]$h Player: stairs Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-14.15:44:29.ttyrec Time: (1747237469) Wed May 14 15:44:29 2025 ^$hO4 [?1051l[?1052l[?1060l[?1061h^$h6V)0[?7h[?25l[?1c^$hs?^$hC^$hhNWelcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter_$h_$h _$h[Welcome, stairs the Coglin. Please select your background. WarriorAdventurerMage _$ha - Fighteri - Artificerq - Hedge Wizard b - Gladiator_$h\j - Shapeshifterr - Conjurer c - Monkk - Wanderer_$hms - Summoner d - Hunter l - Delver_$ht - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character_$hy ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Hunter_$h_$h _$h*_$h Fstairs the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Yuina}  d) +0 sling {Egbert}Fire: a) +2 sling {Yuina} _$h ######...##.@)##...#_$hr #.....#...>...#.......##...###.##...# .##...# #_$h_$hYou whisper farewell to Yuina. Welcome, stairs the Coglin Hunter.Will you be the one to retrieve the fabled Orb of Zot from the depths?_$h_$hMOPress ? for a list of commands and other information.  Found a dagger. Found an escape hatch in the floor._$h2S_$hV[ _Found a staircase leading out of the dungeon.`$hQ5 3`$h: ,`$h; : _`$hS? `$h5@ `$hnF X`$hG ,`$hH `$hL HThere is an escape hatch in the floor here.`$hN `$h^O  _`$hmP `$hQ `$h$T ,`$h?U `$h#h v`$hi ,`$hi `$hk `$h l `$h/l `$hl `$h n `$ho `$ho `$hQp `$hr `$hQt `$ht `$ht `$hJv `$hw ,`$hTx `$hqy `$hz `$hz `$hR{ `$h} `$h~ `$h~ `$hi `$hI `$hx `$h `$h# `$ho `$h ,`$hf `$h `$h `$hlj `$hE `$h] `$h `$h% `$h `$h `$hΏ ,`$hI `$h `$hB `$hn `$hؓ `$hv `$h `$h `$h) `$hO `$h ,`$h `$h `$h `$h= `$h `$h `$h `$h `$h `$h `$h ,`$hl `$h4 `$ho *##.###### ###.....#.. #.......##. #.......#`$h #># ####.####.. ##.#.#####..##.....##.#####27.0 (27.0)`$h v# #..# `$h #..# #### `$h, `$h X8.0 (28`$h' Q _Found a stone staircase leading down.`$h `$h `$ht H _No target in view!a$h=3a$ha$h֕a$hږa$h _a$haa$h a$h.  There is a stone staircase leading down here.a$h7#...##.. #...##.# #...##.#  #.≈.##.#  #.≈. #.# ##. ##.#####.##..### ###.....#....K$..# #.......# #@# #.......# #>## ####.####..# ##.##.#####..# #.#.....###...#####K   kobold (missile, asleep)##..#a$hN#..##..#a$hBC K33.0 (5.0)K)  A kobold comes into view. It is wielding a +0 dagger.Found 6 gold pieces.  The kobold shouts! You hear an angry hiss.a$h^9((a$hXP$.====4.0 (6a$hUa$h_ (( _The kobold throws a stone. The stone hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.a$h  The kobold is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.a$hia$hoH.K.a$hpo===-5.2 (1.2Rev a$hsa$hv^ _The kobold is heavily wounded.a$hƅa$h8-a$ha$h ((( _A kobold is nearby!You shoot a sling bullet.a$h  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.a$hM)a$hʠL.$.a$h<g16.4Rev+ a$h=a$h~ _You kill the kobold!a$ha$hڱ0.0>.....a$hFa$hj _Key pressed, stopping explore.a$h*a$hMa$hH _No target in view!a$h`a$hPa$hARev  _a$h,a$h7a$h_ #...###.#.. #...##..##. #...##.###. #...##.# #. #.≈.##.# #. #.≈. #.#  ##. ##.######g##..### ###.....#§.....$@.# #.#a$h---§#.##.##.# #.......## #>## ####.#### #..# ##.##.#####..# #.#.....##g   hobgoblin (wandering) #...######..#  #..#a$h§7.4 (1.---8.4 (2a$h| ((((( _A hobgoblin comes into view.You shoot a sling bullet.a$hq§g   _A hobgoblin comes into view.  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.  You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the hobgoblin.a$ha$hZ.?..g..$a$hn===9.7 (1.3Rev+ a$hDa$h v    ..   #. a$h M  #.   #.   a$h _#. #.≈. #.#  ##.   ##.##..###   a$hB ?..g..$@.#   .#.##.##.#   # #>##  a$hd , #..# ##.#  ##.#a$h 6  #.#  #..a$h 1  ##..#  a$h #..# _The hobgoblin is severely wounded.a$hE    ..   #.   #.   #. a$h Q  #. #.≈. #.#  ##.   ##.##..###   a$hΛ 8?..g..$@.#   .#.##.##.#   a$h # #>##   #..# ##.#  a$h c##.# a$hA #.#  #..a$h  ##..# #..#a$hɥ 4a$h_ a$h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.a$h d†(((a$hL ((((You kill the hobgoblin!a$h a$h  ?..†..$SS   ball python (constriction, wandering)  You shoot a sling bullet.a$h 1341.0a$h a$h8 ^ _A ball python comes into view.a$h    ..   #.   #.   #.   #. #.≈. #.#  ##.   ##.##..###   a$hM ?..†..$@.#   S#.##.##.#   # #>##   #..# ##.#  ##.# a$hs ( #.#  #..a$h 1  ##..#  a$h ,#..# a$h ,   ..   #.   #.   #.   #. #.≈. #.#  ##.   ##.##..###   ?..†..$@.#   S#.##.##.#   # #>##   #..# ##.#  ##.# #.#  #.. ##..# #..#a$h 4a$h a$h ((((((( _A ball python is nearby!You shoot a sling bullet.a$h0 S)  The sling bullet closely misses the ball python.You shoot a sling bullet.  The ball python hisses angrily.a$hZa$hOS.†..$.a$h-2.2 (1.2a$h޺?Rev* a$ha$h5i    ..   #.   #.   #.   #. #.≈. #.#  ##.   ##.##..###   ?S.†..$@.#  a$hwg .#.##.##.#   # #>##   #..# ##.#  a$h2##.#  #.# a$h! #..  a$h2##..#  #..# a$hW_The sling bullet hits the ball python but does no damage.b$h':   b$h_..   b$hv#.   #.  b$h #.   #. #.≈. #.#  b$h##.   ##.##..### b$h1  b$hQ?S.†..$@.#   b$h0.#.##.##.#   # #>##   b$h~#..# ##.#  b$hc##.# b$h[#.#  b$h18#.. b$hL##..# #..#b$h$%b$h_%b$h+b$hG; _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.b$h{?d.(((((b$hX ((You kill the ball python!b$h>Fb$h;O ?..†..$rr   rat (wandering)  You shoot a sling bullet.b$hR043.4b$hXb$h$aU    ..   #.   #.   #.   #. #.≈. #.#  ##.   ##.##..###   ?..†..$@.#  b$ha r#.##.##.#   # #>##   #..# ##.#  ##.#  #.#  #..b$ha  ##..#  #..# _A rat comes into view.b$h   ..   #.   #.   #.   #. #.≈. #.#  ##.   ##.##..###   ?..†..$@.#  b$h@ r#.##.##.#   # #>##   #..# ##.#  ##.# #.#  #.. ##..# #..#b$hb$hb$hb$hL7  You shoot a sling bullet. _A rat comes into view. _A rat is nearby!  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat.b$h{o((((((†b$h  (You kill the rat!b$hA&..†..$†b$h)054.6b$hn0b$h^5E _You shoot a sling bullet.b$h5b$h6b$he=9.0.0.b$hAb$hBb$hGj _Key pressed, stopping explore.b$h#Hb$hKb$hP _No target in view!b$hSb$hWb$hXb$h`j _Key pressed, stopping explore.b$h>ab$heb$hbhH _No target in view!b$hD`b$h8 #...###.# ... #...##..# #.# #...##.## #.# #...##.# #.# #.≈.##.# #.# #.≈. #.# ##.# ##.#####.##..### ###.....#§?..†..@..# #.#§†#.##.##.# #.# #. #>## ####.#####. #..# ##.##. ##.#####..##. #.#.....##.( #...#####.. ##..#  #..#b$hҐo§---5.6 (1b$h:§b$h§ _No target in view! _Key pressed, stopping explore.No target in view! _Found 3 stones.  You now have 6 gold pieces.  Things that are here:b$hG---6.6 (2b$hܨ9§b$h̯k § _a +0 dagger; 2 stonesb$hb$ht9§b$h^ _No target in view!b$hֶb$hb$h̺b$h.> #...###.# ... #...##..# #.# #...##.## #.# #...##.# #.# #.≈.##.# #.# #.≈. #.# ##.# ##.#####.##..### ###.....#§§§..†.@)..# #.#0§§†#.##.##.# #.# #.##>## ####.#### #.##..# ##.# #.###.#####..# #.# #.#.....## .(b$h# #...##### ..# ##..#  #..#b$hF§§§§b$hb7.6 (1Rev+ b$hQ§§§b$h §§§§ _Found a faded altar of an unknown god.b$hib$h| _No target in view!b$h} _b$hb$h,b$hb$he  You see here a hobgoblin corpse.b$h  #...###.##...... #...##..##.. #.# #...##.##... #.# #...##.##!. #.# #.≈.##.##.# #.# #.≈. #.#!###.# ##.##b$h..#####.##..### ###....#!..§?.@†..)..# #......#.§_§†#.# #......#..§§#§.##.##>## ####.###.#l#..###.##..# ##.#. # #.# #.###.#####..##. #.# #.#.....## l   frilled lizard (wandering).. .(# #...#####.. b$h..# ##..#  #..#b$h_~ 9.6 (2  A frilled lizard comes into view.b$hC..§.l#..l=50.6 (3b$h'_b$h' _The frilled lizard hisses angrily.  You shoot a sling bullet.  The sling bullet hits the frilled lizard!b$hp.(_§(†b$hѾ ((You kill the frilled lizard!b$hL|.†.†b$hfP>6==1.9 (1.3b$hYb$h_E _You shoot a sling bullet.b$h`b$hbb$hkF†..0.0b$h;ob$hs'_b$h^~ _Key pressed, stopping explore.b$h9_b$hS^ _No target in view!b$h^b$hb$h<b$h:§b$h §§ _Key pressed, stopping explore.b$hib$hP_§b$h^ _No target in view!b$hb$hb$h(b$hb$hwb$h t _ _Key pressed, stopping explore.b$hb$hP_§b$hp _Key pressed, stopping explore.No target in view!b$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!b$h-b$hb$hb$hcb$hL_§b$h _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.b$hQ b$h9_b$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!b$hb$hb$h.<b$h1b$h[9§ _No target in view!Key pressed, stopping explore.No target in view!b$h9fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.b$h9b$h A$§b$h^A*§b$hFKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!b$hFAKey pressed, stopping explore.No target in view!b$hGb$hIb$h]:§b$h]b$hgb$hVuNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.b$hub$h~b$h'Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!b$hb$h:§b$hb$hI_§b$h_ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.b$hʭ%_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!b$hb$hW_b$hb$h@§ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.b$h§Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!b$h5Jb$h,b$hQ _b$hTBb$h_>....... ...... #.#.......#..#..##.##...#..#. #.# #.≈.##.#  #.# #.# #.≈. #.#  #@###.# ##.##---..#####.##..### ####!§..?..†..)..# #......#.._§†#.##.##.# #...... Rev+ #.§.†#..##.##>## ####.###.#.#.. #.#.# #...b$h r3.9 (2---4.9 (3b$h b$h. No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _e - a glowing puce potionb$h b$h b$h`  b$hw X_No target in view!b$h b$ho b$h b$h< b$hT! mRev  _b$h&, ####......$......>.... ...... ..#% # ..... #.#.#$#.......##...#..#..##.###....#..#.##.# #.≈.##.# 5.9 (1 #.###.# #.≈. #.#  #.###.# ##.##..#####.##..### ###.... Rev #!§..?..†..)..# #......##.##.#.#b$h2 R_6.9 (2b$h= 9_b$h4B t _ _Found an inkwell talisman.7.9 (3b$hH b$h O _ _f - a bubbling dark potionb$h8X _ _No target in view!b$h^ b$h Q0..b$h 9_b$hޗ j _Key pressed, stopping explore.b$hF b$hn b$h ^ _No target in view!b$h֢ b$hh b$hͯ <b$h] b$h _ _Key pressed, stopping explore.b$hE _ _No target in view!b$hc 4b$h ,b$h [M<)# .K..$......#...#### ......$...#..... ....#...>.. ....#......#% # .....!.##$#.......#...###...###..###.# #.≈. #.# #.###.###.## Rev K   kobold (missile, asleep).##b$h U _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!  A kobold comes into view. It is wielding a +0 club.8.9 (1b$h b$h  ((((((K  )_ _Found a bubbling dark potion and 14 gold pieces.  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!b$h (_The kobold is heavily wounded.You shoot a sling bullet.b$h" b$hn ..K....._  The sling bullet barely misses the kobold.b$hH \(((((((b$h .....@._===60.2 (1.3b$h|  _The kobold throws a stone. The stone barely misses you.b$hE / #.<)#  ....$...... .K....$... . ..........#...> .. ......... #% # .....!.  #.#$#......  #...#..##.#  #..@.##.#   ###..##.#   #.###.# #.≈. #.#  #.###.#  #.#  #!§..?..†..)..#  #.._§†#.#  #.§.†#..##.##>##   ##.# b$hZ  #.<)#  ....$...... .K....$... . ..........#...> .. ......... #% # .....!.  #.#$#......  #...#..##.#  #..@.##.#   ###..##.#   #.###.# #.≈. #.#  #.###.#  #.#  #!§..?..†..)..#  #.._§†#.#  #.§.†#..##.##>##   b$h\ b$h4] b$hf b$hh _b$h,v  b$hv !b$hcw "(b$hw (b$hw (b$hx (b$hRx (b$hx  b$hx 9_A kobold is nearby!b$h"y QYou shoot a sling bullet. The sling bullet hits the kobold.b$hC ((The kobold is severely wounded.You shoot a sling bullet.b$h5 .K....._The sling bullet barely misses the kobold.b$hRe(((((((_b$h;g.....@._b$hb$h-1.4 (1.2b$h 7Rev+ b$h.b$h4  #.<)#  ....$...... .K....$... . ..........#...> .. ......... #% # .....!.  b$h 5#.#$#......  #...#..##.#  #..@.##.#   ###..##.#   #.###.# #.≈. #.#  #.###.#  #.#  #!§..?..†..)..#  b$h;5U#.._§†#.#  #.§.†#..##.##>##   ##.# b$hj5v_The kobold throws a stone. The stone closely misses you.c$h #.<)#  ....$...... .K....$... . ..........#...> .. ......... #% # .....!.  #.#$#......  #...#..##.#  #..@.##.#   ###..##.#   #.###.# #.≈. #.#  #.###.#  #.#  #!§..?..†..)..#  #.._§†#.#  #.§.†#..##.##>##   c$h֓c$hHc$h9_c$h c$h_A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold!c$h|)(((((c$hD ((_  You kill the kobold!c$h.)....._c$h)t72.7 (1.3Rev* c$hc$h<E _You shoot a sling bullet.c$hc$hc$h10.0.c$hc$hc$hj _Key pressed, stopping explore.c$hc$h c$hH _No target in view!c$h!4c$h*,c$h-c$hm= #.<)##.B..$......#.... #..)....$...#... ....#...>... .. ....#. #% #......!.. #...###. #.#$#...... #...##.. #...#..##.# #...##. #.@..##.# #...##.# ###..##.# #.≈.##.# #.###.# #.≈. #.# #.###.# ##. ..#####.##..### ### #!§..?..†..)$hG>m..# #B   giant cockroach (wandering) #.._§†#.##.##.# # #.§.†#..##.##>## ####.  #.#.#..###.##..# ##.#c$hDR_c$hsGl---3.7 (1Rev+ c$hNc$hsZg ((((((c$hZ( _A giant cockroach comes into view.You shoot a sling bullet.c$h  The sling bullet completely misses the giant cockroach.You shoot a sling bullet.c$hvec$h@m.B...$.c$hmv===5.0 (1.3Rev* c$hh{c$hv  #.<)#  #....$..... . #.B)....$.. .. ...........#...> .. ..........c$h #% #......!..  #.#$#......  #...#..##.#  #.@..##.#  ###..##.#  #.###.# #.≈.  #.###.#  .#  c$h#!§..?..†..)..#  #.._§†#.#  #.§.†#..##.##>##   _The sling bullet closely misses the giant cockroach.c$h #.<)#  #....$.....c$h . #.B)....$.. .. ...........#...> .. .......... #% #......!..  #.#$#......  #...#..##.#  c$h #.@..##.#  ###..##.#  c$h?#.###.# #.≈.  #.###.#  c$hm6.#  c$h#!§..?..†..)..#  c$ho#.._§†#.# c$h #.§.†#..##.##>## c$h  c$h)&_c$h*c$h49_c$hA _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach!c$hFA.(c$hFm((((_ c$hG)c$h| ((_You kill the giant cockroach!c$hTs.....$.c$hV596.2 (1.2c$h^'_c$hgc _You shoot a sling bullet.c$hic$h+s0.0.0c$hKwc$h}9_c$hj _Key pressed, stopping explore.c$hc$hP'_c$hs _No target in view!c$h#c$hc$ha9_c$hyj _Key pressed, stopping explore.c$hc$h'_c$hI| _No target in view!c$hc$hW_c$hTc$hI. _ c$hF_Key pressed, stopping explore.c$hc$hB__ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hc$hc$h c$hp&_c$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hANo target in view!Key pressed, stopping explore.c$h>c$hnc$h%Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hD%AKey pressed, stopping explore.No target in view!c$hj%c$h(c$h49_c$h8c$h=c$h_INo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hIc$hWc$h5[Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h[c$h\c$hVe<c$hoc$hx_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hyc$hvc$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h-AKey pressed, stopping explore.No target in view!c$hF4c$h?c$hc$hc$h; _c$hc$hc$hBc$hc$hAPRev+ c$hմc$hlNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 17 gold pieces (gained 11).c$hc$h%c$h c$hc$hn,c$hc$hc$h,c$hQc$hc$hc$hP:Rev c$hc$hc$hL,c$hc$hA,c$hc$h  #. ## ##. .. #..#.# #  ##....##.### #......#...##### ###...........#...# ..............#.<)# #. #....@......#...##### ---75.2 (9...###..)....$...#.......# ................#...>...# #...?...........#.......# .#%.#......!...#...###.###.#.#........#...##..#..#..##.c$hb [40m####...##.####....##.# #...##.# ###..##.# #.≈.##.# _You now have 31 gold pieces (gained 14).---c$h _Key pressed, stopping explore.c$h9 c$ha | _No target in view!c$h/ c$h% [0.......c$h& c$h* c$h]4 j _Key pressed, stopping explore.c$h4 c$h9 c$h ? | _No target in view!c$h@ c$hI <c$hO c$hHY _Key pressed, stopping explore.c$h)b c$hh _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hh c$hik c$hs <c$hcz c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h> c$h c$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hݍ c$h c$h <c$hΚ c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h c$hU c$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h c$h c$h <c$h( c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h c$h c$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h+ c$h3 c$h <c$h c$h$ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h0% c$hd, c$h. Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h= 4c$hB c$hqF c$h@J c$hM ; _c$hwP c$hT 7c$hU c$hX c$h[ 0c$h^ c$ha ,c$h^c c$hg No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 35 gold pieces (gained 4).c$hXk 3c$hm c$hfp c$h s ,c$ht c$hv c$hy ,c$h&z c$h ,c$h c$h _f - 2 bubbling dark potions (gained 1)c$h c$hN Bc$h c$h ,c$h nc$hM c$h3 c$h[ c$h c$h 0#..#.# .##....##.###.....#...########...........#...#..............#.<)##. #...........#...####c$h ...###..)........#...........#...>... #...?..@........#.......88.2 (13.0) ..#%.#..........#...###. ##.#.#..#...##..c$h  #...#..##.####...##.# ###....##.# #...##.# c$h? s###..##.# #.≈.##.#  #.###.# #.≈. #.# c$hg + #.###.# ##.# ..#####.##..### ###... c$h˩ c$hc c$h j _Key pressed, stopping explore.c$h c$h_ c$h ^ _No target in view!c$h c$hL c$hr ".c$h 4.........0.0).c$h$ c$hA c$hn j _Key pressed, stopping explore.c$h c$h c$h H _No target in view!c$h Ic$h c$h c$hF : _c$h| c$hR ,c$h c$h c$h ,c$h c$h  #..#.# .# ##....##.### ##......#...##### ###...#...## ......#.<)# ###. #...#... .....###..)........##...#...>c$h?  #...@...........# #..#%.#...#...#... ##.#.#........#...#. #...#..##.####.. ###....##.# #.. ###..##.# #.≈ #.###.# #.≈.  #.###.#  ..#####.##..### ###c$h ,91.2 (3c$h +2.2 (4c$h c$h(% _g - a scroll labelled JIJOYB VUATITSc$h, c$h,  c$h, :_No target in view!c$hK 3c$hL c$h6P c$h U c$hY : _c$hcZ c$h] ,c$h:_ c$h.b c$he ,c$hg c$hfk c$h0o ,c$h q c$hs c$hw c$hw c$hz c$h| c$hF ,c$h_ c$h c$h ,c$hJ c$h c$h ,c$h c$h c$h ,c$h. c$h~ c$h ,c$hS c$h c$h0 c$h c$h c$hG C#..#%.#..........#...###... ##.#.#........#...##.. #...#..##.####...##.###....##.# #...##.c$h ; ###..##.# #.≈.##. #.###.# #.≈. #. #.###.# ## #..#####.##..### ###..c$h #!.§.@..†..)..# §§.†#.##.##.# #....c$h"  #.§.§#..##.##>## ####. #§#§#..###.##..# ##.c$h L.. #.#.## #.###.#####..## #.#. #.# #.#.....#c$h B. .. .(# #...#####... ..# ##..# #..#c$h §103.2 (11.0)§§.§.#§4.2 (12c$h6 7§c$h §§§.§§ _h - a scroll labelled HUTEYS PEOSUMUc$h$ c$h <§§c$h H _No target in view!c$hV  _c$h[ ,c$hGd c$hd ; #..#%.#..#... ... ##.#.#..#...# . #...#..##.####...#.. ###....##.# #...#c$hd .[ ###..##.# #.≈.##. #.###.# #.≈. c$hd $#. #.###.# # #..#####.##..### ###c$he  #!§@§§§.†..)..# #5.0)c$h?e #.§_§§#.##.##.# #c$hde  #..§†#§.##.##>## ###c$he  #.#.#..###.##..# # ...#.#.## #.###.#####c$he  #####.#.# #.# #.#....c$he  ..... .(# #... ..... ..# ##..# c$hf D #..#c$hp I§_§.c$hp +6.2 (2c$hcy T§§§c$hӄ §§ _Found a pair of boots.c$h c$h §@§§ _No target in view!c$hT 3c$hu c$h c$h P _c$h(  #..#%.#..#.. .... ##.#.#..#.. ... #...#..##.####.. ..## ###....##.# #.. .[.# ###..##.# #.≈ #.. #.###.# #.≈ #.## #.###.#  #..#####.##..###  #@.§.§§.†..)..# # #.§_.§#.##.##.# # #...†#§.##.##>##  #.#.#..###.##..# ...#.#.## #.###. $h. 4m#####.#.# #.# #.#..  ..... .(# #...#  ..... ..# ##..#  #..# c$h@ ..8§.9.2 (3_c$hS  _i - 2 murky cyan potions§ _No target in view!c$h 3c$h c$h} c$h ;M #.....## #..#%.#..S.... ##.#.#............ #...###..## ###....[.# ###..#.. #.≈c$hD ## #.###.# #.@#####.##..####..§....†..).§_.§#.# #...†#..##.##>## ##.S   ball python (constriction, asleep)#..c$hl &0c$h. .S§§§S)c$h ,10.2 (1c$h4 8§_c$h ( ((((((§_.§ _A ball python comes into view.You shoot a sling bullet.c$hg  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.c$h=m{§§§c$hI†..[..§§.§._§†§.§#§c$h4c$h#...............#.. stairs the Shooter## #..#%.#..........#.. Coglin.†... ##.#.#........#.. Health: 16/16 ========================.... #...#..##.####.. Magic: 1/1========================..## ###....##.# #.. AC: 3Str: 11c$h,.[.# ###..##.# #.≈ EV: 11Int: 8#.. #.###.# #.≈ SH: 0Dex: 17#.## #.###.#XL:  1 Next: 100% Place: Dungeon:1#.@#####.##..### # Noise: ===------  Time: 111.5 (1.3)c$h##..§§.§.†..)..# # a) +2 sling {Yuina}  d) +0 sling {Egbert}#.._§†#.##.##.# # Fire: a) +2 sling {Yuina} #.§.§#§.##.##>## # Rev #.#.#..###.##..#c$h...#.#.## #.###.### #####.#.# #.# #.#.. c$h0..... .(# #...# ..... ..# ##..#  c$h$_i - 2 murky cyan potions _No target in view! _A ball python comes into view.You shoot a sling bullet.  c$hPThe sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.c$h _You kill the ball python!You have reached level 2!c$h/  --more--e$hE22/222/22 0% e$h*{§§§§.§e$h4 _e$hLq#...# #.....### #..#%.#..#†... ##.#.#........#..... #...#..##.####...## ###....##.# #..[.## ###..##.# #..# #.###.# #. #@## #.###.# e$hM #..#####.##..### #..§§.§.†..)..#  #.._§†#.##.##.#  #.§.§#§.##.##>## #.#.#..###.##..#  ...#.#.## #.###.#######.#.# #.# #.#. ..... .(# #...e$h$WK§§§§e$hMX=---20 _e$h^I§§§e$haf$hjz .....###..).##...# #.....#### #..#%.#..#†... ##.#.#........#...... #...#..##.#####...### ###....##.# ##.[.## ###..##.# #.# #.###.# ##.## #.###.#  #..#####.##..####.§§§.§.†..)..# #.§§§†#.##.##.f$hz@ #.§§§#§.##.##>## #.#.#..###.##.. ...#.#.## #.###.######.#.# #.# #.#f$h.†---3f$h:§f$hRg$h{T ###.. #... .....###..).#... #. #.....###.#..#%.#..†... ##.#.#............... #...#..##.###...### ###....##.# #.@.## ###..##.# ###..# #.###.##.## #.###.#  #..#####.##..####.§§§.§.†..)..# #.§§.†#.##.##. #.§§†#§.##.##> #.#.#..###.##.. ...#.#.## #.###.g$h*^A§§g$h^.4g$hb:§g$h`fV _You see here a +0 pair of boots.h$h_§§†5h$h1h$h, _j - a +0 pair of bootsh$h h$hU Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yuina} h$h d - a +0 sling (offhand) {Egbert} Armour (go to first with [)  b - a +0 leather armour (worn)j - a +0 pair of boots h$hѶ Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled JIJOYB VUATITS h$h h - a scroll labelled HUTEYS PEOSUMU Potions (go to first with !) h$h V e - a glowing puce potion  f - 2 bubbling dark potions h$h} / i - 2 murky cyan potionsi$hj - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. i$hUBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i$hE i$he ###.. #........... stairs the Shooter.....###..)........ Coglin. #.................. Health: 22/22 ========================.. #. #............... Magic: 2/2========================...###.#..#%.#.......... AC: 3i$h͸ Str: 11....†... ##.#.#........ EV: 11Int: 8....... #...#..##.### SH: 0Dex: 17#...### ###....##.#i$h XL:  2 Next:  0% Place: Dungeon:1#.@.## ###..##.#i$h! Noise: ---------  Time: 115.5 (0.0)###..# #.###.#i$hI a) +2 sling {Yuina}  d) +0 sling {Egbert}##.## #.###.#i$hl Fire: a) +2 sling {Yuina} #..#####.##..#####.§§§.§.†..)..#i$h #.§_§†#.##.##.# #.§§†#§.##.##># #.#.#..###.##.. ...#.#.## #.###. The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _You have reached level 2! i$h; ^_You see here a +0 pair of boots. _j - a +0 pair of bootsi$h F§§§i$h^ i$h[ C§§i$h ..§.§.§You start putting on your armour.i$h +6.5 (1i$h[ :§i$h R..§.i$h +7.5 (2i$h :§i$h §§§§§§§§8.5 (3i$hZ :§i$h) M_§i$h +9.5 (4i$h :§i$ht }§§§§§§§§#§i$h ,20.5 (5i$h §§§§§§#§i$h  4 _You continue putting on your +0 pair of boots. x5i$h [§§§§§i$h b _You finish putting on your +0 pair of boots.j$h,3j$h5.j$h0j$h4j$h4$ _j$h8,j$h:,j$hy;j$h>j$hxA,j$hBj$hEj$hF,j$hop #. ##  ##.#.. .# #..#.# .# ##....##.# .# # ### ..####... #.#.................#####...##.................@...###..)..........r###..................... #.##..................###.#..#%.#..............†....###.#.#...............### #...#..##.## r   rat (asleep)....#...##j$hx# ###....##.#..# ###...## ###..##.## ###..# #.###.#7.5 (78.5 (8 (((r   _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat.  j$hThe rat squeaks loudly.j$h  The rat is moderately wounded.You shoot a sling bullet. The sling bullet hits the rat.†j$h...4===9.8 (1.3Rev j$hj$hf j$hj$h8#_You kill the rat!j$hqj$h 4j$h j$h@ j$hR j$h Bj$h` ,j$h) j$h j$hZ j$h !j$h' j$h- j$hx 0j$h j$h j$hq ,j$hL j$hk j$h ,j$h j$h j$h j$h# j$h L _You now have 44 gold pieces (gained 9).j$h j$hM j$h j$h j$h j$h  j$h j$h j$h j$h j$h j$h j$h j$h j$h6 j$h j$hS ,j$h j$h_ j$hd ,j$h j$hp j$h j$hU j$h j$h8 j$h  j$hP j$h j$hd j$h j$h] j$h j$h! j$h# ,j$h&$ j$hY& j$h' ,j$h]( j$h) j$hJ+ ,j$h+ j$h- j$h/ ,j$h/ j$h0 j$hu7 Hj$h7 >....#####....# #@#### ---j$h7 49.8 (20.0) j$h8 #....###  ####...####  j$hB8 ###....## # ####..### ##j$hh8  ##...####.  j$h8 .. ###.#....  ....#####...##. j$h8 w ...........###. j$h8 j$h@ _---50.8 (21j$hC j$hI o _Found a stone staircase leading down.j$hM j$haP H _No target in view!j$h, Ij$hh j$h j$h _j$h2 b##[.$....>.? #####.......@..# 2j$h .0)......###.#####.# #....### # ####...####....######..###  ##...###j$h  .. ###.#. ....#####...#j$h j$h +3.8 (3j$h j$h ? _Found a scale mail.j$hJ j$hT j$h H _No target in view!j$h9u 3j$hF #####.[.$....r..>.?..#####..#.###.#####.## #....### # ####...#### ###....## ####..### r   quokka (asleep) ##...## .. ###.#. ....#####...0j$h .rr4.8 (1j$h (((( _A quokka comes into view.j$h  You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet.j$h, j$hz ...rThe sling bullet closely misses the quokka.j$hh 19----===6.0 (1.2Rev j$h! j$h + _The quokka bites you.j$h  ####### .[.$... ....... ...>.?. ......r#####  .......@...#  .......###.####  ####.##   #       .. j$htUe ####### .[.$... ....... ...>.?. ......r#####  .......@...#  .......###.####  ####.##   #    j$hVS  .. j$hd^4j$heej$hqp (((( _A quokka is nearby!You shoot a sling bullet.j$hD  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.k$h> $.?rThe quokka is severely wounded.k$h>20=---7.2Rev+ k$hiGk$hJ> _The quokka bites you but does no damage.k$hS] ####### .[.$... ....... ...>.?. ......r#####  .......@...#  .......###.####  ####.##   #       .. k$hQ ####### .[.$... ....... ...>.?. ......r#####  .......@...#  .......###.####  ####.##   #      .. k$h*4k$hk$h _A quokka is nearby!You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.k$h~ ((((The quokka is severely wounded.You shoot a sling bullet.k$h": $.?rThe sling bullet closely misses the quokka.16----8.4k$h*k$h7_  ####### .[.$... ....... ...>.?. ......r#####  .......@...#  .......###.####  ####.##   #       ..  _The quokka barely misses you. The quokka bites you.k$hU ####### .[.$... ....... ...>.?. ......r#####  .......@...#  .......###.####  ####.##   #      .. k$ht4k$hk$h _A quokka is nearby!You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.k$hp ((((The quokka is severely wounded.k$hE $.?rYou shoot a sling bullet. The sling bullet misses the quokka.The quokka twitches its whiskers.k$h9g9.6Rev* k$hk$hH  ####### .[.$... ....... ...>.?. k$h......r#####  .......@...#  .......###.####  ####.##   #   k$h    ..  _The quokka closely misses you.k$hk$h4 ####### .[.$... ....... ...>.?. ......r#####  .......@...#  .......###.####  ####.##   # k$h     .. k$hݥ4k$hYk$h (((( _A quokka is nearby!You shoot a sling bullet.k$h'7  The sling bullet barely misses the quokka.You shoot a sling bullet.k$h $.?rThe sling bullet barely misses the quokka.k$hK----60.9 (1.3k$hk$h  ####### .[.$... ....... ...>.?. k$h9......r#####  .......@...#  .......###.####  ####.##   #       .. k$ht _The quokka bites you. The quokka misses you.k$hxh  ####### .[.$... ....... ...>.?. ......r#####  .......@...#  .......###.####  k$hi ####.##   #      .. k$ho k$h>p k$h]v k$h> (((( _A quokka is nearby!You shoot a sling bullet.k$h  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka!k$hE Sk$hĚ $.?†k$h z 122.1 (1.2 _You kill the quokka!k$h* k$h o _Your Ranged Weapons skill increases to level 4!k$hp k$h k$h2 k$h$ k$h ; _k$h ,k$h k$h& 97k$h J=Rev+ k$hU k$h: ,k$hy k$hr ,k$h k$h ,k$h k$hP k$h [=Rev k$hh k$h3 k$h L8=k$h; k$h ,k$h k$hK ,k$h k$h k$h !k$h k$hb k$h h9==k$h k$h ,k$h k$h ,k$h k$hz ,k$h k$hd k$h i20==k$h) k$h" k$h_ k$h k$h ,k$hP k$h ,k$h k$hF B.---81.1 (19.0)k$h :---k$h' k$h_. _Key pressed, stopping explore.k$h5 k$h7 ^ _No target in view!k$h+8 k$hp9 k$h4C ,0.0)k$hC k$hK k$hRU j _Key pressed, stopping explore.k$hU k$hz[ k$h` ^ _No target in view!k$h` k$hb k$hi k$h,j k$ho k$h| _Key pressed, stopping explore.k$h k$hc _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$h k$h k$hǏ 4k$hA k$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$h k$hע k$hc Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$h k$h k$h k$h׵ k$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$h k$h k$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$ht k$hl k$h 4k$h k$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$h3 k$h k$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$h? k$h k$h k$h k$h_ k$h< No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$h k$h k$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$ha k$hs k$h 4k$h" k$h}. No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$h / k$hR7 k$h9 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$h/: k$hi; k$hB k$h?F k$hH k$hP No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$hQ k$hUW k$h[ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$hT\ k$h] k$hd k$hg k$hi k$hq No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$hr k$hw k$h| Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$h/ 4k$h9 k$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$hо k$hx k$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$h k$hh k$h k$h k$h k$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$h. k$h k$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$h k$h 4k$hWk$h.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.k$h/k$h5k$h7Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!k$heEk$hEk$hFk$hMJk$hnMV= _k$hNk$hNOK1=k$hjPk$hS,k$hHTk$h:W,k$hTXk$hZ,k$h\k$h=_k$h_i2===k$h`k$h\dNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.k$hQwc##.[.$...#.#.>.?.#>......†#####....#7.1 (6.###.#####.### #....### #. ####...##### ###....## ####..### ##... .. ###.# ....#####k$hƀk$hK+8.1 (7k$hfk$hQ _Found a stone staircase leading down.k$hrk$hk$hњ^ _No target in view!k$h!k$hk$h D.0k$hk$hj _Key pressed, stopping explore.k$hqk$hbk$h|{ _No target in view!k$h[k$hak$hk$hk$hj _Key pressed, stopping explore.k$hk$hk$hH _No target in view!k$h3k$hk$h0k$hk$h: _k$hyk$h,k$hk$hU ##########|..[.$...#...# >.@.# >......†##### $............# .........###.##########.### #....####. ####...#### k$h#.###....## #. ####..##. ##.k$h,90.1 (2k$h#$==k$hP$1.1 (3k$hk$hM'! _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _k - a scroll labelled VILEVY DELIROk$h(k$h.k$h1H _No target in view!l$h3l$hl$hl$hl$h: _l$hl$h ,l$h"l$h'l$h'l$hz+l$h/L _You now have 51 gold pieces (gained 7).l$h23l$hJ3l$h6l$hf9,l$h:l$h@B  You see here a +0 scale mail.l$hSAl$hA _l$hYBl$hCl$hEl$h7El$hEl$hJ ########### #|@.[.....# #.........# #.....>...# #.>......†##### #$............#........###.##########.### #....## #.# ####... #.# ###l$hOe # #@..[.....# #.........# #.....>...#  #.>......†##### #$.....# #.###.#### #.### #.... #.# #### #.# ###l$hgS+8.1 (7l$hS+9.1 (8l$hVl$h^ _You see here a staff of death.l$h_l$h~bl$hdH _No target in view!l$h#JIl$hLl$hQOl$hQ$ _l$ho  _You now have 59 gold pieces (gained 8).l$hr,l$huv,l$htx,l$hxl$hTl$hEl$h,l$hl$hl$hu,l$hl$hȉl$hӊ,l$h(l$hl$h,l$hal$hPl$h{,l$h(l$hNl$hS'#.>......†######.............##.........###.###########.### #....####.# ####...#####.####....##l$h#.# #### ####..#.#..[.## ##........... ###214.1 (15.0)l$h#...........##### ................ ....†###..l$h]  #.# ...###. ......!.....†..................# ....#...l$hSl$h2  Found a robe.l$hbb   bat (wandering)5.1 (16l$hl$h! (((((b   _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.l$hvI ((The bat is moderately wounded.l$h,l$hl$h\,..b....l$hg===6.3 (1.2)Rev l$hhl$hw _You shoot a sling bullet. The sling bullet barely misses the bat.l$h #.>†#####  #........  #........  #.###   #.# l$h#  #.#  #.# ####  #.#..[.##  #@..b......  ##....... ....... ..........†l$huJ ...........  ....... ......!.....†l$h'3 .......l$hN #.>†#####  #........  #........  #.###   #.#   l$h#.#  #.# ####  #.#..[.##  #@..b......  ##....... ....... ..........† ...........  ....... ......!.....† .......l$hl$h]l$h`l$h _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.l$hy((.l$hx^ (((((You kill the bat!l$h'.......67.6 (1.3Rev+  _You shoot a sling bullet.l$h@............0.0 _Key pressed, stopping explore.l$hH _No target in view!l$h  _l$ht l$hl$hfRev l$hl$hx,,l$h,l$h /l$h1l$h1l$h3l$h4l$h6l$h6l$h7l$h*:l$h?/### ###....## ##.#.#### ####..### ###.#..[.#########...####.#............# ###.#....l$h@B##...........#####...##.#..................###.#..........†###........#...........# #.##...#.....###.#..#%.---#......!.....†.#......### ##...........#...### ####.##......#####...## #. ..:##### ###..# g   hobgoblin (asleep)# ..### ##.##g.. #§.### ##§§.§l$hF,22.6 (5l$hFO---3.6 (6l$hLMl$hq (((((g  ( _A hobgoblin comes into view.You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!l$h7 (The hobgoblin is almost dead.You shoot a sling bullet.l$h}`l$hk.....g.===4.9 (1.3Rev l$hsl$hI  #.###   #.#.####   #.#..[.####### #............#  ##...........## #............. #..........†# #...........#  #.....@.....# #......!.....† #...............###  #...........#...###  #.##......###  #. ..:#####   # g.### ##.##  ...  _The sling bullet closely misses the hobgoblin.l$h, < #.###   #.#.####   #.#..[.####### #............#  ##...........## #............. #..........†# #...........#  #.....@.....# #......!.....† #...............###  #...........#...###  #.##......###  #. ..:#####   # g.###  ... l$h 4l$h l$h# ((((((( _A hobgoblin is nearby!You shoot a sling bullet.l$h  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.l$h Sl$hy8 l$h; \  You kill the hobgoblin!l$hC .....r   rat (wandering).rl$hXH h256.2Rev+ l$hK l$hS  #.###   #.#.####   #.#..[.####### l$h"T #............#  ##...........## #............. #..........†# #...........#  #.....@.....# #......!.....† #...............###  #...........#...###  l$hNT #.##......###  #. ..:#####   # ..### ##.##  .r. l$hwT h _A rat comes into view.l$h  #.###   #.#.####   #.#..[.####### #............#  ##...........## #............. #..........†# #...........#  #.....@.....# #......!.....† #...............###  #...........#...###  #.##......###  #. ..:#####   l$h # ..###  .r. l$hV 4l$h l$h :  You kill the hobgoblin! _A rat comes into view. _A rat is nearby!  The rat squeaks loudly.  The sling bullet hits the rat!l$h` ((((((. l$h (You kill the rat!l$h T.......l$h# o97.5Rev* l$h[. l$h3 E _You shoot a sling bullet.l$hZ4 l$hg6 l$h> E......0.0l$hG? l$hRG l$hP j _Key pressed, stopping explore.l$h%Q l$hW l$h Z H _No target in view!l$h`h l$hh l$hj l$hm l$hp l$hp ARev+ _l$hs l$ht l$h/~ } #.#.#### ####..### ##.#.#..[.#########...####..#............# ###.#....#l$h~ $#####...###.......###.#.†###........#.# #.###...........###.#..#%.##.†....###.#.---#.........### #...#.#...### ####.#######...## #....:##### ###..##...### ##.## B   giant cockroach (wandering).... #§.####l$hC .B###§§.§. #§§§§†f - 3 bubbling dark potions (gained 1)l$h +8.5 (1l$ha G---9.5 (2l$h l$h ((((((( _A giant cockroach comes into view.You shoot a sling bullet.l$h# B  The sling bullet closely misses the giant cockroach.You shoot a sling bullet.l$hIl$hNl$hVv....B..l$h0w===30.7 (1.2Rev* l$hMl$h     #.#..[.####### #............#  ##...........###l$ht #............. #..........†# #...........#  #...........### #......@.....†. #...............###  #...........#...###  #.##......###  #....:#####   #..B### ##.##  ....  l$h@..# #§§§§† _The sling bullet hits the giant cockroach but does no damage.m$h#c    #.#..[.####### #............#  ##...........### #............. #..........†# #...........#  #...........### #......@.....†. #...............###  #...........#...###  #.##......###  #....:#####  #..B### ##.##  ....  ..# #§§§§†m$h!!m$h!m$h&m$h / (((( _A giant cockroach is nearby!You shoot a sling bullet.m$h3 ((The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.m$h8m$hAo...B...m$hB-2.0 (1.3m$h-Im$h=R     #.#..[.####### #............#  ##...........### #............. #..........†# #...........#  #...........### #......@.....†. #...............###  #...........#...###  #.##......###  #..B.:#####   #...### ##.##  ....  ..#m$hR #§§§§† _The sling bullet closely misses the giant cockroach.m$h1    #.#..[.####### #............#  ##...........### #............. #..........†# #...........#  #...........### #......@.....†. #...............###  #...........#...###  #.##......###  #..B.:#####  #...### ##.##  ....  ..# #§§§§†m$h-m$hm$h|m$h{ ((((((( _A giant cockroach is nearby!You shoot a sling bullet.m$h&  m$hThe sling bullet barely misses the giant cockroach.You shoot a sling bullet.  The sling bullet hits the giant cockroach.m$h2m$hn!m$hB...†...333.2 (1.2m$ht"m$h'i _You kill the giant cockroach!m$h`(m$h*m$h]20.0.0m$h2m$h9m$hC _Key pressed, stopping explore.m$hIm$hxP| _No target in view!m$hQm$hW<m$hB_m$hdj _Key pressed, stopping explore.m$h_dm$hPlm$hq _No target in view!m$hu<m$hym$h|j _Key pressed, stopping explore.m$hm$hm$h m$hٝN_Key pressed, stopping explore.m$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!m$h<m$hm$h^No target in view!Key pressed, stopping explore.m$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$h0m$hm$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.m$h3]No target in view!Key pressed, stopping explore.No target in view!m$hm$h^m$hmm$hm$ham$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$hm$h) m$h m$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!m$h/FNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!m$h4Jm$h5m$h:Q _m$h>Bm$h4A,m$hyBm$hBm$h0Cm$h4Dm$hEPRev+ m$hLFm$heL #..................