$h  Player: stairs Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-14.17:02:32.ttyrec Time: (1747242152) Wed May 14 17:02:32 2025 $hԓ [?1051l[?1052l[?1060l[?1061h$hV)0[?7h[?25l[?1c$hc$h$h~Welcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Warper$h $hL hWelcome, stairs the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper  v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter$h Xx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. + - Recommended background$h * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Tengu Warper$h/-$hm6$hT8Welcome, stairs the Formicid Fighter. You have a choice of weapons.  a - rapier$h8k(+0 apt)  b - flail (+0 apt)  c - war axe $hP9(+0 apt)  d - trident (+0 apt)e - long sword(+0 apt)  f - quarterstaff(+0 apt)g - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help$hy  a - rapier(+0 apt)  b - flail (+0 apt)$h$h$hJstairs the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================$hAC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1$h}Noise: ---------  Time: 0.0 (0.0)$h.6a) +0 flail$hP6Abil: Dig$h######...##.@.##...##...###+##$h $hWelcome, stairs the Formicid Fighter.It is said that the Orb of Zot exists deep within this dungeon.$h$hOPress ? for a list of commands and other information.$h#q _Found a staircase leading out of the dungeon.$hFg$hg$hg$h/i$hj$h.o _$hq$h%s,$hs$hu/ _You open the door.$hv$h+w$hw$hnz8There is an open door here.$h4|$ht| _$h}$h{~$h$h$h$h$h$h"$h$h+$h$$hL$h$hV$hd,$hۉ$ht$h.$hQ$h$h$h$h $h$h$h9$h[$hڒ$h$h$h;$h$h3$h*$hL$h٘$h'$h,$h)$h $h@$hf$h$h$h,$hG$h$h¤$h$h_$h|$h$h$h$hS$h˪$h$hu$h+$hh$h_$h$h߾$h$hh$h$h$h{$h$h #..#..#.####. #.##.#..#.#.#.##.##.#+#..## .....#.......#.#....#...#.###...$.#.#.....##...#.#.....#.#.##...#.##..###.......@#.......#S####........###.#......####.....###.....########S   ball python (constriction, asleep)$h 24.0 (24.0)  A ball python comes into view.$huS.S)$h,5.0 (25$hu$h  #..#..#.# ###. #.##.#..#.# .#.##.##.#+#..# # .....#.......# .#....#...#.### ...$.#.#.....#$h  #...#.#.....#.#.##...#.##..###$h2.S....@.#.#.####........###.$h[j #......###  #.....##  #.....# # _The ball python hisses angrily.$h$h$hC..S$h=16.0 (1.0)$h$hw$h$h$h $h]  #..#..#.# ###. #.##.#..#.# .#.##.##.#+#..# # .....#.# .#....#...#.### ...$.#.#.....#$h #...#.#.....##..#.##...#.##..###.S.@..#.#.####.###.$h #......###  #.....## $hl #.....# $he# _A ball python is nearby!$hi$h.!$h&w.Sw   dart slug (wandering)S   ball python (constriction)$hR'&7$hx-$hh/ $h/N_A dart slug comes into view.$h2   ###. #.#  .#.##.#  # .....#  .#....#  ...$.#  #...#  #w.#.##...#  ......S@..#  ...####........###.  #......###  #.....##  #.....#  ####### $h n    ###. #.#  .#.##.#  # .....#  .#....#  ...$.#  $hn #...#  #w.#.##...#  ......S@..#  ...####........###.  #......###  #.....## $hn #.....# ####### $ho  $hPt $ht $hx $h1 _There are monsters nearby!You sock the ball python!$h $h .w†w $h >11=8.3 (1.3$h $h O _You kill the ball python!$h    ###. #.#  .#.##.#  # .....#  .#....#  ...$.# $hA  #...#  #.w#.##...#  ......†@..#  ...####........###. $ho b #......###  #.....##  #.....#  $h K####### $h =    ###. #.#  .#.##.#  # .....#  .#....#$hQ=   ...$.#  #...#  $h= #.w#.##...#  ......†@..#$h=   ...####........###.  $h= i#......###  $h*> #.....## #.....# ####### $hD 4$h?I $hO   #..#..#.# ###. #.##.#..#.# .#.##.##.#+#..# # .....#.# .#....#...#.###$h*P  ...$.#.#.....## #...#.#.....##.w#.##...#.##..###.@...#.#.####.###.. #......### #.....## #.....# ####### _A dart slug is nearby!$hT $hT ;-90 _$hW $hu\    ###. #.#  .#.##.#  # .....#$h\  .#....#  ...$.#  # #...#  ##.w#.##...# $h\  .......@...#  ....####........###.  . #......### $h] X #.....##  #.....#  ####### $h%] | _You see here a ball python corpse.$h    ###. #.#  .#.##.#  # .....#  .#....#  ...$.#  # #...#  ##.w#.##...#  .......@...#  ....####........###.  . #......###  #.....## #.....# ####### $h N-$h$h 1  #..#..#.# ###. #.##.#..#.#..#.##.##.#+#..# #......#.#$h ##.#....#...#.###. .....$.#.#.....#$h- ... #. #...#.#.....#.##.w#.##...#.##..###†...#.#$hV .#....####.###.#.# #......### #.....##$h|  #.....# ####### $h R_A dart slug is nearby!$h# $hTE.w$h%30 $h _$h$h=$hD*g   ###.   ..  $h*l#.  ##.#....#  . .....$.#  ... #. #...#$h*+  .##..#.##...# $h*R .....w.@†...#  $h +H#....####......  #.# #......###  $h0+:#.....##  #.....#  $hV+(####### $h|+!$ha~   ###.   ..  #.  ##.#....#  . .....$.#  ... #. #...#  .##..#.##...# $h~ .....w.@†...#  #....####......  #.# #......###  #.....#$h~} #.....# $h)Z####### $h$h$hy$h_  #..#..#.# ###. #.##.#..#.# ..#.##.##.#+#..# #......#.## ##.#....#...#.###$hl#.## .....$.#.#.....# .... #.##...#.#.....##.##..#.##...#.##..####.....w@.†...#.#$h'#....####.###. #.## #......### #.....$h## #.....# ####### _A dart slug is nearby!$h,$hv.=1$h$hW    ###.   ..#  #..  # ##.#  #.## .....$  .... #.##...#  #.##..#.##...#  #.....w@.†...#  $h##....####.....  #.## #......###  #.....##     $h=R _You block the dart slug's attack.$h@   ###.   ..#  #..  # ##.#  #.## .....$  $hA.... #.##...#  #.##..#.##...#  #.....w@.†...#  ##....####.....  #.## #......###  #.....   $hH$h3I$hN$hr[ _A dart slug is nearby!You hit the dart slug.  The dart slug is moderately wounded.$h`t  The dart slug launches a dart at you.$h{s6---2.7 (1.4$h$h    ###.   ..#  #..  # ##.#  #.## .....$ $h .... #.##...#  #.##..#.##...#  #.....w@.†...#  ##....####.....  $hL_#.## #......###  #.....##    $h_  _The slug dart hits you.$hއ   ###.   ..#  #.. $h>i # ##.#$h  #.## .....$  .... #.##...#  #.##..#.##...#  #.....w@.†...#  ##....####.....  #.## #......###  #.....$h-   $hE$hڐ$hD$h$hO _A dart slug is nearby!You sock the dart slug!$hE†$hZ---55=4.0 (1.3$h1$hc _You kill the dart slug!$hM$h $hu(0.0$h$hH$hVj _Key pressed, stopping explore.$h$h$hH _No target in view!$h3$h$h$h7= _$h$h,$h$h,$h$hL$h9=$h$hb8==$hU$h|1 _HP restored.$hU3$h$h$hq,$h$hg  You see here a ball python corpse.$h"#.###.#.# #. )#..#..#.# ###. #.##.#..#.# ..#.##.##.#+#..#  #......#.......# # ##.#....#...#.### #.## .....$.#.#.....# .... #.##...#.#.....# #.##..#.##@..#.##..### --42.0 (8#.....†..†...#.......# ##....####........###.#.## #......####.....###.....########$h$hF--3.0 (9$h$h9 _Found a mace.$hW$h> _No target in view!== _$h _You now have 10 gold pieces.$h$hB$h $h!,$h]"$h#$hh$,$h$$h'$h/),$hU*$h,$h-,$h-$h/$h}0,$h0$h'2$h3,$h3$h5$h5,$h+6$h6$hv7$h7$h7$h}8$h"9,$hm9$h:$h;$h;$h<$h=$h?,$h?$hA$h!C,$hfC$hD$hE,$hF$hG$h0IB$hdJ$hK,$h%L$hL$hIN,$hN$hO$hP,$h%Q$hR$h-S$hVS$hS$h;V$h__#.#####.#....#...####.##.........#.#.. #.......#.##...#.#.. #.#.##..#.##...#.##. #.#.....†..†...#.... $h_e#.##....####........ #.##.##.# #......## #.##.##.# #.....## #..@....# #.....#66.0 (2$h_3.0) ####.#### ####### $h`(#  .# .# $h.`.# (#$h_`*.#$hh$h3i,7.0 (24$hq$h3tY _Found 4 boomerangs and 6 atropa-tipped darts.$htt$hy$h~{ _No target in view!$h~$hڀ$hX$hP _$hه$h$h$h###.##.........#.#...#.......#.##...#.#.#.#.##..#.##...#.##.#.....†..†...#....#.##....####........##.##.##.# #......####.##.##.# #.....## $h@#.......# #.....# ####@#### ####### 9.0) #(# #.# #.##.##(##.$hnZ##..$hɑ$h$hj _Key pressed, stopping explore.$hӝ$h$h{^ _No target in view!$hʦ$h$h"/..0$ẖ$hò$h+ _Key pressed, stopping explore.$hZ$h^ _No target in view!$h$h$h4$h$hNo target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hS _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hNo target in view!$h$h$hi4$hO$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h^$hYKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hC^Key pressed, stopping explore.No target in view!$h$h4$hu$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hr$h[Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h4$h $h%&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h*$h+Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h>I$hA$h.D$hG: _$hM .......#.###.###....†..†...#...#....####........###.# ###.##.##.### #.......#$h1N ####.#### ###### #@# 70.0 (1.###No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hLN_No target in view! $heN# You see here 4 boomerangs.$hN$hS$h[ _Key pressed, stopping explore.$hH`$hbH _No target in view!$hkoI$h#r$h'u$hxP _$hz,$h|$h$h,$hՁ$h$h,$h$hH  You see here 6 atropa-tipped darts.$h$hB _$hs$h$h,$h$hp$hX,$h$h$hП$h$h$h$h,$hM$h $h,$h$h$hM,$hM$h$h[,$h_$h$h,$h$hй$h$h$h$h־$hB,$h$h$hD,$h$h$h,$h$h$h,$h7$h$h$h;$h$h$h,$hn$hH$hb$h$h$h$h$hO$h$h$h,$h$h$h!,$h|$h$h,$h$h>$hZ,$h$h#....####........###. .##.# #......### .##.# #.....## ....# #.....# .#### ####### (# .# .# ######.# .##.@....#97.0 (27.0) (##.###### .#######.# ......#########.# #####...........##############    $h+ _Key pressed, stopping explore.$h/$hM2H _No target in view!$hCA _$hC,$hGX$hBIB$hxI$hJ$hK$hL$h8M$hzN,$hN$hP$h R$h7R$hyR$hGS$hS,$h+T$hT$h|U$hU$hU$hmV$hW$hEW$hkW$h X$hY$hBY$hSZ$h3[$h\,$h#]$hY^$h_,$h`$hb$hgH##.##.##.#..#.# .##.##.#+#..# #.....#.......## .##....#...#.###. #. {$hh@.....#.#.....#. .. .##...#.#.....#.##. .##...#.##..###... ..†...#.......#..# ###........###.#@#  #......### #...# $h`h #.....## ##.##  #.....#  ####### # #.##.#######.# $hhG#......#$hhk1110.0 (13.0)$hk$hm$htq _You sense a monster nearby.$ht$hpw$hyH _No target in view!$h$h$hg$h$hnM #.# )#. #..# #.##.##.#+#..# .....## .# ##..#.###. #.#g#..$h ...........#.##....##...#.##..###....# ..†...#.......#. ##..###.#.### #...#.....## ##.##..g   hobgoblin (asleep)..#.$hz 0.0)  A hobgoblin comes into view.$ha.gg$hR4==1.0 (1$h$h*) #.. .#.###.#.# .# )#..#..#.# #. #.##.##.#..#.# .. $hp#.##.##.#+#..# ^# # ....#.......## ...# # #....#...#.###. .#.#.#$h....#.#.....#. ...g... ##...#.#.....#.##....# $hЬ##...#.##..###..@.# .†...#.......#..### ##.$h.###.#.#  #.# #...#  $h #.....## ##.##.....# #.#  $hC=####### $hfM #.# _The hobgoblin shouts!$hG$h{L.g$h3&--$hu 2$h-$h$hp  ) #. .. ^# # $hB ...# #  .#.#.#. #. ....... #.##..g.# #..@.# .$hZ†#..###$ho*#.#.#   #...# $h  ##.## $h7  #.#   #.# $h#.# $h%#.#$hA` |  ) #. .. ^# #  ...# #  .#.#.#. #. ....... #.##..g.# #..@.#†#..###$h` #.#.#   #...   ##.#   #.#   #.$h`  #.# #.#$hf O--$hk $hs G .. .#.###.#.# .# )#..#..#.# #.#. . .##.##.#..#.# ... . $h?t .##.##.#+#..# .^#.# #.## ....# # ....#...#.###. #.#.#.#.#.#.....#. #.$hgt #...#.#.....#.##..g.# $ht ...#.##..###...@# †...#.$ht ^#..### .$ht ###.#.# #......### #...# $ht #.....## ##.## #.....# #.# $hu d# #.##.$hDu {# _A hobgoblin is nearby!$hT~ $h 7g.$h_ -3 _$h $h $h 3  ) #.#. .  ... .  .^#.#  ....# #  #.#.#.#..  #.......# #.##.g..# #...@# †$hɚ #..####.#.# #...# ##.## #.# #.# #.# #.#$hH0   ) #.#. .  ... .  .^#.#  ....# #  #.#.#.#..  #.......# #.##.g..# #...@# †#..###$h1 M#.#.# #  #.#  #.# #.#$h6 $h6 $h9 $h%E _A hobgoblin is nearby!You sock the hobgoblin!$h_K 1.$hM >77=4.4 (1.4$hR $h1U c _You kill the hobgoblin!$hlU $hU $hY (0.0$h] $h{] $hmb j _Key pressed, stopping explore.$hb $h3f $hh H _No target in view!$hos _$ht $hv P _$h{ # .#.......#  .#.###.#.#.#. # . # )#..#..#.#.#.#.#. { $h{ ##.##.#..#.#....... { ##.##.#+#..# ..^#.# #.......## ....# # #$h{ #...#.###. #.#.#.# ...#.#.....#. #.......# $h0| (...#.#.....#.##.@..#- ...#.##..###....#### ...#.......#..### .$hH| [.###.#.# $h]| ?.# #...$hs| # $h| c.....## ##.# ..... $h| ######$h|  $h| $h 3 6.4 (2$h0 8-$h $hފ q _You sense a monster nearby.$hG $h $hj $ $h :_No target in view!$h $hO $hs $hb $h3  ##......# ## .#.......# #. #.# .. .#.###.#.#.#. # ... .# )#..#..#.#.#.#.#.K .##.##.#..#.#....... , .##.##.#+#..# ..^#.# .#.......## ....# # #.#...#.###. #.#.#.#..#.#.#.....#. #@......# #...#.#.....#.##....#### #...#.##..###....#### †...#.......#..### #........###.#.# #......### #...#K   kobold (missile, wandering) #.....## ##.## #.....# #.# ####### #.#$h Q07.4 (1$h $h &  $h B ###'###  ##$hı "# $h ## .#.......# #. #.#$h! ]. .#.### ##...# )#.#.#.#.#.K.$h8 R..#.#.......#, .$hM ##.##.#+#..#...^#.# $hd ....###....# # $hu j..#.###. #@#.#.#..# .$h F #.......$h d.....#.##....#### #...#.##..###..$h e..#### †...#.......#..###$h H..###.#.### #...$hֲ ;# ##.## #..... $h _A kobold comes into view. It is wielding a +1 dagger of holy wrath.$hn u KK)  The kobold shouts!$h F((($h(J d...===8$hN m _The kobold throws a stone. The stone hits you but does no damage.$hZ @    #. .#  # #. #.#  #.#. ##...#  )#.#.#.#.K. #.......#, ...^#.# #....# # #  #@#$hZ h  #.......# #....#### ..#### †$hZ ###$h[ & #...# ##.##$h$[ * #.#$h6    #. .#  # #. #.#  #.#. ##...#  )#.#.#.#.K. #.......#, $h...^#.# #....# # #  #@#  #.......# #....#### ..#### †### $h)&  $h`$h$hs$h ...# #'#### #  ## #. .# # .#.......# #. ##.#  .#.###.#.#.#. ##...# # )#..#..#.#.#.#.#.K. ##.##.#..#.#.......#, ##.##.#+#..#...^#.# #.......###..@.# # # $h#...#.###.##.#.#.#..# ...#.#.....#. #.......# ...#.#.....#.##....#### ...#.##..###....#### ...#.......#..### ..###.#.# .# #...# .....## ##.# _A kobold is nearby!$ht$hI(((($haW..@.$h+b/--9$h~h$hwlf _The kobold throws a stone. The stone misses you.$h;v #...#   #   #. .# #  #. ##.# . #.#. ##...# # )#.#.#.#.K. #.......#, $hv #...^#.##..@.# # # ##.#.#.#..#  #.......# #....#### ..#### ### #...# ##.##$h!  #...#   #   #. .#   #. ##.#  #.#. ##...#  )#.#.#.#.K. #.......#, #...^#.##..@.# # # ##.#.#.#..#  #.......# #....##..#######$h[ -  $h$h 2--$hv$h   #...# ...#  #'#### # #  ## #. .#  .#.......# #.# ##.#  .#.###.#.#.#..##...#  )#..#..#.#.#.#.#.K. .##.#..#.#.......#, $h#.##.#+#..#...^#@# #.......###....# # # #...#.###.##.#.#.##.#.....#. #.......##.#.....#.##....#####.##..###....#####.......#..###.###.#$h.## #...# _A kobold is nearby!$hf$hj&K.K$h'6-20 _$h,$h1" #...#  #...#   # #   #. .#   #.# ##.#  #..##...#  )#.#.#.#... #......K#, $h2^#@##....# # # ##.#.#.#..#  #.......# #....#### .###### #...#$h #...#  #...#   # #   #. .#   #.# ##.#  #..##...#  )#.#.#.#... #......K#, $h(|^#@##....# # # ##.#.#.#..#  #....#.....###### $hN-$hB$h _A kobold is nearby!You hit the kobold.$hC)$hW>88=1.7 (1.3$h$h} _You kill the kobold!$h$hN(0.0$h$h$hj _Key pressed, stopping explore.$h $h$h#H _No target in view!$hI$h+ $hP _$h%mM< #...#   ###'#### #  ###. ......# #.# ##.#.###.#.#.#..##...#.##  )#.#.#.#......#..#.#.....@)#,- #.##.#+#..#...^#.## ....###....# # ..#...#.###.##.#.#.#..#.#####$h#.<.# #...# #...# ###'#### # ##  ##......# #. .# .#.# #.# ###.# .#.###.#.#.#..##...#.## $h`)#..#..#.#.#.#.#......# .##.#..#.#......@#, .##.#+#..#...^#.## #.###....# # # #...#.###.##.#.#.#..##.#.....#. #.......##.#.....