S$h  Player: stairs Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-05-14.15:48:35.ttyrec Time: (1747237715) Wed May 14 15:48:35 2025 U$h: [?1051l[?1052l[?1060l[?1061hU$hV)0[?7h[?25l[?1cU$hR[?25h[?0cPlay a game with a custom seed for version 0.33.0-12-g7cc96d47fd. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 13440720937719456970  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!X$hl X$hYp X$hr rWelcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - MerfolkX$h;s l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, X$hs wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesX$hs ^Space - Pick background first ? - Help Tab - Coglin HunterY$hY$hY$h [?25l[?1cY$h [?25h[?0cY$hۑjstairs the ShooterCoglinY$h3zHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Gabriel d) +0 sling {GyeongjY$h`Fire: a) +2 sling {Gabriela} [?25l[?1c[?25h[?0c##.$##...♣.♣♣⌠♣Y$hB..♣♣♣♣♣.♣♣♣♣♣.......⌠.@.⌠.......♣♣♣♣♣.♣♣♣♣♣..♣⌠♣Y$h_C♣.♣Y$h.....##.##..Y$h [?25l[?1cY$h [?25h[?0cY$h+You whisper farewell to Gabriela. Welcome, stairs the Coglin Hunter.Y$h [?25l[?1cY$h? [?25h[?0cY$hdmGame seed: 4213226938137643205 (custom seed)Y$h  [?25l[?1cY$hȠ [?25h[?0cY$hoY$ho [?25l[?1cY$hPress ? for a list of commands and other information.  Found 10 gold pieces.Y$hFY$h[ _Found a staircase leading out of the dungeon.Y$h Y$hH Y$h4 Y$h Y$hE Y$h` P _Y$h Y$h Y$h Y$h R  There is a fountain of clear blue water here.Y$h> Y$h  _Y$hf Y$h Y$h7 Y$hX Y$h Y$h} Y$h ,Y$h Y$h Y$h} Y$h Y$h? Y$h ,Y$h Y$hI A _You now have 10 gold pieces.Y$h 3Y$h( Y$h Y$hV Y$hj Y$h Y$h Y$hB Y$hT Y$h Y$hp Y$hX BY$hC Y$h ,Y$h. Y$hE Y$h  ## .# .## .. .###.##.###Y$h  # #....)..# #.#@# 12.0 (12.0) #.#.###.# #.......####.##.## #Y$h ##.##.##.###........##.#.##..###.####Y$h  ................#..##♣♣♣.♣♣♣##..Y$h0 Y$hp ,3.0 (13Y$h; Y$hO 9 _Found a whip.Y$h Y$h  Y$h H _No target in view!Z$hB-3Z$h.Z$h1Z$h2Z$h5P _Z$h7Z$h7Z$hu8Z$h:Z$h|<Z$h<Z$hv=Z$h?Z$hA,Z$hBZ$h DZ$hE,Z$hEZ$hFZ$hGZ$hHZ$hHHZ$hhIZ$hJ,Z$hJZ$h$MXZ$hMZ$hN,Z$h`OZ$hPZ$hERBZ$hRZ$h6^l## ##.# ####>#.## ......#.###### #...@.....#24.0 (11##.######.##### #.......# #.##.##.# # ##.##.### # #....)..# #.#.#.#.# #.#.###.# #.......#5.0 (12Z$h`Z$h'nm _Found an escape hatch in the floor.Z$hq^ _No target in view!Z$hZ$hZ$h4Z$h+Z$h]Z$h _Z$hfBZ$hZ$hU,Z$hZ$h=Z$hI,Z$hZ$hmZ$h,Z$hRZ$hZ$hZ$hWZ$hZ$hZ$h BZ$h`Z$hXZ$hZ$h"Z$h."Z$h"Z$h$Z$h&Z$h&Z$h(Z$h1. ### ##.######>#.##$.....|@.........#.#####...........####.........##..#####..# ##.######.#. ....# ### #....Z$hs.#.##.## #.##.# #.# # ##. ... # #.. ## #.#.# Z$h.o #.#.# Z$hT3 ##### ##.##.#>#.##.$......#...####....Z$h3N#..#####..# ##.###### #. ....# ### ## #.##.## #.## # #.# # ##Z$h3 ... # # ###Z$h3p #.#. #.#.Z$h:-40.0 (15Z$hf;,1.0 (16Z$h>Z$hF _You see here a staff of conjuration.Z$hQGZ$hBKZ$hMH _No target in view!Z$hZ$hZ$h%Z$hZ$h& ##### ##.##g......#>#.##Z$hH&f.$....@|..........#...####....###..#####..# ##.Z$ho&  #.. ....# ### # #. #.##.##Z$h&z #... # #.#Z$h& # # g   hobgoblin (asleep).. ... # # K   kobold (asleep)Z$h&;..K ###Z$h't #.# #.#Z$h-' 0Z$h._.0)  A hobgoblin and a kobold come into view.Z$hr07  The kobold shouts!Z$h1Z$h9 .ggwandering)KKwandering).  A kobold comes into view. It is wielding a +0 club.Z$h;4==2.0 (1Z$h?Z$hyK(((((g  K  The kobold shouts  A kobold comes into view. It is wielding a +0 club. _The kobold moves out of view.  You shoot a sling bullet.  The hobgoblin shouts! The kobold shouts!  The sling bullet hits the hobgoblin.Z$hj ((The hobgoblin is moderately wounded.You shoot a sling bullet.Z$hS  The sling bullet closely misses the hobgoblin.Z$hSTZ$h]v..g.....KZ$hh]a=3.3 (1.3Rev Z$haZ$hhd- _You hear a loud squeak.Z$hs4Z$hzZ$hZ _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.Z$h$((((K   koboldZ$h (((You kill the hobgoblin!Z$h: Z$h Z$h ..$....KK 2 koboldsZ$h/ g24.6Rev+ Z$h Z$h  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## Z$hϮ Y.###..#####..#  #.. ....# ###  #.   Z$h kK. # #.# #  .K ... #  Z$h ... ### Z$h1 A _You shoot a sling bullet.Z$hC $ ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   Z$hD hK. # #.# #  .K ... #  ... ### Z$hRJ Z$hJ Z$hO Z$hV (((( _There are monsters nearby!You shoot a sling bullet.Z$h  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.Z$huX Z$hZ Z$h_ ...K.K.Z$hD` (5.9Z$he Z$hg a _The kobold is moderately wounded.Z$h[r  ###  ####### ##.##  .......##########>#.## Z$hr g ..$....@|...... .............## .###..#####..# Z$hr $ #.. ....# ###  Z$hs 1#K   Z$h>s .K # #.# #  .. ... #  ... ### Z$hJ1 ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #K   .K # #.# #  .. ... #  Z$hE... ### Z$h Z$he Z$hZ$h  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the kobold.Z$h0#((()   koboldZ$hA ((((You kill the kobold!Z$h*Z$hw+Z$h 1..K)....Z$h3o37.2Rev* Z$h7Z$hw=  ###  ####### ##.##  .......##########>#.##  ..$....@|...... Z$h=&.............## .###..#####..#  #.K ....# ###  #)   .. # #.# #  .. ... #  ... ###  _You shoot a sling bullet.[$hGl ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.K ....# ###  #)   .. # #.# #  .. ... #  ... ### [$h[$h;[$h˚[$h (( _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.[$hf) (((((The kobold is severely wounded.You shoot a sling bullet.[$h9[$hܭ.K.).[$h#..[$h(8.5[$hB[$h'  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###.K#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  ... ###  _The sling bullet closely misses the kobold.[$hM ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###.K#####..#  #.. ....# ###  #)   .. # #.# #  .. ... # [$hXNJ ... ### [$hT[$hKU[$hZ[$hc ((( _A kobold is nearby![$hc/You shoot a sling bullet.[$h;  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.[$hLj[$hpIK..[$hRq(9.8[$h,w[$h}%  ###  ####### ##.##  .......##########>#.##  ..$....@|...... ......K......## .###..#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  ... ###  _The kobold is severely wounded.[$h' ###  ####### ##.##  .......##########>#.##  ..$....@|...... ......K......## .###..#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  [$h}E... ### [$h[$h[$hF[$h' _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold![$h*j)[$h1 (((You kill the kobold![$h47)..[$h76451.0 (1.2[$hl<[$h@E _You shoot a sling bullet.[$h@[$hC[$h!JB|0.0[$hJ[$hzP[$hIXj _Key pressed, stopping explore.[$hX[$h ^[$h`H _No target in view![$hp4[$hwr[$hv[$h5{[$hd; _[$h[$hE,[$h[$h[$h[$h!7Rev+ [$h[$hߎ[$hՓ,[$h[$h[$h,[$hG[$hM  You now have 20 gold pieces (gained 10).[$h[$hG[$he _You see here a hobgoblin corpse.[$ha############### ##.............##########>.†.....|.........r......@....)###.---###...###..## ## #... #..# ....# . #).##.##.## ..... ...## #.#...... ..... ... r   quokka (wandering)[$h ............## ###.###... [$h+7.0 (6[$hm.rr[$hjv---8.0 (7Rev [$hx[$h _A quokka comes into view.You shoot a sling bullet. The sling bullet hits the quokka.[$hId.((((([$hT ((You kill the quokka![$h .......6===9.2 (1.2Rev+ [$hD c _You shoot a sling bullet.[$h [$h I†.....0.0[$h [$h? [$h j _Key pressed, stopping explore.[$h [$h [$hT ^ _No target in view![$h [$h [$hH [$h [$h [$h j _Key pressed, stopping explore.[$hB [$hG& [$h* ^ _No target in view![$h+ [$h, [$h>3 [$hk6 [$h; [$hA j _Key pressed, stopping explore.[$h_B [$hI [$hHN _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hN [$hP [$hW [$h][ [$h^] [$h$d No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$hd [$h@i [$hm Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hNn [$hp [$hv <[$h y [$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h5 [$h [$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h" ]No target in view!Key pressed, stopping explore.No target in view![$h\ [$h8 [$h <[$h [$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h [$hK [$hk Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hС [$h [$h <[$h [$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h [$h5 [$h" Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hd [$h [$h$ [$hK [$h [$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$hW [$h [$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$h AKey pressed, stopping explore.No target in view![$h [$h [$h [$h_ [$h} [$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h [$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h No target in view![$h [$hu [$h< <[$h  [$h* No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h [$hL" [$h8' Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hz' [$h) [$h1 <[$h9 [$h~C No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$hF [$hL Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hLM [$hR <[$hV [$h_ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h6` [$hXe [$h(j Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hj [$hk [$hs <[$ht [$h"| No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h| [$h [$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$h" 4[$h [$h [$h [$h| % _[$h [$hJ [$h [$hϟ [$h [$hޤ [$h PRev [$h1 [$hv [$h ,[$hF [$h [$h ,[$h [$h [$h ,[$hk [$h [$h 7[$h [$hj [$hJ 0[$hU [$he [$h ,[$h [$h [$h ,[$h [$h> [$h2 [$hd [$h [$h [$h  ..###...###..#####..# ##.## #...# #..# ....# ### ..###...###).##.##.##.............##.##.#.................... .............##..### ..###...###..#.. #...# #..##...# #@.#---70.2 (11.0)..........#...........#...........# #.#.##...###..# .....#(.. #... #..## #.. #... #. ...##..♣♣ .... [[$h $40m[$h [$hw H---1.2 (12[$h [$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found 2 poisoned darts.[$hj [$h [$h] ^ _No target in view![$h [$h [$h [$h# [$hY : _[$h [$h ,[$hm [$h [$h ,[$h [$h%  ..###...###).##.##.## .............##.##.#  .................... .............##..###[$h,& M ..###...###..#  .. #...# #..#  ###...###..# ...........#.......@...#4.2 (3.0) ..##.# ###...###..#...[$h\& T #(.. #.... #.. #.. #...## #[$h& .... ...## ...... ...# ..[$h& >..  .. [$h& [$hL' [$h, [$h5 j _Key pressed, stopping explore.[$h^6 [$h; [$h@ ^ _No target in view![$hb@ [$hA [$h0H 6...0[$hH [$hM [$h)V j _Key pressed, stopping explore.[$hV [$h@[ [$h_ ^ _No target in view![$h_ [$ha [$hj 4[$hl [$hu No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$hdu [$hz [$h| _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$h I[$h [$h [$hN : _[$h [$h X[$h 4 .................... .............##..### ..###...###..#  .. #...# #..#  ..###...###..# .............#.............#......#[$h f#..###..@###..#. #(..# #.....  #...# #...## # ...... ...##....... ...#b.........  b   bat (asleep)###...## #...#[$hp +6.2 (2[$hݷ +7.2 (3[$h* [$h. !((((((b   __A bat comes into view.  You shoot a sling bullet. The sling bullet hits the bat.[$hBR (The bat is severely wounded.You shoot a sling bullet.[$hl ,[$h [$h [$h L...b...[$h c===8.5 (1.3Rev [$h [$h8 ^ _The sling bullet closely misses the bat.[$h }   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..#  #(..#   [$h" #...#   .b.... ...##  ....... ...#  .......... ..###...## .. #...#\$hJ@   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  \$hA..###..@###..#  #(..#   #...#   .b.... ...##  .......  .......... ..###...## .. #...# \$hG4\$hPN\$hX (( _A bat is nearby!You shoot a sling bullet.  The sling bullet hits the bat but does no damage.\$h _A bat is nearby!  The sling bullet hits the bat but does no damage.  The bat is severely wounded.\$ha,\$hd  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  The bat is severely wounded.  \$hdYou shoot a sling bullet.  The sling bullet hits the bat but does no damage.  The bat is severely wounded.\$hk<b...\$hkd9.7 (1.2Rev+ \$hp\$hw   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###b.@###..#  #(..#   #...#   ...... ...##  ....... ...#  \$h#xP.......... ..###...## .. #...#The sling bullet hits the bat but does no damage.  The bat is severely wounded.  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  \$hMxThe bat is severely wounded. _The bat closely misses you.\$h    .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............# \$h.  ..###b.@###..#  #(..#   #...#   ...... ...##  .......  .......... ..###...## .. #...# \$h\$h\$h\$h(( _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.\$hN-`.(\$h (You kill the bat!\$h"7'..\$hc:p780.9Rev* \$h @\$hA/ _You shoot a sling bullet.\$hN4\$hVP\$h`T\$hV\$h1W:Rev+ \$hpZ,\$h\\$h\\$h]\$h_\$hfa #...# #..# .###...###..# ...........#.............#.............#\$hf&#..###...###..#. #(..# #.....#\$h g1###...###...##.......@.....## ---.............# \$h-g .............#  ..###...###..# \$hPgf.. #...# .... #...# ...b   bat (asleep)\$hgh ..... .. ..b...\$hDi-2.9 (2.0\$hZj\$hk\$hPqAbb.\$hrG---3.9 (3\$h  ((((((( _A bat comes into view.\$h  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.\$hB\$hF b.... ..  The bat is severely wounded.\$h5--===5.3 (1.4Rev* \$hw\$h  .. #...# #..#  ..###...###..#  .............#  .............# \$hң .............#  ..###...###..#  #(..# #.....  ..###...###...##  \$hw.......@.....##  .......b.....# \$h) .............#  \$h5D..###...###..#  .. #...# .... \$hU& #...# ...  \$h>..... ..  ...... \$h/_The bat hits you.\$h <" .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###...###..#  #(..# #.....  ..###...###...##  .......@.....##  .......b.....#  .............#  ..###...###..#  .. #...# .... #...# ...  ..... .. ...... \$h C4\$hH\$hlP ((((((( _A bat is nearby!\$he  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.\$h,)\$hdS†......\$hgd6==86.6 (1.3\$h$m\$h}q] _You kill the bat!\$hq\$hr\$hy<...0.0\$hy\$hl~\$h^j _Key pressed, stopping explore.\$h؅\$hY\$hŽ \$h\$h͒B_No target in view!\$h,\$h<\$h\$hj _Key pressed, stopping explore.\$h\$h\$h.^ _No target in view!\$h\$hд\$hܺ\$hB\$hv\$hwj _Key pressed, stopping explore.\$h\$ht\$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h\$h\$hl\$h4\$hANo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h\$h\$hjKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$hAKey pressed, stopping explore.No target in view!\$h\$h\$h\$h\$h\$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h\$h\$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h `\$hd g _\$h! B\$h! \$h$ PRev+ \$h0% \$h* g==\$h.+ \$h- \$hy/ \$h/ \$h0 \$h3 \$hr6 \$h6 \$h7 \$hT; ,\$h; :Rev \$h<< \$h> \$h@ \$h@ \$hnA \$hB \$hQD \$hD \$hE \$hF \$h&H ,\$hH \$h6K \$hL 7\$hQM \$hN \$hP 0\$hP \$hQ \$h|S ,\$hT \$hU \$hW ,\$hW \$hY \$h![ \$hH[ \$h[ \$h\ \$h1^ ,\$h _ \$h_ \$h-a \$hGb \$hb \$hf \$hf \$h#g \$hg \$hi \$hj ,\$hk \$hl \$h>n ,\$hn \$hp \$hr \$h3s ,\$hv \$hv \$hv \$hpw \$hx \$hWz ,\$hI{ \$h1| \$h~ ,\$h~ \$h \$hQ ,\$h* \$hDž \$hQ \$h \$h \$hs .......##..### ########.#.###.#.# ..###..# #.....##.#.###.# ..# #..# #.....##.......# ..###..# #. #.....####.##.## # .......# .. #.....# ##.##.##. .......# #. #.....###........# .......# ###. ###.#.##..###.### \$hώ l..###..###.#. #................. ..# #.....#.. #@#..##♣♣♣.♣♣♣##..---112.6 (26.0) ..###...##.#.###.#..# ♣⌠♣ . .......###.##.......♣♣♣♣♣.♣♣♣♣♣.. \$h .†.....# #.##.##.#.....⌠.<.⌠..... .......# #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. \$h/ ..###..###......#...# ♣⌠♣ ..# #.....###.#.....# ♣.♣ \$h^ x..# #.....# #.####.... ... ..........# #.. ....# ..#\$h :---\$hI \$hƜ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.\$h) \$h \$hS Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!\$h \$h0 \$h ...0.0)...........\$h< :...###........\$h \$h_ \$h2 No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.\$h| ANo target in view!Key pressed, stopping explore.\$h \$h \$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!\$hS AKey pressed, stopping explore.No target in view!\$h \$h? \$hf \$h \$hI \$hD  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h \$h \$hL _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h AKey pressed, stopping explore.No target in view!\$hC 3\$hM 4\$hu \$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h \$h^ \$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h \$hO \$h 4\$h? \$hp No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h \$h \$h3 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h \$h \$h \$h \$h \$h" No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$h" \$h& \$h' Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$h8 _\$h: \$h< P _\$hy= \$h= \$h > \$h? \$hNA ,\$hA \$hB \$hC ,\$hqD \$heE \$hG \$hTG \$hG \$hJ \$hK \$hK \$h_L \$hM \$hO \$h1V ........... # #.............##..### ########.#.### ###...###..# J.# #.....##.#.###  #...# #..# #.# #.....##...... ###...###..# #.# #.....####.##.....# ... #.....# ##.##.\$hsV Z....# #.# #.....###..............# ###.# ###.#.##..### ###...###..###.#@###........... \$hV  #(..# #.....#...##.#..##♣♣♣.♣♣♣ ###...###...##.#.###.#..# ♣⌠♣ \$hV ..........###.##.......♣♣♣♣♣.♣♣♣\$hV †.....# #.##.##.#.....⌠.<.⌠\$hV .........# #.##.#.....♣♣♣♣♣.♣♣♣ J   endoplasm (wandering) \$hV u###...###..###......#...# ♣⌠♣ \$hW  #...# #.....###.#.....# ♣.♣ \$hW  #...# #.....# #.####.... ...\$h^ V8.6 (69.6 (7\$hc \$hl (((((( __An endoplasm comes into view.  You shoot a sling bullet.\$h J   _An endoplasm comes into view.  You shoot a sling bullet.  The sling bullet barely misses the endoplasm.  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm.\$hv \$hq} C.J....\$h~ d===20.8 (1.2Rev \$h \$hL d _The endoplasm is moderately wounded.\$h  # ###  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# #@# \$hP #(..# #...##.#.#.###.#..# ♣⌠♣ #.##...† #.##.< #.##.#.. ♣⌠♣  #...# .# ♣.♣ \$hw : #...#   ... \$h% y # ### \$hg&  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# #@# \$h&  #(..# #...##.#.#.###.#..# ♣⌠♣ \$h& #.##...† #.##.<\$h& s #.##.#.. \$h' J  #...# .#\$h=' ]   #...#  \$hb'  \$h-0 4\$hg2 \$hO= _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.\$hXA w.((((\$h[ ((You kill the endoplasm!\$h1JD......\$hLg92.0Rev+ \$htP\$hRE _You shoot a sling bullet.\$h+S\$hS\$hW0.0..##..###....\$hRX\$hc\\$h`j _Key pressed, stopping explore.\$h`\$he\$hgH _No target in view!\$hqJ\$hu\$hw\$h{Q _\$h&|\$hd|:Rev \$h|\$hS~\$hp,\$h\$h\$h,\$h\$ho\$h&\$hf\$hw\$h'\$h\$hC\$h\$h\$h0\$h!\$h|\$he,\$h=\$h\$hԟ,\$h-\$hI\$hB\$h,\$h\$h\$h%\$h,\$h-\$h)\$h,\$h\$h\$hݪ\$h\$hv\$h\$h6\$hx###...###..##....#.#.....##.#.###  #...# #..###.#.#.#.....##......#.#.#.##.##. ...........# #..... ##.## ...........# ###.##....###.# ###.#.##..# ###...###..###.#.##...  #(..# #.....#...##.#..##♣♣♣.♣♣♣.#..# ♣⌠♣ --- ...........###.##.......♣♣ \$hK.....†.....# #.##.##.#.....⌠.<.⌠.S   ball python (constriction, wandering).#.............# #.S ....# ..# ...........#.## #### ...## #.#\$hH036.0 (14.0)\$hj?S.\$hH---7.0 (15\$h5\$h*(((((S  )Key pressed, stopping explore. _No target in view! _A ball python comes into view.   The ball python hisses angrily.  The sling bullet hits the ball python.]$h ((The ball python is severely wounded.You shoot a sling bullet.]$h]$h?p....S..]$hg===8.3 (1.3)Rev ]$h]$h .  #...# #.# #.#.# #....  ###.# ###.# #.#.##  #(..# #...##@# ♣⌠♣ ##.......† #.##.##.#.....⌠.< #.##.#.. ♣⌠♣  #...# # ♣.♣  #...#  #.# ...   #.. ....# ..#  #### ...## #.# _The sling bullet closely misses the ball python.]$h]$hFc.  #...# #.# #.#.# #....  ###.# ###.# #.#.##  #(..# #...##@# ♣⌠♣ ##.......† #.##.##.#.....⌠.< #.##.#..   #...# # ♣.♣  #...#  #.#    #.. ....#  #### ...## ]$hWI]$hI]$hO]$h] _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.]$hb|((((.]$h (You kill the ball python!]$hqG.....]$h.# ♣⌠♣ . .....♣♣♣♣♣.♣♣♣♣♣.. .....⌠.<.⌠..... .....♣♣♣♣♣.♣♣♣♣♣..## .#...# ♣⌠♣ ..# .....##♣♣♣.♣♣♣##.. ###.............. ......##..##.##### ....####.#....@.#^$h ---  #...## #........#  #...# #.#......#  #...# #.#......#  #...# #.#.....†.#  ..... ..#.......#  ...... .....†......  ^$h .........##.#...#.### .#.###^$h -9.0 (7.0^$hl H---70.0 (8^$h ^$h k _e - a sapphire potion^$h ^$h ^$h H _No target in view!^$h 3^$h" ^$h ^$h ^$h P _^$h ^$h ^$h! ^$h" ^$hJ ^$hz ^$hD ^$hc ^$h ,^$h ^$h %  ^$h :You see here a rat corpse.^$h ^$h  _^$h ^$h ^$h ,^$h+ ^$h! ^$h" ,^$h:# ^$h<% ^$h1( ,^$h-) ^$h* ^$h, ,^$h- ^$h/ ^$h1 ,^$h2 ^$ho4 ^$h6 ,^$hq7 ^$h9 ^$h: ^$h4; ^$h; ^$h> ,^$h? ^$h6B L _You now have 29 gold pieces (gained 9).^$h&C ^$hOC ^$hC ^$hD ^$hKE ^$hE ^$hE ^$hOH ^$hM ..## #........# #...# #.#......# ###..# #.#......## .. #...# ###.#.....†.#.B.. .^$h>N .... ....#.......#............†......$..! ...##.#...#.#..... ## #.#.###.#..... #...... ^$hZN ###.##### #### #.#  ^$hpN ?#.# #.^$hN # #.# B   giant cockroach (asleep)^$hN 8 #.# ^$hN _#.. ###^$hXT 085.0 (15.0)^$hT ,6.0 (16^$hZ ^$he ((((B  ^$hMf  _A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.^$h  The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.^$hC C.^$h|A.....^$h<76===7.2 (1.2^$h8)Rev ^$h^$hS _You kill the giant cockroach!^$h4^$h_^$h^$h:,^$h,^$h֛^$h!^$hל^$hw^$hܣ^$h*.............. ....##..##.##### ...####.#......# ..## #........# ### #.#......# ####..g# #.#......##.......^$hu# ###.#.....†.#....... ... ....#.......#....... ...........†....@.$..!..--- .......##.#...#.#.......