ν$h  Player: stairs Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-05-14.15:59:10.ttyrec Time: (1747238350) Wed May 14 15:59:10 2025 н$h! [?1051l[?1052l[?1060l[?1061hн$h#V)0[?7h[?25l[?1cн$h8/[?25h[?0cPlay a game with a custom seed for version 0.33.0-12-g7cc96d47fd. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 4213226938137643205   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!н$h;н$h%н$hWelcome, stairs. Please select your species. SimpleIntermediateAdvanced н$ha - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnн$h1v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunterн$hBѽ$hѽ$hR [?25l[?1cѽ$h [?25h[?0cѽ$h.jstairs the ShooterCoglinѽ$hT;Health: 16/16 ========================Magic: 1/1========================AC: 3Str: 11ѽ$hEV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)ѽ$ha) +2 sling {Gabriel d) +0 sling {GyeongjFire: a) +2 sling {Gabriela} ѽ$h [?25l[?1cѽ$h [?25h[?0cѽ$hl##.$##ѽ$h...♣.♣♣⌠♣..♣♣♣♣♣.♣♣♣♣♣.......⌠.@.⌠.....ѽ$h..♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣ѽ$hR.....##.##..ѽ$h^ [?25l[?1cѽ$h [?25h[?0cѽ$hYou whisper farewell to Gabriela. Welcome, stairs the Coglin Hunter.ѽ$hn [?25l[?1cѽ$h [?25h[?0cѽ$hmGame seed: 4213226938137643205 (custom seed)ѽ$h [?25l[?1cѽ$h [?25h[?0cѽ$hqѽ$h [?25l[?1cѽ$hPress ? for a list of commands and other information.  ѽ$h#Found 10 gold pieces.ѽ$hѽ$h[ _Found a staircase leading out of the dungeon.ѽ$h} _ѽ$h` ѽ$h P _ѽ$h0 ,ѽ$h ѽ$h R  There is a fountain of clear blue water here.ѽ$h ѽ$h  _ѽ$h ѽ$h ѽ$h ѽ$h ѽ$h ѽ$hI! ѽ$h" ѽ$h2# ѽ$h# ѽ$h5% ѽ$h' ѽ$hV' ѽ$hi( ѽ$h* ѽ$h+ ѽ$h+ ѽ$hv. A _You now have 10 gold pieces.ѽ$h/ 3ѽ$h0 ѽ$h,2 ѽ$h^4 ,ѽ$h4 ѽ$h6 ѽ$h7 ѽ$h7 ѽ$h8 ѽ$h9 ѽ$h; ѽ$hO; ѽ$h< ѽ$h= ѽ$h9? ,ѽ$h? ѽ$hqA ѽ$hcJ \ ## .# .## .. .###.##.### # #....)..# #.#@# 12.0 (12.0) #.#.###.# #.......####.##.## ###.##.##.###........##.#.##..###.####................#..##♣♣♣.♣♣♣##..ѽ$hM ѽ$hwM ѽ$hM %3.0 (13ѽ$hQ ѽ$hY 9 _Found a whip.ѽ$hzY ѽ$h] ѽ$h_ H _No target in view!ҽ$hpҽ$hqҽ$hqҽ$h}tҽ$hyP _ҽ$h|Xҽ$h(ҽ$hҽ$h+ҽ$hҽ$hҽ$hŠ,ҽ$hҽ$hūҽ$h,ҽ$hnҽ$hҽ$hN,ҽ$hҽ$h.ҽ$hӷҽ$hҽ$hҽ$hҽ$hҽ$hҽ$h߼ҽ$hҽ$h0## ##.# ####>#.## ......#.###### #...@.....#24.0 (11##.######.##### #.......# #.##.##.# # ##.##.### # #.ҽ$hX ...)..# #.#.#.#.# #.#.###.# #.......#ҽ$hҽ$ho,5.0 (12ҽ$hҽ$hO _Found an escape hatch in the floor.ҽ$hҽ$hҽ$hwH _No target in view!ҽ$h55ҽ$h5ҽ$h,6ҽ$h7ҽ$h9ҽ$h? _ҽ$h?ҽ$hAҽ$hAҽ$hWBҽ$hDҽ$hFXҽ$hH,ҽ$hHҽ$hJҽ$hKҽ$hLҽ$hqLҽ$h Nҽ$h~O,ҽ$hOҽ$h-Rҽ$hSҽ$hSҽ$hLTҽ$hUҽ$h`Wҽ$hWҽ$h#.##$.....|@.........#.#####...........####.........##..#####..# ##.######.#. ....# ### #....ҽ$hYx#.##.## #.##.# #.# # ##. ҽ$hx... # #.. ## #.#.# ҽ$hxo #.#.# ҽ$h~ ##### ##.##ҽ$h~.#>#.##.$......#...####....#..#####..# ##.###### #. ....# ### ## #.##.## #.##ҽ$h~d # #.# # ## ... # # ### #.#.ҽ$hC #.#.ҽ$h-40.0 (15ҽ$h/,1.0 (16ҽ$hUҽ$h _You see here a staff of conjuration.ҽ$hהҽ$hҽ$hH _No target in view!ҽ$h3ҽ$hB ҽ$hҽ$h ##### ##.##g......#>#.##ҽ$h.$....@|..........#...####....###..#####..# ##. #.. ....# ### # #. #.##.## #.ҽ$h'.. # #.# # # g   hobgoblin (asleep).. ... # # K   kobold (asleep)ҽ$hL..K ### #.# #.#ҽ$h 0.0)  A hobgoblin and a kobold come into view.ҽ$h7  The kobold shouts!ҽ$hҽ$h#c .ggwanderҽ$h $ing)KKwandering).  A kobold comes into view. It is wielding a +0 club.ҽ$h,(4==2.0 (1ҽ$h-ҽ$h<4(((((g  K  The kobold shouts ҽ$hz4 A kobold comes into view. It is wielding a +0 club. _The kobold moves out of view.  You shoot a sling bullet.  The hobgoblin shouts! The kobold shouts!  The sling bullet hits the hobgoblin.ҽ$h ((The hobgoblin is moderately wounded.You shoot a sling bullet.ҽ$h:  The sling bullet closely misses the hobgoblin.ҽ$hh:ҽ$hBv..g.....Kҽ$hBa=3.3 (1.3Rev ҽ$hgHҽ$hJ- _You hear a loud squeak.ҽ$hYҽ$hqYҽ$h^ҽ$ht _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.ҽ$hx$((((K   koboldҽ$h (((You kill the hobgoblin!ҽ$h|ҽ$h}ҽ$h..$....KK 2 koboldsҽ$hׇg24.6Rev+ ҽ$hvҽ$ht/ _You shoot a sling bullet.ҽ$h ###  ####### ##.##  .......##########>#.##  ҽ$hٞ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   K. # #.# # ҽ$hFv .K ... #  ... ### ҽ$ha2  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #.   K. # #.# #  .K ... #  ... ### ҽ$h8 ҽ$h8 ҽ$hh> ҽ$h}H (((( _There are monsters nearby!You shoot a sling bullet.ҽ$hE  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.ҽ$h{\ ...K.K.5.9ҽ$hg ;  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #K   .K # #.# #  .. ... #  ... ###  _The kobold is moderately wounded.ҽ$h v ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###..#####..#  #.. ....# ###  #K   .K # #.# #  .. ... #  ... ### ҽ$h% ҽ$h ҽ$h8 ҽ$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the kobold.ҽ$hD V((()ҽ$h J   koboldҽ$hg ((((You kill the kobold!ҽ$hҽ$hҽ$h+Q..K)ҽ$hz0....ҽ$huY37.2Rev* ҽ$hҽ$h$ҽ$h%/ _You shoot a sling bullet.ҽ$h5> ### ҽ$h5 ####### ##.##  .......##########>#.##  ..$....@|...... .............## ҽ$h26h.###..#####..#  #.K ....# ###  #)  ҽ$hd6H .. # #.# #  .. ... #  ҽ$h6;... ### ӽ$h) ###  ####### ##.##  ӽ$h].......##########>#.##  ..$....@|...... .............## .###..#####..#  #.K ....# ###  #)   .. # #.# #  .. ... #  ӽ$hE... ### ӽ$hQӽ$hݒӽ$hӽ$hU ((ӽ$h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.ӽ$h( (((((The kobold is severely wounded.You shoot a sling bullet.ӽ$hӽ$h}.K.)...ӽ$h(8.5ӽ$hڸӽ$h'  ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###.K#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  ... ###  _The sling bullet closely misses the kobold.ӽ$hTUL ###  ####### ##.##  .......##########>#.##  ..$....@|...... .............## .###.K#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  ... ### ӽ$hYӽ$h'Zӽ$h_ӽ$hi ((( _A kobold is nearby!You shoot a sling bullet.ӽ$h  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.ӽ$hlӽ$hqIK..ӽ$hr(9.8ӽ$hwӽ$h|Z  ###  ӽ$h|####### ##.##  .......##########>#.##  ..$....@|...... ......K......## ӽ$h$}.###..#####..#  #.. ....# ###  #)   .. # #.# #  .. ... #  ӽ$hM}... ###  _The kobold is severely wounded.ӽ$h ###  ####### ##.##  .......##########>#.##  ..$....@|...... ......K......## ӽ$h.###..#####..#  #.. ....# ###  ӽ$hCZ#)   .. # #.# #  .. ... #  ... ### ӽ$h| ӽ$htӽ$hӽ$h? ӽ$h,% ӽ$h,_A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold!ӽ$h1')ӽ$hJ2Cӽ$hg (((You kill the kobold!ӽ$hf?7)..ӽ$hAB6451.0 (1.2ӽ$hIӽ$hNE _You shoot a sling bullet.ӽ$hOӽ$hQӽ$h[B|0.0ӽ$hq[ӽ$hLbӽ$h*kj _Key pressed, stopping explore.ӽ$hmӽ$h9qӽ$hsw^ _No target in view!ӽ$hxӽ$hayӽ$hƀӽ$hӽ$hFӽ$hj _Key pressed, stopping explore.ӽ$hӽ$hܗӽ$hɝ| _No target in view!ӽ$hӽ$hӽ$h5ӽ$hjӽ$h _Key pressed, stopping explore.ӽ$h ӽ$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$hӽ$htӽ$h<ӽ$hӽ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$heӽ$hvӽ$hSKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h4ӽ$hӽ$hӽ$hd; _ӽ$h,ӽ$h=ӽ$hxӽ$hӽ$h ӽ$hӽ$h|:Rev+ ӽ$hgӽ$hӽ$h",ӽ$hӽ$haӽ$h,ӽ$hb!ӽ$h&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You now have 20 gold pieces (gained 10).ӽ$hD'ӽ$h#)ӽ$h1/e _You see here a hobgoblin corpse.ӽ$h7############### ##ӽ$h8=.............##########>.†.....|.........r......@....)###.---ӽ$hX8###...###..## ## #... #..# ....# . #).##.##.## ..... ...## #.#ӽ$h8_...... ..... ... r   quokka (wandering)............## ###.###... ӽ$h;+7.0 (6ӽ$hDm.rrӽ$hEv---8.0 (7Rev ӽ$hLӽ$h5Z _A quokka comes into view.You shoot a sling bullet. The sling bullet hits the quokka.ӽ$hI_d.(((((ӽ$h ((You kill the quokka!ӽ$h1k ,.......ӽ$hn v6===9.2 (1.2Rev+ ӽ$hw ӽ$h} E _You shoot a sling bullet.ӽ$h&~ ӽ$hY ӽ$h I†.....0.0ӽ$h ӽ$h ӽ$h j _Key pressed, stopping explore.ӽ$h ӽ$h ӽ$h _No target in view!ӽ$h ӽ$hݪ ӽ$h ӽ$h _Key pressed, stopping explore.ӽ$h> ӽ$h ^ _No target in view!ӽ$hb ӽ$h1 ӽ$h ӽ$h" ӽ$h ӽ$h j _Key pressed, stopping explore.ӽ$h ӽ$ho & _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h ӽ$h ӽ$hd ӽ$h ӽ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$hw %Key pressed, stopping explore.ӽ$h ӽ$hZ ӽ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h ӽ$h! ӽ$hS1 ӽ$hR4 zNo target in view!Key pressed, stopping explore.No target in view!ӽ$h}4 fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$h5 ӽ$h=; ӽ$hd@ ^Key pressed, stopping explore.No target in view!ӽ$h@ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$hB ӽ$h K ӽ$hP ӽ$hT ӽ$hX ӽ$hvd 9No target in view!ӽ$hd Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$hd %Key pressed, stopping explore.ӽ$he ӽ$hk ӽ$h_q Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$hq $No target in view!ӽ$hr ӽ$hr ӽ$hw ӽ$h{ ӽ$h/ ӽ$h 9No target in view!ӽ$hP Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$h ӽ$h ӽ$h) Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$hj ӽ$h5 ӽ$h# ӽ$h ӽ$h$ ӽ$hp No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$h ANo target in view!Key pressed, stopping explore.ӽ$h? ӽ$h ӽ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h ӽ$h ӽ$h <ӽ$h ӽ$h zNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$h ӽ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h 4ӽ$h ӽ$h ӽ$h ӽ$h Q _ӽ$h ӽ$h ӽ$h ӽ$h" ӽ$h$ ӽ$h% 7Rev ӽ$hz& ӽ$h) ӽ$h, ӽ$hn, ӽ$h- ӽ$hg/ ӽ$h1 ,ӽ$ha3 ӽ$h(6 ӽ$h9 ,ӽ$h; ӽ$h@ ӽ$hF 7ӽ$hI ӽ$hM ӽ$hQ ӽ$hYQ ӽ$hZ Xӽ$h\ ӽ$h^ ӽ$h^b ,ӽ$hc ӽ$hi ӽ$hl ӽ$hZl ӽ$hm ӽ$hu  .............)......####.... ӽ$hSu ?..###...###..#####..# ##.###...# #..# ....# ###..###...###).##.##.##.............##.##.# ӽ$hWy .................... .............##..### ..###...###..#.. #...# #@.#---70.2 (11.0)#...# #..#...... ...#...........#.... .....# #.#.# .###..# .....  .. #... #..##  .. #...#..♣♣ ---ӽ$h0} ӽ$hՂ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.ӽ$hX ӽ$h ӽ$h BKey pressed, stopping explore.ӽ$hӍ No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!ӽ$hM ӽ$h ӽ$h; I.....ӽ$h I......0.0)ӽ$h ӽ$h ӽ$hӝ No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$h ӽ$hL ӽ$h6 ]Key pressed, stopping explore. _No target in view! ӽ$hs _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h ӽ$h ӽ$h% ӽ$h9 ,ӽ$h  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$h ӽ$h ӽ$h  ӽ$h۷ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h AKey pressed, stopping explore.No target in view!ӽ$h1 ӽ$h ӽ$h ӽ$h ӽ$h ӽ$h 9No target in view!ӽ$hJ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ӽ$h ӽ$h ӽ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ӽ$h Iӽ$h ӽ$h 0###...###..#####..# ##.## #...# #..# ....# ### ӽ$hZ w..###...###).##.##.## ...........##.##.# ................##..######...###..#  #...# #.  .....................ӽ$h /#.#.# #...###.....#(.. #...#..###.. ӽ$h y .. ...## ..♣♣..ӽ$h ӽ$h +1.2 (1ӽ$h ӽ$hH No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Found 2 poisoned darts.ӽ$h ӽ$h ӽ$h H _No target in view!ӽ$heT  _ӽ$h9] ,ӽ$h u = .................... .............##..###  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............# .............##..###..@###..#. #(..# #.....# #...# #...###  ...## ....... ...#b...... b   bat (asleep)..###...###...# ӽ$h" 6.2 (57.2 (6 ((((((b   _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.ӽ$h (The bat is severely wounded.You shoot a sling bullet.ӽ$h Xӽ$h L...b...ӽ$h5 c===8.5 (1.3Rev ӽ$hW ӽ$h ^ _The sling bullet closely misses the bat.ӽ$hY    .............#  ..###...###..#  .. #...# #..#  ..###...###..# ӽ$h  .............#  .............#  .............#  ..###..@###..#  #(..#   #...#   ӽ$h .b.... ...##  ....... ...#  .......... ..###...## .. #...#Խ$hv&   .............#  ..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###..@###..#  #(..#   Խ$h4'#...#   .b.... ...##  .......  .......... ..###...## .. #...# Խ$h.Խ$h/Խ$h5Խ$h{@ (( _A bat is nearby!You shoot a sling bullet.  The sling bullet hits the bat but does no damage.Խ$h _A bat is nearby!  The sling bullet hits the bat but does no damage.  The bat is severely wounded.Խ$hP,Խ$hS  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  The bat is severely wounded.  You shoot a sling bullet.  The sling bullet hits thԽ$h~Tie bat but does no damage.  The bat is severely wounded.Խ$h[<b...Խ$h\-9.7 (1.2Խ$h\7Rev+ Խ$hfԽ$hnU   .............#  Խ$hn)..###...###..#  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###b.@###..#  Խ$h&o9#(..#   #...#  Խ$ho ...... ...##  ....... ...#  .......... ..###...## .. #...#Խ$hoThe sling bullet hits the bat but does no damage.  The bat is severely wounded.  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.  Խ$hrpThe bat is severely wounded. _The bat closely misses you.Խ$h:   .............#  ..###...###..#  Խ$h.. #...# #..#  ..###...###..#  .............#  .............#  .............#  ..###b.@###..#  Խ$hl#(..#   #...#   ...... ...##  Խ$h2.......  ..........Խ$h^ ..###...## Խ$h\.. #...# Խ$hԽ$hԽ$hԽ$h3 _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.Խ$h8`.(Խ$h (You kill the bat!Խ$hF'..Խ$h Jp780.9Rev* Խ$hOԽ$hqR/ _You shoot a sling bullet.Խ$hOa4Խ$h{bԽ$h}hԽ$hOnfRev+ Խ$hpԽ$hq,Խ$hVsԽ$h|Խ$h$D #...# #..# .###...###..# ...........#.............#.............##..###...###..#. #(..# #.....####...###...##.......@.....## ---.............#  .............#  ..###...###..# .. #...# .... #...# ...b   bat (asleep) ..... .. ..b...Խ$h-2.9 (2.0Խ$hxԽ$hԽ$hAbb.Խ$hG---3.9 (3Խ$hnԽ$h٘ ((((((( _A bat comes into view.Խ$h   You shoot a sling bullet. The sling bullet barely misses the bat.Խ$ht!NYou shoot a sling bullet. The sling bullet hits the bat.Խ$hRԽ$hԽ$hͤԽ$hp b.... ..  The bat is severely wounded.5--===5.3 (1.4Rev* Խ$hԽ$h  .. #...# #..#  ..###...###..#  .............#  .............#  .............#  Խ$hd..###...###..#  #(..# #.....  ..###...###...##  .......@.....##  .......b.....#  .............#  ..###...###..#  .. #...# ....  #...# ...  ..... ..  ......Խ$h9 _The bat hits you.Խ$hS .. #...# #..#  Խ$hT6..###...###..#  .............#  .............#  .............#  ..###...###..#  Խ$h_Us#(..# #.....  ..###...###...##  .......@.....##  .......b.....#  .............#  ..###...###..#  .. #...# .... Խ$hU#...# ...  ..... .. ...... Խ$hgbJԽ$hk ((((((( _A bat is nearby!Խ$h.  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.Խ$h))Խ$h{S†......Խ$hć#6Խ$hcA==86.6 (1.3Խ$hԽ$h] _You kill the bat!Խ$hfԽ$hԽ$h8<...0.0Խ$h1Խ$hԽ$hj _Key pressed, stopping explore.Խ$hԽ$hԽ$h^ _No target in view!Խ$hԽ$hDԽ$hԽ$h*Խ$hԽ$h&j _Key pressed, stopping explore.Խ$hԽ$h}Խ$h^ _No target in view!Խ$h>Խ$hԽ$hE<Խ$h Խ$h{$ Խ$hF_Key pressed, stopping explore.Խ$h0Խ$h Խ$h p _Key pressed, stopping explore.No target in view!Խ$h] Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Խ$h Խ$h. Խ$hl Խ$h` Խ$h- No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Խ$h( Խ$ha$ ^Key pressed, stopping explore.No target in view!Խ$h$ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Խ$h$ Խ$h& Խ$h- Խ$h0 Խ$h2 Խ$h?< ^No target in view!Key pressed, stopping explore.Խ$hr< No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Խ$h= Խ$hA Խ$h`D Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Խ$hD AKey pressed, stopping explore.No target in view!Խ$hS Խ$hrS Խ$hT Խ$h3Y Խ$hx\ Խ$h,` ; _Խ$h` Խ$hc Խ$hc Խ$h$e Խ$huh Խ$hIl Խ$hl :Rev+ Խ$hXn Խ$hp Խ$ht Խ$ht ;==Խ$hu Խ$hv Խ$hy Խ$h)z Խ$h={ Խ$ho} Խ$h4 ,Խ$hɁ Խ$h Խ$h fRev Խ$h (.............# # #.#.##...###...###..###. .......#(..# #..... #..##♣♣..###...###...## #Խ$hW E.............## ..♣♣♣♣.......†.....# .....⌠.............# #.# ..♣♣♣♣..###...###..###..... Խ$h .. #...# #..@..# ---93.6 (7Խ$h #...# #.....# .....# ...........#.## #..######.....#.##.#Խ$h .#.# .#.# .. #. #Խ$hT Խ$h :---Խ$h Խ$hA No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Խ$h Խ$hȦ Խ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Խ$hp Խ$h+ Խ$hm <.......Խ$h 0Խ$hA Խ$h Խ$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Խ$h ANo target in view!Key pressed, stopping explore.Խ$hv Խ$h| Խ$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Խ$h ]No target in view!Key pressed, stopping explore.No target in view!Խ$h Խ$h9 Խ$h Խ$h" Խ$hI Խ$h  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Խ$h Խ$hI Խ$h T _Key pressed, stopping explore.Խ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Խ$h> Խ$h Խ$h Խ$hi Խ$h Խ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Խ$h Խ$h\ Խ$hx Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Խ$h` Խ$h Խ$h| Խ$h Խ$h Խ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Խ$he ANo target in view!Key pressed, stopping explore.Խ$h Խ$h Խ$hj" ^Key pressed, stopping explore.No target in view!Խ$h" Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Խ$h" Խ$h# Խ$hy) Խ$h, Խ$hh. Խ$h6 zNo target in view!Key pressed, stopping explore.No target in view!Խ$h 7 fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.Խ$h|7 Խ$h; Խ$h> Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Խ$hP JԽ$hS Խ$hbV Խ$hY Q _Խ$h[ Խ$h[ Խ$h<\ Խ$hB_ Խ$ha ,Խ$h)b Խ$hh ...###.. .............# # #.#.##..## Խ$hHi ..###...###..###.# .......... #(..# #.....#. #..##♣♣♣.♣ ..###...###...##.# # ♣⌠ .......###.#Խ$h{i ..♣♣♣♣♣.♣ .......†.....# #.# .....⌠.<. Խ$hi .............# #.##.#.....♣♣♣♣♣.♣ ..###...###..###@.....#Խ$hi <♣⌠♣6.6 (3 Խ$hi .. #...# #.....###.#...♣.♣Խ$hj #...# #.....# .....# ..#Խ$hSj ...........#.## #.##..######..... Խ$hj ^#..#.##.#.#.##.#.#.. .#. #Խ$h>k Խ$hmq Խ$hx zNo target in view!Key pressed, stopping explore.No target in view!Խ$h>y Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Խ$hy Խ$h5 Խ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Խ$hđ JԽ$hђ Խ$hE Խ$h  _Խ$hv Խ$h Խ$hX ,Խ$h Խ$hv ,Խ$hӢ Խ$h Խ$h ,Խ$h\ Խ$h7 Խ$h ,Խ$hp Խ$h Խ$h Խ$h Խ$hK Խ$h Խ$h ,Խ$hE Խ$h# Խ$h ,Խ$h Խ$h Խ$h| ,Խ$h+ Խ$h Խ$h Խ$h8 Խ$h Խ$h Խ$h| ,Խ$h Խ$h Խ$h ,Խ$h Խ$h Խ$h: Խ$hw Խ$h) Խ$h Խ$hl ,Խ$h0 Խ$h Խ$h ,Խ$h Խ$h Խ$h ,Խ$hN Խ$h Խ$h ,Խ$h8 Խ$hK Խ$hb ,Խ$h Խ$h6 Խ$h ,Խ$h> Խ$hk Խ$h ,Խ$hy Խ$hW Խ$h ,Խ$h Խ$h Խ$h Խ$hJ $.....# #.##..### ########.#.# ###...###..# J.# #.....##.#.####...# #..# #.# #.....##...... ###...###..# #.# #.....####.##.# ... #.....# ##.##.....# #.# #.....###....# ###.# ###.#.##..###. ###...###..###.#@###.............  #(..# #.....#...##.#..##♣♣♣.♣♣ Խ$h ###...###...##.#.###.#..# ♣⌠♣ .....###.##.......♣♣♣♣♣.♣♣♣ .....†.....# #.##.##.#.....⌠.<.⌠. ...........# #.##.#.....♣♣♣♣♣.♣♣♣ J   endoplasm (wandering) ###...###..###......#...# ♣⌠♣#...# #.....###.#.....# ♣.♣#...# #.....# #.####.... ...Խ$hZ 1118.6 (22.0)Խ$h ,9.6 (23Խ$h Խ$h .((Խ$h (((( __An endoplasm comes into view.  You shoot a sling bullet.Խ$hJ J   _An endoplasm comes into view.  You shoot a sling bullet.  The sling bullet barely misses the endoplasm.  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm.Խ$hb Խ$h C.J....Խ$hc h===20.8 (1.2)Rev Խ$h Խ$hM d _The endoplasm is moderately wounded.Խ$hJ1  # ###  ..#  #...# #..# #J#  #.#  ...   #.# Խ$h1 ###.# ###.#@###...  #(..# #...##.#.#.###.#..# ♣⌠♣ #.##....† #.##.< #.##.#..... ♣⌠♣  #...# Խ$h2 S.# ♣.♣  #...#   ... Խ$h d # ###  ..#  #...# #..# #J#  #.#  ...   #.#  ###.# ###.#@###...  #(..# #...##.#.#.###.#..# ♣⌠♣ #.##....† #.##.< #.##.#..... Խ$h{   #...# .#   #...#   Խ$h@ Խ$h Խ$hQ Խ$hn _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.Խ$h V.((((Խ$h^ !Խ$hk ((You kill the endoplasm!Խ$hwD......Խ$hg92.0Rev+ Խ$hԽ$hE _You shoot a sling bullet.Խ$h Խ$h}Խ$h...0.0..##..###.......Խ$hH,....Խ$h Խ$h Խ$h" _Key pressed, stopping explore. _No target in view!Խ$hY0JԽ$h$6Խ$h6Խ$h9; _Խ$h:Խ$h<Խ$h<7Rev Խ$h=Խ$h?Խ$hCAԽ$hyAս$hս$h ս$h,ս$hս$hս$h ,ս$h ս$h{ս$hqս$h!ս$hս$hս$hս$hս$hEս$h%ս$h%,ս$h&ս$hK(ս$h*ս$h*ս$h+ս$h-ս$h0,ս$h1ս$hX3ս$hp5,ս$h6ս$hg7ս$hA9Bս$hp:ս$hP<ս$h<ս$h=ս$h>>ս$h?ս$h:@ս$he@ս$h*Bս$hJr###...###..##....#.#.....##.#.###  #...# #..###.#.#.#.....##......#.#.#.##.##. ...........# #..... ##.## ...........# ###.##....###.# ###.#.##..# ###...###..###.#.##...  #(..# #.....#...##.#..##♣♣♣.♣♣♣.#..# ♣⌠♣ --- ...........###.##.......♣♣ .....†.....# #.##.##.#.....⌠.<.⌠.S   ball python (constriction, wandering).#.............# #.S ....# ..# ...........#.## #### ...## #.#ս$hL036.0 (14.0)ս$htS?S.ս$hSH---7.0 (15ս$h{Xս$he+(ս$h5f[((((S  ս$h^fE)Key pressed, stopping explore. ս$hf_No target in view! _A ball python comes into view.   The ball python hisses angrily.  The sling bullet hits the ball python.ս$h] ((The ball python is severely wounded.You shoot a sling bullet.ս$hsս$hp{p....S..ս$h|g===8.3 (1.3)Rev ս$hս$h_ .  #...# #.# #.#.# #....  ###.# ###.# #.#.##  #(..# #...##@# ♣⌠♣ ##.......† #.##.##.#.....⌠.< #.##.#.. ♣⌠♣  #...# # ♣.♣  #...#  #.# ...   #.. ....# ..#  #### ...## #.# ս$hn_The sling bullet closely misses the ball python.ս$h '.  #...# #.# #.#.# #....  ###.# ###.# ս$h'#.#.##  #(..# #...##@# ♣⌠♣ ##.......† #.##.##.#.....⌠.< #.##.#..ս$h(   #...# # ♣.♣  #...# ս$hg( #.#    #.. ....# ս$h(\ #### ...## ս$hn/ս$h/ս$h 5ս$hE _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.ս$hgJ|((((.ս$h (You kill the ball python!ս$h!TC.....ս$hTս$h[^###...###..##....#.#.....##.#.### stairs the Shooter#...# #..###.#.#.#.....##...... Coglin ###...###..# #.#.#.#.....####.##. Health: 16/16 ======================== ...........# #.....#.....# ##.##. Magic: 1/1======================== ...........# ###.###.....###..... AC: 3Str: 11 ս$h\_...........# ###.# ###.#.##..###. EV: 11Int: 8 ###...###..###.#.###............. SH: 0Dex: 17#(..# #.....#...##.#..##♣♣♣.♣♣♣ XL:  1 Next: 100% Place: Dungeon:1 ###...###...##.#@###.#..# ♣⌠♣Noise: ===------  Time: 139.5 (1.2) ս$h\d...........###.##.......♣♣♣♣♣.♣♣♣ a) +2 sling {Gabriel d) +0 sling {Gyeongj .....†.....# #.##.##.#.....⌠.<.⌠. Fire: a) +2 sling {Gabriela} ս$h3]D...........# #.##.#.....♣♣♣♣♣.♣♣♣ Rev+ ###...###..###......#...# ♣⌠♣ս$hq]#...# #.....###.#.....# ♣.♣#...# #.....# #.####.... ................# #.. ....# ..# ս$h]o...........#.## #### ...## #.#The ball python is severely wounded.You shoot a sling bullet. _The sling bullet closely misses the ball python. _A ball python is nearby!ս$h ^You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!ս$h_ _You shoot a sling bullet.  You have reached level 2!ս$hi/  --more--ֽ$hE22/222/22 0% ֽ$hֽ$h4 _ֽ$h _ֽ$hξRev ֽ$hN,ֽ$hL-ֽ$hֽ$hs,ֽ$hֽ$h ֽ$hWֽ$hֽ$h,ֽ$hֽ$hpXֽ$hֽ$hQ,ֽ$h ֽ$hֽ$hP,ֽ$hֽ$huֽ$h,ֽ$hֽ$h9ֽ$h~,ֽ$hֽ$h?ֽ$h,ֽ$hֽ$h&ֽ$h...#..##♣♣♣.♣♣♣##.. ##.#.###.#..# ♣⌠♣ . .##.......♣♣♣♣♣.♣♣♣♣♣..  #.##.##.#.....⌠.<.⌠.....  #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. ##......#...# ♣⌠♣ ..###.#.....##♣♣♣.♣♣♣##. ..# #.####.............. ֽ$h..# #.........##@.##.### ---## #####....####.# #...## #... #. #...# .#... .#.# #...# .#..... #. # #...# .# .... g   hobgoblin (asleep) ..... .# ....  .. g.. ֽ$h 2.......ֽ$h057.5 (18.0)ֽ$hDH---8.5 (19ֽ$hֽ$h  (((((g  ( _A hobgoblin comes into view.You shoot a sling bullet. The sling bullet hits the hobgoblin.ֽ$hT  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.ֽ$hT†ֽ$hAF......ֽ$hFo8===9.8 (1.3)Rev ֽ$hWLֽ$hOM _You kill the hobgoblin!ֽ$hhc`ֽ$hy#.#.###.#..# ♣⌠♣ . .##.......♣♣♣♣♣.♣♣♣♣♣.. .##.##.#.....⌠.<.⌠..... #.##.#.....♣♣♣♣♣.♣♣♣♣♣.. #......#...# ♣⌠♣ .###.#.....##♣♣♣.♣♣♣##. .# #.####.............. # #.........##..##.### ## #####....####@#  #...## #........ ##...# #.#...... #.# #...# #.#...... # #...# #.# ....r ..... ..# .r   rat (asleep).... †.[ֽ$hz16G.## ...# 0.0---60.8 (1ֽ$hJ _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat.((((((†ֽ$h  (You kill the rat!׽$hrJ^......†׽$hM@12===2.0 (1.2׽$hS׽$hY/ _You shoot a sling bullet.׽$hcJ׽$h'e׽$h?iB׽$hl׽$hum׽$hm׽$hQo׽$hq׽$hs׽$hs׽$ht׽$hv׽$hay׽$hy׽$hz׽$h}׽$hd׽$h׽$h׽$h׽$h׽$h׽$h#׽$h׽$hK,׽$hX׽$h.# ♣⌠♣ . .....♣♣♣♣♣.♣♣♣♣♣.. .....⌠.<.⌠..... .....♣♣♣♣♣.♣♣♣♣♣..## ׽$hF.#...# ♣⌠♣ ..# .....##♣♣♣.♣♣♣##.. ###.............. ......##..##.##### ....####.#....@.#---  #...## #........#  #...# #.#......#  #...# #.#......#  #...# #.#.....†.#  ..... ..#.......#  ...... .....†......  ׽$hВ.........##.#...#.### .#.###׽$h]-9.0 (7.0׽$hЗH---70.0 (8׽$h׽$hnk _e - a sapphire potion׽$h׽$ho׽$h ׽$hB_No target in view!׽$h _׽$hu,׽$h ׽$h׽$ha׽$h,׽$hW׽$h׽$hV,׽$h׽$h^_  You see here a rat corpse.׽$h׽$hH _׽$hA׽$h%׽$h#׽$h^׽$h׽$h׽$h,׽$h ׽$h׽$h,׽$hq׽$h׽$h,׽$h>׽$he׽$h X׽$h ,׽$h ׽$h ׽$h,׽$h׽$h,׽$h׽$h8L _You now have 29 gold pieces (gained 9).׽$hb3׽$h׽$h׽$h׽$h׽$hr׽$h ׽$h V..## #........# #...# #.#......# ###..# #.#......## .. #...# ###.#.....†.#.B.. ..... ....#.......#....׽$hD!........†......$..! ...##.#...#.#..... ## #.#.###.#..... #...... ###.##### ####׽$hk! #.#  #.# #.׽$h!# #.# B   giant cockroach (asleep) ׽$h!#.# #.. ###׽$hy*085.0 (15.0)׽$h +,6.0 (16׽$h0׽$hF> ((((B  ׽$h> _A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.׽$h  The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.׽$hC.׽$h:XA.....׽$h[76===7.2 (1.2׽$hC\8)Rev ׽$ha׽$h9dS _You kill the giant cockroach!׽$hq4׽$h7s׽$hkt׽$h5w׽$h'z,׽$hz׽$h~7׽$h׽$h.............. ....##..##.##### ׽$h@...####.#......# ..## #........# ### #.#......# ####..g# #.#......##.......# ###.#.....†.#....... ... ....#.......#....... ...........†....@.$..!..׽$h--- .......##.#...#.#.......## #.#.###.#.......#.......#.......###.#############.# g   hobgoblin (asleep) #.##.#׽$hʔ-9.2 (2.0׽$h.#---׽$hW%90.2 (3׽$hd׽$h ((((((g _A hobgoblin comes into view.׽$h!mYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.׽$h7&  ׽$hJ85The hobgoblin shouts!  You shoot a sling bullet.׽$h..g....===1.4 (1.2Rev ׽$h6׽$h!a #.#####......#׽$hoQ #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ׽$hj..#.......  ###.############  #.# #.#׽$h} #.# #.# _The sling bullet hits the hobgoblin but does no damage.׽$hzc#.#####......#׽$hc6 #........# ##  #.#......# ####...  #.#......##.....g.  ###.#.....†.#.......  ....#.......#....... ..†....@.$..!.. ׽$had.#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ ׽$hdh#.# #.# ׽$hd`#.# #.#׽$hj׽$hk׽$hp׽$hv ((((((( _A hobgoblin is nearby!You shoot a sling bullet.׽$h   The sling bullet barely misses the hobgoblin.You shoot a sling bullet.׽$hX.....g..2.6Rev+ ׽$h׽$hd _The sling bullet closely misses the hobgoblin.׽$hCJ#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ..†....@.$..!.. ׽$hk.#...#.#.......  ## #.#.###.#.......  ..#....... ׽$h; ###.############  #.#׽$h #.# ׽$h :#.# #.#׽$h,8#.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....g..  ....#.......#....... ׽$h(-h..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############ #.# #.# #.# #.#׽$h34׽$h9׽$h_C (((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.׽$h  The hobgoblin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.׽$hN ׽$hS ....g. 3.8׽$h\ ׽$hb #.#####......# #........# ##  #.#......# ####... ׽$h2c  #.#......##.......  ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. .#...#.#.......  ## #.#.###.#.......  ׽$h[c t..#.......  ###.############  #.# #.# ׽$hc ##.# #.# ׽$hc l_The hobgoblin is moderately wounded.׽$h ;#.#####......# #........# ## ׽$h@  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#...g... ..†....@.$..!.. ׽$hl (.#...#.#.......  ## #.#.###.#.......  ׽$h d..#.......  ׽$h ###.############ #.# ׽$h #.# #.# #.#׽$h ׽$h- ׽$hV ׽$hl ((( _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.׽$h ((((The hobgoblin is moderately wounded.You shoot a sling bullet.׽$h ׽$h ׽$hW ......g5.0׽$hU! ?Rev* ׽$h\( ׽$h3  #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  ## #.#.###.#.......  ..#.......  ###.############  #.# #.# #.# #.# _The sling bullet closely misses the hobgoblin.׽$hK #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@.g..!.. .#...#.#.......  ## #.#.###.#....... ׽$h / ..#.......  ###.############ #.# #.# ׽$h `#.# #.#׽$h$ 4׽$h ׽$hI ((((((( _A hobgoblin is nearby!You shoot a sling bullet.׽$hg  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.׽$h2׽$hg$..!..6.3 (1.3׽$h׽$hqv #.#####......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#.......  ....#.......#....... ..†....@g$..!.. .#...#.#....... ׽$h ## #.#.###.#.......  ..#.......  ###.############  #.# ׽$h%#.# #.#׽$hi #.# _The sling bullet closely misses the hobgoblin.׽$h ؽ$hXH#.#####ؽ$hH-......# #........# ##  #.#......# ####...  #.#......##.......  ###.#.....†.#....... ؽ$hH ....#.......#....... ..†....@g$..!.. ؽ$h#I(.#...#.#.......  ## #.#.###.#.......  ؽ$hId..#.......  ؽ$hbJ###.############ #.# #.# ؽ$hJ`#.# #.#ؽ$hQؽ$hRؽ$hEYؽ$h@cm  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _closely misses the hobgoblin. _A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin.ؽ$hG  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.ؽ$hE†ؽ$hbzؽ$h~b 257.6 _You kill the hobgoblin!ؽ$h[ؽ$h,ؽ$h* _Your Ranged Weapons skill increases to level 4!ؽ$hؽ$hؽ$hv@0.0...ؽ$hؽ$hؽ$h{j _Key pressed, stopping explore.ؽ$hؽ$hؽ$hLH _No target in view!ؽ$hؽ$hؽ$hؽ$hؽ$hؽ$h; _ؽ$h}e  You see here a hobgoblin corpse.ؽ$hؽ$hz _ؽ$hؽ$h:Rev+ ؽ$h'ؽ$h6ؽ$hsL _You now have 32 gold pieces (gained 3).ؽ$hؽ$hؽ$hؽ$hؽ$h,ؽ$hؽ$hؽ$hؽ$h'ؽ$h8ؽ$h #..##.##### ... ##.#......# #.# .  #........# #.####.  #.#......######..... ؽ$h #.#......##.......# ##.#.....†.#.......# #.......#.......# †.....†...@..# ---ؽ$h##.#...#.#.......# ## #.#.###.#.......# ؽ$hL#.......#.......# ###.###### ؽ$hz'ؽ$h?-203.6 (6ؽ$hv---4.6 (7Rev ؽ$hsؽ$hr _f - a metallic yellow potionؽ$hؽ$heؽ$h^ _No target in view!ؽ$h<ؽ$h(ؽ$h/ \.†...0ؽ$h ؽ$hؽ$h# _Key pressed, stopping explore.ؽ$h+ؽ$h"B _No target in view!ؽ$heI _Key pressed, stopping explore.ؽ$hMؽ$hP^ _No target in view!ؽ$h_Pؽ$hQؽ$hWؽ$hZؽ$h]ؽ$h0e _No target in view!Key pressed, stopping explore.No target in view!ؽ$hefKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$heؽ$hkؽ$hnBKey pressed, stopping explore.ؽ$h/oNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ؽ$hoؽ$hmpؽ$hWvؽ$hyؽ$hn|ؽ$h|No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$hؽ$hؽ$hz^Key pressed, stopping explore.No target in view!ؽ$hƎKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ؽ$hؽ$hؽ$hڕؽ$h)ؽ$hؽ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$hiؽ$hHؽ$hABKey pressed, stopping explore.ؽ$hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ؽ$hͩؽ$hؽ$hְؽ$hؽ$hڵؽ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$hPؽ$hBؽ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ؽ$h_Key pressed, stopping explore.No target in view!ؽ$hؽ$hfؽ$hؽ$hؽ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$hANo target in view!Key pressed, stopping explore.ؽ$hؽ$hؽ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$h.:No target in view!ؽ$hؽ$hvؽ$hؽ$hؽ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$hQؽ$h ؽ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ؽ$h<ؽ$h&ؽ$h!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ؽ$h&ؽ$hb*No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$hm.ؽ$h 2Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$h[2$No target in view!ؽ$h2ؽ$ho3ؽ$h<Rؽ$h?zNo target in view!Key pressed, stopping explore.No target in view!ؽ$h?fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$ho@ؽ$hPCؽ$hiFBKey pressed, stopping explore.ؽ$hFNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ؽ$hRGؽ$hGؽ$hKؽ$hN4ؽ$hRNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ؽ$h Sؽ$hUؽ$hdWKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ؽ$hb`ؽ$hucؽ$hf} _ؽ$h5gؽ$h(hؽ$hm9♣♣♣♣♣..## ⌠♣ ..# .♣♣♣##.. ....... ##. # .##.##### ... #.# .#......# #.# ...# ........# #.####..####......######........>.ؽ$hm#......##......@# 6.6 (2#.....†.#.......# .#.......#.......# ....†.....†......# ##.#...#.#.......#  #.#.###.#.......##.......#.......####.############# ؽ$hsA7.6 (3ؽ$huؽ$h{No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _ؽ$hV{,Found a stone staircase leading down.ؽ$h{ؽ$hM~ؽ$hm| _No target in view!ؽ$hؽ$h*?0...ؽ$hd4ؽ$hGj _Key pressed, stopping explore.ؽ$hؽ$hEؽ$hH _No target in view!ؽ$h\Jؽ$hؽ$h"ؽ$h _ؽ$h{ؽ$hؽ$h,ؽ$hGؽ$hؽ$hɰ,ؽ$heؽ$h˲ؽ$hVXؽ$hؽ$hXؽ$hFؽ$h,ؽ$hؽ$hBؽ$hؽ$hؽ$h;ؽ$h1Xؽ$h7ؽ$hy,ؽ$hEؽ$hؽ$h",ؽ$hؽ$h0ؽ$h,ؽ$h}ؽ$hؽ$hU,ؽ$hؽ$hؽ$h[ؽ$hؽ$h%ؽ$hؽ$h,ؽ$h6ؽ$h;ؽ$hؽ$hؽ$hؽ$h) ؽ$h ,ؽ$h8 ؽ$hؽ$hA,ؽ$hؽ$hؽ$h,ؽ$hyؽ$h7Xؽ$hؽ$h,ؽ$hY ؽ$h#"ؽ$h#ؽ$h$ؽ$hx$ؽ$h)&ؽ$h'ؽ$h7'ؽ$h_'ؽ$h(ؽ$h*ؽ$h*ؽ$h7+ؽ$h,ؽ$hQ.ؽ$h.ؽ$h,/ؽ$h0ؽ$h%2ؽ$hj2ؽ$h2ؽ$h@4ؽ$h6,ؽ$h 7ؽ$h8ؽ$h:,ؽ$hW;ؽ$h'=ؽ$h?Bؽ$h/F# #.##.##.# ## # ##.##.#### # #....)..#########.#.###.#.# ؽ$hFK.....##.#.###.#.# ##.......#.# #.....####.##.##.# # ##.##.##.# ##.@.#44.6 (37.0) ؽ$hF ###.#.##..###.##### #..........# ؽ$h1G.##.#..##♣♣♣.♣♣♣##..## ♣⌠♣ #..# ......♣♣♣♣♣.♣♣♣♣♣..# ؽ$hzGm##.#.....⌠.<.⌠.....# #.....♣♣♣♣♣.♣♣♣♣♣..########  ..#...# ♣⌠♣ #...## ####.....ؽ$hGE ؽ$h Hؽ$hLؽ$hTj _Key pressed, stopping explore.ؽ$hEUؽ$h Zؽ$h\H _No target in view!ؽ$h+tuؽ$hvv: _ؽ$hwؽ$hy,ؽ$hzؽ$hd|ؽ$hn~,ؽ$hؽ$hjؽ$h:,ؽ$hؽ$hؽ$h,ؽ$hؽ$hؽ$hGBؽ$hÎؽ$h,ؽ$hؽ$h:Xؽ$h$nؽ$hؽ$hؽ$hؽ$hؽ$hؽ$hؽ$hsؽ$hؽ$hBؽ$hؽ$h?,ؽ$hؽ$hǸؽ$h;ؽ$heؽ$hؽ$h _No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  There is a fountain of clear blue water here.ؽ$hؽ$h _ؽ$h;ؽ$h#ؽ$h,ؽ$hؽ$hZ  There is a staircase leading out of the dungeon here.ؽ$hؽ$h6 _ؽ$hؽ$hؽ$h,ؽ$hؽ$hR  There is a fountain of clear blue water here.ؽ$h?ؽ$h _ؽ$hPؽ$hؽ$hؽ$hؽ$hؽ$hnؽ$h/ؽ$h_ؽ$hؽ$hؽ$hؽ$hؽ$h~ؽ$hؽ$heؽ$hؽ$hؽ$h}ؽ$hؽ$hFؽ$hؽ$hhؽ$h#,ؽ$hؽ$hؽ$hؽ$hMؽ$hZؽ$hWؽ$hcؽ$hؽ$hؽ$hؽ$h<,ؽ$h#ؽ$hAؽ$hqؽ$hؽ$hؽ$h'ؽ$h.....# #.........##..##.#####.... ..#.## #####....####.#......##### .ؽ$h$I.... #...## #........#.#. #...# #.#......######.#.# #...# #.#......##... . .#. # ###...#####.#.....†.#... ............#.......#... ؽ$hR...............†.....†.. S......@...##.#...#.#... ###...#######.#.###.#... ؽ$hu#.? #.......#... #. ###.######## ؽ$h# #.# #.#S   ball python (constriction, asleep) #.# #.# #.#ؽ$h-73.6 (29ؽ$h;,4.6 (30ؽ$hiؽ$hz Q ((((((ؽ$h S) _A ball python comes into view.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.ؽ$h  The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.ؽ$hC.ؽ$h&<,.......ؽ$h?C9===5.8 (1.2)ؽ$hd?,Rev ؽ$hyFؽ$hGO _You kill the ball python!ؽ$hT4ؽ$h|Uؽ$hWؽ$hYؽ$h\,ؽ$h8]ؽ$h}_,ؽ$h~`ؽ$hbؽ$hdؽ$hd!ؽ$heؽ$hgؽ$h jؽ$h=jؽ$hkؽ$h7r###..... #...## #........#  #.##.#. #...# #.#...... ؽ$hr #.##.#.# #...# #.#......##  .. .#. ######...#####.#.....†.ؽ$h!sc #..............#.......# ..............#.............##.#...#.# #####...#######.#.###.# #.@.# #.......#--- ؽ$hJs6#...# ###.##### #...# #.#  ..... #.#ؽ$hs #.#.### #.##.#.. #.#..... #.#...... #.. ###ؽ$hy-9.8 (4.0ؽ$h+zH---80.8 (5ؽ$hv~ؽ$hrx _g - a scroll labelled SEUSUN BUQYTؽ$hͅؽ$h:ؽ$h^ _No target in view!ؽ$hEؽ$h<ؽ$hؽ$hؽ$hƖP _ؽ$hBؽ$hrؽ$h,ؽ$hlؽ$hؽ$h9,ؽ$hؽ$hؽ$haؽ$hؽ$hؽ$h~ؽ$hwؽ$hؽ$hWؽ$hWؽ$h ,ؽ$hEؽ$hؽ$h #...# #..... #...# ### ؽ$hq##...#### #.#  #.......# #.#  #.#.###.# #.# #.######.#..##.# #.# ؽ$hG)..............# #.#  ##...........# #.. ؽ$h#♣♣.@.....!.... ### 7.8 (7♣!..#..#.###. ؽ$h♣...#.##.# ♣.......#ؽ$h ♣....... ♣.#...... ..###.###ؽ$h?# .. .. ؽ$h,ؽ$h~+8.8 (8ؽ$hؽ$h{_ _Found a quarterstaff.ؽ$hؽ$hH _No target in view!ؽ$hXIؽ$hؽ$hؽ$h: _ؽ$h4 #...# ###.##...#### #. #.......# #.## #.#.###.# #.# #.######.#..##.# #.# )..............# #.# ##...........# #..ؽ$hU #♣♣!.... ### ♣@..#..#.###.  ♣...#.##.#  ♣...... .# ♣........ ♣.#......ؽ$h ..###.#### ... .. ### ..ؽ$h+9.8 (1ؽ$h{,90.8 (2ؽ$hؽ$h s _h - a bubbling silvery potionؽ$hXؽ$hؽ$h\H _No target in view!ؽ$h.`ؽ$h`ؽ$h aؽ$hbؽ$hudؽ$hgP _ؽ$hkXؽ$hl,ؽ$hmؽ$h oؽ$hEpؽ$htpؽ$hpؽ$hqؽ$hrؽ$hsؽ$hosؽ$hltؽ$hu,ؽ$hvؽ$hvؽ$h[x,ؽ$hxؽ$h}#...# #.......#...#...# ###.#########...#### # .......#  ##.#.###.# # ؽ$hr~#.######.#..##.# # )..............# # ##...........#### #.. #♣♣.......@....# ### ♣...#..#.###.# ♣...#.##.# ♣........#♣.......♣.#......###.####.... ...### ..ؽ$h+7.8 (7ؽ$hڂ+8.8 (8ؽ$hؽ$hg _i - a blue potionؽ$hؽ$hؽ$hH _No target in view!ؽ$h+ ؽ$h, ؽ$hM- ؽ$h#0 ؽ$h2 ؽ$h6 | _ؽ$h6 ؽ$h6 ؽ$h7 ,ؽ$h8 ؽ$h8 ؽ$h9 ,ؽ$h9 ؽ$h; ؽ$hZ< ,ؽ$h< ؽ$hU= ؽ$h= ,ؽ$h> ؽ$h> ؽ$hr? ,ؽ$h? ؽ$h:@ ؽ$h@ ؽ$hA ؽ$h9A ؽ$hA ؽ$hjB ,ؽ$hB ؽ$h;C ؽ$hC ؽ$h D ؽ$h/D ؽ$hD ؽ$hE ,ؽ$hE ؽ$hfF ؽ$hJ ............# #.# #...........#### #.. #♣♣............# ### ♣...#..#.###.# ♣...#.##.# #.# ؽ$hK %♣........# #.# ♣........# #.# ♣.#......# #.#### ..###.#### #..@.# 309.8 (11.0)  .... ... ####.# ### .. .# .# .# ># .# .# ؽ$hN ؽ$hBO ؽ$hlO &10.8 (12ؽ$hR ؽ$huY Q _Found a stone staircase leading down.ؽ$hY ؽ$h\ ؽ$hV^ H _No target in view!ؽ$h  _ؽ$hz   There is a stone staircase leading down here.ؽ$h K _ؽ$h ؽ$h ؽ$h8 ؽ$hk ؽ$h ؽ$hT! ,ؽ$h! ؽ$h# ؽ$h$ ,ؽ$h% ؽ$h$& ؽ$h& ؽ$h' ؽ$hG' ؽ$h(( ؽ$h) ,ؽ$h$* ؽ$h)+ ؽ$h, ,ؽ$h&- ؽ$h>. ؽ$h/ ؽ$h/ ؽ$hp0 ؽ$h1 ؽ$h2 ,ؽ$hL3 ؽ$h4 ؽ$hL5 ,ؽ$h5 ؽ$h6 ؽ$hM:  #># #.# ؽ$h^; #.# ## #.# .. #.# #. #.# . #S #.# ....##.###.# #....@...# .......##### #######   S   ball python (constriction, asleep)ؽ$h= -26.8 (16ؽ$hC ^ .SS)ؽ$hD |A ball python comes into view.The ball python bites you but does no damage.ؽ$hD 4=7.8 (17ؽ$hH ؽ$hP ( _The ball python misses you.You shoot a sling bullet.ؽ$h  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.ؽ$h. Sؽ$h` &.ؽ$hc o33==9.1 (1.3)Rev ؽ$hg ؽ$h?j O _You kill the ball python!ؽ$h| `ؽ$h ؽ$h̉  #.# #.#### #.## ..# #.##. #.# #.#...# #.# #.#....##.###.##........#.......@#####---31.1 (2.0######### ---ؽ$hɍ ؽ$h j _Key pressed, stopping explore.ؽ$h ؽ$h ؽ$hÙ H _No target in view!ؽ$h= `ؽ$hE ؽ$h % _ؽ$ho g ؽ$he ؽ$h) ؽ$h ؽ$h ؽ$h( ,ؽ$hĴ ؽ$h ؽ$h ,ؽ$h' ؽ$ht ؽ$h ,ؽ$h" ؽ$h ؽ$hӽ ,ؽ$hm ؽ$h ؽ$hT ,ؽ$h ؽ$hx ؽ$h ؽ$h ؽ$hE ؽ$h ؽ$h ؽ$hD ,ؽ$h ؽ$h ,ؽ$hj ؽ$h ؽ$h ,ؽ$h5 ؽ$h ؽ$h ,ؽ$h9 ؽ$hO ؽ$h ,ؽ$h) ؽ$h1 ؽ$h ,ؽ$h ؽ$hC ؽ$h ؽ$h ؽ$hE ؽ$h ؽ$h ,ؽ$h ؽ$h ؽ$h ,ؽ$hs ؽ$ht ؽ$h ,ؽ$h" ؽ$h ؽ$h ,ؽ$h8 ؽ$h ؽ$h ؽ$h ؽ$h= ؽ$h ؽ$h ,ؽ$h ؽ$h ؽ$h Bؽ$hM ؽ$hm ,ؽ$h ؽ$h: ؽ$h ,ؽ$h{ ؽ$h ؽ$h ,ؽ$h ؽ$h ؽ$hQ ,ؽ$h ؽ$h ؽ$h ,ؽ$hE ؽ$h ؽ$h ,ؽ$h/ ؽ$h ؽ$hD  ♣...#.##.# # ♣........# #. ♣........# #.. ♣♣.#......# #ؽ$h @... ♣♣..###.#### # #.. ♣♣.........# ###.S ♣♣..###.....#...♣♣♣...#.......# #....@..#.#.#.....# ##...#.....####.#########...####### #.#.......##### ؽ$h M#.#.####....... S   ball python (constriction, asleep) # #.####..####. ؽ$hG ........####. ##.#.#.....##.ؽ$h 061.1 (30.0)ؽ$hg ,2.1 (31ؽ$h ؽ$h$% _A ball python comes into view.You shoot a sling bullet. The sling bullet hits the ball python.ؽ$h) †((ؽ$h (((((You kill the ball python!ؽ$hQ: ^....†..ؽ$h> o7===3.4 (1.3)Rev ؽ$hD ؽ$hF / _You shoot a sling bullet.ؽ$hT vؽ$hW Bؽ$hX ؽ$hbX !ؽ$hX ؽ$h0Z ؽ$ht[ ؽ$h[ ؽ$h?\ ؽ$h$^ ؽ$h_ ,ؽ$h` ؽ$h` ؽ$hpa ,ؽ$ha ؽ$h d g  You see here a ball python corpse.ؽ$hd ؽ$h"e  _ؽ$hse ؽ$hf ؽ$h+g ؽ$hYg ؽ$hg ؽ$h>h ؽ$hh ؽ$h i ؽ$h6i ؽ$hj ؽ$hj ؽ$h$k ؽ$h\k ؽ$hl ؽ$hm ؽ$hm ؽ$hNn ؽ$ho ؽ$h2q ,ؽ$hq ؽ$hr ؽ$hs ؽ$h.t ؽ$h u ؽ$hv ؽ$hw ؽ$hw ؽ$hPx ؽ$hy ؽ$hy ؽ$hz ؽ$hHz ؽ$h| ؽ$h* ,ؽ$h ؽ$h ؽ$h ؽ$h ؽ$hɂ ؽ$h; ؽ$h ؽ$h ؽ$h@ ؽ$hL ؽ$h ,ؽ$h ؽ$hz ؽ$h ؽ$h ؽ$h ؽ$hɒ ؽ$h$ ,ؽ$hl ؽ$hΘ ؽ$ht ,ؽ$h ؽ$hk ؽ$hɟ ؽ$h ؽ$h ؽ$h ؽ$h ؽ$h1 ؽ$h ؽ$h` ؽ$h ,ؽ$hP ؽ$h ؽ$hu ,ؽ$h# ؽ$hܮ ؽ$h ؽ$h6 ؽ$h ؽ$h" ؽ$h ,ؽ$h( ؽ$h ؽ$hd ؽ$h ؽ$h ؽ$hq ؽ$hڻ ,ؽ$hm ؽ$hֽ ؽ$h: ,ؽ$hտ ؽ$h ؽ$h\   #..#.#.   #......    #..#.##  ؽ$h 2  ###.......   #  #......#  ### ####.#..#.##  ؽ$h 8 #K...######.........##.   #......#.......#.....).  ؽ$h a #.#@#.##.##....##♣+♣---   #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  ؽ$h_ -#### #..♣ K   kobold (missile, asleep)   #..♣♣   #...♣♣   #.#..♣♣ؽ$h;  K93.4 (30.0)K)A kobold comes into view. It is wielding a +0 whip.The kobold shouts!ؽ$h ?((((ؽ$higؽ$h[h.ؽ$h'i ...ؽ$hjؽ$hk/===4.4 (31ؽ$hrؽ$h~ ؽ$h&!ؽ$h!(ؽ$h (((ؽ$h ؽ$h.__The kobold throws a stone. The stone hits you but does no damage.  ؽ$ha;You shoot a sling bullet. The sling bullet hits the kobold.ؽ$h/ (The kobold is moderately wounded.You shoot a sling bullet.ٽ$ha K....  The sling bullet closely misses the kobold.ٽ$hxgD(((((ٽ$hh....@5.7 (1.3)Rev ٽ$hٽ$h    #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣  #..♣♣  #...♣♣  #.#..♣♣ _The kobold throws a stone. The stone closely misses you.ٽ$h7n  #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#........♣ ..#######. #### #..♣ ٽ$h#..#...#.#.ٽ$h4ٽ$hSٽ$hC ((((( _A kobold is nearby!You shoot a sling bullet.ٽ$h/  The sling bullet barely misses the kobold.You shoot a sling bullet.ٽ$h K....  The sling bullet closely misses the kobold.ٽ$h?((((ٽ$h?-....ٽ$hA@0---6.9 (1.2Rev+ ٽ$hFٽ$hID _The kobold throws a stone. The stone hits you.ٽ$h'^   #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣  #..♣♣  #...♣♣  #.#..♣♣ ٽ$h~y  #   #.###   #K...###.. #......#.......#.....) #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣ #.#........♣ ٽ$h..#######. #### #..♣ #..#...#.#.ٽ$h4ٽ$hٽ$h (((( _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold.ٽ$h (The kobold is severely wounded.You shoot a sling bullet.ٽ$h}ٽ$h;ٽ$hk!..K..8.1Rev* ٽ$h1$ٽ$h,    #   #.###   #....###.. #..K...#.......#.....)ٽ$h- #.#@#.##.##... #........##..♣♣#  ###.#.#####..♣  #.#........♣  ..#######..♣  #### #..♣  #..♣♣  #...♣♣  #.#..♣♣ _The sling bullet closely misses the kobold.ٽ$h  # ٽ$h"  #.###   #....###.. #..K...#.......#.....) #.#@#.##.##... #........##..♣♣# ٽ$h ###.#.#####..♣ #.#........♣ ..#######. #### #..♣ #..#...#.#.ٽ$hٽ$h-ٽ$hٽ$h ((((( _A kobold is nearby!You shoot a sling bullet.ٽ$h^  The sling bullet closely misses the kobold.You shoot a sling bullet.ٽ$h ٽ$h 9.....ٽ$h (9.3ٽ$h ٽ$hT w _The sling bullet closely misses the kobold.ٽ$h ٽ$h ٽ$h ......#...##...0.0.....##...........ٽ$h ٽ$h ٽ$h j _Key pressed, stopping explore.ٽ$ho ٽ$h7 ٽ$h ^ _No target in view!ٽ$hT ٽ$h ٽ$h ٽ$h# ٽ$h ٽ$h j _Key pressed, stopping explore.ٽ$h ٽ$h{ ٽ$h$ | _No target in view!ٽ$h% ٽ$h( ٽ$h ) ٽ$h, ٽ$hZ4 j _Key pressed, stopping explore.ٽ$h4 ٽ$h8 ٽ$h< _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٽ$h= ]No target in view!Key pressed, stopping explore.No target in view!ٽ$h2= ٽ$h= ٽ$hI Rٽ$hO No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$hP %Key pressed, stopping explore.ٽ$hP ٽ$h{T ٽ$hoX Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$hY ٽ$h\ ٽ$h^ ٽ$ha ٽ$hbc ٽ$hj No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٽ$hIk ٽ$h%o ٽ$hr Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$h4s ٽ$hs ٽ$hJy <ٽ$h&} ٽ$hE No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٽ$ḧ́ ٽ$h ٽ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$h 4ٽ$h\ ٽ$hy ٽ$h ٽ$h Q _ٽ$h'1 ٽ$h7 K---400.3 (1K   kobold (missile)ٽ$h`8 :---ٽ$hh= ٽ$hH _A kobold is nearby!  You shoot a sling bullet. The sling bullet hits the kobold.ٽ$hL a)((ٽ$h (((You kill the kobold!ٽ$h4W N..)..ٽ$h-Z z1=--41===1.6 (1.3ٽ$h_ ٽ$hc E _You shoot a sling bullet.ٽ$hd ٽ$hJe ٽ$hj (0.0ٽ$hqk ٽ$hq ٽ$hz _Key pressed, stopping explore.ٽ$h3} ٽ$hU ^ _No target in view!ٽ$h ٽ$hu ٽ$hh ٽ$h 4ٽ$h _Key pressed, stopping explore.ٽ$ha ٽ$h | _No target in view!ٽ$h ٽ$hk Rٽ$h _Key pressed, stopping explore.ٽ$hŵ ٽ$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$h ٽ$h ٽ$h <ٽ$h! ٽ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٽ$h ٽ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$h ٽ$h ٽ$h ٽ$h 4ٽ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٽ$h ٽ$hz ٽ$h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ٽ$hٽ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$hrٽ$h"ٽ$h= ٽ$hٽ$hbNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$h%Key pressed, stopping explore.ٽ$hٽ$hٽ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ٽ$h"4ٽ$h#ٽ$h%ٽ$hm(g _ٽ$hu)ٽ$hE+PRev+ ٽ$h7,ٽ$hY-ٽ$h-j2===ٽ$h.ٽ$h$3No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.ٽ$h:54ٽ$h16ٽ$hN8ٽ$h9ٽ$h^:ٽ$h:ٽ$h<ٽ$h=ٽ$h>PRev ٽ$hsAٽ$hBٽ$h@C;==ٽ$h"Dٽ$hEٽ$hG,ٽ$hHٽ$hUJٽ$hKٽ$hLٽ$hLٽ$h\Nٽ$hSPٽ$hPٽ$hOQٽ$hTٽ$hoUٽ$hUٽ$hVٽ$hIXٽ$hZ,ٽ$hZٽ$hG\ٽ$h#^,ٽ$h_ٽ$h`ٽ$hb,ٽ$hbٽ$h_dٽ$hj0 ......... .h##..###### #.#  #..ٽ$hk#  #.#.  #.#  #.#  #.# #. ٽ$hEk #@# #..---  #.# #..  #.# #.. ٽ$hpk.# ###.. #.# #.... ٽ$hk #.#### ####.#.. h   jackal (asleep) #....######....... #..)...#.......#.. #.##.#.#.##.##....ٽ$hCm016.6 (15.0)ٽ$hmٽ$hJq`.hhٽ$hqH---7.6 (16ٽ$hktٽ$hzw (((( ٽ$ha{_A jackal comes into view.You shoot a sling bullet. The sling bullet hits the jackal.ٽ$h  The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.ڽ$hBڽ$hBڽ$hF^..h..ڽ$hzGg===8.9 (1.3)Rev ڽ$hIJڽ$hN  ..#  #.# #.. #.# #h# #.# #.#  #@#  ڽ$hO#.#  #.#  #.#  #.#  #.####  #.... #..).. . _The jackal is almost dead.ڽ$h ..#  #.# #.. #.# #h# #.# #.#  #@#  #.#  #.#  #.#  #.#  #.####  #.... #..).. .ڽ$hڽ$hEڽ$hQڽ$h ((((((( _A jackal is nearby!You shoot a sling bullet.ڽ$hU~  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.ڽ$hSڽ$h/...ڽ$hk=.†..ڽ$h n5020.1 (1.2Rev+ ڽ$h,ڽ$h` _You kill the jackal!ڽ$hcڽ$hڽ$h0.0............ڽ$hڽ$h!j _Key pressed, stopping explore.ڽ$h"ڽ$h$ڽ$h2'^ _No target in view!ڽ$h'ڽ$h4(ڽ$hD-ڽ$h.ڽ$hz2ڽ$h[4j _Key pressed, stopping explore.ڽ$h4ڽ$h9ڽ$h(C ڽ$hCڽ$hC:_No target in view!ڽ$hRڽ$hVSڽ$hSڽ$h'Yڽ$h]78 M h...........#..######.#..† .  #.####..h   jackal (asleep)#..ڽ$heڽ$hjK---1.1 (1ڽ$hwto((((((h _Key pressed, stopping explore. _No target in view! _A jackal comes into view.  You shoot a sling bullet.ڽ$hS  The sling bullet hits the jackal but does no damage.  You shoot a sling bullet. The sling bullet hits the jackal.ڽ$hy,ڽ$hm..h..†ڽ$h .ڽ$h7===2.4 (1.3ڽ$hڽ$h  ...  ..#  #h# ڽ$h@1#.. #.# #†# #.# #@#  #.#  #.#  #.#  #.#  #.#  #.####  #.. ڽ$hl#..) _The jackal is almost dead.ڽ$h  ...  ..#  #h# #.. #.# #†# #.# #@#  #.#  #.#  #.#  #.#  #.#  #.####  #.. #..)ڽ$h%4ڽ$h(ڽ$h/ ((((((( _A jackal is nearby!You shoot a sling bullet.ڽ$hӵ\ _The jackal is almost dead. _A jackal is nearby!  The sling bullet closely misses the jackal.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.ڽ$h6,ڽ$h <l....h†.ڽ$h<g3.7Rev* ڽ$h?ڽ$hD  ...  ..#  #.# #.. #h# #†# #.# #@#  #.#  #.#  #.#  #.#  #.#  #.####  ڽ$hvE|#.. #..) _The jackal is almost dead.ڽ$h ...  ..#  #.# #.. #h# #†# #.# #@#  #.#  #.#  #.#  #.#  #.#  #.####  #.. #..)ڽ$hYڽ$hڽ$hڽ$h% ڽ$h_A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal.ڽ$h{l.((ڽ$h)ڽ$hy (((((You kill the jackal!ڽ$h l.....†.ڽ$h: 085.0ڽ$h ڽ$hJ c _You shoot a sling bullet.ڽ$h ڽ$h 10.0.ڽ$h  ڽ$h ڽ$h$" j _Key pressed, stopping explore.ڽ$h" ڽ$h) ڽ$h- _No target in view!ڽ$h3 <ڽ$h4 ڽ$hE= j _Key pressed, stopping explore.ڽ$h= ڽ$htA ڽ$hD H _No target in view!ڽ$hR 4ڽ$hNS ڽ$h\T ڽ$h[U ڽ$hX Q _ڽ$h\ 78 .. #...# ##.S. #.. #...# #. ... ........... .. .........ڽ$h] ..#.. #..#####.#..#. ---. . #.##.. #.##.. S   ball python (constriction, asleep)#.#ڽ$h_ +6.0 (1ڽ$hge k.SS)ڽ$hf G---7.0 (2ڽ$hj ڽ$hEt ((((((( _No target in view! _Key pressed, stopping explore. _No target in view! _A ball python comes into view.You see here a jackal corpse.  You shoot a sling bullet.ڽ$h  The sling bullet closely misses the ball python.You shoot a sling bullet.ڽ$hy}  The sling bullet barely misses the ball python.ڽ$h~ 5  You hear a bark!ڽ$h= ڽ$h R...Sh..h   jackalS   ball python (constriction)ڽ$h 7===8.3 (1.3ڽ$h ڽ$h h  .. #...#  #... #.. #...#  ... ...  ... ..  .S#..  #h#.  #.. #.# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   _A jackal comes into view.ڽ$h># .. #...#  #... #.. #...#  ... ...  ... ..  .S#..  #h#.  #.. #.# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   ڽ$h' ڽ$hY* ڽ$h+ ڽ$h8 phear a bark! _A jackal comes into view. _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the jackal.  The sling bullet hits the ball python!ڽ$h< s†(((ڽ$h ((((You kill the ball python!You shoot a sling bullet.ڽ$h@ڽ$hD...†.h.ڽ$hG1629.6ڽ$hLڽ$hR  .. #...#  #... #.. #...#  ... ...  ڽ$hLS... ..  .†#..  #.#.  #h. #.# #@#ڽ$hS #.# #.#  #.#  #.#  #.#  #.#  #.#  ڽ$hSw _The sling bullet barely misses the jackal.۽$h^.. #...#  #... #.. #...#  ... ...  ... ..  .†#..  #.#.  #h. #.# #@# #.#۽$h C #.#  #.#  #.#  #.#  #.#  #.#   ۽$h&۽$h۽$h۽$h ( _A jackal is nearby!You shoot a sling bullet.۽$h;> ((((((The sling bullet hits the jackal but does no damage.  You shoot a sling bullet.۽$h޽۽$h: ...†..hThe sling bullet closely misses the jackal.۽$hY.30.8 (1.2۽$h۽$h  .. #...#  #... #.. #...#  ... ...  ... ..  .†#..  #.#.  ۽$h#.. #h# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   _The jackal closely misses you.۽$hd.. #...#  #... #.. #...#  ... ...  ... ..  .†#..  #.#.  #.. #h# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   ۽$hh۽$h{i۽$hm۽$h,} _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal!۽$hJg†۽$h^ (((((((You kill the jackal!۽$h>  You shoot a sling bullet.۽$h&5  You hear a bark!۽$hÅ۽$h.n B...†h.†h   jackalB   giant cockroach ۽$h #.#### ####.#..A jackal comes into view. A giant cockroach comes into view.۽$h(6702.1 (1.3۽$h۽$h  .. #...#  #B.. #.. #...#  ... ...  ... ..  ۽$hϙ.†#..  #h#.  #.. #†# #@# #.# #.#  #.#  #.#  #.#  #.#  #.#   _You hear an angry hiss.۽$h,.. #...#  #B.. #.. #...#  ... ...  ... ..  .†#..  #h#.  #.. #†# #@# #.# #.#  #.#  #.#  #.#  #.#  #.# ۽$h-  ۽$h434۽$h9۽$hG _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal!۽$h L.((B   giant cockroach۽$hJ (((((You kill the jackal!۽$h.R۽$hR۽$hX...B†..†۽$hZ593.3 (1.2۽$h*_۽$hf|  .. #...#  #... #.. #...#  ... ...  .B. ..  .†#..  #.#.  #.. #†# #@# #.# #.#  #.#  ۽$hg#.#  #.#  #.#  #.#   _You shoot a sling bullet.۽$h.. #...#  #... #.. #...#  ... ...  .B. ..  .†#..  #.#.  #.. #†# #@# #.#۽$h'C #.#  #.#  #.#  #.#  #.#  #.#   ۽$h ۽$h ۽$h  ۽$h1 _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.۽$hH .((((۽$hژ N ((۽$he M(You kill the giant cockroach!۽$hx ...†..†۽$h 1834.5۽$hz% ۽$h' c _You shoot a sling bullet.۽$h) ۽$h[. 50.0..۽$h1 ۽$hv3 ۽$h: j _Key pressed, stopping explore.۽$h: ۽$h> ۽$hI ^ _No target in view!۽$h J ۽$hJ ۽$hT <۽$h Y ۽$h] j _Key pressed, stopping explore.۽$hc^ ۽$hb ۽$hf ^ _No target in view!۽$hf ۽$hg ۽$hl <۽$hp ۽$hw j _Key pressed, stopping explore.۽$h9x ۽$h{ ۽$h+~ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h~ ]No target in view!Key pressed, stopping explore.No target in view!۽$h 4۽$h ۽$h ۽$h i78 M###...##S..# ...#... #... #...# #.... .. ... .........۽$h .†#... #..######.#...##.†  #.##..S   ball python (constriction, wandering)۽$h _#.#۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! ۽$h! I A ball python comes into view.۽$hϞ ۽$h b.S)۽$h0 5---5.5 (1۽$h` ۽$h (((( _The ball python hisses angrily. ۽$h} _You see here a jackal corpse.  You shoot a sling bullet. The sling bullet hits the ball python.۽$hZ7  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.۽$h; g†۽$h! 7....۽$h ?7===6.8 (1.3۽$h ۽$h e _You kill the ball python!۽$h ۽$h ۽$h S0.0†۽$h ۽$h} ۽$hc j _Key pressed, stopping explore.۽$h ۽$h  _No target in view!۽$h ۽$h) ۽$h ۽$h# j _Key pressed, stopping explore.۽$h ۽$h ۽$hJ ^ _No target in view!۽$h ۽$hC ۽$hu ۽$h ۽$h ۽$h $ ۽$h@ N_Key pressed, stopping explore.۽$hm ۽$h ۽$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hU {No target in view!Key pressed, stopping explore.No target in view!۽$h ۽$h ۽$hX 4۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h(! ۽$h& ۽$hx' Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h' ۽$h ( ۽$h%+ ۽$h+ ۽$h. ۽$hP4 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hv7 ۽$h9 BKey pressed, stopping explore.۽$h9 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h9 ۽$hi: ۽$h= ۽$h? ۽$hB ۽$hJH No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hH ۽$hJ ۽$h M ^Key pressed, stopping explore.No target in view!۽$hAM Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h_M ۽$hM ۽$hP ۽$hS 4۽$hW zNo target in view!Key pressed, stopping explore.No target in view!۽$h(X fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hX ۽$hZ ۽$h] Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hT] {No target in view!Key pressed, stopping explore.No target in view!۽$h] ۽$hag R۽$hj No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hl ۽$ho Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hp {No target in view!Key pressed, stopping explore.No target in view!۽$hp ۽$ht ۽$hu ۽$hex ۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h ۽$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h: _Key pressed, stopping explore.No target in view!۽$h ۽$h ۽$hy ۽$hm ۽$h| (No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h <۽$h ۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h ۽$he Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h ۽$h ۽$h ۽$h_ ۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h ۽$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$hO _Key pressed, stopping explore.No target in view!۽$h ۽$hy ۽$hm ۽$hJ ۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h ۽$hY Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h5 4۽$h! R۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hX ۽$hU ۽$hZ! Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h! ۽$hb" ۽$h( ۽$h, ۽$h9- ۽$h4 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h5 ۽$h9 ۽$h:= Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$h= ۽$h= ۽$hBD ۽$hD ۽$h=I ۽$h-P No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hP ۽$hT ۽$hX Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$hX ۽$hY ۽$ho_ ۽$hb ۽$hrc ۽$hrk No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$hl ۽$hdp ۽$hr Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$hr 4۽$hz R۽$h4 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h ۽$h ۽$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!۽$hΉ ۽$h ۽$h& <۽$h ۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h} ۽$h٠ ۽$hߢ mKey pressed, stopping explore.No target in view!Key pressed, stopping explore.۽$h) ]No target in view!Key pressed, stopping explore.No target in view!۽$h- J۽$h ۽$h) ۽$h{ % _۽$h B۽$h ,۽$hH ۽$ho PRev+ ۽$h ۽$hJ ۽$hd ۽$h ۽$h: ۽$hL ۽$h ,۽$hA ۽$h ۽$h ,۽$hJ ۽$h ۽$h[ PRev ۽$h ۽$h- ۽$h ,۽$h1 ۽$h ۽$h  ..###...###...##. .................###. ..... ).........†.....# #. ..... ...............# #.# #...# #...###...###..###  . #...# #...# #...# #.....  ..###...###...###...# #.....#  .....†......................#  ............@...........#.## ---44.8 (8 ...†#...####..######..... # #.#.### .# #.##.#. ۽$h $#...# .. #.##.#.# #†### .. .. .#. # #†# .# # #.# .  #.# #.... .. # #.# #..#.#.#۽$hG ۽$h G---5.8 (9۽$h ۽$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a whip.۽$h ۽$h۽$hs^ _No target in view!۽$h۽$h ۽$hU۽$h۽$h]% _۽$h0,۽$hS7۽$h۽$hd۽$h@0۽$h۽$hn!۽$h,.................###.##........).........÷.....# #...... ................# #.##...# #...###...###..###..... . #...# #...# #...# #...# ..###...###...###...###.....# #. .....†......................# #.................#.## ###...†#...####.@######..... 8.8 (3# #.#.### ##.# #.##.#. #...# .#.. #.##.#.# #†### .# #..# .. .#. ####†# )# #.# #...#.#[4۽$h,0m .# #.. ....#.# ###.... .. #..#.# #..#.#.# ###.# #......۽$h0۽$h1+9.8 (4۽$h7۽$h  You shoot a sling bullet. The sling bullet barely misses the rat.ܽ$hЖ ,ܽ$h ....r..†ܽ$h^ 7===9.1 (1.2ܽ$h ܽ$hl @  ܽ$h Q...... ).........÷.....#  ..... ..........# ܽ$h  #...# #...###...#  . #...# #r..# #...#  .###...###...##  .....†.......†........  .......@....... ܽ$h D ...†#...####..#####  # #.##.#### ܽ$hI W  #...# #...#..  #†### #..###..#... .#.  ܽ$hp G#†# ##)## ##.#  #.# #.## ##..  ܽ$h 2#.# ##.## ##.#.  #.# ܽ$h _You shoot a sling bullet. The sling bullet barely misses the rat.ܽ$hJ  ...... ).........÷.....#  ..... ..........#  #...# #...###...# ܽ$heK B . #...# #r..# #...#  .###...###...##  .....†.......†........  .......@.......  ܽ$hKL ...†#...####..#####  # #.##.####   #...# #...#..  #†### #..###..#... .#.  #†# ##)## ##.#  #.# #.## ##..ܽ$hL  #.# ##.## ##.#.  #.#  ܽ$hT ܽ$h4U ܽ$h\ ܽ$hg _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.ܽ$hm r.((ܽ$ho !ܽ$h & ܽ$h ](You kill the rat!ܽ$h=zd..†ܽ$hzܽ$hX..###...###...##.#. stairs the Shooter.................###.## Coglinܽ$h-......).........÷.....# #.## Health: 22/22 ========================ܽ$h݃5..... ................# #.## Magic: 2/2========================#...# #...###...###..###... AC: 3Str: 11ܽ$h+. #...# #...# #...# #.....### EV: 11Int: 8..###...###...###...###.....# # SH: 0Dex: 17ܽ$hVC.....†.......†..............# # XL:  2 Next: 100% Place: Dungeon:1ܽ$hu6.............@..........#.## # Noise: ===------  Time: 480.4 (1.3)ܽ$h...†#...####..######.....ܽ$ha) +2 sling {Gabriel d) +0 sling {Gyeongjܽ$hԄ# #.#.#######.#### #.##.#.Fire: a) +2 sling {Gabriela} ܽ$h#...# #...#...###.##.#.# Rev* ܽ$h,#†### #..###..#... .#. ##ܽ$hn#†# ##)## ##.#.#.##.# #. ܽ$h#.# #.## ##........ .. ܽ$h#.# ##.## ##.#....... #. ܽ$h#.# #..###..#..#.#.# #  ܽ$hV'_A rat is nearby!You shoot a sling bullet. The sling bullet barely misses the rat. _You shoot a sling bullet. The sling bullet barely misses the rat. _A rat is nearby!ܽ$hYou shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!ܽ$h _You shoot a sling bullet.  You have reached level 3!ܽ$h/  --more--ݽ$h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ݽ$h ߽$h1t 7/273/393 0%  You feel agile. x2߽$hY|߽$h}  Your brain swirls with designs for an anisoamplifier N-40. You just need some _more time...߽$h J߽$h߽$h߽$hl; _߽$he  You see here a hobgoblin corpse.߽$h߽$h6 _߽$h߽$h߽$hPRev+ ߽$h߽$h߽$hj ߽$h ߽$h ߽$h ߽$h ,߽$h ߽$h ߽$h ,߽$hB ߽$h( ߽$h ߽$h  :Rev ߽$h ߽$h <  You see here a +0 whip.߽$h, c  .. #...# #.   .###... ..###...###..   (...... ............. ߽$h, s  ...... ...............   ..... ............   #... #...###...###..   #... #...# #(..# #..   .###...###...###...###.. ߽$h, k  ......---7.4 (7.0 ߽$h'-   ........).........÷.....   ........................   .###...###...###...###.. ߽$hK-   . #...# #...# #...# #.. ߽$h- D  ..###...###...###...###.   .....†.......†.   ................   ....†#...####..######..߽$h5 ߽$h6 G---8.4 (8߽$h= ߽$hI Y _Found 4 stones.߽$hnN ߽$hP  ߽$hP :_No target in view!$hoP4$h7T$hW$hbX$h\; _$hc]$h_$h3`$h`$hd$hWe$he!$hf$hi$hk$hk$ho$huX$h΅$h$h9,$h<$h$h$h$hǏ$hz$h$h$hP$h$he$h-$h$h#$h$h $h?,$h$h;$h2$hU$h$h!$h_,$h$h'$h$hI$h$h$h,$hޭ,$hB$hR$h$h,$h}$h$hô,$h*$h&$h5,$h̷$hL$h,$h($h;$h$hz$h$h"$h$hm$h$h?$h$h$h$h$h$h$h~$h$h,$h$hp$h$h$h$h[$h,$h$h$h$h$h$hu$h$h$h $hc$h$he$hj$h$h$h$h$h,$hc$h$h$h$h$h%$h$h$h$hI$hB$h$hE$ho$h $h%  #..###...###...###  #..# #...# #...# #  #..###...###...### $h{ #.(..........  #.........  ##...............  #...###...###...###  #...# #...# #...# #  #.@.###...###...###$h%530.4 (42.0)  #.............  #..........) $hA #................  #...###...###...###  #...# #...# #...# #  #...###...###...###  #......†.......†$hn`  ..............$h$h$h!j _Key pressed, stopping explore.$h!$h'$h)H _No target in view!$hy=I$h?$hA$hEP _$h5G$hgG$h7H$hI$hJ$h K$hK$hV$hZW$hW$h-X$h\$h\_,$h-a$he$hf$hf$hg$hmB$ho$ht$h>v,$hw$h5y$hz,$h`{$h\}$h~,$h$h$hɂ$h$h$h$h,$hy$hT$hy,$h3$h$h,$ht$h$h,$h$h$h$h$h$h$h$h?$h$h'$h$h.$h-$h$h,$hy$hw$hy,$hdX$h$hѤ$h$hѥ$h'$h$h$h$h$h{$h,$h$h$h($h^$h$h$h,$h;$hh$h$h"$h$hZ$h,$ho$hG$h,$hS$h$h$h$hZ$h$h{$h$h$hֽ$h$h$h$h$hR,$h $h$h,$hh$h{$hq,$h$h9$h$h$hT$h_$hu,$h $h$h$h]$h$h$h$h$hq,$hB$h@$h,$he$h.#.## ##........................ ##.## ##.#........#.............  #..###..#..#.#.########...### $h #...#...#......# #...#  ####.####..#.#### #...# $h ######.......# ##...####  #......##.# #.......#  ####.#..#.##.# #.#.###.# #####.........##@######.#..##.# $h/71.4 (41 .#.......#.....).......# .#.##.##....##♣+♣##.....### $hj......##..♣♣# #♣♣ .#.#####..♣ ♣...#..#.###. .#........♣ ♣...#.##.# #. .#######..♣ ♣........# #. ## #..♣ ♣.# # #..♣♣ ♣♣.## #$h$h$h<j _Key pressed, stopping explore.$h$h$hMH _No target in view!$hH_$hP _$h3No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 quarterstaff.$hi $h $h $h 7 _You open the door.$h #..###..#..#.#.########...#####  #...#...#......# #...#  ####.####..#.#### #...#  ######.......# ##...#### #......##.#....# $hQ{# ####.#..#.##.# #.#.###.# ######.........##.######.#..##.# ..#.......#.....)..............# #.#.##.##....##♣@♣##...........##3.4 (2.0)......##..♣♣#.....#♣♣..... #.#.#####..♣÷#..ß..#÷♣...#..# $h9#.#........♣♣#.....#♣♣...#.##.# # ..#######..♣ ###+### ♣........# # ### #..♣ ♣........# # #..♣♣♣.#......# #$h- #...♣♣ ♣♣..###.#### # #.#..♣♣ ♣♣... #$h?$h+4.4 (3$h$h# _Found two gnoll skeletons. _There is an open door here.$hZ#$h&$h;(H _No target in view!$h$h$h$h$h$h$ _$hvn$h$h,$h2$h*$h,$h$hg  ######.......#  $h #......##.# #.......# # ####.#..#.##.# #.#.###.# ######.........##.######.#..##. ..#.......#.....)....... #.#.##.##....##♣'♣##...........## $h .......##..♣♣#.....#♣♣........... $h0#.#.#####..♣÷#..ß..#÷♣...#..#.###.......♣♣#..@..#♣♣...#.##.# $h`8.4 (4#######..♣ ###'### $h# # ### #..♣ P.P ♣........# $h #..♣♣ P..PP ♣♣.#..... $h#...♣♣♣P.♣P♣♣..###.###$h& #.#..♣♣..♣♣♣..# $hTN##.†♣♣_♣♣..##$h#.....♣♣♣...# ####.......#.#.#.....# _You open the door.$hZ r _Found a faded altar of an unknown god.$h $h$hH _No target in view!$h's$hs$ht$h y$hA~$h: _$h$@  There is an open door here.$h{$h _$h$h$h-,$hY$h@  There is an open door here.$hk> _  There is an open door here. _$hX$h$h$h$h$h$h$h$hQ$h ,$hT$h$h2$h ,$h$h4$h,$h$hu$h,$hr$h$hg,$h$hm$h,$h$hi$h,$h$h~$hd$h($h,$h$h$hF$h{$h$hr$h,$h$h$h$h$h $h $h%$h]$h!$h$h7$hr$h1$hp$ho$h$h$h8$hB$h$hz,$h~ $h9#$h$$h$%$hs&$h($h|*$h*$h],$h.$hl0,$h1$h4B$hI5$hA9X$h:$h;$h<$hh<$h @i  You see here a ball python skeleton.$hyA$hA _$hC$hD$hE$hE$hfF$hH$hI,$h J$hK$hM$hWM$hN$hO$hP$hQ$hQ$hS$hOT,$hU$h~V$heW$hW$h X$hY$hZ$hZ$h[$hr]$h^,$h`$h`$hc,$hc$hzyn$hMz,$hz$h###..♣P###'###.♣........# #.# #..♣.PPP.PPP.♣........# #.#  #..♣♣♣P..PP♣♣♣.#......# #.###  #...♣♣♣P.♣P♣♣..###.#### #... $hy #.#..♣♣..♣♣♣.........# ####  #.##.÷♣♣_♣♣..###.....# #.#  #......♣♣♣...#.......# #.#  ####.......#.#.#.....# #.#  $h̓#########..@#.....# #># 629.4 (51.0) ###.######## #.#  #...####### #.# $hD #.#.......###### #.# #.#.####.......# #.#$h[] #.#.####..####.# #.# #.........####.# #.# ###.#.#.....##.#$h҄a##.# #.#.....#........#$hC$h&_$hw _ _Key pressed, stopping explore.$h$hEH _No target in view!$hI$h$h$h($ _$h,$h$h̽$hE$h$h$h$h*$hc$h$h'$h}$h$h{$h$h $h $h,$h$h$h$h$h.$h+$h$hP$h$h$h$h4$h$h$h$h$hX$h$h,$h$h?$h,$hw$h$h,$h$h$h,$hw$h$h`,$h$h$h,$h$h$hg$h$h$h$h,$h%$hM$h,$h$hx$hE,$h$h$hC,$h$h$h,$h$hX$h$h),$h{$h$hd$h$h$h$hk B$h B$h $h/X$hW$h$h$h?$hp###....####.#######.#### # #...## #........# #.#### # #...# #.#......######..... $h+# #...# #.#......##.......#. ######...#####.#.....÷.#.......#. $hM#..............#..$hQ.......#. ..................÷.....†......#. #.............##.#...#.#.......#. $h{######...#######@#.###.#.......#.58.4 (29#...# #.......#.......##$h#...# ###.############$h##...#### #.##.......# #.##.#.###.# #.# #####.#..##.# $h4 #.# ............# #.# #...........#### #..$h$h$ho) _Key pressed, stopping explore.$h+$h-H _No target in view!$h%CI$hE$hNG$hKf _$hM,$hhv$h}i,$hi$h$hȘ $hߘ[_The sling bullet barely misses the giant cockroach.$h.  #...# #....  #...# ###.#   #.#   #.#   #.# #.# #.###.##.  #@....B..  #####.##.  #.# #.# #.#   $h.5 .  #...# #....  #...# ###.#   #.#   #.#   #.# #.# #.###.##.  #@....B..  #####.##. $h6 #.# #.# #.#   $h(@ $h@ $hD $hW ((((((( _A giant cockroach is nearby!You shoot a sling bullet.$h  The sling bullet closely misses the giant cockroach.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$h: )$hh N....†..$ho l48.7 (1.1Rev+ $hp $h-v S _You kill the giant cockroach!$h 4$h $h( |Rev $h n$h& M...#######.#.###.#.......#.. #...# #.......#.......### . #...# ###.#### #...#### #.# .......# #.# ## .#.###.# #.# ###.. $hÌ .#..##.# #.# ...# #.###.##.#.>#### #...@.†...---70.7 (2.0 $h .# #####. .#..#.###.# .# .#.##.# #.# .. ......# #.# ### $h: $hx $h{ G---1.7 (3$h< $h Q _Found a stone staircase leading down.$h $h0 $h? ^ _No target in view!$h $h. $h $h $h _$h $h $h 0$h $h X$h B$hN $h $hB ,$h $h $h $h $h $h= $hb ,$h5 $h $h" ,$h $h ###.#.###.#.......#.. ..  #.......#.### .# $h r ###.#######  #.# # ######### # #.# ####......#### $h c# #.# #............. # #.###.##.#.>#.### $hJ #### #.....†....@# 80.7 (9$h ^# #####.##.##.# ##.# #.##.##.#  #.# #........  #.# ##########  #.# $hM $h $h j _Key pressed, stopping explore.$h $h= $h { _No target in view!$h{ $hZ ......##.#...0$h $h j _Key pressed, stopping explore.$h, $hG $h ^ _No target in view!$h $h5 $h $h $h} $h? No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h3# $h% _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h6 I$h}6 $h7 $h: : _$h4= No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.$h? 5 _$h\? $h@ $hA ,$hB $hC $hD $hD $hmE $h+F $hG $hEG $hG $hH $hI ,$hJ $hK $hxL B$hM $hCN ,$hN $hDP $hQ $hHQ $hQ $hR $hIS $hwS $hS $hT $h-Y $hY $hZ $h\ ,$h\ $h] $h^ ,$h_^ $h^ $h_ ,$h_ $hu ..######.####....#  ..# #.####..####  ..######........>.#  ..##.......#.#.##.# .÷.#.......#.#.##.#  ...#.......#.#..#.#  ....†......#.##.#.#  .#.#.......#.##.#.#  .#.......#....@.# 95.7 (15.0).......####.### ########## #.#   #.#   ######## #.#  ###......####.#  .............# $hJv @  ##.##.#.>#.######   ...†.....#.#  $hzz $h [ _Done exploring.$h $h $h H _No target in view!$h 3$h3 $h .0.0)............>.$hU $hE [ _Done exploring.$h $hs $h H _No target in view!$hx 3$hx $h 4$h $h [ _Done exploring.$h $h $h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hf $hg 3$hz 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!$ha Done exploring.$h $h $hk Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hc3$h$h4$hb5$h;$h@No target in view!Done exploring.No target in view!Done exploring.$hA2No target in view!Done exploring.$h=A$hF$hH Done exploring.$hOH}No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hd$h$h$hN$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hS$h$h@Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hc3$h^c$h!w$hw$h{$h#No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hY$hEDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h9)3$h)$hBJ$hxHNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hH$hL$hNDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h:$h$h$h$h~$h$$h(No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h.$hl0Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hjI$h[$h$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hp$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hׄ3$hQ$hn4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!$hDone exploring.$h>$h$hRDone exploring.No target in view!Done exploring.$h KNo target in view!Done exploring.No target in view!$hS$h T$hT$hk$hn$ho$hwNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hw$hz$h6|Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$hB:4$hA$h.INo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hI$hN$hCQDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$h#4$hp$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hT $hJ$hKRDone exploring.No target in view!Done exploring.$hKNo target in view!Done exploring.No target in view!$h$h$h}$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hi$h$haDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hd$h4$h$h[No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hwDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hN$haO$hO$hVj4$hl$hyuNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hu$hVz$h|Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $h0 $hY $h6 $hY7 $h^= $h E No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hE $h,J $hL Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h I$hQ 4$hx $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h{ $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hc 3$h8 $hE 4$h $hi No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h' $hf $h kDone exploring.No target in view!Done exploring.No target in view!$h 2Done exploring.No target in view!$h$h*Level 1 of the Dungeon<>>>>_(Press ? for help)  #...# #...# #...# #...# #.....###.#.....##♣♣♣.♣♣♣##....# #......##.#   #...###...###...###...###.....# #.####...............#.####.##.#.##.#   #......†.......†..............# #.........##..##.#####.........#.##.#   #..........................#.########....####.#......######.####....#   #.......†#...####..######......# #...## #........# #.####..####   ########.#.#######.#### #.##.#.# #...# #.#......######........>.#  #...# #...#...###.##.#.# #...# #.#......##.......#.#.##.#  #†### #..###..#.....#..######...#####.#.....÷.#.......#.#.##.#  #†# ##)## ##.#.#.##.#.#..............#...$hs+....#.......#.#..#.#  #.# #.## ##...........................÷.....†......#.##.#.#  #.# ##.## ##.#........#.............##.#...#.#.......#.##.#.#  #.# #..###..#..#.#.########...#######.#.###.#.......#....@.#  #.# #...#...#......##...# #.......#.......####.###  #.# ####.####..#.#### #...# ###.############# #.#  #.#######.......# ##...#### #.##.#  #.##......##.# #.......# #.# ######## #.#  #.#### ####.#..#.##.# #.#.###.# #.# ####......####.#  #....######.........##.######.#..##.# #.# #..............#  #..)...#.......#.....)..............# #.###.##.#.>#.######  #.##.#.#.##.##....##♣'♣##...........#### #.....†.....#.#  #.##........##..♣♣#.....#♣♣............# #####.##.##.#.#  #.####.#.#####..♣÷#..ß..#$h+÷♣...#..#.###.# #.##.##.#.#  #.####.#........♣♣#.....#♣♣...#.##.# #.# #.........#$hO-U>@$h< $h ;..######.####....#  stairs the Shooter ..# #.####..####  Coglin ..######........>.#  Health: 27/27 ======================== ..##.......#.#.##.#  Magic: 3/3$h ======================== .÷.#.......#.#.##.#  AC: 3Str: 11 ...#.......#.#..#.#  EV: 11Int: 8 ....†......#.##.#.#  SH: 0Dex: 19 .#.#.......#.##.#.#  XL:  3 Next:  4% Place: Dungeon:1 ##.#.......#....@.#  Noise: ---------  Time: 695.7 (0.0) ...#.......####.###$h1   a) +2 sling {Gabriel d) +0 sling {Gyeongj ############ #.#  Fire: a) +2 sling {Gabriela} #.# ######## #.# ####......####.#  #..............#   ##.##.#.>#.######   $hj ...†.....#.#   _Done exploring. _No target in view! _Done exploring. $h _No target in view! _Done exploring. _No target in view!$h) $h $h $h $h _$h $h ,$hD $h $h ,$h $h $h ,$h $h $hD $hk $h $h %$h. # ######## .## ####......# $hU ..# #......##.# .#.####.##.#.##.# ###.$h .#.##.# ######.####....# .# #.####..### ..######....701.7 (6#..#.#.##. $h .÷.#.......#.#.##.# ...#.......#.#..#.# ....†......#.##.#.# $h H.#.#..##.#.# ##.#$h= e#......# ...#.......####.### $he Y############ #.#$h $hW $h  No target in view!Done exploring.No target in view!Done exploring. _No target in view! _There is a stone staircase leading down here.$h $hs $h$h$h*22.7 (1 _$h{$hbl       $hl       $hm $hmT ##### $h1ma  #...#$hGm1  $h\mw ###...### $hqm2 $hm #..@....#  $hmf #..........  $hm #.......##<   ###...###$h!n $hn| #...# $hn ##.##  $hnG  .$h/o/ $h+s$hu9<$h -3.5 (1.8$h$hL+ _You climb downwards.  $h|Found a stone staircase leading up. _There is a stone staircase leading up here.$hI$h$h"$hP _$hX$hM,$h[$h$h,$h $h $h\ $h $h| $hx $hr$    ## .. ##### .# #...# .#  ###...### J# # #..<....##.##.... #........@.....# #.......##<###.#  ###...### .#  #...# .# ##.## .# #.# .. J   endoplasm (asleep)   #.# .. #.# #.8.5 (5.09.5 (6$h* $h- G _An endoplasm comes into view.$hS- $hp  ## .. ##### .# #...# .# ###...### J# #  #..<....##.##....  #........@.....#  #.......##<###.#  ###...### .# #...# .# ##.## .# #.# .. #.# .. #.# #.$h##.. ##### .# #...# .# ###...### J# #  #..<....##.##....  #........@.....#  #.......##<###.# $hT ###...### .# #...# .# ##.## .# #.# .. #.# .. #.# #.$h $h $htw _An endoplasm is nearby!$hzv. (J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.$h  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.$hC.$h(,..$hʓl8===10.7 (1.2Rev $h?$hM _You kill the endoplasm!$h $h$ $h $h3 H _No target in view!$h $hT $h $hV H _No target in view!$h4m 4$hm $h^p $hks $hw Q _$h1y $hsy $h.z $h| $h6  .< ### . #.. ##### #.# #...# #.#  ###...####.# .###$#.  #..<....##.##...  #........# ---2.7 (2.0  #.......##<###.#  ###...####.# # #...# #.#  ##.## #.# #.# #..$h  #.# #.. #.# ##. $h4 $h( O---3.7 (3$h $h 9 _Found a stone staircase leading up.$h.3$h$h/ $h` $h}B$hu.. ..#.< >####.# .# #..... ##### #.##.# #...# #.##.# .# ###...####.##.###$#.#### #..<....##.##...@.......6 #.......##.#.#### #.......##<###.# ... ###...####.# #.# ##.##...# #.# ... .###.## #.# ###. ##.# #.. #.#.# #.. ..#.# ##.#.$h%A7.7 (4$h&$h)9 _Found an escape hatch in the floor.$h:3$h$h $h$h7$h$hB,$h  _You now have 48 gold pieces (gained 16).$h$h,$h$hp$h$h$hl$h$h,$h!$hl$h ,$hU $hi $h4 ,$h$h $h,$h$hl$h&,$h$h$h!,$h$h$h,$h$hY$h,$h$h $h!$h""$hT"$h#$h=$,$h %$h&$h(,$hw)$h*$h,,$h^-$h.$h11,$h1$h3$h4$h4$hG5$hD6$h9B$h*>#.# . #.. .< .># .# #.############# .. #.#...........# .# #.#.#########.# .# #.#.# #.# .###.#.###### #@# ..........)....# ..##.#.#########.###.#.##..... #.# #.####.### #.# ... #.# #.. ###. #.# ....# #.. ....$hB #.# . #.. .< .># .$hB# #.#############. #.#...........# #.#.######### $hB##.#.#########.#####...............@....#$hC##.#.#########.### #.##..... #.# $h0C_#..##.$hH038.7 (21.0)$h#  ####.# #@############# $hz #..... #.#...........#  ##### #.##.# #.#.#########.# $h  #...# #.##.# #.#.##.# ##...####.##.###.#.#########.#### $h ..<....##.##................).... g   goblin (wandering) ..............##.#.#########.###. .......##<###.##.....$h #.# ##...####.# #.####.### #.#$h -54.7 (15$hH ,5.7 (16$h $hC u _A goblin comes into view. It is wielding a +0 dagger.$h_8# .## g..## #.# ...# #.####.##...##......# #.<..@# ###.#.#.############ $h#..... #.#..........####.# #.#.########  #...# #.##.# #.#.# # $hy##...#####.#.#########.####<....##.##................)..........##.#.#########.###. .......##<###.##..... $h.$hB.g$h16.0)$h$hJa _There is an escape hatch in the floor here.$h 4$h! $h] $hf G.g$h# -7 _$h$ $h@$.. #... ....o. ...###...o.###...#.. ............ #.# ........ ...# .....#......#####...3.......@....# ######.###.^../  #. ###  #o #. ..ooo 3 orcs (asleep) .. .. $h$$hA0 oooooo  You slide downwards. The hatch slams shut behind you.$hf6==8.4 (1.7$h"m$hjr _The orc shouts! x2; You hear a shout! _Found a glass wand.$h ((You shoot a sling bullet. The sling bullet hits the orc.$h! (The orc is lightly wounded.  You shoot a sling bullet.$ha$hmb$h#c$h>l..oo.o.=9.7 (1.3Rev $h,s$h+va _The sling bullet completely misses the orc.$h ((You shoot a sling bullet.$hp  The sling bullet completely misses the orc.$h.$h  You shoot a sling bullet. The sling bullet barely misses the orc.$h$hL$h.o.oo.o   orc priestooo 3 orcs$h`61.0Rev+ $h~ _An orc priest comes into view. It is wielding a +0 mace.$he]  You shoot a sling bullet. The sling bullet hits the orc.$h jL) 2 orcs$h (You kill the orc!$hNs$hs$h#t$h$S.o..oo)122.3Rev*  _You shoot a sling bullet.$hM ((You shoot a sling bullet. The sling bullet hits the orc.$h$g  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.$h y ..  The orc is severely wounded.$h :*$h   The orc priest calls upon Beogh to heal the orc.$hMN $hP ,$hQ $hQ $h \ .o..oo$h\ (3.6$hd $h;g 1 _The orc is healed somewhat.$h (You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc.$hġ   The orc is severely wounded.You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc but does no damage.$hd*  The orc is severely wounded.The orc closely misses you.The orc priest calls down the wrath of Beogh upon you.$h-17---------The orc closely misses you.  $h\.The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)$h4/  --more--$haW.oo$h} 4.8 (1.2Beogh Rev* _$h$hw$h  (((( You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc priest!$h  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc!$hO   orc$h0$h&2$hd9@.o.$h9Q..)o$h=086.0$hD$h/GG _You kill the orc!$hO (((((((You shoot a sling bullet.$hr  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!$h)$h!_$hk........o....)8=--------257.3 (1.3$hIu$h$xG _You kill the orc!$h} ((You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.$h (((((The orc priest is heavily wounded.You shoot a sling bullet.$hd$ $h.   (. #... ...  .(. ...###..  ..(###...#.. . $h.  ...(....... #.#  $h. ..(..... ...#  .(...#.....  $h / .#####().......  .......@....#  $h8/ ######)###.^../  #. ###  $h/ #. #. .. .. ..$h/ The sling bullet barely misses the orc priest.The orc priest invokes the aid of Beogh against you.$h_  (. #... ...  .(. ...###..  ..(###...#.. .  ...(....... #.#  ..(..... ...#  .(...#.....  .#####().......  $h .......@....#  ######)###.^../  #. ###  #. #. .. .. .. $h  $h 6  Beogh smites you!$ho ; ..o...o)o   orc  * * * LOW HITPOINT WARNING * * *$hT w7/27 ----------8.6$h $h8 q _An orc comes into view. It is wielding a +0 whip.$h@ $h $h $hV ^ _You are too injured to fight recklessly!$hU4$h/\$h^^ _You are too injured to fight recklessly!$h(stairs the Shooter(. #... ...Coglin.(o ...###..Health: 7/27======------------------..(###...#.. .Magic: 3/3========================...(....... #.#AC: 3Str: 11..(..... ...#EV: 11Int: 8.(...#.....SH: 0Dex: 19.#####().......XL:  3 Next: 25% Place: Dungeon:3.......@....#Noise: ===------  Time: 768.6 (0.0)######)###.^../a) +2 sling {Gabriel d) +0 sling {Gyeongj#. [33$h(~m###Fire: a) +2 sling {Gabriela} #.Beogh Rev* #...o   orc priest..o   orc..  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavilywounded, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc priest.$hi}Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavilywounded, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc priest.The sling bullet hits the orc priest but does no damage.$h2q  The orc priest is heavily wounded.$h3$h;...o...o$h<-9.8 (1.2$hB$hE _The orc priest shouts, "Surrender to Beogh and we'll let you live!"$hmstairs the Shooter.. #... ...Coglin... ...###..Health: 7/27======------------------..o###...#.. .$hMMagic: 3/3========================........... #.#AC: 3Str: 11........ ...#EV: 11Int: 8.....#.....SH: 0Dex: 19.#####o).......XL:  3 Next: 25% Place: Dungeon:3.......@....#Noise: ===------  Time: 769.8 (0.0)######)###.^../a) +2 sling {Gabriel d) +0 sling {Gyeongj#. ###Fire: a) +2 sling {Gabriela} #.Beogh Rev* #...o   orc priest..o   orc$h;..  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavilywounded, 65% to hit)  $hYou shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is severely wounded.$hAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavilywounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.$hX  The orc priest is severely wounded.The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"$h #  The orc priest mumbles some strange prayers to Beogh against you.$h $h U.o$h W8=71.0 (1.2$h $h@ ( _You barely resist.$h&stairs the Shooter.. #... ...Coglin... ...###..$h$Health: 8/27=======-----------------...###...#.. .Magic: 3/3========================...o....... #.#AC: 3Str: 11..(..... ...#EV: 11Int: 8.(...#.....$hSH: 0Dex: 19.#####().......$h%RXL:  3 Next: 25% Place: Dungeon:3.......@....#Noise: ===------  Time: 771.0 (0.0)$hy-######)###.^../a) +2 sling {Gabriel d) +0 sling {Gyeongj#. ###Fire: a) +2 sling {Gabriela} #.Beogh Rev* #...$ho   orc priest..o   orc$h..  Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour  (severely wounded, 65% to hit)  $h You shoot a sling bullet.  The sling bullet closely misses the orc priest.The sling bullet hits the orc.  The orc is lightly wounded.$hJ You shoot a sling bullet.  The sling bullet closely misses the orc priest.$h2KThe sling bullet hits the orc.  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is almost dead.$h$h?  $h.. #... ...  ... ...###..  ...###...#.. . $hQ ........... #.#  $h;N..(..... ...#  .(...#.....  .#####().......  .......@....#  ######)###.^../  #. ###  #. #. .. .. ..The orc priest shouts, "Surrender to Beogh and we'll let you live!"$h .. #... ...  ... ...###..  ...###...#.. .  $hi........... #.#  ..(..... ...#  .(...#.....  $hq.#####().......  $hd.......@....#  $h<######)###.^../  #. ###  $hba#. #.$h8 .. .. .. $h $h .o.oThe orc priest hits you with a +0 mace.3-----2.2 (1.2$hF$hV _* * * LOW HITPOINT WARNING * * *$h_ Wstairs the Shooter(. #... ...Coglin.(. ...###..$h_ sHealth: 3/27==----------------------..(###...#.. .Magic: 3/3========================$h` )...(....... #.#AC: 3Str: 11..(..... ...#$hC` EV: 11Int: 8.(...#.....SH: 0$ho` YDex: 19.#####().......XL:  3 Next: 25% Place: Dungeon:3.......@....#$h` Noise: ===------  Time: 772.2 (0.0)######)###.^../a) +2 sling {Gabriel d) +0 sling {Gyeongj#. ###Fire: a) +2 sling {Gabriela} #.Beogh Rev* #.$hta ..o   orc priest..o   orc..  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (almostdead, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc priest.$h RYou shoot a sling bullet.  The sling bullet closely misses the orc priest.The sling bullet completely misses the orc.  You shoot a sling bullet.  The sling bullet hits the orc priest.  You kill the orc priest!$h ? ..$hs $ht $h} ......o$h/ $h stairs the Shooter.. #... ...Coglin... ...###..$h Health: 3/28==----------------------...###...#.. .Magic: 3/3$hH ========================........... #.#AC: 3Str: 11........ ...#EV: 11Int: 8.....#.....SH: 0Dex: 19.#####o).......XL:  3 Next: 110% Place: Dungeon:3.......@....#$hr Noise: ===------  Time: 773.4 (1.2)######)###.^../$h a) +2 sling {Gabriel d) +0 sling {Gyeongj#. ###Fire: a) +2 sling {Gabriela} $h !#.Rev* #...o   orc....  You shoot a sling bullet.  $h rThe sling bullet closely misses the orc priest.The sling bullet completely misses the orc.$h8 You shoot a sling bullet.  The sling bullet hits the orc priest. _You kill the orc priest!$h %  $h0 @You have reached level 4!$h! /  --more--$hu^4/344/494 6% $h}$hWP _You feel clever.$h_ stairs the Shooter.. #... ...Coglin... ...###..Health: 4/34==----------------------...###...#.. .Magic: 4/4========================........... #.#AC: 3Str: 11........ ...#EV: 11Int: 9.....#.....SH: 0Dex: 19.#####o).......XL:  4 Next:  6% Place: Dungeon:3.......@....#Noise: ===------  Time: 773.4 (0.0)######)###.^../a) +2 sling {Gabriel d) +0 sling {Gyeongj#. ###Fire: a) +2 sling {Gabriela} #.Rev* #...[0;10;$hf 1mo   orc....  Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 whip (lightly wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!)$h/ `((((((($h_l ......)Press: ? - help, Q - select actionShift-Dir - straight line  $hl Aim: an orc, wielding a +0 whip (lightly wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!  You shoot a sling bullet.$hp <84.6 (1.2 _$hv $hy $h 4$h $hf $h J5=$h $h4 $hR $he $h $h $h9 7Rev+ $h $h $h $h $h. $hZ Q6==$h= $hn $h $h! $h $hq PRev $h) $h $h $h $h $h. !7$hO 3=$h $h $h $h $h& $hZ !$h0$ \$h' _8=$h( $hr/ ,$h0 $h3 $h4 $hj5 $hz8 $h8 $h9 $h = $h= f9==$h> $hA ,$hVC $hF $hF $hH $h_K $hK $h&M $hP 10/34==$hvR $h"V ,$hW $h[ $h6[ $h\ $h` ,$hb $hf $hf S1=$hh $hl ,$hcn $h_q ,$hr $hv $hv $h$x $hx{ $h{ I2=$hi $ho ,$hԄ $hۇ ,$h $hb $h $h# $h $hޑ f3==$hm $h ,$h $h] B$hT $h} $h $h* $h1 L14=$h $hY ,$h$ $hS 5=$h $hQ $ha $h $h $h? 6==$h3 $hX $h4 $h $h $h $h ,$h $h1 t7==$h $h& ,$h $h ,$h $h  ,$h> $h a8=$h $h| ,$h $hE $hn $h] $h $h $h4 $h $h S9=$h $hY $h :20$hj ;==$hz $h ,$ht $hW ,$h $h, $hR $h $hб 1=2=$hK $h 3==$h! $h, ,$h> $h $h $h $h $h $h $h a4=$h $h ,$h $hW ,$h $h ,$h $h d25=$h $h $h" $h $h ,$h $h ,$h $h $h j6==$h. $h $h8 $h4 $h $h $h $h,$h$h$ha7==$h[$h $hQ $h $h4,$hR$hZ$h$h$hr$hU8=$h$h3,$h&$h!,$hE"$hq$,$hN%$h'a9=$h($h*,$h8,$h/,$h0$h2,$h4$h 9:30$h89E==$hZ;$h=,$h>$hA,$hVC$hqG,$hI$hM$hNN1=$hnQ$hV,$hRY$h4],$h_$hb,$hd$hh$hiD2=$hj$hn,$hp$hw$hBw$hy$h{$h{$h|$h~$h~h3==$h$h/,$h$h,$hڅ$h$hA$h@$hS$hh4==$h$h1 _HP restored.$h.. ##... ...S... ...###... #...###...#... ....#.# #............#......#.$h5.#####))...@...# ---######)###.^../.#. ####.#.#... $h.S   adder (asleep)....$h2891.6 (117.0)$hAH---28$hͤ$h' $hZ((((((S$hɭT _An adder comes into view.$hޭpYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.$ho:} (The adder is lightly wounded.$h]q,$hs  You shoot a sling bullet. The sling bullet misses the adder.$hsz... .5....5   shadow imp (wandering)$h){;===3.7 (1.1)$h|,Rev $hl$h] _A shadow imp comes into view.$hF0 .. ##... ....  ... ...###... #  ...###...#... .5  ............#.#  #............##  ......#......  .#####))........ $hKG ........@...#  ######)###.^../.  #. ####.  #. #. .. $hGD.. ..$h .. ##... ....  ... ...###... #  ...###...#... .5  ............#.#  $hfZ#............##  ......#......  .#####))........  ........@...#  ######)###.^../.  $h#. ####.  #. $hf#. .. $h2.. $h5.. $h$h6$hG$h[ (((($h((( _A shadow imp is nearby!You shoot a sling bullet.$hJ 5    The sling bullet barely misses the shadow imp.You shoot a sling bullet. The sling bullet hits the shadow imp.$h$h$h+75.S....S   adder5   shadow imp$hd4.9 (1.2Rev+ $h$h $hT_The shadow imp is heavily wounded.$h&G .. ##... .... $h 'a ... ...###... #  ...###...#... 5.  $h!'E............#S# $h4'$ #............## $hJ'& ......#......  $h\'$.#####))........  $hz'9........@...#  $h'!######)###.^../. $h'! #. ####. $h' #.$h' #.$h' ..$h' $h'.. $h(0..$hy .. ##... ....  ... ...###... # $hS ...###...#... 5.  ............#S#  $hK'#............##  ......#......  .#####))........  $hn........@...#  $h######)###.^../.  #. ####.  $hƽf#. #. $hh.. .. $h 5.. $h$h$h$h (((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.$hU (The adder is moderately wounded.$h $h $h] $h7 q..S....$h| $h; D=6.1$he ?Rev* $h $h7 ?  $hc $.. ##... ....  $h{ $... ...###... #  $h H...###...#... ..  ............#.#  $h f#.........S..##  ......#...... $h  .#####))........  ........@...#  ######)###.^../.  $h$ !#. ####.  $h4 #. $hE #. $hV ..$hf  ..$hw  ..$h  $h z_You shoot a sling bullet. The sling bullet misses the adder.$h  .. ##... ....  ... ...###... #  ...###...#... ..  ............#.#  #.........S..##  ......#......  .#####))........  ........@...#  ######)###.^../.  #. ####.  #. #. .. .. .. $h2 $h $h $h] ' $h (( _An adder is nearby!You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$h(  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.$h $hX $hR $h <5.$h: S.5   shadow imp$h˶ -7.4 (1.3$h> $hB c  .. ##... ....  $h ... ...###... #  ...###...#... ..  ...........5#.#  #............## $h  $h k......#S.....  .#####))........  $h _........@...#  ######)###.^../.  $h 5#. ####.  #. $h3 ##. ..$hR  .. $hq .. $h h_The adder is moderately wounded.$hK .. ##... ....  ... ...###... #  ...###...#... ..  ...........5#.#  #............##  ......#S.....  .#####))........  ........@...#  ######)###.^../.  #. ####.  #. #. .. .. ..  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder! .(..$h[39;49m$h ((You kill the adder!$hM.5..248.6 (1.2$h;T$hoV/ _You shoot a sling bullet.$hti#$hi) .. ##... ....  $hiH... ...###... #  ...###...#... ..  $hi\............#.#  #.........5..##  $hj@......#......  .#####))........ $h&j> ........@...#  $hGjG######)###.^../.  #. ####.  $hfj##. #.$hj .. $hj#.. ..$hj!$h .. ##... ....  ... ...###... #  ...###...#... ..  ............#.#  #.........5..##  ......#......  .#####))........  ........@...#  ######)###.^../.  #. ####.  #. #. .. .. .. $h4$h $h _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.$h .$hM(($h؛ (You kill the shadow imp!$h$j...379.9 (1.3$h)$h_/E _You shoot a sling bullet.$h/$h71$hM80.0.0$h;$h>$h Hj _Key pressed, stopping explore.$h\H$h9N$huS^ _No target in view!$hS$hoV$hQ_$h_c$hc$hlj _Key pressed, stopping explore.$h0m$hp$hs^ _No target in view!$hs$hu$h}$h$h$hMj _Key pressed, stopping explore.$h$h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$hr$h-No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hó$h$h7Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h}$h $h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h-$h$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h8]No target in view!Key pressed, stopping explore.No target in view!$hq$h$h2$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h $h$h$hq$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h"$h{(Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h($h*$h.$hD2$h4$h[=No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h=$hC$h IKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h]I$h$K$hQ$hU$hdNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hMi$hcn^Key pressed, stopping explore.No target in view!$hyn%Key pressed, stopping explore.$hnANo target in view!Key pressed, stopping explore.$hnNo target in view!$hn$hp$hy<$h0}$h9No target in view!$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hFANo target in view!Key pressed, stopping explore.$h$he$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hAKey pressed, stopping explore.No target in view!$h$h/$h$h$h1C.. ##... ....#... ...###...<#...###...#...... ....#.# #............#.......#......#.#####))..$hlt.@..# ######)###.^../.#. #####.##. $h $h$h$h7---900.9 (1$h0$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Found a stone staircase leading up.--- _No target in view!$h$h$h$h; _$h$h$h:Rev+ $h!$hw.. ##... .....# ... ...###...<## $h...###...#...... ............#.# #............### .......#......##$hx.#####))......@# 2.9 (2######)###.^../..#. ######.###. $h $h$h $hX _Key pressed, stopping explore.$h$hP ^ _No target in view!$h $hc $hM..0$h$hj _Key pressed, stopping explore.$hW$h"$hF'^ _No target in view!$h'$hR($hi/<$h/$h6No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h7$h:$h= _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hgr4$hu<$hy$hOzNo target in view!Key pressed, stopping explore.No target in view!$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h,$h`$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h׎AKey pressed, stopping explore.No target in view!$h$h$hܝ$h$hʥ$hP; _$h$h,$h$h{$h#,$hU$h .. ##... .....#... ...###...<## ...###...#...... ............#.# #............### .......#......### $hG.#####))........... ............###.######$hh######)###.^..@....... #. ######.######$h#. .# #. .#$h.. .... ## $hJ+5.9 (3$h+6.9 (4$h/Rev $h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _j - a wand of flame (8)$h6$h$hH _No target in view!$hnJ$h$h8$hQ; _$hp$h,$h$h$h$h$h$h$h$h!$h}$h$h $h8 $h $h$h,$hh$h$hN,$h-$hi$h,$h$h!$h",$h#$h]%$h'$h($h )$h'+$h/$h/$h0$h4$h7,$h<9$h =$h{z b# . #.# .. #$# ... #. .$.. ##.##  .....##...##### .....!............ .....# #@..# . ...###...<####.#####?## .###...#.................. ..........#.#####.#####.## ............### #.# .......#......###.b   bat (asleep) ####))............# ..........###.####### ####)###.^...........18.9 (12.0)9.9 (13 _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.†(((((($h  (You kill the bat!$hw†.$....$hp8===21.2 (1.3)Rev $h$hn/ _You shoot a sling bullet.$h4$hl$h$h|,$hݛ$h`$h7$h$h$h)0$h$h .#### †#... #.#.. #$#..... #.##..$..# ##.## ..##...##### .......@.........$h---. ##...#.....###...####. ... ...###...<####.#####?##$h$###...#.....................#.#####.#####.##  #......... #.# $h~ .......#......###.# .#####))............ ............###.#######$h-4.2 (3.0$h SS   ball python (constriction, wandering)k - a lumpy orange potion$hwG---5.2 (4$h[$h((((((S  )You shoot a sling bullet.  k - a lumpy orange potion _A ball python comes into view.  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.$hH  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.$hME†$ha..$...$hok9===6.4 (1.2Rev $hy$he _You kill the ball python!$h$h$h:..0.0.$h$h$hbj _Key pressed, stopping explore.$h$h $hH _No target in view!$hu 4$h $h $h U.. ... .##.###.. †##...... #.#.= #$#.†..... #.##..$..####.##.##...#####..  .. ##...#.....###...####.  ... ...###...<####.#####?## $hL  ...###...#............  .#.#####.#####.## #....### #.# .#......###.#  .#####))............#  .###.#$hJ $h 5---7.4 (1$h $h# g _Found a knobbly coral ring.$h3$ :---$h) $h- | _No target in view!$h. $h0 $h3 $hh4 % _$hj7 $hp8 $h; 7$h> $hA $hE 0$hF $h=J ,$h K $hM M _You now have 60 gold pieces (gained 12).$hP 3$hBR $hPU $hX ,$hZ $h\ $h` ,$ha $hb $he $he $hf $hh $hi $hi $hmj $hk $hRm $hvm $h8n $ho $h q ,$ht X$hu $hv $hx $hy $hy $h{ ,$h| $hT~ L _You now have 68 gold pieces (gained 8).$h 3$h+ $hЄ $h ,$h# $hy $hX ,$hs $h $h ,$h $hD $h ,$h $h $hT ,$hК $h $h$ ,$h $hß $h ,$hz $h9 . .... #.# .###..# #†# ......# #.# .....=# #.# †.....# #.# #.....####.## .......##...###### .................# #.....###...####@# 49.4 (22.0) $h ##...<####.#####?## #.................. ...#.#####.#####.## .....### #.# #.# #......###.# #.# .....# #.# ...###.####### #.# #.^.$h $hB $h j _Key pressed, stopping explore.$h $hѸ $hѺ H _No target in view!$h _$h $h : _$h  ###..# #†....= †.....# #. ####.## .......##...######............. #.....###...####.#...<####.#$h # #.....................# ...#.#####.#####.######..# ######.#######$hm 250.4 (1.0)$h +1.4 (2$h $h | _l - a scroll labelled SOQULI JOYROSOCU$h $hF $h H _No target in view!$hr $hr 3$ht $hfw $hrz P _$hj{ ,$h{ $h)} $hx~ $h~ $h $ha $hw ,$h߂ $h $h ,$h $h $h- $he $h $hj $h ,$h $h $h ,$h $h $h ,$h, ,$hԔ ,$h $h $h ,$hŖ $h $h. ,$h $hK $hz $h $h $h $h ,$h $h $h ,$h $h@ $hʨ ,$h $h $hʭ ,$h $h $hȵ B$h ,$h $h x _h - 2 bubbling silvery potions (gained 1)$h8 3$hƼ $h? $h ,$hk $h $hD ,$h $h $h ,$h? $h! $h $h $hS $hc $h $h $h} $h $hY $h $h $h $hq $h $h $hy $h $h $h $h $h ,$hE $hl $h ,$h% $h $h X$h $h $h\ $h~ $h $h@ $h $hG $h/ $hP $h $hC $h' $ho $h $hb $h $h $hO $hx $h $h $hu $h $h $h& $h $h $h ,$h' $h $h9 $h[ $h $h7 $h^ $h $h $hE $h( $h4 ,$h $h ,$h/ $h $h3" ,$h" $h# $h% ,$hF& $h' $h) ,$h* $h+ $hY- ,$h- $hL. $h/ $h/ $h/ $h0 $h1 $h2 $hN2 $h2 $h4 $h4 $h4 $h5 $h_6 $hy6 $h6 $h@7 $hF8 ,$h8 $hn9 $hE: $hd: $h: $h< $h> B$hkJ $hL ,$hM $haR 5 $hR <## .. $hR @.# .#$hR p ########.# $hR 5.........# $hR T.......@# 1006.4 (55.0) $hR O#######.#  $hS g#.#  #.$h*S 9 #.$hES 9 #.$hS  #. #. $hS j#.# ########.#$hT $h2X $h^ j _Key pressed, stopping explore.$hO_ $hb $he H _No target in view!$h{ _$hh| $h P _$h3 ,$h $h $h ,$h $h $hZ B$h $hC ,$hņ $h0 $h $hM $h̊ $h $h $h> $hz $hb $hm $h $h! $h̐ $hˑ ,$h $h $hv ,$h $h] $h: $hT $h $h $h $hH $h $h $hn ,$h $h7 $hf ,$h $h_ $h8 $hT $h $hF $h ,$h: $hƠ $hj $h $h $h $h5 $hP $h| $h $h, ,$hv $h $h ,$hF $h $hӨ ,$h $hK $h ,$h0 $h $hҬ ,$h $hѭ $h ,$h $h $h ,$h۰ $h $h_ $h $h $h^ $h? $he $h $h: $h$ $hA $h $h5 $hQ ,$h $h $h $h) $hh $h $hx ,$hɽ $h $h` ,$h $hF $h ,$hI $h $h ,$h; $h $h ,$h $h $h ,$h^ $hs $h ,$h $hG $h. ,$h $h% $hB ,$hx $h $hy ,$h $hY $h- ,$hx $h $hI ,$h $ha $h $h $h $h $h' $hY $h| $h# $h ,$h $h $he ,$h $h $h $h $hQ $h $h% $hT $h $h $h ,$h9 $h $h ,$h8 $h $h ,$h7 $h $hF ,$h $h $h ,$h $h $h $hJ $h4 $ht $h; B$hA B$h3  #.# ########.# #........# #.########## ...........# #.####.###.# $h #.# #.###.## ..# #......######## #.# ####.......@..#62.4 (56 #.# #...######.# #.# #.### # #.# #.# #.# #.# #.# #.# #.# #.# $h #.# #.# #.# .# _You now have 86 gold pieces (gained 18).$h  _Key pressed, stopping explore. _No target in view!$hE $hz $h  _$h/ X$hp $h $h $h $h $h $h! $h! $h" $h" $h1# $h# $h% $h8% $hb% $hG& $h* ####.###. # #.###.## # #......########$h*  # ####..........# # #...######.# #$h* } #.### #.# #$h+  #.# #.# # #.# #.# $h+  # #.# #@#  #$h1+  #.# #.#  #$hF+  #.# #.#  # .# #.#$h[+ k #######.###### #.#$ho+ K .............. ..#$h+   B   giant cockroach (asleep) ######.####### #.# $h+  #.# #B#  #.#  $hZ- "8.4 ($hq- 6.0)$h0 eBB.$h"1 +9.4 (7$h3 $h: ((((( _A giant cockroach comes into view.You shoot a sling bullet.$h  The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.$h&; $h; $h3A j...B..$hA 8===70.6 (1.2$hA ,Rev $hE $hH S _The sling bullet hits the giant cockroach but does no damage.$hU 8 #  #$hEU ### # ...# # #.# # #.### #.# # #.# #.# # #.# #.# #$hgU #.# #@# # #.# #.# # #.# #.# # .# #.# #B#$hU ? ..# #.# #.# #.#$hU * #.#$h^  ### ...# #.# #.### #.# #.# #.#$h #.# #.# #.# #@# #.# #.# #.# #.# .# #.# #B# ..# #.# $h#.# #.# #.#$h$h $h@$h8( $hl{((( _A giant cockroach is nearby!$h/You shoot a sling bullet.$h:  The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.$h$hc\..B.$hb(1.8$h$hS _The sling bullet hits the giant cockroach but does no damage.$h #  # ### # ...# # #.# # #.### #.# # #.# #.# # #.# #.# # #.# #@# # #.# #.# # #.# #.# # .# #B# #.# ..# #.# #.# #.# #.#$hm  ### ...# #.# #.### #.# #.# #.# #.# #.# #.# #@#$h>n #.# #.# #.# #.# .# #B# #.# ..# #.# #.# #.# #.#$hr$hr$hv$h}((  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage. _$hL}t_A giant cockroach is nearby!  You shoot a sling bullet.$h _The sling bullet hits the giant cockroach but does no damage. _A giant cockroach is nearby!  .$h\$hσ$hfGB..$h_3.0Rev+ $hX$hN  #  # ### # ...# # #.# # #.### #.# # #.# #.# # #.# #.# # #.# #@# # #.# #B# #$h #.# #.# # .# #.# #.# ..# #.# #.# #.# #.# _The giant cockroach is moderately wounded.$h(&  ### ...# #.# #.### #.# #.# #.# #.# #.# #.# #@# #.# #B# #.# #.# .# #.#$hg) #.# ..# #.# #.# #.# #.#$h-$h9.$hW2$hb9 ((((((( _A giant cockroach is nearby!$h9/You shoot a sling bullet.$hQ _The giant cockroach is moderately wounded. _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet barely misses the giant cockroach.  You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hS$hEDe†......$hFp424.2Rev* $hI$hMi _You kill the giant cockroach!$hM$h=N$h$SQ.......$hdS 0.0$h`V$h,W$h]j _Key pressed, stopping explore.$h6^$ha$hd^ _No target in view!$hWd4$hg$hBh$hl$hoj _Key pressed, stopping explore.$hp$h*r$hsH _No target in view!$hc _  You see here a giant cockroach corpse.$h$ha\Rev+ _$h$h'$hp! #......########$h4###..........#$h+ #$h%.$hn= #.### #$h.# $h $hD.$hn†$h ---$h 6.2 (2$hB $h.$h######.###### $h............... .$h $h3#.# $hL7### #.#$h5#.#$h  $h-  $h9v..# #.#  $h$h2---$ha$h$h _Key pressed, stopping explore. _No target in view!$h$hػt.†0$h $hj _Key pressed, stopping explore.$hK$h$h| _No target in view!$h$h<$h$h _Key pressed, stopping explore.$ho$hX _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hAKey pressed, stopping explore.No target in view!$h$h{$h$h$h~$hwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hi$h1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h<$h$h&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1 _$h3,$h@B$hC'$hG #. #.### ##  †. .######.######7.2 (1 .................########$hJ #.# ##.# #.# #.##>#   #.####.#  $hr[$h.]$h_$8.2 (2$hh$hay$hz2No target in view!$hz%Key pressed, stopping explore.$h{No target in view!$hA{$Key pressed, stopping explore. $h}{_No target in view! _$h{,Found a stone staircase leading down.$h|$h}$hz$h^ _No target in view!$h$hc$h$h$h _Rev $h$h$h,$hA$hϝ$hB$hK$h$h?!$h£$h$h#  .# ######.########. .................#####.#########. #.# . #.# ## #.# ..# #.# #.# #.# #>. ...... #.#####..# !l   frilled lizard (asleep) #.# .  l.#   $h,83.2 (5$hc+4.2 (6$ha$hԾ _A frilled lizard comes into view.You shoot a sling bullet.  The sling bullet hits the frilled lizard.(((((( † $hB (You kill the frilled lizard!$h>.....†$hSk3===5.4 (1.2Rev $h$hz/ _You shoot a sling bullet.$hT  There is a stone staircase leading down here.$h{L _$h$h$h/$h$hk$h0$h$h$h,$h$h|  #.# #.#   #.# #.#   #.# #.#  .# #.# #.#  .# #.# #>#  .####.# #.#  ......# #.# .###### #.. .# #. --- .# #.. .# #† .# .. .# ###.# # ..#  ###     $h .90.4 (5.0$hA G---1.4 (6$h $h _m - a green potion$h $hQ ^ _No target in view!$h $h $h $h $h _$h j  You see here a frilled lizard corpse.$h $hP  _$h $h $h ,$h $h $h $h $hY $h@ $h! $h(! $hj! $h! $h@# $h# ,$h`$ $h8% $hT% $h% $h@& $h4' $hM' $h' $hq( $h) ,$h) $h* $h+ $h+ ,$h, $h- $h- $h. $h. $hV/ $ho/ $h/ $h20 $h0 $h1 $h41 $h1 $h2 $h2 $h2 $h3 $hb5 $h|5 $h6 $hE7 $hR9 $h9 $hU: $h< $hC B.<####.#####.####.##.# ..................##.## .#####.#####.#######..# ## #.# #.# #..# ..###.# #.# #..# ......# #.# ########†.# ##.####### #.# ..........# ......... ..#.#############.# $hC q##.####### ###..@............# 108.4 (17.0)  #.##..##############  #.##.=   #..#  ###... ....##### $hG $hH ,9.4 (18$h0L $hHQ o _Found an encrusted tourmaline ring.$hQ $hS $hU H _No target in view!$h $h $h $h\ $h : _$h $h $h ,$h $h0 $h $h $h $h $hL ,$h9 $h $h' $hr $h@! $hS# $h$ ,$hB% $hP& $h' ,$h ( $h( $hJ* $hl* $h* $h+ $h, $h- $h- $h. $h0 $h0 $hn1 $hr3 $hQ6 ,$h?7 $h9 $hx< ,$hK= $h@ $hA $hA $hB $hG ......### #.# #.# #####.# #.# # )............# #.############## .....###.#########.#............. ###.^..............#.############  ######.#######.###............. #.# #.# #..########### #.#######.# #.=#  #........@###..# 22.4 (13 $hH ########.......#  ##......# #.###### ...# ##### $hK $hQ j _Key pressed, stopping explore.$h R $hU $h^W H _No target in view!$hd I$hd $hg $hj : _$h3k $hFn $hn $h`o $hq $hs ,$hs $ht $hGv ,$hw $hx $hiz $hz $hg{ $h} $h ,$hH $hy $h ,$h $h $h B$h $h< ,$h $h $h $h. $he $h $h ,$hL $hp $h ,$h` $h $h ,$h $hۓ $hє ,$h $hט $h $h $h $h $hϜ $h $hn $h $h. ,$h $h $h ,$h $h{ $hۧ ,$h $h $h ,$h $hF $hH ,$h $hP $h B$h $h ,$h $h $h ,$h\ $h $hi ,$h! $h $h ,$h $h $h ,$h, $h $h ,$hg $hx $h0 ,$h $hw $h9 ,$h $he  Things that are here:  a +0 falchion; a +0 ring mail; an orc skeleton$hW $h  _$h $h $ht D #..........##...# #< #................. #.. ##...#.....###... #... ...###...<####.### #...###...#............. #............#.#####.### #............### #.#  #.......#......###.# #.#####@)............#53.4 (31$h A #............###.##############)###.^............# ######.####### #.#.# # ##.## #.####### #...# #........ ###...### ########. #.......###### ## $hF $h ,4.4 (32$h $h _Found a stone staircase leading up. _Items here: ))) [ ÷.$h $h $h H _No target in view!$hry 3$h z $h $hۈ | _$hԋ B$h $h $h $h $hB ,$h $h= $hr ,$h $hC $h5 ,$h $h $h+ B$h $h ,$ht $h@ $h $h $hƿ $h $h $h^ $h9 $h $hv B$hT $h ,$h $h n$hm ,$ha $h  #.!. #.# # .... #.# # #..# .# #.# $h~ . ##..## #####.# #.# # .. ....... .... #.# #.#.##..##.###..# #†# #........##......# #.# ##......@.=# #.# #68.4 (14$h S###...÷.....# #.# ...# #..##.....####.## #...# #..........##...#<..# #.................#...###...#.....###...#........###...<####.####...###...#............#............#.#####.#$ht $hJ $h j _Key pressed, stopping explore.$h $h $hm H _No target in view!$h I$ht $h $h $ _$h ,$h ,$hs $h\ $h $h" $h $h $h`$ .........r.o.#######.  # #...##  #.#....  #.#.!.#  ..... #.# #..# .#$h$ #.####.@########.#.................#.#.##..##.###..# #†# #........##......# #.# #..............=# #.# #$hX% X.###...÷.....# #.# o   orc (polearm, wandering)..# #..##..... r   rat (asleep)...# #..........##...##<..# #...........$h* 71.4 (3.0)  A rat and an orc come into view.$hE+ $h0 ...roo)r==2.4 (4$h6 $h@ ((((( _The rat squeaks loudly. The orc shouts!  You shoot a sling bullet.$h ((The sling bullet hits the orc but does no damage.$hzH ,$hP ...ro.!..$hvQ a=3.7 (1.3Rev $heW $hZ w _You shoot a sling bullet. The sling bullet barely misses the orc.$he s .....  .....  # #ro.##  #.#....  #.#.!.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  #.#.##..##.###..# #†#  ........##......# #.#  #..............=# #.#  #...###...÷.....# #.#  #...# #..##....  #...# #... #<..# $hD .....  .....  # #ro.##  #.#....  #.#.!.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  #.#.##..##.###..# #†#  ........##......# #.#  #..............=# #.#  #...###...÷.....# #.#  #.$he..# #..##....  #...# #... #<..# $h$h:$h$h( (((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.$hT\  The orc is heavily wounded.$hUNYou shoot a sling bullet. The sling bullet hits the orc.$hY)r   rat$h$h_$h* l.r.!..l   frilled lizard (wandering)$h3r   ratYou kill the orc!$h564.9 (1.2$hR7Rev+ $h$ha _A frilled lizard comes into view.$h ....l  .....  # #.).##  #.#r...  #.#.!.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  #.#.##..##.###..# #†# $h ........##......# #.#  #..............=# #.#  #...###...÷.....# #.#  #...# #..##....  #...# #... #<..# $hM ....l  .....  $h# #.).##  #.#r...  #.#.!.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  $h/#.#.##..##.###..# #†#  $h<........##......# #.#  $hT#..............=# #.#  $hx#...###...÷.....# #.#  $h#...# #..##.... $hv #...# #...$h $h˓[#<..# $h$h$h$hY ((((((( _There are monsters nearby!$h4l _A frilled lizard comes into view. _There are monsters nearby!The sling bullet barely misses the rat.You shoot a sling bullet.  The frilled lizard hisses angrily.  The sling bullet hits the rat.$hvk  The rat is severely wounded.$h$h]$h ....S....l...r..S   ball python (constriction, wandering)l   frilled lizard$h)r   ratYou hear an angry hiss.$h-6.2 (1.3$h?Rev* $h$h1  ....S  ....l  # #.).## $h #.#....  #.#.r.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  $hk#.#.##..##.###..# #†#  ........##......# #.#  #..............=# #.#  $hD#...###...÷.....# #.#  #...# #..##.... $h ' #...# #... #<..# $h3f_A ball python comes into view.$hjr ....S  ....l  # #.).##  #.#....  #.#.r.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  #.#.##..##.###..# #†#  ........##......# #.#  #..............=# #.#  #...###...÷.....# $hr #.#  #...# #..##....  #...# #... #<..# $h:y$hy$h$h ((((((( _There are monsters nearby!$h$ho   You shoot a sling bullet. The sling bullet barely misses the rat.$hY  You shoot a sling bullet. The sling bullet barely misses the rat......S)l!.rS)$h(7.5$h$h$  .....  ....S  # #.).##  #.#.l..  #.#.!.# #.# $h^ ..... #.#  # #.r# .# #.#  #.####.@# #.#  $hk................. #.#  #.#.##..##.###..# #†#  ........##......# #.#  $hH#..............=# #.#  #...###...÷.....# #.#  $hǹ:#...# #..##....  #...# #... $hI#<..# _The ball python hisses angrily.$hQ .....  ....S  # #.).##  #.#.l..  #.#.!.# #.#  ..... #.#  $h$R# #.r# .# #.#  #.####.@# #.#  ................. #.#  #.#.##..##.###..# #†#  ........##......# #.#  $hVR#..............=# #.#  $hRZ#...###...÷.....# #.#  #...# #..##....  #...# #... #<..# $h[$h1\$hc$h@p _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the rat.$hvC.$h (((((((You kill the rat!You shoot a sling bullet.$h| $h ,$h -....$hN c).Sl..$h 588.7 (1.2$h $h u  .....  .....  $hߝ # #.).##  #.#..S.  #.#.l.# #.#  ..... #.#  # #..# .# #.#  $h X#.####.@# #.#  ................. #.#  $h, f#.#.##..##.###..# #†#  ........##......# #.#  #..............=# #.# $hO I #...###...÷.....# #.#  #...# #..##.... $ht ' #...# #... #<..# $h q_The sling bullet closely misses the frilled lizard.$hbK  .....  .....  # #.).##  #.#..S.  #.#.l.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  #.#.##..##.###..# #†#  ........##......# #.#  #..............=# #.#  #...###...÷.....# #.#$hL [40m  #...# #..##....  #...# #... #<..# $hS _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the frilled lizard.$hiX k!(($h (((((You kill the frilled lizard!$hd $hk W..)..$h/l 5S..$hEo 099.9$hv $h| / _You shoot a sling bullet.$h W .....  .....  # #.).##  #.#....  #.#.S.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  #.#.##..##.###..# #†#  ........##......# #.#  #..............=# #.#  #...###...÷.....# #.#  #...# #..##....  #...# #... #<..# $h#: .....  .....  # #.).##  #.#....  #.#.S.# #.#  ..... #.#  # #..# .# #.#  #.####.@# #.#  ................. #.#  $h$/#.#.##..##.###..# #†#  ........##......# #.#  #..............=# #.#  #...###...÷.....# #.#  #...# #..##.... #...# #... #<..# $h,$hl-$h3$hHN _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.!(($h (((((You kill the ball python!$hY..).!..$hc75081.0 (1.1$h`$h E _You shoot a sling bullet.$h $ht"$h=)F0.0....$ha,$h!2$h= _Key pressed, stopping explore.$he>$h^A| _No target in view!$hB$hG$h@J$hJ$hPj _Key pressed, stopping explore.$hGQ$hST$hW^ _No target in view!$hX$hX$h^$ha4$hf _Key pressed, stopping explore.$hl$hm _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hm$h#t$h|t$hlx$h}No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h~$h_$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hC$hg$h̑$h4No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h,Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hl$h$h$h$hC$h9No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hֶ$ha$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hڿ$h3$h$h$h$hJNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hwKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hv$h $h$h$hXNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hz$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h $h| $h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h`$h$h'Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h -<$h 4$h<zNo target in view!Key pressed, stopping explore.No target in view!$h =fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hp=$hB$hGKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI$hN$hHN$h|Q$hVNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hW$hF^$heKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hsj$hIm$huo$hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hv$hz$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h~$h~$h,$h$hڈ$h'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hc$hܐ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h/$h$h$h4$hrNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h͢$hO$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hB4$h$h!$h$h; _$hY$h78  #######.####...## ........ ......####### .# #.).### #.#.....  #.#.!.#  #...@.# ---2.0 (1#.0.>#..## .####..########.# #.................#.#.##..##.###..# #†# #........##......# #.# ##............# #..##....$h]---3.0 (2$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found 3 flux baubles. Found a stone staircase leading down.$hM$h$h^ _No target in view!$h%$h$h30..$h$h$hj _Key pressed, stopping explore.$hK$hl$h=^ _No target in view!$h$h/$h$$hc%$hv*$h)\ _Key pressed, stopping explore. _No target in view! _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hgKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hoR$hxv^No target in view!Key pressed, stopping explore.$hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hKw$hq}$hHKey pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h]4$h&$h$hM....# #).  $hl#. ##.## ########.##...#..............# ####### ..... $h #.).####..#.#........# #.#$h> #..... 0.>#..## $hb"#.####..########.# #.# # Rev* .$h8###..$h$h+4.0 (1$h$hF _Found a dagger.  f - 2 metallic yellow potions (gained 1)$hb5.0 (2Rev+ $hĺ$hq _You see here a frilled lizard corpse.$h$h?$hH _No target in view!$h4J$hd$hJ$h; _$hl$hU,$hk$h$h$h#.# # #.###. ##  #.....# #). ######. ##.## #.##o##...## ..................##############.#...$h|..#.# #.)@####.... #.#.#........# #. #.#.†.###### #.# #. #.....# #.# #.#.0.>#..## .# #.# #.$h#.####..########.# #.# #. o   orc (missile, wandering)........... #.# #.$h##.#.##..##.###..# #†# #.........##......# #.# #.$h&7$hE+8.0 (3$h$hf6((((o  ) _You see here a frilled lizard corpse. _An orc comes into view. It is wielding a +0 rapier of holy wrath.$hpYou shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.$hԚ  The orc is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$hj  The orc is heavily wounded.$h$\.o...$hZ%7===9.2 (1.2$h,$h/' _You hear a shout!$h;W #.#  ##  # #).  #. ##.##  ##.##...##  ...o.....###### #.............  # #.)@#  #.#........#  $h;#.#.†.###### #.#  #.....# #.#  #.0.>#..## .# #.#  #.####.. #.#  ........ #.#  #.#.##..$h;? #†#   #.# $h #.#  ##  # #).  #. ##.##  ##.##...##  ...o.....###### #.............  # #.)@#  #.#........#  $h#.#.†.###### #.#  #.....# #.#  #.0.>#..## .# #.#  #.####.. #.#  ........ #.#  #.#.##.. #†#   #.# $h4$h$h^ _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.$h$((($h#t ((You kill the orc!$hR.$...$hp490.4Rev* $hh$hv/ _You shoot a sling bullet.$h 4$h$h$h$hf!PRev+ $h"$h8%$hP1 #.#  #.#  #.#  #.## #### #.. # #). #### #. ##.## #####o##...## ...........$.@...#############---#####.............  #.#.).####....  #.#........#  #.#.†.###### #.# #.....# #.# o   orc (wandering) #.0.>#..## .# #.# #.####.$h1.########.# #.# ..... #.#$h8710$hC9G---2.4 (2$hB$h`O (( _An orc comes into view. It is wielding a +1 dagger of protection.You shoot a sling bullet.$h. (The sling bullet hits the orc but does no damage.$hZ$hcV.o.$h>dv===3.6 (1.2Rev* $hl$hu  #.#  #.#  #.#  ####  # #).  #. ##.##  ####.##...##  $hzu.....o.@...# #####.............  #.#.).####....  #.#........#  #.#.†.###### #.#  #.....# #.# $hu #.0.>#..## .# #.#  #.####..# #.#   #.# _You shoot a sling bullet. The sling bullet barely misses the orc.$h  #.#  #.#  #.#  ####  # #).  #. ##.##  ####.##...##  .....o.@...# #####.............  #.#.).####....  #.#........#  #.#.†.######  #.....# #.#  #.0.>#..## .#  #.####..#   $h 4$hS $h) ((((((( _An orc is nearby!$h  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.$h<4 $h@E .....$o 4.8$hnM   #.#  #.#  #.#  ####  # #).  #. ##.##  ####.##...##  .....$o@...# #####.............  #.#.).####....  #.#........#  #.#.†.###### #.#  #.....# #.#  #.0.>#..## .# #.#  #.####..# #.#   #.# _The orc is severely wounded.$h _ #.#  #.#  #.#  ####  # #).  #. ##.##  ####.##...##  .....$o@...# #####.............  $hS #.#.).####....  #.#........#  #.#.†.######  #.....# #.#  #.0.>#..## .#  #.####..#   $h $hf $h $ht _An orc is nearby!You shoot a sling bullet.  The sling bullet hits the orc but does no damage.$hU & $h e(((((((The orc is heavily wounded.$h  .....$oYou shoot a sling bullet. The sling bullet barely misses the orc.$hi X1---6.0$h$hdk  #.#  #.#  #.# $h ####  # #).  #. ##.##  ####.##...##  .....$o@...#$hl #####.............  #.#.).####....  #.#........#  $h-c#.#.†.###### #.#  #.....# #.#  #.0.>#..## .# #.# $hX0 #.####..# #.#  $h|Z #.# _The orc hits you with a +1 dagger of protection.$ho #.#  #.#  #.#  ####  # #).  #. ##.##  $h_p####.##...##  .....$o@...# #####.............  #.#.).####....  #.#........#  $hp#.#.†.######  #.....# #.#  #.0.>#..## .#  $hpy#.####..#  $h"q $hx$h y$hb$hՌ _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.$hC)$h (((((((You kill the orc!$hV.....$)$h[077.2$h$h/ _You shoot a sling bullet.$hD$h$h$hR0.0..$h$hwj _Key pressed, stopping explore.$h$h$h^ _No target in view!$h'$h+$h$h$hd$h8 j _Key pressed, stopping explore.$h $h4$h}^ _No target in view!$h$h$h"$h#$h)$h3j _Key pressed, stopping explore.$hy4$hC>$h!C _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hD$h`E$h;J$hJ$hO$h&WNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hW$hK_$heKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$he$h g$hl&$h/m$hzs$h3}No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h}$h*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h<$h͕$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h^ANo target in view!Key pressed, stopping explore.$hݝ$hu$hmBKey pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hx$hƸ<$h=$hsNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h!No target in view!$hI$hk$h|$h$h$hKNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hj$h2Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h#$h$h$h+#No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h#$h,$hI2Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h2$h4$hA$hE$hI$hSNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hUT%Key pressed, stopping explore.$hT$h=]$haKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h-b]No target in view!Key pressed, stopping explore.No target in view!$hlb$hUd$h q$hq$hx$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hމ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$h2$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hv$h<$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h$h$h(; _$h$hB2=--$h8$ht$hZ$h7Rev+ $h$h,$h$hB$hy$h]$h$hi3==$h$hPRev $hY$h$h'$h9$hY,$hO$h:$hb4==$h$h(---$h  #.# #.# #.# #. ##### # # #)..  #. ##.## $h#.##...## .$@....##. #.#.).####.... #.#........# #.#.†.###### #.# #.....# #.#  #.0.>#..## .# #.#  #.####..##.# #.#  . #.# $h12010.0)$h|H---8.2 (11$h$hz$h  _ Things that are here: _a +1 dagger of protection; an orc corpse$h& $h$h0^ _No target in view!$h$h$h"&.$hJ*M #... #.#. #.#. #.#. ##### # #. #)..  #. ##.## #.##...## .@)....##. #.#.).####.... #.#........# #.#.†.###### #. #.....#$h* #. #.0.>#..## .# #. #.####..#.# #. . #.$h,,0.0)$h5SS   adder (wandering)$ht:+9.2 (1$hh<$h P((((((S   _An adder comes into view. _Items here: $ ( ) [.  You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the adder.$hE (The adder is moderately wounded.You shoot a sling bullet.$hU$hFV$h^t..S....$hs_d===10.4 (1.2Rev $hf$hq  .. #. #S #. #####  #. #)..  #. ##.##  ######.##...##  .......@)....# #######.............  #.#.).####....  #.#........#  #.#.†.######  #.....#  #.0.>#..## .#  #.####   _The sling bullet barely misses the adder.$h  .. #. #S #. #####  #. #)..  #. ##.##  ######.##...##  .......@)....# #######.............  #.#.).####....  #.#........#  #.#.†.###### $h  #.....#  #.0.>#..## .#  #.####   $hl4$h$h" (((( _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.$h (The adder is severely wounded.You shoot a sling bullet.$h',$h/z..S..$h_0I=1.7 (1.3$h8$h1<_ _The sling bullet barely misses the adder.$h#..## .#  #.####   $hy  .. #. #. #. #####  #S #)..  #. ##.##  ######.##...##  .......@)....# #######.............  #.#.).####....  #.#........#  #.#.†.######  #.....#  #.0.>#..## .#  #.####   $h 4$h $hp _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder!$hQ †(($h; (You kill the adder!$hL H†..$hV 5/35732.8 (1.1Rev+ _You shoot a sling bullet.$he $hp$  _Your Fighting skill increases to level 3!$h$ $h$' $h93 F0.0$hO: $h}B j _Key pressed, stopping explore.$hB $hZI $h.##.........# 9.# $hA b.# ##### #†# #)..##.###.######.$hB !$hK $hL ,20.8 (2$hT $h[ No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$h[ $ha $hc H _No target in view!$h0 3$h $h $he $h $ _$hr ,$h$h9$h$ho$h,$h $h $h ,$h$h$h,$hw$h$h0$hn$h$h"R  There is a stone staircase leading down here.$h$$hT% _$h&$h)$h+,$h,$h-$h/,$ht0$h1$h3,$h4$h6$h~8,$h=9$h;$hCl...... #.#### #.#  ##########.#  hh.........#  hh........## # # .########.# .#. ####.# #.# #.# #..@.##.# #.# #.#####.# # #)# #.# #.# #.#.# ##.## #.##.#.###.>.# #.$hmDO##.........# #.# #### hhhh 4 jackals (asleep)###.###...# #.# #...#.# ##### #.###.###.# ##### .......$hM731.8 (11.0)$hdN%2.8 (12$hS$hZ _4 jackals come into view.You shoot a sling bullet. The sling bullet hits the jackal.$hm_†(( 3$h  (h2 asleep)You kill the jackal!You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!$h,m  The jackal is heavily wounded.$h-$h.$ha.$h7hhh...hh$h:o4===4.0 (1.2)Rev $hgA$hC* _The jackal barks! x2$hNT #.#  ####  hh.  h.  # # .#  $h!U.#. ####.# #.#  #.# #..@.# #.#  #.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  >.# #.#  #.........# #.#  ###. #.#  #.# #####  #.# ##### $hO #.#  ####  hh.  h.  # # .#  .#. ####.# #.#  #.# #..@.# #.#  #.# #.#### #.#  # #)# #.# #.#  $h#.#.# ##.## #.#  >.#  #.........# #.#  ###. #.#  #.# #####  #.# ##### $h 4$h$h (( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.$h ((The jackal is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the jackal.$h,$h$$hc..†hh. 2$h_5.2Rev+ $h$h~%  #.#  ####  ...  †  # # h#  .#. ####.# #.#  #.# #..@.# #.#  #.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  >.# #.#  #.........# #.#  $h &###. #.#  #.# #####  #.# ##### _The sling bullet closely misses the jackal.$h- #.#  ####  ...  $h†  # # h#  .#. ####.# #.#  #.# #..@.# #.#  $h#.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  $hl3>.#  #.........# #.#  ###. #.#  $h#.# #####  #.# ##### $h$h$h$hi((  The sling bullet barely misses the jackal. _The sling bullet closely misses the jackal. _There are monsters nearby!  The sling bullet hits the jackal.$hW ((The jackal is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the jackal.$hB$h$h_ .h.hhh 3 jackalsThe sling bullet closely misses the jackal.$h(6.4$h$hL _The jackal misses you.$hL #.#  ####$h  ...  h.  # # h#  .#. ####h# #.# $h ^ #.# #..@.# #.#  #.# #.#### #.# $h'N # #)# #.# #.#  #.#.# ##.## #.# $h>, >.# #.#  $hX?#.........# #.#  ###. #.# $ho: #.# #####  #.# ##### $h$h #.#  ####  ...  h.  # # h#  .#. ####h# #.#  #.# #..@.# #.#  #.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  >.#  #.........# #.#  ###. #.#  #.# #####  #.# ##### $hJ$h ( _There are monsters nearby!You shoot a sling bullet.$hQ  The sling bullet closely misses the jackal.You shoot a sling bullet.$h hThe sling bullet closely misses the jackal.2---7.7 (1.3Rev* $h7$hhE  $h#.#  ####  ...  h.  # # h#$h   .#. ####h# #.#  #.# #..@.# #.#  $hM{#.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  $h^>.# #.#  #.........# #.#  ###. #.# $h9 #.# #####  #.# ##### $hj_The jackal bites you. The jackal misses you.$hl  #.#  ####  ...  h.  # # h#  .#. ####h# #.#  #.# #..@.# #.#  #.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  >.#  #.........# #.#  ###. #.#  #.# #####  #.# ##### $hq $hEr $h~ $h ( _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.$h/  hThe jackal is heavily wounded.3=--8.9 (1.2  #.#  ####  ...  h.  # # h#  .#. ####h# #.#  #.# #..@.# #.#  #.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  >.# #.#  #.........# #.#  ###. #.#  #.# #####  #.# ##### _The jackal bites you but does no damage.$he/ ` #.# $h/  ####  ...  h.  $h/ # # h#  .#. ####h# #.# $h0 M #.# #..@.# #.#  #.# #.#### #.#  $h 1 # #)# #.# #.#  #.#.# ##.## #.#  >.#  $hx1 #.........# #.#  ###. #.#  #.# #####  #.# ##### $h9 4$h= $hE ( _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet barely misses the jackal.You shoot a sling bullet.$h R hThe sling bullet closely misses the jackal.$hR.40.2 (1.3$h!X$h^@ $h_y #.#  ####  ...  h.  $hH_n# # h#  .#. ####h# #.#  $h|_#.# #..@.# #.#  #.# #.#### #.#  # #)# #.# #.# $h_4 #.#.# ##.## #.#  $h_=>.# #.#  #.........# #.# $h_> ###. #.#  #.# ##### $h`{ #.# ##### _The jackal closely misses you. x2$h 2 $h=#.#  ####  ...  h.  # # h# $hɱ .#. ####h# #.#  $hC#.# #..@.# #.#  #.# #.#### #.# $h! # #)# #.# #.#  $hK#.#.# ##.## #.#  $hqI>.#  $h#.........# #.#  ###. #.# $h #.# #####  #.# ##### $hu$h $hr$h5 _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal.$hU  The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.$h\i† 2$hiB$h@†h$h571.3 (1.1$h$h)  #.#  ####  ...  †. $h\ # # h#  .#. ####†# #.#  #.# #..@h# #.#  #.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  >.# #.#  #.........# #.# $hZ ###. #.#  #.# #####  #.# ##### $hR_You kill the jackal!$he #.#  $ha####  ...  †.  # # h#  $hNj.#. ####†# #.#  #.# #..@h# #.#  $hh#.# #.#### #.#  # #)# #.# #.#  $h?#.#.# ##.## #.#  >.# $hl #.........# #.#  $h ###. #.#  #.# #####  #.# ##### $hu$h $h$h ( _There are monsters nearby!You shoot a sling bullet.$h=$  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.   jackal$h0 .h†You kill the jackal!$hc592.6 (1.3$h$h  #.#  ####  ...  $h†.  # # .#  .#. ####h# #.#  #.# #..@†# #.#  #.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  >.# #.#  #.........# #.#  ###. #.#  $hd#.# #####  #.# ##### _The jackal barely misses you.$hev #.#  ####  ...  †.  # # .#  $he*.#. ####h# #.#  #.# #..@†# #.#  #.# #.#### #.#  # #)# #.# #.#  #.#.# ##.## #.#  $heI>.#  $h f#.........# #.#  ###.$hf #.#  #.# #####  #.# ##### $hm$hm$hJr$h} _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal.$h߀g†$hV (You kill the jackal!$hZ:†$h.4==813.7 (1.1$h$hLE _You shoot a sling bullet.$h$h$h:..0.0...>.....$h<=.$h$hj _Key pressed, stopping explore.$h8$h$h H _No target in view!$h#4$h$h@$hwg _$h $h,$h$h$h;#5$hcg==Rev+ $h-$h6$h,$h $h`b  You see here a jackal corpse.$h'$hk _$h$hbb  You see here a jackal corpse.$h%$hfFRev  _$h$hQ$hP=$hk$h9 $h>######## #....... #.###### #.#  .##############$hy ....!............ #@.........#---51.7 (8$h(=# # #.########.#  .#. ####†##.#  #.# #...†##.#  #.# #.##### #)# #.# #.# #.#.# ##.## #.# $h#.#.###.>.# #.# #.........# #.# #####You see here a jackal corpse.---$hj _Key pressed, stopping explore.$h!$h;$h^^ _No target in view!$h$h$h0.†.†$hh$hl $hj _Key pressed, stopping explore.$h$h{$he^ _No target in view!$h$h$h!$h"$h&$hq/j _Key pressed, stopping explore.$h/$hu4$h[8p _Key pressed, stopping explore.No target in view!$h8Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h8$h9$h?$h<@$hD$hMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hMANo target in view!Key pressed, stopping explore.$h#N$h$T$h}XBKey pressed, stopping explore.$hXNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hXNo target in view!$h}Y$hZ$h`$hHa$he$hBm^No target in view!Key pressed, stopping explore.$hnNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hWq$hsKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h+t{No target in view!Key pressed, stopping explore.No target in view!$hu$hx$h-y$h|$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h:$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h&$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hANo target in view!Key pressed, stopping explore.$h3$hW$hϟKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hPNo target in view!$hL$h$h$hҮNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h,$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hf$h)$h}$h$hqzNo target in view!Key pressed, stopping explore.No target in view!$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h,Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h1$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h@%Key pressed, stopping explore.$h$h$h^Key pressed, stopping explore.No target in view!$hIKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ht$h$h@$h$h$hwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hk$h$h$h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h} $hz Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h IKey pressed, stopping explore.No target in view!$h $h $hf $h $he $h" No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hd" ANo target in view!Key pressed, stopping explore.$h# $hW' $h[+ BKey pressed, stopping explore.$h+ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h+ $h- $h3 <$h7 $hD No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hCE $hJ $hL Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hM {No target in view!Key pressed, stopping explore.No target in view!$hM $hR $h{R $hV $hP^ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h_ $hb $hf Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hg $hg $h m &$h' No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h: $h <$hc $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho ANo target in view!Key pressed, stopping explore.$hu $hb $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h _Key pressed, stopping explore.No target in view!$h $h PNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h PKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h} Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1 4$h8 $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h@ $h $hY Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h( J$hD) $h>* $h* % _$h- X$h. $hS1 $h82 $hu2 !$h2 $h4 $h4 0$h5 $h; ] ##### #.... #.### #.# #.################.##....@.......# ########†.........## # # #.########.# .#. ####†# #.# #.# #..$h; .†# #.# #.# #.#### #.# # #)# #.# #.# #.#.# ##.## #.# #.#.###.>.# #.#$h\? +5.7 (4$h? +6.7 (5$hID $hVK No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _n - a grey potion$hK $hO $hQ ^ _No target in view!$hcR $hR $h$T $h U $hY _$h[ X$hO\ ,$h\ $hc   ###### ...# # #.#### #@.......60.7 (4 ########†......... # # #.########. .#. ####†# #. #.# #...†# #. #.# #.#### #.  # #)# #.# #.  #.#.# ##.## #.  #.#.###.>.# #. $hg $hn j _Key pressed, stopping explore.$hYo $h)s $hu ^ _No target in view!$hu $hEv $hy 1....0$h*z $h>~ $h' _Key pressed, stopping explore.$h $h_ H _No target in view!$h _$hߑ $h P _$h #########.......@##1.7 (1$hV ....<##.################### #................########†.........# # #.########.$h $h +2.7 (2$h8 $h| No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading up.$hު $hn $h* H _No target in view!$h, $h 3$h $hI $h" P _$h* P## w..# ..<##.####. #...$h* M#. ########†#.# # #.#...#. ####†# w   dart slug (asleep)#.#.# #...†##.#.# #.#### # #)# #.#$h5. +3.7 (1$h4 [.ww$h=5 +4.7 (2$h; $hE ((((( _A dart slug comes into view.You shoot a sling bullet.$h  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.$hS S .....  The dart slug is lightly wounded.$hI_ ```````The dart slug launches a dart at you.$h, .....@.===5.9 (1.2Rev  _The slug dart misses you. ###########  .w.....@..#  ......<##.# ######. #... #. ########† #.# #  ...#. ####†#  #.#.# #...†#  #.#.#   # #)# #.# $h ###########  .w.....@..#  ......<##.# ######. #... #. ########† #.# #  ...#. ####†#  #.#.# #...† #.#.#  # #)# $h$h'$h2$h¡ ((((( _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.$hE,  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug!$h(2E†$hu*.....$hx%6$hzG7.2 (1.3Rev+ $h)~$hM _You kill the dart slug!$h4$h$hȈ1..0.0$h$h6$hj _Key pressed, stopping explore.$h%$hG$hH _No target in view!$hJ$hҰ$h.$h% _$hz,$hF$h:Rev $hķ$h6P  There is a stone staircase leading up here.$h,$h _$hq$hP$h $h?$h$h]$h ############..†........#.......<##.#############.######.##.............. #.#########†...... #@# # #.######---...#. ####†# ..?S###.#.# #...†# .# #.#.# #.####  #.#)# #.# #.#.# ##.## S   ball python (constriction, asleep) #.#.###.># #.........# ###.###...# 71.2 (4  A ball python comes into view.Found a scroll labelled ZILIKEINEM.$hS.S)$h]=--2.2 (5$h]$h) (( _The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.$h"ee  The ball python is severely wounded.$heVYou shoot a sling bullet. The sling bullet hits the ball python.$hjD.$h$hq!...$h$h4c7==3.5 (1.3Rev $hB$h _You kill the ball python!$h$h#G..<$h$M..0.0$hk-$h76j _Key pressed, stopping explore.$h6$h;$hlA| _No target in view!$h}B$hI$hI$hO$he\j _Key pressed, stopping explore.$h^$h c$hf$ $h&gX_No target in view!$h|h$h%o$hr$hy$h $h$hF_Key pressed, stopping explore.$h҇$h.$hَ$hh _Key pressed, stopping explore.No target in view!$hOKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$huv$hg _$h5!$h$hצ$hy$h$h$h$hv,$h$h $h $hU$h$h$h{,$hH$h= ############..†........# .......<##.######## #.######.##.........$h #. #.†. #.######.#.# #.######.........#. ####†#.......@.###.#.# #...†---#####.##.# #.#.# #.#### # #.# #.#)# #.# $hƿ#.# #.#.# ##.## #.# #.#.###.>.# #.# #.........# #.# ###.###...#$h .# #.# ##### #.# #####$h+9.5 (6$hiH---80.5 (7$h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _o - a scroll labelled ZILIKEINEM$h$hV$h/^ _No target in view!$h$h$hC$h$h _$he$h,$h'$h$h$h$h-$hK$h,$h)$h$h@$ho$h$hF$h$h$h$h$h>$h$h$hT$h,$h$h$h$h$h$h$hH$hv$h$h$hMa #######.........#. #  $h|#..........###.#.# #  #.#####.##.# #.#.# #  $h #.##.# #.#)#  $h ####.##.# #.#.# ##  $h  #....##.# #.#.###  $hw #.#####.# #....... $h  #.# #.# ###.###. $h  #@# .# #.# #$h891.5 (11.0)  $h #........[.# #.# $h $h+####..###### #†# #)  $hFl##.# #.###.  $h_ .# #######.##..   .. $h'))..    .. ########....   .. #.#.)   $hZ #.#.. $h$ht$h,2.5 (12$h $h9 _Found a robe.$h$h$hH _No target in view!$hB3$h D$h2F$hG $h#H_$hKX$h;L$hPB$hOQ$h?S$hT,$hU$hV$hW,$heX$h1Y$hZ,$hZ$h\[$h \$h`\$h]$h`$ha$hb$hsb$hic$hWd$hd$hd$he$hf$hf$hEg$h i$hi$hj$hlj$hik$h&l,$hm$hlo$h-p$hjp$hp$hq$hr$hs$h;s$hv$hv,$hv$hw$hw$h'x$hQx$hx$hfy$hy$hy$hDz$hz$hz$h{$hy{$h"|$hg|$h|$h}$hz~$h~$h~$hI$h,$h$h$h!$hP$h|$h$h|$h$hւ$hQ$hă$h1,$hԄ$h0$h\$h$h4$h$hL$h$hԈ$h$h܉$hJ$h $hэB$h$h',$hp$h$h,$hː$h$hՒ,$hc$hE$hL$h$h($h$hΘ$h$h!$hʛ$h8$hm$h$h`$hҩ$hh,$h$h$h$hj$h$h$h,$hg$h,$h޴$h $h$hk,$h$h$hU,$hWn$hX$h6! $h#............))....#### #####..##########........... #..........# #.#.).####.. $h#.###..###.# #.#........ #.# #..# #.# #.#.†.#### $h#.# #..###.# #.....#  $h@#.###...##.# #.0.>#..##  $hj:#.##.......###.####..####### #.##.#####.@................$h338.5 (46 #.##.# #.###.#.##..##.###. #....# #...........##..... $h####.# #.###............. #.#####.# #...###...÷.. #.......# #...# #..##..$hC ######### #...# #.... $hn#<..# #........ #...###...#..$h$h$$h _Key pressed, stopping explore.$h$hH _No target in view!$hI$h6$h$h: _$hB$ho$h$h$h$h(,$h $h|$h$h$h^$h A  You see here 3 flux baubles.$h $hU  _$h5 $h $h,$h$h$hg,$h$h{$h=,$h$ht$h $h $h!$hO%$h'$hX($h$*$h,$h/$hD/$hg5,$h8,$h+:$h;$h<,$h=$hUAB$hXC$hI$hXL,$hM$hP$hR,$hT$h:W$hHX,$hY$hZ$h[,$h[$h\$h]$h]$h}^$h`$h}a,$hEb$hg$h=i,$hj$h[k$hl,$hwm$hn$ho,$hp$h$uB$hu$hv$hx,$hy$h>z$hk{$h{$hK|$h}$h,$h*$h$hD,$hˇ$h$h/$h$h^$hh$h $h>$h$hB$h$hK#.# #.........# #.# # $h#.# ###.###...# #.# # #.# #.# ##### #.###.#### [.# #.# ######## . ### #†# #).....# #####. #.###.####.###########.# # $h#######.##...###.............# # ........))....##############.# ########.......# #.# $h69.5 (31 ..# #.#.).####....... #.# #.# #.#........##.### #.# #.# #.#.†.###### # #.# #.# #.# ####.....# #.# #.# $ho#.# #.0.>#..## .# #.# #.# ..###.####..########.# #.# #.# #.................... #.# #.# #.###.#.##..##.###..# #†# #.####$h$h=$hj _Key pressed, stopping explore.$h$hy$hݱH _No target in view!$hI$hW$h1$hGf _$h$h$h$hd,$h$h$h,$hr$h$h$h$h8$h:$hR,$h$h$h$h$h$hN$h&$h$h$h$h$hb$h$h$h!$hV$h4$h>$h$hN$h$h $h,$h$h$hS$h$hd$ho$hC",$h$$h&$h)$h8*$h+$h#2  Things that are here:  a +1 dagger of protection; an orc corpse$h5$hc5 _$h7$h=  Things that are here:  a +0 rapier of holy wrath; 5 stones; a +0 leather armour$hyC5 _$hF$hI$hL,$hN$hrQ$hT$hQT$h|[$h{  You see here an adder corpse. _$hB$hN7  #..†........# #.......<##.############### #.######.##................ $hƖ#.# #.#########† #.######.#.#.#### #######.........#. ####†# ..........###.#.# #...†# #.#####.##.# #.#.# #.####  $hZ#.##.# #.#@# #.# #95.5 (26  ####.##.# #.#.# ##.## #  #....##.# #.#.###.>.# # $hr #.#####.# #.........# # # #.# #.# ###.###...# ##.#####.# #.# ##### # #........[.# #.# ######## # #$hd###..###### #†# #).....# #  ##.# #.###.####.###You see here a +0 short sword.$h0$ḥ$hӭj _Key pressed, stopping explore.$h| _No target in view!$h|I$h$h$hz: _$hB$hx$h$h,$h$h$h,$h$h$h$$hF$hE$hM$h;,$h$h$h,$hx$h$h ,$h $hm $h ,$h$hM$h,$h$h$hE,$hb$h$h,$hn$h$h$hB$h,$h0 $h!$h",$h#$h $$hU%$h%$h,&$hO'$hK($h($h)$h~*$h+,$hu,$h .$h0,$ht1$h6$h7$h7$h#9$h:$h;,$h<$h_D #..†........ $hD#.......<##. #.######.## $hDc#.# #.### $hE4#.######.#. $hCEj #######.........#.$hF  #..........###.#.  #.#####.##.# #.#.  #@# #.##.# #.#)$hF416.5 (21  #.#####.##.# #.#.  #.##....##.# #.#.  #.##.#####.# #....  #$##.# #.# ###.  #.##.#####.# #.  #........[.# #.$hF  ####..###### #†   ##.# #.$hG$hG$hNN$hvVj _Key pressed, stopping explore.$hV$hb[$hm]H _No target in view!$hnI$hr _$hcun$hIv,$hv$hy,$hny$h7N _You now have 113 gold pieces (gained 14).$h3$h$h $h,$h$h$h,$hŏ$h $ha$h$h$hg$hX,$h$hr$hx,$h$hm$h',$h$h$h,$h?$h4$h$h$h$h$h3,$hN$h$h,$h$h$h,$hb$h+D #.##....##.# #.#.###.>.#  #.##.#####.# #...#  $h#.##.# #.# ###.###...#  #.##.#####.# #.# #####  #........[.# #.# ########  ####..###### #†# #).....#  $hj##.# #.###.####.# #.##########.##...###... #......@.....))....####$h833.5 (17 #####..##########........... #..........# #.#.).####.. $hn#.###..###.# #.#........# #.# #..# #.# #.#.÷.##### #.# #..###.# ####.....#  #.###...##.# #.0.>#..##  $h#.##.......###.####..###### #.##.#####..................$h*$h5$htj _Key pressed, stopping explore.$h$h`$hH _No target in view!$h3$h$h$hwP _$h$hh!,$hZ#$hP-X$h2$hp5,$h7$h0<$hs@,$hB$h1G$hI$hI$hK$hV $hcV Things that are here:  a +0 rapier of holy wrath; 5 stones; a +0 leather armour$h ]$hg] _$h_$hg  Things that are here:  a +1 dagger of protection; an orc skeleton$hoj$hk _$hJm$h=r$h}t$ht$hgv$hz$h}$h}$h$h$hʅ$h$h$h $h$hʎ$h$h"$h,$h͗$hm$h,$h"$hߜ$h,$h$h~$h,$hX$hq$h$hI$h$h$h$hӨ$h6$hO$h/$hm$h$hޮ$h$h1$h$h$h,$h$h$hʶ,$hs$h?$h$hM$h$hn$h?,$h$h$h ,$h$h$hf,$h$hI$h$h$hT$h$h,$h\$h$h$h$hb$h$h$h$hQ$h$h,$h$h`,$h$h$hB$hX$hk$hc.# #.# .# #.# .# ########.# .# #........# ###.########## ..............# #####.####.###.# ##########.# #.###.## ...........# #.@....######## 67.5 (34 ##########.# ####....# ...##### #.# #...######.# .......# #.# #.### #.# ##.### #.# #.# ##.## #.# #.#  #.# #.# #.# #.# #.#  #.#[39$h;49m #.# #.# #.# #† ##.# #.# #.# #.# #.#$h$ $h F_Key pressed, stopping explore.$hj$ha$hw $hM:_No target in view!$hI$h($h $h P _$h ,$hP $h$h,$h}$h&#.# ########.# #.# #........# #.###.###.......######.####.###.# ########.# #.###.## .........# #......########.# ####..........# .##### #.# #@..######.# 70$h.0) .....# #.# #.### #.# ###.# #.# #.# #.# # #.# #.# #.#  .# #.# #.# #.# .# #.# #.# #.# #†# .# #.# #.# #.# $h$G.# #.# #.# #.# #.# #†# #.#######.#######$hW$#.#$h$hT#$h*[ _Done exploring.$h+$h40$h1H _No target in view!$h>j3$h#k$hF...0$hI$h~$h[ _Done exploring.$h7$h$hIH _No target in view!$h; $h; $h; $hY $hY $h^ $hf _No target in view! _Done exploring.No target in view!Done exploring.$h>>(Press ? for help) #.# #.##.# #.#)# #.##.##.#  #.#####.##.# #.#.# ##.###.##.#  #.##....##.# #.#.###.>.##.##.# $h{/ #.##.#####.# #.........##.# ########.#  #.##.# #.# ###.###...##.# #........#  #.##.#####.# #.# ######.###.##########  #........[.# #.# ######## #..............#  ####..###### #÷# #).....# #####.####.###.#  ##.#$h^|M#.###.####.###########.# #.###.##  #.##########.##...###.............# #......########  #............))....##############.# ####..........#  #####..##########.............##### #.# #@..######.#  #..........# #.#.).####........# #.# #.### #.#  #.###..###.# #.#........##.###.# #.# #.##.#  $h|#.# #..# #.# #.#.÷.#######.# #.# #.# #.##.#  #.# #..###.# ####.....# #.# #.# #.# #.#$h|5#.#  #.###...##.# #.0.>#..## #.# #.# #.# #.#$h!}w#†#  #.##.......###.####..########.# #.# #.# #.##.#  #.##.#####....................# #.# #.# #.##.#  $hO}#.##.# #.###.#.##..##.###..## #†# #.#######.########.#  $h{}P#....# #...........##......# #.# #..................#  ####.# #.###..............=# #.# ########.#########.#  $h}#.#####.# #...###...÷.....# #.##.##.#$h+ ##.# #.###.####.###########.# #.###.## #.##########.##...###.............# #......########$h, #............))....##############.# ####..........#####..##########.......##### #.# #@..######.#.........# #.#.).####........# #.# #.### #.##.. #.#........##.###.# #.# #.# #.#$h<-# #..# #.# #.#.÷.#######.# #.# #.# #.# #.#.# #..###.# ####.....# #.# #.# #.# .# #.##.###...##.# #.0.>#..## #.# #.# #.# #.# #†##.##.......###.####..########.# #.# #.# #.# #.#.##.#####.............# #.# #.# #.# #.##.# #.###.#.##..##.###..## #†# #.#######.##$h-# #...........##......# #.# #.................###.# #.###......=# #.# ########.######## #.#####.# #...###...÷.....# #.# #.#  #.......# #...# #..##.....####.## #.# $h- ######### #...# #..........##...###### #.# .$h- #<..# #....................# #.# $h- #...###...#.....###...####.# #.# >$h . #........###...<####.#####.####.#  #...###...#.............$h(._# #.## $hE.S#.#####.#####.###### ..#$hb.| #.#............####.# ..#$h.$hc5 $hN  #.# ########.#stairs the Shooter#.# #........#Coglin#.###.##########Health: 35/35 ========================#..............#Magic: 4/4$huO ========================#####.####.###.#AC: 3Str: 11 ########.# #.###.##EV: 11Int: 9 .........# #......########SH: 0Dex: 19 ########.# ####..........#XL:  4 Next: 87% Place: Dungeon:3 .##### #.# #@..######.#$hO Noise: ---------  Time: 1470.5 (0.0) .....# #.# #.### #.#a) +2 sling {Gabriel d) +0 sling {Gyeongj $h4P .###.# #.# #.##.#Fire: a) +2 sling {Gabriela} .# #.# #.# #.##.# $hcP A.# #.# #.# #.##.# .# #.# #.# #.#$hP #†# .# #.# #.# #.##.# $hP .# #.# #.# #.##.# ## #†# #.#######.########.# _Done exploring. _No target in view! _Done exploring. $h"Q _No target in view! _Done exploring. _No target in view!$hQ $hR $h[ $h\ $h"a : _$ha $hb ,$hc $hf $h#h ,$hh $hl $h#m ,$hkm $huo $ho $h

[$h\,$hC]$h^$h`,$h5a$hb$hPd$hd$he$he$hg$h"h$heh$hjmn$h_oX$h q,$hq$hr$h1t,$ht$hu$hw,$h0x$hRy$hz,$hJ{$h|$hh~,$h~$hy$h|,$h&$h$h߂,$hf$h$hq #.########## .......>...# .......###.# $h#.####.# #.# ##########.# #.# #.....K..#.# #.#####@# #.# #.......# #.# ####.##.#$h-#.# #.##.##.# #.##.##.##.#K   kobold (asleep)#.##.#..##.#####.#$h\22.2 (18.0)3.2 (19$hi$h5z _A kobold comes into view. It is wielding a +0 short sword.$h .>...#.###.# #.# #########  #.# #.# #.....K..  #.# #.#####@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.# #.##.# #.##.# ..##.# $hr) .>...#.###.# #.# #########  #.# #.# #.....K..  #.# #.#####@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.# #.##.# #.##.# ..##.#  _A kobold is nearby!$ha.>...#.###.# #.# #########  $hbU#.# #.# #.....K..  #.# #.#####@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.# #.##.# #.##.# ..##.# $h̳.>...#.###.# #.# #########  #.# #.# #.....K..  #.# #.#####@# #.# #.......# #.# ####.##.# #.# #.##.# #.# #.##.# $h1#.##.# #.##.# ..##.# $hO4$h$h] _A kobold is nearby!$hR`  You shoot a sling bullet. The sling bullet hits the kobold.$h c(((()$hE (You kill the kobold!$hJ....)$h o9===4.4 (1.2)Rev $hE _You shoot a sling bullet.$h 4$h $h H _No target in view!$h`d $h e $hh $h4k H _No target in view!$h $h 4$h $h" $h^# % _$h#( ,$h) $h) !$h+* $hh+ $hf, $h, $h, $h- $hE/ ,$h/ $h41 $h3 ,$h3 $h4 $h6 ,$hN7 $hS; C  You see here a +0 short sword.$h9= $h=  _$hJ> $hxB X$hC $hE $hE $hrF $hG $hH ,$hI $hJ $hK ,$h%L $hL $h N ,$hN $hcO $hP ,$hP $hQ $hR ,$h'S $hS $hT ,$h*U $hiV $hW ,$hW $hX $hY ,$hZ $h![ $h\ ,$h] $h^ $h` ,$hIa $hMc $hh ###############.....)......# ####.##########.# .....# #.# #.##.# #.# #.##.# #.#.# #.## #.##.# #..# #.##.# --- $hKi ..##.# #. ####.#  #$ S   adder (asleep) #? .S. $hn 043.4 (19.0)$hn H---4.4 (20$hr $hm} A (((((S( _An adder comes into view.You shoot a sling bullet.  $h} 3The sling bullet hits the adder but does no damage.$h (The adder hisses angrily.  You shoot a sling bullet.$h $hd $h} ,..$h c.$S?.$h g===5.6 (1.2)Rev $h. $h _ _The sling bullet barely misses the adder.$h[W   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #.# #.# #$# $h؃#S# #?# ...$h   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.#$hj #.# #.# #$# #S# #?# ... $h! 4$hY%$h;, ((((((( _An adder is nearby!You shoot a sling bullet.$hW  The sling bullet barely misses the adder.You shoot a sling bullet.$h1$h9...S.?.$h/:_6.8Rev+ $h?$hB` _The sling bullet closely misses the adder.$hS[   #.....)......#.#.#$hT} #.# #.# #.# #.## #..# ##@# #.# #.# #.# #S# #.# #?# ...$hwo   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #.# $hAr#.# #S# #.# #?# ... $h4$hg$hy ((((((( _An adder is nearby!$h  You shoot a sling bullet. The sling bullet misses the adder.$hK $h5 $h" .S.$.?.$h (8.0$h! $h)    #.....)......#.#.# #.# #.# #.# #.## #..#$h) p ##@# #.# #S# #.# #$# #.# #?# ... _You shoot a sling bullet. The sling bullet misses the adder.$hξ -  $h  #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #.# #S# #.# #$#$h  #.# #?# ... $h 4$h $hI ( _An adder is nearby!You shoot a sling bullet.$h\ ((((((The sling bullet hits the adder but does no damage.  You shoot a sling bullet.$h $hg bS..$$h W.?.$h (9.2$h $h r    #.....)......#.#.#$hN #.# #.# #.# #.## #..# ##@# #S# #.#$h  #.# #$# #.# #?# ... _The sling bullet barely misses the adder.$h܅s   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #S# #.# #.# #$# #.#$ht #?# ... $hJ$hu ((((((( $hp_An adder is nearby!You shoot a sling bullet.$hk  The sling bullet closely misses the adder.You shoot a sling bullet.$hnS..$.?.  closely misses the adder. $hp You shoot a sling bullet.  The sling bullet closely misses the adder.The adder bites you. x2  You are poisoned.3===--50.4Pois Rev* $hu$hx, _The adder poisons you!$hZ   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #S# #.# #.# #$# #.# #?# ...$h!   #.....)......#.#.# #.# #.# #.# #.## #..# ##@#$h". #S# #.# #.# #$# #.# #?# ... $h)$hB*9--$h7$hR:g ((((($h:~(( _An adder is nearby!You shoot a sling bullet.$hE  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$hJ S..$.?.  The adder is severely wounded.$hKV2-1.6$hS$h[    #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #S# #.# #.# #$# #.# #?# ... _You feel sick. The adder barely misses you. The adder closely misses you.$h7   #.....)......#.#.# #.# #.# #.# #.## #..# ##@#$h}. #S# #.# #.# #$# #.# #?# ... $h;I- ((((((( _An adder is nearby!You shoot a sling bullet.$h  The sling bullet barely misses the adder.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.$h'\ S..$.?.  The adder is severely wounded.You feel sick. The adder bites you.  You are more poisoned.$h/]y0=====-2.8$h=d$hl    #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #S# #.# #.# #$# #.# #?# ... $hm4_The adder poisons you!$h<05   #.....)......#.#.# #.# #.# #.# #.## #..# ##@# #S# #.# #.# #$# #.# #?# ... -$h_ ((((((( _An adder is nearby!$h  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.$h{ ...$.?.  You kill the adder!$h} $hi  ##############stairs the Shooter#.....)......#Coglin ####.##########.#Health: 28/35 ===================----- .....##.#Magic: 4/4======================== #.##.##.#AC: 3Str: 11 #.##.##.#EV: 11Int: 9 $hE r#.##.##.##SH: 0Dex: 19 #.##.##..#XL:  4 Next: 103% Place: Dungeon:2 #.##.###@#Noise: ===------  Time: 1554.0 (1.2) ..##.##.#a) +2 sling {Gabriel d) +0 sling {Gyeongj ####.##.#Fire: a) +2 sling {Gabriela} $hߙ C#.#Pois Rev* #$##.##?#... _The adder poisons you! _An adder is nearby!You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  $h HYou kill the adder! _You feel sick.$hB  -The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You feel sick.  $h͜ wYour Ranged Weapons skill increases to level 5!You have reached level 5!$h /  --more--$h33/415/55 1%  _$h 4$hj $hb1-$hI _You feel sick.$hh8-$h$h%_ _You feel sick.0- _You feel sick.29--Rev+ $hD(3 _You feel sick.$h(8-$h)$h5.3 _You feel sick.$h.:8$h2$hg4= _You feel sick.  $hS5m7-Rev $hP6$h;j _You are no longer poisoned.$h<4$hw?j8=$h@$hC,$hE$hH7$hK$hL0$hPw9=$h$Q$hyT,$hV$hW,$hY$h[,$h\$h`d30=$hb$he$hf$hg$hmB$hSp,$hp$ht1==$hu$h {B$hB$hrX$h.k2=$h,$hQ$hq,$hc$hQ3=$h,$h&,$hP$h k4=$hH$h$,$hJ$hM,$hn$h,$hJ$hPa5=$hT$h8,$h$h4,$h8$h!6==7=$h<8=9=40=$h]&1== _HP restored.= _You now have 125 gold pieces (gained 12).#.##.# #. #.##.# #.##.##.# #..# #.####.# . #.## #.# #. # ---618.0 (64.0) #? ...##..#..#..#..##(..$h<---9.0 (65 _Found 8 stones.$heH^ _No target in view!$hK3$hM$h"Q$hm _ #.# . #. ##. #...........########..##.##20.0 (1.0)1.0 (2 _p - a scroll labelled RIFUM ANOV _No target in view!$hY3$h4$hy$hDx _ #.#  #.#  #.#  #######.# ........#######..#..#.#.5.0 (4 #(....>.# #.#####.#..#### 6.0 (5$h{R _Found a stone staircase leading down. _No target in view!$hM, _$h2n$hYr<$h_s$hs$hyX$h #.##### #.# #.# #. #. . # #### K.. # ...# (....## ##.# ........$..#### #.## #K   kobold (asleep) #$h 41.0 (15.0)  A kobold comes into view. It is wielding a +0 short sword.$h,2.0 (16$hp$h _Found 2 silver javelins.  You shoot a sling bullet. The sling bullet hits the kobold.)(((((($hR (You kill the kobold!$hG D)......2===3.2 (1.2)Rev  _You shoot a sling bullet.$h"y  #.##### #.# ## #.# #.: #.# #S.s #.# #.g. #.## .)... #.#.# .(....##.##.#.# #.$..#### ##.## ...#s   scorpion (asleep) .#S   adder (asleep)g   hobgoblin (asleep) 0.0  A hobgoblin, a scorpion and an adder come into view.Found a book of Necromancy.  The hobgoblin shouts!  An endoplasm comes into view.$h r ...SJgKS   adder (wandering)J   endoplasm (wandering)gK   koboldA kobold comes into view. It is wielding a +0 whip.4.2 (1$hm (((SJ    A kobold comes into view. It is wielding a +0 whip. _The scorpion moves out of view.  You shoot a sling bullet.  The endoplasm quivers.The adder hisses angrily.  The sling bullet hits the endoplasm.$h&  $h1'  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.$h. .g   hobgoblinK   kobold $h5 $h $h $h $h2 $h ,$h {M.sS.g..K.... .#s   scorpion$h l35.5 (1.3Rev+ $hZ $h) q    #.# # # #.# # .: #.# # ... #.# # ...s #.# .).S. #.# .(...g##.# ..K....@.# # ...$..#### # ##.## .# _You kill the endoplasm!$h    #.# # #.# .: #.# ... #.# ...s #.# .).S. #.# .(...g##.# ..K....@.# ...$..#### ##.## _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin!$h †(K   kobold $h_A ((((((You kill the hobgoblin!You shoot a sling bullet.$h$h`$h$h$h......s.†.K.S.$h556.7 (1.2$h$ht` _The sling bullet closely misses the adder.$h    #.# # # #.# # .: #.# # ... #.# # .... #.# .)..s #.# .(...†##.# ...K.S.@.# # ...$..#### # ##.## .#$hE   #.# # #.# .: #.# ... #.# .... #.# .)..s #.# .(...†##.# ...K.S.@.# ...$..#### ##.## $hO$hQ$hZ$hg _There are monsters nearby!You shoot a sling bullet. The sling bullet misses the adder.The sling bullet hits the kobold!$hmd)((( $h ((((You kill the kobold!$hw,$hsw$hh....).sS$h g7.9Rev* $h$hx    #.# # # #.# # .: #.# # ... #.# # .... #.# .)... #.# .(...†##.# ...).sS@.# # ...$..#### #$h ##.## .# _You shoot a sling bullet. The sling bullet misses the adder.$h-R   #.# # #.# .: #.# ... #.# .... #.# .)... #.# .(...†##.# ...).sS@.# ...$..#### ##.##$h}.' $h;94$hC$h;Q  ((((((( _There are monsters nearby!You shoot a sling bullet. The sling bullet misses the adder.$h _There are monsters nearby!  You shoot a sling bullet. The sling bullet misses the adder.The sling bullet closely misses the scorpion.    The sling bullet barely misses the adder.The sling bullet hits the scorpion.$hPq ...).sSThe scorpion is lightly wounded.9.1$h2u$hƃ-    #.# # # #.# # .: #.# # ... #.# # .... #.# .)... #.# .(...†##.# ...).sS@.# # ...$..#### # ##.## .# _The adder barely misses you. x2$hy   #.# # #.# .: #.# ... #.# .... #.# .)... #.# .(...†##.# ...).sS@.# ...$..#### ##.## $h$$hl$$h+$h8  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder!$h( _There are monsters nearby!  You shoot a sling bullet. The sling bullet hits the adder!  The adder is severely wounded.  You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the scorpion but does no damage.$h\  The scorpion is lightly wounded.wSw   dart slug  The sling bullet hits the scorpion but does no damage.  The scorpion is lightly wounded.  The adder bites you but does no damage.  A dart slug comes into view.adder bites you.  You are poisoned.39===--50.3Pois Rev* $hj    #.# # # #.# # .: #.# # ... #.# # .... #.# .)... #.# w(...†##.# ...).sS@.# # ...$..#### # ##.## .# _The adder poisons you!$h    #.# # #.# .: #.# ... #.# .... #.# .)... #.# w(...†##.# ...).sS@.# ...$..#### ##.## $h $h 9--$hH $h# _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.$hI+ †w   dart slug $h K ($hd You kill the adder!You shoot a sling bullet. The sling bullet hits the scorpion.$hR8 E  The scorpion is lightly wounded.$h9 3  You feel sick.$hC z.w.)..s$h_H t 8141.5 _The scorpion stings you but does no damage.$hR $h}` *    #.# # # #.# # .: #.# # ... #.# # .... #.# .)... #.# .(...†##.# .w.)..s@.# # ...$..#### # ##.## .# _Your Dodging skill increases to level 2!$h    #.# # #.# .: #.# ... #.# .... #.# .)... #.# .(...†##.# .w.)..s@.#$h ...$..#### ##.## $hA $h $h $h  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the scorpion.$h  The scorpion is moderately wounded.You shoot a sling bullet. The sling bullet hits the scorpion.$hj#o  The scorpion is heavily wounded.$h]..w7-2.7$h:$h#CG    #.# # # #.# # .: #.# # ... #.# # .... #.# .)... #.# .(...†##.# ..w)..s@.# # ...$..#### # ##.## .# _You feel sick. The scorpion closely misses you.$h   #.# # #.# .: #.# ... #.# .... #.# .)... #.# .(...†##.#$hQ| ..w)..s@.# ...$..#### ##.## $hf$h08-$h#$hٸYou shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is heavily wounded. _You feel sick. The scorpion closely misses you. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.$hL  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.$h  The scorpion is severely wounded.You feel sick.  The scorpion stings you but does no damage.$h[5-4.0 (1.3$h$hU _The scorpion barely misses you.$h   #.# # # #.# # .: #.# # ... #.# # .... #.# .)... #.# .(...†##.# ..w)..s@.# # ...$..#### # ##.## .#$hh   #.# # #.# .: #.# ... #.# .... #.# .)... #.# .(...†##.# ..w)..s@.# ...$..#### ##.##$h' $h$h8-$h$h  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the scorpion.$h*>H(((( $h>J_There are monsters nearby!shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.  You shoot a sling bullet.  The sling bullet closely misses the scorpion.$h>=The sling bullet hits the dart slug.$hWp  The dart slug is heavily wounded.$ht.w..s$hq-5.2 (1.2$h $h`    #.# # # #.# # .: #.# # ... #.# # .... #.# .)... #.#$h .(...†##.# ...w..s@.# # ...$..#### # ##.## .#$h _You feel sick. The scorpion barely misses you.$h8x   #.# # #.# .: #.# ... #.#$hy .... #.# .)... #.# .(...†##.# ...w..s@.# ...$..#### ##.## $h$h$$h$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the scorpion.$h#$h#%((( $h@$a_There are monsters nearby!  $h$#You shoot a sling bullet. The sling$h)! bullet hits the scorpion.  $hy)OThe scorpion is almost dead. $h)# You shoot a sling bullet. $h)? The sling bullet closely misses the scorpion.$h+*LThe sling bullet hits the dart slug but does no damage$h]*.$h  The dart slug is heavily wounded.You feel sick.  You are no longer poisoned.$hs)w.s$h54-$hc6.4Rev* $hm$h|    #.# # # #.# # .: #.# # ... #.# # .... #.# .)... #.# .(...†##.# ...)w.s@.# # ...$..#### # ##.## .# _The scorpion closely misses you. The scorpion completely misses you.$h    #.# # #.# .: #.# ... #.# .... #.# .)... #.# .(...†##.# ...)w.s@.#$hE ...$..#### ##.## $h $hK $h, $h (( You are no longer poisoned. _The scorpion closely misses you. The scorpion completely misses you. _There are monsters nearby!shoot a sling bullet.  The sling bullet barely misses the scorpion.  The sling bullet hits the dart slug.$h  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion.$h$ ^ .#$hj & $h ].†You kill the scorpion!$hܸ 9 ``$h OThe dart slug launches a dart at you.$h4E S.†$h]J o2--687.5 (1.1$hOQ $hKZ    #.# # # #.# # .: #.# #$hZ ... #.# # .... #.# .)... #.# .(...†##.# ...)w.†@.# #$h[ ...$..#### # ##.## .# _The slug dart hits you.$h e   #.# # #.# .: #.#$h:  ... #.# .... #.# .)... #.# .(...†##.#$hg ...)w.†@.# ...$..####$h w ##.##$h  $h $h $h $h   $h _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.$h^ a.(($h (((((You kill the dart slug!$h%X...)..†$h)6718.7 (1.2$h8[ _You shoot a sling bullet.$h:$h;$hE0.0.0$hE$hN$hXj _Key pressed, stopping explore.$hX$hS`$hPf^ _No target in view!$hf$heh$hp$hNq$hw$hj _Key pressed, stopping explore.$hp$h׉$h| _No target in view!$h$hr$hǔ$ha$h6 _Key pressed, stopping explore.$h$hٮ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h)$h9No target in view!$h1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hXKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$No target in view!$h$h$h$h $h\$h-(No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h8<$h>$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hT$h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h$h<$h $hZ)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h)$h!0$h25Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hr5$hP7$h>$h%B$hF$hQNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hQ$hW$h\Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^$he<$ho$h)yNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hE$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hD$h $hÏ$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h($hɤKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hj$h$h$hĴ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h[$h|$h$hl$h8No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h#$h$ho^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!3= _$hB$h$hh4=Rev+ ---62.7 (4---$hhNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hZ0$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h}$h#Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$$h],$hd/$hq4$hd _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hh$h$mKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h^m]No target in view!Key pressed, stopping explore.No target in view!$hm$hpo$h)v$h|4$hCNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hU$h$h\$h$h8No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h޲$hdKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h"$h<$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hZ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h}$h:<$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hANo target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hR$hH$hrK$hP$hXNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h^$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hi$h<zNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hМR$htNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hƫ$h'Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hj$h$hu$h$h$hoNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hoKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h>$h[$h$h~$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hrKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h\$h4No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hSFNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hG$hO&$hR$hKaNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hCc$hhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3i$hj$hTr<$hEw$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hԅ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h<$h$hgNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hc$h%$hϿ$ha$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h6$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hu$h$hH$h; _$h]$hB$h$B$h+5.7 (3$h$h3$h>No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$hY $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h$h$hV&0$h#$h3 $hD,No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h!-$h3$h8Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hp8$h9$hZ@<$h2F$hMN _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hN$hbT$h!Y _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hiY$hZ$h5a$hUd$hg$hwrNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h4y$h#{Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hj{No target in view!$h4$h)$h$h 5=Rev  _$h,$hF$hI7.7 (2$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$hEKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hv _6==$h:n$h> 7=$h-$hf/B$h1,$h+3$h5$h5$h7$h:$ho:K8=$hCX$h\E,$hF$hH$hH$hAJ$hhL$hLU9=$h=N$hMP,$h`TB$hzU$hW,$hY$h\$hF\L40=$h]$h`,$hXb$he,$hg$hj~1==$hk$hhn$h;q,$h4s$hvNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here an adder corpse.$hZz5 _$hN~$hZ$h$hł$h$h$h$h9=$hي$hێ,$h $hN _You now have 140 gold pieces (gained 15).$h*I$hN$hפ #.....##. #.##### #. #.# ####### #.########.# ......# #..:....##.# #####.# #.......##.#  #.# #.......##.# #####.##### #..)....##.# .....)....# ##..@...†##.#958.0)####.###.# #.....)..†..#  #.# #........####  #.# #.###.####  #.. ... #.#  ... .[. #.#  #..# .## #.##..##.#$hT+#.#$hV$h,6.7 (29$hz$hv\ _Found a barding. $hG_You see here 2 silver javelins.$h$h$h"H _No target in view!$h3$hn$hN$hd$h : _$h$C  You see here a +0 short sword.$h$h _$h$h$hB$h$h,$h$h   #..# #..#### #(....> #####.##### #. #.....# #. #.##### $h0#. ## #.######.# . #.......##. #.......##. #####.##### #..)....##.# .....)....# ##..(...†##.# #####.###.# #.....)..†..## #........##### #.########.. ...You pick up a book of Necromancy and begin reading...$hJ6^700.7 (4.0)1.7 (5$h9$hFE  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.$hE$hL$hOH _No target in view!$h]I$h5`$h?c$hgP _$hl$hl$hfn$hp$hr$hr$hXt$hv$hSy,$hlz$h|$h1,$h$h$h,$h$h$hv #.##.g #######.## #.. .........# #.###..#  #.# #..# #.# #..# #.# #..## $h#.# #(... #@# #####.### .#  #.# #.....# .#  #.# #.##### #.# #.# ######### #.########.# ........# #.......##.#$hEg   goblin (asleep) #######.# #.......##.# #.# #.......##.# #######.##### #..)....##.#$h4 7.7 (6  $h yA goblin comes into view. It is wielding a +0 club.Found 16 gold pieces.$hڗu$gg$hr4==8.7 (7$h$hSm ((((((( $h0_The goblin shouts!$h/  You shoot a sling bullet. The sling bullet misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.$h$hJ..g....$ha=9.8 (1.1Rev $h$h^ _The goblin is heavily wounded.$h #.#  #.$   #..   #g#   #.# #..#  #.# #..#  #.#  #.# #( #@#  #.#   #.#   $h=#.# #.#  #.#  #...  #..  #.# #..  #..) $hLd " #.#  #.$   #..   #g#   #.# #..#  #.# #..#  #.#  #.# #( #@#  #.#   #.#   $hWe #.# #.#  #.# #...  #.. #.# #.. #..)$hJl 4$hp $hC} ((((((( _A goblin is nearby!You shoot a sling bullet.$h  The sling bullet closely misses the goblin.You shoot a sling bullet.$h΂ $h J...g...$hh e11.0 (1.2Rev+ $hW $h ` _The sling bullet barely misses the goblin.$h Q #.#  #.$   #..   #.#   #g# #..#  #.# #..#  #.#  #.# #( #@#  #.#   #.#   #.# #.#  #.#  #...  #..  #.# #..  #..) $h:  #.#  #.$   #..   #.#   #g# #..#  #.# #..#  #.#  #.# #( #@#  #.# $hJ; Z  #.#   #.# #.#  #.# #...  #.. #.# #.. #..)$hC 4$hH $hY _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.$h^ u)((($h ((((You kill the goblin!$hlJ...)...$h0q522.1 (1.1$hv$h{c _You shoot a sling bullet.$h3|$ho0.0.......$h$h{$hj _Key pressed, stopping explore.$h3$h4$h^ _No target in view!$hJ$h$h$h$h$h _Key pressed, stopping explore.$h3$hR^ _No target in view!$h$h$hb$h4$h+j _Key pressed, stopping explore.$h$h$h4 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h'4$h,$h$hq$hx; _$h$h,$h$h"$h}$h,$h fRev $h,$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a +0 club.$hl$h _$h$h9$h,$hV$h$h$h$h$h$hq!$h$hN _You now have 156 gold pieces (gained 16).$h$h$h$h$hJ$hv$hz$hv,$h$h!$h$,$h%$h$($h_+,$h,$h92B$h3$h?6$h$=@#.# #.......# ##.# ####.##.# ##.# #.##.# ##.# #.##.# ####.## #.##.# #......# #.##.# ##.^.< ..##.# #.?.######.# #.@......# ---27.1 (15.0) #...#####..#  ##.# #..# #. #..########## $h`= # #............ #.########### #)# #.$h=z##.#$hL$hH---8.1 (16$h$hQ _Found an escape hatch in the ceiling.$hd$h$h{ _No target in view!$h$h.....0.0).....)..$h$h'$h,j _Key pressed, stopping explore.$h-$h3$h_:^ _No target in view!$h:$h;$h:A4$hD$hKj _Key pressed, stopping explore.$hML$hAR$hVe _No target in view!$hGW$hoX$h`$hWc$hne$hn _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho$ht$hwKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hOI$h:$h$h{$ _$h[,$h,$h$hj$h\,$h١$h,$hܦ$h:No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _l - 3 scrolls labelled SOQULI JOYROSOCU (gained 2)$h3$h֭$hԮ$h],$hS$h$h,$h)$h$hL,$h$hT$hW,$hھ$h  #.# ####.##.#  #.# #.##.#  #.# #.##.#  ######.### #.##.#  ##........####.##.#  ... #.^.<....##.#  #.####...######.#$hl #......#........####@##...#####..#37.1 (9 #...###.## #..# #.### #.# #..####... #.# #.......#. ..# #.######. # ## ### #)#. $h #.# .## #.# ..g #.#$h4$h$h=j _Key pressed, stopping explore.$h$h$hwH _No target in view!$h_$h'f _$hX$hX$hR######.### #.##.#$h##........####.##.## ... #.^.<....##.##. #.####...######.##.> #......#........#$hOj.... ###.##...#####..#..... #...###.## #..##....#.### #.# #..##$h;#...@# #.# #....40.1 (3#.#........# #.###$hC#. # ########## #)# .#.#.##$ht#.# ..g#.#$h"]## #.# #.#$hCm...# #.####.# #.##...##.....$hdM.# #.#$h$h+1.1 (4$h$h$ $hb-_Found a stone staircase leading down.$h$h$h $h:_No target in view!$hkI$h:$hؘ$hu: _$h $hݞ$h$h$h$hT$h}$h$h7$hS,$h$h$h,$h$h $hȲ,$h$hq$h  #.# #.##...#######.### #.# #...##........####.# #...#... #.^.<....# #...# #.####...##### ####.>.[ #......#......##......#####.##...#####..........#...###.##  #.@..#.### #.# #7.1 (6.!#....#####.#  $h##.##.#........# # #. #. #.########## # . # #.# # .## #.# #$h=  ..g #.# #  ## #.# #.# # $h ...# #.####.# # $hA8.1 (7$h$h? _Found a scale mail.$hV$h$hH _No target in view!$hY3$hE[$h'^$h=h#...#######.### #. #...##........####.$h iE #...#... #.^.<.... #...#[#.####...#######.>.[ #......#.....##......#####.##...#### ..........#...###.##  #.#....#.### #.# #..@#....#####.# 0 ##.##.#........# #. #. #.##########  . #. #.# .##. #.# .... #.#$hSi## #.## #.# ...# #.####.# #...##......#$hQ$h+9.1 (1$hƋ$h< _Found a pair of gloves.$h`,50.1 (2$h$hɣs _n - 3 grey potions (gained 2)$h3$h$hHH _No target in view!$h&3$h($h!3f _$hO6$h{7,$h8$h6;$hAC\ #.#  g..# #.#  #...#######.###  #...##........ #...#... #.^.< #...#[#.####... ####.>.[.#......#...#.##......#####.##...###....@.....#...###.##$h,D#.##.#.#....#.### #.# # #...#....#####.# ##.##.#........# #. #.##.########## . #.##.#g   goblin (asleep) .##.##.# ....##.# ## #.####.#$h.[.#..... #.##......#####.## ##.......... #@##.#.#....#.#---9.3 (5.0 #.###.#...#....####.# #.##.##.#......## #.##.##.####### #.##.##.# #.##.##.# .....##.### ##.####.# ...# #.####.#$hC:---$h$hX _Key pressed, stopping explore.$hP$hH _No target in view!$hI$he$h _  )..#  .# #...###   .# # #...##   .#.# #...#.   .#.# #...#[   :.#.# ####.>.[.#  ####. #.##......#  #...## ##..........  #..@.###.##.#.#....#  #..##.#.###.#...#...  . ##.## #.##.##.#  .. ### #.##.##.   #.. #.##.##.#  #.g #.##.##.#[$h$m g   goblin (wandering)   #.. .....##.#   #.# ## ##.####.#   ...# #.####.#63.3 (4g.4.3 (5$hk6 ((((((( _Found a book of Flames.  You shoot a sling bullet.$h-g   _Found a book of Flames.   The sling bullet barely misses the goblin.  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the goblin.$hD$hMR..g....$hMc===5.5 (1.2Rev $hT$hyWZ _The goblin is almost dead.$hg )..#  .#  .# #  .#.#  .#.# #...#[ $hfh:.#.# ####.>.[ ####.  #...##  #..@.###. #..##.#. #.. ##.##  $hh#.g ###  #..   #..   #..  $hhQ #.# ##   ...#  $hzv)..# .# .# # .#.# .#.# #...#[:.#.# ####.>.[$h@ ####.  #...##  #..@.###. #..##.#. #.. ##.##  #.g ###  #..  #..   #.. $h= #.# ## ...# $h 4$hC$h9  _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin!$hT&n(()$h ((((You kill the goblin!$hT; k..)...$ha> g36.7Rev+ $hI E _You shoot a sling bullet.$hzV $hV $hX $hz[ $h4] $h` PRev $hVa $hqc ,$hae $hf $hi ,$h@j $hv }    #..   $hw f... #.# )..#  #.# #...###   #.# # #...##..    #.#.# #...#...    #.#.# #...#[#.    #@.#.# ####.>.[.#.--- ####.###.##......####   $hkx #...## ##.........   #....###.##.#.#....#.   #..##.#.###.#...#....   #.. ##.## #.##.##.#..   #.) ### #.##.##.###   #.. #.##.$hx ##.# #.. #.##.##.#  You pick up a book of Flames and begin reading...$h $h/ &9.7 (3.0$hK $h ---$hR %70.7 (4$h $h x _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.$h $h& $h  _No target in view! _$hD $h $hf $hV  #.## #.... # ....# # #.#.. )..# # #.#.# #...### #.#.# #...##... #.#.# #...#... # #.#.## #...#[#.### #..#@# ####.>.[.#...5.7 (5 ####.###.##......#####. #...## ##...#...# #....###.##.#.#....#.### #..##.#.###.#...#....### #.. ##.## #.#... #.) ### #.##[1$h lK #. $h _Key pressed, stopping explore.$h $h? { _No target in view!$h $h ]....0$h+ $h $h j _Key pressed, stopping explore.$h $h $h { _No target in view!$h $h $h $h $h~% No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h% ANo target in view!Key pressed, stopping explore.$hW& $h,, $h. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h. ]No target in view!Key pressed, stopping explore.No target in view!$h= I$hhA $h~G $hG $ _$h(K $hM $hZO ,$hlP $hR $h3T $hxT $hU $hW $hjX $hX $hY $hYZ $h\ $h^\ $h\ $h] $h_ ,$h0` $h|a $h,c ,$hc $he $hMg ,$h>h $hFj $hk ,$h l $hm $ho ,$h^p $h.x  ##.##### #.#$hxx ,........> #........##.## ##.####.... #.#$hx  #.####.#.##### #.$h y #####.........#.## #.........#.@....... #.#810.0) #.#...#####)..#  #.#.### #...####### #.#.# #...##.......$h6y 0 #.#.# #...#... #.^ #.#.## #...#[#.####.$h\y   #..#.######.>.[.#......$hy  ####.###.##......#####.##. #...## ##..........#...###$hy E $h-z $h $h[ 9No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h $hۏ $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h I$h $h : _$hЭ ,$ht ,$h $h$ $hط ,$h $h B$hĿ $hw $h ,$h $h $h $h= $h/ $hE $h> ,$h $h $h& ,$h? $h ,$h $h/ 7No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _l - 4 scrolls labelled SOQULI JOYROSOCU (gained 1)$h $h $hi $h $h ,$h $h $h# ,$h $hG $hn $h $h $h( $hw ,$h $ho $h ,$h $h $h B$h X$h $h $h $h $h $h $h $h $h $h ,$h $ho $h $h $h $h: $h ,$hh $h# $hR' B$h=, $h. ,$he/ $h0 $hW3 ,$h,5 $hS: $h(= $hd= $h> $hD B$hE $hI $hZ ,$h$^ $h,f #.# #............>...# #.# #............###.# ###.####..####.####.# #.# $hof p#.........# #.# #.# #.# #.#.#####.# #.# #.# #.######.#.#####.# #.# #.# #..... $hf ####.........#.####.# #.# ### $hf s.......#......# #.#$hf ###.#...#####).@#### #.#815.7 (3$hf t#.#.### #...#######.###$h'g #.#.# #...##........#.#.# #...#... #.^.<....#$hHg #.#.## #...#[#.####...######..#.######.>.[.#......#..... $hpg ####.###.##......#####.##...##### #...## ##..........#...###.## # $hg ^#....###.##.#.#....#.### #.# $hh $h.q $hv j _Key pressed, stopping explore.$hZv $h  _No target in view!$hz $h $h $ _$h ,$h B$hå $h ,$h $h˭ $h ,$h $hĴ $hF ,$h@ $hܿ B  You see here a +0 scale mail.$ha 5 _$h $h F  You see here a +0 pair of gloves.$h $h  _$h $h $h ,$h $h $h ,$hh $h $h} ,$h $h   You see here a +0 pair of gloves. _  You see here a +0 scale mail. _$hJ $h"D $hF ,$hGK n$h&L $hM ,$hN $htO $h{P ,$hP $hR $hS ,$hS $hqV B$hV $hW $hlX ,$hX $hgY $hZ ,$hZ $h[ $h;] ,$h] $h` $hf B$hdt ###.###.##......#####.##....## ##..........#...### #....###.##.#.#....#.### # #..##.#.###.#...#....##### #.. ##.## #.##.##.#....... #.) ### #.##.##.######## #.. #.##.##.#  #..########.##.#  #........@.....# 39.7 (24 #.#####...##.####.#  .....#.##.####.#  ####...##......# ##.<..>## ####.#.#.############# #......#.#...........  ##### #.##.$hu [34m###.#.#########.  #...# #.##.# #.#.# #.$hgw _No target in view! _You see here a +0 scale mail.pair of gloves.scale mail. _Key pressed, stopping explore.$hw $hz $h | H _No target in view!$h$ I$hА f _$h X$h $h ,$h; $h $he $h $h $hc B$hO $hT ,$h $h\ $hݪ ,$h $hޭ $h ,$h $hf X$h$ $h ,$hܹ $h $hI ,$h $h̿ $h ,$hT $h $h ,$hh $h $h ,$h $h $h ,$hb $h $h $hE $h $h $h $h $h $h $h $h $h $hj $h ,$h, ,$h B$hD *  #...## ##....  #.# #....###.##.#.  #.# #..##.#.###.#.  #.# #..###.## #. $h E #.# #.)# ### #.##  #.# #..# #.  #.# #..########.##  #.# #.............  #@###.#####...##.#60.7 (21  #...........#.##.#  ###########...##..$h8  ##.<..>#  ####.#.#.# $h X#......#.  ##### #.##.###  #...# #.##.#   ###...####.##.##$h $h{ $hB j _Key pressed, stopping explore.$h $h $hM H _No target in view!$h I$hY $h $h _$hL $h $h $h[ $h $h0 ,$hu $hA $h" ,$hS# $hQ% $h' $h6' $h( $h) $hj+ ,$h, $h. $h!0 $h0 ,$hT2 $h3 ,$h64 $h!5 $h5 $h6 $ha6 $h7 $h}9 ,$h=: $h:< $h= ,$h> $h@ $hsC B$hC $h2E ,$hE $hXG $hH B$hI $hIK ,$hK $h)M $h'N ,$hN $hT $hT $hT ,$hW $hwW ,$hW $hY $h\ B$h!` $h` ,$hba $hd $h_f $hf $hf $h j $h$k $hSk $h>l $ho $hp ,$hQq $h[t $h>x B$hx $hy ,$hKz $h| $h~ ,$h $hy $h $hځ $h; $h $hX $h $hh $h8 $h ,$h $h $h ,$h3 $h8  #######.........#.####.# # #.........#............#  #.#####.#...#####)..####  #.# #.#.### #...#######. #.# #.#.# #...##...... $h #.# #.#.# #...#...###.  ##.# #.#.## #...#[#.##  #..# #..#.######.>.[.#...  #.######.###@##......#####.#91.7 (3  #.# #...## ##..........#...#  #.# #....###.##.#.#....#.###  #.# #..##.#.###.#...#....###  #.# #..###.## #.##.##.#...... $hi  #.# #.)# ### #.##.##.#######  #.# #..# #.##.##.#  #.# #..########.##.##.#$h   #.# #..............##.#$h. $h $h j _Key pressed, stopping explore.$h $h/ $hN * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h I$h( $hJ $h : _$h $h ,$hB $h $h $h $h; $h $h B$h: $h ,$h $h $h $h3 $hM $h$h,$h$h$h,$h$h $h ,$h $h $h ,$hl$h$h ,$hX$hX$h9$h,$h?$hB _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. $hvH_No target in view!  There is an escape hatch in the floor here.$h4$h _$h$h$h,$h$h$h? ,$h $hC!$h!$h!$h%"$h:#$hy$,$h%$h&$h',$h($h)$h+,$h+$h,$hH.$hu.$h.$hX/$h0,$hG0$hT2$hb3$h3$h^4$h5$h7$h7$h8$h:$h;,$h3<$h=$h.?B$h?$h@,$hNA$hA$hB,$hD$hE$hG$hG$hH$hJ$hL$hL$hM$hO$hUX$hW,$hvY$hx[$h ^,$h_$hIa$hc$hc$hd$hk$hno,$hp$hzK.#.#...........# #.......# ##.#.#########.# #.......##.#.# #.# #.......# ##.#.#########.##### #..).... ..............)....# ##..(...†## $h|##.#.#########.###.# #.....)..†. ##.......# #.# # #........ ####.###.# #.###.###.###.#### . #.# #.#####..@....... #.# 926.7 (35 #. #.# #............[... #.#  #.#.# #######..##.####. #.# .... #..# .# #.##.. ...# # #.#.# ..... #. .###.##$hO|j ## ### $h|$hO$h(j _Key pressed, stopping explore.$h$h4$h1H _No target in view!$h_$hG=#.#.# #.##.# #.#.#.# #.##.# #.#.# #.# #.##.# #.#.#.##### #..)....##.#.)....# ##..(...†##.# #.#.#.###.# #.....)..†..# #.......# #.# .# #.#$h.###.# #.###.###.###.####  #.# #.#####..##.# . #.# #............[...##.# #.#.# #..##.####.##.#  #.. B...# ..# ...... .# #. B   giant cockroach (asleep)#.###.###### ###$hi,0.0)$h+7.7 (1$h$h! _A giant cockroach comes into view.You shoot a sling bullet.  The sling bullet hits the giant cockroach.$hz(((.($h4 ((You kill the giant cockroach!$hJ......$hLk4===8.8 (1.1Rev $h$h,/ _You shoot a sling bullet.$h4$hY$h|$hi$h$h0$h$hR$h1!$h$$ha$h0$h$h$h,$h$h| _  You see here a +0 barding.$h$h _$h$hO$hW,$h$h$h,$h<$h!$h[$$h$$hS)$h,$h/$h 0$hI2$hq4$h6,$h)8$hy9$h;$hBv######.###.# #.....)..†..# ..# #.# #.# #r.......#### $hC #.###.###.###.#### ####..........##.# #[...##.# ######..##.####.##.#  #..##.# #.##.#  ....##.# #.##.#  ........# #@##. ---  #.###.#### #.#  ## ### #.#  #.#$hD #.# #.# r   rat (wandering) #.# #..$hXLw30.0)---9.8 (11$h'Q$h\[ ((((((( _A rat comes into view.You shoot a sling bullet.$h8 _A rat comes into view.  You shoot a sling bullet.  The sling bullet closely misses the rat.  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat.$hl)$hM|i.......$hp5===41.0 (1.2)Rev $hۅ$h   _You kill the rat!....[......0.0$h$ha$hs _Key pressed, stopping explore.$h%$hH _No target in view!$h`$h0$húQ _$hLX$h$h!$h$h$h$h9$h$h$h,$h$h$h,$h1$h$h4,$h|$h$hz,$hZ$h$h,$h$$h$h-,$h-$hR .###.#### #.# ## ### #.##.#  #.##.#  #.##.#  #.##?#  #.##.####. #......... #..#..#.### #......@# --- ########  You pick up a book of Debilitation and begin reading...$hF0510.0)$hH---2.0 (11$h$h  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.$h?$h $h{ _No target in view!$ht$h$h7$hP _$hJ$h$h $hz#$h%$h%$h&$h($h*$h+$h@,$h60,$h0$h8 _p - 2 scrolls labelled RIFUM ANOV (gained 1)$hK9$h::$h;$h<$h=$h>,$h>$h?$hA,$h B$hB$hC,$h/D$hQE$hF,$hG$hG$hH,$hI$heJ$hKK,$hK$hL$hM$hM$hN$h>O$hO$hP$h@P$hvQ$hQ,$hyR$hgU$hmV,$hV$h^ #.# #........#####.###.###.#### .........##.# .....[...##.# .##.####.##.# .##.# #.##.# #### .##.# #.##.# #.. ....# #.##.# #.# $hI_.#### #.##.# #69.0 (17 ## #.##.# #.#.##.# #.##.##.# #.##.##.# #.##.##.####.##.........##..#..#.######$h_E#.......#$h`$he$h4mj _Key pressed, stopping explore.$hm$hq$htH _No target in view!$ha_$hވ$hԌP _$h$h=$h܎$hִ$hq.(...†##.# ...)..†..# g##### .# ##.#### .# ##.# .# ##.# . ##.# .# ##.# ###########.# ##.# #.........@.#.# #.########### ##.# #.# ##.# #.# ##.# #.# $h'n##.# #.# g   goblin (asleep) ##.# #.# ##.####.# ........#$h,70$h+-80.0 (11$h2$hG _A goblin comes into view. It is wielding a +0 dagger.You shoot a sling bullet. The sling bullet hits the goblin.$h)(((((($hd (You kill the goblin!$hr\)......$h<g===1.3 (1.3)Rev $h$h(/ _You shoot a sling bullet.$h\J$h$h? $hp B$h ,$h$h$hG7$hj$h'\$hw$h,$h$h$h,$h2$h $h' #.# #######.#  ##.#  .....##.# .....##.# )....##.# (...†##.##.####### $hJ(..)..†..##..b...)# .....#### #@# ---.#### #.# .# #.#.# #.#.# $h(#.#.# ###########.#b   bat (asleep) #.# #...........#.# #.########### #.# #$h)#.#$h:3t7.3 (6.0---8.3 (7$h8$hA> _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat.$hDh†((($h (You kill the bat!$h[†...6===9.4 (1.1Rev $h4b$h _You shoot a sling bullet.0.0....... _Key pressed, stopping explore. _No target in view! _  You see here a +0 dagger. _$hX$h,$h"$h5`  #.# #.#####  #.# #.#  #.########.#  #.......##.#  #.......##.#  #.......##.#  #..)....##.## ##..(...†##.##.####### $h6#.....)..†..##..@...)#---94.4 (5.......###########.###.#### #.# ...##.# #.# ...##.# #.# ##.##.# #.#  #.##.# ###########.#  #.##.# #...........#  #.##.# #.###########You see here a bat corpse.$h7:---$hz>$h;Hj _Key pressed, stopping explore.$hH$hT^ _No target in view!$h cI$hd$h f$h"l _$h m$hqn$hn$hxo$h r$hr$hr$ht$hfv$hw,$h]x$hz$hE},$h"~$h8$h[,$h΃$h$h!,$hk$h$h,$hn$h!$hB,$h _You now have 165 gold pieces (gained 9).$h$hB$h$h$hM$h$h%##########.## ........... ###. #. #. #..###### #(....>.# #####.#####.#  #.....# #@# 2013.4 (19.0) #.##### #.#  #.# #.# ######.#########.#.##.##........# ....##.##.######## ....##.##.# ....##.##.# ...†##.##. _Key pressed, stopping explore.$h{ _No target in view!$h $hz%0.0)...............$h+$h 3$huu _Key pressed, stopping explore. _No target in view! _  There is a stone staircase leading down here. _$hwy$h$h|B$h:$h\$hh   #.# #.##### #.# #.# #.##.# #.########.#########.# .##.......##.##........# .##.......##.##.######## .##.......##.##.# .##### #..)....##.##.# )....# ##..(...÷##.##.####### $h .###.# #.....)..@..##..†...)#320.0) .# #.# #........###########.# $hs K.###.###.###.#### #.# ..........##.# #.#..[...##.# #.###.####.##.# #.