_$h|_$h(}$ __$h,_$h_$hG_$h_$h _$hk_$h_$h҉_$h_$hC_$hs_$h_$h4_$h׏,_$hy_$h_$hɒ_$h_$hd_$h_$hە_$h_$h_$hR_$h,_$h_$hؚ_$h9,_$h_$hy_$h,_$h_$hء_$h[,_$h:_$hʤ_$h,_$h_$h_$h8,_$h_$h †#............##.# #.##.# # #.####.##........# #.##.# #. .#.# #.##.###.#### #.##.# #.# ..## ###### ### #.##.# #.# ).##.##.# #.# #.# ♣ ♣♣♣## #.##.# #.# #.# ♣.♣.P.####.##.# #.# #.# ♣.PP...##.##.####.#  ♣♣PP@...#.........# 65 ♣♣♣.#..#..#.###### ..# ♣##...... #.# ######## ### _$hy_$h_$hK _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Partly explored, can't reach some places._$h _$h_$hH _No target in view!_$h",3_$h!-_$hx>=......_$h>....#.0.0).#.._$hB_$h1G_$hM6 _No target in view! _Key pressed, stopping explore. _No target in view! _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$hM_$hTR_$h?TH _No target in view!_$h_$h_$hf_$h4_$h_$h ! _No target in view! _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$he_$hU_$h  _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h3_$h_$h_$h_$h_$hNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$hf_$hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$hg`3_$h9a_$hHz4_$h_$hNNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h5_$h4Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$hU6I_$hXjNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h3_$hp_$h_$h _$hy _$hNo target in view!Partly explored, can't reach some places.No target in view!_$h|Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h_$h_$h7!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h_$hN_$hӹ_$h14_$h_$hNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$hK_$h$_$hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h3_$hw_$hŞ4_$h_$hNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h_$h8_$hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$hO3_$hP_$hlh4_$ho_$hxNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$hmy_$h_$huPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h_$hR_$h_$h._$hK/_$h4_$h <No target in view!Partly explored, can't reach some places.No target in view!_$h<|Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h=_$hA_$hCSPartly explored, can't reach some places.No target in view!_$hC|Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$hDNo target in view!_$h_$hV_$h_$h( 4_$h+ _$h No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h _$h _$h Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h 3_$h _$hP 4_$h _$h No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h& _$h _$h 7Partly explored, can't reach some places._$h No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h{ _$h{ _$h| _$hM 4_$h _$h_ iNo target in view!Partly explored, can't reach some places._$h No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h _$h _$h Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h;B _$h!C _$hC _$h)U _$h,Y _$hW] _$hb No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h&c _$h/f _$hg Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h 3_$h _$hF5 4_$ho: _$hB No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h0C _$hG _$hI Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h I_$h _$hn _$h _$h No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h _$h _$h Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h 3_$h _$h\ 4_$h _$h No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h} _$h _$hu Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$hu3_$hv_$h:_$h_$h_$hrNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places._$h8_$h_$hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!_$h,?3_$h@`$h4`$h `$h)No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.`$h.`$h0Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!`$hQ`$h!Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn)  m - a +0 pair of gloves (worn) `$h"tScrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  j - 4 scrolls labelled SOQULI JOYROSOCU  n - 2 scrolls labelled RIFUM ANOV Potions (go to first with !)  e - a sapphire potion  f - a metallic yellow potion  h - a bubbling silvery potion  i - a blue potion  k - a lumpy orange potion  l - 2 grey potionsa$ha$h=a$hca$ha$h3 a$hո a$hg a$hJj a$hp d†#............##.# #.##.# #.... stairs the Shooter #.####.##........# #.##.# #.### Coglin .#.# #.##.###.#### #.##.# #.#Health: 40/40 ======================== ..## ###### ### #.##.# #.#Magic: 5/5======================== ).##.##.# #.#AC: 4Str: 12 #.#a$h q ~♣ ♣♣♣## #.##.# #.#EV: 11Int: 8 #.#♣.♣.P.####.##.# #.#SH: 0Dex: 19 #.#♣.PP...##.##.####.#XL:  5 Next:  0% Place: Dungeon:2 #.#♣♣PP@...#.........#a$hEq Noise: ---------  Time: 1465.7 (0.0) #.#♣♣♣.#..#..#.######a) +2 sling {Gabriel d) +0 sling {Gyeongj ..#♣##.......#Fire: a) +2 sling {Gabriela} #.########## a$hq ### _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. _No target in view!a$hnw a$hw a$h| a$hw} b$hMb$hS  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.8  18%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1              c + Ranged Weapons 5.0  70%  -1              d + Armour0.6   8%  -1$hTm      e + Dodging1.9   3%  -1      f + Stealth0.8   1%  -1                                                             $hU34m         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  b$h1U[?] Help[=] set a skill target  b$hrU[/] auto|manual mode [*] useful|all skills [!] training|cost|targetse$hz e$h e$hو †#............##.# #.##.# #.... stairs the Shooter #.####.##........# #.##.# #.### Coglin e$h6 .#.# #.##.###.#### #.##.# #.#Health: 40/40 ======================== ..## ###### ### #.##.# #.#Magic: 5/5======================== e$h ).##.##.# #.#AC: 4Str: 12 #.#♣ ♣♣♣## #.##.# #.#EV: 11Int: 8 #.#e$hʉ ♣.♣.P.####.##.# #.#SH: 0Dex: 19 e$h b#.#♣.PP...##.##.####.#e$h) XL:  5 Next:  0% Place: Dungeon:2 #.#♣♣PP@...#.........#e$hU Noise: ---------  Time: 1465.7 (0.0) #.#♣♣♣.#..#..#.######e$h{ a) +2 sling {Gabriel d) +0 sling {Gyeongj ..#♣##.......#e$h Fire: a) +2 sling {Gabriela} #.########## ### e$hފ _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. _No target in view! e$h) _Partly explored, can't reach some places. _No target in view!e$h e$h e$h9 e$h2 f$h)Mf$hXLevel 2 of the Dungeon <<<<>>>>^(Press ? for help) #...# #.##.# #.#.##.##.......##.##.# ###...####.##.###.#.#########.##### #.......##.##.# #..<....##.##................)....# ##..(....##.##.####### #..............##.#.#########.###.# #...........##......)# #.......##<###.##.......# #.# #.# #........###########.# ###...####.###.####.###.# #.###.###.###.#####.# #...# #.##...###.# #.#####..........##.##.# f$hY##.## #.#.###.##.# #............[...##.##.# #.# #..## ##.#.#########..##.####.##.##.# #.# #..# #.......#####..##.# #.##.# ###########.# #.# ##.## ##†#............##.# #.##.# #...........# #.# ##.###.#.####.##........# #.##.# #.########### #.# ##.).#.#.# #.##.###.#### #.##.# #.# #.###.....## ###### ### #.##.# #.# #.#####).##.##.# #.# #.###.#f$hZ9♣ ♣♣♣## #.##.# #.# #.####### #.#♣.♣.P.####.##.# #.# f$hIZ#.......# #.# ♣.PP...##.##.####.# #######.# #.#f$h,[♣♣PP@...#.........# #.#######.#♣♣♣.#..#..#.###### #.........#♣##.......# #########.########## ###f$h `#.# #..# ### #.##.##.########### #..# #.# #..# #.##.##.# #.# #..# #.# #..########.##.##.# #.# #..###### #.# #.....##.# #.# #(....>.# #.###.#####...##.####.# #.# .#####.# #...........#.##.####.# #.# #.....# #.############...##......# #.# #.##### #.#f$hG  ##.<..>###### #.# #.# #.# ####.#.#.#### #.########.#########.# ....#.#...........# #.......##.##........###### #.##.###.#.#########.# #.......##.##.#########...# #.##.# #.#.# #.# #.......##.##.####...####.##.###.#.#########.#......##.##.##..<....##.##................)....# ##..(....##.##.########..............##.#.#########.###.# #...........##......)##.......##<###.##.......# #.# #.# #........###########.####...####.###.####.###.# #.###.###.###.#### #.##...# #.##...###.# #.#####..........##.# #.###.## #.#.###.##.# #............[...##.# #.##.# #..## ##.#.#########..##.####.##.# #.##.## #.......#####..##f$h .# #.##.# ###########.##.# ##.## ##†#............##.# #.##.# #...........##.# ##.###.#.####.##........# #.##.# #.###########g$h-g$h<†#............##.# #.##.# #.... stairs the Shooter #.####.##........# #.##.# #.### Coglin .#.# #.##.###.#### #.##.# #.#Health: 40/40 ======================== ..## ###### ### #.##.# #.#Magic: 5/5======================== ).##.##.# #.#AC: 4Str: 12 #.#♣ ♣♣♣## #.##.# #.#EV: 11Int: 8 #.#♣.♣.P.####.##.# #.#SH: 0Dex: 19 #.#g$h=:♣.PP...##.##.####.#XL:  5 Next:  0% Place: Dungeon:2 #.#♣♣PP@...#.........#Noise: ---------  Time: 1465.7 (0.0) #.#♣♣♣.#..#..#.######a) +2 sling {Gabriel d) +0 sling {Gyeongj ..#♣##.......#Fire: a) +2 sling {Gabriela} #.########## ### _Partly explored, can't reach some places. g$h=_No target in view! _Partly explored, can't reach some places. _No target in view! g$h=_Partly explored, can't reach some places. _No target in view!g$h>g$h>g$hFg$hFg$hRKP _g$hNL,g$hQNg$hrOg$hCPg$hmPg$hPg$hSg$hT,g$hvUg$h{Wg$hWX,g$hZg$h[,g$h\g$hR\g$h~^g$h_,g$h_g$hag$hdBg$h0eg$heg$hfg$hfg$hVhg$h$ig$h_ig$hig$hlg$hm,g$hdog$h&uBg$hHvg$h~wg$hx,g$hnvg$hg$hPg$hg$hig$hg$he,g$hg$hg$hN,g$hfg$hhg$hXg$h,g$hfg$h֤g$hg$h,g$hg$hȨg$hP,g$h/g$hBg$hg$hg$he,g$hg$hqg$hP,g$hg$hBg$hg$h$g$h,g$hg$hg$ht,g$hg$hg$h,g$h<g$hg$hBg$hg$h%,g$hg$h;g$hg$hg$hPg$hXg$h,g$hg$h,g$hKg$hg$hg$hNg$hzg$hMg$h?g$hg$hg$hvg$hg$hfg$hg$hg$h,g$h]g$hSg$hu,g$hg$h=# #.# #.# ###########.##...........# ###########..#  #..# #..# #..######  #(....@.# 507.7 (42.0) #####.#####.#  #.....# #.#  #.##### #.#g$hF #.##.# #######.#########.# .....##.##........# .....##.##.######## .....##.##.#g$hg$hg$hNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places. _No target in view! _There is a stone staircase leading down here.g$h g$h g$hK g$h8 g$h 88.7 (1.0) _g$h g$h  ..... .. #.#.##. ...... #.... #...# #...# #o..#g$h] #3 #@o.# #...# #.o.... #.o.###.. #.... #.#...o   orc priest (asleep) #.#....g$h ooo 3 orcs (asleep) #.#####. g$h g$h ` oooog$h_ ooooYou climb downwards.g$hf_ L====9.4 (1.7g$hXs  _The orc priest shouts! The orc shouts! x3 _There is a stone staircase leading up here.h$hא 4h$hG h$h h$h h$h Joo..h$h ]38--100h$hD h$ha  ##.# ##.# ###########.## .............# ###########..# #..# #..# #..###### 2#(....@o# #####.#####o# #.....# #.# #.##### #.##.# #.# #######.#########.# h$h#b l.....##.##........#    orc .....##.##.###### .....##.##.# _The orc hits you with a +0 whip. The orc priest completely misses you.h$hb 9--h$hi h$hV L----1.9 (2.5h$h h$h4 } _You climb upwards. _There is a stone staircase leading down here.i$hf^ y (You shoot a sling bullet.i$h  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.i$hk p oThe orc priest is lightly wounded.i$hl 9====-3.1 (1.2Rev i$hr i$ht _The orc barely misses you. The orc priest barely misses you.i$h2  You shoot a sling bullet. The sling bullet hits the orc priest.j$hVv (The orc priest is moderately wounded.You shoot a sling bullet.j$h oThe sling bullet closely misses the orc priest.The orc hits you with a +0 whip.j$h4---4.3Rev+ j$hyj$hA _The orc priest hits you but does no damage.j$hy (You shoot a sling bullet.j$h  The sling bullet closely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.j$hv oThe orc priest is heavily wounded.j$h5:The orc hits you but does no damage.j$h j$hx}5.5Rev* j$hj$h _The orc priest begins to cast a cantrip, but forgets the words!j$hgtd  You shoot a sling bullet. The sling bullet hits the orc priest.j$h  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest.j$h q  The orc priest is heavily wounded.j$hc2----6.7j$hj$h j$hr_The orc barely misses you. The orc priest hits you with a +0 mace.j$h>  You shoot a sling bullet. The sling bullet hits the orc priest.j$h  The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.j$h )o   orcj$h>N ]  You kill the orc priest!j$h|]  1/41--277.9 _The orc hits you with a +0 whip. x2 _Your Fighting skill increases to level 3!j$h} #.#  #.# .## # ..# #..# #..# #..###### #(....>@# #####.#####o# #.....# #.# #.##### #.# #.# #j$hB.#.##.# ##.##........###.##.######## j$hK--80j$h _The orc hits you but does no damage.  Things that are here: _a +0 mace; a +0 leather armourk$h ((((((You shoot a sling bullet.k$hL  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.k$h o.....  The orc is moderately wounded.==20.2 (1.3k$h+g _The orc closely misses you.k$hc  You shoot a sling bullet. The sling bullet hits the orc.k$h  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.)k$h k$h c2-81.3 (1.1k$h k$h  k$hR A_You kill the orc!k$h ##########.## ............ ########## #..######(....>)#####.#####.....# #.#### ....##.##.#k$hL#k$h#6---20k$h(k$h,  Things that are here: _a +0 whip; an orc corpsel$h$ X[?25h[?0c  Search for what [? for help]? m$h [?25l[?1cm$hm$ha20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 whip Results elsewhere ([,] to cycle)  b - [D:2] a +0 leather armourc - [D:2] a +0 mace  m$hXd - [D:2] a stone staircase leading down  e - [D:2] 8 stones  f - [D:2] a +0 dagger (2 further duplicates)  g - [D:2] 2 silver javelins  h - [D:2] a +0 club  i - [D:2] a +0 short sword (1 further duplicate)  m$hj - [D:2] an escape hatch in the ceiling  k - [D:2] a shaft  l - [D:2] a stone staircase leading down  m - [D:2] a +1 heavy macen - [D:2] a +0 scale mail  m$hzo - [D:2] a stone staircase leading down  p - [D:2] a +0 hand axe  q - [D:2] an escape hatch in the floor  m$hÍ-r - [D:2] a stone staircase leading up  m$h׍Ss - [D:2] a stone staircase leading up  t - [D:2] a stone staircase leading upn$h  b - [D:2] a +0 leather armour  n - [D:2] a +0 scale mailn$h |  n - [D:2] a +0 scale mail  p - [D:2] a +0 hand axen$hν  p - [D:2] a +0 hand axe  s - [D:2] a stone staircase leading upo$h:  s - [D:2] a stone staircase leading up  t - [D:2] a stone staircase leading upo$h7 o$h<O#.#stairs the Shooter ##########.##Coglin ............#Health: 32/41 ==================------ o$h&=##########..#Magic: 5/5========================#..#AC: 4Str: 12#..#o$hI=EV: 11Int: 8#..######SH: 0o$hl=|Dex: 19#(....>)#o$h=XL:  5 Next: 28% Place: Dungeon:2#####.#####@#o$h=Noise: ---------  Time: 1522.3 (0.0)#.....# #.#o$h=a) +2 sling {Gabriel d) +0 sling {Gyeongj#.##### #.#o$h=Fire: a) +2 sling {Gabriela} #.##.#o$h>{Rev* ######.#########.# o$h@>....##.##........# ....##.##.######## ....##.##.# o$ha>I....##.##.#The orc is severely wounded.o$h>You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc!Things that are here: o$h>_a +0 whip; an orc corpseSearch for what [? for help]? .o$hCo$h####.#####)....#####.##.#p$h)p$h 23.3 (1 _p$h^p$hq  Things that are here: _a +0 mace; a +0 leather armourp$h @# #.# # #.##.##.##..# #..# #..# #..######p$h > #(....@)# #####.#####)# #.....# #.# #.##### #.# #.# #.##.#p$hU #.#.##.##........#.##.##.######## .....##.##.#p$h p$h~ -4 _p$hj p$h y _There is a stone staircase leading down, spattered with blood here.q$hMsq$hsq$h=uq$hwq$h5{3=Rev+ q$hy},q$hq$h,q$hq$h),q$hqq$hq$hp4=Rev q$hq$ho,q$hq$h,q$hUq$hy,q$hq$hj5=q$hq$h0q$hq$h,q$hߣq$hХ,q$hq$h,~6==q$hŪq$hw,q$hҭq$hǯ,q$hiq$h_q$hU7=q$hOq$hF,q$hq$h,q$hq$h&,q$hݸq$ha8=q$h,q$hۻq$hq$hʾ,q$hq$h,q$hq$h2k9=q$hDq$h,q$hEq$h,q$h$q$h*,q$hq$hq$hq$hE40=q$hgq$h,q$hq$hhnq$hq$hi_ _You start resting.q$h055.3 (31.0)q$hw1==6.3 (32q$hq$hP" _HP restored.q$h q$h q$hc q$h q$h G7.3 (1.0)q$h̨  ..... .. #.#.##. ...... #.... #...# #...# #...#3 #@..# #.o.# #...... #o..###.. #.... #.#...q$hY oo 2 orcs #.#.... #.#####. q$hL :=q$hά q$h Bo.q$h f37---=8.8 (2.5q$h( q$h: _You climb downwards. The orc hits you with a +0 hand axe. _There is a stone staircase leading up, spattered with blood here.r$h ((You shoot a sling bullet.r$h-  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.r$hr$h@  The orc is lightly wounded.r$h- oo...o 3 orcsoThe orc hits you with a +0 hand axe.5----==60.0 (1.2Rev r$h1r$h7u _An orc comes into view. It is wielding a +0 falchion.r$h ]  You shoot a sling bullet. The sling bullet hits the orc.r$h6  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.r$h9 l) 2 orcsr$h V  You kill the orc!r$h Ao.r$hG 3--301.1 (1.1Rev+ r$hs r$h' ((((((( _The orc hits you with a +0 club.r$hZ  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.r$h? m  The sling bullet closely misses the orc.r$h o....   orc.#.....r$h q29----2.3 (1.2r$h r$hS  _The orc hits you with a +0 club. x2  You shoot a sling bullet. The sling bullet hits the orc.r$h~  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.r$hX 2)r$hr$h oo   orcr$ha 30=--23.6 (1.3Rev* r$h r$h$ _You kill the orc!You shoot a sling bullet. The sling bullet hits the orc!r$hB%s((()r$h (((You kill the orc!r$hM2y)..)..r$h6534.8 (1.2r$h<s$hcE _You shoot a sling bullet.s$hs$h s$h^ _No target in view!s$hs$h^ _No target in view!s$h))s$h)s$h'1s$h7H _No target in view!s$h4s$hs$h`H _No target in view!s$h4s$hs$hwH _No target in view!s$hs$hΎs$h+s$hC _No target in view!s$h_s$h_s$h/s$h/s$h6s$h:s$hs$hZs$hTs$h8s$h Js$h s$hQ< Js$hA ; _s$hM 1==s$hGN s$hfP MRev+ s$h\ Bs$h] ,s$h_ s$hbb s$hb V2=s$hc s$h(k fRev s$hm ,s$h!o s$hr s$h=r E3=s$hs s$hv 7s$hx s$h| 0s$h*~ s$h ,s$h. s$h s$hI N4=s$h s$h ,s$h s$h s$h s$h: s$h ,s$h s$h a5=s$h s$h ,s$h s$h ,s$hl s$h s$h s$hh s$h s$h h6==s$hú s$h ,s$h- s$h_ s$h s$h s$h ,s$h3 s$h 7=s$hG s$ht s$h s$h ,s$h. s$hL ,s$h s$ht w8=s$h ,s$h s$h ,s$h s$h ,s$h7 s$h k9=s$h s$h3 ,s$h s$h ,s$h s$he s$h E40=s$h s$h,s$hs$h,s$hs$ha,s$h4s$hs$h&h1==s$hs$h1 _HP restored.s$h"3s$h$s$h-d  Things that are here:  a +0 hand axe; a +0 leather armours$h0s$hn1 _s$hq2s$h4s$h58,s$hz9s$h=s$h9?s$hi?9=s$hTAs$hBs$hD,s$hFs$hN_  Things that are here:  a +0 falchion; a +0 ring mails$hURs$hR _s$hvTs$hWs$hI[s$h[s$h\s$hD`s$hd,s$h fs$hhs$hk,s$h"ms$hqs$hs,s$hts$hxs$h~#<..# #..... ..#)).###...# ...S#........###... ##...###...#......#...)........#.##.#............##s$h#.#.......#......#.#####..........#........@...##---#######.###.^../.#.# ####.#.##.#... S   adder (asleep).....s$h܊y615.8 (51.0)---6.8 (52s$hs$h% ((((((S _An adder comes into view.You shoot a sling bullet. The sling bullet hits the adder.s$h$ (The adder is lightly wounded.  You shoot a sling bullet.t$hs.......===8.0 (1.2)Rev t$h|xt$hz` _The sling bullet closely misses the adder.t$h4t$ht$h~t$h#<..# #..... .. #)).###...# ....##........###...<##...###...#...S.. #...)........#.# t$h#.#............##.#.......#......##.#####..#.## #.###.^../.t$h.#.# #####.##.# ... S   adder t$hf(0.0t$htV.St$hK---9.0 (1t$h ((((( _Found a stone staircase leading up.t$h6`  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.t$ht$hHt$hl...S.t$h8===20.2 (1.2t$h(t$hB_ _The sling bullet barely misses the adder.t$h|Y #<..#  ..  #)).###...# ....#  ...###...<##  #...###...#......  #...)........#.#  #.#............###  #.#.......#.S....#  #.#####...........  #.........@..##  #######.###.^../..  #.# #####.#  #.# #.# ... ... ..t$h!t$h #<..#  ..  #)).###...# ....#  ...###...<##  #...###...#......  #...)........#.#  #.#............###  t$hp#.#.......#.S....#  #.#####...........  #.........@..##  #######.###.^../..  #.# #####.#  #.# t$hԝ#.# ... ... .. t$h2t$ht$hit$h t$h ( _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.t$hjB :  t$hB The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.t$h t$h+ S.St$h (1.4t$h 7Rev+ t$h^ t$h ^ _The adder is severely wounded.t$h- % #<..#  ..  #)).###...# ....#  ...###...<##  #...###...#......  #...)........#.#  #.#............###  #.#.......#......#  t$h #.#####....S......  #.........@..##  #######.###.^../..  #.# #####.#  #.# #.#t$h' _ ... ... ..t$h O #<..#  ..  #)).###...# ....#  ...###...<##  #...###...#......  #...)........#.#  #.#............###  #.#.......#......#  t$h N#.#####....S......  #.........@..##  #######.###.^../..  #.# #####.#  #.# #.# ... ... .. t$h_ t$h t$hP t$h ((((( _An adder is nearby!t$h  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.t$h% M ....t$hV SThe sling bullet closely misses the adder.The adder bites you.  You are poisoned.t$hԧ #0t$h ====-2.6Pois Rev+ t$h t$h t$hܷ   #<..#  ..  #)).###...# ....#  ...###...<##  #...###...#......  #...)........#.#  #.#............###  #.#.......#......#  #.#####....S......  #.........@..##  #######.###.^../..  t$hg #.# #####.#  #.# #.# ... ... .. _The adder poisons you! The adder barely misses you.t$hP #<..#  ..  #)).###...# ....#  ...###...<##  #...###...#......  #...)........#.#  #.#............###  #.#.......#......#  #.#####....S......  #.........@..##  #######.###.^../.. t$hQ #.# #####.#  #.# #.# ... ... .. t$h ]t$h]8-t$hFdt$hq _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder!t$hvG†t$h (((((You kill the adder!u$hh=x....†u$hA38-423.9 (1.3Rev* u$hHHu$hMT _You shoot a sling bullet. You feel sick.u$hM8-u$hOu$hZF.0.0u$h]u$hdj _Key pressed, stopping explore.u$heu$h"ku$hp^ _No target in view!u$hHpu$hqu$hxu$hG|u$h~u$hֆj _Key pressed, stopping explore.u$hu$hpu$hH _No target in view!u$h\u$hu$hu$hu$h,u$hr3 _You feel sick.u$hҦL7-u$h$u$h7 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _You feel sick.6-Rev+ u$hyu$h!---6.9 (3No target in view!Key pressed, stopping explore.No target in view! _You feel sick.u$hV:---u$hu$hKey pressed, stopping explore.No target in view! _You feel sick. _Key pressed, stopping explore.u$h+u$hhu$hNo target in view! _You feel sick. _Key pressed, stopping explore.No target in view!u$hu$h)u$h&0u$hu$hu$h _You feel sick. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.u$hlu$h}u$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!u$hu$hu$h,u$hu$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.u$hu$h]u$hz _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.u$h]No target in view!Key pressed, stopping explore.No target in view!u$hu$hu$h@ ,u$hju$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.u$hiu$h\u$h?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!u$h|u$hBu$h #u$h&u$h(u$h-No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.u$h.u$h2u$h7Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!u$hT8u$h9u$hB,u$hGu$hPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.u$h`Pu$hSu$hVKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!u$hWu$h\u$h&au$hDcu$hhNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.u$hWiu$hnu$hqKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!u$h}Ju$h}u$h}L5-u$hpu$hF _You feel sick.  You feel sick.u$hTq=-Rev+ u$h u$hņ _You are no longer poisoned.u$hTu$hu$h):Rev u$hu$hW,u$hPu$h{u$hL6=u$hu$heu$hu$hu$h7u$hu$hj0u$hu$huu$hU7=u$h;u$h,u$hu$hN,u$hȜu$h,u$hFu$h,u$hK8=u$hu$h,u$hu$h,u$hnu$h?,u$h۩u$hk9=u$h}u$h{,u$hu$h,u$hu$hb40=u$h۶u$hE,u$hu$hu$h?u$hܼu$h,u$h2u$hy~1==u$hSu$hu$h,u$hu$h#<..# #..... .. #)).###...# ....# #........###...<## #...###...#...... #...)........#.# #.#.....### #.#.#......##.#####....†.#..@.## 52.9 (26.0)#.###.^../.#.# ######.# u$h`u$hu$hWj _Key pressed, stopping explore.u$hu$hu$hH _No target in view!u$h_u$hu$h: _u$hu$h,u$h9u$h4u$hu$h9=u$hu$h5u$hu$h7u$hmu$h'#)).###...#  #........###...<##  #...###...#......  #...)........#.#  #.#............###  #.#.......#......###  #.#####....†........  #............###.#############.###.^..@....... #.# ######.#######.# .# #.# .#... ..... ##.. u$h\6.9 (4.0)7.9 (5u$hu$h[C _o - a wand of flame (8)u$hu$hu$hh H _No target in view!u$hyKu$hKu$hRLu$hNu$hxQP _u$hTu$hUBu$hVu$h'X,u$hXu$hYu$hN[Bu$h[u$hb]u$h]u$h]u$h^u$h`,u$hy`u$h`u$hFbu$htbu$hbu$hcu$hd,u$hdu$h1fu$hk?.##.# # ##.. ##.## # #...... #...# # #..... .. ... ###...#.....# ... .....<####.#####?# ###...#......5.......... u$hl2)........#.# #@# ...........### #.# ......#......###.# ###....†.........# .........###.####### ###.###.^...........5   shadow imp (asleep)#.# ######.########.##.##.##.#u$hnr 65.9 (8  A shadow imp comes into view.Found a scroll labelled SOQULI JOYROSOCU.u$hNw[.55u$hwJ====6.9 (9u$h{u$hz' u$h( _The shadow imp shouts, "Slither away, thou baffled swag-bellied pustule!"  You shoot a sling bullet.u$h{ ~  The sling bullet hits the shadow imp but does no damage.  You shoot a sling bullet.u$hǍf .  The sling bullet hits the shadow imp but does no damage.u$hn  The shadow imp gestures at you.u$h===-8.1 (1.2Rev u$h u$h"- _You struggle to resist.u$h0t#.# # ##.. ##.## #  #...# #  .. ... .....<####.#####?# .....5......... ) #@# #.##.#†.........#.####### u$h)1^....  #.#   #.# #.#  #.# #.#u$h#.# ##.. ##.##  #...#  .. ... .....<####.#####?# .....5......... ) #@# #.##.#†.........#.#####^....  #.#   #.#   #.# u$h.u$h8-u$hu$hT ( _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.u$hba  The shadow imp is moderately wounded.You shoot a sling bullet. The sling bullet hits the shadow imp.u$hCu$hp .5The shadow imp is heavily wounded.The shadow imp puffs mist at you.u$hd9.4 (1.3Rev+ u$h/u$h%U #.# # ##.. ##.## #  #...# #  .. ... .....<####.#####?# ......5........ ) #@# #.##.#u$h†.........#.####### ^....  #.#   #.# #.#  #.# #.# _The shadow imp hits you but does no damage.u$hє#.# ##.. ##.## u$h}! #...#  .. ... .....<####.#####?# ......5........ ) #@# #.##.#†.........#.#####u$h̕^....  #.#   #.#   #.# u$hӜu$hDu$h[u$h ( _A shadow imp is nearby!You shoot a sling bullet.u$h7  The sling bullet barely misses the shadow imp.You shoot a sling bullet. The sling bullet hits the shadow imp.u$h 5The shadow imp is severely wounded.u$h .70.5 (1.1u$hf u$hC W _The shadow imp barely misses you.u$h x#.# # ##.. ##.## #  #...# # u$he .. ... .....<####.#####?# ......5........ ) #@# #.##.#†.........#.####### u$h ^....  #.#   #.# #.#  #.# #.#u$hr \#.# ##.. ##.##  #...# u$hZs O .. ... .....<####.#####?# ......5........ ) #@# #.##.#†.........#.#####^....  #.#  u$hs s #.#   #.# u$hz u$hzz u$hl u$hŊ _A shadow imp is nearby!You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.u$h ' u$h6 (The shadow imp is severely wounded.You shoot a sling bullet.u$h # 5The sling bullet closely misses the shadow imp.39--1.7 (1.2Rev* u$hh u$hβ 1 #.# # ##.. ##.## #  #...# #  .. ... .....<####.#####?# ......5........ ) #@# #.##.#†.........#.####### ^....  #.#   #.# #.#  #.# #.# _The shadow imp hits you.u$hF#.# ##.. ##.## u$hrF #...#  .. ... .....<####.#####?# ......5........ ) #@#u$hF #.##.#†.........#u$hF.#####^....  #.# u$hnG|  #.#   #.# u$hNu$hOu$hTu$h_ _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.u$hcC.u$h (You kill the shadow imp!v$hu,&.v$h?8K92.8 (1.1v$h<y _You shoot a sling bullet.v$hB/0.0.v$h Cg........v$hiEv$h.Iv$hPj _Key pressed, stopping explore.v$hcQv$hVv$ho[| _No target in view!v$h]v$h`v$hyav$hev$hnj _Key pressed, stopping explore.v$hov$h.sv$hOw^ _No target in view!v$hwv$hKxv$h`~v$h~v$hYv$h&j _Key pressed, stopping explore.v$hv$hv$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h\v$h&v$hv$hv$hv$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$hv$hʺfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$hݾv$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$hpv$hv$hIKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$htJv$hkv$h; _v$h,v$hv$hX40=-v$h7Rev+ v$hv$h,v$hDv$h,v$h}v$h%1==v$hQv$h v$hPRev v$hv$h^v$h,v$h v$hzv$h#,v$h&v$hv$hv$h:=v$hv$h/v$h7v$h v$h v$h 0v$h v$hv$h,v$hqv$hsv$h,v$h}v$h,v$hLv$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _j - 5 scrolls labelled SOQULI JOYROSOCU (gained 1)v$h3v$hv$hv$hAv$hqv$hv$hv$h#v$h$,v$h;%v$h&v$h',v$h(v$he)v$h-. .. .##. b# ... . #. v$h&.^.. .. #$ .# ... #.# .# ##..$.. ##.### #..........##...###### .# #...!# v$hK.d.###...#.....# #@..# #.#---###...<####.#####.####.# .###...#.....................# v$h..)........#.#####.#####.######...### #.# #.# .......#......###.# #.#b   bat (asleep) ####....†.........# #.# ..........###.####### #.# ####.###.^........... ..#v$h4093.8 (21.0)v$h4H---4.8 (22v$hx8v$hO< _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.v$h)?†((((((v$hK (You kill the bat!v$hVw†.$....v$h\Zp50===6.0 (1.2)Rev v$hav$hfc _You shoot a sling bullet.v$hgv$hen0.0.#####.........v$hqv$htv$h| _Key pressed, stopping explore.v$hWv$h^ _No target in view!v$hcv$hv$hv$h7v$hv$hij _Key pressed, stopping explore.v$hӠv$hUv$h˪^ _No target in view!v$hv$hv$hv$hav$hpv$hWj _Key pressed, stopping explore.v$hv$h~v$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$hUAKey pressed, stopping explore.No target in view!v$h{v$hv$hPv$hv$hv$h2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$hv$hv$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.v$h2]No target in view!Key pressed, stopping explore.No target in view!v$hVv$hv$hRv$hv$hv$h>No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$hANo target in view!Key pressed, stopping explore.v$hv$hv$h^Key pressed, stopping explore.No target in view!v$hTKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$hv$hv$hxv$hv$hEv$hwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$hv$h7"v$h 'Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h`'v$h&(v$h-v$h-v$h2v$h:No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$h;v$h@v$hBKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h@CAKey pressed, stopping explore.No target in view!v$hPJv$h+Rv$hUv$hX; _v$hYv$h{\v$h\v$h]v$ho_v$hUbv$hb!v$hcv$h@g0v$h"hv$hkNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _v$hJlOk - 2 lumpy orange potions (gained 1)v$hw .... .. .. ... .# #.#.##. #.###.. †#v$h1x.... #...... #.# #.......= #$# #...# ....... #.# #...# ##..$..####.## #...# #v$hx...##...###### #<..# #.........@..........#---700.0 (4 #)).###...#.....###...####.# #........###...<####.#####.####.# #...###...#..................v$hx...# #...)........#.#####.###v$hxX##.###### #.#............### v$h6y<#.# #.# #.#.......#......###.# #.# #.#####....†.........v$hUyD# #.# #............###.######v$hqyC# #.#v$hv$h@---1.0 (5v$h[v$hrg _Found a knobbly coral ring.v$h̓v$hߙv$h^ _No target in view!v$hv$hHv$hg9...0.v$hcv$hv$h5j _Key pressed, stopping explore.v$hv$hjv$h~H _No target in view!v$hIv$hv$hCv$h$ _v$h,v$hN,v$hv$h!v$hSv$hv$hv$hv$hv$hMv$hN _You now have 125 gold pieces (gained 12).v$hv$hv$hv$hv$h,v$hqv$h v$h=,v$hv$hXv$h,v$hUv$hqv$h,v$hv$hl"v$hg%,v$h&v$h(v$h+,v$h,v$h/v$h1,v$h2v$h4v$h7,v$h8v$hZ<,v$hk=v$h@M _You now have 133 gold pieces (gained 8).v$hA3v$h9Bv$hjCv$hD,v$hEv$hxG_  You see here a bat corpse.v$hHv$h)I _v$hIv$hJv$hFL,v$hMv$h_Nv$hyQ,v$hSv$hUv$hW,v$hXv$hYv$h[,v$h\v$h^v$h`,v$h!av$hav$h?c,v$hcv$hdv$hiGv$hj ###  l....#####  #v$h"jA.#  v$h?jt..##.###.#  v$hYjI#.# v$htjG#.# v$hjc.# #.# v$hj .## ###.# #.# l   frilled lizard (asleep) v$hj.. ..... .... #.# v$hj.##. #.###..# #†# .....##v$hj. #.v$hk,#v$h|r024.0 (23.0)v$hs,5.0 (24v$hvv$h} _A frilled lizard comes into view.You shoot a sling bullet.  The sling bullet hits the frilled lizard.v$hÁk†((((((v$hP  (You kill the frilled lizard!v$hiD†......v$hsg===6.2 (1.2)Rev v$hv$hjE _You shoot a sling bullet.v$hԧv$h\v$hc.0.0......†v$hî).v$hڲv$h{v$h  _Key pressed, stopping explore.v$hv$hVH _No target in view!v$hJv$hv$hv$hQ _v$hv$h!v$hDv$hv$hT0v$hv$hnv$h,v$hv$hv$h,v$h/v$hRv$hF..r...########......†....##### #@.......#---v$h ......##.###.#.!.#######.# #.# #.# #.# #.# #.# .## ###.# #.#v$hr   rat (asleep)  .v$h....# #.#  #.#.##. #.###..## #†# v$h"w ........##......# #.#v$hs31.2 (5---2.2 (6v$hv$h _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat.v$hk†((((((v$hz& v$h${](You kill the rat!v$hf†.....†v$h1===3.4 (1.2Rev v$hy _You shoot a sling bullet.v$h>!5......0.0v$h%v$h'v$hh/ _Key pressed, stopping explore.v$h3v$hZ:H _No target in view!v$h@EJv$hFv$h"Iv$hL; _v$hNv$hwQ7v$h*Rv$hWv$h\.. †...########........†....#####v$h=] #...####........##.....@..##.###.#---5.4 (2 #.!.#######.# #.#.. #.# #.#v$hf] > #.# #.#.#####.# #.#v$h]..... ..... ....# #.# #.#.##. #.###..## v$h]#†# ........##......# #.#v$h] #.... ...=# #.#v$hev$h3f#---v$hYf$6.4 (3v$hmkv$hovo _Found a stone staircase leading down.v$hzv$h~^ _No target in view!v$h!v$hv$huv$hv$hP _v$hӔ&###)# ##.##.##......†...######## #........†....##### #...####..# #..##.###.#7.4 (1 #.!.#######.# #.#v$hr #..... #.# #.#0.>#..# #.# #.### #..## ###.# #.# ........... ....# #.# #.#.##. #.###..## #†# ...##......# #.#  #.... v$hQ..=# #.#v$h+v$hҟ+8.4 (2v$hv$hկA _Found 3 flux baubles.v$hv$hMv$hηH _No target in view!v$hL_v$h>v$h$ _v$h,v$h,v$h9v$h,v$hZv$hQw _f - 2 metallic yellow potions (gained 1)v$h"v$hMv$hv$hZv$h,v$hv$hv$h,v$hSv$hv$h,v$h v$h%v$h,v$hv$hv$hH% ######## # #).S...# v$hQ#. ##@## ###.##...## ......†...######## ####........†....##### #.#...####........# #.#........##.###.#v$hS   ball python (constriction, asleep) # #...#######.# #.# #.....# #.# #.#v$hg #.0.>#..## #.# #.#v$h~,46.4 (8v$h+7.4 (9v$hv$h _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.v$hb(†v$hd (You kill the ball python!v$h I.†v$h c===8.5 (1.1Rev v$hU v$hv / _You shoot a sling bullet.v$h( Jv$h/ N........v$hu4 >78 M ####### #@.†...# #. ##.####.####.##...## ......†...########Rev v$h4 f#.#....#v$h; (0.0v$h@ 5---9.5 (1v$h"B v$h%P _You see here a +0 rapier of holy wrath.v$hP :---v$hU v$h X H _No target in view!v$he Jv$hg v$hj v$h k + _v$h>o ,v$hq 0v$hq v$ht g  You see here a ball python corpse.v$h.w v$hyw  _v$hx v$h@z v$h| ,v$h} v$h1 v$hi ,v$h v$hx v$h ,v$h v$h3 v$hU ,v$h v$hJ v$hΎ ,v$hm v$hđ v$h ,v$h v$h: v$h v$h* v$h v$h v$h* v$h^ v$hݜ v$hȝ v$hi v$h v$h v$h v$h v$hӢ v$hX v$h@ v$hצ v$h v$h v$h v$hh ,v$h v$h v$h< ,v$h v$h v$h ,v$hֱ v$h v$hʹ ,v$h. v$hV v$hI ,v$h v$h! v$h ,v$hV v$h v$hh t####..#.###.####### ###### #........S... .†...# #@# ####.###########.# .###.............# v$h ..##############.# ....†....##### #.# .####........# #.# S   ball python (constriction, wandering) v$h c......##.###.# #.# .#######.# #.# #.# .# #.#v$h 069.5 (20.0)v$h .  A ball python comes into view.v$h -70.5 (21v$h v$hR N _The ball python moves out of view.v$h v$hO v$hw H _No target in view!v$hQ v$h v$h v$hq v$h #M### #..  #.###.####### ######....@....... .†...# #####.####S## ####.###########. .###.............##S   ball python (constriction, wandering)#.#v$hN ,0.0)v$h4 /.v$h 21.5 (1 _v$hv v$h v$h v$h$ v$h, H _No target in view!v$h 3v$hp v$h/ v$h} v$hk P _v$h v$h v$h v$h! v$h v$h v$h v$hG v$h> v$h` v$h v$h v$h ,v$h v$h v$h v$hN v$h v$h v$h ,v$hT v$hD v$h v$hB v$h v$h v$hc ,v$h v$h% v$h ,v$h; v$h v$h} ,v$h v$h1 v$h ,v$h` v$h3 v$h' ,v$h v$h v$h ,v$h v$hp v$h ,v$h v$h| v$h ,v$h v$h v$h ,v$h_ v$h v$h ,v$hN v$h v$hZ ##...# .##########.#h.........#  h......@.#  ########.#  #.# #.# #.# #.#hh 2 jackals (asleep) #.# #.# #.# ########.#v$h# 0898.0)v$h$ -90.5 (19v$h_( v$h*3 = ((((((h1 asleep) _2 jackals come into view.You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!v$h (The jackal is moderately wounded.You shoot a sling bullet.v$h; ,v$h< ,v$hC ....h.h....hhwandering)v$hSD g===1.7 (1.2)Rev v$hH v$hJ ` _The sling bullet barely misses the jackal.v$hX 9 ##  ..  .#  .#  #########.#  ..........#  h.h....@.# v$hY ########.# #.# #.# #.# #.# #.# #.# #.#  v$h.  ##  ..  .#  .#  #########.#  ..........#  v$h h.h....@.# ########.# #.# #.# #.# #.#v$h L #.# v$h G#.# v$h J#.# v$hj v$hV v$h v$hn((((((hThe sling bullet barely misses the jackal. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet barely misses the jackal.The jackal barks!  The sling bullet hits the jackal.v$h  The jackal barks!  The sling bullet hits the jackal.  The jackal is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the jackal.†   jackalv$hY  You kill the jackal!v$h8  You hear a bark! x2v$hC,v$h#h..h..h 2 jackalsv$h5&532.8 (1.1v$h+v$h.Y _A jackal comes into view.v$hA ##  ..  .#  .# v$hA #########.#  ..........#  †h..h..@.# ########.# #.# v$hA?#.# #.# #.# v$hB6#.# #.# #.# w$h w$hw ##  ..  .#  .#  #########.#  ..........#  †h..h..@.# w$hlr########.# #.# #.# #.# #.# w$h#.# #.# #.# w$hw$hGw$hw$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.w$h.((   jackalw$hq8 (((((You kill the jackal!You shoot a sling bullet.w$hzw$hw$h h†.h....h 2 jackalsThe sling bullet barely misses the jackal.w$hl44.0 (1.2Rev+ w$hw$h  ##  ..  .#  .#  #########.#  h.........#  †.h....@.# ########.# #.# #.# #.# #.# w$h%#.# #.# #.#  _A jackal comes into view.w$hg+ ##  ..  .#  .#  #########.#  h.........#  †.h....@.# ########.# #.# #.# #.# #.# #.#w$hg #.# #.# w$h{Jw$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.w$h.((((   jackalw$h (((You kill the jackal!w$hw$hR.h†......w$ht55.1 (1.1Rev* w$hw$hc  ##  w$h..  .#  .#  #########.#  .h........#  †......@.#w$h1 ########.# #.#w$h2 #.# w$hN:#.# #.# #.#w$hd& #.# #.# w$hx@ _You shoot a sling bullet.w$h2 ##  ..  .#  w$h3.#  #########.#  .h........#  †......@.# ########.# #.# #.# #.# #.#w$h3 #.# #.# #.# w$h4 w$h9w$h&=w$h>w$hF ((((((( _A jackal is nearby!w$h  You shoot a sling bullet. The sling bullet misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal!w$hw]B.......w$ha566.3 (1.2w$hxew$h+i$ w$hOi<_You kill the jackal!w$hiw$hjw$ho0.0.0w$ho....w$ho...w$ho).w$ht4w$hR{ _Key pressed, stopping explore.w$hy~w$hÀH _No target in view!w$h4w$h]w$hw$hw$hQ _w$hjw$hw$hw$huw$hқw$h$Rev+ w$hCw$hbw$hw$hџ,w$h"w$hw$h7Bw$h w$h,w$hw$hw$h,w$hw$hħw$hw$h:Rev w$hw$hw$hҪ,w$h?w$hEw$hXw$hw$hȭw$hƮw$hw$hװ!w$hw$hw$h۳w$hw$hrw$hw$h,w$hEw$hdw$hw$húw$h w$hw$hL,w$hվw$h!w$h Bw$hMw$h,w$hZw$hw$hw$hAw$hw$hw$hw$h%w$h}w$hw$h]w$hw$hw$hw$hBw$hw$hw$hw$hw$hw$h w$hw$hTw$hnw$hw$hw$hw$hw$h,w$hw$hw$hw$h~w$hw$h\w$hw$hw$h;w$hw$hw$hDw$hw$hw$hw$hw$hw$h,w$hw$h@w$h#,w$hw$hw$hw$hw$hw$hw$hw$how$hw$hw$h0w$hew$hw$hw$hZ,w$hw$hw$h8 ,w$h w$h} w$hy w$h w$h w$h #.##.##.##.##.# #.##.# #.##.# #.##.# #.#w$h  #.# ########.# #.# #........# #.###@########---832.3 (36.0) ###### #............ w$hW .†...# #####.####.## ####.###########.# .###.............# ..##############.# ....†....##### #w$h .# .####........# #.# ......##.###.#w$h $#.#w$h  :---w$h w$h j _Key pressed, stopping explore.w$hR w$h} w$h! { _No target in view!w$h " w$h% w.............0.0)w$h) w$h!* w$h 0 j _Key pressed, stopping explore.w$h0 w$h*3 w$h5  w$h6 _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!w$hw6 w$h6 w$hB< w$h? w$hd@ w$hF _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h#G ANo target in view!Key pressed, stopping explore.w$hG w$h|K w$hN _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!w$hO AKey pressed, stopping explore.No target in view!w$hEO w$hO w$hT w$h"U w$h;X w$h\ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h\ w$ha w$hc Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!w$hl w$hl w$hxp w$h0w zNo target in view!Key pressed, stopping explore.No target in view!w$haw fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.w$hw w$h{ w$hX Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!w$h w$h( w$h w$h w$h w$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h w$hW Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h ]No target in view!Key pressed, stopping explore.No target in view!w$hړ w$hx w$hB w$hל w$h w$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h w$hר w$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$hp zNo target in view!Key pressed, stopping explore.No target in view!w$h1 w$h w$h ,w$hý No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h w$h w$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!w$h4 AKey pressed, stopping explore.No target in view!w$hc w$h w$hK w$hK w$h w$h# No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h w$he w$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h ]No target in view!Key pressed, stopping explore.No target in view!w$hy w$h w$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!w$hB w$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.w$hi w$h w$ho mKey pressed, stopping explore.No target in view!Key pressed, stopping explore.w$h ]No target in view!Key pressed, stopping explore.No target in view!w$hd' Iw$hi( w$h-  _w$h`. w$h/ ,w$hC0 w$h1 w$h2 w$h 3 w$h3 w$h4 w$h'6 ,w$h R w$hX w$hb ,w$hb w$hd w$h)g ,w$h h w$hi w$hk ,w$h)l w$hm w$ho ,w$h4p w$hYq w$hQs ,w$hs w$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 151 gold pieces (gained 18).w$h& w$h+ ##########   .........#   w$h+ P####.###.#   # #.###.##   # #......########  w$hE, # ####..........#  # #...######.#  # #.### #.#  w$h, R# #.# #@#  57.3 (25.0) #.# #.#  w$h, p# #.# #.#  # #.#   #.# # w$h- # w$h<-   S   ball python (constriction, wandering)   Sw$h^- -  w$h- ) w$hK. w$h[2 w$hB  __You now have 151 gold pieces (gained 18).A ball python is nearby!  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.w$hE (((((( †w$h'F M w$h (You kill the ball python!w$hM w$hS F .....B   giant cockroach (wandering). B w$hS I    You shoot a sling bullet.w$hZX o7===8.5 (1.2)Rev w$h0[ w$h` O  .........#w$h a ?.###.# # #. # #....### #w$h%a ( ####..........# # w$h#B# #.# x$h:†.# x$hX[_The sling bullet hits the giant cockroach but does no damage.x$hsMf .........#x$hMo.###.# #. #....### ####..........# #.#x$h*N^ #.### #.# #.# #@# #.# #.#x$hZN #.# #.# #.# #.# x$hNe#.# #.# #B# #.# †.#x$h:Tx$hTx$h\Yx$hb9(((x$h=cR(  You shoot a sling bullet.  The sling bullet barely misses the giant cockroach. _The sling bullet hits the giant cockroach but does no damage. _A giant cockroach is nearby!  You shoot a sling bullet.x$h (((The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.x$hi,x$hoq..B....x$hpl1.9 (1.1Rev* x$hqux$hR{  .........#.###.# # #. # #....### # ####..........# # x$h{#.# # #.### #.# # #.# #@# # #.# #.# # #.# #.# # #.# #B# #.# #.# #.# #.# †.# _The sling bullet completely misses the giant cockroach.x$h .........#.###.# #. #....x$h### ####..........# #.# #.### #.# #.# #@# #.# #.# #.# #.#x$h5 #.# #B# #.# #.# #.# x$h,#.# †.#x$hex$hx$hx$h K (x$h`(((((( _A giant cockroach is nearby!You shoot a sling bullet.x$h*  The sling bullet closely misses the giant cockroach.You shoot a sling bullet.  The sling bullet hits the giant cockroach.x$h& x$hu+ q.B.....x$h4, -3.1 (1.2x$h1 x$h}< W  .........#.###.# # #. # #....### # ####..........# # #.# # #.### #.# # #.# #@# # #.# #.# # #.# #B# # #.# #.# #.# #.# #.# #.# †.# _The giant cockroach is moderately wounded.x$h  .........#.###.# #. #....### ####..........# #.# #.### #.# #.# #@# #.# #.# #.# #B# #.# #.# #.# #.# #.# #.# †.#x$h x$ha n ((((((x$h ( _A giant cockroach is nearby!You shoot a sling bullet.x$hf _The giant cockroach is moderately wounded. _A giant cockroach is nearby!You shoot a sling bullet.x$h x$h c B...x$h g...  The giant cockroach is heavily wounded.x$h (4.3x$hP x$hZ  .........#.###.# # #. # #....### # ####..........# #x$h  #.# # #.### #.# # #.# #@# # #.# #B# # #.# #.# # #.# #.# #.# #.# #.# #.# x$h †.# _The giant cockroach closely misses you.x$h  .........#.###.# #. #....### ####..........# #.# #.### #.# #.# #@# #.# #B# #.# #.# #.# #.# #.# #.# #.# #.# †.#x$h 4x$h x$h] _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.x$ht) _A giant cockroach is nearby!  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded.x$hU  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded.x$h(5.5x$hۨx$h8i .........#.###.# # #. # #....x$h### # ####..........# # #.# # #.### #.# # #.# #@# # #.# #B# #x$hX #.# #.# # #.# #.# #.# #.#x$h #.# x$h2#.# †.#x$h*ZThe sling bullet hits the giant cockroach but does no damage.  x$hSThe giant cockroach is heavily wounded.  You shoot a sling bullet.  The sling bullet hits thx$hye giant cockroach but does no damage.  The giant cockroach is heavily wounded. _The giant cockroach bites you but does no damage.y$h .........#.###.# #. #....### ####..........# #.# #.### #.# #.# #@#y$h #.# #B# #.# #.# #.# #.# #.# #.# #.# #.# †.#y$h y$h y$hy$he _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.y$h7((((((( _The giant cockroach bites you _A giant cockroach is nearby!  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded.You shoot a sling bullet.y$hI& B......  The sling bullet closely misses the giant cockroach.The giant cockroach bites you but does no damage.y$h>'-6.8 (1.3y$hv,y$h.3  .........#.###.# # #. # #....y$h 4### # ####..........# # #.# # #.### #.# # #.# #@# # #.# #B# # #.# #.# # #.# #.# #.# #.# #.# #.# †.# _The giant cockroach closely misses you.y$hM4y$h .........#.###.# #.y$hJ4 #....### ####..........# #.# #.### #.# #.# #@# #.# #B#y$h #.# #.# #.# #.# #.# #.# #.#y$hF #.# †.#y$h(y$h}y$hy$h _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach!y$h/?†y$h)y$hlQ ((y$hli(((((You kill the giant cockroach!y$h†......87.9 (1.1 _You shoot a sling bullet.y$h64y$hDy$hy$h,y$h@  You see here a giant cockroach corpse.y$h!6 _y$hR!y$h'&.###. # #.###.## # #......###########..........# #.y$h[(. #.### #.#  #†---9.9 (2.0.#.##.#    y$h(:---y$hZ-y$h-4$ y$h4d_Key pressed, stopping explore.y$h8y$hw;^ _No target in view!y$h=4y$hBV.†0y$hfBy$h Fy$hCLj _Key pressed, stopping explore.y$hLy$hPy$h>S^ _No target in view!y$h}Sy$hSy$hSZRy$hb`j _Key pressed, stopping explore.y$h`y$hcy$hpg _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hgy$h^hy$h[m<y$h&sy$hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hLwy$hzy$hE}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$h}y$hR~y$h<y$hny$hsNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hy$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hay$hy$hœy$hy$hy$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hzy$h¢Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hAKey pressed, stopping explore.No target in view!y$hOy$hy$hPy$h4y$h&zNo target in view!Key pressed, stopping explore.No target in view!y$hbfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hݮy$h y$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hOy$hy$hvy$h4y$hWNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hy$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hy$h(y$hRy$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hy$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hy$hy$hy$h4y$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hjy$hy$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hy$h^y$h3y$hy$hby$hzNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hy$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hl4y$hy$h4y$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hky$h4 y$hm Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h :No target in view!y$hby$h<y$hy$h7No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hry$h^Key pressed, stopping explore.No target in view!y$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$h0 y$h!y$h%y$h:)4y$hU,No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h,y$h.y$h0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$h=14y$h!5<y$h8y$h ;No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hp;y$hP=y$h@Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$he@y$h@y$hUEy$hH4y$haONo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hOy$hRRy$h`TKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hTy$hTy$hWy$hPXy$h[y$h]No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h^y$h`y$h}eKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hȅNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hِy$h6y$h y$hR4y$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h~y$hy$h$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hy$h y$hy$hIy$h߯y$h0No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hhy$hhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h]No target in view!Key pressed, stopping explore.No target in view!y$hy$hSy$hy$h 4y$h^No target in view!Key pressed, stopping explore.y$hWNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hy$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$h4y$hgy$hy$hy$hDNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$h24y$hRy$h$No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hy$h{Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$h`y$h y$hQ _y$h@fRev+ y$h1ny$h #...######.# #.##.#y$h #.# #. #.# #†# #. #. . #. 72.9 (3 y$h2......† ###### #### ..# #.#> #.####.#y$h@y$h+3.9 (4y$hW y$hP'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.y$h'y$h*y$h-^ _No target in view!y$h!.y$hd.y$h\/y$h0y$h5 _Rev y$h5g  You see here a ball python corpse.y$h66 _y$hM7y$h7y$h8By$hr9y$h1:7y$h:y$h<y$h%>0y$hy>y$hV?y$hy@By$h-Ay$hQB,y$hBy$hCy$hE,y$hEy$hFy$hG,y$h'Hy$h8Iy$h2Jy$h_Jy$hJy$hKy$h;M,y$h}My$hONy$hLOy$hOy$hOy$hPy$hQy$hQy$hRy$hRy$hT,y$hnTy$hGUy$hkV,y$hVy$hX,y$hXy$h"Zx _h - 2 bubbling silvery potions (gained 1)y$h[3y$h[y$hd\y$h],y$h]y$h8by$h-cy$hc,y$h{dy$heBy$hfy$h hy$hahy$hhy$hyjy$hk,y$hly$hmy$hoy$hoy$hSpy$haqy$hVsy$hsy$hty$huy$hw,y$hxy$hzyy$hz,y$h{y$h{y$h|,y$ha}y$h~y$hy$h6y$hy$htXy$h:y$hXy$h,y$hy$h#.# #.### #.# #.# #.# #.# #.# #.# #†# y$h#.# #.# #.# #.# #.# #.# #.# #.# #.# # #.# #.# #.# # #.#######.########.# # #.............@..†.# 905.9 (32.0) # ########.#########.# ##.# #.# ##y$h3#.# #.# .###### #.# #.# ......# #.# #.#####.# #.# #>#####.####.# #.# ...........#y$h~y$hdy$hj _Key pressed, stopping explore.y$hy$h y$hœ _No target in view!y$he$.y$h.............@..†.0.0)y$hy$hӢy$hj _Key pressed, stopping explore.y$hҩy$hy$hH _No target in view!y$h_y$hy$h _y$h,y$hy$hg  You see here a ball python corpse.y$hY5 _y$hy$hPy$h/,y$hy$hXy$hs,y$hy$hy$h,y$hfy$hy$h* #.# #.#   #.# #.#  #y$hZ######.########.#  ...............†.#  ######.#########.#   #.# #.# y$hQ  #.# #.#  ### #.# #.#  ..# #.# #@#  #.# #.# #>#  #.####.# #.#  .......# #.#  #.###### #..  #.# #.!   l   frilled lizard (asleep) #.# #..  #.# #l.#  #.#  y$h,12.9 (7y$hE+3.9 (8y$hvy$h (((((l( y$h_A frilled lizard comes into view.You shoot a sling bullet.y$hw (The sling bullet hits the frilled lizard but does no damage.  You shoot a sling bullet.y$h~ y$h >....l.y$h c===5.1 (1.2Rev y$h y$h i _The sling bullet closely misses the frilled lizard.y$h5  #.# #.# # #.# #.##.#...†.##.# #.# #.# #.# #.# #.# #.# #.# #@# #.# #># #.# #.# #.. #.! #l. #..# y$hB ( #.# #.# #.# #.##.#...†.##.# #.# #.# #.# #.# #.# #.# #.# #@# #.# #># #.# #.# #.. #.! #l. #..# y$h 4y$h y$h ((((((( _A frilled lizard is nearby!You shoot a sling bullet.y$hL  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.y$haW y$h/X y$hjX y$hX y$hY y$h@Y y$h m>......y$h g96.3Rev+ y$hL y$h R _You kill the frilled lizard!y$h Jy$h. y$h   There is a stone staircase leading down here.y$hL y$h FRev  _y$h y$h y$hV y$h y$hW y$h y$h# y$hr$ y$h% y$h& y$h( y$hU) !y$h) y$h<0 R #.# #.#   #.# #.#   #.# #.#  .# #.# #.#  y$h]1 .# #.# #>#  .####.# #.#  ......# #.# .###### #.. .# #. --- .# #.. .# #. .# .. .# ###.# ## ..# y$h1  ###     y$h6 .21.3 (5.0y$h/7 #---y$hY7 $2.3 (6y$h: y$hA h _p - a green potiony$h$B y$hE y$hBK _No target in view!y$hN : _y$hN y$hT  #.# #.# ### #.# #.# y$h]T ..# #.# #.# #.# #.# #># #.####.# #.#y$hT  ......# #.## y$hT #.###### #..# #.#  #..#y$hT  #.# #@.# y$hGU 3.3 (1 #.# #..# #.# ...# .#y$hzU ###.# ### ..#  ###y$hU 6   y$h V y$hY y$h__ _Key pressed, stopping explore.y$h1c y$h`f { _No target in view!y$hf y$h:k ..0y$h l y$ho y$ht j _Key pressed, stopping explore.y$hWu y$hfw y$h{ ^ _No target in view!y$h| y$hA| y$h 4y$hÄ y$h No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h~ y$h y$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$h _y$h y$h $ _y$h Xy$hA y$hE y$h y$h# y$hj y$h y$h y$h y$h5 y$h y$h) ,y$h y$h y$h ,y$hN y$h y$hh y$h y$h y$h# y$h y$hĮ y$h y$h y$h y$hԱ y$h& y$hm y$h y$h y$hu y$h y$h2 y$hk y$h y$h y$h y$hۻ y$h y$h y$hD ,y$h y$hD y$h By$h y$h ,y$h* y$h y$h< ,y$h y$h y$h. .<####.#####.####.##.# ..................##.## #####.#####.#######..# .####.# #..# ...#.# #..# #.# ########..# #.####### #.# ..........# .......... ..#.#############.# y$h #.####### ###..@............# 39.3 (16.0)  #.##..##############  #.##.=   #..#..  ###...y$h" P....##### y$h y$hR -40.3 (17y$h/ y$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. y$h g_No target in view! _Found an encrusted tourmaline ring.y$h[ y$h y$h H _No target in view!y$h y$h 3y$h y$hN y$h : _y$h y$hI ,y$hJ y$h_ y$h ,y$h y$h>" y$h# ,y$hO$ y$h% y$h>' ,y$h' y$h|( y$h) ,y$h* y$hS+ y$h, ,y$h.- y$h. y$h31 ,y$h1 y$hD3 y$h5 ,y$h6 y$h8 y$h9 y$h9 y$h: y$h; y$h< ,y$h= y$h> y$h? ,y$h"@ y$hA y$h!B y$hOB y$hB y$h7D y$hE y$hE y$hoF y$hPG y$hH y$hH y$h=I y$hAJ y$hK ,y$hN y$hO y$hP ,y$hQ y$hhR y$hS ,y$h/T y$h&V y$hNW y$hsW y$hW y$hX y$hY y$hY y$hY y$hZ y$h[ ,y$h[ y$h\ y$hd] ,y$h] y$hP^ y$h _ ,y$ha_ y$h_ y$h` y$h` y$ha y$ha y$hb y$hb y$hc y$hd y$hf ,y$h;g y$hg y$hYi ,y$hi y$hPk y$hl ,y$hl y$hm y$hn By$ho y$h\p ,y$hp y$hpq y$h\r ,y$hr y$h]s y$hat y$ht y$hYu y$h?x y$hz By$hT| y$hw} y$h} ,y$h y$h y$h8 y$hk y$hI y$h ,y$h y$hӈ y$ho ,y$hΊ y$h y$h By$hB y$h y$h y$h_ y$h y$h ,y$h y$h y$hD ,y$h y$h y$hП ,y$h y$h% y$hå ,y$h y$h y$h ,y$h y$hR y$hگ ,y$h y$hk y$hw ,y$hr y$h y$h͹ ,y$hǺ y$h y$h ,y$h y$h y$hm ,y$h y$h y$h ,y$h y$h" y$h: ,y$h y$h y$hF ,y$hI y$hq  #.0.>#..##.# #.# # #.####..## #####.# #.# # ............ ....# #.# # y$h #.#.##..##.###..## #†# # ........##......# #.# # #..............=# #.# # #...# #.........# #.# #...# #..##.....####.## #...# #@.........##...##92.3 (52 y$hG #<..# #................. #)).###...#.....###...## #........###...<####.### #...###...#.............y$h p#...)........#.#####.####.#............### #.##.#.......#......###.#y$h4 i#.#####....÷.........#y$h y$hj y$hj _Key pressed, stopping explore.y$h7y$h4 y$h H _No target in view!y$h &Iy$h'y$h)y$h<*$ _y$h|-,y$h.,y$h/y$ha1y$h3,y$hc5y$hw7y$h2:y$hz:y$h=y$hDy$hG,y$hIy$hKy$h,O,y$hPy$hcWy$hZ,y$hZy$hM]y$h_,y$hay$hcy$hd,y$hfy$hly$hn,y$hGqy$h#..## .......###.####..####### #.@................2008.3 (16 #.###.#.##..##.### #. .........##..... #. #.............. #( #...###. .. #...# #..##....  ## #...# #........  #<..# #........  #)).###...#.... y$hy$h,9.3 (17y$h]y$h; _Found 5 stones.y$h"y$hy$hZH _No target in view!y$hIy$hy$hWy$h|: _y$h[y$h,y$hy$h y$h,y$hy$hy$hO,y$hy$hy$h,y$hWy$h4y$hH,y$h1y$h? y$h,y$h;y$hy$h,y$hyy$hy$h,y$hyy$hy$h,y$hOy$hIy$hy$hy$hy$h y$h"y$h!#y$h#y$h&y$h^(y$h(y$h)y$h*y$h/Xy$h0y$h.1y$h1y$h3y$h4y$h4y$h5y$h6y$h8,y$h9y$h7;y$h<y$h<y$hJ=y$h>y$h)@,y$h@y$hAz$h z$hSz$hz$hz$hz$hz$hz$h{z$hI ,z$h z$hQ z$h,z$hz$hz$hgz$hz$h.z$hoz$ho,z$hz$hz$h,z$h Xz$h$"N _You now have 165 gold pieces (gained 14).z$h$3z$hj$z$h&z$h$(,z$h(z$h/+z$h+,z$h-z$h-z$h/,z$h/z$hR9       ####   #..   #.#  #@#40.3 (31  #.####   #.##..   #.##.#  #.##.#  #.##.#####.#  #..........# ####..###### # #.# #.z$h:z$h@j _Key pressed, stopping explore.z$h`Az$hSDz$hFH _No target in view!z$hG^_z$h-_z$hxbP _z$hqc,z$h dz$h fz$hg,z$hhz$hjz$hqM      z$h_qm   # #######.... #..@.....?S #.#####.##.z$hq #.#  #.#### z$hq#.##.. #.##.# S   ball python (constriction, asleep)z$hq #.##.# #.##.#####.# z$h;r\#..........# #z$hbz13.0)z$hz+4.3 (4z$hz$hAn ((((((S  ) _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.z$hv  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.z$h[.z$hV.....?.z$h£c===5.5 (1.2Rev z$hYz$hO _You kill the ball python!z$hJz$h3z$h>z$hz$hn,z$h,z$hz$hz$hd ## .w z$h.. .# .# .##### z$h#######... #.....@..?.# z$h--- #.#####.##.# z$hE #.# .# #.#### .# z$hd#.##.. .# #.##.# ##w   dart slug (asleep) #.##.# #.##.#####.#z$hD #...# ####z$h !z$hx-7.5 (2.0z$hG---8.5 (3z$hz$hz$he (((((z$hw _A dart slug comes into view.You shoot a sling bullet. The sling bullet hits the dart slug.z$hg  The dart slug is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.z$h w.....  The dart slug is lightly wounded.z$h9 `````The dart slug launches a dart at you.z$h.....38--===9.7 (1.2Rev  _The slug dart hits you.z$hx ## .w .. .# .# .######  #######.......  #.....@..?.#  #.#####.##.#  #.# .#  .#  .#  ##     z$h05 ## .w .. .# .# .######  #######.......  #.....@..?.#  #.#####.##.#  #.# .#  .#  .# z$h5x ##    z$h<z$h<z$h{Bz$hLJ (z$hL(((( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.z$h  The dart slug is heavily wounded.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.z$hSz$hX\.w...z$h!Y .z$hZY)50.9z$hY7Rev+ z$h^z$heN  ##z$hf .. .w .# .# .######  z$hIf#######.......  #.....@..?.#  #.#####.##.#  z$hqf5#.# .#  .# z$hf4 .#  ## z$hf2  z$hfm  _The dart slug is heavily wounded.z$h'gz$hs ## .. z$h.w .# .# .######  #######.......  #.....@..?.#  #.#####.##.#  #.# .#  .#  .#  ##    z$hz$hpz$hz$h (((( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.z$h  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.z$hڢE.z$h\z$h* ?.....z$h:. e9--622.0 (1.1z$h4 z$h9 c _You kill the dart slug!z$h9 z$h: z$h@ 2...0.0z$h+A z$hE z$hL j _Key pressed, stopping explore.z$h:M z$hjQ z$hT H _No target in view!z$ha z$hLb z$hb z$h/f z$h,g % _z$hj Bz$hk z$h[n ,z$hSo z$hp z$hq f40=Rev z$h r z$ht ,z$hJu z$h{w ,z$hgx z$hz ,z$h{ z$h.~ 91z$h~ N==z$h~ z$h' z$h 0z$h z$hj z$h ,z$h z$h z$h ,z$h: z$h, R### #.. #.. ##.# .#.# †z$h D#.######.#.########...##........@.# ---#.#####.##.# #.# #.##.#####.#.##....##.##.#### .z$h #.##.# .##.##.#####.# #...# ###z$hS 063.0 (11.0)z$h d=---4.0 (12z$h z$hm v _q - a scroll labelled ZILIKEINEMz$h z$h^ z$hD ^ _No target in view!z$h z$h z$h z$h z$h _z$h z$h ,z$h5 z$h z$h ,z$h z$h z$h ### ###.. .. #.. <#######.# .#.....#.# .# †....z$hD  #.######.#.# ############.#8.0 (4.0)#..........###.#.##.#####.##.# #.# #.##.# #.#####.##.# #.##....##.# #.##.#####.# ..z$h #.##.# #.# ###.##.#####.#z$hܸ z$hI +9.0 (5z$hu z$h O _Found a stone staircase leading up.z$ht z$h z$h[ { _No target in view!z$h z$h z$hg z$h $ _z$he nz$h z$hW ### #### #.. ... #.. .<# ###.# #.# ..z$h #.# #.##†..#.######.#.# #########........@# 71.0 (2  #..###.#.#  #.#####.##.# #.##.# #.##.# #.#)#.#####.##.# #.##.##....##.# #.##.##.#####.# #..z$h #.##.# #.# ###. z$hl z$h +2.0 (3z$h z$h @ _Found a short sword.z$h z$h z$h6 ^ _No target in view!z$h z$h z$h 6...0z$h z$hl z$h j _Key pressed, stopping explore.z$h z$h z$h $ z$h W_No target in view!z$h z$h z$h ,z$h j _Key pressed, stopping explore.z$h z$h z$h ^ _No target in view!z$h> z$h z$h z$h7 z$h z$h K _No target in view!z$h4! Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.z$h! z$ht% z$h.( ^Key pressed, stopping explore.No target in view!z$hv( Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!z$h) z$hQ, z$h, z$h. z$h2 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.z$h[3 z$h5 z$h7 mKey pressed, stopping explore.No target in view!Key pressed, stopping explore.z$h$8 ]No target in view!Key pressed, stopping explore.No target in view!z$hD _z$hE z$h-F $ _z$hCI ,z$hI ,z$hhJ z$hL z$hO ,z$hQ z$hS z$hU ,z$hV z$hTX z$hZ ,z$h"[ z$h%_ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a +0 short sword.z$ha z$hsa  _z$hb z$hd z$hl #.# #.#........#.# #.###†.......#.######.#.##z$hl ######## #######.........#.## #..........###.#.## #.#####.##.# #.#.#z$hl  # #.# #.##.# #.#)#  # z$hm #.#####.##.# #.#.#  #.##....##.# #.#z$h-m # #.##.#####.# #........S#z$hm c# #.##.# #.# ###.###...## #.##.#####.# #.# ### #..........# #.# ######## # ####..###### #.# #).†...# # S   adder (asleep)  ##.# #.###.####.####### #.##########.##...###........ #.......z$hm T.......÷...##########z$hv V8.0 (69.0 (7z$h} z$h G (((((S   _An adder comes into view.You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.z$hj (The adder is heavily wounded.You shoot a sling bullet.z$h z$hQ z$hƞ V...S..z$hk d===80.3 (1.3Rev z$hm z$h ` _The sling bullet closely misses the adder.z$h ; #.# #.#  z$h #.# #.### † #.## .#.# #.##  #.#.#  #.#)# #.#.# #.#@# #......S..# z$hD v #.# ###.###...#  #.# ##  #.#   #.# #).†...# z$hr X ##.# #.#  #.#  ÷z$h}M  #.# #.#  #.# #.### † #.## .#.# #.##  #.#.#  #.#)#z$h$N & #.#.# #.#@# #......S..#  #.# ###.###...#  #.# ##  #.#   #.# #).†...#  ##.# #.#  #.#  ÷z$hR z$hAS z$hW z$h!^ ((( _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.z$hx  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.z$h}cz$h%r..S.1.5 (1.2Rev+ z$hw  #.# #.#  #.# #.### † #.## z$h_x.#.# #.##  #.#.#  #.#)# #.#.# #.#@# #.....S...#  #.# ###.###...#  #.# ##  #.#   #.# #).†...#  ##.# #.#  #.#  ÷ _The adder is severely wounded.{$h #.# #.#  #.# #.### † #.## .#.# #.## {$hG #.#.#  #.#)# #.#.# #.#@# #.....S...#  #.# ###.###...#  #.# ##  #.#  {$h= #.# #).†...#  ##.# #.#  #.#  ÷{$h{$h{$h{$h^ _An adder is nearby!{$hPYou shoot a sling bullet. The sling bullet hits the adder.{$hz((.{$hk ((((You kill the adder!{$h1......{$h1702.7{$h{$h%/ _You shoot a sling bullet.{$hW4{$hr{$h{$hY ##†{$hs #####.#.########## #######.........#. ..........###.#.######.##.# #.#.#  )####.#.{$h ##...{$h !#.#.###.>$######.# #..@......#{$h  #.# ###.#######.# #.# #{$h!Rev+ o   orc (wandering){$hQ!..o #####..##########........†....###{$hu!{$hJ% 0.0  An orc comes into view. It is wielding a +1 dagger of protection.{$h..Ao.{$h25---3.7 (1{$h5{$h6C? (((((o   _Found 13 gold pieces. Found a stone staircase leading down.  You shoot a sling bullet. The sling bullet hits the orc.{$hH  The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.{$hJ{$hRt....o.{$hS7===5.0 (1.3{$hZ{$hc  #.# #.### † #.## .#.# #.##  #.#.#  #.#)#{$hc: #.#.# #  #.#.###.>$#  #..@......#  #.# ###.###...#  #.# ##  #.#   #.# #).†...#  ##.# #o#  #.#  {$hcz....÷† _The orc is heavily wounded.{$h #.# #.### † {$hnl#.## .#.# #.##  #.#.# {$h #.#)# #.#.# # {$h8 #.#.###.>$#  #..@......# {$h( #.# ###.###...#  #.# ## {$h/ #.#   #.# #).†...# {$hQ ##.# #o#  {$hq#.#  ....÷†{$h{$h*{$h{$hr {$h( {$h?8(((( {$h]?_An orc is nearby!{$h}gYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.{$h˚  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.{$h{$hM{$h&,..{$h+&jo.. {$h&(6.3{$h&?Rev* {$h_.{$h5  #.# #.### † #.## .#.# {$h5#.##  #.#.#  #.#)# #.#.# #  #.#.###.>$#  #..@......#  #.# ###.###...# {$h6 #.# ## {$hb6 #o#   #.# #).†...#  ##.# #.#  #.#  ....÷{$h6h† _The orc is almost dead.{$hZ #.# #.### † #.## .#.# #.##  #.#.#  #.#)# #.#.# #  #.#.###.>$#  #..@......#  #.# ###.###...#  #.# ##  #o#   #.# #).†...# {$h1 ##.# #.#  #.#  ....÷†{$h{$hF{$h{$h ((((((( _An orc is nearby!{$hnh  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.{$h7{$hc{.o.....{$h-7.5 (1.2{$h{$h  #.# #.### † #.## .#.# {$h #.##  #.#.#  #.#)# #.#.# #  #.#.###.>$#  #..@......#  #.# ###.###...#  #o# ##  #.#   #.# #).†...#  ##.# #.#  #.#  ....÷† _The sling bullet completely misses the orc.{$hs  #.# #.### † #.## .#.# #.##  #.#.#  #.#)# #.#.# #  #.#.###.>$#  #..@......#  #.# ###.###...#  #o# ##  #.#   #.# #).†...#  ##.# #.#  #.#  ....÷†{$hԤ {$hP {$h# {$hз ((((((( _An orc is nearby!{$h;  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.{$h {$hv Uo....{$h ..{$h9 -8.6 (1.1{$h4 {$h  #.# #.### † #.## .#.# {$h. #.##  #.#.#  #.#)# #.#.# #  #.#.###.>$#  #..@......#  #.# ###o###...#  #.# ##  #.#   #.# #).†...#  ##.# #.#  #.#  ....÷† _The sling bullet closely misses the orc.{$hm  #.# #.### † #.## .#.# #.##  #.#.#  #.#)# #.#.# #  #.#.###.>$#  #..@......#  #.# ###o###...#  #.# ##  #.#   #.# #).†...#  ##.# #.#  #.#  ....÷†{$hm {$h(n {$hAu {$h5{ ((((((( _An orc is nearby!You shoot a sling bullet.{$h8  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.{$h S{$hԌL)...{$h(...{$h529.8 (1.2{$hX{$h _You kill the orc!{$hiN.0.0{$hj{$h~j _Key pressed, stopping explore.{$h{$h{$h^ _No target in view!{$h{$h{$h7{$hs{$h;{$h]j _Key pressed, stopping explore.{$h{$h{$hH _No target in view!{$h4{$h{$h{$hc Z #####.#.########## {$h #######.........#. ..........###.#.######.##.# #.#.#  #.#)####.#.# ##...{$h .#.###.>$###........ #.# ###@###...#####.# #.# ##........########{$hF Rev* ##. #..........# #.#...####....... {$h{$h6=---90.8 (1 _{$h{$h$V _Key pressed, stopping explore. {$hC$__No target in view! _ Things that are here: {$hb$_a +1 dagger of protection; a +0 leather armour; an orc corpse{$h$:---{$h+{$h0| _No target in view!{$h2{$hI<..0{$h?|$h|$h j _Key pressed, stopping explore.|$hf |$h|$hq^ _No target in view!|$h|$h|$h& |$h#|$h)|$h2j _Key pressed, stopping explore.|$h2|$h8|$h;| _No target in view!|$h<|$hC|$hG|$h4J|$hTNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hY|$h^^Key pressed, stopping explore.No target in view!|$h^Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h5_|$h`|$hh|$hh|$ho|$hbyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hyANo target in view!Key pressed, stopping explore.|$hz|$h|$hfBKey pressed, stopping explore.|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h߇|$h|$h|$hk|$h|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h\|$hxBKey pressed, stopping explore.|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hŨNo target in view!|$h|$h |$h͵|$h |$h|$hdNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h|$h\Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hx|$h|$h#^Key pressed, stopping explore.No target in view!|$h#Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h$|$h%|$hy-|$h1|$h3|$h99No target in view!|$h9Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h:%Key pressed, stopping explore.|$h:|$h@|$hEKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h5ENo target in view!|$hZE|$hG|$hM|$hN|$h*S|$h[No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hA\%Key pressed, stopping explore.|$h\|$hEc|$h#.# #.### †........  #.######.#.## ########.# ###..#.# #.# ........###.#.## #.# |$hF>###.##.# #.#.# ##.# |$he> #.##.# #.#)# .# #.# ###.##.# #.#.# #.## #.# |$h>...##.# #.#.###.>$# #.# |$h>###.# #.....@...# #.# 3.8 (3|$h>G #.# ###)###...# #.# #####.# #.# #### #.# |$h?........# #.# ######## #... |$h/?#..###### #.# #).†...# |$hX?##.# #.###.####.##########  #.##########.##...###........... |$h? #..............÷...##############..##########........†....#####|$h@|$heK|$hjV^No target in view!Key pressed, stopping explore.|$hVNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.|$h8W|$ha|$hd^Key pressed, stopping explore.No target in view!|$hdKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.|$h)eNo target in view!|$hPe|$hg|$hp/..0|$hHt|$hw|$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h;|$h!|$h΍]Key pressed, stopping explore. _No target in view! |$h_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h|$h~|$h<|$hg|$hӬ _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h|$hܵ|$h| _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h/J|$h|$h|$h% _|$h|$h|$h,|$h,|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.|$h|$h _|$h-|$h|$h_:Rev |$h|$hN _You now have 178 gold pieces (gained 13).|$h|$h|$h'|$h(|$hB|$hw|$h|$h||$h,|$h|$h### ####  #.##.. ... |$h #.#  #.. .<# #########.#  #.# #.# ..........#  #.# #.### †........##  #.######.#.## ########.# .........#.# ####.#.# ......###.#.## #....#.# #.##.# #.#.# #@# #.# 100.8 (7  #.##.# #.#)# #.# #.# #.##.# #.#.# ##.## #.# ##.# #.#.###.>.# #.# ####.# #.........# #.#  #.# ###)###...# #.# #. |$h} #####.# #.# ##### #.###.  ......# #.# ######## #.....  .###### #.# #).†...# #####. |$h|$hp j _Key pressed, stopping explore.|$h |$h|$hH _No target in view!|$hJ|$h!|$hF&W _|$h)|$h)0|$hB+|$h?.|$h0,|$h^2|$h3|$h(5,|$h5|$hZ8|$h9,|$hM:|$h;|$h =|$h9=|$h=|$h3?|$hLA,|$hLB|$h D|$hE,|$hF|$hH|$hJ|$hK|$h^L|$h&O|$hdQ,|$hR|$hT|$hV|$hV|$hW|$h^,|$h_|$hb$ |$hcH_l - 3 grey potions (gained 1)|$he3|$hf|$hg|$h6i|$hi|$hjj|$hl|$hm|$hm|$hn|$h/p|$hq|$hq|$hr|$hYt|$h6v|$h`v|$hMw|$h$z|$hC{|$hs{|$h{|$h|$hƅ|$h,|$hت  There is a stone staircase leading up here. _|$h,|$h7,|$h,|$h4|$hz|$hE|$hk|$h|$hu|$h,|$hϼ|$hs|$hٿ|$h|$h|$h|$h|$h'|$h|$hb|$h,|$hT|$h|$h|$h|$hE|$h|$h|$h|$hk|$h|$h,|$h~|$h|$hB|$hF|$h||$h|$h!|$h|$h-,|$h|$h|$h#,|$h|$h|$h|$h|$h;|$hc|$h |$h4|$h|$h|$h|$h|$hD|$h|$h|$h|$hd|$h|$h&|$hM|$h|$h>|$h,|$h{|$h&|$hW,|$h|$hV|$h,|$h^|$h|$hcB|$hVB|$h|$h  #.##.#####.# #.  #..........# #.# |$h ####.. #.#  ##.# #.#  #.##########.# #.............  #####..##########.  #..........# #. |$h  #@###..###.# #.48.8 (48.0) |$h1 #.# #..# #.# #. |$hW #.# #..###.# ####. |$h~K #.###...##.# #.0.>  #.##.......###.#|$hv  #.##.#####....... |$h #.##. #.###.#.# |$h #.... #... |$hf  ##. #.###...|$h|$hj _Key pressed, stopping explore.|$h\|$h|$hO |$ht:_No target in view!|$h3I|$h4|$h6|$h9P _|$h:|$h=:|$h:|$hk<|$hm=|$h=,|$ha?|$h@,|$hA|$hBB|$hhC|$hC|$hHD|$hE|$hF|$hF|$hbG|$hvH|$hI|$hI|$h'J|$hK|$h[M,|$hM|$hO|$hQ,|$hS|$hU|$hW,|$hX|$h[|$he],|$hZ^|$h'`|$h"b,|$h#.. #.##.......###.####.. #.##.#####........... #.##.# #.###.#.##.. #....# #.. ####.# #.###...... #####(# #...## ......# #...#61.8 (13 ######## #...#  #<..#   #)).###.  #.......  #...###  #...)...  #.#  #.#.|$h2|$h|$h[ _Done exploring.|$h|$h{^ _No target in view!|$h4I|$hGs...........0.0)|$h|$h|$h[ _Done exploring.|$h|$hl|$hH _No target in view!|$hIW|$hW|$hX|$ht|$hx|$hUz|$hr _No target in view! _Done exploring.|$hdNo target in view!Done exploring.No target in view!Done exploring.|$hs|$h|$h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$hr3|$h|$hr[No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h3|$h|$h4|$h|$h3|$hKNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|$h|$h!|$hG#Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h}|$hγ|$h|$hR4|$h|$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|$hK|$h|$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$hb3|$h5|$h4|$h|$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|$hǭ|$hղ|$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h:O 3|$hO |$hYh |$hbl |$hwn |$hw hNo target in view!Done exploring.No target in view!|$hw KDone exploring.No target in view!Done exploring.|$hax |$h`~ |$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h I|$h#2 4|$hE; |$hC No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|$hED |$hI |$hK Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h |$hK |$h |$h |$hN |$h |$hC No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|$h |$h |$h  Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h 3|$h |$h0 4|$h |$h( No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|$h |$h ,|$h- Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$hsx 3|$hy |$ha 4|$h |$hӝ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|$h; |$h@ |$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h.L |$hnL |$hM |$he 4|$h.k |$hs No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.|$hs |$h^y |$h*| Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h3|$h|$h-|$h3,|$h RNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!|$h|$hF%No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!}$h}$h\No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!}$hF5I}$h6P4}$hWV}$h^No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.}$h_}$hj}$hMt}$h_|Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!}$hII}$hJ 4}$h}$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.}$h}$hr!}$h#kDone exploring.No target in view!Done exploring.No target in view!}$h#2Done exploring.No target in view!}$hI}$hh4}$h }$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.}$hf}$h}$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!}$hwI}$h}$h}$hH}$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.}$hW}$h}$hhDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!}$heI}$hu4}$h}$hc6No target in view!}$hKDone exploring.No target in view!Done exploring.}$h2No target in view!Done exploring.}$h;}$h$}$hRkDone exploring.No target in view!Done exploring.No target in view!}$h2Done exploring.No target in view!}$h=I}$h+[}$h[}$hNd}$hkNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.}$hm}$hp}$hr Done exploring.}$hs2No target in view!Done exploring.}$hs2No target in view!Done exploring.}$h(sNo target in view!}$h}$h }$h}$h}$h}$h$}$h=,No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.}$h5-}$h2}$h3Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!}$hU[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? ~$h [?25l[?1c~$hP~$hZ17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 5 stones~$hb - [D:3] a +0 club  c - [D:3] a stone staircase leading up  d - [D:3] 3 flux baubles  e - [D:3] a +0 hand axe  f - [D:3] a +0 leather armour (1 further duplicate)  g - [D:3] a +0 falchion  h - [D:3] a +0 ring mail  i - [D:3] a stone staircase leading down  j - [D:3] a +0 rapier of holy wrath  k - [D:3] a +1 dagger of protectionl - [D:3] a dispersal trap  m - [D:3] a stone staircase leading down  n - [D:3] a +0 short sword  o - [D:3] a stone staircase leading up  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading down$h}m  a - [D:3] 5 stones  o - [D:3] a stone staircase leading up$h  o - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading down$hq$hx$h{ #.# #..###.# ####.... stairs the Shooter  #.###...##.# #.0.>#.. Coglin $h  #.##.......###.####.. Health: 41/41 ========================  #.##.#####........... Magic: 5/5========================  #.##.# #.###.#.##.. AC: 4Str: 12 $h #....# #........... EV: 11Int: 8  ####.# #.###....... SH: 0Dex: 19  #.#####(# #...###. XL:  5 Next: 72% Place: Dungeon:3  $h#@......# #...# #. Noise: ---------  Time: 2161.8 (0.0)  ######### #...# #. a) +2 sling {Gabriel d) +0 sling {Gyeongj  #<..# #. Fire: a) +2 sling {Gabriela}  $h(b#)).###.  #.......  #...###.$hT   #...)...  $h~ #.#.....   #.#.....  $h_No target in view! _Done exploring. _No target in view! $h݁p_Done exploring. _No target in view!  $hBSearch for what [Enter for "."]? .$hه$hW$h$h. _$hV $h,` Level 3 of the Dungeon<<<>>>(Press ? for help) #..........# #.#...####........# #.# #.### #.#  #.###..###.# #.#........##.###.# #.# #.##.#  #.# #..# #.# #.#...#######.# #.# #.# #.##†#  #.# #..###.# ####.....# #.# #.# #.# #.##.#  $h]a #.###...##.# #.0.>#..## #.# #.# #.# #.##.#  #.##.......###.####..########.# #.# #.# #.##.#  #.##.#####....................# #.# #.# #.##.#  #.##.# #.###.#.##..##.###..## #†# #.#######.########.#  #....# #...........##......# #.# #................†.#  ####.# #.###..............=# #.# ########.#########.#  #.#####(# #...###.........# #.##.##.#  #@......# #...# #..##.....####.###.##.#  $hb ######### #...# #..........##...###### #.##.#  #<..# #....................# #.##.#  #)).###...#.....###...####.# #.##>#  #........###...<####.#####.####.##.#  #...###...#.....................##.##  #...)........#.#####.#####.#######..#  #.#............### #.# #.##..#  #.#.......#......###.# #.##..#  #.#####....÷.........# #.##############..#  #............###.#########.#...............#  #######.###.^..............#.#############.#$h;\>@$h$hL #.# #..###.# ####.... stairs the Shooter  #.###...##.# #.0.>#.. Coglin  #.##.......###.####.. Health: 41/41 ========================  #.##.#####........... Magic: 5/5========================  #.##.# #.###.#.##.. AC: 4Str: 12  #....# #........... EV: 11Int: 8  ####.# #.###....... SH: 0Dex: 19  $h#.#####(# #...###. XL:  5 Next: 72% Place: Dungeon:3  #@......# #...# #. Noise: ---------  Time: 2161.8 (0.0)  ######### #...# #. a) +2 sling {Gabriel d) +0 sling {Gyeongj  #<..# #. Fire: a) +2 sling {Gabriela}  #)).###.  #.......  #...###.   #...)...   #.#.....   #.#.....  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? .$h$hs$h$hmP _$hķ,$h޸$h$h,$h$h8$h,$h;$h$h,$hl$h$h),$hd$hd;  You see here 5 stones.$h($h _$h$h$hZ,$h$h,$hd$h$h&,$hQ ,$h ,$h $h:$h,$hn$hA  You see here 3 flux baubles.$h5 _$hQ$h$hU,$h $h() ##.# #.###.####.########  #.##########.##...###.......  #..............÷...########### ####..##########........†....#### ..........# #.#...####...... .###..###.# #.#........##.### .# #..# #.# #.#...#######.# # .# #..###.# ####.....# #.# .###...##.# #.0.@#..## #77.8 (1$h)6.0) .##.......###.####..######## .##.#####.................. .##.# #.###.#.##..##.###..## #† ....# #...........##......# # ###.# #.###..............=#  #.#####(# #...###.........# #  #.......# #...# #..##.....####  ######### #...# #..........##$h)$h7.$hB0c _There is a stone staircase leading down here.$h4$hѕ$h$h88.0) _$h$hT #.# #.# #.# #.# ##.## .?. #.#4 #@# $hјl### $h$h$htC9.5 (1.7$h _You climb downwards.  Found a scroll labelled SOQULI JOYROSOCU. _There is a stone staircase leading up here.$h`I$h~$h$h?$ _$h,$h,$h$hu$h$hS$h _j - 6 scrolls labelled SOQULI JOYROSOCU (gained 1)$h$hD$h$hp$h,$h$h$h,$h$hm$h$h$h#.# #.## #.####.#####.#######.....................#..#.##.##### #..#<#$h)k..###.#.........####?####.#.....#.$hTS##.##$hU .87.5 (8.0$hf +8.5 (9$h$h6Y _r - a viscous inky potion$hP3$h$h$hPX$h,$h%$h$h,$hX$h$h{#.# #.####.#####.####### ................. ....#..#.##.#### ###..##..#<#  # .... #..###  #.##.###..##.........#####@####.# $hb#.# .... ... ..#.###.## ##.##.. #### $h,94.5 (6$h+5.5 (7$h$h|d _s - a scroll labelled ETEURPH DUOTWA$hg $h6 $hZ $h% $h ###.#####.#######................. ....#..#.##.#######..##..#<# # .... #..###.##.###..# #.........#####.####.# #@# ....$h. ..S..........#.##...###.##s.###. #.. ..# ## .# ..s   scorpion (asleep).S   adder (asleep)$h Q06.5 (1$h $h g _An adder and a scorpion come into view.$hud   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ..S..........#.#  #...###.##s.##.#  #. #.. ..# #  ### .#  ..  . $h    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.# $h  #@# ....  ..S..........#.#  #...###.##s.##.#  #. #.. ..#  ### .# ..  . $h $hc $h $h $h[$ ((s _There are monsters nearby!You shoot a sling bullet.$h |  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet.$h' $h( $h * $h|/ ..S....s.S$h1 c===7.7 (1.2Rev $hT; b _The sling bullet hits the scorpion but does no damage.$hx   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  $h\#@# ....  ....S....s...#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . $hrg   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  $h'h....S....s...#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $h$hA _The scorpion stings you but does no damage.$h+   .....  ...  ###..##..#<#  # ....   $h#.##.###..#  #.........#  ####.####.#  #@# ....  .....S..s....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . $hA   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  .....S..s....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $hoH ( _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet closely misses the scorpion.You shoot a sling bullet.$h?M$hGXf .S.sThe sling bullet closely misses the scorpion.The scorpion stings you but does no damage.200.2 (1.3Rev* $h]$hbd    .....  ...  ###..##..#<#  $hdI# ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.s....#.#  #...###.##..##.#  $he\#. #.. ..# #  ### .#  ..  $h'e#.  $he^_The adder completely misses you.$h   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  $h#@# ....  ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $h$h$hY$h _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet. The sling bullet hits the scorpion!$h  The scorpion is heavily wounded.The scorpion barely misses you. The adder bites you.$h ]38--1.4 (1.2$h$ $hc+ Q    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  $h+ ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . $h+ \ _The scorpion stings you but does no damage.$hؿ S   .....  ...  ###..##..#<#  # .... $h K  #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $h $hL $h4 $h~ ( _There are monsters nearby!You shoot a sling bullet.$hZ  The sling bullet closely misses the scorpion.You shoot a sling bullet.$h sThe sling bullet closely misses the scorpion.$h h5----2.5 (1.1$h $h  _The adder bites you. The scorpion barely misses you. The adder bites you.$hP :   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . $h *$hޑ    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  $hP #@# ....  ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $hۙ $hd $h $h You shoot a sling bullet.  The sling bullet closely misses the scorpion. $hH 8_The adder bites you. The scorpion barely misses you. The adder bites you. _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.$h1 (The scorpion is moderately wounded.You shoot a sling bullet.$h sThe sling bullet barely misses the scorpion.$hB(3.6$h$hO& $h(   .....  ...  ###..##..#<#  # ....   #.##.###..# $h #.........#  ####.####.#  #@# ....  ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  .  $h|_The adder misses you. The scorpion closely misses you.$h$hY $h  .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.# $h" #@# ....  ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $h'4$hb,$h7  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the scorpion.$h  The scorpion is severely wounded.You shoot a sling bullet. The sling bullet hits the scorpion.$hF2  The scorpion is almost dead.The adder misses you. The scorpion closely misses you. The adder bites you.  You are poisoned.$hG3===---4.8 (1.2Pois Rev* $hL$huS    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  .  _The adder poisons you! The scorpion misses you.$h   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  $hs#@# ....  ......S.s....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $hc$h8-$h<$h ( _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.$hvqS   adder$h †You kill the scorpion!$hb$h###.#####.#######stairs the Shooter.................Coglin....#..#.##.####Health: 32/41 ==================------###..##..#<#Magic: 5/5========================# .... #..###AC: 4Str: 12#.##.###..#EV: 11Int: 8#.........#$h$SH: 0Dex: 19####.####.#XL:  5 Next: 126% Place: Dungeon:4#@# ....Noise: ===------  Time: 2205.9 (1.1)......S.†....#.#$hZa) +2 sling {Gabriel d) +0 sling {Gyeongj#...###.##..##.#Fire: a) +2 sling {Gabriela} #. #.. ..# #$hPois Rev* ### .#..S   adder$hb. _There are monsters nearby!You shoot a sling bullet.  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion! _You feel sick. The adder bites you but does no damage.$h -The sling bullet barely misses the scorpion.  You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion! _You feel sick. The adder bites you but does no damage.  Your Dodging skill increases to level 2!You have reached level 6!$h%/  --more--$h{w6/47=6/663% $h$h\4 _$h2.  $hw .....  ...  ###..##..#<#  # ....   $hŅc#.##.###..#  #.........#  ####.####.#  $h2#@# ....  $hp......S.†....#.#  #...###.##..##.#  $h&D#. #.. ..# #  ### .#  $hJ(..  . $hk*$h'    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $h/ _An adder is nearby!You shoot a sling bullet.$h@  The sling bullet hits the adder but does no damage.  You shoot a sling bullet. The sling bullet hits the adder.$h<  The adder is heavily wounded.You feel sick. The adder bites you but does no damage.$hw= -7.1 (1.2$h*B $hC S _The adder closely misses you.$h9   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.# $h: #@# ....  ......S.†....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . $h ;!$h   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . $h$hf ( _An adder is nearby!You shoot a sling bullet.$h'  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h} SThe adder is heavily wounded.$h0z5=-8.2 (1.1$h$ha _You feel sick. The adder barely misses you.$h    .....  ...  ###..##..#<# $hd # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.# $hh #...###.##..##.#  #. #.. ..# #  ### .# $hW ..  . $hnd   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . -$hi$hn ( _An adder is nearby!You shoot a sling bullet.$h  The sling bullet closely misses the adder.You shoot a sling bullet.$h):SYou shoot a sling bullet.  The sling bullet closely misses the adder.  You shoot a sling bullet.  The sling bullet closely misses the adder.You feel sick.  $hEYou are no longer poisoned.$h>32-$h;h9.4 (1.2Rev* $hM$h    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  $h֎u#. #.. ..# #  ### .#  ..  . $hd _The adder bites you. The adder bites you but does no damage.$h[$l   ..... $h$ ...  ###..##..#<#  # ....   $h$#.##.###..#  #.........#  $h %####.####.#  #@# ....  $ho%......S.†....#.#  #...###.##..##.#  #. #.. ..# #  $hh)### .# ..  . $h+$h+$h2$h< _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.$h  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.$hL  The adder is severely wounded.3-10.5 (1.1$hO$hV    .....  ...  ###..##..#<# $hVb # ....   #.##.###..#  #.........# $hW& ####.####.#  $h&W2#@# ....  $hJWL......S.†....#.#  $h`WD#...###.##..##.#  #. #.. ..# # $hvW ### .# $hW .. $hW . $hW $hWO _The adder bites you but does no damage.$h j   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  $hg 0#. #.. ..# #  ### .# ..  . $h $h- $h $h _An adder is nearby!You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$h (The adder is severely wounded.You shoot a sling bullet.$h  SThe sling bullet barely misses the adder.The adder bites you but does no damage. The adder bites you.  You are poisoned.$h 1===-1.6Pois Rev* $hL B _The adder poisons you!$h!    .....  ...  ###..##..#<#  # ....   #.##.###..# $h"  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . $h    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . -$h# ( _An adder is nearby!You shoot a sling bullet.$hH  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h SThe adder is severely wounded.$h d29-2.8 (1.2$h $h     .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  .  _You feel sick. The adder barely misses you.$h/   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.# $h0 #...###.##..##.#  #. #.. ..# #  ### .# ..  . $h6$hO78-$h@$hF ( _An adder is nearby!You shoot a sling bullet.$hDo  The sling bullet closely misses the adder.$h\U $hV!$hVS$hVYou shoot a sling bullet. The sling bullet misses the adder. You feel sick.$hX$htX4$hX==--$hX!4.0$h^$hl $h7m $hm $hm$hn $h=n $hqn .....$hn $ho $hBo ...$hyo $ho $ho###..##..#<# $hMp $hxp # .... $hp $hp $hp#.##.###..# $hq $h4q#.........# $hZq $hq####.####.# $hq $hq-#@# .... $hLr $hrG......S.†....#.# $hr $hr#...###.##..##.# $hr $hs #. #.. ..# # $hAs $hfs### .# $hs $hs.. $hs $hs. $h#t $hRt  $h|tZ_The adder bites you. The adder bites you but does no damage.$h    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ......S.†....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . --$h$hV( $h( _An adder is nearby!You shoot a sling bullet.$hʴ  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h) †You kill the adder!$h:,f3-85.2$h1$h3: _You feel sick.$h48-$h4$h90.0.0$h>,$hCj _Key pressed, stopping explore.$h8D$hF$h/I$ $h]IP_You are too injured to fight recklessly!$hI$hI$hN$hQ$h-R$hWj _Key pressed, stopping explore.$hPX$h[$h_t _You are too injured to fight recklessly!$h`$ha$hf$hg$hj$h\rj _Key pressed, stopping explore.$hr$hv$h?y1 _Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$hy4$hC,$h$h݇tYou are too injured to fight recklessly!Key pressed, stopping explore.$h You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.$h$hڌ$hQKey pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.$hYou are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$h$h$h$h$h$h<You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$h(Key pressed, stopping explore.$h$h¦$hEKey pressed, stopping explore.$hªYou are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$hUWKey pressed, stopping explore.You are too injured to fight recklessly!$hث$h$h$h$h $hݽtYou are too injured to fight recklessly!Key pressed, stopping explore.$h"You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.$h$h$hDKey pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.$hYou are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$h$h$h$h$hB$hl"You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.$h$hC$htKey pressed, stopping explore.You are too injured to fight recklessly!$hKey pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$hy$h5$h$h3$hj$h"You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.$h $hx$hW Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$h J$h $hP2$hF _You feel sick.  You feel sick.$hV1-Rev* $h$hj _You are no longer poisoned.$h>2=$h7Rev+ $h5$h,$h$h B$h!,$h$h$h f3=Rev $h4$hp,$h$h) $hi $h $h@#$h#M4=$h $$h*&$ho&$h&$h(0$h\)$h*,$h,$hG-$h-K5=$h-$hY/,$h/$h0,$hJ1$h:3,$h3$h596$h50=$h?6$hj8,$h8$h0:$h:$hF;$h=,$hm>$hi@97$h@(=$hA$hFC$hmC$hD$h4F,$hF$hH$hIS8=$hI$hK,$hIL$hjM,$hM$hO$hO,$hP$hPK9=$h Q$hQ$h0R$hR$h:T,$hT$hV,$h:W$hX$hYT30=$hY$hZ,$h[$h\,$h]$h\_$h_#1$h_(=$h8`$hb$hAb$hb$hd,$hje$h+g,$hg$hi$hiS2=$hBmB$ho,$h\q,$hsB$h+u$hjuK3=$hRv$h8x,$hwx$hy,$h(z$h{d34=$h |$h:}$hf}$h}$h~$h$h]$h,$hD$h$hރW5=$h$hІ,$h;$h,$h$h.,$h$h$h,#6$hT(=$hN$h(,$hΐ$hzB$h{,$h$hak7=$h$h,$h $hn$h$h=$h $hK#8$hs(=$h$hn$hA$h=$hl$h$hj$hߩU9=$hT$hŬ$h$hj$h,$h'$hʹr---83.2 (68.0)---$h$hNj _Key pressed, stopping explore.$h$h$h4^ _No target in view!$hu$h$hV,0.0)$h/,$h1$ $hpF_Key pressed, stopping explore.$h$h*$h^ _No target in view!$h$h$h$h!$h^$hq j _Key pressed, stopping explore.$h $h0$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h4$hF$hzNo target in view!Key pressed, stopping explore.No target in view!$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hp$h$hQ"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h"$hl#$h($h-)$h,$h3No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h4$h6$h:Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hS:HKey pressed, stopping explore.No target in view!$h|:$h;$hZ@$h@$hF$h~MNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hN$hPS$hVKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hbW^Key pressed, stopping explore.No target in view!$hW$h]$h^$hb$hj^No target in view!Key pressed, stopping explore.$hkNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hnk$ho$hwsBKey pressed, stopping explore.$hsNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ht$ht$hz$h {$hm$h=No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hBKey pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hNo target in view!$h$h$h>$h$h $hzNo target in view!Key pressed, stopping explore.No target in view!$hRfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hn$h-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h,$h$h $h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h_%Key pressed, stopping explore.$h$h4$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hk$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hU$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI$hz$h: _$h$h E40=$h$hz,$h$h,$h$h$h&U1=$h$h9,$h$h$hA$h$h,$hE$hY$hK2=$h($h$h:$hQ$h$hN3=$ho$h$hQ$h$h$h$hI$h $h* K4=$h $h ,$hY $hp,$h$h$h$h$$h$h#U5=$h$h$h$h$h$h$hS$hX$h$h$hK6=$h ,$hn$h$h$h$h$h $hj,$h$h=$hh7==$h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.$h!3$h"$h"$h#,$hv$$h&d  You see here a scorpion corpse.$h'$h( _$h+($hX)$hw*$h*9=$h*$h,$h?-,$h-$h.$hf0,$h0$hr1$h2,$h2$h3$hx4$h4$h4$h5$hS7$hn7$h7$h19$h:,$h:$h?<$h=,$h>$h?$h|@$h@$h@$h(B$h+D,$heD$hH3##.####.#......# ......†.†....#.# #...###.##..##.# #. #......#.# ####.#.#.## # #.#....#.# $hSI#.###....# #.###.#..# #.#..@#..# 324.2 (41.0) #.#.#.# ...  #.....# ..##  ...#.#.. .........$. ..##.#.# #.##$hI.... ....# #..$hXM$h\Rj _Key pressed, stopping explore.$hR$hV$hY^ _No target in view!$hjY$hZ$hPd..†..........0.0)$h]h$hoj$ho$ $hpF_Key pressed, stopping explore.$hyp$hv$hxH _No target in view!$hEI$h$hC$h: _$hG$h$hؔ$h$h$h\. #......# ####.#.#.## # #.#....#.# #.###....# #.###.#..#...#..#####.#.#.# ....<#.....#...###....#.#@.......6.2 (2$h.......$.....#.#.#.#!#.######.....#...#.#.# #...... ..#... ##... ..#.#$h$h+7.2 (3$h$h'$ $hZ-_Found an escape hatch in the ceiling.$hܱ$hA$hH _No target in view!$h*$h$ht$h$h$h: _$h ,$h!$h$M _You now have 184 gold pieces (gained 6).$h)I$h]V _l - 4 grey potions (gained 1)$hW$h\B$h]$hH`,$ha$hd$hi,$h;j$h-m$h~$h~$h$h  #......#....#..#.#.#.#...# .........#.# .......#.#.# ..........#.####.#.....#.#..................#.#####...#.#.#.#... ......#.@# #.# .#.#.#.#.# .# ......... # #.#.!###..#.... ###.. #.. #..$hD041.2 (14.0)$h,2.2 (15$h$hH{ _t - a scroll labelled IRADGH VEPHEPSE$h$hm$h $h/:_No target in view!$hS$h$h$h$hd$h$ _$h$h$hO .........#.# .......#.#.#........#.####.#.....#.#........$hu ..........#.##### ...#.#.#.#...  ......#..# #.#  .#.#.#.#.###.#$h3 .......@.....# ...#.#.!###### ..#.. $hJ^ ###.... #....' #....##g   hobgoblin (wandering) #....#$hy #..g)#$h 3.0)  A hobgoblin comes into view. It is wielding a +1 rapier of speed.$hggg.$hF+4.2 (2$hb $h ` (((($hV ]((( _Found a hand axe.  You shoot a sling bullet.$h  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.$hf# $h + _!...g$hs+ &..$h+ M===5.3 (1.1Rev $h., $h2 $h5 c _The sling bullet barely misses the hobgoblin.$hE    .......#.#.#  ..........#  #.....#.#..  ..........#  ...#.#.#.#...  ......#..# #.#  .#.#.#.#.###.#  .......@.....#  ...#.#.!######  ..#..... ###.... #....' $hE  #.g..##  #....#  #...)# $h7 I   .......#.#.#  ..........#  #.....#.#..  ..........#  ...#.#.#.#...  ......#..# #.#  .#.#.#.#.###.#  .......@.....#  ...#.#.!######  ..#..... ###.... #....' #.g..##  #....# #...)# $h $h ((((((( _A hobgoblin is nearby!$h /You shoot a sling bullet.$h}y  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.$ha $h $h !.g....$hz d6.5 (1.2Rev+ $h@ $h b _The hobgoblin is severely wounded.$hN    .......#.#.#  ..........#  #.....#.#..  ..........#  ...#.#.#.#...  ......#..# #.#  .#.#.#.#.###.#  .......@.....#  ...#.#.!######  ..#..... $h ###.g.. #....'  #....##  #....#  #...)# $h/   .......#.#.#  ..........#  $h#.....#.#..  ..........#  ...#.#.#.#...  ......#..# #.#  .#.#.#.#.###.#  .......@.....#  ...#.#.!######  ..#..... ###.g.. $hO#....' #....##  #....# #...)# $h$h$h4$h;K ($h(((((( _A hobgoblin is nearby!You shoot a sling bullet.$ht  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.$hi$hQw!g.....$hג(7.7$hә$h    .......#.#.#  ..........#  #.....#.#..  ..........#  ...#.#.#.#...  $h......#..# #.#  .#.#.#.#.###.#  .......@.....#  ...#.#.!######  ..#...g. ###.... #....'  #....##  #....#  #...)#  _The hobgoblin is almost dead.$h9   .......#.#.#  ..........#  #.....#.#..  ..........#  ...#.#.#.#...  ......#..# #.#  .#.#.#.#.###.#  .......@.....#  ...#.#.!######  ..#...g. ###.... #....' #....##  #....# #...)# $hA4$hB$h Ua _A hobgoblin is nearby!$h[UTYou shoot a sling bullet. The sling bullet hits the hobgoblin.$hiZg()$hE ((((((You kill the hobgoblin!$hfw!).....$hil8.8 (1.1Rev* $hp$h`uE _You shoot a sling bullet.$hu$hx$h6..0.0$hx$h$hj _Key pressed, stopping explore.$h$h$h1| _No target in view!$h$h$h$h?$h;j _Key pressed, stopping explore.$h$h$hH _No target in view!$h4$h$h$h;Q _$hB$hh#..........#.####.#.....#.#.................#.##### ...#.#.#.#... ....#..# #.#.#.#.#.#.###.#..............#.#.@######--- ..#...)..#  ###....# #....'.##.$hXq ..)# .#....$h ...#.####.#.....#.#.................#.##### ...#.#.#.#... ......#..# #.##.#.#.#.##.............#...#.#..###### ..#...@..#  ###.. #....'..##...#####. _l - 5 grey potions (gained 1)$h,50.8 (2$h~---1.8 (3Rev+ $h$h.  Things that are here: _a +1 rapier of speed; a hobgoblin corpse$h$hH$h^ _No target in view!$h,$hR$h 4..0$h $h$hj _Key pressed, stopping explore.$h$h$h^ _No target in view!$h$h$h<$hk#$h560 _Key pressed, stopping explore. _No target in view!$h7$hW7$h<$hcENo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hEANo target in view!Key pressed, stopping explore.$hF$hK$hPKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hNQ$hxR$hY<$h[$hcNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hd$hg$hkKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hm$h,s<$hx$h.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hˆ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hB$h*<$h5$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h%$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h-J$h'$h; _$hD$h_#.....#.#........ ..........#.##### #.#.#.#... ......#..# #.#.#.#.#.#.###.# .............# ...#.#..###### #...)..#  ###..@.# 2.8 (1 #....'.....#....##....#....# #...)# .##....###. $h!$h$h0$hANo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$hi$hYKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hJ4$h$h$h..........#.##### #.#.#.#... $h......#..# #.#.#.#.#.#.###.# $h.............# ...#.#..###### $hOh#...)..#  ###....####'## #...@'......$h#....###....# ...S#...)# ..##....###.S   ball python (constriction, asleep) $h&0$h+3.8 (1$h$hJ`((((((S  ) ___A ball python comes into view.  You shoot a sling bullet. The sling bullet hits the ball python.$h  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.$hF†$h15'.....$h4?9===4.9 (1.1$h~;$h=O _You kill the ball python!$hmFJ$hG$hI$hI$h2L$hL@  There is an open door here.$hN$hN _$h9Q$hUfRev $hU$hX$hY$h`...#.#.#.#... ......#..# #.# .#.#.#.#.###.# .....h.......# ...#.#..###### # $h!a..#...)..# .# ###....####'#####....'.......# #....##@.....# ---$hNaO#....##....†.# #...)##......# ##...........# $ha#####.####### #. h   hound (wandering)$ha[#.#.$hb-7.9 (3.0$hfG.h$hLgG---8.9 (4$hj$h$q ((((((( _A hound comes into view.You shoot a sling bullet.$h7Ah   _A hound comes into view..   The sling bullet closely misses the hound.  You shoot a sling bullet. $h; The hound barks!  The sling bullet hits the hound.$h#|$hV#..$h{...$h5'.$h('===$h?260.0 (1.1Rev+ $hb$hp$h` _The hound is moderately wounded.$h4$hә$h$hA$h_PRev $hE$hĩ$hA,$h$h$hh< $h%C [..........#.#####...#.#.#.#......$haC ......#..# #.#.#.#.#.#.#.###.#.#.............#.# $hC b...#.#..######.# $hC ..#...)..# #.# ###...h####'#### #....'...@...# ---2.0 (2.0$hC #....##......# $h D P#....##....†.# #...)##......# ##...........#$hDD #####.#######h   hound $hjD ?#.$hD $hD :---$hvK $hY ((((((( _A hound is nearby!You shoot a sling bullet.$h  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.$h^ $h/_ $hbf z...'h..$hf 7===3.1 (1.1$hf 7Rev+ $hTm $ht v    ...   #.#.#  $ht #.#  #.#  #.#  )..# #.# ###....####'####  $hu `#....'h..@...#  $h,u +#....##......#  $hNu H#....†.#  #...)##......#  $hqu %.......#  $hu #####.#######  #. #. #. _The hound is heavily wounded.$hx P   ...   #.#.#  #.#  #.# $h ^ #.#  $h ~)..# #.#$h5  ###....####'####  $h E#....'h..@...#  #....##......#  $h #....†.#  #...)##......# $h  $h' .......# #####.####### $hT 7 #. $h ^#. #.$h9 $h $hM $h% (( _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.$hp  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.$hP G†$h8 G..$hU= 1334.2$hE $hG I _You kill the hound!$hR $hS $hY ,$h^ X$hN` ,$h` $hc $hwf ,$hh $hj $hl $hl :Rev $hm $h!o $hq B$hy  ...#.#.#.# ..#...)..# #.# ###....####'#### $hy J#....'†......# #....##......# $hyz #....##....†.# #...)##......# ##...........# #####@#######$hz )---9.2 (5.0 #.#  #.#  #.# $hz z #.# #.$h{ d# #.#$h.{ m #.# $h| :---$h $hJ $ $h F_Key pressed, stopping explore.$h $h_ $h ^ _No target in view!$hd $hԘ $hc I.....0$h $h $hP _Key pressed, stopping explore.$h\ $h@ ^ _No target in view!$h} $h; $h $h} $h $hb j _Key pressed, stopping explore.$h $h3 $h^ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $hH $hE $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h\ $h $h. Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $hV<$h$hNNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hANo target in view!Key pressed, stopping explore.$hq$hf$hT^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h%$hA&$h+$h1No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hC1ANo target in view!Key pressed, stopping explore.$h1$hd6$h;Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hU=$h$B$hD$hF$h'KNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hbK%Key pressed, stopping explore.$hK$hR$hTKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h UNo target in view!$hfa4$hBb$he$hl ..#...)..#  ###....####'#### #....'†......##....##......#$h-m #....##....†.##...)##......###...........# #####.####### #@# g   goblin (asleep)g$hPm$ht$hu,70.2 (1$hz$hMN(((((($h( _A goblin comes into view. It is wielding a +0 club.  You shoot a sling bullet.$h g  The sling bullet completely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.$hL$h#V.....g.===1.3 (1.1$h,]$hCr  )..# #.#  ###....####'####  #....'†......#  #....##......#  #....##....†.#  #...)##......#  ##......  #####.#  #@# #.# #.# #.# #.# #.# #g# #.# _The goblin is heavily wounded.$h )..# #.#  ###....####'####  #....'†......#  #....##......#  #....##....†.#  #...)##......#  ##......  #####.#  #@# #.# #.# #.# #.# #.# #g# #.# $h$h $h*($hL _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.$hW+($hXr((((#)$hI ((You kill the goblin!$hy.....).2.4Rev+ $h`}$hP/ _You shoot a sling bullet.$hv4$hҎ$h+$hq$h,$hۚ$h$hE$hq7Rev $ht$h^$h,$h $hQ$h,$h$hD$h$h$h$h$hݱ7$h$hX&  $hVThings that are here:  a +0 club; a goblin corpse$h] _ #####.####### #.#  #.#  #.#  #.#  #.#  #.#  #)# ---9.4 (7.0.### ---$h2j _Key pressed, stopping explore.$h$h$hv{ _No target in view!$h'$hL......0$h$h $hj _Key pressed, stopping explore.$h$hI$hk^ _No target in view!$h$h$h$h$hs$hI j _Key pressed, stopping explore.$h $h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$h$h6No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hf9Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h9$h@:$hC4$hD$hXzNo target in view!Key pressed, stopping explore.No target in view!$h7XfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hY$h^$hQ`Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hoI$h&p$hq$hs: _$hbwX$hy$hz$h$h0,$h\$hȁ$hن #.# #.# #.# $h#.# #.# #)# #.# $h:#.###########...@.......84.4 (5############$hc= $h$hJ  $hd$hy$hGNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$h0$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $hڗb_Key pressed, stopping explore.No target in view!$h_$h$hP _$h^$h$h$h̪$h$h9$h$h$h,$h\$h$h,$h:$hʳ$h|,$hƴ$hT$h$h$h$h$hƹ$h$h_$h$hO$h~$h$hV$h,$h^$h$h",$h$h$h&,$h$h$h$h,$h$hB$h+$h$h$h=$h$h$h$h$$h0$hs$h$h$hE$h^$h$h$h)$hg,$h$h$h3,$h$h/$h $h8$h$h$h,$h$h$hEB$hs$h$h$h$h$h$h$h$hS$h,$hv$h$h,$h$h5$h$h$h$hB$h]No target in view!Key pressed, stopping explore. $h~_No target in view! _Key pressed, stopping explore. _No target in view! _$h/\j - 7 scrolls labelled SOQULI JOYROSOCU (gained 1)$h3$h$h1$h| ,$h $hX $hp $h $h $h]$h,$h-$hN$h,$hP$h$h,$hY$hJ$h$h$h$h$hf,$h$h$hX$h~$h$hl"n$h"$h"$h:#$h$$h%,$hk&$h'$h($h)$hu)$h*$h,B$h-$h/$h,/$h/$h1$h1,$h2$h3$h4,$hf5$h|6$h9B$hC`$hD$hI$h\J,$hJ$h M$hM$hM$h^N$h-P$hFQ$hQ$hR$hS$hT$hT$hCU$hV$hW,$h?X$hX$hY,$hHZ$ht[$h\,$h%]$h]$h^,$h/_$ht`$h;cX$hdB$h&j#.# #.# #.# #.# #.# #.# #.# #.# #.########.# #.......##.# ###############.##.# $hk................##.#  ##########......@..#  447.4 (63.0)########.#  .........# ########.# ###   $hp$htj _Key pressed, stopping explore.$h_u$hy$h{H _No target in view!$hԐu$hړP _$h,$h$h1$hz,$h$h~$h:$h$h$h$h,$h!$h$h,$h$hS$hsB$h$hب,$hC$h$h,$h$h$h$h5$hV$h$h,$h=$h$h$h,$hRX$h»$h$h,$h9$h,$h,$ht$h$h,$h$h$h,$h$h$h,$h$h$hJ,$h5$h$hC,$h$hp$h$h$h$h$h/,$h $hy$h$h$h$h$h(,$h$h$hY,$h#$h$ho,$h $h$h$h$h$h$hX,$h$$h$h$h6$h$h,$h ,$h$h $hM $h $h $hx$h)B$h$hP$h$h$h #####.####### #.#  #.#  $h#.#  #.#  #.#  # #.#  $h^##.######## #)#  $h#...@.....# #.# 80.4 (3$h #.#.# #.#######$h #.# #........ $h#.# ######### #.###########$h?u#............###.######### $hc7### $h$h $hR(j _Key pressed, stopping explore.$h($h-$hO/H _No target in view!$hXC_$h>D$hGP _$haIB$hK$hL$h3M$hM$hN$hP$h7Q$hjQ$hR$hWn$hW$h*X$hY$h+`n..# #.# #.. #. #.# #.#.._. .. #.# #.#...##. #.# #.#...#. #.# #.#$h`#... ##.######## #)###.##.. #.........# #.#.......##.#######.# #.##....# #.# #...6.4 (6.0)###...##### #.# ### #.###### #....... ###. ### $h:a   $hIf:_$hf+7.4 (7$hj$hrM _Found a radiant altar of Vehumet.$hr$hv:_$hyH _No target in view!$h$h$hn$hP _$h',$h$h$hS$h$h $h3$h$h$h##... #.# #.# #.$h] ..._. ..# #.# #. #...##.# #.# #. ....#.# #.# #.$h . #K#...###.######## #)..##.##..##.........# #.#........##.#######.# #.$hS } #..........# #.# #. ####..@##### #.# ##$h  ##### #. #..... ###.## $h ### K   kobold (asleep) $h 0 $h  $hH_90.4 (3$h$h#$1.4 (4$h:_$h(# _A kobold comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the kobold.$h&=_)$hE'z((($h5` _(($hí<You kill the kobold!$h2V_.)...$h6c===2.6 (1.2Rev $h+::_$h</ _You shoot a sling bullet.$hJ4$h&K$h7N$hP$hQ$h>T$hU$h X,$hY$h[$h]$h]!$h_$ha$hc0$hed$h-g<  You see here a +0 club.$hi$hj _$h3l$h'n$h8p,$hxq$ht$h}w,$hQx$h{$hs~,$h$hN  There is a radiant altar of Vehumet here.$h+5 _$hC$h| #..#. #..$h.. ### #..##.# ... ## #.. #... $.. .## ##..$h #...##.##..# ### #....#.#.. #. #.....#.....# $hPl..##.@.##.# #.# ---501.6 (9.0#....._....# #.# $h#..##...##.# #.# ## #.....#.# #.##...#)#...###.#########..##.##..##.........#$hc##........##.#######.# ##..........# #.# $h/p####...##### #.#$hh:---$h•$hž' $hW_ _Key pressed, stopping explore.$ht$h9_$hҪ $h:_No target in view!$hI$h$h$hP _$h$h$h=$hq$h,$h$hS$h,$hV$h,$h$hN _You now have 194 gold pieces (gained 10).$hf3$h$h$h^$h$h8$h$h),$h$h}$h$h&$h$hq$hs,$h$h2$h,$hR$h$h,$h1$h$h,$h$hR$hDB$hn$h$h$h$h$hv,$h$h`$h $h7$h$h-$h,$hl$h $h  ,$hY $h  $h ,$h $h $h B$h $hi ,$h $h $h $hP $h $h $h ,$h $h $h\ $h $hS $h $h( ,$h $h! $h" $h" $hM# $h# $h% ,$hb% $h& $h@( ,$h( $h* $h+ ,$h, $h^- $h/ ,$h0 $he1 $h2 $h%3 $h3 $h4 $h6 B$h8 $h9 ,$h9 $hk? E$h?  ################ +@.............#35.6 (3$h? 4.0) #######.######.# #.## #.#$h@ z #..#####.# $h(@ c##.#.....## $hT@ #.........# #...##.##. $hv@ K#....#.#.. $h@ H#..#.....#..$hA $hD $hCK j _Key pressed, stopping explore.$hK $hhO $hQ H _No target in view!$he _$hh ,$hk $hp , .$hq .....................%....'@.............6.6 (1$hBq e.0)..............$hdq D.......$hq a....#.....##....$hq ..$hq 8. _You open the door.$hBy & $hy Q% _Found a medusa talisman.$hy $h~ :%$hށ H _No target in view!$h)] $h] $ho  _  There is an open door here. _$h8t X$hy B$h} ,$h ,$h $h ,$h $h M _You now have 202 gold pieces (gained 8).$h $h+ $h $h $h $hӏ $hА $ha 7 _You open the door.$hx $h $h $h# %  $h\ There is an open door here.$h $h  _$hŝ $h $hΡ $h $h $hP $h ,$h $hm $hF $hz $h $h $h ,$he $h| $hߴ ,$h $h $h $h $ho $h $h $h $h' $h $h ,$h $h $h +$h 2 #########$h  #.......S  $h% #@#  #.# $h @ #.#  #.##########.##......##.#$h+ VS   adder (asleep)#......##.##......##.##......'..#$hQ 0548.0)$h ,5.6 (19$h $hi ((((((S _An adder comes into view.$h pYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.$hj (The adder is lightly wounded.  You shoot a sling bullet.$h $hC $hD V....S..$h ;===6.8 (1.2)$h ,Rev $h $h c _The sling bullet completely misses the adder.$h 9$h3  #########  #.....S..  #@# $hk >#.# #.# #.# $h 3#.# #.#$h ) #.# $h *#.# .'..#$h $h; D #########  #.....S..  #@# $hz J#.# #.# #.# #.# #.# #.# #.# .'..$ho $h $h $hڪ (((( _An adder is nearby!$h$ PYou shoot a sling bullet. The sling bullet hits the adder.$h3  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.$h$hny...S. $hd7.9 (1.1Rev+ $h˻$hP $hQ #########  #....S...  #@# #.# #.# #.# #.# #.# #.# #.# $hv.'..# _The adder is almost dead.$h #########  #....S...  #@# #.# #.# #.# #.# #.# #.# #.# .'..$h7) (((( _An adder is nearby!$h  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.$h2$h3$h7S.S..$h`8-9.1 (1.2$h<$hl>_ _The sling bullet barely misses the adder.$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hTJ$hL  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hYJ$h[$h]$hfaQ _$hMc,$h/d$hf$h3h,$hi$hj$hom$hm:Rev $hn$hop$hqr$hr$hrs$h v$hw$hx$hy$h{$h|,$h}$h} _ Things that are here:  a +0 club; a kobold corpse$h*$h0 _$h$h?$h@$hq$h$hҎ$h,$h$h$hg,$hB$h$hߙ,$h$he$h],$h$h$h,$h$hV$h,$h/$h$h,$h$h~$hV,$hQ$h $h$h<$h.$hؿ$h,$hg$h1$h$h$h$h&$h,$h$h$h,$h$hV$h,$h<$h$h$h!$h$h$h,$h$h$hH#.##)####.######.....#..#.##.##.#........#.#....#.....#..................##########.#.#.######.#.#.#.###.......†)...#.####......#....#  $h#.#######....#......#.#.#.#...#  #.# ####.#..............#.#  #.#.#....#.......#.#.#  #.####@............#.##6015.0) ##.# #.....#.#.....#.#.... ##.# #.................#.# $h##.# #...#.#.#...#.#.#.#.. ##.# #......#.......#..# # '..# <..#.#.# #.#.#.#.#.###. #### #.... ... ..... ..# . #.# ...#.#..##### ################ ..#...)..#$h $hu,2.8 (26$hu$hO _Found a stone staircase leading up.$hx$h$hH _No target in view!$h[$hO[$h]$hb$hP _$h$h,$h$h$h$h$h$h$h,$hî$hx$hB$h#.......†)...#.####......#....# #.#######....#......#.#.#.#...# #.####.#..............#.# $h#.# .#....#.......#.#.# #.# #####.............#.### #.# #.....#.#.....#.#...... #.# #.................#.### #.# #...#.#.#...#.#.#.#.... #.# #.....@#.......#..# #. ..# #<..#.#.#[#.#.#.#.#.###.## #....................... ...#...#.#.....#.#..###################.......#...)..# # ..............###.....###....#### ##.######.# .....# #....'† [3$hn9;49m #.## #.# ###### #....##..  #..#####.# #....##.. $h.#######....#......#.#.#.#...# .# ####.#..............#.# .# .#....#.......#.#.# .# #####.......#.#### .# $hG#.....#.#.....#.#....... .# $h#.................#.#### .# $hg#...#.#.#...#.#.#.#..... .# #......#.......#..# #.# $h.# #<..#.#.#@#.#.#.#.#.###.#. $h## #.......................#. $h<...#...#.#.....#.#..######. $hg##############.......#...)..# #. .............###.....###....####' #####.######.# #.....# #....'†...  #.## #.# ####### #....##.$hT#..#####.# #....##.##.#.....#$h:#...)##.$hD]9.8 (7.0)10.8 (8$h$h\ _You see here a scarf of harm.$h$hH _No target in view!$hI$h$h($h$ _$h$hd$h5 ,$h7 $ho $h,$h$h$h},$h$h>$hD,$h$hX $h7F #.# .#....#....... #.# #####........... ########.# #.....#.#.....#. ......##.# #............... ......##.# #...#.#.#...#.# ......##.# ###......#....... ......'..# # #<..#.#.#[#.#.#.# ......#### ###g#.......... ......# #....@#...#.#..... ......################.......#.. .%....'..............###..... ......#######.######.# #.....## #.## #.# ####### #. .....^# #..#####.# #. g   goblin (asleep) ......# ##.#.....## [3$hH4m#. ####### #.........## ## #...##.##..# #7.8 (7%8.8 (8 %$h;SM (g _A goblin comes into view. It is wielding a +0 club.You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.$hYr (The goblin shouts!$hd$hkS.g%$hky====20.0 (1.2Rev $hp$hss _You shoot a sling bullet. The sling bullet misses the goblin.$h #.#  #.# #####.. #.....# #..... #...# ###...... # #<..#.#.#[ ###.#........ #...g@######## .%   #.## #.#  ^#        $h #.#  #.# #####.. #.....# #..... #...# ###...... # #<..#.#.#[ ###.#........ #...g@########%   #.## #.#  ^#        $hE$h$h#$h.-  _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.$h  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.$hE  The goblin is severely wounded.===-1.1 (1.1Rev+ $hJ$hR  #.#  #.# #####.. #.....# #..... #...# ###...... # #<..#.#.#[ ###.#........ #...g@######## .%   #.## #.#  ^#     $heRo   _The goblin hits you but does no damage.$h #.#  #.# #####.. #.....# #..... #...# ###...... # #<..#.#.#[ ###.#........ #...g@########%   #.## #.#  ^#   $h-G     $h7%$h 8-$hC$h _A goblin is nearby!You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.$hك ((((%The goblin is severely wounded.You shoot a sling bullet.$hv  ...g  The sling bullet completely misses the goblin.$h (2.2$hN 8%$hP S _The goblin barely misses you.$h *  #.#  #.# #####.. #.....# #..... #...# ###...... # #<..#.#.#[ ###.#........ #...g@######## .%   #.## #.#  ^#        $h9  #.#  #.# #####.. #.....# #..... #...# ###...... # #<..#.#.#[ ###.#........ #...g@#$h I#######%   #.## #.#  ^#        $h= $h $h- 8%$h) _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.$hn )%$h] ((((You kill the goblin!$h Q...)%$h g3.3Rev* $h  _You shoot a sling bullet.$h8 ......#.#.#[.0.0$hW $h % _Key pressed, stopping explore.$h $h 8%$h9 ^ _No target in view!$h $h $h6 7%$h} $h $h!% j _Key pressed, stopping explore.$h% $hk) 8%$hW- ^ _No target in view!$h- $h. $h2 $h3 $h@8 $h@ j _Key pressed, stopping explore.$h@ $h3G $hJ T _Key pressed, stopping explore.$hK No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h}K $hL $hfR 7%$hS $hW $hb -%No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$he Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$he $hk $hn $ho :%$hv No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h3w ANo target in view!Key pressed, stopping explore.$hpw $hĂ L%Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hL $hP :%$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ht Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hl 4$h $h# $hC % #.# .#....# #.# ######.# #.....#.#.....# $h #......##.# ## #..... #......##.# .. #...#.#.#...#.# #......##.# #.###......#. #......'..# #>#<..#.#.#[#.#.#.# #......#### ###.# #......# #...@.#...#.#.....#.# #......##########.# #.%....'.###.....### #......#.######.# #.....# # $hM a#......# #.## #.# # # #.....^# #..#####.# # #......# ##.#.....## ## #.##  #...##.##..#$h $h 5---4.3 (1$h :%$h e _Found an escape hatch in the floor.You see here a +0 club.$h :---$h $h@ ^ _No target in view!$h $h $h $h $h Rev+ _$hH P  There is an escape hatch in the floor here.$hF $h _$h $h? $he $h :Rev $hP $h $h B$h $h $h $h $h $h" ,$h $h  ##########.#.#.###### #.......†)...#.#### $hR #.#######....#. #.## ####.# #.#. .#....#.. $hx #.#. #####  #########.#. #.....#.#.. $h F #......##.#.##### #.  #......##.#.@...# #...#.#.#..31.3 (7 $h J #......##.#####.##.  #......'..# #>#<..#.#.#[#.  #......#### ###.#............  #......# #...).#...#.#....  #......################......$h4    #.%....'..............###....   #......#######.######.# #....$hn  #......# #.## #.# ##### $h2 $h :%$h7 % _Key pressed, stopping explore.$h $h ^ _No target in view!$hd $h $h w...0.>.)$h $hM $h j _Key pressed, stopping explore.$h $hW :%$h ^ _No target in view!$h $h $h! $hh! $ho' 8%$h/ % _Key pressed, stopping explore.$h/ $h5 $h : _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ `$huM $h(P A _$hqQ $hYS $hS $hT $hV $hkX $hX $hY $h'[ $hV] $h] $h^ $h_ $ha $hb $hc $he $h,g $hig $h"h $h $h X$h- B$hҡ B$h ,$hP ,$h{ $hw  #.##........# #. #.##)####.## #.##.##.#.. #.....#....##########.#.#.######.#.##.......†)...#. #.#######....#.#$hɱ T #.##########.#. #.#.....@....#....#....410.0) #.#.##########$h i. #########.#.# #...... $h4 #......##.#.##### #.. #......##.#.....# #...#.#.#...#.# #......##.#####.###......#. $h` #......'..# #>#<..#.#.#[#.#.#.# $h #......#### ###.#............ #......# #...).#...#.#.....#.$h $hM $hj ^No target in view!Key pressed, stopping explore.$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$ha $h\ $h HKey pressed, stopping explore.No target in view!$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h I$h $h; $h $ _$h $h $hp ,$h $hF $hc $h $h $h $h $h# $h $hI $h $h $hH $h $h ,$h= $h $h,$h2$hm$hi$h$h $h$hs,$h$hl $h: ,$h $h $h,$h$hL$hB$h$h%,$h$ht$h,$h$h$ho,$ha$h $h!,$h?"$h $$h(p # .... $h( #.##.### #. ####.### ##.$h(. ......†.† #...###.##.$h") ####.#### #.....# #......@#######..#.#### #.##.#.#.........#.# # $h`) J.<#.#######.#.# #. #....#.##.# #.#.# # #....#.##.####.#.# #. $h)......#.##........# #. J   endoplasm (asleep) #.######.##)####.######. .. #.##.##.#$h)v #.....#..........$h54H57.3 (16No target in view!$h|4Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  An endoplasm comes into view.$h4,8.3 (17$h09$hA ((J   _Found a stone staircase leading up.  You shoot a sling bullet. The sling bullet hits the endoplasm.$h;&  $hThe endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.$hg\.$hg1...$h73===9.5 (1.2$h 8)Rev $h"$h#M _You kill the endoplasm!$h2J$h?9X$hAn$hEM$hF$h&H$hjH$hH$hI$hJ,$hJ$hL$h#<$h7J 82.5 (23.0)  You open the door.