^$h## #.#.###.#.......#.......#.......###.#############.# g   hobgoblin (asleep) ^$hǤh#.##.#^$hJ-9.2 (2.0^$hH---90.2 (3^$h^^$hq> ((((((g _A hobgoblin comes into view.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage._$hd[  The hobgoblin shouts!  You shoot a sling bullet._$h:_$hG%._$h<.g...._$h:c===1.4 (1.2Rev _$h_$h֖ #.#####......# #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############  #.# #.# #.# #.# _The sling bullet hits the hobgoblin but does no damage._$ha2#.#####......# #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#_$h3_$h_3_$h9_$hQB ((((((( _A hobgoblin is nearby!You shoot a sling bullet._$h  The sling bullet barely misses the hobgoblin.You shoot a sling bullet._$hgk_$h=rb.....g.._$h3s_2.6Rev+ _$h}_$hd _The sling bullet closely misses the hobgoblin._$hd#.#####......# #........# ##  #.#......# ####...  #.#......##....... _$hݑ ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. _$h$.#...#.#.......  _$h--## #.#.###.#.......  _$h..#.......  ###.############  #.# #.# #.# _$h%#.#_$h0#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#_$h6_$hC (((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin._$h  The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage._$hG_$h=O....g. _$hO(3.8_$hU_$h\ #.#####......# #........# ##  #.#......# ####...  #.#......##....... _$hN] ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  _$h~]U..#.......  ###.############  #.#_$h]* #.# #.#_$h]i #.# _The hobgoblin is moderately wounded._$h]_$hbf#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#.......  _$h:## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#_$h_$h_$h_$h ((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin._$h ((((The hobgoblin is moderately wounded.You shoot a sling bullet._$hp ,_$hC Z......g_$h (5.0_$hJ ?Rev* _$h _$h& #.#####......# #........# ##  #.#......# ####... _$h' d #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############  #.# _$h' 8#.# #.# #.# _$h' l_The sling bullet closely misses the hobgoblin._$h+ v#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#_$hw _$h _$h _$h ((((((( _A hobgoblin is nearby!You shoot a sling bullet._$hxP  The sling bullet barely misses the hobgoblin.You shoot a sling bullet._$h _$h |g$..!.._$h$ -6.3 (1.3_$h _$h a #.#####......#_$hQ #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@g$..!.. _$h Q.#...#.#.......  ## #.#.###.#.......  _$h j..#.......  ###.############  #.# #.#_$h ~ #.# #.# _The sling bullet closely misses the hobgoblin._$h _$h'p #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... _$hp 6..†....@g$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  _$hp ###.############ #.# #.# _$hp `#.# #.#_$hcx _$hx _$h _$h m  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _closely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin._$h  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin._$h#E†_$h< 257.6 _You kill the hobgoblin!_$h _$h _Your Ranged Weapons skill increases to level 4!_$h@0.0..._$h_$h_$hVj _Key pressed, stopping explore._$h_$h8_$h#H _No target in view!_$h_$h7_$h_$h_$h; __$hd  You see here a hobgoblin corpse. _Rev+ _$h_$h L _You now have 32 gold pieces (gained 3)._$h* 4_$h _$h _$hZ,_$hS_$h_$h",_$hA_$hc #..##.##### ... ##.#......# #.# .  #........# #.####.  #.#......######..... _$h #.#......##.......# ##.#.....†.#.......# #.......#.......# †.....†...@..# ---##.#...#.#.......# ## #.#.###.#.......# #.......#.......# ###.###### _$h^'_$h#-203.6 (6_$h#v---4.6 (7Rev _$h(_$h0r _f - a metallic yellow potion_$h61_$h@`$h _No target in view!.†...0`$h _Key pressed, stopping explore.`$h`$h%| _No target in view!`$h &`$h,`$h-`$h2`$hT:j _Key pressed, stopping explore.`$h:`$hL@`$h{D `$h EX_No target in view!`$huE`$hF`$hkM`$hqN`$hCR`$h~[ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$h[`$ha`$hxhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$hDm<`$h,p`$huNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$hgu%Key pressed, stopping explore.`$hu`$hyz`$h~Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$h-]No target in view!Key pressed, stopping explore.No target in view!`$hg`$hp`$h`$hf`$hN`$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$h$`$hǞ`$hBKey pressed, stopping explore.`$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$h-No target in view!`$h}`$h)`$h`$h`$h`$h(zNo target in view!Key pressed, stopping explore.No target in view!`$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.`$hu`$hFKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$h`$h`$h`$h'`$h`$h|No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$h0`$h`$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$h`$hy`$h`$hG`$h`$hzNo target in view!Key pressed, stopping explore.No target in view!`$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.`$h`$h`$h"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$hb]No target in view!Key pressed, stopping explore.No target in view!`$h`$h`$h<`$h`$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$h `$h`$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$hIKey pressed, stopping explore.No target in view!`$h7`$h`$h`$h!`$h8zNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$hz=`$hB^No target in view!Key pressed, stopping explore.`$hzBNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$hB`$h#G`$hKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.`$hK]No target in view!Key pressed, stopping explore.No target in view!`$h!L`$hEM`$hQ`$hVQ`$hNU`$h^No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$hQ_%Key pressed, stopping explore.`$h_`$h"d`$h?hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$hh`$hLi`$ho`$hdo`$hs`$h{No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.`$hN|ANo target in view!Key pressed, stopping explore.`$h|`$h/`$hbKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!`$hcJ`$h`$h`$h; _`$h`$h`$h,`$h`$h%*♣♣♣♣♣..## ⌠♣ ..# .♣♣♣##.. ....... ##. # `$hu.##.##### ... #.# .#......# #.# ...# ........# #.####..####......######........>.`$h2#......##......@# 6.6 (2#.....†.#.......# .#.......#.......# ....†.....†......# ##.#...#.#.......#  #.#.###.#.......##.......#.......#`$hM###.############# `$h`$h+7.6 (3`$hѯ`$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.`$hU`$h9`$hA^ _No target in view!`$h`$h_`$h`$hh`$hW _`$h`$h`$hq`$h`$h<,`$h`$hx`$ht`$h`$h`$h`$h,`$h7`$ho`$h,`$h`$h9Q .  ♣♣..  ....  ♣♣..## ###   ..# ....  ##.. ..# #  `$hyu ##. #.# .#  ##### ... #.##.#  ....# #.# #.@..# 13.6 (6...# #.####..#### ....######........>.# `$h##.......#.#.##.# ...†.#.......#.#.# # .....#.......#.#..`$h   †.....†......#.##.#   ...#.#.......#.# .#   .###.#.......#.. ..  `$hM`$hZ`$h-j _Key pressed, stopping explore.`$h`$h`$hYH _No target in view!`$h _`$hn`$h`$h,`$h(`$h`$h,`$h`$h`$hy,`$h`$h`$h,`$h`$h`$h!,`$hr`$h)`$h `$hN `$hv `$h `$hu `$h `$h `$h`$h,`$h`$h`$h`$h`$h `$h`$h}`$h`$h&`$h}`$h ,`$hn`$h`$h<,`$h`$h`$h+,`$h`$h$ `$h!`$h"`$h"`$h:$`$h%,`$h%`$h '`$h'`$h'`$h(`$h(`$h)`$h)`$hZ*`$h+`$h,`$h,`$h~-`$h.`$h/,`$h;0`$h3`$h=5`$hg5`$h5`$h7`$h8,`$h9`$h9`$h:,`$h:`$h;`$h<`$h<`$h=`$h=`$h>`$h>`$h>`$h?`$h@`$hA`$hhA`$hB`$hC`$hC`$hD`$hE`$h(H,`$hH`$hI`$hJ,`$hXK`$h'L`$hM`$h3M`$hM`$h]O`$hVP,`$hP`$hR`$hQ`$hAS`$hW _`$hW`$hSX,`$hHY`$h#[`$h)\`$hY\`$h\`$hi_`$ha,`$ha`$hb`$hc,`$hfd`$he`$h)g`$hgg`$hg`$hi`$hj`$hj`$hWk`$h{l`$hm,`$hn`$h3o`$hp`$hp`$h;q`$hr`$hs,`$h@t`$hu`$h[{............# #.# #...........#### #.. #♣♣............# ### ♣...#..#.###.# ♣...#.##.# #.# ♣........# #.# `$h{ ♣........# #.# ♣.#......# #.#### ..###.#### #..@.# 309.8 (11.0)  .... ... ####.# `$h|### .. .# .# .#`$h@|n ># `$h{|A.# .# `$h|!`$h`$h_-10.8 (12`$h`$hgQ _Found a stone staircase leading down.`$h`$h4`$hH _No target in view!`$h`$hq 3`$h `$h `$h% $ _`$hnn`$h`$h.,`$h`$h#`$hi,`$h`$h`$h,`$h<`$h9`$hE,`$h`$hR  There is a stone staircase leading down here.`$hb`$h _`$h `$h$!`$hv",`$h#`$hs$`$h%`$h%`$h[&`$h(`$h*B`$h*`$h+,`$h7,`$h[-`$h-.`$hm.`$h.`$h/`$h0,`$h 1`$h1`$h3,`$h 4`$h4`$h*6,`$h6`$h7`$h8,`$h8`$h:`$h? #># #.# #.# ## #.# .. #.# #. #.# . #S #.# ....##.###.# `$h?@#....@...# .......##### #######   S   ball python (constriction, asleep)`$h@+`$h9B-26.8 (16`$hI .SS)A ball python comes into view.The ball python bites you but does no damage.=7.8 (17`$hCM`$hT ( _The ball python misses you.You shoot a sling bullet.`$h  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.`$hS`$h@h&.`$hujo33==9.1 (1.3)Rev `$h@n`$h>pO _You kill the ball python!`$h|``$h}`$h}`$hn`$h`$h,`$h`$h`$hO; `$hއ`$h`$hZ`$h`$hf`$h`$hF,`$h`$hp`$h,`$hX`$h`$h(,`$h`$h`$h,`$h`$hŚ`$h,`$h`$hi`$hО,`$h`$hS`$h,`$hu`$h`$h),`$h`$hH`$h,`$h,`$h6B`$h?..###.#### #....#.... ... ####.#### ..#.# #.# #.#`$hf #># ### #.# #...########.# #.###### #.#---44.1 (15.0) #.####.......# #.# #.####..####.# #.#........####.# #.##.#.#.....##.###.# `$hٲ#.....#........# #............##### ############## `$hA:---`$h`$hj _Key pressed, stopping explore.`$hH`$hI`$h`H _No target in view!`$h _`$h,`$hy,`$h`$h{`$h,`$h`$h`$hw`$h`$h-`$h`$hT`$hp`$h`$h`$h,`$hJ`$h`$h,`$h`$h`$h#`$hJ`$h`$h/`$h`$h`$hU`$h+`$hV`$h`$h#`$h`$hb,`$h`$h,`$h`$h`$h `$h5 ,`$h `$hn `$h `$h `$h `$h `$he `$h `$h `$hw `$h B`$h `$hm ,`$h `$h `$h  ♣...#.##.# # ♣........# #. ♣........# #..♣♣.#......# #...♣♣..###.#### ##.. ♣♣.........# #`$h{ .##.S ♣♣..###.....# ......♣♣♣...#.......# #....@..#.#.#.....# #########...#.....#  ###.########  #...#######`$h  #.#.......##### #.#.####....... S   ball python (constriction, asleep) # #.####..####. ........####.##.#.#.....##.`$h -61.1 (17`$hm ,2.1 (18`$hH! `$h' _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.`$h`* †((`$h (((((You kill the ball python!`$h7 ^....†..`$h: o7===3.4 (1.3)Rev `$h? `$hC / _You shoot a sling bullet.`$hzQ `$h;R M`$hU `$hU `$hV `$hEX `$h{X `$hX `$h\ g  You see here a ball python corpse.`$h^] `$h]  _`$hh^ `$hT` `$hHa ,`$ha `$hb `$hc ,`$h3d `$h2e `$h8f ,`$hf `$hl `$hn `$hn `$ho `$hp `$hq `$hq `$h9r `$hr `$hs `$h.t `$ht `$h2v `$h4w ,`$hw `$hx `$hy `$hy `$h^z `$hQ{ `$h| `$h } `$h} `$h `$hL `$hv `$hw `$h `$h ,`$hՇ `$h `$h\ `$h `$h `$h `$hs `$h `$h `$hE `$h" `$hY `$h `$h+ `$hX `$h `$h `$hr `$hȝ ,`$hd `$h `$h `$h `$hG `$hW `$hg `$h `$h `$h0 `$ha `$h `$h `$h` `$h\ `$h `$h `$h `$hV ,`$h* `$hY `$h `$hܰ `$hT `$hw `$h   #..#.#.   #......    #..#.##    ###.......   #  #......#  ### ####.#..#.##   #K...######.........##.  `$h b #......#.......#.....).   #.#@#.##.##....##♣+♣---   #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣ K   kobold (missile, asleep)   #..♣♣  `$h  #...♣♣   #.#..♣♣`$h{  K93.4 (30.0)K)A kobold comes into view. It is wielding a +0 whip.The kobold shouts!`$h ?((((`$hU -....`$h-V 6===4.4 (31`$hvY `$h d l (((( `$hhd _The kobold throws a stone. The stone hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.`$h (The kobold is moderately wounded.You shoot a sling bullet.`$h]s K....  The sling bullet closely misses the kobold.`$hZw D(((((`$hP ....@5.7 (1.3)Rev `$hU     #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣  #..♣♣  #...♣♣  #.#..♣♣ _The kobold throws a stone. The stone closely misses you.`$hy  #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#........♣ `$hI..#######. #### #..♣ #..#...#.#.`$h=4`$h`$hO ((((( _A kobold is nearby!You shoot a sling bullet.`$h\4  The sling bullet barely misses the kobold.You shoot a sling bullet.a$hw K....  The sling bullet closely misses the kobold.a$h}?((((a$h4....a$hf0---6.9 (1.2Rev+ a$h< a$h D _The kobold throws a stone. The stone hits you.a$h   #   #.###   a$hy#K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣  #..♣♣  #...♣♣  #.#..♣♣ a$h60  #   #.###   #K...###a$hի.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#........♣ ..#######.a$h  #### #..♣ #..a$h8#...#.#.a$ha$hPa$ha$h (((( _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.a$hE (The kobold is severely wounded.You shoot a sling bullet.a$h)a$ha$hJN..K..a$h/g8.1Rev* a$ha$hg    #   #.###   #....###.. #..K...#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ a$h #.#........♣  ..#######..♣  #### #..♣  #..♣♣  #...♣♣  #.#..♣♣ _The sling bullet closely misses the kobold.a$ho^  #   #.###   #....###.. #..K...#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#........♣ ..#######. #### #..♣ #..#...#.#.a$ht4a$hxa$h ((((( _A kobold is nearby!You shoot a sling bullet.a$h   The sling bullet closely misses the kobold.You shoot a sling bullet.a$ha$h݌9.....a$ha(9.3a$hsa$hw _The sling bullet closely misses the kobold.a$ha$h6a$h......#...##...0.0.....##.......a$h.....a$hڜ4a$h _Key pressed, stopping explore.a$ha$h@^ _No target in view!a$ha$h@a$h<a$ha$hj _Key pressed, stopping explore.a$hma$h a$h^ _No target in view!a$ha$h(a$h<a$ha$hgj _Key pressed, stopping explore.a$ha$ha$hA _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$h4a$ha$h7a$hPa$hGNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.a$hANo target in view!Key pressed, stopping explore.a$ha$ha$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$h8a$hja$h<a$ha$h%No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.a$ha$ha$h?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$hC4a$ha$hsa$hia$h% _a$h,a$h%a$h8K---400.3 (1K   kobold (missile)a$h:---a$ha$h  _A kobold is nearby!  You shoot a sling bullet. The sling bullet hits the kobold.a$h)a)((a$h/ (((You kill the kobold!a$h N..)..a$hf z1=--41===1.6 (1.3a$h a$h4 E _You shoot a sling bullet.a$h a$hH a$h F0.0a$h a$h j _Key pressed, stopping explore.a$h& a$h a$h ^ _No target in view!a$h a$h a$h7 a$h a$h a$h j _Key pressed, stopping explore.a$hZ a$h a$h ^ _No target in view!a$hI a$h a$hs a$h a$h a$h j _Key pressed, stopping explore.a$h+ a$hE a$hz _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$h a$h a$h a$h> a$h[ a$h8 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$h CKey pressed, stopping explore.a$hY a$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$hG a$h a$hs a$h a$hP a$h# No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.a$he$ a$h' a$h* Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$h* a$hs+ a$h. a$h02 a$h2 a$h6 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.a$h6 a$h9 a$h$< Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$hi< _Key pressed, stopping explore.No target in view!a$he= a$hD a$hG a$hH a$hM No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.a$hnN a$hS a$hU Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!a$h` Ja$hMb a$hb % _a$hhe Xa$hf PRev+ a$hf a$hh a$hGh j2===a$hh a$hj No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. a$h,k ,_No target in view! _HP restored.a$hl 4a$hm a$hup a$hq ,a$hYr a$hXs a$hqt a$ht :Rev a$h2u a$hv a$hfw a$hw ;==a$hKx a$hfy a$h#z a$hMz a$hz a$h{ a$h| ,a$h| a$h} a$he a$h !a$h a$h a$hȃ 0a$hE a$h5 a$h Ba$h a$hϐ ,a$h_ a$hҒ a$h̗ a$h a$h a$hZ a$h  ......... .h##..###### a$h #.#  #..#  #.#a$h@ .  #.# a$h  #.#  #.# #.  #@# #..---a$h   #.# #.. a$h  #.# #.. a$h Y.# ###.. a$h2 d#.# #.... a$hY B #.#### ####.#.. h   jackal (asleep) #....######....... a$h l#..)...#.......#.. a$h̢ D#.##.#.#.##.##....a$hd 016.6 (15.0)a$h a$h .hh---7.6 (16a$h< a$h (((( _A jackal comes into view.a$h$ QYou shoot a sling bullet. The sling bullet hits the jackal.a$hA  The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.a$h a$h a$h 9..ha$h& %..a$h ;===8.9 (1.3)a$h ,Rev a$ht a$h  ..#  #.# #.. #.# #h#a$h|  #.# #.#  #@#  #.#  #.#  #.# a$h V #.#  #.####  #.... #..)..a$h s . _The jackal is almost dead.a$h@o ' ..#  #.# #.. #.# #h# #.# #.#  #@#  #.#  #.# a$ho  #.#  #.#  #.####  #.... #..).. .a$h,u a$hu a$h{ a$h n ((((((( a$h- p_A jackal is nearby!You shoot a sling bullet.a$h   The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.a$hSa$hA)..a$hɖC..†..a$hg75020.1 (1.2a$h7Rev+ a$ha$h?$ a$hZ_You kill the jackal!a$hxa$h 0.0............a$ha$ha$hj _Key pressed, stopping explore.a$h\a$h<a$h$ a$h:_No target in view!a$h'a$h%a$hBa$ha$ha$hj _Key pressed, stopping explore.a$hYa$hDa$hH _No target in view!a$hR4a$ha$hba$h:78 M h...........#..######.#..† . a$h #.####..h   jackal (asleep)#..a$ha$h<5---1.1 (1a$ha$ho((((((h _Key pressed, stopping explore. _No target in view! _A jackal comes into view.  You shoot a sling bullet.b$hI  The sling bullet hits the jackal but does no damage.  You shoot a sling bullet. The sling bullet hits the jackal.b$hb$hJb$h..h..†.b$h>7===2.4 (1.3b$h>b$h  ...  ..#  #h# #.. #.# #†# #.#b$h- #@#  #.#  #.#  #.#  #.#  #.#  #.#### b$hm #.. #..) _The jackal is almost dead.b$hsL ...  ..#  #h# #.. #.# #†# #.# #@#  #.#  #.#  #.#  #.#  #.#  #.#### b$htq #.. #..)b$hy4b$hq~b$h ((((((( _A jackal is nearby!You shoot a sling bullet.b$h^\ _The jackal is almost dead. _A jackal is nearby!  The sling bullet closely misses the jackal.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.b$h,b$h$l....h†.b$hg3.7Rev* b$hb$hמ0  ...  ..#  #.# #.. #h# #†# #.# #@#  #.#  b$hV#.#  #.#  #.#  #.#  #.####  #.. #..) b$hb_The jackal is almost dead.b$hd8 ...  ..#  #.# #.. #h# #†# #.# #@#  #.#  #.#  #.#  #.#  #.#  #.####  #.. #..)b$ho<b$h=b$hCb$hPQ _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal.b$hU.((b$h (((((You kill the jackal!b$h_l.....†.b$hrhF85.0b$hic _You shoot a sling bullet.b$h`jb$h>o(0.0b$huo .b$hrb$hLtb$h#| _Key pressed, stopping explore.b$h~b$h^ _No target in view!b$h\b$hǂb$hȇb$hab$hb$hj _Key pressed, stopping explore.b$hOb$hb$h H _No target in view!b$hUJb$hb$h&b$h; _b$hb$h$-78 .. #...# ##.S. #.. #...# #. ... ........... .. ...........#.. #..#####.#b$h..#. ---. . #.##..b$hײ; #.##.. S   ball python (constriction, asleep)#.#b$h+6.0 (1b$h2k.SS)b$hG---7.0 (2b$h6b$hi((((((( _No target in view! _Key pressed, stopping explore. _No target in view! _A ball python comes into view.You see here a jackal corpseb$h:.  You shoot a sling bullet.b$hO  The sling bullet closely misses the ball python.You shoot a sling bullet.b$h  The sling bullet barely misses the ball python.b$h}5  You hear a bark!b$hb$h$R...Sh..h   jackalS   ball python (constriction)b$h7===8.3 (1.3b$hb$h9  .. #...#  #... #.. #...#  ... ...  ... ..  .S#..  #h#.  #.. b$hf#.# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   _A jackal comes into view.b$h,| .. #...#  #... #.. #...#  ... ...  ... ..  .S#..  #h#.  #.. #.# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   b$h 4b$h b$h phear a bark! _A jackal comes into view. _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the jackal.  The sling bullet hits the ball python!b$h s†(((b$h ((((You kill the ball python!You shoot a sling bullet.b$h b$h} ...†.h.b$hԢ 1629.6b$h{ b$h -  .. #...#  #... #.. #...#  ... ...  ... ..  .†#..  #.#.  #h. #.# #@# b$h 0#.# #.#  #.#  #.#  #.#  #.#  #.#   _The sling bullet barely misses the jackal.b$h? c.. #...#  #... #.. #...#  ... ...  ... ..  .†#..  #.#.  #h. #.# #@# #.# #.#  #.#  #.#  #.# b$ho@ #.#  #.#   b$hpE b$hE b$hH b$hlS ( _A jackal is nearby!You shoot a sling bullet.b$h, ((((((The sling bullet hits the jackal but does no damage.  You shoot a sling bullet.b$hV b$he ...†..hThe sling bullet closely misses the jackal.30.8 (1.2b$h #.#  #.#  b$h  You shoot a sling bullet.c$h.5  You hear a bark!c$hc$hM B.c$hf..†h.†h   jackalB   giant cockroach  #.#### ####.#..A jackal comes into view. A giant cockroach comes into view.c$hc$h6702.1 (1.3c$hic$h:  .. #...#  #B.. #.. #...#  ... ... c$h ... ..  .†#..  #h#.  #.. #†# #@# #.# #.#  #.#  #.# c$hZ #.#  #.#  #.#  c$h$? _You hear an angry hiss.c$hL.. #...#  #B.. #.. #...#  ... ...  ... ..  .†#..  #h#.  #.. #†# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   c$h«e _There are monsters nearby!c$h_QYou shoot a sling bullet. The sling bullet hits the jackal!c$h.((B   giant cockroachc$h2 (((((You kill the jackal!c$h,c$hh...B†.c$h91.†c$hb593.3 (1.2c$h c$hj  .. #...#  #... #.. #...#  ... ...  .B. .. c$h .†#..  #.#.  #.. #†# #@# #.# #.#  c$h%T#.#  #.#  #.#  c$hE4#.#  #.#  c$hc c$h7_You shoot a sling bullet.c$hcn.. #...#  #... #.. #...#  ... ...  .B. ..  .†#..  #.#.  #.. #†# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   c$hr _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.c$hfu.((((c$h (((You kill the giant cockroach!c$ha...†..†834.5c$h c$hc$h}!_You shoot a sling bullet.c$h\c$hƎc$h׏c$hc$hY!0.0c$hŗ.c$h>.c$hsc$hc$hnc$hNj _Key pressed, stopping explore.c$hc$h[c$hG^ _No target in view!c$hc$hUc$hc$hc$hMc$h _Key pressed, stopping explore.c$hc$h^ _No target in view!c$h]c$hc$h/c$hc$hc$hj _Key pressed, stopping explore.c$hCc$hc$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hc$h,c$hwc$hg78 M###...##S..# ...c$h#... #... #...# #.... .. ... ..........†#... #..######.#...##.†c$h^  #.##..S   ball python (constriction, wandering)#.#c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!  A ball python comes into view.c$h8 c$hMb.S)c$hL5---5.5 (1c$hc$h'W (((( _The ball python hisses angrily. _You see here a jackal corpse.  