$hv% Player: stairs Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-14.17:03:38.ttyrec Time: (1747242218) Wed May 14 17:03:38 2025 $hSiv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c$ho$hPr$htWelcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter$hY* $h $hd stairs the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1$h Noise: ---------  Time: 0.0 (0.0)a) +0 flail$h 6Abil: Dig$hb ♣♣...≈#♣>...~#♣....≈##♣.P.~≈##...~~~#+..~~~.##<.~P~.##.~~P~@+#≈~PP~.##~PP~~.##≈PP~..##≈≈~~..##≈~~...##≈~...♣##~~...$h $h GWelcome, stairs the Formicid Fighter.$ha gThe Orb of Zot is coveted for many reasons. Will you seize it for your own?$h` $h Press ? for a list of commands and other information.$h $hq ? _Found two stairs.$hW$h$hP$h$h#.#'.#......###.#$h>x======1.0 (1$hK _As you open the door, it creaks loudly!$hZ$h`$h@ _No target in view!$hS> $h> $h@ $hB $h D $hJ z _  There is an open door here.$hP  _$hqS X$hT $hT ,$hkU $hW $hY ,$hNZ $hs h$h{ ♣....≈#.# #♣.P.~≈#.# #.##.# ..# #...~~~#.# #.##.# #..# +..~~~.#.# #.##.# ...#. #<.~P~.#.# #.##.#...... #.~~P~<'.###.##.#....# #≈~PP~.#............ #~PP~~.#.###.##.#.#..#. #≈PP~..#.......@....... ------#≈≈~~..#.###.##.###..## #≈~~...#.# #.##...  #≈~...♣#.# #.#####.# #~~... #.# #.# # #.# [4$hp $0m#.#   #.# #.#   #. ..#     4.0 (13.0)------5.0 (14$hJ $h y _e - a scroll labelled XASEODE METHO$h $h֌ $h* H _No target in view!$hݶ  _ _You now have 8 gold pieces.$h& h$h X$h  #≈~~...#.# #.##...........  #≈~...♣#.# #.#####.#.####.  #~~... #.# #.# #.#.#  #.# #.# #.#.#  #.###.# #.#.#  #.....#####.#.#  #.........#.#.#  ..#####...##.#.#.#  .......@.....#.#.#  .................#  .##########..#.###  #.##.# #.##.# #.##.# .....# #.#### 38.0 (239.0 (24[3$hN 7m$h y _f - a scroll labelled QATEAW GOECIA$h | _No target in view!$h', 3$h, $h. $h]0 $h6 _$h6 $h8 B$hL: $h{; ,$h; $hc= $h? ,$hg? $hA $h-B $hlB $hB $hE $hE $hF $hxF $h H $hI $h J $hJ $h$L $hZM ,$hM $hDO $h7Q B$hGR $hS ,$hkT $hU $hwV ,$hW $he] j #.# #.# #.#.#  # #.###.# #.#.#  #.##+#####.....#####.#.##........#.........#.#.##....#####...##.#.#.##...............#.#.####.................# #.##########..#.### #....@# #.##.# #####.# #.##.# #.# #.##.##.. .....##### #### $ha -51.0 (12$hb ,2.0 (13$he $h _g - a scroll labelled PAKHOI EPONE _No target in view!$hp  _$h $hj $h 4$h $h X$hy $hd X$h ,$hp $h $h $h $h #....#......#   ####.#.#.####   #.#.#..#   #.#.##.#   #.#..#.#   #.#..#.#   #.#....#  #.#..########  #.#..@.......  ...........S  #.#..........  #.#.#########  #####   S   ball python (constriction, asleep)  $h [18d77.0 (25  A ball python comes into view.S.S)8.0 (26 #....#......#  ####.#.#.####  #.#.#..#  #.#.##.#  #.#..#.#  #.#..#.#  #.#....#  #.#..# #.#..S. #... #.#. #.#.# #####    _The ball python hisses angrily.$h@ fS..9.0 (1.0)$h $h_ $h $hM $h\ $h Z #....#......# $h  ####.#.#.####  #.#.#..#  #.#.##.# $h?  #.#..#.#  #.#..#.#  #.#....#  #.#..# #.#....@.S.$h  #. #.#. #.#.# #####    _A ball python is nearby!$h* $h 0S.$h+ .80 _$hf $h $h<             $h<#.#....#  #.#..##########  #.#....@S......  #..............  $hT=|#.#............  #.#.###########  #####$h$             #.#....#  $h-#.#..##########  #.#....@S......  #..............  #.#............  #.#.###########  #####$h$h4$hڗ$h $hd_A ball python is nearby!You sock the ball python!$hi.$h>11=1.3 (1.3$h$hO _You kill the ball python!$hI$h$h$hR$hX$h$h$h|,$h$hH$hv$h$h$hA$hp,$h$hd$h$$hD$h$h$h,$h$h$h$hJ$hH$hn$h$h$h$h$h$h$h,$hp$hv$hr$h$h $h $h4$hT$h$h$h!$hA$h$h$h,$hT$h$h,$h0$hh$h,$h6$h$h$hu$h$hz$hxB$h~$hB$hV$hg,$h$h$h,$hj$h$h),$he$h($h&$hJ$h$hD $h2 $hS $h $h $h!,$h$h$h,$h{$h$h,$hR$hpX$h$h$hN$h$h~$h,$hB$h$h7 ,$h3!$h"$h"$h#$h#$h%$h&,$h'$hT)$h*,$h1+$h\,$h-$h-$hG.$h0$h1$h1$h1$h2$hh3,$h3$h]4$h5,$h-6$h7$h8,$hq9$h:$h<B$h=$h>,$h:?$hD@$hlA,$hA$hC$hvE,$hE$h@F$hF,$h*G$hH$h@I,$hI$h3J$hQ$htW$hYn$h]           #####   ...   #.#   #@#  -135.3 (54.0) #.#   #.#   #.#  $hp^ #.#  .#.#  ##.#  # ##.# # #..# $h^8-$ha$hh _Key pressed, stopping explore.$hm$ho{ _No target in view!$hp$ht0.0).........$hqy,$h[~j _Key pressed, stopping explore.$h~$h$h;H _No target in view!$h _$h$h;,$hО$hޟ$h$h $h`$hԢ$hl,$h$h$h,$hk$hާ$h,$hN,$hO,$hʬ$h$hE$hr$h$h$h,$h$h$hŴ,$h $h$hH,$h$h $hƷ,$h$h$hF$hv$h̹$h1$h!,$h$h$h$h$h|$h$hB$h$h$h$h$h$h ,$ha$h$ha$hx$h$hT$h$h$h&$h$hl$h$h$hT$h$h1$hX$hB$hM$ho$h$h$hB$h$h,$hY$h$h$h$h$h$hB$hZ$h$h$h&$h$h",$hk$h$hP,$h$h$h,$h$h X$h$hmB$h$hS,$h$h3$h,$h$h$h$h$hn$hX$hq$h,$h$hp$hB$h$h $hL$h$h6$h,$hm$h$h ,$h$hE$hU$h$h=$htX$h$hZ $h> $h ,$h $h $h#.# #.#### #######.### #.# ..........# #.# #######.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# ..$h7#.# #.# #.# ..# #.#  ..# #.#  {..# #.#######  ##.......#  $hG######.## $hYN86.3 (51.0)$hW( _You sense a monster nearby.$h*H _No target in view!$hf$h(g$hg$hi$h, #######.### #.# ..........# #.#######.#. #.#.# #..# #..# #..# #.... .... h.h   jackal (asleep)...... ..#. #.#   0.0)  A jackal comes into view.h{ .h{===7.3 (1$h7m ..........#######.# ..#. .#h{ ..###### l##....... .#####.#l   frilled lizard (wandering)# #.# _The jackal barks!$hbp  A frilled lizard comes into view.$h$hp$heh. {l?l---8 _Found a scroll labelled UXKAOTS SUGURR.$hq  #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.#  #h# #.#  ..# #.#  #..# #.#  {l..#   ?##.#   . ..#   # ..# #.#  #.# $h_  #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.#  #h# #.#  ..# #.#  #..# #.#  {l..#   ?##.#   . ..#   # ..# #.#  #.# ---$hQ$h3 _There are monsters nearby!You hit the jackal.  The jackal is moderately wounded.$hi$h$h l,l l 2 frilled lizards (1 wandering)  You block the jackal's attack.  $h:KA frilled lizard comes into view.$h5=9.6 (1.3$hΨ$hqT _The jackal closely misses you.$h1  #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.# $h #.#.# #.#  ..#.# #.#  #@# #.#  #h# #.#  ..# #.#  #l.# #.#  ,l..#   ?##.#   . ..#   # ..# #.#  #.# $hWQ  #.#  #.# #.# $hQ #.#.# #.#  #.#.# #.#  $hQ#.#.# #.#  $h\RM#.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.#  #h# #.#  ..# #.#  #l.# #.# $hRn ,l..#   $hR{?##.#   $hR. ..#   # ..# #.# $hR2 #.# $hZ$hZ$hg$hh _There are monsters nearby!You barely miss the jackal.$hpp  The jackal is moderately wounded.$hp#ll$hq[..l$hq.91.0 (1.4$h@w$h3   #.#  #.# #.#  #.#.# #.#  $hj#.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.#  #h# #.#  ll# #.#  #..# #.#  ,...#  $h ?##.#   . ..#   # ..# #.#  #.# _The jackal bites you but does no damage.$hK  #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.#  #h# #.#  ll# #.#  #..# #.#  ,...#   ?##.#   . ..#   # ..# #.#  #.# $ha!$h!$h'$h/OM_The jackal bites you but does no damage. _There are monsters nearby!  You closely miss the jackal.The jackal is moderately wounded.$h4{.   frilled lizard$hU5!2.4$hk:$h<k _You block the jackal's attack. The jackal misses you.$hF  #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.#  {#h# #.#  $hF.l# #.#  #..# #.#  ,...#   ?##.# $hGJ  . ..#   # ..# #.# $h=G( #.# $h   #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.# $h!  {#h# #.#  .l# #.#  #..# #.#  ,...#   ?##.#   . ..#   # ..# #.#  #.# $h 4$h $h/ _There are monsters nearby!You sock the jackal!$h $hP $hT ,#ll.ll 2 frilled lizards$h 6333.7 (1.3$h $hu [   #.#  $h #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.# $h > #.#.# #.#  ..#.# #.# $h  j #@# #.#  ,#l# #.#  $h/ Ql.# #.#  #..# #.#  $ha N,...#   ?##.#   . ..# $h 0  # ..# #.#  $h ^#.# _You kill the jackal!$h   #.#  #.# #.#  #.#.# #.#  #.#.# #.#  $h_ $#.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  $h« #@# #.#  ,#l# #.#  l.# #.#  #..# #.# $h d ,...#   $h ?##.#   . ..# $h5  # ..# #.# $hj 2 #.# $h& $hq $hP $hS z _There are monsters nearby!$h : .l$h8 You closely miss the frilled lizard. The frilled lizard closely misses you.$h (5.0$h9 $h   #.#  #.# #.#  #.#.# #.# $h  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.# $h e #@# #.#  ,#l# #.# $h0 V .l# #.#  #..# #.#  $hR >,...#   ?##.#   $h L. ..#   # ..# #.#  #.# $h D_You block the frilled lizard's attack.$hp   #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.#  ,#l# #.#  .l# #.#  #..# #.#  ,...#   ?##.#   . ..#   # ..# #.#  #.# $hv 4$hI| $ha _There are monsters nearby!You hit the frilled lizard.$hӋ $h c.   frilled lizard$h 1446.3$h $hv    #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.# $h ? ..#.# #.#  #@# #.#  ,#l# #.#  ..# #.#  #..# #.#  ,...#   ?##.#   . ..#   # ..# #.# $h? k #.# _You kill the frilled lizard!$h  #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  ..#.# #.#  #@# #.#  ,#l# #.#  ..# #.#  #..# #.#  ,...#   ?##.#   . ..#   # ..# #.#  #.#  [$hom_A frilled lizard is nearby!7.6$hy _You miss the frilled lizard. You block the frilled lizard's attack.$h.8  #.# $h. #.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.# $h/C #.#.# #.#  ..#.# #.#  $h;/`#@# #.#  ,#l# #.# $h]/# ..# #.#  $h/9#..# #.#  ,...#  $h/$ ?##.#   $h/. ..#   $h/D# ..# #.#  #.# $h  #.#  #.# #.# $hM #.#.# #.#  #.#.# #.#  #.#.# #.# $hv #.#.# #.#  $h #.#.# #.#  ..#.# #.# $h: #@# #.#  ,#l# #.#  ..# #.#  #..# #.#  ,...#   ?##.#  $hoD . ..#   $h# ..# #.#  #.# $h=$h$hX$h _A frilled lizard is nearby!You sock the frilled lizard!$h<R†$h|$h_1558.9$h$hh _You kill the frilled lizard!$h1$hx$hh(0.0$h$h$hf j _Key pressed, stopping explore.$h $h$h^ _No target in view!$h$h$h$h-$h#$h+j _Key pressed, stopping explore.$h|+$h/$hB _No target in view!$h@Cj _Key pressed, stopping explore.$hF4$hLI _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI$h4J$hM$hWQ,$h#VNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hV$h_)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hb4$he$hiNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hi$hal$hjoKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho]No target in view!Key pressed, stopping explore.No target in view!$hp$hp$ht$ht$hw$h}No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h5~$h$h~Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hq$h$hH$h($hؑNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hK$h$hQKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h~]No target in view!Key pressed, stopping explore.No target in view!$h$h$h$hܝ$hI$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h.ANo target in view!Key pressed, stopping explore.$hƨ$hO$h|Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^_$h$h: _$h _ Things that are here:  a frilled lizard corpse; a jackal corpse$ho #.#......$h*.......... #.#...#†#..$hMB-9.9 (1##..$heL[.######$h~_.??##......#$hO..##. #####.. # ..# #.#   #.#  .#$h$hG-200.9 (2$h$h> _Found a ring mail.$hB$h$hX^ _No target in view!$h$h ,$h8 #.#.# #.# ... #.#.# #.#$hp ... #.#.# #.# $h..##.#.# #.# ....#.# #.#$h  .....>#.# #.#$h $h #...#†# #.# $h #...# #.# $h ##@.# #.# 0$h<#$[...# #.####### $hU....??##.# #.......# $hn...##. ..# ######.## # ..# #.#$hX ..#$hx #.#.#.#$hY #.# .#$ht #.# #.#$hE$h+1.9 (1$h$h Q _Found a stone staircase leading down.$h $h$hU^ _No target in view!$h$h$h$hH$h-P _$h,$h $h#A  You see here a +0 ring mail.$h$$h$ _$h%$h7,F...... #.#.# #.#......##.#.# #.#.........#.# #.#........>#.# #.# ...#...#†# #.# ...#...# #.#$hz,3. #.##..# #.#....##$[...# #.#######......?@##.# #.......#.....##.#..# .##. #....# #.#.. .....# $h,.#.. ...# #.#. ###$h,.#.# #.# .# #$h,u #.##.. .. #.#♣♣...≈#$h- .#$h-C #.#$h4+4.9 (3$h5+5.9 (4$h:$h%Bz _h - a scroll labelled UXKAOTS SUGURR$hbB$h`G$hIH _No target in view!$hVI$hY$h\$h_: _$hfo ...... #.#.# #.# ......##.#.# #.# .........#.# #.# ........>#.# #.# ...#...#†# #.#. ...#...# #.#$h^g.. #.##..# #.#.##$[...# #..@.##.# #.#.....##.#..# ######... #....# #.#... .....# #.#... ...#.# #.#$hg).. ###.#.# #.# # .# #$hgv #.#  #.. .. #.#  ♣♣...≈#.# #.# $ha6.9 (17.9 (2 _i - a scroll labelled VYM JEHOUHUEM _No target in view!$h3$h?$hx$h$ho: _$hj,$h$hL _You now have 16 gold pieces (gained 8).$h$hf$h$h_$h,$h׿$hX$h$h,$h$hh$h,$hK$h{$h,$hH$hd$h,$h$h$h,$h$h$hI,$h$h$hPJ$hX$h+$h",$h$hE$h  #.#### #.###################.####....................#$h0 #.....##...#######.#.# #..........#######.#.# #...............##.#.# #...............##.#.#  ##...#@.........##.#.# $hU  #.. #..........##.#.#  #. ...............#.# $h  ...............>#.# ............#...#†$h # { ##.............#...# ............#.##..#$h ##..........##.[...# ...........##.#$h025.9 (18.0)$h$h$h# _You sense a monster nearby.$h])$h+H _No target in view!$hj3$hnk$hn$hv  ##################.####....................#.....##...#######.##..........####...............#...........##...#....... #.. .#.................>.....#...#†.r.##..#..... .#.##r   quokka (asleep). ####.[. ....## .#.....##.#.$hx,0.0)$h|n.rr$hXA6.9 (1$h͇ ##################.### #....................# #.....##...#######.#.# #..........#######.#.# #...............##.#.# #......##.#.# ##...#.##.#.# #...#.##.#.# #.......#.#...>#.##...#†#r##...#...#. $h7#.##..####.[...## #.....##.# #.....##.#..# ....... #....# _A quokka comes into view.$hY$hW$hJr.$h)&7$h$h$h`y #........... #.....##...# #..........## #............ #............ ##...#....... #...#....... #...@....... .....r..............> ...............† ....##......... ... .......... .. ##..........##.[ # #......... $hy:......#...  $h B #........... #.....##...# #..........## #............ #............ ##...#....... #...#....... #...@....... $h}<.....r..............> ...............† ....##......... ... .......... .. ##..........##.[ # #......... ......#...  $h O  #. #........... #.....##...#######.#. #..........#.#. #.........##.#. #........##.#. ##...#..##.#. #...#.##.#. #.#..r.>#..#...#†.##.#...?.... .#.##.... ##.##.[...## #.##. ......#.....##.#.. . #.... $hH#E_A quokka is nearby!$h(D=8$h0 _Found a scroll labelled TOCHE RUODOA. You block the quokka's attack.$hD #...... #.....##...# #..........# #........... #........... ##...#...... #...#...... #..@....... ......r........> ...............† .....##........ ?.... ......... .... ##..........##.[ ### #........ ......#..  $h&  #...... #.....##...# #..........# #........... #........... ##...#...... #...#...... #..@....... ......r........> ...............† .....##........ ?.... ......... .... ##..........##.[ ### #........ ......#..   _A quokka is nearby!You hit the quokka..7730.3 (1.4 _You kill the quokka!0.0 $h0 b[M_Key pressed, stopping explore. _No target in view! _$h [ $h<\  #................... #.....##...#######.# #..........#.# #...............##.# #......##.# ##...#.##.# #...#.##.#...###.......#.....>#-1.3 (1#...###...#..?.... .#.##..... ###.[###. #.....## . ......#.....##.#. ........... #.  $hh G-$hu _Key pressed, stopping explore.$hw { _No target in view!$hO p.0$h _Key pressed, stopping explore.$hu  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h I$h $he $hA : _$h $he  #.....##...####### #..........####### #...............##. #.........##.. ##...#...#.... #...#..#.....###...............#..###.?........#.......##..........##.[$hL (###...#............. ..........#.....##. l   frilled lizard (asleep). #.##. ...........  .. .l ......  ...... $h +2.3 (1$h v{ .  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $h S A frilled lizard comes into view.$h $3.3 (2$h $hz _The frilled lizard moves out of view.$h# H _No target in view!$h I$h $h@  #..........#... #........ #... #...#.... ##...#....... #...#$h 3...###..........# .#....@.##........?.....#.......##.#.###...#....... ..........#.....###.##.l........... # l   frilled lizard# .. .... $ha  .. ..... ......  ##$h &0$h @l.$h 24.3 (1 _$h $h$ #... #.....#... #.......###.... ##...#.#...... #...#...$h1% #......###.....................####.#$h% \....?...@.......#.#.........####.[....###...#....... ....l.....#.....##.. #.##............. #.# .. ....  .. ... ..... ...... ..... . #####+$h& !#$h;+ $h. >l.$hb/ &5$h8 $h6 & #...  #... #..... ##.... ##...# ...... #...# ......###... ................ ................ .#......##..... ....?...@....... .........##.....[ ....###..l#..... ... .......... .. #.##...  # .. ....   ... .....   .... ...... ....  ##+# $h * #...  #... #..... ##.... ##...# ...... #...# ......###... ................ ................ .#......##..... $h h....?...@....... .........##.....[ ....###..l#..... ... .......... .. #.##...  # .. ....   ... .....   .... ...... ....  ##+#$h $h4 $ht $ha  ##.... ##...#...... #...#...###........................# .#$h ##....#....?......#....@##..........##.[###..l#................ #..........#.....##. #.##............. # .. ............ . .............. ####... .#..#####+# #.. $hM M_A frilled lizard is nearby!$h $h .=6$h6 $h5 F _The frilled lizard bites you but does no damage.$h  #...  ##.... ##... ...... #...#... ......###....... ................ $h) ................ .#......##..... ....?........... ........@#[ ....###..l#$hR ; ... #...... .. #.##..... $hu I # .. ............  ... ............  $h P.... ...........  #... .#..#####+#  #.. $h $h #...  ##.... ##... ...... #...#... ......###....... ................ ................ .#......##..... $h....?........... ........@#[ ....###..l# ... #...... .. #.##.....  # .. ............  ... ............  $h .... ...........  #... .#..### #..$h$h$h?$h{ _A frilled lizard is nearby!$h]6---7.6 (1.3$h$h(  #...  ##.... ##... ...... #...#... ......###....... ................ ................ .#......##..... ....?........... ........@#[ ....###..l# ... #...... .. #.##.....  # .. ............  ... ............  .... ...........  #... .#..#####+#  #.. $h_You closely miss the frilled lizard. The frilled lizard bites you.$h# #...  ##.... ##... ...... #...#... ......###....... $h$................ ................ .#......##..... ....?........... ........@#[ ....###..l# ... #...... .. #.##.....  # .. ............  ... ............  .... ...........  #... .#..###$h%Q #..$h,$h,$h2$h-?{ _A frilled lizard is nearby!$h?(8.9$hE$hI _You closely miss the frilled lizard. The frilled lizard closely misses you.$hOY( #...  ##.... ##... ...... #...#... ......###....... ................ ................ .#......##..... ....?........... ........@#[ ....###..l# ... #...... .. #.##.....  # .. ............  ... ............  .... ...........  #... .#..#####+#  #.. $h #...  ##.... ##... ...... #...#... ......###....... ................ ................ .#......##..... ....?........... ........@#[ ....###..l# ... #...... .. #.##.....  # .. ............  ... ............  .... ...........  #... .#..### #..$h$h$h$h#  _A frilled lizard is nearby!You sock the frilled lizard!$h2.$h`7=--88$h" 40.2$hq$h!h _You kill the frilled lizard!$h"$h-#$h)(0.0$hK*$h/$h8j _Key pressed, stopping explore.$h)9$h?$hC{ _No target in view!$hE$h L$hO$hR$h]Zj _Key pressed, stopping explore.$hZ$h`$he^ _No target in view!$he$hg$hk$ho,$htj _Key pressed, stopping explore.$ht$h #... #.## #....##.....###....###...#....# #...#....###........#..[.#......##...@....#$hw....##.....###...#..... #..........#.......... #.##........#.#. .. ......#.#.... ...... ....... ...........  #... .#..#####+#$hJ+8.2 (3$h+9.2 (4$h<$hx _j - a scroll labelled TOCHE RUODOA$h$h$hd ^ _No target in view!$h $h!$hF&$h'($h7,P _$h.,$h0$h@4$h5,$h77$h9$h;,$h%=$hd?$hD,$hF$h/I$hMB$hgT`..............#..[.#......##...................#...........##...#........###...#.........##....#$h=U........##.##....#.#......... ....#.#..@..#.... 55.2 (6...#... .. #..#.......#..#####+#  #..........# # ##.#......## ♣♣...≈# ...#....... ♣>...~#. ?## #........ ♣....≈#.$hUM  ...#.....# #♣.P.~≈#.  #...~~~#. $h{V$h[$hdj _Key pressed, stopping explore.$hIe$h:l$hnH _No target in view!$hJ~I$h$h$hP _$h,$h$hԇ$h,$hˉ$h$hmB$h ## ............##.## ........#.#.... ........#.#.....#. .#.....#...... .......#..#....### .#..$.(#..........#  .......##.#......## ♣♣ #.....@. ♣>60.2 (5 #.#.#?####......... ♣. #. ...#.....# #♣. #[ .......#.# #. .. ........ +. .. .... .. #< ..##.~#≈~ #~P$hA1.2 (6$h$hL _Found 8 stones and a scale mail.$hH$h$h|H _No target in view!$h4C3$hJ,$hM: _$h~Q,$hS,$ha9....##.##...#.#.............#.#.....##.....#........#.......#..#.#..###..$.(#..........# .......##.## ♣ #........#........  #.#.#@####.. ♣ # #.# ...#.....# #♣ #[# .......#.# # ..# .. + ... .... .. #<## # .. #≈. # #≈$hrdV3.2 (24.2 (3$h/w  _k - a scroll labelled UNIRUC AFOIC _No target in view!$ht$hK$hX$hm$h% _$h(,$h*,$h*$h3-,$h.$hC4M _You now have 35 gold pieces (gained 19).$h63$h7$h9$h<,$hK=$h?$hDB,$hC$hF$h[G$hG$hdH$h9O$h(S$hS$hU$hW$h Z,$hI[$h]$h_,$h_$hc$he,$h# ..... #.#.......# .#......###...#....(# ...................## .......##...#.... ...........#.#.#.# .........#.#.#.#.# #.#.....#.#...#[# ...#.#.#.....#.......# ......$@........ #..............# ........#####....... .......!# .[13;1$hT0H...... #.#......#.#... ....# B   giant cockroach (asleep)...#.#... .....B. #.#.... $hJF79.2 (15.0)$h͏VBB.$hP-80.2 (16$hh$h& $hg.#......###...#....(#....................##.......##...#.................#.#.#.##. ..........#.#.#.#.# ... #.#.#.....#.#...#[#....#.#.#.....#.......#....$........$hq #.....@...##.#####. !# .......... #.#B#.#...# ....#..#.#.... ..... #.#..... #.#...... _A giant cockroach comes into view.$h$h@B.$hI11.0)$h{$h$h; ( .............. .........##.. ............ . ..........#  $h... #.#.#.....#[#  ....#.#.#.....#  .......$.......  #.....@.......  .........#####.  $hI........!#   ....B..... $h  ....#.#...# ....#  ....#.#.... .....  ... #.#.....  .. #.#...... $hi ( .............. .........##.. ............ . ..........#  ... #.#.#.....#[#  ....#.#.#.....#  .......$.......  #.....@.......  .........#####.  ........!#   ....B.....  ....#.#...#  ....#.#.... .....  ... #.#..... .. #.#...... $h>q4$hbw$heq ..............#............##...#......... .............#.#.#.#.... ..........#.#.#.#.....#.#.#.....#.#...#[#..#.#.#.....#.......#$hM<....$........#.....##..#####. !# .#....B.....# #.#.#.#...# ....#.#.#..... ..... #.#......  #.#........ #. ....... _A giant cockroach is nearby!$hȃ$h<B..$hL-2 _$h$h $h ............##. ... ........... .... .......... .....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  ......B..!#   #..........#   .....#.#...# ....# $h .....#.#..... .....  .... #.#......  ... #.#.......  ... #. ....... $hq> S ............##. ... ........... .... .......... .....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  ......B..!#   #..........#   .....#.#...#  .....#.#.....  .... #.#......  ... #.#....... ... #. ....... $hE $haF $hM $hZ _A giant cockroach is nearby!You hit the giant cockroach.  The giant cockroach is lightly wounded.$h[ 5=3.6 (1.4$ha $hc _The giant cockroach closely misses you. You block the giant cockroach's attack.$hKn ( $hn 4............##. ... ........... $hn 5.... .......... .....#.#.#.....[$hn  .....#.#.#.....$ho  ........$...... $h@o N..#............ .......@..#  $hgo Y......B..!#   #..........#   $ho l.....#.#...# ....#  .....#.#..... .....  .... #.#......  $ho c... #.#.......  ... #. ....... $h S ............##. ... ........... .... .......... .....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  ......B..!#   #..........#   .....#.#...#  .....#.#.....  .... #.#......  ... #.#....... ... #. ....... $h 4$hj $hD _A giant cockroach is nearby!You closely miss the giant cockroach.The giant cockroach is lightly wounded.$h -4.9 (1.3$h' $h.  ............##. ... ........... .... .......... $hk/ .....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  ......B..!# $h/ 1  #..........#   $h/ g.....#.#...# ....#  .....#.#..... .....  .... #.#...... $h0  ... #.#.......  ... #. .......  _The giant cockroach bites you but does no damage.$h< S ............##. ... ........... .... .......... .....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  ......B..!#   #..........#   .....#.#...#  .....#.#.....  .... #.#......  ... #.#....... ... #. ....... $h $hx $h9 $h `The giant cockroach bites you but does no damage.  $h (6.2$h $hU   ............##. ... ........... .... .......... .....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  ......B..!#   #..........#   .....#.#...# ....#  .....#.#..... .....  .... #.#......  ... #.#.......  ... #. .......  _You block the giant cockroach's attack.$h@L ............##. ... ........... .... .......... $hM{.....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  ......B..!#  $h]M #..........#   .....#.#...# $hMd .....#.#..... $hMs .... #.#......  $h7N... #.#....... ... #. ....... $hU$hGV$ha$hl _A giant cockroach is nearby!You sock the giant cockroach!$hsF†$h.t$ha|.....................# stairs the Shield-Bearer............##...#...... Formicid... .............#.#.#.# Health: 18/18 ========================$h|.... ..........#.#.#.#.# Magic: 1/1========================.....#.#.#.....#.#...#[# AC: 6Str: 20.....#.#.#.....#.......# EV: 8Int: 7........$............... SH: 4Dex: 13$h}4..#...................## XL:  1 Next: 111% Place: Dungeon:1.......@..#####.......$hI}NNoise: =--------  Time: 287.5 (1.3)......†..!# .......a) +0 flail$hz}$#..........# #.#...Abil: Dig.....#.#...# ....#$h}@.....#.#..... ......... #.#......... #.#.......$h}l... #. .......  You closely miss the giant cockroach.$h}The giant cockroach is lightly wounded.  The giant cockroach bites you but does no damage. _You block the giant cockroach's attack. $h~u_A giant cockroach is nearby!You sock the giant cockroach!$h _You kill the giant cockroach!You have reached level 2!$ho/  --more--$hǢ 24/242/22 5%  _$hM3$hO$h,R$h*U$hU$ _$hY,$hY$hY$hoZ$hl],$h^$hf _You now have 44 gold pieces (gained 9).$h"g$hi$hj,$hk$hm$hLo,$hp$hx....##...#.... .......#.#.#.###.... ....#.#$hgx/ .....#.#.#.....#.#...#[# .....#.#.#.....#.......# ..................$hx< ..#...................## ..........#####....... $hx1......†..@# ....... -#....# #.#... $hy[.....#.#...# ....# .....#.#..... .....$h4y.... #.#......$hy/... #.#.......... #.. ##...###.$h.93.5 (6.0$hE-4.5 (7$hu$h  _l - a bubbling inky potion$h`$h;H _No target in view!$hZ$h$h$h!$h$h P _$hY$h$h $h $h ,$h $hr $h2 $hc $h" $hb $h .....#.#.#.....#.#...#[# .....#.#.#.....#.......# .......................... .$h. @..#...................## ..........#####....... ......†...## $h] f #..........# ##.#... .....#.#...##.......# $ht .....#.#...@......... $h 8.5 (4$h h.... #.#........... $h R... #.#........... ... #............# ####...###...$$h . ..... ....$h  ...... ...$hM U........ (.$hd A9.5 (5$h=! $h) ; _Found 7 stones.$h) $h- $hp0 H _No target in view!$hO  _$hS ,$h# ,$hT $hF $h% ,$h $h $h ,$h $h $h ,$h8 $h $h/ $h $h_ $h $h@ %........#####.. ....†...## .. .........#####.#.... $h (...#.#...##.......## ...#.#.............# .. #.#.............### . #...........##. $h `. #............ ####...###.. .......?......................(.....................b.####..$........b   bat (asleep)#.#.#.#.##.#...#.#.#.# .#...$h -305.5 (6$h $hC $h= /b...$hw 1b$h# +6.5 (7$hd $hv  †...## .# ....#####.#.... #.#...##.......## #.#.............#  #.#.............### .  #.#...............##.. $h  #............##......  ####...###...$..#.......?.....#..#..(....b.......####..$ #.#.#.#.##.#$h  ..#.#.#.# .#. # #. .#. _A bat comes into view. _You see here 19 gold pieces.$hl $h $h: (b..$h 3=7.5 (1$h $h" 1 _You block the bat's attack.$h †...##  #####.......