### #..........†###..... #m$hL...# #.## #..###.#..#% #......†....### #...............### # #...........#...### ## #.##......#####...## m$hL #..†.@##### ###..# ---m$hM #...### ##.## . #§.##..## ##§§.##.#§§§ .  #... .  #.#§ ...#####. _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You pick up a book of Minor Magic and begin reading...m$hS+7.2 (4m$hiTG---8.2 (5m$hpm$hu _You add the spells Magic Dart, Blink and Call Imp to your library.m$hEym$h} m$h}X_No target in view!m$h~m$h~m$hZB....0m$hm$hzm$hj _Key pressed, stopping explore.m$hm$hpm$hf _No target in view! _Key pressed, stopping explore. _No target in view!m$h _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$hD*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!m$h<m$hm$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$hm$h!m$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.m$h]No target in view!Key pressed, stopping explore.No target in view!m$h"m$hm$hm$hDm$hm$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$hm$h m$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!m$hm$hHm$h <m$h m$h=No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$h m$ham$hiKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!m$hm$hbm$h$<m$h,&m$h*No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$hh+m$h/m$hR3Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$h3{No target in view!Key pressed, stopping explore.No target in view!m$h5m$h7m$h7m$h(;m$h@No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$h Fm$h>JKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!m$hMm$h>Qm$hDRm$hIVNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.m$hVm$h=Ym$hZKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!m$hjJm$hnm$ht _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a giant cockroach corpse.Rev  _m$hm$h ## #. #...........###.# #............† #...............## #...........#...## #.#######.. #..†..##### ###. ###...### ## #..@..# # #...### # ###..  ....  ...... ........ . S   ball python (constriction, wandering) ......S..#m$h\ ##......?=.$# m$h| 42.2 (4  A ball python comes into view.m$hܞlS.3.2 (5m$hWm$hڰ _You see here a giant cockroach corpse.  A ball python comes into view. _Found three items. m$hFp You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.m$h=((((m$h<.m$hM (((You kill the ball python!m$h-w......$m$hv7===4.5 (1.3Rev+ m$h m$hNE _You shoot a sling bullet.m$hm$h3m$h.;†..m$hz..0.0m$h:m$hhm$h} _Key pressed, stopping explore.m$h?m$hH _No target in view!m$h `m$h8 Rev  _m$h2C "###...### ##.#.....# #§#...######## ########..?...... #..........###. #..........# ##..........# .#..........# ##......@=.$# ---#..........# #..........##$.........############# 51.5 (7---2.5 (8m$hJ m$hP _l - a scroll labelled JAUXEO TEIRAAm$h3V m$hN[ ^ _No target in view!m$h` m$hIc m$hg m$hk m$h:o : _m$hu i  You see here a +6 ring of dexterity.m$hx m$hxy  _m$h1{ m$ht ###...### ##.###.....# #§.#m$h #...######## ##§§######..?...... #§§#..m$h $..###. #..#....# #.#....# ...##....# ###.......=@$# .4.5 (2#..# .#..# ###m$h m$hl m$hF _Key pressed, stopping explore.m$h H _No target in view!m$hS Im$h f _m$hn ,m$h m$hz M _You now have 72 gold pieces (gained 13).m$h 3m$h: m$h m$h ,m$h m$h ,m$hb m$h m$h m$h ,m$h m$h m$ho ,m$h m$h ,m$hG m$hI  _g - 2 scrolls labelled JIJOYB VUATITS (gained 1)m$h 3m$h m$h!  #...............# #...........#...## #.##......#####...# #..†..##### ###.. ###...### # #.....# #§ #...######### # ######.........#  #......@...###.##63.5 (9 #...## #...#..m$h!  #..#### #.......=..##..........##..........##$.........#############m$h' m$hO [ _Key pressed, stopping explore. _No target in view!m$hMV _m$h  _You now have 86 gold pieces (gained 14).m$hk m$h Bm$h_ m$h Xm$hC ,m$h m$h m$hk ,m$h4 m$h3 m$h̤ ,m$h4 m$h9 m$h] m$h m$h m$hm m$hǮ #......†....###.#.#.......### #...#...........# ###..#.##......#####...## ####..†..##### ###..# ####...### ##.## ##.....# #§.####...######### ##§§.§.§######.......@.# #§§§§†m$h6 #..........###.# #...§#§#..........# .# #.#§#§#..........# .. ...#.#.#..........# #.. #####.#.##.......=..# b....... b   bat (asleep)#..........# .###.....#..........# ###..........#m$h˴ 082.5 (19.0)m$h& ,3.5 (20m$h( m$h  ((((b _A bat comes into view.You shoot a sling bullet.m$hM  The sling bullet hits the bat but does no damage.  You shoot a sling bullet. The sling bullet hits the bat.m$hO ,m$h ,m$h Bb....m$hr g===4.7 (1.2)Rev m$h m$h3 ^ _The bat is moderately wounded.m$hF  †       #..†    ##.##   m$h  #...#########  .......@.# #§§§§†  .....###b#  .....# .#  #..........# ..  #..... #..  #.... ...  #... .###  #.. ##  #.m$hu ; †       #..†    ##.##    m$h:v #...#########  .......@.# #§§§§†  .....###b#  .....# .#  #..........# ..  #..... #..  #.... ...  #... .###  #.. ##  #.m$h} 4m$h;  ( _A bat is nearby!You shoot a sling bullet.m$h   The sling bullet closely misses the bat.You shoot a sling bullet.m$h̚  The sling bullet closely misses the bat.b5.9Rev+ m$h  †       #..†    ##.##    #...#########  .......@.# #§§§§†  .....###b#  .....# .#  #..........# ..  #..... #..  #.... ...  #... .###  #.. ##  #. _The bat closely misses you.n$h}G †       #..†    ##.##    #...#########  .......@.# #§§§§†  .....###b#  .....# .#  #..........# ..  #..... #..  #.... ...  #... .###  #.. ##  #.n$h n$hn$hsn$h ( _A bat is nearby!n$h  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.n$h< p  The sling bullet completely misses the bat.n$hVb. n$hB(7.1n$hn$hy _The bat closely misses you. The bat hits you but does no damage. x2n$h. †       #..†    ##.##   n$h / #...#########  .......@b# #§§§§†  .....###.#  .....# .#  #..........# ..  #..... #..  #.... ...  #... .###  #.. ##  #.n$hG †       #..†    ##.##    #...#########  .......@b# #§§§§†  .....###.#  .....# .#  #..........# ..  #..... #..  #.... ...  #... .###  #.. ##  #.n$hn$hnn$hn$h ( _A bat is nearby!n$hhd  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.n$h b  The sling bullet closely misses the bat.8.3Rev* n$hn$h|  †       n$h#..†    ##.##    #...#########  n$h$.......@b# #§§§§†  .....###.#  .....# .# n$hTk #..........# ..  #..... #..  #.... ...  #...n$hQ .###  #.. ##  #. n$h1_The bat barely misses you. The bat closely misses you.n$h †       #..†    ##.##    #...#########  .......@b# #§§§§†  .....###.#  n$h;.....# .#  #..........# ..  #..... #.. n$h] #.... ...  #... .###  #.. ##  #.n$hşJn$hѩ _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.n$hC.n$h 8 (You kill the bat!n$h#&.n$h1419.5n$h6n$hjc _You shoot a sling bullet.n$hn$h`o....0.0......n$hM.........n$hK4n$hj _Key pressed, stopping explore.n$hcn$hn$h^ _No target in view!n$hn$hn$h<n$hn$hn$hj _Key pressed, stopping explore.n$hzn$hn$ha^ _No target in view!n$hn$hn$h&n$h(!,n$h(j _Key pressed, stopping explore.n$hE)n$h.n$h2G _Key pressed, stopping exn$h2jplore.No target in view!Key pressed, stopping explore.No target in view!n$h2AKey pressed, stopping explore.No target in view!n$h3n$hc4n$h);n$h;n$h@n$hHzNo target in view!Key pressed, stopping explore.No target in view!n$hHfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.n$hEIn$hNn$hR^Key pressed, stopping explore.No target in view!n$h9SKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$hfSn$h~Tn$h[n$h\n$han$hhzNo target in view!Key pressed, stopping explore.No target in view!n$hTifKey pressed, stopping explore.No target in view!Key pressed, stopping explore.n$hin$hTon$hqKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.n$hfqNo target in view!n$hGJn$hn$hn$h-g _n$h0n$hn$h|Rev+ n$hn$h,n$hn$hn$hn$hAn$hn$hn$h$,n$hxn$hyn$h&n$hq:Rev n$hn$h n$hn$hn$h+n$hԢn$h,n$h(n$hn$h.n$han$hn$hn$h=n$h!n$hn$hݬn$hn$h0n$hٮn$h,n$h n$hn$hw,n$hɱn$hn$h[,n$hn$hHn$hn$h#n$hSn$hn$hn$hn$hn$hn$hAn$hոn$hn$hLn$hn$h,n$h۽n$hfn$hn$hn$hn$hsn$h,n$hBn$hn$h',n$h`n$hn$h Bn$hI No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here 3 stones.n$h n$h5  _n$h n$h n$hK n$h n$h n$h $###...## ###..##.# #.≈.##.# ###..# #.###.# #.≈. #.# ##.## #.###.# ##.#### #§.#####.##..### ###.....# ##.§...§.÷..)..# #.......# n$hs §§_.†#.##.##.# #.......# ÷#..##.##>## ####.#### #######§#.#..###.##..# ##.# #.......#.#.## #@###.#####..# ---320.5 (31.0) ..#######.#.####.# #.#.....## ................(# #...##### ######...........# ##.n$h ".# #....# #..# #########.#.# #..# #...# #### ##### n$h :---n$h# 8_n$h#* _Key pressed, stopping explore.n$h- n$h`0 ^ _No target in view!n$h0 n$h1 n$h%7 .0.0) .. ................(....n$hR< &_n$hA _ _Key pressed, stopping explore.n$h\F n$hI { _No target in view!n$h6J n$hN n$hyR n$hS n$h0X _Key pressed, stopping explore.n$h[ n$h ^ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$hh^ n$hi` n$he n$hf n$h-j n$h-o No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.n$hto n$h|r n$hu Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$hLv n$hv n$h8} Jn$ha _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$h %Key pressed, stopping explore.n$h n$h n$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$hׇ n$hQ n$h 8_n$h n$h &_n$h _ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.n$hA n$h n$hS Key pressed, stopping explore.No target in view!Key pressed, stopping explore.n$h ]No target in view!Key pressed, stopping explore.No target in view!n$h n$h@ n$hɠ 4n$h ,__ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!___No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$h n$h P _n$hI M...### ###... ###...## ###..####..# n$h I##.# #.≈. #.# ##.## #.###.# ##.###§.#####.##..### #####.§...§.÷..).§§_.†#.# #.......n$h t #...÷#..##.##>## ####.#### #######§#.#..###@##..# ##1.5 (1 n$h j#....... #.###.#####..n$h9 #######.#.####.# #.#.....## ................(# #...#####..#######n$h n$h 8_n$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.n$h n$h) bKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ _ Things that are here:  a +0 dagger; 2 stones _n$h$ ,n$hx% n$hU) Xn$hh, Bn$h, n$hI0 ,n$hGA Jn$hB n$hC ,n$h D n$h@E n$hF ,n$hSG n$hH n$hI ,n$hzJ n$h~L n$hAO ,n$hP n$h R n$hS n$h:S n$hS n$h~U n$hV n$hV n$h*W n$h2X n$hY ,n$hgY n$hEZ n$h[ n$h0\ n$h\ n$h`^ n$h_ ,n$hA` n$ha n$hf =n$hf / ######  ###...r#  #..@##  n$hf /#.##.#  .. #.#  #.####.# n$h g ##.#....# ### #..#.##.# r   rat (asleep) ..## ##....##.##n$hwg # #..### ##......#...##### ##...####...........#...#n$hk \45.5 (24.0)6.5 (25n$h`n n$hNv ' ((r _A rat comes into view.You shoot a sling bullet.  The sling bullet hits the rat but does no damage.n$h |  The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat.n$h E†n$ho '..n$h 5====7.8 (1.3)Rev n$h n$h  n$h A_You kill the rat!n$h `n$h ,n$h n$h 7n$hϢ n$h n$h ,n$h n$h Xn$ht #########...†####...##...####.##.###.##...##.# #.# #.####.# #.# ##.#....# #@# ----#..#.##.# #.# ##....##.###.# # ##......#...##### ####...........#...# #n$h ..............#.<)#...........#...##### .###..)........#.......# .........#...>...#n$h 063.8 (16.0)n$h I----4.8 (17n$h n$h+ n _m - a fizzy clear potionn$h n$h n$h ^ _No target in view!n$h n$h n$h0 n$h n$h^ P _n$h ,n$h n$h n$h ,n$h n$hn n$h ,n$hC n$h n$hO ,n$h n$h< _  You see here a rat corpse.n$hN n$h  _n$hY n$hj n$h  ,n$hg n$h n$hQ ,n$h n$h n$h ,n$h n$h n$hJ ,n$h n$h n$h? ,n$h^ n$h  n$h n$h n$h n$h n$h n$h n$h: n$h" n$h{$ ,n$ha% n$hJ( n$h) n$h* n$h+ n$h. n$hO1 ,n$h2 n$h8 n$h0: ,n$ha; n$h2M ###.##.###.##...##.# #.# #.####.# #.# ##.#....# #.# ### #..#.##.# #.# ..## ##....##.###.# #..### ##......#...##### ##...####...........#...####.#..........@...#.<)#81 ####...##...........#...##### ......###..)........#.......# ##..................#...>...#  #.##...............#.......# ##.#..#%.#..........#...###.# †....###.#.#........#...##..# ...### #...#..##.####n$hN [24G.##.##### ###....##.# #...##.#n$hS j _Key pressed, stopping explore.n$h]T n$hZ n$h \ H _No target in view!n$hn In$hu n$h  _n$hn Xn$h' Bn$hM n$h n$hy ,n$h n$h n$hS ,n$h[ n$h n$hl ,n$hܱ n$h n$hJ ,n$h n$h n$hx ,n$hϹ n$h n$h ,n$h n$h n$h ,n$h n$ht n$h ,n$h| n$h R  There is a stone staircase leading down here.n$hr n$hQ  _n$h3 n$h n$h ,n$h n$h n$h n$hY n$h( n$h n$hf ,n$h n$hm n$hH ,n$h@ n$h n$h ,n$h+ n$h n$h n$h\ n$h n$h} n$h{ ,n$h n$hC n$hN ,n$h n$h? n$h ,n$hh n$h1 n$h n$h n$hG n$hG n$h ,n$h ,n$hi ,n$h n$h ..........#...###.# .#........#...##..# .#..##.####...##.## ....##.# #...##.# ..##.# #.≈.##.#  #.###.# #.≈. #.#  #.###.# ##.#### n$h ##..### ###.....# ...÷..)..# # 409.8 (28 ÷#.##.##.# #.......# #..##.##>## ####.#### ..###.##..# ##.# .## #.###.#####..# .####.# #.#.....## .....(# #...#####...# ##..n$h$ y#...# .#n$hp n$h= n$h j _Key pressed, stopping explore.n$hl n$hv n$hI" H _No target in view!n$h7 In$h{: n$h; n$h[? P _n$h? ,n$h@ n$hA n$hE Xn$h F n$h4F n$hG n$hG n$h:I ,n$hI n$hPK n$hL ,n$h=N n$hO n$hQQ ,n$hMR n$hT n$hU ,n$hmV n$hQX n$hY ,n$hZ n$h\ n$h] ,n$h^ n$h` n$hb ,n$hc n$he n$h*g ,n$hk n$h ' ##....##.###.#  ##......#...##### ##...........#...# .........#.<).........#...##### ##..)........#.......# n$hO .............#...>...# .............#.......# %.#..........#..@###.#21.8 (12 #.#.#........#...##..#.#..##.####...##.## ###....##.# #...##.#  ###..##.# #.≈.##.#  #.###.# #.≈.##.# # #.###.# #..n$h .##.#### #####.##..########.....# §.....÷..)..# #.......#n$hz n$h n$hÐ [ _Done exploring.n$hR n$h n$ho H _No target in view!n$h n$h; n$h n$h ....0.0)..n$h3 B......n$hw n$hr n$h_ [ _Done exploring.n$h n$hn$hH _No target in view!n$hn$hNn$h n$h34n$h:o$hQ _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$ho$ho$h4 _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$hU3o$hVo$h9j4o$hno$huNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$h^yo$hzDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$h3o$ho$h4o$ho$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$h o$h]o$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$h}3o$ho$h4o$h\o$hNo target in view!Done exploring.No target in view!Done exploring.o$hh2No target in view!Done exploring.o$ho$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$h3o$hڑo$h4o$ho$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$hӹo$h o$hRDone exploring.No target in view!Done exploring.o$hFKNo target in view!Done exploring.No target in view!o$hLo$h^Mo$hMo$h-`o$hbo$hho$hqNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$hUro$hxo$hzDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$h'o$ho$h!o$h8,o$h,o$hZ3o$h+9No target in view!Done exploring.No target in view!Done exploring.o$h9PNo target in view!Done exploring.o$h<o$hADone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$h3o$h@o$ho$ho$h[ o$h ONo target in view!Done exploring.o$h| No target in view!o$h Done exploring.o$h% No target in view!o$hm Done exploring.o$hZo$ho$h7o$hBo$hLDone exploring.o$hNo target in view!o$hDone exploring.o$hINo target in view!o$hDone exploring.o$hNo target in view!o$ho$h,o$h)o$h1o$hA,o$hWNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$hJu3o$hvo$hÏ4o$h)o$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$ho$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$ho$hio$ho$ho$hBo$ho$hԹNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$hxo$h@o$h7kDone exploring.No target in view!Done exploring.No target in view!o$h|2Done exploring.No target in view!o$h43o$h5o$hJ4o$hMo$h|RNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$hRo$hUo$h WDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$h Io$h! o$hO& o$h( o$hD0 No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$h0 o$h5 o$h7 RDone exploring.No target in view!Done exploring.o$h7 KNo target in view!Done exploring.No target in view!o$h 3o$hY o$h 4o$hm o$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$h o$h o$hS RDone exploring.No target in view!Done exploring.o$h KNo target in view!Done exploring.No target in view!o$h o$h o$hj o$ht o$h! o$h o$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$h o$h o$hJ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$hcj Io$hN~ o$h~ o$hDŽ o$hJ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$hS o$hJ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$h- 3o$hg. o$hF 4o$hM o$hX No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$hwY o$h] o$hK_ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!o$h 3o$hd o$h 4o$h" o$h, No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.o$h, o$hA2 o$h4 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!p$h[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view! p$h? Search for what [? for help]? p$hV- [?25l[?1cp$h:7 n  Okay, then.p$h= p$h? . _r$hX[?25h[?0c  Search for what [? for help]? r$h [?25l[?1cr$h[r$h$r$h8~14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] an escape hatch in the floorb - [D:1] a dagger  c - [D:1] a staircase leading out of the dungeon  d - [D:1] 2 stones (6 further duplicates in 2 piles)  e - [D:1] a +0 dagger  f - [D:1] a stone staircase leading down  g - [D:1] a +0 club  h - [D:1] a faded altar of an unknown god  i - [D:1] an inkwell talisman  j - [D:1] a robe  k - [D:1] a stone staircase leading down  r$h?l - [D:1] a +0 scale mail  m - [D:1] a stone staircase leading down  n - [D:1] a staff of deatht$h@   a - [D:1] an escape hatch in the floor  n - [D:1] a staff of deathu$hw Level 1 of the Dungeon<>>>>_(Press ? for help) #..................###..)........#.......# #..........†###..................#...>...# #...........# #.##...............#.......# u$hy #...........###.#..#%.#..........#..@###.# #............†....###.#.#........#...##..# #...............### #...#..##.####...##.## #...........#...### ###....##.# #...##.# #.##......#####...## ###..##.# #.≈.##.# #..†..##### ###..# #.###.# #.≈.##.# ###...#####.## #.###.# #...##.#### #.....# #§.#####.##..########.....# #...###########.§.....÷..)..# #.......# ######.........# #§§_.÷#.##.##.# #.......# #..........###.##...÷#..##.##>## ####.####u$hy ]#..........# #.#########§#.#..###.##..# ##.##..........# #...#.......#.#.## #.###.#####..##..........# ##....#######.#.####.# #.#.....###.......=..# ##..................(# #...######..........# #..#######...........# ##..#u$hz J#..........# #### #...........# #..##..........##########.#.# #..##############...# #########v$h.kv$hlv$hnstairs the ShooterCoglinHealth: 22/22 ========================v$hnZMagic: 2/2========================AC: 4Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  2 Next: 45% Place: Dungeon:1Time: _No target in view! v$hp_Done exploring. _No target in view!  Search for what [? for help]? _Okay, then.Search for what [? for help]? .v$hpv$h+qv$hDrv$h;{v$h@}v$h; _v$hÃv$h,v$hRv$hʊv$h,v$hv$hv$h,v$hv$hؙv$hΚ,v$h4v$hjv$h,v$hv$hv$hI,v$h¥v$h:v$h,v$htv$hkv$h$,v$hzv$h.v$hʯ,v$hv$hv$hQ,v$hv$h߶v$h,v$hݸv$hhv$hR,v$hv$hv$h,v$h%v$hv$hU,v$hv$hav$h,v$hv$hnv$h,v$hv$hv$hv$hv$hv$h#v$h,v$hfv$hv$h~,v$hv$h v$h,v$hv$h&v$h,v$hv$hPv$hr,v$hBv$hyv$h/,v$h!v$hv$hq,v$hDv$hR  There is a stone staircase leading down here.v$hv$h _v$hv$hv$h,v$hv$hv$h ,v$hv$hW  Things that are here:  a +0 dagger; 2 stonesv$hv$hH _v$hv$hv$h,v$hv$h v$h ,v$h v$hg  You see here a hobgoblin skeleton.v$hv$h _v$hv$hv$hR,v$hv$hv$h,v$hv$ha  You see here a rat skeleton.v$hv$hC _v$h~!v$h"v$h]$,v$h%v$h3........†....###.#.#........#...# ...........### #...#..##.####...# .......#...### ###....##.# #...# .....#####...## ###..##.# #.≈.# .##### ###..# #.###.# #.≈.# ####.## #.###.# #...##..#####.##..######## ########.......÷..)..# #.. .....##..@.÷#.##.##.# #.. Noise: --------- 457.8 (36.0) .###.##..§÷#..##.##>## ### a) +2 sling {Yuina}  d) +0 sling {Egbert} .# #.#########.#§#..###.##..# # Fire: a) +2 sling {Yuiv$hu8Nna} .# #...#.......#.#.## #.###.##### .# ##....#######.#.####.# #.#.... .# ##..................(# #...### .# #..#######...........# ##..# .# #### #...........# #..# .##########.#.# #..#v$h<d _There is a faded altar of an unknown god here.v$h(  _You see here a rat skeleton. _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Xom or (c) Jiyva, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to v$h( V convert or escape to cancel.x$hJe §Okay, then.x$hx$hx$hr!. _y$hy$h_cLevel 1 of the Dungeon<>>>>_(Press ? for help)#..................###..)........#.......##..........†###..................#...>...##...........# #.##...............#.......##...........###.#..#%.#..........#...###.##............†....###.#.#........#...##..##...............### #...#..##.####...##.##y$hY#...........#...### ###....##.# #...##.##.##......#####...## ###..##.# #.≈.##.##..†..##### ###..# #.###.# #.≈.##.####...#####.## #.###.# #...##.#####.....##..#####.##..########.....##...###########.......÷..)..# #.......#######.........##..@.÷#.##.##.# #.......##..........###.##..§÷#..##.##>## ####.#####..........# #.#########.#§#..###.##..# ##.#y$h#..........# #...#.......#.#.## #.###.#####..##..........# ##....#######.#.####.# #.#.....###.......=..# ##..................(# #...######..........# #..#######...........# ##..##..........# #### #...........# #..##..........##########.#.# #..##############...# #########y$h53@>z$h_z$h+[........†....###.#.#........#...# stairs the Shooter ...........### #...#..##.####...# Coglin z$h,s.......#...### ###....##.# #...# Health: 22/22 ======================== .....#####...## ###..##.# #.≈.# Magic: 2/2======================== .##### ###..# #.###.# #.≈.# AC: 4Str: 11 ####.## #.###.# #...# EV: 11Int: 8#..#####.##..######## SH: 0Dex: 17 z$h-########.......÷..)..# #.. XL:  2 Next: 45% Place: Dungeon:1 .....##..@.÷#.##.##.# #.. Noise: ---------  Time: 457.8 (0.0) .###.##..§÷#..##.##>## ### a) +2 sling {Yuina}  d) +0 sling {Egbert} .# #.#########.#§#..###.##..# # Fire: a) +2 sling {Yuina} .# #...#.......#.#.## #.###.##### .# ##....#######.#.####.# #.#.... .# ##..................(# #...### .# #..#######..z$h3..........# ##..# .# #### #...........# #..# .##########.#.# #..# _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Xom or (c) Jiyva, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.z$h.z$h0z$h&6z$h8z$h^=P _z$h>,z$h.@z$hSBz$hD,z$hFz$hHz$hJ,z$hzLz$hkNz$h Q,z$h?Rz$hZ  You see here a hobgoblin skeleton. _z$he[z$hb],z$h^z$h`z$hb,z$hez$hkW  Things that are here:  a +0 dagger; 2 stonesz$hmz$hn _z$h$pz$hqz$ht,z$h>uz$hvz$h`|Bz$h)### #...#..##.####...##.## ### ###....##.# #. ## ###..##.# #.≈ ##..# #.###.# #.≈  ##.z$hq.###.# #...##.####  #..#####.##..########.....# ##..§....÷..)..# #.......#  #.._§÷#.##.##.# #.......#  #...§#..##.##@## ####.#### 68.8 (11.0) ####.#§#..###.##..# ##.# z$h....#§#.## #.###.#####..# ######.#.####.# #.#.....##............(# #...##### ###..# ##..z$hO#  #...........# #..#  #########.#.# #..# #...# #z$hz$hj7_z$hc _There is a stone staircase leading down here.z$hj 6_z$h}k z$ht 7_z$ho{ 7_z$hU 89.8 (1.0) _z$h z$h=  ..S..#..##  #....#...##  ##.........##  ............#  ............##.  .......>.......  #.........# 2 z$h/ c#@..#  #####   S   ball python (constriction, asleep) z$h% z$h6 SS)You climb downwards.z$h 70.6 (1.8 _The ball python hisses angrily.  Found a stone staircase leading down. _There is a stone staircase leading up here.{$h1 - ..S..#..##  #....#...##  ##.........##  ............#  ............##.  .......>.......  #.........# {$hn2  #@..#  ##### {$h 8 ..S..#..##  #....#...##  ##.........##  ............#  ............##.  .......>.......  #.........#  #@..# {$h  #####   {$h4 {$hU {$h {$h ((((((( _A ball python is nearby!You shoot a sling bullet.{$ho  The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.{$hr ' {$h [†......{$h l50===1.8 (1.2Rev {$h0 {$hE  {$h A_You kill the ball python!|$ha|$h$|$h|$h:|$hw......#.. g..†..#..##  #....#...## #### |$h/.....##.......>.......#.....@...###...#<..##### #####w   ribbon worm (wandering)g   hobgoblin (wandering)|$hǫ(0.0|$hvG.g|$hC5---2.8 (1|$h!|$h(((((wg    You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _A ribbon worm and a hobgoblin come into view.You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the hobgoblin.|$hpT ((The hobgoblin is heavily wounded.You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.|$h,|$h+.w.g....|$h7===4.0 (1.2|$h}|$hee _The sling bullet barely misses the ribbon worm.|$h` .......#.. w..†..#..##  #g...#...##  ##.........## |$h  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### ##### |$hK|$h .......#.. w..†..#..##  #g...#...##  ##.........##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   |$h|$h*|$h6|$h R (((|$h( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.|$hD-  The hobgoblin is almost dead.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.|$h,|$h.w.g...|$hI5.2Rev+ |$h|$hs _The hobgoblin is almost dead.|$h .......#.. .w.†..#..##  #....#...##  ##.g.......##  ............#  ............##.  .......>.......  #.....@...#  |$hC##...#<..##  ### ##### |$hlrf .......#.. |$hjs).w.†..#..##  #....#...##  ##.g.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   |$hs|$hy|$hz|$hT|$hz _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.|$hn†((( |$hq ((You kill the hobgoblin!You shoot a sling bullet.|$h:|$h.w†...86.5 (1.3Rev* |$h|$hl\  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _The sling bullet hits the ribbon worm but does no damage.|$hJ  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   |$hOQ |$hQ |$hXW |$h6a (((( _A ribbon worm is nearby!You shoot a sling bullet.|$h  The sling bullet hits the ribbon worm but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm!|$ho †...(catching breath)  The ribbon worm is heavily wounded.|$hu ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.|$h T†...|$h  5 7.7 (1.2+2 sling {Yuina} Held Rev* |$h |$h: V  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  |$h #.....@...#  ##...#<..##  ### #####  _You are caught in a web!|$h  .......#.. ...†..#..##  #w...#...##  ##.†.......##  |$h ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   |$hn |$h |$h |$h x _A ribbon worm is nearby!|$h# |$hؿ |$h- z  .......#.. ...†..#..## |$h 8 #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  |$h S### #####  |$h8 6_You are caught in a web!}$hF .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   }$h"4}$h(}$h3 _A ribbon worm is nearby!}$hx7}$h`:N _You are caught in a web!}$hOB .......#.. }$hO...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### ##### }$hg .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  }$h%##...#<..##  ### #####   }$h?}$h}$hZ}$hb _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!}$h}$h}$hT  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### ##### }$h; p _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!}$h .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   }$h}$h}$h(}$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!}$hܼ}$h}$hb .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _}$h+8A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!}$hf .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   }$hKm4}$h0t}$huUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!}$h8}$h}$h)}$h<' .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!}$h<J .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  }$h=B............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   }$hG}$hH}$hR}$h^UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!}$ho_}$he}$hAn .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##. }$h p .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!}$hw!  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   }$h" }$h, You are caught in a web!A ribbon worm is nearby!You are caught in a web!}$hv- A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!}$h3 }$hV ' .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!}$hJ  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  }$h .......>.......  #.....@...#  ##...#<..##  ### #####   }$hK }$h5 }$h }$h UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!}$h }$h }$h  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##. }$h  .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!}$h hA ribbon worm is nearby!You are caught in a web!}$hd  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  }$h #.....@...#  ##...#<..##  ### #####   }$h 4}$h }$h UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!}$hp }$h }$h ' .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!}$hs .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   }$h1}$h(}$h}$h sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!}$h}$h' .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!~$h(~~$hԯ .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### ##### ~$h   _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!~$h> .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   ~$hnE~$h4F~$hM~$hbXUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!~$hY~$ha~$hi .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  ~$hj .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!~$h .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>....... ~$h #.....@...#  ##...#<..##  ### #####   ~$h& ~$h; ~$h ~$h~$h$sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!~$h1~$h3c .......#.. ...†..#..## ~$h4 #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  ~$h4#.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!~$hG5A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!~$h  .......#.. ...†..#..##  #w...#...##  ##.†.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   ~$h~$h~$h ~$hsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!~$h ~$hA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!~$h%You are caught in a web!A ribbon worm is nearby!You are caught in a web!~$h4~$hT~$hb!.w11 ---80+2 sling {Yuina} Rev*  .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! _The web tears apart.~$h; .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   ~$h$~$h0:---~$h% ~$hH  ((( _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.~$hR  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.~$hz2 ...(catching breath)  The ribbon worm is severely wounded.~$hj< _```  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.~$h3 0...~$h<  5 ===9.9 (1.2+2 sling {Yuina} Held Rev* ~$h ~$h   .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ~$h ### #####  _You are caught in a web!~$h3k  .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   ~$ht 4~$h{ ~$h x _A ribbon worm is nearby!~$hņ ~$h. ~$hz 9  .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _You are caught in a web!~$h, .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  ~$hX`#.....@...#  ##...#<..##  ### #####    _A ribbon worm is nearby!~$h)x~$h]9  .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _You are caught in a web!$hL .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   $h$h8 _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h% .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   $h[4$h˪$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$h$h, .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### ##### $hL _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hJa .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   $h΀You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hΔY .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h5G .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### ##### $h+79  $hDJ$h_XsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h^$hj  .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!$hkYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h^ .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   $h $h $h$hsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h.$h7= .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  $h8K#.....@...#  ##...#<..##  ### #####  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h8You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hC  .......#.. ...†..#..##  #....#...##  ##.w.......##  ............#  ............##.  .......>.......  #.....@...#  ##...#<..##  ### #####   $h $h $h $h UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h sA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h1 $h R†w$h 11 ---800+2 sling {Yuina} Rev* $h $h .#.. ...†..#..## #....#...## ##.†.## ....w.# .##.#.>.##.$h, # ##...#<..## ### ##### You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! _The web tears apart.$h $h [.w$h B---1$h}# $hP, .......#.. ...†..#..## #....#...## ##.†.## .....w......# .##.# .>.# #.# ##...#<..## ### ##### $hH. $h4 o.w $h06 ]2Rev+ $h? $hC ( $hD y.......#.. ...†..#..## #....#...## ##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####$h5E E$h  .......#.. ...†..#..## #....#...## ##.†.......##  ............#  $hB ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $h $h $h $hN (( _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.$h4 e  The ribbon worm is severely wounded.$hj oYou shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.$h C>.$h v===4.2 (1.3Rev* $h $hM d _The ribbon worm is severely wounded.$h- u .......#.. ...†..#..## #....#...##$hB/ q ##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####$hc .......#.. ...†..#..## $hR#....#...## ##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $h$h$h$hB((You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage. _The ribbon worm is severely wounded. _A ribbon worm is nearby!  You shoot a sling bullet. $h: The sling bullet hits the ribbon worm but does no damage.$h) (((((The ribbon worm is severely wounded.You shoot a sling bullet.$h ....w>.(catching breath)  The sling bullet barely misses the ribbon worm.$h_ ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$hIHC>.$hI 5 5.5+2 sling {Yuina} Held Rev* $h2P$hR. _You are caught in a web!$hC .......#.. ...†..#..## #....#...## ##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####$h  .......#.. ...†..#..## #....#...## ##.†.......##  ............# $h! ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $h $h!$h($hEx _A ribbon worm is nearby!$hF$hVO$hPN _You are caught in a web!$hBaz .......#.. ...†..#..## #....#...## $hZbl##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####$h] .......#.. ...†..#..## #....#...## ##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $h+$hx$ho $h<x _A ribbon worm is nearby!$hX$h!$h&  .......#.. ...†..#..## #....#...## $h'##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### ##### _You are caught in a web!$h .......#.. ...†..#..## #....#...## ##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $h8$h$ha$h b _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hU$h`$hI _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hw= .......#..$h7[ ...†..#..## #....#...## ##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####$hN$h$  .......#.. ...†..#..## #....#...## ##.†.......##  ............#  $h ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $hd 4$h $hŦ sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h $hֲ z .......#.. ...†..#..## #....#...## $hγ V##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### ##### _$hL 8A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hiM  .......#.. ...†..#..## #....#...## ##.†.......##  ............#  $hoN ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $h V $hX $h] $hg ?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hh 4$h+n $h"u z .......#.. ...†..#..## #....#...## $hu K##.†.......##  ............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####$hsv C _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hI  .......#.. ...†..#..## #....#...## ##.†.......##  ............#  $hL......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $h4$h$hK%UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h*&$h#,$h4 .......#.. ...†..#..## #....#...## ##.†.......##  ............#  $h5 ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### ##### _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hr65You are caught in a web!$hӊe .......#.. ...†..#..## #....#...## ##.†.......##  $hP............#  ......w.....##.#  .......>.......#  #.......@.# ##...#<..## ### #####  $h$h$h`$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hȤ$h#$h?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h$hs[.w$h11 ---60+2 sling {Yuina} Rev* $h$hB .......#.. $h_...†..#..## #....#...## ##.†.......##  ............#  ............##.#  .......w.......#  #.......@.# ##...#<..