You shoot a sling bullet. The sling bullet hits the ball python.c$hȮ  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.c$hڳg†c$h77....c$h:?7===6.8 (1.3c$h?c$hCe _You kill the ball python!c$h3Dc$hDc$hoKS0.0†c$hKc$hWPc$hzWj _Key pressed, stopping explore.c$hWc$h\c$h`^ _No target in view!c$h2ac$hac$hgc$hhc$h]lc$hbtj _Key pressed, stopping explore.c$htc$hxc$h|^ _No target in view!c$h#}c$h}c$hc$h;c$hc$hwj _Key pressed, stopping explore.c$hc$hc$h! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hp{No target in view!Key pressed, stopping explore.No target in view!c$hc$hc$h c$hʝc$h_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hc$h8^Key pressed, stopping explore.No target in view!c$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hխc$hc$hijc$h'c$hc$hlzNo target in view!Key pressed, stopping explore.No target in view!c$h.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h8c$h]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hc$h^c$hxc$hc$hc$hzNo target in view!Key pressed, stopping explore.No target in view!c$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h`c$hc$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h,c$htc$hc$h"c$hzNo target in view!Key pressed, stopping explore.No target in view!c$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hkc$hc$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h6]No target in view!Key pressed, stopping explore.No target in view!c$hjc$h c$h c$hv c$h5 c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h c$hK c$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h _Key pressed, stopping explore.No target in view!c$h c$h$ &c$hy c$hM c$hX% No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h:& CKey pressed, stopping explore.c$h4* c$h- ^Key pressed, stopping explore.No target in view!c$h- Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h . c$h. c$h84 c$h4 c$h8 c$h*A No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hB c$hF c$hI Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hUI _Key pressed, stopping explore.No target in view!c$hI c$hO c$hpO c$hR c$hW zNo target in view!Key pressed, stopping explore.No target in view!c$h X fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hWX c$h!\ c$h_ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h` 4c$h*d c$hd c$hQh c$hm No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h7n c$hp c$hr Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h0s {No target in view!Key pressed, stopping explore.No target in view!c$hs c$hNx c$hx c$h{ c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hV c$h c$h{ ^Key pressed, stopping explore.No target in view!c$hȆ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h c$hƇ c$h c$h^ c$h c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h c$h c$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$ho {No target in view!Key pressed, stopping explore.No target in view!c$h c$h c$hY c$hg c$h7 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h c$h7 c$h] Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h {No target in view!Key pressed, stopping explore.No target in view!c$h c$h c$h[ c$h c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hd %Key pressed, stopping explore.c$h c$h c$h ^Key pressed, stopping explore.No target in view!c$hL Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h c$h% c$h c$h c$h! c$h! No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h} c$hX c$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h ]No target in view!Key pressed, stopping explore.No target in view!c$hF c$h c$h c$hu c$h c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$hx c$h c$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h :No target in view!c$h* c$h c$hS c$h c$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$h CKey pressed, stopping explore.c$h c$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!c$hc Jc$h; c$h c$h % _c$h ,c$h ,c$h c$h c$h" c$h" 7Rev+ c$h# c$h$ c$h% Bc$h& c$h' c$h' c$h( c$h* c$hn+ Bc$h, c$hT- c$h- :Rev c$h- c$h70 c$hQ1 ,c$h1 c$h3 c$h9 Q ..###...###...##. .................###. ..... ).........†.....# #. ..... ...............# #.# #...# #...###...###..### c$h2:  . #...# #...# #...# #.....  ..###...###...###...# #.....#  .....†......................#  ............@...........#.## ---44.8 (8 ...†#...####..######..... # #.#.### .# #.##.#. #...# .. #.##.#.# #†### .. .. .#. # #†# .#c$hu:  # #.# .  #.# #.... .. # #.# #..#.#.#c$h@ 9---c$hlA $5.8 (9c$hE c$hK No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a whip.c$hK c$hP c$hS ^ _No target in view!c$h*T c$hbT c$hV c$hX c$hX % _c$h~\ c$h^ 0c$h^ c$hc c$hh .................###.##........).........÷.....# #...... ................# #.##...# #...###...###..###..... . #...# #...# #...# #...# c$hi ..###...###...###...###.....# #. .....†......................# #.................#.## ###...†#...####.@######..... 8.8 (3# #.#.### ##.# #.##.#. #...# .#.. #.##.#.# c$h`i #†### .# #..# .. .#. ####†# )# #.# #...#.# .# #.. ....#.# ###.... .. #..#.# #..#.#.# ###.# c$hi 2#......c$h,p c$hp +9.8 (4c$hZt c$h| No target in view!Key pressed, stopping explore. _No target in view! _Found a whip. _No target in view! _Found a whip.c$h} c$h9 c$h ^ _No target in view!c$hr c$h% c$h c$h= c$h : _c$hT  ......)÷ #.##.# .......c$h  #...# #...###...###..###..... ..# #...# #.....###.# ..###...###...###...## ...†...................  ........................#.## ### ...†#...####..######..... # #.#.### ##@# #.##.#.50.8 (1 #...# #...#...##†### #..# #..# .. .#. #######..#..#.##..#.###c$h c$h c$h _No target in view! _Found a whip. _No target in view! _Found a whip. _No target in view! _Key pressed, stopping explore.c$h c$h c$hɠ e _No target in view!c$h c$h c$h ..0c$h c$h c$h No target in view! _Found a whip. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.c$h) c$hw c$hʵ H _No target in view!c$h Ic$h P _c$h c$h c$h ,c$h c$h c$h! c$h@ c$h c$h c$h c$h c$hH c$hk c$h Bc$h` c$h[ ,c$h c$h c$hb c$h c$h c$h c$hg ,c$h c$hf c$h} c$h c$h c$h c$h ,c$h c$h c$h ,c$h c$hX c$hd ,c$h nc$h c$hZ ,c$h c$h c$hB ,c$h~ c$hS c$h ,c$h c$h No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a +0 whip.c$h c$h  _c$hw c$h c$hA ,c$h c$h c$h c$h  c$hv c$h c$h: Rg####@####..#...##..###..#.##)## ##.#.#.##.#.## ##........c$ho .## ##.#.....g   hobgoblin (wandering)#..###..#...#...####.###c$h 069.8 (19.0)c$h _.ggc$h8 -70.8 (20c$h! c$h>) c ((((((c$hx) ( _A hobgoblin comes into view.You shoot a sling bullet.c$h  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.c$h@3 c$h3 c$h< h...g....c$h= g===2.1 (1.3)Rev c$hD c$hEF c _The sling bullet barely misses the hobgoblin.c$hT  )÷  ..... ................#  #...# #...###...# . #...# #...# #...# #.g.###...c$hT †.............  .....  ...†#..#  # #@#### c$hUU  #...# #...#...#  #†### #..###..#... .#.  #†# ##)## ##.#  c$hxU ##.# #.## ##..  c$hU D#.# ##.## ##.#.......  #.# #..###..#..#.#.# c$hU ( #.# #...#...#...... c$hU ; #.# ####. c$h  )÷  ..... ................#  #...# #...###...# #...# #...# #...# #.g.###... c$h' †.............  .....  ...†#..#  # #@####   #...# #...#...#c$hH %  c$h #†### #..###..#... .#.  #†# ##)## ##.#c$h   #.# #.## ##..c$h  c$h1 #.# ##.## ##.#.......  #.# #..###..#..#.#.#  c$h{ #.# #...#...#... #.# ####.c$h c$h c$hJc$hC ((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.c$hg' c$h((The hobgoblin is lightly wounded.  You shoot a sling bullet.c$hYc$hG3..g..3.3 (1.2Rev+ c$h4" c$h4 )c$h5÷c$h'5&  ..... ................# c$hq5 #...# #...###...# . #...# #...# #...# #...###... †.......g.....  .....c$h5)  ...†#..# c$h5< # #@####   c$h5'#...# #...#...#  c$h5!#†### #..###..#... .#. c$h6 #†# ##)## ##.#c$h6  c$h&6#.# #.## ##..c$h66  c$hF6#.# ##.## ##.#....... c$hW6% #.# #..###..#..#.#.# c$hi6 c$h}6<#.# #...#...#......  #.# ####.c$h6 c$h6l_The sling bullet closely misses the hobgoblin.d$hޔ )÷  ..... ................#  #...# #...###...# #...# #...# #...# #...###... †.......g.....  .....  ...†#..#  # #@####   #...# #...#...#  #†### #..###..#... .#.  #†# ##)## ##.#  #.# #.## ##..  #.# ##.## ##.#..$hDm.....  #.# #..###..#..#.#.#  #.# #...#...#... #.# ####.d$hd$hߖd$h<d$hǩ (( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.d$h8  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin!d$hBE†d$h+..d$h6954.6 (1.3d$hd$hM _You kill the hobgoblin!d$hq4d$hd$hd$h!d$h ........###.##. ......r.........÷.....# #.##...... ................# #.##d$h #...# #...###...###..###....  . #...# #...# #...# #.....###. d$hS ..###...###...###...###.....# #†.......†..............# #.d$h*e........................#.## ##d$hJ ...†#...####@.######....d$hj,# #.#.#######.#### #.##.#. #...# #...#...###.##.#.# d$h #†### #..###..#... .#. ###d$h #†# ##)## ##.#.#.##.# # #.# #.## #. d$hgr   rat (wandering)d$h(p #.# ##.## ##.#....... #.. #.# #..###..#..#.#.# ##d$hTu #.# #...#...#......d$h(0.0d$hY5---5.6 (1d$hmd$hW ((((d$ho((( _A rat comes into view.d$h$ rYou shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.  The rat squeaks loudly.d$hd$h&r)....†.d$h'v===6.9 (1.3Rev* d$h/d$h4] _The sling bullet hits the rat but does no damage.d$hK5d$h7d$hY@10.0.d$h@d$hKd$hVj _Key pressed, stopping explore.d$hmWd$h^d$hx _No target in view!d$h _Key pressed, stopping explore.d$hʆd$h͎ _No target in view!d$hd$hd$hd$h _Key pressed, stopping explore.d$hܪd$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.d$h]No target in view!Key pressed, stopping explore.No target in view!d$hޮd$h<d$h<d$hd$h(zNo target in view!Key pressed, stopping explore.No target in view!d$hofKey pressed, stopping explore.No target in view!Key pressed, stopping explore.d$hd$h|d$h^Key pressed, stopping explore.No target in view!d$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!d$hHd$hd$hd$hd$hZd$h(No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!d$h$d$hd$hId$hD(No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.d$h0,d$h.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!d$h[<4d$h#=d$h) 7/273/393 0%  You feel agile. x2f$h1f$h3  Your brain swirls with designs for an anisoamplifier N-40. You just need some _more time...f$hMP4f$h_Qf$h@Vf$hXf$hx\; _f$h_%  f$h5`@You see here a hobgoblin corpse.f$hbf$h0g6 _f$hgf$hjf$hkMRev+ f$hof$hqf$hqf$h=sf$huf$hx,f$hzf$h|f$h,f$hf$h f$hf$h:Rev f$hf$h<  You see here a +0 whip.f$hQ  .. #...# #.   .###... ..###...###..   (...... .............   ...... ...............   ..... ............ f$hU  #... #...###...###..   #... #...# #(..# #..   .###...###...###...###..   ......---7.4 (7.0 f$h  ........).........÷.....   ........................   .###...###...###...###.. f$hW  . #...# #...# #...# #..   ..###...###...###...###. f$h+  .....†.......†.   ................ f$hßu  ....†#...####..######..f$h̨f$hG---8.4 (8f$hȰf$h; _Found 4 stones.f$hf$h:f$hH _No target in view!f$h 4f$h f$h f$h f$h Q _f$h f$h f$h f$h  f$hf f$h !f$hL f$h  f$hB 0f$h f$h f$h| ,f$hA f$h f$h) f$h f$h f$hx" f$h# ,f$h$ f$h+& f$hw' f$h' f$hZ( f$h) f$h* f$h+ f$h, f$h:. f$h0 ,f$h0 f$hG3 f$hQ4 ,f$h'5 f$h46 f$h7 ,f$h8 f$h`9 f$hS: ,f$h: f$h; f$hZ< f$h~< f$h< f$h@ f$hA f$hA f$h#B f$hC f$hD ,f$hE f$hF f$h5H ,f$hH f$h&J f$h}K ,f$hBL f$hN f$hrO ,f$hO f$hP f$hQ f$hQ f$hQ f$hR f$hS ,f$hS f$hV f$huW ,f$h2X f$hY f$hf[ ,f$h#\ f$h] f$hh_ ,f$h_ f$ha f$hb f$hb f$hc f$hbd f$hze f$he f$h f$hsf$hf$hf$hf$hO,f$hf$h<f$hf$hf$h!f$hf$h ,f$hf$h f$h!f$h!f$hH"f$h#f$h$f$h/$f$h$f$h%f$hZ&,f$h&f$h'f$h),f$h*f$hh7Bf$hGf$hIf$hRLf$h;Nf$hV,f$hWf$hX,f$hGYf$hHZf$hZ,f$h[f$h[f$h\,f$h ]f$h/af$hb,f$hcf$hdf$hEe,f$hff$hhf$hhf$hhf$h.if$hRkf$hBm,f$hDnf$hpf$h/r,f$h.sf$h2tf$hu,f$h#wf$hxf$hz,f$h{f$h)}f$h~f$h~f$hf$hf$h,f$hzf$h/f$hwXf$h?f$hjf$hf$h|#.## ##......... ##.## ##.#........#.............  #..###..#..#.#.########...##### f$h #...#...#......# #...#  ####.####..#.#### #...# f$hڐ ######.......# ##...####  #......##.# ## f$h ####.#..#.##.# #.#.###.# #####.........##@######.#..##.# f$h 71.4 (32 .#.......#.....)..............# f$hV.#.##.##....##♣+♣##.....### ......##..♣♣# #♣♣... f$hK.#.#####..♣ ♣...#..#.###. .#........♣ ♣...#.##.# #. .#######..♣ ♣........# #. f$h## #..♣ ♣........# # f$hב#..♣♣ ♣♣.#......# #.f$h&f$h/f$h _Key pressed, stopping explore.f$hf$hH _No target in view!f$h_f$hf$hɹ$ _f$hf$h0JNo target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 quarterstaff.f$hf$h7 _You open the door.f$h #..###..#..#.#.########...#####  #...#...#......# #...#  ####.####..#.#### #...#  ######.......# ##...#### #......##.#....# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##.# ..#.......#.....)..............# #.#.##.##....##♣@♣##...........##3.4 (2.0)f$h1......##..♣♣#.....#♣♣..... #.#.#####..♣÷#..ß..#÷♣...#..# #.#........♣♣#.....#♣♣...#.##.# # ..#######..♣ ###+### ♣........# # ### #..♣f$h ♣........# # #..♣♣♣.#......# # #...♣♣ ♣♣..###.#### # #.#..♣♣ ♣♣...f$h@ #f$hCf$h+4.4 (3f$h[f$hJ _Found two gnoll skeletons. _There is an open door here.f$hf$h=f$hH _No target in view!g$hg$h2g$hg$h"g$h#g$h' _g$h')g$h*,g$h+g$h.g$hU3,g$h4g$h;  ######.......#   #......##.# #.......# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##. ..#.......#.....)....... #.#.##.##....##♣'♣##...........## .......##..♣♣#.....#♣♣........... #.#.#####..♣÷#..ß..#÷♣...#..#.###.......♣♣#..@..#♣♣...#.##.# g$h(<e8.4 (4#######..♣ ###'### # # ### #..♣ P.P ♣........#  #..♣♣ P..PP ♣♣.#..... #...♣♣♣P.♣P♣♣..###.### #.#..♣♣..♣♣♣..# ##.†♣♣_♣♣..###.....♣♣♣...# ####.......#.#.#.....# _You open the door.g$hG| _ _Found a faded altar of an unknown god.g$hGg$hKg$hBMH _No target in view!g$hG3g$hHg$h Kg$hHNg$hR: _g$hT@  There is an open door here.g$hXg$hX _g$hYg$h^g$h9a,g$hbg$h_g@  There is an open door here.g$hhg$hWi _g$hjg$hbmg$hGo,g$hxpg$hDsg$h@u,g$hvg$hxg$h{,g$h|g$he@  There is an open door here.g$hzg$h g$h7_g$hg$h&g$h,g$hcg$hwg$h?,g$h1g$hg$hZg$hg$hg$h!g$hɘg$hg$hg$hg$hg$h g$hbg$hg$hO,g$hg$h#.# ##.## ##.#........#......#.# #..###..#..#.#.########.  #.# #...#...#......# #.  #.# ####.####..#.#### #.  #.# ######.......# ##.  #.# #......##.# #..  #.#### ####.#..#.##.# #.#  #....######.........##.######.  #..)...#......@#.....).........92.4 (14.0)  #.##.#.#.##.##....##♣'♣##...... g$h #.##........##..♣♣#.....#♣♣....#.####.#.#####..♣÷#..ß..#÷♣...#.# #.#........♣♣#.....#♣♣...#.. ..#######..♣P###'###.♣.... ### #### #..♣.PPP.PPP.♣....  #..♣♣♣P..PP♣♣♣.#..  #...♣♣♣P.♣P♣♣..### g$hg$hشj _Key pressed, stopping explore.g$heg$hdg$hʻH _No target in view!g$h>Ig$h9g$hg$h\$ _g$h5g$h,g$h-g$hg$h ,g$hg$h7g$hkg$hg$heg$hg$h8,g$h)g$hg$hs,g$hlg$hg$h,g$hg$hg$h$,g$h_g$h&g$h9,g$hg$hg$hg$h8g$hg$hg$h,g$hg$hg$h,g$hu g$h g$h ,g$hr g$hcg$h,g$hg$h5g$h,g$h7g$h_g$h$Bg$h>g$h,g$hjg$hpg$h.,g$hg$h"g$h,g$hg$hU!g$h#g$hU#g$h[$g$h'g$h(,g$hp)g$h"+g$h5,,g$h,g$h.g$h/g$h0g$h0g$h2g$h3g$h3g$hb4g$h7i  You see here a ball python skeleton.g$h8g$hX9 _g$h9g$h;g$h<g$h<g$h^=g$h>g$h]@g$h@g$hAg$hpBg$hBg$hCg$hFCg$hDg$hDg$hEg$hEg$h&Gg$hHg$h:Hg$hHg$h Jg$hK,g$hKg$hLg$hNg$h:Ng$hNg$hiPg$hQBg$hRg$h S,g$hlSg$hJ^g$hg_g$h_g$h`g$h&fg$hfg$hfg$hgg$hn###..♣P###'###.♣..# #.# .♣.PPP.PPP.♣........# #.# .♣♣♣P..PP♣♣♣..# #.#### ..♣♣♣P.♣P♣♣..###.#### #....# ..♣♣..♣♣♣.........# ####.# g$hmo#.÷♣♣_♣♣..###.....# #.# .....♣♣♣...#.......# #.# ###.......#.#.#.....# #.#  #########..g$ho .# #># 629.4 (37 ###.######## #.#  g$h;p#...####### #.#  #.#.......###### #.# #.#.####.......# #.# #.#.####..####.# #.# #.........####.# #.#g$hp###.#.#.....##.###.##.#.....#........#g$hqg$h`ug$h|j _Key pressed, stopping explore.g$h|g$h-g$hOH _No target in view!g$h*Ig$hg$hg$hN: _g$hg$h,g$hg$hrg$h?,g$hg$hg$h,g$hg$hg$h,g$hKg$hcg$h,g$hg$h2g$hWg$hg$h7g$hg$hg$hg$hg$hg$hg$hg$h1g$hg$h@,g$hg$hvg$h,g$hg$hrg$hH,g$hg$hCg$h ,g$htg$h#g$hig$hg$h8g$hg$hf,g$hg$hg$hg$hg$hg$hg$hg$hg$h g$hg$hg$hg$hg$h:g$hg$hg$hg$hg$h-,g$h3g$h&g$hBg$hag$hg$hg$hg$hg$hg$hdg$h,g$h<g$h g$h,g$hg$hBg$hg$hhg$h,g$hg$hg$hg$hg$hg$h`g$hsg$hg$h@g$hig$hS,g$hg$hEg$hg$h g$h4g$hg$h_g$hg$hg$hDg$hg$hg$hag$hg$h,g$hpg$hg$h,g$hg$hg$h##...#######.#.###.#.......#.. #...# #.......#.......###g$h#. #...# ###.############# #...#### #.#......# #.#.###.# #.# g$h####.#..##.# #.# g$h$;..........# #.###.##B ..........#### #@....... g$h2$♣............# #####.##. g$ha$♣...#..#.###.#  ♣...#.##.g$h$# #.# ♣..... ♣........# #.#g$h$B   giant cockroach (asleep) ♣.#......# #.#### g$h$..###.#### #....# ........# ####g$h$#.#g$hX,465.4 (36g$h,%6.4 (37g$h1g$h: ((((((B _A giant cockroach comes into view.You shoot a sling bullet.g$hl (The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.g$hHg$h Ig$hQMZ.....B.g$hM`===7.6 (1.2)Rev g$h?Rg$h Ui _The sling bullet barely misses the giant cockroach.g$hb,.. g$h/c #...# #....  #...# ###.#  ##...#### #.#  #.......# #.#  #.#.###.# #.#..##.# #.#.....# #.###.##. .g$hhe #@....B.. . #####.##. ..##.# #.#....# #.#....# #.#....# .#### ....# g$hc..  #...# #....  #...# ###.#  ##...#### #.# g$h #.......# #.#  #.#.###.# #.#..##.# #.#.....# #.###.##. g$h.g$h #@....B.. .g$h #####.##. .g$h"g$h5.##.# #.#....# g$hLi....# #.#g$h_5....# g$hs g$h?.#### g$h@....# g$h4g$hg$h ((((((( _A giant cockroach is nearby!You shoot a sling bullet.g$h_  The sling bullet closely misses the giant cockroach.You shoot a sling bullet.  The sling bullet hits the giant cockroach.g$h)g$h-N....†..g$h3l48.7 (1.1Rev+ g$hM6g$h9i _You kill the giant cockroach!g$hF:g$h:g$h@\.....g$h@......g$h@^....g$hAO..0.0g$h?A...g$hcA...g$hA'..g$hDg$hUGg$hLj _Key pressed, stopping explore.g$hLg$h\Og$hPH _No target in view!g$h ZJg$hzZg$h^[g$h^Rev  _g$h^g$hHc...#######.#.###.#.......#.. #...# #.......#.......### . #...# ###.####g$hcV #...#### #.# .......# #.# ## .#.###.# #.# ###.. g$hc-.#..##.# #.# ...# #.###.##.#.>g$hc#### #...@.†...---70.7 (2 g$hc.# #####. .#..#.###.# .# g$hdY.#.##.# #.# .. g$h8d......# #.# ### g$h_d g$h{gg$hgG---1.7 (3g$h[jg$hnQ _Found a stone staircase leading down.g$hng$hrg$h?t^ _No target in view!g$htg$htg$hug$hvg$h+w% _g$h zg$hzg$hzg$h{g$h|g$h}g$h}g$h>~g$hg$hg$h/g$hg$hXg$hg$hg$hg$hg$hg$h,g$hg$hÈg$h_,g$hȊg$hg$h,g$hg$hR  There is a stone staircase leading down here.g$hg$h] _g$hg$hg$hSg$hg$hĕg$hg$hg$hFg$hrg$hAg$hg$hŘg$hg$hg$hg$h+g$hZg$hg$hyg$hg$hg$h+g$h;g$hpg$h֞g$hg$hg$hg$hg$hg$h;,g$hyg$hCBg$h}g$hXg$h˩g$hqg$hg$hLg$hʭg$hg$h)g$h..######.####....#  ..# #.####..####  ..######........>.#  ..##.......#.#.##.# .g$h÷.#.......#.#.##.#  ...#.......#.#..#.#  ....†......#.##.#.#  .#.#.......#.##.#.#  g$h*##.#.......#....@.#  95.7 (24.0)#g$hS.####.###  ############ #.#  g$hxr #.#  g$h  ######## #.#   ####......####.# g$h   #..............#  g$h/.##.#.>#.######   ...†.....#.#   g$hr,g$hg$h[ _Done exploring.g$hEg$hg$h^ _No target in view!g$hg$hjg$h8.0.0)....................##.#.>..†.....g$h,g$h g$h[U_Done exploring.g$hg$hg$h2^ _No target in view!g$hg$h<g$hR4g$hg$h[ _Done exploring.g$h:g$h $g$h|% _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!g$h!3Ig$hC4g$hGg$heONo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.g$hOg$hRg$hgTDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!g$h)g$hg$hg$h 4g$h g$h\ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.g$h g$h g$h kDone exploring.No target in view!Done exploring.No target in view!g$h 2Done exploring.No target in view!g$h 3g$h؛ g$h2 4g$h g$hѺ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.g$hI g$hq g$h kDone exploring.No target in view!Done exploring.No target in view!g$h 2Done exploring.No target in view!g$hR g$hR g$hS g$hk g$hl g$hq g$h y No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.g$ho| g$h1 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!g$h 3g$h g$hA 4g$hfG g$h~O No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.g$hO g$hT g$hV Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!g$h Ig$h 4g$h g$hY No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.g$h g$h g$h 9Done exploring.No target in view!g$h: KDone exploring.No target in view!Done exploring.g$h` No target in view!g$h( 3g$h g$hJ 4g$h g$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.g$hn g$h g$h# Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!g$hW Ig$h g$hԤ g$h g$h No target in view!Done exploring.No target in view!Done exploring.g$hG 2No target in view!Done exploring.g$h g$hO g$h 9Done exploring.No target in view!g$hص dDone exploring.No target in view!Done exploring.No target in view!g$hoO3g$h)Pg$hpg$h;qg$h7vg$h}No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.g$hj~g$hg$hkDone exploring.No target in view!Done exploring.No target in view!g$h2Done exploring.No target in view!g$h,Qg$h|.g$h2g$h7g$h>g$h>/No target in view!g$h3?Done exploring.g$hj?No target in view!g$h?Done exploring.g$h?No target in view!g$h/@Done exploring.g$hsAg$hAh$hkh$hh$hDone exploring.h$hNo target in view!h$h8Done exploring.h$h]No target in view!h$hDone exploring.h$hNo target in view!h$h3h$hh$h-4h$hh$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h$hph$hhh$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h$hIh$hZ4h$hh$hmNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h$hh$hUDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h$h73h$h8h$h[4h$h?