##.........# . .........### .  ...........##..  ......##.......  $h ###...$........  .?.....@b......  ...............  .....(.........  ...............  .$.............  $h. i#.#.#.#.##.#.....  ..#.#.#.# .#.....  # #. .#..... $hV !$h- †...##  #####.......##.........# .........### .  ...........##..  ......##.......  ###...$........  .?.....@b......  ...............  .....(.........  ...............  .$............. #.#.#.#.##.#.....  ..#.#.#.# .#..... # #. .#..... $hw $h$ $hG $h= _A bat is nearby!$h޻  You hit the bat but do no damage. You block the bat's attack.$h -8.9 (1.4$h $h' : _The bat hits you but does no damage.$h c†...##  #####.......##.........# . .........### .  ...........##..  ......##.......  ###...$........  .?.....@b......  $h ...............  .....(.........  ...............  .$.............  #.#.#.#.##.#.....  ..#.#.#.# .#.....  # #. .#..... $hRiJ†...## $hja #####.......##.........# .........### . $hk- ...........##..  ......##.......  ###...$........  .?.....@b......  ...............  .....(.........  ...............  .$............. #.#.#.#.##.#.....  $hok?..#.#.#.# .#..... # #. .#..... $hx4$h}$h _A bat is nearby!You hit the bat.$h 3†$hq71010.2 (1.3$h$h] _You kill the bat!$h$h*$h(0.0$h$h!$hVj _Key pressed, stopping explore.$h$hٳ$hyH _No target in view!$h$hϿ$h$h$h$h$ _$hB$hg$hM _You now have 63 gold pieces (gained 19).$ha3$h$h$ho$h$h$h.$h$h$h$h3$h$h $h$h$h$h$h$h5{ ......†...## .......#  #..........#####.#....  .....#.#...##.......##  .....#.#.............#  .... #.#.............### . ... #.#...............##.. ... #............##....... ####............  ..$huA......†...... - ......  ......(......... ...... .####..$...... #.#.#.#.##.#..... ...#.#.#.# .#..... !..#.#.#.# .#.....$hp7.2 (7-8.2 (8$h$hv _m - a scroll labelled TONUDELEAD$h $hn $h$$ $hYW_No target in view!$h$hA$h$hQ: _$h$hf$h$hc $hg"$h-$,$h}%$h&$hL)$h)$h*$h7.$hf.$h/$h3L _You now have 71 gold pieces (gained 8).$hD63$h7$h2:$h$<$hV<$h=$h?$hA$hB$h$h 7 ... #............##....... ####...###............ #..............†...... ...................... $hSh............(......... ...................... .####.......... .#.####.#.#.#.##.#.....#.#.#.# .#.....26#.#.!..#.#.#.# .#..... ###..#...#  #.#### #. #. ## $h$h3j _Key pressed, stopping explore.$h$h!$h#^ _No target in view!$h#$hk$$hy(p.......0$h,$h-$h'5j _Key pressed, stopping explore.$h5$h:$h/=H _No target in view!$hN3$hO$hQ$hU$hX: _$h+\,$hm\$h\$hI_,$h_$hHcF _d - 3 potions of might (gained 1)$hd3$hLe$hg$hoh,$hi$hj$hk$h0l$hql$h\p$hr,$hr$ht$hv,$hv$hx}X$h~$ha,$h!$h$h,$h҃$h($hb$hv$h$hl$h$h,$h,$hl$h$h۴,$hĵ$h%$h,$h$h$h˿,$h$h>$h',$h_$h$h,$h$hrB$h$h  ......##  ####........  #$h.....  #...#.#.#.... $h #..........#.#.#....  #...........$h  #.!.....#...$h@k  #...............#### $hg #..@........†...## 53.2 (27.0) $h ###...#..........### $h #........#.#...##.  #........#.#...... $hCz #........#.#......  #........#.#......   #........#........  #........####...##  $hk#........#........ $h$hZ$hZj _Key pressed, stopping explore.$h$h$hcH _No target in view!$h_$h$h$ _$h,$hD,$hX$heP  .#    #  ####.....  #.....  ##.#.#  #..........#.#.#  #....  #$hb#..........  #..... #...........†...##  ###...#..........##  #........#.#...##  #........#.# $h  #........#.#  #........#.#.....  #........#$h 15.0)$h +6.2 (3$h$h{h _n - a clear potion$h$hW"^ _No target in view!$hB3$h$h$hr$hQP _$hΝ  ... ... ..J..### ..... # .......####.  #.. $h ### ####..... #....... #..#.#.# #...#.#.# #....... #.......#............ #...............### #....†...## ###...#....#### J   endoplasm (asleep) #..#.#...##.. #..#.#.. #..#$h~3 7.2 (1  $hGAn endoplasm comes into view.$h.@.JJ$h+8.2 (2$h$hB M ..g...# ... .....### ..... ..J....####.. #####......#.#.#....... #.......#.............J   endoplasmg   goblin (asleep)#........# _The endoplasm quivers.  A goblin comes into view. It is wielding a +0 club..g.Jg==9.2 (1$h( _The goblin shouts!$h^ .....# ...  .g...### .....  .......#. #.J...... #........ ####........ #........... #...@......# #..........# #........... #.......#... #........... #...........†...##  ###...#..... #........#$h( .....# ...  .g...### .....  .......#. #.J...... #........ ####........ #........... #...@......# #..........# #........... #.......#... #........... #...........†...##  ###...#..... #........# $hE4$h$h  ####### ......# ... ..g...### ..... .......####J.. #####.....#.#.#.#............#####...........†...## ###...#..........###### _There are monsters nearby!$h $h $hi.g.J--60 _$h$hl) #######  .....# ...  .....### .....  .g.....#. $h)#........ #J....... ####........ #...@....... #..........# #..........# #...........$h)7 #.......#... #........... $h5*X#...........†...##  ###...#....$h #######  .....# ...  .....### .....  .g.....#. #........ #J....... ####........ #...@....... #..........# #..........# #........... #.......#... #........... #...........†...## $hi ###...#.... $h$h9--$h  ####### ... ... ......### ..... .g.....####... #J######.....#.#.#.#............#####...........†#####...#..........#### _There are monsters nearby!$h$h&.g$h.=1$h$hD  #######  ......# ...  .....### .....  .......#. #g....... #J....... ####@....... #........... #..........# #..........# #........... #.......#... #........... #...........†...##  _You block the endoplasm's attack.$h{k ####### $h| ......# ...  .....### .....  .......#. #g....... #J....... ####@....... #...........$hC| #..........# #..........# #...........$h| #.......#... #........... #...........† $hЃ$h($h$h _There are monsters nearby!You sock the endoplasm!$h6$h.gg   goblin$he522.5 (1.3$hf$h M _You kill the endoplasm!$h̸ #######  ......# ...  .....### .....  .......#.$h, #........ #g....... ####@....... #........... #..........# #..........#$hU7 #........... #.......#... $hY#........... #...........†...## $hLQ R #######  ......# ...  .....### .....  .......#. #........ #g....... ####@....... #........... #..........# #..........# #........... #.......#... #........... #...........† $hU $hU $hZ $he s _A goblin is nearby!$hg (3.8$h!l $hAt ^  #######  ......# ...  .....### .....  .......#. #........ #g....... ####@....... #........... #..........# #..........# #........... #.......#... #........... #...........†...##  _You closely miss the goblin. You block the goblin's attack.$h c #######  ......# ...  .....### .....  .......#.$ha  #........ #g....... ####@....... #........... #..........# #..........# #........... #.......#... #........... #...........† $h 4$h $h _A goblin is nearby!You hit the goblin.$hF( e)$hf+ 055.1$hA1 $hh6 ` _You kill the goblin!$h6 $h8 $h}C >0.0$h/H $h2N j _Key pressed, stopping explore.$hN $hT $hX { _No target in view!$hZ $hd 4$hOj $hr j _Key pressed, stopping explore.$h+s $hx $h{ H _No target in view!$hq $hω $h" $h' $h $h : _$h[ _Key pressed, stopping explore. _No target in view! _$h Z Things that are here:  a +0 club; a goblin corpse$h $h  _$h[ ,$h ,$hԟ $h $hХ ,$h" $h{ $h ,$h $hA $hz ,$h $h $h9 ,$h $h $hʼ $h $hC $h $h B$hS $hc ,$h $h $hA ,$h! $h $hf  .# ..... .>..  ....# ....# .# .... ........... $h ...###............. ..... . ######## #... #......# #-$h 76.1 (11.0) $hJ #......###.#.# #........#......###...#$hr  ###............ $h #).....##...# ####.....$h h.#.#.# #........$h 4#.#.#. #..........#.#.#.....#.#...# #..........#.#.#.....#......$h \-7.1 (12$h} $hD Q _Found a stone staircase leading down.$h $h $hB { _No target in view!$h# $h 0.0)...........$h( $h $hU j _Key pressed, stopping explore.$h $h $h ^ _No target in view!$h $hr $hQ  _Key pressed, stopping explore. _No target in view! _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$htW Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hua J$h+f $hn zNo target in view!Key pressed, stopping explore.No target in view!$h=o Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ht $hv Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h{ _$h &M.. #.##...... .>...$h ......# ....# .#....... #......####(.... #......######. #.....###..#.#..#........#......###...#........#.#.#...$h $h +8.1 (1$hܘ $hQ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Found 5 stones.$hģ $h$ $h H _No target in view!$h I$ho $h $h P _$h $h $h $h $hy $h ,$h] $h $h ,$h8 $h $h ,$hL $h $h ,$hV $ht $h ,$h $h $h ,$h $hn $h{  #...  ######..#  ..#  .# ......#####.....#.## {  ####...@..#  ........#!..... $hP  ........# ##.##  ........# ........# #.# ........# .>..  ........## ....#  .........# ............ ###......##.......$h 0902.0)$h3 $h $h3 _You sense a monster nearby.$h_ $h H _No target in view!$h} $hF~ $h $ha $h $ha $ _$h ,$h H#...######..# ........# ...# ...## ..#####.....# ...##.........## .S.#$h ..####......#....#...........#@.................####.##..........# # ..........# #.#.#........# .>.. ..$h ........## ....# .# S   ball python (constriction, asleep).........# ..............###......###..(..........$hB 1.0)  A ball python comes into view.$hv l.SS)$h͢ 3=2.1 (2$h $h.  #... ######..# ##..# ..#.$h # ## #..#.## .##..# ####.....# .....# #.$h h##....# .$h ####......#.S..#...#!.$h n.####.##...$h6 ]# # ..$h] _# #.# .#..$h # .>.. ..## ....# $hش #.#..# .###......###.#(. _The ball python hisses angrily. _You see here a clear potion.$h $h} .S-3.1 (1 _$huW  #... ######..# ##  ........# ..#  ........# ## #..#  .......## .##..#  ####.....# .....#  .........##....#  ####......#....#..  #!@S......  ####.##...   #   #.#   .>..  $hWZ ....#     #($hʦ^ #... ######..# ##  ........# ..#  ........# ## #..#  .......## .##..#  ####.....# .....#  .........##....#  ####......#....#..  #!@S......  ####.##...  $h #   #.#   .>..   ....#     #($hӬ$h8-$h$h2 _A ball python is nearby!You hit the ball python.$hg†$h>30=4.4 (1.3$h$h7O _You kill the ball python!$hI$h$h!,$h$h,$hW$hNm _n - 2 clear potions (gained 1)$h3$h$ha$h+,$h$hg  You see here a ball python corpse.$h$h _$hL$h $h,$h$h?$he,$h$h$hx,$h$h$h<,$h$h$h,$h_$h+$h,$hC$hR  There is a stone staircase leading down here.$h$hS _$h$h$hD$h$h7$h$h,$h$h$h ,$h $hD!......#..## #..# ......##..##..##. .#.# #... ##.....#......#....#.#### #....# .......##....##..........###....# ##......#....#..##.#............# ......#..†...................... ......####.##................. ......# #.##.......# ........ ......####.##.#.@...##.#..[.#.- $hI......##....>................. ......##......##....##.#...... .......#......................### #......###....................## #(............................# #.........................#.# #######...................#.# ....# #...#.....#$h3x409.4 (15.0)-10.4 (16$hm$h\x _o - a scroll labelled DAOTI QI DIB$h$h$#$ho&{ _No target in view!$hK($h1$hW9$h<P _$h|=,$h>$hx?$h@,$hA$hPKB$hQ,$hFR,$hU$hsU$hjW$hW$hX$hz_- $h_#.# ... .. ##.# #####. .##. ...# #... $h6`..#.. ..#.....# #...#..## #..#.....# #...##..##..##...#.# #... ##......#....#.##### #....##$h`##....##.....@....###....###6.4 (6.0)$hab#....#..##.#.# ##..†......................#######.##............ ..# #.##.......#.. ..####.##.#.....##.#..[.#......## ..##....>............ ..##......##....##.#.....###..........###...#$hi$ht _Key pressed, stopping explore.$h^ _No target in view!$hEI$hz$h$h: _$hE$hU$h$h$hJ$h$hE$h$h$hs,$h#$h $h  ###### ##  $hV..... ..#  { #... #.#  #.. #.# $hb #... #..###.# # ###..##. .##.@...# #$hw.#.. ..#.....# #...#..## #..#.....# #...##..##..##...#.# #... # #.....#......#....#.##### #....##....##....##..........### #......#....#..##.#.....$h7# ...#..†.................####.##.......$h`$hZ,21.4 (5$hò$h$h%[ _You sense a monster nearby.$h$h$h$hH _No target in view!$hF+$h,3$h/$hJ1$h|5P _$h7,$hF4$hLT ..#############  .......@......#  .#..h.#...###.#  #... ##..# #.#  #...#h.h #..###.######..##.. .##.....#..#.. ..#.....# hhh 3 jackals (asleep) ..#..## #..#.....#  .......##..##..##...#.# #... ####.....#......#....#.##### #...$hQ& $hQK6  3 jackals come into view.$h:R$hR$hR$hXY8 h$hY.h.{...hh 2 jackals  The jackal barks! x2$h1ZJ====7.4 (6$h_$hg@ .#$hg.h.#.#....#...###.# #.h.h##..# #.#$hh #...#..... #..###.#  ######..##..##..##.....#  .#..# ##..#.....#h 3 jackals $hHh .#..## #..#.....# $hsh.##..##..##...#.# #  ####.....#......#....#.##### # $hh;_The jackal moves out of view.$hij$hdk$hp@hh...$hq<=---$hq$8.4 (1$hbv$hxA _The jackal bites you but does no damage. x2$h ...#############  ......h@.......#  ..#..hh#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   $h6 ...#############  ......h@.......#  ..#..hh#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hI---$h+ $h,$hR-@_There are monsters nearby!$h-*You sock the jackal!$h/$hw7 $h8"$hR8 .$h: 2$h:   $h_;%You kill the jackal!$h;(The jackal closely misses you.$h<$h@$hA4$hbA9.8 (1.4$hF$hK $hGL$hL3_The jackal bites you but does no damage. x2$h_[ ...#############  $hL`......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  $h`V#..# ##..#.....#  #..## #..#.....#  ##$h`7..#.#   $hmH ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  $h'#...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h$$h$h$h g  You kill the jackal!  The jackal closely misses you. _The jackal bites you but does no damage. x2 _There are monsters nearby!You closely miss the jackal.  $h .31.1 (1.3$h$h  ...#############  ......h@.......#  ..#...h#...###.#  $h#....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   $hH_The jackal barely misses you. The jackal closely misses you.$h\ ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##$hԦw..#.#   $h$h$hk$hnM_The jackal barely misses you. The jackal closely misses you. _There are monsters nearby!  You closely miss the jackal. You block the jackal's attack.  The jackal bites you but does no damage. x2$h(2.4$h$h8 $h ...#############  ......h@.......#  ..#...h#...###.#  $hz#....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#  $hC _You block the jackal's attack.$h] < $hB^ ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  $hu^ #..# ##..#.....#  #..## #..#.....  ##..#.# $h^   $h9d $hd $hm $hs You block the jackal's attack.barely miss the jackal. $h)t A The jackal barely misses you. x2$hft $ht &3.8 (1.4$hw $hy > _The jackal bites you but does no damage.$hВ  ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   $h8 $h$  ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hs& $h& $h(, $h|7 The jackal barely misses you. x2 $h8 _The jackal bites you but does no damage. _There are monsters nearby!  You barely miss the jackal. You block the jackal's attack.  The jackal bites you but does no damage.$h8 -5.1 (1.3$h< $hF 0  ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal barely misses you.$h  ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  $h A#..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h $h $h $h e _There are monsters nearby!$hz tYou hit the jackal.  The jackal is almost dead.$h $h5 Q1---6.4$h7 $h 8 $hH  ...#############  ......h@.......#  ..#...h#...###.# $hr H #....##..# #.#  #...#..... #..###.# $h M #..##..##.....#  #..# ##..#.....# $h 8 #..## #..#.....#  ##$h ..#.#   $h _The jackal bites you. The jackal barely misses you. The jackal bites you.$hYM ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h-a$hRh`The jackal is almost dead. _The jackal bites you. The jackal barely misses you. The jackal bites you.  You barely miss the jackal.  The jackal barely misses you. The jackal bites you. x2$hhf18------7.7$hl$hbsO  $hs...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  $h3t#...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#  $hntc _The jackal closely misses you.$h C ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.# $h  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h64$h$h;"m  The jackal barely misses you. The jackal bites you. x2 _The jackal closely misses you. _There are monsters nearby!  You hit the jackal.  The jackal is almost dead.  $h"ompletely misses you. The jackal closely misses you.17$h#H----9.0$h'$h,r  ...#############  $h,......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  $h-k#..##..##.....#  #..# ##..#.....#  #..## #..#.....# $h- ##..#.#   _The jackal bites you. You block the jackal's attack.$h ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hI4$h$h _There are monsters nearby!You hit the jackal.$hK †   jackal  You kill the jackal!The jackal closely misses you.$h#K-540.3$hf$h  ...#############  ......†@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal bites you but does no damage.$h< $h}...#############  ......†@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...$h  #..# ##..#.....#  #..## #..#.....  ##..#.# $h<  $h$h}$h$h,s _A jackal is nearby!$hʞ=6-$h !1.6$h$$hh _You closely miss the jackal. The jackal bites you.$h  ...#############  ......†@.......#  $h8..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   $hqV ...#############  ......†@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h[4$h@`$h6l _A jackal is nearby!You sock the jackal!$hMrj.$hvO-63.0 (1.4$hy$h _You kill the jackal!$h%>0.0$h$h5 _Key pressed, stopping explore.$h#$h0^ _No target in view!$hi$h$hJ$hb _Key pressed, stopping explore.$hj$h^ _No target in view!$h$h2$h$hA$h$h _Key pressed, stopping explore.$hE$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h!^Key pressed, stopping explore.No target in view!$h$h%4$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h:J$hONo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h<$hKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hW $hi4$hM$h<9No target in view!$h%Key pressed, stopping explore.$h No target in view!$h-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hG2$h2$h|:$h]BNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hF$h!JKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ$h4K$hP$h Q$h9W$h]No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hM^INo target in view!Key pressed, stopping explore.$h^$hb$heKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h"f9No target in view!$hpf$hk$hk$h'p$hv^No target in view!Key pressed, stopping explore.$hwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hw$h{$h~$h+Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hPAKey pressed, stopping explore.No target in view!$h$h$hk$hɅ$h$h܉$hk9No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h%Key pressed, stopping explore.$hA$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hЕ]No target in view!Key pressed, stopping explore.No target in view!$h$h$hY$h$h$h]No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hդ$hI^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hү$h*$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h?3$h$h} _7=$h$hn,$h$h 9=$h@$h.$h$h,L18=$h$h$h>$h$$h$h$h$h$h,$h$h$hL$ha9==$h $h$h$h/$h$h/$ho$h,$hl$h$h5$20$hPE==$h$h{$h$hX$h$h$hL$h$h$hY$h$h.h1==$h$h$h,$hl$hw$ha2==$h[$h,$hf$h,$h$h $h* $h $hu $h #3$h E==$h $h $h  $h $h $h@ $h $hc $h $h $h} $h 9=$ha $h $h K4=$h $h $h $h $hg $h ####...#############....†........# ..#...@#...###.#-76.0 (33.0)$h   #....##..# #.##...#......#..###.#######..##..##..##.....# ........#..# ##..#.....# .#..## #..#.....# $hC S.##..##..##...#.# #.####.....#......#....#.##### # .........##....##..........###$h 8-$h $h`$ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h$ b_No target in view! _Key pressed, stopping explore.$h$ $h' $h) Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $h* _Key pressed, stopping explore.No target in view!$ho* $h- F.0.0)$h. $h(2 $h5 No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h>8 $hf: ]Key pressed, stopping explore. _No target in view! $h: _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h: $h; $h> 4$hvB $hjD  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hD $hF $hEI _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI $hI $hM 4$hP $hS No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hT $hpW $hW Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hb I$hc $he : _$hh $hci O=$hi $hk $hk ,$hul $hm $hq B$hOq $hr ,$hs $h]u $hv $h5v $hv $h|w $h(x $hSx $hx $hVy $hy $hz $hLz $h| $h} $h} $h~ $h $h $h $h $hق $hك $h $h $h $hA ,$h^ $hƇ $h _     $hI 5 #####  ##########...###########  [......@........†.......89.0 (13.0)  ##########..#....#...###  $hv ##..##....##..# #  #...#.....#..### $h  ######..##..##..##....   ........#..####..#.... $hǍ  ........#..## #..#...   ........##..##..##...# $h ^  ####.....##....#$hؓ C90.0 (14$h $h zNo target in view!Key pressed, stopping explore.No target in view!$h _Key pressed, stopping explore. _No target in view! _Found a leather armour.$h $hF $h H _No target in view!$h $h $h $h $h $h  P _$h ,$hZ& u  You see here a +0 leather armour. _$h' B$h + B$h0 b _You now have 74 gold pieces (gained 3).$h0 $h1 $h3 $hx5 $h5 $h6 $h8 $h9 $h#: $h; $h> $h> $hu@ ,$h:A $hB $hC $hC $hjE $hG ,$hG $hSJ $hJ $hCK $h P c _You now have 85 gold pieces (gained 11).$haP $hS $h`U $hV ,$hW $hY $h[ ,$hP\ $h`^ $h` $hs` $hba $hb $hVd ,$hd $huh B$hl $h5m $h8n ,$hn $ho $hp ,$hCq $h8r $hs $hs $ht $hv $h:x ,$hLy $hE| $h| $h} $hx} $h~ $h: $h ,$hR $h $h6 $h $h΃ $he ,$h $h $h ,$hp $hk $h\ ,$h $hċ $hv ,$h $h $ha ,$h $h $hx ,$h^ $h $ho ,$h $h $h ,$hڟ $hȡ $hD ,$h $h $h $h? $hا $hO $hv ,$h $hԫ $h ,$h $h $hʮ ,$h $h" $hް $h $hU $h* $h² ,$h $h $h ,$h $h $hM ,$h $h$ $h $h $hS $h B$h $h $h $h $h $h $h $hL $h $h + #...#......#..###.# #####..##..##..##.....# .......#..####..#.....# $h .......#..####..#.....# .......##..##..##...#.# #... ###.....#......#....#.##### #.... ........##....##..........###.... ###......#....#..##.#............ $h U.......#..†.....@.........541.0 (51 .......####.##................... .......# #.##.......#........... .......####.##.#.....##.#..[.#... $h .......##....>............... .......##......##....##.#.... ........#......................## ##......###....................#  #(..................$h^ 9....#$h $h j _Key pressed, stopping explore.$h> $h $h H _No target in view!$h I$h $h! $h:# | _$h# $h0& ,$h& $h<' $h* $h, $h - $h- $h/ $h0 $h0 $hi1 $h2 $h3 ,$h4 $h6 $h7 $hi7 $hn8 $h9 $h; ,$hh< $h= $h> ,$h? $h8A $hB ,$h>C $hD $hE ,$h`F $h H $hI ,$hK $hHM $hXN ,$h!O $hS $hT ,$hrU $hW $h Y ,$hY $hV\ $hm` B$he $hi B$h9 $h' $hK B$hB .....#.#..#####+# .# ....(#..........#..# #.. ..##.#......##..#♣♣...≈#.#.#..........#♣>...~#.# .#.#.####..........#♣....≈#.# .#.#.# ...#.....#.#♣.P.~≈#.# #.# ...#[# .......#.#.#...~~~#.# #.# .....# .........#.+..~~~.#.# #.# ...... .......@#.#<.~P~.#.# #.#77.0 (36## ........#.#.~~P~<'.###.## ..........#≈~PP~.## ........###~PP~~.#.###.# ......... #≈PP~..### ........# #≈≈~~..#.###.## ...###### #≈~~...#.# #. ...###$h 4 .... #≈~...♣#.# #. .....##.. #~~... #.# #.$h $h- j _Key pressed, stopping explore.$h $hW $hU H _No target in view!$h 3$h> f _$h $h3 X$h $h ,$h $h $h) ,$hl $h $h ,$h $h $h* ,$h $h  $h ,$h $h $h ,$h^ $h $h #.#.#.#.# ...#.....#.#♣.P.~≈# .#.#...#[#.........#.#.#...~~~#.# .#.......#...........#.+..~~~.#.#....#.#<.~P~.#.# ........##...........#.#.~~P~<'.# #.......#..............#≈~PP~.#..  .......#......###~PP~~. ##.#.... .......#≈PP~..#..##....#.#≈≈~~..85.0 (8.0)...#######.#≈~~......####..... .#≈~...♣#.#$h i.....##..[.. .#~~... ##... .# #.# #........ #.# ...†........[ #.##+#####............... #........#..(......... #....###$h A6.0 (9$h $h( a _Found a leather armour.$h0 $h~2 H _No target in view!$h 3$h $hr $h $h : _$h $h ,$hg $h $hS ,$ha ...#.......#...........#.+..~~~. .................#.#<.~P~. ....##...#.#.~~P~< ####.#......#≈~PP~. # .......#....###~PP~~. #####.#........#≈PP~ ##.###......#.#≈≈~~.. ..........##.......######.#≈~~.....####..@..# .#≈~...♣.....##..[..# .#~~... ..........# .# ###...............# #.#.....÷..[# #.##+### ..... #........(...... #....#...... #....... ###...$h e ..#<.~P##.~~P~< ####.......#...#≈~PP~. # .###~PP~ #####.#.........#≈PP~........###......#.#≈≈~ .....######.#≈~~.###.....# .#≈~...♣..~~... ##........ ###.......#.......##..... .#.#.#.##.#.....#.## $h +9.0 (3$h ,90.0 (4$h."  _You see here an orb of guile. _No target in view!$h)1 I$h3 $h@  _$hB $h)E ,$h^G $hQ F  You see here a +0 leather armour.$h$T $hT  _$hV $hw[ $h^ ,$h_ $hCc $hg ,$hi $h\l $hn ,$ho $hu $h $h& $hÆ $h ,$h} $h $h ,$hޕ ,$h ,$h $h $hK ,$hU $hX $h ,$hĤ $h $h ,$h $h $h[ ,$h $h $h ......##..(................# ..............................# ...####................##.....# .#.####.#.#.#.##.#.....##.....# ..#.#.#.##.#.....######## $h #.#....#.#.#.##.#.....# #.###..#...# #.####### #.# #.#### #@#606.0 (16.0)#.# #.. )# $hj t.# #.######.#### #.# ### ##..### $h $h %7.0 (17$h $h Y _Found a dagger.$h $h@ H _No target in view!$h$h&$h,$h$h P _$h$h|$h$h$h%n$h$h+,$h$h$h,$h$h"$h$,$h%$hI($h *,$h +$h,$h.,$h/$h1$h2,$h}3$h6,$h66$h6$h8$h;,$h;$h=$hD$hEm _n - 3 clear potions (gained 1)$h_G3$hG$hPn$hP,$hQ$hQS$hT,$htl$hx$h$h$h$hP$h$hD##.#.####.#.#.#.##.#.....##....#.#.#.##.#.....####### .##.#.#....#.#.#.##.#.....# ##.#.###..#...#.##.####### #.#.# #.######.##.# ##.#.# #...).......# #.#.# #.######.#### #.#.##### #.# #.#.....######@####36.0 (29$h##.#####...........# ########.##.# #.##.# #.##.# #.##.#$h#....##.#######$h$h$hqj _Key pressed, stopping explore.$h$h _No target in view!$h $h: _$hAX$h!X$h'$$h%,$h%$hp($h),$hV*$h.$h/,$hQ1$hT5$hK7,$h8$h:$h;,$hw<$h@$hA,$h$hc$hu,$h$hy $hR$hp$h{$h ,$h!$h#$h$,$h$$h+&$h&,$h'$h 0$h75n$h<................#.#.#.####......#.#.#.#.# ...#... .....#.#.#.....#.#...#[#......... .$h>=`....#.#.#.....#.......#......... ................................. ..#...................##......... ..........#####.......#.......... .$h=.....†...## #.......#.......... #.........................50....#.#...##.......###.......... .....#.#.............##.......### $h=.....#.#.............####.....# .....#.#...........$h=e....##..[..# .....#............##..........# .....####...###...............#$h> .....#..............÷........[###  $h>>z................................. $h>$hE$h&Pj _Key pressed, stopping explore.$hP$hW$hZH _No target in view!$hn3$h6o$hy$h{$h~: _$h$h^$h$hŃ$h߆$h,$hv$hPB$h$hu$h5,$h$hؼ$h?,$h$h$h$h$h$hZ$h ,$h_$h$hX,$h$h$h,$hm$h$ho,$h$h $h_,$h'$h$h,$h$h$h$,$h/$hky#.#.####..#♣....≈#.# #.#.#.....#.....#.#♣.P.~≈#.# #.##[#......#...~~~#.# #.#..........#.+..~~~.#.# #.#...............#.#<.~P~.#.# #.# ....##...........#.#.~~P~<'.###.# $h....#..............#≈~PP~.##............###~PP~~.#.###.# ........@..#≈PP~..#74.0 (18###............#.#≈≈~~..#.###.###.......######.#≈~~...#.# #.####.....# .#≈~...♣#.# #.#$h#..[..# .#~~... #.# #.# ##..........# .# #.# #.#.......# #.# #.###.#÷........[######.##+#####.....##$h#$hO$h$h  _Key pressed, stopping explore.$h!@ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hI$h$h$hF$ _$h!X$h"$h#$h#,$hh$$h($hV*,$h:+$h,$hS.,$hX/$h 1$h2,$h3$h5$h6,$h7$h9$h:$h&;$h;$h=$hj>,$h>$h[@$h@A$hdA$hA$h@C$h...~#.# ##.....#♣....≈#.# #..$h.#♣.P.~≈#.# #.##.#.#..#. ...#.#.#...~~~#.# #.##.#.#..#.$hk#.+..~~~.#.# #.##.#....#.#..$h ...#.#<.~P~.#.# #.##.#.........#.#.~~P~<'.###.##.#....#.#$h$h`$hP _Key pressed, stopping explore. _No target in view!$h#I$h$h $h| _$h$h$h,$h$h6$h.,$h$hp$h,$h@$hF$h,$h8$hv$h,$h$hO$h,$h$h$h$h$hC$h$h,$h $h $h $h $h* $h $h& $hI $hv $h $hm $h $h $h$h,$h;$h2$h$h$h$h$ha$h$h$h~$hE,$h$h$h$h#$h$hA$hCX$hJ$h"K,$h~K$h7Q$hQ,$hR$h[$h\$h\$h:]$hc$h|c,$hc$hk$hm,$hm$hps$ht,$hv$hp~$h,$h7$h܌X$hȑ#..