#.##....#####.##..###....#####.#..##$h6# $h.+2.7 (1$h\E-3.7 (2$h$h%  Things that are here: _a +1 dagger of holy wrath; a stone; a kobold corpse$h{'$h*{ _No target in view!$h*$hU,$h-$h(.$ _$h1,$hv6#...# #.<.# #...# ...#  #'#### # ## ## #. .# #.......# #.# ###.# #.###.#.#.#..##...#.## #..#..#.#.#.#.#.@....#4.7 (1 ##.#..#.#......)#.#..... $h6##.#+#..#...^#.##(# ### #.......###....# ## # #...#.###.##.#.#.# #.#.....#. #.......# #.#.....#.##....#### #.##..###....#### #.......#..###$h@:A5.7 (2$h<$hA; _Found 2 stones.$hA$hF$hJ^ _No target in view!$hQJ$hK$hN$h;U#####  #...#  #.<.#  #...# ##...# .# #'#### # .### # #. ..# .......# #.# ###.# .###.#.#.#..##..@#.## 0 ..#..#.#.#.#.#......# .#..#.#......)#.#.....#+#..#...^#.##(#.##### .......###....#(## # $hU...#.###.##.#.#.# .#.....#. #.......# .#.....#.##....#### .##..###....####$h\$h/]+6.7 (1$hc$hj; _Found 9 stones.$h}k$hrp$hu^ _No target in view!$hv$hw$h{$h}$h4: _$h߀$h^,$h$hΉE  #####$h #...# ##  #.<.# .. $h  #...# #.##  #...# ..# $h) ###'#### # #.### $h=##......# #. #@.# 8.7 (2 $hzQ#.......# #.# ###.# ##.#.#.#..##...#.## .#..#.#.#.#.#......# $h;##.#..#.#......)#.#.....# ##.#+#..#...^#.##(#.##### #.......###....#(## # $hҊT#...#.###.##.#.#.#..# #.#.....#. #...$h#....#$h@$h$hj _Key pressed, stopping explore.$h$h\$h^ _No target in view!$h2$h$hI0..$hS$h _Key pressed, stopping explore.$h$hH _No target in view!$hI$hx$ho$h$ _$hM$h$h$h$h$h?$h$h$h$hx$hT,$h$h]$h@$hx$h$h$ht#..##. .....# ....# { ...# $h-.... ##### #.# ...  #...# ####.###..... $h2#.<.# #....@...# #...# ####.##### $h #...# #......##  ###'####.##..#.## $hP< ##......# #..###..# .#.......# #.#####.# $hw. .#.###.#.#.#..##...#.## # )#..#..#.#.#.$he......# ##.##.#..#.#......)#.#.....#$hJ34.7 (6$ht$h!{No target in view! _Key pressed, stopping explore.$h!No target in view!Key pressed, stopping explore. _No target in view! _You sense a monster nearby.$hM"$hy'$h*H _No target in view!$hb_$hb$h^e: _$he$h\l]#..##. >.#####.....# ...........# ..>b..#...# ......#... ......###### #.# ......##...# ####.###......##.<.# #......@.# $h]p#...# ####.##### #...# #......## ###'####.##..#.###  ##......# #..###..# .#.......# #.#####.# b   bat (asleep)#.###. )#..#..#  $hqc5.7 (1  A bat comes into view.$hq$hPw..b$hwb$hw+6.7 (2$h=}$h  ...# #..##. #>.#####.....# #............# #..>...# ...###......#  ... .......# ##### #.# #b.....# #...# ####.###@.....##.<.# #........#######...# ####.#####...# #......###'####.##..#.### ## #..###..# #.......# #.#####.# #.###.#.#.#..##...#.## #..#..#.#.#.#.#. _Found two stone staircases leading down.$h$hB$hi&b.$h֍3=7.7 (1$h$h1 _You block the bat's attack.$h$ ...#  #>.#####.   #........ $h$: ....# #..>...#  ...###b.....#  ... .......#  ##### #.# #......#  #...# #@.....#  #.<.# #........######  #...# ####.#####  #...# $h$@    $h$H  $hEw ...#  #>.#####.   #........  ....# #..>...#  ...###b.....#  ... .......#  ##### #.# #......#  #...# #@.....#  #.<.# #........######  #...# ####.#####  #...#     $h͹$h $hJ$h< . ...# #..##. #>.#####...........# #..>....###b .......#### #.# ..# ####.###......<.# #........#########.##### #...# #......##  ###'####.##..#.## ##.###.......# #.#####.####.##...#.# _A bat is nearby!$h$h$hH.b8$h$h: _The bat hits you but does no damage.$h~8 .... ...#  #>.#####.   #........  ....# #..>...#  ....###......#  .............#  ##### #.# #@b....#  #...# #......#  #.<.# ..######  #...# ####  #...#      $hz  .... ...#  #>.#####.   #........  ....# #..>...#  ....###......#  .............#  ##### #.# #@b....#  #...# #......#  #.<.# ..######  #...# ####  #...# $h{ Q    $h $hh $h6 $h p _A bat is nearby!$h $h۔ $h> .40.0 (1.3$h $h6  .... ...#  #>.#####.   #........  ....# #..>...# $h  ....###......#  .............#  ##### #.# #@b....#  #...# #......#  #.<.# ..######  #...# ####  #...# $hѠ @    $hv  _You barely miss the bat. The bat hits you but does no damage. x2$he5 l .... ...#  #>.#####.   #........  ....# #..>...#  ....###......#  .............#  ##### #.# #@b....#  #...# $h6 #......#  #.<.# ..######  #...# ####  #...#     $h; 4$hf@ $hD p _A bat is nearby!$hD $hI 'b.$hgJ (1.3$hBN $hnP s _You barely miss the bat. The bat hits you but does no damage.$h_ B .... ...#  #>.#####.   #........  ....# #..>...#  ....###......#  .........b...#  ##### #.# #@.....#  #...# #......#  #.<.# ..######  #...# ####  #...#      $h Q .... ...#  #>.#####.   #........  ....# #..>...#  ....###......#  $h .........b...#  ##### #.# #@.....#  #...# #......#  #.<.# ..######  #...# ####  #...#    $h ) $h $h $h $h  .... ...# ##..##. #>.#####.#.....# #. ....# #..>...# ....###......# .b...#  ##### #.# #.@....#  #...# ####.###......#  #.<.# #........######  #...# ####.##### ###'####.##..#.### _A bat is nearby!$h %.b$h ,20$h $h  .... ...# #   #>.#####.#  $h   #........  ....# #..>...#  ....###......#  .............#  ##### #.# #b@....#  #...# #......#  #.<.# ...######  #...# ####.#####  #...# ##   _The bat hits you but does no damage.$h .... ...# #   #>.#####.#   #........  ....# #..>...#  ....###......#  .............#  ##### #.# #b@....#  #...# #......#  #.<.# ...######  #...# ####.####  #...#   $h$hI$h$hC _A bat is nearby!You barely miss the bat. The bat closely misses you.$h$h-b.$hS-3.6 (1.3$h0$h  .... ...# #   #>.#####.#  $hb #........  ....# #..>...#  ....###.b....#  .............#  ##### #.# #.@....#  #...# #......#  #.<.# ...######  #...# ####.#####  #...# ##$h   _The bat hits you but does no damage.$hi .... ...# #   #>.#####.#   #........  ....# #..>...#  ....###.b....#  .............#  ##### #.# #.@....# $hd #...# #......#  #.<.# ...######  #...# ####.####  #...#   $h$hW$h/$$h~+ M.##.#.  ...# #..##. #>.#####.#.........#$h+2...# #..>###.b .......#### .#.##..# ####.###......  #.<.# #........#######$h$,b   bat _A bat is nearby! _A bat is nearby!$hG.$h.$h!3$hm3,40$h7$hZ=V  .##.# $h=S.... ...# #   #>.#####.# $h=)  #........#  $h=h....# #..>...#  ....###.b....#  $h>f........@....#  ##### .#.###......#  #...# $h$>J#......#  #.<.# ..######  #...# $hv>####  #...# ##   _The bat hits you but does no damage.$h .##.# .... ...# #   #>.#####.#  $heI #........#  ....# #..>...#  ....###.b....#  ........@....#  ##### .#.###......#  #...# #......# $h #.<.# ..######  #...# ###$h  #...#   $h4$hq$h% $h\_A bat is nearby!You hit the bat.$h1.$h4$hstairs the Shield-Bearer.##.#Formicid....Health: 18/18 ========================...# #Magic: 1/1========================#..##. #>.#####.#AC: 6Str: 20.....# #........#EV: 8Int: 7....# #..>...#SH: 4Dex: 13....###......#XL:  1 Next: 100% Place: Dungeon:1........@....#Noise: =--------  Time: 146.0 (1.4)  ##### .#.###......#a) +0 flail#...# ####.###......#Abil: Dig  #.<.# #......[$h3m..#######...# ####.######...# #......## ###'####.##..#.### #......# #..###..# .......# #.#####.#You barely miss the bat. The bat closely misses you. _The bat hits you but does no damage. _A bat is nearby! _The bat hits you but does no damage. _A bat is nearby!You hit the bat.$h _You kill the bat!You have reached level 2!$h /  --more--$hh-E24/242/22 0% $h1$h34 _$h3$h{$h $h$hrP _$h ,$h $h $h,$h$h$h~# .{ ###. ..  #" .# ##  #.##.##..  .##.#......  .........# ##..##. #@.#####.#- $h *.....# #........# ....# #..>...## ....###......# .............# ##### ..#.###......#  #...# ####.###......#  #.<.# #........######  #...# ####.####$h".50.0 (4.0$hP"8-$h'$h0 _You sense a monster nearby. _There is a stone staircase leading down here.$h0$h5$h8H _No target in view!$hZ 3$h $h $ha $h $ _$h ,$h  ##  .l ###  #. ..  $h= #" .# ##. #.##.##..$. .##.#.@.....# $hc c ..........#### #$h #..##.###>.#####.#...# #........#.....# #..>...## $h 5#....###......#l   frilled lizard (asleep) #.............#$h  ##### ..#.###......# #...# ####.###......#$h_ & $h X1.0 (1  A frilled lizard comes into view.$hk .ll=2.0 (2$hH $h-   ###  ..# ### #l# .. $hv \ #"# .# ##. #@##.##..$. .##.#.......#  ..........#### ##..##.###>.#####.#$h  .....# #........# .....# #..>...## #....###......# #.............# ##### ..#.###......# _The frilled lizard hisses angrily.$h $h\ F.l$h 3-3.0 (1$h $h $hx  ### ..# ###  #.# ..  #l# .# ##.  #@#$.  .##.#.......#  ..........#### #  #..##.###>.#  .....# #........#  .....# #..>...## $h;y } #....###......#  #.......#  #####  $hZ ### ..# ###  #.# ..  #l# .# ##.  #@#$. $hr .##.#.......#  ..........#### #  #..##.###>.# .....# #.... .....# #..>...##  #....###...... #..$hO.....$hF  ##### $hy$h8-$h|$h#$ $h#W_A frilled lizard is nearby!$hH$%=$h`$4.4 (1.4$hr($h* _You barely miss the frilled lizard. You block the frilled lizard's attack.$h6 ### ..# ###  #.# ..  #l# .# ##.  #@#$h7{$.  .##.#.......#  ..........#### #  #..##.###>.# $h(7M .....# #........#  .....# #..>...##  $hO7@#....###......#  #.......# $ht78 #####  $ht ###$h S ..# ###  #.# ..  #l# .# ##.  #@#$.  .##.#.......# $hS ..........#### #  #..##.###>.# .....# #.... .....# #..>...##  #....###...... #.......  ##### $h{4$h$h{ _A frilled lizard is nearby!$h71---$h!5.8$h=$h[M  ### ..# ###  #.# ..  #l# .# ##.  #@#$.  .##.#.......#  ..........#### # $hݥQ #..##.###>.#  .....# #........#  .....# #..>...##  #....###......#  #.......#  #####  _You barely miss the frilled lizard. The frilled lizard bites you.$h: ### ..# ###  #.# ..  #l# .# ##.  #@#$.  .##.#.......#  ..........#### #  #..##.###>.# .....# #.... .....# #..>...##  #....###...... #.......  ##### $h >$hv>$hB$hPJ _A frilled lizard is nearby!You completely miss the frilled lizard. The frilled lizard barely misses you.$hJ-7.1 (1.3$hL$hOF _The frilled lizard bites you but does no damage.$hf[ ### ..# ###  #.# ..  #l# .# ##.  #@#$.  .##.#.......#  ..........#### #  #..##.###>.#  .....# #........#  .....# #..>...##  #....###......#  #.......#  #####  $hG ### ..# ###  #.# ..  #l# .# ##.  #@#$.  .##.#.......#  ..........#### #  #..##.###>.# .....# #.... .....# #..>...##  #....###...... #.......  ##### $h$h+$ht$h _A frilled lizard is nearby!You hit the frilled lizard.$hK E"$h 058.4$h $hh _You kill the frilled lizard!$h6$h3$h(0.0$h$h!$h(j _Key pressed, stopping explore.$h)$h.$h1^ _No target in view!$h 2$h3$hj84$h>$hI _Key pressed, stopping explore.$hzK$hN^ _No target in view!$h)O$hP$hV$hZ$hW[$h-bj _Key pressed, stopping explore.$hb$h i~ _Key pressed, stopping explore.No target in view!$h_iKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ht3$hu$hhw$hw$ _$hz$h${$hd{W2=--$h|$hM~,$h$h_,$h$h,$h$h҇$ha3==$h$h,$h$h,$h$h,$hK$hF$ha4==$hʓ$h4$h!,$h$h2M##.#. $h.### ..# ###.# .. $h .# ##- #.##.##..$. .##.#.......# ..........#### #.###>.#...$h+R.......#.......$h069.4 (11.0)$h!-$h &70.4 (12$h~$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _e - an amulet of the acrobat$hï$h6$h^ _No target in view!$h$h̷$h$h$h/P _$h$O=$h$$h$h1,$h$h$h$h$h~$h,$h$h-$hd,$hH$hQ$h,$h$hT$h$h<$h$h$h,$hp$hd,$h$hyL _You now have 19 gold pieces (gained 9).$hZ3$hz$h$h$h$h$h$h,$h>$h'. $h#. .###  ..##### ####$h{ #.##.. ..# #.##.#####.###### #.##.##.........# .##.#.......##.####.#$h ..........#####@#  #..##.###>.#####.#  .....# #........#  $h.....# #..>...### #....###......# #.............#  $hFV..#.###......#   ####.###......#   #........######  $hjE $h-84.4 (14$h,5.4 (15$h$hEx _f - a scroll labelled IQEANA GEIVA$h$h$hG ^ _No target in view!$h $h $h$h$hS _$h$hB$h$h|,$h$h"  ##  .  #. $h" .###  ..##########  #.##.......# $h #  #.##.#####.######  $h2# #.##.##....@....# 9.4 (4.0) $h# .##.#.......##.####.# ..........#####.#  ..##.###>.#####.#  .....# #........#$h# .....# #..>...### #....###......# $h#~ #.............#  ..#.###......# $h$) $hu$$h($h.j _Key pressed, stopping explore.$hG/$h;3$h5H _No target in view!$h$Gu$hXJP _$hJ,$hTK$hL$hM,$hN$hN$hqO,$hP$hQ$h R$hoR$hR$hT$hV,$hV$h'Y$hZ$hZ$h.[$h\$hq],$h]$h _$h0dd.### ..########## #.##.......# $hqd#.##.#####.###### #.##.##.........# .#.......##.####.# $hdJ......#####.####.### $hdI.###>.#####.##.....#  .# #........##.#@#.#  $hIe.# #..>...####.#.#.#  .###......# # ..#.# ........# ..##.# .###......# #.. .#$h{el .###......# #.. .# $heng   hobgoblin (asleep) .$he### ##. ## .##### #g$h!fe ...## $hGlz 97.4 (8  A hobgoblin comes into view.$hqtgg.$hHr4==8.4 (9$h7v$hV}  ..###########.##.......#####.######$h}3......... .#.......##.####......#####.####.### .###>#.....# #........##.#.#.#>...####......# #.....$h}#..#####.. g   hobgoblin$h}M#. ..#.### $h~3_The hobgoblin shouts!$h+$hng.--9.4 (1$h\$h>$h     ###  ..# #.# ##.### >....#  #.#.#  #..>#@#.#  #...#.#  #..##.#  #.. .#  #.g .#  ##. ##  #.  #. $h     ###  ..# #.# ##.### >....#  #.#.#  #..>#@#.#  #...#.# $h #..##.#  #.. .#  #.g .#  ##. ##  #.  #. $hx$h$hؓ2--$h$h  #.##.......#####.######......... .#.......##.####.....##### .###>..... #........##.#.#$hP>...####.##......# #.....#### g   hobgoblin#. .###..# _A hobgoblin is nearby!$hb$h:g.$h/200 _$hH$h.$h)   ###  ..# #.# #.### >....#  #.#.#.#  #..>#.#.#.#  #..@#.#  #..##.#  #.g .#  #.. .#  ##. ##  #.  #.  #. $hUL    ###  ..# #.# #.### >....#  #.#.#.#  #..>#.#.#.# $hL 1 #..@#.#  #..##.#  #.g .#  #.. .#  ##. ##  #. $hL #.  #. $hQ $hQ $h]Z $h\   #.##.#####.######  #.##.##.........# #.#.......##.####.# ......#####.####.### #.###>.#####.##.....# .# #........##.#.#.#$hN]  .# #..>...####.#.#.# .###......# #...#.# ....# #.@##.# #.###......# #.g# .# $h ^ #.###......# #... .# .....###### ##.#### #.##### #.#  ... #.# #..#.### #.# ##..# #.# ##.# _A hobgoblin is nearby!$h'd $hd .=1$hg $h^m    .# .# ###.### >$hm g#.....#  #.#.#.#  #..>#.#.#.#  #...#.#  #.@##.#  #.g# .#  #... .#  ##.####  #.#  #.#  #.#  #.#  $hm H_The hobgoblin hits you but does no damage.$h [   .# .# ###.### >#.....#  #.#.#.#  #..>#.#.#.#  #...#.#  #.@##.#  #.g# .#  #... .#  ##.####  #.#  #.#  #.#  #.# $h- 4$h $h v _A hobgoblin is nearby!$h -2.7 (1.3$h $h _You closely miss the hobgoblin. The hobgoblin barely misses you.$h6(    .# .# ###.### >#.....#  #.#.#.#  #..>#.#.#.#  #...#.#  #.@##.#  #.g# .#  #... .#  ##.####  #.#  #.#  #.#  #.# $h    .# .# ###.### >#.....#  #.#.#.#  #..>#.#.#.#  #...#.#  #.@##.#  #.g# .#  #... .#  ##.####  #.#  #.#  #.# $h g #.# $h $h3 $hP $h8 _A hobgoblin is nearby!You closely miss the hobgoblin. You block the hobgoblin's attack.$h| -4.1 (1.4$h $h     .# .# ###.### >#.....#  #.#.#.#  #..>#.#.#.#  #...#.#  #.@##.#  #.g# .#  #... .#  ##.####  #.#  #.#  #.#  #.# $h S _The hobgoblin hits you but does no damage.