$hǧH---3.5 (24$h$h7 ((((((h _A hound comes into view.You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!$hG  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.$h$ht.h....'$hg===4.7 (1.2)Rev $h$h06  #.#. #....##.#. #..h.##... #....####.) #....##.. ....##. ... #. #'# #.†) #@# #. #.###. #..... ####        #>#< _The hound is moderately wounded.$h6w #.#. #....##.#. #..h.##... #....####.) #....##.. ....##. ... #. #'# #.†) #@# #. #.###. #..... ####  $hw       #>#<$h~$ho~$hn$h ((((( _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.$hr  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.$h,$h-n..h..'$h(5.9$h$h^ _The hound is severely wounded.$hδ? #.#. #....##.#.$h. #....##... #....####.) #..h.##.. ....##. ... #. #'# #.$h]J†) #@# #. #.###. $h9#..... ####  $h,    $hյ:  #>#<$hLM#.#. #....##.#. #....##... #....####.) #..h.##.. ....##. ... #. #'# #.†) #@# #. #.###. #..... ####         #>#<$h+X4$huk ((((((( _A hound is nearby!You shoot a sling bullet.$hv:  $hThe sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.$hh$hlh  The hound is almost dead.$h@qt.....h'$hrd7.0 (1.1Rev+ $hw$hB  #.#. #....##.#. #....##... #....####.) #....##.. ....##. .h. #. #'# #.†) #@# #. #.###. #..... ####        #>#< _The hound stops to sniff the ground.$hg [#.#. #....##.#. #....##... #....####.) #....##.. ....##.$h R .h. #. #'# #.†) #@# #. #.###. #..... ####         #>#<$h7 4$h $h( a ((((($h) |(( _A hound is nearby!You shoot a sling bullet.$hǮ  The sling bullet barely misses the hound.You shoot a sling bullet.$h./ $h4 t......h$h5 (8.1$h: $hC 5  #.#. #....##.#. #....##... #....####.) #....##.. ....##. ... #. #h# #.†) #@# #. #.###. #..... ####        #>#< _The sling bullet barely misses the hound.$h #.#. #....##.#. #....##... #....####.) #....##.. ....##. ... #. #h# #.†) #@# #. #.###. #..... ####         #>#<$h 4$h $h _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.$h ['$hz (((((((You kill the hound!$h J......'$h u589.3 (1.2Rev* $h| $h E _You shoot a sling bullet.$hB $h $h` U..........$h 0.0.###......$h  $h] $h# j _Key pressed, stopping explore.$h$ $h) $h, | _No target in view!$h3- $hW3 $ht7 $h8 $h? _Key pressed, stopping explore.$hiB $hdD H _No target in view!$h.T $hT $hT $hFW $hNX $h[ ; _$hB] V  There is an open door, spattered with blood here.$h^ 6 _$h2_ $ha $hb $hb $hb 7Rev+ $hac $hd $hEl $hm B$hn $hOp $hp :Rev $h(q $has B$hst $hx  #####  ...#  ..+  #. #.#  #.####.####  .####$hx I #.#.##.#.#....###+##<#.####..@.##.#.#....#.##---#....##.#.#....#.##.#....##........#.###....$hy k#####.##)#....##........#.##....##.#......#...#....##.##########.####'###.#.......†). #.# #.#.#######.$h~ !...>....##.##.##.#'97.3 (8$h >======$h| $8.3 (9$hω $h _As you open the door, it creaks loudly! _Found a stone staircase leading down.$h, ^ _No target in view!$h 4$h 0......'.$h $hǻ 0 _Key pressed, stopping explore. _No target in view!$hN <$h $h0 _Key pressed, stopping explore.$h ^ _No target in view!$hY $h $h $h $hy $h{ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h! $h| Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hb$h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ha $h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hJ$h!&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h&$h*$h-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4.$h.$h5$h:$hw;$hCNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hLD$hCI$h9MKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hM$hWN$h_PNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hcKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hd4$hg<$hj$hnNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho$hr$h`Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is an open door here. _$hWB$hB$hp$h$hj$h$h$h"$h3$hC$h|$h$hI$hv,$h$h$h$h:$h$h$h,$h$hN$h,$h:$hK$h$h$h>$h$hO$h$h$h+$h$h$h$hW$h,$h$h$hn,$h$hY$h,$h]$h$h$hK$h$h$h,$hA$h$hD,$h$h&$hM,$h$hp$h,$h0$h]$hr,$h$h+$h,$h$h$h,$h $h $h ,$hC $hA$h2,$h$h$hB$hM$h$h$h$h,$h $h _t - 2 scrolls labelled IRADGH VEPHEPSE (gained 1)$h)$h[$h$h $h!,$h"$h#$h*&B$h^)$h+B$h,$hO.$h.$h&/$hw0$hH2$h2$h2$h3$h8X$h?a #...........................$h@ #...############........#..# #...# #.####..##..# #...# #.# .....#..#  ##..## # #.#.##.###..# #####..## #. #.#... ..##..######.. #.####.####.# ...........#...######.####.#..... >..........+..f'@........÷......#------ $hrA..###.####.#...#####...###.##..## #.# #.####.#### #.....#......# #.# #.#.......#######..#..# #.# #.#.##.#.#.........#.# #.#. #'###.#.....<#.#######.#.# #.### f   sleepcap (dormant) ...##.#.#....#.##.# #.#.# #.### ...##.#.#....#.##.####.#.# #.#.. ...##........#.##........# #.#.#$hK 741.3 (43.0)  You open the door.$h.ff------2.3 (44$hd $h _A sleepcap comes into view.You shoot a sling bullet.$h|  The sling bullet hits the sleepcap but does no damage.  You shoot a sling bullet.$h?   The sling bullet hits the sleepcap but does no damage.===3.4 (1.1)$hI!,Rev $hC&$h:-P  #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷ ..#...#####...# #$h-.# #### #.... #.# #.#  #'< .. #.#.#   _The sleepcap closely misses you.$h0L #................$h #.... #...# #. #...# #.#  ##..## # #.$h7.## #. #...######.. #...#...######.## >..+...f@........÷.#...#####...#$h.# #### #.....# .#  '< . #.#.#   $h$h$hl$h _A sleepcap is nearby!You shoot a sling bullet.$h^  The sling bullet hits the sleepcap but does no damage.  You shoot a sling bullet. The sling bullet hits the sleepcap.$h  The sleepcap is lightly damaged.  The sleepcap releases spores at you but does no damage.4.6 (1.2Rev+ $h$h? _The sleepcap barely misses you.$h7$hl #................ #.... #...# #. $ha#...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷ ..#...#####...# #.# #### #.... #.# #$hp.#  #'< .. #.#.#   $h #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷.#...#####...#.# #### #....$hИ".# .#  '< . #.#.#   $h_4$hY$hc _A sleepcap is nearby!You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.$h6 _A sleepcap is nearby!  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage. $hW7) The sleepcap is lightly damaged.$hb  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.eepcap is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.eepcap is lightly damaged.$hI-5.7 (1.1$h$h #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷ ..#...#####...# #.# #### #.... #.# #.#  #'< .. #.#.#   $hBThe sling bullet hits the sleepcap but does no damage.eepcap is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.eepcap is lightly damaged. _The sleepcap closely misses you.$hgV #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷.#...#####...#.# #### #.....# .# $h0h '< . #.#.#   $h o4$h8u$h~ _A sleepcap is nearby!You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.$h _A sleepcap is nearby!  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  The sleepcap is lightly damaged.$h 1----The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.$h /  --more--$hO #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷ ..#...#####...# #.# #### #.... #.# #.#  #'< .. #.#.#   $h$h~  2 6.8+2 sling {Gabriela} Rev* _$hx$hu #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..$h+...f@........÷.#...#####...#.# #### #.....# .#  '< . #.#.#   $h?  The sleepcap releases spores at you! You wake up.  You are engulfed in a cloud of soporific spores!$h35-------11 =--7.8 (2+2 sling {Gabriela} Rev+ $hX$h   #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷ ..#...#####...# #.# #### #.... #.# #.#  #'< ..$hw R #.#.#   _You are unaffected.$h;& #................ #.... #...# #. #...# #.#  ##..## # #.$h.## #. #...######.. #...#...######.## >..+...f@........÷.#...#####...#.# #### #.....# .#  '< . #.#.#   $h$h9--$hط$h  _A sleepcap is nearby!You shoot a sling bullet. The sling bullet hits the sleepcap!$hL&  $h4MThe sleepcap is heavily damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.$ho  The sleepcap is heavily damaged.$h4==8.9 (1$h ?Rev* $hn$hu$  #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷ ..#...#####...# #.# #### #.... #.# #.#  #'< .. #.#.#   _The sleepcap releases spores at you but does no damage.$hEC #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷.#...#####...#.# #### #.....# .#  '< . #.#.#   $h$h8M (((( $hr_A sleepcap is nearby!You shoot a sling bullet.$h*  The sling bullet completely misses the sleepcap.You shoot a sling bullet. The sling bullet hits the sleepcap.$h!...fYou shoot a sling bullet.  The sling bullet completely misses the sleepcap.You shoot a sling bullet. The sling bullet hits the sleepcap.  The sleepcap is heavily damaged.The sleepcap releases spores at you.are engulfed in a cloud of soporific spores!$hs30-----50.1 (1.2$ha$hK  #................$h0 #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...$hbP#...######.## >..+...f@........÷ ..$hE#...#####...# #.# #### #.... #.# #.# $h- #'< ..$hR #.#.#   _You are unaffected.$hkC #................ #.... #...# #. #...# #.#  ##..## # #..## #. #...######.. #...#...######.## >..+...f@........÷.#...#####...#.# #### #.....# .#  '< . #.#.#   $hs$h|  _A sleepcap is nearby!You shoot a sling bullet. The sling bullet hits the sleepcap.$h  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.$h p  The sleepcap is severely damaged.$h >1--$h &1.2 (1.1$h $h͞ V _The sleepcap closely misses you.$hb  You shoot a sling bullet. The sling bullet hits the sleepcap.$h߶  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.$h,7p  The sleepcap is almost destroyed.$h7(2.3$h=$h?V _The sleepcap closely misses you.$hlV |  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.$h  The sleepcap is almost destroyed.You shoot a sling bullet. The sling bullet hits the sleepcap.$hpi  The sleepcap is almost destroyed.3.4$hn $hp U _The sleepcap barely misses you.$h  You shoot a sling bullet. The sling bullet hits the sleepcap.'$h"R ((((You destroy the sleepcap!$h)...'$h1704.5$h*$h/ _You shoot a sling bullet.$h4$hc$h $h$2=$h(%$hR%$h%$h'$h~'c3=Rev+ $h'$hf)$h)$h*$hC/#Rev 34=$h1B$hk2,$h2$h3$h<4!$h4$h}5$h5W5=$h<6$h;$h;$hV<K6=$h<$h >$hN>$h>$h?,$h.A$hA$hAN7=$h/B$hG$hoG$hHa8=$hI$hZJ,$hJ$hK,$hL$h~M,$hN$hO$hVOU9=$hjP$hP$h!Q$hQ$hR,$hS$hXT$hTE40=$hT$hV,$hV$hW,$hFX$hY,$hY$hZ$hZU1=$h[$h\,$h]$h ^$hQ^$h^$h_,$hK`$ha$hLa#2$hsa(=$ha$hc,$hcc$hd,$h:e$hAfU3=$hf$hf$h l$hma4=$hm$ho,$ho$h2q,$hq$hr,$hBs$h-t$h`t#5$ht2=$hu$h&v,$hv$hw,$h"x$hy,$hy$hz$h{K6=$h}{$h{|,$h}$h~,$h?$h~7==$h'$h$h,$h$hN@  There is an open door here.$ha$hĈ _$h3$h$h<,$hҏ$h@  There is an open door here.$h֓$h V= _$hٖ$h$hŗ$h$hљ$h&,$h$hl$hݞ,$h$h%$h,$h$h6$hB$h[$h,$hf$h $h,$h5$h$h,$h$hd$h,$hQ$hd  You see here an adder skeleton.$h$hP _$h͸$he$h $h,$h$h$h,$hJ$h$h",$h$hX$h$h~,$h$hq$h,$h$h$h{,$h$h5$h_,$h$h$h,$h_$h$h,$hS$h@$h=$h$h$h$h$h $hk$hC$h&$hZ$h$h$h$h5$h$h$h,$h[$h$h,$h$h3$h$,$h$h$hv,$h$h$h ,$h$h$h,$h$hp$hB$hB$h$h|$hU$hl$h$h $hq $h ,$h $h $h,$h$h$h,$h|$hW$h,$h$h$h2,$hj$h$h,$h$h$h,$ho$h $h~!,$h"$h"$h9$$hs$$h$$h%$h&$h'$hA'$hS($he),$h)$h-+$h,,$h,$h-$h.,$h/$h50$hB1,$h1$h2$h3,$h|4$h:5$h#6$hT6$h6$h|7$hp9B$hP<X$h<$h=$h>$hQ>$h?$h@,$hA$hA$h,$h$h$h,$hd$hk$h ## .# .#  .#  .#  .# $hY f .#  .################# ................@......> ---873.5 (119.0)$h ##.#################.#. <##.###.# $h #.#  #.# ###.#$h ]##.###.#$hN$hI---4.5 (120$hn$hb!o _Found a stone staircase leading down.$hG"$hJ$H _No target in view!$h*|$h|$ht}$h~$h: _$hX$h$h$h,$hH$hj$h,$h$h$h%,$h֔n$h-$h$h6$h$hϘ$h$hs$h$h-,$h$h$h1,$h$hO$hk,$h$hH$h,$h$h$h,$h-$hݯ$h,$hi$hڳ$hY############# .............># ###########.#.#  #.#.#  $hl####.#.##  #.......##  #...####..##  .. ##..#   ##@#  89.5 (15$h.0) #.#   ..#  $h#..#  ##.#  ..#  $h/ ..#   #)#$hdn    $hE $h$h-90.5 (16$h$h; _Found a dagger.$h$h$h\H _No target in view!$hI3$h|J$h5M$hR- .............> ###########.#. #.#.####.#.##.......###...####..##.. ##.. ##$hR #...####.#  $hS4 0.0)  $h>SYA malevolent force fills the Dungeon...$h\/  --more--$hT  You fall into a shaft and drop 2 floors!$h?/  --more--$hGenerating dungeon.../o/building the Dungeon$h< \o\$h8< /o/$h$h+stairs the Shooter. #.Coglin.#.Health: 47/47 ========================.#.$h+dMagic: 6/6========================..##AC: 4Str: 12#...EV: 11Int: 8$h+#..#SH: 0Dex: 19#..#$h ,4XL:  6 Next: 70% Place: Dungeon:6#.@#Noise: ---------  Time: 2890.5 (0.0)$h.,.......##a) +2 sling {Gabriel d) +0 sling {Gyeongj..#####$hO,@Fire: a) +2 sling {Gabriela} $h,q_Found a stone staircase leading down. _No target in view! _Found a dagger. $h,_No target in view!  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!$h0$h\}-1.3 (0.8$h$ht7 _The shaft crumbles and collapses.$h $h, (Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} $h `Armour (go to first with [)  b - a +0 leather armour (worn)  m - a +0 pair of gloves (worn) Wands (go to first with /)o - a wand of flame (8) $h; ~Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  j - 7 scrolls labelled SOQULI JOYROSOCU  n - 2 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA $ha t - 2 scrolls labelled IRADGH VEPHEPSE Potions (go to first with !)  e - a sapphire potion $h a f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion $h ! k - 2 lumpy orange potions $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h Armour [b0 leather armour (worn)mpair of gloves (worn) Wands /  o - a wand of flame (8) Scrolls (go to first with ?)  c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  j - 7 scrolls labelled SOQULI JOYROSOCU  n - 2 scrolls labelled RIFUM ANOV  qZILIKEINEMs - a labelled ETEURPH DUOTWAtIRADGH VEPHEPSE Potions (go to first with !)eapphire potionf - 2 metallic yellow potions  h - 2 bubbling silvery potionsi - a bluk - 2 lumpy orangel - 5 grep - a green potion  r - a viscous inkybot$he $hI2 $hj$hp$h=vUstairs the Shooter. #.Coglin.#.Health: 47/47 ========================.#.Magic: 6/6========================..##AC: 4$hvnStr: 12#...EV: 11Int: 8#..#SH: 0Dex: 19#..#$hw}XL:  6 Next: 70% Place: Dungeon:6#.@#Noise: ---------  Time: 2891.3 (0.0).......##a) +2 sling {Gabriel d) +0 sling {Gyeongj..#####Fire: a) +2 sling {Gabriela} _No target in view! _Found a dagger. $h/w_No target in view!  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors! $hSw"_The shaft crumbles and collapses.$hx|$hh}$h$h$h$hH$h$h+$h$hB$h$h$hu$h$h,$hc$h$h/$h\$h!$h$h? .. h#.## $h{ ^.... #.......#.# ...#.. K#...####...........$h  #..##.####..#........##$h 9...######h   hound (asleep)K   kobold (missile, asleep)$h+5.3 (4$h+6.3 (5$h$h!` _Found a dagger. _No target in view!  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors! _The shaft crumbles and collapses. _A kobold and a hound come into view.$h .. h. #.## #.. .... #.. .....#.# ...#.. K# ...####.... #......... #..#  #@.###.####..# ........## ...#### $h$ $hQ$ +7.3 (1$h( $h* $h)#.## #.......#.# ...#.. K# ...####.... #.....$hp# ##.###........#...###### $hK$h&8$h$hf$hN .... #.. .....#.# ...#.. K# ...####.... #......... #..# $h  #..####.####..#.......@.####### $h$h_&9$h$h3$h  .... #.. .....#.# ...#.. K# ...####.... #... #..# #..##.####..#.##.########$h $hX (900$h $h $hJ .... #.. .....#.#. ...#.. K#.. ...####....#. #.#.. #..#.. #..#.####.####..#.##.########$hKO$hfP&1$hKX$h .... #....#.......#.#.#.......#.. K# ....._ ...####.... #.... #. #.... #..# ... #..#.####.####..#.##.#######.##$h$hK&2$h$h8 _Found a broken altar of Ashenzari.$hf .... #.. ..#.......#.# ..#.......#.. K# ....._.....####.... #.......#.$h  #...... #..# .... #..##..####.####..##.###.#######.. ###........$h4.#.$hd$h&3$hv$h$h ..#.......#.#..##.. K# ....._.....####.... #.......#........... #..# # .... #..####.####..#..........######## ######...#  ###.# ... ..#.#. .#.#..#.$h@ $h؛ &4$hˠ $hk $h*} . K# ....._.....####.... #.......#.......... #..# #. .... ..####.###..........######## #######@..#  ### ...$h..#....#..#$hf$hÇ&5$h6$hd$hT:..#.#.. K# ....._.....####.... #.......#. $hT#...... #..# #. .... #..# #..####.####..# $h U#......## #.###### $h/U~#######.@.# $hSU|###.# ... #.$htU.#....#.>$hU..#.#...#.#...#.$hV]$h]$h]6$ha$heA _Found a staircase to the Ecumenical Temple.$h?S..#.#.. K# ....._.....####.... #.......#. #...... #..# #. .... #..# #..####.####..# #............## #.###### #######..@# ###.# #... ##..#....#.>..#.#....#.#....#.$h$h&7$h$$h$h.$hg#.#.#.#.#.$hg.#.##......$hqm$h n&8$hq$hs$h{#.......#......... #...... #..# #. .... #..# #..####.####..# #............## $h:#.......#########.#######...#....... ###.#...#.#. #.@..#.#.###..#...#.>#..#.#.##.#.##...........###$h@$h&9$h $hH$hw #.#. #...... #..# #. .... #..# #..####.####..# #............## K#.......#########.#...#.###.#...#.#.#..@.#.#.#.##..#.#.#.##...#.>.#.#..#.#.#.##...#.#.#.$h D#....#.#.K   kobold (asleep)##......#$hZ% $h% $h% 10$hS, $h1 u _A kobold comes into view. It is wielding a +0 dagger.$h+#.#. #...... #..# #. .... #..# #..####.####..# .#............## K.#.......###.#...#.$hi,_###.#...#.#.#...@#.#.#.##..#.#.#.#.#...#.>.#.#..#.#.#.#.#...#.#.#.#....#.#.##......#$h0$h4j.KK$h4&1$h\8$h9$h)_#...... #..# #. .... #..# .K#..####.####..# ...#............## #..$h`_#.......#########K.#######...#........$h_ ###.#...#.#$h `k #....###..#...#.>.#..#..#.#.#.#.##..#$hH`Y#...###.......$hl`K 2 kobolds (1 missile, 1 asleep).....######...####$ht  A kobold comes into view. It is wielding a +0 whip.$hv$hcyL  The kobold shouts! You hear a shout! x2$h({$ha KKK.KKKK 4 kobolds (3 missiles, 2 wandering)A kobold comes into view. It is wielding a +0 dagger.==2$h^$hgs _A kobold comes into view. It is wielding a +0 club.$hD*#. .... #..# KK#..####.####..# .K..#............## #...#.......#########..#######...#.....K. $h'E###.#...#.#. #....###..##...#@>.#...##..#.#.#.#.##$hLE#..# #...#$hmE##................####### 2 kobolds (1 missile$hEV)...####..$hE,##$hK$hK$hTy.K.K$hU/--3$h\$h^$hK#. .... #..# KK  #..####.####..# .  #.## #.K..##.###.....##...#.####.#...#K#.....##....#.#.#....###..#.#.#.#.#...#.@.#...# #..#.#.#.#.## #...#.#.#..# #.....#.....#### $h$h<(((((($h$hb`.....@$hbO=-4$hj$ho _The kobold throws a stone. The stone misses you. _There is a staircase to the Ecumenical Temple here.$h$hj$h$h$hFM.K$h:((((($h($h2$h:.K.....@K 3 kobolds (1 missile)$h:&5$hXB$h ....####.....# #.....##...## ##...## ##...##$hB ##.## ##### ##.## #.##.# #.# ##### #.###.## ##...## #.###...## ##.....###.#$hiC#.....######.......##.#Temple  $h#.._...........@......#  #.....######.......####  ##...## ##.....## $h##### ##...## ##### _The kobold throws a stone. The stone barely misses you.You climb downwards. Welcome to the Ecumenical Temple!$h$h9_$hC5-6.1 (1.8$hH9_$hL _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.$hؾ[[?25h[?0c  Search for what [Enter for "."]? $h [?25l[?1c$h* $$h w10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase back to the Dungeon Results elsewhere ([,] to cycle)  b - [Temple] a white marble altar of Elyvilonc - [Temple] a burning altar of Makhleb  $h \d - [Temple] a sacrificial altar of Ru  e - [Temple] a basalt altar of Yredelemnul  $hc f - [Temple] a shimmering altar of Xom  g - [Temple] an iron altar of Okawaru  h - [Temple] a blossoming altar of Fedhas  i - [Temple] an opulent altar of Gozag  j - [Temple] an ornate altar of the Wu Jian Council$h $hK $h  #.....####.....# #.....#stairs the Shooter$h f##...## ##...## ##...##Coglin##.## ##### ##.##Health: 47/47 ========================$hu #.##.#Magic: 6/6========================#.###### #.#$h AC: 4Str: 12##.####...## #.#$h YEV: 11Int: 8  $h ##...## ##.....###.#SH: 0Dex: 19  $h >#.....######.......##.#$h' XL:  6 Next: 70% Place: Temple  #.._...........@......#$hO Noise: ---------  Time: 2916.1 (0.0)  #.....######.......####$h a) +2 sling {Gabriel d) +0 sling {Gyeongj##...## ##.....##Fire: a) +2 sling {Gabriela} #######...####### _There is a staircase to the Ecumenical Temple here. _The kobold throws a stone. The stone barely misses you.$h You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. $h _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? .$hU 9_$hj $h( 7_$h . _$hVK 3$hL $hO $h_P $hS _$h0T $hU ,$hgU $hHV $h=W $hlW $h X $hWZ $h\ ,$h] $h7_ F _Found a burning altar of Makhleb.$h_ 3$h` $h` $h_a ,$ha $hc $hc $hd $hd $h(f $h#g $hFg $hxg $hBh $hh ,$h;i $hj $hk B$h:m E _Found a sacrificial altar of Ru.$h+n 3$hn $h@p $hiq ,$hr $hs $ht ,$hju $hv $hw ,$hx $hz $h%{ ,$h{ $h5  ##### ##.## # #.# #.# ##### ##.## # ##...## ##...## ##$hw \ #.....####.....# #. #.._........ß..# #. #.....####.....# #. $h ##.@.## ##...## ##32.1 (16.0) ##.## ##### # #.#  #.# #######.####...##$h0 ##...## ##.....## #.....######.......# $hU #.._...........<.... #.....######.......#$h E $h $h= $hX $h $h $h@ $hZ $h- X$h ,$h $hk $h ,$h  $h~ $h! ,$hT! $h" $h" B$h# $h/$ ,$h$ $h3% $h% ,$h & $h& $hy' $h' $h#( $h) $h* $hB* $h|* $h. #.._........_..# #.._..# #.....####.....# #.....###...## ##...## ##...####### ##.##  #.# #.#  #.# #.# $h/ ]##### ##.## ##.## ##...## ##...## ##...## #.....####..@..# #.....# 41.1 (9.0)$hF/ p#.._........ß..# #.._..# #.....####.....# #.....###...## ##...## ##...$h/ A####.## ##### ##.###.##.##.# ##### #.###.## ##...## #.###...## ##.....###.#$hW0 $h4 B_$h5 $h7$hk$h$h$h,$hJ _Found an iron altar of Okawaru.$h$hu$hbB$h$h%,$h $h՗$h,$h6$hI*#.## ##### ##.##  #.##.#  #.##.# ##.## ##### ##.## ##...## ##...## ##...###.....####.....# #.....#$h#.._........_..# #.._..#.....####.....# #.....# ##...## ##..@## ##...## 7.1 (6$h#### ##.## ##.##  #.# #.#  $hў#.# ###### ##.##$h##...## ##...## ##...###.....####.....# #...$h%..##.._........ß..# #.._$hAs..##.....####.....# #.....#$hb$h$8_$h_$h  R__$h $h I__$h $hI$h$h,$hn$hP$hP$hs$h$h$h$h9$h$hy\ #.....####.....####.....#$h#.._........_........_..##.....####.....####.....###...## ##...## ##...##$hdz ##.## ##### ##.## $h #.##.#  #.#$h#.#  ##.## ##### ##.## $h51.1 (4$h7#.....####.....# #.....##.._........_..# #.._..#$hRa#.....####.....# #.....#$h{##...## ##### ##.## ##.## $hs#.# #.##.##.#$hw ##### ##.## ##.#$hϴ"#$hE$hR__$h{$h$h$h'$h$h$hzB$h,$h{$h$h ,$h!$h$I _Found a basalt altar of Yredelemnul.$h~%3$h%$he($h)$h)$hF*$h,$hL-$hx-$hB.$hY0$hi1,$h2$h4$h.5,$h5$hn7$h9$h9$hV:$h=E _Found an opulent altar of Gozag.$h;?3$h?$hA$hRC,$hC$hDF$hAG,$hG$h J$h0K,$hK$hM$hRN,$hN$hO$h Q,$h[Q$hRR _Found an ornate altar of the Wu Jian Council.$hJS$h]S$hS$hT$hHU$h[U$hU$hV$h W,$hhW$h'X$hX,$hY$hY$hLZ$hrZ$hZ$h][$h\$h7\$hi\$h]$h^,$h]^$h9`Z  There is an ornate altar of the Wu Jian Council here.$h`$h a $h6a_$h7b$hb$hd,$hGd$hbeH _Found a blossoming altar of Fedhas.$hf3$hcf$h1g$hg,$hg$hh$hSi$hei$hi$h}j$hk$h%k$hkk$hl$hm,$hn$ho$h~p$hp$h)q$hr$hs,$hs$hxD # ##### ##### ## ##...## ##...## .####.....####.....# $hy*......._........@..# 82.1 (31.0) .####.....####.....# ## ##...## ##...## $hZy# ##### ##.## #.# #.# # ##### ##.## ## ##...## ##...#$hy{# .####.....# #.....$hy8#$hX~7_$h3a _There is a blossoming altar of Fedhas here.$h×M  You kneel at the altar of Fedhas.$h_/  --more--$h$h9Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)$hYou can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion$h! $h( $h_/ stairs the ShooterCoglinHealth: 47/47 ========================Magic: 6/6========================AC: 4Str: 12 # ##### #####EV: 11Int: 8 ## ##...## ##...##SH: 0Dex: 19 .####.....####.....#XL:  6 Next: 70% Place: Temple ......._........@..#Noise: ---------  Time: 2982.1 (0.0) .####.....####.....#a) +2 sling {Gabriel d) +0 sling {Gyeongj ## ##...## ##...##Fire: a) +2 sling {Gabriela} # ##### ##.###.##.# # ##### ##.## ## ##...## ##...## $h0 .####.....# #.....# _Found an opulent altar of Gozag. _Found an ornate altar of the Wu Jian Council. _There is an ornate altar of the Wu Jian Council here. _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.$hn2 `  Fedhas welcomes you!$h< /  --more--µ$hk7_µ$hW of Fedhas ......3.1 (1µ$h µ$h r _The plants of the dungeon cease their hostilities.õ$h\ 4_õ$h õ$h\ 7_õ$h ] _You offer a prayer to Fedhas.ŵ$h8ŵ$hŵ$h7_ŵ$h] _You offer a prayer to Fedhas.ŵ$h # ##### ###### ##...## ##...## .####.....####..........._........_####.....####.. ## ##...## ##...# ##### ##.## . ..... ......._..# #.._..#_4 _ŵ$h9_ŵ$hƵ$hy:_Ƶ$hƵ$hX;_Ƶ$h*K _You can't go up here!ǵ$h ǵ$h ^The Ecumenical Temple <_________(Press ? for help) ǵ$h! ##### ##### #####  ##...## ##...## ##...##  ǵ$h4 &#.....####.....####.....#  ǵ$h` #.._........_........_..#  #.....####.....####..@..#  ǵ$h f##...## ##...## ##...##  ǵ$h ##.## ##### ##.##  #.##.#  #.##.#  ##.## ##### ##.##  ǵ$h ##...## ##...## ##...##  #.....####.....# #.....#  ǵ$hJ #.._........_..# #.._..#  #.....####.....# #.....#  ##...## ##...## ##...##  ##### ##.## ##.##  #.#ǵ$hk #.#  #.##.#  ##### ##.## ##.##  ǵ$h ;##...## ##...## ##...##  #.....####.....# #.....#  #.._........ß..# #.._..#  ǵ$h V#.....####.....# #.....#ǵ$h k#.....####.....# #.....#.._........_..# #.._.. #...## ##...## ##...# ##### ##.## ##.## #.# #.# #.# ###### ##.## ##.####...## ##...## ##...###.....####.....# #.....#.._........ß..# #.._..#...## ##...## ##...# ##.## ##### ##.## #.#ǵ$h #.# #.# ##### ###.## ##...####...## ##.....###.....######.......##.#.._...........<......###.......#####...## ##.....## ##### ##...##ȵ$hȵ$h=stairs the ShooterCoglin of Fedhas ......Health: 47/47 ========================Magic: 6/6======================== # ##### #####AC: 4Str: 12 ## ##...## ##...##EV: 11Int: 8 .####.....####.....#SH: 0Dex: 19 ......._........_..#XL:  6 Next: 70% Place: Temple .####.....####..@..#Noise: ---------  Time: 2984.1 (0.0) ## ##...## ##...##a) +2 sling {Gabriel d) +0 sling {Gyeongj # ##### ##.##Fire: a) +2 sling {Gabriela} #.##.# # ##### ##.## ## ##...## ##...## .####.....#[37ȵ$hEm #.....# ......._..# #.._..#You kneel at the altar of Fedhas.  Fedhas welcomes you! _The plants of the dungeon cease their hostilities. _You offer a prayer to Fedhas. _You offer a prayer to Fedhas. _You can't go up here!ȵ$h٣ȵ$hȵ$hn,ȵ$hoFedhas welcomes you! _The plants of the dungeon cease their hostilities. _You offer a prayer to Fedhas. __You can't go up here! _Found a shimmering altar of Xom.ȵ$h˫ȵ$hȵ$h,ȵ$hȵ$hخȵ$hn,ȵ$hȵ$hӰȵ$hP,ȵ$hȵ$h̲ȵ$hS,ȵ$hȵ$hȵ$h,ȵ$hȵ$hyȵ$h,ȵ$h ȵ$hM  There is a shimmering altar of Xom here.ȵ$hQȵ$h _ȵ$h ȵ$hݽȵ$hȵ$h ȵ$hbȵ$hn _Found a white marble altar of Elyvilon.ȵ$h,ȵ$hR,ȵ$hȵ$huȵ$hȵ$hnȵ$hȵ$hȵ$hȵ$h}ȵ$h]ȵ$h+,ȵ$hyȵ$h]ȵ$hȵ$hȵ$h8ȵ$h   There is a white marble altar of Elyvilon here. _ȵ$h4,ȵ$h}ȵ$h9ȵ$h,ȵ$h1ȵ$hȵ$h,ȵ$h ȵ$hȵ$h,ȵ$hȵ$h`ȵ$h4,ȵ$hȵ$hXȵ$hȵ$h,ȵ$h`ȵ$hȵ$h,ȵ$hȵ$hȵ$hUȵ$hgȵ$hȵ$hȵ$h,ȵ$hbȵ$hBȵ$hȵ$h=ȵ$hȵ$hȵ$hȵ$hY#.....####.....# #.....###...## ##...## ##...####.## ##### ##.###.#ȵ$hD#.#  #.# #.#  ##.## ȵ$hn#.#  ##...## ##.# ȵ$h #.....######.......##.#  #.._...........@......#3015.1 (3ȵ$hH1.0)  #.....######.......#### ȵ$hP ##...## ##.....#######ȵ$h%##...##ȵ$h.##### ȵ$hnȵ$h89_ȵ$hhd _There is a staircase back to the Dungeon here.ɵ$h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  16%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1           h + Invocations   0.0    -2  c + Ranged Weapons 6.3  74%  -1   i + Evocations   0.0    +3        ɵ$he[39;49m  d + Armour0.9   9%  -1       e + Dodging   2.0    -1      f + Stealth0.9   1%  -1                                                    ɵ$h                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsʵ$hʵ$hʵ$h] ʵ$hx #.....####.....# #.....#stairs the Shooter##...## ##...## ##...##Coglin of Fedhas ......##.## ##### ##.##ʵ$hHealth: 47/47 ========================#.##.#Magic: 6/6========================#.###### #.#AC: 4ʵ$hMStr: 12##.####...## #.#EV: 11Int: 8  ##...## ##.....###.#SH: 0Dex: 19  #.....######.......##.#ʵ$hXL:  6 Next: 70% Place: Temple  #.._...........@......#Noise: ---------  Time: 3015.1 (0.0)  #.....######.......####ʵ$ha) +2 sling {Gabriel d) +0 sling {Gyeongj##...## ##.....##Fire: a) +2 sling {Gabriela} ʵ$h!#######...####### _You can't go up here! _Found a shimmering altar of Xom. _There is a shimmering altar of Xom here. ʵ$hQ_Found a white marble altar of Elyvilon. _There is a white marble altar of Elyvilon here. _There is a staircase back to the Dungeon here.ʵ$hj4ʵ$hq!_ʵ$hʵ$h˵$he'6_˵$h(˵$h,7_˵$h19_˵$h526.1 (1 _˵$h69_˵$h .... #..# K. ..####.####..# .KK..  #............## #....#  #.......#########.....########...#...........# ###.#..K#.#.....# #....#.#.#....# ##..#.#K#.#....Dungeon:6 #...#.@.#...#  #..#.#.#.#.##  #...#.#.#..# #....#˵$h.#...###...........#.....#######.KKKK 4 kobolds (1 missile, 1 wandering)....####..##˵$h\  You climb upwards. Welcome back to the Dungeon!˵$h˵$h9˵$hP˵$h˵$hi˵$h_˵$h.KKK.KK 5 kobolds (2 missiles, 1 wandering)˵$hbL==7.6 (2.5˵$h@j _The kobold shouts! _There is a staircase to the Ecumenical Temple here.͵$h͵$h@͵$h͵$h@͵$h߫͵$hڬ͵$h...K.K 4 kobolds (1 missile͵$h͵")͵$hd5---8.6 (1.0͵$hӽ͵$hjM ....####.....# #.....##...## ##...## ##...## ##.## ##### ##.## #.##.# #.# ##### #.###.## ##...## #.###...## ##.....###.##.....######..K....##.#Temple  #.._...........@......#  ͵$h#.....######...K...####  ##...## ##.....## ##### ##...## ##### KK 2 kobolds _The kobold hits you with a +0 dagger. The kobold misses you.͵$hrA---͵$hB9_͵$h(6-20.1 (2.5͵$h9_͵$hb _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here.͵$hV p _You shoot a sling bullet.͵$hO ((_The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.͵$h/ .K_The sling bullet closely misses the kobold.===1.3 (1.2Rev ͵$h 9_͵$hq V _The kobold barely misses you. x2ε$hp _You shoot a sling bullet.ε$h8 ((_The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.ε$hc8 .K_The sling bullet closely misses the kobold.6=2.5Rev+ ε$h7_ε$h _The kobold hits you but does no damage. The kobold barely misses you.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!ε$h6)   koboldε$h ((_Fedhas appreciates your contribution to the ecosystem.ε$hZ .)_You shoot a sling bullet. The kobold hits you with a +0 dagger.ε$hOo5-13.7Rev* _ε$ho} ε$h_The kobold hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!ε$h]_) ε$h (((Fedhas appreciates your contribution to the ecosystem.ε$hb_)..ε$hF-40ε$hw)9_ε$h+E _You shoot a sling bullet.ε$h+ε$h27_ε$h]| _No target in view!ε$h3e9_ε$hm _ _No target in view!ε$hmε$ht7_ε$h{ _ _No target in view!ε$hI7_ε$hH _No target in view!ε$h% ε$h<+ P_ε$h4 ε$h^ {_ _No target in view!ε$hS  _No target in view!ε$h R_ε$h 9_ε$hI ε$h R_ε$hl 9_ε$h ε$hy __ε$hF1 6_ε$h1 ε$h= ε$h? ϵ$h 4_ϵ$hx ϵ$hE 9_ϵ$hU 9_ϵ$h e6=---5 _ϵ$h 7_ϵ$h  .... #..# K. ..####.####..# ..So.  #............## #....#  #.......#########.K...########...#...........# ###.#...#.#.....# #....#.#.#....# ##..#.#K#.#....Dungeon:6 #...#.@.#...#  #..#.#.#.#.##  #...#.#.#..# #....ϵ$hS [0;10;1m#.#...###...........#.....#######.S   water moccasin (wandering)....####o   orc (wandering)..##KK 2 kobolds (1 missile)ϵ$h V=---ϵ$h# ϵ$h ϵ$ht ϵ$hb S _ You climb upwards. Welcome back to the Dungeon!ϵ$h ϵ$h ϵ$h ϵ$h ϵ$h .S..h.Kh   houndϵ$hc 5-=7.2 (2.5Rev+ ϵ$h"m ϵ$ht _The kobold hits you with a +0 whip. The kobold barely misses you. _There is a staircase to the Ecumenical Temple here.е$hDm _The kobold hits you with a +0 whip. The kobold barely misses you. _There is a staircase to the Ecumenical Temple here.  You shoot a sling bullet.  The water moccasin hisses angrily.  The sling bullet hits the kobold.  You kill the kobold!е$hE)S   kobold (е$ho (Fedhas appreciates your contribution to the ecosystem.е$hST  You shoot a sling bullet.е$h=Uе$h Vе$hXе$hg .K.S.h.K)K   kobold brigand (missile)h   houndK   kobold (missile)You hear a shout!  A kobold brigand comes into view. It is wielding a +0 short sword and quiveringcurare-tipped darts.е$hSku==8.4 (1.2Rev* е$hGsе$h;|' _You hear a shout!ѵ$h8 ((You shoot a sling bullet.ѵ$hN  The sling bullet completely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!ѵ$ht ' ѵ$h ѵ$hU ѵ$h ѵ$h# ѵ$h; ѵ$hC< .ѵ$h= <K...ѵ$hC S.h))6=29.5 (1.1ѵ$hY^  _Fedhas appreciates your contribution to the ecosystem.ҵ$h ((( You shoot a sling bullet. The sling bullet hits the hound.ҵ$hN  ((((The hound is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the hound.ҵ$h ҵ$h ҵ$h ҵ$hD ҵ$h ҵ$h ..K....S#hҵ$ht 1)ҵ$h( .30.7 (1.2ҵ$h ҵ$h l _The sling bullet completely misses the kobold brigand.յ$he ( You shoot a sling bullet.  The sling bullet hits the water moccasin!յ$hg  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!յ$h)%յ$h%յ$h'յ$h(յ$h4)յ$h,4 K.K)#.ShK   kobold (missile, wandering)The water moccasin is severely wounded.յ$h4յ$h563--յ$hE5&1.8 (1.1յ$h5=յ$h2B3 _The water moccasin bites you.ֵ$h4ֵ$hCֵ$h,ֵ$h ! K..KThe hound closely misses you. The water moccasin bites you.  You are poisoned.ֵ$h2=====----20Pois Rev* ֵ$hֵ$h۱ ....####.....# #.....##...## ##...## ##...## ##.## ##### ##.## #.##.#ֵ$hM #.# ##### #.###.## ##...## #.###...## ##.....###.##.....######..)Sh..##.#Temple  #.._...........@......#  ֵ$hx#.....######...)...####  ##...## ##.....## ##### ##...##  #####ֵ$h ֵ$h/_The water moccasin poisons you!ֵ$hճ9--ֵ$h`  You climb downwards. Welcome back to the Ecumenical Temple!ֵ$he38---4.3 (2.5ֵ$hT 9_ֵ$h _You feel very sick. _There is a staircase back to the Dungeon here.׵$hg  You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!׵$hilI †׵$hl׵$h~ (((_Fedhas appreciates your contribution to the ecosystem.׵$hd ..†You shoot a sling bullet. You feel sick. The hound bites you.׵$h ׵$hS #.....####.....# #.....#stairs the Shooter##...## ##...## ##...##Coglin of Fedhas ......##.## ##### ##.##׵$haHealth: 34/48 =================-------#.##.#Magic: 6/6========================#.###### #.#׵$hҊAC: 4Str: 12##.####...## #.#EV: 11׵$hInt: 8  ##...## ##.....###.#SH: 0׵$h+Dex: 19  #.....######..)†h..##.#׵$hS XL:  6 Next: 121% Place: Temple  #.._...........@......#׵$hwNoise: ===------  Time: 3035.4 (1.1)  #.....######...)...####a) +2 sling {Gabriel d) +0 sling {Gyeongj׵$hՋ##...## ##.....##Fire: a) +2 sling {Gabriela} #######...##Pois Rev* ׵$h#####h   houndYou shoot a sling bullet.  ׵$h*The sling bullet hits the water moccasin!  You kill the water moccasin!Fedhas appreciates your contribution to the ecosystem.׵$hJYou shoot a sling bullet. You feel sick. The hound bites you. _The hound barely misses you.׵$h&Q --You kill the water moccasin!  Fedhas appreciates your contribution to the ecosystem.  You shoot a sling bullet. You feel sick. The hound bites you. _The hound barely misses you.׵$htoYour Armour skill increases to level 1!You have reached level 7!׵$h/  --more--ص$hF38/537/770% ص$h9_ص$hb  Your brain swirls with designs for a molybdenum injector. You just need some ص$hc4_more time...ص$h]8 _You shoot a sling bullet.  The sling bullet hits the hound but does no damage.ص$hf  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound!ص$hJm  The hound is severely wounded.ص$hkK_37-6.5ص$hRص$hTZ _You feel sick. The hound misses you.ص$hL Y((_ص$h  _ You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet. The sling bullet hits the hound.ص$hWs . .ص$hs hThe hound is almost dead.You feel sick. The hound completely misses you.ص$ht ^6-7.6ص$h{ 7_ص$h} = _The hound bites you but does no damage.ص$hdy  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.ص$hz ((_The hound is almost dead.You shoot a sling bullet.ٵ$h6 .h_The sling bullet barely misses the hound.ٵ$hx7^5-8.7ٵ$h?7_ٵ$h%B ٵ$hRB_You feel sick. The hound closely misses you. The hound barely misses you.ٵ$h ((_You shoot a sling bullet.ٵ$h1  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!ٵ$h#@_ ٵ$hw .._Fedhas appreciates your contribution to the ecosystem.ٵ$hC 4/54=-89.8 _You feel sick.ٵ$h8ٵ$h2i _Your Fighting skill increases to level 4!ڵ$hGڵ$hInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn)  m - a +0 pair of gloves (worn) Wands (go to first with /)o - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  j - 7 scrolls labelled SOQULI JOYROSOCU  n - 2 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE Potions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions ڵ$hP h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]۵$h!u  g - a scroll labelled SEUSUN BUQYT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ ۵$hfu -“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” ۵$hu -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.۵$hu ܵ$h Choose an item to acquire.  a - the +1 cloak of Gizaipn {rElec Str+4 Int+4}  b - a manual of Conjurations  c - the +8 hand cannon "Hytad Gis" {penet, Str+5}  d - 1056 gold pieces (you have 202 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit$h4  a - the +1 cloak of Gizaipn {rElec Str+4 Int+4}  c + the +8 hand cannon "Hytad Gis" {penet, Str+5} Acquire the +8 hand cannon "Hytad Gis" {penet, Str+5}? (y/N)$hXL$h1R$h Z #.....####.....# #.....#stairs the Shooter##...## ##...## ##...##Coglin of Fedhas ......##.## ##### ##.##$hVZHealth: 34/54 ===============---------#.##.#Magic: 7/7========================#.#$hzZ##### #.#AC: 4Str: 12##.##$hZ##...## #.#EV: 11Int: 8  $hZ##...## ##.....###.#SH: 0Dex: 19  $h[t#.....######..)†...##.#$h9[XL:  7 Next: 18% Place: Temple  #.._...........@......#Noise: ===------  Time: 3039.8 (0.0)  $h][&#.....######...)...####a) +2 sling {Gabriel d) +0 sling {Gyeongj##...## ##.....##$h[Fire: a) +2 sling {Gabriela} #######...##$h[Pois Rev* #####  You shoot a sling bullet. The sling bullet hits the hound.  $h[You kill the hound!Fedhas appreciates your contribution to the ecosystem. _You feel sick. $h[{_Your Fighting skill increases to level 4!This is a scroll of acquirement!$hfgsYou kill the hound!  Fedhas appreciates your contribution to the ecosystem. _You feel sick. _Your Fighting skill increases to level 4!  This is a scroll of acquirement!  Something appears at your feet! You feel sick.$hg6---40.8 (1$hhBRev* $hGn$hp[ _You are no longer poisoned.$h ---1_ _g - the +8 hand cannon "Hytad Gis" {penet, Str+5}$hK$h7[Inventory: 20/52 slots $hjHand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja}  g - the +8 hand cannon "Hytad Gis" {penet, Str+5} $hArmour (go to first with [)  b - a +0 leather armour (worn) $hZ m - a +0 pair of gloves (worn) Wands (go to first with /)o - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies $h j - 7 scrolls labelled SOQULI JOYROSOCU  n - 2 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM $h2X s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE $h]Potions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions $h9 i - a blue potion  k - 2 lumpy orange potions $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h g - the +8 hand cannon "Hytad Gis" {penet, Str+5}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their $h projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 $h: This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 6.6; use (s) to set 18.0 as a target for Ranged Weapons. $hX At 100% training you would reach 18.0 in about 5.3 XLs.  At current training (68%) you reach 18.0 in about 6.8 XLs. $hv qYour +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.6. $h QDamage rating: 31 (Base 16 x 122% (Dex) x 120% (Skill) + 8 (Ench)). $h UPenet: Any ammunition fired by it continues flying after striking targets, $h potentially hitting everything in its path until it leaves sight. Str+5: It affects your strength (+5). $h If you switch to wielding this weapon in your main hand: (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$h To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja}$h$h$h #.....####.....# #.....#stairs the Shooter##...## ##...## ##...##Coglin of Fedhas ......##.## ##### ##.##Health: 34/54 ===============---------#.##.#Magic: 7/7========================#.###### #.#AC: 4Str: 12##.####...## #.#EV: 11Int: 8  ##...## ##.....###.#SH: 0Dex: 19  #.....######..)†...##.#XL:  7 Next: 18% Place: Temple  #.._...........@......#Noise: ---------  Time: 3041.8 (0.0)  #.....######...)...####a) +2 sling {Gabriel d) +0 sling {Gyeongj##...## ##.....##Fire: a) +2 sling {Gabriela} [$hg34m#######...##Rev* ##### _You feel sick. _Your Fighting skill increases to level 4!This is a scroll of acquirement!  Something appears at your feet! You feel sick. _You are no longer poisoned. _g - the +8 hand cannon "Hytad Gis" {penet, Str+5}$h $hz $h9_$h_ _Your Fighting skill increases to level 4!  This is a scroll of acquirement!  Something appears at your feet! You feel sick. _You are no longer poisoned. _g - the +8 hand cannon "Hytad Gis" {penet, Str+5}  You start parting from your weapon.$h}b2.8 (1_$h"9_$h"G53.8 (2$h"7Rev+ $h*$h/7_$h/+4.8 (3$hj3$hl8d_5.8 (4$hv<$h<1_$hTC_6.8 (5Rev $h\G9_$hcIT d) +0yeongja}d) +0yeongj _You continue parting from your +2 sling {Gabriela}. x5  You finish parting from your +2 sling {Gabriela}.$hI$h&N7_$h*T  You whisper farewell to Gabriela.  You start attuning to your weapon.$hT#6$hT>=7.8 (6$h,Z9_$ho^7_$h^+8.8 (7$hb$hNb3_$hg9_$hg+9.8 (8$hk9_$h[p$hp57=$hp-50.8 (9$hs$h|$h2}/1.8 (10.0)$h7_$hx7 g) +8 hand cannon "HYou continue attuning to the +8 hand cannon "Hytad Gis" {penet, Str+5}. x5  You finish attuning to the +8 hand cannon "Hytad Gis" {penet, Str+5}.  You welcome the +8 hand cannon "Hytad Gis" into your grasp.  You feel stronger.r graspers briefly pass through it before you manage to get a firm grip on  it.$h$h$h+p _g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}$h $h Inventory: 20/52 slots Hand Weapons (go to first with ))  d - a +0 sling (offhand) {Gyeongja}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  a - a +2 sling {Gabriela} Armour (go to first with [) $h # b - a +0 leather armour (worn)  m - a +0 pair of gloves (worn) Wands (go to first with /)o - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - 7 scrolls labelled SOQULI JOYROSOCU  n - 2 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM $h  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE Potions (go to first with !)  e - a sapphire potion $hH f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions $hj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hJFa - a +2 sling {Gabriela}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. $h}Jr Your skill: 6.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 3.5 XLs.  At current training (67%) you reach 14.0 in about 4.5 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.1. $hJDamage rating: 12 (Base 7 x 122% (Dex) x 120% (Skill) + 2 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. $hJ=It can be maximally enchanted to +9. $hJStash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon $h K_________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$hS To do this, you must remove one of the following items: Hand Weapons (go to first with ))  d - a +0 sling (offhand) {Gyeongja}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}$h}$h$ho- #.....####.....# #.....#stairs the Shooter##...## ##...## ##...##Coglin of Fedhas ......##.## ##### ##.##Health: 37/54 ================--------#.##.#Magic: 7/7========================#.###### #.#AC: 4$hStr: 17##.####...## #.#EV: 11Int: 8  $h##...## ##.....###.#SH: 0Dex: 19  #.....######..)†...##.#XL:  7 Next: 18% Place: Temple  $h t#.._...........@......#Noise: ---------  Time: 3051.8 (0.0)  #.....######...)...####d) +0 sling {Gyeongj g) +8 hand cannon "H##...## ##.....##Fire: d) +0 sling {Gyeongja} $hv#######...#######  You finish attuning to the +8 hand cannon "Hytad Gis" {penet, Str+5}.  You welcome the +8 hand cannon "Hytad Gis" into your grasp.  You feel stronger.Your graspers briefly pass through it before you manage to get a firm grip on  it. _g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}$h$h_$h6 _$h $hz _.....######...)...####d) +0 sling {Gyeongj g) +8 hand cannon "H##...## ##.....##Fire: d) +0 sling {Gyeongja} #######...#######  You start parting from your weapon.2.8 (1$h$h-9_$h% 3.8 (2__84.8 (3__5.8 (4__6.8 (5$h7-3_$h0 $h1"$h2Pg) +8 hand cannon "Hytad Gis" {penet, Str+$h^2Lg) +8 hand cannon "Hytad Gis" {p $h2t_You continue parting from your +0 sling {Gyeongja}. x5  $h29You finish parting from your +0 sling {Gyeongja}.$h3$h>#_$h>$hE& $hjFZ_You whisper farewell to Gyeongja.  $hFBYou start attuning to your weapon.$hG\39=7.8 (6$h2N9_$hvW7_$h#X$hNX$8.8 (7$h^9_$hRe$hue3_$he$h f$9.8 (8$hAl9_$h7s!_$hTs$hs&40$h4tA=60.8 (9$hy9_$hT~$h~/1.8 (10.0)$h$hb  a) +2 sling {Gabriel $h2_You continue attuning to your +2 sling {Gabriela}. x5  You finish attuning to your +2 sling {Gabriela}.  You welcome your +2 sling "Gabriela" back into your grasp.$hv$h7_$hY _a - a +2 sling (offhand) {Gabriela}$hȼ$h"$h$h,$hB$h>$h6$h$hD1=$h$h,$hp$h$$hI$h$h$hN2=$h$hQ,$h$h~,$h$h,$h$h$h-D3=$h8$h$h$h&$hu,$hm$hk$hU4=$h$h),$hK$h~,$h)$hM,$h$h$hK5=$h$h$h>$h$h$h$h$hV$h$hN6=$h_$h,$h$h ,$hw $h $h+$h$h;7$hu$h[,$h~$hR,$h$h$h>58=$hl$hW $h#,$h$$h&,$h'$h)$h*$h$*9$h6*=$h*$h,$h-$h-$h./$hO1$h1$h2$h4,$h5$hL8$h8L50=$h9$h;,$h=$hL?,$h@$hBCU1=$hC$hqE$hJ,$hL$h|N,$hO$hQ,$hiR$huS$hSK2=$hQT$hU$hU$hPV$hZX,$hY$h[$h[U3=$hG]$h_$hG_$hD`$hb,$hc$he,$hf$hn _ _You start resting.$h:t.108.8 (47$htZ4=9.8 (48$hWz$h}" _HP restored.$h4_$h$hl9_$hf7_$hP210.8 (1.0)$hV$h;3 .... #..# .. ..####.####..# .....  #............## #...K#  #.......#########.....#$h3i#######...#...........# ###.#...#.#..K..# #....#.#(#....#$h3 ##..#.#)#.#....Dungeon:6 #...#.@.#...# $h)4q #..#.#.#.#.##  #...#.#.#..# #....#.#...#$h5/##...........#.....#######.K   kobold brigand (missile)....####K   kobold (missile, wandering)..##=$h|9$h?:$h<$h>>$h?$hV@$hkA$hB$hvLKK..K.KKK 3 kobolds (missiles, 2 wandering)$h>-2.3 (2.5$hܤ$h֧ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple, spattered with blood here.$h ((You shoot a sling bullet.$hOG  The sling bullet barely misses the kobold brigand.You shoot a slug.$h ! KKK.§KK)The slug closely misses the kobold brigand.The kobold shouts! You hear a shout!$h] w((((((§$hji ....()§The kobold throws a stone. The stone hits you but does no damage.$h2p ((The kobold brigand throws a curare-tipped dart.$h $h .K@.  The curare-tipped dart barely misses you.$hj u((((((§$h...()@☼$h z======3.6 (1.3Rev $h&$hɕf _The kobold throws a stone. The stone misses you.$h ((☼ You shoot a slug.  The slug pierces through the kobold brigand!$hCj ☼The kobold brigand is moderately wounded.$hj_You shoot a sling bullet.  The sling bullet hits the kobold brigand!$h*$h$h2$hz$hQ...KK.K.K○$h_4.9Rev+ $h=○$hf _The kobold brigand is heavily wounded.$hA  You shoot a slug.  The slug pierces through the kobold brigand!  You kill the kobold brigand!$hE(○KKK 3 kobolds (missiles)$h" ○Fedhas appreciates your contribution to the ecosystem.$hM$hO $hwO $hU $h~Z \...KK.$hZ sK☼@○○$h` (((☼(○You shoot a sling bullet. The kobold throws a stone.$h $hh aK..()$h _☼@○$h ☼((○The stone closely misses you. The kobold throws a stone.$hly [○@°○$h ~ p356.2Rev* $h 9°$h R _The stone barely misses you.$h"5 (○@(○You shoot a sling bullet.$h  The sling bullet barely misses the kobold.You shoot a slug. The slug pierces through the kobold!  You kill the kobold!$ha M 2$hG $hYI $hS .K°#)○@)$hT 4°$hW -7.6 (1.4$h^ :°$h` l _Fedhas appreciates your contribution to the ecosystem.$h[S((((((($h.°$h= ○°You shoot a slug. The slug barely misses the kobold. You shoot a sling bullet.  The sling bullet hits the kobold.$h)$h$h@....K(°°@○.$h(9.0$huT°○$h$^ _The kobold is heavily wounded.$hO (($hd(((((°You shoot a sling bullet.$hQ ○The sling bullet closely misses the kobold.$h ....K(°°@○○$h" ((°@○○You shoot a slug. The slug misses the kobold. The kobold throws a stone.$hO$h_$h$h&..$h׫K)#K.@°$h*°$h.20.3 (1.3$h"°$hٳ °$hc< _The stone hits you but does no damage.$h  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!$h)(°   kobold (missile)$hP (°Fedhas appreciates your contribution to the ecosystem.$hO☼#)°°$hSQ(°°$hk f○)°$h@o [3-1.7 (1.4$hy :○$h} V _You shoot a slug. The kobold throws a stone. The stone hits you.$h7 d ((°$h7 f You shoot a slug. The slug pierces through the kobold.$h `  The kobold is severely wounded.$hJ /You shoot a sling bullet.$hC f K○☼$hVC f°The sling bullet closely misses the kobold.$hoH h((☼°$h g○@○.4=3.1○ _The kobold throws a stone. The stone closely misses you.$h ((○You shoot a sling bullet.$h> ○The sling bullet closely misses the kobold.$hj K○○○You shoot a slug. The slug barely misses the kobold.You hear a shout!$hU((○$h$hxX(K@°$h*°$h$h!4.5$h'<°$hS-m _The kobold throws a stone. The stone barely misses you.$h+  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!$hx0°$h0Z°°$h (°°Fedhas appreciates your contribution to the ecosystem.$h[=~)○@)°$h3A-5.8 (1.3$h]HC○°$hJ' _You shoot a slug.$hi7○°$h$h<○$hOH _No target in view!$hV$h/W$hY$hdU○°$hk#. .... #..# .. #..####.####..# ..... #.$h^lO## #....# #.###.....# #...#.....# $hl###.#...#.#.....# #....#.#(#....###..#.#)#)#.#...#○>@#...# $hl#..#.#°#.#.## $hmz#...#.#.#..# #....#.#...# $h,$hZ  Items here: ( )) †.$h$hU #.......#.........  #...... #..# #......o $h .... #..# #...... .####.####..# #....) ...........## ##....# ......#########.....# $h~#####...#...........# $h###.#...#.#.....# #....#.#(#@...###$h(!------$hX##..#.#)#)#.......#...#.>)#...#....$h}#..#.#.#.#.## ...$h#...#.#.#..# ##....#.#...# $ho   orc (wandering)##...........#.....#######.....####$h-#$h(W90$h&------$h%30.1 (2$h9#$hK+r _An orc comes into view. It is wielding a +0 flail.$hZ ] (((($hͥ x(( You shoot a sling bullet. The sling bullet hits the orc.$h0  The orc is severely wounded.You shoot a slug. The slug pierces through the orc!!  You kill the orc!$h&6 M($hO  Fedhas appreciates your contribution to the ecosystem.$hU )o)....$h ☼o   orc$h< l2======1.5 (1.4$h ;☼$h~ ' _You hear a shout!$h  You shoot a slug. The slug pierces through the orc!  You kill the orc!$h (((((((☼$h{  Fedhas appreciates your contribution to the ecosystem.$hy$h7! .o)).$h!..○○o   orc (wandering)You shoot a sling bullet.$hJ%(2.9$h0<○$h5r _An orc comes into view. It is wielding a +0 flail.$h= i((((((($h SAn orc comes into view. It is wielding a +0 flail.ing bullet. The sling bullet barely misses the orc.You shoot a slug.  The orc shouts!  The slug pierces through the orc!!  You kill the orc!$hW& F○$hŨ $h* * o))...○☼o   orc priest$h Fedhas appreciates your contribution to the ecosystem.An orc priest comes into view. It is wielding a +0 antimagic falchion.$h <○$hF w°°#○$hJ 534.2 (1.3$hS M°°$ha[ m _The orc priest looks encouraged for a moment.$hK(((((((°$hó °#○You shoot a slug. The slug barely misses the orc priest.You shoot a sling bullet.$h5$h=A)o)...°..°$h"B(5.5$hL<°$hQh _The sling bullet completely misses the orc priest.$h ' ((((°.(° You shoot a sling bullet. The sling bullet hits the orc priest!$h ((°°#°$hp CThe orc priest is severely wounded.$h $h }  You shoot a slug. The slug barely misses the orc priest.$hq .B)o...°..○)#°$hݰ B   bombardier beetleo   orc priest$hz (6.8$h O°○$h+ d _A bombardier beetle comes into view.$hO  (((°.(° You shoot a sling bullet. The sling bullet hits the orc priest.$h A bombardier beetle comes into view..almost dead.  The slug pierces through the orc priest!!  You kill the orc priest!$h(((°○°$hOj$hn.).B)......°°#.$ho 508.2 (1.4 _Fedhas appreciates your contribution to the ecosystem.$h9xM°°$hb{Q _Your Armour skill increases to level 2!$h{$hbW ((($h[cw((((°°You shoot a slug.  $hc/The slug pierces through the bombardier beetle.$h~ °The bombardier beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.$hh $hu .)B...°...9.6$h K°°$h ? _The bombardier beetle is lightly wounded.$hiO (($h((((°.(You shoot a slug.$h.I °° The slug closely misses the bombardier beetle.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.$h:{  The bombardier beetle is moderately wounded.$hV..)B$hl..°..○$hE1)$ho.40.9 (1.3$hS;°$hq _The bombardier beetle waves its antennae.$h (((((((○You shoot a sling bullet.$hPo _The bombardier beetle waves its antennae.  The sling bullet barely misses the bombardier beetle.You shoot a slug.  The slug pierces through the bombardier beetle!!  You kill the bombardier beetle!$h1Wb°○$h3~.......○.$h< *82.2 _Fedhas appreciates your contribution to the ecosystem.$hU○○$hbo _Your Ranged Weapons skill increases to level 7!$h4$hg$h$h$$hV; _$hZ$h*,$hD$h$hvPRev+ $h$h]$h,$h$hX$h## #..  .... #......# ......#.#.....# ##......#.. #....######..._.....####........................... ..... #..# #......) .... #..# #.....)# ##.####..# #...@)# ------ ........## ##....## ...#########.....# ##...#...........#  ###.#...#.#.....##....#.#(#....#####..#.#)#)#.......#...#[3$h`9;49m.>)#...#.....#..#.#.#.#.##....$hHd#.## #.. .... #......# #.#.#.....# ##.#.. #....######._.....####.. $h-#.....$h  #..# #......)#  #..# #.....)# .####..# #....@# ## ##....## ##.....# ...#.....# ###.#...#.#.....##....#.#(#....#####..#.#)#)#.......#...#.>)#...#..... $h/w7.2 (5.0------8.2 (6$hO $h  Things that are here: _a +0 antimagic falchion; a +2 dagger of venom; a +0 robe$hΟ$h$h*$hѭ$hԱ$hWRev  _$h$h,$h$h|`  Things that are here:  a +0 club; a +0 leather armour$h$h _$h$hE$h$h$h$h[  Items here: )) ††.$h4$h0 _$h6$hv$h0$h_$h$hB$h$h,$h$h+ $h #[ # h.#..# #.. ..# #..# #......# #..# $hP#.#.....# ###...#. #....######.@..#56.2 (8####.............## #...................## #......)###....#..# #.....)## ##.... $h#..# #....)## ##... ..## ##....## ##. ######.....# ...........#$h=$h+7.2 (9$h%$h+- _Found a leather armour.$h _No target in view!$h $h} @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.1  18%   0   g + Spellcasting   0.0    -2      $h      b + Unarmed Combat   0.0    -1           h + Invocations   0.0    -2  $h Rc + Ranged Weapons 7.0  73%  -1   i + Evocations   0.0    +3          $h: 'd + Armour2.1   8%  -1      $h )e + Dodging2.0   1%  -1      $h  f + Stealth   0.9    -1                      $h             $hM !            $h|         $h             $h     The percentage of incoming experience used to train each skill is in brown.  $h The species aptitude is in white.  [?] Help$h G[=] set a skill target  $h_ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$hw Z5 h * Invocations   0.0  20%596 e + Dodging   2.0   $hY4192 d * Armour   2.1  15$hX06452 e * Dodging   2.0  17%$hy $h%$h*stairs the Shooter#[Coglin of Fedhas *.....#..$h,+lHealth: 54/54 ========================#...Magic: 7/7======================== h.#..#AC: 4Str: 17 #.. ..##..#EV: 11Int: 8 #......#$he+#..#SH: 0Dex: 19 #.#.....# ###...#$h+}XL:  7 Next: 58% Place: Dungeon:6 $h+^#.. #....######.@..#Noise: ---------  Time: 3157.2 (0.0) ..####.............##$h+g) +8 hand cannon "H a) +2 sling {Gabriel #...................#$h+Fire: g) +8 hand cannon "Hytad Gis" {p #..# #......)###....# $h!,#..# #.....)## ##.... $hG,D#..# #....)## ##... ..## ##....####. $hm,N######.....# ...........# $h,_a +0 antimagic falchion; a +2 dagger of venom; a +0 robe  Things that are here: _a +0 club; a +0 leather armour _Items here: )) ††. $h,Q_Found a leather armour. _No target in view!$h824$hC7$hb9$h $h$ $h $h2 $h c#[.#.#... . #..# .. ..# #..# ......# ##..# .#.....# ###...# .. #....######..@.# ####....## .......# ..# #. ..# #.....)## # ..# #....)#$h ## ##....## ##.[.....# ..#$h $h +8.2 (1$h $h - _Found a pair of gloves.$h~3$h$hLJ$heX$hB$h$hX$hB$hs$hʳ,$h$hѷ$h,$h!$h$h,$h$h$hC..)....#...# #...# ....## #[....# ##......# ##@..#65.2 (7 $h.##..#### ##..##  ##..##.# ###...#..######....## #.............## ...............#  #......)###....#$h$hT+6.2 (8$h$h$ _Found a flail.$h3$hh$h$h9,$hm ,$h$h$h$h;$h,$h$h$h4 ,$h"$h!1F  You see here a +0 leather armour.$h|;..S.# #....## #.......####.(....).# ......# ....# ##...# #.@..##[....# ##......# ##...###..# ##..### #... ##..## #...S   adder (asleep) ##..## ### # #### .######....#$h<"#$h+Gw 70.2 (4  An adder comes into view.$hG+1.2 (5$hN$h R% _Found 7 stones.$hm  ((((((S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.$hSO ( The adder is heavily wounded.You shoot a slug. The slug pierces through the adder.$h h  The adder is almost dead.$hT $h $h ..S.5..$h .○5   shadow imp  Something shouts, "Get thee gone, thou warped knotty-pated strumpet!"$h N======2.6 (1.4$h ,Rev $h ;○$h@ ] _A shadow imp comes into view.$hx\ ((((($h O((○You shoot a sling bullet.$hJe ○The sling bullet barely misses the shadow imp.You shoot a slug.$h@$h$,$h....S5.○○$hI_4.0Rev+ $hYW○○$h` _The slug completely misses the shadow imp.$hp .  You shoot a slug.  The slug pierces through the shadow imp!!  You kill the shadow imp!(((((((○$h ○Fedhas accepts your kill.$hu $h~ ....(S.°°°$hS 6605.3 (1.3$h P°°°$h / _You shoot a sling bullet.$h/,  You shoot a slug. The slug pierces through the adder!  You kill the adder!$h1(((((((°°$hL °°Fedhas appreciates your contribution to the ecosystem.$h@...(†..☼.$hFo26.6Rev* $hL9°$hO/ _You shoot a sling bullet.$hh $hi $hVk $h8s $hx B$hd| $h~ PRev+ $h $h $h ,$h $h $hK ,$h $h b  You see here an adder corpse.$hZ $h _$h $hZ ;  You see here 7 stones.$h͝ $h+ FRev  _$h) $h $hǯ  ##... ##.... ##. #.......# ........# #.........## #...........### #..........@...####..#------82.6 (6.0.........(....).#.....####†.....##.... ##....##... ##...#.> #....## . ##[....# ##......# ##...###..#$h $h J------3.6 (7$h $h ; _Found a stone staircase leading down.$hV 4$h-X $hM[ $h] $ht] $ha $hc $hg ,$hk $h5o $h%s $hos !$hu $hez $h~ 0$h $h $hk ,$ha $hP $h ,$h $hm $h ,$hГ $h $hė ,$h4 $h2 $hڝ ,$ha $hC $h ,$h $h $hT ,$hX $h $h $hO $h $h޵ $h ,$hڻ $h $h ,$h& $h $h $h' $h $h $h $h $h $hz $hn $h $h $h $h ,$h $h $h ,$h $h $hK ,$h $h $h ,$h% $h $h ,$h{ $h$hz,$h $h $h,$h$h($hb,$h7$h$h$h$h|$hQ$h,$h!$h+#$hV%,$h)$h+$hV-,$h-$h)2=  You see here a +0 flail.$h3$h4 _$h4$h66$h7,$h8$h:$hf<,$hV=$h@$hB,$hB$hD$heF,$hG$hI$hJ,$hJ$htL$hM,$hN$hRX$hS,$h7T$hUN _You now have 214 gold pieces (gained 12).$h_W3$hRX$hdY$hZZ,$h&[$h0\$hF],$h]$h"`,$ha$h(cN _You now have 225 gold pieces (gained 11).$hXf3$hf$hg$hhB$h~i$h!j,$hej$holX$hq$hq,$hr$hs,$hPt$hAu$hv,$hv$hw$hx,$hy$hy$hz,$hz$h|$hR},$h;~$he$h$hр$h@$hd$hj$h$h5$h^$h$h$h$h $h,$h$hn$hl$h$hё$h$hړ$h5$h,$hn$h:$h$hv$h$h $h$h%$hV,$h$hM$h$h$hd$h$h)$h@,$h$hZ$hx,$h$hz$h$hA$hڴ$hҶ$hS$h{$h\$h $hѽ,$h\$h;$hT,$h$h$h,$h$ht$hY,$h3$h$h,B$h%$hB$h$h,$h$hh$h$hB$h$h],$h$h$h,$hF $h%#$h&,$h($h{+$hR-$h-$h/$h2$hH5,$hP8$h;$h=,$h?$h$h $hT$h$h$hs ,$h $h$hv$h$hp$h$h,$h$h$h,$h2!$h/$hf2,$h3$h4$h7,$h7$h}9$hv;,$h?<$h=$hy?,$h@$h{A$hGX$hH,$hI$h.K$hcM,$hN$hP$hS,$hT$hW$hzY,$hZ$hB^,$h2_$hmN _You now have 241 gold pieces (gained 16).$ho3$h q$h?t$hw,$hx$hz$h|,$h}$h|$hA,$h@$h$h%,$hɅ$hD$h,$hߌ$h6$h$h$h;$h$h,$ht$h̥$h,$h:$h$h,$h$h$h=,$h$h $h,$h,$h^$h,$h-$h$h>,$h0$h$h,$h$h.$h$h$h?$h$h',$h$h$hW,$h$h]$h#$hm$h$h$h,$h$h?$h,$h$h[$hz$h $h$h$h<,$h$hW$h#.....#######..# ...####.## .## #..#  #..#  #..## $hJ #...##   #....#   ###..##  ##.@# 312.6 (129.0) $h3##..#  ##..#  #..# ..#$h <.# .# .# $h $hI$h-3.6 (130$h$hS 9 _Found a stone staircase leading up.$h $h) Level 6 of the Dungeon<>>_(Press ? for help) #....#.#(#....###########...#  ##..#.#)#)#.................#  #...#.>)#...#.............##  #..#.#.#.#.##....##########  #...#.#.#..##..###  #....#.#...##..#  ##.............#   #.....#######..#   ....#### ##.##   ..## #..#   #..#  #..##  #...##  #....#  ###..##  ##.@#  ##..#  ##..#   #..#   ..#   <.#   .#   .#$hS 3@<$h*$h;#.....#######..#stairs the Shooter ...#### ##.##Coglin of Fedhas *..... .###..#Health: 54/54 ========================#..#$h;Magic: 7/7========================#..##AC: 4Str: 17#...##EV: 11Int: 8#....#SH: 0Dex: 19###..##XL:  7 Next: 62% Place: Dungeon:6##.@#Noise: ---------  Time: 3313.6 (0.0)$h(<##..#g) +8 hand cannon "H a) +2 sling {Gabriel##..#Fire: g) +8 hand cannon "Hytad Gis" {p#..#..#$hQ<o<.#.#$hz<.# _Found a stone staircase leading down. _You see here a +0 flail. $h<_You now have 214 gold pieces (gained 12). _You now have 225 gold pieces (gained 11). _You now have 241 gold pieces (gained 16). _Found a stone staircase leading up.$h==$h2>$hB$hjH$hH$hhJ$hK,$hL$hM$hN,$hO$hYQ$hR,$hS$hgT$hU,$hV$hW$hcY,$hZ$h_' #...##  #....#  ###..####..## ##..## ##..## ##..# #..#$hN`H #@.#20.6 (7 ..# ...#...#...#$hv`.....$h`$he$hha _There is a stone staircase leading up here.$h:$h$h$h$hH1.6 (1 _$h  ## #.# #. h. ... .. ## .# #.# #. .##. ....... ..#h .#.#. .#.. ... ..###.#.#.#?#.##5#....J.@.....##.#.#.#.#.#.##.. ... ..## ##### ##  hh 2 hounds (asleep) $hM J   jelly (asleep) $h ?  You climb upwards.$h hhJhhJwandering)$ha* 7===2.4 (1.8$h0 $hV5 _The hound barks! x2  Found a scroll labelled QUEMYB PILEIPP. _There is a stone staircase leading down here. $h!~ ((((((You shoot a sling bullet. $h( J  The sling bullet barely misses the jelly.You shoot a slug. The slug pierces through the jelly! $hh  The jelly is almost dead. $h $h $h $hT $h ..h.....J@°   hound $h!z======3.8 (1.4Rev  $h(;° $h*- _You hear an angry hiss. $h °You shoot a sling bullet.  The sling bullet hits the jelly but does no damage. $h& X  The jelly is almost dead.You shoot a slug. The slug pierces through the jelly!  You kill the jelly!((((((@°  $hG , $hs  $h h......h@° $h h 2 houndsFedhas accepts your kill. $hk 60-- $h e95.1 (1.3Rev+  $h  $h$ * _The hound bites you. $hͺ  You shoot a slug. The slug pierces through the hound!!  You kill the hound! $hݼ((((((   hound $h?F °Fedhas appreciates your contribution to the ecosystem. $h, $h .☼.....h@. $h1--766.4Rev*  $h`:☼ $h/ _You shoot a sling bullet. $h' ☼(((((( You shoot a slug. The slug pierces through the hound! $h&  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound! $h+'  $hI○.....○○ $h06847.6 (1.2 $h3s○○○ $hl _Fedhas appreciates your contribution to the ecosystem. $hWM○○○ $h $h&s○○○ $hHH _No target in view! $h] S○S   adder (wandering)○°0.0°------8.6 (1 $hb V○° $hi Y _An adder comes into view. $h&  You shoot a slug. The slug pierces through the adder!!  You kill the adder!(((((((°°  $h5 °°Fedhas appreciates your contribution to the ecosystem. $hҿ $hx ....l..°†@°°l   iguanaYou shoot a sling bullet. $h[2=6======9.9 (1.3 $h?°° $h@Z _An iguana comes into view. $h j((((°° $hn °You shoot a slug. The slug closely misses the iguana. You shoot a sling bullet.The sling bullet hits the iguana. $h  $h 4.l $h j..○@° $h . $h .31.1 (1.2 $h [○@° $h? 4 _The iguana is lightly wounded. $h7  You shoot a slug. The slug pierces through the iguana!!  You kill the iguana! $hI(((((((○@°  $h2 °Fedhas appreciates your contribution to the ecosystem. $hD_......°°@.=922.4 (1.3°° _You shoot a sling bullet. $h'q-° $hq $h)wU°° $h}H _No target in view! $hi 4 $hHj  $hl  $h6q C3 _ $hv Rev+  $hw  $hz , $h {  $hX}  $h} L4= $h  $h 1 _HP restored. $h  $hQ  $h  $h/  $h  $h :Rev  $hz  $hf .. ... ###.# #.#.# #.. #............# ##.#.#.#.#.#.# #............ #.#.#.#.#.##...........# ###.#.#.#@#.## ------ $hڔ #.....†>.....# #.#.#.#.#.#.##........... ############# $h -9.4 (7.0 $hA K------40.4 (8 $hџ  $h d _u - a scroll labelled QUEMYB PILEIPP $h J $h=# $hP% $h")P= $h) $h,, $h8. $hj0 $h2 $hi2! $h3 $h 5 $h60 $h7 $h: $h;, $h< $hA $hJ ... ... .. ...... ####.. .#!. ....##.###.#.#.#.#.#...<#..# ##..#5.4 (5#...............# $hK.#.#.##.###...........#.####.#.#.#.#.##.##.....†>.....#.##.#.#.#.#.#.##.#............############### $hQ $h1R+6.4 (6 $h?[ $hf^9 _Found a stone staircase leading up.$h53$hf6$h:$h=$h'>$hA$hD$hE,$h7G$hI$hK,$hgM$hR$hU,$hVV$hX$h5[,$h^\$h_$ha$hqa$hHb$hru _r - 2 viscous inky potions (gained 1)$hY .# . #######.#..[$h'# ######..... #........@.....?.58.4 (12.0) #.####...........##.#.#.#.#.#......#............##.## ##.#.#.#.#.#...<# #............## #.$hZ8.##.##.....###.#.#.#.#.#$h##.###$hϟ$hY,9.4 (13$h$h- _Found a pair of gloves.$hy 3$hV{ $h $h ,$hW $h $h @.##@... ..# .#.# #..#######.#..[..######..#..?..#.####...##.#.#.#.#.#..#............##.####....<##....## @   Edmund (asleep)##..#.##....# $h 260.0)$he +1.4 (2$hդ $h  Edmund the Younger comes into view. He is wielding a +2 dire flail of draining _and wearing a +2 scale mail of fire resistance.$hI ((((((@You shoot a slug. The slug pierces through Edmund.  Edmund shouts!$hY  Edmund is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.$h S$h^\.@...☼.$h9]z======2.7 (1.3Rev $he$hg0 _Edmund is lightly wounded.$hw+ (((((☼($h  You shoot a slug. The slug closely misses Edmund. You shoot a sling bullet.  The sling bullet hits Edmund.$h+5 $h> ..@..○.°$h? I4.0Rev+ $h? $h:I U○°$h M 0 _Edmund is lightly wounded.$h(((((○(°$hIQ ○°You shoot a slug. The slug barely misses Edmund. You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.$h$h ...@.○.°○5.3$hIE○○$ho0 _Edmund is lightly wounded.$hd((○(°○$hVD°○ _Edmund is lightly wounded.  You shoot a slug. The slug barely misses Edmund. You shoot a sling bullet.  The sling bullet hits Edmund but does no damage. _Edmund is lightly wounded.  You shoot a slug. The slug barely misses Edmund$hbR. You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.$h,$h..°@°.$h!g6.6Rev* $hi°°○$h@  You shoot a slug. The slug barely misses Edmund. You shoot a sling bullet.  The sling bullet hits Edmund but does no damage. _Edmund is lightly wounded.  You shoot a slug. The slug barely misses Edmund. You shoot a sling bullet.  The sling bullet hits Edmund but does no damage. $h@%_Edmund is lightly wounded.$h3 °(° The sling bullet hits Edmund but does no damage. _Edmund is lightly wounded.  You shoot a slug. The slug barely misses Edmund. You shoot a sling bullet.  The sling bullet hits Edmund but does no damage. _Edmund is lightly wounded.  You shoot a slug. The slug pierces through Edmund!!$h2E °°Edmund is heavily wounded.$h .@○.°You shoot a sling bullet. The sling bullet closely misses Edmund.$h -7.8 (1.2$ht h○.°$hb  $h B_Edmund closely misses you.$hy(°○.°$hr °○.°You shoot a slug. The slug barely misses Edmund. You shoot a sling bullet.  $h0The sling bullet hits Edmund but does no damage.$h. ☼@.°..  Edmund is heavily wounded.$h"9.2 (1.4☼° _Edmund closely misses you.$h] ☼You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.$hO?☼( $hP;_Edmund closely misses you.  You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.  Edmund is heavily wounded.ug.ug pierces through Edmund but does no damage.$hd○@°  You shoot a slug.  The slug pierces through$h Edmund but does no damage.  Edmund is heavily wounded.  Edmund hits you with a +2 dire flail of draining!  You feel drained.Edmund hits you with a +2 dire flail of draining!$hcP: 32/50 (54)---------70.5 (1.3 Drain Rev* $h$h○° _You feel drained.$h ○°You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.$h8O  ○(° Edmund is heavily wounded.You shoot a slug. The slug pierces through Edmund!$hx ○@☼.  Edmund is severely wounded.$h GEdmund hits you with a +2 dire flail of draining!$hW e18/48---------------$hz Y1.8Drain $h V○☼$hK Q _You feel drained.$h) _○☼$hw L○☼$hV^ _You are too injured to fight recklessly!$hkv ☼ You shoot a sling bullet. The sling bullet hits Edmund!$h ○(Edmund is almost dead.$h h°@○°$hR (3.1$h T°°$h _You shoot a slug. The slug barely misses Edmund. Edmund closely misses you.$h ○°You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.$hT  Edmund is almost dead.You shoot a slug. The slug pierces through Edmund!  You kill Edmund!$hbt°(○$h~%.°°°$h($h5stairs the Shooter.##Coglin of Fedhas *.......Health: 18/54 ========----------------.. .Magic: 7/7========================.# .#AC: 4Str: 17.# #...EV: 11Int: 8#######.#..[..SH: 0Dex: 19######.....°.......XL:  7 Next: 121% Place: Dungeon:5#.........○@°..?...Noise: ======---  Time: 3374.4 (1.3)#.####.....°.......g) +8 hand cannon "H a) +2 sling {Gabriel##.#.#.#.#.#........Fire: g) +8 hand can$hg6ynon "Hytad Gis" {p#............##.####Rev* ##.#.#.#.#.#...<##............## ###.#.#.#.#.#.##.##...............###.#.#.#.#.##.###You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.  Edmund is almost dead.You shoot a slug. The slug pierces through Edmund!  You kill Edmund! _Fedhas appreciates your contribution to the ecosystem.$h7  Edmund is almost dead.  You shoot a slug. The slug pierces through Edmund!  You kill Edmund! _Fedhas appreciates your contribution to the ecosystem.Your life force feels restored.You have reached level 8!$h&A/  --more--$h'21/60-8/8980% $he○@°° _You feel clever.$hs.###.. ..#.. ...#.# ..###.###....#######.#..[######.....°......#.........○.°..?#.####.....°@....##.#.#.#.#.#..#$h#............##.#######.#.#.#.#.#...<# #............## ###.#.#.#.#.#.##.##...............###.#.#.#.#.##.##$hZ##...........#.#$hh)°.°.$hT------50 _$h-9°$h$hd#.. ..#.. .... #.# ..###.###.....$h-#######.#..[######.....)......#.........°.°..?#.####...........##.#.#.#.#.## #............##.##### ##.#.#.#.#.#...<# $hG#............##.# ##.#.#.#.#.#.##.#$hq#...............###.#.#.#.#.##.####...........#.$h[#  ###.#.#.#.#.##.#$hK°..$hE------6$h3$hN V°$he 9°$h{ $hX#.. .... #.# ..##.##.###.....########.#..[######.....)......$hYc#.........°....?#.####...........  ##.#.#.#.#.##  #............##@#####  ##.#.#.#.#.#...<#  #............##.#  $hYL##.#.#.#.#.#.##.#  #...............#  ##.#.#.#.#.##.##$hY#  #...........#.# ###.#.#.#.#.##.# $hZl#.....†>.....#.#$h>b%.$hbG7Rev+ $hTc$hi$hl$h # ..##.####.....########.#..[.....######.....)........................?......####................##.#.#.#.#.#........# $hu............##.######.#.#.#.#.#...@# ............##.#.#.#.#.#.#.#..Rev+ #.#.#.#.#.#.##.#$h.$h@28$hU$h  $h@S_There is a stone staircase leading up here.$h<4$h$h$h,$h,$h$hm#J3=$h#/Rev $h%$h),$h,$h.,$h"0$h2$h 3T4=$h4$hm7$h7!$hN9$hv<$h<$h>$h,$h3$h$h&$25$hF0=$h$h $h- $h $hd,$h*$h^$h#6$h(=$h$hj$h$h^$h~$h$h7$h$h797$h!$hA#$hd#$h!%$h'$h($h)$h+$h+$hw-$hL0i8=$h1$hK5,$h7$h:$h&;$hS=$h?$h?D9=$h|A$hD,$h"F$h=H$hpH$hI$hL$hLT30=$hN$hT,$hUV$h Y$h=Y$hZ$hm]$h]$h _$hLa$haK1=$hb$hne,$hf$hi$hi$hk$hm$h)n92$ho$hr,$ht$hv,$hdx$h@{$h{S3=$h>~$h=$h|$h@$h$h#$h$h$hЈ$h$h$hK4=$hB$hO,$h$h$h$hR$hi5=$hc$hK,$h$hY,$hۿ$ha6=$h$hy,$h$h ,$h$h',$h$hO7$h$h,$hhB$h$h&i8=$h$h$h$h$h,$hw$hOa9=$h$h,$h$h,$hD$hy$h$hQ$h]$hT40=$hT$hh,$h$h $h9 $h $h$hK1=$h$hO,$hD$hn,$hl$h$h"92$h$hZ,$h $h!,$h#$h%,$ha&$h($h)N43=$h*$hb-,$h&/$h2,$h4$h6W4=$h7$h8$h|;,$h<=$hZ@,$h.A$hRDa5=$h!F$hG$hG$hKI$hFK,$hK$hmM,$hTN$hiPk6=$hjQ$hS,$hS$hY$hY$h[$h]$h]$h]7$h_$h?b,$hb$hd,$hf$h'i$haiK8=$hoX$hq,$hr$h5t,$h5u$hv$h wU9=$h%x$hy,$h{$h,$h1$hۃ$h/L50=$hȅ$h$h$h$h,$hV$h$hXU1=$h $h,$hl$hÜ$h$h$h,$h$h;2$hR$he,$h$hױ$h$h$h=$hK3=$hn$h,$h\$h1,$hN$h$hU4=$h$h,$hv$h,$h$hG,$h$hYa5=$h$hb,$h$h>,$h1$h$hDN6=$h8$hI$hz$h$h9,$h$h$h%7$h$h=8=$hB$h,$hV$h$h#9$h2=$h$hk,$h$h> ,$h!$h+_ _You start resting.$hc3250325.0)$h3[60=46$h^:$h<" _HP restored.$h/ $h $h $h $hK 15.0)$hU $hB ..#.##### #.#......... ..# #.#.##..## #.###.#.# #..#. ......#.# #... .######.# #..# ###. )..# #.# #..###..... ...####'#### #......# 4 ...'†......# # ...##......# ############## ...##....†.# #..........# ..)### #.########.# ...........# #.##.# ####.####### #.##.# $h q #.# #.##.#  #.# #.##.#  #.# #.##.#=$h# $h -6.2 (1.8$hC $h } _You climb upwards. _There is a stone staircase leading down here.$hs _$hX$h X$h^ $h $h $hK $h $h $h $h $h $hm $h $h $h $hB $hY $h $h" $h $h $h $h $h B$h $h4 r$hS6 X$h8 $h: B$h; B$hm< $hB >  You see here a +0 dagger.$h\C $hC  _$hD $hgE $hF ,$h G $h9J $hK ,$hrL $hN $hP ,$h0Q $hZR $hS $hES $hS $hT $hU $h-V $hV $hTY $hZ ,$hF[ $h\ $h^ $h^ $h_ $hGa $hb $hb $hc $he $hf $hf $h>y $hz $h{ ,$hs X$h $h܀ $hӁ $h $hH $h $h ,$hr $h $h) $hǬ       ################### ...........># #########.#.#   #.#.#   ####.#.##   #....@..##  #...####..##   #.h ##..#   . #####.#   #...#.#   ##....#   h   hound (wandering) ###..#   ##.#  $hڭ  ###..#  56.2 (50.0)h.7.2 (51 _A hound comes into view.$hE ##### ...># #.#.#  #.#.#  ####.#.##  #....@..##  #.h.####..##  #.. ##..#  . #####.#  #...#.#  ##....#  $h5F \###..#  ##.#  ###..# $h ##### ...># #.#.#  #.#.#  ####.#.##  #....@..##  #.h.####..##  #.. ##..#  . #####.#  #...#.#  ##....#  ###..#  ##.#  ###..# $h $h $h \ _A hound is nearby!$h`:##### ...># #.#.#  #.#.#  ####.#.##  #....@..##  #.h.####..##  #.. ##..#  $h. #####.#  #...#.#  ##....#  ###..#  ##.#  ###..# $hpA##### ...># #.#.#  #.#.#  ####.#.##  #....@..##  #.h.####..##  #.. ##..#  . #####.#  #...#.#  ##....#  ###..#  ##.#  ###..#  _A hound is nearby!$hN ((((((You shoot a sling bullet.$hYh   _A hound is nearby!  You shoot a sling bullet $hZ The sling bullet closely misses the hound.  You shoot a slug.  The hound barks!  The slug pierces through the hound.$h$h%$hj○h.....$hS~======8.5 (1.3)Rev $h:○$hU` _The hound is moderately wounded.$h N○(((($h ○You shoot a slug. The slug closely misses the hound. You shoot a sling bullet.  $h The sling bullet hits the hound.$h+ $h °#°...hThe hound is moderately wounded.$h d9.9 (1.4Rev+ $hX Z°#°$h R _The hound barely misses you.$h7U##### ...># #.#.#  #.#.#  ####°#°##  #...h@..##  #...####..##  #.. ##..#  . #####.#  #...#.#  ##....#  ###..#  ##.#  ###..# $hu##### ...># #.#.#  #.#.#  ####°#°##  #...h@..##  #...####..##  #.. ##..#  . #####.#  $h#...#.#  ##....#  ###..#  ##.#  ###..# $h6°$h}$h9°$h °#° _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.$h0 °#°(((( The hound is moderately wounded.You shoot a slug. The slug pierces through the hound!$h< .#°...h@☼The hound is almost dead.$hm61.2 (1.3Rev* $hw K°☼$h z _The hound barely misses you. The hound bites you but does no damage.$hz E##### ...># #.#.#  #.#.#  ####.#°##  #...h@☼.##  #...####..##  #.. ##..#  $h . #####.#  #...#.#  ##....#  ###..#  ##.#  ###..# $h ##### ...># #.#.#  #.#.#  ####.#°##  #...h@☼.##  #...####..##  #.. ##..#  . #####.#  #...#.#  ##....#  ###..#  ##.#  ###..# $h $h $h U°☼$h °(((( _A hound is nearby!$h(  You shoot a sling bullet. The sling bullet misses the hound. You shoot a slug.  The slug pierces through the hound!  You kill the hound!$h+p°$hWj....°@○$h 42.5 _Fedhas appreciates your contribution to the ecosystem.$hf9°$hl _Your Invocations skill increases to level 1!$hm$h$hd$hc$h$h _  You see here a hound corpse.$hr$h _$hG$h$h,$h*$h$hPRev+ $h$hh$hK$ht$h$hj$hB,$h$h$h,$h%$h)$hm$h:Rev $hI$hU$h:,$h$hu$hF,$h$h$h$hN$h$h$h7$hH$h $h9L.#.##.#################.#.# .#<##.##.#.# .####.#####.#.## .# #.# ##...†...## # #.# ##...####..## .####.# ##..### ##..# ...##.# ##..## #####.# .#.##.# #..## #...#.# ##.##.# #@## ##....# $hD------ .#.##.# #.# ###..# .#.##.# ..+ ##.# ....#.# ...# ###..# ##....#....# ##....# ##.#..# ...... #...#)# J   jelly (asleep) ...#..#### ....... #####.# $h#.#.#.....<+.J....... ##..# ...#...### ....####..##$hz 74.5 (12.0)  A jelly comes into view.$h JJ.------5.5 (13$h$hH ((((( (( _The jelly quivers.You shoot a slug. The slug pierces through the jelly!$h`  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.$h$h○....J...$h.~======6.9 (1.4)Rev $h$h  <##.##.#.#  ####.#.##  #.# ##...†...##  #.# ##...  ##..### ##..#  ##..##   #.○##   #@##   #.#   ..+ ##.#  ...#  $h # ....#   J..... #...#)#  .......  <+......... ##..#   _The jelly is severely wounded.$h <##.##.#.#  ####.#.##  #.# ##...†...##  #.# ##...  ##..### ##..#  ##..##   #.○##   #@##   #.#   ..+ ##.#  ...#  $h6 ....#  J..... #...#)#  ....... <+.........  $h$h.$h{$h _A jelly is nearby!You shoot a slug. The slug pierces through the jelly!  You kill the jelly!$h○((((((($h+^  Fedhas accepts your kill.$hd°○...$h...$hֹU9---8$hLB8.3Rev+ $h*M°○$h y _You shoot a sling bullet.$h..†.........°$hIL0.0○$h$h$hGH°○$h ° _Key pressed, stopping explore.$h;○$h.H _No target in view!$h$hn$h$h1$hs _Rev $h$h-,$h$h$h:---$h$h,$hu$h$h7$h$h$h$hiB$hE,$h$h$h$h(F9===$h$hD 4 _Magic restored.$h $h $h; $h$h$hJ$h$h $h],$h$h$h$h;===$h3$h$hv,$h$h$h,$hY$h $h!,$h"$h$$h;&$hp&$h'$h*$h@+$h/B$h0,$hY0$h{1$h 2$hH2$h2$hk3$h4,$h.5$h5$hf6,$h6$h+8$h8$h8$h?9$h:7 _You open the door.$hr;$h;$hN<$h#?$h?,$h@@$hA@  There is an open door here.$hB$hB _$h8C$hC$hlD$hD$hD$hpE$hE,$h=F$hF$hSG$hzG$hG$hDH$hH$hH$hI$h K$hCL,$h>M$hN$h:P,$hP$hQ$h+W....#.#........#................ ..............#.#..........####.# $hmW##.#.#.#.######.#..........# #.# ......#....# #.#..........# #.#.#.#.#...# #(####'####### #.# .$hW........#.# #. #.# #.#....#.#.# #.## #.# #.# .........#.####..###.# #.# .....#.#........@....# #.#------$hX611.3 (33.0)........#.#####..#### #.# .$h>X..#.#.#.#.......... #.#..#..# #.#.##..## $hbX #.# .#.#.#.#.###.#.###..#. $hX #.# .............#.# #... ##.#$hX#..######.# #..# ##..# ...#...)..# #.# #..###...$hXO..####....####'#### #......#####$hY$h^$hU_&------$h_%2.3 (34$hd$hl; _Found 3 stones.$hl$h?p$ht{ _No target in view!$ht$hox$hz$h~P _$h,$hK$hi$he,$h $h8$h'$hN$hDž$h$h,$h$hŋ$h:$hc$h$h4$h$h@$h,$h$hU$h$h$h,$h$$h$h$h$h$h$h9$h,$h$hc$h$hՠ$h$h$B$hХX$h7#.#.#...# #(####'####### #.# #.# #.# #.# #.# .... #.## #.# #.# $h9.#.####..###.# #.# ..#.#.............# #.# #.#####..##### #.# #.#.#.#............# #.# #..###.#.##..##.# #.# $hn#.#.#.###.#.###@.#.# #.# 26.3 (1..#.# ##...# ##.# #.#..######.# ##..## #####..# #...)..# #.# ##..###.....#$h###....####'#### #......###### #....'†......# #..>#### $hϬ## #....##......# ##############  #....##....†.# #.....#  #...)##......# #.########.$h$h,$h^$hj _Key pressed, stopping explore.$h+$h$h^ _No target in view!$h$ht$hK........$h@0.0)......$hU,$hj _Key pressed, stopping explore.$h;$hM$h^ _No target in view!$h $h$hs$h$hX$hQNo target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h%Key pressed, stopping explore.$h$h$hp _Key pressed, stopping explore.No target in view!$hNKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hv$h$h4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho$h $hO Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h ^Key pressed, stopping explore.No target in view!$h $h}$h$hG$hqNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h)!$h"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ _$h#O$hO,$h P$h\Sn$h'T$h^T$hlU$hXzNo target in view!Key pressed, stopping explore.No target in view!$hQX\Key pressed, stopping explore. _No target in view!  There is an open door here.$h3$h>$hDZ$h^$h_$hkNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hqDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h% $h $h $hd,4$h2$h:No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h!;$hI@$hBDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$h(4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h $h$h4$hu$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hz$hI{$h<|$h4$hF$h%No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hׯDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$haC 3$h:D $hi $hj $hlr $hy No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h~ $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hi 3$h $h/ 4$hk1 $h9 No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h': $h? $h}A Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $hq $h $h $h $h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h& Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h߮ 3$h $hq 4$h $hU No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? $h. [?25l[?1c$h/ $$hX0 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a glowing silver altar of Zinb - [D:4] a snail-covered altar of Cheibriados  c - [D:4] an ancient bone altar of Kikubaaqudgha  d - [D:4] an escape hatch in the ceiling  e - [D:4] 3 stones  $h0 f - [D:4] a stone staircase leading down  g - [D:4] a +0 dagger  h - [D:4] a stone staircase leading up  i - [D:4] a +1 rapier of speed  j - [D:4] a scarf of harm$h:1 k - [D:4] a stone staircase leading down  l - [D:4] a hand axe  m - [D:4] a +0 club (3 further duplicates)  n - [D:4] a +0 short sword  o - [D:4] a stone staircase leading up  p - [D:4] a radiant altar of Vehumet  q - [D:4] an escape hatch in the floor  r - [D:4] a stone staircase leading up  s - [D:4] a shaft  t - [D:4] a medusa talisman  u - [D:4] a stone staircase leading down"$h  a - [D:4] a glowing silver altar of Zin  o - [D:4] a stone staircase leading up"$hB8  o - [D:4] a stone staircase leading up  p - [D:4] a radiant altar of Vehumet"$h  p - [D:4] a radiant altar of Vehumet  q - [D:4] an escape hatch in the floor#$h4/  q - [D:4] an escape hatch in the floor  r - [D:4] a stone staircase leading up#$h  r - [D:4] a stone staircase leading up  s - [D:4] a shaft#$ho x  s - [D:4] a shaft  t - [D:4] a medusa talisman#$h  t - [D:4] a medusa talisman  u - [D:4] a stone staircase leading down$$h$$h$$h .####.#####.#.##stairs the Shooter .# #.###...†...##Coglin of Fedhas *..... .# #.###...####..##$$h  Health: 60/60 ======================== .####.###..#### ##..#Magic: 9/9======================== ...##.###..###ß#####.#AC: 4$$h0 Str: 17 .#.##.##..##≈≈_#...#.#$$h] EV: 11Int: 9 ##.##.##.##≈≈..##....#$$h SH: 0Dex: 19 .#.##.###.#~~...####..#$$h XL:  8 Next: 18% Place: Dungeon:4 $$h .#.##.# #####.@'...._ß ##.#Noise: ---------  Time: 3647.3 (0.0) ....#.# #......#~~...####..#$$h9 g) +8 hand cannon "H a) +2 sling {Gabriel $$h ##....# #......##≈≈..##....#Fire: g) +8 hand cannon "Hytad Gis" {p ##.#..# #.......##≈~_#...#)# ...#..#####........###ß#####.# .#.#.....<+.........#### ##..# $$h ...#...####...........####..## .#........#................## $$h Q........#.#..........####.## _No target in view! $$h _Done exploring. _No target in view! _Done exploring. $$h8 |_No target in view!  Search for what [Enter for "."]? .$$h$$h$$h$$h. _$$h $$hu Level 4 of the Dungeon <<<<>>>>^____(Press ? for help)#..................................................>##...############........#..#.##.#################.#.##...##.####..##..#<##.##.#.#$$hQ #...# ##### #.#......#..####.#####.#.####..## #...# #.#.##.###..# #.###...†...#########..## #...# #.#.........# #.###...####..###...##..######...# #.####.####.####.###..#### ##..##............#...######.####.#......##.###..###ß#####.##.>..........+...'.........÷......#.##.##..##≈≈_#...#.##...###.####.#...#####...###.##..##.##.##.##≈≈..##....#$$h m###.# #.####.##### #.....#......#.##.###.#~~...####..##.# #.#.......#######..#.####.#.#.##.# #####.@'...._ß ##.#$$h `#.# #.#.##.#.#.........#.# #.#....#.# #......#~~...####..####'###.#.....<#.#######.#.# #.###....# #......##≈≈..##....#$$h a#....##.#.#....#.##.# #.#.# #.###.#..# #.......##≈~_#...#)##....##.#.#....#.##.####.#.# #.#...#..#####........###ß#####.#$$hX #....##........#.##........# #.#.#.#.....<+.........#### ##..##....####.######.##)####.######.....#...####...........####..###....##........#.##.##.#........#.#........#................###....##.#......#.....#...................#.#..........####.###....##.##########.#.#.######.#.#.#.######.#..........# #.####'###.#.......†)...#.####......#....# #.#..........# #.##.# #.#.#######....#......#.#.#.#...# #(####'####### #.#$$hw #.# #.# #.# #.######################.#####.#######################.........................................># $$h  #...############........#..#.##.#################.#.#  #...# ###..##..#<# #.#.#  #...# ####......#. ####.#.##  ##..## #...# #.#.##.###..#  ##...†...## $$h3 ######..## #...# #.#...  ##...####..#$$h ..######...# #.###.## ##..#### ##............#...######.####.#..... ##..###ß######.>..........+...'.........÷..... #..##≈≈_#...$$h!#...###.####.#...#####...###.##..##.# #.##≈≈..##...# #.####.##### #.....#......#.##.# ##.#~~...####$$hn! #.# #.#.......#######..#.####.#.#.######.@'...._ß ##. #.# #.#.##.#.#.........#.# #~~...####.$$h!##'###.#.....<#.#######.###....# ###≈≈..##..$$h!1.#.#....#.##.# #.#.# #.###.#..# ##≈~_#...#)#.###.#.# #.#...#..####$$h "###ß#####.#.##........# #.#.#.#.....<+#### ##..###..##)####.######.....#...###.####..##....##..$$hE"#.##.##.#........#.#.............###....##.#......#..............#.#..........####.##%$h\%$h].####.#####.#.##stairs the Shooter .# #.###...†...##Coglin of Fedhas *..... .# #.###...####..##Health: 60/60 ======================== .####.###..#### ##..#Magic: 9/9======================== ...##.###..###ß#####.#AC: 4Str: 17 .#.##.##..##≈≈_#...#.#EV: 11Int: 9 ##.##.##.##≈≈..##....#SH: 0Dex: 19 .#.##.###.#~~...####..#%$hϼXL:  8 Next: 18% Place: Dungeon:4 .#.##.# #####.@'...._ß ##.#Noise: ---------  Time: 3647.3 (0.0) ....#.# #......#~~...####..#g) +8 hand cannon "H a) +2 sling {Gabriel ##....# #......##≈≈..##....#Fire: g) +8 hand cannon "Hytad Gis" {p ##.#..# #.......##≈~_#...#)# %$h...#..#####........###ß#####.# .#.#.....<+.........#### ##..# ...#...####...........####..## .#........#................## %$h........#.#..........####.## _No target in view! _Done exploring. %$hD_No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? .%$hܽ%$h%$h%$h%$h| _%$hg%$h%$h,%$h`%$hT%$h,%$h%%$h5%$h%$h%$hu%$h#%$h%$h%$hh%$h%$h,%$h3%$hy%$hC%$ha%$h%$h%$hP%$h}%$h*%$h%$hS%$h%$h%$h%$h%$h%$h7%$h%$hi%$h%$hF%$h%$h%$h %$h%$h              ##################  .%$h9z...............@#  60.3 (13.0) ##############.#.#   #.#.#   ####.#.##   %$hnE##...†...##   ##...####..##    ##..#### ##..#    %$h##..###ß#####.#   %$hx #..##≈≈_#...#.#  %$hE %$h?%$hS%$hPc _There is a stone staircase leading down here.%$h %$he %$h %$hk %$h N1.0) _%$hn <### ..# #.# #.# #.# #######.#  ...?..>. 5 #.  #.#  #.   #. #. #. .. .. %$h -2.0 (1.7%$h %$h _You climb downwards.  Found a scroll labelled RIFUM ANOV. Found a stone staircase leading down. _There is a stone staircase leading up here.&$h&$h#&$h &$h,&$h&$h#: _&$h"%R  There is a stone staircase leading down here.&$h(5 _&$h8(&$h)&$hd+,&$h$,&$hz-&$hN/,&$h/&$h2,&$h2&$h(5{ _n - 3 scrolls labelled RIFUM ANOV (gained 1)&$h~8I&$h8&$hj?J ### ..# #.# #.# #.#f##.#########.#.......@....>.#8.0 (6.0##....######.<##... #.###.. #.#$<. #.### #.#f   sleepcap (dormant) #.# ..#..&$h;@&$hF\.9.0 (7&$hWJ&$hL; _Found an escape hatch in the ceiling.&$h>3&$h &$hz&$h&$h&$h&$h,&$h$&$h,&$hr&$h&$h&$h,&$h&$h&$h,&$h&$h&$h,&$h&$h&$hh,&$h&$h&$h,&$h&$hR  There is an escape hatch in the ceiling here.&$h'## #.##.##.. #.##.##... #.# #.#....##.#########.#...f...........>.#####....######.<##....# #.##&$h  ####....# #.# #.@<..### #.# #.####.....# #.# #. .....# #.# #. .....# ..#.## S[ .....# .. #.. .. .# ......S   adder (asleep) #.. .... 5. ..##5   ufetubus (asleep) #.# ..##.# #. #.###.....#&$hq 76  An adder and an ufetubus come into view.&$hr&$h&$hES5S.5&$h+7.0 (8&$h&$hP _Found a runed scarf. _You see here 8 gold pieces.&$h  ## #.# #.#  #.. #.# #.#  #... #.# #.#  ##  .......>.#  ..#<#  &$hx #....# #.##  ####....# #.#  #.@<..### #.#  #.####.....# #.#  #. .....# #.#  &$h #S  ..#  .## 5[  ..  .. .#  &$h _ .... .. ..##   #.&$h  ## #.# #.#  #.. #.# #.#  #... #.# #.#  ##  .......>.#  ..#<#  #....# #.##  ####....# #.#  #.@<..### #.#  #.####.....# #.#  #. .....# #.#  #S    .## 5[   .. .#   .... .. ..##   #.&$h 4&$h &$h]  &$h V_There are monsters nearby!'$hw ((You shoot a sling bullet.'$hʅkYou shoot a sling bullet.  The sling bullet hits the adder but does no damage.  You shoot a slug. The slug pierces through the adder!  The adder is severely wounded.  The slug pierces through the ufetubus!  You kill the ufetubus!'$h((( ('$h^  Fedhas accepts your kill.'$hj'$h`6  You hear a shout!'$hPS.....5   ufetubus5'$h z======8.2 (1.2Rev '$h "'$h$\ _An ufetubus comes into view.'$h  You shoot a slug. The slug pierces through the adder!  You kill the adder!'$hʦ (5   ufetubus'$h( {  Fedhas appreciates your contribution to the ecosystem.'$h§ '$h '$hq "○'$h N○5.'$h 599.5 (1.3'$h 7Rev+ '$h W○○'$h ○(((( _You shoot a sling bullet.  You shoot a sling bullet. The sling bullet hits the ufetubus.'$hE ((The ufetubus is lightly wounded.'$h |  You shoot a slug. The slug closely misses the ufetubus.'$h '$h ○@☼°.5'$h -...'$h .80.7 (1.2'$hE D○°'$h _You hear a bark!  You shoot a slug. The slug pierces through the ufetubus!!  You kill the ufetubus!'$h ○@☼(((((('$ho s ☼Fedhas accepts your kill.'$h* °@○°.....'$h p201.9Rev* '$h y°@○°'$hp ° _You shoot a sling bullet.'$h'$h [°@○'$h °@○° _No target in view!'$h'$hU°°'$hH _No target in view!'$hËB°°'$h\'$he°@○°'$h|H _No target in view!($hB°°($h($h-o°@○°($he&H _No target in view!($hn°@○°($hA($h[°@○($hUH _No target in view!($h"@°°($h($ho°@○°($h3C _No target in view!($hsy3°($hnz($h)\°°($hL3°($hL($hRU°°($hT($h)3°($h($h!N○°($h#($h5°($h($h[°@○($h1($h  ## #.# #.# #.. #.# #.# #... #.# #.# ....##.#########.# ...f...........>.# ####....######.<# #....# #.## ####....# #.# #@$○..### #.# #°####.....# #.# #.# .....# #.# #.# .....# ..# .## .[# .....# ..  #.. .. .## ......  #.. .... .. ..##  ($hv #.# ..##.# #.  #.###.....#($h .------20 _○($h  .......##.########f...........> ####....######.< #....# #.#($h ####.. °$○..#######.....# .....Rev* .#. ($h Y##.#..[.....($h `.$°($hǷ E------3($h ;°($h )$hj2 .....##.########f...........> ####....######.< #....# #.#####....# .$°..#######.....# ...##.[ .Rev* .###. .)..........)$hH7<)$hù]4Rev+ )$h)$h)$hAT ....##.########)$hf...........> ####....######.<  #.#### .$<..######.....# ..## .......[)$h  )$h#.. ...f$...#. ....Rev+ )$h\#.#.)$h f   sleepcap (wandering)#. )$h#Y.....?......)$h)$hM.f)$hC&5)$h)$h/( _Found 15 gold pieces.)$hf...........> ####....######.<.  #.#.. ### ... #.$<..##.... #.####.....#)$h\..... #.# ......#...## .......  #.. ....$...#)$h++. )$hL.....f.... ..### ..##.#### )$ho##.....# ##.#..[..... )$h].)..... .....?#)$hž(.)$hw)$h,N.f)$h&6)$h)$hWy _You see here a scarf of resistance.*$hi*$h*$h$ *$h:_No target in view!*$hZh*$hh*$hp*$hUsH _No target in view!+$h84+$hb+$hH _No target in view!,$h@,$h1.,$h&7,$h,$h{O _v - a scarf of resistance,$hdS ,$hvY Inventory: 22/52 slots Hand Weapons (go to first with )) ,$hY  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [) ,$hY  b - a +0 leather armour (worn)  m - a +0 pair of gloves (worn)  v - a scarf of resistance ,$hY Wands (go to first with /)o - a wand of flame (8) ,$hZ Scrolls (go to first with ?)c - a scroll of butterflies ,$h5Z j j - 7 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV ,$hUZ  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE ,$hwZ u - a scroll labelled QUEMYB PILEIPP Potions (go to first with !) ,$hZ T e - a sapphire potion  f - 2 metallic yellow potions ,$hZ % h - 2 bubbling silvery potions ,$hZ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].$hbe v - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.5$hv5$hL}5$h*...f...........>.# stairs the Shooter####....######.<# Coglin of Fedhas *......#....# #.## Health: 60/60 ========================.. ####....# #.#Magic: 9/9========================... #.$<..### #.#AC: 45$hStr: 17.... #.####.....# #.#EV: 11Int: 9..... #.# .....# #.#SH: 0Dex: 19......#.# .....# ..#XL:  8 Next: 20% Place: Dungeon:5.## .......@# .....# ..Noise: ---------  Time: 3687.9 (0.0)  5$h 9#.. ....$...## ......g) +8 hand cannon "H a) +2 sling {Gabriel5$h/#.. ............##Fire: g) +8 hand cannon "Hytad Gis" {p#.# ..##.####.Rev+ #.###.....# #. ##.#..[..... #. .).......... #. .....?...... ## 5$hN............ _Found 15 gold pieces. 5$h_You see here a scarf of resistance. _No target in view! 5$h_No target in view! _No target in view! _v - a scarf of resistance5$h.5$h5$h 5$h _You see here a scarf of resistance.No target in view! _v - a scarf of resistance  You start putting on your armour.5$hff   sleepcap (wandering)8.9 (1Rev 5$hʦ5$hV5$h-.5$h+9.9 (25$h5$h|5$h,90.9 (35$h5$hq5$h31.9 (45$h5$h5$h+2.9 (55$hZ5$h _You continue putting on your scarf of resistance. x5  5$hpRYou finish putting on your scarf of resistance.5$h 5$hd _You feel resistant to extremes of temperature.7$hI:37$h0;7$h<7$hp@: _7$hCX7$h>D7$hlE7$hGB7$hH7$hiI,7$hI7$hK,7$h L7$hNM _You now have 249 gold pieces (gained 8).7$hO37$hP7$hQ7$hWX7$hY,7$h0Z7$h[7$h],7$h^7$h`7$hbb,7$hHc7$he7$hg7$hg7$h.i7$hpj7$hk,7$hl7$h9q,7$hr7$hxN _You now have 264 gold pieces (gained 15).7$h\{37$h|7$h~7$h,7$h$7$h7$hO7$h,7$h97$h7$hx7$h,7$hM7$h,7$h7$hp,7$ho7$hv7$h7$hŶ,7$h\7$h<7$h7$h7$h7$h<7$h6\. ##.# .#.## #..........# . #...##.........## . #..............# 7$hI #.###..##.####.#  #.###.....## #.# #######.#..[.....# #.#  ######.....[..........###..  #..............@.......#### ####........f........# ##.#.#.#.#.#........##..# #............##.##### .... ##.#.#.#.#.#...<# #.... #............##.####.f   sleepcap (wandering) ##.#.#.#.#.#.##.# #.........# ##.#.#.#.#.##.###7$hh1712.9 (20.0)7$h,3.9 (217$h7$hz _w - a scroll labelled VEGAD ETWAINIE7$h7$h7$hH _No target in view!7$hy37$h7$h97$hF7$h: _7$hU,7$h7$hQ7$h7$h7$hr7$h~,7$h7$h #........#.#  ..# #........#.#  #.## #..........#  #...##.........## #..............# #.###..##.####.# 7$h+u#.###.....## #.# #######.#..[.....# #.# ######.....[@f........###.. #..............####  #.####.........#  ##.#.#.#.#.#........##..#  #............##.##### .... 7$hjg ##.#.#.#.#.#...<# #....  #............##.####.  ##.#.#.#.#.#.##.# 7$hR #...............#7$h -  #.#.# ..# #.#.# #.## #.# #...##.## #...# #.###..##.####.# #.###.....## #.# #.#..[.....# #.# ######.....@.f.7$h .###.. #.......#### #.####.# ##.#.#.#.#.#.7$h2 ##..# #.....##.7$h # .... ##.#.#.#.#.#...<# #.... #............##.# ###. ##.#.#.#.#.#.##.#  #.# 7$h '_You swap places.7$h 16.9 (3.0)7$h Cf.7$h +7.9 (47$h 7$h &  7$h Things that are here:  a +2 scale mail of fire resistance; a +2 dire flail of draining; the human _skeleton of Edmund7$h? 7$h% 7$h' H _No target in view!7$h~ 7$h 7$hY 7$h٣ 7$h 7$h | _7$h X7$hb ,7$hz ,7$hJ ,7$hv 7$h 7$h ,7$h 7$h 7$h ,7$hw 7$h 7$h B7$h 7$h} 7$h^ ,7$h 7$hc 7$h ,7$h 7$h 7$h ,7$hk 7$h 7$h ,7$hB 7$hE 7$h ,7$h 7$h 7$h 7$h6 7$hn 7$he 7$h ,7$h= 7$h 7$hY B7$hJ 7$hO  ##  #.. #..7$h _.##+########### .................. ... #.# #.... ##7$h  #.....#.## #.....  #s... #..# ###....#### #### ##.# #.......##. 7$h] #.# #.......##. #.## #........#. s   scorpion (asleep) #..# #......7$h ..#. ##.####.......... #...##.........#7$h \32.9 (15.0)3.9 (167$h 7$hb N ((((((s   _A scorpion comes into view.You shoot a slug. The slug pierces through the scorpion!7$h,  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.7$h( 7$h6) 7$h/ ......#○..s7$h0 ~======5.2 (1.3)Rev 7$h95 7$h6 a _The scorpion is severely wounded.7$h&D  ##  .##+###########  ...............  #......@# #....  #.....#○##   #..s. #..#  #### ##.#  #.#  #.##  #..#  ##. #...7$h o ## 7$hj  .##+###########  ...............  #......@# #....  #.....#○##   7$h #..s. #..#  #### ##.#  7$h #.#  #.## 7$h'  #..#  ##. #...7$h 4○7$h 7$h ;○7$h _A scorpion is nearby!You shoot a slug. The slug pierces through the scorpion!!  You kill the scorpion!7$h (((((7$h߈ {  Fedhas appreciates your contribution to the ecosystem.7$h○...#○.†7$h6g76.5Rev+ 7$h5V○○7$h/ _You shoot a sling bullet.7$h&7$h:'7$h(7$h>*7$h&-PRev 7$h%1,7$h17$h17$hV27$h57$h7,7$h87$h97$h;7$h%<7$h<7$h>7$h@77$hJA7$hvE7$hG07$hBH7$hoJ7$hK,7$hL7$h O7$hP,7$hoQ7$hT7 _You open the door.7$hV37$hV7$h\ .###..... ..... ...... 7$hD].....###  ..#  .....##@############ ------7$hn]!45.5 (9.0...................+ ####.......########....7$h] #.....#.## #...7$h]l#..†..#..# ###...########.# #..... #.# #.....7$h,^ #.## # #..# #......There is an open door here.7$h^=------7$hac7$hjj _Key pressed, stopping explore.7$h}j7$hj7$hm7$hq$ 7$hDq:_No target in view!7$hqq7$h2r7$hwI0...........7$h{,7$hpj _Key pressed, stopping explore.7$h7$h؃7$h^ _No target in view!7$h7$h#7$h7$h.7$hm7$hj _Key pressed, stopping explore.7$h7$h`7$hߜT _Key pressed, stopping explore.7$h ANo target in view!Key pressed, stopping explore.7$h/]No target in view!Key pressed, stopping explore.No target in view!7$h7$hU7$hܢ7$h7$h.7$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.7$h/7$hU7$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!7$hI7$h7$h 7$h| _7$h7$hl7$h,7$hr7$h7$h,7$h7$h7$h#  ## (...#####.#.......@.## ..# .........### (...........#.........##'############7$hO......................+ O   ogre (asleep)....#####.......#########+## #.....#.## ##..†..#..# ###7$h)9.5 (4 7$hKa_ An ogre comes into view. It is wielding a +0 giant spiked club. 7$hi+ Found 5 javelins.7$hGQO.O7$hw57$h5==50.5 (57$h7$h{a (((((7$h _The ogre shouts!  You shoot a sling bullet. The sling bullet hits the ogre!8$h9G (( The ogre is moderately wounded.You shoot a slug. The slug pierces through the ogre!8$h_8$hS.○.8$h-[O...8$hz======1.8 (1.3Rev 8$h ○ _The ogre is almost dead.8$h2 # .. ...## .(...##### .........#8$h~ .......@.##  ......○...#  #.........###  (.O.........# 8$h .........##'# .............. ....#####...... #+## #.....#.##  #..†8$hZ 8$h|< 8$hj|# .. ...## 8$h|.(...##### .........# .......@.##  ......○...#  #.........###  8$hi}(.O.........#  .........##'# .............. ....#####...... #+## #.....#.##  #..†8$h}  8$h6○8$hW8$h;○8$h % 8$h[_An ogre is nearby!You shoot a slug. The slug pierces through the ogre!  You kill the ogre!8$h(((((((8$h'{  Fedhas appreciates your contribution to the ecosystem.8$h#☼.○...).8$h 1/61233.1Rev+ _You shoot a sling bullet.8$h<☼8$hh _Your Stealth skill increases to level 1!8$hJ8$h8$h## ...## (...#####.@..#0.0.☼..##.8$h:|○...# ##...###(.).........#[..##'###########.........................#####.......#######8$hX]#+## #.....#.##8$hfL○°8$hL------4.1 (18$h;○8$hj ○ _Found a ring mail.8$h=------8$hM#○8$hq °8$h^ _No target in view!8$h8$h8$h)Q0○.8$ha'°8$h8$hO○°8$h  ○° _Key pressed, stopping explore.8$hZ 8$hW○°8$h^ _No target in view!8$h 8$h8$hhT○°8$h:8$hW○°8$h% ○° _Key pressed, stopping explore.8$h%8$h;*C○°8$h/^ _No target in view!8$hE08$h18$h7T○°8$h:8$h=M○°8$h E○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hE8$hI8$h3LKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hYJ8$h-^8$ha8$heARev  _8$h 8$hS@ 8$h%C W3 _8$hzE 8$hE 8$h&J 8$h/N 8$hO 7Rev+ 8$h+P 8$h T 8$h^T 8$hV 8$hX j4=8$hY 8$h\ 8$hm\ 8$hB^ 8$ha 8$ha :Rev 8$hc 8$hg b5=8$hi 8$hk 8$h;l 8$hGn 8$hq ,8$hs 8$hv 8$h w \6=8$h[x 8$hN} 08$h~ 8$h .@.------72.0 (12.0).8$h =------8$h 8$h _Key pressed, stopping explore.8$hH 8$h  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!8$h 8$hΤ 8$h֬ ,0.0)8$h^ 8$h 8$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h 8$ho 8$hi Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h 8$h 8$h 8$h 8$h 8$h1  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h 8$h 8$hp _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h 8$h 8$h 8$h 8$h 8$hO No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h 8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h/$8$h(8$h+8$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h@8$htFKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hF8$hH8$h0U48$hW8$haNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hb8$hh8$hnKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hXn8$hp8$hw8$hz8$h}8$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h8$hUKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hAKey pressed, stopping explore.No target in view!8$hџ38$h8$h8$h[$ _8$h8$h,8$h8$hE8$hD7=8$h8$hո,8$h8$h`,8$hN8$h\8$h988$h8$h8$h)h   hound (wandering)h8$h+8.0 (68$hH.h8$h+9.0 (78$hs8$h3((8$h7((((( __A hound comes into view. 8$hh You shoot a sling bullet.9$h5h   _A hound comes into view.  You shoot a sling bullet.  The sling bullet barely misses the hound.  You shoot a slug.  The hound barks!  The slug pierces through the hound.9$h.,9$h=°....h ..9$h_{======80.3 (1.3Rev 9$h;°9$h  #### #.... #....### #..(...#####  #....°@....#  #..........## 9$h .............#  .###.........###  .(.).........#  #[.h.......##' #........... ......#####..9$hA #+##  _The hound is moderately wounded.9$h#j- #### #.... #....### #..(...#####  #....°@....#  9$hj#..........##  .............#  .###.........###  .(.)......... #[.h.......##' #........... ......#####.. #+## 9$hr+°9$hr9$h̀;°9$h~ °((((((9$hT]( _A hound is nearby!9$h:  ° You shoot a sling bullet. The sling bullet misses the hound. You shoot a slug.  The slug pierces through the hound.9$h,9$h;°@○..h.)...9$h^9=1.69$h&7Rev+ 9$hw[°@○9$h4] _The hound is heavily wounded.9$h_V #### 9$h#.... #....### #..(...#####  #....°@○...#  #..........##  .............#  .###h........###  .(.).........#  #[.........##' #........... ......#####.. #+##  9$hK^ #### #.... #....### #..(...#####  #....°@○...#  #..........##  .............#  .###h........###  .(.)......... #[.........##' #...........9$hKy ......#####.. #+## 9$hgWN○9$h^e°@○9$hi _A hound is nearby!You shoot a slug. The slug pierces through the hound!!  You kill the hound!9$hRn°(((((9$h. °@○Fedhas appreciates your contribution to the ecosystem.9$h?|○.@°..†([9$hĀQ=52.8 (1.29$hJ○°9$hc _You shoot a sling bullet.9$h9$h/E°0.09$hY9$hJ○°9$h ○° _Key pressed, stopping explore.9$hF9$h:○9$hέ^ _No target in view!9$h9$h59$h\L○°9$h(9$h@○°9$h. ○° _Key pressed, stopping explore.9$h9$h";°9$h| _No target in view!9$h*9$hT○°9$h9$h9$hD ○ _Key pressed, stopping explore.9$h9$h;°9$h# _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$hs9$h{9$h0T○°9$h~9$h L○°9$h○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$hE9$h○Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h1 _9$h`5Q409$h<9$h}A°.------4.8 (29$hB=------9$hRG9°9$hN°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.9$h$O9$h`S9°9$hVKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!9$hS[9$h|`&09$hc9$hd;°9$hj°No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$hIk9$ho9°9$hYsKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$hs9$ht9$h{Y°9$hU9$hA° _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$h9$h9°9$h؍ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h9$h.9$hԕY°9$h˜9$hţ°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$h9$h;°9$h̫Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h49$h9$h¾9$hE% _9$h9$hPRev 9$h9$hj1=9$h9$h,9$h9$h,9$h9$h979$hL9$h9$h K2=9$h.9$hh,9$hp9$h,9$h9$h9$h239$h9$h8.910.0)9$hM9$h 9$hnNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.9$h9$h "Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! 9$hE"b_Key pressed, stopping explore.No target in view!9$h*/39$h09$h[59$h5$ _9$h89$hZ>,9$hXA9$h^D9$hEN44=9$h8G9$hcJ9$hJ9$hM9$hN9$hO9$hP9$hlR,9$hT9$h$W9$h]WW5=9$hjY9$h\,9$h^9$hzb,9$hd9$hh9$hehD6=9$hgm9$hm9$hm9$ho9$hr9$hr9$hv9$hzz9$hz#79$hz2=9$h}9$he,9$h_9$h,9$h_9$hU,9$hM9$h;89$h"9$hȘ,9$h9$h,9$h,9$h49$hK9=9$ha9$hZ,9$hR9$h,9$h~9$hl50=9$h9$hB9$hW,9$hc9$h,9$hɻ9$ha1=9$h9$h1,9$h9$h.822.8 (289$h9$h9$hHyNo target in view!Key pressed, stopping explore. _No target in view! 9$h_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.9$h`9$hU9$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!9$hI9$hW9$h: _9$hS9$hN2=9$h 9$h ,9$h 9$h 9$h 9$h Q39$h 9$hr 9$h 9$h 9$hn ,9$hh 9$h ,9$hT" 9$h% 9$h\% #49$h% (=9$h( 9$hf, 9$h, 9$h/ 9$h=3 ,9$h5 9$hi8 9$h8 #59$h[9 2=9$h: 9$h= ,9$h@ 9$hF 6=9$hH 9$hK ,9$hM 9$heP ,9$hP 9$h5T ,9$hU 9$hX 9$hX 9$hX N7=9$hZ 9$h] ,9$h;_ 9$h` ,9$ha 9$hg }89$hh 9$hj ,9$hCl 9$hn a9=9$hp 9$hr ,9$hs 9$hu ,9$hw 9$hwy B9$h{ l60=9$h 9$h= ,9$h 9$h ,9$h 9$h1 w1=9$hK _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. 9$h ,_No target in view! _HP restored.9$hk 9$h 9$h 9$h B ##### #....  #....###  #..(.@.#####55.8 (33 #..........# ##....9$hB .#..###†#### .(.).........# #[..##'########  #.............. ......#####.......#### 9$hɠ 9$hѧ 9$h j _Key pressed, stopping explore.9$hY 9$h+ 9$h> H _No target in view!9$h I9$h3 9$h  ###### #....# #....###9$h  #..(@..#####0.0) #..........# #.## ..#9$h_ [..###†.###.# .(.).# #[...##' #. ......#####.9$hc 9$h +6.8 (19$h 9$h 9 _Found a robe.9$h 9$h| 9$h H _No target in view!9$hf^ 39$h_ 9$ha 9$hc 9$hBf : _9$h%j M  You now have 269 gold pieces (gained 5).9$hej 9=9$hl 9$h}q ; _You see here 3 stones.9$hs 9$ht 9$ht 9$hy 9$h| ,9$h~ 9$h 9$h> ,9$h 9$h 9$hf ,9$hj 9$h 9$h ,9$h 9$hu 9$h 9$h 9$h 9$hʫ 9$hu ,9$h 9$h3 9$h ,9$h 9$h˶ 9$h 8 #....###  #..(...#####  #..........#  #########..........##  #...................#  9$h; ....#[..###†........##  . #.#...(.).........   +.###[.........##'   #@# #.............60.0) 9$hb W #.(..#####... 9$h #.......####+### #...  9$h v### #..†  9$h  #......# ####  9$h  ##.....#  #.....#  9$h ~#.....#  9$h 9$h ,7.8 (119$h} 9$h` ` _Found 5 large rocks.9$h 9$hG 9$h H _No target in view!9$hI- 39$h/ 9$he4 9$h< + (...#####........#########..###..........#....#[..###†##.. #.#...(.)..#... +.###[...##'#.(..#.###.......#.(...@........#####0.0)......####+### # †###.<..  9$hE 9$hI +8.8 (19$h%L 9$hT g _Found 2 poisoned darts. Found a stone staircase leading up.9$hU 9$hWj ^ _No target in view!9$h* 39$h 9$h 9$h 9$h % : _9$h) 9$h- ,9$hJ ,9$h>L 9$hN 9$hQ ,9$hkR 9$h,U 9$h&W ,9$hX 9$hZ 9$h\ ,9$h] 9$hj X9$hl P  There is a stone staircase leading up here.9$hqn 9$hn  _9$ho 9$hq 9$h_t ,9$ht 9$hv 9$hx ,9$hTy 9$hW{ 9$h*| ,9$h| 9$hq 9$h ,9$h> 9$h 9$hل ,9$hD 9$hi 9$hȇ ,9$h) 9$hD 9$h ,9$h 9$h4 9$hr ,9$h 9$h 9$hd ,9$hƐ 9$h 9$h ,9$h 9$hl 9$h ,9$h 9$h 9$hę ,9$h 9$h 9$h ,9$hΝ 9$h 9$h؟ ,9$hT 9$h 9$h ,9$h} 9$hˤ 9$h ,9$hU 9$h 9$h ,9$h 9$hT 9$h ,9$h* 9$h< 9$h# ,9$h 9$hͮ 9$h ,9$hð 9$h 9$h ,9$hx 9$h 9$h ,9$h 9$hط 9$h ,9$hR 9$h 9$hi ,9$h 9$h0  ##...................#  #....#[..###†........###  #....#.#...(.)..#  #....+.###[...##'######  #.(..#.###...........  #.(............#######  #.......####+### #.....#.##  ##......# #.# #..†..#..# #......# #@#### ########.#902.8 (39$h 4.0) ##.....# #....# #.# #.....# ####.# #.# #.....#### #.# #.. 9$h '###.<....# #.###. ######.# #.##.  #.####.##.  #.#....##.9$h-   #.#.#####. 9$hL 9$h 9$hb j _Key pressed, stopping explore.9$h 9$h 9$h_ H _No target in view!9$h I9$hK 9$h 9$h : _9$h 9$h2 ,9$h 9$hd 7 _You open the door.9$h- 39$h' 9$h @  There is an open door here.9$hU 9$h  _9$h 9$h 9$h ,9$he 9$hy 9$h ,9$h 9$h 9$h! ,9$h" 9$hU& 9$he+ ,9$h6/ ,9$hA0 9$h0 9$h1 9$h5 9$h58 ,9$h9 9$h= 9$h!? ,9$hGB 9$hB 9$hpD ,9$hD 9$hG 9$heH ,9$hI 9$hK 9$hsL ,9$hDM 9$hO 9$hP ,9$hHQ 9$hwS 9$hT 9$h U 9$hU 9$hV 9$hW ,9$hW 9$hSY 9$h0Z ,9$hZ 9$h[[ 9$hV\ ,9$h\ 9$hd] 9$h] 9$h^ 9$h=^ 9$h^ 9$h_ 9$h_ 9$h_ 9$hb` 9$h'a ,9$hBa 9$ha 9$hb 9$hb 9$hb 9$h^c 9$hc 9$hd 9$hDd 9$h f 9$h g 9$h"g 9$hg 9$hi 7 _You open the door.9$h3j 39$h,k 9$hm @  There is an open door here.9$ho 5 _9$ho 9$hp 9$hq ,9$hNr 9$h:s 9$hWt ,9$hu 9$hw ,9$h%x 9$hz _j - 8 scrolls labelled SOQULI JOYROSOCU (gained 1)9$hP{ 39$h{ 9$h| 9$h} ,9$h"~ 9$h  9$h B9$hN 9$h]  ##  #..  ######.# #.9$h  #...##.# #. #######...##.# #. ###########.....@...##.#.35.8 (33 9$h ..........'....................>. ...########......####....######.< 9$h ?.#.## #......# #..f.## .#..# ###....######....# #.# 9$h ###.# #.......##..<..### #.# f   sleepcap (wandering)#.# #.......##.####.....# #.##.## #........#.# .....# #.#9$h #..# #........#.# .....# ..#9$h4 9$hP 9$h j _Key pressed, stopping explore.9$hD 9$h 9$h H _No target in view!9$h I9$ho 9$h 9$h _9$h 9$h ,9$h ,9$h n9$h 9$h 9$h 9$ha 9$h 9$h 9$h ,9$h 9$h X9$hh 9$h 9$hb ######.##.##...##.##.#9$h o#######...##.##.# 9$h #####.........##.#########.# 9$h A....'....................>.# #####......####....######.<# 9$h #......# #....# #.## 9$h< ###....######....# #.#  #.......##..<.@### #.# 42.8 (7.0) 9$h` #.......##.####.....# #.# 9$h  #........#.# .....# #.#  #........#.# ...f.# 9$h .# ###..........# .....# .. 9$h .##.........## ......> ............# ....### 9$h ##..##.####.# ....# ##.....## #.#9$h 9$h H.f9$hs +3.8 (89$h7 9$h m _Found an escape hatch in the floor.9$h@9$hH _No target in view!9$hƦ39$h9$h9$h9$h9$hA: _9$h9$hZ9$h9$h09$h\9$hD##.........##.#########.# .'....................>.# ##......####....######.<#  #......# #....# #.## ##....######....# #.# .......##..<..###### #.# .......##.####.....# #.# ........#.# #....f# #.# 9$hQ........#.# #..@..# ..# ... #.....# .. ...## #......>. ...9$hx # ......####.# .##.####.# #.#....#9$h...## #.# #...##.# h   hound (wandering)# #.# #..# .. 9$hɾf   sleepcap (wandering) .....###.. ..h 9$h5......####9$hA5.8 (29$h2 f.f   sleepcap (wandering).  A hound comes into view.6.8 (3 _The hound moves out of view. _No target in view!9$hI9$h!9$h"9$h_$9$h&: _9$h'9$h|)9$h+,9$h",9$h/9$h0:$h   There is an escape hatch in the floor here. _####....# #.# ##..<..###### #.# .##.####f....# #.# ..#.# #.....###.# ..#.# #.....##..# # #.....##..# ## #......>..# # #......####.# ##.# #.#....# #@#  #.# #...##.# #.#  #.# #..# #.. ..#[:$hi J40m ## ... .### ####### ..... # ...h h   hound (wandering) # .## ..:$hu,53.8 (7:$h{h.4.8 (8:$h/  You shoot a slug. The slug pierces through the hound!!  You kill the hound!:$h2:$h3_(((((.:$h5{  Fedhas appreciates your contribution to the ecosystem.:$hLBo ○....:$hB!.  You shoot a sling bullet.:$hH kirmisher9======:$hJH{6.0 (1.2Rev _You hear a bark! You hear a shout!:$hPL:○:$hNo _Your Ranged Weapons skill increases to level 8!:$hRY`:$h\.##..<..##########f.... ..#.# #.....##.....###...> #......####○ ##.# #.#....# #. :$hA] ..### #...h. ##...... #.....####### #.....  #.......##:$hr]h   hound (wandering) ......:$h]J ##:$h`r 0.0  A hound comes into view.:$h5e ○.hThe hound barks!:$hgH--7.0 (1:$hi<○:$hqU ○((((( (( _The hound barely misses you.You shoot a slug. The slug pierces through the hound!:$h ○The hound is almost dead.You shoot a sling bullet.:$hzwr  The sling bullet completely misses the hound.:$hz  The hound barely misses you.A shadow imp comes into view.:$h{°h○....55   shadow imp.:$h==8.3 (1.3Rev+ :$h=○:$h;K _The hound misses you.:$hՒ< #.# #.# ##.# #..# ..# >..# #°#  #.#  #.#  #@#  #.# #..# #....h○# #.....### #..... # #.... # ...## .5. ..:$h&< #.# #.# ##.# #..# ..# >..# #°#  #.#  #.#  #@#  #.# #..# #....h○#:$h'L #.....### #..... #.... ...## .5. ..:$h$,S°:$hZ/;○:$h5°(○((((A shadow imp comes into view. _The hound misses you. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet closely misses the hound.  The sling bullet hits the shadow imp.:$h°( (The sling bullet closely misses the hound.  The sling bullet hits the shadow imp.  The shadow imp is lightly wounded.ug. The slug pierces through the hound.  The hound is almost dead.ug pierces through the shadow imp!:$h'8m  The shadow imp is almost dead.:$h8?°h°...5..:$h?X57--9.6:$hO°° < #.# #.# ##.# #..# ..# >..# #°#  #.#  #.#  #@#  #.# #..# #....h°# #.....### #..... # #.... # ..5## ... .. _The hound bites you but does no damage. The hound bites you.:$h< #.# #.# ##.# #..# ..# >..# #°#  #.#  #.#  #@#  #.# #..# #....h°# #.....### #..... #.... ..5## ... ..:$hyD°°:$h:$hU°°:$h? _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!:$h(°○°5   shadow imp:$h tYou shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!  Fedhas appreciates your contribution to the ecosystem.  You shoot a slug.  The slug pierces through the shadow imp!shadow imp!:$hN(((((##((:$h .☼○°..:$h=!....:$h --6460.8 (1.2Rev* _Fedhas accepts your kill.:$h=○:$hg _Your Armour skill increases to level 3!:$h7*4:$h*:$h,:$hh--8 _:$hw0|Rev+ :$hA2,:$h2:$h/4:$hc4L9=:$h4:$h6,:$hA7:$h8PRev :$hq9:$h::$h:W60=:$h|<:$h<,:$hJ=:$h$>,:$h^>:$h?7:$hV?:$h@a1=:$h@:$hA:$hB,:$hC:$hlE:$hF,:$hG:$h1I:$hAJ:$hhJ:$h K:$hL:$hN:$hWN9=:$hN:$hQ:$hR:$hR:$hVS:$hU:$h W,:$hW:$hnY:$h*`Q........# #.....##..# ........## #......>..#......# #......####.# ##.####.# #.#....# #.### #.# #...##.####.#:$hr`Y.# #.# #..###......#.###...... #.....### .....####### #.....# .....# #.@...#------77.8 (17.:$h`0) .##..# #.....#### .... ........ :$h` #.... .........  ###. ......... >........# :$ha.......... ##'#'#.... :$hf:$hIl:$hlK------8.8 (18:$hp:$hGxQ _Found a stone staircase leading down.:$hx:$h}:$h^ _No target in view!:$h݀:$h́:$h`:$h_:$hP _:$hы,:$hk:$h:$h؎,:$hu:$h&:$hH,:$hē:$h(:$h:$hӖ:$hg:$h:$hV,:$h):$hҝ:$hŸ,:$h:$h:$hB:$hP....# #......####.# ###..##.####.# #.#....# #.# #### #.# #...##.####.# #..[.....# #.# #..###......#......###......##.....###......#######.##.....#:$h8......# #.##.....#.##..#######.....#### #.##### ........@.....#86.8 (8.0)<# #....#.........#:$h֬f.# ###.+.........# #.# #>........# ..# #........... ###:$h ..##'#'#.....# #:$h+ .. #.#.#.....# # ... ....###### #:$hƭ:$hԳ:$hj _Key pressed, stopping explore.:$h<:$hp:$h^ _No target in view!:$hS:$h:$hIe.##.......0:$h:$h:$hDj _Key pressed, stopping explore.:$h:$h _No target in view!:$h4:$h:$hNo target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.:$h:$h:$hp _Key pressed, stopping explore.No target in view!:$hcKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!:$h:$h :$h :$h :$h :$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.:$h2 :$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!:$hP :$h  :$h$ :$hF( :$hU* :$h2 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.:$h=3 :$hM8 :$h; Key pressed, stopping explore.No target in view!Key pressed, stopping explore.:$h; ]No target in view!Key pressed, stopping explore.No target in view!:$hF< :$h%= :$hG 4:$hO :$hU No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.:$hV :$hY ,Key pressed, stopping explore.:$hg No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!:$hMx I:$h* ###..##.####.# #.#....# #.# .###.....## #.# #...##.####.# .#..[.....# #.# #..###......# ..........###......##.....###..#######.##.....# .# #.##.....###..#######.....#### ##.##### ..............# ..<# #....#..# ##.# ###.+.# ##.# #>.# ...# #... .###..##'#'#.....# .#  .. #.#.#.....#g   Ijyb (wand, wandering) .#..g ....##### .# ... .#[39:$h& ;49m .#7.8 (1:$hY (((((g)((  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of polymorph.  You shoot a slug.  Ijyb shouts!:$hD1  The slug pierces through Ijyb but does no damage.  You shoot a sling bullet. The sling bullet hits Ijyb.:$h֪ :$hв ○.>..g..:$hų z======9.1 (1.3Rev :$h# :○:$h   #.#  #.#  [ #.#  ...### ##.....#  #.##.....# ..#######.....####  ........○.....# :$h <# #....#.@.......#  ###.+.........#  #>........#  #...........  ..##'#'#.....#  .g #.#.#.....#  ... ....######  ... .# _Ijyb is lightly wounded.:$h \ :$h\  :$h] 0 #.# :$hT] , #.# :$h] :$h^ [:$hF^ B #.# :$h^ :$h!_ 1...### :$hz_ _##.....# :$h_ | #.##.....# :$h` h..#######.....#### :$hD` a ........○.....# :$h` <# #....#.@.......# :$h` d ###.+.........# :$ha #>........# :$hqa d #........... :$ha ..##'#'#...:$ha :$hb .g #.#.#.....# :$h'c ... ....####:$hcc :$hc ; ... .#:$hh :$hm 4:$hp :$h{  (((( _Ijyb is nearby!You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.:$hZ ( ((Ijyb is lightly wounded.  You shoot a slug. The slug pierces through Ijyb!:$h :$hg :$h' ○.°.>g....:$hϒ e90.3 (1.2Rev+ :$h :○:$hU X _Ijyb is heavily wounded.:$hs   #.#  #.#  [ #.#  ...### ##.....#  #.##.....# ..#######.....####  ......○.°.....# <# #....#.@.......#  ###.+.........#  #>........#  #g.......... :$h ..##'#'#.....#  .. #.#.#.....#  ... ....######  ... .#;$h9  #.#  #.#  [ #.#  ...### ##.....#  #.##.....# ..#######.....####  ......○.°.....# <# #....#.@.......#  ###.+.........#  #>........#  #g..........  ..##'#'#... .. #.#.#.....#  ... ....#### ... .#;$h○.°°;$h% _Ijyb is nearby!You shoot a slug. The slug pierces through Ijyb!!  You kill Ijyb!;$h)○.°(((((((;$hح ○.°Fedhas appreciates your contribution to the ecosystem.;$h4°○.>)....;$h*; 71.6 (1.3 _You shoot a sling bullet.  Your Dodging skill increases to level 3!;$hGA;°;$h6E _Your Invocations skill increases to level 2!;$hE;$hF;$hO°.°0.0;$hT;$h\D °;$h\a○ _Key pressed, stopping explore.;$hR];$hc°.°○;$hgf _No target in view!;$hg;$hh;$h*p9°;$hs;$hvV°○;$h;t ° _Key pressed, stopping explore.;$h;$h=○;$h0^ _No target in view!;$h;$hk;$hV\°.°;$h+;$hqV°○;$hxg °.°;$hݡW○ _Key pressed, stopping explore.;$h;$hff°.°;$h۬Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!;$h;$hj;$h{°.°○;$hR;$hZV°○;$h°○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.;$h?;$hY°.°○;$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!;$h4;$h];$h;$h<;$h=Q _;$h,;$h;$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.;$h;$hf _;$hF;$h [..........###......##.....### ............#######.##.....# ...........# #.##.....# ##..#######.....#### ##.##### ..............# <# #....#.........# ;$hl##.# ###.+°........# .##.# #>........#..# #...------.### #...##'#'#.....# #.# #... #.#.#.....# #.# #... ....###### #.# #... .## #.#;$h#....##... ######.  x - a wand of polymorph (8)  Things that are here:;$h.4.6 (3------5.6 (4Rev ;$h ;$hf _a +0 dagger; a +0 chain mail;$h?;$hc^ _No target in view!;$h;$h!!;$h...>0;$h1;$ht:j _Key pressed, stopping explore.;$h:;$h,@;$h|D^ _No target in view!;$hD;$hE;$h]M;$hP;$hS;$h[j _Key pressed, stopping explore.;$hx[;$hd`;$hxd^ _No target in view!;$hd;$he;$hk<;$hp;$hx _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.;$h1y;$h };$haKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!;$hJ;$h;;$hے;$h% _;$h;$ht;$h,;$ha;$hk;$h̟,;$h;$hޢ;$h7;$hɥ;$hH_ _ Things that are here:  a +0 dagger; a +0 chain mail;$h;$h _;$h;$hR  There is a stone staircase leading down here.;$h;$h߲ _;$h;$hD#.###.....## #.# #...##.####. #.#..[.....# #.# #..###......# [###......##.....###....#######.##..... ............# #.##.....#.....##..#######.....######## ......# ..<#....#.#####.+;$h# .##. #>........# ....#####).......... ###...##'#'#.....##...##.#.#.....##........###### #;$h#......### #.#......# ..##......#;$hy...#..##....#....#.'4001.6 (6;$h*##;$h;$hL======2.6 (7;$h(;$hS _As you open the door, it creaks loudly!;$hd;$h;$h!;$hH _No target in view!;$hI;$h;$hf;$h$ _;$h;$h@  There is an open door here.;$h5 _;$h;$hu;$h ;$h6;$h;$h];$h ;$h# ;$h ;$h ;$hB;$h;$h,;$h';$h;$h,;$hG;$h/ ;$h!,;$hv";$h#;$h%,;$h&;$h';$h(,;$h>);$h*;$h++,;$h+;$hO.;$ha/;$h/;$h0;$h2;$hx4,;$h5;$h.8;$h9,;$h<;$h,>;$h"@,;$hIA;$h?E;$hG;$hBG;$hPH;$hwW;$h[;$h\,;$h];$hYb;$h8d,;$hd;$hg;$hmi;$hi;$hj;$h.n;$h7p,;$hGq;$hpt;$hu,;$hQv;$hw;$hx,;$hZy;$hz;$hy{,;$h|;$h-};$h},;$h~;$h ;$he,;$h;$h;$h5,;$h;$hφ;$hX,;$hLJ;$h;$h,;$h;$h{;$h;$h;$h;$hj;$h_;$hؑ;$h_;$hѓ;$h},;$h;$hݕ;$hq,;$hŖ;$h;$hf;$h,;$hЙ;$h;$hٚ;$hg;$hp;$h,;$hs;$h;$h:B;$h ### ###  #.. ..#  ######.# #.#  #...##.# #  #######...##.# # ;$h#####.........##.#########. ....'.............>.# #####......####....######.<#  #......# #.@..# #.##------40.6 (38.0)  ###....######....# #.#  #.......##..<..###### #.# ;$h# #.......##.####.....# #.#  #........#.# #.....###;$h.#  #........#.# #.....##.. ###..........# #....;$h .##..# .##.........#####......>..#..........# #...;$h01...####.#;$h=------;$h;$hj _Key pressed, stopping explore.;$hr;$h;$hH _No target in view!;$hI;$h;$hA;$hXP _;$h;$h;$hh;$h;$hi,;$h;$h;$h,;$h(;$h;$h,;$hg;$h;$h ######### ## #....[... .. ######@# #.5.6 (5.0) #...##.# #.# #######...##.# #.# #####.........##.#######;$h##.# ....'..............>.# ########....######.<#  ## #....# #.## ;$h( ###....######....# #  ###..<..###### ;$h;$h+6.6 (6;$h5;$h|? _Found a chain mail.;$h;$h;$h H _No target in view!;$h3;$h ;$h;$h;$h$ _;$hn;$hù;$hr,;$hٻ;$h ;$h,;$h;$ha;$h,;$h;$h2;$hm;$h;$h;$hc;$h,;$h;$h(;$h,;$hs;$hw;$he,;$h#;$h;$hR;$h;$h,;$h;$hS;$h,;$h-;$h;$h,;$hY;$h;$h;$h`;$h*;$h;$hC,;$h;$h;$h;$h;$h;$h;$hj;$h ,;$h ;$hw ;$hN;$h,;$h;$h_;$h;$h,;$h ;$h$;$h';$h*;$hL*;$h+;$h@.;$h/;$h0,;$h2;$h5;$hdG;$hKJ,;$hJ;$hM;$hO;$hYP,;$h@Q;$hhS;$hT,;$hwU;$h^#.###.####..........##.##...##.........### ###.##..............# # ....##.###..##f####.# # .#####.###.....## #.# # .########.#..[.....# #.### ## ######.....[..........###....#......................#######.####......@.........73.6 (27.0)##.#.#.#.#.#........##..#######............##.######........  ##.#.#.#.#.#...<# ##....#..  #......##.# ####.'..  ##.#.#.#[;$h^/37m.#.#.##.# ###>. #.............. ####).  ##.#.#.#.#.##.### #...##  #.....#.# #...## ;$hd;$hu _Key pressed, stopping explore. _No target in view!;$hWI[37m;$h_;$h;$ho: _;$h;$h;$h;$h~;$h;$h,;$h;$h\;$hѢ,;$h;$h;$hS;$hޫ;$hެ,;$hi;$h;$h,;$h ;$h;$h,;$h;$hL;$h,;$hH;$h;$hͶ,;$h0;$h ##.#.#.#.#.#...<#  #............##.#  ##.#.#.#.#.#.##.#  #...............#  ##.#.#.#.#.##.###  #...........#.#  ###.#.#.#.#.##.#  #.....÷>.....#.#  #.#@#.#.#.#.##.#84.6 (11 #......#  ########## ;$h;$h_;$h[ _Done exploring.;$hL;$h;$h H _No target in view!;$hg;$h;$h ;$h........0.0);$h;$h;$hM'[ _Done exploring.;$h';$h/^ _No target in view!;$hRa;$ha;$h b;$hu4;$h&z;$hE _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$h;$hn;$h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$hM3;$hؽ;$hq4;$h:;$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$h>;$h;$h{Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$h\3;$hO];$hr4;$hw;$h~No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$h;$hȃ;$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$h' 3;$h( ;$h@ ;$h3A ;$hxE ;$hM No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$hN ;$hyS ;$hU Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$hd 3;$h ;$h% ;$h ;$h ;$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$h ;$hr" ;$h;$ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$hn 3;$h7 ;$h 4;$h ;$h5 No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$h ;$h ;$hC Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$h I;$h8 4;$h_ ;$h^ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$h ;$hܵ ;$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$h6\ 3;$h\ ;$hv 4;$hy ;$hҁ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$hK ;$h ;$hi Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$h, 3;$h- ;$h]E ;$hFI ;$hI ;$hQ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$hQ ;$h[ ;$h1_ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!;$hw ;$h ;$h? ;$h4;$hd;$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$h;$h";$hx$RDone exploring.No target in view!Done exploring.;$h$KNo target in view!Done exploring.No target in view!;$h;$h;$h;$h4;$h;$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.;$hG;$h;$h=kDone exploring.No target in view!Done exploring.No target in view!;$hv2Done exploring.No target in view!<$hCI<$h]4<$h.b<$hhNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.<$h}i<$hm<$hoDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!<$h<$hh<$h<$h04<$h4<$h;No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.<$h/<<$h@<$hADone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!<$hr<$h<$h<$h?4<$h<$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.<$h<$h<$hKDone exploring.No target in view!Done exploring.<$hKNo target in view!Done exploring.No target in view!<$h[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? =$h~6 [?25l[?1c=$h<=$ht?:19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading down  b - [D:5] a +2 dire flail of draining  c - [D:5] a +2 scale mail of fire resistanced - [D:5] a stone staircase leading up  e - [D:5] a pair of gloves  f - [D:5] a stone staircase leading up  g - [D:5] a +0 chain mail  h - [D:5] a +0 dagger  =$h?i - [D:5] a stone staircase leading down  j - [D:5] 2 poisoned darts  k - [D:5] an escape hatch in the ceiling  l - [D:5] a ring mail  m - [D:5] 5 javelins  n - [D:5] a robe  =$h?co - [D:5] a chain mail  p - [D:5] 3 stones  q - [D:5] an escape hatch in the floor  =$h@Ur - [D:5] a stone staircase leading down  s - [D:5] a stone staircase leading up@$hW  a - [D:5] a stone staircase leading down  o - [D:5] a chain mail@$h4t  o - [D:5] a chain mail  p - [D:5] 3 stonesA$h=  p - [D:5] 3 stones  q - [D:5] an escape hatch in the floorA$h  q - [D:5] an escape hatch in the floor  r - [D:5] a stone staircase leading downA$h,6  r - [D:5] a stone staircase leading down  s - [D:5] a stone staircase leading upB$hB$hB$h##.#.#.#.#.#...<#stairs the Skirmisher#............##.#Coglin of Fedhas *.....##.#.#.#.#.#.##.#Health: 61/61 ========================#...............#Magic: 9/9========================##.#.#.#.#.##.###AC: 4Str: 17#...........#.#EV: 12Int: 9###.#.#.#.#.##.#SH: 0Dex: 19#.....÷>.....#.#XL:  8 Next: 67% Place: Dungeon:5#.#@#.#.#.#.##.#Noise: ---------  Time: 4084.6 (0.0)#..............#g) +8 hand cannon "H a) +2 sling {Gabriel###########$h0m#####Fire: g) +8 hand cannon "Hytad Gis" {p _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .B$h$B$hiB$h5B$h. _B$hCB$hVMzInventory: 24/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn) Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE Potions (go to first with !)  e - a sapphire potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D$h/D$ht3##.#.#.#.#.#...<#stairs the Skirmisher#............##.#Coglin of Fedhas *.....##.#.#.#.#.#.##.#Health: 61/61 ========================#...............#Magic: 9/9========================##.#.#.#.#.##.###AC: 4Str: 17#...........#.#EV: 12Int: 9###.#.#.#.#.##.#SH: 0Dex: 19#.....÷>.....#.#XL:  8 Next: 67% Place: Dungeon:5#.#@#.#.#.#.##.#Noise: ---------  Time: 4084.6 (0.0)#..............#g) +8 hand cannon "H a) +2 sling {Gabriel###########$h>5m#####Fire: g) +8 hand cannon "Hytad Gis" {p _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? .E$ha[[?25h[?0c  Search for what [Enter for "."]? E$h [?25l[?1cE$hKE$h:19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading down  b - [D:5] a +2 dire flail of draining  c - [D:5] a +2 scale mail of fire resistanced - [D:5] a stone staircase leading up  e - [D:5] a pair of gloves  f - [D:5] a stone staircase leading up  g - [D:5] a +0 chain mail  h - [D:5] a +0 dagger  E$hi - [D:5] a stone staircase leading down  j - [D:5] 2 poisoned darts  k - [D:5] an escape hatch in the ceiling  l - [D:5] a ring mail  m - [D:5] 5 javelins  n - [D:5] a robe  o - [D:5] a chain mail  E$hp - [D:5] 3 stones  q - [D:5] an escape hatch in the floor  r - [D:5] a stone staircase leading down  s - [D:5] a stone staircase leading upG$hNLevel 5 of the Dungeon <<<<>>>>(Press ? for help) ######  #....#  #....###  G$h#..(...#####  #..........##############   #########..........## #....[......#   ##...................#######.#########.# G$h  #....#[..###†........####...##.##.#   #....#.#...(.).........# #######...##.##.#   #....+.###[.........##'############.........##.#########.#   #.(..#.###........................'....................>.# G$h  #.(............#####.......########......####....######.<# G$h  #.......####'### #.....#.## #......# #....# #.## G$h  ##......# #.# #..†..#..# ###....######....# #.# G$h  #......# #.#### ########.# #.......##..<..###### #.#   ##.....# #....##.# #.......##.####.....# #.#   #.....# ####.# #.## #........#.# #.....###.# G$h  #.....#### #.# #..# #........#.# #.....##..#   ###.<....# #.# ##.####..........# #.....##..#  G$h######.# #.##...##.........#####......>..#  #.####.##..............# #......####.#  #.#....#G$h7#.###..##f####.# #.#....# #.#  #.#.#####.###.....## #.# #...##.####.#G$hG$hG$hd~stairs the SkirmisherCoglin of Fedhas *.....G$h Health: 61/61 ========================Magic: 9/9========================AC: 4G$hStr: 17EV: 12Int: 9SH: 0G$hDex: 19XL:  8 Next: 67% Place: Dungeon:5G$h+Time: _Done exploring. _No target in view! G$h^_Done exploring. _No target in view! _Search for what [Enter for "."]? .  Search for what [Enter for "."]? .G$hG$h G$hG$h,G$hG$hQ _G$h,G$hG$hG$hw,G$hG$hG$h,G$hG$hG$h=,G$hG$hnG$h:BG$hG$h,G$hDG$hG$h,G$hG$h G$h4 ,G$h G$hG$h,G$hG$hEG$h)G$h",G$h9#G$h(G$h,G$hh.,G$hB0G$h$5G$h7G$h9G$h(:G$hF<G$h@G$h.CG$hdE,G$h0GG$h`JG$hLG$hN,G$hlPG$hSG$hUG$hWG$hWG$hXYG$hRcG$he,G$h,gG$hjG$hIm,G$hnG$hrG$h tG$h7tG$huG$hxG$hz,G$ha}G$h G$hp,G$hG$hG$h,G$hG$hG$h,G$h͉G$hG$hԌ,G$h?G$hG$h,G$haG$hԓG$h',G$hG$hpG$hP,G$hšG$hG$hh,G$h"G$hRG$h[G$hG$h2G$hDNo target in view!Done exploring.No target in view!Search for what [Enter for "."]? . _ There is an open door here. _G$hǼG$hx,G$hG$hdG$h,G$hdG$hUG$h,G$hG$hG$h|,G$hG$hG$h`G$hHBG$h0%#....##....####..(...######..........##########..........####...................##....#[..###÷........###G$h%#....#.#...(.).........##....+.###@.........##'#### Noise: --------- 4125.6 (41.0)#.(..#.###................. g) +8 hand cannon "H a) +2 sling {GabrielG$h.&#.(............#####....... Fire: g) +8 hand cannon "Hytad Gis" {p#.......####'### #.....#.##......# #.# #.....#.#......# #.#### ######## G$h&~##.....# #....## #.....# ####.## #.....#### #.## G$h$'G$h/h _You see here a +0 ring mail.G$hMO G6.6 (1.0)G$hRf > _y - a +0 ring mailH$hpH$hnYInventory: 25/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)H$hՒy - a +0 ring mail Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM H$h  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H$h