#♣♣...≈#.###.##.######.##.# ...#♣>...~#.# #.##.#....#.##.# #♣....≈#.# #$h #..#.#..# .#♣.P.~≈#.# #.##.#.#..#.#.## #.#...~~~#.# #.##.#.#..#.#.## $h4#.+..~~~.#.# #.##.#....#.#..# $hY#.#<.~P~.#.# #.##.#.........# $h}#.#.~~P~<'.###.##.#....#.#..## #≈~PP~.#.....@.......#.#...# 45.0 (35$hؒ###~PP~~.#.###.##.#.#..#.#..## #≈PP~..#...................# #.#≈≈~~..#.###.##.###..####### $h##.#≈~~...#.# #.##...........# $h$T #.#≈~...♣#.# #.#####.#.####.#  #.#~~...♣#.# #.# #.#.# #.# $hF #.#~...♣♣#.# #.# #.#.# #.# $hh #.#~..♣♣ #.###.# #.#.# #.#$h$h$hj _Key pressed, stopping explore.$h$h1$h;H _No target in view!$hԹI$h$h$hn: _$h$h,$hF$h$h,$h$h$h,$h2$h&$h=,$h$hG$hs,$h$h@  There is an open door here.$h$h7 _$hu$h $h O _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _There is an open door here.  You enter the shallow water.Water $h$hN _Moving in this stuff is going to be slow.$h4$ht$h $h"7$h$$h+$h-$h-$h /$h5$h7$h7$h9$hRA$hC,$hD$hM7 _You open the door.$hN$hO$heP$hY ..#......................###.#.##..#.......#..#####+##.....#.## .(#..........#..# ♣♣..~#......... ..##.#......##..#♣♣...≈#.###.##.# .$hZU....#..........#♣>...~#.# #.##.# #.####..........#♣....≈#.# #.##.# $h@Z#.#.....#.....#.#♣.P.~≈#.# #.##.# #[#.........#.#.#...~~~#.# #.##.#$hnZ#...........#.@..~~~.#.# #.##.#60.2 (15.2.............#.#<.~P~.#.# #.##.# .$hZa##...........#.#.~~P~<'.###.##.#.............#≈~PP~.#......... $hZG.#............###~PP~~.#.###.##.# ................#≈PP~..#.........  $hZ^##............#.#≈≈~~..#.###.##.#  ##.......######.#≈~~...#.# #.##..  $h[####.....# #.#≈~...♣#.# #.#### There is an open door here.$h[$hb$hkj _Key pressed, stopping explore.$hu$huu$hw$hx$hy,$hz$hG ##......  #..####...###...........  ##..............÷....  #.......................  #.............(........  #..$hy...................  ###........####............... #...##.#.####.#.#.#.##.#.... #..........@..#.#.#.##.#....89.2 (29.0 ###.##.#.#....#.#.#.##.#.... $h˂z#.##.#.###..#...#.##.#### #.##.#.# #.######.##.# #.##.#.# #...)......$h.# #.##.#.# #.######.#### $h%#.##.#.##### #.# #.##.#.....######.#### $hOA#.##.#####...........#$h$hC$hӑj _Key pressed, stopping explore.$h$h$h|H _No target in view!$h3I$h@ _$h/] ###.##.#.#....#.#.#.##$h #.##.#.###..#...#.## #.##.#.# #.######.## #.##.#.# #...).... #.##.#.# #.######.##$h  #.##.#.##### #.#  #.##.#.....######.## ###.##.#####...... #....@.# ########.##802.2 (13 ######## #.## $h>#. #.## #... $htm#.## ### $h$h _Done exploring.$h$h` $h:_No target in view!$h&I$hEp........0.0)$hTF$h:K$hQ[ _Done exploring.$hQ$hU$hWH _No target in view!$h$h$h$h4$hq$h _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hY$hz$hr _Done exploring.No target in view!Done exploring.$h?KNo target in view!Done exploring.No target in view!$hCI$hJ$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!$h;Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h>3$h?$hd4$hi$hqNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$ht$huDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h $h` $h;4$h\?$hODNo target in view!Done exploring.No target in view!Done exploring.No target in view!$hDDone exploring.$hD$hzH$h_JRDone exploring.No target in view!Done exploring.$hJKNo target in view!Done exploring.No target in view!$hC$h$h$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!$hDone exploring.$h)$h$h Done exploring.$h dNo target in view!Done exploring.No target in view!Done exploring.$h No target in view!$h1 $h $hT $h^ 4$h $h@ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h 9Done exploring.No target in view!$h% dDone exploring.No target in view!Done exploring.No target in view!$hj I$hw $h͖ $h $h No target in view!Done exploring.No target in view!Done exploring.$h 2No target in view!Done exploring.$h $h֣ $h1 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h: I$ha 4$he $h8n No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hq $hs Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h $hQ, No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hz0 Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h  $h 4$h% $h' No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h' $h%* $h+ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h} 3$h $h4 No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h^3$hz_$h4$h4$hANo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h؊$h$h*Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h($h3)$hY)$h 4$hX $h}No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hN3$h̶$hJ$hTNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$h7Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$hInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) $hScrolls (go to first with ?)  e - a scroll labelled XASEODE METHO  f - a scroll labelled QATEAW GOECIA  g - a scroll labelled PAKHOI EPONE  h - a scroll labelled UXKAOTS SUGURR  i - a scroll labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - a scroll labelled UNIRUC AFOIC  m - a scroll labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB $hPotions (go to first with !)d - 3 potions of might  l - a bubbling inky potion  n - 3 clear potions$hh^ $h $h$h>$h$h $h $h$###.##.#.#....#.#.#.## stairs the Shield-Bearer#.##.#.###..#...#.## Formicid#.##.#.# #.######.## Health: 24/24 ========================#.##.#.# #...)...... Magic: 2/2========================#.##.#.# #.######.## AC: 6Str: 20#.##.#.##### #.# EV: 8Int: 7#.##.#.....######.## SH: 4Dex: 13$h%s###.##.#####.......... XL:  2 Next: 60% Place: Dungeon:1#....@.# ########.## Noise: ---------  Time: 802.2 (0.0)#########.## a) +0 flail#.## Abil: Dig#.###...#.##### _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!$h*4$h!/$h0$h $hLevel 1 of the Dungeon<<>>>(Press ? for help)#........####...###...............# #.#~..♣♣ #.###.# #.#.# #.##........#..............÷........[######.##'#####.....#####.#.# #.##.....................................##........#.........#.#.# #.#$hu#....................(................#####....#####...##.#.#.# #.##.....................................# #...............#.#.# #.####........####................##.....# ###.................# #.##...##.#.####.#.#.#.##.#.....##.....# #.##########..#.### #.##.............#.#.#.##.#.....######## #.....# #.##.# #.####.##.#.#....#.#.#.##.#.....######.# #.##.# #.##.##.#.###..#...#.##.########.######.##.# #.##.##.#.# #.######.##.#$h#....#......# #.##.##.#.# #...).......#####.#.#.#### #.##.##.#.# #.######.#####.#.#..##.##.##.#.##### #.##.#.##.##.##.##.#.....######.#####.#..#.##.####.##.#####...........#$hB#.#..#.##.##....@.# ########.##.##.#....##.##########.##.##.#..##########.##.##.##.#.............#$hht#.##.##...............##....##.#............###.#####.#.############$h.########$h@ ####..####.##.......................>#.# #.##..# #.###...................#...#†# #.##..####.##.#.....##.#..[.###.....#...# #.##..##....>.............#.##..# #.#$h3B #..####....##.###....##.[...# #.########....#......###...#......##.# #.......######......###....................##..........#.....##.#..# ######.##(................##.##..............#....# .........................#.#.........................# ##########...................#.#.....#.............#...#.# #......# #............#.....#......................###.#.# #......###........#.#.......#..#.......#..#####+##.....#.##########........#......###...#....(#..........#..# ♣♣..~#...............####.........................##.#......##..#♣♣...≈#.###.##.######.##).............##...#........#..........#♣>...~#.# #.##.#....#.#####............#.#.#.####..........#♣....≈#.# #.##.#.#..#.#.#....................#.#.#.#.#.....#.....#.#♣.P.~≈#.# #.##.#.#..#.#.##..........#.#.#.....#.#...#[#.........#.#.#...~~~#.# #.##.#.#..#.#.##..........#.#.#.....#.......#...........#.'..~~~.#.# #.##.#....#.##........................................#.#<.~P~.#.# #.##.##.......#...................##...........#.#.~~P~<'.###.##.#....#.#..###.......$hB ........#####.......#..............#≈~PP~.#.............#.#...##...........†...## #.......#............###~PP~~.#.###.##.#.#..#.#..##$hTV$h2u*###.##.#.#....#.#.#.## stairs the Shield-Bearer#.##.#.###..#...#.## Formicid$h?v#.##.#.# #.######.## Health: 24/24 ========================#.##.#.# #...)...... Magic: 2/2========================#.##.#.# #.######.## AC: 6Str: 20#.##.#.##### #.# EV: 8Int: 7#.##.#.....######.## SH: 4Dex: 13###.##.#####.......... XL:  2 Next: 60% Place: Dungeon:1#....@.# ########.## Noise: ---------  Time: 802.2 (0.0)#########.## a) +0 flail#.## Abil: Dig#.##$hve#...#.##### _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!$hw3$hA$h$h: _$h$h(,$h$h8$h$h$h>$h$h,$h$h$h$h߰$hK$hڻX$hQ$hM$hm$h$hV$h,$hP$h$hl,$h4$hP$h$h-$h$h4$h~$h$h$h>$h,$h0$hl$h $hd$h$ht$h(,$h$hD $h $hU $h $h$h,$h$h$h,$hY$h#$h%$hS%$h &$h*$hq+,$h+$h.$ht/,$h/$h3$h75,$h'6$h:$hR;,$h;$h>$hN?,$h?$h4B$h C,$hD$hH$h%J$h^J$hXK$hN$hwO,$hO$h&R$hR$hR$hS$hW$hX,$h(Y$h[$h\,$h]$hL_$h`,$ha$h iX$hi$hj,$h@k$hl$hm,$hsn$hq$hs$hAs$ht$h-w$hCy,$hy$h3{$hv},$h>~$h$h$h2$h+$h1$hG,$h"$h$hЊ,$h؋$h$hS,$h<$h$hp$hR..........##..##..##...#.# #. ######.....#......#....#.##### #. ...........##....##..........###. ######......#....#..##.#... ..........#..÷................... #.........####.##................ #.........#......#........ #.........#.....##.#..[.# #.........#...............44.2 (42.0) #.........##......##....##.#..... #..........#..................... #####......###...................#(........................#.........................#.# ##########...................#.# #......# #............#.....#...$h> #......###........#.#.......#..# $h*$hNo target in view!Done exploring.No target in view!Done exploring. _No target in view! _There is a stone staircase leading down here.$ht4$hx{$h\$h#85.2 (1.0) _$hQ$h$    #.   .#   .#   .#   .#   .#   ...#####.#  2 ...#   ##########                $h $h= $h -6.0 (1.8$h $h } _You climb downwards. _There is a stone staircase leading up here.$h3$h$hM$hø$hP _$hI,$h$h$h$hH$h$h $h]$h$h$h$h,$h$h$h_,$h$h$h2$hO$h$h$ho,$h$h!$h$h $h_$h$h,$h[$hn$hB$h$hi,$h$h$hp,$h $h$h,$h $h$h$h$h<$h$h#  .## ### { ... . ##.##.# ### $h4 #...#.#####.##  #...@......#.#  #...#.#####.## #####.# #.# $h6~#.# #.##.# #.##.# #.#...#####.#.......<.#$ho5##########$h063.0 (17.0)$h$hy$h,q _You sense a monster nearby.$h$h:$hH _No target in view!$h] $h] $h_ $h-` $h0b $hf | _$h8g $hp m#.##.# #.# #.#  # #.# #.##.##.#### ...B.......#  ##@##.# ### #...#.#####.## #..........#.##...#.#####.##{ #####.# #.# #.# #.#B   giant cockroach (asleep) #.# #.# #.# #.# ...#####.#$hu G5.0 (2.0)$hx \..BB$h y +6.0 (3$h} $h & $h .. #.# #.# #.#$h  #.# # #.# ##.##.##.####......B@....# .#.##.##.##.# ## #...#.#####.##$hD  #..........#.# #...#.#####.##{ #####.# #.# #.$h L# #.#  #.# #.# #.# #.# _A giant cockroach comes into view.$h $h %=$hء 7.0 (1$h $h˳ = _You block the giant cockroach's attack.$h+ < .. $h , a#.# #.# #.# #.# # #.#$hC,  ##.##.##.####  ......B@....#  .#.##.##.##.# ### $hi, ? # #...#  #..... $h, " #...#.#  $h, >{ #####.# #.#  #.# #.#  $h, F#.# #.#  #.# #.# $h-  .. #.# $hy #.# #.# #.# $h v# #.# $h ##.##.##.####  $h n......B@....#  $h >.#.##.##.##.# ###  # #...#$h `  #.....$hV  #...#.# $hv { #####.# #.#  $h {#.#  #.# $h : #.# $ho $h $h $h | _A giant cockroach is nearby!$h -8.3 (1.3$h $h _You barely miss the giant cockroach. You block the giant cockroach's attack.$h $h  .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....# $hE  .#.##.##.##.# ###  # #...#  #.....  #...#.#  { #####.# #.#  #.# #.# $hx K #.# #.#  #.# #.# $hA .. #.# #.# #.# #.# $hA# #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  $hA#..... #...#.#$hA { #####.# #.#  #.# $hBF #.# $hOB: #.# $h?G4$hK$haU _A giant cockroach is nearby!You closely miss the giant cockroach.The giant cockroach bites you but does no damage.$h\!9.6$ha$h"mp  .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #.....  #...#.#  { #####.# #.#  #.# #.#  #.# #.#  #.# #.# _The giant cockroach barely misses you.$he6 .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #..... #...#.# $hJb{ #####.# #.#  #.#  #.#  #.# $h$h$hg$h _A giant cockroach is nearby!You closely miss the giant cockroach. The giant cockroach barely misses you.$h)70.9$h:$hG _The giant cockroach bites you but does no damage.$h)s .. #.# #.# #.#$h) #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#$h*0  #.....  $h6*@#...#.#  { #####.# #.#  $h[*K#.# #.#  #.# #.#  #.# #.# $h|*$hY .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ### $h1 # #...#  #..... #...#.# { #####.# #.#  #.#  $hp#.#  #.# $hy4$h-$h@| _A giant cockroach is nearby!$h-2.3 (1.4$h$h   .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #.....  #...#.#  { #####.# #.#  #.# #.#  #.# #.#  #.# #.# $h_You barely miss the giant cockroach. The giant cockroach barely misses you.$h# .. #.# #.# #.# #.# # #.# $h##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #.....$hʀ #...#.# $h{ #####.# #.#  #.# $h>u #.#  #.# $h4$hF$h^ _A giant cockroach is nearby! _You barely miss the giant cockroach. The giant cockroach barely misses you. _A giant cockroach is nearby!  You hit the giant cockroach.  The giant cockroach is moderately wounded.  The giant cockroach bites you but does no damage.$hޙ#3$h18-3.6 (1.3$h $h  .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....# $h .#.##.##.##.# ###  # #...#  #.....  #...#.# $h8C { #####.# #.#  #.# #.#  $h_k#.# #.#  #.# #.# _The giant cockroach bites you.$h{:6 .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #..... #...#.# $h:b{ #####.# #.#  #.#  #.#  #.# $h=$hs>$h*B$hmI _A giant cockroach is nearby!You sock the giant cockroach!$hM1.$hO[4=77$hO5.0 (1.4$hR$hVi _You kill the giant cockroach!$hV$hW$hh]>0.0$hEb$hej _Key pressed, stopping explore.$h&f$h3h$hiH _No target in view!$hSsI$hs$h$w...... ....... #.#.... #.#... #.#.. #.# #. #.##.##.##.#####.....##.#.##.##.##.# ###$hw% #.#...#.#####.###.#..........#.##.#...#.#####.## { #.#####.# #.##. #.# #.##. #.# #.#  #.# #.#$hz+6.0 (1$hz&-$h~$hq _You sense a monster nearby.$h8-$h$hx^ _No target in view!$hLJ$hB$h$h$hn _$h$hO=$h$h@$h,$h$h$h$h$h3$h8$h,$h$hS$h,$hK$h$h{,$h$h,$h$hL _You now have 86 gold pieces (gained 1).$h3$h9$h$hϬ,$h$h$h,$hy$h,$h5$hƲL _You now have 93 gold pieces (gained 7).$h$h$h$h$h $hkB$h1n$h #. #..##.# #.##...#.# #.#......# $h5|##........#.... #.........#.#....########.........#.#..?....@..#####.....##.#948.0)....#...............##.## #.###.######.##.##.#$h~#> #.# ###.##.##.## #.# #.......... #.# #.#.##.##.#  ... #.#.##.#...  #.. # #.##.#... #.. #.##.#...$hE $hPe{5.0 (19$h#$hQ _Found a stone staircase leading down.$h]$h9$h ^ _No target in view!$h[$h$h3$hp$hP _$h]k #. #..##.## #.##...#.##.# #.#......##... ##..#....$hs #...########...?..@....#####.....#..#...............###.# #.###.######.##.#.. #># #.# ###.##.#. #.# #.# #..... { #.# #.# #.#.##.#... ... #.#.##.##.# #.. # #.##.# #.. #.##.#$hn17.0 (2.0)$h$h[$hsq _You sense a monster nearby.$h$h7$hM^ _No target in view!$h$h%$hn$h`$h: _$h%$h,$h*$hN $h) # #. #. #. #.##... #.## #.#....###...## ##.........## #.$h|##.......########....@.......#####....##.......#.. #####.###.###.#### ... #># #.# # ..#.. #.# #.# ## #.g #.# #.# #.g   goblin (asleep)$h#.# ... ... #.#.###. #.# #.. # #.## #.. #.##$h 9  A goblin comes into view. It is wielding a +0 dagger.$hbg.g$h*7===900.0 (3$h"$h' #.#. #..#.$h'##...##.####...####..........##$h(.##.#######.......?.......#####$h<(O##.#..........$hf(O #####.###.###.######.## ... #># #.# ..#.g #......$h(d## #..#.##$h( #.# ... ... #.# #.. # ..  # { $h(_The goblin shouts! You hear an angry hiss. _You see here a scroll labelled VONAEPT EMERY.$h+$h;g{..#..---1.0 (1 _ #. #. $h<i #.  #.##  ####...##  ........## $h< ##.......###### .......?....... ##.....@.# #####.### ..g #># #.#  $h,=o{..#.. #.# #.#  ## #.. #.# #.#  #.# ... ...  #. #.# #.. # $hq=I .. #..  #..# { $h^ x #. #.  #.  #.##  ####...##  $h 9........##  ##.......###### .......?....... ##.....@.# #####.### ..g #># #.#  $h] {..#.. #.# #.#  ## #.. #.# #.#  #.# ... ...  #. #.# #.. #  .. #..  $h Q#..# { $h $h~ :---$h $h ; #.#. #.. #. #.##.. #.### #.#####...###. ........## ###.......########..$h D?.......##### ##.......#......... #####@###.###.######.# #....g# #># #.# ###...S..#..# #.# #.# #.....### #..# #.# #.# #.#.# #.## ... ... #.#. #. #.# #.. # #.$hK  .. #.. #.# S   ball python (constriction, wandering) .# #..# { _A goblin is nearby!$h $h S.S)A ball python comes into view.$h0 .=2$h $h  #. #.  #.  #.###  #####...##  $hT ........##  ###.......#### ........?.... ##.......# #####@# #S...g# #># #.# $hz Z .....#..# #.# #.#  .### #..# #.# #.#  #.## ... ... $h ? #. #.# #.. #  .. #..  $h _.# #..# {  _You block the goblin's attack.$h p #. #.  #.  #.###  #####...##  ........##  ###.......#### ........?.... ##.......# #####@# #S...g# #># #.#  .....#..# #.# #.#  .### #..# #.# #.#  #.## ... ...  #. #.# #.. #  .. #..  .# #..# { $h} _There are monsters nearby!You hit the goblin.$h ..S.)S   ball python (constriction)$h =553.4 (1.4$h` }  #. #.  #.  #.###  #####...##  ........##  ###.......#### ........?.... ##.......# #####@# #..S.)# #># #.#  .....#..# #.# #.#  .### #..# #.# #.#  #.## ... ...  #. #.# #.. #  .. #..  .# #..# {  _You kill the goblin!$hkl  #. #.  #.  #.###  #####...##  ........##  ###.......#### ........?.... ##.......# $hm #####@# #..S.)# #># #.#  .....#..# #.# #.#  .### #..# #.# #.#  #.## ... ...  #. #.# #.. #  .. #..  .# #..# { $hs 4$hy $h7  #. #.## #.### #.$h J#####...###. ........## ###.......######## ........?.......##### ##.......#......... #####.###.###.######$h'  #..S@)# #># #.# ###.#.....#..# #.# #.# #...### #..# #.# #.# #.# #.## ... ... #.#. #.# #.# #.. # #. ..# #.. #.$hw  .## #..# { . _A ball python is nearby!$h {The ball python barely misses you. The ball python grabs you.$h #-1 $hP ^40Constr $h0 $h? _ _The ball python constricts you.$h 3 #.  #.###  .##  {.......##  ...### .?... ... #####.# #..S@)# #># #.#  #.....#..# #.# #.# $hj  ..### #..# #.# #.#  #.## ... ...  #.# #.# #.. #  ..# #..  .## #..# { .$h #.  #.###  .##  {.......##  ...### .?... ... #####.# #..S@)# #># #.#  $h|#.....#..# #.# #.#  ..### #..# #.# #.#  #.## ... ...  #.# #.# #.. #  ..# #..  .## #..# { . $hb $h $h$hp" $h#$hR#>_A ball python is nearby!$h#.You hit the ball python.$h2.#{. 8 805.7 (1.3$h]<$hB $hTD$hD+_You kill the ball python!$hE$hE$h.K$hl0.0 _Key pressed, stopping explore. _No target in view!$h$h4$h7$hj _Key pressed, stopping explore.$h$hz$hp{ _No target in view!$h"$h4$h $h _Key pressed, stopping explore.$h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hE$h3$h4$h}No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hr$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h:$h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h4$h$hM&No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h&$h+$h0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 2$h84$h=$hENo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h,F$hN$hRQmKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hQ]No target in view!Key pressed, stopping explore.No target in view!$h]3$h^$hb$h\hH#. #. #.#. #.# #.### .######...## #........## #.###r......########............?.......#######.......#............#####@###.###.######.#$hiM #....)# #># #.# ###.##.....#..# #.# #.# #.....### #..# #.# #.# #.#.##.## ... ... #.#.##.# #.# #.. # #.# r   quokka (wandering)..# #.. #.#.###..# {$hj).$hk$hrm.rr$hr3-6.7 (1$h$y$h #. #. # #.  #.## #.# #.###### ##$h= ... #####.r.....########.....?.......######...@...#............ #####.###.###.######. #....)# #># #.# ### #.....#..# #.# #.# #.....### #..# #.# #.# #.#. #.## ... ... #.#. #.# #.# #.. # #. ..# #.. #. .###..# {No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _A quokka comes into view.$h$h.r-7$h_" #. #.  #.  #.###  #####...##  ........##  ####.......#### ......r..?..... ##...@...# #####.### #....)# #># #.#  .# #.# #.#  ..### #..# #.# #.#  #.## ... ...  #.# #.# #.. #  ..# #..  .## #..# {$hĚ$h 2V #. #.  #.  #.###  #####...##  ........##  ####.......#### ......r..?..... ##...@...# #####.### #....)# #># #.#  .# #.# #.#  ..### #..# #.# #.#  #.## ... ...  #.# #.# #.. #  ..# #..  .## #..# {$h&7$h7$hU=$hH _A quokka is nearby!You sock the quokka!$hT†9=9.1 (1.4$hV$h[` _You kill the quokka!$h[$h]$hc(0.0$h:i$hk$h^uj _Key pressed, stopping explore.$hu$h|$hH _No target in view!$hB3$h9$hP$h$h: _$h$hN,$h$h(i#.  #. #. #..##. #.##. #.### #.#####...## ##..........## #..####.......########...........†..@.......#####-###.......#.............#####.###.###.######.## #....)# #># #.# ###.###.....#..# #.# #.# #......### #..# #.# #.# #.#.###.## ... ... #.#.##$hH#.# #.# #.. # #.##..# #.. #.##$h,11.1 (2$h E-2.1 (3$h}$hC _p - a scroll labelled VONAEPT EMERY$h$h6 { _No target in view!$hN $hM.0.$h$hj _Key pressed, stopping explore.$h $h$$h:)^ _No target in view!$h)$h_-$h3$h7$h8$h@j _Key pressed, stopping explore.$h A$ho$hqH _No target in view!$hu$hm: _$h$h],$hۉ$h$hw$hь$h?$hy$h,$hP$h$h$h($h$h$h {  ###  #..  $h#.#   #.# #@# #. # #.# #.## #.### #.#..#####...## ##...$hמ ...........## # .####.......########..........†..........#####.####.......#...........$h0#####.###.###.####$hk+8.1 (6$h$hL$h _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You sense a monster nearby.$ha$he^ _No target in view!$h_$h0$hqP _$hK,$h$h$h,$h,$h8$h,$ha$h$h $h;$h$h$h[,$h$h$h $hU$h$hF$h.,$h$h$h4,$h$h$hp$h$hE$h#$h9X$h,$h$h$hHB$hK$h,$h$h $h,$h$h"$h#,$h#$h %$h)&$hZ&$h&$hX($h),$h*$h+$h-,$h-$h/$h4n$h4$h4$h6$h8,$h8$h$:$h;$h;$hn<$hy=$hu?,$h@$hOA$hjB,$hB$h4D$hE,$hJF$hIH$hI$h#J,$hgK$hL,$h2M$h.N$hLO,$hO$hQ$hR,$haS$hfT$hU,$hV$hV$hYB$hY$hw[,$h9\$h]$h_,$h9`$ha$hfc,$hd$hWe$h@n0..# #.##.# #.##.# #.# #.# ##.###.####.#.#####.##..###...##.##.#.#.##.##........##.##########.##...@....... 65.1 (47.0) #########.#.##.##.###### .........###...# >#  #########.#.#..# .###.##..# .##.##..##.##.##...#.##.#......# ###........#..$hrB6.1 (48$hFv$he}Q _Found a stone staircase leading down.$h}$h$hH _No target in view!$h#3$h$h$h/$hVP _$h4,$h$h0$h,$hD$h$h,$hA$h$h ,$h$he$hS,$h$h$h(,$h$h6$hQ,$h$h$h,$h$h$ha,$h$h$h$hj'B$h',$hU($h)$h*,$h+$h,$h-$hJ.$h.$ha0$hK2,$hf3$hb5$hG<$h<$h?$hGA$hA$hH####.##............# ###.#.##.##.######.# ...###...##># #.# ###.#.#..##.# #.###.##..##.# #.##.##..##.# #.#$hsIO#.##...#.# #.##.#......######.# ##........#..[@..# 84.1 (1  #.........#.###### ###.........#.# .#####.....##.# ...........##.# $hI.######.##.##.# .# ###.##.##.#### .# #............# $hI.# #.#.##.##.##.# ###$hfJ$hN$hSj _Key pressed, stopping explore.$hT$hY$h[H _No target in view!$hlI$hq-..........$hq.....$hq'...$hw ####.##.##.#.##.##.######.#.###...##># #.##.#.#..##.# #.# ##.##..##.# #.# #.##..##.# #.# #.##...#.# #.# #.#......######.# ##.#..@...# #.#.#######.#.# ..#####.....##.# .##.# #.######.##.##.# #.# ###.##.##.#### #.# #$h{.# #.# #.#.##.##.##.# ###0$h@|.0)$h~25.1 (1 _$h$h$ $h;_You see here the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}.$h$h$hH _No target in view!$h $h$h$h#!f _$h&n$h/',$h'$h($h),$h$*$hp+$h,,$h-$h.$h0,$h2$h4$h6,$h=7$hJ8$h{9$h9$h:$h<$h>,$h0@$hAA$hrB,$hC$hC$hE,$hE$hH$hLA## #.######.# .## ##........#..[...### #.........#.###### ...########.........#.# .........#####.....##.# ...#...............##.# $h5MM.###.###.######.##.##.# )# #># #.# ###.##.##.#### .# #.# #.# #...@........# $heM.# #.# #.# #.#.##.##.##.# ### ... ... #.#.##.#...#.#####.## # #.# #..  #.##.#..........#.# # #.. #$hMn.##.#...#.#####.## # #..# #J #.#####.# #.# J   endoplasm (asleep) .. #$hMA.# #.# #.# .. #.# #.# #.# #.# #.#$hU 96.1 (11.0)  An endoplasm comes into view.$hcJ.J7.1 (12 ..###..#..[...# ...## #.........#.######..########.........#.# .......#####.....##.##...............##.# #.###.###.######.##.##.# .)# #># #.# ###.##.##.#### ..# #.# #.# #............# ..# #.# #.# #.#@##.##.##.# #### ... ... #.#.##.#...#.#####.# .# #.# #.. # #.##.#..........#. .# #.. #J##.#...#.#### ## #..# #.##.#####.# #.[39$he ;49m ..##.# #.# #.# ..##.# #.# #.# ### #.# #.#...#####.# _The endoplasm quivers.$hUm(J.$h-n18.0)$hnt$hu$h%O$hlR [...#  #....... ... ... ... #.##.##.# .$hR)# #># #.# ###.##.##.####  #.# #.# #............#  #.# #.# #.#@#  ... ... #.#.# #.# #.. # #J# #.. #.# #..# #.# $hS8 ..##.# #.#  ..##.# #.# $hfS= ### #.# $h S [...#  #....... ... ... ... #.##.##.# )# #># #.# ###.##.##.####  #.# #.# #............#  #.# #.# #.#@#  ... ... #.#.# #.# #.. # #J# #.. #.# #..# #.#  $h@ ...##.# #.#  ..##.# #.#  ### #.# $h 4$h: $h = .##.#####.########.........#.# ......#####.....##.......... #.###.###.######.## $h> .)# #># #.# ###.##.##.#### ..# #.#............#.#.##.##.##.# ### .## ... ......#.#####. #.# #.. # #J$hq .......#.  #.#.#####.# ##$h ####.#  ..##.# ###  $h 3 ...####....< $h S_An endoplasm is nearby!$hA i  The endoplasm freezes you.$h> U2--9$h $hm % _You are frozen.$h' x  ... ... ... $hg( #.# .)# #># #.# ###.##  #.# #.# #....  #.# #.# #.#.#  ... ... #.#@# #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.#  <$h P  ... ... ... #.# )# #># #.# ###.##  #.# #.# #....$h e  #.# #.# #.#.#  ... ... #.#@# #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  $h ..##.# #.#  ### #.#  <$hq $hK $h $h. w _An endoplasm is nearby!$h #3$h N=-=1000.5 (1.4) $h $hm   ... ... ... $h) #.# .)# #># #.# ###.##  #.# #.# #....  #.# #.# #.#.#  ... ... #.#@# #.# #.. # #J# #.. #.# #..# #.# $hy n ..##.# #.#  ..##.# #.#  ### #.#  < $h _You hit the endoplasm but do no damage. The endoplasm barely misses you.$hz   ... ... ... #.# )# #># #.# ###.##  #.# #.# #....  #.# #.# #.#.#  ... ... #.#@#$hz * #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.#  <$hE $h $h $h _An endoplasm is nearby!You hit the endoplasm.$h '.$h C$h $hؤ ...###.........#.######stairs the Shield-Bearer ....########.........#.#Formicid ..........#####.....##.#Health: 23/24 =======================- ....#...............##.#Magic: 2/2======================== #.###.###.######.##.##.#AC: 7Str: 20 .)# #># #.# ###.##.##.####EV: 8Int: 7 ..# #.# #.# #............#SH: 5Dex: 13 ..# #.# #.# #.#.##.##.##.# ### XL:  2 Next: 100% Place: Dungeon:2 $hR X.## ... ... #.#@##.#...#.#####.# Noise: =--------  Time: 1001.8 (1.3) .# #.# #.. # #.##.#..........#. a) +0 flail .##.. #.##.#...#.#####.# Abil: Dig ##$hå #..# #.##.#####.# #.#..##.# #.# #.#..##.# #.# #.# ####.# #.# ...#####.# .......<.#$h  The endoplasm freezes you. _You are frozen. $h _An endoplasm is nearby! _You hit the endoplasm but do no damage. The endoplasm barely misses you. _An endoplasm is nearby!$hA ,You hit the endoplasm.$h x _You kill the endoplasm!You have reached level 3!$hק $h /  --more--$h&  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $h L8/293/323 0% $h k _You feel stronger. x2$hre CTRL$hM-3.1$h$hI+ _You swing at nothing.$h3$h$ha9=$h$h1 _HP restored.$hZ$h$h,$hj$h$hO=$h;$hYX$h$h,$hp$hX$h$hXB$h^$h,$hC$h$h,$h+$h$hh,$h$h$h%#..# #.# #.# #.#.##.##.##.# ## $ht#.## ... ... #.#.##.#...#.#####. #.# #.# #.. #.#.##.#..........## #.. #.#.##.#...#.