$h '[   .# .# ###.### >#.....#  #.#.#.#  #..>#.#.#.#  #...#.#  #.@##.#  #.g# .#  #... .#  ##.####  #.#  #.#  #.#  #.# $h+4$h0$h :  _A hobgoblin is nearby!You hit the hobgoblin.  The hobgoblin is moderately wounded.$h:-5.4 (1.3$h=$h@p    .# .# $h-A###.### >#.....#  #.#.#.#  #..>#.#.#.#  #...#.#  #.@##.#  #.g# .#  #... .# $h[A ##.####  #.#  #.#  #.#  #.# $hAi _The hobgoblin barely misses you.$h   .# .# ###.### >#.....#  #.#.#.#  #..>#.#.#.#  #...#.#  #.@##.#  #.g# .#  #... .#  ##.####  #.#  #.# $hN #.#  #.# $hu$h$h$h _A hobgoblin is nearby!You hit the hobgoblin.$hh†$h=516.8 (1.4$h-$hc _You kill the hobgoblin!$h$hp$h((0.0$h$h $hlj _Key pressed, stopping explore.$h$h$hH _No target in view!$h"3$h#$h%$hs0$h4 $h9:_ $h: $h*;@You see here a hobgoblin corpse.$hO=$h1> $h>_$hd?$hA$hF$hvG$hIH$hI$hN$hR$hT$hT$hU$hY$hZ,$h([$hG\$hY]$h]$hI^$hr_$h_$h/`$hk`$h a$ha,$h#b$h9d$hXe,$he$hf$h h,$huh$h/j$hk,$hl$h_n$ho,$h}p$h r$hs$hs$ht$hw$h@y$hly$h=z$h}$h,$h$h$h,$h$h8$h؇$h$h/$h$h),$hB$hÏ$h,$hΑ$hג$h,$hP$hK$h,$h$h$h,$h$h$hw,$h3$hh$h$h0,$h$hX$h$h,$h#$h,$h$h$h,$h$h.$h.$hz$hQ$h$hn,$h$hc$h,$h,$hB$hw- #...# #......## #. ###'####.##..#.######### #.$h ##......# #..###..#.....# #. ### .#.......#.#.#####.#.###.###.$h- '. .#.###.#.#.#..##...#.###..... #.# )#..#..#.#.#.#.#......##.#### #.##.##.#..#.#......)#.#.....# #.##.##.#+#..#...^#.##(#.##### $hX #.......###@...#(##.# -45.8 (39.0)$h &...#...#.###.##.#.#.#..# .....#.#.....#.##.......## $h ##...#.#.....#.##....#####...#.##..###....####†...#.......#..####........###.#.#  #......### #...# $h \ #.....## ##.##$hw 8-$hc$hj _Key pressed, stopping explore.$h$hy$h^ _No target in view!$h$h$h:#s...# #..###.......$hl#.....0.0).#.#.#.$h#|..............$h&$h)$h/j _Key pressed, stopping explore.$hi/$h3$hO^ _No target in view! _Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hnJ$hqNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hq$hx$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h>~$hK$h4$h^$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hΘ$hBKey pressed, stopping explore.$hӛNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h $h$h$h<$h^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h2$h^Key pressed, stopping explore.No target in view!$h+Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h $hi$h%$h$h\No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$h $hF$h$h : _$hQ$hN,$h$h"$hZ%,$h&$h,$h,/$h]/$h0$h3$ht5,$h6$h]9$h;,$h<$h?$hgA,$hB$hC$hD,$hrE$hF$h=G,$h'H$hH$h{I,$h$J$hK$hL,$hM$hHO$hP$hQ$hQ$hYS$hT$hT$hU$hV$hX$h,X$hX$hY$h[,$h\$h^$h_,$h(`$hb$hc,$hCd$hg$hh,$hi$hk$hp .###  #J .. ..### #. ... #.##...... #. #.## #.##.##$hp #. ... .#.##.## #.##.##.#.......##. #.#..........#####. $h6q#.#..##.###>.#####.$heq #.@.....# #........ #.......# #..>...## ####....###......# #.............# ##### #..#.###......# #...# ####.###......# J   endoplasm (asleep) #.<.#$hqC #........###### #...# ####.##### #...# #......##$ht63.8 (18.0)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  An endoplasm comes into view.$h&x@.JJ$hx,4.8 (19$h}$hM #.  ... .###  #.# .. ..######## #J.... #.##..... #.##.## #.##.##### #..... .#.##.##.. #.##.##.#.......## #.#..........#####$h.T #@#..##.###>.##### #.......# #....... #.......# #..>...#####....###......# #.......#$hZ ##### #..#.###......# #...# ####.###......# #.<.# #........###### #...# ####.#$hp#### _The endoplasm quivers.$h$hP.J{$hڋ15.0)$h$hA #.  ... .###  #.# ..  #.....  #J##.## $h; { #.....  #.# #.# $hY#@#> #.......#  #.......# #..>$hДB ####....# #..... ##### #..#.#$h? #...# ####.# #.<.#  #...# $h$" $hK #.  ... .###  #.# ..  #.....  #J##.##  { #.....  #.# #.# #@#> #.......#  #.......# #..> ####....# #..... ##### #..#.# #...# ####.# #.<.#  #...#  M. $. #. ... .### # .. ..########[$hOY39;49m..... ..... #J##.## ###{.... .#.##.##...#.##.#..............#..##.###>.#####.....# #..............# #..>####....### #.......##### #..#.###......## _No target in view! __An endoplasm is nearby!.J6$h,R$hDT+ _Found 16 gold pieces.$hb .  .$. #.  ... .###  #.# ..  #.....  #.##.##  { #J....  #.# #@# #.#> #..  #.......# #..> ####. #.. ##### #..# #...# #### #.<.# $h .  .$. #.  ... .###  #.# ..  #.....  #.##.##  { #J....  #.# #@# #.#> #..  $ho$#.......# #..> ####. #.. ##### #..# #...# #### #.<.# $h4$h$hwP ###.g . $. #.# ... .### $h# ......########.......... #.##.##.####{ #J......#.##.##...#.##.#..............$h+#..##.###>.#####.............# #..>####....### $h;#.......g   hobgoblin (asleep)#### #..#$he..# ####.###...... _An endoplasm is nearby!$h  A hobgoblin comes into view.The hobgoblin shouts!$h`.gg$h/==7$hW$h"+  ##  #.. .  .$g #.#  ... .###  #.# ..... #......  #.##.##.# { #J......# #@# #.# #.#> #..  #.. #..> #### #####  #...# _You block the endoplasm's attack.$h= = ##  #.. .  .$g #.#  $h q... .###  #.# ..... #......  #.##.##.# { #J......# #@# #.# #.#> #..  #.. #..> #### #####  #...# $ht 4$h` $h _There are monsters nearby!You sock the endoplasm!$h $h $h .g.g   hobgoblin$hA =2-9.1 (1.3$h* $h M _You kill the endoplasm!$h_  ##  #.. .  .$. #.#  ... .###  #g# ..... #......  #.##.##.# { #.......# #@# #.# #.#> #..  #.. #..> #### #####  #...# $h)  ##  #.. .  .$. #.#  ... .###  #g# ..... #......  #.##.##.# { #.......# #@# #.# #.#$h > #..  #.. #..> #### #####  #...# $hn N-$h $h  ...# ###.. . $. #.# ... .### g##......########..... #.##...... #.##.#####{......#.##.##...#.##.#..............#..##.###>.#####............# #..>####....### #.......#### #.. _A hobgoblin is nearby!$h $h $hB S.gS   ball python (constriction, wandering)$h 5-700$hp $h   S..# ##  #.. .  .$. #.#  ... .###  #.## #g.....  #.##.##.#$hG / { #@......# #.##.##.# #.# #.#> #..  #.. #..> ### ##### _A ball python comes into view.$hV  S..# ##  #.. .  .$. #.#  ... .###  #.## #g.....  #.##.##.# { #@......# #.##.##.# #.# #.#> #..  #.. #..> ### ##### $hZ N-$h.` $hSi  #### S..# ####... . $. #.# ... ##.### .##......########g.......... #@##.##.####{$h[j ......#.##.##...#.##.#..............#..##.###>.###### #..............# #..>####....### #....... _There are monsters nearby!$hm $hu $h{ ...#{SS)$h| .=1$h $h= ; $h{ R #### ...#{##  ##... . $h P .S. #.#  ... ##.### $h  #.##..... $h߈ M#g......# #@# $h ,{ #.......# #.##.##.#$h v #.#.... #.#..##.###> #.......#  #.. #..> ### $h H_The hobgoblin hits you but does no damage.$h; #### ...#{##  ##... .  .S. #.#  ... ##.###  #.##..... #g......# #@#$h { #.......# #.##.##.# #.#.... #.#..##.###> #.......#  #.. #..> $h34###$h+%4$h)$h/ _There are monsters nearby!You hit the hobgoblin.$h2p  The hobgoblin is heavily wounded.$h3R  A jackal comes into view.$h#4$h4$hI< h#,h$Shh 2 jackals (wandering)$h<g   hobgoblinS   ball python (constriction)You block the hobgoblin's attack.$h<-2.5 (1.4$hP$hU  #### $h%..h#,##  ##..h .  .$. #.#  .S. ##.### $hE> #.##..... #g......#$hd) #@# $h1{ #.......# #.##.##.# $hD#.#.... #.#..##.###> #.......#  $h##.. #..> ###$hk _A jackal comes into view.$h:s #### ..h#,##  ##..h .  .$. #.#  .S. ##.###  #.##.....$hϝ #g......# #@# { #.......# #.##.##.# #.#.... #.#..##.###> $h#.......#  #.. #..> $h44###$hC$h$h$h; _There are monsters nearby!The jackal barks!  You sock the hobgoblin!$h$h $h"$hB$h..hhShh$hS   ball python (constriction)$h.3==$h3.8 (1.3$h$hn  #### ...#,## $hf ##... .  .h. #.#  .h. ##.###  #.##.....$hM #S......# #@#$h6 { #.......# #.##.##.# $h-#.#.... #.#..##.###> $h1#.......#  #.. #..> $h"### $hEU_You kill the hobgoblin!$hYk #### ...#,##  ##... .  .h. #.#  .h. ##.###  #.##..... #S......#$hk #@# { #.......# #.##.##.# #.#.... $h l#.#..##.###> #.......#  $h;lv#.. #..> $hal4###$hzs4$h$h _There are monsters nearby!You sock the ball python!$h W{†$h:40--5.1$hY$hO _You kill the ball python!$h. #### ...#{##  ##... .  .h. #.#  .h. ##.### $hU #.##..... #†......# #@# $hճ{ #.......# #.##.##.# #.#.... #.#..##.###> #.......#  #.. #..> ###$hN  #### ...#{##  ##... .  .h. #.#  .h. ##.###  #.##..... #†......# #@# { #.......# #.##.##.# #.#.... #.#..##.###> #.......#  #.. #..> ###$hP$hP9--$hV$hl  #####.  ...#h#####... . ..h.# #.# .h. ##.### .##......########......#.##...... #.##.#####{......#.##.##...#.##.#..............#..##.###>.#####h 3 jackals (1 wandering)............# #..>####....### _There are monsters nearby!  A jackal comes into view.$hu.$hhh==60$h<}$h   #  ####.  ...#.##  ###... .  ..$h# #.#  .h. ##.###  $h|#h##..... #@......# #.##.##.# { #.. #.## #.# #.#> $h+#..  #.. #..>$h΂f _The jackal barks! You hear a shout!  Things that are here: $hp_a ball python corpse; a hobgoblin corpse$h #  ####.  ...#.##  ###... .  ..$h# #.#  .h. ##.###  #h##..... #@......#$hD #.##.##.# { #.. #.## #.# #.#> #..$h  #.. #..>$h4$h($h,z _There are monsters nearby!$h,$h*-$h~5 .hYou hit the jackal but do no damage.The jackal bites you but does no damage.$h56--7.4 (1.3$h;$hlA  #  ####.  ...#.##  $hA###... .  ..$.# #.#  .h. ##.###  #h##..... #@h.....# #.##.##.#$hB+ { #.. #.## $hKB:#.# #.#> #.. $hyBj #.. #..> _The jackal closely misses you.$hB$h9 #  ####.  ...#.##  ###... .  ..$.# #.#  .h. ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..>$h^$h9--$h"$he _There are monsters nearby!$h)You hit the jackal.$hC  You kill the jackal!$h$h . 2  You block the jackal's attack.58.7$h $hP & $h  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..> _The jackal bites you but does no damage.$h&  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..>$hA 4$h $h The jackal bites you but does no damage.  The jackal is severely wounded.The jackal bites you but does no damage.  You block the jackal's attack. x2$h{ .80.1 (1.4$hZ $h u  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #..$h)  #.## #.# #.#> #..  #.. #..> _The jackal bites you but does no damage.$hۢ * #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..>M_The jackal bites you but does no damage.  You barely miss the jackal.  3-1.4 (1.3 $hI  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..> _The jackal bites you.$h; #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....#$hm< #.##.##.# { #.. #.## #.# #.#> #..  #.. #..>$h/B4$hBH$hUThe jackal bites you but does no damage. _The jackal bites you.closely miss the jackal.   but does no damage. x3$hV(2.7$hZ$h`  #  ####.  ...#.##  ###... .  ..$.# #.#  $h;a... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..> $hca<_You block the jackal's attack.$hv #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..>$h-$h\ ompletely miss the jackal.The jackal closely misses you.  The jackal bites you.$h@2--$h&4.1 (1.4$hh$hw  #  ####.  $h(]...#.##  ###... .  ..$.# #.#  $hKG... ##.###  #h##..... $hnJ#@h.....# #.##.##.# $h!{ #.. #.##$h #.# $h!#.#> #..$h#  #.. #..>$hP _The jackal bites you but does no damage.$h]s8 #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## $htw#.# #.#> #..  #.. #..>$hGz4$h$hckThe jackal bites you. _The jackal bites you but does no damage. _There are monsters nearby!  You hit the jackal but do no damage.  The jackal is severely wounded.  x2$h[3=5.4 (1.3$h6$h6  #  ####.  ...#.##  $hv###... .  ..$.# #.#  ... ##.###  #h##.....$hJ #@h.....# #.##.##.#$h { #.. $h#.## #.#$h #.#>$h #..  $hp}#.. #..> _The jackal barely misses you. x2$h23 #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  $hL3|#.. #..>$h84$h.>$hO  You block the jackal's attack.  The jackal bites you but does no damage.  The jackal pauses to sniff the ground.$hO(6.7$hU$h[  #  ####.  ...#.##  ###... . $h5\f ..$.# #.#  ... ##.###  #h##.....$hS\9 #@h.....# $hj\&#.##.##.# { #..$h~\ $h\#.## $h\#.# $h\#.#>$h\  #..$h\ $h\  #..$h\ #..>$h]  $h]__The jackal completely misses you.$hBf #  $h####.  ...#.##  ###... .  $h+..$.# #.#  ... ##.###  #h##.....$h #@h.....# #.##.##.#$h  { #.. #.##$h1k #.# $hSu#.#> $hy^#..  #..$hT #..>$h$h$h$h1 _The jackal completely misses you. _There are monsters nearby!  You barely miss the jackal.  The jackal is severely wounded.  The jackal bites you but does no damage. x2  los8.1 (1.4$h9/  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..> _The jackal bites you but does no damage.$hM #  ####.  $hG...#.##  ###... .  ..$.# #.#  $hĴ... ##.###  #h##..... $h#@h.....# #.##.##.#$hp { #.. $h5Q#.## $hXP#.# $h}#.#> #..$h6  #..$hƵT #..>$h%$hu$h$hThe jackal bites you but does no damage. x2  The jackal closely misses you. _The jackal bites you but does no damage. _There are monsters nearby!  You barely miss the jackal.  The jackal is severely wounded.$hhR4==$h&9.4 (1.3$h$h  #  ####.  ...#.##  ###... .  ..$.# #.#  $h%... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#$h> #..  #.. #..> _You block the jackal's attack. The jackal barely misses you.$hp  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# $hWq #.##.##.# { #.. #.## #.# $hq u#.#> $hq #..  #.. #..>$hw $h&x $h| $h  You block the jackal's attack. The jackal barely misses you.The jackal barely misses you.  The jackal bites you but does no damage.$h #3$h 4-90.7$h $hW J _The jackal bites you. You block the jackal's attack.$hΨ ` #  ####.  $h ]...#.##  ###... .  ..$.# #.#  $h1 v... ##.###  #h##..... #@h.....#$hR  #.##.##.# $hs &{ #.. #.## $h $#.# #.#>$h  #..  $h 6#.. #..>$hE  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..>$huG 4$hL $hZ The jackal bites you but does no damage. _The jackal bites you. You block the jackal's attack.hit the jackal but do no damage.x22.0$hw_ $he  #  ####.  ...#.##  ###... .  ..$.# #.# $hLe L ... ##.###  #h##..... $hre J#@h.....# #.##.##.# $hf { #.. $hf #.## #.# #.#> #..  #.. #..> _The jackal bites you but does no damage. x2$h - $h w#  ####.  $h ^...#.##  $h* `###... .  $hF ..$.# #.#  $h 2... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.##$h  #.# #.#> #..  #.. #..>$h 4$h $h  but does no damage. x2barely miss the jackal.  You block the jackal's attack. The jackal barely misses you.  .$h  B-3.3$h $h"  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  $h:" ]#h##..... #@h.....# $hU" &#.##.##.# { #..$ho"  #.##$h"  #.# $h# #.#> #..  #.. #..> _The jackal bites you but does no damage.$h- $h@0#  ####.  ...#.##  ###... . $hA ..$.# #.#  ... ##.###  #h##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #.. $hٸ #.. #..>$h4$hx$h7 _There are monsters nearby!You sock the jackal!$h3 †   jackal  $hcYou kill the jackal!The jackal closely misses you.$h064.6$hQ$h  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #†##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..