## ### #####$hT _You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hSYou are caught in a web! _The web tears apart.$hh .......#.. ...†..#..## #....#...## ##.†.......##  ............#  ............##.#  .......w.......#  #.......@.# ##...#<..## ### #####  $hxmP---$hs$h ( _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.$hx  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.$hlj$hǐ>.w===7.7 (1.2$hm$h  .......#.. ...†..#..## #....#...## ##.†.......##  $h$............#  ............##.#  .......>.......#  #......w@.# ##...#<..## ### ##### $heg_The ribbon worm is almost dead.$h~3 .......#.. $h54 ...†..#..## #....#...## ##.†.......##  ............#  ............##.#  .......>.......#  $h4#......w@.# ##...#<..## ### ##### $h5$ $h ;$h;$hA$hLO _A ribbon worm is nearby!You shoot a sling bullet. The sling bullet hits the ribbon worm.$hZSE† $h (((((((You kill the ribbon worm!$hiX......†$h!k6759.0 (1.3$hp$hJuE _You shoot a sling bullet.$hu$hTv$h}(0.0$h$h$h _Key pressed, stopping explore.$h1$hm| _No target in view!$h$h$h4$hң$hj _Key pressed, stopping explore.$hA$h$hB^ _No target in view!$h׶$h9$h$h$h0$h7j _Key pressed, stopping explore.$h$h$h} _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h} .......#.. ...†..#..## #....#...## ##.†.##$hwL .# .##.# .>.# #......@..# ##...#<..## ### #####$h$h5=---90.0 (1 _$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h_No target in view! _You see here a ribbon worm corpse.$hk$h^$hV$hMQ _$h$hR7Rev+ $h$h6 g  You see here a ribbon worm corpse.$h# $h  _$hX $h1$h$h:$h $h$h,$h$h$hPRev $h$h$hn%< .......###r .......#... ...†..#..## . #....#...## ..####.†.......## .....# #.....##.# #.>.......#--- ###......†..#####$hL&) ##...#<..###########r   quokka (asleep)$h.+6.0 (6$h/+7.0 (7$h6$h<> __You see here a ribbon worm corpse. _You see here a ribbon worm corpse. _A quokka comes into view.  You shoot a sling bullet. The sling bullet hits the quokka!$hoCQ.((($h D6((( $h (You kill the quokka!$hTP.......$hWw83===8.2 (1.2Rev+ $hn]$h._/ _You shoot a sling bullet.$h $h $hL $h $h\ $h $h ,$h J ....##  .......#  .......###. .......#...$hA  ...†..#..(.. #....#...##....####.†.## ...........# ---90............##.## #.......>.......#$h ###......†..#######...#<..###########$h* ---500.2 (2Rev $hp Y _Found 4 stones.$h"% $h^' H _No target in view!$hG `$h[ Q _$h( $hq #### ##### ##...##...## #..........## ............# ...<........###. ............#... ....†..#..## (.. #@...#...## 1.2 (1....####.†## ..................# $h ....##......##.# # #.......>.......####......†..#######...#<..###########$h| $h +2.2 (2$h? $h: $ $h I_Found a stone staircase leading up.$h $h@ H _No target in view!$h 4$hL $h $h *M #### ##### #...##...## ##. <##....#... .......@†..#..## $h 0(..<...#....#...## ...####.†#..................#Rev .#########$h $h +3.2 (1$h $hm O _Found a stone staircase leading up.$h $hx$hH _No target in view!$hFJ$h:I$hrL$hL+ _$hHP,$hQ0$hR$hYU$hW,$hX$h:\$hi^,$h_$h~cNo target in view! _Found a stone staircase leading up. _No target in view! _Found a stone staircase leading up. _$hcGNo target in view!  There is a stone staircase leading up here.$h#g$hg _$hh$hl$h.n,$hn$hp$h r$hr$hs$hxw$hx,$hAz$h:}$hh~,$h$h$h,$h<$hW$h,$h̉$hN$hT,$hӌ$hߍ$h,$h$h[$hlB$h$h{$h֕,$ht$h,$hә$hO$hܣK.# $h.# ########## )# ##...##...## .#  ##..........## .#  #............# !# ##...<........###.# #.............#.@.# $h196.0) #.........†..#..### #(..<...#....#...## #....####.†.......## #..................# #....##............##.# ##...##.......>.......#  ########......†..#######...#<..##$h{$h&-20.2 (17$hٮ$h 9 _Found a mace.$h$h$hMH _No target in view!$h3$hU$h$h $h$ _$h,$h,$hX$h $h",$h#$h+#.# #.#  #.#  #.#  ########## #)# #...##...## #.# .......## #.# .........# #@# $h(,<........###.# .............#...# .........†..#..### (..<...#....#...## ....####.†.......## ...............# ....##............##.# #...##.......>.......#$h313.2 (3.0)$h,4+4.2 (4$h:$h@l _n - a smoky red potion$h)$h$hH _No target in view!$hzI$h$hc$hdP _$hB$h$h$h$h,$h$hޡ<  You see here a +0 mace.$h$h _$hE$h$h ,$hҩ$hë$h[$h$hp$h$hڱ$hH$h $h2$h ...<## .....# .....# .....# ....#$h> ...# ##..# #@$.#31.2 (7 #.#.# $h#.# # #. #.#  ########## #)#  ##...##...## #.# ##..........## #.#..# #.#$hj$h7$2.2 (8$h$hCQ _Found an escape hatch in the ceiling.$h$h$hH _No target in view!$hX$h`3$heP _$hh$hi$h,j$hGk$hqL _You now have 93 gold pieces (gained 7).$h| #.....# ##....<## #?......# #.......# ).....##@.# 4.2 (2$h_}"#...# #.#.# #.#.##.#.# #.#.######### #)#.###...## #.#..## #.##.$hZ$h}+5.2 (3$hy$h: _Found a sling.$hr$h$hH _No target in view!$hH)3$h*$h.$hX;LM.r..... #.....# #....<#?#.#)......##.....# #@..###..##$h`< #..#.#.#r   rat (asleep)#.#..$hE&0$hF+6.2 (1$hL$hNS _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat.$hWR.(((($hrX0(($h (You kill the rat!$hl4....$hm...$hpk7===7.4 (1.2Rev $h _You shoot a sling bullet.$hэ$h P78 M>...#....... #.....# #....<#?.#)......##.@...#0.0##...###..###..#.#.##)#.#$hl$h-5---8.4 (1$h$hQ _Found a stone staircase leading down.$h:---$h$hOH _No target in view!$h$h$h$h/$h$h; _$h$hc7$hK$h$hz$h$h$h ####### ....... .......# ...>...# .......# #.....#$h} ##....<## #@......# #.......# #)......# ##.....## ##...## ##..## #...# #.#.# #.#.#$h,41.4 (3$hr+2.4 (4$h$h _o - 2 scrolls labelled QAMNYS CULUNA$hF$hH _No target in view!$h3$h $h$$h$h|$ _$hl,$h,$hܲ$h$h1,$hA$h$h,$hڽ$hH$hM##########.##..........#..#...#...>$h(:#g# #... ##... ##....<###.......#g   hobgoblin (asleep)#.......##)......###.....##$h&6$hwg.g7.4 (5$h$h (( _A hobgoblin comes into view.You shoot a sling bullet. The sling bullet hits the hobgoblin.$h...#  #.# #.......#  .. ##.....##  . ##....<##  #.......#  #.......#  #)......#   $he ##########.  ##..........  #.g@......#  #...#...>...#  #.# #.......#  .. ##.....##  . ##....<# #.......#  #.......# #)......#  (( _A hobgoblin is nearby!You shoot a sling bullet.$h3:  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.$h .gThe hobgoblin is almost dead.9.9 (1.3$h7Rev+ $h<$hW _The hobgoblin closely misses you.$hG ##########.  ##..........  $hqX#.g@......#  #...#...>...#  #.# #.......#  .. ##.....##  . ##....<##  #.......#  #.......#  #)......#   $ho  ##########.  ##..........  #.g@......#  #...#...>...#  #.# #.......#  .. ##.....##  . ##....<# #.......#  #.......# #)......# $h u $hu $hx $h܊ _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$h $†$hq !$h & $h d((You kill the hobgoblin!$h I.†$hJ 79551.1 (1.2$h* $h E _You shoot a sling bullet.$h $hZ $hv m0.0.....$hx $hh $h j _Key pressed, stopping explore.$h $hG $h: ^ _No target in view!$h $h $h $hm $h' $h j _Key pressed, stopping explore.$h $h< $h ^ _No target in view!$h $h^ $hA $hG $hv $hF j _Key pressed, stopping explore.$h $h $hB _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hU $h $hP ,$h ; _$h zNo target in view!Key pressed, stopping explore.No target in view!$h8! Key pressed, stopping explore. _No target in view!  You see here a hobgoblin corpse.$h+' x##########. ##..........#.†.#.@#...>...#---$h' 62.1 (1 #.###.......# .. ##.....##. ##....<##>.# #.......#. #.......# #)......# ##.....## ##...##$h- $h- G---3.1 (2$h1 $h9 Q _Found a stone staircase leading down.$h: $h> $hB ^ _No target in view!$hB $hC $hyF $hO  ##. ##. ###.†.# #.@.#...>...#0 #.###.#$hP  ... ##.....## ...∩. ##....<###>.#.[. #.##. ..#. #.## ..... #)......####### ##.....##  ##...##$hZ $h[ +4.1 (1$h a $h'k a _Found a ring mail. Found Tavvopp's Assorted Antiques.$hl $hrq $hPv $ $hw X_No target in view!$hxx $h{ $h} $h2 WRev  _$hq $h $h $h̊ $hm ##########...........###.†.......# #...#...>...# #@###.......#$h F6.1 (2#...# ###....∩.. ##....<###>.#.[.#.#.......# #. ..#...#.# # .....# #)......# ####### #### $h U## ##$h $h< $hţ j _Key pressed, stopping explore.$h $h $h ^ _No target in view!$hӯ $h $h} /..0$ha $h $h7 j _Key pressed, stopping explore.$hP $hH $h} H _No target in view!$h J$h $h $hE Q _$h_ $h $h $h $h, Welcome to Tavvopp's Assorted Antiques! What would you like to do?  a -  252 gold a glowing chain mail $h  b - 1120 gold a phantom mirror  c -  50 gold 2 fizzy clear potions  d -  25 gold a bubbling dark potion  e -  25 gold a viscous ruby potionf -  112 gold a scale mail  g -  28 gold a scroll labelled JIJOYB VUATITS  h - 1120 gold a tin of tremorstones (2/2)  i -  112 gold a long lead wand You have 93 gold pieces. [Esc] exit$hE [!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list$hu$h$h[stairs the ShooterCoglin##########.Health: 22/22 ========================##..........Magic: 2/2========================#####.†.......#AC: 4Str: 11##.#...#...>...#EV: 11Int: 8#..#.###.......#SH: 0Dex: 17####...####.....##XL:  2 Next: 95% Place: Dungeon:2$h #....@...##....<##Noise: ---------  Time: 558.1 (2.0)#>.#.[.#.#.......#a) +2 sling {Yuina}  d) +0 sling {Egbert}#....#...#.......#Fire: a) +2 sling {Yuina} #......#.#)......#Rev ###########.....####...##$hk##..###...##.#.# _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  There is an entrance to Tavvopp's Assorted Antiques here.$hk $hh $h . _$h$hs$h $h$h$hA _$hl$h-0$h$h$h,$h$h.$h,$h$h$h/,$h0$h$h $hl $h $h6 $ho,$hD$h$h,$h$h$h1,$h$hZ$hrB$h0$h1$h{2,$h6$h7$h<;,$h*<$h=$h?,$h@$hB$hD$hhD$hD$hF$hG$hYH$hH$hI$hK,$hLL$h0O,$hO$hRs _m - 2 fizzy clear potions (gained 1)$hT$hU3$hW$h_.g....# #...###.....### ......## .....# $h:`J #...##  #@..#  #...#  #...##  ##.. #...###########..# g   hobgoblin (asleep)##..........#######.†.......#####.#...#...>...#$hd} 70.0)  A hobgoblin comes into view.$hk`.gg$h?qK==9.1 (21$ho{ ((((( _The hobgoblin shouts!  You shoot a sling bullet.$hU ((The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.$hT$hCd..g....$hf=80.3 (1.2)Rev $hޛ$hg _The sling bullet completely misses the hobgoblin.$h y ... ...# #.g.## $h #.....### ......## .....# #...##  #@..#  #...#  #...##  ##...#  #...#  #..#  ##..........##  #####.†##  ##.#...#...>...#$h, ... ...# #.g.## #.....### ......## .....# #...##  #@..#  #...# $h. #...##  ##...#  #...# #..#  ##..........##  #####.†##  ##.#...#...>$hU74$h=$hH (((( _A hobgoblin is nearby!You shoot a sling bullet.$h  The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet. The sling bullet hits the hobgoblin.$hE†$hM#5....$hS$$ha*stairs the Shooter...Coglin...#Health: 22/22 ========================#.†.##Magic: 2/2========================$h*#.....###AC: 4Str: 11......##EV: 11Int: 8.....#SH: 0Dex: 17#...##XL:  2 Next: 104% Place: Dungeon:2#@..#Noise: ===------  Time: 581.5 (1.2)#...#a) +2 sling {Yuina}  d) +0 sling {Egbert}$hQ+#...##Fire: a) +2 sling {Yuina} ##...#Rev+ #...###########..###..........##$h+#####.†.......#####.#...#...>...#You shoot a sling bullet. _The sling bullet completely misses the hobgoblin. _A hobgoblin is nearby!You shoot a sling bullet.  $h,|The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet. The sling bullet hits the hobgoblin.$hd-N _You kill the hobgoblin!$hO.@You have reached level 3!$h7/  --more--$h};  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $huk 7/273/333 2%  You feel stronger. x2$hap$hKs  Your brain swirls with designs for a prototertiary conductor. You just need _some more time...$hJ5 4$h6 $h79 $h: $h\; % _$h? Rev $hiA $hB ,$hvC $hD $hF ,$hG $hI $h*J $hJ $hK $hL $h7N $hN !$hO $hP $hQ $hKR $hS $hT $h#U ,$hU $hW $hY $hY $hZ $h[ $h\ ,$hr] $hL^ $h_ ,$hh` $hb $hzc ,$hd $he $h9g ,$hg $hSi $h9j ,$hj $hyl $hm $hm $hFn $hp $h q ,$hq $hr $ht $ht $hPu $hev $hNw ,$hw $hx $hy ,$hDz $h.{ $hU| ,$h| $h X$h B$h $h܂ $h ,$hN $hb $h ,$h $h $hR ,$h $hӋ $h $h $hP $h $h $h ,$h $h $hk $h $h{ $h) $h $hV $h $h{ $h> $h ,$h $h ,$h $h $h+ $hf B$h@ $h ,$hI $hg ,$h $h $hԱ $hų B$h $he $h $h\ $h $hĽ $h ,$hD $hx $hZ $h $h $hV $hX ,$h $hJ $hD $h $h" $h $h ,$hP $h[ $h ,$hq $h $h $h $hF $h^ $h $h $h@ $h $h $hI $h $h $h _##...# ###....# #####....###. #######......###..#####...........##$h #.......#.#########..........# ######..#### ####..@.# ##.---632.5 (51.0)####.# #####.† ># ##.#...# .# #..#.### .# ####...### .# #....∩...#  .. #>.#.[.#.#  #. #....#...#  #......#.# $h $h H---3.5 (52$h $h6 O _Found an escape hatch in the floor.$h $h $h H _No target in view!$h$h3$hP$h$h$ _$h@n$hA$hX,$hϧ$hP  There is an escape hatch in the floor here.$h. #######......### ..#####...........## #.......#.######### ..........# ######..#### ### ##....# ##.. ####.######.†. $hm#># ##.#...#. #@# #..#.#6.5 (3.0) #.# ####...#####.# #....∩...##.. #>.#.[.#.#.##. #....#...#.#......#.#)# ##########∩# $h׶$hh+7.5 (4$h$hwG _Found Ellilygu's Book Shop.$hi$h $hH _No target in view!$hJZ3$hm[$h]$hz^: _$hc,$h}d,$he$h;f$hg,$hch$hln$hEm$hm$hm$h*p$hp,$h3q$hr$hs,$h3t$hPu$hRv,$hv$hz|$hWelcome to Ellilygu's Book Shop! What would you like to do?  a -  200 gold a Young Poisoner's Handbook$h_b -  420 gold a book of Contraptions  c -  320 gold a book of Fire  d -  160 gold a book of Minor Magice -  540 gold a book of Power  f -  180 gold a book of Spatial Translocations  g -  220 gold a book of Touch  h -  800 gold a manual of Fighting You have 93 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list$h^=$hC$hJx#>###.#...#.. stairs the Shooter#.##..#.###.. Coglin#.# ####...####. Health: 27/27 ========================#.## #....∩...##. Magic: 3/3========================#..# #>.#.[.#.#.. AC: 4Str: 13##.# #....#...#.. EV: 11Int: 8#.# #......#.#). SH: 0$hGLDex: 17##.# ###########. XL:  3 Next:  2% Place: Dungeon:2#.@### Noise: ---------  Time: 645.5 (8.0)#..#### a) +2 sling {Yuina}  d) +0 sling {Egbert}#..##. Fire: a) +2 sling {Yuina} #..##.#..##....##. ####. ########## #) ##...##...## #.  _Found an escape hatch in the floor. _No target in view!  There is an escape hatch in the floor here. _Found Ellilygu's Book Shop. _No target in view!  There is an entrance to Ellilygu's Book Shop here.$hN$hR$hS. _$h3$hf$hv$h$h$ _$h}n$h$h$,$h$h$h=,$h$h$h,$h$h$h,$h$h+$h,$h$hɨ$hDl #..# #>.#.[.# ##.# #.... #.# #......# ##.# ######## ##.∩#  ##..## #..## .## # 52.5 (7∩.... #.#### $hh ########## ##...##...## ##..........# #........... ##...<........ #............$h$h9+3.5 (8$h\$h_No target in view!  There is an escape hatch in the floor here. _Found Ellilygu's Book Shop. _No target in view! _Found Uroux's Jewellery Boutique.$h=$h$hH _No target in view!$hI 3$hJ $hjK $hL $hP P _$hQ B$hS $hvU ,$h)X ,$hX $hX $h,Y $hZ $h[ ,$hO\ $h] $h^ ,$hH_ $hPa $hg d ##.# #. #.# ### ##.# #.r ##.∩# #. ##..###. ##..###. ##..##$h/h ##.#####..###.∩@.....##......#.########## #.#######.. ##...#### ##..... #...... r   rat (asleep) ##...<$hh  # #$h%o +9.5 (6$ho ,60.5 (7$hJu $hއ 8 ((((r _A rat comes into view.You shoot a sling bullet.  The sling bullet hits the rat but does no damage.$h  The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat.$h ,$hÑ ^..r..$h c===1.8 (1.3Rev $h! $h \ _The rat is severely wounded.$hX  ##.#  #.#  ## ##.#  .. ##.∩#  #.   #r   #.   ##.#####..##  #.∩@.....##  ......#.######  ##### #.#  #..  ###  ##...<$h5 ##.#  #.#  ## ##.#  .. ##.∩#  #.   #r   #.  $h5 ##.#####..##  #.∩@.....##  ......#.######  ##### #.#  #..  ###  ##...<$h8$h69$h=$hO _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.$h> .(($h (You kill the rat!$h]...43.1Rev+  _You shoot a sling bullet.$h/*J$h"+$hz,,$h0$h0$h2Welcome to Uroux's Jewellery Boutique! What would you like to do?  a -  390 gold an amulet of guardian spirit (unknown) $hS3A b -  468 gold a +6 ring of dexterity  c -  468 gold a +6 ring of dexterity  d -  325 gold a ring of fire (unknown)  e -  227 gold a ring of flight (unknown)  f -  260 gold a ring of magical power (unknown)  g -  260 gold a ring of positive energy (unknown) You have 93 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase $h3[/] sort (type)[A-G] put item on shopping list$ha ##.# # stairs the Shooter#.# # Coglin#####.# # Health: 27/27 ========================..###.∩#Magic: 3/3========================#.# ##..##AC: 4Str: 13#.# ##..##EV: 11Int: 8#.# ##..##SH: 0Dex: 17##.#####..##XL:  3 Next:  4% Place: Dungeon:2#.@......##Noise: ---------  Time: 664.1 (1.0).......#.######a) +2 sling {Yuina}  d) +0 sling {Egbert}########.##### Fire: a) [$h h0;10;1m+2 sling {Yuina} #..##... Rev+ ######....#..... ##...<. #...... #......  _The rat is severely wounded. _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet.  There is an entrance to Uroux's Jewellery Boutique here.$h6  $h (_$hx4$hy$hH{$h|$h}8Rev  $ha_$h^$h$hL,$h$hK$h,$h3$h_A rat is nearby!  You shoot a sling bullet. The sling bullet hits the rat. $h You kill the rat! _You shoot a sling bullet.  There is an entrance to Uroux's Jewellery Boutique here.$ht$h0 _$h$h̐$h)0$hҒ$h$h,$h $h$h$hS$h$h$h..###.∩# #.# ##..## #.# ##..## #.# ##..## ##.#####..## $h[.########.∩......## .........#.###### ##########.#### ########..@.# ##...##.72.1 (8 ####.# ##....... #........ .# ##...<. [. #....... #....... #(..<...#### #....#####...$h$h++3.1 (9$ht$h : _Found a cloak.$h$h^ _No target in view!$h3$h9$h$hE$h$ _$h,,$hd,$h$h~$hB$h$h$h$h,$h$h$h$hG$h'$hI=  You see here a +0 cloak.$h$h _$hd$h$h,$hw$h6$h,$h$ho$h$hT$h$hO!$h",$h#$h &$hm',$h@($h*$h+,$h9,$h-$h5/,$hN0$hy1$h2$h^3,$h3$h4,$hZ5$h7$h8,$h49$h:$h;$h;$h*<$h=$h?$hj?$h?$h6A$hB,$hmC$hE$hF,$htG$hI$hI$hAJ$hJ$hK$hL,$hVM$hO$hx _You now have 104 gold pieces (gained 11).$h     .   ##.b  ###....  ##......#  #......#  #....#   #@###   #...##  ###..# ##### ##.#########  #...........###  #########...### b   bat (asleep)  ###....  ####.  ##[3$hV7m712.1 (39.0).bb$h,,3.1 (40$h$hҵ  ((( _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.$hB (The bat is moderately wounded.$hD$h,$h; ...$hib  You shoot a sling bullet. The sling bullet barely misses the bat.$h(g===4.3 (1.2)Rev $h $h K_The bat closely misses you.$hb .  ##..  ###....  ##......#  #......#  #.b..#  #@###  #...##  ###..#  $h##.# #.......... #####. ###.... ####.$h?m v.  ##..  ###....  ##......#  #......#  #.b..#  #@###  #...##  ###..#  ##.# #.......... #####.###....####.$hq $h*s $hiu $h} (((( _A bat is nearby!$h  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.$h} m  The sling bullet closely misses the bat.$ha ,$h| +..$h! .b$h{ d5.6 (1.3Rev+ $h/ $h| w  .  ##..  $h 5###....  ##......#  #......#  #.b..#  #@###  #...##  ###..#  ##.# #.......... #####$hi {. ###.... ####. _The bat hits you but does no damage.$hv( .  ##..  ###.... $hE)  ##......#  #......#  #.b..#  #@###  #...##  ###..#  ##.# #.......... #####.###....####.$h- $h. $h.1 $he7 ^ (((( $h7 T_A bat is nearby!$h  You shoot a sling bullet. The sling bullet barely misses the bat.$h[9  You shoot a sling bullet. The sling bullet barely misses the bat.$hl:$hG..b..6.8 (1.2$hMP _The bat barely misses you.$h\ .  ##..  ###....  ##......#  #.b....#  #....#  #@###  #...##  ###..#  ##.# #.......... #####. ###.... ####.$h.  ##..  ###....  ##......#  #.b....# $h #....#  #@###  #...##  ###..#  ##.# #.......... #####.###....####.$h^$h$h@$hoJ ($hz(( _A bat is nearby!You shoot a sling bullet.$hDHm  The sling bullet closely misses the bat.$hJ$h  You shoot a sling bullet. The sling bullet barely misses the bat.$h4...b$hNg8.0Rev* $hY$hH  $h(.  ##..  ###....  ##......#  #......#  #..b.#  #@###  #...## $ht ###..#  ##.# #.......... #####. ###.... $ho####. _The bat barely misses you.$hm.  ##..  ###....  ##......#  #......#  #..b.#  #@###  #...## $hNo ###..#  ##.# #.......... #####.###....####.$hs$hs$h\w$h! _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.(.$h ((((((You kill the bat!$hq.......69.2$hd$hy _You shoot a sling bullet.$h}Y0.0................$h......$h4$hj _Key pressed, stopping explore.$ha$h $h| _No target in view!$h_$h$h&$h$h$ $hpd_Key pressed, stopping explore.$he$hf$ $hپX_No target in view!$ha$h$h$h $h^j _Key pressed, stopping explore.$h$h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h{No target in view!Key pressed, stopping explore.No target in view!$hH$h$hV$hx$h^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hBKey pressed, stopping explore.$h/No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ht$h$hJ$h$h$h ^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h $hmKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$hJ$hU$hg$h% _$hRev+ $h$h{$h$h$h,$hA$h$h$h,$hr Rev $h $hg $h B$hK $h $h $hN $h $h7$hG$h$hJ$h0$hn$hB$hV$h$h$hJ$h$h!,$h%"$h#$h/%$h%$h%$hK)B$h)$h+$hi3S #...... ....... #############. .....# ## ....# # g..###.... . ####.....# ###...@# --- ##......#  ##.......#   ###....###.#  ####....### #.# ###  ##......## ### ..# g   goblin (asleep)  #......###.#  #....####.# #  #.#####.#$h7*37.2 (18.0)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  A goblin comes into view. It is wielding a +0 club.$h~A.gg====8.2 (19$h=D$hN ((((( _The goblin shouts!$h  You shoot a sling bullet. The sling bullet misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.$hU$h]<....g$h]===-9.4 (1.2)Rev $hb$hi  ####### .  .....# ..  ....# ...  ...###....  $hj.......#  ####g....#  ###...@# ##......# ##.......# ###....###.#  ####....### #.# ###  ##......## ### ..#  #..#.#  #....####.#  #.#####.# $hkkg_The goblin is severely wounded.$h'\ ####### .  .....# ..  ....# ...  ...###....  .......#  ####g....#  ###...@# ##......# ##.......# ###....###.#  ####....### #.#  $h ##......## ### ..#  #..  #....####.#  #.#####.# $h N-$h$h! _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.$hD'i)$hf (((((You kill the goblin!$h4 >....)$hX8 h840.6Rev+ $hm= $hVA E _You shoot a sling bullet.$hB $hxB $hH ...0.0................$h8I $hO $hW j _Key pressed, stopping explore.$hX $h/] $h` ^ _No target in view!$hia $hb $h?g $hj $h3l $hs _Key pressed, stopping explore.$h3z $h;{ ^ _No target in view!$h{ $h* $h <$h $h j _Key pressed, stopping explore.$h $hv $hO _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hW $h2 $h R$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h0 $h9 *Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hW $h= $hk $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h 4$hM $h! $h % _$h $hd No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h 4_No target in view!  You see here a +0 club.$hs $hN FRev  _$h $hF $hy $h $hP $hy $h . ####..∩.# ..##### ..).# #....... ....# ..........####### ....#.######..##.....# ......# ##...#.....# ....# ####$hV #.....#####.......@..##---3.6 (3#####)....######....######......# # ...#  # ###....###.# $h  2 ####....### #.#### # #.. ###..# # ......#.# ##.$h $h G---4.6 (4$h $h_& ] _Found a dagger. Found Teutheit's Armour Emporium.$h& $h+ $h0 ^ _No target in view!$h0 $h1 $h7 =.0)..$h.8 $h= $h'E j _Key pressed, stopping explore.$hE $hZN $hTR ^ _No target in view!$h S $hT $h!\ <$h_ $h9g j _Key pressed, stopping explore.$hg $hl $hr | _No target in view!$hr $h) x _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h' Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h <$hR $hP No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h/ $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ht J$hN c _$h1 n$h. $h n$ho $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a +0 dagger.$h $h  _$h $h $h 3Welcome to Teutheit's Armour Emporium! What would you like to do?  a -  54 gold a +0 bucklerb -  24 gold a +0 leather armour $hl  c -  108 gold a +0 leather armour of fire resistance  d -  384 gold a +2 plate armour of poison resistancee -  48 gold a +0 ring mail  f -  48 gold a +0 ring mail  g -  192 gold a +1 ring mail of cold resistance  h -  252 gold a +3 ring maili -  48 gold a +0 scale mail  j -  48 gold a +0 scale mail You have 104 gold pieces. [Esc] exit$h [!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list$hu $hĶ stairs the ShooterCoglinHealth: 27/27 ========================Magic: 3/3========================AC: 4Str: 13EV: 11Int: 8$h t# SH: 0Dex: 17###### . ####### XL:  3 Next:  8% Place: Dungeon:2#..@.# ..#####...... Noise: ---------  Time: 752.6 (8.0)#..).# #.......#.### a) +2 sling {Yuina}  d) +0 sling {Egbert}#....# ..........#Fire: a) +2 sling {Yuina} ####### #....#.######..#####.....# #......# ##....##.....# #....### ####.#$h f#.....###....##>##..........#.##.######)....##.##.# _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _You see here a +0 dagger.  There is an entrance to Teutheit's Armour Emporium here.$h) $hA $hr . _$hs$hu$hu$hy$h{$h: _$h$h$h$h$h$h,$hA$h͎$hp,$h$h•$h,$h$h$h5,$hA$hU$hϡ$hf$hu _f - 4 bubbling dark potions (gained 1)$h&$h$h=$hC$h,$h$h$h0$h$ha$h$hC$h$h/$hd$h$h($h$h$h,$h $h$h,$h$hw$h$h$h$ht$h*$h.,$h,$h $h$h$hO$hX$h$h7$h$h$h$h$h7$h0$h$hyX$h>$h$h$h$hD$h$hC$h$h,$h $h $h$hg$h$h&$hr,$h4$h$h.$h$h$hD$h$hD$h$hY$h$h$h$hK $h!$h",$h#$h$$h$$hj%$h&$h'$hW($h($h +$h,,$h-$h/$h1,$h2$hn4$h5$h6$h6$h*9$h:,$h<$h=$h?,$h?$hA$h,$h$h$h,$h$h $h ,$h: $h[$h$hn$h $h,$h ,$h $h$h$h$h$h$h>$,$h%$h&$h<($h($hP)$h+$hW-,$hJ.$h/$h8$hW9$ht:,$h6;$h"=$hVA,$hB$h D$hE,$hjF$hH$h J,$hJ$hM$hO$hO$hP$hR$hS$h!T$hT$hV$hY,$hZ$hO]$h_,$ha$his#.........###.........#####.##############...###....#####.######.# $hi ##.# #@.# #...#  #....P.  ##....P.♣ ##.#P.♣.♣ ##♣♣♣ ♣ $h3r1812.6 (60.0)$hxs,3.6 (61$hy$hx _p - a scroll labelled JIDELL JAOCE$h$h$hqH _No target in view!$hz3$hp$h$h $hMP _$h,$h@$h$hX$h,$h$h$h,$h$h$ht,$hR$h$h,$h,$h$h.#....### #....##.#.#### ##...##.#.# ##.#  #..##♣♣ ## #...#P♣♣ #..) #....P.♣♣♣♣.+.$h##....P.♣..♣##.#P.♣@♣ 20.6 (7.0)###♣♣♣♣♣    $hE $h A1.6 (8$h$h$ $hFU_Found a hammer. Found a runed translucent door.$h$h H _No target in view!$hV$h$hj,$h$h6: _$hF$h,$h$h$h,$h,$h $h;$h$h$h$h$h$h$h$h7 _Crazy Yiuf shouts!$h$hr$h$h$hS$h$ho$h$h,$h$hH$h$h$h $h8$h $hm,$h1 $h ,$hr $h$hP$h$hl$h$hC,$h$h$h,$h`$h"$ha$$h%,$h($h)$h)$hK*$h.$h0$h0$h1$h6$h)8$h8$h09$h?$h@,$hfA$h6O$h+TB$h_V$hW$hRX$hX$h\$h_$h`$h`$hc$h`d,$he$hh$hj,$hl$h)n$ho,$hp$ht$hv,$hw$h |$h|,$h}$hH$hɂ,$h$hB$h$hT$h2,$h$h}$h8,$hF$hO$hB$h˖$ho$hɘ$hș$h$h,$hQ$h$h,$h $hB$hx$h$hj$h¨$h($h$h$h=,$h$h,$h$h9X$h*$h,$h$h.....# ##.... ##.. ...### ####.######.†. ...# #>###.#...#.. .#.# #.##..#.###.. ##.# #.# ####...####. ##.## #.## #....∩...##.#..# #..# #>.#.[.#.#..##.# ##.# #....#...#..#.# #@# #......#.#).62.6 (4$hۿe1.0)#.### ##.# ###########.#...###.∩######.# ##..#####.# ##..###.#.# ##..###.##.#####..###. ####.∩......###. .....#.######$hH@#.$h$hvj _Key pressed, stopping explore.$h$h$hH _No target in view!$h+ I$h( n _  There is an escape hatch in the floor here.$h,  _$h_. $h. ,$h&/ $h3  ##### ##...#  #...## ....#  ###..## #####....###  ######..## #######......### $h4 a #..∩.#...#####...........##  #..).###.......#.######### ..#...........#....#.######..#### ##......# ##.@..# ##71.6 (9.0)  #....### ####.# ##. #>###.#... .... #.##..#. ...# #.# ####...## #####.## #.## #....∩.. #..# #..# #>.#.[.  ##.# ##.# #....#.. #.# #.# #......$hP5 $h,9 $hO? j _Key pressed, stopping explore.$h? $hD $heE H _No target in view!$hQ I$hoU $hV $hY f _$hZ ,$h\ $h] $h^ $hc^ $h` $h b ,$hb $he $hf $hf $hXg $hIi $hIj ,$hj $hAl $hl ,$h4m $ho $hp $hp $h,q $ht $h]v ,$hv $hx $hBy ,$hy $h { $h{ ,$h{ $h-~ $h~ ,$h$ $h $h B$he $h ,$hބ $h ,$h‡ ,$h $h ,$hO $h $h ,$h[ $h $h" $h ,$h $h $he $h $h $hӖ $hP ,$hƙ $h ,$h $h $h ,$hU $h $h ,$hl $h $h ,$h $h $h ,$h $h $h ,$h[ $h $h2 $h $h $h $h ,$he $h? $h2 ,$h $hT $h ,$hc $h $h| ,$h $h $h= B$h $h ,$hY $h $h ,$h $h $h ,$h^ $h $h4 $h ,$h. $h1 ,$h $h $hh ,$h $h $h $hZ $h $h $h ,$h $h $h ,$h5 $h, $h $hA $h $h $h) $h $h $hp $h~ $h $hq $h $h ,$h $h{ $h, ,$h $h $h5 $h $hq $h_ $h ,$hd $h $h ,$h $hp $h ,$h/ $hU $ha ,$h $h $h ,$h $hW $hU $h $hb ,$h ,$h $h j ##.#...#...>...#  #..#.###.......# #...####.....##  #....∩...##....<##  #>.#.[.#.#.......#  #....#...#.......#  #......#.#)......# #####...##  ##.@.## $hI 925.6 (54.0) ##..##   #...#   #.#.# #.#.# #.#.# #.#.# ########## #)#.# #...##...## #.#..$h $h _Key pressed, stopping explore.$hz! $hn" H _No target in view!$h2 I$h}4 $h15 $h5 $ _$h; ,$h> X$h@ ,$h@ $hA $hB ,$hC $hE $hF B$hG $hJM ]#......#.#).....###########.....# ##...##  ##..##  $hM 2#...#  #.#.#  #.#.#  #.#.# .#@# ########## #)#.# $hN #...##...## #.#.. ..........## #.##.# ...........# #.# .# ..<........###.# .#$hCO qr   quokka (asleep) ...........#...# .# .......†..#..### r. .<...#....#...##$hP 230.0)$h!X rr.1.6 (6$h#[ $h{b ((((( _Key pressed, stopping explore. _$hc No target in view! _A quokka comes into view.  You shoot a sling bullet. The sling bullet hits the quokka.$hf  The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka.$h f†$hu B.....$hz l12===2.8 (1.2Rev $h $hˁ J _You kill the quokka!$h J$h! $h $h $h ,$h $ho !$h $h $h $h, $h $h̟ $h֠ ,$hf $hk $hq ,$h` $h5 $h ,$hê $h; $h ,$h $h߮ b  You see here a quokka corpse.$hΰ $h]  _$h $h $h1 ,$hݵ $h  #.#.#  #.#.# ######## #)#.## ..##...## #.#..# $h ........## #.##.# .........# #.##.# <........###.##.# .........#...##†# .....†..#..####.---41.8 (9.0 ...#....#...######.†.......###.#....##.# ##...##$h` .# ##.>.......# ####†..#####  ##...#<..##  #########$hо :---$h $h j _Key pressed, stopping explore.$h $h $h H _No target in view!$h 3$h $h $h : _$h $h b  You see here a quokka corpse.$h $h  _$hf $h $h ,$h $h $h ,$h ,$h ,$h $h $hH ,$h $h $hm ,$h+! $hX% $hW& ,$h& $h ) $h) ,$hy* $h, $h. ,$h/ $h3 $h5 ,$hG7 $hc9 $h ; ,$hV< $h@ $hB ,$hD $hH $hJ ,$heK $hP $hR ,$hhS $hGV $hX ,$h%[ $h^ $h` ,$ha $hh  #...###########..# ##..........##  #####.÷.......###  ##.#...#...>...#  #..#.###.......# $hi  ####...####.....##  #....∩...##....<##  #>.#.[.#.#.....@.#58.8 (17.0)  #....#...#.......#  #......#.#)......#  ###########.....## ##...# ##..## #...# #.#.# #$h:j 6.#.#$hj $h6q $h]x _Key pressed, stopping explore.$h | $h`} Q _You see here a quokka corpse. _Key pressed, stopping explore. _No target in view! _You see here a quokka corpse. _Key pressed, stopping explore.No target in view!$h I$h $h $h $ _$hд $h> B _Key pressed, stopping explore. _No target in view! _You see here a quokka corpse. _Key pressed, stopping explore. _No target in view!  There is an escape hatch in the ceiling here.$hD $hb 5 _$h $h ,$h $h $h ,$h $hE $h ,$h $h) $h ,$h_ $h $h3 ,$h $h= $h! $h ,$h= $hY ,$h $h ,$h/ $h $h ,$h $he $h ,$hp $h $h ,$h $h g  You see here a hobgoblin skeleton.$hP $h  _$hg $h] $h ,$h $h $h $h ,$h! $hk" $h" $hv# $h *  ######  #....#  #.#..##$h.+  ##.#...# #..#... #.###@.##79.8 (21 #.# #...# #.# #...# #.# #...###.# ##.÷.###.# #.....#####.## ##......####...# ###.....####....# ###...##$h+ $h0 $h^7 j _Key pressed, stopping explore.$h7 $h3< $h> H _No target in view!$hJ 3$hK $hV $h:X $hX $ _$h[ ,$ht] ,$h^ $h5_ $h_ ,$hm` $ha $hb B$h1h $hj $hk ,$h;l $hm $hln ,$hn $hp $hp ,$hp $h$r $hr ,$hs $hMt $ht ,$h.u $hv $h4w B$h{ X$h} $h B$hS X$h$ $hI ,$hن $hW B$hb $h $h ,$hS $h $h^ ,$hҔ $hh $hl ,$h $h8 $h ,$h $h $h9 ,$h $h- $hm ,$h' $h $h, ,$hU $h B$h $h X$h[ B$h $h ,$h $h? P  There is an escape hatch in the floor here.$h$ $h  _$h n$h $h ,$hV $h $h $hg ,$h@ $hN ,$h $h $h- ,$h $h $h B$hp $h ,$h $h ....##>###.#...#. ..#.##.##..#.###. .##.##.# ####...#### $h <###.## #.## #....∩...###..# #..# #>.#.[.#.#.##.# ##.# #....#...#.#.# #.# #......#.#)#.### ##.# ############...# ##@∩# #1019.8 (40.0)###.# ##..## ##.# ##..## ##.# ##..## $hp U###.#####..## # #####.∩......## #  ......#.###### #  #######.#### ########## #  $h # #....# ##...##...## # $h $hj _Key pressed, stopping explore.$h}$hX$hW H _No target in view!$hK I$h*$h,$hf-$ _$h1n$h5X$h6$h8,$h8$h:$h<,$h>$h?$h@,$h,B$hD$hBE,$hQF$h\H$hI,$hJ$hL$hM,$hO$hsP$hR,$hS$hsU$hHW,$hA]X$h]$h`$h&c,$hd$hf$hh,$h j$h] page down [PgUp|<] page up [Esc] exit[top]$h_ Level 2 of the Dungeon <<<<>>>>∩∩∩∩(Press ? for help)  #......#####.# ##..####..##   #....### $h #.# ##..###...#   #.#####.# ##..###.#.#   #...## ##.#####..###.#.#   ###..# ##########.∩......###.#.#   ##.#########..........#.#######.#.#   #...........##########.#### ########## #)#.##   #########...#### #....###...##...## #.#..#  ###....#### ####.# ##..........## #.##.#  ####....##### #.# #............# #.##.#  ####.....###.#######...<........###.##.#  #####....[....##.............#...##†##  #.........##.........†..#..####..#  #.........##(..<...#....#...####.#  ###.##########....####.†.......###.#  ####...#[$h 37m #..................##.#  #....### #....##............##.#  #.######...##.......>.......#  #.#########......†..#####  ##.# ##...#<..##  #..##♣♣  ############  #...#P♣♣ ♣♣#..)#  #....P.♣♣♣♣@+j..#$h $h stairs the ShooterCoglinHealth: 27/27 ========================Magic: 3/3========================AC: 4Str: 13EV: 11Int: 8SH: 0Dex: 17XL:  3 Next: 12% Place: Dungeon:2Time: _No reachable target in view! _Could not explore, unopened runed door. _No reachable target in view! _Could not explore, unopened runed door. _No reachable target in view!  Search for what [Enter for "."]? .$h $h޹ } _$hb $h9 ,$h $hg $h= $h $h $h $hq ,$h $h^ $h ,$h $h n$h ,$h $h n$h! B$h $h ,$h $h $hy ,$h $h! $h= $h $h $h $h& ,$h $h: $h $h $hA $h/ X$h $h] $h $h $h) $h $h< $h $h $h $h& $h $hW $h $h n$h ##.#####..############.∩......## ##..........#.###### ...##########.############ ...#### #....###...##.. ##....#### ####.# ##........####....##### #.# #.........####.....###.#######...<.....#####....@....##.......... Noise: --------- 1076.8 (21.0)#.........##.........† a) +2 sling {Yuina}  d) +0 sling {Egbert}$h f#.........##(..<...#.. Fire: a) +2 sling {Yuina} ###.##########....####.†####...##..........#....####....##.... #.######...##.... #.#########.. ##.###. $h $h" N _You see here a +0 cloak.$h##.#####..##stairs the Shooter##########.∩......##Coglin ##..........#.######$hyHealth: 27/27 ======================== ...##########.############ Magic: 3/3======================== ...#### #....###...##.. AC: 4Str: 13 ##....#### ####.# ##........ EV: 11Int: 8  ####....##### #.# #......... SH: 0Dex: 17####.....###.#######...<..... XL:  3 Next: 12% Place: Dungeon:2#####....@....##.......... Noise: ---------  Time: 1076.8 (0.0)#.........##.........† a) +2 sling {Yuina}  d) +0 sling {Egbert}$h{#.........##(..<...#.. Fire: a) +2 sling {Yuina} ###.##########....####.†####...##..........#....####....##.... #.######...##.... #.#########.. ##.###.  _No reachable target in view! _Search for what [Enter for "."]? . _You see here a +0 cloak.  Fire: a) +2 sling {Yuina}Press: ? - help, Q - select action$h}6Shift-Dir - straight line$hG\##.#####..##stairs the Shooter##########.∩......##Coglin ##..........#.######$h]Health: 27/27 ======================== ...##########.############ Magic: 3/3======================== ...#### #....###...##.. AC: 4Str: 13 ##....#### ####.# ##........ EV: 11Int: 8  ####....##### #.# #......... SH: 0Dex: 17####.....###.#######...<..... XL:  3 Next: 12% Place: Dungeon:2#####....@....##.......... Noise: ---------  Time: 1076.8 (0.0)#.........##.........† a) +2 sling {Yuina}  d) +0 sling {Egbert}#.........##(..[4$h^0m<...#.. Fire: a) +2 sling {Yuina} ###.##########....####.†####...##..........#....####....##.... #.######...##.... #.#########.. ##.###.  _Search for what [Enter for "."]? . _You see here a +0 cloak.  Fire: a) +2 sling {Yuina}Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.$h_$hee$hPg. _$hA7.8 (1$h$h0$ _q - a +0 cloak$h;H$hsIhInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yuina}  d - a +0 sling (offhand) {Egbert} Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 pair of boots (worn)q - a +0 cloak Scrolls (go to first with ?)c - a scroll of butterflies  g - 2 scrolls labelled JIJOYB VUATITS  h - a scroll labelled HUTEYS PEOSUMU  k - a scroll labelled VILEVY DELIRO  l - a scroll labelled JAUXEO TEIRAA $hK o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE Potions (go to first with !)  e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions  m - 2 fizzy clear potions  n - a smoky red potion$hSq - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h2 $h ##.#####..##stairs the Shooter##########.∩......##Coglin ##..........#.######Health: 27/27 ======================== ...##########.############ Magic: 3/3======================== ...#### #....###...##.. AC: 4Str: 13 ##....#### ####.# ##........ EV: 11Int: 8  ####....##### #.# #......... SH: 0Dex: 17####.....###.#######...<..... XL:  3 Next: 12% Place: Dungeon:2#####....@....##.......... Noise: ---------  Time: 1077.8 (0.0)#.........##.........†[3$hS 9;49m a) +2 sling {Yuina}  d) +0 sling {Egbert}#.........##(..<...#.. Fire: a) +2 sling {Yuina} ###.##########....####.†####...##..........#....####....##.... #.######...##.... #.#########.. ##.###.  _You see here a +0 cloak.  Fire: a) +2 sling {Yuina}Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then. _q - a +0 cloak$h J$h $h +8.8 (1$h $h+ m9.8 (2$h, ,80.8 (3$hE1 $h7 $h7 +1.8 (4$h; $hB $hxC +2.8 (5$h7H $hJ 5 _You start putting on your armour. You continue putting on your +0 cloak. x5$hK $hLQ $hS Z _You finish putting on your +0 cloak.