#####. .## ###..###.#.##.#####.# #. . ...........##.# #.# #. ...........##.# #.# #. ####.#.#.####.### #.# #. # #.#.@..........#####.- $h#.######.##.< #. { ######## #$h(# $h$h# $h016.1 (13.0)$h$h$h _You sense a monster nearby.$h$h!H _No target in view!$hG{$h{$h |$h~$h^$h$ _$h,$hM.# #.# #.# #.#.##.##.##.# ### # ... ... #.#.##.#...#.#####.## # #.# #.. #.#.##.#..# # #.. #.#.##.#...#.#####.## # ###..###.#.##.#####.# #.#  ...........##.# #.# #.# .....##.# #.# #.# ####.#.#.####.#####.# #.# $hdE# #.#...#####.# #.######.##..<.# #. .B ## ## ##B   giant cockroach (asleep)$hZ, 7$hY.0)  A giant cockroach comes into view.$hyB(B8.1 (2$h$h # #.# #.# #.#.##.##.##.# ###  ... ... #.#.##.#...#.#####.##  #.# #.. #.#.##.#.#.#  #.. #.#.##.#...#.#####.##  ###..###.#.##.#####.# #.# .##.# #.# #.# .$he##.# #.# #.# ####.#.#.####.#####.# #.# # #.#....#####.# #.######.##.<.# #. .B( ### ## .###.#$h*.#.### _Found 7 stones.$h$haiB.9.1 (1$h*$h $h #.# #.#  ### # ... ... .#  #.# #.. .#  #.. .#  $h.# #.#  .# #.# #.#  .# #.# #.#  #.####.#####.# #.#  # #.#....@.......  #.######B##........<.#  #. ..( ###  ## .###  .# .# .# ##$hV(V #.# #.#  ###  ... ... .#  #.# #.. .#  #.. .#  .# #.#  .# #.# #.#  .# #.# #.# $h) #.####.#####.# #.#  # #.#....@.......  #.######B##........<.#  #. ..( ###  ## .### .# .# .# ## $h<J$hG _A giant cockroach is nearby!You thump the giant cockroach!$h6Q2.$hVU>5=20.4 (1.3$h\$h{L _You kill the giant cockroach!$h~$h$h,$hЌ #.# #.. #.#.##.#..........#. #.. #.#.##.#...#.#####.##  ###..###.#.##.#####.# #.# ...........##.# #.# #.# ...........##.# #.# #.# ####.#.#.####.#####.# #.#  # #.#............#####.#  #.######.##........<.#  #...(.########## -3.4 (3.0########.####  #.#  #.#..#### -$hm$hj _Key pressed, stopping explore.$h5$hd$h*^ _No target in view!$h$h $h5...0$h$ho$hɺj _Key pressed, stopping explore.$h$hS$hH _No target in view!$h$hb$h$h[F _Unknown command.$hI$h$h$hP _$h$h*$hJ$h$hyB$h,$h!B$hL&X$h'$h)$h)*$h-$hA0$h2,$hn3$h5$hi7,$h8$h@:$hV<,$h=$hCX$hHB$hI$hRD #######.#  #.......#  #.#######  #.#  #.#  #.#  #.#  .###.##.#  #  ##  $hS$hY\40.4 (17.0)1.4 (18$h_^$hyh _q - a scroll labelled EFAOTIKOSE$hj$hmH _No target in view!$h 3$h $h $h P _$h $hz  #######.##. #.......##< #.########. #.#.. #.##. #.##. #.# #.###.##.# #..#2.0) $h^ *##$h $hQ $3.4 (2$h? $h* $ $h +_Found a stone staircase leading up.$hȶ $hں $h H _No target in view!$h b u$h'f _$hf $h-h ,$hh $hzi $hj ,$hj $hk $hm ,$hn $hao $hq ,$hTr $h~t $hv ,$h3w $hx $hC{ ,$h5| $h P  There is a stone staircase leading up here.$h $h  _$h $h5 $h ,$hه $h $h ,$h $h, e.## ###..###.#.##.#####.#............##.# #.#...........##.# #.#####.#.#.####.#####.# #.#.#............# #.#.######.##..... #.#.........(.#### #.########.#### #@# #.# #.########.##.##.......##<##.###############.##.#.........##.#.###.###.##.##.##.##.###.##.#$h/ 054.4 (11.0)$hƚ ,5.4 (12$h1 $hD m _r - a lumpy blue potion$h $h $he H _No target in view!$hS] 3$h] $h` $hb $h-c $ _$hg X$hg $hi $hk $hgk $hk $h`m $hn ,$h]o $hp $hr ,$hts $hu $hv ,$hw $h^y $hz ,$h{ $h~ $h ,$h $h; $hz ,$h $h̅ $h ,$h $hG $hg ,$h% $hɎ $h ,$hȒ $hҔ $h ,$hr $h $h ,$h $h $h ,$hz $hؤ $h~ ,$hf $hX $h ,$hR $hd $hS ####.......#...............# #####.###.###.######.##.##....)# #># #.# ###.##.##.....#..# #.# #.# #..........### #..###.###.## #.#.##.##.##........# #.#.##.##.####.###..# #.#.##.#...# #.# #..# #.#.##.#..## ##@###..###.#.##.##72.4 (17$h ".#>...............##.##[###............##.######.#..####.## #.#.#........ #.#.######.## #.#.........( #.########.## #.##.#$h( B3.4 (18$hm $hV e _Found a scale mail. Found a stone staircase leading down.$h $hS $hj H _No target in view!$h _$h! $h P _$h ,$hd $h2 $h B$h $h ,$h $ho R  There is a stone staircase leading down here.$hY $h  _$h6 $h" $h'% ,$h& $hR( $hO+ ,$h, $h/ $hl2 ,$h4 $h5 $h#8 ,$h39 $hO; $h1F $hF $h=I ,$hoJ $hL $hDN ,$hP $hQ $h=T ,$hT $hCX R  There is a stone staircase leading down here.$h?Z $hZ  _$h[ $h] $ha ,$h]b $hOd $hf ,$hg $hi $hl ,$hm $hsp $hr ,$hs $ht $hv ,$hw ,$hx ,$hy $h| $hE  #.# # #.### #.#. .#####...## ##... ...........## # .####.......########..........†..........#######.......#.......... #####.###.###.###### #..@.)# #># #.# ##.....#..# #.# #.# #..$h #..###.#..###.###.## #.#. ..#.##........# #...##.####.###..# #.#... ..# #.# #..# #.# b   bat (asleep)...# .#####.###..###.#.?b# .#>..............#[###...........$hg u 94.4 (21  A bat comes into view.$h $hN $h {. $h. ,5.4 (22$hf $h- _Found a scroll labelled PUX PABOVUT. The bat moves out of view.$h $h ^ _No target in view!$h[ I$h $h $h $h\ $h P _$h`$hj #.### #..#####...###...........##  .####.......######## ......†..........##### ####.......#......... #####.###.###.#########....)# #># #.# #....@#..# #.# #.# #.6.4 (1.0)###b#..###.###.## # . ..#.##........# #. ..##.####.###..# #. ... ..# #.# #..# #.# .#####.###..###. b   bat?.# .#>..............## #[###$hkq ### ######.#.#.$hu$h{ _A bat is nearby!You closely miss the bat. The bat closely misses you.$hm|$h/b.$h!5=7.7 (1.3$h$h~1 _You block the bat's attack.$h  #.###      ## †...... .. #####.# ####....)# #># #.#  #..b.@#..# #.# #.#  #..###.#  . ..#  ..##  ... ..# #.# #..#  ...#  .?.# .#> ..## #[ ### $hj #.###      ## †...... .. #####.# ####....)# #># #.#  #..b.@#..# #.# #.#  #..###.#  . ..#  ..##  ... ..# #.# #..#  ...#  .?.# .#> ..## #[ ###   #.### #. .#####...## ## .## # .####.## ......$hG†.......... ####.......# #####.###.###. ####....)# #># #.#  #..b@.#..# #.# #.# # #..###.#..###.###.## ##. ..#.##.# # ..##.####.###..# # ... ..# #.# #..# # ...# .#####.###..### .?.# .#> ..## #[### ### ######.#.# _A bat is nearby!$hl$h6(Hb..80$h,6  #.###       $h1;†..... .. #####.# ####....)# #># #.#  #b..@.#..# #.# #.#  #..###.#  #. ..#  ..##  ... ..# #.# #..#  ...#  .?.# .#> ..## #[ ### _The bat hits you but does no damage.$h #.###       †..... .. #####.# ####....)# #># #.#  #b..@.#..# #.# #.#  #..###.#  #. ..#  ..##  ... ..# #.# #..#  ...#  .?.# .#> ..## #[ ### $h}   #.### # .#####...## ## .## # .####.# ......†.......... ####.......# #####.###.###. ####....)# #># #.#  #b.@..#..# #.# #.# $h)( #..###.#..###.###.##  #.. ..#.##.# #.. ..##.####.###..##. ... ..# #.# #..## ...# .#####.###.. .?.# .#> ..## #[### ### ######.#. _A bat is nearby!$h$h$h<9$h $hZ: _The bat hits you but does no damage.$h f #.###     $h   † #####.# ####....)# #># #.#  #b.@..#..# #.# #.#  #..###.#  #.. ..#  #..   $h!#. ... ..# #.# #..#  # ...#  .?.# .#> ..## #[ ### $hC #.###       † #####.# ####....)# #># #.#  #b.@..#..# #.# #.#  #..###.#$h߹  #.. ..#  #..  #. ... ..# #.#  # ...#  .?.# .#> ..## #[ ### $h$hW$h$h  #.###  .#####...##  .## # .####.# ......†. ####.# #####.###.###. ####....)# #># #.# #b@...#..# #.# #.# #..###.#..###.###.## #..# ..#.##.# #..# ..##.####.###..# #.# ... ..# #.# #..# #. ...# .#####.###... .?.# .#># ..## #[### ### ######.# [$hE23d_A bat is nearby!$h$hJ.b100$h$h\ #.###       † #####.# ####....)# #># #.# $h`~ #.@...#..# #.# #.#  #.b###.# #..#  #..#  #.# ... ..# #.#  #. ...#  . .?.# .#> # ..## #[ ### _A bat is nearby! _The bat hits you but does no damage. _A bat is nearby! _The bat hits you but does no damage. _A bat is nearby! _The bat barely misses you.$hfk #.###       † #####.# ####....)# #># #.#  #.@...#..# #.# #.#  #.b###.# #..#  #..#  #.# ... ..# #.#  #. ...#  . .?.# .#> # ..## #[ ### $h\4$h$hc _A bat is nearby!You sock the bat!$hZj.$h572.0 (1.3$h&$hz _You kill the bat!$hj$h(0.0$h$h$h _Key pressed, stopping explore.$h9$h^ _No target in view!$h}$h[$h4$hN$h _Key pressed, stopping explore.$h$hmH _No target in view!$h3$h($hN$h?P _$h!#.### #.#####...## #.## #..####.#.......†.#####.#.#####.###.###.#####....)# #># #.# #..@..#..# #.# #.# -3.0 (1#..###.#..###.###.## #..# ..#.##.# #..##.##. ...# .#####.###..#. .?.# .#>.# ..## #[###.### ######.#.$h"8-$h($h0 _Key pressed, stopping explore.$h!7$h; _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h<$h^=$hD..0$h`E$hK$hUNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h|Z$h `Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h`$hDb$hi$hij$ho$h\x _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hy$hh~$hɅ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hb$h$h4$h4$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h2$hvKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hծ4$h$h~No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _$h!$hB$hX......†..........# ####.......#....... #####.###.###.## ####....)# #># #.#  #.....#..# #.# #.# ..###.#..###.###.###..##...#.##........#..##...##.####.###..##.## #.# #..#8.0 (5#.#....##.#####.###..#. #.?.## .#>..# ...### #[###....... .### ### ######.##. #.# #.# #.#$h ,$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hm$hU$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hZ$I$hO&$h)($h+: _$hM,$ha.,$h/$h6 #####.###.###. ####....)# #># #.##.....#..# #.# #...###.#..###.###.##..##...#.##........#..##...##.####.###..##....#..# #.# #.. #.#...#.###.. . #.@.## .#>.........#....### #[###......#.### ### ######$hE7L ## #. #. #. #. #.$hBW10.0 (21.0 (3$hF$hN-No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _s - a scroll labelled PUX PABOVUT$hS4$hVH _No target in view!$h>4  _....)# #>#  #.....#..# #.#  #..###.#..###.# ##..##...#.##..... #..##...##.####.## #.##....#..# #.#  ##.#....##.#####.## #..#...## .#>.... #.@..### #[###4 #.#### ### #### #.  [.<##..[15$h5 ;12H..##. 5.0 (4$h5\ _Found a scale mail. Found a stone staircase leading up. _No target in view!$hfl  _$ht n$h} ..###.#..###.###..##...#.##....#..##...##.####. #.##....#..# #.##.#....##..#...## .#>..... #....### #[###.. #.####... ### ### #@.....# 7.0 (2#)[...#### #<######.....###. #$h~ z ##### $h $h% +8.0 (3$h[ $h W _Found a whip.$h! $hm H _No target in view!$h8 $h9 $h7: $h< $hmC f _$hF ,$hiG $hP B  You see here a +0 scale mail.$hS $hT  _$h6U $h^ <  You see here a +0 whip.$hna $ha  _$hc $h6i P  There is a stone staircase leading up here.$hl 5 _$hl $hm $hp ,$hbq $htt $hv ,$hIy $h' X$h $h[ ##.#..#...## .#>....#....###. #[###.####... ### ......# $hɉ h #)[...#### #<##### #..#####..#.........##########@#  #.#  #.#  ...## ### {.. .# $h׭ M27.0 (9 _You sense a monster nearby. _No target in view!$h I$h $h $h e ..#....###. #[###.#.####... ### ......# )[...#####<##### #..#####..# .........#########.#  ...##.###.,...# #S##. .. S   ball python (constriction, wandering)#..$hd ..$h O0{$h +8.0 (1$h  #.#.####... ### .....# )[...#####<##### #..#####..# .........#########.#  #.#........####.###....[...#.# #S....##. ..... ..g.g   goblin (asleep) ...S   ball python (constriction, wandering)# _A ball python comes into view.$hh%  A goblin comes into view. It is wielding a +0 dagger.Found a ring mail.$h& $h:0 S..g.gS)==9$hb8 $h: @ _The goblin shouts! You hear an angry hiss.$h c  ###  #.#  #)[  ##<#####  #..# ..## #.# #.# #@# #........#  #.###S...[.  $h. #.# #.....  #. ..g..  # ....  ...  ..# $hDM   ###  #.#  #)[  ##<#####  #..# $hSN r..## #.# #.# #@# #........#  #.###S...[.  #.# #.....  #. ..g.. # ....  ...  ..# $hV $h$W $he $hj & #.#......# #)[...#### ##<##### #..#####..# .........## ########.#  $hck #.# #####.##...###..@.....#####.###S...[.....#.# #.....$hk .###. ..g...# ..S ....#S   adder (wandering)..##g   goblin.## $hk S   ball python (constriction) _There are monsters nearby!$h)t  An adder comes into view.  The adder hisses angrily.$h g.S.$hm /-30$hp R _You block the ball python's attack. x2$h    #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@.....#  #.###S...[..  #.# #.g....  #. ...S..  # ..... $h n ....#  ..##  .## $h@4   #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@.....#  #.###S...[..  #.# #.g....  #. ...S.. # ..... ....#  ..##  .## $h!<$h<1-$h$h0 _There are monsters nearby!You hit the ball python but do no damage.$h $h" g.S.  You block the ball python's attack. x2  The ball python bites you but does no damage.$h#-1.3 (1.3$h+$hR>    #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@.....#  #.###Sg..[..  #.# #......  #. ..S...  # .....  ....#  ..##  .##  _The ball python barely misses you.$h   #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@.....#  #.###Sg..[..  #.# #......  #. ..S... # ..... ....#  ..##  .## $h$hc$hO$hz _There are monsters nearby!$hI  You barely miss the ball python. The ball python barely misses you.$hd$h#g$hn<S.$h-2.7 (1.4$h:$hH\ _The ball python completely misses you.$hR9   $h#)[  ##<#####  #..# ..## #.#$hV #.# ###  ##.##...##  #..@g....#  #.###SS..[..  #.# #......  $h #. ......  # .....  ....#  ..##  .## $h   #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@g....#  #.###SS..[..  #.# #......  #. ...... # ..... ....#  ..##  .## $h$hF$h$he _There are monsters nearby!$h  You completely miss the goblin. The ball python barely misses you.The ball python grabs you. The ball python constricts you.$hXNSS$h-3.9 (1.2$h$hV    #)[  ##<#####  #..# ..## $h #.# #.# ###  ##.##...##  #..@g....#  #.###SS..[..  #.# #......  $h v#. ......  # .....  ....#  ..## $h@" .##  $hl_The ball python loses its grip on you. The goblin hits you but does no damage.$hv   #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@g....#  #.###SS..[..  #.# #......  #. ...... # ..... ....#  ..##  .## $hJ$hå _There are monsters nearby!You barely miss the adder. The adder barely misses you.$h@ S.  The goblin closely misses you. The adder bites you but does no damage.$h-5.2 (1.3$h$h!    #)[  ##<#####  #..# ..## #.#$h #.# ###  ##.##...##  #..@gS...#  #.###S...[..  #.# #......  #. ......  # .....  ....#  ..##  .## $hF _You block the goblin's attack.$hX=   $hY,#)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@gS...#  #.###S...[..  #.# #......  #. ...... # ..... ....#  ..##  $hZ=.## $hb$h_c$hk$hpy _There are monsters nearby!You closely miss the adder. The adder closely misses you.$hz(6.5$h$hc    #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@gS...#  #.###S...[..  #.# #......  #. ......  # .....  ....#  ..##  .##  $hm_The goblin hits you but does no damage. The adder bites you but does no damage.$hW    #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@gS...#  #.###S...[..  #.# #......  #. ...... # ..... ....#  ..##  .##   _There are monsters nearby!You hit the adder.  The adder is heavily wounded.7.8$hj     #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@gS...#  #.###S...[..  #.# #......  #. ......  # .....  ....#  ..##  .##  _The goblin barely misses you. You block the adder's attack.$h /   #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@gS...#  #.###S...[..  #.# #......  #. ...... # ..... ....#  $hG w..##  .## $h 4$h $hr _There are monsters nearby!You sock the adder!$h: X  You kill the adder!$h #  .Sg   goblinS   ball python (constriction)  The goblin hits you but does no damage. You block the goblin's attack.  The ball python barely misses you. The ball python grabs you.$h' 7---1 409.1Constr $h/ $ho3 _ _The ball python constricts you.$hH    #)[  ##<#####  #..# ..##$hRJ  #.# #.# ###  ##.##...##  #..@g....#  #.###S...[..  #.# #......  #. ......  # .....  ....#  ..##  .## $h    #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  $h #..@g....#  #.###S...[..  #.# #......  #. ......  # ..... ....#  ..##  .## $h $h $h $h _There are monsters nearby!You sock the ball python!$h †  You kill the ball python!$h C 8 240.4$h9 $h# z    #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@g....#  #.###†...[..  #.# #......  #. ......  # .....  ....#  ..##  .##  _The goblin hits you but does no damage.$h   #)[  ##<#####  $hA#..# ..## #.# #.# ###  ##.##...##  #..@g....#  #.###†...[..  #.# #......  #. ...... # ..... ....#  ..##$h ; .## $h 4$hO$h$^ _A goblin is nearby!$h)You hit the goblin.$hC)$hi8=-51.7$hK$h5` _You kill the goblin!$h$h9$h(0.0$h$h{$h1j _Key pressed, stopping explore.$h$hJ $h{ _No target in view!$h $hr$$h4%$h)$h$h _Key pressed, stopping explore.$h$h^ _No target in view!$hZ$h$h!4$hK'$hg0j _Key pressed, stopping explore.$h0$h6$hZ; _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hb=$hB4$hI$hPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hQ$h3U$hXKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^Y$h[$ha4$hf$hoNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho$hWx$hV}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h}$h6$h4$h$h#^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h¯Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hr$h$h4$hJ=No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h'$h3No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hN9No target in view!$h$h 4$h$hfNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h7CKey pressed, stopping explore.$h$hi"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3I$h6: _$h :$h;,$h3=$h?,$hqA$hoE~9==$h=H$hL$hg _ Things that are here:  a +0 dagger; a goblin corpse _  You see here a ball python corpse. _$hh$hj$hq=$hr$hu$h5w,$hy$hz$hl}$h}$h~$h;$h$h$hѬ$h2`$h$hX$h2$hB$hgX$hB$hN$h$hm$h$h$h$hH,$h$h0 #.###### ##.##...## ##...)....#### ##.###†...[.... #.## ##......## #####.# #.......#...#.## ##.......# #.##.###......#.# #.@..........## . -69.7 (28.0).................## ################## -$h$h _Key pressed, stopping explore.$hz$h>{ _No target in view!$hL$h..###†..## ##..# #..## ##..###........0.0)  _Key pressed, stopping explore. _No target in view!$h 4$h$$h/ _Key pressed, stopping explore.$h]1$h4 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hL5$h5$h;$hA@$h[A$hHNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hRIANo target in view!Key pressed, stopping explore.$hI$hN$hWSKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h T$h4^4$hcc$hufzNo target in view!Key pressed, stopping explore.No target in view!$hffKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h>g$hv)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hy4$h$h9No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h&$h4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h>Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI$h$h $h _$h$h1,$h$h$h8,$h$hs$hK,$h$hK$h,$hU$h$h0,$h$h$h,$h[$hk$hO,$h$h$h ,$h $h $h]$h]B$h$hB$h$h$hu,$h$h$h$h$hJ$hH$hX$h$h$h,$h ?$h'@$hA,$hA$hB$hC,$h[D$h F$hF,$h]G$hH$h I,$h\I$hI$htJ,$hJ$hfK$hK,$h2L$h8M$h;S  #    #  #   .. #.   #######... ##..   .......## ##.#..#   #......[. ...#.##  ######@# #.##.#.210.7 (41.0)   #......# ##.#..#.   #.$hS ..#....  #.####.#.###  #...##.#....  ###.##)[...#  #.###<#####  ####.#####..#####..#  #.................##$hYB1.7 (42$h]$hdNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a ring mail.$hte$hnj$h*o^ _No target in view!$ho$hp$hw0.0)..................$hx$h#~$h _Key pressed, stopping explore.$h[$hH _No target in view!$h٢_$h2$h¤$ _$h,$h=,$h:$h$h,$h$hl$h',$hC$h&$h,$hr,$hX$h,$hM$h$h$h $h$h]$hm,$h$hS$hk,$h$h$h,$h($h$hq,$h$h$h,$hG$h$h n$htX$hU$hH,$h$h5$h;,$h@$h[!$h%B$h*'X$hR, #.# #..  #.# #.#.# #.# #.# ... #.# #.# .### #.# #.# ... #.# #.# # #.# 39.7 (28.0) #.# #.# ### #.#####.##### # #...........# #.. #.#########....###.##..## #...........######.#..##.  ######......[......#.##..  ######.###..#####.##.#...  #......###..#####.#..#...[3$h,T9;49m $h0$h5j _Key pressed, stopping explore.$h>6$h9$h:H _No target in view!$hH_$hyVn _$hW,$hq[n$h]$h],$h]$hl`$ha,$h9b$hb$hvc,$hed$hd$he,$he$hf$hg,$hPh$h]k$hl,$h5m$hDo$hu....≈≈####≈b... ....≈≈≈≈≈≈..... ........... #.$♣♣.......... #..♣........ #........  ####.....♣  .......@♣ .######.######## ........ ######## #.#####... #......... b   bat (asleep) #.#####.## .## #.# #.# .... #.# #.# .###$h|w-51.7 (12$hx,$hc}s≈bb$h},2.7 (13$hׂ$h....!≈# #≈.....≈≈####.......≈≈≈≈≈≈............#.$♣♣.....b....♣#..♣...♣ #.............####........♣ß♣ .######.######## #.........#.#########.#####... #.........#.#####.#####.# #.# ..... _No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _A bat comes into view.$hEc.b=3.0) $h$hv $hl_Found 2 bubbling inky potions. You block the bat's attack.$h+#H ....!≈# #≈..  .....≈≈####≈≈..  ..........  ................  #.$♣♣..........♣  #..♣..........♣  #.....b.......  ####....@♣ ........♣ß♣ .######.########  #.  #.  #.  #. $h#L #.  #.# #.# $h߽ ....!≈# #≈..  .....≈≈####≈≈..  ..........  ................  #.$♣♣..........♣  #..♣..........♣  #.....b.......  ####....@♣ ........♣ß♣ .######.########  #. #. #.  #. #.  #.# #.# $h5J$h _A bat is nearby!You sock the bat!$h;†75.0 (1.3$hP$hG _You kill the bat!$h&_$h8(,$h,n$hC3$h4$h6,$h 8$h:$h <,$h=$h@,$hxA$hDN _You now have 105 gold pieces (gained 12).$hkG3$hH$hP   ......≈≈   #♣.....≈#   ß♣....≈#   #♣.....≈# ≈.   #.....!≈## #≈..   #≈≈####≈≈..   #.......≈≈≈≈≈≈...   #...@............-63.0 (8.0   ##..♣♣..........♣   ##..♣..........♣  #..†.......  ####.....♣.....  ........♣ß♣....  .######.########   #.........  $h!Q #.########-$hW$hH^j _Key pressed, stopping explore.$hk_$hc$h _The jackal bites you but does no damage.$hu #########  ,.........  ##....♣ß♣.  #. #.h....♣..  #.# .........  #..{♣h.......  ##..♣♣@.......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   $h #########  ,.........  ##....♣ß♣.  #. #.h....♣..  #.# .........  #..{♣h.......  ##..♣♣@.......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##   _There are monsters nearby!  You closely miss the jackal.  A jackal comes into view.[$hOO39;49m.h,♣hhh 3 jackals (1 wandering)7--7.8  #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .h.......  #..,♣hh......  ##..♣♣@.......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   _The jackal barely misses you. The jackal bites you.$h #########  ,......... $h ##....♣ß♣.  #. #......♣..  #.# .h.......  #..,♣hh......  ##..♣♣@.......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h4$h$h5HA jackal comes into view. _The jackal barely misses you. The jackal bites you.  The jackal barks!  You hit the jackal.  The jackal is severely wounded.$h98 .hh  You block the jackal's attack. The jackal bites you.5----====9.0 (1.2$h  #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@h......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   _You block the jackal's attack. The jackal bites you.$hldc #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@h......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $hsJ$hۅq  You closely miss the jackal.The jackal barely misses you. $hȆ The jackal closely misses you.You block the jackal's attack.4---=---80.3 (1.3$h&$hUC $hÔ #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  $h##..♣♣@h......  #.............  #.....).  $h5m#......≈≈####≈  #♣.....≈##  #ß♣....≈#$hp_ #♣.....≈# ≈.  #......≈## #≈..  $hR _The jackal bites you but does no damage.$h2c #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@h......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $hA7$h7:---$hM>$h@M _There are monsters nearby!You hit the jackal.$h3Y † 2  You kill the jackal!You block the jackal's attack. The jackal barely misses you.$h\1521.6$hwd$hf> _The jackal bites you but does no damage.$huy!$h>zo #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....). $hz #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   $h  #########  ,.........  ##....♣ß♣.  #. #......♣.. $hG #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈#$h #♣.....≈#  #......≈##  $h4$hM!$h2 _There are monsters nearby!You closely miss the jackal. You block the jackal's attack. x2$h3-2.8 (1.2$ht9$hKA  #########  ,.........  ##....♣ß♣.  $hA-#. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈####≈  $hB#♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..  $hB$hBR _The jackal bites you but does no damage.$h e #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h# $h $h $hf l  You closely miss the jackal. You block the jackal's attack. x2The jackal bites you.  The jackal closely misses you. The jackal barely misses you.The jackal stops to sniff the ground.$h a2--4.0$h] $h5  #########  ,.........  ##....♣ß♣.  #. #......♣.. $h+  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈.. $h _  _The jackal bites you but does no damage.$h  #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $hy $hC }  The jackal stops to sniff the ground. $h _The jackal bites you but does no damage. _There are monsters nearby!  You barely miss the jackal  You block the jackal's attack.  $h -5.3 (1.3$hQ $h.   #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   _The jackal closely misses you.$h  #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $hȣ  _There are monsters nearby!You barely miss the jackal. The jackal closely misses you. x26.6$hs $h `  #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†...... $h L #.............  #.....).  $h m#......≈≈####≈  #♣.....≈##  #ß♣....≈#$hE  #♣.....≈# ≈.  #......≈## #≈..   _The jackal bites you but does no damage.$hJL #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈####$h| #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h#4$h)$h5! _There are monsters nearby!You barely miss the jackal. You block the jackal's attack.  The jackal bites you. The jackal barely misses you.$hV6G-8.0 (1.4$h9$h@  #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈####≈  #♣.....≈## $h9A #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   _The jackal bites you but does no damage.$hH #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# ......... $h% #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h4$hA$h1The jackal bites you. The jackal barely misses you.  You hit the jackal.is lightly wounded.  The jackal barely misses you. The jackal closely misses you.$he20--9.2 (1.2$h$hQ  #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   _The jackal bites you.$hܛe #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h4$h$h4.  The jackal is almost dead.  The jackal bites you but does no damage.  The jackal closely misses you. The jackal barely misses you.18----90.5 (1.3$h$h  #########  ,.........  $h2##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   _The jackal bites you.$h[ce #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣hh......  ##..♣♣@†......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h:h4$h p$hBz _There are monsters nearby!You sock the jackal!$h{ .   jackal  You kill the jackal!The jackal bites you but does no damage.$hLq9=-71.8$h$hH  $hX_#########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣.h......  ##..♣♣@†......  #.............  #.....). $h #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈.. $h=t  _The jackal barely misses you.$hi'H #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# ......... $h;(' #..,♣.h......  ##..♣♣@†......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h/4$h7$hH   but does no damage. _The jackal barely misses you. _A jackal is nearby!  You hit the jackal.  The jackal is almost dead.  The jackal bites you but does no damage.3.0 (1.2$hxM$ha  #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣.h......  ##..♣♣@†......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   _The jackal barely misses you.$h #########  ,.........  ##....♣ß♣.  #. #......♣..  #.# .........  #..,♣.h......  ##..♣♣@†......  #.............  #.....). $h #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h4$h $hm _A jackal is nearby!You hit the jackal.$h E†$h 6624.3 (1.3$ha' $h) J _You kill the jackal!$h> 3$hA@ $hE B$hH u20==$hJ $h N ,$hN $hQ ,$hs $hx ,$h>y $h| <21$hF} E==$h~ $ha ,$h $hZ m-301.3 (7.0-$h $hr _Key pressed, stopping explore.$h) $h ^ _No target in view!$h $h" $h\ <0$h $hS _Key pressed, stopping explore.$h $h { _No target in view!$hA $h 4$h# $h j _Key pressed, stopping explore.$hs $h $h# _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hS$ $h% $h, $hh2 $h73 $h: No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h; $hAB $h F Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hF ^Key pressed, stopping explore.No target in view!$hH $hQ 4$hcZ $h^ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h_ INo target in view!Key pressed, stopping explore.$h~_ $hld $hf Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hg $hm $hn $hs $h| No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hF Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h| $hR ,$hd No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hp Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h! $h 4$hس $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h| $h )Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 4$h $he No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hj zNo target in view!Key pressed, stopping explore.No target in view!$hH $hU $h $h# $h, No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h- _No target in view!Key pressed, stopping explore.$h2 $h7 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hW8 9No target in view!$h9 $hzA $hUB $hHH $h+S No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h] $hyc Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hd $he $hl 4$hr $h{ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hy| $h $h ^Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h֛ $h $h9 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h, $hD 4$h' $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h ]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hw No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hn $h $h| $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h ^Key pressed, stopping explore.No target in view!$h $h $h" $h ' $hc/ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h/ $hW Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hz qNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h@ J$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h 4$h $h zNo target in view!Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hq $h ^Key pressed, stopping explore.No target in view!$h7 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hp $h $h $hR $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hX _No target in view!Key pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h AKey pressed, stopping explore.No target in view!$hv I$h $h* $ _$h X$h. $h j2==$h $h $hQ $h $h' 3==4=$h $ht $h K5=$h  X$hR ,$h $h" ,$h# $h& $h& 2=$hn' $h) a6=$h+ $h, ,$h- $h. ,$h{0 $h2 $hS3 $hE4 $hk6 $h6 h7==$h!8 $h7: ,$h; $h= ,$h> $hA ,$hoB $h{D $hD h8==$hE $hH ,$hI $hK ,$hL $hO ,$h\P $hR $hS h9==$hT $h&W $hY ,$hM[ $h] $h3_ ,$h` $hc $he ,$hJg $hi $ho   ##############.)....$hQp  ##@...♣ß♣.36.3 (35.0) #.##......♣.. #.#.......... #...♣.†......##..♣♣.†...................$hp L.....).≈≈≈≈≈≈#......≈≈####≈♣##$hw $hw H=7.3 (36$h| $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a dagger. _No target in view! _$h B$hӰ $h1 C ############### #.)....@.......41.3 (4.0) #.###....♣ß♣... #.##......♣..  #.#.......... #...♣.†.......$h  ##..♣♣.† #............... #.....).≈≈≈≈≈≈.. #......≈≈####≈$hX $h $h^ _Key pressed, stopping explore.$hL $h l _No target in view!...0. _Key pressed, stopping explore. _No target in view!No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hJ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hQP _$h2 ################## #.)..............# #.###....♣ß♣...#.###### #.##......♣...........# #.#..............##.. #...♣.†........♣@.# #..♣♣.†........♣♣...# ....................# .....).≈≈≈≈≈≈.......# ......≈≈####≈≈......# ♣.....≈## ##≈...[3$h_7m.... r   rat (asleep) ß♣....≈# #≈.....♣.. ♣.....≈# ≈. .♣ß##r ......≈## #≈..9.3 (8rr.50.3 (9$hb ################# .)..............# .###....♣ß♣...#.###### .##......♣...........# .#..............##... ...♣.†........♣..#.# ..♣♣.†.♣♣@..# ...................# $h).≈≈≈≈≈≈.......# ≈≈####≈≈......#≈## ##≈.......≈# #≈.....♣.r .....≈# #≈....♣ß##. .....≈## #≈.....♣ .#≈≈####≈≈..No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _A rat comes into view.r.1.3 (1$h$h######## .).......#♣...#.###### ..........# $h...##... †♣..#.# †♣@..# ..........# ).......# ##≈≈......#  ##≈......r  #≈.....♣..  #≈....♣ß##.  #≈.....♣ .#  $hNE########) $hF.......#♣...#.###### ..........# ...##... †♣..#.# †♣@..# ..........# ).......# ##≈≈......# ##≈...... $hF #≈.....♣..  #≈....♣ß##. #≈.....♣ .# $hL $hnM $hR $h} ################ )..............# ###....♣ß♣...#.###### ##......♣...........# #........##... .♣.†........♣..#.# ♣♣.†........♣♣...# ..............@.# ).≈≈≈≈≈≈# ≈≈##### ≈## ##≈......r≈# #≈.....♣.. ....≈# #≈....♣ß##≈## #≈.....♣ .#≈≈####≈≈.... .≈≈≈≈... _A rat is nearby!r[39;4 $h݁9m.2 _####### )......#♣...#.###### .........# ...##... †........♣..#.#†........♣♣...#.......@.#).......##≈≈.....r# ##≈....... #≈.....♣..  #≈....♣ß##.  #≈.....♣ .# .... .  $ha####### )......#♣...#.###### .........# ...##... †........♣..#.#†........♣♣...#.......@.#).......##≈≈.....r# ##≈....... #≈.....♣.. #≈....♣ß##.  #≈.....♣ .#.... . $h $hY74 $h= ################ ).............. ###....♣ß♣...#.###### $hm>......♣...........# #........##... ..♣.†........♣..#.# ♣...♣♣........).≈≈≈≈≈≈.≈≈####≈≈.....r## ## $h>..# .♣...♣ß##.##.♣ .#≈####≈≈.... ..≈≈≈≈≈≈..... .......  $h4?B_A rat is nearby! $hiG $hbH.=3 $hAN $hU  ).....#..#.###### ........# ......##...  $hV†........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣...  #≈....♣ß##.#  #≈.....♣ .# #≈≈.... . ..... .  _You block the rat's attack. $hf ).....#..#.###### ........# ......##... †........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣... #≈....♣ß##.# #≈.....♣ .# #≈≈.... ...... . $h4 $h5 $h  $hj_A rat is nearby! $hJ [8-4.7 (1.4 $h $h'a _You barely miss the rat. The rat bites you. $h v ).....#..#.###### ........#  $h!......##... †........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣...  #≈....♣ß##.#  #≈.....♣ .# #≈≈.... . ..... .  $h ).....#..#.###### ........# ......##... †........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# $h, ##≈.......#  #≈.....♣... #≈....♣ß##.# #≈.....♣ .# #≈≈.... ...... . $hk $h $h $h4p _A rat is nearby! $h-6.0 (1.3 $h $h  ).....#..#.###### ........# ......##...  $h]†........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣...  #≈....♣ß##.#  #≈.....♣ .# #≈≈.... . ..... .   $h~_You hit the rat but do no damage. You block the rat's attack. x2 $hy}~ ).....#..#.###### ........# ......##... †........♣..#.# $hO~#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣... #≈....♣ß##.# #≈.....♣ .# #≈≈.... ...... . $hv $h $h $hp _A rat is nearby! $h6-7.2 (1.2 $h= $hp  ).....#..#.###### ........#  $h.......##... †........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣...  #≈....♣ß##.#  #≈.....♣ .# #≈≈.... . ..... .  _You barely miss the rat. The rat bites you but does no damage. $hM  ).....#..#.###### ........# ......##... †........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣... #≈....♣ß##.# #≈.....♣ .# #≈≈.... ...... . $hWU  $hV  $h<`  $h7p _A rat is nearby!9=8.5 (1.3 $ht  $hb|   ).....#..#.###### ........# ......##... †........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣...  #≈....♣ß##.#  #≈.....♣ .# #≈≈.... .  $h} ..... .  _You barely miss the rat. The rat bites you but does no damage. $hL  ).....#..#.###### ........# ......##... †........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  $h  #≈.....♣... #≈....♣ß##.# #≈.....♣ .# #≈≈.... ...... . $h 4 $hK$  $h1 _A rat is nearby!9.8 $h:  $heC  ).....#..#.###### ........# ......##... †........♣..#.#†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣...  $hD  #≈....♣ß##.#  #≈.....♣ .# #≈≈.... . ..... .  _A rat is nearby! _You barely miss the rat. The rat bites you but does no damage. _A rat is nearby! _You barely miss the rat. The rat bites you but does no damage. _A rat is nearby! _You barely miss the rat. You block the rat's attack. $h ~ ).....#..#.###### ........# ......##... †........♣..#.# $h #†........♣♣...#.........#).....@.##≈≈.....r# ##≈.......#  #≈.....♣... #≈....♣ß##.# #≈.....♣ .# #≈≈.... ...... . $hf 4 $h  $h] _A rat is nearby!You sock the rat! $h 2. $h1561.1 $h,  $hl G _You kill the rat! $h3 $h $h $h , $h%= $h. $hB1 $h8.....♣...........# .##....# .†........♣..#.# .. .† $hM9..♣♣...# .# ......# .# ).≈≈≈≈≈≈.......# ≈≈####≈≈......##[≈## ##≈.......## . $h9≈# #≈.....♣..-5.1 (4.0≈# #≈....♣ß### .≈## #≈.....♣ .#  $hJ:C# .≈≈####≈≈..... .. #≈≈≈≈≈≈..... ##. #......... #. # ......♣♣ .#  $h:.....♣ ..{# † #  $hA[-6.1 (5 $hM $hPC _Found a leather armour. $h%Q $hV $h([^ _No target in view! $h[ $h<\ $hb@.....0 $hgc $hg $hlj _Key pressed, stopping explore. $h0m $hTp $hs{ _No target in view! $hLu $hy4 $h~ $hσj _Key pressed, stopping explore. $hf $h $hߌ{ _No target in view! $hd $h4 $h $hn _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h_No target in view!Key pressed, stopping explore. $hj $hXKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h4 $hй $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $he $h) $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h $h $h4 $h& $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hf $h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h $h $h4 $h $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h $h  $h6Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h $h $hO4 $h"! $h/)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h) $h0 $h3Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h24 $h4 $hH;4 $h@ $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h( $h $h$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h $hp $h)4 $hH! $h*No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h, $h(0 $h4Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h5 $h5 $h; $h? $h@ $hINo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hI $hM $hNKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hZI $h] $h^ $hbP _ $hc, $hd $hg $h oW†........♣..#.##.. †♣♣...##.# .....##.#  $h)p ≈≈≈≈≈≈.......##.# ≈≈####≈≈......##[# ≈## ##≈.......#.# ## ≈# #≈.....♣...# .. ≈# #≈....♣ß##.# #. ≈## #≈.....♣ #@# # ≈≈####≈≈..... #...##.≈≈≈≈≈..... ###.##. ............ #.##........♣♣ ..##.♣  ..w $hp#. w   dart slug (asleep)†.  #####♣..... #############♣ß♣.... #............ $h+s+8.1 (2 $hynw.w $hPz+9.1 (3 $hU $h:&.♣♣...##.# .....##.# ≈≈≈≈≈≈##.# ### ≈######[# #.. ## ##≈..# #..### # #≈.....♣...# #.#.. # #≈....♣ß##.##.##.# ## #≈.....♣ #.#.##.###≈≈..... #.@.##.#≈≈≈≈..... ###.# #.# ........... #.#♣♣ .#.#♣  $h~@w.#. .† #######♣..... ############ .♣ß♣.... #............. .#########.############ _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _A dart slug comes into view. $h?B70.1 (1 $hO $h...##.#..##.# ### .##[# #..  .#.# #.. # ..# #.# # #.##.#   #.#.#  #.@.#  ###.#  #.#  ..#  .w. .† ####     $h9...##.#..##.# ### .##[# #..  .#.# #..  ..# #.#  #.##.#   #.#.#  #.@.#  ###.#  #.#  ..#  .w. † ####     $h?4 $hE $haO ....##.# ≈≈≈≈≈##.# ### ######[# #.. # ##≈..# #.. ###  #≈.....♣...# #.# ..#  #≈....♣ß##.##.# #.# #≈.....♣ #.#.# #.# ##≈≈..... #...# #.# ≈≈≈≈..... ###@# #.# .......... #.#♣♣ .#.#♣ ..w. $hP(#... † ######### .♣..... #. w   dart slug ♣ß♣.... #.# # #.#. ........ #.### _A dart slug is nearby! $h|Q $hX>w. $hX-1 _ $h^ $h` $ho..##.# ### .##[# #.. # .#.# #.. ###   $hp..# #.# ..#  #.##.# #.# #  #.#.# #.#  #...# #.#  ###@#  ##.#  .w#  .... † #####     #.#  $h..##.# ### .##[# #..  .#.# #.. ###  ..# #.# ..#  #.##.# #.#   #.#.# #.#  #...# #.#  ###@#  ##.#  .w#  ....  $h † #####     #.#  $h>4 $h $hT ≈≈≈≈##.# ### #####[# #..  ##≈.#.# #.. ###  $hy #≈.....♣...# #.# ..# #≈....♣ß##.##.# #.# #≈.....♣ #.#.# #.# ##≈≈..... #...# #.# ≈≈≈≈..... ###.##.### ......... #.##.♣♣ #......w#.##. $h y♣ #..$......#.... #..############ ♣..... ... ##############. ß♣.... ###.............## ########.############ ....... #.# ####### #.# .  $hg H_A dart slug is nearby! $h)D=2 $h`, $hA1  ### .##[# #..  .#.# #.. ###  ..# #.# ..#  #.##.# #.#   #.#.# #.#  $h1 #...# #.#  ###.##  ##@#  #......w#  #..$......  #..########  ...  ##   #.#  #.# _Found 6 gold pieces. The dart slug barely misses you. $hG ### .##[# #..  .#.# #.. ###  ..# #.# ..#  #.##.# #.#   #.#.# #.#  #...# #.#  ###.##  ##@#  $h #......w#  #..$......  #..########  ...  ##   #.#  #.#  $h $h` $h $h _A dart slug is nearby!You hit the dart slug but do no damage. $h-3.3 (1.2 $hh $h  ### .##[# #..  .#.# #.. ###  ..# #.# ..#  #.##.# #.#   #.#.# #.#  #...# #.#  ###.##  ##@#  #......w#  #..$......  #..########  ...  ##   #.#  #.# _The dart slug bites you but does no damage. $h@ ### .##[# #..  .#.# #.. ###  ..# #.# ..#  #.##.# #.#   #.#.# #.#  #...# #.#  ###.##  ##@#  #......w#  #..$......  #..########  ...  ##   #.#  #.#  $h4 $h $hM  _A dart slug is nearby!You sock the dart slug!4.6 (1.3 $h1 $h+b _The dart slug is severely wounded. $h6 ### .##[# #..  .#.# #.. ###  ..# #.# ..#  #.##.# #.#   #.#.# #.#  #...# #.#  ###.##  ##@#  #......w#  #..$......  #..########  ...  ##   #.#  #.#  $hV G ### .##[# #..  .#.# #.. ###  ..# #.# ..#  #.##.# #.#   #.#.# #.#  #...# #.#  ###.##  ##@#  $hW  #......w#  #..$......  #..########  ...  ##   #.#  #.#  $hJ\ 4 $ha  $hAl _A dart slug is nearby!You thump the dart slug! $hbt h† $hUv < 75.8 (1.2  $hv @_You kill the dart slug! $h{  $h _Your Armour skill increases to level 4! $h  $h >0.0 $h  $hΓ _Key pressed, stopping explore. $h  $hܛ { _No target in view! $h%  $h  $hR  $h  $h j _Key pressed, stopping explore. $h  $h  $hB ^ _No target in view! $h  $ht  $h  $h  $h  $h6 j _Key pressed, stopping explore. $h  $h9  $h8 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h ^Key pressed, stopping explore.No target in view! $h  $h  $h  $hj  $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $ho  $h  $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hH ^Key pressed, stopping explore.No target in view! $h  $h} 4 $h  $h~ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h  $h_ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h:  _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 111 gold pieces (gained 6). $hPA  $hlF X $h~H B $hJ , $hK  $h8L , $hM  $hO , $hO  $hʃ  $h  $h X $h B $h .....♣......#.....# ########### ....♣ß♣....##.##.## #.......... ###.#########.##.# #.##########...........##.# #.# #.############.## #.# #.#####.........# #.#  #...............# #.###  #.#####.#####...#####...##  #.# #.# #.@..........## -98.8 (23.0)  #.# #.# #..####.......#####  #.# #.# #........÷.....  #.# #.# ##.####.......#...  #.# #.# #?# #####.### $h .##  #.# #.# #.####....)# #>#  #.#####.########.....#..# #.#  #...........# #..###.#..###.###....###.##..##...#.##.....- _Key pressed, stopping explore. $hw  $h/ _No target in view! $h r...........0.0) $h  $h  $h_ _Key pressed, stopping explore. $hN  $h ^ _No target in view! $h[ 3 $h 4 $h  $h j _Key pressed, stopping explore. $h  $h  $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h I $h  $h  $h? $ _ $hn , $h , $hs  $h  $h , $h  $hn  $h , $h  $h , $h  $h1 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _e - 2 scrolls labelled XASEODE METHO (gained 1) $hr 3 $h  $h  $hw B $h$  $ht , $hs  $ht  $h , $h!  $h#  $h+% , $h=&  $h,)  $hr[  $h]  $ha  $h4n  $hp  $hr  $h| , $hj B $h ..##.# #.# ##. #########.## #.# #.##.........#  #. ...# #.### #.#. ##.#####... $h ..## ##...#.# #......## #....#.# #..####.......########....#.# #........÷..........#####.#.# ##.####..@....#...........411.8 (13.0)  #.# #.# #####.###.###.##.# ###....)# #># #.# ### ##.########.....#..# #.# #.# #  $h .......# #..###.#..###.###.## #. ...###.##..##...#.##........# #. ######.#..##...##.####.###..# #. [......#.##....#..# #.# #..# #..##.#....##.#####.###..###.# $h)  $h _Key pressed, stopping explore. $hG  $hC ^ _No target in view! $h  $he  $h ........####..0.0). $h  $h  $h j _Key pressed, stopping explore. $h  $h]  $h H _No target in view! $h I $h  $h  $h : _ $h  $h , $h  $h`  $h , $h  $h  $h ...# #.###.#.. #.#####...#####...####.... #.# #............###..... #.# #..####.......########.... #.# #........÷..........##### #.# ##.####.......#........ #.# #.# #####.###.###.###### #.# #.####....)# #># #.# #.########.....#@.# #.# #.# #4.8 (3 ......# #..###.#..###.###.## #.#. ..###.##..##...#.##........# #.#.###.#..##...##.####.###..# #.##.##....#..# #.# #..# #.#. ####.##.#....##.#####.###..###.#..#..#...## .#>............... .....#....###.(## $h` [###.............#.####... ### ######.#.#.# $h  $hY +5.8 (4 $h  $h Y _Found 4 stones. $h%  $h H _No target in view! $h 3 $h  $h  $h=  $h $ _ $hK , $h , $hh  $h  $h3 , $h  $h5  $h , $h  $h  $h , $h  $h  $h , $h  $h  $h$ , $h  $h  $hv , $h  $hy  $h , $h  $h3  $hz , $h  $h[  $h_ B $h  $h , $h7  $h"  $h , $he  $h  $hK , $h  $hF  $h ! , $h#  $h2%  $h<' , $h(  $h*  $h- , $h.  $h90  $hE1 , $h2  $h5  $hy6 , $h$7  $h= B $h>  $h?  $h? , $h@  $hB  $hB , $hC  $hE  $hF , $hH  $h M  $hN , $hEP  $hZ  #.#####.########.....#..# #.#  #...........###..###.#..###.# ########....###.##..##...#.## .......##.#..##...##.####.# ###......[......#.##....#..# #.# ###.###..#####.##.#....##.#####.# ....###..#####.#..#...##..#>.... ######.........#....###.(##[###. ## #..######.#@####...##### ###39.8 (24.0)# #..# #.#......### # #..# #)[...#### .# #..# ##<##########..#####..# ....... $h[ .......## .############.## #.###### .# ##.##...## $hw  $h~ _Key pressed, stopping explore. $hF  $h H _No target in view! $h& _ $h2 f _ $h B $h B  You see here a +0 scale mail. $h 5 _ $h  $h3 P  There is a stone staircase leading up here. $h  $he  _ $h  $hw  $h , $h  $h3  $h , $h  $hP  $h , $hD  $h  $h , $h  $h  $h , $hs  $h  $hF, $h $hi  You see here a ball python skeleton. $h  $h  _ $h  $h $h, $h+ $hG $hX $h $h $h $h, $hL $h  $h|", $h# $h% $h"*, $h\+ $h- $h;/, $hr0 $hS3 $h5, $h 7 $h$: $h<B $hy= $h2>, $h> $hWL.#######.##..##.##...###<  ##...)....##### ########.##.#  ##.###÷...[..... .........  #.## ##......## .###.###.#.# #.......# #. . $hX[#.## ##.......# #.###.##.# .##.####.####.# #........# ............##..@...# #######50..........########## ############  $hCY $h^ $hfj _Key pressed, stopping explore. $hZg $hn^ _No target in view! $h _ $h #.###### #.##... ##.##...## #<##.### #...)....################.##.# .###÷...[...........##.# ## ##......## #...###.###.##.#  #.......# #..... #.##.# ## ##.......# [..# #.###.##.# #......#.####.# #........# ##.....@# ### 61.0)##########  2.8 (3 _Found a ring mail. _No target in view! $h>$ _ $hd+n $h/B $h0 $hN3 $h4 $h5 $h5 $h7 $h <B $hA $h+ $h $h $h $h, $hP $h  $h , $h  $h $h, $h $hI $hB $h $h $h6  $hU#, $h$ $hs' $h), $h+ $h. $h'/, $h/ $h?1 $h6X $h;, $h< $h#> $h>, $h? $h@ $h`A $hA $hC $hUL $hM $hO $hP, $haQ $hVR $h;S, $hT $hV $h-W $hW $h-X $hY $h\[ $h[ $h\ $h^B $h_ $hSe #.##.###.##...##  #.##.###...)... $he#.##.# ##.###÷...[.... #.##.# #.## ##......## #.##.#########.# #.......# #.##.........#.## ##.......# #########.##.###......#.# $hXfK ########............##.. .......@...........#####86.8 (24.0) ############ $hf $hk $hpj _Key pressed, stopping explore. $hvq $hu $hwH _No target in view! $hI $hK $h $h): _ $h $h, $h $h $hm, $h $h $h $hg $h $hn $h[, $h $h $h, $h $hF $hB $h $h $h $h_ $h[ $hn, $h $ha $h $h] $h $h $h, $hk $h% $hB $h $h, $h $h $h, $hL $h $h8B $h3 $hZ, $h $h $hB $h $h B $h  $hb , $h  $h|  $h , $h!  $h  $h9  $hx , $h0 $hl, $hs $hB $h> $h $h, $h $hE $h, $hT $h $h, $h $hv $h, $he $h1 $h, $h $h $h, $h $hT!X $h" $he#, $h/$ $h% $h', $h1( $h+ $hxB $h~  #.# #.# #...   #.# #.# ##.   #.# #.# #.#  $hi  #.# #.# #.  #.#####.#######  #...........###.   #.#########....###.##..   #...........######.#..#   ######@.....[......#.520.8 (3   ######.###..#####.##.#.  #......###..#####.#..#.   $hʀ#.#######.........#....  #.### #..######.#.###  #...# #..# #.#....  ###.# #..# #)[...#  #.# #..# ##<#####  ####.#####..#####..# $h $hh _Key pressed, stopping explore. $h $hH _No target in view! $hI $h;, $h$ _ $h $hX $hи $h $h5 $hڻ $hE $hn $h, $hI $h  $h, $h $h $h, $h $h $h, $h $h $h, $h1 $h $h, $h $hi $h $h3 $h $h $h8, $h $h $h $h $hY $h$  $h.##..♣..........♣ #.....†........ #####.....♣..... #........♣ß♣....# #.######.# #.# #.........  #.# #.######### $h3 #.# #.#####....  #@# #..........  #.# #.#####.###  #.# #.# #.#  $h ! #.# #.# #.#  #.# #.# #  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.#####.### No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You pick up a Young Poisoner's Handbook and begin reading... $hE-36.8 (16 $h,7.8 (17 $h $h   You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. $h $hH $h5 H _No target in view! $h~I $h  $h": _ $hN%n $h& $h', $h' $h( $h`), $h) $h+ $h,B $h1 $h]3 $h3, $h4 $h7 $h8, $h : $h?, $h@ $h%A $hC $hE, $h&G $hRJ $hK, $hL $hcO $h%P, $hP $hcR $h\S, $hS $h5U $hV, $hV $hX $hcZ, $hj[ $hx^ $h^, $he_ $h` $ha, $hb $h)d $hd, $hKe $hf $hg, $hh $hj $hzl $hl $hm $h o $h7p, $hp $hq $hr, $h{s $hHt $hu, $hu $hw $hy, $hz $h}B $h~ $h,, $h€, $h $hJ, $h $h[ $h, $h $h $h, $hn $h $h', $h $h $h, $hL $hm $ht, $h= $h5 $hܕ $h0 $h $h_ $h>X $hB $h $h, $h $h $h, $h $h $h#, $h $h@ $h $hr $h7 $h  $h $hR $h $h $hr $h, $hm $h, $hF $ha $hB $hB $h $h=....##.##.# ### ....##.# ####.####. ..# ....##[# ##......... #.#  $h.....#.# ##...#.######## #.# ...♣...###.###.........# #.# ..♣ß##.##.## ##.######.# #.# ...♣##.#.## ##.# #.# #.# ....##...#.# #.# ##.## ....####.## ##.####.#.###82.8 (45 ....#####.## ##.## #.##..###... ♣..#......†###..# #.##.#.#.##. ..##............# #........##. .###..########### ####.##..... #.....# ##############.#.##.##. #.##.## #.............###...##> #.##.# #.############.#.#..##. ..##.# #.# ##.##..##. $h $h $h# _Key pressed, stopping explore. $h $hH _No target in view! $h  _ $h $h#B $h $h2, $h $h $h, $h $h $h, $he $hn $hq, $h $ho $ha, $h $hB $hK%, $ha&, $h?' $h( $hR), $h!* $h* $h+, $h , $h- $h., $h. $h/ $h0, $h0 $h&2 $hL3, $h3 $h4 $h5, $hWA $hTCX $hD $hE, $h;F $hIX $hMJ $hK $h_K, $hL $h~L $hL, $hgM $hM, $hN $hN $hO $hZO, $hP $hRB $hR $hS, $hT $hT $h"X, $hX $h^Y $hZB $ho[ $h9\ $h\ $h] $hP^ $h_, $hA` $ha $hb $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $hG|  $hS}  $h}  $h 4 $hԝ  $hD No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h  $h  $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h+T I $hC  $h  $hS  $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $h:  $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h 3 $h*  $hg3 4 $h6  $hp> No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. $hGC  $hE Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h6 I $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h $h $h@ $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! $h&[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [? for help]?  $hb [?25l[?1c $h  $h 16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a leather armourb - [D:2] a +0 short sword  c - [D:2] a dagger  d - [D:2] a stone staircase leading down  e - [D:2] a +0 dagger (1 further duplicate)  f - [D:2] a stone staircase leading down  $h  g - [D:2] the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}h - [D:2] a ring mail (2 further duplicates)  i - [D:2] a stone staircase leading down  j - [D:2] 4 stones (7 further duplicates in 1 pile)  k - [D:2] a scale mail  l - [D:2] a +0 scale mail  m - [D:2] a +0 whip  n - [D:2] a stone staircase leading up  o - [D:2] a stone staircase leading up  p - [D:2] a stone staircase leading up$h(  a - [D:2] a leather armour  o - [D:2] a stone staircase leading up$h J  o - [D:2] a stone staircase leading up  p - [D:2] a stone staircase leading up$hvLevel 2 of the Dungeon<<<>>>(Press ? for help)$hv  #....................#####.## ##.## #.##..###...#   ##..♣♣..........♣♣..#......†###..# #.##.#.#.##.#   ##..♣..........♣..##............# #........##.########   ##.....÷........###..########### ####.##............#   #####.....♣......#.....# ##############.#.##.##.######.#   #........♣ß♣....##.##.## #.............###...##># #.#   #.######.#########.##.# #.############.#.#..##.# #.#   #.# #...........##.# #.# ##.##..##.# #.#   #.# #.############.## #.# #.##..##.# #.#   #.# #.#####.........# #.# #.##...#.# #.#   #.# #...............# #.####.#...$hmwk...######.#   #.# #.#####.#####...#####...####........#..[...#   #.# #.# #.# #............###.........#.######   #.# #.# #.# #..####.......########.........#.#   #.# #.# #.# #........÷..........#####.....##.#   #.# #.# #.# ##.####.......#...............##.#  #.# #.# #.# #.# #####.###.###.######.##.##.#  #.# #.# #.# #.####....)# #># #.# ###.##.##.####  #.# #.#####.########.....#..# #.# #.# #............#  #.# #...........###..###.#..###.###.## #.#.##.##.##.# ###  $hx#.#########....###.##..##...#.##........# #.#.##.#...#.#####.##  #...........######.#..##...##.####.###..# #.#.##.#..........#.#  ######......[......#.##....#..# #.# #..# #.#.##.#...#.#####.##$h$h$hBstairs the Shield-BearerFormicidHealth: 29/29 ========================Magic: 3/3========================AC: 7$h߆Str: 22EV: 8Int: 7SH: 5Dex: 13XL:  3 Next: 75% Place: Dungeon:2Time: _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [? for help]? .$h3J$h$hZ$h; _$h$h,$hf$h$hd,$hD$h$h),$h$hx,$h$hB$hA$h$hN,$h$hr$h$h$h$hc$h=$h,$h$h$h1$h~$h$hU,$h$h$h$h$h=$h$h $hj$h$h$h=,$h$h$hk$h,$h$h$h6$h$h$h[$h0$h,$h;$hv$h&B$h$hX$h-,$h/$h3,$hT$hXX$hc$hdB$he,$huf$h[jn$h3k,$hk$h0m$hn,$hn$h"p$hq,$hr$h.t$hu$hpv$h0w$hx$hy,$hD{$hy|$h$$h$h,$h~$h$h],$hY$hF####.##............# ####.#.##.##.######.# ....###...##># #.# ####.#.#..##.# #.###.##..##.# #.##.##..##.# #.##.##...#.# #.##.#......######.###........#..@...#Noise: --------- 1667.8 (50.0)#.........#.######a) +0 flail ####.........#.#Abil: Dig ..#####.....##.# ............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# #.## #.#.##.##.##.# ###$h$h" _You see here the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}.$h]}$h~08.8 (1.0) $h6$h* _t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}$hQ$hJXInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2} Scrolls (go to first with ?)  e - 2 scrolls labelled XASEODE METHO  f - a scroll labelled QATEAW GOECIA  g - a scroll labelled PAKHOI EPONE $hY4 h - a scroll labelled UXKAOTS SUGURR  i - a scroll labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - a scroll labelled UNIRUC AFOIC  m - a scroll labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - a scroll labelled EFAOTIKOSE  s - a scroll labelled PUX PABOVUT Potions (go to first with !)d - 3 potions of might  l - 3 bubbling inky potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$ht - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee $h1(+2). If you switch to wearing this armour: Your AC would increase by 9.4 (7.0 -> 16.4). Your EV would decrease by 1.4 (8.5 -> 7.1). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h]l$hcm$ht$hDy ####.##............#stairs the Shield-Bearer ####.#.##.##.######.#Formicid ....###...##># #.#Health: 29/29 ======================== ####.#.#..##.# #.#Magic: 3/3========================##.##..##.# #.#AC: 7Str: 22#.##..##.# #.#EV: 8Int: 7#.##...#.# #.#SH: 5Dex: 13#.#......######.#$hmzZXL:  3 Next: 75% Place: Dungeon:2##........#..@...#Noise: ---------  Time: 1668.8 (0.0)#.........#.######a) +0 flail ####.........#.#Abil: Dig ..#####.....##.# ............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# #.## #.#.##.##.##.# ### _No target in view! _Done exploring. _No target in view! _Search for what [? for help]? . _You see here the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}. _t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}$hE$h$h$h[Done exploring.No target in view! _Search for what [? for help]? . _You see here the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}. _t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}  You start removing your armour.$h+9.8 (1$h.$hcX70.8 (2$hלA1.8 (3$h;$hm$h+2.8 (4$hl$h٫$h+3.8 (5$h$h 010 _You continue removing your +0 scale mail. x5$h $h$h  You finish removing your +0 scale mail.  You start putting on your armour.$h++4.8 (6$h$hL$h+5.8 (7$h$hZ$h+6.8 (8$h$h$h+7.8 (9$h$h$hp-8.8 (10.0) $h5$h/ 16$h 7  You continue putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}. x5$h!  You finish putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}.$h>>(Press ? for help) #....................#####.## ##.## #.##..###...#  ##..♣♣..........♣♣..#......†###..# #.##.#.#.##.#  ##..♣..........♣..##............# #........##.########  ##.....÷........###..########### ####.##............#  #####.....♣......#.....# ##############.#.##.##.######.#  #........♣ß♣....##.##.## #.............###...##># #.#  #.######.#########.##.# #.############.#.#..##.# #.#  #.# #...........##.# #.###.##..##.# #.#  #.# #.############.## #.##.##..##.# #.#  $h #.# #.#####.........# #.##.##...#.# #.#  #.# #...............# #.####.#......######.#  #.# #.#####.#####...#####...####........#..@...#  #.# #.# #.# #............###.........#.######  #.# #.# #.# #..####.......########.........#.#  #.# #.# #.# #........÷..........#####.....##.#  #.# #.# #.# ##.####.......#...............##.#  #.# #.# #.# #.# #####.###.###.######.##.##.#  #.# #.# #.# #.####....)# #># #.# ###.##.##.####  #.# #.#####.########.....#..# #.# #.# #............#  #.# #...........###..###.#..###.###.## #.#.##.##.##.# $hb  ###  #.#########....###.##..##...#.##........# #.#.##.#...#.#####.##  #...........######.#..##...##.####.###..# #.#.##.#..........#.#  ######......[......#.##....#..# #.# #..# #.#.##.#...#.#####.##$h"@>@$h5$h+ ####.##............#stairs the Shield-Bearer ####.#.##.##.######.#Formicid $h....###...##># #.#Health: 29/29 ======================== ####.#.#..##.# #.#Magic: 3/3========================##.##..##.# #.#AC: 16Str: 22#.##..##.# #.#EV: 7Int: 7#.##...#.# #.#SH: 5Dex: 13#.#......######.#XL:  3 Next: 75% Place: Dungeon:2##........#..@...#Noise: ---------  Time: 1678.8 (0.0)#.........#.######a) +0 flail ####.........#.#Abil: Dig ..#####.....##.# ............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# #.## #.#.##.##.##.# ###You finish removing your +0 scale mail.  You start putting on your armour.You continue putting on $hCthe +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}. x5  You finish putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}.$h$h!$h$h$ _$hn$h$h~$h$h$hO$h,$hv$h$hM$h$h$hK$h,$h$h}$h$hv,$h ,$h $h$h,$h$h$hx,$h$h$hB$h$hq,$h$h$h,$hc$hu$h,$h'$h$hB$h$h$h,$h.# #.# #.# .# #.# ##.## # #.####.#.####  #.##..###...# # #.##.#.#.##.# # #........##.######## $h/# ####.##............# ########.#.##.##.######.# ........###...##@# #.#95.8 (17.0) ########.#.#..##.# #.# ##.##..##.# #.# #.##..##.# #.# #.##...#.# #.# #.#......######.# ##........#......# # #..#.###### ########.........#.$h\8#$h$hc _There is a stone staircase leading down here.$h $h $h$ $hm $h 86.0) _$h $hh #..# .. ... #.#  #.#  #.# 3       #.# ..# ### $h$h$hV-7.6 (1.8$h[$hF_} _You climb downwards. _There is a stone staircase leading up here.$h$h3$h$h$hP _$h*,$h$h$hS....###..##.$h###..###...##...)..#9.6 (2.0..#<##.##.####$hK$h-700.6 (3$h$h* _Found a short sword.$hUI$h$h,$hp,$h\,$h$hc$h$hw$h$hB 0  You see here a +0 short sword. _$h_ X$hv ,$h $h $h'' ,$hL+ ,$h#- $h- $h/ $h0 $h2 $h3 $h4 $h5 $h7 $h8 $h8 $h: $h= B$h> $h(F D###.. $hF #.# #.# ##.###....#.... ....#..# #..# #####..####.# #..# #.......@...##..# #.###..###$.#$h>G #..# ##.###..# ..##..###...##..# ..##...)..#....... .J###.###...##..## ##J   endoplasm (asleep)#.# ##.###..#$hG #.# .# #..##<# ..$hJ i 17.6 (17.0)  An endoplasm comes into view.$hhK $h: J.J8.6 (18 _The endoplasm quivers.$hE  ## #.. #.# #.#   .... #....  .... #..# $hZ  #..# #####..####.#  #..# #.......@...#  #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# ..#  #...).. J.#  ##. ##  #.#   #.# .# #..#  #<# ..$h> 8 ## #.. #.# #.#   .... #....  .... #..#  #..# #####..####.#  #..# #.......@...#  #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# ..#  #...).. J.#  ##. ##  #.#   #.# .#   #<# $h?B $hF a _An endoplasm is nearby!$hk ## #.. #.# #.#   .... #.... $hl .... #..#  #..# #####..####.#  #..# #.......@...#  #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# ..#  #...).. J.#  ##. ##  #.#   #.# .# #..#  #<# ..$h ## #.. #.# #.#   .... #....  .... #..#  #..# #####..####.#  #..# #.......@...#  #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# ..#  #...).. J.#  ##. ##  #.#   #.# .#   #<# $h>4$hE$ha _An endoplasm is nearby!$h! ## #.. #.# #.#   .... #....  .... #..#  #..# #####..####.#  #..# #.......@...#  #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# ..#  #...).. J.#  ##. ##  #.# $hdS  #.# .# #..#  #<# ..$h  ## #.. #.# #.#   .... #....  .... #..#  #..# #####..####.#  #..# #.......@...#  #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# ..#  #...).. J.#  ##. ##  #.#   #.# .#   #<# $hc&$h8'$h+$h^.a _An endoplasm is nearby!$h## #.. #.# #.# ##.###  .... #....  .... #..# ##..# #####..####.#  #..# #........@..#  #..# #.###..###$.#  #..# ##.###..# ...#  #..###...##..# ....#  #...)..#. ...J.#  ##.###...##..## ....## #.# ##.###..# ...###.# .# #..# ..## J.9.0) _$h M#.. #.# #.# ##.### ### ....#.... .. .... #..# .# #..# #####..####.# #..# #...........# #..# #.###..###@.# #..# ##.###..# #.. #..###...##..# ...J #...)..#............ ##.###...##..##.....##.# ##.###..###...##  #.# .# #..# #..##  #<# ..   #.# ###J.20 _You see here 8 gold pieces.$h&Z  You sock the endoplasm!.7=1.9 (1.3 _You kill the endoplasm!$h4$h$h H _No target in view!$hض$hB$h$hȾH _No target in view!$h J$hH _No target in view!$hzM4$hR^ _No target in view!$h$hg$h(^ _No target in view!$hN4$h$hC _No target in view!$hI4$hk$h%Q4$hY$hx3$hy$h},$h|[ _You now have 119 gold pieces (gained 8).$hxI$h$h߆,$h$h$h,$h$h"$h%,$h $hs$h,$hF$h$hk,$h$h$h,$h$h$h$hZ,$h$h,$hc$h$h,$h9$hۡ$hX$hO,$h,$hAX$h X$h,$h4$hj$hl,$h$h"$h,$h$h$h,$h$h#.# ####....####.# ####.##.# #.#..# #.#  ### #.#  #.#  #.#  #.#  #@# -42.9 (21.0) #..#  #....  ##.##>< .# .# .# # .$h\D# .. $h7-$hH%3.9 (22$hJ$h $h_Found a stone staircase leading down and a stone staircase leading up.$h$hH _No target in view!$h'  _$h- $ht2 X$hJ3 ,$h-4 $hb8 X$h9 $hU; ,$h!< $h= $h3B B$hC R  There is a stone staircase leading down here.$hD $h6E  _$h F $hSG $hH ,$h%I $hJ $hoL ,$h!M $hR n$hYT B$hU $h[  #..########## #............ ##.##><###### #.##..#  #.##..# $hv\ ###.##..# #.......## #.#.#..#.#######.#...###@.......55.9 (1#.#. #<######.......#.# .##.#####.# { $h3a B6.9 (13$hd $hzk o _Found an escape hatch in the ceiling.$hp $hq H _No target in view!$h I$hU E _  There is an escape hatch in the ceiling here. _$hn$h8$hPX$h,$h$h$h ,$h $hp $hU #.##..# $h###.##..# #.......######.#.#..#.#######. .....#...###........ #..#.#..#<######.. #......#.## #.##.#####  #@#  #..w..#  #####.#  $hjw   ribbon worm (asleep)$h_63.9 (7.0)ww{$h+4.9 (8$h%$hV+2 ###.##..# #.......#######.#.#..#.#######......#...###........  #..#.#..#<######.. #......#.## #.##.#####  #.##### #.@w..######.# { _A ribbon worm comes into view.$h8=5.9 (1 _The ribbon worm bites you but does no damage.$h'   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$h3~\   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $hˆ$h̙  (catching breath) _A ribbon worm is nearby!You hit the ribbon worm.  The ribbon worm is moderately wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$h 3  0 7.1 (1.2Held $h$hP. _You are caught in a web!$h%   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$hZ   #...  #####.#.  .....#.  #..#.#..#<  $hd#....  #.##.#####  #.#####  #.@w..#  #####.#   { $h4$h$hx _A ribbon worm is nearby!$h$h$ht    #...  #####.#.  .....#.  #..#.#..#<$h_^  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _You are caught in a web!$hn   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  $htX#.@w..#  #####.#   { $hw4$hǎ _A ribbon worm is nearby!    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _You are caught in a web!$ha"   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   $h#F{ $hM'$h($hx+$h2b _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hy3$h7$h9I _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hF   #...  #####.#.  .....#.$heH`  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$h7s   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $h; You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h.gA ribbon worm is nearby!$h    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h :   #...  #####.#.  .....#.  $h #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $hN 4$hS $h You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hţ ~You are caught in a web!A ribbon worm is nearby!$h` $h $h 8  $h  #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.##### $h\  #.#####  #.@w..#  #####.#  { _$hð 8A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h L )   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $hP $h7Q $hT $h\ sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h` $h7f    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$hCg U _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h4    #...  #####.#.  .....#.  #..#.#..#<  #....$h :  #.##.#####  #.#####  #.@w..#  #####.#   { $h4$h$h UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hQ $h}$hm   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hYou are caught in a web!A ribbon worm is nearby!You are caught in a web!$h_n)   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $hq$hor$hu$h|sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h5$h#   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  $h#.@w..#  #####.#  { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h *)   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $h+$h,$h30$ha;sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hD=$h@?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h`   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$hv   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby![19;2$heHYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hՐ   #...  #####.#.  .....#.  #..#.#..#<  $h d#....  #.##.#####  #.#####  #.@w..#  #####.#   { $h$h$he$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hc$h$h   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!$h3You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h/   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby![19;2$h!HYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h& *   #...  #####.#.  .....#.$h'   #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $h6* $h* $h, $hi4 UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h5 $h9 $h@    #...  #####.#.  .....#.  #..#.#..#< $h@  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$hA L _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h $h    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$h3 U _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h2    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby![19;2$h+ HYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h2r   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  $h3#.#####  #.@w..#  #####.#   { $h74$hg;$hAYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hBYou are caught in a web!A ribbon worm is nearby!$hE$hYJm   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hIKYou are caught in a web!A ribbon worm is nearby!You are caught in a web!$hs)   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $hL$h$hۣ$h6UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h6$hh$hJ  You struggle to detach yourself from the web.$h,80$h$h  You struggle to detach yourself from the web. _The ribbon worm bites you but does no damage.$h&9$h$hpn _The ribbon worm barely misses you.$heM 7  5 70 $h$hq _The web tears apart. The ribbon worm completely misses you.$hr    You hit the ribbon worm.  The ribbon worm is moderately wounded.$h-1.3 (1.2$h$hX _The ribbon worm barely misses you.$h >  You sock the ribbon worm!$h( G†$h =8=2.7 (1.4$h $h^" O _You kill the ribbon worm!$hU ###.##..# #.......## #####.#.#..#.#. .....#...###. #..#.#..#<######.. #......#.## #.##.##### #.##### #..@..# #####.# #$h##..r....@?.......##.#####<###.### #.#  #.# #.. ### _A rat is nearby!.r--80.7 (1$hw$h@{W _You retract your mandibles. Found a stone staircase leading down. $hu    #.##### #..†..# #####.# $hB #.# #.# .#.#####.###>##  ...r...@?.......  ##.#####<###.###  #.# #.# #.. ### $h    #.##### #..†..# #####.# #.# #.# .#.#####.###>##  ...r...@?.......  ##.#####<###.###  #.# #.# #.. ### -- $h $h3P  #......#.## #.##.##### #.##### #..†..# #####.# #.# #.##.#.#####.###>###...r..@.?.#.#####<###.### #.# #.# #.. ### _A rat is nearby! $h~ $hi.r1 _ $h&       #..†..#    #.#  #.#  #.#.#####.###>##  #....r.@.?.......  ###.#####<###.###  #.#  #.#  #..  ###  $hz       #..†..#    #.#  #.#  #.#.#####.###>##  #....r.@.?.......  ###.#####<###.###  #.#  #.# #.. $htU ###  $h44 $h  #......#.## #.##.##### #.##### #..†..# #####.# #.# #.# #.#.#####.###>## #....r@..?. ###.#####<###.### #.#  #.#  #.. ### _A rat is nearby! $h(D=2 $h: $hr      $hO1  #..†..#    #.#  #.#  #.#.#####.###>##  #....r@..?.......  ###.#####<###.###  #.#  $h #.#  #..  ###  _The rat barely misses you. $hC 9       #..†..#    #.#  #.#  #.#.#####.###>##  #....r@..?.......  ###.#####<###.###  #.#  #.# #.. $hfP ###  $h([ _A rat is nearby!You hit the rat. $ha C. $hd 6903.9 (1.2 $hm  $h!o G _You kill the rat! $h  $h  $h_ X $h #......#.## #.##.##### #.##### #..†..#  $hh #####.# #.# #.# #.#.#####.###>### #........@....... -###.#####<###.### #.# #.##..### $h -6.9 (3.0 $hI E-7.9 (4 $h  $hX _u - a scroll labelled MUMACZEUSK $h  $h: ^ _No target in view! $hک  $ha  $hE F...0 $h  $hȸ j _Key pressed, stopping explore. $he  $h  $hm c _No target in view! _Key pressed, stopping explore. $ht  $h _No target in view! $h  $h _No target in view!Key pressed, stopping explore.No target in view! $h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore. $h  $h  $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h I $h  $h : _ $h B $h` , $h  $h , $h  $hW  $hH , $h  $h  $h , $h  $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is a stone staircase leading down here. $h  $hX 5 _ $h , $h1 , $h  $h , $h   $h2  $h6 , $h  $h-  $h  $h  $hZ  $h{  $h~  $h , $h  $h9 , $h  $h  $h , $hv  $h  $hY , $h  $h  $h , $h>!  $h!  $hM" , $h"  $h#  $h. .#.#####.###>####### .................... ##.#####<###.########.# #.# #.###.#####.........#####.###. #.# #.#  #.# #@# 803.9 (16.0) #.# #...[....#.. .......############## 4.9 (17 $h"2  $h7 a _Found a leather armour. $h9  $h[; H _No target in view! $h^  $h2_  $h`  $ha  $hc  $hg P _ $hk X $hl , $hm  $hup  $hq  $h-r  $hr  $ht  $hJw , $h:x  $hz  $h| , $h|  $h F  You see here a +0 leather armour. $h  $h  _ $h1  $h  $hʍ , $hJ  $h  $h , $h  $h  $h ...............# ##<###.########.#.#  #.# #.# #.#.#  #.###.##### #.#.##.........# #.#.######.###.# #.#%##.# #.# #.#.##.# #.####.#.##.###...[..@.#13.9 (9 $hw N.0)#..........### ############    $hN 94.9 (1 $h 0.0) $h  $hK d _Found an inkwell talisman. $hx  $h H _No target in view! $h8 3 $h9  $h<  $h>  $h? $ _ $h~D , $h####### #@# 22.9 (8.0) ...............#.# #<###.########.#.# #.# #.##.#.# #.###.##### #.#.# #.........# #.#.# #####.###.# #.#%##.# #.# #.#.#  #.# #.####.#.#3.9 (9 $h7  $hҊ O _Found Lomukuov's Assorted Antiques. $h~  $hM  $h H _No target in view! $h I $h P _ $h , $h z.#.#######. .###........ .# #...# ..#<######..##.###....## .#.## #..#...#......? ####∩..##### #.....J †..# #..........# $h S#.# #...#  #.# ##..@..#  #.# #............###.###>#######..#.# ................#.##<###.########.#.#  #.# #.# #.#.#J   endoplasm (asleep)  #.###.##### #.#.##.........# #.#.######.###.# #.# $h %# $h '  $h 4.9 (1  An endoplasm comes into view.Found a clear potion and a scroll labelled PAKHOI EPONE. $h J!J5.9 (2 $he  $hf j # .#######.## .### ###........ .# #...# <######..##.###....###.#..#...#?  #∩### ### #..J!. ..# #. #.# #.... #.# #########......# #............# #.###>#######..#.# ...............#.# #<###.########.#.# #.# #.# #.#.# #.###.##### #.# $hw .# #.........# #.#.# _The endoplasm quivers. $h'#  $h' &J. $h( +6.9 (1 $h.  $h0  $h O## .###  .# #...# <..##.###....###  #..#...#......?  #∩...........###  #...........J.!.  #..........#  #......@..#  #########.....##  #............##>#######..#.#....#.# #<####.#.# #.# #.#.# #.#.# #.#.#!$h## .###  .# #...# <..##.###....###  #..#...#......?  #∩...........### !$h: #...........J.!.  #..........#  #......@..#  #########.....##  #............##>#######..#.#....#.#<####.#.# #.# #.#.# #.#.# !$h!$h!$hJ'!$h1 # #.. .#######.## .### ##..........# ##...# !$hz2<######..##.###....### .#..#...#?  #∩#### ## #..J.!.. .# #. .# #.... .# ######### .# #............####>#######..#.# !$h"3$..............#.# <###.########.#.# .# #.# #.#.# .###.#### _An endoplasm is nearby!!$hD4!$h>(.J!$h?-7 _!$h?G!$hI!$hW#...## .### ..# ##...# #<##.###....### !$hX #..#...#......?  #∩...........####  #.............!..  #.......@.J#  #.........##  ###.....## .......##>#######..#.#....#.# <####.#.# #.# #.#.# #.#.#!$hb...## .### ..# ##...# <##.###....###  #..#...#......?  #∩...........####  #.............!..  #.......@.J#  #.........##  ###.....## .......##>#######..#.....#.# <####.#. #.# #.#.  # ## ... .#.## ..### ...# ##[3!$h 7m...# <######..##.###....### ## #..#...#......?  #∩.# #.!. # #.J# # #.## # #.....## # #.## ###>#####....#.# ###.#.#.# # #.# #.#.# _An endoplasm is nearby!  The endoplasm freezes you.8-8 # ...## ..### ..# ##...# <##.###....###  #..#...#......? # #∩...........##### # #.............!... # #........@J# #!$h #.........## # ##.....## # ......##>#######..#.#....#.####.#.# # #.# #.#.# #.#.# _You are frozen.!$h"R ...## ..### ..# ##...# <##.###....###  #..#...#......? !$hD #∩...........#####  #.............!...  #........@J# #.........## ##.....## ......#>#######..#.....#.####.# #.#  !$h´!$h!$h!$h _An endoplasm is nearby!You sock the endoplasm!!$ho.5=30.2 (1.3!$hn!$hM _You kill the endoplasm!!$h3!$h!$h!$h}!$hB!$h=!$ha9=!$h!$h1 _HP restored.!$hMW .#. !$h# { ... ######.## ..### ..........# ##...# ####..##.###....####..#...#?  #∩###### #...!....- !$hh#...####### #....  #########  #............# ##>#######..#.# ............#.##.########.#.# !$hP4 #.# !$h-4.2 (4.0!$hj8-!$he!$h _You sense a monster nearby.!$h%!$h'^ _No target in view!!$hk(!$h60!$h3E0.!$h;!$hC _Key pressed, stopping explore.!$hX _No target in view!!$h[!$hbj _Key pressed, stopping explore.!$hf!$hi!$hn _No target in view!!$hxx4!$h|!$h( _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.!$h&!$he!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!!$hI!$hȓ!$hΘ _!$h,!$h5e=!$hB!$h(No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. !$he_No target in view! _n - 4 clear potions (gained 1)!$hְ#####  .....  #..#.  w.#... .## ...### ........# ##...# ####..##.###....#####.# #..#...#?....# #∩...#.##.............# #.....######### #######.....#w   ribbon worm (asleep)# >#######..#.# ..........#.#!$h,40.2 (6!$he.ww!$h+1.2 (7!$h~!$h .... #### ###  .....##..# #.w#... ######.## #...### !$hL.........# ##...# #####..##.###...@#####.# #..#...#......?....#  #∩...#######.#..........# #..########## #.........## #########.....## #............## #>#######..#.# _A ribbon worm comes into view.!$h!$h+2.2 (1!$h!$h  ### ..... ##..#. #.w#... #...### ##...##...@#  #......?....#  #∩...........#######.#  #.............  #..........##  #.........##.....##....## #>!$h}} ### ..... ##..#. #.w#... #...### ##...##...@#  #......?....#  #∩...........#######.#  #............. #..........## #.........##.....#....#>!$hՓJ!$h ##### ..... ##### ### ## ..... ##..#. #.w#... #######.## #...### ..........# ##.@.# ######..##.###....#####.# # #..#...#......?....#  #∩....#######.#..........# #..########## #.........##  #########.....##  #............## _A ribbon worm is nearby!!$hמ6(catching breath)!$hǤ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.!$h.... 3  0 3Held !$h8 _You are caught in a web! _There is a web here.!$hG ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##  !$hAF ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  !$h<J!$h _A ribbon worm is nearby!!$h7!$hT  ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  !$h#∩...........###  #.............  #..........###  #.........##  #.....##   _You are caught in a web!!$hP  ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  !$h f#.....#  !$h 4!$h !$hs x _A ribbon worm is nearby!!$hq !$h֧ !$h   ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##  !$h A _You are caught in a web!!$h@  ### ## ..... ##..#. #.w#... #...###!$h2B \ ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  !$hI 4!$hO !$hX x _A ribbon worm is nearby!!$hY !$h^ !$h5a ?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!!$hq y ### ## ..... ##..#. #!$hr  #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##  !$h% ### ## ..... !$h##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  !$h !$hB !$h7!$hEUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!!$h@!$hr!$h%T ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###!$h&  #.............  #..........###  #.........##  #.....##   _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!"$huI ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  "$hBw#∩...........###  #............. #..........###  #.........##  #.....#  "$hG|"$h|"$hP"$h)oYou are caught in a web!A ribbon worm is nearby!"$hKYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$h!"$h; "$hǒ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##   _A ribbon worm is nearby!"$h=You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!"$h( ### ## ..... ##..#. #.w#... #...###"$h*\ ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  "$h/"$h]0"$h?8"$h}>oYou are caught in a web!A ribbon worm is nearby!"$hR?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$hH"$hVPa ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........### "$h` "$hl#.............  #..........###  #.........##  #.....##   _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!"$h ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  "$hvsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$h8"$hR ### ## "$ha..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  "$h#.........##  #.....##   _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!"$hz ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  "$hb"$hsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$h ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##  "$hD _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!"$ha ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  "$h[sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$hRfA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##  "$h:Z  ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  "$hTe sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$hSh "$h)u 3 ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##   _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!"$hu ."$h  ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............."$h 8 #..........###  #.........##  #.....#  "$hY 4"$hi "$h! oYou are caught in a web!A ribbon worm is nearby!"$h" You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$h& "$h- R ### ## "$hw. ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##   _"$h. A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$h0 5You are caught in a web!"$h=  ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............."$h 8 #..........###  #.........##  #.....#  "$h "$h "$h "$h UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!"$h "$h "$hz h ### ## ..... "$h !##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #............. "$h  #..........###  #.........##  #.....##   _A ribbon worm is nearby!You are caught in a web!"$h A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!"$h~ ### ## ..... ##..#. #.w#... #...###"$h\ ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  "$hJ"$hgYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! ### ## ..... ##..#. # #.w#... #...### ##.@.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##   _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!#$hb ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #∩...........###  #............. #..........###  #.........##  #.....#  You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! ### ## ..... ##..#. # #.w#... #...### ##.@[#$hmL40m.##....# # #......?....#  #∩...........###  #.............  #..........###  #.........##  #.....##   _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!#$hI ### ## ..... ##..#. #.w#... #...### ##.@.##....#  #......?....#  #$hm#∩...........###  #............. #..........###  #.........##  #.....#  #$hH#$h#$h#$hYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!#$hpYou are caught in a web!A ribbon worm is nearby!#$h*#$hA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!#$hYou are caught in a web!A ribbon worm is nearby!You are caught in a web!#$h9T.w#$hK 7  5 4#$h#$hL#.## ##$h ###.### # .....# # ##..#.### #..#... .#.## #w..### #.# ##@..# <######..##.###....#####.# ## #..#...#......?....# #$ha# #∩.....#######.# # #......# # #.#### # #..## # #$h #.....## # #.## _You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! _The web tears apart.#$h#$huY.w#$h$&5#$hr#$h#$hx= # ##$h ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## # $$hm # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# $$ho #∩...........#### #............. #..........###  #.........## ##.....## $$hv$$htw$$h$$h|1  _A ribbon worm is nearby!You sock the ribbon worm!  