_h$h~qNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h$hIh$h4h$hh$h@No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h$hh$h#h$h&kDone exploring.No target in view!Done exploring.No target in view!h$h<&2Done exploring.No target in view!h$h3h$hph$hh$h_h$hh$h ONo target in view!Done exploring.h$hddNo target in view!Done exploring.No target in view!Done exploring.h$hh$hh$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h$hh$h}3h$h4h$hrh$hC6No target in view!h$hrKDone exploring.No target in view!Done exploring.h$h2No target in view!Done exploring.h$hKh$hh$hHDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h$hu3h$h%vh$hh$hۓh$hh$hn6No target in view!h$h}Done exploring.No target in view!Done exploring.No target in view!Done exploring.h$hxh$hwh$hkDone exploring.No target in view!Done exploring.No target in view!h$h2Done exploring.No target in view!h$h9/h$h/h$h+0h$h,O4h$hSh$h[No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.h$h[h$h_h$haDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!h$h [?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [? for help]? i$h [?25l[?1ci$hvi$h`$i$h14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downi$hb - [D:1] a stone staircase leading down  c - [D:1] a stone staircase leading down  d - [D:1] a staircase leading out of the dungeon  i$hre - [D:1] a whip  f - [D:1] an escape hatch in the floor  g - [D:1] a staff of conjurationi$h hh - [D:1] a +0 quarterstaff  i - [D:1] a faded altar of an unknown god  i$h4\j - [D:1] a +0 club  k - [D:1] a +0 short sword  l - [D:1] 2 poisoned darts  i$hYcm - [D:1] a +0 whip (2 further duplicates)  n - [D:1] a stone (4 further duplicates in 1 pile)j$hX  a - [D:1] a stone staircase leading down  n - [D:1] a stone (4 further duplicates in 1 pile)k$h E..######.####....#  stairs the Shooter ..# #.####..####  Coglin ..######........>.#  Health: 27/27 ======================== ..##.......#.#.##.#  Magic: 3/3======================== .÷.#.......#.#.##.#  AC: 3Str: 11 ...#.......#.#..#.#  EV: 11Int: 8 ....†......#.##.#.#  SH: 0Dex: 19 .#.#.......#.##.#.#  XL:  3 Next:  4% Place: Dungeon:1 ##.#.......#..k$hGt..@.#  Noise: ---------  Time: 695.7 (0.0) ...#.......####.###  a) +2 sling {Gabriel d) +0 sling {Gyeongj ############ #.#  Fire: a) +2 sling {Gabriela} #.# ######## #.# ####......####.#  #..............#   ##.##.#.>#.######   ...†.....#.#   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [? for help]? .k$hJk$hJk$h>PD _k$hk$hBLevel 1 of the Dungeon<>>>>_(Press ? for help)  #...# #...# #...# #...# #.....###.#.....##♣♣♣.♣♣♣##....# #......##.#   #...###...###...###...###.....# #.####...............#.####.##.#.##.#   #......†.......†..............# #.........##..##.#####.........#.##.#   #..........................#.########....####.#......######.####....#   #.......†#...####..######......# #...## #........# #.####..#### k$h>  ########.#.#######.#### #.##.#.# #...# #.#......######........>.#  #...# #...#...###.##.#.# #...# #.#......##.......#.#.##.#  #†### #..###..#.....#..######...#####.#.....÷.#.......#.#.##.#  #†# ##)## ##.#.#.##.#.#..............#.......#.......#.#..#.#  #.# #.## ##...........................÷.....†......#.##.#.#  #.# ##.## ##.#........#.............##.#...#.#.......#.##.#.#  #.# #..###..#..#.#.########...#######.#.###.#.......#....@.#  #.# #...#...#......##...# #.......#.......####.###  #.# ####.####..#.#### #...# ###.############# #.#  #.#######.......# ##...#### #.##.#  #.##......##.# #.......# #.# ######## #.#  #.#### ####.#..#.##.# k$h[34m#.#.###.# #.# ####......####.#  #....######.........##.######.#..##.# #.# #..............#  #..)...#.......#.....)..............# #.###.##.#.>#.######  #.##.#.#.##.##....##♣'♣##...........#### #.....†.....#.#  #.##........##..♣♣#.....#♣♣............# #####.##.##.#.#  #.####.#.#####..♣÷#..ß..#÷♣...#..#.###.# #.##.##.#.#  #.####.#........♣♣#.....#♣♣...#.##.# #.# #.........#k$h; U>@l$hLl$hv..######.####....#  stairs the Shooter ..# #.####..####  Coglin ..######........>.#  Health: 27/27 ======================== ..##.......#.#.##.#  Magic: 3/3======================== .÷.#.......#.#.##.#  AC: 3Str: 11 ...#.......#.#..#.#  EV: 11Int: 8 l$h....†......#.##.#.#  SH: 0Dex: 19 .#.#.......#.##.#.#  XL:  3 Next:  4% Place: Dungeon:1 ##.#.......#....@.#  Noise: ---------  Time: 695.7 (0.0) ...#.......####.###  a) +2 sling {Gabriel d) +0 sling {Gyeongj ############ #.#  Fire: a) +2 sling {Gabriela} #.# ######## #.# ####......####.#l$h  #..............#   ##.##.#.>#.######   ...†.....#.#   _No target in view! l$hF_Done exploring. _No target in view! _Done exploring. _No target in view! l$hrQ_Search for what [? for help]? .l$hl$hl$hl$h-l$h _l$hwl$h,l$h;l$hYl$hQl$hl$hl$h+l$h,l$hl$hel$h,l$hl$hX # ######## .## ####......# ..# #......##.# .#.####.##.#.##.# ###..#.##.# ######.####....# l$h9.# #.####..### ..######....701.7 (6#..#.#.##. .÷.#.......#.#.##.# ...#.......#.#..#.# ....†......#.##.#.# .#.#.l$h.##.#.# ##.##......# ...#.......####.### ############ #.#l$hl$h=l$hc _There is a stone staircase leading down here.l$hE4l$hl$hl$hs22.7 (1 _l$hl$hzk F             l$hl 4   #####   #...#   ###...### 2  #..@....#  l$h7l f #..........  l$hdl  #.......##<   ###...### l$hl | #...# l$hl  ##.##  l$hl L  . l$hm l$han l$hs 9<l$h -3.5 (1.8l$h l$h _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.m$hF _m$hpMm$hV   ## .. ##### .# #...# .#  ###...### J# # #..<....##.##.... #........@.....# #.......##<###.#  ###...### .#  #...# .# ##.## .# #.# .. J   endoplasm (asleep)   #.# .. #.# #.m$h\-8.5 (5.0m$h-]+9.5 (6m$hfs _An endoplasm comes into view.m$hg  ## .. ##### .# #...# .# ###...### J# #  #..<....##.##....  #........@.....#  #.......##<###.#  ###...### .# #...# .# ##.## .# #.# .. #.# .. #.# #.m$hd##.. ##### .# #...# .#m$h ###...### J# #  #..<....##.##....  #........@.....#  #.......##<###.#  ###...### .# #...# .# ##.## .# #.# .. #.# .. #.# #.m$h _An endoplasm is nearby!m$hjD ## m$h<.. ##### .# #...# .# ###...### J# #  #..<....##.##....  #........@.....#  #.......##<###.#  ###...### .# #...# .# m$hJM##.## .# #.# .. #.# ..m$hy< #.# #.m$h ##.. ##### .# #...# .# ###...### J# #  #..<....##.##....  #........@.....#  #.......##<###.#  ###...### .# #...# .# ##.## .# #.# .. #.# .. #.# #.m$h a _An endoplasm is nearby!m$hX . (J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.m$h  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.m$h C.m$hm ,..m$hq l8===10.7 (1.2Rev m$hv m$hy M _You kill the endoplasm!n$h _No target in view!n$h|4n$hȋ^ _No target in view!n$h7n$hn$hn$hn$hn$hjQ _n$hn$hn$hn$hn$h .< ### . #.. n$h/%##### #.# #...# #.#  ###...####.# .###$#.  #..<....##.##...  #........# n$hq---2.7 (2.0  #.......##<###.#  ###...####.# #n$h #...# #.#  ##.## #.#n$h #.# #.. #.# #..n$h b #.# ##. n$h1n$hG---3.7 (3n$hn$hn$h9 _Found a stone staircase leading up.n$h:n$h~:n$hL4n$hQm.. ..#.< >####.# .# #..... ##### #.##.# #...# #.##.# .# ###...####.##.###$#.#### #..<....##.##...@.......6 #.......##.#.#### #.......##<###.# ... ###...####.# #.# ##.##...# #.# ... .###.## #.# ###. ##.# #.. #.#.# #.. ..#.# ##.#.n$hVn$h;W+7.7 (4n$h[n$h^9 _Found an escape hatch in the floor.n$hh n$hi n$h5j n$hml n$hn n$hr Bn$hs n$hIs n$h t n$hw ,n$h0x n$h3{ M _You now have 48 gold pieces (gained 16).n$h} n$h} n$h;~ n$hj n$h n$h) n$h n$h n$h ,n$h΅ n$hV n$h ,n$hx n$h n$h< ,n$h n$h' n$h ,n$h n$hT n$h ,n$h? n$h֔ n$hF ,n$h n$h@ n$hݚ ,n$hA n$h n$h n$hۜ n$h n$h n$h ,n$hǞ n$ha n$hY Bn$hʠ n$h ,n$hѡ n$h@ n$hh ,n$h] n$h} n$hK n$h n$hY n$h n$hy ,n$h\ n$ht n$h ,n$h n$h n$hϺ ,n$hK n$hj #.# . #.. n$h .< .># .# #.############# .. #.#...........# .# #.#.#########.# n$h .# #.#.# #.# n$h .###.#.###### #@# ..........)....# n$h= f..##.#.#########.###.#.##..... #.# #.####.### #.# n$h Z... #.# #.. ###. #.# ....# #.. ....n$h  #.# . #.. .< .># .n$h8 "# #.#############. #.#...........# #.#.######### ##.#.#########.#####...............@....###.#.#########.### #.##..... #.# #..##.n$hx 038.7 (21.0)n$h ,9.7 (22n$hk n$h s _You see here a +1 heavy mace.n$h3n$hn$hUn$hn$h$P _n$h,n$hn$hn$h,n$hVn$hn$hz,n$hn$hn$h,n$hn$hxn$h ># ############# .#...........#.##.# #.# #.# .#########.####...........)....#########.###.# n$hG.. #.# #@# ##.### #.# #.#  #.# #.. ...  #.# .......wn$hk#.# #..##.### .... #..##.#n$hw   dart slug (asleep)  #. .. #.# .. n$h7..# n$hh 44.7 (5.0)  A dart slug comes into view.n$h+5.7 (6n$hn$h#F _Found a barding.o$ht"># #.#####)....##.# #.# #@# #.# #.#  #.# #.. ...  #.# .......w #..##.###  #..##.#  #. .. #.# .. ..#o$h ># #.#####)....##.# #.# #@# #.# #.#  #.# #.. ... o$hm #.# ....... #..##.### #..##.#  #. .. #.# .. ..# o$ho$hao$hPo$h` _A dart slug is nearby!o$h&V># #.#####)....##.# #.# #@#o$h~V #.# #.#  #.# #.. ...  #.# .......w #..##.###  #..##.#  #. .. #.# .. ..#o$hVo$hU># #.#####)....##.#o$ht #.# #@# #.# #.#  #.# #.. ...  #.# .......o$h #..##.### #..##.# o$h #. .. #.# .. ..# o$ho$ho$ho$h` _A dart slug is nearby!o$h ((w  You shoot a sling bullet.o$h (The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet.o$h o$h ].w[o$h- '===o$hW <7.0 (1.3Rev o$h o$h# c _The sling bullet barely misses the dart slug.p$hȁz (You shoot a sling bullet.p$h-  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug!p$hp$hc?w.p$h(8.3p$h7Rev+ p$hp$hh _The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.p$h(` ((((p$h')D(((The dart slug is almost dead.p$hM)/You shoot a sling bullet.p$hʳ w......  The sling bullet barely misses the dart slug.p$h(9.6p$h(p$h _The dart slug barely misses you.You shoot a sling bullet. The sling bullet hits the dart slug.p$hD.p$hV (((((((You kill the dart slug!p$h^Q.......p$h~8/281650.8 (1.2Rev* p$hp$hgE _You shoot a sling bullet.p$h p$hBp$h^ _No target in view!p$hXp$hZp$h-H _No target in view!p$hp$hp$hPp$hH _No target in view!p$hDp$hxDp$h|Kp$hNH _No target in view!p$h!p$hp$hlp$hH _No target in view!p$h4p$hp$hC _No target in view!p$h p$h] p$hd p$h p$hk p$hk p$hq p$hOt p$hI Jp$h.R p$h p$h` p$h p$h p$hT p$h p$h p$h( q$h" M.. ># ###########.........q$h# y####### #.# #.#########.####...........)....#.#########.## ..... ##.#### #.#q$hJ# #.. ...  #.#.......[.##.###q$hx# Y...... ..#q$h* q$h+ =---10 _q$h`1 q$h#3 r$hRM# .. ># ###########.........####### #.# #.#########.####...........)...#.#########.## ..... ##.#### #.##.##.. ...##.###.#r$h:YX---2r$h^r$hU`r$h#.# #.. .># #.# #.#.# #.#.#.# #.#.# #.# #.#.#.#####r$hM.)..@.# #.#.#.###.# #..... #.# #.##.### #.# #.# #.# #.. ... r$h(. #.# .......[ r$hI#.#.# #..##.###  ....r$h #..##.#  #. .. #.#r$h^r$h]3Rev+ r$hhr$hr$hV  #.#  #..  .>#  #.#  #.#.#  #.#.#.#  #.#.# #.# ##.#.#.#####.).@..##.#.#.###.##..... #.# #.##.### #.# #.# . #.# #.. ... #. #.# .......[  #.#.# #..##.### .... #..##.#  #. .. #.#r$h<] r$hB^ &4r$htb r$hc r$h2< #.# #.. < .># # #.### . #.#..# r$h# #.#.#.# # #.#.# #.##.#.#.#####.)@...# .##.#.#.###.# r$h,.##..... #.# #.# .####.### #.# #.# .. #.#r$h #.. ... ##. #.# .......[r$h&| #.#.# #..##.###r$hLL .... #r$hn..##.#  #. .. #.#r$hnY5r$hu #.# . #.. .< .># .# #.####. #.#...# .# #.#.##.# r$hA.# #.#.# #.# .###.#.#.#####.@....#.##.#.#.###.# #.##..... #.# #.# #.####.### #.# #.#. #.# #.. ...#. #.# .......[ #.#.# #.r$hs.##.### .... #..##.# r$h #. .. #.#r$hr$ha&6r$hr$hCr __You see here a +1 heavy mace.s$h% #.# .. #.. #.< .># #.# #.####. #.#...# #.# #.#.##.# #.# #.#.# #.# #.###.#.#.##### #)....#.##.#.#.###.##.##..... #.# #.#  #.####.### #.# #.#  ... #.# #.. ...  ###. #.# .......[ #.#.# #..##.### .... #..##.#  #. .. #.#s$hNs$h\7Rev  _s$hs$hs$hZ/ #.# s$hZS .. #..  #.< .># ##.# #.###. #.#..# ##.# #.#.s$h[Y#.# ##.# #.#.# #.##.###.#.#.######.)....#.##.#.#.###.##.##..... #.# #.# # #.####.### #.# #.# s$h[%# ... #.# #.. ... # ###. #.# .......[ s$h'\. #.#.# #..##.### . .... #..s$hH\ ##.# s$hh\. #. .. #.#s$hcs$hAd&8s$his$hks$hCT #.# .. #.. #.< .>##.# #.#. #.#.# .##.# #.#.#.# .##.# #.#.# #.# .##.###.#.#.##### .##s$hD.)....#.##.#.#.###.# s$h7D<###.##..... #.# #.# .# #.####.### #.# #.# s$hhDP.# ... #.#s$hDN #.. ... s$hDP.# ###. #.#s$hD s$hDV.[ .. #.#.#s$hD` #..##.### .. ....s$hE #..##.# #. #. .. #.#s$hHEs$hCLs$hL&9s$hjQs$hSs$hU #.# .. #.. #.< .>##.# #.# #..... #.#.# s$hL#.##.# #.#.#.# #.##.# #.#.# #.# #.##.###.#.#.##### #.##.)....#.##.#.#.###.# s$h#<###.##..... #.# #.# #.# #.####.### #.# #.# #.# ... #.# #.. ... #.# ###. #.# s$h.[ #.. #.#.# #..##.### s$h#.. .... #..##.# ##. #. .. #.#s$h s$hy'60s$h^s$hs$hD #.# .. #.. #.< .>#  ####.# #.#  #..... #.#s$hr.#  #.##.# #.#.#.#  #.##.# #.#.# #.# ##.##.###.#.#.##### ##.##s$h.)....#.##.#.#.###.# #s$hg#<###.##..... #.# #.# ##.# #.####.### #.# #.#  #.# ... #.#s$h> #.. ...  #.# ###. #.# s$hl.[  #.. #.#.# #..##.### s$h #.. .... #..##.#  ##. #.s$he .. #.#s$hvs$h.1s$hs$hs$h #.# .. #.. #.< .># ####.# #.# #..... #.#.# #.##.# #.#.s$h)W#.# #.##.# #.#.# #.##.##.###.#.#.##### .##.##.)....#.##.#.#.###.# .##<###.##..... #.# #.# s$hTC###.# #.####.### #.# #.#  #.# ... #.# #.. ... s$h. #.# ###. #.# .[  #.. #.#.# #..##.### s$h€ #.. .... #..##.#  ##. #.s$he .. #.#s$h"<2s$h=s$hs$hZ #.# .. #.. #.< .># ####.# #.# #..... #.#s$h\Zx.# # #.##.# #.#.#.# # #.##.# #.#.# #.##.##.###.#.#.##### ..##.##s$hZ.)....#.##.#.#.###.# .s$hZ.##<###.##..... #.# #.# ####.# #.####.### #.# #.# s$hZt# #.# ... #.#s$hZ #.. ... # #.# ###. #.#s$h [ .[  #.. #.#.# #..##.###  #.. ....s$h/[ #..##.#  ##. #.s$h[e .. #.#s$hgcs$hcs$hc3s$heis$hos$h@ #.# .. #.. #.< .># ####.# #.# #..... #.#.# ## #.##.# #.#.#.# .# #.##.# #.#.# #.# .####.##.###.#.#.#####.##.##.)....#.##.#.#.###.#.##<###.##..... #.# #.# .####.# #.####.### #.# #.# .# #.# ... #.# #.. ... ## #.# ###. #.# .[ # #.. #.#.# #..##.### # #.. .... #..##.# # ##. #. ..$h.0m #.#s$hs$h &4s$h*s$hR s$h +Level 2 of the Dungeon<<<>(Press ? for help)  s$h    #.#   .. #..   #.< .>#  ####.# #.############# s$h/ #..... #.#...........# ##### #.##.# #.#.#########.# s$hT m#...# #.##.# #.#.##.# s$h{ ###...####.##.###.#.#########.##### #..<....##.##........@.......)....#s$h  #..............##.#.#########.###.# #.......##<###.##.....  #.# #.# s$h( ###...####.# #.####.### #.# #.#  #...# #.# ... #.# #.. ...  s$hr ##.## #.# ###. #.# .......[  #.# #..   #.#.#   #..##.### s$h; ,#.# #..   ....   #..##.# #.# ##.   #.   .. #.#        .. ..#    s$h \>@t$h#.#stairs the Shooter.. #..Coglin#.< .>#Health: 28/28 ========================####.# #.#############Magic: 3/3========================#..... #.#...........#AC: 3Str: 11 ## #.##.# #.#.#########.#EV: 11Int: 8 .# #.##.# #.#.##.#SH: 0Dex: 19 .####.##.###.#.#########.#####XL:  3 Next: 16% Place: Dungeon:2 ...##.##........@.......)....#Noise: ---------  Time: 764.8 (0.0) ..........##.#.#########.###.#a) +2 sling {Gabriel d) +0 sling {Gyeongj ...##<###.##.....#.#$h&9m #.#Fire: a) +2 sling {Gabriela} .####.# #.####.### #.# #.# .# #.# ... #.##.. ... ## #.# ###. #.#.......[ # #.. #.#.##..##.### # #.. ....#..##.# # ##.#... #.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _You see here a +1 heavy mace.t$ht$ht$hqBt$hBt$h=t$hNt$h8t$hmt$h%t$ht$ht$ht$ht$ht$ht$ht$hYt$ht$ht$ht$hzt$h+t$h,t$hrt$ht$h,t$h0t$ht$h)t$ht$ht$h #. . .##  ...  ## #.#  ...# #.####.#  #...##......#  #.<..@# 73.8 (9 ####.#.#.############ #..... #.#..........  ##### #.##.# #.#.########  #...# #.##.# #.#.# #.#...####.##.###.#.#########.####  ..<....##.##................)....  ..............##.#.#########.###.  .......##<###.##..... #. t$h-t$hFa _There is an escape hatch in the floor here.t$hB t$hsC t$hH t$hWN t$hS 24.8 (1 _t$hT t$hO  # #########.# 3.......@..# ###########  t$h -5.6 (1.8t$h, t$h* K _You slide downwards. The hatch slams shut behind you.v$h 4v$hk v$h M _You can't go down here!x$h _x$h7,x$h #.## #..# #.!# #..# #l.# ..#  ##.#  .........@#  ##       l   frilled lizard (asleep)   x$hW607.6 (2x$hx$ha _A frilled lizard comes into view.x$hJ #.##  #..#  #.!#  #..#  #l.#  ..#  #########.#  .........@#  ###########  x$htGr #.##  #..#  #.!#  #..#  #l.#  ..#  #########.#  .........@#  ###########  _A frilled lizard is nearby!x$hs #.##  #..#  #.!#  x$h#..#  #l.#  ..#  #########.#  .........@#  ###########  x$h$x$h<3x$hW #.##  #..#  #.!#  #..#  x$hxX#l.#  ..#  #########.#  .........@#  ########### x$hX&x$h^4x$hybx$hde _A frilled lizard is nearby!x$hUD * ((l  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.x$h (The frilled lizard is heavily wounded.You shoot a sling bullet.x$hO x$hRR S..l.x$hR c===8.8 (1.2Rev x$h1X x$h|[ h _The sling bullet barely misses the frilled lizard.y$h` (((((y$h/7(You shoot a sling bullet.y$h{?aYou shoot a sling bullet. _The sling bullet barely misses the frilled lizard.You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.  You shoot a sling bullet.  The sling bullet hits the frilled lizard.y$h@"y$h@1y$hn.!....y$h56880.1 (1.3y$hy$hph _You kill the frilled lizard!y$hy$hfy$hH _No target in view!y$h?M4y$hPy$hSH _No target in view!y$hF4y$hJy$hZMH _No target in view!y$h _No target in view!y$hy$hy$hy$hH _No target in view!y$hT4y$h4y$h5y$hn8y$h;y$h<; _y$h@y$h"DJ>  y$hlDi#!# .y$hD .......---1y$hD0.y$hD..........############y$hXLy$hL#---y$hL$2.1 (2y$hPy$hW| _No target in view! _Found a stone staircase leading down.y$hTXy$h\y$h^H _No target in view!y$h< `y$h y$hY Q _y$h. y$hG y$h\ y$h y$h y$h y$h y$h y$h . >  # # #. ######........# #########.# ..........#  # y$hG +5.1 (3y$h +6.1 (4y$h y$hB _j - a green potiony$hy$h y$h B_No target in view!y$hy$hi,y$hE  #B#  #.#  #.#  #.#  #>#  #.  #.##  #@.#  #..#  #..#  ######..#  ........#  #########.#   B   giant cockroach (asleep) ..........#  ###########    07.1 (1y$hy$hI (y$h7(((((B _A giant cockroach comes into view.You shoot a sling bullet.z$hd1  The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.  The sling bullet hits the giant cockroach.z$h..B.>..===8.4 (1.3Rev  _The giant cockroach is almost dead. #.# #.# #B# #.# #># #.# #.##  #@.#  #..#  #..#  ######..#  ........#  ##.#  .#  ## z$hZX #.# #.# #B# #.#z$hK[ #># #.# #.##  #@.#  #..#  #..#  ######..#  z$h~[........#  ##.# z$h[P .#  z$h[@## z$hpaz$haz$hez$hq (((( _A giant cockroach is nearby!You shoot a sling bullet.  z$hNr=The sling bullet hits the giant cockroach but does no damage.z$h  The giant cockroach is almost dead.You shoot a sling bullet.  The sling bullet hits the giant cockroach.z$h[.z$h!p..>..z$hύh229.7Rev+ z$hz$hVS _You kill the giant cockroach!z$h4z$hz$h z$hz$hz$hXz$haz$hz$hPRev z$hDz$hR  There is a stone staircase leading down here.z$h:z$h _z$hBz$hz$h,z$hz$hz$hyz$hz$hUz$hYz$hyz$h!z$h'z$hz$hz$hz$h@z$hz$h,z$hz$hz$h z$h,z$hz$h!z$hz$h z$hlz$hz$hz$hz$h@z$hz$h,z$hqz$hz$h}z$hz$hz$h<z$h,z$h)z$hz$h,z$h z$hz$h,z$h5z$hz$hL,z$hz$hz$h+z$h\z$hz$hz$h^,z$h<z$hz$h,z$h}z$h;z$h ,z$hz$hz$h,z$hz$hz$hN ,z$h z$hq,z$hz$hhx _h - 2 bubbling silvery potions (gained 1)z$hGIz$hiz$hRz$hz$hz$h#.###.###.###.##.#.###.#######.########z$hA z................---816.7 (27.0)#######.######### #.## #.## #.## #.##z$h  #.## #.###z$hd!:---z$h%z$h4,j _Key pressed, stopping explore.z$h,z$h/z$h3^ _No target in view!z$h4z$hZ4z$h8y................0.0)z$hb<z$hBj _Key pressed, stopping explore.z$hBCz$hFz$hJ^ _No target in view!z$h Kz$h=Kz$hZPz$hPz$hTz$hZj _Key pressed, stopping explore.z$hQ[z$h_z$hb _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!z$h/cz$hcz$hiz$hmz$hmz$h4tNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.z$htz$hwz$hzKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!z$hҍ_z$hJz$h͏$ _z$h,z$h,z$h\z$h}z$h8,z$hz$hz$h,z$hz$h;z$hp,z$hz$h+z$hˣ,z$hGz$hEXz$h^z$hѩ,z$h9z$hz$h,z$h<nz$hXz$hz$hz$hz$hCz$hz$hz$h#  S  ##.##  ...  ########@#.........#########.#  #.##.##.# #.#S   ball python (constriction, wandering)#.# #.##.# #.##.# #.#z$h?r28.7 (12.0)9.7 (13z$hP __A ball python comes into view.  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.z$h†(((z$h c (You kill the ball python!z$hTM†...z$hp5===31.0 (1.3)Rev z$hRz$h/ _You shoot a sling bullet.z$h Jz$hz$h{ z$h z$h Xz$hz$hUz$h z$h\!z$hz$h|z$h0z$hoz$hWz$h,z$hz$hg  You see here a ball python corpse.z$hz$h _z$h`z$h z$h",z$h,#z$h$z$h&z$hK&z$h&z$h'z$hZ*,z$h*z$h,z$h-,z$h6.z$hU/z$h1,z$h1z$h3z$hg5,z$h5z$h 7z$hKXz$h5L,z$hLz$hMz$hOz$hOz$hVPz$hQz$hS,z$hSz$hTz$h$V,z$hVz$hWz$hlY,z$hYz$h&[z$h\,z$h]z$hF^z$h0`,z$h`z$haz$hDc,z$hcz$hUez$hkl6## .. .# .##########.#h.........# h......@.#--- ########.# #.# #.# #.# #.#  hh 2 jackals (asleep)z$hl  #.# #.# #.# ########.#z$hcs{ 52.0 (21.0)  2 jackals come into view.z$hsz$htz$h5w9  The jackal barks! x2z$h~xz$h(~hhh.hhhhh 4 jackals (2 wandering)z$h~V==-3.0 (22z$hZz$h2 jackals come into view.  The jackal barks! x2 _A jackal comes into view. x2  You shoot a sling bullet.  The jackal barks! x2sling bullet hits the jackal.z$h.((((hh 3 jackalsz$ho2 ((You kill the jackal!You shoot a sling bullet. The sling bullet hits the jackal.z$hvz$h,z$hz$hеz$hz$h..h..hh...z$h;m9=4.2 (1.2)Rev z$hz$h  ##  ..  .#  z$h'.#  #########.#  ..h.......#  ..hh...@.# ########.# #.# #.# #.# #.# z$h#.