v$hR  Player: stairs Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-05-14.15:57:42.ttyrec Time: (1747238262) Wed May 14 15:57:42 2025 x$hp [?1051l[?1052l[?1060l[?1061hx$hArV)0[?7h[?25l[?1cx$h{[?25h[?0cPlay a game with a custom seed for version 0.33.0-12-g7cc96d47fd. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 4213226938137643205   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!x$h?9 x$h< x$hZA Welcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachix$hA A - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunterx$hfy$hvy$h} [?25l[?1cy$hE~ [?25h[?0cy$h~stairs the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Gabriel d) +0 sling {Gyeongjy$h~bFire: a) +2 sling {Gabriela} y$h [?25l[?1cy$hÀ [?25h[?0cy$h##.$##...♣.♣♣⌠♣..♣♣♣♣♣.♣♣♣♣♣.......⌠.@.⌠.......♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣.....##.##..y$h7 [?25l[?1cy$h [?25h[?0cy$hYou whisper farewell to Gabriela. Welcome, stairs the Coglin Hunter.y$hj [?25l[?1cy$h[?25h[?0cy$hfGame seed: 4213226938137643205 (custom seed)y$hl [?25l[?1cy$h [?25h[?0cy$h\y$h [?25l[?1cy$hPress ? for a list of commands and other information.  Found 10 gold pieces.y$hy$h+[ _Found a staircase leading out of the dungeon.z$hIz$hz$h~ _z$hR  There is a fountain of clear blue water here.z$h{z$h _z$hRz$hz$hNz$hz$hz$hRz$h+,z$hz$hz$h,z$hz$h^,z$hz$heA _You now have 10 gold pieces.z$h03z$hz$huz$h,z$hyz$hz$h,z$hnz$h6z$h,z$h z$hz$h,z$hz$h*z$h  ## .# .## .. .###.##.### # #....)..# #.#@# 12.0 (12.0) #.#.###.# #.......####.##.## ###.##.##.###........##.#.##..###.####................z$hN#..##♣♣♣.♣♣♣##..z$h B3.0 (13z$hz$ho9 _Found a whip.z$hz$hz$h{H _No target in view!{$hK3{$he{$h{$h {$h9| _{$h,{$h,{$h{$hI{$h{$h{$h{$h{$hY,{$h<{$h{$h ,{$h"{$hF${$hH&{$h|&{$h'{$h6){$h*,{$h +{$h+{$h,,{$hd-{$h.{$ha/,{$h/{$hz0{$hO1,{$h1{$h2{$h8## ##.# ####>#.## ......#.###### #...@.....#24.0 (11##.######.##### #.......# #.##.#{$h`9#.# # ##.##.### # #....)..# #.#.#.#.# #.#.###.# #.......#{$hM={$h=,5.0 (12{$h_@{$hEO _Found an escape hatch in the floor.{$hE{$hI{$hKH _No target in view!{$h3{$h{$h{$h{$hP _{$h{$h{$h{$hT{$h{$h{$he{$hp{$h,{$hK{$h{$h,{$hv{$h {$h,{$h2{$h{$h{$h{$hM{$h%{$h{$h {$h{$h{$h},{$hT{$h{$h,{$h~{$h{$h,{$h{$h{$h,{$hx{$h{$hm{$h{$hP{$h4{$h,{$ha{$hM{$hZ,{$h#{$h ### ##.######>#.##$.....|@.........#.#####...........####.........##..#####..# ##.######.#. ....# ### #....#.##.## #.##.# #.# # ##. ... # #.. ## #.#.#  #.#.#{$hE {$h2 ##### ##.##.#>#.##.$......#...####....#..#####..# ##.######{$h- #. ....# ### ## #.##.## #.## # #.# # ## ... # # ### #.#.{$hhC #.#.{$h-40.0 (15{$h,1.0 (16{$hz{$h _You see here a staff of conjuration.{$h {$hB"{$h/$H _No target in view!{$h {$h{$h<{$h{$h ##### ##.##g......#>#.##.$....@|..........#...####....###..#####..# ##. #.. ....# ### # #. #.##.## #... # #.# # # g   hobgoblin (asleep).. ... # # K   kobold (asleep)..K ### #.# #.#{$hf 0.0)  A hobgoblin and a kobold come into view.{$h7  The kobold shouts!{$hP{$h .ggwandering)KKwandering).  A kobold comes into view. It is wielding a +0 club.{$ho4==2.0 (1{$h@{$h(((((g  K  The kobold shouts  A kobold comes into view. It is wielding a +0 club. _The kobold moves out of view.  You shoot a sling bullet.  The hobgoblin shouts! The kobold shouts!  The sling bullet hits the hobgoblin.{$hRw ((The hobgoblin is moderately wounded.You shoot a sling bullet.{$hu {$hm The sling bullet closely misses the hobgoblin.{$h{$h{$h5L..g....{$hx*.K{$hH5=3.3 (1.3{$hl,Rev {$h {$hZ {$h'_You hear a loud squeak.{$ha!{$h!{$h&{$hQ: _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.{$h>$((((K   kobold{$h (((You kill the hobgoblin!{$h0Q..$....KK 2 kobolds24.6Rev+ {$h]E _You shoot a sling bullet.{$hj ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   K. # #.# #  .K ... #  ... ### {$h ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## {$h.###..#####..#  #.. ....# ###  #.   K. # #.# #  .K ... #  ... ### {$h{$hG{$h{$h (((( _There are monsters nearby!You shoot a sling bullet.{$h"  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.{$h9,{$h ...K.K.{$h#(5.9{$hL'{$h$.  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............##{$hv. .###..#####..#  #.. ....# ###  #K   .K # #.# #  .. ... # {$h.) ... ###  {$hG/i_The kobold is moderately wounded.{$h- v ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #K   .K # #.# #  .. ... #  ... ### {$hC {$h {$h {$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the kobold.{$h ((()   kobold{$hb ((((You kill the kobold!{$h {$h {$h* ..K)....{$h o37.2Rev* {$h? {$h / _You shoot a sling bullet.{$h  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.K ....# ###  #)   .. # #.# #  .. ... #  ... ### {$hҥ 5 {$h5 ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## {$h y.###..#####..#  #.K ....# ###  #)   {$h٦ (.. # #.# #  .. ... #  ... ### {$hĬ {$h& {$h {$h (( _A kobold is nearby!{$h QYou shoot a sling bullet. The sling bullet hits the kobold.{$hI (((((The kobold is severely wounded.You shoot a sling bullet.{$h4 .K.)...{$h (8.5{$h6 {$h   ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###.K#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  {$hD ... ###  _The sling bullet closely misses the kobold.|$hM,H ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###.K#####..#  |$h,#.. ....# ###  #)   .. # #.# #  .. ... #  ... ### |$h3|$h3|$h9|$hxP ((( _A kobold is nearby!You shoot a sling bullet.|$hj  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.|$h[J|$h QqK..9.8|$hW|$h^  ###  ####### ##.##  .......##########>#.##  ..$....@|...... ......K......## .###..#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  ... ### |$h^q _The kobold is severely wounded.|$h_D ###  ####### ##.##  .......##########>#.##  ..$....@|...... ......K......## .###..#####..#  #.. ....# ###  #)   |$h(.. # #.# #  .. ... #  ... ### |$h|$h|$hC|$h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold!|$h j)|$hЌ (((You kill the kobold!|$h7)..|$hF6451.0 (1.2|$h$|$h-y _You shoot a sling bullet.|$h:3B|0.0|$h3|$h5;|$h|Cj _Key pressed, stopping explore.|$hD|$h;U _No target in view!|$h*Y|$h>\|$h^|$h.gj _Key pressed, stopping explore.|$hg|$hnm|$hr^ _No target in view!|$har|$h7t|$h||$h?|$hA|$hj _Key pressed, stopping explore.|$h||$hx|$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hAKey pressed, stopping explore.No target in view!|$hЖ|$h|$hU|$h'|$h |$h۰No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hԱ|$h;Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hz|$h|$hT|$h*|$hQ _|$h,|$h|$h|$h|$h|$h|$h7Rev+ |$h|$hY|$h|$h|$h|$h|$h,|$h|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You now have 20 gold pieces (gained 10).|$h|$h|$he _You see here a hobgoblin corpse.|$h.############### ##.............##########>.†.....|.........|$hr......@....)###.---###...###..## ## #... #..# ....# . #).##.##.## |$h<..... ...## #.#...... ..... ... r   quokka (wandering)............## ###.###... |$h |$h+7.0 (6|$h&m.rr|$h&v---8.0 (7Rev |$hD.|$h: _A quokka comes into view.You shoot a sling bullet. The sling bullet hits the quokka.|$hk@d.(((((|$h6 ((You kill the quokka!|$h`O,.......|$hXv6===9.2 (1.2Rev+ |$h[|$haE _You shoot a sling bullet.|$ha|$hc|$hkI†.....0.0|$hn|$hr|$hyj _Key pressed, stopping explore.|$hNz|$h8|$hZ^ _No target in view!|$h|$hG|$h|$h|$h|$h j _Key pressed, stopping explore.|$ho|$hߡ|$h4^ _No target in view!|$h|$h|$h|$h>|$h|$hj _Key pressed, stopping explore.|$h|$h|$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hAKey pressed, stopping explore.No target in view!|$h |$h|$h|$h"|$h|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h|$h|$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h|$hg|$h||$h |$h\|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h" |$h|$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h|$hT<|$h&|$h-No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hB0|$h4Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h'5eNo target in view!Key pressed, stopping explore.No target in view!|$hP5|$h6|$h=|$h>|$hD|$hKzNo target in view!Key pressed, stopping explore.No target in view!|$hLAKey pressed, stopping explore.No target in view!|$h?L%Key pressed, stopping explore.|$hL|$hi|Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hnn9No target in view!|$hnKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hn%Key pressed, stopping explore.|$h7o|$ht|$hy|$hy|Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h:yANo target in view!Key pressed, stopping explore.|$hLyNo target in view!|$hy|$hz|$h^|$h|$h|$h&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h|$hD|$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h|$h|$h^|$hЧ|$h|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hANo target in view!Key pressed, stopping explore.|$h||$h|$hBKey pressed, stopping explore.|$hջNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h|$h|$h|$h|$h|$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$h|$h|$h,Key pressed, stopping explore.|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$hb4|$h|$h|$h|$hQ _|$hd,|$h|$h|$h|$h:Rev |$h|$h&|$h+|$hW|$h|$h|$h |$h2 |$h |$h|$h|$hK|$h|$h # ############### ##..............##########>|$hJ.........†.....|......................)......####...###...###..#####..# #...# #..# ....# #..###...###).##.##.## .|$h.@....## #.# ---65.2 (6................ ... |$h .............##. ### ..###...###..# .. #...# ..# #...# .#|$h ..... # ......|$h&T#. |$h:---|$h $|$h,zNo target in view!Key pressed, stopping explore.No target in view!|$h,Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.|$hI-|$hT6|$h:BKey pressed, stopping explore.|$hC;No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!|$h;|$ht=|$hKEh......0|$h J|$hK|$h&TNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hT|$hZ|$hk_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h_|$hPa|$hh|$hi|$hn|$h=w _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.|$hw|$h~|$h+ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!|$h2J|$hw|$h|$h8A _|$h|$hU0|$h|$h`|$h:|$h{|$hצ|$h|$hK|$h|$h|$hׯ|$h,|$h|$hb|$h..###...###..#####..# ##.# #...# #..# ....# ### ..###...###).##.##.## .............##.##.# |$hx.................... .............##..### ..###...###..#.. #...# #..# |$h #...# #@.# 70.2 (5# .|$h$# ...........# #.#.# #...###..# |$h.....#(.. #... #..###.. #... |$hT#.. ...##..♣♣...|$h|$h+1.2 (6|$hE|$hpNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found 2 poisoned darts.|$h|$h|$hoH _No target in view!|$h 3|$h |$h | _|$h$ B|$h) |$hU, ,|$h- |$h/ |$h`< |$h^= |$h? |$hE _ .................... .............##..###  ..###...###..# |$hE 3 .. #...# #..#  ..###...###..#  .............#  .............# .............##..###..@###..#. #(..# #.....|$hE # #...# #...###  ...#|$hE # ....... ...#b...... b   bat (asleep)|$h*F ..###...###...# |$h@M +6.2 (5|$hM +7.2 (6|$hR |$ha 7 ((((((b   _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.|$hW (The bat is severely wounded.You shoot a sling bullet.|$h[ |$h\ |$h] |$h^ |$h0f 9...b|$hf :...===|$h,g <8.5 (1.3Rev |$hl |$hoo ^ _The sling bullet closely misses the bat.|$h! m   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..#  #(..#   #...#   .b.... ...##  ....... ...#  .......... ..###...## .. #...#|$h /   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..# |$h!  #(..#   #...#   .b.... ...##  .......  .......... ..###...## |$h! \.. #...# |$hi) |$h) |$h/ |$h; (( _A bat is nearby!You shoot a sling bullet.  The sling bullet hits the bat but does no damage.|$h _A bat is nearby!  The sling bullet hits the bat but does no damage.  The bat is severely wounded.|$hB |$hsC |$hE u  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  |$hF sThe bat is severely wounded.  You shoot a sling bullet.  |$hF 8The sling bullet hits the bat but does no damage.  |$h-F IThe bat is severely wounded.|$hN <b...|$hN N9.7 (1.2Rev+ |$hN |$h+U |$hZ\ 3   |$h\ c.............#  ..###...###..#  .. #...# #..# |$h\ F ..###...###..#  .............# |$h\ J .............#  .............#  |$h] c..###b.@###..#  #(..# |$h]  #...#   ...... ...##  ....... ...#  ..........|$h]  ..###...## .. #...#The sling bullet hits the bat but does no damage.  The bat is severely wounded.  |$hP^ [You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  |$hu^ The bat is severely wounded. _The bat closely misses you.|$h   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###b.@###..#  #(..#   #...#   ...... ...##  .......  .......... ..###...## .. #...# |$h  _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.|$h`.(}$h\T (You kill the bat!}$h'..}$h3p780.9Rev* }$h}$hP/ _You shoot a sling bullet.}$h4}$h}$h}$h}$h :Rev+ }$hJ}$h}$hz,}$h}$h }$hi #...# #..# .###...###..# ...........#.............#.............##}$h..###...###..#. #(..# #.....####...###...##.......@.....## }$h^ ---.............#  .............#  ..###...###..# .. #...# .... #...# ...}$hb   bat (asleep) ..... .. ..b...}$h-2.9 (2.0}$hs}$h}$hWAbb.}$hG---3.9 (3}$h>&}$h/o ((((((}$hX0e( _A bat comes into view.}$h  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.}$h[<}$h<,}$hGD b...}$h7H. ..  The bat is severely wounded.}$hH65--}$hHo===5.3 (1.4Rev* }$hO}$hU  .. #...# #..#  ..###...###..#  .............#  }$hfVH.............#  .............#  ..###...###..#  #(..# #.....  ..###...###...##  .......@.....##  .......b.....#  .............#  }$hV..###...###..#  .. #...# ....  #...# ...  ..... .. }$hVQ ...... _The bat hits you.}$hM .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###...###..#  #(..# #.....  ..###...###...##  .......@.....##  .......b.....#  .............#  ..###...###..#  .. #...# .... }$h#...# ...  ..... .. ...... }$hq}$h}$he}$h ((((((( _A bat is nearby!}$h  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.}$h,)}$hC†....}$hB..}$h_d6==86.6 (1.3}$hr/ _You kill the bat!...0.0}$h34}$hP< _Key pressed, stopping explore.}$h{A}$hOF^ _No target in view!}$hF}$hJ}$h\R}$hSd _Key pressed, stopping explore.}$hh}$h%o _No target in view!}$h^w<}$h}$h%j _Key pressed, stopping explore.}$h}$hr}$hF _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!}$hҒ}$h}$hY}$h}$h}$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!}$hҦ%Key pressed, stopping explore.}$ho}$h}$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!}$hƱAKey pressed, stopping explore.No target in view!}$h}$hF}$hY}$h}$h}$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.}$hANo target in view!Key pressed, stopping explore.}$hk}$h}$hWKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!}$h^J}$h}$h}$h)Q _}$h\}$h}$h}$hi}$h;Rev+ ==}$h}$h,}$h}$h}$h}$hL:Rev }$h}$h }$hB}$hc}$h0}$h:p}$h;}$h>,}$h:>}$h>}$h4?}$hM@}$ht@}$h@}$hEC}$hBEX}$hE,}$h$F}$hJ.......##..### ########.#.###.#.# ..###..# #.....##.#.###.# ..# #..# #.....##.......# ..###..# #. #.....####.##.## # }$hXK........# .. #.....# ##.##.##. .......# #. #.....###........# .......# ###. ###.#.##..###.### ..###..###.#. #................. ..# #.....#.. #@#..##♣♣♣.♣♣♣##..---112.6 (26.0) }$hK"..###...##.#.###.#..# ♣⌠♣ . .......###.##.......♣♣♣♣♣.♣♣♣♣♣.. }$h`k.†.....# #.##.##.#.....⌠.<.⌠..... .......# #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ..###..###......#...# ♣⌠♣ ..# #.....###.#.....# ♣.♣ ..# #.....# #.####.... ... ..........# #.. ....# ..#---No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!}$hb...0.0)..............###........}$hg}$hKmNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.}$hm}$hXp}$hr]Key pressed, stopping explore. _No target in view! }$hr_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!}$hr}$h>s}$hv}$hw}$hVz}$hs _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.}$hh}$h}$hyT _Key pressed, stopping explore.}$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!}$h}$h}$h>4}$h}$hRNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.}$hݕ}$h}$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.}$h|9No target in view!}$h}$h }$hQ}$hm}$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.}$h}$hȪ}$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.}$hM9No target in view!}$h}$h84}$he}$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!}$h%Key pressed, stopping explore.}$h}$hz}$hɽKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!}$hu}$hg _}$hE}$h,}$h}$h}$h,}$h}$hn}$hi,}$h}$h}$hd,}$h}$h}$ha}$h........... # #.............##..### ########.#.### ###...###..# J.# #.....##.#.###  #...# #..# #.# #.....##...... ###...###..# #.# #.....####.##.}$h....# ... #.....# ##.##.....# #.# #.....###..............# ###.# ###.#.##..### ###...###..###.#@###...........  #(..# #.....#...##.#..##♣♣♣.♣♣♣ ###...###...##.#.###.#..# ♣⌠♣ }$ht..........###.##.......♣♣♣♣♣.♣♣♣†.....# #.##.##.#.....⌠.<.⌠.........# #.##.#.....♣♣♣♣♣.♣♣♣ J   endoplasm (wandering) ###...###..###......#...# ♣⌠♣  #...# #.....###.#.....# ♣.♣  #...# #.....# #.####.... ...}$hV8.6 (69.6 (7}$h}$hG(((((( }$h"__An endoplasm comes into view.  You shoot a sling bullet.}$hxJ   _An endoplasm comes into view.  You shoot a sling bullet.  The sling bullet barely misses the endoplasm.  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm.}$h}$hC.J....}$hsd===20.8 (1.2Rev }$h }$h d _The endoplasm is moderately wounded.}$h7j # ###  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# #@#  #(..# #...##.#.#.###.#..# ♣⌠♣ #.##...† #.##.< #.##.#.. ♣⌠♣ }$hc #...# .# ♣.♣  #...#   ... }$h  # ###  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# #@#  #(..# #...##.#.#.###.#..# ♣⌠♣ }$h) #.##...† #.##.< #.##.#..   #...# .#   #...#   }$h 4}$h }$h] _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.}$h> M.(((}$h *(}$hV P ((}$h6W ?You kill the endoplasm!}$h 5....}$hJ ..}$hk 092.0}$h 7Rev+ }$hl }$h E _You shoot a sling bullet.}$ho }$h }$h 0.0..##..###....}$hH }$he }$h }$h j _Key pressed, stopping explore.}$h }$hr }$h@ H _No target in view!}$h J}$h }$hA }$h % _}$h~ ,}$h }$h :Rev }$h }$h }$h ,}$h }$h }$ht ,}$h }$hB' }$h) ,}$h* }$h+ }$h- }$h. }$h. }$hj0 }$h2 0}$h4 }$h: }$hZ< ,}$h< }$h+? }$h@ }$h@ }$h A }$hB }$h C ,}$hC }$hKD }$hBE ,}$hE }$hF B}$hH ,}$h7I }$huI }$hI }$h+J }$hJ }$hK }$hX###...###..##....#.#.....##.#.### stairs the Shooter#...# #..###.#.#.#.....##...... Coglin ###...###..# #.#.#.#.....####.##. Health: 16/16 ======================== }$h>...........# #.....#.....# ##.##. Magic: 1/1======================== ...........# ###.###.....###..... AC: 3Str: 11 ...........# ###.# ###.#.##..###. EV: 11Int: 8 }$hD?###...###..###.#.###............. SH: 0Dex: 17#(..# #.....#...##.#..##♣♣♣.♣♣♣ XL:  1 Next: 100% Place: Dungeon:1 ###...###...##.#@###.#..# ♣⌠♣Noise: ===------  Time: 139.5 (1.2) ...........###.##.......♣♣♣♣♣.♣♣♣ a) +2 sling {Gabriel d) +0 sling {Gyeongj .....†.....# #.##.##.#.....⌠.<.⌠. Fire: a) +2 sling {Gabriela} }$hi?D...........# #.##.#.....♣♣♣♣♣.♣♣♣ Rev+ ###...###..###......#...# ♣⌠♣}$h?@#...# #.....###.#.....# ♣.♣#...# #.....# #.####.... ...}$h? .............# #.. ....# ..# ...........#.## #### ...## #.#}$h?tThe ball python is severely wounded.You shoot a sling bullet. }$h?_The sling bullet closely misses the ball python. _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.  }$h@9You kill the ball python!}$hZA% }$hAa_You shoot a sling bullet.  You have reached level 2!~$h/  --more--~$h-w E22/222/22 0% ~$h@| ~$h~ 4 _$hq4$h"$h$h$hAg _$h:Rev $hV$hn$h,$h$h$h-,$h$hr$h,$h$h($h$hX$h$h$h$h $h$h$h# $hK $h $h $h8 ,$h $hU$h$h%$h$h,$h,$h$h$h$h$hX$hm$h$h'$h$hg!