The ribbon worm is severely wounded.==6.5 (1.3$$hߖ$$h|X _The ribbon worm barely misses you.$$hB # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....# $$hي #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## # $$hd  # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#### #.............$$h!- #..........###  #.........## ##.....## $$h'4$$h-$$h(9 _A ribbon worm is nearby!You thump the ribbon worm!$$he@1.$$h}A$$h>G######stairs the Shield-Bearer ......Formicid #######Health: 29/29 ======================== ####.###Magic: 3/3======================== $$h|HZ#.....#AC: 16Str: 22 ###..#.##EV: 7Int: 7 ###..#...SH: 5Dex: 13 .#######.## #...###XL:  3 Next: 105% Place: Dungeon:3 #..........# ##@..#Noise: ==-------  Time: 1847.9 (1.4) <######..##.###....#####.#a) +0 flail ## #..#...#......?....#Abil: Dig # #∩...........#######.# # #....................# ##..........########## ##.........## # #########.....## $$hI# #............## _A ribbon worm is nearby!You sock the ribbon worm!  The ribbon worm is severely wounded. _The ribbon worm barely misses you. _A ribbon worm is nearby!You thump the ribbon worm!$$hJ _You kill the ribbon worm!You have reached level 4!$$hR/  --more--%$hM35/354/484 2% %$hR%$hP _You feel clever.&$hoI&$hLq&$hIr&$hvP _&$h0x,&$hx&$h/{&$h|,&$h ~&$h&$h4,&$h&$h^&$h݄,&$h&$h&$h%,&$h&$h&$h&$h&$h&$h&$h,&$h~&$h&$h  #.##..####.###  #.##..##.. .....#  ###.##..# #.# ##..#.##  #.......## #.# #..#... ##.#.#..#.#######.## #...### ...#...###..........## ##...# #..#.#..#<######..##.###....##### #...... #..#...#......?...##.##### #@...........#####--56.9 (9.0  #.##### #.................  #..†..# ##..........######  #####.# #.........# #.# #########.....## #.# #............## .#.#####.###>[&$hX"40m#######..#.# ......................#.# ##.#####<###.########.#.#--&$hp _There is an entrance to Lomukuov's Assorted Antiques here.'$hWelcome to Lomukuov's Assorted Antiques! What would you like to do?  a -  59 gold a flail  b -  255 gold a shimmering glaivec -  51 gold a hand axe  d -  15 gold a lumpy clear potion  e -  15 gold a ruby potionf -  68 gold a ring mail  g -  17 gold a scroll labelled MUMACZEUSK  h -  17 gold a scroll labelled PAKHOI EPONE  i -  17 gold a scroll labelled PAKHOI EPONEj -  51 gold a shortbow You have 119 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list+$h #.##..####.###stairs the Shield-Bearer#.##..##.. .....#Formicid###.##..##.# ##..#.##Health: 35/35 ========================#.......## #.# #..#...Magic: 4/4======================== ##.#.#..#.#######.## #...###AC: 16Str: 22 ...#...###..........## ##...#EV: 7Int: 8 #..#.#..#<######..##.###....##### SH: 5Dex: 13 #......#.## #..#...#......?... XL:  4 Next:  2% Place: Dungeon:3 #.##.##### #@...........##### Noise: ---------  Time: 1856.9 (0.0)[10;+$h 64H#.##### #................. a) +0 flail#..†..# ##..........###### Abil: Dig#####.##.........###.# #########.....###.# #............## .#.#####.###>#######..#.# ......................#.# ##.#####<###.########.#.# _A ribbon worm is nearby!You thump the ribbon worm! _You kill the ribbon worm!You have reached level 4! _You feel clever. _There is an entrance to Lomukuov's Assorted Antiques here.+$hR +$h ,+$h +$h1 +$h $ _+$h- ,+$h ,+$h +$h +$hם ,+$h +$hɠ +$h ,+$hQ +$h[ +$h ,+$h +$h] +$h ,+$h +$hy +$h ,+$h@ +$hӳ +$h ,+$h +$hw +$hX ,+$h +$h +$h ,+$h +$h1 +$h +$hv +$h +$h +$h ,+$h +$hI +$h; ,+$h +$h~ ,+$h +$h } _g - 2 scrolls labelled PAKHOI EPONE (gained 1)+$hT +$h ,+$hf +$hY +$h ,+$hg +$h B+$h +$h ,+$h> +$h& +$hT ,+$h +$h +$h +$h ,+$hA B+$h +$h ,+$h +$h8 +$h ,+$h +$h, +$h# ,+$h +$h< +$h ,+$h +$h +$hW ,+$h +$h +$h ,+$ht +$h +$h ,+$h +$hr +$hQ ,+$h' +$h +$h B+$hp! +$h?" ,+$h" +$h# +$h$ ,+$h% +$h~& +$h( B+$h( +$hi. +$hh/ +$h0 ,+$h21 +$h1 +$h4 ,+$h4 +$h5 +$h6 +$h7 ,+$h8 +$h.: ,+$h!; +$h; +$h< +$h= ,+$h[> +$hD #  ##  +$hE .##  ..# ## .## ##. ## ..### ... #.# {  #@# #..#  #.# #..#  #.# #..#  #.# #..# #.# #..# #.# #..# #.# #.. #.#####..### #..........#+$hI 1904.9 (48.0)+$hJ +$h0N +$hZ _You sense a monster nearby.+$h\ H _No target in view!,$h _,$h ,$hA ,$hB,$hN,$hhj f.# ... #.# #.#  #.# ##.# .### ..###@#.# .######....# ###....#### ##.##....## ##.#.#{#.#.#f   sleepcap (dormant)#.#..#.#####..#.# #..#,$h211.9 (7.0),$hU>t.ff,$h?+2.9 (8,$hD,$hLc  ###..#f.. ##  # #@# .,$hMN ##.#.# .#####....# ###....### ##.##....## ##.#.#{ #.. ### _A sleepcap comes into view.,$hN,$hSF.f,$hS+3.9 (1,$hW,$hY,$hн,$h #### ..# ... #f# #.# ##.# #.# #@# # ,$h+ ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..#  #.#.. #..#   ,$h_Zb###,$h\  ..# ... #f# #.##.# #.# #@# #  ##.#.#  ####....#  #....### #.##. # ##.#.#{ ,$h ] #.#.#  #.#..  ,$ha,$hMb,$h2f,$hGv  ####...f ##  # #.# . ##.# .#####.... ##...### #.##....# # ##.#.#{#.. _A sleepcap is nearby!,$h.f4 _,$h} #### ..# ... #.# #f# ##.# #@# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..#  #.#.. #..# ,$hRY### ..# ... #.# #f#,$h]T#.# #@# #.# #  ##.#.#  ####... #....## #.##....#  # ##.#.#{ #.#.#  #.#.. ,$hX,$hY,$h^,$hf& ,$h6gw.. . #.###.... #f # ##  # #.# .,$hg ##.# .#####.... ##...### #.##....## ##.#.#{# _A sleepcap is nearby!,$hWh,$ho,$ho.=5,$hrs,$h~o  .. . # .### ..# ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# _The sleepcap barely misses you.,$h9 $ .. . .### ..# ... #.# #f##@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.#  _A sleepcap is nearby!You hit the sleepcap.  The sleepcap is lightly damaged.7.1 (1.2 _The sleepcap releases spores at you but does no damage.,$hSB  .. . # .### ..# ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# ,$h K .. .,$h8  .### ..# ... #.# #f##@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ ,$h3 5#.#.# ,$h 4,$h  _A sleepcap is nearby!You hit the sleepcap.  The sleepcap is lightly damaged.8.5 (1.4,$h/ ,$h g  .. . # .### ..# ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# _The sleepcap releases spores at you but does no damage.,$h  .. . .### ..# ... #.# #f##@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.# ,$hi J,$h MYou hit the sleepcap.  You hit the sleepcap but do no damage.,$h -9.7 (1.2,$hy ,$h̴ {  .. . # .###,$h \ ..# ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  ,$hI # ##.#.#{  #.#.# #..# _The sleepcap releases spores at you but does no damage. x2,$h\L .. . .### ..# ... #.# #f##@# #.# #.# # ,$hM ##.# ####... #....####  #.##. # ##.#.#{ #.#.# ,$h R,$hR,$hV,$he!  _A sleepcap is nearby!You hit the sleepcap.  The sleepcap is moderately damaged.21.0 (1.3,$hk,$hcr{  .. . # .###,$hs ..# ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# _You block the sleepcap's attack.-$h .. . .### ..# ... #.# #f##@# #.# #.# # -$h ##.# ####... #....####  #.##. # ##.#.#{ #.#.# -$hJ-$hp[M_You block the sleepcap's attack. _A sleepcap is nearby!  You hit the sleepcap.  The sleepcap is moderately damaged.2.3-$hc u _The sleepcap releases spores at you but does no damage. .. . # .### ..# ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# -$h w .. . .### ..# ... #.# #f#-$h!#@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.# -$h.-$h7-$h-$hO' The sleepcap releases spores at you but does no damage.thump the sleepcap!  The sleepcap is almost destroyed.  The sleepcap barely misses you.-$h1==3.6-$h-$hR  .. -$heX. # .### ..# ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### #-$h #.##....#  # ##.#.#{  #.#.# #..# _The sleepcap releases spores at you but does no damage.-$hjZ .. . .### ..# ... #.# #f##@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.# -$h'`4-$h*c-$hn _A sleepcap is nearby!You hit the sleepcap.-$hUu1.-$hz 57--4.9 _You destroy the sleepcap!-$h-$h _Your Maces & Flails skill increases to level 3!-$hCC--0.0-$h-$h@-$hj _Key pressed, stopping explore.-$h-$h-$h{ _No target in view!-$hΜ-$h,-$h-$hi-$h$ -$hd_Key pressed, stopping explore.-$h-$hv^ _No target in view!-$h`3-$h-$h-$h\-$hv _Key pressed, stopping explore.-$hd-$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.-$hGzNo target in view!Key pressed, stopping explore.No target in view!-$h-$h4-$h -$h^No target in view!Key pressed, stopping explore.-$hgNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h-$h"-$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h9No target in view!-$hx-$h-$h-$h3-$hBNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h_No target in view!Key pressed, stopping explore.-$h9-$h^Key pressed, stopping explore.No target in view!-$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!-$hv-$h-$h-$h-$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h_No target in view!Key pressed, stopping explore.-$h-$h ^Key pressed, stopping explore.No target in view!-$hV Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!-$h -$h-$h3-$h-$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h _No target in view!Key pressed, stopping explore.-$h$-$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h No target in view!-$h+/_-$h0-$h1: _-$hP6B-$hC7-$hR8-$h9,-$h:-$h<-$h=-$h>,-$h@-$hB-$hB-$hC-$hE-$hJGB-$hI-$hzJ-$hK-$hVL-$hT.# ..  # .##. .....? ..##.#. ####....#.### ..#..@..####-31.9 (7 .#....#......# #.... ###.##.## .### #.# # #.# ..## #. ...## #.# # ....# ##.#.# ...######....#--$hY-$h?`No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! -$h%ad_Key pressed, stopping explore.-$h'f-$hmjKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!-$hn3-$hHs..0.....-$hw-$h~No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.-$h_No target in view!Key pressed, stopping explore.-$h-$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!-$h^Key pressed, stopping explore.No target in view!-$h-$h&-$h-$h-$h! _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h_No target in view!Key pressed, stopping explore.-$h-$h{p _Key pressed, stopping explore.No target in view!-$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!-$h5-$h-$h-$h-$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h_No target in view!Key pressed, stopping explore.-$hw-$hM^Key pressed, stopping explore.No target in view!-$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!-$h-$h-$hu-$h-$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.-$h-$hH-$hvKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!-$hW_-$hW-$h$ _-$h6-$hA-$h--$h-$h-$hn-$h&,-$h)-$h;m##  ... . ## #.#.#####..##..#.#.....$.. #.....?....# #.#@.#.# 4.9 (3 ###### #....#.### . ... #.#.#.....####  #.# #.#....#......# ###.###....####.##.#..##.#### #.# # ##..## #.# #.# ##...## #. #.# #.....## #.# #-$hXC-$hDNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.-$hJ-$hMKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!-$h[I-$hE^-$hU`-$hc: _-$he,-$h f-$hh3No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _k - 2 scrolls labelled UNIRUC AFOIC (gained 1)-$h}j3-$hk-$hm-$hWn,-$h%o-$hp-$hjr,-$hr-$hu-$hxv,-$hrw-$hrx-$hy,-$hz-$h{-$h|,-$h}-$h,-$hz-$h N _You now have 131 gold pieces (gained 12).-$hI-$h-$h,-$h-$h{-$hp-$h,-$h-$h~,-$h-$h`-$h%,-$hÐ-$h]-$hG,-$h-$hS-$h{,-$h-$h<-$h ,-$hܙ-$hÚ-$h ,-$h-$h-$h      #  .######### .........#########  .#.#####.........##  .#..............@.#  52.9 (18.0) ......##########..#  .#..#.# #..#  ....#.### #..#  #.#.....#### #..#  ......# #..#    ...####.##.# #..# -$h  # #.# # #[.#    #.#   -$hB3.9 (19-$hk-$h C _Found a pair of gloves.-$h-$h-$hPH _No target in view!-$h-$hq3-$h-$h3-$h$ _-$hB-$h-$hn-$h-$h!,-$h-$h-$h ,-$h-$h^-$h-$hx-$h-$hG-$h,-$hk-$h6 F  You see here a +0 pair of gloves.-$h3-$h75 _-$hl-$h-$hu-$h-$h1-$hN,-$h^-$h-$h,-$h>-$hM-$h19#.#.....#### #..# ....#......# #..# ...####.##.# #..# ### #.# # #[.# #.##..# #.# #..# #.# # #..# ##.#.# #..  ####....# #  #....#### #..  #.##....#....###  # ##.#.#g>..  #.#.#.#..#  #.#.. #..# g   goblin (asleep) #.#####..#   #.# #..#  #..# -$h;v[m 64.9 (11  A goblin comes into view. It is wielding a +0 club.Found an escape hatch in the floor.g.g===5.9 (12-$h<-$h M ...#......# #..# ###.##.# #..# -$h4N#### #.# # #[.#  #.# #..#  #.# #..#  #.# # #..# #.#.#.####..# ####....#....#..#  #....#### #.@..#  #.##....#.g..####  # ##.#.#.>..   #.#.#.#..# #.#.. #..# #.#####..#  #.# #..#-$hO #.# #..# #.# #..# _The goblin shouts!-$hU-$hV$.g.-$hW:---6.0) -$hX]-$h_-$h? #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #.@..#  #..g.####  # ##.#.#.>.. #.#.#.#..# -$h#.#.. #..# #.#####..# #.# #..# #.# #..# #.# #..#-$hq/  #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #.@..#  #..g.####  # ##.#.#.>..-$hR1 ) #.#.#.#.. #.#.. #.. #.#####..# #.# #.. #.# #.. #.# -$hJ6 -$h37 3----$h5= -$hG  .#....#......# #..# #....####.##.# #..# .#### #.# # #[.# # #.# #..# #.# #..#-$h H T #.# # #..# ##.#.#.####..# ####....#....#..# #....#### #@...# #.##....#..g.#### # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# -$h I  #.# #..# _A goblin is nearby!-$hO -$hP .=7-$hU -$hX 4 _You block the goblin's attack.-$h{f { #..#  #..#  #.# # #[.# # #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# #..#-$hw  #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# -$h"  _A goblin is nearby!9.2 (1.3  #..#  #..#  #.# # #[.# # #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# #..# _You closely miss the goblin. The goblin hits you but does no damage.-$h; 0 #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# -$h# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# -$h= 4-$h -$h _A goblin is nearby!70.5-$h -$h z _You closely miss the goblin. The goblin hits you but does no damage.-$h  #..#  #..#  #.# # #[.# # #.# #..#  #.# #..#  #.# # #..#  -$h ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# #..#-$hх #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# -$h9-$hƖs _A goblin is nearby!-$h-1.7 (1.2-$h-$h #..#  #..#  #.# # #[.# # #.# #..#  #.# #..# -$h #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# #..# _A goblin is nearby! _You closely miss the goblin. The goblin hits you but does no damage. _A goblin is nearby! _You closely miss the goblin. The goblin hits you but does no damage. _A goblin is nearby! _You completely miss the goblin. The goblin hits you but does no damage. x2.$hf #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# .$hd .$h _A goblin is nearby!You thump the goblin!.$hD).$h583.1 (1.4.$h&.$h+` _You kill the goblin!.$h,.$hI..$h7>0.0.$h?.$hF _Key pressed, stopping explore..$hK.$hP{ _No target in view!.$h:R.$hY4.$hm _Key pressed, stopping explore..$h x^ _No target in view!.$hq3.$hՅ.$h.$hr.$h+$ _.$h.$h.$hy,.$h.$hݔ.$h7,.$h?.$h.$h,.$h.$h1.$hޟ,.$h.$hX.$hۤ,.$h.$h.$h1,.$hK.$h5.$h,.$h.$h.$hҵ,.$h.$hǸ.$hb,.$hy.$h.$h.$h.$hX.$h.$hI.$h.$h.$h.$hm,.$h_n.$hB.$h.$h4.$h,.$h.$h.$h,.$hn.$hJ.$h,.$h.$h.$h,.$h.$h.$h#..## #.# #.##.## #..### #. #.#...# #..# .....## #.#.#.# #..# .$h......#  ##.#.#.####..# .....## ####....#....#..# #...## #....#######....# #..## #.##....#..).#### ..## #>#####.###.#.#.>..# ### #......@# #.#.#.#..#-92.1 (19.0) # ######### #.#...#..# ##.#####..# # #.# #..# # #.# #..# # #.# #..# # #.# #..# # #.#####..### ## #..........#.$h,.$hF-3.1 (20.$h.$hQ _Found a stone staircase leading down..$h.$h.$h^ _No target in view!.$hz3.$hI.$hV.$h>: _.$h.$hy.$h.$h^#..## #.# #.##.## ###...## #. #.#...# #..##.....## #. #.#.#.# .$hF.....# #. ##.#.#.### #..##.....## #. ####....#....###...## #. #....#######.#..## #. #.##....#..)......## #>#####.###.#.#.>.. #....### #.@.....# #.#.#.#..8.1 (5.0)###.# ######### #.#...#..  #.# #.#####..  #.# #.# #..  #.# #.# #..  #.# #.# #..   #.#.$h #.# #..   #.# #.#####..   #.## #........ .$h.$hI _Key pressed, stopping explore. _No target in view!.....0 _Key pressed, stopping explore. _No target in view!.$hodNo target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!.$h4.$h.$h?No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore..$ht.$h.$hVKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!.$h_.$h;.$h8: _.$h.$hB.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! .$h. There is a stone staircase leading down here..$hX.$h _.$h.$h.$h,.$hM.$hH.$h ,.$h.$h .$h ,.$hG .$hX.$h.$h.$h),.$h=.$hv,.$h(.$h.$ht,.$hC.$h.$h.$hp.$h.$h7.$h.$h,.$hy.$h ,.$hI!.$ha#.$h$,.$hB%.$h (,.$h4*,.$hj+.$hE.B.$hx/.$h3.$h;.$h>X.$h@B.$hA.$hBB,.$hB.$hE.$hF,.$h=G.$hI.$hKB.$hkMX.$hYOB.$hP.$hP.$hZQ,.$hR.$hS.$hS,.$hT.$h>V.$hW.$hX.$hX.$hY.$hD[B.$h|\.$h],.$h^.$h_.$ha.$ha.$h@b.$hd.$h2e,.$he.$hg.$hh,.$hi.$hsn.$hsp,.$hq.$hs.$ht,.$h[u.$h-~@ ####  ....#### #...... ##### ##.#.#.## .$h#....@!....###..#.#.2035.1 (37.0) #.##....... #.##...#.#..# ##.###########...#....# .... #...............#.#. .... #..####.##.###.#.#....# #..# #####..####.##....###....## #..# #...........######.#.##### #..# #.###..###..## ##.##.$h.$h] _Key pressed, stopping explore..$h.$h^ _No target in view!.$h3.$hҠ....0.0).................#..###.#....###..$h?.#...$h|.$hj _Key pressed, stopping explore..$h.$h.$hӵH _No target in view!.$h_.$h _#### ....##.#.# ##.#.#.##.....@....###..#.#.#.##.#.# #...#.#..#.##.#...#....#. #.#.#.#. #..####.##.###.#.#....#. ..# #####..####.##....###....# .$h+6.1 (1.$h+7.1 (2.$h.$hn _v - a lumpy clear potion.$h.$h.$hH _No target in view!.$hK3.$h/M.$h[N.$h*O.$h P: _.$hUn.$hV,.$hVW.$h8X.$h+Y,.$hY.$h([.$h \.$h\,.$hJ^.$h^,.$h_.$h`.$ha,.$hc,.$hd.$h+e,.$hNj.$hlB.$h#n.$hn,.$h|q,.$hrsB.$hBt.$h8u,.$hu.$hw.$hx,.$hx.$hz.$hz.$hY{,.$h|.$hm}.$h},.$h.$hHB.$h.$h,.$h.$h.$h,.$hc.$hr.$hj,.$h-.$ht.$h,.$hM.$hX.$hwB.$h.$hz.$h+.$h.$h].$hC,.$h.$h.$h1.$h.$h.$h.$h0B.$hn.$hu.$h .$h.$hr.$hݮ,.$h7.$hn.$hø.$h.$h.$h.$h\.$h.$hq.$h.$h,.$h.$h{.$h,.$h*.$hY.$h,.$h.$hv.$hW,.$hE.$hC  You see here a +0 short sword..$h.$h!5 _.$h.$hk.$h4.$h.$h.$h,.$h.$h$.$h,.$h.$h.$h,.$h.$hP.$h' .$h7X.$hN:X.$h]##..# #######.# #.....#.# #.. #.###.#.# #. #@# #.#.# #.#91.1 (54.0) #.###.#.# ##.# ##.......# #.. ..........# #..# #######..## #####..# #..# #.......  #..# #.###..#  #..# ##.###..#  #..###...##..# .$h,_.$hkc.$hhj _Key pressed, stopping explore..$hwi.$hq^ _No target in view!.$h_.$h~ _.$hЌ.$h.$h,.$h6.$h_.$h",.$h.$h.$h,.$hf.$ho.$hD,.$hۗ.$h.$hi.$hI,.$h.$hڝ,.$hw.$hf.$hd.$h&,.$h.$h,.$h@.$h.$h,.$h˦.$h.$hB.$hm.$hSB.$h3.$hB.$h.$hc.$h1,.$hZ.$h;,.$hԴ.$h.$h.$hO,.$h.$h.$h,.$h.$h,.$h.$h.$ht.$h5.$h.$h.$h,.$hV.$h..$h,.$h.$hJ.$h,.$hy.$hg#.########.##########.##.....#.##.......#.##.###.#.##.#######.##.# #.#.# #.##.##.###.#.# ##.#######.##.......# #........#..........# #..####.#########..## #####..####.#.@# #...........117.1 (26.$h#..# #.###..###..#..# ##.###..###. #..###...##..##.... #...)..#...........##.###...##..##..#.# ##.###..###...#.# #.###..###.#<# #..........#.$hi.$hj _Key pressed, stopping explore..$h.$h.$hH _No target in view!.$ha9I.$hn<.$hJ>.$h?$ _.$hB,.$hDB.$hE.$h-G.$hyH,.$hJ.$hYJ.$h`[.$h\B.$h`P  There is a stone staircase leading up here..$h`a.$h8b _.$hb.$hDd.$he,.$hf.$hhh.$hsi,.$h7j.$hk.$hl,.$hm.$hWn.$hto.$h-p,.$h.r.$hs.$hs.$ht.$hsu.$hpv,.$hUw.$h}y.$hFz,.$hz.$h*|.$h},.$h}.$h~.$h,.$h.$h.$h,.$hY.$hs.$h,,.$h.$h.$hQ,.$h$.$h.$h,.$hl.$h~.$h,.$ht,.$hBB.$h #...# #. #.### # #.# #. #.# #. .$h;#.# #. #.# # #.# #. ####.# #...# #41.1 (24#### #.####.##.# #####.#.#.....##. #....$h.$hf.$h _Key pressed, stopping explore..$h^ _No target in view!.$h2_.$hf _.$h,.$hE.$h.$h,.$h.$hX.$hn.$hB.$h.$h#.# #.###.# #..#####.# #..#....# .$hZ##.##.#### #.##.## #.##.#.### ###.#..###..# #......# #.#@# #####.#.7.1 (6.0)##.# #.##.....(.. .....#..#. #. ######### #..#.# . #.....#. #.##.#.$hx#   #.. ### .$hl.$h2+8.1 (7.$h.$h^u _Found 9 stones.9.1 (8.$h~ _m - 2 scrolls labelled TONUDELEAD (gained 1).$h.$h.$hH _No target in view!.$hwY3.$h[.$h"\.$h`: _.$hdX.$he.$hh.$hci,.$hHj.$hk.$hm,.$h$n.$hbo.$h q,.$hq.$hs.$hs.$ht,.$hw.$hw,.$h~x.$hy.$hz,.$h{,.$h|,.$h)}.$h..$h.$hB,.$h.$hB,.$h.$h0.$h.$hȇ,.$hk.$h/.$h.$hX,.$hF.$h,.$h.$hW.$h,.$hH.$h.$h{.$h,.$h.$hP,.$h.$hZ.$h.$h .$h.$hˣ.$hפ,.$h.$h.$hu,.$h .$h@.$h6,.$h .$h`.$ho,.$h.$h.$hʱ.$h|,.$h.$h´.$hk,.$hǶ.$h,.$hu.$h׹.$h,.$h.$h.$h ,.$h+.$h{n.$hyB.$h.$h.$hS.$hB.$h.$hB.$h.$hk,.$h.$h.$h.$h,.$h_.$hb.$hn.$h4B.$h.$h,.$h.$he.$h(B.$h.$hM.$h,.$ht.$hSB.$h .$h B.$h= .$hV .$h:,.$h.$h.$h"X.$h#,.$h(,.$h4##.########### #..#.#..#<######. ...# #......#.## #. #..# #.##.##### #∩ #..# . #.##### #. #..# .##..†..# # #..# ..#####.# #..# #########.# #.# ##### #..# ........#.# #.# #. #.## #@#.#####.###>###203.1 (54.0) #.# #............... #.# ###.#####<###.### #.##.# #.# #.# #.######. ########.# #.###.### #..$h87^....... #........# #.........  #.#########.######## #####.###.  #...........##.# #.  ##############.# #. .$hZ;j _Key pressed, stopping explore..$hA<.$h~@.$h3BH _No target in view!.$hT _.$h+Yn.$hP[.$h\,.$h\.$h].$h^B.$h_.$h`,.$hVa.$h>b.$hc.$hc,.$hd.$hee,.$hSf.$hg.$hSiB.$hNl.$h`m,.$h*n.$h7p.$hLq.$h r.$h.$h$.$h,.$h.$h.$h*,.$hY.$hy.$h,.$h~.$h.$hF,.$h.$hՓ.$hl,.$h~.$h.$hB.$h5.$hj,.$h'.$h.$h,.$hP.$hy.$h,.$h=.$h.$hƥ,.$hr.$h.$h/,.$h.$hP  There is a stone staircase leading up here..$h,5 _.$h.$h-.$h,.$hű.$h̲.$h۳,.$h.$h.$h.$h̷,.$h\.$h,.$h.$h.$h,.$h}.$h+.$hY,.$h.$hG.$h#,.$h.$h.$h3,.$h.$h.$h,.$h.$hw.$hW,.$h.$h.$h,.$h.$h.$hV,.$h.$hj.$h,.$hx.$ho.$h,.$h.$hg.$h>.$h,.$h.$h.$hL,.$h.$h,.$h.$h B.$h.$h #.#####..###  #....# ####################.#.#.# ................# #.#.#.### <##############.# #.#.....# .$hA.# #######.### #.#.....# .# #.........# #.#.....# .# #.####..#.###.#.....# .## #.# #..#@.....#.....# 45.1 (42.#######.##.##...#######.#.# #..........#####...# #.#.# <######..##.###....#####.#.# .## #..#...#...........#.## #∩...........#######.## #....................# .# ##..........########## .# #.........##.$h0.$h _Key pressed, stopping explore..$h .$h3 H _No target in view!.$hp I.$h# .$hr% .$h^) _.$h* .$h, ,.$h, .$hX. .$hQ/ .$h/ ,.$h`9 .$hD: .$h"; ,.$hF> .$h'? ,.$h@ .$hB .$hC ,.$hnD .$hG .$hH ,.$hI .$hRO X.$hP .$h0R ,.$hSS .$hLU .$huV ,.$h,W .$hX .$hY ,.$huZ .$hT\ .$hK] ,.$h ^ .$h_ .$h` ,.$hga .$hvc .$h5d ,.$he .$h g R  There is an escape hatch in the ceiling here..$hg 5 _.$hh .$h\i B.$hj .$hj ,.$hvk ,.$h'l .$hl B.$hm .$ho ,.$ho .$ht X.$hru .$h(v B.$hw .$h9x ,.$hx .$hy .$hjz B.$hl{ .$h/| ,.$h } ,.$h!~ ,.$h~ .$h& .$h ,.$h .$h .$hf ,.$hU .$h .$h ,.$h̆ .$h B.$h B.$h ,.$h .$hю B.$h/ .$h B.$h B.$h .$h .$h ,.$hf .$h .$h ,.$hf .$h .$h B.$h .$h .$h ,.$h .$h .$h ,.$h ##.###.##.....(........#...###.###.##############..#.#..# #.....# #......#. ####..# #.##.#### #..# #.##.#### #..# #.##..†.. #..# #..#####. #..# ###########.# #. #..# #@........#.# #.84.1 (39 #.## #.#######.#.#####. #.# #.# #......... #.# #.# ###.#####< #.# #.# #.# #. #.######.#########.# #..$hZ f #..##..# #. #.#########.### ## ..#.$h [ _Done exploring..$h .$h .$h H _No target in view!.$h .$hh 3.$h ......#..............#.0.$h T.0).#...$h .$hr [ _Done exploring..$hY .$h; .$h, H _No target in view!.$ho 3.$h .$h .$h@ ,.$h [ _Done exploring..$h .$h .$hK _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!.$hP .$h 3.$hIJ J.$hY No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring..$hm .$h kDone exploring.No target in view!Done exploring.No target in view!.$h 2Done exploring.No target in view!.$h 3.$hL .$hT, .$h- .$h}3 .$h: hNo target in view!Done exploring.No target in view!.$h; iDone exploring.No target in view!Done exploring..$hB .$hHD Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!.$hy .$h 3.$hq 4.$h .$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring..$h .$h .$hN Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!.$h I.$h2 .$h .$h .$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring..$h$ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!.$h3.$h.$hx4.$h.$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring..$h.$h.$h_Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$hWI/$h|4/$h/$h\No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring./$h./$he/$h܏Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$hB/$h 3/$h\4/$h`/$hgNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring./$hh/$hm/$hoDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$h3/$hJ/$h=4/$h/$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring./$h/$hh/$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$h+/$h93/$h/$h/$h/$h/$h)No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring./$h/$h;Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$h/$h3/$h/$h,/$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$hKI/$h`_4/$hf/$hAmNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring./$hrn/$hr/$hmtDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$hc/$h"3/$hC/$hxG/$h N/$hSNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring./$hU/$h[WDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$hI/$h4/$ht/$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring./$hl/$h/$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$h3/$h0/$h>J/$hkNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring./$h/$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!/$h[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? 0$h [?25l[?1c0$hI0$h25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 9 stonesb - [D:3] a stone staircase leading down  c - [D:3] a stone staircase leading up  d - [D:3] a stone staircase leading up  e - [D:3] an escape hatch in the ceiling  0$hf - [D:3] a stone staircase leading down  g - [D:3] Lomukuov's Assorted Antiques  h - [D:3] a flail (59 gold)  i - [D:3] a hand axe (51 gold)  j - [D:3] a lumpy clear potion (15 gold)k - [D:3] a ring mail (68 gold)  l - [D:3] a ruby potion (15 gold)  m - [D:3] a scroll labelled MUMACZEUSK (17 gold)  n - [D:3] a scroll labelled PAKHOI EPONE (17 gold)  o - [D:3] a scroll labelled PAKHOI EPONE (17 gold)  p - [D:3] a shimmering glaive (255 gold)q - [D:3] a shortbow (51 gold)  r - [D:3] a stone staircase leading down  s - [D:3] a stone staircase leading up  t - [D:3] a +0 leather armour  u - [D:3] a +0 short sword  v - [D:3] an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit0$ht7[top]1$h  d - [D:3] a stone staircase leading up  en escape hatch in the ceiling  fdown  gLomukuov's Assorted Antiques  h flail (59 gold)  ihand axe (51 gold) 1$hA d j - [D:3] a lumpy clear potion (15 gold)kring mail (68 gold)  l - [D:3] a ruby potion (15 gold)  mscroll labelled MUMACZEUSK (17 gold)  n - [D:3] a scroll labelled PAKHOI EPONE (17 gold)  o - [D:3] a scroll labelled PAKHOI EPONE (17 gold)  p - [D:3] a shimmering glaive (255 gold)  q - [D:3] a shortbow (51 gold)  r - [D:3] a stone staircase leading down  s - [D:3] a stone staircase leading up  t+0 leather armour  u+0 short sword  vn inkwell talisman  wn escape hatch in the floor  xclub  y +0 pair of glovesbot1$hԮ  o - [D:3] a scroll labelled PAKHOI EPONE (17 gold)  q - [D:3] a shortbow (51 gold)2$hm  q - [D:3] a shortbow (51 gold)  s - [D:3] a stone staircase leading up2$hnN  s - [D:3] a stone staircase leading up  v - [D:3] an inkwell talisman2$hb  v - [D:3] an inkwell talisman  y - [D:3] a +0 pair of gloves2$hx2$h 2$h 2$h  ##.###.##.....(........#...## stairs the Shield-Bearer#.###.##############..#.#..# Formicid#.....##......#. Health: 35/35 ========================####..#2$hU #.##.#### Magic: 4/4========================#..##.##.#### AC: 16Str: 22#..##.##..†.. EV: 7Int: 8#..##..#####. SH: 5Dex: 13#..# ###########.# #. XL:  4 Next: 58% Place: Dungeon:3#..# #@........#.