6.8). H$h@q TYour EV would decrease by 0.9 (12.3 -> 11.4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.I$h1I$hI$hf#....#stairs the Skirmisher#....###Coglin of Fedhas *.....#..(...#####Health: 61/61 ========================#..........#Magic: 9/9========================#########..........##AC: 4Str: 17##...................#I$hKJEV: 12Int: 9#....#[..###÷........###SH: 0Dex: 19#....#.#...(.).........#XL:  8 Next: 67% Place: Dungeon:5#....+.###@.........##'#### Noise: ---------  Time: 4126.6 (0.0)I$h#.(..#.###................. g) +8 hand cannon "H a) +2 sling {Gabriel#.(............#####....... Fire: g) +8 hand cannon "Hytad Gis" {p#.......####'### #.....#.##......# #.# #.....#.#......# #.#### ######## ##.....# #....## #.....# ####.##I$h #.....#### #.##  _No target in view! _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _There is an open door here. _You see here a +0 ring mail. _y - a +0 ring mailI$h}I$hПI$h6I$h Search for what [Enter for "."]? . _There is an open door here. _You see here a +0 ring mail. _y - a +0 ring mail  You start removing your armour.I$hT+7.6 (1I$hI$hI$hs+8.6 (2I$h{I$hI$hp+9.6 (3I$hI$hB30.6 (4I$hI$hiA1.6 (5I$hI$h! 1 _You continue removing your +0 leather armour. x5I$hoI$h I$hb   You finish removing your +0 leather armour.  You start putting on your armour.2.6 (6I$hI$h[I$h+3.6 (7I$hI$hn!I$h!+4.6 (8I$hh'I$h,I$h-+5.6 (9I$h61I$h;E6.6 (10.0)I$hfBI$hD 61 _You continue putting on your +0 ring mail. x5I$hDI$hKI$h3M^ _You finish putting on your +0 ring mail.J$hJD[[?25h[?0c  Search for what [Enter for "."]? J$h![?25l[?1cJ$h"$J$hP#-18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] 5 javelinsb - [D:5] a robe  c - [D:5] 3 stones  d - [D:5] 2 poisoned darts  e - [D:5] a stone staircase leading up  f - [D:5] a +2 dire flail of draining  g - [D:5] a +2 scale mail of fire resistanceh - [D:5] a stone staircase leading up  i - [D:5] a pair of gloves  J$h#j - [D:5] a stone staircase leading down  k - [D:5] a +0 chain mail  l - [D:5] a +0 dagger  m - [D:5] a stone staircase leading down  n - [D:5] an escape hatch in the ceiling  o - [D:5] a chain mail  J$h#p - [D:5] an escape hatch in the floor  q - [D:5] a stone staircase leading down  r - [D:5] a stone staircase leading upL$hLevel 5 of the Dungeon <<<<>>>>(Press ? for help)  ##......# #.# #.....#..# ###....######....# #.#   #......# #.#### ########.# #.......##..<..###### #.#   ##.....# #....##.# #.......##.####.....# #.#   #.....# ####.##.## #........#.# #.....###.# L$h  #.....#### #.# #..# #........#.# #.....##..#   ###.<....# #.# ##.####..........# #.....##..#   ######.# #.# #...##.........#####......>..#  #.####.# #..............# #......####.#  #.#....##.###..##f####.# #.#....# #.#  #.#.#### #.###.....## #.# #...##.####.#  #...# #######.#..[.....# #.###..###......#  ##### ######.....[..........###......##.....###  L$h#...............f......#######.##.....#  #.####........ff.......# #.##.....#  ##.#.#.#.#.#........##..#######.....####  #............##.######..............##  ##.#.#.#.#.#...<# ##....#.........#  #............##.# ####.'.........#  ##.#.#.#.#.#.##.####>........###  #...............#####)..........#  ##.#.#.#.#.##.####...##'#'#.....#  #...........#.##...##.#.#.....#  ###.#.#.#.#.##.##........#######M$hg M$h M$h@stairs the SkirmisherCoglin of Fedhas *.....Health: 61/61 ========================Magic: 9/9========================AC: 6Str: 17EV: 11Int: 9SH: 0M$h"Dex: 19XL:  8 Next: 67% Place: Dungeon:5Time: _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  Search for what [Enter for "."]? .M$h4M$h$M$h M$h.g _M$h1,M$hn2M$h8M$hX=,M$h:@M$hgFM$hJ,M$hLM$hEQM$hU,M$h2VM$huZM$h]M$h3]M$h^M$hlbM$hMe,M$hfM$hpkM$h+r,M$hsM$hwM$hy,M$h{M$hC~M$h)M$heM$hM$hGM$hƆM$hM$hM$hM$h#M$h^M$hьM$hُM$h,M$hcM$hM$hQ,M$hM$hM$h,M$hBM$heM$h,M$h3M$hXM$hM$h,M$hM$hM$h,M$h=M$hܣM$h߬BM$hЮM$haBM$hM$h,M$hϵM$hM$h\M$hM$hӺM$hM$hBM$htM$h,M$hM$hM$h M$hM$hKM$hj,M$hsM$h ####.##.## #........#.# # #.##..# #........#.# # #.###.####..........# # #.##...##.........## ####.##..............# #....##.###..##f####.# #.#####.###.....## #.# M$hk..########.#..[.....# #.## ### ######.....@..........###... Noise: --------- 4164.6 (28.0)#......................##### g) +8 hand cannon "H a) +2 sling {Gabriel#.####.................#Fire: g) +8 hand cannon "Hytad Gis" {p##.#.#.#.#.#........##..######............##.######.......##.#.#.#.#.#...<# ##....#. #............##.# ####.'.M$h@ ##.#.#.#.#.#.##.####> #...............#####)M$ha Things that are here:M$hM$hRM$h  a +2 scale mail of fire resistance; a +2 dire flail of draining; the human _skeleton of EdmundM$h M$h Pick up what? 25/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dire flail of draining Armour (select all with [)  b - a +2 scale mail of fire resistance M$h Carrion the human skeleton of Edmund [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]O$h3  b + a +2 scale mail of fire resistance[Enter] accept (1 chosen)P$h IP$hPP$hbXb####.##.## #........#.# stairs the Skirmisher # #.##..# #........#.# Coglin of Fedhas *..... # #.###.####..........# Health: 61/61 ======================== # #.##...##.........## Magic: 9/9======================== ####.##..............# AC: 6Str: 17 #....#P$hX#.###..##f####.# EV: 11Int: 9 #.#####.###.....## #.# SH: 0Dex: 19 ..#P$hXn#######.#..[.....# #.## XL:  8 Next: 67% Place: Dungeon:5 ### ######.....@..........###... Noise: ---------  Time: 4164.6 (0.0)P$h(Y_#......................##### g) +8 hand cannon "H a) +2 sling {Gabriel#.####.................#P$hPYKFire: g) +8 hand cannon "Hytad Gis" {pP$hxYN##.#.#.#.#.#........##..######............##.######.......P$hY ##.#.#.#.#.#...<# ##....#. P$hY#............##.# ####.'. ##.#.#.#.#.#.##.####> P$hRZ(#...............#####)  _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _Search for what [Enter for "."]? .  Things that are here:  a +2 scale mail of fire resistance; a +2 dire flail of draining; the human _skeleton of EdmundP$hzZP$heP$hQf$5.6 (1P$hnP$hup\ _z - a +2 scale mail of fire resistanceP$hBP$hJ3Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn) P$hBK y - a +0 ring mail (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU P$hK n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE P$h9L[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q$hR ?z - a +2 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.1 (6.8 -> 9.9). Your EV would decrease by 1.2 (11.4 -> 10.2). Q$hDS yYou took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.R$hөR$hR$hƹ####.##.## #........#.# stairs the Skirmisher # #.##..# #........#.# Coglin of Fedhas *..... # #.###.####..........# Health: 61/61 ======================== # #.#R$hG#...##.........## Magic: 9/9======================== ####.##..............# AC: 6Str: 17 #....##.###..##f####.# EV: 11Int: 9 #.#####.###.....## #.# SH: 0Dex: 19 ..########.#..[.....# #.## XL:  8 Next: 67% Place: Dungeon:5 R$h&### ######.....@..........###... Noise: ---------  Time: 4165.6 (0.0)#......................##### g) +8 hand cannon "H a) +2 sling {Gabriel#.####.................#Fire: g) +8 hand cannon "Hytad Gis" {p##.#.#.#.#.#........##..######............##.######.......R$h9##.#.#.#.#.#...<# ##....#. #............##.# ####.'. ##.#.#.#.#.#.##.####> #...............#####)  _You finish putting on your +0 ring mail. R$hv_Search for what [Enter for "."]? .  Things that are here:  a +2 scale mail of fire resistance; a +2 dire flail of draining; the human _skeleton of Edmund _z - a +2 scale mail of fire resistanceR$hR$hjR$hR$h _Search for what [Enter for "."]? .  Things that are here:  a +2 scale mail of fire resistance; a +2 dire flail of draining; the human _skeleton of Edmund _z - a +2 scale mail of fire resistance  You start removing your armour.R$h+6.6 (1R$h]R$hA7.6 (2R$hR$hR$h+8.6 (3R$h@R$hR$h%+9.6 (4R$hR$hR$h,70.6 (5R$hR$h 12 _You continue removing your +0 ring mail. x5R$hR$h R$hf(  You finish removing your +0 ring mail.  You start putting on your armour.R$h)+1.6 (6R$h.R$h:A2.6 (7R$h;R$hBR$hB+3.6 (8R$hzHR$hPA4.6 (9R$hUR$h[R$hR\/5.6 (10.0)R$haR$hd- 9R$hd0 _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance.R$hDeR$h>lR$hpnQ _You feel resistant to fire.R$hBR$hInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [) R$hn m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)b - a +0 leather armour  y - a +0 ring mail Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE R$h­[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S$h  z - a +2 scale mail of fire resistance (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 8.8 (9.9 -> 1.1). Your EV would increase by 2.4 (10.2 -> 12.6). Your current strength and Armour skill slows attacks with missile weapons (like the +8 hand cannon "Hytad Gis" {penet, Str+5}) by 0.2. You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} (t)ake off, (d)rop, (=)adjust, or (i)nscribe.U$h Inventory: 26/52 slots Hand Weapons (go to first with )) U$h  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn) U$h  z - a +2 scale mail of fire resistance (worn)  b - a +0 leather armour  y - a +0 ring mail Wands (go to first with /)  o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)  c - a scroll of butterflies U$h#  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE U$h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]W$hHXg - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokeW$hIwith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 8.0; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 4.1 XLs.  At current training (42%) you reach 18.0 in about 7.8 XLs. Your +2 scale mail of fire resistance slows your attacks with this weapon by 0.2.  Current attack delay: 1.6. Damage rating: 32 (Base 16 x 122% (Dex) x 124% (Skill) + 8 (Ench)). W$h3IMPenet: Any ammunition fired by it continues flying after striking targets, potentially hitting everything in its path until it leaves sight. Str+5: It affects your strength (+5). (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.X$hInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  d - a +0 sling {Gyeongja} Armour (go to first with [) X$h4 m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  b - a +0 leather armour  y - a +0 ring mail Wands (go to first with /)  o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)  c - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE X$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]Z$h a - a +2 sling (offhand) {Gabriela}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 Z$h "This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 8.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 2.4 XLs.  At current training (42%) you reach 14.0 in about 4.5 XLs. Your +2 scale mail of fire resistance slows your attacks with this weapon by 0.2.  Current attack delay: 1.1. Damage rating: 12 (Base 7 x 122% (Dex) x 124% (Skill) + 2 (Ench)). Z$h, This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon (d)rop, (=)adjust, (s)kill target, or (i)nscribe.\$h_ Inventory: 26/52 slots Hand Weapons (go to first with )) \$h z a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  b - a +0 leather armour  y - a +0 ring mail Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)  c - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP \$hE 1 w - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^$hey - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 ^$hHIt can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 3.1 (9.9 -> 6.8). Your EV would increase by 1.2 (10.2 -> 11.4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe._$h5Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn) _$hV v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  b - a +0 leather armour  y - a +0 ring mail Wands (go to first with /)  o - a wand of flame (8)  x - a wand of polymorph (8) _$hѫ'Scrolls (go to first with ?)  c - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`$h z - a +2 scale mail of fire resistance (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 8.8 (9.9 -> 1.1). `$h Your EV would increase by 2.4 (10.2 -> 12.6). Your current strength and Armour skill slows attacks with missile weapons (like the +8 hand cannon "Hytad Gis" {penet, Str+5}) by 0.2. You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} `$h P(t)ake off, (d)rop, (=)adjust, or (i)nscribe.g$h[cInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  d - a +0 sling {Gyeongja} Armour (go to first with [) g$hEd m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  b - a +0 leather armour  y - a +0 ring mail Wands (go to first with /)  o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)  c - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV g$hdN q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h$h y - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 3.1 (9.9 -> 6.8). Your EV would increase by 1.2 (10.2 -> 11.4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.i$hsi$hzi$h;"####.##.## #........#.# stairs the Skirmisher # #.##..# #........#.# Coglin of Fedhas *..... # #.###.####..........# Health: 61/61 ======================== # #.##...##.........## Magic: 9/9======================== ####.##..............# AC: 9Str: 17 #....##.###..##f####.# EV: 10Int: 9 #.#####.###.....## #.# SH: 0Dex: 19 ..#i$h X#######.#..[.....# #.## XL:  8 Next: 67% Place: Dungeon:5 ### ######.....@..........###... Noise: ---------  Time: 4175.6 (0.0)#......................##### g) +8 hand cannon "H a) +2 sling {Gabriel#.####.................#Fire: g) +8 hand cannon "Hytad Gis" {p##.#.#.#.#.#........##..######............##.######.......##.#.#.#.#.#...<# ##....#. #............##.# ####.'. i$hk##.#.#.#.#.#.##.####> #...............#####)  _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  i$h.You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.i$hi$h _i$hli$hʞd  You start removing your armour.i$h+6.6 (1i$hi$hzi$h+7.6 (2i$h'i$hi$hF+8.6 (3i$hW9.6 (4i$hqi$hi$h/,80.6 (5i$hi$h 12 _You continue removing your +2 scale mail of fire resistance. x5  You finish removing your +2 scale mail of fire resistance.i$hi$hi$hg  You feel less resistant to fire.  You start putting on your armour.i$h+1.6 (6i$hki$h i$h` +2.6 (7i$hi$hi$h[i$hz$3.6 (8i$hi$h'i$hd'i$h'$4.6 (9i$h-i$h4i$h5/5.6 (10.0)i$h:i$h<, 6i$h=]1 _You continue putting on your +0 ring mail. x5i$h=i$hCi$hE^ _You finish putting on your +0 ring mail.i$hm i$h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.5  11%   0   g + Spellcasting   0.0    -2  i$h O         b + Unarmed Combat   0.0    -1           h * Invocations   2.0  14%  -2  c + Ranged Weapons 8.0  42%  -1   i + Evocations   0.0    +3      i$h2      d * Armour   3.0  14%  -1       e * Dodging   3.0  14%  -1      f + Stealth1.1   5%  -1  i$hb         i$h         i$h n    i$h         i$h             i$h )                            The percentage of incoming experience used to train each skill is in brown.  i$hC The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm$hңm$hˤm$h####.##.## #........#.# stairs the Skirmisher # #.##..# #........#.# Coglin of Fedhas *..... # #.###.####..........# Health: 61/61 ======================== # #.##...##.........## Magic: 9/9======================== ####.##..............# AC: 6Str: 17 #....##.###..##f####.# EV: 11Int: 9 #.#####.###.....## #.# SH: 0Dex: 19 ..########.#..[.....# #.## XL:  8 Next: 67% Place: Dungeon:5 ### ######.....@..........###...m$h[39;49m Noise: ---------  Time: 4185.6 (0.0)#......................##### g) +8 hand cannon "H a) +2 sling {Gabriel#.####.................#Fire: g) +8 hand cannon "Hytad Gis" {p##.#.#.#.#.#........##..######............##.######.......##.#.#.#.#.#...<# ##....#. #............##.# ####.'. ##.#.#.#.#.#.##.####> #...............#####)  _You continue removing your +2 scale mail of fire resistance. x5  You finish removing your +2 scale mail of fire resistance.  You feel less resistant to fire.  You start putting on your armour. _You continuem$h putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.m$hn$h[ Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.n$h n$h( n$h M####.##.## #........#.# stairs the Skirmisher # #.##..# #........#.# Coglin of Fedhas *..... # #.###.####..........# Health: 61/61 ======================== # #.##...##.........## Magic: 9/9n$hާ ======================== ####.##..............# AC: 6Str: 17 #....##.###..##f####.# EV: 11Int: 9 #.#####.###.....## #.# SH: 0Dex: 19 ..########.#..[.....# #.## XL:  8 Next: 67% Place: Dungeon:5 ### ######.....@..........###... Noise: ---------  Time: 4185.6 (0.0)#......................##### g) +8 hand cannon "H a) +2 sling {Gabriel#.####.................#Fire: g) +8 hand cannon "Hytad Gis" {pn$h$ H##.#.#.#.#.#........##..######............##.######.......##.#.#.#.#.#...<# ##....#. #............##.# ####.'. ##.#.#.#.#.#.##.####> #...............#####)  _You continue removing your +2 scale mail of fire resistance. x5  You finish removing your +2 scale mail of fire resistance.  You feel less resistant to fire.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.n$h P  Okay, then.n$h n$h n$hN . _o$h5 o$h Level 5 of the Dungeon <<<<>>>>(Press ? for help) ##......# #.# #.....#..# ###....######....# #.#  o$h #......# #.#### ########.# #.......##..<..###### #.#  ##.....# #....##.# #.......##.####.....# #.#  #.....# ####.##.## #........#.# #.....###.#  #.....#### #.##..# #........#.# #.....##..#  ###.<....# #.###.####..........# #.....##..#  ######.# #.##...##.........#####......>..#  #.####.##..............# #......####.#  #.#....##.###..##f####.# #.#....# #.#  #.#.#####.###.....## #.# #...##.####.#  #...#o$hi X#######.#..[.....# #.###..###......#  ##### ######.....@..........###......##.....###  #......................#######.##.....#  #.####.................# #.##.....#  ##.#.#.#.#.#........##..#######.....####  #............##.######..............##  ##.#.#.#.#.#...<# ##....#.........#  #............##.# ####.'.........#  ##.#.#.#.#.#.##.####>........###  #...............#o$h ####)..........#  ##.#.#.#.#.##.####...##'#'#.....#  #...........#.##...##.#.#.....#  ###.#.#.#.#.##.##........#######p$hVT| #### #.# #..# #........#.# #.....##. ###.<....# #.# ##.###...# #.....##. ######.# # #...#..#p$hT.>. #. #......# #......# #.#... #.###..##f####.# #.#....# # #.#.### #.###.....## #.# #...##.#### #...# #######.#..[.....# #.###..###....#### ######.....@.###......##.....## #......................#######.##.....#p$hFV #.####.................# #.##.....# ##.#.#.#.#.#........##..#######.....#### #............##.######........####.#.#.#.#.#...<# ##....#....#......##.# ####.'....##.# ###>...........# ####)...##.### #...##'#'#.....##.# #...##.#.#.....###.# #........#####.....÷>.....#.# ......####. #..##############....#p$h)) p$h? ####.##.## #........#.# stairs the Skirmisher # #.##..# #........#.# Coglin of Fedhas *..... # #.###.####..........# Health: 61/61 ======================== # #.##...##.........## Magic: 9/9======================== ####.##..............# AC: 6p$h*@ CStr: 17 #....##.###..##f####.# EV: 11Int: 9 #.#####.###.....## #.# SH: 0Dex: 19 ..########.#..[.....# #.## XL:  8 Next: 67% Place: Dungeon:5 p$h@ ### ######.....@..........###... Noise: ---------  Time: 4185.6 (0.0)#......................##### g) +8 hand cannon "H a) +2 sling {Gabriel#.####.................#Fire: g) +8 hand cannon "Hytad Gis" {p##.#.#.#.#.#........##..######............##.######.......##.#.#.#.#.#...<# ##....#. #............##.# ####.'.p$hA  ##.#.#.#.#.#.##.####> #...............#####) You finish removing your +2 scale mail of fire resistance.  You feel less resistant to fire.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _Okay, then.p$hB p$hC p$hK p$h[Q p$hQ $ _p$hGV ,p$htX ,p$hY p$h`\ p$h^ ,p$hA` p$hc p$he ,p$hf p$hvi p$htk ,p$hl p$h[o p$hp ,p$hq p$hs p$hct ,p$h u p$h:v p$how ,p$hw p$hx p$hz ,p$h/{ p$h| p$hj~ ,p$h p$h p$h ,p$hj p$hY p$h ,p$h p$hc ! #............##.######. ##.#.#.#.#.#...<# # #............##.#  p$hE ##.#.#.#.#.#.##.#  #...............#  ##.#.#.#.#.##.###  #...........#.#  ###.#.#.#.#.##.#  #.....÷#.# 97.6 (12.0)p$hȋ Q #.#.#.#.#.#.##.#  #..............#  ################ p$h0 p$h p$h y _There is a stone staircase leading down, spattered with blood here.p$h p$hF p$h p$h p$h> 88.0) _p$h p$h}#...###....####..## ##..##  ##..##  ##..##  ##..#  #..# 6 #@.#  #..#  #..#  #..#...#...#...#.....p$hp$hӬp$h/200.1 (2.5p$hp$h} _You climb downwards. _There is a stone staircase leading up here.q$hA0Iq$h0q$h2q$h7P _q$h7q$h7q$h38q$h9q$h\d ##..## ##..## ##..## ##..# #..# #<. #..20#..>.....................###........###......####.###3.1 (3 _Found a stone staircase leading down.q$hVq$hܠq$hCq$h{q$h,q$hݨ,q$h)  ##..## ##..## ##..# #..#q$h #<.# #..# #..####..##.@..#4.1 (1...>......#q$h̯ ....#..#####..(  ###........ ####.#####q$hLH ##q$h)q$h+5.1 (2q$hźq$hJ _Found 4 large rocks.r$htr$hur$h>vr$h8xr$h{}Xr$h ##..## ##..# #..# #<.#.r$h  #..##.. #..##...# ###..##.....##....##....>.@....#.r$hY..#...#F#####........(. ###........ ####.#####F   bullfrog (asleep)r$hQ ## r$hx 6.1 (1  A bullfrog comes into view.r$hr$hF.Fr$hh4==7.1 (2r$hr$h< _The bullfrog gives a loud, deep croak!r$h ((((You shoot a sling bullet. The sling bullet hits the bullfrog.r$hLzg ( r$hzuThe bullfrog is lightly wounded.  You shoot a slug. The slug pierces through the bullfrog!r$h,r$h.....○..Fr$hVz======8.5 (1.4Rev r$hw _The bullfrog is severely wounded.s$h)d  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!s$hkil((†s$hD ((Fedhas appreciates your contribution to the ecosystem.s$hu}..○.†s$hfzh759.9Rev+ s$h;○s$h1' _You shoot a slug.s$h34○s$h3s$h:=○s$hh<H _No target in view!s$hI8○○s$h}Js$hPJ○○s$hSH _No target in view!s$hL○○s$h`s$h =○s$h H _No target in view!s$h V○s$h R○○s$h H _No target in view!s$h L○○s$h s$h R○○s$h< H _No target in view!s$h4s$hs$hs$hs$h7"Q _s$h#,s$hM$s$h'| _No target in view! _ There is a stone staircase leading down here.s$h6)\Rev  _s$h)s$h*s$h+,s$hQ,s$h-s$h.,s$hQ/s$h?6ns$h7s$h7!s$h8s$h:s$h;s$h;s$h3<s$hI=s$h >,s$h>s$h@s$hAs$h,Bs$hBs$hDs$hE,s$hFs$hIs$hXK,s$hKs$h[Ms$hN,s$h6Ps$h|Qs$hR,s$hSs$hTs$hsVs$hVs$h\Ws$hXs$hY,s$hYs$hZs$h[,s$h\s$hC]s$h]s$h(^s$h^s$h&`s$h`,s$haas$h gs$hbhs$hhs$his$hgls$hps$h)qs$htns$hbts$hts$hts$hus$h{vs$hvs$hvs$hxs$h^zs$hzs$h {s$h~d  You see here a bullfrog corpse.s$hs$h. _s$hs$h܄Bs$h\s$hs$hs$hes$hs$h܋s$h΍s$h?s$hs$hs$h_,s$hs$h;s$h{,s$hs$h#s$hs$h2s$hs$h@s$h&,s$hs$hs$h,s$hs$h's$hl##...## #<.#  ##...# #..# #.##..## #..# #..s$ẖ#...######..# #...#.....##....# #...o##....>......# #.....  ##............###.....#s$h#.....†........#..  #..#####.......@(..# ------#.## ###........##  s$hP#.# ####.#####  #.# ###  #.#  ###s$h o   orc (asleep) s$h/ 44.9 (35.s$hh0)  An orc comes into view. It is wielding a +0 hand axe.s$hjz.oos$hY==----5.9 (36s$hs$h% _The orc shouts!t$hu- (((((You shoot a sling bullet.t$hJ ((The sling bullet hits the orc but does no damage.t$h4 w  You shoot a slug. The slug closely misses the orc.t$h6 b  You hear a shout!t$h 7 t$h< ] o.......o☼o 2 orcs (1 wandering)An orc priest comes into view. It is wielding a +0 dagger.t$h= ~======7.2 (1.3)Rev t$hB =☼t$h:I _The orc priest moves out of view. _An orc comes into view. It is wielding a +0 club.u$h (((☼oYou shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.u$h   The orc is almost dead.You shoot a slug. The slug pierces through the orc!  You kill the orc!u$h(☼   orcu$hK{  Fedhas appreciates your contribution to the ecosystem.u$hoo.)○.○o   orc priesto   orcu$hT_8.5Rev+ u$hO○○u$hI  ((((((○○ _You hear a shout!  You shoot a sling bullet. The sling bullet hits the orc priest.u$hP (○ The orc priest is moderately wounded.You shoot a slug.  The slug pierces through the orc priest!u$hu$hr  The orc priest is severely wounded.An orc comes into view. It is wielding a +0 club.The orc priest calls down the wrath of Beogh upon you.u$h.ooo......°○.○o 2 orcsu$hta48------9.9 (1.4u$h|V°○u$h! (((((°○ _Beogh smites you!  You shoot a sling bullet. The sling bullet hits the orc.u$h~  The orc is heavily wounded.You shoot a slug. The slug pierces through the orc!  You kill the orc!u$h   Fedhas appreciates your contribution to the ecosystem.The slug pierces through the orc priest!!  You kill the orc priest!u$h ((°○.○o   orc u$h(,u$h0.o.))...○.(○.°u$h%&9=-----951.2 (1.3Rev* u$h*^○.°u$h5_ ((((u$h6° _Fedhas appreciates your contribution to the ecosystem.You shoot a sling bullet. The sling bullet hits the orc.u$hC _Fedhas appreciates your contribution to the ecosystem.You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.  You shoot a slug. The slug pierces through the orc!! u$h} You kill the orc!  Fedhas appreciates your contribution to the ecosystem.u$h(((○.°u$hL..)...☼#○°..u$hOD*2.5u$hVL☼°u$h` ☼#○ _You can now encircle yourself with summoned briar patches.u$h\au$hjgL☼°u$hjp ☼° _No target in view!u$hpu$hw<○u$h ☼#○° _No target in view!u$hvu$h☼#○° _No target in view!u$h z☼#○°u$hLu$h\☼#○u$hH _No target in view!u$hu9○u$hfu$h4u$h) H _No target in view!u$h.☼#○°u$h<p☼#○°u$hZC _No target in view!u$h@9○u$h)u$h:○u$hu$h67 u☼#○u$h@ c☼#○u$hG" u$hO# =☼#○u$h# u$hp% u$hK& u$h2 u$h2 °u$h-3 u$h]7 u$h ^☼#○°u$h u$h X○°u$h u$h h☼#○°u$h u$h x☼#○°u$h> u$hʇ z☼#○°u$h u$h( p☼#○°u$h u$ha M☼#○u$hb u$hj X○°u$hpm u$h(h☼#○°u$h)u$h?1:☼u$h4u$h5☼u$hTu$hC f☼#○°u$h!v$h"Lv$hLv$hUNv$hQv$hIV; _v$hXv$hYW50=v$hM[v$h_PRev+ v$hav$h)e,v$hgv$h8jv$hjL1=v$hlv$h p,v$h.rv$hvv$hiv:Rev v$hfxv$h{,v$h ~v$hրv$h=V2=v$hv$hψ,v$hŠv$hv$h8!v$hv$hv$hj%3v$hiv$h,v$hv$hb,v$hkv$hmv$hD4=v$hv$h,v$hv$h,v$hv$hY,v$hv$hwk5=v$hv$h¾v$hv$hqv$h`,v$hiv$h8v$hD6=v$hcv$h*v$hv$hv$h"v$hqv$h_v$hIk7=v$hv$h,v$h:v$h,v$hv$hv$hv$hVv$h'R89=60=v$hG,v$hHv$hK,v$h Lv$hM,v$hHOv$hQK1=v$h) _HP restored.=v$hv$hv$hv$hv$hv$hu,v$hv$hv$hv$hv$hWv$hv$hv$hAv$h v$hz  Things that are here:  a +0 club; an orc corpsev$h0v$h _v$h@v$hv$h,v$hgv$hv$h,v$hv$h2v$hw,v$h/v$hv$h,v$hv$hxv$hv$hv$hv$hv$h,v$hv$h0v$h#,v$hv$hHv$h" #).≈ #...≈ ##...≈ v$hs.##..#. ..##  #..## #..# ##..# ##..#  ###@.# ------308.5 (56.0)<.# ###...## v$hw.# ##....## .# ##.....# ##..# ##).)..## ....# ##..)..## ....# ##.....## ....###.....## .....#...)###v$h? v$h K------9.5 (57v$hv$h' _Found a scimitar.v$h v$h v$hA v$h v$hT v$h v$ht v$h v$h v$h v$hR v$hK v$h\ ,v$hٟ v$hw v$h  ..≈≈ ...≈≈>v$h H .).≈≈. ...≈≈≈ #...≈≈≈ # ..#.... v$hN ...# .##  12.5 (3.0) ..# v$h  ## ..# ###.. <.# ###...# ..# ##....### ##.....v$hЫ ## ##).)..#v$h # ##..)# ##.....v$hC v$h' +3.5 (4v$h v$h. 9 _Found an escape hatch in the floor.w$h)3w$h+w$h/w$h54...≈≈≈ ...≈≈>_.).≈≈.⌠...≈##...≈ #..#. ##.....# ## ##.@# 0# ##..## w$h6# ###..## # ##....### ##.....## ##).)..### ##..)..## w$h=w$hV>+4.5 (1w$hCw$h9G9 _Found a hazy altar of Hepliaklqana.x$h-3x$h/x$h3x$hd6x$h6x$h$:x$h:x$h<,x$h=x$hAx$hCx$h%Dx$hDx$h Gx$hHx$h-Ix$hIx$hjMx$h#P,x$h'Qx$hRx$hVU,x$hVx$h/Yx$hzb#................#......≈≈≈≈≈≈.#..#.....≈≈≈≈≈≈... #....≈≈>_≈≈.# #.).≈≈.⌠≈≈.##.#...≈≈≈≈≈≈ ##...≈≈≈≈≈≈.... #..#...@.......x$hc20.5 (6 ##.....###.....) ##..##### ..$.# ##..## >..#  ###..## ..#  ###...## .#  ##....## # ##.....x$hc{# #).)..##x$hrA1.5 (7x$hux$hwK _Found a dagger. Found a stone staircase leading down.y$hP3y$hy$hy$hy$h,y$hay$hjy$hy$h y$hVy$hֻy$h y$hay$h5y$hy$hy$h'y$hy$h,y$h8y$h,y$hy$hM _You now have 278 gold pieces (gained 9).y$h3y$huy$hy$hy$hy$h y$hQy$hiy$hy$hy$hBy$h+,y$hy$h+y$h@,y$hly$hBy$hN _You now have 290 gold pieces (gained 12).y$h 3y$h# y$hy$h   ...0...   #.......#  ........# #  ........# .#  ........###.#  ....................#  ...≈≈≈≈≈≈.#.........#  ...≈≈≈≈≈≈...#...@..#  34.5 (13.0) y$h...≈≈>_≈≈.###....###  .).≈≈.⌠≈≈.##....##  ...≈≈≈≈≈≈.......#  ...≈≈≈≈≈≈.......##  .#...............#    ....###.....)##..#   ### #.....####..#   # #..>..# ##.#   y$h!y$h!,5.5 (14y$h(y$h]++ _Found 3 flux baubles.y$hu= y$h= y$h? y$hC y$hF y$hG y$hJ y$h/K y$hM ,y$hNO y$hUQ y$h T ,y$hU y$h+Y y$hz[ ,y$hn\ y$h^ y$h` ,y$h9b y$hc y$h>e y$hve y$h[f y$h h y$hj ,y$hn y$hr y$hs ,y$ht y$hcv y$hRx ,y$h\y y$hz y$h| ,y$hd} y$hq y$h y$he y$h y$h y$hN ,y$hx y$hʊ y$hٌ ,y$hߍ y$h Z  #####  ###...#  ...####.....#  y......@....#  #...0....##.#  #.......###.#  ........# #.#  ........# #.#  ........###.# y   hornet (asleep).................#  ....≈≈≈≈≈≈.#.........#  ....≈≈≈≈≈≈...#......##  48.5 (13  A hornet comes into view.y$h0 o.yyy$h 5==9.5 (14y$h y$hk 0 _The hornet buzzes angrily.z$h; >(((((((z$h|l  You shoot a slug. The slug closely misses the hornet. You shoot a sling bullet.z$h ,z$hU q°...y... z$hF ======50.8 (1.3)Rev z$h z$h a _The sling bullet closely misses the hornet.{$h °(((You shoot a sling bullet.{$h7 °((((The sling bullet hits the hornet but does no damage.{$hո,{$h}°.....y☼{$hU_2.1Rev+ {$h9°{$hWk _You shoot a slug. The slug closely misses the hornet.{$h ((((((( You shoot a slug. The slug pierces through the hornet!!{$h  The hornet is heavily wounded.You shoot a sling bullet.  The sling bullet hits the hornet but does no damage.{$h {$h" .......y°The hornet is heavily wounded.{$hc$ g3.4Rev* {$hB* {$h- S _The hornet barely misses you.|$h8S(((((((°|$hſ ° You shoot a slug. The slug misses the hornet. You shoot a sling bullet.  The sling bullet hits the hornet.|$h K ......y@°°The hornet is severely wounded.The hornet barely misses you. The hornet stings you.|$hKW59-4.7|$hLNSlow Rev* |$h R<°|$hT\ _You feel yourself slow down.|$h)  (((((((You shoot a sling bullet.|$hY0 o  The sling bullet barely misses the hornet.|$hJ ☼......y@.. The sling bullet barely misses the hornet.You shoot a slug. The slug barely misses the hornet.You feel yourself speed up.  The hornet barely misses you.The hornet stings you but does no damage.  The hornet stings you.5---6.7 (2.0☼ _You feel yourself slow down.}$h ☼(((((((You shoot a sling bullet.}$h3  The sling bullet closely misses the hornet.You shoot a slug. The slug pierces through the hornet!!  You kill the hornet!}$hCq☼}$h}  ○.......@○Fedhas appreciates your contribution to the ecosystem.}$h^}$h(  stairs the Skirmisher  Coglin of Fedhas **....  Health: 56/61 ======================--  Magic: 9/9========================}$hq@  AC: 6Str: 17#####   EV: 11Int: 9###...#   SH: 0Dex: 19...####○....#   XL:  8 Next: 104% Place: Dungeon:6.......@○...#   Noise: ======---  Time: 4358.7 (2.0)}$h #...0....##.#   g) +8 hand cannon "H a) +2 sling {Gabriel#.......###.#   Fire: g) +8 hand cannon "Hytad Gis" {p........# #.#   Rev* ........# #.#  ........###.#    .....................#    }$hLR....≈≈≈≈≈≈.#.........#    ....≈≈≈≈≈≈...#......##    }$hv_You feel yourself slow down.You shoot a sling bullet.  The sling bullet closely misses the hornet.}$hYou shoot a slug. The slug pierces through the hornet!!  You kill the hornet!Fedhas appreciates your contribution to the ecosystem.}$ho _You feel yourself speed up.You have reached level 9!}$h"/  --more--$h  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 9, Dex 19.$h\KIncrease (S)trength, (I)ntelligence, or (D)exterity? $h̏ 60/66-10/1099 2% ○$h U _You feel stronger. x2$hֶ$h$hJ$h$h}1= _$hL$h$h2$h:Rev+ $hj$h8$hV2=$hp3Rev 4=$hp$h7$hu$h0$hg$hk5=$h'$h,$h$h ,$h $h ,$h $h$hD6=$h$h$h,$h$hW)A=$h,,$h]-$h0$h2,$h3$h}6$h7,$h<$h?$h@,$hA$hC$hE,$hBF$hI$h^$h_$h`,$h a$hb$h l-# ##......## ##.....# ####### # ..# [...####....## #...## ### #@.#------90.7 (32.0) ..#$h!mf #..# [.# #..# ..# #..# ..# ##.# .## #..## #######...## ###...####...####.....# ###............#$ht$hYuK------1.7 (33$h{$hk~* _Found a kite shield.$h3$h$h$hl,$h8,$h,$h$hx$h,$h $h$h$h$hl$h$hp,$hV$h$hX$h)$h$h*$h$h,$hR$h8$h,$h$h$h,$hZ$h$h ,$h $h $h,$h[$h>$h,$h$h$h8,$h2$h$h$h $hN $h"$h$,$h%$h($h)$h *$h*$h6,$h.,$h/$h3$hb5$h5$hg6$h'8$hL:,$h';$h<$hG@,$h A$hC$hD,$h(F$hH$h1J,$hK$hN$hQ,$hR$hcT$hV,$hX$h]$h_,$h`$hc$hf$hf$hg$hk$hm$h)n$ho$hq$ht,$h(v$h"z$h|,$hX$h$h*$h,$h$h$hA,$hǎ$hb$hؑ,$h$hd$h8,$hD$hl$h;,$hß$h:$h,$hť$h$h,$h$h)#.....# #..####.[.# ###..##...# ##.# #..##...# ...# ##.####..## ... #..## ## ###...# ..## #...## ###. ......# #..# ##...####... .....## #.[# #..........####.@# ##...0....# $h#..# ##.......## ##..### #........# ##.....# ##........# ##....#.###.........## #.....................  #......≈≈≈≈≈≈.#.......  ##.....≈≈≈≈≈≈...#..... $hi ##....≈≈>_≈≈.###....# $hw\78 M....######.. ##....  ###.[.# . ## .##.# #..#  #...# ....# ##.## $h ##..## #... #..## ## ####..## #...## ###..# ##...#### .....##.......... ######0.... #..# ###$h'##..### #........#.$h,###.....$hI.429.7 (38$hG-30.7 (39$hi$ho _You see here a +2 helmet.$h& $h $ho $h ,$h< : _$h $h ,$h $h $h ,$h $h $ha ,$h $h- $hi ,$h $h $h ,$h8 $h $h> #....## ..## .....## #[...#### ......## ####....## ###....### ###+ ###...## # ###....####.ß. ###..# ###.....#.._ #..#  ###.[.##.. ### #..#  #...# #.##.## #..#  #...# #.@...## ##.## 6.7 (6.0) $hM J##..## ####...# #..## ########...# ##..## #...## ...........# ##..# ##...## ..........## #.[# #..... .########## #..# ##...0 ## #..# ## ##..### # ##.....# #$hS e_7.7 (7$h 8_$h @ _Found a shimmering blue altar of Sif Muna.$hj $hn ,$ho $h9p $hq $hJt $hQw ,$h{ $hA~ $hf ,$h΂ $h W  There is a shimmering blue altar of Sif Muna here.$h $h&  _$hf $h $hR  ##..### ##......##  ##..## ##.....#  ##..## ########  ###...# #o>o##### #....## #≈≈≈##..### ......## #...##[...#### .......## ... ####....# )###....### ###'### ###...## $h ## ###....####.ß@ß.# ###.. # ###.....#.._..#   ###.[.##...### #  #...###.##.## #..# #...# #.....## ##.## $hI S##..## ####...# #..## oo 2 orc wizards (asleep)#######...# ##..## #...## $h *............# ##..# ##...# ...........## #.[# #....$h F 42.7 (5  You open the door.$h zo._o1 asleep)$h +3.7 (6$hq $hм _2 orc wizards come into view. _Found Sif Muna's Atlas of Clouds. Found an escape hatch in the floor.$h& ((((o  You shoot a sling bullet. The sling bullet hits the orc wizard.$he (The orc wizard is moderately wounded.$hN]o≈..☼$hz======5.0 (1.3Rev $h(<☼$ho _You shoot a slug. The slug closely misses the orc wizard.$h" ((((You shoot a sling bullet. The sling bullet hits the orc wizard.$h (_The orc wizard is moderately wounded.You shoot a slug.  The slug pierces through the orc wizard.$h=9 6o≈.$h9 V.○☼$hJ: (6.3$hv: 7Rev+ $hKC :○$hG b _The orc wizard is heavily wounded.$h (((((You shoot a sling bullet.$hJ  ☼The sling bullet closely misses the orc wizard.You shoot a slug.  The slug pierces through the orc wizard!$hαo≈..○○○$h-7.5 (1.2$h=$h^ _The orc wizard is almost dead.$hcF (((((○You shoot a sling bullet.$h5M$hn_The orc wizard is almost dead.!  You kill the orc wizard!$h○○   orc wizard$hYg<)≈..$hgs°°○○$hkt38.8 (1.3Rev* $hvV°°$hyl _Fedhas appreciates your contribution to the ecosystem.$h ((((°○ You shoot a sling bullet. The sling bullet hits the orc wizard!$h 9 (°○○ The orc wizard is heavily wounded.You shoot a slug.  The slug pierces through the orc wizard.$h o≈..'°°°$hx )50.1$h & R°°°$h) ^ _The orc wizard is almost dead.$h ((((°°You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.$hZ (°The orc wizard is almost dead.$h o≈..°._.$hМ (1.4$hU ;°$hX o _You shoot a slug. The slug closely misses the orc wizard.$h ((((You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.$h9    The slug pierces through the orc wizard!  You kill the orc wizard!$hRw($hz>≈..°○$h052.7$hV°○$h(l _Fedhas appreciates your contribution to the ecosystem.$h4°$h$h;○$hH _No target in view!$h 4$h $hI $h $h ; _$h} @  There is an open door here.$hp $h _$hx $h# $h{$ $h$ :Rev+ $h& $h, W  There is a shimmering blue altar of Sif Muna here.$h 0 6 _$h1 $h4 $ha7 ,$hQ9 $h= $h@ ,$h@ $hB $hpD $hD :Rev $hwV k$h|X $h[ ^  You see here a +2 helmet.$h] $h^  _$h%_ $hb $hd ,$h4e $h@h $hj $h*k $hl $ht X$hv $ha{ B$hC~ $hŀ ,$hp $h$ B$h $hz $h ,$hݐ $h֓ $h8 ,$h $he $h! ,$hu $hJ $h ,$h $h? $h ,$h $h@ $hq ,$h $h $hZ ,$hi $h $hJ ,$h $h $h $hK $h $h $h ,$h $h3 $h ,$h $hh $h ...≈≈≈≈≈≈...#......## ##....≈≈>_≈≈.###....### ##.).≈≈.⌠≈≈.##....## #...≈≈≈≈≈≈.......# $h ##...≈≈≈≈≈≈.......## #..#...............#  ##.....###.....)##..#  ##..##### #.....####..#  ##..## #@.>..# ##.# ------ $h | ###..## #......# # ###...## #..#...# #. #....## #..###..# .....# #..# ##.# .)..## #..# #..#$h h   hound (asleep) )..## ..# #.### .h# ###$h z 81.7 (29.0)  A hound comes into view.$h $hW $hP G hF   marrowcuda (wandering)h   houndF.  The hound barks!$h Y==----2.7 (30$hl $h ] _A marrowcuda comes into view.$h (((((((You shoot a sling bullet.$hI F The sling bullet closely misses the hound.You shoot a slug. The slug pierces through the hound.$h'B$h0○..h..F...$h1~======4.1 (1.4)Rev $h8$h<` _The hound is moderately wounded.$h ' $h((((( You shoot a slug. The slug pierces through the hound!$hP ○The hound is almost dead.You shoot a sling bullet.$h$hb$h$h$h$h°.h..F...$h$h5.4 (1.3Rev+ ° _The sling bullet completely misses the hound.You shoot a slug. The slug pierces through the hound!  You kill the hound!°($h*($h °Fedhas appreciates your contribution to the ecosystem.$h+3$h|1°○○F..$h4$h47$h856.6 (1.2$h5)Rev* $h6$hDR°○ (○○(((( _You shoot a sling bullet.  You shoot a slug.  The slug pierces through the marrowcuda!!$h,' $hN°$h 3○○$h>The marrowcuda is almost destroyed.$h//You shoot a sling bullet.$hAq$ht.$hcu☼$hvf.F○..$hx...$hx&7.9 (1.3$h$h☼$h$h $h*!$h☼$hy○ $hƓW_The sling bullet closely misses the marrowcuda.$h6You shoot a sling bullet.  $hi8The sling bullet hits the marrowcuda but does no damage.$h +\You shoot a sling bullet.  The sling bullet hits the marrowcuda but does no damage.  The marrowcuda is almost destroyed.  You shoot a slug.  The slug pierces through the marrowcuda!!  You destroy the marrowcuda!$h0☼(○($hg○○°°.$h1109.2$hwo○○°°$h ○° _Fedhas accepts your kill.$hV$hyg○○°°$h ○° _No target in view!$h$h+y○○°°$ht ○○ _No target in view!$h#{○○°°$hzH _No target in view!$hnP○○$h$ho○○°$hH _No target in view!$hA○°$h;$hk○°°$h3H _No target in view!$h-J°°$h $h'q○○°°$hC _No target in view!$hhj○○°°$hi$hvg○°°$h_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  #...≈≈≈≈≈≈.......# ##...#..#........##.....###.....)####..##### #.....####..###..## ##.○>..# ##.####..## #○@°. #.#0.0 ###...## ..# #. #$h ....## #..### ##Rev* #....#<.# ##$he ;°$hO M------90.2 (1$h [○○@°$h t _Found a stone staircase leading up.You see here a hound corpse.$hM4$hCO$hT$hW$h\Q _$h_$h`:Rev+ $ha$hce$hh,$hgi$hk$hm,$ho$hr$h\t,$hmu$hv$hzPRev $hw{$h}$h,$h$h$h$hʃ$hM$h2$hY,$h$h$h7$h$h$h^0$h $hP  There is a stone staircase leading up here.$h$h! _$h$h$h,$h$h ,$h<$hM _You now have 299 gold pieces (gained 9).$ht3$h$hk$h,$h$h$h~,$hй$h$h,$h8$h$h,$h $h/$h$h$h$h:$h X$h$h$h$h$h,$h$hP  There is a stone staircase leading up here.$h$h _$h$h$h,$h$h$hG$hl$he$h$h $h'$h$h$hK,$h3$h;$h,$h:$h$he,$h$h a  You see here a hound corpse.$h$h _$h+$h$h ,$h $hc$hw,$h$h$h,$h$h$h,$h$h $h",$h#$h.&$hN',$h($h($h),$h^*$h0##..##### #.....####..#  #..## ##..>..# ##.#  ..## #.†....# #.#  .## ##..#...# #.  ###..###..#  #..## ##.##  $hW1|# ###..## #..#  ##...##.#  ###.. #@#  ------..< #.#   ..# #.#  ...##  #.#  $h1;..## ...  .## ...    .# ###  $h1      $h1E $h91528.2 (38.0)$h:,9.2 (39$h=$hB?a _A - a scroll labelled IMAYVU RAPT$h2G3$hG$hLX$hRn$hS,$h U$h>U$hV,$hV$hW$hX$h2X$hRX$h%Y$hY,$hY$hZ$hZ$h[$hK[$hc$h=d$hld$he$h9g,$hg$hXh$hiB$hj$hk,$hk$hl$hm$hm$hm$hGs$htB$hSw$h]x,$h-y$hz$h3|,$h|$h-$h,$hl$h$hƒ,$h+$h>$hv,$h"$h$h,$h؋$hE$h,$h2$h$h,$h$hS$h$hɕ$h<$h$h{,$h$h$h$h$h9$h$h*,$h$h$h,$h$hݪ$h,$h$hH$h,$h$hk$h$h$h~$h/$h,$h-$hb$h,$h$h$h,$h$h>  You see here a +0 dagger.$h$h] _$h$hZ$h/$hV$h$h$h&,$h$h$h<,$hY$h$h$h$h$h_$hz,$h$h$h$h$h$h$h,$h$h$h$h$h$h<$hv,$h,$h$h>$h]$h,$hx,$h7$h|,$h$h+$h,$h\$hk$hg $h $h $h $h- ,$h $h$hS,$h$h$h,$hH$hX$h$h$h$h $hz,$h$h!$h#$h4#$hX$$h($h8+,$h+$h.$h1,$h3$h{6$h|8,$h9$h<$he?,$hH@$h^B$hC,$hD$hF$h5H,$hI$heK$hL,$hN$h Q$h=S,$hT$hV$hY,$hZ$h]$ho^,$h^$hX`$hra,$hb$h,c$hed,$hd$hf$hrh,$hi$hl$hn,$hn$hbp$hq,$hr$ht$hlw,$hy$h{$hC~,$hy$h$hw,$h$hބ$hy,$hr$h$h,$ht$h6$h,$h$h $h,$h$h9$h٠,$hѢ$h  Things that are here:  a +0 hand axe; an orc skeleton$h]$hO _$h$h.$hZB$h$h,$h}$h`  You see here 4 large rocks.$h4$h _$h$hG$h,$hk$h5$h,$h$h$hV$h$h$h=$hh,$h$h$hR,$hC$h$hc,$h^$h$h$h*$h$h1$hF$hp$h$h$h ,$h $h} $h,$h$h$h,$h$h$h,$h $h\$h,$hY$h$h$hD$h$h$h$h$he $h "$h #$hL#$h#$hA%$h&,$h('$hq($h)$h)$hT*$h+$h,$h-$ha-$h.$h0$h:0$h0$h1$hK5B$h 6$h2>S #..## $ht>#...# ##.... ..  ###..$h> ...  ##. #..  ##$h3? #..############ # #.............##  #....@.........## 632.2 (103.0) #....#########...##  $hh?#... ##...#  #... ##..## $h?... #...#### <. #.....##$h? . ##....>.. $h@##........ #.....÷...$hAG$hG,34$hBM$hO9 _Found a stone staircase leading up.$he $hNf $hOg $h.i $hj $hk $ho ,$hw  #.. #...#### # ..... ### .... # #..# $hw 8 #..##  #..## #..@...........##4.0) #....##...## #...## ##...# #...#$hw  ##..## ..... #.....<..# #.....(....$hx ##....>#...) ##$h&x H #.....÷$h{ $h +5.2 (2$hg $h= 6 _Found 5 boomerangs and a rapier.$hC3$hD$hH$hyJ$hNX$hO$hO$hR$h*T,$hT$hiV$hW$hX$hX$h[$h]$h]$hc^$h3`$ha,$hc$hc$hd,$he$hh$h#....#########...##$h|,44.2 (9$hV.J$hB/5.2 (10.0)$h$hX _A jelly comes into view.$h L (((((((J    You shoot a slug.  The jelly quivers.The slug pierces through the jelly!$h4  The jelly is severely wounded.You shoot a sling bullet. The sling bullet hits the jelly!  $h43You kill the jelly!$h9)$h1...$h?...○$h{p1======6.5 (1.3)$h,Rev $hH:○$h O _Fedhas accepts your kill.$h3 7○$h5 $hb:○$hH _No target in view!$h9○$h$ha:○$hH _No target in view!$hb9○$h!$h:○$hH _No target in view!$hb7○$hVc$h'h$h;kH _No target in view!$h8  _$h B$h $hv 7$h $h $hQ 0$h $hC $h $h $hc $h\ $h ,$h( $h $h[ $h $h $h $h ,$h$ $h $h ,$h $hn ,$h $h5 $h $h` ,$h $hn $h| $h $h/ $h $h ,$h $h7 $h ,$hn $h $h# $hC $h $hQ! $h. $hK/ $h0 B$h0 $hD $hE $hE ,$hF $hG $hH ,$hI $hJ $hK $h L $hL $h N $h*O ,$hO $hQ $h6R ,$hR $hT $hLU ,$h V $hW $hgY ,$hgZ $h[ $h\ ,$h] $hX_ $h` ,$ha $hb $hc ,$hd $hf $hbh ,$hl ,$hXn ,$hqo $hq $h t ,$hu $hw $hx ,$h1z $h} $h ,$hJ $h $h… ,$hj $h $ha ,$h $h $hђ ,$h* $h $h ,$h| $h} $h ,$hۣ $h8 $hh $h $hF $hl $hx ,$hѲ $h9 $hq ,$h $h $h- ,$hq $h $hq ,$h $h $h ,$h $h $h ,$hz $h $hq ,$h; $h $h. $hW $h $h $h ,$hH $hV $h ,$h $hm $h ,$h> $h $h ,$h $h $h ,$h $h $hb B$h $h ,$h $h $h ,$ht $h >  You see here a +0 rapier.$hB $h  _$h $h $h' ,$h! $h% $h}' ,$h( $h- $he/ ,$h0 $h4 $h7 B$h; $h7> $ht> $h? $hC $hE ,$hG $h_J $h4L $h{L $hWN $hQ $hxS ,$h}T $hY X$h[ $h,] $hS] $h] $hP` $hea ,$h'b $h[d $he ,$hNf $hh $hi ,$hVj $hl $hn ,$hn $hq $hq $h r $hr $hLu $hv $h*w $hvx $h{ $hb~ ,$h= $h $h1 $h $hX $h $hw B$h B$h $h $h $h ,$hp $h $h $h $h $h $h ,$ha X$h $h $h $h $h $h $h $h $h $h $hb B$ha $h ,$h $h $h ,$hc $hu $h! $h/" $h" $h% $h& $h& $ht' $hi) $h* $h+ $h+ $h- $h#/ $hI/ $h/ $h2 $h3 $h14 $h4 $hr9 n$h: ,$h.; $h= $hp> $h> $h? $h@ $hhA $hA $hzB $hD $hE ,$hE $haG $hH $hH $hI $hJ $h#L $hPL $hL $hrN $hO $hO $hkP $hMR $hS $hS $hOT $hU $hMZ X$hZ $hZ $h[ $h` $h` ,$hRa $hb $hd X$he ,$he $hf $hk $hm X$hco $hp $hp $hoq $hr $hs ,$ht $hu $hgw $hw $hx $hS| $h~ $h  $hn $h $hÄ $h $h $hȆ $hއ $h $h $h $h ,$h $h $h $h $hU $hԑ $h$ $hH $h/ $h  ### .# #.# $hO =#.# ## #.# #.# .# ##.# $hn #.####.## #..## #..##.$h ##...# ##......# ##....# $hޛ 0 #....@.# ##.....## ------### ##.....## ##.......# ...####......# #........# $h #...........## ##........###........$h1 ## #..........####......## ###............ #.....## ##....(.$hQ  #....## ######†.$hp  #....# #.........## ##. $h 17730.0)$h B------7$h 1$hP $h \ _B - 2 fuming coppery potions$h:% a$hG* n$h+ ,$hM+ $h/ n$h 0 $h10 $h-1 $h2 $h,A $hwA $hA $hC $hD ,$hLE $hF $hH ,$h_I $hJ $hL ,$hL $hVN $hmO ,$hO $hQ $h:W X$h\  ##.## ### ##.## #.# # ##.####.## # $h ] M#..##...# ## ##......# ##. #......## ##..z.### ##.....## ##...$h8] #....####......# #..........## ##.... ###........## #.....$hd]  ##......## ###..... #.....## ##.......$h]  #....## ##.. #....# #z   wight (dormant) #....# #.# $h^ #...## #......>## #...## ##.....##$ha 396.5 (19.0)$hh o.zz$hh ,7.5 (20$hm $h9x x _A wight comes into view. It is wielding a +0 dire flail.$hl  ((((((( You shoot a slug. The slug pierces through the wight!$hU  The wight is severely damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$h/,$h6  z.z...°z 2 wightsThe wight is severely damaged.$h7~======8.8 (1.3)Rev $h;;°$hQC _A wight comes into view. It is wielding a +2 battleaxe of venom.$h  You shoot a slug. The slug pierces through the wight!  You destroy the wight!$h-  Fedhas accepts your kill.The slug pierces through the wight!  You destroy the wight!$h [((((((($hx\^  Fedhas accepts your kill.$h$h%>  You shoot a sling bullet.$h$hA zz)...°°zz 2 wights (1 polearm)A wight comes into view. It is wielding a +0 falchion.$hw7/6718800.2 (1.4Rev+ $h':°$hU (((((° _A wight comes into view. It is wielding a +0 halberd.You shoot a sling bullet. The sling bullet hits the wight.$h J  The wight is lightly damaged.  You shoot a slug. The slug pierces through the wight!  You destroy the wight!$hQ3 ((°   wight (Fedhas accepts your kill.The slug pierces through the wight!$h|$h())z)....@°$h86211.5 (1.3$hy:°$h ((((((@°° _The wight is almost destroyed.$h`  You shoot a slug. The slug closely misses the wight. You shoot a sling bullet.  The sling bullet hits the wight!  You destroy the wight!$hW°°$h))...☼@°.$ho42.8Rev* $h![☼@°$h+ ☼@° _Fedhas accepts your kill.$h3,$h1:☼$h = ☼@° _No target in view!$h=$h\E<☼$hHH _No target in view!$hJ,☼$hȄ$hx$h]H _No target in view!$hZA.☼$hA$hI:☼$hKH _No target in view!$h O☼@°$h $h2Q☼@°$h H _No target in view!$h"$h$h<☼$hiC _No target in view!$hJ☼$h$h$h6$h$hm[☼@°$h`$h|PJ☼$hV:☼$h4Y$hO☼@°$h$h%[☼@°$h>($h6 L☼$h^ Q☼@°$h $hŰ m☼@°$h [☼@°$h+ $hb} ,☼$hJ~ $hׄ 9°$h܇ $h 4$h$h $h $hQ _$h!,$h!$h#$h31Rev+ $hl2$h7Z _ Things that are here:  a +0 dire flail; a +0 robe$h%>  #.##   ##.## ###   #.#   ##.####.  ##### #..##...#  $hu>.....# ##......#  s.....### #......## $h>  #..))#### ##.....## $h>  #@)..####......# $h>;------  $h@W ###...........##   ###........##   ##......## ##   #.....## ##   #....## ##s   scorpion (asleep)   #....# #...   #....# #...   #...## #...$h-7.8 (5.0$hJ------8.8 (6$h $h6 _A scorpion comes into view.Things that are here: _a +0 halberd; a +0 robe$h@ ((((((s  You shoot a sling bullet. The sling bullet hits the scorpion.$h (The scorpion is moderately wounded.You shoot a slug.  The slug pierces through the scorpion but does no damage.$hlJ,$hR..s...)☼$hSO======10.1 (1.3$hZ:☼$h]c _The scorpion is moderately wounded.$h  You shoot a slug. The slug pierces through the scorpion!!  You kill the scorpion!$hL(((((((☼$hu ☼Fedhas appreciates your contribution to the ecosystem.$hs r......)○○$h o81.4Rev* $h U○○$h ○○ _You shoot a sling bullet.$h $h ○○ _No target in view!$h _○○$h :○$h H _No target in view!$h< 5○$h!= $hB $h&H H _No target in view!$h% 0○$h $h  <○$h~ H _No target in view!$h: $h $h U○○$h H _No target in view!$ht 0○$hD $h` ○○ _No target in view!$h,p3○$hp$hw:○$hVz$hg0○$h$h:○$ha$h5○$h$h!:○$hs$h$ho$h$h$hJ$h#; _$hy-78 M## .## ##.## ####.## #.#  ##.####.###### ..##$h-# #............### .###..)@#### ###------####)°..####......###..$h.>.#####.$h@..##  ##......## ##$he.U. . $h.%_ Things that are here:$h;5   ###   #.##   ##.## ###  $h5 ##.## #.#   ##.####.  ## #..##...  .# ##......  .### #......  $h5  #..@○#### ##.....##  $h6 ####)°..####......#   ###.##  $hH6P ###.##  $h61 ##......##   #.....## ##   #....## ##   #....# #   #....# #a +0 falchion; a +0 robe$h=q°20°$h>------3.4 (2Rev+ _$h=D<°$hW  Things that are here: _a +2 battleaxe of venom; a +0 robe$h$h\$h$h$h$hh; _$h$h,$h$hIRev $h)$h,$hl$h$h,$hq$h$h7$h+$hV$hD$h$h$h$hi$h$h5$h $h0 ,$h$h$hA$hm$h$h$h,$hg$hl!$h#,$h$$hq($hb*,$h-$h0$hg3,$hm5$h8$h<:$ha:$h;$h4B  Things that are here:  a +2 battleaxe of venom; a +0 robe$hrD$h4E _$hF$hOqa +2 battleaxe of venom; a +0 robe  a +0 halberd$hQ$hR _$hS$hY\  Things that are here:  a +0 dire flail; a +0 robe$h\$h] _$h^$ha$hc,$he$hh$hj,$h.m$hJp$hr,$h_t$hJw$hty$hy$h`{$hI~$hR,$hd$h$hS$h$hX$h$h_,$h$h$h_,$h$h`$h,$h*$h$h,$h$h$hE,$h$h1$hM,$h$h$h$h$h$h<$h,$hW$h$hݱ,$hP$h$h,$h$h$h,$h=$h$h1,$h$h5$h,$hc$h$h{,$h!$hI$h,$hz$h$h|,$h $h $h $h $h_ $h $h ,$h\ $h $h ,$h $h $h $h $ho $h $h! ,$h# $h& $h) ,$h* $h. $h1 ,$h3 $hd7 $h#; ,$h= $h@ $hC ,$hwD $hG $hH ,$hI $hL $h&O ,$hP $hiV $hX ,$hZ $hl] $h_ ,$ha $hg F  You see here a +0 leather armour.$hx $h y  _$hi{ $h@ $hL ,$h< $h $hK $h $h $h $h ,$hW $hm $h $h $h $hw $h4 ,$h $hz $hZ ,$h $h $h ,$h $h $hS ,$h $hx $h ,$h $h $h ,$h $h $h ,$h $h $h ,$h $hn $h $h $hl $h $h ,$h $h[ $hk ,$h $h $h ,$hD $h $hp ,$hn $hu $h ,$h^ $h $h ,$h $h $hU $h $h $h $h ,$h $h $h $h $hQ X$h# $h $h ,$h $hs $h ,$hI $h $h $hL $h ,$h $h $h| $h $h $h; $h ,$hu ,$h $h $h ,$hO $h $h ,$h $h $ho ,$h $h $h $h! $hG! $h|# $h3$ $hd$ $h$ $hp& $h' ,$hB( $h) $h+ $h5+ $h+ $h- $h/ ,$h/ $h1 $h2 ,$h3 $h5 $hg6 $h6 $h7 $h+: $h; ,$h{< $h= $h> ,$h? $h@ $hA $h!B $hB $hD $hE ,$h3F $hG $h3I ,$hI $hVK $hL ,$hM $h)O $hIP $h{P $h#Q $h&S $h%T ,$hT $hUV $h]W ,$hX $hY $hZ ,$h[ $h ] $h] ,$h^ $h_ $h` ,$h#b $hT  ##...## ##..#   ##..### #..#  ##..## #..#  #..###..##  ..###...#  .##$h  #...## ## #....## #  #.....######  # #....@.....#  919.4 (106.0) ####......####  .###$hR ###..###  ...########  ##....##   ###...##   ###..#$hm N   $h z#..#   #..#$h J  $hM $h” $h ^ _Partly explored, can't reach some items.$h [?25h[?0c $h J Search for what [Enter for "."]? $hH. [?25l[?1c$h!36 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] 3 flux baubles  b - [D:6] a +2 helmetc - [D:6] a kite shield  d - [D:6] Sif Muna's Atlas of Clouds  e - [D:6] a +0 dagger (4 further duplicates)  f - [D:6] a +0 robe (6 further duplicates)  g - [D:6] a shimmering blue altar of Sif Muna  h - [D:6] an escape hatch in the floor  i - [D:6] a +0 flail (2 further duplicates)  j - [D:6] a hazy altar of Hepliaklqana  k - [D:6] an escape hatch in the floor  l - [D:6] a scimitar  m - [D:6] a pair of gloves  n - [D:6] a +0 leather armour (1 further duplicate)  o - [D:6] 7 stones (10 further duplicates in 3 piles)  p - [D:6] a stone staircase leading down  q - [D:6] a stone staircase leading up  r - [D:6] a +0 club (3 further duplicates)  s - [D:6] a stone staircase leading down  t - [D:6] a stone staircase leading up  u - [D:6] a +0 antimagic falchionv - [D:6] a +0 hand axe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hLLevel 6 of the Dungeon <<<>>>>>>___(Press ? for help)  #......_.....####.............###...##[...########   #..#.......#...................## #...#####....##   #..#.......#..####......)###....### ###'### ###...##   #..##.....##..# #.....[## ###....####.ß.ß.# ###..#   #..####.####..# #....)## ###.....#.._..##..# $h)O  #............## ##....## ###.[.##...### #..#   #.......#########.....# #...###.##.## #..#   #######...#...........# #...# #.....## ##.##  ###.#...#.#.....# ##..## ####...# #..## #####  #....#.#(#....###########...# ##..## #...## ###...#  ##..#.#(#)#.................###..# ##...####.....#  #...#.>(#...#.............###.[# #............#  #..#.#.#.#.##....###########..# ##...0....##.#  #...#.#.#..##..####..# ##.......###.#  #....#.#...##..###..### #........# #.#  ##..$hO[...........# ##.....# ##........# #.#  ###.....#######..# ##....#.###.........###.#  #....#### ##.## #.......................#  ##..### #..# #......≈≈≈≈≈≈.#.........#  ##..## #..# ##.....≈≈≈≈≈≈...#......##   ###### ##..## #..####....≈≈>_≈≈.###....###   ##....### ##..## #...####.).≈≈.⌠≈≈.##....##   ##..#....####...# #....##...≈≈≈≈≈≈.......#$h $h\ $he stairs the SkirmisherCoglin of Fedhas **....Health: 67/67 ========================Magic: 10/10 ========================AC: 6$h Str: 19EV: 11Int: 9SH: 0Dex: 19XL:  9 Next: 28% Place: Dungeon:6Time: _a +0 halberd; a +0 robe  Things that are here: $h _a +0 dire flail; a +0 robe _You see here a +0 leather armour. _Partly explored, can't reach some items.  Search for what [Enter for "."]? .$h= 4$h $h $h $hQ _$h,$h$h$h,$h $h$h,$h|$h$h(,$h$h$h0$hX$h$h$h ,$h $h$$h&,$h&$h.$h/$hC/$h/$hX6$hr7$h7$h!8$h?$h@$hA$hA$hX$hXB$h\$h.],$h]$h~a$hrb,$hb$hf$h g,$hcg$hj$h,k$hZk$hk$hko$ho$hIp,$hs$h)t$hRt$ht$hw$hx$hx$h2y$h0X$h $hт,$hL$hv$h},$h$h$h,$h$h$h,$h#$h$hE$hx$h$h$h$h($h$h$h$h$h$h$h\$h$h$hȺ$h6,$hپ$hF$hB,$h$h$h,$h$h9$h,$hA$h$hV$h$hT$hF  You see here a +0 leather armour.$h$h: _$hQ$h$hO,$h($h$h,$h$hm $hd,$h$h$hE,$h$h$h ,$hV"$h%$h+',$hR($h-$h.,$h0$h4$h(6$hS6$hV7$h=$hj>,$h?$h[Y  Items here: )) ÷÷.$h$h& _$h $h&  $h_:Things that are here:  a +0 leather armour; a +0 club$h$h} _$h$h  Things that are here:  a +0 antimagic falchion; a +0 robe; a +2 dagger of venom$hMj _$hUB$h~X$hZ,$h[$h^$h-a,$hc$hFj$hl,$hn$h:t$hv,$hkx$hG}$h,$h $hC$h$h܋$h$h$h,$h$h8$hm,$h6$hM$hR$h}$h$hY$h+,$h$hf$h$h$h@$hΣB$h+$h$h|,$h$hڨ$h-$hW$h|$h$hT,$h$hŮ$h,$hկ$hѱ$hi,$h$h$h@,$h$h$h,$h!$h8$hz$h$h$h$h:,$hD$hU$h[,$h$h$h^,$h$h$hG,$h$h$h,$h$h$h ,$h$hz$h,$h$h5$h,$he $h| $hj,$h\$h$h<,$hZ$hp$h,$h^$h$hd,$hb$h!$h",$h#$h'|  Things that are here:  a +0 club; an orc skeleton$h)$h* _$h+$h.$h.$h/$hm0$h2$h?4,$h#6$h7$h9$h4:$hA;$h<$hR>,$h?$hA$hB,$hC$h^E$hH,$hJ$hoP  You see here a +0 scimitar.$hpub _$hyB$h{$hF,$h$h$h($hv$hц$h$h,$h$h$h$hO$hg$hu$hМ,$h$h$h,$hC$h$ha$h$h$hX$h ,$hR$h W....####.ß.ß.# ###..# ##.....#.._..##..####.[.##...### #..##...###.##.## #..#$hf#...# #.....## ##.####..## ####...# #..## ## ###...# ##..## #...## ###. ......#$ho##..# ##...####... .....##$h#.@# #.......... Noise: --------- 5027.4 (108.0) ######$h%#..# ##...0....# g) +8 hand cannon "H a) +2 sling {Gabriel$h#..# ##.......## Fire: g) +8 hand cannon "Hytad Gis" {p##..### #........###.....# ##........#$h3##....#.###.........## #..................... $hX#......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#.....$hE $h=$h8_$ho _You see here a +2 helmet.$hI 7_$h 18.0)$h $ha E _C - a +2 helmet$h}$h uInventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} $h\_Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance  C - a +2 helmet $hWands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)$hۀc - a scroll of butterflies  j - 8 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV $hHe q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - a scroll labelled QUEMYB PILEIPP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit$h7[top]$hF C - a +2 helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. $h If you switch to wearing this armour: Your AC would increase by 3.2 (6.9 -> 10.1). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h $h$h$ha"....####.ß.ß.# ###..#stairs the Skirmisher ##.....#.._..#$h"#..#Coglin of Fedhas **....###.[.##...### #..#Health: 67/67 ========================#...###.##.## #..#$h"*Magic: 10/10 ========================#...# #.....## ##.##AC: 6$h #RStr: 19##..## ####...# #..## ## EV: 11Int: 9 $hK#(###...# ##..## #...## ###. SH: 0Dex: 19 $hy#+......###..# ##...####... XL:  9 Next: 28% Place: Dungeon:6 .....##$h##.@# #.......... Noise: ---------  Time: 5028.4 (0.0) #######..# ##...0....# g) +8 hand cannon "H a) +2 sling {Gabriel#..# ##.......## Fire: g) +8 hand cannon "Hytad Gis" {p##..### #........#$hi$n##.....# ##........###....#.###.........## #..................... #......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#.....  $h$_a +0 antimagic falchion; a +0 robe; a +2 dagger of venomThings that are here: _a +0 club; an orc skeleton _You see here a +0 scimitar. $h$_You see here a +2 helmet. _C - a +2 helmet$h,:_$h,$h38_$h98_$h=+9.4 (1$h@$hF$hKG,30.4 (2$hL$hnR$h+S+1.4 (3$hW$h*^$h^+2.4 (4$hCd$h]j:_$hj+3.4 (5$ho8_$hrD10  Things that are here: $hry_a +0 club; an orc skeletonYou see here a +0 scimitar. _a +2 helmet. _C - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5$hs$hw:_$hz[ _You finish putting on your +2 helmet.$hs[[?25h[?0c  Search for what [Enter for "."]? $h [?25l[?1c$h$hy35 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a shimmering blue altar of Sif Munab - [D:6] a hazy altar of Hepliaklqana  c - [D:6] an escape hatch in the floor  d - [D:6] a +0 scimitar  e - [D:6] 3 flux baubles  f - [D:6] a kite shield  $hg - [D:6] a pair of gloves  h - [D:6] Sif Muna's Atlas of Clouds  i - [D:6] a +0 dagger (4 further duplicates)  j - [D:6] a +0 robe (6 further duplicates)  k - [D:6] an escape hatch in the floor  l - [D:6] a stone staircase leading down  m - [D:6] a +0 leather armour (1 further duplicate)  n - [D:6] a stone staircase leading up  o - [D:6] a +0 club (3 further duplicates)  p - [D:6] a stone staircase leading down  q - [D:6] a +0 flail (2 further duplicates)  r - [D:6] 7 stones (10 further duplicates in 3 piles)  s - [D:6] a +0 antimagic falchion  t - [D:6] a +2 dagger of venomu - [D:6] a stone staircase leading down  v - [D:6] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hߡ H  e - [D:6] 3 flux baubles  fkite shield  g pair of gloves  hSif Muna's Atlas of Clouds  ia +0 dagger (4 further duplicates)  j+0 robe (6 further duplicates)  kn escape hatch in the floor  la stone staircase leading down  mleather armour (1 further duplicate)  nstone staircase leading up  o - [D:6] a +0 club (3 further duplicates)pqflail (2 further duplicates)  r7s (10 further duplicates in 3 piles)  s - [D:6] a +0 antimagic falchion  t - [D:6] a +2 dagger of venom  ustone staircase leading down  va staircase leading up  w - [D:6] a +0 hand axe  x - [D:6] a +0 short sword (1 further duplicate)  y+0 whip (1 further duplicate)  zcurare-tipped dart30%$hTZ o - [D:6] a +0 club (3 further duplicates)  q - [D:6] a +0 flail (2 further duplicates)A - [D:6] a staircase to the Ecumenical Temple  $hZfB - [D:6] a broken altar of Ashenzari46$hiNf q - [D:6] a +0 flail (2 further duplicates) $hN t - [D:6] a +2 dagger of venomC - [D:6] a +0 dire flail  D - [D:6] a +0 falchion  E - [D:6] a +0 halberd69$h t - [D:6] a +2 dagger of venom  v - [D:6] a stone staircase leading up $hp F - [D:6] a +2 battleaxe of venomG - [D:6] a +0 rapier84$h?e v - [D:6] a stone staircase leading up  y - [D:6] a +0 whip (1 further duplicate)$heH - [D:6] a stone staircase leading up  I - [D:6] 5 boomerangsbot$h  y - [D:6] a +0 whip (1 further duplicate)  A - [D:6] a staircase to the Ecumenical Temple$h`]  A - [D:6] a staircase to the Ecumenical Temple  D - [D:6] a +0 falchion$h  D - [D:6] a +0 falchion  F - [D:6] a +2 battleaxe of venom$h78  F - [D:6] a +2 battleaxe of venom  H - [D:6] a stone staircase leading up$h  H - [D:6] a stone staircase leading up  I - [D:6] 5 boomerangs$h3$hX$hj....####.ß.ß.# ###..#stairs the Skirmisher ##.....#.._..##..#Coglin of Fedhas **....###.[.##...### #..#$hHealth: 67/67 ========================#...###.##.## #..#Magic: 10/10 ========================#...# #.....## ##.##AC: 10$h'Str: 19##..## ####...# #..## ## EV: 11$h'Int: 9 ###...# ##..## #...## ###. SH: 0$h*BDex: 19 ......#$hM##..# ##...####... XL:  9 Next: 28% Place: Dungeon:6 .....##$h#.@# #.......... Noise: ---------  Time: 5033.4 (0.0) ######$h#..# ##...0....# g) +8 hand cannon "H a) +2 sling {Gabriel#..# ##.......## Fire: g) +8 hand cannon "Hytad Gis" {p##..### #........#$h&##.....# ##........###....#.###.........## #..................... #......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#.....  _You see here a +0 scimitar. _You see here a +2 helmet. _C - a +2 helmet $h=8_You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.  Search for what [Enter for "."]? .$h$h$h8_$hM. _$h<$h˺Level 6 of the Dungeon <<<>>>>>>___(Press ? for help) #......_.....####.............###...##[...########  $h7\#..#.......#...................## #...#####....##  #..#.......#..####......)###....### ###'### ###...##  #..##.....##..# #.....[## ###....####.ß.ß.# ###..#  #..####.####..# #....)## ###.....#.._..##..#  $hj#............## ##....#####.[.##...### #..#  #.......#########.....#$h#...###.##.## #..#  #######...#...........##...# #.....## ##.## $h6 ###.#...#.#.....#$hλ##..## ####...# #..## #####  $h/#....#.#(#....###########...# ##..## #...## ###...#  ##..#.#(#)#.................#$h##..# ##...####.....#  #...#.>(#...#.............###.@# #............#  #..#.#.#.#.##....###########..# ##...0....##.#  #...#.#.#..##..####..# ##.......###.#  #....#.#...##..###..### #........# #.# $hh ##.............###.....# ##........# #.#  ###.....#######..###....#.###.........###.#  #....#### ##.##$h4#.......................#  ##..####..##......≈≈≈≈≈≈.#.........# $h[ ##..###..###.....≈≈≈≈≈≈...#......## $h  ###### ##..###..####....≈≈>_≈≈.###....### $h  ##....### ##..###...####.).≈≈.⌠≈≈.##....## $h̽  ##..#....####...##....##...≈≈≈≈≈≈.......#$h$h[ ###.#...#.#.....# ##..## ####...# #..## ##### #....#.#(#....###########...# ##..## ...## ###...# ##..#.#(#)#.................# ##..# ##...####.....# #...#.>(#...#.............## #.@# #............# #..#.#.#.#.##....########## #..# ##...0....##.# #...#.#.#..##..####..# ##.......###.#$h #....#.#...##..# ##..### #........# #.# #...# ##.....# ##........# #.# ###.....#######..# ##....#.###.........###.#....#### ##.###....................##..### #..##......≈≈≈≈≈≈.#....##..## #..###.....≈≈≈≈≈≈...##$h###### ##..## #..## ##....≈≈>_≈≈.######....### ##..## #...## ##.).≈≈.⌠≈≈.#####..#....####...# #....# #...≈≈≈≈≈≈.##.#####........## ###..## ##...≈≈≈≈≈≈#### ####....####..## #..#......####..####..## ##.....###.....)##..####..############ ##..##$h#..##### #.....####..###.............## ##..###..## ##..>..# ### ##..............## #..#$h###..## #.†....# #.## #....#########...## #<.####...## ##..#...# ##.##$h > ##...###...# #..# ##....## ##..###..# ##.#[?7l#[?7h$hP $ht ....####.ß.ß.# ###..#stairs the Skirmisher ##.....#.._..##..#Coglin of Fedhas **....###.[.##...### #..#Health: 67/67 ========================#...###.##.## #..#Magic: 10/10 ========================#...# #.....## ##.##AC: 10Str: 19##..## ####...# #..## ## EV: 11Int: 9 ###...# ##..## #...## ###. SH: 0Dex: 19 ......###..# ##...####... XL:  9 Next: 28% Place: Dungeon:6 .....###.@# #.......... Noise: ---------$hnt a  Time: 5033.4 (0.0) #######..# ##...0....# g) +8 hand cannon "H a) +2 sling {Gabriel#..# ##.......## Fire: g) +8 hand cannon "Hytad Gis" {p##..### #........###.....# ##........###....#.###.........## #..................... #......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#.....  _You see here a +0 scimitar. _You see here a +2 helmet. _C - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. _Search for what [Enter for "."]? .$ht $hu $h f _$h X$h" $hK ,$h' $h& $h4 ,$h $h $h ,$h $h $hy ,$h& $hș $h ,$hɝ $h $hi $h $hd $h $hE ,$h $h h$ht B$h ,$h B$h $h ,$h $h F ##.....≈≈≈≈≈≈...#......##   ##....≈≈>_≈≈.###....###   ##.).≈≈.⌠≈≈.##....##  #...≈≈≈≈≈≈.......#  ##...≈≈≈≈≈≈.......#  #..#...............#  $h>  ##.....###.....)##..##   ##..##### #.....####..##   ##..## ##..@..# ###.##  52.4 (19.0)..## #.÷....# ##.##  #...## ##..#...# ##.##  ...## ##..###..# ##.##  $h ...# ##..## ##.## ##.#  ..## ###..## #..# ###  .## ##...## ##.#  ## ###...## #.#  # ##..<.## #.#  $h $h c _There is a stone staircase leading down here.$hR$hS$hY$heN3.0) _$hj$h֕         #    ####...    #.######....... 7  #.....@.....#   ##.......(###   ###....###   #...###  #....  #.....  #..... $hY ...... $h&$hq$h-4.2 (1.8$hk$h _You climb downwards.  Found a stone. _There is a stone staircase leading up here.$hZ$h[$hF[$hh _$h\lB$hyp,$hs,$htt$h6u$hTy,$hy$hz$h,$h$h$h&,$h$h$h,$hp$h9$hU .$h ##..) #####....#  #####..@...# 62.2 (8.0 $h2C #.######.......####  #.....<.....###  ##.......(### $hY ###....### #...### $hd #....  #..... $h1 #.....$hՠ$h7+3.2 (9$hZ$h# _Found a whip.$h3$h$h$h+,$h ,$h,$hw$h?$h$h$h2,$hB$h~$h,$hQ$h$h$hg$h$h$hh,$h$hI$h ,$h $h $ho........####....... # $hLk #####....#### #####......### ###.......#### ..<.....### $hq.....(### o   orc wizard (asleep) ....### $h[..### ..$h=W71.2 (82.2 (9$h$h# _An orc wizard comes into view. It is wielding a +0 dagger. _You see here a +0 whip.$h ,  ((((((o  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!$h* (The orc wizard is lightly wounded.  You shoot a slug.$hz9o  The slug completely misses the orc wizard.$h@.....○.$h@z======3.5 (1.3Rev $hE<○$hF' _You hear a shout!$h○○ _No target in view!$hRU○$hV:○$hYH _No target in view!$h^2J$h&4$hc=oo ....< ####...... ###.@....# ####..).##### #####....####  #####......### ##.......#### .<.....###o   orc wizard (wandering)(###o   orc (missile, wandering) ...### .$h>!###$hRE 0.0  An orc wizard and an orc come into view.The orc wizard is wielding a +1 dagger of holy wrath.Found a stone staircase leading up.$hqG4  The orc shouts!$hG$h@H$h O>.oooooo 2 orc wizards (1 wandering)o 2 orcs (1 missile)$hzOb==----4.5 (1$hU$h[t _An orc comes into view. It is wielding a +0 war axe.$h#$ (((((((You shoot a sling bullet.  The sling bullet barely misses the orc wizard.The sling bullet closely misses the orc.$h_[o  You shoot a slug. wizard shouts!  The slug pierces through the orc wizard!  The orc wizard is severely wounded.ug completely misses the orc.  The slug pierces through the orc wizard!$h+/$h/,$h0$h9Po....o..○@.   orc wizard   orc ($h:N======5.7 (1.2$hA<○$h$Ec _The orc wizard is severely wounded.$h (((( You shoot a sling bullet. The sling bullet hits the orc.$hL  The orc is almost dead.You shoot a slug. The slug pierces through the orc!  You kill the orc!$hQ V((($h B$h V.o..o)...°@☼o   orc$h d7.0 (1.3Rev+ $h <☼$h$ R (($hh Z((((°@( $h _Fedhas appreciates your contribution to the ecosystem.You shoot a sling bullet.$hs z _Fedhas appreciates your contribution to the ecosystem.  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.  You shoot a slug.  The slug pierces through the orc wizard!  You kill the orc wizard!$hy °o   orc$h $hD $h $he $h ...o)o.○☼o   orc wizardo   orc$hn 98.4 (1.4Rev* _Fedhas appreciates your contribution to the ecosystem.$h [°@○$h _Your Ranged Weapons skill increases to level 9!You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!$h D)($h? e°@($h2 \ ((((($h q°Fedhas appreciates your contribution to the ecosystem.$h% $h, $h1- ..)))...@○$hL- U○○$h1 6309.7 (1.3$hd9 D○○$h? i ○ _You shoot a slug.$h!@ $hC X○○$h}K ○○ _No target in view!$h0L $huQ \○○○$hT H _No target in view!$h5 T○○○$hת $hp f○○○$h H _No target in view!$hms ○○○$h y f○○○$h| H _No target in view!$h#;^○○○$h;$hCX○○$hFH _No target in view!$h\○○$hO○○$h{@ _No target in view!$hΙ○○○○$h`P○○$ha$hkf○○○$hn$h2○○○○$h)5$h○○○$h'N○○$hp$hN○$hR○○$h$h4○$h+$hf○○○$hٿ$h4$h$h$hq..............o)).#)...<.####.###..@...# ####..○○##### #####....#### $hm#####......### .#### <.....### o   orc wizard ..### $h.###$h(0.0$hk.o○$h_ T------80.7 (1 _$h;○$h$hX? _ You shoot a slug.  The slug pierces through the orc wizard.  You kill the orc wizard!$h(((((((○$hN ○○Fedhas appreciates your contribution to the ecosystem.$h9....$h2)).☼°°$hg1---1======2.0 (1.3$hm P°°$hU$/ _You shoot a sling bullet.$h4$h$h $h,$h,$h$hPRev+ $h$h f---$hB$h$h$h$h$h:Rev $h$hX#d1===$h4%$h)4 _Magic restored.$h/4$h=1$h4$h:,$h=$hRG##...##.............##....#.))....# ##)...<.# ##.@.....#$hG------ ###......##.## ####..).#####  #####....#### ###...... .####. .$h H)($hSh78 M #### ##...##. ....#....... #.))....# ##@...< ####....... ###......##.######..).##### #Rev ##$h `/90.0)$h`S------3.0 (11$hWl$hm _Items here: )) [ ††.$h3$h,$hī$h0X=== _$h  Things that are here:  a +0 dagger; a +0 robe; an orc corpse$h'$h _$h$h$hZ,$h#$h$h$h$h$hJ$h$h$h$h$hD$h5$h$hZ$h]$h0$hk$h<$h$h$h!$hU$$h,)$h)$h+$hl.$h1$hX2$h-3$h4$ht8$h8$h9$h;$h=$h>$hk?$hC$hXW1######## ###...##.# #........## #.........#### #............### ##.......##.@...# 105.0 (12#.))....######.....###)...<.## ##... ####.......# .) #......##.## .).######.# #### .# #$hZ$h`B6.0 (13$hd& _Found a trident.$h^ I$he X$hl X$h]n $hLr ,$hGs $hx $h7| ,$h} $h $h ,$h $h< B$h $hk $h ,$h $h $hC $h} $h $h $h ,$h $hs $h $hD $h3 $h n$hF ,$h $hݶ $h ,$h_ $h  You see here a +0 trident. _$h B$hX $h] ,$h< $h $h? X$hC 5##.# ...## ....#### $h .......###### ..##.....##.# .######.....## ## ####..... # #...).## # #.#####.@.....#$h 23.0 (17 ### ###......) ###. #.. # $h= $hP $h ,4.0 (18$h $h # _Found a whip.$h$hԥ$h$h`$hvB$h$h,$hԷ$h$hd,$h{$h$h,$h$h$h,$h$h$h_$h$h$hB$h $h$h,$h$h$h$h$h5$h$h$hb$h$h$h,$h$h$hh$h$hf$h) $h ,$h $hh$h>,$h~$h*$h,$h$h$h#,$h$$h&$h+,$h2,$h/$h2,$hV4$h>B$h@$hA$hE,$h F$h9G$hNMX$haO,$hP$hQ$hT$h;U$hqU$hV$hY,$hZ$h\$h^,$h_$h"a$hc$hc$hd$h{e$hlX$hTm$hm$hm$hIp$h|s$hs$hwt$hu$hx,$hx$hz$h|,$h}$h~$h,$h$h$hj,$h„$h؊X$h͋$hf,$hh,$hC$hz$h&$hI$h,$h$h$hџ,$h$h$h̨,$h$hӫ$hh,$hV$h2$h$hE$hS$h$hRB$hn$h,$h$h $h #.#  #.#  #.#  #.##  #..#  ########..  .........   ..............####   .............@...#  67.0 (43#..####.......#  .# #.............#  ##............#  #............#  ##...........#   #...........#   ##....).....#     8.0 (44$h$h(# _Found a club.$h $hə ,$hX $hE $h B$hť $h ,$h $h $hܳ ,$h $h $hW ,$h $ha $h ,$h $h <  You see here a +0 club.$h $h  _$h $h $h ,$h $h $h} ,$h $h $h ,$h $h $h ,$hJ $hc #............#  ##...........#  #...........#  ##....).....#  $h$ #..........#   ##.........##   #..........#   #..........#   ##.#   ##   ###   ##  $hx  ##   ###   ##   #........#  $h ! $h? -80.0 (12$h ,1.0 (13$h $h a _D - a scroll labelled VACRUN LIAD$h_$h$h,$h$hT,$ht$h.$h,$h$hB$h`$h#$hB$h$h "$h$B$h%$h?$hSuZ$hw$h}X$h,$h,$h+,$hh$h$hB$h$h$h{$h}$h$h$hI$h`$h$h̞$h$h,$h$h$hD,$hp$h$h,$h$h $hC,$hf$h3$h1,$h$h8$hR$h>$hr$h$h$h$hH$hW$h,$h$h$h,$h$h5$h$h<$h$h$hf&" $h&j#.##  #..#  .#############..###  ..................### ....................#$h&w #................. $h&8####..####........ ##..### #........ #@.## ##.......228.0 (47 #..## #.......$h' #..## ##.......... #......#..... ##....)#...... #.....$h^',)...... ##.........!. #.... #....$hH.$h.,9.0 (48$h64$hi6 $h6B_Found a giant spiked club.$h>7 3$h8 $h; $h8@ $h@ $h|E ,$hI $hI $h&K $hN $hS $hOT $hU $h(Y $hM^ ,$h ` $hb $hh ,$hi $hk $hgp ,$hLr $ht $hoy $hy $hH{ $h } $h{ $h $h $h ##..### #......##..## ##..... ##..## #..... ###..## ##....##....# #....##.....# ##$h %###......# ##.)......# ##.......@.# #......... #........## ##$h ........# #........# ##.$h| .# #..# #...# # $hɎ $h 237.0 (8.0)$hm +8.0 (9$hž $h Y _E - a lumpy golden potion$h{3$hl,$h),$h$hĐ$h,$hM,$h},$hl$h$hP,$h$h#$h]$h$h$hٲ$hb,$hĸ$h$h0#.)......# ##.........# #.........#  #........##  ##........# $h #........#  ##........#  #........#  ##  #44.0 (6#    $hT..>.$h`$h+5.0 (7$h$h; _Found a stone staircase leading down.$h $h_! $hV" $h/& $hF+ $h+ $h/ ,$h3 ,$h3 $h5 $h; ,$h#< $h= $hB ,$h7D $hE $hI ,$hiJ $hN $hIV  .. #o..# #..# #..# ..# ..# ..# ..## ..# ..#>.#$h W ..#..#.#o   Blorkula the Orcula (dormant)########.## ###$h^ 50.0 (5  Blorkula the Orcula comes into view. He is wielding a +1 flail of protection.$hg s.oo$hg 4==1.0 (6$hu $h 1 _Blorkula the Orcula shouts!$hH ((((((( $h[You shoot a slug.  The slug pierces through Blorkula the Orcula!$h  Blorkula the Orcula is moderately damaged.You shoot a sling bullet.$h$h~ ..o....○The sling bullet closely misses Blorkula the Orcula.$h(  ****○Blorkula the Orcula casts a spell at you.$h ....°4--======2.2 (1.2Rev $hv° _The puff of frost hits you. You resist.$h ((((°You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.$h' (((°Blorkula the Orcula is heavily damaged.You shoot a slug.$hϪ$hP...o...°○$h]5=-3.5 (1.3Rev+ $hV°○$heg ((((((($hu○ _The slug barely misses Blorkula the Orcula.  You shoot a sling bullet.$h ° The sling bullet closely misses Blorkula the Orcula.  You shoot a slug.  The slug pierces through Blorkula the Orcula!$h ...o...°☼○Blorkula the Orcula is almost destroyed.$h ***°*○**Blorkula the Orcula gestures at you while chanting.$hm#q....○@..$h$52-----4.7 (1.2Rev* $h-;○$h[6 (((((((○ _The zap hits you!  $h6XYou shoot a slug.  The slug pierces through Blorkula the Orcula but does no damage.$h ○○Blorkula the Orcula is almost destroyed.You shoot a sling bullet.$hA$hG1....$hHqo...°○°$h+I_3-----6.0 (1.3$hN"°$h6OF○°$hk[ (((((((.°○° _The sling bullet barely misses Blorkula the Orcula.  You shoot a slug.$h  The slug closely misses Blorkula the Orcula.  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.$h○°bbbb 4 vampire bats (wandering)$hn...b...bbb.°°○.$h&ob7.4 (1.4$hO°°○(((((((°○  hit  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!ug.ug pierces through the vampire bat!$h   The vampire bat is severely damaged.You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!$h°○ 3$hjB$h}%  $h0bThat felt strangely unrewarding.$hE ........$hsb.bb.°The vampire bat bites you but does no damage.$hٞ-8.7 (1.3$h;°$hJ (((((((° _The vampire bat closely misses you.You shoot a sling bullet.  The sling bullet closely misses the vampire bat.$h3°The sling bullet closely misses the vampire bat.The sling bullet barely misses the vampire bat.You shoot a slug.  The slug pierces through the vampire bat.  The vampire bat is moderately damaged.The slug pierces through the vampire bat!$hp  The vampire bat is heavily damaged.  The vampire bat bites you but does no damage.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!$h |......bb☼$h519.9 (1.2$h=☼$hB ☼ _The vampire bat closely misses you. The vampire bat barely misses you.You shoot a sling bullet.  The sling bullet hits the vampire bat but does no damage.$h^^You shoot a sling bullet.sling bullet hits the vampire bat but does no damage.  The vampire bat is heavily damaged.  You shoot a slug.  The slug pierces through the vampire bat!!  You destroy the vampire bat!$hXc((((((( 2$hE  That felt strangely unrewarding.$hf,$h!$h:U  The vampire bat bites you but does no damage. x2$hb°.......○b○$hX.61.2 (1.3$hmK°○$h1 °○(○(((( _The vampire bat barely misses you.$hd ○○You shoot a slug. The slug misses the vampire bat. You shoot a sling bullet.  The sling bullet hits the vampire bat but does no damage.$hu  The vampire bat is moderately damaged.$h$h   The vampire bat bites you but does no damage.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!$h2.b.○°.○..b$h/...$hW49-2.5$h%W○○$h$n ○°($h.%(((( _The vampire bat bites you but does no damage.  You shoot a sling bullet.$hƯU _The vampire bat bites you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the vampire bat.You shoot a slug.  The slug pierces through the vampire bat!!  You destroy the vampire bat!$h○°   vampire bat$h5 ,$h6 $h= .○○°b°....$h> (3.8$hC a○○°°$hL ○○°(°((($h5M ( _That felt strangely unrewarding. The vampire bat misses you.You shoot a slug.$h °The slug closely misses the vampire bat.You shoot a sling bullet. The sling bullet hits the vampire bat.$hMT H  The vampire bat is lightly damaged.$hT $hiV $h\ °○b.○.....$h] (5.1$hc e°○○$hr 3The vampire bat is lightly damaged.e vampire bat bites you but does no damage.  The slug pierces through the vampire bat!!  You destroy Blorkula the Orcula!  Fedhas accepts your kill.$hz  A faint prismatic mist rises from Blorkula's broken form and then dissipates.You destroy the vampire bat!$hy~ °○(((((((○.$h~ !$hf O○○$h G°.°.....).. 51/68=246.4 _That felt strangely unrewarding. You shoot a sling bullet.$hŖ }°.°○$hX  ° _Your Fighting skill increases to level 5!°○$h ° _No target in view!$h, $h =○$h9 °○ _No target in view!$h $h? L°○$h °○ _No target in view!$h $h X°○$h@ °.°○ _No target in view!$h $ht V°○$h °.° _No target in view!$h1 $h =○$h% °.°No target in view!$h \°.°$h/ $h H°○$h $h3 V°○$h $hb l°○$hj I°○$h(5H°○$hB6$hM<^°.°$h'?$h$hk$h9°$hy$hs°.°○$ho$h}°.°○$h$hYl°○$hadS°○$h")p°○$h&/s°.°○$ha1$hN°○$he$hs°.°○$h|$h6○$h\$hN°○$h$h6○$h$hV°○$h̵$hM4$h$h$h % _$h,$h~,$h$h$hf2=Rev+ $ha$h,$hI$hr,$h$h,$h$h k3Rev $hL$h$h$h!$h,$hN$hb4=$h$h#$h!$h$h 0$h $hnk5=$h$h,$h$hD,$h$h";6$h#$h(,$h)$hx.,$h/$hC4,$h5$h9a7=$h;$ht>,$h ?$hB,$hD$hH$h7IN8=$hJ$h/N,$h'O$hQ,$hvR$hU;9$hX$hJ\,$h]$hb,$hc$hhb60=$h[i$hn,$ho$hs,$ht$hyk1=$hz$h,$h؄$hƆ,$h,$h,$hQ2$h$hR,$h$h",$h$h$h+K3=$h۫$h,$h߱$h,$ht$h`k4=$hU$hD,$h$h,$h$h ;5$h3$h,$h*$h,$h$hn,$h$ha6=$h$ha,$h$h,$h $h4k7=$h$h^,$h$h,$hm$h a8=$hp$h$1 _HP restored.$h3$hD$h .#  .# #.#.#..#..#..#.....#....##$h#.)@...#------.....#..>.#.#.#.##.##  ###$h  .# .#. #.#.#.#.#.#.....#.##.@....#.#..>.#.#.#.##.##  ###$h|322.4 (56.0)------3.4 (57$h$h  Things that are here: _a +1 flail of protection; a +0 robe$hר3$h$hή$h$h$ _$h,$h$h/9=$h$h$h,$h$h%$h$hP$h$h$hr,$h$h$h$hU$h$h$h7,$h$h_$h,$h$h$h,$hC$ho$h,$h$h$h,$hk$hK$h,$h4$hZ$hb$,$h6&$h($hp/B$h%6$h9,$h9$hH;$h?,$hW@$hB$hF,$hG$hYI$hM,$hN$hP$h.T,$hDU$hV$hFZ,$hZ$h\$h_,$h_$h$a$h?d,$hd$hg$hWj,$hj$hk$ho$ho$hup$hPs$hy .......... #.....#$hHzl.....##.....#....#.....#####.<...# ###..# ##....$hz #.@# ##.....49.4 (26 ##.## ###...... #..#######.)...... $h&{~#......##......... #................. #..#####..........#  #..## #..........# #..# ##..........#$ho{ #..#######...........# $h%C50.4 (27$hV$h; _Found an escape hatch in the ceiling.$hkI$hQm$hsYM)... #..... .... #.....##.....##.....#  ##$huq..# ##<.# ###.......@.# ##0.0).....#..## ##... ##.## ###. #..#######.)................. ###..#.$hz$h~+1.4 (1$h$h# _Found a club.$h$h)$h$h$h_$h$h,$hp$h$h{$h$hA$h$h$hm$h@,$h5$hx$h-,$h]$hJ $h@,$hM$h$h2$h,$h$h!$h$,$hC%$h&$h),$ha*$h,$hy0,$hE1$h2$h9X$h<$h.=$hF>$h?$h',$h$h*$hV,$h$h $h ,$hw $h>$hB$hl$h$h$hu,$h$h$h,$h[$hC$hf,$h$h $h",$h+#$h$$hP($h($hK)$h*$h.,$h.$h0$h14,$h4$h 7$h?f# #....>.... # #........  ##......<   #..#......   #   #.....   #...##   #.@.### 76.4 (25.0) ##....##  ##....#######  ##.........######$hR@<... ##..........)... ##......##...... ##.....##########.........##.....## ###......#.....## ##..$hSI$hI,7.4 (26$hM$hN\ _Found a stone staircase leading up and a stone staircase leading down.$h_$hV,$h;,$hH,$h$h$n$hv,$h$h$h$h$h$h=$hX$hi,$h$h $hi $h $h $h&$h.... ... #.........#... #..........#...... #..........#Y.....# #....>.....#.......###...................##......<....$h^a #@.#........... ##............. ##...........# ##...## ##...### ##....## Y   ice beast (asleep) ##....####### ##.........# ... ##...........$h! 85.4 (8.0)  An ice beast comes into view.$h"+6.4 (9$h='$h-9 _Found an escape hatch in the floor.$hz (((((((Y  You shoot a slug. The slug pierces through the ice beast!$hT  The ice beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the ice beast.$hp  The ice beast is heavily wounded.$hl>Y.....☼$hDz======7.7 (1.3Rev $hƏ;☼$hZ* _You hear a shout! x3$h (((((((☼You shoot a sling bullet.$he  The sling bullet closely misses the ice beast.You shoot a slug. The slug pierces through the ice beast.$h ,$h:(  o>.Y...☼○o   orcThe ice beast is heavily wounded.$h) d8.9 (1.2Rev+ $h/ :☼$hG? % (((( _An orc comes into view. It is wielding a +0 dagger.You shoot a sling bullet. The sling bullet hits the ice beast!$h (((○The ice beast is severely wounded.$hI }  You shoot a slug. The slug closely misses the ice beast.$hsJ $hK $hM 6  You hear a shout!$hZY ooo>..Y..○$hY ○o   orc priesto   orc wizardo   orcAn orc wizard comes into view. It is wielding a +0 dagger.$hZ h90.1Rev* $h@a W○○○$hw  (((((((○ _An orc priest comes into view. It is wielding a +0 hand axe.You shoot a sling bullet.$hF | _An orc priest comes into view. It is wielding a +0 hand axe.ing bullet.  The sling bullet closely misses the ice beast.You shoot a slug.  The slug pierces through the ice beast!!  You kill the ice beast!$h9○o   orc priestowizardo   orc$h$h ...o.....○§Fedhas accepts your kill.$h ******○The orc wizard gestures at you while chanting.$hH$h$h=  The magic dart hits you.$h1$h$1 .oo...○§○o 2 orcsAn orc comes into view. It is wielding a +0 mace.*○§○○$hBT ○§○oo 2 orcs  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!$hQ$hKWX{.o$hWX○☼°°$h`] 5--61.4 (1.3 _Deactivating autopickup; reactivate with Ctrl-A.$hc?○☼$hƇ _Your Invocations skill increases to level 3!You shoot a slug. The slug pierces through the orc!  You kill the orc!$hS(((((((☼   orc$h ☼Fedhas appreciates your contribution to the ecosystem.$h$hN$h$h.{...o..o.)..°○°$h).$h;i6=-72.7$h&`°○°$h'; _You shoot a sling bullet.  You shoot a slug.  The slug pierces through the orc priest!  The orc priest is almost dead.  The slug pierces through the orc!  You kill the orc!$h?(((((((° $hH ○Fedhas appreciates your contribution to the ecosystem.You shoot a sling bullet.$hx..)o..°○°§$hK ****$hV**○°§The sling bullet closely misses the orc priest.A magic dart appears from out of thin air!$hk ..)..°○§The magic dart hits you.○*°$h> °°The orc priest mumbles some strange prayers to Beogh against you.$h$m.○@.☼$hmY58---4.0$h6V○☼$h ((( _Pain shoots through your body!  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.$heRYou shoot a sling bullet.sling bullet hits the orc priest but does no damage.  The orc priest is almost dead.  You shoot a slug.  The slug pierces through the orc priest!  You kill the orc priest!$hk((((○$h$hj ..)).o.....§○o   orc ... ##...........Fedhas appreciates your contribution to the ecosystem.$hd§*☼$h0 §○An orc comes into view. It is wielding a +0 dagger.$hV,$hO_..o....☼°@○$ha9---95.3Confused fire: g) +8 hand cannon "HytaConf Rev* $hhb☼°○$hy ☼°○ _You are confused.$hy$h-Y☼○$h; °○ _You are too confused!$h͊$hϞd☼°○ ☼°○ _You are too confused!☼°$hݦ ☼° _You are too confused!$hW$hP☼°$h ☼° _You are too confused!$h%P☼°$h ☼°○ _You are too confused!$h-$hO☼○$h1`○ _You are too confused!$h$hb☼°○$h6☼$hB$h1b☼°○$hH°○$h,$h>U°○$h6°$hP$h P☼°$h M☼°$h $h Y☼○$h $h+K S☼○$hK $hO P☼°$hQ $hQ 2°$hgR $h=Y j☼°○$hD\ $hC& 2°$h' $h- ;°$h"1 $hM g☼○$h j☼°○$h $h͚ D°○$hp $hu N☼°○$h% $hPI 5☼$hI $hP N☼°○$hW $hp/4°$h60$h7$h:$hH☼°○$h$h;°$h$hh☼°$hבK°○$hW$h.......... #.........#..)... #.........).. #..........# >..)..# #....>.....# .......###........... .o....☼°##......<....  #..#........... ##@............ .....# ######## .### ...#####.....## ... ##... ..)... ##......## $h$h○.------60 _{○$h/$hx mM.$hZy ... ....# {........).. ...>..)..# #....>.....#......###.............○.##......<#.@#......##○.##...........##...##########...###$hy ..$h=| $hp} $h .){$h\ o..○°o   orc$hY E------7$h B○°$hߍ $hb $h .......... #.........#..)#..........{.. #..........# >..)..# #....>.....# .......###........... ...o..○.##......<....  #..#........... ##°@........... .# ######## ## .#####.....### ... ##.... ..)... ##......## $h )°°8Rev+ °°$h>M..... #.........#..)#....).. #.# $hEN>..)..# #....>.....# .......###........... ...o..°.##......<....  #..#..... ##°.. .# ######## ## ..#######.....####... ##.......)... ##......##...... ##.....##########$hR$hT$h\o.o   orc$h]U60=9$h,e;°$hf$h ^  ... # )......).. .>..)..# #....>.....#....##....o.o°.#<#..###..##...........##...##########...### ##....####....#######  ###### ... ##.......)... ##......##......$ho.o400Fire: g) +8 hand cannon "Hytad Gis" {pRev+ $hKu$huT _You feel less confused.$hw ((( You shoot a sling bullet. The sling bullet hits the orc.$hm  The orc is almost dead.You shoot a slug. The slug pierces through the orc!!  You kill the orc!$h~(((($h$h...)..#☼.$h======1.5 (1.2Rev* $hV{☼$h֟l _Fedhas appreciates your contribution to the ecosystem.$h $h $h' :☼$h#* H _No target in view!$h) 3☼$h $h\ $h H _No target in view!$h Q☼$hp ☼ _No target in view!$ht4$h}^ _No target in view!$h5☼$h$h :☼$hH _No target in view!$h`.....stairs the Skirmisher..... #.........#Coglin of Fedhas **......)... #..........#Health: 60/68 =====================---...).. #..........#Magic: 11/11 ========================>..)..# #....>.....#AC: 10Str: 19.......###...........EV: 12Int: 9...o..){##......<....SH: 0Dex: 19#..#☼..........$h.XL:  9 Next: 49% Place: Dungeon:7##..@..........Noise: ======---  Time: 5401.5 (0.0)##...........#g) +8 hand cannon "H a) +2 sling {Gabriel##...########Fire: g) +8 hand cannon "Hytad Gis" {p##...###Rev* ##....####....#########.........#### ... ##.............. ..)... ##......##.......  _No target in view! _No target in view! _No target in view!  Fire: g) +8 hand cannon "Hytad Gis" {penet, Str+5}$h:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$h L☼.@$h)Z☼.*$h!Z7#*$hg y.*#☼#.$h r{.*#☼$hP#{.#☼. $hQ Fire: g) +8 hand cannon "Hytad Gis" {penet, Str+5}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [a rock wall.]$h- .#**#☼*$h .....stairs the Skirmisher..... #.........#Coglin of Fedhas **......)... #..........#Health: 60/68 =====================---...(.. #..........#Magic: 11/11 ========================$hz P>..)(.# #....>.....#AC: 10Str: 19.....((###...........EV: 12Int: 9...o..)(##......<....SH: 0Dex: 19$h #.(#☼..........XL:  9 Next: 49% Place: Dungeon:7##.(@..........Noise: ======---  Time: 5401.5 (0.0)##...........#g) +8 hand cannon "H a) +2 sling {Gabriel##...########Fire: g) +8 hand cannon "Hytad Gis" {p##...###Rev* ##....####....#########.........#### ... ##.............. ..)... ##......##.......  _No target in view!  Fire: g) +8 hand cannon "Hytad Gis" {penet, Str+5}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$h@ <☼$h HYou shoot a slug. You shoot a sling bullet.$h )....{#○.○$h s12.8 (1.3Rev+ _$hV E○○$h $h.....stairs the Skirmisher..... #.........#Coglin of Fedhas **......)... #..........#Health: 61/68 =====================---...).. #..........#Magic: 11/11 ========================>..)..# #....>.....#AC: 10Str: 19.......###...........EV: 12Int: 9...o..).##......<....SH: 0Dex: 19#.{#○..........$hXL:  9 Next: 49% Place: Dungeon:7##..@..........Noise: ======---  Time: 5402.8 (0.0)##.○.........#g) +8 hand cannon "H a) +2 sling {Gabriel##...########Fire: g) +8 hand cannon "Hytad Gis" {p##...###Rev+ ##....####....#########.........#### ... ##.............. ..)... ##......##....... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a slug. You shoot a sling bullet.  $h <Fire: g) +8 hand cannon "Hytad Gis" {penet, Str+5}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$h X○.@○$hnj#.○$hb{#○*○$h>.....stairs the Skirmisher..... #.........#Coglin of Fedhas **......)... #..........#Health: 61/68 =====================---...).. #..........#Magic: 11/11 ========================>..)..# #....>.....#AC: 10Str: 19...((..###...........EV: 12$hCuInt: 9...o.((.##......<....SH: 0Dex: 19#((#○..........XL:  9 Next: 49% Place: Dungeon:7##.(@..........Noise: ======---  Time: 5402.8 (0.0)##.○.........#g) +8 hand cannon "H a) +2 sling {Gabriel##...########Fire: g) +8 hand cannon "Hytad Gis" {p##...###Rev+ ##....####....#########.........#### ... ##.............. ..)... ##......##....... $h5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a slug. You shoot a sling bullet.  $h5Fire: g) +8 hand cannon "Hytad Gis" {penet, Str+5}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$hR9W○○$hnz4MShift-Dir - straight line _You shoot a slug. You shoot a sling bullet.  Fire: g) +8 hand cannon "Hytad Gis" {penet, Str+5}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet. You shoot a slug.$h...)..#○.○○$hf-4.2 (1.4$hW○○$hKf _Something hits you but does no damage.¶$h .....stairs the Skirmisher..... #.........#Coglin of Fedhas **......)... #..........#Health: 61/68 =====================---¶$h^ ?...).. #..........#Magic: 11/11 ========================>..)..# #....>.....#AC: 10Str: 19.......###...........EV: 12Int: 9...o..).##......<....SH: 0Dex: 19#..#○..........XL:  9 Next: 49% Place: Dungeon:7##..@..........Noise: ======---  Time: 5404.2 (0.0)##○○.........#¶$h eg) +8 hand cannon "H a) +2 sling {Gabriel##...########Fire: g) +8 hand cannon "Hytad Gis" {p##...###Rev+ ##....####....#########.........#### ... ##.............. ..)... ##......##.......¶$h6   _Something hits you but does no damage.Fire: g) +8 hand cannon "Hytad Gis" {penet, Str+5}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¶$h fThat would be overly suicidal.  Okay, then.¶$hV ¶$hE○○¶$h. _ö$h M ○((○○ö$h L○○ö$hD^ °..@☼°°You shoot a slug. You shoot a sling bullet.ö$hV_ 525.4 (1.2ö$hf N°°ö$hk f _Something hits you but does no damage.Ķ$h q ((@☼°Ķ$hM U°☼°Ķ$h  ...@○°.○You shoot a slug. You shoot a sling bullet.6.6Rev ○° _Something hits you but does no damage.Ŷ$h8w((@○°Ŷ$h?[°.○Ŷ$hZE .○..°You shoot a sling bullet. You shoot a slug.Ŷ$hF-7.9 (1.3Ŷ$h0MV○°Ŷ$h:Of _Something hits you but does no damage.Ŷ$hͫ  You shoot a sling bullet.  Fedhas appreciates your contribution to the ecosystem.Ŷ$h$ ○@○°Reactivating autopickup.Ŷ$h8 k((@○°Ŷ$h .°@°○3=509.3 (1.4°@°○ _You feel a bit more experienced. You shoot a slug.ƶ$h ..... ..... #.# ..)... #.# ...).. #.# >..)..# #....>.....# .###. ...o..).##......<.... #..#. ##.@.°. ##○.°.# ##...# ##...###  ##....## ##....# ##. ... ##. ..)... ##......##ƶ$hqY.○..ƶ$hRV------100ƶ$hƶ$hCi  Things that are here: _a +0 dagger; a +0 robeǶ$h.n3Ƕ$hspǶ$hwǶ$hw\4= _Ƕ$h{Ƕ$h,Ƕ$hwǶ$h8,Ƕ$hǶ$h,Ƕ$hSǶ$h;5Ƕ$hqǶ$h,Ƕ$hǶ$hǶ$hAǶ$hǶ$ha6=Ƕ$h&Ƕ$h,Ƕ$h\Ƕ$h,Ƕ$hsǶ$hǶ$h*U7=Ƕ$hǶ$h,Ƕ$hǶ$h9,Ƕ$hCǶ$ha8=Ƕ$htǶ$hǶ$hǶ$hH Ƕ$h Ƕ$h Ƕ$h",Ƕ$h'Ƕ$h^Ƕ$h~,Ƕ$hzǶ$hHP  Things that are here:  a +0 dagger; a +0 ring mail; an orc corpse= _Ƕ$h~OǶ$hQǶ$h'RǶ$hTǶ$hzZǶ$h`Ƕ$hZ`Ƕ$haǶ$hdǶ$h.k,Ƕ$hmǶ$hsǶ$hSBǶ$hJǶ$h,Ƕ$hǶ$hǶ$h,Ƕ$hǶ$hǶ$h,Ƕ$hǶ$hǶ$h,Ƕ$hǶ$h3Ƕ$hݳ,Ƕ$hɵǶ$h)Ƕ$h|,Ƕ$hDǶ$hN,Ƕ$hǶ$hA _j - 9 scrolls labelled SOQULI JOYROSOCU (gained 1)Ƕ$h(3Ƕ$h5Ƕ$hsǶ$h,Ƕ$hǶ$hǶ$hG,Ƕ$hsǶ$hǶ$hI,Ƕ$hǶ$hNǶ$h,Ƕ$h^Ƕ$h&Ƕ$h,Ƕ$h^Ƕ$hǶ$h,Ƕ$hǶ$hǶ$hA,Ƕ$hVǶ$hǶ$h,Ƕ$hǶ$h Ƕ$hh,Ƕ$hRǶ$hsǶ$hC,Ƕ$hǶ$h{Ƕ$hM#...### #............##.... #............# # #..... #........)...# # Ƕ$hw#..... ##..)..# # ...... #.....>..)..## # ##...........### ###...........).##Ƕ$h #..####...#.........#..##.....@####.......###.)------51.3 (41.0)#.##...# ##....### ##.#..... ###### ###....... #Ƕ$h #........#......#.>.......##Ƕ$h)!#......## #.  Ƕ$h]"3..)Ƕ$h/Ƕ$h`0,2.3 (42Ƕ$h^6Ƕ$h9; _Found a stone staircase leading down.Ƕ$hQ3Ƕ$h RǶ$hKWǶ$hb[Ƕ$h[Ƕ$h_,Ƕ$hb,Ƕ$hcǶ$hcǶ$h gǶ$htgǶ$hgǶ$hkǶ$hNo,Ƕ$h?pǶ$hqǶ$h=t,Ƕ$htǶ$hvǶ$hz,Ƕ$h|Ƕ$hr}Ƕ$hǶ$hǶ$hnǶ$hǶ$h,Ƕ$h"Ƕ$hǶ$hF,Ƕ$h:Ƕ$hR  There is a stone staircase leading down here.Ƕ$hǶ$h~ _Ƕ$hǶ$hǶ$h՞,Ƕ$hǶ$hǶ$hb,Ƕ$hnǶ$htǶ$h,Ƕ$hǶ$hfǶ$h,Ƕ$hǶ$hwǶ$hǶ$hOǶ$hǶ$h/Ƕ$h,Ƕ$h8Ƕ$hǶ$h0S #.##...## ##....### ##...... ..#.....## ###### ##...# Ƕ$h'#.......## ##... #........## ######## ##... Ƕ$h7#......#.>###......## ##..#.......###..........# ##.#......## ##.........# ##..#......# #......)...# ##...Ƕ$hT##....## #@.........###....#.... #...........##....#...# #...........#..... .................# #...........# .......<.........## l   iguana (asleep) #................##Ƕ$h #...l........#..##.... ##.##Ƕ$hy 68.3 (16  An iguana comes into view.Ƕ$htll.Ƕ$h,9.3 (17Ƕ$hQǶ$h5 0 _The iguana hisses angrily.Ƕ$h'  .##   ..##   ..##  ..## ########  .>###......##  ..........#   ##.........#  Ƕ$h( M #......)...#   #@....... #.... #......... #...# #......... .......... #..........  .......<...  #...l.......  #...........  .... ##.## Ƕ$hm  .##   ..##   ..##  ..## ########  .>###......##  Ƕ$h3 ..........#   ##.........#   #......)...#   #@....... #.... #......... #...# #......... .......... #.......... .......<...  #...l....... #........... .... Ƕ$h Ƕ$h0 Ƕ$h Ƕ$h' ^ _An iguana is nearby!ȶ$hi(((((((ȶ$h=h  You shoot a slug. The slug closely misses the iguana. You shoot a sling bullet.The sling bullet hits the iguana.ȶ$hȶ$hqa.○..ȶ$h<.l..======70.6 (1.3)Rev ȶ$hȶ$h;○ȶ$h4 _The iguana is lightly wounded.ȶ$h (○(((You shoot a sling bullet.  ȶ$hT 4The sling bullet hits the iguana but does no damage.ȶ$h ○(((The iguana is lightly wounded.  You shoot a slug.  The slug pierces through the iguana but does no damage.ȶ$h ȶ$hK ○.○..l...ȶ$h _1.9Rev+ ȶ$h1 M○○ȶ$hm @ (○(((( (( _The iguana is lightly wounded.  You shoot a slug. The slug pierces through the iguana!ȶ$h> ○The iguana is almost dead.You shoot a sling bullet.ȶ$h ȶ$h ȶ$hY ○○.°l... ..ȶ$hY -3.3 (1.4ȶ$h h○.°ȶ$h _The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.  You kill the iguana!ȶ$hM ○○(.ȶ$hk % ○○(°((((((Fedhas appreciates your contribution to the ecosystem.ȶ$h| °°.......ȶ$h+ B24.6 (1.3Rev* ○ ○ _You shoot a slug.ȶ$h Z°○°ȶ$h ○ _No target in view!ȶ$hg d°○°ȶ$h" H _No target in view!ȶ$hz g°○°ȶ$h | ȶ$h* P°○°ȶ$h< H _No target in view!ȶ$h|BH°○ȶ$h:Cȶ$h*HL°°ȶ$hKH _No target in view!ȶ$h }°○°ȶ$h$Z°○°ȶ$h ȶ$h<:_No target in view!ɶ$hߗ"°ɶ$hs)○°ɶ$hݘɶ$hg=○°ɶ$h@ _No target in view!ɶ$h`7○°ɶ$h`ɶ$hf;○ɶ$htiɶ$h2U°○°ɶ$h2ɶ$h8Z°○°ɶ$hx;ɶ$hK○°ɶ$hɶ$h= =○°ɶ$hf ɶ$h4ɶ$hɶ$hAɶ$hɶ$h% _ɶ$h,ɶ$hPRev+ ɶ$hɶ$hɶ$h,ɶ$h9ɶ$hZɶ$hɶ$hɶ$hɶ$hɶ$hɶ$hɶ$hHɶ$hɶ$h PRev ɶ$h ɶ$h ɶ$h ,ɶ$h~ ɶ$hq ɶ$h ,ɶ$h~ ɶ$h ɶ$h~ ɶ$h ɶ$h% ɶ$h" ɶ$h% ɶ$h8& !ɶ$h& ɶ$h( ɶ$h+ 0ɶ$hE, ɶ$h. ɶ$h2 ,ɶ$h4 ɶ$h_7 ɶ$h; ,ɶ$h= ɶ$hb@ ɶ$hdC ,ɶ$hD ɶ$hE ɶ$hH ,ɶ$hAI ɶ$hK ɶ$hO ,ɶ$h Q ɶ$hS ɶ$hlV ɶ$hV ɶ$hzW ɶ$h(Y ɶ$h] ,ɶ$h] ɶ$h_ ɶ$h)b ,ɶ$hb ɶ$h)d ɶ$h g ɶ$hpg ɶ$hg ɶ$hi ɶ$hl ,ɶ$hm ɶ$hlo ɶ$hr ɶ$hx ##.................# ###.......<......... ###.ɶ$hyx u#................## ##...#............#..## ##.#......##.## ###...##..ɶ$hx ..##..#######.)....##....##......##......#ɶ$hx D..###.............#########@.#####......------ #..## #.....ɶ$h"y  #..## ##..........#..#######....ɶ$hUy .... #.......#....... ........#........ o   orc (wandering)ɶ$hnz ..... ...................o.. ####.............#.............ɶ$h 095.6 (21.0)ɶ$hg &------ɶ$h %6.6 (22ɶ$hx ɶ$h e(((((o  ( __An orc comes into view. It is wielding a +0 dagger.  You shoot a sling bullet.  The orc shoutsɶ$hT )!  The sling bullet hits the orc!ɶ$hX  The orc is almost dead.You shoot a slug. The slug pierces through the orc.  You kill the orc!ɶ$h$ ( ɶ$h c .°.ɶ$h ....$Fedhas appreciates your contribution to the ecosystem.ɶ$h R======7.8 (1.2)ɶ$hu ,Rev ɶ$h :°ɶ$hY ' _You hear a shout!ʶ$h/ʶ$h10ʶ$h/1ʶ$h5ʶ$hUA: #.<## #.......... #............#.. #......##.## # ##.##..#######.) ##.##......##.. ###....... ###########..##### #@°## #.####.... #.......#. .#o...... .o   orc warrior (wandering)$... ####o   orc (wandering)..o.. # #ʶ$hG 0.0  An orc and an orc warrior come into view.ʶ$hR °olauncher)ooo 2 orcs (1 wandering)ʶ$hSThe orc shouts! The orc warrior shouts! You hear a shout!  An orc comes into view. It is wielding a +0 dagger.The orc warrior unwields a +0 battleaxe.ʶ$hY& ʶ$h!Z°((((((The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.ʶ$hʶ$hQ~.....o.....ʶ$hn59----==----8.8 (1ʶ$h*;°ʶ$h  The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. _The arrow hits you!  You shoot a sling bullet.  The orc shouts!sling bullet hits the orc!  You kill the orc!ʶ$h6°((((()   orcʶ$hW  Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug pierces through the orc!  You kill the orc!°((ʶ$h"ʶ$h.$%  ʶ$hz$VFedhas appreciates your contribution to the ecosystem.ʶ$h/v ☼.....ʶ$h0o)ooo 2 orcsAn orc comes into view. It is wielding a +0 short sword.An orc comes into view. It is wielding a +0 club.ʶ$hu6☼(°((((ʶ$h6'((ʶ$hK○@.ʶ$h/......ʶ$hP======500.1 (1.3ʶ$h'ʶ$hs _The orc warrior shoots an arrow. The arrow barely misses you.ʶ$h <      ##  .#######.)  ...... #.... ##○.# #@.##  #..##  #..## ....  .....  o).....  o..$...  ....o.. ʶ$ht <      ## ʶ$hAu .#######.)  ...... #.... ##○.# #@.##  #..##  #..## ....  .....  o).....  o..$... ʶ$huK ....o.. ʶ$hr{7○ʶ$h{ʶ$hʶ$h׍ (((((( _There are monsters nearby!ʶ$h|VYou shoot a sling bullet. The sling bullet hits the orc warrior.ʶ$he( ʶ$hQ (The orc warrior is lightly wounded.  You shoot a slug.  The slug pierces through the orc warrior!!ʶ$hʶ$hʶ$h ○.....o....)o.$.ʶ$h+`oThe orc warrior is severely wounded.ʶ$hn○((((((ʶ$hʶ$h(ʶ$hm)ʶ$h3 ○○....ʶ$hv4)o....o$.  The orc warrior shoots an arrow. The arrow hits you!ʶ$h:○((((((ʶ$h°°......ʶ$h`42----------1.4Rev+ ʶ$h9°ʶ$h  <      ʶ$h##  .#######.)  ...... #.... ##°.# #@°##  #..## ʶ$hlB #..## ....  .....  .)o....  ).o$...  ....o..  _The orc warrior shoots an arrow. The arrow hits you!ʶ$hp V <      ##  .#######.)  ...... #.... ʶ$hp ##°.# #@°##  #..##  #..## ....  .....  .)o....  ).o$...  ....o.. ʶ$h m°ʶ$h 0 °°((((((( _There are monsters nearby!You shoot a slug. The slug pierces through the orc.ʶ$hM °°The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ʶ$h j  The orc is heavily wounded.ʶ$hʗ ʶ$h ʶ$h  °○..o.o..o 3 orcs (1 missile)...oYou hear a shout!  An orc comes into view. It is wielding a +0 hand axe.ʶ$h4 (°○((((((ʶ$h, @°°......ʶ$h0/ 3=-----2.6 (1.2Rev* ʶ$h8 C°°ʶ$hDM v  <     ʶ$hM ##  .#######.)  ...... #.... ##°.# #@°##  #°.##  ʶ$h"N #..## ....  .o...  .).o... ʶ$hUN Z )..$...  ...oo.. ʶ$hN  _The orc warrior shoots an arrow. The arrow completely misses you.ʶ$h  <      ##  .#######.)  ...... #.... ##°.#ʶ$h { #@°##  #°.##  #..## ....  .o...  .).o...  )..$...  ...oo.. ʶ$h N°°ʶ$hX ʶ$h T°°ʶ$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!ʶ$h r°((()ʶ$h E 2ʶ$h °((((Fedhas appreciates your contribution to the ecosystem.ʶ$hy ,ʶ$h2 ʶ$h:..°○..)o....oo.....ʶ$hC-3.9 (1.3ʶ$h%<°ʶ$h)' _You shoot a slug.ʶ$hHA <      ##  ʶ$hB .#######.)  ...... #.... ##..# #@.##  #°○##  #..## ....  .)o..  .).....  ʶ$hBv)..oo..  ....... ˶$hǖ <      ##  .#######.)  ...... ˶$h#.... ##..# #@.##  #°○##  #..## ....  .)o..  .).....  )..oo.. ˶$hA ....... ˶$h 9°○˶$h˶$hQ°○˶$h*Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. ˶$h_There are monsters nearby!  ing bullet. The sling bullet hits the orc!  You kill the orc!˶$h+(˶$h (()   orc (˶$hkMa _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!  Fedhas appreciates your contribution to the ecosystem.ug. The slug pierces through˶$hPT<(((˶$hWU\(˶$h: ○°○..).$.  Fedhas appreciates your contribution to the ecosystem.˶$h((○°(((((˶$hgl.@°.°....˶$h p[4=5.3 (1.4˶$hXx9°˶$h  <      ˶$hq##  .#######.)  ...... #.... ##..# #@°##  #.°##  #..##˶$h8 ....  .))..  .)..... ˶$hZ )..$o..  .......  ˶$h:t_The orc warrior shoots an arrow. The arrow misses you.˶$h <      ##  .#######.)  ...... ˶$h#.... ##..# #@°##  #.°##  #..## ....  .))..  .).....  )..$o..  ˶$hu<....... ˶$hR#F°°˶$h#˶$h*;°˶$h7 _An orc warrior is nearby!You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!˶$hF;°(°((˶$h;(() ˶$h3; °˶$h((Fedhas appreciates your contribution to the ecosystem.˶$hR°○.....).˶$hnW586.6 (1.3˶$h_=○˶$he= _You shoot a slug.˶$hLf˶$hh˶$hr.°0.0○˶$hB~;○˶$h °○ _Key pressed, stopping explore.˶$h˶$h;°˶$hڑ^ _No target in view!˶$hT˶$hD˶$h;○˶$hD˶$hX°○˶$h_ °○ _Key pressed, stopping explore.˶$h.˶$h/F°○˶$hh^ _No target in view!˶$h˶$h˶$hY○˶$h 9°˶$h °○ _Key pressed, stopping explore.˶$h˶$h!X°○˶$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h_Key pressed, stopping explore.No target in view!˶$h˶$h1○°○˶$hI.°○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$hP°○˶$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h!˶$h$˶$h-8°○˶$h@.˶$h1˶$h15=○˶$h,@i°○ _No target in view!˶$h@Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h A˶$hIX°○˶$hPKey pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$hQ{No target in view!Key pressed, stopping explore.No target in view!˶$hU˶$hy^˶$ha˶$hdN°○˶$h2l°○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$hl%Key pressed, stopping explore.˶$hl˶$htX°○˶$hxKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$hy˶$hz˶$hqX°○˶$h˶$hX°○˶$hu9°○˶$h]No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h˶$h9°˶$h.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h˶$h^˶$h;○˶$h}˶$hTX°○˶$h°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$hɽ˶$h9°˶$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h:No target in view!˶$h˶$hF°○˶$h˶$hs°○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$hX°○˶$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$hH˶$h}˶$hD°○˶$h˶$hX°○˶$h< ○No target in view!Key pressed, stopping explore.No target in view!˶$h6 nKey pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h ˶$hX°○˶$hPKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h˶$h˶$hN$X°○˶$h$˶$h-/X°○˶$hK<° _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h.=˶$hC;°˶$hGKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$hh[4˶$h0^˶$ht; _˶$h?x˶$hȀ.------7.6 (1°˶$hy=------˶$h :°˶$hV°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.˶$h˶$h<°˶$htKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.˶$h:No target in view!˶$h˶$h0°˶$h#°˶$hlNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h ˶$h<°˶$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h˶$hy˶$h ˶$h˶$h!˶$h° _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h˶$hl<°˶$h8 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h˶$h ˶$h<°˶$hQ˶$h˶$h<T° _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.°˶$hURKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h S˶$h8U˶$h[<°˶$h`\˶$hYc:°˶$hmNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h n˶$h4s:°˶$hyKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$hfz˶$hD|˶$hφ˶$hr˶$hp<°˶$h °No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h˶$h:°˶$hC^Key pressed, stopping explore.No target in view!˶$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h,˶$h˶$h˶$h˶$h<°˶$h° _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h˶$h<°˶$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h)AKey pressed, stopping explore.No target in view!˶$he˶$h˶$h<°˶$hz˶$h:°˶$hx° _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h-Key pressed, stopping explore.˶$hn˶$h":°˶$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h˶$hU( °°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.°˶$hJ nKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!°˶$hQ :°˶$hZ °No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$ha :°˶$hb Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h*c AKey pressed, stopping explore.No target in view!˶$hq ˶$hq ˶$h%s ˶$hSx ˶$hy A5 _˶$h| ˶$h ˶$h3 7Rev+ ˶$h ˶$h ,˶$h ˶$h j6=˶$h ˶$h ,˶$hȗ ˶$h. ˶$h :Rev ˶$h} ˶$h ˶$h' E7=˶$hԢ ˶$h: ˶$h ˶$hx ˶$h7 ,˶$h] ˶$hs 7˶$h ˶$hF ˶$h 28˶$hv ˶$hH ,˶$h ˶$h ,˶$h ˶$h 920.6 (13.0).˶$ht ˶$h ˶$h> No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.˶$h ˶$h ˶$h< Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!