$h[[?25h[?0c  Search for what [Enter for "."]? $h] [?25l[?1c$hn $hNr 43 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] $hs y a - [D:2] 4 stonesb - [D:2] Uroux's Jewellery Boutique  c - [D:2] a hammer  d - [D:2] a stone staircase leading up  e - [D:2] a stone staircase leading up  f - [D:2] Ellilygu's Book Shop  g - [D:2] a Young Poisoner's Handbook (200 gold)  h - [D:2] a book of Contraptions (420 gold)  i - [D:2] a book of Fire (320 gold)  j - [D:2] a book of Power (540 gold)  k - [D:2] a book of Spatial Translocations (180 gold)  l - [D:2] a book of Touch (220 gold)  m - [D:2] a manual of Fighting (800 gold)  n - [D:2] a stone staircase leading down $hs  o - [D:2] 2 fizzy clear potions (50 gold)p - [D:2] Tavvopp's Assorted Antiques  q - [D:2] a bubbling dark potion (25 gold)  r - [D:2] a glowing chain mail (252 gold)  s - [D:2] a long lead wand (112 gold)  t - [D:2] a phantom mirror (1120 gold)u - [D:2] a ring mail  v - [D:2] a scale mail (112 gold) $hQt [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hU  e - [D:2] a stone staircase leading up  fEllilygu's Book Shop  gYoung Poisoner's Handbook (200 gold)  hbook of Contraptions (420 gold)  ibook of Fire (320 gold)  ja book of Power (540 gold)  kbook of Spatial Translocations (180 gold)  lTouch (2  mmanual of Fighti$hVVng (800 gold)  nstone staircase leading down  o - [D:2] 2 fizzy clear potions (50 gold)  pTavvopp's Assorted Antiques  q - [D:2] a bubbling dark potion (25 gold)  r - [D:2] a glowing chain mail (252 gold)  sa long lead wand (112  t - [D:2] a phantom mirror (1120 gold)  u - [D:2] a ring mail  v - [D:2] a scale mail (112 gold)wscroll labelled JIJOYB VUATITS (28 gold)  x - [D:2] a tin of tremorstones (2/2) (1120 gold)  y - [D:2] a viscous ruby potion (25 gold)z+0 club19%$h;- o - [D:2] 2 fizzy clear potions (50 gold)  r - [D:2] a glowing chain mail (252 gold)A - [D:2] a stone staircase leading down  B - [D:2] a stone staircase leading up  $hgC - [D:2] an escape hatch in the floor33$hHE r - [D:2] a glowing chain mail (252 gold)  u - [D:2] a ring mailD - [D:2] a sling  E - [D:2] a +0 mace  F - [D:2] a +0 dagger47$hL d u - [D:2] a ring mail  x - [D:2] a tin of tremorstones (2/2) (1120 gold)G - [D:2] a stone staircase leading down  H - [D:2] Teutheit's Armour Emporium  I - [D:2] a +0 buckler (54 gold)61$hk7-  x - [D:2] a tin of tremorstones (2/2) (1120 gold)  y - [D:2] a viscous ruby potion (25 gold)J - [D:2] a +0 leather armour (24 gold)6$h!*  y - [D:2] a viscous ruby potion (25 gold)  z - [D:2] a +0 club  K - [D:2] a +0 leather armour of fire resistance (108 gold)71$h  z - [D:2] a +0 club  A - [D:2] a stone staircase leading downL - [D:2] a +0 ring mail (48 gold) (1 further duplicate)6$h*  A - [D:2] a stone staircase leading down  B - [D:2] a stone staircase leading upM - [D:2] a +0 scale mail (48 gold) (1 further duplicate)80$h(G B - [D:2] a stone staircase leading up  D - [D:2] a sling  N - [D:2] a +1 ring mail of cold resistance (192 gold)  O - [D:2] a +2 plate armour of poison resistance (384 gold)9$hу& D - [D:2] a sling  F - [D:2] a +0 dagger  P - [D:2] a +3 ring mail (252 gold)Q - [D:2] an escape hatch in the ceilingbot$hwA  F - [D:2] a +0 dagger  I - [D:2] a +0 buckler (54 gold)$h\v  I - [D:2] a +0 buckler (54 gold)  K - [D:2] a +0 leather armour of fire resistance (108 gold)$h  K - [D:2] a +0 leather armour of fire resistance (108 gold)  N - [D:2] a +1 ring mail of cold resistance (192 gold)$h!  N - [D:2] a +1 ring mail of cold resistance (192 gold)  P - [D:2] a +3 ring mail (252 gold)$h  P - [D:2] a +3 ring mail (252 gold)  Q - [D:2] an escape hatch in the ceiling$h#$h($hA04##.#####..##stairs the Shooter##########.∩......##Coglin ##..........#.######Health: 27/27 ======================== ...##########.############ Magic: 3/3======================== ...#### #....###...##.. AC: 5Str: 13 ##....#### ####.# ##........ EV: 11Int: 8  $h%1####....##### #.# #......... SH: 0Dex: 17####.....###.#######...<..... XL:  3 Next: 12% Place: Dungeon:2#####....@....##.......... Noise: ---------  Time: 1082.8 (0.0)#.........##.........† a) +2 sling {Yuina}  d) +0 sling {Egbert}#.........##(..<...#.. Fire: a) +2 sling {Yuina} ###.##########....####.†####...##..........#....####....##.... #.######...##....$hO1 #.#########.. ##.###.$h1 Shift-Dir - straight line _Okay, then. _q - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  Search for what [Enter for "."]? .$h;8$ht8$h->$h_?. _$hc $ho Level 2 of the Dungeon <<<<>>>>∩∩∩∩(Press ? for help) #......#####.# ##..####..##  #....####.# ##..###...#  #.#####.# ##..###.#.#  #...####.#####..###.#.#  ###..###########.∩......###.#.#  ##.#########..........#.#######.#.#  #...........##########.############## #)#.##  #########...#### #....###...##...## #.#..#  ###....#### ####.# ##..........## #.##.#  ####....##### #.# #............# #.##.#  ####.....###.#######...<........###.##.#  #####....@....##.............#...##†##  #.........##.........†..#..####..#  #.........##(..<...#....#...####.#  ###.##########....####.†.......###.#  ####...##..................##.#  #....####....##............##.#  #[4$hdp 4m.######...##.......>.......#  #.#########......†..#####  ##.###...#<..##  #..##♣♣  ############  #...#P♣♣ ♣♣#..)#  #....P.♣♣♣♣.+...#$h; 1 ####### #....#.######..#### ##########..# #.....# #......# ##....$hi ##..........## #.....# #....### ####.######.÷....$h ...### #.....###....# #>###.#...#...$h >...# #..........#.# #.##..#.###...$h ....#$h֨  #####)....##.# #.# ####...####.....## ###$h .## #.## #....∩...##....<##$h  ##......# #..# #..# #>.#.[.#.#.......#$h v##.......# ##.# ##.# #....#...#.......####....###.# #.# #.# ##.#)......#####....### #.# #.### ##.# ###########.....####......## ### #...# ##.∩# ##...#......#####.# ##..## ##..##$h #....#### ##..###...##.#### #.# ##..###.#.##...## ##.#####..##$h? O#.#.####..###########.∩......###.#.###.#########..........#.#######.#.#$h #...........##########.#### #### #)#.###########...#### #....###...##...## #.#..####....#### ####.# ##..........## .##.#####....##### #.# #............# #.##.#####.....###.#######...<........###.##.#$h $hL$hb##.#####..##stairs the Shooter##########.∩......##Coglin ##..........#.######$hc,Health: 27/27 ======================== ...##########.############ Magic: 3/3======================== ...#### #....###...##.. AC: 5Str: 13 ##....#### ####.# ##........ EV: 11Int: 8  ####....##### #.# #......... SH: 0Dex: 17$hncA####.....###.#######...<..... XL:  3 Next: 12% Place: Dungeon:2#####....@....##.......... Noise: ---------  Time: 1082.8 (0.0)#.........##.........† a) +2 sling {Yuina}  d) +0 sling {Egbert}#.........##(..<...#.. Fire: a) +2 sling {Yuina} ###.##########....####.†####...##..........#....####....##....$h:d #.######...##.... #.#########.. ##.###. Shift-Dir - straight line _Okay, then. _q - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Search for what [Enter for "."]? .$hKe3$hTj$hl$hpP _$hTq$h$r,$h*t$hGu$hvu$h+v$hv$hwB$hy$hz,$hz$h{$h|$h}$hc}$h~$h$h$hI$hف$h$hL$ht$hb$h$h$hF$h'$hG$h$h$h$h$hN$h=$h{,$h$h$h,$hs$hO$hH$hn$h$h$h$hė$h $h$h$h4$h$hn&$h$h$he$hf###..## #####....### #####..## #######......### ..∩.#...#####...........##).###.......#.######### .#...........# $hP ....#.######..### ### ......# ##...$hg ## ....### ####.# #####.÷ $h|....# #@# ##.#...#106.8 (2$h4.0) ..#.#$hz #.# #..#.###. .##.#$h޳N #.# ####...#### ###.## #.## #....∩...###..# #..# #>.#.[.#.###.# ##.#$h...##.# #.# #......#.#)#.### $h ##.# ####...# ##.∩# #$hP$h$h$ha _There is an escape hatch in the floor here.$h 4$h+ $h, $h N7.8 (1.0) _$hU* C #......####  #.........#  #.........#  #.........# #.........#  #K........#  #.........# 3 #......@..#  #.........#  #.S.......#  $h* ###+###.#$.. #.#.##. $h* #.#.# .+ S   adder (asleep) #.. . . K   kobold (missile, asleep) #.. . $h-, $hJ2 $hl -8.6 (1.8$hs $hz _You slide downwards. The hatch slams shut behind you. _Found 6 gold pieces.$hJ ((((S  You shoot a sling bullet. The sling bullet hits the adder.$h  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.$h! $h9& K....SK)The adder is heavily wounded.$h + G((((((($h޲ U.....@.$h` c===9.8 (1.2Rev $h  _The kobold throws a stone. The stone closely misses you.$hS ((((You shoot a sling bullet.$h  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h$h,$h٪o.KS...$h`11.0Rev+ $h$h (((( _The adder is almost dead.You shoot a sling bullet.$h0j  The sling bullet closely misses the adder.You shoot a sling bullet.$h,$hdz.KS....$hg2.2Rev* $h$h _The adder is almost dead.   The sling bullet closely misses the adder. _The sling bullet hits the adder..K   kobold (missile)$hk ((((((You kill the adder!$h/$hT.K......$h>8/28393.5 (1.3$h/$h (((((( _You shoot a sling bullet.  You shoot a sling bullet.$h%  The sling bullet barely misses the kobold.You shoot a sling bullet.$h,$hgW.....K$h-4.7 (1.2$h$h& (((((( _The sling bullet closely misses the kobold.You shoot a sling bullet.$h  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.$hc5 .....KThe kobold is moderately wounded.5.9$hoG _The kobold barely misses you.You shoot a sling bullet. The sling bullet hits the kobold.$hKC)$h ((((((You kill the kobold!$hlVK.....)$hY6417.2 (1.3$hM`$hqE _You shoot a sling bullet.$h}r$hw$hn^ _No target in view!$h€$h@$h _No target in view! _No target in view!$h$h$h,$hH _No target in view!$hu $hv $h{ $h"~ H _No target in view!$h- $h7. $hQ4 $h6 C _No target in view!$h $hZ $h[ $h $h $h^ $h $h $ho $h $h $h $hD $hE $hJ $hN $hU #......#####...# #.# $hYU z#.# #.$h}U # #.# #.$hU # #.....)...# $hU #.......@.# #.# $hU ###+###.#$.. #.#.##..$hV q#.#.# .+$h,V &#..r. ..r   quokka (asleep)#.... $hQV M#. #.$h_ (0.0$hd 5---8.2 (1$hae $hg Q _A quokka comes into view.$h 8  #.........# #.........# #.........# #.........# #.........# #.........# #.....)...# #.......@.# #.........#$hQ  ###+###.#$..  #.#.##..  #.#.# .+  #..r. ..  #.... .  #. #.. $h@Z  #.........# #.........# #.........# #.........# #.........# #.........# $h#.....)...# #.......@.# #.........# ###+###.#$.. $hâ #.#.##..  #.#.# .+$h #..r. ..  #.... . $h+Y#. #.. $hP---$hE$h ] _A quokka is nearby!$h ((((r  You shoot a sling bullet. The sling bullet hits the quokka.$hc2  The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka!$h.7M†$h!e.$..$h5===9.4 (1.2 _You kill the quokka!$hU$h$h$h  $h :_No target in view!$hS4$h$h $hD:_No target in view!$hΜ$h6$h/$hH _No target in view!$hN$hLO$hP$hqS$hW$hH[Q _$h%_,$h`$hdPRev+ $hf$hiM _You now have 110 gold pieces (gained 6).$hCl4$h[m$htp$h{#... #.........# ......#.........# .....##.........# .....##.........# .....##.....)...# .....###.........# .......#.........##....####+###.#..@$.#--- #.#.##..# #.#.# ..+#..†. .J.. #.... ##...#.##.. ....#J   endoplasm (asleep)#. .. ...#$hU|#. ... #..#$hT.23.4 (4.0$hG---4.4 (5$hM$h] _An endoplasm comes into view.$h-}   ......  #.... .....#  $h#.........# .....#  #.........# .....#  #.....)...# .....##  #.........# .......  #.........##....#  #..@$.#  $h#.#.##..#  #.#.# ..+  #..†. .J..  #.... ##...   ....# $he #. .. ...#  #. ... #..# $hWC   ......  #.... .....#  #.........# .....# $hRX3 #.........# .....#  #.....)...# .....##  $hXq#.........# .......  $hX#.........##....#  $hX#..@$.#  $hY#.#.##..#  $hLY#.#.# ..+  #..†. .J..  $h_Y[#.... ##... $hyY$hY= ....#  $hY}#. .. ...# $hY#. ... #..# $ha$hha$hg$hja _An endoplasm is nearby!$hCQ    ......  #.... .....#  #.........# .....#  #.........# .....#  #.....)...# .....##  #.........# .......  #.........##....#  #..@$.#  #.#.##..#  #.#.# ..+  #..†. .J..  #.... ##...   ....#  #. .. ...#  #. ... #..# $h    ......  #.... .....#  $hp &#.........# .....#  #.........# .....#  #.....)...# .....##  #.........# .......  $h #.........##....#  $h #..@$.#  #.#.##..#  $h R#.#.# ..+ $h@  #..†. .J..  $hk #.... ##...  ....# $h  #. .. ...# $h #. ... #..# $h $h $h $hU a _An endoplasm is nearby!$h, ((JYou shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.$hJ  The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm!$h( D.$hC4...$hEi50===5.7 (1.3Rev* $h F$hK$h!OM _You kill the endoplasm!$h$hs$h$hH _No target in view!$hp$hq$hux$h-y $hzy:_No target in view!$h$$h$h$hP$h$hWRev+ _$h;$hm$ht$hN _You now have 126 gold pieces (gained 16).$h$ha$ho$h $h,$h$h$h?$h7Rev $hV$h$h,$h$h X$h $h^,$h%$h$h>$h$h)$h?$h$h$h$hs, ..#.#.#  #.#.#.#  #.#.#.#  $hT-#.#.#.# #......#### .....# #.........#####....# . #.........##.......#.... #.........##....@....$..---30.0) #.........##.....#..<... #.........##.....# ..### #.........##.....# ... $h-#.....)...##.....######. #.........##............ #.........##....######## ###+###.#.....####.#.##..#$h5$h/6H---6.7 (11$hx<$hq?9 _Found a stone staircase leading up.$h4 3$h5 $h9 $h2A ..#.#.# #.#.#.# #.#.#.# ##.#.#.# ......#### ......# . .#####....# .. .$hA e##.#. .##.....@...$. .##.....#..<. .##.....#...# .##.....#.$... $hB .....)...##.....######.# .##............gg   goblin (asleep) .##....##+###.#.....### $hL 0.0)  A goblin comes into view. It is wielding a +0 club.$hP +7.7 (1$hT $hY + _Found 12 gold pieces.$h ..#.#.# #.#.#.# #.#.#.# ##.#.#.# ......# . ####....# ... #.......#..... #.....@...$... #.....#..<.... #.....#...#### #.....#.$... )...##.....######.# #..... #....# ...### $h  ..#.#.# #.#.#.# #.#.#.# ##.#.#.# ......# . ####....# ... #.......#..... #.....@...$... $hz#.....#..<.... #.....#...#### #.....#.$...)...##.....######.##..... #....#...## $hњ$h'$h$h] _A goblin is nearby!$h)K (($hV*((((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!$h (The goblin is moderately wounded.$h1  You shoot a sling bullet. The sling bullet misses the goblin.$hl8D.......$h09c===8.9 (1.2Rev $h<>$h"A' _You hear a shout!$h 4$hy $h H _No target in view!$h $hA $h ^ _No target in view!$hTm4$h~r$hitH _No target in view!$h.4$hg$h$ha$h$h% _$h,$h3$hC ..#.#.##.#.#.# ....#.#.#.# ....##.#.#.# ..... .....#### ......# .......#####....#.....##.......#.....!$hЉ##.........$##.....#@.<..---90##.....#...#######.....#.$.... )...##.....######g#$h...##..............##....######## g   goblin #+###.#.....###  #.#.##..$h=U##.#.#...+$hnj:---$hݕs _A goblin is nearby!$h" ((((You shoot a sling bullet. The sling bullet hits the goblin.$h &  $hs The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.$h 2)$hD> /....$hA w2===41.1 (1.2Rev+ $hxI $hL J _You kill the goblin!$hM64$hH8$h{;$hA$hB:Rev $hF$heG$hhL,$h=M$hQ$hR$hT$hnXN _You now have 138 gold pieces (gained 12).$haW#.#.#.# ....#.#.#.#....##.#.#.#.... $h&bb...#### ......#.......g.#####....#...##.......#.....!##...$......##.....#..<...##.....#..@###### $hb---##.....#..........)...##.....######)####..##.............. ##....######## .# ###.#.....### # g   hobgoblin (asleep)  #.#.##..##.#.#...+#..†......$hi{ 4.1 (3.0  A hobgoblin comes into view.$hsk.gg$hTtU==-5.1 (4$h\|$h + _The hobgoblin shouts!$h   ....  #.#.#.#........  ##.#.#.#........  ......#........ ##....#......g. ......#.....!.. ......$...... #..<....... #..@###### #.......... )######)#### ..  .#  #      #..†$h "$h   ....  #.#.#.#........  ##.#.#.#........  ......#........ ##....#......g. ......#.....!.. ......$...... #..<....... #..@###### #.......... )######)#### ..  .# #      #..†$h 4$hܴ v _A hobgoblin is nearby!$h9B (((((((You shoot a sling bullet.$h  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.$hyM$hS?...g$h$T(...$hT5=6.2 (1.1$h[$h^M _The sling bullet hits the hobgoblin but does no damage.$he ((((((($hM/You shoot a sling bullet.$h  $h#  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.$h )$hA .!.....67.4 (1.2Rev+ $h{ $h# c _You kill the hobgoblin!$h{ $h% $h,( H _No target in view!$hk $hϒ $h $h/ H _No target in view!$h 4$h֒ $hB H _No target in view!$h 4$h} $h H _No target in view!$h $h $h $h H _No target in view!$h, $h $h( $h C _No target in view!$h;4$h$h$hj$h!$h$hG $hA$h$h$h $h`4$hӾ$h8$h$h߻$hc$h#$h4$hv; _$h$h$h[:Rev $h-$hR,$h$hxK _You now have 155 gold pieces (gained 17).$h$h$h$h$h`7$h$h$hn\$hGB$h{  .......... ..#.#.#........#  #.#.#.#........#  #.#.#.#........#  ##.#.#.#........# ## ......#..# #####....#........# ##.......#.....@..# ---##.............# ##.....#..<..........# ##.....#...#########.###.....#.......... .##.....######)#### .##.............. .##....######## .# .....### #r - a viscous ruby potion$h .54.4 (7.0$hm G---5.4 (8$hI $hP_You see here a hobgoblin corpse.$h\ $h $hJ $h5 $hK ............#.#.## #.#.#.#.# #.#.#.#.$h v# ##.#.#.#.# # ......#.# ###....#.# # $h M##.......#.....†..##...b ##........@....# ##.....#..<..$h # ##.....#...#########.# ##.....#.......... $hw # ##.....######)#### ##.............. b   bat (wandering) ##....######## .# ....### $h Z# ##..#$h{ &0$h' $h $hv _.bb$h +6.4 (1$hn $h' V _A bat comes into view.$h8   #........#  #........#  #........#  $h9:#........# # #........##........# # #.....†..##.... .......@...b# .<..........# ..#########.#  # )####$h:9G .# #$hA   #........#  #........#  #........#  #........# #........#$h7#........# # #.....†..##.... .......@...b# .<..........# ..#########.#  #)#### .# $h$h$h/p _A bat is nearby!$h| ((((You shoot a sling bullet.$hH  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.$hL)$h)....$hvk8===7.5 (1.1Rev $h$h G _You kill the bat!$h n $hpn $ht $h-w H _No target in view!$hC; 4$h< $hA $hOD $h?H Q _$hFK $hK $hL $hN $hR $h`R !$hS $hU $hX $hX $hY $ha[ $h>^ ,$hN_ $hCa $hvb ,$hb $hc $hDe ,$hf $hg $hl ............... #.#........##...## #.#........##.... #.#........##...####.#$h%m B..##...#.. ..#........##...# ..#..##...#.#.# $hQm ..#.....†..##...@.......---64.5 (7.0 $hum ..............####^####...<..........# .. $hm [...#########.# ..#$hm .......... ..# .#####)#### #.^ $hm ^. ......... ..#. $h0n ) ####### .# ..#.. # ..# ..$ht $hu G---5.5 (8$hsy $h # _Found a mace.$hQ_$h_..... .#.##...## .#.$h##.... .#.##...#### # .#.##...#.. .##.$h##...#.# .. ##.$h##...#.#.#...##.....†..##...#$h y0....####^####. $hD ..<....# ... ...#########.# ....# $h` . ..# ....#$h{ )#### #.^ _...^.$h a ..#. ....#)#$h  .# ..#.. ....#.. $h ! $h-$h1+6.5 (1$h;4$h6 $h65_Found an ancient bone altar of Kikubaaqudgha.$h3$hق$h$hE$h$h,$h,$h&$h$h,$h$h$h* . .....##...## .....##.... .....##...####### .....##...#.....# .....##...#.#...### .....##...#.#.#...# ..†..##........@..# 9.5 (3####^####.....# ..... ..^.> ########.#.......# .... ..#.......# ...)#### #.^..._...^. ## ..#.......#)# .# ..#.......#.. $h$hڤ,70.5 (4$hj$h; _Found a stone staircase leading down.$h 3$h_ $hÚ $h ,$h[ ,$hˤ ,$hP $h $h $h< $hQ $h` $hL $h $h $h& $h| ,$hz ,$h ,$h $hQ $h ,$h` $h[ $h ,$h $h $h ,$h $h $h ,$h $h? $hh ,$hf $h $h ,$h $h $h ,$h $hd $hl $h $h $hZ $h ,$hi $h $h ,$h $h $h\ ,$h $hQ $hB $hp $h $hC $h $h $hW $h $h9 ,$h $h $hx ,$hU $h1 $h$ $ht ,$h\ $h B$h+ $hm ,$h $h $h T $hS '############### J......@......# #############.#. #.# $h{ ....##...## #.###.... #.# ....##...####### #.#$h J   endoplasm (asleep)##.# $h { #.# ....##...#.#...### #.# $h j....##...#.#.#...# #.#$h4 094.5 (24.0)$h ,5.5 (25$h $hp ] _An endoplasm comes into view.$hl3 ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.$h  The endoplasm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.$hr$hs$hx,..J....$h-y;===6.8 (1.3)$hUy,Rev $h7$ha _The endoplasm is heavily wounded.$h  ((((You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.$hu The sling bullet hits the endoplasm but does no damage. $h_The endoplasm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.  The endoplasm is heavily wounded.$hBTYou shoot a sling bullet. The sling bullet hits the endoplasm.$h$h"*.J...$h+$_8.1Rev+ $h'$h64 _The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm!$h7b.((($h;x ((((You kill the endoplasm!$hVb.......629.3 (1.2$h# $hfc _You shoot a sling bullet.$h$hH _No target in view!$h>24$h5$h8H _No target in view!$h"$h$h}$hH _No target in view!$h _No target in view!$hՊ$hR$hC$hH _No target in view!$hm$hp$hQr$h[tC _No target in view!$h$hv$h$h{$hU$hQ _$h$h$h<$h$h,$h$h4$h$hA$hh7Rev $h$h$hX$h,$hV$h$h+,$h$h$h$h!$h^$h$hP 0$h $hJ $h $h $hh$h$h,$hr$h$h[,$h)$hx$h,$h>$hk$h$hP&#########..........---........############### ...............  ..#.#.#........##...##  #.#.#.#........##....  #.#.#.#........##...#######g   goblin (wandering)  ##.#.#.#........##...#.....# # ......#.....g..##...$h&M#.#...### #####....#........##...#.#.#...#$hP,1212.3 (13.0)$h,#---$h -%3.3 (14$h1$h8p _A goblin comes into view. It is wielding a +0 club.$h  ############### .......@.............. #........###### ...............  #........##...##  #........##....  #........##...#  #........##...# # #.....g..#  $htE$hu ############### .......@.............. #........###### ...............  #........##..$h9u{  #........##....  $h]u#........##...#  #........##...#$hu #.....g..#$hv& $h{$hC|$hK$h݃] _A goblin is nearby!$h'`  You shoot a sling bullet. The sling bullet hits the goblin!$hk((((($h9T()$ho% (You kill the goblin!$hyr......)$hBo4===4.6 (1.3)Rev $h$h/ _You shoot a sling bullet.$hG  _No target in view!$ha 4$h $h H _No target in view!$h $h1 $h+ $hE $h $h ; _$h $h& $h !$h $h $hE 0$h[ $h $h¿ ,$h $h4 $h $h $h $h $h #$hI r...........---....###........ #................ $hp ..#.#.#........##...## #.#.#.#........##....$h  $h L#.#.#.#........##...#### r   rat (asleep) ##.#.#.#........##...#... $h ...#### ......#.....)..##...#.#. ......#####....#........##...#.#.$h$ $h) -9.6 (5.0$h H---20.6 (6$h $h  $hb H_A rat comes into view.$hd& $h!e|((((((r  $hseNYou shoot a sling bullet. The sling bullet hits the rat.$h  The rat is severely wounded.You shoot a sling bullet. The sling bullet hits the rat.$hg†$h/......$hPU6===1.9 (1.3Rev $h$hy$hG _You kill the rat!$h $hT $h $h H _No target in view!$h& 4$h, ,$hO7 g _$h`? $h{@ $h:H -##.#######....†...################........................###........#####---....#...............g.....#.#.#........##...##.##.#.#.#........##... # #.#.#.#.......$hH 6.##... ##.#.#.#........##... g   goblin (asleep) #......#### ......#.....)..##... #.........#####....#........##... #.........##.......#.....†..##...$hH !$hVS -4.9 (3.0$hS G---5.9 (4$h7Z $h` u _A goblin comes into view. It is wielding a +0 dagger.$h+ ((((((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!$h  The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.$hܿf)$hJ;......$hKNk8===7.1 (1.2Rev $hU$hYJ _You kill the goblin!$h $h( $h' $h H _No target in view!$h _No target in view!$hpJ$hv$h#.#.#######.....†...###############....................###........####.#......0.0>).....#.#.######.##.#.#.#.## # #.#.#.#.## ##.#.#.#.###......#### ......#.....)..##  #.........#####....#........##  #.##.......#.....†..##  #.##.............#$h$$h5---8.1 (1$hQ _Found a stone staircase leading down.$h4$h$h$h$h,$h$ha $h !$h $h8 $h 0$h $h $hZ ,$hX $h $h; ,$h $h $h ,$h! $hW$ $hu' ,$h( $h* $h, ,$h- $h 2 $hi4 ,$h5 $h<; $h< $h< $h? $hI $hJ $hK $hK $h"Q $hS ,$hT $hV $h9Y ,$h#Z $h[ $h^ ,$h_ $ha $hc $hc $hTd $h"f $hOh ,$h i $h j $h-l ,$hl $h s n$hs ,$h u $hc{ $h| ,$h } $h $h ,$hV $h $hh ,$h, $h $hnj ,$hM $hÏ $h ,$ha $hQ $h6 ,$h* $h $h ,$h $h $hä ,$h $h $h0 ,$h $hI $h ,$h $h^ $h> $h $h& $hZ $hۼ ,$h $h $hI ,$h $hI $h ,$he $h $hf ,$h $h $hy $h $h $h $h{ ,$hh $h $h ,$hH $h $h ,$h $h $h ,$h $h $hR ,$h $h $h ,$h: $h <  You see here a +0 club.$hp $h  _$h $h3 $h ,$h  $h $h  ,$h $h $h $h $h $h $h$ V.##...................####^####.. .##.....#..<..........# ..... #.. .##.....#...#########.#.......#.. .##.....#.............#.......#.. .##.....######)######.^..._...^.# .##...................#.......#) .##....########..###..## .....### ##.# ..# .. .. #.. .##..# #@#---$h5% 73.1 (45.0) .#...+ %.............. †...... #######.##..### ...##... #.# .# #.. ....# #.# # ... ....# #.. .... ##..# ### $hs% $h0 $h 1 ,4.1 (46$h6 $h8 - _Found a quill talisman.$h3$h$hX$h X$h}#.....#..<# ..... #...^ #.....#...#########.#.......#.. #.....#.............#.......#.. #.....######)######.^..._...^.### #...................#.......#)# #....########..###..#.......#.. ..### ##.# ..# .. .. #.. #..# #######.###..#### ..+ %........@......g.... #######.##..#### .##... #.# #.#  ....# #.# .# . ....# #.. . ##..# ### ##g   hobgoblin (asleep) $hf16.1 (2.0)$h+7.1 (3$h$hT\ _A hobgoblin comes into view.$h{F ((((((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!$hO  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$h+P $h?W L.....g.$hW c===8.3 (1.2Rev $h^ $h` b _The hobgoblin is severely wounded.$h (((((You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$h((The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.You shoot a sling bullet.$h2$hL....g..$h-9.4 (1.1$h7Rev+ $h[$hض (((( _The sling bullet closely misses the hobgoblin.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$h=h(((You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.You shoot a sling bullet.$h$hL...g...$h3)80.5$h$h\ ((((((( _The sling bullet closely misses the hobgoblin.You shoot a sling bullet.$hRe  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin!$hj)$hZ,.......$h56721.7 (1.2$h|?Rev* $hK$hc _You kill the hobgoblin!$h$h $h^ _No target in view!$h=$h$hH _No target in view!$hx4$h$hWH _No target in view!$hEB$hB$hI$hpLH _No target in view!$h $h $hO$hp $h:_No target in view!$h#$h$h$hiC _No target in view!$hM$h$h9$hŵ$h4$h$h։$h S $hwS $h6Y $hk[ $h1 $hI2 $h7 $h9 $h $hk $h $hi $hd .....#..<.# ..... #...^. .....#...#.#.#. .....#..#.#. .....######)######.^..._...^.# ...#.#)# ....#..###..#.#.. ### ##.# ..# .. .. #.. ..# #.###..#+ %..0.0 #.##..####.# ##... #.###.#  ....# #.# .#  ....# #.. .. ##..# ### .##..>.$hUk $hl 5---2.7 (1$hMq $ht 3 _Found a stone staircase leading down.$ht4$ht$hw$h[|fRev+ $h $hρ,$h$h>$h,$h$hV$h,$h$hN$hlPRev $h$h$hY,$h$h$h!,$h$h|$hi,$h $hɡ$h7$ha$h$h0$hU$h........#.......#)# ######..###..#.......#..  ##.# #..# .. .. #.. #######.###..###### %......... #######.##..####.#.  $hFD#.###.# #.# # #.###.####.# # #.........@# --- # .####.#  #.. .... .>.####### ##.## $he#..### $h/90.0)$hK,3.7 (11$hd$h8b _s - a scroll labelled JERRIO LUNOU$hh$h$h$h2$h$h$h,$h$h$hQ$h$h?$hr$h$h $h",$h_#$h&$hM($h~($h($h2,$h.,$h/$h1$h4$h4$hl6$h8$h;,$h$=$hd?$hB$hB$hC$hF$hI,$hI$hK$hhM$hM$hN$hQ$hS,$hT$hV$hY,$hZ$h[$h],$hb^$h_$ha,$hbb$hd$hYi#.# #..# .. .. #......# $hi9.###..#########......# ......................## #.##..####.#.#.#.......# #.###.# #.#...#.......# #.###.####.#...#.#####.# #..........#...#.$hjO####.####.#...#.  #........###  ..>.########.........##.## ####..r####.. ......### ..### ..#r   quokka (asleep) .#.#$hl.308.7 (15$hrr.r$hAs,9.7 (16$hx$h{Y _A quokka comes into view.$hO #..# .. ..  #......# .... .#..  #.#...#.. .#.# .#...#.#.#...#.#  ...###@#  ..>#....r....  ##.## ####...###  #.. ......  ### ..###  ..#  .#  .# $hLT  #..# .. ..  #......# .... .#..  #.#...#.. .#.# .#...#.#$h7U K.#...#.#  ...###@#  ..>#....r....  ##.## ####...###  #.. ......  ### ..### ..#  .# .# $hY $hY $h^ $h` ] _A quokka is nearby!$h{) w #..# .. ..  #......# .... .#..$h*  #.#...#.. .#.# .#...#.#.#...#.#  ...###@#  ..>#....r.... $hG* ##.## ####...###  #.. ......  ### ..###  ..#  .# $h + 9 .# $h[  #..# .. ..  #......# .... .#..  #.#...#.. .#.#$h#  .#...#.#.#...#.#  ...###@#  ..>#....r....  ##.## ####...###  #.. ......  ### ..### ..#  .# .# $h 4$hn s _A quokka is nearby!$h (( You shoot a sling bullet. The sling bullet hits the quokka.$h ((The quokka is moderately wounded.You shoot a sling bullet.$h$h a.r..$hh===10.8 (1.1)Rev $h$$h%a _The sling bullet closely misses the quokka.$hԂ ((((((You shoot a sling bullet.$h  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.$h`)$hH......72.0 (1.2Rev+ $h?$h4` _You kill the quokka!$h$h6$hoH _No target in view!$h\4$h$hH _No target in view!$h$h*$h$hcH _No target in view!$hn $h $h $hx H _No target in view!$hf $hg $hk $hm H _No target in view!$h: $hw; $h}? $h#B C _No target in view!$h] 4$h $hn $hP 4$h $h $h~ $h $h $h $h $h Q _$hM $h :Rev $hj $h $h ,$h_ $hד $h B$h5 $h ,$h $h 4 _You open the door.$hL $h &$h& $h @  There is an open door here.$hj $h©  _$h $h $h ,$hDZ $h( $h ,$h $h1 $hE ,$h $ho $h ,$h $h $h ,$h $h $ho ,$h $h $hm ,$h $hm $h ,$h $h $hn ,$h $h $h ,$h $hc $h ,$h_ $hM $h ,$h@ $h3 $h ,$h $h_ $h ,$h $h $h B$h $hh ,$hx $h $h ,$hH $h $h $h $h2 $hf $h ,$h $h $h ,$h $h $h ,$h$ $hM $h ,$hN $h@ $hW $h $h $h $h,$h$h5$h,$hH$h$hr ,$h $h $hO $hz $h $h$hK.....# .....# ## ......# ......# #$hv####.# # # ##############  #########.......@.....#  ---46.0 (34.0) .........0###########.#  $h#...#################.##  '......................#  #...####################  #...#    #...#    #...#    #...# $hE $h$hH---7.0 (35$h#$h:&+ _Found 3 flux baubles.$hӨ$h.$h٩$h$h$h$h$h$h׺,$h$h$h`,$h'$hY$h,$ha$hD$hL,$h$h$h$h$h$h$hB$hOA  You see here 3 flux baubles.$h$h _$h$hv$hZ,$h $h$hI,$h$h$h,$h$hm$h,$h$h$hX$h$h$h$hA$h,$hM$h$h,$h@$h@  There is an open door here.$hxK _$he$h#,$hw$h$hc,$h$h $h ,$hy $h $h ,$h$h8$h,$h$h$h,$h$h$h,$h$h$hf,$h$hU$h>,$h$h$$h.$hG$hs$h2$h@$ho$h$h<$h B$h"$ho#,$h#$h$$hi%,$h%$h&$h',$hA($h($he*,$h*$h+$h(1#.#...+ %...................... .†...... #######.##..####.#.#.#.##...#.###.# #.#...#. ##.. ....# #.###.####.#...#.  ... ....# #..........#...#. ..... ##..# #####.####.#...#. $h1######........###. #.....>.########.. #@####.########### #.# #............ #.# ############# #.# #.# #'# o   orc (asleep) ... ..o $h,2 $ho7-80.0 (33$h7,1.0 (34$h;$h>q _An orc comes into view. It is wielding a +0 mace.$hp % .†    ....#  ... ....#  ##..#  ######... #.....>.# #@####. #.# #............ #.#  #.# #.# #'# ... ..o$h4  %†    ....#  ... ....# $h ##..#  ######... #.....>.# #@####. #.# #............ #.#  #.# #.# #'# $h%S... ..o $h $h $h$h[ _An orc is nearby!$hA % (((((o(You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$h  The orc shouts!  You shoot a sling bullet. The sling bullet hits the orc.$hEX....'o.===2.2 (1.2)Rev $hZ$h\[ _The orc is heavily wounded.$h ((((( You shoot a sling bullet. The sling bullet hits the orc.$h0 ((The orc is severely wounded.You shoot a sling bullet.$h`$h....o..$hn3.4Rev+ $ha _The sling bullet completely misses the orc.$hk % .†    ....#  ... ....# $h_ ##..#  ######... #.....>.# #@####. #.# #............ #.# $h* #.# #.#$h; #o#$hK ... ...$hk+ %†    ....#  ... ....#  ##..#  ######... #.....>.# #@####. #.# #............ #.#  #.# #.# #o# $hblI... ... $hbr$hs$h)x$h{{[ _An orc is nearby!º$hD ((((You shoot a sling bullet.  The sling bullet hits the orc but does no damage.º$h`  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.º$hO,º$hUm..o.'º$hLVg4.6Rev* º$h\º$h]W _The orc is almost dead.º$hQ ((You shoot a sling bullet.  The sling bullet hits the orc but does no damage.º$h1h  The orc is almost dead.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.º$h º$hv _.o.º$h (5.8º$hu º$h) ~  The sling bullet hits the orc but does no damage.  The orc is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage. _The orc is almost dead.  You shoot a sling bullet. The sling bullet hits the orc.º$h g()º$h ((((((You kill the orc!º$h q.)..'..º$h 1837.0º$h" º$hb% c _You shoot a sling bullet.º$h+ ^ _No target in view!º$hZ 4º$h^ º$hf H _No target in view!º$h º$hq º$h º$h H _No target in view!º$h' º$h º$hu º$h H _No target in view!º$hº$hº$h:º$hmH _No target in view!ú$h=04ú$h4ú$h6C _No target in view!ú$h<4ú$hQ ú$h ú$hú$hú$hú$hú$h4ú$h+ú$hú$hú$h0Q _ú$h,ú$hWú$h _ Things that are here:  a +0 mace; a +0 scale mail; an orc corpseú$h#.. ....# #.###.####.#...#  ... ....# #..........#... ##..#####.### ######........## #.....>.########. #.########.# #...........)# ######---9.0 (2.0 '#...ú$h[j.................<..ú$hú$he---90.0 (3Rev+ ú$hGú$hQ _Found an escape hatch in the ceiling.ú$hCú$hú$hH _No target in view!ú$hW 4ú$h ú$h ú$h ú$h Q _ú$h ,ú$h ú$h @  There is an open door here.ú$h̓ ú$h& _ú$h\ ú$h ú$h PRev ú$hÛ ú$h ú$h ,ú$hU ú$h ú$h q ######........### #.....>.####### #.####.#############.# #.....#)# #####.#.#ú$h ######.#.#.......#'#### #..@....##.......##.......#.'........#..##....<..#b. #.......#b   bat (asleep). #.......##########ú$hԲ +5.0 (5ú$h9 +6.0 (6ú$h ú$hu A ((((((b   _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.ú$hoJ (The bat is moderately wounded.ú$h ,ú$hs ú$ho L..b....ú$h n===7.1 (1.1Rev+ ú$h ú$hK w _You shoot a sling bullet. The sling bullet barely misses the bat.ú$h  #.....> #.# ###.#  ..#)#  #.#.# ######.#.# ú$h %.......#'####  #..@....#  #.......#  #.......#  .b........#  ..##....<..#  .. #.......#  ú$hI `. #.......#  ######### ú$hU #.....> #.# ###.#  ..#)#  #.#.# ######.#.# .......#'####  #..@....#  #.......#  #.......#  .b........#  ..##....<..# .. #.......#  . #.......# ######### ú$hú$hZú$hú$h ((((((( _A bat is nearby!ú$hy$  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat.ú$hS()ĺ$hYjR..'....ĺ$hn558.3 (1.2ĺ$htĺ$hvG _You kill the bat!ĺ$h4ĺ$h$ĺ$hdĺ$h܌ĺ$hKĺ$hĺ$h:ĺ$hb,ĺ$h/ĺ$hNĺ$h_ĺ$hǚ7Rev ĺ$hĺ$hĺ$h ĺ$heĺ$hdĺ$hĺ$h,ĺ$hĺ$hAĺ$hQ,ĺ$hĺ$h5ĺ$hĺ$hx#...... ##..# #####.#.#.. ## ... ..... g.# #.....>... ...##g. #.####.##... ##..#.. ###.# #...ĺ$h Z##..#..... ..#)# ####........ #.#.##.######.#.##...@.......#'####---#...##....##.......#ĺ$h4%.'. #....##.......#. #....##.......# +....'........# ĺ$hk#....##....<..#g   hobgoblin (asleep) #....##.......#g   goblin (wand, wandering) #....##.......##....##########ĺ$h 406.3 (8.0  A hobgoblin and a goblin come into view.The goblin is wielding a +0 club and carrying a wand of acid.ĺ$hjĺ$h3z.gggĺ$h5===7.3 (9ĺ$hĺ$h7% ((((g) _The hobgoblin shouts!  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.ĺ$hĺ$h  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the goblin but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the goblin.ĺ$h ,ĺ$h ĺ$h ĺ$h#.ĺ$h`.g.g.ĺ$hY8.6 (1.3Rev ĺ$h,ĺ$hF$4  ĺ$h$g ##..#  #.#.. ##  . ..... ..# > .. ...##.. ĺ$h$W ... ##..#.. ###.#  ##..#...g. ..#)#  ĺ$h%#.......g #.#.#  ......#.######.#.#  #...@.......  #...##....##.......#  .'. #....#  . #....#  +....'.  #....##....<..#  #....##..  #....#   ĺ$h%g_The goblin is severely wounded.ĺ$hzA  ##..#  #.#.. ##  . ..... ..# > .. ...##..  ... ##..#.. ###.#  ##..#...g. ..#)#  #.......g #.#.#  ......#.######.#.#  #...@.......  #...##....##.......#  .'. #....#  . #....#  +....'. #....##....<..#  #....##..  #....# ĺ$h4ĺ$hĺ$h(* (((( _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.ĺ$hMyYou shoot a sling bullet.  The sling bullet closely misses the hobgoblin.  The sling bullet completely misses the goblin.  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the goblin.ĺ$h&ĺ$h ĺ$hs.).gĺ$hĺ$hO79.8 (1.2Rev+ ĺ$h]ĺ$h1ĺ$h[, ĺ$h3  ##..#  #.#.. ##  . ..... ..# > .. ...##..  ... ##..#.. ###.#  ##..#...). ..#)#  #........ #.#.#  ......#g######.#.#  #...@.......  #...##....##.......#  .'. #....#  . #....#  +....'.  #....##....<..#  #....##..  #....#   _You kill the goblin!ĺ$h  ##..#  #.#.. ##  . ..... ..# > .. ...##..  ... ##..#.. ###.#  ##..#...). ..#)#  #........ #.#.#  ......#g######.#.#  #...@.......  #...##....##.......#  .'. #....#  . #....#  +....'.ĺ$hp #....##....<..#  #....##.. #....# ĺ$h?4ĺ$hĺ$h*  _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.ĺ$hi  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.ĺ$h.mC.ĺ$h&.ĺ$h79110.9 (1.1ĺ$hsĺ$h c _You kill the hobgoblin!ĺ$hĺ$h8ĺ$hv.......0.0.##...ĺ$h ĺ$h ĺ$hj _Key pressed, stopping explore.ĺ$hUĺ$hĺ$hH _No target in view!ĺ$hn(4ĺ$h)ĺ$hN,ĺ$hA/ĺ$h2; _ĺ$hR3ĺ$h@5,ĺ$hG6ĺ$h8ĺ$h7<ĺ$h=:Rev ĺ$h=ĺ$hG #.....##... #.###.# #.##..# ....# #.###.####. .........# ...#.......##..# #####.# ###.#.. ### ######.. #...... ..# #.....>... .....##..# #.####.###ĺ$hwHf... ##..#...####.# #....##..'....#)# #####---#.........####.#.# ......#.######.#.# .#...........#'#### #...##....##ĺ$hHa.'.. #....##.......#.## #....##..+....'.ĺ$hHk#....##....<..#  t - a wand of acid (9)ĺ$hOr3.9 (3---4.9 (4ĺ$hUĺ$h`C _You see here a +0 club.ĺ$hOaĺ$hfĺ$hk^ _No target in view!ĺ$hlĺ$h4mĺ$hpĺ$hxtĺ$hxQ _ĺ$h}Bĺ$h~ĺ$hkĺ$h!ĺ$hĺ$hĺ$h.ĺ$h|ĺ$hĺ$hĺ$h0Bĺ$hĺ$hĺ$h5ĺ$hĺ$hڡĺ$h ĺ$hQĺ$h\ĺ$hĺ$hH,ĺ$hhĺ$hĺ$h,ĺ$hްĺ$hdĺ$h7,ĺ$hcĺ$hĺ$h:,ĺ$hlĺ$hĺ$h,ĺ$hĺ$h?ĺ$hl,ĺ$hĺ$hĺ$h,ĺ$hĺ$hĺ$h,ĺ$hĺ$hĺ$h ###+###.#.....### ##. #.#.##..###########. ĺ$h(#.#.#...+...% #..÷......#########. #.....##....# # #.##..#.....# #. ĺ$hZ#.#.........# #. ...##.......##..# ##ĺ$h7 >......@###.#...### 29.9 (15.0) ....##..#.........# #..ĺ$h .. #...#.....##..# #.# .......##..#...####.# ....##..#...).'....#)# ..##..#.........####.#.#  # .........#.######.#.# .... ..#...#'#  #...##....##..... ĺ$hXĺ$h-30.9 (16ĺ$hDĺ$hO _Found an escape hatch in the floor.