> $hF_The jackal bites you but does no damage.$h9 #  ####.  ...#.## $h: ###... .  ..$.# #.# $h[: ... ##.###  #†##..... #@h.....# $h}:#.##.##.# { #..$h: #.## #.# $h:#.#> #..  $h;|#.. #..>$h@$hA$h^F$h5v _A jackal is nearby!You closely miss the jackal. The jackal bites you.$hvW1--5.9$he|$h1  #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #†##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..> _The jackal bites you but does no damage.$h #  ####.  ...#.##  ###... .  ..$.# #.#  ... ##.###  #†##..... #@h.....# #.##.##.# { #.. #.## #.# #.#> #..  #.. #..>$h"$h. _A jackal is nearby!You hit the jackal.$hl5g†$h8i2=-77.2$h>$hwB` _You kill the jackal!$hB$hC$h~J(0.0$h N$hO$hKW$ $h{WF_Key pressed, stopping explore.$h}X$h\$ha _No target in view!$h)g4$hk$hsj _Key pressed, stopping explore.$hs$hrx$hS|$ $hx|:_No target in view!$h|$h`}$hÂ4$h $h,j _Key pressed, stopping explore.$h$h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hɖ$hj$h$hp$hѠ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hDANo target in view!Key pressed, stopping explore.$hǨ$hȫ$hBKey pressed, stopping explore.$hȮNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hǯ$hH4$h˹$hzNo target in view!Key pressed, stopping explore.No target in view!$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hB$h$h^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hU$h$he$hzNo target in view!Key pressed, stopping explore.No target in view!$h9fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h ^Key pressed, stopping explore.No target in view!$hWKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hn$h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$h$h^$h $h? $h$hUNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h $h~&$h&$h*$h1No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hZ2$hm5$h7Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h7$h8$h=$h'>$hA$hpGNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hG$hsJ$hNKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h2O$hO$hU4$hY$h`No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ha%Key pressed, stopping explore.$h1a$he$hiKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hIiNo target in view!$hoi$h&j$hq4$hw$h.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h!$h$hEKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h~No target in view!$h$h<$hA4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hs$hk$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$h$h $h$h$h9$h.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hb$hmKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hY$h4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hW$h$h<Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h%$h;$h$h$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hi Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h4$h$h/No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h|$hS#$ha(Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h )$hI)$h/4$hd4$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hMA$hvEKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hE$hF$hL4$hQ$hWNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h#X$hZ$h]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hy^$h_$hZd4$hTh$h{No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h%~$hȨ$hӪKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hO$h+$h$he$h׶$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hpKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$hI$h$hR$ _$hX$h,$h=$h$h#3$h-E==$h$h,$h$hk,$h $h,,$h$hO=$h $hka4=$h.$h$h$h$h$h9No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a jackal corpse.$hS$h _$h$hA$h<$h$h$hI$hO=$hM _You now have 35 gold pieces (gained 16).$h3$h $hT $hB$h$h {# # #.##.######.# #.....@...#.#### -$h####.###.......# .........#.##.# ............##.#####.######†##......## #††.....#.##.... #.##.##.#.##.###$hT{ #.......#.##.##. #.##.##..$h`d{313.2 (16.0)$h8-$hi!$h )q _You sense a monster nearby.$hg)$hg-$h21^ _No target in view!$h1$h2$h3$h5$h9P _$h:$h:$hT;$h<$h^>$h>$h"?$h3A$hB$hC$hC$h;E$hG$hBG$hG$hH$hJ$h>J$hJ$hL$hN$hN$haO$hP$hR$hBR$hR$hT$hU$hU$hJV$hW$hX$h)Y$hY$h[$hQ\$hz\$h\$h^$hZ`$h`$h`$h?b$hc$hc$h$d$hhe$h l#.....##.....##.....##.....###.....##$hJlP{ #.......# #.##.##.## #.##.##.######.# $hrl#@##.........#.### #.#####.###.......$hl { ...{.........#.##. ##..............##. $hl####.######†##.... #.# #††.$hl # # . { #......$hmJ #.##.##$hq-27.2 (14$hor$h6w$hz _You sense a monster nearby.$h$h^ _No target in view!$h܅$ha$hd$h4 $hJ..##.....##{ #.......$hhd #.##.##.#$hi.##.##.######.........#.######.###.......$h#r.....J.........#.#######.............$h4####$h׏J   endoplasm (asleep)r   rat (asleep)$h0#.#.....$h0.0) _No target in view! _You sense a monster nearby. _No target in view!  A rat and an endoplasm come into view. $hy Found a coppery potion.  The rat squeaks loudly.$hg$h#{.r...J!Jr$h35===8.2 (1$hݦ$h% _The endoplasm quivers.You sock the endoplasm!$hѶ$hA {.r...r   rat$h>8--9.5 (1.3$h$$hw    #.....#  #.....#  ##.  #..  #.# #  { #.#  #.# #@# #..r...!..... #####........ $h4####.######† #.# #†† # #  {  _You kill the endoplasm!$hi   #.....#  #.....#  ##.  #..  #.# #  { #.#  #.# #@#$hj #..r...!..... #####........ ####.######† #.# #†† $h)j# #  { $hpO--$hx$h A  #.....# #.....##.....## #.......# #.##.##.##{ #.##.##.######.# #.##.........#.###.###.#####.###......#..r@..!.........#.## #####.....## ####.######†##.. #.# #†† # # #.##.##$hނ) { #..... #.##.## #.#... #.#..## _A rat is nearby!$hK {$h-300$h$h    #.....#  ##.  #..  #.# #  #.#  { #.# #.###.#####. #..r@..!.... #####....... ####.######† #.# #†† # # $hpe {  _You block the rat's attack.$hY1 A   #.....#  ##.  #..  #.# #  #.#  { #.# #.###.#####. #..r@..!.... #####....... ####.######† #.# #†† # #  { $h1 $h|7 $h; p _A rat is nearby!$h>  You closely miss the rat.A quokka comes into view.$h_E ,rr   quokkar   rat$hE -1.8 (1.3$hL $h6S     #.....#  ##.  #..  #.# #  #.#  , #.# #.###.#####. $hsS #.rr@..!.... #####....... ####.######† #.# #†† $hS # #  { $hS $hS  $hS X_The rat barely misses you.$h <   $hI #.....#  ##.  #..  $ht #.# #  #.#$h   , #.# $h x#.###.#####. $h #.rr@..!.... #####.......$h ~ ####.######† $h3 #.# #†† # # $hV 9 { $h{ $h> $h $h. $h _There are monsters nearby!You hit the rat.$h $h .r  You kill the rat!$h) 053.1$h $h( k    #.....#  $h( T##.  #..  #.# #  $h) )#.#  , #.# $hD) d#.###.#####. #..r@..!....$hr) 9 #####....... ####.######† $h) /#.# #†† # #  $h) { $h) e _The quokka barely misses you.$h E   #.....#  ##.  #..  #.# #  #.#  , #.# #.###.#####. #..r@..!.... #####....... ####.######† #.# #†† # #  { $h 4$h $  _A quokka is nearby!You hit the quokka.  The quokka is almost dead.4.4$h $h k    #.....#  $h 8##.  #..  $hB &#.# #  #.#$hh   , #.# $h d#.###.#####. #..r@..!....$h 4 #####....... ####.######†$h / #.# #†† # # $h  { $h n _The quokka barely misses you.$h>   #.....#  ##.  #..  #.# #  #.#  , #.# #.###.#####. $hH?&#..r@..!.... #####....... ####.######† #.# #†† # #  $hm?={ $h? $hbE$hE$hJ$hVMYou hit the quokka.  The quokka is almost dead.You closely miss the quokka.$hV;severely wounded.$hV-5.8 (1.4$h0\$hlb:  $hbH  #.....#  ##. $hb! #..  $hb&#.# #  #.#$hb  , #.# $hc#.###.#####. $h8ce#..r@..!.... #####.......$hWc6 ####.######† #.# #††$huc # #  $hc{ $hc $hc?_You block the quokka's attack. x2$h<   $hE#.....#  ##.  #..$hk  #.# # $h\ #.#  $h, #.# #.###.#####. $h#..r@..!.... $h #####....... ####.######† $h=#.# #†† # #  $h`4{ $hz$h4$h$h5_M_You block the quokka's attack. x2 _A quokka is nearby!  You miss the quokka.The quokka is severely wounded.7.2$hT!$h'    #.....#  ##. $h'G #..  #.# #  #.#$h'  , #.# $h(}#.###.#####. #..r@..!.... #####.......$h/(6 ####.######† #.# #††$hT( # #  $hx({ $h(P _The quokka bites you but does no damage.$hy   #.....#  ##.  #..  #.# #  #.#  , #.# #.###.#####. #..r@..!....$h #####....... ####.######† #.# #†† # #  { $h$h*$h$h'EM_The quokka bites you but does no damage. _A quokka is nearby!  You barely miss the quokka.The quokka is severely wounded.$h(8.6$h$h    #.....#  ##.  #..  #.# #  #.#  , #.# #.###.#####. $h:U#..r@..!.... #####....... ####.######† #.# #†† # #  {  _You block the quokka's attack. The quokka barely misses you.$hy   #.....#  ##.  #..  #.# #  #.#  , #.# #.###.#####.$h #..r@..!.... #####....... ####.######† #.# #†† $h# #  { $h6$hƋ4$hc$h _A quokka is nearby!You thump the quokka!$h8g†$h599.9 (1.3$hM$h`` _You kill the quokka!$h$h#$hR(0.0$h$h׻$hj _Key pressed, stopping explore.$h2$h($hq^ _No target in view!$h$h$h.4$h _Key pressed, stopping explore.$hm$hn^ _No target in view!$h$h$h$h*$h$h j _Key pressed, stopping explore.$h| $h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h4$h!$h'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hC($h-$h/Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hqM _$huR$haX#.....# #.....# ##.....## #.......# #.##.##.# # #.##.##.######.# , #.##...#.#### #.###.#####.###.......# #..†...@...#.##.# -#####...######.######†##...#.# #††.....##.# #.#..K #.......#. K   kobold (asleep).. #.#...# #.#.......#.#..##.##$h-\(41.9 (2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  A kobold comes into view. It is wielding a +0 dagger.$hlK.K===2.9 (3$hv ##.......##.#########., #.##.........#.#####.###.#####.###........†...!.........#.#######....##.## ####.######†##...... #.# #††.....#K.##.## .......##.###......##.##......# _The kobold shouts! _You see here a coppery potion.K.---3.9 (1 _$h        #  #####.#  , #...  #.###.#####.###  #..†...!.......  #####..@....... ####.######† #K# #†† #.#  ..  ..  ..#  ..#   $hR        #  #####.#  $h, #...  #.###.#####.###  #..†...!.......  #####..@....... $h####.######† #K# #†† $hCu#.#  ..  .. $hp8 ..#  $hC..#  $h'&$h&3---$h-$hp6 ##.....##.. #.##.##.# ##.##.##.######.# $h66, #.##.........#.#####.###.#####.###.......# #..†...!.........#.##.# #####.....##.###$h6 ####@######†##...... #K# #††.....#.#$h7#.# #.##.##.#.#... #.......#.#... #.##.##.#.$h;7_#>..# #.#.......#...# #.#..##.####...# #.......# $hc7i#.# # _A kobold is nearby!$h7$hw@$h@%=$h@ 4$hJ$hQ       # $h/RY #######.#  , #.##......  #.###.#####.###.$heRH  #..†...!........  #####...........$hR^ ####@######† #K# #††$h S- #.#  ...  $h7S...  #>..#  #...#  #...#    _Found a stone staircase leading down. The kobold hits you but does no damage.$h `     $h  #  #######.#  , #.##...... $h  #.###.#####.###.$h@  #..†...!........$hj S  #####........... $h ####@######† #K# #†† $h h#.#  ...  $h ...  #>..#  $h #...#  #...#   $h9  $hR 4$h $h s _A kobold is nearby!$h] $hs 01---$h &6.2 (1.3$h $hD z      $h l #  #######.#  , #.##......  #.###.#####.###.$h $  #..†...!........$h $  #####...........$h ^ ####@######† #K# #††$h4 - #.#  ...  $hW )...  #>..#  $hy 3#...#  #...#   $h  _You miss the kobold. The kobold hits you with a +0 dagger. x2$h       #  #######.#  $h , #.##......  #.###.#####.###.  #..†...!........  #####........... $h ####@######† #K# #†† $h h#.#  ...  $h$ ...  #>..#  #...#  $h n#...#    $h $h $h $h r  _A kobold is nearby!$h- {You hit the kobold.  The kobold is moderately wounded.$h b2=--7.5$h $h s      $hq ^ #  #######.#  , #.##......  $h 9#.###.#####.###.  #..†...!........$h )  #####........... $h Y####@######† #K# #††$h ( #.#  ... $h( ) ...  #>..# $hC * #...#  #...# $h[   $hz M _The kobold closely misses you.$h $hp h      #  #######.#  , #.##......  $h8q R#.###.#####.###.  #..†...!........  #####........... ####@######† #K# #†† $hq #.#  ...  ...  #>..#  #...#  #...#    $hu $hv $hz $h ^ _A kobold is nearby!$h8 You closely miss the kobold.The kobold is moderately wounded.$h (8.8$h $h       #  #######.#  , #.##...... $hD b #.###.#####.###.  #..†...!........  #####...........$hj ^ ####@######† #K# #††$h A #.#  ...  ...  $h˔ P#>..#  #...#  #...#   $h L _The kobold hits you but does no damage.$h7K      #  #######.#  , #.##......  #.###.#####.###.  #..†...!........  #####........... ####@######† $h8 #K# #†† #.#  ...  ...  #>..#  #...#  #...#  $hQ8  $h%?4$h$h" _A kobold is nearby!You sock the kobold!$h6f)$h$h,'E##.....##$h|'stairs the Shield-Bearer#.......#Formicid#.##.##.##Health: 22/24 ======================--$h'\#.##.##.######.#Magic: 2/2========================, #.##.........#.####AC: 6$h'Str: 20#.###.#####.###.......#EV: 8$h(Int: 7#..†...!.........#.##.#SH: 5Dex: 13$h")2#####..............##.### XL:  2 Next: 100% Place: Dungeon:1####@######†##......# Noise: =--------  Time: 350.2 (1.4)#)# #††.....#.# a) +0 flail#.# #.##.##.#.# Abil: Dig... #.......#.#... #.##.##.#..#>..# #.#........ #...# #.#..##.### #...# #.......# # #.......# #  _A kobold is nearby!$h)You closely miss the kobold.The kobold is moderately wounded. _The kobold hits you but does no damage. _A kobold is nearby!You sock the kobold!$h*% $h*f_You kill the kobold!You have reached level 3!$h+5/  --more--$h>  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $hݜ L7/293/323 0% $hj $h U _You feel stronger. x2$hk3$h$h$hg$ _$hB$h:$ha8=$h$h,$h$hNh9==$h$h$h-$h,$hG$h$h,$h$h{ #..... # ##.....##  #.......# $h #.##.##.# #  #.##.##.######.#  , #.##.........#.####$hj #.###.#####.###.......# #..†...@.........#.##.# -$h*#####..............##.#####.######†##...... #)# #††.....#. #.# #.##.##.# ... #.$h_d# ... #.##.##.#.$h #>..# #.#.......#...# #.#..##.#$h-9.2 (9.0$h>-60.2 (1$h 0.0) $h$h-j _g - a coppery potion$h$h $h2H _No target in view!$ho`I$hb$hd$hil= _$hk,$hz  You see here a +0 dagger.$h}$hJ} _$ho~$h$h,$h݂$h$h,$h$h$h4,$h2$h`X$hmR  There is a stone staircase leading down here.$h`$h _$h$h$h,$hg$hh$h,$h!$hx$h,$h$hp$h9,$hժ$h}$h/B$h$h ##.## #.##.## #...# #...... #...# #.##.## #>..# #.#.... #...# #.#..##{ #...# #...... #######...# #.......#.#........## ####..........@....# #....#.#........# ##### #..#######..# #...# #### #..# #.<.# #.. #..# #...# #### #..# #...# #.. #..####'####.##[39;49$h8m ##......#.# ### .#.......#.#.$h75.2 (15 _You sense a monster nearby.$hH _No target in view!$h2< _ _$h? $hC  ##.## #.#. #...# ##. #...# #.##.# #>..# #.####... #...# #.. ...J. #...# #... ...#######...# #....#.#........## ###$h&D  #.......#  #..#.#........# ##### # #.#######..# #...# .. #..# #.<.#### #..# #...#$hD  #..# #...# J   endoplasm (asleep) #..####'### ##...... ### .#.......