$hJ#,$h#$h%$hn',$h($h*$h!,$hR,$h -$hf/$h0$h0$h 1$h2$h3$h>3$h3$h5$h;...#..##♣♣♣.♣♣♣##.. ##.#.###.#..# ♣⌠♣ . .##.......♣♣♣♣♣.♣♣♣♣♣.. $h; #.##.##.#.....⌠.<.⌠.....  #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ##......#...# ♣⌠♣ $h0<r..###.#.....##♣♣♣.♣♣♣##. ..# #.####.............. $hU<..# #.........##@.##.### ---$h<## #####....####.#$h<k #...## #... #. #...# .#... .#.# #...# .#..... #. # #...# .# .... g   hobgoblin (asleep) $h-=..... .# ....  .. g.. $h[=2.......$h E057.5 (18.0)$hEH---8.5 (19$hJ$hU (((((g  ( _A hobgoblin comes into view.You shoot a sling bullet. The sling bullet hits the hobgoblin.$h   The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.†$h{F......$hW~C8===9.8 (1.3)$h~,Rev $h$hTM _You kill the hobgoblin!$h|$hx}$h}$hԊ#.#.###.#..# ♣⌠♣ . .##.......♣♣♣♣♣.♣♣♣♣♣.. .##.##.#.....⌠.<.⌠..... #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. #......#...# ♣⌠♣ .###.#.....##♣♣♣.♣♣♣##. .# #.####.............. # #.........##..##.### ## #####....####@#  #...## #........ ##...# #.#...... #.# #...# #.#...... # #...# #.# ....r ..... ..# .r   rat (asleep).... $h..## ...# $h0.0---60.8 (1 _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat.((((((†$h6 (You kill the rat!$h ......†12===2.0 (1.2 _You shoot a sling bullet.$h $h $h $h $h M$h $h F$ht $h ,$h $h5 $hw ,$h $h ;.# ♣⌠♣ . .....♣♣♣♣♣.♣♣♣♣♣.. .....⌠.<.⌠..... .....♣♣♣♣♣.♣♣♣♣♣..## .#...# ♣⌠♣ ..# .....##♣♣♣.♣♣♣##.. $h2 x###.............. ......##..##.##### ....####.#....@.#---  #...## #........#  #...# #.#......#  #...# #.#......#  #...# #.#.....†.#  $h\ '..... ..#.......#  ...... .....†......  $h .........##.#...#.### .#.###$h -9.0 (7.0$h H---70.0 (8$h $h4 k _e - a sapphire potion$h $h $h H _No target in view!$h. I$h/ $h2 $h 6 P _$h6 $h7 $h7 $h9 $h4; $hb; $h'< $h= $h? ,$h@ $h|C %  $hC :You see here a rat corpse.$hbI K _$hJ $hR ,$hbS $hVU $hEW $hsW $hSX $hY $h\ $h\ $h] $h_ $ha ,$hb $hdd $hf ,$hjg $hh $hik ,$hk $h3m $h~o ,$ho $hr ,$hBs $hu L _You now have 29 gold pieces (gained 9).$hw 3$hLx $hy $h{ $h{ $hM} $hl $h V..## #........# #...# #.#......# ###..# #.#......## .. #...# ###.#.....†.#.B.. ..... ....#.......#....$h9 ........†......$..! ...##.#...#.#..... ## #.#.###.#..... #......$ho  ###.##### #### #.#  $h f#.# #.# $h #.# B   giant cockroach (asleep) $hЉ d#.# #.. $h .###$hO \85.0 (15.0)6.0 (16$h p ((((B   _A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h.  The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h3 C.$hZ .....6===7.2 (1.2)Rev  _You kill the giant cockroach!$h `$hB X$hv M$h $hT .............. ....##..##.##### ...####.#......# ..## #........# ##$h # #.#......# ####..g# #.#......##.......# ###.#.....†.#....... ... ....#.......#....... ...........†....@.$..!..--- .......##.#...#.#.......## #.#.###.#.......#.......#.......###.############$h' #.# g   hobgoblin (asleep) #.#$hJ .#.#$h u9.2 (2.0---90.2 (3$h $h" z ((((((g$hj  _A hobgoblin comes into view.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$hސ [  The hobgoblin shouts!  You shoot a sling bullet.$hF $h ..g....===1.4 (1.2Rev $h+ $hC& O #.#####$h& ......# #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... $h& }..†....@.$..!.. .#...#.#.......  ## #.#.###.#....... $h& ) ..#.......  $h& 6###.############  #.#$h' * #.# #.#$hR' h #.# _The sling bullet hits the hobgoblin but does no damage.$hUf#.#####......# #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. .#...#.#.......  $h:## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#$h4$hu$h^' $h>((((((( $hs_A hobgoblin is nearby!You shoot a sling bullet.$h  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.$h.....g..2.6Rev+  _The sling bullet closely misses the hobgoblin.#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############  #.# #.# #.# #.#$h`#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#$hgj (((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$h  The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.$hq$hx....g. 3.8$h~$h #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############  #.# #.# #.# #.# _The hobgoblin is moderately wounded.$hx$h#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#$h%$h&$h,$h7 ((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.$hq ((((The hobgoblin is moderately wounded.You shoot a sling bullet.$hkH......g5.0Rev* $hH$hN #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  $hN+## #.#.###.#.......  ..#.......  ###.############  #.# #.# #.# #.# _The sling bullet closely misses the hobgoblin.$h>P#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  $h&###.############ #.# #.# #.# #.#$h$h$h$h ((((((( _A hobgoblin is nearby!$h/You shoot a sling bullet.$h{  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.$h]$h |g$..!..$h -6.3 (1.3$h& $h a #.#####......#$h7 #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@g$..!.. $h_ $.#...#.#.......  $h -## #.#.###.#.......  $h @..#.......  ###.############ $h  #.# $h %#.# #.#$h  #.# $h: l_The sling bullet closely misses the hobgoblin.$hi #.#####$hť -......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....... $h  ....#.......#....... ..†....@g$..!.. $hL .#...#.#.......  ## #.#.###.#.......  ..#.......  $hv ###.############ #.# $h˦ #.# #.# #.#$h[ J$h, m  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _closely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin.$hL  $hM  $hS The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.$hU E†$h $h x 257.6 _You kill the hobgoblin!$h $h _Your Ranged Weapons skill increases to level 4!$h2 $h $h /0.0.$hr ..$h} $h $h j _Key pressed, stopping explore.$h $h $hv H _No target in view!$hN* $h* $h9, $h. $h0 $hU4 ; _$hi6 e  You see here a hobgoblin corpse.$h 9 $h9 _$h: $hu> $h> $h> 7Rev+ $h@ $hpI   ##..##.##### ####.#......# # ## #........# .## $hI =# #.#......######.. # #.#......##.......# # ###.#.....†.#.......#  ....#.......#.......# $hJ †.....†@..!..# ---200.6 (3##.#...#.#.......# ## #.#.###.#.......# #.......#.......# ###.#### _You now have 32 gold pieces (gained 3).$hL :---$hQ $hj[ j _Key pressed, stopping explore.$h[ $hZa $hf ^ _No target in view!$hkf $hwg $hm Q.†0$hQq $hSs $h| j _Key pressed, stopping explore.$h| $h $h@ ^ _No target in view!$h $h $h $h, $hO $h j _Key pressed, stopping explore.$h( $h٣ $hH W _Key pressed, stopping explore.$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h2 $h+ $hڵ $hB No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h %Key pressed, stopping explore.$h $hX $h) Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hO $h $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h' $h $h& Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hx $h_ $h $hy $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h ANo target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h_ $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hH $h $h$ $h( $hC+ $h3 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hW4 $h8 $hZ= BKey pressed, stopping explore.$h= No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h= $h'? $hdE $hCH $hH $hM zNo target in view!Key pressed, stopping explore.No target in view!$h3N fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hN $hR $h:W Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hW $h[ $h_ $h` $hg No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hmh $hTk $htr Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hs $hZz <$h~ $h: No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hՏ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h% $h& $h $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hj $hݫ $hT Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hұ $hϷ <$h' $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hz Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h <$hk $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h7 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h J$h $h $h Q _$h B$h $h ,$h $hy  #..##.##### ... ##.#......# #.# .  #........# #.####. $hc #.#......######.....  #.#......##.......# #.#.....†.#.......# ..#.......#.......# †.....†...@..# ##.#...#.#.......# ## #.#.###.#.......# $h#.......#.......# $h&>3.6 (34.6 (4Rev No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _f - a metallic yellow potion _No target in view! _$h-♣♣♣♣♣..## ⌠♣ ..# .♣♣♣##.. ....... ##. # .##.##### ... #.# .#......# #.# ...# ........# #.####..####......######........>.#......##......@# 6.6 (2#.....†.#.......# .#.......#.......# ....†.....†......# ##.#...#.#.......#  #.#.###.#.......##.......#.......####.############# $h1$hy1+7.6 (3$hM4$hE<Q _Found a stone staircase leading down.$h<$h|@$hC^ _No target in view!$h`C$hC$hE$hL _$hM$h\O$hP,$hGQ$h[R$hS$h$T$hT$hlV$hW,$hX$hZ$h\,$h\$h^$hj`,$hPa$hjb$hc,$hd$hf$hg,$hh$hki$hj,$hLk$hl$hBn,$hn$hp$hQq,$hq$hIs$hu,$hu$hv$hfx,$hx$hz$h{,$he|$h}$h!,$h$huX$hÆ$h,$h$h $hˊ,$h$h $h~$h$ȟ$h$h9$h\$h$h0$hɏ$h$h!$h$h$h$h$h$hB$hR.............. ..##♣♣♣.♣♣♣##.. ..# ♣⌠♣ #..♣♣♣♣♣.♣♣♣♣♣.. ....⌠.<.⌠..... .♣♣♣♣♣.♣♣♣♣♣..## ######### ♣⌠♣ #...## ####......# ..##♣♣♣.♣♣♣##....# #......##.# ........ #@####.##.#.##.#31.6 (24.0)...##..##.#####.........#.##.# ...####.#......######.####....### #........# #.####..#### ..# #.#......######........>.# ..# #.#......##.......#.#.##.# ..# ###.#.....†.#.......#.#.# # ... ....#.......#.......#.#.. ...........†.....†......#.##.#$h;$hXj _Key pressed, stopping explore.$h$hu$haH _No target in view!$hC_$h$hP _$hb,$h$h$h,$hK$h$hT,$h$h$h,$h$h$h$h'$h$h#$h,$h$h-$ho$h$h$hg$h$h\,$hf$hH$h$hM,$h$hC$h},$h8 $hD#$h>%,$h&$h($h*$h*$h+$h-$h/,$hs0$h_3$h4,$h5$h7$h8,$h9$h<R  There is a fountain of clear blue water here.$h>$h> _$hu?$hOA$hg,$h$hZ  There is a staircase leading out of the dungeon here.$hg$h& 5 _$h X$hR  There is a fountain of clear blue water here.$hJ$h _$h$h$h,$h$hC$h$,$h}$h$h,$h$h$h ,$h$%,$h&B$h,#.##.##.#.....⌠.<.⌠.....# #.##.#.....♣♣♣♣♣.♣♣♣♣♣..### #......#...# ♣⌠♣ #...## #### .###.#.....##♣♣♣.♣♣♣##....# #... .# #.####...............#.####.## .# #.........##..##.#####........ $h,## #####....####.#......######.## . #...## #........# #.## #. #...# #@#......######...68.6 (37 #.# #...# #.#......##....... . # #...# ###.#.....†.#....... ..... ....#.......#....... .......†.....†...... .........##.#...#.#.......  ## #.#.###.#.......  #.#....... $h,z ###.############ $h-$h^2$h7 _Key pressed, stopping explore.$h;$h/=H _No target in view!$h L_$hL$h M$ _$hO,$h*Q$hNQ$hQ$hR$hS,$hyT$hWX$hX$hY,$hZ$h<\$hd.....# #.........##..##.#####.... ..#.## #####....####.#......#### ..... #...## #........# .#. #...# #.#......######.#.# #...# #.#......##... .$h?e .#. # ###...#####.#.....†.# ............#.......#... ...............†.....†.. S......@...##.#...#. ###...#######.#.###.# #.? #.......# #. ###.######## # #.# #.# S   ball python (constriction, asleep) #.# #.# #.#$h3l]73.6 (5.0)4.6 (6$h5r$h~? ((((((S) _A ball python comes into view.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.$h  The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.$h~C.$h,.......$hk9===5.8 (1.2Rev $he _You kill the ball python!$hJ$hx$hX$h,$h@$h###..... #...## #........#  #.##.#. #...# #.#......  #.##.#.# #...# #.#......##  .. .#. ######...#####.#.....†. #..............#.......# ..............#.............##.#...#.# #####...#######.#.###.# #.@.# #.......#--- #...# ###.##### #...# #.#  ..... #.# #.#.### #.##.#.. #.#..... #.#...... #.. ###$hu9.8 (4.0---80.8 (5$h"$hm(x _g - a scroll labelled SEUSUN BUQYT$h($h-,$hl.H _No target in view!$hA~3$hk$h$h5f _$h,$h$h$h֎,$h$hz$h,$hB$h,$h$h,$h$h$h(,$hs$hk$hu #...# #..... #...# ### ##...#### #.#  #.......# #.#  #.#.###.# #.# #.######.#..##.# #.# )..............# #.#  ##...........# #.. #♣♣.@.....!.... ### 7.8 (7♣!..#..#.###. ♣...#.##.# ♣.......# ♣....... ♣.$hq[40m#...... ..###.#### .. .. $h$h$8.8 (8$hG$heA _Found a quarterstaff.$h$h^ _No target in view!$h  _ #...# ###.##...#### #. #.......# #.## #.#.###.# #.# #.######.#..##.# #.# )..............# #.# ##...........# #.. #♣♣!.... ### ♣@..#..#.###.  ♣...#.##.#  ♣...... .# ♣........ ♣.#...... ..###.#### ... .. ### ..9.8 (190.8 (2 [2$h#3d_h - a bubbling silvery potion _No target in view!$hvx _$h|B$hI,$h$hт$hÄ,$h$h$h(,$h"$hh#...# #.......#...#...# ###.#########...#### # .......#  ##.#.###.# #$hؒ #.######.#..##.# # )..............# # ##...........#### #.. #♣♣.......@....# ### ♣...#..#.###.# ♣...#.##.# ♣........#♣.......$hrB♣.#......###.####.... ...### ..$h+7.8 (7$h+8.8 (8$h$hPg _i - a blue potion$h,$h$hWH _No target in view!$h.I$h1$hd2$h5: _$h+K<$haL,$hM$hPX$hP,$hQQ$hR$hS,$hrT$hU$h[............# #.# #...........#### #.. #♣♣............# ### ♣...#..#.###.# ♣...#.##.# #.# ♣........# #.# $h[♣........# #.# ♣.#......# #.#### ..###.#### #..@.# 309.8 (11.0)  .... ... ####.# ### .. .# $hM\.# .# ># .# .# $ha$hma-10.8 (12$hd$hjQ _Found a stone staircase leading down.$hk$hn$hbpH _No target in view!$h&3$h$h$hy$hP _$h$h#$h$hT$hJ,$h$h $hf,$h$h7$hu,$h$h\$hu,$h$hR  There is a stone staircase leading down here.$h$hR _$h$h$hC,$h$h($h ,$h $h $h $h $h3 $he$h,$he$h$h,,$hu$h$h$h,$h$h,$h$h$h]B$h$h,$h6$h $h%R #># #.# #.# ## #.# $h%.. #.# #. #.# . #S #.# ....##.###.# #....@...# $h&S.......##### #######   S   ball python (constriction, asleep)$hz(-26.8 (16$h. .SS)A ball python comes into view.The ball python bites you but does no damage.$h/4=7.8 (17$h+3$h; ( _The ball python misses you.You shoot a sling bullet.$h  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.$h S$haP&.$hSo33==9.1 (1.3)Rev $hX$h[O _You kill the ball python!$hfJ$hlg$hh,$hkB$hl$hm$hLr #.# #.#### #.## ..# #.#$hr#. #.# #.#...# #.# #.#....##.###.##........#.......@#####---31.1 (2.0######### $hr8$h7s:---$hv$h|j _Key pressed, stopping explore.$h}$h$hbH _No target in view!$h`$h$hQ _$h$h% $h?$h$h$hT$h$h $h*,$hǚ$hH$h,$h7$hڟ$h,$h$h$hW,$h$h$h,$h$h $h,$h<$hS$h¬,$h$h,$h,$hh$h,$h$hj$hB$hP$h,$h$h$h?$hm$h$hJ$h,$h_$hf$h:,$h$h$h ,$h$h*$hv,$h$h$h,$h$h$h,$hL$h$h,$h;$h$hJ,$h$h$h),$h~$h$h,$hgn$h$h$h>$h$ho$h,$h3$h9$h$h$h-$h>$h,$hN$h$h ♣...#.##.# # ♣........# #. ♣........# #.. ♣♣.#......# #... ♣♣..###.#### # #.. ♣♣.........# ###.S ♣♣..###.....#$h...♣♣♣...#.......# #....@..#.#.#.....# ##...#.....####.#########...####### #.#.......##### #.#.####....... S   ball python (constriction, asleep) # #.####..####. ........####. ##.#.#.....##.$hl061.1 (30.0)$h,2.1 (31$hV$hV _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.$hd†(($h=1$hH (($hO(((You kill the ball python!$h^....†..$h77===3.4 (1.3$h?8)Rev $h$hPM _You shoot a sling bullet.  You see here a ball python corpse. _$hN$h^S$hSWn$h.ZB$hZ$h_X$ha,$hb$hc$hd,$h3e$hbf$hKg,$hg$hh$hi$hi$hGj$hk$hl,$hm$hNo$h2p$hkp$hp$hq$hs,$hs$ht$hu,$h>v$hew$h!x,$hx$hYy$hy,$hz$h{$h2},$h|}$h>~$hO,$h$hB$h$h$hӃ,$h$h̄$h,$hӅ$hw$h/,$h$hp$h1  #..#.#.   #......    #..#.##    ###.......  $h #  #......#  ### ####.#..#.##   #K...######.........##.   #......#.......#.....). $h  #.#@#.##.##....##♣+♣---   #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣ K   kobold (missile, asleep)   #..♣♣   #...♣♣   #.#..♣♣$h.u K93.4 (30.0)K$h )A kobold comes into view. It is wielding a +0 whip.The kobold shouts!$h?(((($h* -....$h\+ 6===4.4 (31$h2 $h9  (((( _The kobold throws a stone. The stone hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.$h (The kobold is moderately wounded.You shoot a sling bullet.$hD K....  The sling bullet closely misses the kobold.$hI D((((($h R....@$h ]5.7 (1.3)Rev $h $h    #   #.###   #K...###$hM &.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣  #..♣♣  $h #...♣♣  #.#..♣♣ _The kobold throws a stone. The stone closely misses you.$h J  #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#........♣ ..#######. #### #..♣ #..#...#.#. ((((( _A kobold is nearby!You shoot a sling bullet.$h  The sling bullet barely misses the kobold.You shoot a sling bullet.$h K....  The sling bullet closely misses the kobold.$h6 ?(((($h$hJ-....$h"0---6.9 (1.2Rev+ $h& $h'$h(6_The kobold throws a stone. The stone hits you.$h=   #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣  #..♣♣  #...♣♣  #.#..♣♣ $h5  #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#........♣ ..#######.$h7d #### #..♣ #..#...#.#.$h$h$h&$h (((( _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.$h!& (The kobold is severely wounded.You shoot a sling bullet.$h0$h$hN..K..$h@g8.1Rev* $h$h~    #   #.###   #....###.. #..K...#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣  $h#..♣♣  #...♣♣  #.#..♣♣ _The sling bullet closely misses the kobold.$h_  #   #.###   #....###.. #..K...#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#........♣ ..#######. #### #..♣ #..#...#.#.$hc' $hd((((( _A kobold is nearby!You shoot a sling bullet.$h7  The sling bullet closely misses the kobold.You shoot a sling bullet.$hi$hm9.....$hm(9.3$hp$h3sw _The sling bullet closely misses the kobold.$hs$hs$hty......#...##...0.0.....##..........$hy.$h.}$h}$h8j _Key pressed, stopping explore.$h$hه$h7 _No target in view!$hk$h*j _Key pressed, stopping explore.$h$h$h^ _No target in view!$hZ$h$h$h4$h _Key pressed, stopping explore.$hر$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h<$h{$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hANo target in view!Key pressed, stopping explore.$hT$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hT$h$hi$h$hC$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h,Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$hn$h!$h$h*Q _$h# K---400.3 (1K   kobold (missile)---$h$hמ _A kobold is nearby!  You shoot a sling bullet. The sling bullet hits the kobold.$ha)(($h_# (((You kill the kobold!$hN..)..$htz1=--41===1.6 (1.3$h?$hc _You shoot a sling bullet.$h!$hXF0.0$h߹$hkj _Key pressed, stopping explore.$h$h$h^ _No target in view!$hU$h$hR$hxj _Key pressed, stopping explore.$h$hd$h$hT $h$h :_No target in view!$h$h$h$h$h!4$h$h j _Key pressed, stopping explore.$ho$h3$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$hM$h$h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hx $hV $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h>,$hW7zNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hp8<$h>$hFNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h%K^Key pressed, stopping explore.No target in view!$hKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hK$hL$hUR$hR$hV$h`]No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h^ANo target in view!Key pressed, stopping explore.$h^$hb$hdHKey pressed, stopping explore.No target in view!$hdKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hFr$hr$hs$hu$h-yg _$hz$h{$h|:Rev+ $h,$h7j2===$hӀ$h&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hЄ,_No target in view! _HP restored.$h2$h$hA$h $h؊$h4$h؋$hE$h$h:Rev $h/$h}==$hN$hrB$h$ht$h$hi$h0   #.#$h #.. #.# #.. $h#.# #  #.# #..  #.# ###..  #.# #...$h!  #.#### ####.#.  #@...######.......$hIA---110.0) $hq #..)...#.......#.. $h #.##.#.#.##.##.... $hΦ#........##..♣♣ #.####.#.#####..♣ $h   #.# #.#........♣  #.. ..#######..♣$hL  ### #### #..♣   #..♣♣$hwE $h:---$hC$h _Key pressed, stopping explore.$h2$h| _No target in view!$h$h6...0.0)$h ...$h"$h$hj _Key pressed, stopping explore.$h_$h$h^ _No target in view!$h$hA$hB$h$hK$hj _Key pressed, stopping explore.