˶$h ˶$h ˶$h ,0.0)˶$h ˶$hn ˶$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$hO ˶$h ˶$hi Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$h  ˶$h `˶$hs!  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.˶$h0" ˶$h9& ˶$h' _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!˶$hA2 I˶$hi7 ˶$h7 U49= _˶$h; B˶$h|< ˶$h? ,˶$h~@ ˶$hB n50=˶$hE ˶$hI ,˶$hJ ˶$hM ,˶$h N ˶$hQ a1=˶$hT ˶$h9X ,˶$hZ ˶$h ,˶$h ˶$h A9.6 (9˶$hb ˶$hz No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.˶$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!˶$h 3˶$hD ˶$h* ˶$h : _˶$h% k2=˶$h ˶$h ,˶$h ˶$h ,˶$hV ˶$h ˶$h %3˶$h ˶$h ,˶$h ˶$h ˶$h ˶$h ˶$h ˶$h< K4=˶$h ˶$hW ,˶$h ˶$hV ,˶$h ˶$hE 95˶$h 2=˶$hY ˶$h ,˶$h$ ˶$h( ,˶$hy* ˶$h/ ;6˶$h0 ˶$h4 ,˶$h6 ˶$h ; ,˶$h< ˶$h@ ,˶$hB ˶$hH a7=˶$h] r47.6 (18.0)˶$hPl >No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.˶$hr ˶$hr Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!˶$h~ ˶$h` ˶$h ˶$h ˶$hdž $ _˶$h] ˶$h ,˶$hj ˶$hŗ ˶$h| U8=˶$hÙ ˶$hQ ,˶$h ˶$h ,˶$h ˶$h ˶$h %9˶$h ˶$hѰ ,˶$hҲ ˶$h ,˶$h ˶$h ˶$hq E60=˶$hJ ˶$h ,˶$h ˶$h ,˶$h ˶$h ,˶$h ˶$h 1=˶$h5 ;2˶$h ˶$h ,˶$hF ˶$h ,˶$hB ˶$hI ˶$h K3=˶$h ˶$h ,˶$h+ ˶$h$ ˶$h ˶$hq ˶$h ˶$he U4=˶$h ˶$h! ,˶$h># ˶$h, -70.6 (23˶$h- ˶$hI  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.˶$hN * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!˶$hW I˶$h[ P _˶$h] ;5˶$h ^ ˶$h` ,˶$ha ˶$hnd ,˶$h|e ˶$hh ,˶$hk ˶$hl ˶$hLm K6=˶$hpn ˶$ht ,˶$hw ˶$h| ,˶$h} ˶$h k7=˶$h ˶$h0 ,˶$hj ˶$h ˶$hW ˶$h ˶$h> a8=˶$h ˶$h1 ˶$h ,˶$h ˶$hj ˶$hX ,˶$h ˶$hܲ ˶$h߷ ,˶$h ˶$h ˶$h? O=˶$h ˶$h ˶$hC ,˶$h\ ˶$h  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 club.˶$h ˶$h8  _˶$h\ ˶$hr Y ##..##......##... #####......... ###########..#####.. ##..## #. ##..## ##. #######..####### #.........#.......# ##....))...........##...).@.......88.6 (18˶$hn Q#...)..$)...#####...........# #............# #..........?..# #............# #............# #.......## # ##˶$h9 ˶$h; _Key pressed, stopping explore.˶$h! ˶$h  ˶$h :_No target in view!˶$htI 3˶$hkL ˶$hP ˶$hU ˶$hV $ _˶$hZ ˶$hpi k  You now have 312 gold pieces (gained 13).˶$hl ˶$hv ] _Items here: ( )) ††.˶$h~ 3˶$h ˶$h ˶$h݊ ,˶$hF ˶$h ˶$h ,˶$hm ˶$h ,˶$h ˶$h`  _u - 2 scrolls labelled QUEMYB PILEIPP (gained 1)˶$h 3˶$h ˶$h_ ˶$h ,˶$h. ˶$h  #.. ##....))...........###...).............#...)..))...####...#...........# #...............# #..˶$h$ _... #.................# #...........# #96.6 (8.0)...........## ..### #### ########## ####### ˶$h~ ˶$h ˶$hF ˶$h j _Key pressed, stopping explore.˶$h ˶$h ˶$hz H _No target in view!˶$h 3˶$h ˶$h˶$h ˶$h $ _˶$h˶$h˶$h˶$h˶$hw˶$hc˶$h &,˶$hm(˶$h+˶$h0,˶$h3˶$h7˶$h A,˶$hoD˶$h^H˶$h.M,˶$hgO˶$hS˶$hW,˶$hwY˶$h^˶$hb,˶$hUd˶$hg˶$huk,˶$h@m˶$ho˶$hw? #######..###˶$hw #...#. ##....)).z ##...)... #...)..))...## ##.....# #####......# z........˶$h*x# ........# ###...............#  #..............##  #............### #............####.#..########zz 2 wights (1 polearm, dormant)######˶$h^}-605.6 (9˶$h~˶$h ..zz   wight (polearm˶$h9C)2 wights come into view.˶$h/6.6 (10.0)˶$h˶$hc ((((((( _The wight moves out of view.  You shoot a slug. The slug pierces through the wight.˶$h0  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.̶$hw  The wight is heavily damaged.̶$hxj  A scorpion comes into view.̶$hy̶$hz  A wight comes into view. It is wielding a +0 flail.̶$h{̶$h^p z.zz..z.....☼zzz 4 wights (1 polearm)A wight comes into view. It is wielding a +3 mace.̶$h.~======7.9 (1.3)Rev ̶$h;☼̶$h5 _The scorpion moves out of view.̶$h . ##....)) .. ##...) z.z #...)..)) z... ##.... ̶$h~ .....#####.....  ...............  ..z....@.......  ....###.☼.............#  . #........  #........  #............##  ##.#..########  ###### ̶$hK . ##....)) .. ##...) z.z #...)..)) z... ##....  .....#####.....  ...............  ..z....@.......  ....###.☼.............#  . #........  #........  #......... ##.#..########  ###### ̶$h$M ̶$hTU:☼̶$hV̶$hO^;☼̶$hl ((((☼ _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the wight but does no damage.̶$h*  The wight is heavily damaged.You shoot a slug. The slug pierces through the wight!  You destroy the wight!̶$h(((☼ 3 wights̶$ho,̶$h_,̶$hǀ̶$h̶$hc̶$h^  Fedhas accepts your kill.̶$h.....zzz..)...☼○̶$hِh629.2Rev+ ̶$h̚Y☼○̶$h3  . ##....)) .. ##...) ... #...)..)) ..z. ##....  ̶$ht..z..#####.....  z..............  ..)...☼@.......  ....###.○.............#  . #........  #........  #............##  ##.#..########  ######  _A wight comes into view. It is wielding a +0 mace.̶$h6H4 . ##....)) .. ##...) ... #...)..)) ..z. ##....  ..z..#####.....  z..............  ..)...☼@.......  ....###.○.............#  . #........  #........  #......... ##.#..########  ###### ̶$hQ>☼○̶$hS̶$hZY☼○̶$hg (((((((☼○ _There are monsters nearby!̶$hK ○You shoot a slug. The slug barely misses the wight. You shoot a sling bullet.  The sling bullet hits the wight.̶$ht̶$ht̶$h'u̶$hvu̶$h&v̶$hہ...s.zz.z.z....○○̶$hs   scorpionzzzz 4 wights̶$hy)10.5̶$hW○○̶$h#` _The wight is moderately damaged.̶$hi . ##....)) .. ##...) ̶$h^... #...)..)) ...s ##....  ...zz#####.....  .z.z....○......  ..)...○@.......  ....###.○.............#  . #........̶$hۢK  #........  #............##  ̶$h8##.#..########  ###### ̶$h)*̶$h8a . ##....)) .. ##...) ... #...)..)) ...s ##....  ...zz#####.....  .z.z....○......  ..)...○@.......  ....###.○.............#  . #........  #........  #......... ##.#..########  ###### ̶$hAW○○○̶$hEB̶$hKY○○○̶$hV9The sling bullet hits the wight. _The wight is moderately damaged.closely misses the wight.ug pierces through the wight!  You destroy the wight!̶$h[(((((((.○○ 3̶$hi ○○Fedhas accepts your kill.You shoot a sling bullet.̶$hf ̶$hf ̶$hg ̶$hh ̶$hgh ̶$h#r 6....)s...zz☼.°z...○°̶$hv o51.8Rev* ̶$h| ☼.°○°̶$h   . ##....)) .. ##...) ... #...)..)) .... ##....  ...)s#####.....  ̶$h6 ....zz☼.°......  ..z...○@.......  ....###.°.............#  . #........  #........  #............##  ##.#..########  ######  _The sling bullet hits the wight but does no damage.̶$hn  . ##....)) ̶$h#! _.. ##...) ... #...)..)) .... ##....  ...)s#####.....  ....zz☼.°......  ..z...○@.......  ̶$h! B....###.°.............#  . #........  #........  #......... ##.#..########  ###### ̶$h9. n☼○°̶$h. ̶$h7 ☼.°○°̶$hD  (.°○° _There are monsters nearby!You shoot a sling bullet.̶$h U((((((° _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  You shoot a slug. The slug pierces through the wight! ̶$h v The wight is severely damaged.The slug pierces through the scorpion.̶$hS ̶$h(T ̶$hT ,̶$hUb ...)..s○☼)z.zz.̶$hc -3.0 (1.2̶$hl g○☼°̶$hv  . ##....)) .. ##...) ... #...)..)) .... ##....̶$hxw   ...).#####.....  .....s○☼°......  ..)z.zz@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ###### ̶$hw ~ _The scorpion is moderately wounded.̶$ha . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  .....s○☼°......  ..)z.zz@.......  ....###...............#  ̶$h. #........  #........  #......... ##.#..########  ###### ̶$hN○☼°̶$hi̶$h-̶$h99 ○☼°((((((( _There are monsters nearby!You shoot a slug. The slug barely misses the wight. x2̶$h ○☼°The slug completely misses the wight. You shoot a sling bullet.  The sling bullet hits the wight but does no damage.Ͷ$hS ,Ͷ$h BͶ$h zs○...)..zzͶ$h\○The wight is severely damaged.Ͷ$h(4.2Ͷ$hM<○Ͷ$he#  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  Ͷ$h#.....zs○.......  ..)..zz@.......  ....###○..............#  . #........  #........  #............##  ##.#..########  ######  _The scorpion completely misses you.Ͷ$h;m . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  .....zs○.......  ..)..zz@.......  ....###○..............# Ͷ$h . #........  #........  #......... ##.#..########  ###### Ͷ$h;○○Ͷ$hͶ$h=○Ͷ$h; _There are monsters nearby!You shoot a slug. The slug pierces through the scorpion!  You kill the scorpion!Ͷ$h(○○zzz 3 wightsͶ$hl ○○Fedhas appreciates your contribution to the ecosystem.Ͷ$h:,Ͷ$h.z○°☼Ͷ$hqP: 63/67 (68)--P: 11/11 685.4 Drain Rev* Ͷ$hi :○Ͷ$hK  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......z○.......  ..)..zz@.......  ....###°☼.............#  . #........  #........  #............##  ##.#..########  ######  _You shoot a sling bullet. The wight hits you with a +0 flail. You feel drained.Ͷ$h  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......z○.......  ..)..zz@.......  ....###°☼.............#  . #........  #........  #......... ##.#..########  ###### Ͷ$h^O○☼Ͷ$hͶ$hV○°Ͷ$hFedhas appreciates your contribution to the ecosystem. _You shoot a sling bullet. The wight hits you with a +0 flail. You feel drained._There are monsters nearby!  Ͷ$h<gug. The slug pierces through the wight!  You destroy the wight!Ͷ$h(°☼ 2Ͷ$hf °☼Fedhas accepts your kill.Ͷ$h[Ͷ$hsz°.○Ͷ$h' Ͷ$h"1ealth: 63/68 --agic: 11/11716.7 (1.3 _You shoot a sling bullet. The wight barely misses you.Your life force feels restored.Ͷ$hN°°○Ͷ$h   . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  Ͷ$hQ ......z°.......  ..)...z@.......  ....###°○.............#  . #........  #........  #............##  ##.#..########  ######  _Your Dodging skill increases to level 4!Ͷ$hs . ##....)) .. ##...) ... #...)..)) Ͷ$h^.... ##....  ...).#####.....  ......z°.......  ..)...z@.......  ....###°○.............#  . #........  #........  #......... ##.#..########  Ͷ$hwA###### Ͷ$hK°○Ͷ$hͶ$hb°°○Ͷ$h (°°○ _There are monsters nearby!You shoot a sling bullet.Ͷ$hH °○The sling bullet barely misses the wight.You shoot a slug.Ͷ$hUD z.☼.○The slug pierces through the wight but does no damage.  The wight barely misses you. The wight hits you with a +0 mace!Ͷ$hQzP: 55/66 (68)--7.9 (1.2Ͷ$hF Drain Rev* Ͷ$h;○Ͷ$h{  . ##....)) .. ##...)Ͷ$hH ... #...)..)) .... ##....  ...).#####.....  ......z.☼......  ..)...z@.......  ....###.○.............#  . #........  #........  Ͷ$he#............##  ##.#..########  ######  _You feel drained.Ͷ$h{ , . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......z.☼......  ..)...z@.......  ....###.○.............#  . #........  #........  #......... ##.#..########  ###### Ͷ$h 8○Ͷ$h Ͷ$hB :☼Ͷ$h  (.☼○ _There are monsters nearby!You shoot a slug. The slug pierces through the wight.Ͷ$h ☼The wight is lightly damaged.  You shoot a sling bullet.Ͷ$h 1 z.○°The sling bullet closely misses the wight.The wight hits you with a +0 flail. You feel drained.Ͷ$h 43/64------9.1Ͷ$h <°Ͷ$h  Ͷ$h f_The wight hits you with a +0 mace. You feel drained.Ͷ$h - . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......z.○......  ..)...z@.......  ....###.°.............#  . #........  #........  #............##  ##.#..########  ###### Ͷ$hb  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......z.○...... Ͷ$hb  ..)...z@.......  ....###.°.............#  . #........  #........  #......... ##.#..########  ###### Ͷ$hl H○°Ͷ$h_m Ͷ$h8| V○°Ͷ$h (.○° _There are monsters nearby!You shoot a slug. The slug pierces through the wight.Ͷ$hG ○°The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.Ͷ$h , z.○°.  The wight is severely damaged.The wight closely misses you. The wight hits you with a +0 mace.Ͷ$hJr1-----20.4 (1.3Ͷ$hg:○Ͷ$h  . ##....)) .. ##...) Ͷ$hq... #...)..)) .... ##....  ...).#####.....  ......z.○......  ..)...z@°......  ....###...............#  . #........Ͷ$hk  #........  #............##  ##.#..########  Ͷ$hr######  _The wight hits you but does no damage. x2ζ$h: . ##....))ζ$h .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......z.○......  ..)...z@°......  ....###...............#  ζ$hV. #........  #........  #.........ζ$h ##.#..########  ###### ζ$h9○ζ$hζ$h:○ζ$hA$ _There are monsters nearby!You shoot a slug. The slug pierces through the wight!!  You destroy the wight!ζ$h5*P(.○ζ$h*s   wightζ$h/s ○Fedhas accepts your kill.ζ$h?\○°°ζ$hE# 35/63---51.7 _You shoot a sling bullet. The wight hits you with a +0 flail! You feel drained.ζ$hNu○°°°ζ$heaj  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......○°°......  ..)...z@°......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _Your Armour skill increases to level 4!ζ$h4 ζ$h. ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......○°°......  ..)...z@°......  ζ$h%)....###...............#  . #........  #........  #.........ζ$hs ##.#..########  ###### ζ$htV°°°ζ$hζ$h@c○°°°ζ$h ○°°((((((( _A wight is nearby!ζ$h͕v ○°°°ζ$hYou shoot a slug. The slug barely misses the wight. You shoot a sling bullet.  The sling bullet hits the wight.ζ$h!! °°...)...z@.The wight is lightly damaged.ζ$h-#k0----3.0ζ$h*;°ζ$h4  . ##....)) .. ##...) ... #...)..)) .... ##....  ζ$h95...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  ζ$h|5X#........  #............##  ##.#..######## ζ$h5& ###### ζ$h6K _The wight hits you with a +0 flail.ζ$hg . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ###### ζ$hA°°ζ$hζ$hO°°ζ$h °° _A wight is nearby!ζ$h@ζ$h;°°ζ$hB   . ##....)) .. ##...) ... #...)..))ζ$h  .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........ζ$hD k  #........  #............##  ##.#..########  ζ$h q######  _You are too injured to fight recklessly!ζ$h . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ###### ζ$h2°ζ$hۮζ$h9°ζ$h °° _A wight is nearby!ζ$hζ$h;°ζ$h  . ##....)) .. ##...) ... #...)..)) .... ##.... ζ$hz ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ζ$h##.#..########  ######  _You are too injured to fight recklessly!ζ$hr  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@....... ζ$hs  ....###...............#  . #........  #........  #......... ##.#..########  ###### ζ$hQ| A°°ζ$h } ζ$h~ ;°ζ$hА °° _A wight is nearby!ζ$hw ζ$h =°°ζ$hף I . ##....))ζ$h + .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........ ζ$h  #........  #............##  ##.#..########  ######  _A wight is nearby!ζ$h~ You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!ζ$h9  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  ζ$h: Q#........  #......... ##.#..########  ###### ζ$h;C I°°ζ$h(D ζ$hN =°°ζ$h] ζ$h^ °°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!ζ$h_ ζ$hf 9°ζ$hu ζ$h?v ζ$hv ζ$hw  ζ$hQ 1. ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!ζ$h37 . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ###### °°°ζ$h8°°ζ$h9EYou are too injured to fight recklessly!ζ$hW:FA wight is nearby!ζ$h:/You are too injured to fight recklessly!ζ$hn;FA wight is nearby!ζ$h;/You are too injured to fight recklessly!ζ$hq<FA wight is nearby!ζ$h=ζ$h@>ζ$hKζ$hL°ζ$h1Mζ$hE[ζ$h/]ζ$h] ζ$hu^ ζ$h^. ##....))ζ$h^_ ζ$h `.. ##...)ζ$h` ζ$h a... #...)..))ζ$ha ζ$ha.... ##....ζ$h:b ζ$hb ζ$hVc...).#####.....ζ$hc ζ$hd ζ$he......°°.......ζ$hf ζ$h|f ζ$hf4..)...z@.......ζ$h9g ζ$hg ζ$h7h....###...............# ζ$hh ζ$hh. #........ζ$hMi ζ$hi ζ$h j#........ζ$hj ζ$hk ζ$hl#............## ζ$hl ζ$hm##.#..######## ζ$hm ζ$h?n###### ζ$ho ζ$hp  _ζ$hJqFA wight is nearby!ζ$hq/You are too injured to fight recklessly!ζ$h+vA wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$h . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ###### ϶$h+4϶$hM;°϶$hb°°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!϶$hu϶$h=°°϶$h . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _A wight is nearby!You are too injured to fight recklessly!A wight is nearby!϶$hYou are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$h& . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ###### ϶$hO°°϶$hz°°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!϶$hr϶$h;°°϶$h . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _϶$h_A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$hyis . ##....)) .. ##...) ... #...)..)) ϶$h[j6.... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ϶$hjA###### ϶$hsg°°϶$h {϶$hą°° _You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!϶$h϶$h϶$h!T . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  ϶$h^ . #........  #........  #............##  ##.#..########  ######  _A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$h/\ . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  ϶$h0P. #........  #........  #......... ##.#..######## ϶$h1F ###### ϶$hY:I°°϶$h:϶$hCO°°϶$hEO°°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$hPA wight is nearby!You are too injured to fight recklessly!A wight is nearby!϶$hpP϶$hZ;°϶$h_e . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ϶$hf}......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _A wight is nearby!϶$h kYou are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$h . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  ϶$hQ#........  #......... ##.#..########  ###### ϶$h R°϶$h~;°϶$hr%°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!϶$h'϶$h.;°°϶$hn7 . ##....)) .. ##...) ... #...)..)) .... ##.... ϶$h82 ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ϶$h8######  _A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$ho  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ###### ϶$h °°°϶$h °°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$h A wight is nearby!You are too injured to fight recklessly!A wight is nearby!϶$h1 ϶$h4 E°°϶$hp a . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$hE  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ###### ϶$hˢ P°϶$h =°°϶$h g°°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$h dA wight is nearby!϶$hn ϶$hO i . ##....)) .. ##...) ϶$hg ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _϶$h _A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!϶$h  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #......... ##.#..########  ###### °°°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!϶$h O°°϶$h  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ϶$h ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!ж$h0  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  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injured to fight recklessly!A wight is nearby!ж$h?ж$h G°°ж$h: . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°....... ж$h^ ..)...z@.......  ....###...............#  . #........  #........  #............##  ##.#..########  ######  _A wight is nearby!ж$hYou are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!ж$hä . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......°°.......  ..)...z@.......  ....###...............#  . #........  ж$hQ#........  #......... ##.#..########  ###### ж$hs5°°ж$h*ж$h;°ж$h° _You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!ж$hж$hж$h . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####..... ж$h ......°°.......  ..)...z@.......  ....###...............#  . #........  #........  #............##  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You shoot a slug. The slug pierces through the wight.Ѷ$h °The wight is lightly damaged.  You shoot a sling bullet.Ѷ$h7Z )...)...z°The sling bullet barely misses the wight.Ѷ$h'[-4.2 (1.2Ѷ$h)a:°Ѷ$hf  . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......)........  Ѷ$hg..)...z@.......  ....###°..............#  . #........  #........  #............##  ##.#..########  ######  _The wight barely misses you. 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Զ$hE/ ...).#####.....  ......)........  ..)...z@.......  ....###°..............#  . #........  #........  #......... ##.#..########  ###### Զ$h3°Զ$hԶ$h<°Զ$h°You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!Զ$h/Զ$h:°Զ$h` . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......)........  ..)...z@.......  ....###°..............#  . #........  #........  #............##  ##.#..########  ######  _A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!Զ$hu . ##....)) .. ##...) ... #...)..)) .... ##....  ...).#####.....  ......)........  ..)...z@.......  ....###°..............#  . #........  #........  #......... ##.#..########  ###### Զ$h|Զ$hX°Զ$h"|You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!You are too injured to fight recklessly!A wight is nearby!Զ$hԶ$h:°Զ$h(((((((  You shoot a slug. The slug pierces through the wight!Զ$h"  The wight is almost destroyed.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.Զ$h  ○..)...z°The wight is almost destroyed.Զ$h_1--5.4Զ$hW○°Զ$hgS _The wight closely misses you.ն$h1  You shoot a slug. The slug pierces through the wight!!  You destroy the wight!ն$hW7g○(((((((ն$hl ○°Fedhas accepts your kill.ն$hP○.°..)...°.ն$hGVn4P: 11/11 786.7 (1.3ն$h]V°°ն$h`/ _You shoot a sling bullet.ֶ$h* l .........#....##....))......##...)........)..))...##.. ##...........# ).#####....○.°.)...°......###@... #..............# ### #.## ֶ$h8 D○)ֶ$h{8 2=------70ֶ$h= _○.°ֶ$hC? ׶$h 4׶$hh ׶$h ׶$h ׶$h* ׶$h ׶$h ?Rev+ ׶$h ׶$hb ,׶$h ׶$hj ׶$h L3=׶$h. ׶$h" ,׶$h\ ׶$h URev ׶$h ׶$h ׶$h :4׶$hx ׶$h.& ,׶$h' ׶$hn, ,׶$h. ׶$h4 u5=׶$hN6 ׶$h; ,׶$hw< ׶$h[C ,׶$hD ׶$h-I ,׶$hJ ׶$h-O ׶$hO L6=׶$hQ ׶$hsU ,׶$hV ׶$hY ,׶$hZ ׶$h] P7׶$h^ ׶$ha ,׶$h c ׶$hPg ,׶$hi ׶$hOm j8=׶$h"y X׶$hly ,׶$h9{ ׶$hp} ,׶$h~ ׶$h b9=׶$h ׶$h֋ ׶$h ׶$h! ׶$h ,׶$h ׶$hۜ k40=׶$h ׶$h ׶$h ׶$h ׶$h* ,׶$hg ׶$hZ ׶$h L1=׶$h ׶$h ׶$h ׶$h" ׶$h ,׶$h ׶$h ,׶$hf ׶$ho P2׶$h B׶$h ׶$h ,׶$h ׶$ht ׶$h T3=׶$h ׶$hD ,׶$hY ׶$h B׶$h? ׶$h L4=׶$h ׶$h= ׶$hc ׶$h ׶$hJ ,׶$h ׶$h ,׶$h ׶$h P5׶$h ׶$hm ,׶$h ׶$hm ,׶$hd ׶$h" e46=׶$h{% ׶$hG( ,׶$h) ׶$hx, ,׶$h- ׶$h 1 n7=׶$hg4 ׶$h7 ,׶$h{8 ׶$h< ,׶$h> ׶$hC ,׶$h/D ׶$hF b8=׶$hH ׶$h K ,׶$hM ׶$hQ ,׶$h>T ׶$hX 99׶$hX 3=׶$hy[ ׶$h _ ,׶$h a ׶$hAd ,׶$h g ׶$hj =50׶$hAk ׶$hro ,׶$hq ׶$h-u ,׶$hYv ׶$h%z ,׶$h< ׶$h ׶$h L1=׶$h ׶$h ,׶$h ׶$h> ,׶$hn ׶$h( 2=׶$hC ,׶$h\ ׶$he ,׶$h ׶$h <3׶$h- ׶$h ,׶$h ׶$h ,׶$hM ׶$hޱ ,׶$h ׶$hڷ 94׶$h )=׶$h ׶$hJ ,׶$h ׶$h? ,׶$h= ׶$h 95׶$h; 3=׶$h{ ׶$h/ ,׶$hH ׶$h ,׶$h ׶$hx ׶$h L6=׶$h ׶$h ׶$h ׶$hR ׶$h ,׶$h+ ׶$h ,׶$h ׶$h ׶$h. O7=׶$h ׶$h< ,׶$hj ׶$hm ,׶$h ׶$hS <8׶$h_) ׶$h, ,׶$h. ׶$h1 ,׶$h6 ׶$hu; ׶$h; E9=׶$h= ׶$hHB ,׶$h:D ׶$hH ,׶$hK ׶$h@N ,׶$hOP ׶$hT ׶$hT P60=׶$hW ׶$hpZ ,׶$h[ ׶$h^ ,׶$h_ ׶$hc ׶$hc 1׶$hg ׶$hJm ,׶$h6p ׶$hs ,׶$h-u ׶$hTx 92׶$hx )=׶$hy ׶$hy| ,׶$h} ׶$h ,׶$h ׶$h ,׶$h ׶$h l3=׶$h ׶$h' ,׶$hG ׶$h ,׶$h ׶$h8 P )..׶$hV g------ _You start resting.׶$hi 273306.0)׶$hV Z4=47׶$h ׶$h " _HP restored.ݶ$h # 4ݶ$hP% ݶ$h' ݶ$h+ ,ݶ$h)0 ݶ$h5 W  Things that are here:  a +0 flail; a +0 robeݶ$h9 ݶ$h5: _ݶ$hG ݶ$hVL ݶ$h2Q ݶ$hYQ ݶ$h]R ݶ$h]X  # ##.......# ####### ##........ ###........# ##....))..ݶ$hX #........? ##...)...........# #...)..))..... ##.......).#####ݶ$hX X.........@.)..ݶ$hX .....)...)....#......###......ݶ$h Y ##....# #.......##..# #............##ݶ$h-Y #.# #............#### ##.#..########ݶ$hOY $######ݶ$ha  # ###.....# ## ##ݶ$hb L.# ####### ##.. #..... ##..# ##....))ݶ$h:b ##.?# ##...)..#.# #...)..))ݶ$h\b ....# ##.#####......)ݶ$h}b ......)...)...###.ݶ$hb ..## #..#..# #.ݶ$hb .# #.# #............##ݶ$hb ?####.#..##############ݶ$hc ݶ$hm 17.7 (3.0)ݶ$ho G=8.7 (4ݶ$hv ݶ$h &  ݶ$hF aThings that are here: _a +3 mace; a +0 robeݶ$h ݶ$h ݶ$hݔ H _No target in view!޶$h|4޶$h޶$h޶$h]޶$h; _޶$h ###.....#  .......# #####  . #.....  ޶$hۚ9# ##....))  ?#)..  .# #...)..))  ޶$hj.# ##.......  #޶$h.).#####  ..)...  ޶$hRS)...).  ޶$hv###......###   ## #.. ޶$h  ##..## #...  ޶$hF #..  ޶$h ## ##.#..######    ޶$h, ޶$h޶$h: ##..޶$h########. #......##.# ##....))##.?# ##...)...##.# #...)..)).޶$h##........).#####......)...޶$h.###......###. ##....## #...޶$hJDrain  ޶$he+9.7 (1޶$h,40.7 (2޶$h޶$hO  Things that are here: _a +4 spear; a +0 robe޶$h)޶$ha޶$hH _No target in view!޶$hR4޶$hGT޶$h&`޶$hd޶$he% _޶$hjj,޶$ham޶$hm޶$hp޶$h=r޶$ht,޶$hu޶$h$w޶$h z,޶$h{޶$h~޶$hg޶$h޶$h޶$h޶$hN,޶$hA޶$hB  ##.......... #### ##........### ###..## ###########. ##..... ## ###.....# ##..# ### #######..## #.# #.# ##.# ##....)) ##..@# ##...) ޶$h##.........## #...)..))...# #..........# ## #.......).#####.# ޶$hh...........)... .......)...)............... ###......###........޶$h.......# ##....## #..............## ##..## #............###޶$h+6.7 (6޶$hǜ+7.7 (7޶$h5޶$hg _F - a scroll of acquirement޶$h޶$h޶$h=H _No target in view!޶$h>g޶$hug޶$hi޶$hs޶$h޶$h,޶$hH޶$h,޶$hK޶$h^ _You now have 326 gold pieces (gained 14).޶$h,޶$hC޶$h޶$hP޶$h޶$h޶$h+޶$hB޶$h ޶$h2,޶$h޶$h޶$h,޶$h޶$h X޶$h ޶$ha,޶$h޶$h޶$h,޶$h"޶$h޶$hT,޶$h޶$h1޶$hr޶$h޶$h޶$h ޶$h"B޶$h#޶$h%޶$h%޶$hZ&޶$hM(޶$h)޶$h*޶$h**޶$h*޶$hO,,޶$h,޶$hM.޶$h0,޶$h0޶$h1޶$h3,޶$h34޶$h5޶$h<> #...###...........   #..... #...........   #......# #........)..   #..... .# ##........).   ......[#.# #.....>..).   ...# ##........  ޶$h?=` #..## ###.........   #..####...#......  #@.....####..------800.0 (34.0) ##.##...## ##....##  ޶$h= #..#.....## ######  ##.#.......##  #.##........## #####   ##.##......#.>###  ޶$h> #.##.......###.......   ##.##......## ##......   ##.###......# #......)޶$hE޶$h FK------1.0 (35޶$hJQ޶$h\A _Found a plate armour.޶$h ]޶$h[c޶$h h^ _No target in view!޶$hqh޶$hi޶$hFq0.0)........޶$ht޶$h^w޶$hj _Key pressed, stopping explore.޶$h޶$h޶$h9H _No target in view!޶$hJ޶$hY޶$hҡ; _޶$h,޶$h,޶$h޶$hv޶$h~,޶$h+޶$h/޶$ha,޶$h޶$h޶$h,޶$h?޶$hո޶$h,޶$hI޶$h޶$hT,޶$h޶$h޶$h޶$h޶$h޶$h޶$h.,޶$h޶$hc޶$h,޶$h޶$h޶$h,޶$h&޶$h޶$h,޶$h޶$h޶$h޶$h޶$h޶$hl+   #......[#.## #  #.........## ##  #.......#..## ###  #.......##..####..  #......####......##޶$h6U  #......# ##.##...##  #......# #..#.....# ....####.#  #.@..## #.  ##..## ##.##......  #### #.##.......#  ##.##......##  ##.###......#  #..# ## ޶$h`  ##.## #....  #..# # # ޶$h~  #####.## # ޶$hSYou pick up a book of the Senses and begin reading...޶$h<014.0 (13.0)޶$h,5.0 (14޶$h޶$h  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library.޶$hU޶$hA޶$h[ H _No target in view!޶$h`޶$h޶$h Q _޶$hA",޶$h #޶$hM$޶$h&,޶$hn'޶$hr)޶$h,޶$h,޶$ht-޶$h.޶$h1,޶$h1޶$h2޶$hD5,޶$h5޶$h6޶$h8޶$h9޶$h9޶$h:޶$h+=,޶$h=޶$hR@޶$h C,޶$hC޶$hvF޶$h|I,޶$hJ޶$hyM޶$hP,޶$hR޶$hT޶$h0X,޶$hZ޶$h]޶$h`,޶$ha޶$hZc޶$he,޶$h0f޶$hg޶$hi,޶$h4j޶$hk޶$hFo,޶$hq޶$hk޶$hz޶$hn޶$h),޶$h5޶$h*B޶$h׹X޶$h޶$hWB޶$h޶$h4,޶$h޶$hO޶$hp,޶$h޶$h޶$h2޶$hGB޶$h  ###  ##.#  ##.##  #..#  ##.##  ##@.#51.0 (36 #..## ##..#޶$h^ #..## # #..# ####.. ##.## #####....# #..# #####......### #.######.......##### ##.....<.....### ##.޶$h޶$h޶$hAj _Key pressed, stopping explore.޶$h ޶$hg^ _No target in view!޶$hJ޶$h(޶$h*޶$hj.; _޶$h0޶$hY3,޶$h4޶$h7޶$h:B޶$h6>޶$h@,޶$hA޶$hfD޶$h.GB޶$hiJ޶$hL,޶$h!M޶$hP޶$hR,޶$h4S޶$hV޶$hpY,޶$hPZ޶$h]޶$h`,޶$hb޶$he޶$h}i,޶$hk޶$hUl޶$h(o޶$hVo޶$hp޶$hr޶$h2u,޶$hv޶$hy޶$h},޶$h޶$h޶$hy,޶$h޶$h,޶$h,޶$h޶$h޶$h,޶$h޶$hݚ޶$ht,޶$h޶$h޶$hB޶$h޶$h,޶$h޶$h޶$hB,޶$h޶$h޶$h,޶$h޶$h޶$h,޶$h?޶$hq޶$hK,޶$h޶$h޶$h8,޶$h޶$h޶$h,޶$h޶$h޶$hL,޶$h޶$h #.......#..## ###...........).#  #.......##..####...#.........#..  #......####......####.......###. ޶$he9 #......# ##.##...## ##....### ##  #......# #..#.....## ###### #  #.....####.#.......## ޶$h #....## #.##........## ######## ޶$hB ##..## ##.##......#.>###......##  #### #.##....@..###..........#77.0 (2 ##.##......## ##.........#޶$hX ##.###......# #......)... ޶$hN#..# ##....## ##.......... ##.## #....# #...........# ޶$h#..# #...## ##.......  #####.## #..## #.......  #.....### ### ޶$h(......  #.......## #.......<.....޶$h޶$h޶$hj _Key pressed, stopping explore.޶$hN޶$hr޶$h,H _No target in view!޶$h J޶$h ޶$h ޶$h ; _޶$h ޶$h~ ޶$h ޶$h: ޶$hG ޶$h  ޶$ho ޶$h ޶$h! ޶$h$ ޶$h% ,޶$hk( ޶$h* ,޶$h+ ޶$hZ. ޶$h2 B޶$h4 ޶$h6 ,޶$h7 ޶$h9 ޶$h< ,޶$hz= ޶$h? ޶$h;B ޶$hB ޶$hQC ޶$hE ޶$hG ,޶$hH ޶$hJ ޶$hM ,޶$hM ޶$hS B޶$hOT ޶$hW ޶$h[ ,޶$h4^ ޶$h_ ޶$h'c ޶$hYc ޶$hke ޶$hk ޶$h\l ,޶$ho ޶$hq ޶$hu ,޶$hDx ޶$h}  #####....####...# .# #####......####.......# #.###........# <.....### ##.........## ޶$h T...(### #...........# ..### ##.....# ### #....޶$h ..# .# #............# #...... .## #.޶$h )...# #......93.0 (1 ޶$h? ..## ##........)..# #...... ޶$hh [#.## #.....>..)..## #....>. ....## ##...........###...... ޶$h ..#..## ###...........).##...... ..##..####...#.........#..#...... ޶$h S.####......####.......###.) .# ##.##...## ##....### ## ޶$h, .# #..#.....## ###### ##...###޶$hX ޶$h ޶$hƙ =No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.޶$h% ޶$h ޶$hã * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!޶$h 4޶$h ޶$h; ޶$h ޶$h ; _޶$hf ޶$hC ,޶$h ޶$h ޶$hW ,޶$hn ޶$h ޶$h ޶$h ޶$h ޶$ht ޶$h[ ,޶$h ޶$h3 ޶$h* ,޶$h8 ޶$hY ޶$h ,޶$h ޶$h ޶$h ,޶$h ޶$hm ޶$h" ,޶$h-# ޶$h& ޶$hm+ ,޶$h, ޶$hm/ ޶$h3 ,޶$h6 ޶$hM: ޶$h> ,޶$h@ ޶$hgF ޶$hI ,޶$hK ޶$hN ޶$hR ޶$hR ޶$h6W ޶$hnY ޶$h] ,޶$hxb ޶$hf ޶$hRk ,޶$hjm ޶$hNq ޶$hu ޶$hu ޶$hw ޶$h{ ޶$h ,޶$h@ ޶$h ޶$h ,޶$hŋ ޶$h ޶$hL ,޶$h ޶$h ޶$h ,޶$h ޶$h ޶$ht ,޶$h ޶$hi R  Things that are here:  a +0 dagger; a +0 robe޶$h 6 _޶$hx ޶$h2 #...........# ............# #....?... ............# #...# ޶$hs !........)...# #....# #........)..# #...# ޶$h #.....>..)..## #....>.....#...........###޶$h K.... #...........).##<.... .#.........#..#@.......... 916.0 (23 ޶$h 9####.......###.)........... ## ##....### ##...........# ޶$h: /## ###### ##...######## # ##...###޶$hu n.## ######## ##....## .>###......## ##....####### ޶$h ##..........# ##.........#### ## ##.........# ##..............޶$h; ޶$h ޶$hE j _Key pressed, stopping explore.޶$h ޶$h ޶$ht H _No target in view!޶$hf 4޶$hZ ޶$h}% ޶$h'T g _޶$hZ B޶$h] ޶$h4b ,޶$hc ޶$he ޶$hj ,޶$hl ޶$hgp ޶$hs ,޶$ht ޶$hw ޶$h | ,޶$h} ޶$h ޶$h| ,޶$h̄ ޶$h .....##.## #.#####.......## .######.# ### ###......) ##...#..#####......#####.. .# ######## ### .......## ##......## ..# #........# .# #........## ......# #....@....# ........# #.........## ....)...# #..........# ....)..# #..........# >..)..## #....>.....#......###...........#.......).##......<............#..#.޶$hv |[39;49m........... .......###.).......޶$h 223.0 (7.0)޶$h +4.0 (8޶$hN ޶$h x _G - a scroll labelled QELOXE DOJOM޶$hQ ޶$h; ޶$h | _No target in view!޶$h± ޶$h2 ޶$h ޶$h ; _޶$h ޶$hc ,޶$h ޶$h ޶$h ޶$h ޶$h ޶$h# ##  ###..... ....# ######## ####.. ....## ##......## #### #........# ## #........##  # #.........# # #.........## )...# #..........# )..# #...# 7.0 (3޶$h )..## #....>.....# ..###...........# ).##......<.....# ...#..#.............####.).......### ##...........#..## ### ##...###########§ ##...###޶$h/ ޶$h` ޶$h j _Key pressed, stopping explore.޶$hD ޶$h ޶$hK H _No target in view!޶$h J޶$hr ޶$hj ޶$hK Q _޶$h ,޶$h ޶$h ޶$h ޶$h@ ޶$h ޶$h ޶$h% # #........# #### #........##  ### #.........#  # #...## # #...# ## #...# ### #....>.....## # ...###....## ޶$h ##).##......<...@.# #.30#..#.............######. .###.)......_#. ## ##.....#..######.  ##...###########§§§§#.޶$hY x ##...### §§§§#.  #### ##....## §§§#.  ...## ##....####### §#.  ....#......#############. ޶$h# B_§޶$h5$ +1.0 (4޶$h4) _§§§§§§޶$h1 u _ _Found a stormy altar of Qazlal.޶$h%2 ޶$hF7 A_§޶$h): H _No target in view!޶$h 4޶$hݶ ޶$h ޶$h ޶$h Q _޶$h ,޶$hw ޶$h ޶$h ,޶$h\ ޶$hi ޶$h_ ,޶$h! ޶$h ޶$h ,޶$h ޶$h ޶$h ,޶$h ޶$h ޶$h ,޶$hp ޶$h) ޶$hq ,޶$h ޶$h! ޶$h ,޶$h ޶$hP% ޶$h%( ޶$hs( ޶$h( ޶$h?, ޶$hr/ ,޶$h0 ޶$h6 ޶$h: ,޶$hT< ޶$hfD ޶$h6H ,޶$hI ޶$hM ޶$hO ,޶$h`P ޶$hS ޶$hU ,޶$h!W ޶$ht[ ޶$h^ ,޶$h_ ޶$hd ޶$hg ,޶$hPh ޶$hFj ޶$hl ,޶$hl ޶$hq ޶$ht ޶$ht ޶$hv ޶$h:y ޶$h_| ,޶$hg} ޶$h 3## ###### ##...###########§§§# ##...###§§§.## ######## ##....##§§§ .#.>###......## ##....####### §§ .###..........# ##.........### ## ##.........# ##.............. # #......)...# ##......##....... ޶$hφ # ##..........###.....##########.  #...........##@....###51.0 (20.0)  ##...........#.....## #  #...........## #.................# ##. #.......<.........## ###..# #................## ##....# #............#..## ##.....# ޶$h #............##.## ###......# ##...........##..#######.)......#޶$h ޶$h? ޶$h j _Key pressed, stopping explore.޶$h{ ޶$h ޶$h* H _No target in view!޶$h  _޶$h- ޶$h X޶$h B޶$h' X޶$h& ޶$h ,޶$hO ޶$h ޶$h ,޶$h$ ޶$h ޶$h ,޶$h ޶$h ޶$h} ,޶$h ޶$h ޶$h: ,޶$h ޶$h޶$hQ޶$h޶$h޶$h ޶$h0,޶$hr޶$hG޶$hT,޶$h[޶$h޶$h+,޶$h,޶$h8 #............#..## ##. #............##.###.. ##...........##..#######.).. ##..........##......##..... ޶$h59p #### ##........###.............#..## ###########..##### #.....# ##..## .....## ##..## ##...... .....# #######@.#######........65.0 (14 .....# #.........#.......#..... ޶$he9....## ##....))...........#.... ....# ##...)............ ...## #...)..))...####.......... ...# ##....# #.......... ).#####......# #.......... ...)޶$h9......# #...) ...)......# #...޶$h9.޶$h:޶$hC޶$hkY _Key pressed, stopping explore.޶$hc]޶$hv_H _No target in view!޶$hq޶$hr޶$hSt޶$h޶$hw޶$h% _޶$hv޶$h޶$h,޶$h޶$hɝNo target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 short sword.޶$hG޶$h _޶$h]޶$h޶$h,޶$hѲ޶$hG޶$h޶$h޶$h޶$h޶$h,޶$h޶$h޶$h,޶$h=޶$hf޶$h$,޶$h޶$h޶$hG,޶$h޶$h޶$h2,޶$h޶$hE޶$h,޶$h޶$h޶$h ,޶$h ޶$hO*޶$hV/,޶$hI1޶$h:޶$h@,߶$hj߶$h ߶$h3,߶$h߶$h߶$h$,߶$h'߶$hL-߶$h3,߶$hJ6߶$h?߶$h=E,߶$hVH߶$hQ߶$hdU,߶$hW߶$hL\߶$ha,߶$hc߶$h?n# #### ##........###........###..## ###########..#####.##.....# ##..## #.###.....## ##..## ## ##.......# #######..####### #߶$ho........# #.........#.......# ........## ##....))...........#...# ##...)...........## #...)@.))...####85.0 (20..# ##...........# #.).#####......# #....)......# #)...)...............# #߶$ho;..###...............# # ....## #......## # #..## ##...### ##..... #.## #..# ##߶$h߶$h _߶$h;߶$hH߶$h7߶$hd߶$h߶$h߶$h ,߶$h߶$h)߶$hI,߶$h߶$h߶$hW,߶$h߶$hR ߶$hi ,߶$h ߶$h߶$h_,߶$h߶$h߶$h,߶$h߶$h.߶$h,߶$h߶$h߶$hj߶$h߶$h߶$h߶$hB߶$hF&......#..######§ #.# #########§§§§§§ #.# ### §§§§§§ #.# ## §§§§§§ #.## ####### §§§§§ #..# #############..### ..................### ....##..........### ..##########..#6014.0 (19.0) .## ####..####... ## ##..### #...... ##..## ##... ##..## #... ###..## ##...  ##....# #...  ##..߶$h&x...# ##....)....  ###......# #... ߶$h)߶$h.j _Key pressed, stopping explore.߶$h/߶$h@2߶$h3H _No target in view!߶$h0EJ߶$hP߶$hSS߶$h$T; _߶$h XX߶$hY߶$h|\,߶$h\߶$h^߶$h7`,߶$h`߶$ha߶$hc,߶$hc߶$he߶$hg,߶$hkg߶$h]h߶$hk,߶$hNk߶$h&l߶$hm߶$hm߶$hm߶$hn߶$h^p,߶$hp߶$hXq߶$hr߶$hr߶$h$s߶$het߶$hrv,߶$hv߶$hEx߶$h'z,߶$h|z߶$h {߶$hm|,߶$h|߶$hD}߶$h~,߶$h߶$h߶$h,߶$hk߶$h߶$hj,߶$h߶$h ߶$h߶$h3߶$h߶$h߶$h_,߶$hŠ߶$h߶$h$,߶$hy߶$hA߶$hK߶$h{߶$h߶$h3߶$h,߶$hH߶$h߶$h,߶$h߶$h9߶$h,߶$hm߶$h߶$h,߶$h߶$h߶$hs,߶$h ߶$h߶$hE,߶$h߶$h߶$h,߶$hL߶$h߶$h",߶$h߶$h+߶$h,߶$h߶$h߸߶$h,߶$h߶$h߶$h ,߶$h߶$h߶$h,߶$hS߶$h߶$h,߶$h߶$h7߶$h߶$h߶$hN߶$h߶$h,߶$h߶$h߶$h)B߶$h߶$hw,߶$h߶$h߶$hv,߶$h߶$h߶$hA߶$h       ### ##   #.####.##   ߶$hx#..##...#   #@.##...#  54.0 (40 ##..#...#   #..#...#   #..#...##  #### ##..#...####  ...##### #.........#  .......#### #...#######  ##......).#### #.###  ####........#####.#  ߶$ha߶$h߶$hj _Key pressed, stopping explore.߶$hy߶$h߶$hH _No target in view!߶$hcDi _߶$h)n  ### ### #.####.## #..##...#  #..##...#  ##..#...#  #..#.@.#  60.0 (6.0)#..#...##  ##..#...####  ####.........#  ..#####...#######  ).#### #.###  .#####.#  ......#    ߶$h/o߶$hs߶$hz[ _Done exploring.߶$h{߶$h߶$h+H _No target in view!߶$h4߶$hQ߶$h< ...0.#..߶$h _No target in view! _Key pressed, stopping explore. _No target in view! _Done exploring.No target in view!Done exploring. _No target in view!߶$h4߶$h߶$h<߶$h߶$h _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$h ߶$h~߶$h^ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$h@4߶$hA߶$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$hJ߶$h4<߶$h>9߶$h>No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$h/?߶$hB߶$h&DDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$h4߶$h߶$h<߶$h ߶$h@No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$h߶$h߶$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$h/4߶$h߶$he߶$hZ߶$h߶$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$h0߶$he߶$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$hy4߶$hZz߶$h߶$h ߶$hv߶$h8No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$h߶$h߶$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$hG 4߶$hG ߶$h4p R߶$hx No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$hy ߶$h{ RDone exploring.No target in view!Done exploring.߶$h{ KNo target in view!Done exploring.No target in view!߶$h ߶$h ߶$h ߶$h,H ߶$hL ߶$hM ߶$hnR No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$hS ߶$h`U ߶$hV Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$h ߶$hf ߶$h ߶$h^ ߶$h ߶$h ߶$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$h ߶$h ߶$h{ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$h 4߶$h ߶$h <߶$h ߶$h 6No target in view!߶$hB }Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$h ߶$hD ߶$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$hp ߶$hp ߶$hq ߶$hH <߶$h@ ߶$h ONo target in view!Done exploring.߶$h2 dNo target in view!Done exploring.No target in view!Done exploring.߶$h ߶$h ߶$h kDone exploring.No target in view!Done exploring.No target in view!߶$h 2Done exploring.No target in view!߶$h)? 4߶$h? ߶$h9u <߶$hxz ߶$h| No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$hw} ߶$hʀ ߶$hR Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!߶$h߶$h ߶$hx߶$hR߶$h`V߶$hV߶$h^No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.߶$h^߶$hPb߶$hdDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h k$hMrInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance $hreWands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - 9 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - 2 scrolls labelled QUEMYB PILEIPP $hZs[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h]Y Armour [m0 pair of gloves (worn)v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)  b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)  o - a wand of flame (8)  x - a wand of polymorph (8) $h]Scrolls (go to first with ?)  c - a scroll of butterflies  j - 9 scrolls labelled SOQULI JOYROSOCU  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2IRADGH VEPHEPSEu - 2QUEMYB PILEIPP  w$h]VEGAD ETWAINIE  AIMAYVU RAPTD - a labelled VACRUN LIAD $h] F - a scroll of acquirement25%$h < G - a scroll labelled QELOXE DOJOM Potions (go to first with !)  e - a sapphire potion43$h% f - 2 metallic yellow potions  h - 2 bubbling silvery potions56$hR  i - a blue potion  k - 2 lumpy orange potions$h /68$hj   l - 5 grey potions75$h3b p - a green potion $h93R r - 2 viscous inky potions87$h9  B - 2 fuming coppery potions93$hS ; j - 9 scrolls labelled SOQULI JOYROSOCU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. $hو VStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hVIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM $h s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - 2 scrolls labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE  A - a scroll labelled IMAYVU RAPT  D - a scroll labelled VACRUN LIAD $h@ G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion $hc| f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  l - 5 grey potions $h p - a green potion  r - 2 viscous inky potions  B - 2 fuming coppery potions  E - a lumpy golden potion$h][?] describe selected$h  n - 3 scrolls labelled RIFUM ANOV  l - 5 grey potions$hQ $hW   stairs the Skirmisher$hW >  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###$hX   MP: 11/11========================#.####.##$h9X   AC: 10Str: 19#..##...#$hqX   EV: 12Int: 9#..##...#  SH: 0$hX |Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6060.0 (0.0)#..#...##$hY   g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........##   _Done exploring. _No target in view! _Done exploring. _No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify.$hZ $h_ $h=e   stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6060.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...[$he 40m####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........##   _Done exploring. _No target in view! _Done exploring. _No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify.$h/u $hu +1.0 (1$hz $h| No target in view!Done exploring.No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _l - 5 potions of curing$hj$hrInventory: 33/52 slots Hand Weapons (go to first with )) $hr a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [) $hos m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  $hsx - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  $hsj - 8 scrolls of identify  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM $hsX s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE $ht, u - 2 scrolls labelled QUEMYB PILEIPP $h&t[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  j - 8 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. $h It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll $h "_________________ $h( “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or $hO  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” $hv  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. $h q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h jIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - 3 scrolls labelled RIFUM ANOV  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - 2 scrolls labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE  A - a scroll labelled IMAYVU RAPT $h  D - a scroll labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  p - a green potion  r - 2 viscous inky potions  B - 2 fuming coppery potions  E - a lumpy golden potion[?] describe selected$hE$h  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##$h  AC: 10Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19$h##..#...#  XL:  9 Next: 78% Place: Dungeon:7$hX#..#.@.#  Noise: ---------  Time: 6061.0 (0.0)#..#...##$h  g) +8 hand cannon "H a) +2 sling {Gabriel$h##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain $h3..#####...#######  ...).#### #.###   ........#####.# $ht  ##............#  ####........##   _No target in view! $h _Done exploring. _No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _l - 5 potions of curing$h$h $h  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10$h Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6061.0 (0.0)#..#...##$hBQ  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..####$hk#...#######  ...).#### #.### $h  ........#####.#   ##............#  $h####........##   _Done exploring. _No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. $h_l - 5 potions of curingAs you read the scroll of identify, it crumbles to dust.$h $h3!+2.0 (1$h%$h(dNo target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _l - 5 potions of curing  As you read the scroll of identify, it crumbles to dust. _n - 3 scrolls of vulnerability$h] $h AInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}$h d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn) $h > y - a +0 ring mail (worn)  C - a +2 helmet (worn)$hB b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)$he o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)$h Wc - a scroll of butterflies  j - 7 scrolls of identify $h  n - 3 scrolls of vulnerability  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA $h Y t - 2 scrolls labelled IRADGH VEPHEPSE  u - 2 scrolls labelled QUEMYB PILEIPP $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h{ j - 7 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. $hIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper $h constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all $hN things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. $hq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hj_Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - 2 scrolls labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE  A - a scroll labelled IMAYVU RAPT  D - a scroll labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion $hWk f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  p - a green potion  r - 2 viscous inky potions  B - 2 fuming coppery potions  E - a lumpy golden potion[?] describe selected$h  q - a scroll labelled ZILIKEINEM  r - 2 viscous inky potions$h]$hhW  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================$h#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9$h #..##...#  SH: 0Dex: 19##..#...#$h  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#$h7  Noise: ---------  Time: 6062.0 (0.0)#..#...##$hQ  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..####$h;#...#######  ...).#### #.###   ........#####.#   ##............#  ####........##   $hS_No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _l - 5 potions of curing$hzAs you read the scroll of identify, it crumbles to dust. _n - 3 scrolls of vulnerability$hަ$h$h4  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###$h%  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9$ẖ #..##...#  SH: 0Dex: 19##..#...#$h  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#$h9  Noise: ---------  Time: 6062.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel$ha##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ###$h(#.........#   Drain ..#####...#######  $hWd...).#### #.###   ........#####.#   ##............#  ####........##  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _l - 5 potions of curing$hAs you read the scroll of identify, it crumbles to dust. _n - 3 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust.$hA3.0 (1$h  It is a scroll of identify. _l - 5 potions of curing  As you read the scroll of identify, it crumbles to dust. _n - 3 scrolls of vulnerability  As you read the scroll of identify, it crumbles to dust. _r - 2 potions of moonshine$h/$h*6Inventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour $h^6 z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) $h6#Scrolls (go to first with ?)c - a scroll of butterflies  j - 6 scrolls of identify  n - 3 scrolls of vulnerability  q - a scroll labelled ZILIKEINEM $h6 s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - 2 scrolls labelled QUEMYB PILEIPP $h6[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h j - 6 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled ZILIKEINEM  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE  u - 2 scrolls labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE  A - a scroll labelled IMAYVU RAPT  D - a scroll labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  p - a green potion  B - 2 fuming coppery potions  E - a lumpy golden potion[?] describe selected$ha $hg   stairs the Skirmisher  Coglin of Fedhas **....$hg   HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10$h$h Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0$hfh Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#$hh   Noise: ---------  Time: 6063.0 (0.0)#..#...##$hh Q  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..####$h8i x#...#######  ...).#### #.###   ........#####.# $hui   ##............#  ####........##  $hi It is a scroll of identify. _l - 5 potions of curingAs you read the scroll of identify, it crumbles to dust. _n - 3 scrolls of vulnerability$hi As you read the scroll of identify, it crumbles to dust. _r - 2 potions of moonshine$hk $h^r $hjt W  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================$ht #.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9$ht #..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7$hPu #..#.@.#  Noise: ---------  Time: 6063.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel$hu ##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain $hu ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........##$h)v   _l - 5 potions of curingAs you read the scroll of identify, it crumbles to dust. $hUv _n - 3 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. $hwv _r - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust.$h $hͅ +4.0 (1$h $h|  As you read the scroll of identify, it crumbles to dust. _n - 3 scrolls of vulnerability  As you read the scroll of identify, it crumbles to dust. $h _r - 2 potions of moonshine  As you read the scroll of identify, it crumbles to dust. _q - a scroll of fog$h( $h<, uInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} $h, Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)$h, o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  $h- |j - 5 scrolls of identify  n - 3 scrolls of vulnerability  q - a scroll of fog $h%- b s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls labelled IRADGH VEPHEPSE $hJ- , u - 2 scrolls labelled QUEMYB PILEIPP $h- [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h{r j - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. $hEs kIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning $h{s himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hY Identify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled ETEURPH DUOTWA $hInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - 4 scrolls of identify  n - 3 scrolls of vulnerability  q - a scroll of fog  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls of noise  u - 2 scrolls labelled QUEMYB PILEIPP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h'A j - 4 scrolls of identify. $h\A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper $h constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled QUEMYB PILEIPP  w - a scroll labelled VEGAD ETWAINIE  A - a scroll labelled IMAYVU RAPT  D - a scroll labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion $h$W f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  p - a green potion  B - 2 fuming coppery potions  E - a lumpy golden potion [?] describe selected$hX$h%'  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19$hO&#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7$h& #..#.@.#  Noise: ---------  Time: 6065.0 (0.0)$h&#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ###$hI'#.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........## $h}' As you read the scroll of identify, it crumbles to dust. _r - 2 potions of moonshine$h'As you read the scroll of identify, it crumbles to dust. _q - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _t - 2 scrolls of noise$h'$h)$h-$h2  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19$h@3##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6065.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p $h3.####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.# $h4  ##............#  ####........##   _r - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _q - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _t - 2 scrolls of noise$hA4NAs you read the scroll of identify, it crumbles to dust.$hF$hF+6.0 (1$hJ$hM   As you read the scroll of identify, it crumbles to dust. _q - a scroll of fog  As you read the scroll of identify, it crumbles to dust. _t - 2 scrolls of noise $hM As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of immolation$hF $hqO AInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}$hO d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance $hO Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) $hP bScrolls (go to first with ?)$h3P Wc - a scroll of butterflies  j - 3 scrolls of identify $hdP  n - 3 scrolls of vulnerability  q - a scroll of fog  s - a scroll labelled ETEURPH DUOTWA  t - 2 scrolls of noise $hP " u - 2 scrolls of immolation $hP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hH j - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ $hJh“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hukIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled ETEURPH DUOTWA  w - a scroll labelled VEGAD ETWAINIE  A - a scroll labelled IMAYVU RAPT $hM D - a scroll labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  p - a green potion $h B - 2 fuming coppery potions  E - a lumpy golden potion [?] describe selected$hG]  s - a scroll labelled ETEURPH DUOTWA  E - a lumpy golden potion$h2$hB$hX  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7$h!#..#.@.#  Noise: ---------  Time: 6066.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.# $hS  ##............#  ####........##  As you read the scroll of identify, it crumbles to dust. _q - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _t - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of immolation$h$hO$hT'  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19$h#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6066.0 (0.0)$h#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ###$h#.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........##   _q - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _t - 2 scrolls of noise$hAs you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of immolationAs you read the scroll of identify, it crumbles to dust.$h*$h+7.0 (1$hI$hq  As you read the scroll of identify, it crumbles to dust. _t - 2 scrolls of noise  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of immolation  As you read the scroll of identify, it crumbles to dust. _B - 2 potions of enlightenment$hV $hL =Inventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)$hǨ o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - 2 scrolls of identify  n - 3 scrolls of vulnerability  q - a scroll of fog  s - a scroll labelled ETEURPH DUOTWA $h Q t - 2 scrolls of noise  u - 2 scrolls of immolation $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hS j - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hzkIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled ETEURPH DUOTWA  w - a scroll labelled VEGAD ETWAINIE  A - a scroll labelled IMAYVU RAPT $h D - a scroll labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions $hO p - a green potion  E - a lumpy golden potion [?] describe selected$h8$hL?i  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#$h'@S  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6067.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ###$h@\#.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............# $h@y ####........##  $hA|As you read the scroll of identify, it crumbles to dust. _t - 2 scrolls of noise$hAAs you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of immolation$h;AsAs you read the scroll of identify, it crumbles to dust. _B - 2 potions of enlightenment$hC$hH$hN$  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11$hO========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9$h)O#..##...#  SH: 0Dex: 19$hNO##..#...#  XL:  9 Next: 78% Place: Dungeon:7$hsO #..#.@.#  Noise: ---------  Time: 6067.0 (0.0)$hO#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ###$hO#.........#   Drain ..####$hPF#...#######  ...).#### #.###   $hDP}........#####.#   ##............# $hjPx ####........##   $hP_t - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. $hP_u - 2 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. $hP^_B - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust.$hD^$h^+8.0 (1$hb$heR  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of immolation  As you read the scroll of identify, it crumbles to dust. _B - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _s - a scroll of amnesia$h$hInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  j - a scroll of identify  n - 3 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia  t - 2 scrolls of noise  u - 2 scrolls of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h j - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h֮AIdentify which item? (\ to view known items) Scrolls (select first with ?)  w - a scroll labelled VEGAD ETWAINIE  A - a scroll labelled IMAYVU RAPT $hn D - a scroll labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  p - a green potion  E - a lumpy golden potion $hb[?] describe selected$h$h  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#$h k  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6068.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........## $h! As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. _B - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _s - a scroll of amnesia$h{#$hj)$hI1'  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19$h2t#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6068.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..#####...#######  ...).#### #.###   $h^28........#####.#   ##............#  ####........##   _u - 2 scrolls of immolation$h2As you read the scroll of identify, it crumbles to dust. _B - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _s - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust.$h?$h[@+9.0 (1$h $h& $h? As you read the scroll of identify, it crumbles to dust. $h(_B - 2 potions of enlightenment $h? As you read the scroll of identify, it crumbles to dust. $h!_s - a scroll of amnesia $hD? As you read the scroll of identify, it crumbles to dust. $hh%_w - a scroll of revelation$hv $h Inventory: 32/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  n - 3 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia  t - 2 scrolls of noise  u - 2 scrolls of immolationw - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hp$h/  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)$hyring mailC - a +2 helmet  b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)  o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)$hc - a scroll of butterflies  n - 3 scrolls of vulnerability  q - a scroll of fog $hըH s - a scroll of amnesia  t - 2 scrolls of noise $h" u - 2 scrolls of immolation $hs w - a scroll of revelation  A - a scroll labelled IMAYVU RAPT $h-* D - a scroll labelled VACRUN LIAD$hA.13%$hSR  F - a scroll of acquirement20$h $h* d  G - a scroll labelled QELOXE DOJOM$hI .6$h(H z - a +2 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.1 (10.3 -> 13.4). Your EV would decrease by 1.1 (12.2 -> 11.1). You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h. $h +$h `  stairs the Skirmisher$he  Coglin of Fedhas **....$h  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##$hX  AC: 10$h^.Str: 19$hB#..##...#$hX  EV: 12$hW-Int: 9$hB#..##...#$hX  SH: 0$h.Dex: 19$h=B##..#...#$h  XL:  9 Next: 78% Place: Dungeon:7$ha#..#.@.#$h  Noise: ---------  Time: 6069.0 (0.0)$hGL#..#...##$h  g) +8 hand cannon "H a) +2 sling {Gabriel$h##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p $h###$h\#.........#   Drain $h..####$h#...#######  $h...).#### #.###$hD $h}-  $h+........#####.#$h $h-  $h##............#$h $h. $hU####........##$h $h. $hTAs you read the scroll of identify, it crumbles to dust. $h=&_B - 2 potions of enlightenment  $hx>As you read the scroll of identify, it crumbles to dust. $h_s - a scroll of amnesia  $h>As you read the scroll of identify, it crumbles to dust. $h_w - a scroll of revelation$h"$hc&$h&$h1$h> $h6?>_B - 2 potions of enlightenment $hz?? As you read the scroll of identify, it crumbles to dust. $h?!_s - a scroll of amnesia $h@? As you read the scroll of identify, it crumbles to dust. $hW@$_w - a scroll of revelation $h@* You start removing your armour.$h@$hL$hM%70.0 (1$hT$h^$h`$h,a$1.0 (2$hg$hr$hs$ht$2.0 (3$hJ~$hʎ$h{$h$3.0 (4$h$h$h|$h$4.0 (5$h$h $hZ $h 4$h3 $h@T_You continue removing your +0 ring mail. x5$hI$h$h$h  You finish removing your +0 ring mail.  You start putting on your armour.5.0 (6$h$hp$h$6.0 (7$hK$h[$h+7.0 (8$h$$h$hڙA8.0 (9$h9.0 (10.0) 131 _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.$h=$hFPInventory: 32/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  y - a +0 ring mail Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  n - 3 scrolls of vulnerability $hvG q - a scroll of fogs - a scroll of amnesia  t - 2 scrolls of noise  u - 2 scrolls of immolationw - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hU  z - a +2 scale mail of fire resistance (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 9.1 (13.4 -> 4.3). Your EV would increase by 2.3 (11.1 -> 13.4). Your current strength and Armour skill slows attacks with missile weapons (like the +8 hand cannon "Hytad Gis" {penet, Str+5}) by 0.2. You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} (t)ake off, (d)rop, (=)adjust, or (i)nscribe.$h\ wInventory: 32/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)  b - a +0 leather armour  y - a +0 ring mail Wands (go to first with /)  o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)  c - a scroll of butterflies  n - 3 scrolls of vulnerability  q - a scroll of fog  s - a scroll of amnesia  t - 2 scrolls of noise $h` B u - 2 scrolls of immolation  w - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hCy - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 3.1 (13.4 -> 10.3). Your EV would increase by 1.1 (11.1 -> 12.2). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.$hB$h $h   stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 13Str: 19#..##...#  EV: 11Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6079.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...[$hY 40m####   Fire: g) +8 hand cannon "Hytad Gis" {p $h' ####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........##   _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire. _$hK- d  You start removing your armour.$h(1 ,80.0 (1$h2 $h: $h^: +1.0 (2$h> $hE $h#F +2.0 (3$hSK $hR $huR +3.0 (4$hW $h_ $h$` +4.0 (5$hGt %  43 _You continue removing your +2 scale mail of fire resistance. x5  You finish removing your +2 scale mail of fire resistance.$hy  You feel less resistant to fire.  You start putting on your armour.$hy +5.0 (6$h~ $h $h +6.0 (7$hɉ $h, $h +7.0 (8$h $hJ $h +8.0 (9$h˟ $hЦ $h@ /9.0 (10.0)$h $h 102 _You continue putting on your +0 ring mail. x5$h $hC $h ^ _You finish putting on your +0 ring mail.$hmQ$hWInventory: 32/52 slots Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)$h.X$c - a scroll of butterflies  n - 3 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia  t - 2 scrolls of noise  u - 2 scrolls of immolationw - a scroll of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h|   d - a +0 sling {Gyeongja} Armour (go to first with [)m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)C2 helmet  b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8) $h$}  x - a wand of polymorph (8) Scrolls?c - a scroll of butterflies  n - 3 scrolls of vulnerability  q - a scroll of fog  samnesiat - 2noise  u - 2 scrolls of immolationwrevelation $h}  A - a scroll labelled IMAYVU RAPT  D - a scroll labelled VACRUN LIAD  F - a scroll of acquirement20%$h*$h ,  G - a scroll labelled QELOXE DOJOM6$h(Potions (go to first with !)  e - a sapphire potion40$hڃ  f - 2 metallic yellow potions6$hC h - 2 bubbling silvery potions  i - a blue potion60$hH   k - 2 lumpy orange potions6$h/_   l - 5 potions of curing73$hZ  p - a green potion80$h  r - 2 potions of moonshine6$h=? B - 2 potions of enlightenment93$hF - a scroll of acquirement. A wonderful scroll which causes the creation of a valuable item, with the readerchoosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwayschoose a heap of gold. It is a very rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified good_item scroll _________________ He had stopped trying to think. He just repeated his litany over and over: “I aman animal, you see that. I don’t have the words, they didn’t teach me the words.I don’t know how to think, the bastards didn’t let me learn how to think. But ifyou really are... all-powerful... all-knowing... then you figure it out! Look into my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isI want... it just can’t be that I would want something bad! Damn it all, I can’tthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, AND NO ONE WILL GO AWAY UNSATISFIED!’” (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h3 Choose an item to acquire.  a - a manual of Armour  b - the +0 pair of boots of Snakes and Ladders {rPois SInv}  c - a +2 hand cannon of flaming  d - 643 gold pieces (you have 326 gold) $h [!] acquire|examine items [a-d] select item for acquirement[Esc] exit $h:L   a - a manual of Armour  c + a +2 hand cannon of flaming Acquire a +2 hand cannon of flaming? (y/N) $hN~  $h:  $hې   stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12 $h 7Int: 9#..##...#  SH: 0Dex: 19##..#...# $hB   XL:  9 Next: 78% Place: Dungeon:7#..#.@.# $h_   Noise: ---------  Time: 6089.0 (0.0)#..#...## $h~   g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p  $h ### $h #.........#   Drain ..#### $hБ #...#######  ...).#### #.### $h   ........#####.#   ##............# $hK  ####........##   _You continue removing your +2 scale mail of fire resistance. x5  You finish removing your +2 scale mail of fire resistance.  You feel less resistant to fire.  You start putting on your armour.  $hh _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. $h  $hb ,90.0 (1 $h  $h  You finish removing your +2 scale mail of fire resistance.eel less resistant to fire.  You start putting on your armour.  $h9 _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _Something appears at your feet! $h} $hM~&1 $h $hbU _j - a +2 hand cannon of flaming $h< $h'[Inventory: 32/52 slots  $haHand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  $hu g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}d - a +0 sling {Gyeongja}  $h j - a +2 hand cannon of flaming Armour (go to first with [)  m - a +0 pair of gloves (worn)  $hӶe v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn) $hb - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /) $h4o - a wand of flame (8)  $h@x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  $h n - 3 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia  t - 2 scrolls of noise  u - 2 scrolls of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] $h2j - a +2 hand cannon of flaming. A machine that fires metal slugs via applied thaumaturgy. Some enchant their  $hcPprojectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  $h Your skill: 9.5; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 3.3 XLs.  At current training (40%) you reach 18.0 in about 7.0 XLs.  $hYour +0 ring mail slightly slows your attacks with this weapon.  Current attack delay: 1.5. Damage rating: 27 (Base 16 x 122% (Dex) x 129% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon.  $hIt can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. $hM To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +2 sling (offhand) {Gabriela}  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}$hZ=$h>$hE  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9$hEg#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6091.0 (0.0)#..#...##  g) +8 hand cannon "H a) +2 sling {Gabriel##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..####$hF#...#######  ...).#### #.###   ........#####.#   ##............#  ####........##  You feel less resistant to fire.  You start putting on your armour. $h G_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _Something appears at your feet! _j - a +2 hand cannon of flaming$hL$hHM$hR$hXYou start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _Something appears at your feet! _j - a +2 hand cannon of flaming  You start parting from your weapon.$h\+2.0 (1$ht]$hUd$hd+3.0 (2$hh$hn$h] page down [PgUp|<] page up [Esc] exit[top]$hA'g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} $hArmour (go to first with [)  m - a +0 pair of gloves (worn)v - a scarf of resistance (worn)  y - a +0 ring mailC2 helmet  b - a +0 leather armour  z - a +2 scale mail of fire resistance $hWands (go to first with /)  o - a wand of flame (8)  xpolymorph (8) Scrolls (go to first with ?) $hٶ c - a scroll of butterflies  n - 3 scrolls of vulnerability  q - a scroll of fog  s - a scroll of amnesia $h t - 2 scrolls of noiseuimmolation  w - a scroll of revelation 6%$h  A - a scroll labelled IMAYVU RAPT13$h=  D - a scroll labelled VACRUN LIAD20$h@ G - a scroll labelled QELOXE DOJOM Potions (go to first with !)33$h e - a sapphire potion  f - 2 metallic yellow potions46$h  h - 2 bubbling silvery potions53$hh i - a blue potion  k - 2 lumpy orange potions66$hn  l - 5 potions of curing73$h0  p - a green potion80$h@  r - 2 potions of moonshine6$hzvB - 2 potions of enlightenment  E - a lumpy golden potionbot$h=$h7$h% $h& $hc $h$h$h$h $h $hh   stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10$h pStr: 19#..##...#$h   EV: 12Int: 9$h #..##...#  SH: 0$h pDex: 19##..#...#$h   XL:  9 Next: 78% Place: Dungeon:7#..#.@.#$h?   Noise: ---------  Time: 6101.0 (0.0)$h\ L#..#...##$hv  g) +8 hand cannon "H j) +2 hand cannon (f$h ##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ###$h #.........#   Drain ..#####...#######  ...).#### #.### $h   ........#####.#   ##............#  ####........##   _You continue attuning to your +2 hand cannon of flaming. x5  $h You finish attuning to your +2 hand cannon of flaming.  You welcome your +2 hand cannon of flaming "Francisca" into your grasp.  $h Your +2 hand cannon of flaming {Francisca} bursts into flame! _j - a +2 hand cannon of flaming (offhand) {Francisca} $h 0_Done exploring.$h> $h $h $hZ$h[$h=[$hR$h^M  You finish attuning to your +2 hand cannon of flaming.welcome your +2 hand cannon of flaming "Francisca" into your grasp.r +2 hand cannon of flaming {Francisca} bursts into flame! _j - a +2 hand cannon of flaming (offhand) {Francisca}Done exploring.$h,[[?25h[?0c  Search for what [Enter for "."]? $hz [?25l[?1c$h$h/$$hO33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a whipb - [D:7] a stormy altar of Qazlal  c - [D:7] a +0 trident  d - [D:7] a stone staircase leading up  e - [D:7] a stone staircase leading down  f - [D:7] a +0 dagger (5 further duplicates)  g - [D:7] a +0 robe (8 further duplicates)  h - [D:7] a +0 club (3 further duplicates)  i - [D:7] a +0 ring mail (2 further duplicates)  j - [D:7] a stone staircase leading up  k - [D:7] a club  l - [D:7] 2 boomerangs (3 further duplicates in 1 pile)  m - [D:7] a +0 falchion  n - [D:7] a +0 hand axe (1 further duplicate)  o - [D:7] a +0 mace (1 further duplicate)  $h:p - [D:7] an escape hatch in the ceiling  q - [D:7] a +0 war axe  r - [D:7] a +1 dagger of holy wraths - [D:7] an escape hatch in the floor  $hbt - [D:7] a +0 short sword (1 further duplicate)  u - [D:7] a +0 whip  v - [D:7] a stone staircase leading down $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!$hL  e - [D:7] a stone staircase leading down  f+0 dagger (5 further duplicates)  grobe (8 further duplicates)  h+0 club (3 further duplicates)  i+0 ring mail (2 further duplicates)  jstone staircase leading up  kclub  l2 boomerangs (3 further duplicates in 1 pile)  mfalchion  n+0 hand axe (1 further duplicate)  o - [D:7] a +0 mace (1 further duplicate)pan escape hatch in the ceiling  qwar axe  r - [D:7] a +1 dagger of holy wrath  s!$h?Mwn escape hatch in the floor  t +0 short sword (1 further duplicate)  uhip  v - [D:7] a stone staircase leading down  w +0 battleaxe  xchain mail  yorcbow  z - [D:7] a +1 flail of protection36%!$h' o - [D:7] a +0 mace (1 further duplicate)  q - [D:7] a +0 war axeA - [D:7] a +0 flail  B - [D:7] a stone staircase leading down54!$h8 3 !$hS8 q - [D:7] a +0 war axe  r - [D:7] a +1 dagger of holy wrath  C - [D:7] a +3 mace63"$h r - [D:7] a +1 dagger of holy wrath  t - [D:7] a +0 short sword (1 further duplicate)  D - [D:7] a +4 spearE - [D:7] a stone"$h>981"$hEv  t - [D:7] a +0 short sword (1 further duplicate)  u - [D:7] a +0 whipF - [D:7] a plate armour90"$h  u - [D:7] a +0 whip  v - [D:7] a stone staircase leading downG - [D:7] a stone staircase leading upbot"$h  v - [D:7] a stone staircase leading down  w - [D:7] a +0 battleaxe"$h}  w - [D:7] a +0 battleaxe  x - [D:7] a +0 chain mail#$hz  x - [D:7] a +0 chain mail  y - [D:7] a +0 orcbow#$h  y - [D:7] a +0 orcbow  z - [D:7] a +1 flail of protection#$h~  z - [D:7] a +1 flail of protection  A - [D:7] a +0 flail#$h.  A - [D:7] a +0 flail  B - [D:7] a stone staircase leading down#$hj  B - [D:7] a stone staircase leading down  C - [D:7] a +3 mace$$hvo  C - [D:7] a +3 mace  D - [D:7] a +4 spear$$hm  D - [D:7] a +4 spear  E - [D:7] a stone$$hu  E - [D:7] a stone  F - [D:7] a plate armour$$h֤  F - [D:7] a plate armour  G - [D:7] a stone staircase leading up%$h  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6101.0 (0.0)#..#...##  g) +8 hand cannon "H j) +2 hand cannon (f##..#[4%$h>O0m...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........##  You welcome your +2 hand cannon of flaming "Francisca" into your grasp.  Your +2 hand cannon of flaming {Francisca} bursts into flame! _j - a +2 hand cannon of flaming (offhand) {Francisca} _Done exploring. _Done exploring.  Search for what [Enter for "."]? .%$h]%$h%$h%$h. _%$h%$h ) Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  %$hX,a - Wall of Briars3 MP, Piety-%$ho1% [?] toggle between ability selection and description.'$h+ escribe what?  f - Invent GizmoNone0%  a - Wall of Briars3 MP, Piety-1% ($hR Wall of Briars Grows short-lived briar patches around you. Monsters attacking these briars willbe damaged by sharp thorns. Invocations skill increases the briars' health. Range: N/A This ability costs: MP : 3 Piety : - (about 2% of your maximum possible piety)/$h  Ability - describe what? CostFailure  f - Invent GizmoNone0%  Invocations -  X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-1% [?] toggle between ability selection and description./$h/$hN/$ha  stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12/$hAInt: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6101.0 (0.0)#..#...##  g) +8 hand cannon "H j) +2 hand cannon (f##..#...####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........##  You welcome your +2 hand c/$hannon of flaming "Francisca" into your grasp.  Your +2 hand cannon of flaming {Francisca} bursts into flame! _j - a +2 hand cannon of flaming (offhand) {Francisca} _Done exploring. _Done exploring. _Search for what [Enter for "."]? ./$hP  Okay, then./$hL/$h/$h. _0$h 0$h*Level 7 of the Dungeon <<<<>>>>_(Press ? for help)########### #########...##.##.####.####.##........##0$h*0#..##...###.###.........####0$h-Z#..##...##..##............########..#...###.####.......##.....##.##..#.@.###..##.))....######.....#####..#...###..####)...<.## ####.....######..#...######..#####.......##...).....######.........##..#####......##.###.#####.......#####...########..#####..).######.#### ###......).#### #.#####.#######....####...#..#####........#####.##..# #####......####.......#####............##.######.......######........# ############........####.....<.....### ##.........## ##......##0$h-###......###.......(### #...........# #........####....####....### ##...........# #........#####.####...####............# #.........##..###.....##............# #.........##0$h-#..##......##0$h-#........)...# #..........#  ##  #.####.......####........)..# #..........#  §§§  #.##......[#.##0$h.#.....>..)..## #....>.....##  §§§§  #.###.........## ##...........###...........## §§§§§  ##.#0$hߊ##.##........##..##...###..........####.##...#..# ....#######..##.## ###.....##.# #..#.@##..# #.))....######.....#### ###..## ##)...<.## ####.....#####..#...######..# ####.......# #...).....##### #.........##..## ###......##.## #.#####.......#### #...###..# ####..).######.# ## ###......).#### #.#####.## #####....####...#..#  ####........#####.0$h##..# #####......####.......# ###............#.######.......######........# ######## ####........##.....<.....### ##..##......## ### ##.......(### #...# #........# ###....# ###....### ##..# #..## ###.# ##...### #..# #..###.....# ..## #..0$hnjH##......).#  ## ###.......###).#  §§§ .##......[#.## #.....>..)..##>#  §§§§#..## ##....##.## §§# #.......#..## ##......).##......<.....##§§0$h#.# ##..####...##....#######.#1$h6=>>1$h? 1$h   stairs the Skirmisher  Coglin of Fedhas **....  HP: 64/64 (68) ========================### ###  MP: 11/11========================#.####.##  AC: 10Str: 19#..##...#  EV: 12Int: 9#..##...#  SH: 0Dex: 19##..#...#  XL:  9 Next: 78% Place: Dungeon:7#..#.@.#  Noise: ---------  Time: 6101.0 (0.0)#..#...##  g) +8 hand cannon "H j) +2 hand cannon (f##..#...[1$h B40m####   Fire: g) +8 hand cannon "Hytad Gis" {p ####.........#   Drain ..#####...#######  ...).#### #.###   ........#####.#   ##............#  ####........##  Your +2 hand cannon of flaming {Francisca} bursts into flame! _j - a +2 hand cannon of flaming (offhand) {Francisca} _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.1$hl 1$h 1$h 1$h 1$h" ; _1$h@$ 1$h5( ,1$h( 1$h2 1$h5 ,1$h6 1$he@ 1$hB ,1$hC 1$hTJ 1$hL 1$hAL 1$hL 1$hP 1$h{R 1$hR 1$hR 1$hZ 1$hb\ 1$h\ 1$h\ 1$h/b 1$hc ,1$hd 1$hl 1$hBy X1$h| ,1$hg} 1$h 1$h B1$h 1$h 1$hЕ 1$h 1$hӞ 1$h. 1$hR 1$h& 1$hJ 1$h B1$h 1$h ,1$h̷ 1$hͽ 1$h 1$h$ 1$h 1$hV 1$h ,1$h 1$h 1$h B1$h( 1$h B1$h4 1$h ,1$h v1$h 1$h B1$h( 1$h~ ,1$hE! 1$h$ 1$h%( ,1$h( 1$hH, 1$hI/ ,1$h/ 1$h2 1$h5 1$h6 1$h6 1$h9 1$hP< 1$hy< 1$h= 1$hB ,1$h@C 1$hC 1$hF 1$hH 1$hI 1$hPJ 1$hL 1$hOO ,1$hO 1$hS 1$hU ,1$hEV 1$hY 1$hZ ~1$h ,1$h| B1$hX 1$h 1$h_ 1$h 1$hO 1$h` 1$h ,1$h 1$hB 1$hv 1$h 1$h 1$h 1$h 1$h< 1$h 1$h 1$h7 ,1$h 1$hc B1$h X1$h 1$h޶ 1$ha ,1$h 1$hk 1$h` ,1$h 1$h 1$h ,1$h[ 1$hR .......# ######## ### .......## ##......## ........# #........# ........# #........## ........# #.........# ........# #.........## ....)...# #..........# ## 1$h W.....)..# #..........# §§§ ..>..)..## #....@.....## §§§§ 57.0 (56.0) .........###...........## §§§§§ ........).##......<.....##§§§§§§ 1$h :........#..#.............######§ .....###.)................._#I 1$h\ #....### ##...........#..######§ ###### ##...###########§§§§§§ ##...###§§§§§§ # ######## ##....##§§§§§§1$h @_1$h( c _There is a stone staircase leading down here.2$h8_2$h2$h 2$h8_2$hV88.0 (1.0) _2$h@_2$h #######  # 8 #2$hVN+  #.#+####  #.. #...  ...z.2$hy ..zz..zzz 3 wights (dormant)2$hD ##..2$hF ..# 2$h@2$h#lzzzzzz2$hgs+7 (1.72$hy2$hˇ} _You climb downwards. _There is a stone staircase leading up here.3$h1[  (((((You shoot a slug. The slug pierces through the wight!  The wight is severely damaged.3$hM  The slug barely misses the wight. You shoot a slug. The slug hits the wight!  The slug burns the wight.  You destroy the wight!3$ho W 23$hj ^  Fedhas accepts your kill.3$hk 3$ht °○...zz..3$hw 5-81======60.2 (1.5Rev 3$hVw 3$h| <°○3$h. - _You hear an angry hiss.4$h,|○(((((((4$hF ○You shoot a slug. The slug closely misses the wight. You shoot a slug.4$h34$hK°○§#'.. z.z.. .#.z. ...... ..z 3 wights (1 wandering).### #.4$h4$hX4$h   The slug completely misses the wight. A wight opens the door.4$h4$h#4$h 4$h .°☼#zzz .D)D   steam dragonzzz 3 wightsA steam dragon comes into view.4$hL4$hI5=1.7Rev+ 4$h4$h °( _A wight comes into view. It is wielding a +0 falchion.You shoot a slug.4$h  The slug hits the wight but does no damage.  You shoot a slug. The slug pierces through the wight!!  You destroy the wight!4$h (((( 2Fedhas accepts your kill.4$hw4$h4$h:4$h!○.zz#'D....4$hk&^6-43.24$h&?Rev* 4$hn-:○4$h4 ○ _The slug pierces through the steam dragon but does no damage.  You shoot a slug.4$hpFedhas accepts your kill. _The slug pierces through the steam dragon but does no damage.  You shoot a slug.  The slug hits the wight but does no damage.  You shoot a slug. The slug pierces through the wight!!  You destroy the wight!4$h ○(((((   wightFedhas accepts your kill.4$hENn  The slug closely misses the steam dragon.4$hDYy ○☼D)...(catching breath)The wight hits you with a +0 falchion! You feel drained.The wight closely misses you.4$h` *☼*  The steam dragon breathes steam at you.4$h0[§○@4$hq50/65------74.74$h4$h ○((((( _The ball of steam hits you. You resist.  You shoot a slug.  The slug pierces through the steam dragon!4$hN ○ 4$hThe steam dragon is moderately wounded.You shoot a slug. The slug hits the steam dragon!  The slug burns the steam dragon.4$h °#D)...  4$hv The steam dragon is severely wounded.The wight hits you with a +0 falchion! You feel drained.The steam dragon bites you but does no damage.4$hB 40/63--------6.24$h ;°4$h 3 qThe steam dragon bites you but does no damage. _The steam dragon claws you but does no damage.  You shoot a slug.  The slug pierces through the steam dragon!!  You kill the steam dragon!  Fedhas appreciates your contribution to the ecosystem.4$hL8 =°(4$h8 ((((z   wight4$h { °You can now grow a ballistomycete.4$hG A .○4$h3H u)...  You shoot a slug. The wight hits you but does no damage.4$hN *1/67----967.74$h~U ;○4$h9a ○ _The wight closely misses you.You shoot a slug. The slug hits the wight! The slug burns the wight.4$h4 (((((○The wight is almost destroyed.4$h{t s .○z....○ff   sleepcap (wandering)You shoot a slug. The slug completely misses the wight.4$hYu j39--9.24$h X○○4$h* _The wight hits you with a +0 falchion.  You shoot a slug. The slug hits the wight!! The slug burns the wight.  You destroy the wight!4$hq !○4$h ○○f   sleepcap (wandering)4$h+ (((((Fedhas accepts your kill.4$h& ,4$hc °°°....°f.4$h3 ealth: 39/68 -agic: 11/119970.7 _You shoot a slug.4$h0 O°°4$h °° _Your life force feels restored.4$h? 4$h b°°°4$h °° _No target in view!4$h: 4$h X°°°4$he °° _No target in view!4$h ?°°°4$hP °4$h °°° _No target in view!4$hB 4$hB V°°4$h °°°° _No target in view!4$hv 4$h `°°°4$h H _No target in view!4$hB J°°°4$h5$hV°°5$h15$htb°°°5$hu5$h|b°°°5$h5$h"I5$h|I[°°°5$hWJ5$hRV°°°5$hT5$hP°°°5$h5$h#}°°°°5$hr&6$hU46$hX6$hY6$h@|,40= _Rev+ 1=6$ht}6$hg6$h̀,6$h*6$hNJ2Rev 6$h֏B6$h,6$h6$htr3=6$hE6$h@6$h6$h6$h,6$h6$h,6$h¶6$ha4=6$hN6$h,6$hB6$hC6$h6$hy6$hO56$h6$h,6$h6$h,6$h 6$hi6=6$h$6$h/,6$h(6$h{,6$h6$ha7=6$h6$h86$h6$h\6$h6$h ,6$h 6$hB6$hd49=6$h6$h!6$h!6$h$6$hQ',6$h&)6$h ,n50=6$h.6$h,1,6$hY36$hX5,6$h976$h9K1=6$h-:6$h<6$h>,6$h@6$hC,6$hE6$hHk2=6$h/J6$hO,6$hRR6$hU,6$hX6$hZ,6$h^\6$h`;36$ha6$hc,6$hf6$hl,6$hn6$hp6$h%qK4=6$hr6$hu,6$h,x6$hzB6$h]~956$h 2=6$h.6$hC,6$hR6$h_,6$h6$h;66$h/6$h7,6$h6$hQ,6$h6$h7=8=6$h960=1=6$hP6$h,6$h6$hQ26$h,6$h6$hd}3=4=56$hS6=7=8=6$h..)------).6$h########......#<)....+#@#'####....# .....#...)............##..#####. ..#.. ... _HP restored.6$h>|261.7 (91.0)------2.7 (926$h  Things that are here: _a +3 scimitar; a +0 robe7$hl37$h 7$h8<7$h=########......#<)....+#)#'####....# ....)............##..######.. ..#7$hB... ...... ...#7$h,0.0)7$hI23.7 (1 _7$h7$hu  Things that are here: _a +2 scimitar; a +0 robe7$hu 7$h3v 7$hx 7$h 7$h 7$hH $ _7$h0 7$h v#########......# #<)....+ #)#'#### #)....# #.@...# #......)......#........##..##..#######.. #..7$h E#.... #....... #...#... +..$#7$hp h#########......# #<)....+ #)#'#### 7$hޠ #)....# ##..#.....##..##......@......##.......+##..##..#######7$h .. #..#.... #...7$h. .... #...#... +..$#7$hO ) #...7$hk ,#7$h m4=5.7 (27$h 7$hS  Things that are here: _a +4 falchion of freezing; a +0 robe8$h[8$h8$h8$h8$h8$h: _8$h8$h%,8$hu8$h8$h8$h8$h8$h}8$h,8$h8$hV8$h,8$h8$hz8$h8$h8$h8$h,8$hB8$hN _You now have 342 gold pieces (gained 16).8$h338$h8$h 8$h 8$hu,8$hV8$h8$h8$h,8$h38$h-Y #<)....+#)#'########)....# .###..#.....##..##....f.)......##.............+##..##..#######8$h%. #.. #..#######.... #..@'......75.7 (10.0).... #...#....[.... +...# ..... #...# .... ##### ### f   sleepcap (wandering) 8$hi.A_You open the door.8$h0M _Found a leather armour.8$h!38$h8$h,8$h8$h: _8$h@  There is an open door here.8$h8$h  _8$hܠ8$h8$h$,8$h8$h8$h8$hߵ8$h8$h8$h,8$h8$hO8$h2,8$h8$hd8$h8$h?8$h8$h![39;49m8$h,8$hx8$h`8$h,8$h8$hS8$h8$h[8$h\8$h8$h8$h8$hK8$h,8$hE8$h$ 8$h*_You now have 353 gold pieces (gained 11).8$h938$h8$h8$hB8$hpX8$hN 8$he ,8$h 8$hF8$h_,8$h}8$hy8$h,8$h8$hp8$h8$h8$h8$hr!8$h#8$h#8$h$8$h&8$hI(8$h)8$h&*8$h+8$h-8$h08$h"28$h28$h38$hH68$h78$hm:,8$h;8$h>8$h@9$h9$h9$h9$hK9$hJ9$h9$h$ 9$h 9$hJ9$h5#)#'####.......# ##)....##..##..## .#.....##..##..# 9$h|..f.)......#...# ...........+...# .##..########..# . #..########..# ##### 9$h;. #...'........##....#..#...#....[....@.9$hi300.7 (25+...#................>9$h$#...#..f.........###########..##...###..# ...# .9$hm...# ##+#....#.##...9$h-9$h&E.f9$hY',1.7 (269$h;/9$h1; _Found a stone staircase leading down.9$hl 39$hn 9$h4r 9$ht 9$hFu 9$hx ,9$hs~ ,9$hH ,9$h 9$h 9$h 9$hӐ 9$h ,9$h 9$h$ 9$h 9$h* 9$h 9$hU 9$hS 9$h 9$hD 9$h_ 9$hB ,9$h 9$h R  There is a stone staircase leading down here.9$h 9$h  _9$h 9$h 9$h ,9$hȲ 9$hh 9$hȶ ,9$hu 9$hN 9$h B9$h 9$h 9$h 9$h 9$h 9$h 9$hM 9$h 9$h 9$h 9$h 9$h# 9$h 9$h ,9$h 9$h. 9$h 9$h 9$hD 9$h 9$h ,9$hr 9$h 9$h 9$hf 9$h 9$hK 9$hD ,9$h 9$h 9$h` X9$h 9$h 9$h 9$h4 9$h 9$h* 9$h{ 9$hd 9$hF 9$h 9$h 9$h 9$h 9$h 9$h 9$h 9$h 7 _You open the door.9$h  9$h 39$h 9$h} @  There is an open door here.9$hk 5 _9$hD 9$h 9$h 9$h 9$h= 9$h 9$hh 9$h ,9$h 9$h' ,9$hH( ,9$h/) 9$h, 9$h. 9$h"0 ,9$h2 9$h3 9$hK ##########..##...##..## #..##...##..## ....####'##...# .....##...##...# .##.......##...# #.......##...# .........#...# .........#...#  .......@f#...# 32.7 (31 #...#  #..##....#...#  #.. #...##..##.. ...?#####... ##....) #....3.7 (329$hM 9$hO & _Found an orcbow.:$hED3:$h8F:$hI:$hJ:$hL,:$hIQ,:$h]ZG ....####'##........##...##....##.......##.. #.......##.. ...#...f.#..#..##..@.4.7 (1.0)#.. #...##..#..<....?##### ............##......) #....#.. ....## .....#:$h[:$hc9f.:$hd+5.7 (2:$h3j:$ho9 _Found a stone staircase leading up.:$h 3:$h :$h˔ :$ho :$h :$h :$h ,:$hٝ :$h ,:$hJ :$h9 9.##....... #......f## ..#...........#..##....##..##...##..#..<....@##### .........# ...##....# .) #....#.f   sleepcap (wandering).##....:$h 0.. #....:$h &7:$h ..:$h +8.7 (3:$hV :$h/ . _F - a scroll of identify;$hu; ;$hA Inventory: 33/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance ;$h=B Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  n - 3 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia  t - 2 scrolls of noise ;$hB  u - 2 scrolls of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]<$h F - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.<$hvIdentify which item? (\ to view known items) Scrolls (select first with ?)  A - a scroll labelled IMAYVU RAPT  D - a scroll labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions <$hW i - a blue potion  k - 2 lumpy orange potions  p - a green potion  E - a lumpy golden potion [?] describe selected<$h1 <$h{: F.##.......##...#stairs the Skirmisher#.......##...#Coglin of Fedhas ***............#...#Health: 68/68 ========================.........#...#Magic: 11/11 ========================.........#...#AC: 10Str: 19.........#...#EV: 12Int: 9#..##....#...#SH: 0Dex: 19#..##...##..##XL:  9 Next: 99% Place: Dungeon:8..<....@#####Noise: ---------  Time: 6338.7 (0.0).........#<$h^; &g) +8 hand cannon "H j) +2 hand cannon (f...##....#Fire: g) +8 hand cannon "Hytad Gis" {p..) #....#.. ....##.....#.##...... #.... _There is a stone staircase leading down here. _You open the door. _There is an open door here. _Found an orcbow. _Found a stone staircase leading up. _F - a scroll of identify<$h= <$hRC <$hJ .##.......##...#stairs the Skirmisher#.......##...#Coglin of Fedhas ***............#...#Health: 68/68 ========================.........#...#Magic: 11/11 ========================.........#...#AC: 10Str: 19.........#...#EV: 12Int: 9#..##....#...#SH: 0Dex: 19#..##...##..##XL:  9 Next: 99% Place: Dungeon:8..<....@#####<$hJ Noise: ---------  Time: 6338.7 (0.0).........#g) +8 hand cannon "H j) +2 hand cannon (f...##....#Fire: g) +8 hand cannon "Hytad Gis" {p..) #....#.. ....##.....#.##...... #.... <$hkK _You open the door. _There is an open door here. _Found an orcbow. _Found a stone staircase leading up. _F - a scroll of identify  As you read the scroll of identify, it crumbles to dust.<$hX <$h_ ff   sleepcap (wandering)<$h)` +9.7 (1<$hf <$hBi _There is an open door here. _Found an orcbow. stone staircase leading up. - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _A - a scroll of brand weapon>$h 3>$hf >$h B>$hQ >$h ,>$h >$hH ,>$h >$h >$h >$h ,>$h] >$h >$h ,>$h >$h# >$hF& ,>$h' >$h* >$h. ,>$h/ >$h2 >$h4 ,>$h)6 >$h= X>$hLA ,>$hA >$hPF | _D - 2 scrolls labelled VACRUN LIAD (gained 1)>$hH 3>$hI >$h L >$h{N ,>$hO >$hQ >$h?S >$h,V ,>$hdW >$hY >$h#a  .....<.....##### .........f.#>$hza  #...##....##+ #..)##....#..< +........##.... #........#..... #...##....#>$h}b K......##...##....#.....@.........#512.0)........#...##...##....####### ######....# .. >$hc >$hi .ff   sleepcap (wandering)>$hj ,2.7 (13>$ho >$hr 9 _Found a stone staircase leading up.?$h> 3?$h ?$h ?$h ,?$hN ,?$hP ?$h ?$h[ ?$hե ?$h ,?$h: ?$h) ?$h6 ?$hm ?$h ?$hX ?$h ,?$h ?$h ?$h ,?$hX ?$h4 ?$h8 ,?$h^ ?$h 7 _You open the door.?$h 3?$h ?$h @  There is an open door here.?$h ?$hz  _?$h; ?$hl ?$ha ?$h ?$h' ?$h ?$h ,?$h ?$hx ,?$h ?$h K _w - 2 scrolls of revelation (gained 1)?$h 3?$h ?$h ?$h ,?$h ?$h ?$h ,?$h ?$h3 ?$hp ?$h ?$h= ?$h 7 _You open the door.?$h 3?$h ?$h @  There is an open door here.?$hh ?$h  _?$h ?$h ?$h ?$hK ?$h' ?$he  .....##...##...# .##.......##...# #.......##...# ........f#...# ..........f#...# ..........f#...# ..........#...# #+##..##....#...#########@##..##...##..###.....#.....<#####.....'............##.....####...##.f..#...####'######..)##....#........<....+........#######........#........###.......##...##....#...........##...##....#?$hb A#..##....#..##...#......##.............'71.7 (19?$h! ?$h M======2.7 (20?$h ?$hH = _As you open the door, it creaks loudly!@$h3@$h@$h^@$hH,@$h@$h@  There is an open door here.@$h.@$h _@$h@$h7@$h@,@$h4@$h{@$h,@$hf@$h@$ht,@$h'@$h@$h.,@$h@$h@$hc,@$ha@$h@$h,@$h@$h&@$hp,@$h@$hJ@$h$,@$h@$hS@$h6,@$h @$hc,@$hW,@$h}@$h@$h,@$h(@$h @$h*,@$h@$h@$h@$hs B@$h#@$h%@$h',@$hm)@$hF,@$h.@$hd0@$h0@$h1@$h 9B@$h9@$h<@$h?@$h=?@$ho@@$h{B@$hD,@$hBF@$h%H@$hJ,@$hL@$h*N@$hP,@$hQ@$h%T@$hV@$h W@$hcX@$h\@$h\_,@$h`@$h7c@$he@$he@$hg@$hi@$hel,@$hm@$hIp@$hr@$hr@$ht@$hv@$h$x@$h]x@$hy@$h~z@$hJ|@$ht|@$h}@$h@$h/##........#........## ##.......##...##....# .........##...##....# ....................# @$hy#...................# #........##...##....# #.##############....# ###.....#  @$h#.@...# ------401.7 (29 @$hÉ#.....#  #.....# @$h\ ##...## @$he#...# .....@$h& 0.....@$hF? ......) @$he @$h@$hOD------2.7 (30@$h@$h+ _Found 2 flux baubles.@$hg 3@$h! @$h&% @$h( ,@$h, @$hT- @$h/ ,@$hO1 @$h3 @$hn6 ,@$h7 @$h: @$hU= ,@$hC? @$hA @$hFD ,@$hE @$hH @$hJ ,@$hDL @$h8N @$h(T B@$h z  #  #.....#  #.....#  #.....#  ##...##  ##...##  #.....##  #0.....### #.....@)§# #..≈≈.§§§# ##.§#+#≈§# #.. ..##..≈ ≈##..§ ≈###. ## @$h P#.....#  @$hR #.....#  #.....#  #.....#  ##...## @$hw  ##...##  #.....## @$h  #0.....###  @$h #......@§#  #..≈≈.§§§# @$h 7 ##.§#+#≈§#  #.. +..# @$hM  #..≈ #≈##  #..§ ≈≈#   ##. ###    @$hz u   @$hЉ .9.7 (7.0)≈§.§.+.§##≈##≈≈####@$h ,10.7 (8@$hɏ @$h _You see here a +1 long sword of holy wrath.B$h$3B$h%B$h*B$h-B$hL.$ _B$h1B$h2B$hG5,B$h6B$h9B$h$<,B$h=B$h{I  #.....#  #.....#  #.....#  ##...##  ##...##  #.....##  #0.....###  #......).#  #..≈≈@≈≈.# 3.7 (3 ##.§#'#≈.#  #..+_+..#  #..≈#+#≈## #..§ ≈≈# ##. ### _You open the door.B$h}K_ _Found a sparkling altar of Nemelex Xobeh.B$hzl _B$ho@  There is an open door here.B$hrB$hw5 _B$hzV  There is a sparkling altar of Nemelex Xobeh here.B$h3~3B$h'B$hSj _You open the door.B$h B$h@  There is an open door here.B$huB$hB$h0B$hi$ B$h_You open the door.B$hϢB$h B$hB$hi B$h: There is an open door here.B$hֿ _B$hB$hXB$h,B$hB$hB$hB$hB$hB$hHB$hc,B$h B$hB$h,B$hB$hB$h,B$hHB$hB$hB$hB$hIB$hIB$h ,B$hB$hB$h BB$h B$h B$h7B$hB$hB$hF,B$hB$h<B$hjB$hB$hB$hB$hu!B$h!B$h""B$h$B$hx(BB$h+B$h.,B$ha/B$ha2B$h4B$h4B$h5B$hZ8B$hm=B$h=B$hW?B$hAC$h,C$h8C$h(C$h` C$h C$hv C$hgC$h C$hRC$hxC$hC$h\C$hC$hC$hkC$h,C$hw C$he"C$h$C$h$C$ha&C$h(C$h*C$h*C$h+C$h6.C$ha0C$h0C$h&1C$h2C$h4C$h4C$h5C$h'7C$h9,C$hW:C$h<C$h)>C$h>C$h?C$h AC$h?B,C$hBC$hEC$h^H,C$hHC$h MC$hN,C$hOC$hSQC$hR,C$hSC$hUC$hVC$hVC$hWWC$hYC$hDZC$hmZC$hZC$h,]C$h^,C$hy_C$h`C$hBbC$htbC$hbC$hfBC$hgC$hiC$hk,C$hZkC$hmC$hKn,C$hoC$h,pC$hVq,C$hqC$hsC$hu,C$hPvC$hy7 _You open the door.C$h|3C$hV  There is an open door here.C$hTC$h _C$hC$hXC$hƌC$hBC$h7C$h,C$hC$hӔC$h,C$hKC$h,C$hC$h N _You now have 369 gold pieces (gained 16).C$hC$hMC$hݟC$hC$ho,C$hC$hC$h=C$hC$hC$hC$h,C$hJC$hC$hPC$h}C$hC$h&C$h-C$h #F.. ####. #... #.....##...####..........?.##.............####'  ......... #...############.....####.@.##...##...##............#....#..................#....#..................'.....#...#....#+####...##....#####.... ##...#####.# #.### F   bullfrog (asleep)+.....# ### ####.....####..##C$hF74.7 (61.0)C$h6.FC$h>FC$h ,5.7 (62C$hC$h= C$hM_A bullfrog comes into view.C$h/) (((((( You shoot a slug. The slug pierces through the bullfrog!!C$hB  The bullfrog is almost dead.You shoot a slug. The slug hits the bullfrog. The slug burns the bullfrog.  You kill the bullfrog!C$h)C$hW6{  Fedhas appreciates your contribution to the ecosystem.C$h7A  You hear a loud, deep croak!C$h.8C$hD@>#.†.F...°○F   bullfrogC$hjAD$hstairs the Skirmisher#...#### Coglin of Fedhas ***.... #...#... Health: 68/68 ========================..##†..####... Magic: 11/11 ========================......F?.##... AC: 10Str: 19.......#D$hq...####' EV: 12Int: 9.....#........ SH: 0Dex: 19. #...############... XL:  9 Next: 103% Place: Dungeon:8..####°@.##...##...##... Noise: ======---  Time: 6477.2 (1.5)......○..#....#......... g) +8 hand cannon "H j) +2 hand cannon (f.........#....#......... Fire: g) +8 hand cannon "Hytad Gis" {p.........'.....#...#.... Rev #+####...##....#####....##...#####.# #.### F   bullfrogD$h`+.....# ### ####.....####..##You shoot a slug. The slug pierces through the bullfrog!!  The bullfrog is almost dead.D$hYou shoot a slug. The slug hits the bullfrog. The slug burns the bullfrog.  You kill the bullfrog!Fedhas appreciates your contribution to the ecosystem.D$h2You hear a loud, deep croak!D$h _A bullfrog comes into view.You have reached level 10!D$h/  --more--E$h G74/742/1210 1% E$hV V°○E$hk 4 _F$h n(((((((°F$he/ °○ You shoot a slug. The slug barely misses the bullfrog. You shoot a slug.  The slug hits the bullfrog! The slug burns the bullfrog.F$h,F$hDQ.....F..°○○8.8 (1.6Rev+ F$h°○○ _The bullfrog is severely wounded.F$h5((((°○○G$h-Ni  You shoot a slug. The slug barely misses the bullfrog. You shoot a slug.  The slug hits the bullfrog! The slug burns the bullfrog.  You kill the bullfrog!°○○G$hY?...○°°°°G$h+u380.3 (1.5Rev* G$hMG$h°G$h%°G$hiG$h G$hQf_Fedhas appreciates your contribution to the ecosystem.G$hG$h G$h#G$hG$hG$hG$hҾ,G$h&G$hwG$h~G$hG$hG$h7Rev+ G$hG$hG$hA,G$hRG$h,G$hG$hO| _D - 3 scrolls labelled VACRUN LIAD (gained 1)G$h" #......  #.....  #.....  #....   #...(  ###. #...#  #...##†..### #.......@..# #------5.3 (5.0....# ...####...# ...#..####...############..####...##...##...##..+.........#....#........ .........#....#........ .........'.....#...#... #+####...##....#####... G$h6G$hJ------6.3 (6G$hG$h9% _Found 3 stones.H$h*4H$h|Rev H$hhH$hH$hH$hH$h$,H$hQ%,H$hQ'H$h)H$h-,H$h.H$h 6;  You see here 3 stones.H$h;\ _H$h<H$hBFH$hBH$hD,H$hIEH$hWGH$hyM#...#. #.# ### ###### ##.###.)##.. .......#..... .....#.......... H$hM#...##..# #  #...##..##.###  #....... #93.3 (7H$hMI #.............  #............. # #............. #H$hvN #...(..^...... ######. #...####...##. #...##†..### +### #..........# #............# ...####'##H$hVH$hW+4.3 (8H$h5]H$ho_& _Found a trident.H$hp 3H$hf H$h" H$h% ,H$h) H$hi+ H$h. ,H$h/ H$h2 H$h5 ,H$h6 H$h: H$h< ,H$h)> H$hNA H$h;E BH$hF H$hI ,H$hgJ H$hrL H$hN ,H$hR H$hS H$h]V ,H$hW H$hY H$h[ H$h\ H$h}] H$h_ H$h4b ,H$h1c H$h`e H$hg ,H$hh H$hj H$hgm ,H$hn H$hq H$h{ .### ..........# ... +... ..... ..# .##..# #..# #.# ###  ......###..###.###.)##  .......#..............  #..................  #..#............... #..#.#...##..##+## #..@.#...##..##.### 5......###............. ...#!.. #............. Z ..... #.............##.#.. $hK| 4m#............. ###.. #...(..^...... 5   crimson imp (asleep) ... #...####...##. Z   hobgoblin zombie (dormant) ....##†..### +### ..........#H$h 506.3 (12.0)  A crimson imp and a hobgoblin zombie come into view.Found a glowing golden altar of the Shining One.H$h? _ZZ   hobgoblin zombie  The crimson imp shouts!H$h_ 5==7.3 (13H$h{ H$h 8 _The crimson imp moves out of view.I$hJs .###  ...  +... ..... ..#  .##..# #..# #.# ###  ......###..###.###.)##  .......#......  #.........  #..#.......  #..#.#...##.  #..@.#...##.  _......###......  ...#!..   Z .....   ##.#..   ###.. #...(..^  ...   ....##†..### +###   I$hf  .###  ...  +... ..... ..#  .##..# #..# #.# ###  ......###..###.###.)##  I$hg R.......#......  #.........  #..#.......  #..#.#...##.  #..@.#...##.  _......###......  ...#!..   Z ..... I$hg = ##.#..  ###.. #...(..^  ... I$hVh o ....##†..###  I$hq I$hoq I$hx I$hz g _A hobgoblin zombie is nearby!J$hs ((((((( You shoot a slug.  The slug pierces through the hobgoblin zombie.J$hBnYou shoot a slug.slug pierces through the hobgoblin zombie.  The hobgoblin zombie is severely damaged.  You shoot a slug. The slug hits the hobgoblin zombie.  The slug burns the hobgoblin zombie.  You destroy the hobgoblin zombie!J$h)J$hJ$h3J$hS.@○5..○J$h...5   crimson impJ$hj~======8.8 (1.5)Rev J$h٢O○○J$hUO _Fedhas accepts your kill.J$h$ ((@○(((.○J$h ;((J$h  You shoot a slug. The slug barely misses the crimson imp. You shoot a slug.  The slug hits the crimson imp!  You kill the crimson imp!J$h F○J$h)J$h4 ○.°Z.....°..Z   kobold zombieFedhas accepts your kill.J$h=h410.3Rev+ J$hhB`○○°J$hD` _A kobold zombie comes into view.K$h  You shoot a slug.  The slug pierces through the kobold zombie!  You destroy the kobold zombie!K$h○((@○(((((.°K$h7m ...# #...####...# ....##†..### +#Z   kobold skeleton (wandering) ...........# ..........#  .#N$h[.0.0N$hHL------6.3 (1N$h:○N$h _A kobold skeleton comes into view. _You see here a fizzy brown potion.N$hf  You shoot a slug.  The slug pierces through the kobold skeleton!!  You destroy the kobold skeleton!N$hk (((((((○N$h ^  Fedhas accepts your kill.N$h)x .......°○○N$hl| ======7.8 (1.5Rev* N$h e°○○N$h ' _You shoot a slug.O$hi4O$h"oO$hts.°○O$h|[.0.0○O$hL------8.8 (1O$h=○O$h.X _F - a fizzy brown potionO$h(= 4O$hB> O$h A O$hD ,O$hYI ,O$h>J O$h|J :Rev+ O$hK O$hM O$hkP O$hP O$hnQ O$hS O$hV ,O$hY O$h7^ O$h` O$h0a O$h$b O$he O$hg O$h#h :Rev O$hi O$hl O$hTl O$h8m O$hvq N _You now have 384 gold pieces (gained 15).O$hjs O$hs O$hqt O$hy O$h{ ,O$h| O$hO MO$h݂ O$h O$h 0O$hv O$h҈ O$h BO$h O$h ,O$hr O$h7 XO$h O$hԓ ,O$hc O$h O$h ,O$hx O$hؙ O$h ,O$hI O$h O$h\ ,O$h۝ O$h O$h~ ,O$h O$hA O$h ,O$h O$h O$h ,O$hn O$hݦ O$h ,O$hE O$h O$h ,O$h O$h@ O$hU ,O$hӬ O$h O$hO ,O$hű O$h޲ O$h O$hH O$h O$h O$h BO$h O$h7 ,O$h~ O$hU O$h ,O$h O$h O$h O$h O$hq O$h6 7 _You open the door.O$hF '################ ......#.......# .......@.......# ------48.8 (30.0)[..#..#####...####  #### ########...# .### .# ##......##. .####......#####.####....#..........#...######## ###.######.....#...## ##.####..........O$h O$h ,9.8 (31O$h O$h l _Found a chain mail. _There is an open door here.P$h 3P$h P$h P$h e####.#.#'.......#0.0)#[..#..#####...####P$h> R# ####.#...#.####.# ##......##. ##.####......#( ####.####......# ..........#...# # ###.######.....#... ## ##.####...P$h P$h& ,50.8 (1P$h P$h $ _Found a stone.Q$h|3Q$hǛQ$hQ$hQ$hBQ$h Q$hNQ$hzQ$hQ$h,Q$hQ$hQ$hQ$h@Q$hQ$hQ$h,Q$hQ$hQ$h<,Q$hQ$hQ$hi,Q$hQ$hQ$ha,Q$hQ$h>Q$h,Q$h0Q$h9B  You see here a +0 chain mail.Q$hQ$h _Q$hQ$hQ$h,Q$h7Q$hQ$h,Q$hQ$hQQ$h,Q$hCQ$hXB  You see here a +0 chain mail.Q$h5 _Q$hQ$hQ$hO,Q$hQ$h/Q$h,Q$hQ$h{Q$hk,Q$hQ$hQ$hP,Q$hoQ$h Q$h,Q$h1Q$hQ$hv,Q$hQ$hyQ$hd,Q$hQ$h!Q$h#,Q$h#Q$hd%Q$h(',Q$h(Q$h)Q$h+Q$h@+Q$h*,Q$hg.Q$hT0Q$h0Q$h1Q$h4Q$h;,Q$h>Q$h#@Q$hCQ$hWCQ$hDQ$hEQ$hG,Q$h>HQ$hnIQ$hJQ$hJQ$hsKQ$h~MQ$hOQ$hOQ$hNQQ$hSSQ$h)UQ$hcUQ$hVQ$hQWQ$hlXQ$hXQ$h$YQ$h6ZQ$hV\,Q$hf]Q$hh_Q$h_Q$h(`Q$hb Q$hbh_n - 4 scrolls of vulnerability (gained 1)Q$hdQ$h'eQ$heQ$hgQ$hIi,Q$h2jQ$hkQ$hmQ$hmQ$hnQ$hoQ$hq,Q$hqQ$hrQ$hs,Q$htQ$htQ$huQ$h'vQ$h}xQ$hQ$h,Q$hQ$hQ$h,Q$hQ$hQ$h,Q$hnQ$h2Q$hӏ,Q$hFQ$hڕnQ$hc,Q$h5Q$hQ$h:,Q$hQ$h̞Q$h,Q$hϡQ$hئQ$h,Q$hQ$hFQ$h,Q$hQ$hQ$h,Q$hQ$hQ$h,Q$hQ$h Q$hɽ,Q$hQ$hOQ$hQ$hQ$hQ$hQ$h,Q$hQ$hQ$h(,Q$hQ$hQ$hQ$hQ$hQ$hQ$h,Q$h|Q$h,Q$hRQ$hvn _n - 5 scrolls of vulnerability (gained 1)Q$h 3Q$hQ$hQ$hQ$h-Q$hQ$hQ$hd,Q$hQ$hQ$hQ#....................##....................###..###..###..####...#####Q$h#..###..###..####...##...#..........+.........#....#..........#.........#..............#.........'.......##....###+####...##...Q$h^... #...@# ##...#####612.8 (62.0)## #..........+.....# # #........>.#.....# #.....##..####..##Q$h& ####### ## #### Q$hR Q$h-Q$h,3.8 (63Q$hQ$h; _Found a stone staircase leading down.Q$h Q$h9 Q$h Q$h Q$h ,Q$hM Q$h Q$h\ ,Q$h( Q$h Q$h ,Q$h Q$h Q$hj ,Q$hM Q$h Q$h ,Q$hӢ Q$hb Q$hݨ ,Q$h} Q$hw Q$h ,Q$h Q$hj Q$h ,Q$hL Q$h Q$h Q$h Q$h Q$h Q$hX Q$h Q$h) Q$hȺ Q$hU ,Q$h Q$h Q$h ,Q$h: Q$hJ Q$hg ,Q$h Q$h Q$hb ,Q$h Q$h Q$h BQ$h Q$h ,Q$h$ Q$h Q$h ,Q$h. Q$h Q$h Q$h Q$h Q$hi BQ$h Q$h Q$hU ,Q$h Q$h Q$h ,Q$hk Q$hF Q$h2 ,Q$h Q$h2 Q$h ,Q$h Q$h Q$h ,Q$h Q$h Q$h ,Q$h Q$h Q$h ,Q$h Q$hV Q$h" BQ$h-( Q$h( ,Q$h) Q$h. d  You see here a bullfrog corpse.Q$hh2 Q$h; 5 _Q$h_< Q$h> ,Q$h3@ Q$h C Q$hE Q$hE Q$hG Q$h I Q$h^K Q$hK Q$hL Q$h0O Q$h!Q Q$hTQ Q$hYR Q$hT Q$h$W ,Q$hW Q$hZ Q$h\ ,Q$h^ Q$h_ Q$ha ,Q$hc Q$hg Q$hMi ,Q$hj Q$ho 7 _You open the door.Q$hBp 3Q$h\q Q$hw @  There is an open door here.Q$h} 5 _Q$h* Q$h Q$hĄ ,Q$hb Q$hH Q$hr Q$h Q$h Q$h Q$hU ,Q$h Q$h( 7 _You open the door.Q$h 3Q$h~ Q$h @  There is an open door here.Q$hș 5 _Q$h Q$h Q$h #......... ##..##... #.#...##..##+###..# f. #..##... ..#...##..##.###..# .. #....... ###...............##. ##.... # #.......... #.... # #........ #.... Q$h # #.........# ###'##..# # #...(..^........#########.##..# ###...####...##.@..#.....#.....<. Q$hM .##†..####'####....#.....'....... ........#.....'...##.....####...# Q$h ........#.....#...####'######..)# ........#.....#........<....+.... .####...############........#.... f   Maurice (wand, asleep) Q$h .####...##...##...##.......##...# ........#....#.............##...# ........#....#...................Q$h +57.8 (44 _You open the door. _There is an open door here.  Maurice the Thief comes into view. He is wielding a +0 short sword and carrying a wand of roots.Q$h v.ff)Q$h 5==8.8 (45Q$h Q$h % _Maurice shouts!R$hI (((((You shoot a slug. The slug hits Maurice. The slug burns Maurice.R$h ((Maurice is lightly wounded.R$hQR$h\..f...○..☼R$h]======60.3 (1.5)Rev R$heV○☼R$hh@ _You shoot a slug. The slug misses Maurice.R$h>v(((((((☼R$ht ○You shoot a slug. The slug misses Maurice. You shoot a slug.  The slug hits Maurice. The slug burns Maurice.R$h ..f....☼☼.☼Maurice is lightly wounded.R$hc####*####R$h{\  Maurice zaps a wand. The roots erupt in riotous growth!R$h?D R$h k  The grasping roots grab you!R$h' .f○..○@.○.○R$h  2 =======1.7 (1.4Constr Rev+ R$hW R$hj ○○○.○R$h : _The grasping roots constrict you. x2R$h ((((○.○R$h ○○ You shoot a slug. The slug misses Maurice. You shoot a slug.  The slug pierces through Maurice!!S$hga  Maurice is heavily wounded.Maurice casts a spell.S$hkC #...f.°°.°○Maurice blinks! The grasping roots constrict you.S$hLlX12 ======-S$hwlh3.3 (1.6Rev* S$htd°○○S$hN ((((((°(○○○ S$h̀_Maurice's grasping roots sink back into the ground.  You shoot a slug. The slug pierces through Maurice!S$h  °°○○ Maurice is severely wounded.You shoot a slug. The slug hits Maurice! The slug burns Maurice.S$h_S$h .....f°°§°@☼○○Maurice is almost dead.S$ho.####*#S$hƛ!###S$h`{\  Maurice zaps a wand. The roots erupt in riotous growth!S$hS$h0U ..☼.@○°°°The grasping roots grab you!S$hU#1S$hV- 2 =======4.8 (1.5Constr Rev* S$h;VS$h^^k○°°S$h*p _The grasping roots constrict you.  You shoot a slug. The slug hits Maurice! The slug burns Maurice.  You kill Maurice!S$hu$(.☼○°°°S$hz (((((((.☼°°Fedhas accepts your kill.S$hu.....$○○○°...S$h+/ 2/75S$h-12 16======-6.4 (1.6Rev*  _You shoot a slug.S$hDy○○○°S$hԠp _Your Ranged Weapons skill increases to level 10!T$hT$hT$hoT$hT$h; _T$hgT$h&3T$hYT$h :Rev+ T$h]T$hT$h-,T$hT$hT$h&4T$hT$huT$hT$hT$hT$hg7Rev T$hT$hJ95T$h)=T$hT$h#T$h0.. #.... .#.................. ##..## .T$h#.#...##..##+###..# .. #..## ...#...##..##.###..# ... # .#####... ## .# #....> # T$h.# #........$. #....... T$h.# #...............# ###'##.. .# #...(..^....$@..#########.##.-------T$h+&74.4 (8.0T$hZ#...####...##....#.....#.....< T$h..##†..####'####....#.....'.......#.....'...##.....####...T$h.#.....#...####'######..) .........#.....#........<....+ ..####...############..#...T$hT####...##...##...##.##....#....###T$hT$hJ------5.4 (9T$hT$hW ; _Found a stone staircase leading down.T$h^l T$hm T$hn T$hp T$hs T$hv 7T$h  . # ..#...... ##..## ..#.#...##..##+###..# .. #..##.#...##..##.###..# ... # ..###T$h #.##... ## ..# #....> # ..# #.$.. # ..# #.# ###'## .T$hO G.# #...(..^....@...##.## ..###...####...##....#.....#.....T$h .##†..####'####....#.....'.#.....'...##.....####.#.....#...####'######...#.....#........<....+ #..####...############.# T$h F#..####...##...##...##.## +.#....#.##T$h You now have 388 gold pieces (gained 4).  H - a wand of roots (4)  Things that are here:T$h +6.4 (1T$h +7.4 (2T$h\ T$h 2 _a +0 short sword; a +0 cloakU$h"U$h%  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.6  12%   0   g + Spellcasting   0.0    -2          U$h&G b + Unarmed Combat   0.0    -1           h * Invocations   3.6  16%  -2  c + Ranged Weapons 10.1  38%  -1   i + Evocations   0.0    +3           d * Armour   4.6  19%  -1      U$hk'% e * Dodging   4.4  14%  -1      f + Stealth1.4   1%  -1                      U$h(                                            U$h(}    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpU$h/)*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY$h* ..................#...... stairs the Skirmisher ..#.................. ##..##. Coglin of Fedhas ***... ..#.#...##..##+###..# .. #..##. Health: 75/75 ======================== ....#...##..##.###..# ... #..... Magic: 12/12 ======================== ..###...............##... ##..... AC: 10Str: 19 ..# #...................> #...... EV: 12Int: 9 ..# #................$.. #...... SH: 0Dex: 19 ..# #...............# Y$h  ###'##. XL: 10 Next: 16% Place: Dungeon:8 ..# #...(..^....@...#########.##. Noise: ---------  Time: 6677.4 (0.0) ..###...####...##....#.....#..... g) +8 hand cannon "H j) +2 hand cannon (f ...##†..####'####....#.....'..... Fire: g) +8 hand cannon "Hytad Gis" {p ..........#.....'...##.....####.. ..........#.....#...####'######.. ..........#.....#........<....+..  #..####...############........#..  #..####...##...##...##.......##..  +.........#....#.............##..  _Your Ranged Weapons skill increases to level 10! _Found a stone staircase leading down.  You now have 388 gold pieces (gained 4).  H - a wand of roots (4)  Things that are here: _a +0 short sword; a +0 cloakY$hi Y$h Z$h#3Z$hZ$hZ$hZ$h% Z$hd,Z$h&,Z$hDZ$h3Z$hZ$h!XZ$h$,Z$h%Z$hR*N _You now have 408 gold pieces (gained 20).Z$hz,3Z$h-Z$h3Z$h4Z$h4Z$hd6Z$h8Z$hd;,Z$h;Z$hBZ$hE,Z$hUGZ$hYZ$hu\Z$h^Z$h^Z$h_Z$hxbZ$hdZ$hdZ$hfZ$hhZ$hj,Z$hkZ$hnZ$hoZ$hpZ$hpZ$hsZ$hu,Z$huZ$hwZ$huy,Z$hrzZ$hI|Z$h}Z$h~Z$h~Z$hZ$hYZ$hZ$hSZ$hRZ$hE,Z$h_Z$hZ$h"Z$h\Z$hGZ$hZ$hԘZ$hZ$hЙZ$hZ$hf,Z$hEZ$hZ$h,Z$hZ$hZ$h+,Z$hZ$hʨZ$h,Z$hpZ$hPZ$hZ$h2Z$h'# #<)....+ #####...#### #)#'####. ########...# ####)....##. ####......## ##..#.....## ####......# #....f.). Z$hs####......# #..........#...############..##..###### ######.....#.......##..##..###### ####..........#.@.......#...'...708.4 (31.0) ####..........#.........#...# ####..........#.........+...# +....#.........#...#.. ##..####..###.#######..#######..###.###.)######..###### Z$h"......#................#. ###...................... ###..#...........Z$h}Z$hZ$hE _Done exploring.Z$h`w IZ$h] ...#.0.0).....Z$h 3...........Z$h4 Z$h' [ _Done exploring.[$hI[$h4[$hǼ[$hE _Done exploring.\$h6[[?25h[?0c  Search for what [Enter for "."]? \$hD [?25l[?1c\$h X x23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a tridentb - [D:8] a +0 robe (3 further duplicates)  c - [D:8] a +2 scimitar  d - [D:8] a +3 scimitare - [D:8] a stone staircase leading up  f - [D:8] a +0 falchion  g - [D:8] a +4 falchion of freezingh - [D:8] a stone staircase leading down  i - [D:8] 3 stones (1 further duplicate)  j - [D:8] a +0 cloak  k - [D:8] a +0 short sword  l - [D:8] an alarm trap  m - [D:8] a leather armour  n - [D:8] a glowing golden altar of the Shining One  o - [D:8] a stone staircase leading up  p - [D:8] a stone staircase leading up  q - [D:8] an orcbow  r - [D:8] a +0 chain mail  s - [D:8] a stone staircase leading down  t - [D:8] a stone staircase leading down  u - [D:8] 2 flux baubles  v - [D:8] a +1 long sword of holy wrath [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^$hj  b - [D:8] a +0 robe (3 further duplicates)  c - [D:8] a +2 scimitard3  e - [D:8] a stone staircase leading up  f+0 falchion  g - [D:8] a +4 falchion of freezing  h - [D:8] a stone staircase leading down  i3s (1 further duplicate)  ja +0 cloak  kshort sword  ln alarm trap  m leather armour  nglowing golden altar of the Shining One  o - [D:8] a stone staircase leading up  pq^$hik>n orcbow  r +0 chain mail  sstone staircase leading down  tu2 flux baubles  v - [D:8] a +1 long sword of holy wrath  w - [D:8] a sparkling altar of Nemelex Xobehbot^$hA  o - [D:8] a stone staircase leading up  q - [D:8] an orcbow^$hFY  q - [D:8] an orcbow  t - [D:8] a stone staircase leading down^$h  t - [D:8] a stone staircase leading down  v - [D:8] a +1 long sword of holy wrath^$h#*  v - [D:8] a +1 long sword of holy wrath  w - [D:8] a sparkling altar of Nemelex Xobeh`$h `$hi.'.......##<)....+.. stairs the Skirmisher #####...#####)#'####.. Coglin of Fedhas ***... ########...#####)....##.. Health: 75/75 ======================== ####......####..#.....##.. Magic: 12/12 ======================== ####......##....f.)...... AC: 10Str: 19 ####......##............. EV: 12Int: 9 .....#...############..##..###### SH: 0Dex: 19 ######.....#.......##..##..###### XL: 10 Next: 16% Place: Dungeon:8 ####..........#.@.......#...'.... Noise: ---------  Time: 6708.4 (0.0) ####..........#.........#...#.... g) +8 hand cannon "H j) +2 hand cannon (f ####..........[40`$h=m#.........+...#.... Fire: g) +8 hand cannon "Hytad Gis" {p +.............#.........#...#.... ##..####..###.#######..########## .....###..###.###.)######..######  ......#......................#...  ###..........................#...  ###..#.......................##..  _a +0 short sword; a +0 cloak _You now have 408 gold pieces (gained 20). _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .`$h4`$h>`$hח. _`$h!n `$hMr   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.6  12%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1           h * Invocations   3.6  16%  -2  `$hKs c + Ranged Weapons 10.1  38%  -1   i + Evocations   0.0    +3           d * Armour   4.6  19%  -1       e * Dodging   4.4  14%  -1      f + Stealth1.4   1%  -1                      `$hs                     `$h t @                        `$ht     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsb$h 6584 d - Armour   4.6   9 f + Stealth   1.4   b$h1 22 d + Armour 4.6  11%7c$hڤc$hc$h.'.......##<)....+.. stairs the Skirmisher #####...#####)#'####.. Coglin of Fedhas ***... ########...#####)....##.. Health: 75/75 ======================== ####......####..#.....##.. Magic: 12/12 ======================== ####......##....f.)...... AC: 10Str: 19 ####......##............. EV: 12Int: 9 .....#...############..##..###### SH: 0Dex: 19 ######.....#.......##..##..###### XL: 10 Next: 16% Place: Dungeon:8 ####..........#.@.......#...'.... Noise: ---------  Time: 6708.4 (0.0) ####..........#.........#...#.... g) +8 hand cannon "H j) +2 hand cannon (f ####..........$hBm#.........+...#.... Fire: g) +8 hand cannon "Hytad Gis" {p +.............#.........#...#.... ##..####..###.#######..########## .....###..###.###.)######..######  ......#......................#...  ###..........................#...  ###..#.......................##..  _a +0 short sword; a +0 cloak _You now have 408 gold pieces (gained 20). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .c$hDd$hWd$hj#Level 8 of the Dungeon <<<>>>__(Press ? for help) #######################################  #.............#.......##......#.......#  #.............'.......##<)....+.......#  #....##[..#..#####...#####)#'####.......#  #######.####.########...#####)....##..##..##  #..####.####......####..#.....##..##..#  #..####.####......##....f.)......#...#  #(.####.####......##.............+...#  ##...........#...############..##..########..#  ######.######.....#.......##..##..########..##########  #####.####..........#.@.......#...'........##....#..##  #####.####..........#.........#...#....[.............#  ########.####..........#.........+...#................>.#  ##........+.............#.........#...#..................#  #..##..#..##..####..###.#######..############..##...##..##  #..............###..###.###.)######..########..##...##..##  #...............#......................#.......####'##...#  #...####..###..........................#.......##...##...#  ##...##.+.###..#.......................##..##.......##...#  #.........##..#.#...##..##+###..##....##..##.......##...#  #..##.....##....#...##..##.###..##....##............#...#  #......_$hE$0m......###...............##....##............#...#  #..##.....#...# #...................>.#.............#...#d$h+ ....##[..#..#####...####)#'####.......######.####.########...#####)....##..##..# #..####.####......####..#.....##..##..# #..####.####......# #....f.)......#...# #(......# #.............+...##...........#...############..##..###### ####.....#.......##..##..########..########## #....#.@.......#...'........##....#..## #####.####..........#.........#...#....[.............###..........#.........+...#................>.###........+....#..........#..##..#..##..####..###.#######..############..##...##..##..............###..###.###.)######..########..##...##..#.......#......#####'##.####..###..........................#......#...##.+.###..#.......................##..##..... ###..#.#...##..##+###..##....##..##....... #..##.....#...##..##.###..##....##...... #......_......#####...##...# #...................>.#..........# #.....................#.d$h, ##.##.#..# #'##..##..#..####(..^....)...#########.##..##...##..#e$he$h!.'.......##<)....+.. stairs the Skirmisher #####...#####)#'####.. Coglin of Fedhas ***... ########...#####)....##.. Health: 75/75 ======================== ####......####..#.....##.. Magic: 12/12 ======================== ####......##....f.)...... AC: 10Str: 19 ####......##............. EV: 12Int: 9 .....#...############..##..###### SH: 0Dex: 19 e$h#y######.....#.......##..##..###### XL: 10 Next: 16% Place: Dungeon:8 ####..........#.@.......#...'.... Noise: ---------  Time: 6708.4 (0.0) ####..........#.........#...#.... g) +8 hand cannon "H j) +2 hand cannon (f ####..........#.........+...#.... Fire: g) +8 hand cannon "Hytad Gis" {p +.............#.........#...#.... ##..####..###.#######..########## .....###..###.###.)######..######  ......#......................#...  ###..........................#...  ###..#.......................##..  _a +0 short sword; a +0 cloak _You now have 408 gold pieces (gained 20). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .e$h$e$h/e$hO1e$h5: _e$h6e$hDBe$hFe$h G,e$hHe$hpJe$hpL,e$h[Me$h Pe$hzQe$hQe$hRe$hJ[ne$h\e$h\e$h]e$h_e$ha,e$h4ce$hee$hge$hhe$h'ie$h2ke$hNme$hme$hoe$h7re$h!u,e$hve$h2ye$h{e$h&|e$h}e$hxe$h',e$hڄe$hԈe$hlBe$he$h,e$he$h4e$h,e$he$hpe$h۟,e$h-,e$h1e$hϦe$hէe$he$hY,e$h1e$h?e$hҲe$he$h.e$he$h,e$hQe$he$h,e$hLe$he$hce$he$h2e$h##.#######..############..##...##.###.)######..########..##...## ..................#.......####'## ..................#.......##...## ..................##..##.......##..##+###..##....##..#### ##..##.###..##....##............ ............##....##............ ................@.#.............#31.4 (23.0) e$hnf..................#.............# ............##....###'##..##....# (..^....)...#########.##..##...####...##....#.....#.....<..... ####'####....#.....'............#.....'...##.....####...##....# ..#...####'######..)##....# ..#.....#<....+..##e$he$he$h#c _There is a stone staircase leading down here.e$h e$h e$h5 e$h e$h 82.4 (1.0) _e$hH f$h # #. ###.#######  ###.........# 9 #.....[@....#  #.#.=...).....#  f$h#...<.....#.#  #.........# #.........# ########### f$hf$hf$h-3.2 (1.8f$hf$hX _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _You climb downwards.  Found a ring mail, a hand axe and a coral ring.  Found an escape hatch in the ceilf$h@ing. _upg$h W3g$hEYg$h]g$hYfg$hf$ _g$hjg$hzlg$hr,g$hQsg$hivg$h-~g$h~g$hg$hg$hg$hg$hR,g$hg$hg$h4,g$h(g$hg$hTg$hg$h'#.##.####.##########.........# #.....[<....# #.#.=...).....# #.#...<.....#.# #.#.........# #@#.........#42.2 (9.0...$....###########>.....### ###### g$hE3.2 (10.0)g$hg$h; _Found a stone staircase leading down.g$hŬ g$hY g$h g$hp g$hv g$h g$h g$h g$h { #.#####.########. ###.........####.####.....[<....#.......#.#.=...).....#.......#.#...<.....#.#.......#.#.........# [......#.#.#....$..@.###########4.0)>.....### ####### g$h g$h +5.2 (2g$h g$hx  g$h "_Found a ring mail.h$h&3h$hWh$hph$hp,h$hh$hh$h,h$hh$hhh$h, #.# #. ###.####### #. ###...####.####.....[<....#...#.#.=...).....h$h!...#.#...<.....#....#.#...#...[......#.#...#>......@....####7...>.....#######h$h"h$hh$hi+8.2 (3h$h h$hgJ _Found a stone staircase leading down.h$h+9.2 (4h$hNh$h& > _You now have 410 gold pieces (gained 2).h$h Ih$hd h$h! ,h$hI& ,h$h* ,h$h+ h$hj- h$h0 h$hQ1 h$h.2 h$h<4 h$h8 h$hg8 h$h29 h$ht> Bh$ho? h$hC h$h>G h$hG h$hyH h$hJ h$hN h$hN h$hO h$hFQ h$hT ,h$hU h$hW h$hZ h$hZ h$h[ h$h\ h$hp` ,h$hLa h$h{s h$hv ,h$hx h$hy h$h| ,h$hs~ h$h! ,h$hŃ h$hF | _D - 4 scrolls labelled VACRUN LIAD (gained 1)h$h 3h$h7 h$hb h$hK ,h$h h$h h$h Xh$h ,h$h h$h h$hҢ ,h$h h$h: h$hg ,h$ha h$h֪ h$h.    #....  #.....   #.....   #.....   .<...  h$hԳ  ./.   #.##   #.@#70.2 (21.0)   ###.####   #......#  #......#  h$h f#......#  #......#  #......#### #.#  h$hO #.........# #^#  #......#### #.#h$h h$h h$h ,1.2 (22h$h h$h 9 _Found a stone staircase leading up.j$hW3j$hj$h" j$h#j$hb$j$h),j$h*j$h>+j$h,j$hr2j$h5,j$h6j$h_9j$h=,j$h>j$hDBj$h[HO _H - a wand of roots (8) (gained 4 charges)j$hHj$h1Ij$hJj$hLj$hO,j$hPj$hRj$hYV,j$hnWj$h?Yj$h`Xj$he,j$hfj$hhj$hl,j$hnnj$hpj$h0t,j$htj$hdvj$hy,j$h_zj$h|j$h,j$hj$hcj$h,j$h|j$hj$h,j$h̅j$h*              #+ ##. ##..##  #..##  #####.######   #............   #............   #............ #............ #.<..........#####+######..........#........................'87.2 (16j$h"j$hM======8.2 (17j$hj$h= _As you open the door, it creaks loudly!k$hIk$h2k$h  There is an open door here.k$hk$h _k$hk$hk$hBk$hk$hk$hk$h-,k$hk$hqk$hk$hk$hk$hfk$h,k$hk$hk$hbk$hk$hk$h=7 _You open the door.k$h 3k$hl k$hb@  There is an open door here.k$hk$h _k$h5k$hk$hWk$hk$hk$hk$h!,k$h"k$h'k$hk?   .≈ _. .≈.y..k$h?:  .≈. .. .≈.(y  .≈.###.#.≈   .≈.......≈  ≈≈≈≈≈≈≈≈  .. ..  #@####k$ho@------  #....#  #####'######   #..........#   #..........#  k$h@  #..........+yy 2 killer bees (asleep)  #..........#   #..........#  k$h@k  ######'#####k$h{J 99.2 (11  2 killer bees come into view.Found 5 stones. Found a shadowy altar of Dithmenos.k$hak _. .≈..yy   killer bee (wandering  The killer bee buzzes angrily.==----800.2 (12k$hof8_k$hi7 _The killer bee moves out of view.l$h (((((((y    You shoot a slug.  The killer bee buzzes angrily.  l$hl(The slug pierces through the killer bee!l$h  The killer bee is severely wounded.You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.  You kill the killer bee!l$hC_l$h {  Fedhas appreciates your contribution to the ecosystem.l$hu R  You hear an angry hiss.l$h l$hx l$h  A killer bee comes into view. A wyvern comes into view.l$h l$h yky.y≈.○☼k   wyvernyyy 3 killer bees (2 wandering)l$h3# 7======1.6 (1.4)Rev l$hO* __○☼l$h- ] _A killer bee comes into view.m$hr9J (m$h9((yy  You shoot a slug.  The killer bee buzzes angrily. x2m$h ((((☼The slug hits the killer bee but does no damage.  m$h5YYou shoot a slug. The slug closely misses the killer bee.m$hC,m$hDm$hEm$hEm$hYHm$hH,m$hvQ.≈(†.ky≈m$hRy○°○° 2m$hS_3.0Rev+ m$h5Z:○m$h]U _The slug misses the killer bee.n$h .≈ _. .≈.... .≈. .. .≈.(†  .≈.###.#.≈..  .≈.k.....≈y  ≈≈≈≈≈≈≈≈   ....y  #○°#  .#### #○@..#  #####'###### n$hrE#..........#  #..........#  #..........+ #..........#  #..........# ######'#####  ##..#n$h+Xn$h-_..k...°°y○y   killer been$hD|------40Rev n$h f_°°○n$ho$h .≈ _. .≈....  .≈. .. .≈.(†  .≈.###.#.≈..  .≈.......≈y  ≈  .k...  #°°#  #y####  #○°@.#  #####'######  #..........#  #..........#  #..........+ #..........#  #..........#  ######'##### o$hÊo$ho$hF.k..°yo$h4-=-----5o$hМo$h50 _The killer bee stings you.o$h (( You shoot a slug.  The slug pierces through the killer bee!o$hKq  The killer bee is heavily wounded.o$h~  You shoot a slug. The slug closely misses the killer bee.o$hYR  The killer bee stings you but does no damage.o$hi .ky@○○The killer bee misses you.o$h&|5=======6.5 (1.5o$h7Rev+ o$ho$hkC _The killer bee stings you but does no damage.o$hY  You shoot a slug.  The slug pierces through the killer bee!  You kill the killer bee! ((○  Fedhas appreciates your contribution to the ecosystem.o$ho ○The slug pierces through the wyvern but does no damage.  You shoot a slug.p$h,p$hp$hQ  The slug hits the wyvern but does no damage.p$h9(yyk@○°yy 2 killer beesp$h/,6/76=88.0Rev* p$h3N○°p$h6A _The wyvern bites you but does no damage. x2p$h A ((@○° You shoot a slug. The slug pierces through the wyvern!  The wyvern is moderately wounded.p$h!  The slug barely misses the killer bee. You shoot a slug.  p$hoThe slug hits the wyvern! The slug burns the wyvern.  You kill the wyvern!p$hs_○yy 2 killer beesp$h2!p$h- _.yy@°'  Fedhas appreciates your contribution to the ecosystem.p$h26239.4 (1.4p$hj8U_°p$hz< _The killer bee closely misses you. The killer bee completely misses you.p$h  You shoot a slug.  The slug pierces through the killer bee!!  You kill the killer bee!p$h/ * _((@°   killer bee  Fedhas appreciates your contribution to the ecosystem.p$h* _° The slug misses the killer bee. You shoot a slug. The slug hits the killer bee.The slug burns the killer bee.p$h' p$h _.y@.p$h c☼The killer bee is moderately wounded.p$h 1410.8p$hB =☼p$h F _The killer bee stings you but does no damage. x2p$h/  You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.p$hBv _The killer bee stings you but does no damage. x2  You shoot a slug. The slug hits the killer bee! The slug burn  The killer bee is almost dead.You shoot a slug.  The slug pierces through the killer bee.  You kill the killer bee!p$hGc((☼p$hA_.°@○○p$hZ062.2p$h2d°@○○p$hl _Fedhas appreciates your contribution to the ecosystem.q$hXNn○○q$h0U;°q$hWH _No target in view!q$hRG 4q$hH q$h~K q$h;R Q _q$h[  Things that are here:  a killer bee corpse; a killer bee corpse; a killer bee corpseq$hEa L _q$hlb q$ht    ... .≈.....  .≈ _. .≈....)  .≈. .. .≈.(†.>  .≈.###.#.≈.....  .≈.......≈.....  .≈≈≈≈≈≈≈≈≈)....  ............#  #.@# ------4.2 (2.0  ##.####   #.†.°#   #####°######  #..........#  #..........#  #..........+  #..........# #..........#q$h\| @.'q$h:} ------5.2 (3Rev+ q$h q$h߉ \ _Found a spear and a short sword. Found a stone staircase leading down.r$he`r$hir$hAn,r$hor$hut,r$hxr$h>|r$hFBr$hr$hr$h::Rev r$hr$h=  You see here a +0 spear.r$hr$h _r$h`r$hr$hr$hB7r$h1r$haC  You see here a +0 short sword.r$hr$h _r$hr$hr$h6,r$hr$hr$hR ,r$h r$hW r$h ,r$h r$h r$h ,r$h r$h r$h% ,r$h' r$h* r$h/ ,r$h0 r$h 5 r$h!: ,r$h4? r$hWL     #########  #### ≈≈≈.≈≈≈@....# ......≈.....### #.###.≈.......# #...#.≈.....#..# .≈ #._.#.≈....)##.# .≈. ...#.≈.(†.># ... .≈.###.#.≈.....# #.. .≈.......≈.....# .... .≈≈≈≈≈≈≈≈≈)....# r$hWM , ###r$heW Y31.2 (16.0)_r$h,X ,2.2 (17r$h^ 9_r$hb a _I - a scroll labelled KIXKUGIZACOs$h{3s$hRs$hs$h ,s$h,s$h,s$hs$hs$h^ ,s$h!s$h$s$h',s$h*s$h,s$h1,s$h3s$h~5s$h:,s$hE;s$hD=s$hA,s$hCs$hHs$h#M,s$hHOs$h)Ss$hX,s$hYs$h[s$ha,s$hcs$hes$hi,s$hjs$hns$hs,s$hus$hxs$hX~,s$h~s$hs$h,s$hs$hs$hёN....##### ≈≈≈.....# ..≈.....############## #.≈.......##.........# #.≈.....#..#.........### #.≈....)##.#...........# #.≈.(†.>##...........# #.≈.....####......... ..≈.....# #....@... s$h≈≈≈)....# ######.#### .....#### z# .##### c# .#### z# .†..# z# c   centaur (asleep) ###'###### ## zzz 3 wights (1 polearm, dormant) .........# .........#s$h 46.2 (14  3 wights and a centaur come into view.s$h,s$h8  The centaur shouts!s$h<R zc.zzczzz)  A wight comes into view. It is wielding a +2 long sword.s$hK====7.2 (15s$hos$h2 _The wight moves out of view.t$h5  You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!t$h;H) 2t$h^ (Fedhas accepts your kill.t$hR ☼☼)(launcher)You shoot a slug.  The centaur wields a +2 shortbow of freezing.t$hX ☼(It is covered in frost. The centaur shoots an arrow. The arrow hits you.t$h,t$ht$hs○○c.t$h(2--7==8.7 (1.5)Rev t$hO:○t$h , _The arrow freezes you.t$h0  You shoot a slug. The slug pierces through the centaur!!  You kill the centaur!t$h( ○○(zz 2 wightst$he1 ○Fedhas appreciates your contribution to the ecosystem.t$h% t$hϷ ,t$h °°°○z.(1 polearm)t$h 3=-3050.2Rev+ t$h °°°○t$h ' _You shoot a slug.u$h °°°((You shoot a slug. The slug hits the wight. The slug burns the wight.u$h: °°(The wight is moderately damaged.You shoot a slug. The slug pierces through the wight!u$hm  The wight is almost destroyed.u$hu$hu$h..°☼@°○zz.zz 3 wights (1 polearm)u$h-1.6 (1.4u$hO☼○u$hP' _You hear a shout!u$h." °☼@°((u$h" u$h °You shoot a slug. The slug barely misses the wight. You shoot a slug.u$h1 u$h2 u$h@3 u$h3 u$hB@ X ○○°○@.zz.zz 4 wights (2 polearms)  The slug barely misses the wight.u$h+A 4=3.1 (1.5Rev* u$hA u$hI G○○u$hX _A wight comes into view. It is wielding a +3 halberd of freezing.v$h##### .....# ≈.....#### .≈.......##.# .≈.....#..#.### .≈....)##.#.# .≈.(†.>##....# .≈.....####...○○°...# ≈.....# #...○.@...# )....# ######z#### #### #z# ##### #.# #### #z# †..# .z# '###### .### .# c°○.z.c   $h10;1mcentaurzzzz 4 wights (2 polearms)  A centaur comes into view. It is wielding a +0 hand axe.=-----40°○○v$h v$hųv$hpl_The wight hits you but does no damage. The wight closely misses you.w$h98  You shoot a slug. The slug hits the wight!! The slug burns the wight.  You destroy the wight!w$h~>o○○) 3w$h  Fedhas accepts your kill.You shoot a slug. The slug pierces through the wight!!  You destroy the wight!w$h °○○((((( 2 wights (1 polearmw$hD)  Fedhas accepts your kill.w$h(Tw$h'Uw$hUw$hWw$hXw$h4Zw$h#d .°○.☼c○☼zzw$hd...(launcher)The slug barely misses the wight. x2; The centaur unwields a +0 hand axe.w$hk °○.☼☼@(The centaur wields a +0 orcbow. The centaur shoots an arrow.w$hl.°.○°○@.w$h3 3/13w$h--3======5.6 (1.5 _The arrow hits you.w$hL°.○°○w$hql _Your Invocations skill increases to level 4!w$h\B °.○°(You shoot a slug. The slug barely misses the wight. The slug hits the wight!  The slug burns the wight.w$hp °°○((((The wight is severely damaged.You shoot a slug. The slug pierces through the wight!  w$h)HThe wight is almost destroyed.w$h[p☼○°○zz...w$h °°○@(The slug barely misses the wight. The centaur shoots an arrow.w$h  °☼○°○@.  The arrow hits you! The wight barely misses you.w$h °☼°○@(The wight hits you but does no damage. The centaur shoots an arrow.w$h.○°.°@.w$hZ62----7.1w$hأY○°°w$h) _The arrow hits you.w$h'  You shoot a slug. The slug pierces through the wight!  You destroy the wight!w$h_  Fedhas accepts your kill.The slug pierces through the wight!!  You destroy the wight!w$h |°(((((w$hx ○°°Fedhas accepts your kill.w$h w$h. ' w$h. ☼°...@c°)...w$h/ You shoot a slug. The centaur unwields a +0 orcbow.  The centaur wields a +0 hand axe.  The centaur hits you but does no damage.w$h>5 m 1----68.5 (1.4 w$h5 _The centaur kicks you.w$hE ☼°° _Your Fighting skill increases to level 6!x$hI0 ☼°°You shoot a slug. The slug hits the centaur. The slug burns the centaur.x$h-  ☼°(((° The centaur is lightly wounded.  You shoot a slug. The slug pierces through the centaur!x$huKp ○.○@c..) The centaur is almost dead.The centaur misses you.The centaur kicks you but does no damage.x$hLL.60.0 (1.5x$hUV○○x$h6W _The centaur closely misses you. The centaur misses you.x$h<(((x$h)x ○○You shoot a slug. The slug barely misses the centaur. You shoot a slug.x$h °.☼°@c..○ _The centaur closely misses you. The centaur misses you.You shoot a slug. The slug barely misses the centaur. You shoot a slug.slug barely misses the centaur.hits you with a +0 hand axe.    The centaur hits you with a +0 hand axe.51-----1.5x$h% °°○ _The centaur kicks you.x$hd  You shoot a slug. The slug pierces through the centaur!!  You kill the centaur!x$h1 °.☼(((○x$h: °.☼°Fedhas appreciates your contribution to the ecosystem.x$h%°☼○.@°..°2---3==92.9 (1.4°☼°° _You shoot a slug.y$h<4y$hy$hBy$hP3y$hy$hPRev+ y$h~y$hQ==y$hRy$he54=y$h y$h9,y$hy$h@PRev y$h9y$hGn5=y$h(y$hf!,y$h #y$h*,y$h,y$hT1y$h 2!y$hI3y$h7y$h48%6y$h<z$h,z$hz$h|,z$h z$h z$hP K7=z$h z$hz$h.z$hCz$h,z$hz$h!z$hs!U8=z$h#z$h',z$h)z$h.,z$h'0z$hB5;9z$h#7z$h;,z$h=z$hE,z$hMGz$hMz$hzN&60z$hrPz$hbVz$hVz$hXz$h,_,z$h#az$hez$hDfK1=z$hhz$hlz$hCmz$hoz$h?t,z$hwz$h~k2=z$hJz$h,z$h?z$hT,z$hۑz$h;3z$hz$hƞ,z$hDz$h,z$hz$h,z$hPz$hKz$hD4=z$hz$hz$hz$hnz$h,z$hz$hMz$hN5=z$hxz$h,z$hXz$hu,z$hz$hz$h%6z$hz$hz$hz$h_z$h,z$hz$ha7=z$hPz$h[,z$hz$h#,z$hzz$hGz$hU8=z$h2 z$hV ,z$hz$h,z$hz$hz$h9z$hMz$h ,z$h3"z$h&,z$h(z$hk-z$h-E70=z$hX/z$h4,z$h*7z$h;,z$h>z$hC91z$h^D2=z$hEz$hJ,z$hVLz$hP,z$hQz$hV,z$hXz$h\z$h]%2z$hJ^z$hb,z$hgdz$hjh,z$hjz$hmz$hgnD3=z$hoz$ht,z$h"zz$h~~,z$hz$h>z$hȄU4=z$hoz$h0,z$hҋz$h$,z$hz$hz$h%5z$hz$h,z$hМz$h,z$hSz$hԦa6=z$h\z$hl1 _HP restored.z$h  You now have 446 gold pieces (gained 36).  Things that are here:##### .....# ≈.....#### ≈.##.# ≈.....#..#.### ≈....)##.#.# ≈.(†.>##.# ≈.....####.........# ≈.....# #......@..# ------)....# ######)#### #### #)#  #.# #.# ..# ..#'###### .## # ≈≈.....# .≈.....############## .≈.......##.........# .≈.....#..#$h&9m.### .≈....)##.#...# .≈.(†.>##.# .≈.....####.# .≈.....# #......)..#≈)....# ######@#### ....#### #)# #####  #.# #.# †..# ..# ##'###### .## ........# ..##..+ _a +0 hand axe; a +0 orcbowz$h1938.9 (76.0)z$hK------9.9 (77z$hz$h- _Items here: )))) [[[.{$h{$hnPick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +2 long sword  c - a +2 short sword  d - a +2 shortbow of freezing {$h29Armour (select all with [)e - a +0 robe  f - a +0 robe  g - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]|$h|$h|$h8≈≈.....#stairs the Skirmisher .≈.....##############Coglin of Fedhas ***... .≈.......##.........#Health: 76/76 ======================== .≈.....#..#.........###Magic: 13/13 ======================== .≈....)##.#...........#AC: 10Str: 19 .≈.(†.>##...........#EV: 12Int: 9 .≈.....####.........#SH: 0Dex: 19 |$h.≈.....# #......)..#XL: 10 Next: 39% Place: Dungeon:9 ≈≈)....# ######@####Noise: ---------  Time: 6939.9 (0.0) ....#####)#g) +8 hand cannon "H j) +2 hand cannon (f ######.#Fire: g) +8 hand cannon "Hytad Gis" {p ####|$h)#.# †..#..# ##'######.## ........#. |$h^........# #. ........+ _HP restored.  |$hYou now have 446 gold pieces (gained 36).  Things that are here: _a +0 hand axe; a +0 orcbow _Items here: )))) [[[.  |$h+Okay, then.|$h|$hu|$hw"|$h%. _|$h3|$h|$h8.|$hu .#############..##.........#..###)##.#...#(†.>##....# |$hД....####.........# #......)..# ≈≈)######)#### ....#### #@# ##### . #.. ........#|$h@|$hH340.9 (1 _|$h|$hy You now have 446 gold pieces (gained 36).  Things that are here: _a +0 hand axe; a +0 orcbow _Items here: )))) [[[. _Items here: )) [[.|$ho|$h|$hs|$h }$hV }$hC Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 trident  b - a +3 halberd of freezing Armour (select all with [)c - a +0 robe  }$h d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~$h~$h~$h %.≈.....##############stairs the Skirmisher .≈.......##.........#Coglin of Fedhas ***... .≈.....#..#.........###Health: 76/76 ======================== .≈....)##.#...........#Magic: 13/13 ======================== .≈.(†.>##...........#~$h. AC: 10Str: 19 .≈.....####.........#EV: 12Int: 9 .≈.....# #......)..#SH: 0~$hT Dex: 19 ≈≈)....# ######)####~$h| XL: 10 Next: 39% Place: Dungeon:9 ....#####@#~$h Noise: ---------  Time: 6940.9 (0.0) ######.#g) +8 hand cannon "H j) +2 hand cannon (f #####.#Fire: g) +8 hand cannon "Hytad Gis" {p ~$h k†..#..# ##'######~$h; .## ........# #. ........# #. ~$h\ P........+ .. ........#~$h Things that are here: _a +0 hand axe; a +0 orcbow _Items here: )))) [[[. ~$h _Okay, then. _Items here: )) [[.  ~$h +Okay, then.~$h 4~$h ~$h' . _~$hP< 3~$h > ~$h,I ~$hM ~$hN $ _~$hWR ,~$hQU ~$hU ~$hsV ~$hAX ~$h[ ~$h\ ~$h] ~$h^ ~$hub ,~$hc ~$hj ~$hm ,~$ho ~$h!q ~$ht ,~$hv ~$hx ~$h{ ,~$h~ ~$h5 ~$h ,~$hτ ~$h ~$h d≈≈)....# )...#### #)# ##### #.# #### ##.# †..# #..# ##'###### #.## .......# #.# ........#######.########....+.......@......)8.9 (8 ........#######.######## ........# #.# ###'##### #.#..# #.# #..## ### # .####### #.# ~$h ~$hb +9.9 (9~$h ~$h  _a +0 hand axe; a +0 orcbow _Items here: )))) [[[. _Okay, then. _Items here: )) [[. _Okay, then. _Found a mace.$h'$h$h<  You see here a +0 mace.$h:$h _$h$hb,$h$h$hw$h$h)$h$h` $h $h $h $h,$h$h $hm,$h$hf$hn,$h$h $h#,$h#$h<%$h($h($h)$h?*$h.B$hF0$hq3$h3$h3$hd5$h9$hU9$h9$h;$h=,$h=$h?$hAB$hB$h;E$heE$hE$h@Kc #+  $hKm#.#  #.#  $hKo#.#  #.#  $hK#.#  #.# ######## $hL######.####.....@+ ............###### $hL######..#####  ##.# #.# #.# #.#$hL< #+# $hUQ#+##...........'......76.9 (27.0)...........$hQ@.......##$h5Y$hYM======7.9 (28$h ^$h`= _As you open the door, it creaks loudly!$hn $hȒ $h- $h $h $hh $h. V  There is an open door here.$h $h0  _$hҡ $h $h ,$h $h} $hu $h $h% $hV $h  #+# #.# #.# $h, ` #.#  #.# ####+#######.# #...@.------81.9 (4$hS .0) #.# ########......$h̵ D....'...... .......######..........> #..##### #........ ##.# #...........  #.# #...........  #.# ##+##########.#$h $h/ J------2.9 (5$h% $h 9 _Found an escape hatch in the floor.$h...'.$h$h#+#..##..##.#$h''0$h9======3.9 (1 _As you open the door, it creaks loudly!$hc  There is an open door here.$hg5 _$hh$hi$hm,$h_n$ho$hvX$hy,$hyz$h|$h,$h?$h$hE #...W..K....#........$. ......... ....... $h..... ... #'#  #+#$h} #@# ------ $hՈ #.# #.##  #.# #..# $h? #.# ##.#  #.# ####'#######   #...........$h$W   wraith (dormant)########...........$h\K   kobold (asleep) ##.####......'........... ........######..........>$h{E 9.9 (6  You open the door.$h6K------90.9 (7$h$hL _A wraith and a kobold come into view. _Found 7 gold pieces.$ho ((((((WYou shoot a slug.$h (The slug hits the wraith but does no damage.  You shoot a slug.$h\  The slug pierces through the wraith but does no damage.$h$h$h$h[  You hear a shout! The kobold shouts! You hear a shout!$ho......WK....K..☼☼K   kobold brigand (missile)K   kobold$h<z======2.4 (1.5Rev $hܖW☼☼$hq  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.$h (((((((☼You shoot a slug.$h(A  The slug barely misses the kobold brigand.You shoot a slug.$hF ,$h $h S.$....WK....○○K   kobold$h _3.9Rev+ $h $hW a _The slug closely misses the kobold brigand.$h#...........#.$.  .........  ...WK..  .....  ... $hr#○##+#..#..##.#####'#######...........########...... ##.####......'...... ........######$h....> ##..##### .$h]$h$hJ..KW$hM------40$h^<○$h]$h;(e((((((($hu  You shoot a slug. The slug completely misses the wraith. You shoot a slug.$hh3$h<X$hB.....KWK°○K   kobold brigand (missile)K   kobold$hC======6.4 (1.5Rev* $hIC°○$hM\ _The slug completely misses the wraith.$h  (((((((○You shoot a slug.  The slug closely misses the kobold brigand.$h~ The slug closely misses the kobold brigand.  ompletely misses the kobold. You shoot a slug.  The slug pierces through the kobold brigand!!  The kobold brigand is almost dead.  The slug pierces through the kobold!!  You kill the kobold!$hy c○ $h= ,$h....).W#K☼○$h(7.9$h =○$h'l _Fedhas appreciates your contribution to the ecosystem.$h6W- ((((((( You shoot a slug.  The slug barely misses the kobold brigand.The slug pierces through the wraith!$hrThe slug barely misses the kobold brigand.The slug pierces through the wraith!  The wraith is heavily damaged.The slug hits the kobold brigand!!  The slug burns the kobold brigand.  You kill the kobold brigand!$hH○$hzj$hm{  Fedhas appreciates your contribution to the ecosystem.$hso$hv> ....$h;w)KW○°K   kobold$h[w]A kobold comes into view. It is wielding a +0 whip.$hJ|1419.4$hӂQ○°$hݐT _The wraith closely misses you.$hx  You shoot a slug. The slug closely misses the wraith. The slug hits the kobold.The slug burns the kobold.  You kill the kobold!$hW)(○$h|d ((((((○ $hdFedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug pierces through the wraith.$h:S ....))W°.  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!$h0--7000.8 (1.4Slow Rev* $h<°$h\ _You feel yourself slow down.$hD   You shoot a slug. The slug hits the wraith! The slug burns the wraith.  You destroy the wraith!○°$h; (((((((°Fedhas accepts your kill.$h b x....))).°1--53.0 (2.2° _You shoot a slug.$h°°$hH _No target in view!$hɆ$h$hÈ$h$hy; _$hN$hG2Rev+ $h$hΙ$h$h@=Rev+ $h$hK $hd_You feel yourself speed up.$h<L3=$hϫ$h$h:Rev $h$h,$h$h,$h˻$hпl4=$h$hK7$hs$h0$h"$h,$ho%5$h$hC$h$h1$h,$h$ha6=$hO$hF------.$h 78 M#....#........$......................$hc.). #)+#@# .##..##.###.#.....$h018.5 (15.5)$hK------9.5 (16$h $h t  Things that are here: _a +0 dagger; a curare-tipped dart$h]3$h_$hSj$hsP _$h"{  There is an open door, spattered with blood here.  Things that are here:  a +0 whip; a kobold corpse$h-$h _$hȁ$h߆ $h#x Things that are here:  a +0 dagger; a kobold corpse$ha$h@= _$hȎ$h$h,$h $h$h֠,$h^$h$h,$hӫ$h,$h$hM _You now have 453 gold pieces (gained 7).$h3$h$h$h,$h$h$h`,$h$h$h,$h+$h$h*,$h$h9$h,$hp$hN$h,$hC$h$h ,$hJ $hs$h,$h$h@  There is an open door here.$hM$h _$h$h"$h&,$hq($h*$h/,$h1$h5$h8,$hc9$h:$h>,$h>$hA$hW,$h$h$h ,$h $hY@  There is an open door here.$h6$h _$h-$h$h,$h$hB",$h"$h'| _I - 2 scrolls labelled KIXKUGIZACO (gained 1)$hj+3$h`,$h-$h0,$hP1$hT3$hW6,$h7$h8$h;,$hq<$h@$h9D,$hD$hF$h,J,$hK$hMM$hO,$hYP$hHR$hNU,$hU$hFW$h:[,$h[$hxd@  There is an open door here.$hrg$hCh5 _$hfv$hz,$hz$h}@  There is an open door here.$hρ$h, _$h$h$h,$h:$h:$h֎,$hU$hr$h,$h$h$h,$h$hȜ7 _You open the door.$h3$h$hz@  There is an open door here.$h $hc _$h$hO$h,$h$h[$h,$hZ$h$h,$hٳ$h$hi,$h$h$h,$hK$h$hp,$h$h$h,$h $h$h,$h$hA$h,$h$hz$h?,$h$h$h,$hR$h$h,$h$h$h###.##...... # #.# ########...... ###############.####......'...... .......).............######...... ###############..##### #...... ###.# #...... ##.##...... #.##+#### # # # '# # ...  W.. $ho..... ......# W   wraith (dormant) #......# #....... $hI 75.5 (56.0  You open the door.$hmW.W$h,6.5 (57$hi$h Y _A wraith comes into view.$h * #.# # #.# .##).....##### # ##.# ##.# ##.# ##@# ##'# #$hT W.. ....# .....# ......# #......# #.......$h| $h$  #.#  #.# .##).....#####  ##.# #.# #.# #@#$hԥ #'#W.. ....# .....# ......# #......# #....... $h' 4$h $h ] _A wraith is nearby!$h$ l((((((($h  You shoot a slug. The slug closely misses the wraith. You shoot a slug.$hj0$h48n☼W......$h8~======7.9 (1.4)Rev $h>:☼$hFAX _The slug barely misses the wraith.$h+3☼((((((($h' ☼You shoot a slug. The slug closely misses the wraith. You shoot a slug.$h+<k○W......$h<_9.3Rev+ $h@:○$hC _The slug barely misses the wraith. The wraith hits you but does no damage. x2$hi((((((($h ○ You shoot a slug. The slug closely misses the wraith. You shoot a slug.  The slug hits the wraith!! The slug burns the wraith.$h °W......  The wraith is almost destroyed.$h.80.8 (1.5$hǘ$hS _The wraith barely misses you.$h6((($h΀3(((($h  You shoot a slug. The slug closely misses the wraith. You shoot a slug.  The slug hits the wraith but does no damage.$h  °W......  The wraith is almost destroyed.$hҔg2.3Rev* $h]9°$h| _The wraith hits you but does no damage. The wraith closely misses you.$hN °((((((($h< °You shoot a slug. The slug barely misses the wraith. You shoot a slug.$h'% i.W......$h' [5-3.7 (1.4$h>+ $h, n _The slug closely misses the wraith. The wraith hits you.$hi((((((($h#r  You shoot a slug. The slug barely misses the wraith. You shoot a slug.  The slug pierces through the wraith!!  You destroy the wraith!$hx)$hv°○......$hSP-505.2 (1.5$h $hO _Fedhas accepts your kill.$h@ $h $hX $h $hQ $h $h! $hZ" L6=$h" $hg% $hR) PRev+ $hb* $h- @  There is an open door here.$h1 $hb2 _$hg3 $h6 $h9 $h.: $h: $h< $h@ $hA $=$h3A $hA $hC $hF $hGG :Rev $h H $hI $hMN $hN $h3O $hEQ $hU ,$h V $hJX $hY\ $h\ $hP] $ha_ $hc $h[c !$hd $h{f $hMj $hj $hk $hm 7 _You open the door.$hq I$hu @  There is an open door here.$hx $hy  _$h7z $h| $hd ,$h} $h $hX ,$hĆ $hK $h? $h $h $hԍ $h $hȐ $h% $h $h ,$h $h $h ,$hm $h՞ $h B$h $h ,$h0 $h $h~ ,$h $h $h $h $h2 $h $hB ,$h` ,$hٿ $h $h $h $ht B$h ,$ho $h N _You now have 468 gold pieces (gained 15).$h $h $h $h $h B$h $h ,$hW $h $h B$h $h ,$h $h $h $h ,$hW $h $hx ,$h $h^ $h ,$h< $h $h ,$h $h $h? ,$h $h $hg ,$h $hH $h ,$hB $h $hJ ,$h $h $h? ,$h $h  $h ,$h $hs $h ,$hS $h $h ,$h $h` $h ,$h $h $h $h $h) $h $hj B$h $h ~ .........#.###.#  ########.#...#.#  #.#.#.#.#  #...#...#  #####.### $h  ##.#  #..# ####.## ....#$h& ------ ....#' ).....#K ....#.#KK..K ....#K..... $hl _....#K...(.K   kobold brigand (missile, asleep) #####.K.........$h KKKKKK 6 kobolds (4 missiles, asleep)#############$h7 135.2 (50.0) _There is an open door here. _You now have 468 gold pieces (gained 15).  You open the door.  A kobold brigand and 6 kobolds come into view.  The kobold brigand is wielding a +0 short sword and quivering curare-tipped  darts.$h8 $h; e  The kobold shouts! The kobold brigand shouts! The kobold shouts!$h; $h= $h= $hi> $h:? $hM  KKKK.K.....KK..K$hON ).KKKKKK32 wandering)A kobold comes into view. It is wielding a +0 whip.The kobold moves out of view.$h6O _====--6.2 (51$hX $hg b _The kobold shouts! x2 _Found 8 stones.$hVC########.#..............#.###.#########.#...#..#.#.#....#...#####.####.# #..# #####. ....# #K# ).... KKK$hRDZ.# .K... ...K... .... .K.....(.  5 kobolds (2 missiles, 1 ##### ...........#############$hK$hLI  The kobold shouts! You hear a shout!$hlM$hKN$hN$hO$hZKKKKK...KKKK 7 kobolds (4 missiles)$h\17.2 (1.0)$h(d$hfz _The kobold attacks as it pursues you! The kobold closely misses you.$hyq  You shoot a slug. The slug pierces through the kobold.  You kill the kobold!$h{   Fedhas appreciates your contribution to the ecosystem.The slug barely misses the kobold. The slug pierces through the kobold.  You kill the kobold!$h' + (((((( 5 kobolds (3(Fedhas appreciates your contribution to the ecosystem.$he  The slug barely misses the kobold. You shoot a slug. The slug hits the kobold.  The slug burns the kobold.  You kill the kobold!$h M 4$hq $h? $h $h $h* ☼☼KK..K.... 3 kobolds (2.$h v==8.6 (1.4Rev $h D☼☼$h l _Fedhas appreciates your contribution to the ecosystem.$h  You shoot a slug. The slug pierces through the kobold!  You kill the kobold!$h# (((((( 2 kobolds (1 missile)$h^$(Fedhas appreciates your contribution to the ecosystem.The slug completely misses the kobold.$hg6  The slug pierces through the kobold brigand but does no damage.  You shoot a slug. The slug closely misses the kobold.The slug hits the kobold brigand. The slug burns the kobold brigand.$h=?○○○KKK....$hB`40.0Rev+ $hIG○○$h6Mi _The kobold brigand is moderately wounded.$hU  You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!$h ○○()   kobold$h S ○○((((((Fedhas appreciates your contribution to the ecosystem.$h. $h $h $h $h $h °°°KKK...K 2 kobolds (1 missile).$h l1.5 (1.5Rev* $h A°°$hp j _You shoot a slug. The slug barely misses the kobold.$hc^ °°((You shoot a slug. The slug misses the kobold brigand.$hjYou shoot a slug. The slug barely misses the kobold.The slug misses the kobold brigand.  The slug hits the kobold but does no damage.  You shoot a slug.  The slug pierces through the kobold brigand!!  You kill the kobold brigand!$h  Fedhas appreciates your contribution to the ecosystem.The slug pierces through the kobold!!  You kill the kobold!$hle°°(((K   kobold(..(.($h.°°K.)....$h׌522.9 (1.4$hXV°°$hl _Fedhas appreciates your contribution to the ecosystem.$h  You shoot a slug. The slug pierces through the kobold!  You kill the kobold!$h (((((...(($h °Fedhas appreciates your contribution to the ecosystem.$h( ☼.)))....$h, (4.3$h3 :☼$h6 ' _You shoot a slug.$h4$hu$h$h$h_,$h, .........#.###########.#...#.# #.#.#.#...#...####.## ##.# ○.# #####.## ....$h% ------) ).....#.). ....#...................$h;5#############$hv  ########.#... #.#.#..#..####.## ##.# ○.# #####.# ....)# $h ).....# #.....).....# ....#.# #..........(+ #...........#+..###You see here a +0 dagger.$h H○50$h J------6.3 (2$h $hR" _Found 3 stones.  There is an open door, spattered with blood here. _Items here: (( ))))) ††.$h4$h$h$h$hWRev+ _$h]  Items here: ( )) ††.$h$h _$h$h)$h-,$h$h$h2,$h;$h$h $hZ7Rev $h5$h $h ,$h$h;  You see here 3 stones.$hJ4$h$h*$  #...#...# #####.### ##.# #..# #.## $h`* #)#  ######)###### # #.....).....######$h*# #..........@'...(+53.3 (7 #...........#####$h* +........(..# $h*] #.....# $h*% ############$h+0# $h+_You open the door.$h%.E _Found 7 stones.$hC#4$h&$h8/$h5$h5% _$h9$h&;@  There is an open door here.$h>$h ?0 _$hA$hD$hI0$hJ$hL$hT,$h8V$h X$h[,$h1]$hVa $ha5 You see here 7 stones.$he$hKe$hf$hgk7 _You open the door.$hp$hq$hr$hw@  There is an open door here.$hI{$h{ _$hg}$h$h,$h$h$h$hK$h$$h$h,$hd$h*,$h$hN _B - 3 potions of enlightenment (gained 1)$h3$hx$h$h,$h$hM$hC$h|$h $hЩ7 _You open the door.$hӫ3$hz$hn@  There is an open door here.$h$hв _$hD$h$h,$h $h$h,$hU$h4$h־$h$h$h$hB$h]$h,$hd$h$h,,$h$h$h$h$h"$h$hZ,$h$h8$h$h5$h$h$hL,$h$h$h,$h$h$h$h$hJ$h$h=$hk$h$h$h7$hb$h$hg$h$$hS$h$h$h},$hX$h$h,$h[$ht$h/,$h$h7$h,$hQ$h$h},$h$h@$h ,$hL $h@  There is an open door here.$h$h _$h$h$h,$h*$h$h.#,$h$$h*'$h+,$h,$hb/$h3$h4$h<,$hR=,$hA$h.B@  There is an open door here.$hcF$hF _$hQG$hI;  You see here 7 stones.$hL$hCL _$h*N$hO$hLR,$hNS$hT$hhX,$h[$h`$hkf,$hhi$h7o@  There is an open door here.$ht$hu _$hw$h{$h,$h$h}$h,$h$h;  You see here 8 stones.$h$h _$h$h$h,$h$h$h,$h$hǮ$h!,$h $h$hK,$h5$hs$h,$h$h$h~B$h6$h,$h$h?$h0,$h$h7 _You open the door.$h{3$hy$h(@  There is an open door here.$hK$h _$h$h $h,$h"$h$h,$h$h $hB$hv$h$$h,$h1$h1$hq3$h6$hR;,$h=$h@A$hF,$hH$h P$hBU,$hV$hZ$h_,$ha$h e$h]j,$hk$hp $hpJ There is a stone staircase leading up here.$hw$h&x _$h|$h A  You see here a +0 ring mail.$h{$h؍ _$hP$h5$h,$h$h֟$h,$h$hr$h,$h$h$h̲,$hh$h$h,$h$h$h,$h$hI$hr$h$h$h0$hB,$hc$h"$hB$h$h($hT$h$h$hB,$h$hl$h,$h $h~ $h ,$h^ $h $h ,$hZ $h $hj# ,$h0% $h) $h,. ,$hz/ $h 3 $h7 ,$h8 $hJ< $h@ ,$hA $hD $hG $h9H $hI $h9L $hbO $hO $hP $hT $hX ,$h3Y $h\ $h_ ,$h`a $hb $hf ,$hFg $h9i $hJl ,$hm $ho $hXs ,$hs $hnv $hSz ,$h{ $h5} $h' B$h $h ,$h֕ $h $h ,$h $h $hn ,$h $h $h ,$h $h& $hq ,$h $hG $h B$h $hn ,$h $h $h ,$h: $h $h ,$h $h $h< ,$h $h $h ,$h; $h $h6 ,$h $h $h ,$h $h $hb ,$hS $h $h ,$h% $h9 $h ,$h $h $h ,$h $h $h B$h0 $hg ,$h $h $hB ,$h $h $hW ,$h $h $h@ ,$h $hx $hN ,$h7 $h $h ,$h $h# ,$h# $h* N _You now have 487 gold pieces (gained 19).$h- 3$h$. $h/ $h2 ,$h3 $h55 $hI8 ,$h8 $hY: $hP> ,$h> $h<@ $hBC ,$hC $hJE $hH ,$hII $hJ $hM ,$hFN $hO $hYS ,$hT $hU $hX ,$hY $h[ $hJ_ ,$h_ $hsa $h"e ,$h~e $hf $hi ,$hj $h4l $hp ,$hp $hq $hTu ,$hu $h&w $hz B$hZ| $h/ ,$h $h4 $h̓ ,$hE $h $hx ,$h $ha $h ,$hy $h $h ,$h $h} $h ,$h $h $h ,$h $h $hA B$hZ $h̯ ,$hG $h X$h $h ,$hֺ $hѼ $h X$h ,$hS $h0 7 _You open the door.$h2 $hm $h- $h @  There is an open door here.$h $h  _$h5 $h $hA $h $h $h $h@ ,$h% $h $h ,$hW $h` $h ,$h $h @  There is an open door here.$h $hE  _$h $hy $h ,$h] $h" n$h ,$h $h $hX> $hD $hO X$hKR ,$hR $hU $hW ,$hW $h3Y $h`\ ,$h] $hW^ $ho` $h` $ha $hc $he $he $hUj ,$hj $hj $h8k $hl $ho ,$h]p $hq $ht ,$h"u $h/v $hy ,$hy $h{ $h~ ,$h $h $h ,$h+ $hߚ $h $h B$h ,$hȦ $hѩ $h% ,$hl $h $h* ,$he $h $h ,$h: $h $h ,$h $h` $h ,$h7 $h $h) ,$h $hk $h ,$h $h" $h ,$h{ $h $h[ ,$h $ht $hM ,$h $h $h ,$h| $h $h ,$hj $h $h8 B$h $h ,$hP $hX $h ,$hj $he $hw ,$h $h @  There is an open door here.$h $hW  _$ha $h1 $h|4 ,$h5 $h8 $h; ,$hM< $h? $hC ,$hC $hYF $hI ,$hJ $h M $h>Q ,$h(R $hT $hX ,$hdY $hi] @  There is an open door here.$h` $ha  _$ha $h!d $hg ,$hg $hXj $hzm ,$hm $hp $h5s ,$hs $hu $hx ,$hy $h{ $ha~ ,$h~ $h, $h $hr   There is an open door here. __There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here.$h 3$hf $h @  There is an open door here.$h7 $h  _$h $h ,$h< ,$h $h' ,$h $h $h ,$h $hY $h B$h $h $h $hw $h $h ,$hg $hx $h ,$hp $h $h ,$he $h $h ,$h$ $h pYou open the door. _There is an open door here. _You open the door.$hl 3$h~ $h You open the door. _There is an open door here. _You open the door.  There is an open door here.$h ..######..........> ### #...........#...........#...........##'##########......#### ######....# ########'##  <).....@..# 393.3 (240.0) ..#  ..........# ## ..# .# ..........# .#..........# .#$h) ..........# ###+######### ##^#$hJ$ $h$ ,41$h+ $h- 9 _Found a stone staircase leading up.$h $hU $hϲ $h X$h] .......######..........>..##### #..... $h ##.# #.....#.# #.....#.# ##'##########.# #......#### $h =##'## ######....# $h ....# #########'## ....# #<)@.......# ....#$h .....# ....# y###.....# $h `....### #..+..........# .$h1 .....# ## #..........# ......# #..........#$h y   killer bee (asleep).....# #..........# #'##### ##+######### #....# #^#$h 8.3 (4.0)  A killer bee comes into view.$hr C  The killer bee buzzes angrily.$h" $h $hH $h7 yyyy 2 killer bees (1 wandering)  A killer bee comes into view. x2$h+ 4==9.3 (5$hr $h5 7 _The killer bee moves out of view.$hF((((((($h@ y  You shoot a slug. The slug closely misses the killer bee. You shoot a slug.  The slug pierces through the killer bee.$hqt  The killer bee is moderately wounded.$h$h7$h$h$h,$h^  You hear an angry buzzing noise. x3$h$hi y)y.y..☼.○.y 3 killer bees  A killer bee comes into view.$hl|======400.8 (1.5Rev $hk☼.○$h6 _You hear an angry buzzing noise.$h z((☼.○$hl  You shoot a slug. The slug barely misses the killer bee. You shoot a slug.  The slug pierces through the killer bee!  You kill the killer bee!$hpp☼.○ 2$h",$h$h$h$h]$h<y@☼...y.○○°$hl32.2 (1.4Rev+ $h/r☼○○°$h l _Fedhas appreciates your contribution to the ecosystem.$hW((○°$hMB   You shoot a slug. The slug misses the killer bee. You shoot a slug.  The slug hits the killer bee! The slug burns the killer bee.  You kill the killer bee!$h G☼○○°   killer bee$h,$h[ <y@○..°○.  Fedhas appreciates your contribution to the ecosystem.The killer bee stings you.  You are poisoned.$h44===-53.7 (1.5Pois Rev* $h:°$h1 _The killer bee poisons you!$hۧ ° You shoot a slug. The slug hits the killer bee. The slug burns the killer bee.$h. ((@○○The killer bee is moderately wounded.$ho  You shoot a slug. The slug closely misses the killer bee.You feel very sick.$h3tz  You hear an angry buzzing noise.  The killer bee stings you but does no damage.$ht$h~ <y@°y.y...°°○$h-Ryy 3 killer bees  The killer bee stings you.$h65==----5.0 (1.3$hk°°°$hȉ] _A killer bee comes into view.$h((@°°°○$hp The killer bee stings you. _A killer bee comes into view.shoot a slug. The slug closely misses the killer bee. You shoot a slug.slug hits the killer bee! The slug burns the killer bee.  You kill the killer bee!  Fedhas appreciates your contribution to the ecosystem.$h&%k°°°○ 2$h^  You can now transform dungeon walls and trees into plant allies.$hԨ$h$h3  You feel sick.$h2,$hl$hy°..yy....°y 3 killer bees$h*4---66.5 (1.5$h$h] _A killer bee comes into view.$hl((@°°$h9 °$h°You shoot a slug. The slug closely misses the killer bee. You shoot a slug.  The slug pierces through the killer bee!$h m  The killer bee is almost dead.$h$h,$hY$ha$h$hN<y@....yy☼.2-8.0$h{;☼$h _You feel sick. The killer bee misses you. The killer bee completely misses you.$htq  You shoot a slug.  The slug pierces through the killer bee!!  You kill the killer bee!$hbw l((☼ 2$h {  Fedhas appreciates your contribution to the ecosystem.$h9 $h r <y@○.y○You shoot a slug. You feel sick. The killer bee stings you.  The killer bee barely misses you. The killer bee completely misses you.$h. ^1-79.5$h $h_ _The killer bee closely misses you. The killer bee misses you.$h! ○You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.$hQ _The killer bee closely misses you. The killer bee misses you.You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.  The killer bee is almost dead.  You shoot a slug.  The slug pierces through the killer bee!!  You kill the killer bee!$h((○   killer bee$h?% <)@○°○Fedhas appreciates your contribution to the ecosystem.You feel sick. The killer bee stings you. The killer bee stings you!$hGl46-----911.0$h)K=○$hMC _The killer bee stings you but does no damage.$h4bFedhas appreciates your contribution to the ecosystem.You feel sick. The killer bee stings you. The killer bee stings you! _The killer bee stings you but does no damage.  You shoot a slug.  The slug pierces through the killer bee!!  You kill the killer bee!$h7d○(°○($h °○Fedhas appreciates your contribution to the ecosystem.$h3{~ ○@°°.°.  You shoot a slug. You feel sick.-----602.5Rev* $h"○$hW°.°$h0[ _You are no longer poisoned.$h&aO○°$ha$hni{○°.°$hgjH _No target in view!$h .######.>#..##### #.  ##.# #. #.# #. #.# ##'# #.# #......#####'## ######....#.# #'##.#$h<  #<@.°......#.# :......°.°......#.# ..###.#.### #..+.#.# ####.#.# #.#.# #.# ##'##### ##+##  #....# #^#$h .†..------30$hq% $h*  $h+ _Found Qaosos's Octavo of Retrieval. _Items here: ) †††.$hm.######.>#..##### #. ##.# #. #.# #. #.# ##'# #.# #......#####'## ######....#.# #'##.#$hA #@°..#.# .:......†.#.# ...###.#.### #..+.#.# ####..#.# #..#.# #..##'##### ##+###  #....# #^#$h 1°$h L------4 _$h;°$h  There is a stone staircase leading up here. _You see here a killer bee corpse.$h# 4$h $h $h6 g7Rev+ $hx $h $h' $hi ,$hA $h j8=$hw $h $h9 :Rev $h  $h ,$h $h b9=$hc $h ,$hk! $h $ 7$h$ $ha' $h' :50$h) $h. ,$h0 $h3 ,$hO5 $hj: i1=$h; $h7@ ,$huB $h[G ,$hH $h M $hNM K2=$h]N $hS ,$h?U $hX ,$hZ $h_ O3$ha $he ,$hf $h $h> $h@ $hE $hF $hH $hM $hN $hN 4$h;O =$hsO $h4Q $hV $hJW $hY $hb $hHc $hhi $hs $ht $h&u 5$h_u =$hu $hw $hg $h= $hË $hʒ ,$h $h ;6$h $hL ,$hݢ $h ,$h $h $hl K7=$hm $hv ,$h $hy ,$h! $h $h N8=$h $h` ,$h $h0 $hg $h $h ;9$h $h ,$h& $h $h $hg $h ,$h $h b70=$hK $hs ,$h $h ,$hr $hck1=$h!$h ,$hV $h,$hP$h$h%2$h"$h4$hq$h$h#,$hL%$h)$h*$h9*D3=$h+$h0,$hM2$h5,$hK7$h[<$h<?4=$h<$h=$h_B,$hC$hF,$hrG$hyI$hI%5$h K$hLO$hxO$hP$hU,$hV$h] ) _You start resting.$h g1504.5 (90.0)$hqgZ6=5.5 (91$h`l$hcn" _HP restored.$h NFedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Title - Photosynthesist Favour - A shining star in the eyes of Fedhas. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrath$hV $h&$hy+.........######..........>stairs the Skirmisher ###..##### #...........Coglin of Fedhas ****..##.##...........Health: 76/76 ========================#.##...........Magic: 13/13 ========================#.###'#########AC: 10Str: 19#.##......####$h+!EV: 12Int: 9 ####'########....#SH: 0Dex: 19 ......##########'##XL: 10 Next: 60% Place: Dungeon:9 ......##@)........#Noise: ---------  Time: 7505.5 (0.0) ......# .:......†........#$h,g) +8 hand cannon "H j) +2 hand cannon (f ......# ...###...........#Fire: g) +8 hand cannon "Hytad Gis" {p ......### #..+..........# $h/,T........# ####..........# ........##..........# ........##..........# ###'#######+#########$h],#....##^# _Found Qaosos's Octavo of Retrieval. _Items here: ) †††.  There is a stone staircase leading up here. $h,_You see here a killer bee corpse. _You start resting. _HP restored.$h1$hM2$h6$h 8$h $hK 0 Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---36% [?] toggle between ability selection and description.$hw escribe what?  f - Invent GizmoNone0%  b - Grow Ballistomycete 4 MP, Piety-26% $h. Grow Ballistomycete Grows a short-lived ballistomycete at the location you choose. A ballistomycete occasionally releases spores that quickly seek out foes and violently explode, damaging and confusing all living things caught in the blast. $hInvocations skill increases the health and duration of the ballistomycete as well as the damage of its exploding spores. Range: 2 This ability costs: MP : 4 Piety : - (about 3% of your maximum possible piety)$h Ability - describe what? CostFailure  f - Invent GizmoNone0%  Invocations -  X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety- 0%  b - Grow Ballistomycete 4 MP, Piety-26%  c - Overgrow8 MP, Piety---$h36% [?] toggle between ability selection and description.$h 4 Overgrow Permanently destroys a wall-like structure, growing a short-lived plant ally in its place. Even a tree will give its life to support the will of Fedhas, and only truly indestructible walls are immune to this power. Range: 7 $hN _This ability costs: MP : 8 Piety : --- (about 8% of your maximum possible piety)$h>~ Ability - describe what? CostFailure  f - Invent GizmoNone0%  Invocations -  X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety- 0%  b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---36% [?] toggle between ability selection and description.$h$h&$h.........######..........>stairs the Skirmisher ###..##### #...........Coglin of Fedhas ****..##.##...........Health: 76/76 ========================#.##...........Magic: 13/13 ========================#.###'#########AC: 10Str: 19#.##......####EV: 12Int: 9 ####'########....#SH: 0Dex: 19 ......##########'##XL: 10 Next: 60% Place: Dungeon:9 ......##@)........#Noise: ---------  Time: 7505.5 (0.0) ......# .:......†........#g) +8 hand cannon "H j) +2 hand cannon (f ......# ...###...........#Fire: g) +8 hand cannon "Hytad Gis" {p ......### #..+..........# ........# ####[39;49$hm..........# ........##..........# ........##..........# ###'#######+##########....##^# _Found Qaosos's Octavo of Retrieval. _Items here: ) †††.  There is a stone staircase leading up here. _You see here a killer bee corpse. _You start resting. _HP restored.$h'P  Okay, then.$h$h$h. _$h<3$h$hl$h$h: _$hR$hR####..##### #..  ##.# #. #.# #. #.# ##'######### #.#$h? #......#### #####'## ######....# #......# # #########'## #......# ....####<)........# #......# _.:....@.†.#6.5 (1 '......# ....###...# #......### #..+.# #........# ####...# #.# #...# #.# #...# $hh####'##### ##+#########  #.... #^#  ######.## #.#$hA7.5 (2$h$hO _Found a bloodstained altar of Trog.$h$h[$hH _No target in view!$h1  _$h6 #..##### #. ##.# #. #.# #. #.# ##'# #.# #......####  #####'## ######....#  #......#### ###'##  #......#.....####<)..# ##......#._.:...@..†.#8.5 (1 .'......#.....###.# ##......#### #..+.#  #.# ####....#  #.# #.....#  #.# #.....#  ####'##### ##+#####  #....# #^#  ######.## #.#$h{G § _The spellbook bursts into flames! Trog roars with delight!$hK H _No target in view!$h\3$h]$ha$hf$hf$ _$hj,$hn,$hp$h-r$ht,$hu$hx$h|,$h}$h$h,$h$h$h,$hB$h$h~$hʓ$h%$h7$hB$h  There is a stone staircase leading up here.  You see here a killer bee corpse.$h{$h  _$h$hr  Items here: ) †††.$h`$h _$h$hz$h,$hj$hF$h,$h$h$h,$h$h<$h^,$h$h/$h,$hO$h$h,$h$h@  There is an open door here.$h#$h _$h$h$h,$h$h$h,$h$h{ $h,$h$h$h,$h$h$h$hK$h$hZ!$hc$,$h,%$h'$h+,$h,$h:0 $h{0: There is an open door here.$h4$h\4 _$h5$h7$h;,$hL=$h?$hNC,$hD$h[$h],$h^$hd$hh,$hi$hn$hr,$hr$hw$h|$h|$h/~$h$h$h`$hQ$h@  There is an open door here.$hUK _$h$hq,$h$h $h,$hc$h$h5,$h$hv$h_,$h$h$h&$hW$h̾$hd$h:$hs$h$h.$hK,$h$h$h,$h$h$hT,$h$h$h$h`$h$h$h,$h$h$h,$hP$hi$h,$h%$h,$h ,$h $hr $h ,$h$h$h,$h$h$h,$hT$hy#$h',$h)$h_/<  You see here a +0 mace.$hH3$h4 _$h[5$h5<$h=,$h,?$hSC$hZK,$hL$hP$h T,$h.,$h.$hW0$h'4,$h4$hR6$h9,$h:$h<$h@,$h9A$hhm   #############  #...........#####  #.≈≈≈≈≈.≈≈≈.....#  #.≈.......≈.....##  #.≈.#.###.≈.......  #.≈.#...#.≈.....#.$hInx  #.≈.#._.#.≈....)##  #@≈.#...#.≈.(..>##94.5 (86.0)  #.≈.###.#.≈.....##  #.≈.......≈.....#  #.≈≈≈≈≈≈≈≈≈)....#  #......#### $htn #######..#####  ##.$hnl  #....#$hnM  #####'######$hnE $h?p$ht$h|d _ _Done exploring.$hr}$h@$hH _No target in view!$h%$hʔ$h$h!0.0)............'$h\$h8_$hrd _ _Done exploring.$h$h8_$h _There is an open door here. _Done exploring.No target in view!Done exploring.No target in view!$h[?25h[?0c _Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? $h1 [?25l[?1c$hl $hs32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a shadowy altar of Dithmenosb - [D:9] a +0 spear  c - [D:9] 5 stones (28 further duplicates in 5 piles)  $hd - [D:9] a +0 short sword (4 further duplicates)  e - [D:9] a stone staircase leading down  f - [D:9] a stone staircase leading up  g - [D:9] a +0 robe (4 further duplicates)  h - [D:9] a +0 trident  i - [D:9] a +2 long sword  j - [D:9] a +2 short sword  k - [D:9] a +2 shortbow of freezing  l - [D:9] a +3 halberd of freezingm - [D:9] a +0 hand axe  n - [D:9] a +0 orcbow  o - [D:9] a +0 mace  p - [D:9] a pressure plate  $hlq - [D:9] a +0 dagger (2 further duplicates)  r - [D:9] a +0 club  s - [D:9] a +0 ring mail  $ht - [D:9] a +0 whip (3 further duplicates)  u - [D:9] a curare-tipped dart (1 further duplicate)  v - [D:9] a stone staircase leading up $hF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hY  c - [D:9] 5 stones (28 further duplicates in 5 piles)  dhort sword (4 further duplicates)  ea staircase leading down  fstone staircase leading up  g+0 robe (4 further duplicates)  h+0 trident  i - [D:9] a +2 long sword  j - [D:9] a +2 short sword  kshortbow of freezing  l3 halberd of freezing  m - [D:9] a +0 hand axe  n - [D:9] a +0 orcbow  omace  ppressure plate  qdagger (2 further duplicates)  r+0 club  sring mail  twhip (3 further duplicates)  ucurare-tipped dart (1 further duplicate)  vstone staircase leading up  whand axe  xn escape hatch in the ceiling20%$h[  m - [D:9] a +0 hand axe  n - [D:9] a +0 orcbowy - [D:9] a bloodstained altar of Trog3$h[ W n - [D:9] a +0 orcbow  q - [D:9] a +0 dagger (2 further duplicates)z - [D:9] a ring mail  A - [D:9] a stone staircase leading down  B - [D:9] a stone staircase leading down6$h q - [D:9] a +0 dagger (2 further duplicates)  t - [D:9] a +0 whip (3 further duplicates)C - [D:9] a stone staircase leading up $hя D - [D:9] a +2 short sword of venomE - [D:9] an alarm trap9$h   t - [D:9] a +0 whip (3 further duplicates)  w - [D:9] a hand axe$h|F - [D:9] an escape hatch in the floorbot$hkZu  w - [D:9] a hand axe  z - [D:9] a ring mail$h  z - [D:9] a ring mail  A - [D:9] a stone staircase leading down$h;g  A - [D:9] a stone staircase leading down  D - [D:9] a +2 short sword of venom$h-  D - [D:9] a +2 short sword of venom  F - [D:9] an escape hatch in the floor$h^ $he $hm  stairs the Skirmisher  #############Coglin of Fedhas ****..  #...........##### Health: 76/76 ======================== $h_n  #.≈≈≈≈≈.≈≈≈.....# Magic: 13/13 ========================  #.≈.......≈.....## AC: 10Str: 19  #.≈.#.###.≈....... EV: 12Int: 9 $hn  #.≈.#...#.≈.....#. SH: 0Dex: 19  #.≈.#._.#.≈....)## XL: 10 Next: 60% Place: Dungeon:9  #@≈.#...#.≈.(..>## Noise: ---------  Time: 7594.5 (0.0) $ho . #.≈.###.#.≈.....## g) +8 hand cannon "H j) +2 hand cannon (f $h'o  #.≈.......≈.....# Fire: g) +8 hand cannon "Hytad Gis" {p $h@o  #.≈≈≈≈≈≈≈≈≈)....# $h\o  #............####  #######..#####$hzo A ##.####$ho  #....# #####'######  _There is an open door here. $ho o_Done exploring. _No target in view! $hp p_Done exploring. _No target in view!  $h(p BSearch for what [Enter for "."]? .$hw $hw $h| 8_$h . _$h $h Level 9 of the Dungeon <<<<>>>>__(Press ? for help)  #############  #...........#####  #.≈≈≈≈≈.≈≈≈.....############ ############### $hC n #.≈.......≈.....############## #.........### #.............#  #.≈.#.###.≈.......##.........# #.........'.# #.............#  #.≈.#...#.≈.....#..#.........### #.........#.###.............# $h  #.≈.#._.#.≈....)##.#...........#####.........#...#.............#  #@≈.#...#.≈.(..>##...........#.....#.........###.'.............#$h   #.≈.###.#.≈.....####.........#####.'.........# ###....)........#$h  $h # #.≈.......≈.....# #......)..# ###.........# #####)######### $h  #.≈≈≈≈≈≈≈≈≈)....# ######)#### #####'#####$h) ##)# $hp  #............#####)##.##.##  #######..######.##.#$h #..# $h >##.######.##.###.# $h F#....##..##.#####'######## $h$ \#####'###### #.###.##...........#$hI  $h #..........# #.##.# ########...........# #..........#######.###############.####......'...........# $h 8#..........'..............).............######..........># #..........#######.###############..##### #...........# #..........# #.###.#$hq #...........# ######'##### #.##.##...........# ##..##.##.#$h *##'##########$hћ N@>$he$h> stairs the Skirmisher  #############Coglin of Fedhas ****.. $hr #...........##### Health: 76/76 ======================== $h #.≈≈≈≈≈.≈≈≈.....# Magic: 13/13 ======================== $h #.≈.......≈.....## AC: 10Str: 19 $h٨ #.≈.#.###.≈....... EV: 12Int: 9 $h #.≈.#...#.≈.....#. SH: 0Dex: 19$h)N  #.≈.#._.#.≈....)## XL: 10 Next: 60% Place: Dungeon:9 $h #@≈.#...#.≈.(..>## Noise: ---------  Time: 7594.5 (0.0)  #.≈.###.#.≈.....## g) +8 hand cannon "H j) +2 hand cannon (f  #.≈.......≈.....# Fire: g) +8 hand cannon "Hytad Gis" {p  #.≈≈≈≈≈≈≈≈≈)....# $hN #............####  #######..##### ##.#### #....# #####'######  _There is an open door here. $hz_Done exploring. _No target in view! _Done exploring. $h_No target in view! _Search for what [Enter for "."]? .$hҫ$h2$h$h&$ _$hݻ$h$h&$h$h$h$h$hm$hS$hU$h$h$h$h$h$h4$h+$h$h$h$h$hE$h$hk$h $h$h$h8$h$h$h$h) $h $h $h$h1$h$hY$ht$h$h] $hN"$h%$h&$h'$h+$h/$h0$h31$hI4 $h4 $h4You see here a +0 spear.$h9$h9 $h!:_$h<$h?$hB$hBC$hD$hF$h,L$hUM$hyO$hR$hW$hW$htY$hc$hsc $hcL ############# $hc\ #...........##### $h=dl #.≈≈≈≈≈.≈≈≈.....# $hd #.≈.......≈.....############## $hd #.≈.#.###.≈.......##.........# $h e~ #.≈.#...#.≈.....#..#.........### $hNe #.≈.#._.#.≈....)##.#........... $he #.≈.#...#.≈.(..@##...........#..$he611.5 (1$h f 7.0) $hwf #.≈.###.#.≈.....####.........# $h0g #.≈.......≈.....# #......)..# $htg #.≈≈≈≈≈≈≈≈≈)....# ######)###$hg # $hg #............#### #)$h)h*# $hhhp #######..##### #.#$hh $hh $hi##.####$hPi' ##.#$hi $hi $hi#....#$h&j& #..#$h_j $hj $hj?#####'###### #.##$hk!$hk$ht$hjt_$ht$hv $hw$h;wU_There is a stone staircase leading down here.$h- 6_$h1. $h6 7_$hA 7_$hD 82.0) _$hK $hמ .. ..### . ....## .# .....## . .#..∩...#  ..# .........  ....###......#  ...........### 10 .......@.....#  ##............#  #.....$.......  #....D.......# $hO..............# ..............# D   acid dragon (asleep) ...#..........# ..(#.#.#....... $h$haDD$h;-3.3 (1.8$hu&$h+ _You climb downwards.  Found 18 gold pieces and 4 stones. Found Eplon's Distillery. _There is a stone staircase leading up here.$hl((((((($h  You shoot a slug. The slug barely misses the acid dragon. You shoot a slug.$he$h○.○.D.....$hLz======4.7 (1.4Rev $hV○○$h^ _The slug closely misses the acid dragon.$h ○(○((((($h 'You shoot a slug.$h% ○ The slug pierces through the acid dragon but does no damage.  You shoot a slug. The slug hits the acid dragon!  The slug burns the acid dragon.$hX $h °°D°$....6.1Rev+ $h! e°D°$h$ f _The acid dragon is moderately wounded.·$h7][ °°D°·$h]~ You shoot a slug. The slug hits the acid dragon.  The slug burns the acid dragon.·$h`You shoot a slug. The slug hits the acid dragon.  The slug burns the acid dragon.  The acid dragon is severely wounded.  You shoot a slug.  The slug pierces through the acid dragon!!  You kill the acid dragon!·$h°°((((((·$h|°.°°○..$....·$ht47.4 (1.3Rev* ·$h*C°○·$h͋l _Fedhas appreciates your contribution to the ecosystem.·$hN°○·$h·$h_°°°○·$hH _No target in view!ķ$h&$4ķ$hS&ķ$h)ķ$h,ķ$h1mRev+ _ķ$h*3ķ$h3ķ$h!4ķ$hp6ķ$h':,ķ$h;ķ$hy<ķ$hC?,ķ$h?ķ$h'Fr #.$. ...# ####...# .........# .........### ...........## .....##.....## . #....#..@...## ------21.4 (4.0..#............# ....###......### ķ$hF...........### .......<.....###............##.....$.......##............##..............# _Found 17 gold pieces.ķ$hF=------ķ$h"Kķ$hLf _There is an entrance to Eplon's Distillery here.ķ$hb ķ$hZ Welcome to Eplon's Distillery! What would you like to do?  a -  290 gold 2 potions of cancellation (unknown) ķ$h  b -  181 gold a potion of haste (unknown)  c -  145 gold a potion of heal wounds (unknown)  d -  54 gold a potion of lignification (unknown)e -  72 gold a potion of might (unknown)  f -  145 gold a potion of mutation (unknown) ķ$h  g -  362 gold 2 potions of resistance (unknown) You have 487 gold pieces. [Esc] exitķ$h [!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listȷ$h   a -  290 gold 2 potions of cancellation (unknown)  c +  145 gold a potion of heal wounds (unknown)g -  After the purchase, you will have 342 gold pieces.[Enter] buy marked itemsɷ$h$ Y Purchase items for 145 gold? (y/N)˷$h  c -  54 gold a potion of lignification (unknown)  d -  72 gold a potion of might (unknown)  e -  145 gold a potion of mutation (unknown)  f -  362 gold 2 potions of resistance (unknown) ˷$h>fF̷$h̷$hstairs the Skirmisher#.$.Coglin of Fedhas ****.....#Health: 76/76 ========================####...#Magic: 13/13 ========================.........#AC: 10Str: 19.........###EV: 12Int: 9...........##SH: 0Dex: 19.....##.....##XL: 10 Next: 64% Place: Dungeon:10. #....#..@...##Noise: ---------  Time: 7621.4 (0.0)..#............#g) +8 hand cannon "H j) +2 hand cannon (f....###......###Fire: g) +8 hand cannon "Hytad Gis" {p...........###Rev+ ...̷$h]....<.....###............##.....$.......##............##..............#The slug pierces through the acid dragon!!  You kill the acid dragon! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _Found 17 gold pieces. _There is an entrance to Eplon's Distillery here.̷$hiv  i - 2 potions of heal wounds (gained 1)̷$h̷$h̷$h?c _Thank you for shopping at Eplon's Distillery!ͷ$h?ͷ$h@ͷ$hkAͷ$hSDͷ$hGͷ$h}KWRev  _ͷ$h Lͷ$h~Oͷ$hOͷ$h(Qͷ$h)Sͷ$hUͷ$h&Vͷ$h)Wͷ$h7Zͷ$h],ͷ$h_ͷ$h}hP  There is a stone staircase leading up here.ͷ$hmF _ͷ$hoͷ$hrͷ$h)x0ͷ$hxͷ$h|,ͷ$h ͷ$hN _You now have 360 gold pieces (gained 18).ͷ$h3ͷ$hͷ$hڎͷ$h,ͷ$hͷ$h@ͷ$hxͷ$hͷ$hͷ$hߝͷ$hm,ͷ$hͷ$hͷ$hҧ,ͷ$hèͷ$hPͷ$h,ͷ$hͷ$hͷ$h,ͷ$hͷ$hsͷ$h,ͷ$hͷ$hͷ$h,ͷ$hͷ$hͷ$hP,ͷ$hͷ$h*ͷ$h,ͷ$hͷ$hͷ$h,ͷ$hͷ$hͷ$h,ͷ$haͷ$hmͷ$hͷ$h ͷ$hrN _You now have 377 gold pieces (gained 17).ͷ$h"ͷ$hMͷ$hͷ$hͷ$hͷ$hͷ$hͷ$h~ͷ$hrͷ$hͷ$h_ͷ$hͷ$h,ͷ$hQXͷ$h-ͷ$hͷ$hZ,ͷ$hͷ$hkͷ$h,ͷ$hͷ$hoͷ$ho,ͷ$h:ͷ$h ͷ$ho ,ͷ$h ͷ$h ͷ$h,ͷ$hzͷ$h\ͷ$h,ͷ$hͷ$hͷ$hͷ$hͷ$hͷ$h ͷ$h_%Xͷ$h$),ͷ$h8*ͷ$h/,ͷ$h/,ͷ$h0ͷ$h4ͷ$h6,ͷ$h7ͷ$h:ͷ$hA#...........### #.............##### #.......##.....##..# #...#....#..∩...## .....###..#............# .....###......### ..ͷ$hB...........### ...............<.....## #......@##............#58.4 (37.0) .##.............# ..###.####............## . ... ..............# .... ..............# ..... ...#..........# ..... ..(#.#.#........ .>.. .. ..#..#....... ...#. ..##..ͷ$h'Jͷ$hJ,9.4 (38ͷ$hPͷ$hR; _Found a stone staircase leading down.η$hη$hRInventory: 35/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca} η$hװ% a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn) η$h> y - a +0 ring mail (worn)  C - a +2 helmet (worn)η$h jb - a +0 leather armour  z - a +2 scale mail of fire resistance η$h$Wands (go to first with /)o - a wand of flame (8)  η$h=?x - a wand of polymorph (8)  H - a wand of roots (8) η$hQScrolls (go to first with ?)c - a scroll of butterflies  n - 5 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia  t - 2 scrolls of noise η$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]η$h  Armour [m - a +0 pair of gloves (worn)v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)  b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)  o - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (8) Scrolls (go to first with ?)  c - a scroll of butterflies  n - 5 scrolls of vulnerability  q - a scroll of fog  s - a scroll of amnesia  t - 2 scrolls of noise  u - 2 scrolls of immolation  w - 2 scrolls of revelation  A - a scroll of brand weapon  D - 4 scrolls labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM27%η$h < I - 2 scrolls labelled KIXKUGIZACO Potions (go to first with !)  e - a sapphire potion44η$h;9 f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - 2 potions of heal wounds η$h|9\ k - 2 lumpy orange potions66Ϸ$hk l - 5 potions of curing  p - a green potion  r - 2 potions of moonshine83Ϸ$hZ B - 3 potions of enlightenment8Ϸ$h} E - a lumpy golden potion  F - a fizzy brown potionbotϷ$hnз$hScrolls (go to first with ?)c - a scroll of butterflies88%з$h) Wands (go to first with /)o - a wand of flame (8)  з$hE* yx - a wand of polymorph (8)  H - a wand of roots (8)66з$h  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance50з$h#  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)38з$hy2Mз$hzi m - a +0 pair of gloves (worn)3ѷ$hMArmour (go to first with [)27ѷ$h% j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja}11ѷ$haM g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5} 5ѷ$h MHand Weapons (go to first with ))ѷ$hI 8topҷ$hҷ$h9ҷ$hS#...........###stairs the Skirmisher#.............##Coglin of Fedhas ****..ҷ$h### #.......##.....## Health: 76/76 ========================##..# #...#....#..∩...## Magic: 13/13 ========================ҷ$h .....###..#............# AC: 10Str: 19ҷ$h:#............###......### EV: 12Int: 9...................###ҷ$h_[SH: 0Dex: 19ҷ$h...............<.....## XL: 10 Next: 64% Place: Dungeon:10#......@##............# Noise: ---------  Time: 7659.4 (0.0)ҷ$h........##.............# g) +8 hand cannon "H j) +2 hand cannon (f..###.####............## Fire: g) +8 hand cannon "Hytad Gis" {pҷ$h '. ... ..............#.... ..............#..... ...#..........#..... ..(#.#.#.........>.. .. ..#..#..........#. ..##..ҷ$h0i - 2 potions of heal wounds (gained 1) _Thank you for shopping at Eplon's Distillery! ҷ$hS_There is a stone staircase leading up here. _You now have 360 gold pieces (gained 18). _You now have 377 gold pieces (gained 17). ҷ$hy&_Found a stone staircase leading down.ҷ$hҷ$hgҷ$hҷ$h,ҷ$hE 3ҷ$hF ҷ$hJ ҷ$hN ҷ$hS ,ҷ$h T ҷ$hY ҷ$hZ ҷ$h}^ ҷ$hb ҷ$hck T### #.##.....#ҷ$hk ###..# #...#....#..∩...ҷ$hk .#.....###..#.........................###......ҷ$hk Q$...................##ҷ$hk .........<.....#.......##............ҷ$hk ..##................###@####............61.4 (2ҷ$h l @.=.......ҷ$h,l #.............................#.ҷ$hKl ^..............(#.#.#......ҷ$hjl >...........#..#................#. ..##ҷ$hl t........../##. ҷ$hqw ҷ$h*x +2.4 (3ҷ$hx ҷ$ha  _Thank you for shopping at Eplon's Distillery!ere is a stone staircase leading up here. _You now have 360 gold pieces (gained 18).777 _Found a stone staircase leading down.a garnet ring.ӷ$h$Iӷ$h'ӷ$hv,,ӷ$h0ӷ$h1ӷ$h6ӷ$h7ӷ$h8ӷ$h;ӷ$h>,ӷ$h@ӷ$hCӷ$hL ###.#####... #........ #.. #..... ## #### ###..##.. ###..###...#....#..#....#.....###..##...........###.....$.@.......5..<......#.......##....##...###.####..#.........=..... [##...................  ..............#...... ..............(#.#.#.. ӷ$hUӷ$hNV+6.4 (4ӷ$h\ӷ$h`( _Found a ring mail.ӷ$h3 ӷ$hw ӷ$h: ӷ$h4 ӷ$h< ӷ$h ӷ$h ӷ$h ӷ$hb ,ӷ$h ӷ$h] ,ӷ$h ӷ$h$ N _You now have 393 gold pieces (gained 16).ӷ$h( 3ӷ$h* ӷ$h . ӷ$h2 ,ӷ$h4 ӷ$h37 ӷ$h< ,ӷ$h+C ӷ$h_G ӷ$h)K ,ӷ$h"M ӷ$hP ӷ$h T ,ӷ$hU ӷ$hNX ӷ$h[ ,ӷ$h,] ӷ$h^ ӷ$htf ##............#........#.......ӷ$hf #......### #..............## # ##........###.####ӷ$h1g |###. #....#.........=......#...[##.........75.4 (9$.#......#....>#. ##...........ӷ$hWg  #.##......../ .. ........ӷ$hg #.. #...... ..< ##....ӷ$hg  ӷ$h"o ӷ$hqo /6.4 (10.0)ӷ$hs ӷ$h{ H _Found a stone staircase leading up.ӷ$h| ,7.4 (11ӷ$h. x _l - 6 potions of curing (gained 1)Է$h_Է$h,Է$hlԷ$heԷ$hԷ$hԷ$hN _You now have 414 gold pieces (gained 21).Է$h8Է$hfԷ$hԷ$hDԷ$h,Է$hԷ$hԷ$hXԷ$h,Է$hԷ$hԷ$huԷ$hԷ$hԷ$h9Է$h,Է$hԷ$hԷ$h,Է$h Է$hV Է$hJԷ$h|Է$hԷ$hNԷ$hR,Է$hԷ$hԷ$h,Է$hԷ$h-Է$h,Է$hԷ$hԷ$hx&Է$h_(Է$h;+,Է$h,Է$h.Է$h1Է$h 2Է$h3Է$hH7Է$h9Է$h:Է$h;Է$hm=Է$hM@,Է$hhAԷ$h}CԷ$hF,Է$hGԷ$hIԷ$hyLԷ$hLԷ$hMԷ$hQԷ$hS,Է$hUԷ$hVԷ$hZ,Է$hZԷ$h\Է$h^,Է$h^Է$haԷ$hWx`Է$hz,Է$h~,Է$h Է$h5Է$hԷ$hԷ$hԷ$hͅԷ$h,Է$hxԷ$hԷ$hJԷ$h׍Է$he,Է$hԷ$hߓԷ$hB,Է$hԷ$h2Է$hO,Է$hԷ$hpԷ$hiԷ$hԷ$h2Է$h"Է$h@,Է$hԷ$hԷ$h,Է$hԷ$hAԷ$hԷ$hԷ$hmԷ$hԷ$hBԷ$h$Է$h>,Է$h˹Է$h Է$hq,Է$hԷ$h!Է$h,Է$h!Է$hԷ$h,Է$h2Է$hSԷ$h'Է$hZԷ$hԷ$hWԷ$hԷ$hfԷ$haԷ$hLԷ$h,Է$hԷ$hnԷ$h3,Է$hԷ$h0Է$h3,Է$hԷ$h>Է$h,Է$hlԷ$hKԷ$h  ##.  ###.Է$hQ.  ###### ##...Է$h} Է$h#.#..####....#.. ....#...#....  ####...........  #.............  #..........Է$hw#  #....##Է$h5  ##..##.## Է$h[ ##...###.....## Է$h #.....###  #....## .....Է$h  ###.## ...## Է$h ### # Է$h,Է$h:-728.4 (5Է$haԷ$hԷ$h| _You can no longer transform dungeon walls and trees into plant allies.ַ$h4G ַ$hG ַ$hH ַ$hK ַ$hmN ַ$hPR Bַ$hY Xַ$h[ ,ַ$h6\ ַ$hx ַ$hy k #.......#...#....##...  ######................# ##.  #.......................  #....................##..  #...................## #.  ##..##.......##.......  ##...###.....##  #.....###...  #....## 34.4 (6.0)ַ$hNz  ###.## ##...##.....)  ### ##.## .....  ### ....###ַ$h A5.4 (7ַ$h ַ$h* # _Found a whip.׷$h3׷$h׷$h֕׷$hP׷$heB׷$h,׷$h׷$h׷$h,׷$hC׷$hY׷$h,׷$hٳ׷$h׷$hI,׷$hϺ׷$hp׷$h,׷$h׷$h׷$h,׷$h׷$h׷$h,׷$h׷$h׷$h,׷$h׷$h׷$h>,׷$h׷$h׷$hX,׷$hG׷$h׷$h,׷$h׷$h׷$h2..###........ .###..............# ## ##...##.....).### # ##.####.........  ### #.....#.. # #  #..##### .#..  #..###  ##..##  #.. 47.4 (12.0) ׷$h#.......#...###.. ##......#.......  #.#..###!... ###.## ###...... ##...... <..... ...... ׷$h׷$h&,8.4 (13׷$ho׷$hl9 _Found a stone staircase leading up.׷$hN I׷$hUQ ׷$hT ׷$h?U ׷$hW ׷$hX ׷$h\ ,׷$h] ׷$h^ ׷$ha ,׷$hb ׷$hf ,׷$hsg ׷$h[k v _i - 3 potions of heal wounds (gained 1)׷$hjn 3׷$ho ׷$h&r ׷$ht ׷$h/t ׷$ht ׷$hv ׷$hHy ׷$hjy ׷$hz ׷$h? ׷$h ,׷$h: ׷$h ׷$hg ,׷$h~ ׷$h^ ,׷$hВ ׷$hY M _You now have 421 gold pieces (gained 7).׷$h 3׷$h{ ׷$hR ׷$h ׷$h- ׷$h ,׷$h4 ׷$hZ ׷$h  #..... ......#...###....#......#..........# ##..#..###..........###... ###.## ###.........#... ## ###.............. ##....<........## #...............# #........# 64.4 (16#...#.##....##...........# .....#................>#............##...##.###.....#.# ....## #...#.##. ... ....### .. ..׷$h ׷$hy ,5.4 (17׷$h ׷$h v _Found a stone staircase leading down.6.4 (18׷$h ׷$h; d _F - 2 fizzy brown potions (gained 1)ط$h`Iط$hqdط$h3gط$hjBط$hmط$hBmط$hQnط$hpqط$ht,ط$hiuط$h]wط$h@z,ط$h${ط$h|ط$h,ط$hŀط$hط$hJ,ط$h0ط$hط$h؊ط$hط$hط$hط$h,ط$hƐط$hط$h+ط$h\ط$h ط$hط$hYط$hط$h=ط$hܟط$h,ط$hط$hط$h,ط$hط$hЪط$h,ط$hط$hط$h(,ط$h̳ط$hGط$h........ # #K.. ...).### ###..K ........ . #.... ....#.. .###.... #.# .##### #.# ..###.. ط$hͽ.###.##......... ....... ..##............######....... .....ط$h.....@..##........ ...#...###....#.............. ...#..ط$h..##.##.......... .###..........###............ ط$h4## ###.........#...........#ط$hdw###..............#..#..#....KK 2 kobolds (1 missile, asleep) ##....<........##.#..#..# ... ط$h#...............#.......# #..............##.......#ط$h x 80.4 (14  2 kobolds come into view.ط$hI  The kobold shouts! You hear a shout!ط$hfط$h  A kobold comes into view. It is wielding a +0 short sword.ط$heK.KK.KK   kobold brigand (missile, wandering)KKK 3 kobolds (1 missile)ط$h5==1.4 (15ط$hط$h  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.ٷ$h97+ (((((((K)You shoot a slug. The slug pierces through the kobold.  The kobold is moderately wounded.ٷ$hy  The slug barely misses the kobold. You shoot a slug.ٷ$h@j  The slug barely misses the kobold. x2ٷ$hGBٷ$h0D9  You hear a shout! x2ٷ$hEٷ$h]ٷ$h]ٷ$h>m...KKKKKK..°°KK 5 kobolds (2 missiles)======2.8 (1.4)Rev ٷ$h u<°ٷ$h~v _A kobold comes into view. It is wielding a +0 whip. x2ٷ$h?  You shoot a slug. The slug closely misses the kobold. The slug hits the kobold!The slug burns the kobold.  You kill the kobold!ٷ$he )(((( 4ٷ$hw  Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug pierces through the kobold!  You kill the kobold!ٷ$ha  (((° 3 kobolds (1 missile)Fedhas appreciates your contribution to the ecosystem.ٷ$h8 g  The slug barely misses the kobold.ٷ$h ,ٷ$h 4 ...K.K..°○@☼° 2You hear a shout!ٷ$h (((((°The kobold brigand throws a poisoned dart.  The poisoned dart hits you!ٷ$hP ٷ$h ٷ$h  ٷ$h; Z You are poisoned.ٷ$hғ ٷ$hN ٷ$h E..KKK..°°@○°K 3 koboldsٷ$h[ ===4.3 (1.5Pois Rev+ ٷ$h 9°ٷ$h The poisoned dart hits you!  You are poisoned. ٷ$h 9_A kobold comes into view. It is wielding a +0 dagger.You shoot a slug. The slug pierces through the kobold!!  You kill the kobold!  Fedhas appreciates your contribution to the ecosystem.ٷ$h ((((((°° 2ٷ$hZP °°You can now transform dungeon walls and trees into plant allies.ٷ$h*6  You shoot a slug.ٷ$hٷ$h*ٷ$hٷ$h]..).K).K....☼°   kobold (missile)ٷ$h*3-5.8Rev* ٷ$hYG☼°ٷ$hT _You feel very sick.ٷ$h<You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!ٷ$h)((☼°ڷ$h:J1 (((((○ Fedhas appreciates your contribution to the ecosystem.You shoot a slug.  The slug pierces through the kobold brigand!ڷ$h3x  The kobold brigand is moderately wounded.ڷ$hڷ$ho..))KKڷ$hm☼°°○ڷ$huK   koboldڷ$hnf2--7.2 (1.4ڷ$ho☼°○°ڷ$hX ((((ڷ$h((ڷ$hb°° _You feel sick.ڷ$hs  You shoot a slug. The slug barely misses the kobold. You shoot a slug.  The slug pierces through the kobold!  You kill the kobold!ڷ$hszn°○°ڷ$h{  Fedhas appreciates your contribution to the ecosystem.ڷ$hڷ$hڷ$hڷ$hf R..).)K○@.°°.K   koboldڷ$hV0-8.6ڷ$hP°°ڷ$h( ((((○° _You feel sick.ڷ$h  You shoot a slug. The slug misses the kobold. You shoot a slug.  The slug pierces through the kobold!!  You kill the kobold!ڷ$ha○°ڷ$h>{  Fedhas appreciates your contribution to the ecosystem.ڷ$h>E...).K°°.°○ڷ$hI.90.1 (1.5ڷ$hRq°○°○ڷ$h^n(○@°○The slug pierces through the kobold!!  You kill the kobold!The slug hits the kobold brigand.burns the kobold brigand.ڷ$hh (((((○@°°○ The kobold brigand is heavily wounded.You shoot a slug.  The slug pierces through the kobold brigand.ڷ$hYe  The kobold brigand is severely wounded.You feel sick.ڷ$hgj  You are no longer poisoned.ڷ$h+hڷ$hs]..).KK°@°○.°K   koboldڷ$ht68-1.5 (1.4Rev* ڷ$ht}D°○ڷ$hs  ((((°○ _A kobold comes into view. It is wielding a +0 dagger.You shoot a slug.ڷ$h °○The slug barely misses the kobold brigand.ڷ$hڷ$hڷ$ho...))K@.ڷ$hMU°○.ڷ$hɭ-2.8 (1.3ڷ$h&Q°○ڷ$hU4 (((((((° _You shoot a slug. The slug misses the kobold brigand.You shoot a slug.  The slug pierces through the kobold brigand but does no damage.ڷ$h(O ○ The kobold brigand is severely wounded.You shoot a slug. The slug hits the kobold brigand!  The slug burns the kobold brigand.ڷ$hڷ$h K......K.°○K   koboldThe kobold brigand is almost dead.The kobold brigand barely misses you. The kobold hits you but does no damage.ڷ$h[9-4.3 (1.5ڷ$hI°○ڷ$h (((((((°○ _The kobold brigand misses you.You shoot a slug.ڷ$h]|\ _The kobold brigand misses you.  You shoot a slug.  The slug closely misses the kobold brigand.You shoot a slug.  The slug pierces through the kobold brigand!  You kill the kobold brigand!ڷ$h°K   koboldڷ$he  ......°@○.○Fedhas appreciates your contribution to the ecosystem.ڷ$hE{ 65.7 (1.4 _The kobold misses you.ڷ$h8°○ _Your Dodging skill increases to level 5!You shoot a slug. The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!°°@○ڷ$h ((((○○Fedhas appreciates your contribution to the ecosystem.ڷ$h-> ...°)@°°○°ڷ$h%F \70=7.2 (1.5ڷ$hJ x°°○°ڷ$hU _ °°ڷ$h۷$hDPRev+ ۷$hxG۷$hML,۷$h`O۷$hY<2۷$h[۷$h`,۷$hXc۷$h;jRev ۷$hl۷$hn۷$hnL3=۷$hdp۷$hs,۷$hnu۷$hy7۷$h{۷$ht~۷$h~U4=۷$hX۷$hZ,۷$hs۷$h;5۷$h۷$h6=۷$h@).------..............##.۷$h..# #..........).### ###......... . #..)......#.. .###..))... #.# ..##### #.#.....).. ..###.. ..###.##.). . #..##.)######. #.@...##..#...###....#..#۷$hS ...##.##. ..###..........###......... .## ###.........#..........# # ###........#..#..#....  ##....<........##.#..#..# ...  #.#....۷$hy...#  #.##.# _HP restored.۷$hQ1815.2 (18.0)۷$hK------6.2 (19۷$h۷$hu  Things that are here: _a +0 short sword; 5 poisoned darts۷$h ۷$h ۷$h: ۷$h ۷$h9 ۷$h : _۷$h %  ۷$h 6Items here: )) ††.۷$hw ۷$hv  _۷$hO ۷$h  ۷$h ۷$h( 9=۷$hy ۷$h\ ۷$h- ##.. ####. ..#[###..#... #.#...#.... ###........... ##............ ..# ...... ).### ###......... ...... . #..).....# ..#.. .###..))..@.###.# 9.2 (3.0) #### #.#.....)..###.. ##.#)...# ##...)######...............)...##. .#...###....#.............. .#..........##.##.......... #...###............###....۷$h@ B20.2 (4۷$hiD ۷$hPF ) _Found a scale mail.ܷ$h{3ܷ$h~ܷ$h ܷ$hܷ$hܷ$h~ܷ$hhܷ$h@ ##.... ## #> ..# ###.... ....##### ..#[###..#.# #.#...#.##ܷ$h...... ....# #.............. ).### ###......@....# 1.2 (1 ..... . #..).....###..# .#.. .###..))....###.# # #.#.....)........###.. #.##ܷ$h)...##... #...........)######.)...##...###....#.. #...##.##.ܷ$hܷ$h+2.2 (2ܷ$h-ܷ$h(; _Found a stone staircase leading down.ܷ$hHP ܷ$hP ܷ$hS ܷ$h(\ ܷ$ha ,ܷ$h$f ܷ$hi ܷ$h{n ,ܷ$hr ܷ$hw ܷ$h~ ,ܷ$hE ܷ$h_ ܷ$hf ,ܷ$hƈ ܷ$h ܷ$h ,ܷ$h ܷ$h; B  You see here a +0 scale mail.ܷ$h ܷ$h0  _ܷ$hJ ܷ$hV ܷ$h .#....... .<..###..... ....#####.... .........# ....## ......# ...... #.....# ....#####... ....#ܷ$he ##.. #.....) ..... .. ####>@# ..#8.2 (6##.. ..# ....####. .....#[###..#.# ܷ$h ..... .#.#.#...#..... ..... ###.... ..... ##......ܷ$h "# #...... ).### ###...........## ܷ$hT ..... . #..).....###..#ܷ$h ܷ$h +9.2 (7ܷ$hF ܷ$h ' _Found a hand axe.ݷ$hqݷ$hsqݷ$h tݷ$hzݷ$h~,ݷ$hօ,ݷ$hBݷ$hݷ$h,ݷ$hݷ$hݷ$h,ݷ$hݷ$hbݷ$h,ݷ$hݷ$hEݷ$h`ݷ$hݷ$hkݷ$h-ݷ$hݷ$hݷ$hݷ$hݷ$hݷ$hݷ$hݷ$hݷ$h+ݷ$hݷ$hݷ$hz#.......##.............# #........###.####............##.........=..............#[##.......................#......#..........# .................(#.#.#............>...........#..#........................#.##..##.. #...............@##.............................###......##... .###..... ##.##...#####.... #..##....# ....##..#...................... ...# #....###......... ##... #......#.........ݷ$h~040.2 (11.0)ݷ$h,1.2 (12ݷ$hݷ$h01 _J - a wand of paralysis (7)ݷ$h| 3ݷ$h ݷ$h ݷ$h ,ݷ$h ݷ$h ݷ$h{ ݷ$h ݷ$h9 ݷ$hF ݷ$h ,ݷ$h ݷ$h ݷ$hw# ,ݷ$hE% ݷ$h6( ݷ$h+ ݷ$h, ݷ$h- ݷ$h_1 ݷ$h5 ,ݷ$h7 ݷ$h; ݷ$h> ,ݷ$h@ ݷ$hVC ݷ$hF ,ݷ$hH ݷ$h^P ݷ$hR ,ݷ$h-T ݷ$hV ݷ$hY ,ݷ$hZ ݷ$h\ ݷ$h^ ,ݷ$h^` ݷ$hb ݷ$h_e ,ݷ$hQf ݷ$hKi ݷ$hk ,ݷ$h l ݷ$h9m ݷ$h"o ,ݷ$ho ݷ$hq ݷ$hs ,ݷ$hSt ݷ$haw ݷ$h{ ,ݷ$h} ݷ$h ݷ$h ,ݷ$hC ݷ$h' ݷ$h ,ݷ$h/ ݷ$h ݷ$hĖ ,ݷ$h ݷ$hr  ###.##.....##..#..... ### ##.........#................####....#.....#...#....###......#...#....##....##......#.........#.##.......#.....)........#.....####>.#....#.........##.......#.....#.....ݷ$h ####..#......#[###..#. ....##..#.#.#...#....##[..####.......... ...........##............ .............##..##............. ...##.....).###..###...........## #.####...........##..).....###..#ݷ$h L  ### #.....#....###..))....###.##  #..#######.#.....)........##  #..###.##..)...###.... ݷ$hӥ  ### ##............. ..####....#.#....###..#...#....##....##...............#.##.......#.....)....#.....####>.#....###.......#.......####..#......#[###..###...........#..#.#.#...#.....####......ݷ$h# .....##..##..#.#....#....##..##...........)######.... ݷ$h! -60.2 (19ݷ$h\ ,1.2 (20ݷ$h ݷ$hտ s _You see here an orb of light.޷$hF I޷$hi ޷$h ޷$h : _޷$h ޷$h ,޷$h ޷$hm ޷$h ޷$h ޷$h ޷$ha ޷$hL ,޷$hE ޷$h ޷$h ,޷$hN ޷$hb ޷$ha ޷$h ޷$h ޷$h ޷$h ,޷$h ޷$h ޷$h ޷$h) ޷$hU ,޷$h[ ޷$h  B޷$hQ ޷$h ޷$h ,޷$hk ޷$h ޷$h$ ,޷$h% ޷$h0( ޷$h* ,޷$h+ ޷$h%7 ޷$h(: ,޷$hU; ޷$h> ޷$h<@ ,޷$hcA ޷$hC ޷$hE ޷$hUF ޷$hpG ޷$hI ޷$h?L ,޷$h}M ޷$hO ޷$h%S ,޷$h`T ޷$hV ޷$h Y ޷$h\Y ޷$hZ ޷$h] ޷$hL` ޷$h` ޷$hpa ޷$hc ޷$hf ,޷$hxg ޷$h^i ޷$hk ,޷$hl ޷$hon ޷$hp ,޷$hq ޷$h2s ޷$hu ,޷$hv ޷$hjx ޷$hz ,޷$hh{ ޷$h| ޷$h~ ,޷$h ޷$h ޷$h ,޷$hR ޷$h) ޷$ha ޷$h ޷$h ޷$h ޷$hZ ,޷$h ޷$ha ޷$h ޷$hR ޷$h ޷$h ޷$h ޷$h> ޷$h ޷$h ޷$h ,޷$h ޷$hߨ ޷$hC ,޷$h ޷$h ޷$hz ޷$h ޷$hJ ޷$h ޷$hܳ B޷$hȷ ޷$h ޷$h ޷$hp ޷$hq ޷$hK ޷$hw ޷$h8 ޷$hj ޷$hI ޷$ht ޷$h ޷$hl ޷$h ,޷$h ޷$h& ޷$h ,޷$hn ޷$h ޷$h ,޷$h ޷$h ޷$h ,޷$h| ޷$h# ޷$h ,޷$h ޷$h= ޷$h| ,޷$h2 ޷$h ޷$h B޷$h% ޷$hL ޷$ho ޷$h' ޷$hC ޷$h ,޷$h ޷$h ޷$h ,޷$hy ޷$h ޷$h ,޷$h ޷$h` ޷$h ,޷$hs ޷$h ޷$h? ޷$h\ ޷$h< ޷$hd ޷$h ,޷$h ޷$h ޷$hS ,޷$h ޷$h  ޷$h ,޷$hh! ޷$h# ޷$h|& ,޷$h ' ޷$h) ޷$h + ޷$h!+ ޷$h+ ޷$h- ޷$h/ ޷$h/ ޷$h0 ޷$h1 ޷$hk3 ,޷$h3 ޷$hz5 ޷$h!; `.#.....).###.. ......)...###........z ....)######......... ޷$h^; %)...##........W. ###....#................ ##.##............ ޷$h; ###.............. ....#....# ޷$h; .......#..#.@#.... ##.#..#..# ... ޷$h; #.......#.....##......޷$h;  .....##......#.### ޷$h< ......#......#..###W   wraith (wandering) ޷$hW< ..........>.......#z   wight (dormant) .....##..........## ޷$h< o...#.#.........###޷$hA .920.2 (59޷$hEB ޷$hG .zW.Wz޷$hH ,1.2 (60޷$hKP ޷$h X d _A wraith and a wight come into view.߷$h$) )...###......... )######.......z. )...##.......W.. .............. .##............ #.............. ...........# #.@#.... #..# ... ....#......#....#.###....#..###߷$hjf.>.......# .....##..........## ...#..###߷$hu) )...###......... )######.......z. )...##.......W.. .............. .##............ #.............. ...........# #.@#.... #..# ... ....#......#....#.###....#..###.>.......#....##........ ߷$h6Q...#..߷$hr%߷$h%߷$h`.߷$hv1d _There are monsters nearby!߷$h (((( You shoot a slug. The slug hits the wraith. The slug burns the wraith.߷$hi (((  You shoot a slug. The slug hits the wraith. The slug burns the wraith.  The wraith is moderately damaged.  You shoot a slug.  The slug pierces through the wraith but does no damage.  The wraith is moderately damaged.The slug pierces through the wight.߷$h   The wight is moderately damaged...zz.W.☼°z 2 wights (1 polearm)======2.6 (1.4)Rev ߷$h ☼߷$hQ °߷$h ߷$h  ߷$h9 ߷$h| Q_A wight comes into view. It is wielding a +0 trident.߷$h $hJ  (((((((You shoot a slug. The slug barely misses the wraith.The slug pierces through the wight!$h.  The wight is almost destroyed.You shoot a slug.  The slug hits the wraith but does no damage.$h}^B$h_e.z..z$h_`.W☼☼○$h a_4.0Rev+ $hig☼☼○°$hv ☼( _The wraith is moderately damaged.$hHw\You shoot a slug. The slug hits the wraith. The slug burns the wraith.$h*  The wraith is heavily damaged.You shoot a slug. The slug pierces through the wraith!!  You destroy the wraith!$h   Fedhas accepts your kill.The slug pierces through the wight!!  You destroy the wight!$hy ((((((☼☼°$hz   wight (polearm)  Fedhas accepts your kill.$h$h$hטg  The slug closely misses the wight.$hLC...z$h....z.○○°○○.z 2 wight$hͧs (1 polearm)$h6725.3 (1.3$hֶw○○○○$h ' $h4V(((○○ $h|_A wight comes into view. It is wielding a +3 long sword.You shoot a slug. The slug hits the wight! The slug burns the wight.$hX  The wight is almost destroyed.You shoot a slug. The slug pierces through the wight!!  You destroy the wight!$ha((((○○○○   wight$hm$h...).........z°°°○○°$ht46.7 (1.4Rev* $h"c°°○$h)  ((°(((○$h ○° _Fedhas accepts your kill.You shoot a slug. The slug hits the wight. The slug burns the wight.$h ((°°○○°The wight is lightly damaged.$h $h ..z.°°...°°$h (8.1$h) U°°$h9 % ((((°(((°°° _You shoot a slug. The slug barely misses the wight.$hL °°°You shoot a slug. The slug closely misses the wight. You shoot a slug.$hoK $hM $h)V .z.....○.....$hX -9.6 (1.5$hUa :○$hl ((((((( _The slug barely misses the wight.$hV   You shoot a slug. The slug closely misses the wight. You shoot a slug.  The slug hits the wight! The slug burns the wight!  You destroy the wight!$h" )$ha ...).☼○.○3531.1$hۥ $h] 4☼○$h $h ☼○ _Fedhas accepts your kill.$h $h e☼○○$h = ☼○$hW M○ _No target in view!$h $h$ W☼○$h , ☼ _No target in view!○ ○○ $h :_No target in view!$h $h N○○$hb H _No target in view!$h S○○$h $h@$ N○○$h' H _No target in view!$h i☼○$h Q☼○$h C _No target in view!$h c☼○$hd N○○$h $hxS○○$hOy$hy$hM☼○$h$h4○$h$hB $h?$hU○$h=☼○$h$he☼○○$h$heQ☼○○$hҿ$hL9☼○$h$htN○○$h$h\S☼○$h]$hc[☼○○$hf$h8C☼○$h9$hA=☼○$hD$h $h $h $h $hk $hn ; _$h $hN $h~ $hM $h .##..).....###..# ###..))....###.## #.....)........###)...###. ......)######.).. #....#....).##.##........###........@)......------#.......○...##....#..#..#........##.#..#.°#......#..#.......#......##.......#......###......#.##########...#......#..### ........>.......#$h V##..).....###..# $h s..))....###.## . $h! l.....)........###.$h" 8)...###.$h[" B)######.$h" @)...##. $h" ....#.$h" ().$h<# ,##.##.$h# ###.$h$ *.@.$hF$ #.$h$ l○...##.$h$ #..#..#........$h% ##.#..#.°#......# .$hl% #.......#......#$h% ##.......#......#$h% 4##......#.$h4& !$hl& #......#.$hk' #.### $h' $h2 d3.1 (2.0°.$hj2 $hn3 $h3 ------$h3 $4.1 (3$h4 !Rev+ $h~4 $h> :°$hA u _ Things that are here: _a +3 long sword; a +0 robe$hJ$h%$h.........## ..).....###..### #..))....###.###./)........###[)...###.$h+)####)...##.#.....)##.##.0##..)...$hS#.......°...##.....#..#..#.........$hz##.#..#..#......#....$h#......# ....##.......#......$hعo ###......#.###########......#..##$h"#$h9°$h+5.1 (1$h:°$h- _Found a pair of gloves.$h`4$ha$hUo7°$huM....# ##...........## ....#.....###..###. #..))....###.##/)........###[)...########.)...##......##..###...)..#.......°...## .......#..#..#...........#.........# ####$h|/0.$h+6.1 (1$h$hh _Items here: )) [[.$h7 4$hۢ $hU $h $h ; _$h8 $h¹ PRev $h5 $h1 $h ,$h] $h $h@ ,$h} $h $h ,$h $h] $h+ 7$h $h $h, $h $h $hb ,$h' $h P _H - a wand of roots (15) (gained 7 charges)$h 3$hE $h $h ,$h $h $h ,$h $h $h ,$h~ $h $h6 $h; ...... #...## ......### .....##...##..# ..## #....#..## ## #..###..# .. #.###........## .## ###.......[.## ..# $h{ ...........##.##..# .......# ......#..)#..Y.$h M.#..##)..........#.#### .##.......#### $h CY   yak (wandering)#......#......#....#.$h $...$ha 0482.0)$h<# YY 2 yaks (wandering)$h# ,9.1 (13$hN( $h*  $h* K_A yak comes into view. x2$h' $hn((((((YY$hAYou shoot a slug.  The yak bellows! x2$h% (The slug hits the yak but does no damage.  You shoot a slug. The slug pierces through the yak!$h,$h$hM$hH!  The yak is moderately wounded.$h('Z○@....Y○.....Y...Z   spriggan skeleton$h(======50.5 (1.4)Rev $h9L○○$h<d _A spriggan skeleton comes into view.$h ((((○You shoot a slug.$h@ ○The slug closely misses the spriggan skeleton.You shoot a slug.  The slug pierces through the spriggan skeleton.$h$h$hL$hN  The spriggan skeleton is lightly damaged.$hF$h$hPNZ...☼Y.°○Y..YY 3 yaks$h(d2.0 (1.5Rev+ $hm☼○○$h( ☼○@(((°○ _A yak comes into view. A spriggan skeleton comes into view.You shoot a slug. The slug hits the yak. The slug burns the yak.$hh  ☼((°○The yak is heavily wounded.You shoot a slug. The slug pierces through the yak!$h| $h $h $hh $h $hf f  The yak is almost dead.$h/ $h ,$h :.Z°@○Y...○.○Y.Y.$h 0--3.4 (1.4Rev* $h }○○.○$h  ((°○.○ _The spriggan skeleton hits you.  You shoot a slug.$h ' °@○○ The slug closely misses the spriggan skeleton.You shoot a slug.  The slug pierces through the spriggan skeleton!!$hy $h x  The spriggan skeleton is heavily damaged.$h_ $hU ,$h! .Z.@Y.°○Y..Y.$h" (4.8$h+ G°○$h7  (((((°○ _The spriggan skeleton barely misses you.You shoot a slug. The slug pierces through the yak.$h8 ○The yak is almost dead.You shoot a slug. The slug hits the yak. The slug burns the yak.$hG f  The yak is almost dead.$hH :  The yak gores you! x2$hII $hR ○@Y.....Y.$hR p51--------6.2$hY V○○$hh _The spriggan skeleton barely misses you.You shoot a slug. The slug hits the yak! The slug burns the yak.  You kill the yak!$hn ○@° 2 yaks$h% ○@(((((○Fedhas appreciates your contribution to the ecosystem.$hOv $hx j  You shoot a slug. The yak misses you.$hA{ m  The spriggan skeleton barely misses you.$h_ Z°@Y....○°.Z 2 spriggan skeletons$hn z42---------807.6$hd b°○°$h ○° _The yak gores you!  You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.$hc(  ((○°The spriggan skeleton is severely damaged.You shoot a slug.  The slug pierces through the spriggan skeleton!$hF  The spriggan skeleton is almost destroyed.The spriggan skeleton hits you but does no damage.$h)i.Z.○.$hжp1----9.1 (1.5$hH=○$h/ ○ _The yak barely misses you. The yak gores you.  You shoot a slug. The slug hits the spriggan skeleton.  The slug burns the spriggan skeleton.$hX /MYou shoot a slug. The slug hits the spriggan skeleton.burns the spriggan skeleton.  You shoot a slug.  The slug pierces through the spriggan skeleton.  You destroy the spriggan skeleton!$h((○   spriggan skeleton$h $h X Fedhas accepts your kill.$h[ $h $h..$htZ$h☼$h°☼$h/The yak closely misses you. The yak misses you. The spriggan skeleton hits you.$hX$h429/77$h----$h1$h 60.6$h$hb☼$h!°☼$h$h ☼ _The yak gores you! The yak gores you but does no damage.$h=☼$ht _You are too injured to fight recklessly!$h$h:$h&L☼☼$h & $h n☼°☼ _You are too injured to fight recklessly!$h $h=☼$h# ☼°☼ _You are too injured to fight recklessly!$h?☼°☼ _You are too injured to fight recklessly!$hM9°☼$h}N$he° _You are too injured to fight recklessly!$hO☼°☼°☼$hWo _You are too injured to fight recklessly!$h☼☼°☼$hO☼°☼☼°$hQi☼☼°$hq5☼°☼☼°☼$h°☼°☼$h°☼°$h°☼☼$htY☼°☼$hvu$hk☼°☼$h$hN4 Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---34% [?] toggle between ability selection and description.$hƕ $h $h^ ....... #...##stairs the Skirmisher ......###....##Coglin of Fedhas ****.. .....##...##..#Health: 29/77 =========--------------- ..## #....#..## ##Magic: 13/13 ======================== #..###........# ..AC: 10Str: 19 #.###........## .##EV: 13Int: 9 ..###.......[.## ..#SH: 0Dex: 19 ...............##Z##..#XL: 10 Next: 81% Place: Dungeon:10 ...............☼@Y....#Noise: ======---  Time: 7960.6 (0.0) ...............°☼Y.....#g) +8 hand cannon "H $hð j) +2 hand cannon (f .....).......#..........Fire: g) +8 hand cannon "Hytad Gis" {p .................#..##..Rev* ....)..........#.#### . .....##.......####YY 2 yaks ..#............Z   spriggan skeleton ..#......#....# ..#......#.... _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!$h  # #....#..## ##.....# ......## .## ...[.## ..# .......##Z##..# ........☼@Y....# $h .........°☼Y.....# ).......#.......... ........#..##.. )..........#.#### . .....####......(ally target)#....#  A briar patch grows up from the ground. x3; The yak gores you.$hM p  #....#..## ##.....# ......## .## $h ...[.## ..# .......##Z##..# ........☼@Y....# .........°☼Y.....# ).......#.......... $h >........#..##.. )..........#.#### ......####$h [......#....$hP $h PPPThe spriggan skeleton hits you!  * * * LOW HITPOINT WARNING * * *$h` a15-----0------$h [==----1.6 (1$h $h Q _The yak closely misses you.$h5 !Inventory: 36/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)c - a scroll of butterflies  n - 5 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$ht  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)C2 helmet  b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (15)  Jparalysis (7) Scrolls (go to first with ?)$hc - a scroll of butterflies  n - 5 scrolls of vulnerability  q - a scroll of fog  samnesiat - 2noise  u - 2 scrolls of immolationw - 2s of revelation15%$h#A - a scroll of brand weapon  D - 4 scrolls labelled VACRUN LIAD$h!$/26$h  G - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO3$hi Potions (go to first with !)  e - a sapphire potion47$haw  f - 2 metallic yellow potions  h - 2 bubbling silvery potions5$h=  i - 3 potions of heal wounds63$h9  k - 2 lumpy orange potions8$h  l - 6 potions of curing73$h$O c - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h $h$h....... #...##stairs the Skirmisher ......###....##Coglin of Fedhas ****.. .....##...##..#Health: 15/77 ====-------------------- ..## #....#..## ##$hMagic: 10/13 ==================------ #..###.....b..# bbAC: 10Str: 19 #.###......b.## b##EV: 13Int: 9 ..###......bb.## bZ#$h SH: 0Dex: 19 ..............b##b##bb#XL: 10 Next: 81% Place: Dungeon:10 .............bbP@bb..Y#Noise: ==-------  Time: 7961.6 (0.0) $h...........b.bbPPbbbb..#$h/xg) +8 hand cannon "H j) +2 hand cannon (f $h.....).....bb#bbbbb.bb..Fire: g) +8 hand cannon "Hytad Gis" {p ...........bb.bb.#.Y##..Rev* ....)......bb..#.#### . .....##....bbb####$hYY 2 yaks (ally target) ..#............$hZ   spriggan skeleton (ally target) ..#......#....# $hQ..#......#....The spriggan skeleton hits you!  $hs* * * LOW HITPOINT WARNING * * * _The yak closely misses you.$hAs you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  $h4.The yak is knocked back by the sudden gust. x2$hb..# bbb.## bbb.## bb##b##bbbbP@bbb.bbPPbbbbbb#bbbbb.bbbb.bbbb$h4bb$h4--2.6 (1$hNfb..# bb$hzb.## bbb.## b$hb##b##bbbbP@b$hb.bbPPbbbb$hbb#bbbbb.bb$hSbb.bb$hxbbbbb$hL   * * * LOW HITPOINT WARNING * * * _The yak closely misses you.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  $h uThe yak is knocked back by the sudden gust. x2 _The spriggan skeleton is knocked back by the sudden gust.$h\a Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0% b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---34% [?] toggle between ability selection and description.$h. ....... #...##stairs the Skirmisher ......###....##Coglin of Fedhas ****.. .....##...##..#Health: 15/77 ====-------------------- ..## #....#..## ##Magic: 10/13 ==================------ #..###.....b..# bbAC: 10Str: 19 #.###......b.## b##EV: 13Int: 9 ..###......bb.## bZ#SH: 0Dex: 19 ..............b##b##bb#XL: 10 Next: 81% Place: Dungeon:10 .............bbP@bb..Y#Noise: ---------  Time: 7962.6 (0.$h 0) ...........b.bbPPbbbb..#g) +8 hand cannon "H j) +2 hand cannon (f .....).....bb#bbbbb.bb..Fire: g) +8 hand cannon "Hytad Gis" {p ...........bb.bb.#.Y##..Rev* ....)......bb..#.#### . .....##....bbb####YY 2 yaks (ally target) ..#............Z   spriggan skeleton (ally target) ..#......#....# ..#......#....* * * LOW HITPOINT WARNING * * * _The yak closely misses you.As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The yak is knocked back by the sudden gust. x2 _The spriggan skeleton is knocked ba$h$ ck by the sudden gust.$h ....... #...## stairs the Skirmisher ......###....## Coglin of Fedhas ****.. .....##...##..# Health: 15/77 ====-------------------- ..## #....#..## ## Magic: 10/13 ==================------ #..###.....b..# bb AC: 10Str: 19 #.###......b.## b##  EV: 13Int: 9 ..###......bb.## bZ#  SH: 0Dex: 19 ..............b##b##bb#  XL: 10 Next: 81% Place: Dungeon:10 .............bbP@bb..Y#  Noise: ---------  Time: 7962.6 (0.0) ...........b.bb[$h 0;10;1mPPbbbb..#  g) +8 hand cannon "H j) +2 hand cannon (f .....).....bb#bbbbb.bb..  Fire: g) +8 hand cannon "Hytad Gis" {p ...........bb.bb.#.Y##..  Rev* ....)......bb..#.#### . .....##....bbb#### YY 2 yaks (ally target) ..#............ Z   spriggan skeleton (ally target) ..#......#....# ..#......#....You hear the flapping of tiny wings.  The yak is knocked back by the sudden gust. x2 _The spriggan skeleton is knocked back by the sudden gust.  Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move targetAim: a spriggan skeleton (ally target)$hJ  b..# bbbbb.## bZb##b##bbbbP@bbb.bbPPbbbbbb#bbbbb.bbbb.bbbbbbb$h b..# bbb.## bbb.## bZb##b##bbbbP@bb.bbPPbbbbb#bbbbb.bbb.bbbbbbbAim: a spriggan skeleton (ally target)$h6w F b..# bbbbZb##b##bbbbP@bb.bbPPbbbbbb#bbbbb.bbbb.bbbbbbb$h.bbbbb.## bb##b##bbbbP@bbb.bbPPbbbbbb#bbbbb.bbbbbbbAim: a butterfly (summoned, friendly)$hAbbb.## bbb.## bb##b##bbbP@bb.b.bbPPbbbbbb#bbbbb.bbb.bbbb$h]bbbOut of range.$hpS b..# bbb.## bbb.## bb##b##bbbbP@bb.b.bbPPbbbbbb#bbbbb.bbbb.bbbbbbbAim: a butterfly (summoned, friendly)$h l b..# bbb.## bb.## bb##b##bbbbb.bbPPbbbbbb#bbbbb.bbbb.bbbbbbb$h][$h[b..# bbb.## b$h[bb.## bZb##b##bb$h[nbbP@bb$h\ebbPPbbb$hT\bbbbb.bb$hx\Zbb.bbbb$h\bbbAim: a spriggan skeleton (ally target)$hҌ]....... #...##stairs the Skirmisher ......###....##Coglin of Fedhas ****.. .....##...##..#Health: 15/77 ====-------------------- ..## #....#..## ##Magic: 10/13 ==================------ #..###.....b..# bbAC: 10Str: 19 $hv{#.###......b.## b##EV: 13Int: 9 ..###......bb.## bZ#SH: 0Dex: 19 ..............b##b##bb#XL: 10 Next: 81% Place: Dungeon:10 .............bbP@bb..Y#Noise: ---------  Time: 7962.6 (0.0) ...........b.bbPPbbbb..#$hg) +8 hand cannon "H j) +2 hand cannon (f .....).....bb#bbbbb.bb..Fire: g) +8 hand cannon "Hytad Gis" {p $hэ...........bb.bb.#.Y##..Rev* $h:....)......bb..#.#### . .....##....bbb####$h"YY 2 yaks (ally target) ..#............Z   spriggan skeleton (ally target) $hH..#......#....# ..#......#....You hear the flapping of tiny wings.  $hpThe yak is knocked back by the sudden gust. x2 _The spriggan skeleton is knocked back by the sudden gust.  Aiming: Grow Ballistomycete (26% risk of failure)  $hoPress: ? - help, Dir - move targetAim: a spriggan skeleton (ally target)$hُ$hܜ`b..# bbb.## bbb.## bb##bbbP@bbb.bbPPbbb$hDpbb#bbbbb.bbbb.bbbbbb$hSU _That space is already occupied.$h a Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0% b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---34% [?] toggle between ability selection and description.$h֧$h $h....... #...##stairs the Skirmisher ......###....##Coglin of Fedhas ****.. .....##...##..#$hͽzHealth: 15/77 ====-------------------- ..## #....#..## ##Magic: 10/13 ==================------ #..###.....b..# bbAC: 10Str: 19 #.###......b.## b##EV: 13Int: 9 ..###......bb.## bZ#SH: 0Dex: 19 ..............b##b##bb#XL: 10 Next: 81% Place: Dungeon:10 $h.............bbP@bb..Y#Noise: ---------  Time: 7962.6 (0.0) ...........b.bbPPbbbb..#g) +8 hand cannon "H j) +2 hand cannon (f .....).....bb#bbbbb.bb..Fire: g) +8 hand cannon "Hytad Gis" {p ...........bb.bb.#.Y##..Rev* ....)......bb..#.#### . .....##....bbb####YY 2 yaks (ally target) ..#............Z   spriggan skeleton (ally target) ..#......#....# $h..#......#....The yak is knocked back by the sudden gust. x2 _The spriggan skeleton is knocked back by the sudden gust.  Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move targetAim: a spriggan skeleton (ally target) _That space is already occupied.$hH....... #...##$h stairs the Skirmisher ......###....## Coglin of Fedhas ****.. .....##...##..# Health: 15/77 ====-------------------- ..## #....#..## ##$h%< Magic: 10/13 ==================------ #..###.....b..# bb AC: 10Str: 19 #.###......b.## b##  EV: 13Int: 9 $hN..###......bb.## bZ#  SH: 0Dex: 19 $hwG..............b##b##bb#  XL: 10 Next: 81% Place: Dungeon:10 $h.............bbP@bb..Y#  Noise: ---------  Time: 7962.6 (0.0) ...........b.bbPPbbbb..#  g) +8 hand cannon "H j) +2 hand cannon (f .....).....bb#bbbbb.bb..  Fire: g) +8 hand cannon "Hytad Gis" {p $h|...........bb.bb.#.Y##..  Rev* ....)......bb..#.#### . .....##....bbb#### YY 2 yaks (ally target) ..#............ Z   spriggan skeleton (ally target) ..#......#....# ..#......#....Press: ? - help, Dir - move targetAim: a spriggan skeleton (ally target) _That space is already occupied.  Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move targetAim: a spriggan skeleton (ally target)$h  b..# bbb.## bbb.## bZb##b##bbbbP@bbb.bbPPbbbbb#bbbbb.bbbb.bbbbbbb$hȨ b..# bbb.## bbb.## bb##b##bbbP@bb$h b.bbPPbbbbbb#bbbbb.bbbb.bbbb$h bbbAim: a butterfly (summoned, friendly)$h8b..# bbb.## bbbb##b##bbbbP@bbbbPPbbbbbb#bbbbb.bbb.bbbb$hb..# bbb.## bbb.## bb##b##bbbbP@bb$hqb.bbPPbbbbb#bbbbb.bbbb.bb$hPbbbb$hQbbb.## bbbb##bbbbP@bbb.bbPPbbbbbb#bbbbb.bbb.bb.#.bbbbOut of range.$h']b..# bb.## bbb.## bb##b##bbbbP@bbb.bbPPbbbbbb#bbbbb.bbbb.bb.#.bbbb$hb..# bbbb.## bb##b##bbbbP@bbb.bbPPbbbbbb#bbbbb.bbbb.bb.#bbbbbAim: a butterfly (summoned, friendly)$hF2bbbbb.## bb##b##bbbbP@bbb.bbPPbbbbb#bbbbb.bbbb.bbbbbbb$h ....... #...##stairs the Skirmisher ......###....##$h[ 7Coglin of Fedhas ****.. .....##...##..#Health: 15/77 ====-------------------- ..## #....#..## ##Magic: 10/13 ==================------ #..###.....b..# bbAC: 10Str: 19 #.###......b.## b##EV: 13Int: 9 ..###......bb.## bZ#$hƃ SH: 0Dex: 19 ..............b##b##bb#XL: 10 Next: 81% Place: Dungeon:10 .............bbP@bb..Y#Noise: ---------  Time: 7962.6 (0.0) ...........b.bbPPbbbb..#g) +8 hand cannon "H j) +2 hand cannon (f .....).....bb#bbbbb.bb..Fire: g) +8 hand cannon "Hytad Gis" {p $h4 n...........bb.bb.#.Y##..Rev* ....)......bb..#.#### . .....##....bbb####YY 2 yaks (ally target) ..#............Z   spriggan skeleton (ally target) ..#......#....# ..#......#....Press: ? - help, Dir - move targetAim: a spriggan skeleton (ally target) _That space is already occupied.  $hr Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move targetAim: a butterfly (summoned, friendly)$h $h; Vb..# bbbbb.## bb##b##bb$h IbbP@bbb.bbPPbbbbb#bbbbb.bbbb.bbbbb$hЎ U _That space is already occupied.$h1a Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0% b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---34% [?] toggle between ability selection and description. $h $h $h....... #...##stairs the Skirmisher ......###....##Coglin of Fedhas ****.. .....##...##..#Health: 15/77 ====-------------------- ..## #....#..## ##Magic: 10/13 ==================------ #..###.....b..# bbAC: 10Str: 19 #.###......b.## b##EV: 13Int: 9 ..###......bb.## bZ#SH: 0Dex: 19 ..............b##b##bb#XL: 10 Next: 81% Place: Dungeon:10 .............bbP@bb..Y#Noise: ---------  Time: 7962 $h.6 (0.0) ...........b.bbPPbbbb..#g) +8 hand cannon "H j) +2 hand cannon (f .....).....bb#bbbbb.bb..Fire: g) +8 hand cannon "Hytad Gis" {p ...........bb.bb.#.Y##..Rev* ....)......bb..#.#### . .....##....bbb####YY 2 yaks (ally target) ..#............Z   spriggan skeleton (ally target) ..#......#....# ..#......#....Aim: a spriggan skeleton (ally target) _That space is already occupied.  Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move targetAim: a butterfly (summoned, friendly) [ $hC23d_That space is already occupied. $hn....... #...## stairs the Skirmisher ......###....## Coglin of Fedhas ****.. .....##...##..# Health: 15/77 ====-------------------- ..## #....#..## ## Magic: 2/13 $ha===--------------------- #..###.....b..# bb AC: 10Str: 19 #.###......b.## b##  EV: 13Int: 9  $hS..###......bb.## bZ#  SH: 0Dex: 19 ..............b##b##bb#  XL: 10 Next: 81% Place: Dungeon:10  $h3.............bbP@bb..Y#  Noise: ---------  Time: 7962.6 (0.0) ...........b.bbPPbbbb..#  g) +8 hand cannon "H j) +2 hand cannon (f  $h.....).....bb#bbbbb.bb..  Fire: g) +8 hand cannon "Hytad Gis" {p ...........bb.bb.#.Y##..  Rev* ....)......bb..#.#### . .....##....bbb#### YY 2 yaks (ally target) ..#............ Z   spriggan skeleton (ally target) ..#......#....# ..#......#....Press: ? - help, Dir - move targetAim: a butterfly (summoned, friendly)  $hs_That space is already occupied.  Aiming: OvergrowPress: ? - help, Dir - move targetYou cannot grow anything here. $h b..# bbb.## bbb.## bb**b##bbbbP@bbb.bbPPbbbbbb#bbbbb.bbbb.bbbbbbb $h ....... #...## stairs the Skirmisher ......###....## Coglin of Fedhas ****.. .....##...##..# Health: 15/77 ====-------------------- ..## #....#..## ## Magic: 2/13===--------------------- #..###.....b..# bb AC: 10Str: 19 #.###......b.## b##  EV: 13Int: 9 ..###......bb.## bZ#  SH: 0Dex: 19 ..............b##b##bb#  XL: 10 Next: 81% Place: Dungeon:10 .............bbP@bb..Y#  Noise: ---------  Time: 7962.6 (0.0) .... $h .......b.bbPPbbbb..#  g) +8 hand cannon "H j) +2 hand cannon (f .....).....bb#bbbbb.bb..  Fire: g) +8 hand cannon "Hytad Gis" {p ...........bb.bb.#.Y##..  Rev* ....)......bb..#.#### . .....##....bbb#### YY 2 yaks (ally target) ..#............ Z   spriggan skeleton (ally target) ..#......#....# ..#......#....Press: ? - help, Dir - move targetAim: a butterfly (summoned, friendly) _That space is already occupied.  Aiming: OvergrowPress: ? - help, Dir - move target[ $hT m $h  $h\ =Aim: a butterfly (summoned, friendly) _That space is already occupied.  Aiming: Overgrow  Press: ? - help, Dir - move targetYou fail to use your ability. The yak gores your butterfly!  Your butterfly dies! $hJ n $h X $hL   $h s  #....#..## ##.....# ....b.## b## ...[.## bZ# ....b..##b##b.# ...bb.bbP@bb.Y.# ....bbbbbPP.bbb..#  $hA )...b.bb#bbbbb.bb.. ....b.bb#.Y##.. )......bbbb#.#### ....b.####..........#  Your butterfly disappears in a burst of colours! $h! 610/13================3.6 (1Rev+  $h[ ib.## bb $h b##bbb.bbP@bbbbbbPP.bbb $h5 b.bb#bbbbb.bbb.bbbbbbb $h   $h g_The spriggan skeleton completely misses your butterfly. $hq  $h%t  Ability - do what?CostFailure  f - Invent GizmoNone0%  $ht  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety--- $ht p34% [?] toggle between ability selection and description.$h $h $h  ....... #...##stairs the Skirmisher ......###....##$hW Coglin of Fedhas ****.. .....##...##..#Health: 16/77 ====-------------------- ..## #....#..## ##Magic: 10/13 ==================------ $h k#..###........# ..AC: 10Str: 19 #.###......b.## b##EV: 13$h Int: 9 ..###.......[.## bZ#SH: 0$h Dex: 19 ............b..##b##b.#$h XL: 10 Next: 81% Place: Dungeon:10 ..........bb.bbP@bb.Y.#$hC Noise: =--------  Time: 7963.6 (0.0) ..........bbbbbPP.bbb..#g) +8 hand cannon "H j) +2 hand cannon (f $hh f.....)...b.bb#bbbbb.bb..Fire: g) +8 hand cannon "Hytad Gis" {p $h .............b.bb#.Y##..Rev+ $h ....)......bbbb#.#### . .....##.....b.####YY 2 yaks (ally target) $h ..#............Z   spriggan skeleton (ally target) $hg ..#......#....# ..#......#....Aiming: OvergrowPress: ? - help, Dir - move targetYou fail to use your ability. The yak gores your butterfly!  Your butterfly dies!Your butterfly disappears in a burst of colours! _The spriggan skeleton completely misses your butterfly.$hs1 ....... #...## stairs the Skirmisher $h2 ?......###....## Coglin of Fedhas ****.. .....##...##..# Health: 16/77 ====-------------------- ..## #....#..## ## Magic: 2/13===--------------------- #..###........# .. AC: 10Str: 19 #.###......b.## b##  EV: 13Int: 9 ..###.......[.## bZ#  SH: 0$hh2 Dex: 19 ............b..##b##b.#  XL: 10 Next: 81% Place: Dungeon:10 ..........bb.bbP@bb.Y.#  Noise: =--------  Time: 7963.6 (0.0) $h2 ..........bbbbbPP.bbb..#  g) +8 hand cannon "H j) +2 hand cannon (f .....)...b.bb#bbbbb.bb..  Fire: g) +8 hand cannon "Hytad Gis" {p $h2 .............b.bb#.Y##..  Rev+ ....)......bbbb#.#### . $h 3 Y.....##.....b.#### YY 2 yaks (ally target) ..#............ Z   spriggan skeleton (ally target) $h3 ..#......#....# ..#......#....Your butterfly dies!Your butterfly disappears in a burst of colours! _The spriggan skeleton completely misses your butterfly.Aiming: OvergrowPress: ? - help, Dir - move targetYou cannot grow anything here.$hv& $h+b.## bbb..**b##bbb.bbP@bb$h(bbbbbPP.bbbb.bb#bbbbb.bbb.bbbbbbb$h ....... #...## stairs the Skirmisher ......###....## Coglin of Fedhas ****.. .....##...##..# Health: 16/77 ====-------------------- ..## #....#..## ## Magic: 2/13===--------------------- #..###........# .. AC: 10Str: 19 #.###......b.## b##  EV: 13Int: 9 ..###.......[.## bZ#  SH: 0Dex: 19 ............b..##b##b.#  XL: 10 Next: 81% Place: Dungeon:10 ..........bb.bbP@bb.Y.#  Noise: =--------  Time: 7963.6 (0.0) ....$h ......bbbbbPP.bbb..#  g) +8 hand cannon "H j) +2 hand cannon (f .....)...b.bb#bbbbb.bb..  Fire: g) +8 hand cannon "Hytad Gis" {p .............b.bb#.Y##..  Rev+ ....)......bbbb#.#### . .....##.....b.#### YY 2 yaks (ally target) ..#............ Z   spriggan skeleton (ally target) ..#......#....# ..#......#....Your butterfly disappears in a burst of colours! _The spriggan skeleton completely misses your butterfly.Aiming: OvergrowPress: ? - help, Dir - move targetThe stone wall is torn apart as a wandering mushroom grows in its place.  The stone wall is torn apart as a ballistomycete grows in its place.$h ,$h $hG $hr $h $h9 $h7 $h $hA $h $h $hD $h $h $h $hQ $h $h $h` $h $hb $h M_The spriggan skeleton completely misses your butterfly.Aiming: Overgrow  Press: ? - help, Dir - move target  The stone wall is torn apart as a wandering mushroom grows in its place.ballistomycete  You can no longer transform dungeon walls and trees into plant allies.$hP ,$h $h $h $h> $hc $h $h $h ,$h% $hM ,$h B$h $h! $hY $h $h ,$hO   #  #....#..## ##. .b...# .....b####.## ...[.##b.Z# .b.bb..fPb##..# .....b..P@bbbY.# ....bbbbbPPbbb.b.# ).....bb#bbbbbb.... .bb.bb.b#bY##.. )......b..b#b####$h [40m ...b..####..........#f   wandering mushroom (summoned)P   ballistomycete (summoned)$h O.-4.6 (1$h Obbb$h bb..fPbb..P@bbbbbbbbPPbbb.bbb#bbbbbbbb.bb.b#bb..b#bb$h _The yak closely misses your butterfly. The yak barely misses your butterfly.$hI q# ..#. .. #..###....## ....##...##..# ## ...## #....#..## ##.##..###....b...# ..# $h^J |##.###.......b####.#####.......[.##b.Z# #...b.bb..@Pb##..# #............b..PfbbbY......bbbbbPPbbb.b.#$hJ ).....bb#bbbbbb....$hJ .......bb.bb.b#bY##..$hJ )......b..b#b#### .....##....b..#### #..#............ #..#......#....#$hJ $hN ,$hN ,$hO $hIO $hzO $hO $hO $hP $hP $hP $hQ $h7Q $hQ $hQ $hR $hwR $hR $hR $h^S $hS $hS $hU K  You swap places.$h.V B$hV $hW $h8W $hqX $ha  The spriggan skeleton completely misses your butterfly.The yak gores your butterfly!  Your butterfly dies!$h]i  Your butterfly disappears in a burst of colours!The yak gores your butterfly!  Your butterfly dies!$hj ,$h6j $hj $h7k $h_k $hk $hk $h*l $hWl $h}l $hl $hm $h9m ,$hnm $h{ n.bb.b.b.##.b..b...@Pbbbbb.bPfbb...b.bPPbbb.bbbb#bbb.b..bb....bb#bb.b.b#.$hY{ >.b$h{ @-5$h bbb.b.##.bb...@Pbbbbb.bPfbbb.bPPbbb.bbbb#bbb.b..b$hO b....bb#bb.bb$h f _Your butterfly disappears in a burst of colours!$hw.#...... ..#.. #...##$h0_.###....##.##...##..# ##.## #....#..## ##.#$hj#..###........# ..##.###.....bb.####.##.###.....b.b.##.bZ#$h̲#.b..@.Pb##..# ##.bbbb.bPfbb.Y.# #.b.bPPbbb.b.#$h.)....bbb#bbb.b..b...b....bb#bY##$h) ...).....b.b.b#.#### .$hZ.##.....b.#### .#..#.. $h..#..#......#....#$h$h$h,$hZ$h$h$h$hF,$h$h߸$h$h>$hc,$h$h$hϹ$h$h,$h=$ha$h$h˺$h,$h$h9$h]$h$h$h˻$h$h,$h],$h,$h$h,$hr$h$h,$h$h$h,,$hQ$hu$h,$hȾ$h,$hT  The spriggan skeleton hits your butterfly!  Your butterfly dies!$h2The spriggan skeleton hits your butterfly!  Your butterfly dies!  Your butterfly disappears in a burst of colours! $h# The yak completely misses your butterfly.yak gore$h,$h[$h$h,$hB$h*$h-n$hw,$h=B$h]$h$h$h,$hY$hkb....bb##..$hTbb.b@bPbb..b.bPf†bb.bbb.bPPbb...b..#bbbbb...$hBb..b.b.bb#bb..b..#b.$h$hR&6$h|bbbbb.b@bPbb..b.bPf†b$hi1b.bbb.bPPbbb..#bbbbbb..b.b.bbb..b..#b$hf _Your butterfly disappears in a burst of colours!$h b.#...... ..#.. #...##.###....##.##...##..# ##.## #....#..## ##.# .###..###...b....# ..# .###.###.####.##.###.bb##..Z##$h #.bb.@bbPb##..##.b..b.bPf†b.Y.# ##.b.bbb.bPPbb....#.)....b..#bbbbb......b..b.b.bb#bY##...)....b..b..#b#### ..##.......####.#..#. ..#..#......#....#$hk $h $h۱ $h $h8 $h] $h $h $h $h> $h $hJ $hx $h $hԴ $h $hL $h $h $hߵ $h $h5 $hf $h $hö $h $h $h $hD $h} $h $hָ $h $h3 $hc $h $hC B$hw $hJ  You swap places. The yak closely misses your butterfly.The yak gores your butterfly!  Your butterfly dies!$h B$h ,$hb X$h $h ,$h ,$h* ,$h  Your butterfly disappears in a burst of colours!The spriggan skeleton hits your butterfly.  Your butterfly dies!$h ...bb.bb.b.bb..@.bP....bbbPf†.bbbb.bb.PPbbb..#bb..bbbbb..b.bb#.b......#b$hE $h 7=7Rev $hC bb.bbbb..@.bbbbPf†.bbb.bb.PPbbbb..bbbbb..b.bbb$h f _Your butterfly disappears in a burst of colours!$hդ .#...... ..#.. #...##.###....##.##...##..# ##.## #....#..## ##.# ..###..###......b.# ..# ..###.###.....b.b####.##.###.....b.b.##..Z# .###.bb.@..bP.##..##$ha t.bbbPf†.bY.# .##.bbb.bb.PPbb....#.)....b..#bb..bb.... #.bbb..b.bb#.Y##...)...b......#b#### .   yak.##.......#### #..#..#...... #..#..#......#....#$he X$hY $h B$h B$hH ,$h $h B$h ,$hf B$hȫ ,$hL $h ,$h ,$h ,$hG ,$h ,$hϭ ,$h ,$hA ,$hv ,$hѮ ,$h@ ,$h $hj ,$hQ X$h& $h $h( ,$h $h $h $hC $ht $h $h $he $h $h ,$hS ,$h $h $h $h ...bb.bb.##.Z*bbb@..b$ha bb.bb.b.PfbbY..b..b.bPPb.b.b#bbb.Y...b.bb..b#..$h .b.b..b#.Y 2 yaks (ally target)b(…)$h S3==8$h Db.bb$h Abbb@..bbb.bb.b.Pfbb..b.bPPbb.b#bbbb.bb..bb.b..bb$h#...#...... ..#.. #...##.###....##.##...##..# ##.## #....#..## ##.#.###..###.# ..#.###.###.b####.##.###....b.bb.##.Z*# ..###$h.bb@b..bP.##..##.bb.bb.b.PfbbY..# ..##$h.b..b.bPPb.....#.)....b.b#bbb.Y..... ##$h.b.bb..b#.##..$hzZ.)....b.b..b#.#### .   yak.##..b....#### .#..#..#.... .#..#..#......#....#$h$hI$h|$hB$h`$h,$h,$h ,$hE $hf ,$h $h ,$h!$hS!$h!$h!$h!$hH"$h{",$h"$h"$h3$h< b..bb.b.##.##bb..@.b.bP#..bbbbb.Pfb....bbbPPbbbb.bb#.bbY....b..bb.b..b..$h<....b bYou swap places.  Your ballistomycete spore explodes!$h$hbbb.....[b##Z*.....@..bbP.b.bb..b.bPfbY.b.bbbb.PPbbb.b.b#bbbY.....bbb..$h *b...bbY 2 yaks (ally target).b....(…)$hIF=====9$hbbbbbb.bb..b.bPfbb.bbbb.PPbb$hEb.b.b#bbbbbbb...bbb$hlL _The explosion of spores engulfs the spriggan skeleton!$h.#...#...... ..#.. #...##.###....##.##...##..# ##.## #....#..## ##.#.###..###.# ..#$ha .###.###...bbb..####.##.###.[b##Z*.#.###.bbP.##..##......b.bb..b.bPfbY...#.##$h .b.bbbb.PPbb....#.)..b.b.b#bbbY...... .##$h L.bbb..#..##.. #.)....b...bb#.#### .   yak.##...b...####$h .#..#..#.... #.#..#..#......#....#$h $h ,$h $h $h $h $h $hQ $h $h $h) $hL $h $h $h $h' $h] $h $h $h $hL $h $h $h $h? $h{ $h $h $h& $hV $h $h $h $h0 $hq $h $h $h! $hW $h $h $h $h $hQ $h} $h $h $h- $h^ $h $h $h $h= $hr $h $h j  The yak barely misses your butterfly.$ha& Nallistomycete spore explodes!  The explosion of spores engulfs your ballistomycete.  The explosion of spores engulfs the spriggan skeleton!  Your butterfly appears confused.  your butterfly!!  Your butterfly dies!$h+ G....b.bb.bb.####..b@bb.b.##b....bbb.Pfb..bb.b.bPP..b..bbb#bbb....bb..b..b...b.$h, $h` $h $h ,$h 4$h ,$h $h $h $hS $hψ ,$h z b..b.....bb[b##...b.@b.b.ZPb$h .bbbb.bb.Pf†....bbbbPP..b..b.#.bb..bbbb.b...b.b.$h `..  Your butterfly disappears in a burst of colours!$hڟ ]8=70$h b..bbb[b$he b.@b.b.ZPbbbbb.bbbbbbbbb$h bbbb.bb$h v _Your wandering mushroom completely misses the spriggan skeleton.$h9N#.#...#...... ..#. #. #...##.###....##.##...##..# ##.## #....#..## ##.#$hZ:.###..###.# ..# )....###.###.b..b...####.## ).###.....bb[b##...# )...###.b@.b.b.ZPb##..# )######.bbbb.bb.Pf†Y...# )...##$hy:.bbbbPP......#$h:.)..b..b.#.bbY...... #.##$h:.bbbbbb.#..##.. ##$h:O.)......b.b.#.#### .Z   spriggan skeleton (ally target) #$hW;.##.####f   wandering mushroom (summoned).#..#..#....P   ballistomycete#.#..#..#......#....#$h>,$hi>,$h>$h>$h"?$hH?$hm?$h?$h@$h>@$hc@$h@$h@$h@$hCA$hzA$hA$hA$hPB$hxB$hB$hB$hXC$hC$hD,$h`D$hD$hD$hD$hE,$hF$hF,$h@GB$hH,$hH$hH$hI$hI$hI$hI$hJ$hJ$hJ$h.a b..bb.bb.##bb.@bbb.bZP..bbb.bbbbbb.b..b..b#b.Y.bb.bb.b.bbY   yak (ally target)Z   spriggan skeleton (ally target)f   wandering mushroom (summoned)P   ballistomycete (summoned)The spriggan skeleton misses your butterfly.-----1$hpm/b..bb.bb.##bb.@bbb.bbbb.bbbbbb.bb#bbb.bbb.b$hrW _Your wandering mushroom releases spores at the spriggan skeleton.$ha.#.#...#...... ..#. ##. #...##.###....##.##...##..# ##.## #....#..## ##.# ).....###..###$hs.# ..#)....###.###.b..b...####.## .).###....b.bb.##b..# .)...###.b@.bbb.bZP.##..# .)######.bbb.bbbPf†Y...# .)...##$h>.bbb.b.PP......# #.)...b..b#b.Y. ##.##.bb.bb.#..##..#.).....b.bb.#.#### . Z   spriggan skeleton (ally target) .#.##.####.#..#..#.... .##.#..#..#......#....#$h$h>$hx,$h$h֠$h$hD$hm$h$hȡ$h$h$hG$h$h΢,$h$h1$hc$h,$hפ,$h%$hΥB$h$h5$ha$h$h4$hr$h$h$hK$h$hŨ$h$h$hQ$h~$h$hݩ$h $hW$h$h$h$h$h<$hl$h$h$h2$h`$h$h$h $h<,$h,$hɯ$h$hJ$h{$h$h۰$h $h?$hk$h$hѱ$h$h?$h$h$hR$h$h$hس$h$h3$h!$h#....b.bbbbb.b.Zfb.bbbbbb.P.bbbb.bbb.b.#bY.bb...bb.bb.$h`Y   yak (ally target)Z   spriggan skeleton (ally target)f   wandering mushroom (summoned)$h-a==-----2$hbbbbb@bb.bb.bbbbbbbbbb.bbb.b.#bbb...bbb$h@$h #.#.#...#...... ..#.#. #...## #.###....##.##...##..# ##.## #....#..## ##.# .).....###..###.# ..# .))....###.###.....b..####.## ..).###.....bbb.##b..# ..)...###.@bbb.b.ZfP.##..# .$h .)######......b.bbbbbb.P.†Y...# ..)...##.bbbb.bbPP......# .#.)...b.b.#bY. .##.##.bb...bb..#..##.. .###.)......bb..#.#### . Z   spriggan skeleton (ally target).#.##.####.#..#..#.... ..##.#..#..#......#....#$h= $hԡ ,$h $hI $h $hĢ $h $h $h< $h $h $hأ $h $h# $hH $hk $h $h $hD ,$h $h $h $hۦ $h  You swap places.  The spriggan skeleton hits your butterfly.  Your butterfly dies!$h~ $h0 ,$hp $h $hű $h $h $h< $h $h $h $h $h1 $h ,$h˳ $h $h $h; $hr $h $h $h $h& ,$h bb..b.[bbbbb..b.bbbbbbb..b.Yb.bbbb#..b.bb..b.b..Y   yak (ally target)bZ   spriggan skeleton (ally target)$h @93$h bb..bbbbbb$hr b.bbbbbbb..bb.bbbbb.bb..b.bb$h" f _Your butterfly disappears in a burst of colours!$h .#.#.#...#...... ..#.#. #...## ##.###....## #.##...##..# ## #.## #....#..## ##.# ..).....###..###.# ..# .$h t.))....###.###...b.b..####.##.).###..b..b.[.##b..#.)...###.bbbbb.ZfP.##..#.)######$hI *.b.bbbbbP.†Y...#.)...##.bb..b.YPP...... ..#.).b.bbbb#.##.##$h 9.b.bb..b.b..#..## ..###.).#.####.#$hɤ .##...b...####.#..#..#....$hU =. ...##.#..#..#......#....#$h $h/ $h[ $h ,$h ,$h3 $hq ,$hۨ ,$h $h, ,$h{ $h ,$h $h $h5 $hg $h ,$hݫ $h $h2 $hY $h $hƬ $h $h $h= $h ,$h $h $h $h7 $ho $h $hҮ $h $h $hE $h $hO $h@ $h ,$h $h ,$h7 $hu $h n$hL $h $h $h" $hN $ht $hc ibbb.$h .b@b.bb..Z.b.bbbbbbY.bbbbbb..$h e.bbbb...bbb..bY   yak (ally target).$hS JZ   spriggan skeleton (ally target)$h &4$h Dbbbbb@b.bbb.bbbbbbbbbbbbbbbbbbb$h $h ###....... #...## .##.###....## ....##..# ## #### #....#..## ##.#).....###..###....b...# . #..))....###.###...bb...####.##..)........###.....b.[.##b..#.)...###.....bbb.bb..Z.fP.##...)######.....@.bbbbbbY.P.†Y...$h 9.)......bbbbbb..PP.....#.....)..bbbb.#...##.##....bbb...b..#..##.###.).....b....#.####....##.......####....#..#..#......##.#..#..#......#....#..#.......#......#....$he S  You swap places.  You hear an explosion!$hN $h $h $h_ ,$h $h $hL $h $hT $h ,$h ,$h $h $h+ $hc $h $h $hR ,$h $h $h; $h $h  $hG $ht $h $h $h  $h6 $hs $h $h $h  $h; $h $h. $h $h $hO $h $h $h ! $h7! $hc! $h! $h! $hA" $hk" $h" $h" $hqC bb.bbb.bbbb..Y.b.b..bbZ.b.bb.bbbbb.b...bbbbbY   yak (ally target)===5bbbbbbbbbb.b..bbb.bbbbbbbb...bbbb$hD f _Your butterfly disappears in a burst of colours!$hGc.####. #...## ..##.###....## #.#.##...##..# ###.## #....#..## ##.# ##..).....###..###...bb...# ..# #$hG#..))....###.###....b...####.##.).###....bbb[.##b..#.)...###......bbbb..Y..fP.##.)######....@.b.b..bbZ.P.†Y.)...##.b.bb...PP.#.)bbbbb..#.##.##.b...b.b..#...###$hyH=.)...bbbb...#.####.#.##.####.#..#..#........##.#..#..#......#..# ......#.#......#....$hmK$hK$h!LB$hmL,$hL,$hL,$hM$h>M,$hwM,$hM,$hM$hNn$hP$hIQB$hyQ$hQ$hQ$hR$h0R$h_R$hR$hR$hR$hS,$hIS$hS,$hVB$hpVB$hV$hV$hW$h@W,$hsW$hW$hW,$hTXB$hX$hY,$hY,$hZB$hf\b..b.bbb.b..b..b.b..b.bbb..bb..b.bb$hBgbb..b...bbb.b..b$hg20=4==---6$hybbb.bb.bbbbbb.bbbb..bbbbb$h/.##.###....## .#.....##..# # .###..## #....#..## ##. .##..).....###..###..b.....# .#..))....###.###..b.b...####.## #$hp.....)........###..bb.b.[.##b..#.)...###......b.b..bY..fP.##.)######.......b..b.bZ.P.†Y.)...bbb..bb....PP. #....#............).b.bb..#...##.##.bb..b....b..#.###.)...bbb....#.##....##b..b.####$hq|....#..#..#............##.#..#..#......#....#..#.......#......#....#.#......# ##$h,$hB$h,$h$hO$h,$h$h$h#$h[$h$hٴ,$h,$hK$h}$h,$h$h#$hO$h,$h,$hE$hv,$h$h$h*$hk$h$h,$hl,$hȺ,$h%,$hX$h,$h,$hn$h$h..bbb.bbbb.bb..bbb...b....bb.b.bb..bb..bbbbb$hC+bb..$hB---7$hbbb.bbbb.bbbb...bbb.bbbb$hybbbbb$h$h*.##.###....## ..#.#......##...##..# .###...........## #....#..## ## ..##..).....###..###.# .. .###..))....###.###...bb...####. .#.....)........###.b.bbb.[.##b...)...###......b.bb..Y..fP..)######....bbb...b.bZ.P.†Y.)...##.bb.....PP ##....#.b.bb....#.##.##.bb..b....b..#.###.)..bbbb....#..#.##bb....####.#[$h+m..#..#...........##.#..#..#......#....#.#.......#......#.... .##.#......# ##$h7,$h,$h-,$hP-$h-,$h4.B$hg.,$h.$h.$h/,$hK0,$h0B$hj1$hr7$h\8,$h9,$h::,$h:$h;B$h<$h\=,$hf@B$hMi..b.bb.b.bb..bb.bbb.b.$hNbbb..)bbbb.bb...b.b...b$hN&8$hYb.bbb.bb..bbb$hZbbbbbbb.bbbb$hm\$hB#..#....##..# #..###...## #....#..## #.##..).....###..###........# .#..))....###.#### $h C#.#.....)........###b.bb.b.[.##b. ........)...###..b.bb..bb..Y..fP.)######.....bbb.b..bZ.P.†.)....bbb.......PP. ###....#......)bbb....#.. .......##.##b.bb.......b..#.###...)b.b.......#.#....##bb#....#..#..#...b........$hqD##.#..#..#......#....#..#.......#......#....#.......#......# ####......#.##########$hLF$hBG,$hG,$hG,$hH$h7H$hbH$hH$hH,$hI$h4I$hiI$hI$hI,$h.......#!$ht!$hA!$h!$hޑ!$hf,!$h,!$h#B!$hi,!$h,!$h~!$h!$h,!$hB!$h/,!$hX!$h̖!$h,!$hL!$h!$h!$h!$hb.bbbbb.bb.b.bbb..bbb).b..b..!$hS&1!$hPbbbbbbbbbbbbb..b!$hi _Your butterfly disappears in a burst of colours! x2!$h,.##..).....###..###.# #....###..))....###.###..#.#.....)........###.....b.[. .##.)...###....b....b..Y...)######...bb.bZ...)...##....bbbb..###....#...bb.b.b.....#.##.##.....bbb.b.###...@..bbb). ##.#......b..b.##b.......#..#..#!$hQ-. ..<.##.#..#..#.....#....#...#.......#......#.....##.......#......# ## #.##......#.####.#......#..### !$h-T.>.#!$h0B!$h1B!$hQ2X!$h2,!$h2!$h3!$h@4X!$h{5B!$h5,!$h6!$hC6!$hl6!$h6!$h6!$h7!$h7!$h8!$h6:,!$h:,!$h:!$h:!$hI;!$h;!$h;,!$h&<,!$ht<!$h<B!$h<!$hsI.b..b.b..bbbb.bbb...bbb...bb!$hVJ@22!$hh!$h~b..bbbbbbb.bbbbbbbb!$h`K .##..).....###..###. .#....###..))....###.###.#.#.....)........###.....b.[. #.##........)...###.b..Y #...)######.b..b.bZ!$hmL .)...##.....b #...###....#.........bbbb.b.....# #.##.##...b.bbb. #.###.b#.#.....bb....##b...... #.#..#b.#.<.##.#..#b.#......#.......#.......#......#.......##.......#......# ## .#.##......#.###.#......#..### !$hL T.>.#!$hO ,!$hP !$hQ !$hFQ !$hqQ !$hQ !$hR !$hLR !$h}R !$hR !$h?S !$hS !$hT !$hT !$hT !$hU !$h[U !$hU !$hJV !$hV !$hV !$h W !$hBW !$hW ,!$hW !$hW !$h X !$he bbb.b..bb.bb..!$h7f b.bb).bbbb#..!$hf ;5==!$hf 3!$ho bb..bb.bbb.bbb.bbbbbb!$h.......###...##"$h"$h"$h,"$hP,"$h,"$h,"$hAB"$hy"$h"$h,"$hIB"$ht,"$hٮB"$h%"$h"$h.,"$hn"$hDz"$h"$hP"$h"$h"$hr"$hڵB"$h.b.b..bbb..b.b...bbb...b"$hg.#bbb"$h&4"$h+ b.bbbbbbbbbbbb"$hf _Your butterfly disappears in a burst of colours!"$h".#....###..))....###.####.#.....)..###.....b.#.##........)...###....b....b.. "$h.##....)######....b....)...##.b.b.#...###....#........bbbbb.b ..#.##.##....b#.###.b...bbb.) # ###.#"$h.b..##b#.#..#bb# #....<.##.#b.#..#......#...#.......#......#"$h:....##.......#......# .#.......##......#.#### #...#......