# #.# #.#  _The jackal is moderately wounded.z$hz$hc  ##  ..  .#  .#  #########.#  ..h.......#  ..hh...@.# ########.# #.# #.# #.# #.# z$hpd #.# #.# #.# z$hj 4z$hp z$hz ((((((( _There are monsters nearby!You shoot a sling bullet.z$hL u _There are monsters nearby!  You shoot a sling bullet.  The sling bullet closely misses the jackal. x2  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the jackal.z$h z$hh z$h z$h .h...hh..z$hj _5.4Rev+ z$h\ z$h+ _ _The jackal is severely wounded.z$h  ##  ..  .#  .#  #########.#  ...h......#  z$hO ...hh..@.# ########.# #.# #.# #.# #.# z$hu V#.# #.# #.#  z$h1  ##  ..  .#  .#  #########.#  ...h......#  ...hh..@.# ########.# #.# z$h2 #.# #.# #.# #.# #.# #.# z$h9 4z$h= z$h/M The sling bullet hits the jackal. _The jackal is severely wounded. _There are monsters nearby!You shoot a sling bullet.  The sling bullet barely misses the jackal.  The sling bullet hits the jackal.z$hNQ .((( 2z$hG z  You kill the jackal!You shoot a sling bullet.z$hY z$h[ ,z$h7^ z$hbp ...hh336.6z$ht z$h|   ##  ..  .#  .#  #########.#  ..........#  .....hh@.# ########.# #.# #.# #.# #.#z$h~  #.# #.# #.#  _The sling bullet hits the jackal but does no damage.z$h ! ##  ..  .#  .#  #########.#  ..........#  .....hh@.# ########.# #.# #.# z$h h#.# #.# #.# #.# #.# z$hM&4z$h*z$h8- _The sling bullet hits the jackal but does no damage. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet barely misses the jackal.  .z$h<?.(z$h<j   jackal{$hi ((((((You kill the jackal!You shoot a sling bullet.{$hd  ......hThe sling bullet barely misses the jackal.{$h5---57.8Rev* {$hl{$h   ##  ..  .#  .#  #########.# {$hn ..........#  ......h@.# ########.# #.# #.# {$h:#.# #.# #.#{$h& #.# #.# {$h? _The jackal bites you. x2{$h ##  ..  .#  .#  #########.#  ..........#  ......h@.# ########.# #.# #.# #.# #.# #.# #.# #.# {$h4{$h'{$h  _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal.{$hE  The jackal is heavily wounded.You shoot a sling bullet. The sling bullet hits the jackal.{$hGC.{$h&.{$hj6=--99.0{$h _You kill the jackal!{$hw{$h.0.0........{$h{$h{$h _Key pressed, stopping explore.{$h _No target in view!{$h<{$h{$h>j _Key pressed, stopping explore.{$h{$h:{$h$ {$h:_No target in view!{$h{$h{$hP<{$h[ {$h _Key pressed, stopping explore.{$h{$hu _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$h~$J{$h&{$h* _Rev+ {$h~,7=={$h,,{$h[.,{$h.{$h/{$h0{$h07Rev {$h3,{$h\4i8=={$h5{$h6No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.{$h74{$h&8{$h8{$h> ={$h?{$hAB{$hB{$hC,{$hMD{$hE{$hG,{$hGH{$hI{$hxKB{$hM{$hrOB{$hO{$hPQ{$hQ{$hQ{$hR{$hOT{$hT{$hYU{$h!V{$hjW{$hW{$hW{$h #.#######.########.# #..................# ########.#########.# #.##.# #.##.# #### #.##.# ..# #.##.# #.# #.##># #.##.##.# .............##.# #.#####.#######.. #.# #.. #.##.. #.#######..  #.# ........  ..# #########.  ### .......... {$hr56.0 (47.0)7.0 (48 _k - a scroll labelled SOQULI JOYROSOCU _No target in view! _ #.# #.#  #.# #.#  #.#######.######...............# ########.#######. #.# ##.# #.# ..##...###### #.# ..!....@....# #.# S###...####.# #.#  ##.#####.####.# ...[34{$hum...........####.#####.###### #.#S   adder (asleep) #.# #.# #### #.#  62.0 (5.0)  An adder comes into view.{$htS.S3.0 (6{$h ((((((( _The adder hisses angrily.  You shoot a sling bullet.{$h  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.{$h{$h{$h`..!S...{$hpc===4.2 (1.2Rev {$h{$h] _The adder is heavily wounded.{$hX0 #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!S...@....# #.#  .###...####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# {$hk@  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  {$h1A ..!S...@....# #.#  .###...####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# {$heF {$hF {$hHK {$hT ((( _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.{$h ((((The adder is almost dead.You shoot a sling bullet.{$hY {$h^Z {$heb 8 ..!.S..55   shadow imp (wandering)  The sling bullet barely misses the adder.{$hb _5.4Rev+ {$hg {$hBo  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  {$h1p ..!.S..@....# #.#  5###...####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# _A shadow imp comes into view.{$h  #.# #.#  #.# #.# {$h  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!.S..@....# #.#  5###...####.# #.#  ##.#####.  ...  ### #.#  #.#  #.#  #.# {$h> {$h {$h {$h ((5  The sling bullet barely misses the adder. _A shadow imp comes into view. _There are monsters nearby!The shadow imp shouts, "Scamper home, thou mewling fool-headed clotpole!"  The sling bullet hits the adder but does no damage.{$h  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.{$hS †5   shadow imp{$h50 {$h4 X  You kill the adder!{$h: e5.†...{$h? 6666.7 (1.3{$heD {$hF  {$hF R_The shadow imp sputters.{$hnX y #.# #.#  #.# #.#  #  {$hX #. #.#  ##.# #.#  ..##...###### #.#  ..5.†..@....# #.#  .###...####.# #.#  ##.#####.{$hX ,  ... {$hY # ###  {$hBY H#.#  #.#  #.# {$hjY , #.# {$h #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..5.†..@....# #.#  .###...####.# #.#  {$h##.#####.  ...  ### #.#  #.# #.#  #.# {$h4{$he{$h (((( _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.|$hM (((The shadow imp is lightly wounded.  You shoot a sling bullet.|$h|$h~..!5†..|$h"l7.9 (1.2Rev* |$h|$h  #.# #.#  #.# #.#  |$h7#  #. #.#  ##.# #.#  ..##...###### #.#  ..!5†..@....# #.#  .###...####.# #.# |$hoD ##.#####.  ...  |$h4###  #.# |$h7 #.#  #.#  |$hg#.# _The sling bullet closely misses the shadow imp.|$h|$h #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!5†..@....# #.#  .###...####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# |$hD|$h ((( _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp!|$h  The shadow imp is almost dead.You shoot a sling bullet. The sling bullet hits the shadow imp!|$h[.|$h.†..899.2 (1.3|$h/|$hid _You kill the shadow imp!|$h|$hIJ|$hҸ`....0.0..|$h;|$h|$hj _Key pressed, stopping explore.|$h!|$h~|$h$ |$h:_No target in view!|$h;|$h7|$hF|$h|$h>|$h _Key pressed, stopping explore. |$h&v_No target in view!|$hj|$h|$hK|$hA|$hj _Key pressed, stopping explore.|$h'|$h|$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hh|$h|$h=|$h>|$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hT|$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h]No target in view!Key pressed, stopping explore.No target in view!|$hH|$h|$h|$hi4|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hANo target in view!Key pressed, stopping explore.|$h|$h9|$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hp,J|$hn-|$h1? #.# #.##. #.# #.##b #.#.#. # #$ #. #. #.# ##.##|$h"2^ #.#.##...###### #.#.!.†.@.....# #.#.###...####.# #.# ##.#####.####.# ....# ###.#####.#######. #.#|$hQ2$b   bat (asleep)#. #.#.. #.#  #.# |$hy2 |$h4zNo target in view!Key pressed, stopping explore.No target in view!|$h45Key pressed, stopping explore.No target in view!  A bat comes into view.|$h5|$h&6|$hR:].bb|$h=6---70.2 (1|$h=|$hC ((( _Found 8 gold pieces.  You shoot a sling bullet.|$h(  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.|$hzG,|$h:Ik  The bat is severely wounded.|$hO1.b.|$hP7===1.4 (1.2|$hT|$hhXj  #.# #.#  #. #.# #.# |$hXO #.  #.  #$  #. #.# |$hXb ##b## #.#  ...##...###### #.# |$hX_ ...!.†.@.....# #.#  ..###...####.# #.# |$h Y< ##.##  ... |$hGY> ###.  #. #.# |$hmY= #. #.#  .. #.# |$hYm #.# _The bat barely misses you.|$h  #.# #.#  #. #.# #.#  #.  #.  #$  #. #.#  ##b## #.#  ...##...###### #.#  ...!.†.@.....# #.#  ..###...####.# #.#  ##.##  ...  ###. #. #.# |$h #.  .. #.#  #.# |$hI4|$h|$hA _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.|$h .(|$hD (You kill the bat!|$hr,..|$h1912.6|$h|$h"E _You shoot a sling bullet.|$h^"|$hI#|$h(0.0.0|$h_)|$h-|$h5j _Key pressed, stopping explore.|$h6|$h:|$hY>^ _No target in view!|$h>|$h?|$h\C|$hF|$hH|$h-T _Key pressed, stopping explore.|$hyU|$h]Y| _No target in view!|$hZ|$hcR|$hjj _Key pressed, stopping explore.|$hPk|$ho|$h|s _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$ht|$htz|$h~|$h|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h!|$h|$h_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hǐ|$hNo target in view!|$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$ha|$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h޳|$h̴|$hл|$h|$h|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hb|$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h4|$h-|$hX|$h |$h% _|$h|,|$h),|$h|$hH|$h,|$h |$h|$hPRev+ |$h|$h,|$h|$h+No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 74 gold pieces (gained 8).|$h4|$hw|$h|$hPRev |$h|$hi|$h,|$h |$h |$h ,|$h |$h |$h[ ,|$hS |$h Z#.# #.# #.# #.#.### #.# #.#######...... #.# #..... #.# ########....... #.# #.#|$h5 7#..$..# ##.## #.#....##...###### #.#....@.†.......# #.#---#.....###...####.# #.###... ##.#####.####.#|$hp 1#... ..............#... .#####.######.. #.# #.#|$h # #.# #.# .. #.# #.#|$hA 0810.0)|$h P---3.6 (11|$h |$hp$ o _l - a lumpy orange potion|$h$ |$hf) |$h$, { _No target in view!|$h- |$hm. |$h27 q #.# #.# #... ... #.# #.# #.#.###.. #.# #.#.#...... #.# #.= #.# #.. #.# #.##..$..####.## #.#.##...###### #.#..†.......# #.#0|$hE8 .0).#.....###...####.# #.# ##...< ##.#####.####.# #..... .....#.#.# ###.#####.######.... #.# #.#.#.... #.# #.#. ... .. #.#  #.#|$h> |$hC +4.6 (1|$hE |$h0N _Found a knobbly coral ring. Found a stone staircase leading up.|$h}R |$hW { _No target in view!|$hX |$h_ ..0|$hc |$he |$hl _Key pressed, stopping explore.|$hq |$hnu ^ _No target in view!|$hu |$hJw |$hq| |$h |$h |$h؊ j _Key pressed, stopping explore.|$h4 |$h |$hR _No target in view!|$ho 4|$h |$h< _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h |$h] |$hj Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h |$h |$h 4|$h |$hD No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h |$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h I|$hQ, ; _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 86 gold pieces (gained 12).|$hN1 _|$h3 ,|$h6 |$h;  #.#  #.# #.#  # #.# #.#  .# #.# #.#  .### ###.# #.# #.#  ... ....# #.# #.# #. #.###..# #.# #.####......# #.# #......=# #.# ####90.6 (6###.........# #.#  #..##.....####.##  #..........##...#####|$h;  #............†....... #...#.....###...####.#  ....###...<# ##.#####.# ##.. #...... .......... .. ....#.#####.#####.#|$hj< E |$h< |$hdD |$hG j _Key pressed, stopping explore.|$hH |$hyO ^ _No target in view!|$hZ I|$h^ |$ha |$hb $ _|$he ,|$hh ,|$hi |$hm |$hyp ,|$hp |$hIr |$hs ,|$h6t |$hTv |$hz ,|$h%{ |$h} |$hE ########..... ## #...# ##.#.... ##.#.!. #.# #.. # #..#  |$h *#.####..######## #.........# #.# .#.##..##.###..## #.# # .....##......# #.# #..............=# #.# |$h #...###.........# #.#|$h #... #..##.....####.## o   orc priest (asleep)#.. #..........##...##|$h+ #o #............†|$h A #...#.....###...##|$h 5.6 (5  An orc priest comes into view. It is wielding a +0 mace.Found a stone staircase leading up.|$h~ oo<|$h 4==6.6 (6|$h |$h ((((( _The orc priest shouts!  You shoot a sling bullet.|$h5 ~  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet.|$hM You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  |$hƾ The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!|$hW >14------------Ouch! That really hurt!  An orc comes into view. It is wielding a +0 hand axe.  The orc shouts!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)|$h /  --more--~$h9; .....o   orco~$h; =7.8 (1.2Beogh Rev _~$hDC ~$hG $hƘ   .....  # #...##  #.#....  #.#.!.# #.#  .....$h)  # #.#  #..# .# #.# #.####..#.# #.# ....# #.# $h] p#.#.##..##.###..## #.#  .....##......# #.# $hy ..............=# #.#  #...###..$h ?.......# #.#$h  #... #..##.....####.## #o. #....##... #o #....$h x.† #...#.....###...$h $h $h, $h 9 o$h> n.oo 2 orcs  You hear a shout! x2$h4 4-80$h $h2 q _An orc comes into view. It is wielding a +0 club.$h3  ..... # #...## #.#.... #.#.!.# #.# .....# # #.# #..# .# #.##.####..#.# #.#.# #.##.#.##..##.###..## #.#.......##......# #.##..............=# #.# #...###.........# #.# #.o. #..##.....####. #.o #..........##...  #o #.....† $hu #...#.....###... $h$hԡ5---------------9Rev $hͨ$h$h| j--1000.8 (1.0)$h' $he$hcoo   orc priest$hf1Beogh $h$h+$hqf (( You shoot a sling bullet. The sling bullet hits the orc priest.$h ((The orc priest is moderately wounded.You shoot a sling bullet.$h%ps  The sling bullet barely misses the orc priest.$hw.o..===3.0 (1.2Rev $h|$h}  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you_the true path!" x2$hf (You shoot a sling bullet. The sling bullet hits the orc priest.$h (The orc priest is heavily wounded.You shoot a sling bullet.$h{ .oThe sling bullet closely misses the orc priest.$h 8*$hT  The orc priest mumbles some strange prayers to Beogh against you.$h $h @oo   orc$hq 2--4.2Rev+ $h $h 4 _Pain shoots through your body!$h2$h$h $h^ _You are too injured to fight recklessly!$h4$h"$hv$ $h$P_You are too injured to fight recklessly!$hu <###### stairs the Shooter.....Coglin# #...##Health: 12/28 ==========--------------#.#....Magic: 3/3========================#.#.!.##.# AC: 3Str: 11.....## #.# EV: 11Int: 8#..#$h X.# #.# SH: 0Dex: 19###.####..########.# #.# XL:  3 Next: 91% Place: Dungeon:3.......@...........# #.# Noise: ===------  Time: 1004.2 (0.0)###.#o##o.##.###..## #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj$h .......##......# #.# Fire: a) +2 sling {Gabriela} #..............=# #.# Beogh Rev+ #...###.........# #.##.o. #..##.....####.# o   orc priest#.o #..........##... o   orc#o #............†..#...#.....###...Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavily$h4 wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!$h ()o   orc$hD_ C($hP .)Shift-Dir - straight line  Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavilywounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!  You shoot a sling bullet.$hF $h 1###### stairs the Shooter.....Coglin# #...##Health: 12/28 ==========--------------#.#....Magic: 3/3========================#.#.!.##.# AC: 3Str: 11$h[ .....## #.# EV: 11Int: 8#..#.# #.# SH: 0Dex: 19###.####..########.# #.# XL:  3 Next: 177% Place: Dungeon:3.......@...........# #.# Noise: ===------  Time: 1005.4 (1.2)$h W###.#)##o.##.###..## #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.......##......# #.# Fire: a) +2 sling {Gabriela} $h #..............=# #.# Rev* $h #...###.........# #.##.o. #..##.....####.# o   orc#.o #..........##...$h #o #............†..#...#.....###...$h4 Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavilywounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  $h] You kill the orc priest!You shoot a sling bullet. _The orc closely misses you.$h  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest! $h You shoot a sling bullet. _The orc closely misses you.Your Armour skill increases to level 1!You have reached level 4!$h /  --more--$hmO5/344/420$hum444% $ht$hwO _You feel agile.$h###### stairs the Shooter.....Coglin# #...##Health: 15/34 ==========--------------#.#....Magic: 4/4========================#.#.!.##.# AC: 3Str: 11.....## #.# EV: 11Int: 8#..#.# #.# SH: 0Dex: 20###.####..########.# #.# XL:  4 Next: 44% Place: Dungeon:3.......@...........# #.# Noise: ===------  Time: 1005.4 (0.0)###.#)##o.##.###..## #.#[39;4$hO9m a) +2 sling {Gabriel d) +0 sling {Gyeongj.......##......# #.# Fire: a) +2 sling {Gabriela} #..............=# #.# Rev* #...###.........# #.##.o. #..##.....####.# o   orc#.o #..........##...#o #............†..#...#.....###...Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (66% to  hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.$h8DAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (66% to  hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.You kill the orc!$h&?f)$h$h$hoo   orc$h<86.7 (1.3 _$h$h$h###### stairs the Shooter.....Coglin# #...##Health: 15/34 ==========--------------#.#....$h)'Magic: 4/4========================#.#.!.##.# AC: 3Str: 11.....## #.# EV: 11Int: 8$h#..#.# #.# SH: 0Dex: 20$he###.####..########.# #.# XL:  4 Next: 48% Place: Dungeon:3(((((((@...........# #.# Noise: ===------  Time: 1006.7 (0.0)$h: ###.#)##).##.###..## #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.......##......# #.# Fire: a) +2 sling {Gabriela} #..............=# #.# Rev* #...###.........# #.##.o. #..##.....####.# o   orc#.o #..........##...#o #............†..#...#.....###...Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.$hH Shift-Dir - straight line  Aim: an orc, wielding a +0 club (66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.$h%V......o$h&-8.0 (1.3$h0$hs3P _The orc barely misses you.$h[j1###### stairs the Shooter.....Coglin# #...##Health: 15/34 ==========--------------#.#....Magic: 4/4========================#.#.!.##.# AC: 3Str: 11$hj.....## #.# EV: 11Int: 8#..#.# #.# SH: 0Dex: 20###.####..########.# #.# XL:  4 Next: 48% Place: Dungeon:3......o@...........# #.# Noise: ===------  Time: 1008.0 (0.0)###.#)##).##.###..## #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.......##......# #.# Fire: a) +2 sling {Gabriela} #..............=# #.# Rev* #...###.........# #.##.o. #..##$hkP.....####.# o   orc#.o #..........##...#o #............†..#...#.....###...Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!$h7pe)$h|H((((((($h......)Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an orc, wielding a +0 club (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!  You shoot a sling bullet.6=519.2 (1.2 _$h?$h@$hPA$h.D$hyD$hXHB$hH$hJ,$hK$hM$h(N7==Rev+ $hO$htR$h[---oo   orc (wandering)$h[ $hd913.2 (4.0$hheG---4.2 (5$hj$hoq _An orc comes into view. It is wielding a +0 whip.$h ###### stairs the Shooter.....Coglin# #...##Health: 17/34 ============------------#.#....$h Magic: 4/4========================#.#.!.##.# AC: 3Str: 11.....## #.# EV: 11Int: 8#..#.# #.# SH: 0Dex: 20###.####..########.# #.# XL:  4 Next: 51% Place: Dungeon:3......)@...........# #.# Noise: ---------  Time: 1014.2 (0.0)###.#)##o.##.###..## #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.......##......# #.# Fire: a) +2 sling {Gabriela} $hJ #..............=# #.# Rev+ #...###.........# #.##.o. #..##.....####.# o   orc#.o #..........##...#o #............†..#...#.....###...Fire: a) +2 sling {Gabriela}$h EPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 whip (66% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.$ho Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (66% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!$hu f)$h $h f4===5.5 (1.3Rev* $hb _$hW $h $h$h.$h$h$h $h$h$h8Q8Rev+ $h$hK,$h|$h{,$h$h$hM:Rev $hn$h$hT9=$hө$h:$h$hx$h$hI$hѴ$h=$h!$hJ$hb$h_20==$h$h,$h)$h7$h$h$hf$h$hp$hoa1=$h$h,$h$h0$h$h$hpB$h'92$hk0=$h,$h,$hm$h,$h X$h3==$hlB$hk,$h$h ,$h)w4=$h+$h.,$h0$h4,$h}6$h%:,$hR=$h?$h?N25=$hA$hUI,$hJ$hN$hN$hP$hS,$hU$hX6==$hZ$h^,$h_$h&c,$hd$hg,$hi$hl97$h mE==$hn$hr,$ht$hw,$hy$h}$hJ}$h~$h$hӂU8=$hÈ,$h=$h$h,$h$h,$hߖ$ha9=$h՜$hh,$hC$h,$hk$h2$h$hE$h:30$h?E==$hŴ$h=,$h($h@,$h$h,$h$hk1=$h$h,$he$hw$h$h!2=$h',$h($h+$hm,$h-$h0$h1h3==$h2$h5$h5$hm7$h.:$ho:$h?$hB,$hD$hG$hGh4==$hI$hM$h\Wm........r...# ####### ..... # #...###.#....  $hW#.#.!.#  #.# ...# #.#  #..# .# #.# ###.####@.########.# #.# ---......)............# #.# $hEX###.#)##).##.###..## #.# .......##...#..............=#...###.........# #.# r   rat (asleep)#.o. #..##.....####.###.o #..........##...#$hXz#o #............†$hZ081.5 (66.0)$h;cg.rr$hdH---2.5 (67$hfk$hmV _A rat comes into view.$hMw  .....#  .r...  # #...##  #.#....  $h5x #.#.!.# #.#  .....# # #.#  #..# .# #.#  #@.# #.#  ......)............# #.#  ###.#)##).##.###..## #.#  .......##......# #.#  #..............=# #.#  #...###... #.#  #.o. #..# #.o #... #o $hx †$hg  .....#  .r...  # #...##  #.#....  #.#.!.# #.#  .....# # #.#  #..# .# #.#  #@.# #.#  ......)............# #.#  ###.#)##).##.###..## #.#  .......##......#  #..............=# $h  #...###... #.#  #.o. #..# #.o #... #o †$h$h4$h$hZ _A rat is nearby!$h} ((((( $hNYou shoot a sling bullet. The sling bullet hits the rat.$hm  The rat is moderately wounded.You shoot a sling bullet. The sling bullet hits the rat.$h$h$hܫd..r...$hެg===3.7 (1.2)Rev $h\ _The rat is severely wounded.$h˺$hm9 (((((((You shoot a sling bullet.$h¿ m  The sling bullet closely misses the rat.$h? $hD j....r..$hE _4.9Rev+ $h|O $h-[  (( _You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.  The sling bullet hits the rat but does no damage.$h  The rat is severely wounded.You shoot a sling bullet. The sling bullet hits the rat.$h g†$hr ,..$h?t Q=56.2 (1.3$h(| $h ] _You kill the rat!$h% $hA $h] H _No target in view!$h! $h $h# $hc H _No target in view!$hhh $hh $h;q $hfs  $hs B_No target in view!$h`4$hl$hoH _No target in view!$h$hi$hB#$h%H _No target in view!$h$h$h$h$h}$hc% _$h+,$hQ #######.## ###...## ..............# ######## ..... ## #...### ##.#..... ##.#†! #.# # #...@.# # #.# #---70$h #.0.>#..## .# #.# ####.####..