$hg$h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h$h4$h $hM $hf 9No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h_ $hy Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h AKey pressed, stopping explore.No target in view!$h v$hq W _$h3' $h' $hs) ,$h0* $h+ $h- ,$hpV ..........h#..###### #. #    # #.# .# #.# ###...# #.....#### ####.#.. h   jackal (asleep)....######........$htW .)...#.......#..#.##.#.#.##.##....$hd E28.6 (17.0)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  A jackal comes into view.  The jackal barks! You hear a bark!hhhhhh 3 jackals (2 wandering)==9.6 (18$he $hn (((((hh  A jackal comes into view. $hsn The jackal barks! You hear a bark! _A jackal comes into view. x2  You shoot a sling bullet.  The jackal barks! x2sling bullet hits the jackal.$h  The jackal is lightly wounded.  You shoot a sling bullet. The sling bullet hits the jackal.$hԐ 7hh.....=30.8 (1.2)Rev  _The jackal is severely wounded.$hk  hh#  #h# #.. #.# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..) #.$h4 , hh#  #h# #.. #.# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..) #.$h6 $hA ' $h+B :((((($hXB (( $hB _There are monsters nearby!You shoot a sling bullet.  The sling bullet barely misses the jackal.$h3 You shoot a sling bullet.  The sling bullet barely misses the jackal.  The sling bullet closely misses the jackal.  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the jackal.$hK ,$hP n  The jackal is severely wounded.$hQ $hIQ $hV 4..h$hnW Y.hh...$hW d2.1 (1.3Rev+ $h] $hb  ..#  #h# #.h $h1c #h# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.#### $hac  #.. #..) #. _The jackal stops to sniff the ground.$hc $h ..#  #h#$hX #.h #h# #.# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.#### $h #.. #..) #.$h6$h$h($h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.$hw†((( 2$h_V ((((You kill the jackal!You shoot a sling bullet.$h$hT$h$h>..h.†h..503.3 (1.2 _The sling bullet completely misses the jackal.$h3 ..#  #.# #h. #†# #h# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.. #..) #.$h ..#  #.# #h. #†# #h# #.# #.#  #@#  #.#  #.#  #.#  #.# $hÎ/ #.####  #.. #..) #.$h$h$h$h# _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal!$hOJ.(($hJ   jackal$h3 (((((You kill the jackal!You shoot a sling bullet.$hf,$hZ  The sling bullet closely misses the jackal.$h,$h$hQ B...†h..$hB   giant cockroach (wandering)  A ball python comes into view. A giant cockroach comes into view.$h#t84.6 (1.3Rev* $h($h:x  B.#  #.#$h #.. #†# #h# #.# #.#  $h#@#  #.#  #.#  #.#  $hl#.#  #.####  #.. #..) #. _The ball python moves out of view.$hk B.#  #.# #.. #†# #h# #.# #.#  #@#  #.#  #.#  #.#  #.# $hup/ #.####  #.. #..) #.$hr$hr$hw$hڀ[ (((($h=((( _There are monsters nearby!You shoot a sling bullet.$h.   The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.$h#vB   giant cockroach$h[$h..B.†...$h6665.8 (1.2$he$h̤@  $h'g..#  #B# #.. #†# $h`C#.# #.# #.#  $h¥#@#  #.#  #.#  #.#  #.# $h8 #.####  #.. #..)$h(_ #. _You kill the jackal!$h ; ..#  #B# #.. #†# #.# #.# #.# $h; #@#  #.#  #.#  #.#  #.#  #.####  #.. #..) #.$hB$h/C$hxG$h(PU ((($hP(((( _A giant cockroach is nearby!You shoot a sling bullet.$h  The sling bullet barely misses the giant cockroach.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hO^ $h$` b  You kill the giant cockroach!$hg .g.†..$hRh .g   hobgoblin (wandering)$hGk 1707.0$hs $hz U  ..#  $hz z#g# #.. #†# #.# #.# $h{ b#.#  #@#  #.# $h:{ 6 #.#  #.# $hX{  #.#  $ht{ "#.####  #..$h{  #..) $h{ V#. _A hobgoblin comes into view.$h{ $h %$h   ..#  #g# #.. #†# #.# #.#$hl  #.#  #@#  #.#  #.#  #.#  #.# $h / #.####  #.. #..) #.$h $hX $h $hf$ U ((($h$ (((( _A hobgoblin is nearby!You shoot a sling bullet.$h9 [ g  $h۪ The sling bullet closely misses the hobgoblin.You shoot a sling bullet.  The hobgoblin shouts!$h, r  The sling bullet hits the hobgoblin but does no damage.$h25 4S.g†...S   ball python (constriction)8.1 (1.1$h9 $h?  .S#  #.# #g. #†# #.# $hk@ #.# #.#  #@#  #.#  #.#  #.# $h@  #.#  #.####  #.. #..) #. _You hear an angry hiss.$h  .S#  #.# #g. #†# #.# #.# #.#  #@#  #.#  #.#  #.#  #.# $h / #.####  #.. #..) #.$h $h $h $h (((( _There are monsters nearby!$hg TYou shoot a sling bullet. The sling bullet hits the hobgoblin.$hnw_There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is almost dead.The sling bullet closely misses the hobgoblin.ball python.$hqk.(($h$h|...g...$h5559.3 (1.2$h$hP  ..# $h #.# #.. #g# #.# #.# #.#  $h{3#@#  #.#  #.#  #.#  #.#  #.####  #.. #..) #. _You kill the ball python!$h` ..#  #.# #.. #g# #.# #.# #.#  #@# $haw #.#  #.#  #.#  #.#  #.####  #.. #..) #.$hf$h2g$hk$h~ _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin!$hJI†(($hT($hT ((($hPG(You kill the hobgoblin!$h*;..$hC.†...$h28340.5$h$h7$ $h?_You shoot a sling bullet.$h$h=0.0...$hNE.....$hu$h#$hlj _Key pressed, stopping explore.$hͫ$ho$hH _No target in view!$hJ$h$h$h[Q _$hn$h$h$h$h$h(:Rev+ $h$h$h,$h$hS $h\ You see here a jackal corpse.$h$h _$h:$h2$hB$h$h$hv:Rev $h,$h)$he,$hd$h$h$h$h$h3$hV$h$h$h$h$h!$ha$h$h0$h$h $h ..###...###...##.# .................###. $h..... ).........†.....# #. ..... ...............# #. #...# #...###...###..###.  . #...# #...# #...# #.....## $h ..###...###...###...# #.....#  ............................#  ............@...........#.## ---52.5 (1$h2.0) ....#...####..######.....  $hl# #.#.### .# #.##.#.  #...# .. #.##.#.# #†### .. .. .#. # #.# .# # #.# .  $h2#.# #.... .. # #.# #..#.#.#$h^---3.5 (13$hN$h W _Found a whip.$h"$h%{ _No target in view!$hi&$h1)$hw*$h*$ _$h.X$h/$h 1$h2,$h3$h)7$h>.................###.##........).........÷.....# #...... ................# #.##...# #...###...###..###..... . #...# #...# #...# #...# $h?..###...###...###...###.....# #. ............................# #.......#.## ###....#...####.@######..... 6.5 (3.0)# #.#.### ##.# #.##.#. #...# .#.. #.##.#.# #†### .# #..# .. .#. ####.# )# #.# #...#.# .# #.. ....#.# ###.... .. #..#.# #..#.#.# ###.# #......$hEA7.5 (4$hI$hCQ9 _Found a whip.$hQ$hPX$h]{ _No target in view!$hZ^$hc$he$hi: _$hhj$hl,$ho$hyn$h {,$h{$h|$h},$h.~$h$hJ$h́$h$h+$h,$h$h$h,$h$hZX$h$hg$h$hM,$hP,$hZ$h$hԛ,$h$hY$h$h2$h$h֥$hV,$hG$h$hP$hK,$h|$h,$h#$hgw..###...###...###...###.....# ........................... ........................#.# ....#...####..######..... $h # #.#.### ###.#### #.##.#. #...# #...#...###.##.#. #†### #..###..#... .#.  #.# ##)# ##.#.#.##.#  #.# #@## ##........73.5 (1$h:J6.0) #.# ##.## ##.#....... #.# #..###..#..#.#.# #.# #...#...#...... #.# ####.####..#.### #.# ######.......  #.#  #......##.  #.#### ####.#..#.## #....######...##.#$huE $h$h/$h2j _Key pressed, stopping explore.$h$hX$h^ _No target in view!$h$h$h X.......0.0).## ##...###....#...$h$hU6No target in view! _$hFound a whip. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hO$h$hQ _No target in view!$h$h$h$hANo target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h " _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h/]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hY3$h<'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h=$hp@$hA$h&FNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hH$hJKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hK$hR4$hR$hl No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h`4$h$hŠNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hr$hb$h"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h&$hҭ$hqNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hݲ$ht$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hS$ho$h,$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hx$h_$h&Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h4$h$hINo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h{$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^Key pressed, stopping explore.No target in view!$ho$hp4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hn$h$h#Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hv$h $h4$h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h^$h$h\Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h.$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h ^Key pressed, stopping explore.No target in view!$h&$hW 4$h#$h(zNo target in view!Key pressed, stopping explore.No target in view!$h>)fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h)$ho,$h/Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h/$h0$h46$hX9$h6:$h>No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h ?$hA$hCKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hYD$hD$hG$hzJ,$hnNNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hZO$hQ$h.RKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h"I$h$h$h : _$hڈNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a +0 whip.$hX$h _$h$hߍ$h1,$hˏ$hK$h,$hܔ$h#$ht$h$hx$h$hj,$h$h$hY,$hi$h$h,$h$h%$hD,$h$hl$hY .............#   .. #...###...###..##   .. #...# #(..# #.....   .###...###...###...##   .................###  ......).........÷.....# #  ..... ......S.........# #  ..# #...###...###..###   . #...# #@..# #...# #.....   ..###...###...###...###.....   ............................   ........................#.#  ....#...####..######.....  # #.#.#######.#### #.##.# S$h   ball python (constriction, wandering)   #...# #...#...###.##.#   #†### #..###..#... .#.   #.# ##)## ##.#.#$hL| 82.5 (9  A ball python comes into view.$hBxS.S)$h7=3.5 (10.0)$h$h _The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.$h.†(($h_ (((((You kill the ball python!$hc...†...$h6n7==4.8 (1.3)Rev $h$hmc _You shoot a sling bullet.$h6$h0.0........)$hd$h$hj _Key pressed, stopping explore.$hH$h# $h^ _No target in view!$hN$h$h$$hw$h$h.j _Key pressed, stopping explore.$h$h$$h&H _No target in view!$h0J$h42$h25$hR8; _$h9$h!<,$h=$h@$hD7$hF$hL$hN0$hN$hpR<  You see here a +0 whip.$hXA  .. #...# #..   .###... ..###...###..   (...... ........  ...... ...............  ..... .........   #... #...###...###..   #... #...# #(..# #..  $hY  .###...###...###...###..   .......@...........---8.8 (4  ........).........÷  .............†.  .###...###...###...###..   . #...# #...# #...# #   ..###...###...###...###..   .........................   .......................  .....#...####..######..$h1Z$h\4  Found 4 stones.$h9ahh   jackal (wandering)$haG---9.8 (5$h?g$ho ((((((( _A jackal comes into view.You shoot a sling bullet.$h  The sling bullet barely misses the jackal.You shoot a sling bullet.$h{o  The sling bullet barely misses the jackal.$h.....h.h$h;d===91.0 (1.2Rev $h6$hя`  .. #...#  .###...  $h3(......  ......  .....  #...  #... #...# #(..#  .###...###...## .......@....... $hjg..h.....).........÷ .............†. .###...###...##$h . #...# #...# #...#  ..###...###...# ................ ............... _The jackal barks!$h' .. #...#  .###...  (......  ......  .....  #...  #... #...# #(..#  .###...###...## .......@....... ..h.....).........÷ .............†. .###...###...##$h,) H . #...# #...# #...#  ..###...###...# ................ ............... $h / $hx/ $hF5 $hE (((( _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal.$h'  The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.$h %†$hp $h $h $h $hNb 1....$he 1952.2$hf 7Rev+ $h`l $hm J _You kill the jackal!$hx 4$h4y $h| $h~~ $h~ $hʁ ,$h $h6 :Rev $h $hb $h $h` $h $hA $hx ,$h $h֐ $h ,$hۓ $h˖ $h9 $ht !$h, $ha $hE $hn $h $h $h¡ $h $h $hX $hإ $h|   #...# #..##   ##r..###...###).##   ...... .......##   ....... ...... ...... .....$hs ##   #...# #...###...###..##   .. #...# #...# #...# #..###   ..###...###...###...###..# #   .(.........# #--- ................# #   ..................# #   ..###...###...###...###..###   #...# #...# #(..# #...   ..###...###...###...###...## r   rat (wandering)   ...................###$h߬ _ ...†.....).........÷.....# # ..............†..........# #$h /500.2 (8.0$hH G---1.2 (9$hn $h H ($hu (((((( _A rat comes into view.$hO Q _You kill the jackal! _A rat comes into view.  You shoot a sling bullet. The sling bullet barely misses the rat.  The rat squeaks loudly.  The sling bullet hits the rat.$h4V S$h N.......$h'  #...# #..##. stairs the Shooter  ##...###...###).##. Coglin  $h ,...... ...............##. Health: 22/22 ========================  ....... .................. Magic: 2/2========================  ...... ...............##. AC: 3Str: 11  #...# #...###...###..##. EV: 11Int: 8 $hE J  .. #...# #...# #...# #..### SH: 0Dex: 17   ..###...###...###...###..# # XL:  2 Next: 100% Place: Dungeon:1   .(.........@.............# # Noise: ===------  Time: 502.5 (1.3) $hx G  .........................# # a) +2 sling {Gabriel d) +0 sling {Gyeongj $h   .........................# # Fire: a) +2 sling {Gabriela}   ..###...###...###...###..### Rev  $h #...# #...# #(..# #.....   ..###...###...###...###...##$h     .........................###  $h1  ...†.....).........÷.....# #  $h^  ..............†..........# #  _You kill the jackal! $h _A rat comes into view.You shoot a sling bullet. The sling bullet barely misses the rat.$h rYou shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat.$h1 H _You kill the rat!$h @You have reached level 3!$hX /  --more--$h$  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $h 7/273/393 0%  You feel agile. x2$h\ $h  Your brain swirls with designs for an instacontrolled interface. You just need _some more time...$h*4$h$h$h$h;; _$h$h,$h$h$h$h,$hj$hV$hx 7$h $h' $h 0$h $h$h,$h$h$h,$h$h$h,$h$hj $h"$hn"$h#$h-$h.,$hx/$h4$h4,$h}<$hX$hW$h+B$h$h $h+ $h' $h$X$hC$h!$h#$h0'B$h]($h%*$h_*$h+$hW-$h0,$hg1$h3$h5,$h7$h8$h:,$h9<$h>$hz@,$hA$hB$hD,$hE$hmI$hOX$hP,$hQ$hS$h?U,$hPV$hX$h*Z,$hC[$h ^$h_,$h`$he$hg,$hh$hj$hl,$hdm$ho$hq$hq$h}s$hAu$hv,$h:z$h{$h7}$hm}$h6~$hЛX$h($hȟ,$h$hK$hv,$h$hr$h$h$h$h$hX$h$h$h$h{$h$h$h$h=,$h"$h$$hr,$hj$hS $h$h$hk$h,$hV$h4$h,$h $h"$h]),$h+$h2$h2,$h3$h4$h6$h6$h@8$h:$h@X$h@,$h]A$h]B$hC,$hD$hJ$h L,$hL$h/M$hN,$hvN$hQO$hQP,$hP$hQ$h`R,$hR$hS$hQT,$hT$hY$hY,$hWZ$hb[$h[,$hX\$h7]$h],$hc^$h_$h`,$ha$hc$h d,$hd$he$hg$hog$hi$hj$h,l$hwl$hFm$h o$hp$hp$h}q$hv$hw,$h y$hy$hz,$h3{$h|$h)~,$h$hӀ$hQB$hD  You see here a +0 quarterstaff.$hƍ3$h1$h7 _You open the door.$hf #..###..#..#.#.########...#####  #...#...#......# #...# $h\' ####.####..#.#### #...#  ######.......# ##...####  #......##.# #.# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##.# ..#.......#.....)..............# #.#.##.##....##♣@♣##.....#---78.5 (76.0) .......##..♣♣#.....#♣♣..... $h#.#.#####..♣÷#..ß..#÷♣...#..#.## #.#........♣♣#.....#♣♣...#.##.# ..#######..♣ ###+### ♣........# # ### #..♣ ♣........#  #..♣♣ ♣♣.#  #...♣♣ ♣♣..###.### #.#..♣♣ ♣♣# $h}^---9.5 (77$h5$hղ _Found two gnoll skeletons. _There is an open door here.$h$h$h=H _No target in view!$hbu _$hhB$hp$  $h ######.......#   #......##.# #.......# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##. ..#.......#.....)....... #.#.##.##....##♣'♣##...........## .......##..♣♣#.....#♣♣........... #.#.#####..♣÷#..ß..#÷♣...#..#.###.......♣♣#..@..#♣♣...#.##.# 83.5 (4.0)#######..♣ ###'### # # ### #..♣ P.P ♣........#  #..♣♣ P..PP ♣♣.#..... #...♣♣♣P.♣P♣♣..###.### #.#..♣♣..♣♣♣..# ##.†♣♣_♣♣..##$h#.....♣♣♣...# ####.......#.#.#.....# _You open the door. _ _Found a faded altar of an unknown god._ _No target in view!$h$h$h$ho$h!$hh!$ _$h$$h)@  There is an open door here.$h*$h+ _$h-$h_7$h<,$h=$h?B@  There is an open door here.$hME$hE _$hF$hI$hK,$hpM$hP$hS,$h[T$hW$hY$h'Z$hz[$h7_@  There is an open door here.$ha$hpa _$hb$he$hg$hag$hh$h`j$hl,$hl$ho$hp$hq$hq$ht$hv,$h#w$hΊ$h,$h$h<n$h$h,$h$h$h^,$hߢ$h$h^,$h%$hj$h{$hܨ$h>$h$h,$h$h$h$h$h>$hg$ht,$h=$h3$h$hV$hC$h_$h,$h$h5$h$h$hO$hj##..♣÷#..ß..#÷♣...#..#.###.# ....♣♣#.....#♣♣...#.##.# #.# #..♣P###'###.♣........# #.#  #..♣.PPP.PPP.♣........# #.#  #..♣♣♣P..PP♣♣♣.#......# #.####  #...♣♣♣P.♣P♣♣..###.#### #....#  #.#..♣♣..♣♣♣.........# ####.#  #.##.†♣♣_♣♣..###.....# #.#  #......♣♣♣...#.@.....# #.# 613.5 (30.0)  ####.......#.#.#.....# #.# $h< #########...#.....# #>#  ###.######## #.# #...####### #.# #.#.......###### #.# #.#.####.......# #.# #.#.####..####.# #.# ..####.# #.#$h$hd8_$hj _Key pressed, stopping explore.$h|$h&_$hH _No target in view!$h I$h $h $h  : _$h, $h $h $h $hy $h ,$h $hE $h! $h" $h" $h% $hn' ,$h$( $hf+ $h - ,$h- $h0 $h2 ,$h[3 $h6 $h'8 ,$h8 $h; $h= ,$h= $h@ $hB $h`B $hB $hDF $hG $h,H $hH $h#### #...---7.0 (2 .# #####. .#..#.###.# .# .#.##.# #.# .. ......# #.# ### $hF$hG~---8.0 (3Rev+ $hZL$hSQ _Found a stone staircase leading down.$hS$hOX$hi\| _No target in view!$h\$hD^$h_$h,cm= _$hd,$hd$hhX$hi$h%kPRev $hk$hm$hn,$h%o$hp$hTq$hq$hq$het$hSu,$hu$hw$hx$hy!$hby$hz$h{0$hf|$hD~$h,$h$h҃R  There is a stone staircase leading down here.$hG$h _$h$hĈ$hQ,$h$h$h,$hi$h$h,$h$h'$h0,$h$h$h~,$h$h$h,$hϛ$hf$hݞ,$h_$h$h$h,$hڨ$h$ho,$h֫$h$h,$h$h3$h,$h^$h..######.####....#  ..# #.####..####  ..######........>.#  ..##.......#.#.##.# .÷.#.......#.#.##.#  ...#.......#.#..#.#  ....†......#.##.#.#  .#.#.......#.##.#.#  ##.#.......#....@.#  82.0 (24.0)#.####.###  ############ #.#   #.#   ######## #.#   ####......####.#    [3$h4m#..............#  .##.#.>#.######   .........#.#   $h$h $hP$h7_Done exploring.$h$hy$h$ht $hn$h:_No target in view!$hP$h$h$hSQ.0.0)....$hl................##.#.>........$h$h j _Key pressed, stopping explore.$h $hn$hG^ _No target in view!$h$h$h#$h$h#$h*j _Key pressed, stopping explore.$hL+$h/$h3{ _No target in view!$hz5$hV<4$hA$hINo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hI$h:P$h\Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hK`$hc$he$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h$h'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h;qNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h" No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hm. I$hK $hL $heP $hX No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Done exploring.$hgY $h] $hnb ^ _No target in view!$hc $hgc $h 4$h, $hZ No target in view!Key pressed, stopping explore.No target in view!Done exploring.No target in view!Done exploring.$h  _No target in view!$h] J$ht No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hn $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hJ $hJ $hK $h$i 4$hn $hv No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hv $h{ $h} Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h l 3$hl $hˑ $h $h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h) 3$h $h 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $hJ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $hd $hߥ $hb $h? $hW $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $hn Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h No target in view!$hw I$h J$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hߥ $h+ $h2 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h`Q3$hER$hp$hWNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$h4$h!$hY)No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hS*$h.$hb1Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$h4$hx$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$ha3$hc$h݁4$h$hLNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h]$h*$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h83$h9$h tNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$ht$h%$h$h O$hwS$hNU$hnNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h\q$h{Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hU3$h[$h$h$h$hhNo target in view!Done exploring.No target in view!