###.# #.##.# ###########.###.# .##.# #...........#..# $h ##.# #.###########You see here an adder skeleton.$hr $hf $hI j _Key pressed, stopping explore.$h $h}' $hj+ H _No target in view!$h= 3$hF@ $hI $hK $hlL $ _$h/P $h!R $hT ,$haV $h^ $ha ,$h~b $hl X$hn $h@s ,$hu $h i #.# #.# # ####### #.########.######### ......# #.......##.##....... #####.# #.......##.##.######  #.# #.......##.##.# #####.##### #..)....##.##.# .....)....# ##..(...÷##.##.###### #####.###.# #.....)..÷..##..†...) # #.# #.# #...@....###########.8.4 (5$h_ .0) # #.###.###.###.#### #. #####..........##.# #..[...##.# #. #####..##.####.##.# #.  #..##.# #.##.# ###########.  ....##.# #.##.# #...........  ........# #.##.# #.##########  #.###.#### #.##.# #.#$h $h $h _Key pressed, stopping explore.$h $hm H _No target in view!$h 3$hM $h2 $h{ $h $ _$h $h0 $h: ,$h $h $h ,$h $h $h ,$hx $h $h ,$h $h* _  You see here a +0 barding.$h $h*  _$hc $hp $h1 ,$h5 $h< $h& ,$h $h $h ,$h  $h $h $hA $h $hR $h ,$h $h8 $h $hZ $h $h  $h ,$h $h" $h$ ,$h% $h& $h;( ,$h( $hl+ $h, $h, $h3- $h. $h/ $h40 $h0 $h1 $hh3 ,$h3 $h6 $h7 ,$h8 $h9 $h: $h; $hq; $h= $h? $h? $h@ $hB $hcD ,$hoE $hF $hG ,$hH $hJ $hO ,$h2Q $hS $h\ *##...####.# #.####.###.# #.###.  #...# #.# ...# #.# #.#####.....  ##.## #.# ###.##.# #...........  #.# #.. #.#.#########..##.#.# #.. #.......#####..##.  #.# ##. ##.#............##. #.###.#.####.##........ #.)!#.#.# #.##.###.### #.?.@.## ###### ### 62.4 (24.0) ####..#  $hD] < ##  .# .# .# .# .# $he B3.4 (25$hQj $h7t [ _Found a hand axe.$hy $h| H _No target in view!$hX 3$hw ,$hש $h : _$h B$hl $h ,$hW $h _l - 5 scrolls labelled SOQULI JOYROSOCU (gained 1)$hg $h 3$h ,$h $h t _k - 2 lumpy orange potions (gained 1)$h: 3$h $h @  You see here a +0 hand axe.$h $h>  _$h3 $hQ $h ,$hp $h $ht $h $hA $h $h= ,$h $hg $h ,$h $h $h ,$h| $h $hy $h $h; $h $h ,$h~ $h $hP ,$h $h $h< ,$h $h $hJ $h $h $h9 $hX ,$h_ $h $h ,$h $hs $h B$h' &.............##.#.#########.###.# ......##<###.##.......# #.# #.# #...####.###.####.###.# #.###.# #...# #.##...###.# #.#####..... ##.## #.#.###.##.# #...........#.# #..## ##.#.#########..##.##.# #..# #.......#####..##.#$h( #.# ##.## ##.#............##.##.###.#@####.##........#80##.).#.#.# #.##.###.######.....## ###### #######..###.#.#.#.#.## $h) $h/ $hw7 j _Key pressed, stopping explore.$h8 $hD@ $hB H _No target in view!$h^S I$h6U $hV $hZ P _$h\ ,$hz] $h_ $ha ,$hyb $hd $hsf ,$hOg $hi $ho B$hp $hq ,$hs $hu $hw ,$hx $hFz $h>| ,$h} $h~ $h ,$h@ $hG $h ,$h9 $h ,$h. $ha N _You now have 178 gold pieces (gained 13).$h 3$h* $h $h ,$h9 $hu $h ,$h $h $hh $h $h; $hl $h $hə $h $h $h: ,$h $h5 $h ,$hk $h $h ,$h $h\ $h_ ,$hA $h n$h ,$h $h $h ,$h $h $h ,$h $hµ $h ,$h# $h $ha $h $h$ $h` $h_ ,$h< $hI $hܿ ,$hJ $h $h $h $hM $h, $h $hQ $h( $h $h| ,$hd $h $hE ,$h= $h $h] ,$h $h $h ,$h' $h $hE $h} $h7 $hR $h ,$hS $h  #.# ##.).#.#.# #. #.# ##.....## ##### #.# ####..#  #.# ##.#  #.####### #.#  $hy #.......# #.#  #######.# #.#  #.#######.#  #.@.......# 119.4 (36 #########.#  ### $h $h $h j _Key pressed, stopping explore.$h7 $h^ $h H _No target in view!$h- I$h8 $h8 $h?< : _$h< $hH> ,$h ? $hCB $hC ,$hTD $hH $hYI $hI $hI $hL $hM ,$hN $hP $hWR B$h2V $hW B$hY $hZ ,$hn^ $hEa $hLg X$hh ,$hi $hl $hBn $hfo $hCp $hvs $hyu $hu $hv $hx $hz $hz $h{ $h ~ $hd $h $h) $h $h ,$h_ $he $h ,$h $h $h $h $h $h $h $h $h^ $h $h $h$ $h $h $h ,$hs $hD $h ,$h $hd $h4 ,$h $h $h $hЧ $h6 $h@ $h ,$h $h= $h ,$h $h$ $hV $h $hӹ $h $h ,$h߿ $hX $h ,$h $hO $h ,$h $h $h ,$h $h $h ,$h $h $h ,$h $hu g .#########.# #.......# .# #.# #.......##.##. .#########.##### #..)....##.##.# ..........)....# ##..(...÷##.##.# .#########.###.# #.....)..÷..##.. .....# #.# #.# #........####### .###.# #.###.###.###.#### $h .# #.#####..........##.# .# #............@...##.# 51.4 (32 .#########..##.####.##.# .....#####..##.# #.##.# ####### ............##.# #.##.# #...... ####.##........# #.##.# #.##### .# #.##.###.#### #.##.# #.# ## ###### ### #.##.# #.# ##.##.# #.# ##.##.# #.#You see here a +0 barding.$h: $h( $h5 _Key pressed, stopping explore.$h= $h@ H _No target in view!$hdV 3$hX $h` $hc $h7d $ _$hg $hi $h m ,$hn $hMq $hs ,$hv $hZy $h,| ,$h $h $h ,$hD $h $hЇ ,$h $hW $h% ,$h& $h! $hƐ ,$h֑ $h5 $h) ,$h $h X$h #............[...##.# #######..##.####.##.# .#####..##.# #.##.# ###########.# #.##.# #......... #.##........# #.##.# #.######## #.##.###.#### #.##.# #.# ###### ### #.##.# #.#  #.##.# #.# #@##.# #.#61.4 (10 #.##.# #.# #.##.####.#  #.........# #..#..##### #.......#$hi t ######### $h $hL j _Key pressed, stopping explore.$h $h $h H _No target in view!$h I$hh $h $h _$h[ $h' ,$h$h$hq$h$h$h$h5 ,$h $h $hV,$h$h+$h,$h$hC$h,$h"$hB$hO,$h $h $hD ,$hk!$h.$h0,$hF1$h8.#.##.# #.##.# #.... #.####.##........# #.##.# #.### .#.# #.##.###.#### #.##.# #.# ## ###### ### #.##.# #.# ..##.##.# #.#  ♣ ♣♣♣## #.##.# #.# #.# ♣.♣.P.####.##.# #.# #.#♣.PP...##.##.####.# #.#$h9k♣♣PP@...#.........#72.4 (11 #.#♣♣♣.#..#..#.###### ..#♣##...... #.# ######## ### $h:$h\?$hDHj _Key pressed, stopping explore.$hH$hM$hO* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h?cI$hy.....##...#.0.0).#.$hz2.$h$h+ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Partly explored, can't reach some places.$h$hڎ$hH _No target in view!$h ,$h,$hN- $h $h& $h  $h _No target in view! _Key pressed, stopping explore.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places. $h $hN $hH _No target in view! $h- $hØ $h@ $h"iNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places. $hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view! $h^I $hi $hn $h5p $h{No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places. $hP $hoPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view! 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Search for what [? for help]?  $hI [?25l[?1c $hZPP  Okay, then. $hP $hU $hW. _ $h0  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die. $he  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus. $h  $h F===3.5 (1.1 $hI   $h  $h &_The fungus is lightly damaged. $h[\ `  You shoot a sling bullet. The sling bullet hits the fungus. $h4  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus. $hni $hHj&4.7 (1.2 $hn $hWq  You shoot a sling bullet. The sling bullet hits the fungus. _The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus is lightly damaged.  You shoot a sling bullet. The $hqM sling bullet hits the fungus. _The fungus is lightly damaged.$h! $h0Z You shoot a sling bullet. The sling bullet hits the fungus.$h3  _ $h2$hO4(5.9$h8$h;E  You shoot a sling bullet. The sling bullet hits the fungus. _The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus. _The fungus is lightly damaged.$h`  You shoot a sling bullet. The sling bullet hits the fungus.$h&3  _ $hC  The fungus is lightly damaged.$h$&.$hv%(7.1$h)$h,,W _A nearby fungus withers and dies.$h,2#.#.##.# #.##.# # .#.####.##.# #.##.# #. #.#.# #.##.###.#### #.##.# #.#.## ###### ### #.##.# #.# #..# #.##.# #.# ##.# ♣ ♣♣♣## #.##.# #.#  #.# ♣.♣.P.####.##.# #.#  #.#$h- ♣.PP...##.##.####.#  #.# ♣♣P@....#.# ##.# ♣♣♣.#..#..#.######.# ♣##.......# ##.# ########  ###$h@4L---80$hX8$h9$h  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die.$h  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus.$h M===9.3 (1.2$h[$ $h& 4 _The fungus is lightly damaged.$h2 `  You shoot a sling bullet. The sling bullet hits the fungus.$hX  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus.$h@@D80.6 (1.3$h E$h HE  You shoot a sling bullet. The sling bullet hits the fungus. _The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus. _The fungus is lightly damaged.$h@W`  You shoot a sling bullet. The sling bullet hits the fungus.$hD3  _ $hi\C1.7 (1.1$hca$hKd:  You shoot a sling bullet. The sling bullet hits the fungus. _The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus is lightly damaged.  You shoot a sling bullet. The sling bullet hits the fungus. _The fungus is lightly damaged$hd .$h`  You shoot a sling bullet. The sling bullet hits the fungus.$hK3  _ $h7  The fungus is lightly damaged..2.8$hW _A nearby fungus withers and dies.$hoa#.#.##.# #.##.# # #.#.####.##.# #.##.# #. .#.#.# #.##.###.#### #.##.# #.#.## ###### ### #.##.# #.# ##..# #.##.# #.# $hkp ##.# ♣♣♣♣♣## #.##.# #.# #.# ♣.♣.P.####.##.# #.# #.# ♣.PP...##.##.####.# #.# ♣♣@.....#.##.# ♣♣♣.#..#..#.######.# ♣##.......##.# #####$h qL####  ###$hw$hw6---30$h}$h$h) $h :---$hC $h $h  #.#####..##.# #.##.# ##  ##.#......##.# #.##.# #. $h1##.#.####.##........# #.##.# #. ).#.#.# #.##.###.#### #.##.# #. .....## ###### ### #.##.# #. ###..# #.##.# #.#.# ♣♣♣♣♣## #.##.# #. #.#♣.P.####.##.# #. #.# ♣@PP...##.##.####.  #.#$h}~♣♣......#......... ####.#♣♣♣.#..#..#.##### .....#♣##.......# ####.#############$h$h&4$h$h$h f# ##.#.#########..##.####.##.#  #.#####..##.# #.##.# # # ##.#......##.# #.##.# # ###.#.####.##........# #.##.# # .).#.#.# #.##.###.#### #.##.# # #$hg .....## ###### ### #.##.# # ####..# #.##.# ##.# ♣♣♣♣♣## #.##.# # #.#$h L♣.P.####.##.# # #.#♣..♣.PP...##.##.####  #.# .+.♣♣♣♣......#........ #####.# )..# ♣♣♣.#..#..#.#### $h ......# ##♣##.......# #####.#############$h $hx &5$hR $h E _Found a hammer. Found a runed translucent door.$h]] & #.......#####..##.# #.##.# ## ##.#............##.# #.##.# .###.#.####.##........# #.##.# .).#.#.# #.##.###.#### #.##.# ##.....## ###### ### #.##.#  ####..##.##.#  ##.#♣♣♣♣♣## #.##.#  #.#♣♣♣.♣.P.####.##.#  #.#♣.@♣.PP...##.##.## #.# #j..+.♣♣♣♣......#....... ######.# #)..# ♣♣♣.#..#..#.### .......# ### ♣##.......# $h^ 8######.#  ######### ### j   Crazy Yiuf (asleep) $hi OCrazy Yiuf (asleep)$hj &6$hp $h\r $hKZ$hZ$h`$hib$hZ.# #.#####..##.# #.##.# .## ##.#.##.# #.##.# #.###.#.####.##.# #.##.# ##.).#.#.# #.##.###.#### #.##.#  ##.....## ###### ### #.##.# ####..# #.##.# ##.# ♣♣♣♣♣## #.##.# # #.# ♣♣♣.♣.P.####.##.# # #.# ♣@.♣.PP...##.##. # #.# #j..+.♣♣♣♣......##.# #)..#♣ ♣♣♣.#..#..#. .# ### ♣##.# #.# # ###.jj7$h" _Crazy Yiuf laughs, "Aardvark water dark!"$hAY#.## ##.#............##.# #.##.# ##.###.#.####.##........# #.##.#  ##.).#.#.# #.##.###.#### #.##.#  ##.....## ###### ### #.##.# ####..##.##.# ##.#♣♣♣♣♣## #.##.# $hzZ## #.# ### ♣♣♣.♣.P.####.##.# .# #.# #÷..#♣..♣.PP...##.##.# .# #.# #.j.+@♣♣♣♣......#..... .#######.# #)..#♣♣ ♣♣♣.#..#..#.# .........# ### ♣##....... ########.#  ######### ###$h:\$hwdd.j8$h?j$hl$hE 3$h $h <0$h $h ] _Could not explore, unopened runed door.$h>qI$hy$h.z$h$h] _Could not explore, unopened runed door.$hΨX[?25h[?0c  Search for what [? for help]? $hK [?25l[?1c  Okay, then. _$hX[?25h[?0c  Search for what [? for help]? $hB [?25l[?1c$hbI$hiM'20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a hammerb - [D:2] a +0 hand axe  $hNc - [D:2] 2 silver javelins  d - [D:2] a +0 whip  e - [D:2] a +1 heavy macef - [D:2] a stone staircase leading up  g - [D:2] a +0 short sword (1 further duplicate)  h - [D:2] a stone staircase leading up  i - [D:2] an escape hatch in the floor  j - [D:2] a stone staircase leading up  k - [D:2] 8 stones  l - [D:2] a +0 club  m - [D:2] a +0 dagger (2 further duplicates)  n - [D:2] a stone staircase leading down  $hNo - [D:2] a +0 scale mail  p - [D:2] a stone staircase leading down  q - [D:2] a +0 pair of gloves  r - [D:2] a shaft  s - [D:2] an escape hatch in the ceiling  t - [D:2] a stone staircase leading down$hǏv  a - [D:2] a hammer  o - [D:2] a +0 scale mail$hv  o - [D:2] a +0 scale mail  r - [D:2] a shaft$h[}  r - [D:2] a shaft  t - [D:2] a stone staircase leading down$h7Level 2 of the Dungeon <<<<>>>>^(Press ? for help) #.# #............###.# ###.####..####.####.# #.# ############## #.........# #.# #.# #.# #.....)......# $h*#.#.#####.# #.# #.# #.#####.##########.# ###.#.#####.# #.# #.# #.......##.#  #######.........#.####.# #.# ####.##.##.#  #.........#............# #.# #.##.##.#  #.#####.#...#####)..#### #.# #.##.##.##  #.# #.#.### #...#######.### #.##.##..# $h #.# #.#.# #...##........####.##.###.#  #.# #.#.# #...#...###.^.<....##.##.#  ##.# #.#.## #...#[#.####...######.##.#  #..# #..#.######.>.[.#......#........##.#  #.######.###.##......#####.##...#####..##.#  #.# #...## ##..........#...###.## #..##.#  #.# #....###.##.#.#....#.### #.# #..###########.##$h  #.# #..##.#.###.#...#....#####.# #...............#  #.# #..###.## #.##.##.#........# #.############..#  #.# #.)# ### #.##.##.########## #)##..# $h #.# #..# #.##.##.# #.##..# #.# #..########.##.##.##.##..###### #.# #..............##.##.##(....>.# #.###.#####...##.####.##.######.#####.#$h$h $h $h stairs the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 19XL:  5 Next: 76% Place: Dungeon:2Time: _Crazy Yiuf laughs, "Aardvark water dark!" _Could not explore, unopened runed door. _Could not explore, unopened runed door.  Search for what [? for help]? _Okay, then.Search for what [? for help]? .$hO 4$h $h $h $h $hh % _$h $h $hN $h $h! $hP& $ha( ,$h* $h0. $h/ ,$h0 $h4 $h&7 ,$h7 $h< $h= ,$hU> $hB $h D ,$hD $h7I $h0K ,$hK $hP $hgR ,$hR $hW $h0Y $huY $hY $h_ $h` ,$h%a $h9g ,$hg ,$hk $hl $h>m $h o $hr $h1s ,$hs $h0x $hQy ,$hy $h~ $hR B$h X$h $h ,$h $hϔ $hۖ ,$h $h3 $h͝ ,$h $h] $h ,$h3 $h" $h ,$h $h $h $h $hj $h $h ,$ht $h@ $h3 ,$h $h B$h $h> $h $h $h` $h $hO ,$hb $h $h ,$h $h $h_ $h $h $h  $h ,$h $h $h# ,$h$ $hc) $h/ ,$h-1 $h4 $h{7 $h7 $h8 $h< $h ? ,$h@ $hD $h6F $hF $hmG $h{J $hM B$hS $h U $hU $h5W $h[ $hm] $hM^ $h9a $hf B$hf $hl X$hmq B$h|   You see here a +0 club. _$h\ R$h $hա ,$h $h $h ,$h $h $h[ ,$h $h $h ,$h $h6 $h B$h9 $ha ,$hν $h $h ,$h" $hT $h~ ,$h $h: $h ,$h $h $hK ,$h $h| $h ,$hM $hX $h ,$hx $hH #.#.#####.# #.# #.# #.#####.###.#.#####.# #.# #.# #....... ##.........#.####.# #.# ####.##. .....#............# #.# #.##. ##.#...#####)..#### #.# #.##.#.#.### #...#######.### #.##.#.#.# #...##........####.##.$h| #.#.# #...#...###.^.<....##.#.#.## #...#@#.####...######. Noise: --------- 2250.8 (62.0)  #..#.######.>.[.#......#........ a) +2 sling {Gabriel d) +0 sling {Gyeongj ##.###.##......#####.##...#####.. Fire: a) +2 sling {Gabriela} ..## ##..........#...###.## #.. ...###.##.#.#....#.### #.# #.. .##.#.###.#...#....#####.# #..  .###.## #.##.##.#........# #.#  )# ### #.##.##.########## #)#  .##.##.##.##.$h `[40m# $h] $h W _You see here a +0 pair of gloves.$h73G1.8 (1.0)$h7$h9- _q - a +0 pair of gloves$h $h Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn)q - a +0 pair of gloves $h DWands (go to first with /)j - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  l - 5 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 2 scrolls labelled RIFUM ANOV Potions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  m - a green potion  n - 3 grey potions$h  q - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. $h Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h&$h$hQ q #.#.#####.# #.# #.# #.#####. stairs the Shooter###.#.#####.# #.# #.# #....... Coglin ##.........#.####.# #.# ####.##. Health: 41/41 ======================== .....#............# #.# #.##. Magic: 5/5======================== ##.#...#####)..#### #.# #.##. AC: 3$h Str: 11  #.#.### #...#######.### #.##. EV: 11Int: 9  #.#.# #...##........####.##. SH: 0Dex: 19  #.#.# #...#...###.^.<....##. XL:  5 Next: 76% Place: Dungeon:2  $ha #.#.## #...#@#.####...######. Noise: ---------  Time: 2251.8 (0.0)  #..#.######.>.[.#......#........ a) +2 sling {Gabriel d) +0 sling {Gyeongj ##.###.##......#####.##...#####.. Fire: a) +2 sling {Gabriela} ..## ##..........#...###.## #.. ...###.##.#.#....#.### #.# #.. $h .##.#.###.#...#....#####.# #..  .###.## #.##.##.#........# #.#  $h )# ### #.##.##.########## #)#  .##.##.##.#$h% s#.# Search for what [? for help]? _Okay, then. _Search for what [? for help]? . _You see here a +0 club. _You see here a +0 pair of gloves. _q - a +0 pair of gloves$h( $h $h$ $hk5  _Okay, then. _Search for what [? for help]? . _You see here a +0 club. _pair of gloves. _q - a +0 pair of gloves  You start putting on your armour.2.8 (1$h: $hB A3.8 (2$hwI $h7Q $hQ $4.8 (3$hW $hb A5.8 (4$h/i $hp A6.8 (5$h&v $hLx 4 _You continue putting on your +0 pair of gloves. x5$hx $h~ $h c _You finish putting on your +0 pair of gloves.$hpT$h>aLevel 2 of the Dungeon <<<<>>>>^(Press ? for help) #.# #............###.# ###.####..####.####.# #.# ############## #.........# #.# #.# #.# #.....)......# $hb#.#.#####.# #.# #.# #.#####.##########.# ###.#.#####.# #.# #.# #.......##.# #######.........#.####.# #.# ####.##.##.# #.........#............# #.# #.##.##.# #.#####.#...#####)..#### #.# #.##.##.## #.# #.#.### #...#######.### #.##.##..# #.# #.#.# #...##........####.##.###.# $hb#.# #.#.# #...#...###.^.<....##.##.# ##.# #.#.## #...#@#.####...######.##.# #..# #..#.######.>.[.#......#........##.#$hbb #.######.###.##......#####.##...#####..##.# $hb#.# #...## ##..........#...###.## #..##.# $hc#.# #....###.##.#.#....#.### #.# #..###########.## $hMc#.# #..##.#.###.#...#....#####.# #...............# $hc#.# #..###.## #.##.##.#........# #.############..# #.# #.)# ### #.##.##.########## #)##..# #.# #..##.##.##.##.#$hcs#..# #.# #..########.##.##.##.#$hEd #..###### #.# #..............##.##.##(....>.# #.###.#####...##.####.##.######.#####.#$hd$hs+=@>$h@ $h>u  #.#.#####.# #.# #.# #.#####. stairs the Shooter###.#.#####.# #.# #.# #....... Coglin ##.........#.####.# #.# ####.##. Health: 41/41 ======================== .....#............# #.# #.##. Magic: 5/5======================== ##.#...#####)..#### #.# #.##. AC: 4Str: 11  #.#.### #...#######.### #.##. EV: 11Int: 9  #.#.# #...##........####.##. SH: 0Dex: 19  #.#.# #...#...###.^.<....##. XL:  5 Next: 76% Place: Dungeon:2  [3$h; 4m#.#.## #...#@#.####...######. Noise: ---------  Time: 2256.8 (0.0)  #..#.######.>.[.#......#........ a) +2 sling {Gabriel d) +0 sling {Gyeongj ##.###.##......#####.##...#####.. Fire: a) +2 sling {Gabriela} ..## ##..........#...###.## #.. ...###.##.#.#....#.### #.# #.. .##.#.###.#...#....#####.# #..  .###.## #.##.##.#........# #.#  )# ### #.##.##.########## #)#  .##.##.##.##.#  _You see here a +0 club. _[$hP 40mYou see here a +0 pair of gloves. _q - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _  You see here a +0 scale mail. _ ###.#.#####.# #.# #.# #... #####.........#.####.# #.# #### ..#............# #.# #####.#...#####)..#### #.#  #.#.### #...#######.### # #.#.# #...##........## # #.#.# #...#...###.^.<... # #.#.## #...#.#.####...#### # #..#.######.@.[[$h m.#......#....9.8 (3 #####.###.##......#####.##...####  #...## ##..........#...###.##  #....###.##.#.#....#.### #.#  #..##.#.###.#...#....#####.#  #..###.## #.##.##.#........#  #.)# ### #.##.##.##########  #..# #.##.##.#  #..#######.#$h $h $h] c _There is a stone staircase leading down here.$hiJ4$hR$h\$h:]360.8 (1 _$he$hvN #############  #...........# 3 #.......@##.############# #.######.##.............. #.# #.#########†...... #.######.#.## #.###### #######.........#.# ####†#  #..........###.#.## #...†#  #.#####.##.# #.#.# #.####  #.# #.##.# #.#)# #.# #.##.# #.#.# ##.##$h:P$hlW$h -2.3 (2.5$h^$h} _You climb downwards. _There is a stone staircase leading up here.$h [[?25h[?0c  Search for what [Enter for "."]? $h. [?25l[?1c$h$hA22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:3] a +0 short swordc - [D:3] a stone staircase leading down  d - [D:3] a robe  e - [D:3] a dagger  f - [D:3] 5 stones  g - [D:3] a +0 leather armour (2 further duplicates)  h - [D:3] a +0 rapier of holy wrath  i - [D:3] a +1 dagger of protectionj - [D:3] a +0 trident  k - [D:3] 3 flux baubles  l - [D:3] a stone staircase leading down  m - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading up  $ho - [D:3] a +0 club  p - [D:3] a +0 hand axe  q - [D:3] a +0 mace  r - [D:3] a +0 whip  s - [D:3] a stone staircase leading down  t - [D:3] a +0 falchion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!$h}\elsewhere  b - [D:3] a +0 short sword  c - [D:3] a stone staircase leading down !$h] d - [D:3] a robe  edagger  f5 stones  g+0 leather armour (2 further duplicates)  h - [D:3] a +0 rapier of holy wrath  i - [D:3] a +1 dagger of protection  j - [D:3] a +0 trident  k - [D:3] 3 flux baubles  lstone staircase leading down  ma stone staircase leading up !$h\] n - [D:3] a stone staircase leading up  o+0 club  p+0 hand axe  qmace  !$h]Lrwhip  sstone staircase leading down  t!$h]7falchion  u+0 ring mail  v!$h]Ndispersal trapbot!$h(  n - [D:3] a stone staircase leading up  q - [D:3] a +0 mace!$hv  q - [D:3] a +0 mace  t - [D:3] a +0 falchion!$h=}  t - [D:3] a +0 falchion  v - [D:3] a dispersal trap"$h A +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.1 (4.0 -> 6.1). Your EV would decrease by 1.1 (11.3 -> 10.2). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.#$h#$h#$hTstairs the ShooterCoglinHealth: 41/41 ========================Magic: 5/5========================AC: 4Str: 11EV: 11Int: 9SH: 0Dex: 19XL:  5 Next: 76% Place: Dungeon:3Time: #$hR_You finish putting on your +0 pair of gloves. _You see here a +0 scale mail. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Search for what [Enter for "."]? .#$h4#$h1#$h%#$h'#$h+; _#$h 0X#$h4#$hH6B#$hi:#$h<,#$h<#$h&A$$hN,$$h$$h $$h~,$$hd$$h $$h ,$$h$$hhC  You see here a +0 short sword.$$h[$$h _$$h3$$hk$$hM,$$h!$$h%$$h),$$h,$$h.2$$h4,$$h6$$h<$$h>,$$hD$$hH$$hZK,$$hM$$hQ$$hT$$hrT$$hU$$h[d  You see here an adder skeleton.$$hQ^$$h^ _$$ha$$hJf$$h[i,$$hk$$h}p$$h\t,$$h w$$h  Things that are here:  5 stones; a +0 rapier of holy wrath; a +0 leather armour$$h6 _$$h$$h$$hy,$$h3$$hN$$h B$$h$$h,$$h_$$hl  You see here a frilled lizard skeleton.$$h$$hc _$$h$$hɱ$$h,,$$h $$h$$h,$$h-$$hJ$$h$$hx$$hB$$hn$$h$$h5B$$h7$$h$$h,$$h$$hE $$h ,$$h$$hi$$hm,$$h,$$hR ,$$hT!$$h#$$h&,$$h#)$$h,$$h.,$$h0$$h8Z  Items here: ))) [ ÷.$$h<$$h= _$$hC?$$h;B$$hD$$h+E$$hdH$$hIV #...###...#.....###...###........###...<####.####...###...#.............#............#.#####.####.#............### #.##.#.......#......###.##.#####[[............##............###.##############@###.^........... Noise: --------- 2303.3 (41.0)$$hVX#.# ######.####### a) +2 sling {Gabriel d) +0 sling {Gyeongj#.##.# # Fire: a) +2 sling {Gabriela} ##.## #.########...# #........###...### ########. #.......###### ## #............######## #.......####......... $$hwWIThings that are here:$$h^$$h` _a +0 ring mail; a +0 falchion; an orc skeleton$$hFPick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion $$hdG]Armour (select all with [)b - a +0 ring mail Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%$hߩ  b + a +0 ring mail[Enter] accept (1 chosen)&$h($h R  b - a +0 ring mail)$hZ  b + a +0 ring mail[Enter] accept (1 chosen))$h? #...###...#.....###...## stairs the Shooter#........###...<####.### Coglin#...###...#............. Health: 41/41 ========================#............#.#####.### Magic: 5/5========================#.#............### #.#AC: 4Str: 11#.#.......#......###.#EV: 11Int: 9#.#####[[............#SH: 0Dex: 19#............###.####### XL:  5 Next: 76% Place: Dungeon:3#######@###.^........... Noise: ---------[33)$h+ Um  Time: 2303.3 (0.0)#.# ######.####### a) +2 sling {Gabriel d) +0 sling {Gyeongj#.##.# # Fire: a) +2 sling {Gabriela} ##.## #.########...# #........###...### ########. #.......###### ## #............######## #.......####......... Things that are here: _5 stones; a +0 rapier of holy wrath; a +0 leather armour _You see here a frilled lizard skeleton. _Items here: ))) [ ÷.  Things that are here: _a +0 ring mail; a +0 falchion; an orc skeleton)$h۽ )$h +4.3 (1)$h )$h ( _r - a +0 ring mail*$h *$h (Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)  b - a +0 leather armour (worn)  q - a +0 pair of gloves (worn)r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  l - 5 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 2 scrolls labelled RIFUM ANOV Potions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  m - a green potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+$hIr - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. +$h tIf you switch to wearing this armour: Your AC would increase by 2.1 (4.0 -> 6.1). Your EV would decrease by 1.1 (11.3 -> 10.2). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.+$hڵ+$h+$hB#...###...#.....###...## stairs the Shooter#........###...<####.### Coglin+$h#...###...#............. Health: 41/41 ========================#............#.#####.### Magic: 5/5========================#.#............### #.#AC: 4Str: 11+$h#.#.......#......###.#EV: 11Int: 9#.#####[[............#SH: 0Dex: 19#............###.####### XL:  5 Next: 76% Place: Dungeon:3#######@###.^........... Noise: ---------  Time: 2304.3 (0.0)+$h#.# ######.####### a) +2 sling {Gabriel d) +0 sling {Gyeongj#.##.# # Fire: a) +2 sling {Gabriela} ##.## #.########...# #........###...### ########. #.......###### ## #............######## +$h#.......####.........  _5 stones; a +0 rapier of holy wrath; a +0 leather armour _You see here a frilled lizard skeleton. +$h4_Items here: ))) [ ÷.  Things that are here: _a +0 ring mail; a +0 falchion; an orc skeleton _r - a +0 ring mail+$h+$h'+$h+$hYou see here a frilled lizard skeleton. _Items here: ))) [ ÷.  Things that are here: _a +0 ring mail; a +0 falchion; an orc skeleton _r - a +0 ring mail  You start removing your armour.+$hL+5.3 (1+$h6.3 (27.3 (3+$h<,+$h0+8.3 (4+$h +$h1+$h+9.3 (5+$h+$h 1 _You continue removing your +0 leather armour. x5+$hA+$h(+$hJ0  You finish removing your +0 leather armour.  You start putting on your armour.+$h1,10.3 (6+$hk8+$h4@A1.3 (7+$hE+$hQA2.3 (8+$hU+$h1`+$h`+3.3 (9+$h*e+$htk+$hk/4.3 (10.0)+$hwq+$hs 60 _You continue putting on your +0 ring mail. x5+$hs+$hx+$h{^ _You finish putting on your +0 ring mail.,$h;u,$hLevel 3 of the Dungeon<<<>>>(Press ? for help) #.......# #...# #..##.....####.###.#,$hn]#.#  ######### #...# #..........##...###### #.##.#  #<..# #....................# #.##.#  #...###...#.....###...####.# #.##>#  #........###...<####.#####.####.##.#  ,$h#...###...#.....................##.##  #............#.#####.#####.#######..#  #.#............### #.# #.##..#  #.#.......#......###.# #.##..#  #.#####[[............# #.##############†.#  #............###.#########.#...............#  #######@###.^..............#.#############.#  #.# ######.#######.###...............#  #.##.# #.# #..##############  ##.## #.#######.# #.=#  #...# #.........###..#  ###...### ########.......#  #.......###### ##......#  #............########.######  #.......####..........#  ###...### ############  #...#  #####,$h˟U#.###..###.# #.#........##.###.# #.# #.##.# #..# #.# #.#.÷.#######.# #.# #.# #.##.# #..###.# ####.....# #.# #.# #.# #.##.###...##.# #.0.>#..## #.# #.# #.# #.#†#.##.......###.####..########.# #.# #.# #.##.##.#####..............# #.# #.# #.###.##.# #.###.#.##..##.###..## #†# #.#######.########.##....# #...........##......# #.# #..................#,$h####.# #.###.......=# #.# ########.#########.##.#####.# #...###...÷.....# #.# #.# .##.......# #...# #..##.....####.## #.# #.########## #...# #..........##...###### #.# #.##<..# #....................# #.# #.##...###...#.....###...####.# #.# #>##........###...<####.#####.####.##.##...###...#............##.###............#.#####.#####.#######..##.#............### #.# #.# #..##.#.......#......###.# #.# #..#,$hG#.#####[[......# #.##############†.##............###.#.#...............########@###.^..............#.#############.# #.# ######.#######.###...............#,$ha ,$h} #...###...#.....###...## stairs the Shooter#........###...<####.### Coglin#...###...#............. Health: 41/41 ========================#............#.#####.### Magic: 5/5========================#.#............### #.#AC: 6Str: 11,$h~ #.#.......#......###.#EV: 10Int: 9#.#####[[............#SH: 0Dex: 19#............###.####### XL:  5 Next: 76% Place: Dungeon:3#######@###.^........... Noise: ---------  Time: 2314.3 (0.0)#.# ######.####### a) +2 sling {Gabriel d) +0 sling {Gyeongj#.##.# # Fire: a) +2 sling {Gabriela} ##.## #.########...# #........###...### ########. #.......###### ## #............######## #.......####.........,$h~  You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.,$h ,$h ,$h[ ,$h ,$h : _,$h ,$hT ,,$hP ,$hu Z  Items here: ))) [ ÷.,$hܣ ,$h  _,$h ,$h% ,$h ,,$h ,$hq ,$h ,,$hI ,$h ,$h ,$h ,$hF ,$h0 ,$hL ,$h ,$h0 ,$h" ,$hU ,$h ,$h ,$h ,$h ,,$h$ ,$h P  There is a stone staircase leading up here.,$hc ,$hc 5 _,$h ,$h ,,$h{ ,$h ,$h` ,,$h^ ,$h ,$h" ,,$h ,$h] ,$h ,,$h ,$h@ ,$h ,,$hA ,$hA ,$h ,,$hq ,$hP ,$h ,$h ,$h ,$hX ,$h ,,$h ,$h A  You see here 3 flux baubles.,$h ,$h]  _,$hw ,$h ,$h ,,$h ,$h [##.# #.###.####.######,$hK #.##########.##...###.........#............()....########### ####..##########.............# ..........# #.#.).####........ .###..###.# #.#...###. ,$h .# #..# #.# #.#.÷.#######.# #. .# #..###.# ####.....# #.# #. .###...##.# #.0.@#..## #.# #320.0) .##.......###.####..########.# #. ,$h" .##.#####....................# #. .##.# #.###.#.##..##.###..## #† ....# #...........##......# # ###.# #.###..............=# #.#####.# #...###...÷.....# #.#.......# #...# #..##.....####.######### #...# #..........##,$h& ,$h} c _There is a stone staircase leading down here.-$h4-$hn-$hM-$hM85.3 (1.0) _-$h-$hh #.# #.# #.# #.# ##.## .?. #.#4-$h #@# ### -$h-$hX-$hgh-6.0 (1.7-$h7m-$hq _You climb downwards.  Found a scroll labelled SOQULI JOYROSOCU. _There is a stone staircase leading up here.-$h I-$h -$h -$h P _-$h) ,-$h -$h,-$h-$h _l - 6 scrolls labelled SOQULI JOYROSOCU (gained 1)-$h I-$h -$h,-$h,-$h,-$h-$h-$h`,-$h3-$hW-$h,-$h-$h9&#.# #.## #.####.#####.#######.....................#..#.##.##### #..#<#..###.#.........#-$h&"###?####.#.....#.##.##-$h3-.44.0 (8.0-$h-+5.0 (9-$hC2-$hk4Y _s - a viscous inky potion.$h.$h.$hR.$hԨ.$h.$hN.$h߯.$hk.$h ,.$h.$h.$h.$h`.$h.$h.$h,.$h.$hd.$h,.$h.$h^.$hE,.$h2.$h{#.# #.####.#####.####### ................. ....#..#.##.#### ###..##..#<#  # .... #..###  #.##.###..##.........#####@####.# .$h*b#.# .... ... ..#.###.## ##.##.. #### .$h,51.0 (6.$h+2.0 (7.$h`.$hcd _t - a scroll labelled ETEURPH DUOTWA.$h3.$h.$h.$h+###.#####.#######................. ....#..#.##.#######..##..#<# # .... #..###.##.###..# #.........#####.####.# #@# ......S..........#.##...###.##s.###. #.. ..# .$ha## .# ..s   scorpion (asleep).S   adder (asleep).$h# 0  An adder and a scorpion come into view..$hh*f.SS.$h*+3.0 (1.$h3E _The adder hisses angrily..$h d   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ...S.........#.#  #...###.##s.##.#  #. #.. ..# #  ### .#  ..  . .$hS e   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ...S.........#.#  #...###.##s.##.#  #. #.. ..#  ### .# ..  . .$hlY .$hY .$h^ .$ha d _There are monsters nearby!.$hc d   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ...S.........#.#  #...###.##s.##.#  #. #.. ..# #  ### .#  ..  . .$he   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ...S.........#.#  #...###.##s.##.#  #. #.. ..#  ### .# ..  . .$h.$h0.$h.$h|d _There are monsters nearby!/$hZj ((s/$h:[/You shoot a sling bullet./$h|  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet./$hc,/$hMe/$hj..S...s./$hek7===4.2 (1.2/$hk,Rev /$hq/$hsL _The sling bullet hits the scorpion but does no damage.0$hډ  #.# #.# ###.#####.#######................. ....#..#.##.#### ###..##..#<# .... #..####.##.###..##.........#####@####.#  #.# .... .....S...s...##...###.##..##.#. #.. ..# #### .#...s.S...s   scorpionS   adder---500$h` b  You shoot a sling bullet. The sling bullet hits the scorpion.0$h&  0$hC}The scorpion is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.0$h%*0$h1z .SThe scorpion is lightly wounded.0$h20$h2g===6.4 (1.2Rev+ 0$h80$h;A _The scorpion stings you but does no damage.0$hU ((((You shoot a sling bullet.  0$hYV MThe sling bullet closely misses the scorpion.0$h-  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the scorpion.0$hh  sS..  The scorpion is lightly wounded.7.7 (1.3Rev* 0$hy  _The scorpion barely misses you. The scorpion closely misses you.0$h  You shoot a sling bullet. The sling bullet hits the scorpion.0$hZ  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.0$h`o  The scorpion is heavily wounded.0$h738--0$hS&8.9 (1.20$h0$h. _The scorpion stings you.1$h  (You shoot a sling bullet.  1$htThe sling bullet closely misses the scorpion.The sling bullet hits the adder.1$h9The sling bullet closely misses the scorpion.  The sling bullet hits the adder.  The adder is lightly wounded.bar1$h"sbar  The scorpion stings you but does no damage.  The scorpion stings you.  You are poisoned.6=======---60.2 (1.3Pois Rev* 1$hC$1$h&/ _The scorpion poisons you!1$h|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.1$h   The scorpion is heavily wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.1$hϨO  The sling bullet hits the scorpion but does no damage.  The scorpion is heavily wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is heavily wounded.You feel very sick.2----1.4 (1.2 _The scorpion barely misses you.1$hS ( You shoot a sling bullet.  The sling bullet closely misses the scorpion.1$h6The sling bullet hits the adder.1$hJ  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion!1$h  sThe scorpion is almost dead.1$h w25===-------2.7 (1.31$h 1$hm v _You feel sick. The scorpion stings you. The scorpion misses you.1$h) |  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.1$h+  _You feel sick. The scorpion stings you. The scorpion misses you.  The sling bullet hits the scorpion but does no damage.  The scorpion is almost dead.1$hn9 v  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is almost dead.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is almost dead.1$he: a4----4.01$h? 1$h+B  The sling bullet hits the scorpion but does no damage.  The scorpion is almost dead.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  1$hB The scorpion is almost dead. _You feel sick. The scorpion closely misses you.2$hb  You shoot a sling bullet. The sling bullet hits the scorpion.2$h$.S   adder2$h ( You kill the scorpion!You shoot a sling bullet. The sling bullet hits the adder.2$h(m  The adder is severely wounded.2$h/0BS.2$h82$hB+2$hH#.# #.#stairs the Shooter###.#####.#######Coglin.................Health: 23/41 =============-----------....#..#.##.####Magic: 5/5========================###..##..#<#AC: 6Str: 11# .... #..###EV: 10Int: 9#.##.###..#SH: 0Dex: 19#.........#XL:  5 Next: 130% Place: Dungeon:4####@####.#Noise: ===------  Time: 2365.3 (1.3)#S# ....a) +2 sling {Gabriel d) +0 sling {Gyeongj.............#.#Fire: a) +2 sling {Gabriela} #...###[2$hI37m.##..##.#Pois Rev* #. #.. ..# #### .#S   adder...The scorpion is almost dead. _You feel sick. The scorpion closely misses you.You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded. - _You feel sick. The adder bites you but does no damage.  You have reached level 6!2$hS/  --more--3$hdY7/476/665% 3$h}j3$hvl4 _3$h ((((You shoot a sling bullet.3$hC  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!3$hYH)3$hZ †...  You kill the adder!3$hl5-206.5 (1.23$h3$h$ _You feel sick.3$hB ? ###.#####.#######................. ....#..#.##.#######..##..#<# # .... #..###.##.###..# #.........#####.####.# #@# .................#.##...###.##..###. #.. ..# .#...3$h 4----703$h 3$h(  3$hs z_You feel sick. _You see here an adder corpse.4$h-44$h4$h)3  You feel sick.4$hͥ3-Rev* 4$hU _You are no longer poisoned.4$h4=Rev+ 4$h,4$hM4$he4$hL5=4$hI4$hlPRev 4$hW4$h`,4$h/4$hJ,4$hG4$hj6=4$hþ4$h'74$h4$h4$h4$h4$h8,4$hr4$h4$hD7=4$h4$h,4$hN4$h,4$h4$h984$h0=4$hU4$h,4$hO4$h,4$h4$h|4$h4$h 4$h 4$h3K9=4$h4$h,4$h4$hc4$h4$h4$h,4$h4$hG4$hpT30=4$h"4$h,4$h4$h,4$h4$hI4$h51=4$h4$hj4$h>,4$h4$hD4$hX---gg   hobgoblin (wandering)4$hM095.5 (28.0)4$h,6.5 (294$hA4$hp((((((g  You feel sick. _You are no longer poisoned.A hobgoblin comes into view.  You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the hobgoblin.4$h  The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.4$h 4$h&M.g.....4$h('g===7.8 (1.3)Rev 4$hF04$hC9] _The hobgoblin is almost dead.4$h}N ,   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  .g...........#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . 4$h    .....  ...  4$h( ###..##..#<#  # ....   4$h= u#.##.###..#  4$hN a#.........#  4$hm u####.####.#  4$h #@# ....  .g...........#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . 4$hk J4$h4 (((((( _A hobgoblin is nearby!You shoot a sling bullet.4$h~  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.4$h,4$hQL..g...4$h^2=9.14$h 7Rev+ 4$h 4$hd _The sling bullet closely misses the hobgoblin.4$h,   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ...g.........#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . 5$h)o   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  5$ho#@# ....  ...g.........#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . 5$hzJ5$h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.5$h|c.(((5$h' (((You kill the hobgoblin!5$h͗4......5$h/400.3 (1.25$h,5$hE _You shoot a sling bullet.5$hģ5$h_5$h۩(0.05$h٬5$h/5$hYj _Key pressed, stopping explore.5$h5$hE5$h^ _No target in view!5$h/5$hϺ5$h?<5$h5$haj _Key pressed, stopping explore.5$h5$h5$hyH _No target in view!5$h5$hV5$hL5$h5$h3; _5$hx3=5$hERev 5$h5$h|5$h5$hK5$h5$h-345$h`=5$h5$h 5$h5$h5$h5$h5$h\5$h5$h5$h5$h5$h<5$h55$h=5$h5$h5$h6 5$h 5$h!5$h'$5$h$5$h%5$h&5$h'5$h (5$h*5$h+5$h+65$h,=5$h7,5$h-5$h.5$hM/5$h/5$hH15$h15$h@25$h35$h45$h$55$h175$h75$h775$hA8=5$hx85$he95$h"<5$h<5$ha=5$hg?5$h?5$hSB5$hG5$hH ---5$h=H19.3 (15$hdH 9.0)5$hH5$hI---5$h/I5$h2L5$hS _Key pressed, stopping explore.5$hAZ[ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!5$hX\,0.0)5$h\5$h_5$h1dNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.5$hd5$hf5$h\k3Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!5$hfn5$hn5$hq5$ht _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.5$hu5$hx5$h{p _Key pressed, stopping explore.No target in view!5$h|Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!5$h|5$h}5$h5$h5$h5$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.5$h~5$ht5$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!5$hAKey pressed, stopping explore.No target in view!5$h! _5$h w8=5$h,5$h5$h},5$h5$h5$hҢN9=5$hl5$hA,5$h٥5$h,5$h[5$h,5$hߨ5$h5$hh5$hE40=5$hf5$h,5$h5$hK,5$h5$h,5$hq5$hM5$hU1=5$hJ5$ha,5$hN5$h׻5$h5$hļ5$h5$hbD2=5$ha5$h5$h<5$h5$h,5$h5$h5$hff   sleepcap (wandering)5$h037.3 (18.0)5$hn,8.3 (195$h5$h<((((((f __A sleepcap comes into view.  You shoot a sling bullet. The sling bullet hits the sleepcap.5$h0k  The sleepcap is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.5$h5$hL.f.....3====9.5 (1.25$h8)Rev 5$h5$h6 _The sleepcap is lightly damaged.5$h    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  .f...........#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . 5$h~p   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  .f...........#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . 5$hr45$h5$hp ((((( _A sleepcap is nearby!You shoot a sling bullet. The sling bullet hits the sleepcap.5$hD  The sleepcap is moderately damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.5$h!5$hL.f....5$hJ40.7Rev+ 5$h&5$h    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ..f..........#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  .  _The sleepcap is moderately damaged.5$hn p   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ..f..........#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . 5$hp 5$hp 5$hs 5$h} (((((( _A sleepcap is nearby!You shoot a sling bullet.5$hs  The sling bullet completely misses the sleepcap.You shoot a sling bullet. The sling bullet hits the sleepcap!5$h 5$ho T.f....5$hӉ (1.95$h2 5$h a _The sleepcap is severely damaged.5$h?    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ...f.........#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  . 5$hY9    .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  ...f.........#.#  5$h: #...###.##..##.#  #. #.. ..# #  ### .# ..  . 5$he@ 5$h@ 5$hXH 5$h:Q ((( _A sleepcap is nearby!You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.5$h  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.5$hs ..f.4=3.1Rev*     .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  #@# ....  .....f.......#.#  #...###.##..##.#  #. #.. ..# #  ### .#  ..  .  _The sleepcap is almost destroyed.5$hC   .....  ...  ###..##..#<#  # ....   #.##.###..#  #.........#  ####.####.#  5$h#@# ....  .....f.......#.#  #...###.##..##.#  #. #.. ..# #  ### .# ..  . 5$h  5$h 45$hg 5$h  _A sleepcap is nearby!You shoot a sling bullet. The sling bullet hits the sleepcap!5$hHa.(6$h] (You destroy the sleepcap!6$h(..6$h_Z 334.3 _You shoot a sling bullet.6$h6$h} _Your Armour skill increases to level 1!6$h6$h6$h`(0.06$hG6$hW6$hj _Key pressed, stopping explore.6$h6$h 6$h ^ _No target in view!6$h6$h6$h6$hL6$h6$h _Key pressed, stopping explore.6$h#6$h'^ _No target in view!6$h6(6$h(6$h=/<6$h36$h:j _Key pressed, stopping explore.6$h;6$h>6$hBKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$hC6$h D6$hpVPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.6$h\6$h]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$h&^AKey pressed, stopping explore.No target in view!6$hx^6$h_6$h0d6$hSg6$hkh6$hnNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.6$heo6$h|s6$huKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$h46$h6$h6$h; _6$h5---5.3 (16$hL:---6$h-6$hxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.6$hԖ6$h6$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!6$h6$h6$h&06$h6$hl6$h4No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.6$h6$h6$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$hֶ6$h6$h6$h$46$h  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.6$h6$h| _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$h6$h6$hR6$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.6$h6$h6$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$h~6$hu6$h<6$h6$h5No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.6$h6$h6$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$hN6$hZ6$h46$h- No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.6$h 6$hv6$h-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$h6$h6$h6$h"6$h,6$hJNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.6$h6$h6$h"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!6$h-`6$ha15= _Rev+ 6$h2,6$h36$h5,6$h66$h86$h9L6=6$h96$hk;6$h;7Rev 6$h7<6$hz>,6$h2?6$hYA,6$hB6$hD6$hDb7==6$hE6$hHNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.6$hDJ<6$hK6$hL6$h5N6$htN6$hO6$hQ6$hR,6$h$T6$hT6$hU6$hU9=6$hV6$hV6$hW,6$hW6$hG[6$h[6$h\6$h\6$hH _No target in view!6$h,z6$hz6$hD|6$hҁ6$hbf _6$h,6$hӌ6$h}6$h&,6$h#6$hѓ6$hZ,6$h6$hA6$h6$h6$h6$hp6$h6$h6$h6$h6$h }..... ##.#.#.#.######. 6$hw"......#....# #. .#.#.#.#...# #( .........#.# #. .......#.#.# #.## # .........#.####..###.# 6$hǭ.....#.#.............# .........#.#####@.#####9 ...#.#.#.#............# ......#..###.#.##..##.# 6$h.#.#.#.#.###.#.# #..# 6$h...........).#.# #... ...#.#..######.# #..#6$h[..#......# ##..####....# #+...#....+6$h6$h-500.3 (76$h6$h; _Found 3 stones.6$hw6$hJ6$h 6$h):_No target in view!6$hd6$h'e6$hWg6$h9l6$hWs#.#.#.#.######. .....#....# #. 6$hs4#.#.#.#...# #( .......#.# #. #.#.# #.## #6$hJt.#.####..###.# #.#.............# ...#.#####..#####.#.#.#.......@....# 0..#..###.#.##..##.# #.#.#.#.###.#.###..# 6$ht).........).#.# #...#.#..######.# #..##......# #.#  6$ht ###....# #+# .... #....+ >##....#6$hU|6$h|+1.3 (16$h6$hQ _Found a stone staircase leading down.6$h6$h6$hxH _No target in view!6$hQ36$h6$h)6$h6$hU$ _6$h,6$h6$h6$h6$h"6$h$,6$h*%6$h&6$h(,6$h])6$hR,6$hG.,6$h.6$h 06$h16$h16$ht26$h56$h-7,6$h76$h%96$h4;,6$h;6$hw>6$h3@,6$h@6$hwB6$hD,6$hD6$hG6$hH,6$hI6$hK6$hL6$hL6$h`M6$hN6$hfP,6$hP6$h0R6$hS,6$hIT6$hV6$h]W,6$hW6$htY6$hZ,6$h.[6$hn\6$h]6$h^6$h^6$h`6$ha6$ha6$h"b6$hc6$he,6$hKf6$hh6$hGi,6$hj6$hk6$hl,6$hMm6$h,o6$hmp6$hp6$hq6$hr6$hs,6$htt6$hu6$h&w,6$hw6$hNy6$hz,6$h>{6$h|6$h~,6$h~6$h6$h,6$h6$h΃6$h,6$h16$h6$h ,6$h6$ha6$hӋB6$hڌ6$hQ,6$hގ6$h96$h   #  )#6$hn ##.# <#..  # ###.. 6$h͘ ....  .#.#  .6$h>#@#  32.3 (31.0)#.# 6$h̙K (#.#  .#.#  .## # #.#  ##.# #.#    6$h......# #.#    #..##### #.#  6$h  .......# #.# 6$hmE 6$h6$ht%3.3 (326$h@6$h; _Found a dagger.6$h6$h96$hBH _No target in view!6$h%6$h6$h6$h.6$h6$hP _6$h 6$h6$h06$h6$h,6$h6$h6$h,6$h6$hn6$h,6$h6$h6$h,6$h86$h6$h,6$h6$h6$h,6$h6$h6$h0 #.#  #.#   ..#   ..#   ##.#   6$h###..#  #h..  #  ##  .. ##.  6$h....####..#  .........##   ...####.##  h   hound (wandering) #.#  #.#  #.# 6$hB 6$h- 41.3 (86$hO.0)  A hound comes into view.6$h 6$h~f..hh6$hJ====2.3 (96$h 6$h/ ( _The hound barks! _You see here a +0 dagger.  You shoot a sling bullet.6$hƹ  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.6$h@ u hThe hound is lightly wounded.6$h#A ===-3.5 (1.2Rev 6$hF 6$h,I ~ _The hound bites you but does no damage. The hound completely misses you.6$hU p #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  6$h/V ..##  #.##  #.#  #.#  #.# 6$hV  #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 6$hT 6$h 8-6$h 6$h J ( 6$h) o_A hound is nearby!You shoot a sling bullet.6$h͉  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.6$h x hThe hound is moderately wounded.6$h  _4.7Rev+ 6$h 6$h { _The hound bites you but does no damage. The hound closely misses you.6$hZ( k #.#  #.#  ..#  6$h2 ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 6$h  #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 6$h 46$h 6$h ( _A hound is nearby!You shoot a sling bullet.6$hZ  The sling bullet closely misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.6$h hThe hound is moderately wounded.2---6$h[`5.9Rev* 6$h6$hMI  #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  6$h.. ##..#  ..##  ..##  #.##  #.#  #.#  #.# _The hound bites you.7$hA #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 7$hcG47$hL7$hlU ( _A hound is nearby!You shoot a sling bullet.7$h  The sling bullet completely misses the hound.You shoot a sling bullet.7$hv hThe sling bullet closely misses the hound.7$hv]3---7.2 (1.37$h|7$ha  #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..## 7$h #.##  #.#  #.#  #.# _The hound bites you but does no damage. The hound closely misses you.7$hu #.#  #.#  ..#  ..#  ##.#  ###..#  7$h5#..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 7$h7$hX7$h"7$h+ _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.7$hάK (7$h0`The hound is moderately wounded.You shoot a sling bullet.7$h.5 hThe sling bullet closely misses the hound.7$h5X39--8.57$h3:7$h@  #.#  #.#  ..#  7$hS@F..#  ##.#  ###..#  7$h@/#..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  7$hAm#.# _The hound bites you but does no damage. The hound bites you.7$hez #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  7$hx0.. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 7$h^47$h7$h ( _A hound is nearby!You shoot a sling bullet.7$hno  The sling bullet closely misses the hound.7$hO hYou shoot a sling bullet. The sling bullet misses the hound.9.87$h7$hmU _The hound barely misses you. x27$h@  #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 7$h  #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 7$h 7$h~ 7$h& 7$h  _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.7$h.  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.7$h h  The hound is almost dead.7$h c40=-51.17$hҹ 7$hw   #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  7$h [#.# _The hound bites you but does no damage. x27$hdT 2 #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  7$hT x#.#  #.# 7$hZ 7$hZ 7$h^ 7$h@g ( _A hound is nearby!You shoot a sling bullet.7$h[  The sling bullet barely misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.7$ho { hThe hound is almost dead.7$hop ^35---2.3 (1.27$ht 7$hz ?  #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  .. ##..#  ..##  ..##  #.##  #.#  #.#  #.# _The hound bites you. x27$hgz #.#  #.#  ..#  ..#  ##.#  ###..#  #..h.#  #@#  ##.#  7$h0.. ##..#  ..##  ..##  #.##  #.#  #.#  #.# 7$h97$hz7$h7$hJ% _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.7$h([.8$hg (You kill the hound!8$h8.8$hM---473.58$h_8$hE _You shoot a sling bullet.8$hx8$h-8$h]0.0.........8$hk8$h\8$h j _Key pressed, stopping explore.8$h 8$h8$h^ _No target in view!8$h'8$h8$h <8$h8$h& _Key pressed, stopping explore.8$h'8$h+| _No target in view!8$h,8$h{28$h58$h68$h=j _Key pressed, stopping explore.8$hv>8$hA8$hE _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h F8$hHG8$hK8$h*N8$hO8$hKUNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h9V8$hY8$h\Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h\8$h]8$hg<8$hk8$hnNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$ho8$h%r8$huKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h!v8$hw8$h~<8$h?8$h/No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hO8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hH8$h8$h8$h48$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h@8$hٜ8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hn8$hĦ8$h8$hѪ8$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hy8$hڲ8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hR8$h8$hs<8$h8$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hR8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h8$h8$h748$h!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h8$h8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hL6= _8$hRev+ 7=8$h>8$htPRev 8$h8$hw8$h#88$h)=8$h8$h 8$h 8$h. 8$hd 8$h 8$h8$h:---610.0)8$h:---8$h(8$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.8$h8$hX"8$h%&Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! 8$hc&_Key pressed, stopping explore.No target in view!8$hI'8$h+,0.0)8$h ,8$h/8$h5No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hY58$h78$h:Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hc:8$h:8$h>8$hB48$h9F _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hF8$hH8$hKp _Key pressed, stopping explore.No target in view!8$hKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hL8$hL8$hP8$hwU48$hGWNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hW8$hY8$h[Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h\8$hZ\8$h`8$hd48$hghNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hh8$hj8$h nKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hYn8$h>o8$hv<8$h_w8$h{No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h |8$h}8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h 8$hҁ8$h<8$h8$h_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h8$h8$h`Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h8$hZ8$hə8$h*8$h8$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h8$h(8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hq8$h8$h8$hO48$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$hs8$h18$hMKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hP8$h<8$h`8$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h8$h8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hO8$h8$hW8$h8$hLNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h8$h8$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hd8$hr8$h48$hw No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h 8$h8$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hJ8$h$W _8$h%8$h>&U9=8$h&8$h),8$h)8$h,,8$h,8$h /8$hU/E40=8$h(08$h1,8$h28$h[4,8$h)58$h6,8$h78$h~98$h9U1=8$h0;8$h=,8$h?8$h@,8$hA8$hDB8$hGa2=8$hG8$hvJ,8$h&K8$hL,8$h;N8$hP,8$hP8$hR8$hR#38$h S2=8$h T8$hU,8$hTV8$hX,8$hX8$hZ8$hZD4=8$ht\8$h^B8$hbB8$hc,8$hd8$hg5=8$hi,8$hk8$h(m,8$hwm8$hZo,8$ho8$h8ra6=8$hs8$h,u,8$h  #.  # #.  ####.#.# #.......## .## 605.5 (42.0) ##..#  8$hUK#####.#  #...#.#  ##....#  ###..#  ##.#  ###..#  #....# 8$h8$h,6.5 (438$h8$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.8$h8$h%8$h{ _No target in view!8$hm8$h.0.0)...#.....8$hO.8$hO,8$hj _Key pressed, stopping explore.8$h8$h'8$h$H _No target in view!8$hu8$h _8$h8$h`B8$h8$h8$h8$h8$h8$hR8$hr8$h8$h8$h,8$hN8$h8$hy,8$h8$h8$h8$h8$h8$hP,8$h 8$h 8$h 8$h$ 8$h 8$h?8$hX8$h,8$h}8$h 8$hI,8$h8$h8$hp8$h8$h8$hn 8$hH.#.##.#####.#.# .#<##.#.# .### ####.#.## .# ##.......## .# ##...####..## .### ##..### ##..# ...# ##..## #####.# .#.# #..## #...#.# ##.##@## ##....# .#.##.# ###..# .#.## # ..+ ##.# ....#.# ...# ###..# ##....#....# #....# ##.#..# ...... #...#)# J   jelly (asleep) ...#..#### ....... [48$hFK~0m#####.# .#.#.....<+.J....... ##..# ...#...### ....####..##21.5 (15.0)2.5 (16(((((J(No target in view! _Key pressed, stopping explore. _No target in view! _A jelly comes into view.  You shoot a sling bullet.  The sling bullet hits the jelly but does no damage.8$h   The jelly quivers.You shoot a sling bullet. The sling bullet hits the jelly.8$hL8$h&S.....J.8$hTg===3.8 (1.3)Rev 8$h[X8$h7Z` _The jelly is moderately wounded.8$hSg #.#.# <##.#.# ####.#.## ##.......## ##...####..##  ##..### ##..#  ##..##   #..##   #@##   #.#   # ..+ ##.#  ...#   ....#  8$hi ...... #...#)#  .J.....  <+......... ##..#   8$hi  #.#.# <##.#.# ####.#.## ##.......## ##...####..##  ##..### ##..#  ##..##  8$h #..##   #@##   #.#   # ..+ ##.#  ...#  8$h- ....#  ...... #...#)#  .J..... <+......... 8$hX 8$h8$h\8$ho8$h ((((( _A jelly is nearby!You shoot a sling bullet. The sling bullet hits the jelly.8$h  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.8$hL8$hi8$h!z...J...8$h"d5.0 (1.2Rev+ 8$hq(8$h*^ _The jelly is severely wounded.8$h9 #.#.# <##.#.# ####.#.## ##.......## ##...####..##  ##..### ##..#  ##..##   #..## 8$hO:  #@##   #.#   # ..+ ##.#  ...#   J...#  8$h: ...... #...#)#  .......  <+......... ##..#   8$h  #.#.# <##.#.# ####.#.## ##.......## ##...####..##  ##..### ##..#  ##..##   #..##   #@##   #.#   # ..+ ##.#  ...#  8$h 7 J...#  ...... #...#)#  ....... <+.........  8$h 8$h 8$h 8$h _A jelly is nearby!You shoot a sling bullet. The sling bullet hits the jelly.8$h8 x(((.8$hq ((((You kill the jelly!8$h V.......8$hZ 626.2 _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 6!8$h 8$h ~ _Your Stealth skill increases to level 1!8$h 8$hT 8$h ..........####.......0.08$h 8$hS 8$hQ _Key pressed, stopping explore.8$h4 8$h ^ _No target in view!8$h 8$h 8$h% 8$h) 8$h) 8$ha0 j _Key pressed, stopping explore.8$h0 8$h4 8$h{8 | _No target in view!8$h8 8$hs> 8$h> 8$hnB 8$hG j _Key pressed, stopping explore.8$h.H 8$hL 8$hN Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$he[ J8$h] 8$h _ 8$hzb Q _8$htc ,8$hd 8$h~e 8$h)g PRev 8$hg 8$h5j 8$hk ,8$hTl 8$hm 8$hn ,8$ho 8$h q 8$hs ,8$hs 8$h1v 8$hw 8$hx !8$h>y 8$h| 8$h~~ 8$h~ 8$hg 8$h 8$h8 ,8$h# 8$hE 8$h ,8$h+ 8$hK 8$hh ,8$h 8$hV 8$h ,8$h[ 8$hL 8$h@ ,8$h 8$h 8$h ,8$hŸ 8$h; zNo target in view!Key pressed, stopping explore.No target in view!8$ht SKey pressed, stopping explore. _No target in view! _You open the door.8$h 8$h 8$hP 8$h! 8$h ,8$hӮ 8$h  ##.#..# #.......## #...#)#...#..#####........## #####.#.#.#.....<+.........### ##..# .....#...####...........####..##.#........#................## .8$h^ 2.........#.#..........####.# .#.#.######.#..........# #.# .#....# #.#..........# #.# .#.#...# #(####@####### #.# ---42.2 (16.0)....#.# #. #.# #.# ..#.#.# #.## #.#.# 8$hA .#.####..###.# .# .#.#.............# #.# .....#.#####..##### #.##.#.#............# #.#.#..###.#.##..##.# .# .#.#.###.#.###..#.##.#There is an open door here.8$h :---8$h 8$h _Key pressed, stopping explore.8$h" 8$h { _No target in view!8$h0 8$hU .8$hx '...8$h .....08$h .0)8$hl 8$h6 8$hr j _Key pressed, stopping explore.8$h 8$hn 8$h ^ _No target in view!8$h 8$h 8$h 8$h 8$h 8$h j _Key pressed, stopping explore.8$h 8$h 8$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$hB 8$h 8$hl 8$h 8$h 8$ht! No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.8$h! 8$hM& 8$h( Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!8$h 5 I8$h7 8$h9 8$hZ< P _8$h= 8$h= 8$hw> 8$h)@ 8$h?B 8$hmB 8$hAC 8$hE 8$hF ,8$h"H 8$hI 8$hK 8$hL 8$hFM 8$hBO 8$hpQ ,8$hmR 8$hT 8$hV ,8$hW 8$hY 8$hn\ ,8$hl] 8$hb 8$h8d ,8$he 8$hh 8$h5j ,8$hzk 8$hm 8$h#p ,8$h}q 8$hjt 8$hu ,8$hUv 8$hz 8$h{  #......#....# #.#..........# #  ..#.#.#.#...# #(####'####### #  .........#.# #.# #.# # 8$hB{  .......#.#.# #.## #.# #  ...#.####..###.# #  #.....#.#.............# #  ..........#.#####..##### # 8$h\{ ] ...#.#.#.#............# #  ......#..###.#@##..##.# #54.2 (18$hr{ 2.0)  .#.#.#.#.###.#.###..#.# # 8$h{  ...........).#.# ##...# ##  8$h{ r..#####..## #####.  ..#8$h{ |# #.# ##..###.....8$h{  8$h{ ###....# #+# #.....8$h?| L.#### #....+ #..>#### #....# ##### #....#8$h| 8$hC 8$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. 8$h܊ b_No target in view! _Key pressed, stopping explore.8$hS 8$h 8$h7 Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!8$h 38$h 8$hF 8$h 8$h : _8$hr 8$hL ,8$h> 8$h2 8$h+ 8$h\ 8$h 8$h 8$h 8$h) 8$ho 8$h 8$h ....#.####..###.#  #..............#  .####..#####8$hV #.#.#.#............# #..###.#.##..##.# .#.#.#.#.###.#.###..#.# ..).#.# ##...#.######.# ##..## #####.8$h Z ..#......# #@# ##..###..... ###....# #'# #......### 8$h #....+ ... #..>####  8$h >#....# ..... ##### #....##....S. #...)##......#8$h S   ball python (constriction, asleep)#...........# 8$h ]#.####### 8$h p8.2 (4.0)No target in view!Key pressed, stopping explore. 8$hH _No target in view! _Key pressed, stopping explore. _No target in view!  You open the door.8$h2 +9.2 (58$h 8$hy (((S) _A ball python comes into view.8$h oYou shoot a sling bullet.  The sling bullet hits the ball python but does no damage.8$hT (((The ball python hisses angrily.  You shoot a sling bullet.8$h 8$h i'..S...8$h d===60.4 (1.2Rev 8$h 8$h] e _The sling bullet barely misses the ball python.8$h?    8$hg ###  ...  #.#  #.#8$hJ>  ).#.#   #.# 8$hq8   #@#  8$h" #'#  8$hY ... #..>####   ....S #####  8$hF#......  #...)##......# 8$h( + .......#  8$hM <#.####### 9$h[?     ###  ...  #.#  #.#  ).#.#   #.#    #@# 9$h\u  #'#   ... #..>####   ....S #####  #...... 9$h\#...)##......#  .......#9$h\a #.####### 9$hb9$h[c9$hah9$hCw _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.9$hzn((†9$hz (((You kill the ball python!9$hOb'.†..9$h_1.6Rev+ 9$h9$hD/ _You shoot a sling bullet.9$hˠ9$h9$hz9$h9$h9$hc,9$h%  9$hxThere is an open door here.9$hw9$h=Rev  9$h" _9$hW9$hE9$h,9$h9$h9$h9$ha9$h9$h9$h9$hu9$h>9$h99$hP79$h~9$h<9$h"F9$h+9$ho,9$h9$h9$hV ..#......# #.# ##..###.. ###....####'#### #......9$hW #....+.......# #..>### #....##....†.# #####  9$h#....##......#   9$h#...)##......#   ##...........# 9$h)  9$hbg######   --- #.# #.#  #.# 9$h #.# #.# g   goblin (asleep)9$h #.# #g9$h,#9$h-9.6 (8.09$h8H---70.6 (99$h9$h*i (((((9$hg  ( _A goblin comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the goblin.9$hɍ  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.9$hV.....g.===1.9 (1.3Rev 9$h 9$h'   #.#  ###....####'####  #....+.......# #..> 9$h (#....##....†.# #####  #....##......#  #...)##......#  ##......  9$hG(Z#####.#  #@# #.#9$hx(/ #.# #.# 9$h(*#.# #.# 9$h(E#g# #.#9$h(q _The goblin is severely wounded.9$h  #.#  ###....####'####  #....+.......# #..> #....##....†.# #####  #....##......#  #...)##......#  ##......  #####.#  #@# 9$hVP#.# #.# #.# #.# #.# #g# #.# 9$hv49$h9$h ((((((( _A goblin is nearby!You shoot a sling bullet.9$hc  The sling bullet closely misses the goblin.You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.9$h9$h9$h+Q...g...9$hd3.1 (1.2Rev+ 9$h9$h   #.#  ###....####'####  #....+.......# #..> #....##....†.# #####  #....##......#  #...)##......#  9$h>##......  #####.#  #@# #.# #.# #.# #g# 9$h#.# #.# #.# _The goblin is severely wounded.9$h&  #.#  ###....####'####  #....+.......# #..> #....##....†.# #####  #....##......#  #...)##......#  ##......  #####.#  #@# #.# #.# #.# #g# #.# #.# #.# 9$h49$h9$hץ ((((((( _A goblin is nearby!You shoot a sling bullet.9$hY*  The sling bullet closely misses the goblin.You shoot a sling bullet.9$h'9$hQ..g....9$h(4.39$h9$h   #.#  ###....####'####  #....+.......# #..> #....##....†.# #####  #....##......#  #...)##......#  9$hUl##......  #####.#  #@# 9$hZ#.# #.# #g#9$h/ #.# #.# 9$h#.# #.# _The sling bullet closely misses the goblin.9$h] K  #.#  ###....####'####  #....+.......# #..> #....##....†.# #####  #....##......#  9$h^ #...)##......#  ##......  #####.#  #@# #.# #.# #g# #.# #.# #.# #.# 9$hmf 49$hl 9$hu ((((((( _A goblin is nearby!You shoot a sling bullet.9$h  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin!9$hi )9$hM q..)....9$h؍ l5.6 (1.3Rev* 9$h) 9$h J _You kill the goblin!9$hӥ 9$h3 9$hK 9$h^ X9$h B9$h 9$h/ 9$h 9$hd :Rev+ 9$he 9$hc |  Things that are here:  a +0 club; a goblin corpse9$h 9$h _9$h 9$h 9$h ,9$h X9$h 9$h 9$h* B9$h Rev 9$hE ,9$h 9$h 9$h ,9$h 9$h 9$h} 9$h 9$h? 9$h: 9$h 79$h 9$h 9$hu 9$h 9$h 9$h 9$h8 ,9$hO ,9$h ,9$h ,9$hh 9$h 9$he 9$hj 9$h 9$h 9$hD 9$h. 9$hY ,9$h 9$hN 9$hg ,9$h 9$h 9$h ,9$h 9$h 9$h 9$h 9$hF 9$h] 9$h ,9$h 9$h 9$h 9$hS 9$h 9$h 9$h ,9$h 9$h= 9$hv 9$h 9$h 9$hl 9$h& ,9$h 9$h 9$h 9$h8 9$h 9$h 9$h^ ,9$h 9$h  9$hu 9$h 9$h 9$h) 9$hT ,9$h 9$h 9$h 9$h# 9$h 9$h 9$hP ,9$h 9$h" 9$h$ ,9$h1% 9$hq' 9$hs( 9$h( 9$h( 9$hj* 9$h+ ,9$h, 9$h . 9$h^/ 9$h/ 9$h*0 9$h1 9$hg3 ,9$h4 9$h8 9$h; ,9$h< 9$hB ###.########.# #.#.# #.#.# #.9$hC #)# #. #.# #. #.# #. #.# #?####### #.##.@.....#---713.6 (38.0)#.#################.##...................##.##############.........#########.#########9$hC X.........#########.####9$h!D :---9$h2I 9$h2P j _Key pressed, stopping explore.9$hP 9$hT 9$hX { _No target in view!9$hY 9$h#_ ...........0.0)..9$h_ V........................9$hc 9$hc 9$hk j _Key pressed, stopping explore.9$hk 9$hHo 9$hs { _No target in view!9$hJt 9$hy 9$hI} 9$h} 9$h _Key pressed, stopping explore.9$h 9$hԌ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h! ^Key pressed, stopping explore.No target in view!9$h% 9$h; 49$h 9$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$hm 9$h 9$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h̦ 9$hD 9$h 49$h 9$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$h 9$h 9$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$hl 9$h 9$hu 9$h ,9$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$hF 9$hc 9$he Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h ^Key pressed, stopping explore.No target in view!9$h 9$h 9$h 9$hn 9$hm No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$h 9$hO Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h 9$h 9$hz 49$hO 9$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$h  9$h 9$hR Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h 9$h/ 9$h 9$hZ ,9$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$h3 9$h 9$h$" Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h" 9$h" 9$h+ J9$h3 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$h7 9$h; Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$hn< 9$hB= 9$h"C 9$hC 9$hG 9$hO No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$h{O 9$hS 9$hMW Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$hW 9No target in view!9$hX 9$h] 9$hb ,9$h4g No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$hg 9$h`k 9$ho Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$ho 39$hu 9$hx 9$hy 9$hE No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.9$hʀ 9$h 9$hD Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h I9$hh ,9$hu $ _9$h ,9$h ,9$h 9$he ,9$h 9$hX No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _l - 7 scrolls labelled SOQULI JOYROSOCU (gained 1)9$hت 39$hZ 9$h 9$h} ,9$h 9$h) 9$he ,9$h 9$h 9$hk ,9$h 9$hf 9$hc 9$h 9$h 9$h 9$h ,9$h: 9$h 9$hp ,9$h( 9$hc 9$h ,9$h# 9$h 9$h ,9$hS 9$h 9$h ,9$hC ,9$hu B9$hM ~.###.#.##..##.##.# .###.#.###..#.# #.# ...).#.# ##...# ##.# ######.# ##..## #####..# ..# #.# ##..###.....## ..####'#### #......##### ..+.......# #..>#### ..##....†.# ##### ..##......# #...27.6 (14.0) .)##......# #.######## ...# #.# ###. #.##.# #.##.# #.##.# #.9$h ##)##.##.##.#9$h 9$h 9$h j _Key pressed, stopping explore.9$h 9$h 9$hJ ^ _No target in view!9$h 9$h 9$h .0.0)........9$h 9$h@9$hj _Key pressed, stopping explore.9$h 9$h9$hY H _No target in view!9$h_9$h&9$h$ _9$hs,9$h,9$h9$h9$h{,9$h9$hb9$h,9$h?9$h9$he ,9$h 9$h!9$h",9$hE#9$h`$9$h^%,9$h%9$h'9$h(,9$h4)9$ha*9$h5,B9$h-9$h-,9$h-9$h.9$hH/,9$h/9$h09$h09$h 19$hx19$h29$h#4,9$h49$h59$h6,9$ha79$h99$he;,9$h;9$h<9$h=B9$h>9$h=?,9$h?9$h9@9$h@,9$hA9$hA9$hpB,9$hB9$hUC9$hC,9$hD9$hD9$hhE,9$hE9$hF9$hG,9$hG9$hH9$hjI,9$hI9$hJ9$h>K,9$hK9$hL9$hM,9$hN9$hN9$hHO,9$hO9$h=P9$hQ,9$hiQ9$hQ9$hR,9$hR9$h\S9$hWX9$hW,9$hdX9$hY9$hwZ,9$hZ9$h6[9$h[,9$h\9$h\9$ht],9$h]9$hd^9$h^,9$h`,9$h`,9$h`9$hNa9$ha,9$h,b9$hb9$h1c,9$hc9$h%d9$hd,9$hd9$he9$h`f,9$hf9$h(g9$hg,9$h h9$hh9$h2i,9$h{i9$hj9$hj,9$hj9$hkk9$hk9$h!l9$hIl9$hl9$hm9$hn,9$hn9$hwo,9$ho9$hTp9$hp,9$h2q9$hq9$hSr9$hr9$hr9$hs9$hmt9$ht9$ht9$hu9$hv,9$hw9$hw9$h}x9$hx9$h1y9$hy9$hz9$h{9$hb{9$h|9$h|9$h)}9$hm}9$hE~9$h̀,9$hE9$h=9$h)9$h]9$h 9$h̅9$hۆ,9$hB9$h9$hi,9$h9$hO9$h,B9$h9$h9$h59$h9$hǚ9$h/,9$hğn9$h/9$h9$h9$h&9$hߤ9$h9$h;9$h9$hG9$h6 ..# #.# #.. #. #.# #.# .._. .. #.# #)# 9$h`...##. #.# #.# ...#. #.# #.# #... ##.######## #.# ##.##.. #.........# #.# 9$hد.......##.#######.# #.## 9$h.......@..# #.# #...89.6 (62.0) 9$h/###...##### #.# #### ### #.######9$h #....... ###.#### ###  9$h_  9$hg_90.6 (639$hV:_9$h _ _Found a radiant altar of Vehumet.9$h9$h:_9$hH _No target in view!9$h _9$hGX9$h9$h9$h9$h9$h9$hh9$h##... #.# #.# #. ..._. ..# #.# #) #...##.# #.# #. ....#.# #.#9$h* #.. #K#...###.######## #...##.##..##.........# #.#........##.#######.# #. #..........# #.# #. ####..@##### #.# ## ##### #. #..... ###.## ### K   kobold (asleep)  9$h,9$hM_3.6 (3.0)9$hI+4.6 (49$hM9$h{A _9$h"(((K _A kobold comes into view. It is wielding a +0 club.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.:$h:D _:$hZ; The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold.:$h;:$h=_.:$h3K..:$hwc===5.8 (1.2Rev :$h4:$h_ _The kobold is severely wounded.:$h ##... #.# #.#  ..._. ..# #.# #) #...##.# #.#  ....#.# #.#  . #.#...#  ..##K##..#  #........##.#  #..........# #.#  ####..@##### #.#  #####   ### :$h"*:$h#i ##... #.# #.#  ..._. ..# #.# #) #...##.# #.#  ....#.# #.#  . #.#...#  ..##K##..#:$hi}  #........##.#  #..........# #.#  ####..@##### #.#  #####   ### :$hp9_:$hp:$hJv:_:$h@ _:$h%(( _A kobold is nearby!You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.:$h  The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.:$h e):$h֑D_..:$hg37.0Rev+ :$h%:_:$hJ _You kill the kobold!:$h;:$h:$h::$hA:$hѲ:$h:Rev :$hõ,:$h:$hB:$h:$hʷ:$h,:$h:$h|  Things that are here:  a +0 club; a kobold corpse:$h?:$h _:$h:$h':$h7:$h.:$h:$h0:$h=:$h:$hM:$h:$h:$h{:$h,:$h:$hN  There is a radiant altar of Vehumet here.:$h$:$h _:$h@:$h:$hs,:$hX:$h:$h,:$h:$h:$h:$h:$h':$h:$hO,:$h:$hj,:$h:$h N _You now have 194 gold pieces (gained 10).:$h:$h:$h8:$h :$h:$h:$h?:$h:$h?,:$h:$h2:$h:$h:$hI:$h:$hB:$h:$h,:$hh:$h:$h,:$hd:$h:$h-,:$h:$h:$hV:$h:$h:$h:$h :$h :$hF :$h :$h :$h :$hY :$h:$h,:$hq:$h:$hR,:$h:$h:$h:$h:$h):$h4:$h:$h!:$h:$h:$h:$h :$hs:$h# ...# .... .#.#:$h$ ... ...################# ..#+..............# ########.######.# :$h=$ #@# #.# ---827.0 (30.0):$h% #..#####.# ##.#.....## #.........###...##.##..##....#.#...######..#.....#.....# #..##...##.###.# #....._....# #.#:$h%:---:$h)9_:$h0~ _ _Key pressed, stopping explore.:$h>1:$h49_:$h8^ _No target in view!:$hl9:$h9:$h%?...........0.0):$h{?s........._:$hG@,:$hC;_:$h;Jj _Key pressed, stopping explore.:$hJ:$hN;_:$hQ^ _No target in view!:$hR:$hR:$hW:$hX:$h[:$h` _ _Key pressed, stopping explore.:$hza:$hd;_:$hhs _Key pressed, stopping explore.No target in view!:$hhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!:$hi:$hm;_:$h[n:$hq;_:$hw_No target in view!Key pressed, stopping explore.No target in view!:$h xfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.:$hx:$h{;_:$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.:$h~No target in view!:$h_:$h:$h#$ _:$h:$h:$hҙ,:$hi:$hr:$h,:$h:$h:$h ,:$h֣:$hd:$h,:$ha:$h&:$h,:$hԧ:$hR:$h8,:$h:$h :$hʪ,:$h:$h:$h,:$h׬:$hn:$h8:$hb:$h:$h:$hƯ,:$h,:$h,:$h:$h :$h:$h:$h3:$h:$hO,:$hI:$hGd. .. ... .........  ......################.%....'@.............#41.0 (1:$h4.0)......#######.######.#..... #.## #.#.... #..#####.#... ##.#.....#### #.........##  #...##.##..#  #....#.#...# :$h- #..#.....#..  _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You open the door.:$h % _Found a medusa talisman.:$hL:$h*:$h"H _No target in view!:$h+3:$hy:$h:$h:$h: _:$h]@  There is an open door here.:$h):$h _:$h:$hn:$h: :$h :$h :$h1 :$h,:$h:$h:$h;:$h:$h:$h,:$h:$hoM _You now have 202 gold pieces (gained 8).:$h3:$h :$h#:$h%,:$h':$h)7 _You open the door.:$h+3:$h+:$hD.@  There is an open door here.:$h/:$h/ _:$h!1:$h2:$h4,:$hP5:$h6:$hK7,:$h7:$h!9:$h:,:$h::$hm;:$h<,:$hS=:$h>:$h7@,:$h@:$h*B:$haC:$hC:$hC:$h4E:$hqF:$hF:$hF:$h3H:$hI:$hI:$h!J:$hK:$h|R ######### #.......S :$hR #@#  #.#  #.#  :$hS#.##########.##......##.#:$hFSfS   adder (asleep):$hS#......##.##......##.##......'..#:$hX-59.0 (18:$hY-60.0 (19:$h7]:$hhG ((((((S   _An adder comes into view.You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.:$h  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.:$hKx,:$h~....S..===1.2 (1.2):$h,Rev :$h:$h] _The adder is heavily wounded.:$h9:$hC #########  #.....S..  #@# #.# :$h\#.# #.# #.# #.#:$hbi #.# #.# .'..#:$h) #########  #.....S..  :$hj* #@# #.# #.# #.# #.# #.# #.#:$h,+ #.# .'..:$h0:$h0:$h4:$h> (((( _An adder is nearby!You shoot a sling bullet.  The sling bullet hits the adder but does no damage.:$h  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.:$h(D :$h F l  The adder is heavily wounded.:$hNK ...S..hh   hound (wandering)S   adder:$hK I2.4Rev+ :$hK :$hO :$hR X _A hound comes into view.:$h` Q :$h4a #########  #....S..h  #@# #.# #.# #.# :$hfa 0#.# #.# :$ha d#.# #.# .'..#:$hC %:$h  #########  #....S..h  #@# #.#:$h I #.#:$h M #.# :$h V#.# :$h #.# #.# #.# .'..:$hV :$h :$h: :$hC The adder is heavily wounded. _A hound comes into view. :$h _There are monsters nearby!  The hound barks!  The sling bullet hits the adder!:$h z(((†h:$hĚ o (You kill the adder!:$hr :$ha ,:$h >  You shoot a sling bullet.:$h :$ht' j ...†h..  :$h' CAn adder comes into view.:$h+ 573.7 (1.3:$h1 :$h8 P :$h 9  #########  #....†h..  #@# #.#:$hS9 6 #.# #.# :$h9 8#.# #.# :$h9 0#.# #.# :$h9 O.'..# _The adder moves out of view.:$h_  #########  #....†h..  :$h #@# #.# #.# #.# #.# #.# :$h3 #.# #.# :$h^ 6.'..:$h :$hx :$hV :$hz (((( _A hound is nearby!:$h PYou shoot a sling bullet. The sling bullet hits the hound!:$hgi  The hound is heavily wounded.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.:$h,:$h`..h†.:$hSg5.0Rev* :$h:$h   #########  #...h†... :$h #@# #.# #.# #.# #.# #.# :$hr#.# #.# .'..# _The hound is heavily wounded.;$hW #########  #...h†...  #@# #.# #.# #.# #.# #.# #.# #.# .'..;$hX;$hX;$h];$hf ((( _A hound is nearby!You shoot a sling bullet.;$h!  The sling bullet barely misses the hound.You shoot a sling bullet.;$hl,;$hl;$h9yh..†..SS   adder (wandering)6.3;$h|;$h$  #########  ;$h#.h..†..S  #@# #.# #.# #.# #.#;$hn #.# #.# #.# .'..# _The sling bullet closely misses the hound.;$h ######### ;$h< #.h..†..S  #@# #.# #.# #.# #.# ;$h>#.# #.# #.# .'..;$h;$h ;$h?!;$h+ ( _There are monsters nearby!You shoot a sling bullet.;$h  The sling bullet closely misses the hound.You shoot a sling bullet.;$h6  The sling bullet completely misses the hound.The adder hisses angrily.;$h8;$h(@h..†S..S7.5 (1.2;$h{D;$hI{ _The hound closely misses you. The hound bites you but does no damage.;$h] #########  #.h..†S..  ;$h^#@# #.# #.# #.# #.# #.# #.# #.# .'..#;$h #########  #.h..†S..  #@# #.# #.# #.# #.# #.# #.# #.# .'..;$h{;$h;$h;$h  ( _There are monsters nearby!You shoot a sling bullet.;$h1  The sling bullet barely misses the hound.You shoot a sling bullet.;$h%  ;$hIThe sling bullet barely misses the hound.;$h+hh..S.;$hW5--8.7;$h;$h&  #########  ;$h&V#.h..S...  #@# #.# #.# #.# #.# #.# #.# #.# .'..# ;$h'Z_The hound bites you. The hound bites you but does no damage.;$h1 P #########  #.h..S...  #@# #.# #.# #.# ;$h j#.# #.# #.# #.# .'..;$h) ;$h ;$h ;$h 9  ;$hd _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hound!;$hV  The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound.;$hZ †S   adder;$h ,;$hW X  You kill the hound!;$h S.†..KK   kobold;$h 1819.9;$hb ;$he  #########  #.†S.†..K  ;$h #@# #.# #.# #.# #.# #.#;$h B #.# #.# ;$h2 |.'..# _A kobold comes into view. It is wielding a +0 short sword.;$hh ;$h\  #########  #.†S.†..K  #@# #.# #.# #.# #.#;$hR ) #.# #.# #.# .'..;$h 4;$hǙ ;$h ( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.;$h.  The adder is severely wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.;$hܥ ,;$hl ;$hg ~S..†K..;$h .71.0 (1.1;$h ;$hf c ;$h! O #########  #.S..†K..  #@# #.# #.# #.# #.# #.# #.# #.#;$h\  .'..# _The adder is severely wounded.<$h #########  #.S..†K..  #@# #.# #.# #.# #.# #.# #.# #.# .'..<$h4<$h<$h*  _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.<$h (The adder is almost dead.You shoot a sling bullet.<$h5n  The sling bullet barely misses the adder.<$h;S..K.6=-2.2 (1.2<$hA<$hH  #########  #.S..K...  #@# #.# #.# #.# #.# #.# #.# <$h[Iq#.# .'..# _The adder bites you but does no damage. x2<$h , #########  #.S..K...  #@# #.# #.# #.# #.# #.# #.# <$h#.# .'..<$h4<$h<$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder.<$h†K   kobold<$h (You kill the adder!<$h <$hu†.K†<$h L=53.4<$h<$h  #########  #.†.K†...  #@# <$h{ #.# #.# #.# #.# #.# #.# #.# .'..# <$h 7_You shoot a sling bullet.<$hn3 #########  #.†.K†...  <$h #@# #.# #.# #.# #.# #.# #.#<$h5 #.# .'..<$h<$he<$h<$h ((( _A kobold is nearby!You shoot a sling bullet.<$hT  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.<$h.Y)<$h†.)4.6<$h<$h` _You kill the kobold!<$h<$h<$h3/0.0.<$h X.......'..<$h%<$h<$h  _Key pressed, stopping explore.<$h<$h^ _No target in view!<$h<$hQ<$h#<<$h(<$h.j _Key pressed, stopping explore.<$h /<$h]4<$hb8^ _No target in view!<$h9<$h9<$hEC<<$hF<$hNj _Key pressed, stopping explore.<$hN<$hYU<$hZ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h?[<$h[<$hc<$hg<$hj<$hsNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$hht<$hhz<$h~Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h~<$h<$ht<$h|<$h<$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h.<$h<$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h<$h/<$h<$h <$hC<$hشNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$hh<$h<$h\Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h<$h<$h[<$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h<$h<$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$hz<$hW<$h<$h<$hf<$h[No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h<$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h4<$h<$h3<$h _7=<$hK<$hd <$h"PRev+ <$h_$<$h$<$h*S#. .###########.@.)†...)#---7.6 (3#.#######..#.# #.#  #.# .#########.# ##......##.# .#......##.##......##.#---8.6 (4 __Found a club. _You see here a hound corpse. _No target in view!<$hZU.0.<$hb<$hMh _Key pressed, stopping explore.<$hl<$h%q| _No target in view!<$hr<$h{<<$hZ<$hfj _Key pressed, stopping explore.<$h(<$hێ<$hq _No target in view!<$hM<$hB<$h<$h-No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h<$h0<$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h:<$h<$hd<<$h~<$h7No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h<$hp<$h4Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h<$h<$hL<<$h~<$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h<$h><$h{Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h<$h<$h<$h$<$h<$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h<$h| <$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h <$h <$h <$h <$h <$hH No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h <$h~# <$h'( Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h( <$h* <$h0 <$h4 <$h~6 <$hh> No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h> <$hH <$hL Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$hM <$hW <<$hbY <$hMb No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$hf <$hj Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h\k <$h'l <$hr <<$hw <$h~ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h <$hv Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h) <$hމ <$h <<$hk <$hR No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h <$h <$h4 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$hS 4<$h <<$h <$hp No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h <$hV <$h+ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h^ 4<$h <<$h{ <$hl No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h <$h: <$h+ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h <$h <$h; <$hr <$hQ <$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$hs <$h <$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h <$h <$h- <$h <$h <$hE No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h`M <<$hN <$hV No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$hZ <$h_ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$hZ` <$hf <$hg <$hk <$hs No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h3t <$h$y <$h} Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h} <$h~ <$h <$hc <$hh <$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h <$hv <$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h <$h <$ha <$h <$hG <$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h <$hw <$hM Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h <$hy <$h <<$h <$h7 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$h <$h <$ht Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h J<$h <$h g _<$h f=<$h] _ Things that are here:  a +0 short sword; a kobold corpse<$h <$hP FRev  _<$hT <$hY b  You see here an adder corpse.<$h <$hU _<$h <$h! <$h ,<$h <$h <$hM <$h <$h <$h> <$h 7<$h <$h& <  You see here a +0 club.<$h( <$hu(  _<$h) <$h+ <$h- ,<$h60 <$h,3 <$he5 ,<$h6 <$h9 <$h; ,<$h= <$h> <$h@ ,<$hA <$h[C <$hHE ,<$h.F <$hG <$hII ,<$hJ <$hL <$h[N B<$hSP <$h>Q <$hyQ <$hR <$hrZ s.............#.##...###.##..##.##. #......#.#####.#.#.###.#....#.####.###...#.# # #.###.#.#.####.#.# #.#...#..# #...@....# #.#.#.#..94.6 (16.0)#. #.####.######.....#.#.##.## .......#.#....#.....# .............##########.#.# ##.#.#.#.####.†.)†...)...# #......#....# #.#######....# ..#.#.#.#...# #.# ####.# .........#.# #.# .# .......#.#.# <$h;[ <$hd <$h#m _Key pressed, stopping explore.<$h3r <$hv { _No target in view!<$hw <$hv~ ...0.0)....†.)†...).<$hH <$h˃ <$h j _Key pressed, stopping explore.<$h <$hj  _No target in view!<$h <$h/ <$h <$h j _Key pressed, stopping explore.<$ho <$hx ; _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h] 4<$h <$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.<$hm <$h <$hi Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!<$h I<$h <$h! <$h P _<$hB ,<$h, <$h <$hI ,<$h <$hT <$h ,<$h <$h <$h ,<$hc <$h <$hL ,<$h- ,<$h| ,<$h; <$h~  ..#.####.#.#.## # ..#.# #.#....#.#### #.#.# #.###....##.# #.#.# #.###.#..##.####.#.# #.#...#..## #........# #.#.#.#<$hB #. #.####.######.....#.#.##.##.#........#.#...#.....#.@..............901.6 (7  ##########.#.#.######.#.#.#.#####.†.)†...)...#. #....#  #.#######....#. ..#.#.#.#...#  #.# ####.#. .........#.#  <$h #.# .#. .#.#  #.# ### ..........#.# ##.##.....#.#..... ##.#  ...#.#<$h <$h%( <$h0 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.<$h1 <$hm7 <$h'9 Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!<$hI I<$hI <$hK <$hN : _<$h+O <$hgQ ,<$h1R <$hU <$hW ,<$hX <$h[ <$h\ ,<$h] <$h_ <$ha ,<$hb <$h(g <$hJi ,<$h@j <$hl <$h o ,<$hp <$h"s <$h] R#. #.####.######.....#...#.##.##.#........#.#.....#.....#..................##########.#.#.######.#.#.#.####.†.)†...)...#.####......#....#  #.#######....#......#.#.#.#...#  #.# ####.#.........#  #.# .#....#.......#.#.#  #.# ###@.#.##8 <$h ##.# #.....#.#.....#.#..... ##.# #.................#.## ##.# #...#.#.#...#... # #......#.......#..###. '.<..#.#.# #.#.#.#.#.###. ####.... ... ...........). ..# . #.# ...#.#..################### ..#......#<$h <$h݋ +9.6 (8<$h3 <$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading up.<$h <$hG <$h H _No target in view!<$h 5 3<$hf6 <$h: <$h= <$h6> $ _<$hlB <$hC <$hF ,<$hG <$hI <$hK ,<$hM <$hP <$hZS ,<$hT <$hW <$hiZ ,<$h[ <$h"_ <$hb ,<$hc <$he <$hDh <$hh <$hi <$hq 6#.†.)†...)...#.####......#....# #.#######....#......#.#.#.#...# #.####.#..............#.# <$h/r #.# .#....#.......#.#.# #.# #####.............#.### #.# #.....#.#.....#.#...... #.# #.................#.### #.# #...#.#.#...#.#.#.#.... #.# #.....@#.......#..###. <$h|r ..# #<..#.#.#[#.#.#.#.#.###.## #.....................). <$hs &...#...#.#.....#.#..###################.......#......# # ..............###.....###....#### ##.######.# .....# #....+...  #.## #.# ###### #....##..  <$h\s #..#####.# #....##.. <$hy .#######....#......#.#.#.#...# # .# ####.#..............#.# # .# .#....#.......#.#.# # .# #####.......#.#### .# #.....#.#.....#.#....... .# #.................#.#### <$h.{ .# #...#.#.#...#.#.#.#..... .# #......#.......#..###.# .# #<..#.#.#@#.#.#.#.#.###.#. ## #.....................).#. ...#...#.#.....#.#..######. ##############.......#......# #. .............###.....###....####' #####.######.# #.....# #....+....  #.## #.# ####### #....###..#####.# #....##.##.#.....##...)##.<$h5 ,16.6 (7<$h +7.6 (8<$h <$h _You see here a scarf of harm.<$h <$ht H _No target in view!<$hX 3<$h <$h <$hz<$h: _<$h_<$h ,<$h <$h <$h,<$h:<$h\<$h,<$h<$h<$h,<$h<$h\<$h!,<$hD"<$h%<$h(,<$h(<$hn+<$h2 #.# .#....#....... #.# #####........... ########.# #.....#.#.....#. ......##.# #............... .<$h3.....##.# #...#.#.#...#.# ......##.# ###......#....... ......'..# # #<..#.#.#[#.#.#.# ......#### ###g#.......... ......# #....@#...#.#..... ......################.......#.. .%....'..............###..... ......#######.######.# #.....#<$h3# #.## #.# ####### #. .....^# #..#####.# #. g   goblin (asleep) ......# ##.#.....## #.<$h"4 ####### #.........## ## <$hS4`#...##.##..# #<$h>W24.6 (75.6 (8<$hE4 %<$hSg (%g _A goblin comes into view. It is wielding a +0 club.You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.<$h) (%The goblin shouts!  You shoot a sling bullet.=$h%1=$h8S.g%=$h9L====6.8 (1.2=$h:,Rev =$hA=$hJCa _The sling bullet closely misses the goblin.=$hV #.#  #.# #####.. #.....# #..... #...# ###...... # #<..#.#.#[ ###.#........ #...g@######## .%   #.## #.#  ^#        =$h #.#  #.# #####.. #.....# #..... #...# ###...... # #<..#.#.#[ ###.#........ #...g@########%  =$h #.## #.#  ^#        =$h=$hu=$h=$h _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin!=$h e)=$h ((((%You kill the goblin!=$hI...)=$h6===-8.1 (1.3Rev+ =$h#:%=$hU(c _You shoot a sling bullet.=$h)=$hE0......#.#.#[.-0.0=$h0=$hl6=$h@} % _Key pressed, stopping explore.=$h@=$hD=$hoFH _No target in view!=$hS=$hT=$hU=$hY=$h]b #.# .#....# #.# ######.# #.....#.#.....# #......##.# ## #..... =$hbG#......##.# .. #...#.#.#...#.# #......##.# #.###......#. #......'..# #>#<..#.#.#[#.#.#.# #......#### ###.# =$hhcQ#......# #...@.#...#.#.....#.# #......##########.# #.%....'.###.....### #......#.######.# #.....# # #......# #.## #.# # # #.....^# #..#####.#=$hc0 # #......# ##.#.....## ## #.## =$h,d8 #...##.##..#=$hj=$hKkd---9.1 (1Rev =$hp:%=$h+~ _Found an escape hatch in the floor.  Things that are here: _a +0 club; a goblin corpse=$h~:---=$h8%=$h^ _No target in view!=$h=$hU=$h=$hi=$hܔQ _=$h=$hC=$h=$hқP  There is an escape hatch in the floor here.=$h(=$h _=$h=$h=$h-7=$h=$h4=$h0=$h=$hw=$h,=$h=$hu=$h.,=$hj=$hľ=$h=$h=$hh=$h=$h=$h=$h=$h=$h,=$h=$hc=$h=$ho=$h<=$h,=$h,=$hD=$h=$h=$hR=$h =$h=$h=$h=$h=$h=$h,=$h=$h=$h,=$h=$h =$h*,=$h=$h=$h,=$h(=$h=$hf,=$h=$h # #........# #.#.# #. #.####.###### #.##.##.#........# #.....#.... ##########.#.#.######.# =$h)#.†.)†...)...#.####......# #.#######....#...... #.##########.#.... #.#.......@..#....489.0) #.#.####... #######.#.# #.. .....##.#.##### #................ =$h.....##.#.....# #...#.#.#...#.#. .....##.#####.###......#.......#.  .....'..# #>#<..#.#.#[#.#.#.#.#  .....#### ###.#..........=$h  .....# #...).#...#.#.....#.#.. =$h=$hS=$hO*j _Key pressed, stopping explore.=$h+=$hl1=$h6^ _No target in view!=$h@7=$h8=$hBd.......0.0)........=$hJCA.>.=$hH=$h"L=$hTXj _Key pressed, stopping explore.=$hY=$h `=$he^ _No target in view!=$h7f=$hg=$hbp=$hGq=$hz=$hj _Key pressed, stopping explore.=$hf=$h=$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!=$h?I=$h =$h=$h6$ _=$hw,=$h,=$h=$hκ=$hB=$hn=$h=$h=$h=$h52 ### #.## #.# #.#.# #.### #.####.#.# #.#..# #........# #.#.# #. #.####.######.... #.##.##.#........#.#=$h #...........#.#.#.######.#.#.#†.)†...)@..#.####.52.1 (4######....#......#.#.#.# #.##########.#.............#.#..........#....#.......#=$hD#.#.###########............ #######.#.# #.....#.#.....#.# =$hc=$h=$hXNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.=$h=$hG=$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!=$hI=$h=$h=$h$: _=$h=$hr,=$h=$h =$hX=$h=$h=$h=$hD=$hB=$h=$h=$h=$h,=$hg =$h+n=$h-,=$h.=$h4=$h6=$h18,=$h8=$h:=$hB # ....  #.# #..... ####.## ##.####†# ... #...###.## ####.#### #.....#.... #......@#######..#.### #.##.#.#.........#.# #. J.<#.#######.#.# # #....#.##.# #.#.# #. #....#.##.####.#.# # ......#.##........# #. J   endoplasm (asleep) #.######.##.####.######. .. #.##.#..... =$hCN#.....#...=$h\H563.1 (11.0) _=$hHu An endoplasm comes into view.  Found a stone staircase leading up.=$hO\.JJ=$hrP,4.1 (12=$hY=$hWb  ( _The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm.=$hf  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm..=$ht/..=$hg===5.2 (1.1)Rev =$hʍ=$h =$hG_You kill the endoplasm!=$h"=$hş4=$h/n=$hϪ=$hm=$h=$h=$he=$h=$hx=$h =$hj=$h߳=$hõ=$hB=$h[=$h,=$h~=$h=$h,=$h =$h%=$h$,=$h=$h=$h9=$h=$hj=$hQ=$h,=$h=$h]=$hS=$h=$hg=$hy=$h3,=$h#=$h(=$h,=$h=$hg=$hB=$h =$h ,=$h =$h=$h,=$h=$h=$h=$h=$h_=$h=$h=$h,=$h'} #........#.##...  ###.######.##.  =$h'#........#.##.##  #.#......#.....  #.##########.#.#  #.#.†.)†...)...#  # #.#.#######....#  =$h' #.###.#.##########.#   #..@..#.#..........#---84.2 (19.0)   #######.#.##########  =$h)(#########.#.# #..  #......##.#.##### #..  #......##.#.....# #..  =$hc(4 #......##.#####.###..   #......'..# #>#<..   #......#### ###.#  =$h(e#......# #...).#=$h):---=$h.=$h7j _Key pressed, stopping explore.=$h?9=$h==$hEB =$hBX_No target in view!=$hjC=$h[D=$hJc.........=$h1K..0.0)=$hN=$hQ=$hYj _Key pressed, stopping explore.=$hkZ=$h_=$hbH _No target in view!=$h*wI=$hw=$hx=$h|P _=$h|,=$h}=$h=$hȀ,=$hP=$hɂ=$hB=$h=$hZ0  #.#.#....#.##  #..h.##.#.#....#.##.  #....##..#.##.  #....####.######.##.  #....##........#.##.  ....##.#......#....  =$h n ... ####   #'# #.#.†.)†...)..   #@# #.#.#######...   #.###   #.....#.#......  =$hn #######.#.########   #########.#.# #   #......##.#.##### #. h   hound (asleep) =$h #......##.#.....#   #......##.#####.###. =$h #......'..# #>#<=$h E 8.2 (4  You open the door.=$h͚+9.2 (5=$hɠ=$h' =$hC((((((h   _A hound comes into view.You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!=$h8&  =$h9The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound.=$hk=$hؼ=$he..h..=$h+.'=$h8===90.4 (1.2=$h,Rev =$h=$h` _The hound is moderately wounded.=$h #....# #....# #..h.# #....# ....# ...  #'# #.#.†.)†...) #@#  #.# #... ####        #>#<=$hw 0 #....# #....# #..h.# #....# ....# ...  #'# #.#.†.)†...) #@#  #.# #... ####     =$hEy w    #>#<=$h =$hd =$hd =$h (((( _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.=$h I (=$h n((The hound is moderately wounded.You shoot a sling bullet.=$h ,=$h t....h.'=$hV _1.6Rev+ =$h =$h  #....# #....# #....# #....# ..h.# ... =$h  #'# #.#.†.)†...) #@#  #.# #... ####        #>#< =$h h_The sling bullet closely misses the hound.=$hM  #....# #....# #....# #....# ..h.# ...  #'# #.#.†.)†...) #@#  #.# #... ####         #>#<=$hkT 4=$hZ =$hf (( _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.=$h (((((The hound is heavily wounded.You shoot a sling bullet.=$ho  The sling bullet barely misses the hound.=$hwt......h=$hx-2.9 (1.3=$hN _The hound stops to sniff the ground.=$hy_ #....# #....# #....# =$hO#....# ....# ...  #h# #.#.†.)†...) #@#  #.# #... ####  =$hf      #>#<>$h% #....# #....# #....# #....# ....# ...  #h# #.#.†.)†...) #@#  #.# #... ####       >$h^  #>#<>$hh>$hf>$h>$h_ ((((((( _A hound is nearby!You shoot a sling bullet.>$h&  >$hwThe sling bullet closely misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.>$h' ......hThe hound is heavily wounded.4.2Rev* >$hu*>$h=B  #....# #....# #....# #....# ....# ...  #h# #.#.†.)†...) #@#  #.# #... ####        #>#< _The hound closely misses you. The hound barely misses you.>$h #....# #....# #....# #....# ....# ...  #h# #.#.†.)†...) #@#  #.# #... ####         #>#<>$h(4>$h>$h  _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound.>$hm  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.>$hh  The hound is almost dead.>$h]3---5.4 (1.2>$hD>$h{  #....# #....# #....# #....# ....# ...  >$hO [#h# #.#.†.)†...) #@#  #.# #... ####        #>#< _The hound bites you but does no damage. The hound bites you.>$h #....# #....# #....# #....# ....# ...  #h# #.#.†.)†...) #@#  #.# #... ####         #>#<>$h]4>$h>$hP _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound!>$hX['>$hU (((((((You kill the hound!>$hN......'>$hT #.#.#....#.##. stairs the Shooter  #....##.#.#....#.##. Coglin  #....##........#.##. Health: 43/47 =====================---  #....####.######.##. Magic: 6/6========================  #....##........#.##. AC: 6Str: 11  ....##.#......#.... EV: 10Int: 9  ... #.##########.# SH: 0Dex: 19  >$h7#'# #.#.†.)†...).. XL:  6 Next: 101% Place: Dungeon:4  #@# #.#.#######... Noise: ===------  Time: 2996.7 (1.3)  #.###.#.########## a) +2 sling {Gabriel d) +0 sling {Gyeongj  #.....#.#......... Fire: a) +2 sling {Gabriela}  #######.#.######## Rev*  #########.#.# #.  #......##.#.##### #.   #......##.#.....# #.   #......##.#####.###.   #......'..# #>#<..>$hY You shoot a sling bullet. The sling bullet hits the hound.  The hound is almost dead. _The hound bites you but does no damage. The hound bites you. _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound! _You shoot a sling bullet.  You have reached level 7!>$h/  --more--?$hoj8/52=7/77 0% ?$h?$hJ  Your brain swirls with designs for a supravolterator W-50. You just need some _more time...?$hJ?$h?$hV _9=Rev+ ?$h8B?$h̲,?$h'?$h,?$hV?$h5?$hu50=Rev ?$h,?$h&?$hڷ,?$h5?$h?$hl1=?$hn?$hº!?$h?$h?$h0?$h?$hs?$h(?$hK2=?$hľ?$h?$hG?$h?$hQ?$h?$hvV  There is an open door, spattered with blood here.?$h?$h'5 _?$h?$h,?$h|?$hV?$hO=?$hL?$h?$h,?$hS?$hI?$h,?$h?$hi?$h(?$ha?$h?$h?$hL,?$h?$h?$ha?$h?$h?$h  #####  ... ...#  >.. ..+  ..# #. #.#  #.# #.####.#### ?$h #.# .#####.# #.#.##.#.#....###'###.#.....<#.####..@.##.#.#....#.##---3019.7 (23.0)#....##.#.#....#.##.#....##........#.###....#####.##.?$h #....##........#.##....##.#......#...#....##.##########.####'###.#.†.)†...).?$h #.# #.#.#######. _You open the door.?$hq _Found a stone staircase leading down.?$hj:---?$h8?$hH _No target in view!@$hh3@$h@$h@$h@$h$ _@$hV  There is an open door here.@$h5 _@$h@$h@$hR ,@$h @$h"@$h:#@$h#@$h$@$hM%@$hp&,@$hE'@$h<)@$h+B@$h,@$h-,@$h*.@$h40@$h`1,@$h1@$h3@$h5,@$h5@$h%7@$hS8,@$h9@$h;@$hl<@$h<@$h=@$hq?@$h{@,@$hA@$hB@$h>C@$hC@$hC@$hE@$hF,@$hgG@$h*I@$h;J,@$hJ@$h8L@$hL,@$hM@$hN@$hO@$hP@$h`P@$hkQ@$hMR@$hR,@$hU@$hU,@$h]V@$hW@$hKX@$hX@$hX@$hNZ@$h[,@$h\@$h]@$hN^,@$h^@$h_@$hR`@$h`@$ha@$ha@$hb@$hc@$hd,@$hd@$hFe@$he@$hh@$hh,@$hqi@$hj@$h3k@$h~k@$hk@$hl@$hm@$hn@$h?n@$h/p@$hq@$hCr@$hr@$h[t@$hu,@$hv@$h y@$hz,@$h{@$h|@$h%~@$ht~@$h@$h@$hx@$h΃@$hi@$hP@$hވ,@$h@$h&@$hw@$hލ@$h@$h,@$h@$hڔ _u - 2 scrolls labelled IRADGH VEPHEPSE (gained 1)@$h@$hJ@$h@$h@$h,@$h@$h@$h ,@$h˜@$h@$hm@$hß@$h@$hW@$hף,@$h@$h@$h,@$h(@$hR@$h<,@$hé@$h@$h;,@$h@$h@  There is an open door here.@$hڰ@$hG _@$hϱ@$hԷ@$h,@$ha@$hü@  There is an open door here.@$h 5 _@$h@$h7@$h,@$h|@$hX@$h8@$h/,@$h@$h@$h(,@$h@$hv@$h,@$hC@$h@$h,@$hD@$h................................. ...############........#..#.##.## ...##.####..##..#<# ...# ##### #.# .....#..### @$h4..## #...# #.#.##.###..# .## #...# #.#.........# ######...# #.####.####.### .....#...######.####÷#......# .....+...'......@.........#.# 72.7 (5 ####.#...#####...###.##..##.# ####.#####@$h ...#.# #.......#######..#.####.#.#.##  #.##.#.#.........#.# #.#....#.# #.....<#.#######.#.# #.###....# #.#....#.##.# #.#.# #.###.#..# #.#....#.##.####.#.# #.#...#..## .......#.##........# #.#.#.#.@$h@$h@$hj _Key pressed, stopping explore.@$hl@$h@$hH _No target in view!@$hI@$h @$h@$h _@$hx@$h,@$hv@$h@$hm,@$hh@$hd  You see here an adder skeleton.@$h  @$hm!4_@$h"@$h#,@$h%,@$h@(B@$h)@$h;+,@$h+@$h.-@$h6.,@$h.@$h=0@$ho1,@$h2@$hv3@$h4,@$hR5@$h6@$h7,@$h8@$h=X@$hAn@$hB,@$h~C@$h!E@$hF,@$hF@$hG@$hH,@$hmI@$h J@$hK@$h~K,@$hL@$hM,@$h[N@$htO@$hQP@$hP@$hP@$hS@$h>T@$hT@$hT@$hV@$hlW@$hW@$hX@$hY@$hdZ@$hZ@$h[@$hm\@$h"]@$hu]@$h]@$h^@$h_,@$h`@$ha@$h~b,@$hc@$hdB@$h|e@$hg@$hg@$hXh@$hh@$hi@$hj,@$hj@$h%l@$hm,@$hm@$h o@$h9p,@$hp@$hlr@$h>s@$hs@$hs@$h#120.7 (48 ..#..#.##.############## #.#.# .##..#<##.##.#.# ..#..####.# ####.#.# ###..# #.# ##.......@$hD## .....# #.# ##...####..# ####.####.# ##..### ##.......##.# ##..## #####.#.##.# #..## #...#@$h@$h@$hj _Key pressed, stopping explore.@$h2@$h@$hH _No target in view!@$h _@$hwB@$h@$h,@$h@$he@$h@$h,@$h@$h,@$h@$h @$h,@$h@$h@$h,@$h@$h4@$hB@$hn@$h,@$hJ@$h@$h,@$hO@$h@$h,@$h\@$h] @$h\ @$h @$h @$hp @$h @$h ,@$hY@$hvB@$h@$hc,@$h@$h/@$h@$h[@$h@$h@$h@$h@$h:@$hO@$h?@$h@$h@$hY@$h ,@$h@$hN!@$h8"@$h"@$h#@$ht%@$hd&,@$h)'@$h<^ .#<##.# #.#.# .####.# ####.#.## .# #.# ##.......## .# #.# ##...####..## .####.# ##..### ##..# ...##.# ##..## #####.# .#.##.# @$hO=#..## #...#.# ##.##.# #.## ##....# .#.##.# ##@# ###..# 42.7 (22 .#.##.# #####..'...._ß ##.# ....#.# #......#~~...####..# ##....# #......##≈≈..##....#.#..# #.......##≈~_#...#)##..#####........###ß#####.# .#.#.....<+.........#### ##..# ...#...####...........####..## .#........#................## _You open the door.@$hF _Found a snail-covered altar of Cheibriados and a glowing silver altar of Zin.@$h^L@$hN @$hOB_No target in view!@$h@$h@$h@$h2@$h% #####.#.## ##.......####...####..######..#### ##.. ...@$h##..###ß##### .#..##≈≈_#... ###≈≈..##... .##.#~~...#########.@'...._ß ##0.0)...#......#~~...####. ##....# #......##≈≈..##..##.#......... ........#.#..........####.##@$h @$hH+3.7 (1@$hK% _Found an ancient bone altar of Kikubaaqudgha. @$h<&B_No target in view!@$h\@$h\@$h]@$h}D.0@$h*@$h[ _Done exploring.@$he@$h@$hH _No target in view!@$h3@$h@$h#4@$h)@$h!2[ _Done exploring.@$h2@$h)8@$hU: @$hr::_No target in view!@$hZ@$h@$hG@$h4@$h@$h _No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$hW@$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$h̗3@$hj@$h@$h0@$h@$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$hW@$h@$hIDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$hg3@$hi@$h44@$h@$hɖNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$hb@$h@$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$ha*3@$h}+@$hL4@$hQ@$h:[No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$h[@$ha@$hdDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$h3@$h@$h J@$hH" No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$h" @$h!) @$h+ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$h 3@$h$ @$h 4@$h @$he No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$h @$h @$hZ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$h @$h @$h9 @$ht @$h% @$hk @$h ONo target in view!Done exploring.@$h0 KNo target in view!Done exploring.No target in view!@$hO Done exploring.@$h @$h @$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$hl I@$h 4@$h @$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$hJ @$h @$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$h{- 3@$h. @$hN 4@$hxV @$h^ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$hf @$hh Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$h7 @$h @$h` @$h 4@$h @$h& No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$h& @$hH, @$hP. Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$h 3@$h @$h" @$h @$h @$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.@$h @$h @$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!@$h*#I@$h5@$h5@$h<A$hoNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.A$hA$hZ A$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!A$hɢ3A$h&A$h4A$hvA$hphNo target in view!Done exploring.No target in view!A$hKDone exploring.No target in view!Done exploring.A$h6A$hA$h;A$h`KDone exploring.No target in view!Done exploring.A$hz2No target in view!Done exploring.A$hNo target in view!A$h[{3A$h"|A$h4A$h'A$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.A$h=A$hڱA$hXkDone exploring.No target in view!Done exploring.No target in view!A$h2Done exploring.No target in view!A$h A$hInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [) A$h+ q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn)b - a +0 leather armour Wands (go to first with /)j - a wand of flame (8) A$hDScrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  l - 7 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 2 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE Potions (go to first with !)  e - a sapphire potion A$hFS f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B$h  d - a +0 sling (offhand) {Gyeongja} Armour (go to first with [)qpair of gloves (worn)  r - a +0 ring mail (worn)  b - a +0 leather armour Wands (go to first with /)j - a wand of flame (8) Scrolls?c - a scroll of butterflies  g - a scroll labelled SEUSUN BUQYT  l - 7 scrolls labelled SOQULI JOYROSOCU  oZILIKEINEMp - 2RIFUM ANOVtETEURPH DUOTWA  uIRADGH VEPHEPSE Potions (go to first with !)e - a sapphire potion  f - 2 metallic yellow potionsh - 2 bubbling silvery potions  i - a blue potionk - 2 lumpy orangem - a green potion50%C$hLT g - a scroll labelled SEUSUN BUQYT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.C$haChoose an item to acquire.  a - the +2 hat "Baniham" {rF++}  b - a +6 hand cannon of flaming  c - a blade talisman C$hP d - 611 gold pieces (you have 202 gold) C$hH[!] acquire|examine items [a-d] select item for acquirement[Esc] exitG$h+E6  a - the +2 hat "Baniham" {rF++}  b - a +6 hand cannon of flamingacquire|examineexamine itemG$h FA +6 hand cannon of flaming. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 6.4At 100% training you would reach 18.0 in about 5.4 XLs.At current training (76%) you reach 18.0 in about 6.4 XLs. Your +0 ring mail slows your attacks with this weapon by 0.1.Current attack delay: 1.7. Damage rating: 29 (Base 16 x 122% (Dex) x 118% (Skill) + 6 (Ench)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Youd it on level 4 of the Dungeon.I$hvChoose an item to acquire.  a - the +2 hat "Baniham" {rF++}  b - a +6 hand cannon of flaming  c - a blade talisman  d - 611 gold pieces (you have 202 gold) [!]I$hf|examine items [a-d] examine item[Esc] exitI$h^macquire|examineselect item for acquirementJ$hB{+ Acquire a +6 hand cannon of flaming? (y/N)K$hK$h#K$h(.####.#####.#.##stairs the Shooter .# #.###.......##Coglin .# #.###...####..##Health: 52/52 ======================== .####.###..#### ##..#Magic: 7/7======================== ...##.#K$h)##..###ß#####.#AC: 6Str: 11 .#.##.##..##≈≈_#...#.#EV: 10Int: 9 ##.##.##.##≈≈..##....#SH: 0Dex: 19 .#.##.###.#~~...####..#XL:  7 Next:  0% Place: Dungeon:4 .#.##.# #####.@'...._ß ##.#Noise: ---------  Time: 3143.7 (0.0) K$h*....#.# #......#~~...####..#a) +2 sling {Gabriel d) +0 sling {Gyeongj K$hO*(##....# #......##≈≈..##....#Fire: a) +2 sling {Gabriela} ##.#..# #.......##≈~_#...#)# ...#..#####........###ß#####.# K$h*.#.#.....<+.........#### ##..# ...#...####...........####..## .#........#................## ........#.#..........####.## _No target in view! _Done exploring. K$h*_No target in view! _Done exploring. _No target in view!  This is a scroll of acquirement!K$h86A4.7 (1K$hK:K$h<Done exploring.No target in view!Done exploring.No target in view!  This is a scroll of acquirement! _Something appears at your feet!K$h,J 5 _g - a +6 hand cannon of flamingL$hVFL$hK4Inventory: 21/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja}  g - a +6 hand cannon of flaming Armour (go to first with [)  q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn)b - a +0 leather armour Wands (go to first with /)j - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 7 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 2 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA L$hL u - 2 scrolls labelled IRADGH VEPHEPSE Potions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L$hmO g - a +6 hand cannon of flaming. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 6.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 5.4 XLs.  At current training (76%) you reach 18.0 in about 6.4 XLs. Your +0 ring mail slows your attacks with this weapon by 0.1.  Current attack delay: 1.7. Damage rating: 29 (Base 16 x 122% (Dex) x 118% (Skill) + 6 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.M$h) To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  d - a +0 sling (offhand) {Gyeongja}N$hN$hȼN$hqc.####.#####.#.##stairs the Shooter .# #.###.......##Coglin .# #.###...####..##Health: 52/52 ======================== .####.###..#### ##..#Magic: 7/7N$h======================== ...##.###..###ß#####.#AC: 6Str: 11 .#.##.##..##≈≈_#...#.#EV: 10Int: 9 ##.##.##.##≈≈..##....#SH: 0Dex: 19 .#.##.#N$h>##.#~~...####..#XL:  7 Next:  0% Place: Dungeon:4 N$hc.#.##.# #####.@'...._ß ##.#N$h Noise: ---------  Time: 3145.7 (0.0) ....#.# #......#~~...####..#N$ha) +2 sling {Gabriel d) +0 sling {Gyeongj N$h##....# #......##≈≈..##....#Fire: a) +2 sling {Gabriela} N$h##.#..# #.......##≈~_#...#)# N$h...#..#####........###ß#####.# .#.#.....<+.........#### ##..# N$h...#...####...........####..## .#........#................## N$h?........#.#..........####.## _No target in view! _Done exploring. N$h_No target in view!  This is a scroll of acquirement! _Something appears at your feet! _g - a +6 hand cannon of flamingN$h0N$hN$hpN$h(Done exploring.No target in view!  This is a scroll of acquirement! _Something appears at your feet! _g - a +6 hand cannon of flaming  You start parting from your weapon.N$h+6.7 (1N$h]N$hN$h+7.7 (2N$hNN$hN$h+8.7 (3N$hN$heN$h+9.7 (4N$h>N$hN$h,50.7 (5N$h N$hQ  a} _You continue parting from your +0 sling {Gyeongja}. x5  You finish parting from your +0 sling {Gyeongja}.N$h N$hN$h  You whisper farewell to Gyeongja.  You start attuning to your weapon.N$hJ+1.7 (6N$h N$h&N$h'$2.7 (7N$h,N$h2N$h2$3.7 (8N$hZ7N$h6=N$hu=+4.7 (9N$hBN$h>LE5.7 (10.0)N$hmMN$hVU g) +6 hand cannon (f  You whisper farewell to Gyeongja.attuning toattuning to your +6 hand cannon of flaming. x5attuning to your +6 hand cannon of flaming.elcome your +6 hand cannon of flaming "Mishil" into your grasp.  Your +6 hand cannon of flaming {Mishil} bursts into flame!N$hVN$h7]N$h_h _g - a +6 hand cannon of flaming (offhand) {Mishil}N$h? N$h.ZInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn)b - a +0 leather armour Wands (go to first with /)j - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 7 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 2 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE Potions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S$h ng - a +6 hand cannon of flaming (offhand) {Mishil}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. S$hE Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 6.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 5.4 XLs.  At current training (76%) you reach 18.0 in about 6.4 XLs. Your +0 ring mail slows your attacks with this weapon by 0.1.  Current attack delay: 1.7. Damage rating: 29 (Base 16 x 122% (Dex) x 118% (Skill) + 6 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage S$hr that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. S$h It can be maximally enchanted to +9. (d)rop, (=)adjust, (s)kill target, or (i)nscribe.T$h8 T$h?D T$hK .####.#####.#.##stairs the Shooter .# #.###.......##Coglin .# #.###...####..##Health: 52/52 ======================== .####.###..#### ##..#Magic: 7/7======================== ...##.#T$hK ##..###ß#####.#AC: 6Str: 11 .#.##.##..##≈≈_#...#.#EV: 10Int: 9 T$hL ##.##.##.##≈≈..##....#SH: 0Dex: 19 T$h-L u.#.##.###.#~~...####..#T$hVL [XL:  7 Next:  0% Place: Dungeon:4 .#.##.# #####.@'...._ß ##.#T$hL Noise: ---------  Time: 3155.7 (0.0) ....#.# #......#~~...####..#T$hL a) +2 sling {Gabriel g) +6 hand cannon (f ##....# #......##≈≈..##....#T$hL Fire: a) +2 sling {Gabriela} ##.#..# #.......##≈~_#...#)# T$hM ...#..#####........###ß#####.# .#.#.....<+.........#### ##..# ...#...####...........####..## .#........#................## T$hM ........#.#..........####.##You start attuning to your weapon. _You continue attuning to your +6 hand cannon of flaming. x5  You finish attuning to your +6 hand cannon of flaming.  You welcome your +6 hand cannon of flaming "Mishil" into your grasp.  Your +6 hand cannon of flaming {Mishil} bursts into flame! _g - a +6 hand cannon of flaming (offhand) {Mishil}T$hS T$hET _T$hX T$h\ h  You start parting from your weapon.T$h` A6.7 (1T$hc T$hc $7.7 (2T$hUk W8.7 (3T$hm T$hr T$hr +9.7 (4T$hv T$h9z T$hwz ,60.7 (5T$h| T$h~ : a} _You continue parting from your +6 hand cannon of flaming {Mishil}. x5  You finish parting from your +6 hand cannon of flaming {Mishil}.  You whisper farewell to Mishil.T$h  T$h T$h T$h؇ T$hT c  Your +6 hand cannon of flaming {Mishil} stops flaming.T$h A1.7 (6T$hE T$h} D _You drop a +6 hand cannon of flaming {Mishil}.U$hU$h3+2.7 (1U$hU$h^ _g - a +6 hand cannon of flaming {Mishil}V$hJV$hHInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}d - a +0 sling {Gyeongja}  g - a +6 hand cannon of flaming {Mishil} Armour (go to first with [)  q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn)b - a +0 leather armour Wands (go to first with /)j - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 7 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 2 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE Potions (go to first with !) V$h e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V$hNg - a +6 hand cannon of flaming {Mishil}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their V$hfNPprojectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. V$hNC Your skill: 6.4; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 5.4 XLs.  At current training (76%) you reach 18.0 in about 6.4 XLs. Your +0 ring mail slows your attacks with this weapon by 0.1.  Current attack delay: 1.7. Damage rating: 29 (Base 16 x 122% (Dex) x 118% (Skill) + 6 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. V$hOThis weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.W$hJHW$h#OW$hV.####.#####.#.##stairs the Shooter .# #.###.......##Coglin .# #.###...####..##Health: 52/52 ======================== .####.###..#### ##..#Magic: 7/7======================== ...##.###..###ß#####.#AC: 6Str: 11 .#.##.##..##≈≈_#...#.#EV: 10Int: 9 ##.##.##.##≈≈..##....#SH: 0Dex: 19 .#.##.###.#~~...####..#XL:  7 Next:  0% Place: Dungeon:4 .#.##.# #####.@'...._ß ##.#Noise: ---------  Time: 3162.7 (0.0) ....#.# #......#~~...#$hVHm###..#a) +2 sling {Gabriela} ##....# #......##≈≈..##....#Fire: a) +2 sling {Gabriela} ##.#..# #.......##≈~_#...#)# ...#..#####........###ß#####.# .#.#.....<+.........#### ##..# ...#...####...........####..## .#........#................## ........#.#..........####.## _You continue parting from your +6 hand cannon of flaming {Mishil}. x5  You finish parting from your +6 hand cannon of flaming {Mishil}.  You whisper farewell to Mishil.  Your +6 hand cannon of flaming {Mishil} stops flaming. _You drop a +6 hand cannon of flaming {Mishil}. _g - a +6 hand cannon of flaming {Mishil}W$h\W$h]W$hCbW$hi  You finish parting from your +6 hand cannon of flaming {Mishil}.whisper farewell to Mishil.r +6 hand cannon of flaming {Mishil} stops flaming. _You drop a +6 hand cannon of flaming {Mishil}. _g - a +6 hand cannon of flaming {Mishil}  You start attuning to your weapon.W$h*j+3.7 (1W$hnW$hvA4.7 (2W$h)W5.7 (3W$hW$hIA6.7 (4W$hW$hA7.7 (5W$hyW$h g) +6 hand cannon (f _g - a +6 hand cannon of flaming {Mishil}  You start attuning to your weapon. _You continue attuning to your +6 hand cannon of flaming {Mishil}. x5  You finish attuning to your +6 hand cannon of flaming {Mishil}. W$hZ You welcome your +6 hand cannon of flaming "Mishil" back into your grasp.  Your +6 hand cannon of flaming {Mishil} bursts into flame!W$h8W$h{h _g - a +6 hand cannon of flaming (offhand) {Mishil}W$hW$h3W$h<0W$hW$h E _Done exploring.X$hX$hKnInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn)b - a +0 leather armour Wands (go to first with /)j - a wand of flame (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 7 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 2 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE X$hPotions (go to first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][$h![$h[$hͳ.####.#####.#.##stairs the Shooter .# #.###.......##Coglin .# #.###...####..##Health: 52/52 ======================== .####.###..#### ##..#Magic: 7/7======================== ...##.###..###ß#####.#AC: 6Str: 11 .#.##.##..##≈≈_#...#.#EV: 10Int: 9 ##.##.##.##≈≈..##....#SH: 0Dex: 19 .#.##.###.#~~...####..#XL:  7 Next:  0% Place: Dungeon:4 .#.##.# #####.@'...._ß ##.#Noise: ---------  Time: 3167.7 (0.0) ....#.# #......#~~...#[40[$hm###..#a) +2 sling {Gabriel g) +6 hand cannon (f ##....# #......##≈≈..##....#Fire: a) +2 sling {Gabriela} ##.#..# #.......##≈~_#...#)# ...#..#####........###ß#####.# .#.#.....<+.........#### ##..# ...#...####...........####..## .#........#................## ........#.#..........####.## _You continue attuning to your +6 hand cannon of flaming {Mishil}. x5  You finish attuning to your +6 hand cannon of flaming {Mishil}.  You welcome your +6 hand cannon of flaming "Mishil" back into your grasp.  Your +6 hand cannon of flaming {Mishil} bursts into flame! _g - a +6 hand cannon of flaming (offhand) {Mishil} _Done exploring.[$h[$hI[$h[$hr$h4Ir$hAr$hr$hr$h[ _Done exploring.r$hRr$hr$hH _No target in view!s$h#s$h.Level 4 of the Dungeon <<<<>>>>^____(Press ? for help)#..................................................>##...############........#..#.##.#################.#.##...##.####..##..#<##.##.#.##...# ##### #.#......#..####.#####.#.####..## #...# #.#.##.###..# #.###.......#########..## #...# #.#.........# #.###...####..###...##..######...# #.####.####.####.###..#### ##..##............#...######.####÷#......##.###..###ß#####.##.>..........+...'................#.##.#s$h.#..##≈≈_#...#.##...###.####.#...#####...###.##..##.##.##.##≈≈..##....####.# #.####.##### #.....#......#.##.###.#~~...####..##.# #.#.......#######..#.####.#.#.##.# #####.@'...._ß ##.##.# #.#.##.#.#.........#.# #.#....#.# #......#~~...####..####'###.#.....<#.#######.#.# #.###....# #......##≈≈..##....##....##.#.#....#.##.# #.#.# #.###.#..# #.......##≈~_#...#)##....##.#.#....#.##.####.#.# #.#...#..#####........###ß#####.##....##........#.##........# #.#.#.#.....<+.........#### ##..##....####.######.##.####.######.....#...####...........####..##s$hE/#....##........#.##.##.#........#.#........#................###....##.#......#.....#...................#.#..........####.###....##.##########.#.#.######.#.#.#.######.#..........# #.####'###.#.†.)†...)...#.####......#....# #.#..........# #.##.# #.#.#######....#......#.#.#.#...# #(####'####### #.#s$h! #.# #.# #.# #.######################.#####.#######################.........................................>#  #...############........#..#.##.#################.#.#  #...# ###..##..#<# #.#.#  #...# ####......#. ####.#.##  ##..## #...# #.#.##.###..#  ##.......## ######..## #...# #.#  ##...####..#..######...# #.###.## ##..#### ##............#...######.####÷#..... ##..###ß######.>..........+...'............... #..##≈≈_#...#...###.####.#...#####...###.##..##.# #.##≈≈..##..s$hp.# #.####.##### #.....#......#.##.# ##.#~~...#### #.# #.#.......#######..#.####.#.#.######.@'...._ß ##. #.# #.#.##.#.#.........#.# #~~...####.##'###.#.....<#.#######.###....# ###≈≈..##...#.#.... #.#.# #.###.#..# ##≈~_#...#)#.###.#.# #.#...#..#######ß#####.#.##........# #.#.#.#.....<+#### ##..###..##.####.######.....#...###.####..##....##........#.##.##.#........#.#.............###....##.#......#..............#.#..........####.##s$hTX s$hy .####.#####.#.##stairs the Shooter .# #.###.......##Coglin .# #.###...####..##Health: 52/52 ======================== .####.###..#### ##..#Magic: 7/7======================== ...##.###..###ß#####.#AC: 6Str: 11 .#.##.##..##≈≈_#...#.#EV: 10Int: 9 ##.##.##.##≈≈..##....#SH: 0s$hz Dex: 19 .#.##.###.#~~...####..#XL:  7 Next:  0% Place: Dungeon:4 .#.##.# #####.@'...._ß ##.#Noise: ---------  Time: 3167.7 (0.0) ....#.# #......#~~...####..#a) +2 sling {Gabriel g) +6 hand cannon (f ##....# #......##≈≈..##....#Fire: a) +2 sling {Gabriela} ##.#..# #.......##≈~_#...#)# ...#..#####........###ß#####.# .#.#.....<+.........#### ##..# ...#...####...........####..## .#........#................## ........#.#..........####.##s$h{ You welcome your +6 hand cannon of flaming "Mishil" back into your grasp.  Your +6 hand cannon of flaming {Mishil} bursts into flame! _g - a +6 hand cannon of flaming (offhand) {Mishil} _Done exploring. _Done exploring. _No target in view!s$h{ s$hE| s$hk s$h : _s$h s$hA ,s$h s$h; s$hE ,s$hϒ s$h s$hP s$hu s$hە s$h s$h ,s$hv s$h4 s$h ,s$h s$h s$h' s$hR s$h s$h7 s$h ,s$h s$h s$h1 ,s$hZ s$h s$hw ,s$h s$hp s$hޟ ,s$h2 s$h s$h s$hԡ s$h, s$h               ##################  ................@#  80.7 (13.0) ##############.#.#   #.#.#   ####.#.##   ##.......##   ##...####..##    ##..#### ##..#    ##..###ß#####.#    #..##≈≈_#...#.#    _s$h= 4There is a stone staircase leading down here.t$ht$h t$hMt$h3t$ht 81.0) _t$h t$h&### ..# #.# #.# #.# #######.#  ...?..>. 5 #.  #.#  #.   #. #. #. .. .. t$hDZt$h-2.5 (1.8t$ht$h _You climb downwards.  Found a scroll labelled RIFUM ANOV. Found a stone staircase leading down. _There is a stone staircase leading up here.u$hd3u$h u$h#u$hg%u$h1): _u$hO+R  There is a stone staircase leading down here.u$h=-u$h- _u$h.u$h0u$h1,u$h2u$h3u$h.5u$hU5u$h 6u$h8,u$h%9u$h;{ _p - 3 scrolls labelled RIFUM ANOV (gained 1)u$h =u$hL=u$h=u$h?u$h;F ### ..# #.# #.# #.#u$hFf##.#########.#.......@....>.###....######.<##... #.###.. #.#$<. #.### #.#f   sleepcap (dormant) u$hGe#.# ..#..u$hKz 8.5 (6.0  A sleepcap comes into view.u$hRs.ffu$hUR+9.5 (7u$hDWu$hMa ((((( _Found 8 gold pieces. Found an escape hatch in the ceiling.  You shoot a slug.u$hu  The slug hits the sleepcap but does no damage.  You shoot a sling bullet. The sling bullet hits the sleepcap.u$hCpu$hql.f...°u$h~rd===90.9 (1.4Rev u$h,w9°u$hDz6 _The sleepcap is lightly damaged.u$h ###  ..#  #.#  #.#  #.#  .##.#########.#  ..f...°@....>.#  ##....######.<#  #... #.##  #.. #.#  $<. #.#  ## #.#  #.#  ..#  .. u$heM  ###  ..#  #.#  #.#  #.#  .##.#########.#  ..f...°@....>.#  ##....######.<#  #... #.##  #.. #.#  $<.  ## #.#  #.#u$hM d ..# ..u$h|S +°u$hS u$h,X u$ha  (((( _A sleepcap is nearby!You shoot a slug. The slug hits the sleepcap. The slug burns the sleepcap.u$hc  The sleepcap is moderately damaged.You shoot a sling bullet. The sling bullet hits the sleepcap!u$hd u$hh .f..°@°u$hh d2.4 (1.5Rev+ u$hk 9°u$hJn a _The sleepcap is severely damaged.u$hy * ###  ..#  #.#  #.#  #.#  .##.#########.#  ...f..°@°...>.#  ##....######.<#  u$hz #... #.##  #.. #.#  $<. #.#  ## #.#  #.#  ..#  .. u$hi  ###  ..#  #.#  #.#  #.#  .##.#########.#  ...f..°@°...>.#  ##....######.<#  u$h #... #.##  #.. #.#  $<.  ## #.#  #.# ..#u$h 1 ..u$h -°u$h u$h u$h8 ((( _A sleepcap is nearby!You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.u$hj  The sleepcap is severely damaged.You shoot a slug. The slug hits the sleepcap! The slug burns the sleepcap.u$hR .(((@°u$h63 K....@.u$h6 t74.0 (1.6Rev* u$h: u$h ? e _You destroy the sleepcap!u$hO? u$h? u$hBE ....>0.0<u$hK 4u$hAO j _Key pressed, stopping explore.u$hO u$hR u$hV ^ _No target in view!u$hW u$hX u$h\ u$h ` 4u$h!f j _Key pressed, stopping explore.u$hvf u$hi u$h"l H _No target in view!u$hnw 4u$hw u$hx u$hz u$h} ; _u$h} u$h ,u$h u$hT u$ha u$h :Rev+ u$h u$h u$h) ,u$h u$h u$h ,u$h& u$hE u$h ,u$h؍ u$hv u$hZ PRev u$h u$h R  There is an escape hatch in the ceiling here.u$h2 h## #.##.##.. #.##.##... #.# #.#....##.#########.#...............>.#u$h %####....######.<##....# #.## ####....# #.# #.@<..### #.#--- u$h #.####.....# #.# #. .....# #.# #. .....# ..# S[ .....# .. .# ......S   adder (asleep)u$h, 5. ..##5   ufetubus (asleep)#. u$he u$hu 201.0 (7  An adder and an ufetubus come into view.u$h u$h S.Su$h G---2.0 (8u$hJ u$hg  (( _Found a runed scarf. _You see here 8 gold pieces.  You shoot a sling bullet.u$h=r  The sling bullet completely misses the adder.u$hu$hu$hվu$h="☼u$hS.5.5u$h6n===3.4 (1.4Rev+ u$hu$hq  ## #.# #.#  #.. #.# #.#  #... #.# #.#  ##  .......>.#  ..#<#  #....# #.##  ####....# #.#  #☼@<..### #.#  #S####.....# #.#  #. .....# #.#  #.  ..#  .5  ..  .#   .. ..##  #. _You shoot a slug. The slug misses the adder.v$h#" ## #.# #.#  #.. #.# #.#  v$h$3#... #.# #.#  ##  .......>.#  v$hT$..#<#  #....# #.##  v$hy$####....# #.#  v$h$#☼@<..### #.#  v$h$q#S####.....# #.#  #. .....# #.#  #. v$h$i ..#  .5 v$h%A  .# v$h@%U  .. ..##  v$h`%5#. v$he*v$h*v$hE/<☼v$h9 ☼ _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the adder!v$h>  The adder is severely wounded.You shoot a slug. The slug hits the adder! The slug burns the adder.v$h☼.5   ufetubusv$hHv$h_Hv$hN○@○.5[v$haR}3/53 95.0 (1.6Rev* v$hX\○@○v$hW_U  ## #.# #.#  v$h]`#.. #.# #.#  #... #.# #.#  ##  .......>.#  ..#<#  #....# #.##  ####....# #.#  #○@○..### #.#  #.####.....# #.#  #5 .....# #.#  #.  ..# v$ha .[  ..  .#   .. ..##  #. _You kill the adder!v$h ## #.# #.#  #.. #.# #.#  #... #.# #.#  v$hx##  .......>.#  ..#<#  #....# #.##  ####....# #.#  #○@○..### #.#  #.####.....# #.#  #5 .....# #.#  #.  ..#  v$h.[   .#   ..  v$h5#. v$hP○@○v$hv$h v$h _An ufetubus is nearby!You shoot a slug. The slug hits the ufetubus!  The slug burns the ufetubus terribly.v$h○@○(.v$h6 ○@○(You kill the ufetubus!v$h ,u°@°°.v$h-06106.4 (1.4v$h6U°°v$h;E _You shoot a sling bullet.v$h]<v$hW=v$hD......°.0.0°v$hGv$hIC°°v$hQ& v$h R°@° _Key pressed, stopping explore.v$hRv$hW9°v$hYH _No target in view!v$hhv$h/iv$h+jv$hIoBv$h} _You now have 210 gold pieces (gained 8).v$h #.. #.# #.# #... #.# #.#v$h' ....##.#########.# ...............>.# ####....######.<# #....# #.######....# #.v$h<  #..<..### #.# #@####.....# #.#v$hb--- #.# .....# #.#v$h #.# .....# ..# .[# .....# .. .## ..v$h. ..##5   ufetubus (asleep) #.v$hނ? #5v$hy 8.4 (2  An ufetubus comes into view.v$hv$hX55.v$h܏==-9.4 (3Rev+ v$hv$h  _The ufetubus shouts!  You shoot a slug. The slug hits the ufetubus!  The slug burns the ufetubus terribly.v$hJ\((((.v$h!v$h - (You kill the ufetubus!v$hmv$hֲ ○.....h   hound (wandering)v$hEIhYou shoot a sling bullet.v$h}1=10.8 (1.4Rev* v$hR:○v$he  #.. #.# #.#  #... #.# #.#  #  .......>.#  ..#<#  #....# #.##  ####....# #.#  #○.<..### #.#  #@# #.#  #.#  #.#  #.#  ..#  v$h.[#  ..  .##   .. ..##  #. #h _A hound comes into view.v$h![  #.. #.# #.#  #... #.# #.#  #  .......>.#  ..#<#  #....# #.##  ####....# #.# v$h[ #○.<..### #.#  #@# #.#  #.#  #.#  #.#  ..#  .[#  ..  .## v$h[ .. ..##  #. v$h\?#h v$h$b4v$hgv$hqA  You shoot a sling bullet. _A hound comes into view. _A hound is nearby!  You shoot a slug.  The hound barks!  The slug hits the hound!! The slug burns the hound.v$h u((((((†v$h (You kill the hound!v$h °.[...†v$h 592.3 (1.5v$h v$h c _You shoot a sling bullet.v$h v$hz G○.0.0v$h v$h$ :○v$h j _Key pressed, stopping explore.v$h v$h% <°v$hǯ ^ _No target in view!v$hY v$h. v$h B○°v$hq v$hw <°v$h ○° _Key pressed, stopping explore.v$h} v$h" V○°v$h ^ _No target in view!v$h/ v$h v$h3 L○°v$h v$h V○°v$hg j _Key pressed, stopping explore.v$h) v$h V○°v$hF _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h v$h} v$h D○°v$h v$h9 V○°v$h ○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$h v$h <°v$h: Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h AKey pressed, stopping explore.No target in view!v$h v$h v$h V○°v$h v$h( D○°v$hm$ °No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$h$ v$hw) L○°v$h- Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$hl. v$hG4 D○°v$h|7 v$hz9 :°v$h@ ○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h>A %Key pressed, stopping explore.v$hA v$heF <○v$hJ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h~J v$hN v$hLU :°v$hwX v$h^ v$hb ○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$hc v$hh V○°v$hj Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h+x 4v$h,y v$hvz v$h  _....##.########...............> ####....######.< #....# #.#####....# #.# #°.<..### .####.....#.# .....# .---.......[.. ...$...#. ....... ..## #.####. #†. ...........> ####....######.<.  #.#.. ### ... #°.<..##.... #.####.....#..... #.# .............. $...#. .... ..##$h _;38HRev* ##v$hw 3.4.3 (2v$hZ ---5.3 (3Rev+ v$h[ zNo target in view!Key pressed, stopping explore.No target in view!v$h @Key pressed, stopping explore. _No target in view! v$h k_You see here a scarf of resistance.v$hª v$h v$hĴ | _No target in view!v$ha v$hN v$h ; _v$h ,v$h ,v$h v$h v$h #.... ####....######.#.... #....# #.###....######....# #.#.......##..<..### #.#.......##.####.....# #.#........#.# .....# #.#........#.# .....# ..#.........[# .....# ..#.....$@..## ....7.3 (2.......# ..####.####.#  .. #†#[.. #.#.. #... ### v$h A8.3 (3v$h6 v$h C _Found a pair of gloves.v$h0 v$h* v$h5 | _No target in view!v$h v$h i.[.0v$hC v$h v$h j _Key pressed, stopping explore.v$hH v$h% v$h | _No target in view!v$h  v$h' v$h* v$h- v$h#6 j _Key pressed, stopping explore.v$h6 v$h= v$h|A ^ _No target in view!v$hEC 4v$h`J v$hHN v$hP v$hqZ  _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$h_ v$he Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h`e v$hf v$hrn v$hq v$ht v$h~ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.v$h v$h v$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!v$h vv$h WRev  _v$h] ,v$h  #.... ####....###### #..... #....# # ###....######....# # #.##..<..### # #.##.####.....# # #.#.# .....# # #.#.# .....#  #.[# .....#  #.....@...## ......20.3 (2.# ..###..##.####.## ... #†# [... #.#... #..?... ###....No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in viv$hC Xew! _You now have 225 gold pieces (gained 15). _Key pressed, stopping explore. _No target in view!v$h  _v$h@ 7v$h ,v$hy  #.......##..<..###  #.......##.####..... #........#.# ..... #........#.# ......# #.........[# .....v$h $@..##.........## ..................# ..####..##.####.#  #...@.# #†#  #..[.....# #.# v$h ..........# #..l..?.......####...........#..##..#@   Edmund (asleep)##.#### ...l   iguana (asleep) .< #...v$h '3.3 (3Key pressed, stopping explore. _No target in view!  Edmund and an iguana come into view.  Edmund is wielding a +2 dire flail of draining and wearing a +2 scale mail of v$h ~ fire resistance.  Found a stone staircase leading up.v$h v$h) .@l.@l==4.3 (4v$h2 v$h@ X (((((v$h=A  _Edmund shouts! The iguana hisses angrily.  You shoot a slug. The slug hits Edmund!v$h  Edmund is moderately wounded.You shoot a sling bullet. The sling bullet hits Edmund.v$hL v$heM v$haN v$hN v$h\ ..@..##○.l.v$h@] a=5.7 (1.4Rev v$hf :○v$hi ] _Edmund is moderately wounded.v$hy  <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  ..@..........#  ###..##○####.#  #...@.# #†#  #.l[.....# #.#  ..........# #..  ...?.......####  ...........#  .......##..# v$hz h ##.#### ...  .< #... v$h <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  ..@..........#  ###..##○####.#  #...@.# #†#  #.l[.....# #.#  ..........# #..  ...?.......####  ...........# .......##..#  ##.#### ...  .< #... v$hU○v$h'$v$h0 ((( _There are monsters nearby!You shoot a slug.  The slug hits Edmund but does no damage.w$hu  Edmund is moderately wounded.You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.w$h~w$hw$h0.@.##°l...[.°w$h_7.1Rev+ w$hgW°°w$hr0  <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###@.##°####.#  w$h3#l..@.# #†#  #..[.°...# #.#  ..........# #..  ...?.......####  ...........#  .......##..#  ##.#### ...  .< #...  _Edmund is moderately wounded.w$h^" <..###  #.......## #........#.#  w$h#........#.#  .# #.........[#  ...##.........##  w$h.............#  ###@.##°####.# w$h  #l..@.# #†#  w$h0#..[.°...# #.#  w$h`..........# #..  ...?.......####  w$h...........# .......##..#  ##.#### ...  w$h _.< #... w$hQ°°w$h6w$hDw$hR (((((((° _There are monsters nearby!w$hR °You shoot a slug. The slug closely misses Edmund. You shoot a sling bullet.  The sling bullet hits Edmund!w$hw$h,w$hnw$h-......##..@l@°°w$h(8.5w$h*W°°w$hZ _Edmund is heavily wounded.w$h h <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##.####.#  #.@l@°# #†#  #..[.°...# #.#  ..........# #..  ...?.......####  ...........#  .......##..#  ##.#### ...  .< #... w$h <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##.####.#  #.@l@°# #†#  #..[.°...# #.#  ..........# #..  ...?.......####  ...........# .......##..#  ##.#### ...  .< #... °$h:m°w$hv<°w$h ° _There are monsters nearby!You shoot a slug. The slug hits the iguana. The slug burns the iguana.w$hSI}(@°°hits the iguana. The slug burns the iguana.iguana is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the iguana.The sling bullet hits Edmund but does no damage.w$h  Edmund is heavily wounded.w$hml@@°.w$ham30.0 (1.5Rev* w$h9°w$hy  <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##.####.#  #.l@@°# #†#  #..[.....# #.#  ..........# #..  ...?.......####  ...........#  .......##..#  ##.#### ...  .< #...  _Edmund says, "I might not be good at magic, but I can still kill you!"w$hw$h <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##.####.#  #.l@@°# #†#  #..[.....# #.#  ..........# #..  ...?.......####  ...........# .......##..#  ##.#### ...  .< #... w$hM°w$h`;°w$h  _There are monsters nearby!You shoot a slug. The slug hits Edmund!w$h, °Edmund is severely wounded.You shoot a sling bullet.  The sling bullet hits Edmund but does no damage.w$h4 w$h .@@.l.☼w$h -1.4 (1.4w$h ;☼w$h  <..###  #.......## #........#.#  #........#.#  .# #.........[#  w$h ...##.........##  .............#  ###..##.####.#  #..@@.# #†#  w$hK d#..[.l.☼.# #.#  ..........# #..  ...?.......####  ...........#  .......##..#  ##.#### ...  .< #...  _Edmund is severely wounded.w$h^  <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##.####.#  w$h^ >#..@@.# #†#  #..[.l.☼.# #.#  ..........# #..  ...?.......####  ...........# .......##..#  w$h^ ##.#### ...  .< #... w$he X☼w$hl w$h6w %You shoot a sling bullet.  The sling bullet hits Edmund but does no damage. _Edmund is severely wounded. _There are monsters nearby!w$hw YYou shoot a slug.  The slug hits Edmund but does no damage.w$h (((☼Edmund is severely wounded.w$hߍ  ○..@○You shoot a sling bullet. The sling bullet closely misses Edmund.  Edmund barely misses you. The iguana barely misses you.Edmund hits you with a +2 dire flail of draining.w$h {P: 46/52 (53)---2.9 (1.5w$hݎ F Drain Rev* w$h =○w$h  <..###  #.......## #........#.#  #........#.#  .# #.........[# w$hZ  ...##.........##  .............#  ###..##○####.#  #..@@.# #†#  #..[.l.○.# #.#  ..........# #..  ...?.......#### w$h/ 0 ...........#  .......##..#  ##.#### ...  .< #...  _You feel drained. The iguana barely misses you.w$h8 <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##○####.#  w$h 9#..@@.# #†#  #..[.l.○.# #.#  ..........# #..  ...?.......#### w$h?9 ...........# .......##..#  w$h9##.#### ...  .< #... w$hA7○w$hAw$hJM○○w$hZ _There are monsters nearby!You shoot a slug. The slug hits Edmund!! The slug burns Edmund.w$h_)○l   iguanaw$h ○(((○You kill Edmund!x$h6°..)○°x$h=z ealth: 40/53 ------x$h>474.5 (1.6 _You shoot a sling bullet. The iguana bites you. The iguana barely misses you.Your life force feels restored.x$hCGG○°x$hGQ  <..###  #.......## #........#.#  #........#.#  .# #.........[# x$hRv ...##.........##  .............#  ###..##°####.#  #..)@.# #†#  #..[.l○°.# #.#  ..........# #..  ...?.......####  ...........#  .......##..#  ##.#### ... x$hRR .< #...  _Your Ranged Weapons skill increases to level 7!x$h <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##°####.#  #..)@.# #†#  #..[.l○°.# #.#  ..........# #..  ...?.......####  ...........# .......##..#  ##.#### ... .< #... x$he}°○°x$h`K°°x$h9 °x$h>° _An iguana is nearby!You shoot a slug. The slug hits the iguana! The slug burns the iguana.x$h  (○°((((The iguana is severely wounded.You shoot a sling bullet.x$h °☼l○°....  The sling bullet barely misses the iguana.x$h~]1---5.9 (1.4x$h!_°☼○x$h,  <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##°####.#  #..☼@.# #†#  #..[.l○°.# #.#  ..........# #..  ...?.......####  ...........#  .......##..#  ##.#### ...  .< #...  _The iguana closely misses you.x$h^" <..###  #.......## #........#.#  x$h/#........#.#  .# #.........[#  ...##.........##  .............#  x$h###..##°####.#  #..☼@.# #†#  #..[.l○°.# #.#  ..........# #.. x$hU ...?.......####  ...........# .......##..#  x$h##.#### ... .< #... x$hJO☼°x$hx$h:°x$hg9 °x$h☼((((( _An iguana is nearby!x$hn, °○° You shoot a slug. The slug closely misses the iguana. You shoot a sling bullet.The sling bullet hits the iguana.x$hg .○l°.....  The iguana is almost dead.7.4 (1.5x$h{U○°x$h  <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  ###..##.####.#  #..○@.# #†#  #..[.l°..# #.#  ..........# #..  ...?.......####  ...........#  .......##..#  ##.#### ...  .< #...  _The iguana bites you but does no damage.x$hTQ <..###  #.......## #........#.#  #........#.#  .# #.........[#  ...##.........##  .............#  x$hS###..##.####.#  #..○@.# #†#  #..[.l°..# #.#  ..........# #..  ...?.......####  ...........#x$hC$ .......##..#  ##.#### ... .< #... x$h֦K○°x$hwx$hHx$h _An iguana is nearby!You shoot a slug. The slug hits the iguana! The slug burns the iguana.x$hd○○°x$h+O (°((((You kill the iguana!x$hy>°°x$hL°.....x$h_2=538.9x$hK°°x$h/ _You shoot a sling bullet.x$hC4x$hx$hxx$hx$hx$h' ,x$h x$h PRev+ x$h x$h V3=x$h- x$h  x$h= x$h x$hh x$h2' 4Rev x$h' x$h- x$h. x$h0 x$h3 ,x$h6 x$h9 x$h9 x$h7< x$hA j5=x$hMD x$hG x$hG x$hSN Bx$h\P x$hS x$h.T U6=x$hV x$hZ ,x$h1\ x$h^ ,x$ha x$he ,x$hh x$hl x$hYl K7=x$hn x$h*q x$hq x$hNs x$hv ,x$hry x$h~ x$h~ U8=x$h} x$h ,x$h x$h ,x$h\ x$h ,x$h x$h[ x$h K9=x$h x$h^ ....)---63.9 (25.0)†x$hٟ :---x$hg x$h j _Key pressed, stopping explore.x$he x$hq x$h0 { _No target in view!x$h{ x$h ,0.0)x$h x$h x$hQ  _Key pressed, stopping explore. _No target in view!x$h x$hw 4x$h x$h< j _Key pressed, stopping explore.x$h x$hZ x$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h. x$h x$hK$ 4x$h+ x$h9 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h9 x$h@ x$hF Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hF x$hH x$hyQ x$hQ x$hb\ x$h?f No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hf x$hm x$hs Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hrs x$hu x$h} x$h2~ x$h x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h x$hH x$h̜ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hp x$h} x$h x$h x$hX x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h/ %Key pressed, stopping explore.x$hn x$h x$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hb x$h# x$h$ x$h x$h x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hW %Key pressed, stopping explore.x$h x$h x$h> Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h AKey pressed, stopping explore.No target in view!x$h x$hX x$h x$h x$h x$hP No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h x$h& Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h' zNo target in view!Key pressed, stopping explore.No target in view!x$h* x$h3 x$h.4 x$h> x$hK No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hM x$h$T x$hY Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hhZ x$h\ x$hre 4x$hAm x$hPw No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hw x$h x$hυ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h/ x$h x$hO x$h x$h x$h1 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hͨ x$h7 x$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h x$hD x$h= x$h x$h? x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h@ x$hx x$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hu x$hg x$h 4x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h x$h4 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h x$h x$h8 HNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h= x$hL GKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hS x$h qNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hŐ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h) x$h< Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h x$hb 4x$h׳ x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h x$h= x$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hg x$h x$h# 4x$h, x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h x$hr x$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hp x$h x$h 4x$h x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h" x$h) Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h}) x$hg/ x$h8 x$h8 x$h!@ x$hhJ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hK x$hKQ x$hIW Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hX x$h b x$hkb x$hi x$hs No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$ht x$hb} x$hm Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hԄ x$hd x$h x$h x$h x$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hX ANo target in view!Key pressed, stopping explore.x$h x$h| x$h2 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hʵ x$h x$h x$h x$hI x$hH No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h x$hQ x$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h 9No target in view!x$h9 x$h x$h^ x$h\ x$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hx$hx$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h AKey pressed, stopping explore.No target in view!x$h3x$hx$hnx$h!$ _x$h8"x$h(,x$h/,x$h/,x$h2x$h$6x$hn6V50=x$h8x$h=,x$hV@x$hoD,x$h Gx$hKx$hKK1=x$hMx$hQ,x$hSx$hW,x$hYx$h^],x$he_x$h(ek2=x$h#hx$hr074.9 (11.0)x$hvsx$hi{x$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.x$h5x$h̓x$h>Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!x$hx$hx$h,0.0)x$hTx$hgNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h"x$hx$h8x$hx$h  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hx$hx$hEp _Key pressed, stopping explore.No target in view!x$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$hx$hx$h4x$h\x$h$ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$h5"x$hK&Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!x$h&x$h'x$h 44x$hw6x$h?No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.x$hB@y$hy$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h< No target in view!y$he y$h{ y$hy$h)y$h!y$h"+No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h+y$h&3y$h5Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$h(Dy$h~Dy$hIy$h Oy$hS: _y$hUy$hUy$h7Xy$h[y$hQ\K3=y$h^y$hhy$ho #.##..<..### #.......##.#### #........#.# . #........#.# #.# #.........[# #...##.........##  .............# .. ###..##.####.# #..@..# #†#y$hp #..[.†...# #.#.# #......?.####y$h4p}.#.##..#y$hUpq.##.##### ... y$hp .< #...No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.y$hHy+7.9 (3y$hy+8.9 (4y$hy$h  Things that are here: _a +2 dire flail of draining; a +2 scale mail of fire resistancey$h6y$ha{ _No target in view!y$hy$h:y$hBy$ho: _y$h,y$hy$h^y$hy$hy$h 9=y$hy$h|. #........#.# .#.## #.........[# #...##.........##  .............#  ###..##.####.#  # ###..)..## #†# y$h####.#..[.†...# #.# ..............# #.........@.......####...............#.##..###.##### ....#.# .< #... ##. ## #. y$hW ..y$h,81.9 (3y$h1+2.9 (4y$hy$h+z _v - a scroll labelled VEGAD ETWAINIEy$hy$hy$hH _No target in view!y$hty$hy$hy$hy$hey$h : _y$h y$h,y$hy$hLy$h,y$hy$hFy$hy$hy$h{y$huy$h,y$h,!y$h$y$h, #.###..##.####.#  #.###..)..## #†# #######.#..[.†...# #.# #................# #....................####................#y$h,.#.#.#........##..###.##### .... .#.#@..<# #...7.9 (5##.# ###.#.##.#  ........# #.#.##.### ..... .#y$h,-#.#?# .#.>.. .#y$h2y$h2+8.9 (6y$h!7y$hUCQ _Found a stone staircase leading down.y$hCy$hIy$hDKH _No target in view!y$h=y$hy$hSy$hy$hB #.###..)..## #†########.#..[.†...# #.####................# #...........####y$hz #.................# #.#.#.#........##..# ........##.##### ....#.#.#.#...<# #..........@.##.# ###.#.#.#.##.#  ........##.#.##.###..... .##.#?#. .#J   jelly (asleep)J.>.... .#y$hG# #.y$hƮ&0y$h@+9.9 (1y$hy$h! (((((J  ( _A jelly comes into view.y$h,You shoot a slug. The slug hits the jelly. The slug burns the jelly.  The jelly quivers.y$h|O  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.y$hy$hZ○.....Jy$hd===91.3 (1.4Rev y$h&=○y$hz^ _The jelly is severely wounded.y$h )..## #† #######.#..[  ###..........  ........... y$ha#............  #.#.#.#......  ........##.##### ....  .#.#.#.#...<# #...  .......@.##.# ##  .#.#.#○#.##.#  ........# y$hh #.#.##.###  ..... .#  #.#?#. .# y$hc .J>.... .#  .# #.y$h!y$h< )..## #† #######.#..[  ###..........  ........... #............  #.#.#.#......  ........##.##### ....  .#.#.#.#...<# #...  .......@.##.# ##  .#.#.#○#.##.#  ........#  #.#.##.###  ..... .# #.#?#. y$h'.#  .J>.... .# .# #. y$hy$hy$hE=○y$h* ((((( _A jelly is nearby!You shoot a slug. The slug hits the jelly. The slug burns the jelly.y$h4  The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly.y$h;R.y$h○○.....y$hR612.7Rev+ y$hXy$h ;○y$h4I _You kill the jelly!y$hy$hAy$hOy$hy$hy$hp,y$hy$hJ###................#  ...................# ####..........# #!#.#.#.#........##..# .##.##### ....#...<# #...y$h°..##.# ##°#.##.# .@......# ---h#.#.#.#.##.####?#.##.>..... .# #.#.# h   hound (asleep). .....## ## ##y$h 30  A hound comes into view.Found a viscous inky potion.y$hy$h5  The hound barks!y$h4y$h%h.h.hh 2 hounds (1 wandering)y$hU==-4.7 (2y$h;°y$hy&~ °((((h y$h'_A hound comes into view.You shoot a slug. The slug hits the hound. The slug burns the hound.y$h9 °The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound.y$h6,y$hE8,y$h@....h.h..@☼y$h~@5=6.1 (1.4y$hGy$hO    ........... ####........  #!#.#.#.#.....y$h]P  .........##.#####  #.#.#.#.#...<#  ..........##.#  .#.#.#.#.#.##.#  ..h.h..@☼.....#  y$hP.#.#.#.#.##.###  ......#.#  #.#?#.##.#  ..>..... .#  #.# #.#.# y$hP2... ..... ## ## ##y$h*Ro _The hound is heavily wounded.y$h   ........... ####........  #!#.#.#.#.....  .........##.#####  #.#.#.#.#...<#  ..........##.#  .#.#.#.#.#.##.#  ..h.h..@☼.....#  .#.#.#.#.##.###  ......#.#  #.#?#.##.#  ..>$h m.....  #.# #.#.# ... ..... ## ## ## ☼y$hy$h & ((@☼ _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the hound but does no damage.y$h  The hound is heavily wounded.You shoot a slug. The slug hits the hound! The slug burns the hound.y$h .   houndy$hy$ ,y$h\/ ..h..@○☼87.5Rev* y$h~5 =☼y$h): s    ........... ####........y$h:   #!#.#.#.#.....  .........##.#####  #.#.#.#.#...<#  ..........##.#  .#.#.#.#.#.##.#  ....h..@○.....# y$h: j .#.#.#☼#.##.###  ......#.#  #.#?#.##.# y$h; = ..>..... .#  #.# #.#.#y$hB; 7 ... ..... ## ## ##y$he; [ _You kill the hound!y$h    ........... ####........  #!#.#.#.#.....  .........##.#####  #.#.#.#.#...<#  ..........##.#  .#.#.#.#.#.##.#  ....h..@○.....#  .#.#.#☼#.##.###  ......#.#  #.#?#.##.#  ..>...$h m..  #.# #.#.# ... ..... y$h }## ## ## y$h 4☼y$h y$hS G○☼y$h@ _A hound is nearby!You shoot a slug. The slug hits the hound!! The slug burns the hound.y$ho †((@○☼y$h| (((((((@○☼You kill the hound!y$h #.#☼....†..@°#○y$h g 4/54759.0 (1.5 _You shoot a sling bullet.y$hg X☼°○y$hO#  _Your Fighting skill increases to level 4!y$h# y$hn% y$h> I.☼#.°0.0○☼°y$hZE ☼○ _Key pressed, stopping explore.y$hvQ ☼° _No target in view!y$h\ y$h*] y$h%_ y$h)f y$hg y$hj ; _y$hm y$hw Rev+ y$hw y$h #.#!#.#.#.###..............##.##### ...#.#.#.#.#.#...<# #.............##.# ##.#.#.#°#.#.##.# .....†.........# #.#.#.#°#.##.### ..........#.# #.#.#.#@#.##.# ---....>.....#.# #.#.#.#.#.## ........... y$h ##### ####### y$h X°.302.0 (3y$h G---3.0 (4y$hF 9°y$hƕ ° _w - a scroll labelled QUEMYB PILEIPPy$h y$h 9°y$h; | _No target in view!y$h y$h S°...0y$hͫ y$h ;°y$h j _Key pressed, stopping explore.y$h y$h 9°y$h | _No target in view!y$h~ y$hI 9°y$h y$h ;°y$h ° _Key pressed, stopping explore.y$hW ;°y$h# ^ _No target in view!y$h{ y$h y$h W°y$h 9°y$hy$h}° y$h3_No target in view!y$h%Key pressed, stopping explore.y$hONo target in view!y$h%Key pressed, stopping explore.y$hNo target in view!y$h%Key pressed, stopping explore.y$hy$hy$hny$h°y$hoy$h`y$h ;Key pressed, stopping explore.y$hsNo target in view!y$h%Key pressed, stopping explore.y$hNo target in view!y$h2%Key pressed, stopping explore.y$hkNo target in view!y$hIy$hy$hy$h)9°y$hS*y$h11;°y$hc7No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$hj;y$hU=y$hBKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hCy$h"KW°y$hPy$h&YNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h{Zy$h_y$h'cKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hwcy$hcy$hGk;°y$hky$hp9°y$hy° _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h;°y$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hy$hy$h;°y$hQy$h;°y$hݚ°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h=ANo target in view!Key pressed, stopping explore.y$hy$hy$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hBy$hĥy$hk9°y$hy$h*;°y$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.y$h9°y$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!y$hJy$hy$hy$h; _y$hy$h,y$hy$hy$hTPRev y$hy$h-y$hi,y$hy$hy$h,y$hcy$hcy$h,y$hy$hy$h7y$hy$hjy$h0y$hy$h,y$h%y$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _s - 2 viscous inky potions (gained 1)y$h}3y$hy$hz y$h3 By$h #.## #. #...## #.... #.###.. #.###.. #######.#..[. ######............ #..S.............. #@####............ ##.#.#.#.#.#....... #............##.### ##.#.#.#.#.#...<# #............##.###.#.#.#.#.#.##.#S   adder (asleep)#.....†.........###.#.#.#.#.##.####...........#.#14.0 (11.0)y$h ,5.0 (12y$hZ%y$h. (S _An adder comes into view.You shoot a sling bullet.z$h|  The sling bullet hits the adder but does no damage.  You shoot a slug. The slug hits the adder! The slug burns the adder.z$hGG†z$hN :○z$h{o8===6.5 (1.5)Rev z$h<○z$h} _You kill the adder!z$hxz$h&○0.0.#.........z$he+<○z$h4 _Key pressed, stopping explore.z$h[○ _No target in view!z$hcJz$hhz$hjz$hnQ _z$hSp,z$h6qz$h sz$hu,z$hyvz$hyz$hzz$hzz$h#{z$h{z$h-~z$hl0z$h z$hUBz$h˅z$h9######...........#..†.............#.####......##.#.#.#.#.#.....#............##.#####.#.#.#.#.#...<# #............##.# ##.#.#.#.#.#.##.# #.@...†...# ---22.5 (6##.#.#.#.#.##.### .......#.# .#.#.##.#z$h؎8......>..#.##.#.#.#.#.###..........############### z$h:---z$h[z$hj _Key pressed, stopping explore.z$hz$hĦz$hӨ{ _No target in view!z$h z$hOx......0z$h7j _Key pressed, stopping explore.z$hz$hz$hn _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.z$h ]No target in view!Key pressed, stopping explore.No target in view!z$hIz$hJz$hGz$h$ _z$h`4z$h,z$hz$hz$hz$h&z$hFz$hz$h,z$hlz$hz$h&z$h(Bz$h>+z$h,,z$h-z$h0z$h3,z$h3z$hz6z$h7,z$h8z$h<z$h?,z$h@z$hL #.###..)..## #†# #######.#..[.†...# #.# ######................# #.. #..†...................#### #.####.................# ##.#.#.#.#.#........##..# #............##.##### .... ##.#.#.#.#.#...<# #... #...........@##.# ## 40.5 (18.0)##.#.#.#.#.#.##.# #..$hM40m...†.........# ##.#.#.#.#.##.###...........#.####.#.#.#.#.##.##......>.....#.##.#.#.#.#.#.##.##..............#z$hyTz$hc> _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.z$h_jz$hJi _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!z$hړz$hg: _z$h\z$h~,z$hz$h7z$h,z$hlz$hAz$hԩ,z$hz$hjz$h,z$hbz$h_z$h,z$hLz$h#z$h,z$hz$hz$h2,z$hz$hz$h,z$hz$hz$h,z$hz$hvz$h,z$hsz$h5z$h,z$hz$hz$h#..............# ..## #.###..##.####.# #.###..)..## #†# #####.#..[.†...# #.# ...............###.. ................#### ................# .#.#........##..#######. .....##.######..@....... z$hFo.#.#...<# ##....#.... .....##.# ####.+ 5 .#.#.##.# ## ........# .#.##.### 5   shadow imp (asleep) ....#.# z$hb.#.##.# ....#.#z$h152.5 (12No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  A shadow imp comes into view.z$hH .  The shadow imp shouts!==3.5 (13z$h z$huPM _The shadow imp moves out of view.z$h Qz$h_z$hZ`H _No target in view!z$hXtIz$hvz$h{z$h }$ _z$h,z$hz$h,z$h z$hz$hz$h0l#.###..##.####.#  #.###..)..## #†# ###.#..[.†...# #.# .............###.. ..#### .# #.##..#######.....##.######.......5...#...<# ##...@#.... --5.5 (2.0)..##.# ####.+ . #.##.# ### .....###.###.#.# 5   shadow imp##.#.#.###.#--z$h4 (( _A shadow imp is nearby!You shoot a sling bullet. The sling bullet hits the shadow imp.z$h8  The shadow imp is lightly wounded.  You shoot a slug. The slug hits the shadow imp. The slug burns the shadow imp.z$h\G  The shadow imp is heavily wounded. z$hH-☼..z$hH   z$h,I,A hound comes into view.z$h`Iz$hJz$hJ ===z$h'K7.0 (1.5z$hVKRev z$h{Kz$huQz$hR☼z$h9Sz$hRY z$hYz$hxZ$_The hound moves out of view.z$hr`z$hz#..............# ..###.###..##.####.#  #.###..)..## #†# ##.#..[.†...# #.# ...###.. ....#### .....# #........##..#######.##.######.....@....... #...<# ##....#5..h....##.# ####.+....... #.##.# ###>..........# ....... ##.#####g#+#.g   Ijyb (wand, wandering).# .#h   hound ##.# ..z$h{5   shadow imp#.#z$ho 0.0  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carryinga wand of polymorph.Found a stone staircase leading down.z$hz$h h.g')z$hP"Ijyb shouts!z$hZ1--8.0 (1z$h4z$h (((( _The shadow imp hits you.z$hLC  You shoot a slug. The slug barely misses the shadow imp.You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.z$h3z$hz$hq  The shadow imp is heavily wounded.z$hg  The shadow imp closely misses you.z$h- ○@h5..g...  Ijyb screams, "Level is mine! All mine!"z$h46----9.5 (1.5Rev+ z$h:○z$h)   ..##    )..## #†#[ #.# . #..#######.... #....○@h...... <# ##....#5......  ####.+.g.....  ###>......  .......  ##'#+#. .# z$hV..  _The shadow imp hits you.z$h(   ..##    )..## #†#[ #.# . #..#######.... #....○@h...... <# ##....#5......  ####.+.g.....  ###>......  ....... ##'#+#. .# .. z$h J○z$hH z$hˡ D ( _There are monsters nearby!You shoot a slug. The slug closely misses the shadow imp. The slug hits Ijyb!  The slug burns Ijyb.z$h( ○ Ijyb is heavily wounded.You shoot a sling bullet. The sling bullet hits the shadow imp.z$hk  The shadow imp is almost dead.The hound barely misses you. The hound bites you but does no damage.z$hѸ 9 °○#5g.The shadow imp hits you but does no damage.61.0Rev* z$h/ 9°z$h    ..##    )..## #†#[ #.# . #..#######.... #....°@h...... <# ##...○#5g.....  ####.+.......  ###>......  .......  ##'#+#. .# ..  _The hound misses you.z$hd   ..##    )..## #†#[ #.# . #..#######.... #....°@h...... <# ##...○#5g.....  ####.+....... z$hNf t ###>......  ....... ##'#+#. .# .. z$htn _°○z$hv 9°z$hb _There are monsters nearby!You shoot a slug. The slug hits the shadow imp! The slug burns the shadow imp.z$h w°○#.z$h °((((You kill the shadow imp!z$h z$h3 .°#g....z$h d7--92.4 (1.4z$hk z$hJ Z _You shoot a sling bullet. The hound bites you but does no damage. x2z$h   ..##    )..## #†#[ #.# . #..#######.... z$h< u#.....@h...... <# ##...°#g......  ####.+.......  ###>......  .......  ##'#+#. .# .. {$h  ..##    )..## #†#[ #.# . #..#######.... {$h#.....@h...... <# ##...°#g......  ####.+.......  ###>......  ....... ##'#+#. .# ..{$h+%3°{$h%{$h,{$hn7 °#(((( _There are monsters nearby!{$h  You shoot a sling bullet. The sling bullet closely misses Ijyb.  You shoot a slug. The slug hits Ijyb! The slug burns Ijyb.{$h °h   hound{$h?^ .#○...  You kill Ijyb!{$hb1863.8{$hw○   ..##    )..## #†#[ #.# . #..#######.... #.....@h...... <# ##....#○......  ####.+.......  ###>......  .......  ##'#+#. .# ..  _The hound bites you but does no damage. x2{$h   ..##    )..## #†#[ #.# . #..#######.... {$hE #.....@h...... <# ##....#○......  ####.+.......  ###>......  ....... ##'#+#. .#..{$h:○{$hz{$h=○{$h' (((((((○ _A hound is nearby!{$h  You shoot a slug. The slug misses the hound. You shoot a sling bullet.  The sling bullet hits the hound.{$h@ h......°#°The hound is moderately wounded.{$hjA065.2{$hI:°{$hQQ   ..##  {$hMRg  )..## #†#[ #.# . {$htRl#..#######.... #.....@h...... {$hRj<# ##...°#°......  ####.+.......  ###>...... {$hRs .......  ##'#+#. .# {$hSz..  _The hound bites you. The hound bites you but does no damage.{$h/O  ..##    )..## #†#[ #.# . #..#######.... #.....@h...... {$h*<# ##...°#°......  ####.+.......  ###>......  ....... ##'#+#. .#..{$hL°#°{$hW{$h-[°#°{$h ] _A hound is nearby!{$h~ [You shoot a slug. The slug hits the hound!! The slug burns the hound.{$hCp○°#°{$hާ (((((((You kill the hound!{$h.○@°......°#){$h731936.6{$he:Q○@°{$h-?E _You shoot a sling bullet.{$h?{$h@{$hH○@°0.0°{$hI{$hFPo○@°°{$h>Z ○° _Key pressed, stopping explore.{$h9[{$haa○@°°{$hNf^ _No target in view!{$hf{$hCl{$h=wo○@°°{$hw{$h~9°{$h °° _Key pressed, stopping explore.{$h{$h[○@°°{$hl _No target in view!{$hw○@°°{$hm{$h*[○@°{$h ○° _Key pressed, stopping explore.{$h {$h;°{$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$h{$h[○@°{$h{$hw○@°°{$h1○@°°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$h{$h;°{$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$h+<○{$h{$hL○°{$h°° _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$h{$hO°°{$h|Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$h e○@°°{$h{$h[○@°{$h+ °No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$h {$h'E°°{$h1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$hs6o○@°°{$h6{$h>e○@°°{$hG○@°°No target in view!Key pressed, stopping explore.No target in view!{$hGfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.{$hG{$hP:○{$hQKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$he4{$hf{$hh{$hm; _{$h_n<7{$hsr{$hUt{$ht:Rev+ {$hku{$hw,{$hx{$hz98{$h{)={$h|{$hz~,{$h~{$hɁPRev {$hق{$h,{$hW{$h{$hWV9={$h){$h,{$h{$h7{$hя{$h(b50={$hF{$h",{$hz{$hƘ,{$hə{$h,{$h{$hT{$hU1={$h{$hN,{$h1{$ho,{$hG{$h{$hoK2={$h{$h,{$h{$h,{$h{$h,{$h{$h3={$h,{$h{$h,{$h{$h{$hiD4={$hP{$h{$hB{$hxs#.###..##.####.#  #.###..)..## #†# #.#..[.†...# #.# ...........###.. # .# ##..##..#######.... .##.######...........<# ##....#@.--- .##.# ####.+..##.# ###>.. ....#  #.. #.### .##'#+#.# . .# #.# . ...# .. .## #.# _ x - a wand of polymorph (8)  Things that are here:{$h093.6 (27.0){$hsH---4.6 (28{$h{$hi _a +0 dagger; a +0 chain mail; the goblin corpse of Ijyb{$h?{$h{$h-^ _No target in view!{$h{$h{$hF.0.0){$h{$h {$h j _Key pressed, stopping explore.{$h| {$h {$h { _No target in view!{$h {$hi 4{$h$ {$h- j _Key pressed, stopping explore.{$h. {$hj3 {$h^8 { _No target in view!{$h9 {$h@ {$hiD {$h!F {$huO _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$hP {$hjZ {$h _ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$hx_ {$h` {$hg 4{$hBm {$hgv No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$hv {$h} {$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$hm {$hR {$h$ 4{$h͒ {$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$hA {$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$h/ qNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$hm {$h8 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$h {$h_' 4{$h\* {$h#4 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$h4 {$h: {$h"? Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$h? {$h@ {$hH 4{$h?O {$h oNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.{$hJ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!{$hѵ I{$h {$hE {$h : _{$hK {$hg O={$h {$hB {$hl ,{$h {$h {$h` ,{$h {$h {$h ,{$h {$h {$h ,{$h {$hh {$hp ,{$h$ {$hs {$h ,{$h` {$h {$h ,{$h\ {$h {$h)  #.......##..<..### #.#  #.......##.####.....# #.#  #........#.# .....# #.#  #.# .....# ..# # #[# .....##.. .######......>....# #......## ##..##.####.# #.#....# ##..)..## #†# #.@.# #{$h8 403.6 (9.[.†...# #.###..## .. ........###......# ........#######.# .... .........# #.##..... .....##..#######.....# .######..............# <# ##....#)........# .# ####.+.........#{$h {$h /4.6 (10.0){$h {$h= No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found an escape hatch in the floor.{$h%% {$hI* ^ _No target in view!{$h* {$hH, {$ho8 ~0.0).........{$h 9 {$h? {$hI j _Key pressed, stopping explore.{$hJ {$h{P {$hU { _No target in view!{$hW {$h,_ 4{$he {$hp _Key pressed, stopping explore.{$hu {$hrx H _No target in view!{$h 3{$h< {$h. {$h% {$h $ _{$h“ ,{$h ,{$h {$h5 {$hO ,{$hd {$hV {$h ,{$hA {$h {$hq ,{$h {$h {$h ,{$h {$hM {$h ,{$h {$h| {$h ,{$h {$h {$h ,{$h {$h {$h ,{$h {$h {$h ,{$h {$h[ {$h ,{$h {$h _No target in view!Key pressed, stopping explore.No target in view!{$hD lKey pressed, stopping explore. _No target in view!  There is an escape hatch in the floor here.{$hu {$h4  _{$hR {$hq {$h ,{$h {$h {$h B{$h{ {$h ,{$h_ {$hA {$h {$h {$hL {$h {$h ,{$h {$h {$h B{$h| {$hf B{$h {$h B{$h .......[# #.....##..# .......#####......>..# .......# #......####.# #.####.# #.#....# #.# ..## #†# #...##.####.# ..# #.###..###......# ####.....### ....####.....# ....# #.##..@..# 25.6 (21.0) ##..#######.....#### ##........#  ##....#)........#  ####.+.........# ###>........# #...........{$hX 3[39;49m .##'#+#..... .. #.# {$h {$hT _Key pressed, stopping explore.{$hD {$h H _No target in view!{$h/ I{$h1 {$ha4 {$hu8 P _{$h9 ,{$h: {$hi= {$h6? {$h}? {$hvC {$h{U J{$hkV {$hX {$h{Z ,{$hJ[ {$h] {$hN_ ,{$h1` {$hh ###......##.....#####.##.....# #.##.....# ...##..#######.....#### #####..............##  ##....#)........#  ####.+.........#  ###>........### #.....@.....# ..##'#+#.....# {$hi .. #.# #.....# ... ... ####### .. .## {$ho 34.6 (9.0)'#....##.......{$h x {$hx P======5.6 (10.0){$h~ {$hb S _As you open the door, it creaks loudly!{$h {$h {$h7 H _No target in view!{$hw= 3{$h> {$h C {$huE {$hJ : _{$hJ @  There is an open door here.{$hM 5 _{$hdN {$hP {$hsR ,{$hS {$hLZ X{$h^ {$h%_ ,{$h` {$hb {$hd ,{$h*e {$hh {$hj {$hj {$hk {$h n {$hp ,{$hq {$hyz {$hs| ,{$h} {$hх X{$h߈ {$h {$hO {$h {$hc 4.....###......##.....###.....#######.##.....#.....# #.##.....#.....##..#######.....#### .##.######..............## ...<# ##....#)........# .##.# ####.+.........# .##.# ###>........### {$h ,....# ####@..........#------46.6 (11 #.### #...##'#'#.....# #.# #...##.#.#.....# #.# #........####### #.# #......### #.##......# ..# #......# ### ###....#######{$h 2------ _Key pressed, stopping explore. _No target in view!{$ho  _  There is a stone staircase leading down here. _You open the door.{$h @  There is an open door here.{$h[  _{$h {$h: X{$h B{$h{$h{$h ,{$h? {$h{$h{$h{$h{$hS{$h,{$h{$h#{$h&,{$h({$h,e  You see here an iguana skeleton.{$h.{$h/ _{$h1{$hH4{$h7{$h98{$h;{$hP={$hYA{$hA{$h.C{$hLE{$hH,{$hI{$hO{$hS,{$hjU{$hX{$hu\,{$h ^{$h`{$hgB{$hWj{$hl,{$h1n{$hOx ....# .. ..... .. #.... #### {$h z.# #..... # .. ###....###### #. #.......##..< #. #.......##.## #.## #........#.# #.@# #........#.#65.6 (19 ##.####.........[# #...##.........### #..............# # #.###..##.####.# # #.###..)..## #†# #  #######.#..[.÷...# #.###   ######................###.... #..†...................###### {$hz{$h{$h+j _Key pressed, stopping explore.{$hʒ{$h{$huH _No target in view!{$hI{$h{$h{{$h): _{$h{$h,{$h7{$h.{$h,{$h{$h{$h#,{$h{$hO{$h{$h{$hm{$h{$h,{$h{$h{$h[,{$h{$h|{$h- ##  #.. #...##+########### .................. ...#......@# #.... ###.....#.## #..... #s... #..# ###....#{$hF#### ##.# ##. #.# #.......##. #.## #........#. s   scorpion (asleep) #..# #........#. ##.####.........[ #...##.........#{$h272.6 (7.0){$hf.ss{$he+3.6 (8{$h[{$hR ((((( _A scorpion comes into view.|$hK  You shoot a slug. The slug barely misses the scorpion.You shoot a sling bullet.|$h|$h<|$h~○.s...|$hc===4.9 (1.3Rev |$h0<○|$h-L _The sling bullet hits the scorpion but does no damage.|$h ##  .##+###########  ......○........  #......@# #....  #...s.#.##   #.... #..#  #### ##.#  #.#  #.##  #..#  ##.[|$hփ~ ##  .##+###########  ......○........  #......@# #....  #...s.#.##   #.... #..#  #### ##.#  #.# |$hN #.##  #..#  ##.[|$h܋Q○|$h9:○|$h=  ○(( _A scorpion is nearby!You shoot a sling bullet. The sling bullet hits the scorpion!|$h% ○ The scorpion is moderately wounded.You shoot a slug. The slug hits the scorpion! The slug burns the scorpion.|$h|$h○s...#☼|$hUd6.3 (1.4Rev+ |$hϵ|$hg  ##  .##+###########  ......○........  #....s.@# #....  #.....#☼##   #.... #..#  #### ##.#  |$h#.#  #.##  #..#  ##.[ _The scorpion is almost dead.|$hGb ##  .##+###########  ......○........  #....s.@# #....  #.....#☼##   #.... #..#  #### ##.#  #.#  #.##  #..#  ##.[○☼|$heV○☼|$hr% |$h0s_A scorpion is nearby!You shoot a slug. The slug hits the scorpion!! The slug burns the scorpion.|$hw○.(☼|$h (((((☼You kill the scorpion!|$h°☼......○|$h|$hŎustairs the ShooterCoglinHealth: 54/54 ========================## Magic: 7/7========================#.. AC: 6Str: 11#.. EV: 10Int: 9.##+###########... SH: 0Dex: 19......°☼.......|$h... XL:  7 Next: 107% Place: Dungeon:5#......@##.... ## Noise: ===------  Time: 3477.7 (1.4)#.....#○## #.....a) +2 sling {Gabriel g) +6 hand cannon (f#.... #..# ###....#### Fire: a) +2 sling {Gabriela} #### ##.# #.......##. Rev* #.# #.......##.#.## #........#. #..# #........#. ##.####.........[ #...##.........# The scorpion is moderately wounded.You shoot a slug. The slug hits the scorpion! The slug burns the scorpion. _The scorpion is almost dead. _A scorpion is nearby!You shoot a slug. The slug hits the scorpion!! The sl|$hSug burns the scorpion.  You kill the scorpion!|$hp _You shoot a sling bullet.  You have reached level 8!|$h|$hJ/  --more--}$hjM60/608/828 3% }$hn}$hqR _You feel stronger.}$hJ}$h+}$h }$h> _Rev+ }$h}$hn}$h,}$hn}$h7}$h,}$h;}$h}$h,}$hL}$h;}$h}$h}$h7Rev }$h}$hY}$h }$h;}$ho}$h}$h=}$hs}$h }$h7 _You open the door.}$h}$h&}$h}$h>@  There is an open door here.}$h}$hh _}$h}$h}$h$}$hT}$h}$hE}$hu,}$h}$hy}$h,}$h }$hc }$h# .. ...## (...#####  }$h{...#  ..## ---..........# .....### (...........#.........##'############O......................+ O   ogre (asleep)....#####.......#########+## #.....#.## #..#..# ###}$h 90.7 (13.0)  An ogre comes into view. It is wielding a +0 giant spiked club.Found 5 javelins.}$h2'W.OO}$h'}$h4(V==-1.7 (14}$h.}$hNC ((((( _The ogre shouts!  You shoot a sling bullet. The sling bullet hits the ogre.}$hF  The ogre is lightly wounded.  You shoot a slug. The slug hits the ogre! The slug burns the ogre.}$hM}$haT.○.....O}$hTe=3.0 (1.3)Rev }$hG\=○}$h)_] _The ogre is severely wounded.}$hn # .. ...## .(...##### .........# .......@.##  .......○..#  #.........###  (...........#  .........##'# ..O.............. ....#####....... #+## #.....#.##   ~$h # .. ...## .(...##### .........# .......@.##  .......○..#  #.........###  (...........#  .........##'# ..O.............. ....#####....... #+## #.....#.##   ~$h}4~$hw;○~$hE _An ogre is nearby!You shoot a slug. The slug hits the ogre! The slug burns the ogre.~$hG(((()~$hQm ○((You kill the ogre!~$h☼.○...).~$h kirmisher144.4 (1.4Rev+ _You shoot a sling bullet.~$hV☼○~$h:o _Your Ranged Weapons skill increases to level 8!~$h## ...## ~$h"(...#####.#0.0...##.○..# ##..###(....#[..##'###########).........................#####.......########+## #.....#.##~$h+n°---5.4 (1~$h/~$h<i ° _Found a ring mail.~$h<:---~$hAE<°~$hK^ _No target in view!~$hIL~$hsO~$hUT~$hnU~$hl^~$h(_B###...#....###..(...######○..##...##~$h` .°..##.###  .(.##[.##'#M   Menkaure (wandering)#...)...M.....#####.......  #+## #.....#.##~$hjP0°~$h8mZ6.4 (1Rev ~$ht:○~$h-((...°(((M( _Found a ring mail. _No target in view! _Menkaure, Prince of Dust comes into view.  You shoot a sling bullet.  Menkaure shouts!  The sling bullet hits Menkaure.~$h} (Menkaure is lightly damaged.~$h~$h°.☼........M.~$hݞn===7.8 (1.4Rev+ ~$h9°~$hEQ  ### #... #....## #..(...#####  #......@°..#  #......☼...##  ............#  ###.........###  .(...........#  #[.........##'# #M..).......... ......#####.. #+##  _You shoot a slug. The slug barely misses Menkaure.~$hpJ ### #... #....## #..(...#####  #......@°..#  #......☼...##  ............#  ###.........###  .(........... #[.........##'# #M..).......... ......#####.. #+## ~$hS6☼~$h4U~$hE[;☼~$hxs3 °((((( _Menkaure is nearby!You shoot a slug. The slug hits Menkaure. The slug burns Menkaure terribly.~$h ☼Menkaure is moderately damaged.You shoot a sling bullet. The sling bullet hits Menkaure.~$h{~$hُ○..○...M.~$hg9.2Rev* ~$hV○○~$hٚ\ _Menkaure is heavily damaged.~$h ### #... #....## #..(..○#####  #......@...#  #......○...##  ............#  ###.........###  .(...........#  #[M........##'# #...).......... ......#####.. #+##  ~$hE1 ### #... #....## #..(..○#####  #......@...#  #......○...##  ............#  ###.........###  .(........... #[M........##'# #...).......... ......#####.. #+## ~$h:N;○○~$hO~$hWV○○~$hBf _Menkaure is nearby!You shoot a slug. The slug hits Menkaure! The slug burns Menkaure terribly.~$hk○((((.~$h ○(((You destroy Menkaure!~$h °○.°......~$hk ;1/6128500.6~$h T°°~$h E _You shoot a sling bullet.~$hD ~$h ~$hn °○0.0°~$h ~$h[ :°~$hH °° _Key pressed, stopping explore.~$h ~$h `°○°~$h | _No target in view!~$hҿ ~$h{ t°○°~$h ~$h{ W○°~$hc ○° _Key pressed, stopping explore.~$h ~$h r°○°~$ho | _No target in view!~$h5 ~$h j°○°~$hg ~$h `°○°~$hg °○° _Key pressed, stopping explore.~$h ~$h M°○~$h  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!~$hP ~$hE <°~$h ~$h `°○°~$hU" °○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.~$h# ~$h( r°○°~$h.0 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!~$hy3 ~$h); t°○°~$h; ~$hUK <○~$hV "°○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.~$hV ~$hA] `°○°~$h_ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!~$h7m ~$hm ~$ho ~$hr ~$hNw ; _~$hz ~$hJ  #### #.... #....### #..(..°##### #.°..#---1.6 (1 #......°...##.#.###.###  .(.# #[.##' #...)~$h 7... ......#####.......  #+## #.....#.##---~$hq s°°°~$h2 6°°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.~$h ~$h D°°~$h6 Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!~$h ~$h_ ~$hE °.0°~$hz ~$h 9°°°No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.~$hB ~$h i°°°~$hZ Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!~$h8 ~$hD ~$h i°°°~$h ~$h ;°~$hr U°°° _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.~$h+ ~$hF D°°~$hl & _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!~$h B°°~$h. ~$h0 @°°~$h °°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.~$hb ~$h" ;°~$h$ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!~$h3 ~$h4 ~$h6 ~$hq: ~$h ? ; _~$hA ~$hD ~$hu  ###### #.... #....###  #..(@..#####2.6 (1 #.......°..# #.## .....[..######.# .(.....# #[..##'#######  #...)................ ......#####.......### .3.6 (2Rev+ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a robe.~$h.~  _No target in view!~$h g _~$h ~$h[   You now have 230 gold pieces (gained 5). _You see here 3 stones.~$hN ~$h ~$h 7Rev ~$h ~$hF ~$h ,~$h ~$h ~$h ,~$h ~$hu ~$h ~$h A ######  #....#  #....###  #..(...#####  #..........#  #########..........##  #...h...............#  ....#[..###.........##  . #@#...(...........   +.###[.........##'   #.# #...).........   ... ......#####...   ... #+### #...   ....# #... h   hound (wandering)   ....#    .....#  ~$h ,11.6 (8~$h< +2.6 (9~$h ~$h (( _A hound comes into view.~$h:  You shoot a sling bullet. The sling bullet misses the hound. You shoot a slug.~$h ~$h* .h°h~$h c===3.9 (1.3Rev ~$h( <°~$hL+ _The slug closely misses the hound. The hound bites you but does no damage.~$h:      #....###  #..(.  #....  #########....~$h; U  #..........  ....#h..# . #@#...( +°###[ #.# #...) ...  ... #+###  ....#  ....#  .....#~$hP#  #....### #..(. #....  #########....  #..........  ....#h..# . #@#...( +°###[ #.# #...) ...  ... #+###  ....#  ....#  .....#~$hS°~$h:°~$h _A hound is nearby!You shoot a slug. The slug hits the hound! The slug burns the hound.~$h__[°$hp= ((°You kill the hound!$h:`.○°$h$hf325.3 (1.4Rev+ $h3B○°$hHc _You shoot a sling bullet.$h<$h(......○.0.0°$hJ$h:°$ha ○ _Key pressed, stopping explore.$h$h"V○°$hH _No target in view!$h34$h$h$h=$h; _$h,!$h'PRev $h:*$h68 ....###(...#####........#########....###.............#....#°..#####....#.#...(..#....'@###[.##'---7.3 (2#.(..#.# #...)...#.(. ... ......######.. ....# #+### ## .....# ..#####.# _You open the door.$hB ° _Found 2 poisoned darts and 5 large rocks.$hB:---$hfK$hOR| _No target in view!$hU$h\$h*b$hb% _$h ....########......####....######. ..#.## #......# #....# #. ..#..# ###....######....# # #$hڄ###.# #.......##..<..###### #.  #.......##.####.....# #.  #.## #........#.# #.....###. $h #..# #........#.# #.....##..$h$hp$hj _Key pressed, stopping explore.$h$h$h͘H _No target in view!$hI$h$he$hߺ$ _$hɾ$h<$hV,$h$h$h,$h)$h$h,$h0$h$h ,$h$h$hO,$h$h$h:,$h$h$hY,$h0$h#$h%,$h$h$hd ######### ###  #....[... ..#  ######@# #.# 601.3 (9.0) $h#...##.# #.#  #######...##.# #.# #####.........##.#########.#..'....................>.##......####....######.<$h0 #......# #....# #.#####....######....# #.#$hax#.......##..<..###### #.#$hj$h/2.3 (10.0)$h$h? _Found a chain mail.$h$h!$hH _No target in view!$hk3$hl$h9o$hp$hYq$ _$huB$hu$hv$hh#############  #.@..[......# 4.3 (2.0)######.#########.#  #...##.# #.#  #######...##.# #.# ####...##.#########.# ...'..............># ####......####....######.<#$h #......# #....# #.####....######....# #.#$hf$h[ _Done exploring.$h&$h?$hH _No target in view!$h+O3$hO$hm7.0.$hFn$hCr$hz[ _Done exploring.$h~z$h$hH _No target in view!$h3$h$hk(4$h,$h4No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hJ5$h:$hb< _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hſ$h$h$h$h|No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hl 3$hW $h 4$hX $h1 No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hƼ $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hR 3$hS $hl $h,m $h>r $hy No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h'z $hz Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h| $h4 4$h: $hD No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h_E $hJ $hLM Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h I$hZ 4$hf $hN No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h; Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h $h 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h3 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hu I$h 4$h $hZ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h2I$h$hR$h$hHNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hܦ$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hn'3$h($hA4$hE$hsMNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hJN$hR$hURDone exploring.No target in view!Done exploring.$hBUKNo target in view!Done exploring.No target in view!$hS$h$h$h.4$h]3$h9No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h9$h>$h@Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$h4$h-$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hh$hA$hzDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h֐$hn$h$hV$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!$h'Done exploring.$hj$h$h3Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hT$hoU$hV$ht4$hv$h}No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hZ~$hb$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h<3$h^>$hX4$h]$heNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$he$hj$hlDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h6$h$hZ$h$h$hs$hNo target in view!Done exploring.No target in view!Done exploring.$h22No target in view!Done exploring.$hs$hj $h RDone exploring.No target in view!Done exploring.$h KNo target in view!Done exploring.No target in view!$h˿[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view! $hB Search for what [Enter for "."]? $h· [?25l[?1c$ho$hw;20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a chain mailb - [D:5] a stone staircase leading down  c - [D:5] a stone staircase leading up  d - [D:5] an escape hatch in the ceiling  e - [D:5] a scarf of resistancef - [D:5] an escape hatch in the floor  g - [D:5] a +2 dire flail of draining $h h - [D:5] a +2 scale mail of fire resistancei - [D:5] a pair of gloves  j - [D:5] a +0 chain mail  k - [D:5] a +0 dagger  l - [D:5] a stone staircase leading up  m - [D:5] a stone staircase leading down  n - [D:5] a stone staircase leading down  o - [D:5] 3 stones  p - [D:5] 5 javelins  q - [D:5] a ring mail  r - [D:5] a robe  s - [D:5] a stone staircase leading up  t - [D:5] 2 poisoned darts$hmbLevel 5 of the Dungeon <<<<>>>>(Press ? for help)  #....#[..###.........####...##.##.#   #....#.#...(...........# #######...##.##.#   #....'.###[.........##'############.........##.#########.#   #.(..#.###...)....................'....................>.#   #.(............#####.......########......####....######.<#   #.......####'### #.....#.## #......# #....# #.##   ##......# #.# #.....#..# ###....######....# #.# $hc  #......# #.#### ########.# #.......##..<..###### #.#   ##.....# #....##.# #.......##.####.....# #.#   #.....# ####.##.## #........#.# #.....###.#   #.....#### #.##..# #........#.# #.....##..#   ###.<....# #.# ##.####.........[# #.....##..#   ######.# #.# #...##.........#####......>..#  #.####.# #..............# #......####.#  #.#....##.###..##.####.# #.#....# #.#  #.#.#####.###..)..## #†# #...##.####.#  #...########.#..[.÷...# #.###..###......# [1$hse9d ##### ######................###......##.....###  #..†...................#######.##.....#  #.####.................# #.##.....#  ##.#.#.#.#.#........##..#######.....####  #............##.######..............##  ##.#.#.#.#.#...<# ##....#)........#$h= $h $h#stairs the SkirmisherCoglinHealth: 61/61 ========================Magic: 8/8========================AC: 6Str: 12EV: 10Int: 9SH: 0Dex: 19XL:  8 Next: 32% Place: Dungeon:5$h=$oTime: _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .$h%4$h&$hE-$h.$h73Q _$h3,$h05$h 7$hf9,$h=$h?$h@$h@$hA$hC$hVE,$h9F$hH$hJ,$hK$h\M$hO,$hRP$h4R$h T,$hfT$hU$h0V,$hV$hXR  There is an escape hatch in the ceiling here.$h^Y$hY _$h#Z$ho[$hV\,$h\$h^$h^,$h_$h`$h`$h`$hAa$hYc$h d,$hd$hj>........'....................>.# .########......####....######.<# .## #......# #....# #.## ..# ###....######....# #.# #.# #.......##..<..###### #.# #.# #.......##.####.....# #.# #.## #........#.# #.....###.# $h+k#..# #........#.# #.....##..# ##.####.........@# #.....##..#Noise: --------- 3618.3 (14.0)  #...##.........#####......>..#a) +2 sling {Gabriel g) +6 hand cannon (f#..............# #......####.#Fire: a) +2 sling {Gabriela} #.###..##.####.# #.#....# #.#$h|k0#.###..)..## #÷# #...##.####.# ##.#..[.÷...# #.###..###......# ............###......##.....### .............#######.##.....# .............# #.##.....#$hk$ho$hqy _You see here a scarf of resistance.$h99$h.0)$h$h O _y - a scarf of resistance$h4$h:lInventory: 25/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} $hr;eArmour (go to first with [)  q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn)b - a +0 leather armour  y - a scarf of resistance Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies $h; l - 8 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE $h; w - a scroll labelled QUEMYB PILEIPP Potions (go to first with !) $h!<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h# R y - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. $h If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.$hqj$h&n$hu$$hnu........'....................>.# stairs the Skirmisher .########......####....######.<# Coglin .## #......# #....# #.## Health: 61/61 ======================== ..# ###....######....# #.#Magic: 8/8======================== $h vi#.# #.......##..<..###### #.#AC: 6Str: 12 #.# #.......##.####.....# #.#EV: 10Int: 9 #.## #........#.# #.....###.#SH: 0Dex: 19 #..# #........#.# #.....##..#XL:  8 Next: 32% Place: Dungeon:5 $hFvb##.####.........@# #.....##..#Noise: ---------  Time: 3619.3 (0.0)  #...##.........#####......>..#$hva) +2 sling {Gabriel g) +6 hand cannon (f#..............# #......####.#Fire: a) +2 sling {Gabriela} #.###..##.####.# #.#....# #.#$h7w#.###..)..## #÷# #...##.####.# ##.#..[.÷...# #.###..###......# ............###......##.....### .............#######.##.....# .............# #.##.....# _Done exploring. _No target in view! _Search for what [Enter for "."]? . _There is an escape hatch in the ceiling here. _You see here a scarf of resistance. _y - a scarf of resistance$h}$h^~$h߃$hNo target in view! _Search for what [Enter for "."]? . _There is an escape hatch in the ceiling here. _You see here a scarf of resistance. _y - a scarf of resistance  You start putting on your armour.$hō,20.3 (1$h1$h$hv+1.3 (2$h$h$h+2.3 (3$hʮ$hϴ$h<+3.3 (4$h_$hA4.3 (5$h$h` _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.$h$h$hd _You feel resistant to extremes of temperature.$hy $h~ [Inventory: 25/52 slots $hK Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn)  y - a scarf of resistance (worn)b - a +0 leather armour Wands (go to first with /)j - a wand of flame (8)  $h vx - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 8 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA $h u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE  w - a scroll labelled QUEMYB PILEIPP Potions (go to first with !) $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h&g - a +6 hand cannon of flaming (offhand) {Mishil}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 8.3; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 4.2 XLs.  At current training (69%) you reach 18.0 in about 5.5 XLs. Your +0 ring mail slows your attacks with this weapon by 0.1.  Current attack delay: 1.6. Damage rating: 30 (Base 16 x 122% (Dex) x 124% (Skill) + 6 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$h9 _Inventory: 25/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn) $h:  y - a scarf of resistance (worn)  b - a +0 leather armour Wands (go to first with /)  j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)  c - a scroll of butterflies  l - 8 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE  w - a scroll labelled QUEMYB PILEIPP Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h ........'