#..###..>....."$hy<..# .##.##"$hg"$hɶ"$h?"$h?"$h,"$hҿ"$h"$h"$h_"$hB"$h^"$hX"$ha,"$h"$h "$h.b.b.b##.bb..b.......b..b#...b"$h R3=5"$h:bb.bb##.bb..bbbb"$hi _Your butterfly disappears in a burst of colours! x3#$h#######.#.....)........###.....b .###.##........)...###....b ..##...........)######....b.... .........)...##.b...#...###....#......b.b.bbb.b.#..........##b##.bb..b.... .###..........###.........) ###.........b....##b ####............@.#.b#..#........<##.#.b#..##$he#...#.......#......# ###.......#......# #...###......#.########## ##....#......#..##.....>.......###........## #.###.....#.##$h#$hX#$h#$hM#$h#$h ,#$hN#$h#$h#$h#$h#$h:#$h ,#$h B#$hX #$h ,#$hbbb....bbb.....#$h&6#$h5bbbb#$hf _Your butterfly disappears in a burst of colours!#$hс.#.#.....).###..... ..###.##........)...###....b....b #..##...........)######....b #.....)...##.bb.#...###....#......b...bbb.b.#..##b##.....b ..###.###....bb...) .## ###.#...b.##b#.#..#..#  ##....<.##.#..#..#......#  #...#.......#......#  #...##.......#......#  #...#.##......#.##  ##...#......#..### ##........>.......# #....##[#$hngm..........## ##.###.....#.#.####$h,#$h{X#$h*,#$h#$h#$hG#$h#$hJ#$hb.b.bb...b....b#$hݗ@==7#$hbbbbb....b#$h#$h` #..#.#.....).### #..###.##........)...###....b.... ##..##....)######....b .#........)...##.b.#...###....#.....b....bbb.b.#.##b##..b..b #..###.###..b......) #.## ###.#.b....b....##b#.#..#..# ##....<.##.#..#..#...... #..#.......#...... #.##.......#...... #...#.##......#. ##..#......#..###  ##.......>#$h! .#  #...##....##  ##.###.....#.#.####$h5 #$h #$h ,#$h+ #$hc #$h #$h #$h #$hP #$h #$h ,#$hi #$hR #$h #$h ..bb.bb#..b#$h \4=8#$h~ bbbb#..b#$h f _Your butterfly disappears in a burst of colours!#$hb  #..#.#.....).### ##..###.##..)...###....b .##..##...........)######....b ..#........)...##.#...###....#..........bbb.b.#.##b##bb...b #$hc $.#..###.###..b......)#.## ###.b#..b...b....##b  ######.#..#..# ##....<.##.#..#..# #.#.# #.##.##$hc  #...#.##......#. ##..#......#..### ##.......>.# #..##...#$h(d r.......##  ##.###.....#.#.####$hdm #$h`u #$hcv #$hv #$hx #$hny #$hz #$h ..b.#..bb#$h &9#$h ?bb#$h| f _Your butterfly disappears in a burst of colours!$$h:###..###.##........)...###....b #.##..##.....)######....b #..#...............)....$$h,;I.....#...###....#..........bbb #......#..........##b##b....b.... #.#..###.###.........) ###.## ###b.#..b...b....##  ######.$$hZ;.....b#..#..#.... ##....<##.#..#..# #.....$$h;s..#.......# ##.#$$h;p #...###......#.####### ##....#......#..###......>......$$h<i.# .##......##$$hp< ##.###.....#.#.........# #####...#.#..$$h?$$hm?$$h?$$h@$$hB$$h`B$$hB$$h@E$$hE$$hF$$hN.b..#...b..b..$$h&O'90$$hWbb..b$$hhZ$$he ###..###.##.)...###....b  #.##..##...........)######....b ##..#...............)...## #.#...###....#.bbb ##......#.##b##.....b  #.#..###.###b.)  ###.## ###.#......b.... ######$$hP_.b..b..#..#..# ##....<.##.#..#..# #.#.# #.##.# #...#.##......#. ##..#......#..### ##......>$$h\......# #.##.......## ##.###.....#.#......###  #####...#.##$$h.#$$h$$h$$h$$h$$hYb...b$$h\6==1$$h\b...b$$hT$$h ###..###.##.)...###....b #.##..##...........)######....b  ##..#.........)...##  #.#...###....#.  ##......#.##b##.....b #.#..###.###b.) ###.## ###.#......b.... ######.b...b..#..#..# ##....<.##.#..#..# #.#.# #.##.# #...#.##......#. ##.#...#..### ##.....>.# #.##.........## ##.#$$h##.....#.#.........###  #####...#.##.#$$h$$h$$h$$h$$hAb.....52$$h:b$$h/f _Your butterfly disappears in a burst of colours!$$h  ###..###.##.)...###.... #.##..##...........)######....$$h R ##..#.........)...## #.#...###....#. ##......#.##b##.....b #.#..###.###b. ###.## ###$$hǭ .b.#......b ######.#..#..# ##....<$$h .##.#..#..# #.#.#$$h e #.##.#$$h  #...#.##......#. ##.#....#..### ##.....>.# #$$h .##....## ##.###.....#.#.........### $$h T #####...#.##.#$$h $$h %.$$h &3$$hw $$hz f _Your butterfly disappears in a burst of colours!$$h  ###..###.##.)...### #.##..##...........)###### ##..#...............)...## #.#...###....#. ##......#.##b##.....b #.#..###.###b ###.## ###.#......b ######.#..#..# ##....<.##.#..#..# #.#.# #.##.# #...#.##......#. ##.#......#.. ##....>. #.##... ##.###.....#.#.$$h |[37m........###  #####...#.##.#$$h Y4%$hn ###..###.##.)...### #.##..##...........)###### ##..#...............)...## #.#...###....# ##......#.##b##..... #.#..###..###b ###.## ###.#......b ######.#..#.. ##....<.##.#..#.. #.#%$h. #.##. #...#.##......#. ##...#......#.. ##.....>  #...##%$h.  ##.###.....#.#...##  #####...#.##.# %$hD6===5%$h%$h%$hJ ###..###.##.)...### #.##..##...........)###### ##..#...............)...## #.#...###....# ##......#..##b## #.#..###..###b ###.## ###.#......b ######.#..# ##.....##.#..# #.# #.## #...#.##......#. ##..#......#.. ##..> #....## ##.###.....#.#. #####...#.##.%$hm<6%$hJ%$hg _There is a stone staircase leading up here.%$hI4%$h'%$h9C7 _%$hW&$hm #.# ###.#####  #.# ###.......   #########.####.....[<.   #............#.#.=...)   #.....#.#...<   #.....#.#...   #.....[#.#.. &$hn  #..>.#########9  #..###  ##############         &$h|p     =&$hc&$h9v77=9.1 (2.5&$hC&$hEG} _You climb upwards. _There is a stone staircase leading down here.&$hG 3&$h &$h" ,&$h' &$h&* &$h* 78&$hI, &$hN =9=&$hQ &$hRR N8==&$hzY 30=&$hj &$hnl ,&$h֌ &$h2 1==&$h ,&$hӫ B&$h( &$h8 &$h :32&$h &$h ;9==3=&$h ,&$hv &$h! P==&$h{ 4=10/13==5&$h &$h ,&$h &$hX ,&$hW &$hJ 6===7=1==&$hR B&$hT &$h=U &$hU &$hZ &$h/[ 98&$h\ &$h` &$hTa :==&$hb &$hx {9=2==&$h{ x40=&$h ,&$h &$h B&$hW &$h L1==&$h &$hT ,&$h] &$h ,&$h &$h= 2= _You start resting.&$hդ &$h 28044.1 (45.0)&$hٮ [3==5.1 (46&$hO &$h % _Magic restored.'$h`'$hF'$hT'$h,'$h'$h,'$hG'$h?'$hD3='$hи'$hif=='$hU,'$h'$hiO4'$h'$h ,'$h8'$h,'$hw'$hJ,'$h~'$he '$h S5='$h '$hN,'$h'$h ,'$h6'$h'$hK6='$hu!'$h&,'$h''$h~-,'$h#/'$h3'$h 427'$h4'$h9,'$h:'$h @,'$hA'$htF'$hF28'$hmH'$hL'$hRM'$hN'$hS,'$hBU'$hZS9='$h['$h\a'$hYe,'$hf'$h|,'$hx50='$h'$hH,'$hƊ'$h,'$hk'$h~'$h21'$h'$h'$h1'$h)'$ho,'$hn'$h '$hL2='$hë'$h,'$h-'$hV,'$h='$hϽ,'$ht'$h93'$h(='$h_'$h,'$hH'$hz,'$h'$h{4'$hg'$h'$h55='$hp,'$h'$h,'$hY'$h6='$h ,'$h '$h,'$h'$h;7'$h'$ht,'$h'$h$,'$h&'$hs*'$h*K8='$h\,'$hb0,'$h1'$h$6,'$h6'$h;99'$hE<2='$h<'$h`@,'$h{A'$hF,'$h\J'$h)O'$hO&60'$hP'$hIU,'$hW'$he'$hf'$hh'$hbn,'$ho'$hua1='$hw'$h%|,'$h}'$h,'$h'$h(U2='$h)'$h'$h,'$h('$h ,'$h'$h'$h%3'$h'$h '$h'$h#'$h,'$h'$h-45='$hR6='$h,'$h'$hB'$h;7'$h'$h,'$hW'$h,'$hw'$h w8='$h'$h(]9='$h*'$h701=2=34='$hF'$h'$h'$hIk5='$h'$h,'$hf'$hf,'$h'$h4;6'$h@'$h,'$h'$hB'$hp,'$h'$h_ _You start resting.'$hw2154.1 (109.0)'$h][7=5.1 (110'$h $'$h(" _HP restored.($h($h($h{($h($h216.0)($h($hh ###..###.##........)...###. #.##..##...........)###### ##..#...............)...## #.......#...###....#...... ##......#...##b## #.#..###...###b ###.## ###...#b ######....#..#.10 ##...##.#..#. #...............#...... #..............##...... #...#.......##......#.# ##...........#......#.. ##................>.....  #............##.........  ##.###.....#.[($h=33m#.........#  #####...#.##........... ($h:=($h($hob-7.6 (2.5($hi($h@m} _You climb downwards. _There is a stone staircase leading up here.)$h@)$h48.6 (1.0 _)$h#)$h )$h| &9)$h )$h *$h,*$h-'60*$hl5*$h7*$h-<1*$h *$hC*$h*$h*$h*$hf*$h,*$hA*$h *$h,*$h;*$h*$hL,*$h*$h**$h,*$h)*$h*$h\ ,*$h *$h *$h ,*$h *$h *$h ,*$h& *$h *$hs' ,*$hk, *$h2 *$hU8 ,*$h: *$h"I  Things that are here:  5 stones; a +0 whip; a kobold skeleton*$hS 5 _*$hU *$hZ *$hc ,*$hg *$hm *$h>v ,*$hy *$h~ *$hb ,*$h@ *$h *$h# ,*$h *$h *$h ,*$h *$h *$he ,*$hU *$h ,*$h0 *$h- *$hh B*$hA *$hg X*$hY! *$hJ' B*$h. *$hOA *$hB ,*$hJ *$hM ,*$hM *$h7R *$hV *$hhV *$hV *$hX *$h>^ ,*$h]_ *$ha *$hf ,*$hg *$hEi *$h p ,*$h"q *$hs *$hv ,*$hw *$hz *$h X*$hf ,*$hj *$hE *$h ...............# ....#..........### ...(#.#.#........# ......#..#....# ......#.##..##......## ...##......###.# *$h O...#.................## .....##.......## ##..............@$.....# ##..............#W #...............# *$h %.....................#. #.............###.###... #.............##### .# W   wraith (dormant) ...)......##.....### . #....##...#.........# *$h T#.....####...########*$h@ 096.6 (35.0)*$h/ fW.W*$h ,7.6 (36*$hA *$h@ Y _A wraith comes into view.+$h3 ((((((( You shoot a slug. The slug pierces through the wraith!+$h  The wraith is heavily damaged.You shoot a slug.  The slug hits the wraith but does no damage.+$h? +$hA +$h J a☼°..W....+$hJ +$hJ w======9.0 (1.4)Rev +$hR J☼°+$hU ^ _The wraith is heavily damaged.,$h   You shoot a slug. The slug hits the wraith! The slug burns the wraith.  You destroy the wraith!,$h ☼,$ho[(((.,$hh ☼(((Fedhas accepts your kill.,$h!#○○○@°.....,$hs'i5200.4Rev+ ,$h/T○°,$h1' _You shoot a slug.,$h 4,$h ,$h ,$h PRev ,$h| ,$h! ,,$hf" ,$hy& N _You now have 431 gold pieces (gained 10).,$h.) 4,$h) ,$h* ,$h2. ,,$h/ ,$h0 ,$he5 7,$h6 ,$h8 ,$h? H#.##..###..###.......# .............## ##...............## ............## ........#.......## ,$h@ %.#........# ...#.### ..###.###@...# ------5.4 (5.0 ..##### ##.## ,$h@ .....##.....### ... ##...#.........# ..... .####...######## #... .####..## ..........#. ).... .....#...## ....[. ...###....,$h)A ###,$hK ,$hlL J------6.4 (6,$h^S ,$hU * _Found a morningstar..$h 3.$h( .$hȲ .$hm ,.$h\ ,.$h} ,.$h .$h .$h: .$h .$h .$hg .$h ,.$h .$hY.$hQ .$h .$hl.$h.$h|%....#........#  ....#.###### ###.###....#..##.$hy ...##### ##.##....## #.....### #........# ## ##........##... ##########.......$.... .## #............ .#. #)...@.....# ## #....[....##  .$h## #....####.#  .##..# ##....# .# ..## ##.#....# #  ..$hC....# ..##.....   ####.###.....    .b.[.##b..##.#..    b..Y..fP.##..#  .$h% .....#.#########.###....#..#### ##.##....## #.....### #........# ## .........##...#...##########.......$.## #.........).........# ..##..$hz&##.######.# ##..# ##....# .#..#.. ...bZ.P.†Y...#  .$h2W13.4 (74.4 (8.$h H.$hI _You see here the orb of Faizu {*channel, Harm Int+2 Stlth+}./$h$ /$h /$h /$hX /$h /$hx $ _/$h /$ha /$hf ,/$h0 /$h /$h ,/$hK /$hL ,/$h /$h N _You now have 442 gold pieces (gained 11)./$hw 3/$h! /$h% /$h* ,/$h+ /$h/ /$h3 ,/$h15 /$h7 /$hh= ,/$hz? /$hxB /$hH ,/$h#I /$hK /$hmO ,/$hP /$hQ /$hS ,/$h#,0$h),0$h.,0$h00$hd40$h8,0$h90$h<0$hA,0$hB0$h)G0$hK,0$h0R0$hV0$hJ\,0$h^0$hb0$h#m_ #....[....##  # #....####.##  # ##....# #...#  # ##.#....####.##  # ..##.....# ###  0$hfm###.###.....# ### ##  ##b..##.#...###.##.##  .fP.##..#....#..#...####  .P.†....##......@......#  .PP......#.........###.#  .............####.##0$hm b..#..##.....# ... .0$hm#.####....[.# ....  0$h n#### ###....# ....#  9   gargoyle (dormant) ...#.. _....  # ##..### .†9:## 0$hln 0$h@w 42.4 (7.0)  A gargoyle comes into view. It is wielding a +0 flail.Found a steam dragon corpse and a There-And-Back Book.0$h.99.†.0$h +3.4 (80$hH......._.†.0$hl< _Found a hide-covered altar of Uskayaw.1$h (((((_.(.†.(1$hI  . _You shoot a slug. The slug barely misses the gargoyle. You shoot a slug.  The slug hits the gargoyle! The slug burns the gargoyle.1$h 1$h 1$h; ○°...9....†.:1$h z======4.9 (1.5Rev 1$h ○°.9......†.1$h ` _The gargoyle is heavily damaged.2$h&○((((...((.†.(2$hj  You shoot a slug. The slug barely misses the gargoyle. You shoot a slug.  The slug pierces through the gargoyle!!  You destroy the gargoyle!2$hE%<○°..(._ .†. 2$hO)°#°○@....)....._..2$h6F.:2$hg96.4Rev+ 2$h°○.)......†.2$hO _Fedhas accepts your kill.3$hU3$hhV3$hY3$h1b3$ho*#....####.##   ##....# #...#   ##.#....####.##  3$h*pv ..##.....# ###  ##.###.....# ### ## #b..##.#...###.##. 3$hapfP.##..#....#.°#°..####  P.†....##.....○.......#  PP......#.......@.###.#  3$hp0.0.....####.##  3$hp #..##.....# ....  #.####....[.# ...).3$hp ### ###....#.......#  3$h q ...#...†._....   3$h.q##..###....†.:##   3$hrq#...†...#   3$h~°#.°.)....._....†....†...3$h43$h̃L------7.4 (13$h<°°...)........3$h....†....†...3$h, _Found two orc corpses.3$h2 J3$hw 3$h  # #...##.###.#..##.....# ### ##.#### ##b..##.#...###.##.## 3$h& IfP.##..#....#.°#...#### P.†....##.....°.......# PP..........###.# ......####@## ------0#..##.....#.......# #.####....[.#....)..#3$hG ## ###....#.......#3$hg  ...#...†._.....3$h ###....†.:###...†...3$h #†......# 3$h E 3$hm .°....)...†._...†...†...3$hǿ ......3$h +8.4 (13$h# :°..........).............†....†.........3$h L _Found a wyvern corpse.4$hy 44$h&4$h4$h]PRev 4$h\"4$hJ&4$h-,4$h`24$h64$hG>,4$hC4$h?J4$hQ,4$hU4$hZ4$h|c74$hUg4$hv~ ##..#....#..#...####  ....##.............#  .........###.#  .........####.####  ..##.....#.......# #  ###....[.#....)..#.#   ###....#.......#.#   ...#...†._.....#   ##..###....†.@###   #...†...#   #†......#   4$h~####.####   }..   ####       4$hYou pick up a There-And-Back Book and begin reading...  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your  library.4$h...)......†._..53.4 (5..†....4.4 (64$h9..........)........4$hɠ.†._....†....†...4$h......4$hQ _You see here an orc corpse.5$h 5$h l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5$hP 6.4  13%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1  5$hx         5$h  h * Invocations   4.8  18%  -2  5$hԋ c + Ranged Weapons 10.9  46%  -1   i + Evocations   0.0    +3      5$h z    d + Armour5$h( 4.9   6%  -1      5$hV = e * Dodging   5.2  17%  -1       f + Stealth   1.4    -1  5$h             5$hҌ l    5$h a    5$h         5$hB _    5$he n    5$h _    5$hƍ a    5$h _    5$h         5$h4 a    5$hW l    5$hz     The percentage of incoming experience used to train each skill is in brown.  5$h The species aptitude is in white.  [?] Help5$h͎ G[=] set a skill target  5$h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets6$hV4 6$hP##..#....#..#...####   stairs the Skirmisher ....##.............#   Coglin of Fedhas ***... .....#.........###.#   Health: 77/77 ======================== .........####.####   Magic: 13/13 ======================== ..##.....#.......# #   AC: 10Str: 19 ###....[.#....)..#.#   EV: 13Int: 9###....#.......#.#   SH: 0Dex: 19...#...†._...[6$hQ40m..#   XL: 10 Next: 95% Place: Dungeon:10##..###....†.@###   Noise: ---------  Time: 8254.4 (0.0)#...†...#   g) +8 hand cannon "H j) +2 hand cannon (f#†......#   Fire: g) +8 hand cannon "Hytad Gis" {p####.####  }.. ####         _Found two orc corpses. _Found a wyvern corpse.  You pick up a There-And-Back Book and begin reading...  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your  library. _You see here an orc corpse6$hTR[39;49m........_..†...†......6$h[w._...†....†......6$h]7$h Spells (Memorise)TypeFailure Level  a - SlowHexes56% 1b - Soul SplinterNecromancy56%1  c - Grave ClawNecromancy71% 2  d - Confusing TouchHexes90% 3  e - Dazzling FlashHexes/Fire90% 3  f - Inner FlameHexes/Fire90% 3  g - Mephitic CloudConjuration/Alchemy/Air 90% 3  h - Teleport OtherTranslocation90% 3  i - Vampiric DrainingNecromancy90% 3  j - Cigotuvi's PutrefactionNecromancy/Air100% 4  k - Flame WaveConjuration/Fire100% 4  l - Sticky FlameFire/Alchemy100% 4  m - Curse of AgonyNecromancy100% 5  n - SilenceHexes/Air100% 5  o - DispersalTranslocation100% 6  p - Gell's GavotteTranslocation100% 6 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;$h2  a - SlowHexes56% 1  n - SilenceHexes/Air100% 5;$h"  n - SilenceHexes/Air100% 5  o - DispersalTranslocation 100% 6<$hI  o - DispersalTranslocation 100% 6  p - Gell's GavotteTranslocation 100% 6>$h   c - Grave ClawNecromancy71% 2  p - Gell's GavotteTranslocation 100% 6A$h A$h2 A$hC -##..#....#..#...####   stairs the Skirmisher ....##.............#   Coglin of Fedhas ***... .....#.........###.#   Health: 77/77 ======================== .........####.####   Magic: 13/13 ======================== ..##.....#.......# #   AC: 10Str: 19 ###....[.#....)..#.#   EV: 13Int: 9A$h ###....#.......#.#   SH: 0Dex: 19...#...†._.....#   XL: 10 Next: 95% Place: Dungeon:10##..###....†.@###   Noise: ---------  Time: 8254.4 (0.0)#...†...#   g) +8 hand cannon "H j) +2 hand cannon (f#†......#   Fire: g) +8 hand cannon "Hytad Gis" {pA$hJ ####.####  }.. ####A$h{       A$h   _Found two orc corpses. _Found a wyvern corpse.  A$h You pick up a There-And-Back Book and begin reading...  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your  A$h Jlibrary. _You see here an orc corpse.A$h  ....)..._....†........Okay, then.A$h! A$ha A$h] ....)..._...†..........A$hC . _B$hS3B$hBB$hB$h"B$h$ _B$hEB$hXB$hB$h,B$hB$hB$hf,B$hB$hmB$h3,B$h#B$h)B$hA0,B$h4B$hA:.b..#..##.....#.......# # #.####....[.#....)..#.# #### ###....#.......#.#  ...#...†._.....# # ##..###....†.†### . #...†...#  B$hA#†......#  #..#####.####  #....@..#  ######### B$hS,60.4 (6B$h_U+1.4 (7B$h\_....B$hQaX _c - a +0 sack of spidersB$h B$h B$ha B$h B$h{ B$h ,B$h B$hg ,B$hT B$h B$h# ,B$h% B$h( B$h. ,B$h/ B$h3 B$hi9 ,B$hz< B$h@ B$hGG ,B$hI B$hL B$hP ,B$h\R B$hT B$haX ,B$hY B$h\ B$h+` ,B$ha B$hEg B$hsj ,B$h7l B$hzp B$h9y BB$ho| B$h ,B$h B$hP B$h ,B$h> B$h B$h ,B$h B$h} B$h BB$h B$hF B$h B$hC B$h B$hT ,B$hW B$hR B$h ,B$h B$h B$h" ,B$h: B$h nB$h, B$h ,B$hG B$h B$hn ,B$h B$hh B$h! ,B$h B$h B$h! ,B$h" B$hR' B$hw+ ,B$h- B$h0 B$h5 ,B$h: B$h:A B$hI ,B$hN B$h=V B$h5_ ,B$hDc B$h5i B$h q ,B$hu B$h} B$h# ,B$hՊ B$hB B$h^ ,B$hw B$h B$h ,B$h B$hu B$h B$hſ B$h B$h B$h' ,B$hI B$hk B$h B$hI B$h B$hw B$h ,B$hk B$h! B$hN ,B$h B$h B$h.....#...## #....[....## ..###....## #....####.## ..##...##..# ##....# #...# ####....#..## ###.#....####.## ##........# ...##.....# ### B$h###........####.###.....# ###### ###.....b.[.##.Z.##.#...###.##.## ..b....b........##..#....#..#...# ..b............÷@...##........... .....................#.........## B$h*.bbb.b.....#.............####.### b..............#..##.....#....... ..)..........#.####....[.#....).. ...##b......#### ###....#....... Z   spriggan skeleton (wandering) B$hR#............#...#...†._... #......#....#B$hz##..###....†.† #......#....##.# #...†...B$hvZ300.4 (39.0)Z_B$h!,1.4 (40B$h*9_B$hD$hB (( You shoot a slug.  The slug pierces through the spriggan skeleton!D$h  The spriggan skeleton is almost destroyed.You shoot a slug.D$hv  The slug completely misses the spriggan skeleton.D$h7  You hear a bellow!D$hd.ZY☼.☼Y   yak_Z   spriggan skeletonD$h=~======2.8 (1.4)Rev D$h=☼D$hv^ _The spriggan skeleton barely misses you.D$h+  You shoot a slug.  The slug pierces through the spriggan skeleton.  You destroy the spriggan skeleton!D$h ((☼.☼_...D$h ☼Fedhas accepts your kill.D$h,D$h$.☼.Y....○○.○D$hYYY 2 yaks (1 wandering)_D$h& 64.2Rev+ _You shoot a slug.D$hG☼○○.○_D$hIp _Your Ranged Weapons skill increases to level 11!E$h'☼(((((((○.○E$hg ☼○Y_You shoot a slug. The slug barely misses the yak. You shoot a slug.  The yak bellows!  The slug pierces through the yak.E$h;,E$h!>E$hp>E$hI)○...Y..○@°°○°..YE$hJ-5.7 (1.5E$hUz○@°○°_E$h>Y1 _The yak is lightly wounded.E$hd & E$he ○(((((((°○°You shoot a slug. The slug pierces through the yak!E$h  ○°○°_The yak is moderately wounded.You shoot a slug. The slug hits the yak! The slug burns the yak.E$ht E$ht E$h΄ "°E$h ....Y.°@°°○°.Y_E$hՅ -7.1 (1.4E$h ?Rev* E$h #°E$h T°○°_E$h [ _The yak is heavily wounded.F$h)&  F$h *xYou shoot a slug. The slug hits the yak! The slug burns the yak!  You kill the yak!F$hD2†((°○°F$hh2   yak_F$hx °(((((°○°Fedhas appreciates your contribution to the ecosystem.F$hy_°....†.÷@..°.Y.......#...###....[....##stairs the Skirmisher ....###....## #....####.##Coglin of Fedhas ***... ...##...##..# ##....# #...#Health: 77/77 ======================== ####....#..## ###.#....####.##Magic: 13/13 ======================== .###........# ...##.....# ###AC: 10Str: 19 ###........####.###.....# ###### EV: 13Int: 9 ###.....b.[.##...##.#...###.##.## SH: 0Dex: 19 ..b....b.......°##..#....#..#...# XL: $h͉m10 Next: 100% Place: Dungeon:10 ..b..........†.÷@...##........... Noise: ======---  Time: 8308.5 (1.4) ................°....#.........## g) +8 hand cannon "H j) +2 hand cannon (f .bbb.b.....#.Y...........####.### Fire: g) +8 hand cannon "Hytad Gis" {p b..............#..##.....#....... Rev* ..)..........#.####....[.#....).. ...##b......#### ###....#....... Y   yak #............#...#...†._... #......#....#$h`0G##..###....†.† #......#....##.# #...†...You shoot a slug. The slug hits the yak! The slug burns the yak. _The yak is heavily wounded.You shoot a slug. The slug hits the yak! The slug burns the yak!  You kill the yak!Fedhas appreciates your contribution to the ecosystem. _You shoot a slug.  You shoot a slug. The slug hits the yak! The slug burns the yak!  You kill the yak!  Fedhas appreciates your contribution to the ecosystem. _You shoot a slug.  Your Armour skill increases to level 5!You have reached level 11!F$h/  --more--G$hF83/834/141 0% G$h(<°G$h,  Your brain swirls with designs for a NW-00 helicoamplifier. You just need some _more time...G$ht  You shoot a slug. The slug hits the yak!! The slug burns the yak!  You kill the yak!G$h °((°._... G$h( °(((((Fedhas appreciates your contribution to the ecosystem.G$h: ..°.○....._G$h 029.9G$hp <°G$hk ' _You shoot a slug.I$h&4I$h(I$h/I$h 5,I$hj:,I$hCI$hHl#.####..##  #............#.....#. #).........###....#...## #....[....## .....###....## #....####.## .I$hI...##...##..## ##....# #...# .####....#..##Z###.#....####.## ..###........# ...##.....# ### ###........####.###.....# ##### .###.......[.##.@.##.#...###.##.#------I$hLIvb....b..##..#....#..#... .I$h|I ..b..........†.÷....##.......... ..°.○...#...I$hI#I$hIbbb.b.....#.............####.## .b..............#..##.....#I$hIZ   troll skeleton (wandering) ...)I$hJ....#.####....[.#....) I$huJ....##b......#### ###....#...... .#...............#...†._I$hWn100..°I$hAXJ------1.9 (2I$h`:°I$hea _A troll skeleton comes into view.I$hZ) (((° You shoot a slug.  The slug pierces through the troll skeleton!!I$h ° The troll skeleton is heavily damaged.You shoot a slug. The slug hits the troll skeleton!  The slug burns the troll skeleton.J$hJ$hx1.Z.○°°_======3.3 (1.4J$hkT○°_J$hJ$hMg _The troll skeleton is almost destroyed.J$hUYou shoot a slug. The slug hits the troll skeleton!  The slug burns the troll skeleton. _The troll skeleton is almost destroyed.pierces through the troll skeleton!!  You destroy the troll skeleton!J$h_a((°°J$ha\_.. J$hM J$h!J$h°J$h°J$hB_J$h#Fedhas accepts your kill.J$hJ$h.○°@°°.J$hf034.7J$h○°@°°_J$hY' _You shoot a slug.J$hZ 4J$h J$hJ$h,J$h!,J$h,J$h}J$hKJ$hB....##.....### #........###### ##...#.........##........##...# ####...##########............ .####..## #{.. #...............#. #.Z. #).........## .....#...###+### #....[....## .###....##..Z. #....####.## .##...##..##...##....# #...# ###....#..##.###@#....####.## ------ ###........##...##.....# ### J$hX t##........####°###.....# ###### ##[.##...##.#...###.##.## b....b........##..#....#..#.....†.÷....##......ZZ 2 spriggan skeletons (wandering)...........#.........### bbb.b.....#.............####.####.#..##......#J$h#-6.7 (2.0J$hB$J$h$J$h%J$h/{{.Z.Z1 wandering)J$h+0------7.7 (3Rev+ J$h9L..J$hf<d _A spriggan skeleton comes into view.K$h= v ((You shoot a slug.K$h Z  The slug closely misses the spriggan skeleton.You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.K$h( ,K$h64 .{.Z○The spriggan skeleton is heavily damaged.K$h"5 79--======9.2 (1.5Rev* K$h= K$hA 5 _The spriggan skeleton hits you.L$hA ((You shoot a slug.  The slug pierces through the spriggan skeleton!L$hR  The spriggan skeleton is severely damaged.You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.L$h\ .Z  The spriggan skeleton is almost destroyed.L$h]]7--20.6 (1.4L$he;○L$hg5 _The spriggan skeleton hits you.L$h X  You shoot a slug.  The slug pierces through the spriggan skeleton!!  You destroy the spriggan skeleton!((○   spriggan skeletonL$hs ^  Fedhas accepts your kill.L$h p.°°L$h 042.0L$hb U°°L$h ' _You shoot a slug.M$h4M$hM$hԾM$h<8M$h,M$hM$hPRev+ M$hM$h<9M$h6M$h<M$hM$h\M$hC,M$hM$hM80=M$h/Rev M$hM$h,M$hM$h,M$h}M$h<l1=M$hM$h7M$hM$hA0M$h,M$hB M$h %2M$h M$h4BM$hDE3=M$hF1 _HP restored.M$hKIM$hSM$hUM$h,VM$hWM$ha`M$h[d,M$heM$h[iM$hkM$h x ...###....#..## ......##### ##.##....## )......##.....### ###### ...##...#.........####...####...##########.....#.####..## #...+ #...................#. #..Z# #).........##......#...###'#####....[....## ......###....##.@...#....####.##------ M$h-y.....##...##..##...##....# #...# ..####....#..##.###.#....####.## #..###........##...##.....# ## #.###........####.###.....# ### ..###.......[.###...###.##b....b........##..#....#..#.. .........†.÷....##..................#..You open the door. Something hits you but does no damage.M$hy041.0 (19.0)M$hzM$he|M$h@.ZM$h?P==-----M$hl%2.0 (20M$hGM$hc _Deactivating autopickup; reactivate with Ctrl-A.N$h (You shoot a slug.  The slug pierces through the spriggan skeleton!N$h+,  The spriggan skeleton is lightly damaged.  You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.N$h۫XN$h*x  The spriggan skeleton is heavily damaged.N$hYZ.○N$h>~======3.5 (1.5)Rev N$h=○N$hH _The spriggan skeleton hits you but does no damage.N$h  You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.N$hqThe spriggan skeleton is almost destroyed.  You shoot a slug.  The slug pierces through  You destroy the spriggan skeleton!(○N$hN$h ^  Fedhas accepts your kill.N$h N$hh}°°@°°N$h2-4.9 (1.4Rev+ N$h=}°°@°°N$h!S _Something hits you.O$h|i(°@°°O$hD°@°P$hl/,P$hB0P$h8'°@°○.P$h8-6.4 (1.5P$h@=○P$hFC| _You shoot a slug. x2; Something hits you but does no damage.Q$hlm........#.####.###.###....# .......##### ##.## )......##.....### #.####...#.........##...####...########## #..#.####..## #...+ #.. #...#. #...# #).........#...#...###@#####....[....##..###....##°.°..#....####.##Q$hK....##...##..##○..##....# #...# ...####....#..##.###.#....####.## ##..###..##...##.....# ### ##.###..####.###.....# #######.......[.##...##.#...###.## #....b....b........##..#....#..# #....b†.÷....##Q$hdQ$hQ$h $m...°Q$h$3==-----70Q$h:,Q$h/ _Something hits you but does no damage. _There is an open door here.Q$h, ###.###....#..#### ##.##....##)Q$hk-##.....### #........####..##...#.........#...####...##########.. #..### #...+ ........#. #...# #)# .Q$h-#...###'#####....[....####....##@....#....######...##..##°..# #...####....#..##.###.###.#Q$h-@Rev+  Q$h-o........................#........ Q$hN/Q$hm9Q$h9s-----8Rev Q$h@Q$hC _Something barely misses you. Something hits you but does no damage.R$h.u H(((R$h 7°R$h$z R$htz R$h_| R$he ..○°.1-======9.8 (1.4R$h T○°R$h  You shoot a slug. x2; Something hits you. Something hits you but does no _damage.S$hj*M.......#.###### .###....#..## .....##### ##.##....## )......##.....### ####...#.........##.## .....##########.####..## #...+ #.. #..#. #...# #)...........#...###@#####....[....###....##.°...###.#...##...##..##...# #... ...####....#..##.###.#....####.## Rev S$h!9°S$h72----==----500S$h° _Something hits you! _There is an open door here.S$hR B((S$h? 9°S$hzf .○○.You shoot a slug. x2; Something hits you but does no damage.S$hf f59------======S$hg .2.2 (1.4S$hlm <○S$hn _Something completely misses you. Something hits you! Something hits you.T$hIP((○T$h7○T$heU  You shoot a slug. x2; Something hits you. Something hits you but does nodamage.T$h].○°○°T$h^s50------3.7 (1.5T$hdv{○°○°T$hfS _Something hits you!T$hM#........# .......#.###### .###....#..## .....##### ##.##....## )......##.....### ####...#.........##.## .....##########.####..## #{..+ #.. #..#. #@°.# #)...........#...###'#####....[...T$hw.###....##○°...###.# ......##...##..##...##....# #...## T$hT$hq.{°°°T$hQZ=-----4T$hr 0T$h @°°T$h{i _Something hits you but does no damage. x2V$hIm(°°°V$hO°°V$hN,V$hPV$h+]N☼{{{V$ht]/.V$hp^45----======6.1 (1.4V$hgk..{°  You shoot a slug. x2; Something hits you. Something hits you but does no _damage.W$hI`Y☼((W$h@7☼W$h'eW$h~eW$h`q °○○°.  You shoot a slug. x2; Something barely misses you.W$hr(7.5W$htyb°○○W$h@|f _Something hits you but does no damage.X$h ] .....#.#########.###....#..#### ##.##....##)##.....### #........####..##...#.........#...####...##########.. #..#X$h o## #°○.+ ........#. #.○.# #)# .#...###@#####....[....####....##.....#....######...##..##...# #...# #....b..........†.÷....##........ X$h,X$hG°○X$h38----=-----80X$h:!<°○X$h$ _Something hits you! _There is an open door, spattered with blood here.Y$h, #........# ......#.###### ###.###....#..## ....##### ##.##....## )......#### #.#######...#.........##..## ....####...##########. ..#.####..## #°○.+ #....#. #.@.# #).....Y$h .#...###'#####....[....## #....##.....#....####.## ..##...##..##...##....# #...# ..####....#..##.###.#....####. #.#...##.....# ### #.###.####.###.....# ### ..###.......[.###...###.# ....b....b..##..#....#..#Y$h Y$h Y$h L.°Y$h t9=-------9Y$h 9°Y$h f _Something hits you but does no damage.[$hw}H°([$h2°[$h},[$hdv.○.@°[$hɆ6-======61.0 (1.5[$h <○[$h  You shoot a slug. x2; Something hits you but does no damage. Something hits _you.\$hGw  You shoot a slug.  Fedhas accepts your kill.\$hM ○.@°Reactivating autopickup.\$h }○(@°\$hk\☼.○.@°○\$hb 7-82.4 (1.4 \$h c;_You feel a bit more experienced. You shoot a slug.\$hNjc☼.○°\$h}l _Your Invocations skill increases to level 5!]$h#.## #........# ......#.###### ###.###....#..## ....##### ##.##....## )......#### #.]$h########...#.........##..##...#.####...##########.# .#.####..## #☼.@+ #...]$h!.#. #..°# #).....#]$he.#...###○#####....[....## #....##.....#....####.##..##...##..##...##....# #...# ]$hv.####....#..##.###.#....####. .]$h#...##.....# ### ###.]$h####.###.....# ###### .###.......[.###...###.##.#]$ho○.°]$h(------]$h#30 ]$h _]$h?○°]$h^$h ##○.@'Z#.##Z   spriggan skeleton (wandering)^$h L  As you open the door, it creaks loudly!^$h ○.@Z.^$ht G======4^$h ^$h d _A spriggan skeleton comes into view._$hܳ  ○.@((° You shoot a slug.  The slug pierces through the spriggan skeleton!_$h; ○°The spriggan skeleton is moderately damaged.You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton._$h& _$h°.@Z.°'  The spriggan skeleton is heavily damaged._$hu85.8 (1.4Rev _$h;°_$h/H _The spriggan skeleton hits you but does no damage._$h% ((°You shoot a slug.  The slug pierces through the spriggan skeleton._$h Upierces through the spriggan skeleton. _$h You shoot a slug. The slug hits the spriggan skeleton!!  The slug burns the spriggan skeleton.  You destroy the spriggan skeleton!_$hl k°°_$h !_$h4 .°@○.○°_$hr9 g97.2Rev+ _$hA L°°_$hC O _Fedhas accepts your kill.`$h2#.## #.# #.###### ###.###....#..## ##### ##.##....## ......##.....### #.###### ##...#.##.##...# ####...####.# #.####..## #.°.@.#.# #. #.○°#.#).### #...###'#####....[....## ###....##.....#....####.## ##...##..##... ####....#..##.###.#....####.## ###.##...##.....# ### ###.####.###.....# ###### ###.[.##...##.#...###.##.#`$hԪW°○.`$h=9=------80`$hD°○`$hmQ _There is an open door here.`$h #.## #.# #.###### ###.###....#..## ##### ##.##....## ##.....### #.###### ##...#.`$hN Q##.##...# ####...####.# .####..## #.°.°@#.# `$ht #. #.○.#.#).### `$h |#...###'#####....[....## ###....##.....#....####.## ##...##..##..`$h ....#..##.###.#....####.## ###.##...##.....# ###`$h .####.###.....# #`$h .`$hR ][.##...##.#...###.##.##`$hr T..°°`$h L------9 _`$h$ ;°`$h a$ho4a$hpa$hra$hr:Rev a$h_wy40=a$h`xa$h3z,a$h2{a$hXa$h1a$ha$ha,a$hca$ha$h=2=a$ha$ha$h$,a$h!a$h@,a$h̏a$hґa$hK3=a$ha$hD,a$ha$h@,a$hra$hݚa$h-94a$hpa$h.,a$haa$h,a$hMa$hi5=a$h`a$hD,a$ha$h,a$ha$ha6=a$hra$hޯ,a$hda$h,a$ha$ha$h:97a$h޸a$h[,a$ha$h,a$ha$hnO8a$ha$h,a$ha$h,a$hpa$ha$hWS9=a$ha$hT,a$h\a$h,a$ha$h L50=a$hKa$hEa$h,a$h a$hV,a$h=a$hO1a$h<a$h,a$h@a$h,a$ha$ha$hS2=a$ha$hz,a$h Xa$ha$h1K3=a$ha$h,a$ha$h,a$hLa$h',a$ha$hHO4a$ha$h2,a$ha$h<,a$ha$hO5a$hea$h< ,a$h a$h,a$ha$hi6=a$h2a$h,a$ha$h,a$ha$ha$h+D7=a$ha$h,a$h a$h!,a$h#a$h$O8a$h&a$h(+,a$h2,a$h-,a$h.a$h0d59=a$h{2a$h,4,a$h5a$hw7,a$h8a$h :n60=a$h;a$h{=,a$h?a$h@,a$hBa$h!D;1a$hEa$h-G,a$hGa$hI,a$h9Ka$h#M;2a$h;Oa$hP,a$hQa$h\T,a$h{3=4=56=a$hXa$h7=a$h,a$ha$h,a$ha$hn;8a$hfa$hێ,a$ha$h,a$ha$hZ;9a$hКa$h),a$h۝a$h,a$ha$hb70=a$hXa$h(,a$ha$h a$hLa$hfa$ha$h%U1=a$ha$h,a$ha$h\,a$ha$hc;2a$ha$hշ,a$h*a$h,a$ha$h@a3=a$ha$h,a$h a$h,a$ha$ha$hN4=a$h^a$h,a$hTa$h ,a$ha$h;5a$hia$h,a$ha$h_,a$h&a$h;6a$ha$h,a$ha$hJ,a$h`a$hxa$hD7=a$ha$h,a$ha$h,a$h)a$h_k8=a$h,a$h,a$ha$h,a$h a$h! ;9a$h a$hZ,a$ha$h?,a$ha$h;a$hpE80=a$h3a$h,a$ha$h,a$hMa$h)k1=a$ha$h!,a$h"a$h$,a$h%a$h';2a$h)a$h(+,a$h[,a$hU.,a$h/a$h;2a3=a$h2a$hS>a$h@,a$hrAa$hF@  There is an open door here.a$hJa$hK _a$hLa$hPa$hS,a$hTa$hXa$hZa$haZ9=a$h[a$h,`V  There is an open door, spattered with blood here.a$hb5 _a$hda$hga$h`i,a$hja$hNma$ho,a$hpa$ha$hˡXa$h߫na$hnBa$hda$h,a$hIa$ha$hZBa$hBa$h+a$ha$h,a$ha$ha$h ,a$h1a$h? a$h$ ,a$ha$hF  You see here a +0 pair of gloves.a$ha$h _a$hda$h4!a$h )Xa$h4*,a$hTFa$hLXa$hwQBa$hSa$h Ua$hVa$hVa$hZBa$h)[a$h[a$h]a$h^a$h _a$hQ`a$hva$hP{Ba$h~a$ha$ha$ha$hra$hq,a$hxa$ha$hM,a$h%a$h a$hߑa$ha$hca$h^a$ha$h2a$ha$h a$h,a$ha$h'a$hݤBa$ha$h,a$ha$hSa$h-,a$hıa$ha$h,a$ha$ha$h,a$ha$ha$h,a$ha$ha$hX,a$hfa$hWa$ha$h a$hp,a$h$a$ha$h,,a$h2a$ha$hs,a$h>a$h a$h,a$hPa$hJa$h.,a$hwa$ha$hN ,a$h!a$hY%a$hA(,a$hs*a$h0a$h3,a$hr4a$h$ba$hea$ha$ha$hVa$hBa$h  ## #. ### #. ### ###.##### #.## #........ ##..# #........ #...# #........ a$hy ##...##### #.......# ##..@###..###...#....575.2 (206.0) #....#.....###..#.... ##.................###a$h  #..................... #..................... #......#.......##.....  ### #..............##.....  a$h\ R ### #.###........###.####.....   #.####.##....#.........=....... a$h a$h+a$hsE _Done exploring.b$h@b$h|b$hb$h0.0)................. _Done exploring.c$hy[[?25h[?0c  Search for what [Enter for "."]? d$h0[?25l[?1cd$h133 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a ring mailb - [D:10] 4 stones (7 further duplicates in 2 piles)  c - [D:10] a stone staircase leading down  d - [D:10] a stone staircase leading up  d$h#2Be - [D:10] a stone staircase leading up  f - [D:10] 2 potions of cancellation (unknown) (290 gold)  g - [D:10] 2 potions of resistance (unknown) (362 gold)h - [D:10] Eplon's Distillery  i - [D:10] a potion of haste (unknown) (181 gold) d$hl2f j - [D:10] a potion of lignification (unknown) (54 gold)k - [D:10] a potion of might (unknown) (72 gold)  l - [D:10] a potion of mutation (unknown) (145 gold)m - [D:10] a hand axe  n - [D:10] a stone staircase leading down  o - [D:10] a +0 scale mail d$h2; p - [D:10] an orb of lightq - [D:10] a whip  r - [D:10] a +0 short sword (2 further duplicates)  s - [D:10] a morningstar  t - [D:10] a +0 dagger (2 further duplicates)  u - [D:10] a +0 pair of gloves  v - [D:10] a +0 whip (1 further duplicate) d$h7[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]e$h Y  e - [D:10] a stone staircase leading up  f2 potions of cancellation (unknown) (290 gold)  g - [D:10] 2 potions of resistance (unknown) (362 gold)hEplon's Distillery  i - [D:10] a potion of haste (unknown) (181 gold) e$h  j - [D:10] a potion of lignification (unknown) (54 gold)  k - [D:10] a potion of might (unknown) (72 gold)  l - [D:10] a potion of mutation (unknown) (145 gold)  m - [D:10] a hand axe  n - [D:10] a stone staircase leading down  o - [D:10] a +0 scale mail  p - [D:10] an orb of light  qwhip  r+0 short sword (2 further duplicates)  smorningstar  t - [D:10] a +0 dagger (2 further duplicates)  ue$h +0 pair of gloves  vwhip (1 further duplicate)  w - [D:10] the orb of Faizu {*channel, Harm Int+2 Stlth+}x5 poisoned darts  yrobe (2 further duplicates)  ztridente$h 836%e$h  o - [D:10] a +0 scale mail  q - [D:10] a whip  A - [D:10] a +2 long sword e$h \ B - [D:10] a +3 long sword54e$h  q - [D:10] a whip  s - [D:10] a morningstarC - [D:10] a scale mail  D - [D:10] a hide-covered altar of Uskayaw72f$hd s - [D:10] a morningstar  u - [D:10] a +0 pair of glovesE - [D:10] a +0 flail  F - [D:10] a stone staircase leading up90f$hX  u - [D:10] a +0 pair of gloves f$hu v - [D:10] a +0 whip (1 further duplicate)G - [D:10] a stone staircase leading downbotf$h  v - [D:10] a +0 whip (1 further duplicate)  w - [D:10] the orb of Faizu {*channel, Harm Int+2 Stlth+}f$h<  w - [D:10] the orb of Faizu {*channel, Harm Int+2 Stlth+}  x - [D:10] 5 poisoned dartsg$hD  x - [D:10] 5 poisoned darts  A - [D:10] a +2 long swordg$hqh$h^@|  A - [D:10] a +2 long sword  B - [D:10] a +3 long swordh$h9 y  B - [D:10] a +3 long sword  C - [D:10] a scale maili$hz  C - [D:10] a scale mail  D - [D:10] a hide-covered altar of Uskayawi$h\  D - [D:10] a hide-covered altar of Uskayaw  E - [D:10] a +0 flaili$h  E - [D:10] a +0 flail  F - [D:10] a stone staircase leading upi$h  F - [D:10] a stone staircase leading up  G - [D:10] a stone staircase leading downj$hj$hQj$hJ## stairs the Skirmisher#. Coglin of Fedhas ***...### #. Health: 83/83 ========================######.##### Magic: 14/14 ========================j$hg#.## #........ AC: 10Str: 19##..# #........ EV: 13Int: 9#...# #........ SH: 0Dex: 19##...##### #.......# XL: 11 Next:  9% Place: Dungeon:10##..@###..###...#.... Noise: ---------  Time: 8575.2 (0.0)#....#.....###..#.... g) +8 hand cannon "H j) +2 hand cannon (f##.................### Fire: g) +8 hand cannon "Hytad Gis" {pj$h#.....................#.....................#......#.......##.....j$h ### #..............##..... j$h### #.###........###.####..... #.####.##....#.........=.......j$he  _There is an open door here. j$hF_There is an open door, spattered with blood here. _You see here a +0 pair of gloves. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .j$hj$hj$h]%j$h'. _k$hDk$hLevel 10 of the Dungeon <<<>>>_∩(Press ? for help)#####.###...#### #...########.#####...##.## #...........###..# #...........####...# #.............####...##### #.......##.....####..@###..###...#....#..∩...###....#.....###..#............###.................###......####.........................####.....................<.....###......#.......##............##### #..............##.............#### #.###........###.####............##k$h#.####.##....#.........=..............####.......#...[##.......................##..#.........................#..........#####..........................(#.#.#........###....#......#....>...........#..#.......#######.###......................#.##..##......##k$hUN#...#### #...########.#####...##.## #...........##..#...........####.....####...#######.....####..@###..###...#....#..∩...###....#.....###..#............#k$hN.##.................###......##.................###....<#####...#######.............#### #.##k$hNJ..###.###.####.##....#=.k$hNv###.......#...[##...........#k$hN:#..#................####k$hN-........(#.#k$h O.#..#k$hOE ##....##....>k$h/O#..#..#..####k$h@O? ###.###...#.##..##...k$hWOc...## #####.##........##......###.......#k$hwO< #..##..........k$hO&.##k$hD}k$hR## stairs the Skirmisher#. Coglin of Fedhas ***...### #. Health: 83/83 ========================######.##### Magic: 14/14 ========================#.## #........ AC: 10Str: 19##..# #........ EV: 13Int: 9#...# #........ SH: 0Dex: 19##...##### #.......# XL: 11 Next:  9% Place: Dungeon:10##..@###..###...#.... Noise: ---------  Time: 8575.2 (0.0)#....#.....###..#.... g) +8 hand cannon "H j) +2 hand cannon (f##.................#k$hbe## Fire: g) +8 hand cannon "Hytad Gis" {p#.....................#.....................#......#.......##..... ### #..............##..... ### #.###........###.####..... #.####.##....#.........=.......  _There is an open door here. _There is an open door, spattered with blood here. _You see here a +0 pair of gloves. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .k$hݠk$hk$hk$hk$hT: _k$hXk$hߺk$hk$hk$hqk$hk$hk$hk$hak$hfk$hk$hk$huk$hk$h\,k$hk$hk$hW,k$hk$hk$hBk$hnk$hk$hk$hk$hHk$hk$hjk$h1k$h]k$hk$hk$h,k$hk$hk$h[,k$hk$h" i#.....................<..#......#.......##.......### #..............##....... ## #.###........###.####........ .####.##....#.........=.. .......#...[##........... #.........................# .........................(#.#.#.. ....#......#....@........#87.2 (12.0) ##.###......................#.#######.##................##......#..#..........####....#..###......###...<..####.##....##.....#####.....#..##....###.......##.....##..#..... ##.........#.....k$hk$hc _There is a stone staircase leading down here.l$hsl$hn@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.6  15%   0   g + Spellcasting   0.0    -2      l$h     b + Unarmed Combat   0.0    -1          l$h  h * Invocations   5.0  16%  -2  l$h$c + Ranged Weapons 11.2  42%  -1   i + Evocations   0.0    +3      l$hFz    d + Armourl$hi5.0  11%  -1      l$h= e * Dodging   5.5  16%  -1       f + Stealth   1.4    -1  l$h        l$ha    l$h        l$h&        l$hH_    l$hl        l$h        l$h        l$h        l$h T    l$hThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Helpl$h*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsq$hhq$hq$h̴q$h#.....................<.. stairs the Skirmisher#......#.......##........ Coglin of Fedhas ***...### #..............##........ Health: 83/83 ======================== ## #.###........###.####........ Magic: 14/14 ======================== .####.##....#.........=.......... AC: 10Str: 19 .......#...[##................... EV: 13Int: 9 #.........................#...... SH: 0Dex: 19 .........................(#.#.#.. XL: 11 Next: q$h:! 9% Place: Dungeon:10 ....#......#....@...........#..#. Noise: ---------  Time: 8587.2 (0.0) ##.###......................#.##. g) +8 hand cannon "H j) +2 hand cannon (f#####.##................##...... Fire: g) +8 hand cannon "Hytad Gis" {p#..#.................#.......###....#........###......##....#...<..###......###.##......... ##.....#####.....#..##......... ###.......##.....##..#..........  ##.........#.....................  _There is an open door, spattered with blood here. _You see here a +0 pair of gloves. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.q$hq$hq$hq$h q$h( 4q$h# q$h. H8.2 (1 _q$h~3 q$h B ###  # #..##.#  #.#.## 1 #...$@# ## #  #....$ ....... q$hJ ......... .........##.#.# .....#...# ###. q$h q$hj q$h -9.0 (1.8q$hA q$h _You climb downwards.  Found 35 gold pieces. _There is a stone staircase leading up here.r$h r$hhr$h]r$hr$hr$h#P _r$h(z _You now have 453 gold pieces (gained 11).r$h)3r$h*r$h-r$h3 ####### #..##.##.#.##.......##....<## ......#.## .@.....# #....$........................r$h]4##.#.##...# ###.W   shadowghast (dormant)##....W# .#....r$h7.92.0 (3.0r$h>wWW.r$h"?+3.0 (4r$hDr$h,H^ _A shadowghast comes into view.r$hAo  ###  #### #..##.#  #.#.##.  ##....<##  #.......#.##  r$ho #....@.....#  #....$.......  ................  ................  ..........##.#.#  r$ho \......#...# ###.  ...W.##....  r$ho )....# .#.... r$ho r$h ###  #### #..##.#  #.#.##.  ##....<##  r$h#.......#.##  #....@.....#  #....$.......  ................  ...............r$hf ..........##.#. r$h......#...# ###.  ...W.##.... r$h_....# .#.... r$h r$h r$hr$hb _A shadowghast is nearby!s$hUD  ((((( ((You shoot a slug.  The slug pierces through the shadowghast!!s$hZ  You shoot a slug.  The slug pierces through the shadowghast!!  The shadowghast is severely damaged.  You shoot a slug. The slug hits the shadowghast!  The slug burns the shadowghast.  You destroy the shadowghast!s$h)s$hpG○.$°......s$hL11======4.4 (1.4Rev s$hQX○°s$hgTO _Fedhas accepts your kill.s$h○○°s$hH _No target in view!s$h s$h s$h, s$h s$hs s$hɕ ; _s$hI s$h s$hM s$h> N _You now have 477 gold pieces (gained 24).s$ht s$h &s$hm s$h s$h s$h: s$h s$hL s$h s$hҤ s$hr s$h  s$hܧ J There is a stone staircase leading up here.s$h s$h  _s$h s$ho s$h s$h s$hT s$hu s$h s$hð s$h5 s$h= s$h' s$hU s$hϴ s$h s$hH s$hw s$h s$h@ s$h s$h s$h. s$h Xs$h s$h ,s$h s$h) s$hJ Bs$h s$h ####### #######..##.### #.#.##........# ##....<##..#..## s$h -#.......#.##..## #..........#.@.# ------608.4 (14.0)#..............# .........# .........s$hH ^ #..........##.#.#... .......#...#####..... ......##.... s$hk ..... .....# .#.... .(...#s$h u.... . #..##s$hW s$h K------9.4 (15s$h s$h0 ) _Found 4 boomerangs.t$h- t$h t$h t$h t$h t$h t$h ,t$hN% <##############..##.####.#.##........###....<##..#..## t$h% #.......#.##..## #..........#...# #..............# ................@# t$h% .10.0) .........t$h% .###.#.#....##...##t$h+& S###....... .....##.... ........## .#.... >..(.##.t$hv& . #..## ... ..!....... t$he- t$hL. +1.4 (2t$h3 t$hD6 ; _Found a stone staircase leading down.u$h-@u$h@u$hAu$hEu$hL##############..##.###.#.##........##....<##..#..#.......#.##..##...#...... ...##..#0##.#.#....#u$hQM#...#####........###.... ..## .#.... .>..(...##. . #..##.......... ...!u$hNU........<......u$h VA2.4 (1u$h(\u$hj\9 _Found a stone staircase leading up.u$h%|3u$h ~u$hӃu$h,u$hu$hŒu$h,u$h!u$hu$h,u$hu$h{u$hu$h3u$hu$heu$hD,u$hЩu$hu$hu$hu$hu$h۹#..............# ..................### u$h ....................## #..........##.#.#....### u$h .......#...#####........# ......##.... ##.........# .....# .#....#.>..(...##.  .... . #..##.......... u$hT...... .........<...... ##....u$h{.. u$hȻ:#.... u$h#........##. #.. ##u$h>a..........#...###u$hv#..u$hV8.4 (69.4 (7u$hu$h)Z _K - a fuming golden potionv$huv$hvv$hwv$h|v$hv$h^Bv$htv$hv$hKv$hv$hN,v$h'v$h^v$h30.......##.#.#....####v$hY#...#####........###.... ##.........###> v$h.# .#....#.>..(...##....v$h . #..##...........~..  v$hŒ............S  v$h.........<........~  v$h ##............#..~~#...v$h;~ #..v$h]##.#...~. #......... ## ...~ ..........#. ~v$h........###.......#. . v$hS   electric eel (asleep)......v$hӓ/....v$h~ 22.4 (3  An electric eel comes into view.v$hf~SSv$hب+3.4 (4v$h>v$h9 _Found an escape hatch in the floor.v$h" ((((((( You shoot a slug.  The slug pierces through the electric eel!v$hm v  The electric eel is moderately wounded.v$h& v$h4 I ySv$h"5 ○☼.#..~...y   vampire mosquitoS   electric eel  You shoot a slug. The slug misses the electric eel.A vampire mosquito comes into view.v$h < *******The electric eel shoots out a bolt of lightning at you!v$hh v$h >y°○.#..~@...v$h 76---======4.8 (1.4Rev v$h8 <○v$h 7 _The bolt of electricity hits you!w$h ((((((°( You shoot a slug.  The slug pierces through the vampire mosquito!w$h|9  The vampire mosquito is heavily damaged.You shoot a slug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito.w$ha  The vampire mosquito is almost destroyed. y..~...°○☼@§You hear an angry buzzing noise.w$h  °○.#*******The electric eel shoots out a bolt of lightning at you!w$hVw$h.Yw$hg" .y~°°.#..S○@☼..  The bolt of electricity hits you!w$hi0----6.2Rev+ w$hr0°°w$hsK○@☼w$hv& _You hear a bark!w$h ((((°(w$h^e○@☼You shoot a slug.w$h °○@☼The slug barely misses the vampire mosquito.You shoot a slug.w$h+r  The slug closely misses the vampire mosquito.w$h-%  w$h- You hear an angry buzzing noise.w$h0w$h-1w$hO1w$h=4w$hx4w$h5w$hAO.y.yw$hB..°.y○@○°yy 3 vampire mosquitoes (1 wandering)x$h|g7.6Rev* x$hC m°○@○x$h f _A vampire mosquito comes into view. x2x$h  You shoot a slug.  The slug pierces through the vampire mosquito!  You destroy the vampire mosquito!x$hC (((((○° 2 vampire mosquitoesx$ha °○Fedhas accepts your kill.x$há L  You shoot a slug.x$hr ....y.°☼☼°You hear a howl!x$h B ☼☼.#**○****°The electric eel shoots out a bolt of lightning at you!x$h+ x$h(- x$h9 y~y.○○.#..°@°..x$h> q61----38.9 (1.3x$hF `○○°°x$hK 7 _The bolt of electricity hits you!y$h  You shoot a slug. The slug misses the vampire mosquito.The slug hits the vampire mosquito!! The slug burns the vampire mosquito!  You destroy the vampire mosquito!y$h*†((°○(y$h°@°   vampire mosquitoy$hLuw ((°○y$h=vZ°Fedhas accepts your kill.You shoot a slug.y$hr  The slug closely misses the vampire mosquito.y$h?y$h_8  You hear a howl! x3y$h7y$hr  A vampire mosquito comes into view.y$hc( .y†..○y°@°°hy 2 vampire mosquitoesy$ha&h   houndS   electric eel  The vampire mosquito closely misses you.A hound comes into view.y$h9 °○y.#**°****°The electric eel shoots out a bolt of lightning at you!y$hy$h!.y.°y.#...@°...y$h'z56----530.3 (1.4y$h;°y$h*7 _The bolt of electricity hits you.y$hǧ v.##.#.#....####.#...#####..#.##.... ##..###>.# .#....#.>..(...##.... .. . #..##.†y.. ..~y$h  ..<..~ ##...°y.#..S~ #.@.°.....~ #.##.#...~. #... ## ...h ...#. ~ ..###.. .....#. .y$h  ......S   electric eel ....y$hҬ y$h, y$h  y$h > The vampire mosquito bites you.y$h y$h¸ f~y°y.h~h   houndS   electric eely$h H5--y$hй \=-----10y$h O°°y$hb M _The vampire mosquito draws vitality from your injuries!{$hZ...... .....##.#.#....####..#...#####..# ..##.... ##.........###>.# .#....#.>..(...##.... ... . #..##{$h †~.. ..........~ .<....y...~#.°°.#..S~ #..y......~ #.##.#...h. #.. ## ...~{$h=| ...#~...###..{$h#. .......{$h{$h  The vampire mosquito attacks as it pursues you!  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you.{$h$/.y.y{$h.h~h   hound{$hh2------2{$h{$hM _The vampire mosquito draws vitality from your injuries!{$h ### .........## ....##.#.#....####.#...#####.# .##.... ##.........###>{$h c# .#....#.>..(...##.. ... . #..##†~.............#y.y.#..S........~##.#..h~. #. ## ...{$h 0..#. ~ ~........###......#. .......{$hH {$h l  The vampire mosquito barely misses you.{$hl {$h X  A wolf comes into view.{$h. 5The vampire mosquito bites you.{$h y...h†h.h   wolfh   hound{$h| ]49-3{$h 7Rev+ {$h {$hU _The vampire mosquito draws vitality from your injuries! _There is a stone staircase leading up here.|$h 4[13;38H|$h) |$h |$hy |$h l  The vampire mosquito barely misses you.|$h! |$h y...h.h.  The vampire mosquito completely misses you.4|$h |$h  ######.........)....... # ###.........#......b....##..... ###........#..#..#......... #....<........##.#..#..#......#.............#.#......#.............##.......#......####.......###.########## #...........##..### 0 ..........# ...........##..........## .###.....#.#.### ####...#.##.....# #....####....###.### ##..........#    vampire mosquito### ######....## ###### _The vampire mosquito misses you.|$h# M[3;70H-|$hfM R50-5.8 (2.5|$hUR |$hT } _You climb upwards. _There is a stone staircase leading down here.}$h0o' }$ho(((((((You shoot a slug.  The slug pierces through the vampire mosquito.}$h  The vampire mosquito is lightly damaged.  You shoot a slug. The slug hits the vampire mosquito.  The slug burns the vampire mosquito.}$h ○y......☼The vampire mosquito is heavily damaged.The vampire mosquito barely misses you.}$h9N======7.2 (1.4}$hOV○☼}$hH _The vampire mosquito bites you but does no damage.}$h ○(((((((☼You shoot a slug.}$hjt _The vampire mosquito bites you but does no damage.  You shoot a slug.  The slug closely misses the vampire mosquito.You shoot a slug. The slug hits the vampire mosquito!!  The slug burns the vampire mosquito.  You destroy the vampire mosquito!}$hoH☼}$h°○@.......○☼}$h178.7 (1.5Rev* }$h?°○}$h}$h  }$h }$h +_Fedhas accepts your kill.}$h( ~$hV ~$h0 ~$ho ~$hx 2=~$hK fRev+ ~$h ,~$h ~$h 3=~$h ~$h :Rev ~$hg ~$h ~$h 34~$h! ~$h# ~$h# ~$h$ ~$h& ,~$h' ~$h?, n5~$h0 r~$h1 ~$h4 ~$h4 L6=~$h05 ~$hW7 ,~$h8 ~$hn: ,~$h; ~$h= ~$h8> K7=~$h> ~$h@ ,~$hyA ~$hC ,~$hED ~$hF O8~$hG ~$hM n~$h=S 59=~$hS ~$h1T ~$hU ~$hW ,~$h X ~$hY ~$hZ ~$hZ ~$h\ ~$h\ &60~$h(] 2=~$h%^ ~$h_ ~$h` ~$h"a ~$hb ~$hb ~$h?d ~$hf ;1~$hh ~$hi ~$h)j ~$hj ~$hl ,~$hm ~$ho ;2~$hp ~$hs B~$huu ,~$hv ~$h y K3=~$hYy ~$hYz ~$h{ ,~$h| ~$h~ ,~$h ~$h ~$h N4=~$h ~$h ,~$h ~$h ,~$h ~$hڊ ;5~$h ~$h ,~$h؎ ~$h ,~$hy ~$h ~$h 56=~$h> ~$h ~$h ~$h1 ~$hx ~$h ~$h- ~$h ~$hK V7=8~$hȩ ,~$h! ~$h ~$h ~$h 970=1=2~$hk '3=~$h k4=~$hp X~$h 5~$h ,~$h| ~$h ~$h ~$h ~$h ~$h. %6~$h ~$h ,~$hM ~$h ~$h ~$h ~$h ~$h D7=~$h ~$h ,~$h ~$h ,~$h- ~$h ~$h #8~$h/ 2=~$hP ~$h ,~$h" ~$h ,~$h! ~$h% ~$hR %9~$h ~$h ,~$h} ~$h^ ,~$hv ~$h` ~$h L80=~$h ~$ho ,~$h ~$hu ~$h ~$h ~$h ~$h #1~$hF 2=~$hQ ~$hH ,~$h ~$h ~$h ~$h ~$h ~$h 2~$h ~$h ,~$h ~$h ~$h ~$h ~$h! ..------.. _You start resting.~$h& 1733.7 (95.0)~$h' L3=------~$h' %4.7 (96~$h!- ~$h/ " _HP restored.$h$h$h$h$h}15.7 (1.0)$h§$h֝......### ..................## ...##.#.#....#### .....#...#####........# ##.... ##...###> # .#....#.>..(...##....  . #..##....†~..  $h..........h.......~1 y.~ ##....h.#..S~ #.......~ #..##.#...~. #.. ## ...~ ..........#. ~ ~y   vampire mosquito ........###.. h   wolf.....#. . h   hound......$h{:=$h>Y  You climb downwards. The vampire mosquito bites you!$h\  The vampire mosquito draws vitality from your injuries!$h, h.†  The vampire mosquito barely misses you. The hound closely misses you.The hound bites you but does no damage. The vampire mosquito misses you.$h@ g74---==7.2 (2.5$h, $h4 _The wolf bites you but does no damage. _There is a stone staircase leading up, spattered with blood here.$h $h$h$h,  The vampire mosquito bites you but does no damage.  The hound bites you but does no damage. The wolf closely misses you.$h.#hh 2 wolves (1 wandering)$h#e5----8.2 (1.0$h+$hx  ######.........)....... # ###.........#......b....##..... ###........#..#..#......... #....<........##.#..#..#......#.............#.#......#.............##.......#......####.......###.########## #...........#..hh..#..### 0 ........# ...........##....## .###.....#.#### ####...#.##$h5 .....##....####....###.### ##..........# ### ######....##   wolf ###### _The vampire mosquito misses you. The hound barely misses you.$hf 8-$h $h 5-9.7 (2.5$h $h } _You climb upwards. _There is a stone staircase leading down here.$h (((((((You shoot a slug.  The slug pierces through the vampire mosquito.$hp  The vampire mosquito is lightly damaged.  You shoot a slug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito.$h ......y.○  The slug burns the vampire mosquito.  The vampire mosquito is severely damaged.$h kwolf bites you but does no damage. The vampire mosquito misses you.wolf bites you but does no damage. The hound misses you.The vampire mosquito bites you but does no damage.wolf bites you! The hound completely misses you.$h 67--======41.1 (1.4Rev $h ○ _The vampire mosquito closely misses you.$hW (((((((○ You shoot a slug.  The slug pierces through the vampire mosquito!$h> ○The vampire mosquito is almost destroyed.You shoot a slug.$h.......y○.°The slug completely misses the vampire mosquito$h$/S.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!  The wolf closely misses you. The hound bites you but does no damage.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!$h051-------2.5Rev+ $hi7^○.°$hV:f _The wolf bites you! The hound barely misses you.$h °You shoot a slug. The slug hits the vampire mosquito.  The slug burns the vampire mosquito.$h ' The slug burns the vampire mosquito.  The vampire mosquito is almost destroyed.You shoot a slug.  The slug pierces through the vampire mosquito!!  You destroy the vampire mosquito!  Fedhas accepts your kill.$hW- "(((((((○.°h   wolfh   hound$h  ......°@°°○.  You can now transform dungeon walls and trees into plant allies.The wolf barely misses you. The hound bites you but does no damage.  The wolf misses you. The hound bites you but does no damage.$hſ *2=----93.9Rev* $h Z°°○$h; Q _The wolf barely misses you.$hS $hOS You shoot a slug. The slug hits the wolf!! The slug burns the wolf.  You kill the wolf!$hX@°°$hY°○$hYih   hound$h (((((((°$hU°○Fedhas appreciates your contribution to the ecosystem.$hlD ......$h+m.h☼°.°○You shoot a slug. The hound bites you but does no damage.$haqM=205.3$haxl☼°○$h}S _The hound closely misses you.$h>  You shoot a slug. The slug pierces through the hound!!  You kill the hound!$h (((((((°$h ☼°@°○Fedhas appreciates your contribution to the ecosystem.$hșB......$hD○†○†@.○.°$h Q316.8 (1.5$h˥=○$hF' _You shoot a slug.$h84$h$h,$hX$hX$h$4$h-Rev+ $h$h],$hk$h,$h$hP5$h$h$h$h7Rev $h$h,$hl$hs$hT6=$h5$h,$hE$h$h!$h$h4$h{K7=$h$h?$he$h$h$h$hV$hs$h98$hi$h$h$h$hf,$hH$h; z59=$h ,$h $h $h7 $h $h$hYX60=$h$h,$h$h1,$h$hA;1$h$h,$ho$hO,$h$h;2$h$h$h $h $h~!$h"$h"K3=$hs#$h$,$ho%$h&,$hI'$h)$hJ)N4=$h)$h*,$hX+$h,$h,$h8-$h'.$hR.%5$h.$h0$h-0$h0$h1$h1$hQ2$h3a6=$hX4$hs5,$h5$h7,$h8$h9$h8:N7=$h:$h"<,$h<$h=,$h;>$h?$h&@%8$h@$hA$hA$hQB$hC$hC$h9D$hOE;9$hF$hH,$h(J$hK,$hK$hMb70=$hzN$h2P,$hP$hR,$hS$hU$hVU1=$hW$hY,$hZ$hs\,$hr]$h_$h`2$ha$hb$h"c$hd$hf,$hg$hh$hhK3=$h]i$hj,$hk$hl,$hm$ho$hLoU4=$h_p$hr,$hs$hu,$hv$htw$hw%5$hpx$hz,$h{$hm}$h}$h~$h$h܀%6$hӁ$h,$h$hR,$hΆ$hȇ$hK7=$h$h,$h$hƋ,$hΌ$h<$htU8=$h$h~,$h~$h,$h$hח$h9$h$h,$h$h,$h_$h{$hL80=$h$hm,$hy$hڤ,$h\$ht$hȦU1=$h6$h,$h.$h,$h$h$h'%2$h$hޭ$h$h $h$B$h8 .†.------... _You start resting.$h1836.8 (90.0)$hL3=------$h%7.8 (91$hq$h" _HP restored.$h)\$h\$hEd$hk$hp18.8 (1.0)$hr$hb......### ..................## ...$hc`##.#.#....#### .....#...#####........# ##.... ##...###> # .#....#.>..(...##....  . #..##...F†~..  $hc..................~1 .h..~ ##....†.#..S~ #.......~ #..$hd##.#...~. #.. ## ...~ $hUd..........#. ~ ~F   marrowcuda (wandering) ........###.. h   wolf (wandering)$hd.....#. .......$hiP=$h?k$hl$hm$hp9  You climb downwards.$hs$hX}..F...#.hEh$h}PE   water elemental (wandering)F   marrowcuda (wandering)hh 2 wolves (wandering)$h.40.3 (2.5$hp$h _A water elemental comes into view. A wolf comes into view. _There is a stone staircase leading up, spattered with blood here.$h(((((((E  FhhA water elemental comes into view. A wolf comes into view. _There is a stone staircase leading up, spattered with blood here.  You shoot a slug.  The wolf howls! x2  The slug pierces through the water elemental!  The water elemental is moderately damaged.$hۀ  The slug misses the wolf. You shoot a slug.  The slug closely misses the water elemental.The slug hits the wolf. The slug burns the wolf.$h,$h,$h$ht$ht$hA°F.h°...#...E...   wolf$hz======1.7 (1.4Rev $hC°°$h2 _The wolf is lightly wounded.$hϖ + °(((EE  You shoot a slug. The slug hits the water elemental!  The slug burns the water elemental terribly.$h2|You shoot a slug. The slug hits the water elemental!  The slug burns the water elemental terribly.  The water elemental is almost destroyed.  You shoot a slug.  The slug pierces through the water elemental.  You destroy the water elemental!$hv9°((((F   marrowcudah   wolf$h@$h$h$hW$h$h-$h1$h9°☼......○@.h.F°.h....h 2 wolves$hg33.1Rev+ $hc°☼○°$hO _Fedhas accepts your kill.$h ☼○@(((((((°You shoot a slug. The slug misses the wolf.$h  The slug closely misses the marrowcuda. You shoot a slug.  The slug hits the wolf!! The slug burns the wolf.  You kill the wolf!$hF°☼○°   wolf$h,$h,$h+1B.○○@hF.....○°...44.5Rev* ○○○° _Fedhas appreciates your contribution to the ecosystem.$hx○○○°$hH $h)t○○○°$h;$h○F°@h.○$hCc=-----50$h/$?○°$hKj ######.........)....... # ###.........#......b....##..... ###........#..#..#......... #....<........##.#..#..#......#.............#.#......#.............##.......#......####.......###.########## #...........#...†..#..### 0 .......$hK†@h......# ...........##..........## .###.....#.#### ####...#.##.....# #....####....###.### ##..........# h   wolf### ######....## ###### $h L_The wolf barely misses you. The wolf bites you but does no damage.$hM<-----$hV$hl-7.0 (2.5Rev+ $hf$h& _You climb upwards. _There is a stone staircase leading down, spattered with blood here.$h  You shoot a slug. The slug hits the wolf! The slug burns the wolf!  You kill the wolf!$hX C.$hJ (((((((Fedhas appreciates your contribution to the ecosystem.$hp ☼@.......☼$h 6======8.4 (1.4Rev* $hi <☼$h ' _You shoot a slug.$h~ 4☼$h! $h~ V☼☼$h B○○$h M------90$h V○○$h9 ......### ..................## ...##.#.#....#### .....#...#####........# $h9 P##.... ##...###> # .#....#.>..(...##....  . #..##.....~..  $h: ........F.........~1 $h7: a.@........~ $h: ##............#..S~ #.......~ $h: #..##.#...~. #.. ## ...~$h;  ..........#. ~ ~F   marrowcuda$h;  ........###.......#. .......$h,= =------$h;G {  You climb downwards. The marrowcuda barely misses you.$h m=50.9 (2.5Rev+ $h; $hU _The marrowcuda bites you but does no damage. _There is a stone staircase leading up, spattered with blood here.$h $h. $hd $h _  The marrowcuda misses you.$h -1.9 (1.0$h $h j ######.........)....... # ###.........#......b....##..... ###........#..#..#......... #....<........##.#..#..#......#.............#.#......#.............##.......#......####.......###.########## #...........#...†..#..### 0 .......$h A†@.......# ...........##..F.......## .###.....#.#### ####...#.##.....# #....####....###.### ##..........# ### ######....## $hH r###### _The marrowcuda bites you but does no damage.$h0 $hW $h3 5-3.4 (2.5$hݑ $hf _You climb upwards. _There is a stone staircase leading down, spattered with blood here.$hXX(((($h7M  You shoot a slug. The slug closely misses the marrowcuda. You shoot a slug.  The slug hits the marrowcuda! The slug burns the marrowcuda.$hK ○F...  The marrowcuda is heavily damaged.======4.9 (1○$hB _The marrowcuda bites you but does no damage.$hi  You shoot a slug. The slug hits the marrowcuda!! The slug burns the marrowcuda.You destroy the marrowcuda!$hnF☼$h ○((((Fedhas accepts your kill.$h| |☼☼°○...$hM l6.3 (1.4Rev* $hs Q☼☼$hՋ ' _You shoot a slug.$hG X☼☼°$h $h U☼°$h3 H _No target in view!$hJ☼°$h$hM☼○$h{ ~○○°○$hT------70 _$hv○○°○$h=^......### ..................## ...##.#.#....#### .....#...#####........# ##.... ##...###> # .#....#.>..(...##....  . #..##.....~..  ..................~1 $hY.@........~ ##............#..S~ #.......~ #..##.#...~. #.. ## ...~ ..........#. ~ ~ ........###.......#. .......$h=------$h$h7sd8.8 (2.5Rev+ $h}y$hu} _You climb downwards. _There is a stone staircase leading up, spattered with blood here.$h$h3$h$hmH _No target in view!$h ### ......## ##.#.#....#### #...#####.# ##.... ##..###> # .#....#.>..(...##....  . #..##.~.. .~ .<@.......~ ##.#..S~ #.~ #.##.#...~. #.. ## ...~.#. ~~~ S   electric eel.###.. ... $h $h? *******The electric eel shoots out a bolt of lightning at you!$hi M@......$hj g77--===9.8 (1.0$hr $hu 7 _The bolt of electricity hits you.$h{  You shoot a slug.  The slug pierces through the electric eel!!  You kill the electric eel!$htX((((((($h.{  Fedhas appreciates your contribution to the ecosystem.$h#☼@....°...#..~$h(--7======61.2 (1.4Rev* $h/M☼°$h2' _You shoot a slug.$h.☼$h=$hnA☼°$hjH _No target in view!$hR### ......## ##.#.#....#### #...#####.# ##.... ##..###> # .#....#.>..(...##....  . #..##.~.. .~ .☼.@......~ ##.°...#..~~ #..~ #.##.#...~. #.$h. ##....~.#. .~~~.###.. .......#. . .~≈ $hK○°$hr8------20 _$h<°$h$h>?### ......## ##.#.#....#### #...#####..# .##.... ##..###>. # .#....#.>..(...##.  . #..##.~..~$h>.~..○.~##.°...#..~~≈#...~≈$h#.##.#...~.~#...##....~.$h#.#. <.~~~..###.. ....~$hN.....#. ... ..~≈. $hj$h ○.S<S   electric eel (wandering)  Found a stone staircase leading up.$hl|------3Rev+ $h<○$h ` _An electric eel comes into view.$hi; *### .....## ##.#.#....#### .#...#####........# . ##.... ##...###>.  .#....#.>..(...##.  . #..##.~..~..$h; ~.~.○...@....~##.#..~~S≈#....~≈#.##.#...~.~≈#.$h< ...##....~...#. <.~~~.~$hC< ..###.. .....~.....#. ... .$hh< E..~≈. $hA $hK g°S≈$hNL &4$hT ;°$hY $hFound a stone staircase leading up. _An electric eel comes into view.   The slug pierces through the electric eel!!  $hdYou kill the electric eel!  Fedhas appreciates your contribution to the ecosystem.$h°...@((((((($hqk °You hear a splash.$h+☼..○#..~†≈≈$ht98======5.5 (1.3$hX☼°○$h ' _You shoot a slug.$h&### ....## .###.#.#....#### ..# #...#####........# ...... ##.$h'..###>. .#....#.>..(...##......~ . #..##.~..~.≈.☼....~.~≈.°....@...~~~≈##.○#..~†≈≈~#.....~≈#.##.#...~.~≈~#....##....~~~≈$hy(...#. <.~~~.~≈..###.. .....~~≈.....#. ... ...~≈.~~ $h 1○<------60$hj5O○○$h6$hGv### ## ..# ##.#.#....#### ..# ...#####........# . .... ##...###>...# #....#.>..(...##......~≈  #..##.~..~.≈.○....~.~≈.<.....@..~~~≈~##.○#..~†≈≈~#......~≈≈≈.#.##.#...~.~≈~#....##....~~~≈.  ...#. .<.~~~.~≈.###..#.....~~≈......#. ...#...~≈.~ $h~°------7$hqV○°$h$h9r ### ..## #..# ##.#.#....#### ...######........# . ##.........###>...# ....#.>..(...##......~≈ #..##.~..~.≈ .○....~.~≈ .<......@.~~~≈~≈ ##.°#..~†≈≈~~≈#.......~≈≈≈.~#.##.#...~.~≈~~.  #....##....~~~≈. ..#. .<.~~~.~≈≈. .###..#.....~~≈.  .....#. .[$hv 39;49m..#...~≈.~~~≈ °°80=8°°$h~J$hPRev $h5$h$h]$h^$h$hnV1=$h7$h}$h$h$h$h2$hI$h$hР%2$h $h,$h9$h$h $hI$h$h;K3=$hԳ$h1 _HP restored.$h[# ### ... ........## #..# ##.#.#....#### ...#########........# ......  ##.........###>...### $h= ...#.>..(...##......~##..~..~.≈.......@~.~≈≈≈ ..<........~~~≈~≈ #..#..~†≈≈~~≈≈ #........~≈≈≈.~F #.##.#...~.~≈~~ #.##....~~~≈..>F   marrowcuda (wandering).#. .<.~~~.~≈ .......###..#.....~~≈..~ $hjc.....#. ...#...~≈.~~~≈$h{ 77.5 (9  A marrowcuda comes into view.$hPF≈$h/8.5 (10.0)$h$h4 _Found a staircase to the Lair.$hT# (((((((F    $h#@You shoot a slug.  The slug pierces through the marrowcuda!$hc  The marrowcuda is moderately damaged.You shoot a slug. The slug hits the marrowcuda! The slug burns the marrowcuda.$h.$hI/$h/8o○○~≈F$h8F.~.$ht9R======9.9 (1.4)$h9,Rev $hAV○○$h.Dc _The marrowcuda is almost destroyed.$hd○((((((($hj  You shoot a slug. The slug closely misses the marrowcuda. You shoot a slug.  The slug pierces through the marrowcuda!!  You destroy the marrowcuda!$hsnE○$hc°°○°~≈~.~.$h`81.3Rev+ $h °○° _Fedhas accepts your kill.$hD4$h$h $h$hf=$h5$hj$hI$h$hPRev $hY$h(#P  There is an escape hatch in the floor here.$h%$h% _$h0&$hA+n$h,B$h/$h17$hl3$hT7$h90$h;$h=$hAB$hC$hC,$hC$hE$hLG,$hG$hH$hKB$hM$hO,$hP$hUR$h(U,$hV$hW$hZ,$hZ$h]$ha,$hQb$h9d$hf,$hzg$hh$hj,$h l$hr) ###  #.##  ###..##  #.....# $h$s ##..### ### #...############### # #...........@.....# ------###>...############..#$hvsI#......~≈≈≈≈ ...~..~.≈≈≈≈≈≈ .....~.~≈≈≈≈≈≈ .....~~~≈~≈≈≈≈$hs#..~†≈≈~~≈≈≈≈~≈≈≈.~≈~≈≈ #...~.~≈~~...$hz}99.3 (18.0)------900.3 (19$hZ$hā. _L - a scroll of identify$h23$hm ,$h B$h/ $h9 $h &  $hR ###  #.##  ##..##  .....#  #..###  ...#####  .........#  $h >...#####..#  ...~≈≈≈≈ ....# .~.≈≈≈≈≈≈ ..~..# ~.~≈≈≈≈≈≈ .~....# ~~~≈~≈≈≈≈ .~≈....#  S   electric eel (asleep) $hA †≈≈~~≈≈≈≈ .≈~S~...# ~≈≈≈.~≈~≈≈.~~≈~~~..# .~≈~~...  $hd* \4.3 (4.0)5.3 (5$h0 $hW> ` _An electric eel comes into view.$h(  ###  #.############.......@# >#######..#  ....#  ..~..#  .~....#  .~≈....#  .≈~S~...# .~~≈~~~..# $h  ###  #.###########.......@# >#######..#  ....#  ..~..#  .~....#  .~≈....#  .≈~S~...# .~~≈~~~..# $hQ$h$h$hd _An electric eel is nearby!$h7H (((((S    You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.$h ((The electric eel is severely wounded.$hg^V §.○....S~You shoot a slug. The slug misses the electric eel.You hear a howl!$hmc §**○****The electric eel shoots out a bolt of lightning at you!$hf☼@.°....$h,74---======6.7 (1.4Rev $h:☼$h` $h)_The bolt of electricity hits you!$h The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  The slug pierces through the electric eel!  You kill the electric eel!  Fedhas appreciates your contribution to the ecosystem.☼(°(((( ( ( $h\v ☼°You hear a splash.$hk  You shoot a slug.  You hear a howl!$hd○°°....T   troll†$hh   wolfh≈~~T $h `5---98.1$hL7Rev+ $h°° _A wolf comes into view. A troll comes into view.$h٨○(°(((((($hI$ ○ You shoot a slug. The slug barely misses the wolf. You shoot a slug.  The slug pierces through the wolf.$h,$h,$h/°°...~h≈.T≈~≈~~~9.5° _The wolf is moderately wounded.$hu  stairs the Skirmisher  Coglin of Fedhas ****..###  Health: 75/83 =====================---#.##  Magic: 14/14 ======================== ##..##  AC: 10Str: 19 .....#  EV: 13Int: 9 #..###  SH: 0Dex: 19 ...###############  XL: 11 Next: 29% Place: Dungeon:11 $h=...............°@#  Noise: ======---  Time: 8909.5 (0.0) >...############°.#  g) +8 hand cannon "H j) +2 hand cannon (f ...~≈≈≈≈....#  Fire: g) +8 hand cannon "Hytad Gis" {p .~.≈≈≈≈≈≈ ..~..#  Rev+ ~.~≈≈≈≈≈≈ .~....# ~~~≈~≈≈≈≈ .h≈.T..#  T   troll †≈≈~~≈≈≈≈ .≈~†~...#  h   wolf ~≈≈≈.~≈~≈≈.~~≈~~~..# .~≈~~... Fire: g) +8 hand cannon "Hytad Gis" {penet, Str+5}$htPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (moderately wounded, 64% to hit)  You shoot a slug. The slug pierces through the wolf!!  You kill the wolf!((((((($h(l°Shift-Dir - straight line  Aim: a wolf (moderately wounded, 64% to hit)  $hlYou shoot a slug. The slug pierces through the wolf!!  You kill the wolf!  Fedhas appreciates your contribution to the ecosystem.You shoot a slug.$h$h$°.○..~.T~≈..≈~$h63011.0 (1.5Rev* _$hN°○$h$hI (○(( You shoot a slug. The slug hits the troll! The slug burns the troll.$h= ' ○(( ((The troll is heavily wounded.You shoot a slug. The slug pierces through the troll!$hN ,$h .☼°T~....~$h (2.5$h I☼°$h ^ _The troll is severely wounded.$h<(°(((((($h5`  You shoot a slug. The slug closely misses the troll. You shoot a slug.$h'$h*☼T..~...~$h[7=3.9 (1.4$h$hwX _The slug closely misses the troll.$h?☼((((((($h  You shoot a slug. The slug closely misses the troll. You shoot a slug.$h ○T°.~...~The slug closely misses the troll. The troll closely misses you.The troll barely misses you. The troll misses you.60-----5.3$hF<°$hU _The troll bites you but does no damage. The troll claws you! x2$hvY ○°$hYYou shoot a slug.  The slug hits the troll but does no damage.$h3  The troll is severely wounded.You shoot a slug. The slug pierces through the troll!  You kill the troll!$h8,(((((( ( $h°°°.~...~1-----46.7°° _Fedhas appreciates your contribution to the ecosystem.$h2Rev+ $h3=$hPRev $hX4=$h$h"7$hй$h$h޻%5$h$h$hH$hξ$h,$h$$ha6=$hP$h7=$hB$h|$h$h,$hh$h8$h%8$h$h$h$h$h,$h{$h $h_%9$h1$hB$hy,$h$h|b70=$hP$h,$hi$h,$hq$h91$h2=$h%$hY,$h$h,$h@$hL23=$h,$h$h,$h$h$h:U4=$h$h$h;$h5$h@,$h$h$h%5$hf$hx,$h$hh67=$hB$hK8=$h,$h-?980=$h)01=$h0$h6$h6;2$h7$h8,$hi9$h ;,$h;$h=a3=$h=$h?$hA,$hA$h#D$hE,$hdF$hlI$hJ,$hqL$h9M$hN$hVO9=$hO$hR$hS$hT$hT$hV$hX,$hY$h\$h]$h]$hw^$h_$ha,$hlc$he$hT{~.≈≈≈≈≈≈≈......~..# .~≈≈≈≈≈≈~≈~..~....# ~~≈~≈≈≈≈≈~~.~≈....# ≈≈~~≈≈≈≈≈~.≈~†~...# ≈≈≈.~≈~≈≈.~~≈~~~..#$h|s ~≈~~... ~.~~~~~~..# ~~≈..>. h........# .~≈≈... ~~≈~~~~..# ~~≈..~ ~~≈≈...@.# ------ .~~~≈ ~~≈~≈~≈..  ~~~~~~  ..~~~...  ........  ....$....  h   wolf (wandering) #....####$h_}  .....    $hL093.7 (77.0)$hćG.h$hwK------4.7 (78$h6$hƒW _A wolf comes into view.$h%L((((((($h hYou shoot a slug. The slug closely misses the wolf. You shoot a slug.  The wolf howls!  The slug pierces through the wolf.$h),$h0....~~~.☼☼$h1~======6.1 (1.4)Rev $h7<☼$h;2 _The wolf is lightly wounded.$h $h1 $hL $h_ $h $h X$h $h  .~~≈~..~... ~~≈~≈≈≈≈≈~~.~≈... ≈≈~.≈~†~..≈.~≈~≈≈.~~≈~~~. ~≈~~... ~.~~~~~~.~≈..>. h....... .~≈≈... ~~≈~~~~.○ ~~≈..~ ~~≈≈..... .~~~≈ ~≈~○------70 ~~~~~~....#..~~~....h   wolf....# ##  ------○○ _A wolf is nearby!$hm((((~~~.○((($h ○You shoot a slug. The slug closely misses the wolf. You shoot a slug.$ht,$hu$h" ..≈h~~~.○...○○☼$hN======8.5 (1.4$hu○○☼$hV _The slug barely misses the wolf.$h (((((~~.○(($hI d You shoot a slug. The slug pierces through the wolf!$hd  The wolf is almost dead.You shoot a slug. The slug hits the wolf. The slug burns the wolf.  You kill the wolf!$hRl r○○☼$h5 ...†~~~.°.○°°☼○$h g59.9Rev+ $h R°☼○$hC l _Fedhas appreciates your contribution to the ecosystem.$hS4$hڷ$h$h}B$h$hB$h.$h$h:Rev $h$h$h).~≈~~....~.~~~~~~..# ..~~~≈..>............# ~~~.~≈≈.....~~≈†~~~..# ...~~≈..~...~~≈≈.....# .~≈.~~~≈ ~~~~~≈~≈~≈..##  $hjD~≈~~~~~~~.°°.#  ~≈~..~~~.....#  $hb.............#  $h.......@.....# ------$h9002.9 (3.0..##....####.#$h  #...... .# $h9### ##$h  $h#.... #.... ..... .##..< $h:°.$hSJ------3.9 (4$h*9°$h^S . _Found an escape hatch in the ceiling.$h+4.9 (5$hp$h3? _You now have 490 gold pieces (gained 13).$h 4$h $h^ $h]+ i$h0 n$hRY  ........####### ...#....# .####.#.....## ...[#........# ....#.##..<....... ##.......ß..###...##$.....#...##  #..@...# 18.9 (14.0) #.......#  ###...###  ###.# ### 9.9 (15 _Found a ring mail.$h $h $h $h $ho  ...#..........# ........####### ...#....######.#.....##[#........##.##..<.##$h o...... ##....#o...ß..###...##o.$....@#...##.....#...... #.......#$h m. ###...######$h .####o   orc warrior (asleep)$h ^oo 2 orcs (asleep)$hQ t0.0)20.9 (1 $h c_2 orcs and an orc warrior come into view.$he (((((((o  You shoot a slug.  The slug pierces through the orc warrior!  The orc warrior shouts!$h  The orc warrior is heavily wounded.You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.$hsn  The orc warrior is almost dead.$hu$hhv$hw$h!x$hz$h|4  The orc shouts!$h~$h ..ooo.o...°o....#○o 2 orc warriors (1 polearm, 1 wandering)ooo 3 orcs (1 missile, 2 wandering)An orc comes into view. It is wielding a +0 whip.======2.3 (1.4Rev $h=○$h_ _An orc warrior comes into view. It is wielding a +2 trident of flaming.$h`An orc comes into view. It is wielding a +0 whip. _An orc warrior comes into view. It is wielding a +2 trident of flaming.You shoot a slug.x2; The orc warrior shouts!  The slug pierces through the orc warrior!  You kill the orc warrior!$h[hn (((((((   orc warrior (polearm)oo)Fedhas appreciates your contribution to the ecosystem.The slug pierces through the orc.$h  The orc is lightly wounded.  You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc!$hQ 2 orcs$hy,$hz$h.o....ß.○)o$...°.o...#°.○$h 4/84363.8 (1.5Rev+ _Fedhas appreciates your contribution to the ecosystem.$hA°°$hi _Your Fighting skill increases to level 7!$h   You shoot a slug. The slug pierces through the orc!!  You kill the orc!$h"(((((((°○   orc$h °○Fedhas appreciates your contribution to the ecosystem.$h(;%  $hg;You shoot a slug.$hv=$h&H....).$hsH.°.o.....o..#.○○$hDMl5.1 (1.3Rev* $hUN°○○$hY' _You hear a shout!$h= °((((#.○○ You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.$h °(((#.○○(( The orc warrior is moderately wounded.You shoot a slug.  The slug pierces through the orc warrior!$he($h($h))$h,$h60.$.o.☼..o#°°°..$h7-6.5 (1.4$h,@<°°$huB_ _The orc warrior is almost dead.$h|$  You shoot a slug. The slug hits the orc warrior.  The slug burns the orc warrior.  You kill the orc warrior!$hX* )((°°°o   orc $he (((((°Fedhas appreciates your contribution to the ecosystem.$h~8 ,$hL> m o...ß.°).$.)o○.#°..$h> ko 2 orcsYou shoot a slug.$hA 588.0 (1.5$hH U°°$hhR q _An orc comes into view. It is wielding a +0 club.$h+  You shoot a slug. The slug pierces through the orc!!  You kill the orc!$h'°(((((((°   orc$huD °Fedhas appreciates your contribution to the ecosystem.$h,$h6....ß.°).o.))°.°°$hZ-9.3 (1.3$h;@°°$h' _You shoot a slug.$hs> °(((( You shoot a slug. The slug hits the orc. The slug burns the orc.$h  The orc is heavily wounded.You shoot a slug. The slug pierces through the orc!  You kill the orc!$hqv°(((°$hS.).$.))°○°$hX.30.8 (1.5$h_X°○°$hbl _Fedhas appreciates your contribution to the ecosystem.$h°○°°$hJZ°○°°$hH _No target in view!$h-[ $h[ $h] $ha $hk  ...#.##. ........#.. ...#....##.####.#.....##ß....[#........#.#.##..<.##.)...###....#>....ß..###...##.).$.))@.#...##0.0....#○°°...#ß.... #.#..# ###...###.. ###.#.$hl 6 ###$hx ?○..$h| L------1.8 (1$h[ =○$hA < _Found a staircase to the Orcish Mines.$h\4$h$h$h,$ht$h:  ...#.#.#. ........#. ...#....##.####.#.....##.ß....[#........#.#.##..<.##.)...###....#$hn.>....ß..###...##.).$.)@..#...##------....#°.....#.ß.....#.#.######...###... ###.#. ###$h.  Things that are here:  ...#.##.#.. ........##.... ...#....##.####.#.....##.ß....[#........#.#.##..<.##.)...###....#.>....ß..###...##.).$.@)..#...##....#°.....#.ß.....#.......#.######...###.. ###.#.. ###.....  a +0 short sword; an orc corpse$h&P2°$h(i3.8 (2Rev+ _$h*/<°$hD5  Things that are here: _a +2 trident of flaming; a +0 plate armour; an orc corpse$hb{ 4$h~ $hI $h $h % _$h $hˑ $hŖ $h $h7 $h£ l  You now have 505 gold pieces (gained 15).$h $h Z _Items here: )) [ †.$h) $hu ?Rev $h] $h $h ,$h n$h| $h: ,$h8 $hp c$h< F$hA $hQ $h ,$h1 $hJ $h ,$h $h $h B$hc# $h& ,$ht( $h(- $h0 ,$h73 $h[5 $h< .......).).))..#...# .. ...........#......# #.. .....ß.....#.......#..####.....######...##.............## ###.#$h= ?........# ###..........# ..........##.## #......@#..##### 47.8 (14.0)...#### [.......# $hM= w##...... .............................$h4G $hG ,8.8 (15$hLO $hR - _Found a leather armour.$hL_$h! .. .....#...#..ß......#..####.....######...##..............## ###.# .....# ##......# ...##.##.#..##### .### 0.0)[ .##.......##..).....#.##$h$hm+9.8 (1$h$h' _Found a falchion.$h S 3$h0U $h|[ $hk^ ,$hc ,$hi B$hm $ho $ho $h (((((((You shoot a slug.  The slug pierces through the komodo dragon.$h ○The komodo dragon is lightly wounded.  You shoot a slug. The slug hits the komodo dragon.  The slug burns the komodo dragon.$h,°[..)l.°☼°$h_1.6Rev+ $hD°☼$h; _The komodo dragon is lightly wounded.$h  °(((((((☼° You shoot a slug.  The slug pierces through the komodo dragon.$h( $hՑ°The komodo dragon is moderately wounded.You shoot a slug. The slug hits the komodo dragon!  The slug burns the komodo dragon.$h,$h○○.[..)..l○°$hl3.1 (1.5Rev* $h$G○○°$h&e _The komodo dragon is heavily wounded.$h] ○○(((((((○You shoot a slug.$hm _The komodo dragon is heavily wounded.  You shoot a slug.  The slug barely misses the komodo dragon.  You shoot a slug.  The slug pierces through the komodo dragon!!  You kill the komodo dragon!$hQ○○°$hW$h-○○°$h[..)..†@○°.$h6424.4 (1.3$hF○○°$hl _Fedhas appreciates your contribution to the ecosystem.$h-J$hO1$h4$h4$h]9$h(<$h=$h=$h`?$hD$h GPRev+ $hMH$hgK$hM,$hN$hR$hT,$hV$hY$h [$hN[$h$hn [..)..†..#.##[.####...#.?........##..........#......###....#0.0)......## #....#$hğ ..#...## ##..##.###### #.##..###.......####... #...$h *##$h $h= +1.4 (1$h $h  $h, -_Found a stone staircase leading down.$hO=3$h@$hD$h'H$hoH$h[L$hM$h_Q,$hS$hV$hY,$h_,$hKb$hb$hd$hg$h8k$hxk$h(o$h u,$hw$h~I _L - 2 scrolls of identify (gained 1)$h)3$h#$hJ$h,$h+$h$hԎ,$h$ha$h,$hҕ$h$h,$h$h$h#,$h$h/$h,$hU$h,$h$hN _B - 4 potions of enlightenment (gained 1)$h3$h$h$h,$h$h$h,$h>$h+$h:,$h$hԾ$h,$h$h$h,$h$h$h^B$h$h$h$hS$hO$h4$hn$h$h,$hq$h$hG,$h$hH$he$h$h$h$$h%$hY$h$h$h,$h$h9$h$h$h$h$h,$h0$h$h,$h$h $hN ,$h$h$h,$hR$h$hZ,$hV$h$h$h$h($h($h,,$h-$h/$hw1,$h5,$h 7$h27$hj9$h1;$h==,$hK>$hk@$hAC,$h?E$h~J$hK,$hN$hP$hR,$hS$hT$hcV$hV$hX$h^$hAa,$hb$h5e$he,$hf$hh$hpi,$h j$hl$hq .ß....>......# .......#...... .. ....... ##.. .....ß...... .#...#....## ..................###.......#... #$hqT..........130.4 (49.0)[.#.###....##.......#.. # # #......#........###.#.#.#..#.##.[.......##........#..##.##......##..###.....#..##.........##$h&r #..#.....#................# ##......##................#$hr #......######.............. $hy$hPy,1.4 (50$h}$h?) _Found a scale mail.$h_ $hZh Inventory: 38/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} $hh 0Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour $hh  z - a +2 scale mail of fire resistance Wands (go to first with /)$hh uo - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (15)  $hi J - a wand of paralysis (7) Scrolls (go to first with ?) $h7i ^ n - 5 scrolls of vulnerability  q - a scroll of fog$hli Zs - a scroll of amnesia  t - 2 scrolls of noise $hi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$ha L - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hIdentify which item? (\ to view known items) Scrolls (select first with ?)  D - 4 scrolls labelled VACRUN LIAD  G - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO Potions (select first with !) $h$ e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  k - 2 lumpy orange potions  p - a green potion $h E - a lumpy golden potion  F - 2 fizzy brown potions  K - a fuming golden potion $hGj[?] describe selected$h $h.ß....> stairs the Skirmisher......#....... Coglin of Fedhas ****..#........ ...... Health: 84/84 ========================.......##.. .....ß Magic: 14/14 ========================$h>C........#..####... AC: 10Str: 19..#....## ............ EV: 13Int: 9........###............. SH: 0Dex: 19$h]..........#............. XL: 11 Next: 42% Place: Dungeon:11$h#.....@................ Noise: ---------  Time: 9131.4 (0.0).[.#.###....##.......#.. g) +8 hand cannon "H j) +2 hand cannon (f# # #......#........### Fire: g) +8 hand cannon "Hytad Gis" {p.#.#.#..#.##.[.......##$h........#..##.##......##..###.....#..##.........##$h. $h}#..#.....#................# $hN##......##................# #......######..............$hn  _Fedhas appreciates your contribution to the ecosystem. $h_Found a pair of boots. _Found a stone staircase leading down. _L - 2 scrolls of identify (gained 1) $hD_B - 4 potions of enlightenment (gained 1) _Found a scale mail.$h"$h($hc0>.ß....> stairs the Skirmisher......#....... Coglin of Fedhas ****..#........ ...... Health: 84/84 ========================.......##.. .....ß Magic: 14/14 ========================........#..####... AC: 10Str: 19..#....## ............ EV: 13$h0Int: 9........###............. SH: 0Dex: 19..........#............. XL: 11 Next: 42% Place: Dungeon:11#.....@................ Noise: ---------  Time: 9131.4 (0.0)$hC1n.[.#.###....##.......#.. g) +8 hand cannon "H j) +2 hand cannon (f# # #......#........### Fire: g) +8 hand cannon "Hytad Gis" {p.#.#.#..#.##.[.......##........#..##.##......##..###.....#..##.........## #..#.....#................#$hp1 ##......##................# #......######..............$h1  _Found a pair of boots. _Found a stone staircase leading down. $h1[_L - 2 scrolls of identify (gained 1) _B - 4 potions of enlightenment (gained 1) $h1S_Found a scale mail.  As you read the scroll of identify, it crumbles to dust.$hD$h+E+2.4 (1$hM$hNstone staircase leading down. _L - 2 scrolls of identify (gained 1) _B - 4 potions of enlightenment (gained 1) _Found a scale mail.  As you read the sc$h,Oroll of identify, it crumbles to dust. _D - 4 scrolls of teleportation$h $hW Inventory: 38/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} $h Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn) $h Q C - a +2 helmet (worn)b - a +0 leather armour $h  z - a +2 scale mail of fire resistance Wands (go to first with /)$h4 uo - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (15)  $hV J - a wand of paralysis (7) Scrolls (go to first with ?) $h  n - 5 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia  t - 2 scrolls of noise $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hI L - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. $hEIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or $hӹ proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” $h -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. $h2q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h6}@Identify which item? (\ to view known items) Scrolls (select first with ?)  G - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO $h}sPotions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  k - 2 lumpy orange potions  p - a green potion $h} E - a lumpy golden potion  F - 2 fizzy brown potions  K - a fuming golden potion $h}#$h~G[?] describe selected$h5 .ß....> stairs the Skirmisher......#....... Coglin of Fedhas ****..#........ ...... Health: 84/84 ========================.......##.. .....ß Magic: 14/14 ========================........#..####... AC: 10Str: 19..#....## ............ EV: 13Int: 9........###............. SH: 0Dex: 19..........#............. XL: 11 Next: 42% Place: Dungeon:11#.....@................ Noise: ---------  Time: 9132.4 (0.0).[.#.###....##.......#.. g) [4$hl6 0m+8 hand cannon "H j) +2 hand cannon (f# # #......#........### Fire: g) +8 hand cannon "Hytad Gis" {p.#.#.#..#.##.[.......##........#..##.##......##..###.....#..##.........## #..#.....#................# ##......##................# #......######..............  _Found a stone staircase leading down. _L - 2 scrolls of identify (gained 1) _B - 4 potions of enlightenment (gained 1) _Found a scale mail.  As you read the scroll of identify, it crumbles to dust. _D - 4 scrolls of teleportation$h; $hS .ß....> stairs the Skirmisher......#....... Coglin of Fedhas ****..#........ ...... Health: 84/84 ========================.......##.. .....ß Magic: 14/14 ========================........#..####... AC: 10Str: 19..#....## ............ EV: 13Int: 9........###............. SH: 0Dex: 19..........#............. XL: 11 Next: 42% Place: Dungeon:11#.....@................ Noise: ---------  Time: 9132.4 (0.0).[.#.###....##.......#.. g) +8$heT  hand cannon "H j) +2 hand cannon (f# # #......#........### Fire: g) +8 hand cannon "Hytad Gis" {p.#.#.#..#.##.[.......##........#..##.##......##..###.....#..##.........## #..#.....#................# ##......##................# #......######..............  _L - 2 scrolls of identify (gained 1) _B - 4 potions of enlightenment (gained 1) _Found a scale mail.  As you read the scroll of identify, it crumbles to dust. _D - 4 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust.$h[ $h\ +3.4 (1$hGg  _B - 4 potions of enlightenment (gained 1) _Found a scale mail.  As you read the scroll of identify, it crumbles to dust. _D - 4 scrolls of teleportation  As you read the scroll of identify, it crumbles to dust. _k - 2 potions of resistance$hE3$hYF$hK$h.Tn ...... #. .ß.#. ##......[ .. .....#$hT.. ##.. .........# .#..##### ..###.....#...0.#..............[.#.###....##.#...# ###......#.$hT.##..#.#.#..#.##.[.##$hU! ........#..##.##...... #..###.....#..## #..#.....#....$hUUL ##......##...$h^$h0b+4.4 (1$h`e$h[h# _Found a robe.$hO I$h=P $hPS $hS $hW $hX $hT] ,$h` $he $hPh ,$hi $h l $hKo ,$hp $hs $hv ,$hw $h| $h ,$h $h$ $h ,$hg $hV $h X$h ,$hg $h <  You see here a +0 robe.$h 5 _$h $h3 $h ,$hͨ $h $hf     ....### ####.. #[ ...... ###...... ......##. ....^#####. #....#.##. ##.ß45.4 (11.0).#.....$hA ?##......[......... .. #.............##.. ... .........##.....#..##.....#....###..... ...........###.. .............# ...#...$h $h ,6.4 (12$h $h ) _Found a scale mail.$hB 3$h $h$h=B$h$hT#,$h%$hU'$hM-B$hV0$h2,$h2$h 5$ht7,$h8$h>$h?$h@$h A$h D$hE,$hH$hV$hX$hY$hb[$h[$hBn$htB$hx$hx,$hNz$h-~$hB$hJ$hr,$h$h$hrX$hB$h,$h$hN _You now have 523 gold pieces (gained 18).$h$$h^$hM$h$hC$hy$h1$h$hD.........<.. .^.....##.......... y.....###..........$h #$.....##........# ......##.......... ................# ##.............### ##............#. $h ## #..@............ .##..#..#........... ........##.###... $h..........##.#.#.........##$hhA................# y   hornet (asleep)....###.##$h...####.##.####........[........$hw 68.4 (2  A hornet comes into view.$h^]!yy$h0,9.4 (23$h$hr _Found 18 gold pieces and a metallic yellow potion.$h < .^..... !.....## #y.....# ......##. ......... $h##........ ##............#.  ## #..@............  .##..#..#...........  ........##.###...  ..........##.#.#  ...............##  $hՄ1..........#  ........$h5.##  ......... $hX9 [........ $h < .^..... !.....## #y.....# ......##. ......... ##........ ##............#.  ## #..@............  .##..#..#...........  ........##.###...  ..........## ............... ..........#  ......... ......... [........$h $h $hl $hW_A hornet is nearby!$h&& $hl6(((($hv You shoot a slug. The slug hits the hornet. The slug burns the hornet.$h\P $hU(((The hornet is moderately wounded.You shoot a slug. The slug pierces through the hornet!$h,$hA<.!$h{d$..y.$h^°.°$h======70.8 (1.4)Rev $hE:°$h3^ _The hornet is heavily wounded.$h* (°( You shoot a slug. The slug hits the hornet! The slug burns the hornet.$hr  The hornet is almost dead.You shoot a slug. The slug pierces through the hornet!  You kill the hornet!$h| (((((°$h ......°.☼☼$hR ] 5--5$h 2.1 (1.3Rev+ _Fedhas appreciates your contribution to the ecosystem.$h. °.☼☼°$h7 h _Your Dodging skill increases to level 6!$h@$h@$hA$hXD$hxHT _$h9I7Rev $hI$hlL$hL$hM$hO$hO9--$hQ$hS,$hT$hV$hV$h5Z$h>\$h\$h]$ha$hIa#5$hna)==$hb$h;f4 _Magic restored.$hph$hh$hj$h&m$ho$hYo$h`p$hr$hrt$ht$hu$h x$h y$hBy:==$hy$hz$h7|,$h}$h,$h$hH$ $hr*_You now have 541 gold pieces (gained 18).$h$h$hn$h $h,$h$h,$h)$hw _f - 3 metallic yellow potions (gained 1)$hȐ$h$h$hݓ$h$h.$h$h˘$h~$h$hG$hC$h$hA$h$hg$h,$h{$h$hq$h$h+$h$h,$hH$hf$h$h$hS$h$h,$hW$hD$h,$hͷ$hB$h$h$hz$h$ha$h$hv$h$h^$h2$h,$h0$h$h$h$hD$h$hY,$hu$hu$h1$h$hg$h4$h,$h^$hg$h$h?$hu$hJ$h$h,$h$h$h$h$hN$h$h$h$h$h$h$h$h$hQ$h $h= $h $h~ $h/$h_$h&$hl$h,$hn$hF$h,$h$h $h~#$h#$hZ%$h}($h|+,$h,$h/$h2$hN2$h?4$h6$h9,$h:$h=$h#@,$hA$hC$hE,$hG$hH$hUJ,$hAK$hlO$hQ,$hS$h U$h4W,$hEX$hv\$h^,$h#_$ha$h#c,$hc$hne$hf,$hxg$hAk$hcl$hl$hRm$hq$huB$h}w$h~y$hy$hz$hA}$h~,$h$h$h ,$h5$h$h,$h$h$h$hM$hԑ$h$hU,$h$h$h$hɰ###................~≈≈≈.~≈~≈≈.~~≈ .##........##.#...~.~≈~~....~.~~~ .##..........##....~~~≈..> ...........#...<.~~~.~≈≈.....~~≈† .........###..#.....~~≈..~...~~≈≈ .......#.#....#...~≈.~~~≈.~~~~~≈~ $h[.............###....~~≈≈ ≈~≈~~~~~ .........##.## #....~..≈ ~~≈~..~~ ##.....#.#### #@...~..~ ........------ .#.##.##.# #.. ........ ...### #.. ....###.... #..##... ....# #.. ....#.. .... ...#.... ##.## ####.#.#... ........ $h##.##.####....# ##....# ...#.... O   two-headed ogre (wandering) ........ ###.....####.#.... $h.####......##O .....ß....[#...... ^#####..$hF[ ...........#.##..<$h;1236.1 (64.0)$hK------7.1 (65$h)$h  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.$h& (((((((You shoot a slug.$hnXO+0 giant club.  You shoot a slug.  The slug closely misses the two-headed ogre.You shoot a slug.  The two-headed ogre shouts in stereo!  The slug hits the two-headed ogre! The slug burns the two-headed ogre.$h,$hW○..☼...O..$h ~======8.5 (1.4)Rev $hW○☼$h[= _The two-headed ogre is lightly wounded.$he@ G (.☼(((( (You shoot a slug.  The slug pierces through the two-headed ogre!$h  ○☼The two-headed ogre is heavily wounded.You shoot a slug. The slug hits the two-headed ogre.  The slug burns the two-headed ogre.$hI $hP °☼.○..O...$hQ _9.9Rev+ $hZ V°○$hZ] g _The two-headed ogre is heavily wounded.¸$h\b ○°(.○(((( (You shoot a slug.  The slug pierces through the two-headed ogre!¸$h(hYou shoot a slug.  The slug pierces through the two-headed ogre!  The two-headed ogre is almost dead.  You shoot a slug. The slug hits the two-headed ogre!  The slug burns the two-headed ogre.  You kill the two-headed ogre!¸$h○○¸$hq○°°○.°..).#.¸$hw25441.3¸$hL○°°○.°¸$h$ ¸$h^_Fedhas appreciates your contribution to the ecosystem.ø$hS4ø$hTø$hXø$hZø$h[ø$h^,ø$h`,ø$haø$hfø$hhø$hhø$hiø$hlø$hnø$hgn:Rev ø$hoø$hsø$hyXø$h|Bø$hø$h,ø$h{ø$hXø$hEø$h!ø$hø$hø$hø$hø$hø$haø$hTø$hø$hwø$hø$h>ø$hmø$hø$h}ø$hà,ø$hPø$hø$hø$hø$hrø$hTø$hü,ø$hø$hyø$hX,ø$hø$hø$h,ø$hø$hø$h,ø$hVø$h8ø$h0ø$hø$hø$huø$hJ,ø$h ø$h ø$h,ø$hPø$hø$h',ø$h+ø$hø$hø$hø$hø$h .ø$h.ø$h1ø$h3,ø$hq4ø$h6ø$hy8,ø$h$:ø$h;ø$h=,ø$h=ø$hBXø$hFø$h8I,ø$hIø$hLø$hTNø$hNø$hOø$hLRø$hTø$hTø$hUø$hBWø$hfXø$hXø$hYø$hqZø$hz[ø$h[ø$h!^ø$hdø$h.#...... ..##### ...###.... ..#.#.# .......ø$h+, ø$h, K------6.3 (65ø$h1 ø$h-4 ; _Found a stone staircase leading down.ĸ$h]Iĸ$hĸ$hĸ$h ĸ$h$nĸ$hv(ĸ$hD*,ĸ$h@+ĸ$h0ĸ$h0,ĸ$h8ĸ$h4;Bĸ$h>ĸ$h)@ĸ$ho@ĸ$h@ĸ$hBĸ$h2D,ĸ$h#Eĸ$hUFĸ$h/H,ĸ$hLnĸ$hNĸ$hOĸ$h Pĸ$hPĸ$hSĸ$h Uĸ$hUUĸ$hsVĸ$h\ĸ$h^,ĸ$h`ĸ$h3{ĸ$h},ĸ$htĸ$h ĸ$hEĸ$hĸ$hĸ$hAĸ$hĸ$h<ĸ$h#ĸ$h ĸ$hI,ĸ$hwĸ$hĸ$h,ĸ$hĸ$hĸ$hd,ĸ$h:ĸ$hĸ$h,ĸ$hĸ$hXĸ$hBĸ$hĸ$hĸ$hu,ĸ$h~ĸ$hĸ$h,ĸ$hĸ$h@ĸ$hĸ$h^ĸ$hrĸ$h ĸ$h ĸ$h ĸ$h ĸ$h ĸ$h ĸ$h2 ĸ$hk ĸ$hf ĸ$h ,ĸ$h ĸ$h ĸ$h ĸ$h ĸ$hH" ĸ$h( ĸ$h* ,ĸ$h8, ĸ$h|0 ĸ$h2 ,ĸ$h4 ĸ$hP8 ĸ$h: ĸ$h: ĸ$h-< ĸ$h? ĸ$hVB ,ĸ$hC ĸ$hyG ĸ$hyK ,ĸ$hL ĸ$hQ ĸ$hS ,ĸ$hX ĸ$h\ ĸ$hOa Bĸ$htd ĸ$hf ,ĸ$h#h ĸ$hk ĸ$hn ,ĸ$ho ĸ$hOt ĸ$hOw ĸ$h}w ĸ$hy ĸ$h} ĸ$h ,ĸ$hÄ ĸ$h^ ĸ$hҋ ,ĸ$hА ĸ$h ĸ$hj Bĸ$hD Y  Things that are here:  a +0 whip; 2 boomerangsĸ$h ĸ$h  _ĸ$hǪ ĸ$hղ ĸ$h0 ĸ$h~ ĸ$h ĸ$h  ĸ$h S Items here: )) [ ÷.ĸ$h ĸ$h  _ĸ$h0 ĸ$h' ĸ$hZ ĸ$h ĸ$h ĸ$h*  Things that are here:  a +2 trident of flaming; a +0 plate armour; an orc skeletonĸ$h ĸ$h   _ĸ$h$ ĸ$h  Things that are here:  a +0 short sword; an orc skeletonĸ$h ĸ$h=  _ĸ$hf ĸ$ha ĸ$h! ĸ$h! ĸ$h# ĸ$hp5 ĸ$h: Bĸ$hm> ĸ$h@ ĸ$h A ĸ$hB ĸ$hG ĸ$hI ,ĸ$hL ĸ$h#P ĸ$hvR ,ĸ$h-U ĸ$hZ ĸ$h^ ,ĸ$h` ĸ$hd ĸ$hh Bĸ$hn ĸ$ht ,ĸ$hu ĸ$h+{ ĸ$h~ ,ĸ$h ĸ$h ĸ$h4 ĸ$hu ĸ$h ĸ$h ĸ$hI ,ĸ$hŐ ĸ$h ĸ$h2 ,ĸ$hߗ ĸ$h ĸ$hJ ,ĸ$h ĸ$h ĸ$h+ ,ĸ$h ĸ$h ĸ$h; ,ĸ$h ĸ$hح ĸ$h  You enter the shallow water.Water ĸ$hM ĸ$hl N _Moving in this stuff is going to be slow.ĸ$h` ĸ$h ĸ$h ĸ$h ĸ$hN ĸ$h| !ĸ$h ĸ$h? ĸ$h 0ĸ$h ĸ$h ĸ$hn ĸ$h ĸ$h ĸ$h U...###>...############..## .##......~≈≈≈≈~# ....~..~.≈≈≈≈≈≈≈~..# ĸ$h H......~.~≈≈≈≈≈≈~≈~..~....# ......~~~≈~≈≈≈≈≈~~.~≈....# ..#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...# ......~≈≈≈.~≈~≈≈.~~≈~~~..# ĸ$h .#...~.~≈~~....~.~~~~~~..# ##....~~~≈..>...@..# 75.5 (69.2 ..<.~~~.~≈≈.....~~≈÷~~~..# .#.....~~≈..~...~~≈≈.....# .#...~≈.~~~≈.~~~~~≈~≈~≈..## ###....~~≈≈~≈~≈~~~~~~~....# # #....~..≈~~~≈~..~~~.....# ###....~..~.......ĸ$h ..# ##........................# ....###....##..##....####.#ĸ$h ĸ$hd $ ĸ$h 7_Done exploring.Ÿ$h Z Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-Ÿ$hd s0%  b - Grow Ballistomycete4 MP, Piety-19%  c - Overgrow8 MP, Piety---24% Ÿ$h g[?] toggle between ability selection and description.Ƹ$hLƸ$hWƸ$h \c...###>...############..##Ƹ$h\\stairs the Skirmisher .##......~≈≈≈≈~..........#Coglin of Fedhas ****.. ....~..~.≈≈≈≈≈≈≈......~..#Health: 84/84 ======================== ......~.~≈≈≈≈≈≈~≈~..~....#Ƹ$h\lMagic: 15/15 ======================== ......~~~≈~≈≈≈≈≈~~.~≈....#AC: 10Str: 19 ..#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...#EV: 13Int: 9 Ƹ$h\$......~≈≈≈.~≈~≈≈.~~≈~~~..#SH: 0Dex: 19 Ƹ$h\.#...~.~≈~~....~.~~~~~~..#XL: 11 Next: 54% Place: Dungeon:11 ##....~~~≈..>...@........#Ƹ$h#]#Noise: ---------  Time: 9375.5 (0.0) ..<.~~~.~≈≈.....~~≈÷~~~..#Ƹ$hG]g) +8 hand cannon "H j) +2 hand cannon (f Ƹ$hl].#.....~~≈..~...~~≈≈.....#Fire: g) +8 hand cannon "Hytad Gis" {p Ƹ$h].#...~≈.~~~≈.~~~~~≈~≈~≈..## Ƹ$h]R###....~~≈≈~≈~≈~~~~~~~....# # #....~..≈~~~≈~..~~~.....# Ƹ$h]###....~..~...............# ##........................# Ƹ$h]....###....##..##....####.# _a +2 trident of flaming; a +0 plate armour; an orc skeletonThings that are here: Ƹ$h!^k_a +0 short sword; an orc skeletonYou enter the shallow water. Ƹ$hD^`_Moving in this stuff is going to be slow. _Done exploring.Ƹ$heP  Okay, then.Ƹ$h,fƸ$hmD _Ǹ$h* Ǹ$h- Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Ǹ$h- {Title - Photosynthesist Favour - A shining star in the eyes of Fedhas. Ǹ$h. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)Ǹ$hn. 4You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrathɸ$hSɸ$h1ɸ$h...###>...############..##stairs the Skirmisher .##......~≈≈≈≈~..........#Coglin of Fedhas ****.. ....~..~.≈≈≈≈≈≈≈......~..#ɸ$hTHealth: 84/84 ======================== ......~.~≈≈≈≈≈≈~≈~..~....#Magic: 15/15 ======================== ......~~~≈~≈≈≈≈≈~~.~≈....#AC: 10Str: 19 ɸ$h!..#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...#EV: 13Int: 9 ......~≈≈≈.~≈~≈≈.~~≈~~~..#SH: 0Dex: 19 ɸ$h>.#...~.~≈~~....~.~~~~~~..#XL: 11 Next: 54% Place: Dungeon:11 ##....~~~≈..>...@........#Noise: ---------  Time: 9375.5 (0.0) ɸ$h..<.~~~.~≈≈.....~~≈÷~~~..#g) +8 hand cannon "H j) +2 hand cannon (f .#.....~~≈..~...~~≈≈.....#Fire: g) +8 hand cannon "Hytad Gis" {p .#...~≈.~~~≈.~~~~~≈~≈~≈..## ɸ$he###....~~≈≈~≈~≈~~~~~~~....# # #....~..≈~~~≈~..~~~.....# ###....~..~...............# ##........................# ....###....##..##....####.#Things that are here: ɸ$h_a +0 short sword; an orc skeletonYou enter the shallow water. _Moving in this stuff is going to be slow. ɸ$hl_Done exploring. _Okay, then.ɸ$h|ɸ$h]ɸ$hɸ$hɸ$h| 3ɸ$ho ɸ$h ..~~....ɸ$h ɸ$h ɸ$h) E _Done exploring.ʸ$h3ʸ$hBʸ$h4ʸ$hʸ$hE _Done exploring.ʸ$hG [[?25h[?0c  Search for what [Enter for "."]? ˸$hS [?25l[?1c˸$h4˸$h25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a staircase to the Lairb - [D:11] an escape hatch in the floor  c - [D:11] a ring mail (1 further duplicate)  d - [D:11] a stone staircase leading up  e - [D:11] an escape hatch in the ceiling  f - [D:11] a +0 club (1 further duplicate)  g - [D:11] a staircase to the Orcish Mines  h - [D:11] 2 boomerangs (4 further duplicates in 1 pile)  i - [D:11] a +0 battleaxe  j - [D:11] a +0 plate armour (1 further duplicate)  k - [D:11] a +0 short sword  l - [D:11] a +0 whip  m - [D:11] a +2 trident of flamingn - [D:11] a stone staircase leading up  o - [D:11] a stone staircase leading down  ˸$h\ p - [D:11] a +0 robe  q - [D:11] a leather armour  r - [D:11] a stone staircase leading up  s - [D:11] a teleport trap  t - [D:11] a scale mail (1 further duplicate)  u - [D:11] a falchion  v - [D:11] a stone staircase leading down ˸$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]̸$hnG   d - [D:11] a stone staircase leading up  eceiling  f+0 club  gaircase to the Orcish Mines  h2 boomerangs (4 further duplicates in 1 pile)  ibattleaxe  j+0 plate armour (1 further duplicate)  ka +0 short sword  lwhip  m - [D:11] a +2 trident of flaming  nstone staircase leading up  o - [D:11] a stone staircase leading down  p - [D:11] a +0 robe  qleather armour  rup  steleport trap  tscale mail (1 further duplicate)  ̸$hG ufalchion  vstone staircase leading down  wpair of boots  xn alarm trap  y̸$hG 8bot̸$h  o - [D:11] a stone staircase leading down  r - [D:11] a stone staircase leading up͸$hs  r - [D:11] a stone staircase leading up  t - [D:11] a scale mail (1 further duplicate)͸$hA  t - [D:11] a scale mail (1 further duplicate)  u - [D:11] a falchion͸$hK  u - [D:11] a falchion  v - [D:11] a stone staircase leading down͸$h  v - [D:11] a stone staircase leading down  w - [D:11] a pair of boots͸$hD^~  w - [D:11] a pair of boots  x - [D:11] an alarm trapθ$h  x - [D:11] an alarm trap  y - [D:11] a stone staircase leading downθ$hnLevel 11 of the Dungeon <<<<>>>>>>(Press ? for help)  ###....................#..................#   ##............#.......................##.##   ##.............[.#.###....##.......#..#####   #..>.#.........#####......#........####   ##...###.......#.#.#..#.##.[.......##   ##### ##.............#..##.##......#  #..#..###.....#..##.........##  ####..#.....#................#  ##......##................##  #......######..............#  #.....>........[..)..†..#.##  ###.....[...............####  #........................#.#  #..........................##  #...........................#  ###...................###....#  #..##................##θ$hLo[40m #....#  #...............#...## ##..##  ##.............###### #.##  ##............####  #.#..........##  #####.####....#  ### #...##ϸ$hϸ$hϸ$hstairs the SkirmisherCoglin of Fedhas ****..Health: 84/84 ========================Magic: 15/15 ========================AC: 10Str: 19EV: 13Int: 9SH: 0Dex: 19XL: 11 Next: 54% Place: Dungeon:11ϸ$hfTime: _Moving in this stuff is going to be slow. _Done exploring. _Okay, then. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .ϸ$hD4ϸ$hϸ$hϸ$hϸ$h% _ϸ$h3ϸ$hϸ$hT,ϸ$hXϸ$hϸ$h,ϸ$hϸ$hϸ$h&,ϸ$hyϸ$hϸ$h   You enter the shallow water.Water ϸ$hϸ$hN _Moving in this stuff is going to be slow.ϸ$h4ϸ$h ϸ$h)ϸ$h|+; ϸ$h-ϸ$h5ϸ$h71ϸ$hM9ϸ$hqCϸ$hD,ϸ$hGϸ$hMϸ$hP,ϸ$hRϸ$h$\ϸ$h_,ϸ$h{aϸ$hiϸ$hq,ϸ$h(sϸ$h{ϸ$hǂ,ϸ$h2ϸ$hϸ$h,ϸ$hϸ$hϸ$h,ϸ$hԤϸ$hϸ$h,ϸ$hpϸ$hϸ$h,ϸ$h3ϸ$hvϸ$h,ϸ$hϸ$h}ϸ$h,ϸ$hϸ$hϸ$h,ϸ$h^ϸ$hXϸ$hBϸ$hϸ$hϸ$hBϸ$hϸ$h>,ϸ$h'Xϸ$h_,ϸ$h,ϸ$hϸ$h/ ϸ$h,ϸ$hϸ$hBϸ$hZϸ$h#ϸ$h:Xϸ$h>,ϸ$h)@ϸ$hEϸ$hK,ϸ$hMϸ$hQϸ$hS,ϸ$hUϸ$hWϸ$h,[,ϸ$h\ϸ$haϸ$hb,ϸ$hgdϸ$hLgϸ$hj,ϸ$h>lϸ$hnϸ$hq,ϸ$h[rϸ$htϸ$hx,ϸ$hxϸ$hU.>.#.........#####......#........ ...###.......#.#.#..#.##.[....... #### ##.............#..##.##.....#..#..###.....#..##........####..#.....#..............##......##..............#......######...........ϸ$h#.....>........[..)..†..###.....@...............# Noise: --------- 9413.7 (38.2)#........................ g) +8 hand cannon "H j) +2 hand cannon (f#........................ Fire: g) +8 hand cannon "Hytad Gis" {p#........................ϸ$h###...................###.#..##................## #. #...............#...## ## ϸ$h##.............###### # ##............## ϸ$hϸ$h7ϸ$hV _You see here a +0 pair of boots.ϸ$hG4.7 (1.0)ϸ$hϸ$he, _L - a +0 pair of bootsϸ$hIϸ$h!Inventory: 38/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistanceL - a +0 pair of boots Wands (go to first with /)o - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?) ϸ$hm n - 5 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ѹ$h L - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesѸ$hJand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (10.7 -> 11.9). Your EV would remain unchanged. Ѹ$hwYou found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary Ѹ$hZarmor} {auxiliary armour} Menu/colouring prefixes: identified armour Ѹ$hI(w)ear, (d)rop, (=)adjust, or (i)nscribe.Ѹ$he Ѹ$hm Ѹ$hZz .>.#.........#####......#........ stairs the Skirmisher ...###.......#.#.#..#.##.[....... Coglin of Fedhas ****.. #### ##.............#..##.##..... Health: 84/84 ========================#..#..###.....#..##........ Magic: 15/15 ========================####..#.....#.............. AC: 10Str: 19##......##.............. EV: 13Int: 9#......######........... SH: 0Dex: 19#.....>........[..)..†.. XL: 11 Next: 54% Place: DѸ$h ungeon:11###.....@...............# Noise: ---------  Time: 9414.7 (0.0)#........................ g) +8 hand cannon "H j) +2 hand cannon (f#........................ Fire: g) +8 hand cannon "Hytad Gis" {p#........................###...................###.#..##................## #. #...............#...## ## ##.............###### # ##............##  _Done exploring. _Search for what [Enter for "."]? .  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 pair of boots. _L - a +0 pair of bootsѸ$h Ѹ$h _Search for what [Enter for "."]? .  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 pair of bootsѸ$hJ l. _L - a +0 pair of boots  You start putting on your armour.Ѹ$h +5.7 (1Ѹ$hߛ Ѹ$hާ A6.7 (2Ѹ$hA Ѹ$hY Ѹ$hڲ +7.7 (3Ѹ$h Ѹ$h, Ѹ$h +8.7 (4Ѹ$h W9.7 (5Ѹ$h Ѹ$h 1 _You continue putting on your +0 pair of boots. x5Ѹ$hS Ѹ$h Ѹ$h b _You finish putting on your +0 pair of boots.Ӹ$h0Ӹ$hJLevel 11 of the Dungeon <<<<>>>>>>(Press ? for help) ###....................#..................#  ##............#.......................##.##  ##.............[.#.###....##.......#..#####  #..>.#.........#####......#........####  ##...###.......#.#.#..#.##.[.......##  ##### ##.............#..##.##......#  #..#..###.....#..##.........##  ####..#.....#................#  ##......##................##  #......######..............#  #.....>........[..)..†..#.##  ###.....@...............####  #........................#.#  #..........................##  #...........................#  ###...................###....#  #..##................## #....#  #...............#...## ##..##  ##.............###### #.##  ##............####  Ӹ$h4#.#..........##  #####.####....#  ### #...##Ӹ$h8>@Ը$hԸ$h 9.>.#.........#####......#........ stairs the Skirmisher ...###.......#.#.#..#.##.[....... Coglin of Fedhas ****.. #### ##.............#..##.##..... Health: 84/84 ========================#..#..###.....#..##........ Magic: 15/15 ========================####..#.....#.............. AC: 11Str: 19##......##.............. EV: 13Int: 9#......######........... SH: 0Dex: 19#.....>........[..)..†.. XL: 11 Next: 54% Place: DԸ$hp:ungeon:11###.....@...............# Noise: ---------  Time: 9419.7 (0.0)#........................ g) +8 hand cannon "H j) +2 hand cannon (f#........................ Fire: g) +8 hand cannon "Hytad Gis" {p#........................###...................###.#..##................## #. #...............#...## ## ##.............###### # ##............##  _Moving in this stuff is going to be slow. _You see here a +0 pair of boots. _L - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.Ը$h<Ը$hIԸ$hKԸ$hOL$ _Ը$hPԸ$h3V#....[.#.###....##>.#..#####......# #...#Ը$hVt#.#.#..#.##.[. ##### ##.............#..##.## #..#..###.....#..######..#.....# ##......##.... #......######........ [..)..†.Ը$hV20.7 (1 ###...... #Ը$hV # ... ###.Ը$h?W..### #..##......##  #...Ը$hiW..#...##.######Ը$hWԸ$h_Ը$hbc _There is a stone staircase leading down here.Ը$h0Ը$hl1Ը$hy:Ը$h@Ը$hE-1 _Ը$hIԸ$he&- Ը$h&#.# #.# #.# Ը$h&#.# #.#Ը$h/' #.# #.#2 #@# Ը$hi'#.# ### Ը$h'C   Ը$h'h    Ը$h'D Ը$h)Ը$h-Ը$h-2.5 (1.8Ը$hfԸ$h} _You climb downwards. _There is a stone staircase leading up here.ո$h 3ո$hL!ո$hb"ո$hX$ո$h?(P _ո$h,∩30.<#.####ո$h1ո$hQ2ո$h2$4.5 (2ո$h6ո$h`9< _Found Gogruso's Magic Scroll Emporium.ո$h;F ո$hF ո$hG ո$hrI ո$hJ ,ո$hAP nո$hP ո$h?S Bո$hS ո$h%U ,ո$heV ո$hgX Xո$hZ Bո$h;\ ,ո$h5k Welcome to Gogruso's Magic Scroll Emporium! What would you like to do?  a -  188 gold a scroll of blinking (unknown)  b -  188 gold a scroll of blinking (unknown)c -  188 gold a scroll of butterflies  d -  39 gold a scroll of identify  e -  79 gold a scroll of immolation  f -  79 gold a scroll of poison (unknown)g -  148 gold a scroll of revelation  h -  188 gold a scroll of silence (unknown) You have 549 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listظ$hg `  a -  188 gold a scroll of blinking (unknown)  b +  188 gold a scroll of blinking (unknown) After the purchase, you will have 361 gold pieces.[Enter] buy marked itemsڸ$h  b +  188 gold a scroll of blinking (unknown)  d +  39 gold a scroll of identify22ڸ$h,Y Purchase items for 227 gold? (y/N)۸$h6  b -  188 gold a scroll of butterflies  c -  79 gold a scroll of immolation  d -  79 gold a scroll of poison (unknown)  e -  148 gold a scroll of revelation  f -  188 gold a scroll of silence (unknown) fF۸$h@۸$hxJ۸$hKstairs the SkirmisherCoglin of Fedhas ****..Health: 84/84 ========================۸$h:LIMagic: 15/15 ========================AC: 11Str: 19####EV: 13Int: 9..#۸$hLwSH: 0Dex: 19#.#XL: 11 Next: 54% Place: Dungeon:12#@#Noise: ---------  Time: 9431.5 (7.0)#.#g) +8 hand cannon "H j) +2 hand cannon (f#.#۸$hLFire: g) +8 hand cannon "Hytad Gis" {p#.##.#۸$hYM:#.##.##.##.# _You finish putting on your +0 pair of boots. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. ۸$hMk_Found Gogruso's Magic Scroll Emporium.  There is an entrance to Gogruso's Magic Scroll Emporium here.۸$hwSThere is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found Gogruso's Magic Scroll Emporium.  There is an entrance to Gogruso's Magic Scroll Emporium here.  G - 2 scrolls of blinking (gained 1); M - a scroll of identify۸$hzT۸$hcp _Thank you for shopping at Gogruso's Magic Scroll Emporium!ܸ$h ܸ$h RInventory: 39/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca} ܸ$hm E a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn) ܸ$h B C - a +2 helmet (worn)  L - a +0 pair of boots (worn)ܸ$hɎ b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)ܸ$hQ o - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fogs - a scroll of amnesia ܸ$hɏ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ݸ$hq M - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. ݸ$hIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all ݸ$h- things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. ݸ$hYq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.޸$h?ueIdentify which item? (\ to view known items) Scrolls (select first with ?)  I - 2 scrolls labelled KIXKUGIZACO Potions (select first with !) ޸$hu e - a sapphire potion  f - 3 metallic yellow potions  h - 2 bubbling silvery potions  p - a green potion  E - a lumpy golden potion  F - 2 fizzy brown potions  K - a fuming golden potion ޸$huj[?] describe selected޸$h ޸$h >stairs the SkirmisherCoglin of Fedhas ****..Health: 84/84 ========================Magic: 15/15 ========================AC: 11Str: 19####EV: 13Int: 9..#SH: 0Dex: 19#.#XL: 11 Next: 54% Place: Dungeon:12#@#Noise: ---------  Time: 9431.5 (0.0)#.#g) +8 hand cannon "H j) +2 hand cannon (f#.#Fire: g) +8 hand cannon "Hytad Gis" {p#.##.##.##.##.##.# _You climb downwards. _There is a stone staircase leading up here. _Found Gogruso's Magic Scroll Emporium.  ޸$h There is an entrance to Gogruso's Magic Scroll Emporium here.  G - 2 scrolls of blinking (gained 1); M - a scroll of identify _Thank you for shopping at Gogruso's Magic Scroll Emporium!޸$h# ޸$h sstairs the SkirmisherCoglin of Fedhas ****..Health: 84/84 ========================Magic: 15/15 ========================AC: 11Str: 19####EV: 13Int: 9..#SH: 0Dex: 19#.#XL: 11 Next: 54% Place: Dungeon:12#@#Noise: ---------  Time: 9431.5 (0.0)#.#g) +8 hand cannon "H j) +2 hand cannon (f#.#Fire: g) +8 hand cannon "Hytad Gis" {p#.##.##.##.##.##.# _There is a stone staircase leading up here. _Found Gogruso's Magic Scroll Emporium.  There is an entrance to Gogruso's Magic Scroll Emporium here.  G - 2 scrolls of blinking (gained 1); M - a scroll of identify _Thank you for shopping at Gogruso's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust.޸$hڶ ޸$hl +2.5 (1޸$h+ ޸$h { _Found Gogruso's Magic Scroll Emporium.  There is an entrance to Gogruso's Magic Scroll Emporium here.  ޸$hȽ WG - 2 scrolls of blinking (gained 1); M - a scroll of identify _Thank you for shopping at Gogruso's Magic Scroll Emporium!  As you read the scroll of identify, it crumbles to dust. _I - 2 scrolls of torment߸$h߸$h%߸$h߸$h߸$hX߸$hB ߸$h ߸$hH ߸$h ,߸$h ߸$h ߸$h,߸$h{߸$h=߸$h,߸$h߸$h߸$h,߸$h߸$h߸$hW,߸$h߸$h'߸$h߸$h߸$h`߸$h߸$h,߸$h?,߸$h !B߸$h!߸$h#,߸$hj#߸$hz$߸$h&B߸$h'߸$h)߸$hf)߸$h)߸$h?+߸$hU,߸$h,߸$h-߸$hS.߸$hO6߸$h<2 ~~########~~~....@.#~~~~####.###~ #...# ###.# #.# #.# #.###### #......# ######.#You pick up a book of the Earth and begin reading...߸$hFb497.0)50.5 (18  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library.$h *~#~...@..#E~~~~####.###~~ #...#~ ###.# #.# #.#E   water elemental (dormant) #.###### #......# ######.#$hI $h u~EE$hE 11.0)$h LEE$h b _A water elemental comes into view.$hF~~~~#~..@...#~E~~~####.###~~ #...#~~~ ###.#~~~ #.#~~ #.#E~ #.###### $hc} #......#  ######.#$h$h$hFE~$h|&2$h?E$h: r ((You shoot a slug.$h߸  (((((EThe slug hits the water elemental but does no damage.  You shoot a slug.  The slug pierces through the water elemental.$hs7 $h 8 $h= ~~~~~.E@☼E$hr> z======3.9 (1.4Rev $hC ?☼E$hKF = _The water elemental is lightly damaged.$hI (((((((@☼EYou shoot a slug.$h@  The slug closely misses the water elemental.You shoot a slug.  The slug pierces through the water elemental!$h0+ ~~~~~.E@○E(engulfing you)The water elemental is moderately damaged.The water elemental hits you.$h$hi5.3Engulf Rev+ $h_E@○E$hC? _The water elemental engulfs you in water!$hN (((((((@○ You shoot a slug.  The slug pierces through the water elemental!!$hKThe water elemental is almost destroyed.  You shoot a slug. The slug hits the water elemental!!slug burns the water elemental terribly.  You destroy the water elemental!  Fedhas accepts your kill.water engulfing you falls away.$hk~~~~~..@°$hj66.7Rev+ $h;°$h $hB_You gasp with relief as air once again reaches your lungs.$h]M°$h7$hH _No target in view!$h*~~~~~#~.@.°..#~####.###~# #...#~. ###.#~# #.#~. #.#~# #.######~# #......#  ######.#$h,2°$h2T------70 _$hf49°$hA$hY #~~~~~~~~~~~#~@..°..#~####.###~## #...#~. ###.#~#. #.#~..$h. #.#~# ## #.######~~# #......#  ######.#.------8$h$hd$hx   You enter the shallow water.Water Rev  _Moving in this stuff is going to be slow.$h$hX$h% B$hC $h/T # #. ##.###~~####..~~~~..#~~~~~~###$h~........~~########~~~~......#S~~~~~~~~~~~####.###~~~~~~## #...#~~~~~~.# ###.#S   electric eel (asleep)#~~~~~~~~#.# #.###~~~~~~...# #.##~~~~##### #.#####$h 67.7 (9SS  An electric eel comes into view.$h"` *******$h-#WThe electric eel shoots out a bolt of lightning at you!$hƭj~@~~~~~$h9===9.3 (10.6)$h$hoY _The bolt of electricity misses you.$h.# (((((( $h# nYou shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.$h ( $h |(The electric eel is almost dead.You shoot a slug.$h8 §☼~~~~S~The slug closely misses the electric eel.$h? §*******The electric eel shoots out a bolt of lightning at you!$ht $h  §☼@~~~~~EE   water elementalS   electric eel  The bolt of electricity hits you!  A water elemental comes into view.$h B §$h- *******EThe electric eel shoots out a bolt of lightning at you!$hd C☼○@~~~~~E67-----======70.7 (1.4)Rev $hf A☼○$hzf -E$hi 7 _The bolt of electricity hits you!$h$*# #. ##. ~###~~#### ~..~~~~.. ~#~~~~~☼# ~~~~~~○~@.$h$G ~# ~~......# S~~~####.### E~~.# ###.# #~#.# #.#$h$##~~~~~~...# #.##~~~~##### #.# $h|'$h'$h($h1)$h/○○S~~~E~$hb/E   water elementalS   electric eel$h~08-----------2.3 (1.6$hJ6C○○$h)8$h# #. ##. ~###~~#### ~..~~~~.. ~#~~~~~○# ~~~~~~○~ ~# ~S~......# $h~~~E~####.### ~~~.# ###.# E#~#.# #.###~~~~~~.. $h6$h,$h$h $hS°ES~~S   electric eel$h.O------3.9$hH°E$h $h# #. ##. ~###~~#### ~..~~~~.. ~#~~~~~°#~~~~~~E~~.~~~S~~~~~~# ~~......# ~~~~~##~.# ###.# #~#.# #.# ##~~~~~~...# $h$h]°EE$h. °*******E(wandering)The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the water elemental.$hX|°~E~.@~~~E$h|6===40$h[°E _The water elemental resists. The bolt of electricity misses you.$hL  °(((((((E  You shoot a slug.  The slug pierces through the water elemental!$hO! °EThe water elemental is moderately damaged.You shoot a slug. The slug hits the water elemental.  The slug burns the water elemental terribly.$h$h ~~~~~E☼@○EThe water elemental is heavily damaged.$hJ °****○***E(wandering)The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the water elemental.$hd$hs~~~E@°~~~E2--======6.2 (1.3Rev °$huT _The water elemental resists. The bolt of electricity hits you!$h# #. ##. ~###~~#### ~..~~~~.. ~#~~~~~~#~E.@.~~~S~~~~~~#~~~......# ~~~~~####.### ~~~~~~~~~~~~~~.# ###.# #~~~~~~~~#.# #.###~~~~~~. $h○E~SS   electric eel$hD------7$hM 0$hS○E$hq$hb ○EYou shoot a slug.  The slug hits the water elemental but does no damage.$h4] + (((((((E  The water elemental is heavily damaged.You shoot a slug.  The slug pierces through the water elemental.$h t ~~~~~○E@§E$h RThe water elemental is severely damaged.$hc 8 ****§***E(wandering)The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the water elemental.$h's ,$hv $h ~°○@☼~S~~EE$hF --======8.6 (1.4Rev+ $hl °○@☼E$hȗ T _The water elemental resists. The bolt of electricity hits you.$h8  You shoot a slug. The slug hits the water elemental!  The slug burns the water elemental terribly.  You destroy the water elemental!°((~S   electric eel$hG ☼(((((Fedhas accepts your kill.$h °○@☼~~~~$hE0~~You shoot a slug.$hM& *******The electric eel shoots out a bolt of lightning at you!$h{.○@○~~~$h{589.9 (1.3$h4R○@○$h C _The bolt of electricity misses you.$hF$h(((@○((((((($h  You shoot a slug. The slug misses the electric eel. You shoot a slug.  The slug hits the electric eel! The slug burns the electric eel.  You kill the electric eel!$hE○$h/~.°@○~~~~$h553=81.2Rev* $h);[°@○$h>l _Fedhas appreciates your contribution to the ecosystem.$ho # #. ##. ~###~~#### ~..~~~~.. ~#~~~~~~#~.°.@.~#~~~~......# $h4p ~~~~~~~~~~~~####.### ~~~~~~~~~~~~~#~~~~ $h+v ..$hv M------20$hz $h| $h>qU# #. ##. ~###~~#### ~..~~~~.. ~#~~~~~~#~...°$hq~#~~~~~......# ~~~~~~~~~~~~####.### $hqx.$hfy|------3Rev+ $h$h#)# #. ##. ~###~~#### ~..~~~~.. ~#~~~~~~#~$h$.~#~~~~~......# ~####.### $hY*$h*?4=$h(+4$h9$hTx# #. ##.  ~###~~####  ~..~~~~..  ~#~~~~~~#.  ~.  ~#~......#  ~####.### 5$h /# #. ##. ~###~~#### ~..