ĺ$h?ĺ$hC ĺ$h ^ _No target in view!ĺ$hH ĺ$h ĺ$h -...ĺ$h ...........##..0.0)....)ĺ$h ĺ$h+ ĺ$h.# j _Key pressed, stopping explore.ĺ$h% ĺ$h* ĺ$h1 _No target in view!ĺ$h8 ĺ$h89 ĺ$h0> ĺ$hF j _Key pressed, stopping explore.ĺ$h'G ĺ$h%K ĺ$hXO ^ _No target in view!ĺ$hO ĺ$hP ĺ$h|W ĺ$hW ĺ$h\ ĺ$hh _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ĺ$hbi ĺ$hlm ĺ$hq Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ĺ$hr zNo target in view!Key pressed, stopping explore.No target in view!ĺ$hs ĺ$hx ĺ$hU| ĺ$h~~ ĺ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ĺ$h ĺ$h ĺ$h` Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ĺ$h AKey pressed, stopping explore.No target in view!ĺ$h ĺ$hT ĺ$hӗ ĺ$hF ĺ$h ĺ$h! No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ĺ$h _No target in view!Key pressed, stopping explore.ĺ$h} ĺ$hJ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ĺ$h AKey pressed, stopping explore.No target in view!ĺ$h ĺ$h ĺ$h ĺ$h ĺ$h ĺ$hw No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ĺ$h ANo target in view!Key pressed, stopping explore.ĺ$hC ĺ$h ĺ$hp Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ĺ$h9 zNo target in view!Key pressed, stopping explore.No target in view!ĺ$h ĺ$h ĺ$hM ĺ$hz ĺ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ĺ$hZ ĺ$h ĺ$h? Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ĺ$h ĺ$hy ĺ$h ĺ$hv ĺ$h ĺ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ĺ$h ĺ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ĺ$h- 3ĺ$hh. ĺ$h3 ĺ$h5 ĺ$h<  #.#.##..########### #.#.#...+...%..... #..÷......######### #.....##....# # #.##..#.....# #.. #.#.........# #....##.......##..# #>.......###.#...### ....##@.#.........# #. .. #...#.....##..# # .......##..#...####......##..#...).'....#).b.##..#.........####.#.## .........#.######.#. b   bĺ$h;= rat (wandering) .... ..#...........#'. #...##....##.....'.. #....##....ĺ$hF I1.9 (1ĺ$hM ĺ$hU (((((( _A bat comes into view.  You shoot a sling bullet.ĺ$h#  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.ĺ$h, Sĺ$hJa ĺ$h8j l ......K   kobold (wandering)K .'.. #....##....You kill the bat!ĺ$hl k3===3.1 (1.2Rev ĺ$hr ĺ$hK   #.#.#...+...% #..÷...... #.....##....#  #.##..#.....#  .. #.#.........#  ....##.....  .>.......#  ....##@.#  .. #...#  ....... .....##..#...)) ...##..#..... ## .........# ...K ..#.... ..... #...##. .'.. _A kobold comes into view. It is wielding a +0 dagger.ĺ$h5 e #.#.#...+...% #..÷...... #.....##....#  #.##..#.....#  .. #.#.........#  ....##.....  .>.......#  ....##@.#  .. #...#  ....... ĺ$hj H.....##..#...)) ...##..#..... ## .........# ...K ..#.... ..... #...##. .'.. ĺ$h / Jĺ$h3 ((((((( _A kobold is nearby!You shoot a sling bullet.ĺ$h> ZK   _A kobold is nearby!  The sling bullet closely misses the kobold.  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold.ĺ$h;ĺ$h?...... . ĺ$h.@_4.3Rev+ ĺ$hqHt _The kobold is heavily wounded.ĺ$hBR`ĺ$hU #.#.#...+...%..... #..÷......######## #.....##....#  #.##..#.....# .. #.#.........#  ....##.......##..#  .>.......###.#...### ....##..#.........#  .. #@..#.....##..# #............##..#...####........##..#...).'....#....##..#.........####.#### ...K.....#.######.# .......#...........# K   kobold......#...##....##... ......'.. #....##... .## #....##...ĺ$hwW(0.0ĺ$h_K.---5.3 (1Rev ĺ$h[dĺ$hg (((((((You shoot a sling bullet.ĺ$hX  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.ź$h7q..)....ź$h;v5===6.5 (1.2Rev+ ź$hAź$h{F~ _You kill the kobold!ź$hFź$h QN.0.0ź$hSź$h[ _Key pressed, stopping explore.ź$haź$he^ _No target in view!ź$hfź$h=gź$h*n<ź$hsź$h| _Key pressed, stopping explore.ź$hЁź$h^ _No target in view!ź$hvź$hź$hRź$hź$hVź$h _Key pressed, stopping explore.ź$hʦź$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ź$hź$hʬź$hz<ź$h3ź$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ź$hź$h^ź$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ź$hJź$hź$h- .÷......########...##....# .##..#..... #.#...........##.......##..>.......###.#...### #......##..#..........o....#...#.....##.......@....##..#...#####..#...).'....##.)#.........####..Rev+ ........#...##o   orc (wandering).#####...#+....'....ź$hq  An orc comes into view. It is wielding a +0 dagger and wearing a +1 ring mail  of positive energy..oo-7.5 (1ź$h ź$h (((( _The orc shouts! You hear a shout!  You shoot a sling bullet.ź$hޙ (((The sling bullet hits the orc but does no damage.ź$h,ź$h$V....o..ź$h$5=8.7 (1.2ź$h*ź$hU2  #..÷ #.....#  . #.##..#  ... #.#... ź$h2 .....##....  ..>.......#  ......##..#....  ......#...#....  ź$h3....o..@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'.. ź$hO3 #####...##  _You shoot a sling bullet. The sling bullet barely misses the orc.ź$hi #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  ......#...#....  ....o..@....# ........##..#...) ź$h(....##.)#...... ### .........# ..... ......# .......'..  #####...## ź$hy4ź$hsź$h ((((((( _An orc is nearby!You shoot a sling bullet.ź$hd  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.ź$hJ.....o.9.9Rev* ź$hź$hd  #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  ......#...#....  .....o.@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  #####...##  _The orc is lightly wounded.ź$h| #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  ......#...#....  .....o.@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  #####...## ź$h4ź$h$ź$h  ((((((( _An orc is nearby!You shoot a sling bullet.ź$h7  The sling bullet closely misses the orc.You shoot a sling bullet.ź$h$ź$h׺m  The sling bullet closely misses the orc.ź$h3o......oo 2 orcsź$hz.41.2 (1.3ź$hź$hir _An orc comes into view. It is wielding a +0 flail.ź$h  #..÷ #.....#  . #.##..#  o.. #.#...  .....##....ź$hNq  ..>.......#  ......##..#....  ......#...#....  ź$hp|......o@....# ........##..#...) ....##.)#......ź$hB ### .........# ..... ......#ź$h .......'..  ź$h4#####...## ź$hro  #..÷ #.....#  . #.##..#  o.. #.#...  .....##....  ..>.......#  ......##..#....  ......#...#....  ......o@....# ........##..#...) ....##.)#...... ### .........# .....ź$h%p  ......# .......'..  #####...## ź$h0y ź$hy ź$h` ź$hJ ((((((( _There are monsters nearby!ź$h8  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ź$h ź$h, .o......oThe orc is lightly wounded.2.5ź$h2 ź$h  #..÷ #.....#  . #.##..#  ... #.#...  ź$hְ .o...##....  ..>.......#  ......##..#....  ......#...#....  ......o@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  ź$hg _#####...##  _The orc hits you but does no damage.ź$hVH  #..÷ #.....#  . #.##..#  ... #.#...  .o...##....  ..>.......#  ......##..#....  ......#...#....  ź$hH ......o@....# ........##..#...) ....##.)#...... ### .........#ź$hYI  ..... ......# .......'..  #####...## ź$h:Q ź$hQ ź$hX ź$hc _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ź$ht (((((((The orc is lightly wounded.ź$h4k ź$hm  You shoot a sling bullet. The sling bullet barely misses the orc.ź$hVs  The orc hits you but does no damage.  An orc comes into view. It is wielding a +0 club.ź$h4~ .o......oo(1 wandering)7-3.7 (1.2ź$h` ź$h   #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  o.....#...#....  ......o@....# ź$h ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  #####...##  _The orc hits you with a +0 dagger.ź$hg #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  o.....#...#....  ......o@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  #####...## ź$h'4ź$h;*ź$h2 ((((((( _There are monsters nearby!ƺ$ht  You shoot a sling bullet. The sling bullet barely misses the orc.ƺ$h  You shoot a sling bullet. The sling bullet barely misses the orc.ƺ$h .o......oo  The orc shouts!4.9ƺ$h ƺ$h%  #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  .o....#...#....  ......o@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'.. ƺ$hSd #####...##  _The orc hits you but does no damage.ƺ$h© #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  .o....#...#....  ......o@....# ........##..#...) ....##.)#...... ### .........# .....ƺ$hP ......# .......'..  #####...## ƺ$h4ƺ$hƺ$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc!ƺ$hRi)   orcƺ$hK (((((((You kill the orc!ƺ$hƺ$hZƺ$h o.o......)o 2 orcs (1 wandering)  You shoot a sling bullet.ƺ$h]ƺ$h#..÷......######## stairs the Shooter#.....##....#Coglin. #.##..#.....#Health: 27/28 =======================-... #.#.........#Magic: 3/3========================.....##.......##..#AC: 5Str: 13..>.......###.#...### # EV: 11Int: 8o.....##..#.........# # SH: 0ƺ$h6Dex: 17..o...#...#.....##..# # XL:  3 Next: 102% Place: Dungeon:3......)@....##..#...#### Noise: ===------  Time: 1446.1 (1.2)........##..#...).'....# a) +2 sling {Yuina}  d) +0 sling {Egbert}....##.)#.........####.# Fire: a) +2 sling {Yuina} ### .........#.######.# Rev* .......#...........#......#...##....##... oo 2 orcs (1 wandering)ƺ$hf.......'.. #....##...#####...## #....##...+....'....The orc shouts! ƺ$h_The orc hits you but does no damage. _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc!  ƺ$hQYou kill the orc!You shoot a sling bullet.ƺ$hH _An orc comes into view. It is wielding a +0 club.You have reached level 4!ƺ$h/  --more--Ǻ$h/M33/344/444 1% Ǻ$h<8Ǻ$h>R _You feel stronger.Ǻ$h Q #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  o.....##..#....  ..o...#...#....  ......)@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  #####...## Ǻ$h}  #..÷ #.....#  . #.##..#  ... #.#...  .....##....  Ǻ$h} ..>.......#  o.....##..#....  Ǻ$h~ ..o...#...#....  ......)@....# Ǻ$hZ~ N........##..#...) ....##.)#...... ### .........# ..... Ǻ$h~ ......# .......'..  #####...## Ǻ$h1 Ǻ$h Ǻ$hߑ Ǻ$h  ((((o _There are monsters nearby!You shoot a sling bullet.  The orc shouts!Ǻ$h#  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.Ǻ$hƧBǺ$h.o.o.o.)o 3 orcsǺ$h(7.3Ǻ$hغǺ$hļ1 _The orc is lightly wounded.Ⱥ$hGBw #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  .o.o.o#...#....  ......)@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  #####...## Ⱥ$h #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  .o.o.o#...#....  ......)@....# ........##..#...) Ⱥ$h....##.)#...... ### .........# ..... ......# .......'..  #####...## Ⱥ$h4Ⱥ$h ( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.Ⱥ$h ((((((The orc is almost dead.You shoot a sling bullet.Ⱥ$hE ,Ⱥ$h ,Ⱥ$h p  The sling bullet completely misses the orc.Ⱥ$h......o..ooȺ$h\1--8.6 (1.3Ⱥ$hȺ$h7 _The orc hits you with a +0 flail.Ⱥ$h. #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  Ⱥ$h@/W...o..#...#....  .....oo@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  #####...## Ⱥ$hA #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  ......##..#....  ...o..#...#....  .....oo@....# ........##..#...) ....##.)#...... ### .........# ..... ......# .......'..  #####...## Ⱥ$h*Ⱥ$hȺ$hKȺ$hE _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.Ⱥ$hfK) 2 orcsȺ$hq (((((((You kill the orc!You shoot a sling bullet.Ⱥ$h ,Ⱥ$h .o......oȺ$h 539.8 (1.2Ⱥ$h Ⱥ$h  #..÷ #.....#  . #.##..#  ... #.#...  Ⱥ$h b.....##....  ..>.......#  ......##..#....  Ⱥ$h G....o.#...#....  Ⱥ$h ......o@....# ........##..#...) ....##.)#...... ### .........# ..... Ⱥ$h (......# .......'.. Ⱥ$h  #####...## Ⱥ$h p _The sling bullet closely misses the orc.Ⱥ$hͪ ' #..÷ #.....#  . #.##..#  ... #.#...  .....##....  ..>.......#  Ⱥ$h7 :......##..#....  ....o.#...#....  ......o@....#Ⱥ$hb  ........##..#...) Ⱥ$hګ T....##.)#...... ### .........# ..... ......# .......'..  Ⱥ$h h#####...## Ⱥ$h Ⱥ$h] Ⱥ$h Ⱥ$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.Ⱥ$h i)   orcȺ$hO (((((((You kill the orc!Ⱥ$h Ⱥ$h p......o)Ⱥ$hX 6650.9 (1.1Ⱥ$h Ⱥ$h   #..÷ #.....#  . #.##..# Ⱥ$h { ... #.#...  .....##....  ..>.......#  ......##..#....Ⱥ$h+ )  ......#...#.... Ⱥ$hG S .....o)@....#Ⱥ$h z ........##..#...) ....##.)#...... ### .........# ..... ......#Ⱥ$h  .......'..  Ⱥ$h #####...##  Ⱥ$h 7_You shoot a sling bullet.Ⱥ$h #..÷ #.....#  . #.##..#  ... #.#...  .....##....Ⱥ$hK  ..>.......#  ......##..#....  ......#...#....  .....o)@....# ........##..#...)Ⱥ$h ....##.)#...... ### .........# Ⱥ$h..... ......# .......'..  Ⱥ$hh#####...## Ⱥ$hW4Ⱥ$hȺ$hD _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!Ⱥ$h)(Ⱥ$h* ((((((You kill the orc!ɺ$hrL.....))ɺ$hvn2=-92.1 (1.2ɺ$hɺ$h?/ _You shoot a sling bullet.ɺ$hɺ$hɺ$hɺ$hәɺ$h,ɺ$hnɺ$hɺ$hpɺ$h}ɺ$h7Rev+ ɺ$hɺ$h^ɺ$hi3==ɺ$hɺ$h,ɺ$hɺ$h,ɺ$hcɺ$hFɺ$h:Rev ɺ$h8ɺ$hzɺ$h#4ɺ$hͿF==ɺ$hɺ$h;0.---ɺ$h  #..÷............ #.....##....#..... #.##..#.....#.... #.#.........#ɺ$hf...##.......##..#.>.......###.#...### ..##..#.........# .#...#.....##..# .)@.....##..#....##..#...).'.....##.)#.........####.ɺ$h# .........#.######. .......#. ......#...##....##ɺ$h3 .......'.. #....## #####...#### #....## +....' _HP restored.ɺ$h9.60.1 (8.0ɺ$hG---1.1 (9ɺ$hɺ$h$ ɺ$hT_Items here: ))) [[[ †.ɺ$hɺ$hɺ$hf _No target in view!ɺ$h(ɺ$hɺ$h ..0ɺ$h ɺ$hrɺ$hj _Key pressed, stopping explore.ɺ$heɺ$h$ɺ$h*^ _No target in view!ɺ$hu*ɺ$h-ɺ$h4ɺ$hw4ɺ$h[:ɺ$hPj _Key pressed, stopping explore.ɺ$h,Qɺ$hXɺ$h^| _No target in view!ɺ$h`ɺ$hhɺ$htiɺ$hqɺ$h6zNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$hzɺ$h~ɺ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$hɺ$h9ɺ$hɺ$hfɺ$hYNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$hɺ$hLɺ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$h\AKey pressed, stopping explore.No target in view!ɺ$hɺ$hPɺ$h<ɺ$hGɺ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$h,ɺ$h?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$hɺ$hɺ$hp<ɺ$hXɺ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$hɺ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$h!ɺ$hgɺ$h<ɺ$hɺ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$h#ɺ$h*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$hL+ɺ$hY-ɺ$hD6ɺ$h9ɺ$hI=ɺ$hFNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$hDGɺ$h:Mɺ$h7SKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$hUɺ$h]ɺ$hbɺ$hdɺ$hnNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$hnɺ$huɺ$h{Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$h\|ɺ$h;~ɺ$hɺ$hɺ$hRɺ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$hɺ$h`ɺ$hGKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$h4ɺ$h7ɺ$hɺ$hɺ$h4% _ɺ$h>ɺ$hɺ$h7ɺ$hɺ$hɺ$hO=ɺ$hɺ$hɺ$h,ɺ$hoɺ$hɺ$h,ɺ$hɺ$h>ɺ$h},ɺ$hɺ$hVɺ$h,ɺ$hjɺ$hɺ$h,ɺ$hL ɺ$h ɺ$hh,ɺ$hɺ$hwɺ$h9ɺ$hcɺ$hKɺ$hɺ$h^,ɺ$hɺ$hɺ$h_,ɺ$hɺ$h$ɺ$hl&,ɺ$h&ɺ$h'ɺ$h),ɺ$ho)ɺ$h*ɺ$h(,,ɺ$h,ɺ$h-ɺ$h.,ɺ$h-/ɺ$h0ɺ$h{1,ɺ$h 2ɺ$h3ɺ$hj4,ɺ$h4ɺ$hn9ɺ$hC:ɺ$h:ɺ$h:ɺ$h<ɺ$h>,ɺ$hY>ɺ$h?ɺ$h@,ɺ$hAɺ$h%Bɺ$hC,ɺ$hCɺ$hDɺ$hE,ɺ$hKFɺ$hGɺ$hH,ɺ$h Iɺ$hKBɺ$hsMɺ$hMɺ$hN,ɺ$hDOɺ$h*V #.##..   #.#.# #..   #.#.#   #.#.#   #.#.#  ɺ$hV #.#.#   #.#.# #   #.#.#.#.###   #.... 87.1 (26.0)   #######.###           ɺ$hKWZ   ɺ$hWɺ$h\ɺ$h$cNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ɺ$hcɺ$hfɺ$h=iKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!ɺ$hiɺ$hFjɺ$hCn..........0.0)ɺ$hqɺ$h2xNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$hyɺ$h|ɺ$hhKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$hԀɺ$hIɺ$hgɺ$h,ɺ$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ɺ$hfɺ$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ɺ$huɺ$h P _ɺ$hw,ɺ$hݭɺ$h ,ɺ$h[ɺ$hɺ$hɺ$hɺ$h@ɺ$hɺ$hVɺ$h,ɺ$hɺ$h!ɺ$h!,ɺ$hɺ$hɺ$h.,ɺ$hxɺ$hTɺ$hֿ,ɺ$hɺ$hɺ$h6ɺ$h`ɺ$hɺ$h$ɺ$h,ɺ$hTɺ$hɺ$h0ɺ$hiɺ$hɺ$hɺ$h,ɺ$h ɺ$hɺ$hɺ$h0ɺ$h`ɺ$hTɺ$h,ɺ$h ɺ$hɺ$hBɺ$hɺ$hrɺ$hɺ$hɺ$hBɺ$h,ɺ$hɺ$hxɺ$h,ɺ$hɺ$hɺ$h ,ɺ$hRɺ$hɺ$h,ɺ$hɺ$haɺ$h5,ɺ$hɺ$hNɺ$h ,ɺ$hEɺ$hɺ$h`,ɺ$hɺ$hɺ$h,ɺ$hɺ$hVɺ$h,ɺ$hɺ$hɺ$h,ɺ$h2ɺ$hɺ$hO,ɺ$hɺ$hɺ$hɺ$hɺ$hɺ$hVɺ$h,ɺ$hɺ$hɺ$h,ɺ$h)ɺ$hɺ$h\ɺ$hɺ$hɺ$hɺ$hBɺ$hɺ$hh,ɺ$hɺ$h[ɺ$h+ɺ$h`ɺ$hɺ$hZɺ$hɺ$hɺ$hNɺ$hɺ$h"ɺ$hɺ$hɺ$haɺ$hɺ$hɺ$hSɺ$hɺ$h,ɺ$h,ɺ$hɺ$hɺ$hjɺ$hgɺ$hKɺ$hsɺ$hɺ$hɺ$h,ɺ$hxɺ$hɺ$h,ɺ$hSɺ$hɺ$h,ɺ$hpɺ$hɺ$h,ɺ$hɺ$hYɺ$hQ,ɺ$hɺ$hɺ$h%,ɺ$hɺ$hɺ$h ɺ$h ɺ$hq ɺ$h ɺ$hl ,ɺ$h ɺ$h,ɺ$hOɺ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 165 gold pieces (gained 10).ɺ$hɺ$h$ɺ$hɺ$h7 _You open the door.ɺ$h3ɺ$hWɺ$h@  There is an open door here.ɺ$hlɺ$h _ɺ$hɺ$hɺ$h,ɺ$hɺ$hE ɺ$h ,ɺ$hb!ɺ$h#ɺ$h&,ɺ$h1'ɺ$h2)ɺ$hx*,ɺ$h+ɺ$hL-ɺ$h.ɺ$h.ɺ$h/ɺ$h[2ɺ$h4,ɺ$h6ɺ$h;9ɺ$h;,ɺ$hF=ɺ$hEɺ$hI,ɺ$haKɺ$hTɺ$hiW,ɺ$hXɺ$h]ɺ$h_ɺ$h)`ɺ$haɺ$hhɺ$hql,ɺ$hnɺ$hxɺ$h{,ɺ$h2~ɺ$h  ###+###.#.....###   #.# #.#.##..####  #.# #.#.#...+... #########.###..÷......## #####..........##.....##.... #...'..........##.##..#.....ɺ$hA #.###..........##.#......... #.# #..........##.......##.. #.# #......@>.###.#...551.1 (64.0) #.# #...........##..#....... #.# #...........#...#.....## #.# #..........)).....##..#. #.# #.............##..#...). #.# #.........##.)#.........  #.# #########.#.........#.##  #.###........#......ɺ$h!  #.# #####.......#...##... ɺ$hyɺ$hj _Key pressed, stopping explore.ɺ$h)ɺ$h¡ɺ$hǤH _No target in view!ɺ$hIɺ$hɺ$hɺ$h$ _ɺ$h2,ɺ$h>,ɺ$h7ɺ$hɺ$hv,ɺ$h ɺ$hɺ$h,ɺ$hɺ$h2ɺ$h4,ɺ$hɺ$h^`#...'..........##.##..#.....# #.###..........##.#.........# #.# #..........##.......##..# #.# #.......>.......###.#...### ɺ$h.#.# #...........##..#.........# #.# #...........#...#.....##..# #.# #..........)).....##..#...### #.# #.....##..#...).'.. #.# #.........##@)#.........####6.1 (5.0) #.# #########.#...#.###### #.# ##........... #.# ######...##....##. #.# #..'...##. #.# #.#######...######....## #.# #.# ...... +....'... #.# #.# ####### #....## #.# #.##....##ɺ$hɺ$h ɺ$h"j _Key pressed, stopping explore.ɺ$hɺ$hɺ$hTH _No target in view!ɺ$hIɺ$hɺ$hSɺ$h$ _ɺ$h,ɺ$h\,ɺ$h ɺ$hf"ɺ$h#ɺ$h#ɺ$hW%ɺ$hG(ɺ$h*,ɺ$h-ɺ$hU0ɺ$hN4,ɺ$h4ɺ$hv<ɺ$h?,ɺ$h@ɺ$hXCɺ$hmE,ɺ$hFɺ$hhIɺ$hK,ɺ$hLɺ$hOɺ$hQ,ɺ$h$Sɺ$hUɺ$hqY,ɺ$h\ɺ$h=_ɺ$hSa,ɺ$hjbɺ$hedɺ$hf,ɺ$hgɺ$hrk,ɺ$hpɺ$hsq _n - 2 smoky red potions (gained 1)ɺ$hu3ɺ$hwɺ$hDz7 _You open the door.ɺ$h|3ɺ$h~ɺ$h!@  There is an open door here.ɺ$hɺ$hM _ɺ$h'ɺ$hōɺ$h,ɺ$hɺ$h@  There is an open door here.ɺ$hɺ$hW _ɺ$hɺ$hɺ$h8,ɺ$hQɺ$hɺ$h],ɺ$hɺ$hɺ$h>,ɺ$hѫɺ$hɺ$h',ɺ$hɺ$hѰɺ$h,ɺ$hWɺ$htɺ$h,ɺ$h5ɺ$hɺ$hV,ɺ$hŷɺ$hڸɺ$h%ɺ$hPɺ$hzɺ$hɺ$h,ɺ$h ɺ$h,ɺ$h,ɺ$hUɺ$h/ɺ$h,ɺ$hɺ$hɺ$hɺ$h5ɺ$h[ɺ$hɺ$hJɺ$hnɺ$hɺ$hɺ$h3Bɺ$h!ɺ$hɺ$hɺ$hɺ$hɺ$h,ɺ$hLɺ$hXɺ$hnɺ$h%,ɺ$hsɺ$h^ #.# #.# #.# #....##  #.# #.# #.#.# #....##  #.# #.#.#.#.# #....##  ##.# #.#.#.#.# #....# ɺ$h #..# #.#.#.#.# #....#  ##.# #.#.#.#.# ######  #.# #.#.#.#.#  #.# #.#.#.#.#  #.# #.#.#.#@####### 93.1 (37.0) ɺ$h #.# #.....  #.############.#######  #..............#  ################ ɺ$hxɺ$hj _Key pressed, stopping explore.ɺ$hNɺ$hlɺ$hH _No target in view!ɺ$h?_ɺ$hɺ$hP _ɺ$hT,ɺ$hɺ$hrɺ$hY ,ɺ$hP ,ɺ$h5#####.......#...##....##.......# #...........'...##....##.......# #.#######...######....##.......# #.# #..........'....'.... #.# #.##########....##....< #.# #.# #....##....... #.# #.#.##########....##.......# #.#.#.#.#<.......#....########## #.#.#.#.# #@#....# 607.1 (14 #.#.#.#.# #.#....# #.#.#.#.# #.###### #.#.#.#.# ɺ$h=C7 #. #.#.#.#.# #. #.#.#.#.########.# #................# #######.########## ........#8.1 (15 _Found a stone staircase leading up.ɺ$hEH _No target in view!ɺ$h73ɺ$hɺ$hkɺ$hɺ$hB: _ɺ$hɺ$hVɺ$hɺ$h ɺ$hɺ$hɺ$hÓɺ$h&ɺ$hɺ$h,ɺ$hTɺ$hɺ$h,ɺ$h ɺ$h{ɺ$hG,ɺ$hɺ$hɺ$hӞɺ$h ɺ$hbɺ$hɺ$h,ɺ$hxɺ$hɺ$hܤ,ɺ$h0ɺ$hɺ$h,ɺ$h%ɺ$hDɺ$h,ɺ$hɺ$hTɺ$h)xɺ$hBɺ$hɺ$hɺ$hj,ɺ$hɺ$hjɺ$h,ɺ$hɺ$hɺ$h5,ɺ$hɺ$hjɺ$hɺ$h+ɺ$hXɺ$h5ɺ$hs,ɺ$hɺ$hWɺ$h,ɺ$hɺ$hɺ$h,ɺ$h=ɺ$hZɺ$h,ɺ$hɺ$hɺ$h,ɺ$hɺ$h ɺ$h ɺ$hH ɺ$h ɺ$h ɺ$h,ɺ$hMɺ$hXɺ$hɺ$h,ɺ$haɺ$hɺ$hc,ɺ$hɺ$h$Xɺ$h&ɺ$hM',ɺ$h}'ɺ$h*ɺ$h*,ɺ$h%+ɺ$h/ɺ$hQ1Bɺ$h{4ɺ$h5ɺ$h5ɺ$h5ɺ$h9ɺ$h9Bɺ$ho<ɺ$h<,ɺ$h=ɺ$h@ɺ$hq@,ɺ$h@ɺ$hDɺ$hbE,ɺ$hEɺ$hXJɺ$hKɺ$h=Kɺ$hKɺ$hQɺ$h0T,ɺ$hDUɺ$hYɺ$h[,ɺ$h]ɺ$hbɺ$he,ɺ$hgɺ$h.......###.#...### ###  #...........##..#.........# #..  #...........#...#.....##..# #.#  #..........)).....##..#...####.#  #.............##..#...).'....#)#  #.........##.)#.........####.#.#  #########.#.........#..#.# ##......@.#...........#'#63.1 (5  #####.......#...##....##.....  #...........'...##....##.....  #.#######...######....##..... ɺ$h`p[37m #.#...#..........'....'......  #.#.#.#.##########....##....<   #.#.#.#.# #....##.....   #.#.#.#.##########....##.....   #.#.#.#.#<.......#....####### ɺ$hɺ$hj _Key pressed, stopping explore.ɺ$hcɺ$hɺ$h+H _No target in view!ɺ$hM3ɺ$h7ɺ$h!ɺ$hɺ$h: _ɺ$hɺ$h`,ɺ$hɺ$hɺ$h=ɺ$hnɺ$hɺ$hɺ$h%,ɺ$hɺ$hɺ$h,ɺ$hxɺ$hɺ$h,ɺ$hɺ$hɺ$h,ɺ$hɺ$hXɺ$h,ɺ$h ɺ$h ɺ$h,ɺ$hɺ$h:ɺ$hk,ɺ$hEɺ$h,#ɺ$h$ɺ$h%ɺ$h,&ɺ$h*ɺ$h-,ɺ$h'.ɺ$hm3ɺ$hl5,ɺ$h5ɺ$h> #.##.....#..<......... #.........##.....#...###### #...##.....#.......... #.....)...##.....######)##### #.##.................. ###....########..###. ###+###.#.....### ##.# #. #.# #.#.##..###########.###.#.# #.#.#..@+...%...76.1 (13 ######.###..÷......#########.## ........##.....##....# #.### ........##.##..#.....# #.### ɺ$h`?C........##.#.........# # ........##.......##..# #####. .....>.......###.#...### ###### .........##..#.........# #.....> .........#...#.....##..# #.####.ɺ$h?ɺ$hCɺ$hKj _Key pressed, stopping explore.ɺ$hLɺ$huQɺ$hSH _No target in view!ɺ$hN_Iɺ$hOgɺ$hgɺ$hlP _ɺ$hn,ɺ$hJoɺ$hqɺ$hr,ɺ$hrɺ$htɺ$hu,ɺ$hvɺ$h{ɺ$h7|,ɺ$h|ɺ$hɺ$h$ɺ$h]ɺ$hSɺ$hɺ$h,ɺ$hчɺ$hhɺ$h̋,ɺ$hgɺ$h!ɺ$hBɺ$h*ɺ$h,ɺ$h ɺ$hɺ$h|,ɺ$hɺ$hɺ$h,ɺ$hɺ$heɺ$hL,ɺ$h`ɺ$hOɺ$h,ɺ$hyɺ$hɺ$h,ɺ$hɺ$hɺ$h,ɺ$hɺ$hyɺ$h,ɺ$hDɺ$hzɺ$hi,ɺ$hMɺ$hֺɺ$h,ɺ$hɺ$hɺ$h,ɺ$hɺ$hɺ$h ,ɺ$hɺ$hɺ$h~,ɺ$hɺ$hɺ$h,ɺ$h&ɺ$hɺ$h ,ɺ$hɺ$hɺ$h,ɺ$hLɺ$hSɺ$hG,ɺ$hɺ$hɺ$hsɺ$hɺ$hɺ$hɺ$h,ɺ$hXɺ$hɺ$hB,ɺ$hɺ$hHɺ$h,ɺ$h%ɺ$hɺ$hɺ$h0ɺ$hɺ$hɺ$h,ɺ$hGɺ$hɺ$hXɺ$hqXɺ$h  Bɺ$h  ##################### ....................# .##################.# .............. .#.# .##...###########.#.# .##.............@.#.# 713.1 (37 .##...#############.# ##...#.....# #.# ##...#.#...### #.###...#.#.#...# #.###...........#####.#####^####.......## ..... #...^.>## ###.#.......#.......#ɺ$hr ɺ$h ɺ$h @No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ɺ$h. ɺ$h ɺ$h * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!ɺ$h,  _ɺ$h90 Xɺ$h{< ɺ$hK= ɺ$hw= ɺ$h= ɺ$hA ɺ$hQB ɺ$h{B ɺ$hB ɺ$hF ɺ$hG ,ɺ$hG ɺ$huI ɺ$hI ,ɺ$hJ ɺ$hK ɺ$hKL ,ɺ$hL ɺ$hO ɺ$hO ,ɺ$hRP ɺ$h S ɺ$hS ,ɺ$hT ɺ$hV ɺ$hkW ɺ$hW ɺ$hW ɺ$h[Y ɺ$hY ,ɺ$hZ ɺ$h6\ ɺ$h] ,ɺ$h] ɺ$h_ ɺ$h"a ,ɺ$ha ɺ$he ɺ$hf ,ɺ$hng ɺ$hai ɺ$hk ,ɺ$h5l ɺ$ho ɺ$hq ,ɺ$hr ɺ$hu ɺ$hw ,ɺ$hx ɺ$h"| ɺ$hH} ,ɺ$hS~ ɺ$h ɺ$h ,ɺ$h- ɺ$h0 ɺ$h ,ɺ$hԉ ɺ$h{ ɺ$h ɺ$hڏ ɺ$hB ɺ$h ɺ$h ,ɺ$h ɺ$h٘ ɺ$h ,ɺ$h( ɺ$h4 ɺ$h ɺ$h: ɺ$hz ɺ$h" ɺ$h ,ɺ$hD ɺ$h ɺ$h ɺ$h6 ɺ$h: ɺ$h ɺ$h ,ɺ$h{ ɺ$h ....##...#############.# ....##...#.....# #.# .)..##...#.#...### #.# ....##...#.#.#...# #.#÷..##...........#####.#......####^####.......# .......# #...^.>## ######.#.......#.......#......#.......#@......#41.1 (28 ######.^..._...^.#######......#.......#)###### ..###..#.......#......# #.# #..# ..... #......# #.###..#########......#.................## #.##..####.#.#.#.......# #.###.# #.#...#.......#ɺ$h @ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ɺ$h{ ɺ$h ɺ$h * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!ɺ$h Iɺ$h0 ɺ$h ɺ$h1 : _ɺ$h ɺ$h ,ɺ$he ɺ$h  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 mace.ɺ$h ɺ$h  _ɺ$h ɺ$h ɺ$h ,ɺ$h ɺ$h ɺ$h ,ɺ$hS ɺ$h ɺ$h ɺ$h ɺ$hy ɺ$h2 ɺ$h ,ɺ$h ɺ$h ɺ$h@ ,ɺ$hs ɺ$h! ɺ$h2# ,ɺ$h$ ɺ$h& ɺ$h' ,ɺ$h( ɺ$h) ɺ$h) ,ɺ$h) ɺ$h* ɺ$h, ,ɺ$h, ɺ$h0 ɺ$h1 ,ɺ$h 2 ɺ$h3 ɺ$h94 ,ɺ$h4 ɺ$h 6 ɺ$h7 ,ɺ$h8 ɺ$hj: ɺ$h< ,ɺ$h9> ɺ$h@ ɺ$h B ,ɺ$hB ɺ$hC ɺ$hE ,ɺ$h:G ɺ$hCI ɺ$h'K ,ɺ$hL ɺ$hM ɺ$hP Bɺ$hnS ,ɺ$hS ɺ$hmV  _g - 3 scrolls labelled JIJOYB VUATITS (gained 1)ɺ$hW ɺ$hW ɺ$h@X ɺ$hY ɺ$hZ ,ɺ$h[ ɺ$h\ ɺ$h*^ ,ɺ$h^ ɺ$h#` ɺ$hPa ,ɺ$ha ɺ$hb ɺ$h`d ,ɺ$hd ɺ$he ɺ$hf ɺ$hf ɺ$h`g ɺ$hh ɺ$hi ,ɺ$h^j ɺ$hk ɺ$hl ,ɺ$hMm ɺ$hHo ɺ$h!p ,ɺ$hfp ɺ$hq ɺ$hq ,ɺ$hq ɺ$h8s ɺ$hGt ,ɺ$ht ɺ$hu ɺ$hw Bɺ$hy Xɺ$h g ############## .........# ############.# ### ....#.# #.. ##########.#.# #.# ...........#.# #.# ############.# #@# 75.1 (34 .....# #.# #.# ɺ$h̀ #...### #.# #.# #.#...# #.# #.# .......#####.# #.#^####.......###.#ɺ$h  #...^.>##...# .....#.......#.### .....#.......#.ɺ$h ,#ɺ$h ɺ$hL ɺ$hӋ j _Key pressed, stopping explore.ɺ$h# ɺ$hn ɺ$hs H _No target in view!ɺ$h٩  _ɺ$h Xɺ$h ɺ$h ɺ$h ɺ$h: ɺ$h ɺ$h nɺ$hU ɺ$h ɺ$h ɺ$h ɺ$h# ɺ$hP ɺ$h ɺ$h ɺ$hǻ ɺ$h ɺ$h9 ɺ$h= ɺ$h:         #########  ɺ$h y........#  #######.# ######### ......#.# #.....@.# #####.#.# #.#####.#ɺ$h  ......#.# #.# .# ɺ$h #######.# #.# S# # #.# #.# .#ɺ$h  ### #.# #.# .#  S   adder (asleep)ɺ$hW # #.# #.# .# #####.# #.# .#ɺ$h p #.......###.#  ɺ$h } 82.1 (7.0)  An adder comes into view.ɺ$h S.Sɺ$h~ 4==3.1 (8ɺ$h ɺ$h (( _The adder hisses angrily.  You shoot a sling bullet.ɺ$hc  The sling bullet closely misses the adder.You shoot a sling bullet.ɺ$h ɺ$h S.  The sling bullet hits the adder but does no damage.ɺ$hN a=4.3 (1.2Rev ɺ$hs ɺ$h = _The adder bites you but does no damage.ɺ$hB  #########  #.....@.#  #.#####S#  #.# .#  #.# .# # #.# #.# .#  #.# #.# .#  #.# #.# .#  #.# .# ɺ$hב  #########  #.....@.# ɺ$hK  #.#####S#  #.# .#  #.# .#  #.# #.# .#  #.# #.# .#  #.# #.# .# ɺ$h g #.# .# ɺ$h– ɺ$h) ɺ$h ɺ$he _An adder is nearby!You shoot a sling bullet.ɺ$h'  The sling bullet hits the adder but does no damage.  You shoot a sling bullet. The sling bullet hits the adder.ɺ$hXY  The adder is moderately wounded.ɺ$hɺ$hF0---5.6 (1.3Rev+ ɺ$hɺ$h4R _The adder bites you. The adder bites you but does no damage.ɺ$h11ɺ$h #########  #.....@.#  #.#####S#  #.# .#  #.# .# # #.# #.# .#  #.# #.# .#  #.# #.# .#  #.# .# ʺ$h{ #########  #.....@.#  #.#####S#  #.# .# ʺ$hX #.# .#  #.# #.# .#  #.# #.# .#  #.# #.# .#  #.# .# ʺ$ho4ʺ$h*ʺ$h' ( _An adder is nearby!You shoot a sling bullet.ʺ$hC{ _The adder bites you. The adder bites you but does no damage. _An adder is nearby!  You shoot a sling bullet.  The sling bullet closely misses the adder.  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.ʺ$h1 SThe adder is moderately wounded.ʺ$h2l6.8 (1.2Rev* ʺ$h 7ʺ$h;d ʺ$h><Q #########  #.....@.#  #.#####S#  #.# .#  #.# .# # #.# #.# .#  #.# #.# .#  #.# #.# .#  #.# .#  ʺ$hr<Z_The adder barely misses you.ʺ$h #########  #.....@.#  #.#####S#  #.# .#  #.# .#  #.# #.# .# ʺ$hh #.# #.# .#  #.# #.# .#  #.# .# ʺ$hʺ$hgʺ$hʺ$hv _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder!ʺ$h\.ʺ$h s (You kill the adder!ʺ$hx9.ʺ$hf1---258.1 (1.3ʺ$hʺ$hy _You shoot a sling bullet.ʺ$hk.....0.0...ʺ$hʺ$h ʺ$hbj _Key pressed, stopping explore.ʺ$hnʺ$hRʺ$h{^ _No target in view!ʺ$hʺ$hʺ$hʺ$h"ʺ$h#ʺ$h(j _Key pressed, stopping explore.ʺ$h.)ʺ$hf,ʺ$h?.H _No target in view!ʺ$h];4ʺ$h;ʺ$h=ʺ$hA _Rev+ ʺ$hAʺ$h!Bʺ$h^BL2=ʺ$hBʺ$hCʺ$hCʺ$hIDʺ$h-Eʺ$haEʺ$hEʺ$hGfRev ʺ$hHʺ$h^Hb3==ʺ$hHʺ$hzIʺ$hIʺ$hIʺ$hJʺ$hJʺ$hDKʺ$hLʺ$h=L!ʺ$hLʺ$h>Nʺ$hN~4==ʺ$hPʺ$h/Qʺ$hXQʺ$hQʺ$hRʺ$hS,ʺ$hTʺ$hJUʺ$hUʺ$hUʺ$hjVʺ$h{Wʺ$hNXʺ$hX9=ʺ$hYʺ$hZʺ$hZ,ʺ$hJ[ʺ$hp\ʺ$h],ʺ$h]ʺ$h_,ʺ$h(`ʺ$hT`ʺ$hwaʺ$h b,ʺ$hbʺ$hqcʺ$hcʺ$h#dʺ$hpdʺ$hweʺ$h"fʺ$hOfʺ$hfʺ$hhʺ$hh,ʺ$h3iʺ$h_kBʺ$hnnʺ$hpʺ$hOu## #.# #.# #.# .# #.# #.# #.# .#####.# #.# #.# .......###.# #.# ...^.>##...# #.# .......#.### #.# ʺ$hv#.# #.# .#.# #.#  )#######.# #@#  ---813.1 (25.0) ......##.#<......#  #.#########  ......##.#  ......##.#  .......#.#  .....#.#  .#####.#.#  .# #.#.#  ʺ$h7{^---4.1 (26ʺ$hʺ$hHO _Found a stone staircase leading up.ʺ$hʺ$h&ʺ$hv _No target in view!ʺ$hrp........0.0)ʺ$hʺ$h@ʺ$hVj _Key pressed, stopping explore.ʺ$hZʺ$h _No target in view!ʺ$hjʺ$h©4ʺ$hʺ$h6 _Key pressed, stopping explore.ʺ$hʺ$h^ _No target in view!ʺ$h[ʺ$hֹʺ$hJʺ$h _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ʺ$h)ʺ$hʺ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ʺ$hʺ$h!Jʺ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ʺ$h1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ʺ$h,ʺ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ʺ$h-ʺ$hʺ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ʺ$h6ʺ$hʺ$hJʺ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ʺ$h] _ʺ$hH .#### .......##^.>##......#.## ###### )#######. ......##.#<.....5.1 (1########  .# #...###############   No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Partly explored, can't reach some places.ʺ$h=OH _No target in view!ʺ$hVTIʺ$hsD.0ʺ$hwʺ$h~No target in view!Key pressed, stopping explore. _No target in view! _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.ʺ$h?ʺ$hуʺ$hH _No target in view!ʺ$hs 3ʺ$hI ʺ$h)4ʺ$h-ʺ$h3 _No target in view! _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!ʺ$h30Partly explored, can't reach some places.ʺ$h 4ʺ$h7ʺ$hg8  _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!ʺ$h*3ʺ$hʺ$h4ʺ$h*!ʺ$hi(No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.ʺ$h(ʺ$h%-ʺ$h/Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!ʺ$h3ʺ$hvʺ$hK4ʺ$h!ʺ$h`No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.ʺ$hʺ$hʺ$hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!ʺ$hk ʺ$h[k 3ʺ$h Jʺ$h No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.ʺ$h ʺ$h2 ʺ$h= Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!ʺ$h6 3ʺ$h57 ʺ$hZ Jʺ$hHa No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.ʺ$ha ʺ$he ʺ$h)g Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!ʺ$hg LPartly explored, can't reach some places.No target in view!ʺ$h 3ʺ$h ʺ$h;4 4ʺ$hI8 ʺ$h? No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.ʺ$hG@ ʺ$h>ʺ$h>ʺ$h&APartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!ʺ$hALPartly explored, can't reach some places.No target in view!˺$h\˺$h8˺$h˺$h˺$h@˺$h˺$hF˺$haNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.˺$h˺$h˺$hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!˺$hW3˺$hW˺$h'z4˺$h~˺$hŃNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.˺$h&˺$hK˺$hYPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!˺$hK!3˺$h!˺$h;˺$hS?˺$hWR6No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!˺$h3 [?25h[?0cNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!  Search for what [Enter for "."]? ̺$h[?25l[?1c̺$h{21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading upb - [D:3] 3 flux baubles  c - [D:3] a stone staircase leading down  d - [D:3] a shaft  ̺$he - [D:3] a +0 mace (1 further duplicate)  f - [D:3] a teleport trap (2 further duplicates)  g - [D:3] an ancient bone altar of Kikubaaqudgha  h - [D:3] a stone staircase leading down  i - [D:3] a +0 club (4 further duplicates)  j - [D:3] an escape hatch in the ceiling  k - [D:3] a +0 scale mail (1 further duplicate)  l - [D:3] a stone staircase leading up  ̺$h m - [D:3] a quill talisman  n - [D:3] a +0 dagger (3 further duplicates)  o - [D:3] a stone staircase leading down  ̺$hEp - [D:3] 2 stones  q - [D:3] a +0 chain mail  r - [D:3] a +0 flail  s - [D:3] a +1 ring mail of positive energy̺$hoit - [D:3] a stone staircase leading up  u - [D:3] an escape hatch in the floorͺ$h;t  a - [D:3] a stone staircase leading up  o - [D:3] a stone staircase leading downͺ$h  o - [D:3] a stone staircase leading down  q - [D:3] a +0 chain mailκ$h  q - [D:3] a +0 chain mail  t - [D:3] a stone staircase leading upκ$h  t - [D:3] a stone staircase leading up  u - [D:3] an escape hatch in the floorκ$h κ$h~ .# #.# #.# #.#  stairs the Shooter .#####.# #.# #.#  Coglin .......###.# #.#  Health: 34/34 ======================== ...^.>##...# #.#  Magic: 4/4======================== .......#.### #.#  AC: 5Str: 14 .......#.# #.#  EV: 11Int: 8 .#######.# #.#  SH: 0Dex: 17 )#######.#######.#  XL:  4 Next: 25% Place: Dungeon:3 ......##.#<.....κ$h r@#  Noise: ---------  Time: 1815.1 (0.0) ......##.#########  a) +2 sling {Yuina}  d) +0 sling {Egbert} ......##.#  Fire: a) +2 sling {Yuina} ......##.# .......#.# .......#.#   .#####.#.#   .# #.#.#   .# #...###############    _No target in view! _Partly explored, can't reach some places. _No target in view! _Partly explored, can't reach some places. _No target in view!  Search for what [Enter for "."]? .κ$h 4κ$h2 κ$h . _Ϻ$hϺ$hInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yuina}  d - a +0 sling (offhand) {Egbert} Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 pair of boots (worn)  q - a +0 cloak (worn) Ϻ$hEWands (go to first with /)t - a wand of acid (9) Scrolls (go to first with ?)c - a scroll of butterflies  g - 3 scrolls labelled JIJOYB VUATITS  h - a scroll labelled HUTEYS PEOSUMU  k - a scroll labelled VILEVY DELIRO  l - a scroll labelled JAUXEO TEIRAA Ϻ$ho} o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE  s - a scroll labelled JERRIO LUNOU Ϻ$hPotions (go to first with !)  e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions Ϻ$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ϻ$h9 Armour [b0 leather armour (worn)jpair of boots (worn)  q - a +0 cloak (worn) Wands (go to first with /)  t - a wand of acid (9) Scrolls (go to first with ?)  c - a scroll of butterflies  g - 3 scrolls labelled JIJOYB VUATITS Ϻ$hB:P h - a scroll labelled HUTEYS PEOSUMU  k - a scroll labelled VILEVY DELIRO  l - a labelled JAUXEO TEIRAAo - 2s labelled QAMNYS CULUNA  pJIDELL JAOCEsERRIO LUNOU Ϻ$hs:Potions (go to first with !)e - a glowing puce potionf - 4 bubbling dark potions Ϻ$h: i - 2 murky cyan potionsm - 2 fizzy clear potions  n - 2 smoky redϺ$h:Mr - a viscous ruby potionbotϺ$h;к$h.к$h,к$hVк$hn]к$h к$hZ к$h к$hѺ$h<Ѻ$h  g - 3 scrolls labelled JIJOYB VUATITS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ѻ$he Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled HUTEYS PEOSUMU  k - a scroll labelled VILEVY DELIRO  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE  s - a scroll labelled JERRIO LUNOU Potions (select first with !)  e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions  m - 2 fizzy clear potions  n - 2 smoky red potions  r - a viscous ruby potion [?] describe selectedѺ$h  h - a scroll labelled HUTEYS PEOSUMU  m - 2 fizzy clear potionsҺ$hҺ$hA.# #.# #.# #.#  stairs the Shooter .#####.# #.# #.#  Coglin .......###.# #.#  Health: 34/34 ======================== ...^.>##...# #.#  Magic: 4/4======================== .......#.### #.#  AC: 5Һ$h2Str: 14 .......#.# #.#  EV: 11Int: 8 .#######.# #.#  SH: 0Dex: 17 )#######.#######.#  XL:  4 Next: 25% Place: Dungeon:3 ......##.#<.....@#  Noise: ---------  Time: 1815.1 (0.0) ......##.#########  a) +2 sling {Yuina}  d) +0 sling {Egbert} ......##.#  Fire: a) +2 sling {Yuina} ......##.# .......#.#Һ$h .......#.#   .#####.#.#   .# #.#.#   .# #...###############    _No target in view! _Partly explored, can't reach some places. _No target in view! _Search for what [Enter for "."]? .  As you read the scroll labelled JIJOYB VUATITS, it crumbles to dust.  It is a scroll of identify.Һ$hmҺ$hҺ$hp.# #.# #.# #.#  stairs the Shooter .#####.# #.# #.#  Coglin .......###.# #.#  Health: 34/34 ======================== ...^.>##...# #.#Һ$hS  Magic: 4/4======================== .......#.### #.#  AC: 5Str: 14 .......#.# #.#  EV: 11Int: 8 .#######.# #.#  SH: 0Dex: 17 )#######.#######.#Һ$h  XL:  4 Next: 25% Place: Dungeon:3 ......##.#<.....@#  Noise: ---------  Time: 1815.1 (0.0) Һ$h......##.#########  a) +2 sling {Yuina}  d) +0 sling {Egbert} ......##.#  Fire: a) +2 sling {Yuina} ......##.# .......#.# .......#.# Һ$hE8  .#####.#.#   .# #.#.#   .# #...###############  Һ$hv  _No target in view! _Partly explored, can't reach some places. Һ$h_No target in view! _Search for what [Enter for "."]? .  As you read the scroll labelled JIJOYB VUATITS, it crumbles to dust.  It is a scroll of identify.Һ$h|Һ$h+6.1 (1Һ$hҺ$h`Partly explored, can't reach some places.No target in view!Search for what [Enter for "."]? .  As you read the scroll labelled JҺ$hIJOYB VUATITS, it crumbles to dust.  It is a scroll of identify. _m - 2 potions of heal woundsӺ$h}Ӻ$h#Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yuina}  d - a +0 sling (offhand) {Egbert} Ӻ$hrArmour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 pair of boots (worn)  q - a +0 cloak (worn) Wands (go to first with /)t - a wand of acid (9) Scrolls (go to first with ?)c - a scroll of butterflies  g - 2 scrolls of identify  h - a scroll labelled HUTEYS PEOSUMU Ӻ$hŃ: k - a scroll labelled VILEVY DELIRO  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE  s - a scroll labelled JERRIO LUNOU Potions (go to first with !) Ӻ$hu e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions Ӻ$h)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ӻ$h( g - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or Ӻ$h proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ӻ$hgIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled HUTEYS PEOSUMU Ӻ$hh k - a scroll labelled VILEVY DELIRO  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE  s - a scroll labelled JERRIO LUNOU Potions (select first with !) Ӻ$hNh e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions  n - 2 smoky red potions Ӻ$hh r - a viscous ruby potion [?] describe selectedԺ$ht Ժ$h .# #.# #.# #.#  stairs the Shooter .#####.# #.# #.#  Coglin Ժ$h1 0.......###.# #.#  Health: 34/34 ======================== ...^.>##...# #.#  Magic: 4/4======================== Ժ$hk .......#.### #.#  AC: 5Str: 14 .......#.# #.#  EV: 11Ժ$h Int: 8 .#######.# #.#  SH: 0Dex: 17 Ժ$h _)#######.#######.#  XL:  4 Next: 25% Place: Dungeon:3 ......##.#<.....@#Ժ$hQ R  Noise: ---------  Time: 1816.1 (0.0) ......##.#########  a) +2 sling {Yuina}  d) +0 sling {Egbert} ......##.#  Fire: a) +2 sling {Yuina} ......