....................>.# stairs the Skirmisher .########......####....######.<# Coglin .## #......# #....# #.## Health: 61/61 ======================== ..# ###....######....# #.#Magic: 8/8======================== #.# #.......##..<..###### #.#AC: 6Str: 12 #.# #.......##.####.....# #.#EV: 10Int: 9 #.## #........#.# #.....###.#SH: 0Dex: 19 #..# #........#.# #.....##..#XL:  8 Next: [$h z39;49m32% Place: Dungeon:5 ##.####.........@# #.....##..#Noise: ---------  Time: 3624.3 (0.0)  #...##.........#####......>..#a) +2 sling {Gabriel g) +6 hand cannon (f#..............# #......####.#Fire: a) +2 sling {Gabriela} #.###..##.####.# #.#....# #.##.###..)..## #÷# #...##.####.# ##.#..[.÷...# #.###..###......# ............###......##.....### .............#######.##.....# .............# #.##.....# _You see here a scarf of resistance. _y - a scarf of resistanceYou start putting on your armour. _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.$h $h $h # $h% $h\[?25h[?0c _y - a scarf of resistance  You start putting on your armour. _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.  Search for what [Enter for "."]? $h3 [?25l[?1c19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] an escape hatch in the ceiling  b - [D:5] a +2 dire flail of draining  c - [D:5] a +2 scale mail of fire resistanced - [D:5] a pair of gloves  e - [D:5] a +0 chain mail  f - [D:5] a +0 dagger  g - [D:5] an escape hatch in the floor  h - [D:5] a stone staircase leading up  i - [D:5] a chain mail  j - [D:5] a stone staircase leading down  k - [D:5] a stone staircase leading down  l - [D:5] a stone staircase leading up  m - [D:5] a stone staircase leading down  n - [D:5] 3 stones  o - [D:5] 5 javelins  p - [D:5] a ring mail  q - [D:5] a robe  r - [D:5] a stone staircase leading up  s - [D:5] 2 poisoned darts$hLevel 5 of the Dungeon <<<<>>>>(Press ? for help)  #.(............#####.......########......####....######.<# $hG  #.......####'### #.....#.## #......# #....# #.##   ##......# #.# #.....#..# ###....######....# #.#   #......# #.#### ########.# #.......##..<..###### #.#   ##.....# #....##.# #.......##.####.....# #.#   #.....# ####.##.## #........#.# #.....###.#   #.....#### #.# #..# #........#.# #.....##..# $h  ###.<....# #.# ##.####.........@# #.....##..#   ######.# #.##...##.........#####......>..#  $hv#.####.# #..............# #......####.#  #.#....# #.###..##.####.# #.#....# #.#  #.#.#### #.###..)..## #÷# #...##.####.#  $h#...# #######.#..[.÷...# #.###..###......#  ##### ######................###......##.....###  #..†...................#######.##.....#  #.####.................# #.##.....#   ##.#.#.#.#.#........##..#######.....####  $h3#............##.######..............##  ##.#.#.#.#.#...<# ##....#)........#  #............##.# ####.'.........# $h( ##.#.#.#.#.#.##.####>........###  #.....†.........#$h[f####...........#  ##.#.#.#.#.##.####...##'#'#.....#$h$h$hstairs the SkirmisherCoglinHealth: 61/61 ========================$hB Magic: 8/8========================AC: 6Str: 12EV: 10Int: 9SH: 0Dex: 19XL:  8 Next: 32% Place: Dungeon:5$hxTime: _y - a scarf of resistanceYou start putting on your armour. $h_You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature.  $h BSearch for what [Enter for "."]? .$h$hE$h$h$h$h1% _$hX$h$h$h,$h$h$h,$h$hZ$hh,$hS$h$h,$h$h~$hW,$he$h$h,$h$ht   ########.# #.......##..<..#####.# #.......##.####....#.## #........#.# #....#..# #........#.# #....##.####..........# #....$h#...##.........#####....#..............# #......#.###..##.####.# #.#....#.###..@..## #÷# #...##. Noise: --------- 3632.3 (8.0)#######.#..[.÷...# #.###..###. a) +2 sling {Gabriel g) +6 hand cannon (f ####................###......##.. Fire: a) +2 sling {Gabriela} .†...................#######.##.. ####.................# #.##.. #.#.#.#.#........##..#######.....  ..........##.######..............  #.#.#.#.#...<# ##....#).......$hS  ..........##.# ####.'........ Things that are here:$hN$h _a +2 dire flail of draining; a +2 scale mail of fire resistance$hs$hPick up what? 25/52 slots (_ for help) Hand Weapons (select all with )) $h9d a - a +2 dire flail of draining Armour (select all with [)  b - a +2 scale mail of fire resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]$hsY  b + a +2 scale mail of fire resistance[Enter] accept (1 chosen)$hE $h $h  ########.# #.......##..<..#### stairs the Skirmisher#.# #.......##.####.... Coglin#.## #........#.# #.... Health: 61/61 ========================#..# #........#.# #.... Magic: 8/8========================$hf ##.####..........# #.... AC: 6Str: 12#...##.........#####.... EV: 10Int: 9#..............# #...... SH: 0Dex: 19#.###..##.####.# #.#.... XL:  8 Next: 32% Place: Dungeon:5#.###..@..## #÷# #...##. Noise: ---------  Time: 3632.3 (0.0)$h #######.#..[.÷...# #.###..###. a) +2 sling {Gabriel g) +6 hand cannon (f ####................###......##.. Fire: a) +2 sling {Gabriela} .†...................#######.##.. $h ####.................# #.##.. #.#.#.#.#........##..#######.....  ..........##.######..............$hm m  #.#.#.#.#...<# ##....#).......  ..........##.# ####.'........  _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. $h _Search for what [Enter for "."]? .  Things that are here: _a +2 dire flail of draining; a +2 scale mail of fire resistance$h A3.3 (1$h r _z - a +2 scale mail of fire resistance$h8$hDInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  r - a +0 ring mail (worn)  y - a scarf of resistance (worn)b - a +0 leather armour  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)$hhc - a scroll of butterflies  l - 8 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE  w - a scroll labelled QUEMYB PILEIPP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hVfz - a +2 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.0 (6.5 -> 9.5). Your EV would decrease by 1.5 (10.4 -> 8.9). You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} $h hMenu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.$hΑ $h $h A ########.# #.......##..<..#### stairs the Skirmisher#.# #.......##.####.... Coglin#.## #........#.# #.... Health: 61/61 ========================#..# #........#.# #.... Magic: 8/8========================##.####..........# #.... AC: 6Str: 12#...##.........#####.... EV: 10Int: 9#..............# #...... SH: 0Dex: 19$h% #.###..##.####.# #.#.... XL:  8 Next: 32% Place: Dungeon:5#.###..@..## #÷# #...##. Noise: ---------  Time: 3633.3 (0.0)#######.#..[.÷...# #.###..###. a) +2 sling {Gabriel g) +6 hand cannon (f ####................###......##.. Fire: a) +2 sling {Gabriela} .†...................#######.##.. ####.................# #.##.. #.#.#.#.#........##..#######.....  ..........##.######..............  #.#.#.#.#...<# ##....#).......  ..........##.# ####.'........[$h 39;49m You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. _Search for what [Enter for "."]? .  Things that are here: _a +2 dire flail of draining; a +2 scale mail of fire resistance _z - a +2 scale mail of fire resistance$h4 $h۱ $hh $h  _You feel resistant to extremes of temperature. _Search for what [Enter for "."]? .  Things that are here: _a +2 dire flail of draining; a +2 scale mail of fire resistance _z -   You start removing your armour.$h +4.3 (1$hw $h $h +5.3 (2$h $h $h +6.3 (3$h $hu $h +7.3 (4$h $h $h +8.3 (5$h $h 12 _You continue removing your +0 ring mail. x5$h+ $h $h  You finish removing your +0 ring mail.  You start putting on your armour.$h\ +9.3 (6$h $h/ $h ,40.3 (7$h# $hg+ $h, +1.3 (8$h2 $h: $h: +2.3 (9$h^@ $hH $hH /3.3 (10.0)$hR $hT . 9$h U 8 _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance.$hNU $h[ $h^ Q _You feel resistant to fire.$hٖ$hɡ/Level 5 of the Dungeon <<<<>>>>(Press ? for help) #.(............#####.......########......####....######.<#  #.......####'### #.....#.## #......# #....# #.##  ##......# #.# #.....#..# ###....######....# #.#  $h#......# #.#### ########.# #.......##..<..###### #.#  ##.....# #....##.# #.......##.####.....# #.#  #.....# ####.##.## #........#.# #.....###.#  #.....#### #.##..# #........#.# #.....##..#  ###.<....# #.###.####..........# #.....##..#  ######.# #.##...##.........#####......>..#  #.####.#$hG#..............# #......####.#  #.#....##.###..##.####.# #.#....# #.#  #.#.#####.###..@..## #÷# #...##.####.#  #...########.#..[.÷...# #.###..###......#  ##### ######................###......##.....###  #..†...................#######.##.....#  #.####.................# #.##.....#  $h##.#.#.#.#.#........##..#######.....####  #............##.######..............##  ##.#.#.#.#.#...<# ##....#)........#  #............##.# ####.'.........#  ##.#.#.#.#.#.##.####>........###  #.....†.........#####...........#  $hD##.#.#.#.#.##.####...##'#'#.....#$h:......####'### #.##   #.## #.# .# ###....###### ### ########.......##..<..#######...# $hp####..... ####.#.# #### ..##.<....#.###.. ###### #....####.> #.###...........# #......####...###..##.####.# #.#....# ###@..## #÷# #...##.###..# #######.#..[.÷...# #.###..###.....#### ######................###......##.....## #..†...############ ##.#.#.#.#.###..#######.....###............##.######.........###.#.#.#.#.#...<# ##....#).............##.# ####.'.#.#.#.#.#.# ###>###.....†........####...#.#.#.#.#.##.##...##'#'#...........#.# .#.$h^ ########.# #.......##..<..#### stairs the Skirmisher#.# #.......##.####.... Coglin#.## #........#.# #.... Health: 61/61 ========================#..# #........#.# #.... Magic: 8/8========================##.####..........# #.... AC: 9Str: 12#...##.........#####.... EV: 8Int: 9#..............# #...... SH: 0Dex: 19#.###..##.####.# #.#.... XL: $h[39;49m 8 Next: 32% Place: Dungeon:5#.###..@..## #÷# #...##. Noise: ---------  Time: 3643.3 (0.0)#######.#..[.÷...# #.###..###. a) +2 sling {Gabriel g) +6 hand cannon (f ####................###......##.. Fire: a) +2 sling {Gabriela} .†...................#######.##.. ####.................# #.##.. #.#.#.#.#........##..#######.....  ..........##.######..............  #.#.#.#.#...<# ##....#).......  ..........##.# ####.'........  _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. $hѶY You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.$h$h$hiS$hWInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)$hXhc - a scroll of butterflies  l - 8 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE  w - a scroll labelled QUEMYB PILEIPP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hD$h$h ########.# #.......##..<..#### stairs the Skirmisher#.# #.......##.####.... Coglin#.## #........#.# #.... Health: 61/61 ========================#..# #........#.# #.... Magic: 8/8========================##.####..........# #.... AC: 9$hMStr: 12#...##.........#####.... EV: 8Int: 9#..............# #...... SH: 0Dex: 19#.###..##.####.# #.#.... XL:  8 Next: 32% Place: Dungeon:5#.###..@..## #÷# #...##. Noise: ---------  Time: 3643.3 (0.0)#######.#..[.÷...# #.###..###. a) +2 sling {Gabriel g) +6 hand cannon (f ####................###......##.. Fire: a) +2 sling {Gabriela} .†...................#######.##.. ####.................# #.##.. #.#.#.#.#........[3$h>.3m##..#######.....  ..........##.######..............  #.#.#.#.#...<# ##....#).......  ..........##.# ####.'........  _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.$h)$h$h$h$h $h "Level 5 of the Dungeon <<<<>>>>(Press ? for help) $hd #.(............#####.......########......####....######.<#  #.......####'### #.....#.## #......# #....# #.##  ##......# #.# #.....#..# ###....######....# #.#  #......# #.#### ########.# #.......##..<..###### #.#  ##.....# #....##.# #.......##.####.....# #.#  #.....# ####.##.## #........#.# #.....###.#  #.....#### #.##..# #........#.# #.....##..#  ###.<....# #.###.####..........# #.....##..#  ######.# #.##...##.........#####......>..#  #.####.##..............# #......####.#  #.#....##.###..##.####.# #.#....# #.#  #.#.#####.###..@..## #÷# #...##.####.#  #...#$h! #######.#..[.÷...# #.###..###......#  ##### ######................###......##.....###  #..†...................#######.##.....#  #.####.................# #.##.....#  ##.#.#.#.#.#........##..#######.....####  #............##.######..............##  ##.#.#.#.#.#...<# ##....#)........#  #............##.# ####.'.........#  ##.#.#.#.#.#.##.####>........###  #.....†.........#####...........#  ##.#.#.#.#.##.####...##'#'#.....#$hI......####'### #.##   #.## #.# .# ###....###### ### ########.......##..<..#######...# ####..... ####.#.# #### $hJ..##.<....#.###.. ###### #....####.> #.###...........# #......####...###..##.####.# #.#....# ###@..## #÷# #...##.###..# #######.#..[.÷...# #.###..###.....#### ######................###......##.....## #..†...############ ##.#.#.#.#.###..#######.....###............##.######.........###.#.#.#.#.#...<# ##....#).............##.# ####.'.#.#.#.#.#.# ###>###.....†........####...#.#.#.#.#.##.##...##'#'#...........#.# .#.$h$hA ########.# #.......##..<..#### stairs the Skirmisher#.# #.......##.####.... Coglin#.## #........#.# #.... Health: 61/61 ========================#..# #........#.# #.... Magic: 8/8========================##.####..........# #.... AC: 9Str: 12#...##.........#####.... EV: 8Int: 9#..............# #...... SH: 0Dex: 19$h#.###..##.####.# #.#.... XL:  8 Next: 32% Place: Dungeon:5#.###..@..## #÷# #...##. Noise: ---------  Time: 3643.3 (0.0)#######.#..[.÷...# #.###..###. a) +2 sling {Gabriel g) +6 hand cannon (f ####................###......##.. Fire: a) +2 sling {Gabriela} .†...................#######.##.. ####.................# #.##.. #.#.#.#.#........##..#######.....  ..........##.######..............  #.#.#.#.#...<# ##....#).......  ..........##.# ####.'........[$h39;49m  _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.$h $ht$h$hA$ _$h$hc$h,$h$h3$h~,$h$h$h,$hA$hq$h,$h/$h$hg,$h$h$h0,$h*$h!$h$hz$h~$h$hl,$h$h@  There is an open door here.$h$h= _$h$$h|#.#..[.÷...# #.###..###......# ...........###......##.....### ............#######.##.....# ............# #.##.....# ........##..#######.....#### .##.######..............## ...<# ##....#)........# $h-H.##.# ####.'.........# .##.# ###@........### 510.0) ....# ####...........# .### #...##'#'#.....# #.# #...##.#.#.....#.# #........#######$h #......### #.# #......# ..# #......# ### ###....#$h$hH$huc _There is a stone staircase leading down here.$hM $h$ $h $h` $h 84.0) _$h$h`  ..###  $hv.....   #.....   ....#   #...#   ###...#   ######.....# $hO-6  .......@..#   #....(....# $h|  ######...)#   ##..  #...# $h, #....  #....# $he #.###. $h$hs$hB-5.0 (1.7$hh$h $h_You climb downwards.  Found 5 boomerangs and a rapier. _There is a stone staircase leading up here.$h< 3$h= $hA $hQD $hL | _$haM $hQ $hZT $hT $hU $hY $hp $hTq $h/r $ht $hv $hv $h 4$ḣ ,$hq $h} $h_ ,$h $hh $h $hh $h $h` $hO ,$h $hY $h ,$hv $h_ $hr $h $h $h $hj ,$hؙ $h $hĜ ,$h6 $h $h ,$h $h} $h $h ,$hJ $hͦ ,$hb $h& $h $h J$hi ,$hη ,$h] $h $h $hb $hv $h $h: $h޽ $hľ $h7 $h $h $h $h6 $h $h $h $hp $h $h $h $h ,$h $h $h ,$h% $h $h/  #.> #.# .#.# ...#. #..... ###.....# # ##@.# 98.0 (43.0) ##..##  ###### ##..## ##....### ##..## #..#....####...#$h .#####........## ## ####....## ###..## ##..######$hOB9.0 (44$h $hA _Found a staircase to the Ecumenical Temple.$hI$h$hhJ#.##.>##$h...#.# .###.....##.@..#.### ##..#### ##......### ##..# ..#....####...# J   jelly (wandering)###........# # ####....#####..##$h*v 0.0)  A jelly comes into view.$h!} .  The jelly quivers.$h%C700.0 (1$h)2 _The jelly moves out of view.$hI$h$h5r.#.#.#..J#.>.#.#.#.#...#.#.#...#.#.##.###.....# #..@.# ##..### ##..## $hӘ#....####...# J   jelly........##  ####....## $hB&0$hW.J$hA1.0 (1$h/$h  (((( You shoot a sling bullet. The sling bullet hits the jelly.$h  The jelly is moderately wounded.You shoot a slug. The slug hits the jelly. The slug burns the jelly.$ha$h/ .J...°$h* c===2.5 (1.5Rev $h<°$h] _The jelly is heavily wounded.$h?j  You shoot a slug. The slug hits the jelly!! The slug burns the jelly.$h.$hUn(((°$hk (°You kill the jelly!$hBx...○°$hl53.9 (1.4Rev+ $hk:°$hm/ _You shoot a sling bullet.$hC5○$hE$hIM○°$hZLH _No target in view!$h ...#..#.#.##...#.>#..##...#....#.# ##........###○@...##....####°### #### ..### ##..#....##### ###....####....##°.---40 _$hʊ @°$h) /#.#....#..#.#.##...#.>.#..#..##...##....#.# ##.@.......$hƮ ###°....######....###### ### ..### ##..# ....##### ##....$h 7°$h q---5Rev $h $h $h~..#.......#.#....#..#.#.##...#.>.#..#..###...###...@#.#...# ##..........###°....######....####### ## ### ##..# ...####...#$hР%...$h{&6$hF$h$h.# #######...#.......#.#.#...#..#.#.##...#.>.#..#..## $hx#...## #....#.#...#  #......###.....#######....####### # ### ##..#$h$h&7$hs$h;$h #K...#.# #######.....#...#...........##.#....##.....#$hfx#..#.#.#.#....#...#.>.#..#..## #...## #....#.#...#  #.......###.....#######.....####K   kobold (asleep)###$h   A kobold comes into view. It is wielding a +0 dagger.$h$h  ..KKKK 2 kobolds (1 missile, 1 wandering)The kobold shouts! You hear a shout!$h/==8$h$hLs _A kobold comes into view. It is wielding a +0 club.$h  .K... #..K# #######.K...#......#...#.#.#....#.#.#....##.#.#.#.....#.@.#...##.#.#.#.###.#.#....#.#...#  ##............##.....#######.K 3 kobolds (2 missiles, 2 wandering) #....#### ##..###  ##..##$h  A kobold comes into view. It is wielding a +0 whip.$h_   The kobold shouts! x2; You hear a shout! x2; You hear an angry hiss.$h  KKKK   kobold brigand (missile, wandering)KKKK 4 kobolds (3 missiles)A kobold comes into view. It is wielding a +0 dagger.A kobold brigand comes into view. It is wielding a +0 short sword and quiveringcurare-tipped darts.$h T((((($ha $h:m c..K...$hn .9$hv $h _The kobold throws a stone. The stone hits you but does no damage. _There is a staircase to the Ecumenical Temple here.$h_:J$hP KK)The kobold brigand shouts!$hQ$hJSR(((((($h .....@The kobold throws a stone. The stone barely misses you.$hdY(((((($h4c,$hcd$hm.KK..K..K..$hnV59-10$hv$h8B  #.....####.....# #.....###...## ##...## ##...####.## ##### ##.###.##.##.# ##### #.###.## ##...## #.###...## ##.....###.##.....######.......##.#Temple  #.._...........@......#  #.....######.......####  ##...## ##.....## ##### ##...## ##### $h3C_The kobold throws a stone. The stone hits you.  You climb downwards. Welcome to the Ecumenical Temple!$hC8-$hH7_$h?60--1.6 (1.7$h$hw _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.$hA[[?25h[?0c  Search for what [Enter for "."]? $hB [?25l[?1c$hK1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] $hJ a - [Temple] a blossoming altar of Fedhas$h؝ The Ecumenical Temple <_________(Press ? for help) ##### ##### #####  ##...## ##...## ##...##  #.....####.....####.....#  #.._........_........_..#  #.....####.....####.....#  ##...## ##...## ##...##  ##.## ##### ##.##  #.##.#  #.##.#  ##.## ##### ##.##  ##...## ##...## ##...##  #.....####.....# #.....#  #.._........_..# #.._..#  #.....####.....# #.....#  ##...## ##...## ##...##  ##### ##.## ##.##  #.##.#  #.##.#  ##### ##.## ##.##  ##...## ##...## ##...##  #.....####.....# #.....#  #.._[3$h( 4m........ß..# #.._..#  #.....####.....# #.....#$hstairs the SkirmisherCoglinHealth: 60/61 =======================-Magic: 8/8========================AC: 9Str: 12EV: 8Int: 9SH: 0Dex: 19XL:  8 Next: 35% Place: Temple$hTime:The kobold throws a stone. The stone barely misses you. _The kobold throws a stone. The stone hits you.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? fed$hܵ4$h*B$hb _1= _HP restored.$h _Found a white marble altar of Elyvilon.=$hn$h{B$h$h,$h$h$hI,$h{$h$h:B$h$hVB$hBT  There is a white marble altar of Elyvilon here.$h$h6 _$h$h$h3$h$hE _Found a shimmering altar of Xom.$hJ$h$h $ht $h* $hnB$hs$h$h$h`$h$hS$h$h7$h$h:$hB$h.$h`$h$h!$h*  There is a shimmering altar of Xom here. _$hy- _Found a blossoming altar of Fedhas.$h.$h0n$h5$h8X$h<X$h}JJ # ##### ##### ## ##...## ##...## .####.....####.....# ......._........@..#Noise: --------- 3743.6 (32.0) .####.....####.....#a) +2 sling {Gabriel g) +6 hand cannon (f ## ##...## ##...##Fire: a) +2 sling {Gabriela} # ##### ##.###.##.# # ##### ##.## ## ##...## ##...## .####.....# #.....#_$hPa _There is a blossoming altar of Fedhas here.$hM  You kneel at the altar of Fedhas.$hݣ/  --more--$h_~Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion$hLO$hzU$h[stairs the SkirmisherCoglinHealth: 61/61 ========================Magic: 8/8$h\5========================AC: 9Str: 12 # ##### #####EV: 8Int: 9 ## ##...## ##...##SH: 0Dex: 19 .####.....####.....#$hU\XL:  8 Next: 35% Place: Temple ......._........@..#Noise: ---------  Time: 3743.6 (0.0) .####.....####.....#$h\da) +2 sling {Gabriel g) +6 hand cannon (f ## ##...## ##...##Fire: a) +2 sling {Gabriela} # ##### ##.###.##.# # ##### ##.## ## ##...## ##...## $h"].####.....# #.....# _There is a white marble altar of Elyvilon here. _Found a shimmering altar of Xom. _There is a shimmering altar of Xom here. $hi]_Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.$h^`  Fedhas welcomes you!$hi/  --more--$hW9_$h1W of Fedhas ......4.6 (1$hM9_$h6r _The plants of the dungeon cease their hostilities.$hs6_$ht$hn9_$h] _You offer a prayer to Fedhas.$h}$hThe Ecumenical Temple <_________(Press ? for help) ##### ##### #####  ##...## ##...## ##...##  #.....####.....####.....#  #.._........_........@..#  #.....####.....####.....#  ##...## ##...## ##...##  ##.## ##### ##.##  #.##.#  #.##.#  ##.## ##### ##.##  ##...## ##...## ##...##  #.....####.....# #.....#  #.._........_..# #.._..#  #.....####.....# #.....#  ##...## ##...## ##...##  ##### ##.## ##.##  #.##.#  #.##.#  ##### ##$hɊ.## ##.##  ##...## ##...## ##...##  #.....####.....# #.....#  #.._........ß..# #.._..#  #.....####.....# #.....#$h`b 2#.....####.....# #.....#.._........_..# #.._.. #...#...## ##...## ##...# ##### ##.## ##.##$h;c r #.# ## #.# ###### ##.## #####...## ##...## ##..###.....####.....# #.....#.._........ß..# #.._..#...## ##...## ##...# ##.## ##### ##.##$hc * #.### #.# ##### ###.## ##...##$hHd ##...## ##.....###.....######.......#.._...........<......###.......#####...## ##.....## ##### ##...##$hnW$hjstairs the SkirmisherCoglin of Fedhas ......Health: 61/61 ========================Magic: 8/8========================AC: 9Str: 12 # ##### #####EV: 8Int: 9 ## ##...## ##...##SH: 0Dex: 19 .####.....####.....#XL:  8 Next: 35% Place: Temple ......._........@..#Noise: ---------  Time: 3744.6 (0.0) .####.....####.....#a) +2 sling {Gabriel g) +6 hand cannon (f ## ##...## ##...##Fire: a) +2 sling {Gabriela} # ##### ##.###.##.# # ##### ##.#[4$hl0m# ## ##...## ##...## .####.....# #.....# _Found a blossoming altar of Fedhas. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.  Fedhas welcomes you! _The plants of the dungeon cease their hostilities. _You offer a prayer to Fedhas.$h`n$hKrP _$h]s$hs,$hu$hiw$hw$hCx$hNz$h|,$h߇$hێn$hlB$h$h,$h$hіM  There is a shimmering altar of Xom here.$h$hژ _$hT$hš$h,$h$h$h^$hş$hu$h$h$h,$hR$hd,$h$h$h,$h$h$h,$hf$h$h,$h$hF$h,$h$hT  There is a white marble altar of Elyvilon here.$h$h _$h$h$h<,$h$h$hm,$h׾$h$h%,$h$h$$h,$h$hp$h#$h$h!$h,$h,$hy$h$h,$h$hr$h,$hK$h$h/,$h$h$h,$h$h$h ,$h$hn$hK$h$h$h#.....####.....# #.....###...## ##...## ##...####.## ##### ##.###.##.##.###### #.#  ##.## ##...## #.#  ##...## ##.....###.#  #.....######.......##.#  #.._.........#76.6 (3$h2.0)  #.....######.......####  ##...## ##.....##  ##### ##...####### $h$h 9_$h d _There is a staircase back to the Dungeon here.$hI$hJ$hNO7_$hdU9_$hV87.6 (1.0) _$h\$h ..K..  #.K.S#  .# #######K..K.# ...#...........# $h]#.#...#.#.....# #....#.#.#....# #..#.#K#.#....Dungeon:6 #...#.@.#...#  #..#.#.#.#.##  #...#.#.#..# #....#.#...###............###.....#######.$hY S   water moccasin (wandering)#....####K   kobold brigand (missile)##..###KKKK 4 kobolds (3 missiles)##..##$h$h$hg$hjT  You climb upwards. Welcome back to the Dungeon!$h$h $h%  A kobold comes into view. It is wielding a +0 dagger.$h&$h'$h($h)$h*$h7 $h8 The kobold barely misses you.A kobold comes into view. It is wielding a +0 whip.$h9$hEK.K.....K.K.S$hEKKKK 6 kobolds (3 missiles)$hwc0-=9.1 (2.5$h$h? _The kobold hits you with a +0 dagger. _There is a staircase to the Ecumenical Temple here.$hi  You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!$h=g) 5$hS (Fedhas appreciates your contribution to the ecosystem.$h$h,$h$hW$h$h$h{$h>  You shoot a sling bullet.$h$h}$h $h$h$h$h$h).K..SKKK#K○K 6 kobolds (4 missiles, 1 wandering)$hc==80.7 (1.6Rev $ht<○$hCz _A kobold comes into view. It is wielding a +0 short sword.$h ○ K)You shoot a slug. The slug hits the kobold brigand!  The slug burns the kobold brigand.$ha ○ The kobold brigand is severely wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand.$h2$h,$h$h0$hq  The kobold brigand is almost dead.$h4$h $h/.K.K..KK.S#.°@K$h(54---2.2 (1.5Rev+ $hD$hSH _The kobold brigand hits you with a +0 short sword!$ha  You shoot a slug. The slug hits the kobold brigand.  The slug burns the kobold brigand.  You kill the kobold brigand!$h○°KKKKKK 6 kobolds (4 missiles)$h1 (°Fedhas appreciates your contribution to the ecosystem.$h- $h, ,$h $h$h ..KK#K..S.K$h%9(($h֦$hD  You shoot a sling bullet. The kobold throws a stone. The stone misses you.$h$h U  The water moccasin bites you but does no damage.$h$h[....#KKK#K..@K$hi2---443.7Rev* $h;$hp9 _The kobold hits you with a +0 whip.$h y (You shoot a sling bullet.$hL_  The sling bullet closely misses the water moccasin.You shoot a slug. The slug hits the water moccasin.  The slug burns the water moccasin.$h  The water moccasin is lightly wounded.  The water moccasin barely misses you. The water moccasin bites you.$h $hU $h }..KS#K$h c48---5.2$h $h a _The kobold hits you with a +0 whip. The kobold hits you but does no damage.$hT q (You shoot a slug.$hw  The slug closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.$hK  The water moccasin is lightly wounded.$h% K.S☼The water moccasin bites you but does no damage.  The kobold barely misses you. The kobold misses you.The water moccasin bites you. The kobold closely misses you.$h'b4---6.7$h>/$h49 _The kobold hits you with a +0 club.$hxJ ☼ You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.$hooYou shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.  The water moccasin is almost dead.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!$h)KKKKKK 6 kobolds (4 missiles)$h1a$h4c{  Fedhas appreciates your contribution to the ecosystem.$hq#K#.○$hs 41--578.1 (1.4 _The kobold hits you but does no damage. The kobold hits you with a +0 club.$hQ{<○$hg _Your Armour skill increases to level 2!$h A  You shoot a slug. The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!$hF)○ 5 kobolds (3$h (Fedhas appreciates your contribution to the ecosystem.$h5O T  You shoot a sling bullet.$hOP g  A hound comes into view.$hP $hQ $hfZ ..K#K°The kobold hits you but does no damage. The kobold hits you with a +0 club.$h] j39--9.5$h1d ;°$h]h 2 _The hound moves out of view.$h&P(°$h °You shoot a slug. The slug closely misses the kobold. You shoot a sling bullet.The sling bullet hits the kobold.$h-  The kobold is moderately wounded.$h=aKK@☼¾$hP (The kobold hits you with a +0 whip. The kobold throws a stone.¾$h2,¾$h .KThe stone hits you but does no damage. The kobold completely misses you.¾$hSp5---91.1 (1.6¾$h¾$hם= _The kobold hits you but does no damage.¾$hL`y (You shoot a sling bullet.¾$hp  The sling bullet closely misses the kobold.¾$h&hz  You shoot a slug. The slug closely misses the kobold.¾$hu8 K.KThe kobold barely misses you. The kobold hits you but does no damage.6=-2.6 (1.5¾$hx¾$h@| _The kobold closely misses you. The kobold barely misses you.¾$h  You shoot a slug. The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!¾$hg) 4¾$hz} (Fedhas appreciates your contribution to the ecosystem.¾$h,¾$h  .KYou shoot a sling bullet. The kobold hits you with a +0 whip.¾$hd3--4.0 (1.4¾$h¾$h _The kobold closely misses you. The kobold hits you but does no damage. x4¾$hY 4(¾$hU  You shoot a slug. The slug closely misses the kobold. You shoot a sling bullet.¾$hyh KThe sling bullet closely misses the kobold.4=-5.5 (1.5¾$h%s V _The kobold hits you but does no damage. x4¾$hYI 4(¾$h   You shoot a sling bullet. The sling bullet misses the kobold. You shoot a slug.The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!¾$h W 3 kobolds (¾$h@jl°The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!  Fedhas appreciates your contribution to the ecosystem.The kobold hits you but does no damage. x2kobold hits you with a +0 short swor¾$h}kud.  The kobold hits you but does no damage. The kobold completely misses you.¾$hXn^3-7.0¾$hu¾$hy= _The kobold hits you but does no damage.þ$hF;(þ$hu) °You shoot a slug. The slug barely misses the kobold. You shoot a sling bullet.  The sling bullet hits the kobold.þ$hF K)The kobold is severely wounded.þ$h^4=8.5þ$hþ$h þ$hy_The kobold hits you but does no damage. The kobold closely misses you. x2þ$h7;(þ$h߼  You shoot a sling bullet. The sling bullet misses the kobold. You shoot a slug.þ$hLK○The slug closely misses the kobold. The kobold hits you with a +0 club.  The kobold hits you but does no damage. x2; The kobold barely misses you.þ$hMd0--9.9 (1.4þ$hLR<○þ$hV@ _The kobold hits you but does no damage. x2þ$h þ$h þ$h <○þ$h" ^ _You are too injured to fight recklessly!þ$h J○þ$h :○þ$hM ^ _You are too injured to fight recklessly!ľ$hľ$h}ľ$h<○ľ$hL^ _You are too injured to fight recklessly!ľ$h[ I(○ľ$h ○You shoot a sling bullet. The sling bullet misses the kobold. You shoot a slug.ľ$h0 K○The slug misses the kobold. The kobold barely misses you.--801.4 (1.5ľ$h7 ľ$h: x _The kobold closely misses you. The kobold hits you with a +0 whip.ž$h (○You shoot a sling bullet.ž$h'  The sling bullet barely misses the kobold.You shoot a slug. The slug hits the kobold. The slug burns the kobold.  You kill the kobold!ž$hs,M 2ž$hp ☼°Fedhas appreciates your contribution to the ecosystem.The kobold hits you with a +0 club. The kobold hits you but does no damage. x2ž$hJ292.8 (1.4ž$hV☼°ž$hUS _The kobold barely misses you.ž$hrU ☼°@(You shoot a sling bullet.ž$h  The sling bullet barely misses the kobold.You shoot a slug. The slug hits the kobold. The slug burns the kobold.  You kill the kobold!ž$h5 |   kobold (missile)ž$hm ○)@○Fedhas appreciates your contribution to the ecosystem.ž$hr (4.2ž$hy K○○ž$h/| S _The kobold barely misses you.ƾ$h@ ○○(You shoot a sling bullet.ƾ$hW8  The sling bullet closely misses the kobold.You shoot a slug. The slug hits the kobold!! The slug burns the kobold.  ƾ$h^94You kill the kobold!ƾ$h=+○○ƾ$h=!ƾ$hV}°○@○°ƾ$hXƾ$hTJ305.7 (1.5ƾ$hW°○@○ƾ$h_4°ƾ$hl _Fedhas appreciates your contribution to the ecosystem.Ӿ$h4Ӿ$hӾ$h`,Ӿ$hhӾ$h,Ӿ$hӾ$h<T1=Ӿ$h 7Rev+ Ӿ$hӾ$h,Ӿ$hӾ$hX,Ӿ$hUӾ$hӾ$hӾ$hӾ$h L2=Ӿ$h&Ӿ$h Ӿ$hgӾ$hsh))@)---11.7 (6.0)Ӿ$hth   hound (wandering)---Ӿ$h|Ӿ$h+  ..... #....# .# Ӿ$hʋ#.....# ...#.# #h#...#.#.....# #....#.#.#....# #..#.#)#.#.... #...#@>)#...# #..#.#)#.#.##Ӿ$h, #...#.#.#..# #....#.#...#  ##..Ӿ$ht ###.....#. #....#### Ӿ$hΌ ##..###  ##..## _A hound is nearby!Ӿ$hӾ$hh.hhӾ$h+a2.7 (1Rev  _Ӿ$hѠӾ$h~+  Things that are here: Ӿ$ho_a +0 whip; a +0 dagger; a kobold corpseӾ$hhK H .....  #....#  .# #######.....#  ...#...........#  #.#...#.#.....#  #.h..#.#.#....#  #..#.#)#.#....  #...#@>)#...#  #..#.#)#.#.##  #...#.#.#..#  #....#.#...#  ##............  ###.....#######.  #....#### ##..### Ӿ$h1L 'Ӿ$h  .....  #....#  .# #######.....#  ...#...........#  #.#...#.#.....#  #.h..#.#.#....#  #..#.#)#.#....  Ӿ$h~ #...#@>)#...#  #..#.#)#.#.##  #...#.#.#..#  #....#.#...#  ##........... ###.....#######.  #....#### ##..## Ӿ$h Ӿ$h0 Ӿ$h* Ӿ$h  ..  ..... #....#.# #######.....#...#...........# #.#...#.#h..#.## #..#@#)#.#.... #...#)>)#...# #..#.#)#.#.## ##..# #....#.#...# ##............ ###.....#######. #....#### ##..### _A hound is nearby!Ӿ$h Ӿ$h Ӿ$heQ..hӾ$hV-3 _Ӿ$hӾ$hӾ$h/ ..  .....  #....#  ..# #######.....#  Ӿ$h0...#...........#  #.#...#.#.....#  #....#.#.#....#  #..#@#)#.#....  #..h#)>)#...#  #..#.#)#.#.##  #...#.#.#..#  #....#.#...#  ##............  ###.....#######.  #....#### Ӿ$hL1Ծ$h ..  .....  #....#  ..# #######.....#  ...#...........# Ծ$h5 #.#...#.#.....#  #....#.#.#....#  #..#@#)#.#....  #..h#)>)#...#  #..#.#)#.#.##  #...#.#.#..#  #....#.#...# Ծ$h,##............  ###.....###### #....#### Ծ$hԾ$hԾ$hԾ$h ((( _A hound is nearby!Ծ$h6  You shoot a sling bullet. The sling bullet misses the hound. You shoot a slug.  The slug hits the hound! The slug burns the hound.  You kill the hound!Ծ$h <)Ծ$h/g○†..Ծ$h361===5.2 (1.5Rev+ Ծ$hb:○Ծ$h _Fedhas appreciates your contribution to the ecosystem.Ծ$h\Ծ$hGԾ$hF○0.0Ծ$hԾ$hq:○Ծ$h\j _Key pressed, stopping explore.Ծ$hԾ$h <○Ծ$hH _No target in view!Ծ$h 4Ծ$h%Ծ$h8); _Ծ$h,Ծ$h.Ծ$hc/Ծ$h2Ծ$h6Ծ$h7m4=Rev Ծ$h:Ծ$h?,Ծ$hAԾ$hfFԾ$hGԾ$hIԾ$hN,Ծ$hQԾ$hWj5=Ծ$h1FԾ$hiԾ$h,Ծ$h|Ծ$hi6=Ծ$hUԾ$hԾ$hԾ$hԾ$h,Ծ$hԾ$hԾ$hhK7=Ծ$hԾ$h"BԾ$hԾ$h,Ծ$hT8Ծ$h,Ծ$hvԾ$h,Ծ$hԾ$hQB.---34.2 (19.0)Ծ$h4:---Ծ$h Ծ$hAj _Key pressed, stopping explore.Ծ$hԾ$hԾ$hv#^ _No target in view!Ծ$hJ$Ծ$h'Ծ$hp0,0.0)Ծ$h;1Ծ$h8Ծ$hBj _Key pressed, stopping explore.Ծ$hwCԾ$hlGԾ$hN _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Ծ$hOԾ$hQԾ$hVԾ$hVԾ$hZԾ$he _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Ծ$hfԾ$hmԾ$h s _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Ծ$hsԾ$hDvԾ$h~Ծ$hԾ$h Ծ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Ծ$hԾ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Ծ$h4Ծ$hԾ$h[Ծ$hɲԾ$hZ9= _Ծ$h!Ծ$h,Ծ$hcԾ$hn,Ծ$hԾ$h6Ծ$h8L40=Ծ$hGԾ$hxԾ$hԾ$hԾ$hT,Ծ$hԾ$h,Ծ$h]Ծ$hԾ$hL1=Ծ$hԾ$hԾ$hnԾ$hԾ$h2=3Ծ$hԾ$h4BԾ$h,Ծ$h!Ծ$h&Ծ$h9'N44=Ծ$h)Ծ$hx.,Ծ$h0Ծ$h^4,Ծ$h6Ծ$h]=5=Ծ$h?Ծ$hC,Ծ$hYԾ$h^Ծ$h_K6=Ծ$haԾ$hod,Ծ$hfԾ$hoF59.2 (25.0)Ծ$hvԾ$h̅No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Ծ$h@Ծ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Ծ$hԾ$hԾ$hQB0.0)Ծ$hԾ$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Ծ$hԾ$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Ծ$h3Ծ$hԾ$h@Ծ$h$ _Ծ$hԾ$hBԾ$hk7=Ծ$hԾ$hE,Ծ$hsԾ$h,Ծ$h9Ծ$hԾ$h%8Ծ$hHԾ$h,Ծ$hHԾ$h Ծ$h` Ծ$h Ծ$h5Ծ$hK9=Ծ$hRԾ$hK,Ծ$hԾ$h,Ծ$hԾ$h#,Ծ$h%Ծ$h':50Ծ$h;(2=Ծ$h*)Ծ$h,,Ծ$h.Ծ$h;3,Ծ$h5Ծ$hW@F74.2 (15.0)Ծ$hHԾ$hS  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Ծ$hTԾ$h;| _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!1= _Ծ$hʂBԾ$h5,Ծ$hԄԾ$h2=Ծ$hXBԾ$h,Ծ$hԾ$hY;3Ծ$hrԾ$h,Ծ$hԾ$he,Ծ$hԾ$hڨԾ$hbK4=Ծ$hԾ$h9,Ծ$hBԾ$hԾ$hk5=Ծ$hԾ$h,Ծ$hԾ$h,Ծ$hԾ$h3,Ծ$h*Ծ$hJԾ$hK6=Ծ$h,Ծ$hw,Ծ$hԾ$h% ,Ծ$hC Ծ$hk7=Ծ$hԾ$h],Ծ$hԾ$hX,Ծ$hԾ$h ;8Ծ$h"Ծ$hs&,Ծ$h(Ծ$h,,Ծ$h.Ծ$hn3BԾ$hu5a9=Ծ$h7Ծ$h.<Ծ$h<Ծ$hAԾ$h}D,Ծ$hIԾ$h O.904.2 (30Ծ$hSԾ$h9VԾ$h_ No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Ծ$h`Ծ$hgԾ$hk Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Ծ$hMv3Ծ$hxԾ$h{Ծ$h<|]60= _Ծ$hBԾ$hԾ$h_,Ծ$hԾ$ha1=Ծ$h Ծ$hD  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _HP restored.Ծ$hS3Ծ$h|Ծ$h/ .......#....# ..# #######.....# ..#...........# #.#...#.#.....# #....#.## #.#)# Ծ$h#..†#@>)#...# #..#.#)#.#.## #...#.#.#..# #...###............###.....#######.#....######..#####..##  Things that are here:Ծ$hw ..... .....  #....# ..# #######.....# ...#...........# Ծ$h#.#...#.#.....# #....#.#.#....# #..#.#@#.#....#..†#)>)#...#.#..#.#)#.#.##...#..##....#.#...# ##............Ծ$h####.....#######.....#####a +0 whip; a +0 dagger; a kobold corpseԾ$h19.2 (5.0)Ծ$hì310.2 (6 _Ծ$hԾ$h1 _Items here: (( )))) †††.Ծ$h[Ծ$hԾ$h>H _No target in view!Ծ$hԾ$hlԾ$h Ծ$hv ,Ծ$h $ _Ծ$h Ծ$hsԾ$hԾ$h9=Ծ$hԾ$hԾ$h,Ծ$hԾ$hl!Ծ$h%,Ծ$h'Ծ$h .Ծ$h1,Ծ$h3Ծ$h8Ծ$hN;,Ծ$h<Ծ$hD@Ծ$hA,Ծ$hBԾ$h DԾ$h4G,Ծ$hGԾ$hmIԾ$h+J,Ծ$hJԾ$hELԾ$hN,Ծ$hOԾ$hQԾ$hRԾ$hRԾ$h[SԾ$hZԾ$h[,Ծ$hT\Ծ$h2]Ծ$hx^,Ծ$h%_Ծ$h`Ծ$hVb,Ծ$hcԾ$hJdԾ$he,Ծ$h,fԾ$hhԾ$h5n#...#...# #.... #....##  ......###  #.....##  #......## Ծ$hn #.#.....##  #..@#....######25.2 (15.0)_.....####.............#................. #..####.......#.. # #......## #.....## ##....##..# #######.....# ...#...........#Ծ$htB6.2 (16Ծ$hcxԾ$hCN _Found a broken altar of Ashenzari.Ծ$hԾ$hԾ$hyH _No target in view!Ծ$h3Ծ$hԾ$hLԾ$hԾ$h.$ _Ծ$h,Ծ$hw,Ծ$h}Ծ$h&Ծ$h,Ծ$hpԾ$hWԾ$hI,Ծ$hBԾ$h]Ծ$h1,Ծ$hԾ$h&Ծ$hG,Ծ$h;Ծ$hdԾ$h,Ծ$hԾ$h(Ծ$h1,Ծ$h9Ծ$hԾ$h,Ծ$hԾ$hԾ$h= ,Ծ$h Ծ$h Ծ$h ,Ծ$hJԾ$hԾ$h9,Ծ$hԾ$hԾ$h,Ծ$hzԾ$h@Ծ$h,Ծ$h Ծ$h&Ծ$h(Ծ$h)Ծ$h)Ծ$h*Ծ$h,,Ծ$hO-Ծ$h /Ծ$hR1,Ծ$h1Ծ$hZ:Ծ$hu<,Ծ$h<=Ծ$h?Ծ$h@,Ծ$hyAԾ$hBԾ$hPD,Ծ$hDԾ$h}FԾ$hG,Ծ$hXHԾ$hIԾ$h5KԾ$hKԾ$hLԾ$hTԾ$hUԾ$h-VԾ$hVԾ$h=XԾ$hY,Ծ$h9ZԾ$h[Ծ$h]Ծ$h^Ծ$h^Ծ$h`Ծ$ha,Ծ$hkbԾ$hdԾ$hf,Ծ$hfԾ$hDhԾ$hiԾ$hk,Ծ$hmԾ$hnBԾ$hkpԾ$hbrXԾ$h*s,Ծ$hsԾ$hbtԾ$hDu,Ծ$h vԾ$hzԾ$hzԾ$h'{Ծ$h{Ծ$hi}Ծ$h,Ծ$hvԾ$h$Ծ$hDž,Ծ$hqԾ$hKԾ$hʋ,Ծ$hԾ$hԾ$hC,Ծ$hpԾ$hԾ$h",Ծ$h=Ծ$hyԾ$hԾ$hBԾ$h.# #.# ###.# .# #.####.## #..##...# ##......# #....@.# ### ##.....## ...####......# #...........###........####......###.....###....###....#Ծ$h-70.2 (44Ծ$h,1.2 (45Ծ$h1Ծ$h?r _A - 2 fuming coppery potionsԾ$hԾ$hԾ$hH _No target in view!Ծ$hp  _Ծ$h= BԾ$h Ծ$h Ծ$hZ Ծ$h Ծ$h Ծ$h' nԾ$h ,Ծ$hZ Ծ$hE Ծ$h ,Ծ$h[ Ծ$h Ծ$h8 ,Ծ$h Ծ$h Ծ$h ,Ծ$h Ծ$h Ծ$h ,Ծ$hb! Ծ$hU" Ծ$h|# Ծ$h# ,Ծ$h% Ծ$h& ,Ծ$h,' Ծ$h( Ծ$hy) ,Ծ$h* Ծ$h+ Ծ$hc, ,Ծ$h, Ծ$h . Ծ$h/ ,Ծ$h0 Ծ$hy1 Ծ$h2 ,Ծ$hX3 Ծ$h4 Ծ$h6 ,Ծ$h 7 Ծ$h8 Ծ$h: ,Ծ$h: Ծ$hJ< Ծ$h= ,Ծ$h> Ծ$hp@ Ծ$h@B ,Ծ$hC Ծ$hVE Ծ$hL  ##.## ### ##.## #.# ##.####.## #..##...# ##......# #......##z.### ##.....##Ծ$hM #....####......#......## ###........## ##......## #.....## #....## #....#z   wight (dormant) #....# #...## #...##Ծ$hEP -90.2 (19Ծ$hW z.zzԾ$hZ %1.2 (20Ծ$h&] Ծ$h ^   #   ..   ..z#   #.)..####   #....####......#  #°@.........##  ###........##  ##......##  #.....##  #....##  #....#  #....#  #...##   _You shoot a slug. The slug barely misses the wight.վ$hqh ##.## ###  ##.## #.#    #   ..   ..z#   #.)..####   #....####......#  #°@.........##  ###........##  ##......##  #.....##  #....## #....#  #....# #...## վ$h+n+°վ$hoվ$h)t;°վ$hL| (((((((° _A wight is nearby!վ$hd  You shoot a slug. The slug closely misses the wight. You shoot a sling bullet.  The sling bullet hits the wight but does no damage.־$h7>־$h?־$hF....z..°°־$hG-7.1 (1.5־$hM9°°־$hZN־$hU  ##.## ###  ##.## #.#    #   ..   ...#   #.).z####  ־$h5V0 #....####......#  #°@.........##  ###°.......##  ##......##  #.....##  #....##  #....#  #....#  #...##  ־$hVu _The wight is heavily damaged.־$h$ ##.## ###  ##.## #.#    #   ..   ...#   #.).z####   #....####......#  #°@.........##  ###°.......##  ##......##  #.....##  #....## #....#  #....# #...##־$hf ־$hN°°־$h־$hW°°־$h (((((((°° _A wight is nearby!־$h °°You shoot a slug. The slug completely misses the wight.You shoot a sling bullet.־$h{ ־$hC......־$h^z.○)־$h -8.5 (1.4־$h<○־$h!e  ##.## ###  ##.## #.# ־$h1"    #   ..   ...#   #.)..####   #.z.○####......#  #)@.........##  ־$h"###°.......##  ##......##  #.....##  #....##  #....#  #....# ־$h# #...##   _The sling bullet closely misses the wight.־$h ##.## ###  ##.## #.#    #   ..   ...#   #.)..####   #.z.○####......#  #)@.........##  ###°.......##  ##......##  #.....##  #....## #....#  #....# #...## ־$h.W°־$h<○־$h _A wight is nearby!You shoot a slug. The slug hits the wight. The slug burns the wight.  You destroy the wight!־$hm)(○־$hG} ((((((Fedhas accepts your kill.־$h.....).°○.־$h_069.9־$h3 ;°־$h/ _You shoot a sling bullet.־$h!־$h"־$h#־$h+־$hS1B־$h1־$h3־$h3־$h"5־$h?Y  Things that are here:  a +0 halberd; a +0 robe־$h'G  #.##   ##.## ###   ##.## #.#    ##.####.##  ##### #..##...#  ..# ##......#  s.....### #......##  )..#### ##.....##   #@)..####......#---  ־$hH# ###°).........##   ###........##   ##......##   #.....##   #....##s   scorpion (asleep)   #....#   #....#   #...##־$hK.11.9 (2.0־$hS.s)s---2.9 (3Rev+ ־$hY־$hc ((((( _A scorpion comes into view.You shoot a sling bullet.־$hp  The sling bullet hits the scorpion but does no damage.  You shoot a slug. The slug hits the scorpion!! The slug burns the scorpion.  You kill the scorpion!־$hG†־$h|x...).☼־$h̀93===4.4 (1.5Rev* ־$hH־$hŌ _Fedhas appreciates your contribution to the ecosystem.־$hF־$h־$h(G☼.0.0־$h־$h<☼־$h& ☼ _Key pressed, stopping explore.־$hߦ־$h8:☼־$h| _No target in view!־$hŸ־$hK־$h%־$h־$h$ ☼ _Key pressed, stopping explore.־$h־$h־$h^ _No target in view!־$hH־$h־$h<־$h:☼־$h ☼ _Key pressed, stopping explore.־$h:־$h|־$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$hR־$h־$h :☼־$h ־$he<☼־$h☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$h1ANo target in view!Key pressed, stopping explore.־$h־$h"<☼־$h(Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$h(־$h+*־$hHE☼☼☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$hI<☼־$h@NKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$hT־$h,U־$h Z:☼־$h`dNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$he־$ho:☼־$htKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$hu־$hk}<☼־$he~־$h<☼־$h☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$h־$hԒ:☼־$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$hO־$hN־$h־$h'־$h<☼־$hRV☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.☼־$h־Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$hX☼־$h<☼־$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$h־$ht:☼־$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$h־$h־$h6<☼־$h3־$hs:☼־$h ☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$h ־$hA ־$h| Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$h# ־$h <☼־$hA ־$h87 <☼־$h>C ☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$h'D ־$hI ־$h:W Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$h-x ☼ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.☼־$h:} Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$h ־$h ־$h` ־$h <☼־$h` ־$hI :☼־$hѣ ☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$h ־$h :☼־$hc Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$h ־$h ־$hC <☼־$h ־$h ־$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$h ־$h ־$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$hZ ־$hz ־$h <☼־$h ־$h <☼־$hZ ☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.־$h ־$h :☼־$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!־$hP J־$h- ־$hC ־$h ; _־$hv ־$hJ ־$h ־$h ־$h ־$h ־$hV :Rev+ ־$h ־$h [ _ Things that are here:  a +0 falchion; a +0 robe־$h ־$hc _־$h ־$h:" ־$hd% ,־$h' ־$h) ־$h, ,־$hh. ־$h5 ־$h6 PRev ־$hW7 ־$h8 ־$hy; ,־$h< ־$h> ־$h@ ,־$hA ־$hC ־$hE ,־$hF ־$h$H ־$hJJ ־$hJ !־$h?K ־$h5T   ##     ##   ##.    ############## # #......@.....## #---25.4 (11.0) #######..†....### # ######.)..#### ##  ####.)..####.  ###)).....  ###.....   ##....   #....  ־$hT r #.... ־$hEU :---־$h Z ־$h` j _Key pressed, stopping explore.־$h` ־$hd ־$hf H _No target in view!־$hp I־$hw ־$hx ־$h{ : _־$h~ ־$h ,־$h# ־$h| d  You see here a scorpion corpse.־$h ־$h  _־$h ־$h ־$h ,־$h ־$h؞ ־$h^ Z  Things that are here:  a +0 falchion; a +0 robe־$h֥ K _־$hħ ־$h ,־$h ־$hM ־$h| ,־$hʱ ־$hB z  Things that are here:  a +0 halberd; a +0 robe _  Things that are here:  a +0 dire flail; a +0 robe _  Things that are here:  a +2 battleaxe of venom; a +0 robe _־$h n־$h5 ,־$h ,־$h ,־$h  #...##  #....# ####....## .........### #.####.....## ....##......## .....#.#.....##. .....#...#.......o ._.....####.....@....... .....#..................  .....#..####.......###.. ....##..#־$hb z[37m #......## #.####..# #.....## .......## ##....## o   orc priest (wandering) ..#########.....# #...#...........# ###.#...#.#.....# 54.4 (29  An orc priest comes into view. It is wielding a +0 antimagic falchion.־$h ־$h 8 o.ooo   orc (wandering)The orc priest shouts!־$h+ 5==5.4 (30־$h ־$hW& ((((( o־$h.' WAn orc priest comes into view. It is wielding a +0 antimagic falchion.  The orc priest shouts! _An orc comes into view. It is wielding a +0 flail.  You shoot a sling bullet.  The orc shouts!sling bullet hits the orc priest.־$h  The orc priest is moderately wounded.You shoot a slug. The slug hits the orc priest. The slug burns the orc priest.־$h.D ,־$h8G t  The orc priest is moderately wounded.־$h2H ־$hH ,־$h-O  ...○..oo.  An orc wizard comes into view. It is wielding a +2 dagger of venom.־$hO e=6.8 (1.4)Rev ־$h;U <○־$h^ 7 _The orc wizard moves out of view.־$h%m  #...##  #....#.##.###..##...##....## . #....######.... ._־$hn 8#.....@○..oo.. ............... ###.......###..  #......##  #.....## ##....##.....#......#־$h #...##  #....#.##.###־$h..##...##....## . #....######.... _#.....@○..oo.. ............... ###.......###..  #......##  #.....## ##....##.....#......־$h[ 2○־$hP ־$h־$h8An orc wizard comes into view. It is wielding a +2 dagger of venom. _The orc wizard moves out of view. _There are monsters nearby!  You shoot a slug. The slug closely misses the orc priest.The slug hits the orc! The slug burns the orc.  You kill the orc!־$h_"c(((()־$hh  Fedhas appreciates your contribution to the ecosystem.You shoot a sling bullet. The sling bullet hits the orc priest.־$h+־$h2u○@○.o.־$h5N8.4 (1.6Rev+ ־$h6־$h;<○׾$hd  #...##  #....#.##.###..##...##....## . #....######.... ._׾$h'q#....○@○.o.).. ............... ###.......###..  #......##  #.....## ##....##.....#......# _The orc priest is heavily wounded.׾$h l #...##  #....#.##.###..##...##....## . #....######.... _#....○@○.o.).. ............... ###.......###..  #......##  #.....## ##....##...........○@○׾$h=\○@○׾$h\ ○@((((((( _An orc priest is nearby!You shoot a sling bullet.׾$hZD   The sling bullet closely misses the orc priest.You shoot a slug. The slug hits the orc priest. The slug burns the orc priest.  You kill the orc priest!׾$hIE○׾$h  Fedhas appreciates your contribution to the ecosystem.׾$h °.).)..☼An orc comes into view. It is wielding a +0 club.׾$h579.8 (1.4׾$hu?Rev* ׾$hW°☼׾$h0 _The orc moves out of view.׾$h4׾$hY׾$h׾$h#...## #....# ....## ׾$hI### .####.....## ##......## .#.#.....## ..#...#....######....# _.....####....○.@.).)..##.׾$hp4☼.o#..####.###.##..# #......## . ׾$hJ## ##....## o   orc (wandering) .## ׾$h(0.0׾$h°○o.o׾$hm---60.8 (1Rev+ ׾$h K°○׾$hN°.@(((○....((((׾$h ° You shoot a slug. The slug barely misses the orc. You shoot a sling bullet.  The sling bullet hits the orc.׾$h׾$h׾$h ..@.).○°....o..oo 2 orcs (1 wandering)The orc is heavily wounded.׾$h v===2.2 (1.4Rev* ׾$h&:°׾$hz3<   ׾$hE4 ##### . ...## ... ....######....# _#......@.).)..# ......○°....o.. ##.......###...  #......## o  #.....## ##....###.....#......# ׾$h4z_An orc comes into view. It is wielding a +0 flail.׾$hP    . ...## ... ....######....# _#......@.).)..# ......○°....o.. ##.......###...  #......## o  #.....## ##....###...........○°׾$hQ○°׾$h, _flail. _There are monsters nearby!orc shouts!  The slug hits the orc! The slug burns the orc.  You kill the orc!׾$h%((°..(()   orc׾$hx| ○°..(((((Fedhas appreciates your contribution to the ecosystem.׾$h׾$h׾$h>  You shoot a sling bullet.׾$hd .)°°○...)o..B׾$h B   bombardier beetleo   orc׾$hj-3.7 (1.5׾$h׾$h!!2  ׾$h!  ##### . ...## ... ....######....# _#......@.).)..# ׾$h!......°°○...).. ##.......###o..  #......## B  #.....##׾$h!" ##....###.....#......# _A bombardier beetle comes into view.׾$h)  ׾$hݷ  . ...## ... ....######....# _#......@.).)..# ......°°○...).. ##.......###o..  #......## B  #.....## ##....##׾$ho#.....#......׾$hYP°°○׾$h׾$h ]°°○׾$hz (°°○(((׾$h _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.׾$hW  The orc is heavily wounded.You shoot a slug. The slug hits the orc!! The slug burns the orc.  You kill the orc!׾$h\ q°°○)׾$h u○..°...׾$h\ 585.1 (1.4׾$h V○°׾$hV B    ׾$h ##### . ...## ... ....######....# _#......@○).)..# ........°...).. ##.......###)..  #......## B  #.....## ##....###.....#......# ׾$hu t_Fedhas appreciates your contribution to the ecosystem.׾$h S   ׾$hP  . ...## ... ....######....# _#......@○).)..# ........°...).. ##.......###)..  #......## B  #.....## ##....###...........׾$h #°׾$h ׾$h ׾$h۝ :○׾$h   You kill the orc! _Fedhas appreciates your contribution to the ecosystem. _A bombardier beetle is nearby!bombardier beetle!  The slug burns the bombardier beetle.  You kill the bombardier beetle!׾$hE W(°(((((׾$hײ <.׾$hi8 ; °׾$hG9 (Fedhas appreciates your contribution to the ecosystem.׾$hο ׾$h °@○....)..׾$h ׾$h  #...##stairs the Skirmisher#....#׾$h LCoglin of Fedhas ...... ###....##Health: 62/62 ======================== ........###Magic: 8/8======================== .####.....##AC: 9Str: 12 ...##......##.EV: 8Int: 9 ׾$h ....#.#.....##...SH: 0Dex: 19 ׾$h ....#...#....######....#XL:  8 Next: 101% Place: Dungeon:6 _.....####.....°@○).)..#Noise: ===------  Time: 4066.6 (1.5) ....#................)..a) +2 sling {Gabriel g) +6 hand cannon (f ....#..####.......###)..Fire: a) +2 sling {Gabriela} ...##..# #......## .Rev* .####..# #.....## ......## ##....## .#########.....# ׾$h ...#...........# ##.#...#.#.....# _A bombardier beetle is nearby!You shoot a slug. The slug hits the bombardier beetle!  The slug burns the bombardier beetle.  You kill the bombardier beetle!Fedhas appreciates your contribution to the ecosystem. _You shoot a sling bullet.׾$ho   The slug burns the bombardier beetle.  You kill the bombardier beetle!  Fedhas appreciates your contribution to the ecosystem. _You shoot a sling bullet.  ׾$h pYour Fighting skill increases to level 5!You have reached level 9!׾$h /  --more--ؾ$hw  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ھ$h2U8/689/99219 1% ھ$h7[°@○ھ$h^R _You feel agile. x2ھ$h4ھ$hھ$hھ$hQ _ھ$h(i#...##  #....# ....## ### ####.....## .##......## ..##.#.....## #...##...#....######....# .....####.....°.@).)..# ---#.)..##..####.###).##..# #......## #. ####..# #.....## # ##. ھ$hj#...## #....# ....## .### .......## ..###......## ..# ھ$h*#.#.....## ##...# #...#....######....# ####.....°.°@.)..# #.)..# #..####.###)...#ھ$h,##..# #......## #...# #.....## #.## ##.....##..# ھ$h {.70---8.6 (2ھ$h0ھ$hL ° _You see here a +0 antimagic falchion.ھ$hMھ$h#ھ$hm&H _No target in view!ھ$h 4ھ$h ھ$h ھ$h ھ$hy ARev+ _ھ$h ھ$h ھ$h ,ھ$h ھ$h[ ھ$h n..## ..## #[ ...# #.## #. ....### #..# #.....## #..# #......## ..# ھ$h1 #.#.....## # #...#....######.@..# 70###).)..# #.........)..# #..####.......###)...# ..# #......## ##.... #..# #.....## ##... ..## ##....## ##. #######.....ھ$h` ھ$h, +1.6 (3ھ$h ھ$h3 C _Found a leather armour.ھ$h ھ$h ھ$h H _No target in view!ھ$hk `ھ$h e## ## #[.# #.## #... ### #..# .....## #..# ......## ##..# .#.....## ###...# ...#....######..@.# 0####.).)..# .)..# ..####.###)...# ..# #......## # ..# #.....### ##....## ##.[.....# ..#2.6 (1ھ$h ھ$h a _Found a pair of gloves.ھ$h ھ$hY H _No target in view!ھ$h8Rev  _ھ$h/<ھ$h<ھ$h>,ھ$hM@ھ$hBھ$hF,ھ$hGھ$hUIھ$h@K7ھ$h\Lھ$hNھ$hPھ$hPھ$hQھ$hZSھ$h%Uھ$hUھ$hzVھ$h[ھ$h\,ھ$h@_ھ$h7bھ$hj## # ..) ....# ...# ھ$hk #...# ....## #[....# ##......# ##@..#9.6 (7 ## ##..##### ##..##  ##..##.## ###...#..######....## #........).)..# ............)..# ##ھ$h2l<..###)...#ھ$hrھ$hr,80.6 (8ھ$hvھ$h@: _Found a flail.ھ$hھ$hھ$hOH _No target in view!ھ$h3ھ$hھ$hjھ$hھ$h| $ _ھ$h ھ$h ھ$hھ$h:ھ$hھ$hھ$h,ھ$hEھ$hھ$hnھ$hھ$hھ$h'F  You see here a +0 leather armour.ھ$hS0u .S.# #....## #.......####.(....).# ھ$h-1 ......# ....# ##...# #.@..## ##[....# ##......# ##...###..# ##..### #... ##..## #...S   adder (asleep)ھ$h1  ##..## ### ## #### .######....##ھ$h< 4.6 (4  An adder comes into view.Found 7 stones.  The adder hisses angrily.ھ$h=۾$h\p.SS۾$h].===5.6 (5۾$h"۾$h^$ _Something shouts, "Decamp, thou odious elf-skinned malt-worm!"  You shoot a slug. The slug hits the adder! The slug burns the adder.  You kill the adder!۾$h7)s.((((۾$h (((Fedhas appreciates your contribution to the ecosystem.۾$h"3۾$h5>  You shoot a sling bullet.۾$h=y..5....○۾$hk>V5   shadow imp۾$hAY7.0 (1.4Rev ۾$hF۾$hH] _A shadow imp comes into view.۾$hS ...# #..  ...## #...  5...####..#  .(....).#  ......#  ....#  ##...#  #.@..##  ##○....#  ##......#  ۾$hT##...###..#  ##..### #...  ##..## #... # ##..## ###  ###...#۾$h ...# #..  ...## #...  5...####..#  .(....).#  ......#  ....#  ##...# ۾$h  #.@..##  ##○....#  ##......#  ##...###..#  ##..### #... ##..## #...  ##..## ### ###...۾$h۾$hL۾$h;○۾$h _A shadow imp is nearby!You shoot a slug. The slug hits the shadow imp!! The slug burns the shadow imp.You kill the shadow imp!۾$h .((((○۾$h_ (((Fedhas accepts your kill.۾$h۾$hq۾$h*% _۾$h8,۾$hV ,۾$h ۾$h۾$h,۾$h۾$h۾$h}۾$h:Rev ۾$h%,۾$h_',۾$h*۾$h/No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here 7 stones.۾$h2۾$h3 _۾$h4۾$h|9۾$h'Bv###.## .##...# ##... ۾$hVC......# ##.... .....## ##.....## ....## #.......# ....# ........# #. ...## ........## #.. ..## .........### #... .##.......@...####..#---94.4 (6 ##.........(....).# #.....####......##.... ##....##... ##...#.> #....## ۾$hD. ##[....# ##......# # ##...###..#۾$h*O۾$h"PO---5.4 (7۾$h^_۾$hShQ _Found a stone staircase leading down.۾$hXi۾$hQq۾$hkH _No target in view!۾$hI۾$h*۾$hP: _۾$h,۾$h,۾$h۾$hȚX۾$h͞۾$h۾$h ۾$hK۾$h۾$h,۾$h۾$h=۾$h,۾$h۾$h۾$h,۾$h۾$hT۾$h3,۾$h۾$ht۾$hǿ,۾$h5۾$h<n۾$h,۾$h۾$hp۾$h~,۾$h5۾$h<۾$h"F #.##.## #..####...# ##...# #......# ##......## ###.## ##.# ..# #.۾$hR #...## ## #.. ...## #### #... ..## ###......####..# .## ##............(....).# ## ##.........####......## # #.........## ##....## # #........## ##...o   orc wizard (wandering) # #......>## #...o## # ##.....## ##[.######## ##....۾$h1107.4 (12.0)۾$hoo.==8.4 (13۾$h۾$h _The orc wizard shouts!  You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard.  You kill the orc wizard!۾$hL((((().#۾$h ((Fedhas appreciates your contribution to the ecosystem.۾$h3L○...(..)..3=9.8 (1.4)Rev ۾$h];;○۾$h</ _You shoot a sling bullet.۾$hJ4۾$hL۾$h0P۾$hS,۾$hW,۾$hY,۾$hb۾$hc7۾$hOe۾$h"h۾$hj0۾$hk۾$hp`#.......# # #........# #. # ##........## #.. ۾$h:qc #..........### #...  ###............####..# ##............(....).# #.........####......## .....## ##....## .....## ##@).# ---۾$hqa....>## #....## #.....## ##[....# ##### ##......# ##...###..# ##..### #... ##..## #...۾$hXr ##..## #### ...#۾$h!{0 ##.۾$h{ #  #.# #.  ##.## #.#....### #... ###............####..# ...(....).# .####......## ۾$h|## ##....## ## ##.@.# >## #....## .....## ##[....#  ####...###..###..### #...۾$h|##..## #... ۾$h.14.8 (5.0۾$h[G---5.8 (6۾$h۾$h/  Things that are here: _a +2 dagger of venom; a +0 robe۾$hl۾$h^ _No target in view!۾$hy۾$h۾$hg......0۾$h۾$h۾$hj _Key pressed, stopping explore.۾$h۾$hz۾$hhH _No target in view!۾$h3۾$hu۾$h۾$h ۾$h$ _۾$h,۾$h,۾$h,۾$h۾$h۾$h@۾$hW۾$h ,۾$hm۾$h ۾$h۾$h۾$h۾$hG۾$h!,۾$h"۾$h$۾$h%۾$h&۾$hd&۾$h'۾$h),۾$h+۾$h-۾$h;0,۾$h;1۾$h2۾$h4۾$h5۾$h5۾$h8,۾$h9۾$h<N _You now have 242 gold pieces (gained 12).۾$h>۾$h>۾$h?۾$h@۾$hA۾$hzB۾$hB۾$hC۾$hD۾$hYE۾$hF۾$hI۾$h$J۾$hJ۾$hON _You now have 253 gold pieces (gained 11).۾$hQ3۾$hS۾$hU۾$h\,۾$h]۾$hT^۾$h_۾$h]`,۾$hzb۾$hc,۾$hd۾$hg۾$h=h۾$hh۾$hi۾$hRj۾$hk,۾$htl۾$hy۾$hY|,۾$hR}۾$hC6 ###  #.#  #.## ۾$h## ##.## # #..######### #..@.......37.8 (22.0)## #.........# .....##### ...# ....### ...##.........# ....### ##...####...... ......####..### #..... ....(....).#....###......#....۾$hÅ۾$h۾$hj _Key pressed, stopping explore.۾$hȔ۾$h۾$hH _No target in view!۾$hI۾$hp _۾$hM۾$h;۾$h`۾$h,۾$hc۾$h.X۾$h۾$hF,۾$h۾$h۾$h۾$h,۾$hg۾$h,۾$h)۾$h<۾$ho ,۾$h} ۾$h! ۾$h/ ۾$h ۾$h ۾$h' ۾$h ۾$h ۾$h ۾$hR ۾$h0 ,۾$h ۾$h ۾$h~ ,۾$h ۾$h" ۾$h4 ۾$h ۾$hq ۾$h ۾$h ,۾$h@A ۾$htC ۾$hC ۾$hE ۾$hL .# #........## ##.).# ## #......>## #....## # ## ##.....## ##[....# ## .# ####### ##......## ##. .##۾$hM a ##...###..####.. ..### ##..### ##......# ....## ##..## ##.....#...## ##..## ####### #.....## ###.@.# 75.8 (38....######....## ####........).)..# ............)..#####.......###)...## #......## ###....# #.....## ##... ## ##....## ##.[#  ۾$hIN C..۾$h T ۾$hh_ j _Key pressed, stopping explore.۾$hk` ۾$hg ۾$hj H _No target in view!۾$h u _۾$h@ B۾$h n۾$hҴ B۾$h ۾$h ,۾$h ۾$h ۾$h ۾$h ۾$h ۾$hc ۾$h ,۾$h ۾$h ۾$h ۾$h ۾$h ۾$h2 ۾$h ,۾$h ۾$h% ۾$h< ,۾$h ۾$h ۾$hn ,۾$h ۾$hp ۾$h ,۾$h= ۾$hF ۾$hp ۾$h ۾$h ۾$h ۾$hT ,۾$h3 ۾$h~ ۾$hY ۾$h ۾$h ۾$h ۾$h ۾$hJ ۾$h ۾$h ۾$h ,۾$h ۾$hs ۾$h ۾$hr ۾$hN N _You now have 269 gold pieces (gained 16).۾$hE ۾$h ۾$hM ۾$h ۾$h# ,۾$h ۾$hg ۾$h B۾$hC ۾$h ,۾$h6 ۾$h ۾$h ۾$hC ,۾$hL ۾$h ,۾$hI ۾$hw ۾$hZ ۾$h ۾$h~ ۾$hV! ۾$hQ# ,۾$hU$ ۾$h( ۾$h^) ۾$h) ۾$hE* ۾$h, ۾$hY/ ۾$h/ ۾$h0 ۾$h7 #...#...# #...##.#...#.#.....# ##..##  #....#.#.#....###########...#  #..#.#)#.#.................# ۾$h8  #..†#)>)#...#.............##  #..#.#)#.#.##....##########  #...#.#.#..##..###  #....#.#...##..#  ۾$h8 t ##..........200  ###.....#######..  #....#### #.## ##..### ..# #..## ..#.## #..## #... ۾$h9 g.# #...۾$h9 ۾$h= ۾$hC j _Key pressed, stopping explore.۾$hyD ۾$h"H ۾$hI H _No target in view!۾$hZ _۾$h[ ۾$h\ $ _۾$h_ B۾$hn` ۾$ha ۾$ha ۾$hb ,۾$h_c ۾$hd ۾$he ۾$he ۾$hfg ۾$hZk ۾$hBl ,۾$hl ۾$han ۾$hp X۾$h ,۾$h ۾$h ۾$h ,۾$h ۾$hߊ n۾$h B۾$h= ۾$h( ,۾$hǏ ۾$hc ۾$h ۾$h' ,۾$h ۾$h ..#######..#  ...#### ##.##  .### #..# ## #..# ۾$hk "# #..## #...##  #....#  ###..##  ##.@# 17.8 (12 ### #..# ...  #..# ...  ..# ###  <.# .# .# ۾$h~ ۾$hA ,8.8 (13۾$h ۾$h O _Found a stone staircase leading up.۾$h= ۾$hM ۾$h9 H _No target in view!۾$h ۾$h% 3۾$h ۾$h! ۾$h $ _۾$h n۾$h ۾$h ,۾$h ۾$h ۾$hI ۾$h ,۾$h ۾$h ,۾$h ۾$h ۾$h ,۾$h ۾$h= ۾$h{ ۾$h ۾$h ۾$hY P  There is a stone staircase leading up here.۾$h ۾$ht  _۾$h ۾$h; ۾$h ,۾$hk ۾$h ۾$hp u ##..## ##..## #  ##..## .  ##..# .۾$h  #..# # #<.# #..# #..# #@.#27.8 (9.0)#.. >......#  .........# .......... ###........###......####.##۾$h ۾$hB /8.8 (10.0)۾$h ۾$h Q _Found a stone staircase leading down.۾$h ۾$h ۾$hb H _No target in view!۾$h ۾$hu" 3۾$h"$ ۾$h& ۾$h& $ _۾$h* ,۾$hv0  ##..## ## ##..## .. ##..#. #..# ## #<.# #..# #..####..#۾$hR1 #.@..#9.0)...>......#....#..#####..(  ###........ ####.##### ##۾$h7 B30.8 (2۾$h1< ۾$hD ` _Found 4 large rocks.۾$hD ۾$h(I ۾$hGL H _No target in view!۾$h 3۾$h\ ۾$h? ۾$h ۾$hh $ _۾$hk ,۾$hV #### ##..## .... ##..#.. #..# #### #<.# . #..##.. #..#۾$hx #...# ###..##.....##....##....>.@....#...#...#F#####........(. ###........ ####.#####F   bullfrog (asleep) ## ۾$h x 1.8 (1  A bullfrog comes into view.۾$hʠ ۾$hݧ F.F۾$hq 4==2.8 (2۾$h0 ۾$hҶ (((( _The bullfrog croaks.  You shoot a slug. The slug hits the bullfrog!! The slug burns the bullfrog.۾$h?  The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!۾$hD D.۾$h z.....°..۾$hb i7=4.2 (1.4Rev ۾$hd <°۾$h l _Fedhas appreciates your contribution to the ecosystem.۾$h J۾$h ۾$hQ ۾$h ۾$h ,۾$h ,۾$h` ۾$h R  There is a stone staircase leading down here.۾$h: ۾$h _۾$he ۾$h ۾$hg M۾$h ۾$h\ ۾$h ۾$h ۾$h? .. ##..#### ##..## #..########### ##..## #........ ....# ##..# #........ ....# #..# ....##### #...## #<.# ...## #...# #..# ..## #..## #..# ..# #.@.######..#---9.2 (5.0 ۾$hN.## #.....##....# .# #....>......# )# #....# .##.......# .##..#####........(. ..#.# ###........ ..##.####.##### ##.###۾$h:---۾$hl۾$h j _Key pressed, stopping explore.۾$h@۾$hw۾$hKH _No target in view!۾$h#I۾$h(f _۾$hW-۾$hH.۾$h.۾$h6/,۾$h/۾$h0۾$h>1,۾$hV2۾$h2,۾$hd3۾$hZ5۾$h5,۾$h_7۾$h8B۾$hC9۾$h,:۾$h;B۾$hs<۾$h=,۾$h=۾$hA>۾$h>,۾$ho?۾$h@۾$h@,۾$hA۾$h[B۾$hBB۾$hG۾$hdHB۾$hJ۾$hK,۾$heL۾$hM۾$hM,۾$h9N۾$h9O۾$hO,۾$h,P۾$hP۾$haQ,۾$hQ۾$hS۾$h3U,۾$hU۾$h\n۾$h\B۾$h^۾$h-_,۾$h_۾$h`۾$hzbB۾$hb۾$hc,۾$hsd۾$he۾$hjgB۾$hg۾$hh۾$hi,۾$hmj۾$hlk,۾$hk۾$hLm۾$hn,۾$hIo۾$hp۾$hu`##...## #<.#  ##...# #..# #.  ##..## #..# #..  #...######..# #... ۾$h9v #.....##....# #...o  ##....>......# #.....  ##............###.....#  #..............#....#  #..#####.......@(..#  #.## ###........##  #.#####.#####  #.####  #.#  ###o   orc (asleep) ۾$hx069.2 (30.0)۾$h:}o.o۾$hX~-70.2 (31۾$ht۾$h _An orc comes into view. It is wielding a +0 hand axe.You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc!۾$h)(((((۾$h ((Fedhas appreciates your contribution to the ecosystem.ܾ$ha.).....°ܾ$hZeg===1.6 (1.4)Rev ܾ$h l;°ܾ$h p/ _You shoot a sling bullet.ܾ$hzܾ$h{ܾ$h|ܾ$hܾ$hܾ$h,ܾ$hDܾ$h>..## #..# ...## #<.# # #...# #..# #. ##..## #..# #...oܾ$hO#...######..# #....  #.....##....# #..)..# ##....>......# ##.....# #............###. ..............#.@..# --- ..#####........°..## .## ###........## .# ####.##### .# ### .# o   orc priest (asleep) ## ܾ$h 20  An orc priest comes into view. It is wielding a +0 dagger.ܾ$hP  The orc priest shouts! You hear a shout! x2ܾ$hܾ$hooo(ooo 2 orcsܾ$hHU==-3.6 (2ܾ$hܾ$h2 ((((( _An orc comes into view. It is wielding a +0 club. x2  You shoot a sling bullet. The sling bullet hits the orc priest!ܾ$hF  The orc priest is heavily wounded.You shoot a slug. The slug hits the orc priest. The slug burns the orc priest.ܾ$h.o.o..○..=5.0 (1.4Rev+ ܾ$h:○ܾ$hT  #..# #<.# ##.  #..# #...  #..# #..oo   #.....   #..o..# > ##.....# ##○....# #.@..# ......(..##  ###........## ####.#####ܾ$hQ ### _The orc priest is heavily wounded.ܾ$hwJ #..# #<.# ##.  #..# #...  #..# #..oo   #.....   #..o..# > ##.....# ##○....# #.@..# ......(..##  ###........## ####.##### # ܾ$hi}3○ܾ$h:~ܾ$h ܾ$h((((((You shoot a slug. The slug hits the orc priest. The slug burns the orc priest. _The orc priest is heavily wounded. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet closely misses the orc priest.  The sling bullet hits the orc.ܾ$h0The sling bullet hits the orc.    You shoot a slug.  The slug completely misses the orc priest.The slug hits the orc!! The slug burns the orc.  You kill the orc!)○   orcܾ$h,ܾ$h'o..o)..°..☼ܾ$hZ-6.5 (1.5ܾ$hT°☼ܾ$hl _Fedhas appreciates your contribution to the ecosystem.ܾ$h" #..# #<.# ##.  #..# #...  #..# #.o.)   #.....   #.o)..# > ##.....# ##°....# #.@☼.# ......(..##  ###........## ####.##### ###ܾ$hb^s #..# #<.# ##.  #..# #...  #..# #.o.)   #.....   #.o)..# > ##.....# ##°....# #.@☼.# ......(..##  ###........## ####.##### # ܾ$heT°☼ܾ$hl;°ܾ$hzM_Fedhas appreciates your contribution to the ecosystem. _There are monsters nearby!ܾ$h)(((°(☼ܾ$h (((☼Fedhas appreciates your contribution to the ecosystem.You shoot a sling bullet.ܾ$h,ܾ$hh..)...ܾ$hSQ.o○☼ܾ$hol7.9 (1.4Rev* ܾ$hE○☼ܾ$h17  #..# #<.# ##.  #..# #...  #..# #.).)   #.....   #..)..# > ##.....# ##.o...# ܾ$h/#.@○.# ......☼..##  ###........## ####.##### ### _The sling bullet barely misses the orc priest.ܾ$hr< ~ #..# #<.# ##.  #..# #...  #..# #.).)   #.....   #..)..# > ##.....# ##.o...# #.@○.# ......☼..##  ###........## ####.##### # ܾ$hD n○☼ܾ$hK G○☼ܾ$hTU  (((((((○☼ _An orc priest is nearby!You shoot a slug.ܾ$hj  The slug completely misses the orc priest.You shoot a sling bullet.ܾ$h'i ..)...o☼@°ܾ$hWj k○The sling bullet closely misses the orc priest.ܾ$h,k (9.3ܾ$h0t P°○ܾ$h5~ i  #..# #<.# ##.  #..# #...  #..# #.).)   #.....   #..)..# > ##.....# ##.o...# #☼@°.# ܾ$h7 ......○..##  ###........## ####.##### ### _The orc priest hits you but does no damage.ܾ$h  #..# #<.# ##.  #..# #...  #..# #.).)   #.....   #..)..# > ##.....# ##.o...# #☼@°.# ܾ$h] ......○..##  ###........## ####.##### # ܾ$h G°○ܾ$h ܾ$h" p☼@°○ܾ$h,;  _An orc priest is nearby!You shoot a slug. The slug hits the orc priest!! The slug burns the orc priest.You kill the orc priest!)°○ܾ$hA $ (((((((☼@°○Fedhas appreciates your contribution to the ecosystem.ܾ$hSF ..)...)○@°ܾ$h_G N°.○ܾ$hJ 6980.8 (1.5ܾ$hW V°○ܾ$h_Z / _You shoot a sling bullet.ܾ$ho 4ܾ$hfq ܾ$hu ܾ$h,y ܾ$hy ܾ$ha} ܾ$h |  Things that are here:  a +0 dagger; an orc corpseܾ$hЅ ܾ$hh _ܾ$h ܾ$h$ fRev+ ܾ$h ܾ$h ܾ$h ܾ$hK ܾ$h` ܾ$h ܾ$h ܾ$h ܾ$h! ܾ$h ܾ$hѯ ܾ$h ܾ$h) ܾ$h ܾ$h* PRev ܾ$h ܾ$hf ܾ$hR ,ܾ$h ܾ$h ܾ$hw ,ܾ$h ܾ$h` z  Things that are here:  a +0 club; an orc corpseܾ$hG ܾ$h _ܾ$h ܾ$h ܾ$h 7ܾ$h ܾ$h ܾ$h 0ܾ$h ܾ$hE ܾ$h ,ܾ$h ܾ$h ܾ$h> ,ܾ$hU ܾ$hg ܾ$h  # ).≈ # ...≈...≈ .##..# ..##ܾ$h #... ..## #..# #..# ##..#  #..# ###@.# ---94.8 (14.0)  #<.# ###...##  #..# ##....##  #..# ##.).).# ##..# ##.....## ....# ##..)..## ....# ##.....## ....###.)...## .....#....###ܾ$ha ܾ$hq H---5.8 (15ܾ$h} ܾ$h= _Found a scimitar.ܾ$heܾ$h ܾ$hS ^ _No target in view!ܾ$h ܾ$hOܾ$hܾ$hܾ$hs$ _ܾ$hY,ܾ$h8,ܾ$htܾ$hܾ$h ܾ$h!ܾ$h#ܾ$hJ%ܾ$h". ..≈≈ ...≈≈> .).≈≈. ...≈≈≈ #...≈≈≈ #ܾ$h/ ..#.... ...# .##  8.8 (3.0) ..#  ## ..# ###.. <.# ###...# ..# ##....### ##.).).## ##.....## ##..)# ##.....ܾ$h4ܾ$h5+9.8 (4ܾ$h;ܾ$hAW _Found an escape hatch in the floor.ܾ$hBܾ$hEܾ$hX _No target in view!0....ܾ$hYܾ$h_ܾ$hcj _Key pressed, stopping explore.ܾ$htdܾ$hQhܾ$h]l$ ܾ$hlW_No target in view!ܾ$h{mܾ$hqܾ$hrܾ$hvܾ$hS{j _Key pressed, stopping explore.ܾ$h{ܾ$hܾ$ho^ _No target in view!ܾ$hܾ$hܾ$hܾ$h(ܾ$hHܾ$h _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ܾ$h_ܾ$h-ܾ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ܾ$hzNo target in view!Key pressed, stopping explore.No target in view!ܾ$hܾͩ$hTܾ$hܾ$hܾ$hzNo target in view!Key pressed, stopping explore.No target in view!ܾ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ܾ$hqܾ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ܾ$h`ܾ$hܾ$h@ܾ$h ܾ$hܾ$h^No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ܾ$hܾ$hܾ$hBKey pressed, stopping explore.ܾ$h.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ܾ$hYܾ$h4ܾ$hܾ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ܾ$hܾ$h ܾ$heKey pressed, stopping explore.No target in view!Key pressed, stopping explore.ܾ$hzNo target in view!Key pressed, stopping explore.No target in view!ܾ$h>ܾ$hܾ$hܾ$h:'ܾ$h,3No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ܾ$hc4ܾ$h9ܾ$hB?^Key pressed, stopping explore.No target in view!ܾ$h?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ܾ$hAݾ$hݾ$hݾ$ha ݾ$h0No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ݾ$hݾ$hݾ$h^Key pressed, stopping explore.No target in view!ݾ$hkKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ݾ$h ݾ$h0(4ݾ$h-ݾ$h6No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ݾ$hL7CKey pressed, stopping explore.ݾ$h?=ݾ$hdB^Key pressed, stopping explore.No target in view!ݾ$hBKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ݾ$huDݾ$h\L4ݾ$hQݾ$hWNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ݾ$hXݾ$h]ݾ$hcKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ݾ$he3ݾ$h^kݾ$hqlݾ$h_rݾ$hyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ݾ$hzݾ$hݾ$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ݾ$h3ݾ$hݾ$hٝݾ$hƣ...≈≈≈ ...≈≈>_.).≈≈.⌠...≈##...≈ #..#. ##.....# ## ##.@# # ݾ$h##..## # ###..## # ##....### ##.).).## ##.....### ##..)..## ݾ$h/ݾ$hϩ-300.8 (1ݾ$h`ݾ$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Found a hazy altar of Hepliaklqana.ݾ$h ݾ$h9ݾ$h^ _No target in view!ݾ$h[ݾ$h~ݾ$h;ݾ$h]ݾ$h)$ _ݾ$hM,ݾ$h ,ݾ$hݾ$h?ݾ$h,ݾ$h\ݾ$hݾ$hz,ݾ$h1ݾ$hݾ$hݾ$h+ݾ$hݾ$hݾ$h,ݾ$h>ݾ$hݾ$h#................#......≈≈≈≈≈≈.#..#.....≈≈≈≈≈≈... #....≈≈>_≈≈.# #.).≈≈.⌠≈≈.##.#...≈≈≈≈≈≈ ##...≈≈≈≈≈≈.... #..#...@.......6.8 (6 ݾ$hJ##.....###.....) ##..##### ..$.# ##..## >..#  ###..## ..#  ###...## .#  ##....## # ##.).)# ݾ$hݾ$hf+7.8 (7ݾ$hݾ$ha _Found a dagger. Found a stone staircase leading down.ݾ$hݾ$hݾ$hH _No target in view!ݾ$h'Iݾ$hI+ݾ$h4.ݾ$h1: _ݾ$h3ݾ$hp6ݾ$h7ݾ$h;ݾ$h?ݾ$hAݾ$hNBݾ$hBݾ$hDݾ$hG,ݾ$hIݾ$hRKݾ$hM,ݾ$hOݾ$hR,ݾ$hTݾ$hWM _You now have 278 gold pieces (gained 9).ݾ$hXZ3ݾ$h,[ݾ$h\ݾ$h&^ݾ$h^ݾ$h^ݾ$hE`ݾ$ha,ݾ$hbݾ$hdݾ$hf,ݾ$hhݾ$h0jݾ$hk,ݾ$hIlݾ$hLnݾ$hnݾ$hoݾ$hsN _You now have 290 gold pieces (gained 12).ݾ$hv3ݾ$hxݾ$hQ|ݾ$hf  ...0...   #.......#  ........# #  ݾ$h8........# .#  ........###.#  ....................#  ...≈≈≈≈≈≈.#.........#  ...≈≈≈≈≈≈...#...@..#  20.8 (13.0) ...≈≈>_≈≈.###....###  .).≈≈.⌠≈≈.##....##  ݾ$hd;...≈≈≈≈≈≈.......#  ...≈≈≈≈≈≈.......##  .#...............#    ....###.....)##..#   ### #.....####..# ݾ$h҅!  # #..>..# ##.#   ݾ$hsݾ$h&,1.8 (14ݾ$h`ݾ$hA _Found 3 flux baubles.ݾ$h\ݾ$h@ݾ$h^ _No target in view!ݾ$hӨݾ$hݾ$h٬ݾ$hݾ$h: _ݾ$hyݾ$hݾ$hݾ$hݾ$hcݾ$h,ݾ$hݾ$hݾ$hGXݾ$h,ݾ$hݾ$hݾ$hGݾ$hݾ$hjݾ$hݾ$h,ݾ$hݾ$h9ݾ$hݾ$hYݾ$hݾ$h5ݾ$hݾ$h(ݾ$hݾ$hݾ$heݾ$hݾ$h@ݾ$hݾ$hZݾ$hݾ$hHݾ$hݾ$hn   #####  ###...#  ...####.....#  y......@....#  #...0....##.#  #.......###.#  ........# #.#  ........# #.#  ........###.# y   hornet (asleep).................#  ....≈≈≈≈≈≈.#.........#  ....≈≈≈≈≈≈...#......##  34.8 (13  A hornet comes into view.ݾ$h@ .yy==5.8 (14ݾ$h ݾ$h*((((((( _The hornet buzzes angrily.  You shoot a sling bullet.ݾ$hp  The sling bullet closely misses the hornet.ݾ$h',ݾ$h....y...@°ݾ$h/e=7.2 (1.4)Rev ݾ$h6ݾ$h98k _You shoot a slug. The slug closely misses the hornet.ݾ$huE9ݾ$hG #####  ###...#  ...####.....#  ...y...@°...#  #...0....##.#  #.......###.#  ........# #.#  ........# #.#  ........###.# ............# .#.........# ...## ݾ$hr #####  ###...#  ...####.....#  ...y...@°...#  #...0....##.#  #.......###.#  ........# #.#  ........# #.#  ........###.# ............# .#.........# ...## ݾ$hݾ$hGݾ$h89°ݾ$h (((((((@° _A hornet is nearby!You shoot a sling bullet.ݾ$hZv  The sling bullet barely misses the hornet.You shoot a slug. The slug hits the hornet! The slug burns the hornet.ݾ$h,ݾ$hTݾ$hFi......y☼ݾ$h&d8.7 (1.5Rev+ ݾ$h;☼ݾ$hva _The hornet is moderately wounded.ݾ$hY ##### ݾ$hk ###...#  ...####.....#  ......y@°...#  #...0.☼..##.#  #.......###.#  ........# #.#  ........# #.#  ........###.# ............# .#.........# ...## ݾ$h1> #####  ###...#  ...####.....#  ݾ$hX......y@°...#  #...0.☼..##.#  #.......###.#  ........# #.#  ........# #.#  ........###.# ............# .#.........# ...## ݾ$h6☼ݾ$hݾ$hֵݾ$h| _A hornet is nearby!You shoot a slug. The slug hits the hornet!! The slug burns the hornet!  You kill the hornet!.@°☼ݾ$hiJ (((((((@°☼Fedhas appreciates your contribution to the ecosystem.ݾ$h.......@.○.○*2240.1 (1.4Rev* ○.○ݾ$h6E _You shoot a sling bullet.ݾ$h'ݾ$hݾ$h(....0.0○.○##..ݾ$hH........ݾ$h>ݾ$h_○.○ݾ$h ○ _Key pressed, stopping explore.ݾ$h/ݾ$ha○.○ݾ$h^ _No target in view!ݾ$h]ݾ$hݾ$ha○.○ݾ$hݾ$h) a○.○ݾ$h\ ○ _Key pressed, stopping explore.ݾ$h ݾ$h =○ݾ$h | _No target in view!ݾ$h ݾ$h =○ݾ$h ○.○ݾ$h! j _Key pressed, stopping explore.ݾ$h" ݾ$h|& k○.○ݾ$hd+ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ݾ$h, {No target in view!Key pressed, stopping explore.No target in view!ݾ$h- ݾ$h2 =○ݾ$h;3 ݾ$h/7 =○ݾ$h= ○.○No target in view!Key pressed, stopping explore.ݾ$h ? No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.ݾ$hB _○.○ݾ$hD Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ݾ$hP Jݾ$hR ݾ$hS ݾ$hU ; _ݾ$hX ݾ$hY ,ݾ$hDZ ݾ$hq[ ݾ$h\ ݾ$h_] :Rev+ ݾ$h] ݾ$h/_ ݾ$h[` ,ݾ$hwa ݾ$hOc ݾ$hf ݾ$hf ݾ$hg ݾ$hj ݾ$hl ݾ$hm ݾ$hm ݾ$ho ݾ$hmq ݾ$hq :Rev ݾ$h{r ݾ$hVu ݾ$hw ݾ$hw ݾ$hx ݾ$hby ݾ$h]z ,ݾ$hz ݾ$hJ| ݾ$h*} ݾ$h} ,ݾ$h~ ݾ$h 7ݾ$hZ ݾ$hρ ݾ$h ݾ$h, 0ݾ$hp ݾ$h ,ݾ$h ݾ$h ݾ$h ,ݾ$h{ ݾ$h ݾ$h| ,ݾ$h ݾ$h ݾ$h ]# ##......## ##.....# ####### # ..# [...####....## #...## ###ݾ$h  #@.#---55.1 (15.0) ..# #..# [.# #..# ..# #..# ..# ##.# .## #..## #######...## ###...####...####.....# ###............#ݾ$h[ ^---6.1 (16ݾ$h ݾ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. ݾ$h V_No target in view! _Found a kite shield.ݾ$h ݾ$h $ ݾ$hQ W_No target in view!ݾ$h ݾ$h ݾ$h ݾ$h $ _ݾ$h ,ݾ$hu ݾ$h ݾ$hw ݾ$h ݾ$h ݾ$hE ݾ$h ݾ$h ݾ$h ݾ$hX ݾ$h ݾ$hA ݾ$h< ,ݾ$ho ݾ$h ݾ$h ,ݾ$h ݾ$h ݾ$h ݾ$h ݾ$h ݾ$h" ݾ$h ݾ$hQ ݾ$h ݾ$h ݾ$hn ,ݾ$h ݾ$h ݾ$h ݾ$h& ,ݾ$hi ݾ$hV ,ݾ$h ݾ$h ݾ$h ,ݾ$h ݾ$hb ݾ$h# ,ݾ$hc ݾ$h ݾ$hb ݾ$h ݾ$hI ݾ$hu ݾ$h! ,ݾ$h ݾ$h ݾ$h ,ݾ$h ݾ$h ݾ$h, ,ݾ$h ݾ$h ݾ$hQ ݾ$h ,ݾ$h ݾ$h ,ݾ$hS ݾ$h ݾ$hD ,ݾ$h ݾ$h# ݾ$h ,ݾ$h ݾ$h ݾ$h  ,ݾ$h ݾ$h8 ݾ$h ,ݾ$h ݾ$h ݾ$h ,ݾ$hj ݾ$h{# ݾ$h9& ,ݾ$h& ݾ$h) ݾ$h* ,ݾ$h@, ݾ$h. ݾ$h'1 ,ݾ$h2 ݾ$hP6 ݾ$h7 ,ݾ$h29 ݾ$h; ݾ$h= ,ݾ$h? ݾ$h#D ݾ$hLF ,ݾ$hG ݾ$hoJ ݾ$hGL ,ݾ$hnM ݾ$h}O ݾ$hQ ,ݾ$h)S ݾ$hbV ݾ$hX ,ݾ$hY ݾ$h[ ݾ$h] ,ݾ$h%_ ݾ$hqa ݾ$hc ,ݾ$h\f ݾ$h!g ݾ$hi ,ݾ$hj ݾ$hr  #...# #..#...# ..# ##.##ݾ$hbs ##..## .. #..## ## ###...# ..## #...## ###. ......# #..# ##...####... .....## #.[# #.......... ###### #..# ##...0....# #..# ##.......## ##.@### #........#92.1 (3 ##.....# ##........#ݾ$hs  ##....#.###.........## #..................... #......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#..... ݾ$ht ##....≈≈>_≈≈.###....# ##.).≈≈.⌠≈≈.##....## #...≈≈≈≈≈≈.......#ݾ$hu ݾ$hz ݾ$h j _Key pressed, stopping explore.ݾ$h ݾ$hP ݾ$h { _No target in view!ݾ$h ݾ$h/ ).........0.0)...# ##..###.......ݾ$h% ݾ$h ݾ$h; j _Key pressed, stopping explore.ݾ$h/ ݾ$h  _No target in view!ݾ$h: ݾ$hm gNo target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!ݾ$h[ 2 ݾ$hc 4_ݾ$h[ ݾ$h Bݾ$h o##..###.[## #..#  #...# ##.# #..#  #...# ...# ##.##  ##..## ... #..## ## ###.....## #...## ### ......###...####... .....##[... ###### #.@# ##...0....# #..# ### ##..### # ##.....# ##........###....#.###.........###... ##.... ݾ$h{ +78 M....##### ##....  ###.[.# . ## .##.# #..#  #...# ....# ##.##  ##..## #... ## ## ####..## #...## ###..# ##...#### .....##.......... ######0.... #..# #####..### #........#.###.....ݾ$h +4.1 (2ݾ$h +5.1 (3ݾ$ha ݾ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You see here a +2 helmet.ݾ$h ݾ$hu ݾ$h $ ݾ$h W_No target in view!ݾ$hw ݾ$h ݾ$h! ݾ$h! $ _ݾ$hm$ ,ݾ$h% ,ݾ$h% ݾ$h' ݾ$h( ݾ$h4) ݾ$h) ݾ$hH+ ݾ$h- ,ݾ$h. ݾ$h0 ݾ$hc1 ,ݾ$h2 ݾ$h3 ݾ$hC5 ,ݾ$h'6 ݾ$h8 ݾ$h5@ #....## ..## ).)..## #[...#### ...)..## ####....## ###)...### ###+ ###...## ݾ$h@ # ###....####.ß. ###..# ###.....#.._ #..#  ###.[.##.. ### #..#  #...# #.##.## #..#  #...# #.@...## ##.## 401.1 (6 ##..## ####...# #..## ########...# ##..## #...## ...........# ##..# ##...## ..........## #.[# #..... .########## #..# ##...0 ## #..# ## ݾ$hfA ##..### # ##.....# #ݾ$hF :_ݾ$hG +2.1 (7ݾ$huN ݾ$hU  _ _Found a shimmering blue altar of Sif Muna.ݾ$hV ݾ$hL] :_ݾ$hK` H _No target in view!ݾ$h ݾ$h7 3ݾ$hp ݾ$h ݾ$h $ _ݾ$h ,ݾ$h ݾ$hŢ ݾ$h ݾ$h ݾ$h ,ݾ$hh ݾ$h ݾ$h   There is a shimmering blue altar of Sif Muna here. _ ##..### ##......##  ##..## ##.....#  ##..## ########  ###...# #o>o##### #....## #≈≈≈##..### .).)..## #...##[...#### ....)..## ... ####....# .###)...### ###'### ###...## ## ###....####.ß@ß.# ###.. # ###.....#.._..#   ###.[.##...### #  #...###.##.## #..# #...# #.....##[39ݾ$h\ V;49m ##.## ##..## ####...# #..## oo 2 orc wizards (asleep)#######...# ##..## #...## ............# ##..# ##...# ...........## #.[# #.... 7.1 (5  You open the door.  2 orc wizards come into view.ݾ$h^ .oooo===8.1 (6ݾ$hG ݾ$hJ b ((((( ݾ$hM _The orc wizard shouts! _Found Sif Muna's Atlas of Clouds. Found an escape hatch in the floor.  You shoot a sling bullet.ݾ$h   The sling bullet barely misses the orc wizard.You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard!  You kill the orc wizard!ݾ$h0 V   orc wizardݾ$h T >≈..ݾ$h |○Fedhas appreciates your contribution to the ecosystem.ݾ$hW }  The orc wizard gestures at you while chanting.ݾ$h5 °39.6 (1.5Rev  _You resist with almost no effort.ݾ$h         ########   #.>o#####  #≈≈≈# .).)..## #...##[ )..## ...  ) ###°###   #.ß@ß.#  # #.._..# #..#  ###.[.##...### #..#  #...###.##.## #..#  #...# #.....## ##.##   ####...# #..##    ##..#  #.[# ޾$hF        ########   #.>o#####  #≈≈≈# ).)..## #...##[ )..## ...  ޾$hXB) ###°###   #.ß@ß.#   #.._..# #..#  ###.[.##...### #..#  #...###.##.## #..#  #...# #.....##   ####...# #..##    ##..#  #.[# ޾$hD#2°޾$h$޾$hy+޾$h3: _An orc wizard is nearby!You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard.  You kill the orc wizard!޾$h (Fedhas appreciates your contribution to the ecosystem.޾$h@Rz)≈..°☼޾$hUW510.9 (1.3Rev+ ޾$hV޾$h4];°޾$hcc _You shoot a sling bullet.޾$hd޾$hm°0.0_☼....޾$hn޾$hsU°☼޾$h* °☼ _Key pressed, stopping explore.޾$h,޾$hn;°޾$hoH _No target in view!޾$hx޾$h޾$hG޾$h޾$h|޾$h"% _޾$h޾$h@  There is an open door here.޾$hf޾$h5FRev  _޾$h޾$h޾$hڿ޾$hY޾$h޾$hW  There is a shimmering blue altar of Sif Muna here.޾$h޾$hW _޾$h޾$h*޾$h,޾$hp޾$h޾$h޾$h!޾$h\޾$h޾$h޾$h޾$h}޾$hw޾$h޾$hb޾$h޾$h޾$h޾$h;޾$h޾$h޾$h޾$h޾$h޾$h޾$h,޾$h޾$ha^  You see here a +2 helmet.޾$h޾$hZ _޾$h޾$hs޾$hq޾$h޾$h,޾$h޾$hd޾$h޾$h޾$h޾$h-,޾$h5 ޾$h ޾$h ,޾$hu޾$h)޾$h,޾$h=޾$h޾$h,޾$hs޾$h ޾$hZ,޾$h޾$h ޾$h#,޾$hp$޾$h,X޾$hR.޾$h0޾$h1޾$hn2޾$h<5޾$h\7,޾$h8޾$h:޾$h<޾$h=޾$hf>޾$h?޾$hA޾$h5B޾$hC޾$hE޾$h7G޾$hG޾$hbI޾$hJ޾$hL޾$hM޾$hJN޾$hV ##....#.###.........###.# #.......................#޾$h.X #......≈≈≈≈≈≈.#.........# ##.....≈≈≈≈≈≈...#......## ##....≈≈>_≈≈.###....### ##.).≈≈.⌠≈≈.##.... #...≈≈≈≈≈≈.......#  ##...≈≈≈≈≈≈.......##  #..#....@..........# ---37.9 (27.0) ##.....###.....)##..# ##..##### #.....####..# ##..## #..>..# #####..## #......# #.###...## #.޾$hX.#...# #.....## #..###..# #.).).# #..# ##.### #..#.---޾$hz\޾$hcj _Key pressed, stopping explore.޾$hd޾$hi޾$hl^ _No target in view!޾$hTm޾$hn޾$h0vj...........0޾$hv$.0)޾$h|޾$hUj _Key pressed, stopping explore.޾$hT޾$hI޾$h^ _No target in view!޾$h޾$h޾$h޾$h޾$h,޾$h`j _Key pressed, stopping explore.޾$h޾$h޾$hB _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!޾$h^Key pressed, stopping explore.No target in view!޾$hk޾$h}4޾$hؿ޾$hVNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.޾$h޾$h{޾$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!޾$hz޾$h޾$h4޾$hy޾$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!޾$hDCKey pressed, stopping explore.޾$h޾$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!޾$h| 3޾$h޾$h޾$h%޾$h$ _޾$h޾$h޾$hW,޾$h޾$h 'Y#......≈≈≈≈≈≈.#...# ޾$h'Q##.....≈≈≈≈≈≈...#......## #....≈≈>_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  #...≈≈≈≈≈≈.......# ##...≈≈≈≈≈≈.......## ޾$h'#..#........##.....###.....)##..# ##..##### #@....####9.9 (2##..## #..>..# ##.#޾$h(Z###..## #......# #.# ###...## #..#...# #. #....## #..###..# .).).# #..# ##.# ....## #..# # ޾$h()..## ..# ###޾$h/)޾$h/޾$h9No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.޾$h:޾$hA޾$hCKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.޾$hvDNo target in view!޾$hkQ3޾$hR޾$hV޾$hU^5 #..## ##....≈≈>_≈≈.###....### ޾$h_ ##.).≈≈.⌠≈≈.##....##  #...≈≈≈≈≈≈.......# ##..#........##.....###.....)####..##### ####..###..## #@.>..# ##.####..## #.... #.# ###...## #..# #..#h   hound (asleep)..h## .##޾$hAf0 __ A hound comes into view.  The hound barks!޾$hphh.==40.9 (1޾$hkw޾$h ((((((( _The hound pauses to sniff the ground.޾$h[  You shoot a slug. The slug misses the hound. You shoot a sling bullet.޾$h,޾$h  The sling bullet barely misses the hound.޾$h ☼...h...  A marrowcuda comes into view.޾$ha=2.3 (1.4Rev ޾$h͠<☼޾$h$7 _The marrowcuda moves out of view.޾$h   >_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  .......#  .......##  ...........#  #.....)##..#   #.....#   #@☼>..# ##.#   #......# #.#  #..#...# #.  #..###..# .).).# #h.# ##.#  #..# #..# )..## ..# #.#  ..# # ޾$h#K(   >_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  .......#  .......##  ...........#  #.....)##..#  ޾$hK #.....#   #@☼>..# ##.#   #......# #.#  #..#...# #.  #..###..# ޾$h4LS).).# #h.# ##.# #..# #..# )..## ..# #.#޾$hLg ..# #޾$hpS2☼޾$hS޾$hZ:☼޾$hCh ☼((( _A hound is nearby!You shoot a slug. The slug hits the hound. The slug burns the hound.޾$h ☼ The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.޾$hqB޾$h1r޾$hcr޾$h{L○.h...FF   marrowcudah   hound޾$h{d3.8 (1.5Rev+ ޾$h<○޾$h` _The hound is moderately wounded.޾$h   >_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  .......#  .......##  ...........#  ޾$hœ#.....)##..#   #.....#   #@○>..# ##.#   #.h....# #.#  #..#...# #.  #..###..# .).).# #..# ##.#  #F.# #..# )..## ..# #.#  ..# # ޾$h(    >_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  .......#  .......##  ...........#  #.....)##..#   #.....#  ޾$h( ( #@○>..# ##.#   #.h....# #.#  #..#...# #.  #..###..# ).).# #..# ##.# #F.# #..# ޾$h) )..## ..# #.#  ..# #޾$h0 2○޾$h:1 ޾$hr8 ޾$h0G _There are monsters nearby!You shoot a slug. The slug hits the hound!! The slug burns the hound.  You kill the hound!޾$hzL F○޾$h ○((Fedhas appreciates your contribution to the ecosystem.޾$hT ,޾$h[ °°○.F.޾$h` t65.2 (1.4Rev* ޾$hf C°○޾$hn P    ޾$hao >_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  .......#  .......##  ...........#  ޾$ho #.....)##..#   #.°...#   #@°>..# ##.#   #.○....# #.#  #..#...# #. ޾$hp  #F.###..# .).).# #..# ##.#  #..# #..# )..## ..# #.#  ..# #  _You shoot a sling bullet.޾$h {   >_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  .......#  .......##  ...........#  #.....)##..#   #.°...#޾$h    #@°>..# ##.#   #.○....# #.#  #..#...# #.  #F.###..# ).).# #..# ##.# #..# #..# )..## ..# #.#޾$h g ..# #޾$hZ R°○޾$h ޾$hu ^°°○޾$h" K °°(○( _A marrowcuda is nearby!You shoot a sling bullet. The sling bullet hits the marrowcuda!޾$h   The marrowcuda is moderately damaged.You shoot a slug. The slug hits the marrowcuda! The slug burns the marrowcuda.  You destroy the marrowcuda!޾$h °°○.޾$h; `°○°..޾$h> 1306.6޾$hE n°○°޾$hgL _Fedhas accepts your kill.޾$h%N ޾$hW .°°0.0°޾$hQX ޾$ha s°°○޾$hi °○° _Key pressed, stopping explore.޾$h>j ޾$h n q°°○޾$hr ^ _No target in view!޾$hr ޾$hs ޾$hz ;°޾$h5~ ޾$hQ a°°○°޾$hއ °° _Key pressed, stopping explore.޾$h% ޾$hj o°°°޾$h H _No target in view!޾$hϞ 4޾$hu ޾$h_ ޾$h !  ##>_≈≈.###....###  ##.).≈≈.⌠≈≈.##....##  #...≈≈≈≈≈≈.......# ##..#........##.....###.....)####..##### #.°...####..#޾$h۩ [##..## ##.°>..# ##.####..## #○@.. #.# ###...## ..# #. #....## #..### ##Rev* #....#<.# ##޾$h U..°޾$h 5---7.6 (1޾$h ;°޾$h @° _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading up.You see here a hound corpse.---޾$h ;°޾$hm ^ _No target in view!޾$h ޾$h ޾$h ޾$h ; _޾$h ,޾$h PRev+ ޾$h ޾$h ޾$hg ޾$hz ,޾$h" 4Rev ޾$h ޾$h 7޾$h \޾$h ޾$h0  There is a stone staircase leading up here. _޾$h] ޾$h ޾$h ޾$h_,޾$h޾$hM _You now have 299 gold pieces (gained 9).޾$h޾$h޾$hW޾$h>޾$h&,޾$h:޾$h-"޾$h#,޾$hH$޾$h&޾$h),޾$h!*޾$h+޾$h-,޾$h0޾$h35޾$h$7,޾$h8޾$h;޾$h<,޾$h=޾$h?޾$hEX޾$hF,޾$h G޾$hJP  There is a stone staircase leading up here.޾$hhL޾$hL _޾$hM޾$h&O޾$hYP,޾$hP޾$h!R޾$hbS,޾$hS޾$hV޾$hV޾$hW޾$hW޾$h:am ##...≈≈≈≈≈≈.......## #..#...............# ##.....###.....)##..# ##..##### #.....####..##..## ##..>..# ##.####..## #.†....# #.####...## ##..#...# #.##.. ##..###..#  ##.).).##@.## ##.# 74.6 (27.0).....## ###..## #..# ޾$hb)..## ##...## #.# .....## ###...## # )##..<.## ..### ##...##### #...## ## ##..## # #..##޾$hBb޾$hfh޾$hrj _Key pressed, stopping explore.޾$hr޾$hx޾$h}{ _No target in view!޾$h?"†....0.0)......<.......޾$h޾$hH޾$hj _Key pressed, stopping explore.޾$h[޾$h$޾$hܞ^ _No target in view!޾$h6޾$h޾$hKJ޾$hj _Key pressed, stopping explore.޾$h޾$h޾$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!޾$hi޾$h޾$h=4޾$h޾$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.޾$hW޾$h?޾$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!޾$hM޾$h޾$h]޾$hg޾$h޾$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.޾$hy޾$h޾$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!޾$h ޾$hi ޾$h޾$h޾$hF޾$h%No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.޾$h6&޾$hJ+޾$h;/Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!޾$h/޾$h70޾$h6޾$h9޾$h<߾$h]No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.߾$h߾$h߾$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!߾$h AKey pressed, stopping explore.No target in view!߾$hI߾$h~߾$h%߾$h "P _߾$h3#,߾$h$߾$h%߾$h',߾$h(߾$h,No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a hound corpse.߾$h/߾$hw/ _߾$h0߾$hI3߾$h35߾$hX5߾$hz6߾$h8߾$h:,߾$hA<߾$hu>߾$h?,߾$h@߾$h C߾$hD,߾$hE߾$h..# ##.#  ..##.†....# #.#  .##߾$hnZw..#...# #.  ##..###..#  # ##..## ##.##  # ####..#   ##߾$hZa##.#  #...#߾$hZO #@#  <.## #.#  .### #.߾$hZ  ## #.#  ..## ...߾$h[R .## ... ߾$h&[  ###   ߾$hH[.#    ##  ߾$hj[E ߾$ha085.6 (11.0)߾$hla,6.6 (12߾$he߾$hlw _B - a scroll labelled IMAYVU RAPT߾$hm߾$hp߾$hrH _No target in view!߾$h$F߾$hF߾$hF߾$hI߾$hJ߾$hO _߾$hO߾$hvP߾$hP߾$hP߾$hR߾$hR߾$hR߾$hWS߾$hgT߾$hKU߾$hgU߾$hU߾$hGW߾$hX߾$h>X߾$hX߾$hY߾$hLZ߾$hmZ߾$hZ߾$h[߾$hk\߾$h\߾$h\߾$h^n߾$h)_,߾$hR_߾$hc ##..## ##.##  ##..## #..#  .## ##.#  ..## #.#   ߾$hc.## #.#  ## #.#   ߾$hd##.##   #...########   #......@...#  ߾$h=d90 ##########...#   ߾$hhdl##    ߾$hdD  ߾$hd+߾$he߾$hi߾$h߾$hY?,߾$h@߾$h[C߾$hD,߾$hE߾$hI߾$hCJ߾$hbJ߾$h*K߾$hN߾$h4Q,߾$hQ߾$hW߾$hY,߾$hZ߾$h*]߾$hQ^߾$hy^߾$h(_߾$ha߾$hb,߾$hc߾$h1f߾$h%g,߾$hg߾$h-j߾$hj,߾$hk߾$h n߾$hn,߾$ho߾$h r߾$hs,߾$ht߾$hv߾$hw,߾$hx߾$hz߾$h-|,߾$h|߾$hK߾$hV,߾$hQ߾$hڃ߾$h҄,߾$h߾$h߾$h;,߾$h߾$h߾$h%,߾$h9߾$h@<  You see here a +0 club.߾$hÖ߾$h _߾$h߾$h߾$h,߾$h2߾$h  You see here 4 large rocks. _߾$h,߾$h߾$hn߾$h0߾$hn߾$hB߾$h߾$hB߾$h߾$h),߾$h߾$h ߾$h ߾$h/ ߾$h ߾$h ߾$h# ,߾$h ߾$h ߾$hF,߾$h߾$h=߾$h,߾$h4߾$hm߾$h,߾$hH߾$h>  You see here a +0 rapier.߾$h߾$h _߾$h> ߾$h!߾$h#,߾$h$߾$hu%߾$h&߾$h&߾$hq'߾$h(߾$he*߾$h*߾$h+߾$h-߾$hZ/,߾$h/߾$h$1߾$h2,߾$h2߾$h3߾$hY4,߾$h4߾$h6߾$h8,߾$h9߾$h :߾$h;,߾$h<߾$h.>߾$h>,߾$h?߾$hf@߾$heA,߾$hA߾$hB߾$hC,߾$hD߾$h6V߾$h[  You see here 5 boomerangs. _߾$ha߾$hCc,߾$hFd߾$hf߾$hg,߾$h~h߾$hj߾$hk߾$hl߾$hl߾$ho߾$ho߾$h p߾$hp߾$hr߾$hs,߾$hht߾$h_v߾$hhw,߾$hx߾$h|߾$h~,߾$hJ߾$h߾$h̃B߾$h߾$hm,߾$h߾$h2߾$hB߾$h߾$h,߾$hӊ߾$hx߾$h,߾$h-߾$hh߾$h,߾$h>߾$h!߾$h,߾$hݑ߾$h߾$h,߾$h߾$h߾$h,߾$h߾$h1߾$h՜,߾$h߾$h ߾$h^,߾$h߾$h߾$hף,߾$h߾$hs߾$h,߾$h,߾$h߾$h߾$h߾$hP߾$h,߾$h߾$h߾$h,߾$h߾$h #..####.####..# #.....##  #............## ##....##  #.......#########.....#  #######...#...........#  ###.#...#.#.....#  #....#.#.#....##### #..#.#)#.#........ #..÷#)>)#...#..... #@.#.#)#.#.##....#640.6 (144.0) #...#.#.#..##..####....#.#...##..# ##.............#[13;߾$h314H###.....#######..# #....#### ##.## ##..### #..# ##..## #..# ##### ##..## #..##߾$h߾$h{ _Key pressed, stopping explore.߾$h,߾$hH _No target in view!߾$h߾$h߾$h߾$h[߾$h߾$h(P _߾$hg,߾$h߾$h ߾$h[ ,߾$hG ߾$h߾$h|߾$h߾$h߾$h ߾$h$,߾$h),߾$h+,߾$hs.߾$h0߾$hN2,߾$h#3߾$hu6߾$h)8,߾$h8߾$hd;߾$h=,߾$h=߾$h(@߾$hA,߾$h\C߾$hG߾$hI,߾$hJ߾$h-M߾$hN,߾$h/|  You see here a +0 antimagic falchion.߾$h}}5 _߾$h[B߾$hK߾$h߾$h߾$h2߾$hq߾$h߾$hk߾$h,߾$hޛ߾$h߾$hW,߾$h}߾$ht߾$hȣ߾$h߾$hؤ߾$h߾$h,߾$hX߾$h ## ##........## ##.......... # #..### ##...####....###.....####..### ##...##............(....).## ##.. ##.........####......## #.. #.........## ##....## ##.. #........## ##.).# ##..# #......>##..## ##..## ##.....## ##@....# ##..## 67.6 (27.0)  ####### ##......## ##..## ߾$h##...###..####..## ##..### #### ###..## ##.....# ####..## ######## .## ###...# #.>)##### ..######....## #≈≈≈##..### .......).)..## #...##[...### You see here a +0 leather armour.߾$hɸ߾$h%j _Key pressed, stopping explore.߾$hr߾$h;߾$h^ _No target in view!߾$h߾$h=߾$h0.0)..........)߾$h߾$h߾$h _Key pressed, stopping explore.߾$h1߾$hY^ _No target in view!߾$h߾$h߾$h ߾$hO߾$hB߾$hj _Key pressed, stopping explore.߾$h߾$h߾$hp _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!߾$h3߾$h.߾$h-߾$h(1߾$h2$ _߾$h7n߾$hf:߾$h=,߾$h?߾$h_B߾$hE,߾$hF߾$h?H߾$hI,߾$hK߾$hM߾$hAP,߾$h'R߾$hS߾$hT߾$hU߾$hV߾$hW߾$h}Y,߾$hZ߾$h[߾$h\,߾$h]߾$h^߾$h`,߾$hb߾$hkd߾$h+f,߾$hTg߾$hv߾$hwx߾$hx߾$hy߾$h|߾$hz,߾$h߾$h ߾$h,߾$hN߾$hS߾$hԍ,߾$h߾$h߾$h߾$hH߾$h߾$hՙ߾$h!߾$hP߾$h߾$h...# ##...# #..###### ...# ##....# #.... ..## ##.....## ##.... .## ##.......# ##.....### .# #........# ##.......## ## ##........## ##........ # #..........### ##...####....  ###............####..### ##...  ##............(@...).## ##..84.6 (17.0) ##.........####.# #.. #.........## ##....## ##.. #........## ##.).# ##..# #......>##[39;߾$h]49m #....## ##..##.....## ##[....# ##..##  ####### ##......## ##..## ##...###..## ##..### ##......##߾$h߾$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.߾$h߾$h߾$hSKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!߾$h3߾$h߾$h߾$h߾$hP: _߾$h|߾$h߾$h߾$h߾$h߾$hc,߾$hi߾$hb߾$ha ,߾$h ߾$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 flail.߾$h߾$h9 _߾$h߾$h[߾$h"߾$h8"߾$h#߾$hO%߾$h^(߾$h(߾$h$)߾$h[*߾$h},߾$h,߾$hv1n߾$h2߾$h3,߾$h?4߾$h85߾$h/6߾$hZ6߾$hJ7߾$h8߾$h9߾$h:߾$h:߾$h*<߾$h<߾$h=߾$h_=߾$h:>߾$hB?,߾$h?߾$h@߾$hA߾$hCA߾$hyA߾$h.B߾$hB,߾$hHC߾$hC߾$h{D߾$hD߾$hD߾$h|E߾$hF߾$h,F߾$hwF߾$hGG߾$hH߾$h5H߾$hsH߾$hI߾$h"J,߾$hJ߾$h L߾$hL߾$hM߾$hYM߾$hN߾$h~O,߾$hO߾$hS߾$hzT,߾$hIV߾$hV߾$hDX,߾$hY߾$hZ߾$h[߾$h\߾$h\߾$h^߾$h^߾$h)_߾$h_߾$h=a߾$ha,߾$hQb߾$hc߾$hc,߾$hd߾$hd߾$hme,߾$hgn߾$h$h߾$hh߾$hh߾$hi߾$hi߾$h7j߾$hYj߾$hj߾$hk߾$hl,߾$hKm߾$hn߾$hNpB߾$h߾$h,߾$hQ߾$hY߾$h߾$h߾$h߾$hf߾$h ߾$h,߾$h*߾$hx߾$h,߾$h߾$hǟ߾$h߾$h ߾$hH߾$hp߾$h,߾$h?߾$h_ ##...## ##..#   ##..### #..#  ##..## #..  #..## #..##  ..## #...#  .## #...##  ## #....##  # #..##  # #....@.....#  ߾$h736.6 (52 ##......####  .### ###..###  ...#### ####  ##....##  ###    ###..#  #..#  #..#  ߾$hz߾$h߾$h t _Partly explored, can't reach some items.߾$h߾$hP߾$hH _No target in view!߾$hI߾$h&p.........0.0)߾$h'߾$h[+߾$h(2t _Partly explored, can't reach some items.߾$h2߾$hA6߾$hf8H _No target in view!߾$h4I߾$hd4߾$hi߾$hIot _Partly explored, can't reach some items.߾$ho߾$hr߾$hu _Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!߾$hI߾$h4߾$hv߾$hNo target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.߾$h߾$hU߾$hͻPartly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!߾$hs ߾$hs ߾$hat ߾$h, No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!߾$h J߾$h 2No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.߾$h Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!߾$hE ߾$hOF ߾$hF ߾$hru ߾$hx ߾$hy ߾$h No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.߾$h ߾$h ߾$h Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!߾$hA KPartly explored, can't reach some items.No target in view!߾$h ߾$h 3߾$h2 4߾$h6 ߾$h= No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.߾$hA ߾$hK Partly explored, can't reach some items.No target in 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can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!$hsI$hY34$hK6$hZ:No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.$h;;$h=$h@Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!$hvI$h4$he$hNo target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.$h4$h\$hPartly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!$h3$hv$h$h$hS$h}No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.$h#$h$hGPartly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!$h* [?25h[?0cNo target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!  Search for what [Enter for "fed", or ? for help]? $h  [?25l[?1c$hE$h!36 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] 3 flux baubles  b - [D:6] a +2 helmetc - [D:6] a kite shield  d - [D:6] a +0 dagger (6 further duplicates)  $h!e - [D:6] a +0 robe (6 further duplicates)  f - [D:6] Sif Muna's Atlas of Clouds  g - [D:6] a shimmering blue altar of Sif Muna  h - [D:6] an escape hatch in the floor  i - [D:6] a +0 flail (2 further duplicates)  j - [D:6] a hazy altar of Hepliaklqana  k - [D:6] an escape hatch in the floor  l - [D:6] a scimitar  m - [D:6] a +2 dagger of venom$h "n - [D:6] a pair of gloves  o - [D:6] a +0 leather armour (1 further duplicate)  p - [D:6] 7 stones (10 further duplicates in 3 piles)  q - [D:6] a stone staircase leading down  $hD"r - [D:6] a +0 club (3 further duplicates)  s - [D:6] a stone staircase leading up  t - [D:6] a +0 antimagic falchionu - [D:6] a +0 hand axe  $hh".v - [D:6] a stone staircase leading down $h"[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hA Level 6 of the Dungeon <<<>>>>>>___(Press ? for help)  #......_.....####........).)..###...##[...########   #..#.......#................)..## #...#####....##   #..#.......#..####.......###)...### ###'### ###...##   #..##.....##..# #......## ###....####.ß.ß.# ###..#   #..####.####..# #.....## ###.....#.._..##..# $h ~  #............## ##....## ###.[.##...### #..#   #.......#########.....# #...###.##.## #..#   #######...#...........# #...# #.....## ##.##  $h ###.#...#.#.....# ##..## ####...# #..## #####  #....#.#.#....###########...# ##..## #...## ###...#  ##..#.#)#.#.................#$hl##..# ##...####.....#  #..÷#)>)#...#.............###.[# #............#  #..#.#)#.#.##....###########..# ##...0....##.#  #...#.#.#..##..####..# ##.......###.#  #....#.#...##..###..### #........# #.#  ##.............###.....# ##........# #.#  ###.....#######..# ##....#.###.........###.#  #....#### ##.## #.......................#  ##..### #..# $h{#......≈≈≈≈≈≈.#.........#  ##..## #..###.....≈≈≈≈≈≈...#......##   ###### ##..## #..##$h##....≈≈>_≈≈.###....###   ##....### ##..## #...## ##.).≈≈.⌠≈≈.##....## $hs  ##..#....####...# #....##...≈≈≈≈≈≈.......#$hP$h$h stairs the SkirmisherCoglin of Fedhas *.....Health: 68/68 ========================$h>UMagic: 9/9========================AC: 9Str: 12EV: 9Int: 9SH: 0$hDex: 21XL:  9 Next: 30% Place: Dungeon:6Time: _No target in view! _Partly explored, can't reach some items. _No target in view! $h?_Partly explored, can't reach some items. _No target in view!  Search for what [Enter for "fed", or ? for help]? .$hi4$h $hD$h0$h,; _$h}$h,$h$h$h$h$hQ$h$hG,$h$h$hC,$h$h$h,$h8$h*$h,$h7$h$hy,$h$h&$hp$h$h$h $h$h<$h$h$hO,$h$h$h,$hG$h $h,$h$h:$h,$h $h$h$hD$h$h X$h$h,$h$h4$h:,$h$$h$hh,$h$h$h,$hU#X$h#$h )$h)$h)$h<*$h-$hW.,$h.$h-3$h;4$ho4$hb5$hU9$h:$hG:$h:$hu>$hs $ht $hx B$hy ,$hz $h} $h ,$h $h) $hՅ ,$h7 $h $h% ,$h֎ $h @  You see here a +0 scimitar.$hП L _$ha $ha ,$hѢ $h $h5 ,$h $h" $h $h۫ $h $h& $h ,$h $h $h ,$h2 $hP $h ....####.ß.ß.# ###..# ##.....#.._..##..####.[.##...### #..##...###.##.## #..##...# #.....## ##.####..## ####...# #..## ## ###...# ##..## #...## ###. ......###..# ##...####... .....###.@# #.......... Noise: --------- 4844.6 (108.0) #######..# ##...0....# a) +2 sling {Gabriel g) +6 hand cannon (f#..# ##.......## Fire: a) +2 sling {Gabriela} [$h 40m##..### #........###.....# ##........###....#.###.........## #..................... #......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#.....  _You see here a +2 helmet.$h\$h͜15.0)$h$hE _C - a +2 helmet$h $hfInventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)b - a +0 leather armour  r - a +0 ring mail  C - a +2 helmet $hdWands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 8 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  C - a +2 helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.2 (9.8 -> 13.0). $hW aYour EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h-$hS2$h9+....####.ß.ß.# ###..#stairs the Skirmisher ##.....#.._..##..#Coglin of Fedhas *.....###.[.##...### #..#Health: 68/68 ========================#...###.##.## #..#Magic: 9/9========================#...# #.....## ##.##AC: 9Str: 12##..## ####...# #..## ## EV: 9Int: 9 ###...# ##..## #...## ###. SH: 0Dex: 21 ......#$h2;##..# ##...####... XL:  9 Next: 30% Place: Dungeon:6 .....###.@# #.......... Noise: ---------  Time: 4845.6 (0.0) #######..# ##...0....# a) +2 sling {Gabriel g) +6 hand cannon (f#..# ##.......## Fire: a) +2 sling {Gabriela} ##..### #........###.....# ##........###....#.###.........## #..................... #......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#..... Things that are here: _a +2 dagger of venom; a +0 robe _You see here a +0 leather armour. _You see here a +0 scimitar. _[4$hj;q0mYou see here a +2 helmet. _C - a +2 helmet$hB$hB$hIM:_$hM8_$hO+6.6 (1$h'U:_$h/`_7.6 (2_$hWf8_$hf+8.6 (3$hk$hq$h r$9.6 (4$hv:_$h|8_$hP~,50.6 (5$h.$h13 _a +2 dagger of venom; a +0 robe _You see here a +0 leather armour.scimitar. _a +2 helmet. _C - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5$h-$hX$hؖ[ _You finish putting on your +2 helmet.$h[[?25h[?0c  Search for what [Enter for "."]? $h- [?25l[?1c$h,$hӡ35 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a shimmering blue altar of Sif Munab - [D:6] a hazy altar of Hepliaklqana  c - [D:6] an escape hatch in the floor  d - [D:6] a +0 scimitar  e - [D:6] 3 flux baubles  f - [D:6] a kite shield  g - [D:6] a pair of gloves  h - [D:6] Sif Muna's Atlas of Clouds  i - [D:6] a +0 dagger (6 further duplicates)  j - [D:6] a +0 robe (6 further duplicates)  k - [D:6] an escape hatch in the floor  l - [D:6] a stone staircase leading down  m - [D:6] a +0 club (3 further duplicates)  n - [D:6] a +0 flail (2 further duplicates)  o - [D:6] a +0 leather armour (1 further duplicate)  p - [D:6] a stone staircase leading up  q - [D:6] a +0 antimagic falchion  r - [D:6] a +2 dagger of venoms - [D:6] a stone staircase leading down  t - [D:6] a +0 hand axe  u - [D:6] 7 stones (10 further duplicates in 3 piles)  v - [D:6] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  e - [D:6] 3 flux baubles  fkite shield  g pair of gloves  hSif Muna's Atlas of Clouds  ia +0 dagger (6 further duplicates)  j+0 robe (6 further duplicates)  kn escape hatch in the floor  la stone staircase leading down  mclub (3  nflail (2 further duplicates)  o - [D:6] a +0 leather armour (1 further duplicate)$hzBpup  q - [D:6] a +0 antimagic falchion  r - [D:6] a +2 dagger of venom  sstone staircase leading down  t+0 hand axe  u - [D:6] 7 stones (10 further duplicates in 3 piles)  v - [D:6] a stone staircase leading down  wup  xshort sword (1 further duplicate)  ya +0 whip (1)  zcurare-tipped dart30%$h o - [D:6] a +0 leather armour (1 further duplicate)  r - [D:6] a +2 dagger of venom$hA - [D:6] a staircase to the Ecumenical Temple  B - [D:6] a +2 battleaxe of venomC - [D:6] a +0 dire flail53$h@& r - [D:6] a +2 dagger of venom  t - [D:6] a +0 hand axeD - [D:6] a broken altar of Ashenzari  E - [D:6] a +0 halberd69$h t - [D:6] a +0 hand axe  v - [D:6] a stone staircase leading downF - [D:6] a +0 falchion  $hVG - [D:6] a +0 rapier84$hu v - [D:6] a stone staircase leading down  y - [D:6] a +0 whip (1 further duplicate)H - [D:6] a stone staircase leading up  I - [D:6] 5 boomerangs$h.v8bot$h[  y - [D:6] a +0 whip (1 further duplicate)  A - [D:6] a staircase to the Ecumenical Temple$h\  A - [D:6] a staircase to the Ecumenical Temple  D - [D:6] a broken altar of Ashenzari$h  D - [D:6] a broken altar of Ashenzari  F - [D:6] a +0 falchion$h$Gy  F - [D:6] a +0 falchion  I - [D:6] 5 boomerangs$h#E $hJ $h/Q ....####.ß.ß.# ###..#stairs the Skirmisher ##.....#.._..##..#Coglin of Fedhas *.....###.[.##...### #..#$hQ ;Health: 68/68 ========================#...###.##.## #..#Magic: 9/9========================#...# #.....## ##.##AC: 13Str: 12$hQ M##..## ####...# #..## ## EV: 9Int: 9 ###...# ##..## #...## ###. SH: 0Dex: 21 $h9R B......###..# ##...####... XL:  9 Next: 30% Place: Dungeon:6 .....###.@# #.......... Noise: ---------  Time: 4850.6 (0.0) ######$h_R #..# ##...0....# a) +2 sling {Gabriel g) +6 hand cannon (f#..# ##.......## Fire: a) +2 sling {Gabriela} $hR ##..### #........###.....# ##........###....#.###.........## $hS 1#..................... #......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#.....  _You see here a +0 scimitar. _You see here a +2 helmet. _C - a +2 helmet $h9S _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.  $h^S BSearch for what [Enter for "."]? .$hX $hDY $h] $h4_ . _$h$hƷLevel 6 of the Dungeon <<<>>>>>>___(Press ? for help) #......_.....####........).)..###...##[...########  #..#.......#................)..## #...#####....##  #..#.......#..####.......###)...### ###'### ###...##  #..##.....##..# #......## ###....####.ß.ß.# ###..#  $h#..####.####..# #.....## ###.....#.._..##..#  #............## ##....#####.[.##...### #..#  #.......#########.....##...###.##.## #..#  #######...#...........##...# #.....## ##.##  ###.#...#.#.....###..## ####...# #..## #####  #....#.#.#....###########...# ##..## #...## ###...#  ##..#.#)#.#.................###..# ##...####.....#  $h@#..÷#)>)#...#.............###.@# #............#  #..#.#)#.#.##....##########$h#..# ##...0....##.#  #...#.#.#..##..###$h?#..# ##.......###.#  #....#.#...##..###..### #........# #.#  $he##.............###.....# ##........# #.#  ###.....#######..#$h##....#.###.........###.#  #....#### ##.##$hh#.......................#  ##..####..#$hչ#......≈≈≈≈≈≈.#.........#  ##..###..###.....≈≈≈≈≈≈...#......## $h  ###### ##..###..####....≈≈>_≈≈.###....### $h5  ##....### ##..###...####.).≈≈.⌠≈≈.##....##   ##..#....####...#$hU#....##...≈≈≈≈≈≈.......#$h&!  ###.#...#.#.....# ##..## ####...# #..## ##### #....#.#.#....###########...# ##..## ...## ###...# ##..#.#)#.#.................# ##..# ##...####.....# #..÷#)>)#...#.............## #.@# #............#$h! z #..#.#)#.#.##....########## #..# ##...0....##.# #...#.#.#..##..####..# ##.......###.# #....#.#...##..# ##..### #........# #.# #...# ##.....# ##.$h$" .......# #.# ###.....#######..# ##....#.###.........###.#....#### ##.###....................##..### #..##......≈≈≈≈≈≈.#....##..## #..###.....≈≈≈≈≈≈...##$hX" ###### ##..## #..## ##....≈≈>_≈≈.###$h" ###....### ##..## #...## $h" ##.).≈≈.⌠≈≈.###$h" ##..#....####...# #....# #...≈≈≈≈≈≈$h" .##.#####........## ###..##$h#  ##...≈≈≈≈≈≈#### ####....####..## #..#......####..####..## ##.....###.....)##..####..############ ##..###..##### #.....####..###.............## ##..#$hr$ ##..## ##..>..# ### ##..............## #..####..## #.†....# #.## #....#########...## #<.####...## ##..#...# ##.## ##...###...# #..# ##....## ##..###..# ##.#[?7l#[?7h$h׮$h....####.ß.ß.# ###..#stairs the Skirmisher ##.....#.._..##..#Coglin of Fedhas *.....###.[.##...### #..#Health: 68/68 ========================#...###.##.## #..#Magic: 9/9$h========================#...# #.....## ##.##AC: 13Str: 12##..## ####...# #..## ## EV: 9Int: 9 ###...# ##..## #...## ###. SH: 0Dex: 21 ......###..# ##...####... XL:  9 Next: 30% Place: Dungeon:6 .....###.@# #.......... Noise: ---------  Time: 4850.6 (0.0) #######..# ##...0....# a) +2 sling {Gabriel g) +6 hand cannon (f#..# ##.......## Fire: a) +2 sling {Gabriela} $h##..### #........###.....# ##........###....#.###.........## #..................... #......≈≈≈≈≈≈.#....... ##.....≈≈≈≈≈≈...#.....  _You see here a +0 scimitar. _You see here a +2 helmet. _C - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. _Search for what [Enter for "."]? .$hM$h$hm$h$h: _$h$h'$h$h$h$h$h$h$hM$hA$hv$hU$h$h$h$hA$h)$h,$h$hm$hP,$hr$h$hB,$h$h"$hY$h$h$hJ$h,$h$h $hF ,$h $h) $hD ,$h $hr$h1,$h$hV$h,$hv$h$h,$h$h$hN,$h$h$hK!,$hw"$h$$h%,$h&$h($h1+,$h-$h5 ##.....≈≈≈≈≈≈...#......##   ##....≈≈>_≈≈.###....###   ##.).≈≈.⌠≈≈.##....##  #...≈≈≈≈≈≈.......#  ##...≈≈≈≈≈≈.......#  #..#...............#   ##.....###.....)##..##   ##..##### #.....####..##   ##..## ##..@..# ###.##  69.6 (19.0)..## #.÷....# ##.##  #...## ##..#...$hI6# ##.##  ...## ##..###..# ##.##  .).# ##..## ##.## ##.#  ..## ###..## #..# ###  .## ##...## ##.#  ## ###...## #.#  # ##..<.## #.#  $hT8$h@$hDAc _There is a stone staircase leading down here.$hX3$h\$h...........0.0)$h$h$ht _Partly explored, can't reach some items.$h$hx$hTH _No target in view!$h=I$h@4$hE$hLt _Partly explored, can't reach some items.$hiM$h@S$h!UH _No target in view!$h3$hD$h 4$h$hM _Partly explored, can't reach some items.$h/$hPartly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.$hNo target in view!$h3$h$h4$hs$hNo target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.$h$hs$h\Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!$hI$hͰ$hQ$hS$hNo target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.$h`$h$h6Partly explored, can't reach some items.$h+No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!$hyE$hF$hF$hBf$hi$hk$h%rNo target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.$hr$hu$hxPartly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!$hNxKPartly explored, can't reach some items.No target in view!$ha$h$h$h:4$h?$hENo target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.$hG$hK$hNPartly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!$hTNKPartly explored, can't reach some items.No target in view!$h1[?25h[?0cNo target in view!Partly explored, can't reach some items.No target in view!Partly explored, can't reach some items.No target in view!  Search for what [Enter for "."]? $hf [?25l[?1c$hy$h:{$$hz{235 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:6] a +0 dagger (6 further duplicates)$h{c - [D:6] a hazy altar of Hepliaklqana  d - [D:6] an escape hatch in the floor  e - [D:6] a +0 scimitar  f - [D:6] a stone staircase leading up  $h{g - [D:6] 3 flux baubles  $h{ph - [D:6] a +0 club (3 further duplicates)  i - [D:6] a +0 hand axe  j - [D:6] a pair of gloves  $hQ|k - [D:6] a shimmering blue altar of Sif Muna  l - [D:6] a +0 flail (2 further duplicates)  m - [D:6] a +0 leather armour (1 further duplicate)  n - [D:6] a kite shield  o - [D:6] a stone staircase leading up  p - [D:6] Sif Muna's Atlas of Clouds  q - [D:6] a +0 antimagic falchionr - [D:6] a +0 robe (6 further duplicates)  $hy|s - [D:6] an escape hatch in the floor  t - [D:6] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit$h|7[top]$h  d - [D:6] an escape hatch in the floor  e - [D:6] a +0 scimitar  f - [D:6] a stone staircase leading up  g - [D:6] 3 flux baubles  h+0 club (3 further duplicates)  i$h 6 +0 hand axe  jpair of gloves  khimmering blue altar of Sif Muna  la +0 flail (2 further duplicates)  mleather armour (1 further duplicate)  n - [D:6] a kite shieldostone staircase leading up  p$hI Sif Muna's Atlas of Clouds  q - [D:6] a +0 antimagic falchion  rrobe (6 further duplicates$h{ ?)  sn escape hatch in the floor  t$h down  ua stone staircase leading downv2 dagger of venom  w$h 24 stones (13es in 3 piles)  x$h Z +0 short sword (1 further duplicate)  y+0 whip (1 further duplicate)$h 833%$h n - [D:6] a kite shield  q - [D:6] a +0 antimagic falchion$hvz - [D:6] a curare-tipped dart  A - [D:6] a staircase to the Ecumenical Temple  B - [D:6] a +2 battleaxe of venom5$hD4$hم$ q - [D:6] a +0 antimagic falchion  t - [D:6] a stone staircase leading downC - [D:6] a +0 dire flail  D - [D:6] a broken altar of Ashenzari  E - [D:6] a +0 halberd7$hO $hfP t - [D:6] a stone staircase leading down  v - [D:6] a +2 dagger of venomF - [D:6] a +0 falchion  G - [D:6] a +0 rapier86$hm` v - [D:6] a +2 dagger of venom  x - [D:6] a +0 short sword (1 further duplicate)H - [D:6] a stone staircase leading up  $h`VI - [D:6] 5 boomerangsbot$h  x - [D:6] a +0 short sword (1 further duplicate)  y - [D:6] a +0 whip (1 further duplicate)$h  y - [D:6] a +0 whip (1 further duplicate)  z - [D:6] a curare-tipped dart$hl  z - [D:6] a curare-tipped dart  A - [D:6] a staircase to the Ecumenical Temple$h Q  A - [D:6] a staircase to the Ecumenical Temple $hJ B - [D:6] a +2 battleaxe of venom$h  B - [D:6] a +2 battleaxe of venom  C - [D:6] a +0 dire flail$hGT  C - [D:6] a +0 dire flail  D - [D:6] a broken altar of Ashenzari$h  D - [D:6] a broken altar of Ashenzari  E - [D:6] a +0 halberd$hCy  E - [D:6] a +0 halberd  F - [D:6] a +0 falchion$h9 x  F - [D:6] a +0 falchion  G - [D:6] a +0 rapier$hwr  G - [D:6] a +0 rapier  H - [D:6] a stone staircase leading up$h  H - [D:6] a stone staircase leading up  I - [D:6] 5 boomerangs$hR $hZ $h`  ##.....≈≈≈≈≈≈...#......##   stairs the Skirmisher##....≈≈>_≈≈.###....###   Coglin of Fedhas *.....##.).≈≈.⌠≈≈.##....##  Health: 68/68 ========================#...≈≈≈≈≈≈.......#  Magic: 9/9========================##...≈≈≈≈≈≈.......##  AC: 13Str: 12#..#...............#$hma   EV: 9Int: 9##.....###.....)##..##  SH: 0Dex: 21##..##### #.....####..##   XL:  9 Next: 30% Place: Dungeon:6##..## ##..@..# ###.##   Noise: ---------  Time: 4869.6 (0.0) ###..## #.÷....# ##.##   a) +2 sling {Gabriel g) +6 hand cannon (f #...## ##..#...# ##.##   Fire: a) +2 sling {Gabriela} ...## ##..###..#$ha ##.##  .).# ##..## ##.####.#  ..## ###..## #..####    .## ##...## ##.#   ## ###...###.#   $h b # ##..<.###.#   _No target in view! _Partly explored, can't reach some items. _No target in view! _Partly explored, can't reach some items. $h;b |_No target in view!  Search for what [Enter for "."]? .$hi $h/j $hp $hs . _$h $h'Level 6 of the Dungeon <<<>>>>>>___(Press ? for help) ###.....#######..###....#.###.........###.#  $h'#....#### ##.###.......................#  ##..####..##......≈≈≈≈≈≈.#.........#  ##..###..###.....≈≈≈≈≈≈...#......##   ###### ##..###..####....≈≈>_≈≈.###....### $h (]  ##....### ##..###...####.).≈≈.⌠≈≈.##....##   ##..#....####...##....##...≈≈≈≈≈≈.......#   #.#####........#####..####...≈≈≈≈≈≈.......##   ### ####....####..##$hj(#..#...............#  ###..####..####.....###.....)##..##  ##..##############..##$h(i##..##### #.....####..##  #.............####..#$h(##..## ##..@..# ###.##  ##..............###..#$h(###..## #.÷....# ##.##  #....#########...## #<.#$h?){###...## ##..#...# ##.##  ##...##$h)##...# #..# ##....## ##..###..###.## ###...####..## #..# ##.).).# ##..## ##.####.#  ########.....##...######..# ##.....## ###..## #..####  #........<..##$hk*[#.....##....# ##..)..## ##...## ##.#   ###....(....###....>......# ##.....## ###...###.#   ######...)###............###.)...## ##..<.###.#  $h*w##...##..............#....### ##...####.#  #...##$h*#..#####........(..## #...####.##  #....#$h*#.## ###........## ##..###...########$h)O@>$h#d $hc  ##.....≈≈≈≈≈≈...#......##   stairs the Skirmisher##....≈≈>_≈≈.###....###   Coglin of Fedhas *.....##.).≈≈.⌠≈≈.##....##  Health: 68/68 ========================#...≈≈≈≈≈≈.......#  Magic: 9/9========================##...≈≈≈≈≈≈.......##  AC: 13Str: 12#..#...............#  EV: 9$h Int: 9##.....###.....)##..##  SH: 0Dex: 21##..##### #.....####..##   XL:  9 Next: 30% Place: Dungeon:6##..## ##..@..# ###.##   Noise: ---------  Time: 4869.6 (0.0) ###..## #.÷....# ##.##   a) +2 sling {Gabriel g) +6 hand cannon (f #...## ##..#...# ##.##   Fire: a) +2 sling {Gabriela} ...## ##..###..###.##  .).# ##..## ##.####.#  $h  ..## ###..## #..####    .## ##...## ##.#   ## ###...###.#   $hC }# ##..<.###.#   $hm _No target in view! _Partly explored, can't reach some items. _No target in view! _Partly explored, can't reach some items. $h _No target in view! _Search for what [Enter for "."]? .$h4 $h8 $h^ $h $h; : _$h" $h ,$hS $hr $hˬ ,$hZ $h $h ,$h $hj $h ,$h $h X$hb $h $h ,$h6 $h $h $hE $h $h $hp ,$h $h $h ,$h $hR $hE $h $h= $h $h1 ,$h; $h $h ,$h6 $h <  You see here a +0 club.$h 5 _$h $h $h ,$h $h $hH ,$hm $h $h],$hC$hv$h,$h $h $h,$h $h$h4,$h$h$h,$h $hG `  You see here 4 large rocks.$h"$h@# _$hS%$h'$h),$h+$h>.$h/,$hr1$h3$hx5$h5$hN7$h9$h4<,$h=$h\?$hA,$hPB$hC$hE,$hF$h H$hI,$hJ$h!L$hM,$hN$hEV############ ##..## ...........## ##..# ............## #..# # .#########...## #<.#### ## ##...# #..# ##.. $hV# ##..## #..# ##.). #...######..# ##.... #.....##....# ##..).. ##....@......# ##.....#$h Wz901.6 (32.0) ##............###.)...## #..............#....###  $hQWI#..#####........(..## #.## ###........## $hW# #.# ####.##### ## #.# ### .## #.#$hWV.# ###$h3X$h]$hFac _There is a stone staircase leading down here.$h֨$h:$h$hh$hֹ82.6 (1.0) _$h/$h ##### ##  ###...##.#   #....o...##   #.o.o.....#  #..o...... #.......# ..# 7 .# #.....##.## .### #.# ..# .## oo 2 orc wizards (asleep) . oo 2 orcs (1 missile, asleep) .. $h$h* oo.oooooo)You climb downwards.$hzTL====3.3 (1.7$h-\$hf _The orc wizard shouts! x2; The orc shouts! _There is a stone staircase leading up here.$h( (((You shoot a sling bullet.  The sling bullet barely misses the orc wizard.The sling bullet hits the orc.$h  The orc is heavily wounded.You shoot a slug. The slug hits the orc wizard. The slug burns the orc wizard.$h4,$h? ...ooo..$h7@b§The orc wizard is moderately wounded.$hEs  The orc wizard casts a spell at you.$h$hi.o☼$hx===-4.6 (1.3Rev $h#$h;☼$h7 _You resist with almost no effort.$h (((((You shoot a sling bullet.$hfO ☼The sling bullet closely misses the orc.$hT$hK$h$ho$h......oooo.○○$h~-6.0 (1.4Rev+ $hJ○○$hh _You shoot a slug. The slug barely misses the orc.$h^You shoot a slug. The slug hits the orc. The slug burns the orc.  You kill the orc!$ho)(○○   orc ($h= ((((○○Fedhas appreciates your contribution to the ecosystem.$hG$hv$h$h?$h ......)ooo○○You shoot a sling bullet.$hN} ○The orc wizard gestures at you while chanting.$h%$hY$hbj.o°°$hgg7.4Rev* $hLo<°$hj ° _You resist with almost no effort.  You shoot a sling bullet. The sling bullet hits the orc wizard.$h (((°°The orc wizard is moderately wounded.$h!B ..o$h°.°You shoot a slug. The slug barely misses the orc wizard.$hlThe orc hits you but does no damage.  The orc wizard hits you but does no damage.$h-8.7 (1.3$h:i°.°$hF _The orc wizard barely misses you.You shoot a slug. The slug hits the orc wizard!! The slug burns the orc wizard.You kill the orc wizard!$h1)°.°   orc wizard$he/ (((°Fedhas appreciates your contribution to the ecosystem.$h $h $h.$hT.$h+)o☼$h+°..  $h)?You shoot a sling bullet. The orc closely misses you.$hb$h $h/f110.0 _The orc wizard hits you but does no damage.$hUP☼°$hU ° _Your Armour skill increases to level 3!You shoot a sling bullet. The sling bullet hits the orc wizard.$hy   The orc wizard is moderately wounded.You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard.  You kill the orc wizard!$h~)☼o   orc (missile)$h-  ○.○Fedhas appreciates your contribution to the ecosystem.$h/ 99/69331.3$hD○○$h ○○ _The orc hits you but does no damage. The orc closely misses you.You shoot a sling bullet.$hq ○(○The sling bullet hits the orc but does no damage.$h0k○o○°$hY1(2.6$h7[○○°$hI ○( _You shoot a slug. The slug closely misses the orc. The orc closely misses you.$h, ○○°You shoot a slug. The slug barely misses the orc. You shoot a sling bullet.$hQ ○°o○.  The sling bullet hits the orc but does no damage.$hR-4.0 (1.4$hYe○°○$he °○ _The orc hits you but does no damage.  You shoot a slug. The slug hits the orc. The slug burns the orc.$hC  The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!$hT○°☼$hO@○$hXB.○°$h$h(5.4$hыF○°$h ○○ _Fedhas appreciates your contribution to the ecosystem.$hn$hq○○°$hP ○° _No target in view!$hإ$hEW○°$hH ○○° _No target in view!$hC$hkM○○$h; ○$h_^° _No target in view!$h$hC:○$hW ○° $h B_No target in view!$h>$h]○○°$hI$hs ° _No target in view!$h,$hU○○$hC _No target in view!$hƥ 3○$hI $h s○○°$h, $h h○○°$hJ $hk M○○$h $h* O○°$hm+ $h1 M○°$h: $h 9○○$h^ $h W○°$hX $h 9○°$h $h; $h :°$h $hʦ `○○°$h $h i○○°$h' $h8~L○○°$h~$hM○○°$hE$h%V○○°$h$hY 7○○$h 2°$h $hj< $h? Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela} $h?  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail $h? Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)$h@ c - a scroll of butterflies  l - 8 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV $h8@ t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE $hT@ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hä  z - a +2 scale mail of fire resistance (worn)  Chelmet (worn)  b - a +0 leather armour  rring mail Wands /  j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?) $h3 c - a scroll of butterflies  l - 8 scrolls labelled SOQULI JOYROSOCU  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE  w - a scroll labelled QUEMYB PILEIPP  B - a labelled IMAYVU RAPT Potions (go to first with !)e - a sapphire potionf - 2 metallic yellow potions$hsh - 2 bubbling silvery potionsi - a blue potion58%$hWH k - 2 lumpy orange potions  m - a green potion  n - 5 grey potions  s - 2 viscous inky potions91$h&  A - 2 fuming coppery potionsbot$hW $hV $hK~ $h0$hQ$h$h+{$hE$h# $h| $h l - 8 scrolls labelled SOQULI JOYROSOCU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  t - a scroll labelled ETEURPH DUOTWA  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE  w - a scroll labelled QUEMYB PILEIPP  B - a scroll labelled IMAYVU RAPT $hPotions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  m - a green potion  n - 5 grey potions  s - 2 viscous inky potions $h A - 2 fuming coppery potions [?] describe selected$hM  o - a scroll labelled ZILIKEINEM  s - 2 viscous inky potions$h$hS4stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........$h:EV: 9Int: 9##..)....#SH: 0Dex: 21#...)○..#XL:  9 Next: 33% Place: Dungeon:7#....@○#Noise: ===------  Time: 4915.4 (0.0)#....°..#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} $h.### #.#Rev* ..#.##... _No target in view! _No target in view! _No target in view! _No target in view!  $hhAs you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify.$h0$h$hstairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##$h+Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...)○..#XL:  9 Next: 33% Place: Dungeon:7#....@○#Noise: ===------  Time: 4915.4 (0.0)#....°..#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev* ..#.##... _No target in view! _No target in view! _No target in view! _No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It $hyis a scroll of identify.$hZT°°.$h5---6.4 (1$h] S°°$h  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _t - a scroll of amnesia$h> 1Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 7 scrolls of identify  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOVt - a scroll of amnesia  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h1 l - 7 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} $h2Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all $h>2 things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning $hr2himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hWiIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  p - 3 scrolls labelled RIFUM ANOV  u - 2 scrolls labelled IRADGH VEPHEPSE $hAX v - a scroll labelled VEGAD ETWAINIE  w - a scroll labelled QUEMYB PILEIPP  B - a scroll labelled IMAYVU RAPT Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions $hpX h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions $hX m - a green potion  n - 5 grey potions  s - 2 viscous inky potions  A - 2 fuming coppery potions $hlYh[?] describe selected$h   o - a scroll labelled ZILIKEINEM  A - 2 fuming coppery potions$hf$hnstairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##$hmo7Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0$hojDex: 21#...)°..#XL:  9 Next: 33% Place: Dungeon:7#....@°#$ho}Noise: ---------  Time: 4916.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##$hpFire: a) +2 sling {Gabriela} .### #.#Rev* ..#$h0pQ.##... $h_p_No target in view! _No target in view! _No target in view!  $hqAs you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _t - a scroll of amnesia$hs$hv$h{+$h΁stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...)°..#XL:  9 Next: 33% Place: Dungeon:7#....@°#Noise: ---------  Time: 4916.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev* ..#.##[15;1$hm`6H... _No target in view! _No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust.$h?9°$hÍ+7.4 (1$haS°°$h!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of vulnerability$h$h%8Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}$hd - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail $hWands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)$h>c - a scroll of butterflies  l - 6 scrolls of identify  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls labelled IRADGH VEPHEPSE $ho v - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hԸ l - 6 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h/Z lIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  u - 2 scrolls labelled IRADGH VEPHEPSE  v - a scroll labelled VEGAD ETWAINIE $hZ O w - a scroll labelled QUEMYB PILEIPP  B - a scroll labelled IMAYVU RAPT Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  m - a green potion $hZ 6 n - 5 grey potions  s - 2 viscous inky potions  A - 2 fuming coppery potions [?] describe selected$hB  o - a scroll labelled ZILIKEINEM  A - 2 fuming coppery potions$ha\$he.stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================$hyeq#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...)°..#$hfQXL:  9 Next: 33% Place: Dungeon:7#....@°#Noise: ---------  Time: 4917.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev* ..#$hTf.##... _No target in view!  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  $hf@It is a scroll of identify. _t - a scroll of amnesia  $hg}As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of vulnerability$hi$hn$hvstairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...)°..#XL:  9 Next: 33% Place: Dungeon:7#....@°#Noise: ---------  Time: 4917.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev* ..#[14;1$hix6H.##...  As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust.  It is a scroll of identify. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust.$hن=))$hzL8.4 (1Rev+ $h$h($hS  It is a scroll of identify. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of vulnerability  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of noise$h $h Inventory: 29/52 slots Hand Weapons (go to first with )) $h[ A a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn) $h y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  $h˴ r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  $h x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 5 scrolls of identify  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hw l - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. $hEIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or $h proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” $hP -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h$hIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  v - a scroll labelled VEGAD ETWAINIE  w - a scroll labelled QUEMYB PILEIPP  B - a scroll labelled IMAYVU RAPT $h-Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  m - a green potion  n - 5 grey potions  s - 2 viscous inky potions  A - 2 fuming coppery potions $hjG[?] describe selected$h  o - a scroll labelled ZILIKEINEM  A - 2 fuming coppery potions$hIstairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4918.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev+ ..#.[40$hkm##...  It is a scroll of identify. _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of noise$h@$h!$h`stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#$hZNoise: ---------  Time: 4918.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev+ ..#.##... _t - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of vulnerability$hAs you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust.$h&A9.4 (1$h$hc   As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of vulnerability  As you read the scroll of identify, it crumbles to dust. $h _u - 2 scrolls of noise  As you read the scroll of identify, it crumbles to dust. $h E_w - a scroll of immolation$h$hlInventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} $hArmour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  $hx - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 4 scrolls of identify $h_ o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h l - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  v - a scroll labelled VEGAD ETWAINIE  B - a scroll labelled IMAYVU RAPT Potions (select first with !) $h # e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions $h*  m - a green potion  n - 5 grey potions  s - 2 viscous inky potions $hT ` A - 2 fuming coppery potions $hx R[?] describe selected$h:  o - a scroll labelled ZILIKEINEM  A - 2 fuming coppery potions$h@stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4919.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev+ ..#.[40$h\Am##...  As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _w - a scroll of immolation$hE$hwN.stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================$hNf#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#$hO}XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4919.4 (0.0)#.......#$hlOa) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev+ ..#.##$hOV... _p - 3 scrolls of vulnerability$hOJAs you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _w - a scroll of immolationAs you read the scroll of identify, it crumbles to dust.$h6`$h`,20.4 (1$hg$hnn  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of noise  As you read the scroll of identify, it crumbles to dust. _w - a scroll of immolation  As you read the scroll of identify, it crumbles to dust. _B - a scroll of brand weapon$hv $hT lInventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} $h؆ Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  $hL x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 3 scrolls of identify  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls of noise $h 1 v - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hV l - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h2Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  v - a scroll labelled VEGAD ETWAINIE Potions (select first with !)  e - a sapphire potion  f - 2 metallic yellow potions  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  m - a green potion  n - 5 grey potions  s - 2 viscous inky potions  A - 2 fuming coppery potions [?] describe selected$hn$hx.stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================$hKy#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4920.4 (0.0)$hzy#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##$hyFire: a) +2 sling {Gabriela} .### #.#Rev+ $hyV..#.##$hfz~...  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _w - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _B - a scroll of brand weapon$h}$h9$hB.stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================$ȟ#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4920.4 (0.0)$h<1#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev+ ..#.##$hpN... _u - 2 scrolls of noise$h0As you read the scroll of identify, it crumbles to dust. _w - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _B - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust.$h$hX+1.4 (1$h$h|s  As you read the scroll of identify, it crumbles to dust. _w - a scroll of immolation  As you read the scroll of identify, it crumbles to dust. _B - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of attraction$h0$h[Inventory: 29/52 slots $hHand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} $h<Armour (go to first with [)  q - a +0 pair of gloves (worn) $hjx y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)$h3b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 2 scrolls of identify  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hM, l - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. $h, Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all $h, things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning$h-  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hE- $h4 @Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  v - a scroll labelled VEGAD ETWAINIE $h2 Potions (select first with !)  e - a sapphire potion  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions  m - a green potion  n - 5 grey potions  s - 2 viscous inky potions  A - 2 fuming coppery potions [?] describe selected$h  o - a scroll labelled ZILIKEINEM  A - 2 fuming coppery potions$hstairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4921.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev+ ..#.[40$hm##...  As you read the scroll of identify, it crumbles to dust. _w - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _B - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of attraction$h$hU*stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4921.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##$h>+Fire: a) +2 sling {Gabriela} .### #.#Rev+ ..#.##... _w - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _B - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of attractionAs you read the scroll of identify, it crumbles to dust.$hM9$h9Z2.4 (1Rev $h@B  As you read the scroll of identify, it crumbles to dust. _B - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of attraction  As you read the scroll of identify, it crumbles to dust. _n - 5 potions of curing$hmh $hn 7Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - a scroll of identify $h]o  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h- l - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in $hN this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  v - a scroll labelled VEGAD ETWAINIE Potions (select first with !)  e - a sapphire potion  h - 2 bubbling silvery potions  i - a blue potion  k - 2 lumpy orange potions $h m - a green potion  s - 2 viscous inky potions  A - 2 fuming coppery potions [?] describe selected$h  o - a scroll labelled ZILIKEINEM  A - 2 fuming coppery potions$h$h.stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================$h #.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4922.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev ..#.##$h ...  As you read the scroll of identify, it crumbles to dust. _B - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. $h7!_f - 2 potions of attractionAs you read the scroll of identify, it crumbles to dust. _n - 5 potions of curing$h,#$hr)$h 3stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21#...))..#XL:  9 Next: 33% Place: Dungeon:7$h s#....@)#Noise: ---------  Time: 4922.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev ..#.##... _B - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of attractionAs you read the scroll of identify, it crumbles to dust. _n - 5 potions of curingAs you read the scroll of identify, it crumbles to dust.$hU$h+3.4 (1$h:$h  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of attraction $h! As you read the scroll of identify, it crumbles to dust. _n - 5 potions of curing  As you read the scroll of identify, it crumbles to dust. $hE!&_h - 2 potions of brilliance$h Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela} $hJ g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE  w - a scroll of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h$hYp r - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. $hp Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 3.1 (13.0 -> 9.9). Your EV would increase by 1.6 (9.1 -> 10.7). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} $hXq [Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.$hV {Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}  d - a +0 sling {Gyeongja} $hV Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)  b - a +0 leather armour  r - a +0 ring mail $hW Wands (go to first with /)  j - a wand of flame (8)  $h@W !x - a wand of polymorph (8) $hcW Scrolls (go to first with ?)  c - a scroll of butterflies  o - a scroll labelled ZILIKEINEM $hW 7 p - 3 scrolls of vulnerability $hW  t - a scroll of amnesia  u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE $hW + w - a scroll of immolation $hX [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  o - a scroll labelled ZILIKEINEM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)  j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)  c - a scroll of butterflies  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerability  t - a scroll of amnesia  u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE  w - a scroll of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hGH$hO$h#Z:stairs the Skirmisher##### ##Coglin of Fedhas *.....###...##.#Health: 69/69 ========================#........##Magic: 9/9========================#.........#AC: 13Str: 12#.........EV: 9Int: 9##..)....#SH: 0Dex: 21$hZ#...))..#XL:  9 Next: 33% Place: Dungeon:7#....@)#Noise: ---------  Time: 4923.4 (0.0)#.......#a) +2 sling {Gabriel g) +6 hand cannon (f.....##.##Fire: a) +2 sling {Gabriela} .### #.#Rev ..#.##$hZ...  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of attraction$h[As you read the scroll of identify, it crumbles to dust. _n - 5 potions of curingAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of brilliance$hEc$hc$hj$hel$h$h($hb$h$h ##### ###...##.# .#..## #...........$h;G#..)....#)@..# #....<)## #...........##.##.#### #.## ..$h!$h+4.4 (1$h$h'  _n - 5 potions of curing _h - 2 potions of brilliance  Things that are here: _a +1 dagger of holy wrath; a +0 robe$h$h$h$h$h$hQ; _$hX$hc$h!$h$h`$h$h$h$h$h,$h$h%$h$h$hh$h$h $h $hw$h($h,$h$h$h#%$hu#n######## ###...##.# #........## #.........#### #............####..)....##.@...#31.4 (7#...))..######.....##....<)## ##...$h#^#.......# .).....##.##.#### #.#..#..##.$h)$h *+2.4 (8$h-$h/& _Found a trident.$h I$h $h: $h $h8 ,$h $h $h4 $h $h $h $h^ $h $h $h1 $h $h[ $h ,$h $h $h ,$hl $hl $h ,$h0 $h $h ,$hW! $h# $h% ,$hM& $h6' $h) ,$h* $h. $h21 ,$h1 $h2 $h4 $h5 $h5 $hv6 $h8 $h8 $h79 $h= ?  You see here a +0 trident.$h@ $h A  _$hA $hB $hE ,$hE $hF $hI ,$hI $hJ $hL ,$hGM $h2O $hT ##.# ...## ....#### .......###### ..##.....##.# .######.....## ## ####. # #...)## # #.###$hT P..#49.4 (17.0) ### ###......) ###. #.. # $hU $h{\ $h\ $h] &50.4 (18$hb $hd # _Found a whip.$h3$h&$h$hQ,$hh ,$hB$h$hy,$h^$h$h,$h$hj$h ,$h!$hI#$hN&,$h&$h($h*,$hB+$hM,$h.,$h\/$h90$h3,$h`4$h5$h8,$h8$h:$hU<,$h<$h=$h?,$h@$hdB$hF,$hF$hG$hL,$hP$h^$h`,$h5a$hb$heB$hf$hli,$hVj$hl,$hnB$hq,$hTr$hs$hHv$huv$hv$hw$hy,$h:z$hz$h5},$hx}$h~$hV,$hH$h$h,$h=$h($h$X$h,$hO$hӑ$h,$hR$hq$h_,$h$hX$h3B$h$h,$hG$h/$h,$h$h$$h,$h]$h$h&$h$h$h$hN,$h$h$h,$h$h$h,$ht$h$h,$h$h$hK,$h$h$h,$h:$h,$h,$h,$h$h ,$hY$h$hE #.#  #.#  #.#  #.##  #..#  ########..  .........   ..............####   .............@...#  93.4 (43#..####.......#  .# #.............#  ##............#  #............#  ##...........#   #...........#   ##....).....#     4.4 (44$h79 _Found a club.$ha$hGb$hc$hf$hOl$hl$hq,$hw,$hx$h|$hy,$hȁ$hn$hֈ,$hS$h&$h3,$hؓ$h$h,$h$h$hަ,$h$h<  You see here a +0 club.$h$h _$h X$h%$h$h~$h$h$h$hU,$hs$h$h,$h$h#............#  ##...........#  $h+#...........#  ##....).....#  #..........#   ##.........##  $h[< #..........#   #..........#  $h} ##.#  $h] ##  $h/ ##$hZ#   #$hY#   #$hZ#   ##$hY#   #$h.#  $h" #........#   $h7$h /5006.4 (12$h ,7.4 (13$hL $h a _l - a scroll labelled VACRUN LIAD$h $h 3$h% n$h+ B$h. $h2 $h53 $h"4 $h19 $h= X$h%B ,$hC $hD $hI ,$hKJ $hK $hP ,$hP $hR $hVW ,$h=X $hY $h] ,$hf^ $h` $hc ,$hd $hqf $hj ,$h,k $hUl $ho ,$h p $hr $huu ,$hu $hw $h{ ,$h| $h $hM ,$h $h $h ,$h $hw $h˒ ,$h[ $h@ $hJ ,$h $h $h ,$hD $h $hĦ ,$h $hK $hܭ ,$h $h` $h ,$h $h $h ,$hy $h $h ,$h $h $hZ ,$h $h $h ,$h $h $h ,$h $hA $hF $hs $h $hQ $h ,$h $h $hs X$h' ,$hJ $h $h ,$hI $hh $h X$h! ,$h" $h1% $h* ,$h* $h]- $h1 ,$h3 $h5 $h8 ,$hK9 $h: $hd $h g ,$hgi ,$h;o : #.##  #..#  .#############..###  ..................### ....................# #................. ####..####........ ##..### #........ #@.## ##.......54.4 (47 #..## #.......$ho  #..## ##.......... #......#..... ##....)#...... #.....)...... ##.........!. #.... #....$hTu $hu ,5.4 (48$hx $hz P _Found a giant spiked club.$h ;$hs;$h<$h?$h,$hG$h$h ,$h$h$hu,$hG,$hg!$h!$h#$hq%$ho*,$h+$h8.$h3,$h4$h6$h<,$he=$hz?$hLE,$hF$hS##..### #......##..## ##..... ##..## #..... ###..## ##....##....# #....##.....# ##$hT!###......# ##.)......# ##.......@.# #......... #........## ##........# #........# ##..# #..# #...# # $h_263.4 (8.0)$h`+4.4 (9$he$hhY _D - a lumpy golden potion$h_$hn,$h$h$h$h/$h^$h$h,$h$h $h,$h$hb$h'$hi$hd$h$h,$h $h $hX0#.)......# ##.........# #.........#  #........##  ##........# $hq #........#  ##........#  #........#  ## $hc #70.4 (6# $h   $h $h+..$hK?>.$h$h{+1.4 (7$h "$h$; _Found a stone staircase leading down.$h$h$h$ho$h$hH ...$h ..##.#  .#$h7. . $hoo   orc warrior (wandering)$h#2.........#$hF$he&0$h+2.4 (1$h$hs~ _An orc warrior comes into view. It is wielding a +0 battleaxe.$hGu 0   .........#  ........##  ........#  ........#  ........# ........# ........# .......@#$hu  o.......# ........# ........# ......... $hu 4......... .......>. $hu 8.........#$h    .........#  ........##  ........#  ........#  ........# ........# ........# .......@# o.......# ........#$h?  ........# ......... ......... .......>. .........# $hx $h $h $h c _An orc warrior is nearby!$h (((((((You shoot a sling bullet.$h(o   _An orc warrior is nearby!  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.  You shoot a slug.  The orc warrior shouts!  The slug hits the orc warrior! The slug burns the orc warrior.$hâ,$h o....o.....○o   Blorkula the Orcula (wandering)o   orc warriorThe orc warrior is moderately wounded.$hc===3.8 (1.4Rev $h$hʶ _Blorkula the Orcula comes into view. He is wielding a +1 flail of protection.$hF  (((((...○oYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.$h  ○ The orc warrior is moderately wounded.You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.$hJ ,$hNP .o....°o..........°$hP _5.2Rev+ $hV T°°$h] 9 °((((° _The orc warrior is almost dead.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.$hb jYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is almost dead.  You shoot a slug. The slug hits the orc warrior!!  The slug burns the orc warrior.  You kill the orc warrior!$h t°$°$hn $hty a .o...☼$hy i°Fedhas appreciates your contribution to the ecosystem.$h} *...°☼°$hP °☼°(fast)Blorkula the Orcula gestures wildly while chanting.$h uo...°○.$hy f 96.6 _Blorkula the Orcula seems to speed up.$h 9°$h  ((.°(( _Your Ranged Weapons skill increases to level 10!You shoot a sling bullet.$hq (((((.°The sling bullet hits Blorkula the Orcula but does no damage.  You shoot a slug.$h ,$h ......°☼o.$o..○o   orc (missile, wandering)The slug barely misses Blorkula the Orcula.  An orc comes into view. It is wielding a +0 hand axe.$h  °***Blorkula the Orcula points at you and mumbles some strange words.The sting hits you!$hu.○..○$h)54====------7.9 (1.3$hVNPois Rev* $hs:○$h֦○(((o)Blorkula the Orcula points at you and mumbles some strange words.The sting hits you! _You are poisoned.  You shoot a slug.  The orc shouts!lug hits Blorkula the Orcula. The slug burns Blorkula the Orcula.$h,m○((( The orc shouts!lug hits Blorkula the Orcula. The slug burns Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.ing bullet.sling bullet barely misses Blorkula the Orcula.ing bullet hits the orc.$hvu4 ☼○o.$o..○The orc is moderately wounded.You feel very sick.$hz ☼○***Blorkula the Orcula points at you and mumbles some strange words.$h$hL  The puff of frost hits you. You resist.$h$hv$h$h○○o.o.o.°o 2 orcs (1 missile, 1 wandering)47===--------9.3 (1.4$hL○°$h'$h(○○(( o)Blorkula the Orcula points at you and mumbles some strange words.puff of frost hits you. You resist. _An orc comes into view. It is wielding a +0 dagger.You shoot a sling bullet.  The orc shouts!sling bullet hits Blorkula the Orcula.$hݱ^The sling bullet hits Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.  You shoot a slug.  The slug barely misses Blorkula the Orcula.slug hits the orc. The slug burns the orc.  You kill the orc!$h$((   orc$hzDl ○○o.$.o.°☼Fedhas appreciates your contribution to the ecosystem.You feel sick.$hPK ○○**☼Blorkula the Orcula points at you and mumbles some strange words.The sting hits you.$h ○○.°You are more poisoned.$h ○○##☼Blorkula the Orcula casts a spell at you.$hW$h[○°.o$.o..○$h\t36=====------80.7$h]7Pois $h9cV○○$hn °((○ _The blast of sand hits you!  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula!$h ○ Blorkula the Orcula is heavily damaged.You shoot a slug. The slug hits Blorkula the Orcula!  The slug burns Blorkula the Orcula.$h0yw  Blorkula the Orcula is almost destroyed.$h z,$hԀ°..o...o°$h|2-----2.1Pois $hՇ$h °° _You feel very sick.$h8-$hhT°°$h~ ° _You are too injured to fight recklessly!$h<$h°° ° _You are too injured to fight recklessly!° °° _You are too injured to fight recklessly!° ° _You are too injured to fight recklessly!° ° _You are too injured to fight recklessly!°°° _You are too injured to fight recklessly!$h °°°$hrM°°°$ha°°$h;°$hK$hM°°$hW$hU:°$h$hy5°$hpz$hT°°$hi$h+E°°$h,$h3;°$hX6$h t°°$hg °°$h °°°°$h^s °°°°$h/[ k°°$hb [°°$h  C°°$h $h^ >°°$h $hs $hٸ°  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula but does no damage.$hB  Blorkula the Orcula is almost destroyed.You shoot a slug. The slug hits Blorkula the Orcula!!  The slug burns Blorkula the Orcula.°○°bbbbb 5 vampire bats (wandering)$h=  Blorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats!bb.b○$.o.○.b.b28--3.5○ _You feel very sick. $hi .........##.. stairs the Skirmisher(........##.. Coglin of Fedhas *......(......####. Health: 28/69 =========---------------..(.....##. Magic: 9/9========================...(....### AC: 13Str: 12....(...## EV: 9Int: 9.....(.b## SH: 0Dex: 21....b.(○## XL:  9 Next: 39% Place: Dungeon:7..$.o.○@#Noise: ===------  Time: 5083.5 (0.0)..[39 $hjk ;49m......#a) +2 sling {Gabriel g) +6 hand cannon (f....b.b.#Fire: a) +2 sling {Gabriela} ........#Pois Rev* ..................bbbbb 5 vampire bats.......>.o   orc.........#Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (unrewarding, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the vampire bat. $h You shoot a sling bullet.  The sling bullet barely misses the vampire bat.  You shoot a slug. The slug hits the vampire bat!!  The slug burns the vampire bat.  You destroy the vampire bat!That felt strangely unrewarding.○○ 4 $hd $hd, $hTe $he $hhN  You feel sick. The vampire bat bites you. $hk  The vampire bat draws vitality from your injuries!  The vampire bat bites you but does no damage. x2  $h lCThe vampire bat closely misses you. $hl $hl $h@m $hm $hm $hzu=...... $hus...○.o°bb○ $huH...b $hv!3 $hvS==-4.9 (1.4 $h#}V○° $hC _The vampire bat bites you but does no damage. $hԳ.........##.. stairs the Skirmisher.........##.. Coglin of Fedhas *.............####. Health: 23/69 ========----------------........##. Magic: 9/9========================........### AC: 13Str: 12........## EV: 9Int: 9.......b## SH: 0Dex: 21.......○## XL:  9 Next: 39% Place: Dungeon:7..$..o°@#Noise: ===------  Time: 5084.9 (0.0).....bb○#a) +2 sling {Gabriel g) +6 hand cannon (f........#Fire: a) +2 sling {Gabriela} [3 $h7m......b.#Pois Rev* ..................bbbb 4 vampire bats.......>.o   orc.........#Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (unrewarding, 58% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.  The vampire bat is moderately damaged. $h?You shoot a sling bullet. The sling bullet hits the vampire bat.  The vampire bat is moderately damaged.  You shoot a slug. The slug hits the vampire bat!  $h7@The slug burns the vampire bat.  You destroy the vampire bat!  That felt strangely unrewarding. $hDS.○ 3 $hD" $hB $h  You feel sick. The vampire bat barely misses you. $hq $hv    .........#  ........##  ........#  $h  ........#  ........# .......b# .......○# ..$..o°@# ......bb# ........# ........# ......... $h/ ......... .......>. .........# $hWNThe vampire bat bites you but does no damage. $hJ   .........#  ........##  ........#  ........#  ........# $h.......b# .......○# ..$..o°@# ......bb# $hگ........# ........# ......... $h ......... .......>. .........#  $h'  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * * $h $h $h, $h .b°bo.b°..  $h2The vampire bat draws vitality from your injuries! $hR19=-- $h&6.3 (1.4 $h?°° $h $h|T _The orc completely misses you. $hPj.........##.. stairs the Skirmisher(........##.. Coglin of Fedhas *......(......####. Health: 19/69 ======------------------..(.....##. Magic: 9/9 $hj-========================...(....### AC: 13Str: 12....(...## EV: 9Int: 9.....(..# $hk# SH: 0Dex: 21......(°## XL:  9 Next: 39% Place: Dungeon:7..$..bo@#Noise: ===------  Time: 5086.3 (0.0) $hRk......b°#a) +2 sling {Gabriel g) +6 hand cannon (f........#Fire: a) +2 sling {Gabriela} ........# $hkPois Rev* ..................bbb 3 vampire bats.......>. $hko   orc.........#Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycle $hlShift-Dir - straight lineAim: a vampire bat (unrewarding, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the vampire bat. $hK°° $h{Shift-Dir - straight line  Aim: a vampire bat (unrewarding, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the vampire bat.ug. The slug misses the vampire bat.You feel sick. The vampire bat closely misses you. $h{, $h| $h| $h(} $hf~ $hO ......b☼..  The vampire bat bites you but does no damage. x2 $h5G87.7 (1.4 $hJ:☼ $hy: _The orc hits you but does no damage. $h S.........##.. stairs the Skirmisher.........##.. Coglin of Fedhas *.............## $h ?##. Health: 18/69 ======------------------........##. Magic: 9/9========================........### AC: 13Str: 12........## EV: 9Int: 9........## SH: 0Dex: 21.....b☼.## XL:  9 Next: 39% Place: Dungeon:7 $h ..$..bo@#Noise: ===------  Time: 5087.7 (0.0)......b.#a) +2 sling {Gabriel g) +6 hand cannon (f........#Fire: a) +2 sling {Gabriela} ........#Pois Rev*  $h C..................bbb 3 vampire bats.......>.o   orc.........#Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (unrewarding, 58% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! $hb U☼) $hG ☼(You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!  Fedhas appreciates your contribution to the ecosystem.You shoot a slug.  The slug hits the vampire bat! The slug burns the vampire bat.  The vampire bat is severely damaged. $h. , $h r  You feel sick.  The vampire bat bites you but does no damage. x2  The vampire bat completely misses you.b..b.○.)☼7=-9.1 (1.4○☼ $h% F _The vampire bat bites you but does no damage. x2 $hG.........##.. stairs the Skirmisher.........##.. Coglin of Fedhas *.............####. Health: 17/69 =====-------------------........##. Magic: 9/9========================........### AC: 13Str: 12........## EV: 9Int: 9....b..b## SH: 0Dex: 21......○.## XL:  9 Next: 39% Place: Dungeon:7..$...)@#Noise: ===------  Time: 5089.1 (0.0)......b☼#a) +2 sling {Gabriel g) +6 hand cannon (f........#Fire: a) +2 sling {Gabriela}  $hڙs........#Pois Rev* ..................bbb 3 vampire bats.......>..........#Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 58% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.  You destroy the vampire bat! $h.(( 2 $h$k(((((☼ $hMShift-Dir - straight line  Aim: a vampire bat (severely damaged, unrewarding, 58% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.  You destroy the vampire bat!  That felt strangely unrewarding. You shoot a slug.  You feel sick.  You are no longer poisoned.The vampire bat barely misses you. $h.........°b°○b $hɹ=6= $hi90.5 (1.4Rev*  $h X°°○ $hJF _The vampire bat bites you but does no damage. x2 $hMF S.........##.. stairs the Skirmisher.........##.. Coglin of Fedhas *.............## $hF t##. Health: 16/69 =====-------------------........##. Magic: 9/9========================........### AC: 13Str: 12........## EV: 9 $hF Int: 9........## SH: 0Dex: 21 $h1G ......°.## XL:  9 Next: 39% Place: Dungeon:7..$...b@#Noise: ===------  Time: 5090.5 (0.0) $hG ......°○#a) +2 sling {Gabriel g) +6 hand cannon (f.......b#Fire: a) +2 sling {Gabriela} ........#Rev*  $hG *..................bb 2 vampire bats.......>..........#Fire: a) +2 sling {Gabriela} $hH Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line $h]S Aim: a vampire bat (unrewarding, 58% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.  The vampire bat is lightly damaged. $h XYou shoot a sling bullet. The sling bullet hits the vampire bat.  The vampire bat is lightly damaged.  You shoot a slug. The slug hits the vampire bat!  The slug burns the vampire bat.  You destroy the vampire bat!at felt strangely unrewarding. $h °)°○   vampire bat $h`  $ha  $hra  $hj g°☼°b.. $h/k -1.9 (1.4 $hq s°☼°° $hu C _The vampire bat bites you but does no damage.$hҎ.........##.. stairs the Skirmisher.........##.. Coglin of Fedhas *.............####. Health: 16/69 =====-------------------........##. Magic: 9/9========================........### AC: 13Str: 12........## EV: 9Int: 9........## SH: 0Dex: 21......°.## XL:  9 Next: 39% Place: Dungeon:7..$...☼@#Noise: ===------  Time: 5091.9 (0.0)......(°#a) +2 sling {Gabriel g) +6 hand cannon (f.....b..#Fire: a) +2 sling {Gabriela} ..$h ......#Rev* ..................b   vampire bat.......>..........#Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (unrewarding, 58% to hit)  You shoot a slug. The slug hits the vampire bat!  The slug burns the vampire bat.$h#The vampire bat is almost destroyed.You shoot a sling bullet.  The sling bullet hits the vampire bat.  You destroy Blorkula the Orcula!  Fedhas accepts your kill.  A faint prismatic mist rises from Blorkula's broken form and then dissipates.$h8 °☼°)$hBQ.○.$hB<43.3 (1.4 _$hT:°$h$h$4$hb'$h,N7$h1$h3,$hJ6$h:PRev+ $h =$hA`8=$hC$h1J,$htL$hR$hR$hV$h\9=Rev $h^$hke,$hMg$hwl,$hn$hu,$hv$h{W20$h}$hF$h0,$hË$hĐ_1=$h$h,$h$hڣ,$h$hЩi2=$h$hܰ,$h^$h,$h\$h&$hI3=$h$h,$h$hL,$hm$hi4=$h$h,$h$h@,$h$hB$hc5$h$h_6=$h7$h,$h$h,$h $h%i7=$h($h-,$hw/$h3,$h5$h:$h;78$h<$hA,$h C$hG,$hzI$hnN,$hP$hVj29=$h l$hn$hoE30=$ho$hu,$hv$h}B$hO1$hj$h,$h$hŽ,$h2$hPi2=$h$hv,$h$h2,$hԢ$h3=$hn,$h$hؼ,$h$h|$h24$h+$h,$h|$h,$hG$h*i5=$h$hz6=7$h%[8=$hu*B$h39=$h5$h8,$h!:$hBB$hD$hlE:40$hF$h4K,$hL$hP,$h9R$hWi1=$hY$hk],$hN_$hc,$he$hs2=$hv,$hx$h},$hڀ$h=$h93$h2$hT,$h$h,$h$h4=$hl,$h$hq,$h$hǰ$h K5=$h$hB,$h$h,$h$h6=$hx7=$h,$hm$h,$h$h:$h98$h!$h&,$h($h,,$h5.$h3d49=$h5$h9,$h;$h@,$hUB$hGn50=$hI$hN,$hmS$hX,$hY$h_,$hxa$h;f;1$hJh$h-sB$hu$hv$hx$h4~K2=$h~$h3=45=$h>B$h,$h$h-,$h;$h,k6=$h$h,$h|$hZ,$h$hD;7$hx$h,$hO$h,$h8$h8=$h,$h|:$h?$hm?U9=$hBA$h F,$h^G$h(L,$hOO$hT,$hW$h`]<60$h@_$hc$hd$h=f$hj,$hl$hYq$hqK1=$hs$hx,$hz$h,$h $hk2=$h$h,$hѓ$h>,$hB$h;$hv%3$hנ$h$h$h$ha,$hڭ$ha4=$h$h$hI$h_$hN$h$h+$h,$h$hk5=$h$hf,$h$h,$h2$h;6$h$h,$h$h$h$h`$ha7=$hC$hB$h0,$hP$hk8=$h$h ,$h.$h,$hX$h,$hP$h$K9=$h%$hi&$h)1 _HP restored.$h,3$h-$h3 .# ### ##.# #.# #.# $h3P#.# #..# ..$...).# .......@.#---.....)..#....#..$h3.#>.#...#$h4@.#$h:# #.# .# .#  #.#.#..#$h4;1....$...).#.........#..#$h];V....#..#$h;.#>.#...#.#.#$hK2670.0)---41$hb  Things that are here: _a +1 flail of protection; a +0 robe$h3$h$h%$h$h^$ _$h,$h$h+2=$h$ht$h$ ,$h^$h;k  You now have 312 gold pieces (gained 13).$h$hAY _Items here: ( ))) [ ††.$h{$hX$hB$hԕ$hҷ ..##....... .......... #......... ## #......... ##. ##.........#####..#######..........o.......#.......#....................#................)...)####............# #..........).# #............?..# #............# #............ o   orc (asleep)# #............## ...................... 80.3 (16.0)  An orc comes into view. It is wielding a +0 short sword.  The orc shouts! You hear a shout!.oooo 2 orcs==1.3 (17$hh$hq _An orc comes into view. It is wielding a +0 club.$hA  ##  ##.  #####..#######.... .o......#.......#. o...............#.. .......@...........)...) ........####.... ........# ) ........#  .....?..#  ........#  ........#  .......##  $h~   ##  ##.  #####..#######.... .o......#.......#. o...............#.. .......@...........)...) ........####.... ........# ) ........#  .....?..#  ........#  ........#  .......##  $hň 4$h $h  $hK V_There are monsters nearby!$hB..##....... stairs the Skirmisher.......... Coglin of Fedhas *.....#......... Health: 69/69 ========================###......... Magic: 9/9========================##.##......... AC: 13Str: 12#####..#######.......... EV: 9Int: 9.(((....#.......#....... SH: 0Dex: 21o...(((.........#....... XL:  9 Next: 49% Place: Dungeon:7.......@...........)...) Noise: ==-------  Time: 5281.3 (0.0)........####............ a) +2 sling {Gabri$hkBel g) +6 hand cannon (f........# #..........). Fire: a) +2 sling {Gabriela} ........# #.................?..# #....................# #............ oo 2 orcs........# #...................## ...................... _An orc comes into view. It is wielding a +0 club. _There are monsters nearby!Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (70% to hit)$hW  Fire: a) +2 sling {Gabriela}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (70% to hit)  You shoot a slug. The slug closely misses the orc. You shoot a sling bullet.  The sling bullet hits the orc.$hNj  The orc is heavily wounded.$h;O$hY.o..o......○$h;Zh=2.7 (1.4Rev _$hc:○$hd$hŘ..##....... stairs the Skirmisher.......... Coglin of Fedhas *.....#......... Health: 69/69 ========================###......... Magic: 9/9========================##.##......... AC: 13Str: 12$h(#####..#######.......... EV: 9Int: 9..((....#.......#....... SH: 0Dex: 21$ha.o..((..○.......#....... XL:  9 Next: 49% Place: Dungeon:7$hؙ2......(@...........)...) Noise: ===------  Time: 5282.7 (0.0)........####............ a) +2 sling {Gabriel g) +6 hand cannon (f$hZ........# #..........). Fire: a) +2 sling {Gabriela} ........# #............ Rev $h5.....?..# #....................# #............ oo 2 orcs........# #............$h.......## ......................The sling bullet hits the orc. _The orc is heavily wounded.$hؚ5Fire: a) +2 sling {Gabriela}$hgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 70% to hit)$h&  Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a slug.  The slug hits the orc! The slug burns the orc.  You kill the orc!$h^.o   orc$h {  Fedhas appreciates your contribution to the ecosystem.$hK)......o...○$hk4.1 (1.4Rev+ _$h$hB$h..##....... stairs the Skirmisher.......... Coglin of Fedhas *.....#......... Health: 69/69 ========================###......... Magic: 9/9========================##.##......... AC: 13Str: 12#####..#######.......... EV: 9Int: 9$hV..).....#.......#....... SH: 0Dex: 21........○.......#....... XL:  9 Next: 49% Place: Dungeon:7..o((((@...........)...) Noise: ===------  Time: 5284.1 (0.0)$h........####............ a) +2 sling {Gabriel g) +6 hand cannon (f$h~}........# #..........). Fire: a) +2 sling {Gabriela} ........# #............ Rev+ .....?..# #....................# #............ o   orc........# #...................## ............$h7..........Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.$hf6 D((($h $hO aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (70% to hit)  $ho You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.  You shoot a slug. The slug barely misses the orc.$h, $hH $h $h (°.o..o.○@○o 2 orcs (1 wandering)$h l5.5 (1.4Rev* $h w°○@○$h q _An orc comes into view. It is wielding a +0 club.$h K..##....... stairs the Skirmisher.......... Coglin of Fedhas *.....#......... Health: 69/69 ========================###......... Magic: 9/9========================##.##......... AC: 13Str: 12#####..#######.......... EV: 9Int: 9..).....#.......#....... SH: 0Dex: 21........°.......#....... XL:  9 Next: 49% Place: Dungeon:7.o(((((@○..........)...) Noise: ===------  Time: 5285.5 (0.0)$h ........####............ a) +2 sling {Gabriel g) +6 hand cannon (f........# #..........). Fire: a) +2 sling {Gabriela} ........# #............ Rev* .....?..# #....................# #............ oo 2 orcs........# #...................## ......................Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The orc shouts!  The sling bullet hits the orc.$h +The orc shouts!  The sling bullet hits the orc.  The orc is heavily wounded.You shoot a slug.slug hits the orc!! The slug burns the orc.  You kill the orc!$hN" o   orc$h  Fedhas appreciates your contribution to the ecosystem.$h d°..o.o.).°@°o 2 orcs (1 wandering)$h= -6.9 (1.4$h[ D°°$hW s _An orc comes into view. It is wielding a +0 dagger.$h..##....... stairs the Skirmisher.......... Coglin of Fedhas *.....#......... Health: 69/69 ========================###......... Magic: 9/9========================##.##......... AC: 13Str: 12#####..#######.......... EV: 9Int: 9..).....#.......#....... SH: 0Dex: 21......°.........#....... XL:  9 Next: 49% Place: Dungeon:7o.o.).°@°..........)...) Noise: ===------  Time: 5286.9 (0.0)........####..........$hx.. a) +2 sling {Gabriel g) +6 hand cannon (f........# #..........). Fire: a) +2 sling {Gabriela} ........# #............ Rev* .....?..# #....................# #............ oo 2 orcs (1 wandering)........# #...................## ......................Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 70% to hit)  You shoot a slug.  The orc shouts!  The slug hits the orc. The slug burns the orc.  You kill the orc!$h°)((((@°   orc$h`°(( The slug hits the orc. The slug burns the orc.  You kill the orc!Fedhas appreciates your contribution to the ecosystem.You shoot a sling bullet.  The sling bullet hits the orc.  The orc is moderately wounded.$h,$h☼..o.)..@.$h48.3 (1.4 _$h9°$h$h&..##....... stairs the Skirmisher.......... Coglin of Fedhas *.....#......... Health: 69/69 ========================###......... Magic: 9/9========================##.##......... AC: 13Str: 12#####..#######.......... EV: 9Int: 9..).....#.......#....... SH: 0Dex: 21......°.☼.......#....... XL:  9 Next: 49% Place: Dungeon:7..o.)..@...........)...) Noise: ===------  Time: 5288.3 (0.0)........####............ a) $he'[40m+2 sling {Gabriel g) +6 hand cannon (f........# #..........). Fire: a) +2 sling {Gabriela} ........# #............ Rev* .....?..# #....................# #............ o   orc........# #...................## ......................Fire: a) +2 sling {Gabriela}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!$h,_°)(((($h],K$h 7°.☼(((Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (moderately wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!  Fedhas appreciates your contribution to the ecosystem.  You shoot a slug.$hl^6..○..).)..°9.7 (1.4 _°$hj$h $h%<°$h-H _No target in view!$h4$h$h$h?$h; _$h $h,$hk,$h$h:Rev+ $hg$h$h9$h$h$h,$h $hI k _w - 2 scrolls of immolation (gained 1)$h 4$ho $hR$h<PRev $h$h$hf,$h $h!$h4%,$hK'$hJ)$h-,$hI0$h2$h77$hQ9$h<$h @0$h@$h{B$hF,$h H$h-J$hLN,$hQO$hS$h[X$h^,$hs_$ha$hqin#######..####...).....#.##...z ##....).)...... #...........##.... ##...........# ....#####............# z..............# .....@......# ---$hi###...............#  #........##  #............### #............## $hi=##.#..######## zz 2 wights (1 polearm, dormant) ###### $h/j $ho1305.7 (16.0)$hep$h'w.z.zzz)$hwH---6.7 (17$h$h (((( _2 wights come into view.You shoot a slug. The slug hits the wight. The slug burns the wight.$h (((The wight is heavily damaged.You shoot a sling bullet.$h,$h...z.......z○$hg===8.0 (1.3)Rev $h;○$hڵ` _The sling bullet closely misses the wight.$hn D #...) . ##.. .. ##....).)... ... #.......... ...z ##...........#  .....#####............#  ......................#  ..z....@..............#  ....###.○.............#  . #........  #........  #............##  ##.#..########  ###### $h #...) . ##.. .. ##....).)... ... #.......... ...z ##...........#  .....#####............#  ......................#  ..z....@..............#  $hY:....###.○.............#  . #........  #........  #......... ##.#..########  ###### $h $h $hL;○$h ((( _There are monsters nearby!You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$h`_There are monsters nearby!$h`6You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.ug. The slug hits the wight!! The slug burns the wight.  You destroy the wight!$hgf)○   wight ($h$hZ$h.....z..@☼○$h+m529.4 (1.4Rev+ $h<W☼○$hO _Fedhas accepts your kill.$hs  #...) . ##.. .. ##....).)... ... #.......... ...) ##...........#  $h~.....#####............#  ......................#  ....z..@☼.............#  ....###.○.............#  . #........  #........  #............##  ##.#..########  ###### $hq #...) . ##.. .. ##....).)... ... #.......... ...) ##...........#  .....#####............#  ......................#  ....z..@☼.............#  ....###.○.............#  . #........  #........  #......... ##.#..########  $hߤA###### $hF☼○$hp$hw=○$hg ((@☼○ _A wight is nearby!You shoot a sling bullet.$hF  The sling bullet hits the wight but does no damage.  You shoot a slug. The slug hits the wight!! The slug burns the wight!  You destroy the wight!$hL$h)S)((@☼○$h.○@○°$hJz 610.8 _Fedhas accepts your kill.$h.X○°$h  _Your Fighting skill increases to level 6!$hV$h$h.....○@○.$hj.0.0°.........$hb$hv○@○°$h ○@○° _Key pressed, stopping explore.$hU$hon○@○°$h!!^ _No target in view!$h!$h#$h+<°$h[/$ho3v○@○°$h= ○@○ _Key pressed, stopping explore.$hA>$hDn○@○°$hGH _No target in view!$hV$hW$hX$h~\$he #..#... #...).....#.s. ##.z.... ##....).).. #...$hfjz...). ##.#.#####.#.#.).@.○.#.###.°$h=f.#.. #.### #.### #.$h{f:....## ##.#..#s   scorpion (asleep) ######$hfkzz 2 wights (dormant)$hm$h}n$h$o$hy9...sz.z○.szz$hx|5---1.8 (1$hՁ$hP _No target in view!Key pressed, stopping explore.No target in view! _2 wights and a scorpion come into view.  You shoot a slug. The slug hi$hkts the scorpion!! The slug burns the scorpion.  You kill the scorpion!$hWI.((($hm(○zz 2 wights$h!$h* ((○Fedhas appreciates your contribution to the ecosystem.$h~$h$h...z....)z....°@.°9===3.2 (1.4Rev* °$h<  #... #...) ....  ..... ).) ..z.. #... $h....). ##... ..z...#####.... ............... .....)°@.°..... .....###....... ... #....... $h3# #.......  #........$h/  ##.#..########  $h*######  $h67_You shoot a sling bullet.$hr~ #... #...) ....  ..... ).) ..z.. #... ....). ##... ..z...#####.... ............... .....)°@.°..... .....###....... ... #....... # #.......  #........ ##.#..########  ###### $h*s:°@.°$hws$hex$h}e°@.°$h( ((((°@.° _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the wight.$hu °The wight is moderately damaged.$h@YYou shoot a slug.  The slug hits the wight but does no damage.$h$h$hb$h$h....z.z..°@..○$hM(4.6$h̲=○$hs  #... #...) ....  $hŻR..... ).) ..... #... ....). ##... $h\....z.#####.... ....z.......... $h0.....)°@....... $h!.....###○......$h97 ... #....... # #.......$hK  $h^#........  $h##.#..########  ######  _The wight is moderately damaged.$h$hMT  #... #...) ....  ..... ).) ..... #... ....). ##... $hU ....z.#####.... ....z.......... .....)°@....... .....###○...... ... #....... # #....... $hLU  #........ ##.#..########  ###### $h^ C°○$h#_ $h@f X°○$hs You shoot a slug.  The slug hits the wight but does no damage. _The wight is moderately damaged. _There are monsters nearby!$ht You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$hfx )((°○   wight$hl (((((°○Fedhas accepts your kill.$h $h ....)..°z.°$h 1626.0$h^ E°°$h  #... #...) ....  ..... ).)$hf  ..... #... ....). ##... ....).#####.... ......°........ .....z.@....... $h N.....###°...... ... #....... # #.......$h '  #........ $h& D ##.#..########  ###### $hJ A _You shoot a sling bullet.$hG1  #... #...) $h1 W....  ..... ).) ..... #... ....). ##... ....).#####.... $h1 ......°........ .....z.@....... $h@2 .....###°...... ... #....... # #.......  #........$hl2  ##.#..########  $h2 K###### $h: Q°°$hH; $hIB $hAL (((((((° _A wight is nearby!$h °You shoot a slug. The slug barely misses the wight. You shoot a sling bullet.$hC[$hd& $hCe°.☼.....)z.  The sling bullet barely misses the wight.$he(7.4$h-t° _The wight barely misses you.$h #... #...) ....  ..... ).) ..... #... ....). ##... ....).#####....$h ......°.☼...... .....)z@....... .....###....... ... #....... # #.......  #........  ##.#..######## $hVF ###### $h #... #...) ....  ..... ).) ..... #... ....). ##...$h$ ....).#####.... ......°.☼...... .....)z@....... .....###....... ... #....... # #.......  #........ $h##.#..########  ###### $hdd°.☼$hs$h7]°.☼$h@  °.☼ _A wight is nearby!You shoot a slug. The slug hits the wight! The slug burns the wight.$hӂ  The wight is severely damaged.You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!$hqz°.☼)$hf..○°$h!o58.7 (1.3°$h/ _Fedhas accepts your kill.$h9Z.0.0°$h:$hBN○°$hPj _Key pressed, stopping explore.$h;Q$hHX:°$h0^f _No target in view!$h^$h]`$hMiV○°$hi$hp<○$h6|u ○ _Key pressed, stopping explore.$h|$h<○$hZ| _No target in view!$hR$hSV○°$h$h<°$hu ° _Key pressed, stopping explore.$h$hɳ:○$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hi$h$hb○°$hwD○°$h1○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hB○°$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hZt○°$hV○°$h°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hf$h"V○°$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h_$h=$h{L○°$h$hV○°$hX$6○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h*<°$h>0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h0$h|2$hQ>L○°$hZB$hF<°$h Q○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hZV○°$h]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^$h#`$hg:°$hk$ho$h{6○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hj<°$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hW$h$ht○°$hgV○°$h ○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h:°$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hN$h$h_V○°$h$h:°$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hTN○°$hCKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h:○$h$hV○°$h°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hV○°$h(Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hY $hD○°$h<$h{<°$h%○°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hn&$hU+:○$h5-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h<4$h=$h>$hED$hD% _$h7H$h%u #..#..... #...).....#...... ##.. ##....).).. #....). ##...).#####..○..)@..---.###°.#.... #..#.. #...####. #.........### ##.#..###### ###### _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  Things that are here:  #.. ##........ #...)#........ ###..? ##....).)z.. #.).. ##..).#####.○.@).#......###°$hPx.#....# #... ##..# #..... #.# #............## ## ##.#..##z   wight (dormant)  ######a +0 flail; a +0 robe 9.7 (1  A wight comes into view. It is wielding a +0 mace..z°.z---20.7 (2$h (((((((...°  a +0 flail; a +0 robe  A wight comes into view. It is wielding a +0 mace.Found a scroll of acquirement. _a +4 spearYou shoot a sling bullet.$hO °The sling bullet completely misses the wight.You shoot a slug.$h`$ht..z.....○..$h7===2.1 (1.4$h0$h[:  ##........ #...) ##........  #........? ).) .........  ..z...)..  ......).#####.. ........○...... .......@)...... #......###..... ##....# #..... ##..# #..... #.#   ##     _The slug hits the wight but does no damage.$hC\ ##........ #...) ##........  #........? ).) .........  ..z...)..  ......).#####.. ........○...... .......@)...... #......###..... ##....# #..... ##..# #..... #.#  $h_D]##    $hOU○$h~X<○$hj ((((.○ _A wight is nearby!You shoot a sling bullet. The sling bullet hits the wight.$h  The wight is lightly damaged.  You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$hW)○$hr...☼.○$h593.4 (1.3$h^☼.○$h _Fedhas accepts your kill.$hB$h>K○.0.0$h$ha`☼.○$h0 ☼.○ _Key pressed, stopping explore.$h˷$h`☼.○$h~^ _No target in view!$h$h$hdh☼.○$h$h <☼$hu ○ _Key pressed, stopping explore.$h2$h^☼.○$h| _No target in view!$hn$h <☼$h4 $hE $h ○ _Key pressed, stopping explore.$hr $h8 `☼.○$h*% _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h% $h( $h/ <○$h0 $h4 <○$hA >☼.○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hF <☼$hH Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hR 4$h T $hV $ht[ $h[ % _$h>_ $hf  ## ##.# ####### ##.. #...) ##..# ##.....##.? ##....).)#.........# #)...)..# ##.).#####.°---..))..###...## #.....#..# #......# #.# #............######.#..##############$hn M  ### ## ### ####### ##. #...) ##.# ##......#?# ##....).)#.........# )...)..# #######.○.°..)).##......###.##....## #...............$hw 4.4 (1°---5.4 (2$h~ $h ○.° _ Things that are here: _a +3 mace; a +0 robe$hܓ ;○$h | _No target in view!$h> $h ~0○.°$h $h `○.°$h_ ○.° _Key pressed, stopping explore.$hй $h ;○$h< | _No target in view!$h $h <°$h $h5 <°$h j _Key pressed, stopping explore.$h* $h ^○.°$h ^ _No target in view!$ha $h" $h =○$hh $h ^○.°$h! *○.°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hr" $h* ^○.°$h1 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4 $h1> j○.°$h> $hF h○.°$hlU No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hi^ $hc Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hd $hf $hm <°$hMn $ht =○$h- *○.°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h ;○$hc Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 4$h $hW $h $h WRev+ _$hZ $h+ ,$h8 $h $h ,$h $hc  ###   ###..## # ##..... ## ###.....# ## ### #######..##)##........# ##?# ).)8.4 (3#..## #.....)...)..# ##..$h Z.......).#####............................))........ ##......###........ ##....## #..............# ##..# #............###$h E $hE $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hy $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h $h 40..$h $h\ $h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hE $h $hw Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 4$hQ $h $hg $h % _$h $h #### ###..## # ##..... ##. ###.....# ##.. ##.# #..###.# #...).....###.# ##.##..@# ##....).).#.## #.#$hC ...)...)..# ##.#.).#####.#..#.)).###......###.$h ###....## #.####..# #.###$h7" +9.4 (1$h" [30.4 (2Rev $h+) $hc  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _E - a scroll of acquirement _No target in view!$h 4$h $h $h $hf % _$h $hB $h ,$h $h $h ,$h1 $h9 $h $h !$hY $hF $h 0$h $hx $h ,$h_ $h $h ,$hn $h $h ,$h $h $h ,$h $h $h ,$h# $h $h ,$h $h $hB ,$h $hB $h ,$h $h $hT ,$h! $h# $h' ,$h) $h, $h70 ,$h1 $h4 $h@;  ###.....##  #.o. ##.......#  #... ##........#  $h;  #...# ##........## #  #.... ##.........# ## $h;  #....##.........## #.  #....#...)...)..# ##.  #....#.......).#####  #....@............$h\=   ##............))......  #######......###.....  ##....## #.....  ##..## #.....  #.## #...... o   orc (asleep)  ### ##.# #### $h~B 8 46.4 (16.0)  $hB [An orc comes into view. It is wielding a +0 club.$h)K ".$hnK Voo$hK 5==7.4 (17$h  ((((( _The orc shouts!  You shoot a sling bullet. The sling bullet hits the orc.$hU  The orc is lightly wounded.  You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc!$hw C)$ho o.....○$h e=8.8 (1.4)Rev $hV <○$h l _Fedhas appreciates your contribution to the ecosystem.$hn $h $h $hY $h $h` $hد ,$h5 $hw $h $hֶ $h ,$h% $ha $hD 7$h $h" $h< $hm $h} $h $h$ ,$h $h  Things that are here:  a +0 club; a +0 ring mail _$h $hC ,$h ,$h: $h $h ,$h` $h $hP ,$h $hT $hB ,$h,$h,$h$hg$h ,$h $h,$h2$hN _You now have 326 gold pieces (gained 14).$h3$h,$hc,$h$h   .  ##.  #..$h:K #####.# .###  ...##  ##........##  #.....@....# ---65.8 (17.0) #..........#  #.........##  #........##$hV- #.......## #### #......## ###..##$ho: #.....## ##.....# #....## ###.....##$h #...## ##.......# # $h :---$h $$h+j _Key pressed, stopping explore.$h,$h0$h4^ _No target in view!$h4$h5$h:0.0).........$hz>,$hB _Key pressed, stopping explore.$h E$hnFH _No target in view!$hWI$hX$h*`f _$h)c,$hc$he$hh$hh$hi$hj$hn,$hhn$ho$hfr,$hs$hGt$hv,$hqw$h6y$h{$h{$h2|$h}$h$h$h$h$h,$h{$h;$h,$h$hb$h,$hN$h\$hƐ,$h!$hY$h,$h5$hɖ$h,$h$h#$hi,$h$hs$h ,$hQ$h       ##.###... $hM} ##.#  #@.# 81.8 (16.0) ##.#...... #.## .....$hx ##.# .... #.## ...$h ##.# .# ##.## #$hȨv #..# ##.##$h!$h$hC$hj _Key pressed, stopping explore.$hL$h˷$h  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h_$h$hP _$h$h$hW$h$hID  .. . .# .. .# [#.#  ...#  $hr#..##  #..####... ....#$h23.8 (2.0) $h#...#  .# ..#$hX .#......  $h $hd.##.......   $hZ.# ......#   $h #.## ......#   #.$h?f# .....##   .#$hSG# .....#$hA4.8 (3$h}$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a plate armour.$h$h$hH _No target in view!$h>.3$h3$h6$h:$h>P _$hL@B$hB$hiD,$hD$hE$hG$hG$hH$hJ$hL,$hL$hN$hR,$hS$hW$hY,$hOZ$h[$h'^,$h^$h)`$hvb$hb$hc$h!f$hi,$hj$hl$hn,$ho$h8r$h]t,$h+u$hv$h y$hAy$hy$hod   #......[#.##  #.........##  #.......#..##  #.......##..####...  #......####......#  #......# ##.##...# $hk #......# #..# ...# ....####.#.......  #.@..## #.##.......  ##..## ##.# ......# $h #### #.## ......#  ##.# .....##  ##.## .....#  #..# ....##$h  ##.##  #..#  #####.#$h#!#  $hK=You pick up a book of the Senses and begin reading...$h*097.8 (13.0)$he,8.8 (14$hP$h  You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony _to your library.$h$h$h H _No target in view!$h3$hV$hn$hX$hdP _$h,$h3$hI$h,$h$h $h ,$hf$hV$h,$h$h$h$h%$h$h$hB#,$hK$$h&$hW-   ..<..   ...... $h-l  ##....   ##...##   ##.....# $h-  #......##   ##.......##  $h-..[#.## 405.8 (7.0)  ##.........## $h-  #.......#..## $h-  #.......##..####..  #......####$h .......#  #......# ##.##...# $hI.j  #......# #..# ...   #.....####.#...... $h.  #....## #.##...... $h3$h4+6.8 (8$h7$h>O _Found a stone staircase leading up.$hs?$huC$hIH _No target in view!$h$h!$h*$h$hw$hP _$h`,$hW$hN$h     #### #####..... ...<..... ......(  ##....  ##...##  ##..@..# 8.8 (2 #......## $h ##.......##  #......[#.## ##........#$h #.......#..# #.......##..####... #......####......# #......# ##.##...#$h$hb+9.8 (3$hp$h: _Found a stone.$hJ$h$h?H _No target in view!$hڇ3$h$h$h$hP _$h`,$h$h$hK,$h$h$hҦ,$h$h$h,$h$hb$hѱ,$hH$h6$h,$h$h$hR,$h$h$h*B$h`$h,$h$hj$h,$h$hq$hX$hx,$h,$h$hB$h}$h,$h%$h$h$h$h$$h$h,$h.$hx$hF,$h$h$hB$h$h ,$ho$hw$h,$hy$hj$h,$h$hw$h,$h2$h$h,$hZ$h $h ,$h $hU$h?,$h $h$h,$h$hNn$hT,$h$hY $h8"$hl"$h"$h#$hI&,$h&$h($h*$h:*$h*$hI,$ho/,$h<0$h2$h.5,$h6$hD<B$h=$h?$h)G,$hdH$hJ$hM$h^N$h*O$h_Q$hT,$hU$h_  ##..# #..## ##..# # #..## .. #..# .#$h` ##.## # #..# ####... #.######....... ##.....@.....#478.0) ##.......(### ###....###  ##...### ##.....# #......## ##.......## #......[#.## ##...#$hZ`T#  There is a stone staircase leading up here.$h`$hd$hbj _Key pressed, stopping explore.$h]m$hToH _No target in view!$h{_$h}$hP _$h,$h$h$$h!,$h$hՈ$h$hՊ$h?$hA$h$h$h$h $h֑,$h-$h8$hД,$hL$h$h,$h*$hR$hBk #..# #..... ##.## ##..)..  ##..# #...)).  #..## #....<)  ##..# #.......  #..## ......##.#  #..# ##..).#### #.#  ##.## #####....# ..#  #..# ###### ..##55.8 (8.0)  #.######.......#### .  ##.....<.....### ..  ##.......(###  ###....###  ##...###  ##.....#  #......##  ##$h$h+6.8 (9$h6$h9 _Found a whip.$h$h$hH _No target in view!$hs$h$h$h $hh$$h$$ _$hS)$h+$h 0,$h#1$h2$hY]$h7  You see here a +0 whip. _$h֏B$h$h̖$h1$h:$hL$hPB$h$h,$h$hY$h,$h$h[$hu,$hk$h$hH ###...##.#  #........##  #.........####  #............######  ##..)....##.....##.#  $hh#...))..######.....## ##....<)## ####..... ####.......# #...)..$h ###......##@## #.###$h###..).######.# ### # ###....#### .. $h.....### ..## ..#### ... $h### ....o   orc (asleep) $h%i# ..... o..... $hJ $hq [37m73.8 (17.0)  An orc comes into view. It is wielding a +0 dagger.$h$h2 o   orc priest (wandering)oo   orcoThe orc shouts!$h5==4.8 (18$h$hG  The orc shouts! _An orc priest comes into view. It is wielding a +0 hand axe.  You shoot a slug.  The orc priest shouts!  The slug hits the orc! The slug burns the orc.  You kill the orc!$h (((((o)....$h, ((Fedhas appreciates your contribution to the ecosystem.$h$h#%°.......)..$h(e=6.1 (1.3)Rev $h-$h30/ _You shoot a sling bullet.$h94$h:$hy@$hFi........##..####...........########..)....##.....##.#...))..######.....###$h~F2##....<)## ####.....####.......# #...)###......##.###########..).######@# ## ###....#### #.. $hF.....### ...#.#### ..... ### .... $hF .o)o   orc priest o..o   orc (wandering)$h0G.$hUN 0.0  An orc comes into view. It is wielding a +0 mace.$h'PJ  The orc shouts!$hVbo.o.oo   orc wizard (wandering)o   orc$hV3-7.1 (1$h_$h=tSorc shouts! _An orc wizard comes into view. It is wielding a +0 dagger.You shoot a slug.  The orc wizard shouts!  The slug hits the orc priest! The slug burns the orc priest.  You kill the orc priest!$h,{(((()owizardo   orc$h% (((Fedhas appreciates your contribution to the ecosystem.You shoot a sling bullet.$h$hm  The sling bullet closely misses the orc.$h$h$hَ$h$h$hc ☼..ooo.)Y   ice beastYo   orc wizard.oo 2 orcs (1 wandering)An ice beast comes into view.$hu71=8.4 (1.3Rev+ $h/=☼$hk    #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #.##  )#@# ###  #☼.# ...## ..... ..oo... # o.).... .Y..... ....... _An orc comes into view. It is wielding a +0 dagger.$hP H   #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #.##  )#@# ###  #☼.# ...## ..... ..oo... o.).... .Y..... ....... $hbZ T☼$hc ;☼$hr = _An orc comes into view. It is wielding a +0 dagger. _There are monsters nearby!  The orc shouts!  The sling bullet hits the orc!  You kill the orc!$hx ((()   orc$hL ( (( Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the ice beast!!  The slug melts the ice beast terribly.$h ,$hX $h ○○.o.o.)..Y.$h l9.8 (1.4Rev* $h @○○$hD ] _The ice beast is almost dead.$h    #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #.##  )$h V#@# ###  #○○# ...## .o... .o.)... # ..Y.... ....... .......$hT ~   #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #.##  )#@# ###  #○○# ...## .o... .o.)... ..Y.... ....... ....... ○○$h%Z =○$ha (○(( _There are monsters nearby!You shoot a sling bullet.$h  The sling bullet hits the orc wizard but does no damage.  You shoot a slug. The slug hits the orc wizard!! The slug burns the orc wizard.You kill the orc wizard!$h ○)o   orc$hq ,$h{ ○°°..o..Y)$h 1281.2$h k○°°$h<     #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #○##  )#@# ###  #°°# ...## o)... ...Y... #$h ..).... ....... ....... _Fedhas appreciates your contribution to the ecosystem.$h&'   #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #○##  )#@# ###  #°°# ...##$h& o)... ...Y... ..).... ....... ....... $h1@°°$h2$h>;Y○°°$h ○(°(((((( _There are monsters nearby!$ht °You shoot a slug. The slug closely misses the ice beast.You shoot a sling bullet.$hB,$h$h °.Y.).))..$hl!(2.6$h*W○°$hH4c    #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #○##  )#@# ###  #°.#$h5- .Y.## .)... ...)... # ..).... ....... ....... _The sling bullet closely misses the ice beast.$hW   #.........####  #.......  ##..)....  #...)).. ##....<)##  $h...# #...) #○##  )#@# ###  #°.# .Y.## .)... ...)... ..).... $h0....... ....... $h<b○°$hyM○°$hfYou shoot a sling bullet. _The sling bullet closely misses the ice beast.An ice beast iThe slug hits the ice beast!  The slug melts the ice beast terribly.  You kill the ice beast!$h h(.$h ○((((((Fedhas accepts your kill.$h$hd°.°o.))o   orc..83.9 (1.3$h:°$h#Z    #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #°##  )#@# ###  #.°# .o.## .)... ...)... # ..).... ....... ....... _You shoot a sling bullet.$h   #.........####  #.......  ##..)....  #...)).. ##....<)##  ...# #...) #°##  )#@# ###  #.°# .o.## .)... ...)... ..)....$h)5 ....... ....... $hS°$h;:°$hG (° _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.$ha  The orc is lightly wounded.  You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc!$hgb°)$hb.☼°$h-5.3 (1.4$h=☼°$h _Fedhas appreciates your contribution to the ecosystem.$h $hq.0.0☼°$hn$hYG☼°$h ☼° _Key pressed, stopping explore.$ho$h&Q☼°$hp-| _No target in view!$h.$h8<°$h9$hC=☼$h|L ☼° _Key pressed, stopping explore.$hPQ☼°$hvRH _No target in view!$h#_4$ha$hj$h-p$hp% _$h(v$hw$h{,$hG~$h$h$hY:Rev+ $h$hx$h))..######.....####....<)## ####....####.......# #...).###......##.## #.########..).######.# ### ####....####...#°.# ......####.....).# ...#### ....)...#  .### ....).. ---8.3 (3 ...).....# .........# .........# .........# $h.........#..#>.....# #$h9°$h+G---9.3 (4$h 9°$hO _Found an escape hatch in the floor.$h$h$h^ _No target in view!$hO$h0$h&$h$h; _$h$h,$hk$h$h-$h~7Rev $h$h$h,$h$h$h,$h$h####....####...#..# ......####.....).## ...#### ....)...#  .### ....)...##  ## ...).....#  .........# .........# .........# .......@.#94.3 (5 ....> #. ##.. .####..... ......# ####.. .##...# ##....### #.. .# ...#$hY$h$hj _Key pressed, stopping explore.$hO$h5 $h^ _No target in view!$h^$h$hF.....0$hu$h?$h+'j _Key pressed, stopping explore.$h|'$h*$h/^ _No target in view!$h[0$hU2$h:<$h=$h0ENo target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hE$hI$hL _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hM$hT$h"X$h[$hdNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hO $h5P $h(U $hU $h?Y $hoa No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h f $hi Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJk $hr $hxu $hWx $h zNo target in view!Key pressed, stopping explore.No target in view!$h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hN $hm $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hԍ AKey pressed, stopping explore.No target in view!$h $h $he $ha $h $ha No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h| Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h AKey pressed, stopping explore.No target in view!$h $h $h $h $h $hS zNo target in view!Key pressed, stopping explore.No target in view!$h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hd Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^ $h $h $h $h $hC ; _$hQ $hC 7$h $h $h 0$h $h $h ,$h4 $hx $h) ,$h $hl $h $h $h $h $h $h $h $hG $h $h $h $h $h   .........#  .........#  .........# . .........# .. ...>.....## .>...........## ...............## ..... #... .........#..#...... ..# #.......###@.......502.3 (8 ..# ##....### ##....... ...# ##### #...### ....#...# .... #......##...##...##  ..##.....  ..# ... $h! $hj! +3.3 (9$h% $h&+ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$h+ $hx. $h2 ^ _No target in view!$h2 $h54 $hk7 $h:< w.# ...# .......$hh< n..# .......# .....$h< ...>.....## ....>...........## ...$h< ^.....##......< ... .#..#.# #.###.0$h%= $# ##....### ##.# ##### ##...# $hN= # #.# #.$hv= L.# .## .. .$h= I# .$hC $h"H A4.3 (1$h:N O _Found a stone staircase leading up.$hN $hR $hV ^ _No target in view!$hV $hW $h_ $hb $hf : _$hh .# ........# #..$hh # #....>.....## #....>.....$hh #.................##......< .. .$hh .#..#.. # #$hi ###... # ##....### ##.5$hi {### #####   $h5i n.# ## $hLi <.#### ## .$hbi g..... # . # $hyi + #$hi $hl $hq $ $h*r F_Key pressed, stopping explore.$hzr $hv $hx H _No target in view!$h; _$h $h : _$h+ $h $h= $h $ha $hj ,$hē $h $h' ,$h $h $hu ,$hC $hx $h ,$h $h $hg ,$h $h $h ,$h $hk $hh ,$h $h $h ,$h $h $h ,$h $hĵ $h- ,$h $hǸ $hf ,$hD $hȼ $h4 ,$h< $h $h $h $h $hf $h x... ##...### ...##....## ..###....##### ..#$h ##.........### .####............. .#$h ##......##...... ####.....### # # ##.....##$hI # #@....## #$hs t205.0) ...........## ##$h Z ........##. $h <.........## ###.. .........## ##....$h  .....#..## ##..... .....##.# ###.$h  ..... #.. ### ##.). $h@ 4..##........$hE $h ,1.3 (16$h $h Q _Found an escape hatch in the ceiling.$h- $h $h H _No target in view!$hL 3$h $hw$ $h) M  ##....##$h) N# ##....#####. ##.........### .#..##..... ..) ##......## #.... ##.....### # #$h)  ..... ##.....## ......#.....## .......@...## #0.0) ##.$hB* <####...... #.. ##............$hc* E $h1 $h4 +2.3 (1$h7 $h> W _Found a club.$hB $hD H _No target in view!$hQ $hR $hjS $h:W $hZ $h] P _$h` ,$h` $hb $h7h B$hTj $hPn ,$hn $hq $hu $h-v $hIw $h6y $h{ ,$h} $hh $hS ,$h $h $hĊ ,$h $h $h ,$h8 $h7 $h ,$h $h $h ,$h $h $h ,$h $ht $hn ,$h $h $h ,$h~ $h@ $h ,$h $h $h ,$h $hA 1 ............## ##.. ........#..## ##... ........##.## ###.... ........##..#######.) ........##......##.## .......###............... #..## #########..#####......... ....# ##..## #......... ...## ##.@## ##.........386.0) ...# #######..#######......... $h +...# #...).....#.......#..... ..## ##..........#... ..# ##....).)..............)...) .## #...........####...... .# ##...........# #..........) #####............# #... .................# #$h $h $h j _Key pressed, stopping explore.$h $h $h H _No target in view!$hk I$h4 $h $h : _$h $h ,$h $hR $he ,$h $h $h ,$h^ $h $h ,$h $hq $h ,$h $hj $h ,$hc $h $h ,$h $h $h ,$h' $h! $h$ ,$h$ $hf( $h* ,$h+ $h/ $h1 ,$h2 $h4 $h6 $h7 $h 8 $hP9 $h; ,$h< $hn= $hd? $h? $h&@ $hPA $hC ,$h E $hH $h0K ,$hK $hM $hN $hO $hO $hQ $hT ,$hU $h W $h>Y ,$h Z $h<[ $hf] ,$h/^ $hh $hk B$hpr $ht ,$hzu $h{ #........#.#  # ...........)...).#  $h| C####.............# # #..........)..# # #.............## #..............#$h?| 3 #..............# # #............>.# $ha| ?# #............@.#61.3 (23  ##.............# $h| ##............# $h| ###########.## ###$h| 8$hN} $hG $h j _Key pressed, stopping explore.$h $h* $h( H _No target in view!$hX I$h $h} $hƬ $ _$h $h* %No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.$hӴ $h  _$h $h` $h< ,$hd $h $h B$h $hq $h $hj $hk $h ,$h $hM $h ,$h $h $hu ,$h $hq $h ,$h $h $h5 ,$h> $h~ $h $h $h $h $hi ,$h@ $h $h5,$h`$h$h ,$h $hK $h ,$h$h$h\,$h$h$h,$h$h$h,$hO$h{ $h$,$h%$h'$h*,$h+$h-$h0$h0$h1$hs2$h4$h,4$hp4$h5$hs6,$h6$h7$hV9,$h9$h:$h<,$hb<$h=$hG?,$h?$h@$hB,$hCB$hDD$hE,$hF$hG$hH,$hH$hI$h1K,$hK$h|M$hN,$hPO$hU$hjX,$hY$h[$hS],$h]$h^$h`,$h`$ha$h c,$hc$hd$h4f,$hf$hg$hiB$hj$hvl,$hl$hn$ho$h!p$hqp$hq$hr,$hCs$h5u$hRw,$hw$hy$hz,$hz$h;|$h~,$hw~$h$h,$h$h]$h,$h$h$hׇ,$h8$h$h,$h$h$hĎ,$h4$h$$h0..#.# .........## # ..# #..........# # ..# #..# # ..## #....>.....## §# ...###$hb## §§§## ....##......<#§§§§#. ..#..#.....#####$h|#. .###............@......_#.609.3 (48 ##$h......#..######.$h.###########§§§§#....### §§§$h#. #### ##....## §#. $hϕ...## ##....########. ....# ##.........#############. $h....# ##........................ )...# ##......##.................$h§§§.._§§§$h-10.3 (49$h§§§§§§§§§§§$h §.._§§§ _Found a stormy altar of Qazlal.$h $hu§§_§§§§$h׫H _No target in view!$hE$h$h$hK$h$hQ: _$h$h ,$h $h$h6,$h7$h$h,$h=$h &.#####....##  ###...#  #..# ## $hQ&..# ...?....  .#   $hx&v #.....  ..# #$h&7#  ...## #....>...@.## § $h&4.0) $hd'.....###...........## §§§ $h'......##......<.....##§§§§ ....#..#.............##### ...###..................._### ##...........#..##### # ##...###########§§§§ ##...### §§§§ $h (###### ## §§$hA($hd/Y_§§$h7 §§§ _Key pressed, stopping explore.$h88$hX@W_§$h@H _No target in view!$hRI$h $h<$h$ _$hh$h$h,$h!$h$$h(,$h*$h,$h1,$h1$h:r..##.###.#####.......## .######.# ### ###......) ##...#..# ####.....).## ###..)...# ###########)...## ##......##).....# #$h:'..#....# #..##....# #....@....# $h;A...# #.........## ..# #..........# $h9;....# #..........#>.....## #....>.....## § .$hf;........###.....## §§§ ..........##......<.....$h;##§§§§ ........#..#.............##### .......#..............._$h.EO8_$hE+9.3 (5$hK$hvU _ _F - a scroll labelled QELOXE DOJOM$hU$h_\$h^H _No target in view!$h<3$h>$hBD$hH$hLP _$hvO,$hP$hR$hPU,$hV$hOX$hF[,$hu\$h^$ha,$hb$hd$htg$hg$hh$hj$h n,$ho$h]q$hw,$hx$hz$h=,$h>$hɂ$h,$h]$hω$hٌ$h&$h?$hkA#.........# #..# #.........###..# ..........# ########## #.## #..........# #§§§§§§§§§ #.# #....>.....## #§§§§§§§§§ #.# $h#...........###§§§§§§§§§ ##.# #......<.....##§§§§§§§§§ #.## #......######§§§§ #.#$h........@._#I§§§ #.#==30.3 (11.0)$hLV...#..######§§§§ #.# #...###########§§§§§§§§§ #.# ##...### #§§§§§§§§§ #.#  ##....## #§§§§§§§§§ #.##  ##....#######§§§§§§§§§ #..#  ##.........#############..###$ht   ##...........................##   ##......##....$hE $h/$h6§§§§§§§§§§§§§§§§§§§§$hR§§§§§$h/ §§§§§§§§§§§§§_#I§§§§§$ha§§§§§§§§ _Key pressed, stopping explore.$h$h§§§§§§§§§§§§_#I§§$h§§§§§§§§§§§§§$h~§§§§§§$hfH _No target in view!$hI$hT$h$hn: _$h$h,$h$h'$hC,$h?$hv$h,$h$hs$h{,$hW$hN$h",$h$h!$hB$hF$h`,$h-$hJ$hS ,$hk $h $h,$h$h$h ,$h$h$h,$hn$h$hx ,$hg!$hN"$h^$,$h$$h1&$h(,$hT)$h\*$h%,,$h,$hn-$h/,$hz/$h10$h 2,$hX2$h94$h5B$h'6$hZ8,$h8$h0= .........# #........# .........# #....... .........# #.........## .........# #..........# .........# #..........# ...>.....## #....>.....## ..........###...........# #$hk= ...........##......<..... ####... ........@#..#............--50.3 (20# #.......###..............#...# ##....### ##...........#. # ...# ##### ##...####$h=##### ....... ##...### ....... ######## ##....## $h=L......# ##......## ##....##### ......# # ##.. .....## .# ##$h>9--$hPA$hFj _Key pressed, stopping explore.$h5G$hJ$hKH _No target in view!$h1\I$hB]$h9`$hWc: _$hc$hf,$hDg$hh$hk,$hl$hq$h)vB$hx$hz,$h|$h~$h,,$hQ$hQ$h,$hF$h$h,$h|$h$h,$h$h$h٨,$h$hi#####.......#### ....)...# ## ....<.....### ##.....)...## ##. .......(### #.....).....# #.. ##....### ##...........# #.. $hײ#...### #............# #.. .....# #............# #.. .....## #............# #.. ......## #...........# # $h!X....[#.## #@....>.....## #...## ##...........###.. $hO ......#..## #.............##. ......##..####...#.........#..#..$hó####......####.......###....# ##.##...# ##....### ##...# #..#.....# ###### ##..####.# #### #.##$h!n ######## ##$h,60.3 (1$h\,1.3 (11$h$h_No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _$hG - a scroll of identify$h$h$hH _No target in view!$h3$h:$h0$h$h=: _$h$h!,$h$h3$h,$hͫ$h$h,$h$h$hG,$h$h$hD,$h$h}.######....)...# #<.....### ##.....)...## ##.(### #.....).....# #. #....### ##.# #. ...### #.$h# #.# #...# #.## #...# #.## ##..$h$# #.[#.## #.@...>.....## #.7.3 (6$hu.0)## ##.....###.$hA#..## #.......##.##..####...#.........#..#.$hdI####......####.......###.# ##.##...# ##....### ##.$h# #..#.....# ###### ##.####.#....... ##.## #.##. # ##.$h_$h$hj _Key pressed, stopping explore.$h$h$hH _No target in view!$hI$h$ha $h $ _$h,$h,$h$hW$h9,$h$h$h7,$h$h $h' ##...### #............# ##.....# #............# # #......## #............# #...## ##.....# #$h(...[#.## #.....>.....## # #.........## ##.....### #.......#..## ###.............## #.......##..####...#.........#..# #......####.....@####.......###71.3 (4 $h5(# ##.##...# ##....### ## #......# #..#.....# ###### ## $h`(#.....####.#....... # #....## #.##........ ######## $h(##..## ##.##......#.> ##......##  #### #.##.......###..........# ##.##......## #.........# ##.## .....# .....)...#$h0$h61+2.3 (5$h 7$h?Q _Found a stone staircase leading down.$hG@$hE$hGH _No target in view!$h3$h`$h$$h ($h($ _$h,,$h-$h.$h.$h4$ha;B$h=$h@,$hA$hF$hH,$hFI$hK$h9O$hnO$h5P$hSR  There is a stone staircase leading down here.$hW$hW _$h X$h+Z$h\,$h]$hB`$hc,$hd$hg$hj,$hk$hn$hqO..# ##.##...## ##....### ##...... ..# #..#.....## ###### ##...# .####.#.......## ##... ## #.##........## ######## ##... $hr# ##.##......#.>###......## ##..  #.##.......###....# ##.  ##.##......## ##.........# ##.. ##.###......# #......)...# ##...# ##....## #@.........###..$hZr ## #.... #...........##.... ..# #...# #...........#..... .## .................# .### #...........# ...## .......<...$hEsl   iguana (asleep) ....## #................## .....# #...l........#..## .....# ........##.##$hA2 82.3 (10.0)  An iguana comes into view.ll.3.3 (11 ((((( _The iguana hisses angrily.  You shoot a slug. The slug hits the iguana. The slug burns the iguana.$h  The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.$h$h○....l.$h]g===4.7 (1.4)Rev $h<○$ha _The iguana is moderately wounded.$h .##   ..##  ..##  ..## ######## # .>###......##  ..........#   ##.........#  #......)...#  $h;6 #@○...... #.... #......... #...# #......... .......... #..........  ...l...<...  #...........  #...........   $h,Ro .##   ..##  ..##  ..## ########  .>###......##  ..........#   ##.........#  #......)...#   #@○...... #.... #......... #...# #......... .......... #.......... ...l...<...  #........... #........... $hYP○$hk<○$hr _An iguana is nearby!You shoot a slug. The slug hits the iguana! The slug burns the iguana.  You kill the iguana!$hx○((((.$h ○(((Fedhas appreciates your contribution to the ecosystem.$h ~☼○.......$ho h806.1Rev+ $h <☼$h E _You shoot a sling bullet.$hm $h6 $h .....>....☼○0.0$h $h V☼○$hͩ ☼○ _Key pressed, stopping explore.$h, $hŮ B☼○$he H _No target in view!$h 4$h. $hK $hz $h] ; _$h $hm PRev $h $h $h ,$h. $hG $h ,$h $hE $h ,$h $h $h 7$h $h\ $h( 0$h $hi $h ,$ha $hT $h ,$h $h $h0 ,$h $hz $h ,$h $h{ $hB$ ,$h5' $hB- B$h- $h5 W# #..#..#### ### ####.#.. # #.##.########.  ##.##......#.>###......  #.##.......###.... ##.##......## ##.# ##.. $hS6 #.###......# #......)...# ##.. ..# ## ##..........###.. .## #.... #..@.##.....#---99.1 (13.0) $h6 U.# #...# ##...#.....## ## #........## $h6 ###....#.#.......<#$h7 ##.........##$hN7  #....#..### #.##.##$h7 ## ##....##..##### $h 8 :---$h> $hG j _Key pressed, stopping explore.$h@H $hM $hS ^ _No target in view!$hlS $hU $h\ {..0.0)..................$h] $he $hin j _Key pressed, stopping explore.$ho $hu $h}y / _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h{ $hb $h $hN $h4  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hѐ $h $hy _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hΛ $hz $h 4$h $hA No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h No target in view!$h I$hO $h $h% $ _$h ,$h $h $h $h $h ,$h $h $hL ,$h $h $h B$hx .....## ##...........###.... ....#..## ###.............##.... ....##..####...#.........#.. ...####......####.......###... ...# ##.##...## ##....### ##... ...# #..#.....## ###### ##...# $h ..####.#.......## ## .## #.##........## ######## ## ## ##.##......#.@###......## ##.704.1 (5 # #.##.......###...#  ##.##......## ##.# ##.  ##.###......# #......)...# ##..  #..# ##....## ##...###... ##.## #.... #...$h G##.... #..# #...# ##...........#..... #.##  #.................## ##........ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here.$h $h j _Key pressed, stopping explore.$h $h $h H _No target in view!$hF I$h $h $h P _$h ,$h  $h $hp ,$h: $h $h ,$h $h $h ,$h $h= $h#! ,$h! $h# $h,% ,$h% $h{= $hA ,$hA $hDG $h"J ,$hJ $hO $hR $hR $hS $hW $hd[ ,$h1\ $h[ Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here. _Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here. _$hۋ ,$h $h $h $h $h $h ,$h $h $hy ,$h $h $h ,$h $h_ $h $h $hL $hI $hN ,$h% $hU $h\ ,$h $h $h ,$h= $h $h $h $h $hJ $hV ,$h $h" $h2 ,$h $h5 $h $h $hp $h1 $h X$hf ,$h $h  ##...........# ##  #.......<.........## ###  #................## ##  #............#..## ##  #............##.## #  ##...........##..#######.).....  ##..........##......##..... ### ##........###.............. ..## ###########@.#####.........34.1 (30.0) ...# ##..## #.......... $hb ..## ##..## ##......... ..# #######..#######......... ..# #...).....#.......#..... .## ##.................#.... .# ##....).)..............)...)# #...........####..... # ##...........# #)..$h $hJ $h j _Key pressed, stopping explore.$hb $h $h H _No target in view!$h I$h $h" $h% : _$h(' $h^+ ,$hd- $h;/ $h1 $h1 $h2 $h6 $h: ,$h[< $h> $hA ,$hB $hG $hXN ,$hpP $hV  Things that are here:  a +0 dagger; a +0 club; an orc skeleton$hZ $hZ  $h[ _$h\ $hD_ $hXb ,$h-c $hd $heg ,$hh $hik $hn $hFn $hLo $h1q $h{t ,$hu $hy $h&| ,$h[} $h* $h ,$hd $h $h ,$h $h $h_ ,$h@ $hX $h ,$h $h ...###..# ##....).)...... ...##.........## #...........### ...#...)...)..# ##...........# ...#).#####............# ....................# ....))................# #########...............#  ##....## #..##  $hh ##..## ##.@..........### 50.1 (16 #.## #............##  ### ##.#..########  ###### $h $h0 $h j _Key pressed, stopping explore.$h+ $h $h H _No target in view!$h 3$h $h $h $h $ _$h $h $h} ,$hT $h* $h$ ,$hW! $h{& $ho) ,$hi* $h/ $h2 ,$h4 $h8 $h< $h.< $h= $hA $hD ,$hE $hJ $hM ,$h#N $hW  Things that are here:  a +0 dagger; a +0 club; an orc skeleton$hY  $h9Z _$hZ $h^ $hwe ,$hf $h.j $hl ,$hPm $h{p $h}s ,$h:t $h~w $hy ,$h]z $hQ} $hx ,$h $h $hY ,$h $h $h ,$h $hP $h ,$hz $h- $hG ,$hٙ $hU $hӞ ,$h $h $h; ,$h! $h $h ,$hԬ $hʰ $h ,$h $hk $hغ ,$hi $h $h ,$h $h $hh ,$h $hW i  You see here a +0 giant spiked club.$h $h[  _$hH $h W.###.....##########......##.....## ####..####...#.....## ##..### #........## ##..## ##.# ##..## #.## ###..## ## .......## ##....# # ...#..## ##.....# # ...##.## #### 76.1 (2 ...##..#######.)$h O# ...##......##.........# ..###.................# ####..#####..........####..## #..........# ##..## ##..........# #..#######...........# ....#.......#........#$h $h{ $h? j _Key pressed, stopping explore.$h $h $hU H _No target in view!$hWI$h($h2P _$h5# .##.......#########..........#####..####.## #..###.  ##$h26#..#..####..# #.#..## $hX6e# ##7.1 (1.0)$h6##.## ###......# ###..#######.)# #......##$h6} .###.......# $h6###..#####.#...## ##$h7X ..#######...$h7$h=$hFj _Key pressed, stopping explore.$h.....## #§§§§§§§§§$h W..###...........###§§§§§§§§§ #...##......<.....##§§§§§§§§§ #..#.............######§§§§ ####..................._#I§§§ #  ### ##...........#..######§§§§ #  # ##...###########§§§§§§§§§ #  ##...### #§§§§§§§§§ # $hj (§$h $h3$hh$hW$hX,$h,$h$h$h$hi$h6B$h $h$,$h%$h'$h++,$hS,$hA.$h1,$hw3$h9 #.........# #..#  #.........##  #..#  #..........# ########## #.##  #..........# #§§§§§§§§§ #.# $hy: #....>.....## #§§§§§§§§§ #.# ##...........###§§§§§§§§§ ##.# ##......<.....##§§§§§§§§§ #.## .#......######§§§§ #......@.._#I§§§ #.#==904.1 (6$h:.0) #...........#..######§§§§ #.# $h:##...###########§§§§§§§§§ #.# $h: ##...### #§§§§§§§§§ #.#  ##....## #§§§§§§§§§ #.## $h&;(# $hM;#######§§§§§§§§§ #..#  ......#############..####........................... $hs;_# ##......##.....................$h;$h#B§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$hrC$h}U #.........##..# stairs the Skirmisher#.........###..# Coglin of Fedhas *.....#..........# ########## #.## Health: 69/69 ========================#..........# #§§§§§§§§§ #.#Magic: 9/9========================$h'#....>.....## #§§§§§§§§§ #.#AC: 13Str: 12 ##...........###§§§§§§§§§ ##.#EV: 9Int: 9 ##......<.....##§§§§§§§§§ #.##SH: 0Dex: 21 .#.............######§§§§ #.#XL:  9 Next: 80% Place: Dungeon:7 ................@.._#I§§§ #.#Noise: ==-------  Time: 5904.1 (0.0) #...........#..######§§§§ #.#a) $h&+2 sling {Gabriel g) +6 hand cannon (f ##...###########§§§§§§§§§ #.#Fire: a) +2 sling {Gabriela} ##...####§§§§§§§§§ #.###....## #§§§§§§§§§ #.## $hf# ##....#######§§§§§§§§§ #..# # ##.........#############..###  # ##...........................#  # ##......##.....................  _No target in view! _Done exploring. _No target in view! _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelThe floor.$h4 §§§§§§@.._#I§§§§§§§§§§§§§§§§§§ __There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel  Here: a diamond obelisk (surrounded by a freezing vortex, fire blocked by a  translucent stone wall)$h#E A diamond obelisk. A towering obelisk surrounded by a powerful storm. Max HP: ~9600 Will: ∞ AC: +++ EV: +  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Class: Nonliv. Size: Large Int: Human You have about 95% to hit with your +2 sling. It is immune to torment; and resistant to miasma and drowning. It cannot move. $h[!]: Description|Quote$hY # #.........##..# stairs the Skirmisher#.........###..# Coglin of Fedhas *.....#..........# ########## #.## Health: 69/69 ========================#..........# #§§§§§§§§§ #.#Magic: 9/9$h [ P========================#....>.....## #§§§§§§§§§ #.#AC: 13Str: 12 ##...........###§§§§§§§§§ ##.#EV: 9Int: 9 ##......<.....##§§§§§§§§§ #.##SH: 0Dex: 21 .#.............######§§§§ #.#XL:  9 Next: 80% Place: Dungeon:7 ................@.._#I§§§ #.#Noise: ==-------  Time: 5904.1 (0.0) $h[ 8#...........#..######§§§§ #.#a) +2 sling {Gabriel g) +6 hand cannon (f ##...###########§§§§§§§§§ #.#Fire: a) +2 sling {Gabriela} ##...####§§§§§§§§§ #.#$h[ ##....## #§§§§§§§§§ #.## # ##....#######§§§§§§§§§ #..#$h[ l # ##.........#############..###$h[   # ##...........................#  # ##......##.....................$h$\   _No target in view! _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel$hN\ Here: a diamond obelisk (surrounded by a freezing vortex, fire blocked by a  translucent stone wall)  The floor.$hAT §§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§The floor.  There is a cloud of whirling frost here.$hZ< §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h̙  #.........##..# stairs the Skirmisher#.........###..# Coglin of Fedhas *.....#..........# ########## #.## Health: 69/69 ========================$h1 #..........# #§§§§§§§§§ #.#Magic: 9/9========================#....>.....## #§§§§§§§§§ #.#AC: 13$hb -Str: 12 ##...........###§§§§§§§§§ ##.#$h XEV: 9Int: 9 $hؚ n##......<.....##§§§§§§§§§ #.##SH: 0Dex: 21 $h 0.#.............######§§§§ #.#XL:  9 Next: 80% Place: Dungeon:7 $h/ f................@.._#I§§§ #.#Noise: ==-------  Time: 5904.1 (0.0) $hU #...........#..######§§§§ #.#$h Fa) +2 sling {Gabriel g) +6 hand cannon (f ##...###########§§§§§§§§§ #.#$h Fire: a) +2 sling {Gabriela} ##...####§§§§§§§§§ #.###....## #§§§§§§§§§ #.## # ##....#######§§§§§§§§§ #..# # ##.........#############..###  $h! # ##...........................#  # ##......##.....................  $hH _No target in view! _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel$ho OThe floor.  There is a cloud of whirling frost here.$h $hƢ l§§§§§§§§§$h §_#I§§§§§§§§§§§$h? §§§§§§§§§§§§§§$h2 . _$h#.# #..# #.## #..# #...# # #.## #...# #§§§§§§§§§ #.# #....>.....## #§§§§§§§§§ #.# .###§§§§§§§§§ ##.# $h......<.....##§§§§§§§§§ #.## #.######§§§§ #.# .@._#I§§§ #.# .#..######§§§§ #.# ...#####§§§§§§§§§ #.# ##...### #§§§§§§ #.#  $hs##....## #§§§§§§§§§  ##....#######§§§§§§§§§ #..#  ##.#..###  ##.#  ##......##.$h F§§§§§_#I§§§§§§§§§§§§§§$h a§§§§§§§§§$hE 25.1 (1 _$hh§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h$h.# #..# .## #..# .# ##.## .# #§§§§§§§§§§ #.# ....>.....## #§§§§§§§§§§ #.# ..###§§§§§##.# ......<.....##§§§§§#.## .######§§§§§ #.# _#I§§§§ #.# #..######§§§§§ #.# ...#####§§§§ #.# ...### #[0;$hK10;1m§§§§ #.# ##....## #§§§§§§§§§§ #.##  ##....#######§§§§§§§§§§ #..# ##.#..###  ##.# ##......##.#$h§§§§§§§§§§§§§§§§_#I§§§§§§§$h§§§§§§§§§§§§§§§§§$hI.=6$h y§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$ha_#I§§§§§§§§§§§§§§§§§§§§§§§§$hV§§§§§§§§§$hƣ$h# #..# ## #..# # ##.## # #§§§§§§§§§§§ #.# >.....## #§§§§§#.# .###§§§§##.# <.....##§§§§§§§§§§§#.## ######§§§§§§#.# #I§§§§§#.# #..######§§§§§§#.# #####§§§§§§§§§§§#.# ...### #§§§#.#$hD....## #§§§§§#.## ##....#######§§§§§§§§§§§#..#  ##.#..### ##.### ......##.#$he#s§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§7$hi& §§§§§§§§§§§§§§§§§§§§§§§$h'j§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h*U _There is a stormy altar of Qazlal here.$h| §§§§§§§§§§§§$h| c§§§§§§§§§§§§§§§§§§§§§§§§§§§$h.} $h §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h5 $hѩ.# #..#.## #..#.# # #.##.# #§§§§ #.#.>.....## #§§$h`§ #.#..###§§§§§§§§§§§##.#.<.....##§§§§§§§§§§§#.##.######§§§§§§#.#_#I§§§§§#.#.#..######§§§§§§#.#.$h#####§§§§§§§§§§§#.# #...### #§§§§§§§§§§§#.# ##....## #$h§§§#.##  ##....#######§§§§#..# ##.#..###  ##.### ##......##.$h$h}f§§§§§§§§§§§§§§§§§§§§§§§§§§$hs§§§§§§§§§§$h$8 $h _$h§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§$hXC§§§§§§§§§§§§§§§§§§§§§$h$h w#.# #..# #.## #..# #.# # #.## #.# #§§§ #.# $h #....>.....## #§§§§§§§§§§§ #.# #..###§§§§§§§§§§§##.# #......<.....##§§§§§§§§§§§#.## #.######§§§§§§#.#$h }._#I§§§§§#.#.#..######§§§§§§#.# #...$h :#####§§§§§§§§§§§#.# ##...### #§§§§§§§§§#.#  ##....## #§§§§§§§§#.## ##....#######$h? §§§#..# ##.#..### ##$hk X.  ##......##.$hc §§§§§§§§§§§§§§§§§§§§_$h §§§§§§§§§§§§§$hI .-9$hF (§§§§§§§§§§§§§§§§§§§§§§§$h C§§§§§§§§§§§§§§§§§§§§§§§§§§§$h >§§§§§§$h $hA $hE Inventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn) $hjF Z y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  $hF x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - a scroll labelled VACRUN LIAD $hF o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia $hG X u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hv   y - a scarf of resistance (worn)zcale mail of fire resistance (worn)  C2 helmet (worn)  bleather armour  r - a +0 ring mail Wands (go to first with /)  j - a wand of flame (8) $h_  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - a scroll labelled VACRUN LIAD  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls of noise  v - a scroll labelled VEGAD ETWAINIE  w - 2 scrolls of immolation  B - a scroll of brand weapon  E - a scroll of acquirement  F - a scroll labelled QELOXE DOJOM  G - a scroll of identify Potions (go to first with !)$h 837%$hX% e - a sapphire potion  f - 2 potions of attraction50$hh - 2 potions of brilliance  i - a blue potion62$h  k - 2 lumpy orange potions8$ho m - a green potion  n - 5 potions of curing81$h   s - 2 viscous inky potions7$h $h8   A - 2 fuming coppery potions93$h   D - a lumpy golden potionbot$h$hy$hc$h'$h E - a scroll of acquirement. A wonderful scroll which causes the creation of a valuable item, with the readerchoosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwayschoose a heap of gold. It is a very rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified good_item scroll _________________ $h He had stopped trying to think. He just repeated his litany over and over: “I aman animal, you see that. I don’t have the words, they didn’t teach me the words.I don’t know how to think, the bastards didn’t let me learn how to think. But ifyou really are... all-powerful... all-knowing... then you figure it out! Look into my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isI want... it just can’t be that I would want something bad! Damn it all, I can’tthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, AND NO ONE WILL GO AWAY UNSATISFIED!’” $hV t(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h Choose an item to acquire.  a - a manual of Spellcasting  b - the +1 ring mail of Impatience {Harm Rampage Int+3 Dex-2}  c - a +3 hand cannon of flaming  d - 739 gold pieces (you have 326 gold) $h[!] acquire|examine items [a-d] select item for acquirement[Esc] exit$ho  a - a manual of Spellcasting  c + a +3 hand cannon of flaming Acquire a +3 hand cannon of flaming? (y/N)$hM$h$h(#.........##..#stairs the Skirmisher #.........###..#Coglin of Fedhas *..... #..........# ############ #.##Health: 69/69 ======================== $hic#..........# #§§§§§§§§§§§ #.#Magic: 9/9======================== $h#....>.....## #§§§§§§§§§§§ #.#AC: 13Str: 12 $h-#...........###§§§§§§§§§§§##.#EV: 9Int: 9 #......<.....##§§§§§§§§§§§#.##SH: 0$hB5Dex: 21 #.............######§§§§§§#.#XL:  9 Next: 80% Place: Dungeon:7 $h................@._#I§§§§§#.#Noise: ==-------  Time: 5909.1 (0.0) ...........#..######§§§§§§#.#a) +2 sling {Gabriel g) +6 hand cannon (f #...###########§§§§§§§§§§§#.#Fire: a) +2 sling {Gabriela} $h"##...####§§§§§§§§§§§#.#$hi##....## #§§§§§§§§§§§#.####....#######§§§§§§§§§§§#..###.........#############..###$h+ ##...........................## ##......##......................  _No target in view! _There is a stone staircase leading up here.  $hPress: ? - help, v - describe, . - travelThe floor. _There is a cloud of whirling frost here. _There is a stormy altar of Qazlal here.$h=§§§§§§§§§§§§§§§§§§§§§§§§§§§§§10.1 (1$h§§§§§§§§§§§§§§§§§§§§§§§§§§§$h(,§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel  The floor. _There is a cloud of whirling frost here.stormy altar of Qazlal$h4 _Something appears at your feet!$h 7§§§§§§§§§§§§§§§_#I§§$h §§§§§§§§§§§§§§§§§§§$h &1$h §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$hP U _E - a +3 hand cannon of flaming$h,B$hHInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}d - a +0 sling {Gyeongja}  E - a +3 hand cannon of flaming Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)$hKIb - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - a scroll labelled VACRUN LIAD  o - a scroll labelled ZILIKEINEM $hI p - 3 scrolls of vulnerabilityt - a scroll of amnesia  u - 2 scrolls of noise $hI[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h|E - a +3 hand cannon of flaming. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. $hr|f Your skill: 10.7; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 3.0 XLs.  At current training (65%) you reach 18.0 in about 4.2 XLs. Your +2 scale mail of fire resistance slows your attacks with this weapon by 0.2.  $h| Current attack delay: 1.6. Damage rating: 30 (Base 16 x 127% (Dex) x 133% (Skill) + 3 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage $h|that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. $h}](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$h $h$To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Gabriela}  g - a +6 hand cannon of flaming (offhand) {Mishil}$hte$h'l$h\t#.........##..#stairs the Skirmisher #.........###..#Coglin of Fedhas *..... #..........# ############ #.##Health: 69/69 ======================== #..........# #§§§§§§§§§§§ #.#Magic: 9/9$ht======================== #....>.....## #§§§§§§§§§§§ #.#AC: 13Str: 12 #...........###§§§§§§§§§§§##.#EV: 9$huInt: 9 #......<.....##§§§§§§§§§§§#.##SH: 0Dex: 21 $hzu'#.............######§§§§§§#.#XL:  9 Next: 80% Place: Dungeon:7 ................@._#I§§§§§#.#Noise: ==-------  Time: 5911.1 (0.0) ...........#..######§§§§§§#.#$huNa) +2 sling {Gabriel g) +6 hand cannon (f #...###########§§§§§§§§§§§#.#$huFire: a) +2 sling {Gabriela} ##...####§§§§§§§§§§§#.#$hv@##....## #§§§§§§§§§§§#.####....#######§§§§§§§§§§§#..#$h%v##.........#############..### ##...........................##$hJv| ##......##...................... $hovPress: ? - help, v - describe, . - travelThe floor. _There is a cloud of whirling frost here. $hv_There is a stormy altar of Qazlal here. _Something appears at your feet! _E - a +3 hand cannon of flaming$h]~1§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$hG'--$h\§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$hq<§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§  The floor. _There is a cloud of whirling frost here.stormy altar of Qazlal$h _Something appears at your feet! _E - a +3 hand cannon of flaming  You start parting from your weapon.$h==2.1 (1§§§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§$h"§§$hJ§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h:+3.1 (2$h7§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§$hX+4.1 (3$h&§§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h|§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h)+5.1 (4$hX§§§§§§§§§§§§§§§§§§§§§##§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$hW§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§$h+6.1 (5$hW§§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§$h<q g) +6 hand cannon (flame) {Mishil} g) +6 hand cannon (flame) {Mishi _You continue parting from your +2 sling {Gabriela}. x5  You finish parting from your +2 sling {Gabriela}.$h$h§§§§§§§§§§§§§§_§§§§§§$h` §§§§§§§§§§§§§§§_#I§§§§§§§§§§$h§You whisper farewell to Gabriela.  You start attuning to your weapon.$h/+7.1 (6$h§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h*§§§§§§§§§§§§§§_§§§§§§§§§§$h+8.1 (7$h§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h§§§§§§§§§§§_§§§§§§§§§§§§§§§$hA+9.1 (8$hi}§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§§$hj§§§§§§§$hu §§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§$h,20.1 (9$h M§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$hk §§§§§§§§§§_#I§§§§§§§§§§§§§§$h #1.1 (1$h@ 0.0)$h §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§_#I§§§§§§§§§§§§§§§§§§§§§$hZ §§§§§§§§$h^  E) +3 hand cannon (f  You whisper farewell to Gabriela.attuning toattuning to your +3 hand cannon of flaming. x5attuning to your +3 hand cannon of flaming.elcome your +3 hand cannon of flaming "Kanchana" into your grasp.  Your +3 hand cannon of flaming {Kanchana} bursts into flame!$h $h} §§§§§§§§§§§§§§$h §§§§§§§§§§§§§§§$hC! i _E - a +3 hand cannon of flaming (weapon) {Kanchana}$h$hInventory: 33/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [) $h+ q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - a scroll labelled VACRUN LIAD  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerability$hnZt - a scroll of amnesia  u - 2 scrolls of noise $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h G  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C2 helmet  b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)$hR j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls?c - a scroll of butterflies  l - a scroll labelled VACRUN LIAD  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerability  t - a scroll of amnesia  u - 2 scrolls of noise $h  v - a scroll labelled VEGAD ETWAINIE  w - 2 scrolls of immolation  B - a scroll of brand weapon18%$h   F - a scroll labelled QELOXE DOJOM25$hX] G - a scroll of identify31$hPotions (go to first with !)  e - a sapphire potion43$h  f - 2 potions of attraction50$ho h - 2 potions of brilliance6$h  i - a blue potion62$h   k - 2 lumpy orange potions8$h   m - a green potion75$h5 n - 5 potions of curing  s - 2 viscous inky potions87$hSg  A - 2 fuming coppery potions93$hxR  D - a lumpy golden potionbot$hF$h@$hk$hX8$hPB G - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ $h7“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all $h things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning $hhimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h -Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled VACRUN LIAD  o - a scroll labelled ZILIKEINEM  v - a scroll labelled VEGAD ETWAINIE  F - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion  i - a blue potion  k - 2 lumpy orange potions  m - a green potion  s - 2 viscous inky potions  A - 2 fuming coppery potions  D - a lumpy golden potion [?] describe selected$h$ #.........##..#stairs the Skirmisher #.........###..#Coglin of Fedhas *..... #..........# ############ #.##Health: 69/69 ======================== $h$ #..........# #§§§§§§§§§§§ #.#Magic: 9/9======================== #....>.....## #§§§§§§§§§§§ #.#AC: 13Str: 12 #...........###§§§§§§§§§§§##.#EV: 9$h' Int: 9 #......<.....##§§§§§§§§§§§#.##SH: 0Dex: 21 #.............######§§§§§§#.#XL:  9 Next: 80% Place: Dungeon:7 ................@._#I§§§§§#.#Noise: ==-------  Time: 5921.1 (0.0) ...........#..######§§§§§§#.#g) +6 hand cannon (f E) +3 hand cannon (f #...###########§§§§§§§§§§§#.#Fire: g) +6 hand cannon (flame) {Mishi ##...####§§§§§§§§§§§#.###....## #§§§§§§§§§§§#.####....#######§§§§§§§§§§§#..#$h1 ##.........#############..### ##...........................## ##......##...................... You start attuning to your weapon. _You continue attuning to your +3 hand cannon of flaming. x5  You finish attuning to your +3 hand cannon of flaming.  You welcome your +3 hand cannon of flaming "Kanchana" into your grasp.  Your +3 hand cannon of flaming {Kanchana} bursts into flame! _E - a +3 hand cannon of flaming (weapon) {Kanchana}$hf #.........##..#stairs the Skirmisher #.........###..#Coglin of Fedhas *..... #..........# ############ #.##Health: 69/69 ======================== #..........# #§§§§§§§§§§§ #.#Magic: 9/9======================== #....>.....## #§§§§§§§§§§§ #.#AC: 13Str: 12 #...........###§§§§§§§§§§§##.#EV: 9Int: 9 #......<.....##§§§§§§§§§§§#.##SH: 0Dex: 21 #.............######§§§§§§#.#XL:  9 Next: 80% Place: Dungeon:7 ................@[39;4$hg 9m._#I§§§§§#.#Noise: ==-------  Time: 5921.1 (0.0) ...........#..######§§§§§§#.#g) +6 hand cannon (f E) +3 hand cannon (f #...###########§§§§§§§§§§§#.#Fire: g) +6 hand cannon (flame) {Mishi ##...####§§§§§§§§§§§#.###....## #§§§§§§§§§§§#.####....#######§§§§§§§§§§§#..###.........#############..### ##...........................## ##......##......................  _You continue attuning to your +3 hand cannon of flaming. x5  You finish attuning to your +3 hand cannon of flaming.  You welcome your +3 hand cannon of flaming "Kanchana" into your grasp.  Your +3 hand cannon of flaming {Kanchana} bursts into flame! _E - a +3 hand cannon of flaming (weapon) {Kanchana}  As you read the scr$hRh >oll of identify, it crumbles to dust.§§§§§§§§§§§§§§§$hh t§§§§§§§$h l +2.1 (1$h:r L§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§$h x  You finish attuning to your +3 hand cannon of flaming.welcome your +3 hand cannon of flaming "Kanchana"$ha H into your grasp.r +3 hand cannon of flaming {Kanchana} bursts into flame! _E - a +3 hand cannon of flaming (weapon) {Kanchana}  As you read the scroll of identify, it crumbles to dust. _l - a scroll of teleportation$h$hQLevel 7 of the Dungeon <<<<>>>>_(Press ? for help)##.....<.....### ##.....)...## ##......#####......###.......(### #.....).....# #........####....####....### ##...........# #........#####.####...####............# #.........##..###.....##............# #.........###..##......###............# #..........# ############ #.####.......####...........# #..........# #§§§§§§§§§§§ #.##......[#.###.....>.....## #....>.....## #§§§§§§§§§§§ #.###.........## ##...........###...........###§§§§§§§§§§§##.#$h#.......#..## ###.............##......<.....##§§§§§§§§§§§#.###.......##..####...#.........#..#.............######§§§§§§#.##......####......####.......###.................@._#I§§§§§#.##......# ##.##...## ##....### ##...........#..######§§§§§§#.##......# #..#.....## ###### ##...###########§§§§§§§§§§§#.##.....####.#.......####...####§§§§§§§§§§§#.##....## #.##........## ######## ##....## #§§§§§§§§§§§#.####..## ##.##......#.>###......## ##....#######§§§§§§§§§§§#..##### #.##.......###..........# ##.........#############..#####.##......## ##.........# ##...........................#####.###......# #......)...# ##......##......................#####..# ##....## ##..........###.....##########...................######.## #....# #...........##.....######..####.............##..# #...## ##...........#.....####..### #.............#$h~_ z>@._$h$hPB#.........##..#stairs the Skirmisher #.........###..#Coglin of Fedhas *..... #..........# ############ #.##Health: 69/69 ======================== #..........# #§§§§§§§§§§§ #.#Magic: 9/9======================== $h H#....>.....## #§§§§§§§§§§§ #.#AC: 13Str: 12 #...........###§§§§§§§§§§§##.#EV: 9Int: 9 #......<.....##§§§§§§§§§§§#.##SH: 0Dex: 21 #.............######§§§§§§#.#XL:  9 Next: 80% Place: Dungeon:7 ................@._#I§§§§§#.#Noise: ==-------  Time: 5922.1 (0.0) ...........#..######§§§§§§#.#g) +6 hand cannon (f E) +3 hand cannon (f #...###########§§§[$h}Hm§§§§§§§§#.#Fire: g) +6 hand cannon (flame) {Mishi ##...####§§§§§§§§§§§#.###....## #§§§§§§§§§§§#.####....#######§§§§§§§§§§§#..###.........#############..### ##...........................## ##......##...................... You finish attuning to your +3 hand cannon of flaming.  You welcome your +3 hand cannon of flaming "Kanchana" into your grasp.  Your +3 hand cannon of flaming {Kanchana} bursts into flame! _E - a +3 hand cannon of flaming (weapon) {Kanchana}  As you read the scroll of identify, it crumbles to dust. _l - a scroll of teleportation$hS$hpW,$hO\,$h^$h3_$h`$hb$hzf$hf$hg$hi$hm$hKm$h0n$ho$h~s,$hbt$hv$hy,$hz$h|$h2,$ht$h?$h,$h-$h$h',$hx$hC$h,$hɔ$h$h,,$h$hZ...)...# ######## ### ...)...## ##......## ..).....# #........# .# #........## ........# #.........# .# #.........## ..# #..........# ######## .# #..........# #§§§§§§§$h>.....## #....@.....## #§§§§§§§--33.1 (11.0)###...........###§§§§§§§ ..........##......<.....##§§§§§§§ ........#..#.............######§§ ...#..................._#I§ $h~1#....### ##...........#..######§§ ###### ##...###########§§§§§§§ ##...### #§§§§§§§ # ######## ##....## #§§§§§§§$h9--$hs9_$hc _There is a stone staircase leading down here.$h4$h$h!9_$h%84.1 (1.0) _$h(9_$h  ########  # 8 #@.....+  #.#+####  #.. #... ...z. ..zz..zzz 3 wights (dormant) ##..$h;F ..# $h-$hlzzzzzz$hq+8 (1.7$h$hY} _You climb downwards. _There is a stone staircase leading up here.$h% (((You shoot a slug. The slug hits the wight. The slug burns the wight.$hU (The wight is moderately damaged.You shoot a slug. The slug barely misses the wight.$h|  The slug hits the wight but does no damage.$h2○○.zzz...$h"(======$h&6.4 (1.6$ho,Rev $h=○$h- _You hear an angry hiss.$hi  You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$hr ○(() 2$h$ ○(((Fedhas accepts your kill.$h?u $h| U○○○○#'. z.z). .#.z.. ..... ..$hP} z 3 wights (1 wandering)#$h   You shoot a slug. A wight opens the door.$h$ n  A steam dragon comes into view.$h $hڋ ;°°°°#zzz .D.D   steam dragon$hM jzzz 3 wights$h l38.1 (1.7Rev+ $hH D°°$h + °°( _A wight comes into view. It is wielding a +0 falchion.You shoot a slug. The slug hits the wight. The slug burns the wight.$hZ2R °°°(The wight is moderately damaged.You shoot a slug. The slug barely misses the wight.The slug hits the steam dragon. The slug burns the steam dragon.$h,$hS$hĵ$hڽo..zzD..$hſl9.6 (1.5Rev* $h$hCg ((((( $hx_The steam dragon is lightly wounded.  You shoot a slug. The slug closely misses the wight.$h  The slug barely misses the steam dragon.You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$hf&W 2$h$hG^  Fedhas accepts your kill.$hu$hT °zD#'....  The wight barely misses you.The steam dragon bites you but does no damage.$h1641.1$h9°$h; ° _The steam dragon barely misses you. The wight misses you.You shoot a slug. The slug hits the steam dragon!  The slug burns the steam dragon.$hP $hPV°($hP(($hP(($hQ]The steam dragon is severely wounded.You shoot a slug.$h(: .D....  The slug closely misses the steam dragon.The wight misses you. The wight hits you with a +0 falchion. You feel drained.The steam dragon completely misses you.P: 64/67 (69)--2.7 (1.6 Drain Rev* $h$hThe wight misses you. The wight hits you with a +0 falchion. You feel drained.The steam dragon completely misses you. _The steam dragon claws you but does no damage.  You shoot a slug. The slug hits the steam dragon!!  The slug burns the steam dragon.  You kill the steam dragon!$h☼zz 2 wights$hs (((((Fedhas appreciates your contribution to the ecosystem.$h-5 ○○....  You shoot a slug. The wight hits you with a +0 falchion!  The wight hits you with a +3 scimitar! The wight closely misses you.$h|E ealth: 48/70 --------944.3 _The wight hits you with a +0 falchion.  Your life force feels restored.$h"○$h5○$h" (○ _Your Ranged Weapons skill increases to level 11!$hy  ○○You shoot a slug. The slug barely misses the wight. You shoot a slug.  The slug hits the wight. The slug burns the wight.$h($h,a  The wight is moderately damaged.$h,yThe wight hits you but does no damage. The wight barely misses you.$h4U°z°$h 5ff   sleepcap (wandering)$h5(5.9$hK<;°$hH% $hH_The wight misses you. The wight hits you but does no damage.  You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$h=N)   wight$hY (°Fedhas accepts your kill.$hX$h_.○).f$h%e 3--------77.5 _You shoot a slug. The wight hits you with a +0 falchion. You feel drained.$hm$hx ○((((( _Your life force feels restored.$hG  You shoot a slug. The slug barely misses the wight. You shoot a slug.  The slug hits the wight!! The slug burns the wight.  You destroy the wight!$hf   sleepcap (wandering)$hҊ,$hɒ○°)....☼$h-$hstairs the SkirmisherCoglin of Fedhas *.....Health: 43/70 ==============----------Magic: 9/9========================AC: 13Str: 12EV: 9Int: 9########SH: 0Dex: 21#○°....#XL:  9 Next: 101% Place: Dungeon:8#@)....+Noise: ======---  Time: 5949.1 (1.6)#☼#'####g) +6 hand cannon (f E) +3 hand cannon (f#.. ..Fire: g) +6 hand cannon (flame) {Mishi#.). .#Rev* ..... .f...... ..f   sleepcap (wandering)##..### #..#Fedhas accepts your kill. _You shoot a slug. The wight hits you with a +0 falchion. You feel drained. [2$h0d_Your life force feels restored.You shoot a slug. The slug barely misses the wight. You shoot a slug.  The slug hits the wight!! The slug burns the wight.  You destroy the wight! _Fedhas accepts your kill.You have reached level 10!$h/  --more--$hF [8/7710/1010 0% $hE○☼$hw ○°☼ _$h$h]$d○°☼$h_4 ○☼ _No target in view!$h4$h;C°☼$hD ○°☼ _No target in view!$hI;☼$hLH _No target in view!$h 4$hB$hQ _$hB$h$h799$hR=Rev+ $h $h#$h%,$hd'$h*$hR/B$h1$h]5c50=$h29$h<PRev $h>$h@$hB,$hD$hG$hAJ$hJ:1$hL$hO$hV,$hX$h[$h[$hC^$h~`$hbi2=$hd$hg$hi,$hk$h0n$h9p,$hq$ht$h-wa3=$hsy$h},$h}$h~$h,$h$h7$h,$h$h$h$h94$h$h$h,$h$h$h֜,$h$h4$hYd55=$h\$h$h,$h$hW$hF,$h)$hp$h!m6=$h-$h$h,$hf$hH$hu,$h$h@$h;7$hj$h,$hV$h/,$h$h8=9=60$h,$h%$h$hK1=$h_ $h$hpU2=$hC$h,$h$h,$h$h;3$ha$h $X$hU$$h%$h(;4$h*$h9,,$hs-$hg/,$hI1$h65a5=$h5$h 9,$h:$hN=,$h?$hB$hmB#6$hB2=$hD$hZG,$hH$hM,$h$hh$hK7=$h$h .)------).f$h(H ########.)....<)....+#'####.....# )...#............f.##..#####. ..#.. ... _HP restored.$h)26039.1 (90.0)$h5:f.$hp6L------40.1 (91$hG;$h^@u  Things that are here: _a +2 scimitar; a +0 robe$h 3$hB $h5  _ ######## #.)....# #<@....+ #)#'####.....# #.)...#..............f.. .##..###### ..#.. ...Things that are here: ######.@....#<)....+)#'####....##.)...#... ......f..##..###### . ..#a +0 falchion; a +0 robe$hs: c1.1 (1.0)2.1 (2 _$h@ $hD +  Things that are here: $hD J_a +3 scimitar; a +0 robe$h:3$hL$h$h $ha$h.V= _$hq$hQ$h$h٭$h$h@  There is an open door here.$hO5 _$h$h^#########.)....##<)....+)#'##### .)...# ........................##..##..#######.. #..#... #...... #... $h ########.)....#<)....+)#'####.....# #.............#.......... +..$#$hV+5.1 (3$h+6.1 (4$h$h! _Found 16 gold pieces.  Things that are here: _a +4 falchion of freezing; a +0 robe$hY3$h$h$h$h: _$h$h_$h$h$hM$h ,$h,$h($h,$hA$h$h,$h$h$h ,$h+!$h)"$hw#,$hV$$h%,$h&$h.N _You now have 342 gold pieces (gained 16).$h03$h1$h4$hx6,$h7$h:$h8=,$h>$h]I #<)....+#)#'########.....# .###..#.)...##..##.............##.............+##..##..########.. #..########.... #..@'......57.1 (11.0).... #...#....[$hJ:... +...#  #...# .... ##### ### _You open the door.$hRLM _Found a leather armour.$h:$h:$hk<$h B$hD$hVH: _$hJ@  There is an open door here.$hL$hJM _$hO$hU$hTY,$hi[$h]$h `$h<`$ha$hc$he,$hWg$hri$h)k,$hl$hn$hp$hxu,$hv$hx$hz$h>},$h~$hK$h$h,$h$hD$h$hO,$h$hO$h$h,$h$hi$h$hB$h%$hDN _You now have 353 gold pieces (gained 11).$h$h3$h$h$h-$h$h;$h<$h$h$h5,$h$hV$hk$h^,$h$h$hb$h,$h$he$hܿ$h@,$hA$h$h$h,$h$h$hO$h8,$hT$h $h $h,$h_$hc$h,$hT$h$h$h $h$h$h,$hd$hL$h,$h!$h$h%#)#'####.......# ##.....##..##..## .#.)...##..##..# ...........#...# ...........+...# .##..########..# . #..########..# ##### $hE. #...'........##....#..#...#....[....@.82.1 (25+...#................>#...#............###########..##...###..# ...# ....# ##+#....#$hd.##...$h$hj,3.1 (26$h $h ; _Found a stone staircase leading down.$h8 _$h ,$h ,$h $h $h $h $h! X$hl" ,$h(# $h$ $hB& ,$h& $h' $h) $h) $h&* $h2- $h. $h. $hx/ $h1 $h?2 $hf2 $h2 $h5 R  There is a stone staircase leading down here.$hN7 $h8  _$hW8 $h : $h; $h4; $h < $hd= $hz> ,$h'? $hs@ $hA ,$h.B $hD $hSF ,$hF $hH $hI ,$h#J $h]K $hL ,$hgM $h P $hVQ $hQ $hFR $hS $hGU $hU $hU $hsW $hY ,$hsY $hZ $h\ $hP\ $h\ $he^ $h_ $h_ $h` $ha $hc $hc $hLd $he $h-g $hg $hh $h_i $hj ,$hk $hl $h0n $hZn $h"o $hq $hXr ,$hr $ht $ $ht _You open the door.$h?v $hv $hv $h>{ @  There is an open door here.$h(} $h}  _$hj~ $h $h ,$h $h $h ,$h $h $h ,$hŌ $h $h' $hK $hf $h $h ##########..##...##..## #..##...##..## ....####'##...# .....##...##...# .##.......##...# #.......##...# .........#...# .........#...#  .......@.#...# 114.1 (31 #...#  #..##....#...#  #.. #...##..##.. ...?#####...##....) #....5.1 (32$hw < _Found an orcbow.$hi)$h5 ....####'##........##...##....##.......##.. #.......##.. ...#.....#..#..##6.1 (1.0)#.. #...##..#..<....?##### ............##......) #....#.. ....## .....#$h9$h:+7.1 (2$h?$hEB9 _Found a stone staircase leading up.$hc93$h;$h>$hA$hSE,$hE$hnH,$hI$h^Q.##....... #.......## ..#.......#..##....##..##...##..#..<....@##### .........# ...##....# .$hQ~..##...... #....$hgZ&9$hZ,20.1 (3$h`$hb. _G - a scroll of identify$h |$hX$hX$ht$h ,$h$h$h0,$h$hu$hϓ,$h.$h$h,$h$h/,$h$hCx _l - 2 scrolls of teleportation (gained 1)$h$h$hm$h$h,$h$h$hB,$h$h$hS .....<.....##### ...........# #...##....##+ #..)##....#..< +........##.... #........#..... #...##....#......##...##....#.....@.........#32.1 (12.0)........#...##...##....####### ######....# .. 3.1 (13 _Found a stone staircase leading up.$h Inventory: 33/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail $h; %Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 2 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 3 scrolls of vulnerabilityt - a scroll of amnesia $h  u - 2 scrolls of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h G - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h\i Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  v - a scroll labelled VEGAD ETWAINIE  F - a scroll labelled QELOXE DOJOM Potions (select first with !)  e - a sapphire potion  i - a blue potion  k - 2 lumpy orange potions  m - a green potion  s - 2 viscous inky potions  A - 2 fuming coppery potions  D - a lumpy golden potion [?] describe selected$ht$h.....<.....#####stairs the Skirmisher...........#Coglin of Fedhas *.....#...##....#Health: 77/77 ========================#+ #..)##....#Magic: 10/10 ========================..< +........##AC: 13Str: 12.... #........#EV: 9Int: 9..... #...##....#SH: 0Dex: 21......##...##....#XL: 10 Next:  0% Place: Dungeon:8.......@.........#Noise: ---------  Time: 6133.1 (0.0).................#g) +6 hand cannon (f E) +3 hand cannon (f......##[$hm...##....#Fire: g) +6 hand cannon (flame) {Mishi###### ######....#.. _There is an open door here. _Found an orcbow. _Found a stone staircase leading up. _G - a scroll of identify _l - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading up.$h$h$h&.....<.....#####stairs the Skirmisher...........#Coglin of Fedhas *.....#...##....#Health: 77/77 ========================#+ #..)##....#Magic: 10/10 ========================$hvb..< +........##AC: 13Str: 12.... #........#EV: 9Int: 9..... #...##....#SH: 0Dex: 21$h9......##...##....#XL: 10 Next:  0% Place: Dungeon:8.......@.........#$h(Noise: ---------  Time: 6133.1 (0.0).................#g) +6 hand cannon (f E) +3 hand cannon (f$h.......##...##....#Fire: g) +6 hand cannon (flame) {Mishi###### ######....#.. $h"v_Found an orcbow. _Found a stone staircase leading up. _G - a scroll of identify $hK_l - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading up.  As you read the scroll of identify, it crumbles to dust.$hh$h+4.1 (1$h$h stone staircase leading up. _G - a scroll of identify _l - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading up.  As you read the scroll of identify$hA, it crumbles to dust. _v - a scroll of revelation$h 3$h $h $h X$h B$hX $hX $hϿ $h $h $h ,$h $h $h $h $h $hc $hG ,$hF $h6 $h% $h $h $h 7 _You open the door.$h 3$h $h @  There is an open door here.$h $h  _$h! $h\ $h $h $h: $h $hh ,$h $h $h $h $h _v - 2 scrolls of revelation (gained 1)$h $h $hh $h $h@ $h $h $h- $h $h ,$h $h 7 _You open the door.$h I$h" @  There is an open door here.$h$ $h$  _$h% $h' $ha) $h) $hh* $h&- $h/ $hM/ $hO0 $h3 7 _You open the door.$hH5 3$h6 $hC  There is an open door here. _$hG $h I ,$hJ $hK $hM $hM $hDN $hO $hQ ,$hR $hS $hU ,$h3V $h$X $h\Z ,$hB[ $h] $h%_ $hP_ $hR` $hKg $hi $h?i $hfj $hl $hm $h:n $hn $h8q $hs ,$hs $hx $hz ,$h{ $h`~ $hI $h} $hс $hu $hI ,$hƈ $hŋ $h ,$h~ $h $hɓ ,$hȔ $h $hm ,$h $h $h ,$h $h; $h) $hb $hP $h" $h% $h $h $hM $hU ,$h $h $h ,$h $h% $h ,$h» $hf $h ,$h $h $h ,$h} $h $h ,$h; $hy $h1 ,$h7 $h $h ,$h3 $hL $h ,$h $h $h w##........#........## ##.......##...##....# .........##...##....# ....................# #...................# #........##...##....# #.##############....# ## #.....#  #.@...# 83.1 (49.0) #.....#  #.....#  ##...#...#.....0.......§§..)$hC B4.1 (50$h $h# + _Found 2 flux baubles.$h3$hr$h\$h2,$hV,$ha,$h$h3X$h$h,$h$h-$h ,$hh$h$hC,$h$h$hq,$h$h #  #.....#  #.....#  #.....#  ##...##  ##...##  #.....##  #0.....### #.....@).# #..≈≈.≈§§# ##.≈#+#§§# #.. .§##..≈ ≈###..≈ §###. ## $h#.....#  #.....#  #.....#  #.....#  ##...##  ##...##  #.....##  #0.....###  #......@.#  $h=h#..≈≈.≈§§#  ##.≈#+#§§#  #.. .§#  #..≈ ≈##  #..≈ §#   ##. ##      $hE $hw§91.1 (7.0)§$h+2.1 (8$hW$h _You see here a +1 long sword of holy wrath.$h3$h$hG $h: _$h,$h,$he$h$h,$h$h"$h$,$h&$h/ ##...###...##.....##0.....####......).##..≈≈.≈≈.###.≈#+#≈.$h*0 #..+_'@.6.1 (4#..≈#+#≈##..≈ ≈≈# ##. .###  ##  _You open the door.$h5_ _Found a sparkling altar of Nemelex Xobeh.$h'$h'$hs*$h<.$h0$h5: _$h5@  There is an open door here.$h93$hm9$h.<7 _You open the door.$h%>$h=>$hN?$hE@  There is an open door here.$hF$hF$h#H$hK7 _You open the door.$hN3$hR$hW@  There is an open door here.$hZ$hUZ _$h[$h^$h`$h`$hb$hTh$hj,$h3l$ho$hr$hr$hs$hPx$hz$hWz$h{$h~$h$h$h$hj$h$hH$h֊$hY$hܐ$h"$hY$h6$ht$h$h$ht$h$h$h$hۥ$ḩ,$h$h~$h_,$h$hȳ$h\,$h$h$h,$h$h$h=,$h$h$h$h $h$h$h:,$h$h$hf,$hq$h$h,$h}$hB$h$h$h$h$h$hm$hS,$hw$h$h,$h$h$h$h7$hW$h$h$h$h1$h$h,$h=$h$h,$h$h $h ,$hG $hd$h,$h$h$h ,$h$h'$hB$he$h $h$h-$h.,$h/$h0$h^2,$h2$h44$h5,$hN6$h7$h8$h8$h-9$h:$h;,$hO<$hnAX$h-B$hC,$hD$hfG7 _You open the door.$hJ3$hK$hO@  There is an open door here.$hQ$h)R _$hS$hU$h(W$hoW$hX$hY$hq[$h[$hL\$h]$hm_,$h1`$ha$hb,$hc$hMf$hf$hf$hjN _You now have 369 gold pieces (gained 16).$hE}I$hQ$h$h́$hq$h߄$h,$h$h$hf,$h`$hn$h:[ #F..####. #...#.....##...####..........?.#... .........####' .............. #...############.....####.@.##...##...##............#....#.........$h.........#....#..................'.....#...#....#+####...##....#####....##...#####.# #.### F   bullfrog (asleep)+.....# ### ####.....####..##$h~ 256.1 (60.0)  A bullfrog comes into view.$h$h K  The bullfrog gives a loud, deep croak!$hT$h.FFFF 2 bullfrogs (1 wandering)$hl5==7.1 (61$hɻ$hT[ _A bullfrog comes into view.$hޠ Q #.F.  . #...  ..##F..###  .......?.#  .......#  .....#  . #...# ..####.@.# .........# $hl .........#....#..... .........'.....#...#. #+####...##.... ##...#  +.....# ### ###  #.....#   $hC  #.F.  . #...  ..##F..###  .......?.# $hCD  .......#  .....#  . #...# ..####.@.# .........# .........#....#..... .........'.....#...#.$hxD  #+####...##.... ##...#$hD   +.....# ###  $hD >#..... $hD $hM $hM $hT $hV d _There are monsters nearby!$h Y #.F.  $hn . #...  ..##F..###  .......?.#  .......#  .....#  . #...#$h ` ..####.@.# .........# .........#....#.....$hٔ J .........'.....#...#. #+####...##.... $h <##...#  +.....# ### ###  $h+ P#.....#   $hw,W #.F.  . #...  ..##F..###  .......?.#  .......#  .....#  . #...# ..####.@.# .........# $h8".........#....#..... .........'.....#...#. #+####...##.... ##...#  +.....# ###  #..... $hP?$hAd _There are monsters nearby!$hbj #.F.  . #...  ..##F..###  .......?.#  .......#  .....#  . #...# ..####.@.# .........# .........#....#..... .........'.....#...#. #+####...##.... ##...#$hk  +.....# ### ###  #.....#   $h #.F.  . #...  ..##F..###  .......?.#  .......#  .....#  . #...# ..####.@.# .........# .........#....#..... .........'.....#...#. #+####...##.... ##...#  +.....# ### $hVX #..... $h44$h$hMd _There are monsters nearby!$h ((((F _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  You shoot a slug.  The bullfrog gives a loud, deep croak!  The slug hits the bullfrog. The slug burns the bullfrog.$hÓ ((The bullfrog is moderately wounded.$h$h$h)$h$h*..$h..F.F...☼○$h}~======8.7 (1.6)Rev $h%E☼○$h+m _You shoot a slug. The slug closely misses the bullfrog.$h j((((((.☼$h 2○$hA9 ☼○You shoot a slug. The slug closely misses the bullfrog. You shoot a slug.$h׺ B$h $h+ $h .......F☼F○☼.°$h, 3--60.4 (1.7Rev+ $hH <°$h  _The slug barely misses the bullfrog. The bullfrog hits you.  You shoot a slug. The slug hits the bullfrog!! The slug burns the bullfrog.  You kill the bullfrog!$ha ☼.○   bullfrog$h;d+ ☼(° Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the bullfrog! The slug burns the bullfrog.$h$h .○F°○○☼.  The bullfrog is heavily wounded.$h$h4=-22.1Rev* $hx○F°○○$hI (((○(°○☼ _The bullfrog barely misses you.$hE °○☼You shoot a slug. The slug barely misses the bullfrog. You shoot a slug.  The slug hits the bullfrog but does no damage.$h3 ?..°F.°°○○The bullfrog is heavily wounded.$h"-3.7 (1.6$hj°°°$hDThe slug barely misses the bullfrog. You shoot a slug.  The slug hits the bullfrog but does no damage.  The bullfrog is heavily wounded. _The bullfrog closely misses you. x3  You shoot a slug. The slug hits the bullfrog! The slug burns the bullfrog.  You kill the bullfrog!$h°☼°°○○$h=d (((°(○○Fedhas appreciates your contribution to the ecosystem.$h$h?$h3.$h.$h ).○°$h.$h!.°°$h6$h$hz5$h=$h4$ha5.2 (1.5$h$h 2○°$h[*°°$h9$h $h $h2○$hd°° $h/_You shoot a slug.$h$h$hE$h○$h$h! $h $h° $h:_No target in view!$h $h!$hw($h(°$h0)°$hV)$h+ $h+$h,:_No target in view!$hT$hIU1○°$hU$hW$h+X$hp_$h`e°°°$hcH _No target in view!$h@○°$hE$hb°°°$hH _No target in view!$h^○°°°$h$hb○°°$h{H _No target in view!$h;%○°°○°° _No target in view!$h`o○°°$h1[○°°$hK2$h9y○°°°$h;$h@○°$hR$he○°°°$h$hQ°°$h$hmX○°°$h$h@e○°°$hơ$h<○$h$hr 4$hs $hv $hv % _$h{ R6$hk} $hy PRev+ $h $h ,$h $h ,$h $hd b7=$h $h $h $hk 7Rev $hX $h $h ,$hG $h $h ,$h< $hn $hr P=$h $h 7$h $h u _l - 3 scrolls of teleportation (gained 1)$h  #......  #.....  #.....  #....   #...(  ###. #...#  #...##...### #.......@..# #------76.2 (11.0)...# ...####...# ...#..####...############..####...##...##...##..+.........#....#........ .........#....#........ .........'.....#...#... #+####...##....#####... $h$ a------7.2 (12$h $hd ; _Found 3 stones.$h $hι $h\ H _No target in view!$hO3$h}$hB$hs$hP _$h,$h$h'$h,$h$h$h,$hg$h;  You see here 3 stones.$hj$h _$h$h$h,$hY $h $hU ,$h $h$h^#...#. #.# ### ###### ##.###.)##.. .......#..... .....#.......... $h#...##..# #  #...##..##.###  #....... #84.2 (7$h.0) #.............  #............. #$h #............. #$h  #...(..^...... ######$h/. #...####...##. #$hS...##...### +### #..........# #..$hvY..........# ...####'##$h$h+5.2 (8$h!$h)Z _Found a trident.$h-$h.H _No target in view!$h)3$hܦ$h+$h˰$hZ: _$hX$h,$h$h$h0,$h$h$h,$h$h$hP,$hm$h$hW,$h$h$hX,$h$hS$h,$he$h$h,$h]$h$hi,$h$hs$h$hR$h$h$h@,$hW,$h .### ..........# ... +... ..... ..# .##..# #..# #.# ###  ......###..###.###.)##  .......#..............  #..................  #..#............... #..#.#...##..##+## #..@.#...##..##.### 5......###............. ...#!.. #............. Z ..... #.............##.#.. [3$h 4m#............. ###.. #...(..^...... 5   crimson imp (asleep) ... #...####...##. Z   hobgoblin zombie (dormant) ....##...### +### ..........#$h $hm!$h a97.2 (12.0)  A crimson imp and a hobgoblin zombie come into view.$h;"\Found a glowing golden altar of the Shining One.$h-' $hH._5.5  The crimson imp shouts!$h+/5==8.2 (13$h6$h\A ((((( _The hobgoblin zombie moves out of view.  You shoot a slug. The slug hits the crimson imp!$ha  The crimson imp is severely wounded.You shoot a slug. The slug hits the crimson imp!  You kill the crimson imp!$hzD.$hV$h-X^  Fedhas accepts your kill.$hP`.☼Z.....°ZZ   goblin zombieZ   hobgoblin zombie$h7d5======9.7 (1.5)Rev $hkV☼°$hn` _A goblin zombie comes into view.$h~# .###  ...  +... ..... ..#  .##..# #..# #.# ###  ......###..###.###.)##  .......#......  #.........  #..#.......  #..#.#...##.  $hd#.☼@.#...##.  Z.....°###......  ...#!..   . Z....   ##.#..   ###.. #...(..^  ...   ... +###   $hw` .###  ...  +... ..... ..#  .##..# #..# #.# ###  ......###..###.###.)##  .......#......  #.........  #..#.......  #..#.#...##.  #.☼@.#...##.  Z.....°###......  $hF%...#!..   . Z....   ##.#..  ###.. #...(..^  ...   ...  $h" S°$h'V☼°$h0 ((((( _There are monsters nearby!You shoot a slug.$h _There are monsters nearby!  You shoot a slug.  The slug completely misses the hobgoblin zombie.  You shoot a slug. The slug hits the hobgoblin zombie!!  The slug burns the hobgoblin zombie.  You destroy the hobgoblin zombie!☼$h+C$hJ°○@☼_......!..$hYNa301.2Rev+ $hT:○$h8$h:$h;$h<$h=,$h@,$h@$h#### ####  #######...# ###.# ##......# ##...####......# #...####.####......# #$hH..........#@..####### ##29.0 (19.0)# ###.######.....#... ### ##.# ##.......... #####.####..........# ....#######.####..........# ...$h........+.............#.##..#..##..####..###.# ###.............###..###.###.)##..............#$hG"....$h$h $hj _Key pressed, stopping explore.$h$h$h{ _No target in view!$h$hi0.0)...........$h$h $h&j _Key pressed, stopping explore.$h&$h-*$h,^ _No target in view!$h,$h-$h34$h6$h;j _Key pressed, stopping explore.$h;$h@$h>D _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hD$hE$hN4$hO$h|WNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hX$hZ$h]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hN]$h]$hKb4$he$hmNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hm$hr$h;vKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hv$hw$hq4$hՂ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h5$hQ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hyAKey pressed, stopping explore.No target in view!$hڔ$hm$hz4$h?$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hu$h/$hk$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h?HKey pressed, stopping explore.No target in view!$hqKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hA I$h $h$h: _$h$h,$hw$hF$h,$h$h$h,$h$h$h ,$h $h#$h%,$ha&$h;($h~)B$h*$hI,B$h-$h.,$h/$h0$h2,$h2$h4$h5,$h6$hU9No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h9/_No target in view! _You open the door.$h@p################  .......#.......#  .......@.......# 40.0 (11.0) $h@[..#..#####...####  #### ########...#  .### .# ##......## $h@. .####......# ####.####......#$hA ..........#...####### # ###.######.....#...$h=A9 ## ##.####$h\A"$h(G$hG,1.0 (12$hL$h8S _Found a chain mail. _There is an open door here.$hS$hX$h}\^ _No target in view!$h\$h]$ha$hxj####.#.#'.......#0.0)#[..#..#####...##### ####.#...#.####.# ##......##. ##.####......#( ####.####......# ..........#...# # ###.######.....#...  ## ##.####.$hu$hy+2.0 (1$h4|$h: _Found a stone.$hC$hD$h΋H _No target in view!$hۛI$h$hi$h9: _$h$hY,$h$h$h,$h$h$h,$h)$h?$hk,$hA$h$h,$h$$h$hQ,$h$h4$h>,$h$h$h,$h$hB  You see here a +0 chain mail.$ho$h _$hl$h $h ,$h $h$h:,$hD$hE$h,$h$hB  You see here a +0 chain mail.$h $hz  _$h!$hm$$h&,$h'$h|)$h*,$h+$hF.$h60,$h`1$ht4$h7,$h7$hi9$h:,$he;$h=$hL?,$h A$hC$hF,$hG$hJ$hM,$hO$hV#.............#.......##.............'.......##....##[..#..#####...###########.####.########...##..####.####......###..####.####......#(.####.####......###...........#...####### ######@######.....#...64.0 (22.0) #####.####.......... #####.####..........########.####......$hWX....#........+.......#.##..#..##..####..###.# .............###..###.## ..............#......... ..####..... $htW$hU_$hij _Key pressed, stopping explore.$hri$hq$hhsH _No target in view!$hm3$hJ$hߌ$h$h: _$h*$hƗ,$h'$h$hF,$h$h$h,$h$h$hP,$hX$h$h,$h $hE$hv,$h$h$h,$h$h$h_,$h$h$h,$h/$h$h6,$hE$h,$hh$hZn _p - 4 scrolls of vulnerability (gained 1)$ho$hc,$h,$h,$h$h$h,$h$h$h{,$hf$h $h ,$h $hW$hO $h $h%#$h_#$h%,$h&$hw-O #...####..###............ ##...##.+.###..#......... $h-#.........##..#.#...##.. #..##.....##....#...##..#......_......###.......$h-#..##.....#...# #.......#..##.........# #...........##.##.#..# #.......$h4.]#....#.@####..# #...(..^90.0 (26#.............# #...####$hp/#..............##...####............. #............. #...................$h/ ##..###..###..####.. #.. ..# #..####...## +#$h=0$hx6$hD? _Key pressed, stopping explore.$hC$h.#.....# $h) #.....##..####..## ####### ## #### $h4$h,5.0 (15$hy$h|Q _Found a stone staircase leading down.$hŰ$h $hH _No target in view!$h 3$h$h $hE$h]: _$hs$h ,$h^ $h $hm,$he$hy$h,$h$h$hX,$h$h$h,$h$hp@X$hVA$hB,$hB$h^C$hLD,$hD$hE$hSF,$hF$hG$hH$hH$hI$hJ$hiK,$hUL$hN$hO,$hP$hQ$hR,$h3S$hT$h*U,$hU$hZ$hb[,$h[$h]$h>^,$h^$h_a$hb,$hc$h'e$hf,$hg$hQj$hMk,$hk$hn$hLp,$hq$ht$hu,$hNv$hw$hx,$huy$hg{$h|,$h{}$h$h,$hЀ$h$h,$h&$hˉ$h,$hB$hq$h$hE$h$h$h,$h$h$hǞ$h$h$h%$hR,$h$h$$h,$h$h$hƮ,$hN$h|.........#..... # #..###.................. # .+.###..#............... ....##..#.#...##..##+## ....##....#...##..##.### $hɵ._......###............. # ....#...# #............. # ........# #............. # #.##.#..# #.....@....... $h38.0 (33 ..####..# #...(..^...... ##### $hKH........###...####...##. #..... .........##...### +### #..... ................# #..... ................#...####'##  $h̶q................#........<.  ##..###..####...############.....  ##..###..####...##...##...##..... $h$h$hj _Key pressed, stopping explore.$h$h;$h&H _No target in view!$h3$h$hk$h$h): _$h$hQ,$h$h$h,$h$h$h,$h$h7 _You open the door.$h53$h$h @  There is an open door here.$h $hY  _$h.$h'$hH,$h$h$h$hA$h!$h$h,,$h$hL 7 _You open the door.$h!3$h"$h'@  There is an open door here.$h)$h<* _$h*$h-$h3#. ##..##...#...##..##+###..# f. #..##... ..#...##..##.###..# .. #....... $h3###...............##. ##....... # #................. #........ # #........ #........ # #........# ###'##.. $h4# #...(..^.#########.##.. #$h4##...####...##.@..#.....#.....<. .##...####'####....#.....'.......$h4.....'...##.....####...##.....#...####'######..)#..#.....#........<....+ .####...############........#.... f   Maurice (wand, asleep)####...##...##...##.......##...# ........#....#.............##...# ........#....#..............$h:(49.0 (11 _You open the door. _There is an open door here.  Maurice the Thief comes into view. He is wielding a +0 short sword and carrying a wand of roots.$hBu.ff)$hC6==50.0 (12$h2J$hY ((((((( _Maurice shouts!$hl  You shoot a slug. The slug completely misses Maurice. You shoot a slug.$hGj.f....§.☼$ht ####*##☼The slug barely misses Maurice. Maurice zaps a wand.$hFE ☼$hG8The roots erupt in riotous growth!$h $h+ ..☼.@..○The grasping roots grab you!$h+  0 =======1.6 (1.6)Constr Rev $h0 :☼$h93 7 _The grasping roots constrict you.$hpA  #+###..# .. .##.###..# .f .........##. # ........... # .......... # ..........# # #...(..^......☼.##...##.@..#<'####..○.#...'...##...#...#.....#........<###########$hm > #+###..# .. .##.###..# .f .........##.  ...........  ..........  ..........#  #...(..^......☼.##...##.@..#<'####..○.#...'...##...#...#.....#........<###########$hj :☼$h1 ' $hg 7(((($h (○ _Maurice is nearby!You shoot a slug. The slug hits Maurice!! The slug burns Maurice!$h}  Maurice is heavily wounded.You shoot a slug. The slug hits Maurice. The slug burns Maurice.$h $hS j  Maurice is heavily wounded.$hI ...f..○○.○$h U°The grasping roots constrict you. x2$hQ 4- 9 ======-3.1 (1.5Rev+ $h ○○○°$h y  #+###..# .. .##.###..# .. .........##. # ..........f # .......... # ..........# # #...(..^.....○○.##...##○@..#<'####..°.#...'...##...#...#$h$ y.....#........<########### _Maurice's grasping roots sink back into the ground.$h]A #+###..# .. .##.###..# .. .........##.  ..........f  ..........  ..........#  #...(..^.....○○.##...##○@..#<'####..°.#...'...##...#...#.....#........<###########$h0D○°$hͩ8-$hN○○°$hR ((○○(° _Maurice is nearby!You shoot a slug. The slug hits Maurice! The slug burns Maurice!$h  ○○○°Maurice is almost dead.You shoot a slug.  The slug hits Maurice but does no damage.$h$h#..f.○°°°☼$hg4.6Rev* $h°°°☼.°$hC  #+###..# .. .##.###..# .. .........##. # ........... # .........f # ..........# # #...(..^.....○°°##...##°@..#<'####☼.°.#...'...##...#...#.....#........<$hڝp########### _Maurice is almost dead.$h:5 #+###..# .. .##.###..# .. .........##.  ...........  .........f  ..........#  #...(..^.....○°°##...##°@..#<$h5'####☼.°.#...'...##...#...#.....#........<###########$h>○°°°☼.°$hq>$hDM°°$hUYou shoot a slug.  The slug hits Maurice but does no damage. _Maurice is almost dead. _Maurice is nearby!You shoot a slug. The slug hits Maurice!! The slug burns Maurice.  You kill Maurice!$hZ&$(○°(°☼.°$h ((○°°☼.°Fedhas accepts your kill.$hh.$.°...@○○○.$hmd5-176.2 (1.6$h6tY°○○$hx= _You shoot a slug.$h;y$hz$h.......°.○0.0'####○○...'$h$h°○○○$h ○○ _Key pressed, stopping explore.$h$hc°○○$hk^ _No target in view!$h$h$hѣa°○○$h$hCU°○$hٲ` °○$hPR○○ _Key pressed, stopping explore.$h7$h°○○○$h| _No target in view!$h$hLR○○$h$hA\○○○$h  °○○○ _Key pressed, stopping explore.$hr$hs°○○$hI _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h,$h&$hK; _$h$h&6$h`$h[$h:Rev+ $h$h,$h$h$hL7=$h $h7$h$h$h($h $h  #.......## .................. ..#.......##................ ..##..## .#...##..##+###..# ...##..## .#...##..##.###..# ....##.##....#  #....>.#......... $h #...............$$....#.........  #..............@# ###'##..##------62.2 (6  #...(..^........#########.##..## ##...####...##....#.....#.....<.. ##...####'####....#.....'........#.....'...##.....####...## .......#.....#...####'######..)## .$h......#.....#........<....+..... ####...############..... ####...##...##...####...##$h$h8y------3.2 (7Rev $h8$h&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$h|'$h-$h[1^ _No target in view!$h1$hh3$h5$h`8$hx<Q _$h>$h?:=$hd@$hMM ###.###.)## ######..##....... ..#.#..... ..#.......## ................. ...##..##. #...##..##+###..# ...##..## #...##..##.###..# ....##. #.##....## #....>.#. #..@$....#.......... $hN#.........##....###'##..##. #...(..^........#########.##..## #...####...##....#.....#.....< #...####'####....#.....'.........#.....'...##.....####...##.#.....#...####'######..)## ......#.....#........<....+....############.......You now have 388 gold pieces (gained 4).  H - a wand of roots (4)  Things that are here:$hV+5.2 (2$h7W+6.2 (3$h\$hFeH _a +0 short sword; a +0 cloak$he$hck$ho^ _No target in view!$ho$hEq$hrt$hXv$hyA _$hw}F$hN ..###.###.)## ######..##....... ....#.#..... ....#.##.$h.... ....##..##. ...##..##+###..# ....##..##. ...##..##.###..# ....##. .##....##. ....>.#. .)@....#.8.2 (2 .##....###'##..##. ...(..^..#########.##..##. $h...####...##....#.....#.....<. ...####'####....#.....'.#.....'...##.....####...##.#.....#...####'######..)##.#.....#........<....+....#.#. _You now have 408 gold pieces (gained 20).$h$hЋ$hJj _Key pressed, stopping explore.$h$hq$h^ _No target in view!$h$h:$ht&0$h.$hO$hj _Key pressed, stopping explore.$h$hǺ$hȾ^ _No target in view!$h$h$h1$h$h$hj _Key pressed, stopping explore.$hH$h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$he ]No target in view!Key pressed, stopping explore.No target in view!$h $h $h$h9$h$h#No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hS$$hu0$h:5Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h5$h%7$hV?$h?$h9F$hWNNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hiT$hYKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hMY$hZ$hKn4$hu$hxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h!yANo target in view!Key pressed, stopping explore.$hy$h$hrKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h9No target in view!$hM$hB$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hXKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$hԧ$h~$h$hM$h$h^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h~$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$h.$h$h1$h$h$hnNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hC,Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hNo target in view!$hI$hl$h$h: _$h$h$h$h$h$h ,$h $ht$h$h$h8$h$h,$h$hi$h,$hE $h=$$h%,$h&$hU($h),$ho*$h,$h.,$h/$h1$hW2$h2$h3$h4$h5,$h6$h99$h:$h:$h|;$he=$h>,$h?$h@$hJB,$hC$hD$hQF,$hF$hgI$hK,$hL$hR$hT$hU$hU$hn[##.####......# #........ ##.####......# #....#...####### ##..##..### ##.######.....#... #.. #..### ##.####..........# .... #...' ##.####..........# .... #...# $h[N##.####..# ... +...#+.# #...# #..##..####..###@# #### ######85.2 (17.0)###..###.###.)######..###......#......................# $h[#..###..........................# .+.###..#.......................###..#.#...##..##+###..##....###....#...##..##.###..##....# .$h\K_......###...............##....# ....#...# #...........>.#$hd\$hi`$heNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hZf$hj$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!0.0)................No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h(I$h$hϬ$h1: _$h|$h,$hŴ$h$hظ$h$h$hM$h,$h$hr$h,$h$h$h$h_$h$h4$h0,$hm$h$h,$hP$h .'.......#  #<)....+###...####  #)#'#### ########...# ####.....##..##......## ##..#.)...##..##......# #............##......# #............ .....#...############..##..###### ######.....#.......##..##..###### ####..........#.@.......#...'....93.2 (8 ####..........#.........#...#.... ####..........#.........+...#.... +......#.........#...#.... ##..####..###.#######..#########.###..###.###.)######..#####$hD }..#......................#... ###...................#... ###..#.....##..$h $hB$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Done exploring.$h\$h~#$hZ%H _No target in view!$h63$ho7$hra...#.0....$hb$hg$hDpNo target in view!Key pressed, stopping explore. _No target in view! _Done exploring.No target in view!Done exploring.$hp$hv$h0|H _No target in view!$h7$h!8$h69$hW4$h[$ha _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$h$ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$hn4$h$h%No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hv$h$$h=Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hG 3$hH $hrm 4$hr $h{ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h~ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hn $h $h $hVA 4$htF $h-Q No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h?$hF$hHDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hx $h FInventory: 34/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn) $h  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (4) Scrolls (go to first with ?)$h c - a scroll of butterflies  l - 3 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 5 scrolls of vulnerability$h 3t - a scroll of amnesia $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [) $hw q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)z2 scale mail of fire resistance (worn)  C - a +2 helmet  b - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)$hj - a wand of flame (8)  x - a wand of polymorph (8)  Hroots (4 Scrolls (go to first with ?)$hSc - a scroll of butterflies  l - 3 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 5 scrolls of vulnerability  t - a scroll of amnesiau - 2noise  v - 2s of revelation11%$h w - 2 scrolls of immolationB - a scroll of brand weapon$h/923$h9[   F - a scroll labelled QELOXE DOJOM9$hr  Potions (go to first with !)35$hW e  e - a sapphire potion$hX /41$h{a  f - 2 potions of attraction$h87$hMzh - 2 potions of brilliance  i - a blue potion$hz/58$h*  k - 2 lumpy orange potions64$h5$h m - a green potion  n - 5 potions of curing76$h{   s - 2 viscous inky potions82$hE $hDF % $hF g A - 2 fuming coppery potions8$hؓ   D - a lumpy golden potion94$h}K   G - a fizzy brown potionbot$hL $h/$hPc$h$h=$h$h$hP $h $h( $h3g$hj$hu .'.......##<)....+.. stairs the Skirmisher #####...#####)#'####.. Coglin of Fedhas **.... ########...#####.....##.. Health: 77/77 ======================== ####......####..#.)...##.. Magic: 10/10 ======================== ####......##............. AC: 13Str: 12 ####......##............. EV: 9Int: 9 .....#...############..##..###### SH: 0Dex: 21 ######.....#.......##..##..###### XL: 10 Next: 17% Place: Dungeon:8 ####..........#.@.......#...'.... Noise: ---------  Time: 6493.2 (0.0) ####..........#.........#...#.... g) +6 hand cannon (f E) +3 hand cannon (f ####..........#[$h% 39;49m.........+...#.... Fire: g) +6 hand cannon (flame) {Mishi +.............#.........#...#.... ##..####..###.#######..########## .....###..###.###.)######..######  ......#......................#...  ###..........................#...  ###..#.......................##..  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!$h.$hw$hO$h$h$hCLevel 8 of the Dungeon <<<>>>__(Press ? for help) #######################################  #.............#.......#$h#.)....#.......#  #.............'.......##<)....+.......#  #....##[..#..#####...#####)#'####.......#  $h[#######.####.########...#####.....##..##..##  #..####.####......##$hh##..#.)...##..##..#  #..####.####......##.............#...# $hm= #(.####.####......##.............+...#  ##...........#...############..##..########..#  ######.######.....#.......##..##..########..##########  #####.####..........#.@.......#...'........##....#..##  $h[#####.####..........#.........#...#....[.............#  $h########.####..........#.........+...#................>.#  ##........+.............#.........#...#..................#  $hK#..##..#..##..####..###.#######..############..##...##..##  $h#..............###..###.###.)######..########..##...##..##  #...............#......................#.......####'##...#  $h$#...####..###..........................#.......##...##...#  ##...##.+.###..#.......................##..##.......##...#  $hHJ#.........##..#.#...##..##+###..##....##..##.......##...#  $hi#..##.....##....#...##..##.###..##....##............#...#  #......_......###...............##....##............#...# $h #..##.....#...# #...................>.#.............#...#$hjG ....##[..#..#####...####)#'####.......######.####.########...#####.....##..##..# #..####.####......####..#.)...##..##..# #..####.####......# #.............#...# #(......# #.............+...##...........#...############..##..###### ####.....#.......##..##..########..########## #....#.@.......#...'........##....#..## #####.####..........#.........#...#....[.............###..........#.........+...#................>.###........+....#..........#..##..#..##..####..###.#######..############..##...##..##..............###..###.###.)######..########..##...##..#.......#......#####'##.####..###..........................#......#...##.+.###..#.......................##..##..... ###..#.#...##..##+###..##....##..##....... #..##.....#...##..##.###..##....##...... #......_......#####...##...# #...................>.#..........# #...............).....#.##.##.#..# #'##..##..$hG #..####(..^#########.##..##...##..#$h'$hD.'.......##<)....+.. stairs the Skirmisher #####...#####)#'####.. Coglin of Fedhas **.... ########...#####.....##.. Health: 77/77 ======================== ####......####..#.)...##.. Magic: 10/10 ======================== ####......##............. AC: 13Str: 12 ####......##............. EV: 9Int: 9 .....#...############..##..###### SH: 0Dex: 21 ######.....#.......##..##..###### XL: 10 Next: 17% Place: Dungeon:8 ####..........#.@.......#...'.... Noise: ---------  Time: 6493.2 (0.0) ####..........#.........#...#.... g) +6 hand cannon (f E) +3 hand cannon (f ####..........#$hE[40m.........+...#.... Fire: g) +6 hand cannon (flame) {Mishi +.............#.........#...#.... ##..####..###.#######..########## .....###..###.###.)######..######  ......#......................#...  ###..........................#...  ###..#.......................##..  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!$hoG$hR$hU$h/Y: _$h6]B$h]$h`$hb,$hc$hMf$hg$h?h$hi$hk$hm$hm$hn$heq$hr$h-s$ht$hXv$hx,$hz$ho|$h~,$h$h$hU,$h$h $h ,$h$h$hW$h$h$h$hY,$h$hy$h{$h$h$h$h$h$hө$h$h<$hl$h$h $h`$h$h$hp$h$hں$hG$hѾ$h$h$h$h$$h,$hN$h$h$hX$h$hI$h$h$h$h$h,$h$h$h@,$hg$hP##.#######..############..##...##.###.)######..########..##...## ..................#.......####'## ..................#.......##...## ..................##..####$h6..##+###..##....##..#### ##..##.###..##....##............ ............##....##............ ................@.#.............#516.2 (23.0) $h............).....#.............# ............##....###'##..##....# $h(..^........#########.##..##...####...##....#.....#.....<..... $hq####'####....#.....'............#.....'...##.....####...##....# ..#...####'######..)##....# $h:R..#.....#<....+..##$h$h$hNo target in view!Done exploring.No target in view!Done exploring. _No target in view! $hU_There is a stone staircase leading down here.$h4[[?25h[?0c  Search for what [Enter for "."]? $h/V[?25l[?1c23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:8] a +0 cloakc - [D:8] a +0 short sword  d - [D:8] a stone staircase leading up  e - [D:8] a stone staircase leading up  f - [D:8] a trident  g - [D:8] an orcbow  h - [D:8] a leather armour  i - [D:8] an alarm trap  j - [D:8] 3 stones (1 further duplicate)  k - [D:8] a +0 robe (3 further duplicates)  l - [D:8] a +4 falchion of freezingm - [D:8] a stone staircase leading down  n - [D:8] a +2 scimitaro - [D:8] a +0 falchion  p - [D:8] a stone staircase leading up  q - [D:8] a +3 scimitarr - [D:8] a stone staircase leading down  s - [D:8] 2 flux baubles  t - [D:8] a +1 long sword of holy wrath [Up|Down] select [PgDn|>] page down [PgUp|<] page up [$hVeEsc] exit[top]$h   b - [D:8] a +0 cloak  c - [D:8] a +0 short sword  d - [D:8] a stone staircase leading up  e - [D:8] a stone staircase leading up  ftrident  gn orcbow  hleather armour  in alarm trap  j3 stones (1 further duplicate)  k+0 robe (3 further duplicates)  l - [D:8] a +4 falchion of freezingma staircase leading down  n - [D:8] a +2 scimitar  o - [D:8] a +0 falchion  pupq3rstone staircase leading down  s2 flux baublest1 long sword of holy wrathuparkling altar of Nemelex Xobeh  va glowing golden altar of the Shining One  w - [D:8] a +0 chain mailbot$h/  n - [D:8] a +2 scimitar  p - [D:8] a stone staircase leading up$hx  p - [D:8] a stone staircase leading up  s - [D:8] 2 flux baubles$h  s - [D:8] 2 flux baubles  v - [D:8] a glowing golden altar of the Shining One$h{  v - [D:8] a glowing golden altar of the Shining One  w - [D:8] a +0 chain mail$hq $h ##.#######..############..##...## stairs the Skirmisher ##.###.)######..########..##...## Coglin of Fedhas **.... ..................#.......####'## Health: 77/77 ======================== ..................#.......##...## Magic: 10/10 ======================== ..................##..##.......## AC: 13Str: 12 ##..##+###..##....##..##.......## EV: 9Int: 9 ##..##.###..##....##............# SH: 0Dex: 21 ............##....##............# XL: 10 Next: 17% Place: Dungeon:8 ................@.#.............#[39;49$hl m Noise: ---------  Time: 6516.2 (0.0) ............).....#.............# g) +6 hand cannon (f E) +3 hand cannon (f ............##....###'##..##....# Fire: g) +6 hand cannon (flame) {Mishi (..^........#########.##..##...## ####...##....#.....#.....<.....## ####'####....#.....'............#  ..#.....'...##.....####...##....#  ..#.....#...####'######..)##....#  ..#.....#........<....+........##  _Done exploring. _No target in view! _Done exploring. _No target in view! _There is a stone staircase leading down here.  Search for what [Enter for "."]? $hT$h$h$h. _$hl$hInventory: 34/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)$hUb - a +0 leather armour  r - a +0 ring mail Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (4) Scrolls (go to first with ?)c - a scroll of butterflies  l - 3 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 5 scrolls of vulnerabilityt - a scroll of amnesia $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h $hj##.#######..############..##...## stairs the Skirmisher ##.###.)######..########..##...## Coglin of Fedhas **.... ..................#.......####'## Health: 77/77 ======================== ..................#.......##...## Magic: 10/10 ======================== ..................##..##.......## AC: 13Str: 12 ##..##+###..##....##..##.......## EV: 9Int: 9 ##..##.###..##....##............# SH: 0Dex: 21 ............##....##............# XL: 10 Next: 17% Place: Dungeon:8 ................@.#.............#[39;49$hm Noise: ---------  Time: 6516.2 (0.0) ............).....#.............# g) +6 hand cannon (f E) +3 hand cannon (f ............##....###'##..##....# Fire: g) +6 hand cannon (flame) {Mishi (..^........#########.##..##...## ####...##....#.....#.....<.....## ####'####....#.....'............#  ..#.....'...##.....####...##....#  ..#.....#...####'######..)##....#  ..#.....#........<....+........##  _Done exploring. _No target in view! _Done exploring. _No target in view! _There is a stone staircase leading down here. _Search for what [Enter for "."]? $ht$h$h$hc4$hlj$hms$hx27.2 (1 _$h{$hx } # #. ###.#######  ###.........# 9 #.....[@....#  #.#.=...).....#  #...<.....#.#  $h #.........# #.........# ########### $h $h $h3 +9 (1.7$h9 $h; uThere is a stone staircase leading down here. _Search for what [Enter for "."]? _You climb downwards.  Found a ring mail, a hand axe and a coral ring.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.$hc$hc$hf$hk$ht$hy: _$h"|$hE,$h|$hS$hH,$hԎ$h=$h,$ho$h$hy,$h$h$h,$hs$h$hG$h$hK$hW$h,$h\$h#.##.####.##########.........# #.....[<....# #.#.=...).....# #.#...<.....#.# #.#.........# #@#.........#26.9 (9.0...$....###########>.....### ###### 7.9 (10.0) _Found a stone staircase leading down.$h$h$h$h$h,$h,$h(^ #.#####.#######$hd#. ###.........####.####.....[<....#.......#.#.=...).....#.......#.#...<.....#.#$h.......#.#.........# [......#.#.#$h....$..@.###########8.0)$h>.....### ####### $h $hY $h +9.9 (2$h$h&( _Found a ring mail.$h$hY$hK$h$h$h^,$h)$h*,$h($h[$hV #.# #. ###.####### #. ###...####.####.....[<....#...#.#.=...)........#.#...<.....#....#.#...#$hD...[......#.#...#>......@....####31...>.....#######$h$h+2.9 (3$h$h&J _Found a stone staircase leading down.$h+3.9 (4$h$h> _You now have 410 gold pieces (gained 2).$h $hO $ho $hV $h X$hV ,$h~ $hY$ $h) ,$h* $h%- $h2 ,$h3 $h5 $hg: ,$h; $h+@ $h'H ,$h`J $hL $h#R $hpR $hS $hU $hNi $hj ,$h%m $hoq ,$hq $h#t $hw ,$hx $h~ $h $hL $h $h $h ,$h $h֍ ,$h $hH x _l - 4 scrolls of teleportation (gained 1)$hr 3$h $h $h ,$h $h| $hB ,$hˢ $h $h2 ,$h $hܫ $h ,$ho $h $hV $h} $hE $h $h    #....  #.....   #.....   #.....  $h H .<...   ./.   #.##   #.@#54.9 (21.0)   ###.####  $h  #......#  #......#  $h #......#  #......#  $h #......#### #.#  $h/ #.........# #^#  #......#### #.#$h, $hm ,5.9 (22$h $hg 9 _Found a stone staircase leading up.$h6$hd6$hx7$h9$h=$hA,$hB$hUF,$huG$h{I$hN,$hO$hR$hQV,$hkW$hy^,$h@_$hcO _H - a wand of roots (8) (gained 4 charges)$hg3$h%h$h>j$ho,$ho$hq$hv,$htw$hby$h},$h{~$h$h,$hɅ$h $hX,$h$h̍$hڐ,$hL$h$hR,$h$h>$hw,$h$hl$h,$hh$h>$hv$h$h$hƥ$h,$hv$h 7 _You open the door.$h#3$h$h̴@  There is an open door here.$h$h _$h$h$hڿ,$hr$h $h,$hK$h$h,$h$hX$h,$h=$hD              #####+###### #....@.....# #..........# #..........+ $h$#..........# #..........# ######'#####  ##..# ##..## .##$h{####..#'78.9 (23$h$hM======9.9 (24$h$h= _As you open the door, it creaks loudly!$h3$h$h&$h,$hy$h@  There is an open door here.$h$h? _$h$h $hy,$hp$h$h   ≈. .. .≈.  ≈.###.#.y  ≈.......≈ ≈≈≈≈≈≈ $h2..... #  #.####  $h #@...# ------  #####'######  #..........#  #..........# $h #..........+  #..........#y   killer bee (wandering) ..........#  ######'#####  ##..#$h;  82.9 (3.0)  A killer bee comes into view.$hA"d  The killer bee buzzes angrily. You hear an angry buzzing noise.$h4#$h$$h+iyyy 2 killer bees (1 wandering)$hb,X==----3.9 (4$h-1$hj4] _A killer bee comes into view.$h ≈. .. .≈.  ≈.###.#.y ≈.......≈  ..... #..# #.####  $h|+#@...#  #####'######  #.....            ##..# $h< ≈. .. .≈.  ≈.###.#.y ≈.......≈  ..... #..# #.####  #@...# $hy=] #####'######  #.....        $h(B$hB$hF$hJd _There are monsters nearby!$hK ≈. .. .≈.  ≈.###.#.y ≈.......≈  ..... #..# #.####  #@...#  #####'###### $hB #.....            ##..# $hm- Z ≈. .. .≈.  ≈.###.#.y ≈.......≈ $h- ] ..... #..# #.####  #@...#  #####'######  #.....    $hK. _    $hy3 $hW4 $hR8 $h ;  $h\; V_There are monsters nearby!$h  (((y  You shoot a slug.  The killer bee buzzes angrily.  The slug hits the killer bee! The slug burns the killer bee.$h '  The killer bee buzzes angrily.  The slug hits the killer bee! The slug burns the killer bee.  The killer bee is heavily wounded.The slug misses the killer bee.slug hits the killer bee!! The slug burns the killer bee.  You kill the killer bee!≈((   killer bee$h   Fedhas appreciates your contribution to the ecosystem.  You hear an angry hiss.ky.≈..y☼k   wyvernyy 2 killer bees (1 wandering)8======5.5 (1.6Rev  _A wyvern comes into view. A killer bee comes into view.$h y  You shoot a slug.  The killer bee buzzes angrily.  The slug hits the killer bee. The slug burns the killer bee.$hP)  The killer bee is severely wounded.You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.  You kill the killer bee!$h,q°   killer bee$h$hծ$h{  Fedhas appreciates your contribution to the ecosystem.$h$h$h$h$hܵ$hнk.≈yy†○$hGyy 2 killer bees$hq597.0 (1.5$h7Rev+ $hE:○$h] _A killer bee comes into view.$h?v ((((○$h @You shoot a slug. The slug closely misses the killer bee.The slug hits the killer bee! The slug burns the killer bee.$h7  The killer bee is almost dead.You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.$hH ,$hXI $hI $hI $h>Q $h V r  The killer bee is severely wounded.$h[ .k≈≈≈.yy$h[ °k   wyvernyy 2 killer bees$h\ W2--8.5$h\ ?Rev* $h` 9°$hc 0 _The killer bee stings you.$h;   You shoot a slug. The slug barely misses the killer bee.The slug hits the killer bee. The slug burns the killer bee.  You kill the killer bee!$hFA .(°   killer bee$h   Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the killer bee!! The slug burns the killer bee.You kill the killer bee!$h* D°$hQ $hS $h&W $h\ ≈.k.$ha a3--2290.0$hf $h^j l _Fedhas appreciates your contribution to the ecosystem.$hLT((((($h>  You shoot a slug. The slug barely misses the wyvern. You shoot a slug.  The slug hits the wyvern!! The slug burns the wyvern!$h} .≈..k°The wyvern is almost dead.$hn~>The wyvern bites you but does no damage.$h~(1.5$h.$hS _The wyvern barely misses you.$hT((((($h3?$h54bThe wyvern bites you but does no damage. _The wyvern barely misses you.You shoot a slug. The slug barely misses the wyvern. You shoot a slug.  The slug hits the wyvern!! The slug burns the wyvern.  You kill the wyvern!$h7)$hX.≈..†.$hS4=7$h 3.0$h$h $h^_Fedhas appreciates your contribution to the ecosystem.$h4$hN$hH _No target in view!$h[ J$h` $hc ; _$he $h3f $hf $h/k $hn 5=Rev+ $hq $hXq $h r $hwt B$hv <6$hRw $h{ $hW{ 7Rev $h{ $h ,$h $ht $h… L7=$h` $h 1 _HP restored.$hl &M.≈ _. .≈.....≈. .. .≈.(.$hʏ .≈.###.#.≈...≈.......≈.≈≈≈≈≈≈≈≈.....#..# ####------602.0 (9.0$h #....# ####'#####.. $h% Z#..........#..$hI .$h $hʗ B------3.0 (1$h 0.0)$hڜ $h _Found 5 stones. Found a shadowy altar of Dithmenos.  Things that are here: _a killer bee corpse; a killer bee corpse$h% $h 8_$hW H _No target in view!$hl$h$h$h$hqQM ... _. .≈....). .. .≈.(..>###.#.≈......≈.......≈......≈≈≈≈≈≈≈≈≈)................#$h #.@# 0.0)##†#### #....#  #####'######Rev .....#......$h$h34.0 (1$hc8_$hr _Found a spear and a short sword. Found a stone staircase leading down.$h>$h$8_$hH _No target in view!$ho$hۅ$hƌ$h$hm$h: _$h$hO=$h$h$h,$h9$h9$h/,$h$h=  You see here a +0 spear.$h$h _$h$h'$h~,$h$h$h,$h$h$hp,$h$hxC  You see here a +0 short sword.$h$h* _$h$hM$h,$h7$h$h:,$h1 $h$h$hJ$h>$hq $h($,$h%&$h($h-,$h.$hd0$h\3,$hU4$h5$h8,$h9$h@    #########  #### ≈≈≈.≈≈≈@....# ......≈.....### #.###.≈.......# #...#.≈.....#..#$hrA .≈ #._.#.≈....)##.# .≈. ...#.≈.(..># ... .≈.###.#.≈.....# #.. .≈.......≈.....# .... .≈≈≈≈≈≈≈≈≈)....# ###$hM206.0)_1.0 (17$hR$h([ _ _I - a scroll labelled KIXKUGIZACO$h`$hcH _No target in view!$hÕ3$h$h$h)$ha: _$h$h,$hT$h`$hP,$h*$h$h,$h~$h$h,$hT$h$h,$h$h4$h ,$h[$h$hV,$h$h$h,$hy$h$hY,$h$h$hZ,$h$h$hR,$hi$h$h ,$h $hZ$hf,$h$h$h+....##### ≈≈≈.....# ..≈.....############## #.≈.......##.........# #.≈.....#..#.........### #.≈....)##.#...........# $h#.≈.(..>##...........# #.≈.....####......... ..≈.....# #....@... ≈≈≈)....# ######.#### .....#### z# $h.##### c# †#### z# ....# z# c   centaur (asleep) $h ###'###### ## zzz 3 wights (1 polearm, dormant) .........# .........$h9"#$h* 35.0 (14  3 wights and a centaur come into view.$h+$h-$h\/$h9zc.zzczzz)$h:$hC:D====6.0 (15$hwA$h`T _The centaur shouts!  You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$h&iH) 2$h (Fedhas accepts your kill.$h"n ○§)(launcher)You shoot a slug.  The centaur wields a +2 shortbow of freezing.$hur _○($h/ $h $hc [ )  $h It is covered in frost. The centaur shoots an arrow. The arrow hits you.  A wight comes into view. It is wielding a +2 long sword.$hz C($h+ 9°☼)5-8==7.5 (1.5)Rev+ $h :☼$h Y _The centaur shoots an arrow. The arrow hits you but does no damage.$h .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #...°.....#  #...☼@....# )....# ######)####  c# .# †#### z#$h` q z# ##$hQ .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #...°.....#  #...☼@....# )....# ######)####  c# .# †#### z# z# ##$h_a °☼°☼$h3o ; °☼( _There are monsters nearby!You shoot a slug. The slug hits the centaur! The slug burns the centaur.$h ☼The centaur is severely wounded.You shoot a slug.  The slug hits the centaur but does no damage.$h_ °☼@☼○The centaur is severely wounded.$h z°☼($h $h4 $h ☼@☼○zz 3 wights (1 polearm)  The centaur shoots an arrow. The arrow hits you! The arrow freezes you.$h,p°☼($hv$h.○@○°. 2$hf5-------9.0$h:○$hn .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #.........#  #...○@○...# )....# ######°#### $h6 c# z# †#### z# .# ## _The centaur shoots an arrow. The arrow hits you! The arrow freezes you.$hN .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #.........#  #...○@○...# )....# ######°####  c# z# †#### z# .# ##$h $hgF○@○$h$h.V○°$h/ _There are monsters nearby!You shoot a slug. The slug hits the centaur! The slug burns the centaur.  You kill the centaur!$h6○()zz 2 wights (1 polearm)$h ○@○(Fedhas appreciates your contribution to the ecosystem.$h=$ht>$hH☼☼°@°)z.zz 3 wights (1 polearm)$hoM------3140.5Rev* $h*Vb☼☼°$h|_ .....#.########### .....##.........# $h_..#.........### )##.#...........# (..>##...........# #....☼☼...#  #...°@°...# )....# ######)#### $h` z# .# †#### z# z# ##$h*`D _You shoot a slug.$h.....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #....☼☼...#  #...°@°...# )....# ######)####  z# .# †#### z# z# ##$hP☼☼°$h-$h: n☼°@°$hc ☼☼°( _There are monsters nearby!You shoot a slug. The slug hits the wight! The slug burns the wight.$h  The wight is heavily damaged.You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$hJx☼☼°) 2$h'$h$($h($hk,^  Fedhas accepts your kill.$h,$h-$h7°○○.@.°zz 3 wights (2 polearms)$h;=622.1 (1.6$h3O°○○°$hT@ .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #...°○○...#  #....@....# )....# ######°####  z# .# †#### z# z# ## $hU_A wight comes into view. It is wielding a +3 halberd of freezing.$h.....#.########### .....##.........# ..#.........### $h2r)##.#...........# (..>##...........# #...°○○...#  #....@....# )....# ######°####  z# .# †#### z# z# ##$h_°○○°$h$hrm°○○°$hN _There are monsters nearby!You shoot a slug. The slug hits the wight!! The slug burns the wight.  You destroy the wight!$h°○○() 2 wights (1 polearm)$h °○○(Fedhas accepts your kill.$h"$h$h .°°☼@○))z.$hw%543.6 (1.5$h6L°☼$h{:' _You shoot a slug.$h\.....#.########### .....##.........# ..#.........### )##.#...........# $hc]t(..>##...........# #....°°...#  #...☼@○...# )....# ######)####  )# z# †#### z# .# ##$hP .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #....°°...#  #...☼@○...# )....# ######)####  )# z# †#### z# .# ##$h W°°☼$h $hR a°°○$hH ○(( _There are monsters nearby!You shoot a slug.$h °°○The slug hits the wight but does no damage.  You shoot a slug. The slug hits the wight! The slug burns the wight.$h| $h" $ho, " ○..○@°○z.  The wight is severely damaged.$h, -5.2 (1.6$hk6 9°$h?  .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #...○.....#  #...○@°...# )....# ######○####  z# z# †#### .# .# ## _The wight barely misses you.$h; .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# $h W#...○.....#  #...○@°...# )....# ######○####  z# z# †#### .# .# ##$hj Z○°○$h $hO J○°○$h $h _There are monsters nearby!You shoot a slug. The slug hits the wight!! The slug burns the wight.  You destroy the wight!$hQ ○()   wight$hÀ ○○@°($h AFedhas accepts your kill.$h$hs °○°°@.°z.$h'8756.8$hL○°°°$h"  .....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #...°○°...#  #...°@....# )....# ######°####  z# .# †#### .# .# ##$h #: _You shoot a slug.$hA|$.....#.########### .....##.........# ..#.........### )##.#...........# (..>##...........# #...°○°...#  #...°@....# )....# ######°####  z# .# †#### .# .# ##$hf°○°°$hW$h/°○°°°$h _A wight is nearby!You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$h°()$h) °○°°(Fedhas accepts your kill.$hi.°..@○))$h^8=78.4$h<○$h[ _You shoot a slug.$hA$hA...............°..@○0.0$h$h99°$h °○ _Key pressed, stopping explore.$h$hT°○$h^ _No target in view!$h$hZ$h:○$h7$h<○$h °○ _Key pressed, stopping explore.$h $hq9°$h4^ _No target in view!$h$h$hx;°$h$h[$T°○$h3/ ° _Key pressed, stopping explore.$h0$hn6T°○$h= _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hS>$h@$hhJT°○$hN$hP:○$h[°○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hv\$hcB°○$hiKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h j]No target in view!Key pressed, stopping explore.No target in view!$h2j$hk$hv9°$hx$h{J°○$h° _No target in view!Key pressed, stopping explore.No target in view!$h*fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hΉ@°○$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hH$h$h>Y°$h'T°○$h~ °○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hB°○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$hs$h$hS@°○$h$h<○$hm°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.°○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^$h2$hr°○$h9°$ha°○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h6$h@°○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h#$h$hT°○$h|$hG!T°○$hs4°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h4$h>T°○$hHHKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h u°○○°○ _$h̤No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.°○Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!°○$hҳB°○$h○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hü<○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hq$hkX○$hT@°○$h°○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hK$h:○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h,$h9$h$hj9°$h* ○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h;°$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hb+4$h -$h3$h3% _$h8$hF=,$h>$hD$hE7Rev+ $hG$hoM99$hM3=$hO$hYU$hU$h W$hc\,$h]$hb$h]cV60Rev $h&e$hj,$hk$hup,$hq$hw$hwL1=$hSy$h~7$h$h0$ha$h{..------60.4 (12.0)$h6------$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$h$h|Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h$h.$hֻ,0.0)$h($h*$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hM$h$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$hM$hm _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hb$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h$h$h $h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hU$h%$h*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1+$h,$hq5$h;9$hA$hMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hIT$hXKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hY$h\Z$he4$hg$hpNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hqANo target in view!Key pressed, stopping explore.$hq$hv$h1zKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hqzAKey pressed, stopping explore.No target in view!$hz$h|$hU$hĆ$hS$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hf$h@$h~Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h٩4$hʰ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h%$hN$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hw$hu$h$h$h$h1No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^$h$hP$h$h $hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h*$h$hs$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$$hH&$h.4$h4$h>No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h?$hNE$hJKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hK$hL$h@X4$hBZ$hdNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hd$hk$h`pKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hp$h##...# .≈.....##### .≈.....# #.........# ≈≈)....# ######@#### ....#### #)# ##### $hF #.# #### #.# ...# .$hoF .# ##'######.## ........# .# #.+ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. $hF :_No target in view!  Things that are here:$hM  .#############..##.........#..###)##.#...#(..>##....# ....####.........#$hM  #.........# ≈≈)######)#### ....#### #@# ##### . #.. $h'N K........#a +0 short sword; a +0 robe$hpY .710.4 (19$h Z 31.4 (20 _$h<` $h^w _Items here: ))))) [[[[.$hw $h} $h H _No target in view!$h I$h $hP $h7 l= _$hO ,$hr $h$ $h! ,$h2 $h $h2 ,$hO $hκ $h ,$h $h $h@ ,$h $h $≈≈)....# )...#### #)# ##### #.# #### ##.# ..# #..# ##'###### #.## .......# #.# ........#######.########....+.......@......)9.4 (8.0) ........#######.######## ........# #.# ###'##### #.#..# #.# #..## ### # .####### #.# $h $h ,20.4 (9$h $h6 9 _Found a mace.$h $hx $h| H _No target in view!$h_ I$h% $h* $h- : _$h. $h%3 $hP3 $h7 ,$h; ,$h(< $h= $h B ,$hC $hE $hG ,$hH $hzI $hL ,$hN $hcP $hU ,$h]W $hJk <  You see here a +0 mace.$ho $hp  _$hBq $hzs $hvx ,$h'y $hz $h ,$h $h $hA ,$h $h $hP ,$h $hd $h ,$hX $h6 $h5 ,$h $h $hI ,$h $h $h ,$h $h $h ,$h $h $h1 ,$h $h" $h ,$h $h $hd ,$h $h $h ,$h $hQ $h ,$h $h@ $h ,$hH $hj $h: ,$h $h $h ,$h $hT  #+#  #.#  #.#  #.#  $h 9#.#  #.#  #.# ######## ########.####...@..+ 45.4 (25.0) $h ).............###### ########..##### $h D ##.# #.$h S# #.#$h C #.# #+$h9 +# $h $hI $h< j _Key pressed, stopping explore.$h $h` $h H _No target in view!$hZ _$h! $h" : _$hn& $h' ,$h( $h* $h. ,$h'/ $h1 7 _You open the door.$h6 3$h+7 $h'; @  There is an open door here.$h:B #+# #.# #.# ##.# .##.# ####'#####.# #........#.# ########.......c.####......'@....... ..........######..........##### #........##.# #........$hB #.# #........#.# ##'######c   centaur (wandering)#.# ..#+# ##$h'L c9.4 (4.0)clauncher)A centaur comes into view.$hQ (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.$hC S...@...$h 4=50.4 (5$h $hR _The arrow barely misses you.You shoot a slug. The slug hits the centaur!! The slug burns the centaur.  You kill the centaur!$h ((($((($hr (Fedhas appreciates your contribution to the ecosystem.$h ☼......$☼@...$h 9======1.9 (1.5Rev $h :☼$h ' _You shoot a slug.$h)' 4$h' $h* $h/ $hT/ $h2 $h7 #+# #.#  #.# # #.#  .# #.# ####'######.# #...  #.# ########○$------2$h7 0 ###.####......○. .........######. ###..##### #.##.# #.#.# #.........#.# ##'########.# #..#+###$h68 =------$hJ= D○○$hMF j _Key pressed, stopping explore.$hF $h~K =○$hP ^ _No target in view!$hQ $hQ $h&X x○0○.$h[ $h\ <○$hfe ○○ _Key pressed, stopping explore.$he $h;j F○○$hm H _No target in view!$h[{ J$h| $h $hK % _$h ,$h{ #' #+# . #.# .## #.# ..# #.# #.# #.# ####'## #.# #.. #.# ########○..@...$..$h 3.9 (1.####......○..######..>..##### #.. ##.# #..  #.# #..  #.# $h? ##'###.# #.. $h °°4.9 (2$h V°°$h- ° _Found an escape hatch in the floor.$hI $h V°°$hX H _No target in view!$h $h| $h< $h $hS$h$ _$ha,$hQ ,$h $h $h,$hD$h$h,$h$hk  You now have 437 gold pieces (gained 27).$h$h."> _You see here a +0 orcbow.$h&3$h'$hs)$hs-,$ha.$h0$h5,$h6$h8$hY<$h<$h=$h@@  There is an open door here.$heE$hE _$hJ,$hL$hOL$h>M$hN$hR,$hR$h$U$hX,$hY$h\$hHfN#...W..K.... #.......... ......... ....... ..... ...  #'#  #+# #@#  #.# #.##  #.# #..#  #.# ##.#   ####'######## #...........#W   wraith (dormant)########.......)...#K   kobold (asleep) ##.####......'...........# ........######.$hf=.........>#$ho 67.9 (13.0)  A wraith and a kobold come into view.$hp$hrI  The kobold shouts! You hear a shout!$h{....W.K..KWK   kobold brigand (missile, wandering)K   kobold$h|5==8.9 (14$hs$h(((((K)  The kobold shouts! You hear a shout!  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringcurare-tipped darts.  You shoot a slug.  The kobold brigand shouts!slug hits the wraith. The slug burns the wraith.$hA(  The wraith is lightly damaged.  You shoot a slug. The slug hits the wraith! The slug burns the wraith.$hj,$hl$hWt......WK..K...○☼$hu======70.4 (1.5)Rev $h{W○☼$h^ _The wraith is heavily damaged.$h87 #...........  #..........  ...WK..K.  .......  ..... ... #○# $h #+# #@#  #.# #☼##  #.# #..#  #.# ##.#  #.# ####'#$hG  #.# #...........#  #.# ....)...# ... ># $h( #...........  #..........  ...WK..K.  .......  ..... ... #○#  #+# #@#  #.# #☼## $hT) #.# #..#  #.# ##.#  #.# ####'#  #.# #...........#  #.# ....)...# ... >#$h123○$h2$h9M○☼$hM (((( _There are monsters nearby!You shoot a slug. The slug hits the wraith. The slug burns the wraith.$hI ☼The wraith is heavily damaged.You shoot a slug.  The slug hits the wraith but does no damage.$hnV$hV$hW$hX$hY$h>Z$hta......KW.○○K   kobold$hNb_1.9Rev+ $hg;○$ho  #...........  #..........  $hp.........  .......  .KW.. ... $h+p`#○#  #+# #@#  #.# #○## $hRpa #.# #..#  #.# ##.#  #.# ####'# $hxps #.# #...........#  #.# ....)...# ... ># $hpf_The wraith is heavily damaged.$hv #...........  #..........  .........  .......  .KW.. ... #○#  #+# #@#  #.# #○##  #.# #..# $h #.# ##.#  #.# ####'#  #.# #...........#  #.# ....)...# ...$h6>#$hA5○$h$h<:○$h t ((○ $h] _There are monsters nearby!You shoot a slug. The slug hits the wraith. The slug burns the wraith.$hF  The wraith is severely damaged.You shoot a slug. The slug hits the wraith!! The slug burns the wraith.  You destroy the wraith!$h.K   kobold$hU5,$hO>...KK°°K   kobold brigand (missile)K   kobold$hC 443.5 (1.6Rev* _Fedhas accepts your kill.$hJ9°$hLg _Your Armour skill increases to level 4!$h^`[ #...........  #..........  .........  .......  ....K .K. #°#  #+# #@#  #.# #°##  #.# #..#  #.# ##.#  #.# ####'#  #.# #...........#  #.# ....)...# ... ># $hL #...........  #..........  .........  .......  ....K .K. #°#  #+# #@#  #.# #°##  #.# #..#  #.# ##.#  #.# ####'#  #.# #...........#  #.# ....)...# ...>#$h4°$h$hs:°$he _There are monsters nearby!You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!$he)($h՟ ((((((Fedhas appreciates your contribution to the ecosystem.$hm$ $h+& $h. .......)K.$h_3 -5.0 (1.5$hB $hN  $hN $h4O $hpO  $hO #........... $hO  $hP #.......... $hSP  $hP ......... $hP  $h# $h)X /_You shoot a slug.$hK  #...........  #..........  .........  .......  ..... .). #K# $h  #+# #@#  #.# #.##  #.# #..#  #.# ##.#  #.# ####'#  #.# #...........# $h m #.# ....)$h H...>#$h $hb $h $h  _A kobold brigand is nearby!You shoot a slug. The slug hits the kobold brigand!  The slug burns the kobold brigand!$h You shoot a slug. The slug hits the kobold brigand!  The slug burns the kobold brigand!  The kobold brigand is severely wounded.  You shoot a slug. The slug hits the kobold brigand!!  The slug burns the kobold brigand.  You kill the kobold brigand!§$hS' $h 2  K☼○K   koboldFedhas appreciates your contribution to the ecosystem.$h36 066.5$h= W☼○$hO   #...........  #..........  .........  .......  ..... .)K #☼#  #+# #@#  #.# #○##  #.# #..#  #.# ##.# $h%P #.# ####'#  #.# #...........#  #.# ....)...# ... ># $hP {_A kobold comes into view. It is wielding a +0 whip.$h5  #...........  #..........  .........  .......  ..... .)K #☼# $h H #+# #@#  #.# #○##  #.# #..#  #.# ##.#  #.# ####'# $h  #.# #...........#  #.# ....)...$h. @>#$h 3☼$h $h)M☼○$h _A kobold is nearby!You shoot a slug. The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!$hj)($hQ ((((((Fedhas appreciates your contribution to the ecosystem.$h'.....)○°$ho+-8.1 (1.6$h03:○$h9= _You shoot a slug.$h:$h;$h○0.0°...'.......)$h2$h N○°$h ° _Key pressed, stopping explore.$h$h%<○$h+^ _No target in view!$h ,$ha.$h6L○°$h9;$h?>$hH ○° _Key pressed, stopping explore.$hFI$hO:°$hV^ _No target in view!$h$W$hX$hEa<°$h(f$h i<○$hs ○° _Key pressed, stopping explore.$ht$h|V○°$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h<○$h$h՚:°$hޥ○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hD○°$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h$h:°$h}M############..#...#.......#............#.'............#....))......+$h.# °#..##.###.#...$h<°$hS------9.1 (1 _$h:°$h5° _No target in view!Key pressed, stopping explore. _No target in view!  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a curare-tipped dart$h =------$h<°$h!| _No target in view!$h#$hV"0.°° ° _Key pressed, stopping explore. _No target in view!°$h`Z°$hrij _Key pressed, stopping explore.$hi$h t:°$h}| _No target in view!$h'$h9°$h$h:°$h°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h<°$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h9°$hX$h<°$h°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h:°$hTKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h}<$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h$h7°$h$$h<°$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ht $h ):°$h0$hT1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1$h4$h<9°$h=$hsC:°$hM°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h)N$h.U<°$h[Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hO\$h@^$hj7°$hn$hFq$hz°No target in view!Key pressed, stopping explore.No target in view!$h,{fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h{$h:°$hʈKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hb$h$h1$hC$h8°°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hR$hf$h$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hz<$h$hvNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$ho<°$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hg$h$h9°$h5$hh:°$h°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h1$h<°$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hV4$hE$h8%$h@($h(% _$hX,No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a +0 dagger.$h/\Rev+ _$hB  You see here a +0 whip. _$hC$h"E$hG$hH$hH$hJ$hiMPRev $h?N$hQ$h^T,$hU$h X$h \,$h]$hb@  There is an open door here.$hHg$hg _$huj,$hm7$hn$hNp$hr0$hr$h0s$ht,$h   ############## ### #............. +.# #............. ####............. .# ...#............. ###.'............. ###....))....... #####)######## #+# #. #.# #.## #.# #..# #.# ##.# _You now have 453 gold pieces (gained 16).######............'92.1 (13.0)======3.1 (14 _As you open the door, it creaks loudly! _No target in view!$hM###### ################ ......'@# 0.0) #.....)#.### .#..... #...#......... ###.'....................))..####$hm$hb------4.1 (1$h= _Found a hand axe.$hV=------$h$h^ _No target in view!$hD$hݸ$hqE0.$hR$hj _Key pressed, stopping explore.$h&$h$hVH _No target in view!$hI$h$h$h: _$h@  There is an open door here.$h$h _$h$h @  You see here a +0 hand axe.$h$h _$hZ$h5,$h7$h B _I - 2 scrolls labelled KIXKUGIZACO (gained 1)$hqC$hG$hI,$hK$hL$hP,$hQ$h\########### ###### ######## #.........### #..... .......# #.........'.# #..... .......### #........)#.###..... .........# #.........#...#..... .......# #.........###.' .......# +..@......# ###....)8010.0) $h\.......# #.........# #####) ###)#### #####+##### ##)# #.# ##.# .# ###.# #.#  $h]#..# #.# #### #.## #.# #... #.# #.# ########... $hv]$h d$hlj _Key pressed, stopping explore.$hm$hq$htH _No target in view!$h I$hʼn$h$hP _$hQ,$h̕$h$h',$h$h7 _You open the door.$hl3$h.$h@  There is an open door here.$hh$h _$he$h"$h,$h$h@  There is an open door here.$h5 _$h$hX$h$hs$h$hy$h,$h$h_$h),$h$h$h?y _You open the door.$h%$hf$h$h?@  There is an open door here.$hj$h _$h$h$h,$h$h$h*,$h$h9 $h] ,$h $h$hIB$h$h,$h$h$h,$h$hY"$h%$h%$h&$h-m)#### #####'######.# )##.##.## .# #.# #..# .# #.# ##.# # #.# ####'## $h. ## #.# #. # #.# ########. ###############.####......'.)........@....######......24.1 (2 $h.u###############..##### #...... # ##.# #..... # #.# #..... # #.# ##'#### # #.# $h.#.. # #+# $h.+## $h/5#$h/$h 8$hAYou open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.$hB$hRJ$hNH _No target in view!$heI$hg$h!l: _$hq,$huX$h-x,$hx$hy$hn},$h}$h$hR,$h$h~$h## #.# #...... # .# ########...... ###############.####......'...... .......).............######...... ###############..##### #...... # ##.# #.# $hd#.# ##'#### ##@# #.. #'# ##  ...  W...# .....# ......# W   wraith (dormant) #......# #.......$hK 9.1 (5.0)  You open the door.$hmW.W$h ,30.1 (6$hU$hӪ ( _A wraith comes into view.You shoot a slug.$h%6 ((((((The slug hits the wraith but does no damage.$h`$hn○W......$h7z======1.7 (1.6Rev $h$hn _You shoot a slug. The slug completely misses the wraith.$hk  #.# # #.# .##).....##### # ##.# ##.# ##○# ##@# #.. ##W# ## #... ....# .....# ......# #......# #.......$h0ns #.#  #.# .##).....#####  ##.# #.# #○# #@# #.. #W# ## ... $h,o9....# .....# ......# #......# #....... $ht$h u$hSz:○$h ○((((((( _A wraith is nearby!$h ○You shoot a slug. The slug closely misses the wraith. You shoot a slug.$h j°W......$h _3.3Rev+ $hh 9°$h  The slug completely misses the wraith. The wraith hits you but does no damage. _x2$h  #.# # #.# .##).....##### # ##.# ##.# ##°# ##@# #.. ##W# ## #... ....# .....# ......# #......# #.......$hBJ ] #.#  #.# .##).....#####  ##.# #.# #°# $hJ #@# #.. #W# ## ... ....# .....# ......# $h,K #......# #....... $hQ 2°$h$hsB,$hB$hD$hoH,$hH$hLJ$hM,$hQN$h2P$h{S,$hHT$hSU$hX,$h)Y$h,Z$h^B$hv_$hb,$h0c$huk #........#  ####'##### #....# ######.## #.......# #.###### $h1l; ########.#....  .........#.###.  ########.#... ------740.0) #.#.#.#.  #...#...######.####.# ..# ## #.## .# #. .##+$hl=------$ho$hvj _Key pressed, stopping explore.$hv$hy$h|{ _No target in view!$h~$h.'..............#.###..#..0.0).#.#.#....#..$hv$h]$h`j _Key pressed, stopping explore.$hO$h$hƔ^ _No target in view!$h $hs$h$h*$h$hrj _Key pressed, stopping explore.$h$h($hW _Key pressed, stopping explore.$hPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hv$h$h$h,$h'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$hgJ$hZNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hAKey pressed, stopping explore.No target in view!$h$hl$h$h,$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h,$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hd$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hq 3$h$hm$h$h+No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h*$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3_$hM7$h:P _$h;$h<$h5<$h=$h?,$h(@$hB$h9D,$hD$hE$hH,$hI$hJ$hL,$hM$hN$hR,$h\S$haT$hX,$hY$h]$hgL.........#.###.#########.#...#.# #.#.#.#.# #...#...# #####.### ##.# #..# ##### #.## ....# ....# #' ).....# K.. $hg....#.# KK..K ....#.K..... ....#...K...(.K   kobold brigand (missile, asleep)###.K.........KKKKKK 6 kobolds (4 missiles, asleep) ############# $h+h!$h x\84.4 (8 _ You open the door.  A kobold brigand and 6 kobolds come into view.  The kobold brigand is wielding a +0 short sword and quivering curare-tipped  darts.$hx$hy$hz$hz$h'{$h|$h8,KKKK.K....KK...K).KKKKKK$h+)$hJ====5.4 (9$h`$h  The kobold brigand is wielding a +0 short sword and quivering curare-tipped  darts. _The kobold brigand shouts! The kobold shouts! x6 _Found 8 stones.  You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!$hh) 5$hz? ((((((Fedhas appreciates your contribution to the ecosystem.$h}  You shoot a slug. The slug completely misses the kobold.$hP$h$h_$h$h6  You hear a shout!$h/L  The kobold hits you but does no damage.$h$hp☼KKK.KK........K 6 kobolds (4 missiles)$hv==7.0 (1.6Rev $h`$h<    .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #☼## #@# #K# ) KKK$hm K.KK. .......  .......(.  ...........  #############  _A kobold comes into view. It is wielding a +0 whip.$hZ   .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #☼## #@#$h #K# ) KKK K.KK. ....... .......(.  ...........  $ho@############# $h84$h::☼$hY _There are monsters nearby!You shoot a slug. The slug hits the kobold. The slug burns the kobold.  You kill the kobold!$h☼° 5 kobolds (3$h"S ☼((Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug misses the kobold.$hW$h$hj$h$h2$h○KKK.... 3 kobolds (2$hd8.5 (1.5Rev+ $h:○$hvJ _The slug hits the kobold brigand but does no damage.$hzY   .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #○## #@# #K# $h` ) KKK ..... .......  .......(.  ...........  ############# $h   .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #○## #@# #K# ) KKK ..... ....... .......(.  ...........  ############# $h4$h"$h Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug misses the kobold. _The slug hits the kobold brigand but does no damage. _There are monsters nearby!The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!$hd{) 2 kobolds (1 missile)$hX L _There are monsters nearby!The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!  Fedhas appreciates your contribution to the ecosystem.$hZ ()   kobold$h $hn $h7 $hs $h# $hN $h# $hB °KKKKK 3 kobolds (1 missile)$h m90.1 (1.6Rev* $h $h     .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #°## #@# #K# ) KKK ..... .......  .......(.  ...........  #############  _Fedhas appreciates your contribution to the ecosystem.$h2 s   .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #°## #@# #K# )$hܠ * KKK ..... ....... .......(.  ...........  ############# $h© $hL $h $hs ° _There are monsters nearby!You shoot a slug.$hL P _There are monsters nearby!  The slug hits the kobold brigand but does no damage.  You shoot a slug. The slug hits the kobold brigand!!  The slug burns the kobold brigand!  You kill the kobold brigand!$hcS °○KKK 3 kobolds (1 missile)$h ,$h Q.K.$hu 531.6 (1.5$h $hv s    .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #.## #@# #K# )$h M .KK ..... .......  .......(.  ...........  #############  _Fedhas appreciates your contribution to the ecosystem.$hߌL   .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #.## #@# #K# )$h[" .KK ..... ....... .......(.  ........... ############# $h4$h$h" _There are monsters nearby!You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!$h i° 2$hh<  Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!$hA()   kobold$hQ$h=☼K.  You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!  Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!  Fedhas appreciates your contribution to the ecosystem.$h(3.1$h$h_b   .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# #..# #☼## #@# #K# ) .). ..... .......  .......(.  ...........  ############# You kill the kobold!  $hvFedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!  Fedhas appreciates your contribution to the ecosystem. _The kobold hits you but does no damage.$h;   .#.#  #.#.#.#.#  #...#...#  #####.###  ##.# $h<R#..# #☼## #@# #K# ) .). ..... ....... .......(.  ........... ############# $hD4$hL:☼$hx[ _A kobold is nearby!You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!$h._D)$h ☼((((((Fedhas appreciates your contribution to the ecosystem.$hmy○°)....$hr(4.6$hxL○°$h'= _You shoot a slug.$h$h($h߇.......○0.0$h:4°$hg$hL○°$h— ○° _Key pressed, stopping explore.$hg$hL○°$h+ _No target in view!°○° ○° _Key pressed, stopping explore.○°$hH _No target in view!$h4$hq$hL○°$ht ########.#... #.#.#..#..####.## ##.# ..# #####○# .....# ).....# #.....).....# ....#.# #..........(+ #...........#+..###$h$<○$h|L------5.6 (1$hh$h*k _No target in view! _Key pressed, stopping explore.No target in view! _Found 3 stones.  There is an open door, spattered with blood here.Items here: (( )))))) ††††.$h*=------$h{1$h15○$h7^ _No target in view!$h_8$h8;$hBH○.0$h'F$h5I:○$hDR ○ _Key pressed, stopping explore.$hyR$h[:○$ha^ _No target in view!$h b$hfh$ho<$hq<○$h|u ○ _Key pressed, stopping explore.$h|$hƆ<○$h^ _No target in view!$h;$hp$hʓ$h$h$hɮ#○ _$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hANo target in view!Key pressed, stopping explore.$h$h:○$hԼ^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hn$hZ○$h:○$hn○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h%Key pressed, stopping explore.$h:$h<○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h/$h$h:○$h$h$h○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h :○$hh?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h/NX○$hQ<○$hZz○No target in view!Key pressed, stopping explore.$hZNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h[$hd<○$hqKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hfs$h>}<○$h $hJ<○$h=○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hܞ]No target in view!Key pressed, stopping explore.No target in view!$h2$h$h○○No target in view!$h0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hO<○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hAKey pressed, stopping explore.No target in view!$h$h>$h:○$h$$h<○$h&○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hY$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hq$hI:○$h$h$h ^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hj$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h*$h:○$hJ#$h%<○$hQ○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!○○$hyYNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]:○$hLcKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hc$hg$hq<○$h:r$h&z$h○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h<○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h<$h$h$h$h<○$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h۹:○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h$h$hw$h; _$h"h _ Things that are here:  a +0 whip; a +0 short sword; 5 stones$h $he'Rev+ $h_$h!$h$h,$hM$h$h ,$h\$h$h $h $h $h$h$h07Rev $h$h;  You see here 3 stones.$h$4$h&$h1X  #...#...# #####.### ##.# #..# #.## #.#  $hn1######)###### # #.....).....####### #..........@'...(+902.6 (7 $h13#...........##### +........(..#  #.....# $hi2p ############# _You open the door.$hj:[ _Found 7 stones.$h:$h>$hC^ _No target in view!$hC$hF$h+N$hS$hV% _$hW$h` #...#...# #####.### ##.# #..# $ha#.## #.# ######)###### # #.....).....###### # #....(@...(+ $hUa3.6 (1#.###### +.(..# #.# $haW##  There is an open door here.$hb$haj$huj _Key pressed, stopping explore.$h;v$h$h/f _No target in view!$h$h$h%^(0$h$hj _Key pressed, stopping explore.$h$h$hm^ _No target in view!$h$hȳ$h2$h$$h$hj _Key pressed, stopping explore.$h$h$h  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h5No target in view!$h$h%$h$h$h$h; _$hf$h$h!$h$h~#...#...# #####.### ##.# #..# #.## #.# ######)###### .....).....###### ....('...@+ #....###### +........(..# #...........# #############No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here 7 stones.####+...!..'......7.6 (4...............###$h#b======8.6 (5$hl)$hK4 _As you open the door, it creaks loudly! _Found a fuming coppery potion.$h4$h:$h=H _No target in view!$h*LI$hiN$hT: _$hV$h@Z@  There is an open door here.$h6`$h` _$hc$he$h&j,$hk$h1n$hr,$ht$hWv$hz,$h~|$hK,$hE$hnv _A - 3 fuming coppery potions (gained 1)$h$h$h),$h,$h $h$h֜,$h$h7 _You open the door.$h\$h$h$h@  There is an open door here.$hʰ$h _$hg$hV$hp$h$h$h-$h$hd$h$h$h,$h$h$h,$hz$h$h,$ht$h^$h6,$h$h$hv,$h$h$h,$h$h$h.$hv$h$h{$h$hw$h $h$hK,$h$h $h^,$h$h $hB$hV$hx,$h$ht$h$h$hP$h$h~,$h5$h. $hH ,$h $h $hS ,$hp $h $h $h $h $h $hz ,$h $h $h0 ,$h $h/ @  There is an open door here.$hX$ 5 _$h$ $h, #.#.# ##.# #...# #.# #.### #.### #.# #...# ..# ###.# .## #.# .##.# )###### ######'##### ).....######....@.....# ------41.6 (3$h- 3.0) .....('...('..........# ......######..........# ...(..# #..........# $hN- ......# #..........# ####### ############$h- =------$h3 $h= j _Key pressed, stopping explore.$h!> $h]D $h^G H _No target in view!$hh  _$h X$h @  There is an open door here.$h K _$h2 ;  You see here 7 stones.$h $h  _$hڢ $h $he ,$h' $h̨ $hb ,$h_ $h $hñ ,$h $h @  There is an open door here.$h $hw  _$h $h $h ,$h! $h  ##.# #...# #..# ###.# # $h #.## #.# # #.# #.# # ######)###### ######'### ..# #.....).....######......... $hK #.# #..........('...('......... # #...........######......... # +........(@.# #.........$h| 53.6 (12 # #...........# #......... $h k####### ########## $h $hC $h $hP j _Key pressed, stopping explore.$h $h? $h H _No target in view!$h 3$h $h-  _  You see here 8 stones. _$h2 B$h]3 $hR7 $h9 ,$hM; $h> $h#C ,$hF $hI $hlO $hO $hQ $hU $hY ,$hZ $hT] $hDa ,$hb $he 7 _You open the door.$hg $h&h $hh $ht @  There is an open door here.$hy $hFz  _$h{ $h~ $h ,$h8 $hi $h ,$h $hÊ $hɌ ,$hY $hB $h B$h $h͙ ,$hӚ $ho $h ,$hF $ht $h: $hb $hP $hT $h $h $h $hm $h ,$h $h] $h- ,$h $h $h $h $h $h P  There is a stone staircase leading up here.$h^ $hB  _$h $h A  You see here a +0 ring mail.$h $h  _$h $hq $h $h $h $h $h  ,$h $h #.........# #^########......#### #.#  #......# #.#$hB {  #####.## #.#  #..# #.#  ##.# #.#  $h #.# ###.#######  #.# ###.........#  #######.####..@..[<....### ##80.6 (27  ...........#.#.=...).....# #$h |...........#.#...<.....#.#####............#.#.........#....##.....[......#.#.........####..'.$h# .>...........########### ####......>.....#################$hY $h $h $h" j _Key pressed, stopping explore.$hU# $h) $h, H _No target in view!$hb@ 3$hA $h1G $hJ $hM P _$hS ,$hT $hJ[  ##### #.#  #......# #.# #####.## #.# #..# #.# ##.# #.# #.# ###.####### #.#........########.####.....[<....### ...........#@#.=...).....# 2.0) $h[ ..#.#...<.....#.#### ..#.#.........#....# ....[......#.#.........####. .>.....########### ### .....> ############ $h;\ $ha $hg j _Key pressed, stopping explore.$hKh $hm $ho H _No target in view!$h I$h{ $h' $h] : _$h\ $h[ $h $h $h" $h $h $hw $h $hH ,$h= $h $h $hg $h $h $h ,$h $h $hO $ht $hR $h $h, $h ,$h $h ,$h $h $h $h$ $h$ $hi $h, $hP $h $h $h ,$h7 $h $h $h: $hk X$h $h+ $h $h3 $h, $h# $h6 ,$h $h $h $h $h1 $hO $h( $hJ $h $h8 $h $h $hj $h+ $h $h $h9 $hf $h $h< $h $h $hS $h~ $h $h  $hb ,$hB $h $h $h $h $h $hW $hy $hK! $h! $h% ,$h% $h,   #............   #.<..........   #............   #####.####### $h, n  #..#   ###.####   #......# $h,   #......#   #..@...# 70086.0)   #......# $h -   #......#### #.#   #.........# #^ $h2-   #......#### #.#   #......##.#   ##$hr- ###.###.#  #..##.#  ##.##.#$h- $h0 $h6 j _Key pressed, stopping explore.$hw7 $h: $h= _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! $h= b_Key pressed, stopping explore.No target in view!$hR I$hqS $h:W $h[ P _$h] $h] $h^ $he` $h|c $hc $hd $hXf $hci ,$hi $hj $hln ,$ho $h0q $ht $h2t $ht $hv $h@y ,$hz $h} $hh $h $h@ $hW $h̆ $h $h $h\ $hڌ ,$hz $h $hB $hi $h3 $hŔ $h $h $h $h/ $h $h $hj $h $h $h $h $h $h $h $hb $h $hӰ $h $hy $h $hʶ $h $h $h $hμ $h $h $h8 $h $h: $h $h $hB ,$h $h $h ,$hR $h ,$h! $h= _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _$h )You now have 487 gold pieces (gained 19).$h\ 3$h $h $h ,$hI $h $h ,$h $h $h ,$h $h $h ,$h $hl $h ,$h $hB $hU ,$h $h $h\ ,$h $h  $h $h $h0 $hQ $h ,$h: $hM ..........# ##.# #... ..........# #..# #... $h ..........######.######. +... ........................ #... ..........######.####### #... ..........# #.# #... ##.######## #.# #...  #..#$hV Y #.# #### ###.#### ##@# #40.6 (32 #......# #..# ### #......# #.## #.. $h "#......# #.# #.# #......# #.# ########.# $h #......#### #.# .........#  $h 4#.........# #^# ########.#  #......#### #.#  #.#$h  l  #......##.#  #..$h0 E $h $hO $h+@  _Key pressed, stopping explore. _No target in view! _$h"E X$h J $hvL X$hM $hM $hN $hN $hP $h7P $hjP $hQ $hR ,$h=S $hS $hLU $hrU $hU $hNV $hW $hW $hX $h~X $hZ ,$hUZ $h0[ $h\ ,$h\ $hui $hk ,$hkk $hl $hm $hm $h;n $h/o $hcp ,$hp $hq $hs ,$hs $hڇ  #.# ##.# #  #.##.# #  #.##.# #  #.##.#  #.# #####'##  #.# #......#  ##.# #......#  #..# ########......# #.######.....@+......# ............######......### ###.######## #........#  #.#  #........#  #.#  #........#  #.# ####'#####  ##.##....#  #..# ######.##  #.##  #.......#$h ##'#...............'......57.6 (17..................##======8.6 (18$h q _As you open the door, it creaks loudly!$hL $hߏ  $h :_No target in view!$h5 3$h $h $h $h : _$hs  $h : There is an open door here.$hn $h  _$h $h $h $h $h $h8 $h ,$h/ $hC $h ,$h $h $hU ,$h $h @  There is an open door here.$h9"q _$ha#B$h'B$hs($h)$h,$h-$h-$h/$h&2$h]2$h2$h4$hu7,$h7$hD9$h<,$h\=$hi>$hA,$hRB$hYC$h$F,$hF$h\H$hK,$hLL$hM$hP,$hQ$hQ$hS,$hS$hT$h$V,$hV$h`$hb$hb$hc$hd$hQf,$hf$hg$h`i,$hi$hk$hm,$hNn$h|p$hp$hq$h8q$hr$ht,$h]t$hu$hOw,$hw$h1{$h*}$hf},$h$h,$h$h$h,$h$h$h$h?$h|$hĈ$h$h$h]$h$h-,$hx$hÏ$hrB$h̔$hB,$h$hw$h,$h%$h$hۤ,$hf$h$h,$h{$hΰ@  There is an open door here.$h$h _$h$h$h[$h$hK$h?$h,$h$hG$hv,$hK$h$h,$h$h# ##.# #...... # #.# #...... # #.# ##'### $hy# #.# #.. # #####'## ## # #......# $h~# #......# $h%%# ########......# #......'....@.# $h9!------$hW106.6 (4.######......### $hu### #........#  $h#........# $hu#........#$hH ####'##### $h2 #+# $h#....# #^#$hq ######.## $h2 #.# $h0A#.......# $hD. #.#$h'------$h$h$hj _Key pressed, stopping explore.$h@$hB$hSH _No target in view!$hI$h$hN: _$h$h$hE$h$h$h!$h]%,$ho&$h($h+,$h,$h1@  There is an open door here.$h4$h55 _$h7$h;$h2;$h;$h=$h@,$h~A$hb$h,$hJ$h$h ,$h $h)#.#  #.## .##.#  #..# .##.#  ##.# $ht.##.# ####'## ## #.# #...... #.# ########...... ###############.####......'...... .......).......######......##########.@##### #......15.6 (9.0) $h# ##.# #...... #$h_#.# #...... #$hy #.# ##'#### #$hu #.# #.. #$h#####'## # #$hg#......# $h-P##......$hB*# $hV`# ########.....#$h.$hO$h# _Key pressed, stopping explore.$hK&$hj( _Key pressed, stopping explore. _No target in view! _There is an open door here. _Key pressed, stopping explore.No target in view!$h4I$h<$h>$hAP _$hEB$hPF$hG$hH$h.H$hH$hJ,$hCK$hLL$hPN$hN$hN$hsP$hS,$hT$hkV$hX,$hjY$h [$hs]$h]$h5^$h_$hb,$hkc$hd$hf$h g$hg$hDj _Key pressed, stopping explore. _No target in view! _There is an open door here. _Key pressed, stopping explore. _No target in view!  There is an open door here.$hl$hl _$hm$hn$hp,$h?q$hr$hu$hu$hkv$hw$hy$hz$h {$hw$ht,$h$hɋ _No target in view! _There is an open door here. _Key pressed, stopping explore. _No target in view! _There is an open door here. $h $h$hq _$ha$h$h,$h$hw$h,$h@$h$h,$h$hӣ$hB,$h$h$h#,$h$h$h,$h^$h $h,$h$h:$h,$h$hC$h,$hU$h7 _You open the door.$hQ3$h7$h{@  There is an open door here.$h#1..######..........># ### #...........#  #...........#$h  #...........#  ##'##########  $h#......#### ######....# $h########'##  <).....@..# 41.6 (26.0)$hs ..........#  ..........# $hZ#..........# $hl.#..........# .#$h[..........# .#$hB..........##$hCw#+######### #^$hg4#$h#2.6 (27 _Found a stone staircase leading up. _No target in view!$hN_$h3P _$hF B$h $h $h,$h$h&$h,$h$h4$h7=.......######..........># #..##### #.....# ##.# #.....##.# #.....##.# ##'##########$h#.# #......#### ##'## ######....# ....# #########'## ....# #<)@.......# ....#.....# ....# y###.....# ....### #..+..........# ......# ## #..........# ......# #..........#y   killer bee (asleep).....# #..........# #'##### ##+######### #....# #^#$hi$ 6.6 (4.0)  A killer bee comes into view.$h%C  The killer bee buzzes angrily.$h"'$h'$h-yyyy 2 killer bees (1 wandering)$hK.4==7.6 (5$h2$h>((((y  A killer bee comes into view. killer bee buzzes angrily. _$hr>A killer bee comes into view.  You shoot a slug.  The killer bee buzzes angrily.slug hits the killer bee! The slug burns the killer bee.$h (The killer bee is severely wounded.$hG,$hnH  You shoot a slug. The slug barely misses the killer bee.$hH$hH$hXI$hJ$hK$hL$hVL$hT y)@○yy.y..☼$hUyyy 5 killer bees (3 wandering)  A killer bee comes into view. x3$hUN======9.1 (1.5$hU,Rev $h\=☼$ha _The killer bee moves out of view. _A killer bee comes into view.$h*qQ>#    $hq  #.#   #.#   #.#     #########'## $hqU #y)@○......#  yy.y..☼........#  y###...........#  #..+..........#  ## #..........#  #..........#  #..........# $hKrN ##+#########  #^#$hd>#      #.#   #.#   #.#     #########'##  #y)@○......#  yy.y..☼........#  y###...........#  #..+..........#  ## #.......... #..........#  #.......... ##+######## #^$hHO○☼$h,& ((☼ _There are monsters nearby!$h% _A killer bee comes into view. _There are monsters nearby!  You shoot a slug. The slug misses the killer bee. You shoot a slug.  buzzes angrily. x2  The slug hits the killer bee! The slug burns the killer bee.  You kill the killer bee!$hLyy 4 killer bees$h>$h@$hbA$hA$h,B$hB$h-JE<y@○$h`Jyyy...○○○.$h3Oh450.6Rev+ $hUU○○○$hYl _Fedhas appreciates your contribution to the ecosystem.$hiq>#      #.# $hpi  #.#   #.#     #########'## $hiC #<y@○......# $hi` yyy...○○○......#  .###...........# $hmj #..+..........#  ## #..........#  #..........#  #..........#  ##+#########  #^#$h>#      #.#   #.#   #.#     #########'##  #<y@○......#  yyy...○○○......# $hj .###...........#  #..+..........#  ## #.......... #..........#  #.......... ##+######## #^$hZ○○○$hM$hy[○○○$h\& $h((@○○○○ _There are monsters nearby!$hN   You shoot a slug. The slug misses the killer bee. You shoot a slug.  The slug hits the killer bee!! The slug burns the killer bee.  You kill the killer bee!$hɨd○○○ 3$h.{  Fedhas appreciates your contribution to the ecosystem.$h,/$hL/$h/$h/$hk0$h3$h)4,$h4$h?Wy☼@°.y.y..°°○yyy 4 killer bees (1 wandering)$hEi 9/79562.1Rev* $h=F?_You hear an angry buzzing noise.$hM☼@°°°○$hU >#      #.#   #.#  $hU #.#     #########'##  #y☼@°......# $hV .y.y..°°○......#  .###y..........#  #..+..........# $hqV ## #..........#  #..........#  #..........#  ##+#########  #^# _Your Fighting skill increases to level 7!$hU |>#      #.#   #.#   #.#     #########'##  #y☼@°......#  .y.y..°°○......#  .###y..........#  #..+..........#  ## #.......... #..........#  #.......... ##+######## #^$h ,☼$h^ $h o☼°°○$ho ((○ _There are monsters nearby!$h۝   You shoot a slug. The slug barely misses the killer bee. You shoot a slug.  The slug hits the killer bee!! The slug burns the killer bee.  You kill the killer bee!$h °°○y 3 killer bees$h$ ,$h % ,$h7% $h% $h6( $h^( $hD1 ? <y@....y.y.°.  Fedhas appreciates your contribution to the ecosystem.$h>6 073.6$h: <°$hB >#      #.#   #.#   #.#    $hC  #########'##  #<y@.......#  ....y.y.°......#  .###...........#  #..+..........#  ## #..........# $h>C y #..........#  #..........#  ##+#########  #^# $hcC K_The killer bee stings you but does no damage.$hr >#      #.#   #.#   #.#     #########'##  #<y@.......#  ....y.y.°......#  .###...........#  #..+..........#  ## #.......... #..........#  #.......... ##+########$h k #^$h 7°$hV $hJ <°$h ° _There are monsters nearby!You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.$hx ((°The killer bee is severely wounded.$hE v  You shoot a slug. The slug misses the killer bee.$h$hR  The killer bee stings you but does no damage.$h <y..yy.  The killer bee closely misses you. x2  The killer bee stings you but does no damage.$hj(5.1$h$hk >#      #.#   #.#   #.#     #########'##  #<y@.......#  ......yy.......#  .###...........#  #..+..........#  ## #..........#  #..........#  #..........#  ##+#########  #^# _The killer bee closely misses you. The killer bee barely misses you.$hnq>#      #.#   #.#   #.#     #########'##  #<y@.......#  ......yy.......#  .###...........#  #..+..........#  ## #.......... #..........#  #.......... ##+######## #^$hv$h5w$h|$h _There are monsters nearby!You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.  You kill the killer bee!$hJ○ 2$h ((((((Fedhas appreciates your contribution to the ecosystem.$hg ○°.....  You shoot a slug. The killer bee barely misses you. The killer bee stings you!  The killer bee barely misses you. The killer bee completely misses you.$hSe2---86.7 (1.6$h<°$h[ _The killer bee closely misses you. x2$h#>#      #.#   #.#   #.#     #########'##  #<y@○......#  ......y°.......#  .###...........#  #..+..........#  ## #..........#  #..........#  #..........# $hkN ##+#########  #^#$hEZ]>#      #.#   #.#   #.#     #########'##  #<y@○......#  ......y°.......#  .###...........#  #..+..........#  ## #.......... #..........# $hB[ #.......... ##+######## #^$hfa$ha$hf:○$hq ((@○ _There are monsters nearby!$h  You shoot a slug. The slug misses the killer bee. You shoot a slug.$h<y@°° _There are monsters nearby!slug misses the killer bee. You shoot a slug.slug barely misses the killer bee. The killer bee stings you.  The killer bee stings you but does no damage. x2  The killer bee barely misses you.The killer bee stings you but does no damage.$hf61------8.3$hJ<°$hٖ >#      #.#   #.#   #.#     #########'##  #<y@°......#  ......y°.......# $hF .###...........#  #..+..........#  ## #..........#  #..........#  #..........#  ##+#########  #^# _The killer bee stings you.$h:->#      #.#   #.#   #.#     #########'##  #<y@°......#  ......y°.......# $h-j .###...........#  #..+..........#  ## #.......... #..........#  #.......... ##+######## #^$h4$h 5$h::°$h}G °° _There are monsters nearby!You shoot a slug. The slug hits the killer bee! The slug burns the killer bee.$h ((@°°The killer bee is almost dead.You shoot a slug.$h^<y@°†○The slug completely misses the killer bee.  x2  You are poisoned.  The killer bee poisons you!  The killer bee stings you but does no damage.  The killer bee stings you.$hd_51==------9.9Pois Rev* $hd=○$hl >#      #.#   #.#   #.#     #########'##  #<y@°......#  ......y†○......#  .###...........#  #..+..........#  ## #..........#  #..........#  #..........#  ##+#########  #^# _The killer bee stings you but does no damage. x4$h\ >#      #.#   #.#   #.#     #########'##  #<y@°......#  ......y†○......#  .###...........#  #..+..........#  ## #.......... #..........#  #.......... ##+########$h K #^$h $h :---$hF V°○$h' % $hv' _There are monsters nearby!You shoot a slug. The slug hits the killer bee. The slug burns the killer bee.  You kill the killer bee!$h, 8°○$h3- N   killer bee$h ((@°○Fedhas appreciates your contribution to the ecosystem.$hB  <)@.°°You shoot a slug.  You feel very sick.The killer bee misses you.$hZG i48-6061.5$hYM >°°$hV  >#      #.#   #.#   #.#     #########'##  #<)@.......#  ......y°°......# $hcW , .###...........#  #..+..........#  ## #..........#  #..........#  #..........#  ##+#########  #^# _The killer bee stings you but does no damage. x2$h >#      #.#   #.#   #.#     #########'##  #<)@.......#  ......y°°......#  .###...........#  #..+..........#  ## #..........$hI H #..........#  #.......... ##+######## #^$h B°°$h| 8-$h F°°$h °° _A killer bee is nearby!You shoot a slug.$hU (°°(The slug hits the killer bee but does no damage.$h+  ○@°y†..  You shoot a slug. The slug closely misses the killer bee. You feel sick.  The killer bee barely misses you. x2; The killer bee stings you.  You are more poisoned.$h, a5===-3.1$h3 :○$h <  >#      #.#   #.#   #.#     #########'##  #<○@°......#  ......y†.......#  .###...........#  #..+..........#  ## #..........#  #..........# $h{< #..........#  ##+#########  #^# _The killer bee poisons you!$h~>#      #.#   #.#   #.#     #########'##  #<○@°......#  ......y†.......#  .###...........#  #..+..........#  ## #..........$hH #..........#  #.......... ##+######## #^$h.○$h8-$h9°$ha _A killer bee is nearby!You shoot a slug. The slug hits the killer bee!! The slug burns the killer bee.You kill the killer bee!$hp○@°°$h2 ○@°((Fedhas appreciates your contribution to the ecosystem.$hy °@..☼☼.  You shoot a slug.$h0f2-14.7$hl°☼☼$h^i _You feel very sick.$h8-$h$h°@.....0.0☼☼$hk$h@b°☼☼$h °☼☼ _Key pressed, stopping explore.$h$hX°☼$h/^ _No target in view!$h$h$hX°☼☼$h$h>l°☼☼$h> $h $h°$h2☼☼ $h<_Key pressed, stopping explore.$h$h%$h$h°$h\☼☼$h$h# $h:$$hh$:_No target in view!$h %$hK%$h&$h-$h.°$h. ☼☼$h /$h03$h*8U°☼$h@ °☼ _Key pressed, stopping explore.$hA$hF$hI _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI$huJ$hPn°☼$huUJ☼☼$hS]☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ha;°$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hg$h3h$hmF°☼$hq$hgs>☼☼$h{°☼ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h}$hހ;☼$h<Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hU°☼$h9$hHX°☼☼$h"$°☼☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h؛$h@☼☼$hhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h!S☼$hb°☼☼$h°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hc>☼☼$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h AKey pressed, stopping explore.No target in view!$hU$h$h9°$h;$h=☼$h05°☼ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$huR☼☼$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h&$h$hn°☼$hZH☼☼$h9☼☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hR☼☼$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h;4$hn$hP0$h$h ^)------5.7 (1○○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _You feel sick.$h!=------$h(;○$h%2 ○○ _Key pressed, stopping explore.$h2$h8$hP5○$h$] _No target in view!$hep0○○$h_f$hkR○○$hu ○○ _Key pressed, stopping explore.$h{R○○$hڀ^ _No target in view!$h/$hG$h=○$h$hkR○○$h ○○ _Key pressed, stopping explore.$h|$hϜ@○○$h E _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!○○○○○○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.○Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h○○$hX○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h6○○Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!○$hw |○○○○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hdH○○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h>{No target in view!Key pressed, stopping explore.No target in view!$hl$hW R○○$h $h*R○○$h.○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h3;○$h 9Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h9$h6;$hDBR○○$hF$hHR○○$hQ○○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hR$hXH○○$h\^Key pressed, stopping explore.No target in view!$h]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h]$h^$hfJ○○$h"j$hmR○○$hn○○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h"R○○$hīKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hܬ$hjh○○$h˿;○$h○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h;○$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hf$hiS○$h;○$h○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hX$h\$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h>○○$hs$h >○○$h○○No target in view!Key pressed, stopping explore.$h^No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h8R○○$h=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h(S○$h0$h4○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h5ANo target in view!Key pressed, stopping explore.$h7$h;=○$hR@Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h@$hA$h\I@○○$h#M$hOH○○$h_m○○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.○$hhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h m$ho$hr=○$h{No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ht{$h,R○○$h/Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hq$hڊ$hn;○$h$hS;○$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h=○$hQ^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h$hE;○$h$hŴ=○$h○○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h`$hp;○$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hf$h$h=○$h>$h>○○$h○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hi$h$R○○$hJKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h○○○○○○No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.○○Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI.v$h2$h@6No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _You feel sick.$h6v38-Rev+ $h7$h=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _You feel sick.$h8>T7-$h/@$hENo target in view!Key pressed, stopping explore.No target in view! _You feel sick.$hF$hBJ3 _You feel sick.$hJ?6=-$hpK$h M$hRU _You feel sick. _You feel sick.  $h#Sn5=-Rev $hT$h] 71.7 (6†. _You are no longer poisoned.$h_^$ha$hij _Key pressed, stopping explore.$hWk$ho$hut _You are too injured to fight recklessly!$hWu$hu$hz&0$h8$h$h8j _Key pressed, stopping explore.$h$hI$ht _You are too injured to fight recklessly!$h$hّ$hD$hR$h$hj _Key pressed, stopping explore.$h$h$hl1 _Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$h$hp$h<$h$h"You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.$hG$h-$h Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!$h=J$h$h; _$h$h::6$h$hn,$hr$h7$h$hi7=$h$h,$h$h,$h$hU a8=$hX $hk,$h$h ,$h$he9$h",$h#$h',$h($h%.j40=$h/$h5085.7 (14.0)$h'6$h;$h+EBYou are too injured to fight recklessly!Key pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore. _You are too injured to fight recklessly! _Key pressed, stopping explore.$hE$hDK$h*NKey pressed, stopping explore.You are too injured to fight recklessly!Key pressed, stopping explore. _You are too injured to fight recklessly! _Key pressed, stopping explore.No target in view!$h_I$ho`$hc: _$hf,$h i$hoa1=$h$hx,$h$h2$h,$h$hܧ,$hz$h;i3=$h $h,$h߮$h ,$h$ha4=$hV$h,$h7$hk,$h$hO5$hz$h,$hY$h,$hn$h\O6$h $hD$h$h$h*,$h$h$hS7=$h$hU,$hO$h8=$h$h5$h$h$h$h$hO9$h$h,$h$h}$h$h0$hx$hT50=$hX$h$h$h7$h,$h$h a1=$hE $hn ,$h$h,$hK$h$h92$h$h,$h$hF#,$h$$h0-.223.7 (38$h-$h;3$h;j _Key pressed, stopping explore.$h;$hiA$hD#Key pressed, stopping explore. _You are too injured to fight recklessly! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hU3$hV$hZ$h[Z3= _$hq_X$ha,$hPb$h$e$heD4=$hf$hBj,$hck$ho,$hp$h5vO5$hSw$hn{,$h|$h,$ho$hi6=$h$h,$h݌$hܐ$h<$h0$h|n57=$h$h,$h$h),$h:$h?;8$hC$h^,$h$h,$hƳ$h;9$h$h߽$h$h$h}C43.7 (20$h$hj _Key pressed, stopping explore.$h$hW$hZ- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hI$hL$hG: _$h?$hL60=$h $h,$h$h,$h$h $h|U1=$h$h,$hA$h ,$hI $h;2$h$h*,$h^$h:,$h$h^#$h#K3=$h%$h&),$h*$h/,$hi0$h5k4=$h96$h8,$h9$h<,$h=$hLC;5$hE$h*G,$hG$hJ,$h+L$haP$hPK6=$hR$hCV,$hV$h$Y,$hY$hl]$h]N7=$h^$hzb,$hc$hme,$h(f$h(h;8$hh$h8k,$hk$hm,$hn$h2rB$hs$hs%9$h^t$hUzB73.7 (3$h}$h΃@ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h%$h$h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h33$h$h$h $ _$h7$h,$h$h$hڷL70=$h۸$h:B$h,$h$h91$h,2=$hP$h,$hp$hs,$h$h;2$h$h,$h2$h,$h$ha3=$h$h,$h$h_,$h|$h$hN4=$h$h-,$h$h ,$hs $h ;5$h3 $h ,$h $ho $h $h $h, a6=$h $h $h $h $h ,$h $hO k7=$h $h! ,$h" $h$ ,$h% $h( ;8$h) $hk- ,$h- $h2 ,$h3 $hW 9=.######.># ##..##### #.#  ##.# #.# #.# #.# #.# ##'# #.# #......#####'## ######....#.# #'##.# #<@..#.# :.†.#.# ..###.#.### #..+.#.# ####.#.# #.#.# #.# ##'##### ##+##  #....# #^#304.7 (31$hk  _No target in view! _Key pressed, stopping explore. _No target in view! _Found Qaosos's Octavo of Retrieval.  Things that are here: _a +2 short sword of venom; a killer bee corpse$hBq $hs H _No target in view!$h) I$h $h $hT $ _$hi ,$h =####..##### #...#  ##.# #..# #.# #..# #.#$h> F ##'########## #.# #......#### #####'## ######....# #......# # #########'## $h D#......# ....####<)........# #......# _.:....@..†.......#$hœ 5.7 (1.0) '......# ....###....# #......### #..+$h l..# #........# ####...# #$h( w..# #...# #..# #...# $hZ ####'##### ##+#########  #....# #^$h ######.## #.#$h A6.7 (2$h $h O _Found a bloodstained altar of Trog.$hN $h $h" H _No target in view!$hDG 3$hI $hN $hgP $hS ^= _$huZ #..##### #.# ##.# #.# #.# #.# #.# ##'# #.# #......####  #####'## ######....#  #......#### ###'## $h [  #......#.....####<)..# ##......#._.:.†.#7.7 (1 .'......#.....###.# ##......#### #..+.#  #.# ####....#  #$h[ .# #.....#  #.# #.....#  ####'##### ##+#####  #....# #^#  ######.## #.#$he § _The spellbook bursts into flames! Trog roars with delight!$hcf $hj ;§$hWm H _No target in view!$h 3$h $h $h $h P _$h ,$h $h $h ,$h $h $h ,$h $h $h ,$h $h~ $h $h $hX $h" $h& ,$h1( $hK+ $h/ ,$h0 $hG6 P  There is a stone staircase leading up here.$hM; $h;  _$h= $hD  Things that are here:  a +2 short sword of venom; a killer bee corpse$hI $h J  _$huK $hO $h,T ,$hlU $hX $h\ $h ] $h] $ha $hf ,$h`g $h]j $hn ,$h-q $ht $hcx ,$h{y $hC| $h ,$h $h\ @  There is an open door here.$h9 $h  _$h $h $h ,$h $h $hc ,$hy $hZ $hv ,$h $h $h> ,$h $h .# #.....# .# ########.......)...# .####......'.....# ......######..........># ..##### #...........# #.# #...........# #.# #...........# #.# ##'########## .# #...@..#### 28.7 (21.0) #'## ######....# ...####### #########'## ...#.....####<)........# ...#._.§.......†.......# ...#.....###...........# ...#######..+..........# .....# ####..........# .....# #..........# _Key pressed, stopping explore.$h H _No target in view!$h I$h? $hR $h $ _$h ,$h ,$h) $h $h ,$h $h* @  There is an open door here.$h{ $h  _$hU $h] $h B$h$ v$h* B$hs, $h3 ,$h=4 $h9 @  There is an open door here.$h? $h<@  _$hA $hpE $hJ ,$h'L $hN $hWQ $hQ $h?S $hzY $h\ $h\ $hR^ $hIa $hWg ,$hi $hNq  $hr  ######## ############## .......### #..............'.# #.................)#.###............. .......#...#............. .......###.'............. .......# ###....))....... .......# #####@########44.7 (16#'##### #.#  #.# #.##  #.# #..# $hr # #.# ##.#  #.# ####'########  #.# #...........#  #.# ########......)...# ##.####......'...........#$hr There is an open door, spattered with blood here.  Things that are here:  a +0 dagger; a curare-tipped dart$hLs $hz $h/ j _Key pressed, stopping explore.$h $hx $hG H _No target in view!$hV 3$h $h۟ $hԤ $h : _$h <  You see here a +0 whip.$hI $h۲  _$h $h $h $h $h $hO $h ,$h $h $h ,$hv $h $hJ ,$h( $h $h $h $h2 $hM $h B$h $hw ,$h| $h  There is an open door here. _$h $h ,$hf $h)! $h% ,$h<& $h) $h, ,$hk. $h1 @  There is an open door here.$h6 5 _$h.8 $h> @  You see here a +0 hand axe.$hC 5 _$hD $hF $hdJ ,$hK $h/O $hS ,$hT $hTV $hX ,$hX $hZ $h_ ,$ha $h e $h%i ,$h,j $hm $h2r ,$hr $ht $hv ,$hw $hJy $h>~ B$h6 @  There is an open door here.$hy 5 _$h $h $hD ,$h $ho $h. ,$hފ $h $h ,$h $hl $h ,$hš $h $h* ,$h $h $hT ,$h $hڦ $h $hD $hۧ $hŲ ############################# #........#...# #........#..#...### #........)##.#...........#####........(..>##.........@.#.....#........75.7 (31 .....####.........#####.'........ .....# #.........# ###........ )....# ######)#### #####'### ..#####)# #.# ### #.# #.# ## ##.# #.# .# #..# #.# '###### #.## #.#$h $h $h _Key pressed, stopping explore.$h $h# H _No target in view!$h- I$h $h $h $ _$h $h $h ,$hE $h $h ,$h* $h $h ,$h $h $hf ,$hK $hm $h: ,$h $h $h,$h7$h Y####### ........##### ≈≈≈.≈≈≈.....# .≈.....############## # #.###.≈.......##.........# # #...#.≈.....#..#.........### # $h0 N#._.#.≈....)##.#...........#####.  ...#.≈.(..>##..@........#.....#82.7 (7.0) ###.#.≈.....####.........#####.'.≈.....# #.........# ### $h ≈≈≈≈≈≈≈)....# ######)#### .......#### #)#..#####  ##†#### ##.#  #....# #..# $h b #####'###### #.##$hB $h7_$h4X _ _Key pressed, stopping explore._ _No target in view!$h5$h=P _$h?$hE,$hYG$h9K$hBP,$hdR$hU$hR\,$h]$h^$h^a,$hJb$hc$he,$hf$hh$hj,$h]k$hl$ho,$hp$hmq$hpv,$hw$hWy$h>{$h{,$h9}$h,$h$h]$h,$h$$h*$hQ,$hÇ$hՈ$h,$h$h8$h,$hG$h$hQ,$h$h$hP,$hŖ$h{$hB$hT$h؛,$h$hҜ$h$hڞ,$h$hd,$h$h$h,$h\$h    #############   #...........#####   #.≈≈≈≈≈.≈≈≈.....#   #.≈.......≈.....## $hk #.≈.#.###.≈......  #@≈.#...#.≈.404.7 (22.0)  #.≈.#._.#.≈....)##  #.≈.#...#.≈.(..>##  #.≈.###.#.≈.....  #.≈.......≈.....#  #.≈≈≈≈≈≈≈≈≈)....#  #............####  #######..#####  ##†####$h$h$h8e _ _Done exploring.$h$h=9_$hH _No target in view!$hI$h=...................0.0) _No target in view! _Key pressed, stopping explore. _No target in view! _Done exploring.No target in view!Done exploring._ _No target in view!$h(^$h^$h^$h+4$h9_$h_ _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h7$hK$h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h"13$h1$hwb$hb$hSg9_$hoNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hp$hs9_$huDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h#3$h$h$h$h%$h}-No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h).$h3$h|4Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$h$hi$hl$h{No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h[$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h"3$h$h$h'$h[$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hQ$h9_$h<Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hK$hgL$hL$ht$h2u$hpz9_$h=ONo target in view!Done exploring.$hdNo target in view!Done exploring.No target in view!Done exploring.$h $hv$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h^"3$h#$h GO_$hLK$haW_ _No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hl\9_$h^Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h_3$h$h%4$h%9_$h/$h_0No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h0$h5$h;7Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hI$hO_$hk9_$h#No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hP$h,9_$h$h?9_$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hU3$hU$hO_$h9_$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hz9_$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h' I$hFN 4$hP 9_$h![ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h[ $h[a 9_$hc RDone exploring.No target in view!Done exploring.$h6d KNo target in view!Done exploring.No target in view!$hZ 3$h $h 4$h# 9_$h0 No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h $h O_$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h1 $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h\ 3$h" $h 9_$hv $h= No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hM 3$h~N $h O_$hM 9_$h _No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h 9_$hi Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hT[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? $hX [?25l[?1c$hYh $hk 32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a shadowy altar of Dithmenos$hk b - [D:9] a +0 spear  c - [D:9] 5 stones (28 further duplicates in 5 piles)  d - [D:9] a +0 short sword (4 further duplicates)  $hl e - [D:9] a stone staircase leading down  f - [D:9] a +0 robe (4 further duplicates)  g - [D:9] a +0 trident  h - [D:9] a +2 long sword $h4l i - [D:9] a +2 short sword  j - [D:9] a +2 shortbow of freezing  k - [D:9] a +3 halberd of freezingl - [D:9] a stone staircase leading up  $h^l Um - [D:9] a +0 mace  n - [D:9] a pressure plate  o - [D:9] a +0 club  $hl p - [D:9] a +0 dagger (2 further duplicates)  q - [D:9] a +0 hand axe  r - [D:9] a +0 ring mail  s - [D:9] a +0 whip (3 further duplicates)  $hm pt - [D:9] a curare-tipped dart (1 further duplicate)  u - [D:9] a stone staircase leading up  v - [D:9] a bloodstained altar of Trog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  e - [D:9] a stone staircase leading down  frobe (4 further duplicates)  ga +0 trident  h - [D:9] a +2 long sword  i - [D:9] a +2 short sword  j - [D:9] a +2 shortbow of freezing  k - [D:9] a +3 halberd of freezing  l - [D:9] a stone staircase leading up  m - [D:9] a +0 mace  n - [D:9] a pressure plate  o - [D:9] a +0 club  p+0 dagger (2 further duplicates)  qhand axe  r+0 ring mail  swhip (3 further duplicates)  tcurare-tipped dart (1 further duplicate)  ustone staircase leading up  vbloodstained altar of Trog  whand axe  x$hn escape hatch in the ceiling  yring mail  zstone staircase leading down40%$hW o - [D:9] a +0 club  r - [D:9] a +0 ring mailA - [D:9] a stone staircase leading down  B - [D:9] a stone staircase leading up  C - [D:9] a +2 short sword of venom7$h!# r - [D:9] a +0 ring mail  t - [D:9] a curare-tipped dart (1 further duplicate)D - [D:9] an alarm trap  E - [D:9] a +0 orcbow9$h_"  t - [D:9] a curare-tipped dart (1 further duplicate)  u - [D:9] a stone staircase leading upF - [D:9] an escape hatch in the floorbot$hy  u - [D:9] a stone staircase leading up  v - [D:9] a bloodstained altar of Trog$h  v - [D:9] a bloodstained altar of Trog  w - [D:9] a hand axe$h`  w - [D:9] a hand axe  x - [D:9] an escape hatch in the ceiling$hR!  x - [D:9] an escape hatch in the ceiling  A - [D:9] a stone staircase leading down$hpN  A - [D:9] a stone staircase leading down  B - [D:9] a stone staircase leading up$h(  B - [D:9] a stone staircase leading up  C - [D:9] a +2 short sword of venom$h.  C - [D:9] a +2 short sword of venom  D - [D:9] an alarm trap$hx  D - [D:9] an alarm trap  E - [D:9] a +0 orcbow$h}  E - [D:9] a +0 orcbow  F - [D:9] an escape hatch in the floor$h$h8$h stairs the Skirmisher Coglin of Fedhas **.... Health: 79/79 ========================  #############Magic: 10/10 ========================  #...........##### AC: 13Str: 12  #.≈≈≈≈≈.≈≈≈.....# EV: 9Int: 9  #.≈.......≈.....## SH: 0Dex: 21  #.≈.#.###.≈....... XL: 10 Next: 61% Place: Dungeon:9  #@≈.#...#.≈.....#. Noise: ---------  Time: 7404.7 (0.0)  #.≈.#._.#.≈....)## g) $h[40m+6 hand cannon (f E) +3 hand cannon (f  #.≈.#...#.≈.(..>## Fire: g) +6 hand cannon (flame) {Mishi  #.≈.###.#.≈.....##  #.≈.......≈.....#  #.≈≈≈≈≈≈≈≈≈)....#  #............####  #######..##### ##†#### _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .$hl$h$h$h=. _$h $h Level 9 of the Dungeon <<<<>>>>__(Press ? for help)  #############  #...........##### $h=  #.≈≈≈≈≈.≈≈≈.....############ ###############  #.≈.......≈.....############## #.........### #.............#  #.≈.#.###.≈.......##.........# #.........'.# #.............#  #@≈.#...#.≈.....#..#.........### #........)#.###.............#  #.≈.#._.#.≈....)##.#...........#####.........#...#.............# $hd  #.≈.#...#.≈.(..>##...........#.....#.........###.'.............# $h  #.≈.###.#.≈.....####.........#####.'.........# ###....)).......# $h  #.≈.......≈.....# #.........# ###.........# #####)######### $h  #.≈≈≈≈≈≈≈≈≈)....# ######)#### #####'######.#$h h  #............#####)##.#$h  _#.##  #######..######.##.#$hY _#..# ##†######.##.###.#$h{  #....##..##.#####'######## #####'###### #.###.#$h #...........# #..........# #.##.# ########.......)...#$h [ #..........#######.###############.####......'...........# $h #..........+..............).............######..........># $hf #..........#######.###############..##### #...........# #..........# #.###.##...........# ######'##### #.##.##...........# ##..##.##.###'##########$h[# N@>$h! $hE  stairs the Skirmisher Coglin of Fedhas **.... Health: 79/79 ========================  #############Magic: 10/10 ========================  #...........##### AC: 13Str: 12  #.≈≈≈≈≈.≈≈≈.....# EV: 9Int: 9  #.≈.......≈.....## SH: 0Dex: 21  #.≈.#.###.≈....... XL: 10 Next: 61% Place: Dungeon:9  #@≈.#...#.≈.....#. Noise: ---------  Time: 7404.7 (0.0)  #.≈.#._.#.≈....)## [40$hiF mg) +6 hand cannon (f E) +3 hand cannon (f  #.≈.#...#.≈.(..>## Fire: g) +6 hand cannon (flame) {Mishi  #.≈.###.#.≈.....##  #.≈.......≈.....#  #.≈≈≈≈≈≈≈≈≈)....#  #............####  #######..##### ##†#### _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? .$hL $hP $hGR : _$hX $hfX $hX $hY $hx[ $h_ ,$h_ $ha $hf ,$hg $hi $hm ,$hn $h$q $h4t ,$hu $hx $hK X$h' ,$hˈ ,$ha ,$h $h $h ,$h $h $h ,$hL $h] $h ,$h $h= $h ,$h| $h $h8 ,$h' $hM $h ,$h $hN $h2 ,$hR $h $h ,$h $hY C  You see here a +0 short sword.$ho $h  _$h $h   #############  #...........#####  #.≈≈≈≈≈.≈≈≈.....#  #.≈.......≈.....##############  #.≈.#.###.≈.......##.........#  #.≈.#...#.≈.....#..#.........#  #.≈.#._.#.≈....)##.#.....#  #.≈.#...#.≈.(..@##...........#.22.7 (1$h 8.0)  #.≈.###.#.≈.....####.........#  #.≈.......≈.....# #.........#  #.≈≈≈≈≈≈≈≈≈)....# ######)####  #............#### #)#  #######..##### #$hQ .# ##†#### ##.#$hy h #....# #..# $h [#####'###### #.$hT $h $hR c _There is a stone staircase leading down here.$h4$h($h .$h[/83.0) _$h67_$hա .. ..### . ....## .# .....## . .#..∩...#  ..# .........  ....###......#  ...........### 10 .......@.....#  ##............#  #.....$.......  #....D.......# ..............# ..............# D   acid dragon (asleep) ...#..........# ..(#.#.#....... $h DDYou climb downwards.$hUH L====4.5 (1.8$hBP $hV _The acid dragon roars!  Found 18 gold pieces and 4 stones. Found Eplon's Distillery. _There is a stone staircase leading up here.$h (( You shoot a slug. The slug hits the acid dragon!  The slug burns the acid dragon.$hb The slug burns the acid dragon.  The acid dragon is severely wounded.You shoot a slug. The slug hits the acid dragon!!  The slug burns the acid dragon.  You kill the acid dragon!  Fedhas appreciates your contribution to the ecosystem.$h.f D[$h L☼○.$h 4==6.0 (1.5Rev $h :☼$h G _The acid dragon scales are intact enough to wear.$hމ.☼$h}$hV☼○$hؓH _No target in view!$hcL☼○$h4$h☼○ _No target in view!$h 4$h $h $h $h % _$h $hY $h ,$h $h! $h*" !$h% $h+ N _You now have 505 gold pieces (gained 18).$hv0 3$h(C $hG $hN ,$hT $h(X $h ] $hD] $h _ $ha $hf $hg $hh $hmk $hDo ,$h=q $hs $hx ,$hTy $h $h _Welcome to Eplon's Distillery! What would you like to do?  a -  290 gold 2 potions of cancellation (unknown)  b -  181 gold a potion of haste (unknown)  c -  145 gold a potion of heal wounds (unknown)  d -  54 gold a potion of lignification (unknown)e -  72 gold a potion of might (unknown) $h_ = f -  145 gold a potion of mutation (unknown)  g -  362 gold 2 potions of resistance (unknown) You have 505 gold pieces. [Esc] exit$h [!] buy|examine items[a-g] mark item for purchase $h [/] sort (type)[A-G] put item on shopping list$h$ $h+ $hX8 stairs the Skirmisher#.$.Coglin of Fedhas **.......#Health: 79/79 ========================####...Magic: 10/10 ========================.......AC: 13Str: 12........###EV: 9Int: 9..........##SH: 0Dex: 21....##.....##XL: 10 Next: 64% Place: Dungeon:10. #....#..@...##Noise: ---------  Time: 7435.0 (9.0)..#............#g) +6 hand cannon (f E) +3 hand cannon (f....###......###$hU9 qFire: g) +6 hand cannon (flame) {Mishi...........###.......<.....####............##.............##....[.......##..............#Fedhas appreciates your contribution to the ecosystem. _The acid dragon scales are intact enough to wear. _No target in view! _No target in view! _You now have 505 gold pieces (gained 18).  There is an entrance to Eplon's Distillery here.$h > $h? $hB . _$h ] $hd BWelcome to Eplon's Distillery! What would you like to do?  a -  290 gold 2 potions of cancellation (unknown)  b -  181 gold a potion of haste (unknown)  c -  145 gold a potion of heal wounds (unknown)  d -  54 gold a potion of lignification (unknown)e -  72 gold a potion of might (unknown)  f -  145 gold a potion of mutation (unknown)  g -  362 gold 2 potions of resistance (unknown) You have 505 gold pieces. $hd *[Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list$hک  a -  290 gold 2 potions of cancellation (unknown)  c +  145 gold a potion of heal wounds (unknown)g -  After the purchase, you will have 360 gold pieces.[Enter] buy marked items$hrY Purchase items for 145 gold? (y/N)$h  c -  54 gold a potion of lignification (unknown)  d -  72 gold a potion of might (unknown)  e -  145 gold a potion of mutation (unknown)  f -  362 gold 2 potions of resistance (unknown) $hZfF$h $h$& $hF. stairs the Skirmisher#.$.Coglin of Fedhas **.......#Health: 79/79 ========================####...Magic: 10/10 ========================.......AC: 13Str: 12........###EV: 9Int: 9$h. T..........##SH: 0Dex: 21....##.....##XL: 10 Next: 64% Place: Dungeon:10$h. v. #....#..@...##Noise: ---------  Time: 7435.0 (0.0)..#............#$h. g) +6 hand cannon (f E) +3 hand cannon (f....###......###$h/ Fire: g) +6 hand cannon (flame) {Mishi...........###$hA/ .......<.....####............#$hi/ #.............##....[.......##..............#$h/ gFedhas appreciates your contribution to the ecosystem. _The acid dragon scales are intact enough to wear. _No target in view! _No target in view! _You now have 505 gold pieces (gained 18). _There is an entrance to Eplon's Distillery here.$hM; _The acid dragon scales are intact enough to wear. _No target in view! _$h; You now have 505 gold pieces (gained 18). _There is an entrance to Eplon's Distillery here.  i - 2 potions of heal wounds (gained 1)$h}< $hA $hG c _Thank you for shopping at Eplon's Distillery!$hD 3$hB$h0$h$h): _$h0$h- ,$hh!$h$$h`),$h*$h[.$h1$h2$hv3$h8$h>,$heA$h\DY _Found a garnet ring.$h1I$hiI$h`K$hO$hU,$hlY$hZh .......##.....##...#....#..∩...###..#............#$hh).....###......###.....### .<.....## .##............# #.............#$hh #......##42.0 (7 =........#$h+i ...............# ....#..........#$hci ...(#.#.#........ ... ..#..#....... .. ...#.# ..##..$hi /##.... .## _Found a short gold wand.  Things that are here:$hbj$hs$hv _+0 acid dragon scales; an acid dragon corpse$hH:$h:+3.0 (1$hB$hE/ _J - +0 acid dragon scales$hnf $hWm Inventory: 36/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} $hm Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  z - a +2 scale mail of fire resistance (worn)  C - a +2 helmet (worn)b - a +0 leather armour  r - a +0 ring mail  J - +0 acid dragon scales Wands (go to first with /)j - a wand of flame (8)  $hn x - a wand of polymorph (8)  H - a wand of roots (8) Scrolls (go to first with ?)c - a scroll of butterflies  l - 4 scrolls of teleportation $hMn h o - a scroll labelled ZILIKEINEM  p - 5 scrolls of vulnerability $hn [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h aJ - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 2.0 (13.6 -> 11.6). Your EV would increase by 2.3 (9.3 -> 11.6). You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.$hW $h $h .......##.....##stairs the Skirmisher...#....#..∩...##Coglin of Fedhas **....#..#............#$hh Health: 79/79 ========================.....###......###Magic: 10/10 ========================............###AC: 13Str: 12........<.....##EV: 9Int: 9.##............#$h SH: 0Dex: 21#.............#XL: 10 Next: 64% Place: Dungeon:10#....@.......##$hz Noise: ---------  Time: 7443.0 (0.0)=..............#g) +6 hand cannon (f E) +3 hand cannon (f...............#Fire: g) +6 hand cannon (flame) {Mishi....#..........#...(#.#.#........... ..#..#......... ...#.# ..##..$h /##.... .## _Thank you for shopping at Eplon's Distillery! _Found a garnet ring. $h _Found a short gold wand.  Things that are here: _+0 acid dragon scales; an acid dragon corpse _J - +0 acid dragon scales$h@ $h $h $hU" Found a garnet ring.a short gold wand.  Things that are here: _+0 acid dragon scales; an acid dragon corpse _J - +0 acid dragon scales  You start removing your armour.$h{& +4.0 (1$h@( $h40 $h0 $5.0 (2$h8 $hC $hC +6.0 (3$hK $h6Z A7.0 (4$h\ $h$f $hf $hf $8.0 (5$hx '  412 _You continue removing your +2 scale mail of fire resistance. x5  You finish removing your +2 scale mail of fire resistance.$h  You feel less resistant to fire.  You start putting on your armour.$h߃ +9.0 (6$h $h $h] ,50.0 (7$h $h $hq +1.0 (8$h $h $h +2.0 (9$h $h' $h /3.0 (10.0)$hH $hP 111 _You continue putting on your +0 acid dragon scales. x5$h $h $hP g _You finish putting on your +0 acid dragon scales.$hN I$h $hi $hl : _$hQ $h ,$h: $h $h ,$h $h $h ,$h $h $h} ,$h $h $h< ,$h $h3 $h ,$h $h $h ,$h $h  .. #.............####.####....†.......##.....=..............#...............#.#..........#.(#.#.#...................#..#..................#.##..##.........@##......##.#.......###......##..... #.##... ..... #.. #.... ... #. ...... .. .. ......... ........$h" 261.0 (8.0)$hM# +2.0 (9$h' $hC _K - a wand of paralysis (7) _No target in view!$h*3$h.$h-4$h8$h*9$ _$h=,$hL.....=...# ....................# .........#..........# .(#.#.#............#..#..$hL...#.##..##.. ..##......## ..#....... .###....@.##..... 3.0 (1 #.##......... #.. #.......... #. ............. ............. ##.... #...$hL? ...)#$h7VA4.0 (2$hf]$h`g= _Found a hand axe.$hg$hRl$hoH _No target in view!$hR3$h"$hS$hE$h: _$h$h X$hW ........(#.#.#........$h1 ...........#..#....... ...........#.##..##.. ........##......##  ........#....... $ha2 .###......##.....  #.##.... #..##.$h.. #. #.@.........6......$h...##. # ...)#$h .#....##.#..... ###[ ##..#$hC.#$h$h@+7.0 (3$hi$h'? _Found a scale mail.$h{'$h-$h0H _No target in view!$hJ3$hv$h: $hr$hu: _$h$hi,$hg$h#$h(),$hx+$h.$h1,$h3$h_6$hf? ...........#..#.... ...........#.##..##. ........##......##.. ........#.......... .###......##......... ##.##..........##... #..##..........#.....##..#..................@.............71.0 (4#....###.......... #..... #..........$h/@1 ......#.....)......#....### >.#....##....... ..#.....#####.. [###..#.##. .. .....$h H$hH+2.0 (5$hN$hWQ _Found a stone staircase leading down.$hRX$h]$h^H _No target in view!$h_$hB$h$h$h$h$hz$ _$h$hV$h .... .##......## .... ........#....... ......###......##..... ..... ##.##...##.... #..##.......... #.....##..#.. ..................... ...#....###.......... $hQ. #....@.#.......... .......#.....)# ....####>.#....##... .... ...#.....#####.. #[###..#.$hF#. #.. ..... KK 2 kobolds (asleep) K.. . $h7.K..$h+3.0 (1$hֹfKK1 asleep).$h+4.0 (2$h$h (((( _2 kobolds come into view.You shoot a slug. The slug hits the kobold. The slug burns the kobold.$hb  The kobold is severely wounded.You shoot a slug. The slug hits the kobold. The slug burns the kobold.  You kill the kobold!$hh)K   kobold ($h8  Fedhas appreciates your contribution to the ecosystem.  You hear a shout! x2; The kobold shouts! You hear a shout! x4$h(○°.>.[KK 2 koboldsKK.$hz======5.4 (1.4Rev $hmU○°$hz _A kobold comes into view. It is wielding a +0 short sword.$hD0Z ....   ....   ....  .....   ##....   #.....##  ........  ...#...○###  #...°@.#  .......#.....)......#  $h11....####>.#....##...  .... ...#.....####  #.. #[###..#.#  #. #). .....  KK. .  ...$h ....   ....   ....  .....   ##....   #.....##  $hY........  ...#...○###  #...°@.#  .......#.....)......#  $h1....####>.#....##...  .... ...#.....####  #.. #[###..#.$h% #. #). .....  KK. . ... $h ○○°$h _There are monsters nearby!You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!$h3I((((($h}   kobold)$h ○((Fedhas appreciates your contribution to the ecosystem.$h $hk 6  You shoot a slug.$he $h $h  A kobold comes into view. It is wielding a +0 whip.$h =°°○○>K.K)KKK 4 kobolds (2 missiles)K.$h g56.8Rev+ $h# P°○○$h2 c  ....   ....  $hj3 6 ....  .....   ##....   #.....##  ........  ...#...°###  #...°@.#  .......#○○...)......#  ....####>.#....##...  $h64 e.... K..#.....####  #.. #K###..#.#  #. #). .....  KK. .  ... _A kobold comes into view. It is wielding a +0 dagger. x2$h  ....   ....   ....  .....   ##....   #.....##  ........  ...#...°###  #...°@.#$hH .  .......#○○...)......#  ....####>.#....##...  .... K..#.....####  #.. #K###..#. #. #). .....  KK. . ... $h O°○○$hE $h; X°○$h  $h __There are monsters nearby!$h You shoot a slug. The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!$h °(○() 3$h °○(Fedhas appreciates your contribution to the ecosystem.$h $h $h $h4 p..@○°°>)K[K 2 kobolds (1 missile)).$h l8.1 (1.3Rev* $h) N○°$h, ' _You shoot a slug.$hB  ....   ....   ....  .....   ##....   #.....##  ........  ...#....###  #....@○#  .......#°°...)......#  ....####>.#....##...  .... )K.#.....####  #.. #[###..#.#  #. #K. .....  $hB P).. .  ...$h  ....   ....   ....  .....   ##....   #.....##  ........  ...#....###  #....@○#  $h .......#°°...)......#  ....####>.#....##...  .... )K.#.....####  #.. #[###..#. #. #K. .....  ).. . ... $h m○°$h k○°°$h Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _There are monsters nearby!  . The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!$h○(°()   kobold ($hW _There are monsters nearby!You shoot a slug. The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!  Fedhas appreciates your contribution to the ecosystem.$hE°(($hL<)$hX$h{  Fedhas appreciates your contribution to the ecosystem.$h5l ○○@○..>K)[K   kobold brigand (missile)K   koboldKA kobold comes into view. It is wielding a +0 short sword.9.4$h8R○@○$hh  ....   ....   ....  .....   ##....   $h; #.....##  ........  ...#...○###  #...○@○#  .......#.....)......#  ....####>.#....##...  .... K).#.....####  #.. #[###..#.#  #. #). .....  ).. .  K.. $h   A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.$hX ....   ....   ....  .....   ##....   #.....##  ........  ...#...○###  #...○@○#  .......#.....)......#  ....####>.#....##...  .... K).#.....####  #.. #[###..#. #. #). .....  ).. .  K.. ○○@○○@[$hT34m○ ○@○(( _There are monsters nearby!You shoot a slug.$hyh` _There are monsters nearby!  You shoot a slug.  The slug hits the kobold brigand but does no damage.  You shoot a slug. The slug hits the kobold brigand!!  The slug burns the kobold brigand!  You kill the kobold brigand!$hn○○)K   kobold$hB$hXs ○@○§☼>KKK 2 kobolds (1 missile).  Fedhas appreciates your contribution to the ecosystem.$h#○○@○(☼($hZ○○@°☼○>$h6780.8 (1.4$hZ○@°○$hc  ....   ....  $hmn ....  .....   ##....   #.....## $hm ........  ...#...○###  #...○@°#$h٩9  .......#☼○...)......#  $hY....####>.#....##...  .... K).#.....#### $h&_ #.. #[###..#.#  #. #K. ..... $hL4 ).. .  ...$hoi _The kobold throws a stone. The stone hits you but does no damage.$hB ....   .... $hE  ....  .....   ##....   #.....##  ........  ...#...○###  #...○@°#  .......#☼○...)......#  ....####>.#....##...  .... K).#.....####  #.. #[###..#. #. #K. .....  ).. . ... $h{RK○○$hS$h3aN○@°$ha+☼$hGq _There are monsters nearby!You shoot a slug. The slug hits the kobold!! The slug burns the kobold.  