~~~~.. ~#~~~~~~#. ~$h ".! ~#. ~......# ~####.### $h& $h &6$h $h; \ _Found a lumpy golden potion.$h{ # #. ##. ###~~#### ..~~~~.. #~~~~~~#.$h .!.#.#......# ####.### $h5 $h .57$h /Rev $h $h $h=# #.  ##. $h>_~~#### ~~~~.. . ~~~~~~#..!.#.#.......# $hH>J####.### $hq>$h.F$h G&8$hL$hQ$h|:# #. ##. ~~#### . ~~~~.. ..)#..!..##.#.#......# ####.### $hY}/$hi$h&9$h$h& _Found a trident.$h?4 # $ht@O#. .. #.. ~~#### ..... ...).#..$h@X!..# #.#.# ......# ####.### $hI$h(K/690$hQ$hWS$hy7.... .... . . ... . . ..##.#### [.... ....).#......$.!..# #.#.# ......# #####.### $hU$h.1$h@$h9 _Found 17 gold pieces and a buckler.$h? f+..... ..#..... .. ###.... .. .....##. #### ..[... $hң .....).#......$..!..# #.#.# ......# .# ####.### .### #...# .#.# ###.# ## $h1 3$h: R2$h" $h+..... ..#..... ..####.... ....#........##....# ....[.# .. $h,......)...##......$.#...# #.#.# ......# #.# #####.### #.### #...# ..#.# ###.# .###.# #.# ....# #.# #. $h!$h57=$h13$h$h&$h'+4.2 (2$h/$h2e _E - 2 lumpy golden potions (gained 1)$hA+..........##........####.... ....# .##....#  .....[.#  .......)...# #......$.# .$h# #.#.# ......# #.#.# ####.### #.#.### #...# ..#.#.# ###.# .##.##.# #.# #. .# ...# #.# #. .. $hD$hݸ+5.2 (1$hQ$h$h PM#... ...)+..........# #...........####....  ........## ##.....[.... . .........).. ##############..@...$.#.................#####$h #############.# ~~~......# #.#.##. ..$h) t8=6$hk0 $h3 ( _Found a broad axe.$h#... ?...)# +..........##........... .####.... ....# .##....#  .....[.#  .)...# #...@..$.# .##### #.#.# ......# #.#.#####.### #.#.### #...# ..#.#.# ###.# .#.# #.# #.# #. #.# 7$h` _Found a scroll of teleportation.$hr#.../.?...)# +..........## #........... .####.........# .##....#  .....[.# .)...# #....@.$.# ##### #.#.# ......# #.#.#####.### #.#.### #...# ..#.# .# ###.# .##.# .# #.# #. #.# $h}$h$&8$h$hP1 _Found a wand of flame (10).$hDG#.../.?...)# +..........## #........... .####.........# .##....# $h.....[.# .)...# #.....@$.# ##### .#.# ......# #.#.#####.### #.#.# ## #...# ..#.# # ###.# .##.# # #.# #. #.$h_+# $h$h,.99$hh$$h%$h =#.../.?...)# +....## #..... .####.........# .##....# .....[.# .)...# #..# ##### .#.# # #.#.#   $h $h (500$h7 $h A1.2 (2$hu U _You now have 339 gold pieces (gained 17).$h}M .####....##.../.?...)# +...## #...........####.............##[.... .........) ##########........ ..............##### ###########.#.##$h$hZ70=2.2 (1$h$hj$hvM .....#  .####....##.../.?...)# +..## #...$h(..####.............##[.... .........) ##########........ ..............#####.#$h$h+&3$hܣ$h(: M## .....#  .####....##.../.?...)# +## #....####.............##[.... .........) ##########........#.#$hB $hGC &4$h2J $hM $hM ## .....#  .####....##.../.?...)# +## ..#####.............##.[.............)...#.#$h+ $h ^1=5$hR$hj$hM~#### ## .....#  .####....##.../.?...)# +# ..#####.........#.#........##.....[.......#..#.#.$h<6$h$hA$h ~##### #....# ##....## .....#.####....## #.../.?...)# +.## #.# .####.#.# .##....# .....[.......# .........)...###..#......##### ###.#.# ......# #.#.#$h"$hQ#&7$h*$hW-$h̯NM ~####  ### .....# ..####....##.../.?...)# +## .####.........#.#........##....# ..#.##...##.#.$hD28$h$h$h sM~~ ~####  #### ......# ..####....##.../.?@..)# +## ..####.........#.#......#...#####9$ho $h+  ~~ ~ ~##### #....# ###....# # ......#.####....## #.../.@...)# +.## #.# $hi  .####.#.# ........##....# .. .....[.......# .# .........)...# .#........# .#####$h $h= '10$h[ $h $h 331.2 (2$hf  _D - 5 scrolls of teleportation (gained 1)$h( ~~ ~ ~##### #....# ###....## # ......#.####....## #.../@....)# +.## #.#  .####.#.#$hY) ........##....# .. # .....[.......# .# .........)...# .#........# .#####$h2$h3+2.2 (1$h9$h;$h ~~ ~ ~##### #....# ###....#### ......#.####....## #...@.....)# +.## #.# .####.#.# ........##....# .. ## .....[.......# .# . ...)...# .#####........# ~.#####$h/'R3$h0$h054=$h1$4.2 (2$hB9$h;B _o - a wand of flame (18) (gained 10 charges)$hq&^~~ ~ ~##### #....# ###....# #### ......# .....####....## #.$h{'6)# +.## #.# .####.#.#........##....# ..  . $h1$h2+5.2 (1$h;$h=$h~~ ~ ~##### #....# ###....# #### ......# .....####....## #.)# +.## #.# ........##....# .. .....[.......# .#.................# $hUt5=6$h$hB$hQ~~ ~ ~##### #....# ###....# #### ......# .....####....## #.)# +.## #.# .........[.......# .#.........)...# .... $hX$hY&7$h_$h`$hN-C~~~ ~~ ~##### #....# ..###....# #### .......# .....####....## #.)# +.## #.# .####$h.$.##....#........[.......# #.#.........)...# ..#........# .. $h6$hl7&8$h>$h@$h r~~~ ~~ ~##### #....# ..###....# #### ..# .....####....## #.)# +.$hf## #.# .####..##....#........[.......###.#.........)...# ... $h$hc.69$h$h$h~~~ #~~ #~##### #....# ..###....# #### .# .....####....## #.# +.## #.# $h_n.####...##....#........[.......###.#.........)...# .....# .. $hv$h'20$h=$h R _You see here a +0 broad axe.$hu$hv$h}$h+$h$hP$h$hb$h$h_$h$h$h N ~~~ #~~ #~##### #....# ..###....# #### .# .....####....## #$h e)# +.## #.# .####..#.# .##....#... .....[.......###.# .........)...# ...#..# .. .#####$h $hz -1 _$h9! $h)M~~ ~~~~#~~ #~####  ..####### ........# .....####...@###)# +###...........#.......# ..$hgj7=2$h˻$hR$h M~ ~~~~#~~ #~####  ..####### .......@# .....####....###)# +..........##...)...# ..$h$h&3$h$h$hKM~~ ~~~#~~ #~####  ..####### ........# .....####....##.........)###.......###.$h$hQ&4$h$h$hM~~~~ ~~~~ #~~ #~##### #....# ..###..@.# ####.# .....####....##  #.........)#$h*  +...## #.# .####.#.# ...##....#...  .....[.###.#$h$h^8=5$h$h$h{5~~~~~~~ ~~~~ ~~~~ #~~ #~##### #....# ..###.@..# ####.# .....####....## #.........)# +..$h| ..## #...# .####..#.#  ........##....#...  .....[.###.#$hl$h&6$hˍ$hk$hnM~~~~~~~ ~~~~ ~~~~#~~ #~#### $hl ..#######.........# .....####....###.....##....#..$h$h&7$h^$h$h l~~~~~~~~~~~~~~~~~~ ~~~~~ ~~~~ #~~ #~##### #@...# ..###....# ####.........# .....####....## #.........)# +..........## #...$h..# .####.........#.#  .##....#...$h#$hD$%9$hx$ 8$h0)$h|+$h0 ~~~~~~~ ~~~~~~~ ~~~~~~~ ~~~~~ ~~~~ #~~ #~##### #.@..# ..###....# ####.........# .....###.........)#+....#.....####... $h1$h2&9$hS7$h~9$h ~ ~~~~~~~ ~~~~~~~ $h ~~~~~ ~~~~ #~~ #~##### #..@.# ..###....# ####.........# $h .....# #....####.. $h $h} '30$h[ $hl $h ~~~~~~~~ ~~ ~~ #~ #~##### #......######..........####....##........##....#.......[.......###.#$h#$h+$/801$h)$h*$ht^Y ~~~ ~~~ ~~~ #~~ #~##### #....$h^..######..........####....##$h_ #.........)#..$h>_.[.......###..........)...# ...$hh$hi&2$hn$hp$h"  ~~~~ ~~~ #~~ #~##### #......######..........####..@.## #.........)#+...####.....)...# .. ##########........# ..$h-$h^-&3$h4$h7$h4   ~~~~ #~~ #~##### #......######..........####....##$h #.......@.)#+.###.#$hw..#..$hm.......# .. ..............#####$h $h[#1$h1=4$ha$h$hh   # #~##### #....$h..######..........####....##$h, #.........)+.###$hNO.#.####$ho.#.$hX.....##### ###########.#.#$hڸ$h$hVC5$hq ~~~~ #~~ #~##### #....# $hPq i..###....# ####.........# .....####....## #.)# +.$hxq ## #.# .####.#.# $hq .##....#........[.......###$hq .#.........)...# .....# ..$hq @....##### .. $hw $h*x &6$h~ $h> $h^,~~~~ #~~ #~##### #....# ..###....# ####.........# .....####....## #.$h)# +.## #.# .####.#.# $hǃ.##....#...$h G.....[.......###.#.........)...# ....$hx# ...##### ... $h$hY?2=$h7$hǒ$hC$hy  # #~##### #......##$hFz####..........####....## #.........)+.##$hfzQ#.#.###$hz#.......##....#...$hz5.#.$hz5.....$hzr.#.... ...# #.#.#$hz$h$h&8$hˎ$h:$h#~~ #~##### #....# ..###....# ####.........# .....####....## #.)# +.## #.#  $h].####.#.#  .##....#... $h .....[.......###.#.)...# ...$h ........# ....##### .....#. $h$h9&9$h+$h $hZ$h.[$hc$he$h/ I  #~##### #......###....####..........####....##$hw  #.........)+.###.  .####.........#$h .......##....#...# .....[.......###.#..$h ............ #.### #.#.#$h $h /340$hf $hV $he$h>f$hal$h/n$h\~  #......######..........####....## #.........)+..........###...........  .####.........#.###$h~?.......##..# .....[.......###....)...# .........$h~..... $h~I#...# ..#.#$h<1$hE$hđ$hFk#....# ..###....#  ####.........#  .....####....## #.........)# +..........## #....# .####.#.### .##....#.@.#  .....[.###.#  .)...# ... .$hk# !....##### ......#.#.# .....# #.#.# ...... .### #.#.# ####.>. $h}$hA~$hn~2$h$hp _Found 2 potions of heal wounds. Found a stone staircase leading down.$h#....# ..###....# ####.........# .....####....## #..)# +..........## #....# ####.#.### ##....#..@# .....[.###.# .)...# #... .# #!....##### #......#.#.# #....... # #.#.# #....... ### #.#.# # 4=3$hX$h$hS. ..## ####......... .....####....##  #.........)+..........###..... ###.#.### .......##..[.......###....)...# #......# #####.....!.....#..#...$h"...#.#. #.# .##.#$hN<4$hI$h%$hR ####..... .....####....##  #.........)+..........###$h].... ###.#.### .......##....#...[.......###.####.#....)...# #@.....# #####.....! .........##### #..# #.# #. #.#5$hb$hyd$h  .....####....##  #.........)+...###... ####.### $h>.......##....#...[.......###.####.#....)...# #..... #####..... .........##### #. ######.#.# ..# #.# #. ..$h$h;&6$h$h$h#=$h$7.2 (2$hh$hGg _i - 5 potions of heal wounds (gained 2)$h3####....## #...)# +...## #...# .#.### ##....#...# #$h[.###.####.# )...# #......# .# #.@....# ##### #......# $hQ.#.# #. $h #.#.# #. #.#.# #####.>.$h# ..#.# #.#.# .# .##.# $h^.# # $h$h^+8.2 (1$h$h $hnp####....##  #...)#  +....##  #....# .#.### ##....#...# # [.###.####.# )...# #......# .# #..@...# ##### #......# .#.# #.##.#.# #.# #.#.# #####.>...# # ..#.# #.#.# # .##.# .#.# # #. #.# ## # $hq<9$hw$hx$h0####....## #..)# +..## #....# .#.### ###....#...# .# [.###.####.# )...# #......# .# #...@..# ##### #......# .#.# #.# $h1$hi9$h9'50$h?$hA$h ####....## .)# .# ..## .# ...# .# .#.### .# ##....#...# .# [.###.####.# )...# #......# .# #....@.# ##### #......# .#.# #..#  ..#.# # #. #.# ##.# $h$h&1$h<$h$h####....## )# #.# ## #.# # #.# #.### #.# ##....#...# #.# [.###.####.# )...# #......# .# #.....@# ##### #......# $h.#.# #...# #.#.# #..# #.#.# #####.>...# .##.# ..#.# . #.# #$h##.# . ..$h$h&2$h]$h$h $h $h} $h $hڭ  ........)#.#.##.#.#####....#... $h1 [.......###.### ....)...# #......#### #.#.# ...#$h z..##.. ###$h Y3$h. .##.#.#####.. [.......###.### ....)...# #......#########.....# #.#.# ...#$h/####.>.. ..#$h6$h6&4$h=$ho3## #.# # #.#.##.### #.#.###....#...# #.#.# .###.####.#.##)...# #......#..# #......#.##### ##### #......#.....# $h.#.# #.# .#.# #.# .#.# #####.>...# ##.# ..#$h.#  #.# ####.# $h C .. .. .$h26.#$h$hV&5$h$h$h, 3$h $h $h ,$h n$hȷ $h $h ##....# # #W# ##....## #.# .....)# #.#.#  #.#.# .....# #.#.# #.### #.#.# ##....#...# #.#.# .....###.####.#@######## ..)...# #......#......... ......# #......#.######## ..##### #......#.....# #.# #.........#.## #.# #.........#.#W   shadowghast (dormant) #.# #####.>...#.# #.###.#.##.# #.#...#.# .#61.2 $hI (6$h .WW2.2 (7$hL $h@ ^ _A shadowghast comes into view.$h}U ((($hq((((You shoot a slug.  The slug pierces through the shadowghast.$hA  The shadowghast is lightly damaged.  You shoot a slug. The slug hits the shadowghast.  The slug burns the shadowghast.$hc$h$h...W..☼☼======3.6 (1.4Rev $hV☼☼$hy9 _The shadowghast is lightly damaged.$h$ ((( You shoot a slug. The slug hits the shadowghast!  The slug burns the shadowghast.$h9 ?You shoot a slug. The slug hits the shadowghast!  The slug burn  The shadowghast is almost destroyed.  You shoot a slug.  The slug pierces through  You destroy the shadowghast!$hy _(((($h8 ......○○○$h= h615.0Rev+ $hI ○○○ _Fedhas accepts your kill.$hE○○$h○○○$h H _No target in view!$h<$h$hK$h$h$hmRev  _$h$h)$h$h$h$h$hn$h$h,,$h$h$h$h!$h$h]$h$h$h$h$hd$h$h$h$h$h$hU$h $hX$h$h.$h$h,$h$h$h,$h$h$h$h&$h$h$hx,$hD$hB$h,$h$hl$h$h+$h$h$hb ...# #..# #... #..# #..#$hO #..### #...[# ~~ #.###@##.# ------80.0 (15.0) ~~ #........# ~~ ####$h1n ~~ #.# ~~ #.# ~~ #.#$hF~##### #.#  #....# #.#....# #.#$h$hOK------1.0 (16$h$h- _Found a leather armour.$h33$h4$hx6$h9,$h=,$h>,$hO?$h@$hB,$hD$hF$hH$hH$h J$hK$hM,$hZN$h5P$hR,$hR$hsT$hTV$hyV$h5W$hlY$hZ,$h[$h\$hl^,$h^$h:a$hb,$hic$hd$hUf,$hf$hg$hi,$h:j$hk$hl,$hm$hm$hn,$hn$hko$h=p,$hp$h1q$hq,$hr$hr$has$hs$ht,$hu,$hPu$hu$hv,$hw$hx$hn}############.##..............> $h}#@# 600.0 (19 #.#  #.# $h}h ...# #..#$h~6 #...$h)~ #.#### #..#$h|$h,1.0 (20$h:$hi; _Found a stone staircase leading down.$h 3$h $hN $h $h. $h $h $h B$h n$h ,$h $h B$h $h $h> $ha $h@ $hy $h $h $h $hx $hn _You now have 341 gold pieces (gained 2).$hZ# B$hd' $hI) $h+ ,$h}, $h~. $hM0 ,$h21 $h2 $h5 ,$h> ,$h{@ ,$hA $hD $hG ,$hH $h?J $h>L $hoL $hM $hO $hQ $hLQ $hR $hT $hV ,$hX $hY $h(\ ,$h] $h^ $h` $h` $ha $hb $hd ,$he $hg $hi ,$hj $hl $h(n ,$ho $hp $h(s ,$h t $hu $hHw ,$h4x $hz $h| ,$h} $h $h $h $h $h $h ,$h $h $hƊ $h $h $h $ha ,$hM $h $h $h $h $h $hĜ ,$h $hk $hj ,$hX $hV $h< ,$hl $h> $h ,$hg $h= $h $h' $h $h $h ,$h3 $hƷ $hֹ ,$hݺ $h $hi ,$hr $hp $h B$hD $h ,$h $h, $hK ,$hD $h X$h $h $h $h $h $hZ $h $hQ $h $h9 $h $h $h $h $h+ $hy $he #... #.#########.#  #.## #.##........#  $h #.##.########  ###.##.# .##.##.# .##.##.# .#$h' c #.##.#  .## #.##.#########  .)# #.#.##..@.......  ..## #.#.###########.  ...# #.#.#  $hz T.#.### #.#.#  .#...# #.#.#  .###.####.#.########    .# #......#.........    .# #......#.########    $h ## #......#.....#   $h -52.0 (51$h ,3.0 (52$h$ $h f _M - a scroll labelled PUC PUZELOTWEGAR$hXR$hS$hqS$h"U$hV$h[B$h[$h[$hd\$h]$h_B$h^`$h!a,$hPa$hhc$hbd,$hd$he$hg,$h*h$hji$h7k,$hk$hUm$h"n,$hn$hp$hyqB$hr$h t,$hbt$hu$hv$hv$h4w$h?x$hy$hy$h#z$h{$h|,$h]}$h$hI,$h$hЄ$h,$hE$h$hψ,$h$h$hB$h$h/,$ho$h3$hڍ$h$h*$h$h,$h$h$hq$h$hM$h$h,$h^$h$hb,$h$hO$hĜ,$hn$h$hW,$h4$h$hX,$h$hF$hͧ,$hV$hԩ$h,$h$h$h,$h$hW$h,$h$h$h,$h4$h$h|B$h$h.,$h$h$hB$h$h$hT$h$h$h|$h$h$h$h,$h?$h$hd,$hb$h$h$hO$h$h$h,$h~$h$h,$h$h$hC,$h$h$h(,$h$h$h,$h}$hE$h ##.#.##.#  ...#.##.# ####  #....# ### #..### .. #..####.# $ha#.......# #.####..#  #.....@.# 97.0 (44 $hK######.##  (.# $htG####$h$h|$h,8.0 (45$hr$hH8 _Found 5 boomerangs.$h,9.0 (46$h $hi _D - 6 scrolls of teleportation (gained 1)$h] 3$h^ $hq` $hc ,$hh ,$hh ,$hi $hm ?  You see here 5 boomerangs.$hgo $ho  _$haq $hr $ht ,$hEu $hv $hx ,$hy $hz $h| ,$h_} $h~ $h ,$hʁ $hۃ $hz ,$h $h߈ $h ,$h $h $h ,$hx $hŒ $hd ......#.....#  .........#.##  .........#.#  ####.>...#.#  ##.#.##.#  ...#.##.#  #####.##.#  #....####### #..#### 709.0 (10#..####.###. #.......# .#  #.####..# .#  $h #.......# .#  #.######.## <#  #......(.# ##  ##########  $h $hl -10.0 (11$h $hA 9 _Found a stone staircase leading up.$h3$h}$h$h$h$h!$h#$hu&,$h&$h($h*,$h2,$h.$hTRX$h?T$hpT$hzU$hW$hZB$h/^$h_,$h``$h}b$hd,$hUf$hg$hGr$hv?  You see here 5 boomerangs.$hx$hx _$hy$hY|$h,$h$h$h7,$h!$h$h,$h$h$hڏ,$h$h$$hݕ,$h$h$hE$h$h6$hߝ$h$$hW,$h$hإ,$h$hU$h$h+$h/$h$h,$h$h$h,$hdz$hK$h,$h$h׹$hӻ,$hj$h$h,$hʿ$h$h,$hq$h$h B$h$hmB$h$h,$h$h$h,$h"$h4$h$h$hO$h,$hr,$h$h$h,$h;$h$h,$h$h $h,$hK$h$h,$h$h$h$h.$h$h$h,$h$h$h;,$h$hx$h,$h$h$h,$h&$h$h,$hW$hS$h,$h$h,$h$h$ht _r - 3 potions of moonshine (gained 1)$h3$h$h $h& $hE$h $h|$hLB$h$h$h$h n$h"$h#$h#$h($$h%$h(B$hj+$h,,$h -$h.$hj2B$h2$h4,$h}4$h6$h}E$hF$hLX$hQB$h{Q$h U$hV$h W$hW$hrY$h[$hM[$hE\$h]$h^$h_$h_$h`$hOb,$hb$h.d$hNe$hte$hf$hmB$hcm$hn$hRp,$hq$hr$hs,$hst$h v$hix,$hx$hhz$hֈ$hC,$hߊ$h$h,$hD$hbX$h$hUB$h$h,$h$hK$h$h$h$h$h,$h^$hc$h,$h)$h$h$h,$h$hr$h$h$h,$h$h$h$h&$h$h$h,$hc$ho$h,$hK$h`$h$hB$h$hM$h$h$h,$hd$h $hk $h $hK$h$h$h($hU$hD$h,$h$h$$h$,$h$h2!$hq#$h#$h&$h)$hR4B$h97 _You open the door.$h;$h;$h<$h#A@  There is an open door here.$hC$hTD _$hE$hQI$hK,$hM$hQ$h$hN _You now have 355 gold pieces (gained 14).$hC3$h$h$h,$h$h:$hq,$h$hU$hT,$h$h,$h'$hN _You now have 372 gold pieces (gained 17).$h3$h$h$h,$h-$h$h $h=$h$h$h,$hD$h$h2,$h$hN$hiB$h$h],$h$h$h_$h$h$h$h/,$h$h\ $hP ...  ####.#  . ....# ..  .. ###..# ...  ... #....# #...  $h .... #.##.# #~....  ....~ #.##.#####~~....  .#~~~~#.##....#~~~~~###~ .~~~~~~@#####.~~~~~~~#~~$h ~~~~~~~~# ##~~~~~~~~~~~$h6 ~~~~~~~.# ##~~~~~~~~~~~~ ~~~~~~#.# #~~~~~~~~~~~~~$h ~~~~~~..# ##~~~~~~~~~~~~$h< ~~~~~.### ##~~~~~~~~~~~$hc .~~~#. ##~~~~~~~~~~ $h..~. ##~~~~~##~~##~~~.# #~$h 854.8 (144.8)  A malevolent force fills the Dungeon...$h%./  --more--$h :*$h:  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.$h> 6  You hear a shout!$h JJ@JJ 2 slime creatures$h ==========55Mark $h $h d _A slime creature comes into view. x2$hU (((((((You shoot a slug.  The slug pierces through the slime creature!!$h;  The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$h $h@"$h)  ...    . ....# ..  (J ###..# ...  .(. #....# #...  ..(( #.##.#   ....( #.##.  .#~~~(#.##.... .~~~~~(@#####. $h*~~~~~~~~# ##~ ~~~~~~~.# ##~~ ~~~~~~#.# #~~~ ~~~~~~..# ##~~~ ~~~~~.### ##~~~J   large slime creature .~~~#. ##~~~J   slime creature ..~. ##~~~ $h*_##~~~.# The slime creature is heavily wounded.$hE> ...    . ....# ..  (J ###..# ...  .(. #....# #...  ..(( #.##.#   ....( #.##.  .#~~~(#.##.... .~~~~~(@#####. ~~~~~~~~# ##~ ~~~~~~~.# ##~~ ~~~~~~#.# #~~~ $h؄3~~~~~~..# ##~~~ ~~~~~.### ##~~~ .~~~#. ##~~~ ..~. ##~~~ ##~~~.# $hX..J...J~○○======--- 7.2 (1.4)Rev $hN○○$hO _Two slime creatures merge to form a large slime creature.$ht ((((((( You shoot a slug.  The slug pierces through the slime creature!$h  ○ The slime creature is severely wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h $h $h $h܆ q  The slime creature is almost dead.$h $h ...J.JW...~~#°J☼○$h J 2 slime creaturesW   shadowghast$h {---8.6Rev+ $h @☼○$h _A shadowghast comes into view. A slime creature comes into view.$h]  You shoot a slug.  The slug pierces through the slime creature.  You kill the slime creature!$hb°(((((((☼○   slime creature$h$( °☼○Fedhas accepts your kill.$h.u U  ...  $hu 9  . ....# ..  .. ###..# ...  ..J #....# #... $hu  $hv x...J #.##.#   $h-v pW...~ #.##. $hBv  $hVv G.#~~~~#°##.... $hkv 8#####. $h~v D~~~~~~☼○# ##~ $hv @~~~~~~~.# ##~~ $hv |~~~~~~#.# #~~~ ~~~~~~..# ##~~~$hv C ~~~~~.### ##~~~$hv _J 2 large slime creatures$h.w G .~~~#. ##~~~W   shadowghast ..~. ##~~~ $hcw 6##~~~.# You shoot a slug.$h  ...    . ....# ..  .. ###..# ...  ..J #....# #...  ...J #.##.#  $h  W...~ #.##.  .#~~~~#°##.... #####. ~~~~~~☼○# ##~ ~~~~~~~.# ##~~ $h ~~~~~~#.# #~~~ ~~~~~~..# ##~~~ $h$ ~~~~~.### ##~~~ .~~~#. ##~~~$hl  ..~. ##~~~ ##~~~.# $h $h  $h X Two slime creatures merge to form a large slime creature.$h $hx $h :.J.W.~~~~~~○°T   large slime creatureT   trollW   shadowghast$hH  $h) 4360.0$h Rev* _A troll comes into view.$h $hZ. ○° _Your Ranged Weapons skill increases to level 12!$h#.#. ... #### . .. .. ###.. ... #....# #... ...J #.##.# #.W..~ #.##.#####~~.... .#~~~~#@##....#~~~~~###.~~~~~~.#####.#$hȇ○°# ##~~.# ##~~#.# #~~~~~..# ##~~~~T   troll~~~~~T### ##~~~~~~~#.##~~~~~~~~~~..~.##~~~~~##~$h$h7]○~T.$h>------10Rev+ _$h$h$hL###.#. ... ####.#  ....  ###.  #... #... ..J  #W..~ #@##.#####~~.... .#~~~~#.##....#~~~~~###.~~~~~~.#####.#~~~~~~○~# ##~~~~~~~.# ##~~~~~~#.# #~~~~~~~T.# ##~~~~~~.### ##~~~~#.##~~~~~~~~$h°T.------2$h<°$h$hZ ? ####.#. ... ####.#  ....#  ###..#  #....# #... ..J  #W..~ #.##.#####~~.... #~~~~#.##....#~~~~~###.~~~~~~.#####.#~~°~# ##~~~~.# ##~~~~#T# #~~~~~~..# ##~~~~~~.### ##~$hܚ $h |°T.3$h :°$hu $h  (((°(( ((You shoot a slug. The slug pierces through the troll!$h  °The troll is heavily wounded.You shoot a slug.  The slug hits the troll but does no damage.$h$h+☼○...~T...$h======4.4 (1.4Rev* $h+:☼$h] _The troll is heavily wounded.$hpv  The slug hits the troll but does no damage. _The troll is heavily wounded.  You shoot a slug. The slug pierces through the troll!!  You kill the troll!Fedhas appreciates your contribution to the ecosystem.  You hear a splash.$ha >☼(((((( ( $ho ☼The troll leather armour is intact enough to wear.$hi R○○$h!○W.[.W   shadowghast..$h%575.7 (1.3$h,]○○○$h.' _You shoot a slug.$h  You shoot a slug. The slug hits the shadowghast!!  The slug burns the shadowghast!  You destroy the shadowghast!$h`○(.$h'q ○(((($hP(P((Fedhas accepts your kill.$hp$h$h`i°°○J.[.J   slime creature..$h=297.1 (1.4$h޺Y°°○$h' _You shoot a slug.$hJy °°(You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$hA °(((( ((The slime creature is lightly wounded.  You shoot a slug.  The slug pierces through the slime creature.$hЂ$h$hd$h°.JJ.[$h (.J  large slime creature.J   slime creature.$h(8.5$h9°$hLi _The slime creature is moderately wounded.$hk °(((((( $h>(pierces through the slime creature. _The slime creature is moderately wounded.!!  heavi  The slug pierces through the large slime creature!!$hn ° The large slime creature is lightly wounded.  $hpn]You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$hyL  #.# $hO #.###  #.#.  ...  ####.#  . ....# .. $h .. ###..# ...  ... #°...# #... $h>o ...J #@##.#  $h .W..~ #(#  #(# ~(# ~(#  ~~~~~~~(#   very large slime creature$h4> ~~~~~~#(# J  large slime creature ~~~~~~.(# $hV  $hxThe slime creature is almost dead.The slime creature misses you.$hP  #.#  #.###  #.#.  ...  ####.#  . ....# ..  .. ###..# ...  $hNQ ... #°...# #...  ...J #@##.#   .W..~ #(#  #(# ~(# $hyQ d~(#  $hQ ~~~~~~~(#  ~~~~~~#(#  $hY r~~~~~~.(#   .○J..[...$hwZ -9.8 (1.3$h^ <○$hmc T _Two slime creatures merge to form a very large slime creature.$hr[ ' $h[ ○You shoot a slug.  The slug hits the very large slime creature.  The slug burns the very large slime creature.$h? (((((((The very large slime creature is heavily wounded.You shoot a slug.  $h 7The slug pierces through the very large slime creature!$hn $hnt °J.J.[..$hu J   slime creature.$h_u )71.1$h{ <°○$h~ [ _The very large slime creature is heavily wounded.$h~ $h?& °((((( ((You shoot a slug.  The slug pierces through the very large slime creature!!$hx○ You shoot a slug.  The slug pierces through the very large slime creature!!  The very large slime creature is severely wounded.  You shoot a slug.  The slug hits the very large slime creature!!burns the very large slime creature.$hP  The very large slime creature is almost dead.A wraith comes into view.$hZ`°°JJ~.[W~...W   wraith$h[(2.4$hc;°°$h'g_ _The very large slime creature misses you.$h%Q$h%h°°The very large slime creature is almost dead.A wraith comes into view. _The very large slime creature misses you.You shoot a slug.  The slug hits the very large slime creature!  The slug burns the very large slime creature.$h<fThe slug hits the very large slime creature!  The slug burns the very large slime creature.  The very large slime creature is almost dead.pierces through the very large slime creature!!  You kill the very large slime creature!$hZ °°(((((J   slime creature($h̼W   wraith(  Fedhas accepts your kill.The slug pierces through the slime creature!!$h#?$h@$hI@$h@$hJ7..J.JW[~~.J 2 slime creatures..$h,P6773.8 (1.4$h+W$hxYi _The slime creature is moderately wounded.$h   You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!$hAYou shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  The slime creature is almost dead.  You shoot a slug.  The slug pierces through the slime creature.  You kill the slime creature! (((((   slime creature((Fedhas accepts your kill.$h|,$h☼○J.~W$hH[...$ḣ095.2$hWG☼○$hM _The slug pierces through the wraith but does no damage.$h^ ☼○ You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$h ☼○((((( ( (burns  The slime creature is heavily wounded.You shoot a slug. $h slime creature!  The slime creature is severely wounded.pierces through the wraith!$his$h_{ ○°JW$h{.[...  The wraith is moderately damaged.$hx|(6.6$h<○°$h\ _The slime creature closely misses you.$h  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  You kill the slime creature!$h ○°°W   wraith$h ○°(((((((Fedhas accepts your kill.$h $h °.W..[...$h 1828.0$h# $hW' k _You shoot a slug. The slug closely misses the wraith.$hY i((((((($hM_ ° $hNYou shoot a slug. The slug barely misses the wraith. You shoot a slug.  The slug pierces through the wraith!$h$h&  $h qThe wraith is severely damaged.A slime creature comes into view.$h°JW..[.J   slime creature.W   wraith.78--9.4$h9°$h* _The wraith hits you.$h  You shoot a slug. The slug pierces through the wraith!!  You destroy the wraith!$hJ°((($hHs(((($h} °Fedhas accepts your kill.$h .☼..[...$hQ--480.7 (1.3$h=☼$hn _You shoot a slug. The slime creature closely misses you.$h} (((☼You shoot a slug.$h c ☼ The slug barely misses the slime creature.You shoot a slug.  The slug pierces through the slime creature!!$hH ..°J○The slime creature is moderately wounded.The sentinel's mark upon you fades away.The slime creature completely misses you.$ho2.1 (1.4Rev* $h,B°○$h2 _The slime creature hits you.$h: ' $h (((○You shoot a slug.  The slug pierces through the slime creature!$h  ° The slime creature is heavily wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h$h" .J°JJ 2 slime creaturesThe slime creature is severely wounded.A slime creature comes into view.$hX#-3.4 (1.3$h(N°○$hy,[ _The slime creature barely misses you. $h  You shoot a slug.  The slug pierces through the slime creature!!  You kill the slime creature! $h~g ((°(○   slime creatureFedhas accepts your kill.The slug pierces through the slime creature!! $h`s °○ The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature. $h $h(q  The slime creature is almost dead. $hZ...JH°H   manticore $h=974.8 (1.4 $h<° $h\ _A manticore comes into view. $h.  You shoot a slug.  The slug pierces through the slime creature!  You kill the slime creature! $h3(((°H   manticore $hn °Fedhas accepts your kill. $h6 $hH..○H..96.1 (1.3○ $h`L' _You shoot a slug. $h Q (( $hz `○(You shoot a slug. $h < ○ $hJ  The slug completely misses the manticore.You shoot a slug. The slug pierces through the manticore! $h¬ 5 ..○H○The manticore is moderately wounded.The manticore closely misses you.The manticore claws you but does no damage. $h 1807.4 $hϳ =○ $h O _The manticore misses you. $h ((○(○ You shoot a slug.  The slug pierces through the manticore!! $h2 ○○The manticore is severely wounded. $hl-..°H○The slug pierces through the manticore!!  The manticore is severely wounded.  You shoot a slug. The slug closely misses the manticore.The manticore misses you. The manticore claws you!  The manticore closely misses you. The manticore bites you!  The manticore misses you.55-------8.8 (1.4°○ _The manticore claws you but does no damage. $hUm  You shoot a slug.  The slug pierces through the manticore!!  $hȽ7You kill the manticore! $h8((°(○ $hK{  Fedhas appreciates your contribution to the ecosystem. $hu...†° $h2x6=------9590.2 $h:° $h' _You shoot a slug. $hʽ4 $h $h, $h $h, $h $h' $huc7=Rev+  $hS $h, $h $hN, $h $ha $h:8 $h $hPRev  $hv $h, $h $hP9 $h $h, $h $h $h $h0 $hd60= $h $h, $h $ho, $h_ $h $hlW1= $h" $h, $h $h=, $hB $h ;2 $h  $h!=3= $h#, $h# $h'94 $h'2= $h"( $hb*, $hi+ $h., $h/ $h1 $h1%5 $h2 $hH86 $h?=B $h>, $h> $hCw7= $hE, $hF $hI, $hK $hL $h MU8= $hM $hP, $hQ $hS, $hwT $hW;9 $hX $h#[, $hW\ $h^, $h_ $hbb70= $hd $hf, $hlX $hnk1= $hp $how $h&}g2 $hu} $hQ~ $h, $h $h>;3 $h $hň, $h $hL, $h~ $h2w4= $h– $h $hm $hU, $hY $h $hBN5= $h; $h, $h $h, $h $h;6 $h& $h, $h $h, $h $h $h(D7= $hI $h, $hi $hq, $h $h!k8= $h $h&, $hW $ho, $h_ $h;9 $h( $h, $h $h, $h $h] $h&80 $hN $hp, $h: $h, $h $h $hK1= $h $hw, $h5 $h5, $h6 $hPk2= $h> $h, $h $h $h#%3 $h $hI, $h+ $h, $hX $h ------. _You start resting. $h971.2 (81.0)4=------2.2 (82 $h $h3" _HP restored. $hQ ###. ... ####.#. ....#... ###..#.. #.†..# #J #.##.# #~....W..~####~#~~~~#.##....#~~~~~###~ $hA~~~~~~.#####.~~~~~~~#~~~~~~~~~~~.###.~~~#.##~~~~~~~~~~  $h $h13.2 (1.0) $hc $h $h . ... ####.#. ....#... ###.... #.†.#J #.###~....W..~ #.##.#####~#~~~~#@##....#~~~~~###~.~~~~~~.#####.~~~~~~~#~~~~~~~~[# ##~~~~~~~~~~~~ $h.~~~#...~.##~~~~~##~~  $h; $h#(JJ   slime creature (wandering) $h(&4 $h. $h1a _A slime creature comes into view. $h.... ####.#. ....... ###.... #.†#.... #.###~........~ #.##.#####~.#~~~~#.##....#~~~~~###~.~J~~~~@#####.~~~~~~~#~~~~~~~~[# ##~~.# ##~#.# #~..# ##.### ##.~~~#. ##.~.  ##~~~~~## ##~~~.# # $hp $hF~J $h&5 $hP $h $hC &####.# $hf {.. ....... ###. $h b.. #.†# $h w.# #.###~.... $h ~##.##.#####~#~~~~#.##....#~~~~~###~ $h ~~~~~~.#####.~~~~~~~#~~~J ##~~ $h ~~~~~.# ##~#.# #~..# ## $h .### ##.~~~#. ##.~.  ##~~~~~###.#  ##~~~.# # ##~#.#### $h" r  You enter the shallow water.  Moving in this stuff is going to be slow. $h$ r  The slime creature quivers. $h* J~JJJ 2 slime creatures (1 wandering) $h+ z=6Water  $h4  $h5 MThe slime creature quivers. _A slime creature comes into view.Things that are here:  $h5 q_a +0 troll leather armour; a troll corpse$h9 (((((((JYou shoot a slug.  The slime creature quivers.The slug pierces through the slime creature!$h  The slime creature is lightly wounded.  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature!$h$h>$h $h,.J○~~~~J~☼$hez======7.6 (1.4Rev $hn<☼$hf _The slime creature is heavily wounded.$h4 ((You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h ○(((((The slime creature is severely wounded.You shoot a slug.  The slug pierces through the slime creature.$hK= $h= $h= $hG ~J○○~~~~~~J°8.9 (1.3Rev+ $hPO d○○°$h"S b _The slime creature is almost dead.$h  You shoot a slug.  The slug pierces through the slime creature!  You kill the slime creature!$h○(((((((°   slime creature$h ○○°Fedhas accepts your kill.$h˕$h~J°°~~~~~~○°°$hFR 880.2 _You shoot a slug.$hfq°○°°$hl _Your Invocations skill increases to level 6!$hph (((((((°$hc°You shoot a slug.  The slug pierces through the slime creature.$hו °○°°The slime creature is lightly wounded.  You shoot a slug.$h$h...~~J°.°~°$hX g1.5Rev* $h&:°$hV)` _The slug barely misses the slime creature.$hr [ ((((((($h °° You shoot a slug.  The slug pierces through the slime creature!$hY 8 °$hZ ~°The slime creature is moderately wounded.You shoot a slug.$h $h ...~~~~J○.$h NThe slug completely misses the slime creature.$h 972----$h !2.8$hZ $h_ 2 _The slime creature hits you!$h (((((((○You shoot a slug.$hԡO _ime creature hits you!  You shoot a slug.  The slug completely misses the slime creature.You shoot a slug. The slug hits the slime creature!!  ug burns the slime creature!  You kill the slime creature!$h0r○$h1m°~~~~~~~☼$h12$hz>z####.#stairs the Skirmisher.. ....#..Coglin of Fedhas ****..... ###..#...Health: 73/84 ====================----.... #.†..# #...Magic: 15/15 ========================....# #.##.# #~....AC: 12Str: 19$h:?....~##.##.#####~~....EV: 14Int: 9.#~~~~#.##....#~~~~~###~ SH: 0Dex: 19.~~~~~~°#####.~~~~~~~#~~ XL: 11 Next: 100% Place: Dungeon:12~~~~~~~@# ##~~~~~~~~~~~ Noise: ======---  Time: 9984.1 (1.3)~~~~~~○☼# ##~~~~~~~~~~~~ g) +8 hand cannon "H j) +2 hand cannon (f~~~~~~#.# #~~~~~~~~~~~~~ Fire: g) +8 hand cannon "Hytad Gis" {p~~~~~~..# ##~~~~~~~~~~~~ Water Rev* ~~~~~.### ##~~~~~~~~~~~.~~~#.##~~~~~~~~~~$hf? ..~.##~~~~~##~~ #.#$h?##~~~.# #~ ##~#.####  _The slime creature hits you!  You shoot a slug.  The slug completely misses the slime creature.You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  You kill the slime creature!$hA _Fedhas accepts your kill.You have reached level 12!$h /  --more--$h&j9/916/16202 0% °☼ _You feel agile.$hq{I°°○$h|M------50$hЁB°°$h3 _N - a +0 troll leather armour$haEM ... #### . .. . ### . #.†. #... # #.##.# #...~##.##.#####~~.... #~~~~#.##....#~~~~~###.####.#~†# ##°○# ###.# #~~~~~~~..# ##~~~~~~~~~~~~. #.#$hg3~$hgM80=------$h~hh6.7 (1.6Rev* $hqD○$hW{M#.#. ... #### .. .. ... ### .... #.†. #... ....# #.##.# #....~##.##.#####~~.... $h{.#~~~~#@##....#~~~~~###..#####.#†# ##~○# ##~~~~~~#.# #~~~~~~~~~~~~~...~.$hP6°$hEc70Rev+ $h:°$h;$hL M###.#. ... ####.#  ....  ###.  #.†. #... $hב # #.##.# #...~##@##.#####~~.... .#~~~~#.##....#~~~~~###.~~~~~~.#####.#~~~~~~~†# ##~~~~~~~°# ##~~~~~~~~~~~~~~~ ~~~.~~~#.$h $hi 6°$h &8$h :°$h $hnM ####.#. ... ####.#  ....#  ###..#  #.†..# #... #  #...~##.##.#####~~.... #~~~~#.##....#~~~~~###.~~~~~~.#####.#~~~~~~~†# ##~~~~~~~~~~~~~~° ~~~~~~~~.###$h3.$h?1=$h9$h$h{$hE$hInventory: 40/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} $h;Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  y - a +0 ring mail (worn)  C - a +2 helmet (worn)  L - a +0 pair of boots (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistanceN - a +0 troll leather armour $hdWands (go to first with /)o - a wand of flame (18)  $hbx - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) $hScrolls (go to first with ?)  n - 5 scrolls of vulnerability $h. q - a scroll of fog $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hN - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 2.5 (12.0 -> 9.5). Your EV would increase by 1.0 (14.2 -> 15.2). You found it on level 12 of the Dungeon. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already  You bear yourself quite in a Troll-like fashion! (w)ear, (d)rop, (=)adjust, or (i)nscribe.$hv$h}$hbF#.#stairs the Skirmisher#.###Coglin of Fedhas ****..#.#.Health: 81/91 =====================---...Magic: 16/16 ========================####.#$hAC: 12Str: 19.. ....#..EV: 14Int: 9$hڅ... ###..#...SH: 0Dex: 20$h0.... #.†..# #...XL: 12 Next:  0% Place: Dungeon:12$h5....# #@##.# #~....Noise: ---------  Time: 9989.7 (0.0)$h[....~##.##.#####~~....g) +8 hand cannon "H j) +2 hand cannon (f$h].#~~~~#.##....#~~~~~###~ Fire: g) +8 hand cannon "Hytad Gis" {p.~~~~~~.#####.~~~~~~~#~~ Rev+ $h~~~~~~~†# ##~~~~~~~~~~~~~~~~~~.# ##~~~~~~~~~~~~ $hX~~~~~~#.# #~~~~~~~~~~~~~ ~~~~~~..# ##~~~~~~~~~~~~ ~~~~~.### ##~~~~~~~~~~~$h}b The slug burns the slime creature!  You kill the slime creature! _Fedhas accepts your kill.You have reached level 12! _You feel agile. _N - a +0 troll leather armour$h$hl$h$hGiYou kill the slime creature! _Fedhas accepts your kill.  You have reached level 12! _You feel agile. _N - a +0 troll leather armour  You start removing your armour.$hB90.7 (1$h$h+1.7 (2$h/Rev $hC$h$hK%2$ho2.7 (3$hdm3.7 (4$hA4.7 (5$h$h-  5$h[5 _You continue removing your +0 ring mail. x5$he$h$h  You finish removing your +0 ring mail.  You start putting on your armour.$h335.7 (6$h$h>$h$h+6.7 (7$h?$h$h,+7.7 (8$h+$h$h $hB.4=$h^$8.7 (9$h% $hgE9.7 (10.0)$h)$h/ 9 _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour.$h$h@"$h%k _The armour cannot attune itself to your injured body.$h+ I$h- $h1 _5=$h4 ,$h4 $hM6 ;6$h6 $h9 ,$h0: $hh; $h; $h< $h> $h? 7$h? $hA $hB $huB $hZE ,$h:F $h_H a8=$hH $hJ ,$h-K $h(L ,$hpL $hN k9=$hJN $h=O ,$hzO $hP ,$h Q $hQ <90$h|R $h`T ,$hT $hmV ,$hV $h[ 91$hO[ (=$h[ $h^ ~  Your armour attunes itself to your body, and you begin to regenerate more _quickly.$hg` 3$h` $hd e  You see here a manticore corpse.$h4k `.# #.# #.### #.#.  ...   #>####.#  .. #......# .. ... ###@.# ... 10019.7 (20.0)$hk F.... #.†..# #... ....# #.##.# #~.... ....~##.##.#####~~.....#~~~~#.##....###~.~~~~~~.#####.#~~~ ~~~~~~~†# #~~~~~~~.# ##~~$hk M~~~~~~#.# #~~~~$h7q $hq -20.7 (21$hAv $hx ; _Found a stone staircase leading down.$hgG $hK {=$hM $hO ,$h-P $hR $hoT $hT $hU $hW $hY ,$hfZ $h\ $h_ B$hh $hi $hj $hk $h=k $hDl $hm ,$hn $ho $hp $hp $h+q $h_r $hr $hs $hs $ht $hv $hv $hxw $h=y $h U $hn '###########  #.@.......# 34.7 (14 #.#######.#  $hL #.. #.###### .... ######.#....##. ##.(. #.............. #... #>####.#..^.##. #... #......#....# . #... #.###..###### .. .... #.†..# #..$hM $h߈ ,5.7 (15$h( $hA % _Found 2 stones.$hC3$h0E$h&I$hK,$hO,$hVP$hP$hoQ$h@T$hV,$hW$h?Y$h [$hF[$h\$h'_$hIa,$hb$hc$huf,$hg$hi$hk,$hl$hn$h?p$hlp$h7q$hu$hw$hw$hx$hz$h|$h|$h}$h$h$h$h&$h$h$h$h;$h$hŋ,$hӌ$h|$h,$h$h $h$hC$h$h—$h{,$h$h$hm,$h$h$hӢ,$h$h$hS$h$hf$h$hB$ht$h$h$ha$h$h$hڰ$h,$ha$h3$h($hs,$h$h<$hH$hr$h͹$h$h,$hּ$h $h X$h$h$hQ$h$h$h&$h#$h$h$hd$h$h$h$h$h$h$h,$h$ho$h1,$h($hU$h,$h$hW$h#B$h,$h,,$h$h$h,$h$hM$h,$h($hy$hf,$h _You now have 376 gold pieces (gained 4).$h$$hr$$h($h]+,$h/$hy1$h4$h4$hV6$he9$h;,$h>$hA$hB$hmC$hD$hH$hI$hM$hN $hNH_You now have 399 gold pieces (gained 23).$hWR3$hpS$hU$hSX,$ho^n$h7a$hxc$hc$h/e$hg$hhi,$hlj$hl$h o,$hFp$hr$h/t,$h=u$hz,$h}$h5N _You now have 421 gold pieces (gained 22).$h3$h$h_$h',$hЉ$hk$h),$hL$hh  #.##.....~~~~~~.#####.~  #.##....~~~~~~~†# ##~~  #..#.##~~~~~~~~.# ##~~~ $h$ #.# ~~~~~~~#.# #~~~~  #.##~~~~~~~..# ##~~~  #....~~~~~.### ##~~  #.....~~~#.##~  #.#....~.# ##  #.#@##.### $h#  ..#.# ..  ####.# ..   #..   ###  $h͛   You pick up a book of Cryoformation and begin reading...$h/-99.7 (64$h$h'100.7 (65$hb  You add the spells Hoarfrost Cannonade, Sculpt Simulacrum and Splinterfrost _Shell to your library.$h' ].#.##~~ ##~~ #.# ~~~~~~~#.# #~~ #.##~~~~~~~.#....~~~~~.### ###.....~~~#. ##.#....~.# ###.##.###  #..#.# ..  ####@# .. 1.7 (1.0) #...'.... #####.(.. ###$h, A2.7 (2$h1 $h3 - _Found 5 poisoned darts.$h$h$h$$hԇ$h$h?B$h*$hW$hd$h$h$h$h$h$h$hƞ$h$hA%  $hmThere is an open door here.$h$ho _$h$h$hŬ$h,$hQ$hr$h,$h$hW$h$h$hw$h$h4$h_$h$h$h$h$hN _You now have 434 gold pieces (gained 13).$h$h$h$h6$hd$hP$h\f _t - 3 scrolls of noise (gained 1)$h$h$h$h$h,$h$h,$h?$h?N _You now have 449 gold pieces (gained 15).$hM$hz$h$h!$ht,$h$h$h-$ha$h$h!$h,$he$h$h$h$h$hC  You see here 5 poisoned darts.$h$h" _$h~ $h $h$,$hB$h$h,$h$h<$h$h.$h4$h9$h,$h$h4$h ,$h!$hN#$h$$h%$h%$h\'$hp),$hj*$h,$h-$h*.$h.$h0$hS<}  #.#.##.###.######   ..#.##..........#   ####.###.........#  $h<L #< #...'.........#   #. #####.(.......#  $hH=S #. #....#.########   #. #.##.#.#   #.##.##.#.#   #.@..##.#.#319.0) $hr=#######.#.#   #.#~~ #  $h=O#.~~~ #.  .~~##.  $h=I ~###~~#   $h=?~..~~~~   $h=F~#~~~~~   ~~~~~~~$h>E $h E$hrE,2.7 (30$hJ$hL9 _Found a stone staircase leading up.$h $h $h $h; $h4 ,$h $h1# $hQ$ $h$ $hL% $h' $h.* ,$h* $h, $h. ,$h/ $hu1 $h 3 $hR3 $hZ4 $h5 $h8 ,$h: $hV< $h> ,$h? $hA $hG X$hcI ,$h:J $h=L $hM $hM $hZN $hO $hQ ,$hR $hU $hX ,$hZ $hM] $h` ,$ha $hc $hg A  You enter the shallow water.$hBh @Water $hj $hVl N _Moving in this stuff is going to be slow.$h,n $hbn &$hn $hp $hr $hr $hs $hw ,$hhx $hs| h _I - 5 scrolls of torment (gained 3)$h~ $h~ $h $h% $hƄ $h $he $h $h ,$hֈ $hk $h $h+ $h, $h $h ,$h $h $h   You enter the shallow water.Water  _Moving in this stuff is going to be slow. #..~~~~~~# ##.  ####.~~~~~~~###~~####### #....~~~~~~~..~~~~...... #....~~~~~~~#~~~~~~##### #....~~~~~~~~~S~~~~~.... #....~~~~~~~~~~~~~~~~### #....~~~~~~~~~~~~~~~~~.. #####~~~~~~~~~~~~~~~~~~# ##~@~~~~~~~~~~~~~~## ##~~~~~~~~~~~~~~.# ##~~##~~~~~~~~#.# #####~~~~~~...# #~~~~##### ##~~# S   electric eel (wandering) ### $h B57.9 (25.2$h2 $hح !~$h! 3S$h7 .9.5 (26.8$h $hϷ ` _An electric eel comes into view. $h ((((S    You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel. $h ~  The slug burns the electric eel.  The electric eel is almost dead.  You shoot a slug.  The slug pierces through the electric eel!  You kill the electric eel!  Fedhas appreciates your contribution to the ecosystem. $hvV((( $h0~†~~~○°~ $h======60.8 (1.3)Rev  $hF>○° $h ( _You hear a splash. $hD S○ $hL <○ $hN H _No target in view!!$h~a _!$h*f!$hf?!$hg!$hlB!$hl!$hIsX!$ht!$hw!$hVw!$h x!$hz!$h|,!$h}!$h!$h1!$hv!$hÇ!$h!$h !$hM!$hf!$h!$h!$hK!$h!!$hY!$h,!$h!$h!$hJ,!$h!$h!$h*!$h....##.#.#########. ######.#.## #.S #......'.#.#~~## #.# #.#########.~~~~## #.# #...####.!$h#..~~~~~~# ##.# ##... ####.~~~~~~~###~~#########....... #....~~~~~~~..~~~~............. #....~~~~~~~#~~~~~~############# #....~~~~~~~~~~~@~~~.............------ #....~~~~~~~†~~~~~~~~############ !$h4#....~~~~~~~~~~~~~~~~~......# #####~~~~~~~~~~~~~~~~~~####.### #!$he##~~~~~~~~~~~~~~~~## #...# #!$h##~~~~~~~~~~~~~~.# ###.# # S   electric eel (wandering)##~~##~~~~~~~~#.# !$h&" #.# #######~~~~~~...# #.# ###~~~~##### #.###!$h078.4 (17.6)!$h ~An electric eel comes into view.!$hN------80.0 (19.2!$h!$hZ9 _The electric eel moves out of view.!$ht `!$h۪ ,!$hO !$h !$h ,!$h !$h !$h ,!$hx !$hw !$hE !$h_ !$h !!$h !$hT !$h^ ######.(.......# .##....#.#########~S # .##.##.#.# #.~~ .##.##.#.# #~~~ ....... ....##.#.# #~~########.#.## #.~ #......' #.#~~## #.# #.######  ###.~~~~## #.# #...####.  #..~~~~~~# ##@# ##6.4 (6.4)###.~~~~~~~###~~#########.......~~~..~~~~............... #....~~~~~~~############## #....~~~~~~~~~~~~~~~............. #....~~~~~~~†~~############ S   electric eel (wandering) #....~~~~~~~~~~~......# #####~~~~~~~~~~~~####.####~~~~~~~~~~~~~~~~## #...# !$h_ #[C!$hhg !$h>j d _An electric eel is nearby!#$h8 (((((((S#$h9b  You shoot a slug.  The slug pierces through the electric eel.#$h}  The electric eel is lightly wounded.  You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.#$hP S~~~~..#$hlQn☼§The electric eel is heavily wounded.#$h{Y *******§The electric eel shoots out a bolt of lightning at you!#$h ~~~~..@☼§The bolt of electricity hits you!#$h- *******☼§The electric eel shoots out a bolt of lightning at you!#$hAo,~~~#$hos~..@○☼#$hp66-------======7.8 (1Rev #$h9x#$h{7 _The bolt of electricity hits you!#$h   You shoot a slug.  The slug pierces through the electric eel!  You kill the electric eel!#$h4%o(((((((○#$h%9#$h ○☼Fedhas appreciates your contribution to the ecosystem.#$h- #$h6 e ~~~~S#$hZ7 .°○○S   electric eel  You shoot a slug.#$hc< i8-------19.1 (1.3#$h< 7Rev+ #$hC E°○#$hG ` _An electric eel comes into view.$$hR( ###~~  #.~~  #~~~  #~~  #.S   #.#   #°#   ##@# #○○#.~~~~#~~~~~~~~~~~~~~~~~†~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~   #...# $$h( ###~~  #.~~  #~~~  #~~  #.S   #.#   #°#   ##@# #○○#.~~~~#~~~~~~~~~~~~~~~~~†~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~   #...# °○○ _An electric eel is nearby!$$hwp ((((((($$hC○You shoot a slug.$$hsThe slug barely misses the electric eel.You shoot a slug.  The slug pierces through the electric eel!!  You can now grow an oklob plant.$$hyr○$$h ~~~~†.#°°○$$h#*$$hB9=90.4Rev* $$h c°°○$$h{( _You hear a splash.$$hV4$$hq$$hx$$h70=Rev+ 2$$hx3=$$h$$h#4$$h3=$$hn$$h<5$$h)/Rev $$h$$h^b6=$$h-$$hl7=$$h$$hR8$$hk80=$$h$$h91$$h 2=$$hz$$h_23$$ha4=$$h$$h5=$$hG%6$$h$$ha8=$$h$$h$$h$$hd9=$$h_$$h&90$$hw $$h a1=$$hi $$hx B$$h $$h$$hh,$$h$$hB$$h$$h$$hA  You enter the shallow water.$$hH$=$$hp.Water $$hm$$h.  $$h _Moving in this stuff is going to be slow.  You see here an electric eel corpse.$$h)#.###.........# ###.......#.## #...'.........# #######....# $$h*#####.(.......##### ) ###..# #....#.#########~~##.# #..# #.##.#.# #.~~~~#.# .$$h**.. #.##.#.# #~~~~~~.# ..## $$h2+..##.#.# #~~~~~~.#########.. ####.#.## #.†~~~#.##......'..#~~## #.#@~...##.######------213.4 (23.0)  ## #.########...####  #..~~~~~~# ##.# ## ##.~~~~~~~###~~#########.......[. ...~~~~~~~..~~~~.... ...~~~~~~~#~~~~~~####.. ...~~~~~~~~~~~~~~~......... ...~~~~~~~†~~~~~~~~#############. ...~~~$$h}+K......# #.$$h2$$ht3M------5.0 (24.6$$h;$$h=) _Found a long sword.%$h~6 %$h7 %$h?8 %$h; %$hu= %$h= %$hCB B%$hB %$hC %$hE %$hG ,%$hH %$hJ %$hlL %$hL %$hlM %$hP %$hQ %$h R %$hR %$hT %$hU %$hV %$hV %$hZ %$h[ ,%$hu\ %$hi B  You see here a +0 long sword.%$htj %$hk  _%$hk %$hm %$ho ,%$ho %$hx %$hvz ,%$h{ %$h %$hɀ ,%$h %$h %$h~ %$h %$hˆ %$hw %$h; %$hm %$h %$hK %$h ,%$hW %$h6 %$hH ,%$h %$h6 %$h0 %$hn %$h? ,%$h %$h %$h %$h %$h %$h %$h" %$h %$hY ,%$hI %$h; %$h %$hJ %$h %$h< %$hw ,%$h %$hV %$hx ,%$h ,%$h ,%$h %$h %$h$ ,%$hP %$hf %$h A  You enter the shallow water.%$hI %$hh 8Water %$h %$h N _Moving in this stuff is going to be slow.%$h %$h %$h %$hI %$h %$h* !%$hd %$hr %$h( %$h %$h~ %$h* %$h ,%$h %$hN %$h %$h %$h~ %$h %$h, %$hq %$h %$h %$hT %$h %$h; %$h %$hW ,%$h %$h %$h~ ,%$h` %$h %$h$ ,%$h %$h %$h ,%$hh %$hn %$h& ,%$h %$hq %$hn ,%$h^ %$h %$h= ,%$hs %$h %$hu ,%$hm %$hX" %$h# %$h?$ %$h% %$hk& %$h' ,%$hY( %$hG. %$h/ %$h/ %$h0 %$h}3 %$h5 ,%$hh6 %$hw8 %$h;= ,%$h> %$h@ %$hB ,%$h+D %$hE %$h G %$hEG %$hG %$hH %$hDJ ,%$h)K %$hL %$hbN ,%$hN %$hP %$h0R ,%$h{S %$h U %$hyV ,%$h9W %$hX %$h|] %$h] %$h}^ %$h` %$h!b %$hb %$hc %$h*e %$hf %$hf %$hg %$hi %$hm  %$hm ; You enter the shallow water.%$hm *Water %$hm %$h8o %$h0r N _Moving in this stuff is going to be slow.%$hs %$h%t %$ht %$hz %$h ~###~#.# ###..## ~~#~~~ ~~~..) ##.# #...... ~~~~~~~ ~~~~... .#.#### #..### %$hR H~~~~~~~~~~~~~~~## .#....# #..# ~~~~~~~~~~~~~~~~##.#..#.# #..### ~~~~~~~~~~~~~~~~~..#..#.# #...[# ~~~~~~~~~~~~~~~~~~##..#.###.##.# ~~~~~~~~~~~~~~~~~~.#....# ~##~~~~~~~~~~~~~@#.#..#####.#### 75.2 (60.2 %$h 7.# #~~~~~~~~~~~~...#....# #.##### .####~~#.~~~~~~#####.##.# #.## .......#.##~~~........#.# #.##.## ######....##~#######..#.###.##.# ..# ###..###....# ####...#.##.# #.# #..###....# ###.#.##.# #.######.........# #.#.##.# #........####....## #.#.##.##6.8 (61.8%$h^ # _Found a mace.&$hu&$h#v&$hY}X&$h,&$hxB&$h &$h؇&$h&$h[&$hu&$h&$h&$ha&$h#&$hl&$h&$h˓&$h&$h&$h&$hu&$hə&$hŜ&$h6&$hc&$h~&$h}&$hآ,&$h&$h&$h&$h>&$hר&$h_&$hB&$hs&$h X&$h&$h&$hA  You enter the shallow water.&$h@Water &$h!&$hpN _Moving in this stuff is going to be slow.&$h4&$h&$hh&$h&$h!&$h&$hn&$h2&$h&$h&$hL&$h&$h%&$h&$h&$hA  You enter the shallow water.&$hE@Water &$hf&$hx$ &$h*_Moving in this stuff is going to be slow.&$h4&$h&$h &$h,&$h&$he&$h&$h!&$hy&$h"&$h&$h;&$h&$hO&$h,&$hi&$h0&$h2&$h[&$h&$ha&$h,&$hr&$h&$h&$h&$ha&$h&$hL&$h~&$hx&$h&$h,&$h &$h &$h ,&$h &$he&$hS,&$hk&$h}&$h&$hA&$h&$h &$h"&$hM"&$h5#&$h%&$h&&$h!'&$hL(&$h*&$h+&$h+&$h,&$h.&$hB0&$h0&$h"1&$hf3&$h5,&$h5&$h8&$hy<A  You enter the shallow water.&$h<@Water &$h=&$hA  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. &$hAP You enter the shallow water. _Moving in this stuff is going to be slow.&$hC&$hAC&$hD&$hCG&$h`I&$hI&$hJ&$hY&$h[&$h[&$h\&$ha&$h5c&$hmc&$hd&$hyg&$hh&$hi!&$hi&$hm&$hn&$h+o&$h p&$hs&$h u&$hOu&$h(v&$hy&$h{&$h{&$h^|&$h&$h&$h&$hO&$h0&$h&$h3&$hȇ&$h&$h &$h&$hG&$h[&$h&$h&$hA&$hڔ&$h_&$h&$hb&$h,&$hQ,&$h&$hf&$h&$h&$h/&$h&$h&$h$&$hx&$h&$h&$h&$hWn&$hl&$hz&$h&$h+&$h&$h&$h&$h&$h&$hq&$h&$h&$hڽ&$hz&$h&$h&$hz&$hj&$h&$h&$h$&$h_,&$hq&$h&$h0,&$h&$h&$h,&$h&$h7&$h&$h&$h&&$h&$h&$h*&$h &$hp&$h,&$h&$h&$hX&$h&$hC&$h&$h&$hg&$h&$hI&$h,&$h0 &$h, &$h( &$hW &$h &$h &$hC,&$h&$hu&$h=,&$h%&$h&$hF&$h&$hy&$h&$h&$h&$h&$hk&$h&$h)&$h&$h4"&$h"&$h #&$h#&$h$&$h4&,&$h&&$h*&$h*&$h/+&$h+&$h,&$h'.,&$h.&$h0&$h1,&$h1&$h3&$h54,&$h4&$h=6&$h.7&$h_7&$h7&$h8&$h9&$h:&$h~:&$ho;&$h_<&$h<&$h=&$h Xp #...##.#.#....#......  #.#....#.#....#.###  #...............#.÷..  ###.####......###.##.  #.##........~##.##.&$hXv  #.##.....#~~~~#.##.  #.##.....~~~~~~.###  #.##....~~~~~~~÷#   #.@#.##~~~~~~~~.# #367.6 (90 &$hX ##.#.#~~~~~~~~#.#   #.#.##~~~~~~~..# #&$hXe  #.#....~~~~~.#&$hY##  #.#.....~~~#.#&$h9Y  #.#.#....~.#.#  &$hYF #.#.#.##.###.#####  #...#.##..........  #####.###.........&$hWZ&$hl`&$hb _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. &$hRbB You enter the shallow water. _Moving in this stuff is goi&$hbCng to be slow. _Done exploring&$hb .($h.[[?25h[?0c  Search for what [Enter for "."]? ($h4 [?25l[?1c($hV($hY23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:12] a stone staircase leading upb - [D:12] 2 stones  c - [D:12] 5 poisoned darts  ($hd - [D:12] a stone staircase leading down  e - [D:12] a shaft  f - [D:12] a +0 long sword  g - [D:12] a buckler  h - [D:12] Gogruso's Magic Scroll Emporium ($h7 i - [D:12] a scroll of blinking (188 gold)j - [D:12] a scroll of butterflies (188 gold) ($h k - [D:12] a scroll of immolation (79 gold)  l - [D:12] a scroll of poison (unknown) (79 gold)m - [D:12] a scroll of revelation (148 gold)  n - [D:12] a scroll of silence (unknown) (188 gold)  ($ho - [D:12] a trident  p - [D:12] a mace  q - [D:12] a +0 broad axe  r - [D:12] a stone staircase leading up  ($hs - [D:12] a stone staircase leading down  t - [D:12] a stone staircase leading down  u - [D:12] a leather armour  ($hv - [D:12] 5 boomerangs ($h)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*$h  b - [D:12] 2 stones  c5 poisoned darts  da stone staircase leading down  e*$hhaft  f+0 long sword  gbuckler  hGogruso's Magic Scroll Emporium  i - [D:12] a scroll of blinking (188 gold)  j - [D:12] a scroll of butterflies (188 gold) *$h& k - [D:12] a scroll of immolation (79 gold)lpoison (unknown) (79 gold) *$hKx m - [D:12] a scroll of revelation (148 gold)  nsilence (unknown) (188 gold) *$h{b o - [D:12] a trident  pmace  q+0 *$hNbroad axe  rstone staircase leading up  sdown  *$h1tuleather armour  v*$hC5 boomerangs  wa stone staircase leading up*$hR8bot*$hy  o - [D:12] a trident  q - [D:12] a +0 broad axe*$h  q - [D:12] a +0 broad axe  s - [D:12] a stone staircase leading down*$h$y  s - [D:12] a stone staircase leading down  v - [D:12] 5 boomerangs*$h-  v - [D:12] 5 boomerangs  w - [D:12] a stone staircase leading up,$h{  i - [D:12] a scroll of blinking (188 gold)  w - [D:12] a stone staircase leading up,$h  g - [D:12] a buckler  i - [D:12] a scroll of blinking (188 gold),$hQ y  d - [D:12] a stone staircase leading down  g - [D:12] a buckler-$h-$h-$hq #...##.#.#....#...... stairs the Skirmisher #.#....#.#....#.###.. Coglin of Fedhas *****. #...............#.÷.. Health: 91/91 ========================-$h ###.####......###.##. Magic: 16/16 ======================== #.##........~##.##. AC: 9Str: 19-$h  #.##.....#~~~~#.##. EV: 15-$hInt: 9 #.##.....~~~~~~.### SH: 0Dex: 20 #.##....~~~~~~~÷#XL: 12 Next:  1% Place: Dungeon:12 -$h-$h$#.@#.##~~~~~~~~.# # Noise: ---------  Time: 10367.6 (0.0) -$h-$h##.#.#~~~~~~~~#.# # g) +8 hand cannon "H j) +2 hand cannon (f #.#.##~~~~~~~..# # Fire: g) +8 hand cannon "Hytad Gis" {p #.#....~~~~~.### #.#.....~~~#.# #.#.#....~.#.# #.#.#.##.###.#####  #...#.##..........  #####.###......... You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  Search for what [Enter for "."]? .-$h$-$h%-$h)-$h+. _.$hv[[?25h[?0c  Search for what [Enter for "."]? .$h [?25l[?1c.$h? .$hfA 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] .$hA  a - [D:11] a staircase to the Orcish Minesb - [D:9] a +0 orcbow (1 further duplicate)  .$hB c - [D:8] an orcbow0$hLevel 11 of the Dungeon <<<<>>>>>>(Press ? for help)  ###..##..#..#............##.## #....~..≈~~~≈~..~~~.....# 0$hO%  #...........##.###.....#.#######....~..~...............#   ###...........##.#.##.##.#...##........................#  ##................#####.........###....##..##....####.#  ###..................# #.......#............#..........#  ##...............###.######....).##.#.#............#######  #...............####.##.####....#####....#....#....##  0$h#...........[...................####.....####.#.....##  ###.................####......##.#.....ß....[#........#  #..................^#####........#...........#.##..<.##  ##.............#....#.##...................)...###....#  ##...................##..........ß....>....ß..###...##  ##...................#.................).).))..#...##  0$h#.............##......[.........#...........#......##  #............##.............##..#.....ß.....#.......#  #.....................##.....#..####.....######...###  #####............#....###..................## ###.#  #....................###..................# ###  0$hu###....................#..................#  ##............#.......................##.##  ##.............[.#.###....##.......#..#####  #..>.#.........#####......#........####  ##...###.......#.#.#..#.##.[.......##1$h{1$hF|1$h~Bstairs the SkirmisherCoglin of Fedhas *****.Health: 91/91 ========================Magic: 16/16 ========================AC: 9Str: 19EV: 15Int: 9SH: 01$hb~6Dex: 20XL: 12 Next:  1% Place: Dungeon:12Time: _Moving in this stuff is going to be slow.  You enter the shallow water. 1$h~_Moving in this stuff is going to be slow. _Done exploring. _Search for what [Enter for "."]? .  1$h~DSearch for what [Enter for "."]? orc1$h1$h1$hĀ1$h1$h1$hH} _1$h̏1$h1$hB1$h^1$h,1$h 1$ho1$h)1$h1$h1$h1$h1$h1$h!1$h1$h1$h71$hJn1$h1$h1$hΨ1$h1$h$1$hԭ,1$h1$hE1$h1$h1$h1$h1$h,1$h 1$h1$h,1$h1$h1$h1$h1$hg1$h_1$h,1$h1$h1$h>,1$h1$h1$h,1$h1$h1$h}1$h1$h1$h1$h,1$hC1$h1$h1$h1$h1$h1$h1$hW1$h1$h1$h91$h1$h1$hG,1$hE1$h1$h,1$hw1$h 1$h1$hE1$h1$h1$h1$h1$hE1$hn1$h:&1$h&%  1$h&3There is a stone staircase leading up here.1$h;'1$h9(1$h(% _1$h))1$hZ+~11$h3l _You climb upwards.  There is a stone staircase leading down here.1$h41$h#5 _1$h51$h ;1$hY<B1$h A1$hB,1$hB1$hG1$hH,1$hI1$hN1$h(P,1$hQ1$hU1$hV,1$hX1$h^1$h_,1$h`1$hLe1$hgB1$hkk1$hsl,1$h2m1$h=t1$hSv,1$hw1$h|1$h)~,1$hB1$h[1$h',1$ht1$hB1$h1$h~1$hz,1$h_1$hp1$hm,1$h0,1$h,1$h1$hg1$hm,1$hb1$h1$h,1$h1$h1$hU,1$h1$h1$h,1$h1$h1$h ,1$h1$h1$h1$h$X1$h),1$h,1$h01$h4,1$h81$h:1$hf=,1$h @1$hH####.........###....##..##....### # #.......#............#........ #####....).##.#.#............#### #.####....#####....#....#....## ..........####.....####.#.....## #......##.#.....ß....[#........# ##........#...........#.##..<.## #...................)...###....# #..........ß....@....ß..###...## Noise: --------- 10434.1 (66.5) .................(.[.[)..#...##g) +8 hand cannon "H j) +2 hand cannon (f 1$h6IG[.........#...........#......##Fire: g) +8 hand cannon "Hytad Gis" {p ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.# .###..................# ### ...#..................# ..................##.##1$hI1$hbO1$hyQd _There is a staircase to the Orcish Mines here.2$h 2$h Inventory: 40/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  C - a +2 helmet (worn)  L - a +0 pair of boots (worn) 2$hX N - a +0 troll leather armour (worn)b - a +0 leather armour  y - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)o - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2$h  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} 2$h Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)C2 helmetL - a +0 pair of bootsN0 troll leather armour (worn)  b - a +0 leather armour  y - a +0 ring mail 2$hN  z - a +2 scale mail of fire resistance Wands (go to first with /)  o - a wand of flame (18)  x - a wand of polymorph (8)  2$hp 3Hroots (15  Jaralysis (7 2$h Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fog 2$h& s - a scroll of amnesia  t - 3 scrolls of noise 8%2$hM  u - 2 scrolls of immolationw - 2 scrolls of revelation162$h} A - a scroll of brand weapon203$h  D - 6 scrolls of teleportation54$hX[@z - a +2 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 5.7 (9.5 -> 15.2). Your EV would decrease by 2.3 (15.2 -> 12.9). 4$h[yYou took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.4$h94$hA4$haNy####.........###....##..##....### stairs the Skirmisher # #.......#............#........ Coglin of Fedhas *****. 4$hNx#####....).##.#.#............#### Health: 91/91 ======================== #.####....#####....#....#....##4$hNcMagic: 16/16 ======================== 4$hN..........####.....####.#.....## AC: 9Str: 19 4$hN#......##.#.....ß....[#........# EV: 15Int: 9 4$hO##........#...........#.##..<.## SH: 0Dex: 20 4$h3O#...................)...###....# XL: 12 Next:  1% Place: Dungeon:11 4$hgO0#..........ß....@....ß..###...## Noise: ---------  Time: 10434.1 (0.0) 4$hO.................(.[.[)..#...##g) +8 hand cannon "H j) +2 hand cannon (f [.........#...........#......##Fire: g) +8 hand cannon "Hytad Gis" {p ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.# .###..................# ### ...#..................# ..................##.## _Search for what [Enter for "."]? . 4$hO_Search for what [Enter for "."]? orc _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. 4$hPO_There is a staircase to the Orcish Mines here.4$h\4$h] _4$hg4$hud  You start removing your armour.4$hsy+5.1 (14$h~4$h-4$h+6.1 (24$hN4$h4$h+7.1 (34$h4$hի4$h-+8.1 (44$h9.1 (5 5 _You continue removing your +0 troll leather armour. x5  You finish removing your +0 troll leather armour.  You start putting on your armour.40.1 (64$h4$hn4$h+1.1 (74$h>4$h 4$h +2.1 (84$h(4$h4$h !+3.1 (94$hi+4$h44$h[4,4.1 (10.0)4$h+:4$hq= 12 _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance.4$h=5$h5$h{Q _You feel resistant to fire.5$hq 5$hu   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.4  17%   0   g + Spellcasting   0.0    -2          5$h  b + Unarmed Combat   0.0    -1           h * Invocations   6.0  17%  -2  c + Ranged Weapons 12.4  46%  -1   i + Evocations   0.0    +3          d + Armour5.6   3%  -1       e * Dodging   6.5  15%  -1      f + Stealth1.6   2%  5$h -1                          5$h         5$hA s                5$h .            5$h         5$h The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help5$h G[=] set a skill target  5$h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets;$ha5539 d * Armour   5.6  163<$h<$hu<$h<$hըN####.........###....##..##....### stairs the Skirmisher # #.......#............#........ Coglin of Fedhas *****. #####....).##.#.#............#### Health: 91/91 ======================== #.####....#####....#....#....##Magic: 16/16 ======================== ..........####.....####.#.....## AC: 15Str: 19 #......##.#.....ß....[#........# EV: 12Int: 9 ##........#...........#.##..<.## SH: 0Dex: 20 <$h$#...................)...###....# XL: 12 Next:  1% Place: Dungeon:11 #..........ß....@....ß..###...## Noise: ---------  Time: 10444.1 (0.0) .................(.[.[)..#...##g) +8 hand cannon "H j) +2 hand cannon (f [.........#...........#......##Fire: g) +8 hand cannon "Hytad Gis" {p ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.# .###..................# ### ...#..................# ..................##.## _You continue removing your +0 troll leather armour. x5  You finish removing your +0 troll leather armour.  You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 <$h`scale mail of fire resistance. _You feel resistant to fire.<$h<$h4<$h<$h>$h,>$h1>$h:>$hGH5.1 (1 _>$hO>$hGenerating dungeon...o\\/o/ building the Dungeon>$h< \o\>$hyo< /o/>$hR?< \o\>$hp=tbuilding the Lair of Beasts /o/>$h. < \o\>$hW* < /o/?$h< \o\?$hg< /o/?$hpc v building the Orcish Mines \o\?$hZS ?$h stairs the Skirmisher.............#Coglin of Fedhas *****.?$h .e..#........Health: 91/91 ========================............Magic: 16/16 ========================.......$...AC: 15Str: 19.......o..?$h{ EV: 12Int: 9##.###........#SH: 0Dex: 20#.........o....XL: 12 Next:  1% Place: Orcish Mines:1#.....@>.o#Noise: ---------  Time: 10445.1 (1.0)#.........#g) +8 hand cannon "H j) +2 hand cannon (f?$h ...........T...Fire: g) +8 hand cannon "Hytad Gis" {p................##..$.......@.#....#.......?$h >e   Fannar (asleep)..... ......#@   Harold (missile, asleep)?$h .#.... .......T   troll (asleep)?$h 4o   orc warrior (asleep)(…)_You continue removing your +0 troll leather armour. x5  You finish removing your +0 troll leather armour.  You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.?$h ?$h  eoooT.@e@)To  You climb downwards. Welcome to the Orcish Mines!  Fannar shouts! Harold shouts! The troll shouts! The orc wizard shouts!?$hx J====8 (1.7?$hR ?$hގ _The orc shouts! You hear a shout! x2  Found 37 gold pieces. Found a stone staircase leading down. _There is a staircase back to the Dungeon here.B$h@  You shoot a slug. The slug hits the orc wizard!! The slug burns the orc wizard.You kill the orc wizard!B$hV(()B$hD% (Fedhas appreciates your contribution to the ecosystem.B$hr6  You shoot a slug.B$hB$hB$hB$ho Yo..>o)☼.○.T#.@.You hear a shout! x4B$hv==7.3 (1.5Rev B$h}=☼B$hU _Fannar casts a spell.C$hX  You shoot a slug. The slug pierces through the orc!  You kill the orc!C$h_Y(((☼C$h ☼.○Fedhas appreciates your contribution to the ecosystem.C$h ☼.☼>))☼You shoot a slug.C$h@ ☼.☼☼.○Harold casts a spell at you.C$h)C$hj7  You barely resist.C$hC$hC$hs  An orc comes into view. It is wielding a +0 club.C$h C$h#C$hb$C$h%C$h&,C$h&)  An orc warrior comes into view. It is wielding a +0 dire flail.C$h)*C$h{8oo..oY.o○.○T○.°..@.@   Harold (missile)T   trolloo 2 orc warriorsY   ice beast (summoned)C$hP=_8.8Rev+ C$hqGf○.○C$hWs _An orc comes into view. It is wielding a +0 dagger.D$hb ○.○○.° You shoot a slug. The slug hits the troll! The slug burns the troll.D$hK (((○The troll is moderately wounded.D$hx  You shoot a slug. The slug barely misses the troll.D$hkD$hD$hLD$h6  You hear a shout!D$hd  The troll bites you. The troll claws you! The troll barely misses you.D$hD$hhD$h .T.oe..oY...○.o☼@T))°...@.e   Fannar@   Harold (missile)TT 2 trollso   orc warrior D$h80---50.3Rev* D$hN○°D$hAX _A troll comes into view.E$h ○You shoot a slug. The slug hits the troll! The slug burns the troll.E$hZ3 ○(((°The troll is heavily wounded.E$h6○T))°§☼You shoot a slug. The slug hits the troll! The slug burns the troll.  The troll is heavily wounded.closely misses the troll.Harold says, "Do you have any idea what people are willing to pay to have you  killed, stairs?"E$hs `☼`°§``Harold fires a harpoon shot at you.E$hOE$h/Qa  The harpoon shot misses you.E$hQE$h~RE$hRE$hTQ  The orc warrior hits you but does no damage.E$hV  An orc comes into view. It is wielding a +0 mace.E$hWE$hZ!  The troll bites you! The troll barely misses you. The troll closely misses you.The troll bites you but does no damage. The troll closely misses you.E$h\e  The troll completely misses you.E$h\,E$h]E$hMi ...Too.e....o.°Y○@.☼○@.o 2 orc warriors  The orc warrior hits you with a +0 mace!E$hXjp63--------1.8E$ht`°○☼○E$h~0 _The orc moves out of view.E$h) °○☼○E$h) E$h&6 j°○☼○E$h9 E$h : E$h: E$h1@  The ice beast hits you but does no damage.  The orc warrior misses you. The troll bites you!E$h@ E$hA E$hE  The troll claws you but does no damage. The troll closely misses you.E$hR bo..o.....T.o....e..o.○○@.E$hBW 5--------==----20E$h_ E$h4a O○○E$hi ####.........###....##..##....### # #.......#............#........ #####....).##.#.#............#### #.####....#####....#....#....## ..........####.....####.#.....## #......##.#.....ß....[#........# ##........#...........#.##..<.## #...............o...)...###....#Dungeon:11 #..........ß....@T...ß..###...## .................(.[.[)..#...## [.........#...........#......## ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.#T   troll .###..................#$hWj9m ###o   orc warrior ...#..................# ..................##.## _Fannar glares icily.-------E$h{E$h l4=--4.3 (2.5E$hE$h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.G$hX  You shoot a slug. The slug hits the troll! The slug burns the troll.G$hx ((((The troll is almost dead.You shoot a slug. The slug pierces through the troll.G$hc ○T...○The troll is almost dead.The troll misses you. The troll claws you but does no damage. x2======5.6 (1.3G$hY○○G$hlB _The orc warrior hits you but does no damage.G$h  You shoot a slug. The slug hits the troll. The slug burns the troll.  You kill the troll!Fedhas appreciates your contribution to the ecosystem.G$h ○[○o   orc warriorG$h{ ○((((The troll leather armour is intact enough to wear.G$h; °o°°@[...○You shoot a slug.G$hY@ f3-46.9G$hN x°o°°○G$hQ > _The orc warrior hits you with a +0 mace.H$h ((°○ You shoot a slug.  The slug pierces through the orc warrior!H$h_ °(°○The orc warrior is moderately wounded.H$h9 .°o.°@☼°○You shoot a slug. The slug barely misses the orc warrior.H$hc4=8.4 (1.5H$h°°@☼°○H$h`E _The orc warrior hits you but does no damage. x2H$h. °☼○You shoot a slug. The slug hits the orc warrior.  The slug burns the orc warrior.H$hѺ ^You shoot a slug. The slug hits the orc warrior.  The slug burns the orc warrior.  The orc warrior is heavily wounded.  You shoot a slug.  The slug pierces through the orc warrior!  You kill the orc warrior!H$h~ (°(°○H$hML ..○.@○.○○H$hR f5=359.9H$h` ~○○○○H$hRc l _Fedhas appreciates your contribution to the ecosystem.H$h> wM.##.#...##...................... ###..###....##..##....### # #.......#............#........ #####....).##.#.#........## #.####....#####....#...## ....####.....####.#.....# #......##.ß....[#........ ###...........#.##..<.#.....@...).. #ß....>○...ß..###...## .......○○.[.[)..# [.........H$h "......#......# ......##..#.....ß.....#.......#...........H$hi [○°○H$h N------600H$h[ <°H$hC  Things that are here: _a +0 mace; a +0 plate armour; an orc corpseJ$h4J$hJ$hk,J$hJ$hJ$hQ6Rev+ J$hJ$h,J$hJ$h,J$hJ$hJ$hM7=J$he J$hPRev J$hJ$hv,J$hJ$hb8=J$h#J$hA),J$h.J$h37J$h5J$h[:O9J$h?J$hG,J$h(IJ$hAN,J$hiQJ$hNVJ$hV:60J$hYJ$h'^J$hS^J$hNhJ$hh,J$hKkJ$hoJ$h pS1=J$hxBJ$hyzJ$h/}J$ho}K2=J$h J$h,J$hJ$h]J$hJ$hɍJ$hO3J$hחJ$hJ$h$J$hJ$h,J$h;J$hZO4J$hJ$hJ$hDJ$h۱J$h,J$haJ$hd65=J$hJ$h,J$h<J$h,J$h J$hqJ$hW6=J$hJ$hH,J$hyJ$h,J$hJ$hn;7J$hJ$h,J$hJ$h,J$hlJ$h J$h %8J$hv J$h ,J$hJ$ha9=J$hiJ$h7,J$h"J$h',J$hq+J$h0l70=J$h5J$h~;,J$h?J$hC,J$h=HJ$hL;1J$hTPJ$h6S,J$h@VJ$h\],J$h`J$hmdJ$h%e%2J$hnJ$h{oJ$hoJ$hqJ$h;tJ$hptJ$hwJ$h}a3=J$hJ$hSJ$hJ$hCJ$h,J$hZJ$h J$hNU4=J$hÖJ$hk,J$hJ$h,J$h*J$h J$hj%5J$h J$hzJ$hJ$hJ$h<a6=J$hܷJ$hNJ$hJ$hݾJ$h+J$hgJ$h~J$hk7=J$hJ$h,J$hJ$hRJ$hJ$hXJ$h';8J$hJ$h:,J$hJ$h,J$hJ$h;9J$hoJ$h">80=J$hl.BJ$h41=J$hz7J$hP8,J$h<J$h?;2J$h)CJ$hH,J$hKJ$hNJ$hFO%3J$hTJ$hWBJ$h[,J$hi]J$h`w4=J$hd,J$heJ$hk,J$hdlJ$hoJ$hoU5=J$htJ$hXzBJ$hK,J$h,J$h;6J$hBJ$hJ$hs,J$h}J$hL;7J$hOS8=J$hBJ$h%k9=J$hJ$h_J$hJ$h#J$h<90J$h^J$h,J$hJ$h,J$hJ$h) ------[.( _You start resting.J$h2561.9 (101.0)J$hZ1=22J$hp J$h:" _HP restored.K$h ###.........###....##..##....### # #............#........ #K$h ####....).##.#.#............#### #.####....#####....#....# ..........####.....####.## ###.#.....ß....[#........ ##........K$h......#.##..<.# #.......)...)...###....ß....@[...ßK$hG# .......(.[.[)..#...## [#.....#.............. ..................##.##K$hK$hK$h**3.0)K$hz _There is a staircase to the Orcish Mines here.K$hj K$h!  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-14%  c - Overgrow8 MP, Piety---17%  d - Grow Oklob6 MP, Piety--K$h" p54% [?] toggle between ability selection and description.O$hO O$h]####.........###....##..##....### stairs the Skirmisher # #.......#............#........ Coglin of Fedhas *****. #####....).##.#.#............#### Health: 91/91 ======================== #.####....#####....#....#....##Magic: 16/16 ======================== ..........####.....####.#.....## AC: 15Str: 19 #......##.#.....ß....[#........# EV: 13Int: 9 ##........#...........#.##..<.## SH: 0Dex: 20 #...............)...)...###....# XL: 12 Next:  5% Place: Dungeon:11 #..........ß....@[...ß..O$h[34m###...## Noise: ---------  Time: 10563.9 (0.0) .................(.[.[)..#...##g) +8 hand cannon "H j) +2 hand cannon (f [.........#...........#......##Fire: g) +8 hand cannon "Hytad Gis" {p ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.# .###..................# ### ...#..................# ..................##.## _Fedhas appreciates your contribution to the ecosystem.Things that are here: _a +0 mace; a +0 plate armour; an orc corpse _You start resting. _HP restored. _There is a staircase to the Orcish Mines here.O$hP  Okay, then.O$hO$hFO$h. _Q$h 4.9 (1 _Q$hQ$h  .............#  ....#.......o  ..e.........  o......$...  Q$h....o..T...  ##.###........#  #.............. Orcish Mines:1 #.....@>[[#  Q$hT#.....o...#  ...............  Q$hv............... .##..$......... Q$h#....#....... e   Fannar Q$h..... ......#T   troll Q$h.#.... .......o   orc warrior Q$huo   orc priest (wandering)(…)Q$h!SYou climb downwards. Welcome back to the Orcish Mines!Q$hQ$h  _Okay, then.  You climb downwards. Welcome back to the Orcish Mines!  Level annotation: Fannar, Harold Q$h  The orc priest shouts! You hear a shout!  The orc hits you but does no damage.  The orc priest mumbles some strange prayers to Beogh against you.Q$hG Q$h Q$hQ$hQ$heC o....eo......o..T  Beogh smites you!Q$h_h78----==6.4 (2.5Q$hBQ$h> _You hear a shout! _There is a staircase back to the Dungeon, spattered with blood here.R$hrR$h..oo....eo....o.T@   Harold (missile)@T   trollowarrior-7.4 (1.0R$hp&R$h ####.........###....##..##....### # #.......#............#........ #####....).##.#.#............#### #.####....#####....#....#....## ..........####.....####.#.....## #......##.#.....ß....[#........# ##........#...........#.##..<.## #...............[...)...###....#Dungeon:11 #..........ß....@[...ß..###...## ...............o.(.[.[)..#...## [.........#...........#......## ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.#o   orc .###.................R$hVl.# ### ...#..................# ..................##.## _The orc hits you but does no damage.-----R$h;9-8.9 (2.5 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.S$h"  You shoot a slug. The slug pierces through the orc!!  You kill the orc!S$hS0^(((S$h9{  Fedhas appreciates your contribution to the ecosystem.S$he☼)○..======70.3 (1.4Rev ☼○ _You shoot a slug.S$hi'q☼○S$hK○ _No target in view!T$hg☼○T$h6%☼T$h+○T$h/○○------10 _T$h =○T$hA\  .............#  ....#.......o  o...........  .......$...  o.........  ##.###.e......#  #.............. Orcish Mines:1 #....T@>[[#  #....o....#  ...............  ...............  .##..$......... #....#....... e   Fannar ..... ......# T   troll .#.... .......o   orc warrior o   orc priest(…)You climb downwards. Welcome back to the Orcish Mines!------T$h]T$hu  Level annotation: Fannar, HaroldThe troll misses you. x2; The troll claws you. The orc closely misses you.T$h7 ..oo..Y.o@   Harold (missile)@T   trollowarrior  Fannar mumbles some strange words.T$h ((((((Harold throws a throwing net. The throwing net hits you.T$ha  You become entangled in the net! The troll barely misses you.  The troll claws you but does no damage. The troll claws you!T$hgI  The orc hits you but does no damage.T$hG..ooYo......@   Harold@T$hG0=0-- 6 T$h0==2.8 (2.5+8 hand cannon "Hytad Gis" {pHeld Rev T$h_>T$h.H _Fannar mumbles some strange words.There is a staircase back to the Dungeon, spattered with blood here. _You see here a throwing net.U$hBU$hݨ .Y.YU$hm^@.You struggle against the net.U$hU$h 3  The orc priest casts a cantrip, but nothing happens.U$h7 &  U$h8 The orc hits you but does no damage. The orc warrior barely misses you.The troll bites you but does no damage. The troll claws you.U$h'D }.o.eU$hF {66----3.8 (1.0U$hP U$hT V _The troll completely misses you.V$h  You struggle against the net. Fannar hits you but does no damage.  Fannar freezes you.V$h,V$h0O  The ice beast hits you but does no damage.V$ho...YoFannar freezes you.ice beast hits you but does no damage.  The orc hits you but does no damage.  The orc warrior hits you with a +0 dire flail.  The troll bites you but does no damage. The troll claws you!troll clawV$h `````Harold fires a harpoon shot at you.V$hiQ.....V$h-ju49------==4V$hvV$hzC _The harpoon shot hits you but does no damage.V$h#BV$h=F  You shred the net and break free!V$hV$h   The ice beast hits you but does no damage.  An orc warrior comes into view. It is wielding a +3 hand axe.V$h o$oe.YoYoV$h[@.o 2 orc warriors (1 wandering)  The orc hits you with a +0 dagger. The orc warrior closely misses you.V$h4!29----------13 ==-5+8 hand cannon "Hytad Gis" {pV$h-V$h=T _The troll bites you! The troll claws you. The troll claws you![$h[$hInventory: 40/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)  L - a +0 pair of boots (worn)b - a +0 leather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands (go to first with /)o - a wand of flame (18)  x - a wand of polymorph (8)  [$hH - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][$h   a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C2 helmetL - a +0 pair of boots  b - a +0 leather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands (go to first with /)[$h oo - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  Jparalysis (7) Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fog [$h s - a scroll of amnesiat - 3noise  u - 2 scrolls of immolation[$h9 812%[$h> w - 2 scrolls of revelation  A - a scroll of brand weapon20\$hH D - 6 scrolls of teleportation  G - 2 scrolls of blinking9\$h  I - 5 scrolls of torment33\$h M - a scroll labelled PUC PUZELOTWEGAR Potions (go to first with !)41\$h e - a sapphire potion  f - 3 metallic yellow potions50\$h  h - 2 bubbling silvery potions4\$h/   i - 5 potions of heal wounds8\$h  k - 2 potions of resistance  l - 6 potions of curing66]$h  p - a green potion70]$h  r - 3 potions of moonshine5]$h+  B - 4 potions of enlightenment9^$h0  E - 2 lumpy golden potions83^$ha  F - 2 fizzy brown potions7_$h` M n - 5 scrolls of vulnerability3`$h=IMScrolls (go to first with ?)79a$h+ dWands (go to first with /)o - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7)58a$h3 Ly - a +0 ring mail  a$h ]N - a +0 troll leather armour0a$h Mb - a +0 leather armour45b$h_M L - a +0 pair of boots (worn)1e$hve$he$hstairs the Skirmisher.............#Coglin of Fedhas *****.....#........Health: 29/91 =======-----------------...........oMagic: 16/16 ========================.......$...AC: 15Str: 19.....o....EV: 13Int: 9##.###.e......#SH: 0Dex: 20#.....YoY......XL: 12 Next:  5% Place: Orcish Mines:1#...oT@>[[#Noise: ==-------  Time: 10575.8 (0.0)e$hU#....o....#g) +8 hand cannon "H j) +2 hand cannon (f...............Fire: g) +8 hand cannon "Hytad Gis" {p................##..$.........#....#....@..e   Fannar..... ......#@   Harold.#.... .......T   trolloo 2 orc warriors (1 wandering)e$h(…)_The harpoon shot hits you but does no damage.  You shred the net and break free!  The ice beast hits you but does no damage.  An orc warrior comes into view. It is wielding a +3 hand axe.The orc hits you with a +0 dagger. The orc warrior closely misses you. _The troll bites you! The troll claws you. The troll claws you!e$hXe$h]e$he$hi$hT 4i$hdc i$hMe i$hgg y  You shred the net and break free!  The ice beast hits you but does no damage.  i$hg =An orc warrior comes into view. It is wielding a +3 hand axe.The orc hits you with a +0 dagger. The orc warrior closely misses you. _The troll bites you! The troll claws you. The troll claws you!  The orc warrior shouts!i$hh i$hj i$hs   ............o#  ....#.......o  ..........o.  i$ht .......$...  ..........  ##.###.e.o....#  i$hnt y#.....YoY......  #...oT@>[[#  #....o....#  ...............  i$ht 8...............  i$ht 9.##..$.........  i$ht ]#....#....@..  i$ht K..... ......#  i$ht J.#.... .......  i$ht 8 ooi$ht *  i$hAu @The ice beast barely misses you.i$hL ............o#  ....#.......o  ..........o.  .......$...  ..........  i$h'M}##.###.e.o....#  i$hLM~#.....YoY......  i$hnM#...oT@>[[#  i$hMs#....o....#  i$hM}...............  ...............i$hMj .##..$......... i$hM#....#....@..  ..... ......# i$h+Nd .#.... ....... i$hXN8 oi$hYq  ............o#  ....#.......o  ..........o.  .......$...  ..........  i$hNZ[##.###.e.o....#  #.....YoY......  #...oT@>[[#  #....o....#  ...............  ...............  .##..$.........  i$hsZX#....#....@.. i$hZK ..... ......# i$h1[O .#.... .......  i$hY[  The orc warrior hits you with a +0 dire flail!  * * * LOW HITPOINT WARNING * * *i$h4  ............o#  ....#.......o  ..........o.  .......$...  ..........  ##.###.e.o....#  #.....YoY......  #...oT@>[[#  #....o....#  ...............  ............... .##..$......... #....#....@..  ..... ......#  .#.... ....... i$hX58 oj$hGV  ............o#  ....#.......o  ..........o.  .......$...  ..........  ##.###.e.o....#  #.....YoY......  #...oT@>[[#  #....o....#  ............... j$h ...............  .##..$.........  #....#....@..  ..... ......#  .#.... .......    The troll bites you!  * * * LOW HITPOINT WARNING * * *j$h; ............o#  ....#.......o  ..........o.  .......$...  ..........  ##.###.e.o....#  #.....YoY......  #...oT@>[[#  #....o....#  ...............  j$h............... .##..$......... #....#....@..  ..... ......#  .#.... .......  oj$hm  The troll claws you.  * * * LOW HITPOINT WARNING * * *j$hooo..o@.j$hu3/91 -------6.8 (1j$hj$h ####.........###....##..##....### # #.......#............#........ #####....).##.#.#............#### #.####....#####....#....#....## ..........####.....####.#.....## #......##.#.....ß....[#........# ##........#...........#.##..<.## #...............[...)...###....#Dungeon:11 #..........ß....@T...ß..###...## ...............)oo.[.[)..#...## [.........#...........#......## ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.#T   troll .###.................$h34m.# ###o   orc warrior ...#..................# o   orc ..................##.## _The troll claws you but does no damage.-------j$hj$hYb4=--8.3 (2.5j$h` _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.n$hn$h9Inventory: 40/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)  L - a +0 pair of boots (worn)n$h'b - a +0 leather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands (go to first with /)o - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fog n$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]o$h)  d - a +0 sling {Gyeongja} Armour (go to first with [)m0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)Lboot  b - a +0 leather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands (go to first with /)o - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fog  s - a scroll of amnesia  t - 3 scrolls of noiseu - 2immolation  w - 2 scrolls of revelation16%o$hr A - a scroll of brand weapon20o$hE D - 6 scrolls of teleportation  G - 2 scrolls of blinking9o$ho$ha  I - 5 scrolls of torment33o$hQ& o$h|& i M - a scroll labelled PUC PUZELOTWEGAR o$h& Potions (go to first with !)41o$h& o$h  e - a sapphire potion  f - 3 metallic yellow potions50o$h  h - 2 bubbling silvery potions  i - 5 potions of heal wounds8p$he;  k - 2 potions of resistance62p$h|  l - 6 potions of curing  p - a green potion70p$h:1 5p$hc1  r - 3 potions of moonshineB - 4 potions of enlightenment9p$h1 p$h$ E - 2 lumpy golden potions  F - 2 fizzy brown potions87q$hL{ K - a fuming golden potion Miscellaneous (go to first with })95q$h\  c - a +0 sack of spidersbots$h G - 2 scrolls of blinking. A scroll that allows its reader to teleport a short distance, with precise control. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, s$hkS Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.s$hO ####.........###....##..##....### stairs the Skirmisher # #.......#............#........ Coglin of Fedhas *****. #####....).##.#.#............#### Health: 4/91=----------------------- #.####....#####....#....#....##  Magic: 16/16 ======================== ..........####.....####.#.....##  AC: 15Str: 19 #......##.#.....ß....[#........#  EV: 13Int: 9 ##........#...........#.##..<.##  SH: 0Dex: 20 #...............[...)...###....#  XL: 12 Next:  5% Place: Dungeon:11 s$hP n#..........ß....@T...ß..###...##  Noise: ---------  Time: 10578.3 (0.0) ...............)oo.[.[)..#...##  g) +8 hand cannon "H j) +2 hand cannon (f [.........#...........#......##  Fire: g) +8 hand cannon "Hytad Gis" {p ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.#  T   troll s$hQ .###..................# ###  o   orc warrior ...#..................#  o   orc ..................##.## * * * LOW HITPOINT WARNING * * * _The troll claws you but does no damage. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.  Blink to where?Press: ? - help, Dir - move targets$h<=@*s$hA*)t$h*6*.t$h7*.t$hU6*.t$h F[*u$hy J#....~..~...............# ..#.................# ......###....##..##....####.# ....#............#..........# ).##.#.#............####### ...#####....#....#....## ...####.....####.#.....## #.#.....ß....[#........# ...#...........#@##..<.## [...)...###....# ....ß....§T...ß..###...## ..)oo.[.[)..#...## ...#...........#......##u$hz $..#.....ß.....#.......# #..####.....######...### ...........## ###.# # ###u$h,| u$h| u$h #####....~..~...............#stairs the Skirmisher ..##........................#Coglin of Fedhas *****. ......###....##..##....####.#Health: 4/91=----------------------- ....#............#..........#Magic: 16/16 ======================== ..).##.#.#............#######AC: 15Str: 19 ...#####....#....#....##EV: 13Int: 9 ...####.....####.#.....##SH: 0Dex: 20 ##.#.....ß....[#........#u$h XL: 12 Next:  5% Place: Dungeon:11 ...#...........#@##..<.##Noise: ---------  Time: 10578.3 (0.0) .........[...)...###....#g) +8 hand cannon "H j) +2 hand cannon (f ....ß....§T...ß..###...##Fire: g) +8 hand cannon "Hytad Gis" {p ........)oo.[.[)..#...## ...#...........#......## #..#.....ß.....#.......#u$hX T   troll #..####.....######...###o   orc warrior ..............## ###.#o   orc ...............# ###* * * LOW HITPOINT WARNING * * * _The troll claws you but does no damage. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.  Blink to where?Press: ? - help, Dir - move targetu$h u$hA u$h4 u$h8 Too.(u$h +9.3 (1u$h u$h  _The troll claws you but does no damage. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.  Blink to where?  Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.w$h)M  #....~..≈~~~≈~..~~~.....# ##~..~........# ##........................# .###....##..##....####.# .#............#..........# w$h{M ).##.#.#............#########....#....## ..####.....####.#.....## #.#.....ß....[#.@......# #.....#.##..<.## w$hM ....[.T.)...###....# ß....§oo..ß..###...##....).(.[.[)..#...## ..#...........#......## ..#.....ß.....#.......#####.....######...##### ###.w$hN !#w$h|P w$h] .oo   orc warriorw$h] A580w$hh w$hj x$h  #....~..≈~~~≈~..~~~.....# ....~..~...............# ##.................# ###....##..##....####.# #....#..........# ).##.#.#............####### #####....#....#....## ####.....####.#.....## x$h{.#.....ß....[#.# #.#.##..<.## [.T.)...###....# ß....§o.o.ß..###...##).(.[.[)..#...x$h###....#......## x$h#.....ß.....#.......#####.....######...### x$h<1x$hx$hy$h#....~..~...............# ........................# y$hY<...###....##..##....####.# #............#..........# ##.#.#.....####### #####....#....#....## y$h####.....####.#. #.....ß....[#... y$h7#...........#.##@.<.## .....[.T.)...###....# y$ḥ ß....§o.o.ß..###...## ...).(.[.[)..#...## y$h#...........#......## #.....ß.....#.......# y$h ####.....######...###..........## ###.# ###y$hoy$h&2y$hXy$hy$hbW....~..~.# ...............# ###....##..##....####.# #.....#..........# ##.#.#............####### ....#....#....## .....####.#.....## .....ß....[#.# .#.##.@<.## [.T.)...###....# ß....§o.o.ß..###...## y$hE).(.[.[)..#...## .#......## .....ß.....#.......#.....######...##### ###.# y$h!y$hܣ@63y$hy$hحy$h ....~..~.# ..............# ###....##..##....####.# ...#..........# .#.#............####### y$h ....#....#....## .....####.#.....## ß....[#.# #.##..@.## y$h [.T.)...###....# ....§o.o.ß..###...## y$hL #......##ß.....#.......######y$hs ## ###.# y$h y$ha &4y$h y$h c _There is an escape hatch in the ceiling here.z$h'4z$h z$hǡz$hLTT   trollz$h-5 _z$hļz$h###.##......###..##..............#.......## ..##..#...............#........#..................#.#### ....###.............###.###....#. ......#.............##### ##.##.. ...#.....)......##.....#####..... ####>.#....##...#.........##.....0 #.....#.....####@..##########....#[###..#.####..### #...'.#.... .#.#...#..........#.# #...#.#)... ##..............#...###'#####........###....##.....#....z$hOp.........##...##..##...##.... ..........####....#..##.###.#....  ).....###..###........##...##....  )(....###.###........####.###.... z$hz$hz$hG76.1 (1.8z$hz$h\ _A mysterious force pulls you upwards. The hatch slams shut behind you.{$h]I{$h=`,{$h{dB{$hZe{$hhu8={$hj,{$h.k{$h m,{$ho{$hpi9={$hq{$his,{$ht{$hv,{$hKw{$hy{$h]y;10/91{$hz{$h.|,{$hC}{$h4M1{$hX{$h,,{$h%{$h,{$hʇ{$h_2={$h^{$h",{$h {$h,{$h|{$h̔{$h0S3={$h;{$h,{$h0{$h,{$hR{$h|M4{$hҠ{$h{$h){$h;{$h,{$h{$hM5{$h{$hG,{$h`{$h,{$h#{$hʯ76{$h(={$h9{$h|,{$h{$h,{$h{$h7={$h*,{$hM{$h{$hϼ78{$h{$hL}9={$hrj20={$h{$hW,{$h{$h{$h{$h{$hX{$h71{$h{$hd,{$ha{$h,{$h`{$h8M2{$h%{$h,{$h/{$h,{$h{$hu3={$h",{$hD{$h,{$h{$h{$hS4={$h{$h{$h{$h<{$h{$h75{$h{$hY,{$hM{$h,{$h{$hM6{$h' {$hl{$h%77{$ho(={$h&{$h,{$h{$h,{$h{$h(!{$hp!S8={$h"{$h#$,{$h%{$h&,{$h'{$hg){$h)79{$h*{$h~,,{$h-{$h/,{$h0{$he2{$h2830{$h3{$h35,{$h;6{$h7,{$h)?1={$hB2={$hbD,{$h^E{$hF,{$hG{$hgJM3{$hK{$hL{$hM{$hM{$hZQ,{$hXR{$h9T{$hT74{$hU{$h$W,{$hX{$hZ,{$hl\{$hi^_5={$h_{$hKdB{$hIe,{$hJf{$hhi6={$h j{$hk,{$hl{$h)n,{$hn{$hdp{$hp77{$h{q{$hs,{$ht{$hv,{$hw{$hyj38={$h{{$h },{$hS~{$ha9={$h߀{$h,{$hӃ{$h,{$h{$hP40{$h{$h,{$h{$h?,{$hz{$hO1{$h{$hX,{$hb{$h,{$hr{$hi2={$hT{$h,{$h{$h,{$h{$ha3={$h{$hb,{$h{$h{$h"{$h{$hO4{$h{$h {$h{$h#{$hX ,{$hF {$h {$hH 95{$hW{$h,{$h{$h{$hS6={$h{$h",{$h {$h,{$h~{$h{a7={$hS{$h,{$h{$h ,{$h {$h"{$h^"98{$h8#{$h+%,{$h%{$h',{$h({$h X9{$hX{$hZ{$hZ{$h[{$h]:50{$h ^0={$h^{$hy`{$h`{$ha{$hc,{$hd{$hyfa1={$h}g{$hi,{$h~k{$hXl,{$hm{$hn{$hn92{$h0p{$huq,{$hr{$hs{$hCt93{$hu{$h{v,{$hw{$hx{$hx{$hy{$h_{{$h{S4={$hV}{$h~,{$hr{$h,{$h{$h{$hK5={$h{$h,{$h6{$h8{$hΎ,{$h{$hɓ,{$h{$hy{$hӖL7={$h^{$h,{$h{$h,{$hf{$h6a8={$h{$h,{$h#{$hB{$hO9{$hͫ{$ho,{$h]{$hί{$h:60{$hֱ{$h9,{$h{$h ,{$h{$h{$hqL1={$h{$h,{$h{$h[,{$hT{$hMK2={$h{$hv{$h[,{$h-{$h,{$h{$h{$hI93{$h:{$h,{$h{$hj,{$h9{$hO4{$h{$h,{$h~{$hA,{$hf{$hd65={$h{$h,{$h{$h,{$h\{$hgm6={$h{$h),{$h_{$h{$h&%7{$h{$h,{$h{$hJ,{$hg{$h{$h%8{$hR{$h,{$h{$h,{$h{$h{$hK9={$hN{$h,{$h{$hz,{$hr{$hcl70={$hK{$h ,{$h@ {$h ,{$ha {$h;1{$h{$hg,{$hM{$h,{$h{$h;2{$hZ{$he,{$h{$h,{$h{$h) a3={$hD!{$h",{$h#{$hy%k4={$hx&{$h',{$h({$hf*,{$hv+{$h3-;5{$h.{$hA0,{$hR1{$h2,{$h3{$ht5{$h5K6={$h7{$h9,{$h;{$h&<,{$h<{$h?k7={$hK@{$hA,{$h C{$hGX{$h)H%8{$hH{$hJ,{$hK{$hnM{$hM{$hNP{$hQ{$h:R%9{$hJS{$hU,{$h7V{$hX{$hOX{$hY{$h[{$h@\L80={$h]{$h|_{$h_{$h`{$hQb{$hbU1={$hc{$he{$he{$hf{$h\h{$hh{$hi{$ho}2{$ho{$huq,{$hrr{$hs{$h't%3{$h+u{$hv{$hv{$hw{$hx{$hy{$hy{$hO{{$h{K4={$h|{$h~,{$h1{$h΀,{$hm{$h3k5={$hK{$h,{$hֆ{$hH,{$h{$hw;6{$h{$h},{$hϖ{$h,{$hҙ{$hp;7{$h{$h,{$h>{$hס{$h*K8={$h"{$h,{$h{$ha,{$h;{$hs{$h֪U9={$h {$h,{$hɮ{$h/,{$hp{$h<90{$h{$h$,{$h<{$h,{$h{$hC_ _You start resting.{$hQ2825.1 (239.0){$h[1=6.1 (240{$h3{$h" _HP restored.|$h9|$hLevel 10 of the Dungeon <<<>>>_∩(Press ? for help)#####.##................##......###.......##..#.................#.................#####....#........###......##...............###...<..###......###.##.....................####.....#####.....#..##..............#.......#####.......##.....##..#...............#........####### ##.........#...............................#.########.#..####....#.....#...#....###.............###.###....#..###.......#...#....##....##......#.............##### ##.##....########................#.##.......#.....)......##.....#####........#######.......................#.....####>.#....##...#.........##........##...##....................##.......#.....#.....####@..##########............##...................####..#......#[###..#.####..### #...'.#............###..##.......##...........#..#.#.#...#..........#.# #...#.#).........#####...###.....##..........[..####..............#...###'#####....[....###.....###...................##..............###....##.....#....####.###....###..............##..#.#..............##...##..##...##....# #...####.## ##...##.....).###..###...........####....#..##.###.#....####.##### ##.####...........##..).....###..###....|$h{....##...##.....# ###### #.....#....###..)(....###.###........####.###.....# #######..#######.#.....(........###.......[.##...##.#...###.##.#####..###.##........)...###..................##..#....#..#...#####.##..##...........)######....b..........÷.÷....##.............#|$hM^>@|$h3 |$h>> ..###.##.....................##stairs the Skirmisher ...#..##..............#.......## Coglin of Fedhas *****. ..##..#...............#........# Health: 91/91 ======================== ...........................#.#### Magic: 16/16 ======================== ....###.............###.###....#. AC: 15Str: 19 ......#.............##### ##.##.. EV: 13Int: 9 ...#.....)......##.....#####..... SH: 0Dex: 20 ####>.#....##...#.........##..... XL: 12 Next:  5% Place: Dungeon:10 #.....#.....####@..##########.... Noise: --------- |$h?@ g Time: 10826.1 (0.0) ...#[###..#.####..### #...'.#.... g) +8 hand cannon "H j) +2 hand cannon (f .#.#...#..........#.# #...#.#)... Fire: g) +8 hand cannon "Hytad Gis" {p ##..............#...###'#####.... ..............###....##.....#.... .............##...##..##...##....  ..........####....#..##.###.#....  ).....###..###........##...##....  )(....###.###........####.###.... Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. _HP restored.|$heA |$h'P |$hQ |$hR |$hV ,|$hX ,|$h%Z |$h^ |$h` ,|$ha |$hwe |$hg ,|$h i |$hzl |$hn ,|$hp |$hs |$hu ,|$hw |$hz |$h} ,|$h~ |$h @  You see here a +0 hand axe.|$h |$h%  _|$hr |$hޒ |$hΔ ,|$h |$h |$h ,|$h |$h |$h ,|$h |$h |$hЦ ,|$h |$hK #....#..#####........<..###......###.##.........#####.....#..##......##.....##..#.................#.................. .#.....#...#....###.............#.##....##......#.............# ....#.##.......#.....)......## ..#....##...38.1 (12.0)#.......#.....#.....####...## ..####..#......#[###..#.####..### ..#..#.#.#...#..........#.#|$h [..####.........###..............###..#.#..............##...## .).###..###...........####....# ........##..).....###..###...|$h |$h c _There is a stone staircase leading down here.}$ho}$hQp}$hz}$hȅ}$h89.0) _}$hE}$h.#....#.>..(...~≈≈≈≈~ .##..##...........~..~.≈≈≈≈≈≈≈...............~.~≈≈≈≈≈≈~≈~....<........~~~≈~≈≈≈≈≈~~##............#..~÷≈≈~~≈≈≈≈≈~.≈##................~≈≈≈.~≈~≈≈.~~##........##.#...~.~≈~~....~.~~##..........##....~~~≈..>...1......#...@.~~~.~≈≈.....~~≈.......###..#.....~~≈..~...~~≈......#.#....#...~≈.~~~≈.~~~~~≈......###....~~≈≈~≈~≈~~~~...##.## #....~..≈~~~≈~..~ ###.....#.#######....~..[}$h40m~.... #.#.##.###................ ....#####.........###....##..## #.......#............#}$hI}$h}$hsD40.6 (2.5}$h} _You climb downwards. _There is a stone staircase leading up here.~$h3~$h~$h(0.0~$ht~$h(~$hE _Done exploring.$hU!##..##...........~..~.≈≈≈≈≈≈≈ ...................~.~≈≈≈≈≈≈~≈~<........~~~≈~~.~ .##....#..~÷≈≈~~≈≈≈≈≈~.≈~ ###................~≈≈≈.~≈~≈≈.~~..##.#...~.~≈~~....~.~ .##.$hب.##....~~~≈..>................#...<.~~~.~≈≈.....~~≈÷###..#.@...~~≈..~...~~≈#.#....#...~≈.~~~≈.~~~~~≈~.....###....~~≈≈~≈~≈~~~~~$h=:##.## #....~..≈~~~≈~.. ##.....#.#######....~..~......... .#.##.##.#...##.......... $h`...#####.........###....##..## #.$h#............#.. ##.######....).##.#.#.$hZ$h21.6 (1 _$hM$hw$h^ ........~.~~≈~<..~~≈~≈≈≈≈≈~~.~ .##.....#..~÷≈≈~.≈ #..........~≈≈≈.~≈~≈≈.~~≈ $h^v..##.#...~.~≈~~....~.~~~....##....~~~≈..>....... .....#...<.~~~.~≈≈.....~~≈÷###..#.....~~≈..~≈$h^#.#..~≈.~~~≈.~~~~~≈~......###....~~≈≈~≈~≈~~~~##.## $h^A..≈~~~≈~..$h _##.#.#... ##.##.####....#####....#....#.... $hg$h_g$hg2$h,o$hmp$hu? <~~≈~≈≈≈≈≈~~.~ .##.....#..~÷≈≈~.≈ #....~≈≈≈.~≈~≈≈.~~≈ ...##.#...~.~≈~~....~.~~~....##....~~~≈..>....... ...#...<.~~~.~≈≈.....~~≈÷###..#.....~~≈..~≈#.#..~≈.~~~≈.~~~~~≈~......###@...~~≈≈~≈~≈~~~~##.## ..≈~~~≈~.. ##.....#.######~............#####....# ..............####.....####.#.... 3$h0T$h ##.....#..~÷≈≈~.≈ #....~≈≈≈.~≈~≈≈.~~≈ .##.#...~.~≈~~....~.~~~..##....~~~≈..>....... ...#...<.~~~.~≈≈.....~~≈÷###..#.....~~≈..~≈#.#....#...~≈.~~~≈.~~~~~≈~......###....~~≈≈~≈~≈~~~~##.## ..≈~~~≈~.. ##.....#.######~......... .#.##.##.#...##............$h&......... .####......##.#.....ß....[#.T.... 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[.......####.....###.####......##.#.....ß....[....^######...........##....#.#.....[.T.).#ß....§o.o.ß.$htl.......#......).(.[.[).##[.........#...... .##......##..#.....ß..... ..........##.....#..####.....####..........#$hœ<9$h$h`$h7# #.#.###.######....).##.#.#.####.##.####....#####....#. ....####.....####.$h#8####......##.#.....ß....[#.^#####.#.#. .#....#.##.[.T.).##.$hI8ß....§o.o.ß.#.).(.[.[). .$ho8y##......[.#.#. ##.$h8##..#.....ß.....#.##.....#..####.....#$h8#....###.........###.........$h8#..........#.$h81...... $hD$hD 60$hnN$hP$ha Z# #.#.####.######....).##.#.#.####.##.####....#####....#....#...####.....####.#####......##.#.....ß....[#.T^#####.#.#.# #....#.##.[.T.)...###.ß....§o.o.ß..##.).(.[.[). ##......[.$hLb #.#. #.##..#.....ß.....#.##.....#..####.....##....###.........## ####....#.........#......... $hc $hp TT   troll (wandering)$hq &1$h} $h $h&# #.#.#.###.######....).##.#.#. .####.##.####....#####T...#....#....####.....####.#.####......##.#.....ß....[#.T.^#####.#.#.# ....#.##.[.T.)...###.ß....>o.o.ß..##.$hk&).(.[.[)..# #......[.#.#. .##..#.....ß.....#.##.....#..####.....######.$h&A#....###..................## ####..................# #........$h&#......... $h^+$h">.TT==$h> 2$h`H$hJ' _The troll shouts!$h#|c(((((($h  You shoot a slug. The slug closely misses the troll. You shoot a slug.$h $h a..T..$h> _°..°$h z======4.0 (1.4Rev $h` T°°$h- [ _The slug completely misses the troll.$hѩ ((((((°You shoot a slug. The slug pierces through the troll.$h ° The troll is lightly wounded.  You shoot a slug. The slug hits the troll! The slug burns the troll.$hɞ$hH$h....T○.°○$hF_5.4Rev+ $h׹g°°○$h` _The troll is moderately wounded.$h[.o.ß..##.....).(.[.[)..#. ......[.$h|t°.#.#.##..#.....ß.....#.$ht##.....#..####.....######. .#....###..................## #$ht###..................# ##..................# $hug#......... $hт>°[$hN------700$hE○°°$h$h # #.#.#. ###.######....).##.#.#..##.####....#####....#....#.....####.....####.#.$hl####......##.#.....ß....[#.T. .^#####.#.#.##.#.##......[...)...###.##.$hs○°[ß....>[.o.ß..###.#.°@...).(.[.[)..#.[.°.#.#.##..#.....ß.....#.$h##.....#..####.....######. #....###..................## ###.$h(###..................# ##...............$hR...# ..............##.## $h\$,°°$h$%....$h%[3------1$h#79°$h}9$h g# #.#.#..######....).##.#.#..##.####....#####....#....#.....####.....####.#. .####......##.#.....ß....[#.T. ^#####.#.#.##..<#.##......[...)...###.##.°°[ß....>[...ß..###.#.$hm !).(.[.[)..#.[.#....#.##..#.....ß.....#.##.....#..####.....######...# ....###..## ###.####.$h x..# ##......$hԭ t..#...##.## $h #...$ha G2Rev+ $h $hl 9°$hK $ht# #.#.#. #.######....).##.#.#....# #.##.####....#####....#....#....#....####.....####.#. $h\####......##.#.....ß....[#.T. #####.#.#.##..<. #.##......[...)...###.$h##.°.[ß....>[...ß..###.#.$h ).(.[.[)..#...#[.#....#......#$h##..#.....ß.....#.$hd##.....#..####.....######...####.$h=.###.$h);.#.$h:..$hMT.#....##.$hc6## $hH(%.$h5)&3$hA$h!# #.#.#. .######....).##.#.#....# .##.####....#####....#....#....#####.....####.#.....#......##.#.....ß....o#.T..#.#.##..<.# .##.$h"&.....[...)...###. .##.[ß....>[...ß..###...# .#.).(.[.[)..#...#[.#....#......###..#.....ß.....#.###.....#..####.....######...####..$h"###...# ### o   orc warrior (wandering)#.$h)#..#......##.## $h-$h;^[oo$h^<]4===4$hK$hN? _The orc warrior shouts! You hear a shout!$h ^# #.#.#. ######....).##.#.#....# ##.####....#####....#....#....## ####.....####.#.....#......##.#.....ß....[#.T......#$hk .#.o.#.##..<.# ##......[...)...###....# ##.[ß....>[...ß..###...# #.$hԆ .(.[.[)..#...## [.#....#......## ##..#.....ß.....#.# $h ##.....#..####.....######...### ###...# ### #...#.......##.## $h $h֊ $h .ooo   orc (wandering)$hږ /--5$h $hq  Things that are here: _a +0 club; an orc skeleton$h (((oYou shoot a slug.  The orc shouts!  The slug hits the orc warrior. The slug burns the orc warrior.$h $h(((The orc warrior is lightly wounded.  You shoot a slug.$h;$h$h$h1..o.>[o[)○°$h2|5=======7.1 (1.4$h@:°$h0F^ _The slug closely misses the orc warrior.$h ((○°You shoot a slug. The slug hits the orc warrior.  $h#The slug burns the orc warrior.$hI ((((○°The orc warrior is lightly wounded.$h,$h$h....☼[o(.o.○°$hh(8.5$h?Rev* $he☼○°$ho _You shoot a slug. The slug barely misses the orc warrior.$hw n _The slug barely misses the orc warrior.  You shoot a slug.  The slug pierces through the orc warrior!!  The orc warrior is almost dead.slug pierces through the orc!!  You kill the orc!$hN L☼((((((($h < $h)3 J  The slug pierces through the orc!!  You kill the orc!Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the orc warrior.burns the orc warrior. warrior!$hq; p☼○°$hM ○°○°(.).[)°.$h 8689.9$h S°°$h l _Fedhas appreciates your contribution to the ecosystem.$hO○°○°°$h=P$h^n○°○°°$haH _No target in view!$h^ 4$h $hx $h % _$hj $h) ,$hR/ $h96 s7Rev+ $h{; $h)------94.9 (15.0). _HP restored.$h% =------$h[7 $hB: E _Done exploring.$h.3$h$h)B0.0)$h5$h88E _Done exploring.$h\$hLevel 11 of the Dungeon <<<<>>>>>>(Press ? for help) #...........##.###.....#.#######....~..~...............#  ###...........##.#.##.##.#...##........................#  ##................#####.........###....##..##....####.#  ###..................# #.......#............#..........#  ##...............###.######....).##.#.#............#######  #...............####.##.####....#####....#....#....##  #...........[...................####.....####.#.....##  ###.................####......##.#.....ß....[#.T......#  #..................^#####........#...........#.##..<.##  ##.............#....#.##...............[...)...###....#  ##...................##.........[ß....>[...ß..###...##  ##...................#...............@)(.).[)..#...##  #.............##......[.........#...........#......##  #............##.............##..#.....ß.....#.......#  #.....................##.....#..####.....######...###  #####............#....###..................## ###.#  #....................###..................# ###  ###....................#..................#  ##............#.......................##.## $hza[21d ##.............[.#.###....##.......#..#####  #..>.#.........#####......#........####  ##...###.......#.#.#..#.##.[.......##  ##### ##.............#..##.##......#$hLV>@$h   #..##.^.....##............#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...#  #####......###................~≈≈≈.~≈~≈≈.~~≈~~~..#  ##......##........##.#...~.~≈~~....~.~~~~~~..#  #......##..........##....~~~≈..>............#  #................#...<.~~~.~≈≈.....~~≈÷~~~..#  ##.............###..#.....~~≈..~...~~≈≈.....#  $h~ ### ##............#.#....#...~≈.~~~≈.~~~~~≈~≈~≈..##  #.######...................###....~~≈≈~≈~≈~~~~~~~....#  ###..##..#..#............##.## #....~..≈~~~≈~..~~~.....#>$h9$h+r.# #.......#............#....... stairs the Skirmisher ######....).##.#.#............### Coglin of Fedhas *****. ##.####....#####....#....#....## Health: 91/91 ======================== ...........####.....####.#.....## Magic: 16/16 ======================== ##......##.#.....ß....[#.T......# AC: 15Str: 19 ###........#...........#.##..<.## EV: 13Int: 9 ##...............[...)...###....# SH: 0Dex: 20 ##.........[ß....>[...ß..###...## XL: 12 Next:  8% Place: $hr[37mDungeon:11 #...............@)(.).[)..#...## Noise: ---------  Time: 10894.9 (0.0) .[.........#...........#......## g) +8 hand cannon "H j) +2 hand cannon (f .......##..#.....ß.....#.......# Fire: g) +8 hand cannon "Hytad Gis" {p .##.....#..####.....######...### .###..................## ###.# ..###..................# ### ....#..................# ...................##.## ##....##.......#..#####You kill the orc warrior! _Fedhas appreciates your contribution to the ecosystem. _No target in view! _HP restored. _Done exploring. $hsT_Done exploring.$h|$h$h$hs$ _$h$h* _Fedhas appreciates your contribution to the ecosystem.No target in view! _HP restored. _Done explor$h@ing. _ There is a staircase to the Orcish Mines here.$hR$h߬ _$hڰ$h$h,$h $hE$h,$h$h$h,$h$h$h,$h$hX$h,$h $h$h,$h'$h$h",$h)$h0$h3,$h4$h7$h#:,$h<$hA$hCA  You enter the shallow water.$hPC*Water $htC$hE$h_HN _Moving in this stuff is going to be slow.$hJ4$hL$hO$hFUM$hU$h W0$hUX$hT[$h\$h8]$hF^$h`$hb,$hd$hm......###>...############..## .(...##......~≈≈≈≈~..........# ........~..~.≈≈≈≈≈≈≈......~..# .~.~≈≈≈≈≈≈~≈~..~....# $hKn5.<..~~~≈~≈≈≈≈≈~~.~≈....# ......#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...# ..~≈≈≈.~≈~≈≈.~~≈~~~..# ..##.#...~.~≈~~....~.~~~~~~..# $h|n....##....~~~≈..@............# 913.1 (18.2)$hn.#...<.~~~.~≈≈.....~~≈÷~~~..# $hn###..#.....~~≈..~...~~≈≈.....# $hn#....#...~≈.~~~≈.~~~~~≈~≈~≈..##$h o...###....~~≈≈~≈~≈~~~~~~~....# $hMo##.## #....~..≈~~~≈~..~~~.....# $h|o #######....~..~.........# #...##........................# $hoQ........###....##..##....####.#$hzp$hYx$h${\ _There is a staircase to the Lair here.$h$h^Inventory: 40/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)  L - a +0 pair of boots (worn)b - a +0 leather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands (go to first with /)o - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h   g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)v - a scarf of resistance (worn)  $h z - a +2 scale mail of fire resistance (worn)  ChelmetL0 pair o$h Uf boots (worn)  b - a +0 leather armour  y$hʈ 6ring mail  Ntroll leather armour $h Wands (go to first with /)  o - a wand of flame (18)  x$h &polymorph (8)  Hroots (15$hH )  Jparalysis (7) Scrolls (go to first with ?) $hi  n - 5 scrolls of vulnerability  q - a scroll of fog $h X s - a scroll of amnesia 4%$h- t - 3 scrolls of noise  u - 2 scrolls of immolation12$hd w - 2 scrolls of revelation6$hx A - a scroll of brand weapon20$h:B  D - 6 scrolls of teleportation5$h   G - a scroll of blinking9$hZs$hw$h H.......###>...############..##stairs the Skirmisher .(...##......~≈≈≈≈~..........#Coglin of Fedhas *****. ........~..~.≈≈≈≈≈≈≈......~..#Health: 91/91 ======================== ..........~.~≈≈≈≈≈≈~≈~..~....#$hg*Magic: 16/16 ======================== .<........~~~≈~≈≈≈≈≈~~.~≈....#AC: 15Str: 19 ......#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...#$hXEV: 13Int: 9 $h..........~≈≈≈.~≈~≈≈.~~≈~~~..#SH: 0$h׃Dex: 20 ..##.#...~.~≈~~....~.~~~~~~..#$hXL: 12 Next:  8% Place: Dungeon:11 $h8....##....~~~≈..@............#Noise: ---------  Time: 10913.1 (0.0) $hd\..#...<.~~~.~≈≈.....~~≈÷~~~..#g) +8 hand cannon "H j) +2 hand cannon (f $h###..#.....~~≈..~...~~≈≈.....#$hFire: g) +8 hand cannon "Hytad Gis" {p #....#...~≈.~~~≈.~~~~~≈~≈~≈..## $h҄....###....~~≈≈~≈~≈~~~~~~~....# $h##.## #....~..≈~~~≈~..~~~.....# #######....~..~...............# $h"#...##........................# ........###....##..##....####.# $hY_Done exploring. _Done exploring. _There is a staircase to the Orcish Mines here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Lair here.$h$h7$h$h$h$hInventory: 40/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn) $h L - a +0 pair of boots (worn)b - a +0 leather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands (go to first with /)o - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?) $hK] n - 5 scrolls of vulnerability  q - a scroll of fog $ho[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)z - a +2 scale mail of fire resistance (worn)Celmet (worn)  L - a +0 pair of boots (worn)bleather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands (go to first with /)  o - a wand of flame (18) $hG < x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 5 scrolls of vulnerability  q - a scroll of fog  s - a scroll of amnesia  t - 3 scrolls of noise  u - 2 scrolls of immolationw - 2 scrolls of revelation16%$he0A - a scroll of brand weapon  D - 6 scrolls of teleportation  G - a scroll of blinking  I - 5 scrolls of torment  M - a scroll labelled PUC PUZELOTWEGAR Potions (go to first with !)41$h e - a sapphire potion  f - 3 metallic yellow potions50$h h - 2 bubbling silvery potions  i - 5 potions of heal wounds8$hB k - 2 potions of resistance  l - 6 potions of curing66$hTb p - a green potion $hT\ r - 3 potions of moonshine75$hM $h $h .......###>...############..##stairs the Skirmisher .(...##......~≈≈≈≈~..........#Coglin of Fedhas *****. ........~..~.≈≈≈≈≈≈≈......~..#Health: 91/91 ======================== ..........~.~≈≈≈≈≈≈~≈~..~....#Magic: 16/16 ======================== $h .<........~~~≈~≈≈≈≈≈~~.~≈....#AC: 15Str: 19 ......#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...#EV: 13Int: 9 ..........~≈≈≈.~≈~≈≈.~~≈~~~..#SH: 0Dex: 20 ..##.#...~.~≈~~....~.~~~~~~..#XL: 12 Next:  8% Place: Dungeon:11 $h ....##....~~~≈..@............#Noise: ---------  Time: 10913.1 (0.0) ..#...<.~~~.~≈≈.....~~≈÷~~~..#$h* g) +8 hand cannon "H j) +2 hand cannon (f ###..#.....~~≈..~...~~≈≈.....#Fire: g) +8 hand cannon "Hytad Gis" {p $h #....#...~≈.~~~≈.~~~~~≈~≈~≈..## ....###....~~≈≈~≈~≈~~~~~~~....# ##.## #....~..≈~~~≈~..~~~.....# #######....~..~...............# #...##........................# ........###....##..##....####.# _Done exploring. _Done exploring. _There is a staircase to the Orcish Mines here.  $h You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Lair here.$h $h" $hp $h $hL4$hG$h. _There is a staircase to the Orcish Mines here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Lair here.You can't go up here!$h:$h;$h\C$hL$hP24.1 (1 _$hT$h~ $ ...........  .......... .  .......... ..  .........# ...  .........##....  ...............  ............... Lair:1 h......@.......  ...............  ...............  ............... ............... .....##........ h   black bear (asleep) #.... ##....... #)... .......  hh  You climb downwards. Welcome to the Lair of Beasts!$h 4==9 (1.8$h $h _The black bear growls angrily.  Found a hand axe. _There is a staircase back to the Dungeon here.$h] ((((((( You shoot a slug.  The slug pierces through the black bear!$h r  The black bear is severely wounded.$hn}  You shoot a slug. The slug barely misses the black bear.$h}○.h.....@○======6.3 (1.4Rev $hx:○$h/ _You hear a trumpeting! x2$h6  You shoot a slug. The slug hits the black bear! The slug burns the black bear.  You kill the black bear!$h? ○†(((((@○$hPK $hM $h9N○$hN#(($hN○$h$OHFedhas appreciates your contribution to the ecosystem.$hP$h ○.†.....@°☼○You shoot a slug.$hSp2/92 97.7Rev+ $ho7°☼$h$h, _You hear a trumpeting!$hc$h$h$h$h$h_$h?$h$h\$h/$h ... .... ... ... ..# ..##.....------.......°........Y.†.....<°.......○°...........Y   elephant (trample, wandering)...............##...#.... ##.......#$hG80°$h*Q.)$hJ------9.7 (2$hyU°°$h\ _An elephant comes into view.$h"  (((°.....((((°You shoot a slug. The slug pierces through the elephant!$h ○° The elephant is lightly wounded.  You shoot a slug. The slug hits the elephant!! The slug burns the elephant.$hXo  The elephant is heavily wounded.$hw$h :  You hear a bellow! x3$h-'°○@....Y.........Y°.Y 2 elephants (trample, 1 wandering)$h.O======21.0 (1.3$hu6r°○°$hp:\ _An elephant comes into view.$h K ○@((((°Y)You shoot a slug.  The elephant trumpets!  The slug hits the elephant!! The slug burns the elephant!$h  The elephant is almost dead.You shoot a slug. The slug pierces through the elephant.  You kill the elephant!$h_$ °(((   elephant$hN {  Fedhas appreciates your contribution to the ecosystem.$h^ °°@.....Y.°☼..$h u122.4 (1.4Rev* $h b°°☼$h , _You hear a trumpeting!$hF °°@(((((((°☼You shoot a slug.$hw °The slug completely misses the elephant.You shoot a slug. The slug pierces through the elephant!$h]  The elephant is lightly wounded.  You hear a bellow! You hear an angry hiss. You hear a trumpeting!$h:  You hear a bellow! x2$h$h..@☼...YS.○○S   water moccasin$h5(3.8$hS☼○○$ha _A water moccasin comes into view.$h  ((((((( You shoot a slug. The slug pierces through the elephant.  The elephant is lightly wounded.  The slug pierces through the water moccasin!$h98  ○○The water moccasin is severely wounded.You shoot a slug.  The slug completely misses the elephant.$hӽ p  The slug closely misses the water moccasin.$h6 $h g  You hear a trumpeting!$h $h< $h ,$hW $h $h  Y°°@○.YS.Y..°°....YYY 3 elephants (trample)Y   yakS   water moccasinA yak comes into view. An elephant comes into view. x2$h (5.2$h E○°$hF _The yak moves out of view. _A yak comes into view.$hn °@(((((((You shoot a slug. The slug pierces through the elephant!  The elephant is moderately wounded.The slug misses the water moccasin. The slug pierces through the elephant!!$h....YY.Y.Y.°○ 4 yaks$h$h75-----==----10$h@I°○$hU  .......###>...############..## .(...##......~≈≈≈≈~..........# ........~..~.≈≈≈≈≈≈≈......~..# ..........~.~≈≈≈≈≈≈~≈~..~....# .<........~~~≈~≈≈≈≈≈~~.~≈....# ......#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...# ..........~≈≈≈.~≈~≈≈.~~≈~~~..# ..##.#...~.~≈~~Y...~.~~~~~~..#Dungeon:11 ....##....~~~≈.Y@............# ..#...<.~~~.~≈≈.....~~≈÷~~~..# ###..#.....~~≈..~...~~≈≈.....# #....#...~≈.~~~≈.~~~~~≈~≈~≈..## ....#$he ##....~~≈≈~≈~≈~~~~~~~....# ##.## #....~..≈~~~≈~..~~~.....#   elephant #######....~..~...............#   yak #...##........................# ........###....##..##....####.# _The yak gores you!------$h' $hѡ >6--2.6 (2.5$h $hN _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.$h (((((((You shoot a slug. The slug pierces through the elephant!$hf  The elephant is heavily wounded.You shoot a slug. The slug hits the elephant!! The slug burns the elephant.$h} ###>...#..## (...##......~≈≈≈≈~.# ~..~.≈......~..# $h~.~≈≈≈≈≈≈~≈~..~....# <.~~~≈~≈≈≈≈≈~~.~≈....# #..~÷≈≈~~≈≈≈≈≈~.≈~÷~...# ~≈≈≈.~≈~≈≈.~~≈~~~..# ##.#...~.~≈~~Y○..~.~~~~~~..# ##....~~~≈.Y>@...........# #...<.~~~.~≈≈.§...~~≈÷~~~..# ..#.....~~≈..~...~~≈≈.....# $h....#...~≈.~~~≈.~~~~~≈~≈~≈..## ###....~~≈≈~≈~≈~.## #....~..≈~~~≈~..~~~.....# ....~..~.# ...##. $hf The elephant is almost dead.$h.Y.Y☼$h|0-======4.0 (1.4$h;☼$hP G _The elephant tramples you. You stumble backwards!$h%  You shoot a slug. The slug pierces through the elephant!!  You kill the elephant!$h+(((((((☼Y   yak$h ☼Fedhas appreciates your contribution to the ecosystem.$hG>○~~~≈..>@☼○$hCc1-75.5 (1.5$hOLu○☼○$hN^ _You shoot a slug. The yak misses you. x2$hR ☼○ You shoot a slug. The slug hits the yak! The slug burns the yak.$hL - (((((((☼○ The yak is severely wounded.You shoot a slug. The slug pierces through the yak!$hn K .~~≈~~Y.○°@○°○The yak is almost dead.$ho W68-7.0$hy ○°@○°$h} ( _The yak gores you.$h!  You shoot a slug. The slug pierces through the yak.  You kill the yak!$ha w(((((((.○$h l°@○°○$h'i °○Fedhas appreciates your contribution to the ecosystem.$h .~~≈~~☼☼°>@°°°$h ^9=88.5$h#☼☼°°°° _You shoot a slug.$hk☼☼°°°°$h$h[}☼☼°°°$hH _No target in view!$h@ .###>...#..## .(...##......~≈≈≈≈~.#.~..~.≈......~..#.~.~≈≈≈≈≈≈~≈~..~....# .<.~~~≈~≈≈≈≈≈~~.~≈....#.#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...#.~≈≈≈.~≈~≈≈.~~≈~~~..# ..##.#...~.~≈~~.☼☼°~.~~~~~~..#$h@ .##....~~~≈..@.°..........# ..#...<.~~~.~≈≈.°°..~~≈÷~~~..##..#.....~~≈..~...~~≈≈.....# #....#...~≈.~~~≈.~~~~~≈~≈~≈..##.###....~~≈≈~≈~≈~~....# ##.## #....~..≈~~~≈~..~.....##....~..~......# #...##......# .###....##..##....####.#$h2I U○○...$h J T------90 _$hGQ i○○°$hS r _There is a staircase to the Lair, spattered with blood here.$h#R4$hS$hV$hZm70=$h[PRev+ $h\$h^$hK_$h@`$hmb$hc&1$hRd$hf,$hg$hujPRev $hkk$hm<2$hPo$hq,$h\s$hu$h:vL3=$hw$hz7$h*|$h~0$h$hh$hU4=$h$h,$h$h,$h$h;5$h$hv,$h$h9,$hg6$h[$h$hê$h6,$h$h $hkD7=$h$hʹ,$hC$h)$h]$hɺ$hڼ$h#8$h.2=$hb$hHn$h{Q9$h$h,$hN$h<80$h$h,$hM$h,$h$h$h$h*D1=$h$h,$h$h,$hF$hk2=$h$h%$he$h$h,$h$h~$h%3$h$h,$h$hX,$h$h0;4$hk$h,$h$h,$hY$h95$h(=$h$h $h0 $hQ $hR,$h$h$h$hN6=$h?$h,$hC$h$h7$h $h$h2$hk$h ,$h#"$h#$h$%8$h%$h#(,$h )$h+,$h<,$h.$h.D9=$h0$h=2,$h3$h6,$hs7$h9$h9V90=$h;$hE=,$h>$h@,$hB$h4E;1$hF$hH$hZI$hJ$hSM,$hO$h/X ...------ _You start resting.$ho_21002.5 (63.0)$h `Z2=3.5 (64$hf$hdi" _HP restored.$hk 4$h $hO $h 14.5 (1.0)$h $h?  .......... .  ........... ..  .......... ...  .......... ....  .........# .....  ......Y.Y##......  ....Y............  .......YY........ Lair:1 .†.....@YY.......  .................  .................  ................. ................. .....##.......... YY 2 elephants (trample) #.... ##.......# YYYYY 5 yaks (1 wandering) #)... ....... =$hD %  $hKD 8You climb downwards. Welcome back to the Lair of Beasts!$hF 5  The yak bellows!$h-M   The yak closely misses you.The elephant tramples you but does no damage.$hU #...$h9U K..YYY.YY$hZU 5$h }84---====6.0 (2.5$h $h= _The elephant misses you. The yak gores you! _There is a staircase back to the Dungeon, spattered with blood here.$h4$h$h$ho$h6$h]  The yak barely misses you. The elephant closely misses you.The elephant trunk-slaps you but does no damage.  The yak barely misses you. The elephant completely misses you.$h.&S..YYS   water moccasin (wandering)$h*b=---7.0 (1.0$hb/$h  .......###>...############..## .(...##......~≈≈≈≈~..........# ........~..~.≈≈≈≈≈≈≈......~..# ..........~.~≈≈≈≈≈≈~≈~..~....# .<........~~~≈~≈≈≈≈≈~~.~≈....# ......#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...# ..........~≈≈≈.~≈~≈≈.~~≈~~~..# ..##.#...~.~≈~~Y.Y.~.~~~~~~..#Dungeon:11 ....##....~~~≈..@Y...........# ..#...<.~~~.~≈≈.Y...~~≈÷~~~..# $h! d###..#.....~~≈..~...~~≈≈.....# #....#...~≈.~~~≈.~~~~~≈~≈~≈..## ....###....~~≈≈~≈~≈~~~~~~~....# ##.## #....~..≈~~~≈~..~~~.....# #######....~..~...............# 2 yaks #...##........................# ........###....##..##....####.# _The elephant misses you.$h3" D------$h~+ $hǯ c5=-8.5 (2.5$hV $h E _You climb upwards. Welcome back to the Dungeon! $hB d_There is a staircase to the Lair, spattered with blood here.$h<e  You shoot a slug. The slug hits the yak! The slug burns the yak.$hGX (((((((The yak is heavily wounded.$h (...##......~≈≈≈≈~..........# .........~..~.≈≈≈≈≈≈≈~..#...~.~~≈~..~....#<.~~~≈~≈≈≈≈≈~~.~≈....# .......#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...#.....~≈≈≈.~≈~≈≈.~~≈~~~..###.#...~.~≈~~Y☼Y.~.~~~~~~..#...##....~~~≈..>Y...........##...<.~~~.~≈≈@Y...~~≈÷~~~..# .$hc###..#.....~~≈..~...~~≈≈.....# .#....#...~≈.~~~≈.~~~~~≈~≈~≈..## .....###....~~≈≈~≈~≈~~~~~~~....# .##.## #....~..≈~~~≈~.......# .#######....~..~...............# .#........# .........###....##..##....####.##............#..........#You shoot a slug. The slug barely misses the yak. The yak gores you.$h'V  The elephant tramples you! You stumble backwards!$h+$h1e  The yak gores you but does no damage. The elephant tramples you.$h:.○☼YY.Y$ha65------======10.0 (1Rev $hQ○☼$h5\ _You hold your ground! The elephant trunk-slaps you. The yak gores you.$h%  You shoot a slug. The slug pierces through the yak!!  You kill the yak!$h((((((○☼(   yak$hq ○☼Fedhas appreciates your contribution to the ecosystem.$h ≈≈≈≈~.°○†°$hQ You shoot a slug. The elephant misses you.The elephant trunk-slaps you but does no damage.  The yak gores you. The elephant barely misses you.$h7 w1-------201.5$h 7Rev+ $h N○°$hX F _The elephant trunk-slaps you but does no damage.$h u ((((((($ha :°You shoot a slug.$h  °The slug pierces through the elephant but does no damage.  You shoot a slug.$h "........~..~.≈≈≈≈≈≈≈~..#...~.~~≈~..~....#<.~~~≈~≈≈≈≈≈~~.~≈....#......#..~÷≈≈~~≈≈≈≈≈~.≈~÷~...#.....~≈≈≈.~≈~≈≈.~~≈~~~..###.#...~.~≈~~.°○.~.~~~~~~..#...##....~~~≈☼†Y............#$h {#...<.~~~.~≈○.Y...~~≈÷~~~..####..#.....~~≈@.Y...~~≈≈.....# #.#....#...~≈.~~~≈.~~~~~≈~≈~≈..## ......###....~~≈≈~≈~≈~~~~~~~....###.## #....~..≈~~~≈~...# #.#######....~..~...............# #.#........# #.........###....##..##....####.# ##............#..........# ##....).##.#.#$h ......#######slug hits the elephant  The elephant clos  $hB The yak barely misses you.elephant tramples you  The elephant trunk-slaps you but does no damage.$hܢ $h- .