$hH 8.2 (3.0)  An endoplasm comes into view.$h^ j.JJ9.2 (4$hc $h n U  #)# #† .. ##.## # #. #...# #.$hjn  #. #...# #. ##.## #>..# #. ###...# #...# ##.#.....# #...# #$hn >..J#######...# #......#@#........## ## #.....# $hn 9 #..#.#........# ######.##.#######..# #...#$hn 7... ..# #..# #.<.#### #### #..# #...#$h-o  #..# #...#..####'## ## _The endoplasm quivers.$h]o $hw $hw b8-=80.2 (1$h| $h - _The endoplasm hits you.$h  #)# #† .. ##.##  #. #...#  #. #...#  ##.## #>..#  ###...# #...#  #.#.....# #...#  $h H.......J#  .....#@#  #.............#  #..#.#........#  #.##.#######..#  ... ..# #..# #.< ### #### #..#  #..# $h 1 #)# #† .. ##.##  #. #...#  $h h#. #...#  ##.## #>..#  ###...# #...#  #.#.....# #...#  .......J#  $hה .....#@#  #.............#  $h $#..#.#........#  #.##.#######..#  $hJ b... ..# #..# #.< ### #### #..#  #..# $h $h $h $h _An endoplasm is nearby!You barely miss the endoplasm.The endoplasm freezes you.$h h5----1.6 (1.4$h $h޷ % _You are frozen.$hX M #)# #† .. ##.## $h  #. #...#  #. #...#  ##.## #>..#  ###...# #...#  #.#.....# #...#  .......J#  .....#@#$h 2  #.............#  $h :#..#.#........#  #.##.#######..#  $h0 ;... ..# #..# #.< ### #### #..# $hM  #..# $hk !$h]  #)# #† .. ##.##  #. #...#  #. #...#  ##.## #>..#  ###...# #...#  #.#.....# #...#  .......J#  .....#@#  #.............#  #..#.#........#  $h] #.##.#######..#  ... ..# #..# #.< ### #### #..#  #..# $hd $h(e $h7k $hz M_You are frozen. _An endoplasm is nearby!You hit the endoplasm but do no damage.The endoplasm freezes you.3----2.9 (1.3$h^ $h6  #)# #† .. ##.##  #. #...#  #. #...#  ##.## #>..#  $h ###...# #...#  #.#.....# #...#  .......J#  .....#@#  #.............#  #..#.#........#  $h҇ ]#.##.#######..#  ... ..# #..# #.< ### #### #..#  $h #..# $h 7 _You are frozen.$h}| #)# #†$h .. ##.##  #. #...#  #. #...#  ##.## #>..# $hc# ###...# #...#  #.#.....# #...#  .......J#  .....#@#  #.............#  $h{#..#.#........#  #.##.#######..#  ... ..# #..# #.< ### #### #..#  #..# $h/ $h((4$hF*$h7b _An endoplasm is nearby!$h8.You thump the endoplasm!$h>i.$h!-$h5)54.2$hO$h M _You kill the endoplasm!$hl$h-.4$hg=5=$h;?B$h@$hC~6==$hHl-90.0) -$hL$h\Tj _Key pressed, stopping explore.$hT$h]t _No target in view!$h"^$h^$hve,0.0)$he$hn$hvj _Key pressed, stopping explore.$h;w$h}$h$ $hˁ:_No target in view!$h$h$hp4$hގ$hj _Key pressed, stopping explore.$h$h$hW _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hП$h%$hv$hͦ$hJ$hsNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _7===8=$h$9==$h$h# X$h$h$h$h9=$h $hr#. #.# #...# . ##.## #>..# . #.###...# #...# #.#.#.....# #...# .........#######...#  #.....#.#........##  #.............#  #..#.#........# ## #@##.#######..# #.411.2 (17.0) ## #..# #. ###.#### #..# #. #.# #..# #. # #..### .. ##..### ### .#... #.. .#.#.#[4$h$\0m )#..#$h`2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h@_$hNA$hCP _$hE,$hWF$h7H$hI,$hJ$hK$hS #. #...#.. .## #.# #...# .> .. ##.## #>..# .##.###...# #...#.# #.#.#.....# #...#... .........#######...#.... #.....#.#..##.....#..#.....# .......@#..#.#........# 4.2 (3.0)......#.#.##.#######..# ..... #......# #..# ###. ###.#### #..#.. #.# #..### #.##..## ..# ##$hS### ### .#. #.. .#.$hqX$hX+5.2 (4$hE]$h#eNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found an escape hatch in the floor.$hge$hi$hkH _No target in view!$h _$h0$h{P _$h,$hM$h$h,$h$hN$h-,$h$h%$h.,$h$hz$h,$hm$h$h$hA$h$h:$hB$h$hc,$h$h$hB$h $h$ $hV $h $h$h]#......#..#.......... #.........#..#.#..... #.......#.#.##.######......##......# $h3 .######.#####.#### #........# #.# #..#####.#####.# g.....##.......#  #..@..###### ## ####.## #.$h_ #.# #. ..# #########. $h#### #.......#. #.#####... g   goblin (asleep) #.#####.#. ###.##......$h7#.......#.##$h 26.2 (11.0)  A goblin comes into view. It is wielding a +0 club.$hjX .{$h:The goblin shouts!$hu5==7.2 (12$h#$h*I _The goblin moves out of view.$h8+$h0/$h1H _No target in view!$h$h$hU$h$hK$h=P _$hv #......#.....#.# #......#..#... #.........#..#.#... #.......#.#.##.#### #......##......# .######.#####.#### #........# #.###..#####.#####.#.......@##.......# --$hų###.g##.....###### # ####.##  #.# ..# ############ #....g   goblin #.#####. #.#####.$h5X ###.##....$hT18.0)$hjNg($hLF--9.2 (2$hy$h  #......#.....#.# #......#..# #.#..#.## #.#.#.##.$h.# #......##......#...######.#####.#### #..# #.#$h-#.##..#####.#####.##.....g@.##$h]1.##.(##.....###### #. ####.##.. #.#$h## ..#  #### # #.##### #.#####$hZ ###.## _Found 5 stones.$hJ=30.2 (1$ho$h= _The goblin hits you but does no damage.$hs #  .#   ..  #. #.#  #.##..####  #.....g@.#  ####.(##.....######  #. ####.##  .. #.#  ## ..#  #### $h7$hB #  .#   ..  #. #.#  #.##..####$hG  #.....g@.#  $h####.(##.....######  #. ####.##  .. #.# ## ..# $hR #### $hl$h$hC$h: _A goblin is nearby!You thump the goblin!$h#i)$h*571.5 (1.3$h.` _You kill the goblin!$h6I$h<8$h:$hH:$h[>$h?<  You see here a +0 club.$h B$h{B _$hQC$hD$h]G,$hbH$hVM;  You see here 5 stones.$h\O$hO _$hP$h4R$haS$hS$hqT$hzU$hjW,$h*X$hXZ$h[,$h]$h^$h_,$ho`$h9a$hb,$h6c$hc$h$e,$he$hf$hk$hvpn$hhr$has,$hs$h+u$hv,$hw$hhx$hPy,$hy$h{$hc|,$h}$h}$h~,$h'$h$hj,$h$hʂ$h,$h$hi$hc,$h$hr$h,$h$$h$h^,$h$h$h,$hX$h:$h,$h`$h$h,$hٜ$h$h,$hߞ$h$hx$hڡ$h$hB$hH$h$h,$h$hB$h$hƮ$h,$h$hر$h˲,$hB$ha$hǶB$hʷ$hB$h$h,$hq$h$h,$hg$h$h,$h5$h$h$h$hO,$h,,$h|,$h$hq             #########  ......#.  #.#####@##-75.5 (44.0)  #.##............ .### #  #.##.##.#####...> ..# ##  #.##.##.# #.##.##.###.  #.......# ##.#.#.#.#...  ####.#######......  #......##......#.....  ###....##......#..#..  #.#####.........#- _Key pressed, stopping explore. _No target in view!$h$h.......0.0)..............$h$h$hj _Key pressed, stopping explore.$h$h $hH _No target in view!$hq#_$h$$hQ%$ _$hQ(,$h)$hH)$h)$h+$hH-,$h-$h_/$h0$h1$hr1$h2$h9 , ####. $h9#..#. #.### $h:#.## ######### #.. {$h::n #.......# #.$hU:-.. $hq:#.#####.###.#####.# #.  $h:6#.##.......@......### #.#  #.##.##.#####...>...# ##.##  #.##.##.# #.##.##.###...#  $h;#.......# ##.#.#.#.#.....# ####.#######..............##$h1; #......##......#.....#.# ###....##......#..#.$h^; #.#####.........#..#.# #.# #.......#.#.##.##$hG@,80.5 (5$h@$hD$hLq _You sense a monster nearby.$h]L$h-P$hRRH _No target in view!$h@$hU4 _ ,## #.  #.  ##  ######## #@...# { 2.5 (2......# #.##.)... .. #.#####.###.#####.# #.Abil: Dig#.##..............### #.##.##.##.#####...>...# ##.####.## 3.5 (3$h X _Found a spear.$h $he $hB_No target in view!$hku$hMoP _$hq,$hq$hIs$hu,$hu$h'x$hy$hy$huz$h|$h}$h}$h~$h$hsB$hZ$h,$h$hi$hߏ#.#.##.#.. #.# #.# , #.######### #.###.# #.....@.# #..†... #.#####.# #####.. #.#### .# ### ######### #....# S# #.......# #.##.)... .. # #.#####.###.#####.# #. # S   ball python (constriction, asleep) #.##.......### #.# # #.##.##.#####...>...# ##.##  #.##.##.# #.##.##.###...# #$hɒf 90.5 (7  A ball python comes into view.$h$h$h)S.S)$h&==$hʙ1.5 (8$h` _The ball python hisses angrily.  You hit the ball python but do no damage.-2.8 (1.3$h$hͷ $hN_The ball python closely misses you. x2$hJ} ,  #########  $hwK-#.....@.# #..† #.#####S#  #.#### .#  #....# .# #.##.)... .. .# #. .### #.# >...# ##.##   $h F$h r ,  #########  #.....@.# #..† #.#####S# $hI u #.#### .# $h 3 #....# .# #.##.)... .. .# #. $h .### #.# >...# ##.##  $h $h $ht 8-$hd $hy c _A ball python is nearby!$h 0You thump the ball python!$h. h†$h 6104.2 (1.4$h^ $hc O _You kill the ball python!$h I$h $hA $h $h> ,$h ! $hH! $h" $hq% g  You see here a ball python corpse.$h*' $h'  _$h( $h_* $h=, $ho, $hK- $h/ $hW1 ,$h@ $hA $hkC ,$hzD $hF $hH ,$hI $h,L $hP B$hR $hT ,$hoU $htW $hY ,$hZ $hF] $h`_ ,$h}` $hFb $hc $h d $hd $hf $hg ,$hh $hj $hWk $hk $hl $hIo $ho $ho $hlp $hr $hs $hs $hmt $hu $hEw $h}w $hw $h[y $hz ,$h{ $h@} $ḧ́ $hi ,$h $h݈ ,$h: $h $h $hc $hό $h X$h{ ..# ##.## #>..# #.#....... #.###...# #...# #.#..##.### #.#.....# #...# #.......# # ........#######...# #.......# # $hd #.....#.#........## ####....## #..#.............##....... ...#..#.#........# ##### #..#.## .#.#.##.#######..# #...# ####.## ##......# #.@# #.<.# #....-520.2 (26.0) ####.#### #..# #...# ####.####.# #..# #...# #.......# #..####'####.##..#. .....# #..##......#.#..## ###### ####.#.......#.#.###$hכ  #....#.###.#.#.#..##. #.##)#..#..#.#.#.#.#.  ########..#.#......)$h/ 8-$h $hE $ $h F_Key pressed, stopping explore.$h $hή $h ^ _No target in view!$h $hҳ $hݹ /.....$h( @............0.0)$h $h $h _Key pressed, stopping explore.$h $h H _No target in view!$hH I$h $h $h : _$h $h $h $h* $h2 $h ,$h $hw $h $h $h $hb $h $ha $h $h $h $h $h $h4 $h $hL $h^ $hV $hE $h~ $hJ $h $h ,$h $hf $h( ,$h $h $h $h $h $h+ $hF! ,$h! $hK% >  You see here a +0 dagger.$h* 5 _$h- $h/ $hl1 ,$h=2 $h3 $h5 ,$h6 $h,8 $h9 ,$h: $h< $h= $h= $h> $h? $hA ,$hB $hF  Things that are here:  a quokka corpse; a rat corpse$hG $h< $hL> ,$h8@ B$hA $hC ,$hC $hD $h=F ,$hF $hG $hH ,$hLI $hTJ $hK ,$h+L $hM $hO ,$h.P $h5V X$hi  #######  ##.....609 $hj ###.......#.####. #......##.#.####.### #.#.##.##.#........# #.#....##.#.##.#.# #.#..#.##.#.##.#.# .....#...........# ......#####..# .##########.#####..#$hn $h1u [ _Done exploring.$hu $h!y $hJ| H _No target in view!$h I$h ^0.0)........$h *..$h $h $hb [ _Done exploring.$h $h $hz H _No target in view!$h:3$h‚$h4$h$hby _Done exploring.$h$h+ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hzA$hA$hB$h6J$h"No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hK#$h%Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hh3$h$hzJ$hANo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h?$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h3$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$h]kDone exploring.No target in view!Done exploring.No target in view!$h2Done exploring.No target in view!$h}i3$hj$hc4$hA$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hb$h#$h.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h;I$hR$hU$hV$h\hNo target in view!Done exploring.No target in view!$hB]KDone exploring.No target in view!Done exploring.$h]$h`$hcDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h@$hn$h$h$h$h $hD#$h&$h-$h./No target in view!$hV.Done exploring.$h.No target in view!$h.Done exploring.$h//No target in view!$ho/Done exploring.$h0$hS0$h3$h6$h<7Done exploring.$h}7No target in view!$h7Done exploring.$h68No target in view!$h8Done exploring.$h8No target in view!$h^I$h!$h$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h\$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h(3$hķ4$hx$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h)j$hj$hj$h4$hc$hYNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h͎$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h13$h@2$hH4$hKL$hQNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hQ$hT$h!VkDone exploring.No target in view!Done exploring.No target in view!$hMV2Done exploring.No target in view!$h$h3$h$hO,$hNo target in view!Done exploring.No target in view!Done exploring.$ha2No target in view!Done exploring.$h$h$h 9Done exploring.No target in view!$h)!dDone exploring.No target in view!Done exploring.No target in view!$hI$h4$h1$hyNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h}$hkDone exploring.No target in view!Done exploring.No target in view!$h2Done exploring.No target in view!$h $h $hL $h9 4$hȶ $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h( Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h No target in view!$h` $ha $hqa $hu 4$hx $hK{ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h^} $h9~ $h~ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h>[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [? for help]? $h`y [?25l[?1c$h@$h<~14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 daggerb - [D:1] a spear  c - [D:1] a stone staircase leading down  d - [D:1] an escape hatch in the floor  $he - [D:1] a stone staircase leading down  f - [D:1] a stone staircase leading down  g - [D:1] a staircase leading out of the dungeon  h - [D:1] a +0 club  i - [D:1] 5 stones (12 further duplicates in 3 piles)  $h߆j - [D:1] a mace  k - [D:1] a +1 dagger of holy wrathl - [D:1] a teleport trap  m - [D:1] 4 boomerangs  $hn - [D:1] 6 atropa-tipped darts$h2w  a - [D:1] a +0 dagger  n - [D:1] 6 atropa-tipped darts$h$h$he$v  stairs the Shield-Bearer  Formicid  Health: 29/29 ========================$h$  Magic: 3/3========================  AC: 6Str: 22  EV: 8Int: 7$h%RSH: 5Dex: 13########XL:  3 Next: 10% Place: Dungeon:1#########.....@#Noise: ---------  Time: 609.2 (0.0) ###.......#.####.#a) +0 flail $h &#......##.#.####.###Abil: Dig #.#.##.##.#........# #.#....##.#.##.#...# #.#..#.##.#.##.#...# .....#.............# $h/&h..........#.#####..# .##########.#####..# $hV&_No target in view! _Done exploring. _No target in view! $h|&_Done exploring. _No target in view!  Search for what [? for help]? .$h+$hj+$h.$h0. _$h$hLevel 1 of the Dungeon<>>>>(Press ? for help) ########  #########.....@#  ###.......#.####.#  #......##.#.####.###  #.#.##.##.#........#  #.#....##.#.##.#...#  ##.#..#.##.#.##.#...#  $h"#.....#.............#  #..........#.#####..#  #.##########.#####..#  #.##........#  #.# ############.####  #.# #.....# #.....#  #.######.....# #.....#  $hS#.....##.....# #.....#  #.###.##.....# #.....#  $h|#.# #.##.....## #.....#  #.###.#.......# ###.###  $h$;#.....#.##.##.# #.#  ###.###.##.##.######.#  #.# #.##.........#.####  ##########.###.#####.###.......#  #.......##..÷.............#.##.#$ha #.# ############.#####.# #.....# #.....##.######.....# #.....##.....##.....# #.....##.###.##.....# #.....##.# #.##.....## #.....#.###.#.......# ###.#####.##.# #.###.###.##.##.######.# #.# #.##.........#.############# #.###.#####.###.......##.......# #..÷.............#.##.##.#####†# #####..............##.####.#####.# ####.######†##......################### #....##.######## #)# #††.....#.##.......##.......# #.##.).........# ##.## #.##.##.#.##.#####.#######.#####.###.#####.######.# #...# #.......#.##.##.........##.##..............### #.# #...# #..#.......##.####.##.##.##.#####...>...# ##.## #>..# #.#..........#####.####.####$h .##.##.# #.##.##.###...# #...# #.#..##.###>.#####.##.....##.......# ##.#.#.#.#.....# #...# #.......# #........##.#.#.#####.#######..............#######...# .# #..>...####.#.#.##......##.....#.#........## ####....###......# #...#.