You kill the kobold!$hy○@°(○()   kobold$h+ ○○@°(Fedhas appreciates your contribution to the ecosystem.$hY$h͍°°@.○>)K)$h(2.2$h[°°○○$h   ....   ....   ....  .....   ##.... $hhg  #.....##  ........  ...#...°### $h9 #...°@.#  $h).......#○○...)......#  $hɪ ....####>.#....##... $h* .... )).#.....####  $h_#.. #K###..#.#  #. #). .....  $h /).. .  ...$h;9 _You shoot a slug.$hC ....   ....   ....  ..... $h6D  ##....   #.....## $hD ........  ...#...°###  $hL#...°@.#  .......#○○...)......#  ....####>.#....##...  .... )).#.....####  #.. #K###..#. #. #). .....  ).. . ... $h S°°○○$haYX°○○$hi  Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _A kobold is nearby!  You shoot a slug. The slug hits the kobold! The slug burns the kobold.  You kill the kobold!  Fedhas appreciates your contribution to the ecosystem.$h~o°(○(()$h4 °○((((You can now grow a ballistomycete.$hނ ..@○°°>)))..$h D*3.6$h <°°$hU [ _You shoot a slug.$h} $hT ..0.0°°$h Q○°°$h ○°° _Key pressed, stopping explore.$h> $h F°°$hg ^ _No target in view!$h $h $h F°°$hq $h H°°$h ○° _Key pressed, stopping explore.$h $hV W○°$hP | _No target in view!$h $h k○°°$hk $h m○°°$hX ○°° _Key pressed, stopping explore.$h $hr( <○$hI+ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hA 4$hD $hJ $hzP $hFT ; _$hW $h}\ ,$h_ $h l Z..###......##..... .... ##.##...##.... #..##.....#.....##..#.......................... ...#....###..........  #.....°#.........#.....)......#....####@.#....##... ------...#..)).#.....#### #......#)###..#.# #..#.#.#). .....  # # ).. . ..............$hWr  ..... ##.##.......... ##.... #..##. #.....##... .......... ...#....###. #.....°#........#.....)......# ....####>.#....##... ....#..@).#.....#### #......#)###..#.#  #..#.#.#).. ..... . # #.).....  ..............................#... ..###..No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down, spattered with blood here.$hz F°5.6 (2$h{ ------6.6 (3Rev+ _$hu $h4 ° _Items here: (( ))).$h $h ;°$hG | _No target in view!$hٞ $h $h $hY Q _$hY ,$h $h $h. ,$hi $h $h $hS 7Rev $h $h $h ,$h* $h $hG ,$hj $hd $hb ,$hy $h Z ...#........ ..#...#....###........ ....##......#......... ##.......#.....).... ...#.....####>.#....##.#.......#..)).#.....######. #......#)###..#.#......#..#.#.#).. .....$hg .....[.@####.)..... .93.6 (7..# ............##..#.# .......... #..### ..........#.... ......###...... .......#####. $h6 $h< $h" j _Key pressed, stopping explore.$hE# $h* $h0 ^ _No target in view!$hC1 $h3 $hK< ......#.0$hA $hD $hP j _Key pressed, stopping explore.$hSQ $hZ $hc ^ _No target in view!$hd $hIh $hs $hRt $h| $hR  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hT $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h :No target in view!$hZ $hA $h $h $h ^No target in view!Key pressed, stopping explore.$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hy $h_ $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h $h $h ^No target in view!Key pressed, stopping explore.$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho $hJ $h, dKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h 5 $h9 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h@< $h\E $hH $hEQ $hj No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hm Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hn $ht $h $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h2 ANo target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hǣ $hͬ $h $h, $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h %Key pressed, stopping explore.$h $h $hu Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 4$h. $h $h, $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hn $hB $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h6 AKey pressed, stopping explore.No target in view!$hi $h $h1 $h{ $h $hi( 9No target in view!$h( Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h( %Key pressed, stopping explore.$h) $h2 $h: Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h: ]No target in view!Key pressed, stopping explore.No target in view!$h>; $h> $hH $hCM $hQ $h'a No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ha $h!i $hao Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ho _Key pressed, stopping explore.No target in view!$hUr $hz $hk~ $h< $h0 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hs $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h AKey pressed, stopping explore.No target in view!$he $hU $h. $h $ha $h_ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hp $h ^Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hM $h $h $h> $h $h% No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$$h1zNo target in view!Key pressed, stopping explore.No target in view!$hf1fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h1$h9$h<HKey pressed, stopping explore.No target in view!$h<Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$htS4$hZ$h]$hhN ...##. ..#...#....###..# ....##......#$hPh ..#.##.......#.....) ...#.....####>.#....## #.......#..)).#.....$hmh.####..#......#)###..#.#$hh.#..#.#.#).. .....$hh.[@.####.)..... ..# .$hh.##..#.# .$hh) #..### .#$hh\ .... ......###..$hhd ....# $h i.#$h!iW ####...$hr$h.#.... #.......#..)).#......####..#......#)###..#..#..#.#.#).. $h)e.@..####.)..... ..# .$hEe.##..#.# .$h\e~.). #..### .#$he. ....# ......###..$he ....## .# ####.  ..$hp$ht25.6 (1 _$hy$hxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You see here an orb of light.$h$h $hϝ^ _No target in view!$h&$h.$h$h$h: _$h5$hx$h$h$h$h,$h$hA$h,$h$hO$h; ###$h  ...<. ..... ##.## #.... ####.... #..#### .......##.....##..##.. ......#.................#.. ..#...#....###....##....##......#.$hs#.##.......#.#.....####>.#.9.6 (4##.......#..)).#...####..#......#)###.$ha..........#..#.#.#).. ..........[..####.)..................# ........ . .....##..#.# ........$h4 ..).# #..### ......... .... ....# ......###$hE $h$h-500.6 (5$hd$hDO _Found a stone staircase leading up.$h$h^ _No target in view!$h|)$h)$hy+$h3$h7$h:: _$h<$h?$h?$hA$hJ$hN$hDN$h-P$hR$huU,$hV$hhX$h)[,$h[$h]$h`$h;`$h`$h#c$hef$hf$h{g$h\j$hr . .#...[ .... ..!.. ....$hs ...$ ... ... .#  .. .... ...$h0s ##.##....... ... $h]s#..#........  ###@...# ......###7.6 (7$hs\ #...<..# ..... ## ##.....#####.... #.$hs ###.......##.....##. ##.........#.....$hsX #....#.....#...#....## #...#....##....##$hs..........#.##.$h+t#$hPty.............#.....####>.$h{$hc|$8.6 (8$hЁ$h> _Found a ring mail.$h*$h$hH _No target in view!$h$h$h$h$h$h: _$h$h,$hu$h`$h$hA$h$h}$h,$hH$hM$h #....... #.... .#### #..... .. ##. ##.... ###.####.####.##....# .......=.......#...[##.#.......!............@...............(12.6 (4..#......#....>........##..................##.##..........##..#.........####....#........###.....#...<..###..... ##.####.....#####.... #..######.....##..#..3.6 (5$h$hu _Found a stone staircase leading down.4.6 (6$h$hU _You now have 381 gold pieces (gained 21).$h$h$hH _No target in view!$h*$h$h̖$h$h$h0: _$h,$h$hq _n - 6 potions of curing (gained 1)$h3$hb$h$h׼$h$hȾ$hb$h,$h$h$h,$h$hM$h-,$h'$h$h,$hQ$hG$h$hV$hP$h,$h$$hFN _You now have 397 gold pieces (gained 16).$h$h $hX$h$h[,<$h~5n$h8$hG$hwJ,$h:U #.$.#  ### ...##  ###.#####...#  #. #.....# ##. #### 37.6 (23.0) #... #.......## #... #### #.......##.....## ...###..###...#....#..∩...## ...#.....###..#...........# ................###......### .......................### ...................<.....##[39;$hU49m ....#.......##............#$hEX$h`j _Key pressed, stopping explore.$hCa$hd$htgH _No target in view!$h~I$h~$h$h$ _$hX$hq$he$h$,$h$h$hΊ,$h9$h$hU$h$h>$h,$ho$hN _You now have 414 gold pieces (gained 17).$hΛ3$hX$h5$hP$ht$hm$h$$h,$ha$h=$h},$h$h$hB$h$$h,$h$h$h,$h$hU  There is an entrance to Eplon's Distillery here.$hU$h _$h4$h$h ,$h$h$h;,$h$h8$h,$h$h.$h],$h$h$h$hK$h'$h$h,$hv$h$he,$h$h$h,$h"$h$h,$h?$hj$hj,$hz$hm$h,$h$h$hgY........<.....## .##............## .##.............# ###....†.......## =..............# ...............# ....#..........### $hq...(#.#.#........# ......#..#.# ......#.##..##......# ...##......###.......# ....... .........#..##...............# ##...............$.....# W   wraith (dormant) ##......#......W #....... .......$h3...$h -62.6 (25$hPWW.3.6 (26$h$h% ((((( _A wraith comes into view.You shoot a slug. The slug hits the wraith! The slug burns the wraith.$h(  The wraith is moderately damaged.You shoot a slug. The slug hits the wraith. The slug burns the wraith.$h=($h7○☼....W.======4.9 (1.3)Rev $h~=L○☼$hI^ _The wraith is heavily damaged.$hNPk<.....##......##.......#†.......##$hP{......#......#......###(#.#.#......○.##......@##..##..☼...# #.......#  .........# ...........# ........$...W.# .......#....... ....... ....... $hP"$h><.....##......##$h.......#†.......##......#......#......###(#.#.#......○.#$h>#......@##..##..☼...# #.......#  .........# ...........#........$...W.# .......#.............. .......$h)○☼☼$h; ○$hz((((((( _A wraith is nearby!$h ☼You shoot a slug. The slug barely misses the wraith. You shoot a slug.  The slug hits the wraith but does no damage.$h $hm!○$hz○☼○...W...$h(6.2$h7Rev+ $h$h○○☼○$h^ _The wraith is heavily damaged.$hu1<.....##......##.......#†.......##......#......#$h2{......###(#.#.#......○.##.....○@##..##.☼○...# #.......#  .........# .........W.# ........$.....# .......#....... ....... ....... $h] W<.....##......##.......#†.......##......#......#......###(#.#.#......○.##.....○@##..##.☼○...# #.......#  .........# .........W.#........$.....# .......#.............. .......$h M○○☼$ht $h( W○☼$h  ○○○((((((( _A wraith is nearby!$hj ; ○☼○ You shoot a slug. The slug completely misses the wraith. You shoot a slug.  The slug hits the wraith. The slug burns the wraith.$h $hd $h °○○○○○W... ..$h V7.6 (1.4Rev* $h $hb $h °○○○○○$h v <.....##......##.......#†.......##......#......#......###(#.#.#......°○##.....○@##..##.○○○..# #....W..#  .........# ...........# ........$.....# .......#....... ....... .......  _The wraith is severely damaged.$h <.....##......##.......#†.......##......#......#......###(#.#.#......°○##.....○@##..##.○○○..# #....W..#  .........# ...........#........$.....# .......#.............. .......$hH n○○○$h9 m○○○○$h+ _A wraith is nearby!You shoot a slug. The slug hits the wraith! The slug burns the wraith.  You destroy the wraith!$hô °○○○(.$h.; ○((((((Fedhas accepts your kill.$h .°°°°○......$hC 1719.0$h D°°$hh [ _You shoot a slug.$h $h .........°0.0°°○$h; $h S°°°○$h4 °°° _Key pressed, stopping explore.$h $hq °°°○$hC ^ _No target in view!$h $hi $h7 °°°°○$h $h°°°°○$h  °°° _Key pressed, stopping explore.$hg $hEs°°°°$hQ^ _No target in view!$h$h$h°°°°○$hL$hB°°°○$h6( °°°○ _Key pressed, stopping explore.$h($h-]°°°$h0 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h?4$h@$hB$hD$hD% _$hG,$h=H,$hH$hI$hK$hL:Rev+ $h5M$hN$hQ,$hR$htT$hW,$hRX$hD\,$hJ]$h bNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 424 gold pieces (gained 10).$hd$h=e?Rev $he$hk*#..........# .$hlr(#.#.#........# ...#..#.......#### ....#.##..##......## .#####.......##....###.....##............##........#.@.....#------76.0 (7........#........#..$hmS........#.###..###.###........... ### #.##. .)##. ... ...##... ....#####.#$hm=------$hw$hfy _Key pressed, stopping explore.$h!~$h%^ _No target in view!$hk4$hK......0$hq$hT$hj _Key pressed, stopping explore.$h-$hP$h^ _No target in view!$h$h$hS$h$hخ$hj _Key pressed, stopping explore.$h$hǼ$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h%$he$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hu$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h?$h$h"$h$h0$hkNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h%Key pressed, stopping explore.$h$h*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h $h9 $hdVNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h*<$h.$h6No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h8$h:HKey pressed, stopping explore.No target in view!$h:Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hB J$h%$hg _$hB$h$hm&D#.##..##......## ......###.......#............## ##...............## ...........#...#.......#........# .#.### ###.###@...# 8.0 (2$h6' ### ##.##....##. ... . ##... ..... #### #.....# ...... ).. ....[ $h/$hP0+9.0 (3$h5$hN@No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a morningstar.$h@$hG$hL^ _No target in view!$hDM$hN$hBR$hU$hU+ _$hY$hNZ$ha0$hd$h f$hXh,$hi$hj$hn,$hQp$hOs$hv,$hw$hqz$h,$h$h$hL,$h$h....#........#  ....#.###### ###.###....#..## ... ### ##.##....## #. #........# ##  #........##...$h  ##.......$....  #............  #)...@.....#  #....[....##   #....####.#   $h0[#....# .#  #....# #   #.....   $h[ #.....    $h#.#..     $hΐ .....#.#########.###....#..## ### ##.##....## #. #........# ## #...#...##.......$. #........).........# .######.# $h'# .#..#..  $hΖ,86.0 (7$h+7.0 (8$hΚ$hͩ _You see here the orb of Faizu {*channel, Harm Int+2 Stlth+}.$hB$h*$h H _No target in view!$h3$h$h7$h$h5: _$h$h$h&$h$hh$h?,$h$h,$h$hN _You now have 435 gold pieces (gained 11).$h:3$hi$ha$hB$h$h$h$h, $h $h,$h$hb$hH,$hI$hK$hIRX$hS,$hU$h.Y$h[,$h ]$h`$hRc,$hd$hg$hBk,$h(m$hn$h@r,$h t$hPv$hy$hy$h |$h  You see here the orb of Faizu {*channel, Harm Int+2 Stlth+}.$hT$h  _$hˆ$h$h*,$h$h5$hB$hI$h,$h$h$h<0 ##............# #............# #).........### #....[....##  #....####.##  #....# #...# ####.## .....# ### # 607.0 (20.0)#...# #..#.... ....##.... .... #........ ....### ....# ...[.#$h$h*,8.0 (21$h$h*] _Found a scale mail.$h$hH _No target in view!$h*3$h$h $h%$h: _$h$h@$hI #)...##[....## ....####.## # #....####.$hC..# ### ..# #.#...## #..#..@.#....##.........$hb.... #............ ....####.# $h.....# W ....[.# $hW   wraith (wandering)### #..$h:8 $h19.0 (1.0)$hB,10.0 (2$h $h~` (((((($hW   _A wraith comes into view.You shoot a slug. The slug hits the wraith! The slug burns the wraith.$h (The wraith is heavily damaged.$h"y  You shoot a slug. The slug barely misses the wraith.$h+○@○....W.$h=,z======1.3 (1.3Rev $h3:○$h6+ _You hear a bellow! x2$hJE #)  #....[  #....  #....# #...#  #....####.##  #.....# ### $hE #.....#  #.#...##  #..#.○@○#  ....##.........  $hE.... #.........  ... ....####W#  .....# . $hEF ....[.#  ###....#  $hE9...#..  $h| #)  #....[  #....  #....# #...#  #....####.##  #.....# ###  #.....#  #.#...##  #..#.○@○#  ....##.........  .... #.........  ... ....####W#  .....# .  ....[.#  ###....#  ...#.. $h%Z○@○$h$h$h` _A wraith is nearby!You shoot a slug. The slug hits the wraith! The slug burns the wraith.  You destroy the wraith!$hN○@(((((.$h (Fedhas accepts your kill.$h ○°@○○.......  You shoot a slug.$hng62.6Rev+ $h m○°@○$h"+ _You hear a bellow! x2$h2$h 3$h:5$h(;$hpB,$hF$hG7 _You hear a bellow!$hJ$h>K$hL$hT#....[....##  #....####.##  #....# #...#  #....####.##  #.....# ###  #.....# ##  #.#.°.###.# #  $hRU#..#...°#..#...#  ....##°..@.......  ------4.6 (2.0.... #...##  ..........####.##  $hU ##.....# ..  #....[.# .  ###....#  ...#..  ##..###   $hRV=------$h]N°°$h~g °°. _Key pressed, stopping explore.$hg$hoB°°$ht^ _No target in view!$ht$hVv$h\°..0.$h{B°°$h} °° _Key pressed, stopping explore.$h$h|| _No target in view!$hآ$h9°$h$hʴq°°°$h °°° _Key pressed, stopping explore.$h7$h°°°.$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h#$h$h°°°.$h$hLV°.$h +°°°No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hG;°$hjKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ$h$h4$h} WRev  _$h $h,$h&$hs&#).........# #....[....##  #....####.##  #....# #...#  #....####.##  #.....# ###  #.....# ###  #.#...###.# #  #..#....#.@#...#  $h6.6 (2....##......  .... #.........###.  ..........####.##  ##.....# ...  #....[.# ....  ###....# ...#  ...#.. ....  ##..###$he $h$hy$F..$h..No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hU/$h6^...$h9Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hH4$hJ$hN$hw\ #....[....##  #....####.##  #....# #...#  #....####.##  #.....# ###  #.....# ### ## $h ]|#.#...###.##.##  #..#....#..#...####  ....##......@......#  0.... #.........###.#  ..........####.##   ##.....# ...  #....[.# ... $hF]###....# ....#   ...#.. _....  ##..### .†.:##  $h]D  $hi........$hm+7.6 (1$h7s......._.†.$hL.....No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _Found a steam dragon corpse. Found a hide-covered altar of Uskayaw.$h$hU..$h_H _No target in view!$h4$h$h$h7M#....####.##  #....# #...#  #....####.##  #.....# ###  #.....# ### ## #.#...###.##. #..#....#..#...####  ....##.............#  .... #.###.#  ..........####.##  $h ##.....# ....  #....[.# 9.... ###....#.......#   ...#...†Y_....  YY 2 yaks (wandering)##..###..Y.†.:##  9   gargoyle (wandering) $h#...†...# $h 0  2 yaks and a gargoyle come into view.Found two orc corpses.$h5  The yak bellows!$h$h$h9.YY.....YYY 3 yaks (1 wandering)......†...$h====8.6 (1$hL!m..............†....†...$h@ (.....Y. ..†..  Found two orc corpses.  The yak bellows! _A yak comes into view.You shoot a slug.  The yak bellows!slug hits the gargoyle! The slug burns the gargoyle.$h .......†...The gargoyle is moderately damaged.You shoot a slug. The slug hits the gargoyle. The slug burns the gargoyle.$hD ,$hR  §§..Y..YY..._...†...†...The gargoyle is heavily damaged.$h[ ? §`......†...The gargoyle hurls a stone arrow at you.$h" $hL ☼☼.Y.....†._......†..$h 60------======20.0 (1.4Rev $h [34m☼☼.YY....Y....†._....†....†...$h 0 _The stone arrow hits you!!$h     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  $h .......☼.....#  .... #.......@☼###.#  ...####.##   9...  #....[.# .YY...  ...Y...#  ...#...†._....  ##..###....†.:##  #...†...# $h     #...#    $h: G ###   ### ##  #.#...###.##.## $h  #..#....#..#...####  .......☼.....#  .... #.......@☼###.# $hÞ ...####.##   9...  $hW #....[.# .YY...  ...Y...#  ...#...†._....  ##..###....†.:##  $h #...†...# $h T☼☼.$hͬ 0..Y.......†....†...$h $hE ☼.YY..._....†.$h 1.$h  ☼(...... . _There are monsters nearby!You shoot a slug. The slug hits the gargoyle. The slug burns the gargoyle.$hQ  ☼☼........†..The gargoyle is severely damaged.You shoot a slug.  The slug hits the gargoyle but does no damage.$h ,$h^ ,$h 9○○○9.YY...Y......†._....†. ...†...$hg 1------1.4Rev+ $h2 ○○...Y............†....†...$h      #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○○.....#  .... #.......@○###.#  ...####9##   .YY.  #....[.# ...Y..  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _The gargoyle is severely damaged.$hK    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○○.....#  .... #.......@○###.#  ...####9##   .YY.  $hz#....[.# ...Y..  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h○○○.Y.$ha......_.....†...$h$hA○○.........†....$hX ○....._. . _There are monsters nearby!You shoot a slug. The slug hits the gargoyle. The slug burns the gargoyle.$h@v ○(((..(.†.(..(†.$h A...(.The gargoyle is almost destroyed.You shoot a slug. The slug barely misses the gargoyle.$h+$h&W ○○§§9Y..Y....._...$hf†.The slug barely misses the yak.$hO §@○..Y...........†.The gargoyle hurls a stone arrow at you.$h,$h$hw%°☼☼@°Y.......†...†...$h&&51---2.8Rev* $h/°☼☼@°...........$h0).†._....†....†...$h2o _The stone arrow hits you! The gargoyle barely misses you.$hGj    #...#   $htH  ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°☼....#  .... #......☼@°###.#  $hHk...####9##   YYY. $hH- #....[.# ......  $hHZ.......#  ...#...†._....  ##..###....†.:##  $hH8#...†...# $ht    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°☼....#  .... #......☼@°###.#  ...####9##   YYY.  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h}#☼☼..........$h/○°☼☼........†..$h  °☼°(...†._...$h: .. _There are monsters nearby!You shoot a slug. The slug barely misses the gargoyle. The slug hits the yak!  The slug burns the yak.$hT  The yak is heavily wounded.You shoot a slug. The slug hits the gargoyle. The slug burns the gargoyle.  $h 9You destroy the gargoyle!$hJ2○°☼$h.......†._..†....†...$h%$h0M°°○$h=1*○Y...........†...$h 6R---854.1 (1.3$h:?%○$h?J○@°................†.$h?...†...$hJ     #...#     ###   ### ##  $h2K#.#...###.##.##  #..#....#..#...####  ......°°○....#  .... #......○@°###.#  ...####Y##   .YY.  $hYK@#....[.# ......  .......#  $hKY...#...†._....  ##..###....†.:##  #...†...# $hKa _Fedhas accepts your kill.$hV    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......°°○....#  .... #......○@°###.#  ...####Y##   .YY.  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  $hF#...†...# $h5°○○@°...†._....$h@$h°○○@°......†._...†....†..$h  °°○○@°.......†.. _There are monsters nearby!You shoot a slug. The slug hits the yak. The slug burns the yak.$hД °○°(((..(((†.(...The yak is lightly wounded.  You shoot a slug. The slug completely misses the yak.$hp,$h(,$hx#..°Y@.YY......$h$...._....†.†.$h$I25.5 (1.4$hH/°............†._....†....†...$h_>     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ........°....#  .... #......Y@.###.#  ...####Y##   .Y..  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _The slug barely misses the yak. The yak barely misses you.$h|7    #...#     ###   ### ##  $ht#.#...###.##.##  #..#....#..#...####  ........°....#  .... #......Y@.###.#  ...####Y##   .Y..  #....[.# ......  .......#  $hP...#...†._....  ##..###....†.:##  $h#...†...# $h °.......$h$hc°...........†...†...$h)  °..†._....†....†. _There are monsters nearby!You shoot a slug. The slug hits the yak! The slug burns the yak.$h-  The yak is severely wounded.You shoot a slug. The slug hits the yak! The slug burns the yak.  You kill the yak!$h =°)...... 2 yaks...$h $hD f ☼Y............_....†....†.Fedhas appreciates your contribution to the ecosystem.$h 1906.9$ho' ............†._....†....†...$hR/      #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ........°....#  .... #......Y@☼###.#  ...####Y##   ....  $h/ #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _The yak gores you but does no damage.$h 6    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ........°....#  .... #......Y@☼###.#  ...####Y##   ....  $h l#....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h L☼............†...$hP $h <°☼...†._.......†..$hG  °☼..........._....†....†... $h _There are monsters nearby!You shoot a slug. The slug hits the yak! The slug burns the yak.$hn  °....._....†....The yak is heavily wounded.You shoot a slug. The slug hits the yak! The slug burns the yak.$h  ☼○.○.........._....†....†..$hd AThe yak is almost dead.$h c3=8.2 (1.3$h ○○................†....†...$h     #...#     ###   ### ##  $hj .#.#...###.##.##  #..#....#..#...####  ......☼○.....#  .... #......Y@○###.#  ...####Y##   ....  #....[.# ......  .......#  $h c...#...†._....  ##..###....†.:##  #...†...#  $h ~_The yak gores you but does no damage. The yak barely misses you.$hr    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......☼○.....# $hLL .... #......Y@○###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  $h|##..###....†.:##  #...†...# $hL☼○○..........†..$h☼○○...$hʹ.†._.....$hYou shoot a slug. The slug hits the yak! The slug burns the yak.  The yak is almost dead. _The yak gores you but does no damage. The yak barely misses you. _There are monsters nearby!  You shoot a slug. The slug hits the yak!! The slug burns the yak. $h.5 You kill the yak!$hb☼○.@○.........†._   yak$h...†...$h (((((((@○.............Fedhas appreciates your contribution to the ecosystem.$hը○○○......☼.......†._...†....†...$hm$hi45---49.5$h.○○☼@○................†....†...$h     #...#     ###  $h5 ### ##  #.#...###.##.##  #..#....#..#...####  ......○○○....#  .... #......☼@○###.#  ...####Y##   ....  #....[.# ...... $h .......#  ...#...†._....  ##..###....†.:##  #...†...#  _You shoot a slug. The yak gores you! The yak misses you.$h`    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○○○....#  .... #......☼@○###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $hjM○○○☼@○..........._$h9k....†..$hk$hz○○○☼@○...........†...$hr ○○○○.......... ...†...†... _A yak is nearby!You shoot a slug. The slug hits the yak! The slug burns the yak.$h/ ○☼(((..(...(...(†...(...The yak is heavily wounded.$h○°○@°Y......_....†...†.$hn3------30.8$h !○°○@°................†....†...$h     #...#     ###   ### ##  $h#.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  $hƷ@#....[.# ......  .......#  $h=...#...†._....  ##..###....†.:## $h  #...†...# $h: _You shoot a slug. The slug barely misses the yak. The yak gores you!$hP7    #...#     ###   ### ##  $hsP#.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.# $hPK ...####Y##  $hPB ....  $hP#....[.# ......  $hP.......#  $hQ4...#...†._....  ##..###....†.:##  #...†...# $h:_°○°..............†.$h~e○°○○......_....†...†..$hq6 ○°○°........†._..†....†... _A yak is nearby!$hyc○○@°$hy#...........†...$hV     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  $hx...####Y##   ....  #....[.# ......  $h8.......#  ...#...†._....  $h39##..###....†.:##  #...†...# $hP _You are too injured to fight recklessly!$h/    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....# $hI .... #......○@°###.#  ...####Y##   ....  $h #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  $h6#...†...# $h)n°○○@°.........†..$h)$h2>○°○.........†..$h= ○°○○.....$h=......_. _A yak is nearby!$h">$hF&○°○@°.............†....†..$haJ^ _You are too injured to fight recklessly!$hfo    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##  $h-g ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h9    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  $h% m......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  $hj #...†...# $ha ○°○○...._....†....$h@ $h ○°°......._..†....†..$h$  °○○@°.......†....†... _A yak is nearby!$h% $h. '○°○○@°.......$h:8     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....# $h8  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  $h9 {#...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h °○°..........$h; $h °○°......_...†....†...$h 5○○@°.....†._....†....†..You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h $h< ○○@°.............†....†..$h{     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  $hx 1......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h sA yak is nearby!You are too injured to fight recklessly!$hj     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....# $h  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $hC ○°○@°....†._....†....†..$hί $h f○°○○@°.....†._...$h °○................†...You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h' ○°○○@°....._....†....†...$h4     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h;r    #...#  $hr   ###   ### ##  $hrI#.#...###.##.##  #..#....#..#...####  $hsz......○°○....#  .... #......○@°###.#  ...####Y## $hesO  ....  $hs#....[.# ......  $hs.......#  ...#...†._.... $ht ##..###....†.:##  #...†...# $h>°○○@°............†...$h°○○......$hD....†...$hV%○°○@°...........$h .......†.You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h$hY○°○..$h...._...†...$hĩ\    #...#  $hH   ###   ### ## $h #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  $hʪ[#....[.# ......  .......#  ...#...†._.... $h' ##..###....†.:##  $hf#...†...#  _A yak is nearby!$h+sYou are too injured to fight recklessly!A yak is nearby!$hLYou are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hN    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  $h...####Y##   ....  #....[.# ......  .......#  $h@...#...†._....  ##..###....†.:##  $hD#...†...# $h°○@°.......†._.....$hq$hu○°○○@°........†...$h*C○°○○@°........_$h>+{....†....†...You are too injured to fight recklessly!A yak is nearby!$hh+You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h+DA yak is nearby!$hU,$h5y°○○@°......†....†..$h?    #...#     ###  $h@ ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   .... $h3@E #....[.# ......  .......#  $hf@d...#...†._....  ##..###....†.:##  #...†...#  _$h@sA yak is nearby!You are too injured to fight recklessly!$h@A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h4    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._.... $h ##..###....†.:##  #...†...# $h8°○..........†..$h;$ht○○@°..............$hZI○°○○@°.........†....†...You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h$h ○°○○@°...†._......†.$ho    #...#    $h ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:## $h #...†...#  _A yak is nearby!You are too injured to fight recklessly!$hA yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h/You are too injured to fight recklessly!$h@    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  $h......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  $h##..###....†.:##  #...†...# $h&○○@°........†._..†....†...$h○○@°......†...$hg°○○@°......†._....†...You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h$h○°○○@°._...†...†...$h    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  $h#....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!$h?A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h7    #...#     ###   ### ##  $h#.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  $hn...####Y##   ....  $h#....[.# ......  .......#  ...#...†._.... $h, ##..###....†.:##  #...†...# $hN○°○○@°..........$h!$h°......_....†...†...$h°○○..............†..You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hX$h○@°.......†._...$h    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  $h......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  $hD##..###....†.:##  #...†...#  _$h.sA yak is nearby!You are too injured to fight recklessly!$hVA yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h^    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# ○°○○@[4$hJ`0m°......†._.......†.$hge○°○○@°.._.......†.$hv○°...._....†....†...You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hv$h°○○@°............†....†.$hQ\    #...#  $h   ###   ### ##  #.#...###.##.##  #..#....#..#...#### $h׊_ ......○°○....#  .... #......○@°###.#  $hP...####Y##   ....  $h"@#....[.# ......  .......#  $had...#...†._....  ##..###....†.:##  #...†...#  _$hYA yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hf%     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.# $h & l ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:## $hQ&  #...†...# $h/ °○○@°............†...$h0 $hX: ○○@°...............$hJ @○○@°.........†._...†...†..You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hK $hT °○○...........†._....†...†.$h_     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hS     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  $h5 ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h! °○○@°......_.....†..$h $hG F○○@°.......†...$h/ °○○@°........_.....†..You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h! $h, °○○........._.....†...$h 9     #...#     ###   ### ##  #.#...###.##.## $h:  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hX     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....# $h  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h ○°○○..._$hh ....†...$h $h3 [°○○@°$h N..........†....†..$h} /°○$h _○@°.........†..You are too injured to fight recklessly!$h A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h7 sYou are too injured to fight recklessly!A yak is nearby!$h $h○°○○@°...........†._.......†..$h t    #...#    $h  ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hh    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $hoG○°○○@°........†.$hrp(.$hp$hz○°○○@°...........†...$h°○○@°......You are too injured to fight recklessly!$h*A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h$hƕ<○°○○@°.......†._.......†...$hlw    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##  $hf ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h:    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  $h;W......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  $h <...#...†._....  ##..###....†.:##  #...†...# $hH°○○@°.............†..$hoI$h Ss○°○○@°....†...†...$ha○°○@°..........†....†..You are too injured to fight recklessly!$hLb*A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h c$hpF○°○$hq○..........†.$h~    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hz    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  $h-#...†...# $h!○○@°................†..$h*○°○○@°..........†._....†...$hO7○°○......†...†..You are too injured to fight recklessly!$h7*A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hn8$hA8○°○○@°......_.$hA...†...$hK    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....# $hL .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hLsA yak is nearby!You are too injured to fight recklessly!$h    #...#     ###  $hp ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  $h...####Y##   ....  #....[.# ......  .......#  ...#...†._.... $h4 ##..###....†.:##  #...†...# $h○°○.........._.......†..$hu$h"○○@°...........$hW.......†...$hc!○$h○@°......†....†...You are too injured to fight recklessly!A yak is nearby!$hYou are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hDA yak is nearby!$h$hG○°○°...........$h    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ...... $h .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h9    #...#     ###   ### ##  #.#...###.##.## $hҸ7 #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##  $h0 ....  #....[.# ......  .......#  $hc...#...†._....  $h##..###....†.:##  $h#...†...# $h#○°............†....†...$h$hV°○°...........†....†...$h2`○°○°......†...†...You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hsYou are too injured to fight recklessly!A yak is nearby!$h$hZ○°○○@°.........†._$h.......†.$h|    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  $h......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._.... $h8I ##..###....†.:##  #...†...#  _$hesA yak is nearby!You are too injured to fight recklessly!$hA yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h/You are too injured to fight recklessly!$hޑ     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h °○°......_....†....†.$hP $h ○°○@°....†._....†....†...$hѲ Z○°○@°.............†..You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hT sYou are too injured to fight recklessly!A yak is nearby!$hֳ $h6 ○°○°...............†..$h     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hb =    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  $h`c .......#  ...#...†._....  ##..###....†.:##  #...†...# $hl 4○°○○@°.........†..$hSm $hv °○@°..........†._...†..$h ?○°○@°............†....†...You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h $h@ s°○°..............$h     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  $h [#....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hO You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hH2 ;   $h2  #...#     ###   ### ## $h2 N #.#...###.##.##  #..#....#..#...####  $h+3 x......○°○....# $hW3  .... #......○@°###.#  ...####Y##  $h3 B ....  $h84 #....[.# ......  .......#  ...#...†._....  $h4 z##..###....†.:##  #...†...# $h > q○°○○..$he> d....†._......†...$h"? $hH 8°○°$hH s...†._.$hI ...†...$hWV ○°○○@°.†._....†....$hV oYou are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hW $hD` °○@°......._$h` ....†...$hh $ $hh P   #...#    $hi N ###   ### ##  #.#...###.##.## $h@i @ #..#....#..#...####  ......○°○....# $hii u .... #......○@°###.#  ...####Y##  $hi @ ....  #....[.# ......  $hi Z.......#  ...#...†._....  ##..###....†.:##  $hj #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hKj sA yak is nearby!You are too injured to fight recklessly!$h@    #...#   $h  ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  $h/##..###....†.:##  #...†...# $h0 ○°○°........†._....†...$h $h○°...$hl..†....†..$h"u°○°.......†...You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h#$h,°○○@°.....$hR-....†...$h9    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  $h......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  $h-.......#  ...#...†._.... $h  ##..###....†.:##  $h5#...†...# $hؘ○°○°....†._....†...$h$hwO○°○$h֢.........†....$h79○°○@°......†._....†....†..You are too injured to fight recklessly!$hޮ*A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h&$h#○°○○...........†...†..$h<    #...#     ###   ### ##  #.#...###.##.## $h  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!$hQYou are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h\    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....# $h] .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  $h^...#...†._....  ##..###....†.:##  #...†...# $hk○°○@°...................†.$h[l$hu1°○○@°......†...$h.○°○..........†..You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h$hҊ&○°○○@°.......†._......†...$h    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h*-    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  $h,##..###....†.:##  #...†...# $hY5J○@°........†..$h?~○°○°......._....†...$hM○°○○@°......._....†...†...You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hN$hX?°○@°......._...$hb    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  $hvc...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  $ht#....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h°○○@°....$h...†....†.$h$h○°○○.......†....†...$h°○°.........$h.†._.....You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hbA yak is nearby!$h#j○°○@°$h2$.........†._....†....†.$h.o    #...#    $hr.H ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  $h........#  ...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!You are too injured to fight recklessly!$h.A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hoI    #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##   ....  $h.#....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h○°○○@°........†...†..$h{$h°○°........._....†...†..$h=j°○○@°...........†._...†...You are too injured to fight recklessly!A yak is nearby!$hYou are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$hi$h○°○○...........†._....†....†..$ht    #...#    $h" ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....#  .... #......○@°###.#  ...####Y##  $hV` ....  #....[.# ......  .......#  $h...#...†._....  ##..###....†.:##  #...†...#  _A yak is nearby!$hYou are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$hOsA yak is nearby!You are too injured to fight recklessly!$h,     #...#     ###   ### ##  #.#...###.##.##  #..#....#..#...####  ......○°○....# $h  .... #......○@°###.#  ...####Y##   ....  #....[.# ......  .......#  ...#...†._....  ##..###....†.:##  #...†...# $h ~○...._...†....†...$hG $hۨ q○○@°..........†..$hȵ ,○°○°...............†..You are too injured to fight recklessly!A yak is nearby!$hW You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!A yak is nearby!$h $ha |○°○○@°.....†._....†.$h A yak is nearby!You are too injured to fight recklessly!A yak is nearby!You are too injured to fight recklessly!$h8 sA yak is nearby!You are too injured to fight recklessly!$h  You shoot a slug. The slug hits the yak!! The slug burns the yak.  You kill the yak!$hZ ~○°○@°○......._.. $h ...†... $hj X ○°(((..(....†.(...(...(...Fedhas appreciates your contribution to the ecosystem.$h °.°.○.........†._.†....†...$h= L---92.1$h °.°○................†.$h1 ...†...$hN   #...###.#.# ### ### ###...###.##.###..#....#..#...####....##......°.°....#.... ○..###.#$h> W......####@##  ##.....#.......#....[.#.......###....#.......# ...#...†._.....##...†...#†......#   _You shoot a slug.$hw ..°°........†._....†....$h M------30$h_! $°$h! -°....................$h" ;....†....†.........$hA,  $hX, $hi, Y_Found a wyvern corpse.  Things that are here: $h, `_a +0 flail; a yak corpse$h, $h1 $h7 $h; A6 _$h; $hA ,$h)E $h3N fRev+ $hR j7=$hV $hFZ ,$hg^ $ha ,$hc $hSi 8=Rev $hk $ho ,$hr $h u $h.u $hy $h]} $h} B9$h $h 0$h $h ,$hό $h9 j40=$hٓ $h ,$h $h ,$h $h a1=$h $h ,$h- $h ,$h $h O2$hS $h ,$hY $h ,$hX $h i3=$h $h ,$h $h ,$hV $h $h D4=$h $hF ,$he $h ,$h e5$h $h ,$h4 $h $h $h@ $h O6$h $h ,$hs $hh! ,$h & $hW* i7=$h, $h/ ,$hU2 $h6 ,$h9 $h< $h= K8=$hnA $hF ,$h`K $hP ,$h9T $h Z $hRZ 99$h^ $hc $hc $hf $hBk ,$h+n $hJr $hr T50=$hv $hz ,$hK} $h ,$h $h_ a1=$h$ $hC ,$h $he $h $h $h* O2$h $h $h5 $h $h ,$h $h i3=$h $h $h8 $hQ $h ,$h $h a4=$h $h ,$h& $h& ,$h7 $hH O5$h $h,$hJ $h{,$h$hi6=$h $hO#,$h'$h,,$h61$hG7n57=$hY;$h@,$hB$hH,$haM$hP;8$hT$hZ,$h^$hAb,$h3d$hg$hg%9$hj$hQm,$ho$hIs,$hzu$hz,$h{}$hb60=$h$hʼn,$h$h,$h $hЙ$h?U1=$h$hۡ,$hu$hU,$h$hݮ;2$h$h=$h^$h$h|,$h$ha3=$h $ho,$h$h,$h$h,k4=$h$hm,$h$hQ,$h$h$h%5$h$hy,$h$hm,$h$ha6=$hK$h,$h$h,$h?$h k7=$h{ $h0,$h$hq,$h$hq;8$h$h ,$hf#$h),$h,$h/;9$h]2$h%6,$hz8$hP;$hg;$h=$h0A$hVAL70=$h$h B$hb ,$h$hvk1=$h $h,$h$h$,$h&$h*$h*%2$hr-$h1,$h4$h8,$h:$hh>$h>K3=$hC$h/G,$hlK$h\P,$hT$hW$hW?4=$hW$h[$h`,$hd$hg,$hNj$ham;5$hp$ht,$h@w$hSz,$h|$h$h*56=$hL$h$hą$h$h$h,$h$hk7=$hB$h ,$h_$hp,$hע$hu;8$h$h۬,$h$hH,$h$h$hD9=$h$h1 _HP restored.$hI$h$h,$hC$h$h,$h$hE$h;$hc9=$h$h$h$h$hi$h]1  #..#....#..#...####  ....##.............#  .......###.#  .........####)####  ##.....#.......# #  #....[.#.......#.#  ###....#.......#.#   ...#...†._.....#   ##..###....†.@###  ------ #...†...#   #†......#   ####.####   [39;49$h1Lm}..   ####       You pick up a There-And-Back Book and begin reading...  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your  library..............†.76936.0).....707........................†....†.........$hn< ......._...... _You see here an orc corpse.$hrB#.$hB-....._......†...$hBk....$h'J^ _No target in view!$hvJ$hN$hS$hpX$h\$ _$hQ]$h2b$he$hf$hbh$hvX$hn{$h$h#$h$h܈$h$hΌ$h$hD$h$hϖ$hI$h ##.....#.......# #  #....[.#.......#.#  ###....#.......#.#  ...#...†._.....#  ##..###....†.†###  #...†...#  #†......#  #..#####.####  #....@..#  ######### $h_..6.1 (6.0)7.1 (7$h'r_....$hS _. $h`_L - a +0 sack of spiders$h4$h8_$hf^ _No target in view!$h$h2$h$h$h{: _$h$h}$h$h$h\$h,$h$h$h},$h$h=$h,$ht $hS$h,$h$h$hT $h $h#$h-($h+,$h.$hL3$h19,$h<$h(C$h\IB$hsJ$hHM,$hN$hP$hS,$hV$hY$h[,$h{\$h6^$h`$h(`$hBa$hRc$hf,$hh$hi$hr #....####.##  #....# #...#  #....####.##  #.....# ### $hr9 ## #.....# ### ## [. #.. ##.#...###.##.## ...##.##..#....#..#...##..........##...................@...#.........###92.1 (15.0).#.............####)####.....#..##.....#.......#...# ####....[.#.......#$hr#..###....#.......#.#...#...†._....$hr##..###....†.†###.# #...†...#$h(sg#.###†......#$hOyB3.1 (16$h_}$h m _ _Found a pair of gloves.$hх$ht9_$h7^ _No target in view!$hh$hT$hG$h. #....[....## . #....####.## . #....# #...# ### #....####.## . .. #.....# ###  ##. #.....# ### z[. #.. ##.#...###.####.##..#....#..#...##.......#.........#.............####)##...#..##.....#.$h..#.####....[.#...### ###....#...z   wight (dormant)... #...#...†._.......###....†.†#.# #...†...$hr,0.0)$hۤ ._... A wight comes into view. It is wielding a +3 long sword.$h+4.1 (1$h$hvr _ _The wight moves out of view.$h$h $hb^ _No target in view!$h$h$hN$h^y . #....[....## .. #....####.## .. #....# #...# .# ### #....####.## .. ... #.....# ###. ##.###.....# ### ##$h@.z. #...##.#...###.##.z....##.##..#....#..#.......##.....#..#.####)......#..##.....#$h*.#.####....[.#.### ###....#zz 2 wights (1 polearm, 1 dormant). #...#...†._. ##..###....†.$hq ##.# #...†$h&0$hx[zzz_$h+5.1 (1$h9_$h (((((((_ _A wight comes into view. It is wielding a +0 trident.$hw  You shoot a slug. The slug barely misses the wight. You shoot a slug.  The slug hits the wight! The slug burns the wight.  You destroy the wight!$hz   wight (polearm,_$h$ht...z.).##○...☼z)$h$h .#....[....##stairs the Skirmisher ..#....####.##Coglin of Fedhas ***... ..#....# #...#Health: 79/79 ======================== .#### #....####.##Magic: 10/10 ======================== ..... #.....# ###AC: 11Str: 12. ##.###.....# ### ## EV: 11Int: 9..[. #...##.#...###.##.# SH: 0$hs*Dex: 21.z.).##○##..#....#..#... XL: 10 Next: 100% Place: Dungeon:10.......@....##.......... Noise: ======---  Time: 7796.3 (1.2)........☼....#.........# g) +6 hand cannon (f E) +3 hand cannon (f...#.............####)## Fire: g) +6 hand cannon (flame) {Mishi$he.......#..##.....#...... Rev .....#.####....[.#..........### ###....#...... z   wight (polearm)$h....#...#...†._.....##..###....†.$h##.# #...†.. _The wight moves out of view. $h _No target in view! _A wight comes into view. It is wielding a +0 trident.$h You shoot a slug. The slug barely misses the wight. You shoot a slug.  The slug hits the wight! The slug burns the wight.  You destroy the wight!$h! _Fedhas accepts your kill.You have reached level 11!$h+/  --more--$hN F84/841/111 0% $h\ 9_$h,  Your brain swirls with designs for a manumarzlevane Ver.7. You just need some _more time...$hT4! ((.##○(((☼ You shoot a slug. The slug hits the wight. The slug burns the wight.$h߻ ((((.##○☼The wight is severely damaged.$h=$hlA  You shoot a slug. The slug completely misses the wight.$hA$h I...z.##°z....°○○z 2 wights (1 polearm)$hId7.6 (1.3Rev+ $hnQr°°○○$hVx _A wight comes into view. It is wielding a +2 long sword.$h#  You shoot a slug. The slug hits the wight. The slug burns the wight.  You destroy the wight!$h# )(((○○   wight$hd (((((##°○○_Fedhas accepts your kill.$h $hI M...).$h .z...°@○○°_$ht 018.9$h °°@○○°○_$h ' _You shoot a slug.$hV °((((°_You shoot a slug.$h ○° The slug hits the wight but does no damage.  You shoot a slug. The slug hits the wight. The slug burns the wight.$h_$h/h..z...@○○.°$hhn800.3 (1.4Rev* $h uq○.°_$hw] _The wight is heavily damaged.$h  You shoot a slug. The slug hits the wight! The slug burns the wight.  You destroy the wight!$hk)(((°_.. $hp( ((((○.°_Fedhas accepts your kill.$h...)..○@°°○._$h-1.6 (1.3$hV○○$h' _You shoot a slug.$he○°○_$h $hJ:°$h&H _No target in view!$h w○°○$h V○°$hk H _No target in view!$hM4$hO$hWS$h=Y$hY% _$hN]$h^$hbc,$h~e$hg$hl$hm7Rev+ $h!o$h{H... . #....[....#... ## #....####.#... ...## #....# #... ....# ...#.. ### #....####.# ###.. ...... ... #.....# ### #..../# ##.###.....# #...[.##...##.#...#...).##.##..#....#..#...)@.°.....##------..........#....#...##.........#..##.....#...#.####....[.#...#### ###....#... #...#...†#.... ##..###.. ##.# #.$hdb. . #....[..... ### .. #....####.. #...##. #....# #.#.#.. ### #....####. .###... ... #.....# .#./####.###.....# .[.##...##.#...###.$h7.).##.##..#....#...@..°.....##.#.#.....#..##.....#....#.####....[.##.#### ###....#.... #...#...†.#.... ##..### ##.# #$hG.4.6 (3.0$h@J------5.6 (4$h$hG  Things that are here: _a +2 long sword; a +0 robe$h$h+$hH _No target in view!$hH4$h2$h)....$h M .....).... . .#[...## .###. #...##.  #. .....##.. #######.##..$h . ... .#/####.###.....# ##[.##...##.#...#####.##..#....#)#.#......#........##...........#..##.....#.....#...$h7&0$h26.6 (1 _$h`$h/~ _Items here: )) [[.$h>0$h:7$h9H _No target in view!$h$hM$hr$h$h[$h; _$hF  You see here a +0 pair of gloves.$hB$hFRev  _$h$h$hM$hV$hP _H - a wand of roots (15) (gained 7 charges)$hJ$hU$hR,$h:$hG$h7$h$h$h0$h: $h $h& ,$h $h $hA X$h ,$hB $hw $h? ,$h $h B$h $h $h( $h?) $h2* $h- $h/ $hN0 $h4 $h6 $ho9 $h< $h= $hN $htQ $hxR $hS $hlV $hU] $h] $hs^ $h` $hc $hOd $he $hh $hl $h m $hn $hq $hu $hev $hvw $hNy $h{ $h6| $hg} $h! $h~ $h $h $hք $h $h $h= $h $h $h $h $h $h_ ,$h} $h $h ,$h( $h^ X$h $h± $h $h $h $h ,$hR $hk $h ,$h $hF .#..#.#.#).. ..........#.# [..####.)............#...## # .............###....## #..#.# ............##...##..# $h #..### ..........####....#..## ## .$h ..# ......###.. ##........# .. ..## .......###.# #........####. #.#$h f..###.......[.##. .. #.@...........).##36.6 (30.0) #..$h: ...) #. ......#....$hq  #....................# ..............#.#.....##.......####$h #..#..#........... ...#....$h/ $h $h j _Key pressed, stopping explore.$hn $h $h H _No target in view!$hQ 3$h $h $h $h P _$h $h) $h $h  $h7 ,$hR $h $h ,$hY $h $h( B$h) $h+ ,$h- $h. $h1 ,$h1 $h 3 $h4 $h4 $h5 $h17 $hL8 ,$h8 $h9 $h: ,$hv; $hc< $h= ,$ho> $hB $hJC ,$hC $hD $hJF ,$hF $hqI $hK B$hP t#..#.# .....##...##.. ).# #..### ..........####....#..# ....# ......###..###........ . ....## .......###.###........#  ####.# . ..........###.......[.  .. .......###.............)  ##.............) ##....... #....@........#50.6 (14##.##.#. #.##.......#..#..#...##.#..#..#......#....$hhQ  . #.......#..... #.......# .. $hT $hZ j _Key pressed, stopping explore.$hZ $h^ $h_ H _No target in view!$hUn u$hp P _$hPq $hq $hq $hw $hy $hy $h+z $h{ $h} $h~ $h~ $h̀ $hh $h $hD $hI $h ,$hW $h $h  ........##..#.#......##  ..).# #..###...........####..  .... ....##........###..###  ... ....###........###.###... ## ####.#..............###.. #............###.......######.......#####...@#.......6.6 (6.0)........##.##..........###.............#...........##............#..#..#<........##.#..#..#...........#.......#...........!..##.......# ..$h $h +7.6 (7$h $h O _Found a stone staircase leading up.$h\ $h $h٣ H _No target in view!$hA $h $h $h# $h& $h* : _$h+ $h(/ ,$h^0 $h2 $hP8  ... ....#####.###. ## ####.#.............. ##............###..... ...........######.... ........##.......###....#........##.##....###...#......@..#...##9.6 (2.....#..#..#$<..##.#..#..#..##...$h8 !..##.......# .##.. .... ...>$ha= $h= ,60.6 (3$hC $hZH o _Found a stone staircase leading down.$hK $hN H _No target in view!$h $hX $h $h $h $h4 $ _$h $h $h ,$hC $h $h2 ,$h $h! $h% ,$h~& $h* ,$h+ $h:0 $ $hq0 O_G - 2 fizzy brown potions (gained 1)$h3 $h4 $h5 $h09 $h< ,$h> $hD $hRF ,$hG $hK $hFN $hbN $hP $hJS $hV ,$h#.......#...###....#..... ##......#....##.## #.#..###...### $hm###.## ###.# ######..# ##....<##.# #..@............#$hm39 #..............## $hm#...#.......## ##...........#. $hn#................>.. #............##......$hFn ##.###.....#.# ......$h^n $htn## #...#.##. .... $hn0...##$ho$hs$hj _Key pressed, stopping explore.$h_$h$hfN _Key pressed, stopping explore. $h}_No target in view! _Key pressed, stopping explore. _No target in view! $h0b_Key pressed, stopping explore.No target in view!$hI$h$hĞ$hP _$h,$h$h0$h",$h$h$hޭ$h $h$hK$h*$hٲ$he$hG$h,$h$h$h,$hz$hy$h$h$h$h$h,$h$h>$h,$h}$hrX$h$hZ$h$h$hy$h$h$h$hC$h,,$h($h5$h,$h$h$h,$h$hQ$h,$h$h$h],$h#$h$h],$hK$ho$hC,$h$h$h$h$h$h0 $h $h $h) $h5B$h{$h $h,$h$h$h,$h6$hJ$h$h$h$hm$h!,$h"$hM$$h&$h&$h'$h&..........#...........##. ............#..#..# $h[.<........##.#..#..#......#.... ..........#.......#..... $h.6.........##.......# .. ......##......#.## $h........#......#..### ...........>.......# $h.1......##........@.#67.6 (28 ....#.#.........### $h...#.##...........# $h/..####...........# ### ##..........# $hD/# ######....######## $h/ $h/$h94$h; _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. $h-<b_No target in view! _Key pressed, stopping explore.$h<$h@$hg _Key pressed, stopping explore. _No target in view! $ha_Key pressed, stopping explore. _No target in view! $hb_Key pressed, stopping explore.No target in view!$h_$h)P _$h#$h%,$h%$h&$h,(,$hw($h)$h*$h*$h+$h^/$h0$h0$hL1$hH3$h6,$h6$hD$hjEB$hG$hJ,$hJ$hU$hV,$hW$hX$hP[,$hK\$h^$h eX$he,$hp$hr,$hs$h$u$hv$h#w$hYx$h߉$h,$h֏$h1$h՗,$h$h֝$hI$h$hۦ$hʩ$hqB$h%$h%,$h$h7##...##..# #....# #...####....#..## ### #....####.# ###..###........# ... #.....# ### $h{###.###........####.###.....# ######.......[.##...##.#...###.# ##.............).##.##..#....#..# ##......$hؾ.)........##....... #.......#....................#@............####80$h...........#..##.....#... $h"...........#.####....[.#...$hE.....##.......#### ###....#... .#..#........$hi#...#...†. .#..#......##..###...$h  ....#......#....##.# #...$h  ....#......#######.###†..$hտ]  #.###########..#####$hE $h$h$hs@ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hF$h-$h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h3$h$hcP _$h,$h 5. #....[....## ..###....## #....####.## .....##...##..# #....# #...# ..####....#..## ### #....####.## $h \#..###........# .Z. #.....# ### .#######.###.....# ### $h..###[.##...##.#...###.## .$h)).##.##..#....#..#....)..##...................#.............####)#.............#..##.....#.. ...............#.####....[.#.... .....##.......#### ###....#..$hrZ   troll skeleton (wandering)$h%#............# #...#...†._$hH#......#....## ##..###....† $hn..#......#....###.# #...†.$hED8.6 (1.0)_$h$h+9.6 (2$h (9_$h8;(((Z   _No target in view! _Key pressed, stopping explore. _No target in view! _A troll skeleton comes into view. $h#9t You shoot a slug. The slug hits the troll skeleton!!  The slug burns the troll skeleton.$hv( $hf _The troll skeleton is heavily damaged.$h=rYou shoot a slug. The slug hits the troll skeleton!  The slug burns the troll skeleton.$hM$h Ov  The troll skeleton is severely damaged.$h[q$hts .Z..$hu○☼_A spriggan skeleton comes into view.$hruO======90.9 (1.3$hu,Rev $hq;○$h> _The spriggan skeleton moves out of view.$h' #....[     #...# .#..## ###  .....# ... $h ### ....####Z## ### ...[.##...#....).##.##..#....)..@.....#......○☼......#....#..........)........#..##..$hʒ......#.####....[.....#### ......# †._#....##  ##.# #...†$h% #....[     #...# $hi&.#..## ###  .....# ...  ### ....####Z## ### ...[.##...#....).##.##..#....)..@.....#......○☼......#....#..........)........#..##........#.####....[.....#### ......# †._#....##  ##.# #...†$h&$h-T☼_$hs.$h3R○☼$hV< ((☼ $h<_ _A troll skeleton is nearby!You shoot a slug. The slug hits the troll skeleton!  The slug burns the troll skeleton.$hYou shoot a slug. The slug hits the troll skeleton!  The slug burns the troll skeleton. $h8 The troll skeleton is almost destroyed.  You shoot a slug. The slug hits the troll skeleton.  The slug burns the troll skeleton.  You destroy the troll skeleton!$h6.☼$h__. $hQ  Fedhas accepts your kill.$h]7 .$hi_.Z○@°°○Z   spriggan skeleton ..#......#....## ##..###....† ..#......#....# ##.# #...†.  A spriggan skeleton comes into view.The spriggan skeleton closely misses you.$h1lg22.2Rev+ $hdq○@°°○_$hy  #....[     #...# .#..## ###  .....# ... $hy ### ....####.## ### ...[.##...#....).##Z##..#....).○@°....#......°○......#....#..........)........#..##........#.####....[.....#### $hd{......# †._#....##  ##.# #...† _The spriggan skeleton moves out of view.$hm #....[     #...# .#..## ###  .....# ...  ### ....####.## ### ...[.##...#$hh....).##Z##..#....).○@°....#......°○......#....#..........)........#..##..$h[......#.####....[.....#### ......# †._$h#....##  ##.# #...†$hxE°○$h $h,O○@°$h-1_$hi=X ○@°○_ _A spriggan skeleton is nearby!You shoot a slug. The slug hits the spriggan skeleton.  The slug burns the spriggan skeleton.$h °°○ The spriggan skeleton is lightly damaged.  You shoot a slug. The slug hits the spriggan skeleton!!  The slug burns the spriggan skeleton!$hJ,$h[S °○○_The spriggan skeleton is almost destroyed.3.5Rev* $hR\○@°○_$h_W _The spriggan skeleton misses you.$h v #....[     #...# .#..## ###  .....# ...  ### ....####.## ### ...[.##...#....).##Z##..#....).○@°....#......°○○.....#....#..........)........#..##........#.####....[.....#### ......# †._#....##  ##.# #...†$hk 9 #....[     #...# .#..## ###  .....# ...  ### ....####.## ### ...[.##...#....).##Z##..#....).○@°....#$h k......°○○.....#....#..........)........#..##........#.####....[.....#### ......# †._#....##  ##.# #...†$h 6○@°°○○○@°○○$hu$ The spriggan skeleton is almost destroyed. _The spriggan skeleton misses you. _A spriggan skeleton is nearby!  You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.  You destroy the spriggan skeleton!$hN) ○○○○_. $h}  ((○@°°○○_Fedhas accepts your kill.$hi- $hi; .Z°@..°°Z   spriggan skeleton$hZ? $78$h @ A--34.9 (1.4$hI L°°$hS  #....[     #...# .#..## ###  $hT Y.....# ...  ### ....####.## ### ...[.##...#....).##Z##..#....).°@.....#.......°°.....#....#..........)........#..##........#.####....[.....#### ......# †._#....## $hT h ##.# #...† _You shoot a slug. The spriggan skeleton hits you.$h  #....[     #...# .#..## ###  .....# ...  ### ....####.## ### ...[.##...#....).##Z##..#....).°@.....#.......°°.....#....#..........)........#..##........#.####....[.....#### ......# †._#....##  ##.# #...†$hO 8°°$h $h. V°_$hL b°$h #° You destroy the spriggan skeleton!Fedhas accepts your kill. _You shoot a slug. The spriggan skeleton hits you. _A spriggan skeleton is nearby!  $h fYou shoot a slug. The slug hits the spriggan skeleton!!  The slug burns the spriggan skeleton.$hK [You shoot a slug. The slug hits the spriggan skeleton!!  $h The slug burns the spriggan skeleton.  The spriggan skeleton is severely damaged.  You shoot a slug. The slug hits the spriggan skeleton!!  $h tThe slug burns the spriggan skeleton.  You destroy the spriggan skeleton!$h °°°°$h#&..@○☼.._$h)-6.2 (1.3$h0$h4e _Fedhas accepts your kill.$h(5$h96$h;○0.0☼._$hF?$h@X○☼_$hG ☼_ _Key pressed, stopping explore.$hH$hP=☼$huT^ _No target in view!$hT$hU$hH[<○$h^$h$`M○_$h;i ○☼_ _Key pressed, stopping explore.$hi$hAnl○☼_$hq^ _No target in view!$hr$hs$h4x<○$h|$h○☼ ○ _Key pressed, stopping explore.$hœ○☼_ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!○☼_$h]Q○☼$h☼No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hb○☼_$h^Key pressed, stopping explore.No target in view!$h(Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hY$h$hX☼_$h$h:○$h|○☼No target in view!Key pressed, stopping explore.No target in view!$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hO○☼$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h,$h'$h$hj9-- _$h$h!$h $hPRev+ $h>$ha80$h$h!,$h$hj$h^1=Rev $h$hY$hz$hw$h,$h $h$hV2=$h$h[.------80010.0)._$h'------$h$hG9_$h_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$h&$h*Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h=+$h,$h2?0.0)_$h2$h5$h=9_$hZ]No target in view!Key pressed, stopping explore. $h_No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hv $hSKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$h$h$hR9_$h-+W_$hz=_ _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hA$hBGW_$h S9_$h^No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h^$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!_$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h#$h^Key pressed, stopping explore.No target in view!$h̎Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h;$h$h#$hv$hڟ9_$hطf_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore._Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hμ9_$h$h$hBNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h,Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h9_$h{$h39_$h_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h9_$hHKey pressed, stopping explore.No target in view!$hBKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h _$he$hF$hqQ3$hbB$h$h/$h)$ha4=$h $hZ"$hq$,$hR%$h#+$h,#.####..### #............#...#.# #).........###$h,..#...## #....[....## ...###....## #....####.## ....##...##..## ##....# #... .#$h#-#..##.###Z#....####.## ....# ... #.....# ### ###........####.###.....# ### ## .$hJ-###.......[.##.@.##.#...###.##.#...).##.##..#....#..#...)........##.......................#.........#...#.............####)##$ho-v...........#..##.....#.Z   spriggan skeleton (wandering)......#.####....[.#......$h-7..##.......#### ###....#......#..#...#...†._..$h>/,13.2 (7$h5C._..  _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $h|5O A spriggan skeleton comes into view.$h5+4.2 (8$hb=9_$h6D~ _ _The spriggan skeleton moves out of view.$hD$hI9_$hwM^ _No target in view!$hM$hO$hS$hhU$hX: _$ha^eM..######### .#.####..##$h^.....#.# ).........###..#...## [....###....## #....####.# .$h^...##...##..## ##....# #... .##..##.###.#....####.## ..###.##... .####@###.....# ### #5.2 (1$h_l###[.##...##.#...###.##.#).##.##..#....#..# ............)........##...............$h)_....... ....#..##.....###$hO_$h_$hEi$hVsj _Key pressed, stopping explore.$hs$h{$h~H _No target in view!$h_$h$hV= _$hݚ$h5..##.....#####........###### ##...#.........##........##...# ####...##########... ####..### #Z.. #..............#.# #... #).........#.#+### #....[....## ..###....##.... #....####.## ...##..##Z..##....# #...# ###....#..##.###@#....####.## ###.##...##.....# ### ######.###.....# ### ## ##[.##...##.#...###.##.##).##.##..#....#..#...#)........##............ ZZ 2 spriggan skeletons (1 wandering, 1 …)..........####.............####)####...#..##.....#.......#[4$h 0m$hĭ&6$h>+7.2 (2$h|$h_ ((Zdormant)  You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.$hX  The spriggan skeleton is moderately damaged.You shoot a slug. The slug hits the spriggan skeleton.  The slug burns the spriggan skeleton.$h$h\.Z○°$hN======8.6 (1.4$hi,Rev $hV○°$hl _The spriggan skeleton is moderately damaged.$hv~  ###  #Z..   #... #) #+### #....[$h #....  #.Z○##....# #...# #@# #..°## ### ##.# ### ## [.##.. ).##))$hȕi  ###  #Z..   #... #) #+### #....[ #....  #.Z○##....# #...# #@#$h #..°## ### ##.# ### ## [.##.. ).##))$hi$h$h:○$h ( _A spriggan skeleton is nearby!You shoot a slug. The slug hits the spriggan skeleton!!  The slug burns the spriggan skeleton!$hA  The spriggan skeleton is almost destroyed.You shoot a slug.  The slug hits the spriggan skeleton but does no damage.$h,$hm .Z..Z°Z$h_^  The spriggan skeleton is almost destroyed.$hd9.9 (1.3Rev+ $hJ8{$h_ _The spriggan skeleton closely misses you.$hYd  ###  #...   #Z{. #)$h #+### #....[ #....  #..Z##....# #...# #@# #..°## ### ##.# ### ## [.##..$h ).##)$h3)$hzI  ###  #...   #Z{. #) #+### #....[ #....  #..Z##....# #...# #@# $hz#..°## ### ##.# ### ## [.##.. ).##))$h3°$hi$h!:°$hQ _A spriggan skeleton is nearby!You shoot a slug.  The slug hits the spriggan skeleton but does no damage.$hz!8You shoot a slug.  $h!GThe slug hits the spriggan skeleton but does no damage.  The spriggan skeleton is almost destroyed.  You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.  You destroy the spriggan skeleton!$h)○°   spriggan skeleton$hƩ$h=$h{.Z{°.$h51421.2$h;°$h e _Fedhas accepts your kill.$h{$h$hC°0.0$h...$hx$h)° .....##### ##.## ......##.....#####.######...#.........##...# ..####...##########.# #.####..### #... #...#...#.# #.Z{ #).........###...#...###+#####....[....##..###....##.....#....####.## ...##...##..##..@##....# #...##....#..##.###.#....####.## .###..##...##.....# ### #..####.###.....# ### ###[.##...##.#...###.##.).##.##..#....#..#...#)#....#.........#.............####)## _Key pressed, stopping explore.$h$hS------2.2 (1 _$h$h$h$he$h& E------0$h $hF $h .###.###....#.....##### ##.## $hS 1)......##.....#####.######...#.........##...# ...####...##########.# .#.####..### #...+ #...#...#.# #.Z{# #).........###...#...###+#####....[....##$h ..###....##..@..#....####.## ....##...##..##...##....# #...##....#..##.###.#....####.## ..###..##...##.....# ### .###..####.###.....# ### ###[.##...##.#...###.##$h h.).##.##..#....#..#)#...$h; L#......... _Key pressed, stopping explore.$hj( $hH) 23.2 (1 _$h0 $h1 ;$h2 $hb< &0$h< $hD $hJ  .###.###....#..##.##### ##.##....## .)......##.....#####..##...#.##.##....####...##########. ..#.####..### #...+ #..#.# #.Z{# #).$hVK .#...###+#####....[....##.###....##.@...#....####.##.##...##..##...##....# #...# ..####....#..##.###.#....####.## #..###.##...##.....# ### #.###.####.###.....# ### $hK .###.[.##...##.#...###.##..).##.##..#....#..#.).##.#$h%L C. _Key pressed, stopping explore.$h5S $hS +4.2 (1$hS 6Rev  _$hZ $hv\ $hh 4$hk $h t _You open the door. ........#.####.###.###....# .......##### ##.## )......##.....#####.####...#.........##...####...########## #..#.####..### #...+ #.. #...#.# #.Z.# #).........#...#...###@#####....[....##..###....##.....#....####.##....##...##..##...##....# #...# ...####....#..##.###.#....####.## ##..###..##...##.....# # ##.###..####.###.....# ### ###[.##...##.#...###.## #.).##.##..#....#..# #)#The spriggan skeleton barely misses you.Something hits you but does no damage.5=6.2 (2$h $ha   The spriggan skeleton barely misses you.  Something hits you but does no damage.Deactivating autopickup; reactivate with Ctrl-A. _There is an open door here.  You shoot a slug. The slug hits the spriggan skeleton.  The slug burns the spriggan skeleton.$h  The spriggan skeleton is lightly damaged.  You shoot a slug. The slug hits the spriggan skeleton!  $h %The slug burns the spriggan skeleton!$h ,  The spriggan skeleton is heavily damaged.Something hits you. Something hits you! Something hits you but does no damage.$hئ H○☼$h~ 970----$h G======7.5 (1.3$h $h+ & $hr T    )##### #...+ $hϹ #.Z.# #)#@###[#○☼...###...##....# ###.## ### $h ! ### [)) $h. =_The spriggan skeleton hits you.$hP y    )#####$h3Q  #...+  #.Z.# #)#@###[#○☼...###...##....# ###.#$hQ #  ### [))$hX $hY $h^ =○$hi N ○ $hj _A spriggan skeleton is nearby!You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.$h You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.  The spriggan skeleton is severely damaged.  You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.  You destroy the spriggan skeleton!$h ☼○$h| $h"~  $h^~ X Fedhas accepts your kill.$h d○○○$h w 63------58.8$h {Rev+ _Something hits you!$hё X○○$hV _Your Ranged Weapons skill increases to level 13!$h $hj $h˜ o○0.0○$hO $hģ Q○○$hg ○○○ _Key pressed, stopping explore.$hL $hŴ H○○○$hA ^ _No target in view!$h $h $h) r○○○○$h $hu ;○$hV ○○○○ _Key pressed, stopping explore.$h $h :○○$h J○○$h | _No target in view!$hW $h< p○○○○$h $hM o○○○$h ○○○ _Key pressed, stopping explore.$h $h ○○○○$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hC AKey pressed, stopping explore.No target in view!$h{$h$h$hi$h$h6l4--○$h9J○°°○$hb=-----9.8 (1$hG°°○$hv;°○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Something hits you but does no damage.$h<-----$h$c○°○$h*^ _No target in view!$h*$h,$h2○°0°○$h5$h7f○°°○$h@ °°○ _Key pressed, stopping explore.$h4A$hSGn○°°○$hN^ _No target in view!$hPO$h Q$hkYc°°○$hR]$h`m○°°$hj °°○ _Key pressed, stopping explore.$hk$hqY○°○$hu| _No target in view!$hw$hV~D○°$hȁ$h-D°°$h°○ _No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hH$hT○°°○$h]^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hhx○°°○$h$hT○°°○$h°○ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hʲANo target in view!Key pressed, stopping explore.$h$hz○°°○$hDmKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h|]No target in view!Key pressed, stopping explore.No target in view!$h$h$h/$h$$h$h$h$h^WRev  _$hy°-°°$h@.30.8 (1.°1-=1.8 (2$hL°°$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _$hSomething hits you. Something hits you but does no damage. x2$h$hT°°$h.H _No target in view!$h %2-°°0..2.8 (1 _Something hits you but does no damage.$hd&H _No target in view!$hYd4$he$hq$hhr<0$hz$h_~+3.8 (1$hk$hu| _Something hits you but does no damage.$h$h^ _No target in view!$hJ$hJ$h L$hL$h4U$hF]&0$ha34.8 (1$hc$hl _No target in view! _Something hits you but does no damage. _No target in view! _Something hits you but does no damage. _No target in view! _Something hits you but does no damage. x2$hqm$hr$h0uH _No target in view!$h3$h?$hL3=$h&0$h Y0-5.8 (1$h $h5 _Something hits you. Something hits you but does no damage. x2$h$h$hFH _No target in view!$h3$h$h!$hz$h$h&0$hm+6.8 (1$h8{$hT| _Something hits you but does no damage.$h$h$hH _No target in view!$hŐ4$h$hݝ _There is a strange disturbance nearby!$h?$h$hܣH _No target in view!$hb4$hg$hbn _There is a strange disturbance nearby!$ho$hr$hEtH _No target in view!$h4$h5$h<$h $h@ `There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!$h J$h6 No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!$hz $h `There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!$h $h$ $h $hX vNo target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!$hq $h $h `There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!$hpy 4$h8 $h' vNo target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!$h $hq $hђ `There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!$hE$hH$h˒$hЛNo target in view!There is a strange disturbance nearby!No target in view!$hThere is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!$h$h$hm`There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view!$h:B(($h6 $hɹ $hW ,$h .{.{{○○$hE N======8.0 (1.2$h _..○○$hZ pNo target in view!There is a strange disturbance nearby!No target in view!There is a strange disturbance nearby!No target in view! _You shoot a slug. x2; Something completely misses you.$h D○○$h z  You shoot a slug. x2  Fedhas accepts your kill.$hǒ .○Reactivating autopickup.$h S○○○°$h c1-99.3 (1.3$h" n○○°$hv% 6 _You feel a bit more experienced.$hґ I$h $h ,$h $h %2$h $hG ,$hߠ $h ,$h $h a3=$h $h5 ,$hm $h ,$h $hٯ 4=$h/ $h ,$hʴ $h ;5$h $h ,$hĹ $h ,$h $h ;6$hb $he ,$h $h ,$h $h@ a7=$hu $hU ,$h $h $h% $h $h 98$h 2=$h $h ,$h $h ,$h $h> ;9$h $h ,$h $hy $h $h$ $h $h7 670=$hM $h $h ,$h $h $h $hf $h7 91$hs 2=$h $h ,$h2 $h ,$hS $h ;2$h $h ,$h $hH ,$h $h $hN %3$h1 $h ,$h $hG ,$h $h1 94$h} (=$hS $h| ,$h{ $h $h N5=$hW $h ,$h, $h $h, $hY $h$ $hp %6$hG $hS ,$h $h0 $h^ $h $hz" $h" K7=$h# $h% ,$hs& $h' $h' $h}( $h* $h* U8=$h, $h/ ,$he0 $h_2 ,$h4 $hX5 ;9$h6 $h$7 $hB7 $h68 $hO9 ,$h(; $h< $h1= 80$h;> $h? $h? $hl@ $hBB ,$hC $hE a1=$hnG $hH ,$hK $hN B$hT k2=$hKU $h8W $hvW $hX $hZ ,$h[ $h+] $hw] 3$h] $h?_ ,$h ` $hZa $ha $h b $h~c $hc D4=$hd $hh $hzj $hj $h;k $hl $hl ,$hwm $hn $hv W#.## ........# .....#.###### ...###.###....#..## .......##### ##.##....## $h w )......##.....#####........###### ..##...#.........##........##...# ...####...##########... .#.####..### #..@'.#............------..#.# #...#Z#).........#.$h(w #'#####....[....## ..###....##.....#$hBw  ....##...##..##...##....# #...$hYw # $h}w .####....#..##.###.#....####.## Z   spriggan skeleton (dormant)###.$hw Q##...##.....# $hw  .###$hw t####.###.....# ### ## $hw .###$hw ][.##...##.#...###.##.#$h~ K 108.3 (69.0)  You open the door.$h8 K------9.3 (70$h7 $h̅ d _A spriggan skeleton comes into view.$h| $h $h $hH (Z   $h _A spriggan skeleton is nearby!You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.$h_  The spriggan skeleton is moderately damaged.You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.$h $h> Z°#.  The spriggan skeleton is heavily damaged.$h Y=======10.6 (1.3$h# 8)Rev $h <°$h ^ _The spriggan skeleton barely misses you.$hn)h      $h))####### #..@Z.# #..°#.#)#'#####....[ #.... ##... #...# .###. #...#$h *: ###  ### [$hο      )####### #..@Z.#$hu #..°#.#)#'#####....[ #.... ##... .###. #...# $hj ### [$hW3°$h$hC$h  _A spriggan skeleton is nearby!You shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.$hdYou shoot a slug. The slug hits the spriggan skeleton!  The slug burns the spriggan skeleton.  The spriggan skeleton is severely damaged.  You shoot a slug. The slug hits the spriggan skeleton!!  The slug burns the spriggan skeleton.  You destroy the spriggan skeleton!$hiI☼°$hi1$h}○@○○°$h _1.9Rev+ $h:○$hGO _Fedhas accepts your kill.$hbJ$h $h $hB$hPRev $h3$h@  There is an open door here.$h$h\ _$h+$h*$hA$X$h%,$h'$h*$h,$hM-!$h-$h/$h 10$hJ2$hH4$h6,$h`8$h_<$h=$h+>$hYCX$hC$hYG$hmI,$huJ$hwM$hN,$hP$hFT$hFU,$hW$h]k##...##..##...##....# #...# #....#..##.###.#....####.## ###...##.....# ####.###.....# ### ##[.##...##.#...###.##.## .$hZ^.).##.##..#....#..#.........)........##.........................#.........### ........#.......@.....####)#### ------24.9 (13.0)...#..##.....# ...#.####....[.#.......#.# ##.......#### ###....#.......#.#......# #...#...†._.....# ....# ##..###....†.†###..#....# ##.# #...†...#...###### #.###†......# ##### #..#####.####$h^=------$h!d$hm . _Key pressed, stopping explore.$hJn$hxB_.$h{^ _No target in view!$h[{$h|$h.........0.0)_... .. _Key pressed, stopping explore.$hxB_.$hX _No target in view!$h~.†._.$h$hҩn.†._$hʰ~ _ _Key pressed, stopping explore.$h$hV9_$hйh _Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$h.$h}$h$hm$ _$h-$h$h,$h$hu$h,$h$hm$hj,$h$h$h,$h$h$h@ ,$hV$h=U.###'#####....[....##  ..##.....#....####.##  ##...##....# #...#  ##.###.#....####.##  ##...##.....# ###  $h####.###.....# ### ##  .[.##...##.#...###.##.##  ).##.##..#....#..#...####  )........##.......#  30.9 (6...#.........###.#  #$hB.......####)####  ......#..##.....#.......# #  $h3r#.####....[.#.......#.#  #### ###....#.......#.#   $h #...#...†._.....#   ## ##..###....†.†###  $h  ...# ##.# #...†...#   $hM$h'9_$h<42._No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h4$hA9_$h5DKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hW$hX$h[$h', _$h},$h$hm$h,$h'$hm$h,$hR$h$h,$h$h$h,,$h$h@$hn,$h$hE###....[....##  ....####.##  .##....# #...#  #.#....####.##  .##.....# ###  ###.....# ######  .##.#.##.##  ##..#....#..#...####  $h..##..........@..#  9.9 (9#.........###.#  .####)####.#  ##.....#.......#.#  ###....[.#.......#.#   ###....#.......#.#   #...#...÷._.....#  $h~ ##..###....÷.÷###   ##.# #...†...#  $hD..._$h,.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! $hF_Key pressed, stopping explore.$h$hj a.._$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! $he b_Key pressed, stopping explore.No target in view!$h~ $h= $hd $hA $hE $hKI $ _$hI $hW $h\ ,$hEa $ho $h_ $h B$h $h ,$h~ $h I..##.....#....####.## #..##...##....# #...# .##.###.#....####.## ...##...##.....# ### .####.###.....# ###### $hO .[.##...##.#...###.##.## .).##.##..#....#..#...#### ..)........##.............# ........#...@.....###.# 46.9 (7$h #.......####)####.# #..##.....#.......#.# ..#.####....[.#.......#.# ...#### ###....#.......#.# ....# #...#...÷._.....# $h ...## ##..###....÷.÷### ...# ##.# #...÷...# $hE #### #.###†......# $h $h|' $h3 _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. $he4 b_No target in view! _Key pressed, stopping explore.$h4 $h@ 9_$hD * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hR $hJS $hT[ $hz $h $h5 $ _$h $hJ $hO $h $h $hR p##..##...##....# #...# $hù .#..##.###.#....####.## ...##...##.....# ### .####.###.....# ###### $h .[.##...##.#...###.##.## ...).##.##..#....#..#...#### $h $..)........##.............# ......#.........###.# #...........@.####)####.# 8.9 (2......#..##.....#.......#.# ####....[.#.......#.# $hں c.#### ###....#.......#.# ...# #...#...÷._.....# $hE #....## ##..###....÷.÷### #....# ##.# #...÷...# ###### #.###†......#   #..#####.#### $h $h ;.$h 4_. $h _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. $h. b_No target in view! _Key pressed, stopping explore.$h $h' S..$h g _Key pressed, stopping explore. _No target in view! $hz _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h4 $h $h> $h5 $hyB : _$hF $h1[ .##..##...##....# #...# .#..##.###.#....####.## .##...##.....# ### .####.###.....# ###### .[.##...##.#...###.##.## .).##.##..#....#..#...#### .)..##.# .#.........###.# $h*\ .#.####)####.# 9.9 (1.#..##.....#.#.# .#.####....[.#.#.# .#### ###....#.#.# .# #...#...÷._.....# .#....## ##..###....÷.÷### .#....# ##.# #...÷...# .######$h\  #.###†......# # #..#####.#### $h\ $hah y_...$hw f_. _No target in view! $hw _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hCx $h ^...$hĈ * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h $h $hX $hط $h : _$h $h $h $hm $h $h $hZ ,$h $h0 $h ,$hP $h> $hg ,$h $h ...#...###'#####....[....## .###....##.....#....####.## ##...##..##...##....# #...# ###....#..##.###.#....####.## ###........##...##.....# ### ##........####.###.....# ###### ##.......[.##...##.#...###.##.## $h ).##.##..#....#..#...##.....).##............54.9 (5...........#...###...#.............####)####........#..##.....#.......#.....#.####....[.#.......# ..##.......#### ###....#.......# ............# #...#...÷._.... ......#....## ##..###....÷.÷# ......#....# ##.# #...÷...#$h ,$h $h _ _No target in view! _Key pressed, stopping explore. _No target in view! $h| _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h0 $h! $h" g _Key pressed, stopping explore. _No target in view! $h" _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h<5 3$h5 $hH $hQK  $hK _$hkO $hV $hY ,$h\ $ha $hCc ,$hd $hl $hn ,$ho $hw $hy ,$h0{ $h8 $h $h $hX $hސ _No target in view! _Key pressed, stopping explore. _No target in view! $hA _Key pressed, stopping explore. _No target in view!  Items here: )) [[.$hђ $hk  _$h` $h $h ,$h $h $h4 ,$h $h $h ,$hM $h. $h `$h $h@ ,$h $h #..#.#.#)..#..........#.# #...# .[..####.)............#...###'###$h, ..# ..............###....##.... ..#.#..............##...##..##... ..###.....####....#..##.### ..##........###..###........##... $h <.###........###.###........####.# .#......###.......[.##.....###..@..........).##.#71.9 (17.0)######.............).......##$h ............. ##....#....................#.....##.##..............#.....###....................#.###...........##.......####....#..#..#............#.##.#..#..#......#....##$h $h, _Key pressed, stopping explore.$h+2 $h4 H _No target in view!$he I$hp $h,s $hv : _$hw $hjz ,$h $h $h ,$h $hG ..##....##......#.......... ....#.##.......#.....)......##.....#.....####>.#....##....##..)).#.....####...###..#......#)###..#.####.......#..#.#.#)..#..........#.# .......[..####.)......#.. ...##.......###.##..#.#.....@........##...##.9.9 (8.0)).###..###...........####....#..##........###..### ..#....###..###.###... ######.#.......###.[ ##.##....###.............  ##......######............. .......##..............  .#...###....#.............. [3$h[ 37m$hj _Key pressed, stopping explore.$h$h$h H _No target in view!$h>,3$h.$h>$hiD$hD$ _$hH$hL$hO$hVO$h Q$hU$hX,$hZ$hb _Key pressed, stopping explore. _No target in view!  Things that are here:  a +0 whip; 5 stones; a +0 dagger$hz$h{ _$hM}$hon .#####.... #..##.$h...##.....##..#............#..................... .#.....#...#....###...............##....##......#.............#.##.......#.....)......##...$h3>#.....####>.#....##.##.......#..)).#.....####...####.....#@###..#.####..###$hg83.9 (4.......#..#.#.#)..#......#$h=[..####.)............#...#........##..............### ....##..#.#..............##...##. $hɖ.).###..###...........####....# ..$h##........###..####....###........###.###$h f ######.#.....###[$hQThings that are here:  a +0 short sword; a +0 scale mail; a kobold skeleton$h|$h$h $hj _Key pressed, stopping explore.$h/$hI$h6H _No target in view!$hO3$h($h$h9$hU$ _$h$h<  You see here a +0 whip.$hQ $h  _$h$hbh  There is a stone staircase leading down, spattered with blood here.$h$hE _$h$hk$h#$h\#$h($ho0$h"5,$hL8$h? ##................#.##..#  ##.##................####  #..#.........# ###.......#####...... #...<..###...... ##.##. ##.....#####.... #..##........ $h?AS##.......##.....##..#..............#........................#.....#...#..@.###............8.9 (5#....##....##......#...#.##.......#.....)......##.#.....####>.#....##...#.##.......#..)).#.....####.. ....####..#......#)###..#.####..#..#..#.#.#)..#....#.......[..####.)............# ............##......###..$hA$h $h/j _Key pressed, stopping explore.$hq0$h;$h>H _No target in view!$hQ$h!R$h^V$hb$h f$hi$ _$hdk$h؏$h,$h$h$hI,$h$h$h,$h$h$h,$hC$hN$h,$h$h$h[$hZ$h$$h$h$h$h$hF$h[,$h$h7$h,$h$h$h,$h$h$h4$hS$h,$h$h$h$h,$h$h$h ,$hl$h)$h,$h$h$h,$hm$h) ##........ #... #......# ### # ### #.#### #.####.##....# ###.......#...[## #..#@.......208.9 (20.0) ##..........$h7 ##....#......#....> ###.###.......... #####.##...... #..#.......... ###....#........ #...<..###.... ##.....#####..$h$h9 $hE _Key pressed, stopping explore.$hB$hH _No target in view!$h)I$h4$h{6$h9: _$h:$h,<,$h<$h@$hxB$hB$hD$hF$hG,$hH$h,L$hM,$h>N$hQ$hS,$hV$h Y$hY,$h@Z$h[$hi],$hO^$h_$h)a,$ha$h7c$h@d,$h!e$hf$hg,$hh$h\o$h r$hTr$hr$hgt$h]u,$h)v$h=$h ## # ### #### ###.######.## #..# #...# #... ##...##### #.......##..@###..###...#24.9 (16#....#.....###..###.................####..............#...............#......#.......##### #..............##.### #.###........###.####....†#.####.##....#.........=.....$h,$h [ _Done exploring.$h$hݶ$hH _No target in view!$hEI$h0.0)........$h$h$hm _No target in view! _Key pressed, stopping explore. _No target in view! _Done exploring.No target in view!Done exploring.$h$h` ^ _No target in view!$h3$hړ$h4$h$hu _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h|$h$h) _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h#I$hT$hX$hvpNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h3$h$hs$h!$h7)ONo target in view!Done exploring.$h)dNo target in view!Done exploring.No target in view!Done exploring.$h*$h{.$h0kDone exploring.No target in view!Done exploring.No target in view!$h02Done exploring.No target in view!$h$h$h$h4$h$hpNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hW $haDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hu3$h6$h'$h$h$h-No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hu$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hU3$h\V$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h%3$hv&$h![$h_$hb$hjNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hJk$ho$hqRDone exploring.No target in view!Done exploring.$hrKNo target in view!Done exploring.No target in view!$h3$h$hI"4$h$($h;/No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h/$h3$hG5Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hj3$h$h4$h$h%No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h $hO Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $hn $hK $h 4$h0 $hɷ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hZ $hc $h] Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hO $h8P $hP $hއ $ha $h $hn No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h< Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hK $h $h\ $hZI 4$hN $hV No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hW $h] $hY_ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hPt[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? $h.Z [?25l[?1c$h3j $hUn I33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a ring mailb - [D:10] 4 stones (7 further duplicates in 2 piles)  $hn c - [D:10] a stone staircase leading down  d - [D:10] a stone staircase leading up  e - [D:10] a stone staircase leading up  f - [D:10] 2 potions of cancellation (unknown) (290 gold)  g - [D:10] 2 potions of resistance (unknown) (362 gold)h - [D:10] Eplon's Distillery  i - [D:10] a potion of haste (unknown) (181 gold)  j - [D:10] a potion of lignification (unknown) (54 gold)$h(o k - [D:10] a potion of might (unknown) (72 gold)  l - [D:10] a potion of mutation (unknown) (145 gold)m - [D:10] a hand axe  $hZo n - [D:10] a stone staircase leading down  o - [D:10] 5 poisoned darts  p - [D:10] a +0 dagger (2 further duplicates)  $ho q - [D:10] a +0 short sword (2 further duplicates)  r - [D:10] a +0 whip (1 further duplicate)  s - [D:10] a +0 scale mail  t - [D:10] an orb of light$ho Lu - [D:10] a whip  v - [D:10] a morningstar $ho [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  e - [D:10] a stone staircase leading up  f2 potions of cancellation (unknown) (290 gold)  g - [D:10] 2 potions of resistance (unknown) (362 gold)hEplon's Distillery  i - [D:10] a potion of haste (unknown) (181 gold)  j - [D:10] a potion of lignification (unknown) (54 gold)  k - [D:10] a potion of might (unknown) (72 gold)  l - [D:10] a potion of mutation (unknown) (145 gold)  m - [D:10] a hand axe  n - [D:10] a stone staircase leading down  o - [D:10] 5 poisoned darts  p - [D:10] a +0 dagger (2 further duplicates)  q+0 short sword (2 further duplicates)  r+0 whip (1 further duplicate)  sa +0 scale mail  t - [D:10] an orb of light  uwhip  vmorningstar  wpair of gloves  x - [D:10] a +0 robe (2 further duplicates)  y+0 trident  z - [D:10] a +3 long sword36%$hT  o - [D:10] 5 poisoned darts  q - [D:10] a +0 short sword (2 further duplicates)  A - [D:10] a +2 long sword $hT { B - [D:10] the orb of Faizu {*channel, Harm Int+2 Stlth+}54$hO( T q - [D:10] a +0 short sword (2 further duplicates)  t - [D:10] an orb of lightC - [D:10] a scale mail  D - [D:10] a +0 flail  E - [D:10] a hide-covered altar of Uskayaw81$hV5$hV t - [D:10] an orb of light  w - [D:10] a +0 pair of glovesF - [D:10] a stone staircase leading up  G - [D:10] a stone staircase leading downbot$h  w - [D:10] a +0 pair of gloves  y - [D:10] a +0 trident$hI}  y - [D:10] a +0 trident  z - [D:10] a +3 long sword$hf y  z - [D:10] a +3 long sword  C - [D:10] a scale mail$h x  C - [D:10] a scale mail  D - [D:10] a +0 flail$hhm  D - [D:10] a +0 flail  E - [D:10] a hide-covered altar of Uskayaw$h=  E - [D:10] a hide-covered altar of Uskayaw  F - [D:10] a stone staircase leading up$h  F - [D:10] a stone staircase leading up  G - [D:10] a stone staircase leading down$hR$h/$hy## stairs the Skirmisher#. Coglin of Fedhas ***...### #. Health: 84/84 ========================######.##### Magic: 11/11 ========================#.## #........ AC: 11Str: 12##..# #........ EV: 11Int: 9#...# #........ SH: 0Dex: 21##...##### #.......# XL: 11 Next:  9% Place: Dungeon:10##..@###..###...#.... Noise: ---------  Time: 8224.9 (0.0)#....#.....###..#.... g) +6 hand cannon (f E) +3 hand cannon (f##.................### Fire:$h> g) +6 hand cannon (flame) {Mishi#.....................#.....................#......#.......##..... ### #..............##..... ### #.###........###.####....† #.####.##....#.........=.......  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .$h4$h$h. _$h[H$hTLevel 10 of the Dungeon <<<>>>_∩(Press ? for help)#####.###...#### #...########.#####...##.## #...........###..# #...........####...# #.............####...##### #.......##.....##$hU##..@###..###...#....#..∩...###....#.....###..#............###.................###......####.........................####.....................<.....###......#.......##............##### #..............##.............#### #.###........###.####....†.......###.####.##....#.........=..............####.......#...[##.......................##..#.........................#..........#####..........................(#.#.#........###....#......#....>...........#..#.......#######.###......................#.##..##......##$heQ#...#### #...########.#####...##.## #...........##..#...........####.....####...#######.....####..@###..###...#....#..∩...###....#.....###..#............###.................###......##.................###....<#####...#######.............#### #.##..###.##†#.####.##....#=.###.......#...[##................##..#................####........(#.#.#..# ##....##....>..#..#..#### ###.###...#.##..##......## #####.##........##......###.......# $hgG#..##...........##$h\ $h, ## stairs the Skirmisher#. Coglin of Fedhas ***...### #. Health: 84/84 ========================######.##### Magic: 11/11 ========================#.## #........ AC: 11Str: 12##..# #........ EV: 11Int: 9#...# #........ SH: 0Dex: 21##...##### #.......# XL: 11 Next:  9% Place: Dungeon:10##..@###..###...#.... Noise: ---------  Time: 8224.9 (0.0)#....#.....###..#.... g) +6 hand cannon (f E) +3 hand cannon (f##.................#$h- z## Fire: g) +6 hand cannon (flame) {Mishi#.....................#.....................#......#.......##..... ### #..............##..... ### #.###........###.####....† #.####.##....#.........=.......  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? .$h. $h/ $h< $h}> $hl? : _$hE $hG ,$h3H $hL $hO ,$hQ $hrU $hY ,$hZ $h^ $h$b ,$hd $hg $hk ,$hl $hq $ht ,$hv $hy $h| ,$h $h# $h ,$hx $hZ $h( ,$hX $hߓ $hܖ ,$h0 $h! $hv ,$h $h #.....................<..#......#.......##.......### #..............##....... ## #.###........###.####....†... .####.##....#.........=.. .......#...[##........... #.........................# .........................(#.#.#.. ....#......#....@........#36.9 (12.0) ##.###......................#.#######.##................##......$h #..#..........####....#..###......###...<..####.##....##.....#####.....#..##....###.......##.....##..#.......... ##.........#.....$ho $hܸ c _There is a stone staircase leading down here.$hE4$h Q$h]$h^87.0) _$hh$h p? ###  # #..##.#  #.#.## 1 #...$@#$hp  ## #  #....$ ....... ......... .........##.#.# .....#...# ###. $hVr$h$h-8.7 (1.8$h$h _You climb downwards.  Found 35 gold pieces. _There is a stone staircase leading up here.$hZ3$h[$hL^$h`$h e: _$hf,$hg$hZkN _You now have 453 gold pieces (gained 11).$hDn3$ho$hr$hx####### #..##.##.#.##.......##....<## ......#.## .@.....# #....$.....................$hy...##.#.##...# ###.W   shadowghast (dormant)##....W# .#....$hE41.7 (3.0WW.2.7 (4 _A shadowghast comes into view.$h|*0 ###  #### #..##.#  #.#.##.  ##....<##  #.......#.##  #....@.....#  #....$.......  ................  ................  ..........##.#.#  ......#...# ###.  ....W##....  ....# .#.... $h ###  #### #..##.#  #.#.##.  ##....<##  #.......#.##  #....@.....#  #....$.......  ................  ............... ..........##.#. ......#...# ###.  ....W##.... ....# .#.... $h4$hl$hb _A shadowghast is nearby!$hH ###  #### #..##.#  #.#.##.  ##....<##  #.......#.##  #....@.....#  #....$.......  ................ $h ................  ..........##.#.#  ......#...# ###.  ....W##....  ....# .#.... $h} ###  #### #..##.#  #.#.##.  ##....<##  #.......#.##  #....@.....#  #....$.......  ................  ............... ..........##.#. ......#...# ###.  ....W##.... ....# .#.... $hy$hz$h$h $hDT_A shadowghast is nearby!$hw ((((( You shoot a slug. The slug hits the shadowghast!  The slug burns the shadowghast!$h  The shadowghast is almost destroyed.You shoot a slug.  The slug hits the shadowghast but does no damage.$hc  $hk ○§....  The shadowghast is almost destroyed.$h^' $h' ○$h<( *$hr( $h ○§  $h {The shadowghast slips into darkness.The shadowghast flickers and vanishes!$h_°☼{$hRz======4.1 (1.4Rev $h8V°☼$h? _Deactivating autopickup; reactivate with Ctrl-A.$h44☼$h$h$hH _No target in view!$h CM ### ### #..##.# #.#.##.......#....<## .@..#.##$h P°......#  #...☼$ ................#....# .#....$hr $h|C○.$hT------50 _$h :°$h3$h  ### #### #..##.# .#.##.......### #.......#.## #...°......#  #...○$. ...........##.#.#....# ###..#....$hz $hW X.○$h E------6$h ;○$h a _There is a stone staircase leading up here.$h$h7$h=○$h2$h$h:°$h87 _$h<°$hm #.....................<.. #......#.......##........  ### #..............##........ ## #.###........###.####....†... $h.####.##....#.........=.......... .......#...[##................... #.........................#...... ..................(#.#.#..0 ....#.................#..#. ##.###...............#.##.#####.##.......##......#..#...........#.......###....#$h7###......##....#...<..######.##......... ##.....#####.....#..##......... ###.......##.....##..#..........  ##.........#..................... $h "?  You climb upwards.$hv+$hk8.6 (2.5 _Reactivating autopickup. _There is a stone staircase leading down here.$hZ I$h $ho $h{ $hb ,$hR $h ,$h $hl ,$hn $h+ $h $hA $h ,$h $h ,$h $h ,$h $h! ,$h% $h+ ,$h,/ $hvE ,$h:N B$hP $hjT ,$hW $h[ ,$h] $h` $ha $hPd $h]g ,$h3 &$h B$h $hh B$hƺ $h $hb $hF $h ,$h $h ,$h $h ,$h $h $h $h $hd ,$h $h+ ,$hw $h- ,$h $hT ,$h $hC ,$h $hA,$h$h,$h$h $h $h7$h'$h$h$hd$h$h2$hn$h&$hj+,$h0.$h0,$hC3$h6,$h8$h;,$hf>$hgA,$h6F$hF,$hH$hK$hK$hZN$hDQ,$hMS$hV,$hX$hZ,$h=]$h:`,$ha$hc,$hse$hh,$h#k$hm,$ho$hr,$hu$hy,$h$h},$h*$h,$h $hB,$h$h8$h$hD$h$h$h$h,$ho$hfB$h,$h$h$h:$h`$hO,$h$h,$h$h ,$h6$h5,$h$h,$hh$hj,$h$h,$h$h,$h $h" ,$hJ$h&,$hD$h:,$hy$h3,$h?$h!,$hl#$h1&,$hr($h^+,$h-$h0,$h2$h5,$h"8$h3;,$hX=$h$@,$h$h,$h$hT,$h+$h,$h$hs#B$h>)B$h$,,$h:/$hU2,$hEE$hIJ,$hM$hQ,$hS$h^k 347.6 (99.0) _You start waiting.$h*_-8.6 (100.0)$hDo$hq# _Done waiting.$h9A$hA$h$hG$h$19.0)$h$h  ###  #### #..##.#  #.#.## 1 ##...W@## ##.##  #.#  #....$. ..$haL...... .......... W   shadowghast ..........##.#.# ......#...# ###. .....##....$h/$hw9  You climb downwards.$hD8*$h,   The shadowghast slips into darkness.The shadowghast flickers and vanishes!$hA WW   shadowghastDeactivating autopickup; reactivate with Ctrl-A.The shadowghast strikes at you from the darkness!$h k68-----===51.1 (2.5$h$h _Reactivating autopickup. _There is a stone staircase leading up, spattered with blood here.$h :(((($hM  You shoot a slug. The slug barely misses the shadowghast. You shoot a slug.  The slug hits the shadowghast but does no damage.$hx §...W§$hcPThe shadowghast is moderately damaged.$h s§*§$h:C §§$h  The shadowghast slips into darkness.The shadowghast flickers and vanishes!$h:u☼{☼$h;z======2.4 (1.3Rev $h@C☼☼$h'C _Deactivating autopickup; reactivate with Ctrl-A.$hvP☼(((($hyA☼☼$hd ○...W☼.○$hjW   shadowghastYou shoot a slug. x2  The shadowghast strikes at you from the darkness!4------$h!3.7$hh}○☼.○$hX _Reactivating autopickup.$h○((((☼.○$h[# ○☼.○You shoot a slug. The slug barely misses the shadowghast. You shoot a slug.  The slug hits the shadowghast but does no damage.$hn ○...W$hn○○The shadowghast is heavily damaged.$h$54$hBM----5.1 (1.4$hi○○○○$h $h-e_The shadowghast claws you! The shadowghast barely misses you.$h@I  You shoot a slug. The slug hits the shadowghast!!  The slug burns the shadowghast!  You destroy the shadowghast!$hgN○○○○○$h ○((((○○○Fedhas accepts your kill.$hZ °...○○°°$h_ n5---126.4 (1.3$h~` 7Rev+ $hf x°○○°°$hh ' _You shoot a slug.$hhrRev 6=$hn$h$hj7=$h$h0$h$hX$h$hh$hR$h98$hw$h@$h{$hE$hs$h$h$hA$h99$hQ$h,$hO$h$h$hx$hp$hN60=$h$h,$hr$h1$hs$h$h$h 1=$h$hp$h%2$h$h$hn$h$hB$h$hbK3=$hC$hf$h$h$hc$h$hx$ho$hd4=$h$h $h $h ,$h $h $h %5$h $h ,$hk $h 67=$hz ,$h $h $h_ $h $h $hE U8=$h $ht $h $h $hr ,$hA $h5! ;9$h" $h%$ ,$h$ $h{& $h& $ht' $h) $h * L70=$h* $hc- ,$h- $h. $h5/ $h/ $h0 $h0 N1=$h%1 $h^2 ,$h2 $h3 ,$hW4 $hM5 $h5 %2$h6 $h8 ,$h9 $h; ,$h< $h> $h? %3$he? $h@ ,$hA $hA $h+B $hB $htC $hC K4=$hD $h E ,$hE $hF ,$h4G $h4H $hxH U5=$hH $hI $hI $hRJ $hKL ,$hL $hM $hM %6$h\N $hFO $h|O $hO $hP $h*Q $hQ $hR $hR D7=$hLS $h|T ,$hT $hU ,$haV $hNW $hW U8=$h X $h(Y ,$hY $h0[ $h[ %9$h!\ $h] ,$h^ $h _ ,$h_ $h` <80$h-a $h$b $h^b $hb $hc $hc $h&d $he a1=$h$f $hf ,$hxg $h^h $hh $hh $hi $hIj U2=$hk $hm ,$hm $h5o B$ho $h*p %3$hp $hq $hq $h5r $hts $hs $ht $hau $hu K4=$hv $h=x 1 _HP restored.$hy $hy $hJz $h{ $h| $h)} $h} $h~ $h ,$h $h؂ $h 9=$h $h N _You now have 477 gold pieces (gained 24).$h 3$h $hي $h ,$h $h} $hU $h $hΎ $h f  There is a stone staircase leading up, spattered with blood here.$hv $h  _$h $hz $hK ,$h $he $h $hp $h $h˗ $h $hΘ $h $h˙ $h $h $hG $h $h $h $hs $hȝ $h} ,$hמ $h $h $hɠ $h $hȡ $h $hѢ $h+ $h $h6 ##############..##.####.#.##........# ##....<##..#..## $h #.......#.##..## #..........#.@.#------457.4 (101.0)#..............# ...........# ................... #..........##.#.#$h ... .......#...#####..... ......##.... ..... .....# .#.... .(...  .... . #..##$hO !$h׳ $hP K------82$h $h ) _Found 4 boomerangs.$h$3$h$h$h$h[$hɖ,$h##############..##.####.#.##........###....<##..#..## #.......#.##..## $h#..........#...# #..............# ................@# 9.0) ..........###.#.#....##...#####....... .....##.... ........#$hBd# .#.... >..(.##. . #..## ... ..!....... $hn $hA$hª$h%60.4 (2$h$hȳ; _Found a stone staircase leading down.$hz $h? $h1 $h $h ##############..##.###.#.##........##....<##..#..#.......#.##..##$h ...#...... ...##..#0##.#.#....##...#####........###.... .$h H.## .#.... .>..(...##. . #..##..........$h H ...!........$h: /<......$h=+ W1.4 (1$h!1 9 _Found a stone staircase leading up.$hu$h$h$h#$hC)$h)$hR-$h?.$hy1,$h13$h}6$hr9$h9$h*;$h=$h@$hYA$hC$hHB$hN,$hO,$hQ$hZ#..............# ..................### ....................## #..........##.#.#....### .......#...#####........# ......##.... ##.........# .....# .#....#.>..(...##.  .... . #..##.......... $h[...... .........<...... ##..... #.... #........##. #.. ##..........#.$h[7..###..$h#c+7.4 (6$hc+8.4 (7$hi$h}nZ _M - a fuming golden potion$h$h`$h$h$h$h$hgX$hN$h$h$h$h+$h$h.......##.#.#....#####...#####........###.... ##.........###> $h.# .#....#.>..(...##.... . #..##...........~..  ............S  $hC7.........<........~  ##............#..~~#...$hu~ #..##.#...~. $h#......... ## ...~ ..........#. ~$h:........###.......#. . S   electric eel (asleep)$hs..........$hs~ 71.4 (3  An electric eel comes into view.$h.+2.4 (4$h$h9 _Found an escape hatch in the floor.$h  ((((((S    You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.$h  The electric eel is moderately wounded.You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.$h s  The electric eel is heavily wounded.$h"H  You hear an angry buzzing noise. x2$h$hO$h&y.~....S☼..○Fy   vampire mosquito (wandering)F   marrowcudaS   electric eel$hz======3.7 (1.3Rev $hD(L☼○$h+ _A marrowcuda comes into view. A vampire mosquito comes into view.$h V ((○#(((y You shoot a slug. The slug hits the marrowcuda!! The slug burns the marrowcuda.$hK6  The marrowcuda is almost destroyed.You shoot a slug. The slug hits the marrowcuda!! The slug burns the marrowcuda.You destroy the marrowcuda!$h= ☼○.S   electric eel$h $h $h ^  Fedhas accepts your kill.$h $h $h >yy~°○○@......y 2 vampire mosquitoes$h g35.0Rev+ $h P°○$h c _A vampire mosquito comes into view.$hT ...... .....##.#.#....####..#...#####..# $hZU ..##.... ##.........###>.# .#....#.>..(...##..y. .. . #..##..y.. ....~ ..<........~#$hV b.@○..#..~~ #.○.......~ #..##○#...~. #......... ## ...~ ....#~~...###....#. ..........$hX $h#Z $hK[ $h[ $h+c .y~y○○°$hc M------60$hJk Q○°$hOm $hw#...... .....##.#.#....####..#...#####..# ..##.... ##.........###>$hx.# .#....#.>..(...##.... ... . #..##..y~.. ......y...~ .........~#.°○..#..~~ #.○.......~ #.##°#...~. #$h(yQ.. ## ...~ ...#. ~~~...###..#. ...$hA{$h|$h}$hƇy..y.°°°$ht------7Rev $h W°°$hȕa _There is a stone staircase leading up here.$hl*T°°$h"+$h 1a°°°$hG2$h2,$h3$hz;wy..y..°°.$h~C58 _$hqDE°°$h>######................. # ###.........#...........##..... ###........#..#..#......... #....<........##.#..#..#......#.............#.#......#.............##.......#......####.......###.########## #...........##..### 0 .......$h?I.# ...........##..........## .###.....#.#.........### ####...#.##.....# #....####....###.### ##..........#### ######....## ###### $hWA$hH$hB-9.5 (2.5$h$hc} _You climb upwards. _There is a stone staircase leading down here.$h 4$hC $h $h @80.5 (1.0 _$h $hG ......### ..................## ...##.#.#....#### .....#...#####........# ##.... ##...###> # .#....#.>..(...##....  . #..##.....~..  ......y..y..~1 .~ ##......y.....#..~~ #.......~ #..##.#...~. #.. ## ...~ ..........#. ~~~$h` yyy 3 vampire mosquitoes (1 wandering) ........###.......#. .......$h $h $h 9  You climb downwards.$h m  The vampire mosquito closely misses you.$ho $h g  A hound comes into view.$h $hX  The vampire mosquito bites you but does no damage.  The vampire mosquito misses you.$h ....y.yhh   hound (wandering)$ht* 5=2.0 (2.5$h0 $h_3 _The vampire mosquito closely misses you. _There is a stone staircase leading up here.$h<4$hCE$hF$hG$hL~  The vampire mosquito bites you but does no damage.  The vampire mosquito bites you.$hCM$hM$hN$huY yy..y 4 vampire mosquitoes (1 wandering)  The vampire mosquito draws vitality from your injuries!$h]\0--3.0 (1.0$hb$he\ ######................. # ###.........#...........##..... ###........#..#..#......... #....<........##.#..#..#......#.............#.#......#.............##.......#......####.......###.########## #...........#...y..#..### 0 ..............# ...........##..........## .###.....#.#### ####...#.##$hf.....##....####....###.### ##..........#    vampire mosquito### ######....## ###### _The vampire mosquito barely misses you.$h;g9--$ho$hS5-4.5 (2.5$h;$hP $hw_You climb upwards. _There is a stone staircase leading down here.$hy  You shoot a slug. The slug hits the vampire mosquito.  The slug burns the vampire mosquito.$h  The vampire mosquito is lightly damaged.  You shoot a slug. The slug hits the vampire mosquito.  The slug burns the vampire mosquito.$h P ○○$hJ.The vampire mosquito is moderately damaged.The vampire mosquito bites you but does no damage.  The vampire mosquito bites you.======5.8 (1.3Rev $h;○$hۗM _The vampire mosquito draws vitality from your injuries!$hhR ○ You shoot a slug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito.$h8You shoot a slug. The slug hits the vampire mosquito!slug burns the vampire mosquito.  $h The vampire mosquito is almost destroyed.  You shoot a slug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito.  You destroy the vampire mosquito!$hx]†○$hs☼°○○1/85157.1Rev+ $h~xw☼°○○$h{O _Fedhas accepts your kill.$h`C☼○○$hVa$hDhc☼°○○$h[kH _No target in view!$hd N☼°$h0 $h n☼○○$h H _No target in view!$h"☼$hWF°○○$h$hF=○$h~○°°○$h T------80 _$h X○○$hZA......### ..................## ...##.#.#....#### .....#...#####........# ##.... ##...###> # .#....#.>..(...##.... $h# . #..##.....~..  ...........y......~1 ..~ ##.......yy.E.#..~~ #.......~ #..##.#...~.$hz #.. ## ...~ ..........#. ~~~E   water elemental (wandering)$h` ........###.. yyy 3 vampire mosquitoes (1 wandering).....#. .$h7-......$h=------$h$h   You climb downwards. The vampire mosquito bites you!  The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you.$h\  The vampire mosquito draws vitality from your injuries!$h y.E.Ey$h_The vampire mosquito completely misses you.The vampire mosquito bites you but does no damage.  The vampire mosquito closely misses you.$hK72--==9.6 (2.5Rev $h =EE$h _The vampire mosquito bites you but does no damage. _There is a stone staircase leading up, spattered with blood here.$hm OE$hv 2E$h|  The vampire mosquito barely misses you. The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you.$h E.  The vampire mosquito bites you.  draws vitality from your injuries!  The vampire mosquito bites you$h .  The vampire mosquito draws vitality from your injuries!bites you.draws vitality from your injuries!$h ~53---------90.6 (1.0$h 8E$hx ######................. # ###.........#...........##..... ###........#..#..#......... #....<........##.#..#..#......#.............#.#......#.............##.......#......####.......###.########## #...........#...y..#..### $hqz ]0 ........# ...........##..## .###.....#.#### ####...#.##.....# #....####....###.### ##..........# yyy 3 vampire mosquitoes### ######....## ###### draws vitality from your injuries!bites you.draws vitality from your injuries!bites you.draws vitality from your injuries! _bites you but does no damage.$h{ E-------$h $hy k4=-2.1 (2.5$h$h} _You climb upwards. _There is a stone staircase leading down here.$h`N (($hG(((((You shoot a slug.$h!d  The slug closely misses the vampire mosquito.$h]"vYou shoot a slug. The slug hits the vampire mosquito.  The slug burns the vampire mosquito.$hô......○y  The vampire mosquito draws vitality from your injuries!  The vampire mosquito completely misses you.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!  The vampire mosquito closely misses you.vampire mosquito bites you but does no damage.$h47--======3.4 (1.3$h$h] _The vampire mosquito barely misses you.$h-P ((((((○($hQ 'You shoot a slug.$h  _The vampire mosquito barely misses you.You shoot a slug.slug barely misses the vampire mosquito.You shoot a slug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito!  You destroy the vampire mosquito!$h~ s○ 2$h}  .....#.(..............(#..#..#<........##(#..#..#......#(........##(....#...(..# ...#..○(..#..### $h <.......@.......# ..##...yy.....## #.........### #...........#  #...........#   ##..........#  ### ######....##  ######   closely misses you.The vampire mosquito bites you!  The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you!vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you but does no damage.$hfT I .....#.(..............(#..#..#<........##(#..#..#......#(........##(....#...(..# ...#..○(..#..### .......@.......# ..##...yy.....## #.........### $h{U #...........#  #...........#   ##..........#  ### ######....## ###### $h` ......○†$ha °°The vampire mosquito bites you.  * * * LOW HITPOINT WARNING * * *The vampire mosquito draws vitality from your injuries!$he 24---------64.7Rev+ $hOn O°°$hrt ^ _The vampire mosquito closely misses you.$h k○°°$hD $h5# N○°$hC& ^ _You are too injured to fight recklessly!$h °°You shoot a slug.$hJd  ○°The slug hits the vampire mosquito but does no damage.  You shoot a slug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito.$h  .....#.................#..#..#<........##.#..#..#......#.........##.....#......# ...#..○†..#..### .......@°......# ..##..°yy.....## #.........### #...........#  #...........#   ##..........#  ### ######....##  ###### The vampire mosquito is moderately damaged.$h[HThe vampire mosquito bites you but does no damage.$h .....#.................#..#..#<........##.#..#..#......#.........##.....#......# ...#..○†..#..### .......@°......# ..##..°yy.....## #.........### #...........#  #...........#   ##..........#  ### ######....## ###### $hA °○°°The vampire mosquito bites you!  * * * LOW HITPOINT WARNING * * *The vampire mosquito draws vitality from your injuries!$h1----------6.0Rev* $hpP°○$h` _The vampire mosquito barely misses you. x2$hA $h V Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-$hV 8%  b - Grow Ballistomycete4 MP, Piety-65% [?] toggle between ability selection and description.$hu$hѧ$hP%###..........###................. stairs the Skirmisher # ###.........#...........##..... Coglin of Fedhas ***... ###..............#..#..#......... Health: 14/85 ===--------------------- #....<........##.#..#..#......#.. Magic: 11/11 ======================== ...............#.......#......#.. AC: 11Str: 12 $hW1..............##.......#......### EV: 11Int: 9 ...#.......##......#.##########SH: 0Dex: 21 #...........#..°○..#..###XL: 11 Next: 16% Place: Dungeon:10 ................@°......#Noise: ======---  Time: 8496.0 (0.0) ...........##..°yy.....##g) +6 hand cannon (f E) +3 hand cannon (f .###.....#.#.........###Fire: g) +6 hand cannon (flame) {Mishi ####...#.##...........#Rev* $h$#....####...........###.### ##..........#yy 2 vampire mosquitoes### ######....########The vampire mosquito is moderately damaged.The vampire mosquito bites you but does no damage.  The vampire mosquito bites you!  * * * LOW HITPOINT WARNING * * *The vampire mosquito draws vitality from your injuries! _The vampire mosquito barely misses you. x2$h °○°Okay, then.$h<$h:°$h[. _$h $hF 5Inventory: 39/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance $h Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (7) Scrolls (go to first with ?)c - a scroll of butterflies  l - 4 scrolls of teleportation  o - a scroll labelled ZILIKEINEM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hQ  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)C2 helmetJ - +0 acid dragon scales  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)  j - a wand of flame (8)  x - a wand of polymorph (8)  Hroots (15)  Karalysis (7 Scrolls (go to first with ?)c - a scroll of butterflies  l - 4 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 5 scrolls of vulnerability  t - a scroll of amnesia 8%$h  u - 2 scrolls of noise13$hfRv - 2 scrolls of revelation  w - 2 scrolls of immolationB - a scroll of brand weapon  F - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO34$hI Potions (go to first with !)  e - a sapphire potion43$h  f - 2 potions of attractionh - 2 potions of brilliance  i - 3 potions of heal wounds56$ho   k - 2 lumpy orange potions60$hг  m - a green potion5$hH$hY  n - 6 potions of curing$h.9 $h  s - 2 viscous inky potions73 $hlVl  A - 3 fuming coppery potions $hV.8 $he  D - a lumpy golden potion82 $h   G - 2 fizzy brown potions6!$h M - a fuming golden potion Miscellaneous (go to first with })95!$hb  L - a +0 sack of spidersbot!$h}Scrolls (go to first with ?)c - a scroll of butterflies  l - 4 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 5 scrolls of vulnerability78%!$h{ H - a wand of roots (15)  K - a wand of paralysis (7)69!$h8> j - a wand of flame (8)  x - a wand of polymorph (8)0!$h  z - a +2 scale mail of fire resistance Wands (go to first with /)52#$hʧ  c - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$$h$$h&$$hG###..........###................. stairs the Skirmisher # ###.........#...........##..... Coglin of Fedhas ***... ###..............#..#..#......... Health: 14/85 ===--------------------- #....<........##.#bb#b.#......#.. Magic: 11/11 ======================== $$hO...........b...#.b...b.#......#.. AC: 11Str: 12 ..............##.b.b...#......### EV: 11Int: 9 ...#.......##bbbbbb#.##########$$hSH: 0Dex: 21 #...........#.bbbbb#..###XL: 11 Next: 16% Place: Dungeon:10 $$hR..............bb@bbb....#Noise: ======---  Time: 8496.0 (0.0) $$h...........##bbbbbb..b.##$$h@g) +6 hand cannon (f E) +3 hand cannon (f .###.....#.#..bbbb...###$$h@Fire: g) +6 hand cannon (flame) {Mishi $$h* ####...#.##.b..b..b..b#Rev* $$hF#....####b...by..byb#$$hj##.### ##.b...bb...#yy 2 vampire mosquitoes (ally target)$$h### ######....########$$h* * * LOW HITPOINT WARNING * * *The vampire mosquito draws vitality from your injuries! _The vampire mosquito barely misses you. x2 $$h_Okay, then.As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.$$h$$hu$$h$$hbb#bb...#.b...bb.bbbbbbbbbbbbbb@bbbbbbbbb..bbbbbyb..by.bb...b...b.b$$h=Xb...bb$$h5=------7.0 (1Rev+ $$hbb#bb...#.b...bb.bbbbbbbbbbbbb@bbb$$hLbbbbbbbby.b..bb...b.bb...bb$$h  The vampire mosquito draws vitality from your injuries! _The vampire mosquito barely misses you. x2 _Okay, then.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings. _The vampire mosquito is knocked back by the sudden gust. x2&$hB ...#.##.## .###...###........... ###...#...........## ####.......#..#..#...... ##....<........##.#bb#b.#......# #...b...#.b...b.#......#. #.......##.b.b...#......###.......##bbbbbb#.########## ##....#.b@bbb#..### #....bbbbbb....# ............##bbbbbb..b.## #.###.....#.#..bbbby..### #####...#.##.&$h  b..by.b..b# #....####b...b...b.b#.### ##.b...bb...#### ######....########&$h B&$hR ,&$h &$h &$h &$h &$h K  You swap places.&$h &$h% &$h ,&$h &$h ,&$h2 &$hX &$h &$h &$h] ,&$h &$h &$h4 ,&$h &$h &$h p  The vampire mosquito misses your butterfly.&$h\ &$h &$hT &$h &$h ,&$h3 ,&$hn &$h ,&$h &$h5 &$hf &$h &$h &$hI &$h &$hC &$h &$h &$ht &$h &$h| &$h &$h< &$he &$h &$h &$ha &$h &$h &$h &$h &$h/  b.#.b...#bbbb..b##.b.bbbbb.bbb.@°bbbb.>.bb..bbbb...bbbbbybbbbbbybb.....b..b..b..b..bb.  The vampire mosquito closely misses your butterfly.&$h0 E------8&$hJ> bbbbbb##.b.bbbb.bbb.@°bbb.>.bbbbbbbbbybbbbbbb..b..bbb&$h'D k _The vampire mosquito barely misses your butterfly. x2'$ht.#...###....#... ....#..##.##... ..###...###........... .## ###'$htX..#...........#####.......#..#..#......  ##....<........##.#b.#..#......#  #....b...#bbbb...#...... '$h5u #.............b##.b.bb..#......#  #...###b@b.bb#.##########  ##.....#b.b°bb#..### ##......bb.>.bb....#...........##..bbbb....##.###.....#.#.bbbbbybb###'$h`uJ#####...#.##.bbbbybb...# #....####..b..b..b..#.### ##.b..bb....#'$huQ### ######....##'$h!xX'$hxB'$hx,'$h$y'$hQy'$hny'$hy'$hy'$hz'$hTz'$hz'$hz'$h!{'$hX{'$h{'$he|'$h|'$h }'$h/}'$hm}'$h}'$h~'$h'$h'$hM_The vampire mosquito barely misses your butterfly. x2 '$h8 You swap places.  The vampire mosquito bites your butterfly.  Your butterfly dies!'$h'$h8'$hz'$h'$h'$hm'$hٌ'$h '$h0'$h'$hE'$hq'$h'$h'$h5'$h['$h'$hƏ'$h2'$h|'$h'$h0'$hn'$h'$hő'$h '$h?'$h}'$h,'$h,'$h'$h'$hI'$h'$h'$hu  Your butterfly disappears in a burst of colours!'$hl'$h'$h'$h'$h'$h'$h*'$hk'$h'$hw{  The vampire mosquito completely misses your butterfly.'$h'$hQ'$h'$h'$hq'$h'$h'$h'$hm'$h'$h'$h+'$h_'$hɟ,'$h'$hF'$h'$h'$hGbb...#bb..b##bbbbbbb@.bbbbbbbb.bbb.bb..bb.bbybbbbb.bb....b.byb.b.b.bb..'$h7...b.'$h&9'$h1bb...#bbbbbbbbb@.bbbbbbbbbbb.bb..bb.bbybbbbb.bbb.byb.bb.bbb'$hh _The vampire mosquito barely misses your butterfly.'$hS #...................##.#...###....#......#.##.##... #..###.###........... #.## ###.#...........## ######......#..#..#...... ##....<........##.#b.#..#...... #b...#bb.....#...... #.............@##bbbbbb.#......'$h  #...#.......##bb.bbb#.#########  ##...........#bbbbb.#..###  ##......bbb.bb..b...# '$h p #............##b.bbybb...##.###.....#.#bbb.bb...###'$h e#####...#.##..b.byb.b.# #....####...b.bb'$h6 k.#.### ##....b.....#'$h '$hN '$h '$h '$hu '$h '$h! '$hZ '$h '$h '$h '$hz '$h '$h; '$h ,'$hA '$h ,'$h '$h '$hE '$h '$h '$h '$hi  You swap places.  The vampire mosquito closely misses your butterfly.'$h '$h '$hY '$h '$h '$h '$h_ '$h '$h '$h '$hT '$h '$h '$h '$h '$h '$h  '$h '$hh+  b.b.bbb..b.bb†.b.bb.bbbbbbbbybbbbbbbb..byb..b..bb.  The vampire mosquito misses your butterfly.'$ha, ^6=500'$h6 wbbb..bbbbb.bbbbbbbbbybbbbbbbbbybb..bb'$h: h _The vampire mosquito barely misses your butterfly.($h #..#########...................##.#...###....#...... ......#.##.##.. .#..###.##............## ####b..........########......#..#..# ##....<........##.#b.#..# #b.b@..#bb.....# #.......##b.bbbb.#..... #...#.......##bbb..b#.######## ##...........#.bb†.b#..### ##.............bb.bbbbb...#($h q #............##bbbbybb...##.###.....#.#bbbbbb########...#.##....byb..# #....####.b..bb.....#($h. ($h ,($hV ($h ($h ($h& ($h ($h X($hp ($h ($hZ ($h ($h ($h ($hS ($h~ ($h x  The vampire mosquito closely misses your butterfly.($h  ,($hS ($h ($h' ($h ($h ($hM" X($hE# B($h# ($h# ($h"$ ($hL$ ($h$ ($h-% ($h{% ($h% ($h% ($h& ($h%' ($h' ($h' ($hO( ($h( ($h( ($h ) ($h) ,($h) ($h'* ($hd* ($h* ($h* ($h-+ ($hc+ ($h+ ($h4, ($hb, ($h, ($h, ($h_- ($h; Q.b.b..bbb.bbbbbbb†b.bby...bbb.bb.bbbbbbb.y.b.1Rev ($hF b..bbbbbbbbbb†bbbbb.bbbbbbbbb.y.b($hO  ($hXT i_The vampire mosquito completely misses your butterfly. x2)$hmC#.##..##.###### #..#...................##.#...###....#..... #......#.##.## #.#..###.####.## ###.#...b.## ######.b.b..bb#..#..# ##....<.##.#b.#..# #.bb@...#bb.....# #.b.##b.bbbb.# #...#.##bbbb.b#. ##..#bbb†b.#..### ##.....bby...b...# #..##bbb.bb....## ##.###.....#.#bbbb)$hC[30mbb..### #####...#.##..bb.y.b...#  #....####.b...b.....#)$hLThe vampire mosquito closely misses your butterfly. _ompletely misses your butterfly. x2)$hL barely misses your butterfly.  completely misses your butterfly.The vampire mosquito bites your butterfly!  Your butterfly dies!)$hIM)$hM)$hM)$hN)$hN)$hO)$h?O)$h~O)$hO)$hO)$hP)$hBQB)$hQ)$hQ)$hR)$hLR)$hR)$hR)$hR)$h!S)$hS)$hS)$hT)$hNT)$h]&  )$h ^Your butterfly disappears in a burst of colours!The vampire mosquito bites your butterfly.  Your butterfly dies!)$hkj`bb......)$hjb.bb..@bbb.##.b##bbbbbbbb.)$hj.b.bb..b...bb)$hk.)$hk&2)$hvWbbb)$hvOb.bb)$hvkbbbbbb)$h*wWbbbbb)$hWwvbbbb)$h{ )$h{X_Your butterfly disappears in a burst of colours!)$h\B  #.##..##.###### ##..#.............## #.#...###....##......#.##.##  #.#..###.....b....###  ###.## ###.#...b. ######.b#..#..# ##....<.....b.b##.#b.#..# #.b.@.b..#bb.....# #.bb.##..bbbb.# #...#......b##bbbb.b#. ##..#bbbb..#..### ##.....by...b...# #.##.bb..b....##[)$hC 39G   vampire mosquito ##.###.....#.#bb...bb..### #####...#.##..bb.y.....#  #....####.b...b.....#)$hE ,)$h3F )$hF )$hG )$hG )$hH )$hpH )$hH )$hI ,)$hSJ )$hJ )$hJ )$hqK )$hoL )$hL )$hL )$h$M )$hqM )$hEN )$hN )$hGO )$hO )$hO )$h/P )$hP )$hP )$hQ )$hcQ )$hR ,)$h]  The vampire mosquito misses your butterfly.The vampire mosquito bites your butterfly!  Your butterfly dies!)$hv] )$hb 4)$hsr bbb..b...b...@bb...bbb##bbb.bbb†bbyb.....b73)$h| Vbbb)$hw| _bbb...bbb##bbb.bbbbyb)$hv f _Your butterfly disappears in a burst of colours!*$hb ##.##....###  #.##..##............######  ##..#...................##  .#...###....#...#......#..........##.## #.#..###.....b....###...###.## ###.........#..bb....######..b..b..#..#..# ##....<...@..b.##.#b.#..# #....bb..#bb.....# #........b...bb##..bbbb.#.. #...#b##bbb.bb#.##### ##.#bbb†b.#..### ##.....byb..b...#*$hڿk #............##.b........##.###.....#.#bb....b..########...#.##b.bb.y.....#*$h *$hk,*$h*$h*$h*$h *$h.*$hy*$h*$h*$h*$h*$hQ*$h*$h*$ht*$h*$h*$h*$h *$h>*$h_%  *$hwVThe vampire mosquito completely misses your butterfly.*$h*$h*$h*$h<*$hn*$h*$h*$hP*$h-.bb..b.bb..bbbb*$h0...b.bb.b..##b.bbb.b.b..by.y 2 vampire mosquitoes (ally target)*$hR3..y*$hZ&4*$hbb..b.bb..bbbbb.bbb.bbb.bb..b*$hi _The vampire mosquito closely misses your butterfly.*$hs ###..###.##.### #.##..##............###### ##..#.............## #.#...###....# ##......#.##.## #.#..###*$hj.### ###.## ###.#.bbb ######......b..b.b..#..#..# ##....<..@.b..b##.#b.#..# #.bbb.#bb.....# #*$h.b.b##..bbbb.# #...#..b.b..##b.bbbb#. ##.#bb.b..#..### ##.b..by...b...# #.##...y......## ##.###.....#.#bb....b..###  #####...#.##b.bb.y.....#*$h*$h*$h*$hY 1  Something closely misses your butterfly.*$h/b..b..#...b.b...b.bb.b..bbbbb...b##b..b...b.#.byby>*$hyy 2 vampire mosquitoes (ally target)..b.*$h.5*$hH"b..bbbb.b..bbb*$h"7b...b##bb...b.#.bb...bb*$h&a _The vampire mosquito misses your butterfly.*$hv ###..###.##.### #.##..##............###### ##..#...................## #*$hwE.#...###....# ##......#.##.## #.#..###.### ###.## ###...b..b..#..bb ######*$hp.b.b....#..#..# ##....<.@...b.b##.#b.#..#*$h #.b.b..b.#bb.....# #*$ho.bbb##..bbbb.#*$h% #...#..b...b##b..bbb#. ##.....b...b.#.byb..#..*$hN( ##*$hn .b...bb.y>...b... #.##..*$hA. ##.###.....#.#b.b...b..###  #####...#.##..bb.y.....#*$h*$h *$hA*$h*$h*$h *$h_*$h*$h*$h=*$h{*$h*$h*$h*$h]*$h*$h *$hc*$h*$h*$h*$hK  Something closely misses your butterfly.Something bites your butterfly.Your butterfly dies!*$h *$h n*$hy B*$h ,*$hS *$h *$h& *$hy ,*$h ,*$h+ *$hf *$hZ .b..bb..bb.*$h a.bbbb.b.bb..bb.##bbb.bb.b#......b..  Your butterfly disappears in a burst of colours!*$h R8=6*$h! bbbbbbbb.bbbb.##bbb.bb.bb*$hu% ` _Something misses your butterfly.*$hr  ###..###.##.### #.##..##............###### ##..#...........## #.#...###....# ##......#.##.## #.#..###..### ###.## ###....b....#..bb ######......bb......#..#.. ##....<@....bb.##.#b.#.. #.bbbb..#bb..... #.b.bb##..bbbb. #...#....bb.##bb.bbb#.*$h  ##.....b.bb.b#..yb..#.. ##...b..y>...b..  #...##.  ##.###.....#.#b.....b..##  #####...#.##..bb.y.....# *$hI *$h ,*$h *$h9 *$hm ,*$h *$h ,*$h *$h= *$hf *$h *$h ,*$h ,*$h8 *$ho *$h *$h ,*$h *$hF *$hv *$h ,*$h *$h ,*$hy *$h *$h *$hP *$hw *$h *$h *$hu *$h ,*$h  Something bites your butterfly.Your butterfly dies!*$hO B*$h *$h *$h *$h *$hT *$h ,*$h ,*$h6 ,*$h X*$h5 ,*$h bbb.bbb..b.bb.bb.bbbb...b.b##y*$hz .b.b...y   vampire mosquito (ally target).*$h &7*$h gbbbbbbb.bbbb.bb.b*$h f _Your butterfly disappears in a burst of colours!+$hv ###..###.##.### #.##..##............###### ##..#...........## #.#...###....# ##......#..##.## #.#..###..### ###.## ###..bbb....#..bb ######......b.b.....#..# ##....@.bb..b..##.#b.# #.bb.bb.b.#bb #.bbb...##..bbbb #...#....b.b##yb.bbb#. ##......b.b..#..yb..#.. ##..y>...b #[39;4+$h9m....##  ##.###.....#.#......b..#  #####...#.##..bb.y..... +$h5+$h+$h+$h\+$h+$h+$h-,+$h,+$hB+$h+$hV+$h+$h+$h+$h+$h+$h:+$hh+$h,+$h+$h +$h+$hP+$hz+$h+$h$+$h`+$h+$h+$h+$hh+$h+$hLb.bbbb..b.bbb.bb..+$hb...b.bybb.b##....b...yyy 2 vampire mosquitoes (ally target)+$hf&8+$h9bbbbbb.bbbb.bbb...b.bbb.b+$hb+$h2 _Something completely misses your butterfly. _There is a stone staircase leading up here.+$h Wbbbbb.bbb.bb...b.bbb.bb+$h$X+$habbbbbb.bbbb.bbb...b.bbb.bb+$hc,+$hd+$hd+$hd,+$h6e+$h\e+$he+$hf+$h)f+$hf+$hf+$hf+$h=g+$hg,+$hh+$hh+$hji+$hjB+$hUlB+$hl+$hCm+$hxn+$hn+$hVo+$ho+$hRp+$hp+$hr+$hdr+$hr+$hEs+$hvs+$ht+$ht+$ht+$hu+$hxu+$hu+$h\v,+$hv+$h`w+$hw+$h4x+$hx+$h4y+$h{y+$hy+$hy+$hBz+$h"{,+$h{+$h-..bbb.bb.bb@..bbb.bbb.b.ybb.b.....+$h>~bb...y..b..+$hX\9=9+$h#6bbb+$hlpb@..bbbbbb.b.ybb.bbbb+$h6 _The vampire mosquito closely misses your butterfly.+$hn+$hB+$hM,+$hp+$h+$h+$h+$h #.# ###.#####  #.# ###.......   #########.####.....[<.   #............#.#.=...)   #.....#.#...<   #............#.#.. +$h  #.....[......#.#.....   #..>...........#########9  #......@.....###  ##############       +$h:       +$hj+$h+$h! .10.5 (2.5+$h( +$h+ _You climb upwards. Your summoned allies are left behind. _There is a stone staircase leading down here.,$hW3,$hE,$hp,$h,$h,$hP,$h820,$h,$h&,,$h,$hy,,$h,$hM1,$h,$h?,,$h,$h~,,$ht,$h_2=,$h,$h,,$h,$h,,$h-,$h i3=,$hI ,$hJ,,$h~,$h ,$hX74,$hz,$h,$h,$h,$h",,$h/$,$h(_5=,$h),$hM.,,$he/,$h\3,,$h4,$h876,$h92=,$h9,$h=,,$hI?,$hC,,$hE,$hIM7,$haK,$h$VB,$h'_8,$hja,$hwn,$hX}u9=,$h~,$hB,$hB,$hj30=,$hӎ,$hp,$h,$hj,$hf,,$h,$h,$h'71,$h|,$h,,$h,$h,,$ha,$h_2=,$h#,$h,,$h,$h,,$h9,$hQi3=,$h,$h,,$h,$h<B,$hJM4,$h,$h,,$h,$h,,$h,$hR,$h:35,$h,$h',,$h,$hM,,$hK,$h,$h9S6=,$hY ,$ho ,,$hT,$h,,$h,$h,$hK7=,$h ,$h,,$h/,$h!B,$hO",$h"98,$h#,$h&,,$h*,$hV-,,$hG.,$h1i9=,$h2,$h5,,$h6,$h{;,,$h<,$hzAL40=,$hA,$hB,$hE,,$h>G,$hgKO1,$hL,$hP,,$h|Q,$hU,,$hV,$he2,$h,,$h,$h,,$h܌,$h,$hѐL3=,$h,$h,,$h,$h,,$hˢ,$h,$hrK4=,$h],$h*,,$h,$hܮ,$h,$h,$h,$hT95,$h),$h#,,$h,$hn,,$h@{6,$hB,$h,,$hW,$h,$hzS7=,$h\,$h B,$h ,,$hj,$h,$hGK8=,$hc,$h,,$h,$h,,$h9,$hU,$h99,$h3,$h,,$h,$h,,$h 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#..#######.#...###..###.##....#.....###..#........#.......#...###....###......#..........#.#..###...####.## ###... ######.... ##....<###...........y.b8$h48$hb58$h528$h[:8$h2<9$h #......##... ....###..............##..#.#.. ##.## ##...##.....).###..###.  ### ##.####...........##.. ### #.....#....###. #..#######.#...###..###.##....#......####..#.@........#.......#...###....###......#..........##.##.#..###....####.## ###..... ######.... ##....<###...........y.b.#b#...##.9$h 9$h &39$h 9$hR 9$h###.##.###..............##..#.#. #.## ##...##.....).###..###. ### ##.####...##.### #.....#....###.#..#.#.###..###.##.#.##..##.#9$h$##..#.#.#...###....#.##......#...##.##.#..###..........###.9$hJ###.## ###.........#..b######......#9$ho##....<........##.##.y.b.#b#.##.9$h9$h&49$h(9$h:$hH###.##.###........##..#.#. .## ##...##.....).###..###. ##.####..##.### #.....#....###.#..#######.#.###..###.##.##.##..##.###..#.##.#...###....#.##......#..##.##.#.#..###...###.###.## ###..#..b######.....#.##....<........##.#b#...........y.b.#bb.#.##..b:$hd<5:$hҥ:$hz:$h ###.##. .###.##..#.#. ## ##...##.....).###..###. # ##.####.##.#### #.....#....###.##..#######.#.###..###.##.##.##..##.###..#.##.#...###....#.##......#..........##.##.#.#..###.###.###.## ###.#..bb.######...#.##....<.##.#b.#...........y.b.#bb.#.##..b:$h <6:$hf :$hu ;$hN###..##..#.#.. # ##...##.....).###..###.  ##.##......##..##  ### #.....#....###.# #..#######.#....###..###.##....####.##..##....######..#.......##.#.......#.@.###....#.......##......#..........##.##.#..###....###...###.## ###..bb ######.....#..# ##....<##.#b.#;$hYO#.......b.#bb..#........##..bbb#...###.b.bbb#.;$hP;$hWy   vampire mosquito (wandering)y;$hW&7;$h];$hZ^;$h<B (((((y  (You shoot a slug. The slug hits the vampire mosquito!  The slug burns the vampire mosquito!;$h (The vampire mosquito is severely damaged.You shoot a slug.<$hPG<$hG,<$hNQ○.°...y<..<$hQz======8.3 (1.3Rev <$h}YD○°<$h"\f _The slug completely misses the vampire mosquito.<$hLi(((((((<$h~ ○You shoot a slug. The slug misses the vampire mosquito. You shoot a slug.<$hj ,<$h ○.○○°y......<$hN _9.6Rev+ <$h) N○○°<$h b _The slug barely misses the vampire mosquito.=$h i ○○(°(You shoot a slug.=$hD _The slug barely misses the vampire mosquito.  losThe slug hits the vampire mosquito!!  The slug burns the vampire mosquito.  You destroy the vampire mosquito!=$h○.○○=$hN°.○°@○○...=$h@1840.9=$h°.○°○=$hO _Fedhas accepts your kill.>$h x  ##...##.....).###..##  ##.####...........##.## ### #.....#....###.>$h #..#######.#....###..###.##...###.##..##............###>$hش&##..#....°.○............##........#°.○###....#......#>$hB○@........##.##>$hBn #.#..###.#..##.## ###.#..bbRev+ ......###........y..#..yb..#. >$h°.°°.°○>$hWM------10>$h°.°°○>$h>$h °.°○------>$h U°○>$h H _No target in view!?$h ##...##.....).###..###.##.####...##.#### #.....#....###..##..#######.#....###..###.##............###.#.##..##............######.?$hٵ##..#....°.°............##.#.#°.°###....#.##......#○.##.##.#.#..###.###.###.## ###.#..bb.######...#..#.##....<.##.#b.#.#......b.#bb.#......##..b#...#.......##.b.bbb#.###.y..#..yb..#.?$h..°..°°?$h-2 _?$h]°°°?$h?$hZ   ##.####...........##.### ### #....# #..#######.#.....###..###.##....?$hDŽ ###.##..##............#####..#......°............##........#..°###....#......#°.........##.##?$h  #.#..###.#..##.## ###.#..bb ######..?$h ...#..#.Rev+ .?$hA ....##...........#..yb..#.. ##.?$h[ =......y>...b?$h &..?$h &3?$h ;°?$h @$h   ### #....# #..#######.#.....###..###.##............###.##..##............###@$h##..#............##........#...###....#......#°.........##.## #.#..###.#..##.## ###.#..bb ######.....#..# ##....<##.#b@$h¢#..Rev+ #.#@$h#.............#............##......... @$h$.@$hͬU4Rev @$h@$h@$hA J@$ho D0@$hu @$h"x E _Done exploring.A$h• A$h A$hw A$h <A$h A$h% E _Done exploring.B$hi4B$hB$hS<B$hYB$h=\E _Done exploring.B$hɳ  #..#######.#.....##.##............###.##..##............#####..#.............##........#...###....#......##..........##.## #.#..###.#..##.## ###.#..bb ######.....#..# ##....<##.#b#......b.#bb...Rev .............####.###.....#.#......b..# B$hؼB$h825.9 (1 _B$h B$hB$h3 B$h'##.##...###B$ht.##..##............#####..#....B$h.........##........#...###....#......##..........##.## #.#..###.B$h(9#..##.## ###B$h9g.#..bb ######..B$hJd...#..# ##..B$hY##.#bB$hjF#......b.#bb...B$hy.##..bbbbB$h-Rev B$h,#...B$h6#...B$h##.###.....#.######...#.##..bb.y..... B$hB$h-+<6B$hF0B$h3a _There is a stone staircase leading up here.B$h^  .##..##...#####..#.............##........#...###....#......#..........##.## #.#..###..##.## ###.#..bb ######..B$h_ =...#..# ##....<##.#b#.b.#bb....##..bbbb###.b.bbb#.#.Rev .B$h$_ ;..#B$hE_ #####...#.##.#....####.b...b..... B$hh B$hh -7 _B$h9o B$h.q C$hna ##..#.......##........#...###....#......#.......##.## #.#..###..##.## ###.#..bb ######.....#..# ##....<##.#b......b.#bb....##..bbbb###.b.bbb#.##....#..yb..#..#..Rev .#.....####..##.### ##....b..... C$h(C$h(.8C$h0C$h2C$hU[##..#.##.#.#...###....#.##......#..##.##.#.#..###..###.###.## ###.#..bb.######.#..#.##....<.##.#b.#.#..#bb.#.##..bbbb.#...#.C$h[/##.b.bbb#.###..#..yb..#..###.y>...b.#.##.##.###.....#.#......b..######...#.##..bb.y.....##....####.....b.....###.### ##....b.....#C$heC$hf&9C$hdmC$hoC$h{ ##..#.##.#.#...###....#.##......#..##.##.#.#..###..###.###.## ###.#..bb.######.#..#..###....<.##.#b.#..##.#bb.....##.##..bbbb.##...#.##...bbb#.###.#..yb..#..###.y>...b.#.##.###.###.....#.#......b..########...#.##..bb.y.....##....####.....b.....###.### ##....b.....#C$h| C$h} '50C$h C$h C$h u##..#.##.#.#...###....#.##......#.##.##.#.#..###..###.###.## ###.#..bb.######.#..#..#.##....<.##.#b.#..#.#.#bb.....#.#.##..bbbb.#.#...#.##...bbb#.###.#..yb..#..###..y>...b...##.##.###.###.....#.#....#####...#.##..bb.#....# C$h C$h &1C$h? C$hO D$h&! .......#...###....#......##..........##.## #.#..###.##..##.## ###D$h'.#..bb ######.....#..#..# ##....<##.#b.......#bb...##..bbbbD$hK'..###...bbb#.#####....#..yb..#..##.D$h'!....>...b...##.### ##..### ######....##D$h/D$hz0&2D$hX7D$hY9D$h #.......##.## #.#..###.##..##.## ###.#..bb ######.....#..#..# ##....<##.#b.......#bb...##..bbbb###...bbb#.#####....#..yb..#..##.D$hs....>...b....##..........#..#############D$hD$h&3D$hD$hD$hy##......#.##.##.#.#..###..###.D$h!###.## ###.#..bb.######..#..#..#.##....<.##.#b.#..#.#.#bb.....#.#..##..bbbb.#.#...#.##...bbb#.###.#..yb..#..### ##.>...b...# #.##.## ##.###.....#.#.....#####...#.##..bb..#....#####.### ##..D$hƥ### #### D$h<4D$hD$h(D$h3 ##......#.##.##.#.#..###..###..###.## ###.#..bb.#######...#..#..#.##....<.##.#b.#..#.#...#bb.....#.#...##..bbbb.#.#...#.##...bbb#.###.#..yb..#..### ##.>...b...# #.##.## ##.###.....#.#......#####...#.##..bb.......##....####...........###.### ##....b.....#### ### D$hz< D$h< &5D$hC D$hUE E$hL  #.#..###..##.## ###.#..bb# ######......#..#..#... ##....<.##.#b.........#bb.....##..bbbb###..y..b#.#######....#......#..### ##.....>...b....##..........##.###.....#.#......b..### ...##..#....b.y   vampire mosquito (wandering)##E$hE$hE$haM.yE$h׬&6E$hXE$h?E$h߸ ; ((((((y  You shoot a slug.  The vampire mosquito buzzes angrily.  The slug hits the vampire mosquito! The slug burns the vampire mosquito.E$hH   The vampire mosquito buzzes angrily.  The slug hits the vampire mosquito! The slug burns the vampire mosquito.  The vampire mosquito is heavily damaged.The slug hits the vampire mosquito!slug burns the vampire mosquito  You destroy the vampire mosquito!E$hN C.E$h :°.....>.°6/8620======8.2 (1.3Rev E$hC °° _Fedhas accepts your kill.E$h3°E$hE$hy<°E$h!H _No target in view!F$h=#.#..###.###. ###.## ###.........#..bb.#######.......#..#..#.##....<........##.#..#..#.#.....#b......#.#....##...bbb.#.#...#.##......#.###.°#......#..### ##.>...b...# #.°##.## ##.###.....#.#.........### #####...#.##..bb.......# #....####...........###.### ##....b.....#### ######....## F$he4°F$haT------90 _F$hյV°°F$hF$h .#..###.###..## ###.........#..bb.##.######..............#..#..#.##....<........##.#..#..#.#......#b......#.#....##....bb.#.F$hF #...#.##......#.###.°#......#..### ##.>...b...# #.°##.F$h ## ##.###.....#.#...### #####...#.##.....# #....####...........###.### ##..........#### ######...F$h r.########F$h '...F$h F------60F$h F$h F$h#..###.###. #.## ###.........#..bb.......##. ######..............#..#..#.##....<........##.#..#..#.#.......#.......#.#.....##.....b.#.#...#.##......#.###.F$hv&#......#..###  ##.>.......#  #.##.##  ##.###.....#.#..### #####...#.##...# #....####....###.### ##...#F$h### ######....########F$h%F$hi.1F$hF$hJG$hh&..###.###. .## ###.........#..bb.......##...............#..#..#.##....<........##.#..#..#......##.........#.G$hi#......##.......##.......#......##...#.......##......#.###.#......#..### ##.>.G$h@ig# #.##.G$hci## ##.###.....#.#.###  #####...#.##.G$hi##....####.#G$hi##.### ##.#### ######....#G$hif#######G$hqG$hr&2G$h^xG$hzG$h0###.###. ## ###.........#...........##...............#..#..#. ##....<........##.#..#..#......#. #......#.#......#. #.......##.......#......# #...#.......##......#.# ##.#......#..### .>.# .##.## .###.....#.#.### #####...#.##.##....####.###.### ##.#### ######....## G$hP7G$h7&3G$h;G$h6>G$hw###.###. # ###...#...........##.......#..#..#. #....<..##.#..#..#......#. .......#.......#......#. ....##.......#......# ...#.......##......#.# .#......#..### ..# ##.## .###.....#.#.### G$h6G$h&4G$hG$h{y _There is a stone staircase leading down, spattered with blood here.H$hҦH$h4H$hnH$hH$hn-5 _H$hQH$hӋ......### ..................## ...##.#.#....#### .....#...#####........# ##.... ##...###> # .#....#.>..(...##....  . #..##.....~..  .........E........~1 .~ ##....#..~~ #.......~ H$h#..##.#...~. #.. ## ...~ ..........#. ~~~E   water elemental ........###.......#. .......H$hH$h< E(engulfing you)You climb downwards. The water elemental hits you.  The water elemental hits you!H$hX71-----==6.7 (2.5Engulf H$h2EH$h _The water elemental engulfs you in water! _There is a stone staircase leading up, spattered with blood here.I$hd E You shoot a slug. The slug hits the water elemental.  The slug burns the water elemental terribly.I$hk EThe water elemental is moderately damaged.You shoot a slug. The slug hits the water elemental.  The slug burns the water elemental terribly.I$h,yE○○E  The slug burns the water elemental terribly.  The water elemental is moderately damaged.  You shoot a slug. The slug hits the water elemental.  The slug burns the water elemental terribly.  The water elemental is moderately damaged.  Your lungs strain for air!I$hzf65------======I$hUzR8.0 (1.3Rev I$h:I$huU _The water elemental misses you.I$h٪ ○○You shoot a slug. The slug hits the water elemental.  The slug burns the water elemental terribly.I$h3O○ _The water elemental misses you.  You shoot a slug. The slug hits the water elemental.  The slug burns the water elemental terribly.  The water elemental is moderately damaged.I$h" °@○☼EThe water elemental is heavily damaged.Your lungs strain for air!I$h51-----9.2 (1.2Rev+ I$hE°@○○☼I$h3 _The water elemental hits you!J$hx@ (((((((°@○○You shoot a slug.J$h- °○☼ The slug barely misses the water elemental.You shoot a slug. The slug hits the water elemental.  The slug burns the water elemental terribly.J$hp  ....(.°E°@°°○The water elemental is severely damaged.Your lungs strain for air!30----------70.6 (1.4Rev* °E°°○E _The water elemental hits you! The water elemental misses you.K$hD°E°K$h4°○K$hK$h]f°°○EK$h^ _You are too injured to fight recklessly!L$h) _You are too injured to fight recklessly!  You shoot a slug. The slug hits the water elemental!!  The slug burns the water elemental terribly.  You destroy the water elemental!  Fedhas accepts your kill.  The water engulfing you falls away.L$h#○°@°°○L$hM (((((((°@°°○L$hӬPYou gasp with relief as air once again reaches your lungs.L$h4'....(.°°☼.@.°.○L$h:------31.9 (1.3Rev* L$hBj°°°.○L$hE' _You shoot a slug.M$h~4M$hӀM$h,M$h M$h3N1M$hʌM$hPRev+ M$hfM$hs,M$hM$hyM$hXN2M$hM$hu...------...h   hound (wandering)hM$hίX ......## M$hv.#....#### ##........#  ##.........###>  #.>..(...##.... M$h*N . #..##...........~..  ..................~  M$hGi.........@........~ 6.9 (5.0 M$hrK##............#..~~  #................~  M$hJ#........##.#...~.  #......... ## ...~  M$h*..........#. ~~~  ........###..  ...h.#. .  M$hfT _You start resting.M$hF......## .#....#### ##........#  ##.........###>  #.>..(...##....  . #..##...........~..  ..................~  .........@........~  ##............#..~~  #................~  #........##.#...~.  M$hG#......... ## .. ..........#. ~~~  ........### ...h.#.  M$hEI=------M$hPM$hAC: 11Str: 12 ...# .#....#.>..(...##....EV: 11Int: 9 ... . #..##...........~..SH: 0Dex: 21..................~XL: 11 Next: 23% Place: Dungeon:11.........@........~Noise: ---------  Time: 8776.9 (0.0)##............#..~~g) +6 hand cannon (fN$hQ[37m E) +3 hand cannon (f#................~Fire: g) +6 hand cannon (flame) {Mishi#........##.#...~.Rev+ #......... ## ...~..........#. ~~~h   hound (wandering)........###.....h.#. .......Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 69% to hit)  You shoot a slug.  The hound barks!  The slug hits the hound!! The slug burns the hound.  You kill the hound!N$hTV((((((†N$hOF(You shoot a slug.  The hound barks!  The slug hits the hound!! The slug burns the hound.  You kill the hound!Fedhas appreciates your contribution to the ecosystem.You shoot a slug.O$hO$hW"5  You hear a howl!O$h/ ☼☼...O$h/..†A wolf comes into view.The wolf moves out of view.O$hK4======8.2 (1.3Rev* O$h;;☼O$h5?& _You hear a howl!O$h~O$h̨O$hƪO$hͰO$hMRev+ O$h͸`3=O$heO$h9O$h8O$hkO$hO$h °------°hh   wolfO$hR ......## .#....#### ##........#  ##.........###>  #.>..(...##....  . #..##...........~..  .........°........~  .........@........~ O$h}^81.2 (3.0 ##......°.....#..~~  #................~  #........##.#h..~.  #......... ## ...~  ..........#. ~~~  ........###..  ...†.#. .  O$hY _You start resting.P$h-$......## .#....#### ##........#  ##.........###>  #.>..(...##....  . #..##...........~..  .........°........~  .........@........~  ##......°.....#..~~  #................~  #........##.#h..~.  P$h$#......... ## .. ..........#. ~~~  ........### ...†.#.  P$h%=------P$h].P$h1[ _A wolf is nearby!P$hX R................###stairs the Skirmisher ..................##Coglin of Fedhas ***... .........##.#.#....####Health: 33/86 =========--------------- .....#...#####........#Magic: 11/11 ======================== ....##.... ##.........###>AC: 11Str: 12 ...# .#....#.>..(...##....EV: 11Int: 9 ... . #..##...........~..P$h 5SH: 0Dex: 21.........°........~XL: 11 Next: 23% Place: Dungeon:11.........@........~Noise: ---------  Time: 8781.2 (0.0)P$h% ##......°.((..#..~~g) +6 hand cannon (f E) +3 hand cannon (f#..........((....~Fire: g) +6 hand cannon (flame) {Mishi#........##.#((.~.Rev+ P$hR #......... ## .(.~..........#. ~~~h   wolf........###..P$h ...†.#. ....... _You start resting. P$h Q_A wolf is nearby!Fire: g) +6 hand cannon (flame) {Mishil}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineP$h .Aim: a wolf (64% to hit)P$h! °  Shift-Dir - straight line  Aim: a wolf (64% to hit)  You shoot a slug. The slug barely misses the wolf. You shoot a slug.  The slug hits the wolf!  The slug burns the wolf.  The wolf is almost dead.P$h$ P$h% P$h 0 °☼@☼°...h.....P$h1 4======2.4 (1.2Rev* _P$h9 °☼@☼°P$h; Q$hdh................###stairs the Skirmisher ..................##Coglin of Fedhas ***... .........##.#.#....####Q$hHealth: 34/86 =========--------------- .....#...#####........#Magic: 11/11 ======================== ....##.... ##.........###>AC: 11Q$hAStr: 12 ...# .#....#.>..(...##....EV: 11Int: 9 ... . #..##...........~..SH: 0Dex: 21.........°........~XL: 11 Next: 23% Place: Dungeon:11........☼@(.......~Noise: ======---  Time: 8782.4 (0.0)##......°..((.#..~~g) +6 hand cannon (f E) +3 hand cannon (f#...........((...~Fire: g) +6 hand cannon (flame) {Mishi#........##.#.((~.Q$hRev* #......... ## ...~Q$hg..........#. ~~~h   wolf........###.....†.#. .Q$h......The slug burns the wolf. _The wolf is almost dead.Fire: g) +6 hand cannon (flame) {Mishil}Q$hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQ$heAim: a wolf (almost dead, 64% to hit)Q$heShift-Dir - straight line  Aim: a wolf (almost dead, 64% to hit)  You shoot a slug. The slug barely misses the wolf. You shoot a slug.  The slug hits the wolf!!  The slug burns the wolf.  You kill the wolf!°☼°Q$h- ☼.○@○.○.......  Fedhas appreciates your contribution to the ecosystem.43.7 (1.3☼○○ _You hear a howl!Q$h Q$h Q$h Q$h ,Q$h0 Q$h Q$hf 85Q$h Q$hE PRev+ Q$h Q$h! ,Q$hp# Q$h) k36=Q$h;+ Q$hb/ ,Q$h0 Q$hO6 PRev Q$h7 Q$h: b7=Q$hN; Q$h> ,Q$h? Q$hB ,Q$hB Q$hG :8Q$hG Q$hI Q$h[M 0Q$h O Q$hT ,Q$hV Q$h'X Q$hfX 99Q$h?Y Q$hn\ ,Q$h}] Q$h\c ,Q$h e Q$hg Q$hYg T40=Q$hh Q$hKj Q$hq b ..@.------.hh   wolf (wandering) _You start resting.Q$hEw 1800.7 (17.0)Q$hw K------1.7 (18Q$hu| Q$h~ W _A wolf comes into view.R$he................###stairs the Skirmisher ..................##Coglin of Fedhas ***... .........##.#.#....####Health: 40/86 ===========------------- .....#...#####........#Magic: 11/11 ======================== ....##.... ##.........###>AC: 11Str: 12 ...# .#....#.>..(...##....EV: 11Int: 9 ... . #..##...........~..SH: 0Dex: 21..................~R$h8YXL: 11 Next: 24% Place: Dungeon:11.........@(.......~Noise: ---------  Time: 8801.7 (0.0)##.........(((#..~~g) +6 hand cannon (f E) +3 hand cannon (f#............((h.~Fire: g) +6 hand cannon (flame) {MishiR$h #........##.#...~.#......... ## ...~..........#. ~~~h   wolf........###..R$h...†.#. .......Fire: g) +6 hand cannon (flame) {Mishil}Press: ? - help, Q - select action, ( or ) - cycleR$hShift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a slug.  The wolf howls!R$hKK(Shift-Dir - straight line  Aim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a slug.  The wolf howls!  The slug hits the wolf but does no damage.  You shoot a slug.R$hYi  The slug completely misses the wolf.R$hR$h○.☼.....h..1======2.9 (1.2Rev _R$hE%○R$h3☼R$hR$h................###stairs the Skirmisher ..................##Coglin of Fedhas ***... .........##.#.#....####Health: 41/86 ===========------------- .....#...#####........#Magic: 11/11 ======================== ....##.... ##.........###>AC: 11Str: 12 ...# .#....#.>..(...##....EV: 11Int: 9 ... . #..##...........~..SH: 0Dex: 21R$hh.........○........~XL: 11 Next: 24% Place: Dungeon:11.........@(.......~Noise: ======---  Time: 8802.9 (0.0)##......☼..((.#..~~g) +6 hand cannon (f E) +3 hand cannon (f#...........(h...~Fire: g) +6 hand cannon (flame) {Mishi#........##.#...~.Rev #......... ## ...~..........#. ~~~h   wolf........###.....†.#. .......Fire: g) +6 hand cannon (flame) {Mishil}R$haPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (64% to hit)  You shoot a slug. The slug hits the wolf! The slug burns the wolf.  R$hFThe wolf is heavily wounded.S$hShift-Dir - straight line  Aim: a wolf (64% to hit)  You shoot a slug. The slug hits the wolf! The slug burns the wolf.  The wolf is heavily wounded.!! The slug burns the wolf.  You kill the wolf!S$h"D.S$h) °°.○.°....#Fedhas appreciates your contribution to the ecosystem.S$hzs64.2 (1.3Rev+ _S$h4h°°○.°S$hS$h 4S$hQ S$h S$hA PRev S$h S$h :2S$hP S$h S$h" e ..------°.....#.hh   wolf (wandering) _You start resting.S$h( -6.2 (2.0S$h}) J------7.2 (3S$h0 :°S$h2 W _A wolf comes into view.T$hjj................###stairs the Skirmisher ..................##Coglin of Fedhas ***... .........##.#.#....####Health: 42/86 ===========------------- .....#...#####........#Magic: 11/11 ======================== ....##.... ##.........###>AC: 11Str: 12 ...# .#....#.>..(...##....EV: 11Int: 9 ... . #..##...........~..SH: 0Dex: 21..................~T$hkXL: 11 Next: 26% Place: Dungeon:11.........@(((((...~Noise: ---------  Time: 8807.2 (0.0)##......°.....#(h~~g) +6 hand cannon (f E) +3 hand cannon (f#................~Fire: g) +6 hand cannon (flame) {Mishi#........##.#...~.Rev T$hk#......... ## ...~..........#. ~~~h   wolf........###.....†.#. .......Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 64% to hit)  You shoot a slug.  The wolf howls!  T$hk}The slug hits the wolf! The slug burns the wolf.  The wolf is heavily wounded.T$h dYou shoot a slug.  The wolf howls!  The slug hits the wolf! The slug burns the wolf.  The wolf is heavily wounded.You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!T$hM°†T$h# ☼.......°...#.  Fedhas appreciates your contribution to the ecosystem.T$hϖs7======8.5 (1.3 _T$h۞X☼°T$hT$h 4T$h T$hZ 3=T$h ,T$h T$hT$h!T$hrT$h: 94T$h (=T$hl T$h,T$hT$h,T$hT$h(#O5T$hY%T$hG*,T$h,T$h1T$h1T$hT3T$h8T$h896T$h:T$h?,T$hRAT$hF,T$hGT$hOi7=T$hPT$hU,T$h_T$hka8=T$hlT$hq,T$hrT$h|BT$h~O9T$hiT$h,T$hDT$h,T$hT$hP50T$hxT$hS,T$h/T$h,T$hT$h7i1=T$hT$hr,T$hT$hȳ,T$h-T$hHa2=T$haT$hj,T$hT$h,T$hT$hO3T$hT$h,T$h1T$h|,T$hT$h4=T$h,T$h6T$h,T$hT$h T$hyK5=T$hT$hT$hT$hT$h&T$h^T$hT$hO6T$h^T$h ,T$hFT$hS,T$hT$h1O7T$hT$h",T$h#T$h',T$h6)T$h;.98T$h.0=T$h/T$h3,T$h@5T$hI:,T$h)<T$h?T$hG@K9=T$hAU$h,U$hU$hr ,U$h U$hsU$h360U$h U$h,U$hU$hU$hU$hU$h!U$hU"S1=U$h#U$h),U$h*U$h~.,U$hm2U$hC7U$h7X62=U$h)9U$ho=,U$h>U$hD,U$hSFU$hKU$hK%3U$hNU$hR,U$hSU$h |45=U$ht}k6=U$hZ,U$h܃U$hU$hF,U$h8U$hƏU$h+%7U$hqU$h,U$hU$hEU$hU$h؝U$hU$hB%8U$hU$hŨ,U$hU$hŭ,U$hbU$hɳU$hK9=U$hU$h,U$h:U$h,U$h'U$hU$h@70=U$hU$hJU$h,U$h:U$hM,U$hU$h/U$ho%1U$h!U$h,U$h(U$hU$hU$h0U$hU$h&K2=U$hU$h/U$hbU$hU$h=,U$hU$hk3=U$hU$h,U$hU$hk ,U$h U$hKU$h%4U$hU$h0,U$h|U$h%,U$hU$hU$h%5U$hD!U$h%,U$hv'U$h+,U$h-U$h1U$h 2K6=U$h3U$h8,U$h9U$h>U$hT>U$h?U$hEU$hFU7=U$hKU$hK,U$hMU$hVBU$hXU$h#Y%8U$h+ZU$h0_,U$h~`U$hd,U$heU$hja9=U$h2lU$hp,U$hqU$hMv,U$hwU$h{U$hg{V80=U$h }U$he,U$hU$hÇ,U$hEU$hU$h@1U$hU$h,U$hU$hU$h:%2U$hʹU$h,U$h[U$hGU$hU$hU$ha3=U$hU$h,U$hU$h,U$hcU$hU$heU4=U$haU$h,U$hU$h,U$hjU$h;5U$hhU$hp,U$hU$h,U$hU$h1 .------. _You start resting.U$h'2934.5 (126.0)U$hq6=------57U$h U$h#" _HP restored.U$hش ;................###stairs the Skirmisher ..................##Coglin of Fedhas ***... .........##.#.#....####Health: 86/86 ======================== .....#...#####........#Magic: 11/11 ======================== ....##.... ##.........###>AC: 11Str: 12 ...# .#....#.>..(...##....U$hA EV: 11Int: 9 ... . #..##...........~..SH: 0Dex: 21..................~XL: 11 Next: 27% Place: Dungeon:11.........@........~Noise: ---------  Time: 8935.5 (0.0)U$h ##............#.†~~g) +6 hand cannon (f E) +3 hand cannon (f#................~Fire: g) +6 hand cannon (flame) {Mishi#........##.#...~.#......... ## ...~U$hе 8..........#. ~~~........###.....†.#. ....... U$h &_HP restored.  Fire: g) +6 hand cannon (flame) {Mishil}Press: ? - help, Q - select action, ( or ) - cycleU$h. Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.U$h U$hx U$h . _V$h3V$h V$h$V$hA*V$h*$ _V$h0V$hw?V$hmIz##.#.#....#####...#####..###.... ##.........###># .#....#.>..(...##.... . #..##...~..  ..................~  .........<.S ##....#.†~~ #....~ #..##.#...~. V$hI+#......... ## ...~ ..........#. ~~~........###.....†.#. . V$hJS   electric eel (wandering)...... V$h S6.5 (1S  An electric eel comes into view.V$hC *******The electric eel shoots out a bolt of lightning at you!V$h.†~@...V$hk!5===7.5 (2V$hg,V$h/Y _The bolt of electricity misses you.V$h X ((((((V$h  You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.V$hzr (The electric eel is almost dead.You shoot a slug.V$hH I S○☼..#.†~...The slug closely misses the electric eel.You hear a shout!V$h  ☼..#*******The electric eel shoots out a bolt of lightning at you!V$h V$hu °○..#.†~@......SS 2 electric eelsV$h 74----======8.8 (1.3Rev V$hj 9°V$h%  V$h )_The bolt of electricity hits you!W$h (○..#((((((You shoot a slug.W$h ○The slug barely misses the electric eel.You shoot a slug.W$h  S§.#.†~○..The slug barely misses the electric eel.W$h§.#******* _The bolt of electricity hits you!  You shoot a slug.  W$hThe slug barely misses the electric eel.You shoot a slug.  The slug barely misses the electric eel.The electric eel shoots out a bolt of lightning at you!W$hW$h͗W$h]Z °○☼.#.†~@°..SS 3 electric eels  The bolt of electricity hits you!W$hng66------40.1W$h7Rev+ W$hŶZ°○☼°W$h` _An electric eel comes into view.W$h E ○☼W$h5 T(((((You shoot a slug.W$hQ RThe slug hits the electric eel but does no damage.  You shoot a slug. The slug hits the electric eel!!slug burns the electric eel!  You kill the electric eel!  Fedhas appreciates your contribution to the ecosystem.W$hX k○☼† 2W$h ,W$h ~°S§@°.....~W$h& §#...†   electric eel  You hear a splash.W$hd  °○☼.#**§****§The electric eel shoots out a bolt of lightning at you!W$h| .°○.#.†☼@°..☼W$hI q61---81.4W$h% ○☼@°☼W$h 7 _The bolt of electricity hits you.X$h1The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you.  You shoot a slug. The slug hits the electric eel!!  The slug burns the electric eel.  You kill the electric eel!  Fedhas appreciates your contribution to the ecosystem.X$h ○.#((†☼@(((☼X$hR~ °○.#((((☼You hear a splash.X$h °.○.#.††~○@...○X$hvg2.7Rev* X$h]°.○X$h' _You shoot a slug.Y$he^JY$h_Y$hd,Y$hx!62-Rev+ Y$hF3<....------.TT   troll (wandering)Y$h{w6.7 (4.0------7.7 (5Y$hY$hX _A troll comes into view.Y$h֯ ((((TYou shoot a slug. The slug hits the troll. The slug burns the troll.Y$h7  The troll is lightly wounded.  You shoot a slug. The slug hits the troll! The slug burns the troll.Y$h Y$h ○☼..T.Y$h N======8.9 (1.2Y$h <☼Y$h@ Y _The troll is almost dead.Z$h|   You shoot a slug. The slug hits the troll! The slug burns the troll.  You kill the troll!Fedhas appreciates your contribution to the ecosystem.Z$h/{○((([Z$h ○((((The troll leather armour is intact enough to wear.Z$hVJ ○☼☼@○..[..~You shoot a slug.Z$hvO~43150.2 (1.3Rev* Z$hWr○☼☼@○Z$hv[' _You hear a shout!Z$hT 4Z$hn Z$h> ,Z$h Z$h Z$hQ :Rev+ Z$hݦ Z$hc b5=Z$hů Z$h1 BZ$h ,Z$h Z$h 6=Rev Z$h Z$h Z$h ...@.------oZ$hh }o   orc (missile, wandering)Z$h Y6.2 (6.0)Z$h J------7.2 (7Z$hV Z$h q _An orc comes into view. It is wielding a +0 whip.[$h  You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc![$hMD)[$hk (Fedhas appreciates your contribution to the ecosystem.[$h( °○)You shoot a slug.[$h-======8.5 (1.3Rev+ [$h}C= _You hear a shout![$hD 7Rev 8[$h* [$hI 9=..------oo   orc (wandering)[$hb .65.5 (7.0[$hc &------[$hd $6.5 (8[$hr [$h  [$hW j_An orc comes into view. It is wielding a +0 short sword.\$hT@(\$h^  You shoot a slug. The slug closely misses the orc. You shoot a slug.\$hA○○oo70=======7.8 (1.3Rev ○○ _The slug completely misses the orc. The orc closely misses you.\$hF  You shoot a slug. The slug hits the orc!! The slug burns the orc.  You kill the orc!\$h _○)\$h2 ○○(Fedhas appreciates your contribution to the ecosystem.\$h  °○☼°)You shoot a slug.9.1Rev+ \$h }°○° _You hear a shout!]$h4]$h]$h]$hW,]$hY]$h&1]$h]$h۷PRev ]$h۹]$hƽ,]$hտ]$h2=]$h]$h'k3=]$h]$hA]$h]$hb]$h,]$hb]$h]$h4....------hh   wolf (wandering)]$h\970.0)÷]$hL------80.1 (11]$hn]$h ]$hDI_A wolf comes into view.]$h  ((((h  You shoot a slug.  The wolf howls!  The slug hits the wolf! The slug burns the wolf.]$hFJ (((The wolf is severely wounded.]$h ]$h ]$h /☼°..h.[..~======1.4 (1.3)Rev ]$hZ <☼]$h l _You shoot a slug. The slug completely misses the wolf.^$h  You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!^$hv☼°((†^$hDZ ☼°(((((Fedhas appreciates your contribution to the ecosystem.^$h ○°°°.†...~You shoot a slug.^$ho532.7Rev+ ^$h`○°°^$h;' _You hear a shout!^$h- ^$hR. ^$h0 ^$h5 PRev ^$h9 ^$h<= ,^$h0? ^$h_C ^$hC E6=^$hF ^$hJ ,^$hM ^$hR ^$ha ....------oo   orc (wandering)^$h2m X6.7 (4.0^$hm R------7.7 (5^$h8w ^$h q _An orc comes into view. It is wielding a +0 club._$h7  You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc!_$h=T(()_$h=K (((_$hg((Fedhas appreciates your contribution to the ecosystem._$hN☼..○#)[..~_$hMS7=======9.0 (1.3Rev _$hn\G☼○_$hM`' _You shoot a slug._$hs4_$h _$h B_$h%7_$hX(_$h,;8_$h._$h3,_$h8_$h>,_$hB_$hIa9=_$hK_$hO,_$hR_$hcX,_$hh[_$hK`l80=_$hdh_$hnn,_$ho_$hr;1_$hs_$hpw,_$hx_$h^|,_$hS~_$hz_$h>_$h2_$h_$h֔_$hx_$hZ_$h*_$h _$hU_$h5_$h_$h{3_$h=_$h_$h_$h_$h@_$h7_$h_$hb_$h_$h_$h<_$h4_$h=_$h9_$h_$hG_$h_$h_$h$_$h_$h_$h_$h_$h 5_$h{_$h_$h_$hj_$h _$h_$hu_$h_$h_$h@6_$h=_$h_$hC_$h#_$hs+_$h,_$h._$h4_$hU;_$h;_$h>`$hX k  Things that are here:  a +0 short sword; a +0 whip; 2 boomerangs`$h^##.... ##.........###>. .# .#....#.>..(...##..... . . #..##...........~..~ ..................~. .........<........~~##......#.††~≈ #.....†...~≈ ##)#)[.†.~## ...~~------9017.0 (28.0).....<.~~~...`$hb###..#.....~ ...÷.#. ...# ..~≈. ...... ..## ...~ .... #.## .. ##. `$h,`$hQ-K------8.0 (29`$h9`$hd=9 _Found a stone staircase leading up.`$hp 3`$ht `$hZ| `$h `$h 9=`$h `$h% `$h[ ; .#....#.>..(...##.....  . #..##...........~..~.  ...........~.~ .........<........~~~ ##............#.††~≈S #............†...~≈≈ #..##)#)[.†.~≈ #..`$h .##....~~~ ..........#..@<.~~~.~ ........###..#.....~~ ...÷.#.#....#...~≈.~ ..........###....~~.....##.## ....~# ## ....~S   electric eel (wandering)`$h > ....###..`$hҠ 19.0 (1.0)`$h ÷†~≈≈S20.0 (2`$h `$hQ a$h "ha +0 short sword; a +0 whip; 2 boomerangs _Found a stone staircase leading up.  The slug hits the electric eel!!e slug burns the electric eel.  You kill the electric eel!  Fedhas appreciates your contribution to the ecosystem.a$h#*(≈((((a$hI (a$h@0(You hear a splash.a$h;≈~≈.†..○○a$h@z======1.3 (1.3Rev a$h>JY○○a$hM' _You shoot a slug.a$h^ a$hk Ba$hu a$h { a$h{ a$h| a$h~ a$h† a$hy a$h a$h@ a$h a$hњ a$h: a$h a$h a$h a$hs a$hn a$hA a$h a$h{ a$h a$h a$hĺ a$hM a$h a$h: a$h a$h a$h a$h a$h4 a$h a$h a$he a$h a$h a$hv a$h+ a$hr a$h a$hX a$h a$hl a$h a$ha a$h a$h= a$hT a$h a$h a$h a$hg a$h a$h a$hi a$hw a$h a$h\ a$h a$h} a$h a$h  a$h$ a$h9 a$h a$h' a$h a$h a$h a$h a$h& a$h* a$h+ a$h- a$h/ a$h)4 a$h4 a$h)6 a$h*: a$h= a$h> a$h@ a$hA a$h$D a$hD a$h[E a$hG a$h.J a$hK a$hhL a$hN a$h] a$hu^  a$h^ a$h_ 1.......#.÷a$hT_  a$h_ y.....# #............†..a$h_  a$h$` #$..... #........##)#)[.a$ha  a$ha h#......##..........##...a$hVb  a$hb f#................#...<.~a$hmg  a$hh \##.............###..#...a$hi  a$hi }#..........÷.#.#....#...a$hej  a$hj =...................###..a$hj  a$hk #....@.......##.## #..a$hXk "------a$hk  a$hl ##.###.....#.#######..a$h]l  a$hl #.##.##.#...##...a$hm  a$h_m z........#####.........#a$hn b ......... #.......#..a$ho  ....###.## ##......##. y   hornet (asleep)a$hWo ... #.# ##....## #a$hp \.. ... ......#a$hp \. ### ....##.#a$h q a$h  a$h a$h^ 45.3 (24.a$h 0)  a$h/ -A hornet comes into view.a$h a$h a$h ------a$hM %6.3 (25a$h| a$h#  a$h a$h E_Found a potion of attraction.b$h<  ÷ y.....# #......† #$..... #........##)#)[ #......##...... #................#...< ##..............b$h=  #..........÷.#.. ................ #....@.......##.## #. ##.###.....#.. #.##.##.b$hD= /.. .#####........ b$h= L..  .##  ... #.#  b$h= ; .. ...   . ### b$h= b$h  ÷ y.....# #......† #$..... #........##)#)[ #......##...... #................#...< ##.............b$h^ . #..........÷.#.. ................ #....@.......##.## #. ##.###.....#.. #.##.##...b$h  .#####........ b$h X..  .##  b$h ... #.#   b$h b.. ...  b$hq ^. ### b$h 4b$h b$h ] _A hornet is nearby!c$h  F(((((((c$h c$h ^ y  You shoot a slug. The slug completely misses the hornet. You shoot a slug.  The slug hits the hornet! The slug burns the hornet.  The hornet buzzes angrily.c$h< c$hs> c$hP !$y...°○======7.7 (1.4)Rev c$hX P°○c$h] ^ _The hornet is heavily wounded.d$hJj(((((((○d$h` ○You shoot a slug. The slug misses the hornet. You shoot a slug.  The slug hits the hornet but does no damage.d$h;V,d$hMh!$..y.°○○○d$hhd8.9 (1.2Rev+ d$hsk°○○d$hlw^ _The hornet is heavily wounded.d$hk  You shoot a slug. The slug hits the hornet! The slug burns the hornet!  You kill the hornet!d$hp ?.(d$h-q y(○○○d$h V ((((d$hK z(○Fedhas appreciates your contribution to the ecosystem.d$h !$.....°°°@☼○d$hՉ 650.2 (1.3Rev* _You shoot a slug.d$hk °°@☼○d$h i _Your Fighting skill increases to level 8!e$hA4e$hBe$hEe$hHe$hMmRev+ _e$hQ,e$h Se$hUe$h@X,e$h}Ye$h[e$h^,e$h$`e$h be$hdPRev e$hfe$hhe$hKk,e$hhle$hoe$hoe$hpe$hsN _You now have 495 gold pieces (gained 18).e$hv4e$hAxe$hf$hAf$hC,f$hDf$hFf$h2I,f$haJf$hJf$hK,f$hTLf$hNf$hO,f$h-Pf$h2Qf$hIR,f$hRf$hSf$hEV,f$hVf$huXf$hZ,f$h/[f$hR]f$h)^,f$h^f$h_f$h)a,f$haf$hbf$hg7#...........[.... ###................ ####................ ##.............# ##...... f$h`h##........... #............ #............ #....@....... 88.2 (21 #####........  .........  ##........ ......... ......... >.#...... ...###.... f$h.#.#f$h =100.2 (11##...f$hJ #f$h :##### ##f$h R ..#..##f$h r ### .# f$h  f$hI f$h f$h ,1.2 (12f$hZ f$h8 ) _Found a scale mail.g$hS_g$haBg$h'g$h Bg$h8g$h#....#####..#.......##...###.....g$h[.##..>.#...# ##...###.......#.###### ##.3.2 (2.0) #..#..###. #### .#  ..g$hF ..>g$hA4.2 (3g$h$g$h&; _Found a stone staircase leading down.g$hC.3g$h/g$h2g$h7#. #####.#. #.g$h7.###..##.#.##.g$h8[.# #..>.#.........# g$h,8##...###.......#.#.##### ##.0g$hS8#..#..###.####..# #.g$hy8\..........>.g$h8:....[.....g$heBg$hGG+5.2 (1g$hUNB _Found a pair of boots.g$hS 3g$h]U g$hZ g$hy_ ,g$h\d g$h=e g$hm ,g$h/o g$hSt g$hx ,g$h`z g$h3 g$h ,g$h g$hg g$h ,g$hǎ g$hM g$h g$h g$h g$h g$hO ,g$h_ g$h g$hޯ #...####.#.#..# ##### ##.............#  #..#..###.....  ####..#.....# g$hұ ~ ##......#  #......######. #.....>....... ###.....[..... #......#.!......?...#.............h##...............##...........#.. ...........h   wolf (wandering)## ............##............#g$hC u 12.2 (7  A wolf comes into view.g$hu g$hK g$h ah..hg$hk 4==3.2 (8g$h g$h % _The wolf howls!h$h (((( You shoot a slug. The slug hits the wolf! The slug burns the wolf.h$hӬ  The wolf is severely wounded.You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!h$h 4†h$h= ○..°..?...h$h:C 8======4.5 (1.3Rev h$hEL W○°h$h[O l _Fedhas appreciates your contribution to the ecosystem.j$h### ......#  #..#..###..... ####..#.....#  ##......# .#......######..#.....>.......###....○[l#.........#.!...°.@?..†#.............#...###.....###...##l   komodo dragon (wandering)j$hю ##.#j$ho  A komodo dragon comes into view.j$h°l.°lj$hM------50j$h=j$hv7 _The komodo dragon hisses angrily.j$h/  ##.# #..#..###..... ####..#.....# .##......# .#......######.#.....>.[###....°[.....l.#.j$h40 #.!...°..@..†.#...##...##.#...#.##.## ##j$h)5 j$h? u°[....l....j$h@ E------6j$h5J ;°j$h|N r _Found a ring mail. _You see here a scroll of identify.k$h ((( You shoot a slug. The slug hits the komodo dragon!!  The slug burns the komodo dragon!k$hU ((((The komodo dragon is heavily wounded.You shoot a slug.k$hk$h?k$h....[.....○..l°k$h!N======7.8 (1.3k$h.P○°k$hp_ _The slug barely misses the komodo dragon.k$h (((((((°You shoot a slug.k$hzD  ○° The slug barely misses the komodo dragon.You shoot a slug. The slug hits the komodo dragon!  The slug burns the komodo dragon.k$h& k$h ....k$hY ..°...l☼°k$h3 _9.1Rev+ k$h i°☼°k$h a _The komodo dragon is almost dead.l$hS  You shoot a slug. The slug hits the komodo dragon!!  The slug burns the komodo dragon.  You kill the komodo dragon!l$h[e○☼°l$h (((((((☼°Fedhas appreciates your contribution to the ecosystem.l$h|°○☼○.†....○.4220.4Rev* l$h`°○☼○○l$h<' _You shoot a slug.m$hVo.°○°m$hM------10m$h̿]°°○m$h. _c - a scroll of identifym$hݛ m$hƤ Inventory: 39/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (8)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (7) Scrolls (go to first with ?)c - a scroll of identify  l - 4 scrolls of teleportation  o - a scroll labelled ZILIKEINEM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]n$h c - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. n$hStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or n$h proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” n$h -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. n$h=S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.o$hZW @Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  F - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO Potions (select first with !)  e - a sapphire potion  k - 2 lumpy orange potions  m - a green potion  s - 2 viscous inky potions  A - 3 fuming coppery potions  D - a lumpy golden potion  G - 2 fizzy brown potions  M - a fuming golden potion [?] describe selectedq$hX q$h ### ##.............#stairs the Skirmisher#..#..###.....Coglin of Fedhas ***...####..#.....# .Health: 86/86 ========================q$h] ##......# ..Magic: 11/11 ========================#......######...AC: 11Str: 12#.....>........[EV: 11Int: 9###.....[........SH: 0Dex: 21#........°○......XL: 11 Next: 42% Place: Dungeon:11#.!......@°.†....q$h Noise: ---------  Time: 9121.4 (0.0)#........○.......g) +6 hand cannon (f E) +3 hand cannon (f##...............Fire: g) +6 hand cannon (flame) {Mishiq$h ..##.............Rev* #...............#.##.............##q$h #............##.#..........#q$h You shoot a slug. The slug hits the komodo dragon!!  The slug burns the komodo dragon.  You kill the komodo dragon!q$h4 Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _c - a scroll of identifyq$hM q$hyq$h+### ##.............#stairs the Skirmisher#..#..###.....Coglin of Fedhas ***...####..#.....# .Health: 86/86 ========================##......# ..Magic: 11/11 ========================#......######...AC: 11Str: 12#.....>........[EV: 11Int: 9###.....[........SH: 0Dex: 21#........°○......XL: 11 Next: 42% Place: Dungeon:11#.!......@°.†....Noise: ---------  Time: 9121.4 (0.0)#........○.......q$hg) +6 hand cannon (f E) +3 hand cannon (f##...............Fire: g) +6 hand cannon (flame) {Mishi..##.............Rev* #...............#.##.............###............##.#..........#The slug burns the komodo dragon.  You kill the komodo dragon!Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _c - a scroll of identify  As you read the scroll of identify, it crumbles to dust.q$h0r°○°°q$hT1b2.4 (1Rev+ q$h:r○°°q$h>J  You kill the komodo dragon!  Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _c - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _A - 3 potions of enlightenmentr$hB 4r$h r$h r$hw r$hc Br$h" ,r$h# r$h' r$h* r$h4 { ##### ##...# #..#..###..O.. ####..#.....# . ##......# .. #......######... #.....>........[ ###.....[........ #.........°...... #.!...@...†.†.... #................ ##...r$h5  #..##... #......#. ##....##O   two-headed ogre (wandering) ##...# #.#...#r$h+? h.4.4 (2r$h? +5.4 (3r$hOL r$hW  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.s$hmO (((((( You shoot a slug. The slug hits the two-headed ogre!  The slug burns the two-headed ogre.s$hS  The two-headed ogre is moderately wounded.You shoot a slug. The slug hits the two-headed ogre!  The slug burns the two-headed ogre.s$h*gs$h.O..>.☼○======6.7 (1.3○ _The two-headed ogre is heavily wounded.s$hp The slug burns the two-headed ogre. _The two-headed ogre is heavily wounded.You shoot a slug. The slug hits the two-headed ogre!!  The slug burn  You kill the two-headed ogre!  Fedhas appreciates your contribution to the ecosystem.s$hw )((((☼(s$h ((You can now transform dungeon walls and trees into plant allies.s$hk .)..>.○°☼○s$h *517.9 (1.2Rev* s$h W○☼s$h/ ' _You shoot a slug.t$h]0Jt$ht3t$h;Bt$h_>t$hB,t$h(Dt$hcGt$hJt$h K:Rev+ t$hMMt$h=Qt$h T,t$hUt$h]t$h]t$h]`t$hPiN _A - 4 potions of enlightenment (gained 1)t$htRev t$hx,t$h z,t$h{t$hPt$h,t$h5t$hgt$h;,t$hyt$hMt$ht$hŢt$ht$hat$hݤt$h7t$h,t$ht$ht$h,t$ht$h2Bt$h~nt$h t$h,t$hht$ht$h,t$h<t$h_t$hV,t$ht$hMt$ht$ht$ht$ht$ht$h.t$ht$ht$h),t$ht$ht$hdt$ht$h t$hVt$h,t$ht$hPt$h,t$ht$h.t$hs> #......######... #.....>........[..)..###.....[............. #..................... #.........†.†......... #...............  ###...................#  t$hR>#..##................#  #..............@#. ------52.9 (25.0)  ##.............## ##............# #.#..........#######.####....#### #...## ###.# ###t$h{t$hK------3.9 (26t$ht$h<' _Found a falchion.u$hr3u$htu$hzu$h}u$h1~u$hЂ,u$h,u$hˆu$hu$hBu$hYu$h,u$h`u$hGu$h?,u$hu$hu$hɬ,u$hMu$h?u$hõ,u$hfu$hu$h,u$h u$hu$h,u$hu$hu$h,u$hhu$hu$h,u$hu$hOu$h,u$h3u$hu$h<,u$hJu$hu$hu$hu$hu$hu$hB,u$hu$hGu$h###... #.#..# .[ ## .....# #.##......# ..... #.........## .).# ..............# ..# ......# .###### >........[..).....# .[...###68.9 (15 .........#.# ...†.†......## .....................# ..............###....# .............## #....# ........#...## ##..## .......###### #.## .......####u$hKu$h u$hJ ,9.9 (16u$h` u$h - _Found a leather armour.v$hIv$hjv$h Bv$h v$hN,v$h v$h&v$h=,v$hv$h!v$h#,v$h%v$h(v$h}+v$h+v$h2v$h:7v$h;:,v$h;v$h>v$h@v$hG .#..####... ....  .      v$hHT## ##... ........# #..# .[ # #.## . ### ).# ......#v$h Iw# ..............## ######..............#.[..)......## [.........####..........#.v$hJ 75.9 (6.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!v$hR/  --more--w$h/1 ............~.~≈ ...<........~~~≈~≈≈≈F≈~~ ........#.÷÷~≈≈~~≈≈≈≈≈~........†...~≈≈≈.~≈~≈≈.~...##)#)[.÷.~≈~~....~.~w$h(.....##....~~~≈..>..... ....#...<.~~~.~≈≈.....~~ ..###..#.....~~≈..~...~~ #.#....#...~≈.~~@≈.~~~~~..###....~~≈≈~≈~≈~~~##.##~..≈~~~≈~.. #.#######....~..~....... #.#...##.................###....##..##.F   marrowcuda (wandering) ##......... ..# ####.#.#.... ...  ##....## ## .#  You are yanked towards a nearby monster!w$h5  You are yanked towards a nearby monster!  Your surroundings suddenly seem different.  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow.  A marrowcuda comes into view.w$hw$hh≈FFw$h:=====6.9 (7Water w$hw$h4 _Found a staircase to the Lair.x$h   You shoot a slug. The slug hits the marrowcuda!! The slug burns the marrowcuda!You destroy the marrowcuda!x$h?≈(((((x$hC= ((Fedhas accepts your kill.x$h≈≈~.>..○°x$hp =8.1 (1.2Rev _You shoot a slug.x$hM○°x$h_g _Your Armour skill increases to level 5!y$hN4y$hPy$hWy$hYy$h+_mRev  _y$hby$h?cy$hxdy$hVgy$hl0y$hmy$h(py$hr,y$h$ty$hvy$h1yy$hiyy$hzy$h0}y$h,y$hy$hy$h,y$h2y$hy$hx,y$hny$hy$hI  You enter the shallow water.y$hՒ8Water y$hy$huN _Moving in this stuff is going to be slow.y$h<y$hy$hy$hˢA  You enter the shallow water.y$h y$h58Water y$hy$hN _Moving in this stuff is going to be slow.y$h۪<y$hy$hy$hܯy$h*y$hHy$hSy$hf,y$h;y$hay$hd÷.~≈~~....~.~~~~~~..#~~~≈..>............# ~~~.~≈≈.....~~≈~~~~..# ~~≈..~...~~≈≈.....# y$h~≈.~~~≈.~~~~~≈~≈~≈..## ~~≈≈~≈~≈~~~~~~~....# ~..≈~~~≈~..~~~.....# .~..~...............# ................@.....# y$h------93.9 (15.8) ###....##..##....####.# y$h5...... ..#...... .# .#.#.... .......### #y$hd# ...# ..#....  .. # #....y$h@ . ..... y$hZ.##..< y$h9y$hK------4.9 (16y$hy$h5J _Found an escape hatch in the ceiling.y$h,5.9 (17y$hy$h? _You now have 534 gold pieces (gained 13).z$h_z$hdXz$hLf,z$h_gz$hhqz$hvXz$h4wz$h]xz$hxz$h yz$hzzz$h{,z$h{|z$h~z$h,,z$hz$hEz$h.,z$hȄz$hĆz$h,z$hz$h1z$hUz$hz$hsz$hz$h,z$hz$hz$h,z$hxz$hz$hޞ.##.#.#............####### .## ## ...# ...#....# .# ..####.#.....### ...[#........## ....#.##..<. ...... ##.... z$h7...ß..###...## .$.....#...##  #..@...# 209.9 (14.0 #.......# z$hi####... ###...### ...... ###.# z$h....... ### ...... ...... .....# z$h......#z$hHz$hҧ-10.9 (15z$h׮z$hc( _Found a ring mail.{$hO{$hQ{$hX{$hIZH _No target in view!{$h}3{$h{$hM{$hg.#....#..........# ...##.#.#............####### ..## ## ...# ...#....## ..#####.#.....## #.#[#........##{$hm#.##..<.## ....... ##....#...ß..###...##o.$....@#...##.....#... ... #.......#####.... ###..{$hr.###.###.#..{$h@###o   orc warrior (asleep){$hh1... ......#{$h{$hs,0.0){$h +1.9 (1{$h {$h~ _An orc warrior comes into view. It is wielding a +0 battleaxe.{$hr . ((((((o  You shoot a slug. The slug hits the orc warrior.  The slug burns the orc warrior.  The orc warrior shouts!{$hG  The orc warrior is moderately wounded.You shoot a slug. The slug hits the orc warrior.  The slug burns the orc warrior.{$hm {$h .o$....☼°{$hs N======3.2 (1.3{$h ,Rev {$hD :°{$h f _The orc warrior is moderately wounded.|$h  You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.  You kill the orc warrior!|$hB)(((((☼°|$h] ((°Fedhas appreciates your contribution to the ecosystem.|$h6  You shoot a slug.|$h9  You hear a shout! x2|$hCJ.o$...○○°○o   orc warrior (polearm)|$hAg34.5Rev+ |$h^○°○|$h _An orc warrior comes into view. It is wielding a +2 trident of flaming.|$h  You shoot a slug. The slug hits the orc warrior!!  The slug burns the orc warrior!  You kill the orc warrior!|$hj )(((((○°○|$h?X ((○°Fedhas appreciates your contribution to the ecosystem.|$h ○.)$...○○.°|$hR t45.7 (1.2Rev* |$hw i○○○|$h7 ' _You shoot a slug.|$hdK○○|$hIe|$hli○○○|$hoH _No target in view!$h/$h*0$h2$h8$hK@.#.#.#.##.#.#............#.## ## ...# ...#....##.#.####.#.....## ##.# ß....[#........#.#.#.##..<.##..###....#$h@>....ß.○###...##..)$...@.#...##o.....#○.°...#ß.... #.# #..####.....# ###...###... ###.#.. ###o   orc (wandering).. .#$hE 0.0  An orc comes into view. It is wielding a +0 club.Found a staircase to the Orcish Mines.$hNo.°.°$hR==----6.7 (1Rev+ $h8WX○°$h*_% _The orc shouts!$h+ #........  ## ...# ...#  ...####.#  ß....[#..$h+  ......#.##..<.##  ........#  >....ß.○##  .o)$...@.#...##  ......#°.°...#  ß.... #.......# ...# ###...### .. ###.# . ### $h,"$h #........  ## ...# ...#  ...####.#  ß....[#..  ......#.##..<.##  ........# $h?A >....ß.○##  .o)$...@.#...##  ......#°.°...#  ß.... #.......# ...# ###...### .. ###.#. ### ○°----$h○°.° _An orc is nearby!$h  You shoot a slug. The slug hits the orc!! The slug burns the orc.  You kill the orc!$h ○)(((((°$h ○((°.°Fedhas appreciates your contribution to the ecosystem.$h☼°.))$..○...$h ======7.9 (1.2Rev* $hD°○$h"' _You shoot a slug.$h4$h$h_$h$h,$h$h6$h ,$h= $h$hPRev+ $h$h$h,$h$h$,$h-$h8#.......#....#....# ##......##.#.#............#######  ##....## ##....# ...#....##  ......# ##.....####.#.....## $h9/....##.# ....ß....[#........#....#....#.##..<.##........###....#....>....ß..###...##....))@.....#...##------....#......#....ß.....#.......#  .#..####.....######...###  ..... ###.#  ...... ###  .............  ............#  #.......#$hC  #.#.#.  ##......##.#.#.... ##....## ##....# ...#....## ......####.....####.#.....##  ....##.#.....ß....[#........#.#.#.##..<.##..###....#ß....>....ß..###...##.)@......#...##.#......#$hC).ß.....#.......# .#..####.....######...### ........ ###.# .. ### .. .##.  #.# _You now have 549 gold pieces (gained 15).$hJ.22.9 (5.0$hKJ------3.9 (6$hQ$hWX _Items here: )) [[ †.$hX$h$h$hT#$h&$hI*WRev  _$h;/$hc2,$h4$h;$h)>$hy>$hF$hWn$h'Z$hZ$h4\$hh$hk0$hmm$htq$h=t$ht$h@v$h#{B$h|$hj$h,$h$h$h,$hǗ$h*$hÞ,$h$hU$h*$hr$h$hD$hJ,$hb$h/$h,$h*$h,$h,$ht,$h,$h$hZ$hv,$h$hz$h,$h$h.$hr ,$h $hX$h,....###.## ####.#.# ...## #.##.####....## ##....# ... .... .............####.....####. $hK..... ####......##.#.....ß....[#. ... ##........#....#. .# #............. . #ß....>....ß..$h.................))..... .$hK7[......@..#...........#.42.9 (19.0) ##..##..#.....ß.....#. $hg..... ##... .#..####.....##### ....#. ##. ...............## $h....... # ................# ....... ............$h .....# $h.Q...#... ..............##.## ...[.# ..##.......#..##### ...# ###... $hX7 ........####$h(B3.9 (20$h2$h5# _Found a robe.$hqI3$hzK$hZ$hW\$h\$ha,$hjX$hk,$hl$h-n$hEp,$hp$hcr$hs,$ht$hv$hx,$hy$h0|$h~,$h'$h$h,$h$h$h,$h$hX$ht$h_,$h~$hз$h,$h$hB$h$h$h,$hy$h$h,$h'$h$hz,$h$hR$hL$hz$hA$h$h,$h$hN$h ,$h $h$hY$h$h$h $h#,$h%$h)$h,,$h0$h4$h7,$h<$h?$hC,$hmE$h5wB  You see here a +0 scale mail.$hz$hZ{ _$hY}$h'$ĥ,$hۄ$hև$hi,$h $hƎ$h,$hݒ$h $h@,$h$h$h$h$h$hا$h,$h$h$h$hi$h$hc$h9B$h$hM,$h$h$h,$h$h7$hz,$h$h$h$h $h*$h$h$,$h[$h$h,$h!$h$h,$hl$hi$h$hP$hF$h|$h,$hd$h$hj,$h3$h$h,$hd$h!$h#,$h$$hy'$hA),$hz-,$h 0,$h0$hH3$h5,$h8$h:$h:<,$h=$h>$hi@,$h@$hC$hC$hC$hmD$hF$hG,$hG$h I$hiJ,$hK$hL$h N,$hN$h}O$hP,$hQ$hFd$hiB$hno$hiq,$h t$h}$heB$hъ$hۍ,$h$h֓$h,$h$hH$h$h͚$h$hӝ$hA,$hO$hߢ$h.,$hF$h&$h,$hȪ$h$h,$h$h$h,$h:$h$h,$h$h$ht,$h$h|$h`,$hG$h$h,$h2$hu$hT$h$h$hB$h$hR  There is an escape hatch in the ceiling here.$hI$h _$h$h$hc,$h$h:$h$h$h $h:$h,$h5$h$hm,$h$h$hH,$hZ$h"$h#,$h$$h('$h),$h#*$h,$h2.,$h/$h1$h.6B$h6$h7,$h8$h:$h<,$h<$h?$h?@,$hA$h,C$h|D,$hWE$h8G$hH,$hI$hEK$hL,$hM$hkO$h,P,$hP$hQ$hR,$hzR$hZS$hS,$hTT$h"U$hU,$hJV$hV$hW,$h3X$hY$hZ,$h[$h ]$hq^,$h^$h?`$ha,$ha$hb$hc,$h+d$hd$he,$hnf$hg$hh,$hi$h&l$h[m,$hPn$havh ###$hv*############## .# .. ....## ..###>. ############..## ##......~≈≈≈≈~..........# ~..~.≈≈≈≈≈≈≈......~..$h+w#~.~≈≈≈≈≈≈~≈~..~....#~~~≈~≈≈≈≈≈~~.~≈....##.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...#†...~≈≈≈.~≈~≈≈.~~≈~~~..# $hbw#)[.÷.~≈~~....~.~~~~~~..#$h}13100.0)$hl~,41$hV$hf. _c - a scroll of identify$h$h$hF$h,$hU$hf$h ,$hg $h' $h= ,$h $h<$h=,$h=$h?$h@,$h$A$hsC$h.D,$hD$hdK$hyM,$hN$hCSP  There is an escape hatch in the floor here.$heU$hU _$h W$h(^$h5a,$h^b$hoe$h@g,$hh$hk$hm,$hn$hq$h2s,$ht$hQx$hSz,$h{$h$h,$ht$h$h$h9$hp$h$h6$h$h$h$h$h($h$h\$h,$h$h$h,$h5$hc$h$h$h$h$h,$h4$h$h$h,$h$h,$h$hT$h,$h?$h$h,$ha$h$hi,$h$h $h+B$h,$h.,$h/$h1$h3,$h4$h"6$h6,$h%7$h8$h8,$hw9$h;$h;,$h<$h=$hL>,$h>$h;?$h?$h?$hm@$hDB$hE$hF$hF,$hG$hH$h5J,$h.K$hL$hmM,$hM$hN$hO$h,P$hP$h{R$hT,$hQT$h=U$h"V,$hrV$h.W$hW,$h+X$hp##....#.......#.##.#.....#..........#.###...#............#................#................$hq-##..........##.#.#.......#...##### ###......##....###. ##.@.....##.#....#.>95.9 (51.0) #...........##..##.. ##..##....#......... #........#......... #..##.^.....##..... #####......###.....  ##......##.....  #......##.....  #............. $hq$hu$hzE _Done exploring.$h5_ $h_ $h ` $h Q............................0.0).....$h& $hu $hl E _Done exploring.$ho 3$hf $h $hc $h2 $h E _Done exploring.$h$h3$h$h;$h;$hx?$h@E _Done exploring.$h3$h*Level 11 of the Dungeon <<<<>>>>>>(Press ? for help) ### #######..##.###  #.# #.#.##........#  ##.####....<##..#..##  ##....#.......#.##..#####  #.....#..........#...##.##  ###...#..............####..##  #..................### #.....#  #....................## ##..###  ##..........##.#.#....#### #...###############  #.......#...#####........# #.................##  ###......##....###.........###>...############..##  $h&##.@.....##.#....#.>..(...##......~≈≈≈≈~..........#  #...........##..##...........~..~.≈≈≈≈≈≈≈......~..#  ##..##....#....................~.~≈≈≈≈≈≈~≈~..~....#  #........#...........<........~~~≈~≈≈≈≈≈~~.~≈....#  #..##.^.....##............#.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...#  #####......###............÷...~≈≈≈.~≈~≈≈.~~≈~~~..#  ##......##........##)#)[.÷.~≈~~....~.~~~~~~..#  #......##..........##....~~~≈..>............#  #................#...<.~~~.~≈≈.....~~≈~~~~..#  ##.............###..#.....~~≈..~...~~≈≈.....#  $h### ##..........÷.#.#....#...~≈.~~~≈.~~~~~≈~≈~≈..##  #.######...................###....~~≈≈~≈~≈~~~~~~~....#$h~O@>$h.o^>>$hK#..##.^.....##............#.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...######......###.......÷...~≈≈≈.~≈~≈≈.~~≈~~~..# ##......##........##)#)[.÷.~≈~~....~.~~~~~~..#$h5 #......##..........##....~~~≈..>............# #......#...<.~~~.~≈≈.....~~≈~~~~..# ####..#.....~~≈..~...~~≈≈.....#$h### ##÷.#.#....#...~≈.~~~≈.~~~~~≈~≈~≈..###.######.###....~~≈≈~≈~≈~~~~~~~....####..##..#..#......##.## #....~..≈~~~≈~..~~~..$hҹ...##...........##.###.....#.#######....~..~...####.....#.##.##.#...##........................#$h##................#####.........###....##..##....####.####.......# ##............#....#$hFt##...............###.########.#.#............########.......###.##.####....#####....#....#....#$hq##...........[........####.....####.#.....##$hк###...........######.#.....ß....[#........#$h#..................^#####........#...........#.##..<.####.............#....#.##...............###....###...........##....ß....>....ß..###...####............#.................))......#...#$hJ##.............##[.............#......###............##$h;##..#.....ß.....#.......#$h^Dd >  #.....................##.....#..####.....######...###  #####............#....###..................## ###.#  #....................###..................# ###  $hE###....................#..................#  ##............#.......................##.##  ##.............[.#.###....##.......#..#####  #..>.#.........#####......#........####  ##...###.......#.#.#..#.##.[.......##  ##### ##.............#..##.##......#  #..#..###.....#..##.........##$hS $h ##....#.......#.##. stairs the Skirmisher#.....#..........#. Coglin of Fedhas ****..###...#............ Health: 86/86 ========================#................ Magic: 11/11 ========================#................ AC: 11Str: 12##..........##.#. EV: 11Int: 9#.......#...##### SH: 0Dex: 21###......##....###. XL: 11 Next: 54% Place: Dungeon:11##.@.....##.#....#.> Noise: ---------  Time: 9395.9 (0.0)#...........##..##.. g) +6 hand cannon (f E) +3 hand cannon (f$h \##..##....#......... Fire: g) +6 hand cannon (flame) {Mishi#........#.........#..##.^.....##.....#####......###..... ##......##..... #......##..... #.............  _c - a scroll of identify _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.$hw $hR $h $hϕ  $hؖ 4_$h $h] $hş $h $h $hj ,$hV $h $h X$h $h ,$h $h $h $hP $h $h $hf $h $ht $h $h ,$h $h3 $h ,$h $h| $hi ,$h $h $h ,$h $h2 $hu ,$h $h# $h% ,$h& $h* $h, ,$h. $hZ2 $h95 ,$h;6 $h: $h< $hJ< $h= $h{A $hgC $hD $h(E $hH $h3J ,$hK $hON $hP $hP $hQ $hT $h.W ,$hX $hZ $h^ ,$hq` $hb $h e ,$hg $h@i $hj ,$hk $h m $hn $hn $ho $hq $hs ,$hds $ht $hv $hDv $hv $h>x $hDy $hxy $hy $hz $h{ $h| $h| $h} $hy~ $h~ $h $h/  #.............##....  #............##.....  #........  #####.# $hƈ  #...  ###.....  ##.....#....  ##.......[.#.#  #..@.#.........#####429.9 (3$h j4.0)  #...###.......#.#.# $h Z  ##### ##.. $h* H  #..#..###  $hE U ####..#...)  $hh B ##......#  $h  #......##   #.....>   ###.....[$h $h $h _There is an escape hatch in the floor here. _Done exploring. __There is a stone staircase leading down here.$hr4$h$hO30.9 (1.0) _$h$h          ###2  #@#  #.#  #.# #.# #.# #.. ###    $h=$hy-1.7 (1.8$h}$h} _You climb downwards. _There is a stone staircase leading up here.$h&V3$hV$hdX$h`| _$heX$hKg,$hg$h4m####<##.##.#..W.###### $hmW   wraith (dormant)$h?t-4.7 (3.0$ht+5.7 (4$hx$h"{ $h{K_A wraith comes into view.