$h_KDone exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h83$h$h$ht$h$hɸNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hV3$hW$h=s$hw$hx$hрNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h~$h$$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h&3$hn'$hE4$hK$hSNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h[T$hX$h,[Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$h $hp$h$h%No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h!($h +Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hϺI$hJ$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h $haDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h3$h $h$h+$hWNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h,$hoDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hF $hG $hG $he $h.i $hj $h|r No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h+s $hx $hz Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h  3$h $hA 4$hGC $hgL No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hM $hR $hU Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hQ $h $h $h $h^ $hJ $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hB $h* Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h I$h 4$hT $hG No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hs $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hR 3$h $h 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $hT $hg 9Done exploring.No target in view!$h dDone exploring.No target in view!Done exploring.No target in view!$hI $hI $hJ $hf 4$h6m $h u No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hu $hH{ $h} Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$h44$h;$hACNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hC$hI$hKDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h'3$h $h4$h$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h)$hkDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hqI$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h6<I$hnX4$h]$heNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hUf$h[l$honDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hHI$h4$h"$h:+No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h,$h1$h2Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h-4No target in view!$hE3$h($hS$h($h$hONo target in view!Done exploring.$hdNo target in view!Done exploring.No target in view!Done exploring.$h$hkDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h73$h $h4$hq$heNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hE$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h|^3$h\_$hz$h{$h`$hىNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hQ$hZ$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h*I$hP4$hV$hcNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h/jDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$h4$h$$h5#No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$$hr)$h-Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hv3$h$hn4$h$h;No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h $hiDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hbI$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h`Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h [$h[3$h}4$h.$hʈNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$ha$h$h:Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h" 3$h" $h@ $hA $hE $hN No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hO $hU $hX Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h $hA $h& $h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hy $h# $h% Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hϊ $hu Level 1 of the Dungeon<>>>>_(Press ? for help)  #...# #...# #...# #...# #.....###.#.....##♣♣♣.♣♣♣##....# #......##.#   #...###...###...###...###.....# #.####...............#.####.##.#.##.#   #.............................# #.........##..##.#####.........#.##.#   #..........................#.########....####.#......######.####....#   #........#...####..######......# #...## #........# #.####..####   ########.#.#######.#### #.##.#.# #...# #.#......######........>.#  #...# #...#...###.##.#.# #...# #.#......##.......#.#.##.#  #†### #..###..#.....#..######...#####.#.....÷.#.......#.#.##.#  #.# ##)## ##.#.#.##.#.#..............#.......#.......#.#..#.#  #.# #.##$h [37m ##...........................÷.....†......#.##.#.#  #.# ##.## ##.#........#.............##.#...#.#.......#.##.#.#  #.# #..###..#..#.#.########...#######.#.###.#.......#....@.#  #.# #...#...#......##...# #.......#.......####.###  #.# ####.####..#.#### #...# ###.############# #.#  #.#######.......# ##...#### #.##.#  #.##......##.# #.......# #.# ######## #.#  #.#### ####.#..#.##.# #.#.###.# #.# ####......####.#  #....######.........##.######.#..##.# #.# #..............#  #..)...#.......#.....)..............# #.###.##.#.>#.######  #.##.#.#.##.##....##♣'♣##...........#### #...........#.#  #.##........##..♣♣#.....#♣♣............# #####.##.##.#.#  #.####.#.#####..♣÷#..ß..#÷♣...#..#.###.# #.##.##.#.#  [24;13$h H#.####.#........♣♣#.....#♣♣...#.##.# #.# #.........#$h U>@$hO$h$hy K..######.####....#  stairs the Shooter ..# #.####..####  Coglin ..######........>.#  Health: 28/28 ======================== ..##.......#.#.##.#  Magic: 3/3======================== .÷.#.......#.#.##.#  AC: 3Str: 11 ...#.......#.#..#.#  EV: 11$h]!zInt: 8 ....†......#.##.#.#  SH: 0Dex: 19 .#.#.......#.##.#.#  XL:  3 Next:  4% Place: Dungeon:1 ##.#.......#....@.#  Noise: ---------  Time: 682.0 (0.0) ...#.......####.###  a) +2 sling {Gabriel d) +0 sling {Gyeongj ############ #.#  Fire: a) +2 sling {Gabriela} #.# ######## #.# ####......####.#  $hd"#..............#   ##.##.#.>#.######   .........#.#   _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!$h#$ht+$h`,$hM1 _$h22$h2$h<3$h\4$h65$h5$h5$h6$hm7$h7$h*9,$h9$h7:$h>$hA# ######## .## ####......# $h]A..# #......##.# .#.####.##.#.##.# ###..#.##.# ######.####....# .# #.####..### ..######....8.0 (6$hA#..#.#.##. .÷.#.......#.#.##.# $h B...#.......#.#..#.# ....†......#.##.#.# .#.#..##.#.# ##.##......# ...#.......####.### ############ #.#$hB$hG$hLINo target in view!Done exploring.No target in view!Done exploring. _No target in view! $hIU_There is a stone staircase leading down here.$h$h$hy$hH$h^29.0 (1 _$he$hR              $h A  #####   #...#   ###...### 2  #..@....#   #..........   #.......##<   ###...###  #...#  ##.##    . $h $h9<$h%E+8 (1.8$hI$hM _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.$hS@$hA$h~A$hsC$hHE$hJP _$hAo   ## .. ##### .# #...# .#  ###...### J# # #..<....##.##.... #........@.....# #.......##<###.#  ###...### .#  #...# .# ##.## .# #.# .. J   endoplasm (asleep)   #.# .. #.# #.$h-u[37m94.8 (5.05.8 (6 _An endoplasm comes into view.$hD ## .. ##### .# #...# .# ###...### J# #  $hHF#..<....##.##....  #........@.....#  #.......##<###.#  ###...### .# #...# .# ##.## .# #.# .. #.# .. #.# #.$h D##.. ##### .# #...# .# ###...### J# #  #..<....##.##....  #........@.....#  #.......##<###.#  ###...### .# #...# .# ##.## .# #.# .. #.# .. #.# #.$hh$h$h$h>a _An endoplasm is nearby!$h~I " (JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.$h|  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.$hP $h]V .J===7.1 (1.3Rev $hL[ $h^ a _The endoplasm is heavily wounded.$hc  You shoot a sling bullet. The sling bullet hits the endoplasm.$h9C.$h7D (You kill the endoplasm!$h&.$hg88.4Rev+ $h$hNE _You shoot a sling bullet.$hF$h$hH _No target in view!$h@$h@$hAD$hSGH _No target in view!$h4$h $hA H _No target in view!$h$h$h5$h`H _No target in view!$h $h$hܠ$hH _No target in view!$h*4$ho+$h-$ht0$h25; _$h7$h;$h;7Rev $h;$h=$hND .< ### . #.. ##### #.#$h+Ec #...# #.#  ###...####.# .###$#.  #..<....##.##...  #........# ---700.4 (2.0  #.......##<###.#  ###...####.# # #...# #.#  $hE[##.## #.# #.# #.. #.# #.. #.# ##. $hE $hCM]---1.4 (3$hO$hRr _No target in view! _Found a stone staircase leading up.$hB84$h;9$h;$h5>$heCn$hRHc$hH$hJ$hxPR.. ..#.< >####.# .# #..... ##### #.##.# $hQ#...# #.##.# .# ###...####.##.###$#.#### #..<....##.##...@.......4 #.......##.#.#### #.......##<###.# ... ###...####.# #.# ##.#$hQh#...# #.# ... .###.## #.# ###. ##.# #.. #.$h|S#.# #.. ..#.# ##.#.$hW$hX+5.4 (4$h\$h]9 _Found an escape hatch in the floor.$hOC$hJLevel 2 of the Dungeon<<<>(Press ? for help)      .. ..   #.< >#  ####.# .# #..... .# ##### #.##.# .# #...# #.##.#  .#  ###...####.##.###$#.####  $hOLv#..<....##.##...@.......  #..............##.#.####  #.......##<###.# ...  ###...####.# #.# ##.# #...# #.# ... .# ##.## #.# ###. # #.# #..   #.  #.# #..   ..  #.# ##.   #.       $h}JG>@$hp $hz stairs the Shooter.. ..Coglin#.< >#Health: 28/28 ========================####.# .#Magic: 3/3========================#..... .#AC: 3Str: 11##### #.##.# .#EV: 11$h{ wInt: 8#...# #.##.# .#SH: 0Dex: 19 ###...####.##.###$#.####XL:  3 Next:  8% Place: Dungeon:2 #..<....##.##...@.......Noise: ---------  Time: 705.4 (0.0) #..............##.#.####a) +2 sling {Gabriel d) +0 sling {Gyeongj #.......##<###.# ...Fire: a) +2 sling {Gabriela} ###...####.# #.# ##.##...# #.# ... .###.## #.# ###. ##.# #.. #.#.# #.. ..#.# ##.#. _No target in view! $h| _No target in view! _No target in view! _No target in view! _Found a stone staircase leading up. _Found an escape hatch in the floor.$ht} $h $h $h $h X$hM $hω ,$h $h/ M _You now have 48 gold pieces (gained 16).$h $h 3$h? $hf ,$h $h $h ,$hk $h $h B$hn X$h  #.  .  .##  ...  ## #.#  ...# #.####.# #...##......#  #.<..@# 13.4 (8 ####.#.#.#  #..... #.#  ##### #.##.# #.#  #...# #.##.# #.# # ##...####.##.###.#.##### ..<....##.##............ ..............##.#.##### .......##<###.##.....$h" $h a _There is an escape hatch in the floor here.$hP4.4 (1 _$h # #########.# 3.......@..# ########### $h $hk$h=75.1 (1.7 _You slide downwards. The hatch slams shut behind you.$hl I$hzn $hw X$h\|  #.## #..# #.!# #..# #l.# ..#  ##.#  .........@#  ##       l   frilled lizard (asleep) $h} )  $hQ ,60$h +7.1 (2$hQ $h a _A frilled lizard comes into view.$hG D #.##  #..#  #.!#  #..#  #l.#  ..#  #########.#  .........@#  $h" u###########  $hM7 #.##  #..#  #.!#  #..#  #l.#  ..#  #########.#  .........@#  ########### $h==4$hS$he _A frilled lizard is nearby!$hO2 #.##  #..#  #.!#  #..#  #l.#  ..#  #########.#  .........@#  ###########  $h; #.##  #..#  $h#.!#  #..#  #l.#  ..#  #########.#  .........@#  ########### $hj$h$h$h$he _A frilled lizard is nearby!$ho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.$h.(($h  (You kill the frilled lizard!$h1...$hl10===8.3 (1.2Rev $h$h/ _You shoot a sling bullet.$h5 4$hp9 $hq< H _No target in view!$h0 $h $h4 $h H _No target in view!$h $h $hy $h H _No target in view!$h J$hƒ $h $h؉ Q _$hH q>  #!# . .......---90...........############$h6 $hΘ H---20.3 (2$h[ $hA Q _Found a stone staircase leading down.$hޥ $h $hc H _No target in view!$hP4$hU$h: _. >  # # #. ######........# #########.# ..........#  # $hS +3.3 (3$h +4.3 (4$h $hch _j - a green potion$h$h$$hH _No target in view!$h  #B#  #.#  #.#  #.#  #>#  #.  #.##  #@.#  #..#  #..#  ######..#  ........#  #########.#   B   giant cockroach (asleep) ..........#  ###########    05.3 (1$h$h _A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hI†(($hxf(((($hf (You kill the giant cockroach!$h<!†$ho...>..$h+k4===6.6 (1.3Rev $h8$h/ _You shoot a sling bullet.$hJ$h$h$h4$h,$h,$h$h$h$hW!$h$h R  There is a stone staircase leading down here.$h$h> _$hH$hM$h.,$h$h$h $hz$h$h$h0,$h$hk  You see here a giant cockroach corpse.$h$h  _$h $h"$h#$h$$h%$h &$h',$hX($h)$h!*,$he*$h+$h-$h-$h3.$h/$h'2,$h2$h4$h'5,$h5$h6$h9$h#:$h:$h2<$h?,$hx?$h+A$h2D,$h;F$hI$hK,$hL$hT.#.# #.# #.# #.# .#.# #.# #######.########.# .!.....@.........# ---44.6 (18.0)######.#########.# #. #†#  #. #.# #. #.# #. #.#$hr_ #. #># #. #.##.##---$hv$h8 _Key pressed, stopping explore.$h$h@H _No target in view!$hf_$h$h$ _$hk,$h$hp$h$h>$h,$h$h$h$h'$h$h$h$hp$h$h $h$h$h$h$h$hF$h|$ $hT_h - 2 bubbling silvery potions (gained 1)$h}3$h$hD$h+$h$h$h$h$hf$h$h]$h,$h$h$hE,$h$hv$h,$h$h$hy$h$h@$hc$h^$h$h $h@$h$hv$h$h$h,$h,$h$h;,$h $h ,$h; $h $h $h( ,$h $h ,$hD $h $h $hD $h $h' $h4 ,$h- $hv B$h $hH5 @$hS6 ### .  #.  #....@....... 68.6 (24 #####.####.## ########.# .........#########.# #.# #.# #.# #.# # #.# #.# #$h6 E $h)7 $h'; $hA j _Key pressed, stopping explore.$hB $hF $hH H _No target in view!$hSW _$hYY $hg^ 3M#######. #........#.###@#######............$hf_  #####.####S##########.#...S   ball python (constriction, wandering).#.##.#$h'd ,0.0)$hd +9.6 (1$hi $ht ((((S  ) _Key pressed, stopping explore.No target in view! _A ball python comes into view.  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.$h (The ball python is severely wounded.You shoot a sling bullet.$h0{ $hՁ 1...S$h ).$h d===70.8 (1.2Rev $h $h f _The sling bullet closely misses the ball python.$h  ########.  #........  $h 3#.###@#  #........S...  #####.####.##  #.# ..# #.# #.# #.# #.# #.# $h, 1 ########.  #........  #.###@#  $h,- #........S...  #####.####.##  #.# ..# #.# #.# #.# #.# #.# $ho2 $h$3 $h7 $h.F _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.$hI {(((.$hW | ((You kill the ball python!$h3 $h`S P.....$hV %6$hW G2.1 (1.3Rev+ $h6[ $h^ / _You shoot a sling bullet.$ht $h"w 4$h3{ $h $h $hA ,$h $ho $h! 7Rev $h\ $h B$hN ,$hY $h ,$h& $hs $h $hA $h $hǥ 7$h* $h $hթ $h0 $h $hʫ $h1 ,$h $h@ $hؾ $h $h\ $h\ ,$h $h, $h ,$hN $h $h ##...#.##########.# $ha h.........# h......@.# ---########.#  #.#  #.# #.# #.#hh 2 jackals (asleep) #.#$h #.# #.# ########.$h 087.1 (15.0)$h H---8.1 (16$h $h. ((((((h1 asleep) _2 jackals come into view.$h jYou shoot a sling bullet.  The sling bullet hits the jackal but does no damage.$ho (The jackal barks!  You shoot a sling bullet.$ho  The sling bullet barely misses the jackal.$h,$h6  The jackal barks!$hh.h.h.h....hhhh 4 jackals (2 wandering)===9.3 (1.2)Rev $h~$hM   ##  ..  .#  .# $h J #########.#  h.h.......#  h.h....@.# ########.# #.# #.# #.# #.# #.#$h:  #.# #.#  _A jackal comes into view. x2$ha ##  ..  .#  .#  #########.#  $hobh.h.......#  h.h....@.# ########.# #.# #.# #.# #.# #.# #.# $hbJ#.# $hg$hh$hl$h jackal barks! _A jackal comes into view. x2 _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the jackal.$hĄ†((((hh 3 jackals$h: (You kill the jackal!$hӉB$hɊ,$hx..h....hh...$hn2090.6 (1.3Rev+ $h$hi~  ##  ..  $hߞ.#  .#  #########.#  ..h.......#  ..hh...@.# ########.# #.# #.# $hg#.# #.# #.# #.# #.#  _You shoot a sling bullet.$h8 ##  ..  .#  .#  #########.#  ..h.......#  ..hh...@.# ########.# #.# #.# #.# #.# #.# #.# #.# $h/;$h;$h?$hJL ((( $hM_There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.$hv  The jackal is heavily wounded.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.$h[RB$hS,$h'T$hY†.h..hh.$hvZ-1.8 (1.2$h1_$hf  ##  ..  .# $h&g .#  #########.#  ..†.h.....#  ....hh.@.# ########.# #.# #.# #.#$heh #.# #.# #.# #.#  _The jackal is heavily wounded.$h ##  ..  .#  .#  #########.#  ..†.h.....#  ....hh.@.# ########.# $h #.# #.# #.# #.# #.# #.# #.# $h$h>$h $h# ( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.$h  The jackal is severely wounded.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.$hB$h%  The jackal is severely wounded...h.hh7-3.1 (1.3Rev* $h\)$h,+ _The jackal bites you.$hI ##  ..  .#  .#  #########.#  ..†...h...#  .....hh@.# ########.# #.# #.# #.# #.# #.# #.# #.#  $h4  ##  ..  .#  .#  #########.#  ..†...h...#  .....hh@.# ########.# #.# $h5 #.# #.# #.# #.# #.# #.# $h- $h $hs $h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal!$h g. 2$h| (((((((You kill the jackal!You shoot a sling bullet.$h  p  The sling bullet closely misses the jackal.$h$$ <......h4----54.3 (1.2  ##  ..  .#  .#  #########.#  ..†...h...#  ......h@.# ########.# #.# #.# #.# #.# #.# #.# #.#  _The jackal closely misses you. The jackal bites you.$h  ##  ..  .#  .#  #########.#  ..†...h...#  ......h@.# ########.# #.# #.# #.# #.# #.#$h  #.# #.# $h $h' $h $h _There are monsters nearby!You shoot a sling bullet.$hP (The sling bullet hits the jackal but does no damage.  You shoot a sling bullet.$hA hThe sling bullet barely misses the jackal.5.6 (1.3$h $h ~  ##  ..  $h1 .#  .#  #########.#  ..†...h...#  ......h@.# ########.# #.# #.# #.# #.# #.# #.# #.#  _The jackal bites you but does no damage. x3$h9 ##  ..  .#  .#  #########.#  ..†...h...#  ......h@.# ########.# $hp;#.# #.# #.# #.# #.# #.# #.# $hgA$hB$hF$hnP _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet hits the jackal but does no damage.  You shoot a sling bullet. The sling bullet hits the jackal.$h_  The jackal is heavily wounded.The jackal closely misses you.The jackal bites you but does no damage.$h`g5=--6.8 (1.2$hZe$hl  ##  ..  .#  .#  #########.#  ..†...h...#  ......h@.# ########.# #.# #.# #.# #.# #.# #.# $hlu#.#  _The jackal closely misses you. x2$hj ##  ..  .#  .#  #########.#  ..†...h...#  ......h@.# ########.# #.# #.# #.# $h!#.# #.# #.# #.# $h$h$h$hU _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal!$h.   jackal$h (You kill the jackal!$h(.4-98.0$hh,$hy2 $h2 ##  ..  .#  .#  #########.#  ..†.......# $h3 ......h@.# ########.# #.# #.# #.# #.# #.# $h3#.# #.#  _You shoot a sling bullet. The jackal bites you. The jackal barely misses you.$h ##  ..  .#  .#  #########.#  ..†.......#  ......h@.# ########.# #.# #.#$hm #.# #.# #.# #.# #.# $h$h$h$h. _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal!$hC.$hl (((((((You kill the jackal!$h,.......$h:6319.3 (1.3$h$h$  _You shoot a sling bullet..0.0........$h4$hx  _Key pressed, stopping explore.$h#$h< _No target in view! _Key pressed, stopping explore.$hE _No target in view!$hG$h^M$hQPj _Key pressed, stopping explore.$hP$h!U$hX _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hY$hZ$hq_$haoHNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hrKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hs{No target in view!Key pressed, stopping explore.No target in view!$hs$hy$hy$h}$hXNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hF$hӍ$h`$h$h $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h=$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h>4$h<$h,$hݷNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hS$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h?$h$h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hmKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$h4$h$h$h% _$h}5=$h0$h7Rev+ $h$h,$h$h;$h,$h$h i6==$hl$h$h:Rev $hP$hi,$hJ$h,$h8$h7==$h ;---8010.0)$h6 :---$h<$hmNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h#$h$h%Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h_No target in view! _Key pressed, stopping explore.No target in view!$h~$h4%,0.0)$h9)$h-$h0No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hA1$h5$hy8Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h8_Key pressed, stopping explore.No target in view!$hI9$hV?<$h{C$hK _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hN$hQ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h9R{No target in view!Key pressed, stopping explore.No target in view!$hR$hW$hW$h[$h)bzNo target in view!Key pressed, stopping explore.No target in view!$hbKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h g$hojKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hQk4$hp$hu4$hr|No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h}$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h.4$h$h$h$h^No target in view!Key pressed, stopping explore.