°○†>°Y○Y$h 48----2.9 (1.4Rev* $hP v°○°Y○$hȽ G _The elephant tramples you! You stumble backwards!$hʥ °○°You shoot a slug. The slug hits the elephant!! The slug burns the elephant.$h/ ((((((°(The elephant is moderately wounded.You shoot a slug. The slug pierces through the elephant!!$h$h. ~~≈≈°○†>°Y°°@Y~Y$hThe elephant is severely wounded.The elephant tramples you but does no damage.$h`9---4.3$h°○°Y°°$h _The elephant closely misses you. The yak barely misses you.$h=K (((((○†((°°$hKNYou shoot a slug. The slug pierces through the elephant.$h#  The elephant is almost dead.You shoot a slug. The slug hits the elephant! The slug burns the elephant.  You kill the elephant!$h)○°(°   elephant$hwmo~~≈≈.°†>≈○.°°You kill the elephant!  Fedhas appreciates your contribution to the ecosystem.  The elephant misses you.  The elephant splashes around in the water.  The yak gores you but does no damage.  The elephant splashes around in the water.$htp 35.7 _The elephant trunk-slaps you but does no damage.$hGzy°○°°$h}g _Your Armour skill increases to level 6!$h °○°@(((((((°$h$) °°You shoot a slug. The slug closely misses the yak. You shoot a slug.$h .○≈°≈@Y~...~~°The slug closely misses the yak. The yak gores you but does no damage.  The elephant misses you.The elephant trunk-slaps you but does no damage.$hɳ_3--7.1$h{○≈°°$h( _The yak gores you!$hm {○≈°°$hn $hEt g○≈°°$hv ^ _You are too injured to fight recklessly!$hN○°$hg$hW°°$h^ _You are too injured to fight recklessly!$h= ○≈°° You shoot a slug. The slug hits the yak! The slug burns the yak.$h#? ○≈°(((((((° The yak is moderately wounded.You shoot a slug. The slug pierces through the yak!$h\y ○○.☼@Y~...~~~The yak is severely wounded.The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.$h(8.5$hDZ○○☼$h; _The yak gores you but does no damage.$hv ○○☼You shoot a slug. The slug hits the yak. The slug burns the yak.$h ○○(((((((The yak is severely wounded.$h °°○@Y~...~~○You shoot a slug. The slug hits the yak. The slug burns the yak.  The yak is severely wounded.  You shoot a slug. The slug barely misses the yak. The elephant tramples you!  You hold your ground! The elephant barely misses you. The yak misses you.The elephant splashes around in the water.  The elephant trunk-slaps you but does no damage.$h Y30-----9.9$hԚ M°○$ha ; _The yak gores you but does no damage.$ho  You shoot a slug. The slug hits the yak! The slug burns the yak.  You kill the yak!$h°°○@°○$h{ ○@(((((((Fedhas appreciates your contribution to the ecosystem.$h5 ≈≈°°@.~...~~°°You shoot a slug.$hH;i1=--521.3$h"EV°°°°$hIC _The elephant splashes around in the water. x2$h °°°You shoot a slug. The slug hits the elephant. The slug burns the elephant.$h*C °°°°((((( The elephant is lightly wounded.  You shoot a slug. The slug pierces through the elephant!!$hs)  ...~.~≈≈≈≈≈≈~≈~ <........~~~≈~≈≈≈≈≈~~ ..~÷≈≈~~≈≈≈≈≈~. ...~≈≈≈.~≈~≈≈.~ ..~.~≈~~....~.~ ...~~~≈.†>.... <.~~~.~≈≈°....~~ ....~~°@.~...~~$hV*e ..~≈.~°°(.~~~~~....~~≈≈~(~≈~~~ #....~..≈~~(≈~......~..~...(...............(...###....##..##..........#)The elephant is moderately wounded.The elephant splashes around in the water.$hK ...~.~≈≈≈≈≈≈~≈~ <........~~~≈~≈≈≈≈≈~~ ..~÷≈≈~~≈≈≈≈≈~. ...~≈≈≈.~≈~≈≈.~ ..~.~≈~~....~.~ ...~~~≈.†>.... <.~~~.~≈≈°....~~ ....~~°@.~...~~ $h1..~≈.~°°(.~~~~~....~~≈≈~(~≈~~~ #....~..≈~~(≈~......~..~...(...............(...###....##..##..........#)$h 5 ○☼°~Y≈~..  The elephant trunk-slaps you. The elephant tramples you!  * * * LOW HITPOINT WARNING * * *$h} +You hold your ground!$h S16----2.8 (1.5$h○≈°°@☼$h@ _The elephant splashes around in the water.$hD ○°@☼°~((((($hмNYou shoot a slug. The slug pierces through the elephant.$hFK °°@☼° The elephant is heavily wounded.You shoot a slug. The slug hits the elephant! The slug burns the elephant.$hJ ○≈.≈@○~○Y≈~..  The elephant is severely wounded.$hk\7----4.2 (1.4$hb○○○$hP _The elephant misses you. The elephant closely misses you.$h ○○○You shoot a slug. The slug hits the elephant. The slug burns the elephant.$h_ ○○(((((The elephant is severely wounded.$h °°°○°Y≈~..  You shoot a slug. The slug barely misses the elephant.The elephant barely misses you.The elephant trunk-slaps you but does no damage.85.7 (1.5°°°○ _The elephant splashes around in the water. x2$h °°°○°(((((You shoot a slug. The slug pierces through the elephant.$h`%  °°° The elephant is severely wounded.You shoot a slug. The slug hits the elephant! The slug burns the elephant.$hƲ J ≈≈☼☼°~Y≈~..  The elephant is almost dead.The elephant splashes around in the water.$h} (7.2$h| X☼☼$h F _The elephant trunk-slaps you but does no damage.$hp" °°You shoot a slug. The slug hits the elephant. The slug burns the elephant.$h ☼°°~(((((The elephant is almost dead.You shoot a slug. The slug pierces through the elephant.$h8 ☼○○@.~°Y≈~..  The elephant is almost dead.The elephant misses you. The elephant closely misses you.The elephant tramples you but does no damage.$h9G98.6 (1.4$h^Bb☼○○°$hDF _The elephant trunk-slaps you but does no damage.$hQQ  You shoot a slug. The slug hits the elephant. The slug burns the elephant.  You kill the elephant!$h3X ☼○○°≈$h ○○(((((Fedhas appreciates your contribution to the ecosystem.$hh○°°☼°○≈~..$h n6830.1 (1.5$hyv○°☼°○$hy' _You shoot a slug.$hy $h $h $h= B$hG w20=$h $h :Rev+ $h> $h{ ,$h $h $h T1=$h $h $h $h} $h g2Rev $h $h7 $h $h $h ,$h $h ! $hK! J3=$h! $h^$ 7$h% $hW' $h' $h( $h. 4=$h`0 $h0 ,$h1 $h95 c5$h*7 $hK7 $hA8 $h : $h+: $h5; $h?> M6$h? $hEA ,$hMB $hH X$h3I I7=$hGJ $h[M ,$hN $hP $hQ $h4R $hAT i8=$hU $hV $hFV $hV $hWX $hX 79$hY $h[ ,$h\ $h^ $h_ $h_ $hrb N30$htc $he $he $hf $hh $h"h $hh $hak $hk I1=$hl $hn $hn $hp $h{r ,$h$s $h%t $hYt S2=$ht $hhv ,$hv $h x ,$hx $hy $hz 73$hz $h| ,$h| $h ~ ,$h $h $hǁ 74$h $hK $hb $h $h $h $h $hT _5=$hވ $h% ,$h $h $h S6=$hό $h $h7 $hi $h ,$h2 $h $h< 77$hӔ $hO ,$h $hۗ ,$h $h P38$h $h ,$h< $h ,$h| $h $h̟ S9=$h $h $h $hZ $hr $h $h $hȦ b40=$hi $h $h $h $h' ,$h' $h~ O1$hư $h ,$h $h B$h $h 92$h $hJ ,$hD $h $h S3=$h $h\ ,$h $hm ,$h $h' a4=$h $h` ,$h $h $h $h $hX O5$h $hZ ,$h $h ,$h $h $h S6=$h $h ,$h $h ,$hw $h a7=$h $h ,$h $h ,$hb $h O8$h $h ,$h $h ,$hW $h O9$h $h ,$h $h :50$h5 0=$h $h $h $h $h ,$h $hR w1=$hI ,$h, $h ,$h $h e2$h ,$h $h B$h $h 23$h $he ,$hj $hs $h $h7 $h $h(! S4=$hF" $hJ$ ,$h% $h) ,$hZ. $h0 95$h0 (=$h1 $hs4 ,$hq5 $h7 ,$h8 $hJ; O6$h = $hn? ,$h@ $h=C $hC 27$haD $hOF $hF $hG $hEJ ,$hXK $hM 98$hM 0=$hN $h`Q ,$h@R $hDT ,$hU $hW $h\X K9=$h9Y $hc $hd P60$h|f $hi ,$hj $hm ,$h>n $hq O1$h=r $h3t ,$hau $hx ,$hy $h{ 92$h{ 0=$h'| $h~ ,$h~ $h ,$hh $hH a3=$he $h ,$h5 $h $h 94$h $h ,$hi $h ,$h֑ $h $h 95$h@ $h{ ,$h $h ,$h $hf d66=$h $h ,$hʠ $h@ ,$h` $h5 $h W7=$h $hŪ ,$hǫ $h ,$he $h $hT %8$hi $h ,$h $h ,$hͺ $h $h3 D9=$h $h ,$h $h; B$h $h O70=$h= $h: ,$hl $h $h %1$h0 $h( ,$hU $h ,$h $h ;2$h $hX ,$hk $hO $hu $h $h $hA K3=$hb $h ,$h $h ,$h+ $hT 94$h 2=$h $hw ,$h $h ,$h $h ;5$h $h ,$h$h,$h$h$h%6$h8$h ,$h $h ,$h3$ha7=$h&$h2,$h&$hk8=$h$h,$h$h,$hb $hX"$h"%9$h#$h%,$h'$h(,$ha)$h*$h+&80$h+$hk-,$h~.$h0,$h1$h3$h(4K1=$h85$h7,$h8$h :,$h:$h=$h=$h>N2=$h?$hA,$hB$hD,$hF$hYH;3$h7I$hL,$hM$h(O,$hP$hR;4$hS$hU,$hV$h[w5=$h],$h^$ha,$hb$hd$heN6=$h[f$h%h,$hh$hi,$hgj$hk$hl7$hOm$hFp,$hcq$hIs,$ht$hv$hw8$hw$hy$hz$h{$h'},$h}$h$h)K9=$huB$h$hӇ,$h؈$hԊ$h V90=$h$h,$h$h,$hӒ$h&;1$h$h,$h$h| ÷≈.≈------~~≈ _You start resting.$h2236.1 (206.0)$hh2=------7$h% 7$h$hڶ" _HP restored.$hq~..~.≈......~..# ~.~≈≈≈≈≈≈~≈~..~....# <.~~~≈~≈≈≈≈≈~~.~≈....# #..~÷≈≈~~≈≈≈≈≈~.≈~÷~...# ~≈≈≈.~≈~≈≈.~~≈~~~..# ##.#...~.~≈~~....~.~~~~~~..# ##....~~~≈.÷>.....# #...<.~~~.~≈≈.....~~≈÷~~~..# ###..#.....~~≈.@~...~~≈≈.....# .#....#...~≈.~~~≈.~~~~~≈~≈~≈..## ###....~~≈≈~≈~≈~....# ##.## #.[39;4$hr9m...~..≈~~~≈~..~ .#....~..~. .#...##.# .###....##..##....####.# .#............#...#....).##.#.#.#$hsz$h{18.1 (1.0)$hc$h$h>7M(...##......~≈≈≈≈~..~..~.≈......~..~≈≈≈≈≈≈~≈~..~<........~~~≈~.~≈.#..~÷≈≈~~≈≈≈≈≈~.≈~÷~.........~≈≈≈.~≈~≈≈.~~≈##.#...~.~≈~~....~.~~~~~~$h8V..##....~~~≈.÷>.......... ...#...<.~~~.~≈≈@.÷~~~##..~~≈..~...~~≈≈.....# #....#...~≈.~~~≈.~~~~~≈~≈~≈..# .....###....~~≈≈~≈~≈~~~~~~~....#.........#...$h$h&9$h_ $h $h7(...##......~≈≈≈≈~.# ~..~.≈......~..# ~.~≈≈≈≈≈≈~≈~..~....# <.~~~≈~≈≈≈≈≈~~.~≈....# #..~÷≈≈~~≈≈≈≈≈~.≈~÷~...# ~≈≈≈.~≈~≈≈.~~≈~~~..# $h*8##.#...~.~≈~~....~.~~~~~~..# ##....~~~≈.÷>............# #...<.~~~.~≈≈.@...~~≈÷~~~..# ###..#.....~~≈..~...~~≈≈.....# #....#...~≈.~~~≈.~~~~~≈~≈~≈..## $hT8###....~~≈≈~≈~≈~~~~~ $h8##.## #....~..≈~~~≈~..~~ #$h8....~..~. #...##.$h8###....##..##... $hB$hAC'40$hJ$hL$h>M......###>...############..# .(...##......~≈≈≈≈~..~..~.≈......~ ..$h~.~≈≈≈≈≈≈~≈~..~ .<........~~~≈~.~≈.#..~÷≈≈~~≈≈≈≈≈~.≈~÷~.........~≈≈≈.~≈~≈≈.~~≈##.#...~.~≈~~....~.~~~~~~..##....~~~≈.÷@.......... ..#...<.~~~.~≈≈..÷~~~ ###$h..~~≈..~...~~≈≈.....# #....#...~≈.~~~≈.~~~~~≈~≈~≈..####....##..##...$h$h"B=1$h5$hr _There is a staircase to the Lair, spattered with blood here.$h $h $h$hD$h-2 _$hN$$h .......... .  ........... ..  .......... ...  .......... ....  .........# .....  .........##......  ...S.............  ......Y.......... Lair:1 .÷.....@.........  ......YY.........  .................  ................. ................. .....##.......... YYY 3 yaks #.... ##.......# S   water moccasin (wandering) #)... ....... $hx]  You climb downwards. Welcome back to the Lair of Beasts!$hfR ..SS$hThe yak closely misses you. The yak gores you. x2; The yak barely misses you.$h]j69------==3.6 (2.5$hd$h'j _The yak gores you! x2 _There is a staircase back to the Dungeon, spattered with blood here.$hl (((((((You shoot a slug. The slug pierces through the yak!$h  The yak is moderately wounded.You shoot a slug. The slug hits the yak!! The slug burns the yak.$hX$hGY ........YS@°The yak is severely wounded.The yak barely misses you. x2; The water moccasin barely misses you.$hx======5.1 (1Rev $hK;°$ḥQ _The yak closely misses you.$h u(((((((°$hs  You shoot a slug. The slug barely misses the yak. You shoot a slug.$h v......Y°○ _The yak closely misses you.The slug barely misses the yak. You shoot a slug.  The slug barely misses the yak.The water moccasin bites you but does no damage.  The yak gores you but does no damage. The yak barely misses you.The yak gores you. The water moccasin bites you. The yak closely misses you.$h< 6-------6.5 (1.4Rev+ $h4 °○ _The yak gores you but does no damage. The yak closely misses you.$h, (((((((°You shoot a slug. The slug pierces through the yak.$h  The yak is almost dead.You shoot a slug. The slug hits the yak! The slug burns the yak.  You kill the yak!$h-°○ 2 yaks$hO* ......○.○Fedhas appreciates your contribution to the ecosystem.The water moccasin bites you but does no damage. x2$h"U59---308.0 (1.5Rev* $h[:○$hN_N _The yak gores you! The yak gores you but does no damage.$h^  You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin!  You kill the water moccasin!$hveX†Y○$h (((((((○Fedhas appreciates your contribution to the ecosystem.$h@~< °.☼.÷....†@○°You shoot a slug. The yak gores you but does no damage. The yak gores you!$hx2----19.4 (1.4$hqm°.☼°$hv _The yak barely misses you. The yak gores you but does no damage.$h ☼○(Y°(((((You shoot a slug. The slug pierces through the yak.$h ☼○The yak is lightly wounded.  You shoot a slug. The slug hits the yak!! The slug burns the yak!$h °°○°@○YY..$h f....The yak is severely wounded.$h m45----50.8$h R°°○○$h# N _The yak gores you! The yak gores you but does no damage.$h d°°○°$h̫ $h q°○°@○$h ^ _You are too injured to fight recklessly!$hE°@○$hE$h°°○°@○$h; $hP_You are too injured to fight recklessly!$h°°○°@○$h7$hAn°°○○$h^ _You are too injured to fight recklessly!$hd °You shoot a slug.  The slug hits the yak but does no damage.$h7 °°○○((((((The yak is severely wounded.You shoot a slug.  The slug pierces through the yak but does no damage.$h| †°°°Y.....The yak is severely wounded.$h}n6=-2.3 (1.5$hb°°@°$h؉{ _The yak gores you but does no damage. x2; The yak closely misses you.$he,°@°(((((($h °°@°You shoot a slug. The slug completely misses the yak. You shoot a slug.$hiC: .°†@.YY☼.....The slug closely misses the yak. The yak gores you but does no damage.$hIDR35---3.6 (1.3$hOD°☼$hQ\ _The yak misses you. The yak gores you!$h4  You shoot a slug. The slug pierces through the yak!!  You kill the yak!$h<(Y☼((((   yak($h °☼Fedhas appreciates your contribution to the ecosystem.$h○.°°Y○.....$hc6---35.0 (1.4$h○°Y○$h#[ _You shoot a slug. The yak misses you.$hI.. .. . .... . ..... .# #..... .##...... ................. ......†○......... .÷....°<... ......°Y ....$h J . . .....##.#.... # #)... .... ..$hnZ^°°†Y$h[c=-----60$hd9°$h gP _The yak barely misses you.$h ° You shoot a slug. The slug hits the yak!! The slug burns the yak!$hM  The yak is almost dead.You shoot a slug. The slug pierces through the yak!!  You kill the yak!$hGSf°((((((($h°†<.☼.....†.○$h74======7.5 (1.5$h+`°☼○$hl _Fedhas appreciates your contribution to the ecosystem.$hB$h$h0$h $hz$h$h$hj$h$hQh38Rev+ $h$h$h$h=$h,$h$hj9=$hR$hPRev $h$hN,$h$h&c40=$h$h{,$h$h 7$h $h,$h91$h$hj,$h&$h$h92$h$h$,$h&$h@),$h)$h-$h-S3=$h.$h>3$h3$hb4$h7,$h8$h;a4=$h<$h?,$h@$hC,$hD$h6HO5$hVI$hKL,$hM$hP,$hR$h-T$hsTS6=$h>U$hzX,$hY$h_,$ha$hca7=$hd$hUh,$hi$ho$hp$hq$huO8$h@w$hn|,$h}$hO9$h$hL,$h͈$hh,$h̍$haj50=$hK$h,$h'$ha,$h$hBa1=$h.$hɭ,$h$h,$hC$h5O2$h$h,$hY$h,$hc$hO3$h7$h,$hW$h,$h$h?$hS4=$h$h,$hx$h$hd$h$h a5=$h $h$h&$h$h$hA96$h-$h"$hS"$h$$h-+B$h0O7$h2$h7$h7$hD9$hh?,$h@$hnF$hGS8=$hZH$hN$h9O$hP$hES,$hS$hdY$hYK9=$h[$h$^,$h+_$h;e,$hf$hj:60$hk$hm$hs,$h&u$h{,$h~$h$h691$h׆$h\,$h%$h,$ho$h$hS2=$h$h_$h$h$ha3=$h$hB$hr,$h$h$hA94$h$h^,$h$h$hH$h$h e5$h ,$h $hZ ,$h $h d66=$hz $h' $h( $h* $hX1 $h2 $hr6 $h; $h< W7=$h= $hC $hC $hE $hQK ,$hL $hR $hcR %8$hS $h_X $hX $hY $h_ $hX_ $ha $he $hf K9=$hg $hul $hl $hWn $hr :70$hs 2=$ht $hM{ ,$h| $h܀ $h" $h $h $h@ %1$h $h $hG $h $h $h $hJ $hB $h %2$h $h ,$h{ $h ,$hC $hl $h K3=$hF $h ,$hm $hQ $h $h $h/ $h U4=$h\ $h ,$h $h ,$h $h ;5$h $h ,$h b67=$h% ,$h $h B$h k8=$hP $h ,$hA" $hf& ,$h' $h, ;9$he. $hI2 ,$h^3 $h6 ,$h7 $h; <80$h< $h? $h@ $h@ $hE ,$hF $h>I $hI K1=$hwJ $hN ,$hO $h T ,$hU $hX $h*Y U2=$hZ $h` ,$ha $hd ,$he $hj ;3$hk $hp ,$hq $h t ;4$h-u $h0y ,$hy $h} $hG~ $hl $h a5=$hh $h ,$hc $hZ ,$h $hϒ k6=$h $h ,$h֙ $hΞ ,$h $h2 ;7$h $h ,$h $h ,$h $h ;8$h $hm ,$h/ $hu ,$h $h a9=$h $h ,$hc $h ,$hH $h $ht V90=$h $h ,$h $h $h 1$h[ $h ,$h B$h $h $h D2=$h $h 1 _HP restored.$h 3$h8 $h  $h@ ,$hj $h! $h&% ,$h4& $h) $h, $h- 9=$h- $hc2 $h;  ..%.......# ....... .......... .................. .................# .......... ......## .......... #......## .........###.. .........##. ------$h{< 418.5 (161.0).................... ......†............. .÷....†<........†.................$h< ...........................##............$hF $hG K------92$hcO $hU 0 _Found a rimehorn talisman.$h g$hH ,$h; $h9 $hݰ ,$h $h $h ,$hO $hO $h ,$h $h $h $hM $h{ $h $h ,$hF $hz $h+ ,$h[ $h $h ,$hj $h; $h) ,$h $h' $h ,$h $hF $hw B$hh $h ,$h $hX $h ,$h: $hU $h ,$h} $h $h_ ,$hI $h $hK $h $hw $hj $h ,$h $h=# $h' ,$h( $h* $h. ,$h/ $h3 $h97 $h7 $h<: $h: $h> ,$h? $hjA $hD $hD $hG $hI $hL ,$hxM $hHO $h4R ,$hS $haU $hTY ,$h!Z $h][ $h^ $h-_ $h_ $ha $hc ,$hFd $he $hh ,$hi $h k $hup B$hp $h t $hft $ht $hu $h@z ,$hz $h=| $h~ ,$h $h# $h $hF $hޅ $h $h ,$h $h\ $h- ,$h $h $h" ,$h $hR $hz $hڜ $h6 $hN $hx ,$ha $h[ $hP $h $h $hq $h( $h` $h $hm $h7 $h $h| $h $h2 $hl $h $h $hf $h $h^ $hW $h ,$h $h $h ,$h $h $h( ,$hU $hj $h $hZ $h, $h $hS ,$h $hz $h ,$hA $hw $h ,$hs $h $h $h- $h $hq $h $hK! B$h" $h& ,$h' $h) $h- ,$h. $h0 $h 5 ,$h5 $h8 $h< ,$h= $h{A $hE ,$hF $hlJ $h"N ,$hO $hQ $h6Y E....................#  ....................#  ...................##  ....................#  . ..............##   ..............####   ................##  $hY $.........^.....#  .......#  ...............#  F..............#  .....#  ....#  ################  F   cane toad (asleep)$h\ 385.5 (66.0)$he }F.F$hf ,6.5 (67$h(l $hn \ _A cane toad comes into view.$h| ..# ...........# ..........## ...........# . ..............##  ..............####  ................# .........^..... $h| .......@....... .F............. ............... ............... ............... ###############$h/} $h]..# ...........# ..........## ...........#  ..............##  ..............####  ................# .........^..... .......@....... .F............. ............... ............... ............... ###############$h$hv$hB$h2!` _A cane toad is nearby!$h` ((((( You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$h ((The cane toad is moderately wounded.You shoot a slug. The slug pierces through the cane toad.$hj$hk$hv☼..°...F$hw~======7.9 (1.4)Rev $hn~W☼°$h,a _The cane toad is heavily wounded.$hy ((( You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$h ☼((((The cane toad is almost dead.You shoot a slug.$h ~$h$h○.○F°@☼.....$hш_9.3Rev+ $ho○.○°$h>_ _The slug completely misses the cane toad.$h  You shoot a slug. The slug pierces through the cane toad!  You kill the cane toad!$h ○((((((($hc ○☼Fedhas appreciates your contribution to the ecosystem.$h -°°°.....†.@○○790.7Rev* $hQ$V°°○$h#(' _You shoot a slug.$hq4$hr$hv$h|,$h,$h$hR7Rev+ $h$he  You see here a cane toad corpse.$h$h _$h$h$h$hB$h2,$h=$hV$hfRev $hI$hش$h0$h $hH$h,$hX$h$h,$h$h$h&$hx!$hx$h=$h##..##..## #...# ..##...####.## ...........#..# <............## .................# ..................# ...................## .........................# ................@.......## ------500.0) #.......###........## .........#....................... .............................^...$h[...............†............................... ..##.................... #.................... ##...................$h]$hK------1.7 (11$h$h*( _Found a ring mail.$h 3$hM $h $h $h] $h $h $h}# ,$h( ,$hb, ,$h. $hm1 $h|< X$h]B ,$hG ,$hK ,$h]M $hxO $hS $hT $hHU $hN[ $h` $h[` $h*b $hd $hk $hfk $hl $ho $h!u ,$hv $h?y $h ,$h $h` $hN X$h ,$h $h $hx ,$h $h* $h ,$hܫ $hɭ $h ,$hJ $h޲ $hf ,$h8 $h $h ,$h $h $hQ ,$h $h $h ,$h{ $h $h ,$h $h $h ,$h $hL ,$h $ht N _You now have 462 gold pieces (gained 13).$h? 3$h $h% X$h[B$h4$h$h,$ho ,$h,$hF$hX$h$he$,$h &$hP.,$h/$h.6N _You now have 476 gold pieces (gained 14).$h<3$h=$h@$hG,$hH$hv$h|,$h,$h,$h $hЋ$h),$hɒ$h$h,$hW$h$h^,$hc$h$h,$h $h$h ,$h$h$hX$h,$h'$h$h/ .......... ............. ..#.......... %.. .. .. ... .. ..43.7 (42 ##...####.. ..) #...## . ##......######..........†..............÷....†<........÷................$h&$h,4.7 (43$h$h& _Found a trident.$h3$h$h/$h ..#.%..##...###.###.). #...###..h ##... .######..........† $h......÷....†<h   black bear (asleep) ...........÷ ......... .$h!$hH 0.0)  A black bear comes into view.The black bear growls angrily. You hear an angry growl. You hear an angry hiss.$h.You hear a howl!$h5===5.7 (1$h$h7 _The black bear moves out of view.$hA3$h),$hej .#.%.##...###.###F...).. #....###...h###......######..........†..÷....†<F   cane toad (wandering) ....÷h   black bear  $h& $hN0  A cane toad comes into view.$h$h+%  $h?The cane toad gives a loud, deep croak! You hear an angry hiss.$h$h$hS.F.).h.h$hS   water moccasinhh 2 black bears (1 wandering)$h3-6.7 (1$h _A water moccasin comes into view. A black bear comes into view.$h] f Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-12%  c - Overgrow8 MP, Piety---14%  d - Grow Oklob6 MP, Piety--50% [?] toggle between ability selection and description.$h$h:$h/........ stairs the Skirmisher........................ Coglin of Fedhas *****................#........ Health: 92/92 ========================.......................% Magic: 16/16 ========================........................ AC: 15Str: 19........................ EV: 13Int: 9........................ SH: 0Dex: 20........................ XL: 12 Next: 37% Place: Lair:1.......@...............# Noise: ==-------  Time: 11546.7 (0.0)####...###...........### g) +8 hand cannon "H j) +2 hand cannon (fS.F.).h #............##. Fire: g) [0;10;1$h0dm+8 hand cannon "Hytad Gis" {p##....###...............h.######..........†..................÷....†<.... F   cane toad.................÷..... S   water moccasin....................... hh 2 black bears (1 wandering).......................The black bear growls angrily. You hear an angry growl. You hear an angry hiss.You hear a howl! _The black bear moves out of view.  A cane toad comes into view.The cane toad gives a loud, deep croak! You hear an angry hiss. _A water moccasin comes into view. A black bear comes into view.$hAO  A briar patch grows up from the ground. x6$h0B$hH,$heR$hhPPPP@PP..SF)...h(ally target)   black bear3-----7.7 (1$h@nH _The black bear growls angrily. You hear a howl! x3$h˜ (((((You shoot a slug.  Fedhas protects your plant from harm.$h#  The slug barely misses the cane toad. You shoot a slug.  Fedhas protects your plant from harm.$hj  The slug barely misses the cane toad.$h$hҭ$hɴ  You hear a howl! x3  Something bites your briar patch.$hq$hѵ$h$ F.PS...Sh.S 2 water moccasinsSomething claws your briar patch but does no damage. x2======9.2 (1.5Rev $hw _A water moccasin comes into view.$h`  ((((((( You shoot a slug.  Fedhas protects your plant from harm.The slug pierces through the cane toad!!$h  The cane toad is heavily wounded.You shoot a slug.  Fedhas protects your plant from harm.$hrp j  The slug barely misses the cane toad.$hr R  You hear a howl! You hear a loud, deep croak!$hzu  $h  A wolf comes into view.Something completely misses your briar patch.  Something claws your briar patch but does no damage. x2  The cane toad is struck by your briar patch's thorns.$h  The cane toad stings your briar patch but does no damage.  Something bites your briar patch but does no damage.Something claws your briar patch but does no damage.$hɄ  Something claws your briar patch.The water moccasin is struck by your briar patch's thorns.$hV .....FPS..S.hh (1 ally target)h   wolf50.7Rev+ $h $h S _The water moccasin bites your briar patch but does no damage.¹$h{water moccasin is struck by your briar patch's thorns. _The water moccasin bites your briar patch but does no damage.  You shoot a slug.  Fedhas protects your plant from harm.slug hits the cane toad! The slug burns the cane toad  You kill the cane toad!¹$h} †(.÷....†<÷¹$h'?.......................¹$hwL ((((((Fedhas appreciates your contribution to the ecosystem.You shoot a slug.¹$h  Fedhas protects your plant from harm.  You hear an angry hiss. You hear a howl!¹$h¹$h¹$h¹$h¹$h¹$h¹$h@You hear an angry hiss. You hear a howl!  A wolf comes into view. A bullfrog comes into view.Something bites your briar patch but does no damage.  Something claws your briar patch but does no damage.Something completely misses your briar patch.The water moccasin is struck by your briar patch's thorns.¹$hGF.....SPSh..)hh 2 wolvesF   bullfrog¹$h-----402.1 (1.4Rev* ¹$hi¹$h@ _The water moccasin bites your briar patch.¹$h (((((((You shoot a slug.  Fedhas protects your plant from harm.¹$hԄ 3  Fedhas protects your plant from harm.  The slug barely misses the water moccasin.The slug pierces through the water moccasin!  You kill the water moccasin!¹$hN    water moccasin¹$h! ,¹$h ¹$h ,¹$h &  ¹$h Fedhas appreciates your contribution to the ecosystem.Something bites your briar patch but does no damage.¹$h ¹$he ,¹$h7 *  Something claws your briar patch but does no damage. x2  Something bites your briar patch but does no damage.Something claws your briar patch. x2  The black bear is struck by your briar patch's thorns.  The black bear bites your briar patch.  The black bear claws your briar patch but does no damage.  The black bear claws your briar patch.  The wolf is struck by your briar patch's thorns.  The wolf bites your briar patch but does no damage.  The water moccasin bites your briar patch!  Your briar patch is destroyed!¹$h=\ ....F.hP.S§hh... (ally target)4==13.5 _Your briar patch disappears in a puff of smoke!ù$h|  Ability - do what?CostFailure  f - Invent GizmoNone0% ù$h|  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-ù$h| U0%  b - Grow Ballistomycete4 MP, Piety-12%  c - Overgrowù$h} G8 MP, Piety---14%  d - Grow Oklob6 MP, Piety--ù$h?} 50% ù$hc} g[?] toggle between ability selection and description.Ĺ$h Ĺ$hf Ĺ$h+ ........ stairs the Skirmisher........................ Coglin of Fedhas *****................#........ Health: 92/92 ========================.......................% Magic: 14/16 =====================---........................ AC: 15Str: 19........................ EV: 13Int: 9........................ SH: 0Dex: 20......PPP............... XL: 12 Next: 41% Place: Lair:1...F.hP@P..............# Noise: ======---  Time: 11553.5 (0.0)Ĺ$h ####.S§###...........### g) +8 hand cannon "H j) +2 hand cannon (f....)hh #............##. Fire: g) +8 hand cannon "Hytad Gis" {p##....###............... Rev* ..######..........†..................÷....†<.... S   water moccasinĹ$hs .................÷..... h   black bear (ally target)....................... hh 2 wolves....................... F   bullfrog  The black bear claws your briar patch.  The wolf is struck by your briar patch's thorns.  The wolf bites your briar patch but does no damage.  The water moccasin bites your briar patch!  Your briar patch is destroyed! _Your briar patch disappears in a puff of smoke!Ĺ$h ! ........ stairs the Skirmisher ........................ Coglin of Fedhas *****. Ĺ$hB >...............#........ Health: 92/92 ======================== .......................% Magic: 14/16 =====================--- ........................ AC: 15Str: 19 ........................ EV: 13Int: 9 ........................ SH: 0Dex: 20 Ĺ$h{ ......PPP............... XL: 12 Next: 41% Place: Lair:1 Ĺ$h <...F.hP@P..............# Noise: ======---  Time: 11553.5 (0.0) ####.S§###...........### g) +8 hand cannon "H j) +2 hand cannon (f Ĺ$h ....)hh #............##. Fire: g) +8 hand cannon "Hytad Gis" {p ##....###............... Rev*  ..######..........†..... .............÷....†<.... S   water moccasin Ĺ$h .................÷..... h   black bear (ally target) ....................... hh 2 wolves ....................... F   bullfrog  The water moccasin bites your briar patch!  Your briar patch is destroyed! _Your briar patch disappears in a puff of smoke!Aiming: Grow Ballistomycete (12% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasinŹ$hݶ U S§ƹ$hv ........ stairs the Skirmisher ........................ Coglin of Fedhas *****. ...............#........ Health: 92/92 ======================== .......................% Magic: 14/16 =====================--- ........................ AC: 15Str: 19 ........................ EV: 13Int: 9 ........................ SH: 0Dex: 20 ......PPP............... XL: 12 Next: 41% Place: Lair:1 ...F.hP@P..............# Noise: ======---  Time: 11553.5 (0.0) ƹ$h7####.S§###...........### g) +8 hand cannon "H j) +2 hand cannon (f ....)hh #............##. Fire: g) +8 hand cannon "Hytad Gis" {p ##....###............... Rev*  ..######..........†..... .............÷....†<.... S   water moccasin .................÷..... h   black bear (ally target) ....................... hh 2 wolves ....................... F   bullfrog  The water moccasin bites your briar patch!  Your briar patch is destroyed! _Your briar patch disappears in a puff of smoke!Aiming: Grow Ballistomycete (12% risk of failure)  Press: ? - help, Dir - move targetƹ$hRkA ballistomycete grows from the ground. The wolf bites your ballistomycete! x2ƹ$ht* ............... ............... ...............% ............... ............... ............... ......PPP...... ....FhP@P...... ####.SP###..... S...)hh #...... ##....#. ..####† .÷....†<S 2 water moccasins ÷ (…)Press: ? - help, Dir - move target  A ballistomycete grows from the ground. The wolf bites your ballistomycete! x2  A water moccasin comes into view.  The water moccasin bites your ballistomycete!  Something bites your ballistomycete! Something claws your ballistomycete. x2  The black bear bites your ballistomycete.ƹ$h0------==----4.5 (1ƹ$hƹ$hFB _The black bear claws your ballistomycete. x2ƹ$h; > ((((((( You shoot a slug.  Fedhas protects your plant from harm.The slug closely misses the black bear. The slug pierces through the bullfrog!ƹ$hC   The slug closely misses the black bear. The slug pierces through the bullfrog!  The bullfrog is severely wounded.  The slug hits the black bear!! The slug burns the black bear!  You kill the black bear!hh 2 wolvesF   bullfrogP   ballistomycete (summoned)ƹ$hw$  Fedhas appreciates your contribution to the ecosystem.You hear a howl!  The wolf bites your ballistomycete but does no damage.  The wolf bites your ballistomycete.  The water moccasin bites your ballistomycete.  The wolf bites your ballistomycete!The water moccasin bites your ballistomycete.  The wolf bites your ballistomycete!bullfrog hits your ballistomycete. Something bites your ballistomycete.Something claws your ballistomycete. x2  Your ballistomycete is destroyed!ƹ$hƹ$hώr.....FPhSƹ$h&k..S.).(1 ally target)ƹ$h6(ally target)ƹ$h6& ƹ$h×)2======ƹ$h,6.0 (1.5 _Your ballistomycete disappears in a puff of smoke!ƹ$h1ƹ$h ƹ$h[_Your Fighting skill increases to level 8!˹$h  You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.˹$hBTYou shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.  The water moccasin is almost dead.  You shoot a slug.  The slug pierces through  You kill the water moccasin!˹$hL(((   water moccasin˹$h{  Fedhas appreciates your contribution to the ecosystem.˹$h%  You hear a howl! You hear an angry growl. You hear a howl!  The bullfrog is struck by your briar patch's thorns.  The bullfrog dies!˹$h˹$h ˹$h{  Fedhas appreciates your contribution to the ecosystem.˹$hP˹$h˹$h˹$hx hh.h..S.h.hh 2 black bearshh 2 wolves (1 ally target)  The wolf bites you but does no damage.  A black bear comes into view.˹$h3 O------47.5˹$h ˹$h < _The wolf bites you but does no damage.̹$h|P(((̹$h\  You shoot a slug. The slug closely misses the wolf. You shoot a slug.  The slug pierces through the wolf!̹$hl  The wolf is severely wounded.̹$h  The wolf bites your briar patch. The wolf bites you.  The wolf bites your briar patch but does no damage.̹$hd̹$h .hSh)...   black bear̹$h-5  The water moccasin bites your briar patch.̹$h}[1-8.9 (1.4̹$h̹$h+ ] _The wolf bites you but does no damage. The wolf bites your briar patch.̹$hnu  You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!̹$h| n○   wolf̹$h (((Fedhas appreciates your contribution to the ecosystem.̹$hb ̹$h W  You shoot a slug. The wolf bites your briar patch.̹$h ̹$h .h.S.h.h 2 black bears̹$hǟ 2=1=560.3̹$h" ̹$h } _The water moccasin closely misses you. The wolf bites your briar patch!͹$h( ͹$hXO((( ͹$h [You shoot a slug.  The slug pierces through the water moccasin!!͹$hjYou shoot a slug.  The slug pierces through the water moccasin!!  The water moccasin is almost dead.  You shoot a slug. The slug hits the water moccasin.  The slug burns the water moccasin.  You kill the water moccasin!͹$h%hh 2 black bearsh   wolf (ally target)͹$h,͹$hת͹$hN͹$h_{  Fedhas appreciates your contribution to the ecosystem.͹$hϯ͹$h0..h†h..͹$h[|87--=61.7͹$h͹$hf _The wolf bites you. The wolf closely misses you.͹$hzr g  You shoot a slug. The slug hits the wolf. The slug burns the wolf.͹$h K (͹$h L((The wolf is heavily wounded.͹$h p  You shoot a slug. The slug misses the wolf.͹$h ͹$h .hh...   black bear͹$h% W8--3.1͹$h ͹$h: | _The wolf bites you but does no damage. The wolf completely misses you.ι$hq ((( You shoot a slug. The slug pierces through the wolf.ι$h8l  The wolf is severely wounded.ι$hQpierces through  The wolf is severely wounded. barely misses the wolf.  You hear a howl!  The wolf bites you. The black bear bites your briar patch.  Your briar patch is destroyed!ι$ht  Your briar patch disappears in a puff of smoke!ι$h|ι$h§.§h†h.h.h 2 black bearsι$h064.5ι$hFι$hQ _The wolf barely misses you.ι$h P(((ι$h  You shoot a slug. The slug closely misses the wolf. You shoot a slug.ι$h2  The slug barely misses the wolf.You hear a howl!  Your briar patch disappears in a puff of smoke!The wolf barely misses you. The wolf completely misses you.The black bear misses you. The black bear closely misses you.ι$hL@ ...§h###h...   black bearh 2 wolves (1 wandering, 1 ally target)  The black bear claws you but does no damage.  A wolf comes into view.ι$hA075.9Ϲ$hϹ$h R _The wolf closely misses you.Ϲ$hh (((h  You shoot a slug. The slug pierces through the wolf.Ϲ$h8  The wolf is severely wounded.You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!Ϲ$hc P   wolfϹ$h= Ϲ$h Ϲ$h  Fedhas appreciates your contribution to the ecosystem.A wolf comes into view.The black bear barely misses you.Ϲ$h/ T  The black bear claws you but does no damage. x2Ϲ$h hhh###...h 2 black bears (1 ally target)h 2 wolves (1 wandering, 1 ally target)  Ϲ$h 4The black bear claws you but does no damage. x2  The wolf bites your briar patch but does no damage.  The black bear barely misses you. x2  The black bear claws you but does no damage.closely misses you.Ϲ$h0 f2==77.4 (1.5Ϲ$h Ϲ$h X _The black bear closely misses you.й$hy h  You shoot a slug.  The wolf howls!  The slug hits the black bear! The slug burns the black bear.й$hr0The wolf howls!slug hits the black bear! The slug burns the black bear.  The black bear is severely wounded.slug pierces through the black bear!!  You kill the black bear!й$h8"(((((((   black bearй$h{  Fedhas appreciates your contribution to the ecosystem.й$hF.......PPh.@Ph.(ally target)  You kill the black bear!  Fedhas appreciates your contribution to the ecosystem.The wolf bites your briar patch. x3black bear bites you but does no damage.  The black bear claws you but does no damage. x2  The wolf bites your briar patch.й$hk8==88.9й$hMй$h5I _The wolf bites your briar patch but does no damage.й$h (((You shoot a slug.й$hD  The slug completely misses the black bear.You shoot a slug. The slug hits the black bear!! The slug burns the black bear.й$h Fwolf bites your briar patch but does no damage.  The black bear barely misses you.  The black bear claws you  The black bear claws you.  The wolf is struck by your briar patch's thorns.  The wolf dies!й$hq ○○@P†h..   wolfй$hR 1670.4й$h ○ _Fedhas appreciates your contribution to the ecosystem.ѹ$h  You shoot a slug. The slug hits the black bear!! The slug burns the black bear.You kill the black bear!ѹ$hv○○°h   wolfѹ$hN9 ○○(((Fedhas appreciates your contribution to the ecosystem.ѹ$h9ѹ$h76  You shoot a slug.ѹ$h+You shoot a slug.  You hear a howl!  The wolf is struck by your briar patch's thorns.  The wolf bites your briar patch but does no damage.  The wolf bites your briar patch!  Your briar patch is destroyed!ѹ$h°P§.○@Ph†.. (ally target)ѹ$hO=791.8 (1.4ѹ$hU°○ѹ$hje _Your briar patch disappears in a puff of smoke!ѹ$h; rYour briar patch is destroyed! _Your briar patch disappears in a puff of smoke!  You shoot a slug.  Fedhas protects your plant from harm.The slug pierces through the wolf!  You kill the wolf!ѹ$hNB °○@(((((((ѹ$he ○Fedhas appreciates your contribution to the ecosystem.You shoot a slug.ѹ$hc^ j  Fedhas protects your plant from harm.ѹ$hk .°@.†.....○ѹ$hsq _3=503.2ѹ$hx B°○ѹ$h| e _Your briar patch disappears in a puff of smoke!չ$hE 4չ$hxչ$hBչ$hչ$h%8..@.------°hh   wolf (wandering)չ$h),40չ$h1E °չ$h1G.չ$h1AA wolf comes into view.չ$h2J------5.2 (2չ$h:<°չ$h ?1 _The wolf moves out of view.׹$hu5׹$h5׹$hw=׹$hDH _No target in view!׹$h 4׹$h ׹$h` ׹$h WRev+ _׹$h! ׹$hg" 59=׹$h" 3=׹$hp$ ׹$h* ,׹$h+ ׹$h1 ,׹$hW2 ׹$hm9 ׹$h9 90=4==Rev ׹$ho; ׹$hgA ,׹$hTB ׹$hJ ,׹$hK ׹$hP <1׹$hT ׹$heX ׹$hX C==׹$hvZ ׹$h%` 0׹$ha ׹$hg ׹$h_h 52=׹$hh D5=׹$hj ׹$hr B׹$h9u ,׹$hv ׹$h׃ ׹$h ,׹$hS ׹$h4 t _Your briar patch disappears in a puff of smoke!׹$h K==׹$hd ׹$h ,׹$hz ׹$h ,׹$h ׹$hۦ b6==׹$hէ ׹$h 4 _Magic restored.׹$h 3׹$h ,׹$hi ,׹$hN ׹$h ^  Items here: ††††.׹$h ׹$h  _׹$h ׹$h ׹$h ׹$h7 3==׹$hO ׹$h& ׹$hb ,׹$hb ׹$h ׹$h* ,׹$h1 ׹$hR ׹$h ,׹$h ׹$ho ׹$h ............ ........... ........... ......†...†. #########..†### .........)...##.######....###..######...@..÷....׹$h$ 3............................................................................# h   wolf (wandering).................##h.................#) #׹$h 16005.0)׹$h ׹$h ahh.׹$ha ,1.2 (26׹$h( ׹$h  ع$hK ((((You shoot a slug. The slug hits the wolf. The slug burns the wolf.ع$h ( ((The wolf is lightly wounded.  You shoot a slug. The slug pierces through the wolf.ع$hKع$hJMع$h V°@○..h....ع$hV~======2.6 (1.4)Rev ع$h_e°@○ع$h?c\ _The wolf is heavily wounded.ع$h : °@○((((( ((You shoot a slug. The slug pierces through the wolf.ع$h °@○The wolf is severely wounded.ع$h1,ع$h ?v °°@°h☼.... ..You shoot a slug. The slug closely misses the wolf.ع$h@@d4.1 (1.5Rev+ ع$hI°°@°☼ع$hLNU _The wolf completely misses you.ٹ$h{°°(☼(ٹ$h>(((((ٹ$h\# °@°☼ You shoot a slug. The slug barely misses the wolf. You shoot a slug.  The slug pierces through the wolf!ٹ$hc/ ○.@.h○......The wolf is almost dead.ٹ$hl5.5 (1.4Rev* ٹ$hc○°○ٹ$hU _The wolf closely misses you. x2ٹ$hJ ○°(○((((((ٹ$h.  You shoot a slug. The slug closely misses the wolf. You shoot a slug.  The slug pierces through the wolf!  You kill the wolf!ٹ$h3y○○ٹ$h.°°°○......ٹ$h517.0 (1.5ٹ$hit○°°°○ٹ$h!l _Fedhas appreciates your contribution to the ecosystem.ڹ$h<4ڹ$hڹ$hڹ$hϳڹ$hAڹ$hڹ$h|ڹ$hڹ$hڹ$hڹ$hڹ$h2PRev+ ڹ$hyڹ$hڹ$hV,ڹ$hڹ$hڹ$h,ڹ$h[ڹ$hڹ$h,ڹ$hڹ$h2ڹ$htPRev ڹ$hڹ$hXڹ$h.ڹ$hv,ڹ$h:ڹ$hڹ$h,ڹ$hڹ$hڹ$h7ڹ$hڹ$hڹ$h. 0ڹ$h ڹ$h-ڹ$hN,ڹ$hڹ$h~ڹ$h,ڹ$hڹ$hڹ$h'   ..... ......  ..... .....  ...... .... ڹ$hR' ...... .....  ......###..############  .......#.......ڹ$h')  .##...##.######  ڹ$h'.@.####........###------21.0 (14.0)  #.......ڹ$h'?.  .  . ڹ$h(U (...  ڹ$h>(!..  .ڹ$h)x..   ..  ..........#......ڹ$h5ڹ$hs5K------2.0 (15ڹ$h;ڹ$h>- _Found 3 poisoned darts.۹$hr-۹$h-۹$h/۹$h5۹$h:۹$h+;۹$h>۹$h@۹$hE۹$hF۹$h|G۹$h;J۹$hO۹$hP۹$hxQ۹$h]۹$ha۹$ha۹$hc۹$hf۹$hj۹$h.k۹$h"l۹$h\o۹$h>v۹$hv۹$hcx۹$h {۹$h,۹$h۹$h1۹$h۹$h/۹$h۹$h۹$heX۹$hȟ۹$h۹$h۹$h۹$hx,۹$h۹$h۹$hʰ۹$hԴ۹$h%,۹$h ۹$h   ..........  .....b.... ۹$hb .........   ..............   #............   ###........... ۹$hA  #.....).......   .##.......   .۹$h......... ..  ........   ........۹$h   ........   ........۹$h   ........ ۹$h9t  ........ ۹$hVu  ................ ۹$h978 M.b.... #.##....۹$h ## ..   ................ .....۹$hA...............۹$h-34.0 (12۹$h=۹$hTb.۹$h۹$h$%5.0 (13۹$hO:b۹$h  You see here the +10 flail of Exquisite Death {freeze, ^Contam +Blink Int-5 _SInv}.ܹ$ht;9bܹ$h<ܹ$h%D:bܹ$hFH _No target in view!ܹ$hB 9bܹ$hmC ܹ$hMJ 8bܹ$hM H _No target in view!$hڶI$hn _$h:X$hQ$h$h$h~$h,$h$h)$hq$hE$h$h,$h$hh$h)$h$h$B$hn$$h&$h),$h*$h+$h0,$h0$h2$h5,$h*6$h<8$h;,$h;$ht=$h@,$hqA$hC$hG,$hH$hI$hM,$hM$hvO$hT,$hLU$h9W$hZ,$h \$h]$hb,$hc$hh$hAl$hl$hBn$ho$hYtB$hL$h],$hy$h.$h%,$hH$hd$h,$hu$h$hβ,$hK$h߶$h,$h$h{$h,$hG$hv$h,$h$h" #................... #.....###..### #......#...... #......##...##$h$ #........####. #....#....... #............ $h7#............ #..@..(............. #............ #.......$hw #...... #........#$h #.. #.. $h&p#.. $h-63.0 (28$h5,4.0 (29$hx$hEQ _O - a cyan potion$h3$h$hE$h"$h,$hp$hp$h$h$h $h$h1$h$h$hX $h $h$hk$h$h$hQ$h$h#B$hB$$hC)$h)$h"+$h40$h4,$h6$h:$h>,$h@$hB$h`H,$hI$hK$hP,$hQ$hwU$hZ,$h [$hH]$hb$h`b$h c$hpe$hj,$hwk$hm$hr$hs$hf,$h~g$hj$h[o,$hWq$hs$hpx,$h0z$h@ ................ ........................ ...................÷.... .................. .###.................... #.###................... .##.....)............... .##..................... ................@... ................. ................. ................. $hÅ.................. .........................  ........................  ................†...†..  ........###..############..†###.. You pick up Great Wizards, Vol. VII and begin reading...$h/0707.5 (43.5$h,8.5 (44$hS$hϣ_  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent $h$_Unravelling to your library.$hY$hZ$h[$hb$he$h=f$hj,$hn$ho$ho$h?r$hw,$hx$hz$h(,$hL$h$hG,$h*$hq$hS,$h$hܑ$h`$h$h$h$h P..SP... .......?.....÷ .P.P..........÷... $h....................... ...... ÷.... ###.... #.###......... S   black mamba (wandering)##.....)............##................................$hͫ 15.5 (7.0)  A black mamba comes into view.$h$hr.SS$hg+6.5 (8$h$h5 _The black mamba hisses angrily.$h)J ((((((( You shoot a slug.  The slug pierces through the black mamba!!$hshoot a slug.  The slug pierces through the black mamba!!  The black mamba is severely wounded.  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.  You kill the black mamba!$h n ....÷..°○Fedhas appreciates your contribution to the ecosystem.$hs 4======7.9 (1.4Rev _You hear a bellow!$hd}V°○$hh _Your Dodging skill increases to level 7!$hŲv$h{; _$hJ$hο,$h$h$h=,$h/$h$h7$h$h$h0$h~$hK _You walk carefully through the plants.$h$h$h$h3$hZ$h$h$hZ,$h$heK _w - 3 scrolls of revelation (gained 1)$h $h_ $h!$h$h$hS$hJ$hK _You walk carefully through the plants.$hN&$hD($h+$h .$h.$h0$h3$h!6$h98$h;,$h<$h?$hvB$hD$hXI$hUK,$h M$hP$hS$hPV$h3Z$hqZ$hL\$h_$hb$he$h#i$hk$hp,$hXr$ht$hy$h{,$h~$h$h$hщ$h@$h$h$hC$h$h$hz$h{,$h$h)$h1$hw$h~$h4$h}$hN$h0$hc$hӽ$h!.F........................ ... .#  $h#  !....### .------ .$hT .$h? .....b$h .....F   cane toad (wandering)$h5H ..........$hY* $h|O....... $hA..$hp035.9 (18.0)$hS.b$h0K------6.9 (19$h9b$hA\ _A cane toad comes into view.$hbS (((((((bF$hTYou shoot a slug.  The cane toad gives a loud, deep croak!  The slug pierces through the cane toad.$h_ b $hnThe cane toad is lightly wounded.  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$h_  The cane toad is heavily wounded.$h3`$h`$h c,$h@l..F....○°$hlVb.$h@mR======8.3 (1.4)$hkm,Rev $ht:°$hw( _You hear a bellow!$h> (((((((°b You shoot a slug. The slug pierces through the cane toad!$he °bThe cane toad is almost dead.You shoot a slug.  The slug hits the cane toad but does no damage.$hE  The cane toad is almost dead.$hE,$hbF$hG7  You hear a bellow!$hkO....F.☼○○.bY   death yak (wandering)YF   cane toad$hO_9.7Rev+ $hUh☼°b$hX\ _A death yak comes into view.$h}  You shoot a slug. The slug hits the cane toad!! The slug burns the cane toad.  You kill the cane toad!$h †((○.°Y$hߡ (((((☼bFedhas appreciates your contribution to the ecosystem.$h$ n$h, ....†.○°☼○..b....Y.$h0 p741.1Rev* $h5 ○°☼○○b$h7 ' _You shoot a slug.$h` ○°○○(($h a (((bYou shoot a slug. The slug hits the death yak! The slug burns the death yak.$h] Q ○°☼○ b....((The death yak is lightly wounded.  You shoot a slug. The slug pierces through the death yak!$hIr$hs$hCz$h2 $hՃ The death yak is moderately wounded.$h°!○○@○.....Y°°...b...Y$h<..YYY 3 death yaks (1 wandering).......$h (2.5$h°○@○b$h_ _A death yak comes into view. x2$h$h Ability - do what?CostFailure  f - Invent GizmoNone0% $h  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-11%  c - Overgrow8 MP, Piety---$h1214%  d - Grow Oklob6 MP, Piety--$h`p47% [?] toggle between ability selection and description.$h $hXstairs the Skirmisher...............Coglin of Fedhas *****................Health: 92/92 ========================...............Magic: 16/16 ========================...............AC: 15Str: 19........†.....#EV: 13Int: 9..............#SH: 0$hDex: 20.......°!○...###XL: 12 Next: 57% Place: Lair:1.......○@○.....YNoise: ======---  Time: 11742.5 (0.0).......°°.......g) +8 hand cannon "H j) +2 hand cannon (f................Fire: g) +8 hand cannon "Hytad Gis" {p................Rev* ........b...Y...$hD...............YYYY 3 death yaks (1 wandering)................$hg................................ $h_You shoot a slug.  You shoot a slug. The slug hits the death yak! The slug burns the death yak.  The death yak is lightly wounded.  You shoot a slug. The slug pierces through the death yak!  $hThe death yak is moderately wounded. _A death yak comes into view. x2$h($h$hG,$h$hO  A briar patch grows up from the ground. x8$hLBPPPP@P....Y.PPPY......Yb.....Y$h4ally target)$h~3-----------3.5 (1$hCb$hq _The death yak snorts and paws the ground.$h^~ $h  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -$h@ &X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0% b - Grow Ballistomycete4 MP, Piety-11%  c - Overgrow8 MP, Piety---14%  d - Grow Oklob$hh 6 MP, Piety--$h p47% [?] toggle between ability selection and description.$hp $hXzestairs the Skirmisher...............Coglin of Fedhas *****................Health: 92/92 ========================...............Magic: 13/16 ===================-----...............AC: 15Str: 19........†.....#EV: 13Int: 9..............#SH: 0Dex: 20.......PPP...###XL: 12 Next: 57% Place: Lair:1$hz.......P@P....Y.Noise: ---------  Time: 11743.5 (0.0).......PPP......g) +8 hand cannon "H j) +2 hand cannon (f................Fire: g) +8 hand cannon "Hytad Gis" {p...........Y....Rev* ..............Y...........b.....$h {YYY 3 death yaks (1 ally target)................................$h{{................The death yak is lightly wounded.  You shoot a slug. The slug pierces through the death yak!  The death yak is moderately wounded. _A death yak comes into view. x2  A briar patch grows up from the ground. x8 _The death yak snorts and paws the ground.$h  stairs the Skirmisher ...............  Coglin of Fedhas *****. ...............  Health: 92/92 ======================== ...............  Magic: 13/16 ===================----- ...............  AC: 15Str: 19 ........†.....#  EV: 13Int: 9 ..............#  SH: 0$hDex: 20 .......PPP...###  XL: 12 Next: 57% Place: Lair:1 .......P@P....Y.  Noise: ---------  Time: 11743.5 (0.0) $h".......PPP......  g) +8 hand cannon "H j) +2 hand cannon (f ................  Fire: g) +8 hand cannon "Hytad Gis" {p $h\...........Y....  Rev*  ..............Y.  $ho..........b.....  YYY 3 death yaks (1 ally target) ................  ................  ................ The death yak is moderately wounded. $hr_A death yak comes into view. x2  A briar patch grows up from the ground. x8 _The death yak snorts and paws the ground.Aiming: Grow Ballistomycete (11% risk of failure)  $hIPress: ? - help, Dir - move target$hHB @PbA death yak comes into view. x2  A briar patch grows up from the ground. x8 _The death yak snorts and paws the ground.Aiming: Grow Ballistomycete (11% risk of failure)  Press: ? - help, Dir - move targetAim: a briar patch (magical condensation, summoned, friendly)$hW P.b$hI  stairs the Skirmisher ...............  Coglin of Fedhas *****. ...............  Health: 92/92 ======================== ...............  Magic: 13/16 ===================----- ...............  AC: 15Str: 19 ........†.....#  EV: 13Int: 9 ..............#  SH: 0Dex: 20 .......PPP...###  XL: 12 Next: 57% Place: Lair:1 .......P@P....Y.  Noise: ---------  Time: 11743.5 (0.0) .......PPP......  g) +8 hand cannon "H j) +2 hand cannon (f ................ [4$hJ0m Fire: g) +8 hand cannon "Hytad Gis" {p ...........Y....  Rev*  ..............Y.  ..........b.....  YYY 3 death yaks (1 ally target) ................  ................  ................ _A death yak comes into view. x2  A briar patch grows up from the ground. x8 _The death yak snorts and paws the ground.Aiming: Grow Ballistomycete (11% risk of failure)  Press: ? - help, Dir - move target$huT ...............  ...............  ...............  ...............  ........†.....#  $hgU..............#  .......PPP...###  .......P@PP..Y..  .......PPP......  ..........Y.....  ................  .............Y.. ........b.......  ................ P   ballistomycete (summoned) $hU................ .$hVd9/16 ------4.5 (1$h4`9b$hd5 _A ballistomycete grows from the ground.$hQ ((((b....(((You shoot a slug.  Fedhas protects your plant from harm.The slug pierces through the death yak!$h&bFedhas protects your plant from harm.  The slug pierces through the death yak!  The death yak is heavily wounded.hits the death yak! The slug burns the death yak.$h%  The death yak is severely wounded.$h7&$h'$hV'$h'$hv)$h5Y.PY..Y.........b.$he6N======5.9 (1.4$hw<;b$h ?( _You hear a bellow!$h) (bThe death yak is severely wounded. _You hear a bellow!  You shoot a slug.  Fedhas protects your plant from harm.The slug hits the death yak! The slug burns the death yak.$h u almost dead.pierces through the death yak!!  You kill the death yak!(((((( 2 death yaksb$h2N $hN $h}O $hO $hT  Fedhas appreciates your contribution to the ecosystem.$hW $hY $hf  Y..YYP..*.Y......YY 4 death yaks (2 ally target).b$hXg *   ballistomycete sporeA death yak comes into view. x2$h9n u 3/93------637.4 (1.5 $hn 1_The death yak gores your ballistomycete.$hpv ;b$hd| p _Your Ranged Weapons skill increases to level 13!$he (You shoot a slug.  Fedhas protects your plant from harm.The slug hits the death yak! The slug burns the death yak.$h} (((((b.....(Fedhas protects your plant from harm.  The slug hits the death yak! The slug burns the death yak.  The death yak is moderately wounded.pierces through the death yak!$h$h=$h7u #########Y1 confused, 2 ally ta…).  The death yak is heavily wounded.Your ballistomycete spore explodes!The death yak appears confused.$h $h? ,$h $h rY..YY.P....Y.......YYY........$h b10/16==8.8 (1.4$h $h E _The explosion of spores engulfs the death yak!!$h' (((((((You shoot a slug.  Fedhas protects your plant from harm.The slug pierces through the death yak but does no damage.$h Fedhas protects your plant from harm.slug pierces through the death yak but does no damage.  The death yak is heavily wounded.hits the death yak!! The slug burns the death yak!$h$h  The death yak is almost dead.$hKY..P...YY....YY. .$h.50.1 (1.3$hV$hx? _The death yak gores your ballistomycete!!$h (((((((You shoot a slug.  Fedhas protects your plant from harm.$hP You shoot a slug.  Fedhas protects your plant from harm.  The slug barely misses the death yak. You shoot a slug.  Fedhas protects your plant from harm.  The slug pierces through the death yak!  You kill the death yak!$hX v 3 death yaks (1 confused, 1 ally tar$h8 ,$h {  Fedhas appreciates your contribution to the ecosystem.$h P  The death yak gores your ballistomycete! x2$h G ########Y.Y..YY2 The death yak gores your ballistomycete spore!  Your ballistomycete spore explodes!$ha 5The death yak appears confused.$hW5......Y.Y.PP.Y..†.....$h+7=-91.6 (1.5$h$$h' $h(6_The explosion of spores engulfs the death yak!$h/ $h/(((((You shoot a slug.  $h0sFedhas protects your plant from harm.The slug pierces through the death yak!$h-Fedhas protects your plant from harm.slug pierces through the death yak! $h| The death yak is heavily wounded.hits the death yak! The slug burns the death yak.$hF,$hGG  The death yak is almost dead.The death yak gores your ballistomycete!$hRsY....P$hyS(3.1$h\$ha> _The death yak gores your ballistomycete.$hQ (((((You shoot a slug.  Fedhas protects your plant from harm.The slug pierces through the death yak.$hEFedhas protects your plant from harm.$hslug pierces through the death yak.  The death yak is almost dead.hits the death yak. The slug burns the death yak.$he,$hyh  The death yak is almost dead.The death yak gores your ballistomycete.$h`k$hk$hy  The death yak gores your ballistomycete!  The death yak gores your ballistomycete!!  Your ballistomycete is destroyed!$h{$hhY...P.Y.**  sporeb4.4 (1.3$ha;b$hқh _Your ballistomycete disappears in a puff of smoke!$h$h Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0% b - Grow Ballistomycete4 MP, Piety-12%  c - Overgrow8 MP, Piety---13%  d - Grow Oklob6 MP, Piety--50% [?] toggle between ability selection and description.$h $h gstairs the Skirmisher...............Coglin of Fedhas *****................Health: 93/93 ========================...............Magic: 10/17 ==============----------...........Y...AC: 15Str: 19........†.....#EV: 13Int: 9..............#$h RSH: 0Dex: 20.......PPP...###XL: 12 Next: 69% Place: Lair:1.......P@PY.....Noise: ======---  Time: 11754.4 (0.0).......PPP.Y....g) +8 hand cannon "H j) +2 hand cannon (f$h t........†..*....Fire: g) +8 hand cannon "Hytad Gis" {p................Rev* ................................YYY 3 death yaks (1 confused, 2 ally tar…)................*   ballistomycete spore..........b.....................$h˰ The death yak is almost dead.The death yak gores your ballistomycete.  The death yak gores your ballistomycete!  The death yak gores your ballistomycete!!  $h Your ballistomycete is destroyed! _Your ballistomycete disappears in a puff of smoke!$hX s  stairs the Skirmisher ...............  Coglin of Fedhas *****. ...............  Health: 93/93 ======================== ...............  Magic: 10/17 ==============---------- $h ...........Y...  AC: 15Str: 19 ........†.....#  EV: 13Int: 9 ..............#  SH: 0Dex: 20 $h .......PPP...###  XL: 12 Next: 69% Place: Lair:1 $h@ >.......P@PY.....  Noise: ======---  Time: 11754.4 (0.0) $ha #.......PPP.Y....  g) +8 hand cannon "H j) +2 hand cannon (f $h .........†..*....  Fire: g) +8 hand cannon "Hytad Gis" {p ................  Rev*  ................  ................  YYY 3 death yaks (1 confused, 2 ally tar…) $h ................  *   ballistomycete spore $h k..........b.....  ................ $h3 Your ballistomycete is destroyed! _Your ballistomycete disappears in a puff of smoke!$hQ Aiming: Grow Ballistomycete (12% risk of failure)  Press: ? - help, Dir - move target$hp Aim: a death yak (almost dead, confused, ally target)  Out of range.$h3 .YbOut of range.$h .YbAim: a death yak (almost dead, confused, ally target)  Out of range.$h Y.bOut of range.$h:..$h|Ga..b$h T ..$h Y..b$hO..b$hcO..b$h؃   stairs the Skirmisher ...............  Coglin of Fedhas *****. $h2 k...............  Health: 93/93 ======================== ...............  Magic: 10/17 ==============---------- ...........Y...  AC: 15Str: 19 ........†.....#  EV: 13$hZ Int: 9 ..............#  SH: 0$h .Dex: 20 .......PPP...###  XL: 12 Next: 69% Place: Lair:1$h 9 .......P@PY.....  Noise: ======---  Time: 11754.4 (0.0) .......PPP.Y....  g) +8 hand cannon "H j) +2 hand cannon (f ........†..*....  Fire: g) +8 hand cannon "Hytad Gis" {p $h$ N................  Rev*  ................  ................  YYY 3 death yaks (1 confused, 2 ally tar…)$hP  ................  *   ballistomycete spore ..........b..... $hy V ................ Your ballistomycete is destroyed! $h P_Your ballistomycete disappears in a puff of smoke!Aiming: Grow Ballistomycete (12% risk of failure)  Press: ? - help, Dir - move targetA ballistomycete grows from the ground.$hֆ $hY $h y _Your ballistomycete disappears in a puff of smoke!  Aiming: Grow Ballistomycete (12% risk of failure)  Press: ? - help, Dir - move target  A ballistomycete grows from the ground.  $hԓ uYou can no longer grow an oklob plant.  The death yak gores your briar patch!$h}   The death yak gores your briar patch!  The death yak gores your ballistomycete spore!!  Your ballistomycete spore explodes!The explosion of spores engulfs your briar patch!  The explosion of spores engulfs your briar patch!!  Your briar patch is destroyed!$h 8 ...............  ...............  ...............  ...........Y...  ........†.....#  ..............#  $hU .......PPP...###  .......P@###....  .......PP###....  ........†###....  ................  $hǭ ................ ................ YYconfused, 2 ally target ................ P(summoned) .........b...... .explosion of spores engulfs your$h  briar patch!!  Your briar patch is destroyed!  Your briar patch disappears in a puff of smoke!death yak appears confused. the death yak!!  The death yak appears confused.$hT  The explosion of spores engulfs the death yak!!$h.YPPY...Y....b.$hd.7/17 -----=======5.4 (1$h!9b$h$'D _The death yak gores itself but does no damage.$h5| (bYou shoot a slug.  Fedhas protects your plant from harm.The slug hits the death yak. The slug burns the death yak.$hN((((((bFedhas protects your plant from harm.slug hits the death yak. The slug burns the death yak.  The death yak is moderately wounded.pierces through the death yak!$hI{$h{,$h~$h($hQ.*...YP.Y....°b.*   ballistomycete spore$h#a======-6.9 (1.5$hW°b$hLa _The death yak is heavily wounded.$h}M(( _The death yak is heavily wounded.  You shoot a slug.  Fedhas protects your plant from harm.The slug hits the death yak! The slug burns the death yak.$h(((((°hits the death yak! The slug burns the death yak.  The death yak is severely wounded.pierces through the death yak!$hK,$h̛$hœ$h$hD$h$h-$h@$h=.Y*$hk P..Y...°Y..b* 2 ballistomycete spores$hLG-8.2 (1.3$hO°b$hu] _The death yak is almost dead.$h?_ (You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h`  ((((((bThe death yak is heavily wounded.You shoot a slug. The slug pierces through the death yak!$h:w q  The death yak is severely wounded.$hw ,$hx $hy $hy $hށ $h  The death yak seems less confused.  Your ballistomycete spore explodes!$h8  The explosion of spores engulfs your ballistomycete spore!  The explosion of spores engulfs your briar patch!  Your briar patch is destroyed!$h The explosion of spores engulfs your briar patch!appear  The explosion of spores engulfs the death yak!death yak appears confused. the death yak!!  The death yak dies!$h p†...Y.######$h@ ###.b 2 death yaks (confused, 1..$ho #####  Fedhas appreciates your contribution to the ecosystem.Your ballistomycete spore explodes!The explosion of spores engulfs your briar patch.$h*B$h7†..........YPP..Y.....$h7......b.$h=-----75=======9.6 (1.4$hpK9b$hZNG _The explosion of spores engulfs your briar patch!$hHf  You shoot a slug.  The slug pierces through the death yak!!  You kill the death yak!$hm (((((((   death yak$h] bFedhas appreciates your contribution to the ecosystem.$h ,$hX $hؐ .Y.......○Y.$h 4/9481======-61.0 _You shoot a slug. The death yak seems less confused.$h $hf g _Your Armour skill increases to level 7!$hf  You shoot a slug. The slug hits the death yak!! The slug burns the death yak.  You kill the death yak!$hT (†((○..................................$hv (○Fedhas appreciates your contribution to the ecosystem.$h}.†..°$h՟>8==$hP7-2.4$hc° _You shoot a slug.$h4$h$h$h$h6 $hE!$hy!$h"$h1&$hg&7Rev+ $hJ)$h-$h.4==$h0$h34,$h96$h;$h>;$h=$hcO9=Rev $hGR$hu\=$h-]$hl$hp$hq$h$hۆt _Your briar patch disappears in a puff of smoke!$hB$h$h1$hS510/17==$ho$hw$hw _Your briar patch disappears in a puff of smoke! x2$h3$h~$hDzt _Your briar patch disappears in a puff of smoke!$h$h$h$h$hY$h$hD3==$h$h$h$h$h$h,$h$h _Your briar patch disappears in a puff of smoke!1=$hV _Your briar patch disappears in a puff of smoke!$h ,$h e=$h; $h $hS $h $h $h $h $h c2=$h0 $h $hF $h $h+ $h. $hC. $h/ $hr6 _Your ballistomycete disappears in a puff of smoke!$h)8 $h; O=$hX< $h? $hW? $h@ $hA $h!B G3==$hQ B==$hU ,$h`W $hdZ ,$h[ $h8` $hj` K4=$hTb $hf ,$h6i $hm $hm $ho $hs ,$hu $h6{ O=$h| $h9 ,$h $h $h $h $h> $h $hQ $h $hA $hq #5$h )==$h $h $hy ,$h ,$hܸ $hC $h $h ,$h $hh $h :==$h $h ,$h $h $h K6=$h $h ,$h $h; $ha $h $h ,$h_ $hO O=$h $hi ,$h# $h ,$h $h $h 67==$h $h $hd $h ,$hB $hn ,$h $h q _l - 7 potions of curing (gained 1)$h I$h $h $h+ :==$h $h $h ,$hp $h2 $h $h $h $h1 $hp ,$h $h $h0 ,$h $h $h% $hG $h* $h $hC $hn $hJ $h) $h  $hA $h> $h $h $h $h $hn $h B$h! $h$ ,$h% $hH( $hY+ ,$h, $h. $h1 ,$h2 $h4 $h07 ,$h9 $h: $h< $h= $h= $h? $hA ,$hD $h F $h[F $hF $h1I  $hGI H_You now have 492 gold pieces (gained 16).$hhK 3$hL $hUM $h~O ,$hFP $hR $hS $hT $hT $hV $hX B$ha $hc $h4d $hKe $hg $hmk ,$hl $hm $h q $hYq $hFr $hVt $h[w $hw $h} ,$h~ ,$hz $h B$h N _You now have 503 gold pieces (gained 11).$h 3$h $h $h2 ,$h| $h2 $h $h $hA $h# $h ,$hݧ $h $h ,$h^ $h $hڳ ,$h> $hX $h $hO $h $h $h~ $h $h $h ,$h $h p _e - 2 sapphire potions (gained 1)$hs $h $h $h $h' ,$h1 $h $hd ,$hW $h $h .................... ............. ...........# ..........# # ..........# ...........# >... $h ................# ..... ................##..⌠.# ............#...@..# ------864.4 (102.0) .............#...... ....................# ............... . ....... $h . ........#....... . ......... . .............# . ...P## # $h $h B------5$h 3$h6 $h ; _Found a stone staircase leading down.$hI$h_$hX$h ,$h\$hw$hB$h$h$h$h$h$h$h$h$h$h0,$h.$h$h},$h$h$h>. ..... ......##.##..$h}......... .........#.#.##.....##.⌠.#...#..⌠.#............$h .#⌠.>.....#...>##.......72.4 (7.0)##..⌠.##.....⌠#......##.# ....#..........#..........#.... ............#..#.................##.. ..........#....... #.............$hF$h+3.4 (8$h$hr; _Found a stone staircase leading down.$hk.$h.$h/$h4$h;X$h>,$hO?$hD$hIB$hK$hsO,$huP$hR$hU,$hV$hX$h[,$h\$h)a$hd,$he$hh$hj,$hQk$hn$hp$hp$hq$hs$hu$hu$hv$hbx$h z$h4z$hz$h~$h$h$h7$hȁ$hf,$h$hW$h,$h#,$h,$h$h^$hS,$hE$hٕ$hS$h$h#$hE$h9,$h$h$h5##.⌠.#...#..⌠.⌠... #............# #⌠.>.....#...>...#l.. $h̦#................#..# #..⌠.##.....⌠.⌠..#..## $h6##.##.............. #...........# #...........##..# #..#..#.@.# ##.......## #.......##.....## $hY....###.#### #.##$hyP## #..## l   komodo dragon (asleep)$h# ##..#########.#..#$hS%###.##.##$hǪ091.4 (18.0)$h[p.ll$h/,2.4 (19$h$h` _A komodo dragon comes into view.$h & $h <((((($h 5((You shoot a slug.$h{ t  The slug barely misses the komodo dragon.$h| pYou shoot a slug. The slug hits the komodo dragon!  The slug burns the komodo dragon.$h t  The komodo dragon is heavily wounded.$h $h, .$h! ..$h .l.○☼$hB $h a======3.8 (1.4)Rev $h $h% <○$hk(  $h( $h( "_You hear an angry hiss. x2$h  (( You shoot a slug. The slug hits the komodo dragon.  The slug burns the komodo dragon.$hQ). (((((☼ The komodo dragon is severely wounded.You shoot a slug.  The slug pierces through the komodo dragon!$hݬ$h......○○@○○$h_5.2Rev+ $ha○○○$hKa _The komodo dragon is almost dead.$h[○○○$h$h5<○$h H _No target in view!$h- $hz $h $hX $h/ E.#.##.........# $hW ⌠.#...#..⌠.⌠.....#. ....................# $h ⌠.>.....#...>...#... $h n................#..# $hӮ ⌠.##.....⌠.⌠..#..####.##..............$h ...#........l..# #...........##@.$h }#..#..#○.○#....#$hD ......##.....○.## ...# ###.....## ..#$hk ###.##...# #.## ##$h l   komodo dragonP## #..##$h l# ##..####.....#####.#..$hٯ "#$h 0.0○.°°=-----6.2 (1○ _The komodo dragon closely misses you.$h(..⌠.⌠.....#. ...........# >...>...#... .......#..# ..⌠.⌠..#..## ........... ......l..#$hI#@.##○.°#....# ...°.## ...# #.....## ..# ###.### ...  #.## ##  #..## $hs$hA..⌠.⌠.....#. ...........# >...>...#... .......#..# ..⌠.⌠..#..## $hc........... ......l..##@.##○.°#....# ...°.## ...# #.....## ..# ###.### ... #.## ##  #$h< $h○.°°$h/<-----$hf○.°°$h9d _A komodo dragon is nearby!$h  You shoot a slug. The slug hits the komodo dragon!  The slug burns the komodo dragon.  You kill the komodo dragon!$h †○.°°$h=V (((($h(((○.°°Fedhas appreciates your contribution to the ecosystem.$hs 6  You shoot a slug.$h <  You hear an angry hiss.$h" H.....S..$h" ⌠.†.○☼$h# G°.°°$h># S   water moccasin$h4 90======7.6 (1.4○☼°.°°$h7 $h< a _A water moccasin comes into view.$hw&..⌠.⌠.....#. .....S.....# >...>...#... .......#..# ..⌠.⌠..#..## ........... ......†.○##@☼##°.°#....# ...°.## ...# #.....## ..# ###.### ...  #.## ##  #..## $hK..⌠.⌠.....#. .....S.....# >...>...#... $h-.......#..# ..⌠.⌠..#..## ........... ......†.○##@☼##°.°#....# ...°.## ...# #.....## ..# ###.### ... #.## ##  #$hm< $hp○☼°°$h$h○☼°.°°$he _A water moccasin is nearby!$h (((((((.○☼°.°°You shoot a slug.$hi ☼°.°The slug barely misses the water moccasin.You shoot a slug.$h$hI$hK⌠...S$h..○.°○.○..$hg9.0Rev* $h&$hw\○.°○$hI` _The slug barely misses the water moccasin.$hS ((((((○(°○○You shoot a slug.$h3  °○ The slug completely misses the water moccasin.You shoot a slug.  The slug pierces through the water moccasin!$h u  The water moccasin is heavily wounded.$hڦ $h I.....$hh S°○.°°°$hc /900.5 (1.5$h' _°°°$h - _You hear an angry hiss.$h O (($hЉ B°You shoot a slug.$ho3 _You hear an angry hiss.  The slug completely misses the water moccasin.You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.  You kill the water moccasin!$h`°°$h$h{  Fedhas appreciates your contribution to the ecosystem.$h7S††○☼.°S   water moccasin$h'511.8 (1.3$hXb○☼°$ha _A water moccasin comes into view.$h' $hO8((((($hn$((☼$h@ You shoot a slug.  $h,The slug pierces through the water moccasin!$h=; ☼°°The water moccasin is moderately wounded.You shoot a slug.$h$hF$h\...S.†$h2n○°○..$h#-3.2 (1.4$h<°○$ha _The slug closely misses the water moccasin.$h;$..⌠.⌠.....#. ...........# >...>...#... ......S#..# ..⌠.⌠..#..## .......†... ......○°○##@.##...#....# .....## ...# #.....## ..# ###.### ...  #.## ##  #..## $h..⌠.⌠.....#. ...........# >...>...#... ......S#..# ..⌠.⌠..#..## .......†... ......○°○##@.##...#....# .....## ...# #.....## ..# ###.### ... #.## ##  # $hJ○°$hg$he○°○$hJe _A water moccasin is nearby!$h$0 ((((((○(○You shoot a slug.  $hv0 ,The slug pierces through the water moccasin.$h hYou shoot a slug.  The slug pierces through the water moccasin.  The water moccasin is heavily wounded.  You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.  You kill the water moccasin!$hX E○$hY ...†.†.○○☼$hj\ 524.5 (1.3$hLh  _Fedhas appreciates your contribution to the ecosystem.$h6 u○.○$h8 p○.○☼$h H _No target in view!$ho○○☼$h○.○○ _No target in view!$h $hB $hu $h} _$h!⌠.#...#..⌠.⌠.....#. ..................# $hT">.....#...>...#... .............†#..# ⌠.##.....⌠.⌠..#..### . #.##..........†....###.....#........°.°#......l $h"#...........##.○#...#...#..#..#..○#@...#------##.......###...# ##.....## #..# .###.### #... # #.## ####$h#P## #..##  l   komodo dragon (wandering)# ##..#$hC#Q########.#..#%$hw#9.##.##$h)~ 50  A komodo dragon comes into view.$h1°..l.°.l$h2$h2J------6.5 (2$h6Jp° _The komodo dragon hisses angrily.$hD (°(((°#((( You shoot a slug.  The slug pierces through the komodo dragon!!$h[" °° The komodo dragon is heavily wounded.You shoot a slug. The slug hits the komodo dragon.  The slug burns the komodo dragon.$hl$hݳ,.†.l..°#...☼°======8.0 (1.5$he<☼$hf _The komodo dragon is severely wounded.$h"' $h#%(($h{$ (($h% (($h(&($ho'°$h'lYou shoot a slug.  The slug pierces through the komodo dragon but does no damage.$hq$hL1You shoot a slug.  $h1The slug pierces through the komodo dragon but do$hes no damage.  $h1@The komodo dragon is severely wounded. $h~P You shoot a slug. The slug hits the komodo dragon!  $hʽThe slug burns t$hhe komodo dragon.  $hO>You kill the komodo dragon!$hRb°°$h.|.....#☼..○59.3 (1.3☼○° _Fedhas appreciates your contribution to the ecosystem.$h m☼○$h- V○°$h H _No target in view!$h4$h$hF$h$h% _$h!X$h"$hM&$h($h(:Rev+ $hw)$h3+$h.B$hA2$hp4,$h5$h6$h=B$h>$h@PRev $hA$h...#........#.....#  $h!†#..# #.......###  .⌠.⌠..#..#####......#  $hP 43.3 (34.0)  A black mamba comes into view.$h&$hIp.SS$hK------4.3 (35$hM$h 5 _The black mamba hisses angrily.$hE .............  ............  .......S...  ..........#  ..........##  ...........#  .......?...## $hE ... .......@....##  ##...........#  #..........###  ####.......##  #.##P....# #.###....# >...#.....# †#..# #.......### ...# $h .............  ............  .......S...  ..........#  ..........##  ...........#  $hs.......?...##  ... .......@....##  ##...........#  #..........###  ####.......##  #.##P....# #.###....# >...#.....# †#..# #.......### ...# $h$h.$h$hb _A black mamba is nearby!$h (((((((You shoot a slug.$hr  The slug closely misses the black mamba.You shoot a slug.  The slug pierces through the black mamba.$h9 B$h .....S☼?○$h F======5.7 (1.4$hD 8)Rev $h% W☼○$h 9 _The black mamba is lightly wounded.$h(' ((((((☼(○ You shoot a slug.  The slug pierces through the black mamba.$h ☼○The black mamba is moderately wounded.You shoot a slug.  The slug hits the black mamba but does no damage.$h3$h= ......○S○.○The black mamba is moderately wounded.$hB>d7.0 (1.3Rev+  $ho○○.○ $hQ _The black mamba misses you. $ho ((((((( $h○.○You shoot a slug.  The slug pierces through the black mamba! $h  ○○.○ The black mamba is heavily wounded.You shoot a slug. The slug hits the black mamba!  $hThe slug burns the black mamba. $h ......°S°°☼°The black mamba is almost dead.The black mamba bites you!87--8.4 (1.4 $h°°° _The black mamba bites you but does no damage. $h .............  ............  ...........  ..........#  ..........##  ...........#  $hI0 ......°S...##  ... ......°@....##  ##....°☼°....#  #..........###  ####.......##  #.##P....# #.###....# >...#.....# †#..# #.......### ...#  $h| .............  ............  ...........  ..........#  ..........##  ...........#  ......°S...##  ... ......°@....##  ##....°☼°....#  #..........###  ####.......##  #.##P....# #.###....# >...#.....# †#..# #.......### ...#  $h°°°☼° $h $h(°°°☼° $hːb _A black mamba is nearby! $hT  You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.  You kill the black mamba! $hY °°° $h) (((((((°Fedhas appreciates your contribution to the ecosystem. $ho......°?○°.○. $hv8--89.8Rev*  $h~°?○°@°○ $h]' _You shoot a slug. $h}4 $h $h $h  $h $hs9Rev+  $h  $h, $h $h, $h $hb  $h '90 $h  $h;PRev  $h $h, $h $hGb1= $h $h, $h $hs7 $h! $h$k2= $h% $h(, $h) $h,, $h6. $h0;3 $h=5 $hc:, $hF4= $hI, $hK $hTM?#... ...#.....#  .@...## ------   $h#U............## #... ##........... ..... #..........###  .....# ...#....#.......### $h\066.8 (17.0) $h]K------7.8 (18 $hd $hje _P - a scroll labelled QYBRAN XENIAHOM $hh 3 $h  $h  $h  ...)....## ?.# ..# ..P# ... .# ....## ....# 0.0) .. . ... ..# ##.##...# . #...###  $h> .....# ####.......## ⌠.⌠. #.##P....# .........###.###....# >...#........#.....#  $h A8.8 (1 $h  $hR $ _Found a spear. $h@= $h- _n - 6 scrolls of vulnerability (gained 1) $hn $hX $hB $hޮ $hq $h̲ $h1 $hڳ $hȵ $h^, $hm $hV $h, $h. $hb $h $h' $hg $h' $ht, $h $h $h, $hC $h1 $hr, $h- $hX $h $h, $hP $h $h , $h $h $h $h $h $hr $h, $h $h $h, $h $h= $h7, $h: $h $h1, $h $h $h $h $h# $h $h{, $h $h $h=  $h  $h  $h $h $h $h $h $hg, $h $h$ $h', $hv) $h, $hR/, $h0 $h4 $h6, $h8 $h; $h#?, $h@ $hkC $hE $h$F $hH $hI $hL, $hM $hO $hQ, $hR $h(U $h-W, $hX $hY $h[ $h[ $h\ $hm^ $hD` $hw` $hc $h&d $he $he $hf $h}j $hl, $hIm $hyo $hQq $hq $h8r $hs $hu $hu $hw $hex $hz, $h{ $h } $h~, $h8 $hM $hB $hV $h $h׉ $h $h $h6, $h$ $h $hc, $h $h $h , $h $h $h ### # ###.###### #####....##... $hr ###..#.......... ###..#............ ##.#............... #...#.............. #.@................2024.8 (56.0) #.................. #...........  ... # $ha.......... #............#.. ................ ..##................. # .# ##...>... ........ $h. .#........ $h $h^,5.8 (57 $h $h; _Found a stone staircase leading down. $h;3 $h\4 $h B $hR $h{, $h $h  $h\, $h $h( $h, $hn $h"X $h $h, $h6 $hB $h $hN X $hH K _You walk carefully through the plants. $hrI $h $hV $h $h $h $hX, $h $h5 $h$B $h', $h' $h[-, $h3X $h4, $h5 $h: $h=, $h> $h0D $h F $h:F $h~G $hI $hMB $hO $h>Q $hkQ $hZR $hT $hV, $hJW $h` $hb, $h9f $hf $hi, $hj $h%m $ho, $hp $hs $h,v, $h9w $h} $h $h $h $h $ho, $hv $h $hË $h $h $h $hy $h $hV $h$ $h, $hE $h* $hI, $h $h, $hͣ $h" $h $h, $h $h& $h $hΪ $hg $h $h, $h $hR $h $h0 $hd $h $h! $hY $h׷ $h $h $hغ $hv $h $hT, $hܾ $h $h $h $ho $h $h, $h" $hJ $h, $hV $h $h, $h $ho $h, $hN $h $hB $h $h, $h $h, $h, $h  $h $h, $hL $hE $h, $h5 $h` $hn, $hR $h  $hw , $h  $h $h- $h[5X $hp;i  You see here a komodo dragon corpse. $h; $h< _ $h= $h? $hB, $hC $hF $hI, $hI $hGL $heN, $hfO $hR $hnT $hT $hU $hbW $h*Y $hY $hZ $h]] $h3_ $hw_ $h a $hb $he $h $hC $h^F, $hG $hM $hP, $hPR $hV $h{Y, $h([ $hC_ $hHb $htb $hVx $h}B $h.~ $hoD  There is a cache of fruit here. $h $h _ $h $h $h, $hl $h $h, $h $h $h, $hB $h $hw, $h` $h $hM, $h̰ $h) $h4B $h $hB $h $h, $h $h, $hF, $hr $h $h\ $h $h6, $h $h` $h $h $h, $h$ $h $h$ $h $h $h<, $h- $h $h $h $h, $h $h, $h $hwn $h $h $h $h, $h $h" $h& $h' $h) $h2+, $h, $h/ $h1 $h3 $h5, $h6 $h59 $h; $h< $h> $hc@, $hA $hD $hF $hH $hp $h5t#............  .......)#.#.............  ......................  ......................#  ....................  .....................  ..............  ...........  ......†.....###148.3 (122.5)  ........# #  $ht ........†####   .........   .........   ........†.   .........  $ht  .................   ................. $h~ $h,93 $h $hى% _Found a rapier. $hc3 $hd $hn $hr, $hw $hw $h{, $h| $h $h, $hz $hu $hN, $hR $h $h{, $h $h>  You see here a +0 rapier. $h. _ $h $h $h,, $h $h $h, $hd $hR $hd, $h! $hM  $h{ , $hi  $ht  $h , $h  $hU  $h , $h  $h  $h; , $hS  $h_  $hk  $h  $hr  $h  $h!  $h"  $h#  $h%  $h@' , $h3(  $h)  $h+  $hI+  $h+  $h.  $hp1 , $h2  $h4  $h`7 , $h%8  $h9  $h;  $h;  $h<  $h}=  $h>  $h?  $hM?  $hIB  $hD , $hD  $hF  $hH , $hH  $hJ  $h7L , $h M  $hN  $h4P  $hpP  $hP  $hS  $h,V , $h+W  $huY  $h [  $hR[  $h \  $h_  $h b , $hc  $hce  $h$g , $h h  $h)  _You walk carefully through the fungus. $h!  $h , $h  $h  $h  $h  $hb  $h"  $h , $h  $h  $hv , $h  $h  $h( , $h  $h4  $hq , $h  $h  $h3 X $h  $h  $hs  $hH  $h , $hź  $h  $h B $h  $h , $h  $h  $h , $h  $h)  $h^ , $h  $hJ  $h) , $h  $hn  $hy , $h  $h  $h  $h  $hp  $h  $h  $h  $h  $h  $h  $h  $h=  $hB  $h2 , $hL  $h  $h% B $h'  $h* B $hR/  $h1 , $h2  $hm6  $h9 , $h:  $hC X $hE  $hbG , $h:H  $hK  $hM , $hPN  $hQ  $h5S , $hS  $hkW  $hY , $hEZ  $hd]  $hH_ , $h_  $hb  $h)d  $hed  $hhe  $h:g  $h9i , $hEj  $hl  $hn , $hp  $hq  $ht , $ht  $hyw  $h) X $hL , $h  $h  $h , $h  $h͇  $h , $ht  $h  $hT , $hI  $h|  $hl , $h  $hY  $hn , $h  $hk  $hί  $h , $h  $hc  $ha , $h,  $h  $h{ , $h  $h  $h , $h  $h  $hr , $h  $h  $h8 , $h,  $h7  $h , $h]  $h  $h , $hT  $h  $h , $h6  $h/  $h B $h  $h , $hf  $h  $hy , $h  $h  $h , $h  $h"  $hu) X $h8*  $h. B $h/  $h1 , $h2  $h3  $h9 X $h%< B $hg h $h  $h , $h  $h}  $h , $h  $h-  $h , $h0  $hm  $h B $h  $h  $h  $h  $h  $h n $h\ , $h]  $hQ  $hD , $h  $h"  $h! , $h"(  $h 3  $hu8 , $h9  $hA  $hE , $h0G  $hVO  $h2R , $hT  $h\  $h_ , $ha  $hij  $hm , $ho  $hYu  $hw , $hx  $h  $hɁ , $h  $h  $hʍ , $hۏ  $hܖ  $hi  $h  $hʚ  $h  $h! , $h  $h  $hk , $h  $h׵  $h  $hE  $hn  $h  $h , $h  $h  $h  $h  $h  $h  $h$ , $hL  $h  $h , $h2  $h  $hH , $hA  $h-  $hR , $h@  $hh  $h4 , $hj  $h  $h , $h  $h  $hQ , $h#  $h  $h , $h  $hN  $h , $h'  $hu@  $hj  $hd ..................... ..................##.... ............##.....##.......#.... .............#)..............#.. ............#...........  $hϑ ............##...............[ ..................## ..###..#..##.####.##.....## ### #######..###@### ######306.8 (157 $h0 #### ### ### $hs " $h  $hE  $hϢ E _Done exploring. $h63 $h1 $h..........0.0) $h2 $hE _Done exploring. $hI $h $h2  $hk  $h E _Done exploring.$hHl[?25h[?0c  Search for what [Enter for "orc", or ? for help]? $h4 [?25l[?1c$h $h2 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a hand axeb - [Lair:1] a staircase back to the Dungeon  c - [Lair:1] a ring mail  d - [Lair:1] a trident  e - [Lair:1] a rimehorn talisman  f - [Lair:1] the +10 flail of Exquisite Death {freeze, ^Contam +Blink Int-5 SIn$h %g - [Lair:1] a teleport trap  h - [Lair:1] 3 poisoned darts  i - [Lair:1] a stone staircase leading down  j - [Lair:1] a stone staircase leading down  k - [Lair:1] a spear  l - [Lair:1] a stone staircase leading down  m - [Lair:1] a +0 rapier$hlr  a - [Lair:1] a hand axe  m - [Lair:1] a +0 rapier$h>................................. stairs the Skirmisher ..................##............. Coglin of Fedhas ****.. ............##.....##.......#.... Health: 94/94 ======================== .............#)..............#... Magic: 17/17 ======================== ............#.................... AC: 15Str: 19 ............##...............[... EV: 13Int: 9 ........................##....... SH: 0Dex: 20 ..###..#........##.####.##.....## XL: 12 Next: 98% Place: Lair:1 ### #######..###@### ######..### Noise: ---------  Time: 12306.8 (0.0)#### ####### #[3$hB.7m g) +8 hand cannon "H j) +2 hand cannon (fFire: g) +8 hand cannon "Hytad Gis" {p         _You see here a +0 rapier. _You walk carefully through the fungus. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "orc", or ? for help]? .$hD$hBE$h0J$hL. _$h/$hLevel 1 of the Lair of Beasts <>>>(Press ? for help)##......................................................#...#..#####.# ##....................................................####..###...#..# #.....................................................####.####.....## #.............................÷...÷.............#......##..###..P#..# #...........###..############..÷###...........###...........##..##..# ##### #............#...............)...#............##................##..## #...# #............##...##.######....###..............................##...####.## $hr#..............####........######..........†...........................#..# #...........#.........................÷....†<.............................## #..........................................÷...............................# #..........................................................................# #.....(...................................................................## #..........................................................................# $h#.........................................##..............................## #...................................##.....##.......#......##..............#### #................#...................#)..............#........................###...............###P................#....................................^.....##...............####................##...............[...............†.........##................P####..........................##.............................##................## ##...###..#........##.####.##.....##......................#$h#............#...# ##### #######..###@### ######..###......................##........#####.####### ###$h-#### ##.....................########### #########################[?7l#[?7h$h.P...P#.#.##............## #.÷##.⌠.#...#..⌠.⌠.....#.##.##P....# ##P.P#...........###.###....#÷.....#⌠.>.....#...>...#........#.....#.......................##....†#..###.......###......##..⌠.##.....⌠.⌠..#..#####.............................###.##†....###....#..........#...#†..#..#..........###..#...##..###÷.#..#..#...#....#.#..########...###....#######.....###.#..##..####$h#.######.### ####....##.##.##.....)..## #.## ##.####.#.###.........P## #..## #.## ##.##....# ##..#####.# ###........######.#..####......%.......###.##.##.......#.#.# ####...............................#...#..#####.##.........................................####..###...#..#.............................................####.####.....##.............................÷...÷.............#......##..###..P#..#$h$h5................................. stairs the Skirmisher ..................##............. Coglin of Fedhas ****.. ............##.....##.......#.... Health: 94/94 ======================== .............#)..............#... Magic: 17/17 ======================== ............#.................... AC: 15$h6Str: 19 ............##...............[... EV: 13Int: 9 ........................##....... SH: 0Dex: 20 ..###..#........##.####.##.....## XL: 12 Next: 98% Place: Lair:1 ### #######..###@### ######..### Noise: ---------  Time: 12306.8 (0.0)#### ####### # g) +8 hand cannon "H j) +2 hand cannon (fFire: g) +8 hand cannon "Hytad Gis" {p    $h<7     _You see here a +0 rapier. _You walk carefully through the fungus. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "orc", or ? for help]? .$h7$h8$hh$h$hx: _$h*+$h*,,$hf.$hV;$h7>,$h{?$hM$h6SB$h`$hlc$hc$he$h~$hB$h#B$hd$hѦ$h,$h$hA$hs,$h)$h$h,$hI$h$h$h$h.$h9$h9,$h$h$h,$h$h$hn$h$h$h$h,$h$h!$hB$hz$h$hh$h,$h$h"$h%,$h&$h+$h,$h,$h.$hPXN  You see here a rimehorn talisman.$hY5 _$h]$hhn$hLjB$hDo$ho,$hSq$hu$hVw,$hox$h1{$h$B$hާ  There is a dry fountain here. _$h|,$hR$hz#P.....#...........##..........#..#............##.##...#..#...............#$h3.....#.#.##.........#..#....##.⌠.#...#..⌠.⌠...........#................... .............#⌠.@.....#...>...#..42.8 (36.0) ............##...............†#.. ............##..⌠.##.....⌠.⌠..#.. $h_........#......##.##..........†.. .........#..........#........†..# ................#...........##..# .....................#..#..#...#. $h.....................##.......### ..............#.......##.....###.$h$h$hdc _There is a stone staircase leading down here.$h+$hg,$h3$h;$h?83.8 (1.0) _$h~B$hsTm #...# .... #####  .F.##......  #..........  #...#.... .  #...... ... $hTg #...#..... 2 #.@..#  #....#  #####  $hAU.#  ..  .F.FF 2 bullfrogs (asleep)$hU .#. .##. $hV$hc FFFF  You climb downwards.  The bullfrog croaks. The bullfrog gives a loud, deep croak!$h7===4.5 (1.7$h$hI _You hear a loud, deep croak! _There is a stone staircase leading up here.$h ((((You shoot a slug. The slug hits the bullfrog. The slug burns the bullfrog.$h (((The bullfrog is lightly wounded.  You shoot a slug. The slug pierces through the bullfrog.$h$ ,$h% $h~& $hF. ....F..☼○.   bullfrog$hh/ z======5.9 (1.4Rev $h54 ;○$h8 c _The bullfrog is moderately wounded.$h  You shoot a slug. The slug pierces through the bullfrog!  You kill the bullfrog!$h(((((((○$h\ ☼○Fedhas appreciates your contribution to the ecosystem.$h$h$h....†..○@○F○F   bullfrog$hg97.3Rev+ $hIw○@○○$h|' _You shoot a slug.$hf  You shoot a slug. The slug pierces through the bullfrog!!  You kill the bullfrog!$h# [(○$hk ○@○○Fedhas appreciates your contribution to the ecosystem.$h. ○○°@○°°$h5 g8.7Rev* $h; ○°@○°°$h@ ' _You shoot a slug.$hlp$hp$hq$ht$hRev+ $h%B$h̐$h͕$h$h5$h$h$h'#...........F†.#.......#........... .. #...#...... ....#.<..#..#.. #..........# $hR#####.##..... $h#.#.#...## .... ........@# ..------..#P............###...#......#.....##.####....# .# ...#.... F   cane toad (wandering).##..... ........ ...$h .52.7 (4.0$hG.F$hy------3.7 (5Rev $h$h\ _A cane toad comes into view.$h"   #.†.#  #.F..  .. #...  ....#.<.  #.....  #####.  #.#.#...## ....  ........@# ..  ..#P............  ###...#......#  .....##.##...  ##....# .# ..  ..#.... ..  .##..... ..  ...... ... $ho   #.†.# $h+p/ #.F..  .. #...  ....#.<.  $hap#.....  #####. $hp #.#.#...## ....  ........@# ..  ..#P............  ###...#......# $hq .....##.##...  ##....# .# .. $h\qc..#.... ..  .##..... .. ...... ... $h{4$h]$h_` _A cane toad is nearby!$h. (((((FYou shoot a slug.  The cane toad croaks.  The slug hits the cane toad. The slug burns the cane toad.$h (( The cane toad is lightly wounded.  You shoot a slug. The slug pierces through the cane toad!$h $hQ..F<...○.☼$h======5.1 (1.4Rev+ $h$ha _The cane toad is heavily wounded.$h  You shoot a slug. The slug hits the cane toad!! The slug burns the cane toad!  You kill the cane toad!$h}†((((○.☼$h( (((○.☼Fedhas appreciates your contribution to the ecosystem.$h. ..†<..○○○○$h/ $h8 i#...........stairs the Skirmisher#.†.#.......Coglin of Fedhas ****..#...........Health: 94/94 ========================.. #†..#......Magic: 17/17 ========================....#.<..#..#..AC: 15Str: 19#..........#$h8 #EV: 13Int: 9#####.##.....SH: 0Dex: 20#.#.#..○## ....XL: 12 Next: 102% Place: Lair:2........@# ..Noise: ======---  Time: 12356.4 (1.3)..#P...○○○......g) +8 hand cannon "H j) +2 hand cannon (f###...#......#Fire: g) +8 hand cannon "Hytad Gis" {p.....##.##...Rev* $h9 d##....# .# ....#.... ...##..... ........ ...$ha9 LThe cane toad is lightly wounded.  You shoot a slug. The slug pierces through the cane toad! _The cane toad is heavily wounded.You shoot a slug. The slug hits the cane toad!! The slug burns the cane toad!  You kill the cane toad!$h9 VFedhas appreciates your contribution to the ecosystem.$h2;  _You shoot a slug.  You have reached level 13!$hD /  --more--$hE9/998/183 1% $h g○○○○$hX 4 _$hU.$h.$h/$h2$h18$h<WRev+ _$h =$hA,$hB$h+F$hI$h7J$h%K$hN$h)W.. #†..#....#.<..#..#...##..........#.# .#####.##.....#..#.#.#...##.................#.....##...#P.....°........##...#......##+.....##@##...#------9.4 (3.0##....##.# ..P.$hX..#....... ...##......... ........................ .......##P.#.#.(...# ###$ha8.$haK------60.4 (4$hh$hn% _Found 2 stones.$h44$hv$h$h$h PRev $hB $h$h2$h$hH$hv$h$h$h!$h%$hH&!$h'$h)$h-$hG.$h/$h2$hN6,$h7$h;$h-@$h@$hA$hC$hG$h\H$h4I$hL$hP$h{P$hdQ$hzS$h^$h_$hFa$hc$hyi$hj$h/k$h|m$hs$h5t$h u$hBv$hx$hEy$hy$hf$h$hu$h!$h<n$h $h?$h$h$h$h$hF$h`$hȜ,$h$h@$hڥ#....##.#.#..P.....#  .#................#  $hr#................P#  .................###  .................#.#  $hE.........##P.#.#..##  .#.#.(...#######.##  $hnE#.#....## #..##  .#.....# #@#.#  78.4 (18.0)$h%.#.... #.......###  #... .<...#..P  $hĦ .... .#.## ... .#..#  $h #. #. ..#   # # #^#    $h~..#     $hگ$h}9.4 (19 _Found an escape hatch in the ceiling.$h 3$h$h$hг$h,$hO,$h$h$h$h0$hB$h$h,$h$h$hc$h$h$hQ$h$h$h$hR  There is an escape hatch in the ceiling here.$hr$h .##................P#  .................###  ..................#.#  $h.........##P.#.#..##  .#.#.(...#######.##  #.#....##....##..##  .#.....##....##.#.# $hG .#....##.......###  $hp#....P@<...#..P#  .....#.##  $h#...........#..# #P.....#.##.#..# ##....##+.#.##^#  #.... ......#   h   wolf (asleep)h..... .......  ###.## ...#.#   $hS, $h{ 87.4 (8.0)  A wolf comes into view.$h4Yh.h$h>4==8.4 (9$h$h6 _The wolf howls! You hear a howl!$h  (((((You shoot a slug.$hS  (The slug hits the wolf but does no damage.  You shoot a slug. The slug pierces through the wolf!$h<n  The wolf is moderately wounded.$hY$h☼...h..$hN======9.7 (1.3$h,Rev $h$hU& _You hear a howl!$h0  You shoot a slug. The slug hits the wolf! The slug burns the wolf!  You kill the wolf!Fedhas appreciates your contribution to the ecosystem.$h (((.$hU (((You can now grow an oklob plant.$h $hd 6  You shoot a slug.$hD $h W°○.○..h.h   wolf. $hX *291.0Rev+ _A wolf comes into view.$h' N○○$h( l _Your Invocations skill increases to level 7!$h9  You shoot a slug. The slug pierces through the wolf!!  You kill the wolf!$hC°○(○(((( ( $h °Fedhas appreciates your contribution to the ecosystem.$h՘6  You shoot a slug.$h5  You hear a howl!$h○°○..†.h   wolfh $h g2.3Rev* $hy°○○°○$hW _A wolf comes into view. $h5G ○(°○(((( (You shoot a slug. The slug pierces through the wolf! $h  The wolf is moderately wounded.You shoot a slug. The slug hits the wolf!! The slug burns the wolf.  You kill the wolf! $hqf° $h$*  Fedhas appreciates your contribution to the ecosystem. $h,.°○.○.. $h,†hh   wolf.  $h2533.7 (1.4 $h9;○ $h=W _A wolf comes into view. $h  You shoot a slug. The slug hits the wolf!! The slug burns the wolf.  You kill the wolf! $hW°(.○(((† !$hB °○((Fedhas appreciates your contribution to the ecosystem.!$hy!$h*6  You shoot a slug.!$h,dh<°○°..††h   wolf. 5.0 (1.3!$hI]°○°!$hW _A wolf comes into view.!$ht  ((((((°○°You shoot a slug.  Fedhas protects your plant from harm.The slug pierces through the wolf.!$h" °○°The wolf is lightly wounded.  You shoot a slug.  Fedhas protects your plant from harm.!$h+!$h!$h!$hZ.....##○hP@°.°.!$h-6.4 (1.4!$hDW○°!$hV _The slug barely misses the wolf."$h8 (((((@°°You shoot a slug.  Fedhas protects your plant from harm."$hw ○°°The slug misses the wolf. You shoot a slug.  Fedhas protects your plant from harm."$hY○....Ph.○7.7 (1.3"$hr○°○ _The slug barely misses the wolf. The wolf misses you."$h6 ○°You shoot a slug. The slug hits the wolf. The slug burns the wolf."$h  The wolf is lightly wounded.  You shoot a slug. The slug pierces through the wolf!!  You kill the wolf!"$h ○((((( ( "$hQ °<○○..††."$h\W 049.0"$hp_ L°○"$hd l _Fedhas appreciates your contribution to the ecosystem.#$hG#$hPH#$hK#$hN#$hT#$hfT#$hX,#$haB#$hzd#$h>h#$hh:Rev+ #$h2k#$hqX#$hx#$h0{,#$hPRev #$h#$h˦#$h#$hQ#$h_#$h?#$h#$h#$h#$hKc#$h_#$h*,#$hp#$h#$h#$hX#$h1B#$h#$h+#$h .#.....##....##.#.# .... .#....##.......### #.:. ##....P.<...#..P#  #..:. #............#.##  ... #...........#..#  ...#P.....#.##.#..#  ##.##.†..##+.#.##^# ..##...#†............## .......@..............# ------417.0 (18.0)#######.#####...#.###  #$h### ####### #$h_K------8.0 (19#$h9#$hP _Found a book of the Earth.#$h#$hH#$h#$hy#$hB#$ho#$h"#$h_#$hi#$hL#$h,#$h##$h#$hP ................. .........##P.#.... ###.#.#.(...####### ..###...#.#....##....###.....#.....##....###.......#....##...... #.:...##....P.<...#. #..:..#............# #..@..#...........#.21.0 (3.0) #.....#P.....#.##.#.!...#.##.##.†..##+.#.##...#..##...#†...........<.......................#####.#######.#####...#.#### #######$hT#$h+2.0 (4#$hZ#$h9 _Found a stone staircase leading up.$$hE $$h'F $$hH $$h^L $$hRP $$hP $$hT $$hU $$hZ $$hK[ $$h\ $$hqm ` ## ................ ................... .........##P.#..... ###.#.#.(...####....###...#.#....##....#...#.....#.....##....#.....#....##..... #.@...##....P.<...# #..:..#........... #.....#........... #.....#P.....#.##.# !...#.##.##.†..##+.#.#$$hn z ...#..##...#†.......... <...................... #####.#######.#####...# ##### ##### You pick up a book of Blasting and begin reading...$$hw +4.0 (2$$hx +5.0 (3$$h $$h  You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library.&$hDq &$hq &$hUs &$hv &$h{ ,&$h &$h &$hŃ &$h &$h ,&$h ,&$h- &$h &$h 8.... ###.#.#.(...####....###...#.#....## ...#.....#.....#### #.......#....##..#.. #.....##....P.<.. #[. #..:..#..........#... #.....#..........&$hw .#....##.....#P.....#.##....!..@#.##.##.†..##+8......#..##...#†...<..........#.#####.#######.#####..# ### ### ## &$h &$h +9.0 (4&$h~ &$hƮ - _Found a leather armour.'$h '$h '$h '$hA H _No target in view!($h9($h($h7($h}($hZ($h : _($h!($hO%,($h&($h)($h-,($he/($hN9,($h:($hM@s _F - 3 fizzy brown potions (gained 1)($h#D($hxD($hE($h^H($hK($h*L($hbM($hN($hR,($h`W,($h^($hK_($h`($hc($hs,($hw($hB($h($h($hB($h($ho($hݗ($h($h($h,($h($h2($h,($h)($h($hB($h~($h($h=($h($hU($h($h($hJ($h($h]($h($hBn($ha,($h($hB($h/($hq($h($h($h ($ht ($h ($h($h,($h($h($hS($h($h"($h'($h)($hg*($hT,($h\/($h5,($h8($hLF($hEJ,($hK($h'O($h=T($hT($hW($hY($h*]($h]($h^($h1a($hg,($hh($hJj($hdt,($hM|($hX($h6##l.....##P.....# .PPP..# ........# ######......# ........###.#.#PP...... ...!........... ............... ......................  #.....@...............  #####..........# #.....##.#.PP #...#.####..##....# #...##......#..^..#...........##[...P l   basilisk (asleep)#...###.###.##....##...#P..####.#....#...................64.0 (35.0).ll($hL[m5.0 (36 _A basilisk comes into view.($h6 ((((((You shoot a slug. The slug pierces through the basilisk.($hK"  The basilisk is lightly wounded.  You shoot a slug. The slug hits the basilisk. The slug burns the basilisk.)$hp l....☼☼The basilisk is moderately wounded.)$hfw ☼The basilisk gazes at you.)$hQ○○======6.4 (1.4)Rev )$h )$h7 _You resist with almost no effort.)$hH/Y(((((()$hK  You shoot a slug. The slug closely misses the basilisk. You shoot a slug.  The slug hits the basilisk. The slug burns the basilisk.)$h&:)$h;)$hOE...l..○○○.°)$h9Fd7.7 (1.3Rev+ )$hN○○○.°)$hP` _The basilisk is heavily wounded.)$hO (((((((○°)$hr ○○.°You shoot a slug. The slug closely misses the basilisk. You shoot a slug.  )$hQ 9The slug pierces through the basilisk but does no damage.)$h{x)$he....l.°°○°○..)$hLl9.1 (1.4Rev* )$h]y°°○°)$h(` _The basilisk is heavily wounded.*$h  You shoot a slug. The slug hits the basilisk!! The slug burns the basilisk.  You kill the basilisk!*$h{.((°○○*$h,! ((((((°°○Fedhas appreciates your contribution to the ecosystem.*$h.........○°@○°°*$h86570.6 (1.5*$h\<○*$h?' _You shoot a slug.*$h `*$hp.X*$h|6B*$hY7*$h]=*$h=:Rev+ *$hhB*$hE*$hs*$h>t*$hx*$htB*$hq _l - 8 potions of curing (gained 1)*$h`*$hfRev *$hٱ*$h7*$h,*$hF*$h  ###.... .#.... *$h #....##  #.....  #....##  *$hA#....P#  #....#  #.@..# ------ ##....+ *$h\# #.....### #. ##.......#*$hu#+.###P.....### .PPP..*$hi............# ######......*$h A............###.#.#PP.................................................You pick up a book of Armaments and begin reading...*$h082.6 (12.0)*$hK------3.6 (13*$h *$hw  You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library.+$h- +$hB B+$h +$h ,+$hؔ +$hä +$h ,+$h +$h +$h +$h +$h +$hƱ +$h- +$h +$h B+$h5 +$h X+$h +$h +$h ,+$h ,+$h +$h +$h ,+$hA ,+$h #..##.#.# #####..##....#..###.#....#..............ß.+$h _#...............#####...........##.+$hE ##.#...............##....###...####...+$h #.....###.## ....#....###.@# #.95.6 (12+$h |#....P###.# ##....## P.. #.#....# #P... ....+$h ##....+ .....# ..#P # #.....####.... ## +$hu G#. ##.......######( + #+.###P.....### .PPP..# ## ............# ####### +$h +$h ,6.6 (13+$h& +$h % _Found 4 stones.,$hI,$h,$h7,$h,$h6,,$hn,$h ,$h,$h ,$h,,$h,$hK _You walk carefully through the plants.,$h3,$hq,$h%,$h,$h+,$h,$h,$h ,,$h ,$h ,$hH,$h,$h>,$h7,$h,$h,$hC,$h],$h+,,$h%-,$h11,$h;b####...........##. #.†.##.#................... #...#....###...####...... .. #†..#,$h<#.....###.## #..... ....#.<..#....###..# P...## #......#....P###.### ....P# #####.#....###P...###....# #.#.#...##....###P...##.#...# .....##....+......#.@?...# ..#P....506.1 (9.5)  #.....####.....PPP....+ ###... ##.......######(PPP)..#. +.....# ,$h<~#P.....### #.PPP..## ##....# .......# ######......# ..#.... .......###.#.#PP...... .##..... P   oklob plant (unaware) ............... ......,$h>= ...................... ................. ......,$hJ,$hK,7.1 (10.5),$hQ,$hS# _Found a whip.-$hbI-$h-$h"B-$h,-$h-$h(H _s - 2 scrolls of amnesia (gained 1)-$ha.... #...... ###.-$h4I##.#=#.†.# .#.................... #....... #....###...####...... .. #†..# #.....###.## ##..... ....#.<..# #....###..# #P...## #........ -$hu~#....P###.### #....P# #####.##. #....###P...###....# #.#.#...## #....###P...##.#@..# .........#9.1 (2.0) -$h#....+......#......# ..#P....... .....####.....PPP....+ ###...#.. -$h..####(PPP)..#...+.....##.-$h-### #.PPP..## ..##....### ######......# ...#.###.#.#PP...... .##......... ....-$h-$hr,10.1 (3-$h<-$hxK _Found a peridot ring.0$h> #...............#....... stairs the Skirmisher ###...........##.#=.... #.†.#... Coglin of Fedhas *****. .#.................... #....... Health: 99/99 ======================== #....###...####...... .. #†..#.. Magic: 18/18 ======================== #.....###.## ##..... ....#.<..#. AC: 15Str: 19 #....###..# #P...## #........ EV: 13Int: 9 #....P###.### #....P# #####.##. SH: 0Dex: 20 #....###P...###....# #.#.#...##. XL: 13 Next:  5% Place: Lair:2 #....###P...##.#@..# ....0$h?.....#. Noise: ---------  Time: 12510.1 (0.0) #....+......#......# ..#P....... g) +8 hand cannon "H j) +2 hand cannon (f .....####.....PPP....+ ###...#.. Fire: g) +8 hand cannon "Hytad Gis" {p .......######(PPP)..#...+.....##. .....### #.PPP..## ..##....##. .....# ######......# ...#...... P   oklob plant (unaware) .....###.#.#PP...... .##....... ..................... ........ ...................... ......... _You walk carefully through the plants. _Found a whip. _s - 2 scrolls of amnesia (gained 1) _Found a peridot ring.  Press: ? - help, v - describe, . - travelThe floor.0$hώ l @  You can't see that place.0$h g  .[the floor.]0$h :..0$hB7..0$h ;..1$hU  .1$h΅ +, v - describe, . - travelA closed door.1$h +), g - get itemItem here: a whip.  The floor.1$h.J)P  Here: a bush (peaceful)1$ho .PThe floor.1$hgP#.A rock wall.1$hw`P#.The floor.1$hu.PHere: a bush (peaceful)  The floor.1$hc 5PP1$hl mPPn oklob plant (unaware, peaceful)3$hoYPP bush (3$hAPP3$hnfo P.The floor.3$hD..3$h?C..3$h1] #...............#....... stairs the Skirmisher ###...........##.#=.... #.†.#... Coglin of Fedhas *****. .#.................... #....... Health: 99/99 ======================== #....###...####...... .. #†..#.. Magic: 18/18 ======================== #.....###.## ##..... ....#.<..#. AC: 15Str: 19 #....###..# #P...## #........ EV: 13Int: 9 #....P###.### #....P# #####.##. SH: 0Dex: 20 #....###P...###....# #.#.#...##. XL: 13 Next:  5% Place: Lair:2 #....###P...##.#@..# .........#.3$ha[39;49m Noise: ---------  Time: 12510.1 (0.0) #....+......#......# ..#P....... g) +8 hand cannon "H j) +2 hand cannon (f .....####.....PPP....+ ###...#.. Fire: g) +8 hand cannon "Hytad Gis" {p .......######(PPP)..#...+.....##. .....### #.PPP..## ..##....##. .....# ######......# ...#...... P   oklob plant (unaware) .....###.#.#PP...... .##....... ..................... ........ ...................... ......... _Found a whip. _s - 2 scrolls of amnesia (gained 1) _Found a peridot ring.  Press: ? - help, v - describe, . - travelThe floor.3$hg3$hn3$htZ #...............#....... stairs the Skirmisher ###...........##.#=.... #.†.#... Coglin of Fedhas *****. .#.................... #....... Health: 99/99 ======================== 3$hu.#....###...####...... .. #†..#.. Magic: 18/18 ======================== #.....###.## ##..... ....#.<..#. AC: 15Str: 19 #....###..# #P...## #........ EV: 13Int: 9 #....P###.### #....P# #####.##. SH: 0Dex: 20 #....###P...###....# #.#.#...##. XL: 13 Next:  5% Place: Lair:2 3$h>vN#....###P...##.#@..# .........#. Noise: ---------  Time: 12510.1 (0.0) #....+......#......# ..#P....... g) +8 hand cannon "H j) +2 hand cannon (f .....####.....PPP....+ ###...#.. Fire: g) +8 hand cannon "Hytad Gis" {p .......######(PPP)..#...+.....##. .....### #.PPP..## ..##....##. 3$hv.....# ######......# ...#...... P   oklob plant (unaware) .....###.#.#PP...... .##....... ..................... ........ ...................... ......... 3$hv_Found a whip. _s - 2 scrolls of amnesia (gained 1) _Found a peridot ring.  Press: ? - help, v - describe, . - travel _The floor.3$h3$h٫Z #...............#....... stairs the Skirmisher ###...........##.#=.... #.†.#... Coglin of Fedhas *****. .#.................... #....... Health: 99/99 ======================== 3$h.#....###...####...... .. #†..#.. Magic: 18/18 ======================== #.....###.## ##..... ....#.<..#. AC: 15Str: 19 #....###..# #P...## #........ EV: 13Int: 9 #....P###.### #....P# #####.##. SH: 0Dex: 20 #....###P...###....# #.#.#...##. XL: 13 Next:  5% Place: Lair:2 3$h#....###P...##.#@..# .........#. Noise: ---------  Time: 12510.1 (0.0) #....+......#......# ..#P....... g) +8 hand cannon "H j) +2 hand cannon (f .....####.....PPP....+ ###...#.. Fire: g) +8 hand cannon "Hytad Gis" {p 3$he.......######(PPP)..#...+.....##. .....### #.PPP..## ..##....##. .....# ######......# ...#...... P   oklob plant (unaware) .....###.#.#PP...... .##....... 3$h..................... ........ ...................... ......... _Found a whip. _s - 2 scrolls of amnesia (gained 1) 3$h_Found a peridot ring.  Press: ? - help, v - describe, . - travel _The floor.3$h{3$h& #...............#....... stairs the Skirmisher ###...........##.#=.... #.†.#... Coglin of Fedhas *****. .#.................... #....... Health: 99/99 ======================== #....###...####...... .. #†..#.. Magic: 18/18 ======================== #.....###.## ##..... ....#.<..#. AC: 15Str: 19 #....###..# #P...## #........ EV: 13Int: 9 #....P###.### #....P# #####.##. SH: 0Dex: 20 #....###P...###....# #.#.#...##. XL: 13 Next:  5% Place: Lair:2 #....###P...##.#@..# .........#.3$h'[39;49m Noise: ---------  Time: 12510.1 (0.0) #....+......#......# ..#P....... g) +8 hand cannon "H j) +2 hand cannon (f .....####.....PPP....+ ###...#.. Fire: g) +8 hand cannon "Hytad Gis" {p .......######(PPP)..#...+.....##. .....### #.PPP..## ..##....##. .....# ######......# ...#...... P   oklob plant (unaware) .....###.#.#PP...... .##....... ..................... ........ ...................... ......... _Found a whip. _s - 2 scrolls of amnesia (gained 1) _Found a peridot ring.  Press: ? - help, v - describe, . - travel _The floor.4$h4$hX4$h44$h'4$h: _4$h4$hT4$h4$h4$h~4$h4$hB4$hm4$hG4$hc..# ##.#  ..##.#.# ##### . #...# ...#..###.#.. S ####.... .##### .............ß .#...##...##.... 4$hs'...............##......... ...........##.#=......#.†.# ......................#......... ..###...####...........#†..#.... ...###.## ##...@......#.<..# 4$h..###..# #P...###..#....#P###.### #....P# #####.##..###P...###....## #.#.#...##...###P...##.#...# .........#...+......#......# ..#P....4$h]S   water moccasin (wandering)####.....PPP....+ ###...#P   oklob plant (unaware)4$h5######(PPP)..#...+.....##.##### #.PPP..## ..##....##.#.#4$h+3.1 (34$hr+4.1 (44$h4$hWY _A water moccasin comes into view.4$h (((((((You shoot a slug.4$h'  The slug barely misses the water moccasin.You shoot a slug.5$hcls  The slug completely misses the water moccasin.5$hm5$hMxo...S...○°5$hx4S5$hUy(======5$hyR5.4 (1.3Rev 5$h9°5$h[8 _The water moccasin hisses angrily.5$hd (((° You shoot a slug. The slug hits the water moccasin.  The slug burns the water moccasin.5$h (○ The water moccasin is moderately wounded.You shoot a slug.  The slug pierces through the water moccasin!5$hע..S○○°°6.8 (1.4Rev+ ○○° _The water moccasin is severely wounded.5$he  You shoot a slug.  The slug pierces through the water moccasin!  You kill the water moccasin!5$h0(((○(°°P   oklob plant (unaware)6$h6% ○(°Fedhas appreciates your contribution to the ecosystem.6$h8...○○..@○☼6$hԬ(8.26$h○○○ _You shoot a slug.6$hHk46$hn6$ht6$hy6$h~,6$h~6$h6$hw6$hI6$h 6$hŌ6$h :Rev 6$h46$hܗ6$h,6$h6$h@6$h66$h6$h6$h6$hݰ6$hP6$h6$h]6$h?6$h!6$h76$h.................#............ ##...####...........#†..#........ ###.## ##..........#.<..#..#... ##..# #P...###..#..........#.# ###.### #....P###.#####.##.....# ##P...###....####.#.#...##. ##P...##.#...# #.........#.....##....#......# #..#P........ ###.....PPP....+@.###...#......##------######(PPP)..#...+.....##.## ## #.PPP..###..##....##.#.#..P  ######......# #P...#........ ##.#.#PP...... ##.##........ ..................... ........... .......... ...........##P.# ............ ###.#.#.(...#####6$h1 #....##PP....'27.2 (9.0PP)..PP..P   oklob plant (unaware)======8.2 (10.0) _As you open the door, it creaks loudly!7$ho7$h7$h7$h7$h,7$h67$h7$h7$h.7$h{7$h7$hs,7$h7$h{7$h ,7$hP 7$h7$h7$h7$h7$hI7$hy ,7$hR!7$h $7$hq),7$h*7$h.7$h(47$h47$hKIn7$hI7$hM,7$hN7$hQ7$hU7$hLV7$hcY7$hb7$hfB7$hHkK _You walk carefully through the plants.7$h%q37$h9w,7$h},7$h~7$h7$h҅,7$h$7$h7$h7$hڑ7$hd7$h7$h9,7$h۟7$h7$h*,7$hv7$h7$hĴ,7$h7$h!7$h,7$h,7$hZ7$h7$hG7$h87$h7$h,7$h&7$h7$hV7$h7$h7$h7$h,7$h7$hm7$h P.( ......  .. .ß...ß  .. ......  #.. .. . #...ß..  #..# ##.# .#.....  #..##.#.# #####....# #...# #####.#.....####.... .### #..............ß@.#...##...##....------53.7 (25.5 7$h#...............##.....##...................##.#=......#.†.#.... #.......................# ....###...####...........#†..####.## ##..........#.<..####..# #P...###..# P###.### #....P###.#####.##.. ###P...###....####.#.#...##.. 7$h= 7$h K------4.7 (267$h7$h=% _Found 5 stones.8$h}a 38$h*e 8$h0l 8$hRq ,8$hXv 8$h@x 8$hd| ,8$h~ 8$h[ 8$h< B8$hz 8$hؘ 8$hP 8$h 8$h 8$hf 8$hʣ 8$h 8$h 8$h' ,8$hԲ 8$hs 8$h ,8$h 8$hI 8$h ,8$hL 8$h 8$h ,8$h 8$h 8$h ,8$h0 8$ht 8$h 8$h X8$h\ 8$h N _You now have 525 gold pieces (gained 22).8$h0 38$h 8$h 8$h ,8$hs 8$h 8$h 8$hA 8$h 8$h 8$h F##.... ....... ......  #.?.. .. .... ..#8$h ' #.. ..#  ... ##.### ...##  .....#..@.###..#..  .....#...#...ß.... 8$hf  #....#.##.....#..  #....##....### ##.......##...# 8$h( ## #...ß...# ...# F   cane toad (wandering) #P.( #.......#....# #... #.ß...ß.......# 8$h s#... #.......#....##8$h } 69.7 (15.0  A cane toad comes into view.8$h  e.FF8$h{ -70.7 (168$h. 8$h ` _Found a scroll of teleportation.9$hh6 (((((You shoot a slug.9$h3 ((The slug hits the cane toad but does no damage.  You shoot a slug.9$h F _  The slug pierces through the cane toad but does no damage.9$hF 9$hN ...F...☼°9$hO ~======2.1 (1.4)Rev 9$hU <°9$hY 2 _You hear a loud, deep croak!:$hgR (((° You shoot a slug. The slug hits the cane toad!! The slug burns the cane toad.:$h  The cane toad is almost dead.You shoot a slug. The slug pierces through the cane toad!  You kill the cane toad!:$h:((((:$h<[☼°:$h#n...†...○@○○:$ho673.5Rev+ :$h.○○° _Fedhas appreciates your contribution to the ecosystem.:$h J:$h :$h Y .##......# ......... .......F #†?... .. ....k ..# #..# ..# ... ##.### ...## .....#.@.○###..#..:$h` h .....#.○°#...ß.... #....#.##.....#.. #....##....### ##.......##...# ## #...ß...# ...#:$h {F   cane toad (wandering) #P.( #.......#....#k   wyvern (wandering) #... #.ß...ß.# #... #.......#....##:$h 0.0  A wyvern and a cane toad come into view.:$hS :$h :.F:$hY .k○°.:$h b===---4.5 (1:$h <○:$h X _The wyvern hisses angrily. The cane toad gives a loud, deep croak!;$h" (((((((°;$h^ You shoot a slug. The slug pierces through the wyvern!;$hc ○ The wyvern is heavily wounded.You shoot a slug. The slug hits the wyvern! The slug burns the wyvern.;$h;$h;$hG/ ......F.k☼@.°°The wyvern is almost dead.;$ho======5.8 (1.3Rev* ;$h<☼;$hcL _The wyvern misses you.;$hl7 c(((((((°;$h58 ;$h   You shoot a slug. The slug completely misses the wyvern. You shoot a slug.  The slug hits the wyvern. The slug burns the wyvern.  You kill the wyvern!;$h/ b°°;$hMJ ;$hK ;$hvT .......F○@..○.○;$hVY 587.2 (1.4;$hpf ]○.○;$hj l _Fedhas appreciates your contribution to the ecosystem.<$h(((((((○.○<$h5 ○○ You shoot a slug. The slug closely misses the cane toad. You shoot a slug.  The slug hits the cane toad!! The slug burns the cane toad!<$h, <$h-6..<$h/q....F°@☼<$h01°☼○The cane toad is severely wounded.<$hN=Z88---8.6<$hEJ°☼○ <$hEC_The cane toad stings you! The cane toad stings you.<$h<}(((((((°☼○<$h3  You shoot a slug. The slug barely misses the cane toad. You shoot a slug.  The slug pierces through the cane toad!!  You kill the cane toad!<$h : x°°☼○<$h ......†°@○<$h B.○°<$h b9---1080.0<$hY i°○°<$h= l _Fedhas appreciates your contribution to the ecosystem.=$h=$h=$hI=$h=$h,=$h=$h=$h=$h=$h2^90Rev+ =$h=$h=$h=$h=$h=$hL1==$h=$h?,=$h9=$h=$h:Rev =$h=$hD=$hV2==$h3=$h=$h1 =$h =$hU=$h=$h@=$h=$ht.3=$h=$h<0=$h=$h*,=$h =$hG$=$h$%4=$h+&=$hGH5=6==$h|I,=$hL=$hN;7=$hS=$hU,=$hW=$h[,=$h^=$h/a=$ha%8=$hb=$hk,=$hl=$hq,=$h)s=$hw=$h4xD9==$hx=$hd{1 _HP restored.=$h}=$h}=$h~=$hBb  You see here a wyvern corpse.=$h=$h _=$h=$h=$h1=$h=$hً=$h׍=$h=$h9==$hF=$hb,=$hj=$hVx _D - 7 scrolls of teleportation (gained 1)=$hOu. ..#. $# #..#P. .######.#=$h#... #......+...#..##......#..  #...........#  #....@.....# ------613.0 (33.0) #.<.#†.....# .. #.. #......+ ..#...##..### ..#..#... ##†### ...## ........#....###..#..=$h٦^ ........#...#...ß.... ...#....#.##.....#.. .#. #....####=$h=$huK------4.0 (34=$h4=$hb9 _Found a stone staircase leading up.=$h( J=$h7 H _No target in view!>$h 3>$h >$h >$h^>$h$ _>$hb,>$h@,>$h>$h >$h >$hO!>$hg">$h%>$h(,>$ha)>$h+>$ha2 #  #. ## ..###:###.###P. .... ..## #..>$h2#P..#.######.#..  #....#......+... ...#..##......#..... #...........#wF #..........## >$hf3w   torpor snail (asleep) #.<.#†.....# ..F   cane toad (asleep) #...#......+ ..# #....##..### ..#>$h818.0 (4.0)>$hX:>$hC wF..wFA cane toad and a torpor snail come into view.>$h'DX9.0 (5Slow >$hAI>$hM _Being near the torpor snail leaves you feeling lethargic. _You see here 13 gold pieces.?$h\ (((((You shoot a slug. The slug barely misses the cane toad.The slug hits the torpor snail. The slug burns the torpor snail.?$h,8 (( The torpor snail is lightly wounded.  You shoot a slug. The slug barely misses the cane toad.The slug pierces through the torpor snail!?$hyv  The torpor snail is moderately wounded.?$h?$h'?$h?$hC*○○.F.w....======21.0 (2Rev ?$he○○ _You hear a bellow!?$h ○(((You shoot a slug. The slug pierces through the cane toad.?$h&  The cane toad is lightly wounded.  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.?$h ,?$hp  The cane toad is heavily wounded.?$h ?$h ?$h& °°°F.☼w.A death yak comes into view.?$h- d2.9 (1.9Rev+ ?$hI [°°°?$h 6 _The death yak moves out of view.@$hyH°°°((((☼@$h# °°☼You shoot a slug. The slug closely misses the cane toad. You shoot a slug.@$hV  The slug barely misses the cane toad. The cane toad stings you!  You are poisoned.@$hj]@$hd ......Fw○#☼.YY   death yakw   torpor snailF   cane toadThe cane toad poisons you! The cane toad barely misses you.@$hQe2======--4.9 (2.0Pois Rev* @$hn;○@$hrB _The cane toad stings you but does no damage.@$h> ((((You shoot a slug. The slug pierces through the cane toad.@$h0 ○#☼The cane toad is heavily wounded.You shoot a slug.  The slug hits the cane toad but does no damage.@$hN  The cane toad is heavily wounded.You feel extremely sick.@$hVP @$hU Q  The cane toad stings you but does no damage.@$h[ °.○...FYw#°.@$h] 74===-------7.0 (2.1@$hd [°.○@$hh / _The cane toad stings you!C$h °.○((((° You shoot a slug. The slug pierces through the cane toad!C$h0  The cane toad is almost dead.You shoot a slug. The slug hits the cane toad!! The slug burns the cane toad.  You kill the cane toad!C$hf°.○C$hf{  Fedhas appreciates your contribution to the ecosystem.C$hb .○°...Y.w#.You feel very sick.The torpor snail bites you but does no damage.  The death yak gores you but does no damage.C$hS#v68------29.1C$h&9°C$h)Y _The torpor snail barely misses you.D$h\  ○°You shoot a slug.D$h0 (((( The slug hits the death yak but does no damage.  D$hQ1 @You shoot a slug.  The slug pierces through the death yak!!D$h  °°....Y.w#○The death yak is moderately wounded.You feel very sick.The death yak gores you!! The death yak barely misses you.D$hn q44=-------31.2D$hU ;°D$hO D _The torpor snail bites you but does no damage.E$h °° You shoot a slug. The slug hits the death yak!! The slug burns the death yak!E$h(y% °°((((○The death yak is severely wounded.You shoot a slug.  The slug pierces through the death yak but does no damage.E$h> h ..○...Y° The death yak is severely wounded.You feel very sick.The death yak gores you! The torpor snail barely misses you.E$h] 32=---------3.3E$hV○°E$hr _The death yak barely misses you. The torpor snail bites you.E$h! ○((((You shoot a slug.F$hi#°F$hEjVdeath yak gores you! The torpor snail barely misses you. _The death yak barely misses you. The torpor snail bites you.  You shoot a slug.  The slug completely misses the death yak.  You shoot a slugF$hjE.  The slug pierces through the death yak but does no damage.F$hb  # #. ##  ..###:###.###P.  ........○...... ..  #((((@## #..  ##P.w#°#F$hN4  #....#..  ...#..##......#..  ... #...........#  .. #..........##  . #.<.#†.....# ..  #...#......+ ..#   ..# F$hThe death yak is severely wounded.You feel sick.  The death yak gores you but does no damage.F$hH* # #. ##  ..###:###.###P.  ........○...... ..  #((((@## #..  ##P.w#°#  F$h#....#..  ...#..##......#..  ... #.......... .. #..........##  . #.<.#†.....# ..  F$hg#...#......+ F$h   F$h§.○...Y°The death yak gores you but does no damage.  The death yak gores you!!  * * * LOW HITPOINT WARNING * * *  The torpor snail bites you!die...  Fedhas appreciates your contribution to the ecosystem.F$h+0/99 ----------Pois F$h9/  --more--G$hhG$hRInventory: 42/52 slots Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca} G$h a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)  L - a +0 pair of boots (worn)b - a +0 leather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands (go to first with /)o - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 6 scrolls of vulnerability  q - a scroll of fog G$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H$h   g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  m - a +0 pair of gloves (worn)v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  ChelmetL0 pair of boots (worn)  b - a +0 leather armour  yH$h3 7ring mail  Ntroll leather armour Wands (go to first with /)  o - a wand of flame (18)  xpolymorph (8)  Hroots (15)  Jparalysis (7) Scrolls (go to first with ?)  n - 6 scrolls of vulnerability  q - a scroll of fog  s - 2 scrolls of amnesiaH$h 8 3%H$h  t - 3 scrolls of noise  u - 2 scrolls of immolation11H$h? w - 3 scrolls of revelation  A - a scroll of brand weapon9I$h  D - 7 scrolls of teleportation  G - a scroll of blinking26I$h I - 5 scrolls of torment  M - a scroll of fear {unknown}P - a scroll of enchant weapon {unknown}38I$h Potions (go to first with !)42I$hm e - 2 potions of cancellation {unknown}6I$h f - 3 potions of attraction {unknown}h - 2 potions of brilliance {unknown}  i - 5 potions of heal wounds57I$hA  k - 2 potions of resistance  l - 8 potions of curingp - a potion of invisibility {unknown}69I$hև   r - 3 potions of moonshine73I$haP B - 4 potions of enlightenment6J$h E - 2 potions of magic {unknown}  F - 3 potions of mutation {unknown}84J$h8Zp K - a potion of haste {unknown}J$hZyO - a potion of ambrosia {unknown}92J$hp*Miscellaneous (go to first with })  c - a +0 sack of spidersJ$h*.botJ$hJJ$h` J$h J$hW J$hK$h)K$hyVM$h M$hzE M$h M$h_N$hm` u - 2 scrolls of immolationN$hmqw - 3 scrolls of revelation92%N$hT  m - a +0 pair of gloves (worn)  v - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)  L - a +0 pair of boots (worn)  b - a +0 leather armour  y - a +0 ring mail  N - a +0 troll leather armour Wands /o - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  J - a wand of paralysis (7) Scrolls (go to first with ?)  n - 6 scrolls of vulnerability  q - a scroll of fog  s - 2 scrolls of amnesia  t - 3 scrolls of noise  u - 2 scrolls of immolation  w - 3 scrolls of revelation  A - a scroll of brand weapon  D - 7 scrolls of teleportation23N$hN$h#Hand Weapons (go to first with ))  g - the +8 hand cannon "Hytad Gis" (weapon) {penet, Str+5}  j - a +2 hand cannon of flaming (offhand) {Francisca} N$h a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)topO$h O$h,O$hO$hbdGoodbye, stairs.24297 stairs the Skirmisher (level 13, 0/99 HPs)Began as a Coglin Hunter on May 14, 2025.Was a High Priest of Fedhas.Slain by a torpor snail (12 damage)... on level 2 of the Lair of Beasts.The game lasted 00:22:32 (12347 turns). Best Crawlers - Seeded  O$h40. 32651 LuuDawg MiBe-13 slain by an efreet (Abyss:3)  41. 31658 JadedTempl MiFi-13 blasted by a meliai (D:15)  42. 29204 LuuDawg TrFi-13 slain by a komodo dragon (Lair:5)  43. 28409 ArrowToThe MiBe-13 slain by a seven-headed hydra (Lair:2)  O$h44. 25845 Selgeron CoHu-13 blasted by a lindwurm (Lair:5)  45. 25600 Selgeron DsMo-12 shot by a kobold blastminer (Orc:2) O$h 46. 24297 stairs CoHu-13 slain by a torpor snail (Lair:2)47. 23372 Potentate MDFi-12 slain by a soul eater (D:12)  O$h&A48. 20355 Potentate MDFi-12 slain by a manticore (D:12)  O$hB49. 19572 LuuDawg MDBe-12 slain by a death knight (D:13)  50. 19436 Selgeron DsHu-12 slain by a komodo dragon (Lair:2)  O$h]51. 19158 LuuDawg FoFi-13 slain by an orc warrior (Orc:1)  52. 18937 Potentate MDFi-12 slain by a soul eater (D:12)U$hc U$hk [?25h[?0cU$hq 4  [?1051l[?1052l[?1060l[?1061l