$h (W  You shoot a slug. The slug hits the wraith! The slug burns the wraith.$h  The wraith is heavily damaged.You shoot a slug. The slug hits the wraith. The slug burns the wraith.$h\ $h ○W.======7.0 (1.3$hD ,Rev $h# :○$h& ^ _The wraith is heavily damaged.$h  You shoot a slug. The slug hits the wraith! The slug burns the wraith.$h (The wraith is almost destroyed.$h ○°W  You shoot a slug. The slug closely misses the wraith.$h{_8.3Rev+ $hV○°$hT _The wraith closely misses you.$h I°($h~ ○°You shoot a slug. The slug barely misses the wraith. You shoot a slug.  The slug hits the wraith but does no damage.$h4 °°W  The wraith is almost destroyed.$h 2--9.6Rev* $h <°$h * _The wraith hits you.$h]Q°($hZ °You shoot a slug. The slug barely misses the wraith. You shoot a slug.$h~l ..W  The slug closely misses the wraith. The wraith barely misses you.40.9$hp$htW _The wraith completely misses you.$hP @($h  You shoot a slug. The slug barely misses the wraith. You shoot a slug.$hW ?°W$hLX f3=-2.1 (1.2$hZ $h5] _The slug closely misses the wraith. The wraith closely misses you.$hOT°($h`~   You shoot a slug. The slug completely misses the wraith. You shoot a slug.  The slug hits the wraith. The slug burns the wraith.  You destroy the wraith!$h)$hG○°$h Q=73.4 (1.3$hX°○°$hSO _Fedhas accepts your kill.$hG 4Rev+ 56=Rev  _HP restored.=      ###  #<# .. #.######.(.. #.##....# #.#------55.4 (12.0) #.##.#  #....#  ######[$hh K------6.4 (13 _Found 5 poisoned darts.$h;>$hb?$h?$h>B$hD$hD$h{I,$hNM $hO###  T #<# ..$ #.######.(... #.##.@..# #.##.##.# #.##.# # #....# ###### T   troll (asleep) $hVW 7.0)  A troll comes into view.Found 13 gold pieces and a scroll of noise.$hN\3?T$h\>T$h2]4==8.4 (2$h?a$h?d' _The troll shouts!$h֢ (((((You shoot a slug. The slug hits the troll. The slug burns the troll.$h*  The troll is lightly wounded.  You shoot a slug. The slug hits the troll! The slug burns the troll.$h $h ..(T°.☼$h z======9.6 (1.2Rev $h* N°☼$h ` _The troll is moderately wounded.$h (((☼You shoot a slug. The slug hits the troll! The slug burns the troll.$h (((The troll is heavily wounded.$h $h) $h=.$T(.☼@°.○60.9 (1.3Rev+ ☼@°○ _You shoot a slug. The slug closely misses the troll.$h3 ☼@(( You shoot a slug. The slug hits the troll! The slug burns the troll.$hLt, _The slug closely misses the troll.  You shoot a slug. The slug hits the troll! The slug burns the troll.  The troll is almost dead.  You shoot a slug. The slug hits the troll!! The slug burns the troll.  You kill the troll!  Fedhas appreciates your contribution to the ecosystem.[ $hCG○@..$h3p602.2Rev* $hõ:○$hH _The troll leather armour is intact enough to wear.$hZ8○○$hk[$ha$h9dH _No target in view!$hL J○$h7S $hrV H _No target in view!$hʟ 4$hǠ $h Q _$hx $h $h@ $h :Rev+ $h $hx $hx ,$h $h  Things that are here:  a +0 troll leather armour; a troll corpse$h $h1 _$h $h $h $h7 $h $h $hj $h :Rev $h $hM $h $hm $h$ $hE ,$hD $h N _You now have 562 gold pieces (gained 13).$h <$hy $hP 0$h $h< f _u - 3 scrolls of noise (gained 1)$h $h$h$h$h,$h $h ,$h~$hN _You now have 577 gold pieces (gained 15).$h33$h$h$h"$h$h$h#$h?&,$h,$hR/$h1$h?2$h3$h5$h*8$ho8$h9$h!<$h>$h?$h?$hA$h C$hAC$hC$hE$hJG,$hH$huJ$hL,$hqN$hP$hS$hS$hU$h![$h^,$h_$hb$hoe,$hg$hlj$hUx  #W.......~##  #.....#~~~~#.  #.....~~~~~~.#  #. ..~~~~~~~~#   #.##~~~~~~~~.#   #. ~~~~~~~~#.#   #.##~~~~~~~..#   #$@..~~~~~.#------   #.....~~~#.#   #.#....~.#.#   #$hEy2#:##.###.######   ..#.##..........#  ####.###.........#W   shadowghast (dormant)  #<##.. +.........#  #.######[(.......#  #.##....#.########$h 87.2 (25.0)  A shadowghast comes into view.$hK------8.2 (26$h$h#+ _Found 23 gold pieces.$h ? #  #.~~#.  #.~~~~.#  #. ..~~~~~~~~#  #.##~~~~~~~~.#  #. ~~~~~~~~#.#  #.##~~~~~~~..#  #$@..~~~~~.#  #.....~~~#.#  #.#....~.#.#  #.#:##.###  ..#.##..........#  ####.###.........#  #<##.. +.........#  #.######[(  #.##.... $hK ) #  #.~~#.  #.~~~~.#  #. ..~~~~~~~~#  #.##~~~~~~~~.#  #. ~~~~~~~~#.#  #.##~~~~~~~..#  #$@..~~~~~.#  #.....~~~#.# $hz  #.#....~.#.#  #.#:##.### ..#.##...... ####.###.........#  #<##.. +....... #.######[( #.##....$hˋ 4$h> $h b _A shadowghast is nearby!$h  You shoot a slug. The slug hits the shadowghast!!  The slug burns the shadowghast!  You destroy the shadowghast!$h{$(((((($hG@ (Fedhas accepts your kill.$h$.....°○$h 2======9.5 (1.3)Rev _You shoot a slug.$h9°$hp _Your Ranged Weapons skill increases to level 14!$hR @°○$hY $h 9°$h^# H _No target in view!$h4$hں$hN$hi$h% _$h$h,$hK$hN _You now have 599 gold pieces (gained 22).$h&<$h$h$h$h| #.....#~~~~#.   #....J~~~~~~.#   #....~~~~~~~~#   #.##~~~~~~~~.#  #.#~~~~~~~~#.#  #.##~~~~~~~..#  #....~~~~~.#  #.....~~~#.#  #.#@...~.#.# ------ $h#.#:##.###.######   ..#.##..........#   ####.###.........# #<##.. +.........# #.######[(.......# J   slime creature (wandering) #.##....#.######## #.##.##.#.# #.##.##.#.#$h92.5 (3.0------3.5 (4$h$ha _A slime creature comes into view.$h b   #....J~~~~~~.#  #....~~~~~~~~#  #.##~~~~~~~~.#  #.#~~~~~~~~#.#  #.##~~~~~~~..#  #....~~~~~.#  #.....~~~#.#  #.#@...~.#.#  #.#:##.###  ..#.#  ####.#  #<##..   #.######[(       $hp    #....J~~~~~~.#  #....~~~~~~~~#  #.##~~~~~~~~.#  #.#~~~~~~~~#.#  #.##~~~~~~~..#  #....~~~~~.#  #.....~~~#.#  #.#@...~.#.#  #.#:##.###  ..#.#  ####.# #<##..  #.######[(    $hr( 4$h0 $hd4 e _A slime creature is nearby!$h (((((( You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!$hR  The slime creature is heavily wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$hB$hV ~J~~.°.○J 2 slime creaturesThe slime creature is almost dead.$hz======4.8 (1.3Rev $h,]°.○$h1a _A slime creature comes into view.$h. ((((((You shoot a slug.  The slug barely misses the slime creature.The slug hits the slime creature. The slug burns the slime creature.$hmThe slug barely misses the slime creature.The slug hits the slime creature. The slug burns the slime creature.  The slime creature is lightly wounded.The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!$h!°(○   slime creature$h!$h$h _J~~~~.$h˭\°°○$hgg56.1Rev+ $h °°°○ _Fedhas accepts your kill. _A slime creature comes into view.$h 6 (((((°(°○You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h(S  °○ The slime creature is lightly wounded.  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$h $h K.J~~~~..°°☼○J 2 slime creatures$h -7.3 (1.2$h i°°☼$h i _The slime creature is moderately wounded.$h[ ((((((°○You shoot a slug. The slug hits the slime creature!  $h "The slug burns the slime creature.$h’ ☼○The slime creature is heavily wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h$h$h..JJ~~~.°..○°$hrl8.6 (1.3Rev* $h"W°○$h$g _The slime creature is severely wounded.$h' $hҢ((((°.(○You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$h2hYou shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  The slime creature is almost dead.  You shoot a slug. The slug hits the slime creature.  The slug burn  You kill the slime creature!$h8~○°   slime creature$h+$h$h.~~J~~.☼☼○:$h579.8 (1.2$he°☼☼$hO _Fedhas accepts your kill.$hC, ((°(☼○ You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$h$!!  The slime creature is heavily wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  You kill the slime creature!$h~°(☼○$hg~~..○○°○$hXl370501.0$hTtJ○°○$hv{O _Fedhas accepts your kill.$hQg○○○$hנ$hʦb○○°$hH _No target in view!$hH v○○°○$h $h v○○°○$h H _No target in view!$hO$hrP$hQ$heS$hU$hY; _$h_ ~~~~~~.##....~~.##~.~###.#....~~~~~.# #..○○.~~~#.$h{`#.#.°..~.##.###.######------..#.##..........####.###<##.. +  #....##.#.#You pick up a book of Cryoformation and begin reading...$heO°°.20$hDfJ------3.0 (2$hj=°°$hEm  You add the spells Hoarfrost Cannonade, Sculpt Simulacrum and Splinterfrost _Shell to your library.$h24$h 4$hO7$h:$h]>,$h>$hA$h2B7Rev+ $hgD$hF$hI$hnJ$h8K$h(M$hGO,$hP$hQ$hrS,$hT$hV$hW$hW:Rev $hX$hzZ$h\,$h/]$hN_$hih   J..   .#....   .#....   ......   ###......   #$.......~##   #.....#~~~~#.  $hh #@....~~~~~~.#   #....~~~~~~~~#   #.##~~~~~~~~.#   #.#~~~~~~~~#.#   #.##~~~~~~~..# $hh #....~~~~~.# $hiJ   slime creature (asleep)  #....$h*i.~~~#.#   #.#....~.#.#  $hBif #.#.##.###.######$hni 10.0 (7  A slime creature comes into view.$ht$hMu.JJ$h+1.0 (8$hy _The slime creature quivers.$h, ...  .#J...  .#....  ......  ###......  #$.......~##  #.....#~~~~#.  #@....~~~~~~.#  #....~~~~~~~~#  #.##~~~~~~~~.#  #.#~~~~~~~~#.#  #.##~~~~~~~..#  #....~~~~~.#  #.....~~~#.#  #.#. $h -/ #.#. $hP... .#J... .#.... ......  ###......  #$.......~##  #.....#~~~~#.  #@....~~~~~~.#  #....~~~~~~~~#  #.##~~~~~~~~.#  #.#~~~~~~~~#.#  #.##~~~~~$h( #....~~~~~.#  #.....~~~$hM #.#. #.#.$h4$h $h/e _A slime creature is nearby!$hy. ((((( You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature!$h  The slime creature is heavily wounded.You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$h'7$h8q  The slime creature is almost dead.$h>.JJ...○.°J 2 slime creatures$hH?N======2.3 (1.3$huCT○°$hFa _A slime creature comes into view.$h3  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  You kill the slime creature!$hB8Q.((($h~8○(   slime creature$h=W ((($hrU○Fedhas accepts your kill.$h[....J...°°°○33.6Rev+ ° _You shoot a slug.$hw (((((((°You shoot a slug.$h)  ° The slug completely misses the slime creature.You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$hJ ....J.°°.°4.9Rev* °° _The slime creature is moderately wounded.$hV (°(You shoot a slug.  The slug hits the slime creature but does no damage.$h  °°The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h^$h0f.J..☼$hf-6.1 (1.2$hk:☼$hof _The slime creature is heavily wounded.$hB  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  You kill the slime creature!$hlG.(°$h ((((((☼°Fedhas accepts your kill.$hqO......○☼○.57.4 (1.3○☼○ _You shoot a slug.$hm○☼○$hF☼○ _No target in view!$h^~C○☼$h~$h#Q○☼$hH _No target in view!$h $h $h $h $h $h Q _$hz $h $hu $h $hK $Rev+ $hn $hg $h9 N _You now have 622 gold pieces (gained 23).$h. $hb $h $h $hT   ...#  ### (..#  $h # ..#....#  #.#.#....#  .#.#....# $h ..  $h ###......##  #..@.....~## ------$h 021.4 (4.0 $h% #.°...#~~~~#.  $hI #.....~~~~~~.#  #....~~$hl )  $h #.##~~~~.# #.#~~~~~~~~#   $h q#.##~~~~~~~.   $h #....~~~~~.# #.....~~~#.$h "#$h $h .$hV J------2.4 (5$h5 $h:  $hc _Found 2 stones.$hD4$h$hG$h,$hc,$hPRev $h$hB$h$h$hOB$h$hy$h$h$h$h$h!$h $h$h$h"$hM _You now have 626 gold pieces (gained 4).$hB3$h$h~$h,$h$h&$h,$hR$hL$hw$hB$h,$h$h_$h$h6,$h$h$hz$h,$h$h!$h ,$h $h: $h ,$h $h$h(,$h:$h $h,$h$h$h=!3  $h!{     $h! ###  #.#######$h!B  .J$h!p  #@# $h$"  #.#  $hF"^####.#  $hs"#....# #.#### $h"#.# J   slime creature (asleep) $h"u#.# ..# $h"#.# ...  #.###### (.$h#$h +042.4 (20.0)$h+,3.4 (21$hp1$hI4a _A slime creature comes into view.$h  ### #.#######  #.......J  #@# #.# ####.# #....# #.#### #.# #.# ..#  #.# ...#  #. (..# $hi  ### #.####### $h1j  #.......J  #@# #.# ####.# #....# #.#### #.# #.# $huj #.#  #. ($hp $hq $hUv $h y e _A slime creature is nearby!$h\ P ((((((JYou shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  The slime creature quivers.$hM  The slime creature is lightly wounded.  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$hz °....J.○======4.6 (1.2)Rev $h9°$hki _The slime creature is moderately wounded.$h (((((○You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h$ _The slime creature is moderately wounded.!  .$h? $h $ha  The slime creature is heavily wounded.A slime creature comes into view.$h°°..J.°J 2 slime creatures$h@-5.9 (1.3$hi7Rev+ $h"N°°°$hM%c _The slime creature jiggles.$h*  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  You kill the slime creature!$h/°(((.°   slime creature$h °((((°Fedhas accepts your kill.$h9°....J.°$h=t87.1 (1.2Rev* $h@:°$hB' _You shoot a slug.$h'Y ((((° You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$htYou shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  The slime creature is heavily wounded.  The slug hits the slime creature!!  The slug burns the slime creature!  You kill the slime creature!$hco°((((.$hk .☼.....$ho 1808.3$ht <☼$h/w O _Fedhas accepts your kill.$h U☼$h? <☼$h H _No target in view!$h1J$h3$h4$hs;78 M ## #######☼......#####J #.###.  #....#.J   slime creature (wandering)...$hE○0.0------9.3 (1$hF$hIa _A slime creature comes into view.$h? (((((( You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h  The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$hdD $hI |○....J○.$hJ O======50.5 (1.2$hO N○○$hR g _The slime creature is severely wounded.$h9? (((((○ You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$hG {You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  The slime creature is almost dead.  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  You kill the slime creature!$h X.○$hS☼°.....○$hRX531.8 (1.3$hr\9°$hI_O _Fedhas accepts your kill.$hJ/°$h$h^☼°○$ho H _No target in view!$hIv _$hDzn$hz$hU|PRev+ $h|$h}$h$hX ###  #°########  #....@...# ------ #.######J#  #.#  ####.#  #....# #.#### J   slime creature (wandering)   $h $hb4.8 (3.0$hlJ------5.8 (4$hڏ$ha _A slime creature comes into view.$hQv  ### #°########  #....@...#  #.######J#  #.#    #.# #.# ..#  #.# ...# $h ### #°########  #....@...#  #.######J#  #.#    #.# #.#  #.# °° _A slime creature is nearby!$hh# °((You shoot a slug.$he  The slug hits the slime creature but does no damage.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$h.☼@○J.======7.0 (1.2Rev* ○ _The slime creature is heavily wounded.$hSj ( You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h$ ☼ The slime creature is severely wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature!$hm$hKoq  The slime creature is almost dead.$hs○@J.JJ 2 slime creatures$ht-8.3 (1.3$hv$hza _A slime creature comes into view.$h!  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!$h(○@○   slime creature$h1 ○@(((Fedhas accepts your kill.$hy$hqd○@°J..$h559.5 (1.2$hK;°$h ' _You shoot a slug.$h]  ### #.########  #...○@°J.#  #.######.#  #.# $h^ q   #.# #.# ..# $h^ ; #.# ...# $h  ### #.########  #...○@°J.#  #.######.#  #.#    #.# #.#  #.# $h /°$h+ $h# 9°$h e _A slime creature is nearby!$h ○@(You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$hw9  The slime creature is lightly wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$h$h °@J.  The slime creature is heavily wounded.$h]1--60.8 (1.3$he$h2 _The slime creature hits you.$hv °@(((You shoot a slug.$h/2 _hits you.  The slug barely misses the slime creature.You shoot a slug. The slug hits the slime creature!!  ug burns the slime creature.  You kill the slime creature!$h<3D°$hpR.@○..$hg3/87--82.0 (1.2$h?<○$h9O _Fedhas accepts your kill.$hN○$hE<○$h $h$h:_No target in view!$h; J$h< $hA  _4=$hA :Rev+ $hB $h!C ,$hC $hD $hE V5=$hqE $hG PRev $hG $hH $hH $hH $hI $h&J &6$hJ $hK ,$h9L $hbM $hM $hN $hO $hO K7=$hO $h Q $hR ,$hXR $h4S $hT ,$hT $hUU $hlV ,$hV $hW $hX $hY 9=$h;Y $hZ $h%\ $h\ $hb] $h3_ $h` $h` $ha $h_c $hd ,$he $hh X$hi $h?j ,$hj $hmk $hZl $hl $hl $hm $hn $hn $ho $ho $hp $hp $h+q $hq $hr $hr $hs $hPt $h v ,$hv $h\x $hAy ,$hYz $hz $h{ ,$h| $h~ $h $h> $h $h $hb ,$h $h $hш $h $h+ $hnj $h ,$h $hՐ $hϒ ,$h $hQ $h ,$h $h $hۛ $h $hǜ $h~ $hà ,$h $hl $h B$h X$h7 $h ,$h| $hۮ $h ,$h $h $h* $hW $h $h $hB B$h $h $h $h2 $h $h  #........#  #.######.#  #.######.# $h ##.#......# ...#.############# ####.# #.........# # #.###.#######.# $hS # #.##...# #.# # #......# #@# ------605.0 (43.0) ######.(..#............. $h '##...#....#>####.#..^.## ##.#.#....# ..#....# $h ...#.#....#. ..# #### ............ ...# $hĽ ####......### ##.# ##........~## #.# $h 9##.....#~~~~#.$h $h K------6.0 (44$h $h] ; _Found a stone staircase leading down.$h$h$ha$h}$h,$h}X$h+$h$h,$hg$hҟ$h,$h}$h$hB$h,$hi$h$hy$hȬ,$h$h$h,$hб$h$h",$h$h̸,$hd$hF _You now have 643 gold pieces (gained 17).$h$h,$hs$hz$h,$h$hT$h,$h$h$hF$h$hjN _You now have 657 gold pieces (gained 14).$h5  You enter the shallow water.Water $hN _Moving in this stuff is going to be slow.$h4$hc$h$hR,$hd$hZ$h?,$h$h5$hF,$h>$h$h$hjB$h7$h$hp$h0$h$h"$h,$h$hn$h& ,$h $h $h,$h$h$h#,$h/$hk$h,$hs$h$h,$h$h$h,$h $h'$h $h $h(!$h"$h#,$h$$h%$h&$h&$h'$h]($hF)$hn)$h)$h*$h6,,$h-$h.$h.$h!/$h_/$h0$h1$h1$h"2$h3$h4,$h)5$h{6$h7,$hL8$h9$h:,$h;$h<$h=,$h>$hU?$hw@,$h@$hWB$hrC,$hC$hE$hNL ####################.## ................@......>52.6 (46.6##########.####$hLf#.# #.# ### ##$hLa~~~ ~~~$hQ$h0R,3.6 (47$hU$hX; _Found a stone staircase leading down.$h[ 3$hI\ $h] $h_ $h_ $h{c X$hc $he $hf $h-g $h h $hi $hSk ,$hJl $hm $hoo ,$hp $hq $hr ,$h[s $hu $hv ,$hw $hy $hf{ ,$h{ $he} $h~ ,$h $h_ $h ,$h $h ,$hR $h M _You now have 659 gold pieces (gained 2).$h3 3$hŊ $h; $h0 $h[ $hލ $hA $h $hސ $h: $hi $h- $hU $h $hǔ $h $h $hE $h $h ,$hw $h, $h. ,$h $hG $hW ,$h $h $h #.# #....# #.# #....# #.# #....# #.# #....# #.# ###..########  #.........#  $hī #..######.#  #..#   #.@#  72.6 (19.0 #...[#   #.##.#  .. .#  ##. #  #.    #.    #.     $h E $h $hj ,3.6 (20$h3 $h> - _Found a leather armour.$hX=I$h@$hG$hH$hhK$hM,$hN$h aF  You see here a +0 leather armour.$hc$hc _$hd$hg$hh,$hi$hmB$ho,$hr,$hr$h6u$h>} #.# ###..########  #.........#  #..######.#  #..#  #..###   #...[#  #.###.##.#  #........# #####@####  #.#   #.#   #.#$h} #.# #.# W   shadowghast (dormant) #.# #W# $h280.6 (7.0)$hwWW.$hV+1.6 (8$h$h^ _A shadowghast comes into view.$h8 ((((( You shoot a slug. The slug hits the shadowghast.  The slug burns the shadowghast.$hGp  You shoot a slug. The slug hits the shadowghast.  The slug burns the shadowghast.  The shadowghast is moderately damaged.  You shoot a slug. The slug hits the shadowghast!  The slug burns the shadowghast!  You destroy the shadowghast!$hR.$h}$h°$h°$h".$ho.$h.$h.$h8 .$h90======2.7 (1.1Rev $h:°$hC  $ho A_Fedhas accepts your kill.$h&#M°°$h#$hp):°$h , $h;,:_No target in view!$h~Q°$hO<°$hH _No target in view!$hi J$h $h $h ; _$h $h $hS $hM $h c$hE $hӾ $hU $h $h $h $hM ,$h $h: $h X$hX ,$h $h $h7 ,$hq $h2 $h ,$h $h $hN ,$h $h; $h B$h $hA $hh $h $h $hh $h $h $he $hy ,$h $h- $h $h $h $h0 $hJ ,$h $h $h ,$h $hX $h ,$h' $h $h B$h $hN $hu $h $h $h8 ,$h $h4 X$h $h  ~~~~~~~~~~ #.#### #..## ~~~~~~~~~~~~~~~~~## .#....# #..# ~~~~~~~~ ~~~~~~~~~##.#..#.# #..## ~~~~~~~~ ~~~~~~~~~~..#..#.# #...[ ~~~~~~~~ ~~~~~~~~~~~##..#.###.##. ~~~~~~~ ~~~~~~~~~~~.#..#........ ~~~## ~~~~~~~~~~#.#..#####.###~~~~~~~~~..H#....# #.##.~~~~~@#####.##.# #.#------#.##~~~........#.# #.###~#######..#.# #.### ####.. #.# ###[37$hb m #.# #.#H   manticore (asleep)  You enter the shallow water.$h  H711.7 (29.0)HMoving in this stuff is going to be slow.  A manticore comes into view.$hd ```  The manticore flicks its tail.The volley of spikes skewers you.$hZ :~..$h 1--===---2.7 (30Barbs Water $hQ $h[ ? _Barbed spikes become lodged in your body.$h (((You shoot a slug. The slug hits the manticore. The slug burns the manticore.$h> (The manticore is lightly wounded.$hK ☼~~..H☼You shoot a slug. The slug barely misses the manticore.$hC ☼~```☼The manticore flicks its tail.$h[○~~..○======3.9 (1.2)Rev $hb<○$hceJ _The volley of spikes skewers you but does no damage.$h{hM ((($hh○ You shoot a slug. The slug hits the manticore. The slug burns the manticore.$h ○○The manticore is moderately wounded.You shoot a slug.  The slug hits the manticore but does no damage.$h8u $h| ○~○.H.°.○$h} 2--5.2 (1.3Rev+ $h \○~○°$h d _The manticore is moderately wounded.$hK ((°You shoot a slug. The slug hits the manticore! The slug burns the manticore.$h  ○○ The manticore is heavily wounded.You shoot a slug. The slug hits the manticore! The slug burns the manticore.$h` ○~○.☼§The manticore is severely wounded.$h#i 0 ``$hi ☼§The manticore flicks its tail.The volley of spikes skewers you!$h °~°.○°☼°$hk [65-----6.5$h/ °~°○°☼°$h D _More barbed spikes become lodged in your body.$h1&  $hU2You shoot a slug. The slug hits the manticore!! The slug burns the manticore.  You kill the manticore!$h8h°~((.$h}8g○°☼$h ((°Fedhas appreciates your contribution to the ecosystem.$hYG.~○°..○~○$h}M-----67.7 (1.2Rev* $hKS\○°○°$hU' _You shoot a slug.$h=d°○○$h̹$h$x○°○○°$hBH _No target in view!$hM $h $h $h $h 6= _$h ?Rev+ $h $h $h1 V7=$hY $hΡ $h $h $h $hb $h $hɦ $h N8Rev $h $h 9= _You carefully extract the barbed spikes from your body.70=1$h+ 52$h $h7 $h6 $hZ $h} $h $h $h L3=$h, $hA $hh $h $h ,$h: $h B4=5$h@ $h ,$h $h $hX $h $h $h &6$hf $hb ,$hO $h ,$h $h $h2 L7=$h $h ,$h $h ,$h( $hw 98$h 3=$hM $h ,$h4 $h ,$h $h? $hg &9$h $h ,$h' $hS ,$h $hn c80=$h $hD ,$h $h ,$h $h l1=$hN $h) ,$h $hq ,$h $h $h &2$h> $h> ,$h $h= $ha $h $h <3$h $h ,$h $h $h E4=$hX $h $hg $h $h $h $h' $h $hD #5$hY 3=$h $h $h $h $h ,$h0! $h" $hI" &6$h# $hV% ,$h% $h' ,$h( $h* 97$hH* )=$h* $h2 X$hv3 $h3= ~~~~~~~~~## .#....# #..~~~##.#..#.# #..~~~~..#..#.# #..~~~~##..#.###.#~~~.#..#.....##~#.#..#####.# ~...#....# #.$h=  #.~~~~~~#####.##.# #.# #.##~@~........#.# #.#------81.3 (63.6) ##~#######..#.# #.# ##. ####.. #.# .. ### #.#... #.#....?...).....#$hE $hF M------2.9 (65.2$hON $hPQ ( _Found a broad axe.$hn $h߃ $h $ho $h $h: ,$h $h $hL B=$hΔ $hi $h} 0$h= $h $h ~~.#..#.....## ~~~~~~~~~~~~#.#..#####.## ~~~~~~~~~~~...#....# #.#  #.~~~~~~#####.##.# #.#  #.##~~~........#.# #.#  ##~#######..#.# #.#  ##....# ####.. #.# #..###....# ### #.# #.....@...# #.# 7.1 (4.2)...####....# .?...)# .......#.........#........#.#$h ...##....#.....[. .....# #.$h $h: +8.1 (5$h $h & _Found a buckler.$h@3$h$h*$hš## #.#..#####.## ~~~~~~~~~~~...#....# #.#  #.~~~~~~#####.####~~~........ ##~######## ##....# ####..#..###....# ###... ...#### 0.0 #.../.?...)#+..........#....#$hV#..#.....##....#......[. .....# #..... .)$h$h+9.1 (1$h$h& _Found a trident.$h 3$hs $h $h $hܼ $h4 $h ,$h $h[ x _l - 5 scrolls of teleportation (gained 1)$h 3$h% $ha $h ,$h $h ,$h $h$ Q _j - a wand of flame (18) (gained 10 charges)$hp 3$h $h $h ,$h $h $hr ,$h $h? $h ,$h $h $hW $h $hs $hh $h ,$hz $h $h $h $h $h>! ,$hV# $h-( N _You now have 676 gold pieces (gained 17).$h2+ 3$h- $hC1 $hN8 ,$h< $hB $h4G ,$hI $h5M $hP ,$h#S $hV $h@Z ,$h=b $hf ,$h8h $hm t _D - 2 lumpy golden potions (gained 1)$h.p $hjp $hq $ht $hv ,$hLx $hy{ $h ,$hÀ $h $hK $h- $h $h9 $h ,$h $h $h ,$h $h $h $h $hP $h X$hA X$h $h $h $h^ $hP $h ,$hS $h $hk ,$h֮ $hE $h, ,$hu $h $h $h $h| $hԶ $h $h( $h $h| $h $h, $h $h} $h $h> $h $h $h ,$h; $h $ha $h $hH $h $hN $h $h5 $h $hE ,$h4 $h $hk ,$h $h $h $h $h: $h@ $h# $hW $h $h" $hZ .[.......# #. .....)...# .#.. #........# .#.#### .....##### .#.... ##.#.# ....#  #.#.# ....# ##.#.# >.. $h+ #..#.############.#  #.##.#..........@.# 832.1 (43.0) #.##.#.############ #.......# ####.#..##.#..##.#..##.#..##.#..##.#..#$h9 $h ,3.1 (44$hn $h6 ; _Found a stone staircase leading down.$hj3$h$h$hK,$h:,$h$$h\$h$hD$h$h$hH$h$h%,$h$hW$h̽,$h$h$h$h$h$hB$h,$h$h$h,$h$h"$h_$h$hjv _i - 5 potions of heal wounds (gained 2)$h3$hF$h$h,$h2$hO$ho,$h$hC$h(,$h$h$hnB$h'$h,$h3$h$hI,$h^,$h#,$h$h $hYX$h$h$h$h$h$h$h$h}$hX$h,$hO$hL $hH!$h!$h!$h#$h@%B$h&$hD(,$h($hS*$h ,,$h,$h/$h0$hW0$h1$hq2$h3$h4$h4$h:X$h;$hA$hxB$hC,$hvD$haG$hH,$h>I$hJ$hL,$hEM$hN$h3P,$hP$hT$hV,$hV$hZ$ha\$h\$h]$h^$h{`,$h\a$hb$hJd,$hd$he$hTg,$hg$hi$h#kB$hpX$hkq$hr,$hs$ht$hu,$hv$hw$hx,$hy$hz$h|,$hR|$h}$h8$hv$h$h$h,$h$$h݄$hB$h0$hH,$hlj$h'$h8$ha$h$h$h,$hA$h$h$h?$h$h$h>$hj$h4$h$hc,$h!$h$h,$h$hO$h,$h:$hf$h#########.#.##.# .....#.##.#  #$hf##########.##.#  # #....# ###  # #..### ..  # #..####.#  # #.......#  #$hì& #.####. # #. 90.1 (57 . #$h+I (.# # ####      $hz!         $h$hK,1.1 (58$ho$h8 _Found 5 boomerangs.$h,2.1 (59$hc$hi _l - 6 scrolls of teleportation (gained 1)$h $hQ $h $hМ $h $hK $h2 B$hϤ $h $h ?  You see here 5 boomerangs.$h׮ $h  $hޯ _$h $hx $h( ,$hc $hk $h; ,$h8 $h $h ,$hs $h $h ,$h $h4 $h ,$hl $h $h ,$h $h $h $h2 $h $h $h ......#.....#  .#.##  .........#.#  ####.>...#.#  #####.#.##.#  ......#.##.#  #######.##.#   #....#######  #..####$h  902.1 (10 #..####.###.  #.......# .#   #.####..# .#  $h #.......# .#  #.######.## <#  #......(.# ##  ##########  $h9 $h ,3.1 (11$h $h! 9 _Found a stone staircase leading up.$hW3$h $h$h~$h٨$h$h$hٯ,$h$h$h,$h$$h$h,$h$hӼ$hɾ,$h$h$h,$h$h$hc,$h8$h$hN$h$hl$h$h<$hq$h:$h$h+,$hC$h?  You see here 5 boomerangs.$he$h _$h$hn$hR,$h8$h$h,$h$h+$h,$hu$h.$h$h$h$h$hV$h$hY$hW$h,$h7$hb$h$h,$h$h$hE,$h$h$h\$h$hB$h$h,$h$he $h ,$h $h $hN,$h6$h6$hb,$h $h$h,$hH$h$h,$hR$h$h,$hT$h$h,$hc $hV!$h",$h#$h_$$hZ%,$h%$h&$h',$h{($h*$h*,$hT+$h,$h-,$hK.$h/$h0,$hc0$hA1$h1,$h 2$h2$h\3,$h3$hD4$h5,$h\5$h5$he6,$h6$h67$h7$h8$hl8$h:$h<,$h[=$h>$h?,$hO@$h;A$hA,$haB$hF$hG$h*G$hG$hJ,$hPK$hLt _s - 3 viscous inky potions (gained 1)$hIM3$hM$h"N$hN,$hN$hO$hQ$h>Q$hQ$hVX$h_Y$hY$hY$h[$h\$h\$h8]$h^$h_$h`$hMb$hc$h/e,$he$h&g$hh,$hi$hj$hl$hSl$hl$hn$ho$ho$h:p$hq$hr,$hRs$ht$hu,$h}v$hx$hy,$hBz$h`{$h|$h|$h_}$h~$h$h$h$h$h&$hZ$h$h$h$h@,$h$h$hU$h$h$h$hž,$h٠$hW$h,$h$hX$h $h,$h$h$ho$h$h $h$h$h>$h$ho$hg,$h$h$h,$hc$h$h,$h$hQ$h,$h$h$h,$h,$h$hy,$h$h$$h,$hX$hp$h,$h$h$h,$hi$h$ht$h$ht$h$hM,$h$h $he B$h$h$h$h$hn$h,$h$h$h,$h$h $hI!,$hK#$h?%$h*$h+,$h+$h,$h-,$h#.$h/$h0$h0$hD1$hV2$h3,$h4$hb6$h7,$hg7$h8$h,B##.#.#  ####.... .##.#.#  .....### .##.#.# ########.....#.# #......+....  #.#~~ #.######....  #.~~~ #...####....  .~~ ###.........# ###~~#########.......[.. ..~~~~.@................ #~~~~~~##############... ~~~~~~~ ......... ~~~~~~~ #######.# ~~~~~~~#.# $hB~~~~~~E ##.# E   water elemental (dormant) ~~~~~~~ #..# ~~~~~~~ #.## #.##$hzJ]96.1 (93EE$h#K,7.1 (94$hO$hSb _A water elemental comes into view.$ha : ((((E  You shoot a slug. The slug hits the water elemental!  The slug burns the water elemental terribly.$h EThe water elemental is moderately damaged.You shoot a slug. The slug hits the water elemental!  The slug burns the water elemental terribly.$h,$h4v  The water elemental is heavily damaged.$hP°@○~~~S~~~~~~~S   electric eel$h~======8.3 (1.2)Rev $h9%:○$h'` _An electric eel comes into view.$hY  °@○((((((You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.$h&  ○(The electric eel is lightly wounded.  You shoot a slug.$h>  The slug closely misses the electric eel. °~§E~~~~~E~~SEE 2 water elementals (1 wandering)S   electric eel  A water elemental comes into view.$h%C °*○****~E**EThe electric eel shoots out a bolt of lightning at you!$h\#,$h ,°@°E~~~~E~~~~~~~~~E$h,79---9.6 (1.3Rev+ $h3}°@°EE$h67 _The bolt of electricity hits you!$h  You shoot a slug. The slug hits the water elemental!  The slug burns the water elemental terribly.  You destroy the water elemental!$h☼   water elemental$hH] °(((((((Fedhas accepts your kill.$h $h E~~~°~~~~~☼~~~~E~$h /~You shoot a slug.$hm  E~~~°*°******EThe electric eel shoots out a bolt of lightning at you!$hwv $h7 ~E~~°@°~☼$h e~~~~EThe bolt of electricity hits you!$h °*******The electric eel shoots out a bolt of lightning at you!$h .@~○~~~~$h v2-----910000.8 (1.2)$h WE○$h Y _The bolt of electricity misses you.$hʄ  (((○E  You shoot a slug. The slug hits the water elemental!  The slug burns the water elemental terribly.$hZ You shoot a slug. The slug hits the water elemental!slug burns the water elemental terribly.  $h The water elemental is moderately damaged.  You shoot a slug. The slug hits the water elemental!!  The slug burns the water elemental terribly!  You destroy the water elemental!$h ~S   electric eel$hf $h ~~~°@.○S~$h $hԨ .##.#.#####.... stairs the Skirmisher .##.#.#.....### Coglin of Fedhas ****.. .##.#.#########.... Health: 72/87 ===================----- ###.#.##......+.... Magic: 11/11 ========================#.#~~$h> #.######.... AC: 11Str: 12#.~~~#...####.... EV: 11Int: 9.~~###.........# SH: 0Dex: 21$h ###~~#########.......[.. XL: 11 Next: 101% Place: Dungeon:12..~~~~°@................ Noise: ======---  Time: 10002.0 (1.2)#~~~~~○##############... g) +6 hand cannon (f E) +3 hand cannon (f~~~~~~~......... Fire: g) +6 hand cannon (flame) {Mishi~S~~~~~$h֩ /#######.# Rev* ~~~~~~~#.#~~~~~~~##.# S   electric eel$h i~~~~~~~#..#~~~~~~~#.###.##$h4 The slug burns the water elemental terribly.  The water elemental is moderately damaged.You shoot a slug. The slug hits the water elemental!!  $h The slug burns the water elemental terribly!  You destroy the water elemental! _Fedhas accepts your kill.$h~  You shoot a slug. The slug hits the water elemental!!  The slug burns the water elemental terribly! $h You destroy the water elemental! _Fedhas accepts your kill.Your Stealth skill increases to level 2!You have reached level 12!$h{ /  --more--$hJ N8/942/12102 0% $hUR V°○$h4V P _You feel clever.$hYou have reached level 12! _You feel clever.  You shoot a slug. The slug hits the electric eel!!  The slug burns the electric eel.  You kill the electric eel!  Fedhas appreciates your contribution to the ecosystem.$h °((((†($hS{ ((You hear a splash.$h~°@○~°~~†~~$h8013.2$hl$U°°$h)' _You shoot a slug.$hc○°$hCA°°$hH _No target in view!$h<E○°$h>=$h@Co°@○°$hyEH _No target in view!$h_ $h $hM $hN $h S9= _$h B$h] $h8 ,$h $h $h n80=Rev+ $h $h $h $h8 $h $h &1$hY $h ,$h $hZ PRev $h $h <2$h $h B$h 7$h $h $h K3=$h $h ,$h $h* ,$h $hc 94$h 2=$h $h ,$h $h $h $h $h ;5$h $hE $h $h+ $h ,$h8 $h ;6$hX $ht,$h$h ,$h$h $hfD7=$h$h$h$h $hl $h #8$h 2=$h $h4,$h$h,$h$h"$hd%9$h$h,$h$h$,$h$hy!<90$h."$h$B$h&,$h'$h`($h(K1=$hL)$h+B$h-$hP.$h.$h1$h92=$h:$h<$h`<%3$h<$h?,$h?$h A$hHA$hA$h%Da4=$hD$h}F$h H,$hH$hVK$hOA  You enter the shallow water.$h P@Water $hP$hSN _Moving in this stuff is going to be slow.$hU$hV$hV$h[$h i#.#.# #####.#.# #~~ ..... ....##.#.# #~S ###########.#.# #.~ #......+ #.#~~ #.# #.###### #.~~~ #.# #...#### .~~ ##.# ##.~~~###~~###.....~~~..~~@~.............------~~~#~~~~~~###~~~~...... ......~~~†~~~~~~~##### #####~~~~~~.~~~~~~~# # S   electric eel (wandering)~~~~~~## ~~~~~.# #~~~~~~~~#.# $hi050.8 (47.6)$hrS~=------2.4 (49.2$hy$h$} $h|}Z_An electric eel comes into view.$h) d((((((($h1 3 S    You shoot a slug. The slug misses the electric eel. You shoot a slug.  The slug hits the electric eel. The slug burns the electric eel.$h2$h9~S~...☼~○$h:~======3.6 (1.2)Rev $hAW☼○$hFd _The electric eel is heavily wounded.$hM3 ((((☼(○ You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.$hA ((☼○The electric eel is severely wounded.You shoot a slug.$hZ$h a> ~~S...☼~§○☼The slug closely misses the electric eel.$he ***☼***☼$h fs*The electric eel shoots out a bolt of lightning at you!$h...○~@☼○○~$h?86---4.7 (1.1Rev+ $hm○☼○$h7 _The bolt of electricity hits you!$hu  You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.  You kill the electric eel!$hcz~(((○(☼$hzC$h (((○☼○Fedhas appreciates your contribution to the ecosystem.$h_  ~~~...○○°@○°°SS   electric eel  You shoot a slug.7=--6.0 (1.3○○°@○° _An electric eel comes into view.$hN: ○○°@○(((°$h: (((You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.$hi 8You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.  The electric eel is lightly wounded.  You shoot a slug. The slug hits the electric eel!  The slug burn  You kill the electric eel!$h ○○°@○°~$hX °○○~~°°○~~~~$h] t27.2 (1.2Rev* $hc ○°@○°°$hlf l _Fedhas appreciates your contribution to the ecosystem.$he  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.4  23%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1           h + Invocations   0.0    -2  c + Ranged Weapons 14.8  69%  -1   i + Evocations   0.0    +3        $he[39;49m  d + Armour5.0   5%  -1      e + Dodging2.8   2%  -1      f + Stealth2.1   1%  -1                                                    [39;49$h7fm                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$hiHb19 h * Invocations   0.0  20%5641 f + Stealth   2.1   $h|$h}$hR$h֋.##.##.#.#####. stairs the Skirmisher .##.##.#.# #~~..... Coglin of Fedhas ****.. ....##.#.# #~~########. Health: 87/94 ======================-- ######.#.# #.~#......+. Magic: 12/12 ========================#.#~~ #.##.######. AC: 11Str: 12$h #.~~~ #.##...####. EV: 11Int: 10.~~##.###....... SH: 0Dex: 21~~~###°○#########....... XL: 12 Next:  2% Place: Dungeon:12~~~..~°@○............... Noise: ======---  Time: 10057.2 (0.0)$h\~~~#~~°°○~############## g) +6 hand cannon (f E) +3 hand cannon (f~~~~~~~~~~~...... ...... Fire: g) +6 hand cannon (flame) {Mishi~~~~†~~~~~~~##### ###### Water Rev* ~~~~~~~~~~~~~.~~~~~~~~~~~~~~## ~~~~~~~~~~~~~### ~~~~~~~~~~~~.## #~~~~~~~~#.## The slug burns the electric eel.  The electric eel is lightly wounded.  $hYou shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.  You kill the electric eel! _Fedhas appreciates your contribution to the ecosystem.$h0°○°°○$h$h°○°@○°°○$h$h $h @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.4  19%   0   g + Spellcasting   0.0    -2      $h} U     b + Unarmed Combat   0.0    -1           h * Invocations   0.0  20%  -2  c + Ranged Weapons 14.8  56%  -1   i + Evocations   0.0    +3          d + Armour$h 5.0   4%  -1      e + Dodging2.8   1%  -1  $hֽ $     f + Stealth   2.1    -1  $h !            $h)         $hO             $hu         $h         $hվ !            $h'         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  $hQ [?] Help[=] set a skill target  $h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$h t25-- h - Invocations   0.0   25- d - Armour   5.0   25 f + Stealth 2.1  25%In manual mode, experience is spread evenly across all activated skills. auto|manual$hL19++ h * Invocations   0.0  20%56+ d + Armour 5.0   4% 1 f + Stealth   2.1   automatic mode, skills are trained as you use them.auto|manual$hZae25-- h - Invocations   0.0   25- d - Armour   5.0   25 f + Stealth 2.1  25%manual mode, experience is spread evenly across all activated skills.auto|manual$h19++ h * Invocations   0.0  20%56+ d + Armour 5.0   4% 1 f + Stealth   2.1   automatic mode, skills are trained as you use them.auto|manual$h E $hK $h|R .##.##.#.#####. stairs the Skirmisher .##.##.#.# #~~..... Coglin of Fedhas ****.. ....##.#.# #~~########. Health: 87/94 ======================-- ######.#.# #.~#......+. Magic: 12/12 ========================#.#~~ #.##.######. AC: 11Str: 12#.~~~ #.##...####. EV: 11$hPS Int: 10.~~##.###....... SH: 0Dex: 21~~~###°○#########....... XL: 12 Next:  2% Place: Dungeon:12~~~..~°@○............... Noise: ======---  Time: 10057.2 (0.0)~~~#~~°°○~############## g) +6 hand cannon (f E) +3 hand cannon (f~~~~~~~~~~~...... ...... Fire: g) +6 hand cannon (flame) {Mishi~~~~†~~~~~~~##### ###### Water Rev* ~~~~~~~~~~~~~.~~~~~~~~~~~~~~## ~~~~~~~~~~~~~### ~~~~~~~~~~~~.## #~~~~~~~~#.##$hS  The slug burns the electric eel.  The electric eel is lightly wounded.  You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.  You kill the electric eel! _Fedhas appreciates your contribution to the ecosystem.$hX °○°°○$hLY $h-^ °○°°°○$hm` $h $h l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting$h7 8.4  19%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1           h * Invocations   0.0  20%  -2  c + Ranged Weapons 14.8  56%  -1   i + Evocations   0.0    +3          d + Armour5.0   4%  -1    $h b  e + Dodging2.8   1%  -1       f + Stealth   2.1    -1                          $h# @                        $h 7                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  $h] [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$h51847 d * Armour   5.0  182$h V4424 e * Dodging   2.8  15 f + Stealth 2.1   1%$h$hˋ$h.##.##.#.#####. stairs the Skirmisher .##.##.#.# #~~..... Coglin of Fedhas ****.. ....##.#.# #~~########. Health: 87/94 ======================-- ######.#.# #.~#......+. Magic: 12/12 ========================#.#~~ #.##.######. AC: 11Str: 12$h#.~~~ #.##...####. EV: 11Int: 10.~~##.###....... SH: 0Dex: 21~~~###°○#########....... XL: 12 Next:  2% Place: Dungeon:12~~~..~°@○............... Noise: ======---  Time: 10057.2 (0.0)$h~~~#~~°°○~############## g) +6 hand cannon (f E) +3 hand cannon (f~~~~~~~~~~~...... ...... Fire: g) +6 hand cannon (flame) {Mishi~~~~†~~~~~~~##### ###### Water Rev* ~~~~~~~~~~~~~.$h=~~~~~~~~~~~~~~## ~~~~~~~~~~~~~### ~~~~~~~~~~~~.## #~~~~~~~~#.## $hkThe slug burns the electric eel.  The electric eel is lightly wounded.  You shoot a slug. The slug hits the electric eel!  $hThe slug burns the electric eel.  You kill the electric eel! _Fedhas appreciates your contribution to the ecosystem.$h°○°@○°$h$h\°○°@○°°○$hj$hU.$h9Level 12 of the Dungeon <<>>>^(Press ? for help)#<##.. +.........# ##~#######..#.###.##.######[(.......## ##....# ####...#.##.##....#.#########..###....# ###.#.##.##.##.#.#   ####.........##.#.##.##.##.#.# #~~  .....####....## #.#.##....##.#.# #~~  ########.........)# #.#.########.#.#  #.~  #......+..........## #.#.##.#~~  #.#  #.######...........# #.#.# #.~~~  #.##...####.........#.### #.#.#$h:z .~~  ##.###.........##....#...# #.#.# ~~~###°○#########.......[.......###.####.#.########  ~~~..~°@○...................)...# #......#.........  ~~~#~~°°○~##############........# #......#.########  ~~~~~~~~~~~...... ..........##### #......#.....# ~~~~†~~~~~~~##### #######.#.# #.........#.## ~~~~~~~~~~~~~. #.#.# #.........#.# ~~~~~~~~~~~~~~###.#.# #####.>...#.# ~~~~~~~~~~~~~###..#.############.#.##.# ~~~~~~~~~~~~.##.##.#............#.##.# #~~~~~~~~#.##.##.#.############.##.# #.......#.........#....######## ####.#..#.#######.#..####.....# #.#..#.# #.#..####.###.# $h!+3@>$h٘ $h .##.##.#.#####. stairs the Skirmisher .##.##.#.# #~~..... Coglin of Fedhas ****.. ....##.#.# #~~$h 2########. Health: 87/94 ======================-- ######.#.# #.~#......+. Magic: 12/12 ========================#.#~~ #.##.######. AC: 11Str: 12#.~~~ #.##...####. EV: 11Int: 10.~~##.###....... SH: 0Dex: 21~~~###°○#########....... XL: 12 Next:  2% Place: Dungeon:12$hе ~~~..~°@○............... Noise: ======---  Time: 10057.2 (0.0)~~~#~~°°○~############## g) +6 hand cannon (f E) +3 hand cannon (f~~~~~~~~~~~...... ...... Fire: g) +6 hand cannon (flame) {Mishi~~~~†~~~~~~~##### ###### Water Rev* ~~~~~~~~~~~~~.~~~~~~~~~~~~~~## ~~~~~~~~~~~~~### ~~~~~~~~~~~~.## #~~~~~~~~#.## The slug burns the electric eel.  $h# (The electric eel is lightly wounded.  You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.  You kill the electric eel! _Fedhas appreciates your contribution to the ecosystem.$h $h2 $h $h $h <8$h $h $h :Rev+ $h $hX $h $h &9$h@ $h $h $hB $h $h $hf $h :Rev $h $h $h $h '90$h $h $h $h $h $hO $h b1=$h0 $ha y$hd 0$hv $h $h k2=$h7 $h  $h ,$h $hb $hH $ht $h $ho Q3$h $h $h ,$h# $h( $hM, ,$h. $h5 w4=$h6 $h(: $hQ= ,$h_? $hC $h1F ,$hJ $hkS $hX ,$hY $h] $h_ $h]` 9=$h+b $he $hh ,$hyj $hn $hp ,$h)s $h34m#####.@...#.#Noise: ---------  Time: 10092.4 (0.0) ..#.############.#.##.#g) +6 hand cannon (f E) +3 hand cannon (f .##.#............#.##.#Fire: g) +6 hand cannon (flame) {Mishi .##.#.############.##.# .......#.........#....######## ###.#..#.#######.#..####.....##.#..#.# #.#..####.###.##.#..#.# #.#.......# #.##.#..#.# #.#.####..# #.#The electric eel is lightly wounded.  You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.  You kill the electric eel! _Fedhas appreciates your contribution to the ecosystem. _There is a stone staircase leading down here.$h]$h$hf$h(H3.4 (1 _$hs$hFp . #  ... .#  #...#+##.###.#3 #.....@.(..... #.#.#..#.###.# #..# #  #... #.## #. #. #. $h$hS$h=+-4.1 (1.7$hr1$h e _You climb downwards.  Found 6 stones. _There is a stone staircase leading up here.$h 3$h!$h#$h%$h): _$hW2#......##......#......#(....#. ....# ... ...# #...#+##.###.#..#.....<.@..50#.#.#..#.###.#..#..#.# #....##.###.#.#.$h9A6.1 (2$h?$h"De _Found 3 javelins. _You see here 6 stones.$h3$h$h$h޹$h$ _$h,$h,$h$h$h,$h$h%$h),$h$h@7 _You open the door.$h3$h$h@  There is an open door here.$h!I#......#. #......#..###......#. ..^.......#.. #..(....# ...###.......#$h .............# .#...#'##.###.#.. #...@.<.(.......101.1 (5 #.#.#..#.###.#.. #.#..#.# #.#....# ..#.#### .)#.# ...#.# ...#.#$hE$h+2.1 (6$h$h* _Found a short sword.$h3$h$h$h$h,$h!$h #......#.> . #......##. ..###......# #.. ..^.......#$h #... #..(....# #...###.......# .............# .#...#'##.###.#.. #.@...<.(.......3.1 (1 #.#.#..#.###.#..#..#.##....#..#.#####..)#.# #...#.#$h  #...#.#$h$h+4.1 (2$h Q _Found a stone staircase leading down.$h+$hx,$h2$ht9$hW?,$h(C$hqE$hH,$hUJ$hM$hRB$hUV$hZ,$hA\$h^$ha,$hc$h,f$hn,$h p$hJr$h`t,$hu$hw$hz,$h({$h}$h,$h}$h,$h$hFT _K - a wand of paralysis (12) (gained 5 charges)$h+3$h$h`$h$h$h$hU$h,$h7$hy$h?,$h$hɤ$hߧ,$hU$hQ$h,$h$ha$hw$ht$h$h$h),$h$h$h,$h<$h#.#.#.#.#....# #.#.....#.#### #.###..)#.# #.# #...#.# #.###...#.#. #.....# ... #..#### ###..##..# .......@.# .#....#.## #..#.#.# ... . #.### #. ..## ..# ...###$hx023.1 (19.0)$h@,4.1 (20$h$he _N - a scroll labelled DIMUCA UCANUEKH$hz $hA $h ,$h$hK$h,$hC$h $h,$h`$h$h,$h1$h$h-$hz$h$h"$h4$,$h$$hd&$h'$h($h($h&*$hx+$h,$hK,$h-$h/$h/$h1$h4$hX6$hN7,$h9$h{:$h:$hp;$h><$h"=,$h=$hJ>$h+?,$h?$h@$hA,$hB$hB$h|D,$hE$h"H$hJ,$hK$h'M$hnO,$h2P$h]Q$hOS,$hS$h\U$h%W,$hEX$hX[,$h[$h^N _You now have 698 gold pieces (gained 22).$h`3$ha$h7b$hc,$h;d$he$h$g,$hg$hi$ho#.........##.#....#.###.#..#.#.# # #......#.# #. ###.#....# #. #.#....###### ###...........# ## ###########.#### #.48.1 (24 ###. .# .# .# .. =# ..$ht$hu,9.1 (25$h'z$h}S _Found a shiny moonstone ring.$h$h$h$hB$hZ ,$h $h,$h$h_ _The rime drake hisses angrily. x3; You hear an angry hiss.$h$h$h=$h8$hl$h",$h#$hI%$hF(,$h($h+$h4T #...........# ### ###########.#### #...#  ###.#  # #.#  #.#.#  $hg4Z#.#.###.# #.......###.@#####.$h4i##...###C# .. #.C   cyclops (missile, asleep) $h]=255.1 (6.0)$h>+6.1 (7$hB$hM $h%N_A cyclops comes into view. _You see here a +6 ring of dexterity.$h  (((C  )You shoot a slug. The slug hits the cyclops! The slug burns the cyclops.  The cyclops shouts!$h9  The cyclops is moderately wounded.You shoot a slug. The slug hits the cyclops. The slug burns the cyclops.$h; ☼○.C.======7.3 (1.2Rev ○ _The cyclops is moderately wounded.$hh ((You shoot a slug. The slug hits the cyclops. The slug burns the cyclops.$h`V ☼ The cyclops is heavily wounded.You shoot a slug. The slug hits the cyclops! The slug burns the cyclops.$hxH ☼☼☼○.  The cyclops is almost dead.(☼(((($hP~.○○○@○.8.5Rev+ ○ _The cyclops throws a large rock. The large rock misses you.$h /  You shoot a slug. The slug hits the cyclops! The slug burns the cyclops.  You kill the cyclops!○○((($hl ○(((((Fedhas appreciates your contribution to the ecosystem.$h ○○°○°.(....269.7○○ _You shoot a slug.$hX4$h[$hda$hg,$hk$hl$hs,$ht$hw$h{$h>|7Rev $h}$hl$h,$h4$hZ`  You see here 4 large rocks.$h #...#  ###.# # #.# #.#.# #.#.###.##.......# ###.=##### .# ##..#..#..# ##..(@...# ------63.7 (4.0####.##....#... ..)#.##.# ##.# .##.# ....# ..##$hS$h˨J------4.7 (5$h$hŶ& _Found a trident.$h 4$h' $h[ $h #...# ###.# ## .## #.# .. ..#.#.# .##.#.#.###.#...#.$hD #..# ##.=#####..# ##..#..#..# ##..(.@..# 0####.##....# #... <..).#.##.##.#.#.# .# ##.#$h  ....# ..##$h $ho +5.7 (1$h $h ; _Found an escape hatch in the ceiling.$h\~J$h~$h߃$h7$he$h80$hK$hG$h|###.# ### .## #.# #.. ... #.#.# #.##... #.#.###.#..... #.......#..#.. ##.=#####..#.######..#..#..#<...#..$hT##..(....#......#####.##7.7 (2....<..).# #.##.##.#.# #.##..#.# .?#.###...# #..# ...## # $hס$hS+8.7 (3$h$$h9 _Found a stone staircase leading up.$h$h~$h$h֚$h# #.# #.. ... #.#.# #.##... #.#.###.#..... #.......#..#.. ##.=#####..#.####.#..#..#<...#...(....#......# ##.##....#...#  #....<@.).#0#.##.##.#.# #.##..#.# .?#.###...# #..# #..>.## #.# ..##$h7$h~+9.7 (1$hK$hú; _Found a stone staircase leading down.$h_$ha,$h"$h$h~# #.# #.. ... #.#.# #.##... #.#.###.#..... #.......#..#.. # ###.=#####..#.####.##.###..#..#..#<...#... $h##..(....#......# ####.##....#...# #....<..@.# #.##.##.#.# #.##..#.#..? #.###...#.###..# #..>.C.## ##.##C   cyclops (missile, asleep)$hX#..###$h'70$hq+1.7 (2$h$h _A cyclops comes into view. _You see here a +0 trident.$h' (((C  )You shoot a slug. The slug hits the cyclops! The slug burns the cyclops.  The cyclops shouts!$hd_  The cyclops is moderately wounded.You shoot a slug. The slug hits the cyclops. The slug burns the cyclops.$hD ☼☼...CThe cyclops is heavily wounded.You hear a shout!☼(((($ho○○@...======2.9 (1.2Rev ○○ $hr_The cyclops throws a large rock. The large rock barely misses you.$h ○○(((You shoot a slug. The slug hits the cyclops. The slug burns the cyclops.$hi.M○You hear a shout! _The cyclops throws a large rock. The large rock barely misses you.shoot a slug.  The slug hits the cyclops but does no damage.$h ☼#○.$h:[.The cyclops is heavily wounded.$h+ 6○○$h E☼#((($h ○○#°..$h ]69-------4.1$h v○○#°$hA P _The cyclops throws a large rock. The large rock hits you!!$hD ○○#((( You shoot a slug. The slug hits the cyclops. The slug burns the cyclops.$h@  The cyclops is severely wounded.You shoot a slug. The slug hits the cyclops!! The slug burns the cyclops.  You kill the cyclops!$h1○○$h*($hf○#°°@○○#°..$h+i- 70$hi-------105.3Rev+ _Fedhas appreciates your contribution to the ecosystem.$hp°°@○°$hHth _Your Dodging skill increases to level 3!$h $hf $h $h $h ; _$h $h@ :Rev $h3 $h $hq E1=$hP $hû ,$h׽ $h ,$h $h+ $h ^2=$h[ $h; $h $h' $hK ,$h $h $h %3$h] $h% ,$h $h$hP%4$h$h$ ,$h $h,$h$h?$hK5=$hl$h,$h-!$h%$h&$h&$h,$hD-U6=$hX/$h5,$h:$h=?$h?$hhA$hG$hnG%7$hMI$hP,$hiR$hOW,$hfY$hg}8$hj$hr,$h|$h$hK9=$h$h$hE$h$h,$hU$hW$h͞V80=$h$hO,$hN$hX;1$hd$h,$hX$h,$h$h$h%2$h$hN,$h$h8,$hJ$h$hK3=$h&$h,$h$h$h$hQ$h=$hU4=$h$hd,$h[$hL,$h$h:$h(5$hr$h3 $h $h'$hv.$h.$h0$h7$hr76$ho9$h?,$hA$h9,$h$hG$h57=$h2$h $h,$h7$hX"$h"N8=$h$$h%N9$h e90$hj$hcp,$hq$hwa1=$hy{$hx,$h$h֊$hD$h$h92$h2=$h$h3,$h$hF,$h$h;3$hK$h,$h$h,$hI$ha4=$h$h1 _HP restored.$h3$hq$h$h,$h,$h$h,$h>$h0$hO=$h$h$h$h$hn _p - 6 scrolls of vulnerability (gained 1)$h#$h$h$h $hd$h0$h$h$h$hR$h$h$h,%$hm%$h&$h)$h/,$h\1$h)3$hU8$h8$h9$h<$hA,$h$h ,$h$h$h$hp$h9$hk$h$ht$h$h$hĭ$h$hs$hM$h$hh$hZ$h$hgB$hW$h,$hU$hv$h,$h$h$h' $hy $h$hR?  You see here a +0 trident.$h $h _$h$h>$hw#,$hC,$hzH$hH$hWJ$hL$hg.# ### .#### ## #< ...# ..#. ##.# #####.#.#  $hJh#.# #........ .#.# #.##..... .#.###.#........## .......#..#......# # #.=#####..#.####@##.####------200.0) ##..#..#..#<...#........  ##..(....#......###....$hhA####.##....#...#.# ..#....<..).#...##.##.##.#.###.#$hh#.##..#.#.....##.###...#.#####$hh..# ##..>.(..#$hr$hsK------61$h%z$h?}9 _Found a stone staircase leading up.$h$h*$h$he$hӴ$hB$h$h$h$h$h]$h$h$h~$hTz #k.##.  k.##. $h# k###  ### # ## #### .## #< #.# ...#. .# .## $h6#.# #####.#.####.#...Q #.# #........## #.##......@....# .###.#........###.### ......#..#......# # $hh.=#####..#.####.##.#### #..#..#..#<...#........ $h ##..(....#......###....Q   tengu warrior (wandering)####.##....#...#.# ..$hw#....<..).#...##.##.##.#.###.$h$h 9.3 (3.0)  A tengu warrior comes into view. It is wielding a +0 great sword.$hQ.Q$h\5==80.3 (4$h$h/ _The tengu warrior shouts!$h/ ((((( You shoot a slug. The slug hits the tengu warrior!  The slug burns the tengu warrior.$h (The tengu warrior is moderately wounded.You shoot a slug.$h'Cn  The slug barely misses the tengu warrior.$hQ.Q.○....°$hQ$hRs======1.5 (1.2Rev $h[9°$h^9 _You hear a horrible gurgling sound!$h ((○..((°@(You shoot a slug.$htD9○The slug barely misses the tengu warrior. _You hear a horrible gurgling sound!closely misses the tengu warrior.  You shoot a slug. The slug hits the tengu warrior!  The slug burns the tengu warrior.$h$hQ.○○☼..°@.$hd2.6 (1.1Rev+ $hK○°$h`e _The tengu warrior is heavily wounded.$hu ((○○☼(((You shoot a slug.$h' $h○°The slug barely misses the tengu warrior.You shoot a slug.$h$h$h( ...u°○○.Q.@○u   cyan ugly thingQ   tengu warriorThe slug completely misses the tengu warrior.3.8 (1.2$h<○$hƳb _A cyan ugly thing comes into view.$h  You shoot a slug. The slug hits the tengu warrior!!  The slug burns the tengu warrior!  You kill the tengu warrior!$hS°○○()($hZ ((○○((Fedhas appreciates your contribution to the ecosystem.$h$h$h.u..°○.)°$hu Marksgoblin65.0$hWRev* _You shoot a slug.$hk°°○°$hp _Your Ranged Weapons skill increases to level 15!$h 5 (°°○((( You shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing.$h °The cyan ugly thing is moderately wounded.You shoot a slug.  The slug hits the cyan ugly thing but does no damage.$h %...°°.)u○@°6.2$h+ S°°$h- j _The cyan ugly thing is moderately wounded.$hH1 °.(○@((You shoot a slug. The slug hits the cyan ugly thing.  The slug burns the cyan ugly thing.$h °The cyan ugly thing is heavily wounded.You shoot a slug. The slug hits the cyan ugly thing!  The slug burns the cyan ugly thing.$h$h○.°.).○@..u$h(7.4$h;°$hg _The cyan ugly thing is heavily wounded.$h ○(( You shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing!$h( $hݳ gYou shoot a slug. The slug hits the cyan ugly thing!!  The slug burn  The cyan ugly thing is almost dead.  You shoot a slug. The slug hits the cyan ugly thing!  The slug burns the cyan ugly thing.  You kill the cyan ugly thing!$h ○○@((.$hM Q°°.°@○.. 208.7 (1.3 _Fedhas appreciates your contribution to the ecosystem.$hT `°°○$hBW l _Your Invocations skill increases to level 1!$h`}$h~$h$h^$h$h3; _$h$h#k.##. k.##. #.# ... k### #.# ....## # ## #.# #..# .## #< #.# ... # ...#. #.#J.###  #####.#.####.#.....  #..°°..).#  #.##.....°.○@..# $h ------##.#..###.### #..#......##.# #####..#.####.##.#### .#..#..#<...#........ ..(....#......###.... J   slime creature (wandering) ###.##....#...#.#....#....<..).#...#.. $h,90$h/.J....°$h#K------90.7 (2$h19°$ha _A slime creature comes into view.$h (° You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$hm  ° The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!$h q  The slime creature is almost dead.$hO 6  You hear a shout!$h $h CJ.○J°☼J 2 slime creaturesC   cyclops (missile)$h N======2.0 (1.3$hH r○°☼$h _A slime creature comes into view. A cyclops comes into view.$h  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  You kill the slime creature!$hΰ○)☼   slime creature$h=; (((((((°☼Fedhas accepts your kill.$hb  You shoot a slug.$h9 $h| #.# ..(  #.# .C(.  # ## #.# #.(#  .## #< #.# .(. # ...#. #.#J(### #$hG #####.#.####.#(.... # #...........○(.# # #.##.......°@..# $h....###☼### .....##.##.#### <$h...... (##....  J$hGlarge slime creature....  J   slime creature  #....<..)$h.. C   cyclops (missile)  $hWA slime creature comes into view.$hs- #.# ..(  #.# .C(.  # ## #.# #.(#  .## #< #.# .(.  ...#. #.#J(###  #####.#.####.#(....  #...........○(.#  #.##.......°@..# ....###☼### .....##.##.#### <...(##.... $hC. ....  #....<..)..  $h29...C.....J○○.@○○C   cyclops (missile)$h<523.2 (1.2$hDs○○○$h*HO _Two slime creatures merge to form a large slime creature.$h (○You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.$hh4;○ You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.  The large slime creature is lightly wounded.  You shoot a slug.  The slug hits the large slime creature!!!$hOx$h.C☼°○☼@○○$hہ(4.4$h☼°○☼○$hl _The large slime creature is heavily wounded.$hTW ((($h'U(((☼°(☼@○○You shoot a slug.$hC ☼$hc☼@○○The slug barely misses the large slime creature.You shoot a slug.$hk`$hma$hh,..$h\i..C..○°J○@°°$hk(5.6$hp0○°$hpo○@°°$hvf _The slug barely misses the large slime creature.$h °○@° You shoot a slug. The slug hits the large slime creature!  The slug burns the large slime creature.$hl#°○@°° The slug hits the large slime creature!  The slug burns the large slime creature.  The large slime creature is severely wounded.  You shoot a slug.  The slug hits the large slime creature!!$h3rG ○JJ○@°.JJ 2 slime creaturesThe large slime creature is almost dead.$hus(6.8$h<○$hƍ4 _A large slime creature splits.$h@  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  You kill the slime creature!$hc○.°   slime creature$h- ((((((○(○Fedhas accepts your kill.$h$hV<....# ...#.C.°○°@.○$h 3-3--38.0$hp°°○$h4D _You shoot a slug. The slime creature hits you.$hA[  You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  You kill the slime creature!$hha °○)○C   cyclops (missile)$h H (°○(○ Fedhas accepts your kill.You shoot a slug. The slug hits the cyclops!! The slug burns the cyclops.$hx .°○§○○The cyclops is heavily wounded.$h(°○(°@○○$h ..°☼.@°#$h8o68-------59.2$hi°☼°$hP _The cyclops throws a large rock. The large rock hits you!! $h'((((((°(°○ $hW'  You shoot a slug. The slug barely misses the cyclops. You shoot a slug.  The slug hits the cyclops!! The slug burns the cyclops!  You kill the cyclops! $h-W°○ $hʸ9.... $hy(.☼°○°@°° $h:X--------9300.4 $h○°@°° $h)l _Fedhas appreciates your contribution to the ecosystem. $h-  $hE !Inventory: 40/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12) Scrolls (go to first with ?)c - a scroll of identify  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] $hP]  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)C2 helmetJ - +0 acid dragon scales  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)  j - a wand of flame (18)  x - a wand of polymorph (8)  Hroots (15  Karalysis (12) Scrolls (go to first with ?)c - a scroll of identify  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 6 scrolls of vulnerability  t - a scroll of amnesia 8% $h-? q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  u - 3 scrolls of noisev - 2 scrolls of revelation16 $hG y - a scarf of resistance (worn)  J - +0 acid dragon scales (worn)  w - 2 scrolls of immolationB - a scroll of brand weapon25 $h\ 0 J - +0 acid dragon scales (worn)  r - a +0 ring mail  F - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO33 $h!a   r - a +0 ring mail  z - a +2 scale mail of fire resistance  N - a scroll labelled DIMUCA UCANUEKH7 $hO Potions (go to first with !)41$h5 z - a +2 scale mail of fire resistance  x - a wand of polymorph (8)  e - a sapphire potion  f - 3 potions of attraction50$h{?  x - a wand of polymorph (8)  H - a wand of roots (15)h - 2 potions of brilliance$h?84$h5  H - a wand of roots (15)  K - a wand of paralysis (12)  i - 5 potions of heal wounds8$h"   k - 2 lumpy orange potions62$h   K - a wand of paralysis (12)  c - a scroll of identify  m - a green potion6$h  c - a scroll of identify  l - 6 scrolls of teleportation  n - 6 potions of curing70$h  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  s - 3 viscous inky potions5$hˉ? o - a scroll labelled ZILIKEINEM  t - a scroll of amnesiaA - 4 potions of enlightenment  D - 2 lumpy golden potions83$h  t - a scroll of amnesia  v - 2 scrolls of revelation  G - 2 fizzy brown potions $h R M - a fuming golden potion91$h   v - 2 scrolls of revelation  w - 2 scrolls of immolation Miscellaneous (go to first with })5$hy c - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all $h things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. $hdS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h-6Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  F - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO  N - a scroll labelled DIMUCA UCANUEKH Potions (select first with !)  e - a sapphire potion  k - 2 lumpy orange potions  m - a green potion  s - 3 viscous inky potions  D - 2 lumpy golden potions  G - 2 fizzy brown potions  M - a fuming golden potion [?] describe selected$h'^ #k.##.stairs the Marksgoblin k.##.#.# ...Coglin of Fedhas ****.. k####.# ....Health: 68/94 =================------- ### # ## #.# #..#Magic: 12/13 ======================-- ## .## #< #.# ...AC: 11Str: 12 #...#. #.#.(###EV: 12Int: 10 # #####.#.####.#.....SH: 0Dex: 21 # #..........☼°○.#XL: 12 Next: 29% Place: Dungeon:13 # #.##.......°@[$hb :0;10;1m°.#Noise: ======---  Time: 10300.4 (0.0) ###.#........###°###g) +6 hand cannon (f E) +3 hand cannon (f ....#..#......##.#Fire: g) +6 hand cannon (flame) {Mishi #####..#.####.##.####Rev* .#..#..#<...#........ ..(....#......###.... ###.##....#...#.#....#....<..).#...#..#.##.##.#.###.#The cyclops is heavily wounded. _The cyclops throws a large rock. The large rock hits you!!  You shoot a slug. The slug barely misses the cyclops. You shoot a slug.  The slug hits the cyclops!! The slug burns the cyclops!  You kill the cyclops! _Fedhas appreciates your contribution to the ecosystem.$hg $hp #k.##.stairs the Marksgoblin k.##.#.# ...Coglin of Fedhas ****.. k####.# ....Health: 68/94 =================------- ### # ## #.# #..#$h'q Magic: 12/13 ======================-- ## .## #< #.# ...AC: 11Str: 12 #...#. #.#.(###$hOq 7EV: 12Int: 10 # #####.#.####.#.....$hqq YSH: 0Dex: 21 $hq # #..........☼°○.#XL: 12 Next: 29% Place: Dungeon:13 $hq # #.##.......°@°.#$hq Noise: ======---  Time: 10300.4 (0.0) ###.#........###°###$hr g) +6 hand cannon (f E) +3 hand cannon (f ....#..#......##.#$hZr Fire: g) +6 hand cannon (flame) {Mishi #####..#.####.##.####Rev* .#..#..#<...#........ ..(....#......###.... ###.##....#...#.#....$hr u#....<..).#...#..#.##.##.#.###.# $h$s _The cyclops throws a large rock. The large rock hits you!!  You shoot a slug. The slug barely misses the cyclops. You shoot a slug.  The slug hits the cyclops!! The slug burns the cyclops!  You kill the cyclops! _Fedhas appreciates your contribution to the ecosystem.As you read the scroll of identify, it crumbles to dust.$h ○.○.°$h~ j9------1.4 (1$h} \○°°$hۗ  You shoot a slug. The slug barely misses the cyclops. You shoot a slug.  The slug hits the cyclops!! The slug burns the cyclops!  You kill the cyclops! $h _Fedhas appreciates your contribution to the ecosystem.  As you read the scroll of identify, it crumbles to dust. _N - a scroll of enchant armour$hE $hHF $hH $hO $h-P $hS $h2Y $h{Y :Rev+ $ht[ $h` $hN` '70$hg $hn ,$htp $h@v $hv {1=3==$hx $h < _Magic restored.$h) 7Rev $h $hz ,$h $h1 $hi $h O2=$h= $h $hO 4==$h $hP 7$h< $h $hK %3$hA $h ,$hp $h ,$h $h ;4$hI $h ,$h] $hI ,$h $h a5=$h $h ,$h $h ,$h $h k6=$h $h ,$h $hP ,$h $h $hQ %7$h* $hG $h $h $h $h> %8$h $h># $h~# $h0& $h. ,$hA0 $hRC $hC 59=$hC $hE $hL ,$hN $hqU ,$hRW $h] $h2^ O80=$h` $h,g ,$hh $ho ,$hoq $hw ;1$hx $h $h: $h $h+ $h\ $h- $h Q2$h $hH $h $h{ $h $hc $h $hU K3=$h $hѽ $h $h $hp ,$h- $h$ $hz U4=$hn $h ,$h $h $h 5$h~ $h ,$hG $h= ,$hy $h $h| %6$hg $h ,$h2 $h# ,$h% $h+ $h+ D7=$h~- $h5 ,$h6 $h< ,$h> $hE $hR $hW $h!^ ,$h` $hc $h n ,$hp $hv $h{ ,$h| $h @  There is an open door here.$h $hy  _$h $hފ $h5 $hO ,$h; ,$h1 T #.%.  #..  ##..  .....# .#... $h) u ###..#.# .#..#  ....#.##....#  #.#..#.....#.#  ..#...###@# ------86.4 (85.0)  #.#......#...# # #.#.#..#.#.## < #.#......#'### . #.#.(###.........# .$h` H####.#..............# ......).###..........# ........# #.#........# ..###.### #.'..$h %......#$h` $h ,7.4 (86$h $h 0 _Found a rimehorn talisman.$hI$hd$h\$h$h ,$hY,$h"$hW$hkD....# #...# #.%. #..#$hz ##..# .....##.#...###..#.##.#. ....#.##...  .#.....#.$h)]#.#..#...###.#$hWC#.#......#...# # #.#.#..#.#.###D   acid dragon (asleep)$h` ....#'(###.........$h*19.4 (2.0)$h*,90.4 (3$h3$h3_ _An acid dragon comes into view.$h  You shoot a slug. The slug hits the acid dragon!!  The slug burns the acid dragon!  You kill the acid dragon!$hS.(((($h-0(($h; (Fedhas appreciates your contribution to the ecosystem.$h .......○☼You shoot a slug.30======1.7 (1.3Rev  _You hear a shout!$hI7○$hͽ$hY○☼$hH _No target in view!$h v$h0 F78 M.c..........#%.  ##.. ....○#$h ###..#.##.#..## ....#.##..☼.#.....#.#.#..#...###.#.$h qc   centaur (wandering)#$h .$h> ○0.0○$h L------2.7 (1$h9 Q○○$h) Z _A centaur comes into view.$hq .c....  #....  #...#  #...#  $h#.%. #..# ##..# #.@○#  #..##$h( ..○.#  $h-M....#.#  #.#..#...###.#  #.#......#...# #$hPB #.#.#..#.#.### < #.#.... .$hr8 #.#.( $hx( .c....  #....  #...#  #...#  #.%. #..#$hכ; ##..# #.@○#  #..## $h ..○.#  ....#.# $hr #.#..#...###.#  #.#......#...# #.#.#..#.#.### < #.#.... #.#.($haQ○○$h=------$hO○○$h?^ _A centaur is nearby!$h1 ((((((○ You shoot a slug. The slug hits the centaur! The slug burns the centaur.$h"g (○The centaur is heavily wounded.$h b c......☼☼○(launcher)  You shoot a slug. The slug barely misses the centaur.You hear a shout! x3 ((((((☼(○The centaur wields a +0 orcbow. The centaur shoots an arrow.$hP ......☼@○☼○ ((((((☼(○○The arrow misses you. The centaur shoots an arrow.$h......○@°○○$hN======3.9 (1.2$h= U○°$h#S _The arrow closely misses you.$h   You shoot a slug. The slug hits the centaur! The slug burns the centaur.  You kill the centaur!$he)((((((○$h (○°○○Fedhas appreciates your contribution to the ecosystem.$h$h=%v c.....☼○§@°○c   centaur warrior (launcher)$h%zYou shoot a slug.  A centaur warrior comes into view.$h,# ((((((§@°○○The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.$hn$hW c.....○°☼°°c   centaur  The arrow hits you!$hۿ77-----15.1Rev+ $hq○☼°°$hlZ _A centaur comes into view.$h . ((((((°°° You shoot a slug. The slug hits the centaur warrior!  The slug burns the centaur warrior.$hMhj °☼@°°° The centaur warrior is moderately wounded.You shoot a slug. The slug hits the centaur warrior!!  The slug burns the centaur warrior!$h .....○°°§°The centaur warrior is almost dead.$h((((((☼@°§°$hš1 .....○°☼@°§°°(launcher)  The centaur warrior shoots an arrow. The arrow hits you!! ((((((°☼§°°The centaur wields a +0 shortbow. The centaur shoots an arrow.$h .....○°○@.☼°$hs z46-------------6.2 (1.1$hZ- ○°○°° _The arrow hits you!$h>○°○☼°°$h?$hG"○$hEG8○☼$h`G °$hVK $hKP_You are too injured to fight recklessly!$hx stairs the Marksgoblin.cc...Coglin of Fedhas ****..#....Health: 46/94 ===========-------------#...#Magic: 13/13 ========================#...#AC: 11Str: 12#.%.EV: 12Int: 10#..#SH: 0Dex: 21$h8##○°#XL: 12 Next: 31% Place: Dungeon:13.....##.#○@.#$hiNoise: ======---  Time: 10396.2 (0.0)###..#.##.#☼°##g) +6 hand cannon (f E) +3 hand cannon (f$h ....#.##..°.#Fire: g) +6 hand cannon (flame) {Mishi#.#..#.....#.#$h4Rev+ #.#..#...###.##.#......#...#$h\Wc   centaur warrior (launcher) # #.#.#..#.#.###c   centaur (launcher) $h< #.#......#'###### . #.#.(###.........#Shift-Dir - straight line$hAim: a centaur warrior, wielding a +0 orcbow (almost dead, 81% to hit)  You shoot a slug. The slug hits the centaur warrior.  The slug burns the centaur warrior.  $hرYou kill the centaur warrior!Fedhas appreciates your contribution to the ecosystem.$hոs)((((((○$h%☼°c   centaur (launcher)$hA u(°○°$hg z).....○○@☼°°Aim: a centaur warrior, wielding a +0 orcbow (almost dead, 81% to hit)  You shoot a slug. The slug hits the centaur warrior.  The slug burn  You kill the centaur warrior!  Fedhas appreciates your contribution to the ecosystem.You shoot a slug.$hD /(($h L((((°☼$h 3☼°$huQ $h>\ c.....○☼☼°c 2 centaur$h\ s (1 launcher)  The centaur shoots an arrow. The arrow hits you but does no damage.  A centaur comes into view.$hbb I(((((($hb ○(☼°°$h A .....○@☼☼°°launchers)  The centaur shoots an arrow. The arrow closely misses you.$h[  ((((((°○(°The centaur wields a +0 orcbow. The centaur shoots an arrow.$h-z  .....°.@○○..  The arrow barely misses you.$h t77.4 (1.2Rev* $h d°○@○$hH ' _You hear a shout!$h[8stairs the Marksgoblin.cc...Coglin of Fedhas ****..#.(..Health: 46/94 ===========-------------#.(.#Magic: 13/13 ========================#.(.#AC: 11Str: 12#(%.EV: 12Int: 10#(.#SH: 0Dex: 21##(.#$h8pXL: 12 Next: 37% Place: Dungeon:13.....##.#○@○#Noise: ======---  Time: 10397.4 (0.0)###..#.##.#○.##g) +6 hand cannon (f E) +3 hand cannon (f....#.##....#$hS9NFire: g) +6 hand cannon (flame) {Mishi#.#..#.....#.#Rev* #.#..#...###.##.#......#...#cc 2 centaurs (launchers) # #.#.#..#.#.### $hy9< #.#......#'###### . #.#.(###.........#Fire: g) +6 hand cannon (flame) {Mishil}$h9KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (83% to hit)  You shoot a slug.  $h9-The slug hits the centaur but does no damage.$hn○Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (83% to hit)  You shoot a slug.  The slug hits the centaur but does no damage.The slug hits the centaur. The slug burns the centaur.centaur is lightly wounded.$h9Nf.....°☼$hNu○@○○☼$hIT((((((☼(○$h .....°○@○○☼The centaur shoots an arrow. The arrow barely misses you.$h((((((○@○○☼$hQf$hLlv..c....°○°@°○○3-8.6 (1.2$hsX°○$hxF _The centaur shoots an arrow. The arrow hits you.$h~i stairs the Marksgoblin.c(...Coglin of Fedhas ****..#.(..Health: 43/94 ==========--------------#.(.#Magic: 13/13 ========================#.(.#AC: 11Str: 12#(%.EV: 12Int: 10#(.#SH: 0Dex: 21##(○#$hj xXL: 12 Next: 37% Place: Dungeon:13.....##.#°@°#Noise: ======---  Time: 10398.6 (0.0)###..#.##.#○○##g) +6 hand cannon (f E) +3 hand cannon (f....#.##....#Fire: g) +6 hand cannon (flame) {Mishi#.#..#.....#.#Rev* #.#..#...###.##.#......#...#cc 2 centaurs (launchers) # #.#.#..#.#.### < #.#......#'###### . #.#.(###.........#The centaur shoots an arrow. The arrow barely misses you. _The centaur shoots an arrow. The arrow hits you.  Fire: g) +6 hand cannon (flame) {Mishil}$hj =Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (lightly wounded, 83% to hit)$h Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (lightly wounded, 83% to hit)  You shoot a slug. The slug completely misses the centaur. You shoot a slug.  The slug hits the centaur!!  The slug burns the centaur!  You kill the centaur!$h ○°@°○○   centaur (launcher)$h\ Y .$....°°@°○Fedhas appreciates your contribution to the ecosystem.You hear a shout!$h* ((((((○°@°$h  .....°°@°$ho w○The centaur shoots an arrow. The arrow hits you but does no damage.$h9, 5((($hr, (((○°(°○$hP M.....$hɷ .○°@°°°$h+ 589.8 (1.2$h1 W○°°°$h h _The centaur shoots an arrow. The arrow misses you.$hSstairs the Marksgoblin.c....Coglin of Fedhas ****..#.$..Health: 43/94 ==========--------------#...#Magic: 13/13 ========================#...#AC: 11Str: 12#.%.EV: 12Int: 10#..#SH: 0Dex: 21##.○#XL: 12 Next: 38% Place: Dungeon:13.....##.#°@°#Noise: ======---  Time: 10399.8 (0.0)###..#.##.#°°##g) +6 hand cannon (f E) +3 hand cannon (f....#.##....#Fire: g) +6 hand cannon (flame) {Mishi#.#..#.....#.#Rev* #.#..#...$hT7###.##.#......#...#c   centaur (launcher) # #.#.#..#.#.### < #.#......#'###### . #.#.(###.........#Fire: g) +6 hand cannon (flame) {Mishil}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$hUAim: a centaur, wielding a +0 orcbow (83% to hit)  You shoot a slug. The slug hits the centaur!! The slug burns the centaur!  You kill the centaur!$hZ)((((((°°$h&(○°@°°°$hxShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (83% to hit)  You shoot a slug. The slug hits the centaur!! The slug burns the centaur!  You kill the centaur!  Fedhas appreciates your contribution to the ecosystem.You shoot a slug.$h1g$hVqS)#...$hq..○°.@.°°JJ   slime creature$h-wm4=9401.0 (1.2$h}c°°°$hՁa _A slime creature comes into view.$h7stairs the Marksgoblin.)....Coglin of Fedhas ****..#.$..Health: 44/94 ===========-------------#...#Magic: 13/13 ========================#...#AC: 11Str: 12#.%.EV: 12Int: 10#..#SH: 0Dex: 21##○°#XL: 12 Next: 39% Place: Dungeon:13.....##.#.@.#$hexNoise: ======---  Time: 10401.0 (0.0)###..#.##.#(°##g) +6 hand cannon (f E) +3 hand cannon (f....#.##.J..#Fire: g) +6 hand cannon (flame) {Mishi#.#..#.....#.#Rev* #.#..#...###.##.#......#...#$h J   slime creature # #.#.#..#.#.### < #.#......#'###### . #.#.(###.........#Fire: g) +6 hand cannon (flame) {Mishil}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (90% to hit)  $h\You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$hRf °°You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.  The slime creature is lightly wounded.  The slug hits the slime creature but does no damage.ime creature is lightly wounded.$h $h  ○°☼@☼J..  You hear a shout!$h -2.2 (1.2$h P○°$h2 E _The slime creature hits you but does no damage.$hkstairs the Marksgoblin.)....Coglin of Fedhas ****..#.$..Health: 44/94 ===========-------------#...#Magic: 13/13 ========================#...#AC: 11Str: 12#.%.EV: 12Int: 10#..#SH: 0Dex: 21##○°#XL: 12 Next: 39% Place: Dungeon:13.....##.#☼@☼#Noise: ======---  Time: 10402.2 (0.0)###..#.##.#J.##g) +6 hand cannon (f E) +3 hand cannon (f....#.##....#Fire: g) +6 hand cannon (flame) {Mishi#.#..#.....#.#Rev* $hFH#.#..#...###.##.#......#...#J   slime creature # #.#.#..#.#.### < #.#......#'###### . #.#.(###.........#Fire: g) +6 hand cannon (flame) {Mishil}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (lightly wounded, 90% to hit)  You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$h?!○°☼@☼You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  The slime creature is moderately wounded.You shoot a slug.  The slug hits the slime creature. The slug burns the slime creature.  The slime creature is moderately wounded.$h °.○@○○$h8 I53.5 (1.3$hwf○@○$h[ _The slime creature barely misses you.$h Lstairs the Marksgoblin.)....Coglin of Fedhas ****..#.$..Health: 45/94 ===========-------------#...#Magic: 13/13 ========================$h #...#AC: 11Str: 12#.%.EV: 12Int: 10#..#SH: 0Dex: 21##°.#XL: 12 Next: 39% Place: Dungeon:13$hE U.....##.#○@○#Noise: ======---  Time: 10403.5 (0.0)###..#.##.#J○##$hi g) +6 hand cannon (f E) +3 hand cannon (f....#.##....#$h Fire: g) +6 hand cannon (flame) {Mishi#.#..#.....#.#Rev* $h #.#..#...###.##.#......#...#$hͼ J   slime creature # #.#.#..#.#.### $h < #.#......#'###### . #.#.(###.........#$h 9Fire: g) +6 hand cannon (flame) {Mishil}$h/ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$hP Aim: a slime creature (magical condensation, moderately wounded, 90% to hit)  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$h J |You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  The slime creature is almost dead.You shoot a slug.  The slug hits the slime creature! The slug burns the slime creature.  You kill the slime creature!$hN i°○°$h ^  Fedhas accepts your kill.$h ,$h U Tc☼○°JJ   slime creatureT   trollc   centaur  A slime creature comes into view. A troll comes into view.$h >2414.7 (1.2$hb ]°○°$h Z _A centaur comes into view. $hu .Tc...#.$.. #...#.%. .###°☼.....##.#○.○###..#.##.#°@## ....#.##.J..# #.#..#.....##...##....#.. ##..#.#.## <.....#'###### .(###.........#####.#..... $h ).T$c.○°.°J.T   trollc   centaur $hΜ M------50 $h :○ $h !$h#T$c. #...#..#%. .###.○.....##.#°.°####..#.##.#J°## ....#.##...@# !$h"#.#..#.....###....#.. ##..#.#.## <.....#'###### .!$hH(###.........#####.#.....!$hmE.....).###!$h{!$h7!$h* .$.T.c○T   trollc   centaur (launcher)  The slime creature hits you but does no damage.!$hb (((((!$h\(The centaur wields a +0 shortbow. The centaur shoots an arrow.!$h3t}...○°.!$hXu2-=-----6!$h|n○°.°!$h߀) _The arrow hits you.!$h* T.c#...#%. .###.○#.....##.#°.°####..#.##.#J.# .....# #.#..#.....##...##....#.. ##..#.#.## !$h <.....#'###### .(###.........# .####.#............).###....# #.#!$h !$h !$hK !$h ...Tc°....JT   troll!$h ec   centaur (launcher)!$h e-7Rev+ !$h 9°!$hj "$h Tc.%. .###.°#"$h .....##.#...###..#.##.#..# ....#.##...J# #.#..#.....#.##....#.. "$h2 ##..#.#.## <.....#'###### ."$hV (###.........# .####.#...........).###..."$hz y..# #.#"$h r###.### #.'"$h "$h "$h "$h` "$h "$ho /..Tc.JT   trollc   centaur (launcher)"$hs @-8"$h% 9°"$h' "$h  #.%. #Tc###.°#.....##.#...#"$h %###..#.##.#..## ....#.##....##.#..#.....#J# #.#..#...###.#"$h  #.#......#.@.# ## #.#.#..#.#.###"$h8 < #.#......#'###### #. #.#.(###.........# #.####.#......."$h\ j.......# .......).###..........#"$h ...# #.#........####.### #.'........#..##.# ###"$h .#"$hg "$h R  The slime creature attacks as it pursues you!"$h "$h 7..cT"$h( E.J"$hԬ ^34---==9"$h& "$hε 2 _The slime creature hits you!#$h #.%.stairs the Marksgoblin#..#Coglin of Fedhas ****..##cT#Health: 34/94 ========----------------#$h .....##.#...#Magic: 13/13 ========================###..#.##.#..##AC: 12Str: 12....#.##....#EV: 12Int: 10#.#..#.....#.#SH: 0Dex: 21#.#..#...###J#XL: 12 Next: 41% Place: Dungeon:13#.#......#.@.#Noise: ==-------  Time: 10409.7 (0.0) ## #.#.#..#.#.###g) +6 hand cannon (f E) +3 hand cannon (f #$h> #< #.#......#'######Fire: g) +6 hand cannon (flame) {Mishi #. #.#.(###.........#Rev+ #.####.#..............# .......).###..........#J   slime creature .........# #.#........#T   troll ...###.### #.'........#c   centaur (launcher) ....##.# ###........#Fire: g) +6 hand cannon (flame) {Mishil}#$hc Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#$h zAim: a slime creature (90% to hit)  You shoot a slug. The slug hits the slime creature!!  #$h "The slug burns the slime creature!#$h You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  The slime creature is heavily wounded.You shoot a slug.  The slug hits the slime creature!! The slug burns the slime creature.  You kill the slime creature!#$h/ .T   trollc   centaur (launcher)#$hL4 .☼○Fedhas accepts your kill.#$hp: w(((((○#$h .....☼○#$h ((((((☼○The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.#$h G #$hEO ..T....@○°#$hT 29-2======10.9 (1.2#$h[ :○#$h^ R _The arrow barely misses you.$$hG #..##c.#.....##.#..T####..#.##.#..## ....#.##....##.#..#.....#.# #.#..#...###.# #.#......#..○### #.#.#..#.#@###  #< #.#......#'###### .#. #.#.(###.........# .#.####.#..............# ........).###..........#...# #.#........####.### #.'........#..##.# ###........# ####.##.#### #.#$$h9○$$hM------10$$h$$h&$h ##c.....##.#..T###..## .....# #.#..#.....#.###.#....#..○####..#.#°###<....### .#.(###.........#####.#..............####...#Rev+ ..#.###........# ...#........ ...........30-------2 _There is an open door here.&$hO .....##.#..T####..#.##.#..## ....#.##....##.#..#.....#.# #.#..#...###.# #.#......#...### #.#.#..#.#.### # #< #.#......#'###### ..#. #.#.(###.@.......# #.#.####.#.....# .........).###.#...# #.#.####.### #.'.#..##.# ###.# .####.##.#### #.# <...#........ ....###....&$h) cc   centaur (launcher)3 _'$h]  ##c.# .....##.#..T####..#.##.#..## ....#.##....# #.#..#.....#c# #.#..#...###.# #.#......#...#  ## #.#.#..#.#.### ## #< #.#.....@#'##### ...#. #.#.(###.# ##.#.####.#.....#).###..# #...........# #.#.##.### #.'.# #......##.# ###.# #.####.##.#### #.# #<...#........ .........14Rev '$h ;($h w ##c.# .....##.#..T# # ###..#.##.#..## # ....#.##....# #.#..#.....#c# #.#..#...###.# #.#......#...# ## #.#.#..#.#.### ($hN .## #< #.#....@.#'######  ...#. #.#.(###.##.#.####.#......#.).###..# ##.# #.#..#($hz z.###.### #.'..# .#......##.# ###..# ($h .#.####.##.#### #..# .#<...#. ($h (.($hY ($h &5($hS ($h *$h ##c.# .....##.#..T# ## ###..#.##.#e.## ## ....#.##....# . #.#..#.....#c# #.#..#...###.# #.#......#...# *$h`# ## #.#.#..#.#.###  .## #< #.#...@..#'###### ...#. #.#.(###.##.#.####.#.......#*$h.).###....# .##....# #.#..*$h|...#.###.### #.'........#*$he   deep elf pyromancer (wandering).#......##.# ###.......# ..#.####.##.#### #.....*$ht...# ..#<...#. .*$h  A deep elf pyromancer comes into view. It is wielding a +0 long sword.*$h1l.e*$h/==6*$h*$h *$h/_The deep elf pyromancer shouts!+$hb  ##c.# .....##.#..T# k##+$h  ###..#.##.#..### ....#.##.e..# #. #.#..#.....#c# .+$h  #.#..#...###.# #.#......#...#  # ## #.#.#..#.#.###+$hZ  .## #< #.#..@...#'###### ...#. #.#.(###.##.#.####.#........# #..).###..........# #.##.....# #.#....+$h~ ....# #.###.### #.'........# +$h x#..#......##.# ###........# #..#.####.#+$h l#.#### #.# #..#<...#+$h I. .+$h+$hvcc   centaur (launcher)+$hhZ2=-7+$h!+$hH&f _The deep elf pyromancer casts a spell.+$h.....##.#..T# .k#####..#.##.#..## +$h=.### ....#.##.e...#.#..#.....#c# #.#..#...###.# # #.#......#...#+$hC# ## #.#.#..#.#.### .## #< #.#......#'######+$hm  ...#. #.#.@###.c.......######.#.####.#.......# +$h #............).###...#  #.##+$h.....# #.#........# .#..###.### #.'........# .#..#......##.# ###.# ##..#.####.##.#### #.# +$h.#..#<...#........ . ....#......###....+$h+$h +$h+$h~ v☼E.ec.E   fire elemental (summoned, wandering)c   centaur (launcher)+$h%&   ###..#.##E#..## +$hl&k ....#.##....#  #.#..#...e.#c#  #.#..#...###.# # #.#......#...#  # ## #.#.#..#.#.### +$h& .## #< #.#..(((c#  ...#. #.#.@#+$h&H  #......... +$h&'? .).###.....  +$hL'E.....# #.#... +$ho's###.### #.'... #.#  +$h'.#.####  +$h'A<  ,$h5  ,$h ###..#.##E#..##  ....#.##....#  #.#..#...e.#c#  #.#..#...###.# ,$hE #.#......#...#  # ## #.#.#..#.#.### ,$hl .## #< #.#..(((c# ,$h ...#. #.#.@#  #.........,$ht  .).###.....  ,$h@.....# #.#... ###.### #.'...#.#  #.####  E<  ,$h< EThe centaur shoots an arrow. The arrow hits you!,$hDS[...E,$hSZ25--=8,$hvEE _* * * LOW HITPOINT WARNING * * * _You see here 3 large rocks.-$h-$h<$HInventory: 39/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana} -$h$j a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)-$h$b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)-$h%Wj - a wand of flame (18)  x - a wand of polymorph (8)  -$hD%H - a wand of roots (15)  K - a wand of paralysis (12) Scrolls (go to first with ?) -$hy% l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 6 scrolls of vulnerability -$h%[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-$h_  g - a +6 hand cannon of flaming (offhand) {Mishil}  E3weapon) {Kanchana}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} -$h@Armour (go to first with [)  q - a +0 pair of gloves (worn)y - a scarf of resistance (worn)  C - a +2 helmetJ - +0 acid dra-$hXgon scales (worn)  b - a +0 leather armour  r-$hOring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)  j - a wand of flame (18)  -$ht/xpolymorph (8)  Hroots (15-$h)  Kparalysis (12) Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM -$h p - 6 scrolls of vulnerability  t - a scroll of amnesia 4%.$hv  u - 3 scrolls of noise8.$hO.$h.$h¬.....##☼#..T#stairs the Marksgoblin .k#####..#.##E#..##Coglin of Fedhas ****.. .###....#.##....#Health: 25/94 ======------------------ ##.#.#..#...e.#c#Magic: 13/13 ======================== #.#.#..#...###.#AC: 12Str: 12 ##.#......#...#EV: 12Int: 10# ## #.#.#..#.#.###SH: 0Dex: 21.## #< #.#.....c#'######XL: 12 Next: 42% Place: Dungeon:13...#. #.#.@###........$h4,..#Noise: ==-------  Time: 10418.9 (0.0)  #####.#.####.#..............#g) +6 hand cannon (f E) +3 hand cannon (f#............).###..........#Fire: g) +6 hand cannon (flame) {Mishi#.##...........# #.#........# .#........###.### #.'........# .#..#......##.# ###........#e   deep elf pyromancer ##..#.####.##.#### #........#E   fire elemental (summoned, wandering) .#..#<...#........ .........c   centaur (launcher) ....#......###....A deep elf pyromancer comes into view. It is wielding a +0 long sword. _The deep elf pyromancer shouts! .$h_The deep elf pyromancer casts a spell.The centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * * _You see here 3 large rocks..$h);E.$h.$hAEE.$h.$h .$h0  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce Religion.$hx xNone0%  a - Wall of Briars3 MP, Piety-1%  b - Grow Ballistomycete4 MP, Piety-.$h 150%  c - Overgrow8 MP, Piety---.$h p65% [?] toggle between ability selection and description.1$hAW 1$hY 1$hd .....##☼#..T#stairs the Marksgoblin .k#####..#.##E#..##Coglin of Fedhas ****.. .###....#.##....#Health: 25/94 ======------------------ ##.1$hg #.#..#...e.#c#Magic: 13/13 ======================== #.#.#..#...###.#AC: 12Str: 12 ##.#......#...#EV: 12Int: 10# ## #.#.#..#.#.###SH: 0Dex: 21.## #< #.#.....c#'######XL: 12 Next: 42% Place: Dungeon:13...#. #.#.@###.........#Noise: ==-------  Time: 10418.9 (0.0)  #####.#.####.#..............#g) +6 hand cannon (f E) +3 hand cannon (f#............).###..........#Fire: g) +6 hand cannon (flame) {Mishi1$h_h [40m#.##...........# #.#........# .#........###.### #.'........# .#..#......##.# ###........#e   deep elf pyromancer ##..#.####.##.#### #........#E   fire elemental (summoned, wandering) .#..#<...#........ .........c   centaur (launcher) ....#......###....A deep elf pyromancer comes into view. It is wielding a +0 long sword. _The deep elf pyromancer shouts! _The deep elf pyromancer casts a spell.The centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * * _You see here 3 large rocks.1$ho EE _The deep elf pyromancer shouts! _The deep elf pyromancer casts a spell.  The centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * * _You see here 3 large rocks.  Okay, then.1$hp 1$hv UEE1$hy . _3$h3$hInventory: 39/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)3$h=cj - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12) Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM 3$h) p - 6 scrolls of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3$h V d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)C2 helmetJ - +0 acid dragon scales  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)  j - a wand of flame (18)  x - a wand of polymorph (8)  Hroots (15  Karalysis (12) Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 6 scrolls of vulnerabilityt - a scroll of amnesia  u - 3 scrolls of noise  v - 2 scrolls of revelationw - 2immolation17%3$h~ B - a scroll of brand weapon  F - a scroll labelled QELOXE DOJOM263$h/f  I - 2 scrolls labelled KIXKUGIZACO304$hN - a scroll of enchant armour Potions (go to first with !)  e - a sapphire potion434$h~ f - 3 potions of attractionh - 2 potions of brilliance527$h  i - 5 potions of heal wounds  k - 2 lumpy orange potions  m - a green potion657$h=  n - 6 potions of curing98$hO2 s - 3 viscous inky potionsA - 4 potions of enlightenment788$h  D - 2 lumpy golden potions828$h) G - 2 fizzy brown potions  M - a fuming golden potion918$h%J Miscellaneous (go to first with })8$hnJ859$hS  L - a +0 sack of spidersbot9$hLZ9$hd.....##☼#..T#stairs the Marksgoblin .k#####..#.##E#..##Coglin of Fedhas ****.. .###....#.##....#9$hyd&Health: 25/94 ======------------------ ##.#.#..#...e.#c#Magic: 13/13 ======================== #.#.#..#...###.#AC: 129$hdStr: 12 ##.#......#...#EV: 129$hd Int: 10# ## #.#.#..#.#.###9$hdZSH: 0Dex: 219$he2.## #< #.#.....c#'######XL: 12 Next: 42% Place: Dungeon:139$h-e...#. #.#.@###.........#Noise: ==-------  Time: 10418.9 (0.0)  9$hNe#####.#.####.#..............#g) +6 hand cannon (f E) +3 hand cannon (f9$he@#............).###..........#Fire: g) +6 hand cannon (flame) {Mishi#.##...........# #.#........# .#........###.### #.'........# 9$he.#..#......##.# ###........#e   deep elf pyromancer 9$h f##..#.####.##.#### #........#E   fire elemental (summoned, wandering) 9$h)fk.#..#<...#........ .........9$hIfc   centaur (launcher) ....#......###.... _The deep elf pyromancer shouts! 9$hhf_The deep elf pyromancer casts a spell.The centaur shoots an arrow. The arrow hits you! 9$hf_* * * LOW HITPOINT WARNING * * * _You see here 3 large rocks. 9$hf6_Okay, then.9$hpUEE9$hbq9$hz8E9$h ~:$hpJ#.k#####..#.##E#..## ..### ....#.##.....#.#..#...e.#c# #.#..#...###.# ## #.#......#...#:$hv# ## #.#.#..#.#.### .## #< #.#.....c#'###### ...#. #.#.(###.........######.#.####.#@.............#:$h #............).###.#:$h #.##...........# #.#..# :$h#.#........###.### #.'........# .:$h:n.#..#......##.# ###........# :$hr###..#.####.##.#### #.# ..#..#<...#........ . (....#......###.... #.##....#...#.#....:$h:$hmThe deep elf pyromancer casts a spell.  The centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * * _You see here 3 large rocks.Okay, then.  The deep elf pyromancer mumbles some strange words.:$h2:$h☼E§eE   fire elemental (summoned, wandering):$h4--9.9 (1:$hQ:E:$h5 _The deep elf pyromancer blinks!;$h.### ....#.##.E.. k.##.#.#..#...§.#c# #.#..#...###.## #.#...e..#...## ## #.#.#..#.#.### .## #< #.#.....c#'######;$hS ...#. #.#.(###.........######.#.####.#.....# #............@.###....#;$hr #.##...# #.#..# ;$h##.#..###.### #.'..# ...#..#......##.# ###.# ####..#.####.##.#### #.# #..#..#<...#........ . .(....#......###.... ##.##....#...#.#....  #....<..).#...#..;$h B;$hq;$h☼E.ecTT   trollE   fire elemental (summoned, wandering)c   centaur (launcher);$h   #.#..#...E.#c#  #.#..#...###.#  #.#......#...#  # ## #.#.#.e# # .## #< #.#..(  ...#. #.#.(###.  #.####.#(......  .......@.#  .........#  ...###.###  ....##.#  #.####  <......  .(##....   #....<..);$h~   #.#..#...E.#c#  #.#..#...###.# ;$h" #.#......#...#  # ## #.#.#.e#  .## #< #.#..  ;$h...#. #.#.(###. ;$h #.####.#(......  .......@.#;$h  .........#  ;$h...###.###  ....##.# ;$hj#.#### <;$h......  (##.... ;$h7o  #....<..);$h EThe centaur shoots an arrow. The arrow hits you.;$h|E.(.2-==20;$hUEE;$hThe deep elf pyromancer mumbles some strange words. _The deep elf pyromancer blinks!  The centaur shoots an arrow. The arrow hits you. _* * * LOW HITPOINT WARNING * * *  Things that are here: _a +0 great sword; a +0 leather armour; a tengu corpse<$hj#..### ....#.##.☼..# #k.##. #.#..#...E.#c# k.##. #.#..#...###.# k### #.#......#...## # ## #.#.#.e#.#.### ## .## #< #.#...c.c#'###### # ...#. #.#.(###.T.# # #####.#.####.#...# # #).###.# # #.##....# #.#.##.#.###.### #.'.#.#..#......##.# ###.##..#.####.##.#### #.# .#..#..#<...#..<$hCk...... . ..(....#......###....c   centaur (launcher)#.##....#...#.#....  #....<..).#...#..<$hp>§E<$hqE   fire elemental (summoned, wandering)c   centaur (launcher)<$hy|((((((E<$hBB<$h☼E..(###.......T@).<$hT   trollE-1<$h8E<$hp _The centaur shoots an arrow. The arrow closely misses you.=$h  ##..### ....#.##.☼..#  #k.##. #.#..#...§.#c#  k.##. #.#..#..☼###.#  k### #.#....E.#...# =$hT ### # ## #.#.#..#.#.#### .## #< #.#...c.c#'###### .# ...#. #.#.(###. .# #####.#.####.#.....T. .# #.).###. .# #.##....# #.#=$h“. .###.#.###.### #.'..#..#......##.# ###. =#####..#.####.##.#### #. .=$h.#..#..#<...#........ . #..(....#......###....#.##....#...#.#....  #....<..).#...#..=$hԘ=$hT.T   troll=$hO--2=$h=$h@=$hZ  ##..### ....#.##.☼..# #k.##. #.#..#...§.#c# k.##. #.#..#..☼###.# # k### #.#....E.#...# =$h .# ### # ## #.#.#..#.#.#### .## #< #.#...c.c#' .=$h .# ...#. #.#.(### #.# #####.#.####.#....T #.# #.).### #.# #.##....# #.# =$h #.###.#.###.### #.'=$h; b.#..#......##.# ### .=#####..#.####.##.#### # #..#..#..#<...#........ =$h #..(....#......###....  ####.##....#...#.#....  #....<..).#...#..=$h =$hl =$h c..T.T   trollc   centaur (launcher)3--3=$hQ =$h >$h\ ##..### ....#.##.☼..# #k.##. #.#..#...§.#c# k.##. #.#..#..☼###.# ## k### #.#....E.#...# >$hS]:.# ### # ## #.#.#..#.#.### .#### .## #< #.#...c.c#'.# ...#. #.#.(### ##.# #####.#.####.#c..T  #.# #.).### >$h].#.# #.##....# #.# .#.###.#>$h]x.###.### #.'.#..#......##.# ### #.=#####..#.####.##.#### # #>$h^;#..#..#..#<...#. c   centaur (launcher)  ##..(....#......###....  ####.##....#...#.#.... >$h=^{ #....<..).#...#..>$h)h>$hvn       k.##.   k###   ### # ##  >$hn .## #<  ...#. #.#.( #####.#.####.#c..  #.# #........@((((.# #.##...........# .......###.### .#......##.# >$hnR#.#### #< >$ho7 ##..(   >$hBo> #....<..) >$hD Q       k.##.   k###   ### # ##  >$huE  .## #<  ...#. #.#.( #####.#.####.#c..  #.# #........@((((.#>$hE ^ #.##...........# .......###.### .#......##.# >$hE #.#### #<  ##..(>$hE "   >$h!F Y#....<..)>$hN U  The centaur shoots an arrow. The arrow hits you.>$h >$h | T....)T   trollc   centaur (launcher)  * * * LOW HITPOINT WARNING * * *>$h P(((((((>$hm f@...)..>$hrm Q18-=4>$hXv >$h*z p _The centaur shoots an arrow. The arrow closely misses you.?$hZ3 ##..### ....#.##.☼..# #k.##. #.#..#...§.#c# k.##. #.#..#..☼###.#?$hC[)# k### #.#....E.#...# ..# ### # ## #.#.#..#.#.### #.#### .## #< #.#...c.c#' #...# ...#. #.#.(####.# #####.#.####.#c.T # #.# #?$ht[.).### #.#.# #.##....# #.# ?$h[#.#.###.#.###.### #.' #?$h[1.#..#......##.# ### ##.=#####..#.####.##.#### # ?$h[ ##..#..#..#<...#........ c   centaur (launcher)  ##..(....#......###....?$h.\ ####.##....#...#.#....  #....<..).#...#..?$hng?$hp?(((((?$h?$h&T.....)T   trollc   centaur (launcher)?$h&5?$h?$hY _The centaur shoots an arrow. The arrow hits you but does no damage.@$h-'m .##.k#####..#.##☼#.. ##..### ....#.##.☼.. #k.##. #.#..#...§.#c k.##. #.#..#..☼###. #### k### #.#....E.#... ...# ### # ### #.#.#..#.#. ##.#### .## #<# #.#...c.c#'##  #...# ...#.# #.#.(###  ###.# #####.#@####.#cT. @$h'P # #.# #....).###.  #.#.# #.##...........# #.#  #.#.###.#..###.### #.'  #.......#..#......##.# ###=#####..#.####.##.#### #....#..#..#<...#........ .......(....#......###....####.##....#...#.@$h("#....@$h+@$h,@$h-@$h9 ..c)TT   trollc   centaur (launcher)@$h}:Z9--6@$hC@$hE@$h2 .....##.k###☼##..### ....#.##.☼..#k.##..§.#c @$h-k.##.#..☼### #### k### ...E.#... ...# ### # ###..#.#. ##.#### .## #<..c.c#'##...# ...#@# #.#.(###@$h######.#.####.#.... #...........c)T###..@$h+  #.##...........# #.##.###.#........###.### #.'.......#..#......##.# ##  ##.=#####..#.####.##.#### #....@$h ##..#..#..#<...#.........##..(....#......##@$h-@$h.@-7@$h05@$h7A$h>M ##c .....##.k###☼##..### ....#.##.☼..#k.##..§.#c k.##.#..☼### #### k### ...E.#... ...# ### # ###..#.#. ##.#### .## ..c.c#'##...# ...#.# #.#.(########.#.####.#....# #.# #...........c)T###................## #. # #<...#.. A$hA$hK&8A$hְA$hϴa _There is a stone staircase leading up here.B$h>RB$hRB$hWB$h YB$h^cc   centaur (launcher)B$h^ B$hBcZ20=9 _B$hnB$hPE0#.######.# ####.#......# #....#.############# #.####.# #.........# #.# #.###.#######.# ######.# #.##...#######...  #.# #......######.#....##.  #.######.(..#.................2 B$hE ###.##...#....#@####.#..^.##....#.#.#....#......#....##.#....#.#....#.###..#######........#....# ####.####......###.##.# ##~ #.##........~##. #.#####~~....  #.##.....#~~~~#. #....#~~~~~## B$hF #.##.....~~~~~~.#####.~~~~~~~#  #.##....~~~~~~~~# #~~~~~~~~~ B$hG:=B$hNB$h31.4 (2.5 _You climb upwards. _There is a stone staircase leading down here.B$h 3B$h B$h4 B$h~ 71B$h BB$h1 B$h` ,B$h B$h B$h 72B$hw B$h1 B$hK B$ht B$h ,B$h B$hw 73B$h B$hp B$h ,B$h B$h- ,B$h B$h B$h I4=B$h B$h! ,B$h B$h ,B$hs B$h B$hF S5=B$h5 B$h ,B$h B$h M6B$h B$h< ,B$h% B$h{ B$h B$h B$h B$h* 77B$h B$h ,B$h* B$h2#C8=9=3012=3=B$h$,B$h&B$h),B$h+B$h-M4B$h1BB$hG2B$h3,B$h4B$h5M5B$h6B$h~8,B$hZ9B$h;,B$h <B$h=76B$h=(=B$h>B$he@,B$h[AB$hG7=B$hI,B$hzXB$hd[,B$h1\B$h^M8B$h_B$ha,B$hbB$h?d,B$hCeB$hEgB$hg:39B$hrhB$hi,B$hkB$hsmj40=B$h7nB$ho,B$hpB$hq,B$h3xB$h{K1=B$hO{B$h&|B$h~,B$h~B$h,B$hށB$hЃO2B$hB$hk,B$hYB$h3B$h,B$hB$hB$h B$hВB$hi4=B$hB$hh,B$h5=67=8=B$h9B$h!B$hBB$h^,B$hB$hP50B$hB$h,B$hB$h^,B$h3B$hOi1=B$h>B$hT,B$h(B$h,B$hB$ha2=B$hB$hk,B$hPB$h,B$hB$hO3B$hNB$h,B$hB$hB$h94B$hB$hh,B$hB$h,B$hvB$hi5=B$hB$h,B$hB$h,B$hB$h2B$h|K6=B$hB$h,B$hB$h/ ,B$h B$h B$h 97B$hB$h,B$hkB$h2,B$hB$hB$h98B$hB$h,B$hB$hB$hB$hB$h4B$hpL9=B$h6B$h ,B$h!B$h#,B$h]$B$h2&b60=B$h'B$h(,B$hD)B$h*B$h+91B$h,B$hR.,B$h/B$h0,B$h1B$hi3B$h392B$h4B$h6,B$hK<B$h5?,B$h@B$hAi3=C$hC$hg,C$hC$h,C$hC$hSa4=C$h=C$h ,C$h C$hs ,C$h0 C$hO5C$hC$h,C$hSC$hE,C$hIC$hC$h96C$hC$h8C$hWC$h!C$hC$hC$hvC$hod67=C$h;C$h ,C$h!C$h@#;8C$h#2=C$h$C$h%,C$h&C$h',C$h\(C$h)C$h)%9C$h*C$hC,C$hm,C$h-C$h/,C$h/C$h1C$h1&70C$hj2C$h4,C$h@5C$h06,C$h6C$h7C$h7K1=C$hK8C$h9,C$h;C$hY<,C$h=C$h?k2=C$h@C$hkB,C$hCC$hD,C$hYEC$h;FC$hpF%3C$hFC$hlH,C$hIC$hK,C$hLC$hMC$h?N%4C$hOC$hP,C$hQC$hSa5=C$h\UC$hU,C$hVC$hyX,C$hcYC$hZk6=C$h[C$hr],C$hX^C$h_,C$h`C$hrb;7C$hwcC$hVd,C$hdC$hh,C$hviC$hkC$hFk%8C$hHlC$hm,C$hoC$hsBC$hutC$htD9=C$h6uC$hv,C$hPwC$hx,C$h0{3C$h{O80=C$h4|C$h.~,C$h~C$h,C$hC$h;1C$hC$h,C$hC$h߆Q2C$h,C$hC$h,C$htC$hpa3=C$hC$hC$h'C$hC$hԍ,C$hC$h̎C$hU4=C$hC$h#,C$hCC$h&,C$hC$hzC$h%5C$hC$h,C$hC$h,C$hۢg6C$hkC$hC$hC$hC$h3C$hC$hsC$hD7=C$hC$hh,C$h8=C$hC$h,C$hѰC$h2C$h%9C$h;C$h,C$hC$h(C$hNC$hC$hC$hD&90C$hC$h,C$hĽC$h*,C$hC$hC$hK1=C$hC$hRC$h~C$h#C$h,C$hC$h C$hWN2=C$h)C$h,C$hC$hC$hC$hC$h;3C$hKC$h,C$hC$hj,C$hDC$hS_ _You start resting.C$h2640.4 (209.0)C$h[4=1.4 (210C$hC$h" _HP restored.D$hPD$hD$hkD$hD$h12.4 (1.0)D$hD$hv ##c .....##☼#.. .##.k## ###..#.##☼#.. ##..### ....#.##.☼.. #k.##. #.#..#...§.#c k.##. ..#..☼### #### k### #.#....E.# ...# ### # ### #.#.#..#.#.##3 ##.#### .## #@# #.#...c.c#'## ...#.# #.#.(###.D$hx##.# #####.#.####.#...... #.# #....c)T###...#.# #.##...........# #.##.#.###.#........###.### #.'#.......#..#......##.# ###....##.=#####..#.####.##.#### #....##..#..#..#<...#........ .....=D$h>D$h1cc   centaur (launcher)D$hJ((D$hx,D$h..TcT   trollD$hrh82----==3.9 (2.5D$hzD$h~ _You climb downwards. The centaur shoots an arrow. The arrow hits you! _There is a stone staircase leading up, spattered with blood here.E$h] (( You shoot a slug. The slug hits the troll! The slug burns the troll.E$h  The troll is moderately wounded.You shoot a slug. The slug hits the troll. The slug burns the troll.E$hsE$h |f☼T.E$h|z======5.1 (1.2Rev E$hE$hA] _The troll is heavily wounded.E$h (You shoot a slug.  The slug hits the troll but does no damage.E$h4 E$h5   E$h6 2The slug hits the troll but does no damage.  E$h(8 PThe troll is heavily wounded. E$hV@ You shoot a slug. The slug hits the troll!! The slug burns the troll.  You kill the troll!Fedhas appreciates your contribution to the ecosystem.E$h?C f[E$h E$h s ☼#cc   centaur (launcher)  ##..#..#..#<...#........ .....The troll leather armour is intact enough to wear.E$h\ J((E$hv V○[E$h{ 78-----56.2 (1.1Rev+ E$h! ;○E$h F _The centaur shoots an arrow. The arrow hits you.F$h^ (( You shoot a slug. The slug hits the centaur. The slug burns the centaur.F$hJ (F$h^((((The centaur is moderately wounded.F$hMp ○[c....  You shoot a slug. The slug barely misses the centaur.F$hwP(((F$hn@○[F$h  (((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.F$hRZ@○[ F$h[9=7.5 (1.3F$h=○F$hR _The arrow barely misses you.F$hN ((You shoot a slug. The slug hits the centaur. The slug burns the centaur.F$h  The centaur is heavily wounded.You shoot a slug. The slug hits the centaur!! The slug burns the centaur.  You kill the centaur!F$hR \)F$h7q U°[F$h`v =8.7 (1.2Rev* F$hv~ :°F$h l _Fedhas appreciates your contribution to the ecosystem.H$h@94H$h9H$hV80Rev+ H$h]BH$hjXH$hJq<1H$hyH$hy:Rev H$hR|H$hтH$hH$hH$hH$h-<2H$h|H$hH$h +H$h4------55.7 (7.0.ee   deep elf pyromancer (wandering)H$hR5=------H$hGH$hJj _A deep elf pyromancer is nearby!H$h (((((((You shoot a slug.H$hX; e _A deep elf pyromancer is nearby!  The slug barely misses the deep elf pyromancer.  You shoot a slug.  The deep elf pyromancer shouts!  The slug hits the deep elf pyromancer. The slug burns the deep elf pyromancer.H$h °[e....  The deep elf pyromancer is lightly wounded.H$h N======6.9 (1.2H$h :°H$h w _The deep elf pyromancer gestures wildly while chanting.H$h> (((((((You shoot a slug.I$h#f  The slug barely misses the deep elf pyromancer.I$hL$|You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.I$hk~ °[e....  The deep elf pyromancer is lightly wounded. ***The deep elf pyromancer points at you and mumbles some strange words.I$h_@°[78-8.1Rev+ ° _The bolt of fire hits you. You resist.I$h (( You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.I$hӊX (((I$hOs((The deep elf pyromancer is severely wounded.You shoot a slug.I$h\I$hR  The slug barely misses the deep elf pyromancer.The deep elf pyromancer gestures wildly while chanting.I$h.[E○○.E   fire elemental (summoned)I$h &..I$h+!g9.3Rev* I$h:(@EEI$h.5 _The deep elf pyromancer blinks!J$h ((EYou shoot a slug.J$hr E The slug hits the fire elemental but does no damage.  You shoot a slug. The slug hits the fire elemental!!J$hJ$h%☼J$hgUE§EJ$h.60.4 (1.1J$h@EEJ$h( J$hKY_The fire elemental is almost destroyed.J$hU ((((((You shoot a slug.J$h  The slug closely misses the fire elemental.You shoot a slug. The slug hits the fire elemental!!  You destroy the fire elemental!J$hSJ$h|○§.).°..J$hz}V9=1.5J$hn=○J$hMg _The fire elemental disappears in a puff of smoke!K$h4○K$hYK$h=○K$hH _No target in view!K$h-*4K$hR-K$h(=; _K$hCK$hEK$hbFW80=K$hHK$hMK$heN:Rev+ K$hePK$hSUK$hzX,K$hLZK$h[K$hOK$hU------5.5 (4.0.K$h![e.e   deep elf pyromancerK$hG K$h=------K$hAK$hj _A deep elf pyromancer is nearby!L$h7! (( You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.L$hYou shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.  The deep elf pyromancer is almost dead.  You shoot a slug. The slug hits the deep elf pyromancer.  The slug burn  You kill the deep elf pyromancer!L$hf)L$hc4L☼[L$hM?150======6.6 (1.1Rev* L$hF=☼L$hKl _Fedhas appreciates your contribution to the ecosystem.M$h4M$h8M$h"M$h"M$h!'M$h)M$hN*:Rev+ M$h,M$h1M$hI2&2M$h3M$h<,M$h{=M$hF,M$hwHM$h4KM$hKe3=Rev M$h}LM$hP,M$hQM$hVM$hWM$h%XM$h3[l4=M$ha\M$h_7M$hJhM$hoFM$hrM$hHs%5M$htM$h[z,M$h{M$h;6M$hM$h,M$hM$hÉ,M$hM$hJa7=M$h ,M$hbM$hM$hϝM$h M$hM$ḥM$hN8=M$hM$h,M$h[M$h,M$hM$h Q9M$h901=M$h"2=M$h3M$h ,M$h"M$hP,M$hM$hM$h*K4=M$hM$h %1 _HP restored.M$h)M$h)M$h*M$h.M$h2M$h2M$h,7M$h@  Things that are here:  a +0 troll leather armour; a troll corpseM$hEM$h\F _M$hrHM$hLM$hPM$hOQ9=M$hCSM$hZM$h0d,M$hfM$hhM$h9l,M$hmM$hpM$h;tM$htM$huM$hxM$hW|,M$h$~M$hM$hd _The acid dragon roars!#.###...#.# #.....# .[.# #..#### ...# #..# ..D## ...# ..##k .....## #.## .##D.## ###..#.## #.# ##..##### ....#.## #.# #kw##...# #.#..#... ..# k.##.##@# #.#..#..☼------713.6 (47.0) ..###### k### #..# #.#....E .......# ### #..# ### #.#.#..# ######.#### #M$h.####<# #.#...c.c #...# #....#.# #.#.(### ###.# #####.#[####.#..D   ice dragon (trample, wandering) # #.# #.......)....[.###w   torpor snail (wandering) #.#.# #.##...........# #.# kk 2 rime drakes (wandering) #.#.###.#........###.### #.' D   acid dragon.kkw..wk1 wandering)------4.6 (48M$h}M$hR) _Found a scale mail.P$h3P$hR,P$hzP$hP$hUP$h>  The rime drake hisses angrily. You hear an angry hiss. x2  The ice dragon roars deafeningly! You hear an angry hiss. x2P$h3P$hC _The rime drake hisses angrily.P$hP$hP$hP$hP$hP$h$P$hP$hP$hP$hP$h P$h P$h P$hP$h.P$hP$hP$hP$hP$hP$hP$h2P$h2P$h!P$h#P$h&P$h(P$h*P$h+P$h,P$h,P$ha.P$hN1P$h3P$h5P$h7P$h9P$h=P$h >P$hE?P$hm?P$hq@P$hCDP$hcJP$hMP$hXQP$hQP$hSP$h^WC _The rime drake hisses angrily.P$hOZP$h+[P$hA]3P$h^P$h_P$hc,P$heP$hCfP$hhP$hhP$h}iP$hkP$hnP$hnP$ht,P$h vP$hRvP$h5}P$hP$h^,P$hۇP$hpP$hv,P$hP$hސP$hGP$hxP$hP$hߗP$h,P$h8P$hP$hĠ,P$hP$hoP$hǦ,P$hP$hP$hȳ,P$huP$hP$hP$hǻP$h#P$hmP$h  You see here a +6 ring of dexterity.P$h5 _P$hP$hP$hP$hP$hP$hP$hP$h8P$h{v  You see here 4 large rocks.P$hP$h _P$hP$hP$h,P$hP$hP$hd,P$h$P$h P$h,P$hP$hP$hN,P$hP$hP$h; P$hz P$h!P$h#P$h%,P$h{&P$h)P$h+,P$h^,P$h .P$h0,P$h1P$h'5P$h6,P$h)7P$hO:P$hj<,P$h<P$hU>P$hh@,P$h!AP$hBP$hkD,P$hEP$hEP$hG,P$h;HP$h.JP$hjL,P$hLP$hNP$hP,P$hKQP$hSP$hUP$h8VP$h WP$h7XP$hzZ,P$h&[P$h^P$hl #.##.##.#. #..#.##..#.#. #..##.###...#. +###op# ###..# ##..>. .~≈≈≈≈≈ #...## ## .~≈≈≈≈≈ #.### #... P$h]m7.~≈≈≈≈~ ##.# ###. ..~~~~.####..# ## #@....##  ........#####  #########  P$hmp   human (launcher, asleep) o   orc warrior (launcher, asleep) P$hY55.6 (416.6 (42P$hP$hj _An orc warrior and a human come into view.Q$h ((((p)You shoot a slug. The slug hits the human. The slug burns the human.R$hdE  The human is lightly wounded.  You shoot a slug.  The slug hits the human but does no damage.R$h|B  The human is lightly wounded.R$hGR$hPpoo≈≈~☼R$h☼o   orc knighto)R$h~======7.8 (1.2)Rev R$hW☼☼R$h6 _You hear a shout! _An orc knight comes into view. It is wielding a +0 long sword.R$hܭ z(((((((☼R$hE6 ☼You shoot a slug. The slug barely misses the orc knight. You shoot a slug.  The slug hits the orc knight. The slug burns the orc knight.R$h ..o≈≈~☼○☼§The orc knight is lightly wounded.R$h (((((○☼(R$hZ S≈≈~○R$h [ i@°○☼R$hw^ _9.0Rev+ R$hf <○R$hk t _The orc warrior shoots an arrow. The arrow closely misses you.S$hb= ((((○☼ You shoot a slug. The slug hits the orc knight! The slug burns the orc knight.S$h °○☼The orc knight is heavily wounded.You shoot a slug. The slug hits the orc knight. The slug burns the orc knight.S$hY ≈≈~○°○☼The orc knight is heavily wounded.S$haq((((○☼S$h- ≈≈~○○, strong)  The orc warrior shoots an arrow. The arrow hits you.  The orc knight roars a battlecry!S$hZW1-60.2S$h@○○S$hWj _The orc warrior goes into a battle-frenzy!S$hN ((S$hf((○○You shoot a slug.  The slug hits the orc knight but does no damage.S$h+\ ○○S$hl+ The orc knight is heavily wounded.You shoot a slug. The slug hits the orc knight. The slug burns the orc knight.S$h ≈≈~○°○○The orc knight is severely wounded.S$h:(((((○(S$hU o.≈≈~°@.°○S$hV [2-1.3 (1.1S$h-W ?Rev* S$hya P°°○S$hf s _The orc warrior shoots an arrow. The arrow barely misses you.S$h_ ((((((°○You shoot a slug.S$hp  S$hQ e_The orc warrior shoots an arrow. The arrow barely misses you.S$h 1You shoot a slug.  S$hK RThe slug closely misses the orc warrior.  S$h 7You shoot a slug. The slug hits the orc warrior!! S$h * The slug burns the orc warrior!  S$h4 #You kill the orc warrior!S$hm S$hγ F°○ S$h: ,S$hrL S$hM No..)p≈≈~°○°°p   human (launcher)S$hR 012.4S$h] Z○°°S$hb l _Fedhas appreciates your contribution to the ecosystem.T$h5W ((((○° You shoot a slug. The slug hits the human! The slug burns the human.T$h (((○°°The human is severely wounded.T$h bT$hl ...p≈≈~°°T$hrt ((((°°You shoot a slug. The slug barely misses the human. The human shoots a bolt.T$h≈≈~.○.°T$h]84--3.7 (1.3T$h:○T$hy ( _The bolt hits you!T$h'`(((((((T$h ○°You shoot a slug. The slug completely misses the human. You shoot a slug.  The slug hits the human. The slug burns the human.T$hP? ..p≈≈~☼○☼°The human is severely wounded.T$hE((((○☼°T$hT$h`nMo≈≈~T$h○°○.o   orc knightT$hi78----4.8 (1.1T$hX°○T$hA _The human shoots a bolt. The bolt hits you.T$h T$hIU((((T$h°○ You shoot a slug. The slug hits the human. The slug burns the human.T$hW_ ○The human is almost dead.You shoot a slug. The slug hits the human. The slug burns the human.T$h ≈≈~○☼The human is almost dead.T$hK (((((○(T$hdw T$h#  .≈≈~°@°○T$h -6.0 (1.2T$h =○T$h݊ k _The human shoots a bolt. The bolt closely misses you.T$h@ M(((((((T$h$A E°°○T$h °○You shoot a slug. The slug closely misses the human. You shoot a slug.T$h.W..p≈≈~°.°°T$hW[a9=-7.2T$h_<°°T$heW _The slug barely misses the human.U$h `(((((((U$h °°You shoot a slug. The slug closely misses the human. You shoot a slug.  The slug hits the human but does no damage.U$h*  ..p≈≈~°☼°°The human is almost dead.U$h&(((((°(U$h≈≈~.@○.°U$he(8.4U$h<°U$hȸj _The human shoots a bolt. The bolt barely misses you.U$h  You shoot a slug. The slug hits the human! The slug burns the human.  You kill the human!U$h%)((((○° U$h. (((°Fedhas appreciates your contribution to the ecosystem.U$hL`..o≈≈~○°☼.o   orc knightU$hi80=29.6U$hW○☼U$h?' _You shoot a slug.U$h  ((((°☼ You shoot a slug. The slug hits the orc knight! The slug burns the orc knight.U$hK  The orc knight is almost dead.You shoot a slug. The slug hits the orc knight! The slug burns the orc knight.  U$h 8You kill the orc knight!U$hT A) U$hݠ ≈U$h ≈~°°○○U$h 1/955770.8 _Fedhas appreciates your contribution to the ecosystem.Your Fighting skill increases to level 9!U$h4 O°○○U$h l _Your Invocations skill increases to level 2!U$h7°°○○°○ _No target in view!V$hW 4V$hY V$h] V$hAb ; _V$hod V$hd &2V$hf V$hj PRev+ V$hOk V$hm V$h(n V$hr V$ht <3V$hu V$h;y V$hyy V$hD| V$h^ V$h V$h V$h {4=Rev V$h" V$h ,V$h V$hF ,V$h V$h u5= V$h V$h V$hA V$h V$hh ,V$hΞ V$h ;6V$h? V$h ,V$h V$hƦ ;7V$h V$h_ ,V$h V$hI V$h V$h V$h a8=V$h V$h ,V$h V$hI ,V$h V$h V$hG 9V$ho 2=V$h V$h ,V$h V$h ,V$h5 V$h <90V$h V$h ,V$h V$h ,V$h V$h V$hR %1V$h V$h ,V$h% V$h ,V$h V$hY V$h K2=V$h V$h, ,V$h V$h[ ,V$h V$h k3=V$h V$h ,V$h V$h ;4V$h V$h; ,V$h V$h" ,V$h$ V$h) V$hX) K5=V$h+ V$h- V$h; =#...##..##.###..+###))# ###..# ##..>.~≈≈≈≈≈ #...## ##.##.### #...~ ##.# ###.~~~~.####..# ##[.....#.....## .......@##### ------809.8 (39.0)######### V$hG V$hG L------10.8 (40V$hR V$hRW - _Found a leather armour.W$h4W$hW$hS)^ _No target in view!W$hV  #.. #.##..#.# #.. ##.###...#+###))# ###..# ##..>.~≈≈≈≈≈ #...## ##..~≈≈≈≈≈ #.### #.~≈≈≈≈~ ##.# ###.~~~~.####..# W$hW .[.....#.....##.######W$h_ W$ha 81.8 (1.0) _W$hBf W$hh X$h: #.. #.##..#. #... ##.###...+###))#### ###..# ##...~≈≈≈≈≈≈.# #...## ##..~≈≈≈≈≈~. #.### #.~≈≈≈≈~. ##.# X$h2j.~~~~.####..# .[.....#.....###.######X$hX$h&2X$h>X$hX$h) #.. #.##..# #... ##.####+++###))#### ###..# ##~...~≈≈≈≈≈≈.# #...## ##~...~≈≈≈≈≈~.# #.### #~...~≈≈≈≈~.# ##.# X$h.*.~~~~.####..#.[.....#.....## #.##### #X$hp4X$h4B=3X$h%>X$hOX$hH #.. #.##.. #... ##.####+++###))#### ###..# ##≈~...~≈≈≈≈≈≈.# #...## ≈~...~≈≈≈≈≈~.# #.### ~...~≈≈≈≈~.# ##.# ~.....~~~~.####..#.[.....#.....## #.##### #X$hX$h&4X$hJ&X$h)X$h  #.. #.## #... ##.####+++###))#### ###..# ≈~...~≈≈≈≈≈≈.# #...## ≈~...~≈≈≈≈≈~.# #.###≈~~...~≈≈≈≈~.# ##.#~.....~~~~.####..#.[.....#.....## #.##### #X$h X$hO &5X$h( X$h* X$h #.. #.## #... ##.p###+++###))#### ###..# ≈~...~≈≈≈≈≈≈.# #...##≈~...~≈≈≈≈≈~.# #.###≈~~...~≈≈≈≈~.# ##.#~.....~~~~.####..#.[.....#.....## #.##### #X$hp   human (launcher, asleep)X$h- pp)A human comes into view. It is wielding a +0 arbalest.The human shouts!X$h4W((((((X$h{≈≈~..[X$h;`84---==6X$h8X$hIA _The human shoots a bolt. The bolt hits you!Y$h|R  #.. #.  pc #... ##.  .p###+++###))#### ###..#  ≈~...~≈≈≈≈≈≈.# #...##  ≈~...~≈≈≈≈≈~.# #.###  ≈~~...~≈≈≈≈~.# ##.#  ~.....~~~~.####..#  .[.....#.....##   #.#####   #     p   vault guard (wandering)  c   yaktaur (wandering)   Y$hz  A vault guard and a yaktaur come into view.Y$hY$h\Y$hvxp.cpY$h&7Y$hY$h) _The yaktaur shouts!Y$h # (((((pYou shoot a slug.  The vault guard shouts!  The slug hits the vault guard! The slug burns the vault guard.Y$hy  The vault guard is lightly wounded.  You shoot a slug.  The slug hits the vault guard but does no damage.Y$h"  p≈≈~..[☼§(launcher)The vault guard is lightly wounded.Y$h, ((((((The yaktaur wields a +0 arbalest. 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^$h (###########^$h <4^$h ^$h ^$h#.......#..#......##.# ##.=#####..#.####.##.#####..#..#..#<...#.....##..(....#......###.####.##....#...#.#.#....<..).#...#.. #.##.##.#.###.# #.. .##..#.#.....# ^$h> #... ##@###...#.#### ++###))#### ###..# ##..>.(..# ~≈≈≈≈≈≈.# #...## ##.####.# ~≈#.### #...##.#~≈≈≈≈~.# ##.# ###....#.~~~~.####..# ^$hh###### .[.....#..... .........##### ##########^$hZ^$h&5^$h^$h_$ḫ&M#.###.#........###.###.......#..#......##.# ##.=#####..#.####.##.#####..#..#..#<...#...._$hI##..(....#......######.##....#...#.#......<..).#...#.._$hwS #.##.##.#.###  #@##..#.#.....  #... ##.###...#.##### _$hί++###))#### ###..# ##..>.(. ..~≈≈≈≈≈≈.# #...## ##.####.####_$h_$h"T5=6_$h^_$h_$h4_$h _$hp_$h PM##...........#.###.#........###.###.......#..#......##.# ##.=#####..#.####.##.#####..#..#..#<...#...._$h {##..(....#......######.##....#...#.#......<..).#...#.. #@##.##.#.###  #.##..#.#.....  #... ##.###...#.##### _$hY ++###))#### ###..# ##..>.(..#..#._$h &.._$h#( _$h( &7_$h. _$h1 _$h 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#.##..#.#.....#  #... ##.###... ≈≈≈≈≈≈.# #...## ##.####.# `$h7~`$h~'40`$hC`$hǑ`$h ###.#.#######.#[####.#.....#.#.#...#.......)....[.###.`$hA X#.#.###.#.##...........# #.##.#.###.#........###.### #.'#.......#..#......##.# #####.=#####..#.####.##.#### #`$hf ##..#..#..#<...#........ .##..(....#......###.... ####.##.@..#...#.#....`$h #....<..).#...#.. `$h #.##.##.#.###.# #.. #.##..#.#.....#... ##.###...#.#### #))#### ###..# ##..>.(.`$h6 .#.# #...## ##.####.#.### #...##.# `$hl ≈≈≈~.# ##.# ###....#`$hn `$h9 B71`$hO `$h a$h2#...#....#....#.# #.#.(######.#.#######.#[####.#.....#.#.#...#.......)....[.###...#.#.###.#.##...........# #.#.#.#.###.#........###.### #.'.#.......#..#......##.# ###.##.=#####..#.####.##.#### #a$h3##..#..#..#<...#........ ..##..(....#@.....###.... ####.##....#...#.#....#....<..).#...#.. #.##.##.#.###.# .. #.##..#.#.....# ... ##.###...#.#### ))#### ###..# ##..>.(..#.# #...## ##.####.#.### #...##.#a$hCAa$hA&2a$h,La$hNa$h M#####.######.#.####<..c.c#...#....#....#.# #.#.(#####.#.#######.#[####.#.......#.......)....[.###..##...........# #.##.###.#........###.### #.'.......#..#......##.# ####.=#####..#.####.##.#### ###..#..##......##..(....#......######.##....#...#.#....#....<..).#...#..#.#####.#.#a$h:a$h&3a$hD"a$hI%a _There is a stone staircase leading up here.a$h|Y a$hZ a$hQk a$hv a$h|{ ^68=4 _a$h a$hLt ###### #....# ##############.##.#2 ................@.# #########.####....#  #.# #....# a$htm#.# #....##.# #... #.# #... #.# #... #.# ###..######## #.# #.........#a$hav8=a$hza$hl-5.5 (2.5a$ha$h} _You climb upwards. _There is a stone staircase leading down here.b$hI6970b$h:1b$h;,b$h<b$h=Bb$hN@w2=b$hAb$hBb$hBb$hDb$h=Db$hDb$hFb$hFU3=b$h`Gb$hRI,b$hIb$h/K,b$hKb$hFMb$hM%4b$hNb$hdO,b$hOb$hQ,b$h:Rb$hlSb$hS%5b$h8Tb$hlUb$hUb$h Vb$hWb$hWb$h>Xb$hYb$hYb$hYD6=b$hZb$h\Bb$h^Bb$h_b$h5`U7=b$h`b$hb,b$hdb$h8b$h,b$hzb$hYb$h$%9b$h_b$h4,b$hb$hBb$h>b$hr$80b$h(=b$hb$h,b$hb$h b$hJb$hţb$hIb$h#1b$h¥2=b$hb$hb$hb$hb$h_b$hb$hb$hTb$h}%2b$hb$hSb$hzb$h9b$h,b$hUb$hb$h%3b$hwb$h~,b$h̶b$hw,b$h<b$h`b$h54=b$hb$hGb$hb$hb$hb$hb$h[N5=b$hb$h b$hOb$hb$h,b$h7b$hb$h1%6b$hb$h},b$hb$h,b$hWb$hQ7b$h,b$hb$h,b$hpb$hUb$hb$hD8=b$h&b$hb$h;b$hb$h,b$hnb$h99b$h22=b$hb$h,b$hb$h,b$h<b$h90b$h9b$hb$h%1b$h,b$h\b$hb$hb$ha2=b$h}b$hq,b$hb$h,b$h<b$h93b$h`2=b$hb$h,b$hb$h,b$hub$h b$h %4b$h b$h ,b$hb b$h.,b$hb$h_ _You start resting.b$h*1920.5 (75.0)b$hZ5=1.5 (76b$hjb$h " _HP restored.q$h [[?25h[?0c  Search for what [Enter for "."]? r$h/ [?25l[?1cr$hp 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a staircase to the Lairs$h/ Level 11 of the Dungeon <<<<>>>>>>(Press ? for help) #....................## ##..###  ##..........##.#.#....#### #...###############  #.......#...#####........# #.................##  ###......##....###.........###>...############..##  ##.......##.#....#.>..(...##......~≈≈≈≈~..........#  #...........##..##...........~..~.≈≈≈≈≈≈≈......~..#  ##..##....#....................~.~≈≈≈≈≈≈~≈~..~....#  #........#...........<........~~~≈~≈≈≈≈≈~~.~≈....#  #..##.^.....##............#.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...#  #####......###............÷...~≈≈≈.~≈~≈≈.~~≈~~~..#  ##......##........##)#)[.÷.~≈~~....~.~~~~~~..#  #......##..........##....~~~≈..>............#  #................#...<.~~~.~≈≈.....~~≈~~~~..#  ##.............###..#.....~~≈..~...~~≈≈.....#  ### ##..........÷.#.#....#...~≈.~~~≈.~~~~~≈~≈~≈..##  s$h0#.######...................###....~~≈≈~≈~≈~~~~~~~....#  ###..##..#..#............##.## #....~..≈~~~≈~..~~~.....#  #...........##.###.....#.#######....~..~...............#  ###...........##.#.##.##.#...##........................#  ##................#####.........###....##..##....####.#  ###..................# #.......#............#..........#  ##...............###.######......##.#.#............#######  #...............####.##.####....#####....#....#....##s$h+ s$h+ s$h- Ystairs the MarksgoblinCoglin of Fedhas ****..Health: 95/95 ========================Magic: 13/13 ========================s$h- AC: 12Str: 12EV: 12Int: 10SH: 0Dex: 21s$h. XL: 12 Next: 57% Place: Dungeon:12s$hH. Time: _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. s$h. o_HP restored.  Search for what [Enter for "."]? lairs$hT/ s$hz/ s$h0 s$h; s$h?< s$h@ ; _s$hB s$hYC ,s$h[D s$hbG s$hI ,s$hJ s$hM s$h+O s$h`O s$hO s$hT s$hU ,s$htV s$hwY s$hF[ ,s$hI\ s$h` s$hc ,s$hwd s$hgh s$h>n ,s$ho s$h>t s$hs$h?,s$ha@s$h9Bs$hTHXs$hI,s$hJs$hSLs$h:N,s$h6Os$hPs$hR,s$hSs$hUs$hVs$hVs$hWs$h/Ys$h  There is a stone staircase leading up here. _t$h1t$h8t$h˥,t$h`t$hPl _You climb upwards.  There is a stone staircase leading down here.t$h6 _t$ht$h6t$h,t$h"t$hmt$h,t$ht$ht$hr,t$ht$ht$h,t$ht$hpBt$h3t$h"t$h/&,t$hv(t$h-t$h1,t$h3t$h7t$h:t$h*;t$h=t$hAt$hEt$hDEt$hGt$h~Kt$hqN,t$h6Qt$hSt$h[,t$h7_t$hdt$hRj,t$h$mt$hpt$hvA  You enter the shallow water.t$hPv@Water t$hWxt$h|N _Moving in this stuff is going to be slow.t$h4t$hҁt$ht$ht$h7% t$hɉt$hWt$hЎt$ht$ht$h^t$h}t$hϔt$hDt$hکo.......###>...############..## .(...##......~≈≈≈≈~..........# ........~..~.≈≈≈≈≈≈≈......~..# ..........~.~≈≈≈≈≈≈~≈~..~....# .<........~~~≈~≈≈≈≈≈~~.~≈....# ......#.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...# ......÷...~≈≈≈.~≈~≈≈.~~≈~~~..# t$hI..##)#)[.÷.~≈~~....~.~~~~~~..# ....##....~~~≈..@............#Noise: --------- 10997.2 (75.7) ..#...<.~~~.~≈≈.....~~≈~~~~..#g) +6 hand cannon (f E) +3 hand cannon (f ###..#.....~~≈..~...~~≈≈.....#Fire: g) +6 hand cannon (flame) {Mishi t$h!#....#...~≈.~~~≈.~~~~~≈~≈~≈..## ....###....~~≈≈~≈~≈~~~~~~~....# ##.## #....~..≈~~~≈~..~~~.....# t$h#######....~..~...............# #...##........................# ........###....##..##....####.#t$ht$h\ _There is a staircase to the Lair here.t$hH)4t$hv1t$h8t$h988.2 (1.0) _t$hAt$hGenerating dungeon...o\\t$h/o/ building the Dungeon \o\u$h 1< /o/u$hGtbuilding the Lair of Beasts \o\u$hj{ u$h@ stairs the Marksgoblin...........Coglin of Fedhas ****............ .Health: 95/95 ========================.......... ..Magic: 13/13 ========================.........# ...AC: 12Str: 12u$h =.........##....EV: 12Int: 10...............SH: 0Dex: 21...............XL: 12 Next: 57% Place: Lair:1h......@.......Noise: ---------  Time: 10998.2 (1.0)...............g) +6 hand cannon (f E) +3 hand cannon (f...............u$h Fire: g) +6 hand cannon (flame) {Mishi...................................##........u$h  h   black bear (asleep)#.... ##.......#)... ....... u$h< _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You enter the shallow water. u$h_ ^_Moving in this stuff is going to be slow. _There is a staircase to the Lair here.u$h u$h( u$h -9.0 (1.8u$h` u$h _You climb downwards. Welcome to the Lair of Beasts!  Found a hand axe. _There is a staircase back to the Dungeon here.v$hE#! ((((((h    You shoot a slug. The slug hits the black bear. The slug burns the black bear.  The black bear growls angrily.w$hg  The black bear is moderately wounded.You shoot a slug. The slug hits the black bear! The slug burns the black bear.w$hm  The black bear is almost dead.w$h&*☼.h.....○w$hS+}======1000.2 (1.2Rev w$h2w$hj8/ _You hear a trumpeting! x2w$h9 >(((((((w$hW ☼You shoot a slug. The slug closely misses the black bear. You shoot a slug.w$hE k  The slug barely misses the black bear.w$hnP ○°..h....○.○w$hP d1.5 (1.3Rev+ w$hX ○°○.○w$h[ , _You hear a trumpeting!x$h1  You shoot a slug. The slug hits the black bear!! The slug burns the black bear.You kill the black bear!x$hy○†((((x$h ○°(((○.○Fedhas appreciates your contribution to the ecosystem.x$hs 6  You shoot a slug.x$h, ○°○..†....@○.....Y°.°Y   elephant (trample)You hear a trumpeting!x$h3l2.7 (1.2Rev* x$h<D○○x$h@\ _An elephant comes into view.y$h y$hB Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-1%  b - Grow Ballistomycete4 MP, Piety-y$h45%  c - Overgrow8 MP, Piety---61% [?] toggle between ability selection and description.{$hY{$hPa{$hkstairs the Marksgoblin...........Coglin of Fedhas ****............ .Health: 95/95 ========================.......... ..Magic: 13/13 ========================.........# ...AC: 12Str: 12{$hkU.........##....EV: 12Int: 10...............SH: 0Dex: 21......○°○......{$hkXL: 12 Next: 57% Place: Lair:1..†....@○.....YNoise: ======---  Time: 11002.7 (0.0)......°.°......{$hkg) +6 hand cannon (f E) +3 hand cannon (f...............Fire: g) +6 hand cannon (flame) {Mishi{$hl...............Rev* ....................##........{$h.lY   elephant (trample)#.... ##.......{$hMl#)... .......You shoot a slug. The slug hits the black bear!! The slug burns the black bear.{$hml)You kill the black bear!{$hlFedhas appreciates your contribution to the ecosystem.You shoot a slug.  You hear a trumpeting! {$hlG_An elephant comes into view.{$h=~{$ḣPPPP@P....Y.PPP, ally target){$hn#0{$h------------3.7 (1Rev+ {$h{$hS@ _A briar patch grows up from the ground. x8{$h   (((((You shoot a slug.  Fedhas protects your plant from harm.The slug hits the elephant. The slug burns the elephant.{$h  Fedhas protects your plant from harm.  The slug hits the elephant. The slug burns the elephant.  The elephant is lightly wounded.!{$h0 r  The elephant is moderately wounded.{$h >  You hear a trumpeting! x3{$h% YP...Y.Y 2 elephants (trample, 1 ally target){$h0' ======4.9 (1.2Rev* {$h3/ {$h2 \ _An elephant comes into view.|$h((((The elephant is moderately wounded.You hear a trumpeting! x3 _An elephant comes into view.You shoot a slug.  Fedhas protects your plant from harm.  The slug hits the elephant! The slug burns the elephant.|$hM  The slug hits the elephant! The slug burns the elephant.  The elephant is heavily wounded.! The slug burns the elephant!  You kill the elephant!|$hU.   elephant (trample)|$h8|$h|$h3.P...Y, ally target)|$he ------616.1 |$h__Fedhas appreciates your contribution to the ecosystem.|$hO|$hv |$hZ_Your Dodging skill increases to level 4!|$h!(((( You kill the elephant! _Fedhas appreciates your contribution to the ecosystem. _Your Dodging skill increases to level 4!You shoot a slug.  protects your plant from harm.  The slug hits the elephant! The slug burns the elephant.|$hDFedhas protects your plant from harm.  The slug hits the elephant! The slug burns the elephant.  The elephant is moderately wounded.|$h 2 o  The elephant is heavily wounded.|$h|2 |$hF & .YP..Y.Y 2 elephants (trample, 1 ally target)You hear a trumpeting! You hear an angry hiss.|$h%H (7.3|$h_N |$hcP \ _An elephant comes into view.|$h(((The elephant is heavily wounded.You hear a trumpeting! You hear an angry hiss. _An elephant comes into view.You shoot a slug.  Fedhas protects your plant from harm.  The slug hits the elephant! The slug burns the elephant.}$hFedhas protects your plant from harm.The slug hits the elephant! The slug burns the elephant.  The elephant is severely wounded.}$h}k  The elephant is almost dead.}$h<  You hear an angry hiss.}$h}$h2}$h}$hS}$hN.}$h߻SP.Y..YY}$ht..}$h½gY 3 elephants (trample, 1 wandering, 1…)}$hyS   water moccasin}$h`}$h}$h!8.5}$h _A water moccasin comes into view. An elephant comes into view.}$hTYou hear an angry hiss. }$h(_A water moccasin comes into view. An elephant comes into view.You kill the elephant!}$hǐ((. 2 elephants (trample)}$h1 (((, 1 ally target)Fedhas appreciates your contribution to the ecosystem.You shoot a slug.  Fedhas protects your plant from harm.}$hϞ}$h,}$h.P...YY.}$h1d1==59.8 (1.3}$h}$h@D _The slug hits the elephant but does no damage.}$h ((((You shoot a slug.  Fedhas protects your plant from harm.}$h!XYou shoot a slug.  Fedhas protects your plant from harm.The slug hits the elephant but does no damage.  You shoot a slug.  Fedhas protects your plant from harm.The slug hits the elephant! The slug burns the elephant.}$h}$h,}$h֬}$hͭ}$h}$hS.P.Y...YS   water moccasin}$hֻ.11.0 (1.2}$h}$h7c _The elephant is moderately wounded.~$hp~M(( _The elephant is moderately wounded.  You shoot a slug.  Fedhas protects your plant from harm.The slug hits the elephant!! The slug burns the elephant.~$h !! The slug burns the elephant.  The elephant is severely wounded.  You kill the elephant!~$hZ.   elephant (trample)~$h{~$h}~$hc.SP..Y., ally target)(ally target)~$hM==82.2~$h _Fedhas appreciates your contribution to the ecosystem.~$h35 :MYou kill the elephant! _Fedhas appreciates your contribution to the ecosystem.water moccasin!! The slug burns the water moccasin.water moccasin!~$h^; h.((~$h (((((Fedhas appreciates your contribution to the ecosystem.You shoot a slug.~$hrI ~$hS G.....~$hS rP..Y.~$h&Z 093.4~$hqa ~$hf [ _Fedhas protects your plant from harm.$hwK ($hwYou shoot a slug.  Fedhas protects your plant from harm.The slug hits the elephant. The slug burns the elephant.$h= protects your plant from harm.  The slug hits the elephant. The slug burns the elephant.  The elephant is lightly wounded.!$hj PThe elephant is moderately wounded.The elephant tramples your briar patch but does no damage.$h%(4.6$h$hzS _The elephant trunk-slaps your briar patch but does no damage.$h (The elephant is moderately wounded.The elephant tramples your briar patch but does no damage. _The elephant trunk-slaps your briar patch but does no damage.  You shoot a slug.  Fedhas protects your plant from harm.  The slug hits the elephant$hFedhas protects your plant from harm.slug hits the elephant  The elephant is moderately wounded.! The slug burns the elephant.$hBQ P The elephant is heavily wounded.The elephant is struck by your briar patch's thorns.  The elephant tramples your briar patch but does no damage.5.7 (1.1$hD$htIS _The elephant trunk-slaps your briar patch but does no damage.$h The elephant tramples your briar patch but does no damage. _The elephant trunk-slaps your briar patch but does no damage.  You shoot a slug.  You kill the elephant!$hm b(†$hjz ((((((Fedhas appreciates your contribution to the ecosystem.You shoot a slug.$h hP†.....$h 6736.9 (1.2$hV $h_ [ _Fedhas protects your plant from harm.$h<.L2==$h.F------70$h;6$hg;$hsT $h U E------8$hM^ $h[` $hs9Rev+ $h$h$hZ$h6§$hA'20$h$hue _Your briar patch disappears in a puff of smoke!$h~5.$hC==1$hP$hh$h"$h&2$h$h$h1 k3Rev $hS< $h? $h+X$h f1.$hf&4$ht$hbue _Your briar patch disappears in a puff of smoke!$h?R$hRU3==5$h]$ha$h b$hb&6$hj$hKm$hG $h0H .7$hKP $hS $h) $hB* &8$ho2 $h4 $ho\$hzp§==9$h{ _Your briar patch disappears in a puff of smoke!$hM.. . .. . ##..............P@......$h=E..†...§<P†...PPP..................#)... .......$h$hX'30$h$h$hE ^M..... . .. .. ..##.@......$h|F ......P.........†...§<P†.........PPP......#.... ##.......$hQ 3.$hR &1$hZ $h^ $hVdM%............... .. .. ...##..................P.........†....<P†..........##........$he?  Found a rimehorn talisman.$hp:§$h q&2$h_|{ _Your briar patch disappears in a puff of smoke!$hM#.%........#  ##...................P.......................$h,$hV[..3$h$he _Your briar patch disappears in a puff of smoke!$h`EM...Y.Y#.%......# ####....................YY 2 yaks (asleep)..................$hXM$hN&4$hU$hYV _2 yaks come into view.$h ......Y.Y......#......%.# ..###.$hVU#...P........†....<P†......................................$h}$h&5$hH $h$h #......%....# ..###........P............................##........$h$h&6$h$hc$hų <M...Y.Y#.%........# ###.............$h ......P.......................$h $h &7$h $hș M...Y.Y#.%......# ##$h/##....................YY 2 yaks (asleep)..................$hl$hΣ$h(H  The yak bellows! You hear a bellow!$hYY.YYYY 3 yaks (2 wandering)$h/==8$h$hkV _A yak comes into view.$htG  (((((YY1 ally target)You shoot a slug.  The yak bellows!  The slug hits the yak. The slug burns the yak.$h  The yak is moderately wounded.You shoot a slug. The slug hits the yak! The slug burns the yak!$hK $hK $hM $h2P k  The yak is severely wounded.$hkR $hR $h!S $hS $hS $hqa Y..YYY..°.°YY 5 yaks$ha ; (1 wandering, 1 ally target)$hVb O======40.1 (1.2$hyb ,Rev $hj @°°$h"p Y _A yak comes into view. x2$h......YY.......#........YY..%Y......°.....# ..###...##...$h>P........†....<P†.............P...... 3 yaks (........$h8%$hQ&$hy'$h(,$h)$h6..YY...YYY°§YY 5 yaks (1 wandering, 1 ally target)$h6M------10$hFA;°$h8e _Your briar patch disappears in a puff of smoke!$hNT#...YY........%$hO6YY.....$h.Oz°.......# ..$hQOP°.###..$hqO......P........$hO..†....<P†.............§........$hOr 3 yaks (##$hS$h>U$hV$h0W$hb.Y..YY...Y 4 yaks (1 ally target)$hcE------2$hn$hp$h .%........YY......................# ###...#..........P.........†....<P†................... 3###.... ##$hP$h1X$h.Y..YY§Y 4 yaks (1 ally target)$h.3$hٿ$h]e _Your briar patch disappears in a puff of smoke!$h Y...........YY............# ..###...#.....P@......$hr w..†....<§†................... 3###.... ##)... $h L .Y..YY§.Y 4 yaks4 _Your briar patch disappears in a puff of smoke!$hmY..Y......Y...# ....###..#...§.........†....@.†...................## 3 yaks#.... ##)... $h)sX$hu$h.Y.Y 4 yaks5$hg$h3d _There is a staircase back to the Dungeon here.$h4 Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-1%  b - Grow Ballistomycete4 MP, Piety-43%  c - Overgrow8 MP, Piety---58% [?] toggle between ability selection and description.$h$h$hI...............stairs the Marksgoblin.......Y.......Coglin of Fedhas ****..........Y......$h0Health: 95/95 ========================......YY...# ..Magic: 13/13 ========================$h.........###...AC: 12Str: 12$hSV.........##....EV: 12Int: 10...............SH: 0Dex: 21...............XL: 12 Next: 73% Place: Lair:1..†....@.†.....$hNoise: ---------  Time: 11045.1 (0.0)...............$hg) +6 hand cannon (f E) +3 hand cannon (f...............Fire: g) +6 hand cannon (flame) {Mishi$hk...................................##........$h.YYYY 4 yaks#.... ##.......$hJT#)... .......$hxThe yak is severely wounded. _A yak comes into view. x2 _Your briar patch disappears in a puff of smoke! $h_Your briar patch disappears in a puff of smoke! _Your briar patch disappears in a puff of smoke! _There is a staircase back to the Dungeon here.$h$h2 ,$h $h\ T.Y..YYYPPPP@PPPP(1 ally target)0------6.1 (1$h~$ @ _A briar patch grows up from the ground. x8$h~ (((You shoot a slug.  Fedhas protects your plant from harm.The slug hits the yak. The slug burns the yak.$h@  Fedhas protects your plant from harm.  The slug hits the yak. The slug burns the yak  The yak is moderately wounded.$hm  The yak is moderately wounded.$h;M  You hear a bellow!$h$h$h$h'.SYY.Y..PS   water moccasin (wandering)$hz======7.3 (1.2Rev $h$ha _A water moccasin comes into view.$hb\(((Shear a bellow! _A water moccasin comes into view.  You shoot a slug.  Fedhas protects your plant from harm.The water moccasin hisses angrily.  The slug hits the yak. The slug burns the yak.$h:The slug hits the yak. The slug burns the yak.  The yak is almost dead.slug hits the yak!! The slug burns the yak.  You kill the yak!$h:u. 3 yaks$hsB$h=u$h̀Y...SYYY..PY 4 yaks (1 ally target)$hO------48.5$h4$hhl _Fedhas appreciates your contribution to the ecosystem.$hmq MYou kill the yak! _Fedhas appreciates your contribution to the ecosystem.$h|x .((( 3$h ((((Fedhas protects your plant from harm.  The slug hits the yak!! The slug burns the yak.  You kill the yak!appreciates your contribution to the ecosystem.You shoot a slug.  Fedhas protects your plant from harm.$h ,$h| $hӇ $h( p  The slug closely misses the water moccasin.$h| $h Y...Y......YYS.PY 4 yaks (1 ally target)$h؜ l69.6 (1.1Rev+ $h% $h! V _A yak comes into view.$haf ((You shoot a slug.  Fedhas protects your plant from harm.The slug hits the yak. The slug burns the yak.$h (((((The yak is lightly wounded.  You shoot a slug.  Fedhas protects your plant from harm.$hXw$hw$hx$hy,$hHo.....Y...Y....$hYSYP(ally target)Fedhas protects your plant from harm.The slug completely misses the yak.water moccasin bites your briar patch$h֋b.  Your briar patch is poisoned.  The water moccasin poisons your briar patch!  $h/The yak is struck by your briar patch's thorns.$hm50.8 (1.2Rev* $hA$hK5 _The yak gores your briar patch.$h" (You shoot a slug.  Fedhas protects your plant from harm.The slug hits the yak! The slug burns the yak.$hC slug hits the yak! The slug burns the yak.  The yak is almost dead.!! The slug burns the yak.  You kill the yak!$hIu. 3 yaks$h {  Fedhas appreciates your contribution to the ecosystem.$h$h`The yak gores your briar patch!  The water moccasin is struck by your briar patch's thorns.  The water moccasin bites your briar patch but does no damage.yak is struck by your briar patch's thorns  The yak gores your briar patch!  Your briar patch is destroyed!$h.Y.Y...PP(1 ally target) $hU$h^ =371.9 (1.1$h $h e _Your briar patch disappears in a puff of smoke!$h (You shoot a slug. The slug hits the yak! The slug burns the yak.$h.t  The yak is severely wounded.You shoot a slug. The slug hits the yak! The slug burns the yak.  $ht1You kill the yak!$h{w† 2 yaks$h$h$ha$h^,$hZ ..YYS$hVFedhas appreciates your contribution to the ecosystem.$hS_1==93.0$h)$hg0[ _The water moccasin barely misses you.$h  You shoot a slug. The slug hits the water moccasin!  The slug burns the water moccasin.  You kill the water moccasin!$hD°$hh ((((((($h^Fedhas appreciates your contribution to the ecosystem.$h#,$hP1.........Y(1 ally target)$h66804.2 (1.2$h@$hC' _You shoot a slug.$h/ 6  You shoot a slug.$h^ (((((((The slug hits the yak but does no damage.$h2 ......YYou shoot a slug. The slug barely misses the yak.$h (5.4$h $h? [ _The yak gores your briar patch! The yak gores you but does no damage.$h*e  You shoot a slug. The slug hits the yak! The slug burns the yak.$hU  The yak is moderately wounded.You shoot a slug. The slug hits the yak. The slug burns the yak.$hL $hYM  $hM6The yak is heavily wounded.$h NLThe yak is struck by your briar patch's thorns.  $hN2The yak gores your briar patch but does no damage.$hqP$ha76.6$hd; _The yak gores you but does no damage.$hIf \((((((($hR  You shoot a slug. The slug closely misses the yak. You shoot a slug.  The slug hits the yak. The slug burns the yak.$ht  The yak is severely wounded.The yak gores your briar patch.  Your briar patch is destroyed!$h ......YP§Your briar patch disappears in a puff of smoke!$h| E==7.8$hL $hN ; _The yak gores you but does no damage.$h  You shoot a slug. The slug hits the yak! The slug burns the yak.  You kill the yak!$h○   yak$h (((((((Fedhas appreciates your contribution to the ecosystem.$hST$hb......†.YP.  yak (ally target)$hEl^4-19.0$hp$h7u: _You shoot a slug. The yak gores you.$h%Y  You shoot a slug. The slug hits the yak! The slug burns the yak.$h: (((((((The yak is severely wounded.$ht( ......YYou shoot a slug. The slug completely misses the yak.2==60.1 (1.1$hv$hz; _The yak gores you but does no damage.$h}  You shoot a slug. The slug hits the yak!! The slug burns the yak.  You kill the yak!$h D°$hq Q ((($h u((((Fedhas appreciates your contribution to the ecosystem.$h;3 6  You shoot a slug.$h:? ......°P○.$hPD c5=31.3 (1.2$hL [°P○$hP e _Your briar patch disappears in a puff of smoke!$h( N°P○$h $h [°P○$h H _No target in view!$h9 $h9 $hH g _$h,V $hbc $hi ,$hdl $h`s w _Your briar patch disappears in a puff of smoke! x2$hs H==Rev+ $hu $hM} P=$h $h ,$h $h ,$h[ $h` 4  Magic restored.$hr r3==Rev $h[ $h8 t _Your briar patch disappears in a puff of smoke!$h 4$h $hr $hW ,$h: $h $h $hw $h $h) $h t _Your briar patch disappears in a puff of smoke!$hp $h Y==$h $h2 t _Your briar patch disappears in a puff of smoke!$h 3$hF $hB $h# $h^ $hn $h $h  ,$h7 $h $h ,$h $h$ $h* ,$hN, $h0 $h5 ,$h8 $h: $h= ,$h> $h@ $hC ,$hD $hRG $hI ,$hI $hJ $hL ,$hM $hGN $hO ,$hO $hR $hU ,$heV $hW $h Z $hHZ $h[ $ht\ $hG` ,$ha $he $hpk ,$hVl $hCn $hq ,$hr $h}v $hx $hx $hy $h8| $h* $h $ho ,$h $h $hȖ ,$h $h $h $hș $hR $h $h ,$h $h $h $h $h $h $h ,$hΦ $h_ $h« $h $hy $hĮ $h $h $h $hQ $hZ ,$h $h4 $h $h $h $h $h ,$h $h $hO ,$h $h $hz ,$hO $h $h ,$h $h $h ,$h, $hw $h $h $hh $h$ $hy $h $h $h $h $h $h $h $h( $h $h $h $h $hP $h* $h' $h $h $h $h: $h $h $h $h $h ,$h $h $h $ho $h! $h$ $h( $hF( $h,) $h* $h{. $h. $ht/ $h1 $h3 $h3 $h04 $hL5 $h: ,$h`; $h< $h? $h? $h@ $hA $hB ,$hgC $hnD $hE ,$hEF $hF $hWH ,$hH $hI $hK $h6K $hK $hVL $hN ,$hN $hP $hy $h ...........#  ...........#  ..........##  ...........#  ......##  .....####  ..........## ...^.....# .......@.......# ------.........# F# # # ################  F   cane toad (asleep)$h8 1134.3 (73.0)$h &------$hډ %5.3 (74$hȟ r _A cane toad comes into view.$hU2 ((((((F  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.  The cane toad croaks.$hz  The cane toad is heavily wounded.You shoot a slug. The slug hits the cane toad. The slug burns the cane toad.$h$h$h^○..@○F....$h<~======6.5 (1.2)Rev $h\ :○$hb _The cane toad is severely wounded.$h ((@○((((($h} ○○You shoot a slug. The slug closely misses the cane toad. You shoot a slug.$h $h ☼○..@°.F...○..$h _7.7Rev+ $h b☼○°$h; [ _The slug barely misses the cane toad.$h X ☼○((@°(..○ You shoot a slug. The slug hits the cane toad. The slug burns the cane toad.$hHp °((((The cane toad is almost dead.$h $h ○°F......○○☼..$h{ g8.9Rev* $hYY○°○☼$hn _You shoot a slug. The slug closely misses the cane toad.$h(  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.  You kill the cane toad!$hI○.((@°○○☼$hd (((((((@°○○☼Fedhas appreciates your contribution to the ecosystem.$h☼○.......@.°°○$hq6540.0 (1.1$hve☼○°°○$h$hb' _You shoot a slug.$hƦ$h.$h$h$hް$hB$h$hX$hP$h$hPRev+ $hk$h$hq$h$h$h$h$h,$h$h$hA$h$h$hPRev $h5$h9$h$h$h$h$h$h<$hQ$h$h$h $h($h$h! $hh ##$h L..##..## #...# $h T..##...####.## $h >.........#..# $h <<.†$h 4............## $h8 .....$h >.............# $h& ......$h =............# $h .......$h >............## $hj .........$h A................# $h .........$h'! &......## $h^! !------$h! 5$h" 0.$h" V0) #.......###........##$h,# f....... #.......................................^...[.......................$h# /........................ ..##.................... #.................... $h& =##...................$h@ ------1.0 (11 _Found a ring mail.$h3$h=$h $h$h`$h>$h|$h,$h$h"$h&$h'$hh($h*+$h/,$hD1$h3$h8,$hc:$h"=$hA$h B$hC$h8F$hK,$h{M$hS$hDY,$hZ$hq]$hWb,$hc$hi$hn,$ho$h)q$ht,$hwv$h y$h|,$hF~$h$h҅,$h`$h$h,$h+$h’$hH,$h$h$hΡ,$h$h$h̫,$h($hj$h,$hӵ$h$h,$hξ$h}$h,$h$h*$h,$h/$h$h},$h$h*$h$h $ho$hw$h/,$h$h,$hs$hN _You now have 711 gold pieces (gained 13).$hr3$h$h"$h,$h-$h$hi $h $h$hK$h$h$h$h^$hW$h$h $hZ#$h&$hM'$h($h6,$h0$h0$hV2$h7$h7$hD9$h@N _You now have 725 gold pieces (gained 14).$hE3$hG$hJ$hP,$h6R$hU$hm[,$hj]$h_$hc$hc$hd$hi$ham,$h'n$ho$hs$h{ ............. F.............. ...... .#.$h|Q ####. ##.. ##†...... .######....†...... $h }Q..†....<.†... ..... ...........................................##F   cane toad (wandering).........##.....##...........#)..........#.$h;}!$h-89.0 (38$h-90.0 (39$he$h\ _A cane toad comes into view.$h6  F..... ...... ...... #...... ....... ##.........† .######..........† .......@.....†....<.†$h7  ............... ............... ............... ............... ............... ..........##... ...........#).. .$hP  F..... ...... $h /...... #...... ....... ##.........† .######..........† .......@.....†....<.† $h <............... ............... ............... ............... $h ;............... ..........##... ...........#).. .$h $hI $h5 $h: ` _A cane toad is nearby!$h ((((((FYou shoot a slug. The slug hits the cane toad. The slug burns the cane toad.$h,U  The cane toad is lightly wounded.  You shoot a slug. The slug hits the cane toad. The slug burns the cane toad.$hs  The cane toad is moderately wounded.$hX......☼○$h&$hcR======1.1 (1.1)$h,Rev $h;☼○$h$hqB _You hear an angry growl. You hear a howl! x3$h+4○$hȲ$hwY☼○$hܽH _No target in view!$hS☼○$hO$h#;○$h H _No target in view!$h 4$h- $hH $hk $h ; _$hZ $hQ $h .%...........### #......##$hT  ##@........†....------.######.○..†.............†....<.†......°........h   wolf (wandering)$h ..............h.....##.##.....##$h ,20$h$ ○°h.$hJ% J------3.1 (2$h6- O○°$h 0 W _A wolf comes into view.$h5(○((°(((($h ° You shoot a slug. The slug closely misses the wolf. You shoot a slug.  The slug hits the wolf! The slug burns the wolf.$hyLg  The wolf is almost dead.$h{O$h#S$h]F☼.°°...h.F   cane toad.h   wolf.$hv_N======4.2 (1.1$heA☼°$hpj1 _You hear an angry growl. x2$hBC((((((☼(°°$h  You shoot a slug. The slug barely misses the cane toad. You shoot a slug.  The slug hits the cane toad. The slug burns the cane toad.$hKPs  The cane toad is moderately wounded.$hCSM  You hear an angry hiss. You hear a howl!$hT$h U$h+V$hb......F○○°h.hh 2 wolves$hhcd5.4 (1.2Rev+ $hjD○○$hmW _A wolf comes into view.$h (○○°$h ○You shoot a slug. The slug closely misses the cane toad. You shoot a slug.$h1  The slug completely misses the cane toad.$h $h M  You hear a howl! You hear an angry hiss.$hz  The cane toad closely misses you. The wolf bites you but does no damage.$hϭ $h׹ F°°h..$h3 .hhh.hh 4 wolves (1 wandering)$h -6.7 (1.3$h J°°$h  $h L_A wolf comes into view. x2$h.~  The cane toad closely misses you. The wolf bites you but does no damage. _A wolf comes into view. x2  You shoot a slug.  The wolf howls!  The slug hits the wolf!! The slug burns the wolf.  You kill the wolf!$h{4°°°h 3 wolves$h  Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the wolf!! The slug burns the wolf!  You kill the wolf!$h°((. 2$h $hW {  Fedhas appreciates your contribution to the ecosystem.$h$h@$h$hW  The cane toad barely misses you.$h&KA water moccasin comes into view.$h l°.☼...S.h..hl   komodo dragon.$hf YF   cane toadS   water moccasinhh 2 wolves  The cane toad closely misses you.$h"'t77.8 (1.1Rev* $h0°°°.☼$h4` _A komodo dragon comes into view.$hu K °°$hvv °.☼ You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$h ; °$h °The cane toad is severely wounded.You shoot a slug. The slug hits the cane toad. The slug burns the cane toad.$h q  The cane toad is severely wounded.$hE $h $h $h U  You hear an angry growl. You hear an angry hiss.$h $h $h 7 ......l..☼○h..Shh   black bear (wandering)$hי (…)The cane toad stings you!  A black bear comes into view.$h ^87---9.0 (1.2$hŢ R☼○$h< - _You hear an angry hiss.$h  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.  You kill the cane toad!$hذ°○S   water moccasinh   black bearhh 2 wolves$h89 (○Fedhas appreciates your contribution to the ecosystem.$h,$h~$h$h$h3$hy$h .°○...l.$hx○○h.S..hh 2 wolves$h ---90200.1 (1.1 _You shoot a slug.$hv°○○○$hg _Your Armour skill increases to level 6!$h $h  Ability - do what?CostFailure  f - Invent GizmoNone$hk 0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-1%  b - Grow Ballistomycete4 MP, Piety-41%  c - Overgrow8 MP, Piety---54% $h g[?] toggle between ability selection and description.$h$h1 $hg...........%.. stairs the Marksgoblin................ Coglin of Fedhas ****.................. Health: 87/95 =====================---................ Magic: 13/13 ========================................ AC: 12Str: 12.............#.. EV: 13Int: 10##...........###.. SH: 0Dex: 21#.°..........##... XL: 12 Next: 90% Place: Lair:1$h##@○...l...†....... Noise: ======---  Time: 11200.1 (0.0).######.○○.......†....... g) +6 hand cannon (f E) +3 hand cannon (f......h......†....<.†.... Fire: g) +6 hand cannon (flame) {Mishi....S.................... Rev* ....h............................................. l   komodo dragon......................... S   water moccasin................##....... hh 2 wolves..........##.....##...... _You hear an angry hiss.  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.  You kill the cane toad!Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _[3$hwD2mYour Armour skill increases to level 6!$h6 ,$h$O  A briar patch grows up from the ground. x6$h%$h&$h0 PPP..l.PPPShh..(1 ally target)$h158=$h1x0------------1.1 (1$hm:$h?l _The wolf pauses to sniff the ground.$h# (You shoot a slug.  Fedhas protects your plant from harm.The slug hits the wolf! The slug burns the wolf.$h  The slug hits the wolf! The slug burns the wolf.  The wolf is heavily wounded.  You kill the wolf!$h^†   wolf ($hA {  Fedhas appreciates your contribution to the ecosystem.$hQB $hD =  You hear an angry growl.$hbM  A wolf comes into view.$hvZ 4l.Ph†Shh..h   black bearhh 2 wolves (1 ally target)$h` =------1======2.2 (1.1$h%v _ _The wolf bites your briar patch but does no damage.$hB (((((((You shoot a slug.  Fedhas protects your plant from harm.$hI You shoot a slug.  Fedhas protects your plant from harm.The slug closely misses the water moccasin.  You shoot a slug.  Fedhas protects your plant from harm.The slug hits the water moccasin! The slug burns the water moccasin!$hc  The water moccasin is almost dead.$hdYou hear an angry hiss.  The wolf is struck by your briar patch's thorns.$hX  The wolf bites your briar patch but does no damage.$h  The water moccasin bites your briar patch!  The wolf is struck by your briar patch's thorns.  The wolf dies!$hp{  Fedhas appreciates your contribution to the ecosystem.$hs$hffl.P.h.S.h...(ally target).   wolf$h023.3$hk$h~6 _The wolf bites your briar patch.$hsFedhas appreciates your contribution to the ecosystem. _The wolf bites your briar patch.  You shoot a slug.  Fedhas protects your plant from harm.The slug hits the water moccasin! The slug burns the water moccasin.  You kill the water moccasin!$h(†h   black bearh   wolf$hr ((((((Fedhas appreciates your contribution to the ecosystem.You shoot a slug.$h$hm  Fedhas protects your plant from harm.The komodo dragon is struck by your briar patch's thorns.$ha  The komodo dragon bites your briar patch but does no damage.$h$h P†hhS...... (ally target).S   water moccasin.h   black bearh   wolf (ally target)$h{e9/14-34.4$h$ha _A water moccasin comes into view.$h ( The komodo dragon bites your briar patch but does no damage. _A water moccasin comes into view.You shoot a slug.  Fedhas protects your plant from harm.The slug hits the komodo dragon! The slug burns the komodo dragon.$h ((((((The komodo dragon is severely wounded.You shoot a slug.  Fedhas protects your plant from harm.$h&"  The slug barely misses the komodo dragon.You hear an angry growl.$hF0 &  $h0 The wolf bites your briar patch.  The komodo dragon bites your briar patch!!  Your briar patch is destroyed!$h3 $h4 $hC  $hC Pl.....hSh†.Your briar patch disappears in a puff of smoke!$hQE -5.6 (1.2$hSM $hDQ ? _The komodo dragon bites your briar patch!$hQ  You shoot a slug. The slug hits the wolf. The slug burns the wolf.$hP  The wolf is moderately wounded.You shoot a slug. The slug hits the wolf. The slug burns the wolf.$ha  The wolf is heavily wounded.You hear an angry growl.  The wolf bites you but does no damage.$hpThe wolf bites you but does no damage.  The water moccasin bites your briar patch but does no damage.  $h8qThe wolf closely misses you.  The komodo dragon is struck by your briar patch's thorns.  The komodo dragon bites your briar patch.  Your briar patch is destroyed!$h|$h.†Sh (ally target)$hÉ]901=6.8$ha$he _Your briar patch disappears in a puff of smoke!$hvf((((((($h  You shoot a slug. The slug closely misses the wolf. You shoot a slug.  The slug hits the wolf!! The slug burns the wolf.  You kill the wolf!$hn)$h:B$hol.h.S.......$hëQ=47.9 (1.1$h$hηl _Fedhas appreciates your contribution to the ecosystem.$hT (((((((You shoot a slug.$hT kFedhas appreciates your contribution to the ecosystem.  The slug closely misses the komodo dragon.  You shoot a slug. The slug hits the komodo dragon!!  The slug burns the komodo dragon.  You kill the komodo dragon!$h] S   water moccasin (ally target)h   black bear$h  Fedhas appreciates your contribution to the ecosystem.The water moccasin bites your briar patch!  Your briar patch is destroyed!$h  Your briar patch disappears in a puff of smoke!The black bear bites you but does no damage.  The black bear claws you but does no damage.$h  The black bear barely misses you.The black bear bites you but does no damage.$h j .....h.°S†h 2 black bears (1 ally target)  The black bear barely misses you. The black bear closely misses you.$h<069.0$h6 9°$hA] _A black bear comes into view.$h̲ ° You shoot a slug. The slug hits the water moccasin!  The slug burns the water moccasin.$h}KtYou shoot a slug. The slug hits the water moccasin!slug burns the water moccasin$hK .  The water moccasin is severely wounded.  You shoot a slug. The slug hits the water moccasin!  The slug burns the water moccasin.  You kill the water moccasin!$haR°☼hh 2 black bears (1 ally target)$hj $h#u Fedhas appreciates your contribution to the ecosystem.$hp $h!$hmS$h.$hh$h/○$huyS   water moccasin$hPhh 2 black bears (1 ally target)  $h<A water moccasin comes into view.$hlBThe black bear bites you but does no damage.$h$h1$hE8$hx 10.1$h =○$h E _The black bear claws you but does no damage. x2$hKd ○You shoot a slug. The slug hits the black bear!! The slug burns the black bear!$h  The black bear is almost dead.You shoot a slug. The slug hits the black bear. The slug burns the black bear.  You kill the black bear!$h °○   black bear ($hMy $h < .S.○Fedhas appreciates your contribution to the ecosystem.The black bear closely misses you.The black bear claws you but does no damage.$h 091.2$hя ;○$hܑ W _The black bear barely misses you.$hTf((((((($h  ○ You shoot a slug. The slug closely misses the black bear. You shoot a slug.  The slug hits the black bear! The slug burns the black bear.$her  The black bear is severely wounded.$hq .S°Ph......You hear a croak.  The water moccasin closely misses you. The black bear closely misses you.The black bear claws you but does no damage.$hzq-2.4 (1.2$hw:°$hzP _The black bear misses you.$h  You shoot a slug. The slug hits the black bear!! The slug burns the black bear.You kill the black bear!Fedhas appreciates your contribution to the ecosystem.$hY" E°$h ' $h( °P(((((((You can now grow an oklob plant.$hI °P†....(ally target)..You shoot a slug. $hI  You hear a loud, deep croak!  The water moccasin bites you.  You are poisoned.  The water moccasin poisons you! The water moccasin bites you.  You are more poisoned.$hN *82=======--3.6Pois Rev* $hTV :°$hX 5 _The water moccasin poisons you!$h  You shoot a slug. The slug hits the water moccasin!  The slug burns the water moccasin.$hu }You shoot a slug. The slug hits the water moccasin!slug burns the water moccasin.  The water moccasin is heavily wounded.  You shoot a slug. The slug hits the water moccasin!!!  The slug burns the water moccasin.  You kill the water moccasin!$hz c°°$hz )$h   Fedhas appreciates your contribution to the ecosystem.You feel extremely sick.  You hear a croak..F.P☼F   cane toad (ally target)$h# 1$h $h61...........%.. stairs the Marksgoblin................ Coglin of Fedhas *****.$hC................ Health: 74/95 ==================------................ Magic: 12/14 ====================----................ AC: 12Str: 12.............#.. EV: 13Int: 10##...........###.. SH: 0$h$Dex: 21#PF..........##... XL: 12 Next: 101% Place: Lair:1$hCg##@P.......†....... Noise: ======---  Time: 11214.8 (1.2).######.P☼.......†....... g) +6 hand cannon (f E) +3 hand cannon (f$hlB......†.†....†....<.†.... Fire: g) +6 hand cannon (flame) {Mishi$h......................... Pois Rev* .................................................. F   cane toad (ally target).........................................##.................##.....##......You shoot a slug. The slug hits the water moccasin!!!  The slug burns the water moccasin.  $hYou kill the water moccasin!Fedhas appreciates your contribution to the ecosystem.You feel extremely sick.$h'You hear a croak.$h -- _A cane toad comes into view.You have reached level 13!$h$/  --more--$h9/1015=-3 0% $hԍ;☼$hr4 _$h=|(((((((☼$hB# ☼ You shoot a slug. The slug closely misses the cane toad. You shoot a slug.  The slug hits the cane toad!! The slug burns the cane toad.$hEF ...$h...F°P○The cane toad is severely wounded.You feel very sick.$hV3-6.0$hY\°P○$hB _The cane toad stings you but does no damage.$hq  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.  You kill the cane toad!†$hW °P○$hצ (((((((○Fedhas appreciates your contribution to the ecosystem.$h}5 ......°°You shoot a slug.$h; z69---27.2$hE y°°P○$hSI S _You feel very sick.$hn°P○-$hw°°P○$hH _No target in view!$h$hX$h$hC$hKc6-$hb _You feel very sick.$hMT5-$h$he3 _You feel sick.$hT3-$h)$hzI _You feel sick.  You feel sick.$hI2-3=Rev+ $h$hEw _Your briar patch disappears in a puff of smoke! x2$h:1$h$h _You feel sick.0$hn _You feel sick.59$h6$h-3 _You feel sick.$h[=Rev $hr$hCYour briar patch disappears in a puff of smoke! x2 _You feel sick.  8-Rev $hO _You are no longer poisoned.9=$h$$h'$hk(U4==$h)$hL/t _Your briar patch disappears in a puff of smoke!$h73$hOB60=$hGP==$hkH$hLO1$hiM$hOR,$hFS$hWB$hZS25$hZ)==$h[$hpb,$h>c$hj,$hn$h}pe3$huf==$h>w$hywS4=$hw$h}B$hB$h߂$hK5=$h'$hI,$h$h,$h$h1O6$h-$h,$h$hǖ,$h#$h'$hM97$hݙ$h,$hi$hi8=$hv$hB$h,$h$h<K9=$hs$h$h,$hC$h{,$h$h$hղ:70$h\$h,$h$h0,$h$h3O1$h$h,$h$hV,$h$hd72=$h$h),$h$hm3=$h$h>,$h$h,$hg$h;4$h2$hL,$h$h,$h&$hE;5$h$h,$h_$hR,$h$h#w6=$h#,$h$hk7=$h$h,$h$h,$h3$h;8$h$h,$h<$hc,$h$h;9$h$h6,$h$hw,$h$h[b80=$h $h,$hK$h,$h$h k1=$h4 $h ,$h $h;2$h$hK$h$h$h`,$h&$hh;3$h$h,$h$h,$h:$h";4$hC#$h%,$hK&$h(,$he)$h+$h',D5=$h,$h-,$hj.$hD1k6=$h1$h 4,$h4$hp7,$h7$h&:$hY:7$h:$hk<$h<$h=$h>,$h,?$hA;8$hB$h%D$hXD$hD$hEG,$hH$hI99$hJ(=$hzJ$hM$h7N$hO$hOaW90=1$hc,$hc$h}e,$he$hh$hh%2$hUi$hnB$h4p,$hp$hsa3=$h[t$hnv,$h(w$hy,$hy$h{$h1|N4=$h|$h,$hq$h;5$h<$h,$h!$h:,$h$h&;6$h$h,$hq$hȏ,$h'$hia7=$h@$h,,$h$h4$ha$h8=$h,$h$h,$hݡ$h;9$h$h.,$hҦ$hA100/101$h$h,$hެ$hC,$h׮$hja1=$h$h˴1 _HP restored.$hc3$hѷ$he  You see here a cane toad corpse.$h5 _$h$hS$h] ...........................#........%................................................@.......#------346.2 (129.0)$h ##...###....### ..) #.†..........## . ##...†######..†.†.....†.†....÷....<.†...........................$hj<------$h&7.2 (130$h$h& _Found a trident.$h$} $hw} $h $h $h1 $h O=$h $hR ,$h $h $h ,$hp $h{ $hۢ $h $h $hD $he ,$hr $h $h $h۲ $hG $h $h^ ,$h $h $h $h $h $hj $h" ,$h $hF $h ,$h $h $h X$h $h $hr $h $ht $h $h $h $h B$h $h",$h$h$h,$h$h% $hD,$h8$h$hb,$hY$hE$n$h(,$h$*$h;,$h/,$hv0$h1$h54,$h4$h'7$h{;,$hX<$h>$h&B,$hIC$hG$hO   ......   .....   .... ....   .....  ###..############  #..)  ##...##.######...  .####........###71.2 (24.0)  $hO......#...............  .........  ..........   (..........   ....................   ........   .......   $hP)#$hWB2.2 (25$hv\$h_- _Found 3 poisoned darts.$h9$ht:$hX=$h0B$hF$hJ,$hL$hQ,$hR$hU$h\x   ..........  ..........  .........  ...........  $h]$.......... .... ........ .... .......h .... ###..######## $h@]...#........... ....##...##.###### $hd].......#####  ........#......$h] ....h   black bear (asleep)$h]n  ....$h]  ..(.  ..$h#^!$hi14.0)$hk+5.2 (3$hr$hYu] _A black bear comes into view.$h2  ...............  ...............  ...............  .................  ................  ...............  ..............h  .......@# .........# .........# .......... ........#.. ............ ............. ..(........... $h# ...............  ...............  ...............  .................  ................  ............... $h# ..............h  .......@# .........# .........# .......... ........#.. ............ ............. ..(........... $h5J$h9a _A black bear is nearby!$hG ((((((h    $hGsYou shoot a slug. The slug hits the black bear! The slug burns the black bear.  The black bear growls angrily.$hO  The black bear is moderately wounded.You shoot a slug. The slug hits the black bear. The slug burns the black bear.$hTY$hia.....h.°○$haz======6.3 (1.1Rev $h/i;○$h{pb _The black bear is heavily wounded.$h5b  You shoot a slug. The slug hits the black bear! The slug burns the black bear.  You kill the black bear!$hfM(((((.°$h g9$h ((°Fedhas appreciates your contribution to the ecosystem.$hu.○......°°$h|l37.5 (1.2Rev+ $h○°○ _You shoot a slug.$hZ ○°○○°○$h\ H _No target in view!$hu$h$h$h4"$h($h+Q _$h`.$h.$h.7Rev $he/$h22$h 6$hI6$h8$h<B$h<$hc>$hrA,$hv$h$h>$h3$hF,$h$h$h/$hh    F        #$h >  ###  #.....).......  .##.....@....... $h ------ ..........  .......... ....$h  .......... ...... ..........  .$h!.......... F   bullfrog (wandering) .... $h0!m ......... $ha!F .. $h! $h#.85.5 (8.0$hn* .$h*)F$h#+J------6.5 (9$h0$hk1 $h1M_A bullfrog comes into view.$h.ik ...............  ......F........  ...............  ..............  #............  ###...........  #.....).......  .##.....@.......  ................  ................  ................  ................  .................  ................  ................  . $hR ...............  ......F........  ...............  ..............  #............  ###...........  #.....)....... $h .##.....@.......  ................  ................  ................  ................ $hG( .................  ................  ................  $h24. $h& $h $h$hI _A bullfrog is nearby!$hG$hNW _A bullfrog comes into view. _A bullfrog is nearby!   The bullfrog gives a loud, deep croak!  The slug hits the bullfrog! The slug burns the bullfrog!  You kill the bullfrog!$h$†((((($h$hP ((Fedhas appreciates your contribution to the ecosystem.$h.†....○)○$hz======7.7 (1.2Rev $h#V○○$h' _You shoot a slug.$h U○○$hj <○$h H _No target in view!$h _○○$h& <○$h( H _No target in view!$hW)$h)$h$,$h5○........$h<M....S.†.... #.$h@=##.... #....○##....○.    ................ ......S   black mamba (wandering)...............$h=!$hB(0.0$heC$hKz.S°S$hOL------8.7 (1$hTD°○$heg _A black mamba comes into view.You see here the +10 flail of Exquisite Death {freeze, ^Contam +Blink Int-5 _SInv}.$h= n ...............  ...............  $h ......†..S.....  ...............  ...............  #............  $hDz V###...........  #....°@....... $h E .##....○........  ................ $h = ................  ................ $h8 < ................  ................. $h] K ................   $h1I  ...............  ...............  ......†..S..... $hI  ...............  ...............  #............  ###...........  #....°@.......  .##....○........  ................  ................  ................  ................  ................. $hX _ ................   $hY j°------$h>^ °○ _A black mamba is nearby!$h ((((°○ You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.$h (((°○The black mamba is severely wounded.You shoot a slug.$hK.$h...S...○°☼$hN======9.9 (1.2$h?○°$hԣ?°☼$hǦ $hP_The slug closely misses the black mamba.$ho ((○°☼ You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.$h (((((○°The black mamba is almost dead.$ho,$h{L......☼S○.°○°91.1Rev+ $hs<☼$ho _You shoot a slug. The slug barely misses the black mamba.$h  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.  You kill the black mamba!$h.○°○°$hBvN (($hv((((☼(○°○°Fedhas appreciates your contribution to the ecosystem.$hv$h^......○°°$h( s○.○°$hf ? 52.2 (1.1$h Rev* _You shoot a slug.  Your Ranged Weapons skill increases to level 16!$h ○°○°$h l _Your Invocations skill increases to level 3!$hC 4$hE $hK $hfP $hT WRev+ _$hY $h` $h` $hb $he $hh $hi $hqj $h n $hYs ,$hau $h+w $hz $hz :Rev $h5| $h- $hތ $hٍ $hh $hw $h֮ $h $h{ $h $h] \$h $h ,$hR $h1 $h $h $h $h $h] ,$h1 $h $h ,$h@ $hK $h ,$h $h $h ,$h $h $h ,$h $h $hB ,$hE $h $h ,$h $hM $h ,$h` $h $h ,$h* $h $h $h $h $hR $h ,$h $h $h ,$ha $h $h$ B$h* X$h`, $h: $h>  #................... #.....###..###$h8?  #......#...... #............##...## $hZ? (#....$hr? ....####. $h? F#....#....... $h? A#............$h?  $h? Q#............. $h? #..@..(.............------$h@ 5 #....$h@ v......... #.... #.... #......# # # # $hA !$hG 1420.2 (28.0)$hY ------1.2 (29 _c - a cyan potion$hT $hϩ $h $h $h $h ,$hE $h $h $h $ht $h $h $hl $hw $h ,$h $h $h $hS $h; $h $h ,$h $h\ $h $h $hF $h $hk$h~$h$h,$h$h#X$h7$h2H _You walk carefully through the plants.$hPX$hE\$hc$hg$hhg$hh$h^l$h,o,$ho$hYs$hw$hw$hx$h$|$hn~,$h4$hN$h,$h$h$h,$hA$h$h2,$hߚ$h#$h̢$h$h~$h.$h,$hA$h$h`$h$hE$h$h$h¹$h$hؼ$hX$h$h7$h$h$hj,$h$h$h$h$h$h$h|$h$h$h$h,$h,$h,$h$h$hJ$h$h$h$hX $h $h $h$h$h1$h$h($hB$h(; ................ .......†................ ...................÷.... $h<).................. .###.................... #.###................... .##.....)............... $hi).##..................... ................@... ................. $h)................. ................. .................. ................$h)~.........  ........................$h)  ........................  ........###..############...###..$h#*. $hO*VYou pick up Great Wizards, Vol. VII and begin reading...$h%5/64.7 (43.5$h5,5.7 (44$h<$hU?  $h?sYou add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library.$h$hH$h3$h$hj,$h,$hv,$h$h$h$h[$h$hT$h$hڶ$h,$hw$h$h{$h$h$h$h$h$hE$h#$h,$h$h$h$h .......P...P... .......?.....÷Y $h7.P.P..........÷... ....................$h{... †......... $h}÷.... ###....$hz #.###......... Y   death yak (wandering)##.....)............$h##.......$hHX.........................$h]272.7 (7.0)$h+3.7 (8$h$h\ _A death yak comes into view.$h .......P...P...  .......?.....÷Y  .......P.P..... $h(........÷...... ............... ............... ............... .......@....... †................ ..........÷.... ............... ............... ............... )............... ............... .$hwt .......P...P...  .......?.....÷Y  .......P.P..... ........÷...... $hu................ ............... ............... .......@....... †................ ..........÷.... ............................................. $hsu )...............................$h~$h$hڇ$hŠ` _A death yak is nearby!$h!8 U .......P...P...  .......?.....÷Y  .......P.P..... ........÷...... ............... ............... ............... .......@....... †................ ..........÷.... ............... ............... ............... )............... ............... .$ht , $h .......P...P...  .......?.....÷Y  .......P.P..... ........÷...... ............... ............... ............... $h .......@....... †................ $h- ..........÷.... ..............................$hR ............... )...............$hw ................$h $h< $h $h1 ` _A death yak is nearby!$h5' $h((((((YYou shoot a slug.  The death yak bellows!$hK  The slug hits the death yak but does no damage.  You shoot a slug. The slug hits the death yak! The slug burns the death yak.$hF  The death yak is lightly wounded.$hǣU.Y.$h@`...○○$hN======4.8 (1.1$hK,Rev $hٯC○○$hX( _You hear a bellow!$h (((((○ You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h ○The death yak is moderately wounded.You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h p  The death yak is heavily wounded.$h, .Y...○.°°$h- _5.9Rev+ $h6 Q°○$h8 ( _You hear a bellow!$hm ' (((○.(○ You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h  ○°○ The death yak is severely wounded.You shoot a slug. The slug hits the death yak!! The slug burns the death yak.$h4  The death yak is almost dead.  You hear a bellow! x2$hA.Y...°○°.....YY$hĈ°°°YY 3 death yaks$h4-7.1 (1.2$h'Y°○°$hq_ _A death yak comes into view. x2$h (°○(°°°You shoot a slug.  The slug hits the death yak but does no damage.$hP (($hX(((°○°°°The death yak is almost dead.$hg,$h)2$hR5 $h$Lv You shoot a slug. The slug barely misses the death yak..÷..Y..Y°°.....Y.$hZNT○@○....Y..°Y 4 death yaks8.3Rev* $hZa°°○@○°.° _A death yak comes into view.$h  You shoot a slug. The slug hits the death yak. The slug burns the death yak.  You kill the death yak!$h.(°.° 3$h81 ((((((°°○@○°Fedhas appreciates your contribution to the ecosystem.$hi#$hE&%  $h&'You shoot a slug.$h|'$h2 .$hb3÷.....YY...°☼...Y.$h3°@○...Y..○.Y 4 death yaks$h=:599.4 (1.1$h]FZ°☼○$h K\ _A death yak comes into view.$h3 °☼.((((You shoot a slug. The slug hits the death yak! The slug burns the death yak.$ho °☼°The death yak is lightly wounded.  You shoot a slug. The slug hits the death yak!! The slug burns the death yak!$hy<X$hC..YY.○....°@°..Y..$h;Do○○°..Y$hD.80.6 (1.2$hLC○°$hANa _The death yak is heavily wounded.$h ○°@((($h○○°You shoot a slug. The slug hits the death yak. The slug burns the death yak.$h} ○○○°The death yak is heavily wounded.You shoot a slug. The slug hits the death yak. The slug burns the death yak.$hM,$h,$h pY..Y☼°.@°.Y.○°°.Y.$h -1.7 (1.1$h9n☼°○°$hEa _The death yak is heavily wounded.$h. ○((○You shoot a slug. The slug hits the death yak. The slug burns the death yak.$hgf ☼°○○°°$hf The death yak is severely wounded.You shoot a slug. The slug hits the death yak. The slug burns the death yak.$h X$h] 4Y.$h 1Y.○°°○@.Y.°°.Y.$h (2.8$h p○°°○$hG b _The death yak is severely wounded.$h$ha{ Ability - do what?CostFailure $h׹ f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-1%  b - Grow Ballistomycete4 MP, Piety-$hc36%  c - Overgrow8 MP, Piety---47%  d - Grow Oklob6 MP, Piety--$h;p78% [?] toggle between ability selection and description.$h $h>stairs the Marksgoblin.......P...P...$hCoglin of Fedhas *****........?.....÷.Health: 101/101 ========================.......P.P.....Magic: 15/15 ======================== $h.................÷......AC: 12Str: 12 ...................Y....EV: 13Int: 10 ....................Y...$h]SH: 0Dex: 21 ...............○°°......XL: 13 Next:  9% Place: Lair:1 ...............○@.Y.....Noise: ======---  Time: 11482.8 (0.0) .......†.......°°.Y.....g) +6 hand cannon (f E) +3 hand cannon (f ...................÷....Fire: g) +6 hand cannon (flame) {Mishi $h?........................Rev* .###.................... #.###...................$hYYYYY 4 death yaks $h~.##.....)............... $h .##..................... .................................$h?You shoot a slug. The slug hits the death yak. The slug burns the death yak. _The death yak is heavily wounded.You shoot a slug. The slug hits the death yak. The slug burns the death yak.  $hyThe death yak is severely wounded.You shoot a slug. The slug hits the death yak. The slug burns the death yak. _The death yak is severely wounded.$h$hP$h4  A briar patch grows up from the ground. x8  The death yak gores your briar patch!! x2  Your briar patch is destroyed!$hQ.YY.PPPP@PPP§(1 ally target)$hj2-----===---3.8 (1$h $he _Your briar patch disappears in a puff of smoke!$h (You shoot a slug.  Fedhas protects your plant from harm.The slug hits the death yak but does no damage.$h|  slug hits the death yak but does no damage.  The death yak is severely wounded.! The slug burns the death yak!  You kill the death yak!$hl † 3 death yaks$h4,$h$he  Fedhas appreciates your contribution to the ecosystem.$hJ$hs$hOY...PYY.(2 ally target)$h98/101 ------12======5.0 (1.2$h$h. _The death yak gores you.$hq  You shoot a slug. The slug hits the death yak. The slug burns the death yak.$hI!  The death yak is lightly wounded.  You shoot a slug.  The slug hits the death yak but does no damage.$h^  The death yak is lightly wounded.  The death yak gores your briar patch! The death yak gores your briar patch.$ha4--6.2$hh$h. _The death yak gores you.$hb@q  You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h6  The death yak is moderately wounded.You shoot a slug.  The slug hits the death yak but does no damage.$h[oYou shoot a slug.  The slug hits the death yak but does no damage.  The death yak is moderately wounded.  The death yak is struck by your briar patch's thorns.  The death yak gores your briar patch!  Your briar patch is destroyed!$h!\$hTm .YYour briar patch disappears in a puff of smoke!$h3n-7.3 (1.1$h9x$h{V _The death yak barely misses you.$h q  You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h-  The death yak is heavily wounded.You shoot a slug. The slug hits the death yak. The slug burns the death yak.$hiK <The death yak is heavily wounded.You shoot a slug. The slug hits the death yak. The slug burns the death yak.  The death yak is heavily wounded.The death yak gores you.  The death yak is struck by your briar patch's thorns.  The death yak gores your briar patch.2--8.4 _The death yak gores you but does no damage.$hH+q  You shoot a slug. The slug hits the death yak! The slug burns the death yak.$ht&  $hXuThe death yak is severely wounded.You shoot a slug. The slug hits the death yak. The slug burns the death yak.$h   The death yak is severely wounded.The death yak gores your briar patch!!  Your briar patch is destroyed!$h5" §  Your briar patch disappears in a puff of smoke!The death yak gores you but does no damage.$h #M70------$hE#T3=9.6 (1.2$hv,$h0/ _The death yak gores you!!$h; m  You shoot a slug.  The slug hits the death yak but does no damage.$h}   The death yak is severely wounded.You shoot a slug. The slug hits the death yak!! The slug burns the death yak!  You kill the death yak!$h ° 2 death yaks (1$hW {  Fedhas appreciates your contribution to the ecosystem.$hc wY†.$hi j-----=690.8$hs $h x W _The death yak closely misses you.$hJr  You shoot a slug. The slug hits the death yak!! The slug burns the death yak!$h  The death yak is heavily wounded.You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h ☼The death yak is severely wounded.The death yak barely misses you.The death yak gores you but does no damage.$hZ(2.0$h$h s _The death yak completely misses you. The death yak gores you.$hHU  You shoot a slug. The slug hits the death yak!! The slug burns the death yak.  You kill the death yak!$hg.☼   death yak$h" (((((((☼Fedhas appreciates your contribution to the ecosystem.$h=○†.....○66-203.2$h#B:○$hE@ _You shoot a slug. The death yak gores you.$h|(((((((○$h;h3 ○○ You shoot a slug. The slug barely misses the death yak. You shoot a slug.  The slug hits the death yak! The slug burns the death yak.$h  .÷....Y°○The death yak is moderately wounded.$hc7-4.3 (1.1$hdV°○$hA _The death yak gores you but does no damage.$hJ °You shoot a slug. The slug hits the death yak. The slug burns the death yak.$hR  The death yak is moderately wounded.You shoot a slug.  The slug hits the death yak but does no damage.$hd °°The death yak is moderately wounded.$hd `58--5.4$hVm <°$hbq . _The death yak gores you!$hLI °°You shoot a slug. The slug hits the death yak. The slug burns the death yak.$h °The death yak is moderately wounded.You shoot a slug. The slug hits the death yak! The slug burns the death yak.$hf .°The death yak is heavily wounded.$hdg3---4==6.6 (1.2$h4q$ht. _The death yak gores you.$h ° You shoot a slug. The slug hits the death yak!! The slug burns the death yak.$h  ° The death yak is severely wounded.You shoot a slug. The slug hits the death yak. The slug burns the death yak.$hh ○.The death yak is almost dead.$hx =4-$h !7.8$h, <○$h V _The death yak barely misses you.$hX  You shoot a slug. The slug hits the death yak!! The slug burns the death yak.  You kill the death yak!$h_e○○$hpl (((((($hf(Fedhas appreciates your contribution to the ecosystem.$hD .$h÷....○○○$hًM==39.0$h<○$h+' _You shoot a slug.$h4$hS$h5$h҉T5=$hS$h$h$hݒ$h$h$hc7Rev+ $h$h _Your briar patch disappears in a puff of smoke!6=$h$h $hc5==$h$hAt _Your briar patch disappears in a puff of smoke!$h$h$hP7$hf$h)PRev $hT$hc8==$h<$h,$h$h,$hN$hIr9=$h$h$hOb60=$h$hZ,$h $h$h(B$h)$h-w _Your briar patch disappears in a puff of smoke! x2$h).91$hQ0$h.5,$h 7$h$hO2$h $h{ _Your briar patch disappears in a puff of smoke!$hk$h,$hi$h$h&93$h$h!,$h#$hY',$hc)$hc.i4=$h20$h3,$h5$h9,$h;$h=$hT>K5=$h?$hPD,$hE$hI,$hJ$hNO6$hP$hTT,$hV$hfe7$hg$hiii8=$h]j$hCpB$h[s,$h v$hHya9=$h{$h,$h$h,$h1$hq$hՍ:70$h$h8,$hX$hy$h͘21$h$hޞ,$h$h(,$h-$hd72=$h$hv,$h$h_,$h$h6m3=$h$h,$h$h,$h$hN;4$h$h,$h$h,$h$h]$h%5$h6=7=$hwB$h8$h,$h $h,$h$hK!$h!%9$h=#$hP&,$hJ($h,$h,L80=$h.$h0,$h1$h 5,$h6$hb:$h:N1=$h<$h@,$hB$hxE,$h_G$hK;2$hM$h^P,$hQ$h*U,$hV$hZ$hZ3$hg\$hY`,$ha$h f,$hg$hk;4$hm$hq,$hr$hcw$hwD5=$hgy$h},$h~$h,$hc$hS$hهU6=$h?$h,$h$h',$h/$h$hY7$h$h,$hɞ$h$h¢$hb$h$hէ%8$hi$h,$h$h$hnD9=$h$h,$h$h,$h$ha$hO90=$hF$h~,$h$h,$hU$h$h_%1$h$h,$h2$h,$h$h$h%2$h$h$h$h0$h,$h$h$h $h,$h$h$h$hr $h $h K3=$h$h2$h$h,$h6$h$h$hY!$h]#$h#U4=$h%$h *$hb,$h.$h/$h]2$h8$h;$h=$h?,$hB$hE$hbH$hH%5$hJ$h/M$hN$h0Q,$hV$hyW$hY$h[,$h^$h`$h>a%6$hb$hJg$hii,$h1l$hn$hp$hs$hYs$hu$hey$hW{$h}$h~K7=$h$h$hI$hm$hЈ$h/$h$h$hL$h$$hU8=$h3$h$h$h}$hz,$h_$h$h$h,$h$h]$hc$hx$hB9100/101$h\B$ha1=$h$h/$h,$hC,$h,$h$h$h,$h$h$h~O=$h $h$h,$h$h\K _You walk carefully through the plants.$hI$h&,$h($hE0K _v - 3 scrolls of revelation (gained 1)$h:33$h4$h9K _You walk carefully through the plants.$h<3$h>$hA$hdD,$hF$hI$huM,$hfO$hwS$hX,$h[$h_$hc,$h[e$hkh$hk,$hm$h^r$hu,$hQw$hc$hB$hw$h>,$hT$h$hx,$h[$h$h,$hط$h,$h$hq _n - 7 potions of curing (gained 1)$hZ$h$h$h$he,$hy$h&$hS,$h$h$hc$h$h$h0$h,$h$hc$h[$h$h|$h$h,$h$h$h,$h$h$hL,$hh$h$h$h*$h$h$h3,$hD$h$h $hC $h) $h! $hu,$h$h$h$hI$h<$hN$h,$h$h$h,$h $h"$h$,$h9%$hu-,$h-$h/N _You now have 741 gold pieces (gained 16).$hU23$hD3$h#5$h6$hK7$h(8$h<$hW>,$h>$h@$hA,$hB$hC$hgE$hCG$hH$h%J,$hK$h@N$h)P$hQ$huS,$hDU$hW$hY$h[$h_]$hj_,$ha$hc$he$hg$hTi$hi$h(k$hrm$ho$hWq$hr$ht,$htv$hBz$h6{$h.|,$h }$hLN _You now have 752 gold pieces (gained 11).$hׅ$h$h@$h_$h$h$hT$h$h5$hD,$h$$h?$hC$hٟ$ha$h,$hm$h$hB$h$h,$h$h$h,,$h$hQ$h,$h$$h$h,$h$hl$h,$h$h,$h$hp _e - 2 sapphire potions (gained 1)$h)3$h5$hL$h,$h$h$hM,$h$h$h}.................... ............. ..................# ...........# #....# .........# >......# b....##..⌠.# ...#...@..# ------$hv6890.0)......#...............#....... . ....... . ....#....... . .............. . ..........# .P## #$hQb------901$h2$hi; _Found a stone staircase leading down.$hlI$h r$hFt,$hyX$hz$h|$h~,$h $h$h,$hl$hԉ$hu,$hP$h-$h,$h`$hɓ$h ,$h*$h%$h h. ..... ......##.##........... .........#.#.##.....##.⌠.#...#..⌠.#............ ...#⌠.>.....#...>##.......7.0 (7.0)##..⌠.##.....⌠#......##.# ....#..........#..........#.... ............#..#.................##.. ..........#....... #..................8.0 (8$h$h; _Found a stone staircase leading down.$hL3$h$h $h ,$h,$h$h$h$h&$h$hv$h$h!$hU%,$hp&$h8)$h+,$h,$h/$h2,$hY3$h?8$h=<,$h=$h?$hC,$hD$hI$hL,$hGM$hO$htR,$hS$h-W$hGY,$hJZ$h-^$h`,$h`$hb$hd,$hd$h0g$h.i$hi$h)j$hn$hp,$h|q$hxs$h6u,$hv$hx$hnz,$hF{$h|$hW,$h$h$h[##.⌠.#...#..⌠.⌠... #............# #⌠.>.....#...>...#l.. #................#..# #..⌠.##.....⌠.⌠..#..## ##.##.............. #...........# #...........##..# #..#..#.@.# ##.......## #.......##.....## ... ###.#### #.##P## #..## l   komodo dragon (asleep)# ##..#########.#..#%###.##.##$h 1716.0 (18.0)$h,7.0 (19$h$hŸ` _A komodo dragon comes into view.$hSy ...# >.....#...>...#l.. .......# .....⌠.⌠..#..## ............. ..........# ......##..# .#..#.@.##.......####.....## ###.### #.## #..##   % $h& ]...# >.....#...>...#l.. .....$h ..# .....⌠.⌠..#..## ............. ..........# ......##..# .#..#.@.##.......####.....## ###.## #. #..## $h O%$h 4$h $h d _A komodo dragon is nearby!$h ...# >.....#...>...#l.. .......# .....⌠.⌠..#..## ............. ..........# ......##..# .#..#.@.##.......####.....## ###.### #.## #..##   % $h (...# >.....#...>...#l.. .......# .....⌠.⌠..#..## ............. ..........# ......##..# .#..#.@.##.......####.....## ###.## #.$h( #..## %$hp1$h2$h:$h=d _A komodo dragon is nearby!$hW( (((((l  You shoot a slug. The slug hits the komodo dragon!  The slug burns the komodo dragon.$h{{5 _A komodo dragon is nearby!  You shoot a slug. The slug hits the komodo dragon!  The slug burns the komodo dragon.  The komodo dragon is moderately wounded.$hp  The komodo dragon is almost dead.$h.l....○°$h ~======8.1 (1.1)Rev $hX○°$h0 _You hear an angry hiss. x2$hՊ  You shoot a slug. The slug hits the komodo dragon!!  The slug burns the komodo dragon.  You kill the komodo dragon!$hsN†(((($h>○$h' (((○Fedhas appreciates your contribution to the ecosystem.$h..†...☼○@○$hTl59.3 (1.2Rev+ $h״☼○@○°$h' _You shoot a slug.$h, {☼○@○$hז $h ☼○@○°$h H _No target in view!$h+ 4$h% $h.....#...>.S.#... ................#†.# ⌠.##.....⌠.⌠..#..####.##.................#...........# #...........##@.#..#..#○.○#....#......##.....°.## ...# ###.....## ..# ###.##...# #.## ##S   water moccasin (wandering)P## #..### ##..###$h+ [#.....#####.#..#$h-1 { 0.0  A water moccasin comes into view.$hI .S°.------20.3 (1Rev ○.° _The water moccasin hisses angrily.$hѿ"..⌠.⌠.....#. ...........# >...>...#... .....S.#†.# ..⌠.⌠..#..## ........... .........##@.##○.°#....# .....## ...# #.....## ..#  ###.### ...  #.## ##  #..## $hKYg..⌠.⌠.....#. ...........# >...>...#... .....S.#†.# ..⌠.⌠..#..## ........... .........##@.##○.°#....# .....## ...# #.....## ..#  ###.### ... #.## ##  #$h:[< $hlw○------$hs\○.°$h\we _A water moccasin is nearby!$h~ (((((((○.°You shoot a slug.$h[  ○.° The slug closely misses the water moccasin.You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.$h] $h' $h h........S$h` ○.☼°.°$hx ======1.5 (1.2Rev+ $h N☼°$ho b _The water moccasin is almost dead.$hm  (.☼°.°You shoot a slug. The slug hits the water moccasin.  The slug burns the water moccasin.$h$k iYou shoot a slug. The slug hits the water moccasin.  The slug burns the water moccasin.  The water moccasin is almost dead.  You shoot a slug. The slug hits the water moccasin!!  The slug burn  You kill the water moccasin!$hq o†°.°$he ○○○☼°..$h 562.6 (1.1$h p○○○☼°$h? l _Fedhas appreciates your contribution to the ecosystem.$h&○○○☼°○○°$hH _No target in view!$hSv$h} _Rev $h,$h,$h$h,$h$hw$h,$h$h$hao$hX$hD$h,$h$h,$hg $h $h ,$h $h$h,$h\$h$hc$h$h$h-$h$h)$h$hu$h>$h**...>...#...  .......#†.# .....  ⌠.⌠..#..### #....  ......†.....###l..  #........  ...##..#...# ..##  ..#...#....# #..###  .###...###....#  #.....###.#..##.@#  ------ ###.### ####....##   #.## ##.####.#  # #..## #.## #.#  # ##..#####.# ##  #####.#..####    l   komodo dragon (wandering)[15$h +;3H###.##.##  #.#.# ###  #...#  $h.040.6 (18.0)$hD/K------1.6 (19$h5$h8` _A komodo dragon comes into view.$huQ >†.# .....  #.... †#l.. ... ..#...# ..## ....# #..### ...###....# ..##.@#  ####....##  #.## ##.####.# # #..## #.## #.# # .# ##   ###  $h >†.# .....  #.... †#l.. ... ..#...# ..## ....# #..### ...###....# ..##.@#  ####....##  #.## ##.####.#  #..## #.## #.#  .# ##   ###  $ht $h $h* $h d _A komodo dragon is nearby!$h  ((((l  You shoot a slug. The slug hits the komodo dragon!  The slug burns the komodo dragon.$hV  The komodo dragon is moderately wounded.You shoot a slug.  The slug hits the komodo dragon but does no damage.$h $hW..l..○○$h~======2.7 (1.1)Rev $hy<○$h!h _The komodo dragon is moderately wounded.$h (((○You shoot a slug. The slug hits the komodo dragon.  The slug burns the komodo dragon.$hm ○The komodo dragon is heavily wounded.You shoot a slug.  The slug hits the komodo dragon but does no damage.$hI$h.l.○☼○°$he_3.8Rev+ $hc○☼○°$he _The komodo dragon is heavily wounded.$h ((☼○°You shoot a slug.  The slug hits the komodo dragon but does no damage.$h*o☼° _ $h|+CThe slug hits the komodo dragon!burns the komodo dragon.$h$hl.l°○°$h-5.0 (1.2$hV○○°$ha _The komodo dragon is almost dead.$h&  $h4You shoot a slug. The slug hits the komodo dragon!!  The slug burns the komodo dragon.  You kill the komodo dragon!$h.(○$h{ ((((((○°Fedhas appreciates your contribution to the ecosystem.$h ......°○°.$hs 76.2Rev* _You shoot a slug.$h# M○°$h h _Your Dodging skill increases to level 5!$hb 8°○$hc $hh :○$hl H _No target in view!$h4$h$h]$h $hWRev+ _$h$h,$hh$h$hu,$hRev $h$h,$h$hŴ$hԵ$hR$h߶$hO$h$h:$hǺ$h$h7$h$h6$h$h$hz$h$hL,$h$h$h$h$h_$h$h,$h$h$h,$h$hh$h$h$h$h:$h|$h$h$h%$h,$h=$hV$h8,$h#,$h   .......S.....   ............   $h...........   ..........#   ..........##   ...........#   .......?...##   ... .......@....##  ------... ##...........#  ..... #..........###  .....# ####.......##  .⌠.⌠.....#. #.##P....#  $h..........###.###....#  S   black mamba (asleep)>...#........#.....#†.# #.......###⌠.⌠.....#$h/ 64.2 (18.$hQ0)  A black mamba comes into view.$hL$h Z.SS$h $hy K------5.2 (19$h<K _The black mamba hisses angrily.$hF .............  ............  .......S...  ..........#  ..........##  ...........#  .......?...##  ... .......@....##  ##...........#  #..........###  ####.......##  #.##P....# #.###....# >...#.....# †.# #.......### ...# $h* C .............  ............  .......S...  ..........#  ..........##  ...........#  .......?...##  ... .......@....##  ##...........#  #..........###  ####.......##  #.##P....# #.###....# >...#.....# †.# #.......### ...# $hi3 $h>4 $h; $hy> b _A black mamba is nearby!$h (((( You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.$hn  You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.  The black mamba is moderately wounded.  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.  You kill the black mamba!$h;[.$h1k.....°○$h79======6.4 (1.2)Rev $h><○$hAl _Fedhas appreciates your contribution to the ecosystem.$htB°○$hu$h}<°○$hH _No target in view!$h+5○$h$hvP°○$hH _No target in view!$h4$h˵$h$hE$h; _$hz78 M?