########.# #.# #......)............# #.# ####.#)##).##.###..## #.# #.......##......# #.# ##..............=# #.# #...###.........# #.##.o. #..##.....####.##$h$hWv---8.2 (2Rev $h$h _No target in view! _Found 3 flux baubles. Found a stone staircase leading down.$h$h_$hH _No target in view!$hD>4$h@$hD$hH$hM% _$hM$hU,$hWW$h]w _f - 2 metallic yellow potions (gained 1)$h_4$h`$hc$hoZ.#  #. ### ## #). #. ##.############.# ..................##### #######.......l.. # #.@.####.. $hdp #.#........#  #.#†..###### #.....## #.# # Rev #.0.>#..##.# #.# ####.####..########.# #.# # l   frilled lizard (asleep)$hq2#...#$hz,91.2 (3$h{32.2 (4$h`$hX((((l   __f - 2 metallic yellow potions (gained 1) _$hˈA frilled lizard comes into view.  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.$h  The frilled lizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the frilled lizard.$h [.$h2 Q.....$h k6===3.4 (1.2Rev $h( $hթ R _You kill the frilled lizard!$h´ 4$h $hܸ $h ,$h6 ,$hI ,$h $h $h@ $hv !$h $h $h    #.#  #.#  #.#  #.### ######## #....# #).S...# #####. ##@## #######---###.##...## ..................##### ###########...........  #.#...####..  #.#........# S   ball python (constriction, asleep) $h #.#†..######  #.....# #.0.>#..## .#$h -6.4 (3.0$h< G---7.4 (4$h- $hN (S  ) $h _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.$hq  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.$hv g†$hC .7===8.6 (1.2Rev  _You kill the ball python!$h J$h` <....$h A78 M   #.### #######.... #@.†...# $h! % #. ##.####.# ###########.##...## ..................##### ######## Rev #.# ....#$h& (0.0$hC+ 5---9.6 (1$h'- $h@ _You see here a +0 rapier of holy wrath.---$hF _No target in view!$hK $hhN $h#O % _$hR ,$hS ,$hT $hW g  You see here a ball python corpse.$h\ \ _$hi $h o X$hp $hr ,$hs $hiu $hv ,$hw $hy $h{ $hv{ $h{ $hK} $h} ,$h} $h 7 #.# #.# #.# #.# #.# ###.# #.†#.###.## #..# #).@...# #####.110.6 ($hf 11.0)#. ##.####.#####.###.##...###......#..........########.####........... #.$h #.#...####.. #.#.#........# #.#.#†..###### #.# #.#.....# # #.# #.$h `You see here a ball python corpse.$hS $h $h _Key pressed, stopping explore.$h] $hڛ H _No target in view!$h I$h $hʲ $h P _$h ,$h $h $h2 $hu $hp $h $h, ,$h $h $h ,$h= $h| $h ,$h< $h $h} ,$h $h $h ,$ha $h $he  ##)# ##.#$h  ##.# #... #.# ##.#  #.# ######## #$h  #@# #).†...# 8.6 (8.0) $h #.###.####.###### #######.##...###.$hB  ..............# ########...........$hn  #.#...####..  #.#........#  $h i#.#†..######  $h X#.....# # $h A9.6 (9$h $h @ _Found a short sword.$hx $h $h H _No target in view!$h81 I$h6 $h9 : _$h? ,$h~@ ,$hBA $hC $hO K#######.#.# #)##.###.#.###.>.##........S#   #.# ######## ##.# #).†...# ##.###.####.##############.##...###........ S   adder (asleep)....# 21.6 (2  An adder comes into view.Found a stone staircase leading down.$hV yS.S$hV +2.6 (3$huZ $hd (((( _The adder hisses angrily.  You shoot a sling bullet. The sling bullet hits the adder.$h ((The adder is lightly wounded.  You shoot a sling bullet.$hn $hOo $h+v %.$hv 7..S..$hv c===3.8 (1.2Rev $hU y _The sling bullet completely misses the adder.$hZ Q .#. #.# $hъ 3#.# # #)# #.#.# ##  #.#.###.>.#  #.....S...#  #@# #.# #.#   #.# #).†...#  #.#$h J #.# ... ##. $hR /  $hY# .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.....S...#  #@# #.# #.#   #.# #).†...#  #.# #.# ... ##. $h'$h($hp.$h>8 (((((( _An adder is nearby!You shoot a sling bullet.$hx  The sling bullet barely misses the adder.You shoot a sling bullet.$hJ,$h.>.S..$h*_5.0Rev+ $h$h _ _The sling bullet barely misses the adder.$h= .#. $h`#.# #.# # #)# #.#.# ##  #.#.###.>.#  #...S.....#  #@# #.# #.#   #.# #).†...#  #.# #.# $h*`... ##.   $h .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #...S.....#  #@# #.# #.#   #.# #).†...#  #.# #.# ... ##. $hʶ4$hE$h  _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.$hK  The adder is moderately wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$hio  The adder is moderately wounded.$h (6.2$h$h,  .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  $h-#...S.....#  #@# #.# #.#   #.# #).†...#  #.# #.# ... ##.   $hZ_The adder barely misses you.$h{n .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #...S.....#  #@# #.# #.#   #.# #).†...#  #.# #.# ... ##. $hu$h#v$hV{$hх _An adder is nearby!You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$h5 ( _The adder barely misses you. _An adder is nearby!  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.  The adder is moderately wounded.You shoot a sling bullet.$h SThe sling bullet barely misses the adder.The adder bites you but does no damage. The adder bites you.  You are poisoned.3==-7.5 (1.3Pois Rev* $hԝ$hߤh  .#. #.# $hb#.# # #)# #.#.# ##  #.#.###.>.#  #...S.....#  #@# #.# $h#.#   #.# #).†...#  #.# #.# ... ##. $h-L  _The adder poisons you!$h<  .#. #.# #.# # #)# #.#.# ## $h= #.#.###.>.#  #...S.....#  #@# #.# #.#   #.# #).†...#  #.# #.# ... $hS>R##. $hCC$hC8-$hG$hR ( _An adder is nearby!You shoot a sling bullet.$h  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h!` B S$h` >The adder is severely wounded.$ha y1=--8.7 (1.2$hk $h]q _  .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #...S.....#  #@# #.# #.#   #.# #).†...#  #.# #.# ... ##.   _You feel sick. The adder misses you.$h5  .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  $h ]#...S.....#  #@# #.# #.#   #.# #).†...#  #.# $h, #.# ... ##.$hL  $h $h 9--$h $h   _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.$h'  The adder is almost dead.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$h) h  The adder is almost dead.$h* 009.9$h0 $h03 o _You feel sick. The adder bites you. The adder misses you.$hF { .#. #.# #.# # #)# $hiG 1#.#.# ##  #.#.###.>.#  #...S.....#  #@# #.# #.#   #.# #).†...#  #.# #.# ...$hG Q ##.   $hb s .#. #.# #.# # #)# $h #.#.# ##  #.#.###.>.#  #...S.....#  #@# #.# #.#   $h #.# #).†...#  #.# #.# ... ##. $h3 4$h0 $h _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.$h C.$hy (You kill the adder!$h & $h)P.You shoot a sling bullet. You feel sick.$hS0$h329-7331.1Rev* $h>$hq _You are no longer poisoned.$hK$h $h60.0..$h'.$h !$h)j _Key pressed, stopping explore.$h*$h)/$h4| _No target in view!$hy6$hT<$h<$hB$h`Ij _Key pressed, stopping explore.$hI$hN$hR^ _No target in view!$h!S$hGT$hU_<$h d$hgj _Key pressed, stopping explore.$h h$hm$hpp _Key pressed, stopping explore.No target in view!$h(qKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$haq$hqr$hx$h y$h0~$hzNo target in view!Key pressed, stopping explore.No target in view!$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hi$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h5$ho$hП$h,^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hr$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$h$hzNo target in view!Key pressed, stopping explore.No target in view!$h1fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hy$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h}<$h$hNNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hiCKey pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$hn<$he$hO^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h4$h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hJ$h$h$zNo target in view!Key pressed, stopping explore.No target in view!$h%fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$ha%$h*$hK.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h.]No target in view!Key pressed, stopping explore.No target in view!$h.$h/$haCPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hH$hK^Key pressed, stopping explore.No target in view!$hKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hL$hM$hS<$h\X$hAaNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hbf$hkKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hl$hm$hv$hw$h|$hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$he_No target in view!Key pressed, stopping explore.$hI$hnKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hۏ$h$hY$hR$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ha4$h$h$h5  _30=Rev+ 1=Rev ---o   orc (wandering)o9.1 (8---40.1 (9$h*(((((oNo target in view!Key pressed, stopping explore. _No target in view! _An orc comes into view. It is wielding a +1 dagger of protection.  You shoot a sling bullet.  The orc shouts!$hY{ (The sling bullet hits the orc but does no damage.$h$h*u....o.$h2====1.3 (1.2Rev+ $h $hO  .#.$h #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #.# #.#   $h#.# #).†...#  #.# #o# ... ##.  $h9 _You shoot a sling bullet. The sling bullet barely misses the orc.$h .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #.# #.#   #.# #).†...#  #.# #o# ... ##. $h4$h$hE (((((( _An orc is nearby!You shoot a sling bullet.$hAGm  The sling bullet closely misses the orc.$hB$hut...o..$h(2.5$h:$hC  .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #.# #.#   #.# #).†...#  #o# #.# $h... ##.   _You shoot a sling bullet. The sling bullet barely misses the orc.$h .#. #.# #.# # #)# #.#.# ##  #.#.###.>.# $hL7 #.........#  #@# #.# #.#   #.# #).†...#  #o# #.# ... ##. $h$h$hْ$h1n (((((( $hޞn_An orc is nearby!You shoot a sling bullet.$h'  The sling bullet closely misses the orc.You shoot a sling bullet.$h%,$ht.o....$hl3.8 (1.3Rev* $h$hp  .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@#$hYP #.# #o#   #.# #).†...#  #.# #.# ... ##.   _The sling bullet closely misses the orc.$h{[  .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# $ho\ j#.# #o#   #.# #).†...#  #.# #.# ... ##. $hhd $hd $hj $h@t ( _An orc is nearby!$ht /You shoot a sling bullet.$h (((((The sling bullet hits the orc but does no damage.  You shoot a sling bullet.$hmz $h @o.$ho ....$h -5.0 (1.2$h $h` ; $h A .#. #.# #.# $h 5# #)# #.#.# ##  $hݎ >#.#.###.>.#  #.........#  $h )#@# $h- t#o# #.#   #.# #).†...# $hX ( #.# #.# $hv $... ##.$h   $h q _The sling bullet closely misses the orc.$h(  .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #o# #.#   #.# #).†...#  #.# #.# ... ##. $h / $h/ $h7 $hyA Q  You shoot a sling bullet.  The sling bullet hits the orc but does no damage. _The sling bullet closely misses the orc. _An orc is nearby!  You shoot a sling bullet. The sling bullet hits the orc.$h_  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.$hGR  The orc is heavily wounded.3==6.2$hX$h?_|  .#. #.# #.# $h)`v# #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #o# #.#   #.# #).†...#  #.# #.# ... ##.  $h`c _The orc barely misses you.$hGd .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #o# #.#   $hU#.# #).†...#  #.# #.# ... ##. $hN$h$h$h' (((((( _An orc is nearby!$hPx  You shoot a sling bullet. The sling bullet barely misses the orc.$hPgYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.$h>j  The orc is heavily wounded.$h o....o 2 orcs (1 polearm, 1 wandering)o.  The orc hits you with a +1 dagger of protection.1--7.4 _An orc comes into view. It is wielding a +0 trident.$h .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #o# #.#   #.# #).†...#  #.# #.# .. ##.   $h .#. #.# #.# # #)# #.#.# ##  $ho#.#.###.>.#  #.........#  #@# #o# #.#   #.# #).†...#  #.# #.# .. ##. $hȨ (((((( _There are monsters nearby!$h&@_An orc comes into view. It is wielding a +0 trident. _There are monsters nearby!You shoot a sling bullet. The sling bullet barely misses the orc.orc shouts!  The sling bullet hits the orc.   orc (polearm)$hݶ$hT$h)..o...$h078.6$hJ$hO  .#.$hC #.# #.# # #)# $h]#.#.# ##  #.#.###.>.#  #.........#  $h>J#@# #)# #.# $hi2  #.# #).†...#  $hD#o# #.#$h ... $hL##.   _You kill the orc!$he .#. #.#$hlf #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #)# #.#   #.# #).†...#  #o# #.# $hvga... ##. $hIl$hl$hw$hR (($h( _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.$hb (((The orc is moderately wounded.$h).o...2=-9.8$hȠ  .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #)# #.#   #o# #).†...#  #.# #.# ... ##.  $h  _You shoot a sling bullet. The sling bullet barely misses the orc.$h%7  .#. #.#$h7  #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #)# #.#   #o# #).†...#  #.#$h08  #.# ... ##. $hp= $h= $h.D $hK Q (($h L q(((( _An orc is nearby!$h  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!$hj )$h\ |).)...$h` 78050.9 (1.1$hHe $hh ] _You kill the orc!$h[i $h3k $ht (0.0$ht $h0{ $h j _Key pressed, stopping explore.$h $h $h ^ _No target in view!$h $h $h5 <$h $hU j _Key pressed, stopping explore.$hģ $hk $h\ ^ _No target in view!$hƮ $hI $h\ $h $hp $h& j _Key pressed, stopping explore.$h $h $h p _Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h5 $h $h $h $h $h zNo target in view!Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hc $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h[ $h <$h $hb No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h0 $hs $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h" _Key pressed, stopping explore.No target in view!$h $h $hD $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h/! $h]$ ^Key pressed, stopping explore.No target in view!$h$ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$ $h% $hM+ $h+ $hU/ $h4 zNo target in view!Key pressed, stopping explore.No target in view!$h`5 fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h5 $h; $h> Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h> {No target in view!Key pressed, stopping explore.No target in view!$h9@ $hH $hxH $hO $h7Y No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hDZ $h] $hb Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hc _Key pressed, stopping explore.No target in view!$hd $hk $h=l $hgr $hw No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hx $h{ $h' Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h :No target in view!$h $hM <$hˍ $h7 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hN Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h :No target in view!$h $h( $h $h $hɪ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h: $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $hM $hc $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h# $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h{ $h $h $h[ $h# 9No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hG $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h $hh $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h! $hE $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h ]No target in view!Key pressed, stopping explore.No target in view!$h0 $h $hc $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hR $h $h~! Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h! _Key pressed, stopping explore.No target in view!$h" $h* &$hF+ $h. $h4 zNo target in view!Key pressed, stopping explore.No target in view!$h$5 fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hX5 $h}9 $h: Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hRE $hE $hF $hH $hH % _$h4L X$hN $hN 3==Rev+ $hP $hS $h|Z ---o   orc (wandering)o$h` +3.9 (3$hpa G---4.9 (4$hh $h1y ;(((((o __An orc comes into view. It is wielding a +0 dagger.  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.$h4  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.$h,~ $h ).).o.$hd 7===6.1 (1.2$h ?Rev* $h $h h  .#. #.# $h #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# $hH 3#)# #.#   $h× }#)# #).†...#  #.# #o# ... $h *##.  $h- n _The orc is heavily wounded.$h,4 .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #)# #.#   #)# #).†...#  #.# #o# ... ##. $he>$h?$h$h (((((( _An orc is nearby!You shoot a sling bullet.$hZm  The sling bullet closely misses the orc.$h+$h).)o..$hax4==7.4 (1.3$h'$hw.|  .#. #.# #.# $h.# #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #)# #.#   #)# #).†...# $h9/I #o# #.#$hk/6 ... ##. $h/  _You shoot a sling bullet. The sling bullet barely misses the orc.$h/$h( .#. #.# #.# # #)# #.#.# ##  #.#.###.>.#  #.........#  #@# #)# #.#   #)# #).†...#  #o#$hp #.# ... ##. $h$hH$h$h_ (((($hDc(( _An orc is nearby!$hij  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.$ho)$h@).)$..$hv 48.5 (1.1 _You kill the orc!$hS$h _Your Ranged Weapons skill increases to level 5!$hY$hJ$h (0.0$h $h|$h j _Key pressed, stopping explore.$h$h $h%^ _No target in view!$h&$hS($h2$h2$h@9$h1Bj _Key pressed, stopping explore.$hB$hH$hL^ _No target in view!$h%M$hN$h V$hV$h=\$hbj _Key pressed, stopping explore.$hc$hq$hwKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h`x$hz$h$ho$hܙNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h#Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hT$hѮ$hg$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hh$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h/$hX$hC$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hxKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hL$hd<$h$hFNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h>Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$$h-%$h2+$h6No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h,;$h,>Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h>$h?$hG<$hH$hyMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h3N$h!R$h=UKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hU$hV$hv[<$h`$h>fNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hf$hFpKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hz4$hz$hW$h( .#. #.## #).#.# ###.#.###.>.##.........# #.# .# ########)# #).†...Rev* .#.#........#$hˇZ---9.5 (1 _$hٍ$hڔ _ Things that are here: _a +1 dagger of protection; a +0 leather armour$hf:---$h'$h| _No target in view!$h$hR$hY _=Rev+ $h`  You see here a +0 trident. _$hj  You now have 99 gold pieces (gained 13).  Things that are here:$h$h$hdj _a +0 dagger; a +0 robe; an orc corpse$h4$h$hٻ?  You see here a +0 trident.$h5$hpFRev  _$hA$hq$hT,$h$h  Things that are here:  a +1 dagger of protection; a +0 leather armour$h$h) _$h$h$hg,$h{$h$h$h$h$hc,$h5$h$hy,$hX$h$h,$h$hR  There is a stone staircase leading down here.$h$h _$h$h$h],$hN$he$h,$h$h$h,$hf$h$h[,$h$h{$h,$h$h$h,$h$h$h+B$hsB$h$h$h,$h $h $h ,$hu $h $h,$h5$h9 ###### #...... #.#### #.# #.################.# #....!.@...........# 85.5 (26.0)########..........## # # #.########.# .#. ####.# #.##.# #....# #.##.# #.#### #.## #)# #.# #.##.#.# ##.## #.##.#.###.>.# #$h] _Key pressed, stopping explore. _No target in view!.0.0)..........> _Key pressed, stopping explore.$hb4$he{ _No target in view!$hf$h~ _Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h04$hw$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h`$hMKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h`$hأNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h6$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hqKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hs]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hg No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^Key pressed, stopping explore.No target in view!$h$hP$h$hu$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h+#Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$$h&$h'$h*$h^-No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h-$h/$hW1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h,?I$h@$h`B$hFP _$h:G,$hH$hO  # #. #.# #.##.# #....@....# ##....## # # #.########.# .#. ####.# #.# #.# #....# #.# #.# #.##$hO## #.#  # #)# #.# #.#  #.#.# ##.## #.#  #.#.###.>.#$hOC #.#$hU27.5 (2$hU$8.5 (3$hY$h`No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _m - a grey potion$h`$hd$hf^ _No target in view!$hf$hLg$hAi$hk: _$hn,$h0o$hVo$hrp$hW  ###########.......@##93.5 (5....<##.################### #................. ########.......... # # #.########. .#. ####.# #.  #.# #....# #.  #.# #.#### #.  # #)# #.# #. 4.5 (6 _Found a stone staircase leading up. _No target in view!$h3$h$h$h$ḫ$ _$h},$hǷ#$hܷ<## $hMw..# $h]..<##.#$h.###. #...#. ########$hM#.# # #.#$hn...#. ####.# w   dart slug (asleep)$h#.#.# #....##.#.# #.####$h # #)# #.#$h+5.5 (1$h+6.5 (2$h$h"9 ((((((w   _A dart slug comes into view.You shoot a sling bullet. The sling bullet hits the dart slug.$hQ  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.$h<.w.....===7.7 (1.2Rev  _The dart slug is heavily wounded.$h ###########  .w.....@..#  ......<##.# ######. #... #. ##### #.# #  ...#.   #.#.#   #.#.#   # #)# #.# $hr m ###########  .w.....@..#  ......<##.#$h  ######. #... #. ##### #.# #  ...#.   #.#.# $h  #.#.#  # #)# $hB $hʅ $h9 $hۊ $h֕ ((((( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.$hD ((The dart slug is severely wounded.You shoot a sling bullet.$hM $h L..w....$h _8.9Rev+ $h $h6 g _The sling bullet completely misses the dart slug.$h  ###########  ..w....@..#  ......<##.# ######. #... #. ##### #.# #  ...#.   #.#.#   #.#.#   # #)# #.# $h? M ###########  ..w....@..#  ......<##.# ######. #... #. ##### #.# #  ...#.   #.#.# $hP  #.#.#  # #)# $hY _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.