##.# .......#.#Ժ$hx c .......#.#   .#####.#.#Ժ$h   .# #.#.#   .# #...###############  Ժ$h   _Partly explored, can't reach some places. _No target in view! Ժ$h _Search for what [Enter for "."]? .  As you read the scroll labelled JIJOYB VUATITS, it crumbles to dust.  It is a scroll of identify. _m - 2 potions of heal woundsԺ$h Ժ$h Ժ$h .# #.# #.# #.#  stairs the Shooter .#####.# #.# #.#Ժ$h   Coglin .......###.# #.#  Health: 34/34 ======================== ...^.>##...# #.#Ժ$h Z  Magic: 4/4Ժ$h& ======================== .......#.### #.#  AC: 5Ժ$he Str: 14 .......#.# #.#  EV: 11Int: 8 Ժ$h .#######.# #.#  SH: 0Dex: 17 Ժ$h _)#######.#######.#  XL:  4 Next: 25% Place: Dungeon:3 ......##.#<.....@#Ժ$h   Noise: ---------  Time: 1816.1 (0.0) ......##.#########  a) +2 sling {Yuina}  d) +0 sling {Egbert} Ժ$hk 9......##.#  Fire: a) +2 sling {Yuina} ......##.# .......#.# .......#.#   .#####.#.# Ժ$h   .# #.#.#   .# #...###############  Ժ$h   _No target in view! _Search for what [Enter for "."]? .  Ժ$h lAs you read the scroll labelled JIJOYB VUATITS, it crumbles to dust.  It is a scroll of identify. Ժ$hA _m - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust.Ժ$h! Ժ$h8" +7.1 (1Ժ$hL% Ժ$hR' Search for what [Enter for "."]? .  As you read the scroll labelled JIJOYB VUATITS, it crumbles to dust.  It is a scroll of identifyԺ$h' . _m - 2 potions of heal wounds  As you read the scroll of identify, it crumbles to dust. Ժ$h' R_h - a scroll of teleportationպ$ht պ$hx $պ$h y Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yuina}  d - a +0 sling (offhand) {Egbert} պ$h.y Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 pair of boots (worn) պ$hqy  q - a +0 cloak (worn) Wands (go to first with /)t - a wand of acid (9) Scrolls (go to first with ?)պ$hy c - a scroll of butterflies  g - a scroll of identify  h - a scroll of teleportation  k - a scroll labelled VILEVY DELIRO պ$hy ~ l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE պ$hy s - a scroll labelled JERRIO LUNOU Potions (go to first with !) պ$hz u e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions պ$h[z [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ֺ$h**( g - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll ֺ$h+_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ֺ$hIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled VILEVY DELIRO  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE  s - a scroll labelled JERRIO LUNOU Potions (select first with !)  e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions  n - 2 smoky red potions  r - a viscous ruby potion [?] describe selectedֺ$h ֺ$h= .# #.# #.# #.#  stairs the Shooter .#####.# #.# #.#  Coglin .......###.# #.#  Health: 34/34 ======================== ...^.>##...# #.#  Magic: 4/4======================== .......#.### #.#  AC: 5Str: 14 ֺ$h ^.......#.# #.#  EV: 11Int: 8 .#######.# #.#  SH: 0Dex: 17 )#######.#######.#  XL:  4 Next: 25% Place: Dungeon:3 ......##.#<.....@#  Noise: ---------  Time: 1817.1 (0.0) ......##.#########  a) +2 sling {Yuina}  d) +0 sling {Egbert} ......##.#  Fire: a) +2 sling {Yuina} ......##.#ֺ$h[ 1 .......#.# .......#.#   .#####.#.#   .# #.#.#   .# #...###############    _Search for what [Enter for "."]? .  As you read the scroll labelled JIJOYB VUATITS, it crumbles to dust.  It is a scroll of identify. _m - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - a scroll of teleportationֺ$h ֺ$h ֺ$h .# #.# #.# #.#  stairs the Shooter .#####.# #.# #.#ֺ$hH y  Coglin .......###.# #.#  Health: 34/34 ======================== ...^.>##...# #.#  Magic: 4/4======================== ֺ$h .......#.### #.#  AC: 5Str: 14 .......#.# #.#  EV: 11Int: 8 .#######.# #.#  SH: 0Dex: 17 )#######.#######.#ֺ$h d  XL:  4 Next: 25% Place: Dungeon:3 ......##.#<.....@#  Noise: ---------  Time: 1817.1 (0.0) ......##.#########  a) +2 sling {Yuina}  d) +0 sling {Egbert} ......##.#  Fire: a) +2 sling {Yuina} ......##.# .......#.#ֺ$hG D .......#.#   .#####.#.#   .# #.#.#   .# #...###############   As you read the scroll labelled JIJOYB VUATITS, it crumbles to dust.  It is a scroll of identify. _m - 2 potions of heal woundsֺ$h As you read the scroll of identify, it crumbles to dust. _h - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust.ֺ$h ֺ$hU +8.1 (1ֺ$h0 ֺ$h   It is a scroll of identify. _m - 2 potions of heal wounds  As you read the scroll of identify, it crumbles to dust. _h - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust. _k - a scroll of immolationٺ$h[[?25h[?0c  Search for what [Enter for "."]? ٺ$hIt [?25l[?1cٺ$h( 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading upb - [D:3] 3 flux baubles  c - [D:3] a stone staircase leading down  d - [D:3] a shaft  e - [D:3] a +0 mace (1 further duplicate)  f - [D:3] a teleport trap (2 further duplicates)  g - [D:3] an ancient bone altar of Kikubaaqudgha  h - [D:3] a stone staircase leading down  i - [D:3] a +0 club (4 further duplicates)  j - [D:3] an escape hatch in the ceiling  k - [D:3] a +0 scale mail (1 further duplicate)  l - [D:3] a stone staircase leading up  m - [D:3] a quill talisman  n - [D:3] a +0 dagger (3 further duplicates)  o - [D:3] a stone staircase leading down  p - [D:3] 2 stones  q - [D:3] a +0 chain mail  r - [D:3] a +0 flail  s - [D:3] a +1 ring mail of positive energyt - [D:3] a stone staircase leading up  u - [D:3] an escape hatch in the floorۺ$h  a - [D:3] a stone staircase leading up  o - [D:3] a stone staircase leading downۺ$he  o - [D:3] a stone staircase leading down  q - [D:3] a +0 chain mailۺ$hy  q - [D:3] a +0 chain mail  r - [D:3] a +0 flailۺ$hw  r - [D:3] a +0 flail  s - [D:3] a +1 ring mail of positive energyܺ$h}  s - [D:3] a +1 ring mail of positive energy  t - [D:3] a stone staircase leading upܺ$ho uLevel 3 of the Dungeon <<<<>>>>^_(Press ? for help) ###+###.#.....### ##.# #..# ..... #......##.######### #.# #.#.##..###########.###..#########......##.# ܺ$hp #.# #.#.#...+...%...........................##.# #########.###..÷......#########.##..####.#.#.#.......#.# #####..........##.....##....# #.###.# #.#...#.......#.# #...'..........##.##..#.....# #.###.####.#...#.#####.#.# #.###..........##.#.........# #..........#...#.# #.#.#ܺ$h q O #.# #..........##.......##..# #####.####.#...#.# #...############### #.# #.......>.......###.#...### ######........###.#########.............# #.# #...........##..#.........# #.....>.########...........0###########.# #.# #...........#...#.....##..# #.####.############...#################.##ܺ$h]q z #.# #..........)).....##..#...####.# #............'......................# #.# #.............##..#...).'....#)# ##############...#################### #.# #.........##.)#.........####.#.# #...#ܺ$hq  #.# #########.#.........#.######.#.# #...# #.# ##........#...........#'#####...#ܺ$hq  #.# #####.......#...##....##.......##...# #.# #...........'...##....##.......#ܺ$hq #...#  #.# #.#######...######....##.......# ##### ܺ$hCr  #.# #.#...#..........'....'........# #.# #.#.#.#.##########....##....<..##.# #.#.#.#.##....##.......##.# #.#.#.#.##########....##.......#ܺ$h ܺ$hh ܺ$h stairs the ShooterCoglinHealth: 34/34 ========================Magic: 4/4========================AC: 5Str: 14EV: 11ܺ$h &Int: 8SH: 0Dex: 17XL:  4 Next: 25% Place: Dungeon:3Time: ܺ$h _m - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. ܺ$h= _h - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _k - a scroll of immolationSearch for what [Enter for "."]? .ܺ$h' ܺ$hO ܺ$h ܺ$h ܺ$h ܺ$h ; _ܺ$h ܺ$h ,ܺ$h3 ܺ$h ܺ$h ܺ$h ܺ$h ܺ$h3 ܺ$hj ܺ$h ܺ$h ܺ$hܺ$hܺ$hܺ$hܺ$hu ܺ$hF ܺ$h ܺ$h& ܺ$h ܺ$hyܺ$hܺ$hܺ$hMܺ$hJܺ$hܺ$hܺ$hy ܺ$h ܺ$h!ܺ$h@!ܺ$h$ܺ$h$ܺ$h%%ܺ$hI%ܺ$hZ)ܺ$h^*,ܺ$h*ܺ$h/ܺ$he0ܺ$h0ܺ$h0ܺ$h5ܺ$h'6,ܺ$h6ܺ$h~<ܺ$h<,ܺ$h=ܺ$h@ܺ$h@,ܺ$h@ܺ$h7Eܺ$hZFBܺ$hJܺ$hKBܺ$hNܺ$h-Oܺ$hWOܺ$hOܺ$hRܺ$hKS,ܺ$hSܺ$hWܺ$h)X,ܺ$hXܺ$h[ܺ$hk\ܺ$h\,ܺ$h_ܺ$h`,ܺ$h`ܺ$hqdܺ$hXeܺ$heܺ$heܺ$hoiܺ$hiܺ$hiܺ$hjܺ$hwoܺ$hoBܺ$hVuܺ$hv,ܺ$hvܺ$hazܺ$hP{ܺ$h{ܺ$h{ܺ$hܺ$hrܺ$hܺ$hܺ$hքܺ$hf,ܺ$hܺ$hnܺ$h ܺ$hBܺ$hܺ$hqܺ$h&Bܺ$hܺ$hH,ܺ$hܺ$hܺ$h֡,ܺ$hܺ$h1ܺ$h,ܺ$hܺ$hܺ$hMܺ$h}ܺ$h$ܺ$hFBܺ$hܺ$h.ܺ$hVܺ$hܺ$hMܺ$hܺ$hܺ$hGܺ$hܺ$h:ܺ$hZܺ$hܺ$h*ܺ$hܺ$hܺ$h#ܺ$hܺ$hܺ$hܺ$hCܺ$hܺ$hܺ$hܺ$hܺ$hܺ$hFܺ$hܺ$h%ܺ$hܺ$hܺ$hܺ$hܺ$h'ܺ$hwܺ$h>ܺ$huܺ$hܺ$hB ܺ$hc ,ܺ$h ܺ$hܺ$h,ܺ$hQܺ$hܺ$h9,ܺ$h(ܺ$hܺ$h!,ܺ$h"ܺ$h'ܺ$h/),ܺ$h*ܺ$h/ܺ$h;1ܺ$h1ܺ$h>2ܺ$hQ5ܺ$h6ܺ$hT6ܺ$h6ܺ$h:ܺ$hr;,ܺ$h<ܺ$hAݺ$hFݺ$hݺ$hݺ$hݺ$hݺ$hVݺ$hAݺ$h ݺ$h ݺ$h6ݺ$hݺ$h_ݺ$h,ݺ$h/ݺ$hݺ$hc,ݺ$hoݺ$hݺ$hݺ$hݺ$hxݺ$h!ݺ$h"ݺ$h/#ݺ$h$ݺ$h,'ݺ$hr(ݺ$h(ݺ$hv)ݺ$h+ݺ$h,,ݺ$h/ݺ$h0ݺ$ho2ݺ$h2ݺ$hM7ݺ$h7ݺ$h9,ݺ$h;ݺ$h>ݺ$h|@ݺ$h@ݺ$hAݺ$hEݺ$hPGݺ$h}Gݺ$hHݺ$hLݺ$h P,ݺ$hQݺ$hRݺ$hSݺ$hSݺ$hGTݺ$hUݺ$hVݺ$hWݺ$h*Xݺ$h[ݺ$h],ݺ$h^ݺ$hcC  You see here a quill talisman.ݺ$hdݺ$hd _ݺ$heݺ$hDhݺ$hi,ݺ$hjݺ$hmݺ$hn,ݺ$h7oݺ$hrpݺ$h{q,ݺ$h rݺ$htݺ$hv,ݺ$hwwݺ$hzݺ$h,ݺ$hݺ$h܆ݺ$h,ݺ$hݺ$hݺ$h!ݺ$hLݺ$h$ݺ$hÑݺ$h,ݺ$hݺ$hJݺ$h,ݺ$hDݺ$hݺ$hW,ݺ$hBݺ$hݺ$h,ݺ$hqݺ$h;#########.###..÷......####### #####..........##.....##....# #...'..........##.##..#.....# #.###..........##.#.........# #.# #..........##.......##..# #.# #.......>.......###.#...### #.# #...........##..#.........# ݺ$h#.# #...........#...#.....##..# #.# #..........)@.....##..#...### Noise: --------- 1900.1 (82.0) #.# #.............##..#...).'.... a) +2 sling {Yuina}  d) +0 sling {Egbert} ݺ$h#.# #.........##.)#.........####. Fire: a) +2 sling {Yuina} #.# #########.#.........#.######. #.#ݺ$h##........#........... #.# #####.......#...##....##..  ݺ$h6#.# #...........'...##....##..  #.# #.#######...######....##..ݺ$h]  #.# #.#...#..........'....'... ݺ$hݺ$hݺ$hݺ$h _Items here: ))) [[[ ÷.ݺ$h ݺ$h Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 flail Armour (select all with [)d - a +0 chain mail  e - a +0 scale mail ݺ$he  f - a +1 ring mail of positive energy Carrion an orc skeleton [Up|Down] selectݺ$h [Esc] exit Letters toggle [.|Space] toggle selected[top]ߺ$h  f + a +1 ring mail of positive energy[Enter] accept (1 chosen)ߺ$h ߺ$hhߺ$h  #########.###..÷......####### stairs the Shooter #####..........##.....##....#Coglin #...'..........##.##..#.....#Health: 34/34 ======================== #.###..........##.#.........#Magic: 4/4======================== #.# #..........##.......##..#AC: 5Str: 14 #.# #.......>.......###.#...###EV: 11Int: 8 #.# #...........##..#.........#SH: 0Dex: 17 #.# #...........#...#.....##..#XL:  4 Next: 25% Place: Dungeon:3 ߺ$hp #.# #..........)@.....##..#...### Noise: ---------  Time: 1900.1 (0.0) #.# #.............##..#...).'.... a) +2 sling {Yuina}  d) +0 sling {Egbert} #.# #.........##.)#.........####. Fire: a) +2 sling {Yuina} #.# #########.#.........#.######. #.###........#........... #.# #####.......#...##....##..  #.# #...........'...##....##..  #.# #.#######...######....##..  #.# #.#...#..........'....'...  _h - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _k - a scroll of immolation _Search for what [Enter for "."]? . _You see here a quill talisman. ߺ$h _Items here: ))) [[[ ÷.ߺ$hbߺ$h+1.1 (1ߺ$hqߺ$h[ _g - a +1 ring mail of positive energy$hC$hIInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yuina}  d - a +0 sling (offhand) {Egbert} Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 pair of boots (worn)  q - a +0 cloak (worn) $h9J4 g - a +1 ring mail of positive energy Wands (go to first with /)t - a wand of acid (9) Scrolls (go to first with ?)$hJ]c - a scroll of butterflies  h - a scroll of teleportation  k - a scroll of immolation  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE  s - a scroll labelled JERRIO LUNOU $hJPotions (go to first with !)  e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions $h&K[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h^g - a +1 ring mail of positive energy. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of positive energy': it protects its wearer from the effects of negative energy. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (5.0 -> 8.0). Your EV would decrease by 1.0 (11.1 -> 10.1). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h\$hn]$hZhM #########.###..÷......####### stairs the Shooter #####..........##.....##....#Coglin #...'..........##.##..#.....#Health: 34/34 ======================== #.###..........##.#.........#Magic: 4/4======================== #.# #..........##.......##..#AC: 5Str: 14 #.# #.......>.......###.#...###EV: 11$h"iInt: 8 #.# #...........##..#.........#SH: 0Dex: 17 #.# #...........#...#.....##..#XL:  4 Next: 25% Place: Dungeon:3 #.# #..........)@.....##..#...### Noise: ---------  Time: 1901.1 (0.0) #.# #.............##..#...).'.... a) +2 sling {Yuina}  d) +0 sling {Egbert} $h$j#.# #.........##.)#.........####. Fire: a) +2 sling {Yuina} #.# #########.#.........#.######. #.###........#........... #.# #####.......#...##....##..  #.# #...........'...##....##..  #.# #.#######...######....##..  #.# #.#...#..........'....'... As you read the scroll of identify, it crumbles to dust. _k - a scroll of immolation _Search for what [Enter for "."]? . _You see here a quill talisman. _Items here: ))) [[[ ÷. _g - a +1 ring mail of positive energy$hjj$hvt$ht$h|$h _k - a scroll of immolation _Search for what [Enter for "."]? . _You see here a quill talisman. _Items here: ))) [[[ ÷. _g - a +1 ring mail of positive energy  You start removing your armour.$h{+2.1 (1$h$h$h8+3.1 (2$hh$h_$hֲ+4.1 (3$hk$hoA5.1 (4$h?$h$h\+6.1 (5$hA$hf 2 _You continue removing your +0 leather armour. x5$h$h$h  You finish removing your +0 leather armour.  You start putting on your armour.$h+7.1 (6$h$h$h$h%$8.1 (7$hR$h$h +9.1 (8$hK$h$$h,10.1 (9$hw $h $h& /1.1 (10.0)$h{ $h? 4 80 $h _You continue putting on your +1 ring mail of positive energy. x5  You finish putting on your +1 ring mail of positive energy.$h  $h< $h" c _You feel more protected from negative energy.$hu$h؀XLevel 3 of the Dungeon <<<<>>>>^_(Press ? for help)###+###.#.....#####.# #..# ..... #......##.##########.# #.#.##..###########.###..#########......##.#$hx #.# #.#.#...+...%...........................##.##########.###..÷......#########.##..####.#.#.#.......#.######..........##.....##....# #.###.# #.#...#.......#.##...'..........##.##..#.....# #.###.####.#...#.#####.#.##.###..........##.#.........# #..........#...#.# #.#.##.# #..........##.......##..# #####.####.#...#.# #...###############$h#.# #.......>.......###.#...### ######........###.#########.............##.# #...........##..#.........# #.....>.########...........0###########.#$h́#.# #...........#...#.....##..# #.####.############...#################.##$h#.# #..........)@.....##..#...####.# #............'......................##.# #.............##..#...).'....#)# ##############...####################$hq#.# #.........##.)#.........####.#.##...##.# #########.#.........#.######.#.##...##.###........#...........#'#####...##.# #####.......#...##....##.......##...##.# #...........'...##....##.......##...#$h#.# #.#######...######....##.......#######.# #.#...#..........'....'........#$hȂ#.# #.#.#.#.##########....##....<..##.# #.#.#.#.##....##.......##.# #.#.#.#.##########....##.......#$h$hL>@$h%o #.................................######.........###........#########.# ############..............#...........................#.# #.......# #......#>).....#.#.#........##...###########.#.# #.#####.# #......####.##.#.#.#........##...............#.$h%# #.# #.# #......# #.##.#.#.#........##...#############.# #.# #.# #......# #.##.#.#.#........##...#.....# #.# #.# #.# #......####........#.....)..##...## #.# #.# #..$h%.#####....#........##...#.#.#...# #.# #.# #.# #.........##$h%#.....÷..##...........#####.# #.# #.#$h& $h<&#.........##...................####^####.......###.# #.# $hR&.#.........##.....#..<..........# ..... #...^.>##...# #.# $hn&#$h&..##.....#...#########.#.......#.......#.### #.# $h&3#.........##.....#.............#.......#.......#.# #.# #.....)...##.....######)######.^..._...^.#######.# #.# #..#$h '........#.......#)#######.#######.# $h'#.$h4'.##....########..###..#.......#......##.#<......#$hH' $hz'6###+###.#.....### ##.# #..# ..... #......##.######### #.# #.#.##..###########.###..#########.....$h'.##.# #.# #.#.#...+...%.........$h'..................##.# #########.###..÷......#########.##$h'..####.#.#.#.......#.#####..........##.....##....# #.##$h(#.# #.#...#.......#.#..'..........##.##..#.....# #.###.####.#...#.#####.#.#$h$hx #########.###..÷......####### stairs the Shooter #####..........##.....##....#Coglin #...'..........##.##..#.....#Health: 34/34 ======================== #.###..........##.#.........#Magic: 4/4======================== #.# #..........##.......##..#AC: 8Str: 14 #.# #.......>.......###.#...###EV: 10Int: 8 $h};#.# #...........##..#.........#SH: 0Dex: 17 #.# #...........#...#.....##..#XL:  4 Next: 25% Place: Dungeon:3 #.# #..........)@.....##..#...### Noise: ---------  Time: 1911.1 (0.0) #.# #.............##..#...).'.... a) +2 sling {Yuina}  d) +0 sling {Egbert} #.# #.........##.)#.........####. Fire: a) +2 sling {Yuina} #.# #########.#.........#.######. #.#$hB##........#........... #.# #####.......#...##....##..  #.# #...........'...##....##..  #.# #.#######...######....##..  #.# #.#...#..........'....'...  _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +1 ring mail of positive energy. x5  You finish putting on your +1 ring mail of positive energy. $hpU_You feel more protected from negative energy.$h$h/!$h*$h+$h0: _$h_2$h5,$h6$h:$h;$h)<$h<$h5?$hJ@,$h,A$h'D$h&F,$htG$hI$hK$hK$hL$hP$hR,$hS$hKU$h;V$hbV$h+W$hZ$h\,$h]$h[`$ha$h4b$hmb$hGd$hf,$hf$h?j$hk,$hl$h p$hr,$hJs$h  Things that are here:  a +0 dagger; 2 stones _$h$h J$h$h,$h}$hj$h,$h×$hØ$h$h$h($h+$h$h!$h$h$hq$h$h$h$h,$h$hc$hT$ht$h$h$hե$h'$hm$hL #.#.#  #.#.#  #.#.#  #.#.#######  #.....÷...######## #................. $hЫ*######.........###..... ###..............#....... #......#@).....#.#.#.....38.1 (27.0) #......####.##.#.#.#. #......# #.##.#.#.#.... #......# #.##.#.#.#.... #......####........# #.........#####....#... #.........##.......#... $h#.........##........... #.........##.....#..<.$h($h$hc _There is a stone staircase leading down here.$h>M $hM $hS $h_ N9.1 (1.0) _$h%d $h   . .# #.## Z....#  ..#  ##..ZWZ#   #......#   #..Z...# 4  #.@.#$hh+  #..##  ##..  #.##  #.#  #.#W   phantom (dormant)  #..ZZ 2 adder zombies (dormant)  #.#Z   water moccasin zombie (dormant) Z   jackal zombie (dormant)$hy$h%ZWZZWZ1 dormant)ZZ$h$h`+9 (1.8$hf$h"j} _You climb downwards. _There is a stone staircase leading up here.$h`$h`$he$hxh$hh$hi$hj$hp.Z....ZWZZ$hNp!$hvt5=400$hu$h`PE  #.#.# #.#.#  #.#.#  #.#.####### #.....÷...######## #................. ######.........###..... ###..............#.......3 #......#@).....#.#.#..... #......####.##.#.#.#..... #......# #.##.#.#.#..... #......# #.##.#.#.#..... #......####........#..... #.........#####....#..... #.........##.......#.....  $h Q#.........##............. #.........##.....#..<.... _The adder zombie bites you but does no damage.$hS$hX$hn5-2.4 (2.5$h$hB} _You climb upwards. _There is a stone staircase leading down here.$h- _No target in view!$h`$hja$hg$hzhH _No target in view!$h³ 4$h $hٿ J3.4 (1.0 _$h $hۦ   . .# #.## ....#  ..#  ##.W...#   #Z.....#   #.Z.Z..# 4  #Z@.#  #..##  ##..  #.##  #.#  #.#W   phantom$hpJ  #..ZZ 2 adder zombies  #.#Z   water moccasin zombie Z   jackal zombie$h$hr9  You climb downwards.$hUT  The jackal zombie bites you but does no damage.$hf$h) ..WZZ..$hZThe adder zombie bites you but does no damage.  The water moccasin zombie barely misses you.$hh5=4.9 (2.5$h $h8 _The jackal zombie closely misses you. _There is a stone staircase leading up here.$hp $h $h $h ,$ha ZWThe adder zombie bites you but does no damage. x2$h -5.9 (1.0$hw $hx W  #.#.# #.#.#  #.#.#  #.#.####### #.....÷...######## #................. ######.........###..... ###..............#.......3 $hu #......#@).....#.#.#..... #......####.##.#.#.#..... #......# #.##.#.#.#..... #......# #.##.#.#.#..... #......####........#..... #.........#####....#..... #.........##.......#.....  #.........##............. #.........##.....#..<.... $h j_The water moccasin zombie barely misses you.$h $h( $h 5-7.4 (2.5$h $h } _You climb upwards. _There is a stone staircase leading down here.$h\$hWfLevel 3 of the Dungeon <<<<>>>>^_(Press ? for help)######...##.#.#$hf#.#.##.#.##.#.##.#.########.....÷...################################.......................................#######.........###........##################.# ############..............#...........................#.# #.......##......#@).....#.#.#........##...###########.#.# #.#####.##......####.##.#.#.#........##...............#.# #.# #.##......# #.##.#.#.#........##...#############.# #.# #.##......# #.##.#.#.#........##...#.....# #.# #.# #.#$hg#......####........#.....)..##...#.#...### #.# #.# #.#$h6gE#.........#####....#........##...#.#.#...# #.# #.# #.##.........##.......#.....÷..##...........#####.# #.# #.#$hgl#.........##...................####^####.......###.# #.##.........##.....#..<..........# ..... #...^.>##...# #.##.........##.....#...#########.#.......#.......#.### #.##.........##.....#.............#.......#.......#.# #.##.....)...##.....######)######.^..._...^.#######.# #.#$hg$h#......# .##.#.#.#........##...#.....# #.# #.# #.##......####........#.....)..##...#.#...### #.# #.# #.##.........#####....#........##...#.#.#...# #.# #.# #.##.........##.......#.....÷..##...........#####.# #.# #.##.........##...................####^####.......###.# #.##.........##.....#..<..........# ..... #...^.>##...# #.##.........##.....#...#########.#.......#.......#.### #.##.........##.....#.............#.......#.......#.# #.##.....)...##.....######)######.^..._...^.#######.# #.##.........##...........#.......#)#######....##....########..###..#.......#......##.#<##+###.#.....### ##.# #..# ..... #......##.######## #.#$h[m #.#.##..###########.###..#########......##.# #.# #.#.#...+...%...................##.##########.###..÷......#########.##..####.#.#.#.......#.######..........##.....##....# #.###.# .......#.##...'..........##.##..#.....# #.###.####.#...#.#####.#.##.###..........##.#...# #..........#...#.# #.##.# #..........##.......##..# #####.####.#...#.# #...################.# #.......>#.#...### ######........###.#########.............##.# #...........##..#.........# #.....>.########....0###########.##.# #...........#...#.....##..# #.####.############...#################.###.# #..........)).....##..#...####.# #............'......................#$h2 >>#.# #.............##..#...).'....#)# ##############...####################$h$h6#.#.#stairs the Shooter#.#.#Coglin#.#.#Health: 34/34 ========================#.#.#######Magic: 4/4========================#.....÷...######## AC: 8Str: 14$hV#................. EV: 10Int: 8######.........###..... SH: 0Dex: 17###..............#....... XL:  4 Next: 25% Place: Dungeon:3#......#@).....#.#.#..... Noise: ---------  Time: 1947.4 (0.0)#......####.##.#.#.#..... a) +2 sling {Yuina}  d) +0 sling {Egbert}#......# #.##.#.#.#..... Fire: a) +2 sling {Yuina} #......# #.##.#.#.#.....#......####........#.....#.........#####....#..... $h #.........##.......#..... #.........##............. #.........##.....#..<....  _The jackal zombie closely misses you. _There is a stone staircase leading up here.  The adder zombie bites you but does no damage. x2 _The water moccasin zombie barely misses you. _You climb upwards. $hU_There is a stone staircase leading down here.$hH$hv$hD$h$h: _$h>  You see here a +0 dagger.$hF$h _$h$h$h$hy$hH$h_$h$h<$h<$hS$h,$hk$h X$h $h> ,$hC $h= $h ,$h ,$h ,$hD $h $h  $hI $h $hU" $hG$ ,$h% $h( $h%* ,$h* $h, $h/ $h=/ $h$0 $h3 $h6 ,$h7 $h9 $h: $h>; $h; $h6= $hN c  You see here a +0 club. _$hRO $hP $hQ ,$hR $h U $hYW ,$hxX $h^Z $h([ ,$h[ $h^ B$h_ $h` $hb ,$h{c $he $hf $h-g $hg $hh $hfi $hi $h j $hk $h)m $hYm $hDn $h p $hq ,$hr $hw $hBz ,$hZ{ $h&} $h~ ,$h $h d.###########.###..#########...... .+...%........................... ...#########.##..####.#.#.#...... #....# #.###.# #.#...#...... .....# #.###.####.#...#. .....# #..........#...#.# # .##..# #####.####.#...#.# # $h .#...### ######.###.##### .......# #.....@.########..730.0) ...##..# #.####.############...# #..#...####.# #............' ...).'....#)# ##############...# .....####.#.#$h# E#...# .#.######.#.##...# ..........#'#### #...# ##....##.# #...# ##....##.# #...#$h} $h $hs c _There is a stone staircase leading down here.$ha=4$hC$hI$h ON8.4 (1.0) _$hi ... ... #># #.# ##.## ... #S#4 #@# #.##.# ##. ##.# ##.. S   adder (asleep) #### SS  You climb downwards.  The adder hisses angrily.$hW7===9.2 (1.8$h]$h`a _The adder bites you but does no damage.  Found a stone staircase leading down. _There is a stone staircase leading up here.$h=  ... ... #># #.# ##.## ... #S# #@# #.# ##.# ##.# ##.# ##.. #### #$hz  ... ... #># #.# ##.## ... #S# #@# #.##.#$h|{ 0#.##.##..###$h $h $h $h> ] _An adder is nearby!$hi _  You shoot a sling bullet. The sling bullet hits the adder.$h  The adder is lightly wounded.  You shoot a sling bullet. The sling bullet hits the adder.$hx o  The adder is moderately wounded.$hy Z80.5 (1.3Rev $h $h: U _The adder barely misses you. x2$hY (((((((You shoot a sling bullet.$hB\  The sling bullet barely misses the adder.You shoot a sling bullet.$hA ..>...SThe sling bullet barely misses the adder.$h _1.8Rev+ $h$h7(((((((You shoot a sling bullet.  The sling bullet barely misses the adder. _The adder barely misses you.You shoot a sling bullet.$h|  The sling bullet barely misses the adder.You shoot a sling bullet.$hf ..>...SThe sling bullet barely misses the adder.$hcg3.1Rev* $h$hO((((((($hb^You shoot a sling bullet.  The sling bullet barely mis$hses the adder. _The adder closely misses you. The adder bites you but does no damage.  You shoot a sling bullet.$h  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!$h)$h)..>....$h$.6404.3 (1.2$h"2$h9_ _You kill the adder!$h:$h>$hD^ _No target in view!$h?E$hWH$hJH _No target in view!$hg$h$h$hH _No target in view!$h $h! $hv $hG H _No target in view!$hPY $hY $hb] $h` H _No target in view!$hq( $h( $hH2 Y _No target in view!$h $hI $h~ $h[ $hD $h $h $h $h8 $hc $hʡ $h\V$hV$hW$hY$hj[$h_Q _$hb$hAb$hb$h:d$hg,$hh$h-j$hm$hn7Rev+ $h{n$hvp$hs,$h't$hw$h>~;.................#...#....".###...##.####.............---9.3 (5.0. ...####.#####..# #..............$h~S ######.#####..# #<# #.#.# ##.#$hS9---$h҇%90.3 (6$h$hȐ __Found a dented pearl amulet. _There is a stone staircase leading down here.$h#$h$$hs)$hd,H _No target in view!$h 4$h $h% $hM###...###................... #...# .".###...##.####.....@.......0#.####>#####>. #.# ...####.#####..#Rev+ ...<#.#$hd $h+1.3 (1$hSQ _Found a stone staircase leading down.$h"9$h9$h9;$h>$h~F|Rev $hI$hI$hK$hBM$hTQ,$hR$hU$hW[##### #...# #...# ####...#####.........###.........# ..# .s###...##.# #...$h[.".###...##.### #......#.####>#####>.# s   scorpion (asleep)#.#...####.#####..#$h[R #..............$h\e^4.3 (35.3 (4$hi$hn[ _A scorpion comes into view.$h*# B #####$h#  #...# #...# ####...####  #.........#  ##.........#  .......@...# $h# a .s###...##.#  #...#$h# 8 .".###...##.###  #........$h$ :  #.####>#####>.#  $h:$ 3#.# #. $h$ 3  $hk ##### $hf#...# #...# ####...####  #.........#  ##.........#  $h.......@...#  .s###...##.#  $hϺ#...# .".###...#$h} #........$h #.####>#####>.#  $hCW#.# $hjK#. $h $hl$h$h_ _A scorpion is nearby!$h (((((s  You shoot a sling bullet. The sling bullet hits the scorpion.$h ,  The scorpion is moderately wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.$hҬ$hϴGs.....$hrc===6.6 (1.3Rev $h$hc _The scorpion is moderately wounded.$h  ((((You shoot a sling bullet. The sling bullet hits the scorpion.$hԥThe sling bullet hits the scorpion but does no damage. _The scorpion is moderately wounded.$h%$h,$h.T..s..$h/(7.9$hF07Rev+ $h5$h8c _The scorpion is moderately wounded.$h  (((((((You shoot a sling bullet.$hd  The sling bullet barely misses the scorpion.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.$h $h V.....s.$h (9.2$hU y _The scorpion is moderately wounded.$hK (((((((You shoot a sling bullet.$h  The sling bullet barely misses the scorpion.You shoot a sling bullet.$h%$hP ......sThe sling bullet barely misses the scorpion.$ho2000.4 (1.2Rev* $h$hN _The scorpion misses you.$h (((((((You shoot a sling bullet.$h:  $h6The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion!$h1 ......sThe scorpion is severely wounded.$hg2_29----1.7 (1.3$h :$h=. _The scorpion stings you.$hy (((((((You shoot a sling bullet.$hN  The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.$h )$h~0.......$hstairs the ShooterCoglin#####Health: 29/34 ====================----#...#Magic: 4/4========================#...#AC: 8Str: 14####...####EV: 10Int: 8#.........#SH: 0Dex: 17##.........#XL:  4 Next: 139% Place: Dungeon:4.......@...#Noise: ===------  Time: 2003.0 (1.3)..###...##.#a) +2 sling {Yuina}  d) +0 sling {Egbert}#...#Fire: a) +2 sling {Yuina} .".###...##.###Rev* #..............#.####>#####>.##.#...####.[$h40m#####..##..............The scorpion is severely wounded. _The scorpion stings you.  You shoot a sling bullet.  The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion!  You shoot a sling bullet.  The sling bullet closely misses the scorpion.  You shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion!Your Ranged Weapons skill increases to level 5!You have reached level 5!$h/  --more--$hE34/405/5521% $hJ _$h? $h^ GLevel 4 of the Dungeon<<>>(Press ? for help) ##### #...# $h #...# ####...#### #.........#  ##.........#  .......@...# $h = ..###...##.# $h   #...#   .".###...##.###   #..............  #.####>#####>.#    #.#    ...####.#####..#  $h T #..............  ######.#####..#  $h z #<#   #.. .##.#$h" , #.##.###.# $h >#.....##.# #.....#$h R#.#  ##.....##..  #.Z....#$h !### $h2@>$h V>#####>$hz$hRstairs the ShooterCoglin#####Health: 34/40 ====================----#...#Magic: 5/5========================#...#AC: 8Str: 14$hΈ####...####EV: 10Int: 8#.........#SH: 0Dex: 17##.........#XL:  5 Next: 21% Place: Dungeon:4.......@...#Noise: ===------  Time: 2003.0 (0.0)..###...##.#a) +2 sling {Yuina}  d) +0 sling {Egbert}$h#...#Fire: a) +2 sling {Yuina} .".###...##.###Rev* $h4f#..............#.####>#####>.##.#...####.#####..#$h #..............You shoot a sling bullet.  The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion. _You kill the scorpion!$hYour Ranged Weapons skill increases to level 5! _You have reached level 5!$h0$hJ$hw$hU$h"i5= _$h$hY$h$h^$h7$h|Rev+ $h$hٶ@6=$h$h$hp$h,$hv$hC$h|,$h$h6$h$hQ7Rev $h$h/$hb7=$h$h$h,$hG$h####...#####.........###.........# ...........# ..###...##.# #...##.# ##..".###...##.#####....#................##.####>#####@.##.#---12.0 (9#.# #..# ...####.#####..##.............. ######.#####..##<# #...#.# #.## #.# #.##$h):---$hH$hRc _There is a stone staircase leading down here.$h4$h$h$h723.0 (1 _$hV$h - $h #.# . #.##. ...#. ....$h0 4 # #..# #  #.##..#.#  $h[ #...>...#.##5 #@......#$h  #......##..# ##.#.#.#$h\  #.#.#.# # #.# . #.# .. #.. .# ~~# .. $h :=$hw $h 38 (1.8$h $h _You climb downwards.  Found an escape hatch in the floor. _There is a stone staircase leading up here.$hI$h$$hn8 _$h~$h,$h$h,$h$h$h K9=$h$h,$h$hׯ,$h$hL,$hg$hW$h3$40$h~E==$h$hֻ1 _HP restored.$hpr #.# .#. ...#.. ## #..#[#.##..#...>...#.###<......$h'#...@..##..##.#.#.#  #.#.#.# #.# ....#Y   ice beast (asleep)..~Y#$h} 22.8 (9.0  An ice beast comes into view.$h|YY~$h/3.8 (10.0)$h$h$ _Found a cloak.$hjx #.# .  #.##.  ...#.  $h~k.... #  # #..#[#  #.##..#.#  #...>...#.##  #..#<......#  #...@..##..#  ##.#.#.#  #.#.#.# $hk_ # #.# .  #.# ..  #.. .# $hkE ~Y# .. $hk6 ~~#$h% s #.# .  #.##.  ...#.  .... #  # #..#[#  #.##..#.#  #...>...#.##  $h #..#<......#  #...@..##..#  ##.#.#.#  #.#.#.#  # #.#  $h #.#  #.. .#  $h ~Y#  ~~# $h $h9 $h $hr $h a _An ice beast is nearby!$h'W (((((You shoot a sling bullet.$h  The sling bullet hits the ice beast but does no damage.  You shoot a sling bullet. The sling bullet hits the ice beast.$h`$hg....Y~$h9hg===5.0 (1.2)Rev $h n$hq7 _The ice beast is lightly wounded.$h7 ((((You shoot a sling bullet. The sling bullet hits the ice beast.$hC  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.$h $h\ m...Y.$h. _6.2Rev+ $hT $h d _The ice beast is moderately wounded.$h% (((((((You shoot a sling bullet.$hE  The sling bullet barely misses the ice beast.You shoot a sling bullet.$h$h..Y..~~$h)D=7.4$h$hd _The sling bullet closely misses the ice beast.$h ((You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$h/`  The ice beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the ice beast!$h$h_.Y.$h(8.6$h?Rev* $h:$ha _The ice beast is heavily wounded.$h ( You shoot a sling bullet. The sling bullet hits the ice beast!$h The sling bullet hits the ice beast! _The ice beast is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ice beast!  The ice beast is severely wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$hl$hp% Y.  The ice beast is severely wounded.$hw&-9.9 (1.3$h,$hy/@ _The ice beast hits you but does no damage.$h2 (((((((You shoot a sling bullet.$hߢ  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.$h, Y....~~The ice beast is severely wounded.$h]-.31.1 (1.2$h"4$h[7@ _The ice beast hits you but does no damage.$hv  You shoot a sling bullet. The sling bullet hits the ice beast.$h ,The ice beast is severely wounded. _The ice beast hits you but does no damage.almost dead.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$hS{ l  The ice beast is almost dead.$h | (2.3$h $h V _The ice beast barely misses you.$hi}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$h^  The ice beast is almost dead.You shoot a sling bullet. The sling bullet hits the ice beast.$hGl  The ice beast is almost dead.$h(3.5$h$hV _The ice beast barely misses you.$hu ((((((($h"/You shoot a sling bullet.$hG  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.$h 3  #.# .  #.##.  ...#.  .... #  # #..#[#  #.##..#.#  #...>...#.##  #..#<......#  #...@..##..#  ##.#(#.#  #.#(#.#  $hv{# #(# .  #(# ..  #(. .#  ~(# ..  ~(#The ice beast is almost dead.The ice beast hits you. The ice beast freezes you! The ice beast hits you.$hi  #.# .  #.##.  ...#.  .... #  # #..#[#  #.##..#.#  #...>...#.##  #..#<......#  #...@..##..#  ##.#(#.#  #.#(#.#  $hj ^# #(# .  #(#  #(. .#  ~(#  ~(# $hr Y....~~The ice beast freezes you!$hs a10------------------4.8 (1.3$hdy $h| V _* * * LOW HITPOINT WARNING * * *$h4$h$h^ _You are too injured to fight recklessly!$ha c  You shoot a sling bullet. The sling bullet hits the ice beast!$h D.$hc$ (((((((You kill the ice beast!$h ,..$h /...~~$h¬ $hد $h #.# .stairs the Shooter#.##.Coglin...#.Health: 10/41 =====-------------------.... #Magic: 5/5========================# #..#[#AC: 8Str: 14#.##..#.#EV: 10Int: 8#...>...#.##SH: 0Dex: 17#..#<......#XL:  5 Next: 107% Place: Dungeon:5#...@..##..#Noise: ===------  Time: 2036.0 (1.2)##.#.#.#a) +2 sling {Yuina}  d) +0 sling {Egbert}#.#.#.[$h, 33m#Fire: a) +2 sling {Yuina} # #.# .Rev* #.# ..#.. .#~~# ..~~# _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the ice beast!  You kill the ice beast! _You shoot a sling bullet.  Your Fighting skill increases to level 3!  You shoot a sling bullet. The sling bullet hits the ice beast!  You kill the ice beast! _  Your Fighting skill increases to level 3!  Your Stealth skill increases to level 1! have reached level 6!$h+ /  --more--$h ~2/47=6/66 4% $hk $h 4 _$h4$h$h$h} _$h$hQ!3$hd=$hz-Rev+ $hl$h$h$h$h",$h$h$hJJ4=$h$hS$hv:Rev $hy$h\,$h$h$h$h5=$h0!$h$hy0$h$h$h:$h$h$h5I6=$hS$h$h$h$h$h$h$h $hJS7=$h4$h$h$h$h,$hp$hG,$h $h>$hpI8=$hq$h;$h$h$h$h&$h$h"$hW$h$h<$hf!9$h2=$h$h7,$h$h,$h$h ,$h $h $h? >20=$hb $h^$hM$hs$h$h%,$h$hV$hK1=$h$h,$h$h,$h$h!$h!$h^#$ho%$h%S2=$hw&$h'$h'$h{($h)$h)$h[*$hf+$h+$h,$h.$h0/K3=$h 0$h2,$h3$h5$h5$h6$h894$h690=$h):$h;$h;$h/<$hM=,$h=$h>,$h^@$hB$h H$hdH5$hH=$hQJ$hM$hXB$hc6=$h:m$hoa7=$h$hn$h8=$h$h,B$hr$hK9=$h$h,$h$h.,$h $h$h~$h$h30=$h$h$h$h$h$h$h$h$h1$h=$h$h$h$h$h$h$h0$h%$h;$h>$h$h$h$h,2$hc=$h$h$h,$h$ha,$h $h$h,$h$h*$hK3=$h$h$hh$h$hr$h$h$h`$hG34=$h$h5,$hl$h$h$h` $h| $h $h$h$h(W5=$hE$h$h$h$h.$h[$hI$h$h$h$h~$h$hD6=$h,!$h #$h5#$h$$h',$h($h*,$hh,$h-$h-U7=$h.$h0$hq0$hu1$h3$h3$h 5$h^9$h[:K8=$h<$h*>,$hBB$h;B$hG9=$hG$hJ$hUJ$haK$hXM$hM$heN$hP,$hQ$hS$hTL40=$hU$h_W$hW$hX$h [,$h&\$h^$h^N1=$h`$hb,$h c$hd$he$h%f$h4h$h[h$h^i$h3k$h[kK2=$hl$hPm$hpm$hm$h-o$hTo$hp$hr$h*s$hs$hs$h{t$hu$hu#3$hv2=$hw$hy$h>y$h@z$hy{$h8|$hT|$h|$h~$h~$hf$h?$hm#4$h(=$h0$hI$h$h$h$h$h$h$h$h$h ,$h$hH$h$hN5=$h$h$h$h"$h@$hf$h$h$hĔ$h7$h]$h$hØD6=$h_$h$h$hR$h,$hϠ$h$h$hڢ$h $h9R7==$h$h$h$hkq#.