#$h$h  stairs the Shield-Bearer  Formicid  Health: 29/29 ========================  Magic: 3/3========================  AC: 6Str: 22  EV: 8Int: 7$h'SH: 5Dex: 13########XL:  3 Next: 10% Place: Dungeon:1#########.....@#Noise: ---------  Time: 609.2 (0.0) ###.......#.####.#a) +0 flail #......##.#.####.###Abil: Dig #.#.##.##.#........# $h#.#....##.#.##.#...# #.#..#.##.#.##.#...# .....#.............# ..........#.#####..# .##########.#####..# _No target in view! _Done exploring. _No target in view! _Done exploring. $ha_No target in view! _Search for what [? for help]? .$h$h*$h$h$h: _$h n$hK $h $h $hI$hu$h$h$h$h0,$h$hR$h$h$h^$hI$h $h $hu!$h$$h&,$h5'$h:*$h,+$hq+$h&,$hE/$h-0,$h0$h1$h3,$h 4$h5$h+7$h7$h7$h^:$h;$h;$hW<$h>$hO?$hw?$h?$hOA$hB$hB$hZC$hE$hF$hF$hF$hH$hH$hH$hI$hGK$hlL,$h M$hN$hO,$hP$hR$hS,$hiT$hV$h W,$hW$hY$hFZ$hsZ$hZ$h&\$h5]$hg]$h]$h_$hd$h9e$hFf,$hf$hCh$hi,$hi$hj$hk,$hl$h?m$hKn,$hn$hp$hq,$hr$hz>........#.##.# ..........##.### ######÷##......########## $hN{## #÷÷.....#.##.......# ## #.##.##.#.##.#####.###### .# #.......#.##.##.........# .# #.##.##.#.......##.####.# $h{0.# #.#..........#####.####.### .# #.#..##.###@.#####.##.....#3$h{30.0) .# #.......# #........##.#.#.# .# #.......# #..>...####.#.#.# ## ####....###$hT|.....# #...#.# # #.............# #..##.# # ##### #..#.##$h|...# #.†##.# # #...# ####.###...# #.....# # #.<.# #........###### ##.#### # #...# ####.##### #.#$h6}$h$hc _There is a stone staircase leading down here.$hB $h $h $h' $hx 940.2 (1.0) _$h $h{ ] .  ..  #.#  ..##.  #.####...... 2 #...@r......  #######w#.##   w   ribbon worm (asleep) r   rat (asleep) $h{ $h r#wwrYou climb downwards.$h J====9 (1.7$h $h _The rat squeaks loudly. _There is a stone staircase leading up here.$h .  ..  #.#  ..##.  #.####......  #...@r......  #######w#.## $hK .  ..  #.#  ..##.  #.####......  #...@r......  #######w#.##   $h[O4$hR$h,_ _There are monsters nearby!You sock the rat!$ha$he^†w. $h=hj2=---2.2 (1.3$hTl$hxG _You kill the rat!$hW .  ..  #.#  ..##.  #.####......  #...@†w.....  $hXr#######.#.## $h .  ..  #.#  $hu..##.  #.####......  #...@†w.....  #######.#.## $hA  $hiP---$hq$hO ### ..## .. ..#.# ...##.#$h#.####......##...<@w.#.#.## $hT_A ribbon worm is nearby!$h$h>;-30 _$h$h p _You see here a rat corpse.$h1 $h2#  ## ..  .## ..  ..#.#  ...##.# $hWu #.####......#  #...<@w...... $hy( #######.#.###  $h# $h$h*$hm #  ## ..  .## ..  ..#.#  ...##.#  #.####......# $hynt #...<@w......  #######.#.###  #  $hys$hs1-$h4x$hN  _A ribbon worm is nearby!You sock the ribbon worm!  The ribbon worm is heavily wounded.5----==4.6 (1.4 $ha #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _The ribbon worm bites you.$hw& #  ## ..  .## ..  $h '>..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  $hA'Y#  $h)$h,$h.$h1$h@ _A ribbon worm is nearby!You hit the ribbon worm.  The ribbon worm is heavily wounded.$h~@5-5.9 (1.3$hFE$hGY _The ribbon worm closely misses you.$hpX #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  # $h #  ## ..  .## ..  ..#.#  ...##.#  $hi#.####......#  #...<@w......  #######.#.###  #  $hN-$h~$hUM(catching breath) _The ribbon worm closely misses you. _A ribbon worm is nearby!  You hit the ribbon worm.  The ribbon worm is severely wounded.$h `````The ribbon worm expels a string of sticky webbing.$h"T...<@$hז$h !7.2$h$h  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  $h__The stream of webbing misses you.$hKf #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you. _A ribbon worm is nearby!  You hit the ribbon worm.  The ribbon worm is severely wounded.6=---8.5  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _The ribbon worm bites you but does no damage.$h>" t #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #     The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  You completely miss the ribbon worm.  The ribbon worm barely misses you.9.9 (1.4  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _The ribbon worm bites you but does no damage.$h@  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  $h $hL %The ribbon worm is severely wounded.The ribbon worm barely misses you.bar  The ribbon worm is heavily wounded.$h .51.2 (1.3$h $h C _The ribbon worm bites you but does no damage.$h c #  ## ..  $h .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  $h- 8# $h^ *$hX  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  $hD] 4$h b $h#n M (catching breath)  You barely miss the ribbon worm.  $hn The ribbon worm is heavily wounded.You hit the ribbon worm.  The ribbon worm is severely wounded.$h^t  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$h {7==$h\ u 4  0 2.5Held $hl $h  #  ## ..  .## .. $hV ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _You are caught in a web!$h` #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hEc$hvi _A ribbon worm is nearby!$hu  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _You are caught in a web!$hw #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hA$hl _A ribbon worm is nearby!$h] $h%'z  #  ## ..  $h'.## ..  ..#.#  ...##.#  #.####......#  #...<@w......  $h'R#######.#.###  # $h'R _You are caught in a web!$hA: #  ## ..  .## ..  ..#.# $hV ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hA$h$h$h\ _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h~You are caught in a web!A ribbon worm is nearby!$h:$hc$hG #  $h## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w...... $h@ #######.#.###  #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h r #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $ht4$h6y$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h?$h$h` #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  $h#...<@w......  #######.#.###  #  _A ribbon worm is nearby!$hRYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h8$: #  ## ..  .## ..  ..#.# $h&V ...##.#  #.####......#  #...<@w......  #######.#.###  #   $h)$hQ*$h.$h 7UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h7$hx;$hzAz #  ## ..  .## .. $hA ..#.#  ...##.#  #.####......#  #...<@w......  $h+B[#######.#.###  # $hfB| _A ribbon worm is nearby!You are caught in a web!$hBA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$h #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  $hn#...<@w......  #######.#.###  #  _$hA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hhA ribbon worm is nearby!You are caught in a web!$h  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $h $hM $hW $h UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h $hi $hJ k #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hH hA ribbon worm is nearby!You are caught in a web!$hQA  #  ## ..  .## .. $hA ? ..#.#  ...##.#  #.####......#  $h&B #...<@w......  #######.#.###  $hB o#   $hG $hG $hK $hR UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hR $hU $hX A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hX hA ribbon worm is nearby!You are caught in a web!$hLm c #  ## ..  $hm .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  $hm /# $hn 3$h{ #  ## ..  .## ..  ..#.#  ...##.#  $h#.####......#  #...<@w......  #######.#.###  #   $h$hI $h $hYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hG #  $hq## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  $h#######.#.###  #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hyl #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hHq4$hu$h}UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h~$h6$hL1 $hj#  ## ..  .## ..  ..#.#  $h‰>...##.#  #.####......#  $hS#...<@w......  $h7#######.#.###  # $h?$$hL _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h" #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $h%$hc%$h)$h2UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h3$h:$h> #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  $hk?#...<@w......  #######.#.###  # $h@ _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h7@hA ribbon worm is nearby!You are caught in a web!$h #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $h$h6$h$hYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h~You are caught in a web!A ribbon worm is nearby!$h$hG$hb!$h #  ## ..  .## ..  ..#.#  ...##.#  $hu#.####......#  #...<@w......  $h#@#######.#.###  # $hU$$hys _A ribbon worm is nearby!You are caught in a web!$hhA ribbon worm is nearby!You are caught in a web!$hhA ribbon worm is nearby!You are caught in a web!$h% #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby![23;2$h6HYou are caught in a web!$h'B #  ## ..  .## ..  ..#.#  ...##.#  $hB#.####......#  #...<@w......  #######.#.###  #   $hG$hSG$hI$htQsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hS$hKY #  ## ..  .## ..  ..#.#  ...##.#  $hY#.####......#  #...<@w......  #######.#.###  # $hYC _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h6 #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hJ$hsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  # $h ^ _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h W #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  # $h 9  $h $h $h $h UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h $h $h԰ 1 $h j#  ## ..  .## ..  ..#.#  $h ...##.#  #.####......#  #...<@w......  #######.#.###  # $hα | _A ribbon worm is nearby!You are caught in a web!$h A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h E  #  ## ..  .## ..  ..#.#  ...##.#  $hE #.####......#  #...<@w......  #######.#.###  #   $hJ 4$hO $hV You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hLW ~You are caught in a web!A ribbon worm is nearby!$hW $h\ $hb  #  ## ..  .## ..  $hc ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  # $hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h/?$hC$hqKk #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hKhA ribbon worm is nearby!You are caught in a web!$h$ #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $h$h$$h$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$h$hd #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  # $hL _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hX #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hW$hCsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h@ #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hsC$hC$h+H$hESYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hjVc #  ## ..  $hV.## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  # $hWp _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h #  ## ..  .## ..  $h*t..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  # $hg9  $h$h$h$hYou are caught in a web!A ribbon worm is nearby!You are caught in a web!$hA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hv$h!$h z #  ## ..  .## .. $h Y ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h7 0$h k #  ## ..  .## ..  ..#.#  ...##.#  $h #.####......#  #...<@w......  #######.#.###  $h K#  $h+  $hD $h 4$h+ $h You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h You are caught in a web!A ribbon worm is nearby!$h̦ $h c #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  # $ho p _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h>  #  ## ..  .## ..  ..#.#  ...##.#  #.####......#  #...<@w......  #######.#.###  #   $hAD 4$hH $hVP UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h4Q $h>T $h/_ Z A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h_ 65--$hv` K 8  5 30 $hd $h^p m _The web tears apart. The ribbon worm bites you.  You thump the ribbon worm!$hhv E† $hy =2=4.9 (1.4$h| $hЂ  ##.## ###.#.## #.. ....###.. ....#.# ....##.# #.####......##...<†@.#.#.#.# .#......#..# _You kill the ribbon worm!$hS --50 # #.## ### #.#.## #.. #....###.. ##....#.# ..#....##.# #.####......##...<††#.#.##.# ##.##.....#..##..# $hΑ j_You see here a ribbon worm corpse.$h $hN o6=---6 _$hϚ $hN # #.## ### #.#.## #.. #....###.. ## #....#.# .. #....##.# #.####......#$hŢ #...<††.#.#.##.#.# #.#..#..###...#..##..#$h $hR &7$h_ $hi # #.## ### #.#.## #.. #....###..### #....#.#... #....##.# #.####......#$hdz _#...<††.#.#.##.#.# #.#..$h &#..###...#..##..#$hٹ $hI &8$h $h $hs 3$h $hi $hڥ $ha 7==$h* ,$hլ $h ,$h2 $h ,$h) $h1 $hf h8==$h $h ,$h9 $h0 ,$h $h ,$h $h $h* a9==$h $h 1 _HP restored.$hu 3$h< $hs $h+ #.## ###.#.## #..#....###..### #....#.#...$h  #....##.# #.####......######...<††..........######.#.####### #.#@# 69.9 (11.0) #.#.....# #..####.#.#.$h }##..#.[$h $h -70.9 (12$hN $h W _Found a robe.$h $h H _No target in view!$hn$h$h$hG$h!< .## #.. ....###..### #....#.#...  #....##.# #.####......#####$hw"..<††..........######.#.####### #.#.##### ....#0.0)#..####(.... ######$h )$ho-+1.9 (1$h.$h"8` _Found 2 large rocks.$h8$h?$hxBH _No target in view!$h $hD$h$h$h #....###..### #....#.#...$hv #....##.##.####......##### #...<††..........$h8R #######.#.####### #.#.#####  #.#.....# #.@####.#0...(.....# <.####..## #..# #..# #$hYw.[. #### $h$hG=2.9 (1$h$hAO _Found a stone staircase leading up.$h$h$hH _No target in view!$h3$h`$hC$h~ #....#.#... #....##.##.####......##### #...<††.......... #######.#.#######$ho #.#.#####  #.#.....#[..####..####.#$ht....(..@..# 0$h<.####..## #.. $h7 #..#$h3y #.[. ##### $hN!$h$h+3.9 (1$h $hQ> _Found a ring mail.$h$h>$h#H _No target in view!$hJe$he$hFg$hj$h:m$hOp: _$hp$hs,$hs$ht$hv$hQv$h w$hy$h|,$h}$h<  You see here a +0 robe.$h$hz _$h$h$h,$hޔ$h]$hB$hq$hP$h,$h$h<$h,$ha$hj$h,$h£$hn$hn,$h$h̦$h,$h$h0$hƩ,$h3$hn$hȮB$hm$h"$hF$hg$h$h$hܱ$h$h$h.$hX$h{$hU$hv$h$h$h$hXX$h,$h$h$h,$h<$h $h-,$h$hr†.......... #.#.#######  #.#.##### ###  #.#.....# ...  #..####.# #.#  ....# #.#  #..## #.#  #..# #.# #.#  #..####.### #@#  #.[.......# #.#  #########.######.#  #.#.......#  ##.########  ###         $h0\98.9 (25.0)9.9 (26$h9$hq _i - a lumpy amethyst potion$h$ha$hH _No target in view!$h$$h%$h%$h'$h0M......##### †..........## { ########....$h0... #..### .....##.# #.# .####.## #.[.......# #. $h1#########.######.# ........$hU1E $h53700.9 (1.0)$h94$h@q _You sense a monster nearby.$h@$h8D$hFH _No target in view!$h_$hf _$h$h$ #.#... ...##.# # ......#r †.......... .{ ######## #. .##.####$h .###. #.#.......# ....# #.# .# #.# #. #..####.### #.# #.[.......# #.# r   rat (wandering)$h )$hg . 1$h +2.9 (2$h $h  ###..####.#... ##.# # ......##### #r †.......... . ## #. .#$h ##### #.###.##....#...# #..### .....#$hD . #.# .####.## #.[.......# #########.######$hi .#.......##.