$h ] e†(((($h! (((You kill the dart slug!$hCfN..†....$hiq9200.1Rev* $hLn$hgqE _You shoot a sling bullet.$hq$hjr$h{O..0.0$h$hيj _Key pressed, stopping explore.$hC$hُ$h[^ _No target in view!$h$h$h$h_$h'$hZ _Key pressed, stopping explore.$hs^ _No target in view!$h$h$h$hQ$hy$hj _Key pressed, stopping explore.$hԷ$hd _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hg`$h$hRev+ _$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading up here.$h8$h _$h`$h$h,$h8$h$h############...†.......#.......<##.#############.######.##.............. #.#########....... $hWv#@# # #.######---...#. ####.# ..?S###.#.# #....# .# #.#.# #.####  #.#)# #.# #.#.# ##.## S   ball python (constriction, asleep) #.#.###.>$h.# #.........# ###.###...#$h~{ 4.1 (4  A ball python comes into view.$hv---5.1 (5Rev $h~$hq (((S  ) _Found a scroll labelled ZILIKEINEM.  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.$hB  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.$hID.$h2....$h5w90===6.2 (1.1Rev+ $h$h! _You kill the ball python!$hz$hv..<..0.0$h $hY$hj _Key pressed, stopping explore.$h$h$h^ _No target in view!$h$hp$h$h$h$h j _Key pressed, stopping explore.$h $h$h^ _No target in view!$h$h'$hq<$hd $hM(j _Key pressed, stopping explore.$h($h>/$h1 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h1No target in view!$h*@4$h A$h7D$h$F$hI; _$h.# #.# #.........# #.# ###.###...# .# #)# ##### #.# ####### $hj,12.2 (6$hjG---3.2 (7$hm$hr No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _n - a scroll labelled ZILIKEINEM$h/s$hw$h{{ _No target in view!$h|$h$h$h _$hI$hه,$h$h$hZ,$h$h.$h,$h$h$h,$h>$h$h,$h$h$h,$h%$h$h,$hV$hɐ$h7,$hu$h3$h,$hڒ$h$h,$hU$h $h$h,$h}$h$h,$h$hԘ$hT,$h$hY$h,$hD$h$h,$h$h$h,$hp$h$hy,$h$h$h7,$h$h$h,$h_$h$hȥ,$h$h$hڧ,$h2$hը$hQ,$h$hI$hϪ,$h$h$h $h2$h[$hƭ$h|$h$hɮ$hZ$hϯ,$h$h$h,$h7$h$h,$h_$h$h,$hµ$hD$h,$hQ$h$h!,$hb$h$hx,$h$h$$h,$hۻ$hi$h,$h%$h$hL,$h$h($h,$hտ$h$hc #.# #..##....  #.###... #.0.>#..  #.##..... ###.####..  #.##.##### ......)...  $h#.##.# ###.#)##)  #....# .....  ####.# #.......   #.#####(# #...###.  $h9i #@......# #.o. #.51.2 (38.0)   ######### #.o #.  $hf #o #.  #.  $h...  ##.  $hV..   $h- $h$h%2.2 (39$hy$h ; _Found 5 stones.$hN$hk$h $hB_No target in view!$h#3$h$$hY($h)$h3-P _$h.,$h/$h1$h!4,$hK5$hU8$h:,$h;$h>$h@,$hB$hE$hH,$hVJ$h$L$hQ,$h!T$h|[;  You see here 5 stones.$h^$hc^ _$hM_$ha$hb,$hc$hff$hh$hi$hWj$hn$h5r,$ht$hw$hz,$h6}$h!$h,$hƒ$h7$h,$h$h͌$h2$h]$hԐ$h’$h<,$h$h-$h[$h}$h$hř$h,$hM$hܞ$h$hƠ$h6$hi$hq,$h$h$h,$h+$h$h,$h8$h$hVm#.......# #..#.....####.## $h######### #...# #..........##...# #<..# #............†. $h׸#...###...#.....###...# #........###...<# ##.## $h#...###...#......  #............#.#####.## #.#............# #.#  $hQ#.#...@...#.... #.#  #.#####........ ..  #. ......#  .###.^. .# ## o# o   orc (asleep) .# .. $h--74.2 (22$h$h%5.2 (23$h$hK ($h(((o _An orc comes into view. It is wielding a +0 falchion.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$hZ (The orc shouts!  You shoot a sling bullet.$h...o.===6.4 (1.2)Rev $hM$h^ _The sling bullet closely misses the orc.$h.......# #...#  #...# #..... #<..# #....† #...###...#... $h"T#........###...<#  #...###...#......  #............# #.#............# #.#  #.#...@...#.... #.#  #.#####........ ..  #. ......#  .###.^.  o# ## $h] .# .# ..$h.......# #...#  #...# #..... #<..# #....† #...###...#... #........###...<#  #...###...#......  #............# #.#............# #.#  #.#...@...#.... #.#  #.#####........ ..  #. ......#  .###.^.  o# ## .# .# .. [9$h;17H$h$h)$hͣ$h (((( _An orc is nearby!You shoot a sling bullet.$hH2  The sling bullet closely misses the orc.You shoot a sling bullet.$h[,$hG....$hѶ_7.6Rev+ $h$h] _The sling bullet hits the orc but does no damage.$h$h$hO.......# #..........0.0$h$hk$hj _Key pressed, stopping explore.$h$h$hH _No target in view!$hJ$h$h<.# #...# #..##.....####.##  #...# #..........##...##<..# #............†.#...###...#.....###...##........###...<# ##.#$h#...###...#...... .#.#.#####.##.#.# #.# #.#....@..#.... #.# #.#####. .. #. o......###.###.^.#.# ##.# o   orc#.#...$he$h:Co.$h<---8.6 (1 _$h$h l((((((($h  You shoot a sling bullet. The sling bullet barely misses the orc.$h  o......  You shoot a sling bullet. The sling bullet barely misses the orc.$h i29----===9.7 (1.1$h$hyy  #...#   #...# #.... #<..# #............† #...###...#.... #........###...<#  #...###...#......  #............#. #.#............# #.#  #.#....@..#.... #.#  #.#####o....... ..  #. .......##  ##.###.^..  #.# ###  #.# #.# ... _The orc hits you with a +0 falchion.$h  #...#   #...# #.... #<..# #............† #...###...#.... #........###...<#  #...###...#......  #............#. #.#............# #.#  #.#....@..#.... #.#  #.#####o....... ..  #. .......##  ##.###.^..  #.# ### #.# #.# $h ... $h $h^ $h $h  _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.$hK  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.$hSV D)$h $hR 6280.9 (1.2$hH $h6 { _You kill the orc!$h $h 0.0.0$h $h $hm j _Key pressed, stopping explore.$h $h $h@ ^ _No target in view!$h $h $hG <$hG $hg! j _Key pressed, stopping explore.$h! $hS' $h0) H _No target in view!$hx5 4$h6 $h9 $h9 a30=--- _$h< $h,= ,$h> $hb@ $h@ $hA $hD $hKD :Rev $hmE $hG $hH V1=$hI $hK ,$hL $hN ,$hO $hVR 7$h'S $hU a2=$hV $hX ,$hFZ $h#] B$h` B$hWf 8---92.9 (12.0)$hf :---$hk $hq j _Key pressed, stopping explore.$h4r $hv $hy{  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h{ $h| $h ,0.0)$h $hT $hI No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h۔ ]No target in view!Key pressed, stopping explore.No target in view!$h $h? $hQ 4$hk $h  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hI $h $hֱ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h* ^Key pressed, stopping explore.No target in view!$h $h' 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hh $hb $h6 $h~ $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h* $h $h" Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hd 3$hx $h $h 3== _$h ,$h5 $h ,$h- $hq ,$h $h  ~4==$h $hn $h` ,$h $hu _ Things that are here:  a +0 falchion; a +0 ring mail; an orc corpse$hA $h  _$h $h]! $hL# ,$hn$ $h& $hF( $ho( 9=$h3) $h* $h+ ,$h, $h- $h/ ,$h0 $h2 $h5 ,$hT7 $hy8 $hS: ,$h; $h1> $hO@ ,$hA $hC $hE ,$hF $hK X$hDM $hBO ,$h*P $hV  #...###...#.....###...####.# #.  #........###...<####.#####.####.#...###...#...... ..........#............#.#####.#####.####.#............### #.# #.#  $h-W #.#.......#......###.# #.#  #.#####)............. #.#  #............###.###### #.#  $h]W +#######.###.^..@....... ..# #.# ######.###### ### $hW :#.# .# #.# .... ..... ##... $hk\ 1309.9 (17.0)$h\ -10.9 (18$h` $hk C _o - a wand of flame (8)$hk $h;p $h r H _No target in view!$h6 I$hN $h $hI $ _$h $hӋ $hŌ $h $ho $h؎ $hď ,$h> $h} $h ,$h# $h. $h ,$h $h $hz ,$h $ha $h ,$h $hߜ $h ,$h $h ,$h% $hb $h) $h ,$hK $h $hE B$h $hЪ ,$h[ $h $hl $h $h> $h $hq ,$h) $hU $h ............. #.# ###### .....###.#########.# ..... ###.^..............# ######## # ######.#######.### ........ # #.# #.# ######## # #.#######.# =# $hu . #.........###..# . ########.......# . ### 24.9 (14 #.######  ..#  #### $h $h< $h ,5.9 (15$hr $hj o _Found an encrusted tourmaline ring.$h $h] $hd H _No target in view!$h 3$h $h $hT $h' P _$h ,$hw $h $ht ,$h $h $h ,$h $h $hZ ,$hO $hK $hv $h $hJ $h $h ,$h $hp $h $h0 $hz $h$ $h(& $hW& $h'' $h( $hM+ ,$h+ $h%2 j  You see here a ring of magical power.$h3 $hE4  _$hj5 $h6 $hy8 ,$hm9 $h< $h= ,$h> $hB $h $h ,$h $h+ $h $h³ $h $hr $h ,$h $h $h B$h>  #...###...#...... ...... #............#.#####.### #.#......### #.#  #.#.......#......###.#  $h #.#####).............  #............###.####### #######.###.^........... #.# ######.####### #@# #.# #69.9 (44##.## #.#######$h a#...# #........###...### ########.#.......###### ###............#########.......####.........$h~ ###...### ###########...#$h $h $h j _Key pressed, stopping explore.$ha $h $h- H _No target in view!$h I$h $h $h : _$h $h B$h$$h$h$h$h$h# $hp $h $hA$h"$hW$h+$h$h,$h$h^$hh!,$h"$h0%$h-'$h|'$h($h*$h,$h,$h-$h6$hf$hWg$hOh$hi$hj$h5k$hk$h}n$h,$hـ$h6###..............=# #.# ######## # #...###.........# #.# $hx# #...# #..##.....####.## # # #...# #..........##...###### ##<..# #............†# ##...###...#.....###...####.# #........###...<####.#####.#####...###...#....................#............#@#####.#####.###82.9 (13#.#............### #.# #.# $h1#.#.......#......###.# #.# #.#####).............# #.#####............###.###.#...#######.###.^..............#.## #.# ######.#######.###... $hI#.# #.# #.# #..# ##.## #.#######.# #.=#$hjE $hЋ$h$hj _Key pressed, stopping explore.$h$h.$h:H _No target in view!$h4I$h$hT$h5: _$h$h ,$h$hP  There is a stone staircase leading up here.$h$h _$h_$h$h+$hS$h$h~$h$hM$h)$h%N  You see here a ring of fire. _$h'$hV-X$h-$h.$h.$h0$h1$hB3,$h3$h4$hz5,$h6$h6$h,7$hV7$h7$h,8$h8$h8$h9$h$h$h $hF$hi$hZ,$h$h$h ,$h2 $h $h ,$h $h$h,$h$h$h,$h$h$h!,$h4$$h)$h.,$hG4$hb7$h9$h(:$hX;$h&=$hI?,$hb@$hEB$hzG$h4S..###### #)# #).†...#  ##.# #)###.####.########  #.##########.##...###..........  #..................##### ###..##########.......#### .........# #.#...####........ ###..###.# #.#........##.###. # #..# #.# #.#÷..#######.# #.# # #..# #.# ####.@...# #.# #.410.9 (28 ###...##.# #.0.>#..## #.# #.# ##.......###.####[3$hS7m..########.# #.# ##.#####.......)............# #. ##.# #.###.#)##).##.###..## #.# ...# #...........##......# #. ##.# #.###..............=# #.##.#####(# #...###.........# ##.......# #...# #..##.....####.$hC}$hWj _Key pressed, stopping explore.$hք$h $hH _No target in view!$h:3$h$h$h: _$h$h R  There is a stone staircase leading down here.$hC5 _$h$h ##.# #)###.####.#### #.##########.##...###........ #..................########## #####..##########............. #..........# #.#...####....... #.###..###.# #.#........##.## #.# #..# #.# #.#÷..#######.# .# #..# #.# ####.....# #.# .###...##.# #.0@>#..## #.# 2$h .0).##.......###.####..########.# .##.#####.......)............# .##.# #.###.#)##).##.###..## ....# #...........##......# ####.# #.###..............=#  #.#####(# #...###.........#  #.......# #...# #..##.....### ######### #...# #..........##.$h$h _Key pressed, stopping explore.$h$hH _No target in view!$h]I$h $h_ $h: _$hA  You see here 3 flux baubles.$h'$h _$h$h$h,$h,$h& $h!$h"$h#$h%$h&,$h($h}*$h,$h/,$h 1$h8n$h9$hc $h*e,$hf,$hn$ho$hp$h.q$hq$hs,$hat$hD}N _You now have 113 gold pieces (gained 14).$hs~3$h~$h$h,$ho$hvX$h$h$h $h0$h7$h$hNJ$h$h΋$h3$hK$h$h6$h$h$h$h$h-$hS$hď$h)$h[,$h˒$h$h,$h-$h$h/,$h$h$h$h_,$h$h*. #############  #...†.......#  #.......<##.######### #.######.##.......... #.# #.###... #.######.#.# #.# #######...@.....#. ####.# 51.9 (39.0) #..........###.#.# #....#  $hd#.#####.##.# #.#.# #.####  #.# #.##.# #.#)# # #.#####.##.# #.#.# ##.## #.##....##.# #.#.###.>.# #.##.#####.#  #.##.# #.# ###.###...# #.##.#####.# #)# #####$h$h$h  _Key pressed, stopping explore.$h$hH _No target in view!$h|I$h, _$hX$h}3$hF######### ##...†.......# ##.......<##.########.######.##.......#.##########.......#.######.#.## #.########. ######.........#@# ####.# #.8.9 (7.0) ..........###.#.## #....# #. .#####.##.# #.#.# #.#### #. .# #.##.# #.#)# #.# #. .#####.##.# #.#.# ##.## #. .##....##.# #.#.###.>.# #.  .##.#####.# #.........# #.  .##.# #.# ###.###...# #.  .##.#####.# #)# #####$hVG #. $hH$hO[ _Done exploring.$hcP$h!U$hTVH _No target in view!$hq3$hr$hʌd......0.$hE$h[ _Done exploring.$h$hK$h H _No target in view!$hax3$hiy$h>$h$hܙ$h _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hH _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $hc$h$h6$h$hA$hS'No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h'$h,$hV.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hrI$h$h$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hq$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hp$h=$h$h 4$h$hHNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$h3Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hg}$hONo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hk$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h,3$hq-$hU4$hZ$hjbNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hc$hh$hi Done exploring.$hiKNo target in view!Done exploring.No target in view!$h j2Done exploring.No target in view!$h$h$h$h&4$h)$h1No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h>2$h7$hP9 Done exploring.$h9}No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$hh$hK$h4$h$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hy$h$hRDone exploring.No target in view!Done exploring.$hKNo target in view!Done exploring.No target in view!$h $h! $h $h; $h $h $hK No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hs 3$hs $h 4$hɐ $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h-A 3$h B $hUc J$h*n No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hn $hds $hOv Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$hV $h $hv# $h:% $hx, No target in view!Done exploring.No target in view!Done exploring.No target in view!$h, Done exploring.$h0- $h2 $hR4 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $h! $h $h $hq $h $hC No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h kDone exploring.No target in view!Done exploring.No target in view!$h 2Done exploring.No target in view!$h 3$h˞ $he 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hw $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hD=$hBInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [) $hCC b - a +0 leather armour (worn) Wands (go to first with /)o - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  k - a scroll labelled SOQULI JOYROSOCU  n - a scroll labelled ZILIKEINEM Potions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  j - a green potion $hzCH l - a lumpy orange potion  m - a grey potion$hO# stairs the Shooter# Coglin############## Health: 34/34 ========================#...†.......## Magic: 4/4========================#.......<##.################ AC: 3Str: 11#.######.##................. EV: 11Int: 8#.# #.#########.......... SH: 0Dex: 20#.######.#.## #.########. XL:  4 Next: 92% Place: Dungeon:3 ######.........#@# ####.##. Noise: ---------  Time: 1458.9 (0.0) ..........###.#.## #....##. a) +2 sling {Gabriel d) +0 sling {Gyeongj .#####.##.# #.#.#[$hm #.#####. Fire: a) +2 sling {Gabriela} .# #.##.# #.#)# #.##. .#####.##.# #.#.# ##.###. .##....##.# #.#.###.>.##.  .##.#####.# #.........##.  .##.# #.# ###.###...##.  .##.#####.# #)# ######.  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!$hH: $h>>(Press ? for help) #############  #...........#  ##############.#########.#  #...†.......##.##.#  #.......<##.################.##.#  #.######.##..................##.#  #.# #.#########..........###.#  #.######.#.## #.########.#$hF z#.#  #######.........#@# ####.##.##.#  #..........###.#.## #....##.##.#  #.#####.##.# #.#.# #.#####.##.#  #.# #.##.# #.#)# #.##.##.#  #.#####.##.# #.#.# ##.###.#$hF #.#  #.##....##.# #.#.###.>.##.##.#  #.##.#####.# #.........##.# ########.#  $hG H#.##.# #.# ###.###...##.# #.†......#  #.##.#####.# #)# ######.###.##########  $hPG #..........# #.# ######## #..............#  ####..###### #)# #).†...# #####.####.###.#  ##.#$hG #)###.####.###########.# #.###.##  #.##########.##...###.............# #......########  #..................##############.# ####..........#  #####..##########.............##### #.# #...######.#$h\<@$hp $h # stairs the Shooter# Coglin############## Health: 34/34 ========================#...†.......## Magic: 4/4========================#.......<##.################ AC: 3Str: 11#.######.##................. EV: 11Int: 8#.# #.#########.......... SH: 0Dex: 20#.######.#.## #.########. XL:  4 Next: 92% Place: Dungeon:3 ######.........#@# ####.##. Noise: ---------  Time: 1458.9 (0.0) ..........###.#.## #....##. a) +2 sling {Gabriel d) +0 sling {Gyeongj $h n.#####.##.# #.#.# #.#####. Fire: a) +2 sling {Gabriela} .# #.##.# #.#)# #.##. .#####.##.# #.#.# ##.###. .##....##.# #.#.###.>.##.  .##.#####.# #.........##.$hu   .##.# #.# ###.###...##.  .##.#####.# #)# ######.  _Done exploring. _No target in view! $h _Done exploring. _No target in view! _Done exploring. $hȊ :_No target in view!$hK $h $h ,$h% P _$h ,$hS $h $h ,$h $h $h $hR $h $h| $h' ,$hn $h $h B$h  #############  #...........#  #.......@##.#############64.9 (6 #.######.##............. $h #.# #.#########...... #.######.#.## #.######  #######.........#.# ####.#  #..........###.#.## #....#  #.# #.#.# #.####  #.# #.#)# #.#  $h^ z#.# #.#.# ##.##$h $hڿ $hs No target in view!Done exploring.No target in view!Done exploring. _No target in view! _There is a stone staircase leading up here.$h&$h>'$h+$h2$hm325.9 (1 _$h!9$h#.###.....#g..##...##...# #...#  #...#[2$hfy #.@.[.#  #......###  #..........  .##.#.#....# # #..!#.... ##.##.#... g   goblin (asleep) #. . .##### . #. .# .##$h$h$h6$$h$&6.6 (1.7$h8,$h6 _You climb upwards.  Found a scale mail, a pair of gloves and 2 grey potions. $h7U_There is a stone staircase leading down here.$h `  You shoot a sling bullet. The sling bullet hits the goblin.$h v)(((($hŔ ((You kill the goblin!$h b.)....$h k3===7.9 (1.3Rev $h& $h) / _You shoot a sling bullet.$ht4$hDv$h;xH _No target in view!$h’$hT$hs$hH _No target in view!$ha.#.### ..... #)..# #...# ####...# ...#...# ..#...#[# #.>@[.# #......### #.. .##.#.#....# # #..!#....$h3##.##.#...#. #. .##### $h$hg----8$h0 _$h$hO$h%.#.### ..... #)..# #...# ##### #...##.... #...#... #...#[# #.>.@.# #......### #... $h.##.#.#....# # #..!#....##.##.#...#. #. .#####. #. .# $hX---9$h~$h4S _You see here a +0 scale mail.$hB.#.### ..... #)..# #...# ##### #...##.... #...#... #...#[# #.>.[@# #......### #.... $h.##.#.#....# # #..!#....##.##. #.. #. .# $ha $h 970 _$h$h$h M.#.###.....#)..# #...# #####.##...##.....#...#...##...# #.>.[. #......####...........$h Z.#.#.$h <1$hW $h# W _You see here a +0 pair of gloves.$h$hy&2$h@$h- _p - a +0 pair of gloves$hjI $hN Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [) $hO a b - a +0 leather armour (worn)p - a +0 pair of gloves Wands (go to first with /)o - a wand of flame (8) Scrolls (go to first with ?)$hAO c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  k - a scroll labelled SOQULI JOYROSOCU  n - a scroll labelled ZILIKEINEM $hgO Potions (go to first with !)  e - a sapphire potion $hO z f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  j - a green potion $hO H l - a lumpy orange potion  m - a grey potion$hP) p - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: $hYour AC would increase by 1.0 (3.1 -> 4.1). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h$h<$hstairs the ShooterCoglin.#.###Health: 34/34 ========================.....Magic: 4/4========================#)..#AC: 3Str: 11#...# #####.#EV: 11Int: 8#...##.....SH: 0Dex: 20#...#...#XL:  4 Next: 93% Place: Dungeon:2#...#@#Noise: ---------  Time: 1472.9 (0.0)$h<#.>.[.#a) +2 sling {Gabriel d) +0 sling {Gyeongj#......###Fire: a) +2 sling {Gabriela} #...........##.#.#....## #..!#....##.##.#...#. #. .#####. #. .# _You shoot a sling bullet. _No target in view! _No target in view! _You see here a +0 scale mail. _You see here a +0 pair of gloves. _p - a +0 pair of gloves$h$h$hk$hf  You start putting on your armour.$h:+3.9 (1$hU$h$h+4.9 (2$h $h$h;+5.9 (3$hv$h$h+6.9 (4$h $h%$h%+7.9 (5$h+$h, 4 _You continue putting on your +0 pair of gloves. x5$h4-$h0$h2c _You finish putting on your +0 pair of gloves.$h$h $h3$h$h$h $ _$h($hB  You see here a +0 scale mail.$hH$h _$hg$h $h? $hz $h$h$h[$h}$h$h@$h$h$h$hd$h$hJ$hl _m - 3 grey potions (gained 2)$h3$h$h$h>!$hi!$h"$h#$h%,$h&$h8($h}*,$h+$h.$h0,$h)2$h 3$hE4,$h4$h\5$hK6B$h8$hZ:,$h:$h<$h=,$h/>$hL?$h@,$hC@$h@$hAB$hC$h+D$hTD$hD$h~E$hF,$h'G$hH$hsJ,$hK$hM$hgN,$hN$hV   #...#.###   ........   #.##)..#   #.##...# ##   #.# # #...##..   #.#.# #...#...  $h4W #.##...#.#   #@.#.# ####.>.[.#   ####.###.##......###   #...## ##..........#   #....###.##.#.#....#   #..##.#.###.#...#....   #.. ##.## #.##.##.#..   #.. ### #.##.# .###   #.. #.##.# .#  $hW #.. #.##.# .#You pick up a book of Flames and begin reading...$hZ098.9 (21.0)$hN[,9.9 (22$h^$h_b _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.$hD $hD $h/E $hG $hN $hO $hXP ,$hNQ $h/S $hT ,$h"U $hV $hX ,$hJZ $h\ $h ^ ,$h^ $ha $hc ,$hLd $hMe $h^f $hf $hf $hg $hRi $hi $h j $hk $hl ,$h$m $hm $hn ,$hn $ho $hSp $hmp $hp $hr $hPt ,$hu $h $hl ,$h $h $h ,$h> $h $hȓ $h $hw $hR $hI ,$h $h $h ,$h5 $h $h ,$h $h ,$h $h _k - 2 scrolls labelled SOQULI JOYROSOCU (gained 1)$h 3$hv $h[ $h? ,$h $h $h( $h[ $h $hy $he ,$h $he $h ,$hV $hF $hɱ ,$hl $h $h ,$h $h߸ $h) $hR $hݺ $h $h] ,$h $h $hM ,$h $h $h ,$hi $h $h^ D $h ##############  #............# #.####...###.######  $h #.# #............>  $h #.# #.....@......# 533.9 (34 $h > ###.####..####.####.#  #.........# .# $h7 #.#.#####.# .#  ###.#.#####.# .# $hd ##.........#.### .