# . ##.##.....#......<# # #..#[# #.##..#.# ##...>...#.## #..#<......# $h#....@.##..# ---165.0 (129.0)##.#.#.# #.#.#.# # #.#..#.##..#.. ..#$h׬v~~# ...~~# ....$hӲ$hcI---6.0 (130$h$h9 _Found a stone staircase leading up.$h; $h $h $hy $hd $h B$h ,$h $hA $h u....<# # #..#[# #.##..#.# ##...>...#.###..#<......##......##..###.#.#.# $h i#.#.#.## # #.#@.# 8.0 (2.0) #.##....... #.. ..#####$h  ~~# ....~~# ..... .....#$hH  .....# ...<.#$h $h #=$h $9.0 (3$h $h ; _Found an escape hatch in the ceiling.$h 3$h_$hv$h,$h,$h ,$ht $h$h ,$h+$h$hS,$h<$h$h$h$h$h$h B$h|"$h"$h#$hK(M _You now have 168 gold pieces (gained 3).$h0##.##.. ....#.... ....<#.# # #..#[#.# $h1L#.##..#.#.# #...>...#.## #..#<......# ##......##..####.###.#.#.##.@.....#$h1B76.0 (7#.#.#.##..)# #.#..#.....#.##.......##.....######♣P.~~##......P~~#......#$h1♣♣. +......#♣ #......#$h8$h8$h"9$7.0 (8$h=$hd@$ _Found a sling.$hu$3$h%$h)$h,,$h~1,$hV3$h3$h4$h7$h9,$h:$h<$h?,$h@$h$h,$h$h>$h$h+ $h\ $h, $h,$hn$hF$hH$h{$h$h@$hB,$h$h$hr"B$hY#$h%,$h&$h_($h*,$h-$hk.$h90,$h1$h2$h4,$h5$h8$h:$h:$h;$h>$h@,$h?A$hD$hF,$hG$hYOX$hP$hgR,$hS$hX$h[,$h\$h_$h2b$hhb$hhc$he$hg$hh$h i$hk$hn,$h o$hp$h%s,$h*t$hu$hw,$hx$hz$h|,$h}$h9$h$h[$hS$h$h,$hm$h$hd$hx$h,$h$h7 _You open the door.$h3$h$h@  There is an open door here.$hY.# #####.########$h#............. ####.####.####### .#$h2#...# #.##### ..#$hO#.### #.#...# [..# $hj###.# #.#...# ..... $h....######.#...###...... .....).........'$h1..209.0 (32.0) $hǡv..###################... ..# $h4### $h*#$hT##$h6,#$hD$h)-10.0 (33$h$hR& _Found a buckler.$hR $h $h $h $hj $h B$hׯ $h $h# $hͲ $h ,$h $h̶ $hO ,$h $h $h n$h d _You now have 179 gold pieces (gained 11).$h 3$hx $h $h ,$h $h $h ,$h7 $h $hO ,$h> $h $h ,$h $h= $h> ,$h $h $h .#+ .### ..........##### #.#######.....# #.##### #.....# #.#...# #..[..### .#...# #.......# #.#...###.......########...'.........>22.0 (12 ##....####### ###### $h $hA ,3.0 (13$h Q _Found a stone staircase leading down.$hq;I$hX>$h@$h+EB$hO$hP$hQ$hQ$hLR$hS$hT$hU$htU$hV$hW$hW$hX$hq[R  There is a stone staircase leading down here.$h^$h^ _$hV_$h`$h'b,$hb$hd$h+f,$hf$hg$h*i$hei$hi$h k$hgl,$hl$hn$ho$hto$ho$hLq$hr,$h4$hB$h$hq$h$h$hz$h,$hl$hC$hu,$h$h$hF #.#.#  #.#.#  #.#.#  #.#  #.#  #.#  #.#  #.#   #@# $h  44.0 (21 >..⌠....#  .......## ..###.. ... ....  !...#  ..###    $h$h,5.0 (22$hD$h֦A _Found a staircase to the Ecumenical Temple.$h3$h$hT$hX$hB$h'$h2 #.#.# ####.#.# = ....#.# #. ...#.# #.Y ..#.# #...###.#.# ........#.# ..>..⌠....# .......@.## #...###..# #. ....#  #....# .!...## ...####   Y   ice beast (asleep)#.#    #.     $h 7.0 (2.0)  An ice beast comes into view.$hq⌠YY$hR+8.0 (3$h}$h T _Found an encrusted brass ring.$h (((You shoot a sling bullet. The sling bullet hits the ice beast.$h|  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.$h$h4.Y⌠.===9.2 (1.2Rev $h $hN _The ice beast is moderately wounded.$hK$hL (($h mYou shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$hS  The ice beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the ice beast.$h^$h.V.Y.$h`50.4Rev+ $hI$h0d _The ice beast is moderately wounded.$h (You shoot a sling bullet. The sling bullet hits the ice beast!$h4{ (((((The ice beast is heavily wounded.You shoot a sling bullet.$h$h)....$h&\⌠.Y$h(1.6$h\ $h  c _The sling bullet barely misses the ice beast.$h }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$ha&  The ice beast is heavily wounded.You shoot a sling bullet. The sling bullet hits the ice beast.$hj q  The ice beast is severely wounded.$h g2.8Rev* $h $h\ _The ice beast barely misses you. The ice beast closely misses you.$hq  You shoot a sling bullet. The sling bullet hits the ice beast.$h-8  The ice beast is almost dead.You shoot a sling bullet. The sling bullet hits the ice beast.$h\<[.$h{&.$h\x 464.0 _You kill the ice beast!$h$h_o _Your Ranged Weapons skill increases to level 6!$h7$h8$h<:$h>$hA$h!F; _$hF$hH$h-I$h{J$hNR  There is a fountain of clear blue water here.$hQ$hnQ _$hS$hU$hX$hX:Rev+ $hZ$h ]$h_$h_$hpa$hiX #.#.#  #.#.#  #########.#.#  .=.......#.#  #...#...#.#$hj . #.⌠.# ..#.# ###...###.#.# ...........#.# #...⌠..@..⌠....# ---$h>j9.0 (5.0+.............## #..###...###..#$hj . #.⌠.#....#  #...#....# .....!...## .......####$hk ..###.###.$h?k:---$hp$h{si _There is a staircase to the Ecumenical Temple here.$h /$h/$h8<$h.C$h>G360.0 (1 _$hN$h ................≈♣ .#.#.#.#.#.#.#.#≈♣ ................≈♣ ##############.#≈♣ .........ß...#..≈♣ .............#.#≈♣ _.._.._.._...#..≈♣ ...............#≈♣ Temple $h_.._.._.._......@♣ ...............#≈♣ _.._.._.._...#..≈♣ .............#.#≈♣ .........ß...#..≈♣ ##############.#≈♣ ................≈♣ $h.#.#.#.#.#.#.#.#≈♣ ................≈♣You climb downwards. Welcome to the Ecumenical Temple! Found three altars.$h$h_ ___.._$h=+7 (1.7$hmC_ ___.._$haF _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.$h: $h $h $h1 $hޠ $hĤ mRev  _$h٥ $h $hɧ ,$h $hʪ $h٫ $h 8 _Found three altars.$h% 4$h $h $h 7$hѶ $h $h 0$h $hz 8 _Found three altars.$h $h8 $h   There is an ornate altar of the Wu Jian Council here. _$ho ........≈♣#.#.#.#.#≈♣.........≈♣#############.#≈♣$h ........ß...#..≈♣.........#.#≈♣ ....._.._.._.._.._...#..≈♣ #.#$h a.........#≈♣ ._ß.._.._.._.._.@_......<♣$h 98.7 (8.0 #.#$h d.........#≈♣ $h7 ....._.._.._.._.._...#..≈♣.........#.#≈♣$hX ........ß...#..≈♣#############.#≈♣$hw 4.........≈♣#.#.#.#.#≈♣ $h ,........≈♣$h $h &___.._.._.@__.._$h2  $hq $h $h $hX $h, $h $h:8 _Found three altars. $h3 $ht $hQ  There is a basalt altar of Yredelemnul here. $hɪ $hR _ $hK $h $hf $h $h $h¶8 _Found three altars. $h3 $h $hX  There is a snail-covered altar of Cheibriados here. $hn $h _ $h $h $h, $h? $hj $h, $h? $h| _Found a glowing silver altar of Zin.  There is a blossoming altar of Fedhas here. $h9 $h _ $h $h $h~, $hm $h ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣  $h ♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ♣≈.........  ♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#.  ♣≈...........................  ♣≈.#.#######################.  ♣≈...#.................ß...#.  ♣≈.#.#.........#.  ♣≈...#....._@._.._.._.._...#.78.7 (10.0)  $h. ♣≈.#.##.#...........  ♣≈...#§_ß.._.._.._.._.._.....  ♣≈.#.##.#............  $h ♣≈...#....._.._.._.._.._...#.  ♣≈.#.#.....................#.   ♣≈...#.................ß...#.   $h-6 ♣≈.#.#######################.   ♣≈.........  $hF§_ $ho)_ $h5 $h7. .__ $h. §_..__.._ $h.  $hG4 §_.._.._..__ $hH6  $hQ_.._.._..__ $hQ $hVT§_ $h0X $h ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ stairs the Shooter♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Coglin♣≈........................... Health: 47/47 ========================♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#. Magic: 6/6========================♣≈........................... AC: 8Str: 14♣≈.#.#######################. EV: 10Int: 8♣≈...#.................ß...#. SH: 0Dex: 17♣≈.#.#.....................#. XL:  6 Next: 46% Place: Temple♣≈...#....._@._.._.._.._...#. Noise: ---------  Time: 2278.7 (0.0)♣≈.#.##. $hW?#.................... a) +2 sling {Yuina}  d) +0 sling {Egbert}♣≈...#§_ß.._.._.._.._.._..... Fire: a) +2 sling {Yuina} ♣≈.#.##.#....................♣≈...#....._.._.._.._.._...#.♣≈.#.#.....................#. ♣≈...#.................ß...#. ♣≈.#.#######################. ♣≈...........................  _Found three altars. _There is a snail-covered altar of Cheibriados here. _Found a glowing silver altar of Zin. _There is a blossoming altar of Fedhas here.  Press: ? - help, v - describe, . - travelThe floor. $h#@__.._A stone wall.$h(\ A stone wall. A harder obstacle than rock walls. Only the mightiest magic can shatter stone walls.$hp, ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ stairs the Shooter♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Coglin♣≈........................... Health: 47/47 ========================♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#. Magic: 6/6========================♣≈........................... AC: 8Str: 14♣≈.#.#######################. EV: 10Int: 8♣≈...#.................ß...#. SH: 0Dex: 17♣≈.#.#.....................#. XL:  6 Next: 46% Place: Temple$h>♣≈...#....._@._.._.._.._...#. Noise: ---------  Time: 2278.7 (0.0)♣≈.#.##.#.................... a) +2 sling {Yuina}  d) +0 sling {Egbert}♣≈...#§_ß.._.._.._.._.._..... Fire: a) +2 sling {Yuina} ♣≈.#.##.#....................♣≈...#....._.._.._.._.._...#.♣≈.#.#.....................#. ♣≈...#.................ß...#. ♣≈.#.#######################. ♣≈...........................  [39;4$h"9m_Found three altars. _There is a snail-covered altar of Cheibriados here. _Found a glowing silver altar of Zin. _There is a blossoming altar of Fedhas here.  Press: ? - help, v - describe, . - travelA stone wall.$h #.____.._The floor.$hF ..___$h p...__$h^ ..___.._$hG .___.._A shadowy altar of Dithmenos.$hs _@__.._The floor.$hX _@.__$h2I( ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ stairs the Shooter♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Coglin♣≈........................... Health: 47/47 ========================$hI♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#. Magic: 6/6========================♣≈........................... AC: 8Str: 14♣≈.#.#######################. EV: 10Int: 8♣≈...#.................ß...#. SH: 0Dex: 17♣≈.#.#.....................#. XL:  6 Next: 46% Place: Temple$hIl♣≈...#....._@._.._.._.._...#. Noise: ---------  Time: 2278.7 (0.0)$h:JJ♣≈.#.##.#.................... a) +2 sling {Yuina}  d) +0 sling {Egbert}$h`JL♣≈...#§_ß.._.._.._.._.._..... Fire: a) +2 sling {Yuina} ♣≈.#.##.#....................$hJ♣≈...#....._.._.._.._.._...#.♣≈.#.#.....................#. $hJ*♣≈...#.................ß...#. ♣≈.#.#######################. ♣≈...........................$hJ  _Found three altars. _There is a snail-covered altar of Cheibriados here. $hJ_Found a glowing silver altar of Zin. _There is a blossoming altar of Fedhas here.  Press: ? - help, v - describe, . - travelThe floor.$hK$hQ___..__$h1S. _$hX ♣♣≈♣≈.♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#.#♣≈.♣≈.#.#.#♣≈...#.ß...#.♣≈.#.#.#.#$hY ♣≈...#....._.@_.._.._.._...#.♣≈.#.##.#..#♣≈...#§_ß.._.._.._.._.._.♣≈.#.##.#.#♣≈...#....._.._.._.._.._...#.♣≈.#.#.#.#♣≈...#.ß...#.♣≈.#.#.#♣≈.$h` __.._.._..__$ha 29.7 (1 _$hf §_..__.._$hhh $h ♣♣≈♣≈.≈♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#.#≈♣≈.≈♣≈.#.#.#≈♣≈...#.ß...#..≈♣≈.#.#.#.#≈♣≈...#....._..@.._.._.._...#..≈♣≈.#.##.#.#≈♣≈...#§_ß.._.._.._.._.._......<♣≈.#.##.#.#≈♣≈...#....._.._.._.._.._...#..≈♣≈.#.#.#.#≈♣≈...#.ß...#..≈♣≈.#.#.#≈♣≈.≈$h T__.._$h 2_$hN '80$hy x____$hR a _There is a blossoming altar of Fedhas here.$hM  You kneel at the altar of Fedhas.$h/  --more--$h$hfzFedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion$h$hs$h ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ stairs the Shooter♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Coglin♣≈............................≈ Health: 47/47 ========================♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#.#≈ Magic: 6/6$h========================♣≈............................≈ AC: 8Str: 14♣≈.#.#######################.#≈ EV: 10Int: 8♣≈...#.................ß...#..≈ SH: 0Dex: 17♣≈.#.#.....................#.#≈ XL:  6 Next: 46% Place: Temple♣≈...#....._..@.._.._.._...#..≈ Noise: ---------  Time: 2280.7 (0.0)$hǓN♣≈.#.##.#....................#≈ a) +2 sling {Yuina}  d) +0 sling {Egbert}♣≈...#§_ß.._.._.._.._.._......< Fire: a) +2 sling {Yuina} ♣≈.#.##.#....................#≈$hx♣≈...#....._.._.._.._.._...#..≈♣≈.#.#.....................#.#≈ ♣≈...#.................ß...#..≈ ♣≈.#.#######################.#≈ ♣≈............................≈  _Found a glowing silver altar of Zin. _There is a blossoming altar of Fedhas here.  Press: ? - help, v - describe, . - travel _The floor. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.$he`  Fedhas welcomes you!$h?/  --more--$hKc_..__$h W of Fedhas ......1.7 (1$hϣ____ _The plants of the dungeon cease their hostilities.$h$h"The Ecumenical Temple <________________(Press ? for help)♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣≈............................≈♣♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#.#≈♣♣≈............................≈♣♣≈.#.#######################.#≈♣♣≈...#.................ß...#..≈♣♣≈.#.#.....................#.#≈♣♣≈...#....._..@.._.._.._...#..≈♣♣≈.#.##.#....................#≈♣♣≈...#§_ß.._.._.._.._.._......<♣♣≈.#.##.#....................#≈♣♣≈...#....._.._.._.._.._...#..$h#,[36m≈♣♣≈.#.#.....................#.#≈♣♣≈...#.................ß...#..≈♣♣≈.#.#######################.#≈♣♣≈............................≈♣♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#.#≈♣♣≈............................≈♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣$hR _..@_<_$hbZ$hPg ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ stairs the Shooter♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Coglin of Fedhas ......♣≈............................≈ Health: 47/47 ========================♣≈.#.#.#.#.#.#.#.#.#.#.#.#.#.#≈ Magic: 6/6========================♣≈............................≈ AC: 8Str: 14♣≈.#.#######################.#≈ EV: 10Int: 8♣≈...#.................ß...#..≈ SH: 0Dex: 17♣≈.#.#.....................#.#≈ XL:  6 Next: 46% Place: Temple♣≈...#....._..@.._.._.._...#..≈ Noise: ---------  Time: 2281.7 (0.0)$h$h$h,$h$haZ  There is an ornate altar of the Wu Jian Council here.$ht$h _$h?$h $h,$he$h%$h(,$h$hN$hd,$h؞$h$h,$hu$h$h,$hh$hU$hԦ,$he$h'................≈♣ .#.#.#.#.#.#.#.#≈♣ .....≈♣ $h_##############.#≈♣ .........ß...#..≈♣ .............#.#≈♣ _.._.._.._...#..≈♣ $hJ.........#≈♣ _.._.._.._......@♣97.7 (1$h6.0) ...............#≈♣ $h _.._.._.._...#..≈♣ $h.#.............#.#≈♣ .........ß...#..≈♣ $h##############.#≈♣ ................≈♣ .#.#.#.#.#.#.#.#≈♣ ....≈♣$h!$h _.._.._..__.._$hgd _There is a staircase back to the Dungeon here.$h 9_$h $h' Q__$h' Y_.._$h* 88.0) _$h, __.._..__.._$h " $h #.#.#$h  $h #.#.#$h  $h0 2#########.#.#$h}  $h =.=.......#.#$h  $h7 #...#...#.#$h~  $h B. #.⌠.# ..#.#$h  $h7 *...###...###.#.#$h \ .............#.#$h %Dungeon:5$h  $h` #...⌠..@..⌠....#$h  $h ++.............##$hP  $h @#..###...###..#$h  $h M. #.⌠.#....#$h;  $hr #...#....#$h  $hF j.....!...## .......#### ..###.## #.$h $h $h> /300.2 (2.5$h&D $hG _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.$h,$h2-$h2$h5U _There's nothing to open nearby.$h~I$hЩ$h֬$h$ _$h@$h*$h4,$h$h۸$h|,$hc$h$h$h0$hf$h$hL,$he$hi$... #.⌠.# ..#.# ...###...###.#.# .............#.# #...⌠..>..⌠....# +.............## #..###...###..# . #.⌠.#....# #...#....# $hA#.......@...## ..#### ....###.## .... #.#... ##$h.. ## ..# $h>6## $h-5.2 (5.0$h3+6.2 (6$h$hMY _u - a glowing blue potion$h$he$h$h$h? ... #.⌠.# ..#.# ...###...###.#.# .............#.# #...⌠..>..⌠....# +.............## #..###...###..#$h .o #.⌠.#....##...#...#....# #....## .#### ....###.## .... #.# ... #.# .. #.#o   orc (asleep) ..# ###$h&0$h +7.2 (1$h$hs _An orc comes into view. It is wielding a +0 dagger.$h ((((((oYou shoot a sling bullet.$hv w  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.$h $h ^.o.....$h c===8.4 (1.2Rev $h $h G _The sling bullet hits the orc but does no damage.$haC(((((($h  You shoot a sling bullet. The sling bullet barely misses the orc.$hh,$hoY..o...$hp_9.6Rev+ $hu$h ((( _You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.$h  The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$hH$h,S.o..$hm10.7 (1.1Rev* $hS$h _The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!$h-a)(($h; ((((Fedhas appreciates your contribution to the ecosystem.$h$hrD...)..$h$h7$h1.9 (1.2$h$hE _You shoot a sling bullet.$hG$h$h^ _No target in view!$h$h$hXH _No target in view!$hkO$hO$h U$hWH _No target in view!$hS$hS$h5$hH _No target in view!$h$h$h$hH _No target in view!$h,$h$hs$hXC _No target in view!$hp 4$hv $hy $h8 4$h; $h= $h $h" 4$h $hT $h $h0 $h $h2 4$h $hS $hZ s ... #.⌠.# ..#.# ...###...###.#.# .............#.# #...⌠..>..⌠....# +.............## #..###...###..#$h  ... #.⌠.#....# #...#...#....# #...).##0.0).#####....###.###.... #.##... $h $#.##.. #.#$ ..# $h 5###$h $h 5---2.9 (1$h $hQ 5 _Found a flail.$h :---$h $hO H _No target in view!$h4$h$h$h$h$; _$h$h$ ...###...###.#.# .............#.# #...⌠..>..⌠....# +.............## ##..###...###..# #.....#.⌠.#....# #...#...#....##...).......##)...#### ##....###.##  #.... #.# #.... #.#$h. #.... #.# .$#.#. ..#h   hound (asleep)##.h... ######>##$h{p 3  A hound comes into view.$h*b4.9 (2Rev+ $h $h, (((((h _Found a stone staircase leading down.  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.$hEV  The hound barks!  You shoot a sling bullet.$hg7,$h.=w...h..$h=v===6.1 (1.2Rev* $hD$hII _The sling bullet hits the hound but does no damage.$hU   .............#.#  #...⌠..>..  +.........  ##..###...###..#  #.....#.⌠.#....#  #...#...#....#  #.#...).......##  #)....@....####  ##....###.##  #.... #.#  #.... #.#  #.h.. #.#  .$#.#. ..#  ##..... ###  ###>##$h y   .............#.#  #...⌠..>..  +.........  ##..###...###..#  #.....#.⌠.#....#  #...#...#....#  #.#...).......##  #)....@....####  ##....###.##  #.... #.#  #.... #.#  #.h..  .$#.#. ..#  ##.....  ###>## $hW$h$h]$h= (((((( _A hound is nearby!You shoot a sling bullet.$hN  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!$h ,$h w.h....$hs (7.3$h# $hW& ^ _The hound is severely wounded.$h_8    .............#.#  #...⌠..>..  +.........  ##..###...###..#  #.....#.⌠.#....#  #...#...#....#  #.#...).......##  #)....@....####  ##....###.##  #...h #.#  #.... #.# $h8  #.... #.#  .$#.#. ..#  ##..... ###  ###>##$h    .............#.#  #...⌠..>..  +.........  ##..###...###..#  #.....#.⌠.#....#  #...#...#....#  #.#...).......##  #)....@....####  ##....###.## $h u #...h #.#  #.... #.#  #....  .$#.#. ..#  ##.....  ###>## $h 4$h $h ( _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.$hdr (((((The hound is severely wounded.You shoot a sling bullet.$hW $h h.....  The sling bullet closely misses the hound.$h (8.5$h $h s    .............#.#  #...⌠..>..  +.........  ##..###...###..#  #.....#.⌠.#....#  #...#...#....#  #.#...).......##  #)....@....#### $hj p ##...h###.##  #.... #.#  #.... #.#  #.... #.#  .$#.#. ..#  ##..... ###  ###>## _The hound misses you.$hs   .............#.#  #...⌠..>..  +.........  ##..###...###..#  #.....#.⌠.#....#  #...#...#....#  #.#...).......##  #)....@....####  ##...h###.##  #.... #.#  #.... #.# $hq #....  .$#.#. ..#  ##.....  ###>## $h$$h$h$h ((((( _A hound is nearby!You shoot a sling bullet.$hI  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!$h)$h†...$$h 1619.7$h$h _Fedhas appreciates your contribution to the ecosystem.$hǨ$hw$h=U..0.0$h$h>j _Key pressed, stopping explore.$h$h$h| _No target in view!$h$h$h$h$hUj _Key pressed, stopping explore.$h$hA$hH _No target in view!$h$hg$h$h$h$h-% _$h,$h$h} @ .............#.#$h  #...⌠..>..⌠....# +.............## ##..###...###..# #.....#.⌠.#....# # #...#...#....#$h _#...).......##$h  #).........#### ##..@†###.## --- #....# #.# #....# #.# #....# #.# .B#.#..$hc  ..# ##......####B   bombardier beetle (wandering) ###>##.# #$h C# .#$hq,20.7 (1$hG---1.7 (2$hS$h%(((B   _No target in view! $h!& _Key pressed, stopping explore. _No target in view! _A bombardier beetle comes into view.  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!$hk  The bombardier beetle is heavily wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.$hx2$h<r..B$$hc=7===2.9 (1.2$h E$hL/    #...⌠..>..  +.............##  ##..###...###..#  #.....#.⌠.#....#  # #...#...#....#  #.#...).......##  #).........#### $hYM( ##..@†###.##  #....# #.#  #....# #.#  #B...# #.#  .$#.#.. ..#  ##......####  ###>##.# $hM ## .#  _The bombardier beetle is severely wounded.$hy   #...⌠..>..  +.............##  ##..###...###..#  #.....#.⌠.#....#  # #...#...#....#  #.#...).......##  #).........####  ##..@†###.##  #....# #.#  #....# #.#  #B...# #.#  .$#.#..  ##......####  ###>##.# ## $h 5.# $h.4$h$h%LThe sling bullet hits the bombardier beetle. _The bombardier beetle is severely wounded. _A bombardier beetle is nearby!  You kill the bombardier beetle!$hji((†$h (Fedhas appreciates your contribution to the ecosystem.$h..†774.1$h '$h3-c _You shoot a sling bullet.$h.$h\61..0.0$h6$h@=$hnFj _Key pressed, stopping explore.$hF$hJ$hFP| _No target in view!$hQ$hmX$hX$h^$hfj _Key pressed, stopping explore.$h.g$hp$h2r| _No target in view!$hs$hz$hY$hЀ$hj _Key pressed, stopping explore.$h$hU$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hU$hq$h<$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h%$h$hNKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hl<$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h|4$h$h$h!$hc; _$hw$h,$h$h$hPRev+ $hD$hk No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a bombardier beetle corpse.$h{ $h  _$h $h$hH$h$hN _You now have 198 gold pieces (gained 19).$hF4$hz$h$h$h\7Rev $h1$h)"$hf#$h#$hJ$$hV%$h&,$h'$h9*$h+,$h',$hm-$h/7$h/$h1$h30$h4$h6$hN9,$h:$hH<$h=,$h>$h?$h'B,$h]C$hD$hIG,$hDH$hJ,$h?K$hLN _You now have 217 gold pieces (gained 19).$h*N3$hN$hO$hP,$h@Q$hbT$hU,$hV$hY$hO[,$h\$h8^$hdl ... #.⌠.# .#....:. ...###...###....... ................... #####...⌠..>..⌠........ #...+..................##.###..###...###........#.##.....#.⌠.#..o....?..#.##.#...#...#...##@#.##.#...)......---$h,e1#......##).........######...###...†###.## ###.###....# #.# #..##....# #.# $hZe##..#†...# #.#o   orc (asleep) $he##..#.#.....# ##......####$heT###>##.#$hm 45.1 (21.0)  An orc comes into view. It is wielding a +0 club.$hOnH---6.1 (22$hs$h} ((((((o   _Found a book of Battle.  You shoot a sling bullet. The sling bullet hits the orc.$h (The orc is heavily wounded.You shoot a sling bullet.$h"$h֎V.o...?.$hg===7.3 (1.2)Rev $hݗ$h$  ... #.⌠.#  #....:.  .......  ....... > .......  .......##. ........#. .o...?..#. #.##@#.) #......##) ####...###...†  ###.###....# #.#  #..##....# #.#  ##..#†...# #.#  ##..  ##..  ###>##.# _The sling bullet closely misses the orc.$h[;  ... #.⌠.#  #....:.  .......  ....... > .......  .......##. ........#. .o...?..#. #.##@#.) #......##) ####...###...†  ###.###....# #.#  #..##....#  $h < ##..#†...# #.#  ##.. ##.. ###>$hF 4$hkN $h~[ _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!$hk_ d)((((($h ((Fedhas appreciates your contribution to the ecosystem.$h5j P.)...?.$hBm _8.5Rev+ $hy $h~ c _You shoot a sling bullet.$hn $hb ....0.0...###....###....##.$h ~..#†.$h $h j _Key pressed, stopping explore.$hZ $h֞ $hݡ | _No target in view!$h $hX $hA $h $h" _Key pressed, stopping explore.$h $h | _No target in view!$h $h $h $h $h# j _Key pressed, stopping explore.$ht $h $hd _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h_ $hg $h $hz $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hM Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h _Key pressed, stopping explore.No target in view!$h $h@ $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h<& $h( Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h=8 $h8 $h; $h+? $hG  #...# #.....o# ... #.⌠.# #....:.# ...###...##.# ...........######...⌠..>..⌠.##...+..........##.###..###...###........#.##.....#.⌠.##.)...?@.#.##.#...#...######.##.#.##.#...)..... #......##).........#####...###...†###.#####.###....# #.#$hH  #..##....# #.# o   orc (asleep)#..#†...# #.##.#.....#......####$hS $hW 5---9.5 (1$h2^ $hh SNo target in view!Key pressed, stopping explore.No target in view! _An orc comes into view. It is wielding a +0 hand axe.  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!$hn )(((((($he (Fedhas appreciates your contribution to the ecosystem.$h \)......$h @8===50.7 (1.2$h $h| c _You shoot a sling bullet.$h 0.0. _Key pressed, stopping explore.$h  _No target in view!$h $h $h $h $h j _Key pressed, stopping explore.$h $hc $hU ^ _No target in view!$h $hh $h $h' $h $h j _Key pressed, stopping explore.$hi $h $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $hn! <$h) $h3 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h> $hC Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hD No target in view!$hID $h8F $h O <$hzS $h*^ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h^ $hrd $h'g Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hs 4$hu $h-y $h| $h ; _$hnj  #...#..#.....)# ... #.⌠.##.#....:.# ...###...#.# #.######...⌠..>..#.##...+ #.##.###..###... #.#.##.....#.⌠.# #.)...@..#.##.#...#...#--- #####.##.#.##.#...) #......##). ####...###...†###. ###.###....# #.# #..##....# #.#  ##..#†...# #.#  ##..#.#.....#  ##...$hs L...#### $h r1.7 (1---2.7 (2$hO $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _v - a scroll of identify$h $h ^ _No target in view!$h. $h $h $hl $h ; _$h $h PRev $h $hh ###### ## .=.... ......## ..#.....) #.⌠.##....:.# ...###...# .#.#####...⌠..>..#.##...+.............@.##.###..##4...........#.⌠.##.)......#.##.#...#...######.##.#.##.#...).... Rev #......##)............#$hD  #. ..$h! $h| j _Key pressed, stopping explore.$hB $h $h ^ _No target in view!$h $h $h30..$h$h $hj _Key pressed, stopping explore.$h$h$h#H _No target in view!$h,4$hX.$h12$h8$hb:% _$h=$h>$hA,$hC$hF$hLI,$hJ$hM$hVC.....# .....# #.o.  ...<.# #...  .....# #... #...### ######.##.....# .=.## #...#..#.....)# ... #.⌠.##.# .#........# ..........$hW#........######...⌠..>..#........##...+.....##.......##.###..###...##........#.##.....#.⌠o   orc (asleep)#.)......#.##.#...#...######.##.#.##.#...)....#......##).........$hY+7.7 (3$h__y.oo$h`38.7 (4$h g$hSu((((( _No target in view! _Key pressed, stopping explore. _No target in view! _An orc comes into view. It is wielding a +0 short sword.You see here a book of Battl  You shoot a sling bullet. The sling bullet hits the orc.$ho  The orc is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$h;$hMDn..o....$hDc===9.8 (1.1Rev $hK$hKMH _The orc is moderately wounded.$hM$hh\ #...<.# #... #..o #...###  .##.....#  ........##  ..#.....)# ... $h\ #.#....@.#  #........#  #........#> #........# ##.......# #........$h ]C #.)...... #####.##.#) $hU])$hy #...<.# #... #..o #...###  .##.....#  ........##  ..#.....)# ...  $hB#.#....@.#  #........#  #........#> #........# ##.......# #........ $h#.)...... #####.##.#) $h)$h$h$h$h  (((( _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.$h (((The orc is severely wounded.$h$h#q...o...$h2$.61.0 (1.2$hS+$h3  #...<.# #... #... #..o###  .##.....#  ........##  ..#.....)# ...  $h4n#.#....@.#  #........#  #........#> #........# ##.......# #........ #.)...... #####.##.#) ) _You shoot a sling bullet. The sling bullet barely misses the orc.$h{3 #...<.# #... #... #..o###  .##.....#  ........##  ..#.....)# ...  #.#....@.#  #........#  #........#> #........# ##.......# #........ #.)...... #####.##.#) $ha)$h4$h3$hc ((( _An orc is nearby!You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$h=p ((((The orc is severely wounded.You shoot a sling bullet.$h0 d.....o..2.2Rev+  _The sling bullet completely misses the orc. #...<.# #... #... #...###  .##...o.#  ........##  ..#.....)# ...  #.#....@.#  #........#  #........#> #........# ##.......# #........ #.)...... #####.##.#) )$h #...<.# #... #... #...###  .##...o.#  ........##  ..#.....)# ...  #.#....@.#  #........#  $h#........#> #........# ##.......# #........ #.)...... #####.##.#) )$h4$hd$h|The orc is severely wounded.You shoot a sling bullet. _The sling bullet completely misses the orc. _An orc is nearby!The sling bullet hits the orc.  You kill the orc!$hƼ)(($hB (((((Fedhas appreciates your contribution to the ecosystem.$hg....)..$ho93.4Rev* $h$hXc _You shoot a sling bullet.$h!$hd0.0....$hA$h r _Key pressed, stopping explore.$h $h $h $ $h X_No target in view!$hE $h $h $h $h' j _Key pressed, stopping explore.$h( $h^- $h0 ^ _No target in view!$hJ1 $h2 $h: $h: $h? $hE j _Key pressed, stopping explore.$hF $hJ $hM _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hFN :No target in view!$hNP $hSW $hW $h\ $h2c No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h d $h1i $hn Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hz <$h} $hz No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hƇ $hr Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h# $h= $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 4$h $h $h $h $hC No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h' Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h= $h $hi $h $h} No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hU $h] Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h <$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h! BKey pressed, stopping explore.$hS No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hR $h <$h! $h( No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h(2 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h: J$hXB No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!  You pick up a book of Battle and begin reading...$h`J $hJ l---4.4 (1Rev+ $hV $h7a  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library.$ha :---$h h $hjj H _No target in view!$hI $hǤ $h4 $h $h $hb ; _$hJ $h9 k##.... #......# #...o +......# #.... #......# #.... #....<.# #... #......# #..  #...######...##...).# .=......## #..$h .^..#.....)# ... #.⌠ #.#......# ...### #..#  #..######...⌠..> #.##...+....... o   orc (asleep) ##.##.###..###.. #........#.##.....#.⌠#.).##.#...#..$h% 5  An orc comes into view. It is wielding a +0 falchion.$h 4  The orc shouts!$h o..ooo 2 orcs (1 wandering)$h 4==6.4 (2$h $h (((((oAn orc comes into view. It is wielding a +0 falchion.The orc shouts! _$hz An orc comes into view. It is wielding a +0 whip.  You shoot a sling bullet.  The orc shouts!sling bullet hits the orc.$hk  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.  $hpl 1You kill the orc!$hq )   orc$h $h $h m.o....$h >80=7.5 (1.1$h& $h l _Fedhas appreciates your contribution to the ecosystem.$hf .# #.... #..). #..o.<.# #...# #...# #...###  ...##...).#  .......@..##  .^..#.....)# ...  # #.#......#  #........#  #........#> #........# ##.......# #........ #.)$h B #.... #..). #..o.<.# #...# #...# #...### $h.  ...##...).#  .......@..##  .^..#.....)# ...  # #.#......#  #........#  #........#$h P> #........# ##.......# #........ #.)$h 4$h $h _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!$h: )(((($h4Q (((Fedhas appreciates your contribution to the ecosystem.$ht.))....$hft18.7 (1.2Rev* $h2$h/ _You shoot a sling bullet.$hC4$h$h$h$h78 M....###### ##.... h## #. +).).< #......#   #...#######...##..@).# .=.........## #...^..#.....) #.⌠###.#####........# ........#h   howler monkey (wandering)#........$h]0.0---9.7 (1$hb$h( ((((((( _A howler monkey comes into view.$h)/You shoot a sling bullet.$hph   _A howler monkey comes into view.  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.   The howler monkey howls!  The sling bullet hits the howler monkey!$h,$hf..h)...$h8===70.8 (1.1$hP$h4  #...## #.... #..h. #..).<.# #...# #...# #...###  ...##..@).# $hD? ..........##  .^..#.....)# ...  ###.#......#  #........#  #........#> #........# ##.......# _The howler monkey is heavily wounded.$h i #...## #.... #..h. #..).$hR<.# #...# #...# #...###  ...##..@).#  ..........##  .^..#.....)# ...  ###.#......#  $h#........#  #........#> #........# ##.......#$h4$h$hRXThe sling bullet hits the howler monkey! _The howler monkey is heavily wounded. _A howler monkey is nearby!You shoot a sling bullet.  You kill the howler monkey!$h)(((($h0$hM (((Fedhas appreciates your contribution to the ecosystem.$h?t..))...$ht6992.0 (1.2$h$hE _You shoot a sling bullet.$h$h$h10.0.$h$h$hj _Key pressed, stopping explore.$h$h$h^ _No target in view!$hS$h$h <$h%$h-j _Key pressed, stopping explore.$h^.$h4$h57H _No target in view!$hE$htF$hG$hBL$hQO$htR; _$h6V$hY$hZ$h[$hZ^$haPRev+ $h d$h.f$hi$hDj$hk$hu _Key pressed, stopping explore. _No target in view! _$h vX Things that are here:  a +0 whip; an orc corpse$hx$h_y _$h{$hz}$h$h0$h,$h$hx:Rev $h$h $h,$hb$h%$hF$h$h$h$hɜ$h$h,$h$h$h|!$h$h$hح0$h$h7$h^,$hε$hӷ$hW,$hȻ$h$h$h$h$ho$h$A###.####.#######.....# #...# #.##### #.....#### #.#...# #..[..### #.# #.#...# #.......# ..######.#...###.......######### ...).........'................># ###################....#######.# # #..ß.......####### #...# # ###.......ß⌠@# #.#.# ---#...#######ß.# #.#.# $hW#......# #..# #.#.# #..).### #.ß# #.#.##..).# #..# #.#.##...## #..# #.#.# W   phantom (dormant)#...# #.## #.#.##...### #W #########.#.# ...##...).# .=.......#.#$h087.0 (15.0)$h wWW.$hH---8.0 (16$h $h; (((((( _A phantom comes into view.You shoot a sling bullet.$hz  The sling bullet barely misses the phantom.You shoot a sling bullet.$h0 ....W.===9.2 (1.2)Rev $h       #..[..###     ># ######### # #..ß.......# #...# # ###.......ß⌠@# #.#.#  #...#######ß.# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..# #.#.#  #...## #W.# #.#.#  #...# #.## #.#.#  #...### #.  .).#  _The sling bullet hits the phantom but does no damage.$hL    $h5K  #..[..###     ># #########  #..ß.......#$h #...#  ###.......ß⌠@# #.#.#  #...#######ß.# #.#.# $hԩ( #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..#  $h. #...## #W.# #.#.#  #...# #.##   #...### #. .).# $h$h޲$hW$hS (($h((( _A phantom is nearby!You shoot a sling bullet.$h=K  The sling bullet barely misses the phantom.You shoot a sling bullet.$h$hd...W.$hC`90.4Rev+ $h$h       #..[..###     ># ######### # #..ß.......#$h #...# # ###.......ß⌠@# #.#.#  #...#######ß.# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #W.# #.#.#  #...## #..# #.#.#  #...# #.## #.#.#  #...### #.  .).#  _The sling bullet closely misses the phantom.$h       #..[..###     ># #########  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ß.# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #W.#   #...## #..# #.#.#  #...# #.##   #...### #. .).# $hB $hׇ $h $h ((((( _A phantom is nearby!You shoot a sling bullet.$h`#  The sling bullet barely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.$h! $h $hDz d.W...$hd g1.6Rev* $hŻ $h R       #..[..###     ># ######### # #..ß.......# #...# # ###.......ß⌠@# #.#.#  #...#######ß.# #.#.# $h #......# #.W# #.#.#  #..).### #.ß# #.#.#  #..).# #..# #.#.#  #...## #..# #.#.#  #...# #.## #.#.#  #...### #.  .).# $hy D _The phantom is lightly damaged.$hZ =      #..[..###     ># #########  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ß.# #.#.# $h\ V #......# #.W# #.#.#  #..).### #.ß# #.#.#  #..).# #..#   #...## #..# #.#.#  #...# #.##   #...### #. .).# $hb $hbc $hf $hm ( _A phantom is nearby!You shoot a sling bullet. The sling bullet hits the phantom!$h  The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the phantom.$hs$hz@W.$hg{-2.7 (1.1$h$h       #..[..###     ># ######### # #..ß.......# #...# #$h ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..# #.#.#  #...## #..# #.#.#  #...# #.## #.#.#  #...### #.  .).#  _The phantom is heavily damaged.$h>O      #..[..###     ># #########  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..#  $h`$ #...## #..# #.#.#  #...# #.##   #...### #. .).# $h4$h$hP (( _A phantom is nearby!You shoot a sling bullet.$hw  The sling bullet barely misses the phantom.You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.$ho W.  The phantom is heavily damaged.$h(3.8$h $h       #..[..###     ># ######### # #..ß.......# #...# # ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.# $h #..).# #..# #.#.#  #...## #..# #.#.#  #...# #.## #.#.#  #...### #.  .).#  _The phantom barely misses you.$h      #..[..###    $h_ ># #########  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..#  $hǬ$ #...## #..# #.#.#  #...# #.##   #...### #. .).# $h$h8$h$h (( _A phantom is nearby!You shoot a sling bullet.$hSv  The sling bullet barely misses the phantom.$hSRYou shoot a sling bullet. The sling bullet hits the phantom.$h. W.  The phantom is severely damaged.$hY1----4.9$hT$h+ _The phantom hits you.$h{      #..[..###     ># ######### #$h& #..ß.......# #...# # ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..# #.#.#  #...## #..# #.#.#  #...# #.## #.#.#  #...### #.  .).#  $h:s      #..[..###     ># #########  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..#   #...## #..# #.#.#  #...# #.##   #...### #. .).# $hD$h6$h5$hظ (( _A phantom is nearby!You shoot a sling bullet.$h?  The sling bullet barely misses the phantom.You shoot a sling bullet.$hF W.  The sling bullet barely misses the phantom.