######## _A rat comes into view.$h $h f.rr$hs +3.9 (1$h $hU! $hv  # #. † r #  #. .#  #.###.#  #...#  #@#  #.# #.#  #.# #.#  #.# #.#  #.# [ #.# #.#  ..#   $h]  # #. † r #  #. .#  #.###.#  #...#  #@#  #.# #.#  #.# #.#  #.# #.#  #.# [ #.# #.#  ..#   $hMa $ha $hf $hn   #..  ##..### [. .#... .. ##.# #. ###### #.#  ††.......... r. # #.#.####### #. .#  #.#.########.#  #.#.....#..# ##..####.##.## .....# #.# #.# #..## #.# #.#  #..# #.# #.#  #..####.### #.#  #.[.......# #.#  #########.######.#  #.#.......#$hn i _A rat is nearby!$hhp $hv F.r$hv &4$hd C _Found a leather armour.$h $ #..## [. .. #. #.# †† .. #  #r .#   #.###.#   #@..#  ##.##  #.# #.#  #.# #.#  #..# #.# #.#   #.#  #.[ #.#  .#   $h  #.. [. .. #. #.# †† .. #  #r .#  $h9! : #.###.#   #@..#  ##.##  #.# #.#  #.# #.# $hd! #..# #.# #.#  $h! #.#  #.[ #.#  $h! @.#  $h!  $h' 4$h/ $hG9 c ## ### #.## #.. >.. ##..### [. $h9 -.#... .. ##.# #. # ####### #.#. $h9 <††.......... ..# #$h9  ###.#.####### #r# .#  #.#.#####$h: ###.#  #.#.....#..#$h?:  ###..####.##.## $hf: (.....# #.# #.# ###..## #.# #.#$h:   #..# #.# #.#$h:   #..####.### #.#  $h;  #.[.......# #.# #########.######.# _A rat is nearby!$hB $hVC %=$hC 5$hH $h|K v _Found a stone staircase leading down. The rat barely misses you.$h] 6 ### #.. >.. [. .. #. #  #.#. <†† ..# #  #r# .#   #@###.#   ##...#  ##.## ( #.# #.#  #.# #.#  #..# #.# #.#   #.#  #.[ #.#   $h ### #.. >.. [. .. #. #  #.#. <†† ..# #  #r# .#   #@###.#   ##...#  ##.## ( #.# #.#  #.# #.#  #..# #.# #.#   #.#  #.[ #.#   $h-$ht$h$h _A rat is nearby!You sock the rat!$h†57.2 (1.3$h$h  _You kill the rat!$h40.0 _Key pressed, stopping explore.$h:$hA _No target in view!$h$h$hT$h j _Key pressed, stopping explore.$h $h$h $h:_No target in view!$h@"3$h"$hY%$h'$h+: _$h+_  You see here a rat corpse.$h .$h. _$hy/$h0$h2$h3$h4$h6$h8,$h9$h;$h=$h=$h>$hCA$hC$h;C$h9D$h"F$h/IB$hP     #..# $hQ  ### ##..# ### # #.. >... .. #..### #[.# #.# $h?Q.#.#... ..# #.#  ..##.# #.###.#  .....#######.#..@#  -14.2 (7 $hcQ..............###.#  .#.##########†# .# $hQ .#.##### #.###.#  $hQl.#.....# ##...##  $hQb..####.# ##.##  $hQ...# #.# #.#  $hR..## #.# #.#  ..# #.# #.# $h6R+ $hR8-$hW$h_j _Key pressed, stopping explore.$h_$hd$hi^ _No target in view!$h5i$h j$h..0..†. _Key pressed, stopping explore. _No target in view! _$h$h(X$h$hX$h#∩.  #.#  #.  # #  #.  #.#.##  #....#  #@.# 31.2 (17.0) #..  #..  #..  #.. ##..# #.## #######..##### #.#.## #......>......# #....###..######[.###.# $h@$h,2.2 (18$h$hG _Found Romeid's Armour Shop.$h$h$hH _No target in view!$hw I$h $hx8 _Welcome to Romeid's Armour Shop! What would you like to do?  a -  60 gold a +0 chain mailb -  60 gold a +0 chain mail  c -  60 gold a +0 chain mail  d -  20 gold a +0 leather armour  e -  20 gold a +0 leather armour  f -  45 gold a +0 pair of gloves  g -  115 gold a +1 pair of glovesh -  40 gold a +0 ring mail  i -  210 gold a +2 ring mail of cold resistance  j -  210 gold a +2 scale mail of willpower You have 39 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J$h;-] put item on shopping list$h[t$h7x$hz|  stairs the Shield-Bearer  Formicid  Health: 29/29 ========================  Magic: 3/3========================  AC: 6Str: 22#  EV: 8Int: 7#####.#  SH: 5Dex: 13{ #.....#  XL:  3 Next: 25% Place: Dungeon:2#@.#  Noise: ---------  Time: 739.2 (7.0)#.##  a) +0 flail#.#  Abil: Dig# #.# #.#.# #.#.##  #...$h|.#  ###..#  #..#   _No target in view! _Key pressed, stopping explore. _No target in view! _Found Romeid's Armour Shop. _No target in view!  There is an entrance to Romeid's Armour Shop here.$h4$h. _$hj$h"k$h&v, _$hy$huz,$hz$h{$h{,$h|$h|$h[},$h}$hS~$h,$hQ$h$h+         .###########  .......@...# ##########.# #####.# $h{ #.....#  #∩.####  #.##   #.#  # #.#  #.#.#  $h049.2 (10.0)$hW$h^$h!(_Key pressed, stopping explore. _No target in view! _Found Romeid's Armour Shop. _No target in view! _You sense a monster nearby.$h$h>^ _No target in view!$hM$h$hP| _$hmX$h!$h$h,$h$h $h,$h4$h$h$h$h$hB$hl$h$h$h$h$hv$hO,$h$hh$h$h$h\$h$h4$h{$h$h$ht$h$h,$h*$h,$h+$h6$h,$h$h1$hr$h$h$hN$he.r# #.#$h #.# #.# #.# #.#  #.#   #@#   $h#.#   #.#   #.# #.# #.# r   rat (asleep) #.# #.# #.#$h-65.2 (16$hg.rr$hR,6.2 (17$h$h', ##..r........ _A rat comes into view..r7.0)$h ### ..# #.# #r# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.#$h& _ ### ..# #.# #r# #.# #.# #.# #@# #.# #.# #.# $hi' {#.# #.# #.# #.# #.#$hx7  ##..r _A rat is nearby!$h: $h< F.r$h= -8 _$h8A $hB $h>W  ### ..# #.# #.# #r# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.#$h a ### ..# #.# #.# #r# #.# #@# #.# #.# #.# #.# #.# #.# #.# $hR -#.#$hG $h $h $h= ##..r _A rat is nearby!$h $hu .=9$h $h   ### ..# #.# #.# #r# #@# #.# $hx #.# #.# #.# #.# #.# #.# #.# _The rat bites you but does no damage.$hP B ### ..# #.# #.# #r# #@# #.# #.# #.# #.# #.# #.# #.# #.#$hŒ 4$hؖ $hϡ p _A rat is nearby!$hG .70.5 (1.3$hm $h _You barely miss the rat. The rat barely misses you.$h > ### ..# #.# #.# #r# #@# #.# #.# #.# #.# #.#$h T #.# #.# #.#$hFNB ### ..# #.# #.# #r# #@# #.# #.# #.# #.# #.# #.# #.# #.#$hR$h=S$hW$hcp _A rat is nearby!$hc-1.9 (1.4$hg$hdnx  ### ..# $ho#.# #.# #r# #@# #.# #.# #.# $hnob#.# #.# #.# #.# #.# $ho_You hit the rat but do no damage. The rat bites you but does no damage. x2$h-$hx ### ..# $h/#.# #.# $hS}#r# #@# $hwU#.# $h#.# #.#$hX #.# $h#.# #.#$h #.# #.#$h$h$h}$h _A rat is nearby!You hit the rat.$hE†$h573.1 (1.2$h$h _You kill the rat!$h>0.0$h$h _Key pressed, stopping explore.$h _No target in view!$h$h&$h$h$h& $h+_Key pressed, stopping explore.$h3-$h.H _No target in view!$hE< _$h>  You see here a rat corpse. _$hl?,$h?$h@$h@,$h=A$hA$hB,$hB$hC$h0D,$hD$hgE$hF,$hF$hgG$h H,$hHH$hH$hI$hI$h\J$hJ$hK$hK$h L$hL$hM$hM$hM$h~N$hO,$hO$hP$h[Q,$hQ$h9R$hR,$h&S$hS$hU,$hU$hV$hX,$hY$h[$hr^,$h_$h`$hg{ ########## #........# #.######.#$hhVP #.# #.#P~~~######.# #†#~P~~...@...# #.#-..~~######## #.#.{ $hhK#.# #.# #.# #.# #.# #.# #.#$hnh91.1 (18.0)-$hq$hgyq _You sense a monster nearby.$h]z$h}$h^ _No target in view!$ha$h$h$h { # #........#~ #.######.#~P~ #.# #.#~P~~~######.# #†#~P~~..@....# #.#P..~~# #.#.J #.#. #.#  #.# #.#J   endoplasm (asleep)  #.#  #.#  #.#$h' 0$h&T.0)  An endoplasm comes into view.$hc9 .{{  The endoplasm quivers.2.1 (1 _The endoplasm moves out of view.$h4$hm _No target in view!$h'|≈ {≈≈ $hi#~≈~ #.#~P~ #.######.#$h~P~P #.# #.#~P~~~######.# #†#$h.~~P~~.# #.#.P..~~# #.#.J #.#... #.###$hj #.## #.#$h'j   gnoll (asleep) #.#$hOJ   endoplasm  #.#  #.#$hS&0$h$hAJJ.j$h].j$h+3.1 (1$ht$hq& $h≈≈≈≈~≈~≈≈≈≈SP≈~~PP #$h≈~≈~~~P #.#~P~~~ #.######.#$h~P~P~ #.# #.#~P~~~######.# #†#j.~~P~~@......# #.#$h,j.P..~J# #.#..$hS #.#.j.. #.#.##.#..$ho #.# #.#.. #.#$hjjj 3 gnolls (1 polearm, 2 asleep). ... #.#$h# ### #.#S   ball python (constriction, asleep) $h #.# _A gnoll comes into view. It is wielding a +0 whip.$hwy  2 gnolls and a ball python come into view.$hg$h$h$hh$h1~S.j.jj.jj)S)$h^/==4$h$$h_ ?  $h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~S~P $h (  ~~~P~~~  $h H ~~~P~P~ #.# #.#  ~~~P~~~######.# #†# $h c .j~~P~~@......# #.#  $h .jP..~J######## #.#  .....j. #.# $h7 I ....... #.#  .##.#.. #.# $hU F #.#.. #.#  . ... #.# $hr ) # ### #.#  $h Z#.# _The gnoll shouts! The ball python hisses angrily.$h{b ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~S~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  .j~~P~~@......# #.#  .jP..~J######## #.#  .....j. #.#  .......  .##.#..  #.#.. #.#  . ... #.#  # ### #.#  #.#$h׬$h$h$hB _There are monsters nearby!You hit the endoplasm.$hhs  The endoplasm is moderately wounded.$hϺ$hU$hڻ,$h ~S.j.j...j The endoplasm splashes around in the water.  The endoplasm freezes you.$hB]7---5.5 (1.4$h*$h  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~S~######.# #†#  ..j~P~~@......# #.#  ..P..~J######## #.#  $hs[..j...j #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _You are frozen.$hHrp ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~S~######.# #†#  ..j~P~~@......# #.#  ..P..~J######## #.#  ..j...j #.#  .......  .##.#..  #.#.. #.#  . ... #.#  # ### #.#  #.#$hu$hu8-$hR~$hP _There are monsters nearby!You barely miss the endoplasm.$h[$h$h  The endoplasm is moderately wounded.The ball python closely misses you. The ball python grabs you.  The ball python constricts you.$hS~~jP~Sj.j...-1 6.8 (1.3Constr $h$hA _The endoplasm splashes around in the water.$hv ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~ $h˭  ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~jP~S@......# #.#  $hw..P..jJ######## #.#  ...j... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# $hPFW ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†# $h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h{$h$h $hz _There are monsters nearby!$h$h $ha  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  $h5. ... #.#  # ### #.#  #.# _You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$hy$hm$h$h$ $hV_There are monsters nearby!$hK$h.$h~D ≈≈≈≈~≈~$hc ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P $h(  ~~~P~~~  $h%H ~~~P~P~ #.# #.#  ~~~P~~~######.# #†# $hNY ..~~Pjj@......# #.#  $h..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.# $hG . ... #.#  # ### #.# $h_ #.# _There are monsters nearby!$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h'}There are monsters nearby!You are too injured to fight recklessly!$hys\ ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  $ht..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ... $h\t # ###  #.#$h~$hK$hQ$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$h$hO ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   $h≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  $h<. ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!$hqThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hQ ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h]You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hC^$hb$hlk( $hkh≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   $hk?≈~≈~~~P   ~~~P~~~  $hk( ~~~P~P~ #.# #.#  $h1l%~~~P~~~######.# #†#  $hXl..~~Pjj@......# #.#  ..P..~j######## #.# $hlH ....... #.#  ....... #.# $hl .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  $hlZ#.# _There are monsters nearby!$hm)You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hD  ≈≈≈≈~≈~ ≈≈≈≈≈~P $h |≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  $h n..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h $h $h $h& You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h4' }You are too injured to fight recklessly!There are monsters nearby!$hm' $h. $h7  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   $h;8 ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  $hc8 i..P..~j######## #.#  ....... #.# $h8 N ....... #.#  .##.#.. #.#  $h8 F#.#.. #.#  . ... #.#  $h8 $# ### #.#  $h9 Z#.# _There are monsters nearby!$h-9 You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hR9 }There are monsters nearby!You are too injured to fight recklessly!$h  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  $h{ ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h 4$h{ $h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h $hx $h  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hď  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  $hߐ ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h 4$hl $hh You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h $h $h  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!$hӲ There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h] ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~ $h3  ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... $h .##.#..  #.#.. #.#  . ...  # ###  #.#$h 4$hb$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$h%$h- ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  $h<~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  $hP=#.#.. #.#  . ...  # ###  #.#$h$hF$h$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hpThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$hi$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP $h.  ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  $hk ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  $h#.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!$h)You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hkz\ ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  $hX{n..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h\4$h$hzYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$h~$h} ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P  $hΦ ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  $h..P..~j######## #.#  ....... #.#  ....... #.# $hM .##.#.. #.#  #.#.. #.#  $hCB. ... #.#  # ### #.# $hh_ #.# _There are monsters nearby!$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h/You are too injured to fight recklessly!$h=  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... $h> .##.#..  #.#.. #.#  . ...  # ###  #.#$hG4$hN$hT`LYou are too injured to fight recklessly!$hafThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hh$hPq~There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hI ≈≈≈≈~≈~ $h׆j≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# $hJ ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   $h~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  $hk....... #.#  .......  $h$h.##.#..  $hK#.#.. #.#  $hr&. ...  $h# ###  #.#$h-J$h7You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h7$h>$hH ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # 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###  #.#You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monst$h ers nearby!You are too injured to fight recklessly!There are monsters nearby! ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h?j  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  $hk =#.#.. #.#  . ...  # ###  #.#$h t 4$h{ $h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby! ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # 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###  #.#$h24$hL$h7You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$h$h$' ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  $h#.