$h>No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h($hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hd$h$h$h$hT$hVNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h*$h$h$h$hd$hzNo target in view!Key pressed, stopping explore.No target in view!$hOfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h`$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hi$h$h 0No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h _No target in view!Key pressed, stopping explore.$h\ $h BKey pressed, stopping explore.$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hz $h $h 1 PNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h5 $hI8 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h9 $h> $h? $hH $hAJ zNo target in view!Key pressed, stopping explore.No target in view!$hJ fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hK $hN $hFR Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hR $hS $hX $h8Y $h] $hDc ^No target in view!Key pressed, stopping explore.$hc No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hd $hh $hFk Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hl 4$h%q $hq $hv $h{ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h| _No target in view!Key pressed, stopping explore.$hЀ $hȫ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h (No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h R$hw No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _$hK ~8==$h $hG No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.$h' n$hw X$h $hA 9=$h $h $h ,$h $h $h $h $hf $hk $h $hV $h# $h $hJ" ,$h!# $h$ $h% ,$h& $h' $h( ,$h) $hR* $hY+ $h+ $h', $h, $hL. ,$h. $h/ $h4 $h`5 $h66 $h7 $h28 $hv8 $h9 $h-; $h; $h; $h< $h;> $h> $h> $hr@ $hB ,$hC $hrE ,$hE $h F $hK &############# #...........# #.#########.# $hKL w#.# #.# ######.# #@# 32.3 (23.0) .......# #.# ......###.# #####.##.#$hL #.##.##.##.##.##.##.##.#$hL .#.#$hMM $hhQ $hX j _Key pressed, stopping explore.$hX $h[ $h_ { _No target in view!$h_ $hd ................0.0)...$hIe ,$hh $ho j _Key pressed, stopping explore.$h/p $hs $hv ^ _No target in view!$hw $hXw $hN| $h ,$hj j _Key pressed, stopping explore.$h $h $h$ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h ]No target in view!Key pressed, stopping explore.No target in view!$hB _$hT f _$hM ,$h $h $hm n$h $h4 $h $hr $h߬ $h, $h $hϰ ,$hJ $hN $h ,$h% $h $ht ,$h $h9 $h ,$h $h $h $h $hB $h $h~ ,$h $h $h ,$h $hH $h $h3 $h~ $h $h8 ,$h $h< $hH B$hu $h3 ,$h $h $h ,$h $hG $h ,$hZ $h $hD ,$h $h $h ,$h7 $h $h ,$h $h $h ,$hy $h $ha ,$h $h $h ,$h $h $h $hV $h $hf $h ,$h $h $h ,$h} $h $h ,$h $hm $h\; No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 66 gold pieces (gained 18).$hu? X$hdH #.# ########.##.# #........##.###.###########..............######.####.###. #######.# #.###.## ........# #......######## #######.# ####..........# #.# #.@.######.#79.3 (47.0) #.# #.### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#$hM  #.# #.#######.########.#$h[X _Key pressed, stopping explore.$h# #.#####@####.# #.# .............# #.# #.#####.###### #.. #.# #.. #.# #.. #.# ######..  #.# ........  ..#########.  ### ..........$h E $h Z902.3 (233.3 (24$h $hd | _k - a scroll labelled SOQULI JOYROSOCU$h" $h $hA H _No target in view!$hU _$h f _$h% ,$h $h $h  ,$hI $hR $h = #.# #.#  #.# #.#  #.#######.######...............# ########.#######. #.# ##.# #.# ..##...###### #.# ..!....@....# #.# S###...####.# #.#  ##.#####.####.# ..............####.#####.###### #.#S   adder (asleep) #.# #.# ####$h > #.# $h 18.3 (5.0)$hb +9.3 (6$hY" $hZ. w ((((((S $h / _An adder comes into view.You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.$h ~ (The adder is lightly wounded.$h+8 $h>9 $h> .S.....===10.6 (1.3Rev $hC $h3F r _You shoot a sling bullet. The sling bullet misses the adder.$hT 0 #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..S....@....# #.#  .###...####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# $hU #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..S....@....# #.#  .###...####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# $hc$hI$h$hd ((((((( _An adder is nearby!You shoot a sling bullet.$hZ?  The sling bullet barely misses the adder.You shoot a sling bullet.$h,$h{..!.S..$hd1.8 (1.2Rev+ $h$hc_ _The sling bullet barely misses the adder.$h@ #.# #.#  #.# #.#  #  #. #.#  ##.# #.# $hT| ..##...###### #.#  ..!.S..@....# #.#  .###...####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# $hOq #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!.S..@....# #.#  .###...####.# #.#  $hr##.#####.  ...  ### #.#  #.# #.#  #.# $hex4$h}$h ((((((( _An adder is nearby!$h  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h$h..!..S.$h(3.0$hs$h  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  $h\..!..S.@....# #.#  .###...####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# _The adder is moderately wounded.$h8 #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!..S.@....# #.#  .###...####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# $h=4$hdC$hrK ((((((( _An adder is nearby!You shoot a sling bullet.$h  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$hQ$hZ ..!...SThe adder is severely wounded.$h[l4.3 (1.3Rev* $h`$hg  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  $hh..!...S@....# #.#  .###...####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# _The adder misses you.$hg #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  $h..##...###### #.#  ..!...S@....# #.#  .###...####.# #.#  ##.#####.  ...  ### #.#  $hg#.# #.#  #.# $h$h$hT $hmP ((((((( $hp_An adder is nearby!You shoot a sling bullet.$ht  The sling bullet completely misses the adder.You shoot a sling bullet.$h& ..!...SThe sling bullet closely misses the adder.$h8( -5.5 (1.2$h, $hd3   #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!...S@....# #.#  .###...####.# #.#  ##.#####.  ... $h3  ###  #.#  #.#  #.#  #.# _The adder misses you.$h*  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!...S@....# #.#  .###...####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# $h+ $h $hz $he ((((((( _An adder is nearby!You shoot a sling bullet.$hq  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h ..!...S $h The adder is almost dead.The adder closely misses you. The adder bites you.  You are poisoned.$h 6=====--6.7Pois Rev* $h $h , _The adder poisons you!$h  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  $h# m..##...###### #.#  ..!...S@....# #.#  .###...####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# $h 9 #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!...S@....# #.#  .###...####.# #.#  ##.#####.$hf X  ...  ### #.#  #.# #.#  #.# $h $h 9--$h $h _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder!$h [.$hO (((((((You kill the adder!$hM  You shoot a sling bullet. You feel sick.$hK ..!....55   shadow imp #.#$h%h....Something shouts, "Go and return not, thou errant fly-bitten barnacle!"$h#_5-587.9$h$h^  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###...####.# #.#  ##.#####.$h%  5..  ###  #.#  #.#  #.#  #.# _A shadow imp comes into view.$h(DB #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  $hE].###...####.# #.#  ##.#####.  5..  ### #.#  #.# #.#  #.# $hK$hL8-$hQ$h[ (((( _A shadow imp is nearby!You shoot a sling bullet.$hR  The sling bullet barely misses the shadow imp.You shoot a sling bullet.$hAd  The sling bullet closely misses the shadow imp.$hmY.5..$hnW3--9.1$hs$h{  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###...####.# #.#  ##5#####.  ...  ###  #.#  #.#  #.#  $h{<#.# _You feel sick.$h"s #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###...####.# #.#  ##5#####.  ...  ### #.#  #.# #.#  #.# $h$h9--$h $h) ((( _A shadow imp is nearby!You shoot a sling bullet.$hf  The sling bullet closely misses the shadow imp.$h/You shoot a sling bullet.$h5s  The sling bullet barely misses the shadow imp.$h?5..2-20.3$hB$hG  #.# #.#  #.# #.#  #  #. #.#  ##.# #.# $hH ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# _You feel sick.$h} #.# #.#  #.# #.#  #  #. #.#  $hq##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ### #.#  $h#.# #.#  #.# $hX$h8-$h7$hQ _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.$hUu (((The shadow imp is lightly wounded.  $hrvYou shoot a sling bullet.$h 5..  The sling bullet barely misses the shadow imp.You feel sick.$hJ(1.5$h$h {  #.# #.#  #.# #.# $h&   #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  $h ...  ###  #.#  #.#  #.#  $h Y#.# _The shadow imp hits you but does no damage.$hf  #.# #.#  #.# #.#  # $h q #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# $h> 4$h. $h 9  $h _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.$h=  The shadow imp is moderately wounded.You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.$hG t  The shadow imp is moderately wounded.$hg 012.7$h $h   #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ###  #.# $h  #.#  #.#  #.# _You feel sick. The shadow imp barely misses you.$h u  #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# $hzw $h [ ((( $h t_A shadow imp is nearby!You shoot a sling bullet.$hq  The sling bullet barely misses the shadow imp.You shoot a sling bullet. The sling bullet hits the shadow imp.$hГ 5..  The sling bullet barely misses the shadow imp.  You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp is heavily wounded.feel sick.  You are no longer poisoned.  The shadow imp grins evilly.$hԔ 16-----3.9Rev* $he $h & $h_  $hf #.# #.# $h  $h #.# #.# $h8 $hH $hg  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  $h ).###..5####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  #.# _The shadow imp hits you.$h #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ### #.# $hX #.# #.#  #.# $h$h|$h$h([ ((( $hq)t_A shadow imp is nearby!You shoot a sling bullet.$h  The sling bullet barely misses the shadow imp.You shoot a sling bullet. The sling bullet hits the shadow imp.$h6 5..  The shadow imp is severely wounded.$h-7-5.2 (1.3$h.;$h5?Q  #.# #.#  $h?]#.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ###$h@  #.#  #.#  #.#  #.# _The shadow imp closely misses you. x2$h #.# #.#  #.# #.#  #  #. #.#  ##.# #.# $h ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# $h84$hJ$h ((( _A shadow imp is nearby!You shoot a sling bullet.$hn  The sling bullet closely misses the shadow imp.You shoot a sling bullet.$h\ 5..  The sling bullet barely misses the shadow imp.$hzq7=----6.4 (1.2$h$hL  #.# #.# $h4 #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  $h.###..5####.# #.#  ##.#####.  ...  ###  #.#  #.#  #.#  $hY#.# _The shadow imp hits you but does no damage.$hB #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  $hG.###..5####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# $h^$h$hƢ$h9  $hs_A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.$h8 (((The shadow imp is almost dead.You shoot a sling bullet.$h 5..  The sling bullet barely misses the shadow imp.$h(7.6$h$hY  #.# #.#  #.# #.#  #  #. #.#  $h'##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ###  #.# $hP #.#  #.#  #.# _The shadow imp barely misses you.$hc #.# #.#  #.# #.#  #  #. #.#  ##.# #.#  ..##...###### #.#  ..!....@....# #.#  .###..5####.# #.#  ##.#####.  ...  ### #.#  #.# #.#  #.# $he$htf$h=j$hsYou shoot a sling bullet.  The sling bullet barely misses the shadow imp. $hAt_The shadow imp barely misses you. _A shadow imp is nearby!  You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.$h  The shadow imp is almost dead.You shoot a sling bullet. The sling bullet hits the shadow imp!$hs;.$h0!$h '.$h 6818.9 (1.3$h $h d _You kill the shadow imp!$h7 $hՑ $h( `....0.0..$hϙ $hG $h j _Key pressed, stopping explore.$h $h"  _No target in view!$hh  _Key pressed, stopping explore.$h | _No target in view!$h $h $hj $h3 $h $ $h\ F_Key pressed, stopping explore.$h $h $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hu _Key pressed, stopping explore.No target in view!$h $h1 $h $h $hR 9No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h% J$h& $hz' f8== _$hx* $h+ ,$h+ $h- $h:. 7Rev+ $h. $ha1 $h1 $hC3 $h!8 $h8 _9==$hE9 $h; ,$h= $h> $h? :Rev $h? $hGB $hB $h5C $huE $hF I=$h@G $hG O20=$h7H $h1J $hJ $hK $hM $h7N $hN $hpQ ,$hER $hT ;1$hU E==$hU $hX ,$hX $hw[ ,$hP\ $h'_ ,$h_ $hb $hb U2=$h8c $h e $he $hEf $h^h ,$hi $h.k $hk $hk $h n $hn K3=$hio $h>r ,$hr $h4u $hu $h/v $h#x $hx $hx $h{ $h| h4==$h| $hT ,$h_ $h ,$h̃ $hK $h $hF $h $h h5==$hĊ $h5 ,$hS $hǒ ,$hr $h ,$h $h $hT 9=$h* $h' $h K6=$h $h[ $hŸ $hJ $hN $h $h $h $hx $hå $hz $h h7==$h $h۫ $h> $h $h $h $h $hγ $h; $hϴ $h $hQ h8==$h߸ $h $h ? #.# #.##. #.# #.##b #.#.#. # #$ #. #. #.# ##.##$h  #.#.##...###### #.#.!...@.....# #.#---.###...####.# #.# ##.#####.####.# ....# ###.#####.#######. #.#b   bat (asleep)#. #.#.. #.#  #.# $h! 71.9 (43.0)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  A bat comes into view.$h ^---2.9 (44$h2 $h< y _Found 8 gold pieces.  You shoot a sling bullet. The sling bullet hits the bat.$hJ M.((($h Y(($hd (You kill the bat!$h ..$...=3===4.2 (1.3)Rev $hn $h E _You shoot a sling bullet.$hF $h $h 0.0.0$h| $h $h+ j _Key pressed, stopping explore.$h  $h $h ^ _No target in view!$h $h $hx" $h" $h' $h. j _Key pressed, stopping explore.$hC/ $h3 $h97 ^ _No target in view!$h7 $hg8 $h= $h{> $hQB $hO j _Key pressed, stopping explore.$hS $hmZ $h\_ & _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ho PNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hs $hu Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hu $hx $h~y $h} $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hԋ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$he $h $h $h $h $h؛ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hW $h $hA Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $he $h $h $h $h6 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hȲ $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h( $hB $h 4$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h6 $hW $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h& :No target in view!$h $hv $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hr $h) $hs Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h $hP $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h{ $h $h $hD 4$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $ho Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h  $h!! $hq% No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h% $h) $h, Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h)- _Key pressed, stopping explore.No target in view!$hG. $h13 $h7 4$h6? No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h@ $hD Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h E $hE $hJ $hN $hN $hS No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h;T $hW $hZ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h[ PNo target in view!$h` $h\a $hd $hi No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hpj $hm $hq Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hr $hRu $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$he $h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hM No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hOR$hY$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h%"$h0#Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h#_Key pressed, stopping explore.No target in view!$h$$h)$h,$h-$h4No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h4$h8$h;Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h\<$h<$hwA$hD4$h5KNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hK$h O$hRKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hS$h>X<$hf\$hjbNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$f$hciKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hi$hj$ho<$hsr$hxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hmy$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h8$h$hw4$h8No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h;$h$hGKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h͙$h>$h{$h$h($hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h7$h$h<$h[$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hOKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h'$h,No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h3$h+Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h4$h%No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h+$h4$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hM$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h+<$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h8$hX$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h#$hQ'$h'$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 74 gold pieces (gained 8).#.# #.# #.# #.#.### #.# #.#######...... #.# #..... #.# ########....... #.# #.##..$..# ##.## #.#....##...###### #.#....@.........#[39;4$haY[9m #.#---#.....###...####.# #.###... ##.#####.####.##... .............#... .#####.######.. #.# #.## #.# #.# .. #.# #.#810.0)---5.2 (11 _l - a lumpy orange potion _No target in view!$hi #.# #.# #... ... #.# #.# #.#.###.. #.# #.#.#...... #.# #.= #.# #.. #.# #.##..$..####.## #.#.##...###### #.#.........# #.#0.0).#.....###...####.# #.# ##...< ##.#####.####.# #..... .....#.#.# ###.#####.######.... #.# #.#.#.... #.# #.#. ... .. #.#  #$hmw.#6.2 (1$hvx _Found a knobbly coral ring. Found a stone staircase leading up.$h _No target in view!$h..0$hp$h;$hj _Key pressed, stopping explore.$h$h$h:^ _No target in view!$h $h$h$h$h$hj _Key pressed, stopping explore.$hD$h$h?{ _No target in view!$h$ht$h$h$h _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hu$hSKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$hz$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h0I$he$h$h: _$h$h]  #.# #.#  .# #.# #.# o## ###. #.# #.#  ... .... #.# #.#  #.###..# #.# #.#######......# #.# #...............=# #.# #######.# #.#  .##..$@.####.## $hg Z.........##...###### ....................# ...#.....###...####.#  ##...<# ##.#####. #...... ............. o   orc (wandering) ....#.#####.#####.####.......# #.# #.#..#.... #.# #.#$h +7.2 (1$hn.o8.2 (2$h$h$((((((( __An orc comes into view. It is wielding a +0 dagger.  You shoot a sling bullet.$hϭo   _An orc comes into view. It is wielding a +0 dagger.  You shoot a sling bullet.  The sling bullet closely misses the orc.  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.$h4k  The orc is severely wounded.$h+@t..o....$hAc===9.5 (1.3Rev $hdH$h!K? _You hear a shout! You hear a loud squeak.$h>\l #.# #.#  .# #.# #.#  .## ###. #.# #.#  .o. .... #.# #.#  #.###..# #.#  .##......# #.#  ........=# #.#  .........# #.#  .##..$@.#  ..........#  .............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.# #.#   #.# #.# $h #.# #.#  .# #.# #.#  .## ###. #.# #.#  .o. .... #.# #.#  #.###..# #.#  .##......# #.#  ........=# #.#  .........# #.#  .##..$@.#  ..........#  .............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.#   [40$h$,m#.# $h$h9$h$h ((((( _An orc is nearby!You shoot a sling bullet.$h?p  The sling bullet completely misses the orc.