$h-6.1 (1.2$h$h       #..[..### $h    ># ######### # #..ß.......# #...# # ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.# $h #..).### #.ß# #.#.#  #..).# #..# #.#.#  #...## #..# #.#.#  #...# #.## #.#.# $h? #...### #.  .).#  $h3`_The phantom completely misses you.$hi       #..[..###  $h,j ~   ># #########  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ßW# #.#.# $hj  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..#   #...## #..# #.#.# $hj i #...# #.##   #...### #. .).# $hu 4$hx $h _A phantom is nearby!You shoot a sling bullet. The sling bullet hits the phantom.$h ((The phantom is severely damaged.You shoot a sling bullet.$h9 V W.  $hʓ KThe sling bullet barely misses the phantom.$h+ $39$hu F-----7.2 (1.1$hך $h N    $hf   #..[..###     ># ######### # #..ß.......#$h #...# # ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.# $h #..).# #..# #.#.#  #...## #..# #.#.#  #...# #.## #.#.#  #...### #.  .).#  _The phantom hits you.$h]= /      #..[..###     ># #########$h> x  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..#   #...## #..# #.#.#  #...# #.##  $h> #...### #. .).# $hT J$hY (( _A phantom is nearby!You shoot a sling bullet.$hv  The sling bullet barely misses the phantom.You shoot a sling bullet.$hj  W.  The sling bullet completely misses the phantom.40=8.4 (1.2$hq $h{ N    $h | y   #..[..###     ># ######### #$h?| c #..ß.......# #...# # ###.......ß⌠@# #.#.# $h| + #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..# #.#.#  #...## #..# #.#.#  #...# #.## #.#.#  #...### #.  .).#  $h| F_The phantom hits you but does no damage.$h      #..[..###     ># #########  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.# $h #..).### #.ß# #.#.#  #..).# #..#   #...## #..# #.#.#  #...# #.##   #...### #. .).# $h$h4$h"$h)-  _A phantom is nearby!You shoot a sling bullet. The sling bullet hits the phantom! $h-r ((The phantom is almost destroyed.You shoot a sling bullet. $h? W.  The sling bullet barely misses the phantom.The phantom completely misses you. $h-9.5 (1.1 $h $h        #..[..###     ># ######### $h5 V # #..ß.......# #...# # ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..# #.#.#  #...## #..# #.#.#  #...# #.## #.#.#  $hi  #...### #.  .).#  _The phantom hits you but does no damage. $h       #..[..###     ># #########  #..ß.......# #...#  ###.......ß⌠@# #.#.#  #...#######ßW# #.#.#  #......# #..# #.#.#  #..).### #.ß# #.#.#  #..).# #..#   #...## #..# #.#.#  #...# #.##   #...### #. .).#  $hN $h _A phantom is nearby!You shoot a sling bullet. The sling bullet hits the phantom.  You destroy the phantom! $hD. $hKR (( $hOLAFedhas accepts your kill. $h... $h> $h###.####.#######.....#stairs the Shooter #...# #.##### #.....#Coglin of Fedhas ...... #.### #.#...# #..[..###Health: 41/48 ====================---- #.# #.#...# #.......#Magic: 6/6 $hl======================== ..######.#...###.......######### AC: 8Str: 14 ...).........'................># EV: 10Int: 8 ###################....#######.# SH: 0Dex: 17 # #..ß.......####### #...# XL:  6 Next: 135% Place: Dungeon:5  $h# ###.......ß⌠@##.#.# Noise: ===------  Time: 2400.8 (1.3)#...#######ß.##.#.# a) +2 sling {Yuina}  d) +0 sling {Egbert}#......# #..# $hD#.#.# Fire: a) +2 sling {Yuina} #..).### #.ß##.#.# Rev* #..).# #..##.#.##...## #..##.#.##...# #.###.#.# $ha#...### #. #########.#.# ...##...).#.=.......#.#The phantom completely misses you. _The phantom hits you but does no damage. _A phantom is nearby! $hYou shoot a sling bullet. The sling bullet hits the phantom.  You destroy the phantom!Fedhas accepts your kill. $h _You shoot a sling bullet.  You have reached level 7! $h/  --more--!$hE6/537/778% !$hK!$h  Your brain swirls with designs for an osmomodule N-80. You just need some more _time..."$h"$hFInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yuina}  d - a +0 sling (offhand) {Egbert} Armour (go to first with [) "$h g - a +1 ring mail of positive energy (worn)  j - a +0 pair of boots (worn)  q - a +0 cloak (worn)b - a +0 leather armour Wands (go to first with /)t - a wand of acid (9) Scrolls (go to first with ?)"$h'c - a scroll of butterflies  h - a scroll of teleportation  k - a scroll of immolation  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE  s - a scroll labelled JERRIO LUNOUv - a scroll of identify Potions (go to first with !)  e - a glowing puce potion "$h" f - 4 bubbling dark potions "$h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"$hB \ Armour [g"$h 1 ring mail of positive energy (worn)  jpair of boots (worn)  q - a +0 cloak (worn)  b - a +0 leather armour Wands (go to first with /)  t - a wand of acid (9) Scrolls (go to first with ?)  c - a scroll of butterflies  h - a scroll of teleportation  k - a scroll of immolation  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA "$h|  p - a scroll labelled JIDELL JAOCE  sERRIO LUNOU  v - a scroll of identify Potions (go to first with !)e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions "$h  m - 2 potions of heal woundsn - 2 smoky red60%"$hٜ   r - a viscous ruby potion8#$h1  u - a glowing blue potionbot#$hc#$h4#$h~#$hF#$h #$hF $$h> v - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$$hB?Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p - a scroll labelled JIDELL JAOCE  s - a scroll labelled JERRIO LUNOU Potions (select first with !) $$h?% e - a glowing puce potion  f - 4 bubbling dark potions  i - 2 murky cyan potions  n - 2 smoky red potions  r - a viscous ruby potion $$h?m u - a glowing blue potion $$h?R[?] describe selected$$h$I  l - a scroll labelled JAUXEO TEIRAA  u - a glowing blue potion%$h9%$h###.####.#######.....#stairs the Shooter #...# #.##### #.....#Coglin of Fedhas ...... #.### #.#...# #..[..###Health: 46/53 ====================---- #.# #.#...# #.......#Magic: 7/7======================== ..######.#...###.......######### AC: 8Str: 14 ...).........'................># EV: 10%$hjInt: 8 ###################....#######.# SH: 0Dex: 17 # #..ß.......####### #...# XL:  7 Next: 18% Place: Dungeon:5 # ###.......ß⌠@##.#.# Noise: ===------  Time: 2400.8 (0.0)#...#######ß.#%$h}#.#.# a) +2 sling {Yuina}  d) +0 sling {Egbert}#......# #..##.#.# Fire: a) +2 sling {Yuina} #..).### #.ß##.#.# Rev* #..).# #..##.#.##...## #..#%$h#.#.##...# #.###.#.#%$h#...### #. #########.#.# ...##...).#%$hDe.=.......#.#You destroy the phantom!Fedhas accepts your kill. %$h_You shoot a sling bullet.  You have reached level 7!Your brain swirls with designs for an osmomodule N-80. You just need some more _time...%$h%$h%$h"###.####.#######.....#stairs the Shooter #...# #.##### #.....#Coglin of Fedhas ...... #.### #.#...# #..[..###%$h`Health: 46/53 ====================---- #.# #.#...# #.......#Magic: 7/7%$h======================== ..######.#...###.......######### AC: 8Str: 14 %$h...).........'................># EV: 10Int: 8 %$h###################....#######.# SH: 0Dex: 17 %$h# #..ß.......####### #...# XL:  7 Next: 18% Place: Dungeon:5 # ###.......ß⌠@#%$h{W#.#.# Noise: ===------  Time: 2400.8 (0.0)#...#######ß.##.#.# a) +2 sling {Yuina}  d) +0 sling {Egbert}#......# #..##.#.# Fire: a) +2 sling {Yuina} #..).### #.ß#%$h#.#.# Rev* #..).# #..##.#.#%$h#...## #..##.#.#%$h'#...# #.###.#.##...### #. #########.#.# ...##...).#%$h.=.......#.#Fedhas accepts your kill. _You shoot a sling bullet.  You have reached level 7!%$hBYour brain swirls with designs for an osmomodule N-80. You just need some more _time...  As you read the scroll of identify, it crumbles to dust.%$h@%$h5---1.8 (1%$h%$hy _You shoot a sling bullet.  You have reached level 7!Your brain swirls with designs for an osmomodule N-80. You just need some more _time...  As you read the scroll of identify, it crumbles to dust. _u - a potion of moonshine%$hó%$h%$hڴ%$h%$hRev+ %$h}%$hL7=%$h*%$h%$h<%$h6B%$h%$h%$hp8=Rev %$h;%$h,%$h%$h,%$h%$h%$h%$h_%$h%$h%$hM9=%$h%$hb%$h%$h%$h%$hN%$h%$h%$h$50%$h2=%$h%$h,%$h%$h%$h%$h%$h%$h%$h%$h%$h%$hD1=%$h%$h,%$h%$h%$h %$h%$h%$hU2=%$h+%$h,%$h%$h,%$h|%$h],%$hU%$h%$hK3=%$h%$h{1 _HP restored.%$h%$h %$hj %$h %$h %$h %$h@ %$h %$hy ,%$hF %$h %$h %$h# 9=%$h %$hk %$h %$h %$h %$h6$ %$h& %$h' %$h( %$h+ %$h. ,%$h/ %$h2 %$h?8 %$hd8 %$h : %$hz< %$h,? %$hV? %$hA %$hE %$hH %$hH %$hJ %$hO %$hR %$hIR %$hS %$h[V %$hX %$hX %$h>Z %$h\ %$h^ ,%$h_ %$hd %$h]f %$h{f %$h>g %$hh %$hj ,%$h`l %$hn %$h q %$h$q %$hr %$h7| e  You see here a ring of wizardry.%$h~ %$hR  _%$h %$hd %$h ,%$h %$h %$h ,%$h8 %$hi %$h] %$h %$hr %$ho %$h ,%$hȢ %$h %$hY ,%$h %$h %$h ,%$h %$h7 %$h B%$h %$h= ,%$h ,%$h% %$hH %$h: %$h %$hR %$hz %$hC %$hW %$h %$hD %$hf %$h %$h3 ,%$h %$h %$h ,%$h %$h %$h %$h %$h %$hj %$hP ,%$hp %$hO %$h ,%$h %$h %$h ,%$h> %$h %$hF ,%$h %$h %$h( ,%$h$ %$h %$h\ ,%$h} %$h %$h5 ,%$h %$h2 X%$h %$hD ,%$hn %$h %$h %$h* %$h %$h %$hm ,%$h %$hg %$h ,%$h %$hU %$h! ,%$hM" %$hk# %$h$ %$h$ %$hH% %$h& %$h' ,%$h-( %$hs, X%$h, %$h-. ,%$hr. %$h0 %$h1 B%$h2 %$hZ4 %$h4 %$h4 %$h 6 %$hL7 %$hx7 %$h7 %$h/9 %$h: %$h8: %$h: %$h; %$h< %$h< %$h#= %$hP> %$h? %$h? %$hk@ %$hA %$h-C ,%$hC %$hD %$hE %$h6F %$hwF %$hG %$hH %$h-I %$hwI %$hJ %$hK %$h L %$h\L %$hM %$hN ,%$h.O %$hyP %$hQ ,%$h-R %$hS %$hT ,%$hT %$hU %$h$Z %$hZ ,%$h [ %$h7\ %$h^ ,%$h^ %$h.` %$ha ,%$h7a %$h\b %$h##.# ########  .......#   #.##.....###.#  %$hg % #.##.########@.# ---#.##.##..S.....# #.##.##.######.# #.##.# .. #....# ### ######   S   adder (asleep)      %$h]k { 91.8 (90.0)  An adder comes into view.%$hk %$h!q g..SS%$hq 4=2.8 (91%$h'v %$hx / _The adder hisses angrily.%$h  #.# #.# †.#...#.#### #>##.# ######## .###########......#  #.##...........###.#  #.##.#@.#  #.##.##....S...#  #.##.##.######.#  #.##.# ..  #....# ###  %$h< #.# #.# †.#...#.####>##.# ######## .###########......#  #.##...........###.#  #.##.#@.#  #.##.##....S...#  #.##.##.######.#  #.##.# .. %$h< #....# ###  %$hB4%$hJH%$hJ] _An adder is nearby!&$h> #.# #.# †.#...#.#### #>##.# ######## .###########......#  #.##...........###.#  #.##.#@.#  #.##.##....S...# &$hL #.##.##.######.#  #.##.# ..  #....# ###  &$h #.# #.# †.#...#.####>##.# ######## .###########......# &$h #.##...........###.#  #.##.#@.#  #.##.##....S...#  #.##.##.######.#  #.##.# ..  #....# ###  &$h#&$h&$hs _An adder is nearby!&$hJ{ ((You shoot a sling bullet.&$hn  The sling bullet barely misses the adder.&$hQ&$hyWR.S&$hW:==4.0 (1.2)&$hX,Rev &$h]&$h:`r _You shoot a sling bullet. The sling bullet misses the adder.&$h z (You shoot a sling bullet.&$h}  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.&$hm E S&$h  The adder is moderately wounded.The adder bites you.  You are poisoned.&$h< 1===-5.1 (1.1Pois Rev+ &$h&$h   _The adder poisons you! The adder barely misses you.You shoot a sling bullet. The sling bullet hits the adder.&$hE (The adder is severely wounded.You shoot a sling bullet.&$hm SThe sling bullet closely misses the adder.49--6.2&$h3&$h, _You feel sick. The adder bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!&$h0r†'$hvs (Fedhas appreciates your contribution to the ecosystem.'$h=†'$h-207.4 (1.2Rev* '$hT'$hkT _You shoot a sling bullet. You feel sick.'$h'$h'$h, ^ _No target in view!'$hk '$h'$hH _No target in view!'$h'$h'$h'$hH _No target in view!'$hT'$hPU'$hX'$hmZH _No target in view!'$h.'$h.'$h3'$hK5H _No target in view!'$h6'$h'$h&'$hC _No target in view!'$h\'$h'$h'$h'$hu'$hω'$hΎ'$hR'$hh4'$hj'$hk'$h5'$hO6'$h:'$hC='$h'$hg'$h'$h'$h8-Rev+  _You feel sick.7-'$h\ _You feel sick. _You feel sick.  '$hM=Rev+ '$h5'$hG _You are no longer poisoned.'$h'$h='$h:Rev '$h '$hX'$h'$h'$h<8'$h'$h'$h'$h/'$h'$h!'$h'$h \'$hbK9='$h'$hl,'$h'$h,'$h'$h'$hV50='$h#'$h'$h?'$h'$h'$h'$h'$h'$h'$h='$hIa1='$h'$hB'$h'$h'$h'$h'$hU2='$h'$h,'$h'$h,'$h('$h'$h8'$h'$h'$h'$hD3='$h '$h'$h'$h'$h'$h'$hN'$ha'$h'$hc'$hv,'$h'$h'$h'$h9='$hU'$h'$h,'$h '$h'$h'$h''$h_'$h'$h'$h'$h'$hRn'$h'$h'$h'$h'$h,'$hu'$hv'$hn'$h'$h '$h'$hB '$hg '$h '$h' '$h^ ,'$h '$hb  You see here an adder corpse.'$h'$h _'$h*'$h9'$hN'$h'$h '$h'$h'$h'$h'$hv'$h,'$h'$h"'$h'$h'$h@'$h'$h'$h '$ha '$h!'$h"'$h"'$h#'$h$'$h+ ##......####  ###>##.#########  ####.###########......#  #.##...........###.#  #.##.########..# #.#  #.##.##.....†..# #.# '$h+ #.##.##.######.###.#  #.##.##.# #.....#  #....##@# ####### ---'$h, #######.....o#  ####o#.#  '$hF,#  oo 2 orcs (asleep) '$hp,1'$h4y 542.4 (45.0)  2 orcs come into view.'$h5'$h!=o.o..oo'$h=K====3.4 (46'$hsC'$hP ((( _The orc shouts! x2; You hear a shout!'$h  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.'$he ,'$hg k  The orc is severely wounded.'$hoh '$h j ,'$hmp o.oo..o 3 orcs'$h1q f===-4.5 (1.1)'$hgq ,Rev '$hyw '$h~ q _An orc comes into view. It is wielding a +0 club.($h!:   ###>##.#       #######..# #.#  #.....†..# #.#  #.######.###.#  #.# #.....#  #@#  ($h" #o.oo..#  ####.#.#  # ($hR   ###>##.#       #######..# #.#  ($h5#.....†..# #.#  #.######.###.#  #.# #.....#  #@#  ($h`& #o.oo..#  ####.#.#  ($hb#  ($hN-($hW($h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!($hVl) 2 orcs($hZ (Fedhas appreciates your contribution to the ecosystem.($h($hM).o.   orc($hMl15.7 (1.2Rev+ ($h($h'/ _You shoot a sling bullet.($h   ###>##.#       #######..# #.#  #.....†..# #.#  #.######.###.# ($ha #.# #.....#  #@#   ($h\#).o...#  ####.#.#  # ($hJ@   ###>##.#       #######..# #.#  #.....†..# #.#  #.######.###.#  #.# #.....#  #@#   ($ht#).o...#  ####.#.#  #  ($hȚ4($h($hM ( _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.($h,7  The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.($hQ,($ho.oo 2 orcs($h(6.9($h ($h    ###>##.#       #######..# #.# ($h r #.....†..# #.#  #.######.###.#  #.# #.....#  ($hL#@#   #)o.o..#  ($hp;####.#.#  # ($h($h&m _The orc is heavily wounded.($ha   ###>##.#     ($hb  #######..# #.#  #.....†..# #.#  #.######.###.#  #.# #.....#  #@#   #)o.o..#  ####.#.#  # ($hb$ ($hi($hi($h0o($hx _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.($h- (The orc is heavily wounded.($h̀  You shoot a sling bullet. The sling bullet barely misses the orc.($hf=oo.($hg8.1Rev* ($h($h+&    ###>##.#       #######..# #.#  #.....†..# #.#  #.######.###.#  #.# #.....#  ($hz#@#   #)oo...#  ####.#.#  # ($hg _The orc hits you but does no damage.($h, a   ###>##.#       #######..# #.#  #.....†..# #.#  #.######.###.#  ($hg- =#.# #.....#  #@#   #)oo...#  ####.#.#  #  ($h3 4($h8 ($hA ( _There are monsters nearby!($h  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.($hG ($hYH ($hN =oo.($hO (9.3($h##.#       ($hd "#######..# #.#  ($he A#.....†..# #.#  #.######.###.#  ($h@e W#.# #.....#  #@#   ($hte i#oo....#  ####.#.#  ($he .# ($he *($hA    ###>##.#     ($h #  #######..# #.#  #.....†..# #.#  #.######.###.#  #.# #.....#  ($h# Z#@#   ($hL #oo....#  ####.#.#  ($hX b#  ($h ($hy ($h ($hK K ( ($h w_There are monsters nearby!You shoot a sling bullet.($h~  The sling bullet closely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.($h!  ($h "($h o($h"!,The orc is heavily wounded.($hI!_The orc hits you but does no damage. The orc barely misses you.($hu!($h:"($ht"2($h"-($h""50.5($h*($h'2c    ###>##.#       #######..# #.#  #.....†..# #.#  #.######.###.#  #.# #.....#  #@#   #oo....#  ####.#.#  #  _The orc hits you with a +0 club. The orc hits you but does no damage.)$h   ###>##.#       #######..# #.#  #.....†..# #.#  #.######.###.#  #.# #.....#  #@#   #oo....#  ####.#.#  #  )$h)$he _There are monsters nearby!)$h@You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!)$h)   orc)$h( (Fedhas appreciates your contribution to the ecosystem.)$h9))$h(1.7)$h%)$hf    ###>##.#  )$h S     #######..# #.#  )$h7F#.....†..# #.#  #.######.###.#  )$he'#.# #.....#  )$h5#@#   )$hd#)o....#  ####.#.#  )$hк%# )$h )$hk_You shoot a sling bullet. The orc misses you.)$hS   ###>##.# )$h'T;      )$hT#######..# #.#  #.....†..# #.#  #.######.###.#  )$hT#.# #.....#  #@#   )$h/U:#)o....#  ####.#.#  # )$h]U$ )$h[)$h^\)$ha)$hIk ( _An orc is nearby!You shoot a sling bullet.)$h  The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.)$hw oThe orc is moderately wounded.)$h x-2.8 (1.1)$h{)$hn\    ###>##.# )$hX      #######..# #.# )$h\ #.....†..# #.#  #.######.###.#  #.# #.....#  #@#   )$h#)o....#  ####.#.#  #  )$hB_The orc hits you but does no damage.)$h   ###>##.#       #######..# #.#  #.....†..# #.#  )$h#.######.###.#  #.# #.....#  #@#   #)o....#  )$h####.#.#  #  )$h. )$h,$4)$hI&)$h5 _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!)$h8B) )$ht (Fedhas appreciates your contribution to the ecosystem.)$hsA9))$hLE023.9)$hJ)$hNE _You shoot a sling bullet.)$hO)$h8P)$hV......†..........)$hW!0.0)$htZ)$h[)$h`j _Key pressed, stopping explore.)$ha)$hd)$hog^ _No target in view!)$hh)$hh)$hm)$hm)$h)$hv)$h)$hnNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  Items here: )) [ †.)$hl#>##.# ########   ####.###########......#   #.##...........###.#  )$h&N#.##.########..# #.#  #.##.##.....†..# #.#  #.##.##.######.###.#  #.##.##.# .<#.....#  )$h#....##.##.#########  #######)@....#  ---5.9 (2 ####.#.#  )$h #    )$h8    )$h `    )$h; E )$h:)$h~---6.9 (3Rev+ )$hN)$h _Found a stone staircase leading up.  Things that are here: _a +0 club; an orc corpse)$h )$h9$)$h5'^ _No target in view!)$h~')$h()$h*)$h,)$h/Q _)$h 1P=)$h1)$h2)$hR4,)$h$5)$ht6)$h7)$h8:Rev )$h:)$h8=)$hQ>,)$h>)$h?)$h@)$h A)$hhA)$hC)$hE,)$hF)$hpH)$hJ)$hUJ!)$hK)$hM)$hS####.###########......#  #.##...........###.#  #.##.########..# #.#  #.##.##.....†..# #.#  )$hYS`#.##.##.######.###.#  #.##.##.#...<#.....#  #....##.##.#########  #######))....#  #.#@#  )$hS64.9 (8#.......#.#  #.#######.#  (.# ###     )$hW)$h1X+5.9 (9)$h[)$hSa` _Found 5 large rocks.)$ha)$he)$hch$ )$hh:_No target in view!)$hh)$hli)$hl)$hn)$hfr: _)$hr)$ht)$ht)$h]w)$hFy)$h@|,)$hT~)$hI`  You see here 5 large rocks.)$h_)$h _)$h%)$hZ)$hW)$hԙ)$h)$hV`  You see here 5 large rocks.)$h)$h _)$h)$hx)$h)$h)$h[)$h)$hү,)$hZ)$h )$h-)$ha)$h)$hλ###>##.# ######## ####.###########......#  #.##...........###.#  #.##.########..# #.#  #.##.##.....†..# #.#  #.##.##.######.###.#  #.##.##.#...<#.....#  #....##.##.######### )$h/#######))..@.# 74 #######.#.#  #.......#.# #.#######.# #.......(.# ###########  )$h&  )$h)$hj _Key pressed, stopping explore.)$h)$h`)$h^ _No target in view!)$h)$h)$h)-0.)$ha:...()$h#)$h)$hvzNo target in view! _You see here 5 large rocks. )$h_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$hg)$h)$hYou see here 5 large rocks. _Key pressed, stopping explore.No target in view!)$h AKey pressed, stopping explore.No target in view!)$h* )$h )$hh )$h )$h )$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$h )$h )$h#  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$he% )$h, )$h'1 )$hK =No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$hY J)$h] No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$hb )$hwf Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$hf )$hh )$hp 4)$hs )$hs{ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$h*| )$hZ )$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$h߅ )$hT )$h )$h )$h )$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$h )$hr Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$h )$h )$h )$h )$h )$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$h )$h )$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$h* AKey pressed, stopping explore.No target in view!)$he )$h )$hA )$h )$hB )$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$hd )$h )$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$h )$hs )$h )$hO )$h )$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$h )$h! )$hRL Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$hxO 4)$haV )$hZ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$h%[ )$hL` )$hf Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$hf )$h2h )$hn )$hq )$h7t )$h | No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.)$ho| )$hŁ )$hȃ mKey pressed, stopping explore.No target in view!Key pressed, stopping explore.)$h ]No target in view!Key pressed, stopping explore.No target in view!)$h 3)$h )$h )$h )$hr : _)$h )$h ,)$hz )$h )$h ,)$h) )$hS { _ Things that are here:  a +0 club; an orc corpse)$h )$h  _)$h )$h )$h )$h )$h )$hX )$h ,)$h )$h )$h )$h b  You see here an adder corpse.)$h K _)$hA H....# #.#  ....# #.# †...###.# #.#.....# .....#### #>##.# ########  )$h ####.###########......#  #.##...........###.#  #.##.########@.# #.#  86.9 (12.0)#.##.##.....†..# #.#  #.##.##.######.###.#  #.##.##.#...<#.....#  #....##.##.#########  #######))....#  #######.#.# #.......#.# #.#######.#)$hY )$h )$h )$h j _Key pressed, stopping explore.)$h )$h )$h  ^ _No target in view!)$hN )$h )$hM$ 0.0)....†......)$h( )$hx) )$hO1 j _Key pressed, stopping explore.)$h1 )$hx6 )$h; ^ _No target in view!)$hs; )$h< )$hC )$hG )$hH )$hP j _Key pressed, stopping explore.)$hLQ )$hU )$hsX _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!)$hX AKey pressed, stopping explore.No target in view!)$hf I)$hs )$hu )$hIy : _)$h({ )$h*} ,)$h~~ )$h )$h\ ,)$h )$h) )$h ,)$h2 )$h ]###...†###.## #.###....# #.# #..##....# #.# #..#†...###.#  ##..#.#.....#  ##......####  ###>##.# ########  ####.###########......#  #.##....@......###.# 91.9 (5 #.##.########..# #.#  #.##.##.....†..# #.#  #.##.##.######.###.#  #.##.##.#...<#.....#  #....##.##.#########  #######))....#  #######.#.#  #.......#.# )$hD No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.)$hx )$h )$h lKey pressed, stopping explore.No target in view!Key pressed, stopping explore. )$h ~_No target in view! _Key pressed, stopping explore.No target in view!)$h I)$h )$h  )$hm $ _)$h ,)$h ,)$h| )$h )$h ,)$h. )$h )$h ,)$h| )$he )$h< ,)$h )$hL )$hy ,)$h )$h;" )$h$ ,)$h& )$h:( )$h ) ,)$h|* )$h3- )$h"/ ,)$h0 )$h2 )$h 5 ,)$h5 )$hD8 )$he: ,)$h> ,)$h? ,)$h@ )$hzD )$hiF )$hF )$hG )$hJ )$h)L )$hXL )$hP )$hS )$h4U )$hcU )$hNV )$hjX )$hZ ,)$h [ )$hH_ )$h` )$hY` )$hba )$h d )$he )$hf )$hg )$h$i )$hhj ,)$ho ,)$h>p )$hsp )$hq )$h`t )$hv ,)$hGw )$hy )$hk{ ,)$hr| )$h~ )$hC ,)$h )$h݃ )$h ,)$hl )$h܈ )$h ,)$h )$h )$h ,)$h )$h )$h ,)$h )$hQ )$hy )$h )$hC )$h )$hϤ ,)$ht )$h )$h۫ )$h )$hs )$hհ )$h ,)$h )$h3 )$h ,)$ho )$hG )$h )$h3 )$hF )$h )$h ,)$h )$hr )$h ,)$h )$h_ )$h ,)$h )$h )$hx )$h )$h* )$h 9 ..P~~#......# #......# #..#  ♣♣. +.....#..).### #.ß#  ♣ #.....#..).# #..# #....<#...## #..#)$h>  #.#...# #.## . ######...### #.## ... #...##...).# #.##)$h  #..#..........## ##... #...@..#.....)# #....628.9 (37.0) ######.#......# #.... )$h #........# #.... #........######.)$h } #........##...+.)$h g ##.......##.###.)$h f #........#.##..)$h  #.)......#.##.# )$h 4#####.##.#.##.# _)$h& VNo target in view!Key pressed, stopping explore. )$h: _No target in view! )$hN a_Key pressed, stopping explore. _No target in view! )$h`  There is a shaft here.)$h )$h] )$h j _Key pressed, stopping explore.)$h )$h" )$h$ H _No target in view!)$h; 3)$h< )$hXB )$hB )$hC )$hC )$hE )$hI : _)$hI )$hvK )$hL )$hN B)$hO )$h8P )$hP )$hQ )$hQ ,)$h%R )$hWT )$hU )$hsV )$h}W ,)$hX )$hY )$h] B)$h%^ )$hU^ )$h^ )$hyg j #.....###### ###.......)$hg 6 ♣P.~~##....## #...##### ..P~~#......# #......# )$hg R♣♣. +......# #..).### ♣ #......# #..).# )$hr 8 #....<.# #...##  #..b...# #...# #......#######...### #.....@##...##...).# 33.9 (5.0)#.####..#....## ###...^..#.....)# #######.#......# # #........# # #........### #........## ##.......##. #........#.b)$hw b _Key pressed, stopping explore.)$hXx )$hu} 8b)$h  )$h :_No target in view!)$h| I)$h7 )$h )$he )$h )$h* $ _)$hO )$h )$h )$h )$h. )$h7 )$h\ )$h' )$hv )$h )$h )$h ,)$hJ )$h )$h )$hX )$h )$h )$hX )$h> )$h? )$h )$h )$hݪ )$h )$h )$h' )$hD )$h' )$h )$hs )$h )$h& )$hV B)$h )$h )$hG )$h )$h )$hк )$h )$h <)$hG ,)$h B)$h )$h )$h  ..P~~#......#  .. ♣♣.♣♣. +......#  ...♣♣.. ♣ ..#......#  )$h3 ♣.♣... ♣.♣#....<.#  P..._ ..♣#..... ♣... ♣.♣#b.....#####)$h^  ♣P. ♣♣.P#......##...#.P.♣♣.♣♣PP.#.####..#...)$h #~≈...P@.P~~#.# ##...^.47.9 (14.0))$h .≈~.P♣♣♣P.≈~#.# ###### #...........# ...########## #)$h *  )$h E# )$h] )$h ,8.9 (15)$h )$h S _Found a white marble altar of Elyvilon.)$h9 )$h)$hH _No target in view!)$hi 3)$h!)$hy%)$h(,)$h,a _You walk carefully through the plants.)$h.3)$h/)$hw3)$hd6B)$h]9K _You walk carefully through the plants.)$h;3)$h}<)$h1>)$h@,)$hA)$hvC)$hE,)$hUF)$hdH)$hJ,)$hnK)$hN)$hP)$hPP)$hBQ)$hS)$hXX)$hqZ,)$h[)$h_)$h`,)$ha)$hdK _You walk carefully through the plants.)$h$g3)$hYh)$h_j)$hk,)$hl)$h{n)$hp,)$h/q)$hks)$hHu,)$hͥ  You enter the shallow water.Water )$hfN _Moving in this stuff is going to be slow.)$hz _You walk carefully through the plants.)$h n)$h,)$h',)$h)$h)$h3)$ho)$h)$h)$h,)$h3)$hl#.##..#.#.# ###.# #...>...#.## #...# #..#<......# #.### #......##..####.#)$hg ##.#.#.##.......### #.#.#.##........). #.#.#..#.....##### #.#.##.......# ####### ##@#.....###### #90.8 (41.9#.≈~.P♣♣♣P.~~##....## #.~~P.....P~~#......#)$h!6##...P♣♣.♣♣.P.+......##....♣♣...♣♣..#......#)$hE#.#♣.♣....P♣.♣#....<.# )$hf #.#♣P..._....♣#......# # )$h#.#♣.♣..b.P♣.♣#b.....#######)$h #.#..♣♣P.P♣♣.P#......##...## )$h,)$hLj _Key pressed, stopping explore.)$h)$h& )$hI H _No target in view!)$hI)$h )$hg'f _)$hq*B)$h+)$hU.,)$h_/)$h1)$h8 ##.##.. #>....#.... #. ....<#.# #. #..#[#.# #..#.##..#.#.# ###.)$h9#...>...#.## #...##..#<......# #.#......##..####.# ##@#.#.##.......##3.8 (3.0) #.#.#.##........). #.#.#..#.....####)$hB9 #.#.##.......# ####### ##.#.....######)$hp91 #.≈~.P♣♣♣P.~~##....# #.~~P.....P~~#...P♣♣.♣♣.P.+.)$h9l ....♣♣...♣♣.. )$h?)$h=@)$h@$4.8 (4*$h*$h o _Found a stone staircase leading down.*$hW*$hJH _No target in view!*$h%3*$h`*$h*$h*$hP _*$h4,*$hm*$h*$h*$h*$h*$h`*$ha,*$hԯ*$h*$hZ,*$h*$h*$h*$h.*$h8*$h.*$h>,*$hؼ*$h*$h,*$h*$h*$hu*$h*$h*$hQ*$h'*$h]*$h*$h*$ht,*$h*$h`*$hb,*$h*$hN*$hO,*$hD*$h*$h8,*$h*$hM*$h7,*$h"*$h*$h,*$h*$h=  You see here a +0 cloak.*$hq _*$h,*$h*$h*$hR"*$h"*$h2$*$h'*$h**$h**$h+*$h-*$h0,*$h_5,*$h5*$hb6*$hy7*$hM9*$hr:,*$hE;*$h<*$h>,*$h?*$h`A*$hC*$hVC*$hC*$hE*$hH,*$hI*$hJ*$hL*$hL*$hM*$h$O*$hP*$h-Q*$hQ*$hS*$hCT*$hsT*$hT*$hUo ##  #####.... ####### #.....y.y ......# #@# ##....# ##....# .#....# #+# ..<#.## #####.########.# .#[#.# #..............##### yy 2 killer bees (asleep) .#.#.# ###.####.#######.....# ...#.## #...# #.##### #.....# ......# #.### #.#...# #..[..###730.8 (36.0)1.8 (37*$h|J ((((y1 asleep) _2 killer bees come into view.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.*$ha (((The killer bee buzzes angrily.*$h  You shoot a sling bullet. The sling bullet misses the killer bee.*$h*$h.....y....   killer bee*$hg===2.9 (1.1)Rev *$h?*$hϣ4 _The killer bee buzzes angrily.*$h ##  #####....  #...y.... . #@# #.# #.# . #.# #+# ..<#.## #####.# [#.# #...... .#.# ###.####. .#.## #...# #.#####  ...# #.###  #..[*$hE ##  #####....  #...y.... . #@# #.# #.# . #.# #+# .<#.## #####.#[#.# #...... .#.# ###.####..#.## #...# #.##### ...# #.###  #..[*$hI*$hJ*$h M*$hOV (((((( _A killer bee is nearby!*$hp  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.*$hX,*$h-[t  The sling bullet closely misses the killer bee.*$h[*$hF\*$h\*$h/]*$hd0 ...*$hdy.y.y 2 killer beesA killer bee comes into view.*$he_4.0Rev+ *$hk*$hq@ *$hJr ##  #####....  #y.y..... .*$hwr] #@# #.# #.# .*$hr #.# #+# ..<#.## #####.# [#.# #...... .#.# ###.####.*$hr? .#.## #...# #.#####  ...# #.### *$hrJ #..[ _The killer bee moves out of view.*$h  ##  #####....  #y.y..... . #@#*$h0 #.# #.# . #.# #+# .<#.## #####.#[#.# #...... .#.# ###.####.*$hi.#.## #...# #.##### ...# #.###  #..[*$h4*$h:*$h! ( _There are monsters nearby!You shoot a sling bullet.*$hܯ  The sling bullet completely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.*$h0]  The killer bee is lightly wounded.*$h74 yy.....yy 3 killer bees (1 wandering)The killer bee closely misses you. The killer bee misses you.*$h7-5.2 (1.2*$hX=*$h?W _The killer bee barely misses you.*$h6Q ##  #####....  #yy.....y . #@# #.# #.# . #.# #+# ..<#.## #####.# [#.# #...... .#.# ###.####. .#.## #...# #.#####  *$hQ4...# #.###  #..[*$h  ##  #####....  #yy.....y . #@# #.# #.# . #.# #+# *$h .<#.## #####.#[#.# #...... .#.# ###.####..#.## #...# #.##### ...# #.###  #..[*$h *$h *$hU *$hx yThe killer bee closely misses you. The killer bee misses you. _The killer bee barely misses you. _There are monsters nearby!The killer bee buzzes angrily.  The sling bullet hits the killer bee but does no damage.*$hڋ  The killer bee is lightly wounded.  You shoot a sling bullet. The sling bullet hits the killer bee!*$h  The killer bee is severely wounded.  The killer bee stings you but does no damage.*$h 7 y..  The killer bee completely misses you. The killer bee misses you.6.4Rev* *$hB *$h#  ##  #####.... *$h# 2 #yy...y.. . #@# #.# #.# . #.# #+# ..<#.## #####.# [#.# #...... .#.# ###.####. *$h0$ .#.## #...# #.#####  ...# #.###  #..[ _The killer bee barely misses you.*$h  ##  #####....  #yy...y.. . #@#*$ho  #.# #.# . #.# #+# .<#.## #####.#[#.# #...... .#.# ###.####..#.## #...# #.##### ...# #.### *$hָ 6 #..[*$hÿ 4*$h *$h e _There are monsters nearby!*$h UYou shoot a sling bullet. The sling bullet hits the killer bee.*$h%T (The killer bee is almost dead.You shoot a sling bullet.*$h5   The sling bullet barely misses the killer bee.  The killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee closely misses you. yyy...  The killer bee stings you. x249--7.6  ##  #####....  #yyy..... . #@# #.# #.# . #.# #+# ..<#.## #####.# [#.# #...... .#.# ###.####. .#.## #...# #.#####  ...# #.###  #..[ _The killer bee stings you but does no damage.+$h5C ##  #####....  #yyy..... . #@# #.# #.# . #.# #+# .<#.## #####.#[#.# #...... .#.# ###.####..#.## #...# #.##### ...# #.###  #..[+$hJ4+$hhO+$hW% +$h] page down [PgUp|<] page up [Esc] exit[top].$h} Y  d - a +0 sling (offhand) {Egbert} .$h Armour (go to first with [)g1 ring mail of positive energy (worn)  j - a +0 pair of boots (worn)q0 cloak  b - a +0 leather armour Wands (go to first with /)t - a wand of acid (9) Scrolls.$hj c?c - a scroll of butterflies  h - a scroll of teleportation  k - a scroll of immolation  l - a scroll labelled JAUXEO TEIRAA  o - 2 scrolls labelled QAMNYS CULUNA  p.$h _IDELL JAOCEs - a labelled JERRIO LUNOU.$h  Potions (go to first with !)e - a glowing puce potion .$h  f - 4 bubbling dark potionsi - 2 murky cyan potions  m - 2 potions of heal woundsn - 2 smoky red.$hR 850%/$h_  r - a viscous ruby potion75/$hf&3 /$h&6 u - a potion of moonshine/$h&.bot/$h/$h2/$hւ/$hE /$h /$h 0$hG0$h 0$h 0$hV 1$hY+1$ho c - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ 1$hvp“It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate 1$hqProphecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.1$h 1$h1$hstairs the ShooterCoglin of Fedhas ......Health: 16/54 =======-----------------Magic: 7/7========================AC: 81$hOStr: 14##EV: 10Int: 8#####bb..SH: 0Dex: 17 ########yybbbb..XL:  7 Next: 32% Place: Dungeon:5 ......##@#1$hu Noise: ===------  Time: 2749.0 (0.0) ##....##b#a) +2 sling {Yuina}  d) +0 sling {Egbert} ##....##b#Fire: a) +2 sling {Yuina} .#....#1$h#b##+#Pois Rev* 1$h+..<#.## #####b########.# .#[#.# #...bbb........#####1$hyy 2 killer bees (ally target) .#.#.# ###.####.#######.....# 1$h...#.## #...# #.##### #.....# ......# #.### #.#...# #..[..### _There is a lethal amount of poison in your body! 1$h<_You are too injured to fight recklessly! _There is a lethal amount of poison in your body! _You are too injured to fight recklessly!  1$hefAs you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.1$h$ ##  #####bb..  #yybbbb.. . #@# #b# #b# . #b# #+# ..<#.## #####b# [#.# #...bbb .#.# ###.####. .#.## #...# #.#####  ...# #.###  #..[1$hH1$hD ##  #####bb..  #yybbbb.. 1$hv. #@# #b#1$h #b# . #b# #+# 1$h.<#.## #####b#[#.# #...bbb .#.# ###.####..#.## #...# #.##### ...# #.### 1$hH7 #..[1$h ##  #####bb..  #yybbbb.. . #@# #b# #b# . #b# #+# ..<#.## #####b# 1$hP[#.# #...bbb .#.# ###.####. .#.## #...# #.#####  ...# #.###  #..[ _You are too injured to fight recklessly!  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The killer bee is knocked back by the sudden gust. x2  1$hw* * * LOW HITPOINT WARNING * * *  You feel very sick.1$hI ##  #####bb..  #yybbbb.. . #@# #b# #b# . #b# #+# .<#.## #####b#[#.# #...bbb .#.# ###.####.1$h8j.#.## #...# #.##### ...# #.###  #..[1$hw bbbbbbbbbbbbThe killer bee stings you.  * * * LOW HITPOINT WARNING * * *1$h}6/54 -------50.0 (11$hLbbbbbbbbbbb1$hpC _The killer bee stings you but does no damage.2$hh#######bb.. #######yybbbb.. ......b# ##b .#+# ..<#.## #####b########. .#[#.# #...bbb........#####.###.####.#######.....1 ally target)..#.## #...# # ....# #.### #.#...# #..[#####..####.# .....2$hF ##  #####bb..  #  #b# #@#2$h?f #b# #b# #+# <#.## #####b# [#.# #...bbb 2$h ##.  #...# #.#####   #.### #.#...# #..[  2$hڻ ##  #####bb..  #  #b# #@# #b# #b# #+# <#.## #####b# [#.# #...bbb ##. 2$hԼB #...# #.#####  #.### #.#...# #..[  2$h}  You swap places.  * * * LOW HITPOINT WARNING * * *You feel very sick.2$hr* * * LOW HITPOINT WARNING * * *You feel very sick.  The killer bee completely misses your butterfly.The killer bee closely misses your butterfly.The killer bee stings your butterfly!  Your butterfly dies!2$h2$h|2$h:,2$h.ybbb.bbb2$hi`4--------12$h=bbbbbb2$hf _Your butterfly disappears in a burst of colours!2$hп#######bb.. #######y.bb ......# ##b .b#+# ..<#.## #####b########. .#[#.# #....bb........#####.###.####b#######..... ...#.## #...# #.##### ...# #.### #.#...# #..[#####..####.# ..... #.##.......######2$h ##  ###  #y.2$h3  #y# #b# #@# #b# #+# <#.## #####b#2$hd [#.# #....bb  ##b2$h 2$h #...# #.#####   #.### #.#...# #..[ #.#...# 3$hwmB ##  ###  #y.  #y# #b# #@# #b# #+# <#.## #####b# [#.# #....bb  ## #...# #.#####   #.### #.#...# #..[ #.#...#   You swap places.  * * * LOW HITPOINT WARNING * * *3$hoB3$hxb.bbbbb.b3$hy1---2Rev+ 3$hbbbbbb 3$hM_You feel very sick.3$hk #######bb.. #######yb.b ......# ##bb .#+# .3$h /.<#.## #####b########. .#[#.# #...bb.........#####.###.####b#######..... ...#.## #...# #.##### 3$h ...# #.##...# #..[..#####..####.# ..... #.##.......######3$h> 1.).........'...3$h 7 bbbbbbYou swap places.  You die...  Fedhas appreciates your contribution to the ecosystem.3$hGYj-1/54 --3$hi/  --more--5$h5$hYInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Yuina}  d - a +0 sling (offhand) {Egbert} Armour (go to first with [)  g - a +1 ring mail of positive energy (worn) 5$h j - a +0 pair of boots (worn)  q - a +0 cloak (worn)b - a +0 leather armour Wands (go to first with /)t - a wand of acid (9) Scrolls (go to first with ?)  h - a scroll of teleportation  k - a scroll of immolation5$hl - a scroll of amnesia {unknown}  o - 2 scrolls of enchant weapon {unknown}  p - a scroll of poison {unknown}s - a scroll of brand weapon {unknown} 5$h#NPotions (go to first with !)  e - a potion of attraction {unknown}  f - 4 potions of curing {unknown}i - 2 potions of enlightenment {unknown}  m - 2 potions of heal wounds 5$hm[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5$h  Armour [g1 ring mail of positive energy (worn)  jpair of boots (worn)  q - a +0 cloak (worn)  b - a +0 leather armour Wands (go to first with /)  t - a wand of acid (9) Scrolls (go to first with ?)  h - a scroll of teleportation  k - a scroll of immolation  l - a scroll of amnesia {unknown} 5$h  o - 2 scrolls of enchant weapon {unknown}ppoison {unknown}sbrand weapon {unknown} Potions (go to first with !)e - a potion of attraction {unknown}  f - 4 potions of curing {unknown}  i - 2 potions of enlightenment {unknown}  m - 2 potions of heal woundsn - 2resistance {unknown}r - a of brilliance5$h   u - a potion of moonshinebot5$hՍ 5$h.^ 5$h;%6$h]6$hn6$h 6$hL,6$h6$hGoodbye, stairs.565 stairs the Shooter (level 7, -1/54 HPs)Began as a Coglin Hunter on May 14, 2025.Was an Initiate of Fedhas.Succumbed to a killer bee's poison... on level 5 of the Dungeon.The game lasted 00:03:30 (2709 turns). Best Crawlers -1.50220623 tswnMiFi-27 escaped with the Orb2.50006122 tswnTrFi-27 escaped with the Orb6$h?n3.45897621 tswnReBr-27 escaped with the Orb4.44705861 tswnKoCK-27 escaped with the Orb6$hh5.37259644 spf3250 VSFi-27 escaped with the Orb6.24341751 oddsox OnSh-27 escaped with the Orb7.22149653 AutarchDCS ReIE-27 escaped with the Orb6$h8.20268638 sewnkin DsEE-27 escaped with the Orb9.19411849 AutarchDCS HuCj-27 escaped with the Orb  10.19333122 tswn6$h]MiAl-27 escaped with the Orb  11.17601164 Shadowabla GrFi-27 escaped with the Orb  6$hk12.17136515 jboons GnWn-27 escaped with the Orb  13.15183596 tswnDESh-27 escaped with the Orb7$hj*7$h17$h55? [?25h[?0c [?1051l[?1052l[?1060l[?1061l