# .....#.......... .# $h ##.#...#####)..# ##  #.#.### #...# #####$h #.#$hM $h ,4.9 (35$h# $h ; _Found a stone staircase leading down.$h/W$h\$h^$hl_$h`$hUa$hb$hSc$h1d$hf$h)h$hh$hi$hk $h2l $hll-There is a stone staircase leading down here.$hm$hn _$h;o$hVp$ht$hu$hv$hw$hYy$hy$hz$h*|$hK}$h}$h`~$hc$h$h$h$hx$h@$h2$h$h$h$h$h܎$h$h$h$h$h$h4$h$hš$h$h$h$h$hG$h+$h$h$h1$h,$h$hf$h$hq$h$h $h2$h$h6$hW$ht$hݶ$hg$h̸$h׾ ### $hE..# $h#.########## $hݿV.......>...# $h.V.......###.# $h~u#.####.# #.# ### $h#.# #.# #.# #.....K.. $h#.# #.# #.#####@# $h#.# #.# #.......# $h#.# #.# ####.##.# $hn..# #.# #.##$h A.# $hid### #.# #.##$hA.# $h$ #####.# #.##.# $hK   kobold (asleep) #..... #.##$hA.# $h=[...# ..##.$hV# .# $hS $h-57.9 (23$h$h%8.9 (24$h7$h z _A kobold comes into view. It is wielding a +0 short sword.$h.>...# .......###.# #.# #########  #.# #.# #.....K..  #.# #.#####@#$h #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.#   #.##.# #.##.# ..##.# $huv.>...# .......###.# #.# #########  #.# #.# #.....K..  #.# #.#####@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.#  $hv; #.##.# #.##.# ..##.# $h|$hO}$h$hF] _A kobold is nearby!$hzv.>...# .......###.# #.# #########  #.# #.# #.....K..  #.# #.#####@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.#   #.##.#$hc #.##.# ..##.# $hW.>...# .......###.# #.# #########  #.# #.# #.....K..  #.# #.#####@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.#  $hvX; #.##.# #.##.# ..##.# $h^4$h_a$hc] _A kobold is nearby!$hU `  You shoot a sling bullet. The sling bullet hits the kobold.$h(Z c(((()$h (You kill the kobold!$hc J....)$h@f p5===60.1 (1.2)Rev $h!k $hl / _You shoot a sling bullet.$h<$hŷ$h-$h־H _No target in view!$h̓$hH$h$h $h+:_No target in view!$h:K$h2L$h!R$hUH _No target in view!$hm4$h$h$h$hlQ _$h$h&$h$h<$h 7$hS!$h"$h$$h$$h%$h'$h{),$hH*$h+$hi-,$h.$h2  Things that are here:  a +0 short sword; a kobold corpse$h4$hL5 _$hP6$hQ7$hQ8,$h9$h:$h;$h;$h7<$hk=$h]>,$h>$h?$hx@$hA,$hA$hB,$hyC$hID$hL$hM,$hCN$hkP$hP,$hR$hS$hcV,$hV$hW$h Y,$hY$h \$hVa##############  #.....)......# ####.##########.# .....# #.# #.##.# #.# #.##.# #.#$ha.# #.## #.# #..# #.# --- ..##.# #.###.# $ha6 #$$ha S   adder (asleep) $hbv#? .S. $h@b $hky79.1 (19.0)---80.1 (20$h q$hu}  (((((S( _An adder comes into view.$h}pYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.$h (The adder is lightly wounded.  You shoot a sling bullet.$h$h $hp...$S?.===1.3 (1.2)Rev $hG$h` _The sling bullet closely misses the adder.$h?    #.....)......#.#.# #.# #.# #.# #.## #..#$h ##@# #.# #.# #.# #$# #S# #?#$h 6 ...$hH c   #.....)......#.#.# #.# #.# #.# #.## #..#$hH  ##@# #.# #.# #.# #$# #S#$hH t #?# ... $hXO $hO $huS $h[  (((( _An adder is nearby!You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$hm (((The adder is lightly wounded.  You shoot a sling bullet.$h_$hf...S.?.2.5Rev+ $hҦM _The sling bullet barely misses the adder.   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #.# #.# #S# #.# #?# ...$h   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #.# #.# #S# #.# #?# ... $h4$h$h\ ((((((( _An adder is nearby!You shoot a sling bullet.$hw  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$hJ$h$h.S.$.?.$h(3.7$h$h+    #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #S# #.# #$# #.#$h #?# ... _The adder is moderately wounded.$hT   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #S# #.# #$# #.# #?# ... $h4$he$hͺ ( _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder!$h< ((((((The adder is almost dead.You shoot a sling bullet.$hǺ$huS..$.?.$hg4.9Rev* $h}$hl?    #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #S# #.# #.# #$# #.# #?# ... _The sling bullet barely misses the adder.$hg   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #S# #.# #.# $hh#$# #.# #?# ... $hUm4$hp$hw ((((((( _An adder is nearby!$h  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h)$h...$.?.$h! ##############stairs the Shooter#.....)......#Coglin ####.##########.#Health: 34/34 ======================== .....##.#Magic: 4/4======================== #.##.##.#AC: 4Str: 11 #.##.##.#EV: 11Int: 8 #.##.##.##SH: 0Dex: 20 #.##.##..#XL:  4 Next: 109% Place: Dungeon:2 #.##.###@#Noise: ===------  Time: 1586.2 (1.3) ..##.##.#a) +2 sling {Gabriel d) +0 sling {Gyeongj ####.##.#Fire: a) +2 sling {Gabriela} #.#Rev* #$##.##?#[16$h3;16H...  The adder is almost dead.You shoot a sling bullet. _The sling bullet barely misses the adder. _An adder is nearby!You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder. _You kill the adder!You have reached level 5!$h/  --more--$h7xD9/395/55 5% $hq~$h4 _$h$h$h$h<$h$h% _$h,$h(B$hdRev+  _You now have 125 gold pieces (gained 12).$hmP#.##.# #. #.##.# #.##.##.# #..# #.####.# .$h5 #.## #.# #. # ---91.2 (5.0 $h (#? ...##..#..#..#..##(..$h! $h G---2.2 (6$h $h ; _Found 8 stones.$hB $h $hn H _No target in view!$hqC4$hD$h5G$hI$hiNWRev  _$hRv #.# . #. ##. #...........########..#$h]Sh #.##$hY+3.2 (1$hZ+4.2 (2$hS^$hfv _q - a scroll labelled RIFUM ANOV$hsf$h k$hmH _No target in view!$h$h$h$h $h$hA} _$h$h$h$h$hw$hR$h$h$hE$h, $h}$ #.#  #.#  $h$#.#  #######.#$h$S ........$h$#######..#..#.$h%<#.8.2 (4 $h9%#(....>.# #.#####.#$h_%x..#### $hw%$h% $h+$h++9.2 (5$h./$h5Q _Found a stone staircase leading down.$hn6$h#:$h;H _No target in view!$h03$hJ B$h $ _$h ,$h3$hg$h"$hX$h6$h,$hR$h$h ,$hH!$h"$h#$h$$h$$hD&$h(,$h])$h*$h,$h-$h-$h60$h1$h 2$h2$h4$h6$h6$h7$hr9$h<,$h=$hb?$hA,$hB$hC$hD$hE$hE$hF$h2H$hYH$hH$h5J$hL,$htM$h5P$h2X #.##### #.# #.# #. #. . # #### K.. # $h#Y...# (....## ##.# ......  #.# ..$..####  #.# #.##  ... ....[ ##.###K   kobold (asleep) ##.##.#..#$h\ 614.2 (15.0)  A kobold comes into view. It is wielding a +0 short sword.$hde.KK$h`e,5.2 (16$hOk$hz _Found 2 silver javelins.  You shoot a sling bullet. The sling bullet hits the kobold.$h l)((((($h ((You kill the kobold!$haT.).....$h/===6.4 (1.2$h8)Rev $h$h/ _You shoot a sling bullet.$h4$h̨$hʫ$h #.##### #.# #$h# #.# #.: #.# #$hES.s #.# #$hj.g. #.## ..).. #.#$h.# .(....##.##.#.# $h# #.#.$..#### $hմ# #.# ##.## . ... .....[ $h.##.###s   scorpion (asleep) $h.##.#S   adder (asleep)  $h< #.#g   hobgoblin (asleep) $hcC ..#$h 0.0  A hobgoblin, a scorpion and an adder come into view.$hL1Found a book of Necromancy.$ht|  The adder hisses angrily. You hear a shout!$h6s.g.S.Kswander$hring)Sgwandering)K   kobold$h3-7.4 (1$h&$hX ((((($h(( _A kobold comes into view. It is wielding a +0 whip.You shoot a sling bullet.$hn sgThe sling bullet closely misses the scorpion.You shoot a sling bullet.$h$$h',$h$h{$h$he$h .:....gS..(....K....S   adderg   hobgoblinK   kobold$hl=8.7 (1.3Rev+ $hm$h1 P    $h u#.# # # #.# # .: #.# # ... #.# # ...g #.# ..)S. #.# .(....##.# ..K....@.# # #.# ...$..#### # #.# ##.## . ...$h$ C[#  #.#  ..# $hH T_The sling bullet hits the scorpion but does no damage.$hA   #.# # #.# .: #.# ... #.# ...g #.# ..)S. #.# .(....##.# ..K....@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$hn[ ((((((( $h^_There are monsters nearby!$hI  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$hB$h%  $h%GThe adder is heavily wounded.$hX$h$h9$h....)..J.K...J   endoplasm$hDK   kobold$h)20.0$h9$hE] _An endoplasm comes into view.$h.9   $h#.# # # #.# # .: #.# # ... #.# # .... #.#$h ..).. #.# .(...J##.# ...K...@.# # #.# ...$..#### # #.# ##.## . ...[# $he7 #.#  ..#$h    #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(...J##.# ...K...@.# #.# ...$..#### #.# ##.## ...[$h h  #.#  ..#$h $h $h $h ( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.$h/  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.$h ,$h] $hӺ S..K.JS   adderJ   endoplasmK   kobold1.1 (1.1Rev* $h8 $hy $h 5  $h   $h #.# #$h  # #.# #$h  .: #.# #$h : ... #.# # .... #.#$h  ..).. #.#$h8 ? .(..S.##.#$hl ....K.J@.# # #.# ...$..#### # #.# ##.## .$h$ ...[#  #.#  ..# _The endoplasm is heavily wounded.$h`    #.#$hoa  # #.# .: #.# ... #.# .... #.# ..).. #.# .(..S.##.# ....K.J@.#$ha  #.# ...$..#### #.# ##.##$ha e ...[$ha j  #.#  ..#$hi $hri $hq $hW} You shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is heavily wounded. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.$hl  (((((((The endoplasm is heavily wounded.You shoot a sling bullet.  The sling bullet completely misses the endoplasm.$h$h*  The sling bullet closely misses the kobold.The endoplasm freezes you.$h$hn[.g.....SJKg   hobgoblinK   kobold$h58-$h8&2.4 (1.3$h$h^    #.# #$hg # #.# # .: #.# # ... #.# # .... #.# ..).. #.#$hѠN .(...g##.# .....SJ@.# # #.# ...$.K#### # #.# ##.## . ...[#  #.#  ..# _You are frozen.$ho   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(...g##.# .....SJ@.# #.# ...$.K#### #.# ##.## ...[  #.#  ..#$h ,$hQ _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.$h5 .g   hobgoblinK   kobold$h ' $h<(You kill the endoplasm!You shoot a sling bullet. The sling bullet hits the adder.$h,,$h2$h/B sgSs   scorpion$hsBXS   adderg   hobgoblinK   koboldThe adder is heavily wounded.$h V9=73.6 (1.2    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(...s##.# .....gS@.# # #.# ...$.K#### # #.# ##.## . ...[#  #.#  ..# _The adder bites you but does no damage.$h*   #.# # #.# .: #.# ... #.# .... #.# ..).. #.#$h .(...s##.# .....gS@.# #.# ...$.K#### #.# ##.## ...[  #.#  ..#$h$h$h$h<  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder!$h†g   hobgoblinK   kobold$h  You kill the adder!You shoot a sling bullet. The sling bullet hits the hobgoblin!$hb.(K   kobold$hx#,$h-q .Ks.  $h-7You kill the hobgoblin!$h1M=164.8$h=$h N)    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....Ks@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _The scorpion stings you but does no damage.$h   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....Ks@.# #.# ...$..#### #.# ##.## ...$h[  #.#  ..#$h9$h$h#$h{ ( _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the scorpion.$h%m   The sling bullet closely misses the scorpion.  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the scorpion.The sling bullet hits the kobold.$h  sThe kobold is severely wounded.4$hc 6----6.0$h,$h. _The scorpion stings you.$hW"G   #.# #$h" # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.#$h" .....Ks@.# # #.# ...$..#### # #.# ##.## . ...[#$h?#B  #.#  ..#$hI    #.# # #.# .: #.# ... #.# .... #.# ..).. #.#$h̺  .(....##.# .....Ks@.# #.# ...$..#### #.# ##.## ...[  #.# $hQ / ..#$h $h $h4 $hr The kobold is severely wounded. _The scorpion stings you. _There are monsters nearby!bar$h d)($hc  You kill the kobold!You shoot a sling bullet. The sling bullet hits the scorpion.$h< sThe scorpion is lightly wounded.  The scorpion stings you.$h #2$h4 I-----77.2$h $h     #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _The scorpion stings you but does no damage.$h. =   $h [#.# # #.# .: #.# ... #.# .... #.# ..).. #.#$hʛ .(....##.# .....)s@.#$h Z #.# ...$..#### #.# ##.## ...[$h@ r  #.#  ..#$hk $hȤ $h $h< ((((((( _A scorpion is nearby!You shoot a sling bullet.$h5  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.$hq ~ .....)sThe scorpion is lightly wounded.$h c29---8.4$h< $hc    #.# # # #.# # .: #.# #$h  ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#$h$ a  #.#  ..# _The scorpion stings you.$h&   #.# # #.# .: #.# ... #.# .... #.#$hC' ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[ $h'] #.#  ..#$hb.$hQ/$h?6$h@ _A scorpion is nearby!You shoot a sling bullet. The sling bullet hits the scorpion.$h6M_The scorpion stings you. _A scorpion is nearby!  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.$hZT  The scorpion is lightly wounded.  The scorpion completely misses you. The scorpion stings you.  You are poisoned.$h\23========-----9.7 (1.3Pois Rev* $hcK   $hd #.# # # #.# # .: #.# # ... #.# # .... #.#$h8d2 ..).. #.# .(....##.#$h[dh .....)s@.# # #.# ...$..#### #$hd? #.# ##.## . ...[#$hdb  #.#  ..# _The scorpion poisons you!$he   #.# # #.# .: #.#$h ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$h$hH:---$h $h ((((((( _A scorpion is nearby!You shoot a sling bullet.$h  The sling bullet closely misses the scorpion.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.$hm%  .....)sThe scorpion is lightly wounded.  You feel very sick.18======---$hb&'30.8 (1.1$h,$h%5l    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### #$h5 #.# ##.## . ...[#  #.#  ..# _The scorpion stings you.$h=   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$h$h:---$h$h _A scorpion is nearby!$h    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _You are too injured to fight recklessly!$he   #.# # #.# .: #.#$hN] ... #.#$hO .... #.# ..).. #.# .(....##.#$h .....)s@.# #.# ...$..####$h# #.# ##.## ...[$hH $hm] #.#  ..#$h4$h$h4u _A scorpion is nearby!$h$hn$hM    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.#$h  .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _You are too injured to fight recklessly!$h3 e   #.# # #.# .: #.#$h4  ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..####$h4 D #.# ##.## ...[  #.#  ..#$h? 4$hB $h{M _A scorpion is nearby!$hW $h\ 7   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# #$hS] y #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h] xA scorpion is nearby!You are too injured to fight recklessly!$hC =   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$h $hK $ht $h You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h xYou are too injured to fight recklessly!A scorpion is nearby!$h  $h$ $h (   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$hǦ    #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.#$h , .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$ḫ $hJ $h $h¿ You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h $h $h    #.# # # #.# # .: #.# #$hR ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## .$h  ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$hd=   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$hm4$ht$hYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h*$h   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _$hhA scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h[=   $h#.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..####$hQ #.# ##.## ...[ $h] #.#  ..#$hL4$h$heYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h%$h $hj(   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h   #.#$hn # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..####$hD #.# ##.## ...[  #.#  ..#$h$h$h$hYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h2$h(   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h#e   #.# # #.# .: #.# ... #.#$he{ .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$hl4$h_p$hSxYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$hx$h|$hs   #.# # # #.# # .: #.# # ... #.# #$hʁ .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.# $hHy ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h=   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$h} $h"!$h{)$h4You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h4$h;$h $hJ You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h3K $h.R $h%U oA scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$hs s  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.$h6 You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is lightly wounded.$h}C  The sling bullet hits the scorpion but does no damage.  The scorpion is lightly wounded.  You shoot a sling bullet.ling bullet hits the scorpion but does no damage.  The scorpion is lightly wounded.  You feel very sick.$hs~|14====---2.0 (1.2$hDŽ$h|    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...$hыy[#  #.#  ..# _The scorpion stings you.$h*   #.# # #.# .: #.# ... #.# .... #.# ..).. #.#$h? .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[$hf  #.#  ..#$h$h/:---$h$h|u _A scorpion is nearby!$h$hI$h    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.#$hs  .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _You are too injured to fight recklessly!$h=   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$h'$h$hJ$hu _A scorpion is nearby!$h$h$h-l    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### #$h #.# ##.## . ...[#  #.#  ..# _You are too injured to fight recklessly!$hCd   #.# # #.# .: #.# ... #.# .... #.#$hYe ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$hq$hq$h2x$hm _A scorpion is nearby!   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$hS,   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.#$h,, .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$h64$hl>$hYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h>$hqB$hI   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[# $hI #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h1r   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.##$hƛ ...[  #.#  ..#$hX4$h$h You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h$h $h   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.#$h; .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$heq   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.#$hf #.# ...$..#### #.# ##.## ...[  #.#  ..#$h-r4$h?z$h2You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h$h$h9   $hז#.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.#$h .(....##.# .....)s@.# # #.# ...$..#### #$h) #.# ##.## .$hUR ...[#  #.#  ..# _$h}xA scorpion is nearby!You are too injured to fight recklessly!$hIA scorpion is nearby!$hYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$hM2q   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.#$h2 #.# ...$..#### #.# ##.## ...[  #.#  ..#$h;4$h/B$hLYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$heM$hMU$h^(   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h=   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$ho$h$hB$hYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$hQ$h$hL"   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.#$h" .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.# $h#y ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h{   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.#$hO, .....)s@.# #.# ...$..#### #.# ##.## ...[  #.#  ..#$hF4$h9$hYou are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h$h(   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$hH    #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.# #.# ...$..#### #.# ##.## ...[ $h ] #.#  ..#$h< J$h You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h $h $h8 7   #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# #$h J #.# ...$..#### # #.# ##.## . ...[#  #.#  ..# _A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h_h q   #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.# .....)s@.#$h%i  #.# ...$..#### #.# ##.## ...[  #.#  ..#$hr $h2s $h{ $h LYou are too injured to fight recklessly!$h 9A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!$h $hX $h@ A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!$h xA scorpion is nearby!You are too injured to fight recklessly!$h V You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly!A scorpion is nearby!You are too injured to fight recklessly! $h > You shoot a sling bullet. The sling bullet hits the scorpion.$hY-  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is moderately wounded.$hȸ M    #.# # # #.# # .: #.# # ... #.# # .... #.# ..).. #.# .(....##.# .....)s@.# # #.# ...$..#### # #.# ##.## . ...[#  #.#  ..#The scorpion is heavily wounded.$hN    #.# # #.# .: #.# ... #.# .... #.# ..).. #.# .(....##.#$h  .....)s@.# #.# ...$..#### #.# ##.## ...[ $h ^ #.#  ..#$h{  You feel sick. The scorpion stings you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!$h 0======--3.2Pois $h $h $hy UInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn)  p - a +0 pair of gloves (worn) Wands (go to first with /)$h; o - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  k - 2 scrolls labelled SOQULI JOYROSOCU  n - a scroll labelled ZILIKEINEM  q - a scroll labelled RIFUM ANOV Potions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  j - a green potion  l - a lumpy orange potion  m - 3 grey potions$h_$hi$ht #.#####stairs the Shooter#.#Coglin ###.#Health: 10/39 ======------------------ #.: #.#Magic: 5/5======================== #... #.#AC: 4Str: 11 $hu#.... #.#EV: 11Int: 8 ##### ..).. #.#SH: 0Dex: 20 ....# .(....##.#XL:  5 Next: 17% Place: Dungeon:2 ###.# .....)s@.#Noise: ===------  Time: 1633.2 (0.0) # #.# ...$..####a) +2 sling {Gabriel d) +0 sling {Gyeongj # #.# ##.##$hv6Fire: a) +2 sling {Gabriela} . ...Pois Rev* .....[ .##.###s   scorpion .##.##.#..#You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is heavily wounded.You feel sick. The scorpion stings you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned! _The scorpion poisons you! The scorpion closely misses you.$hQ$h&$h$h$h= $h"G D [?25h[?0c [?1051l[?1052l[?1060l[?1061l