#..........$hh& #.....#  °@...## ------  ..## #... ##........... #..........### .....# ####.......##  ....# ...#....#.......###$hF.70$hJ------8.4 (2$h5$he _O - a scroll labelled QYBRAN XENIAHOM$h2 ...)....## ?.# ..# ......P# ..... .# # .# 0 .° . ... ..# ##.##...# . #...### .....# ####.......## ⌠.⌠. #.##P....# .........###.###....# >...#........#.....# °9.4 (1$h$ _Found a spear.$h3$h$h$h_,$h$hn$hY,$h$h$h,$h$h$ha,$h$h$hx,$hc$h9$h!,$h#$h`(,$h*$hL0n _p - 7 scrolls of vulnerability (gained 1)$h73$h9$he=$hoG S.......# .. . .. ....... .... ...# ..# ..)....##  ........#  .........#  ..............P#  ..............# S   water moccasin (asleep) ............###  ............## $hHX .. $hRW77.4 (88.4 (9$hY$h\a _A water moccasin comes into view.$h : ......S.......#  ...............  ...............  ...............  ...............  ...............  ..............#  .......@......#  .........)....##  ...............#  ...............#  ..............P#  ..............#  ............###  ............##  .....# $h 3h ......S.......#  ...............  ...............  ...............  ...............  ...............  ..............#  .......@......#  .........)....##  ...............#  ...............#  ..............P#  ..............#  ............###  ............##  .....# $h@:4$h@$hUe _A water moccasin is nearby!$hi (((((($h]S  You shoot a slug. The slug hits the water moccasin.  The slug burns the water moccasin.  The water moccasin hisses angrily.$h  The water moccasin is lightly wounded.  You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.$h?$h|$hq...S...○☼ $hIz======9.6 (1.2Rev $h"$h'b _The water moccasin is almost dead.$hx ((((☼ You shoot a slug. The slug hits the water moccasin.  The slug burns the water moccasin.$hIhYou shoot a slug. The slug hits the water moccasin.  The slug burns the water moccasin.  The water moccasin is almost dead.  You shoot a slug. The slug hits the water moccasin!  The slug burn  You kill the water moccasin!$h.☼$h....○○@○○$hi3080.8Rev+ $hV○○○$h&l _Fedhas appreciates your contribution to the ecosystem.$hg{ k○○○$h{ $h ○○@○$h} H _No target in view!$hr 4$h $h- $hE $h# ; _$h% $h( $hu( 7Rev $h, ,$h/ ,$hR1 $h4 $hG6 $h6 $hp7 $h9 $h< $h< $hk> $h@ $h|C $hC $hE $hF $hG $hG $hH $hM $hBO ,$hP $hR $hoU ,$hV $hX $hZ ,$h[ $h] $hb_ ,$h_ $hb $h]h $hh ,$hLi $h&m $hYn $hn $ho $h q $hr ,$hcs $h}t $hqu ,$hu $h-w $hw ,$hmx $h^{ $h| $h7} $h $h $h $ht B$h n$h] $h; $h $h $h $h ,$h $h X$hC $h ,$h; $h $h $h $h $h. $h ,$h $h $h7 ,$h $h $h ,$h $h B$h8 $h $hz ,$h1 $h7 $h/ $h $hO $h $h ,$h $h#$h ,$h $h$h$ha$h! $h $hz ,$hm $hh$hCB$hX$h$h,$hl$h$hz ,$h!$hG"$h#$h#$h%$h'$h. ### # ###.###### #####....##... ###..#.......... ###..#............ ##.#............... $hi/#...#.............. #.@................------826.8 (46.0) #.................. #.............. #........... ..... #............. ..#.. .................... ..... ..##................. ..... # .# ##...>... ........ .... .#........$h4$h5K------7.8 (47$h;$hQL; _Found a stone staircase leading down.$hxI$h{$h|$h}$h,$h,$h$hJ$h$hJ$h>$h{$h$hQ$h6$h$hʐ,$hn$ht$hv$h֕,$hMn$h,$h6$hԟ$h.B$hУ$h,$h$hO$hӨ,$hw$hū$h5,$hf$hбK _You walk carefully through the plants.$h3$h$h$hX$h,$hC$h$h,$h$hN$h,$h$hl$h,$hx$h$h$,$h$h[$hk,$h$hF$h,$h$h$h,$h$h$hh,$h$h+$h,$h$h$h,$h)$h$hf,$hD$h'$h,$h$h8$h',$hM$h$h,$h$hu $hT ,$h $h$h$h$h$h$h,$h~$h_$h$h$h~$h$$h^&$h&$hS'$h)$hE+,$h,$h2X$hX3$h7X$hr9,$h<:$h-<$h >,$h>$h@$hB,$hB$hAD$hE,$hF$hG$h:I,$hI$h.K$hoL,$hM$hN$hO,$hP$h(Q$h>R,$hR$hS$hT,$hMU$hW$h}X,$hY$hfZ$h[,$h \$h-j$hk,$hk$hr$hr,$hs$h[y$hvz$hz$hl{$h$hB$h$h,$h$h;$hB$h"$hǎ$h$hI$h5$h$h˓$h\$h$hq,$hښ$hɡX$hʥ$hP$hߧ$h$h$h,$h$hT$h,$h$h$h$hй$h$hn$hC,$h'$h$h'$h]$h!$hE$h,$h$h$h$h $h$hf$he,$hS$hi$ho,$h0$h$hQ,$hf$h$h,$h$h$hY,$h$h9$h,$h;$h%$h$h7$h$hM$h& B$h $h ,$hF$h$h,$h$h$h#,$h)%$hs($h^+,$h!-$h0$h2,$h3$h6$h8$h;9$h:$h<$h>,$h*@$hB$hD,$hF$h@H$hJ,$hK$hgT$hV,$hX$h[$h;^,$hz_$h[x$h|z,$h{$h $h0,$h9$hB$h$h$h,,$hC$hB$h,$h΢$h6$h,$h$h$h,$h $hE$h$h=$h$h,$h,$h$h $h,$h)$h$h,$h7$h.$h,$hK$h~$h,$h<$h$h`,$h@$h  There is a cache of fruit here.  You reach down and sample a tomato. Savoury.$h$hH _$hX$h$hf,$h,$h,$h $h $h,$h$h$h=,$h$h$h~,$h$h"$h%,$h&$h)$h,$h,$h.$hh6$h8,$hR:$h=$h@,$hB$hE$h%G$hlG$hH$hhK$h:N$hyP$hP$hR$hKU$hW$hZ$hW[$hg],$h^$hFa$hb$he$hf,$hg$hOj$hl$hn$hp,$hWr$hz$hu|$h*~$h,$hɁ$hӃ$h$h|$h$h5,$h$h"$h$h{$h,$h$hÔ$h$h$hS$hf,$h$hǚ$h̝$hΟ$h$h$h%$h$h$hʧ$h$hΩ,$h$h$hm$h̰$h,$h$hn$h$hH$h$h$h#$h$h$hTH#............  .......)#.#.............  ......................  ......................#  ....................  .....................  ..............  ...........  ......###950.3 (122.5)  ........P# #  ........####   .........   .........   .........   ......... $h  ............b....   .................$h,$h\.1$h 3$h$h% _Found a rapier.$h3$hӢ$hΨ$hb$hȫ$h!,$h.,$h$hͷ$h,$h-$h$hr,$h$h$h,$h$h$h!,$h$h@$h,$h$h>  You see here a +0 rapier.$h$h/ _$hx$hv$hB$hB$he $hB$hm$h$h,$h$h&$h$h$h$h$h $h $h!$h%#$h-$,$h$$hX%$h%,$h6&$hC($h*,$h+$hA.$h0B$h1$h2,$h2$h3$hr4,$h4$h7$h88$h8$h"9$h;$hK=,$h:>$h?$hV@,$h@$hxA$h0B,$hB$hCD$hVE,$hE$hF$hG,$hH$hI$hJ,$hfK$h.M$hN,$hRO$hQ$h S,$hS$hT$h3U$hU$hU$hW$hu( _You walk carefully through the fungus.$hv$h_{X$h}$h~,$h~$h2$h@,$h$h$hӄ,$h$h$h,$ho$h$h,$h'$h$h B$hhn$hB$hݰ$h,$h$h$h,$h$hE$hA,$h$h$h,$h$hw$h7$h$h],$h,$hx$h/B$hX$h&$h,$hM$h$h?,$h$h$h$hW$hd$hm$h$hf$h$h $h ,$h $hx$h$h$h$h$h,$h$h$h,$h$h$h,$h $h"$h$,$h%$h($h9*,$h#+$h -$h/,$h0$h2$h3,$h4$h6$hz8,$h 9$hQ:$h:;,$h;$h=$h?,$h_@$hgB$hD,$hE$hG$hEJ,$hJ$h&fv$hgB$hdlB$huoB$ho$hp$hq$hq$h5r$h+s$htB$hMw$hox,$hTy$hz$h{,$hJ|$h}$hR,$hf$h$h,$h-$h$hz,$h$h$h,$h$h$h{,$h$h$h,$h$h+$h7,$hE$h6$h$hC$h=$h$h$h$ha$h$h$h$h$h$h,$h$h$h,$hP$hX$h$h=$h$hv$h/,$h$h$h$h$h$h $h+ ,$h $h$h,$h$hj$hU,$h$h$h,$h$h$h,$h2$h-$h/,$ht0$h'S$h [$ha]$h]$h^$haj$hl,$hm$hfx$hq{,$h|$h$hW$hŠ$hNj$hϗ$h),$h$h;$h,$h$h$hM$h,$h$h$h,$h$h$h,$hb$hU$h,$hh$h* $h ,$h$hp$h%$h$h$h6$h<$hAB$hF$hI,$hqK$hP$hS,$hT$hY$h!\,$h]$hb$h`e,$hf$hBk$hm,$hHo$h3s$hu,$hv$hYz$hr|,$h}$h$h,$hf$h$h,$h|$h+$hs,$h34$h>$h˾,$hB$h$h,$hh$h$hU,$h$hbX$h$h,$h$hS$h,$h'$hT$hj,$h$h$hV,$h$h,*..................... ..................##.... ............##.....##.......#.... .............#)..............#.. ............#........... ............##...............[ .............P..........## ..###..#..##.####.##.....## ### #######..###@### ######2108.8 (157 #### ### ### _Done exploring.$h$h$h;$h.u..........0.0)$h/$hu4$h7E _Done exploring.$h#m[?25h[?0c  Search for what [Enter for "lair", or ? for help]? $h [?25l[?1c$h $h_ _13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a hand axeb - [Lair:1] a staircase back to the Dungeon  c - [Lair:1] a ring mail  $h d - [Lair:1] a trident  e - [Lair:1] a rimehorn talisman  f - [Lair:1] the +10 flail of Exquisite Death {freeze, ^Contam +Blink Int-5 SIng - [Lair:1] a teleport trap  h - [Lair:1] 3 poisoned darts  i - [Lair:1] a stone staircase leading down  j - [Lair:1] a stone staircase leading down  k - [Lair:1] a spear  l - [Lair:1] a stone staircase leading down  m - [Lair:1] a +0 rapier$hb r  a - [Lair:1] a hand axe  m - [Lair:1] a +0 rapier$hg$h$h#................................. stairs the Marksgoblin ..................##............. Coglin of Fedhas *****. ............##.....##.......#.... Health: 101/101 ======================== .............#)..............#... Magic: 15/15 ======================== ............#.................... AC: 12$hG$-Str: 12 ............##...............[... EV: 13Int: 10 .............P..........##....... SH: 0Dex: 21 ..###..#........##.####.##.....## XL: 13 Next: 30% Place: Lair:1 ### #######..###@### ######..### Noise: ---------  Time: 12108.8 (0.0)#### ###$h$K#### # g) +6 hand cannon (f E) +3 hand cannon (fFire: g) +6 hand cannon (flame) {Mishi $h$     $h$~   _Found a rapier. _You see here a +0 rapier. $h%_You walk carefully through the fungus. _Done exploring. _Done exploring.  Search for what [Enter for "lair", or ? for help]? .$h*$h+$hm/$h1. _$hM$hInventory: 41/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil} $hx{ E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn) $h J - +0 acid dragon scales (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  $h"K - a wand of paralysis (12) Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM $hj) p - 7 scrolls of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hQe$hi$h2q................................. stairs the Marksgoblin ..................##............. Coglin of Fedhas *****. ............##.....##.......#.... Health: 101/101 ======================== $hqb.............#)..............#... Magic: 15/15 ======================== ............#.................... AC: 12Str: 12 ............##...............[... EV: 13Int: 10 .............P..........##....... SH: 0Dex: 21 $hqO..###..#........##.####.##.....## XL: 13 Next: 30% Place: Lair:1 ### #######..###@### ######..### Noise: ---------  Time: 12108.8 (0.0)#### ###$hr#### # g) +6 hand cannon (f E) +3 hand cannon (fFire: g) +6 hand cannon (flame) {Mishi       $hr  _Found a rapier. _You see here a +0 rapier. _You walk carefully through the fungus. $hs_Done exploring. _Done exploring. _Search for what [Enter for "lair", or ? for help]? .$hz$h{$h$h$hRM $hQ @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.6  17%   0   g + Spellcasting   0.0    -2      $hR      b + Unarmed Combat   0.0    -1           h * Invocations   3.4  16%  -2  $hWR Rc + Ranged Weapons 16.2  37%  -1   i + Evocations   0.0    +3          $hR  d * Armour   6.4  14%  -1  $h9S      e * Dodging   5.0  16%  -1       f + Stealth   2.3    -1                  $hrS         $hS         $hS !            $hS         $hT                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$h$hm$h=................................. stairs the Marksgoblin $h..................##............. Coglin of Fedhas *****. ............##.....##.......#.... Health: 101/101 ======================== .............#)..............#... Magic: 15/15 ======================== ............#.................... AC: 12$h.Str: 12 ............##...............[... EV: 13Int: 10 .............P..........##....... SH: 0Dex: 21 ..###..#........##.####.##.....## XL: 13 Next: 30% Place: Lair:1 ### #######..###@### ######..### Noise: ---------  Time: 12108.8 (0.0)$hp#### ####### # g) +6 hand cannon (f E) +3 hand cannon (fFire: g) +6 hand cannon (flame) {Mishi$hm     $h    _Found a rapier. _You see here a +0 rapier. _You walk carefully through the fungus. $h_Done exploring. _Done exploring. _Search for what [Enter for "lair", or ? for help]? .$h$h$h$h$h?$h$$hpIInventory: 41/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn) $h* C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)$hj - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12) $h.Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM $h) p - 7 scrolls of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hb  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)J - +0 acid dragon scales (worn)  b - a +0 leather armour $hc) r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  Kparalysis (12) Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 7 scrolls of vulnerability  t - a scroll of amnesia  u - 3 scrolls of noise  v - 3 scrolls of revelation12%$h1e w - 2 scrolls of immolationB - a scroll of brand weapon20$hu   F - a scroll labelled QELOXE DOJOM4$h}2   I - 2 scrolls labelled KIXKUGIZACO8$hRz - a +2 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6$hREncumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. $hR^If you switch to wearing this armour: Your AC would increase by 2.0 (12.3 -> 14.3). $hSrYour EV would decrease by 2.7 (13.6 -> 10.9). You took it off Edmund on level 5 of the Dungeon. $h3SZStash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body $hTSjarmor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour $htS*_________________ $hSL(w)ear, (d)rop, (=)adjust, or (i)nscribe.$hx Inventory: 41/52 slots  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance $h Wands (go to first with /)  j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12) Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 7 scrolls of vulnerability  t - a scroll of amnesia  u - 3 scrolls of noise $h, v - 3 scrolls of revelation  w - 2 scrolls of immolation  B - a scroll of brand weapon $hQ f F - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO $hr [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[28%]$h  N - a scroll of enchant armour32$h4-   O - a scroll labelled QYBRAN XENIAHOM6$h Potions (go to first with !)  c - a cyan potion44$hz  e - 2 sapphire potions8$h`$h$h$hf $h( $h# $h97$h3$h*$hަ$hq$h! $hP $hT $h$hEO$hS$h$h$h~$h $hm $h1$h$h+$h$hտ$h~................................. stairs the Marksgoblin ..................##............. Coglin of Fedhas *****. ............##.....##.......#.... Health: 101/101 ======================== .............#)..............#... Magic: 15/15 ======================== $hg............#.................... AC: 12Str: 12 ............##...............[... EV: 13Int: 10 .............P..........##....... SH: 0Dex: 21 ..###..#........##.####.##.....## XL: 13 Next: 30% Place: Lair:1 $hh### #######..###@### ######..### Noise: ---------  Time: 12108.8 (0.0)#### ###$hXK#### # g) +6 hand cannon (f E) +3 hand cannon (fFire: g) +6 hand cannon (flame) {Mishi $hxc   $h9   $hY  _Found a rapier. $hM_You see here a +0 rapier. _You walk carefully through the fungus. $hl_Done exploring. _Done exploring. $hh__Search for what [Enter for "lair", or ? for help]? .$h$h$h$h.$h$hFLevel 1 of the Lair of Beasts <>>>(Press ? for help)##......................................................#...#..#####.# $hYQ##....................................................####..###...#..# #.....................................................####.####.....## #...............................................#......##..###..P#..# #...........###..############...###...........###...........##..##..# ##### $h} #............#...............)...#.÷..........##................##..## #...# #............##...##.######....###.........†....................##...####.## $h#..............####........######..÷.......†...........................#..# $hg#...........#...................÷.÷....÷....<.†...........................## #..........................................................................# #..........................................................................# #.....(...................................................................## #..........................................................................# $h!#.........................................##..............................## #...................................##.....##.......#......##..............#### $hE#................#...................#)..............#........................###...............###P................#....................................^.....#$hjK#...............####................##...............[.........................##................P####...............P..........##.............................##................## ##...###..#........##.####.##.....##......................#$h#............#...# ##### #######..###@### ######..###......................#$h#........#####.####### ####### ##.....................#$h"w########## #########################[?7l#[?7h$h4.P...P#.#.##............## #.÷##.⌠.#...#..⌠.⌠.....#.##.##P....# ##P.P#...........###.###....#÷#⌠.>.....#...>...#........#.....#.......................##.....#†.###.......###........##..⌠.##.....⌠.⌠..#..#####...........÷.................#......##.##†.....###....#.......÷.................#...##..#÷................###..#...##..###÷#..#..#...#....#.#..########...###....#######.....###.#..##..#####.######.### ####....##.##.##.....)..## #.## ##.####.#.###.........$hXP## #..## #.## ##.##....# ##..#####.# ###........######.#..###$h#......%.......###.##.##.....$h]...#.#.# ###$hN<#...............................#...#..#####.##.........................................####..###...#..#.............................................####.####.....##$hqn...............................................#......##..###..P#..#$hV8$h*e................................. stairs the Marksgoblin ..................##............. Coglin of Fedhas *****. ............##.....##.......#.... Health: 101/101 ======================== .............#)..............#... Magic: 15/15 ======================== ............#.................... AC: 12Str: 12 $he............##...............[... EV: 13Int: 10 .............P..........##....... SH: 0Dex: 21 ..###..#........##.####.##.....## XL: 13 Next: 30% Place: Lair:1 $heh### #######..###@### ######..### Noise: ---------  Time: 12108.8 (0.0)#### ###$he#### # g) +6 hand cannon (f E) +3 hand cannon (f$hfxFire: g) +6 hand cannon (flame) {Mishi$h3f9   $hWfc   $hzf2   $hfL_Found a rapier. _You see here a +0 rapier. $hfc_You walk carefully through the fungus. _Done exploring. $hf_Done exploring. _Search for what [Enter for "lair", or ? for help]? .$hfg$hi$h$ha$h=: _$h>$h?$hs$h$h$hY,$hʵ$h$h,$hX$h$h,$h$h$h^,$h$h$h,$hj$h$h,$h$h$h,$h $h$h!,$h#$hC+$h.,$hn1$h8$h:,$hH;$hAg  You see here an elephant skeleton.$hC$hD _$hOE$hO$hQ$h R$hS$hi\$h_,$ha$hi$h&l$hPl$hm$hYu$hw,$h y$hP$hB$h$h+,$hڎ$h$h/,$h$h$hI$h$h$hy$hO,$hI$hF  You see here a rimehorn talisman.$hz$h _$hֹ$h$h,$h$hG$h,$h$h?$h,$h$h$h@,$h$hz$h,$h$h$h$h9$h $h$hL,$h3$hO$h,$h=$h$h$h1$hj$h$h,$hh$h@$hL,$h+$hB  There is a dry fountain here.$h}$h _$h*$h$h$h$h$h% #P.....#...........##..........#..#............##.##...#..#...............#.....#.#.##.........#..#....##.⌠.#...#..⌠.⌠...........#................... $ho .............#⌠.@.....#...>...#..44.8 (36.0) ............##................#†. ............##..⌠.##.....⌠.⌠..#.. ........#......##.##.........†... .........#..........#...........# $h H................#...........##..# .....................#..#..#...#. .....................##.......### ..............#.......##.....###.$h $h $h+ $hN c _There is a stone staircase leading down here.$h&$h$h$hz$hQ85.8 (1.0) _$hX$hn #...# .... #####  .F.##......  #..........  #...#.... .  #...... ...  #...#..... 2 #.@..#  #....#  #####  .#  ..  .F.FF 2 bullfrogs (asleep) .#. .##. $h5$hG} FF1 asleep)  You climb downwards.$h7===6.5 (1.7$h%$h} _The bullfrog croaks. _There is a stone staircase leading up here.$h  You shoot a slug. The slug hits the bullfrog! The slug burns the bullfrog!  You kill the bullfrog!$h†((((   bullfrog$h (((Fedhas appreciates your contribution to the ecosystem.$h   You shoot a slug...†....○○F.$h&z======7.6 (1.1Rev $h+V○○$h3.g _The bullfrog swells and bulges.$he ((( You shoot a slug. The slug hits the bullfrog! The slug burns the bullfrog.$hl  The bullfrog is heavily wounded.You shoot a slug. The slug hits the bullfrog!! The slug burns the bullfrog.  $h%m 6You kill the bullfrog!$hq N○.$h ○○○☼....$h l18.8 (1.2Rev+ $hn b○○☼$h  $h ^_Fedhas appreciates your contribution to the ecosystem.$h6d○○☼$h$hi○○○$h`H _No target in view!$hl°°°○$h------90Rev  _°°$h5°○$h$h7 j°°°○$hy8 F------50$h= i°°°○$hA $h! ...°1$h]°2$h<°$h`$hZ.3$hS$h&4$h$h3$hm $hhm $hzn $hr $hu $hu $hz ,$h| $h| $h ~ $h $ha $h $h $h $hd $h $hO $h' $h" $he $h $h $h5 $ho $h# $h0 $h $hI $h $h $h ,$h^ $h $he '.. #...#............#.<..#..#...##..........#.# .#####.##.....##.#.#...##..........#.....##$h ..#P...........###...#......## +.....##@##...#62.8 (8##....##.# ..P...#....... ...##......$hܮ .......................$h @..........#P.$h5 #.#.(...# ###$h $h $h $3.8 (9$h $h % _Found 2 stones.$h$hi$h$hH _No target in view!$h $h2 $h4 $hе $hC $hG : _$h $hz $h $hF $h $h $h! $h $h $h $h $h $h $hZ $h $h' $h $h $h@ $h $h $h $h $hb $h $h $h $hQ $h $h ,$h $h $h $h" $h $h $h( $hX $h $h $h ,$hG $hL $h $h $h- $h $hm $h $h $h; $hE $h $h $h0 $hi $h $h7 $h $hW ,$h $h $h $h: $h $h $h; ,#....##.#.#..P.....#  .#................#  #................P#  .................###  .................#.#  .........##P.#.#..##  .#.#.(...#######.##  $h #.#....## #..##  .#.....# #@#.#  81.8 (18.0).#.... #.......###  $h #... .<...#..P   .... .#.## $h 9... .#..#   #. #. ..#   # # #^#    $h[ ..#     $h+ $h, $h, %2.8 (19$h4 $h9  $h5: $hm: -_Found an escape hatch in the ceiling.$hl$h$hJ,$hB$hB$h$h$$h$h$hB$h$hO$h$hP$h!$h$h$hR$h$h$h$hO$hm$hR  There is an escape hatch in the ceiling here.$h\ .##................P#  .................###  ..................#.#  .........##P.#.#..##  $h5.#.#.(...#######.##  #.#....##....##..##  .#.....##....##.#.#  .#....##.......### $h( #....P@<...#..P#  .....#.##  #...........#..# #P.....#.##.#..# $h##....##+.#.##^#  #.... ......#   h   wolf (asleep)h..... .......  ###.## ...#.#    $h8!290.8 (8.0)$h "+1.8 (9$h*$h.W _A wolf comes into view.$hX (((((h  ($hnYou shoot a slug. The slug hits the wolf! The slug burns the wolf.  The wolf howls!$hG (The wolf is heavily wounded.$h,$ho ○...$hR..h 2 wolves (1 wandering)$hY|hh  You shoot a slug. The slug closely misses the wolf.$hDz======2.9 (1.1Rev $h○ _A wolf comes into view.$h (((((h  The wolf is heavily wounded.The slug closely misses the wolf. _A wolf comes into view.You shoot a slug.  The wolf howls!  The slug hits the wolf. The slug burns the wolf.$h ○(The wolf is severely wounded.$h w  You shoot a slug. The slug barely misses the wolf.$h( $hÉ $h& 5  You hear a howl!$h $h$ $hX $h °☼°..h.h $h {3 wolvesh.h  A wolf comes into view.$h d4.1 (1.2Rev+ $h$ X☼°$h _The wolf moves out of view. _A wolf comes into view.$h (((You shoot a slug. The slug hits the wolf. The slug burns the wolf.$h3  The wolf is severely wounded.You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!$h8"°$h.9U☼. 2$h{  Fedhas appreciates your contribution to the ecosystem.$hӿ$h$h{ °○°○°..h.h.$h-5.2 (1.1$hK°○○°$h1& _You hear a howl!$h  °○(○°((You shoot a slug. The slug hits the wolf. The slug burns the wolf.$hǧ&  $hThe wolf is lightly wounded.  You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!$h°○°.   wolf$h1$h2$h4{  Fedhas appreciates your contribution to the ecosystem.$h>y.○.°°.$hk?:.hh 2 wolves$hJo26.3Rev* $hO:°$hRW _A wolf comes into view.$h  You shoot a slug. The slug hits the wolf!! The slug burns the wolf!  You kill the wolf!$h(°°((.   wolf$hM S ○°°(( Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the wolf! The slug burns the wolf.$h] $h $h °○°...h.$hc < .$h -7.5 (1.2$h, d°○°$hA ] _The wolf is severely wounded.$h̆ (°((((($h  You shoot a slug. The slug closely misses the wolf. You shoot a slug.  The slug hits the wolf!! The slug burns the wolf.  You kill the wolf!$h y°°$h ○○......$h 538.6 (1.1$h K○°$hn l _Fedhas appreciates your contribution to the ecosystem.$h  ○°○○° _No target in view!$h○°○$hj○°○$hEH _No target in view!$h$hV$h*$hf $h$h; _$hH$h$h\$hI$hE$h9#$h#$h$$h#&$hs)$h):Rev+ $h*$h-$h[1$h;2$hK3$h4$h8$h8$h9$h;$h~>$h>$hu?$hD$hF$hG:Rev $hH$hI$hM,$hJN$hP$hS$h*T$hT$hV$hY$h,Z!$h)],$h_$h`$h5a$h(c$he$he$hqf$hfg$h%i,$hi$h k$hl,$hm$ho$h X$h@B$hԏ$h,$h?$hw$hTX$hB$h$h.,$h$hI$hx,$h$h0$h ......... .. .........##P.#.# ... ###.#.#.(...####### ..###...#.#....##....## ..#.....#.....##....## #.......#....##...... #.:...##....P.<...#. #..:..#............# #..@..#...........#.------220.6 (22.0) #.....#P.....#.##.#. !...#.##.##....##+.#.##...#..##...#............<.......................#####.#######.#####...#. # ### ###### $hd$hK------1.6 (23$h$h19 _Found a stone staircase leading up.$hE3$hڕ$h$h$h,$hr M  .................. .........##P.#.... ###.#.#.(...#####...###...#.#.....#.....#..###.......#....##.....:...##....P.<...#......#...#.......... #.....#P.....#.##.#.!...#.##.##....##+.#.##...#..##...#.....................##.##You pick up a book of the Earth and begin reading...$h12.6 (1.0)$hN+3.6 (2$h$hS  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library.$h9 $h: $h; $hK> $hB $hF ,$hM e .## ..$h N  ................ .........##P.#.. ###.#.#.(...####....###...#.#....##.......#.....##....#$hSN o......#....##.... #.@...##....P.< #.....#. #.....#...........#$hN o #.....#P.....#.##. !...#.##.##....##+.#.# ...#..##...#$hN   <...................... #####.#######.#####...#$hN  ##### ##### $hO QYou pick up a book of Blasting and begin reading...$hcW +4.6 (1$hX +5.6 (2$hd   You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library.$h!k$hk$hl$hp$hu$hu$huz,$hE|,$hG}$hS$hڃ,$hƄ$hU$h*.... ###.#.#.(...####....###...#.#....## ...#.....#.....#### #.......#....##..#.. #.....##....P.<.. #[. #.....#..........#... #.....#...........#....##.....#P.....#.##....!..@#.##.##....##+8.6 (3......#..##...#...<..........#.#####.#######.#####..$hM# ### ### ## $hG$h+9.6 (4$h$h- _Found a leather armour.$h{4$h$hH _No target in view!$h$h $h $h@$hp$hR: _$h_$hH,$h3$h!$h$,$h%$h#+,$hz,$hU/s _G - 3 fizzy brown potions (gained 1)$h13$hn2$h3$h6,$h7$h:$h=$h=$hS>$h?@$hBD,$hnE$hG$hBL$hL$hM$h4Q$hdT,$hT$hU$hY,$h2[$h\$h^,$hg_$hh$hdi$hul,$hl$hyn$hCp,$hhq$hr$hu$h)v$hSw$h#x$h{,$h|$h}$h,$h$h$h,$h5$h$h$hW$hn$hҍ$h˒,$he$hk$h,$h$h$h&$hh$h$h`$h֦,$hB$h $hi,$h2$h$h,$hȸ$h$hJ$h$hx$h$hp,$hv$hq$h,$h$h$h,$h$h$h,$h$h_$h,$h`$h~$h,$h$h$h$h$h$h$hZ~##l.....##P.....# .PPP..# ........# ######......# $h........###.#.#P....... ...!........... ............... ......................  #.....@...............  #####..........$h# #.....##.#.PP $h #...#.####..##....# #...##......#..^..$h#...........##[...P l   basilisk (asleep)#...###.###.##....##...#P..####.#....#$hO...................$hS064.6 (35.0)$h,5.6 (36$h( q _A basilisk comes into view.$hF ((((((l  You shoot a slug. The slug hits the basilisk! The slug burns the basilisk.  The basilisk hisses angrily.$h#7 (The basilisk is moderately wounded.$h$h.l......○°$h\~======6.7 (1.1)Rev $hE○°$hm _You shoot a slug. The slug closely misses the basilisk.$h9 (((((○°$hs You shoot a slug. The slug hits the basilisk!! The slug burns the basilisk.$hx  The basilisk is almost dead.You shoot a slug. The slug hits the basilisk! The slug burns the basilisk.  You kill the basilisk!$h}†○°$h.....☼@○○$h g47.8Rev+ $h☼@○○°$hl _Fedhas appreciates your contribution to the ecosystem.$hBR☼@○○$h$hvm○○°$hyH _No target in view!$hT$h͑$hU$h$hi$h; _$h~$h$hH:Rev $h$h$hh,$h'$h$hû$h$h$hC$ho!$hU$hq _n - 8 potions of curing (gained 1)$h3$h #.S... #....##  #....P  #....#  #.:..#  ##....+ # #.....### #. ##..@....# ------#+.###P†....### .PPP..............# ######............###.#.#P.......................................................... S   water moccasin (wandering)..........................####.#....................#######........75.8 (8.0$hb[39;49m------6.8 (9 _A water moccasin comes into view.$h `((((((($h\ [ _n - 8 potions of curing (gained 1) _A water moccasin comes into view.  You shoot a slug. The slug misses the water moccasin. You shoot a slug.  The water moccasin hisses angrily. $h The slug hits the water moccasin!! The slug burns the water moccasin.  You kill the water moccasin!$hԩ S$h6 .$h7 ...:..☼○$hh= z======7.9 (1.1Rev $hF :☼$hJ l _Fedhas appreciates your contribution to the ecosystem.$h$h2$hX☼○$hH _No target in view!$ha|$h}$h'$hH _No target in view!$h}I _$hN$htP$hP$h$V,$hX$h5Y!$hP[$h(e- ##.....#.... ##.......## #....P#$he #....#  #.@..# ------ ##....+ # ### #. ##...°...##+.###P†.°..### .PPP..$hf ............# ######...... ....... ....... $h2fe............You pick up a book of Armaments and begin reading...$hnW80.9 (3.0.$hoJ------1.9 (4$hu:°$hxw  You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library.$h= 3$h $hv $h $h $h ,$h $h> $ha $h6 $hv $h $h| $h[ $h $hX $hП $h $h $h֥ $h $hi $h $h $h $h $h ,$h $hx $h ,$ho $hT $h ,$h $h| $h3 $h $h+ $hZ $h ,$h $hn $h $h $hU $h $h #..##.#.# #####..##....#..###.#..$h ..#..............ß.#...............#####...........##.##.#...............##....###...####...#.....###.## ....#....###.@# #.93.9 (12.0)#....P###.# ##....## P.. #.#....# #P... $ha k....##....+ .....# ..#P # #.....####.... ## #. ##.......######( + $h #+.###P†....### .PPP..# ## ............# ####### $hq $hp ,4.9 (13$h $h % _Found 4 stones.$h 3$h $h $hj $h B$hF ,$hh $hm $hy $h $hg $hr K _You walk carefully through the plants.$h $h $h $h $h $h $h $h $h9 ,$h $h+" $h;& $hz& $h( $h+ $h#1 ,$h4 $h9 $h= $h= $h@ $hDD $hO H####...........##. #...##.#................... #...#....###...####...... .. #...##.....###.## #..... ....#.<..#....###..# P...## #......$hFP #....P###.### ....P# #####.#....###P...###....# #.#.#...##....###P...##.#...# .....##....+......#.@?...# ..#P....304.4 (9.5)  #.....####.....PPP....+ ###... ##.......######(PPP)..#. +.....# $hP #P†....### #.PPP..## ##....# .......# ######......# ..#.... .......###.#.#P....... .##..... P   oklob plant (unaware) ............... ...... $hP ...................... ................. ......$h\ $h!] ,5.4 (10.5)$hf $h-j # _Found a whip.$h3$hm$hp$he$h$h:$h^ ,$h$hH _t - 2 scrolls of amnesia (gained 1)$h4!.... #...... ###.##.#=#...# .#.................... #....... #....###...####...... .. #...# #.....###.## ##..... ....#.<..# #....###..# #P...## #........ #....P###.### #....P# #####.##. $h!#....###P...###....# #.#.#...## #....###P...##.#@..# .........#7.4 (2.0) #....+......#......# ..#P....... .....####.....PPP....+ ###...#.. ...####(PPP)..#...+.....##. $h!I†....### #.PPP..## ..##....### ######......# ...#.$h?"###.#.#P....... .##......... ....$h-$h-+8.4 (3$hw4$hv7K _Found a peridot ring.$h$h9$h$h7$h\$$h$$hC)$hv$hGX$hq$h#v#.#  .#.# #####F.. #...# ###.#.....####.... .#####. $hV$?..........ß .#...##.†.##....... ...........##.....##........... ........##.#=......#...#. ...................#............ ##...........#...#....... ###.## ##......@...#.<..#..#...# #$h$#..# #P...###..#..........#.# ###.### #....P###.#####.##.....# ##P...###....## #.#.#...##...... ##P...##.#...# .........#.....##.#......# ..#P.......F   cane toad (wandering) ###.....PPP....+ .###...#......## .######(PPP)..#...+.....##.##...# ## #.PPP..## ..##....##.#.#..P$h$,,14.4 (6$h,+5.4 (7$h3$hT7\ _A cane toad comes into view.$hp c ##.# #####F.. #...# ...####....   .#...##.† ..##.....##.... #.#=......#...# ..........#.... ...........# ##......@...#.< #P...###..#.....  #....P###.#####.$hq w..## #.#...# ... ..#P .##(PPP)..#...+  $h J ##.# #####F.. #...# ...####....   .#...##.† ..##.....##.... #.#=......#...# ..........#.... ...........# ##......@...#.< #P...###..#.....  #....P###.#####...## #.#...# ... ..#P .##(PPP)..#...+  $h*$h$h$h ` _A cane toad is nearby!$h[ X (((($hƞ ((F  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$h(  The cane toad is heavily wounded.You shoot a slug.  The slug hits the cane toad but does no damage.$ho $hĴ .F......☼○$h* z======6.5 (1.1Rev $hg =☼$hu a _The cane toad is heavily wounded.$hb (((((☼ You shoot a slug. The slug hits the cane toad. The slug burns the cane toad.$h  The cane toad is severely wounded.You shoot a slug. The slug hits the cane toad!! The slug burns the cane toad.  You kill the cane toad!$h3.☼○$hJ.....○○○°$hv2/10267.7 (1.2Rev+ $hP○○°$hl _Fedhas appreciates your contribution to the ecosystem.$h >○○°$hx$ht○○○°$hxH _No target in view!$h `○○○°$h $h l○○○$hm H _No target in view!$h}W`$h[$hT`WRev  _$h`$hFe,$hg$hh$h+k,$hk$hm$ho,$h)q$hs$hv$hw!$h x$hz$h }$hT}$h\~$hV$h$h҄$h2$h7 _You open the door.$h3$h$h$h$hו$h|$h$hۦ$h)$hs,$hY$hY$h,$h $h$h,$h$h)$hB$hu$h$hs$h,$h$hl$h6,$hu$hK$hy,$h$h$h,$h $hK _You walk carefully through the plants.$hV3$hS$hy$h ,$h $h $h,$h&$h;$h,$h$h$h$h $h!$h6#$h%,$h'$h])$h+$h,$hj-$h/$ht2$h2$h4$h6$h9,$h:$ho<$h?$h?$hA$h$h$hc P.( ...... .. .ß...ß  .. ......  #.. .. . #...ß..  #..# ##.# .#.....  #..##.#.# #####....# #...# .#..###.#.....####.... .### #..............ß@.#...##.†.##....------50.2 (32.5)...............##.....##...................##.#=......#...#... #.......................#. ....###...####...........#...#...###.## ##..........#.<..# ....###..# #P...###..#... ....P###.### #....P###.$h|#####.##.. ....###P...###....####.#.#...##..$h'$h(K------1.2 (33$hB; _Found 5 stones.$h? $h@ $hG $h,I H _No target in view!$h3$h$h\$h## .S.ßF#P.( .......#... .ß...ß #... ..... #.. .. #..##...ß... #..# ##.# ..#...... ..##.#.# #####....# #...# $hN#..###.#...@.####.... .#### .ß..#...##.†.## ....##.....##.....##.#=......#...#...................#......###...####...........#...#..F   cane toad (asleep)## ##..........#.<..#..# S   water moccasin (asleep)###..# #P...###..#..........P###.### #....P###.#####.##...$h,0.0)$hN+2.2 (1$h%$hp _A water moccasin and a cane toad come into view.$hV ((((((FYou shoot a slug. The slug hits the cane toad. The slug burns the cane toad.$h4  The cane toad is lightly wounded.  You shoot a slug.  The slug hits the cane toad but does no damage.$h& \  The cane toad is lightly wounded.$h ,$h _  The water moccasin hisses angrily. You hear an angry hiss.$hĩ ..ß.k.Sß.F...○○.Sk   wyvern$h z======3.3 (1.1Rev $h5 $hy Y _A wyvern comes into view.$h> (((○○( You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$h8  The cane toad is heavily wounded.You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$h$h$h׽$h{$hU..ß.k$hmS.F..○○.○○$hd4.5 (1.2Rev+ $hZ○○○$h2b _The cane toad is severely wounded.$h  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.  You kill the cane toad!$h+}†((○○(○S   water moccasink   wyvern$hd ((((○○Fedhas appreciates your contribution to the ecosystem.$h+$h.6  You shoot a slug.$h.$h.$h/$h9.F.......k.S.$h_9°°○°°○F   bullfrog$h>085.7$hE°°○°°○$h`I[ _A bullfrog comes into view.$h< h ((°$h< ;○You shoot a slug.$h j _A bullfrog comes into view.  You shoot a slug.  The slug barely misses the water moccasin.The slug hits the water moccasin!!  The slug burns the water moccasin.  You kill the water moccasin!$h v°(○°°○k   wyvernF   bullfrog$hY B$hkZ $hd .F.†..k°°°°@○°$h0j o96.9Rev* $hs °°°°@○°$hx l _Fedhas appreciates your contribution to the ecosystem.$h °°(°@○°°You shoot a slug. The slug hits the wyvern. The slug burns the wyvern.$h °°° The wyvern is lightly wounded.  You shoot a slug. The slug hits the wyvern! The slug burns the wyvern.$h  The wyvern is heavily wounded.$hV.F....k.@°.$hF-8.0 (1.1$h;°$hA> _The wyvern bites you but does no damage.$h °° You shoot a slug. The slug hits the wyvern. The slug burns the wyvern.$h1aThe wyvern is heavily wounded. _bites you but does no damage.rn.  The wyvern is severely wounded.  You shoot a slug. The slug hits the wyvern! The slug burns the wyvern.  You kill the wyvern!$hW°°°F   bullfrog$hc/$hOM] .°F.°.Fedhas appreciates your contribution to the ecosystem.409.2 (1.2°°$h6OU _The bullfrog barely misses you.$h °°You shoot a slug. The slug hits the bullfrog. The slug burns the bullfrog.$h  The bullfrog is lightly wounded.  You shoot a slug. The slug hits the bullfrog! The slug burns the bullfrog.  You kill the bullfrog!$h( y°○°$hN °○☼.○$h߻ )60.4$h+ y°○☼○$h l _Fedhas appreciates your contribution to the ecosystem.$h ]○☼○$h7 $h ]°○☼$h H _No target in view!$hM4$hAP$hfU$hiY$h\% _$ha$he$hj,$hl$hq$htPRev+ $hv$hT}$hS$h$hi$h$h,$hv$hz$h$h$h[$hė$hKfRev $h$h{$hѢ$h $h$h$h$h$hi,$h$h޲N _You now have 774 gold pieces (gained 22).$h$hW&$hG$h$hl0$ha,$h>,$h$h$h,$h\$h$h,$h$hC$h3,$h$h$h$hP. .######. ... #......+#..##......#.F ..........#  ........# $h  #.?....# .. #......+ .# .. #@.# ..# ------ $h2/#...###.### ...##  .....#....###..#..  .....#...#...ß$hR.... #....#.##.....#.. $hx#....##....### F   cane toad (asleep) ##.......##...# $h## #...ß...# ...# #P.( #.......#....#$hr076.4 (16.0)$hK------7.4 (17$hm$h\ _A cane toad comes into view.$h  P. .######. ..  ... #......+...  #..##......#.F  ..........#  ........#  #.?....# ..  #......+ .#  .. #@.# ..#  #...###.### ...##  ...  ..#..  .##.....#..  #....##....###  ..##...#  ## #...ß...# ...#  #P.( #.... $hG P. .######. ..  ... #......+...  #..##......#.F  ..........#  ........#  #.?....# ..  #......+ .#  .. #@.# ..#  #...###.### ...##  ...$hH  ..#.. .##.... #....##....###  ..##. ## #...ß...#  #P.( #....$hO$hO$hV$hY` _A cane toad is nearby!$h#B (((((F  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$hB  The cane toad is moderately wounded.You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$h)Ul  The cane toad is almost dead.$hU$ha...F..○.°$ha~======8.6 (1.2)Rev $h_kQ○.°$h*o' _You hear a croak.$hq ((((((○.($h ○You shoot a slug. The slug barely misses the cane toad. You shoot a slug.  The slug hits the cane toad but does no damage.$hڥ $hL ....F.°☼°○90$h V☼○$h_ ] _The cane toad is almost dead.$hSn  (°☼(○You shoot a slug.  The slug hits the cane toad but does no damage.$h (((((°The cane toad is almost dead.$h}$h.....F°○.○°$hЈe80.7 (1.1Rev+ $hؐW°○°$hTm _You shoot a slug. The slug barely misses the cane toad.$h<> P. .######. ..  ... #......+...  #..##......#..  ..........#  ........#  #.?..F.# ..  #.°○...+ .#  $h<_.. #@○# ..#  #...###°### ...##  ...  ..#..  .##.....#..  #....##....###  ..##...#  ## #...ß...# ...#  #P.( #.... $h> P. .######. ..  ... #......+...  #..##......#..  ..........#  ........#  #.?..F.# ..  #.°○...+ .#  .. #@○# ..#  $hb#...###°### ...##  ...  ..#..  .##.... #....##....###  ..##.$h} ## #...ß...#  $hTp#P.( #....$hu°○○°$h$hW°○$h` _A cane toad is nearby!$h:5  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.  You kill the cane toad!$h:.°○(○°$h: ((((((Fedhas appreciates your contribution to the ecosystem.$h)S .......○○°°You shoot a slug.$hZ 521.9 (1.2$h g j○○°°$hj ' _You hear a croak.$hF~ $h~ $h $h $h $h $h $h $h* $h  $# #P. .######.#..#F.. #+...#..##......#..#...........# #..........#  #.@....# ..------ #..°°..+ .#....##.°### ..##...###.### ...##......#....###..#.........#...#...ß....F   cane toad (wandering)...#....#.##.....#.. P#. #....##....## ##.......##...#$h g20°.$h J------3.9 (2$hL F°°$h _A cane toad comes into view. _You see here a scroll of teleportation.$hf9 ..  . $# #..  #P. .######.#..  #F.. #......+...  #..##......#..  #...........#  #..........#  #.@....# ..  #..°°..+ .#  #....##..### ..#  .#...###.### ...##  ......#...  .......#...#  ...###  P#. $h=   $h2y ..  . $# #..  #P. .######.#..  #F.. #......+...  #..##......#..  #...........#  #..........#  #.@....# ..  #..°°..+ .#  $h"z#....##..### ..#  .#...###.### ...##  ......#... .......#...#  ...### P#.  $hB$hƂ$h F°°$hˎ` _A cane toad is nearby!$hFe (((((°°FYou shoot a slug.  The cane toad croaks.$h~ °° The slug hits the cane toad but does no damage.  You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.$ht$hv$h[...F...°○...$hN======5.0 (1.1$h9°$hHd _The cane toad is moderately wounded.$h.v (((°○You shoot a slug.  The slug hits the cane toad but does no damage.$h °○The cane toad is moderately wounded.You shoot a slug. The slug hits the cane toad. The slug burns the cane toad.$hE p  The cane toad is heavily wounded.$h 7  You hear a bellow!$hZ Y..F..○°°$h °Y   death yakF   cane toad$hܖ l6.2 (1.2Rev* $h` P○°$h١ \ _A death yak comes into view.$h  You shoot a slug. The slug hits the cane toad!! The slug burns the cane toad!  You kill the cane toad!$h.(.○(@°°$hT  ((((.○°°°Fedhas appreciates your contribution to the ecosystem.$h'  You shoot a slug..Y.....○°☼@.°☼$h047.4$h%Q°☼$hH $h{_You hear an angry hiss.$h} ((((○°☼$ht You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h.  ○°☼°The death yak is moderately wounded.You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h ,$h) ...Y.○°.○.○○$h -8.5 (1.1$h ○°○○$hO a _The death yak is heavily wounded.$h& $hY(○(○○You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h* ○°○○ The death yak is heavily wounded.You shoot a slug. The slug hits the death yak! The slug burns the death yak.$h$h.Y°○@☼☼○°$h-9.7 (1.2$h$°°☼○°$h'] _The death yak is almost dead.$hy  You shoot a slug. The slug hits the death yak!! The slug burns the death yak.  You kill the death yak!$h†(☼☼○$h# ((((☼○°Fedhas appreciates your contribution to the ecosystem.$h...†°.○$h%}°@○○°$ha6790.8 (1.1$h~°°@○○°$hk' _You shoot a slug.$h(... ..#.. $# #.. #P. .######.#.. #... #......+... #..##......#.. #.# #...†°.○...# #@?○...# ..$h #○°°...+ .# #....##..### ..# .#...###.### ...## ......#....###..#.. .......#...#...ß.... ...#....#.##....#.. P#.##....##....###  ##.##...#$h{..°○○°.$hM------10$hQ○○°$h$h ... .. #.. $# #.. #P. .######.#.. #... #......+... #..##......#.. #.# #...†..°...# #°@○...# .. #○°....+ .# #....##..### ..# .#...###.### ...## $hг q......#...........#...#....#....#.##..P#.##. $h $h #k°.@°°.k   rime drake$h [------2$h _A rime drake comes into view. _You see here a scroll of teleportation.$h,$hoU.k...$h &3$h :°$hKi _l - 7 scrolls of teleportation (gained 1)$h= (° You shoot a slug. The slug hits the rime drake. The slug burns the rime drake.$h ((((°°The rime drake is moderately wounded.You shoot a slug.$hsJ $hCZ ...†.k@..○======5.0 (1.2$hs[ ;○$h/_ ` _The slug completely misses the rime drake.$hv  You shoot a slug. The slug hits the rime drake!! The slug burns the rime drake.You kill the rime drake!$hM{a○○$hH ($hir○Fedhas appreciates your contribution to the ecosystem.$hQMb○○○°$heT596.1 (1.1$hvZd○○○°$h^' _You shoot a slug.$hZ$h[$h\$hH_$h`h ...  .... $# #. #P. .######.#..$hh... #......+... #..##.. #...........##...†@○○...# 0.0#.<.#○.....# .. #.. #.°....+ .# #....##..### ..#...###.### ...##......#....###..#.........#...#...ß....$hh ...#....#.##.....#..P#.##....##$hqd°°°$hkuL------7.1 (1$hy<°○$h{ $h'|+_Found a stone staircase leading up.$h]$h^$hf_$ha$hd$hh,$hdi$hm:Rev+ $hm$h!o$hp$hu,$hw$hz$h%}$hB) #   #. .###:## ....... ..#....$## #..#P. #@######.#..------...#......+... ..w#..##......#.. $h$Z #...........#  #...†......## #.<.#......# w   torpor snail (wandering) #...#......+ .# #....##..### ..# ..#...###.### ...##$h 400.1 (3A torpor snail comes into view.$hlq1.1 (4Slow Rev+ $hi$hO _Being near the torpor snail leaves you feeling lethargic.$h ((((You shoot a slug. The slug hits the torpor snail.  The slug burns the torpor snail.$h~  The torpor snail is lightly wounded.  You shoot a slug. The slug hits the torpor snail!  The slug burns the torpor snail.$h $h ☼w...#○.$h" ======2.7 (1.6Rev* $h"" <☼$h# g _The torpor snail is moderately wounded.$h < ☼$h (((#○You shoot a slug. The slug hits the torpor snail!  The slug burns the torpor snail.$h|You shoot a slug. The slug hits the torpor snail!  The slug burns the torpor snail.  $hThe torpor snail is heavily wounded.  You shoot a slug. The slug hits the torpor snail!!  The slug burn  You kill the torpor snail!$hߵ☼†(((#○$hY?; ○$h?..○#°Fedhas appreciates your contribution to the ecosystem.$hG~3/103514.3Rev* $hynO○○$h$r[ _You feel yourself speed up.$ht### #...###:##......... #....○## #.. #P..#.######.#.. #†..@#°.....+.......#..##......# #...........# #...†......## #.<.#......# ..$h4u5 #...#......+ .# #....##..###..#..#...###.###.##......#....###..#..$h\$.------50$h$hN$h$h3$h$hN$h$hV,$h$h$h-:Rev+ $h$hw$h$h?$h#N _You now have 787 gold pieces (gained 13).$h$h/$h6$h_$h ,$h$h$hn PRev $h $h  ### $ha# #.# ## ##..###@###.###P. ------............. ..##.##.....###### #..#P..#.######.#.. #†...#......+.......#..##......#......#...........#$h..###...†......## #.<..# ..$h-} You pick up a book of Beasts and begin reading...$h$W11.3 (62.3 (7$hU+$h,  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.$hT$hȴ$hi$hW$h,$h$h^$h=$h$hd$hc$h$h$h$h$h$h$h$h$h$hn,$h$h$h$hP$h$h$h,$h$hd$h$h6$h$hK _You walk carefully through the plants.$h@$h~$hN$hF$hG,$h$h$h|,$h$h$h,$h$h8$h,$h$h$h$hL$h$h9 $h ,$hm $hgK _You walk carefully through the fungus.$hL3$h$h$h$h$h$h9$h),$h$h$h,$h/$hs$h,$h2$hh$h $h $h!$h #$h %,$h%$h,?    ## ############# .###P.#.P.#P##.######### $h{-.......................# #######................# ######.#...+#.....  ......+......# ##.# ....  ......#......# ..# ..  .......#....P# .##  $h-i......##.....# ..  ......##.....# .#  ......+ .# #.  $h-##..### ..# .  ###.### ...## $h3Y'#36.3 (24.0)$hB9$h9M======7.3 (25$hE>$hI?= _As you open the door, it creaks loudly!$h   There is an open door here. _$hD .....................# #####................# ####.#.....###.'#..... ....+......####.##.... ....#......#.#...# .. .....#....P##...##  ....##.....##....#  ....##.....#....###  ....+ .#.#..#@.#  ------43.3 (6.0)### ..###..#.##  #.### ...##.+P..#  ###..#........  #...ß.......>..  #.##.....#......... .##....###.###.##. .....##...# #+ #.. .ß...# ...#  $hS `------4.3 (7$h# $h0& 6 _Found a hole to the Spider Nest.$h44$hb$hH _No target in view!$hf $h $hR $hE $h $h : _$hE $h $h> $h $h $h $h $h $h $h B$h $h $h $h $h $h ,$h $hp $h $he $hA $h" $h$ ,$h(% $h(' $h+ B$h. $hO2 ,$h3 $hn5 $h8 $h8 $h9 $h< $h> ,$hj@ $h-B $hAD $hD $hBE $hF $hYI $hI $h%J $hL $hO $hqP ,$hS $hV $hW $hW $hfY $h[ $h[ $h\ $h` $ha ,$h_b $hd $he $h>f $hf $hi $h{ ##...####+.##....# ..ß...# ...##....##....# ......#....##....#....## ß...ß.#.....#...# †....#....##....#....# ß...#.... #....##....# ..# ... #....##...## ###...##....#.#..#...# ####....#..#####@##...# 63.3 (19.0).##.÷.##............# ....##................P# .#...#............## ..#.................# ......#...#....(# .....#.<..#..#...#...## ##..#..........#.#..... ###.#####.##.....#.. $hG B4.3 (20$hD $h8 % _Found 4 stones. $h[I $h2_ $hwb $hb $h'f, $hi $hi $hmj $hk $hnn $hn $ho $hp $h\s $ht $ht $hv $hx $hx $hx $hH| $h $hZ $h $h $h $h $h $h $hS $h $h $h' $h $hl $h3 $h $h, $h $hE $h¤, $hץ $hF $h $hT $h $hJ $h $hֲ $hF $h $h, $h $h& $h\ $h $h9 $h $h, $h $h $hq $h $hh $h| $h $h $h $h_ $h, $h $hS $ha, $h $ha $hP $h $hK $h $h[ $h $h $hg $h, $h $h $h, $hg $h $hf $h $h $h $h $h! $h $h $h $h $hJ $h  $h $h $hE $h $hy, $h $h3 $h, $h $h#" $h% $h% $h& $h5) $h+, $h, $h/ $h2B $h5 $hg>..##....##..P# ....##.....#....###.PP# + . .#.#..#..#.P.# ##..### ...###..#.##...# ###.### ...##.+P..##..## #....###h.#............# #...#...ß.......>.....###  $h>?F.#.##.....#.............# ...##....###..### ....##...####+.##....# ß...#....##....##....# ..#....##....#....## ß...ß.......#.....#...# †....#....##....#....## h   wolf (wandering)ß...#....##....##....#   .......##...##....##...## $h?  ..###...##....#.#..#...#   $h@A-97.3 (33 $hVh.8.3 (34 $h (((((h    You shoot a slug.  The wolf howls!  The slug hits the wolf! The slug burns the wolf. $hAJ  The wolf is severely wounded.You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!. $ho0.....°.° $hm6~======9.4 (1.1)Rev  $h6=Z°.° $hAl _Fedhas appreciates your contribution to the ecosystem. $h J $hP  $hM  $h^ B $h  $hu  $h6  $hg  $h  $hԣ ! $h  $h  $h  $h  $h  $h$  $h>  $h  $hƶ  $h  $h  $hX  $h  $he  $hX  $h  $hq  $h  $h  $h  $h  $h  $h , $h  $h  $h , $h7  $h  $h  $hU  $h  $h  $h , $h  $h}  $h , $h  $hL  $h-  $hx  $h  $h X $h K _You walk carefully through the fungus. $h 3 $h,  $h$  $h , $h,  $h  $h , $h  $h  $h  $hO  $h  $h  $h  $h+  $h  $hs  $hY  $h  $he  $h  $h , $h  $hq#  $hi% , $h&  $h)  $h{+ , $h;,  $h/  $h1  $h1  $h3  $hB7 , $hk: , $h;  $h= , $hj>  $hA  $hE B $hH  $hK , $h+L  $h?O  $hNR , $hgS  $hV  $hY , $hZ  $h]  $h` , $hrb  $h e  $hf , $hg  $hj  $hm , $hn  $hZq  $hs , $ht  $h?x  $hTz  $hz  $h>{  $h~  $h B $h  $h B $ht  $h , $h  $h=  $hm  $h  $h|  $h  $h , $hL  $hǛ  $h{ , $ht  $h  $hA  $h  $h1  $h  $h  $hָ  $h  $h  $h  $h  $h , $h  $h  $h , $h)  $h#  $h  $h  $h  $h  $hE , $h3  $h K _You walk carefully through the fungus. $h 3 $h  $h  $h  $h4  $h  $h  $h  $hM  $h  $h  $h  $h  $h  $h  $h , $h"  $h-  $h , $h  $h  $h4  $hm  $hV  $h!  $h"  $h#  $hS$  $h&  $h(  $h(  $h)  $h,  $h.  $h*/  $h0  $h2  $h6  $hE6  $h8  $h:  $h=  $h}=  $h@ , $hD B $hYI  $hQ  ....#........ #P..... ...###...†.... $hR #P.....###... #.<.#.... $hT ) ##.....#.#.#####...#.... .........#.....#....##.. ....#...###. ..............#.. ..............#.. $hU f.......@.........#....#.------ .......###.###P#.##....# ###...P #.#####..##.... #.#..# ##...###..##...ß $hU  # #.. #.....#P.(##.... .S. #....P#....#.ß.. S   water moccasin (asleep) ##. ##....##...##..†. #.. #.....#.#..##...ß #..####.##.##..#..... $h_b 1565.9 (66.5) $hc K------6.9 (67 $h!k  $hm a _A water moccasin comes into view. $hGg  _You walk carefully through the fungus. _A water moccasin comes into view.  You shoot a slug.  Fedhas protects your plant from harm.  The slug hits the water moccasin!! The slug burns the water moccasin!  You kill the water moccasin! $hn ((((†  $hk ((Fedhas appreciates your contribution to the ecosystem.You shoot a slug. $h °○.P..†. $h_ 2======8.0 (1.1)Rev  $hݗ ;° $h [ _Fedhas protects your plant from harm. $h $h $h $h  $h  $hr $h  $hq $h  $hT! $h $h $h 0 $h $h" $h(% $hw% $hz& $hz) $h- $h. $h. $h3 $h5 $h@6 $h6 $hd@j  You see here a water moccasin corpse. $hA $h B _ $hB $hD $h G $hSG $hrH $hL $hUC#P.....###... #.<.#.####.....#.#.#####...#.............#........................#...............................>.........###.###P#.## #####@..P# #.#####..##------76.0 (8.0 #.#..####...###..# ###...##.....#P.(## #.†..##....P#....# $hV ##...##....##...## #..##.....#.#..## #..####.##.##..# #..##.#.#######.† ##....#..###.# $h_ $h`J------7.0 (9 $hdg $h]j; _Found a stone staircase leading down.$hQ$hQ$hR$hW$hZ$h^,$hU_$hb,$hc$he$h_g,$hg$h7i$hj,$h6k$hSm$hGtj #P.....# ...#.# ## #P.....###... ####.####.....#.#.#####....$ht;......................>@........###.###P.####..#####...P# #.###≈... #.#..####...#≈≈.. ###...##.#≈≈.§ #.†..##....P#≈S≈≈ ##...##..SS 2 lava snakes (asleep)$h u##≈≈. #..##.....#.##S. #..####.##.#$h>u< #..##.#.####$h|{ 81.0 (4  2 lava snakes come into view.$h(}$h$S..≈§SSS≈$h+2.0 (5$h$h7 _The lava snake hisses angrily. x2$hH*^((((($hٲ  You shoot a slug. The slug barely misses the lava snake. You shoot a slug.$hE ☼☼..S≈$hFv(1 catching breath)  The slug barely misses the lava snake.$hM ☼***The lava snake spits lava at you.$h$h? ○○..S≈99/103 -======3.2 (1.2Rev  _The glob of lava hits you. You partially resist.$hR^((((($h  You shoot a slug. The slug misses the lava snake. You shoot a slug.$h d$hn☼☼@°○.S§§§§#≈≈##≈##$hzo100/103-4.4Rev+ $hx[☼☼@°$h|] _The slug closely misses the lava snake.$h7m☼(((($hx` ☼You shoot a slug. The slug barely misses the lava snake. You shoot a slug.$h>z §☼☼☼@°○.S§  The slug barely misses the lava snake.$h ☼☼☼@°****The lava snake spits lava at you.$hi☼○○○°§....$h#c90/103 ---5.5 (1.1$h ○○°°$hѐF _The glob of lava hits you! You partially resist.$h ☼○○((You shoot a slug. The slug hits the lava snake!$hM ☼○@°((The lava snake is heavily wounded.$h○°○○@.°..S§#§$h81=--6.7 (1.2Rev* $hy○°○○°$h $h)Y_You shoot a slug. The slug misses the lava snake.$hw°○○(((($h   You shoot a slug. The slug misses the lava snake. You shoot a slug.  The slug hits the lava snake!!  You kill the lava snake!$h○°○   lava snake$h9$hH○°°$h *°@○$hR.$hť.$h ≈.$hT+§≈.$h≈$hצ##§$h##$hH$h$h !7.9$hme○°°°$h=l _Fedhas appreciates your contribution to the ecosystem.$hKj ○°°°((((((($h ○°°°You shoot a slug. The slug barely misses the lava snake. You shoot a slug.$h4°.°°...§≈S≈§≈9.0 (1.1$hٗ°.°°@○$hD] _The slug closely misses the lava snake.$h 5 °.°°@○((($h5h( You shoot a slug. The slug hits the lava snake!$hI °°(((The lava snake is severely wounded.$hK °§°°@○°.§≈...S(catching breath)§≈You shoot a slug. The slug closely misses the lava snake.$hP °§°°****The lava snake spits lava at you.$h°☼.>@°°..$h(≈≈..≈≈$hW0-90.1$h]j°°°$hF _The glob of lava hits you. You partially resist.$hZ`°☼°($h>[B(((((($h °☼°You shoot a slug. The slug closely misses the lava snake. You shoot a slug.$h r .○☼○....≈≈≈S≈≈$hr (1.2$hYy |○☼○@°$h| U _The slug misses the lava snake.$hl  You shoot a slug. The slug hits the lava snake!!  You kill the lava snake!$hur○○((((≈ $hjs)$h; ☼$h(((Fedhas appreciates your contribution to the ecosystem.$hO.○○○.°#§§..≈§..§§..#≈≈≈≈≈≈$h ^1=32.3$he○○○$h' _You shoot a slug.$hm~ 4$h $h X$h $h $h l2=$h $h $h 7Rev+ $hΐ $h˔ $h &3$h $h ,$h& $hv &Rev 4$h 3$h M5=$hB $h $h@ $h $h ,$hN $h $hp N6=$hE $h- $hm $h $h( ;7$h= $h; $h $hq $h" $hd $h $h g8$h $hx ,$h $h $h K9=$h6 $h $h) ,$h" $h $h[ [100/103=$h^ $h $h> $h $h ,$h $h $h %1$h $h ,$hB $h ,$h $hk Q2$h B$h9 $h K3=$h $h 1 _HP restored.$h $hc $h $h R  There is a stone staircase leading down here.$h $hZ  _$hk $h'! $hW+ ...####.####.#.##...................#....................................................................>.........###.###P..####..#####...P# #.#### #§§..@≈##.#..####...##------ #§≈...≈≈###...##.....#≈§§...≈≈#.†..##....P§§≈§..≈≈####≈§§...≈##..##.....#. ##§§...≈##..####.##.# SS 2 electric eels (wandering) ≈§...≈≈##.#### §..SS##....#..###.#............$h+. 1626.3 (34.0)$ht/ $h8 §.§#§≈§§≈§§...SS≈≈$h^9 K------7.3 (35$hRA $hmE _ _2 electric eels come into view.$hx $h(((((((You shoot a slug.$heYou shoot a slug.  The slug closely misses the electric eel.  You shoot a slug. The slug hits the electric eel!!  The slug burns the electric eel.  You kill the electric eel!  Fedhas appreciates your contribution to the ecosystem.$homS   electric eel$h$hK ☼§≈....S≈≈≈You hear a splash.$h *§****The electric eel shoots out a bolt of lightning at you!$hَ###§○#§...@#§§..☼≈§≈....≈≈≈≈..≈##≈§....≈.≈§§≈≈..$hn87/103 ----======8.5 (1.2)Rev $h;=☼$hY _The bolt of electricity hits you! The bolt of electricity hits you.$hFi ○☼($h((( You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.$hfuYou shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.  The electric eel is almost dead.  You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.  You kill the electric eel!$h#☼≈ $h{.○≈...@○≈§..○○.≈≈....≈.§..§$h8----9.7Rev+ $hk○○○$hl _Fedhas appreciates your contribution to the ecosystem.$h $h5 4$h@ B$h Rev 9$h B$hE $h B$hw E90$hV $h 0$h $h ,$h' $h a1=$h $h ,$h $h $h N2=$hj $hF ,$h $h˸ ,$hs $h ;3$h, $hp ,$h $h ,$h $h $h %4$he $h $h $hJ $h $h\ K5=$h0 $h ,$h $h ,$hA $h k6=$he $h ,$hK $h ,$h $h $h %7$h $h ,$h $h $h %8$h $hy ,$h $hu ,$h $h] $h K9=$h $hw $h~ 100/103=$hM B$hD $h %1$h $hf ,$h $hs ;2$h $hE ,$h $h ,$h2 $h a3=$h6 $h $h! $hK $h $h $h ,$hy $h $h $h $h $h $h $h 9=$hC $h $h@ ............................>###.###P.####..#####...P# #.#### #§....≈##.#..####...## #§≈...≈≈###...##.....# #§≈....≈≈#.†..##....P# #§§§≈..≈≈##...##....## ##§§....≈##..##.....#. ##≈.@..≈###.------ #≈≈...≈≈##..##.#.###≈#....#..###.#≈≈...≈.≈≈#............#§≈≈....≈≈##...........#§.≈..≈≈≈####........... S   lava snake (asleep)#≈≈..≈≈≈##.#............ S   electric eel (asleep)#S...$h+ S## #....###...####.....###.##$h : #§74.7 (45.0)§§§SSA lava snake and an electric eel come into view.$h& *******The electric eel shoots out a bolt of lightning at you!$hm ##§§§§#§§≈#≈≈§$h @..≈§§...≈Swandering)≈S$h$ 92/103 ---===---5.7 (46$h& $h 7 _The bolt of electricity hits you!$hFV (((((S  (You shoot a slug.  The lava snake hisses angrily.  The slug hits the lava snake!$h@d  The lava snake is severely wounded.$hYou shoot a slug. The slug hits the lava snake!!  You kill the lava snake!$h S   electric eel§$hx ##.≈.§☼☼...≈§Fedhas appreciates your contribution to the ecosystem. *☼******The electric eel shoots out a bolt of lightning at you!$hK####§.#≈≈.≈≈..≈≈.○@○..§≈...≈#§§§...#§.≈..≈≈≈$hv83-----======6.8 (1.1)Rev $hN○○$h 7 _The bolt of electricity hits you!$h_  ((((( (You shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.$hqeYou shoot a slug. The slug hits the electric eel.  The slug burns the electric eel.  The electric eel is heavily wounded.  You shoot a slug. The slug hits the electric eel!  The slug burn  You kill the electric eel!$hvT≈$h~ ≈#§≈§°○$hFn#§§#§§°☼.#§≈...≈≈§...#≈.§..≈≈Fedhas appreciates your contribution to the ecosystem.$hsd8.0 (1.2Rev+ $h [○°☼$hD $hz_You hear an angry hiss.$h 4$hb $h $h #4--#≈....≈§...≈...§§.$h] °○°☼S   electric eel (wandering)S$h 2°0.0°○#≈#§§≈≈§#§§§$h L------9.0 (1$h/ \°°°○$h  $hK Z_An electric eel comes into view.$h-i  You shoot a slug. The slug hits the electric eel!!  The slug burns the electric eel!  You kill the electric eel!$hn°°((((((≈$h °°(Fedhas appreciates your contribution to the ecosystem.$hy$hA #≈#≈≈#≈#≈≈§§.°#≈§@○#≈§.○○.≈≈≈§...≈§..≈≈S§§.≈≈You shoot a slug.$hm4======80.2 (1.2$h_°○○$h $hO_A lava snake comes into view.$h $h $hE $hE $h $h <5$h: $h^G$hO#$h2P>#≈§.§#≈≈§≈#§§....@°------10≈.°○$hP≈.S   lava snake≈S$hPJ#≈..$hQ=------$h[L°○$h|_a _A lava snake is nearby!$h  You shoot a slug. The slug hits the lava snake!!  You kill the lava snake!$h°(°((((≈$h °°((Fedhas appreciates your contribution to the ecosystem.$h&##≈#≈§○°.°°§...§≈.$h======2.3 (1.1Rev* $h○°@°°°$h"' _You shoot a slug.$hn Rev+ 6=7=Rev 89$h901=#§#≈§..#≈≈≈§≈§..§@.------..§≈#§§#≈§#≈§≈S   lava snake (wandering)#§§#S§#≈≈≈≈.§.97.3 (15.0)§§§§S------8.3 (16 _A lava snake comes into view.$h_ 3$h $h B$hP $h U2=$h3 $h. ,$h $hD# $hX' $h' $h) $hN+ $h $h .###.#≈..#≈§.§#≈§.§#≈§≈§§§§.702.3 (4.0)≈≈#≈≈.#≈§≈.#≈.≈.S   lava snake (wandering)#§≈#S.$h $h $h a _A lava snake is nearby!$h`L ($h((((S  ($hpYou shoot a slug.  The lava snake hisses angrily.  The slug hits the lava snake.$hߘf  The lava snake is moderately wounded.$hUEYou shoot a slug. The slug hits the lava snake.$hY'$h3.###.#≈..#≈≈..#≈§..#§§≈≈≈≈.○°...§.≈S≈$h33======3.4 (1.1Rev $h;X○°$hc?b _The lava snake is heavily wounded.$h; k ((((($hI< _ You shoot a slug. The slug hits the lava snake.$hW  The lava snake is severely wounded.You shoot a slug. The slug hits the lava snake.  You kill the lava snake!$h! p○≈$h [ C≈≈☼.☼°§°..§§§.§≈#§≈#$h&a _4.5Rev+ $hh <☼$h_k l _Fedhas appreciates your contribution to the ecosystem.$h4$h $h$hLk4Rev $h$h:$h$$h$h$h$h$hL5=$h$h$hL$h($hr$h$h$h$h3U6=$h'$h-B$h7$h%,$h$h4 $h %8$hW $hN ,$hS9=$h$hI[100/103=$hs$h$h$h$h. $hc %1$h!$h#,$h$$h&$h:'$h'$hX*$h*%2$hr+$h-,$h.$h1$h=1$h1$h4$h5a3=$h8$h:,$hE<$h=$h>,$hn?$hA$h\C,$h^D$hF$hHO=$h I$hJ$h M,$hN$hOP$hR,$hS$hU$hW$hX$hX$h[$h]$h]$h^$h`$heB$hgh$hk,$hk$h n$ho$ho$h.p$h:q$h#s$hs$h*t$hu$hw$h x$hx$h|B$h<}$h~$h,$hq$h $h,$h$h"$h$hҌ$hʍ$hԏ$h,$h$hQ$h,$h$h $hz #§....≈≈###.....## .... #≈.....≈≈##....### S... #§≈.≈.≈≈≈##....P..... ##≈≈≈...≈##....#....# ##≈....≈##....##...# ###..####....+....#.... #...# #.....#$h$Q.......###..####.......#$hv#....@.#+.###P÷....##$h"------$h e.....................# $hA.....................###.............................................S   black mamba (asleep).........####.#$hc........## #######.....#..... #.....$h049.5 (45.0)$hF$hQE------50.5 (46$hf$hb $hP_A black mamba comes into view.$hV^N ((((((S  You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.  The black mamba hisses angrily.$hD (The black mamba is moderately wounded.$hl$hm$hw..S....○@○$hy~======1.7 (1.2)Rev $h\○@○$ho _You shoot a slug. The slug barely misses the black mamba.$h ((((○You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.$h (((○The black mamba is heavily wounded.$h& $h=' $h 1 ....S...°@°°○$h1 d2.8 (1.1Rev+ $h8 P°°○$h> o _You shoot a slug. The slug barely misses the black mamba.$h  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba!  You kill the black mamba!$h.((°○$h (((((°@°°○Fedhas appreciates your contribution to the ecosystem.$h '......○°○☼$ha-063.9$h,5○°°○☼$h8' _You shoot a slug.$hq$hr$hkt$hjw$hjz$h=~B$hW$hD$hE$hх$h@ #§≈..≈≈≈##.#....... #§...≈≈## #....... #§....≈≈###....... #≈.....≈≈##........... #§≈.≈.≈≈≈##....P....... ##≈≈≈...≈##....# .....####≈....≈##....$h . #...#+###..####....+...#..@.# #...# #.....------5.9 (2.0..°###..####......#P.#......#+.###P÷....>°○....#$hFw.#...........................####.#..$hΕE.°$h'y------6.9 (3Rev $h:°$h; _Found a stone staircase leading down.$hW°°$hU $h(:°$h+H _No target in view!$h4$h$h$h$h; _$h$h,$h$h$h&,$h4$h|$h$hY!$h$h$h$h$h$ht7 _You open the door.$h3$h$h@  There is an open door here.$h}$h _$h $hR$h ,$h9 $h7$h$hY$h2$h$h,$ha$hG$h,$h!$h#$hW'$h'$h($h;+$h?.$h.$h/$h62$h4$h75$h:6$h:$h<,$h=$he@$hSC$hC$hkD$hZG$hQ#.. ...........###..#####..###.#P.#......#+.###P÷..$hR$#....>...............##..................#....................##.........................#..........................##...............####.#....#..####..@.....## ######72.9 (16.0)#. #.##.....# ## ...# ......#  #....# .....#. $hHS".....# .....# .##..... )....# # #....# .....# # #..## ^....# $h\$h],3.9 (17$hb$hc& _Found a trident.$h$h$h$h$h$h,$hL$hg$h$h$h $h ,$h$h $h,$h$h2$h,$h$h$h,$h $h"$h%$h%$h&$hR*$hv+,$h,$h-$h/$h/$h)1$h8$h9$h :$h:$h;$hA[  #................  ##................  #..........  ##........###  #..####........##   #. ####.##.....#   ##. #....## $h#   #P.##....#......#..   #..@.....##.....# . 80  ##.##.....+)....#   #. #....#......#   #. #..####^.... $h#  #> #.## #......  #. ... ..  #P ###  ##  $hB4.9 (11 $hL  $h ; _Found a stone staircase leading down. $hq  $h  $h  $h<  $h  $h , $h8 n $hݹ  $hV  $h  $h  $h , $ht  $h  $h , $h  $h  $h  #####.##.....#  ##.P#....###  #P.##....##..  $h  #........##.....# .  ##.##.....+)....#  #.##....#......#  .##..####^....#  >.#.#####......  ......).. 9.9 (5.0)  $h P#####..#P  ###  $h  $h9 ,90.9 (6 $h\  $hY & _Found a halberd.!$h3!$hT!$h!$h,!$hKB!$h!$hk!$h!$hC,!$h!$h!$h?!$h!$h!$hJ!$h !$h6 !$h !$h!$hq!$h!$h!$h!$h,!$h!$hK _You walk carefully through the plants.!$h!!$h!!$h"!$h4$!$h&!$h6'!$h(!$h +!$h/!$h0!$hd1!$h3!$h=7 #.#####.##.....# #.....  ##.P#....##......# #...#.  #P.##....#......#.. . #...##  #........##.....# . .h #.....  ##.##.....+)....# ... #...## !$h/> #.##....#......# .P.# #...#P  #.##..####^....##..#.# ......  #>.#.#####............ .......  #.........).... ......  #P#####..#P####.###.#. ######  ### ###### .##!$h> ##  h   wolf (asleep) !$hI1801.4 (10.5)!$hI,2.4 (11!$hQ!$h>UW _A wolf comes into view."$h((((((h   _You walk carefully through the plants. _A wolf comes into view.  You shoot a slug.  Fedhas protects your plant from harm.  The slug hits the wolf. The slug burns the wolf.  The wolf howls!"$hl  The wolf howls!  The wolf is moderately wounded.!  You kill the wolf!"$hrr1† "$h"$h2W h...P.○...○h   wolf  Fedhas appreciates your contribution to the ecosystem."$h7======3.5 (1.1)Rev "$hRL○○"$hW _A wolf comes into view."$h\  You shoot a slug. The slug hits the wolf!! The slug burns the wolf!  You kill the wolf!"$hK.((((○.((○ "$ht (○○Fedhas appreciates your contribution to the ecosystem."$h .....°.○.°@°You shoot a slug."$h_4.6Rev+ "$h°.○°@°"$h|) _You hear a howl! x2"$hD -°°@°°.○ _No target in view!#$hɘ#$hn#$h#$hA#$hA#.#####.##.....# #.....# ##.P#....##......# ... #...#.# #P.##....#......#.. ... #...##. #.##.....# . ..†. #. #$h##.##.....+)....# h.... #...##.##....#......# #.P.# #...#P.#.##..####^....##..#.## .#>.#.#####...°.○..#.........)..°.@.#$h'.#P#####..#P####.###.#.. ######.### ###### #.# #### #h   wolf (wandering)#$hm(0.0#$h#$hh.h°°h 2 wolves#$h׾L------5.6 (1#$h:;°#$hZ _A wolf comes into view. x2#$h  You shoot a slug. The slug hits the wolf!! The slug burns the wolf.  You kill the wolf!#$hF†(°.°(°   wolf#$h9b  (((((°.°°Fedhas appreciates your contribution to the ecosystem.#$h5 ,#$h ....h†....°°..@○#$h l8======6.7 (1.1#$h a°°○#$hA ' _You shoot a slug.#$h ((°(○You shoot a slug. The slug hits the wolf. The slug burns the wolf.#$h{P  The wolf is lightly wounded.  You shoot a slug. The slug hits the wolf! The slug burns the wolf.#$h) ,#$h[ I.†h○.°°@○7.8Rev* #$h m○°@○#$h X _The wolf is almost dead.$$hP  You shoot a slug. The slug hits the wolf! The slug burns the wolf.  You kill the wolf!$$h%W†○.(°@○ $$h ((((((○○Fedhas appreciates your contribution to the ecosystem.$$hk8...$$himl.††○○.$$hs;°○$$h-u!8.9$$h$$ho,○○$$h؀$$h $$h9$$h_You shoot a slug.$$hp$$hKq$$h[s$$hu$$hrz$$h~,$$h$$h,$$hD$$h$$h?$$h:Rev+ $$h$$hz`  You see here a wolf corpse.$$h..............####.#............. .####........###########......... #####.##.....##.......##.....##.# P#....##......#>.......#...#.####...#......#........##...##.... ......##.....##....†..##........ ##.....+)....# .......##...###.## ##....#......###†P.# #...#P..## ##..####^....##†@#.####...------11.9 (3.0 .#.$$h-...°.................. ........)........................ #####..#P####.###.#...#######.#. # ###### #.# ###### ##.########$$h.------2.9 (4$$h$$h"9 _Found an escape hatch in the floor.%$h4%$h%$hf%$ht%$h%$h%$hu`  You see here a wolf corpse.%$h%$h _%$h%$h%$h%$hH:Rev %$h%$h`  You see here a wolf corpse.%$h%$h _%$hr%$hM%$h,%$h8%$h%$hP,%$h%$hr%$h7%$h%$h-%$hP0%$h%$h %$hS,%$h%$h%$h$%$hl%$h%$h%$h,%$hE%$h=%$h`,%$h%$ha%$h,%$h%$h"`  You see here a wolf corpse.%$h$%$h% _%$h%%$h)%$h+,%$h,%$h+/%$h1%$h=1%$h2%$h 8%$hb:,%$hY;%$h\=%$h>%$h?%$h?%$hD%$hH,%$hI%$h:K%$hM,%$h_N%$hZR%$hU,%$hoW%$hCY%$hZ,%$h[%$h]%$h`%$h[a%$hqb%$he%$hg%$h%h%$hh%$hrj%$h6m%$hlm%$ho%$hq%$ht,%$hu%$hw%$hhz,%$h{%$h~%$h,%$hH%$hv%$h%$h%$h-%$hg%$hH%$h%$h3%$hfK _You walk carefully through the plants.%$h3%$h\%$h%$h<%$h%$h%$h۟%$h^,%$h%$hs%$h,%$h|%$h%$h%$h,%$h%$h%$hƷ%$h!%$h %$h%$hSX%$h ,%$h%$h%$h,%$hI%$h:%$h,%$h%$h%$h1%$h%$h%$h%$h>,%$h%$h%$h%$h%$h%$h%$h%$h%$hK%$hD%$hO,%$h%$h%$h%$hE%$h%$h%$hU%$h%$h}%$h%$h,%$hQ%$h%$ht ...####  ..   #.### .......  ##.... .......  P... ...  #...  %$h~ #..# .......  ##..## ..####.  #..@.# #≈  #P..#FF...# #≈≈  #P..# F.... #§≈  #P..# .... #≈≈≈  #...# ... ##≈≈  ##..# .# ##≈ FFF 3 blink frogs (asleep) %$hN0##..# . ##≈§ #...###§≈. #...#####≈≈..%$h061.4 (48.5)%$h,2.4 (49%$hO%$hM] _3 blink frogs come into view.%$h2  (F2 asleep)You shoot a slug. The slug hits the blink frog. The slug burns the blink frog.  The blink frog gives a loud, deep croak!%$h  The blink frog is lightly wounded.  You shoot a slug. The slug hits the blink frog! The slug burns the blink frog.%$htE  The blink frog is heavily wounded.The blink frog gives a loud, deep croak! x2%$hF %$hGT You hear a loud, deep croak! You hear an angry growl.%$hH%$h>VF○#..§   blink frog%$hWR======3.5 (1.1)%$hW,Rev %$he];○%$h`k _The blink frog blinks! x2; The blink frog misses you.&$hVW ○You shoot a slug. The slug hits the blink frog. The slug burns the blink frog.&$h (The blink frog is heavily wounded.&$he~  You shoot a slug. The slug closely misses the blink frog.&$hEg&$h@jT  The blink frog hits you. The blink frog blinks!&$hs?○○.&$hGt°#.FFF 2 blink frogs&$hu2-4.6Rev+ &$h{|9○○&$h4}*°&$hр] _A blink frog comes into view.&$h~○○(((((((&$hQ  You shoot a slug. The slug closely misses the blink frog. You shoot a slug.  The slug hits the blink frog!! The slug burns the blink frog!  You kill the blink frog!&$hW○○°   blink frog&$hu&$h{  Fedhas appreciates your contribution to the ecosystem.&$h/&$h&$h<;  The blink frog blinks!&$h5&$h5h°○°@F.FF..&$h...h   polar bearFFF 3 blink frogs&$h53=&$h/605.8 (1.2&$h{°○°°&$h] _A polar bear comes into view.&$hm °○°You shoot a slug. The slug hits the blink frog. The slug burns the blink frog.&$h °○°The blink frog is lightly wounded.  You shoot a slug. The slug hits the blink frog! The slug burns the blink frog.&$hy m  The blink frog is almost dead.&$h{ ,&$hd 7 .h°°°°.#.§§..#.   blink frog&$hDž cThe blink frog barely misses you. The blink frog blinks! x2&$h_ 96/103 --7.0Rev* &$h܊ 9°&$h . _The blink frog hits you!&$h? j°°(°&$hdz   You shoot a slug. The slug barely misses the blink frog. You shoot a slug.  The slug hits the blink frog!! The slug burns the blink frog.  You kill the blink frog!&$h~ |°°°°&$h&$hy 1.h.°.@○°☼#..§..#.&$h7--18.1 (1.1○°☼&$hGl _Fedhas appreciates your contribution to the ecosystem.'$hI  ((○ You shoot a slug. The slug hits the polar bear! The slug burns the polar bear.'$h' ○°The polar bear is moderately wounded.You shoot a slug. The slug hits the polar bear. The slug burns the polar bear.'$h'$h=:.h'$h○.°@°.○#...'$h(9.2'$h$t○°@°'$h(b _The polar bear is heavily wounded.'$hn(((((○'$hG@ ○°@°○You shoot a slug. The slug barely misses the polar bear. You shoot a slug.  The slug hits the polar bear but does no damage.'$h,'$hAn....○h°@°○○#FF   blink frog'$hM-700'$hv○°@°'$hb _The polar bear is heavily wounded.'$hq ○°@°○○You shoot a slug.  The slug hits the polar bear but does no damage.'$h  ° The polar bear is heavily wounded.You shoot a slug. The slug hits the polar bear! The slug burns the polar bear.'$h %  '$hE TThe polar bear is severely wounded.'$h /°h'$h~ 2.@F'$h1 (°#.'$h h'$h͞ %(berserk)'$h '$h '$h 8'$hf 1'$h9 X°○°'$hԼ \ _The polar bear goes berserk!'$h  You shoot a slug. The slug hits the polar bear!! The slug burns the polar bear.You kill the polar bear!'$h ☼○°F   blink frog'$hI (((((°Fedhas appreciates your contribution to the ecosystem.'$hY( 6  You shoot a slug.'$h0 * ...F.°○○°°F 2 blink frogs'$h-1 AThe blink frog hits you but does no damage.'$h6 =422.3 (1.1'$h= F°°'$hA P _The blink frog misses you.($h2 °○○@(°($h ○°°You shoot a slug. The slug barely misses the blink frog. You shoot a slug.($h($h .F.°○@F..($hGThe slug closely misses the blink frog.($h.($hS9=30($h%D°○($h)A _The blink frog hits you but does no damage.($hB  You shoot a slug. The slug hits the blink frog!! The slug burns the blink frog.You kill the blink frog!($h7D°○@☼   blink frog($h( °○@(Fedhas appreciates your contribution to the ecosystem.($hR($hS($hZ.°.°@○°F($h_c5-34.4 (1.1($h+d@°°($heW _You shoot a slug. The blink frog hits you. The blink frog blinks!($hU7  °@○(((( You shoot a slug. The slug hits the blink frog!! The slug burns the blink frog.($hԼ  The blink frog is severely wounded.You shoot a slug. The slug hits the blink frog. The slug burns the blink frog.($h? ($hG °☼°@○☼°..F.($h0H -5.6 (1.2($h/M v°☼°@○($hM 7☼°($heQ ^ _The blink frog is almost dead.($h  You shoot a slug. The slug hits the blink frog!! The slug burns the blink frog.You kill the blink frog!($hH ☼○☼(((.($h2e °☼○☼((Fedhas appreciates your contribution to the ecosystem.($h .○.@°○.....($h c6-46.7 (1.1($hU T○°($hM ' _You shoot a slug.)$hQO°○)$hIR)$hWT○°)$h@[H _No target in view!)$hvP 4)$h%Q )$hR )$hS % _)$h-W R7)$hW )$hBY ,)$h0Z )$he] PRev+ )$h^ )$h_ )$hC_ &8)$h_ )$ha ,)$h4b )$h;c )$hc )$hc )$he 99)$h7f B=Rev )$hf )$h|g )$hg )$hh )$hj )$hj \100/103=)$hk )$hm )$h/n !)$h0o )$h!q 0)$hq )$hr ;1)$hws )$hu ,)$hv )$hrx ,)$hx )$hd{ )$h{ %2)$hB| )$h ~ )$hJ~ )$h6 )$h )$h K3=)$h݂ )$hr )$h ,)$h )$h f  You see here a blink frog corpse.)$h f ........... #.###.. ##.... ... P... ....)$h > #... ..... #..# .#.........> ##..####...# ..####..# #...†#.....# #≈... #P..#@....# #≈≈.------95.7 (19.)$h= M0) #P..#........ #§≈.. #P..#......#. #≈≈≈ #...#P...)$h _##≈≈.. ##..#P....##. ##≈.. ##..##...... ##≈§.. #...# ....##. ##§≈... #...#####[# ##≈≈...≈)$h# ~ ##..P.###. #≈≈§§.)$hӠ )$h5 K------6.7 (20)$h )$hݪ ) _Found a scale mail.*$hT3*$h`W*$h[[*$hu]*$haB*$hd*$h}d9=*$he*$h^i*$hk,*$hm*$hn*$hJq,*$htr*$hv*$h%y,*$h}z*$h }*$h,*$hȀ*$hs*$h,*$h*$hÊ*$h`,*$hR*$h*$h*$h*$hv*$h*$h*$hP*$h*$h*$h,*$h*$h*$h,*$hX*$hä*$h*$hئ*$h*$h*$h*$hM*$h*$h *$h*$h*$h*$h3*$h*$hq*$h(*$hY*$h*$h*$h%*$h*$h*$hY*$h*$h *$h$*$h{*$h*$h*$h*$h*$h*$h*$h@*$h*$h*$h*$h*$h)*$h*$h*$h,*$hJ*$hJ*$hK,*$h*$h #### ### ###.#.###.#######  .........[.......  #. ........#@##  #.  #...##  #..#########..## *$h. #..#......##..#  # #........#..# ##.##..........# #P.....# #...........#..# ### #P.....### ##.........#....####.####.....#.# #...##.#.#.##...................#*$h78 M #### ###  ###.#.###.######## .........@................#.##P#.P.# ##.#...###..#########..###*$hQ .#*$h}.920.7 (24*$h,1.7 (25*$h*$hIv _You see here a +1 pair of boots.,$h};,$h\<12.7 (1.0),$h-B,$hEL _P - a +1 pair of boots,$h2 ,$h Inventory: 42/52 slots Hand Weapons (go to first with )) ,$h9 ; g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)b - a +0 leather armour  r - a +0 ring mail ,$h  z - a +2 scale mail of fire resistance  P - a +1 pair of boots Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12) Scrolls (go to first with ?)  l - 7 scrolls of teleportation  o - a scroll labelled ZILIKEINEM ,$h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-$h\N  P - a +1 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.3 (12.4 -> 14.7). Your EV would remain unchanged. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe..$hG.$hE.$hZstairs the MarksgoblinCoglin of Fedhas *****.Health: 103/103 ========================Magic: 15/15 ========================AC: 12Str: 12EV: 14Int: 10#### ###SH: 0Dex: 21###.#.###.######## XL: 13 Next: 64% Place: Lair:2.........@........$h8. Noise: ---------  Time: 12922.7 (0.0)  #. ........#.##P#.P.# g) +6 hand cannon (f E) +3 hand cannon (f#.##.#...##Fire: g) +6 hand cannon (flame) {Mishi#..#########..###..#......##..## #........#..# ##.##..........##P.....# #...........#..# ### #P.....###  ##.........#....####.####.....#.#  _You shoot a slug. _No target in view!  .$h,You see here a blink frog corpse. _Found a scale mail. _You see here a +1 pair of boots. _P - a +1 pair of boots.$hN.$h؛.$hf.$hBNo target in view!  You see here a blink frog corpse. _Found a scale mail. _You see here a +1 pair of boots. _P - a +1 pair of boots  You start putting on your armour..$h+3.7 (1.$h.$h.$hs+4.7 (2.$h7.$h.$h"+5.7 (3.$h޽.$h.$h+6.7 (4.$h.$h.$hU+7.7 (5.$h.$h& .$hKa4 _You continue putting on your +1 pair of boots. x5.$hz.$h3.$hwb _You finish putting on your +1 pair of boots..$h I.$h .$h P _.$h ,.$h B.$h .$hp .$h .$h .$hd .$h .$h. .$h .$h .$hF .$h .$h! .$h$# ,.$h# .$hu% .$h& ,.$hT' .$h@( .$h) ,.$h~* .$hd- .$h'/ .$h/ .$hL0 .$h1 .$h 4 .$h\4 .$h5 .$h8 .$h: .$h^: .$h; .$h9= .$h> .$h> .$hD? .$hA .$h~C ,.$hD .$hD .$hrF .$hF .$hbG .$hI .$hoK .$hK .$h'L .$hN .$hO .$hP .$haP .$hS .$hsU .$hU .$hsV .$hX .$hZ .$hSZ .$h[ .$h] .$h^ .$h^ .$h_ .$ha .$hc ,.$hc .$hd .$hf ,.$hf .$hh .$hj .$h k .$hk .$hm .$hn .$ho .$h_o .$h6p .$h"q .$hYq .$hq .$hds .$ht .$h9u .$hu .$hw .$hy ,.$hhz .$h| .$h~ ,.$h .$h .$hR ,.$hq .$h B.$h .$hď 7 _You open the door..$h^ 3.$h .$h^ @  There is an open door here..$h .$h˚  _.$h .$hĞ .$hh .$h .$h .$h .$h .$h .$hy .$hF .$h .$hޯ .$hk .$h .$hȳ .$h" .$h_ .$h .$hO .$h .$h! .$h .$h ,.$h .$h$ .$h| ,.$h .$h> .$hS .$h .$h .$h .$h .$h .$hb .$hw .$h .$h. .$h .$h\ .$h3 ,.$h .$h .$h ,.$h .$hR .$h .$h .$hb .$h! .$h/ ,.$hg .$h .$hX .$h .$h .$h) .$h$ .$h~ .$h7 .$h .$h .$h" .$h .$h .$h .$h .$h .$h .$h .$hl .$h .$h .$h .$hZ .$h .$h .$h ,.$h; .$h_ .$h .$h .$h .$h .$h .$h  .$ho .$h$ .$h& .$h=' .$h( .$h(* .$h+ .$h, .$h, .$h. .$hq1 ,.$h1 .$h2 .$h3 .$h4 .$h4 .$hb5 .$h7 .$h8 .$h8 .$h9 .$h: .$h7; .$h; .$h< .$h= ,.$hH> .$h> .$h+@ ,.$h}@ .$hB .$hB ,.$hMC .$hzD .$hfE ,.$hE .$h%G .$hH .$hH .$heI .$hJ .$hK .$hL .$h?L .$hM .$hN .$hN ,.$hO .$hP ,.$h Q .$hQ .$hR ,.$h?S .$hsT .$hU .$hVV .$hW .$hX .$h'Z .$htZ .$hZ .$h^ .$h_ .$h<` .$hp` .$hb .$h2d .$hd .$he .$hOh K _You walk carefully through the plants..$hIi .$hi .$h;j .$h&l .$h m .$hQm .$hm .$h0q .$hr .$hs .$hs .$h"w .$hx .$hy .$h/z .$hx| .$h} .$h8~ .$hy~ .$h# .$h' ,.$h .$hq .$h .$h' .$hn .$h .$h ,.$hӈ .$h .$h .$h .$h> .$h .$h .$h? .$h .$h4 .$h ,.$h .$h .$h ,.$h. .$h .$h .$hm .$hʝ .$h# .$hM ,.$h٠ .$h .$h .$hS .$hӥ .$hN .$hʨ ,.$h .$hY .$hͮ ,.$h .$h .$h .$h .$h` .$h .$h .$h" .$hh .$h. .$h ,.$h .$hE .$h .$h5 .$h .$h .$hf .$h .$hb .$h. .$h& ,.$h .$h B  You see here a +0 scale mail..$h .$h3  _.$h: .$h .$h .$h( .$h .$h .$h5 .$h .$h# .$h~ .$h .$h .$h0 .$h .$h  .$hg .$h .$h?& .$h' .$h( .$h( .$h, .$ho. ,.$h/ .$hQ3 .$h>5 .$hn5 .$h5 .$h8 .$h: ,.$h: .$hA= .$h=> .$h> .$h> .$h>B .$hC ,.$hD .$hG .$hH .$hH .$h|I .$hK .$hL .$h)M .$hM .$hQ .$hS .$hS .$hbT .$hV .$h4X ,.$hX .$hZ .$h\ .$h\ .$h}] .$h1_ .$h a .$hWa .$h?b .$hf B.$hCg .$hh .$h?j .$hxj .$hj .$hl .$hm .$hDn .$hn .$hq .$hu B.$hw $ .$hw '_You walk carefully through the fungus..$hy .$hy .$h{ .$h{ .$h} ,.$hP .$hp .$h .$h2 .$h .$h% .$hdž B.$h .$hq ,.$h .$hE .$he ,.$h .$h .$hp ,.$h ,.$hk ,.$hC n.$h> B.$h .$hȶ ...#....#≈≈≈≈..≈≈##...##....##... ........##≈≈....≈##..##.....#.#.. ..##...####≈....≈##..####.##.##.. .......###≈§...≈≈##..##.#.####### ..##.####§≈....≈≈##....#..###.#.. #[##..##≈≈...≈.≈≈#..............ß #.##.##≈≈§§...≈≈##............... ......#§§≈..≈≈≈####...........##. ......#§≈..≈≈≈##@#..............3055.7 (128.0) .....##§...≈≈####....###...####.. ......#§....≈≈###.....###.## ##. .....##≈.....≈≈##....###..# #P. .....##§≈.≈.≈≈≈##....P###.### #.. .....###≈≈≈...≈##....###P...###.. .....####≈....≈##....###P...##.#. .$h ..#...#'###..####....+......#.... ..#....###...# #....PPP.$h׷ .$h .$hv E _Done exploring./$h4 /$h /$hM /$h ..... ..[...0.0).../$h ............./$h /$h0 /$h E _Done exploring.0$h9T [[?25h[?0c  Search for what [Enter for "."]? 1$hk7 [?25l[?1c1$h|E1$hI+18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] 4 stones (11 further duplicates in 3 piles)b - [Lair:2] a stone staircase leading down  c - [Lair:2] a +0 scale mail  d - [Lair:2] a whip  e - [Lair:2] a stone staircase leading down  f - [Lair:2] an escape hatch in the floor  g - [Lair:2] a stone staircase leading up  1$hIh - [Lair:2] an alarm trap  i - [Lair:2] a leather armour  j - [Lair:2] a trident  k - [Lair:2] a dispersal trap  l - [Lair:2] a stone staircase leading down  m - [Lair:2] a halberd  n - [Lair:2] a stone staircase leading up  o - [Lair:2] a stone staircase leading up  p - [Lair:2] an escape hatch in the ceiling  q - [Lair:2] a hole to the Spider Nest  r - [Lair:2] a shaft2$h7  a - [Lair:2] 4 stones (11 further duplicates in 3 piles)  o - [Lair:2] a stone staircase leading up2$h  o - [Lair:2] a stone staircase leading up  q - [Lair:2] a hole to the Spider Nest2$h|  q - [Lair:2] a hole to the Spider Nest  r - [Lair:2] a shaft3$hS3$hZ3$hb,...#....#≈≈≈≈..≈≈##...##....##... stairs the Marksgoblin ........##≈≈....≈##..##.....#.#.. Coglin of Fedhas *****. 3$hd..##...####≈....≈##..####.##.##.. Health: 103/103 ======================== .......###≈§...≈≈##..##.#.####### Magic: 15/15 ======================== ..##.####§≈....≈≈##....#..###.#.. AC: 14Str: 12 #[##..##≈≈...≈.≈≈#..............ß EV: 14Int: 10 #.##.##≈≈§§...≈≈##............... SH: 0Dex: 21 ......#§§≈..≈≈≈####...........##. XL: 13 Next: 64% Place: Lair:2 ......#§≈..≈≈≈##@#............... Noise: ---------  Time: 13055.7 (0.0) .....##§...≈≈####....###...####.. g) +6 hand cannon (f E) +3 hand cannon (f ......#§....≈≈###.....###.## ##. Fire: g) +6 hand cannon (flame) {Mishi .....##≈.....≈≈##....###..# #P. 3$hd.....##§≈.≈.≈≈≈##....P###.### #.. .....###≈≈≈...≈##....###P...###..  .....####≈....≈##....###P...##.#.  ..#...#'###..####....+......#....  ..#....###...# #.....####.....PPP  _You walk carefully through the plants. _You see here a +0 scale mail. _You walk carefully through the fungus. 3$h5e_Done exploring. _Done exploring.  Search for what [Enter for "."]? .3$hl3$h5m3$hNs3$hv. _3$hs3$h?)Level 2 of the Lair of Beasts <<<<>>>>>^(Press ? for help)#...†#.....#....#≈§...≈##.#..####...###..##...ß...#....##....##....##P..#.....#.....#≈≈...≈≈###...##.....#P.(##.......#....##....#....###P..#..........##§≈....≈≈#.†..##....P#....#.ß...ß.......#.....#...##P..#......#....#≈≈≈≈..≈≈##...##....##...##..†....#....##....#....###...#P..........##≈≈....≈##..##.....#.#..##...ß...#....##....##....###..#P....##...####≈....≈##..####.##.##..#........##...##....##...####..##.........###≈§...≈≈##..##.#.#######.†..###...##....#.#..#...##...##....##.####§≈....≈≈##....#..###.#.....####....#..#####.##...#3$h*#...#####[##..##≈≈...≈.≈≈#..............ß..#...##.÷.##............####..P.###.##.##≈≈§§...≈≈##...............##.....##................P##............#§§≈..≈≈≈####...........##.#=......#...#............###............#§≈..≈≈≈##@#.......................#.................###..P........##§...≈≈####....###...####...........#...#...........(##..#..........#§....≈≈###.....###.## ##..........#.<..#..#...#...####P...........##≈.....≈≈##....###..# #P...###..#..........#.#......##..#.........##§≈.≈.≈≈≈##....P###.### #....P###.#####.##.....#....####............###≈≈≈...≈##....###P...###....####.#.#...##..........###...........####≈....≈##....###P...##.#...# #.........#.....##...##.P......#...#'###..####....+......#......###..#P................###........#....###...# #.....####.....PPP....'..###...#......##...###..P...........###..####.......######(PPP)..#...+.....##.##...#....###..###.#P.#......#+.###P÷....### #.PPP..###..##....##.#.#..P.....###....>......................# ###3$h+A###......###P...#................##4$h]x #..........................................#....###..#................................................#...#...ß.......>.....####............................#....#.##.....#.............# #..####..#.........>.........###.###P#.##....##....###.###.#####..####...#...####..#####...P# #.####....##...####+...†#.....#....#≈§...≈##...###..##...ß...#..P..#.....#.....#≈≈...≈≈###...##.....#P.(##.......#....##....#....##P..#...........†..##....P#....#.ß...ß.......#.....P..#......#....#≈≈≈≈..≈≈##...##....##...##..†....#....##....#4$hqz...#P..........##≈≈....≈##..##.....#.#ß...#....##....##....##..#P....##...####≈....≈##..####.##.##..#..##...##....####..##.###≈§...≈≈##..##.#.#######.†..###...##....#.#..#...#...##....##.####§≈....≈≈##....#..###.####....#..#####.##...#.#####[##..##≈≈...≈.≈≈#..............ß..#...##.÷.##............###..P.###.##.##≈≈§§...≈≈##...............##.....##.......P# #...#§§≈.##...........##.#=......#...#............## #.#§≈..≈≈≈##@#.......................#.......#P§...≈≈##...####...........#...#...........(##..#....#§....≈≈.###.## ##..........#.<..#..#...#...###P...##≈.....≈≈##..# #P...###..#..........#.#......####§≈.≈.≈≈≈##....P###.### #....P###.#####.##.....#....#..........###≈≈≈...≈##P...###....####.#.#.....####≈....[404$hzzm≈##....###P...##.#...# #.........#.....##...#4$h 4$hk5...#....#≈≈≈≈..≈≈##...##....##... stairs the Marksgoblin ........##≈≈....≈##..##.....#.#.. Coglin of Fedhas *****. ..##...####≈....≈##..####.##.##.. Health: 103/103 ======================== .......###≈§...≈≈##..##.#.####### Magic: 15/15 ======================== ..##.####§≈....≈≈##....#..###.#.. AC: 14Str: 12 #[##..##≈≈...≈.≈≈#..............ß EV: 14Int: 10 #.##.##≈≈§§...≈≈##............... SH: 0Dex: 21 ......#§§≈..≈≈≈####...........##. XL: 13 Next: 64% Place: Lair:2 ......#§≈..≈≈≈##@#............... Noise: ---------  Time: 13055.7 (0.0) .....##§...≈≈####....###...####.. g) +6 hand cannon (f E) +3 hand cannon (f ......#§....≈≈###.....###.##[374$hw6m ##. Fire: g) +6 hand cannon (flame) {Mishi .....##≈.....≈≈##....###..# #P. .....##§≈.≈.≈≈≈##....P###.### #.. .....###≈≈≈...≈##....###P...###..  .....####≈....≈##....###P...##.#.  ..#...#'###..####....+......#....  ..#....###...# #.....####.....PPP  _You walk carefully through the plants. _You see here a +0 scale mail. _You walk carefully through the fungus. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .4$h^G4$h7J4$hJ$ _4$hP4$hP4$hR4$htS4$hS4$hyg4$hj4$hm,4$hgn4$hq4$hs4$h+t4$ht4$hx4$hBz,4$h{4$hwX4$h4$h,4$h[4$h4$h,4$h4$h=4$h4$hx4$h-4$hl  You see here a water moccasin skeleton.4$h74$h՚ _4$h4$h44$hZ,4$he4$h4$h?4$h4$h4$hZ4$hԬ,4$h4$hJ4$h,4$hγ4$hSX4$h4$h4$h4$h4$h4$h,4$h4$hK4$h B4$h#..........# ##.#.##P.....##....#..## ######P.....###...#.....#....####.####.....#.#.### ##.#.#.##...................#.... ##.##.###...................... ......................... 4$hk............................................ ####..#.........@.........###.###720.0) 4$h####...#...####..#####...P# #.### †#.....#....#≈....≈##.#..####...# 4$hs#.....#.....#≈§...≈≈###...##.... #..........##§≈....≈≈#.÷..##....P #......#....#§≈§≈..≈≈##...##....# 4$h#P..........##≈§....≈##..##.....# 4$h2#P....##...####§....≈##..####.## ##.........###≈§...≈≈##..##.#.###4$h4$he4$hgc _There is a stone staircase leading down here.5$hw5$h5$h5$h7≈≈§≈###≈6.7 (1.0) _5$h5$hj n # ##### #  #..##.#.##.#.##   3 .......  ..>...?.:......  .............[.  ..............? ............... ............... ...P#######.### .#.# ## 5$h  5$h+( 9P5$h -7.5 (1.85$h 5$h Msee here a water moccasin skeleton. _There is a stone staircase leading down here. _You climb downwards.  Found a book of Dreams, a scroll of identify, a robe and a scroll of amnesia.  Found a stone staircase leading down. _up5$h 7$hf G .## ##### ## ....##.#.##.#.##...............<>...?@:...........[.?.#7$h 7$hb 380 _7$h 7$h 7$h:  . ## ##### ## ...#..##.#.##.#.##..<..>...@.:.......[..?...P7$h #.###..#.# ##...#7$h 7$h, &97$h 7$h" B80.5 (27$hy) 7$h-+ . _Q - a scroll of identify8$hv8$hInventory: 43/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)  P - a +1 pair of boots (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12) Scrolls (go to first with ?)  l - 7 scrolls of teleportation  o - a scroll labelled ZILIKEINEM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9$hJ[ Q - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.9$htIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  F - a scroll labelled QELOXE DOJOM  I - 2 scrolls labelled KIXKUGIZACO  O - a scroll labelled QYBRAN XENIAHOM Potions (select first with !)  c - a cyan potion  e - 2 sapphire potions  k - 2 lumpy orange potions  m - a green potion  s - 3 viscous inky potions  D - 2 lumpy golden potions  G - 3 fizzy brown potions  M - a fuming golden potion [?] describe selected:$hq:$hustairs the MarksgoblinCoglin of Fedhas *****.Health: 103/103 ========================.Magic: 15/15 ========================## ##### ## ..AC: 14Str: 12.#..##.#.##.#.##EV: 14Int: 10................SH: 0Dex: 21........<.......XL: 13 Next: 64% Place: Lair:3:$hv...>...@.:......Noise: ---------  Time: 13080.5 (0.0)..............[.g) +6 hand cannon (f E) +3 hand cannon (f...............?Fire: g) +6 hand cannon (flame) {Mishi....................................P#######.###..#.###...# _There is a stone staircase leading down here. :$hvp_You climb downwards.  Found a book of Dreams, a scroll of identify, a robe and a scroll of amnesia.  :$hwvFound a stone staircase leading down. _There is a stone staircase leading up here. _Q - a scroll of identify:$hy:$hV:$h4stairs the MarksgoblinCoglin of Fedhas *****.Health: 103/103 ========================.Magic: 15/15 ========================## ##### ## ..AC: 14Str: 12.#..##.#.##.#.##EV: 14Int: 10................SH: 0Dex: 21........<.......XL: 13 Next: 64% Place: Lair:3...>...@.:......Noise: ---------  Time: 13080.5 (0.0)..............[.g) +6 hand cannon (f E) +3 hand cannon (f...............?Fire: g) +6 hand cannon (flame) {Mishi................:$h....................P#######.###..#.###...# _You climb downwards.  Found a book of Dreams, a scroll of identify, a robe and a scroll of amnesia.  Found a stone staircase leading down. _There is a stone staircase leading up here. _Q - a scroll of identify  As you read the scroll of identify, it crumbles to dust.:$h:$hٗ+1.5 (1:$h$:$hPb  Found a book of Dreams, a scroll of identify, a robe and a scroll of amnesia.stone staircase leading down. _There is a stone staircase leading up here. _Q - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _F - a scroll of blinking:$h 3:$h :$h/ :$h :$h: ,:$h n ... ## ##### ## .. .#..##.#.##.#.##. .. ..<.. ...>.....@....... ..[.. ..?. ........P#######.####.....#  You pick up a book of Dreams and begin reading...3.5 (24.5 (3:$hd&  :$h,iYou add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.;$h;$h ;$h;$h;$h;$h,;$h  ..P....### #########.....#.#..##.#.##.#.##...#............................<..........<...>.............[............@..?6.5 (2............P#######.######..#.# ###...# 7.5 (3 _Found an escape hatch in the ceiling.<$h3<$h0<$h<$hA,<$hI<$hٜ<$h¡,<$h<$hD<$ho,<$hO<$hʲ,<$h <$hH _t - 3 scrolls of amnesia (gained 1)<$hi3<$h<$h$<$ha,<$hj<$h+<$hm<$h<$hM,<$h<$h^<$hJ,<$h<$h<$h <$h<$hq<$h<$h,<$h<$h%<$h,<$h<$h<$h,<$h<$h<$hw<$h<$h<$hZ <$h,<$hM<$h+<$h,<$h<$h,<$h<$h<$h$<$h(!,<$h0"<$h~%<$h^),<$h*<$h,<$h>/,<$h0<$ha3<$h6,<$h8<$h[9<$hU<,<$h=<$h#@<$hB,<$hD<$hE<$hG,<$hvH<$hL<$hM,<$hIO<$hQ<$hT,<$hU<$h:Y<$h\,<$h]<$h_<$hc,<$hd<$hbg<$hGo..............  .............  ...?......F.    #..  ##....P. <$ho #......#  #....@##  ##.....#  <$ho##....#  #....## <$ho#.....# ##....##<$hoF   cane toad (asleep)#P....#<$hUp|#.....####.....#<$h{0110.0)<$h{,8.5 (31<$h<$h,\ _A cane toad comes into view.=$h-F  ((((FYou shoot a slug. The slug hits the cane toad. The slug burns the cane toad.  The cane toad gives a loud, deep croak!=$h&  The cane toad is lightly wounded.  You shoot a slug.  The slug hits the cane toad but does no damage.=$hRF  The cane toad is lightly wounded.=$hZ.F..○.○=$h6[~======9.6 (1.1)Rev =$ha:○=$hd> _You hear an angry hiss. You hear a roar!=$h}& =$h5~((○(○ =$h~bYou shoot a slug. The slug hits the cane toad! The slug burns the cane toad.=$h ○○ The cane toad is heavily wounded.You shoot a slug. The slug hits the cane toad. The slug burns the cane toad.=$hN,=$hq  The cane toad is severely wounded.=$h=$hD..F○.°☼°D   six-headed hydraF   cane toad=$hŕ`20.7Rev+ =$hAw○°☼°=$h c _A six-headed hydra comes into view.>$h (°☼° You shoot a slug. The slug hits the cane toad! The slug burns the cane toad.>$htE ○°☼°The cane toad is almost dead.You shoot a slug.  The slug hits the cane toad but does no damage.>$h}>$h>$h.D.°F°°○°>$h(1.8>$h°°°○°>$h >$hO_The cane toad is almost dead.>$h^( °°○°You shoot a slug. The slug hits the cane toad. The slug burns the cane toad.>$h  ((((((°(°°○°The cane toad is almost dead.You shoot a slug. The slug closely misses the cane toad.>$h^3 j  Fedhas protects your plant from harm.>$hK= #......D....P°F°.○.91/103 >$h= t---2.9Rev* >$hFD n°°○>$hiG / _The cane toad stings you!?$h  You shoot a slug. The slug hits the cane toad!! The slug burns the cane toad.  You kill the cane toad!?$hgu°○°○?$h ((((((°(Fedhas appreciates your contribution to the ecosystem.You shoot a slug.?$h`j  Fedhas protects your plant from harm.?$h.......D...P.°.°°?$hQ---64.1 (1.2?$h-'U°°?$h)- _You hear an angry hiss.?$h ((°°°You shoot a slug. The slug hits the six-headed hydra!  The slug burns the six-headed hydra.?$hI  °° The six-headed hydra is lightly wounded.  You shoot a slug. The slug hits the six-headed hydra!!  The slug burns the six-headed hydra!?$h! ,?$hv  ......SD☼°○°S   water moccasin (wandering)  The six-headed hydra is almost dead.25.2 (1.1?$h3 ☼°○ _A water moccasin comes into view.@$htThe six-headed hydra is almost dead. _A water moccasin comes into view.water moccasin hisses angrily.  The slug hits the six-headed hydra! The slug burns the six-headed hydra.  You kill the six-headed hydra!@$h.(°○S   water moccasin@$h (((((((°○°°Fedhas appreciates your contribution to the ecosystem.@$h^@$h[............PS○.○○..@$h" 6--706.3 _You shoot a slug.@$h(C○○@$h+l _Your Invocations skill increases to level 4!@$h ○(○ You shoot a slug. The slug hits the water moccasin!!  The slug burns the water moccasin.@$h ((((((○○The water moccasin is almost dead.You shoot a slug.@$h @$h/ ......○S°°.○The slug completely misses the water moccasin.@$h537.5 (1.2@$hh"g○°°@$h$F _The water moccasin bites you but does no damage.@$h^You shoot a slug.  The slug completely misses the water moccasin. _The water moccasin bites you but does no damage.The slug hits the water moccasin!!  The slug burns the water moccasin.  You kill the water moccasin!@$h○☼°.○@$h* ((((((○(°Fedhas appreciates your contribution to the ecosystem.You shoot a slug.@$h *.....P°○°°○○@$h.P--18.6 (1.1@$hl56°○°@$h5`°○○@$h8 @$h8M_Fedhas protects your plant from harm.B$h4B$hB$h},B$h- h4B$h",B$hi$B$h3(B$h)5=6==Rev+ B$h*B$h-4 _Magic restored.B$h-B$hH/B$h02,B$hz3B$h,6B$hw6B$h6p6=Rev B$h7B$h`;B$h;4==B$h=B$h>,B$h?B$hZBB$hB&7B$hCB$hG7B$hHB$hKB$hSK%8B$hLB$hO,B$hPB$hS,B$hdVB$hWB$hWK9=B$hZB$h\,B$hJ^B$h(a,B$hbB$hieB$he[100/103=B$hfB$hi,B$hn,B$hXu?S1B$hu6...------.......S   black mamba (wandering)...B$h|047.6 (19.0)B$h}K------8.6 (20B$h6B$h B$h/P_A black mamba comes into view.C$haN ((((((S  You shoot a slug.  The black mamba hisses angrily.  The slug hits the black mamba! The slug burns the black mamba.C$h4  The black mamba is heavily wounded.You shoot a slug. The slug hits the black mamba!  The slug burns the black mamba.C$hδ,C$h..S....○○C$h~======9.8 (1.2)Rev C$hV○○C$h_ _The black mamba is almost dead.D$h (((((((○You shoot a slug.D$h1X ○○The slug completely misses the black mamba.D$he,D$hN....S..○°☼°D$hye50.9 (1.1Rev+ D$hw:○D$hWh _You shoot a slug. The slug misses the black mamba.D$h/ ((☼You shoot a slug. The slug hits the black mamba.  The slug burns the black mamba.E$h&N (((((°☼°The black mamba is almost dead.You shoot a slug.E$h,E$h ......S°○°°The slug completely misses the black mamba.E$h:522.1 (1.2E$hv°○°°°E$hHC _The black mamba bites you but does no damage.E$h  You shoot a slug. The slug hits the black mamba!!  The slug burns the black mamba.  You kill the black mamba!E$hˏ 8○°E$h z○°°°E$h (((((((°°Fedhas appreciates your contribution to the ecosystem.E$h ......°.○°°.E$h 33.2 (1.1Rev* _You shoot a slug.E$h, U°°E$h g _Your Armour skill increases to level 7!F$h,S.........?... .............. #.......... ##....P.P #....°.# #...@.##F$h ##..°°.# ##....# #....##  #.....#  ##....##  #P....#  #.....##  ##.....#F$h N°..F$h"3=------40Rev+ _F$hHF$hF$hB 3†F$h?C E------5F$hRK F$hM F$h <6F$h F$h G$hhfG$hfU7Rev G$hWoG$h"qG$h"G$hB=8G$h G$h G$h<9G$hG$hG$hҳ=60G$h}G$hH$h qM..........?..................#....P.P##. H$h##.....####.# #....###.....#H$h H$h .1H$h H$hx _You see here a black mamba corpse.H$h|M..........?................##...@P.P#....†.#####.....####.....##P....H$h0H$h-2 _H$hH$hH$hFM..........?....#....@.......#....P.P#.......†.###H$hFS##.....####....#H$hHOH$hO&3H$ha\H$h_H$hn% M..........?....#P#.........#....P.P#...#....†.### ###.....H$h/ H$h\/ &4H$hy6 H$h9 H$h M#.#####.#..........?....#P#.........##....P.P#...##....#H$h H$h  &5H$h& H$h I$hU.#.#####.#................?....#P#.... ##....P.P#... #....†.### ##  ##.....##  ##.....# ##....# I$hVE #....##I$h^I$h_&6I$h fI$hYiI$hM.#.#####.#...#.#.......P.....?.P........#P#....# ##....P.P#.. #....†.### ##  ##.....##  ##.....#  ##....# I$hE #....##I$hmI$hЙ&7I$hI$hPI$hL8 .....#.#####.#... #.P#........P......#P........#P#.... # ##....P.P#... I$h9 #....†.### ## ##.....##  ##.....# ##....#  #....##I$h[BI$hB&8I$h&II$hRI$hTS+9.2 (2I$hYI$h[@ _N - 2 scrolls of enchant armour (gained 1)I$hl0 = .....#.#####.#.... #..P#........P....#P........ ####P#....I$h1 ? ####....P.P#... #....†.# ## ##.....## ##.....#  ##....#  #....##I$h: I$h; ,70.2 (1I$h0B I$h'E J$h8X.....#.#####.#... . #. .P#. . . . ....... ..P...J$hU .#P........ ####P#.... ####....P.P#...#....†.### ######.....# J$h J$h &1J$hJ$hJ$h< e.....#.#####.#... . #. .P#. . . . ....... ..P... .#P........ ####P#.... ####....P.P#... # # J$hE J$hhF &2J$hL J$hO J$hI .....#.#####.#... . #. .P#. . . . ....... ..P... .#P........ ####P#.... ####....P.P#...#....†.### ## J$hlS J$hT &3J$hZ J$h[ J$h.....#.#####.#... . #. .P#. . . . ....... ..P... .#P........ ####P#.... ####....P.P#...#....†.### ## ##....# J$hJ$h&4J$haJ$h-K$h3.....#.#####.#.. #..P#.............P....#P........####P#....####....P.P#.K$h3#....†.### ##P K$h<K$hj=&5K$hqCK$hEK$h`%.....#.#####.#.. #..P#.............P..#P........####P#....####....P.P#.#....†.######P.##.....## P##.....###....# K$hGK$hK$h' 6K$h,K$h0K$h}.....#.#####.#.. #..P#.......P.K$h&.#P........####P#....####....P.P#.#....†.######P.##.....## P.##.....# . K$hFK$h&7K$h/K$hK$h &.....#.#####.#......+  . #.#.P#.#.#...K$h[ ..P..#P........####P#....#####....P.P#......##....†.######P..###.....## #P.+##.....# $.^K$h t##....# #. K$h K$h &8K$h K$hZ + _Found 24 gold pieces.K$hMl .....#.#####.#......+ . #.# .P#.# .# .# .# .K$hl ^..P.# .#P........#####P#....#####.#....†.#####.K$hm ##.....# $.^.##....# #.# K$h\v K$hv &9K$h5~ K$h% L$h9.....#.#####.#......+  #.# P#.# ## # L$h{N##P.# #P..# ####P#....## ####..#...L$hF##.....L$h##.....# $.^.##....# ##.# L$hVZ80L$h5 .....#.#####.#......+ #.# #.# ## # ## # P.# P.# P#.## ####...#....†.####...##.. L$hH<1L$h-L$hL$h#.#####.#......+ .# .# ## # ## # L$h.# .# P#.##  ####.... L$h##.....## ##P.+ L$h L$hJL$h&2L$h#L$hLL$h4  #.#####.#......+  #  #  ##  #  ##  #  #  #  #P#.##  ####....P.P#......#  #....†.######P..#  ##.....## ##P.+   ##.....# #$.^.   ##....# ###.#   #....##   L$h L$h &3L$hy L$h M$h ...#.#####.#......+.........##.#.# #P#M$h####....P.P# ####.....#  M$hM$h&4M$hM$hM$h0 .........##.#M$h .# #P### ####....P.P#  #....†.######PM$hq###....##  M$hGM$hM$hܨ5M$hM$hǯM$h3Y #.#.## #P### ####....P.P#  #....†.######P#.....## ##P.+#P....#  6M$hM$hM$hM W #.M$hLM o#.## # #P#M$hjM 6## ####....P.P#M$hM S  #....†.######PM$hM #.....## ##P.+ ##.....# #$.^.#M$hM #.....##  M$hiU M$hU &7M$h?Z M$h[ M$h ?##  #  ##  #  #  #  P#.##  ....P.P#......#  #....†.######P.@#  ##.....## ##P.+  ##.....# #$.^.  ##....# ###.##  #....## ##  #.....#  ##....##  #P....#  #.....## M$h ( M$h M$h9 &8M$h3 M$h N$ha4 N$hKb.N$hb#N$hb.N$hc# N$h:cP#N$htc# N$hhd###....P.P#N$h+f$  #....†.######P#.....## ##P@+  ##.....# #$.^.# ####.####.....#  N$hoN$h1p&9N$h,uN$h1wN$h##.#.#..#~.#~..#''#N$hN$h,'90N$hN$h N$h6(_You open the large door.O$h#  .##m#.# O$h,o..#~>.#  O$h.##~#.#  .#~m.#  #.##m..#  ....P.P#......#.~.#  #....†.######P..#~..#  ##.....## ##P.@'#  ##.....# #$.^.#  ##....# ###.##  #....## ###  #.....#  ##....##  mm 2 merfolk (polearms, 1 missile, asleep)#P....#  m   merfolk siren (polearm, asleep)#.....##  ##.....#  O$h  A merfolk siren and 2 merfolk come into view.A merfolk is wielding a +0 trident and quivering a throwing net.Found a staircase to the Shoals.O$hO$h; O$hO$hK m~~mmmmm 3 merfolk (polearms, 2 missiles, 1 w…  The merfolk siren shouts! The merfolk shouts! x2O$hrE====1O$h% O$h) _The merfolk siren moves out of view.  A merfolk comes into view. It is wielding a +0 trident. _There is a large open door here.O$h#  .......##m#.#  .......#~>.#  .....##~#.#  ....#~~.# O$hx ...##~m.#  #....P.P#......#m~.# O$h ....†.######P..#~..# O$h #.....## ##P.'@# O$h ##.....# #$.^.# O$h ##....# ###.##  O$h?#....## ###  #.....# O$h^K ##....##  O$h{_#P....#  #.....## O$ha ##.....#  O$hO$h 8  The merfolk shouts!O$h~m.mm)O$h)86/103 O$hJ----===-O$h2O$hO$h _The merfolk hits you from afar with a +0 trident! _There is a large open door, spattered with blood here.Q$h;.# ........##~#.# ........#m>.# ......##~#.# Q$h.....#~~.# #...##~..# #....P.P#......#mm.# #....†.######P..#~..# Q$h@#.....## ##P.@'#  ##.....# #$.^.#  ##....# ###.##  #....## ###  #.....#  ##....##  #P....#  #.....##  ##.....# Q$hQ$hQ$hV  The merfolk hits you from afar with a +0 trident!Q$hgQ$h .mmm   merfolk siren (polearm)64-----------Q$hX 3Q$hQ$hH _The merfolk hits you from afar with a +0 trident. _There is a large open door, spattered with blood here.Q$hR*# ..#  ..##~#.# Q$h*...#m>.# ..##~#.# ...#m~.# P#.........##~..# ##....P.P#......#mm.#Q$h0+  #....†.######P.@#~..# # ##P.''# .# #$.^.#Q$h+1 #....# ###.##  #....## ###  #..... Q$h+#....##  #P....  Q$h,y #  Q$h6Q$h?mm   merfolk (polearm, missile)Q$h4A7---4 _R$hR$h S$hM ## ##~#.#m>##~#.# ...#m~ P#.........#~..# ###....P.P#.....@#mm....†.######P..#~..###.....## ##P.'m###.....# #$.^.#S$hqB S$he S$hm'm   merfolk (polearm, missile)S$h`u5=--------5S$h,S$hhT$h\ (You shoot a slug. The slug hits the merfolk. The slug burns the merfolk.T$h  The merfolk is lightly wounded.  You shoot a slug. The slug hits the merfolk. The slug burns the merfolk.T$hj ☼○.The merfolk is moderately wounded.T$hq ☼○(The merfolk throws a throwing net. The throwing net hits you.T$hT$hQi ○°.m.m   merfolk (polearm)You become entangled in the net! The merfolk falls through a shaft!T$hmg 7 ======6.3 (1.1T$hj+6 hand cannon (flame) {MishiHeld Rev T$h:○T$h  T$h )_The shaft crumbles and collapses.U$h B  You struggle against the net.U$hS °°mm 2 merfolk (polearms, 1 missile)U$hq 3-=-----70U$h A°°U$hp G _The merfolk hits you from afar with a +0 trident.V$hB  You struggle against the net.V$h?°.m.V$hO-----8V$h}V$h?> _The merfolk hits you but does no damage.V$h!] V$hg °mm   merfolk siren (polearm)V$hFh oYou shred the net and break free!  The merfolk hits you from afar with a +0 trident!V$hm I°(V$h >..V$h 37-------14 ===9+6 hand cannon (flame) {MishiV$h V$h N _The merfolk throws a boomerang. The boomerang hits you!!Y$hY$hInventory: 42/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn) Y$h J - +0 acid dragon scales (worn)  P - a +1 pair of boots (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12) Y$hScrolls (go to first with ?)  l - 7 scrolls of teleportation  o - a scroll labelled ZILIKEINEM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y$htx Armour [q0 pair of gloves (worn)Y$hx y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)  P - a +1 pair of boots (worn) Y$hXy s b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Y$hy Wands (go to first with /)  j - a wand of flame (18)  x - a wand of polymorph (8)  Y$hy ]H - a wand of roots (15)  K - a wand of paralysis (12) ScrollsY$hy ?  l - 7 scrolls of teleportation  o - a scroll labelled ZILIKEINEM Y$hy o p - 7 scrolls of vulnerabilityt - 3 scrolls of amnesia Y$hz e u - 3 scrolls of noise  v - 3 scrolls of revelation Y$h=z i w - 2 scrolls of immolation19%Y$h`z Y$hV5Y$hVB - a scroll of brand weapon  F - a scroll of blinking26Z$h5Z$h- I - 2 scrolls labelled KIXKUGIZACON - 2 scrolls of enchant armour  O - a scroll labelled QYBRAN XENIAHOM38Z$hC3 Z$hPotions (go to first with !)42Z$h  c - a cyan potion6Z$h[Q  e - 2 sapphire potions50Z$hب  f - 3 potions of attractionh - 2 potions of brilliance7Z$hY 5Z$hY  i - 5 potions of heal wounds  k - 2 lumpy orange potions65Z$h~*  m - a green potion  n - 8 potions of curing73Z$h s - 3 viscous inky potionsA - 4 potions of enlightenment80[$h^x3 [$hxe D - 2 lumpy golden potions4[$h  G - 3 fizzy brown potions8\$h 4 F - a scroll of blinking. A scroll that allows its reader to teleport a short distance, with precise control. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]$haN.................# stairs the Marksgoblin .................## Coglin of Fedhas *****. ..................# Health: 37/103 ========---------------- ]$hN..................##~#.#  Magic: 16/16 ======================== ...................#m>.#  AC: 14Str: 12 ..................##~#.#  EV: 14]$h OInt: 10 ..................#m~.#  SH: 0Dex: 21 P#...............##~..#  XL: 13 Next: 73% Place: Lair:3 ###....P.P#.....@#mm.#  Noise: ===------  Time: 13199.3 (0.0) ]$h>O #....†.######P..#~..#  g) +6 hand cannon (f E) +3 hand cannon (f ]$h]O ##.....## ##Pmm'#  Fire: g) +6 hand cannon (flame) {Mishi ]$hzO ##.....# #$.m.#  ##....# ###.##  #....## ###]$hO mm 2 merfolk (polearms, 1 missile)  #.....#]$hO m   merfolk siren (polearm)  ##....##]$hO] #P....# _The merfolk hits you but does no damage.  ]$hP_You shred the net and break free!  The merfolk hits you from afar with a +0 trident! ]$hP@_The merfolk throws a boomerang. The boomerang hits you!!  ]$h5P_Blink to where?Press: ? - help, Dir - move target]$h,07*@]$h7*.]$h*]$h%.]$h { 7*.]$hP 7*.]$h 7*.]$hN 7*.]$h^ 7*.^$hy  . #.......#  .P#.......#  ......##  .......#  ......##~#.#  ........#m>.#  ..P.......##~#.#  .#P....................#m~.#  ####P#.......@.......##~..#  ####....P.P#.....§#mm.#  #....†.######P..#~..#  ##.....## ##Pmm'# ##.....# #$.m.# ##....# ###.## m   merfolk (polearm, #....## ### #.....# ##....##^$hg ^$hy ] . #...................#stairs the Marksgoblin.P#...................#Coglin of Fedhas *****.......................##^$h Health: 37/103 ========----------------.......................#^$h܊ Magic: 16/16 ========================.......................##~#.#AC: 14Str: 12^$h ........................#m>.#EV: 14Int: 10..P....................##~#.#^$h7 ZSH: 0Dex: 21^$hY .#P....................#m~.#XL: 13 Next: 73% Place: Lair:3^$h ####P#.......@.......##~..#Noise: ===------  Time: 13199.3 (0.0)^$h ####....P.P#.....§#mm.#g) +6 hand cannon (f E) +3 hand cannon (f^$h΋ #....†.######P..#~..#Fire: g) +6 hand cannon (flame) {Mishi^$hB ##.....## ##Pmm'###.....# #$.m.###....# ###.##m   merfolk (polearm, missile)#....## ####.....###....## _The merfolk hits you but does no damage.  You shred the net and break free!  ^$hj wThe merfolk hits you from afar with a +0 trident! _The merfolk throws a boomerang. The boomerang hits you!!  ^$h XBlink to where?Press: ? - help, Dir - move target^$h ^$h> ^$h= .mm.'m 2 merfolk (polearms, 1 missile)^$h Q8---200.3 (1^$h ^$h/ f  You shred the net and break free!  The merfolk hits you from afar with a +0 trident! _throws a boomerang. The boomerang hits you!!  Blink to where?  Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust._$h=b  .P#.# ...## ..# .##~#.# ..#m>.# ..P#~#.# .#P..#m~ ####P#...#~..# ####....P@P#......#mm #....†.######Pmm#~..# ##.....## ##P.''#  ##.....# #$.m.# ##....# ###.## #....## ### #.....# ##...## #P....#_$hm _$hEn B---1_$hDt _$h2w _$hq ...## ..# .##~#.# ........#m>.# ..P#~#.# .#P..#m~_$hn ####P#.......##~..# ####....P.P#......#mm #....†@######Pmm#~..# ##.....## ##P.''#  ##.....# #$.m.# ##....# ###.## #....## # #.....# ##....## #P....# #.....##_$h><2_$h_$h`$h] .....##~#.#.......#m>P.........##~##........#m~.#  ####P#.......##~. ####....P.P#......#mm.#  #....†.######Pmm#~.##....@## ##P.''#  ##.....# #$.m. ##....# ###.###.....###.....#9=3`$h%|.##~#.#............#m>.# ..P..............##~#.# .#P....................#m~.# ####P#...............##~..#  ####....P.P##mm.#  #....†.######Pmm#~..# ##.....## ##P.''#  #$.m.# # ###.## ....## ### #.....#`$h`##....#P....##.....####`$hw<4`$h`$ha$hH .#m>P##~##.m~.#  ####P###~. ####....P.P#mm.#  #....†.######Pmm#~.a$haH##.....## ##P.''#  ##.....# #$.m. ####.# # ### . #a$hHZ###....##P....#a$hbQ<5a$hMWa$h"Za$h"|  P##~##.m~.# a$hL| 6 ####P###~.a$hi|  ####....P.P#mm.# a$h| #....†.######Pmm#~.##.....## ##P.''# a$h| ##.....# #$.m. ####.#a$h| n # ### a$h| .# #....###P....a$h} Z## #########.....#a$hD 40=6a$hU .#P.#m~.# ####P#.......##~..#  ####....P.P##mm.#  #....†.######Pmm#~..# ##.....## ##P.''# # #$.m.# # ###.## #....## ### #....@# ##....##a$h@V P....# #.....####P....### #########.....#  .#..##.#.##.#.##...#a$h8W a$h^ a$h_ &7a$he a$hi b$h7  ####P###~. ####....P.P#mm.#  #....†.######Pmm#~.#.....## ##P.''#  ##.....# #$.m. ####.# #....## ### . ##...@## #P....#.....##.##...#....................#b$hhmm   merfolk (polearm, missile)b$h@18b$hb$h ####....P.P##mm.#  #....†m######Pmm#~..# ##.....## ##P.''# # #$.m.# # ###.## #....## ### #.....# ##....##P...@# #.....#### #P....#  ## #########.....# .#..##.#.##.#.##...## ....................# .<<#b$hQb$hw.m9b$hb$hWb$hi  #....†.######Pmm#~.#....m## ##P.''#  ##.....# #$.m. ####.# #....## ### . ##....## #P........@###.....# ##....## #P....b$h ## #########.....# .#..##.#.##.#.##...## ....................<...<##>.......b$h b$h/ P.mb$h '10b$h b$h0 c$h##.....## ##P.''# m# #$.m.# # ###.## #....## ### #.....# ##....##P....# #.....## ##P....# ## #########.....# #..##.#.##.#.##...## ...................# <..........<#>.................#.[#c$h.c$hQ.mc$hE@21c$hc$hc$hg:E ##.....# #$.m. ##...m##.# #....## ### . ##....## #P.........####..... ##...@## #P....# ## #########.....#..##.#.##.#.##...## ...................<..........<##>......................[##..c$he<c$hAQ.md$h#&2d$hbd$h d$h|# ###.## ...m## ### #.....# ##....##P....# #.....### ##P...@# # #########.....# ..##.#.##.#.##...## ..................#d$hc}^<..........<# .>.................# ...[#.....##d$hGd$h2P.md$hv&3d$hd$hUd$hȊ # ### m #....## #P.........####..... ##....## #P.... # #########. ..##.#.##.#.##...##................<......................[##..##.d$hd$hՙ ((((((The merfolk throws a boomerang.d$h!S......d$h"e43==4d$h(d$h`+@ _The boomerang hits you but does no damage.e$h˅ m #....## #P.........####..... ##....## #P.... # #########. ..##.#.##.#.##..@##................#<....<## .>........[##............ ..P#######.######.##.#e$he$h=.mm   merfolk (polearm, missile)e$hՏ.-5e$he$he$hɧ##...m#P....# #.....### ##P....# #########.....# .##.#.##.#.##...#..............@# <<## >.......# .e$hT[#.####P#######.######.##.## ### ######e$h&e$hL.mm   merfolk (polearm, missile)e$hn4=-6e$he$hMe$hӎV  #P..m......###..... ##....## #P....#########. .##.#.##.#.##...##................<# >.......# .e$hb[##..######## #e$hۑe$h.mm   merfolk (polearm, missile)e$h&7e$hПe$hc _There is an escape hatch in the ceiling here.e$h}.m8 _e$hf$hA.#.......................###.#.#. ######.................###...#.#. ....##.....##.#.PP......#.....#.. .....#...#.####..##....#.......#. ....##...##......#..^..##.....##. f$hB.†..##...........##[...P#.....#.. ....##...###.###.##....##.....#.. .#.###...#P..####.#....##.....#P.2####.........#.##.##. ......#..##...#....<............ #...#######.#.##..#.#####.####### ##### ##.######## ### # ### f$h7Bf$h6Df$hvKf$hI59.0 (1.7f$hf$h\ _A mysterious force pulls you upwards. The hatch slams shut behind you.g$h 3g$h;g$hg$hng$hCe6g$hzBg$h,g$hcg$h5g$hm97g$hg$h,g$hg$h98g$h 0=g$h g$hi,g$hYg$hd9=g$hg$hg$hg$hg$h0:50g$h`g$h,g$h^g$h/,g$hg$hg$h 91g$h g$hH ,g$hg$hg$hS2=g$h^g$h,g$hHg$h,g$hHg$h}g$h0K3=g$h$g$hag$hg$h g$hW#,g$h$g$h&g$h$'g$hI'24g$h-g$h/,g$h>1g$h3g$h395g$h4g$h6,g$h78g$h:,g$h;g$h=g$hF=S6=g$h=g$h?,g$h@h$h0,h$hh$hh$hK7=h$hh$hG,h$hKh$hIO8h$h h$h ,h$hQ h$hQ,h$hh$hh$h/99h$hB60h$h"1=h$hA$h$h&,h$h-(h$hW*a2=h$h+h$hT,,h$h-h$hG0,h$hV345=6=h$h_e7h$hn8h$hsXh$hvh$h\v#9h$hv0=h$hwh$hyz,h$h~h$h h$hAh$hh$hh$hWL70=h$hlXh$h$,h$hEh$hfh$h91h$hh$hxh$hh$hh$hKh$hy92h$hh$h+h$hXh$hh$hu,h$hƟh$hh$hES3=h$hh$hh$h]h$h0h$h,h$hCh$hh$hӭQ74=h$hh$h,h$hh$hY;5h$hdh$h,h$hEh$hC,h$h|h$hth$h6h$h½h$h ,h$hh$hh$h*h$hh$hh$h:%7h$hh$h,h$h2h$h,h$h1h$ha8=h$hh$h=h$hlh$hh$hh$h U9=h$hh$hh$h#h$hh$h,h$h6h$hh$h&80h$hh$h:,h$hh$h`,h$h&h$h;1h$hh$h,h$hh$hVh$hD2=h$hh$h,h$hh$hU,h$hh$hh$hGh$hjN3=h$hh$hh$h)h$hDh$hh$hh$hh$h?h$h%4h$hh$hi,h$hO h$h h$h %5h$hh$hh$h,h$hh$hM,h$hh$hh$hK6=h$hh$hT ,h$h!h$h($,h$hw%h$h{(k7=h$hj*h$h.Bh$h~0h$h0h$h1h$h4h$ha4%8h$h5h$h7h$h%8h$hT9h$hn;h$h;%9h$hA=h$h?h$h?h$h=Ah$hD,h$hsEh$hGh$h H&90h$hMh$hOh$hPh$hGQh$hlSh$hSh$hTh$hMWh$hWK1=h$hXh$ht[,h$hD]h$hK_h$h_U2=h$h`h$hjc,h$hdh$hfh$hfh$hhh$hejh$hj%3h$hXlh$hnh$hnh$hoh$hqh$hrh$hrh$hth$hkt%4h$hvh$hxh$hRxh$hyh$h{h$h{55=h$h{h$h_}h$hnh$hh$hh$h%h$hVh$h`h$hh$h\#6h$h|2=h$hh$hNJh$hh$h"h$hh$hPh$hyh$hCh$h%7h$hh$hVh$hh$hʗh$hh$h!h$h[h$hh$hÝ%8h$hh$hh$hh$hޢh$h h$hk#9h$h(=h$hԦh$hCh$h|h$hh$h<h$hvh$hh$hh$hE100/103=h$h߱h$heh$hѵ,h$hEh$h,h$hEh$hMh$h1h$hh$h,h$hRh$hh$hS%2h$hh$hh$hh$h$h$h>,h$hh$hR_ _You start resting.h$h2375.0 (156.0)h$h*53=h$hS%67h$hh$h" _HP restored.j$hwj$hLevel 2 of the Lair of Beasts <<<<>>>>>^(Press ? for help)#.P......#...#'###..####....+......#......###..#P................#j$h>##........#....###...# #.....####.....PPP....'..###...#......##...###..P...........###..####.......######(PPP)..#...+.....##.##...#....###..###.#P.#......#+.###P÷....### #.PPP..###..##....##.#.#..P.....###....>......................# ######......###P...#................####...........................###.#.#P.......###.##................P##.................................................................#####................................................................#.##.........................................................##P.#.#..####...............####.#.......................###.#.#.(...#######.###..####........###########.................###...#.#....##....##..###.#####.##.....##.......##.....##.#.PP......#.....#.....##....##.#.###.P#....##......#>.......#...#.####..##....#.......#....##.......####P.##....#......#........##...##......#..^..##.....##....P.<...#..P##........##.....##....†..##...........##[...P#.....#............#.####.##.....+)....##.......##...###.###.##....##.....#...........#..##.##....#......###†P.#.###...#P..####.#....##.....#P.....#.##.#..##.##..####^....##†.#.####...........@........#.##.##....##+.#.##^##>.#.#####.................................#..##...#.............###.........).............................<.........................##P#####..#P####.j$hzq###.#...#######.#.##..#.#####.#######.#####...#.###### ###### #.##.###### ##.######## ### ### ################..j$hr|O@<j$hr_ j$hv .#.......................###.#.#. stairs the Marksgoblin ######.................###...#.#. Coglin of Fedhas *****. ....##.....##.#.PP......#.....#.. Health: 103/103 ======================== .....#...#.####..##....#.......#. Magic: 16/16 ======================== ....##...##......#..^..##.....##. AC: 14Str: 12 .†..##...........##[...P#.....#.. EV: 14Int: 10 ....##...###.###.##....##.....#.. SH: 0Dex: 21 j$hD .#.###...#P..####.#....##.....#P. XL: 13 Next: 73% Place: Lair:2 .####...........@........#.##.##. Noise: ---------  Time: 13376.0 (0.0) .......................#..##...#. g) +6 hand cannon (f E) +3 hand cannon (f ....................<............ Fire: g) +6 hand cannon (flame) {Mishi #...#######.#.##..#.#####.####### ##### ##.######## ### ####The merfolk throws a boomerang. _The boomerang hits you but does no damage. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. j$hh M_You start resting. _HP restored.j$hՔ j$h[ j$h j$h0 j$h Bj$h ,j$h j$h@ j$h- j$hf j$hm j$h j$hȺ ,j$hһ j$hC ###.#.PP#.....#.....# .#...#.####..##....#.......#....# ##...##......#..^..##.....##....P ##...........##[...P#.....#..... ##...###.###.##....##.....#..... j$h ##...#P..####.#....##.....#P... #....................#.##.##....# ...................#..##...#.... ..............80.0 (4 #######.#.##..#.#####.#######.### # ##.######## ### ###  ### j$h% j$h` j$h a _There is a stone staircase leading up here.k$hk$hkk$hk$h$k$h21.0 (1 _k$hk$hy.......P.....#............. ...........##.................... ...........#..#.................. ...##.##...#..#.##.. ......................##... ....#.#.##.........#..#####. ...##.⌠.#...#..⌠.⌠.....#.##.##P..k$h#...........###.###1#⌠.>.....#...@...#........# k$hm..##................#†.###....... k$h..##..⌠.##.....⌠.⌠..#..#####..... k$hm .....##.#k$h]#.........÷.....###....# k$ht..........#...........#.........# ......#...........##..#...##..###k$h  ...........#..#..#...#....#.#..##k$h-  k$hg...........##.......###...###....k$h|  ....#.......##.....###.#..##..### k$h!k$hk$h2k$h(b-2.5 (2.5k$hOhk$hk} _You climb upwards. _There is a stone staircase leading down here.l$hl$hkLevel 1 of the Lair of Beasts <>>>(Press ? for help)#....................................................#......................## ##..................................................##....#...............### #.....................................#...............#....##.............## #.....................................#.........P.....#....................# #.........................P.........................##.....................## #...................................................#..#....................## ##.................................................##.##...#..#.##...........# ##.............................................................##..........### #...................P...P....................#.#.##.........#..#####.......## #.........................÷.................##.⌠.#...#..⌠.⌠.....#.##.##P....# l$h\##..................P.P.....................#....................###.###....# #....................÷......................#⌠.>.....#...@...#........#.....# #..........................................##................#†.###.......### #..........................................##..⌠.##.....⌠.⌠..#..#####......# #....................÷.................#......##.##.........÷.....###....### #.....................÷.................#..........#...........#.........# #..........÷...................................#...........##..#...##..### #......................÷............................#..#..#...#....#.#..### #...................................................##.......###...###....# #....###.....................................#.......##.....###.#..##..#### #...#.###.............................................###.### ####....##.# #..#.##.....)........................................## #.## ##.####.#.# l$h#....##.............................................P## #..## #.## ##.##m$hL÷#...........##..#...##..###.÷..##....#.#..###.##.......###...###....####.#.......####.#..##..###m$h##.###...###.### ####....##.##.##.....)m$h#.## #.## ##.####.#.#....##m$hK3.P## #..## #.## ##.##.# ##..#####.# ###.....m$hx#.............#######.....%.......###.##.#m$h#.....#.#.# ####m$h`.............#...#..#####.##..m$h####..###...#..#...........####.####.....##....#......##..###..P#..####..############...###...........###...##..##..# #####..#)...#.÷#m$h_.....##..## #...###...##.######....###÷............##...####.############..÷÷m$h3............#.......#m$hƜ÷.÷....÷....<.÷.....................##..........................#..........m$h......................#.(......................##m$ht@ m$hnt .......P.....#................... stairs the Marksgoblin ...........##.................... Coglin of Fedhas *****. ...........#..#.................. Health: 103/103 ======================== ..........##.##...#..#.##........ Magic: 16/16 ======================== ......................##......... AC: 14Str: 12 ....#.#.##.........#..#####...... EV: 14Int: 10 ...##.⌠.#...#..⌠.⌠.....#.##.##P.. SH: 0Dex: 21 ...#....................###.###.. XL: 13 Next: 73% Place: Lair:1 ...#⌠.>.....#...@...#........#... Noise: ---------  m$h#u Time: 13382.5 (0.0) ..##................#†.###....... g) +6 hand cannon (f E) +3 hand cannon (f ..##..⌠.##.....⌠.⌠..#..#####..... Fire: g) +6 hand cannon (flame) {Mishi .....##.##.........÷.....###....# ..........#...........#.........# ......#...........##..#...##..###  ...........#..#..#...#....#.#..##  ...........##.......###...###....  ....#.......##.....###.#..##..###  _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. _HP restored. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.m$hu m$hv m$hR m$hb m$hZ : _m$hp m$h m$h m$h/ m$h m$h¢ ,m$hX m$h m$hɧ ,m$h1 m$h m$h ,m$h m$h m$hִ m$h m$h m$h m$h ,m$hƻ m$hm m$h ,m$h] m$h m$hg ,m$h m$h m$h m$h m$h m$h m$h m$h/ m$h m$h m$h` m$hm$h,m$h| m$h m$h,m$hgm$ham$hx,m$h|m$hm$h,m$h)m$h m$h#m$h#m$h%m$hq)m$h6,,m$h-m$h-1m$hu3,m$h#5m$h8<m$hSA,m$hBm$h.Gm$hOIm$h~Im$h?Km$hMm$hOm$hPm$hpm$hrd _There is a staircase back to the Dungeon here.n$h n$h n$h8# n$h, n$hK0 87.5 (1.0) _n$hZ5 n$hoZ ###>...############..## (...##......~≈≈≈≈~..........# ~..~.≈≈≈≈≈≈≈......~..# .~.~≈≈≈≈≈≈~≈~..~....# .<........~~~≈~≈≈≈≈≈~~.~≈....# .....#.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...# ...÷...~≈≈≈.~≈~≈≈.~~≈~~~..# ..##)#)[.÷.~≈~~....~.~~~~~~..# Dungeon:11##....~~~≈..@............# #...<.~~~.~≈≈.....~~≈~~~~..# ###..#.....~~n$hZ L≈..~...~~≈≈.....# #....#...~≈.~~~≈.~~~~~≈~≈~≈..#####....~~≈≈~≈~≈~~~~~~~....# ##.## #....~..≈~~~≈~..~~~.....# #######....~..~...............# #...##........................###....##..##....####.#n$h[ n$hc n$h -9.0 (2.5n$hs n$h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.o$hxo$h%Level 11 of the Dungeon <<<<>>>>>>(Press ? for help) #....................## ##..###  ##..........##.#.#....#### #...###############  #.......#...#####........# #.................##  ###......##....###.........###>...############..##  ##.......##.#....#.>..(...##......~≈≈≈≈~..........#  #...........##..##...........~..~.≈≈≈≈≈≈≈......~..#  o$hӇ~##..##....#....................~.~≈≈≈≈≈≈~≈~..~....#  #........#...........<........~~~≈~≈≈≈≈≈~~.~≈....#  #..##.^.....##............#.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...#  #####......###............÷...~≈≈≈.~≈~≈≈.~~≈~~~..#  ##......##........##)#)[.÷.~≈~~....~.~~~~~~..#  #......##..........##....~~~≈..@............#  #................#...<.~~~.~≈≈.....~~≈~~~~..#  ##.............###..#.....~~≈..~...~~≈≈.....#  ### ##..........÷.#.#....#...~≈.~~~≈.~~~~~≈~≈~≈..##  o$h#.######...................###....~~≈≈~≈~≈~~~~~~~....#  ###..##..#..#............##.## #....~..≈~~~≈~..~~~.....#  #...........##.###.....#.#######....~..~...............#  ###...........##.#.##.##.#...##........................#  o$h)J##................#####.........###....##..##....####.#  ###..................# #.......#............#..........#  ##...............###.######......##.#.#............#######  #...............####.##.####....#####....#....#....##o$h\>@p$h!J  #...........[...................####.....####.#.....##  ###.................####......##.#.....ß....[#........#  #..................^#####........#...........#.##..<.##  ##.............#....#.##.......................###....#  ##...................##..........ß....>....ß..###...##  ##...................#.................))......#...##  #.............##......[.........#...........#......##  #............##.............##..#.....ß.....#.......#q$h;q$h;].......###>...############..##stairs the Marksgoblin .(...##......~≈≈≈≈~..........#Coglin of Fedhas *****. ........~..~.≈≈≈≈≈≈≈......~..#Health: 103/103 ======================== ..........~.~≈≈≈≈≈≈~≈~..~....#Magic: 16/16 ======================== .<........~~~≈~≈≈≈≈≈~~.~≈....#AC: 14Str: 12 ......#.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...#EV: 14Int: 10 ......÷...~≈≈≈.~≈~≈≈.~~≈~~~..#SH: 0q$h ^Dex: 21 ..##)#)[.÷.~≈~~....~.~~~~~~..#XL: 13 Next: 73% Place: Dungeon:11 ....##....~~~≈..@............#Noise: ---------  Time: 13409.0 (0.0) ..#...<.~~~.~≈≈.....~~≈~~~~..#g) +6 hand cannon (f E) +3 hand cannon (f ###..#.....~~≈..~...~~≈≈.....#Fire: g) +6 hand cannon (flame) {Mishi #....#...~≈.~~~≈.~~~~~≈~≈~≈..## ....###....~~≈≈~≈~≈~~~~~~~....# ##.## #....~..≈~~~≈~..~~~.....# #######....~..~...............# #...##........................# ........###....##..##....####.#q$hF^T _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.q$h^q$hJ`q$hiq$hkq$hoP _q$hrq$h'sq$htq$h{q$hځA  You enter the shallow water.q$h-@Water q$h^q$hۇN _Moving in this stuff is going to be slow.q$h_q$hËq$hq$hDq$hwq$hەq$hq$hq$hq$hq$hq$hq$hIBq$hq$h.,q$hq$h.q$hѷ,q$hzq$hq$h,q$hq$hq$h,q$hq$h?q$hq$hq$hq$hq$hJq$hq$h ,q$h' q$h\####.........###....##..##....### # #.......#............#........ #####......##.#.#............#### #.####....#####....#....#....## ...####.....####.#.....## #......##.#.....ß....[#........# ##........#...........#.##..<.## q$h#.......................###....# #..........ß..ß..###...##26.2 (17.2)...............)[......#...## [.........#...........#.# ......##..#.....ß.....#....... q$hJu##.....#..####.....######...###..................## ###.# .###............# ### ...#.......q$hw[#..........##.##q$hDq$hz)q$hM+d _There is a staircase to the Orcish Mines here.r$h[r$h`r$hr$hr$h}87.2 (1.0) _r$hr$hWGenerating dungeon...o\\/o/ r$h`tbuilding the Lair of Beasts \o\r$h< /o/s$h[v building the Orcish Mines \o\s$h8s$hstairs the Marksgoblin.............#Coglin of Fedhas *****..e..#........Health: 103/103 ========================............Magic: 16/16 ========================.......$...AC: 14Str: 12.......o..EV: 14Int: 10##.###........#SH: 0Dex: 21#.........o....XL: 13 Next: 73% Place: Orcish Mines:1#.....@>.o#Noise: ---------  Time: 13427.2 (1.0)#.........#g) +6 hand cannon (f E) +3 hand cannon (f...........T...Fire: g) +6 hand cannon (flame) {Mishi................##..$.......@.#....#.......e   Fannar (asleep)..... ......#@   Harold (missile, asleep)s$ho.#.... .......T   troll (asleep)o   orc warrior (asleep)(…)_There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Orcish Mines here. eoooT.@e@)To  You climb downwards. Welcome to the Orcish Mines!  Harold shouts! The orc shouts! You hear a shout! The orc wizard shouts!s$hL====8.0 (1.8s$hs$h _The troll shouts!  Found 37 gold pieces. Found a stone staircase leading down. _There is a staircase back to the Dungeon here.t$hHt$h Ability - do what?CostFailure  f - Invent GizmoNone0% t$h6 Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---34%  d - Grow Oklob6 MP, Piety--t$hp69% [?] toggle between ability selection and description.v$hv$hv$hstairs the Marksgoblin.............#Coglin of Fedhas *****..e..#........Health: 103/103 ========================............Magic: 16/16 ========================.......$...AC: 14Str: 12.......o..EV: 14Int: 10##.###........#SH: 0Dex: 21#.........o....XL: 13 Next: 73% Place: Orcish Mines:1#.....@>.o#Noise: ====-----  Time: 13428.0 (0.0)#.........#g) +6 hand cannon (f E) +3 hand cannon (f...........T...Fire: g) +6 hand cannon (flame) {Mishi................##..$.......@.#....#.......v$he   Fannar..... ......#@   Harold (missile).#.... .......T   trollo   orc warrior(…)_There is a staircase to the Orcish Mines here.  You climb downwards. Welcome to the Orcish Mines!  Harold shouts! The orc shouts! You hear a shout! The orc wizard shouts! _The troll shouts!  Found 37 gold pieces. Found a stone staircase leading down. _There is a staircase back to the Dungeon here.v$hQ,v$hBv$h+ Y.oPPPo.P@Po.PPPT.@.A briar patch grows up from the ground. x8v$h]3-----9.0 (1v$h1v$h4U _Fannar casts a spell.v$hZ  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0% b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---34%  d - Grow Oklob6 MP, Piety--69% [?] toggle between ability selection and description.w$ht w$h% stairs the Marksgoblin....Y........#Coglin of Fedhas *****..e..#........Health: 103/103 ========================............Magic: 13/16 ===================-----.......$...AC: 14Str: 12..........EV: 14Int: 10##.###.....o..#SH: 0Dex: 21#.....PPPo.....XL: 13 Next: 73% Place: Orcish Mines:1#....P@Po.#Noise: ====-----  Time: 13429.0 (0.0)#....PPP..#g) +6 hand cannon (f E) +3 hand cannon (f..........T....Fire: g) +6 hand cannon (flame) {Mishi................##..$......@..#....#.......e   Fannar..... ....w$h& ..#@   Harold (missile).#.... .......T   trollo   orc warrior(…)Harold shouts! The orc shouts! You hear a shout! The orc wizard shouts! _The troll shouts!  Found 37 gold pieces. Found a stone staircase leading down. _There is a staircase back to the Dungeon here.  A briar patch grows up from the ground. x8 _Fannar casts a spell.w$hH   stairs the Marksgoblin ....Y........#  Coglin of Fedhas *****. .e..#........  Health: 103/103 ======================== ............  Magic: 13/16 ===================----- .......$...  AC: 14Str: 12 ..........  EV: 14Int: 10 ##.###.....o..#  SH: 0Dex: 21 #.....PPPo.....  XL: 13 Next: 73% Place: Orcish Mines:1 #....P@Po.#  Noise: ====-----  Time: 13429.0 (0.0) #....PPP..#  g) +6 hand cannon (f E) +3 hand cannon (f$hI 4m ..........T....  Fire: g) +6 hand cannon (flame) {Mishi ...............  .##..$......@..  #....#.......  e   Fannar ..... ......#  @   Harold (missile) .#.... .......  T   troll  o   orc warrior(…)_There is a staircase back to the Dungeon here.  A briar patch grows up from the ground. x8 _Fannar casts a spell.Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target)x$h gPo briar patch (summoned, friendly)x$hJ APPy$hAPPy$h˸^ .Py$hV:..y$h ;..z$h  stairs the Marksgoblin ....Y........#  Coglin of Fedhas *****. .e..#........  Health: 103/103 ======================== ............  Magic: 13/16 ===================----- .......$...  AC: 14Str: 12 ..........  EV: 14Int: 10 ##.###.....o..#  SH: 0Dex: 21 #.....PPPo.....  XL: 13 Next: 73% Place: Orcish Mines:1 #....P@Po.#  Noise: ====-----  Time: 13429.0 (0.0) #....PPP..#  g) +6 hand cannon (f E) +3 hand cannon (f$hf4m ..........T....  Fire: g) +6 hand cannon (flame) {Mishi ...............  .##..$......@..  #....#.......  e   Fannar ..... ......#  @   Harold (missile) .#.... .......  T   troll  o   orc warrior(…)_There is a staircase back to the Dungeon here.  A briar patch grows up from the ground. x8 _Fannar casts a spell.Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move target _Fannar casts a spell.  Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move targetA ballistomycete grows from the ground.  The orc hits your briar patch but does no damage.  The orc wizard is struck by your briar patch's thorns.z$h!z$h .............#  ...Y#........  z$h?.e..........  .......$...  ..........  ##.###....o...#  #.....PPPo.....  #....P@Po.#  #...PPPPT.#  ...............  ...........@... .##..$......... #....#.......  ..... ......#  .#.... .......  oz$hu9/16 ------=---z$h%30.0 (1z$hz$hN _The orc wizard hits your briar patch but does no damage.|$h6The orc wizard is struck by your briar patch's thorns. _The orc wizard hits your briar patch but does no damage.  You shoot a slug.  |$h|Fedhas protects your plant from harm.slug hits the orc wizard. The slug burns the orc wizard.  You kill the orc wizard!|$hVU()|$h80 ((ally target)  Fedhas appreciates your contribution to the ecosystem.You shoot a slug.  Fedhas protects your plant from harm.|$hr  The slug hits the orc warrior but does no damage.  You hear a shout! x2|$h |$h  Harold says, "Listen, it's nothing personal. It's just a job."The orc is struck by your briar patch's thorns.  The orc dies!|$hg|$hh|$h |$hW|$h..Ye.PoT.*@.|$hz======1.1 (1.1Rev |$h|$hG l _Fedhas appreciates your contribution to the ecosystem.|$h 8 ( (ally target)You shoot a slug.  Fedhas protects your plant from harm.The slug hits the troll! The slug burns the troll.|$h_* ((The troll is heavily wounded.You shoot a slug.  Fedhas protects your plant from harm.|$h g  The slug closely misses the troll.|$h |$h` |$h 6  You hear a shout!|$hC wYou hear a shout!  An orc comes into view. It is wielding a +0 club.The orc warrior hits your briar patch with a +0 mace!  The troll is struck by your briar patch's thorns.  The troll bites your briar patch!  Your briar patch is destroyed!|$h |$h: )...Yoe.PT.*....@.. |$h c20Rev+ |$h |$h e _Your briar patch disappears in a puff of smoke!}$hQY}$h[C Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars}$hk[3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-26%  c - Overgrow8 MP, Piety---36%  d - Grow Oklob6 MP, Piety--}$h[p69% [?] toggle between ability selection and description.$hI$hwT$hXastairs the Marksgoblin.............#Coglin of Fedhas *****.....#........Health: 103/103 ========================............Magic: 9/16=============-----------..Y....$..oAC: 14Str: 12e.........EV: 14Int: 10##.###........#SH: 0Dex: 21#.....PP.o.....$haSXL: 13 Next: 73% Place: Orcish Mines:1#....P@PT.#Noise: ======---  Time: 13432.1 (0.0)#...PPPP..#g) +6 hand cannon (f E) +3 hand cannon (f....*....@.....Fire: g) +6 hand cannon (flame) {Mishi...............Rev+ .##..$.........#....#.......e   Fannar..... ......#$h:b=@   Harold (missile).#.... .......T   troll (ally target)o   orc warrior (ally target)(…)An orc comes into view. It is wielding a +0 club.The orc warrior hits your briar patch with a +0 mace!  $hcbThe troll is struck by your briar patch's thorns.  The troll bites your briar patch!  Your briar patch is destroyed! _Your briar patch disappears in a puff of smoke!$h&: $hЍ7 stairs the Marksgoblin .............#  Coglin of Fedhas *****. ....#........  Health: 103/103 ======================== ............  Magic: 9/16=============----------- $h..Y....$..o  AC: 14Str: 12 $hHke.........  EV: 14Int: 10 ##.###........#  SH: 0Dex: 21 $h%#.....PP.o.....  XL: 13 Next: 73% Place: Orcish Mines:1 $hߎB#....P@PT.#  Noise: ======---  Time: 13432.1 (0.0) #...PPPP..#  g) +6 hand cannon (f E) +3 hand cannon (f $hr....*....@.....  Fire: g) +6 hand cannon (flame) {Mishi ...............  Rev+  .##..$.........  #....#.......  e   Fannar ..... ......#  @   Harold (missile) .#.... .......  T   troll (ally target)  o   orc warrior (ally target)(…)The troll bites your briar patch!  $hYour briar patch is destroyed! _Your briar patch disappears in a puff of smoke!Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (severely wounded, ally target)$h yPTbriar patch (magical condensation, summoned, friendly)$hT @P$hP@Aim: a briar patch (magical condensation, summoned, friendly)$h#0^ .P$h   stairs the Marksgoblin $h. .............#  Coglin of Fedhas *****. ....#........  Health: 103/103 ======================== ............  Magic: 9/16=============----------- ..Y....$..o  AC: 14Str: 12 $h e.........  EV: 14Int: 10 ##.###........#  SH: 0Dex: 21 #.....PP.o.....  XL: 13 Next: 73% Place: Orcish Mines:1 #....P@PT.#  Noise: ======---  Time: 13432.1 (0.0) $h% #...PPPP..#  g) +6 hand cannon (f E) +3 hand cannon (f ....*....@.....  Fire: g) +6 hand cannon (flame) {Mishi ...............  Rev+  .##..$.........  #....#.......  e   Fannar$hg  ..... ......#  @   Harold (missile) .#.... .......  T   troll (ally target) $h  o   orc warrior (ally target)(…)The troll bites your briar patch!  $h Your briar patch is destroyed! _Your briar patch disappears in a puff of smoke!$h Aiming: Grow Ballistomycete (26% risk of failure)  Press: ? - help, Dir - move target$h $h $h= $h $h fA ballistomycete grows from the ground. The troll bites your briar patch.$h h  The troll claws your briar patch. The troll claws your briar patch!$h g  A troll comes into view.$h $h  o............#  ....#.......T  ............  .......$.o.  ..Y.......  ##.###e.......#  #.....PPo).....  #...PP@PT.#  #...PPPP@.#  $h ......*........  .....*.........  .##..$......... #....#.......  ..... ......#  .#.... ....... TT 2 trolls (1 ally target) o$ho 5------==----3.1 (1$h /Rev $h\ $h s _An orc comes into view. It is wielding a +0 dagger.$hx*($hO9((((($h]  You shoot a slug. The slug barely misses the orc warrior. You shoot a slug.  The slug hits the orc warrior. The slug burns the orc warrior.$h%  $h)PThe orc warrior is moderately wounded.$h$hd$hJ$h$hCThe orc warrior completely misses you.  The troll is struck by your briar patch's thorns.  The troll bites your briar patch!  The troll claws your briar patch but does no damage.troll claws your briar patch!  Your briar patch is destroyed!$hm .o...T$..$hm.....oY..*..PPo@.*.**..Your briar patch disappears in a puff of smoke!Fannar is struck by your briar patch's thorns.  Fannar hits your briar patch with a staff of cold.$hN======4.2 (1.1$h7Rev+ $h&$h) $h)0_Fannar freezes your briar patch!$hDo  You shoot a slug.  The slug hits the orc warrior but does no damage.$hdYou shoot a slug.  The slug hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a slug. The slug hits the orc warrior!!  The slug burns the orc warrior.  You kill the orc warrior!$h )Y   ice beast (summoned) $h[j{  Fedhas appreciates your contribution to the ecosystem.$hMv#########(ally target)@, confused, ally target), ally target)  $hvqYou kill the orc warrior!  Fedhas appreciates your contribution to the ecosystem.hear a shout! x2  Your ballistomycete spore explodes!The explosion of spores engulfs your briar patch!!  The explosion of spores engulfs your briar patch!$h  Harold appears confused. The explosion of spores engulfs Harold!$h  An orc comes into view. It is wielding a +0 mace.The ice beast hits your briar patch.  Your briar patch is destroyed!$h>$h$hw$ho.o.To.$hpr....ePT*PP@P)*PPP§@*...*.......$h;B6==----$h[4=======50$h$h&e _Your briar patch disappears in a puff of smoke!$h$hȊ$h"$h$hb$h$h$h$hT$h$h$h$hפ$h  The troll misses you. The troll claws you. The troll claws you!$h9$hO  Harold barely misses your ballistomycete spore.Your ballistomycete spore explodes!$h_  The explosion of spores engulfs your ballistomycete spore!$h>.oooT..$h#e..o######.PPP*.*...$hwo   orc warriorallistomycete spore explodes!  The explosion of spores engulfs your ballistomycete spore!  The explosion of spores engulfs your ballistomycete spore!!  The ice beast appears confused.  The explosion of spores engulfs the ice beast!.$hq> ##  The explosion of spores engulfs your briar patch!  Your ballistomycete spore explodes!$h$ ###  The explosion of spores engulfs your ballistomycete.  Your ballistomycete spore explodes!$h $h; Z .oooT...e..o...Y..PP.*PPP*.....The explosion of spores engulfs your ballistomycete. x295/103 --6$h $h># m _You hear a shout!  You climb upwards. Welcome back to the Dungeon!$h# $h$ $h\$ $h% $hT% ,$h6w####.........###....##..##....### # #.......#............#........ #####......##.#.#............#### #.####....#####....#....#....## ..........####.....####.#.....## #......##.#.....ß....[#........# ##........#...........#.##..<.## #.......................###....#Dungeon:1$h7O1 #..........ß....@T...ß..###...## .................)[......#...## [.........#...........#......## ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.#T   troll .###..................# ### ...#..................# $h7A..................##.##$h9V--==$hB$hM-------7.7 (2.5$h$h _Your summoned allies are left behind. _There is a staircase to the Orcish Mines here.$h>(((($h  You shoot a slug. The slug closely misses the troll. You shoot a slug.  The slug hits the troll!! The slug burns the troll.  You kill the troll!$ho)$hap○....☼$h065======-8.9 (1.2$hXX○☼$hl _Fedhas appreciates your contribution to the ecosystem.$h5Z .###....##..##....#  #.#............#.......##.#.#....# .####....#####....#....#....## ####.....####.#.....## $hZ (......##.#.....ß....[#.# .#.#.##..<.## .○......###....# .ß....>@...ß..###...## ☼)[......#...## .$h [ #.#......## ##..#.....ß.....#.# $h+[ 8###..$hN[ \.#..$hj[ 6.# $he 6○$hxe M------90$h1m <○$h r $h#.###....##..##.... # #.#............##......##.#.#.... #.####....#####....#....#....##.####.....####.#.....## #......##.#.....ß....[#.# ##.#.#.##..<.## #.○......###....# #.ß....@....ß..###...##.○)[......#...## [.#.#......##.##..#.....ß.....#.# ##.....#..####.....######...### ###...## ###.# .###....# ###.#...# .##.##$hMR°○$h\7------40$hO°○$hBd _There is a staircase to the Orcish Mines here.$h Q°°$h `7=1 _$hQ% <°$hf& $h4 J.°$h U2Rev $hc :°$h $hGN.83$hUO$hAQ$hh$h٫&4$h]$h $h$ha59=$h@=5$h$hr$h <6$h $h$hfLevel 11 of the Dungeon <<<<>>>>>>(Press ? for help) ###..##..#..#............##.## #....~..≈~~~≈~..~~~.....#  #...........##.###.....#.#######....~..~...............#  ###...........##.#.##.##.#...##........................#  ##................#####.........###....##..##....####.#  ###..................# #.......#............#..........#  ##...............###.######......##.#.#............#######  #...............####.##.####....#####....#....#....##  #...........[...................####.....####.#.....##  ###.................####......##.#.....ß....[#........#  $h#..................^#####........#...........#.##..<.##  ##.............#....#.##.......................###....#  ##...................##..........ß....@....ß..###...##  ##...................#.................)[......#...##  #.............##......[.........#...........#......##  #............##.............##..#.....ß.....#.......#  #.....................##.....#..####.....######...###  #####............#....###..................## ###.#  #....................###..................# ###  ###....................#..................#  ##............#.......................##.##  ##.............[.#.###....##.......#..#####  #..>.#.........#####......#........####  ##...###.......#.#.#..#.##.[.......##$h7  #..##.^.....##......#.÷÷~≈≈~~≈≈≈≈≈~.≈~~~...# #####......###............÷...~≈≈≈.~≈~≈≈.~~≈~~~..# ##......##........##)#)[.÷.~≈~~....~.~~~~~~..# ###..........##....~~~≈..>............# #.......#...<.~~~.~≈≈.....~~≈~~~~..# ##.............###..#.....~~≈..~...~~≈≈.....# ### ##..........÷.#....~≈.~~~≈.~~~~~$h8Z≈~≈~≈..## #.######.###....~~≈≈~≈~≈~~~~~~~....# ###..##..#..#............##.## #....~..≈~~~≈~..~~~.....# ###.###.....#.#######....~..~...............# ###..####.#...##...........# #####..###....##..##....####.# ###.# ##............#..........##...###.######......##.#.#......#######...####.##.####....#####....#....#....#[.........#.....#####.....####......##.#.....ß....[#........##...^#####..#.##..<.####....#....#.##.........###....###.......##ß....@....ß..###...####.$h9.....#..........)[......#...###......##......[.........#...........#......###............##.............##..#.....ß.....#.......#$h֪#..................^######...........#.##..<.####.............#....#.##.............###....###.............##....ß....@....ß..###...####.............#........)[......#...#$hrN##.............##[...#...........#......###............##.ß.....#..#............##.....#..####.....######...########............#....###............## ###.#............###..................# #####$h\.........................##.#$h###..[.#.###....##.#..#####..>.######......#........#### ##...####.#.#..#.##.[.......## ##### ##.......#..##.##......# #..#..###.....#..##.... ####..#...).#.. ##......##........## #......######....# #.....>........[..).....#.## ###.....[..#### #.........#.# #...$h~†.†..............##$ha($h@=####.........###....##..##....### stairs the Marksgoblin # #.......#............#........ Coglin of Fedhas *****. #####......##.#.#............#### Health: 99/103 =======================- #.####....#####....#....#....##Magic: 7/16==========-------------- ..........####.....####.#.....## AC: 14Str: 12 #......##.#.....ß....[#........# EV: 14Int: 10 $hwA5##........#...........#.##..<.## SH: 0Dex: 21 #.......................###....# XL: 13 Next: 75% Place: Dungeon:11 #..........ß....@....ß..###...## Noise: ---------  Time: 13446.9 (0.0) .................)[......#...##g) +6 hand cannon (f E) +3 hand cannon (f $hAv[.........#...........#......##Fire: g) +6 hand cannon (flame) {Mishi ......##..#.....ß.....#.......# $hA\##.....#..####.....######...### ###..................## ###.# .###..................# ### ...#..................# $h%B..................##.## _There is a staircase to the Orcish Mines here.  You shoot a slug. The slug closely misses the troll. You shoot a slug.  $hMB]The slug hits the troll!! The slug burns the troll.  You kill the troll! $hsB_Fedhas appreciates your contribution to the ecosystem. _There is a staircase to the Orcish Mines here.$hC$hE$hBQ$hSa8==100/103$h?c$htn$hByB$h~$hn1==$h؃$h܈$h<,$hn$hg$hV,$hߒ$h$hו$hU29=$h$hj$hf,$h$hJ$ha3=$h-$h  You shoot a slug. The slug closely misses the troll. You shoot a slug.  The slug hits the troll!! The slug burns the troll.  You kill the troll! _Fedhas appreciates your contribution to the ecosystem.There is a staircase to the Orcish Mines here. _HP restored.$h3$hO$h$hO=$hm$h$h,$h$h`$h$h9=$h$h$hh10/16==$h$h$h,$h$hh$hJ,$h$hC$h,$h$hA$haP==$hH$h$h ,$h $h  Things that are here:  a +0 giant club; a +0 giant spiked club; a two-headed ogre skeleton$h4 j1= _$h n$hy $h" B$h% ....[.#.###....##...... ..>.#...#####......# #...###.......#.#.#..#.##.[...... ##### ##.............#..##.##.... #..#..###.....#..##....... ####..#...).#...$h.' .. ##......##............. #......######.......... #.....[..)....69.9 (23.0) ###.....[............... #........ #.........÷.÷..... #....................... ###............### #..##........## # #.....#...## # ##.....######$ht' $h. $hN/ c _There is a stone staircase leading down here.$hn4$hs$hx$h<}970.9 (1.0) _$hE$h #.#..#.# #.# #.#.#..#.# #.# #.#.#..#.# # #.#.#..#.# ### #.#.####.#  #.#.####.#  #.#......#  #.######## 2 #@# $h#.# ###         $hk9=$h6$hIx-1.7 (1.8$hz$h9}} _You climb downwards. _There is a stone staircase leading up here.$hBd $h~l Level 12 of the Dungeon <<<>>>^(Press ? for help) ~~~~~~~~~~~...... ..........##### #......#.....# ~~~~†~~~~~~~##### #######.#.# #.........#.## ~~~~~~~~~~~~~. $h m I#.#.# #.........#.# ~~~~~~~~~~~~~~###.#.# #####.>...#.# ~~~~~~~~~~~~~###..#.############.#.##.# ~~~~~~~~~~~~.##.##.#............#.##.# #~~~~~~~~#.##.##.#.############.##.# #.......#.........#....######## ####.#..#.#######.#..####.....# #.#..#.# #.#..####.###.#$hOm H #.#..#.# #.#.......# #.# #.#..#.# #.#.####..# #.# $hm 0 #.#..#.# #.#.......# #.# #.#.#..#.# #.######.## #<# $hm #.#.#..#.# #......(.# ### #.#.#..#.# ###########.#.####.#$hn t#.#.####.##.#......##.#########@##.#$hn 0###$hD $h0d$h}-#.#..#.# #.# stairs the Marksgoblin#.#.#..#.# #.# Coglin of Fedhas *****.#.#.#..#.# #.. Health: 103/103 ========================#.#.#..#.# ### Magic: 11/16 ================--------#.#.####.#AC: 14Str: 12#.#.####.#EV: 14Int: 10#.#......#SH: 0Dex: 21#.########XL: 13 Next: 75% Place: Dungeon:12#@#Noise: ---------  Time: 13471.7 (0.0)#.#g) +6 hand cannon (f E) +3 hand cannon (f###Fire: g) +6 hand cannon (flame) {Mishi  [1$hQ.N5;33H       _HP restored.  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre skeleton _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.$hI0$h1$h}$hʆ Level 12 of the Dungeon <<<>>>^(Press ? for help) ~~~~~~~~~~~...... ..........##### #......#.....# ~~~~†~~~~~~~##### #######.#.# #.........#.## ~~~~~~~~~~~~~. #.#.# #.........#.# ~~~~~~~~~~~~~~###.#.# #####.>...#.# ~~~~~~~~~~~~~###..#.############.#.##.# ~~~~~~~~~~~~.##.##.#............#.##.#$h& #~~~~~~~~#.##.##.#.############.##.# #.......#.........#....######## ####.#..#.#######.#..####.....# #.#..#.# #.#..####.###.# #.#..#.# #.#.......# #.# $h#.#..#.# #.#.####..# #.#  #.#..#.# #.#.......# #.# #.#.#..#.# #.######.## #<# #.#.#..#.# #......(.# ### #.#.#..#.# ###########.#.####.#$h#.#.####.##.#......##.#########@##.####$h$h` $hK $h$h_: #.#..#.# #.# stairs the Marksgoblin#.#.#..#.# #.# Coglin of Fedhas *****.#.#.#..#.# #.. Health: 103/103 ========================#.#.#..#.# ### Magic: 11/16 ================--------#.#.####.#AC: 14Str: 12$hb; #.#.####.#EV: 14Int: 10#.#......#SH: 0Dex: 21#.########XL: 13 Next: 75% Place: Dungeon:12#@#Noise: ---------  Time: 13471.7 (0.0)#.#g) +6 hand cannon (f E) +3 hand cannon (f###Fire: g) +6 hand cannon (flame) {Mishi         _HP restored.  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre skeleton _There is a stone staircase leading down here. _You climb downwards. $h; S_There is a stone staircase leading up here.$h^< $h? $h&A $hH$h3$hޒ$hd$ _$hX$h2==$h,$h$haB$h,P==$h$h,$h$hf,$h$h a3=$h$h$h$h$h$h*$h~$h,$hK$h"$hT9=$h$h~,$h$h,$hu$hb4==$h$h,$h$hڱ$h$hB$h$h4$h$h$h,:==$h$h$h$h$h$h:5==6== _Magic restored.∩#...#....#######.####.......#502.7 (31.0).########<#.####3.7 (32 _Found Gogruso's Magic Scroll Emporium.$hpeI$hMf$hg$hkB$hk$hl:==$htl$hm$hdo,$ho$hp$hq,$hr$hvr$hr$hNs,$hs$hnt$ht$ht$h7v$hw,$hx$h~$hWelcome to Gogruso's Magic Scroll Emporium! What would you like to do?  a -  188 gold a scroll of blinking  b -  188 gold a scroll of blinkingc -  188 gold a scroll of butterflies  d -  39 gold a scroll of identify  e -  79 gold a scroll of immolation  f -  79 gold a scroll of poison (unknown)g -  148 gold a scroll of revelation  $hh -  188 gold a scroll of silence (unknown) You have 787 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list$h $h ~~~~~###.#.# #####.>. stairs the Marksgoblin ~~~~###..#.############.# Coglin of Fedhas *****. ~~~.##.##.#............# Health: 103/103 ======================== ~~#.##.##.#.############ Magic: 16/16 ========================#.......#.........# AC: 14Str: 12####.#..#.#######.# EV: 14Int: 10..#.#..#.# #.# SH: 0Dex: 21#.#.#..#.# #.# XL: 13 Next: 75% Place: Dungeon:12#@#.#..#.# #.# Noise: ---------  Time: 13510.7 (7.0)#.#.#..#.# #.# g) +6 hand cannon (f E) +3 hand cannon (f#.#.#..#.# #.#[39$h| b;49m Fire: g) +6 hand cannon (flame) {Mishi#.#.#..#.# #..#.#.#..#.# ####.#.####.##.#.####.##.#......##.######## _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Magic restored. _Found Gogruso's Magic Scroll Emporium.  There is an entrance to Gogruso's Magic Scroll Emporium here. _$h3$ha$h$h$h| _$h= $hH $h ,$hy $hm $h ,$h0 $h $h9,$h~$h'$h,$h$h$h,$hh$h$h,$h$h$h,$h$h$h.~~~~...................)...# #.~~##############........# #..~~~~...... ..........##### #.. †~~~~~~~#############.#.# #.. ~~~~~~~~~. :. #.#.# #.. ~~~~~~~~~~# .### ##.#.# ## ~~~~~~~~~## ####### ~~~~~~~~.# #.##.#........ ~~~~~~~#.#$h, #.##.#.######9.7 (9 #.......#.....#####.#..#.###.....#.#..#.######.#.#..#.# #∩#.#..#.# #.#.#..#.# #.#$hT\.#..#.# #.#.#..#.#$h"C20.7 (10.0)$h&$h*)_You climb downwards. _There is a stone staircase leading up here. _Magic restored. $ha)o_Found Gogruso's Magic Scroll Emporium. _Found a book of the Earth.$h $h $hޭ $hı $hײ $h $h $h $h ,$h7 $h $h ,$h $h? $h ,$hD $h X$h $h ,$h $h $hf ,$h. $h f  You see here a book of the Earth.$h $h>  _$h $h $h ,$h $h $h ,$h $h $ho  You enter the shallow water.Water $h d _Moving in this stuff is going to be slow.$h 4$h $h $h 7$h $h+ $h 0$h $h/ $h ,$h $h< $hD $h $h $hr $h   You enter the shallow water.Water $h $h N _Moving in this stuff is going to be slow.$h 4$h $h $hE ,$h $h% $h& ,$h' $h) $h+ $h, $h, $h. $h0 ,$h1 $h`3 $hi5 ,$hB6 $h8 $hN: ,$h?; $h@= $h7? ,$h&@ $hB $hD ,$hE $hG $hPI ,$hJ $hM $hVP ,$hgQ $hS $hU ,$hV $h`X $hZ ,$h[ $h] $h_ $h4` $hVa $hc $hd $hf 7$hi $hj $hHj $h[k $hn $h p ,$h q $hs $ht ,$hu $hv $hw ,$h~x $hNz ,$hz $h} | _I - 5 scrolls labelled KIXKUGIZACO (gained 3)$h~ 3$h $hN $h؄ ,$ho $hΊ $h $h2 $h} $h $h! ,$h{ $hĘ $hĚ ,$h $h6 $hY ,$h $hy $h ,$hS $h $h@ ,$h $hk $h[ ,$h $hf +  #.##~~~~~~~..# ##~~~~~~~ #....~~~~~.# ##~~~~~~ #.....~~~#.# ##~~~~~ #.#....~.#.# ##~~~~ #.#.##.###.######  ..#.##..........#  ####.###.........#  #<##.. +.........#  $h# {#.######@(.......# #.##....#.######## #.##.##.#.##.##.##.#.# #~~#....##.#.# #~~#######.#.## #.~#.#~~## #.####.~~~~## #.##..~~~~~~# ##.#  Things that are here:  a +0 troll leather armour; a troll skeleton$h x#.###...'76.9 (56.2$h $hE M======7.9 (57$hY $h = _As you open the door, it creaks loudly!$h3$h$h$h$h ,$h2#$h%,$h"'$hy)$h+,$h{-$h 0$hM2,$h3$h5$hG7,$h9$h;$hR=,$h>$h(A$hC$hC$hG$hmM$hTA  You enter the shallow water.$hjT@Water $hU$h^N _Moving in this stuff is going to be slow.$hb4$h,e$hi$hj$hj$hl$ho$hq,$h7s$hu$hGx$hux!$hz$h7\$h#$h,$h$hd$h,$h$h$h,$h$hfn$h',$h8$h:$h$h-$hM$h$h$hӪ$h$hʱn$h,$hX$hn$hy$h$h$hM$hb$h$h$h<$h3$he$hϻ$hƽ$hr,$h$h $hj$h$h$h1$hB$h$h $h$h,$hL$h$h $h?$h$h$h$h$h7$hY$h,$h^$h$hR$h$h|$hl$h $h6$h$h$h,$h$h$hw$h$h$h$h,$hS$h $h $h $h8 $h $h ,$h $he $h ,$h $h $h $h& $hT $hU $hi ,$h $h`! $h# ,$hF$ $hq& $h( $h?( $h$) $h]+ $h, $h]- $h/. $h1 $hH3 $hq3 $h4 $h6 $h8 $h8 $h7: $h1< $h= ,$hN> $h? $hA ,$h[A $hB $hC $hC $hhD $hE $hF ,$h^G $hH $hI ,$hsJ $hLK $hL ,$h1M $hN $hP ,$hP $hER $h&V A  You enter the shallow water.$hV @Water $hW $hdY N _Moving in this stuff is going to be slow.$hZ $hZ $h[ $h] $h^ B$h` $ha $hb $hb $hPd $he $he $hf $hg $hi $hj $hj $hm $h`n $hn $h5o $hWq $hr $hr $hs $hu $h%w $hZw $hPx $hy $hz 7$h{ $hV} $h~ $h~ $h0 $h $h $h $h[ $h $h $h $hp $h $h $h $h $h $h ,$h4 $hȍ $hÎ ,$h $h $hH $hj $h0 $h $h A  You enter the shallow water.$hh @Water $h $hX   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.$hN $hw $h' $h $h $h $h $hɰ $h( ,$h $hB $h $hG $h $h $ht 7$h8 $h $hP $h $hA $h $hC $h $h $h $h B$h $h $h $h# $h $h ,$h` $hd $h $h\ $h $hc $h ,$hs $h $h ,$h $hm $h ,$hs $h $h ,$h $h $hD $h $h $h $h ,$h $h $h. ~.### ##~~~~~~~~~~ #.# ##~~~~~~~~~~~~~~~~~ #.##~~~~~##~~~~~~~~~~~~~~# #.###### ##~~~.###~~~~~~~~~~~~.. .......# ##~#.####~~#.~~~~~~### .......# ###.......#.##~~~.... .......# #########....##~##### .......# #.)..# ###..###....# ######## #@# #..###....#------677.7 (99.8 #$h  #.######.........# # #~~ #........####....# # #~~ ########.........) ## #.~ #......+.......... ~## #.# #.######..........  ~~## #.# #...####.........#  ~~~# ##.# ##.........##....#  ~~~###~~#########.......[.......# $h $h M------8.7 (100.8)$h $h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a long sword.$hľ$h?$h$h$h,$hu,$h$h$hn$h$h,$h$hlB  You see here a +0 long sword.$h$h _$hu$h$h,$hn$h$h~~~#.# ## .~.#.# ##~~~~~## .###.###### ##~~~.###~ ..........# ##~#.####~~#.~~~~~~ #.........# ###.......#.##~~~. '...# #########....##~## #[(.......# #.)..# ###..###.. .#.######## #.##.# #..###.. $hq^.#.# #.######....... .#.# #~~~~~~.##........####.. .#.# #~~S~~~.#########....... .#.## #.~~~~#.##......+. .#~~## #.#~~...##.###### .~~~~## #.########...####S   electric eel (wandering)$h=~~~~# ##.# ##...##..~~~###~~#########.[.....~~~..~~~~......).$h283.7 (5.0)$hSS~$hn+4.7 (6$h$hQ` _An electric eel comes into view.$h|  You shoot a slug. The slug hits the electric eel!  The slug burns the electric eel.  You kill the electric eel!$hH~(((($hc ((Fedhas appreciates your contribution to the ecosystem.$h°~~~~☼~$hz======5.8 (1.1Rev $h$h $h!_You shoot a slug.$h: 4$h; $hU> $h@ $hX@ $hC $hhG $hwJ A  You enter the shallow water.$hJ VWater Rev $hK $hO N _Moving in this stuff is going to be slow.$hP ?$hQ $hS $hOU ,$hXV $h[ $h\ ,$h>] $hg^ $hA_ ,$h` $h7a $hb $hVb $h~c $h+e $he 0$hCf $hXg $h h ,$hi $hj $hl ,$hl $hn $hwp A  You enter the shallow water.$hp @Water $hq $hTt N _Moving in this stuff is going to be slow.$hu 4$hv $hx $h y ,$hcy $hz $h{ $h{ $h~| $h. $hR $h $h $h` $h 7$hE $h $h 0$hV $hU $h ,$hV $h@ $hY ,$hu $h $hJ ,$h $h $hӱ ,$h: $h> $h ,$h< $h: $h) ,$hڸ $h׺ $hʻ ,$hμ $hY $h ,$h $h% $hF ,$h $h $h ,$h $h0 $h ,$h $hz $h ,$h $hP $h ,$h $h $h ,$hk $h $h ,$h $h $h ,$h $hF$h,$h$h$hZ,$h$h $h ,$h $hg$h,$h9$h$h  You enter the shallow water.Water $h$hJ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.$hc4$h$h$hb,$h~$h$h!,$h!$h#$hA)###~~~ #.# ###..#### ~~#~~~~~~~~~..) ##.# #...... ~~~~~~~~~~~~... .#.#### #..#### ~~~~~~~~~~~~~~~## .#....# #..# ~~~~~~~~~~~~~~~~##.#..#.# #..### ~~~~~~~~~~~~~~~~~..#..#.# #...[# ~~~~~~~~~~~~~~~~~~##..#.###.##.# ~~~~~~~~~~~~~~~~~~.#..#........# ~##~~~~~~~~~~~~~@#.#..#####.#### ------734.6 (48.8)$h)##~~~~~~~~~~~~...#....# #.# ###~~#.~~~~~~#####.##.# #.# ......#.##~~~........#.# #.# ######....##~#######..#.###.#.# ###..###....# ####...#.# #.# #..###....# ###.#.# #.######.........# #.#.# #........####....## #.#.#$h7.$h /M------6.2 (50.4$h14$h5 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a mace.$h4$h$ht$h$h,$h$h$h$h$hV$h$hr$h1$h($h0$h<$h$hL$hn$h]$h$h,$h $h $hl,$h$h$h$h$h$h$h",$hh$h$h3,$hX$h!$h#$h#$h$$h&$hs*A  You enter the shallow water.$h*@Water $h+$h/N _Moving in this stuff is going to be slow.$h1$hM2$hL3$h6$hk87$h9$hN$hP0$hR$hW$hY,$hU[$h_$h4cA  You enter the shallow water.$hWc@Water $h[d$hLiN _Moving in this stuff is going to be slow.$hGj4$hj$hn$hEp,$h7q$hs$hu7$hv$hz$hz$hz$h{$h$h,$hĀ$h6$h9$hZ$h$hS$h,$hK$hJ$hs$h$h.$h|$h$hՐ$hS$h/X$h.$h,$h$hۚ$h,$h$h$h$hݞ$hE$h$hڡ$h$hr$h$hҤ$h$h$h_$h$h$hV$h$hy$h$h]$h$hۭ$hj,$ht$h5$hY$hñ$h$h,$h$hڶ$h,$h$hl$h,$h $ht$hS,$hʽ$h$h[$h$h$h$hB$h0$h$hH$h$h$h$hK$h$h$hJ$h$h$h$hs$h$h6$h$h$h?$hp$hR$h1$h$h$h$h{$h$hv$h$h,$h$h$h,$hL$hZ$hF$hm$h$h$h*,$h<$h$h$h$h$h)$h1$h^$h$h$h,$h|$h$h,$h$h$hq,$h$hf$h,$h$h$h,$h$h$h,$h$h $hX ,$hn $hB$h$h$h,$h$h$h,$hR$h($h $h\$h$hg$hg$h$hH$h"$h#,$h$$h%$h9',$h($ho*$h+,$hm-$hS/$h0,$h|1$h3$h4$h 5$h5$h7$hm9,$h:$h]<$h=,$h>$h@$hA,$hC$h|D$hE,$hF$hH$h)J,$hO$hQ$hT,$hT$hhV$h*X,$hX$hZ$hB\,$h\$hB^$h9_$hZ_$h_$hya$ha,$hb$hc$hd,$h9e$hf$hh,$hi$hk$h'm,$h+n$ho$h5q,$h]r$hPt$hu,$hv$h ~...#....# #.#########.#  ####.##.# #.##........#  ......#.# #.##.########  ####..#.###.##.#  .# ####...#.##.#  .# ###.#.##.#  $ht~.# #.#.##.#  .## #.#.##.#########  .)# #.#.##..@.......  ..## #.#.###########.  ...# #.#.# .#.### #.#.# .#...# #.#.# .###.####.#.########    .# #......#.........  $h~  .# #......#.########    #$h~# #......#.....#   $h828.0 (91.89.0 (92 _F - a scroll labelled PUC PUZELOTWEGAR$hdI$h4$h|$h$hQn$hT$h;$h$hݞ$h7$h,$hy$h$h,$h$$h$h,$h!$h$hҨ$h$hI$h$h$h$h;$hp$hc,$hӮ$h֯$h$h$h$h$h$h+$h_$hs$hj,$h$h$hŷ$h$hM$h #.#.##.#   #.##########   #.#.##...........#   #.#.###########.##   #.#.# #.#   #.#.# #.#   #.#.# #.#  ##.#.###########.#  .$hR..#............@#  42.0 (13.0.#.#############  .....#  ......#.##  ......#.#  #.>...#.#  ##.#.##.#  ...#.##.#  ##.##.#  $h$h$h E _Done exploring.$h]oI$hk.............0.0)$hW$h$hБE _Done exploring.$hx7$h73$h$SJ$h TE _Done exploring.$h $hh Level 12 of the Dungeon <<<>>>^∩(Press ? for help)#<##...'.........# #########....##~#######..#.###.##.##.######[(.......######.)..# ###..###....# ####...#.##.#$hN #.##....#.#########~~##.##.# #..###....# ###.#.##.##.##.##.#.# #.~~~~#.##.######.........##.#.##.##.##.##.#.# #~~~~~~.##........####....## #.#.##.########### #....##.#.# #~~~~~~.#########.........)# #.#.##...........# #######.#.## #.~~~~#.##......+..........## #.#.###########.## #.#~~## #.#~~...##.######...........# #.#.##.# ###.~~~~## #.########...####.........#.### #.#.##.# #..~~~~~~# ##.###.........##....#...# #.#.##.# ####.~~~~~~~###~~#########.......[.......###.####.#.###########.# $h #....~~~~~~~..~~~~...................)...# #......#............@# #....~~~~~~~#~~~~~~##############........# #......#.############# #....~~~~~~~~~~~~~~~.................##### #......#.....##....~~~~~~~~÷~~~~~~~#############.#.# #.........#.##$hү ;#....~~~~~~~~~~~~~~~~~....:.# #.#.# #.........#.######~~~~~~~~~~~~~~~~~~####.### ##.#.# #####.>...#.###~~~~~~~~~~~~~~~~## #...# #..#.############.#.##.###~~~~~~~~~~~~~~.# ###.# #.##.#............#.##.#$h ##~~##~~~~~~~~#.# #.# #.##.#.############.##.#######~~~~~~...# #.# #.......#.........#....######## ##~~~~##### #.######.#..#.#######.#..####.....# ##~~##$h. #......#.#..#.# #.#..####.###.# $hzO@>$h} $h' : #.#.##.#  stairs the Marksgoblin#.#.##.###########   Coglin of Fedhas *****.#.#.##...........#   Health: 103/103 ========================$h #.#.###########.##   Magic: 16/16 ========================#.#.##.#   AC: 14Str: 12  #.#.##.#   EV: 14Int: 10  #.#.##.#   SH: 0Dex: 21 ##.#.###########.#   XL: 13 Next: 75% Place: Dungeon:12 ...#............@#   Noise: ---------  Time: 13842.0 (0.0) $h o...#.#############   g) +6 hand cannon (f E) +3 hand cannon (f ...#.....#  Fire: g) +6 hand cannon (flame) {Mishi ......#.## ......#.# #.>...#.#   ##.#.##.#   ...#.##.#   ####.##.#  You enter the shallow water. _Moving in this stuff is going to be slow. _F - a scroll labelled PUC PUZELOTWEGAR _Done exploring. _Done exploring. _Done exploring.$h $h $hj $h $h P _$h| ,$h $hߡ $h $hϢ $h/ $h $h ,$hV $h $h ,$hF $hG $h ,$h $hH $h* $hH $hˬ $hj $hR ,$h $h $hٴ ,$h $h $h) ,$h $h $h ,$h $h $hF ,$h $h׿ $h ,$hO $h $hp ,$h $h $hi ,$h $h $h@ ,$h $h ;........#.### #.#.# #.# ..##....#...# #.#.# #.# [.......###.####.#.###########.# ....)...# #......#.............# ........# #......#.############# ....##### #......#.....# $hQ )#.#.# #.........#.## .#.# #.........#.# #.#.# #####.@...#.# 58.0 (16.0)#.############.#.##.# ##.#............#.##.# ##.#.############.##.#.#.........#....##########.#..#.#######.#..####.....# $h ..#.#..#.# #.#..####.###.# #.#.#..#.# #.#.......# #.#∩#.#..#.# #.#.####..# #.#$h $h $ho c _There is a stone staircase leading down here.$h4$h/$h$h89.0) _$hs$hO! $hhA##...## #......#$h $h $h.>...# #......#$h $h- $hj#.#..###......# $h $ht#.....^.......# $h $he#...# #..(....# $h $h #...###.......#  #.............#  #.#.#...#'##.###.#..3 #.#.#.....@.(....... #.#.#.#.#..#.###.#.. #.#.#.#.#..#.#  #.#.#.#.#....# #.#.....#.#### #.###..)#.# #### #.# #...#.# ...## #.###...#.#.#[###...# ....###.....##..[.#..#..#.$h $h$h60.5 (2.5 _You climb downwards. _There is a stone staircase leading up here.$hK3$hM$hS$h$Y$h]: _$hUa$hg,$h+j$h"q;  You see here 6 stones.$hv$h!w _$hQ{$h-$h+$h$hj$h$h͕##...## #......#  .>...# #......#  $h4#.#..###......# ########.....^.......# .......  #...# #..(....# ....../#...###.......# ).... .  #.............# ... $..  $h#.#.#...#'##.###.#.....  #.#.#.....<.(..@....... 4.5 (4.0  #.#.#.#.#..#.###.#.....  $hΖ#.#.#.#.#..#.# +# ##.  #.#.#.#.#....#  $h #.#.....#.####  #.###..)#.#  #.# #...#.$h9U#  #.###...#. $hg $h$h+5.5 (5$h$h# _Found a club.$h_3$hK$h0 $hH$h$h9$h$h,$h@$hZ!$h&,$ho($hx+$hm1$h1$hf3$h6$hl<,$hA$hMB$hNN _You now have 800 gold pieces (gained 13).$hS3$haU$hX$h],$h_$hri7$hi.#...#...# ################ $hi^.......##......... #..(....##......@...# #.......##).........# $h j........##..........# ..#'##.###.#..........# $hj....<.(................. #.#..#.###.#.......##### #.#..#.# #+#+###.#.# #.#....# ##..#.. ..#.#### #+.####.#.).. $hlxW73.5 (84.5 (9$hE _Q - a wand of digging (5)$h;A _$hA $hB $hE ,$hF $h"G $hG $hjI $h6M $htM $hM $hN $hQ ,$hdQ $hPS $h:V ,$hW $hX $h[ ,$h\ $h\ $h^ $h_ $h0_ $hW` $ha $hb $hVb $hc $hf $h1g $hKh $hi $h6m $hgm $hm $hQo $ht H######### $ht ###############....### #...........'.# #....###....#.#$ht ).........#....### ##....#.##.# $hu y#.#..........##@# 84.5 (10.0) .$hu ...............> ##.#.......#####.###....  #+#+###.#.# #.# #. ##..#... #.# $hu #+.####.# #.. .).... . .# .# ### #.$.. .# #...# $hu d###...##...#$h{ $hY{ ,5.5 (11$hy~ $hɀ ; _Found a stone staircase leading down.$h$hc$h$hG$h$hU$h $hTX$hw$h,$h$h$h,$h$h$h,$h$h$h,$hQ$h$hB$h$hW$hn$h ,$h $h$h0,$he$h$hp,$he$h!$hk$,$h &$h%-$hI2,$h3$h56$h9$hF9$h9$h@  You now have 805 gold pieces (gained 5).  Things that are here:$h1A$hJDf _a +0 shortbow; a centaur skeleton$hH3$hI$hL$hR,$hT$h X$hd],$ho_$h2b$h:h,$h(j$ho$hv,$hy$h]~$hu,$ha$h$h,$hv$hm$hv,$hk$hv$h%,$h $h,$h?$hR _Q - a wand of digging (10) (gained 5 charges)$hƧ3$ht$h$h$h $h$h;-$h7 ##########  #........#  #........# #........# $h& ###### #.....@..# ###....####........# .......'.##........# ###....#.##........# #....###...........# #.##.# #...........# ..##.###...........# ...........>.......##.###....########$hb.913.5 (28$h#,4.5 (29$hH$h. _R - a scroll of identify$h>_$hfB$hpX$h1$h$h$h$h$h,$hg$h$h,$h$hy$h>,$h$h,$hE$h$h=$h7R  There is a stone staircase leading down here.$h$h _$h$hS$h,$hL$h1$h,$h$hH$hX$hG$h]$h"$h&,$h,,$ho0$h0$h2$h6$h<,$h>$h$h>$h$h $hi $h B$h`$ho,$h $hP#$h',$h($h9+$h/,$h1$hz4$h<8$h8$h>:$hB<$h@,$hB$hE$hcJ,$hK$h\P$h{U,$hW$hY$h._$hn_$h`$hc$hh,$hfj$ho$ht,$h!v$hkx$h$hX$h$hN$h,$hˊ$hE$h#$hs$h$h=$hԜ,$hL$hB$h,$h,$h߭$h,$h$hh$h>n$hX$h$h$h$h$hq,$hV$ha$h$h=$h$hj$h $h$h$h$h,$h$h0F _The rime drake hisses angrily. x3$hV"$h#$h$$hm&$h&$h'$hr+$h-$h0$h2$hu3$h5$h6$h&9$h9$h:$h+=$h?$hC$hE$hGH$h;J$hJ$hL$hY...#.#### . #+.####.# #......). ..)#.# ..##.#.#....#####..##.) ...#.# ####..#.#.#.....##..##.. ...#.#.#[###...# #.#.....##..##.. .##..[.#..#..#.# #.#.........##.% $h^Z###....##....#.###.#......##.##........##D.#kwk#...+......##.##..#...##k.###.k###.#......##.#...+..##kk#####.+@..###..#.##.#..#  #D##kw############....#.##....#  ###kw##...#### #.#..#.....#.#  ##..##.##.#### #.#..#..☼###.# ####.###.#..# ## #.#....E.#...# ..######.#..# ### #.#.#..#.#.### D   ice dragon (trample, wandering) $hZE#.######.#.####<# #.#...c.c#'### w   torpor snail #...#....#....#.# #.#.(###...... kkk 3 rime drakes (1 wandering).#.#######.#[####.#...........$hf###k'61.5 (47#kk 4 rime drakes (1 wandering)$hkk  As you open the door, it creaks loudly! The rime drake hisses angrily.$hv$hDx$h#y$hYz$hz$h|?  You hear an angry hiss. x4$hd_k.D#.w.kkkD)kk 5 rime drakes$hÌz======2.5 (48Slow $hۘ$h8O _Being near the torpor snail leaves you feeling lethargic.$hr#.#### . #+.####.# #......). .)#.# ..##.#.#....#####..##.).#.# ####..#.#.#.....##..##...#.#.#[###...# #.#.....##..##. ##..[.#..#..#.# #.#.........##.%.....##k...#.###.#......##.##..# ......##.D#.w.#...+......##.##..##...##k.###kk###.#......##.#...#+..##kk#####kk.@.###..#.##.#..##D##kw############....#.##....#  ###kw##...#### #.#..#.....#.#  ##..##.##.#### #.#..#..☼###.# .###.#..# ##$hD######.#..# ### #.#.#..#.#.### .######.#.####<# #.#...c.c#'# ...#....#....#.# #.#.(###. 4.#.#.#[####.#.$h $h  You feel yourself speed up.The rime drake attacks as it pursues you!$h$h$hF$h$h]$h$h(.k#D.w.kk 5 rime drakes$h*p=-----4.0 (1.5)$h4$h7[ _The rime drake closely misses you. x2$ha#....# ##..#...# #.##.###. .#.#### . #+.####.# #......).. )#.# ..##.#.#....#####..##.)#.# ####..#.#.#.....##..##...# .#.#.#[###...# #.#.....##..##...# #..[.#..#..#.# #.#...##.%.. #....##....#.###.#......##.##..# .....##.k#D.w#...+......##.##..# #...##k.###.k###@#......##.#...# +..##kk#####kkk..###..#.##.#..# #D##########....#.##....# ###kw##...#### #.#..#.....#.#..##.##.#### #.#..#..$hW☼###.# ##.###.#..# ## #.#....E.#...# ######.#..# ### #.#.#..#.#.### ######.#.####<# #.#...c.c#'##### 3 ..#....#....#.# #.#.(###$hML(1 catching breath)$h *The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.$h|$h~$h?Yk.#..w   torpor snailkkkk 4 rime drakes (1 catching breath)$h]96/103 --====--50Frozen $h$hLW _You are encased in ice.$hV ####....#....#............'......$h $hc $hl $h $h $h kk.kkkk 5 rime drakes (1 wandering, 1 catc…)$h E----6$h $hN ( _You open the door.$hBi#..#.# #+#+###.#.### #.######. #....# ##..#...# #.##.###. #.#### . #+.####.# #......).. #.# ..##.#.#....#####..##.)... #.# ####..#.#.#.....##..##...##.#[###...# #.#.....##..##...## ..[.#..#..#.# #.#...##.%...##..k.#.###.#......##.##..### $hi....##..#k.w#...@......##.##..# ...##k.###kD###.#......##.#...# ..##kk#####.kkk.###..#.##.#..# D##########....#.##....# kw##...#### #.#..#.....#.#..##.##.#### #.#..#..☼###.# D   ice dragon (trample).###.#..# ## #.#....E.#...# w   torpor snail.#..# ### #.#.#..#.#.### kkkk 4 rime drakes (1 catching breath) #####.#.####<# #.#...c.c#'######$hl$hm$hn$hDo$hto$ho$hNq$hq$h3r$hr$h8s$h~V..kkwD###k'.kkkkkk 5 rime drakes (1 wandering)$hL#2$ho---=---7.5 (1.5$h$hr _The rime drake bites you. _There is an open door here.$hw..#.# #+#+###.#.### #.######. ....# ##..#...# #.##.###. .#### . #+.####.# #......). .# ..##.#.#....#####..##.). .# ####..#.#.#.....##..##...# .#.#[###...# #.#.....##..##...# .[.#..#..#.# #.#.##.%.##....#.###.#......##.##..###..#.kk#...'##.##..# ##k.###wD###k#......##.#...# ##kk#####.'.kk###..#.##.#..## ##kw############....#.##....# kw##...#### #.#.. $h[1[14d..##.##.#### #.#..#..☼###.# .###.#..# ## #.#....E.#...# .#..# ### #.#.#..#.#.###  4 $hY!$h%B$h&,$h'$h,)o  The ice encasing you melts away.$h)$h*$h(+$h? .D#..kkk.###.k..kkkk 4 rime drakes (1 wandering)3-9.0$hEB _The rime drake bites you but does no damage.$hm#.###.#.......#####.###....##### .#.# #+#+###.#.### #.######. ...# ##..#...# #.##.###. #### . #+.####.# #......).. # ..##.#.#....#####..##.)..... $ht# ####..#.#.#.....##..##...###. #.#[###...# #.#.....##..##...### [.#..#..#.# #.#...##.%.....##....#.###.#.@....##.##..#####..#..D#..kk......##.##..# .###k.###.#......##.#...# k#####.'k..###..#.##.#..###########....#.##....# kw##...#### #.#..#.....#.# .##.#### #.#..#..☼###.# k 3 rime drakes.#..# ## #.#....E.#...#.#..# ### #.#.#..#.#.###$hB$hB$hk.kk 4 rime drakes (1 catching breath)$h *The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.$hx=$h?$h?$h=@$h@$hAN8...$hNk.kkk 3 rime drakes (1 catching breath)$hbOV84--====$hOU700Frozen $hX$h[W _You are encased in ice.$h\#.###.#.#####.###....# #.# #+#+###.#.### #.######.# ##..#...# #.##.###. . #+.####.# #......). $h8] ..##.#.#....#####..##.).  ####..#.#.#.....##..##...###.# .#[###...# #.#.....##..##...###.# .#..#..#.# #.#.##.%.....# .##....#.###.#..@...##.##..# .##..#...#..kk......##.##..# ##k.###k.###.#......##.#...# $hr]kk#####.'k..###..#.##.#..## kw#####....#. $h]ow##...#### #.#..#.....#.# ##.##.#### #.#..#...###.#$h].#..# ## #.#....E.#...# $hYh$h$tmk'2$hz *****The rime drake breathes ice at you.$h$h$h$h$h$h_$h*Y  The icy flash freeze hits you. You partially resist.$h k.'.kwkw   torpor snail$h kkkk 4 rime drakes (1 catching breath)$h@ z3--1.5 (1.5Slow Frozen $h1 $h$hO _Being near the torpor snail leaves you feeling lethargic.$h&R (.................>....... .###.#.......#####.###....####### .# #+#+###.#.### #.######. .# ##..#...# #.##.###. $hR I## . #+.####.# #......)....##.#.#....#####..##.).......  ####..#.#.#.....##..##...###.# #[###...# #.#.....##..##...###.# #..#..#.# #.#...@.....##.%.....# ##....#.###.#kk....##.##..######..#...#...'......##.##..# .###k.###k#......##.#...# k#####.'wk.###..#.##.#..#$h7S ##########....#.##....# ..#### #.#..#.....#.# .##.#### #.#..#...###.#$hhS .#..# ## #.#....E.#...#$hU ,$hV $hW $hX $hX $h|Y $hZ $h[ $h~[ $h[ $h\ %  $h\ ,The rime drake bites you but does no damage.$h] $h^ %  $h^ AThe rime drake barely misses you.$he k.kkkkw..k 5 rime drakes$hf j4=---3.8 (2.3$hk $hn B _The rime drake bites you but does no damage.$h7 !.>.# ###.#.......#####.###....# # #+#+###.#.### #.######. # ##..#...# #.##.###. # . #+.####.# #......)...##.#.#....#####..##.).####..#.#.#.....##..##...###.# $h [###...# #.#.....##..##...###.# ..#..#.# #.#..k.@....##.%.....# ....#.###.#.kk...##.##..###### ..#...#...kk.....##.##..# k.###k.###w#......##.#...# #####.'. #$h ###....#.##....# ...#### #.#..#.....#.# .##.#### #.#..#...###.# $hU $h $h $h a  The ice encasing you melts away.$hj ?The rime drake attacks as it pursues you!$hL $hc &  $h rThe rime drake closely misses you.The rime drake attacks as it pursues you!$h" $h}" $h" $h# $hC% Q  The rime drake bites you but does no damage.$h*' $hs' $h 7 k.kkw..  The rime drake barely misses you.$h7 e5---6.1$h> $hn@ B _The rime drake bites you but does no damage.$h;>.# .#.......#####.###....#  #+#+###.#.### #.######. ##..#...# #.##.###. $h3 . #+.####.# #......)...##.#.#....#####..##.). ####..#.#.#.....##..##...###.# ###...# #.#.....##..##...###.# #..#.# #.#..kk.@...##.%.....# ....#.###.#.k.kk.##.##..###### $h+..#...#...w......##.##..# .###k.###.#......##.#...# #####.'......#.##....# ...#### #.#..#.....#.# ##.#### #.#..# $h $h$hӒ$h'$hG$hȖ$h\ k.w.k.kk$h'(1 catching breath)The rime drake barely misses you.$h **The rime drake breathes ice at you.$hJThe icy flash freeze hits you. You partially resist.$h:w ..  You are encased in ice.$hAr  The rime drake breathes ice at you.$hZ  The icy flash freeze hits you!! You partially resist.$h.k60------====7.6 (1.5Frozen $h$hIP _The rime drake misses you.$hz>.# .#.#####.###....# #+#+###.#.### #.######.###..#...# #.##.###.# . #+.####.# #......).# ..##.#.#....#####..##.).#..#.#.#.....##..##...###.#$h/|...# #.#....k##..##...###.# #..#.# #.#....k.@..##.%.....# #.###.#w.k.kk##.##..###### #...#...'......##.##..# ###k.###.#......##.#...# .'...###..#.#....#.##....# #### #.#..#.....#.# .#### #.#..#.. $h~$h .k(1 catching breath)The rime drake bites you but does no damage.$h *The rime drake breathes ice at you.$hb $h Y  The icy flash freeze hits you! You partially resist.$hY $hy w..kk....  The rime drake closely misses you.$h& r  The rime drake breathes ice at you.$h $hR .w2The icy flash freeze hits you. You partially resist.$ha ***The rime drake breathes ice at you.$h@ $hM ..@.k41----------9.8 (2.2$hZR $hT V _The icy flash freeze misses you.$h 2###.###.....# ..............>.......# .#.......#####.###....########## +#+###.#.### #.######.#  ##..#...# #.##.###.#  #+.####.# #......)..# .##.#.#....#####..##.).........# #.#.#.....##..##...###.#####.# #.#....k##@.##...###.# $h #.# #.#..w.kk...##.%.....# .#.###.#.....k##.##..###### #...#...'.....k##.##..# k.###.#......##.#...#.'...###..#.##.#..# #########....#.##....#  4 .#### #.#..#.....#.##### #.#..#...###.#$h $he $h $h@ $h_ $h o.kk.k $h R5 rime drakes (2 catching breath)$h *The rime drake breathes ice at you.$h#Z $hZ $hZ $hF[ $hvk H ...kk.kkkk 4 rime drakes (1 catching breath)  The icy flash freeze hits you! You partially resist.  The rime drake bites you but does no damage.$h|s **The rime drake breathes ice at you.$h"l.@$h`32------82.1 (2.3$h $h?V _The icy flash freeze misses you.$h˙ $h Inventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [) $hҢ  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)  P - a +1 pair of boots (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)$h6 Sj - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12)  Q - a wand of digging (10) Scrolls (go to first with ?)  l - 7 scrolls of teleportation $hu [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hٱ  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)J - +0 acid dragon scales (worn)  P - a +1 pair of boots  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  Kparalysis (12)  Qdigging (10) Scrolls (go to first with ?)  l - 7 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 7 scrolls of vulnerability  t - 3 scrolls of amnesia10%$hC   u - 3 scrolls of noise4$h v - 3 scrolls of revelation  w - 2 scrolls of immolation21$h B - a scroll of brand weapon  F - a scroll labelled PUC PUZELOTWEGAR8$hG I - 5 scrolls labelled KIXKUGIZACON - 2 scrolls of enchant armour  O - a scroll labelled QYBRAN XENIAHOM39$h` R - a scroll of identify42$h Potions (go to first with !)6$h-  c - a cyan potion50$h  e - 2 sapphire potions  f - 3 potions of attraction7$h V h - 2 potions of brilliance$h 960$h i - 5 potions of heal wounds  k - 2 lumpy orange potions7$h m - a green potion  n - 8 potions of curing75$h ^ s - 3 viscous inky potionsA - 4 potions of enlightenment82$h  D - 2 lumpy golden potions5$h $h3 [  G - 3 fizzy brown potions$hc .9$h_Mt - 3 scrolls of amnesia5$h M p - 7 scrolls of vulnerability2$h`S M o - a scroll labelled ZILIKEINEM78$hM l - 7 scrolls of teleportation5$hMScrolls (go to first with ?)1$h.MQ - a wand of digging (10)67$hMK - a wand of paralysis (12)4$h MH - a wand of roots (15)0$hUMx - a wand of polymorph (8)57$h5.2M$h~.Xj - a wand of flame (18)3$hwMWands (go to first with /)0$hC M z - a +2 scale mail of fire resistance46$h Mr - a +0 ring mail2$h^C Mb - a +0 leather armour39$hRM P - a +1 pair of boots (worn)5$hrM J - +0 acid dragon scales (worn)2$ht q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)$h/21$h. a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)10$hM E - a +3 hand cannon of flaming (weapon) {Kanchana} 7$hv  t - 3 scrolls of amnesia10$h$8   Q - a wand of digging (10) Scrolls (go to first with ?)  l - 7 scrolls of teleportation  o - a scroll labelled ZILIKEINEM  p - 7 scrolls of vulnerability  t - 3 scrolls of amnesia $hp8  u - 3 scrolls of noise  v - 3 scrolls of revelation  w - 2 scrolls of immolationB - a scroll of brand weapon $h8  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACON - 2 scrolls of enchant armour $h8 u O - a scroll labelled QYBRAN XENIAHOMR - a scroll of identify $h8 aPotions (go to first with !) $h8  c - a cyan potion  e - 2 sapphire potions  f - 3 potions of attraction $h 9 u h - 2 potions of brilliance  i - 5 potions of heal wounds $hj9 f k - 2 lumpy orange potions67$h E m - a green potion  n - 8 potions of curing  s - 3 viscous inky potionsA - 4 potions of enlightenment  D - 2 lumpy golden potions  G - 3 fizzy brown potions $h6 M - a fuming golden potion Miscellaneous (go to first with })  L - a +0 sack of spidersbot$h$hW$h$ht$hfA$h$hH$hQ $h$h[-$h2$hF$h $hw $h&x$h59 M w - 2 scrolls of immolation96%$h?  u - 3 scrolls of noisev - 3 scrolls of revelation89$hKMt - 3 scrolls of amnesia5$hM p - 7 scrolls of vulnerability2$hd7 M o - a scroll labelled ZILIKEINEM78$h7 M l - 7 scrolls of teleportation5$h MScrolls (go to first with ?)1$h6MQ - a wand of digging (10)67$h1  p - 7 scrolls of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h< Really read the scroll of vulnerability? Y - Yes  N - No$h$h $h.#..........##.###...........#stairs the Marksgoblin .....................>.......#Coglin of Fedhas *****. $h.#.......#####.###....########## Health: 32/103 =======----------------- +#+###.#.### #.######..........# Magic: 16/16 ========================$h4##..#...# #.##.###..........# AC: 14Str: 12$hd#+.####.# #......)..........# EV: 14$hInt: 10 .##.#.#....#####..##.).........# SH: 0$h,Dex: 21 $h##..#.#.#.....##..##...###.##### XL: 13 Next: 75% Place: Dungeon:13 #...# #.#.....##@.##...###.#$hYNoise: ====-----  Time: 13982.1 (0.0) ..#.# #.#.....kkk.##.%.....#$h?g) +6 hand cannon (f E) +3 hand cannon (f $h]..