$hQ$h d.o...$h"e90.7 (1.2Rev+ $h}2 _You shoot a sling bullet. The sling bullet barely misses the orc.$hDl #.# #.#  .# #.# #.#  .## ###. #.# #.#  ... .... #.# #.#  #o###..# #.#  .##......# #.#  ........=# #.#  .........# #.#  .##..$@.#  ..........#  .............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.# #.#   #.# #.# $h #.# #.#  .# #.# #.#  .## ###. #.# #.#  ... .... #.# #.#  #o###..# #.#  .##......# #.#  ........=# #.#  .........# #.#  .##..$@.#  ..........#  .............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.#   #.#[39;4$hf9m $h4$h=$hOM$h,((( _You shoot a sling bullet. The sling bullet barely misses the orc. _An orc is nearby!  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$h{  The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$hz$h_.o..$h(1.9$h/$hh5  $h/g#.# #.#  .# #.# #.#  .## ###. #.# #.#  ... .... #.# #.#  #.###..# #.#  .##.o....# #.#  ........=# #.#  .........# #.#  .##..$@.#  ..........#  $h.............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.# #.# $h  #.# #.# _The orc is severely wounded.$hS  #.# #.#  .# #.# #.#  .## ###. #.# #.#  ... .... #.# #.#  #.###..# #.#  .##.o....# #.#  ........=# #.#  .........# #.#  .##..$@.#  ..........#  .............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.# $h B[1K  #.# $h $hP $hR $h \ _An orc is nearby!$h NYou shoot a sling bullet. The sling bullet hits the orc.$hT ?)($h *($hV (((You kill the orc!$h $h >  You shoot a sling bullet.$h o.)..o   orc$h o93.1Rev* $h $hX A  #.# #.#  .# #.# #.#  .## ###. #.# #.#  .o. .... #.# #.#  #.###..# #.#  .##.)....# #.#  ........=# #.#  .........# #.# $h  .##..$@.#  ..........#  .............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.# #.#   #.# #.# _An orc comes into view. It is wielding a +1 dagger of protection.$h z #.# #.#  $hԚ X.# #.# #.#  .## ###. #.# #.#  .o. .... #.# #.#  #.###..# #.#  .##.)....# #.#  ........=# #.#  .........# #.#  .##..$@.#  $h z..........#  .............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.#   #.# $h $h5 $h  (((( _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.$hV  _An orc comes into view. It is wielding a +1 dagger of protection. _An orc is nearby!The sling bullet hits the orc.  The orc is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$h .o)..4.3$h $h  #.# #.#  .# #.# #.#  .## ###. #.# #.#  ... .... #.# #.#  $h!#o###..# #.#  .##.)....# #.#  ........=# #.#  .........# #.#  .##..$@.#  ..........#  .............  ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.# #.#   #.# #.# _The orc is heavily wounded.$hgV #.# #.#  .# #.# #.#  .## ###. #.# #.#  ... .... #.# #.#  #o###..# #.#  .##.)....# #.#  ........=# #.#  .........# #.#  .##..$@.#  ..........#  ............. $hX ...#.....###...  .. ##...<# ##.# . #...... .... ....#.## .......# #.#   #.# $h^$h_$he$hp  $hp A_You feel agile.$hS  #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  $hU ###..########.# #.# #.#  .....o........# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....#  #..........# #........... #...#.....## <# $h #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  ###..########.# #.# #.#  .....o........# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....# #..........# #........... #...#.....## [39;4$h>9m<# $hW$h$h$he ( _An orc is nearby!You shoot a sling bullet.$h`M  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.$h  The orc is heavily wounded.$ho)oo 2 orcs8.7 (1.3$h$hQq _An orc comes into view. It is wielding a +0 whip.$h #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  ###.o########.# #.# #.#  .....)o.......# #.# #.#  ##. #@###..# #.# $h+ ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....#  #..........# #........... #...#.....## <# $hPV #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  $hW###.o########.# #.# #.#  .....)o.......# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....# #..........# #........... #...#.....## <# $h_$h`$he$hm ( _There are monsters nearby!You shoot a sling bullet.$h= _An orc comes into view. It is wielding a +0 whip. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet closely misses the orc. $hU You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$hVs$hIu$h7 .o....ooo   orc priest (wandering)oo 2 orcs  The orc is heavily wounded.An orc priest comes into view. It is wielding a +0 mace.10.0$h$h: _The orc hits you but does no damage.$hk #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  ###..########.# #.# #.#  o....oo.......# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....#  #..........# #........... #...#.....## <# $h0 T #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  ###..########.# #.# #.#  o....oo.......# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  $hp1 ......=# #.#  .###.........# #.#  #..##.....# #..........# #........... #...#.....## <# $h; 4$hRA $h3O ZAn orc priest comes into view. It is wielding a +0 mace. _The orc hits you but does no damage. _There are monsters nearby!orc priest shouts!  The sling bullet hits the orc.$hnT )o   orc$h (You kill the orc!$h>^ ,$he M 21-------The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The orc barely misses you.The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"(press Y on the ability menu to convert to Beogh)$hl /  --more--$h .o...)o$hD 41.2 (1.2Beogh Rev* _$h7$h k #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  ###..########.# #.# #.#  .o...)o.......# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....#  #..........# #........... #...#.....## <# $h+ #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  ###..########.# #.# #.#  .o...)o.......# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....# #..........# #........... #...#.....##[39;$h y49m <#   _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.$hm (The orc is almost dead.$h.  You shoot a sling bullet. The sling bullet barely misses the orc.$hZ.o..)o$hQ-2.5 (1.3$h\$hȢ@  #.# $h #.#  ##.#  #.#.# #.#  .. # #.# #.#  #. .# #.# #.#  ###..########.# #.# #.#  $h^C..o..)o.......# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....#  #..........# #...........$h̤ #...#.....## <# _The orc completely misses you.$h; #.#  #.#  ##.#  #.#.# #.#  .. # #.# #.# $h= #. .# #.# #.#  ###..########.# #.# #.#  ..o..)o.......# #.# #.#  ##. #@###..# #.#  ....##.)....# #.#  ......=# #.#  .###.........# #.#  #..##.....# #..........# #........... #...#.....## <# $hIE$hF$hM$hW ( _There are monsters nearby!You shoot a sling bullet.$h $hg The sling bullet closely misses the orc.$hld  You shoot a sling bullet. The sling bullet barely misses the orc.The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"$hn...)oo   orc3.8Rev* $ht$h wP _The orc barely misses you.$h]  You shoot a sling bullet. The sling bullet hits the orc!$hT4)$h'1$h (You kill the orc!$hs,$ho)o   orc priest$h2=------75.1Beogh Rev* $h$hʭ/ _You shoot a sling bullet.$hm*########.#$hn #.# #.# # #.## #.# #.#. # #.# #.# #. .# #.# #.#####..########.# #.# #.#......o@.......# #.# #.#.##..##.###..# #.# #.# .....##.)....# #.# #...............=# #.# ###..###.........# #.. #..####.##  #....##...#### #.................. #...#.....###...####$hx$hyn17-----60$h$h^ $h_The orc priest hits you with a +0 mace. _Items here: )) [ †.$h ~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.$h &  $h* The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"You shoot a sling bullet. The sling bullet hits the orc priest.$h G  The orc priest is lightly wounded.$h $h+, $h=- 6==7.3 (1.2$h3 $h97 l _The orc priest looks satisfied for a moment.$hW  orc priest is lightly wounded. _The orc priest looks satisfied for a moment.  You shoot a sling bullet.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  The sling bullet hits the orc priest.$h  The orc priest is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.$hjt  The orc priest is moderately wounded.$h*l(8.5$hr$hsA _The orc priest hits you but does no damage.$h1 $h,3 $h4?You shoot a sling bullet. The sling bullet hits the orc priest.$hw  The orc priest is heavily wounded.$hUYou shoot a sling bullet. The sling bullet hits the orc priest.$hKO $h'N # #.#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......o@.......# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........The orc priest is severely wounded.The orc priest invokes the aid of Beogh against you.$h  # #.#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......o@.......# #.#  #.##..##.###..# #.# $h"z .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #..........$h+6  Beogh smites you!$h,9/34 ---------9.6 (1.1$h5$h8V _* * * LOW HITPOINT WARNING * * *$h0  You shoot a sling bullet. The sling bullet hits the orc priest.$hL  The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.$him  The orc priest is almost dead.$h $h(_$hj rr   rat (wandering)The orc priest miscasts a cantrip.$hk.20.8 (1.2$h{r$huV _A rat comes into view.$h  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the orc priest.$h )r   rat$h! (((((((You kill the orc priest!$hY $h{ d.......)r$h ------562.0Rev* $h $h" / _You shoot a sling bullet.$h^########.# stairs the Shooter#.# Coglin#.# Health: 9/34======------------------##.# Magic: 4/4========================#.#.# #.# AC: 3Str: 11..# #.# #.# EV: 11Int: 8#..# #.# #.# SH: 0Dex: 20$h&####..########.# #.# #.# XL:  4 Next: 56% Place: Dungeon:3......)@(((((((# #.# #.# Noise: ===------  Time: 1022.0 (0.0)#.##..##.###..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. Fire: a) +2 sling {Gabriela} .............=# #.# ### Rev* ..###.........# #.#. #..##.....####.##r   rat#..........##...#####...................#...#.....###...####You kill the orc pries$hwt! _You shoot a sling bullet.  Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)$h#Shift-Dir - straight line  Aim: a rat (66% to hit)  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.  $h.$YThe sling bullet hits the rat.  You kill the rat!$h,S$hӱN.....†.$h10/34=73.2 (1.2 _$hA$h"$h########.# stairs the Shooter#.# Coglin#.# Health: 10/34 =======-----------------##.# Magic: 4/4========================#.#.# #.# AC: 3Str: 11..# #.# #.# EV: 11Int: 8#..# #.# #.# SH: 0$h¶Dex: 20####..########.# #.# #.# XL:  4 Next: 57% Place: Dungeon:3......)@.....†.# #.# #.# Noise: ===------  Time: 1023.2 (0.0)#.##..##.###..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. Fire: a) +2 sling {Gabriela} .............=# #.# ### Rev* ..###.........# #.#. #..##.....####.###..........##...#### #................... [17;14$hH#...#.....###...####  _You kill the rat!Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then.$hxD _$h $h, 4$hA $h % _$h* $h> $h $hT $h PRev+ $hZ $h $ha 81$h $h ,$hRev 2=$h$h B$h$h $h$h{$h!$hm$h$h$/3==S---S   ball python (constriction, wandering)$h,034.2 (11.0)$h-H---5.2 (12$h4$h"?t _A ball python comes into view.$h@$hE$h#H^ _You are too injured to fight recklessly!$h*5/ # #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.# $h]6 .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........$h) # #S$hX#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #..........$h$h$h$h]x _A ball python is nearby!$h0$h`$h^ _You are too injured to fight recklessly!$h< $h# #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........$hЊ  # #S#.#  .. # #.#  #. .# #.# $h5 # ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....# $hč { #.......... #..........$hZ $h $h $h x _A ball python is nearby!$h $h- $h S  $h ]# #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  $h- . #..##.....#  #.......... #.......... _You are too injured to fight recklessly!$hU  # #S#.#  $hW .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....# $hW { #.......... #..........$h_` $ha $hi $h)y  _You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!$h+z $h $h xA ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!$h+  # #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........$he?  # #S#.#  .. # #.#  #. .# #.#  $h@ [####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... $hjA >#..........$hH $hI $hYP $hZ LYou are too injured to fight recklessly!$hZ BA ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!$h [ $h_ $hf  # #S#.#  .. # #.# $hg  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #.......... _A ball python is nearby!You are too injured to fight recklessly!$h>h A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!$h # #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #..........You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is n$hI earby! # #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #.......... _A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!$hp # #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.# $hr[ #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #..........$hz4$h$hcYou are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!$hU$h$h, # #S#.#  $hi.. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........$h| _A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!$h);N # #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #..........$h>$h?$hE$h'RYou are too injured to fight recklessly!A ball python is nearby!$hISYou are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!$h \$h]xA ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!$hkH #$hl #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........$h # #S#.#  .. # #.#  #. .# #.#  ####..########.# #.#  ......)@.....†.# #.#  $h6V#.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #..........$h $h $h$h You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!You are too injured to fight recklessly!A ball python is nearby!$hl$hs=$hd'########.# stairs the Shooter#.# Coglin#.# Health: 13/34 =========---------------##.# Magic: 4/4========================$he#(#.# #.# AC: 3Str: 11.(# #.# #.# EV: 11Int: 8#(.# #.# #.# SH: 0Dex: 20####.(########.# #.# #.# XL:  4 Next: 57% Place: Dungeon:3......(@.....†.# #.# #.# Noise: ---------  Time: 1035.2 (0.0)#.##..##.###..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. F$hsfUire: a) +2 sling {Gabriela} .............=# #.# ###..###.........# #.#. #..##.....####.##S   ball python (constriction, wandering)#..........##...#####...................#...#.....###...####Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ball python.$hS  )You shoot a sling bullet.  The sling bullet closely misses the ball python.$hYou shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.  The ball python is severely wounded.$ho,$hw....)$h(yj===6.3 (1.1Rev _$h $h$h ########.# stairs the Shooter#.# Coglin#.# Health: 13/34 =========---------------##.# Magic: 4/4========================#.#.# #.# AC: 3Str: 11..$h # #.# #.# EV: 11Int: 8#..# #.# #.# SH: 0Dex: 20####..########.# #.# #.# XL:  4 Next: 57% Place: Dungeon:3......)@.....†.# #.# #.# Noise: ===------  Time: 1036.3 (0.0)#.##..##.###..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. Fire: a) +2 sling {Gabriela} .............=# #.# ### Rev ..###....$hT @.....# #.#. #..##.....####.###..........##...#### #................... #...#.....###...####  _The ball python is severely wounded.Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then.$h $h] . _$h54$h7$hq9$he:% _$h#?B$hC]lS---S   ball python (constriction)l   frilled lizard (wandering)$hK+7.3 (1$hLG---8.3 (2$hQ$h=Xw _A frilled lizard comes into view.$h3Y$h\$hk^^ _You are too injured to fight recklessly!$h ########.# stairs the Shooter#.# Coglin#.# Health: 13/34 =========---------------##.# Magic: 4/4========================#l#.# #.# AC: 3Str: 11..# #.# #.# EV: 11Int: 8#.$h .# #.# #.# SH: 0Dex: 20####.S########.# #.# #.# XL:  4 Next: 57% Place: Dungeon:3......)@.....†.# #.# #.# Noise: ---------  Time: 1038.3 (0.0)#.##..##.###..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. Fire: a) +2 sling {Gabriela} .............=# #.# ### Rev ..###.........# #.#. #..##.....####.##S   bal$h l python (constriction)#..........##...#### l   frilled lizard (wandering)#...................#...#.....###...####Shift-Dir - straight lineAim: a ball python (severely wounded, 69% to hit)  You shoot a sling bullet.  The frilled lizard hisses angrily.  The sling bullet hits the ball python.  You kill the ball python!$hB †(l   frilled lizard$h?} C(($hE bAim: a ball python (severely wounded, 69% to hit)  You shoot a sling bullet.  The frilled lizard hisses angrily.sling bullet hits the ball python.  You kill the ball python!  You shoot a sling bullet.$h* .l.†)$hm $hl \149===9.5 (1.2 _$h[ $h $h,########.# stairs the Shooter#.# Coglin#.# Health: 14/34 =========---------------##.# Magic: 4/4========================#.#.# #.# AC: 3Str: 11((# #.# #.# EV: 11Int: 8#(.# #.# #.# SH: 0Dex: 20####.(########.# #.# #.# XL:  4 Next: 59% Place: Dungeon:3......(@.....†.# #.# #.# Noise: ===------  Time: 1039.5 (0.0)#.$h[33m##..##.###..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. Fire: a) +2 sling {Gabriela} .............=# #.# ### Rev ..###.........# #.#. #..##.....####.##l   frilled lizard#..........##...#####...................#...#.....###...####Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.$hiShift-Dir - straight line  Aim: a frilled lizard (50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.$h}$h...†)$hZl40.6 (1.1Rev+ _$h͎$h5$h########.# stairs the Shooter#.# Coglin#.# Health: 14/34 =========---------------##.# Magic: 4/4$hk========================#.#.# #.# AC: 3Str: 11..# #.# #.# EV: 11Int: 8#..# #.# #.# SH: 0Dex: 20####.†########.# #.# #.# XL:  4 Next: 59% Place: Dungeon:3......)@.....†.# #.# #.# Noise: ===------  Time: 1040.6 (0.0)#.##..##.###..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. Fire: a) +2 sling {Gabriela} $hf .............=# #.# ### Rev+ ..###.........# #.#. #..##.....####.###..........##...#### #................... #...#.....###...####  _The sling bullet barely misses the frilled lizard.Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then.$h4$h. _$h54$hh$h$h% _$h.$h$h$h:Rev $h$hϕ$h14l---2.6 (2l   frilled lizard---$h7$hD{ _A frilled lizard is nearby!$hF$hiK$hCN^ _You are too injured to fight recklessly!$h`  # #.#.#  .. # #.#  #. .# #.#  ####.l########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........$h G # #.#.#  .. # #.#  #. .# #.#  ####.l########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #.......... _A frilled lizard is nearby!$h  $hQ $h P_You are too injured to fight recklessly!$h ' [ # #.$h( #.#  .. # #.#  #. .# #.#  ####.l########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........$h% N # #.#.#  .. # #.#  #. .# #.#  ####.l########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #..........$h $ht $h $h { _A frilled lizard is nearby!$h $h $hD j # #.#.#  .. # #.#  #. .# #.#  ####.l########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #.......... _A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!$h׀  # #.#.#  .. # #.#  #. .# #.#  ####.l########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.# $hI X ..###.........#  . #..##.....#  #.......... #..........$h 4$h< $hD You are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!$h $h̠ $h A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!