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h`n ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$hx4$h$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hV$h$hK ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~  $h ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  $hי....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  $h+*# ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h`}There are monsters nearby!You are too injured to fight recklessly!$h,9 ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h=$h=$htF$h@RYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hR$hY$hRe ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  $he#.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hp ≈≈≈≈~≈~ $h≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  $hF..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$hJ$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h>There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$hy'$h 1e ≈≈≈≈~≈~ ≈≈≈≈≈~P$hU1 ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.# $h1~ ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  $h1..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.# $h25 # ### #.#  #.# _$h?2There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h2}There are monsters nearby!You are too injured to fight recklessly!$h6 ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  $hm# ###  #.#$hd$h$h@$hgYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$hC$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _$hywThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h2  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$ha $h $hj $hF You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h $h m ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  $h # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hnd  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  $hYe . ...  # ###  #.#$h^o $ho $h1x $h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hE $ho $h  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P $hh 2  ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.# $h I ....... #.#  .##.#.. #.# $h  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!$hN There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hQ. : ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   $h. k≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  $hk/ ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  $h/ .##.#..  #.#.. #.#  $h/ . ...  # ###  $h0 -#.#$h5 $h5 $h4: $hH You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hM $hHU j ≈≈≈≈~≈~ ≈≈≈≈≈~P $hU ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  $hJV .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  $hV #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hV You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... $ht .##.#..  #.#.. #.#  . ...  # ###  #.#$hf$h$h$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h You are too injured to fight recklessly!There are monsters nearby!$h$h[p ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  $h-..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _$hwThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hi ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   $hj~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$hr4$hx$h>You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hՆ$h\$hG ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   $h~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  $hG# ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hWYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h' ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ### $hR)2 #.#$h04$h8$hqBYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hB$hG$hN" ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.# $hmO #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  $h.......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h$h:$h1$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h0There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hw$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # 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###  #.#$h$hĘ$h$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h $h)$hɱ( $h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†# $h^  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.# $h{ #.#.. #.#  . ... #.#  # ### #.#  #.# _$hwThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hG, $h0Hz≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   $hH~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  $hH..~~Pjj@......# #.#  $hH..P..~j######## #.#  ....... #.#  ....... $h Ir .##.#.. $h8I #.#.. #.#  . ... $hfIr # ### $hI2 #.#$h\R$hR$hZ$hgYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hh$ho$hsxj ≈≈≈≈~≈~ ≈≈≈≈≈~P $hty≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.# $hy} # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hz/You are too injured to fight recklessly!$h4 ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~  $hJ< ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ... $h # ###  #.#$h$h$h)"$h[/You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h/$hW7$h? ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   $hm@*≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  $h@....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  $hAS. ... #.#  # ### #.#  #.# _$hAThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hA}There are monsters nearby!You are too injured to fight recklessly!$h : ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   $h} ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  $h .......  .##.#..  #.#.. #.#  . ...  # ###  $hY -#.#$ha You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby! ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  $h< 6....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P $h !  ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  $h ....... #.#  .......  .##.#..  $h6 #.#.. #.#  . ... $hU \ # ### $hs $h 2 #.#$h J$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hC $h+ * ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$he  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  $hf ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  $hg -#.#$ho 4$hsv $h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h $h $hЉ m ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  $h) # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~  $h+ ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... $h .##.#..  #.#.. #.# $h+ . ...  $h# ###  #.#$h(4$hw3$h!AFYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hAVThere are monsters nearby!$hA$h$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~$h]D ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h$hu$h$hKYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$h[$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  $h#.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h$w ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$hi4$hK$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$h$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†# $hȡ ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h7 ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  $hb8~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  $h8# ###  #.#$heC$hD$hM$h[You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hc$h\p ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~ $ht  ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#.. $h  #.#.. #.#  . ...  # ###  $h-#.#$h 4$h]$h#FYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hN$lThere are monsters nearby!$hJ+$h2 ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   $h2q~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.# $hR3 . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$h>$h$h$hTYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$h$hf ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  $h..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hx  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#$hA $h $hў $h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h $hٯ $hͳ  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  $h L..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h4s  ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.#You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monst$h{ ers nearby!You are too injured to fight recklessly!There are monsters nearby! ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P $h≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.# $h ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  . ... $hU # ###  #.#$hK$h$h#'$h{3LYou are too injured to fight recklessly!$h3HThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hJ4$h4:$hB ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP $hUCz  ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  ....... #.# $hC .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.#  $hC#.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hQDYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h ≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   $h~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~Pjj@......# #.#  ..P..~j######## #.#  ....... #.#  .......  .##.#..  #.#.. #.#  $hq. ...  # ###  #.#$hŦ$h$h $hCFYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hNThere are monsters nearby!$h$h$h≈≈≈≈~≈~ ≈≈≈≈≈~P ≈≈≈~~PP # ≈~≈~~~P #.# ~~~P~~~ #.######.# ~~~P~P~ #.# #.# ~~~P~~~######.# #†# ..~~Pjj.# #.# ..P..~j# #.# ....... #.# ........##.#..#.#.. #.# . ...# ### There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly![22;$h2HThere are monsters nearby!You are too injured to fight recklessly!$h$h($h$hLj~$h+-4$h_ 0$h$heYou are too injured to fight recklessly!There are monsters nearby!$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly! _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.$h: \  You hit the gnoll.  The gnoll is lightly wounded.$hQ R~j$h k11-----------5.8 (1.4$hR $h V _The gnoll hits you with a +0 club. You block the gnoll's attack.$h  You barely miss the gnoll.The gnoll is lightly wounded.12--7.1 (1.3$h$h&Z _You block the gnoll's attack. The gnoll hits you but does no damage.$h  You hit the gnoll.  The gnoll is moderately wounded.$hO R  The gnoll hits you from afar with a +0 spear.$h    ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~P~jj@.....# #.#  ..P..~j######## #.#  ....... #.#  ....... #.#  .##.#.. #.#  #.#.. #.#  . ... #.#  # ### #.# $h; E #.# You block the gnoll's attack.$hl   ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~P~jj@.....# #.#  ..P..~j######## #.#  ....... #.#  .......  $h .##.#..  #.#.. #.#  . ...  # ###  #.#$hX jThe gnoll hits you from afar with a +0 spear.$h u6/29 -----8.5 (1.4$h $h V _* * * LOW HITPOINT WARNING * * *$hYR  You closely miss the gnoll.$hYThe gnoll is moderately wounded.The gnoll misses you. The gnoll hits you but does no damage.$hNa~{ 2$ha(9.9$hVh$h>kS _The gnoll closely misses you.$hj  You hit the gnoll.  The gnoll is severely wounded.$h2 j,j 3 gnolls (1 polearm)The gnoll hits you but does no damage. The gnoll closely misses you.$hc7=----11.3$h R _The gnoll hits you but does no damage.$h  You completely miss the gnoll.The gnoll is severely wounded.$h ~{ 22.7$hU $h | _The gnoll hits you but does no damage. The gnoll barely misses you. x2$h  You hit the gnoll but do no damage.The gnoll is severely wounded.$hN=  $h?≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~P~jj@.....# #.#  ..P..~j######## #.#  ......., #.#  $hF....... #.#  .##.#.. #.#  #.#.. #.# j 3 gnolls (1 polearm) $hl. ... #.#  # ### #.#  #.# $h  ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~P~jj@.....# #.#  ..P..~j######## #.#  ......., #.#  .......  .##.#..  #.#.. #.#  . ...  # ###  #.# jThe gnoll hits you but does no damage. The gnoll h$hy|its you with a +0 club.5-4.0 (1.3$hV _* * * LOW HITPOINT WARNING * * *$hd  You sock the gnoll!  You kill the gnoll!$h r~ 2$h ]6-705.3$h@ $h p _The gnoll barely misses you. You block the gnoll's attack.$hL&   ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~P~jj@.....# #.#  ..P..~~######## #.#  ......., #.#  ....... #.#  .##.#.. #.#  #.#.. #.# $h . ... #.#  # ### #.#  #.# You closely miss the gnoll.The gnoll is almost dead.$h  ≈≈≈≈≈~P ≈≈≈~~PP   ≈~≈~~~P   ~~~P~~~   ~~~P~P~ #.# #.#  ~~~P~~~######.# #†#  ..~~P~jj@.....# #.#  ..P..~~######## #.#  ......., #.#  .......  .##.#..  $hh#.#.. #.#  . ...  # ###  #.#$h   The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *$hB56.6$h$hc3 _You block the gnoll's attack.$h  You closely miss the gnoll.The gnoll is almost dead.$hJ(7.9$h$h  $h ^_The gnoll hits you but does no damage. The gnoll splashes around in the water.$h8 _but does no damage. The gnoll splashes around in the water.hit the gnoll but do no damage.  The gnoll barely misses you.  The gnoll hits you from afar with a +0 spear!  You die...$h)d-2/29 ----$h/  --more--$hk $hn Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)e - an amulet of the acrobat Scrolls (go to first with ?)f - a scroll of enchant weapon {unknown} $h 8Potions (go to first with !)d - 2 potions of might  g - a potion of enlightenment {unknown}  h - a potion of curing {unknown}i - a potion of brilliance {unknown}$h' 8$h/ $h2 Goodbye, stairs.39 stairs the Shield-Bearer (level 3, -2/29 HPs)Began as a Formicid Fighter on May 14, 2025.Slain by a gnoll... wielding a +0 spear(8 damage)... on level 2 of the Dungeon.The game lasted 00:00:48 (790 turns). Best Crawlers -1.50220623 tswnMiFi-27 escaped with the Orb2.50006122 tswnTrFi-27 escaped with the Orb3.45897621 tswnReBr-27 escaped with the Orb4.44705861 tswnKoCK-27 escaped with the Orb5.37259644 spf3250 VSFi-27 escaped with the Orb6.24341751 oddsox OnSh-27 escaped with the Orb7.22149653 AutarchDCS ReIE-27 escaped with the Orb8.20268638 sewnkin DsEE-27 escaped with the Orb9.19411849 AutarchDCS HuCj-27 escaped with the Orb  10.19333122 tswnMiAl-27 escaped with the Orb  11.17601164 Shadowabla GrFi-27 escaped with the Orb  12.17136515 jboons GnWn-27 escaped with the Orb$hKt$hz$h$}? [?25h[?0c [?1051l[?1052l[?1060l[?1061l