#.###.#.....k##.##..######Fire: g) +6 hand cannon (flame) {Mishi $hx#...#...'......##.##..#Slow Frozen $h##k.###.#......##.#...# ###.'...###..#.##.#..##$hFkkkk 4 rime drakes $hG#########....#.##....# .#### #.#..#.....#.# .#### #.#..#...###.#$hThe rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.  The rime drake bites you but does no damage.  $hThe rime drake breathes ice at you. _The icy flash freeze misses you.Okay, then.$h"$h$,4$h-. _$h?$hIInventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)  P - a +1 pair of boots (worn)$hbI~b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12)  $hIQ - a wand of digging (10) Scrolls (go to first with ?) $hI9 l - 7 scrolls of teleportation $hI[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h,_  g - a +6 hand cannon of flaming (offhand) {Mishil}  E3weapon) {Kanchana}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)y - a scarf of resistance (worn)  C - a +2 helmetJ - +0 acid dra$h_;gon scales (worn)  P - a +1 pair of boot  b - a +0 leather armour  rring mail  z - a +2 scale mail of fire resistance Wands (go to first with /) $h_] j - a wand of flame (18)  xpolymorph (8)  Hroots (15)  $hE`<Kparalysis (12)  Qdigging (10) $hh`Scrolls (go to first with ?)  l - 7 scrolls of teleportation $h`= o - a scroll labelled ZILIKEINEM$h`. 3%$h p - 7 scrolls of vulnerabilityt - 3 scrolls of amnesia10$h   u - 3 scrolls of noise4$huV v - 3 scrolls of revelation$hu87$h8  w - 2 scrolls of immolationB - a scroll of brand weapon25$h   F - a scroll labelled PUC PUZELOTWEGAR8$h#   I - 5 scrolls labelled KIXKUGIZACO32$h N - 2 scrolls of enchant armour5$h O - a scroll labelled QYBRAN XENIAHOMR - a scroll of identify42$h5$h8Potions (go to first with !)  c - a cyan potion50$h{ e - 2 sapphire potions  f - 3 potions of attraction7$h{0 h - 2 potions of brilliance60$h   i - 5 potions of heal wounds4$h   k - 2 lumpy orange potions7$h3 $h^ m - a green potion71$hm  n - 8 potions of curing5$h fl - 7 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h$hء$h.#..........##.###...........#stairs the Marksgoblin .....................>.......#Coglin of Fedhas *****. .#.......#####.###....########## Health: 32/103 =======----------------- +#+###.#.### #.######..........# Magic: 16/16 ========================##..#...# #.##.###..........# AC: 14Str: 12#+.####.# #......)..........# EV: 14Int: 10 .##.#.#....#####..##.).........# SH: 0Dex: 21 $h;##..#.#.#.....##..##...###.##### XL: 13 Next: 75% Place: Dungeon:13 #...# #.#.....##@.##...###.#Noise: ====-----  Time: 13982.1 (0.0) ..#.# #.#.....kkk.##.%.....#g) +6 hand cannon (f E) +3 hand cannon (f ..#.###.#.....k##.##..######Fire: g) +6 hand cannon (flame) {Mishi $h#...#...'......##.##..#Tele Slow Frozen ##k.###.#......##.#...# ###.'...###..#.##.#..##kkkk 4 rime drakes #########....#.##....# .#### #.#..#.....#.# .#### #.#..#...###.#The icy flash freeze hits you! You partially resist.  The rime drake bites you but does no damage.  The rime drake breathes ice at you. _The icy flash freeze misses you. _Okay, then.As you read the scroll of teleportation, it crumbles to dust.$hA%The rime drake breathes ice at you. _The icy flash freeze misses you. _Okay, then.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.You feel yourself speed up.  The ice encasing you melts away.$h kww   torpor snailkkkk 4 rime drakes (1 catching breath)The rime drake barely misses you.Being near the torpor snail leaves you feeling lethargic.  The rime drake misses you.$h  >   #.####   #.##.##  $h  #......) #..##.) #..#  #@.#  #.#....wkkk.##.% .....k##.# ......##.##..# ......##.#...# ##..#.##.#..## ....#.##....#  #.#..#.....#.#  $h_ The rime drake breathes ice at you.$h= >   #.####   #.##.##   #......) #..##.) #..#  #@.#  #.#....wkkk.##.% .....k##.# ......##.##..# ......##.###..#.##.#..## ....#.##....#  #.#..#..... $hͷ  The icy flash freeze hits you! You partially resist.  * * * LOW HITPOINT WARNING * * *$hET =$hT S16----3.6 (1.5$h_ $hb W _You are encased in ice.$h9I $h-N zInventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}$hvN 7d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn) $hN q P - a +1 pair of boots (worn)b - a +0 leather armour  r - a +0 ring mail $hN  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  $hO bH - a wand of roots (15)  K - a wand of paralysis (12)  Q - a wand of digging (10) $h(O Scrolls (go to first with ?)  l - 6 scrolls of teleportation $hO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h%  B - a scroll of brand weapon  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACO  N - 2 scrolls of enchant armour  O - a scroll labelled QYBRAN XENIAHOM  R - a scroll of identify Potions (go to first with !)  c - a cyan potion  e - 2 sapphire potions  f - 3 potions of attraction  h - 2 potions of brilliance  i - 5 potions of heal wounds  k - 2 lumpy orange potions  m - a green potion  n - 8 potions of curing  s - 3 viscous inky potionsA - 4 potions of enlightenment  D - 2 lumpy golden potions  G - 3 fizzy brown potions  M - a fuming golden potion Miscellaneous}  L - a +0 sack of spidersbot$h4m K i - 5 potions of heal wounds. $hrm A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion $hm \(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.$hU$hY$h_.#..........##.###...........#stairs the Marksgoblin .....................>.......#Coglin of Fedhas *****. .#.......#####.###....########## Health: 38/103 ========---------------- $h@`+#+###.#.### #.######..........# Magic: 16/16 ========================##..#...# #.##.###..........# AC: 14Str: 12#+.####.# #......)..........# EV: 14Int: 10 .##.#.#....#####..##.).........# SH: 0Dex: 21 ##..#.#.#.....##..##...###.##### XL: 13 Next: 75% Place: Dungeon:13 #...# #.#...k.##@.##...###.#Noise: ====-----  Time: 13983.6 (0.0) ..#.# #.#....wkkk.##.%.....#g) +6 hand cannon (f E) +3 hand cannon (f ..#.###.#.....k##.##..######Fire: g) +6 hand cannon (flame) {Mishi #...#...'$h`......##.##..#Tele Slow Frozen ##k.###.#......##.#...# ###.'...###..#.##.#..##w   torpor snail $ha#########....#.##....#kkkk 4 rime drakes .#### #.#..#.....#.# .#### #.#..#...###.#$h.bBeing near the torpor snail leaves you feeling lethargic.  The rime drake misses you.The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.  $hTb* * * LOW HITPOINT WARNING * * * _You are encased in ice.$h5pThe rime drake breathes ice at you.  The icy flash freeze hits you! You partially resist.  * * * LOW HITPOINT WARNING * * * _You are encased in ice.  You feel much better. The rime drake bites you.  The rime drake closely misses you. The rime drake misses you.$hQq!7$h}q[=---5.1 (1.5$h{$h&X _The rime drake closely misses you.$h$hInventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)  P - a +1 pair of boots (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12)  Q - a wand of digging (10) Scrolls (go to first with ?)  l - 6 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h9R  B - a scroll of brand weapon  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACO  N - 2 scrolls of enchant armour  O - a scroll labelled QYBRAN XENIAHOM $hZ R - a scroll of identify Potions (go to first with !)  c - a cyan potion  e - 2 sapphire potions  f - 3 potions of attraction $h h - 2 potions of brilliance  i - 4 potions of heal wounds  k - 2 lumpy orange potions $h} m - a green potion  n - 8 potions of curing $hp s - 3 viscous inky potionsA - 4 potions of enlightenment $hn D - 2 lumpy golden potions  G - 3 fizzy brown potions $hA M - a fuming golden potion Miscellaneous} $h`| L - a +0 sack of spidersbot$h{  i - 4 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.$hv $h $h .#..........##.###...........#stairs the Marksgoblin .....................>.......#Coglin of Fedhas *****. .#.......#####.###....########## Health: 60/103 =============----------- +#+###.#.### #.######..........# Magic: 16/16 ========================$hO ##..#...# #.##.###..........# AC: 14Str: 12#+.####.# #......)..........# EV: 14Int: 10 .##.#.#....#####..##.).........# SH: 0Dex: 21 ##..#.#.#.....##..##...###.##### XL: 13 Next: 75% Place: Dungeon:13 #...# #.#...k.##@.##...###.#Noise: =--------  Time: 13985.1 (0.0) ..#.# #.#....wkkk.##.%.....#g) +6 hand cannon (f E) +3 hand cannon (f ..#.###.#.....k##.##..######Fire: g) +6 hand cannon (flame) {Mishi $h #...#...'......##.##..#Tele Slow Frozen ##k.###.#......##.#...# ###.'...###..#.##.#..##$h #w   torpor snail #########....#.##....#kkkk 4 rime drakes $hҖ .#### #.#..#.....#.# .#### #.#..#...###.#$h The icy flash freeze hits you! You partially resist.  * * * LOW HITPOINT WARNING * * * $hA _You are encased in ice.You feel much better. The rime drake bites you.  The rime drake closely misses you. The rime drake misses you. $h Y_The rime drake closely misses you.$hN * * * LOW HITPOINT WARNING * * * _You are encased in ice.  You feel much better. The rime drake bites you.  The rime drake closely misses you. The rime drake misses you. _  You feel much better. The rime drake misses you. The rime drake bites you.$h J576.6 (1.5$hK $h# P _The rime drake misses you.$h/ .#.##.# ###.###.... ..............>.......# .#.......#####.###....######### +#+###.#.### #.######..#...# #.##.###  #+.####.# #......). .##.#.#....###$h @)......... ##..#..#### #.....k.##..##...### #.#....wkkk.##.%..... ..#.###.#.....k##$h ##### #$h ...#...'......##.##k.###.#......$h Ckkk 3 rime drakes$h .'...###..#.##.#..## #########....#.##...$h ..$h $hM$  ### ... #.### #$h$ ,#  #.##...## #......#  #...>.@.# #......#  ####.#..###......###### $h$ #.....^..#.... #...###..(....##....$h%  #...###.......##)... $h5% n#.............##....$hU%  #.#.#...#'##.###.#.. $hv%  #.#.#.....<.(....... $h%  #.#.#.#.#..#.###.#.. You feel yourself speed up.$h, $h*9 O  Your surroundings suddenly seem different.$h9 =-8.9 (2.3$h ? $hA ` _The ice encasing you melts away.$h)s_ #### ... #.### #......# #.##...## #......# #...>@..# #......# ####.#..###...... #.....^.......##$hs #...###..(....## #...###.......##) #.............## #.#.#...#'##.###.# #.#.#.....<.($hsP #.#.#.#.#..#.###.#$h$h c8-9.9 (1.0$h؇$h$h  ##### ...# #.### #......# #.##...## #......# #...@...# #......# ####.#..###......$he  #.....^.......## #...###..(....## #...###.......##) #.............## #.#.#...#'##.###.# #.#.#.....<.( #.#.#.#.#..#.###.#$hٲ $h $hU '90$h $hq c _There is a stone staircase leading down here.$h 3$h $h $hr 99$h $h ,$h $h ,$hc $h $h :60$hN $h ,$hL $h ,$hX $hZ $h L1=$h $h ,$h $h ,$hN $hO a2=$h $h ,$h $h O3$h $h ,$h $h# ,$h_ $h $h 94$h $hp ,$h $h ,$h $hw i5=$h $h ,$ha $h a6=$h $hy ,$h $h ,$h $h4 O7$h $h ,$h $h; ,$h $h O8$h7 $h ,$hH $h ,$h$ $hT i9=$h $h" ,$hk# $h;' b70=$h' $h?* ,$hu* $h- ,$h. $h2 $h2 91$h2 $h5 ,$h7 $hX9 ,$h9 $h(@ e2$hyC $hC $h$D $hG 3=$h>K ,$h $hC ,$hC $hsG $hG U2=$hJH $hL $hL $hM $hP ;3$hQ $hRT ,$hT $hX ,$hKY $h#] $ho] %4$h@^ $h0b ,$hb $hlf ,$h g $hnj $hj K5=$h5k $hop ,$hp $hfu $hu U6=$hQv $hy ,$haz $h~ ,$h= $hO $h %7$h $hm ,$h $h ,$hw $hr $h %8$hK $h ,$ho $h ,$hL $h $hG K9=$hH $hl ,$h $h $h T100/103=$h٫ $h ,$hѰ $h ,$h{ $hp $h %1$hs 2$h $h, _ _You start resting.$h 3410919.0)$h \3=10.9 (120$h $h " _HP restored.$hϣ$h$h$h$hW11.0)$h$h-..####....................#......................# ........# 4.......@# .....####.... $h:=$ha$h2D2.6 (1.7 _You climb downwards. _There is a stone staircase leading up here.$h3$h$h$hͲ$hP _$hܷ,$h$hw$h$hq$ho$h,$hH$hr,$h,$h}$h$h,$h$h$h,$h$hq$hB$h]B$h$h$h$h$h $hC$h,$h$h $h,$h$h$h,$h$$hA$ _s - 4 viscous inky potions (gained 1)#..# #..# #..# #. #.#..#####.#........#.....#####. #.......C. #......... #..####..(...# ......#C   cyclops (missile, asleep)##..##..#$hRE 33.6 (21.0)  A cyclops comes into view.4.6 (22 _Found 4 stones.$ht (((((C)You shoot a slug. The slug hits the cyclops. The slug burns the cyclops.  The cyclops shouts!$h  The cyclops is lightly wounded.  You shoot a slug. The slug hits the cyclops! The slug burns the cyclops.$h{$h!○☼......$h܃~======5.7 (1.1)Rev $hW○☼$h_ _The cyclops is heavily wounded.$h4$h$hB$h]m ....$h #..#####...............○...#####☼.####C.. #.@....... .####..(.Rev #C   cyclops (missile)#..#$hO○○0.0$hL------6.7 (1$hH$hv$hq ○○((((You shoot a slug. The slug hits the cyclops. The slug burns the cyclops.$ho ○ The cyclops is heavily wounded.You shoot a slug. The slug hits the cyclops. The slug burns the cyclops.$h$h°○.####.○@...C○ $h3N======7.8 (1.1$h^○○○$h` _The cyclops is severely wounded.$h޿°○@(((((((○$hdD> °○○ You shoot a slug. The slug barely misses the cyclops. You shoot a slug.  The slug hits the cyclops! The slug burns the cyclops.$h  °§...C...○○The cyclops is almost dead.○(((○$hV°°☼○@...°$hW69/103 --------8.9Rev+ $h[__°○°$h;bP _The cyclops throws a large rock. The large rock hits you!!$hܖ  You shoot a slug. The slug hits the cyclops!! The slug burns the cyclops.  You kill the cyclops!$h$h>○@((((○°$h  °°☼○@(((((((Fedhas appreciates your contribution to the ecosystem.$hڧ).°○°@°..(...○°°$h--------840.0Rev* $h°○°@°○°°$h' _You shoot a slug.$hey 4$hrz $h h70Rev+ $h $hR ,$h $h ,$h5 $h P1$hԑ $h PRev $h $h $h7 :2$h $h ,$h $h 7$hb $h i3=$h $hͰ ,$h' $hʴ ,$hX $h n74=$h $h ,$h $hd ,$h $hZ ;5$h $h ,$hI $h ;6$h{ $hu ,$h $h ,$h $h $h 7$h6 $h ,$hU $h9 ,$h $h $h $h D8=$h4 $h ,$h $h $h $h6 N9=$h $h ,$h< $h  ,$hO $h $h 80$h $h $h $h $hn% ,$h& $h) $h1* %1$hZ+ $h/ ,$h0 $hhS ;2=3=4$hWT $hZ ,$h\ $h0_ ,$h` $hd ;5$hf $hj ,$hl $hnq $hq K6=$h&t $h w ,$hw $hR ,$h8 7=$hȺ $hx ,$h $h" ,$h $h{ ;8$h $hb ,$h $h ;9$h $h ,$hd $h ,$h $h <90$hT $h ,$hv $h" ,$h]$ $h( $h( D1=$h* $h- $h%7 /...@.------...hh   raiju (wandering)$h= 098.0 (58.0)$h> K------9.0 (59$hxD $hG X _A raiju comes into view.$h&Y# (((h  You shoot a slug.  The raiju barks!  The slug hits the raiju! The slug burns the raiju.$h (The raiju is moderately wounded.$h_$hzh°°.h.$hi2=======200.1 (1.1)Rev $ho9°$h>sb _You shoot a slug. The slug misses the raiju.$h_ °((You shoot a slug. The slug hits the raiju. The slug burns the raiju.$he _The slug misses the raiju.You shoot a slug. The slug hits the raiju. The slug burns the raiju.  The raiju is moderately wounded.  $heYou shoot a slug. The slug hits the raiju!! The slug burns the raiju!  You kill the raiju!  Fedhas appreciates your contribution to the ecosystem.$hkZ°†$hb°°°°.$h* 91.2Rev+ _The raiju's shape twists and changes as it dies.$hQ°°°°$hj _Your Fighting skill increases to level 10!$h0jM.#####....#.........# ..#####.@####........(..°°°......#..####..(†..# ..##..#$hmrb..°°$hr------20Rev  _$hw:°$hz$h [M######........@# ..#####..####........(...°°......#..####..(...#..#$h#..$h[3------3$h$h{$hL M..##########.........# ..#####..####.....(#.........###..#$h $h &4$hE# $h$ $h/( M.......####.######.........# ..#####..####.#.....(...#...#$h4 $h5 &5$hf< $hs? $hkM.......####.#####....#.........#Rev ...#$h$h646$hU$h$hFM#####..####.......##########.........#..###..#$h$h&7$h$hjM #.....#####..####.......#####..#####..###...$h&$h55=$h8$h$hD$h |M #.....#####..####........#####..#.#...$h9 $h &9$h $h $hO *M### #.....#####..####......$h w..#####..###..#$h $h $h3 10$h $h $hhM..<### #.....#####..####$h..........#####..#...#$h$h$hψW6=1$h$h$h}M.....<### $hH~7#......#####..####............#####..#...#$h̃$hj$h2$h$h$hOM........<..#### #.....#####..####........#####..##..#$h$hZ&3$h$h˯$h .............<..####. #.....#####..####.......####$h $hG .74$h͠ $h $h/$...#.#....<.####..# #.....#.#####.@####.......####$h$h2&5$h$h+$hM####...#.#..<###$hdA #.@...#.#####..####.............#.#..#$h$h[%8$h 6$h$h$haM .####....#..<####$h #.....#####..####.........#..###..#$h $h&7$h$ht$hLM####.... .####.......<#### #.......#####..######..#$hR$h*S&8$hWV$hW$hM####.... .####.....$h..<#####.....#.#..#$h$hB$hiM9=9$hD!$h#$hb<M ... ####.... .#####.........<#####.....###..#$hQ>$hR?'20$hC$hAE$h 1 M  ... ####.... ..#####....$hr1 .........<##.....####...#$hE8 $h8 &1$h= $h? $h?a hM  . ... ####.... .#####.......####.$ha q#.......<#...#$hi $hi d100/103=2$hn $hp $h7#..# ..#..# ..#..# ..#..####.... #..#####.# .# .# .#####.# #.# $hY3$h 0#..# ..#..# .#..# .#..####.#..#####.# .# .# .#####.# #.# $h $h &4$h $h $hi#..# ..#..# ..#..# .#..####.....!#.. .#####.# .# .$hy# .#####.# #.# $hM$h.15$h$hX _Found a sapphire potion.$hw#..# .#..# .#..# .#..####.....! #.. .#####.# .# .# .#####.# $h!x|#.# #.....##.....#..#####..#### $h>$h&6$h$hY$h M#....# .......####.....!. ...#####......#####........##..###27$h $h $h #.#..# #.#..# #.#..# #.#..####.....!. #.. .#####.# .# .$h # .#####.# $h* $hh $h $ $h[$ &8$h) $h+ $hH(#. #..# #.. #..# #........ $h$I#..# #........ #..####.....!. #... .#####.$hPIv# .# .$hI# .#####.# ##$hI###$hI+ $hkQ$hQ&9$hlW$h_78 M. ............# #.........####.....!... .......#####......#####........#.....$hg$hg53=$hg 30$hm$ho$hsyM#########..# .####.....! .......###########..............#$hy,.....$h$h̀&1$h$h$hQ{##.#.<#..# #.#..# #.#..# #.$hMRI#..####.....!.#..#####.#..# .#.#####.##.##.<##.....#### $hFY7<$hY&2$h^$ha9 _Found a stone staircase leading up.$h8 @##.#.<.#..# #.#..# #.#..# #.#..####.....!.#..#####.#.  .$h .#  ...#  .#####........##........##.......<##.....#### $hu $h &3$h $h $hQ##.##.<.##..# #.##..# #.##..# #.##..####.....!.#. .#####.#..# .$hS..# .....# .#####........##........##... $hZ$hz[#=$h[4$h`$hDc$h[A# #.# #.<.# #..# #.# #..# #.# #..# #.$h5##..####.....!.#. #####.#..#...# ....# $h&$h$h&5$h$h6$h"0M###########. <  ......######  ........... #####........#######..## .............#.#.$h 2$h2&6$h9$hx@$hFA+7.2 (2$h"E$hGa _e - 3 sapphire potions (gained 1)$h4# #.# #.<.# #..# #.# #..# #.# #..# #.##..####.#..#..#....# # $h^8.2 (1$h= # #.# #.<.# #..# #.# #..# #.# $hj= #..# #.##..####.#..#..#$h= ..# ..## .#.# .##.# $h> ^.#.<# .. $h?F $hF &9$hsK $hdM $hf%# #.# #.<.#  #..# #.#  #..# #.#  #..# #.#$h%#..####.#..#..# # ..#.# ..# B   boulder beetle (asleep)#.$h&# .B.  #.<# .... $h\& $h0$hZ1'40$h7$h:a _A boulder beetle comes into view.$h:# #.# #.<.# #..# #.# #..# #.# $hY#..# #.# #..####.# #.#.#..## #..#$hA# #..#.# #..# #.# #.B. #.<# #.... $he$h&1$hS$ht$h (((((BYou shoot a slug.$h`n  $hyu ((The slug hits the boulder beetle but does no damage.  You shoot a slug.$h 1 °○....(rolling)B.  The slug barely misses the boulder beetle.$h z======2.3 (1.1Rev $h: ?°○$h N _The boulder beetle curls into a ball and begins rolling!$hZ °(((((BYou shoot a slug. The slug hits the boulder beetle.  The slug burns the boulder beetle.$h °B  The boulder beetle is lightly wounded.  You shoot a slug.  The slug hits the boulder beetle but does no damage.$h!$hr"$h)☼○○..B.°B°$hd*-3.5 (1.2$h0☼○°○°°$h,4< _The boulder beetle is lightly wounded.$h-4" ☼○°(((B°°You shoot a slug.  The slug hits the boulder beetle but does no damage.$h;○ _ The slug hits the boulder beetle.burns the boulder beetle.$h=$h,>$h;?$h_F○☼°.B○°°°.B.$hG_4.7Rev+ $h`L○☼B○°°B$hwO< _The boulder beetle is lightly wounded.$h ☼B○°° You shoot a slug. The slug hits the boulder beetle!  The slug burns the boulder beetle.$hiF ○°○°°°The boulder beetle is moderately wounded.You shoot a slug.  The slug hits the boulder beetle but does no damage.$h_ ○○☼°@°B°$h...BThe boulder beetle is moderately wounded.The boulder beetle hits you!!!$h57/103 -----------5.8 (1.1Rev* $hX_○°°$h:C _The boulder beetle stops rolling and uncurls.$h ○☼°°You shoot a slug. The slug hits the boulder beetle.  The slug burns the boulder beetle.$h^U ○○☼°@°° The boulder beetle is heavily wounded.You shoot a slug. The slug hits the boulder beetle!  The slug burns the boulder beetle.$h °○○°@.  The boulder beetle is severely wounded.$h`c39---------------6.9$hQu○°°$h>4 _The boulder beetle bites you!!$h  You shoot a slug. The slug hits the boulder beetle!!  The slug burns the boulder beetle!  You kill the boulder beetle!$hT s°○°.$hB  ○°(°((((((Fedhas appreciates your contribution to the ecosystem.$h °°○.@○○........$h N----838.0$ha [°○○$h ' _You shoot a slug.$hD 40Rev+ 12Rev 43=4=5$hI 26$hK $h\M $hN $hO $h_R $hS $hW $hZ $h{[ $h[ 27$h ] $hx` ,$ha $h^e $hf $hk $hEo $h7p $hp 68=$h;q $hs $hv $h:w $hy $hv| $hp} #9$h} (=$h $h $h\ $hÄ $ht $h $h $h $hՍ :50$h $hl $h $h $hΝ B$h} $hʟ 91$hp $hg $h S2=$hij $hݶ ,$hط $h $hӺ 53=$h $h $h ,$h- $h ,$h $h $hE 94$h# $h5 $h $h8 $hW $h $h2 $h $hJ 95$h $h ,$h} $h $h S6=$h $h ,$hD $h< $hi $h $h $hP #7$h| (=$h $h ,$hj $h $h $hj $h $h 98$h $h ,$h $h $h 99$h $h ,$h $h ,$hr $h $h :60$h $ht $h $hJ $h ,$hq $h $h S1=$h $h  $h ,$hP ,$h@ $h $h D2=$h $h4 $h[ $h $hz O3$h $hu $h $hg $hr $h $hI $hE $hv #4$h $h $h^" ,$h0# $hT% $h% $hA& $h ( $hI( S5=$h6) $h+ $h+ $h, $h. $h)/ #6$hO/ (=$h0 $hb2 $h2 $h4 $h5 ,$h6 $hp9 $h9 97$h|: $h< ,$h= $ht? $h? $h@ $hB $hB 98$hD $hE $hE $hF $hH $hI L9=$h0J $hL ,$hN $hP $h\P $hQ $hT x70=$hrW ,$hKX $hZ $hZ $h[ $h] $h] #1$h ^ $h^ $hFa ,$hb $hPd ,$he $hg O2$h{h $hj $h k $h=l $hn $hn S3=$ho $h%r ,$hSs $hu ,$hv $hx $hy X74=$hz $hY} ,$hi~ $h ,$hS $h׃ ;5$hl $h ,$h $h $h %6$hY $h $h $hG $h ,$h3 $h̍ $h %7$hЎ $hw ,$h $hD $h| $h $hԕ $h D8=$ht $h ,$h" $h? $h| U9=$h $h? ,$h7 $hk ,$h" $h+ <80$hɢ $h ,$hw $h ,$hZ $hè $h 1$h $h $hѫ $h $hX $h $hL $h $hܱ D2=$h; $h ,$hg $h˵ k3=$hS $h ,$hx $h~ ,$h $hX ;4$hл $h ,$h $h ,$hP $h" ;5$h $h ,$ht $h $h K6=$h) $h $h $h7 $hC ,$h $h $hF N7=$h $h ,$hL $hx ,$h $h $h %8$hS $h ,$hP $hg ,$h $h ;9$h $h ,$hF $hy $h 90$h $h: K1=$h $h ,$h $h B$h#$hN2=$h#$hE,$h$h;3$hz $hm ,$h $h,$h $hY;4$hB$h+,$h$h,$h$hf5=$h k6=$hj!$h",$h"$h $,$h$$h%;7$h&$h(,$h)$hi+,$hY,$h[.$h.%8$h/$h1,$hA2$h?7B$h7$h&8$hX8D9=$hb9$h<,$ha=$h?100/103=$h^B$hB$hPC$hD,$hE$hG;1$heH$h J,$hJ$hM,$hN$hP;2$hQ$hWB$h \ ....------. _You start resting.$h#b14170.0)$hbL3=------$hb%91$h*m8 _HP restored.$ht #############...........< #..#....########..............#######..##### .# #..# ...## #.....#20.0 (1.0)$h O #############...........< #..#....########.............#######@.###### .# #..# $h K....# #.....#$h' $h $h 1$hҸ $h $hq  ............< #..# #......................#########................#....................########..###### . #@.# ##...# #..####$h $h &2$h $h $ht6S< #..#................########......................#######..##### . #..# #..<......###...##### ##### ...#$hn>$h>B=3$hsC$huE$hƺv #..#......########.................#######..##### .$h* #..# #.....#<...###$h_V#...# ...#$h$h&4$hN$hm$h ....########................#######..##### . #..# ######.....#<###...#######...# #..#$h<5$hi$hN$hH  #######.............#######..##### . #..# ######.....<#### #...##### #...# #...# #..#$h_ <6$h" $hW $h ##..........#######..##### . #..# ######.....$hGR<# ##### #.@.######  #.... #..#$h$h&7$h$h $hφI ......#######..##### . #..# ######.....#<# ##.......##### #...###### $h4w ####.... #..#$h$h%&8$h$hߔ$hc #######..##### . #..# ######.....<# ##......#### #...#####  ### ...# ....## #..#$hY9$hA  . #..# ######.....<# ##....#### #...#####  ### $h(B n...# .....# #..#$hH $hAI '30$h3M $hN $hk 4 ######.....<# ##....#### #...#####  ### ...# ##.....# #..#$h> $h &1$hJ $hd $h)######.....<# ##### #...#####  ### ...# #.........#####.....#..$hb0$h1&2$h,5$h8$h9M.....<# ##### #...#####  ### ...# #.....#...# ....######.......# #..#........# ...#$h"S$h T&3$hX$hR[$h֐0<# ##### #...#####  ### ...# ######.....#.....#####.......#......... ..$hЗ$h|&4$h$h$h  ###...#####  ### ...# #$h #####..............#####.... .....^...# #..####...$h $h &5$h $h $hfM   ### ...# ######.....#+###.......@.###### .....>...# #.....(...6$h4$h2; _Found a stone staircase leading down.$h= ### ...# ######.....##+###...#.........###### .......... #.........$h$hP&7$h$h$h1 \ #.....# #...# ##..#### #...#.# #...#.# #...##..# #...######  #..# #..# $h 2  #..# ##+####........#  #..#.######  #..#.#  #..#$hI2 .#  #..#.##..#$ha2 B.#.#$ht2 :.#.#$h2 n......^...##..####.$h2 ......>...#  #.....(.$h2 O.  #.$h: $h: &8$h}? $h/A $h0 _ #.....# #...#$h0 #..#### #...#.# #...#.#$h0 a #...##..#$h1  #...###### #..# #$h81 .# #..# ###+####........#$h[1  #..#.###### #..#$h1 .# #..#.# #..#$hM2 D.##..#.#.# .#.# .^...##..####.......>...# #.....(...  #.$h9 $hu9 &9$h> $h@ $hX*@ #.....# #...##..#### #...#.# #...#.# #...##..# #...###### #..# #.#$h*  #..# ####+####.# #..# #.######$h* #..# #.# #..# #.#$h* #..# #.##..##.#$h+.# #.#.# #$h4+g.^...##..###$hV+#.......>...#  #.....(... $h+4 #.$h4$h<5'40$h=$h=$hty #.....# #...##..#### #...#.# #...#.# #...##..# #...###### #..# #..#$hy #..# ####+####.# #..# #.###### #..# #.# #..# #.#$hy #..# #.# #####..# #$hnz.# .# #.# .# #.^...# #####..####.......>...# $hz| #.....(... $h {5 #.$h|$hЃ&1$h)$hU$h #.....# #...# .#####..#### #...#$h+.# #...#.# #...# .#####..# #...###### #..#$hP0 #..#$ht #..# ####+####.# #..# #$h.###### #..# #.#$h #..# #.# #..# #$h.# .#####..# #.# $hc.# #.# $h8.# #.^...# $hU.#####..####.......>...#  #.....(..$hS.  #.$h(!$h!$h!2$h($h*$h4  #.....# #...# ..#####..#### #...#.# #...#.# #...# ..#####..#$h|4  #...###### #..# #........# #..# ####+####.# #..# #.######$h4  #..# #.# #..# #.#$h4  #..# #.# ..#####..# #.#$hH5 .# #.#.# #.^...# ..#####..####.......>...# #.....(...  #.$hw5 $h= $h= &3$h!B $hZC $h3 M #.....#####..####..... ..####.##### #...####+####........######..# #...........#...........$h $hi $h 4$h$h$h,_#~#...#~##~.....~##~..∩..~#~.....~#...#~.~'$hid$hd&5$hk$hni _You open the door. _Found Acum's Armour Shop.$h FM########~~~~~ #.....#~#...######..####~...$h#~..∩..~#.......# #~.....~#...# ..#####~#...#~#...#####~~~.~~~#...####@####........######..# #...........#$hW#.......>...$h@$h-6 _$hZ$hSQ _There is an open door here.$hM..<#.......########...######~~~~~ #.....#~#...######..####~...∩.....$hQ..... ..#####...#~#...######~~~@~~~#####'####........#...........#######..# #...........##..........#.......^...$hc$h8-7 _$h$h$hL M.# ..<# ##.......########...######~~~~~ #.....#~#...#$hL #####..####~...∩.......... ..#####.@.#~#...#####~~~.~~~####'####........$hL #..# #...........######............#........$hL 8#..#..........$hDT $hU &8$h[ $hZ] $h_M.#########.# ..<# ##.......########...######~~~~~ #.....#~#...######..####~...∩.......@.. ..#####...#~#...#####~~~.~~~#..# ####'####........#............$hc$hc&9$h?h$hj$h M.....  .#########$h E.# ..<# ##.......########...######~~~~~ #.....#~#...#$h^ #####..####~............. ..#####...#~#...######..# #~~~.~~~#........#.....$h $hD '50$hd $h f _There is an entrance to Acum's Armour Shop here.$hpw$hWelcome to Acum's Armour Shop! What would you like to do?  a -  90 gold a +0 chain mail $hQa b -  300 gold a +2 chain mail of poison resistancec -  30 gold a +0 leather armour  d -  67 gold a +0 pair of gloves  e -  270 gold a +0 plate armour $hi f -  120 gold a +0 ring mail of poison resistance $h g -  270 gold a +2 ring mail of poison resistanceh -  13 gold a +0 robe  $hρi -  13 gold a +0 robe  j -  60 gold a +0 scale mail  $hOk -  60 gold a +0 scale mail $h You have 805 gold pieces. [Esc] exit[!] buy|examine items$h?[a-k] mark item for purchase [/] sort (type)$hk[A-K] put item on shopping list$h[  a -  90 gold a +0 chain mail  g -  270 gold a +2 ring mail of poison resistance$h + After the purchase, you will have 535 gold pieces.[Enter] buy marked items$hp%Y Purchase items for 270 gold? (y/N)$hR70  g -  13 gold a +0 robe60scale mail jJ$hd$hJk$h&t ..............# #..#stairs the Marksgoblin.#####........# #..######Coglin of Fedhas *****.#........# #.......#Health: 103/103 ========================#.......<# ##.......#Magic: 16/16 ========================#.....#########...######AC: 14Str: 12#.....#~~~~~~~#...#EV: 14Int: 10#.....#~#...#~#...#SH: 0Dex: 21 ..#####..####~.....~#...#XL: 13 Next: 83% Place: Dungeon:14 .........# #~..@..~#...#Noise: ---------  Time: 14450.0 (0.0) .........# #~.....~#...#g) +6 hand cannon (f E) +3 hand cannon (f$htY ..#####..# #~#...#~#...######Fire: g) +6 hand cannon (flame) {Mishi#..# #~~~.~~~#........##..# ####'####........##..# #...........#######..# #...........##..# #...........##..# #...........# _HP restored. _Found a stone staircase leading down. _You open the door. _Found Acum's Armour Shop. _There is an open door here. _There is an entrance to Acum's Armour Shop here.$ht  S - a +2 ring mail of poison resistance$hm$h$hc _Thank you for shopping at Acum's Armour Shop!$hfR 4$h>U $h W N _There are no items here.$h$hzInventory: 45/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}$h \d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)  P - a +1 pair of boots (worn)$hb - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  S - a +2 ring mail of poison resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  $hK - a wand of paralysis (12)  Q - a wand of digging (10) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)C2 helmet$h2J - +0 acid dragon scales  P1 pair of boots (worn)  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  S - a +2 ring mail of poison resistance Wands (go to first with /) $hu j - a wand of flame (18)  x - a wand of polymorph (8)  Hroots (15  Karalysis (1$h2)  Qdigging (10) Scrolls (go to first with ?) $h l - 6 scrolls of teleportation  o - a scroll labelled ZILIKEINEM 6%$hn   p - 7 scrolls of vulnerability10$h@  t - 3 scrolls of amnesia3$hي  u - 3 scrolls of noise7$h. s - 4 viscous inky potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.$hm Inventory: 45/52 slots  o - a scroll labelled ZILIKEINEM  p - 7 scrolls of vulnerability  t - 3 scrolls of amnesia  u - 3 scrolls of noise $h v - 3 scrolls of revelation  w - 2 scrolls of immolation  B - a scroll of brand weapon  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACO  N - 2 scrolls of enchant armour  O - a scroll labelled QYBRAN XENIAHOM  R - a scroll of identify Potions (go to first with !)  c - a cyan potion $h e - 3 sapphire potions  f - 3 potions of attraction  h - 2 potions of brilliance $h: i - 3 potions of heal wounds  k - 2 lumpy orange potions $hvt m - a green potion  n - 8 potions of curing  s - 4 viscous inky potions $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[79%]$h7B e - 3 sapphire potions  s - 4 viscous inky potionsA - 4 potions of enlightenment  D - 2 lumpy golden potions  G - 3 fizzy brown potions  M - a fuming golden potion $h7Miscellaneous (go to first with })  L - a +0 sack of spidersbot$h v - 3 scrolls of revelation  w - 2 scrolls of immolation $he  O - a scroll labelled QYBRAN XENIAHOM  e - 3 sapphire potions93%$hփ t - 3 scrolls of amnesia  u - 3 scrolls of noise  I - 5 scrolls labelled KIXKUGIZACO  O - a scroll labelled QYBRAN XENIAHOM86$hF M p - 7 scrolls of vulnerability  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACO2$hM o - a scroll labelled ZILIKEINEM  w - 2 scrolls of immolation $hr F - a scroll labelled PUC PUZELOTWEGAR79$hM l - 6 scrolls of teleportation5$h>MScrolls (go to first with ?)  v - 3 scrolls of revelation $hf w - 2 scrolls of immolation2$hK - a wand of paralysis (12)  Q - a wand of digging (10)  t - 3 scrolls of amnesia  v - 3 scrolls of revelation65$hMH - a wand of roots (15)  p - 7 scrolls of vulnerability  t - 3 scrolls of amnesia2$h7 h p - 7 scrolls of vulnerability  F - a scroll labelled PUC PUZELOTWEGAR  i - 3 potions of heal wounds  k - 2 lumpy orange potions  m - a green potion  n - 8 potions of curing  s - 4 viscous inky potions$hz; tA - 4 potions of enlightenment8$h  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACO  D - 2 lumpy golden potions6$hn~ M p - 7 scrolls of vulnerability  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACO2$h) R - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. $hpStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ $h“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in $h} this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” $h -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. $hq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h*1Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled ZILIKEINEM  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACO  O - a scroll labelled QYBRAN XENIAHOM Potions (select first with !)  c - a cyan potion  e - 3 sapphire potions  k - 2 lumpy orange potions  m - a green potion  s - 4 viscous inky potions  D - 2 lumpy golden potions  G - 3 fizzy brown potions  M - a fuming golden potion $h|G[?] describe selected $h! $h' ..............# #..#stairs the Marksgoblin $h(.#####........# #..######Coglin of Fedhas *****.#........# #.......#Health: 103/103 ========================#.......<# ##.......# $h}(Magic: 16/16 ========================#.....#########...######AC: 14Str: 12#.....#~~~~~~~#...#EV: 14Int: 10#.....#~#...#~#...#SH: 0Dex: 21 ..#####..####~.....~#...# $h(8XL: 13 Next: 83% Place: Dungeon:14 .........# #~..@..~#...#Noise: ---------  Time: 14450.0 (0.0) .........# #~.....~#...# $h(g) +6 hand cannon (f E) +3 hand cannon (f ..#####..# #~#...#~#...######Fire: g) +6 hand cannon (flame) {Mishi $h(W#..# #~~~.~~~#........##..# ####'####........##..# #...........###### $h)#..# #...........##..# #...........# $h!)#..# #...........# _Found Acum's Armour Shop. _There is an open door here. _There is an entrance to Acum's Armour Shop here.  $h?)S - a +2 ring mail of poison resistance _Thank you for shopping at Acum's Armour Shop! _There are no items here. $h!+ $h. $h6 ..............# #..#stairs the Marksgoblin.#####........# #..######Coglin of Fedhas *****.#........# #.......#Health: 103/103 ========================#.......<# ##.......#Magic: 16/16 ========================#.....#########...######AC: 14Str: 12#.....#~~~~~~~#...#EV: 14Int: 10#.....#~#...#~#...#SH: 0Dex: 21 ..#####..####~.....~#...#XL: 13 Next: 83% Place: Dungeon:14 .........# #~..@..~#...#Noise: ---------  Time: 14450.0 (0.0) .........# #~.....~#...#g) +6 hand cannon (f E) +3 hand cannon (f $h= ..#####..# #~#...#~#...######Fire: g) +6 hand cannon (flame) {Mishi#..# #~~~.~~~#........##..# ####'####........##..# #...........#######..# #...........##..# #...........##..# #...........# _There is an open door here. _There is an entrance to Acum's Armour Shop here.  S - a +2 ring mail of poison resistance _Thank you for shopping at Acum's Armour Shop! _There are no items here.  As you read the scroll of identify, it crumbles to dust. $hC $h#D+1.0 (1 $h5H $hJ _entrance to Acum's Armour Shop here.  S - a +2 ring mail of poison resistance _Thank you for shopping at Acum's Armour Shop!ere are no items here.  As you read the scroll of identify, it crumbles to dust. _o - a scroll of fog $h  $hD Inventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  J - +0 acid dragon scales (worn)  P - a +1 pair of boots (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  S - a +2 ring mail of poison resistance Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12)  $h• sQ - a wand of digging (10) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] $hq  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)J - +0 acid dragon scales (worn)  P - a +1 pair of boots  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  S - a +2 ring mail of poison resistance Wands (go to first with /)  j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  Kparalysis (12)  Qdigging (10) Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll of fog  p - 7 scrolls of vulnerability10% $hg t - 3 scrolls of amnesia4 $hP)  u - 3 scrolls of noisev - 3 scrolls of revelation  w - 2 scrolls of immolation25 $hrS - a +2 ring mail of poison resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of poison resistance': it protects its wearer from poison. It can be maximally enchanted to +5.  $hrIf you switch to wearing this armour: Your AC would increase by 0.6 (14.9 -> 15.5). Your EV would decrease by 0.9 (14.1 -> 13.2). You bought it in a shop on level 14 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe. $h4  $h;  $hA w ..............# #..#stairs the Marksgoblin.#####........# #..######Coglin of Fedhas *****.#........# #.......# $hB +Health: 103/103 ========================#.......<# ##.......#Magic: 16/16 ======================== $hGB #.....#########...######AC: 14Str: 12 $hlB #.....#~~~~~~~#...#EV: 14Int: 10 $hB #.....#~#...#~#...#SH: 0 $hB Dex: 21 ..#####..####~.....~#...# $hB 0XL: 13 Next: 83% Place: Dungeon:14 .........# #~..@..~#...# $hB Noise: ---------  Time: 14451.0 (0.0) .........# #~.....~#...# $hC g) +6 hand cannon (f E) +3 hand cannon (f  $hPC ..#####..# #~#...#~#...######Fire: g) +6 hand cannon (flame) {Mishi $hvC #..# #~~~.~~~#........##..# ####'####........# $hC #..# #...........#######..# #...........# $hC #..# #...........##..# #...........# _There is an entrance to Acum's Armour Shop here.  $hC S - a +2 ring mail of poison resistance _Thank you for shopping at Acum's Armour Shop! _There are no items here.  $hD |As you read the scroll of identify, it crumbles to dust. _o - a scroll of fog $h J  $hK  $h\N  $hV   S - a +2 ring mail of poison resistance _Thank you for shopping at Acum's Armour Shop!ere are no items here.  As you read the scroll of identify, it crumbles to dust. _o - a scroll of fog  You start removing your armour. $hY +2.0 (1 $h[  $hb  $h+c +3.0 (2 $hg  $hm  $hm +4.0 (3 $hq  $h.w  $hw +5.0 (4 $hh{  $hL  $h +6.0 (5 $h  $h: &  $hd k 65 _You continue removing your +0 acid dragon scales. x5 $h  $h  $h  You finish removing your +0 acid dragon scales.  You start putting on your armour. $h +7.0 (6 $h  $hp  $h +8.0 (7 $hß  $h+  $he +9.0 (8 $hM  $hc  $h ,60.0 (9 $h"  $h  $h ,1.0 (10.0) $h  $h} 153 _You continue putting on your +2 ring mail of poison resistance. x5  You finish putting on your +2 ring mail of poison resistance. $h͹  $h  $hϽ S _You feel resistant to poison. $h{D $hgLInventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja}  $hMArmour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +2 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  $hNK - a wand of paralysis (12)  Q - a wand of digging (10) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] $hK Z  d - a +0 sling {Gyeongja} Armour (go to first with [)q0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)S2 ring mail of poison resistance (worn)  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  J - +0 acid dragon scales Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12)  Qdigging (10) Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll of fog  p - 7 scrolls of vulnerability  t - 3 scrolls of amnesia14% $h  u - 3 scrolls of noisev - 3 scrolls of revelation  w - 2 scrolls of immolation25$hs $hB - a scroll of brand weapon  F - a scroll labelled PUC PUZELOTWEGAR32$hd I - 5 scrolls labelled KIXKUGIZACON - 2 scrolls of enchant armour9$h*%  O - a scroll labelled QYBRAN XENIAHOM42$hv Potions (go to first with !)6$h  c - a cyan potion50$hp 3 $hp a e - 3 sapphire potions3$h8  f - 3 potions of attractionh - 2 potions of brilliance60$h i - 3 potions of heal wounds  k - 2 lumpy orange potions7$h m - a green potion  n - 8 potions of curing75$hX s - 4 viscous inky potionsA - 4 potions of enlightenment$hX982$h  D - 2 lumpy golden potions5$h  G - 3 fizzy brown potions9$h^R N - 2 scrolls of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll $h^]_________________ “To drift with every passion till my soul $h _6 Is a stringed lute on which all winds can play, $h_\ Is it for this that I have given away  Mine ancient wisdom, and austere control? $h-_1 Methinks my life is a twice-written scroll $h>_/ Scrawled over on some boyish holiday.” $hQ_ -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$he_$hEnchant which item? Armour  q - a +0 pair of gloves (worn)  P - a +1 pair of boots (worn)  S - a +2 ring mail of poison resistance (worn)  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  J - +0 acid dragon scales [?] describe selected$h6$h = ..............# #..#stairs the Marksgoblin.#####........# #..######Coglin of Fedhas *****.#........# #.......#Health: 103/103 ========================#.......<# ##.......#Magic: 16/16 ========================#.....#########...######AC: 15$hn=:Str: 12#.....#~~~~~~~#...#EV: 13Int: 10#.....#~#...#~#...#SH: 0Dex: 21 ..#####..####~.....~#...#$h=XL: 13 Next: 83% Place: Dungeon:14 .........# #~..@..~#...#Noise: ---------  Time: 14461.0 (0.0) $h7>.........# #~.....~#...#g) +6 hand cannon (f E) +3 hand cannon (f ..#####..# #~#...#~#...######Fire: g) +6 hand cannon (flame) {Mishi#..# #~~~.~~~#........#$hd>"#..# ####'####........##..# #...........#######..# #...........#$h>#..# #...........##..# #...........# $h>_You continue removing your +0 acid dragon scales. x5  You finish removing your +0 acid dragon scales.  $h>You start putting on your armour. _You continue putting on your +2 ring mail of poison resistance. x5  $h>You finish putting on your +2 ring mail of poison resistance. _You feel resistant to poison.$h9A$hG$hM ..............# #..#stairs the Marksgoblin.#####........# #..######Coglin of Fedhas *****.#........# #.......#Health: 103/103 ========================#.......<# ##.......#Magic: 16/16 ========================$hM #.....#########...######AC: 16Str: 12#.....#~~~~~~~#...#EV: 13Int: 10#.....#~#...#~#...#SH: 0$hNDex: 21 ..#####..####~.....~#...#$h] page down [PgUp|<] page up [Esc] exit[top]$h"7 N - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h@ Enchant which item? Armour  q - a +0 pair of gloves (worn)  P - a +1 pair of boots (worn)  S - a +3 ring mail of poison resistance (worn)  b - a +0 leather armour $h@ r - a +0 ring mail  z - a +2 scale mail of fire resistance  J - +0 acid dragon scales $h/A j[?] describe selected$ho`$hJj ..............# #..#stairs the Marksgoblin.#####........# #..######Coglin of Fedhas *****.#........# #.......#Health: 103/103 ========================#.......<# ##.......#Magic: 16/16 ========================#.....#########...######AC: 16Str: 12#.....#~~~~~~~#...#EV: 13Int: 10#.....#~#...#~#...#SH: 0Dex: 21 ..#####..####~.....~#...#XL: 13 Next: 83% Place: Dungeon:14 .........# #~..@..~#...#Noise: ---------  Time: 14462.0 (0.0) .........# #~.....~#...#g) +6 hand cannon (f E) +3 hand cannon (f$hj  ..#####..# #~#...#~#...######Fire: g) +6 hand cannon (flame) {Mishi#..# #~~~.~~~#........##..# ####'####........##..# #...........#######..# #...........##..# #...........##..# #...........#You start putting on your armour. _You continue putting on your +2 ring mail of poison resistance. x5  You finish putting on your +2 ring mail of poison resistance. _You feel resistant to poison.  As you read the scroll of enchant armour, it crumbles to dust. _Your +2 ring mail of poison resistance glows green for a moment.$hqk$hq$hhvn ..............# #..#$hvstairs the Marksgoblin.#####........# #..######$hvCoglin of Fedhas *****.#........# #.......#$hvHealth: 103/103 ========================#.......<# ##.......#$hwMagic: 16/16 ========================#.....#########...######$hfwAC: 17Str: 12#.....#~~~~~~~#...#EV: 13Int: 10#.....#~#...#~#...#SH: 0$hwDex: 21 ..#####..####~.....~#...#$hw0XL: 13 Next: 83% Place: Dungeon:14 .........# #~..@..~#...#$hwNoise: ---------  Time: 14462.0 (0.0) $htx$.........# #~.....~#...#g) +6 hand cannon (f E) +3 hand cannon (f ..#####..# #~#...#~#...######Fire: g) +6 hand cannon (flame) {Mishi#..# #~~~.~~~#........##..# ####'####........##..# #...........#######..# #...........##..# #...........#$hxA#..# #...........# _You continue putting on your +2 ring mail of poison resistance. x5  You finish putting on your +2 ring mail of poison resistance. _You feel resistant to poison.  $hxAs you read the scroll of enchant armour, it crumbles to dust. _Your +2 ring mail of poison resistance glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust.$h~$h'+3.0 (1$hb$h[  You finish putting on your +2 ring mail of poison resistance. _You feel resistant to poison.  As you read the scroll of enchant armour, it crumbles to dust. _Your +2 ring mail of poison resistance glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +3 ring mail of poison resistance glows green for a moment.$hx $h $h $hL $h $h ,$h $hI ,$h $h $h $h $h $h $h ,$h $h_ @  There is an open door here.$h` $h  _$h; $h $h$hB$h$h$h ,$h'$h%$h$h$h$h|"$h%$h&$h0,$hb0$h0$hy4$h8$h=,$h@$hD$hG$h0H$h\J$heM$h|Q,$h|S$hW$h'\,$h^$h?g,$hTj$hoN _You now have 561 gold pieces (gained 26).$hr3$hs$hw$h{,$h|$h~$h #..# #...........#  #..# #...........# #..# #...........# ####..# #...........# ......# #...........# $hZs......# #.......^...# ####..####.......>...###  #.....(..............  #............@?...... $h #..####..(..........?  †..# #.............. ....# #..............  ###..# #..............$h{#..# #.............. J   slime creature (asleep)#..# #.............. ..............J $hυ $h 807.0)  A slime creature comes into view.Found a scroll of identify.$hZJJ$h.$h,1.0 (18$h$hc _The slime creature quivers.$hOl#..# #.....# #..# #.....# #..# #.....# ..# #.....# # #.....# # #.......^...# ..####.......>...##.....(.....#....@.#..####..(.?.†..# #.  ....# #. ###..# #.#..# #.J 2 slime creatures (1 asleep)#..# #.J.J.$hrqp  A slime creature comes into view.$hq$hx{JJ.J.$hB|#2$ha|.0)$hr$hɈ _The slime creature quivers. _You see here a scroll of identify.$hyW ((($h zz(You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$hd  The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$hs $h %  $hͅ SThe slime creature is moderately wounded.$h $h $hn d○°..$h ..J.JJJ 4 slime creatures.JJ$hĔ $h z======3.2 (1.2Rev $hϟ 9°$h֡ d _A slime creature comes into view. x2$h ○(((You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$hA  ○°The slime creature is heavily wounded.You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h\°○○°..J.JJ..4.4Rev+ $hf$h(g`°○○$hl $hl$hlT_The slime creature is almost dead.$h&  $hYou shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.  You kill the slime creature!$ha○○(($hj. 3$hZ °○○°((((($h7ZYFedhas accepts your kill.You shoot a slug.$h$h`$h$h°°°.@°○.J.JJ...........$hDt45.5 (1.1Rev* $h8L°°°$h` _The slug barely misses the slime creature.$h °°((You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$h °°°The slime creature is moderately wounded.You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$hU$h$hN$h$h$h$h'z.°°☼@°$h]'°J.JJ....$hB(-6.7 (1.2$h0Y°°☼$h3i _The slime creature is moderately wounded.$h[ °°°You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$h  °☼°The slime creature is heavily wounded.You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!$hOb   The slime creature is almost dead.$h~k ○..○@.○°JJ..$hl _88/103 ----7.9$ht }○○○°$h8x 2 _The slime creature hits you!$h&  $hcYou shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.  You kill the slime creature!$h○○○°° 2$h ○°(((((((Fedhas accepts your kill.$hc $h $h_○○○○JJ°$hY@.........$hM----59.1$h ○○○○°$h"' _You shoot a slug.$hf ○○○°You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$hl ○○The slime creature is lightly wounded.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!$hx °°○°@☼.  The slime creature is heavily wounded.$hSy ]7--90.2 (1.1$h y°°°@☼$h 5 _The slime creature hits you. x2$hs °°○☼You shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$h . °○°@☼(((((((The slime creature is severely wounded.You shoot a slug.$h/t °°°○JJ☼......  The slug completely misses the slime creature.The slime creature hits you but does no damage.$hO0-1.4 (1.2$h:°°°@○$h<[ _The slime creature barely misses you.$hC °°@○☼You shoot a slug. The slug hits the slime creature!  The slug burns the slime creature.$hvThe slug hits the slime creature!  The slug burns the slime creature.  The slime creature is almost dead.  You shoot a slug. The slug hits the slime creature!  $hkThe slug burns the slime creature.  You kill the slime creature!$hq°°°°@○°J☼   slime creature$hVc ...@○.J○Fedhas accepts your kill.The slime creature hits you but does no damage.$hhj7---62.6$h9qr°○○$ht2 _The slime creature hits you.$h ○○ You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature.$hS{ °The slime creature is heavily wounded.$hTrYou shoot a slug. The slug hits the slime creature.  The slug burns the slime creature.$h ○..°○J○The slime creature is heavily wounded.$hl62----3.8$ht○°○$h2 _The slime creature hits you!$h.  You shoot a slug. The slug hits the slime creature!!  The slug burns the slime creature!  You kill the slime creature!$h2 m○°○$h & $hH a°○(○($hf ($hʺ H((((Fedhas accepts your kill.$hP $hC H°.○$hKD ☼@°°°°.....$hwD .$hJ h3---75.0$hR °.○☼@°°°$hU  $hU _You shoot a slug.$h@ °.○☼@°°°$h $h* °.○☼@°°°°$h+ H _No target in view!$h○○@..°$hBM------60$h3°○°.°$h6. _N - a scroll of identify$h #..# #.#  #..# #.#  #..# #.# ..# #.# # #.# # #.^...# ..####.......>...##.....(......°.○.  #.○.#..####..(...°.°....?.  †..# #. ....# #.[..# #.#..# #.#..# #....°○...------7°○ _Found fire dragon scales.$h #..# #.# #..# #.# #..# #.# ..# #.# # #.$h # # #.^...# ..####.>...# #.....(........°.# #.○..# #..####..(.?..# †..# #.## #.$hs K[#..# #.# #..# #.# #..# #.#.#$hd4°$hy48Rev+ $hp9°$hZ!$h..# #.# ..# #.$ho# ..# #.# ..# #.# # #.# # #.^...# ..####.>...###### .....(.$hm°.# .°..# ..####..(.?..# ..# #.# # #.[# ..# #... ..# #... $h..# #.......$h@J.°$h٤&9$h5;°$h$hV%# #.# # #.# # #.# # #.# # #.# # #.^...# ####.>...###### (.# °..# ####..(.?..# # #.# $hW# #.[# # #....# #....# #.........$h{f!.$hg^5=500$h n$ho$h T I# #.#  # #...#  # #...#  # #..#  # #..#  # #.^...#  ####.>...######  (.#  ..#  ####..(.?..#  # #.#  # #.[#  # #.#  # #.#    # #.#   .#     $h[ $h_\ &1$hd $hOf $hv #.#   #...........#   #.....#   #....#   #.$hyw..#   #.^...#  .>...######  (.#  ..#  ..(.?..#   #.#  $hw #.[#   #.$hw#   #.#  $hx #.#  .# $h'x/  $h$h$&2$h͇$h$hą .......^... ##>...###### $h..(........... ###..(.....  #...$hEW..[.$hp.>........#  $h$h<56=$haN3Rev $hޕ$hJ _Found a stone staircase leading down.$h+4.0 (2$h$hɧ: _N - 2 scrolls of identify (gained 1)$h$h$h$hBN _There are no items here.$ht{#.#  #.....# $hu #....#  #...# $hS #.^...#  .>...######  .(.#  $h:..#  ..(.# $hb #.#  #.$h'[#  #.#  #.#  #.#  .#  .>.#   $h$hY25.0 (1 _$h$h$h|v \#.#  #.#  #....#  #...#  #.^...#  #.>...######  (.#  .#  #..(.#  #.#  #.[#  #.#  #.#  #.#  $h`w .#  .>.#   $h $h\ J76$h $h6 $h  .^..>...###### (......... .#..(.[.........#  $hz $h &7$h $hc $h"& ..^...>...###### (......... $ho&.#..(..........#  $hd<$h<8$hA$h4EY _You see here +0 fire dragon scales. $h  $h_ Inventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  $h E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  $h " q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +4 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  $h  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales Wands (go to first with /) $h_ j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12)  $h Q - a wand of digging (10) Scrolls (go to first with ?)  $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!$hk\~  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)!$h\P1bootS - a +4 ring mail of poison resistance (worn)  b - a +0 leather armour  r - a +0 ring mail !$h\p z - a +2 scale mail of fire resistance  J - +0 acid dragon scales !$h\Wands (go to first with /)  j - a wand of flame (18)  !$h]Mx - a wand of polymorph (8)  H - a wand of roots (15)  K!$h9])paralysis (12)  Qdigging (10!$hn] ) !$h]Scrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll of fog !$h]J p - 7 scrolls of vulnerability!$h]810%!$h|t - 3 scrolls of amnesia  u - 3 scrolls of noise!$h87!$hv - 3 scrolls of revelation  w - 2 scrolls of immolation25!$h B - a scroll of brand weapon  F - a scroll labelled PUC PUZELOTWEGAR32!$hzr s I - 5 scrolls labelled KIXKUGIZACO!$hr oN - 2 scrolls of identify9!$hC  O - a scroll labelled QYBRAN XENIAHOM42"$h‰ Potions (go to first with !)6"$hX c - a cyan potion  e - 3 sapphire potions53"$h  f - 3 potions of attraction7"$h3 "$h\h - 2 potions of brilliance60"$h  i - 3 potions of heal wounds  k - 2 lumpy orange potions7"$hNf  m - a green potion  n - 8 potions of curing75"$h-  s - 4 viscous inky potionsA - 4 potions of enlightenment  D - 2 lumpy golden potions8"$h"  G - 3 fizzy brown potions9$$hZ N - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$$hj Identify which item? (\ to view known items) Scrolls (select first with ?)  F - a scroll labelled PUC PUZELOTWEGAR  I - 5 scrolls labelled KIXKUGIZACO  O - a scroll labelled QYBRAN XENIAHOM Potions (select first with !) $$h  c - a cyan potion  e - 3 sapphire potions  k - 2 lumpy orange potions  m - a green potion  s - 4 viscous inky potions $$h  D - 2 lumpy golden potions  G - 3 fizzy brown potions $$h ^ M - a fuming golden potion $$h Z[?] describe selected%$h #...........#  stairs the Marksgoblin #...........#  Coglin of Fedhas *****. #.......^...#  Health: 67/103 ===============--------- #.......>...######  Magic: 16/16 ======================== (................#  AC: 17Str: 12 .................#  EV: 13Int: 10 #..(.............#  SH: 0Dex: 21 #................#  XL: 13 Next: 87% Place: Dungeon:14 #...............@#  Noise: ---------  Time: 14508.0 (0.0) #................#  g) +6 hand canno%$h in (f E) +3 hand cannon (f #................#  Fire: g) +6 hand cannon (flame) {Mishi #................# .................# .>........#  ........#  ........#     _N - a scroll of identify _Found fire dragon scales. _Found a stone staircase leading down. _N - 2 scrolls of identify (gained 1) _There are no items here. _You see here +0 fire dragon scales.%$hC %$hz %$h w#...........#  stairs the Marksgoblin #...........#  Coglin of Fedhas *****. #.......^...#  Health: 67/103 ===============--------- #.......>...######  Magic: 16/16 ======================== (................#  AC: 17Str: 12 .................#  EV: 13%$h FInt: 10 #..(.............#  SH: 0Dex: 21 #................#  XL: 13 Next: 87% Place: Dungeon:14 #...............@#  Noise: ---------  Time: 14508.0 (0.0) #................#  g) +6 hand cannon (f E) +3 hand cannon (f #................#  Fire: g) +6 hand cannon (flame) {Mishi #................# .................# %$h .>........#  ........#  ........#     _Found fire dragon scales. _Found a stone staircase leading down. _N - 2 scrolls of identify (gained 1) _There are no items here. _You see here +0 fire dragon scales.  As you read the scroll of identify, it crumbles to dust.%$hf 89.0 (1a stone staircase leading down. _N - 2 scrolls of identify (gained 1) _There are no items here. _You see here +0 fire dragon scales.  As you read the scroll of identify, it crumbles to dust. _I - 5 scrolls of torment&$h)&$h Inventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +4 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (12)  Q - a wand of digging (10) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&$hC- N - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in &$h  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&$h: Identify which item? (\ to view known items) Scrolls (select first with ?)  F - a scroll labelled PUC PUZELOTWEGAR  O - a scroll labelled QYBRAN XENIAHOM Potions (select first with !)  c - a cyan potion  e - 3 sapphire potions  k - 2 lumpy orange potions  m - a green potion  s - 4 viscous inky potions  D - 2 lumpy golden potions  G - 3 fizzy brown potions  M - a fuming golden potion [?] describe selected'$h˟'$hܨ#...........#  stairs the Marksgoblin #...........#  Coglin of Fedhas *****. #.......^...#  Health: 68/103 ===============--------- #.......>...######  Magic: 16/16 ======================== (................#  AC: 17Str: 12 .................#  EV: 13Int: 10 '$h<#..(.............#  SH: 0Dex: 21 #................#  XL: 13 Next: 87% Place: Dungeon:14 #...............@#  Noise: ---------  Time: 14509.0 (0.0) #................#  g) +6 hand cannon (f E) +3 hand cannon (f #................#  Fire: g) +6 hand cannon (flame) {Mishi #................# .................# .>........#  ........#  ........#   '$h{  _Found a stone staircase leading down. _N - 2 scrolls of identify (gained 1) _There are no items here. _You see here +0 fire dragon scales.  As you read the scroll of identify, it crumbles to dust. _I - 5 scrolls of torment'$hĭ'$h'$ho#...........#  stairs the Marksgoblin #...........#  Coglin of Fedhas *****. #.......^...#  Health: 68/103 ===============--------- #.......>...######  Magic: 16/16 ======================== (................#  AC: 17'$hdStr: 12 .................#  EV: 13Int: 10 #..(.............#  SH: 0Dex: 21 #................#  XL: 13 Next: 87% Place: Dungeon:14 #...............@#  Noise: ---------  Time: 14509.0 (0.0) #................#  g) +6 hand cannon (f E) +3 hand cannon (f #................#'$h  Fire: g) +6 hand cannon (flame) {Mishi #................# .................# .>........#  ........#  ........#     _N - 2 scrolls of identify (gained 1) _There are no items here. _You see here +0 fire dragon scales.  As you read the scroll of identify, it crumbles to dust. _I - 5 scrolls of tormentAs you read the scroll of identify, it crumbles to dust.'$hB10.0 (1'$h'$ho{ _There are no items here. _You see here +0 fire dragon scales.  As you read the scroll of identify, it crumbles to dust. _I - 5 scrolls of torment  As you read the scroll of identify, it crumbles to dust. _F - a scroll of fear'$h7 3'$h '$h7 '$h[ i9='$h͕ ,'$hD '$h ,'$hl '$h b70='$hd '$hЧ ,'$hS '$h9 ,'$h+ '$h O1'$hد '$hk ,'$h '$hL O2'$h '$h ,'$h '$hҺ ,'$hػ '$h i3='$h˿ '$h@ ,'$h1 '$hD ,'$hM '$h n74='$h '$hd ,'$h '$h ;5'$h '$h ,'$h '$h ,'$h '$hG ;6'$h '$h$ ,'$hv '$h ,'$h '$h@ '$h %7'$h '$h ,'$h '$h8 ,'$h '$h 98'$h4 (='$h '$h9 ,'$h '$h k9='$hQ '$h ,'$h '$h ,'$h '$h <80'$h '$hd ,'$ha '$h ,'$h '$h4 '$hm %1'$h '$h ,'$h '$h~ a2='$h '$hv B'$h" ,'$h# '$h' k3='$h{) '$h, ,'$h-. '$h_1 ,'$h<3 '$hZ5 '$hD7 %4'$h8 '$h> ,'$h? '$hB ;5'$hKD '$h~F ,'$hG '$hJ ,'$hK '$hN a6='$h]P '$hS ,'$h%U '$hW ,'$hWY '$h\ '$h\ U7='$hr_ '$ha '$h b '$hjc '$he ,'$hf '$hi ;8'$hj '$hm ,'$h s '$hu ;9'$hw '$hsy ,'$hjz '$h} ,'$hd~ '$h <90'$h '$hʄ ,'$hޅ '$h 1='$h '$h ,'$hD '$h '$h U2='$hF '$h ,'$h& '$h# ,'$h '$h= ;3'$h '$hʣ '$h '$h '$h ,'$h5 '$h ;4'$hͫ '$h" ,'$h^ '$hP '$h| K5='$h '$hy ,'$h3 6='$h ,'$hO '$h, ;7'$h '$h ,'$h/ '$he '$h '$h '$hO ;8'$h '$h ,'$h '$h '$h0 D9='$hQ '$h ,'$h '$h ,'$hr '$h q100/103='$h '$h6 ,'$hb '$hK ,'$h g1'$hq ,'$h '$h ;2'$h '$h ,'$h6 '$h ,'$h  '$hK a3='$hX '$hF '$h ,'$h '$h '$h; ,'$h '$h{ '$h# ,'$h* '$h/ '$h2 '$h.3 9='$h4 '$h,7 '$h: ,'$h; '$h+> '$hIA ,'$hB '$hD '$hG ,'$h3I '$hL '$hO ,'$hP '$hS '$hU '$h"V '$hW '$hmY '$h_[ ,'$h\ '$h_ '$hRa ,'$hxb '$h e '$hh ,'$hi '$hl ,'$hbm '$hs T _K - a wand of paralysis (19) (gained 7 charges)'$hu 3'$hv '$hhy '$h\| ,'$hv} '$hS B'$h '$h '$hc ,'$hN '$h '$hU ,'$h '$h '$h ,'$h '$h '$hݓ ,'$h '$h '$h% ,'$hΘ '$hk '$h R ....# #...............[#  ###..# #................#  #..# #................#  #..####................#  ....................#  ..........>........#  #................#  #................#  '$hL #.@..............#  #..#######^......#  ##.......#  ##.......# #.......# ....e .........# e   deep elf pyromancer (asleep) ###... ..........# #... ......######......#'$hW 262414.0)'$h e.e'$h ,55'$he '$h _A deep elf pyromancer comes into view. It is wielding a +0 dagger.($h ((( You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.($h  The deep elf pyromancer is heavily wounded.You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.($h ($hx |☼°..e.($he ~======6.2 (1.2)Rev ($hȩ ☼ _The deep elf pyromancer is almost dead.($h!\  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!($hb☼°(()($h ☼°(((((Fedhas appreciates your contribution to the ecosystem.)$hW3○.°○.)....)$h+8h907.4Rev+ )$h>U°○)$h@' _You shoot a slug.)$hr4)$h)$hԤ)$h٧,)$h&,)$h˯PRev )$h:)$h)$h,)$h)$h_)$h,)$h9)$h)$h)$h)$h)$h)$h>7)$h)$h )$h=0)$hm)$h)$h,)$h)$h])$hg,)$h)$h&)$h,)$h)$h)$h,)$h)$h\)$hc,)$h.)$ht,)$h)$h'T _K - a wand of paralysis (22) (gained 3 charges))$hG3)$h)$h)$h,)$h()$h)$hX,)$h )$hp )$h.m .÷..# #..... ##... ....# #..... ....# ###..# #..... ...# #..# #..... #..# #..####..... #..# #.....# #...........)$h######..#####..####............@.......# #.....------43.4 (16.0)...............# #.....####..#######..# #..####.> #..# #..##. #..# #.)##. #... ...#. .. ...####... ..# #...)$h)$hK------4.4 (17)$ht!)$hA$; _Found a stone staircase leading down.)$h/3)$h)$hk)$h,)$hi)$h,)$h)$h)$h)$h)$h,)$hg)$h")$hx,)$h$)$hZR  There is a stone staircase leading down here.)$h )$h _)$h")$h)$h)$hŧ)$hG)$hO)$h,)$hĬ)$h()$h)$h)$hV)$h})$hu,)$h-)$h)$h,)$ht)$h)$hj)$h)$h5)$h)$h)$hQ)$h)$h$)$h,)$h`)$h)$h,)$hH)$hV)$h,)$h)$h)$h9,)$h8)$hs)$h,)$h)$h)$h)$h)$h)$h)$h,)$h8)$h%)$hi#..# #.............>... ####..#####..####........... .............# #........... .............# #........... ##..#######..# #..#######^.#.># #..# #..# ##..# #..####.)# #... ##..#######........##### #... ................@............)$hl63.4 (19 .............####............. #####..####..# #...........###..# #..# ...........##..# #..# .......#..# #..# .....?.#..# #..# ......(#### #### ####### )$h )$hd ,4.4 (20)$h)$h- _Found 5 poisoned darts.*$h{ 3*$h} *$h *$h ,*$h *$h *$h+ *$h| *$h *$hɘ *$h- ,*$h* *$h *$h ,*$h *$h\ *$h ,*$h *$h  #..# #..# #.......#  #..####.)# #.......# #####........#######.......# ........................# .......####................# .####..# #...........###### .# #..# #...........# .# #..# #...........# # #..# #....[# # #..# #......(....#  #### #############     *$h/   70.4 (6.0)1.4 (7 _N - a scroll of identify+$h+$h&mInventory: 44/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn) +$hq'+ C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +4 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (22)  +$h(sQ - a wand of digging (10) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+$h̚  N - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or +$hm  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.,$hhIdentify which item? (\ to view known items) Scrolls (select first with ?)  O - a scroll labelled QYBRAN XENIAHOM Potions (select first with !) ,$hT c - a cyan potion  e - 3 sapphire potions  k - 2 lumpy orange potions  m - a green potion  s - 4 viscous inky potions  D - 2 lumpy golden potions  G - 3 fizzy brown potions  M - a fuming golden potion ,$h(,$hR[?] describe selected,$hR,$h #..# #..# #.......#,$hastairs the Marksgoblin#..####.)# #.......#Coglin of Fedhas *****. #####........#######.......#Health: 103/103 ======================== ...........................#,$hD%Magic: 16/16 ======================== .......####................#AC: 17Str: 12 ,$hn.####..# #...........######EV: 13Int: 10 ,$h.# #..# #...........#SH: 0Dex: 21 .# #..# #...........#,$hgVXL: 13 Next: 90% Place: Dungeon:14 .# #..# #.....@....[#Noise: ---------  Time: 14671.4 (0.0) .# #..# #......(....#g) +6 hand cannon (f E) +3 hand cannon (f ## #### #############Fire: g) +6 hand cannon (flame) {Mishi     _You shoot a slug. ,$h̞_K - a wand of paralysis (22) (gained 3 charges) _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found 5 poisoned darts. _N - a scroll of identify,$h,$h/,$h #..# #..# #.......#,$hastairs the Marksgoblin#..####.)# #.......#Coglin of Fedhas *****. #####........#######.......#Health: 103/103 ======================== ...........................#,$hF%Magic: 16/16 ======================== .......####................#AC: 17Str: 12 ,$h.####..# #...........######EV: 13Int: 10 .# #..# #...........#SH: 0Dex: 21 .# #..# #...........#XL: 13 Next: 90% Place: Dungeon:14 .# #..# #.....@....[#,$hMNoise: ---------  Time: 14671.4 (0.0) .# #..# #......(....#g) +6 hand cannon (f E) +3 hand cannon (f ## #### #############Fire: g) +6 hand cannon (flame) {Mishi     ,$h"_K - a wand of paralysis (22) (gained 3 charges) _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found 5 poisoned darts. _N - a scroll of identify  As you read the scroll of identify, it crumbles to dust.,$h$,$h+2.4 (1,$h',$hbj _Found a stone staircase leading down. _There is a stone staircase leading down here. _,$hFound 5 poisoned darts. _N - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _O - a scroll of enchant weapon-$h)-$hז-$h(-$hܞ-$h-$h^-$h[-$h֦-$h-$h:-$h-$h@-$h,-$hk-$h-$h,-$hh-$h8#..# #..# #.......# #..####.)# #.......# ........#######.......# ....# ####.........# #..# #...........###### #..# #...........# #..# #...........# #..# #.........@[# #..# #......(....# -$hc## #### -$hQ1..# #..# #.# ..####.)# #.......# .#.......# ....# ####.....# ..# #.###### ..# #.# ..# #.# ..# #..........@# ..# #......(....# -$h 1 # -$hm+6.4 (4-$h8+7.4 (5-$h _You see here the +0 robe of Zokoeleno {Harm rPois rC+}..$hm.$htInventory: 43/52 slots Hand Weapons (go to first with ))  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn) .$hu P - a +1 pair of boots (worn)  S - a +4 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (22)  Q - a wand of digging (10) Scrolls (go to first with ?) .$hv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].$hv O - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts .$h$ Ccannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, .$h v Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe./$hBEnchant which weapon? Hand Weapons  g - a +6 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} [?] describe selected0$h 0$hE..# #..# #.......#stairs the Marksgoblin ..####.)# #.......#Coglin of Fedhas *****. ........#######.......#Health: 103/103 ======================== ......................#0$h]Magic: 16/16 ======================== ..####................#AC: 17Str: 12 ..# #...........######EV: 13Int: 10 ..# #...........#SH: 00$h Dex: 21 ..# #...........#XL: 13 Next: 90% Place: Dungeon:14 0$h..# #..........@#Noise: ---------  Time: 14677.4 (0.0) ..# #......(....#g) +6 hand cannon (f E) +3 hand cannon (f 0$h7### #############Fire: g) +6 hand cannon (flame) {Mishi0$hV* 0$hk4  0$hw  _There is a stone staircase leading down here. 0$h_Found 5 poisoned darts. 0$h^_N - a scroll of identify  As you read the scroll of identify, it crumbles to dust. 0$h_O - a scroll of enchant weapon _You see here the +0 robe of Zokoeleno {Harm rPois rC+}.0$h0$ha0$h[)..# #..# #.......#stairs the Marksgoblin ..####.)# #.......#Coglin of Fedhas *****. ........#######.......#Health: 103/103 ======================== ......................#Magic: 16/16 ======================== ..####................#AC: 17Str: 12 ..# #...........######EV: 13Int: 10 ..# #...........#SH: 0Dex: 21 ..# #...........#XL: 13 Next: 90% Place: Dungeon:14 ..# #..........@#Noise: ---------  Time: 14677.4 (0.0) ..# #......(....#g) +7 hand cannon (f E) +3 hand cannon (f ###[370$h)m #############Fire: g) +7 hand cannon (flame) {Mishi     _Found 5 poisoned darts. _N - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _O - a scroll of enchant weapon _You see here the +0 robe of Zokoeleno {Harm rPois rC+}.  As you read the scroll of enchant weapon, it crumbles to dust.0$h/0$hj0+8.4 (10$h50$h8 _N - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _O - a scroll of enchant weapon _You see here the +0 robe of Zokoeleno {Harm rPois rC+}.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 hand cannon of flaming {Mishil} glows red for a moment.0$hMu30$hZw0$h߃0$h,0$hn0$hz0$h8,0$h0$h 0$hQ,0$h0$h0$h,0$hӬ0$h0$h,0$hߵ0$hX0$h۽,0$h@0$h0$h,0$hb0$hG0$h],0$h0$h0$h,0$hM0$h0$h0$h#0$hg0$h0$h'0$h ...# #..# #..........#  #..# #..####e...............#  #..# #......................# 0$h #..# #.............>........# ###..#####..####................#..........# #................#..........# #................# #..#######..# #..#######^......# #.># #..# #@.# #.......# #..# #..####.)# #.......# #..#######........#######.......# ................................# ............####................# 0$h####..####..# #...........###### e   deep elf pyromancer (wandering)#..# #..# #...........#  #..# #..# #...........# 0$hG #..# #..# #..........[#0$hh/80.0)0$hd,9.4 (110$h0$h\  _A deep elf pyromancer comes into view. It is wielding a +0 long sword.2$h{ ((((((eYou shoot a slug.2$hE  The slug hits the deep elf pyromancer but does no damage.  You shoot a slug. The slug hits the deep elf pyromancer.  The slug burns the deep elf pyromancer.2$hw  The deep elf pyromancer is lightly wounded.  The deep elf pyromancer casts a spell.2$h 2$h ......e...☼○2$h x======90.6 (1.2)Rev 2$h <☼2$h 5 _The deep elf pyromancer blinks!3$hUG (((☼ You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer!3$h ☼ The deep elf pyromancer is heavily wounded.You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.3$hn@.e.○.○°°1.8Rev+ 3$hql○°°3$hug _The deep elf pyromancer is almost dead.3$hk  You shoot a slug. The slug hits the deep elf pyromancer!  The slug burns the deep elf pyromancer.  You kill the deep elf pyromancer!3$h@$(○(○°°3$h (((((○○°°Fedhas appreciates your contribution to the ecosystem.3$hq ....$.○○○°3$h 023.03$h O○○○3$hX ' _You shoot a slug.4$h4$hx4$hs4$hs4$h,4$hA,4$h-,4$h4$hd4$hC,4$h4$hk  You now have 578 gold pieces (gained 17).  Things that are here:4$h ?Rev 4$h4$hn _a +0 long sword; a +0 robe; an elf corpse4$hA4$h{4$h64$h4$h#,4$h`4$h4$h4$h4$h4$h4$h4$hC4$h4$h4$h,4$hF4$h'4$hs,4$h4$h4$h},4$hj4$h4$h,4$h4$h4$h,4$hf4$hK4$hX,4$h4$h4$hp,4$h4$h4$h1,4$h4$h4$h%,4$h4$ha4$h,4$h4$h(4$h ,4$hp 4$h 4$hx ,4$h4$h 4$h,4$hV4$h4$h,4$hV4$h`4$h,4$h4$h4$h#,4$h4$h]4$h ,4$he!4$h#4$h#4$h+$4$h$4$h^&4$h',4$h(4$h&*4$h+,4$h,4$h-4$hq/4$h/4$hX04$h34$h= ...# # .... # #... ...# # #..# #..# # #..# #..# # #..# #..##### #..# # ...####..#####... B......@........#####------ ................# #... ..####..######..# #... #..# #..##### #..# #......÷ #..# ##.........# B   boulder beetle (asleep) ...? ......#####..#[16;14$hP>3H ............# #..# #####..# #..#4$hG 722.0 (29.0)  A boulder beetle comes into view.4$h[N.BB------3.0 (304$hT4$hjW7 _Found a scroll of enchant armour.4$h w (((((((You shoot a slug.4$hjl  The slug barely misses the boulder beetle.You shoot a slug.4$h 4$h ..B....°☼======4.2 (1.2)Rev 4$h` ° _The slug hits the boulder beetle but does no damage.5$h ((((°☼ You shoot a slug. The slug hits the boulder beetle!  The slug burns the boulder beetle!5$h.}  The boulder beetle is moderately wounded.You shoot a slug. The slug hits the boulder beetle!  The slug burns the boulder beetle.5$h*5$hJ○.B..°°○5$h_5.4Rev+ 5$h(M°°5$hi _The boulder beetle is moderately wounded.5$h- ○(((°○You shoot a slug.  The slug hits the boulder beetle but does no damage.5$h\ ○○ _The boulder beetle is moderately wounded.You shoot a slug.  The slug hits the boulder beetle but does no damage.  The slug hits the boulder beetle!!burns the boulder beetle.5$h v  The boulder beetle is severely wounded.5$h `B.####○○5$h d...°@☼.5$h 5$h e6.5 (1.1Rev* 5$hb B○☼5$hQ / _The boulder beetle leaps!6$h8N' (####○((((@☼You shoot a slug. The slug hits the boulder beetle.  The slug burns the boulder beetle.6$h○○☼○ _The boulder beetle leaps!  You shoot a slug. The slug hits the boulder beetle.  The slug burns the boulder beetle.  The boulder beetle is severely wounded.hits the boulder beetle but does no damage.6$h;Vv  The boulder beetle is severely wounded.6$hC\..####°....@○☼°°6$h\-7.7 (1.26$ht`°○○☼°°6$hnb/ _The boulder beetle leaps!7$h;  .#...## ####.........####°○#####......○.......#####☼@°.......# #...####..######. 7$h&< #..# #..#####..#.....÷....#..##..#.#..# #... 7$hC °°○○@°7$hC M------807$hH C○°7$h{K 7$h  #...## ####.#.......####°°#####......○.......#####○°° #.....####.@######. #..# #..#####..#....÷#..#..#.#..# #... 7$hm 7$h .°B°○..B   boulder beetle7$hn E------97$h ;°7$h 8$h# ####.#.......####.°####B.......°.......#####......○.........# #.....####..######. #.@# #..#####..#....÷#....? ......#####...... ###..######8$hF  #..# . .######..#####..# 8$hf.°°8$h'308$hV°°8$h8$h '###.#........####..####B.......°.......#####......°... #...####..###### #..# #..#####..#8$h ....÷#.....? ......#####........ ..####..######. #..# .#####..#####..#.............8$h~ .°1Rev+ 8$h˦ B°8$h  ###.#.......####..####B...............#####8$h) ......° #...####..###### #..# #..#####..#....÷#.........?.......#####................# 8$he ###.Rev+ ..................# 8$h$c.29$h".# #..# #.........# ...####..#####.# B...............#####..#....# #......####..######..# #. #..# #..#####..###..# #......÷..# .####..######.........# ........@.......#####..# ..# #..# ..####..######..# #..#9$h0Q. #..# #..# #.... #..# #..# #.#..######..#####..##..................#......#..####..#######..#9$h 9$h&39$h9$h9$hBB   boulder beetle9$h+4.7 (29$h$9$h'4 _N - a scroll of enchant armour:$hg ((((You shoot a slug.  The slug hits the boulder beetle but does no damage.:$h>T _N - a scroll of enchant armour  You shoot a slug.  The slug hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.The slug hits the boulder beetle!burns the boulder beetle.:$hv:$h{.B...○○:$hQN======5.9 (1.2:$h=○:$hwb _The boulder beetle is almost dead.:$hb  You shoot a slug. The slug hits the boulder beetle!!  The slug burns the boulder beetle.  You kill the boulder beetle!:$h R†(((:$h A○○:$hĊ & :$h 0(((:$hE u○○Fedhas appreciates your contribution to the ecosystem.:$hR ..†...☼°°°:$hY 67.0 (1.1Rev* _You shoot a slug.:$h- P°°:$hE" h _Your Dodging skill increases to level 6!;$hI;$hQInventory: 43/52 slots Hand Weapons (go to first with ))  g - a +7 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +4 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales ;$hRnWands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (22)  Q - a wand of digging (10) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];$h  M - a fuming golden potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ ;$h _“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave, ;$h Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.=$hµ8Inventory: 43/52 slots  t - 3 scrolls of amnesia  u - 3 scrolls of noise  v - 3 scrolls of revelation  w - 2 scrolls of immolation  B - a scroll of brand weapon  F - a scroll of fear  I - 5 scrolls of tormentN - a scroll of enchant armour Potions (go to first with !)  c - a cyan potion  e - 3 sapphire potions  f - 3 potions of attraction  h - 2 potions of brilliance  i - 3 potions of heal wounds  k - 2 lumpy orange potions  m - a green potion =$hC n - 8 potions of curing  s - 4 viscous inky potions  A - 4 potions of enlightenment  D - 2 lumpy golden potions  G - 3 fizzy brown potions  M - a fuming golden potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[92%]>$h GMiscellaneous (go to first with })  L - a +0 sack of spidersbot>$hJ >$hB/ >$h\?$h?$hI@M u - 3 scrolls of noise96%?$h $Mt - 3 scrolls of amnesia2?$h?$h@?$hr @$h N - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” @$h޽ -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.A$hEnchant which item? Armour  q - a +0 pair of gloves (worn)  P - a +1 pair of boots (worn) A$h~ S - a +4 ring mail of poison resistance (worn)  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  J - +0 acid dragon scales [?] describe selectedB$h.# #..# #.........# stairs the Marksgoblin...####..#####.........# Coglin of Fedhas *****.B...............#####..## Health: 103/103 ========================................# #.... Magic: 16/16 ========================..####†.######..# #.... AC: 17Str: 12#..# #..#####..## EV: 13Int: 10#..# #......÷..# SH: 0Dex: 21.####..######.........# XL: 13 Next: 96% Place: Dungeon:14.......☼@.......#####..# Noise: ======---  Time: 14737B$hG(.0 (0.0).......°°°......# #..# g) +7 hand cannon (f E) +3 hand cannon (f..####..######..# #..## Fire: g) +7 hand cannon (flame) {Mishi. #..# #..# #.... Rev* #..# #..# #....#..######..#####..##..................#...................#..####..#######..#You shoot a slug. The slug hits the boulder beetle!!  The slug burns the boulder beetle.  You kill the boulder beetle!Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _Your Dodging skill increases to level 6!B$hmB$h{!B$h'..# #..# #.........# stairs the Marksgoblin...####..#####.........# Coglin of Fedhas *****.B...............#####..## Health: 103/103 ========================................# #.... Magic: 16/16 ========================B$hI(..####†.######..# #.... AC: 18Str: 12#..# #..#####..## EV: 13Int: 10#..# #......÷..# SH: 0Dex: 21.####..######.........# XL: 13 Next: 96% Place: Dungeon:14.......☼@.......#####..# Noise: ======---  Time: 14737.0 (0.0)B$h(G.......°°°......# #..# g) +7 hand cannon (f E) +3 hand cannon (f..####..######..# #..## Fire: g) +7 hand cannon (flame) {MishiB$h(. #..# #..# #.... Rev* #..# #..# #....#..######..#####..##..................#B$h(...................#..####..#######..#The slug burns the boulder beetle.  B$h)You kill the boulder beetle!Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _Your Dodging skill increases to level 6!B$h6)TAs you read the scroll of enchant armour, it crumbles to dust.B$h/Z○°°°B$h80------8.0 (1Rev+ B$h5n○°°°B$h 9  You kill the boulder beetle!  Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _Your Dodging skill increases to level 6!  As you read the scroll of enchant armour, it crumbles to dust. _Your +4 ring mail of poison resistance glows green for a while.B$h T 4B$hT B$h?X B$h\ B$he] B$h_ B$hYa B$h|a B$hb B$h>c B$hd B$hd :Rev B$he B$hf B$h*h B$hMh B$hh B$h~j B$hk B$hk B$hl B$hm B$hn B$ho B$ho B$hq B$hr 7B$hhs B$hsu B$hw B$hPw B$h0x B$hy B$hz B$h{ B$h{ B$hn} B$h~ B$h~ B$h B$h݀ B$h+ B$hO B$hF B$h0 B$h B$h B$hx B$hP B$h& B$hM B$h؊ B$hI B$h B$h B$hL B$h B$h‘ B$h B$h B$h5 B$hݕ ,B$h B$h- B$h B$h B$hl B$h3 B$h ,B$h7 B$h< B$h~ ,B$hv B$h. B$hק B$h B$h B$h8 ,B$h B$hI M _You now have 587 gold pieces (gained 9).B$h 3B$h. B$hs B$hշ B$h/ B$h B$h B$h B$h B$h# ,B$hs B$h# N _You now have 604 gold pieces (gained 17).B$hk 3B$h B$hv XB$h B$hb B$h ,B$h B$h ,B$h^ B$h B$h' ,B$h B$hn B$h .........####..######..#####.....................#..####...................... #..####..####..#######B$h # #..# #..# #.># ####. #..# #..# #..# #......####..####..####[39;49m..#######.....................B$h .........................------70.0 (32.0)B$h x.....####..####..#######..####.B$h 7.... #..# ..# #..# #.. #..# ..# #..# ##..# ..# #..# ##..# [.# #..# #.#### ### #### ## B$h B$hJ ,1.0 (33B$hw B$h" " _Found a hat.C$hfC$hfC$hhC$hkC$hwpBC$hsC$h]u,C$h0vC$hxC$hy,C$hzC$hd|C$h~,C$hC$hπC$hC$hC$h?C$h,C$hC$hC$hC$hC$hC$h΋C$hC$hC$hC$hC$hC$hC$h ,C$hC$hC$hT,C$hC$hәC$h,C$hC$h۝C$hC$hC$hC$hqC$h*C$hOC$h)C$hC$h1C$hC$h;C$hC$h\C$h|C$hGC$hC$h"C$hCC$hC$hC$h9 #.......... #).# # #..# #..####..###C$h- #..# #..# #..#  ###..####..# #..#  ..........####..###C$hW ................. #..####..C$h #@.# #..####..###87.0 (16 C$h#..# #..# #..#  C$hý#######..# #..# #..#  C$h&.........####..####..###..............................................C$h.........####..####..#.........# #..# #..#C$h't.........# #..# #..#C$hlC$hC$h%8.0 (17C$hVC$h' _Found a hand axe.F$h!3F$h3F$h04F$h5F$h7,F$hM;,F$h<F$h=F$h>>F$h?F$hoAF$hAF$hBF$h1FF$hGF$h!HF$hIF$h,KF$hN,F$hOF$hQF$hnSF$hSF$hTF$hVF$hX,F$hYF$hZF$h8\F$hd\F$h\F$hh@  You see here a +0 hand axe.F$hiF$hj _F$h}jF$hkF$hlF$hlF$hJnF$hpF$h9rF$hkrF$hsF$h/uF$hw,F$hxF$h{F$hw~F$h~F$hF$hF$hz,F$hF$hF$h,F$hF$hZF$hKF$h{F$h‘F$hF$hM,F$hF$hxF$hF$h$F$hF$h,F$hMF$hUK _v - 4 scrolls of revelation (gained 1)F$h3F$hF$hF$h,F$hF$hF$hF$hF$hAF$hlF$hX   #......R  #.......  #......# F$ht #....... # .  #......###.#.# .  #............. # F$hV #............. #  F$h<# #.# #  F$hj.# #.# .# # #   #.###.###.#.# #  F$h #.............#   ###.. F$hʶ  ##..........R   efreet (asleep) F$h>  ########..####..####†   ..........# #.   ....# #..# #.F$hqF$h&.810.0 (22F$hI}☼RRF$h,1.0 (23F$hKF$h _An efreet comes into view. It is wielding a +3 scimitar of flaming.G$hjZ ((((G$hje( You shoot a slug. The slug hits the efreet!!G$hV  The efreet is heavily wounded.You shoot a slug. The slug hits the efreet!!G$hz ....§.§The efreet is almost dead.G$hn ****§*§G$hW*The efreet gestures at you.G$h○....☼.☼@G$hR======2.2 (1.2)G$h,Rev G$h<☼G$h.R _The bolt of fire misses you.G$hdZ (((((You shoot a slug.  The slug hits the efreet but does no damage.G$h  The efreet is almost dead.You shoot a slug. The slug hits the efreet!!  You kill the efreet!G$h? `)☼G$hs G$hm °....○☼○○G$hr 583.3 (1.1G$hy =☼○G$h{ O _Fedhas accepts your kill.H$hxH$hH$hH$hH$h,H$h@,H$hH$hH$h|H$hH$h,H$hH$hH$hE7H$hH$h4H$h0H$hH$hj.. #  H$h{.). #.....@###  ------#........# # .#......###.#.# .#............. H$h&#............. #######.#.#.### # #H$h: #.#.#.# .# # # #.###.###.#.# # #.............####H$h78 M#####.# . # H$hn###.###........###.### ..# #  #......###.#.#H$hk1...#.###H$hH$h$-8.3 (5.0H$h&------H$hq$9.3 (6H$hH$h | _You see here a +3 scimitar of flaming.I$h7_I$h I$h۱: _I$hI$hȴI$hI$h'I$hI$h),I$h,I$hr #..# #..# #..# #..######..######.(.....### 22.3 (3...# # ###.### .......).###.### ........# # .#......###.#.# .#............. 3.3 (4 _Found 3 datura-tipped darts.I$hI$hI$hI$hI$h> ....  #..#  #..#  I$h|#..#  #..# I$h_ ######..####### I$he#.( I$h=#........0 #......###.#[#. #........# #  #......###.### I$h#....... #.....).......  #......###.###  #........# # I$hq. #......###.#.# ..I$h I$h* +4.3 (1I$h I$h' ( _Found a ring mail.I$h3I$hI$hd I$hb"I$h.I$h1I$h6I$hW6I$hp8I$h<J$hN.... #..# #..# #..# #..# #######..########..#.......(....#.........7.3 (3J$h[#......###.#[#.###)#........#.#.# #......###.####...........#.....)....#......####........#.# ...##......###.#.# ....J$huA8.3 (4J$hJ$h$ _Found a sling.J$hё3J$hJ$huJ$hJJ$hJ$hJ$hIJ$hĥ,J$hӦJ$h#J$hrJ$hJ$hRJ$hJ$hjJ$hJ$hJ$hAJ$h ..Q..... .....##..# #..#..#..# #..#..#..# #..# .#J$h..# #..# ######..########..##### #.......(...... #....................... #......###.#[#.###)####. #........#.#.#...#.#..# #......###.###.### #... #............... ... Q   tengu conjurer (asleep) #.....)......... ..# J$hx#......###.###.## #........#.# #.. ...#J$h~z 32  A tengu conjurer comes into view.J$h#t.QQJ$h4==3.3 (5J$h'J$h0 _The tengu conjurer shouts!K$ho (((((((K$h$'You shoot a slug.K$hF  The slug completely misses the tengu conjurer.You shoot a slug. The slug hits the tengu conjurer!  The slug burns the tengu conjurer.K$hDK$hu...Q..K$hO...○°K$hd======4.5 (1.2Rev K$hgK$hvU○°K$h)P _The tengu conjurer is heavily wounded.K$hK$h  You shoot a slug. The slug hits the tengu conjurer!!  The slug burns the tengu conjurer.  You kill the tengu conjurer!K$h n.((((○K$hǛ ?°K$h%! (((°Fedhas appreciates your contribution to the ecosystem.K$hO .......°@°☼°K$h g95.7Rev+ K$hc m°@°°K$hв ' _You shoot a slug.L$h),4L$h-L$h7L$h:L$hz>PRev L$h@L$hiD,L$hEL$hU%  L$hVYou see here a +0 sling.L$hXL$hWY _L$h][L$h`L$hc,L$h'eL$h^iL$hjL$hjL$hkL$h0pL$hqL$hsL$h tL$hvL$hyL$h؃.####..########..#####... ......(................. .......................# .....###.#[#.###)####.. .......#.#.#...#.# ..### .....###.###.###.# ..... .................# ..... ....)............# ..### .....###.###.###@# ------L$h|41.7 (6.0 .#.# #.. #..)....# .....###.#.#.# #....... .... ..####... ...# ...... ..# #..# #..####.#.#.### ###.# #..# #..#  #.#.#.# .# #.# #..# #..###   #.###.###.#.#.# #..# #.....   #.............####..#####..... L$hL$h&J------2.7 (7L$hL$h( _Found a battleaxe.M$hw 3M$hN M$h؏ M$hq ,M$hژ ,M$hD ,M$h{ M$hv M$h ,M$h M$hɢ M$h+ ,M$h~ M$h` M$h M$hS M$h M$h M$h ,M$h M$hD M$h[ ,M$h M$h߯ M$h M$hѱ M$h M$hV M$hҶ M$h M$hǷ M$hӺ M$h< ,M$h M$h M$h׾ M$h M$h! M$h, M$h ,M$h M$h M$h ,M$hA M$hp M$h ,M$h= M$h M$h ,M$h] M$hT M$h ,M$hq M$h M$hC ,M$h M$h M$h ,M$h- M$h M$hs ,M$h M$hD M$h M$h/ M$h M$h M$h M$h3 M$h_ N _You now have 621 gold pieces (gained 17).M$hg 3M$h7 M$h3 M$h ,M$hQ M$h M$hK ,M$h M$hz M$h ,M$hk M$h? M$h M$h M$hf M$h M$h ,M$h) M$h M$hg ,M$h M$h M$hx ,M$hn M$h M$h ,M$hJ M$h M$h M$h M$h M$h; M$h .#.#.#...#.# ..#####..## ##.###.###.# #..# .........## #..# .........#......# #..# ..#####..# ##.###.###.####..#..# #.#.#...#..)....#####.. #..# ##.#.#.###...........[.. #..# .......####.........# #..# ......# #.@## #..# #..#73.7 (31.0)#.###.###.# #..# #..# #..# .#.#...#.#.# #..# #..#####..# ##.###.#.#.# #..# #.........#M$h ....####..#####.........# ........................#####..## #.......................# #.... ##..####..####†.######..# # ....# #..# #..# #..#####..##M$h M$hu ,4.7 (32M$h M$h! ( _Found a ring mail.N$h`N$h`N$hgN$hlH _No target in view!N$h 3N$h N$h N$h N$h : _N$hй N$h' N$hw N$h( N$h N$hm N$h~ A  You see here a +0 ring mail.N$h N$h  _N$h N$h N$h ,N$hp N$h[ N$hF ,N$hK N$h N$h@ ,N$h N$h N$h ,N$h N$h N$h ,N$h N$h> BN$h N$h N$h{ N$h N$h N$h N$hG ,N$h N$h N$hq ,N$hf N$h N$h ,N$hh N$h N$h BN$h$ XN$h N$h XN$h ,N$h N$h N$h ,N$hk N$h# N$hK% ,N$h% N$h' N$h( ,N$h( N$h) N$h/ d #..#  #..<.u # #.... # ###.... #..## .... ..... ...#.. . .... .... ...#####.... # #..# #..# #........... # #..# #..# #........... # #..#  ####.... # #..# ###N$h0 .. ########..#####.........# #.... (.......................# #..............#####..# #.... ##.#[#.###)####..# #..# #.... u   cyan ugly thing (asleep) .#.#.#...#.# #..# #..#####..#####.###.# #..# #.........#.......# #..# #.........#N$hu1 !N$h 9 97.7 (23  A cyan ugly thing comes into view.N$h9 ,8.7 (24N$h<@ N$hB 9 _Found a stone staircase leading up.O$h~E ((((((uYou shoot a slug. The slug hits the cyan ugly thing.  The slug burns the cyan ugly thing.  The cyan ugly thing gurgles horribly!O$hDP  The cyan ugly thing is lightly wounded.  You shoot a slug. The slug hits the cyan ugly thing!  The slug burns the cyan ugly thing.O$h?O$hw.u....○.○O$h'~======9.8 (1.1)Rev O$hW○○O$hj _The cyan ugly thing is moderately wounded.O$h\ ((((( You shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing!O$ht ○○The cyan ugly thing is almost dead.O$hSu tYou shoot a slug. The slug hits the cyan ugly thing.  The slug burns the cyan ugly thing.O$h+ r  The cyan ugly thing is almost dead.O$h k..u..O$h p.°○°○O$h f901.0 (1.2Rev+ O$h k°○○O$h 9 _You hear a horrible gurgling sound!P$h ((((((°(○You shoot a slug.P$hG _You hear a horrible gurgling sound!  The slug closely misses the cyan ugly thing.You shoot a slug. The slug hits the cyan ugly thing!  The slug burns the cyan ugly thing.  You kill the cyan ugly thing!P$hb`°°P$h67< ..P$h7k....°○○P$h7l°○Fedhas appreciates your contribution to the ecosystem.P$h8P$h>I4#..# stairs the Marksgoblin#..<..#..# Coglin of Fedhas *****.#....#..# Health: 103/103 ========================###....#..## Magic: 16/16 ========================.... ..... ...# #.... AC: 18Str: 12 ..... .... ...#####.... EV: 13Int: 10 ##..# #..# #........... SH: 0P$hI,Dex: 21 P$hQJ#P$hJ/#..# #°○# #........... XL: 13 Next: 102% Place: Dungeon:14 P$hK#P$hK/#..# #○@# #..#####.... Noise: ======---  Time: 14902.2 (1.2) P$hU##..# #°○#####..# #.... g) +7 hand cannon (f E) +3 hand cannon (f ########..#####.........# #.... Fire: g) +7 hand cannon (flame) {Mishi (.......................# #.... Rev+ .................#####..# #.... ##.#[#.###)####..# #..# #.... .#.#.#...#.# #..# #..#####..## ##.###.###.# #..# #.........# ...........# #..# #.........#You shoot a slug.  The slug closely misses the cyan ugly thing.You shoot a slug. The slug hits the cyan ugly thing!  The slug burns the cyan ugly thing.  You kill the cyan ugly thing!Fedhas appreciates your contribution to the ecosystem. _You hear a horrible gurgling sound! x2  You have reached level 14!P$hVP$hW/  --more--Q$hq- 4Q$hq  1%  You feel a burst of inspiration! You are finally ready to make a one-of-a-kind  gizmo!  (press f on the ability menu to create your gizmo)Q$hv/  --more--R$h10/1107/17○○° _T$h# T$hq  Ability - do what?CostFailure  f - Invent GizmoNone0% T$h  Invocations -X - Renounce ReligionNone0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-T$h c22%  c - Overgrow8 MP, Piety---30%  d - Grow Oklob6 MP, Piety--T$h p65% [?] toggle between ability selection and description.U$h* U$h+ |#..# stairs the Marksgoblin#..<..#..# Coglin of Fedhas *****.#....#..# Health: 110/110 ========================###....#..## Magic: 17/17 ========================.... ..... ...# #.... AC: 18U$h 1Str: 12 ..... .... ...#####.... EV: 13Int: 10 ##..# #..# #........... SH: 0Dex: 21 ##..# #°○# #........... XL: 14 Next:  1% Place: Dungeon:14 #U$h >#..# #○@# #..#####.... Noise: ======---  Time: 14902.2 (0.0) #U$h/ "#..# #°○#####..# #.... g) +7 hand cannon (f E) +3 hand cannon (f ########..#####.........# #.... Fire: g) +7 hand cannon (flame) {Mishi U$hT (.......................# #.... Rev+ U$h~ b.................#####..# #.... ##.#[#.###)####..# #..# #.... U$h 5.#.#.#...#.# #..# #..#####..## ##.###.###.# #..# #.........# U$h ...........# #..# #.........#Fedhas appreciates your contribution to the ecosystem. _You hear a horrible gurgling sound! x2  U$h You have reached level 14!You feel a burst of inspiration! You are finally ready to make a one-of-a-kind  gizmo! U$h _(press f on the ability menu to create your gizmo)U$h U$h `Choose a gizmo to assemble. U$h] C a - an anisoamplifier N-40 {rElec rPois Regen+ RegenMP+ rCorr}b - a supravolterator W-50 {rF+ MP+4 Wiz Clar RMsl}  c - a manumarzlevane Ver.7 {AutoDazzle, rC+ Slay+3} U$h F[!] assemble|examine gizmo [a-c] select gizmo to assemble[Esc] exith$h8 assemble|examineexamine gizmo m$h* A manumarzlevane Ver.7 {AutoDazzle, rC+ Slay+3}. It is a fabulous contraption, custom-made by your own hands. AutoDazzle: It sometimes fires a blinding ray at enemies whose attacks you dodge. rC+:It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). You invented it yourself on level 14 of the Dungeon. Stash search prefixes: {artefact} {artifact} {AutoDazzle} {gizmo} Menu/colouring prefixes: identified gizmos$h"Choose a gizmo to assemble.  a - an anisoamplifier N-40 {rElec rPois Regen+ RegenMP+ rCorr}  b - a supravolterator W-50 {rF+ MP+4 Wiz Clar RMsl}  c - a manumarzlevane Ver.7 {AutoDazzle, rC+ Slay+3} [!] assemble|examine gizmo [a-c] examine gizmo[Esc] exitt$h6 A supravolterator W-50 {rF+ MP+4 Wiz Clar RMsl}. It is a fabulous contraption, custom-made by your own hands. rF+:It protects you from fire. t$hD7MP+4:It affects your magic capacity (+4). Wiz:It increases the success rate of your magical spells. Clar:It protects you from confusion, rage, mesmerisation and fear. RMsl:t$h7It protects you from missiles. You invented it yourself on level 14 of the Dungeon. Stash search prefixes: {artefact} {artifact} {gizmo} Menu/colouring prefixes: identified gizmov$h "Choose a gizmo to assemble.  a - an anisoamplifier N-40 {rElec rPois Regen+ RegenMP+ rCorr}  b - a supravolterator W-50 {rF+ MP+4 Wiz Clar RMsl}  c - a manumarzlevane Ver.7 {AutoDazzle, rC+ Slay+3} [!] assemble|examine gizmo [a-c] examine gizmo[Esc] exitv$h An anisoamplifier N-40 {rElec rPois Regen+ RegenMP+ rCorr}. It is a fabulous contraption, custom-made by your own hands. rElec:It insulates you from electricity. rPois:It protects you from poison. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. rCorr:v$hIt protects you from acid and corrosion. You invented it yourself on level 14 of the Dungeon. Stash search prefixes: {artefact} {artifact} {gizmo} Menu/colouring prefixes: identified gizmo$hZ"Choose a gizmo to assemble.  a - an anisoamplifier N-40 {rElec rPois Regen+ RegenMP+ rCorr}  b - a supravolterator W-50 {rF+ MP+4 Wiz Clar RMsl}  c - a manumarzlevane Ver.7 {AutoDazzle, rC+ Slay+3} [!] assemble|examine gizmo [a-c] examine gizmo[Esc] exit$hCD[  a - an anisoamplifier N-40 {rElec rPois Regen+ RegenMP+ rCorr}  c - a manumarzlevane Ver.7 {AutoDazzle, rC+ Slay+3}assemble|examineselect gizmo to assemble$h + Assemble a manumarzlevane Ver.7 {AutoDazzle, rC+ Slay+3}? (y/N)$hN $h] o#..# stairs the Marksgoblin#..<..#..# Coglin of Fedhas *****.#....#..# Health: 110/110 ========================###....#..## Magic: 17/17 ========================.... ..... ...# #.... AC: 18Str: 12 ..... .... ...#####.... EV: 13Int: 10 ##..# #..# #........... SH: 0Dex: 21 #$h^ #..# #.°# #........... XL: 14 Next:  1% Place: Dungeon:14 ##..# #°@# #..#####.... Noise: ======---  Time: 14902.2 (0.0) ##..# #.°#####..# #.... g) +7 hand cannon (f E) +3 hand cannon (f ########..#####.........# #.... Fire: g) +7 hand cannon (flame) {Mishi (.......................# #.... Rev+ .................#####..# #.... ##.#[#.###)####..# #..# #.... .#.#.#...#.# #..# #..#####..## ##.###.###.# #..# [3$h_ 4m#.........# ...........# #..# #.........#Fedhas appreciates your contribution to the ecosystem. _You hear a horrible gurgling sound! x2  You have reached level 14!You feel a burst of inspiration! You are finally ready to make a one-of-a-kind  gizmo! _(press f on the ability menu to create your gizmo)------3.2 (1$he U°°$hch }  You assemble a manumarzlevane Ver.7 {AutoDazzle, rC+ Slay+3} and install it in _your exoskeleton!$hYm$hm$ho$h"z$hXM....u.<..u. #......  #####....u ## ............ ..... ..... ...#####.......------°.# #..#### # #..# #.°##### ########..#####.........# #.... Rev+ .......###.uuu 3 ugly things (wandering)#..#..# #. 0  3 cyan ugly things come into view.$hӝ..uu.u°==4.2 (1$hC°°$h; _The cyan ugly thing gurgles horribly!$h  ? #........ #..#  #..<...u #..#  #.....u #..#  #####.....  ...........u ...# . .... ..... # #..# #..# # #..# #.@# # #..# #°.# # #..# #.°# #... (.... ....## [##..# #..#  #..#  #..#  $h  #........ #..#  #..<...u #..#  #.....u #..#  #####.....  ...........u ...#  .... .....  #..# #..#  #..# #.@#  #..# #°.#  #..# #.°# #... (.... ....## [##..# #..#  #..#  #..# °°° _There are monsters nearby!$hW ((°°You shoot a slug. The slug hits the cyan ugly thing.  The slug burns the cyan ugly thing.$hz (((((°°The cyan ugly thing is lightly wounded.  You shoot a slug.$h B$h .......u°.○..   cyan ugly thing$h N======5.3 (1.1$h $h °$h $h  $hV $hƻ =_The slug barely misses the cyan ugly thing.$hC $h; °(○ You shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing!$h  The cyan ugly thing is heavily wounded.You shoot a slug. The slug hits the cyan ugly thing!  The slug burns the cyan ugly thing.$hB,$hBFw  The cyan ugly thing is severely wounded.$hN...°u○°$h0Od96/110 ----6.5 (1.2$hO?Rev* $hV]°○°$hYT _The cyan ugly thing claws you. The cyan ugly thing shocks you!$h °° You shoot a slug. The slug hits the cyan ugly thing.  The slug burns the cyan ugly thing.$hk (((((((°The cyan ugly thing is almost dead.$hvl 'You shoot a slug.$h  ......u..u.u°○uu 3 ugly thingsThe slug barely misses the cyan ugly thing.7.6 (1.1$h$h°$h°$h$hd\ _The cyan ugly thing barely misses you.$h  You shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing.  You kill the cyan ugly thing!$h°° 2$h (((((((°°Fedhas appreciates your contribution to the ecosystem.$h%$h^&$h-:.......$h....○u°.○$h1.z   cyan ugly thing$h9t8/111=---38.8 (1.2$h<;°$hK> $hh>_You shoot a slug.$h* ((((((○(°You shoot a slug.$h4 ○°○ The slug closely misses the cyan ugly thing.You shoot a slug. The slug hits the cyan ugly thing!  The slug burns the cyan ugly thing.$ha ......°u.○° The cyan ugly thing is moderately wounded.$hb-9.9 (1.1$hkT°°$ho\ _The cyan ugly thing barely misses you.$h2M ° You shoot a slug. The slug hits the cyan ugly thing.  The slug burns the cyan ugly thing.$h ○ _The cyan ugly thing barely misses you.  You shoot a s$hF lug. The slug hits the cyan ugly thing.  The slug burns the cyan ugly thing.  The cyan ugly thing is moderately wounded.!$htU $hW v  The cyan ugly thing is heavily wounded.$ha u°○○u 2 ugly things$ha j73------11.1 (1.2$hi M○○$hxl T _The cyan ugly thing bites you! The cyan ugly thing shocks you!$h%e S ((((((°(○○°You shoot a slug.  The slug barely misses the cyan ugly thing.$h °○°  The slug barely misses the cyan ugly thing.The slug completely misses the cyan ugly thing.  You shoot a slug.  The slug barely misses the cyan ugly thing.The slug hits the cyan ugly thing!! The slug burns the cyan ugly thing.$hVqv  The cyan ugly thing is heavily wounded.$hoz ......uu°°.The cyan ugly thing bites you but does no damage.$hR{(2.3$hVU°°$hv\ _The cyan ugly thing barely misses you.$h °You shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing!$hYou shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing!  The cyan ugly thing is almost dead.  You shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing.  You kill the cyan ugly thing!$h†°   cyan ugly thing$h28 .○°☼$h8VFedhas appreciates your contribution to the ecosystem.$h`>y57---------53.5$hFj°°☼$hIT _The cyan ugly thing bites you. The cyan ugly thing shocks you!$hC ((((((○(°°You shoot a slug.$hy 7 ○°°☼ The slug barely misses the cyan ugly thing.You shoot a slug. The slug hits the cyan ugly thing!!  The slug burns the cyan ugly thing.$h ......°u..○The cyan ugly thing is almost dead.$h -4.6 (1.1$h ;°$h G _The cyan ugly thing bites you but does no damage.$hc  You shoot a slug. The slug hits the cyan ugly thing!  The slug burns the cyan ugly thing.  You kill the cyan ugly thing!$h!F°°$h ((((((°(Fedhas appreciates your contribution to the ecosystem.$hA3......°†☼°$h}9L---65.7$h@q°☼°$hC' _You shoot a slug.$h=< 4$h= $h3@ $hQD P8$hE ,$hG $h]I P9$hJ $hN PRev+ $hO $hR ,$hFS $hV Q60$h X $hY ,$h[ $hI^ $h^ :Rev $h_ $ha j1=$hb $hf ,$h9g $h i $hli T2=$hdj $hqm 0$hn $hWp ,$haq $ht O3$h ,$h $h] ;6$h $h ,$h $h] $h %7$h $h ,$hk $h! ,$h; $h a8=$h $h ,$h $h ,$h $h $h ?9=$h $hb $h ,$h $h $h +100/111$h $h# ,$ht $h ,$h{ $hI$h%1$h$hK$h$h$h,$h$hk $h 52=$h $ho $h$h'$h $h$hN3=$h$h,$h$h,$h$h^$h%4$h$h$h$h $h#$h#%5$h$$h:',$h.($hF,B$hC.;6$h5/$h&2,$h23$h4,$h5$h8$h8K7=$h<$h*H,$hI$hrP8=$hQ,$hgR$hhU,$hPV$hW$hW%9$hX$h[,$h\$h^,$h^$ha<10$hb$hc,$hd$hg$h"hD1=$h i$hl$hm,$ho$h'ug  You see here an ugly thing corpse.$hv$hw _$h#x$hBz$h{,$h|$h[$hO=$hz$hԋ$h,$h$h$hs,$h$h$h,$h_$h$h6,$h$h$h>$hj$h$h$h8,$h$h $h,$h9$hP$h,$h$h$hB$h$hк,$h$h*$h$h߾$h$h$h$h$h$h$hk,$h$h9$h,$h~$h$h,$h$hg$h,$h$h $hX$hk,$h$h$h,$h($h$h,$h$h$h,$h;$hs $h6,$h$h$h,$h$h_$h!,$h"$hf'$h),$hf+$h4H  You see here 3 datura-tipped darts.$h6$h(7 _$h8$he<$h>$h>$h@$h $h/,$h$h $h ,$hq $h^$h,$h.$hq$h ,$h"$h%$h',$h[)$h+$h-,$h/$h1$h3,$h25$h7$h8,$h:$h-A$hC,$hD$hF$hlH,$hsI$haK$hL,$hM$hO$hpP,$hQ$h]R$hS$hS$hFT$h.V$hX,$h/Z$h[$h],$h^$h`$hob,$hVc$hRe$hf$hf$hg$hi$hj$hk$hk$hm$hn,$ho$hYw$hx,$hy$h{$h},$hz~$h2$h,$h $h$h$,$hƅ$h$h5,$h $h@  You see here a +0 hand axe.$hލ$hP _$hc$hi$hC,$h3$h$h,$hϗ$h$h,$h$hZ$h ,$h$hD$h,$h$h$h$h$h$$h{$h ,$h$h*$h,$h$h:$h=,$h%$h$h,$h$hп$h,$h$h$h,$hy$h$h,$h$hR$hp,$hI$hI$h,$h$hD$hK$hz$h$h$h$h$h$h$h$h$h5$hE $h9$hj$h$h$h$h$h$h $h!$h"$h%#$h+$h,,$h-$hj5$h>7,$h8$hM@$hA,$hB$hzI$h=K,$hK$h$hۀ$h,$h$hv$h,$hÉ$hϏB$h)$hʔ$hC,$hߖ$h$h,$h$h|$hp,$h$hv$hB$hS$hɫ,$h[$hG$h-,$h$h$h,$h$h$ha,$h$h$hC,$h5$h$hZ,$hp$h$h,$h$hH$h,$h5$h-$h,$hB$h$h,$h$h$h,$h $hO$h2,$h!$hA  You see here a +0 ring mail.$h@$h _$h$h$h,$h$h$hZ ,$h2 $h$h,$h$h$hI,$hq$ha$h,$h$h!$h",$h#$h&$h0(,$h=)$hR+$hU,,$h.-$h.$h/$h$0$h0$hw2$h3,$h,4$h6$hC7,$hA8$h:<X$h1=$h>,$hV$hIW$h$Y$hOY$hZ$h`\$h]$h ^$h^$h`$ha,$hb$hd$hf,$hQf$hg$hi,$hi$h########### #### #############.........# #..# #...........#.........# #..# #.........<.#.........# #..# #...........#..<......# #..# #.......  #.........# #..# #....... ##.........# #..####.. ...........# #@.......------5179.7 (264$h*.0) ...........#####........####### ##††#####...............# #  #..# #...............# #  #..# #..#####........# #  #..#####..# #........# #.. ........# #.......<# ##..  ...........# #.....#########...  $hj....#####..# #.....#~~~~~~~#... $h=------$h$hE _Done exploring.$hv $h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting10.3  18%   0   g + Spellcasting   0.0    -2  $hW G         b + Unarmed Combat   0.0    -1          $h  h * Invocations   4.6  16%  -2  c + Ranged Weapons 16.9  38%  -1   i + Evocations   0.0    +3  $h         $h l d * Armour   7.3  13%  -1      $h; m e * Dodging   6.1  14%  -1      $hb f + Stealth2.4   1%  -1  $h         $h a    $h         $h         $h! l    $hG         $hn n    $h _    $h         $h a    $h         $h] cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  $h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$hD 92043 d - Armour   7.3   62$h.WCost Cost 12.0  1.4  1.2  7.1 25.0  0.6  9.5  8.3  3.6 relative cost of raising each skill is in cyan. $h/dtraining|cost$hrTargetTarget--  --  --  -- $h --  --  --  --  --  current training targets, if any.$hՍ[-] clear all targetscost|targets$hDrain rain 19%     $h{EH20% 43%     16%  2% percentage of incoming experience used to train each skill is in brown.training$hE4targets$hCost Cost 12.0  1.4  1.2  7.1 25.0  0.6  9.5  8.3  3.6 relative cost of raising each skill is in cyan.] training|cost$h TargetTarget--  --  --  --  --  --  --  $hn --  --  current training targets, if any.[-] clear all targetscost|targets$h7zrain rain 19%     20% 43%     16%  2% percentage of incoming experience used to train each skill is in brown.trainingtargets$h largetarget--  -- -- -- $h --  -- -- --  --  a-z] set$h [-] clear selected targettrainingtargets$h X=] set aall targets$hGe$hl$huistairs the Marksgoblin########### #### ############ Coglin of Fedhas *****.#.........# #..# #........... Health: 111/111 ========================#.........# #..# #.........<. Magic: 17/17 ========================#.........# #..# #........... AC: 18Str: 12  #..<......# #..# #........... EV: 13Int: 10  $huQ#.........# #..# #........... SH: 0Dex: 21 ##.........# #..####........... XL: 14 Next:  6% Place: Dungeon:14 ...........# #@................ Noise: ---------  Time: 15179.7 (0.0) ...........#####........#######.. g) +7 hand cannon (f E) +3 hand cannon (f $hw5##††#####...............# #.. Fire: g) +7 hand cannon (flame) {Mishi#..# #...............# #..#..# #..#####........# #..#..#####..# #........# #..  ##.........# #.......<# ##..  ...........# #.....#########...  ....#####..# #.....#~~~~~~~#...  _You shoot a slug. _You see here an ugly thing corpse. _You see here 3 datura-tipped darts. _You see here a +0 hand axe. _You see here a +0 ring mail. _Done exploring.$h}$hR~$h$h$hЎ 3$h $h˵ ........†........$he $hK $hݾ E _Done exploring.$hGI$h6<$h@$hYA$hCE _Done exploring.$hw1$h93Where to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairA - Shoals  $h3%N - Spider Nest O - Orcish Mines $h~$h%[?25h[?0cstairs the Marksgoblin########### #### ############ Coglin of Fedhas *****.#.........# #..# #........... Health: 111/111 ========================#.........# #..# #.........<. Magic: 17/17 ========================#.........# #..# #........... AC: 18Str: 12  #..<......# #..# #........... EV: 13Int: 10  #.........# #..# #........... SH: 0Dex: 21 ##.........# #..####........... XL: 14 Next:  6% Place: Dungeon:14 ...........# #@.........$h&j....... Noise: ---------  Time: 15179.7 (0.0) ...........#####........#######.. g) +7 hand cannon (f E) +3 hand cannon (f ##††#####...............# #.. Fire: g) +7 hand cannon (flame) {Mishi#..# #...............# #..#..# #..#####........# #..#..#####..# #........# #..  ##.........# #.......<# ##..  ...........# #.....#########...  ....#####..# #.....#~~~~~~~#...  _You see here a +0 hand axe. _You see here a +0 ring mail. _Done exploring. _Done exploring. _Done exploring.  What level of the Orcish Mines? (default 1, ? - help) $h<U[?25l[?1c1$hA$hkE$hJ $hOU_$hS$h*T$h:U$hW$h Z$hZ$h \$h^$h`$h}a$hb$hf$hg$hh$hi$h B$hΝ,$h$h,$hOB$hW  There is a stone staircase leading up here.$hQ$h$h*$ _$h#$h;3$h*,$h$h<&l _You climb upwards.  There is a stone staircase leading down here.$hq-$hS. _$h/$h2$hP9,$hq:$hB=$h~DB$haG$hM,$h7N$hQ$hY,$h%\$h_$hf,$hh$hr$h`t,$hLx$h!$h,$hч$h=$h,$h$he$h ,$h˥$hf$h,$h+$hT$h,$h$h$h7$hy$h$h  Things that are here:  a +0 troll leather armour; a troll skeleton$hw _$h$hs#...##k.###k.###.#......##.#.. +..##kk#####.'...###..#.##.#.. #D##kw############....#.## ###kw##...#### #.#..#.....# ##..##.##.#### #.#..#...### #####.###.#..# ## #.#....E.# ...######.#..# ### #.#.#..#.#.########.#.####<# #.#...c.c#'##  #...#....#....#@# #.#.(###209.2 (29.5)  ###.#.#######.#[####.#........  #.#.#...#.[....[.###....#.###.#.##...........# #.#..#.###.#........###.### #.'.......#..#......##.# ###..$hjk   rime drake (wandering)  ##.=#####..#.####.##.#### #....  ##..#..#..#<...#.k...... .....  ##..(....#......###....$h$h~a _A rime drake is nearby!$haRM......##..#...#...'##...##k.###k.###.#.....+..##kk#####.'...####D##kw############....#.##...#kw##....  ##..##.##.###...### #####.## ...E.#... ...# ###..#.#. ##.######.#.###..c.c#'##...#....#....#.# #.#.(###$hWbB##.#.#######.#[####.#....#.#.#...#.......[....[.###................## #.....#.####. #<...#.k $hl$h910.2 (1.0) _$h$hgw _There is a stone staircase leading up, spattered with blood here.$hS/ $h/ $h#7 $h 9 M _You can't go down here!$h $h $h $h $h -1 _$h& $h  #.######.####.#......##....#.############# .####.# #.........# .# #.###.#######.# #####.# #.##...# ######...  #.# #......######.#....##.  #.######.(..#.................2  ###.##...#....#@####.#..^.##....#.#.....#....##$h u.#....#.#....#.###..#######.......#....# ####.####......###.##.# ##~ #.##........~##.##~~ #.##.....#~~~~#.##....#~~~~~## #.##.....~~~~~~.#####.~~~~~~~# #.##....~~~~~~~~# ##~~~~~~~~~$h $hE $h@ 2.7 (2.5 _You climb upwards. _There is a stone staircase leading down here.$h|Fire/throw/use which item? ([*] to toss any item) Hand Weapons (go to first with ))  g - a +7 hand cannon of flaming (offhand) {Mishil} Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (22)  Q - a wand of digging (10) Scrolls (go to first with ?)  p - 7 scrolls of vulnerability  w - 2 scrolls of immolation  F - a scroll of fear  I - 5 scrolls of torment$h&k$hr#.######.#stairs the Marksgoblin####.#......#Coglin of Fedhas *****.#....#.#############Health: 111/111 ========================#.####.# #.........#Magic: 17/17 ========================#.# #.###.#######.# ##### AC: 18Str: 12#.# #.##...# #.#######.... EV: 13Int: 10$hs #.# #......######.#....##.... SH: 0Dex: 21#.######.(..#................. XL: 14 Next:  6% Place: Dungeon:12  ###.##...#....#@####.#..^.##.... Noise: ---------  Time: 15212.7 (0.0)  #...##.#.#....#......#....##.... g) +7 hand cannon (f E) +3 hand cannon (f$hsj#.#....#.#....#.###..#######.... Fire: g) +7 hand cannon (flame) {Mishi#...............#....# ##....###.####......###.##.# ##~....#.##........~##.##.#####~~.... #.##.....#~~~~#.##....#~~~~~## #.##.....~~~~~~.#####.~~~~~~~# #.##....~~~~~~~~# ##~~~~~~~~~  _A rime drake is nearby! $hs'_There is a stone staircase leading up, spattered with blood here. _You can't go down here! _You climb upwards. _There is a stone staircase leading down here.  Okay, then.$ht$hy$h {. _$h'g[?25h[?0c_There is a stone staircase leading up, spattered with blood here.an't go down here! _You climb upwards. _There is a stone staircase leading down here.  Search for what [Enter for "."]? $h [?25l[?1c$h=* 5O$h. $h/ c _Too many matches; use a more specific search.$h $h Where to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairA - Shoals  N - Spider Nest  O - Orcish Mines $h$hw[?25h[?0c#.######.#stairs the Marksgoblin$h####.#......#Coglin of Fedhas *****.#....#.#############Health: 111/111 ========================#.####.# #.........#Magic: 17/17 ========================$h #.# #.###.#######.# ##### AC: 18Str: 12$h8#.# #.##...# #.#######.... EV: 13$h3Int: 10#.# #......######.#....##.... SH: 0Dex: 21$h #.######.(..#................. XL: 14 Next:  6% Place: Dungeon:12  $h###.##...#....#@####.#..^.##.... Noise: ---------  Time: 15212.7 (0.0)  $h#...##.#.#....#......#....##.... g) +7 hand cannon (f E) +3 hand cannon (f$h#.#....#.#....#.###..#######.... Fire: g) +7 hand cannon (flame) {Mishi$h)#...............#....# ##....$hAy###.####......###.##.# ##~....#.##........~##.##.#####~~....$hVL #.##.....#~~~~#.##....#~~~~~##$htz #.##.....~~~~~~.#####.~~~~~~~# $hk#.##....~~~~~~~~# ##~~~~~~~~~  $h/_You climb upwards. $h{_There is a stone staircase leading down here. _Okay, then.$h>Search for what [Enter for "."]? O $h_Too many matches; use a more specific search.  What level of the Orcish Mines? (default 1, ? - help) $h [?25l[?1c$h^#I$h_*,$h .: _$h/$h^1$h1$h|A$h$hb,$h$h $hU ,$h3$h$h $h!,$hq"$h$$h-$h2B$hH3$h 6$h8,$h9$h;$h=,$h'?$h.B$hE$hF$hF$h6I$hBK,$hL$hO$hSQ,$hR$hIU$h`$ha$ha$hb$he  Things that are here:  a +0 troll leather armour; a troll skeleton$h*g$hvg _$hh$hj$hl,$h.n$hp$hq,$hr$hss$ht,$hu$h,v$hv,$hw$hwx$h{$h|$hy}$h>$ht,$h~$hX$hn$hB$h$h,$hw$h$h$h$h$hW  There is a stone staircase leading up here.$hݗ$h~$hЙ$ _$h$h;1$h$h,$hl _You climb upwards.  There is a stone staircase leading down here.$h$h _$h$h*$hB$h$ha,$h$h$hV$h$h$h$h7,$h$h$h,$h$h$hB,$h{$h1$h,$h$hM$h<$hv$h$h6$h,$h7$hx#$h&,$h($hM0$hN3,$h5$h<$hi?$h?$hwA$hF$hwH$hH$hJ$h S$hV,$h;\$h`$hc,$hd$hi$h!l$hkl$hn$hr$ht,$h_u$hw$hy,$hy$h[|$h|},$hN~$h_$hM,$h$h$h,$hJ$h$h ,$h$h$h$h4$hΗ$h$hʛ,$h0$h $hW,$h$h$h,$h$h*$h,$h$h<$h,$h$hc$hߴ,$h$hp$hA$hp$h$h@$h,$h  There is a staircase to the Orcish Mines here. _$hbx Orcish Mines:1  You climb downwards. Welcome back to the Orcish Mines!$h$hW  .............# ..o.#........ ............ $h i.......$...  ..........  ##.###........#  #.......[[.....  #....o@>[.#  #.....oT..#  ............O..  ............... .##..$......... #....#....... T   troll ..... ......# O   ogre .#.... ....... ooo 3 orcs  $h[iLevel annotation: Fannar, HaroldThe ogre shouts!$h084.2 (71.5)$h  The orc hits you with a +0 club.  An orc priest comes into view. It is wielding a +0 short sword.$h~$h ^  The orc hits you but does no damage. The troll bites you.$hG.o.ooO.o   orc warriorO   ogre$ho   orc priest(…)$h+h0---===5.7 (73.0$hq$h _The troll barely misses you. The troll claws you but does no damage. _There is a staircase back to the Dungeon here.$h=$h=$hJH$hL$h'O$hO$hAR  The orc hits you but does no damage. The orc barely misses you.The troll bites you. The troll closely misses you.$h@[...o.oo.O.$h`{95/111 ------6.7 (1.0)$hd$hP ####.........###....##..##....### # #.......#............#........ #####......##.#.#............#### #.####....#####....#....#....## ..........####.....####.#.....## #......##.#.....ß....[#........# ##........#...........#.##..<.## #...............o.......###....#Dungeon:11 #..........ß....@....ß..###...## ...............T.o[......#...## [.........#...........#......## ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.# .###..................# ###oo 2 orcs ...#..................# .................$hQ.##.## _The troll claws you but does no damage.---$hX$hT=6-8.2 (2.5$h$h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines here.$hg i  You shoot a slug. The slug hits the troll. The slug burns the troll.$h:  The troll is lightly wounded.  You shoot a slug. The slug hits the troll. The slug burns the troll.$h ○○The troll is heavily wounded.The orc barely misses you. The orc hits you but does no damage.$h 74----======9.3 (1.1Rev $h ○ _The troll bites you! The troll barely misses you. The troll claws you!$h0 ○ You shoot a slug. The slug hits the troll! The slug burns the troll.$hp  The troll is severely wounded.You shoot a slug. The slug hits the troll!! The slug burns the troll.  You kill the troll!$h☼○oo 2 orcs$h#P ○°Fedhas appreciates your contribution to the ecosystem.$hU^5----7$h&VH90.5 (1.2Rev+ $hC`M○°$hbx _The orc barely misses you. The orc hits you but does no damage. x3$h$hD$hEN9=$h0G$h|J,$hL$hQQ,$hrS$hV$hW&90$hzY$hibB$hd$hAe1$hRg$hl,$hn$h"r,$h@t$hx;2$h]{$h,$h$h,$h$h9$hD3=$h$h,$hJ$h$hPN4=$h$hժ,$h{$h,$h/$hѷ;5$hP$h,$h$hq,$h$h $h%6$h$h,$h($ho;7$h$hQ,$h$h,$h$ha8=$h$h,$hN$hu $h N9=$hk $h $h $h0 $h ,$h< $h $h +100/111$h $h ,$h"" $hP% ,$hM 12=$hR k3=$hT $hZ ,$h\ $h` ,$hb $hg $hh %4$hRk $h,s ,$hv $h{ ;5$h} $h ,$h] $h+ ,$h $h $h9 %6$h $h ,$h2 $h $h& D7=$h $hv $hƣ $h@ $hƩ ,$hV $h k8=$hƵ $h ,$h $h i910$h ,$h $h_ * .)..@.------†.) _You start resting.$hC 1383.9 (91.0)$h q1=------4.9 (92$h0 $h " _HP restored.$hG < Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-22%  c - Overgrow8 MP, Piety---28%  d - Grow Oklob6 MP, Piety--65% [?] toggle between ability selection and description.$hz $h $h ####.........###....##..##....### stairs the Marksgoblin # #.......#............#........ Coglin of Fedhas *****. #####......##.#.#............#### Health: 111/111 ======================== #.####....#####....#....#....##$h ^Magic: 17/17 ======================== ..........####.....####.#.....## AC: 18Str: 12 #......##.#.....ß....[#........# EV: 13Int: 10 ##........#...........#.##..<.## SH: 0Dex: 21 $h4 Y#...............).......###....# XL: 14 Next:  7% Place: Dungeon:11 #..........ß....@....ß..###...## Noise: ---------  Time: 15384.9 (0.0) ...............†.)[......#...##g) +7 hand cannon (f E) +3 hand cannon (f [.........#...........#......##Fire: g) +7 hand cannon (flame) {Mishi $h......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.# .###..................# ### ...#..................# ..................##.##You kill the orc!Fedhas appreciates your contribution to the ecosystem. _You shoot a slug. _No target in view! _You start resting. _HP restored.$hP  Okay, then.$hm $h$h. _$hZ4$hd$hm$h%o25.9 (1 _$h{$hq y  .............#  $h E....#........  ...........o  .......o.o.  .o........  ##.###........#  #......o[[..... Orcish Mines:1 $h+ #....O@>[.#  #.........#  $hU ...............  .............o. $h} .##..$......... #....#....... oo 2 orc warriors (1 wandering)$h  ..... ......# O   ogre$h̝  .#.... .......o   orc priest$h \ ooo 3 orcs (2 wandering)$hi SYou climb downwards. Welcome back to the Orcish Mines!$hi $hӡ $h٥ %  $h6 JLevel annotation: Fannar, Harold$h $hި $ha %  $h cAn orc priest comes into view. It is wielding a +0 flail.$h: $h %  $hI ~The ogre barely misses you. The orc warrior barely misses you.$h $h $hc $h 8 o$h .$o......oooo.o 2 orc priests$h VThe orc warrior hits you but does no damage.$h $h $hm r.   orc warrior$h 5=7.4 (2.5$h( $hB2 _The orc priest looks encouraged for a moment. _There is a staircase back to the Dungeon here.$h$h$hw$h$h1$h'$h\$h-$h6A o$h6<o...ooo 2 orc warriors   orc priest  The ogre closely misses you. The orc misses you.$h;-8.4 (1.0$hC$h+q ####.........###....##..##....### # #.......#............#........ #####......##.#.#............#### #.####....#####....#....#....## ..........####.....####.#.....## #......##.#.....ß....[#........# ##........#...........#.##..<.## #...............[o......###....#Dungeon:11 $hq!#..........ß....@o...ß..###...## ...............†.O[......#...## [.........#...........#......## ......##..#.....ß.....#.......# ##.....#..####.....######...### ###..................## ###.#   orc warrior .###..................# ### ...#..................#$h2r   orc ..................##.## _The orc warrior closely misses you.$hs$h(~$h+--9.9 (2.5 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Orcish Mines, spattered with blood here.$h=|  You shoot a slug. The slug hits the orc warrior.  The slug burns the orc warrior.$h  The orc warrior is lightly wounded.  You shoot a slug. The slug hits the orc warrior.  The slug burns the orc warrior.$hŸ ☼The orc warrior is moderately wounded.The ogre misses you.The orc warrior hits you but does no damage.$h{======91.0 (1.1Rev $hr<☼$h : _The orc hits you but does no damage.$h#V ☼You shoot a slug.  The slug hits the orc warrior but does no damage.$hdYou shoot a slug.  The slug hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a slug. The slug hits the orc warrior!!  The slug burns the orc warrior!  You kill the orc warrior!$h)☼O   ogreo   orc$hz ○).○○Fedhas appreciates your contribution to the ecosystem.$hl82.2 (1.2Rev+ $hT<○$h _The orc barely misses you. The ogre closely misses you.$h  You shoot a slug. The slug hits the ogre!!! The slug burns the ogre.  You kill the ogre!$h○○○)o   orc$hD ○○○(((Fedhas appreciates your contribution to the ecosystem.$h c°○○○)$hK 1....$h (3.4$h~ u°○○○$h [ _You shoot a slug. The orc misses you.$hM  You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc!$hX °○°○○$h{V °○((((○○Fedhas appreciates your contribution to the ecosystem.$h °°°°@°...○°☼$hM g4.6Rev* $h7 °°@°°☼$h{ ' _You shoot a slug.$hv°°°°○°☼$h%$h8°°$hSU°@°°☼$h^H _No target in view!$h)°°°°@°°☼$h$hTo°°○°☼$h$hH _No target in view!$h $h PRev+ $hu $h $h $h $hX ,$h: $h ,$h~ $hЯ PRev $hư $hm $h ,$h9 $h< $he $h~ $h $h $h $hI $h $hS $h4 ,$hh$he,$h9$h ,$h$h,$hM($h,,$h.$h3,$h5$h;,$h=$hA,$hD$hJ,$hcN$hJT,$hX$h^,$hF`$hb,$hMh$hSn,$hw$h+|$h|$h$h$h΄$h$h,$hm$hB$h(,$h$hs,$hd$h,$h$h,$h?$h!,$hz$h,$h6$h,$h"$h;,$h$h,$h$h,$hB$h ,$h$h ,$h $h,$h4$h,$h-$h,$h$hS ,$h $hN,$h$h,$h$h,$h-$h#,$h($hY.,$h1$h7,$h:$h>$h>$hl$h9 B$h ,$h$h,$h$h,$h$h",$h$$h),$h.$h56,$h:$hk?,$hC$htI,$h%Q$hU,$hX$h],$h4`$hpb,$hc$hf,$hi$h'm,$hEp$hv,$hv$h&~,$h$hJ,$hh$h*,$h$h},$hM$h#,$h$hw,$hS$h*,$h$hŹ,$h$h,$h$hz,$h$h:,$h$h,$h$h,$h$h,$h$h,$h$h7,$h$h,$h$h,$h $h,$h $h ,$h-$h,$h$h,$h"$h&,$h)$h/,$h2$h 9B$h=,$h A$hD$h?E$hG$h7V .[).@)493.6 (99.0)†.) $hVI_You start waiting.$hVO------4.6 (100.0)$h:b$hd# _Done waiting.$h7( $h( =------$h5 $h7B $hF 15.0)$hK $h;   ...........o.#  ....#.....o.o  ............  .......$...  ......o..o $hl= O ##.###........#  #.......[[o.... Orcish Mines:1 #.....@>[.#  #....o....#  ...............  ............... .##..$......... #....#....... o   Urug (missile, wandering) ..... ......# oo 2 orc warriors (1 wandering) .#.... .......oo 2 orc priests oo 2 orcsYou climb downwards. Welcome back to the Orcish Mines!$h> $hE o  Level annotation: Fannar, Harold$hM  Urug shouts! The orc warrior shouts!  The orc priest mumbles some strange prayers to Beogh against you.$hr 1o.....o..o.oo)o$h 93/111 ----==7.1 (2.5$h _Beogh smites you! The orc hits you with a +0 club. _There is a staircase back to the Dungeon here.$hv< Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete4 MP, Piety-22%  c - Overgrow8 MP, Piety---28%  d - Grow Oklob6 MP, Piety--65% [?] toggle between ability selection and description.$h $h$h,stairs the Marksgoblin...........o.#Coglin of Fedhas *****.....#.....oo.Health: 93/111 ====================----............Magic: 17/17 ========================.......$...AC: 18Str: 12..........EV: 13Int: 10##.###....o..o#SH: 0Dex: 21#.......[[.....XL: 14 Next:  8% Place: Orcish Mines:1#.....@>o.#Noise: ==-------  Time: 15497.1 (0.0)#....o....#g) +7 hand cannon (f E) +3 hand cannon (f...............Fire: g) +7 hand cannon (flame) {Mishi................##..$.........#....#.......o   Urug (missile)..... ......#oo 2 orc warriors$h/[16;11H.#.... .......oo 2 orc priestsoo 2 orcsYou climb downwards. Welcome back to the Orcish Mines!  Level annotation: Fannar, HaroldUrug shouts! The orc warrior shouts!  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! The orc hits you with a +0 club. _There is a staircase back to the Dungeon here.$h;P  A briar patch grows up from the ground. x7  Urug howls with blood-lust.  The orc completely misses you.$h`G.o..oo....PPPo..o$hGP@PPP(1 ally target)$hH?44-----$hH,-8.1 (1$h T$h9XG _The orc hits your briar patch but does no damage.$h; 6  You shoot a slug.$h  The slug hits the orc but does no damage.  You shoot a slug. The slug hits the orc! The slug burns the orc.  $h 1You kill the orc!$hV )   orc$hț $h $hԜ $h You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc!  $h+ Fedhas appreciates your contribution to the ecosystem.orc priest hits your briar patch with a +0 short sword.  $hl iThe orc is struck by your briar patch's thorns.  The orc dies!$hӫ $h >.o..$h ooo.)(1 ally target) $h N======9.3 (1.2$h1 ,Rev $hk $h l _Fedhas appreciates your contribution to the ecosystem.$h (You shoot a slug.  Fedhas protects your plant from harm.The slug hits the orc priest. The slug burns the orc priest.$hTi slug hits the orc priest. The slug burns the orc priest.  The orc priest is heavily wounded.!  You kill the orc priest!)   orc priest$h   Fedhas appreciates your contribution to the ecosystem.  An orc wizard comes into view. It is wielding a +0 dagger.$hy& $h7'!$h'.$h(2o.$$h[)o$h).oo$h#*;P)..$h*o$h+, ally target)$hl++(ally target)$h+o   orc wizardUrug jeers noisily.$h1[The orc priest invokes the aid of Beogh against you.$h687$h<r--500.4 (1.1Rev+ $hI$hvM' _Beogh smites you!$h6  ( You shoot a slug.  Fedhas protects your plant from harm.The slug hits Urug!$h!Fedhas protects your plant from harm.The slug hits Urug!  Urug is moderately wounded.The slug burns Urug.$h3}  Urug is heavily wounded.$hN,$h$ .o...o.ooP)$h%You hear a shout!  The orc warrior hits your briar patch with a +3 hand axe.  The orc warrior hits your briar patch but does no damage.1.5$h/$hR2 $h2A_The orc warrior hits your briar patch with a +3 hand axe.$h (((((((You shoot a slug.  Fedhas protects your plant from harm.$h &  $hҧ {The slug closely misses Urug. You shoot a slug.  Fedhas protects your plant from harm.$h,  The slug barely misses Urug.  The orc warrior hits your briar patch with a +3 hand axe! x2$h- $h1. $h'9 .........oo..oPo°$h9 $hK: K-----2.7 (1.2$h: ?Rev* $hE <°$hJ O _The orc warrior hits your briar patch with a +3 hand axe.$hQ (° You shoot a slug.  Fedhas protects your plant from harm.The slug hits Urug! The slug burns Urug.$hgd3 hits Urug! T$heehhe slug burns Urug.  Urug is severely wounded.$heL!! The slug burns Urug.  You kill Urug!$himf)°oo 2 orc warriors (ally target)o   orc priesto   orc wizard $h$horc warrior hits your briar patch with a +3 hand axe!  The orc warrior hits your briar patch with a +3 hand axe.  The orc warrior hits your briar patch with a +3 hand axe!  The orc priest hits your briar patch but does no damage.orc warrior hits your briar patch with a +0 hand axe!r briar patch is destroyed!$ht  Your briar patch disappears in a puff of smoke!$he.§oo°e   Fannaroo 2 orc warriors (ally target)o   orc priesto   orc wizard$h#8=-5==113.9$h)$h.O _The orc warrior hits your briar patch but does no damage.$hY"  (You shoot a slug.  Fedhas protects your plant from harm.The slug hits the orc warrior! The slug burns the orc warrior.$h   The slug hits the orc warrior! The slug burns the orc warrior.  The orc warrior is severely wounded..  You kill the orc warrior!$h )°   orc warrior$hkC B$hC $hV 5.e.oo).Po)==5.1$hQf $hn l _Fedhas appreciates your contribution to the ecosystem.$hsc(((((($h+  You shoot a slug. The slug barely misses the orc priest. You shoot a slug.  The slug hits the orc priest! The slug burns the orc priest.  You kill the orc priest!$h_2qo   orc wizard $h2!$h5$h!$h$hi.......e.....$.o).o)$h`9=6.3$h$hl _Fedhas appreciates your contribution to the ecosystem.$h  You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard.$hvSThe slug hits the orc wizard! The slug burns the orc wizard.  The orc wizard is severely wounded.  You shoot a slug. The slug hits the orc wizard!!!  The slug burns the orc wizard.  You kill the orc wizard!$hC)$h$h $h {  Fedhas appreciates your contribution to the ecosystem.$h$h&  .e.o).@☼@   Harold (missile)o   orc warrior (ally target)  Fannar says, "You will make a fine ice sculpture."$h'The orc warrior hits you but does no damage.  The orc warrior hits your briar patch but does no damage.$h|,(7.5$h[8;☼$h>O _The orc warrior hits your briar patch with a +0 hand axe.$h| ((((((☼You shoot a slug.$hC g _The orc warrior hits your briar patch with a +0 hand axe.  You shoot a slug.  The slug closely misses the orc warrior.  You shoot a slug. The slug hits the orc warrior!!  The slug burns the orc warrior!  You kill the orc warrior!$hT H☼$h {  Fedhas appreciates your contribution to the ecosystem.$h $h@ $h ..$....e).$)@.§.§○(ally target), ally target)$h >9028.6 (1.1$h $h e _Your briar patch disappears in a puff of smoke!$h U o ((((((($hU ○You shoot a slug.  Fedhas protects your plant from harm.$h  ○ The slug closely misses Fannar. You shoot a slug.  Fedhas protects your plant from harm.The slug hits Fannar!! The slug burns Fannar!$hf $hj j  Fannar is severely wounded.$hu ......Pe)..○@P@.○$hv [6=9.8 (1.2$hP W○○$h m _Harold yells, "I don't have all day!"$h> ○You shoot a slug. The slug hits Fannar. The slug burns Fannar.$h0[ ((((((○○Fannar is severely wounded.$h bFannar is severely wounded.  You shoot a slug. The slug closely misses Fannar.  Fannar hits you but does no damage.  Harold is struck by your briar patch's thorns.  Harold hits your briar patch with a +0 flail!  Your briar patch is destroyed!$h ..$..e○°P§$h( 6110.9 (1.1$h N○°$h e _Your briar patch disappears in a puff of smoke!$hW  You shoot a slug. The slug hits Fannar!! The slug burns Fannar.  You kill Fannar!$h○○°@   Harold (missile, ally target)$h, ((((((○°Fedhas appreciates your contribution to the ecosystem.$hP$h)..$..@°@P)°P.$h =42.1 (1.2 _You shoot a slug.$h;°$hp _Your Ranged Weapons skill increases to level 17!$hyc  You shoot a slug. The slug hits Harold. The slug burns Harold.$h °° Harold is lightly wounded.  $hH@You shoot a slug. The slug hits Harold!!! The slug burns Harold.$hj  Harold is severely wounded.$hq/ °)§○Your briar patch disappears in a puff of smoke!Harold pauses a moment, imagining something with a smile on his face.$h'-3.2 (1.1$h(X°○$hr9 _Harold hits you but does no damage.$h  You shoot a slug. The slug hits Harold!! The slug burns Harold.  You kill Harold!Fedhas appreciates your contribution to the ecosystem.$hl°°○$hy ((((((°○Harold looks down at his mortal wounds and cries, "But... this was my last daybefore retirement..."$hE ..$..$.°§°$h =274.4 (1.2$hV <°$hH ' _You shoot a slug.$h}!}..## .......#.....#....$h"1#.......$ #...........##.###..).....##.....PP@)......#.....<P).#....#....°§°..# ... .........##..$...#....#.............##.#.... .......$h4.°------50$h=<°$hW )..You now have 660 gold pieces (gained 39).  O - a throwing net$hXp3=------6.4 (2$heb$h{f _Items here: )))))) [[[[[ | ÷ ††.$h $h !Pick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 arbalest  b - a +0 dagger  $hk -c - a +0 flail  d - a +0 flail  e - a +0 hand axe  f - a +0 mace Armour (select all with [)g - a +0 plate armour  h - a +0 plate armour  i - a +0 robe  j - a +0 scale mail $h  k - a +2 robe of cold resistance Magical Staves (select all with |)  l - a staff of cold Carrion$hʎ Y the human corpse of Harold an orc corpse an orc skeleton $h [Up|Down] select[Esc] exit $h$ Letters toggle [.|Space] toggle selected[top]$h? $h$hc$h+$h$h$hy$h$h$h*stairs the Marksgoblin..##..........Coglin of Fedhas *****..............#.Health: 93/111 ====================----.....#.........Magic: 16/17 ======================--..............AC: 18Str: 12#.......$....EV: 13Int: 10#...........SH: 0Dex: 21##.###..).....#.XL: 14 Next: 17% Place: Orcish Mines:1#.....PP@)......Noise: ---------  Time: 15516.4 (0.0)#.....<P).#....g) +7 hand cannon (f E) +3 hand cannon (f#....)....# .Fire: g) +7 hand cannon (flame) {Mishi...............Rev* ................##..$..........#....#....................##.#.... .......before re$hk,Ytirement..." _You shoot a slug.  You now have 660 gold pieces (gained 39).  O - a throwing net _Items here: )))))) [[[[[ | ÷ ††.  Okay, then.$hV:4$h(D$hzH. _$h..##.......... ...#. .....#... ..... #$.... #...........##.###..).....#. #.....PP))...... #.....@P).#.... #....)....# ............... ... .##.$hp3.$... #....#. ......###.... ....... $h $hI §$h7==7.4 (1Rev+ $h=$h _Your briar patch disappears in a puff of smoke! _There is a staircase back to the Dungeon here.$hG4$hK$hX$h\$ha,$hjht _Your briar patch disappears in a puff of smoke!$hh&4$h9l$hq,$hs$hdy$hyz5==Rev $h|$h$h$h$hۑ$hdt _Your briar patch disappears in a puff of smoke!$hИ$h8$h=$h&6$h$hN7$h$h0$h_$h$h7$h $h ,$hp$h$hQK8=$h$hb$h$h $h@,$hd$h$hIU9=$h$h!100/111$h%$h,$h $h}1$h$hT,$h"$hJ'$h'K2=$h)$h63=$hC$hH$hI4$hK$hN,$hZQ$hAW,$hZ$hG_$h_%5$hyb$hg$hsg$hi$h7n;6$hp$hRv,$h}$h,$h$h$h&K7=$hڌ$hE,$hl$hZ,$h$h$h N8=$hΠ$h',$h$hV$h%9$hG$h,$h$h,$h0$hR10$h,$h$h)$hK1=$h1$h1 _HP restored.$h$h7$h{$hd ..## .......#. .....# ....... #.......$....  #........... ##.###..).....#. $h#.......@)...... #.....<>).#.... #....)....# .........##..$...#....#.............##.#.... .......$hu M ##...##...#.....#....#.......$ #..........#.###..@.....#.$hC#.......))...<>).#...#....)....# .......................## $hU_Your briar patch disappears in a puff of smoke!Items here: )))))) [[[[[ | ÷ ††.$h064.4 (47.0)$h35.4 (48 _$h,$hO2 _Items here: ( ) [ †.$hE<SM #.....## . ......####..##....#.......$ #...@.......#.###..).....##.......))..#.....<>).#.....$h<=.#....#.......$hD$hD/6.4 (1.0) $h:E _$hM$hVR$hM.###...#.  .#.....## . .####...##....#.$ ##..........#.###..).....##.......))......#.#..##..$........$hj$hB=7$h$hg$hM.. ...... #.###...#. . ..#.....## ...#.##.##.....##....#.#.......$ ##..........##.###..).....#...#.................$h$h&8$h@'$h++$h] {M .....#.... ...... #.###...#. . ..#.....## ...#.####.$h! .#.....#....#.#.......$##.........................$h. $h &9$h' $hE $h M.....###.. .....#.... ....... #.###...#. .....#.....## ....#.####.......#.#$hN .....#.#.......$.......)....##...$h $h '70$h8 $hp $h2M#..... ...#.....###... .....#..... ....... #.###...#. .....#.....## .....#.##..##...#..#................#.# #....<>).#....$h;$h<&1$hC$hD$hm`M###.. .###..... ...##......###....#$h>a ......#...... #........ #.###...#.# ...#.....## ...#.##.....##..#.....#...........##...)).....$h6g<2$hCn$hn$hM ##. .  ####.. .## ##..... ...##......###....# ......#....... #........ #.###...#.# .#...@.## .##.....##...............#..#####..).....#.$h+Y3$hK3$h+ $h $h$h_$h,$h},$h$h$h,$hT$h'#$h$',$h)$hq/$h4,$h8$hi>$hJC,$hE$hK,$hAO$h"`N _You now have 682 gold pieces (gained 22).$hd3$h2f$hi$him,$hIp$hDu$hx,$h{$h ..#.......##....#..##............##.............#.........#......................#.#.#.......$#####.............###.###..).....#..#.#.......)@.......#$hyl#.....<>).#.......#....)....##.....................................##..$.......#....................##.#.... .......  Things that are here:$h֖ #............##...........#....#..##.#$####.............##.###..).....#..#........)).......#  #.....<>@.#.......$hm)....##.............................#............a +0 short sword; a +0 robe; a +0 dagger$h/80.0)$hI$hm,4.4 (11 _$hn$hm _Items here: ))) [[[ ÷.$h $hw $he $hx $h $ha $ _$h $hu $h ,$hf $h $h& ,$h $hW $h $h ,$h ,$hH $hN _You now have 697 gold pieces (gained 15).$h3$h $h$h,$h$h$h,$ht $h%$h+,$h-$hc0$h>4,$h8$hj=$hFA$h~B$h%D$hDF$hH$h-I$hRJ$hM$h N$hAQ$hU $hV$hV*_You now have 710 gold pieces (gained 13).$hrZ$hZ$h\$ha$he$hi$hj$hn$hfq,$h,s$hu$hjw$hw$hJy$hF{$h},$h$h$h#$hp$h$h#$h,$hْ$h͔$h,$h$h,$h$hVN _You now have 736 gold pieces (gained 26).$h3$h $h$h,$h$hٱ$h ,$h$h $hX$hi,$hm$h$h,$hk$h$h,$h$h,$h$h?N _You now have 758 gold pieces (gained 22).$h$hN$hH$hW$hv,$h}$h$h$h$h$h$h,$h$hG$h$h$h$h$h,$h> $h $h,$hh$hU$h9%$hq%$h($h-$hs2,$h5$h9$hz$h$h$h B$h$h$h,$hB$h$h#,$h%$h*$h-,$h/$h2$hY5,$h5$hv8$h*;,$h;$h?$h=?$h@$hRN _You now have 783 gold pieces (gained 25).$hT3$hT$ha$hWc,$h7d$hl$h$hmB$hۖB$hH$h$h,$h$hs$h,$h$hX$h$h5,$h$hr$h<,$h/$h$hڶB$hB$hA# _You now have 844 gold pieces (gained 61).$hG*X$hf,$h.,$h/$hO0$h1$h1$hv2$h5$h.7,$h 8$h9$h>;$hd;$h;$hLO$hSB$hKT$hdV,$hV$hY$hZ$hZ$h[$h>`$h2b,$hc$hf$hSg$hzg$h}h$hj$hcl,$hKm$ho$hp,$hq$hdt$hv,$hv$hx$hAz,$h{$h|$h},$h~$h$h,$hn$hD$h$hS,$h%$hL$h ,$h$h$ho,$h$hם$h",$h$h$hJ,$h$h$h2,$hG$h$h;,$h@$h$hk$h$h*$h$h(,$h۴$h~$hB$h$hu,$h$h>$h,$h$h$h,$h=$hh$h ,$h$h$hO,$h $hF$h%,$h$h?$h,$h$h,$hH,$h$h$hP,$h$h[B$h$hn$h$h$h$h$h5$h6,$h+;$h<$hs`$h{X$hx,$hl$h$h,$hA$h<$hܜ$h $hÞ$h $hǢ,$h$h$h0$h\$h$h$hO,$h$hA$hM,$hƳ$hP$h,$h$h$h,$h$h$h,$h9$h$h,$h$hc$h8$h\$h$h$h ,$h$h|$h $h=$h!$h$h,$hX$h)$hT,$h$h9$h$h$h$h$h$h$h$h $h,$h$ho$h,$h$hN $h ,$h` $h. $h$h$h$h$h$h$hT$hR$h,$h$h"$hv%,$hb&$h'$hI)$hr)$h*$h,$h_-,$h.$h0$hS2$h2$h63$h5$h|7,$h_8$h:$ht<,$h=$h?$hA,$h\B$hN$h7P$hpP$h Q$h5S$hT$hT$hSU$hW$hHX,$hY$hi$hk$hl$h&m$ho$hrp$hp$hq$hs$htt,$h$u$hv$hZx,$hry$hO{$h},$h`~$h!$h,$hv$h$h,$ha$hA$h7$hb$h$hӎ$hP,$h$h$h$h'$hՓ$h$h,$h$h7$h,$h<$h7$hT$hy$h$h##.###.##  ##...#...#  #...##..##  ....#....##  $h ...###....#  ....#.....#  ..........## ###  #...#.#....# ##.##  .....##....## #.@.#  752.4 (168.0) $hr......##....###..##  ............##...#  .........#.......#  .#..............###  ............#.....##    .............##....#    .............#....##    #..).....#..#......#   $h$h$h $h7_Done exploring.$hI$h.. #...##.. ....#.....###.....#.............0.0).###..##.$h)......##. ..#...#.$h$h-$hE _Done exploring.$h j[?25h[?0c  Search for what [Enter for "O", or ? for help]? $hp [?25l[?1c$h $h 23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Orc:1] a +0 chain mail (2 further duplicates)$h b - [Orc:1] a +0 dagger (1 further duplicate)  c - [Orc:1] a +0 falchion  d - [Orc:1] a +0 leather armour  e - [Orc:1] a +0 robe (1 further duplicate)  f - [Orc:1] a +0 short sword (1 further duplicate) $h  g - [Orc:1] a +3 hand axeh - [Orc:1] 5 javelins  i - [Orc:1] a +0 arbalest  j - [Orc:1] a +0 flail (1 further duplicate)  k - [Orc:1] a +0 hand axe  $h7 Vl - [Orc:1] a +0 mace  m - [Orc:1] a +0 plate armour (1 further duplicate)  $h` n - [Orc:1] a +0 scale mail  o - [Orc:1] a +1 scale mail of fire resistance  p - [Orc:1] a +2 robe of cold resistance  q - [Orc:1] a +7 long sword $h r - [Orc:1] a staff of colds - [Orc:1] a stone staircase leading down  t - [Orc:1] a staircase back to the Dungeon  $h u - [Orc:1] a +0 club  v - [Orc:1] a teleport trap [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  b - [Orc:1] a +0 dagger (1 further duplicate)  cfalchion  dleather armour  erobe (1 further duplicate)  fshort sword (1 further duplicate)  g - [Orc:1] a +3 hand axe  h - [Orc:1] 5 javelins  ia +0 arbalest  jflail (1 further duplicate)  khand axe  lmace  mplate armour (1 further duplicate)  nscale mail  o - [Orc:1] a +1 scale mail of fire resistancep2 robe of coldq7 long swordrstaff of col  s - [Orc:1] a stone staircase leading down  taircase back to the Dungeon  u+0 club  vteleport trap  wn alarm trapbot$ho  o - [Orc:1] a +1 scale mail of fire resistance  q - [Orc:1] a +7 long sword$h  q - [Orc:1] a +7 long sword  t - [Orc:1] a staircase back to the Dungeon$hq  t - [Orc:1] a staircase back to the Dungeon  u - [Orc:1] a +0 club$h|  u - [Orc:1] a +0 club  v - [Orc:1] a teleport trap$hG  v - [Orc:1] a teleport trap  w - [Orc:1] an alarm trap$h $hJ $h  ##.###.##  stairs the Marksgoblin $h٭ ##...#...#  Coglin of Fedhas *****. #...##..##$h D  Health: 111/111 ======================== ....#....##  Magic: 17/17 ======================== ...###....#  AC: 18Str: 12 ....#.....#  EV: 13$hO Int: 10 ..........## ###   SH: 0Dex: 21 $hw )#...#.#....# ##.##   XL: 14 Next: 17% Place: Orcish Mines:1 .....##....## #.@.#   Noise: ---------  Time: 15752.4 (0.0) $h p......##....###..##   g) +7 hand cannon (f E) +3 hand cannon (f ............##...#   Fire: g) +7 hand cannon (flame) {Mishi .........#.......#  .#..............###  $h m............#.....##    .............##....#    .............#....##  $h   #..).....#..#......#    _You now have 758 gold pieces (gained 22). $h _You now have 783 gold pieces (gained 25). _You now have 844 gold pieces (gained 61). _Done exploring. $hٯ _Done exploring.  Search for what [Enter for "O", or ? for help]? .$h $h& $h $h . _$hݺ$hLevel 1 of the Orcish Mines <>(Press ? for help)### #####.###.####...#...#####...##..####......#....###......###....###.......#.....#### #...#..........## ### ##.#####.###...#.#....# ##.## #...#.....#.....##....## #.@.# ##.......#.......##....###..## #.......##............##...# ##.................#.......#$h ###.#.....#..............### ###................#.....## ##.#..............##....# ####.............#....## ##.###..).....#..#......# ####.......)).......#...#.## ##.###.....<>).#..........## ###...##....)....##........##$hv ##....#...................### #....#......................## $h)O@>$ho$h ##.###.##  stairs the Marksgoblin ##...#...#  Coglin of Fedhas *****. #...##..##  Health: 111/111 ======================== ....#....##  Magic: 17/17 ======================== ...###....#  AC: 18Str: 12 ....#.....#  EV: 13Int: 10 ..........## ###   SH: 0Dex: 21 #...#.#....# ##.##   XL: 14 Next: 17% Place: Orcish Mines:1 .....##....## #.@.#   Noise: ---------  Time: 15752.4 (0.0) ......##....###..##   g) +7 hand cannon (f E) +3 hand cannon (f ............##...#  [39$h;49m Fire: g) +7 hand cannon (flame) {Mishi .........#.......#  .#..............###  ............#.....##    .............##....#    .............#....##    #..).....#..#......#    _You now have 758 gold pieces (gained 22). _You now have 783 gold pieces (gained 25). _You now have 844 gold pieces (gained 61). _Done exploring. _Done exploring. _Search for what [Enter for "O", or ? for help]? .$h"$hs$h$h$hZP _$h$h0,$hK$h($h$h$h$hB$h,$hC$h4,$h$h)$h,$hg$h$hv ,$h^ $h$hM,$h$h$h",$h%$h($h,,$h[/$h<\  Items here: ))) [[[ ÷.$hq@$hA _$hC$h.M #.......##............##...#  ##.................#.......#  ###.#.....#..............###  ###................#.....## $hM##.#..............##....# ####.............#....## ##.###..).....#..#......# ####.......)).......#...#.## $hM6 ##.###.....<@).#..........## 65.4 (13.0)  ###...##....)....##........## $hM ##....#...................###  #....#......................## $hMn ##.#.#..##...................#  ##$hN].#....#..........##.##  #$hN.........##...###  ##.#..#..#.................# $h,NI ######.......#.#..........##$hN$hW$hZy _There is a stone staircase leading down, spattered with blood here.$hB$hkC$hHL$hU$hkZ86.0) _$h $h e   .....o.....##   . .... #   ..#.o .#   .#oo#.##  ..O.........$.#   ..............#  $ho ` ..............#  2 .......@<....#   .#.......#....#    <.#   $. #   ..#   .......#   o   orc warrior (polearm, asleep) ..#$...#   O   ogre (asleep) ..#   ooo 3 orcs (1 polearm, asleep) $h . $h8 $hj3 M ooooOo)Oooo)You climb downwards.$h M===7.1 (1.7$h j _There is a stone staircase leading down, spattered with blood here.  You climb downwards. _The ogre shouts! The orc shouts! x2; You hear a shout!  Found 75 gold pieces. Found an escape hatch in the ceiling.  Found a stone staircase leading up. _There is a stone staircase leading up here.$h ((( You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior!$h%  The orc warrior is severely wounded.You shoot a slug.  The slug hits the orc warrior but does no damage.$hh  The orc warrior is severely wounded.$h|i$h j$hap$h|.o....ooOo..○°$h}N======8.2 (1.1$h},Rev $h~W○°$h,* _You hear a shout! x2$hnc((((○$h ○°You shoot a slug. The slug barely misses the orc warrior. You shoot a slug.  The slug hits the orc warrior but does no damage.$h$hۄ$hM$h$hP$hە3.o.......ooOo.○☼@☼°$hĖN9.4 (1.2Rev+ $h$h○☼@☼°$h\d _The orc warrior is severely wounded.$h*  You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.  You kill the orc warrior!$h3 =)(○☼°O   ogreooo 3 orcs (1 polearm)$h:  ((((○☼@☼°Fedhas appreciates your contribution to the ecosystem.$h: 6  You shoot a slug.$hf; $h; $h< $h  Things that are here: _a +0 war axe; a +0 scale mail; an orc corpse$h:   .## ..## ..#$h|; .# .#)))......#.## .))..)....$.# ...).# .).)......# )<<....# .#.#....# .<.# .$.## .# .# $h; .#.$...# .#  $hK $hL -3 _$h X $h(\ $hD ..## ..## ...#.# .#)))......#.## .))..)....$.# ...).# $hp.).)......# .)<<....# #...#.#....# ..<.# #.$.## #.# .# #....#.$...# #.#  $h$hb&4$h/$h$hI .## ..## .#.# .#)))......#.## .))..)....$.# $hأ...).# .).)......# $.)<<....# .#...#.#....# ....<.# .#.$.##  #.# #$hG.# .#....#.$...#  #.#  $h$h7.5$h$h+ _Found 15 gold pieces.$h[ ..## $........## .#.# .#)))......#.## .))..)....$.# ...).# .).)......# .$.)<<....# .#...#.#....# ....<.# .#...$.## . #..#  #..#  .#....#.$...#  #......#  $h$h&6$h$h+ _Found 14 gold pieces.$h j #..## $h .$..## .#.# .#)))......#.## $h r.))..)....$.# ...).# .).)......# $hA .$.)<<....# .#...#$hj .#....# ....<.# #..#....$h .$.## . #.....# $h =. #......#  .#....#.$...# .##......#  $h_ $h( &7$h< $h $hX#.........## #.$........## #..#.# .#)))......#.## #$hѼ%.))..)....$.# ...).# .).)......# .$.)<<....# .#...#.#....# $h\..........<.#  #..#.......$.###.. #........##. #..........#. .#....#.......$...# .##................# $h$h&8$h$h$h!' ##....## #.$........###.#.##.#)))......#.###.))..)....$.##...).#.).)......#.$.)<<....#.#...#.#....#............<.#. #..#........$h'....$.## #...#..........# #..#....##.. .#....#.......$...##...##..#$h6$h7&9$hA$hE$hK  ##..## #.$.......## ##.#.# #.#)))......#.## ##.))..)....$.#.#...).#.).)......#.$.)<<....#.#...#.#....#............<.#..#..#.......$.##.##...#.# #..#.# #....#....#...$hL ....$...# #...##.#$h0W $hW (800$h{a $hd $h_  ##..## #.$.. ##.#. #.#)))......#. ##.))..)....$..#$h>` ...)..).).......$.)<<....##......#...#.#..............<..#..#$h` K.$.#.##...#.# #..#.. #....#....#.$...$h` W #...##.$hn $hno &1$hy $h} $hTI ##..$hT #.$.. ##.# #$h*U.#)))......#.. ##.))..)....$#..#$heU...).).)#.......)<<....#......#...#.#$hU#....<#....#..#...$.$hRV#.##...#... # #..#..... #....#....#.$ #...##......$hTf$hg&2$hp$hs$h+3.2 (2$h$h܌? _You now have 859 gold pieces (gained 15).$h ##. #.$ ##.#. #.#)))......##.. ##.))..)....#..#...)#.).) #.)<< ##......#...#.# #...$hI. #....#..#.....$ ##.##...#.. ## #..#.... #....#....#.$ #...##.....$h$hW+4.2 (1$h$h$h U##.##.$.##.#.. #.#)))......#.#.. ##.))..)....$##..#...).#.).).#.)<<.##......#...#.#.#....<#....#..#.....$h $.##.##...#...## #..#.....#....#....#.$.#...##......$h $h &5$h $h $h>##..##.$..###.#.. #.#)))......#.##.. ##.))..)....$.##..#...).#.).).#.)<<....###......#...#.#.#....<.#....#..#...$.###.##...#....## #..#......#....#....#.$.#...##.......$hY6$h4 J##..## #.$..###.#.#. #.#)))......#.##.. ##.))..)....$.###..#...).##.$h ).)......##.)<<....# ##......#...#.#....##...............<.##....#..#.$.###.##...#.### #..#..##....#....#.$...##...##.$h (#$h$h$&7$hx%$h)$h ##..## #.$.......## ##.#.# . #.#)))......#.## #.. ##.))..)....$.# ##..#...).# #.).)......# #.)<<....# ##......#...#.#....# #................<.# #....#..#..$hu##.##...#.## #..#.#....#....#....#...##.$h<8$h$h1$ht ##....## #.$........## ##.#.$h# . #.#)))......#.## #.. ##.))..)....$.# ##..#...).# #.).)......# #.)<<....# $hQ##......#...#.#....# #...............<.# #....#..#..........$h,##.##...#.......## #..#..#....#....#....#...#$h$h&9$h5$h$h6{ ##.........##  #.$........##  ##..#.#  . #.#)))......#.##  #.. ##.))..)....$.#  ##..#...).#  #.).)......#  #.)<<....#  ##......#...#.#....#  #..............<.#  #....#..#.......$.##  ##.##...#........$h{#  ## #..#..........#   #....#....#.......$...#   #...##................#     $h$h'10$hȐ$h$h2 ##..##  #.$..##  ##.#.#  . #.#)))......#.##  #.. ##.))..)....$.#  ##..#...).#  #.$h3).)......#  #.)<<....#  ##......#...#.#....#  #....<.#  #....#..#.....$.##  ##.##...#.....#  ## #..#......#  #....#....#.$...#  #...##......#   $h?$hO@&1$hL$h}N$h ##..##  #.$........##  ##.#.#  . #.#)))......#.##  #.. ##.))..)....$.#  ##..#...).#  #.).)......#  #.)<<....#  $h##......#...#.#....#  #....<.#  #....#..#...$.##  ##.##...#..#  ## #..#..#  #....#....#.$...#  #...##......#   $h%$h&&2$h2$h 8$h ##.##  #.$......##  ##.#.#  . #.#)))......#.##  #.. ##.))..)....$.#  ##..#...).#  #.).)......#  #.)<<....#  ##......#...#.#....#  #....<.#  #....#..#.$h$.##  ##.##...#.#  ## #..#.#  #....#....#.$...#  #...##.#   $h&3$h$h9$hp  ##....##  #.$....##  ##........#.#   #.#)))......#.##  .. ##.$hQ E))..)....$.#  #..#...).#  .).)......#  #.)<<....#  ##......#...#.#....#  #..<.#  #....#..#.$.##  ##.##...#.$h ##  ## #..#.#  #....#....#.$...#  #...##.$h˶ R#   $h $h &4$h) $h $hY  ##.....##  #.$.....##  ##..#.#  #.#)))......#.##  . ##.))..)....$.#  ..#...).#  ).)......#  .<<....#  #......#...#.#....#  .<.#  ....#..#.$.##  #.##...#.#  ## #..#.#  #....#....#.$...#  #...##.$hZ H#   $hf $hg &5$h;t $hu  Things that are here: _a +0 war axe; a +0 scale mail; an orc corpse$hi  ##......##  #.$......##  ##.#.$hi ~..#  #.#)))......#.##   ##.))..)....$.#  .#.$hj \..).#  $h>j ).)......#  )@<....#  $h\j L......#...#.#....#  $h{j i.<.#  #..#.$hj $.##  .##...#.#  #$hj c #..#.#  $hj #....#....#.$...#  #...##.$hk R#   $hb| $h[} -6 _$hJ $h a _There is a stone staircase leading up here.$hU ) ##.......##  #.$.......##  ##.#..#  #.#)))......#.##  ##.))..)....$.#  $h V#...).#  ).)......#  )<@....#  #...#.#....#  ..<.#  #..#.$.##  ##...#...#   #..#..#  #....#....#.$...#  $hi d#...##....#   $h $h] -7 _$h $hU c _There is an escape hatch in the ceiling here.$h  ##.##  #.$..##  #.#.#  .#)))......#.##  #.))..)....$.#  ...).#  ).)......#  $hi )<<@...#  #...#.#....#  ...<.#  .#..#...$.##  #...#......#  #..#.$h .....#  ....#....#.......$...#  ...##.....$h a.....#   $h $h -8 _$h $h_ $h3$h$h&$hd.$h1$ht5$h:$h/A,$hD$hI$hQ$h>Q$h/R$hV$hW$hSY$h`N _You now have 880 gold pieces (gained 21).$hre3$hh$h'l$hp,$hs$hCy$h$h$hV$h$h,$h$h$h,$h[$hX$h[$h$hg$h,$h$h&N _You now have 899 gold pieces (gained 19).$h3$h$h$h,$h,$h,$h$hR,$hs$hN _You now have 934 gold pieces (gained 35).$h3$h$hS$h,$hH$h$h,$h)$h$h3$h$h$h$h,$hG$h$h$h $h $h ,$h $h N _You now have 951 gold pieces (gained 17).$h 3$h7 $h% $he ,$h $h $h ,$hd $h $h ,$h  $h $hW ,$h' $h $h" $h" $h}# $hw% $h' ,$h( $h. $h/ ,$hr0 $h6 $h9 ,$h: $hA B$h(B $hC $h=F ,$hCG $hOO $hR ,$hS $hW $h] ,$h_ $hc $hnh ,$h+j $hn $hp ,$hr $h)x $h| ,$h $hɉ $hN $h $h $hx $h4 $h $h. $h $hײ $h $h $h $h $h& $hv $h $h ,$h $h. $hZ $h $h $h $ht $h $h $hH  #... ........  #....## ........  $h #...... ........##  ##.................##  $h' #.$.................##  $h 7##........#...........#  . #........#)))......#.##  #.. ##........@))..)......#  ##..#.....)........#  #...).)......#  #.....)<<....##  ##...#.......#....#  ..........<.#  #....#..#...............##  ##.##...#................# ## #..#.................# $h: 78 M.#. .#... ...##  #...... ## #.....##  #.$.......#$h  ##.#...... #........#@))......#.#.. ##))..).....#..#..).....#................).)......#  ....#............$h 063.2 (45.0)$h ,4.2 (46$h $hM' _Items here: )) [ †.$h-3$h>3$h=$hC$hG: _$hM$hU,$h-b$hc$hhk$hk$ho$ht$hy,$h}$h$hm$h$h$h$hԓ,$hÕ$hC$h:,$hh$h,$hB$hvN _You now have 965 gold pieces (gained 14).$h$hϰ$hƱ$hz$h$,$h$h $h,$h$h$h,$h$h7$h,$hy$h$h $hO$h$h~$hi  ...b  ......        ###  ######$.$....  ##...#...^#...  #.#........  #....#.#..........  $h#........#.....#.  ##.#....#......... ##....##......... ##...............## b   obsidian bat (wandering) ##.................## #...................# ##........#...........$h-78.2 (14$hv .An obsidian bat comes into view.$h#,9.2 (15$h$hE9 _The obsidian bat moves out of view.$h>$h$h$h;$h{$h|M #b ..$h=Z.  ###...... ######$.$.....#...#.@.^#... $h#.....#..# ##....#.#.......... ###........#.....#..#....##....##b   obsidian bat (wandering)...................$h,0.0)$h$h $h(r.bb$h,,80.2 (1$h0$h$3$h" ((( You shoot a slug. The slug hits the obsidian bat!$h ((((The obsidian bat is heavily damaged.$h x  You shoot a slug. The slug misses the obsidian bat.$h,$h......○b======1.3 (1.1Rev $hu-$h1* _You hear a shout! x5$hN ○ You shoot a slug. The slug hits the obsidian bat!!  The slug burns the obsidian bat.$h  The obsidian bat is almost destroyed.You shoot a slug. The slug hits the obsidian bat!  You destroy the obsidian bat!$h `○☼$h. ○○○○$hf5 h212.4Rev+ $h; k○○○$h? O _Fedhas accepts your kill. $h $h  $h $h $h PRev  $hR $h $hd $h $hN _You now have 992 gold pieces (gained 27). $hu.# ..>.##To.... $h:. . ###..####°@$......------##...#..°^ $hP} #.....#° ##....#.#.......... ###........#.##.#....#. T   troll (wandering)##....##.. $h o   orc (wandering)......... $h@### $h### $h9 4.4 (2.0  An orc and a troll come into view. $h  $h#  $hV&  $h..ToO.°.O   ogre $ho   orcFound a staircase to the Elven Halls. $hJ------5.4 (3 $hA<° $h,) _An ogre comes into view. It is wielding a +0 giant spiked club. $h   $h  You shoot a slug. The slug hits the ogre!! The slug burns the ogre!  You kill the ogre! $h )°o   orc $h  Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the orc! The slug burns the orc.  You kill the orc! $h Z)(((( $h ! $h  Fedhas appreciates your contribution to the ecosystem. $h = .T $hp z.o.)○°. $h o   orcYou hear a shout! x3 $h  2======6.6 (1.2Rev+ _An orc comes into view. It is wielding a +0 dagger. $h5 X○° $h l _Your Invocations skill increases to level 5! $hi(h(((((○ $h ○You shoot a slug. The slug barely misses the orc. You shoot a slug. $h7d  The slug barely misses the orc. $hD8 $hE.....T.o°○ $h}F(7.8 $hM9° $hS' _You hear a shout! $h  You shoot a slug. The slug barely misses the orc. The slug hits the troll!!  The slug burns the troll.  You kill the troll! $h C.( $h~ (°○o   orc $hK  Fedhas appreciates your contribution to the ecosystem.You shoot a slug. The slug hits the orc!! The slug burns the orc.  $h1You kill the orc! $hp°°.○ $h%{  Fedhas appreciates your contribution to the ecosystem. $hE)9  You hear a shout! x2 $h-5 oo...○° $h5B.°o   orc wizardo   orcAn orc comes into view. It is wielding a +0 club. $h2<o39.0Rev*  $hMDh○°○ $hYz _An orc wizard comes into view. It is wielding a +0 dagger. $hM  You shoot a slug. The slug hits the orc!! The slug burns the orc.  You kill the orc! $h)(((((°° $h] ((○Fedhas appreciates your contribution to the ecosystem. $h \..).o...○○@$○°° $h& )90.2 $h S○°° $h ' _You shoot a slug. $h5  ((((○°° You shoot a slug. The slug hits the orc wizard! The slug burns the orc wizard. $h{ (((°°The orc wizard is almost dead. $h~  You shoot a slug. The slug closely misses the orc wizard. $hC9  You hear a shout! x3 $h   An orc comes into view. It is wielding a +0 short sword. $h   $h} z An orc comes into view. It is wielding a +0 club. $ho# ..)..o.o. $hYo°@°○.o   orc warrioro   orc wizardoo 2 orcs $h $h -1.3 (1.1 $h7|°@°○.° $hd9 _An orc warrior comes into view. It is wielding a +0 morningstar. $hޛ ○.° You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior. $hF(oshoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.  The orc warrior is heavily wounded.  You shoot a slug. The slug hits the orc warrior!  The slug burns the orc warrior.  You kill the orc warrior! $h.<°°@°○.°o   orc wizardoo 2 orcs $hu{  Fedhas appreciates your contribution to the ecosystem. $h $hʶ $hy\....o..o°@°°°^   orc $h(2.4 $hW°°° $h* _You hear a shout! x2 $hU  You shoot a slug. The slug hits the orc!!! The slug burns the orc.  You kill the orc! $h°°@°° $h! (((((((°°Fedhas appreciates your contribution to the ecosystem.You shoot a slug. $hV $h $h̭..o...)..o$.@$°°°o   orc $hɯ-3.6 (1.2 $hH°° $hĻ` _The slug completely misses the orc wizard. $h'  You shoot a slug. The slug hits the orc wizard!! The slug burns the orc wizard.You kill the orc wizard! $h)(°°o   $hBe  ((((((°°°Fedhas appreciates your contribution to the ecosystem. $h 6  You shoot a slug. $h  $h k ......)..)@○..@   DonaldYou hear a shout! $hu -4.7 (1.1 $h] V○° $h(  Donald the Adventurer comes into view. He is wielding a +3 scimitar of _freezing. $hH c  You shoot a slug. The slug hits Donald. The slug burns Donald. $h ○°Donald is lightly wounded.  You shoot a slug. The slug hits Donald. The slug burns Donald. $hX ?  Donald is lightly wounded. $h)Y  $h~h foo○@°○.^o   orc wizardo   orcYou shoot a slug. The slug hits Donald. The slug burns Donald.  Donald is lightly wounded.hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger. $hi X06--5.8 $hFs 9° $h} E _Donald hits you with a +3 scimitar of freezing. $hB○○ $hM ○@°○You shoot a slug. Donald blocks the slug. You shoot a slug. $h` $h $h/ $h .oo°@°°○☼o   orc warrior (missile)owizardDonald blocks the slug.  An orc warrior comes into view. It is wielding a +0 long sword. $hۧ(6.9 $hnT°○☼ $h<9 _Donald hits you but does no damage. $h9W °@°○☼You shoot a slug.  The slug hits Donald but does no damage. $h °°○ Donald is lightly wounded.  You shoot a slug. The slug hits Donald!! The slug burns Donald. $hVbl  Donald is moderately wounded. $hb, $h*iG  You shoot a slug. The slug hits Donald!! The slug burns Donald.  Donald is moderately wounded.You hear a shout!hits you with a +3 scimitar of freezing!  Donald freezes you.  Donald hits you with a +3 scimitar of freezing. $hSx] oo.o°○opriesto   orcThe orc wizard misses you. $hkyo88/111 -----8.1 (1.2 $hÃe°°○ $hFz _An orc priest comes into view. It is wielding a +0 dagger. $h1@°° $h* °○You shoot a slug. Donald blocks the slug. You shoot a slug.  The slug hits Donald. The slug burns Donald. $h^, $h+l  Donald is moderately wounded. $h .oo°°°○oo 2 orc wizardso  An orc wizard comes into view. It is wielding a +0 dagger. $hi*°○ $h °°The orc wizard casts a spell at you. $h+ .@.°You are confused. $hE,6----9.3Confused fire: g) +7 hand cannon (flamConf Rev*  $h5<° $hFE _Donald hits you with a +3 scimitar of freezing.$h.# ..>. .##)... ....).. ....... ....... o).....###@o.....######..o.........#.@°○#..... #.....#..... ##....#.. ###........#.....#. ##.#........ ##....##. ##........##...........## ..#$hm$h$h$h$ho$o@°oo°o   orc priestoo 2 orc wizardso   orc$hW57-$hH------9000$hJ°°$h$h$h  Ability - do what?CostFailure  Invocations -  X - Renounce Religion$hC None0%  a - Wall of Briars3 MP, Piety-0%  b - Grow Ballistomycete 4 MP, Piety-$h} {17%  c - Overgrow8 MP, Piety---24%  d - Grow Oklob6 MP, Piety--$h 58% [?] toggle between ability selection and description.$h x$h8$h؎.# ..>.stairs the Marksgoblin.##)...Coglin of Fedhas *****.....)..Health: 87/111 ==================------.......Magic: 17/17 ========================.......AC: 18Str: 12o).....EV: 13Int: 10$hB###$o.....SH: 0Dex: 21######.@°o.....XL: 14 Next: 23% Place: Orcish Mines:2##...#.@o°#.....Noise: ---------  Time: 15900.3 (0.0)#.....#..#........g) +7 hand cannon (f E) +3 hand cannon (f$h##....#.#..........Confused fire: g) +7 hand cannon (flam###........#.....#.Conf Rev* ##.#....#.........$hƏ##....##.........@   Donald##...............## o   orc priest##.................## oo 2 orc wizards$hN#...................# o   orcThe slug hits Donald. The slug burns Donald.  Donald is moderately wounded.An orc wizard comes into view. It is wielding a +0 dagger.The orc wizard casts a spell at you.You are confused. _Donald hits you with a +3 scimitar of freezing.$h=P  Okay, then.$hϜ$h0°° _$h$#).....)........o).$h %*###$o######.@°o....##...#..o°#.........#@.#........##....#.#.$hD%. ###........#.....#. ##.#....#.........$h% ##....##.......####...........##$h%^..........##.$h($h1.  The orc priest invokes the aid of Beogh against you.$hCp o.o°owarrior (missile)o   orc priestoo 2 orc wizards(…)$hD'Beogh smites you!$hNR*°$hx3 °(fast)Donald mumbles some strange words.$hdz$h| .o*Donald seems to speed up. The orc pulls the alarm!$h6 I  The alarm trap emits a blaring wail!$hx @o..o@oA sentinel's mark forms upon you.$hy 0-==========1.3 (1Mark Rev* $h $h + _You hear a shout! x51$hr>...).........o).###o.....######.@o.....##...#...o#.......#.o#........##.. ###........#.....#. ##.#....#......... ##....##..##.........####...........##....$hP##.#... #.#)))#.#$h9  You hear a shout! x4$h&8*$h , strong)Donald gestures wildly while chanting.$hQ$hK  Donald seems to grow stronger.  The orc priest mumbles some strange prayers to Beogh against you.$h $@ooBeogh smites you!$hN}  The orc wizard gestures at you while chanting.$h$h66----==------- 2Rev+ $h$hD _The puff of flame hits you but does no damage.$h....... ....... o)..... ###$...... ######.@o...... ##...#..oo#..... $h2u#.....#.o#........##....#.#.......#....@...#.....# ##.#....#........##....##... ##.......##$h}J##..#..$h##..# . #..$h4e#)))#.## $h-#.. #$hn.))..).....$h%$h$h?,$h/.o.o@oo 2 orc wizards$h}7------------3$h$h _Donald says, "The people that built this place? They must be crazy."$hK$hu$h3*B.o$h +A--4$h6$h8<2 _You bump into the rock wall.$h !....).. .......... o).. ###$.$h #####.oo..##...#...o #.....#o@ ##....#o#@......... ###....#. ##....$h G ##....##......... #...........#...........## @   Donald (fast, strong).......## o   orc priest$h 4 ###...$h ..# o   orc wizard. #..#)))......#.##$h9 l ....)..  ........  $h G........  o)......  ###$.......  ######.oo.......  ##...#...o#...... $h b #o@#........  $h F#@.........  $h ###........#.....#.  ##.#....#......... $h: K ##....##......... $h[ 5 ##...........$h} K  ##............$h _  #............. $h 3 ##........ $h $ . ))) $h $h % ....)..  ........  ........  o)......  ###$.......  ######.oo.......  $h z##...#...o#......  #o@#........  #@.........  ###........#.....#.  ##.#....#.........  ##....##.........  ##........... ##............  #.............  $h ##........  . )))$h -  ....)..  ........  ........  o)......  ###$.......  $h F######.oo.......  ##...#...o#......  #o@#........  #@.........  $h: ###........#.....#.  ##.#....#.........  $ho ##....##.........  ##...........  $h ##............  #.............  $h J##........  . )))$h Donald hits you with a +3 scimitar of freezing!!  * * * LOW HITPOINT WARNING * * *$hg ....)..  ........  $h:........  o)......  ###$.......  ######.oo.......  ##...#...o#......  #o@#........  $h(#@.........  ###........#.....#.  $hN##.#....#.........  ##....##.........  $hɭj##........... ##............  #.............  ##........  $hb. )))$h8  Donald freezes you.$h  * * * LOW HITPOINT WARNING * * *The orc wizard attacks as it pursues you!$h8  ....)..  ........  ........  o)......  ###$.......  ######.oo.......  $h%##...#....#......  #o@#o.......  .#@.........  ###....o...#.....#.  ##.#....#.........  ##....##.........  ##...........  ##............  #.............$h;  owarrior (missile) ##........  o   orc priest . )))$h  oo 2 orc wizardsThe orc wizard closely misses you.$hY ....)..  ........  ........  o)......  ###$.......  $hJZ######.oo.......  ##...#....#......  #o@#o.......  #@.........  $hZ;###....o...#.....#.  ##.#....#.........  ##....##.........  $hZ`##........... $hZ`##............  $h[a#.............  $h?[I##........  $h[`. ))) $hg  ....)..  ........  ........  o)...... $h(h` ###$.......  ######.oo.......  ##...#....#......  #o@#o.......  $hh+#@.........  ###....o...#.....#.  ##.#....#.........  ##....##.........  $hh##...........  ##............  #............. $h iO ##........  . )))$h5i Donald hits you with a +3 scimitar of freezing!!  * * * LOW HITPOINT WARNING * * *$h^i$h@W ....)..  ........  ........  o)...... $h5A ###$.......  ######.oo.......  ##...#....#......  #o@#o.......  #@.........  $hA###....o...#.....#.  ##.#....#.........  ##....##.........  ##...........$hA ##............  #............. $hAI ##........ $hBb . ))) $hO8  Donald freezes you.$hc$hYe$hHrs.o.@#ooo   orc wizardo   orc$h t9/111 =-------------=====5$h~$h4V _* * * LOW HITPOINT WARNING * * *$h$hInventory: 44/52 slots Hand Weapons (go to first with ))  g - a +7 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Missiles (go to first with ()  O - a throwing net Armour (go to first with [)  q - a +0 pair of gloves (worn) $h \ y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +5 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales GizmoN - a manumarzlevane Ver.7 (installed) {AutoDazzle, rC+ Slay+3} Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hS I  d - a +0 sling {Gyeongja} Missiles (go to first with ()  O - a throwing net Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)S5 ring mail of poison resistance (worn)  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  J - +0 acid dragon scales $h)T Gizmo  N - a manumarzlevane Ver.7 (installed) {AutoDazzle, rC+ Slay+3} Wands (go to first with /)  j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  K - a wand of paralysis (22)  Q$hTT udigging (10) Scrolls (go to first with ?)$h~T 813%$h   l - 6 scrolls of teleportation6$h 5$hF o - a scroll of fog  p - 7 scrolls of vulnerability23$hf]t - 3 scrolls of amnesia  u - 3 scrolls of noisev - 4 scrolls of revelation  w - 2 scrolls of immolation36$h4B - a scroll of brand weapon  F - a scroll of fear  I - 5 scrolls of torment Potions (go to first with !)  c - a cyan potion  e - 3 sapphire potions5$h, f - 3 potions of attractionh - 2 potions of brilliance  i - 3 potions of heal wounds  k - 2 lumpy orange potions70$hy m - a green potion  n - 8 potions of curing6$h~r  s - 4 viscous inky potionsA - 4 potions of enlightenment  D - 2 lumpy golden potions8$h/ i G - 3 fizzy brown potions $h?0 R M - a fuming golden potion93$h.  Miscellaneous (go to first with })6$hR $h   L - a +0 sack of spidersbot$hx $h$hƜ$hk$h-$h$hX  i - 3 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.$h It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.$h> $h8 $hʚ ....)..stairs the Marksgoblin........Coglin of Fedhas *****.........Health: 31/111 ======------------------o)......Magic: 17/17 ========================###$.......AC: 18Str: 12######..o.......EV: 13Int: 10##...#....#o.....SH: 0Dex: 21$h 3#.....#.@#o.......XL: 14 Next: 23% Place: Orcish Mines:2##....#.#@.........Noise: =====----  Time: 15905.3 (0.0)###....o...#.....#.$h g) +7 hand cannon (f E) +3 hand cannon (f##.#....#.........Confused fire: g) +7 hand cannon (flam##....##.........Conf Mark Rev+ ##...............####.................##@   Donald (fast, strong)$h #...................## o   orc warrior (missile)$h› ##........#...........# o   orc wizard$hܛ +. #........#)))......#.## o   orcThe orc wizard attacks as it pursues you!  $h The orc wizard closely misses you.Donald hits you with a +3 scimitar of freezing!!  * * * LOW HITPOINT WARNING * * *$h pDonald freezes you. _* * * LOW HITPOINT WARNING * * *$hՠ c* * * LOW HITPOINT WARNING * * *  Donald freezes you. _* * * LOW HITPOINT WARNING * * *  You feel much better.  You feel less confused.  Donald barely misses you.$h $h[ $hw P  The orc wizard hits you but does no damage.$hӮ $h noo.#.o@#ooo   orc priestoo 2 orc wizards(…)$h 2=----6.3 (1Fire: g) +7 hand cannon (flame) {Mishi$h $h q _An orc comes into view. It is wielding a +0 club.!$h4!$h>zInventory: 44/52 slots Hand Weapons (go to first with ))  g - a +7 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}!$h>bd - a +0 sling {Gyeongja} Missiles (go to first with ()  O - a throwing net Armour (go to first with [)  q - a +0 pair of gloves (worn) !$hL?W y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +5 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales !$ho?qGizmoN - a manumarzlevane Ver.7 (installed) {AutoDazzle, rC+ Slay+3} !$h?Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8) !$h?[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!$h /  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Missiles (go to first with ()  O - a throwing net !$hS "Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)!$h GP1boot!$h |S - a +5 ring mail of poison resistance (worn)  b - a +0 leather armour !$h m r - a +0 ring mail  z - a +2 scale mail of fire resistance  !$h J - +0 acid dragon scales Gizmo  N - a manumarzlevane Ver.7 (installed) {AutoDazzle, rC+ Slay+3} !$h/ Wands (go to first with /)  j - a wand of flame (18)  !$hR Gx - a wand of polymorph (8)  H - a wand of roots (15)  !$hw 2Kparalysis (22)  Qdigging (10!$h D)10%"$h:Scrolls (go to first with ?)  l - 6 scrolls of teleportation6"$h.{1 o - a scroll of fog  p - 7 scrolls of vulnerabilityt - 3 scrolls of amnesia  u - 3 scrolls of noise30"$hc3 v - 4 scrolls of revelation  w - 2 scrolls of immolation6"$h B - a scroll of brand weapon  F - a scroll of fear43"$h   I - 5 scrolls of torment6"$hO Potions (go to first with !)50#$h  c - a cyan potion3$$h  e - 3 sapphire potions6$$h$$h% $$hg f - 3 potions of attraction60$$h!w  h - 2 potions of brilliance3%$h  i - 2 potions of heal wounds6%$h  k - 2 lumpy orange potions70%$h  m - a green potion3%$h g  n - 8 potions of curing6%$h   s - 4 viscous inky potions80%$h:  A - 4 potions of enlightenment3%$h   D - 2 lumpy golden potions6&$h   G - 3 fizzy brown potions90'$hM F - a scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.'$h '$h'$h....)..stairs the Marksgoblin........Coglin of Fedhas *****.........Health: 32/111 ======------------------o)......Magic: 17/17 ========================###$.......AC: 18Str: 12######.oo.......EV: 13Int: 10##...#..o.#......SH: 0'$h Dex: 21#.....#o@#o.......XL: 14 Next: 23% Place: Orcish Mines:2##....#.#@o........Noise: =--------  Time: 15906.3 (0.0)###....o...#.....#.g) +7 hand cannon (f E) +3 hand cannon (f##.#....#.........Fire: g) +7 hand cannon (flame) {Mishi##....##.........Mark Rev+ '$h##...............####.................##'$h6+@   Donald (fast, strong)#...................## o   orc warrior (missile, fleeing)##........#...........# o   orc priest (fleeing). #........#)))......#.## oo 2 orc wizards (fleeing) (…)The orc wizard hits you but does no damage. '$hr_An orc comes into view. It is wielding a +0 club.As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. Donald resists with almost no effort.  '$hThe orc warrior looks frightened! The orc looks frightened!  The orc wizard looks frightened! The orc priest looks frightened!'$hCW ....)..  ........  ........  o)......  ###$.......  ######.oo.......  ##...#..o.#......  #o@#o.......  '$h5#@o........  ###....o...#.....#.  ##.#....#.........  ##....##.........  '$h ##...........  ##............  #.............  ##........ '$hL# . ))) '$h|_An orc comes into view. It is wielding a +0 club.  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. Donald resists with almost no effort.  '$hThe orc warrior looks frightened! The orc looks frightened!izard looks frightened! The orc priest looks frightened!'$hk ....)..  ........  ........  '$ho)......  ###$.......  ######.oo.......  ##...#..o.#......  '$h4#o@#o.......  '$h[m#@o........  '$hyn###....o...#.....#.  '$h##.#....#.........  ##....##.........  '$h[##...........'$h@ ##............'$h%  '$ha#.............  '$h+I##........  '$hE`. ))) '$h   ....)..  ........  ........  o)......  ###$.......  ######.oo.......  ##...#..o.#......  #o@#o.......  #@o........  ###....o...#.....#.  ##.#....#.........  ##....##.........  ##...........  '$h4s##............  #.............  ##........  . ))) Donald hits you with a +3 scimitar of freezing!  * * * LOW HITPOINT WARNING * * *($h ....)..  ........  ........  ($h [o)......  ($hJ]###$.......  ($hp~######.oo.......  ($hr##...#..o.#......  ($h#o@#o....... ($h #@o........  ###....o...#.....#.  ($h ##.#....#.........  ##....##......... ($h! ($h5[##...........($hH@ ##............($hZ%  ($hj>#.............($h{#  ($hD##........ ($h1 . ($h1))) ($h  Donald freezes you.  * * * LOW HITPOINT WARNING * * *($h^;*($h$    orc wizard (fleeing) The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!($h0($hE: ($h; ($hAn ....)..  ........  ........  o)......  ###$.......  ######.oo.......  ($hrBu##...#..o.#......  #o@#o.......  #@.o.......  ###....*...#.....#.  ##.#....#.........  ##....##.........  ##...........  ($hB##............  #.............  ##........  . )))($hC~ Deactivating autopickup; reactivate with Ctrl-A.($h| ....)..  ........  ........  o)......  ###$.......  ######.oo.......  ##...#..o.#......  #o@#o.......  #@.o.......  ###....*...#.....#.  ##.#....#.........  ##....##.........  ##........... ##............  #.............  ##........  . ))) ($hT  Donald hits you with a +3 scimitar of freezing!($h"($h(#($hD4  oo..#o..o{* * * LOW HITPOINT WARNING * * *($h~;:*($h oo 2 orcs (fleeing)The orc wizard mumbles some strange words.($hQ8{($hl6/111 =-----($hr====7.3 (1Rev ($ha($hμ; _The orc wizard flickers and vanishes!+$h+$hzInventory: 43/52 slots Hand Weapons (go to first with ))  g - a +7 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}+$hd - a +0 sling {Gyeongja} Missiles (go to first with ()  O - a throwing net Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +5 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance+$hJ - +0 acid dragon scales GizmoN - a manumarzlevane Ver.7 (installed) {AutoDazzle, rC+ Slay+3} +$hQWands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+$h  t - 3 scrolls of amnesia  u - 3 scrolls of noise  v - 4 scrolls of revelation  w - 2 scrolls of immolationB - a scroll of brand weapon  I - 5 scrolls of torment Potions (go to first with !)  c - a cyan potion +$hM e - 3 sapphire potions  f - 3 potions of attraction  h - 2 potions of brilliance  i - 2 potions of heal wounds  k - 2 lumpy orange potions  m - a green potion +$hsw n - 8 potions of curing  s - 4 viscous inky potions  +$hYA - 4 potions of enlightenment  D - 2 lumpy golden potions +$h G - 3 fizzy brown potions  M - a fuming golden potion Miscellaneous (go to first with }) +$h L - a +0 sack of spidersbot,$hQ i - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.,$h8RIt is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion ,$h\RT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.-$h-$h,-$h(....)..stairs the Marksgoblin........Coglin of Fedhas *****.........-$huHealth: 36/111 =======-----------------o)......-$hMagic: 17/17 ========================###$.......AC: 18Str: 12-$h######ooo.......EV: 13Int: 10-$h##...#....#o.....SH: 0-$hxDex: 21#.....#{@#........-$h XL: 14 Next: 23% Place: Orcish Mines:2##....#.#@.o.......-$h VNoise: ====-----  Time: 15907.3 (0.0)###....{...#.....#.g) +7 hand cannon (f E) +3 hand cannon (f##.#....#.........Fire: g) +7 hand cannon (flame) {Mishi##....##.........-$h Mark Rev ##...............####.................##-$h C@   Donald (fast, strong)#...................## o   orc warrior (missile, fleeing)-$h ##........#...........# o   orc priest (fleeing)-$h . #........#)))......#.## oo 2 orcs (fleeing)The orc wizard flickers and vanishes!  -$h% Deactivating autopickup; reactivate with Ctrl-A.Donald hits you with a +3 scimitar of freezing!  -$hW * * * LOW HITPOINT WARNING * * *The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!-$ho -$h-$ht-$hDeactivating autopickup; reactivate with Ctrl-A.Donald hits you with a +3 scimitar of freezing!  * * * LOW HITPOINT WARNING * * *  -$hTThe orc wizard mumbles some strange words. _The orc wizard flickers and vanishes!  You feel much better. Donald closely misses you.-$h.-$h-$h-$hS/o.o..oo{o.#..-$h/.o.ooo 3 orcs (2 fleeing)-$h07==---8.3 (1-$hcL-$hQ] -$hr^-$h^M_An orc comes into view. It is wielding a +0 club.-$h _.$h-N .....o)..###$...$h*R b######o.o..o##...#o{o.#.......#.@#..#....#.#...o...... ###.....@..#.....#. ##.#....#......... ##....##...............####.........###.............####.#...... #.#)))#.##.. ##..))..)...... 2 orcs (1.$hS .$hNh .@ _An orc comes into view. It is wielding a +0 club.Donald attacks as he pursues you!  Donald hits you with a +3 scimitar of freezing!!!  You die...  .$hh Donald says, "Well, maybe you weren't so bad after all."  Fedhas appreciates your contribution to the ecosystem..$hb y-10/111 -----------.$hV /  --more--0$hCL0$hUInventory: 43/52 slots Hand Weapons (go to first with ))  g - a +7 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}d - a +0 sling {Gyeongja} Missiles (go to first with () 0$h.V; O - a throwing net Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +5 ring mail of poison resistance (worn)b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales Gizmo0$hVN - a manumarzlevane Ver.7 (installed) {AutoDazzle, rC+ Slay+3} Wands (go to first with /)j - a wand of flame (18)  x - a wand of polymorph (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0$h   a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Missiles (go to first with ()  O - a throwing net Armour (go to first with [) 0$h  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)P1bootS - a +5 ring mail of poison resistance (worn)  b - a +0 leather armour  r - a +0 ring mail  z - a +2 scale mail of fire resistance  J - +0 acid dragon scales 0$h Gizmo  N - a manumarzlevane Ver.7 (installed) {AutoDazzle, rC+ Slay+3} Wands (go to first with /) 0$hο } j - a wand of flame (18)  x - a wand of polymorph (8)  H - a wand of roots (15)  0$h 2Kparalysis (22)  Qdigging (100$h D)10%1$hUScrolls (go to first with ?)  l - 6 scrolls of teleportation  o - a scroll of fog 1$hHVr p - 7 scrolls of vulnerability241$ht - 3 scrolls of amnesia  u - 3 scrolls of noise311$hv - 4 scrolls of revelation  w - 2 scrolls of immolationB - a scroll of brand weapon1$h841$h] I - 5 scrolls of torment Potions (go to first with !)1$h881$h kc - a potion of ambrosia {unknown}  e - 3 potions of cancellation {unknown}1$htk9551$h{<   f - 3 potions of attraction81$h] h - 2 potions of brilliance622$hr  i - a potion of heal wounds52$h k - 2 potions of resistance {unknown}m - a potion of invisibility {unknown}722$h n - 8 potions of curing  s - 4 potions of moonshine {unknown}92$h9c;A - 4 potions of enlightenment  D - 2 potions of magic {unknown}  G - 3 potions of mutation {unknown}  M - a potion of haste {unknown}932$h*X Miscellaneous (go to first with })62$h} 2$h Z  L - a +0 sack of spiders2$h .bot2$h 2$hY 2$h3$h3$h[ Hand Weapons (go to first with ))  g - a +7 hand cannon of flaming (offhand) {Mishil}  E - a +3 hand cannon of flaming (weapon) {Kanchana}  a - a +2 sling {Gabriela}  d - a +0 sling {Gyeongja} Missiles (go to first with ()  O - a throwing net Armour (go to first with [)  q - a +0 pair of gloves (worn)  y - a scarf of resistance (worn)  C - a +2 helmet (worn)  P - a +1 pair of boots (worn)  S - a +5 ring mail of poison resistance (worn)b - a +0 leather armour 3$hZ[ r - a +0 ring mail  z - a +2 scale mail of fire resistanceJ - +0 acid dragon scales Gizmo  N - a manumarzlevane Ver.7 (installed) {AutoDazzle, rC+ Slay+3} Wands (go to first with /)  j - a wand of flame (18)  x - a wand of polymorph (8)top4$h 4$h,4$h64$h)Goodbye, stairs.43271 stairs the Marksgoblin (level 14, -10/111 HPs)Began as a Coglin Hunter on May 14, 2025.Was a High Priest of Fedhas.Mangled by Donald... wielding a +3 scimitar of freezing(47 damage)... on level 2 of the Orcish Mines.The game lasted 00:27:37 (15603 turns). Best Crawlers - Seeded  29. 63791 synecdoche MiFi-14 slain by a dire elephant simulacrum (Lair:5)  30. 62616 Snazzyish DjCj-15 blasted by Saint Roka (Orc:2)  4$h31. 58516 synecdoche TeCj-14 slain by a dire elephant (Lair:5)  32. 57650 JadedTempl MDFi-14 drowned by a water elemental (D:13)  33. 53692 Potentate MDFi-14 slain by jboons's ghost (Necropolis)  34. 43271 stairs CoHu-14 slain by Donald (Orc:2)35. 41694 LuuDawg MiFi-13 succumbed to orange demon's concentrated venom (36. 39519 Bystandard MiMo-13 slain by a torpor snail (Lair:5)  37. 37689 LuuDawg MiFi-13 blown up by an orb spider (Elf:1)  38. 37596 Selgeron DsMo-13 slain by a komodo dragon (Lair:3)  39. 37392 Selgeron DsMo-13 slain by an orc warrior (Orc:1)8$h 8$h [?25h[?0c8$h 4  [?1051l[?1052l[?1060l[?1061l