$h ~A frilled lizard is nearby!You are too injured to fight recklessly!$h  # #.#.#  .. # #.#  #. .# #.#  ####.l########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........# #.#  . #..##.....#  #.......... #..........$h/N # #.#.#  .. # #.#  #. .# #.#  ####.l########.# #.#  ......)@.....†.# #.#  #.##..##.###..# #.#  .....##.)....# #.#  .............=# #.#  ..###.........#  . #..##.....#  #.......... #..........$h $hv $h$hQYou are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!$h$h&&$h(A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!A frilled lizard is nearby!You are too injured to fight recklessly!$hZ########.# stairs the Shooter#.# Coglin#.# Health: 14/34 =========---------------##.# Magic: 4/4========================#.#.# #.# AC: 3Str: 11..# #.# #.# EV: 11Int: 8#..# #.# #.# SH: 0Dex: 20####((########.# #.# #.# XL:  4 Next: 59% Place: Dungeon:3......(@.....†.# #.# #.# Noise: ---------  Time: 1042.6 (0.0)#.##..##.###[39;49$hw\'m..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. Fire: a) +2 sling {Gabriela} .............=# #.# ### Rev ..###.........# #.#. #..##.....####.##l   frilled lizard#..........##...#####...................#...#.....###...####Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.$hA!Shift-Dir - straight line  Aim: a frilled lizard (50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.$h,.†l5====3.8 (1.2Rev+ _$h ########.# stairs the Shooter#.# Coglin#.# Health: 15/34 ==========--------------##.# Magic: 4/4========================#.#.# #.# AC: 3Str: 11..# #.# #.# EV: 11Int: 8#..# #.# #.# SH: 0Dex: 20####.†########.# #.# #.# XL:  4 Next: 59% Place: Dungeon:3......l@.....†.# #.# #.# Noise: ===------  Time: 1043.8 (0.0)#.##..##.###$h h..# #.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj.....##.)....# #.# #.. Fire: a) +2 sling {Gabriela} .............=# #.# ### Rev+ ..###.........# #.#. #..##.....####.##l   frilled lizard#..........##...#####...................#...#.....###...####Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (50% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.)$h@ t(((((((Shift-Dir - straight line  Aim: a frilled lizard (50% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!You shoot a sling bullet.$h ......)604.9 (1.1 _$hR$h4$h,$hf$h6=$h,$h $h $h:Rev $h$h$hz$h$h$hv_7==$h$h$h$h$h*$h$hE$h$hf $hI $ha8=$h$h,$h$ht$h$hl$h ,$h##$h%$h&S9=$hP)$h.,$h/$h 4,$h<5$h7,$h9$h:u20==$h<$h>$hw?$h6A$hF$h4G$h K$hK,$hxM$hP$hPK1=$hQ$h8S,$hRT$hU,$hV$hW,$hX$hZi2=$h[$hm]$h]$h_$h=b,$hc$hd,$hf$hg93$hmh;==$hUl$h9p,$hHq$h}t,$hv$hKy,$h[{$h~$h;D4=$h $h-,$h$h},$hr$h0,$h$h$h?N25=$hl$h ,$h$h,$h$hl,$h6==$h,$h$h۬,$hP$hJ,$h$h$hkh7==$h3$h;$h$h!$hٿ,$h$h[$h$ht$h$haU8=$h1$hM,$h5$h=,$h;$h,$h$h$hD9=$h $h,$h$h,$h $h,$h$h$h/i30==$h$h,$h$h/,$h/$h,$h$h=$hU1=$h$h,$h$h,$h$huB$h8 2=$hX$h$h.$hB93$hE==$h$h,$h$hP,$hP$h,$h$h94$h^E==$h}$ho%$h),$hD,$hi1`  Items here: )) [ †††.$h: #..... # #...#  #.#....  #.#.!. #.#  .....$h;F # #.#  #..# .# #.# .####.†##.# #.# .@)).....†.# #.# ---119.9 (75.0).##..##.###..# #.#  .....##.)....# #.# # ..............=# #.# #...###.........# #.##... #..##.....####.###.. #..........##...#< #........ #...#.....###...$hA_---20.9 (76$h%K$hlQO _Found a stone staircase leading up.$h1R$hfU$hVH _No target in view!$h 3$h& $h:  _  You see here a ball python corpse.= _ ##.######### ##...## ........ ......# ####### ..... # #...### #.#.....  #.#.!.#  #...@.# 2.9 (2.0)0.>#..## .##.####.†########.#........)).....†.# #.# ##.#.##..##.###..# #.# #.......##.)....# #.# ##....#...#... #..#$h 3.9 (3$h g _Found 3 flux baubles. Found a stone staircase leading down.$hr $h $hG H _No target in view!$hB $hC $hvF $hK $hAP $hP $ _$hT $hW $hsW $h8Y $h_ w _f - 2 metallic yellow potions (gained 1)$hb 3$hd $hg $h'j $hj $hll $hr X$ht $h'v ,$hNw $hhy $hI{ ,$h{| $h~ $hU B$hV .#  #.#  #.#  $h #.#  #.# #.## ######## #....# #).....#####. ##@############.##...##.................##### #######$h ####...........  #.#...####..  #.#........#   #.#...######   #.....# # #.# # 0.>#..## .# #.# # $hQ 78 M   #.### #######$hގ .... #@.....#  #. ##.####.# ###########.##...## ..................##### #########.# ....#$h ,31.9 (8$h +2.9 (9$hՙ $h _You see here a +0 rapier of holy wrath.$h $h/ $hX H _No target in view!$hz3$h˫$h,$h"$ _$h$h$h,$h[$h($h`,$h$h$h`,$hL$h$hI,$h\$hu$hM,$h$h$hB$h#.# #.# #.# #######.# #.....#.###.########### #.........# #).....# #####.##. ##.####.#####.# ####.##...##.......# 9.9 (7..........##############.# ####........... #.# #.#...####.. #.##.#........# #.##.#...###### #.# #.##.....# # #.# #.##.0.>#..## .# #.# #.##.####.†########.# #.# #.#$h$hjj _Key pressed, stopping explore.$h$hd$hH _No target in view!$hpI$h _$h$h,,$h$hh$h$h $hd$h$h,$hY$h$$hN,$h$h$ht,$ho$h $h ,$h $hV$h,$h$h+$h,$h$h$h),$hM$h$h,$h0$h@$h$ ##)# ##.##.##... #. # #.  #.# ########  #@# #).....# 51.9 (12.0) #.###.####.###### #######.##...###........$h% ..............########## ########........... #.#...####.. #.#........# #.#...###### #  #.....# # # $h,X2.9 (13$h 1@ _Found a short sword.$h1$h7$h8H _No target in view!$hV$hW$hX$h'^$h`$h>a$ _$hie,$hsf,$hg$hi$h|p2#######.#.# #)##.###.#.###.>$##........S#   $h#q[#.# ######## ##.# #).....# ##.###.####.##############.##...###........ S   adder (asleep)....#$h&z| 4.9 (2.0)  An adder comes into view.$h {+5.9 (3$h΀$h݌ (((((S   _Found 13 gold pieces. Found a stone staircase leading down.  $hZYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.$h (The adder is heavily wounded.You shoot a sling bullet.$h...S..===7.2 (1.3Rev $h_ _The sling bullet barely misses the adder.$h .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #......S..#  #@# #.# #.#   #.# #)  #.# #.# ... ##.   $h/D .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #......S..#  #@# #.# #.#   #.# #)  #.# #.# ... ##. $hlJ$hrK$hUQ$h[ (((((( _An adder is nearby!$h\/You shoot a sling bullet.$h  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h a$hg>$..S.$hhd8.4 (1.2Rev+ $hn$hq] _The adder is heavily wounded.$h' .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #.....S...#  #@# $h|#.# #.#   #.# #)  #.# #.# ... ##.   $hB\ .#.$h~ #.# #.# # #)# #.#.# ##  #.#.###.>$#  #.....S...#  #@# #.# #.#   #.# #)  #.# #.# ... ##. $hl&4$h+$h6 (((((( _An adder is nearby!You shoot a sling bullet.$h  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h>,$hKFx.>$S..$hG-9.5 (1.1$h*M$hU  .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #...S.....#  $hVK#@# #.# #.#   #.# #)  #.# #.# ... ##.   _The adder is severely wounded.$h .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #...S.....#  #@# #.# #.#   #.# #) $ha #.# #.# ... ##. $h4$h$h ( _An adder is nearby!You shoot a sling bullet.$h;  The sling bullet barely misses the adder.You shoot a sling bullet.$h  SThe sling bullet closely misses the adder.The adder closely misses you. The adder bites you.  You are poisoned.$hG 2====--60.7 (1.2Pois Rev* $h! $h *   .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #...S.....#  #@# #.# #.#   #.# #) $h+  #.# #.# ... ##.   _The adder poisons you!$h  .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #...S.....#  #@# #.# #.#   #.# #)  $h #.# #.# ... ##. $h $h 9--$h $h _An adder is nearby!You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$hpa (The adder is severely wounded.$h5 SYou shoot a sling bullet. The sling bullet misses the adder. You feel sick.$h V0-1.9$hg $hE  .#. #.# #.# # #)# #.#.# ## $h  #.#.###.>$#  #...S.....#  #@# #.# #.#   #.# #)  #.# #.# ... ##.   _The adder barely misses you.$h .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  $hO#...S.....#  #@# #.# #.#   #.# #)  #.# #.# ... ##. $hB$h"8-$h$hä ( _An adder is nearby!You shoot a sling bullet.$h)  The sling bullet barely misses the adder.You shoot a sling bullet.$hksS  The sling bullet barely misses the adder.  You shoot a sling bullet.  The sling bullet barely misses the adder.You feel sick. The adder misses you. The adder bites you.  You are more poisoned.$hu{27=====--3.1$hy$h<}, _The adder poisons you!$hR .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #...S.....#  #@# #.# #.#   #.# #)  #.# $hؔt#.# ... ##.   $h+ .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #...S.....#  #@# #.# #.#   #.# #)  #.# #.# ... ##. $hJ0$h19--$h6$hU? ( _An adder is nearby!You shoot a sling bullet.$h   The sling bullet closely misses the adder.You shoot a sling bullet.$hMM SThe sling bullet closely misses the adder.$hN\5--4.4 (1.3$hS$hZ|  .#. #.# #.# $h[D# #)# #.#.# ##  #.#.###.>$#  #...S.....#  #@# #.# #.#   #.# #)  #.# #.# ...$hk\ ##.   _You feel sick. The adder closely misses you.$h3 .#. #.# #.# # #)# #.#.# ##  #.#.###.>$#  #...S.....#  #@# #.# #.#   #.# #)  #.# #.# ... $hR##. $h$h9--$h$h _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.$hC.$h| (You kill the adder!$h '. 24-755.5 (1.1 _You shoot a sling bullet. You feel sick.$h@-$h-2} _Your Armour skill increases to level 1!$h#38-$h4$h<?0.0...$h=$hC$hLj _Key pressed, stopping explore.$hSN$hPR$hV^ _No target in view!$hW$hTX$h_$hTc$h:d$h^lj _Key pressed, stopping explore.$hlm$hr$hw^ _No target in view!$hx$h|$h$h$h$h j _Key pressed, stopping explore.$hݑ$h$hԚKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h&$h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hq$haKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hȾ$h$hs$hg$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hi$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ho$h$hB$h $h]$hyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hl$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h"$ha $hT$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h/&4$h-$h1$h3$h;No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h<$hA$hIKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI$hK$hR$hxS$h]$hhNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hm$hqKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h?r$hBs$hy$hz$h$h2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hCKey pressed, stopping explore.$hG$huKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hO$h$h$hE$h$hMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hI$hS$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h`$hR$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hCKey pressed, stopping explore.$h&$hTKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hxJ$h$hP3$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _You feel sick.$h$h$hWKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _You feel sick.$h=u2-Rev+ $h$hNo target in view!Key pressed, stopping explore.No target in view! _You feel sick.$h`1=--$h7$ha _You feel sick. _You feel sick.  0=-Rev+ $hn$h+j _You are no longer poisoned.$hP1$h?,$h$h9$h:Rev $h$h ,$h $h $hT2=$h$h$h!$h$hv0$h$hC,$h$h$hF t3==$hW",$h#$h%,$h&$h(,$h)$h,94$h,(=$h8/$h[0,$h1$h88---84.5 (19.0)$h9:---$h>$h Ej _Key pressed, stopping explore.$hF$hJ$hmO^ _No target in view!$hkP$h"Q$hbU,0.0)$hV$h[$haj _Key pressed, stopping explore.$hb$hSf$hj^ _No target in view!$hk$h 4$hB $h-I No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hK $heM Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$htW 3$haY $h[ $h5\ $ _$h_ $h` ,$hb $hfe d25=$hf $h5h ,$hh $hj ,$h'l $hGn ,$h>o $hKq 6==$hr $ht ,$h0v $h@x ,$h y $hz ,$h| $h $h h7==$h $hV ,$h4 $h ,$hN $h/ ,$h $h( $h̓ U8=$h $h ,$h $h ,$h $h$ ,$h $hc $h D9=$h $hդ ,$hc $ht ,$h $h ,$hF $h 30==$h $h $hI ,$h $hѽ k1=$hS $h ,$h@ $h G212.5 (28.0)$h) $hR No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h $hf $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h $h $hy ,0.0)$h. $h* $h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hq $h\ $h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hX 3$h $hT $hP $ _$h$ B$h$ $h& $h' K2=$hg( $h* ,$h- $h]0 ,$hs1 $h3 ,$h!5 $h7 $ha8 h3==$h9 $h= ,$hL> $hA ,$hB $hRE ,$hF $hH $hI a4==$hJ $hKM $hO $hP $hS $h] n$h$_ B$hg {=$h3i $hm ,$hn $hq $ht ,$hu $hy  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.$h{ $h|  _$h} $h} ,$h_ $hŅ M _You now have 99 gold pieces (gained 13).$hÇ 3$hԈ $h $h ,$h׏ $h $h ,$hO $h8 $h ,$h $hĖ $hO ,$h $h $h) ,$h $h¡ $h ,$hn $h $hK $h ,$hm $h B$h $hK ,$h $h"  ####### #....... #.##### #.# .################.# ....!.....÷.......# .........## 41.5 (2$h 9.0)# #.########.# .#. ####.# #. #.# #....# #.##.# #.#### ## #)# #.# #.##.#.# ##.## #.##.#.###.>.# #.##.........# #.# ##### $h0 $hu $h j _Key pressed, stopping explore.$hw $h $h H _No target in view!$h I$h_ $h $h $ _$hQ ,$h ,$h $hQ $h ,$h $h $hx ,$h $hy  ##### #.... #.### #.# #.################.##....@.....÷.......#$h7  ########..........## # # #.########.# .#. ####.# #.# #.# #....# #.# #.# #.#### #.# # #)# #.# #.# #.#.# ##.## #.#$h #.#.###.>.# #.#$h 15.5 (4.0)$h +6.5 (5$h $hS _m - a grey potion$h! ^ _No target in view!$h u  _$hv ,$hw $hz $h!| ,$h} $h~ $h ,$h2 $h} $h0 ,$h $h $h   ###########.......@##51....<##.################### #..........÷...... ########.......... # # #.########. .#. ####.# #.  #.# #....# #.  #.# #.#### #.  # #)# #.# #. $ho +2.5 (6$h $h O _Found a stone staircase leading up.$h $h $h H _No target in view!$h 3$h $hɌ $h $hێ $ _$hS ,$h N## w..# ..<##.####. #..........÷#. #########.# # #.#$hÙ I...#. ####.# w   dart slug (asleep)#.#.# #....##.#.# #.#### # #)# #.#$h +3.5 (1$h̢ +4.5 (2$h٧ $h ((((((w $h^ g_A dart slug comes into view.You shoot a sling bullet.$hA  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.$h' $h L.w.....$h c===5.8 (1.3Rev $h $h d _The dart slug is moderately wounded.$h^ S$hs d ###########  .w.....@..#  ......<##.# ######. #...÷ #. ##### #.# #  ...#.   #.#.#   #.#.#   # #)# #.# $h>i ###########  .w.....@..#  ......<##.# ######. #...÷ #. ##### #.# #  ...#.   #.#.#  #.#.#  # #)# $hvI ((((( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.$hv ((The dart slug is heavily wounded.You shoot a sling bullet.$hS$hYL..w....$h6[d7.0 (1.2Rev+ $hp_$hIq&  ###########  ..w....@..#  ......<##.# ######. #...÷ #. ##### #.# #  ...#.   #.#.#   #.#.#   # #)# #.# _The sling bullet completely misses the dart slug.$hr5 ###########  ..w....@..#  ......<##.# ######. #...÷ #. ##### #.# #  ...#.   #.#.#  #.#.#  # #)# $h$h $h( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug!$hze†(((($h (((You kill the dart slug!$h(N..†....$h,p808.2Rev* $h6E _You shoot a sling bullet.$hnB4$hD$hE$h%G$hxJfRev+ $hL$hL$h1M$hPP  There is a stone staircase leading up here.$hR$hNS _$h`T$hHV$hX,$hX$h2[$hb############...†.......#.......<##.#############.######.##..........÷... #.#########....... $h.d6#@# # #.######---...#. ####.# ..?S###.#.# #....# .# #.#.# #.####  #.#)# #.# #.#.# ##.## S   ball python (constriction, asleep) #.#.###.>.# #.........# ###.###...#$hl~ 62.2 (4.0  A ball python comes into view.$hmv---3.2 (5Rev $hr$h^| ((((((( _Found a scroll labelled ZILIKEINEM.  You shoot a sling bullet.$h&  The sling bullet completely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!$hP)$hg....?..$hv1===4.4 (1.2Rev+ $hC _You kill the ball python!..<..0.0$hӴ _Key pressed, stopping explore.$h _No target in view!$h$h$hD$hj _Key pressed, stopping explore.$h$h3 _No target in view! _Key pressed, stopping explore.$hP$h& _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h,<$h$ho No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h]_Key pressed, stopping explore.No target in view!$h$h4$h $h$h%^No target in view!Key pressed, stopping explore.$h&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h ,$hO0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hi1$h2$h7$h<$hSA$hDNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hD$hI$hqKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hQLNo target in view!$hrX4$hkg _Rev $hrX$h,t,$hAu$h zc$h@############...†.......# .......<##.########$h^ #.######.##......... #. #... #.######.#.# #.######.........#. ####.#.......@.###.#.# #....---#####.##.# #.#.# #.#### # #.# #.#)# #.# #.# #.#.# ##.## #.# #.#.###.>.# #.# #.........# #.# ###.###...# .# #.# ##### #.# ####### $h,70.4 (6$hG---1.4 (7$h.$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _n - a scroll labelled ZILIKEINEM$h$h1m _No target in view! _$hݪB$hn$hX$hi$h$h,$h$h&$hܶB$hp$h$h ,$h=$h},$hZ$h$h,$hM$h$h$h$h,$hB$h ####.##.# #.#.# ##.  #....##.# #.#.###.>  #.#####.# #........  # #.# #.# ###.###..  #.##.#####.# #.# ###  $h&#..........# #.# ###  ####..###### #.# #).   ##.# #.   #@# #######.##...88.4 (17.0)   #.................   #..##########.....  .... #.#...  #..## #.#...  #..# #.#...  #..# #.....  #... #.0.>#..#   #.####.†$h$h$h _Key pressed, stopping explore.$h$hH _No target in view!$h/ _$h>X$hS$hNB$hO$h,$h$h$h,$h $h $h ,$h $h $h,$h@$hS$hz,$h,$h$h,$h$h$h,$hF$hg$h,$h$h$h",$h$h$hL,$h$hU $h B$hh!$h!,$h"$h#X$h$$h}&X$h-',$h'$h($h)$hg*,$h+$h,$hE-,$h.$h 7d #.# #..# #...  #.###... #.0.>#..  #.##..... #.####.†  #.##.##### ......   #.##.# #.#.##..   #....# .......   ####.# #......   #.#####(# #...###.  ......# #... #309.4 (21 ######## #.. #   #< #    #       ##.   $h';`  $h=C10.4 (22$hO _Found 5 stones. _No target in view!$hWI$hX$hZ$hn[$ _$hz^,$hT_$h`,$ha$hc,$hd$he$h#g,$hh$hh$hti,$h]j$h&l$hm,$hn$hsB$h+t$h8w;  You see here 5 stones.$hXx$hdy5 _$hHz$h{,$h@|$h}$h[~,$h$h[$h&,$h$h$h,$h$h$h ,$hҖ$h՗$h̘,$h$h$h}B$h$h5,$h$h $hߥ,$h$hn$hf$h&,$h$h,$h$ho$h,$hԯ$h$hϲ$h,$h$h0$hL,$h$h$h,$h$h$h<,$h|$h3$hu,$h$h$hI #.###..###.# #.#........#  #.# #..# #.# #.#...######  #.# #..###.# ####.....# #  #.###...##.# #.0.>#..## .#  #.##.......###.####.÷########.#  #.##.#####...........)).....†.#  #.##.# #.###.#.##..##.###..#  #....# #...........##.)....#  ####.# #.##.......=#  #.#####(# #...###.........#  #.......# #...# #..##.....##[1$htK ######### #...# #..........# #<..# #........ #...# #...#.....## o   orc (asleep) #........###...<# #.o.###.. #...... .. ....#.###$hY35.4 (256.4 (26$h<$h (((((o  ( _An orc comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!$hg (The orc is moderately wounded.You shoot a sling bullet.$h $hZ .....o.===7.6 (1.2)Rev $h $h ^ _The sling bullet closely misses the orc.$h$     #.# #..# #.#   #.#  ####.....#   #.0.>#..##  ....###.####.÷  ...........)).....†   #.###.#.##..#  $h& ` #...........##.)....#   #.###@.......  (# #...###..  #.......# #...#   #...#  #<..#  #...#  #.o..<#  #...###..   .. $hb I    #.# #..# #.#   #.#  ####.....#   #.0.>#..##  ....###.####.÷  ...........)).....†   #.###.#.##..#   #...........##.)....#   #.###@.......  (# #...###..$h   #.......# #...#   #...#  #<..#  #...#  #.o..< #...###..  .. $hK 4$h] $h _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.$h> ((((( ) $hg ((You kill the orc!$hb M.....).$h g58.8Rev+ $h $h c _You shoot a sling bullet.$hy $h ....###.......###.......0.0(.......$hv $h $h/- _Key pressed, stopping explore.$h4 $h7 H _No target in view!$hF 4$h I $hQ $hlT $h8U ARev  _$h*Y $hMZ $h] ,$h_ $hRb $hd ,$hg $h-i $hk ,$hn $hp $hs $hs !$hu $hw $hKz 0$h{ $h $h: ,$hL $hS $h ,$h $h $hn ,$h $ht $h #.......# #...# #..#####.## $hˢ P######### #...# #..........##...# #<..# #................ #...###...#.....###.. #.)......###...<# ##.# #...###...#...... ..... #............#.#####.## #.#.....# # #.#...@...#.... #.--- #.#####........ ..  #. ......#  .###.^.$h M .# ## o#o   orc (asleep) .# .. $hw ,47.8 (9$h K---8.8 (10.0)$h[ $h  ((((o _An orc comes into view. It is wielding a +0 falchion.You shoot a sling bullet.$hQ w  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.$h $h $h $h .$h .$hp o$h .$h .$h $hh ===$h 50.1 (1.3$h )$h Rev $h< $h $h  $h $hh  #...# $h  #...# #.....$h  $h #<..# #....$h  $hA #...###...#...$h  $h #.)......###...<# $hN $h#...###...#...... $h $hn#............#$h8 $h#.#............# #.# $h $h63#.#...@...#.... #.# $h $hy#.#####........ .. $h/ $h#. ......# $h $ho >o###.^. $h4 1 .# ##  .#$h= .# .. _The sling bullet hits the orc but does no damage.$h{ #...#  #...# #..... #<..# #.... #...###...#... #.)......###...<#  #...###...#......  #............# #.#............# #.#  #.#...@...#.... #.#  #.#####........ ..  #. ......#  o###.^.  .# ## .# .# ..  $h*~((( _An orc is nearby!You shoot a sling bullet.$h  The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.$h{$h @...$hA_1.4Rev+ $h$hI _The orc is lightly wounded.........0.0$h $h#$h%j _Key pressed, stopping explore.$h;$h$h2^ _No target in view!$h $hڲ$hT$h"$h@$hb _Key pressed, stopping explore.$hn$h8H _No target in view!$h4$h$h$hv.# #...# #..##.....####.##  #...# #..........##...##<..# #........#...###...#.....###...##.)......###...<# ##.##...###...#...... .$h#.#.#####.##.#.# #.# #.#....@..#.... #.# #.#####. .. #. o......###.###.^.#.# ##.# o   orc#.#...$h$hCo.$hk---2.4 (1Rev  _$h$h  _The orc is lightly wounded. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You shoot a sling bullet. The sling bullet hits the orc.$hD)$h (((((((You kill the orc!$hc)......$hZv7===3.6 (1.2Rev+ $h#$h%)E _You shoot a sling bullet.$h'*$h +$h:20.0.0$hN3$hg8$hAj _Key pressed, stopping explore.$h/C$hH$hM $hNv_No target in view!$hQ$h!_$hmc$hg$hsj _Key pressed, stopping explore.$hu$h%{$h^ _No target in view!$h́$hx$h$hʼn$h$hj _Key pressed, stopping explore.$hG$hٝ$hԢ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h_Key pressed, stopping explore.No target in view!$h$h$h$h$hyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hE$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hS$h$h $h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hTKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hAKey pressed, stopping explore.No target in view!$hJ$h;$hM$hg% _$h)$hxQ#######........##...## #<.................###...#.....###...##$hd~)......###...<# ##.#..###...#...... ...............#.#####.####.#..# #.# ...#.... #####@....... .. ---4.6 (1#............## #######.###.^.. #.# ###... _ Things that are here: $h a +0 falchion; a +0 ring mail; an orc corpse---$ho$hI!j _Key pressed, stopping explore.$hT"$hj&$h.| _No target in view!$h./$h5..0$h7$h;$hrDj _Key pressed, stopping explore.$hME$hJ$hZMH _No target in view!$h[4$h\$hUe$hh$hi% _$h`m,$hnPRev $ho$h r$ht,$ht$h?v$hIx$hx$hy$h{$h}$h~$hd$hM$h$hJ!$h)$h$hW0$h΋$hr$hI,$hL$h9$hn,$h$hw #...###...#.....###...####.# #.#.)......###...<####.#####.#####...###...#...... ..............#............#.#####.#####.###.#............### #.# #.#  #.#.......#......###.# #.#  #.#####)............. #.#  #............###.###### #.#  #######.###.^....# #.# ######.###### ####.# .# #.# .#... ..... ##.. 63.6 (94.6 (10.0)$hìa _o - a wand of flame (8)$h$hH _No target in view!$h_$hP _$hY$h,$hn$hN$h$h,$h$h ,$h$h$h,$hi$h$hf,$h $hr$h=,$h$hn$hB$hb$h%,$h$h$h,$hq$hj$h[$h8,$h$h,$h$h$h'............. #.# ###### .....###.#########.# ..... ###.^..............# ######## # ######.#######.### ........ $h1# #.# #.# ######## # #.#######.# =# . #.........###..# . ########.......#  ### 78.6 (14 #.######  ..#  #### $h$hO,9.6 (15$hd$hT o _Found an encrusted tourmaline ring.$he $h$hH _No target in view!$h$h$h$hf _$h/B$hc$hX$h,$h$h$h>,$hV$hl$h,$h$h$h,$h$h$h,$h$h$hx,$h$h $h,$hv$hQ$h,$h$h`j  You see here a ring of magical power.$hR $h  _$h"$h#$ht%$hC&$h&$h+B$h0$hzZ$h+`X$ha,$hb$hl#.###.^........#.#### #.# ######.#######.###..... #.# #.# #.# #..# #.# #.#######.# #.=# ... #.........###..# ... ########.......# ..##......# .########.######.......@..# 402.6 (23###########    $h~ _Key pressed, stopping explore. _No target in view!$h3$hA,$h= _$h>$hB$h($hy$h,$h7$h$h$h0$h$h$h$h#$h٠$hO$h>$h$hR$hX$h$h,$h$h$hά,$h$hƮ$h,$hg$h$h,$h$h$hB$hr$hD$h׻,$h}$h,$ho$h$h",$h$hn$h,$hx$h$hC,$h$h$h,$h$h$h,$h$h$h ,$hd$h$hj,$h:$h$hB$h$h@,$hr$h$h,$h$ho B$hB$h$ho(# #...#### #.# ..# #...# #..##.....####.## ## #...# #..........##...  #<..# #....................#  #...###...#.....###...####.#  #.)......###...<####.#####.##  #...###...#...... ...........$ho#............#.#####.#####.###.#....### #.# #.#30.6 (28#.#.......#......###.# #.##.#####)............. #.###............###.#########.#.#######.###.^..............#.#.# ######.#######.###.#.##.# #.# #.##.## #.#######.# #. #...# #.........###.$hl$h\$ _Key pressed, stopping explore.$hz($h)H _No target in view!$hZ9I$hCf _$hIX$hYX$h[$hQ\,$hO]$h7g$hjB$h"n$ho,$h+q$hMt$hlv,$h{,$h{},$h$hP  There is a stone staircase leading up here.$h$he _$h$hZ$h ,$h$h$h5,$hl$hâ$h;,$h $hدX$hڲ$hB,$hM$hpa  You see here a ring of fire.$h$h _$h$h$h,$hR$h$h,$h$ha  You see here a rat skeleton.$h$h _$h$hG$h,$hk$h$hS,$h$h^$h,$h$h$hO,$h$h $h ,$h $ha$hO,$h2$h$h) ,$h]!$h$$he',$h($h+$h.,$h/$h4$h7B$hs:$h#>,$h*@$h IM#.# #.........# #.# #####  #.# ###.###...# #.# #.....# #.# ##### #.###.### ...# #.# ######## #.. $h/J#### #.# #).....# #####.### #.###.####.###########.# ########.##...###.....# .....##############.# #########.....##### #.# 59.6 (29 ...# #.#...####........# #.# ##.# #.#........##.###.# #.#  #.# #.#...#######.# #.# #.# ##.# ####.....# #.# #.# #.# ##.# #.0.>#..## #.# #.# #.# ...###.####.÷########.# #.# #.# $hKm##...........)).....÷.# #.# #.#  #.###.#.##..##.###..## #.# #.###$hIS$hZj _Key pressed, stopping explore.$h[$ha$hdH _No target in view!$h5I$h^P _$h,$h$hJ$hO$h$h$hC$h$h$h|,$h$h$h,$h=$h$h,$h:$h #....##.# #.#.###.>.# #.$hֱ####.# #.........# #.#  .###...# #. ##.#####.# #.# ##### #.# .........# #.# ######## #.. ##..###### #.# #).....# ###  ##.# #.###.####.#########  #.##########.##...###..........  #......############65.6 (6.0) ###..##########.............##### .........# #.#...####........# ###..###.# #.#........##.###.# #$h  #..# #.# #.#...#######.# #.# # #..###.# ####.....# #.# #.# ###...##.# #.0.>#..## #.# #.####.####.÷########.# #.# ##.#####...........)).....÷.# #.$h$h$ $hd_Key pressed, stopping explore.$h $hH _No target in view!$h3$hz$h$h$h$ _$h^,$h,$h$h@$h,$h~$h$h,,$hS$h $h ,$h $hK $h' ,$h $h $h$ ,$h~ $h $h  ,$hD $h  $h ,$hb $h $ht ,$h $h $h ,$h! $ha( C  You see here a +0 short sword.$h>* $hO+ 5 _$h@- $hu. ,$h(/ $h0 $h1 $h2 $hR3 $hp; $h= ,$h> $h@A $h?C $hC $hD $h:G $hI ,$hbK $hL $hN $hN $h:O $h Q $hWR ,$hS $hT $hV ,$hV $hX $h#Z ,$hZ $hp\ $hA] ,$h^ $h`_ $h` ,$hJa $hBb $hfd B$hJe $hh X$hi ,$hPj $hUp    #############  $h q ]#...†.......#  #.......<##.###  #.######.##...  #.# #.####    #.######.#.##   #######.........#.# ##   #.###.#.## #.91.6 (26.0) $hq L  #.#####.##.# #.#.# #.  #.##.# #.#)# #.   ####.##.# #.#.# ##. $hr )  #....##.# #.#.###.>   #.#####.# #........   # #.# #.# ###.###..   #.##.#####.# #.# ##   #...# #.# ##$hr $hv $h} _Key pressed, stopping explore.$h! $h H _No target in view!$h _$h | _$h ,$h $h ,$h) $hܡ $h@ ,$h $h $h $h{ ,$h X$hq $hg ,$h $h $h ,$h= $h $h˷ $hN ,$h $h ,$hC $h ,$h $h v  #.######.#.#  #######.........#.  #..........###.#.#  #.#####.##.# #.#.  #.# #.##.# #.#)#  #.#####.##.# #.#.  #.##....##.# #.#.#   #.##.#####.# #....   #@##.# #.# ###.#502.6 (11  #.##.#####.# #.#  #..........# #.#   ####..###### #.#   ##.# #.#   #.##########.#   #...........   #####..##########.   #....# #. _You now have 113 gold pieces (gained 14).$h y _Done exploring.$h ^ _No target in view!$h1 3$h3 $hDO ..........0.0)$hVT $hX [ _Done exploring.$hPY $h(^ $h_ H _No target in view!$h $hA 3$h 4$h! $h$ [ _Done exploring.$hU% $h=' $hm( Y _Done exploring.No target in view!$h) dDone exploring.No target in view!Done exploring.No target in view!$h I$h $hb ,$hj No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h! 3$hڕ $hӪ 4$h $hb No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $hX $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$ha I$hv 4$ha{ $h| No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h} $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hk1$h23$hO4$hQ$hUNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hY$h[Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h3$h:J$h$No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h"&$h ($h)Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hL3$h$hV$hh,$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hs\I$hSwNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h:)$h*3$hF4$hJ$hPNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hQ$hU$hVDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$h 4$hh$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$h3Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$hP3$hy4$h$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hV$hUDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$heI$h}$hȪ$hЮ$hANo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h4$h$hP$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hoI$h*$h$hv$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hH$hژDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h%3$h'$hA4$hF$hLNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h'N$hQ$h&SDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hw$h 4$h $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hy$hGDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hɧ [?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [? for help]? $hj [?25l[?1c$hx$h|22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading upb - [D:3] 3 flux baubles  c - [D:3] a +0 short sword  d - [D:3] a stone staircase leading down  e - [D:3] 5 stones  f - [D:3] a +0 rapier of holy wrathg - [D:3] a +0 leather armour (2 further duplicates)  h - [D:3] a +0 mace  i - [D:3] a +0 trident  j - [D:3] a stone staircase leading down  k - [D:3] a +0 hand axe  l - [D:3] a +0 whip  m - [D:3] a stone staircase leading up  $h\~Mn - [D:3] a +0 club  o - [D:3] a +0 dagger  p - [D:3] a +0 robe  q - [D:3] a +1 dagger of protectionr - [D:3] a stone staircase leading up  s - [D:3] a +0 falchion  t - [D:3] a +0 ring mail  u - [D:3] a dispersal trap  v - [D:3] a stone staircase leading down$h9z  a - [D:3] a stone staircase leading up  o - [D:3] a +0 dagger$h  o - [D:3] a +0 dagger  r - [D:3] a stone staircase leading up$h6 ½$h_  r - [D:3] a stone staircase leading up  s - [D:3] a +0 falchion½$h  s - [D:3] a +0 falchion  v - [D:3] a stone staircase leading down½$h+ ý$h4ý$h:ý$h$@> ý$h@#.######.#.# stairs the Shooter #######.........#. Coglin #..........###.#.# Health: 34/34 ======================== #.#####.##.# #.#.# Magic: 4/4======================== #.# #.##.# #.#)# AC: 3Str: 11 ý$hA'#.#####.##.# #.#.# EV: 11Int: 8 #.##....##.# #.#.# SH: 0Dex: 20 #.##.#####.# #.... XL:  4 Next: 87% Place: Dungeon:3 #@##.# #.# ###.# Noise: ---------  Time: 1502.6 (0.0) ý$huB#.##.#####.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj #..........# #.# Fire: a) +2 sling {Gabriela}  ####..###### #.# ##.##.# #.##########.#  #.............  ý$hC#####..##########.  #..........# #.  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [? for help]? .ý$hGý$hHý$h)ND _ý$hý$h3  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.9  15%   0   g + Spellcasting   0.0    -2  ý$hM         b + Unarmed Combat   0.0    -1           h + Evocations   0.0    +3  c + Ranged Weapons 4.8  74%  -1              d + Armour1.1   9%  -1      ý$h{ e + Dodging   1.8    -1      f + Stealth0.7   2%  -1                                          ý$hj                            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Helpý$hA*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsĽ$hت Ľ$h<  #.######.#.# stairs the Shooter #######.........#. Coglin #..........###.#.# Health: 34/34 ======================== Ľ$hd #.#####.##.# #.#.# Magic: 4/4======================== #.# #.##.# #.#)# AC: 3Str: 11 #.#####.##.# #.#.# EV: 11Int: 8 #.##....##.# #.#.# SH: 0Dex: 20 Ľ$h@ #.##.#####.# #.... XL:  4 Next: 87% Place: Dungeon:3 #@##.# #.# ###.# Noise: ---------  Time: 1502.6 (0.0) #.##.#####.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj #..........# #.# Fire: a) +2 sling {Gabriela}  ####..###### #.# ##.##.#Ľ$hޱ K #.##########.#  #.............  #####..##########.  #..........# #.  Ľ$hl W_No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [? for help]? .Ľ$h Ľ$h Ľ$h Ľ$h Ž$h/Ž$h9$Level 3 of the Dungeon<<<>>>(Press ? for help) #.......<##.################.##.#  #.######.##..........÷.......##.#  #.# #.#########..........###.#  #.######.#.## #.########.##.#  #######.........#.# ####.##.##.#  #..........###.#.## #....##.##.#  #.#####.##.# #.#.# #.#####.##.#  #.# #.##.# #.#)# #.##.##.#  Ž$h;#.#####.##.# #.#.# ##.###.##.#  #.##....##.# #.#.###.>.##.##.#  #.##.#####.# #.........##.# ########.#  #@##.# #.# ###.###...##.# #........#  #.##.#####.# #.# ######.###.##########  #..........# #.# ######## #..............#  ####..###### #.# #).....# #####.####.###.#  ##.##.###.####.###########.# #.###.##  #.##########.##...###.............# #......########  #..................##############.# ####..........#  #####..##########.............##### #.# #...######.#  #..........# #.#...####........# #.# #.### #.#  #.###..###.# #.#........##.###.# #.# #.##.#  #.# #..# #.# #.#...#######.# #.# #.#[Ž$h<G37m #.##.#  #.# #..###.# ####.....# #.# #.# #.# #.##.#Ž$h ######..#.# ####.# #.# #..........###.#.## #....# #.# #.#####.##.# #.#.# #.#### #.# #.#.# #.#)# #.# .##.# #.#.# ##.## ##....##.# #.>.# .###........# #######@##.# #.# ###.###...##........#####.# ###.##########.........# #.# ########.............####..###### #.# #).....#####.####.###.# ##.# Ž$hι K####.###########.# #.###.## #.##########.##...###.............# #......######## #............##############.# ####..........##..##########.............##### #.# #...######.##..........# #.#...####........# #.# #.### #.##.###..###.# #.#........##.###.# #.# #.# #.#.# #..# #.# #.#...#.# #.# #.# #.# #.# .# # #.# #.# ###...##.# #.0.>#..## #.# # .......###.####.÷########.# #.#####...........)).....÷#.# #.###.#.##..##.###..#######.#######ƽ$hZBƽ$hR #.######.#.# stairs the Shooter #######.........#. Coglin #..........###.#.# Health: 34/34 ======================== #.#####.##.# #.#.# Magic: 4/4======================== #.# #.##.# #.#)# AC: 3Str: 11 #.#####.##.# #.#.# EV: 11Int: 8 ƽ$h=T#.##....##.# #.#.# SH: 0Dex: 20 #.##.#####.# #.... XL:  4 Next: 87% Place: Dungeon:3 #@##.# #.# ###.# Noise: ---------  Time: 1502.6 (0.0) #.##.#####.# #.# a) +2 sling {Gabriel d) +0 sling {Gyeongj #..........# #.# Fire: a) +2 sling {Gabriela}  ####..###### #.# ##.##.# #.##########.#  #.............  #####..##########.  #..........# #.  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! [2ƽ$hCU3d_Search for what [? for help]? .ƽ$h]ƽ$h:^ƽ$h^$ _ƽ$hc,ƽ$hdƽ$hze,ƽ$hhƽ$hj,ƽ$hjƽ$hnƽ$hoƽ$hJpƽ$hpƽ$hsƽ$h9u,ƽ$h;,Ƚ$h,=,Ƚ$hJB..S..s..... Ƚ$hECn===5.6 (1.2Rev Ƚ$hGȽ$h!Jc _The sling bullet closely misses the scorpion.Ƚ$h b  You shoot a sling bullet. The sling bullet hits the scorpion.Ƚ$hLZ (The scorpion is lightly wounded.  Ƚ$h[ You shoot a sling bullet.Ƚ$hW  The sling bullet closely misses the scorpion.The scorpion stings you.  You are poisoned.Ƚ$h Ƚ$h .S.sgg   hobgoblinȽ$h 0=======---6.8Pois Rev+ Ƚ$h Ƚ$hk _The scorpion poisons you! The scorpion misses you.You shoot a sling bullet. The sling bullet hits the scorpion.Ƚ$hu (The scorpion is lightly wounded.  You shoot a sling bullet.Ƚ$h  The sling bullet barely misses the scorpion.You feel very sick.Ƚ$h{ g.S.s.  The adder bites you but does no damage. The scorpion stings you.  The adder bites you.  You are more poisoned.23=========--------8.1 (1.3Pois Rev* Ƚ$hȽ$h  _The adder poisons you!  You shoot a sling bullet. The sling bullet hits the scorpion.ɽ$h[d  The scorpion is moderately wounded.You shoot a sling bullet. The sling bullet hits the scorpion.ɽ$hZ  The scorpion is heavily wounded.You feel very sick.ɽ$h .gThe scorpion closely misses you. The adder closely misses you.ɽ$h713=======------------9.3 (1.2ɽ$hɽ$h$ ɽ$h_The scorpion stings you! The adder closely misses you.-------ɽ$h8 ɽ$h$ ɽ$hn_You are too injured to fight recklessly!ɽ$h%ɽ$h^ _You are too injured to fight recklessly!ɽ$hɽ$hɽ$hɽ$hI ɽ$hoP_You are too injured to fight recklessly!ɽ$hY4ɽ$h]ɽ$hH`^ _You are too injured to fight recklessly!ɽ$h;4ɽ$hZ$ɽ$hZ*^ _You are too injured to fight recklessly!ɽ$hɽ$hɽ$hZɽ$hY _You are too injured to fight recklessly!ɽ$hxɽ$hɽ$h|ɽ$hiɽ$h4ɽ$hɽ$hBɽ$h^ɽ$h`ɽ$hbdɽ$hfɽ$h'74ɽ$h;ɽ$h=ɽ$hyɽ$h$ɽ$hɽ$h7ɽ$h4ɽ$hXɽ$hɽ$h ɽ$h ɽ$h ɽ$hp ʽ$hk^(  You shoot a sling bullet.ʽ$h  The sling bullet closely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.ʽ$h{ sThe scorpion is heavily wounded.You feel very sick.The scorpion stings you but does no damage.ʽ$h}O0--50.6 (1.3ʽ$hʽ$hR _The adder barely misses you.ʽ$hz (You shoot a sling bullet.ʽ$h  The sling bullet completely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.ʽ$hf    .....  ...  ʽ$h; q###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  .....gS.(....#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . The scorpion is heavily wounded.ʽ$h7w    .....  ...  ###..##..#<#  ʽ$hx # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  .....gS.(....#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  .  ʽ$hE sYou shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is heavily wounded.feel sick. The adder bites you.  ʽ$hy y* * * LOW HITPOINT WARNING * * *  The scorpion stings you.  You die...ʽ$h j-1---------Pois ʽ$h& /  --more--˽$h 5Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)o - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll of acquirement {unknown}k - 2 scrolls of identify {unknown}  n - a scroll of fog {unknown}q - a scroll of amnesia {unknown} Potions (go to first with !)e - a potion of cancellation {unknown}  f - 2 potions of attraction {unknown}h - 2 potions of brilliance {unknown}  i - a potion of heal wounds {unknown}j - a potion of invisibility {unknown}  l - a potion of resistance {unknown}  m - a potion of curing {unknown}  p - a potion of moonshine {unknown}̽$h| ̽$hσ,̽$hf̽$hGoodbye, stairs.108 stairs the Shooter (level 4, -1/34 HPs)Began as a Coglin Hunter on May 14, 2025.Slain by a scorpion (6 damage)̽$h... on level 4 of the Dungeon.The game lasted 00:01:20 (1520 turns). Best Crawlers - Seeded 501. 118 LuuDawg MiBe-04 blasted by an orc priest (D:3) 502. 113 zadkiel123 OpSh-04 frozen to death by an endoplasm (Sewer) 503. 112 skibiditoy MiFi-04 slain by an iguana (D:4) 504. 111 JadedTempl MDBe-04 slain by a gnoll (D:4) 505. 110 stairs FoFi-05 quit the game (D:2) 506. 110 LuuDawg HuBe-04 slain by a polar bear (D:2) 507. 109 LuuDawg DsBe-04 slain by a gnoll bouda (D:4) 508. 108 stairs CoHu-04 slain by a scorpion (D:4) 509. 108 synecdoche MfFi-04 incinerated by a bombardier beetle (D:3) 510. 107 LuuDawg OnAE-04 slain by a gnoll (D:3) 511. 107 MasterPota FoFi-05 slain by an orc priest (D:3) 512. 105 EtencDgSh-04 slain by a gnoll (D:4) 513. 104 LuuDawg AtFi-04 blasted by an orc wizard (D:4) 514. 104 LuuDawg DEAE-04 slain by a gnoll (D:4)̽$h̽$h [?25h[?0c̽$h'̽$h4  [?1051l[?1052l[?1060l[?1061l