# #. Noise: ---------  Time: 2284.1 (0.0)#.## #.#######.#.#####. a) +0 flail#.# #.# #......... Abil: Dig#.# #.# ###.#####<#.# #.##.# #.#.######.#########.# #.#........##.2$h& .......# #.#.#########.######## ###...........# _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .2$h 2$h 2$h 2$h . _3$h3$h.Level 3 of the Dungeon <<<<>>>>∩(Press ? for help) ##...#.#.######.##..##.####..#.###.#.....#  #.....###..##.......## #.###..#......#.....#  ##...#.#.#.############.#.#..#.#######.##.##...#######.#.#  ##.###.##.....(........#...###..........#####...# #.#.#  #.###.##############..#.#..#<######..##.###....#####.#.#  #.....##......#.## #..#...#...........#.#  ####..##.##.##### #∩...........#######.#  #..##.##.##### #....................#  #..##.##..†..# ##..........##########  #..##..#####.##.........##  #..# ###########.# #.# #########.....##  #..# #@........#.# #.# #............##  #.## #.#######.#.#####.###>#######..#.#  #.# #.# #......................#.#  #.# #.# ###.#####<###.########.#.#  #.# #.#3$h#.# #.# #.##.#.#  #.######.#########.# #.###.##### #.#.#  #........##........# #.........# #.#.#  #.#########.######## #####.###.# #.#%#  #...........##.# #.# #.#.#  ##############.# #.####.#.#  #.###...[....#  #..........###3$ha O@>4$h24$h ##.###.##.....(........#...## stairs the Shield-Bearer#.###.##############..#.#..# Formicid#.....##......#. Health: 35/35 ========================####..##.##.#### Magic: 4/4========================#..##.##.#### AC: 16Str: 22#..##.##..†.. EV: 7Int: 8#..##..#####. SH: 5Dex: 13#..# ###########.# #. XL:  4 Next: 58% Place: Dungeon:3#..# #@........#.# #. Noise: ---------  Time: 2284.1 (0.0)4$h=#.## #.#######.#.#####. a) +0 flail#.# #.# #......... Abil: Dig#.# #.# ###.#####<#.# #.##.# #.#.######.#########.# #.#........##........# #.#.#########.######## ###...........# _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? .4$h4$hC: _4$hn4$hOB4$h 4$h4$h 4$hn 4$h4$h ,4$h4$h4$h#,4$h4$h4$h4$h2,4$h4$h,4$h4$h4$hk4$h,4$hP4$h|,4$h# 4$h 4$h",4$h"4$h#4$h$,4$h%4$hP&4$h"'B4$h'4$h(,4$hO)4$h)4$h*B4$h+4$h,4$h0-,4$h(.4$h'/4$h/,4$h04$h14$hP24$h24$h 9#####..#.#..#<######..##.###....#......#.## #..#...#......#.##.##### #∩.....#4$h9:#.##.##### #.............#.##..†..# ##..........#..#####.##.........## ######.# #.# #########.....## .....#.# #.# #............## ####.#.#####.###@#######..#.# 3020.0)#......................#.# ###.#####<###.########.#.# #.# #.# #.#.# ######.# #.###.##### #.#.# .......# #.........# #.#.# ######## #####.###.# #.#%# # #.# #.# #.#.# # #.# #.####.#.#4$h;4$h@4$hBc _There is a stone staircase leading down here.4$h44$hI4$h 4$h 85.1 (1.0) _4$h14$h # .# #. .# #.####"# #..<...# #......#  ##......#  #.......+ 4 4$h >#.....@.#  #.........#  #.#.......#  #.......# #.......# #.......# #......)# #.......# 4$hQ8<4$hu;9 (1.8 _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _You climb downwards.  Found a dented copper amulet and a mace.  Found a stone staircase leading up. _up5$h35$h5$h5$h5$h$ _5$hG B5$h\ 5$h 5$h 5$h.,5$h5$hX5$hz,5$h?5$h5$h,5$h55$h!| ....# ..#.5$hS" #.#. #..  #.. # #.# #. #.# #.####@# <...# .....# ##......##.......+#.....<.##.........##.#.......##.#.......#5$hn&Y10.9 (5.01.9 (65$h(5$h[ _w - an amulet of magic regeneration _No target in view!5$h>5$h35$hK5$h5$h$ _5$h,5$h,5$hA5$h5$h1,5$h5$hZ5$hʷB5$h+5$h5$ht,5$h5$h,5$hB5$hu5$h,5$h5$h}5$h:,5$h5$h5$hH,5$h5$h 5$h,5$h5$h5$h,5$h55$h5$hl5$h,5$ht5$h5$hr,5$h5$h],5$h5$h5$h:,5$h%5$h 5$h,5$hj5$h85$hf,5$hJ5$h5$h,5$hL5$hp5$h,5$h5$h35$h{,5$h5$h5$h,5$h5$h5$hb,5$h55$h5$h,5$h5$h5$h,5$h5$h5$h ### ###########.###........#.........#.# #.##.####.#.# #.##.# #...###### 5$h3g#@##.# #......... #.##.# #.#....... ..##.# #.#.###### .####.####.#.# .. #..<...#.# .. #......#.. {... ##......### ... #.......+ #.....<.#5$h036.9 (25.0)5$h5$h* 5$hb q _You sense a monster nearby.5$h' 5$h 5$h H _No target in view!5$hw 35$h+y 5$h z 5$h ######.#########................#..##.####..##.# #...######..........##.....#.######......####.####.#.# ...... #..<........ ....#...g... ###5$h g   hobgoblin (asleep).... #.+.<.#....#5$h z 0.0)  A hobgoblin comes into view.5$hu g.g5$ho 4==7.9 (15$hN 5$h  ###### #.#########.# #.##........# #..#.# #.##.####.#.# #.##.# #...##### #.##.# #........#####.##.# #.##...@.##.# #.#.######......####.####.#.# #...... #..<...#.##..g... #......#..#...... ##......####...... .+ #...... #.....<.#####+## #.........# #.#.# _The hobgoblin shouts!5$h @g.5$h\ /--85$h 5$h 8$h < ### ###  #.#  #.#  #..  #.#  #.##.#  #.##.#  #####.##.#  #...@.##.#  #......###  #...g.. #..<  #......   #......   #......   #...... <.#  ####+##    8$hh ? ### ###  #.#  #.#  #..  #.#  #.##.#  #.##.#  #####.##.#  #...@.##.#  #......###  #...g.. #..<  #......  #......  #......   #...... < ####+##  --8$h@ 8$h  #.#########.# #.##........# #..#.#8$h  #.##.####.#.# #.##.# #...#### #.##.# #.......#####.##.# #.#####.....##.# #.#.#####.....@####.####.#.#  #...g..# #..<...#.# #......# #......#.. #......# ##......### #......# .+ #......# #.....<.# ####+### #.........# #.#.# 8$h y #.#.# _A hobgoblin is nearby!8$hk 8$h eg.9 _8$h 8$h 9$hNx         #.##.#  #.##.#  #####.##.#  ####.....##.#  #....g@#  #......# #..<  #......#   #......#   #......#   #......# <.#  ####+###      9$hp$/         #.##.#  #.##.#  #####.##.#  ####.....##.#  #....g@#  #......# #..<  #......#   #......#  #......#  #......# <.#  ####+###    _A hobgoblin is nearby!=41.2 (1.39$hu) _You barely miss the hobgoblin. The hobgoblin barely misses you.9$h7g       9$hv9  #.##.#  #.##.#  #####.##.#  ####.....##.#  #....g@#  #......# #..<  #......#   #......#   #......#   #......# <.#  ####+###      9$h         #.##.#  9$h7a#.##.#  #####.##.#  ####.....##.#  #....g@#  #......# #..<  #......#   #......#  #......#  #......# <.#  ####+###   9$h49$h9$h _A hobgoblin is nearby!You hit the hobgoblin.9$h1.9$h@6612.6 (1.49$hO9$h* _You kill the hobgoblin!9$hi9$h(0.09$h,9$h  _Key pressed, stopping explore.9$h9$h+ H _No target in view!9$hI9$hP9$hG9$h=$ _9$hn9$h9$hr,9$h 9$h3!9$h",9$h'#,9$h#,9$hZ$9$h7&9$h',9$hM)9$h@+7 _You open the door.9$hN-39$h.9$h0@  There is an open door here.9$h4K _9$h49$h5,9$h69$h79$h9B9$h;9$h<9$h<=,9$h_>9$h@,9$h@9$hB9$hC,9$h:D9$hvE9$hQF,9$hF9$hG9$hH,9$hI9$hJ9$hK,9$h$L9$hL9$hxMB9$hN9$hP,9$h*Q9$hS7 _You open the door.9$hT39$hU9$hX@  There is an open door here.9$hJY9$hZ5 _9$hZ9$h[B9$h]9$h],9$hu`,9$haB9$h,g #......# ##.. #......# #... #......# #...########'### #...#......#.# #.#.##......#.# #.#9$hehn #.......#.# # #.##'####.# #. #@#.......# #.-65.6 (23.0) #.#..###### #. #.#..#  #.#..# #.#..# ..#### { ..+..# 9$hh1-9$h,l9$hq _No target in view! _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.9$hzr9$hu9$h:x _No target in view!9$h|+...9$h|'........#..##'####.......0.0) 9$h9$hRj _Key pressed, stopping explore.9$h9$h_^ _No target in view!9$h _9$hٝ9$hC}.########'###......#.# #.###......#.# #.##.... 9$h.x.##'### .#.......#..###### 6.6 (1 ....#..>.#9$hܤA7.6 (29$hF9$h3Q _Found a stone staircase leading down.9$h;9$hK9$hH _No target in view!9$h99$hK;39$h8<9$h<9$h@ _9$hAB9$hB9$htGX9$h~H9$hI,9$h{J9$hM9$hOO,9$hP9$hS7 _You open the door.9$hwY#.......#.# ##.##'####.# ##.#.......# #.#.#..###### #.#.#..# 9$h=ZI.. #.#..# ....####.#..# .........#### { .........@..# 73.6 (6.........##.??............# ............>.# .............# ...########## .. > 9$h?_9$h2a+4.6 (79$hb9$h{j _Found a stone staircase leading down. _There is an open door here.9$h`k9$hr^ _No target in view!9$h 39$hm 9$h7  _9$hbB n9$h\D 9$hN 9$hsR ~ _i - 2 scrolls labelled VYM JEHOUHUEM (gained 1)9$hT 39$hU 9$h%X ,9$hX 9$h$Z | _s - 2 scrolls labelled PUX PABOVUT (gained 1)9$h[ 9$h\ 39$h/] 9$h3^ 9$h^ ,9$hb 9$hg ?#.#.......# #......)# #.#..###### #.......# #.#..# .. #.#..# ....####.#..# .........#### { .........'..######## 9$hh .........##........###.. .........##.....@....... .......>.##.........## .........###.......## ########## #......^+ #....>..# #.......#####.#####.#9$hm $84.6 (19$hn *0.0)9$hPs 9$htx q _You sense a monster nearby.9$hy 9$h{ 9$h'} H _No target in view!9$hN 9$h 9$h 9$h- 9$hT 9$h $ _9$h] ,9$h~ 9$h- $ 9$h _You open the door.9$hQ   There is an open door here. _9$h= 3#.#..# #.#..# #. #.#..# #.#### #J9$h r'..######## #.####........###... ##.............# >.##.........##..# ###.......####@# ### #......^'....#  #....>..######  #.......#####.#####.# J   endoplasm (asleep)#. 9$h. : 91.6 (7.0)  9$h GAn endoplasm comes into view.9$h `.JJ9$h +2.6 (89$h= 9$h x ##### #.......# #.#..#### #. '..######## #J###...###... 9$h ....... >.##...##. ..###.......#### ###..^'....>..######.......####.######. _The endoplasm quivers.9$hB 9$h &.J9$h? +3.6 (19$h 9$h 9$hm    #. #. #. #.#### #.###...###.J.........# >9$h #.@###.# ^'....#  #....>..######     #.# #.9$h&    #. #. #. #.#### #.###...###.J.9$h( x........# >#.@###.# ^'....#  #....>..######     #.# #. 9$h- 9$hR. 9$hw2 9$h ; X .....)9$h; ##### #.#.......# #.#..#### #. '..######## #.###########.J....... ....... >.##.........##. ..###.......#### ###..^'....>..######.......####.#####9$h< Q#. _An endoplasm is nearby!9$hiC 9$h7D .=49$hLH 9$hwJ @ _The endoplasm hits you but does no damage.9$hY c )#  #.  #.9$hH[  #. #. #. #.######## ...###.J....... .......@# >....##..#...####.# ^'....#  #....>..######     #.# #.9$h  )#  #.  #. #.9$h8  #. #. #.######## ...###.J....... .......@# >....##..#...####.# ^'....#  #....>..######     #.# #.9$h 49$h) 9$h _An endoplasm is nearby!You hit the endoplasm.9$hg 1.9$h545.8 (1.29$h9$hc _You kill the endoplasm!9$h39$h#(0.09$h#9$h(9$h.j _Key pressed, stopping explore.9$h/9$h39$h6H _No target in view!9$h>_9$h"@9$h@$ _9$h DB9$hE,9$hAF9$hG,9$hPH9$hI9$hI,9$hsJ9$h K9$hK,9$h|L9$h-M9$hMB9$hyO9$hP9$hQ,9$h/S9$hT9$hU9$hrV9$hXW9$h)Y9$hY9$hZ9$h[9$h*],9$h]9$h^9$h`B9$ha9$hjc,9$h^d9$hfe9$h|f,9$h5g9$hg9$hh,9$hi9$hVj9$hk9$hk,9$hl9$hm9$hn,9$hq9$hs,9$ht9$hw9$hx9$hy9$h_z9$h\{9$hD}9$h}9$h~9$hL9$h9$hU9$h@9$h.# #.#.......# .# #.#.......# .# #.#.......# { .# #.#......)# ## #.#.......# 9$h=#.#  #.# # #.# # #.# #-4120.0) #### #.#########.####.###..............# ........######.####.# ....##..# #.# # ...####.# 9$h #.# ..^'....# #.# >..###### #.# ...# #.#9$h8-9$h9$hj _Key pressed, stopping explore.9$hƛ9$hҟ9$h^ _No target in view!9$h9$hH9$hg.9$h0.0)...............9$hO9$h$ 9$h߹d_Key pressed, stopping explore.9$h*9$hK _Key pressed, stopping explore. 9$hϾ_No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!9$h8_9$he9$h$ _9$h X9$hJ9$h9$hw,9$hz9$hM9$h9$hv9$hv9$h<9$hG9$h,9$h/9$h,9$h9$hS9$h(9$h9$h9$hl9$h],9$h9$h9$h9$h,9$h9$h/,9$h*9$h 9$h,9$h-9$h9$h9$h,9$h9$h9$h,9$h9$h,9$h],9$h ,9$h9$h9$h7 9$h 9$h 9$h= ,9$h 9$hR9$hO,9$hl,9$h"9$h _No target in view! _Key pressed, stopping explore.No target in view!9$hjKey pressed, stopping explore. _No target in view! _You now have 149 gold pieces (gained 18).9$hI9$hV9$h7,9$h9$h[9$h,9$h9$h^9$hB9$h9$h,9$h9$h 9$h",9$h#9$h$9$h%,9$h&9$hN(9$h),9$hH*9$h+9$h,9$h-,9$h/9$h0,9$hm19$h]27 _You open the door.9$hU339$h(49$hO6@  There is an open door here.9$h79$h18 _9$h89$h:9$h+;9$h;,9$h<9$h >9$hJ?,9$h@9$hA:$h:$h:$h:$h,:$h:$hm:$h:$hl:$h :$h1 :$h #....>..###### #.# # #.......##.# #:$h ####.#### #.# # #.#.....# # #.##.################ #.................. ##....####### #.......'.......... #.@######...#######52.8 (37.0) #......###### #....<.# #......# #......# #........ ....#####. .#..# :$hf:$h!,3.8 (38:$hT:$h O _Found a stone staircase leading up.:$h!:$h $:$h%H _No target in view!:$h6I:$h8:$h09: _:$hN=B:$h!>,:$h?:$hA,:$hB:$hC:$hM:$hN:$hO:$h1P,:$hP:$hQ:$hVR,:$haS:$hJT:$h)UB:$hV:$hV,:$hW:$h]n:$h^,:$h_:$h`:$hb,:$hcc:$h/e:$hIs:$h>vB:$h{n:$h~B:$hX:$h:$h:$hJ:$h:$h:$hҊ:$h,:$h>:$h ,:$h:$h:$h,:$hN _You now have 168 gold pieces (gained 19).:$h3:$h:$hn:$hB:$h?:$hɝ,:$h:$h:$h,:$hn:$hI:$hB:$h:$hS:$h,:$h:$h,:$h:$hT:$h B:$h:$hB:$hd:$hP,:$h:$hR:$h,:$hʹ:$h·:$hi,:$h:$h   #......######  #....<.# #.#  #......# #.  #......#### #.#  :$hi#.........# #.# .....#####.# #.# #.#..# #.# #.# #+#### #.# #.##.# #@##.#####.# #.......# #########  You pick up the Codex of Terrestrial Ensorcelling and begin reading...:$h-90.8 (37:$h3,1.8 (38:$hx:$hu  You add the spells Petrify, Yara's Violent Unravelling, Summon Mana Viper and _Permafrost Eruption to your library.:$hH _No target in view!:$hg_:$hf _:$hB:$h,:$h),:$h:$h,:$h,:$hu,:$h7,:$h :$h,:$h:$h .########.# #.# .#..............# #.# .##.################.#..............##.######...#########  #.......'.......... :$hs #..######...###########  #......###### #.......)  #....<.# 7.8 (6.0)  #......#  #......#### ##.........# #. .....#####.# #.# #.#..# #.# #.# #+#### #.# #.##.# #.##.#####.#:$h:$hu:$h#+8.8 (7:$h:$h;9 _Found a whip.:$h:$h:$hIH _No target in view!:$hе _:$hVB:$h:$h:$h:$hr:$h:$h:$h,:$h:$h:$hq,:$hf:$hn:$h,:$h[:$h-:$h,:$hx:$h:$h,:$h:$h<  You see here a +0 whip.:$h:$h _:$h^:$h):$h:$h@:$h:$hX:$h:$h\,:$h$:$h:$hX,:$h:$h:$hg:$h:$h:$h:$h,:$h:$h:$h#,:$hG:$hi:$h3,:$h:$h:$h-:$h:$hY:$h :$h ,:$h- :$h$ :$h(:$h,:$h :$h8:$h,:$h:$h:$h,:$h :$h,:$h:$h:$h,:$hC:$h:$h:$h,:$h:$h ,:$h :$h!:$h",:$hC#:$h$:$h$,:$h%:$h&:$h(,:$hV):$h *:$h*:$h++,:$hj,:$h-,:$h1:$h1:$h2:$h3:$h3:$h4:$h66:$h6,:$h9:$h;,:$h<:$hBX:$hC:$hE:$h!F:$hF:$hYH:$hJ:$hJ:$hK:$hpM:$hEO:$hO,:$hQ:$h(S:$hS:$hT:$hU:$hV,:$hW:$hY:$hZ,:$h[:$h]:$h_,:$h`:$h[b:$hc,:$hd:$hg:$h>i:$hj:$hj:$hm:$hko,:$h$p:$hu #.# #.#  ## #.# #.#   #.# #.#  #######.# #.#  ........# #.#  ############.#  :$hv.............# ###  ##...#############.#  .'..............@..# 543.8 (45.0) ##...#############.# ###### #.......).#.######  # #.#######.#......#  # #.# #.....#####.##  #:$hw### #.# #.##### #.#    ...# #.# #.# #.#    ##.# #.# #.# #.#   #.# #.# #.# #.#   :$h~:$hEj _Key pressed, stopping explore.:$h):$hΉ:$h-H _No target in view!:$hI:$hџ:$hh:$h$ _:$h,:$h,:$hħ:$h:$hΩ,:$h:$h:$h-:$h:$h:$h:$h:$h:$h):$hz:$h+:$h¹:$h:$hY:$h:$h:$hJ:$h:$hG,:$h:$h:$h5:$h,:$h:$hB,:$hH:$h:$h:$h,:$h:$h:$h:$h:$h:$h:$h:$h:$h:$h,:$h:$h(:$hs,:$h:$h@  There is an open door here.:$h:$h5 _:$h:$h,:$hO:$h:$h,:$h/:$h|:$hy,:$h:$h:$h,:$h:$h:$h:$h,:$h:$h\,:$h7:$hK:$h,:$h:$h:$h:$hj:$h>:$h:$h:$hS:$h:$h:$h:$h3:$h:$h:$hr,:$hi:$h1 X:$h :$hsW  #.......'........:$hZ #..######...##### #......###### #.. #....<.# #.# #......# #.# #......#### #.# ###.........# #.# +.....#####.# #.# ##@#..# #.# #.# #'#### #.# #.# .#. #.# #.# .. .. #.#####.# ### ..+ #.......# { ..# ######### :$hjB..# ##+  You open the door.:$h-72.8 (29:$hY:$h:$h"q _You sense a monster nearby.:$hS#:$hj&:$h*H _No target in view!:$hA:$h`C3:$hBD:$hE:$hF$ _:$hJV  There is an open door here.:$hwL:$hN5 _:$hO:$h2P:$hP:$hQ:$h8S@  There is an open door here.:$hU:$hU5 _:$hW:$hiY,:$h{Z:$hc\:$h]:$h)^:$h^:$h`7 _You open the door.:$hXb:$hc3:$hf :$hf: There is an open door here.:$heh:$hi5 _:$hk:$hp #......#### #.###.........# #.+.....#####.# #:$hq7##.#..# #.# #.+###+###'#### #.# #.#.......#..# #.# #.#.......#..# #.#####.+###+###'..+ #.......+.r.'@# ########...#.#..# #._ #.+##+ #. #.#+ +.# ##+r   quokka (asleep) :$hs- 80.8 (8:$hu.0)  You open the door.:$hjz:$h {.r_r:$h{$1.8 (9:$h:$h0_:$hh  #......#### #:$h ###.# # +.....#####.# # ##.#..# #.# # +###+###'#### #.# # #.......#..# #.# # #.......#..# #.##### +###+###'..+ # +..r@.#..#  #...#.#..# #._.#.+##+ #...#.# +...+.###+###+ _A quokka comes into view. :$hƉQ_Found a radiant altar of Vehumet.:$hw _You block the quokka's attack.:$hd3=2.8 (1:$h68_:$hט _The quokka bites you but does no damage. _There is an open door here.:$h        #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+:$hk9        #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+ _:$hO;8_:$hD  _A quokka is nearby!You hit the quokka.  The quokka is almost dead.:$hE-4.1 (1.3:$hH8_:$htJ> _The quokka bites you but does no damage.:$hV;   :$hPX     #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+:$hy;        #.#  ## #.#  .# #.#  :$h.]..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+ :$h):$h:$h8_:$hyMYou hit the quokka.  The quokka is almost dead. _The quokka bites you but :$hzdoes no damage.  You miss the quokka.5.4:$hv8_:$hh      :$he   #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# :$h##+###+ _The quokka barely misses you. x2:$hQ         #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+ :$h :$hH :$h :$hï 0_:$hR M_ _The quokka barely misses you. x2 :$h _A quokka is nearby!  You closely miss the quokka.The quokka is almost dead.6.7:$h 8_:$h 4 _You block the quokka's attack.:$hX         #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+:$hq         #.#  ## #.#  .# #.#  ..#  +###+###'..+  :$hs +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+ :$h*x W_:$h{ 8_:$h؆ M_ _You block the quokka's attack. _A quokka is nearby!  You closely miss the quokka.The quokka is almost dead.7.9 (1.2:$h 8_:$h1 F         #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+ _The quokka bites you but does no damage. x2:$hR"         #.#  ## #.# :$h#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+ :$h' 9_:$h( :$h[, 8_:$h? M_The quokka bites you but does no damage. x2 _A quokka is nearby!  You barely miss the quokka.The quokka is almost dead.9.2 (1.3_:$h] C         #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+ _The quokka bites you but does no damage.:$hd        #.#  ## #.#  .# #.#  ..#  +###+###'..+  +..r@.#..#  #...#.#..#  #._.#.+##+  #...#.# +...+.# ##+###+ :$h9_:$h:$hJ:$h _A quokka is nearby!You thump the quokka!:$hAa†_:$hZ 6790.4 (1.2:$h= :$hE} _You kill the quokka!:$h{:$hX0.0_:$hG:$h:$hw"j _Key pressed, stopping explore.:$hA#:$h'&8_:$hV(H _No target in view!:$hv43:$h5:$h6:$hX7P _:$h; _You open the door.:$h;3:$h<:$h|>@  There is an open door here.:$h~?K _:$h@:$hA;$hA,;$h##.#..# #.# #.#+###+###'#### #.# #.###.......#..# #.# #.#..#.......#..# #.#####.##+###+###'..+ #.......# +..†'.#..# ######### #...#.#..##._.#.'##+#...#.#.@#-+...+.#..# ;$h##+###+..+  #..#{ #..# +###;$h+ ###.#'..#5.4 (5;$h/:_;$hL======6.4 (6;$h/;$hS _As you open the door, it creaks loudly!;$h;$h<:_;$h{ _No target in view!;$hM ;$h!;$h#;$h7$$ _;$h'V  There is an open door here.;$h );$h) _;$hb*;$h+;$h -;$h-;$hj.;$h1B;$hm2;$hF4;$h5,;$h56;$h6;$h8;$h9;$h:;$h\;;$h<,;$h<;$h=;$h>B;$h>;$h?,;$h:@;$h@;$hA,;$hB;$hD;$hE,;$hF;$hG;$hH,;$hI;$hJ;$hcK,;$h L;$hL;$hMB;$hO,;$hRP,;$h5Q;$hR,;$h/S;$hxU@  There is an open door here.;$h1W;$hW _;$hX;$hZB;$hq],;$hp^,;$hg_;$hc7 +###+###'####..##.# #.# #.......#..#...##.# #.#. #.#..##.###.#####.##;$hd +###+###'..+..# #.......#  +..†'.#..#..# ######### #...#.#..##.#  #._.#.'##'..####### #...#.#..#........# +...+.#@.#..#####.#------615.4 (19.0) ##+###'..+.## ..#..###{ ....#..# #+## +### _You open the door.;$he=------;$hh:_;$hTo _ _Key pressed, stopping explore.;$h#p;$h:r;$h&t{ _No target in view!;$hu;$hw....._'...#..0.0) ;$hzx;$h~ _ _Key pressed, stopping explore.;$h;$hI;$h^ _No target in view!;$hn3;$h:_;$hl;$h@;$hY _ _Key pressed, stopping explore.;$h';$h:_;$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!;$hv;$h;$h;$h:_;$hU_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.;$h8;$h;$h<Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!;$h;$hɪ;$hl:_;$h6;$h=:_;$h0_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.;$h_No target in view!Key pressed, stopping explore.;$h:_;$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!;$h̿tKey pressed, stopping explore.No target in view!;$h4;$h :_;$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.;$h;$h:_;$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!;$hI;$h;$h8 #.......#..#...##.# #. #.#..##.###.#####.# +###+###'..+..# #....... +..†'.#..#..# ######### #...#.#..##.#  #._.#.'##'..####### #...#.#..#........#;$h40 +...+.#..#..#####.# ##+###@..+.## .......#..#g......#..#  ###+###+### g   hobgoblin (asleep);$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!  A hobgoblin comes into view.;$hf.gg;$h4==6.4 (1;$h;$h  #.#..##.###.#####. +###+###'..+..# #....... +..†'.#..#..# ####### #...#.#..##.#  #._.#.'##'..####### #...#.#..#........# +...+.#..#..#####.#+###+###'..+.## #......@#..##.g.....#..# +###+###+### _The hobgoblin shouts! _There is an open door here.;$h;$hG.g;$h;6--7 _;$h;$h ;$h7   +..†#  ##.#  #._.#.'##'.  ..#  #..#  +###+###'..+.##  #......@#..###  #..g....#..#  +###+###+### ;$hަ   +..†#  ##.#  #._.#.'##'.  ..#  #..#  +###+###'..+.##  ;$h=#......@#..###  #..g....#..#  +###+###+###  ;$ht9_;$hJ9--;$ht;$hl  #.#..##.###.##### +###+###'..+..# # +..†'.#..#..#  #...#.#..##.#;$hNq #._.#.'##'..# #...#.#..#.# +...+.#..#..#####.# +###+###'..+.## #.#..### #..g....#..# +###+###+### _A hobgoblin is nearby!;$hL;$h|:g.;$h-8 _;$h;$h*;$hu   +..†  #.#  #._'.  .#  ..#  +###+###'..+.##  #...g.@.#..###  #.......#..#  +###+###+### ;$hv   +..†  #.#  #._'.  .#  ..#  +###+###'..+.##  #...g.@.#..###  #.......#..#  +###+###+###  __  #.#..##.###. +###+###'..+..# # +..†'.#..#..#  #...#.#..##.# #._.#.'##'..# #...#.#..#.# +...+.#..#..#####.# +###+###'..+.## #...g@..#..### #.#..# +###+###+### _A hobgoblin is nearby!_=9_ _The hobgoblin hits you but does no damage.;$h   +..†    #._    .#  +###+###'..+.##  #...g@..#..###  #.......#..#  +###+###+### ;$hC6   +..†    #._    .#  +###+###'..+.##  #...g@..#..###  #.......#..#  +###+###+###  __;$h< _A hobgoblin is nearby!You barely miss the hobgoblin.20.7 (1.3;$h0C:_;$h9F    +..†    #._  ;$hdHK  .#  +###+###'..+.##  #...g@..#..###  #.......#..#  +###+###+###  _The hobgoblin hits you but does no damage.;$h   +..†    #._  ;$h  .#  +###+###'..+.##  #...g@..#..###  #.......#..#  +###+###+###  ;$h;$h;$h=:_;$h _A hobgoblin is nearby!You hit the hobgoblin.;$hTC† ;$hDG702.0;$h  _You kill the hobgoblin!;$hZ_0.0;$h ;$h# _ _Key pressed, stopping explore.;$h+^ _No target in view!;$hW9 _;$h= _You open the door.;$h@  There is an open door here. _;$h B;$hEB #._.#.'##'..## #...#.#..#... +...+.#..#..#####.+###+###'..+.##..†...#..### ....#..# ###'###+### ;$h/F: #..#  #@## -6.0 (4 #.........∩ #.###########      ;$h~J_-7.0 (5;$hWM:_;$hRl _Found Ataixzatu's Armour Boutique.;$hT;$h W^ _No target in view!;$hW3;$hY,;$hvZ: _;$h]n;$h^,;$h_;$hw`;$h8a;$ha,;$hb;$hc,;$hd;$h}e;$hKf,;$hg;$hhB;$hi;$hn;$h]Welcome to Ataixzatu's Armour Boutique! What would you like to do?  a -  84 gold a +0 chain mail  b -  259 gold a +2 cloak of poison resistance  c -  427 gold the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}  d -  798 gold +1 ice dragon scales  e -  378 gold a +1 plate armour of poison resistancef -  12 gold a +0 robe  g -  12 gold a +0 robe  h - 1079 gold the +0 steam dragon scales "Vias" {rN+ Will+++ Str-3 Int+2} You have 168 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listC$hQ   a -  84 gold a +0 chain mail  h - 1079 gold the +0 steam dragon scales "Vias" {rN+ Will+++ Str-3 Int+2}buy|examineexamine item[Enter] describeD$h< The +0 steam dragon scales "Vias" {rN+ Will+++ Str-3 Int+2}. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Str-3:It affects your strength (-3). Int+2:It affects your intelligence (+2). If you switch to wearing this armour: Your AC would decrease by 10.5 (16.4 -> 5.9). Your EV would increase by 2.9 (7.2 -> 10.1). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ K$hWelcome to Ataixzatu's Armour Boutique! What would you like to do?a -  84 gold a +0 chain mail  b -  259 gold a +2 cloak of poison resistance  c -  427 gold the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}  d -  798 gold +1 ice dragon scales  e -  378 gold a +1 plate armour of poison resistance  f -  12 gold a +0 robe  g -  12 gold a +0 robe  h - 1079 gold the +0 steam dragon scales "Vias" {rN+ Will+++ Str-3 Int+2} You have 168 gold pieces. [Esc] exit [!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listQ$hA The +1 cloak of Starlight {*Dazzle EV+4 Stlth--}. A phosphorescent cloak, woven of pure light beams. The ripples of its folds as the wearer leaps and swerves in combat may dazzle those who gaze on it. Base armour rating: 1 *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4:It affects your evasion (+4). Stlth--: It makes you much less stealthy. If you switch to wearing this armour: Your AC would increase by 2.2 (16.4 -> 18.6). Your EV would increase by 4.0 (7.2 -> 11.2). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armourU$h Welcome to Ataixzatu's Armour Boutique! What would you like to do?a -  84 gold a +0 chain mail  b -  259 gold a +2 cloak of poison resistance  c -  427 gold the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}  d -  798 gold +1 ice dragon scales  e -  378 gold a +1 plate armour of poison resistancef -  12 gold a +0 robe  g -  12 gold a +0 robe  h - 1079 gold the +0 steam dragon scales "Vias" {rN+ Will+++ Str-3 Int+2} U$hc You have 168 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listV$h8 V$h V$h #...#.#..#........#stairs the Shield-Bearer+...+.#..#..#####.#Formicid+###+###'..+.##Health: 35/35 ========================#...†...#..###Magic: 4/4========================#.......#..#AC: 16Str: 22+###'###+####EV: 7Int: 8#..##..##.#SH: 5Dex: 13#.#.###.##..#XL:  4 Next: 70% Place: Dungeon:4#.........@.#Noise: ---------  Time: 2634.0 (7.0)#.###########a) +0 flail##Abil: Dig         _No target in view! _You open the door. _There is an open door here. _Found Ataixzatu's Armour Boutique. _No target in view!  There is an entrance to Ataixzatu's Armour Boutique here.V$hG V$hL D _W$h23W$h4W$h5W$h6W$h< _W$hd=BW$h]>W$h?BW$h@W$hA,W$hBW$hCW$hD,W$hEW$hmFW$hfG,W$hBHW$hIW$hJ,W$hJW$hKW$hv  #...#.#..##.# #._.#.'##'..#### # #...#.#..#...... #. +...+.#..#..#### +. +###+###'..+.## #..#...†...#..### [.#.......#..# #'###'###+#### #.@#..##..##.#46.0 (12.0) ##.#.###.##..# #.........∩.##.##############   _You open the door. _ _Found a ring mail._ _No target in view!W$hF3W$hW$hyW$hW$h$ _W$hV  There is an open door here.W$h5 _W$hGW$hW$h,W$h5W$h....#..##.##+###+###'..+..#  +..†'.#..#..#  #...#.#..##.#  +##+ #._.#.'##'..## #..# #...#.#..#.... #..# +...+.#..#..##+..+###+###'..+.###.@#...†...#..####[.#.......#..####'###'###+#### #..#..##..##.# ##.#.###.##..##.........∩.##.########### ### W$h W$h%#._.#.+'#9.0 (3.0)W$h:_W$hM======50.0 (4W$h;_ _ _As you open the door, it creaks loudly!W$h"_ _No target in view!X$hnIX$hpX$h%rX$h9s$ _X$hw,X$hhx,X$hyX$hm{7 _You open the door.X$h}3X$h{~X$h@  There is an open door here.X$hX$ht _X$hX$hDX$hF,X$hMX$hX$h^,X$h!X$hNX$h,X$hX$h7 _You open the door.X$hԗ3X$hX$hܜ@  There is an open door here.X$hX$hž5 _X$hX$hX$h7 _You open the door.X$h3X$hX$hX$hyX$hU,X$hVYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.X$hX$h _X$hۺ,X$h%,X$hSX$hX$hX$h,X$hXX$hX$h #....#......... #....#.......h #....##....... #........... ###....#..... +.....##.... ##.#..#...###+###+###'#####.@#..#.......#..#.X$hg------##.#..#.......#..## #.+..+###+###'..+.#.#..#.+..†'.#..#.#.#..#.#...#.#..###.'##'.#._.#.'##'. h   hound (asleep)#.#..#.#...#.#..#.#.#..#.+...+.#..#.#.'..'###+###'..+.X$h067.0 (17.0) _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  A hound comes into view.X$hX$h..h_hX$hOY==----8.0 (18X$h;_X$hR ####...... ...####h..# ............ ###.......... +.......... ##.#..#..@###+###+###'######...##.#..#.......#..##.+..+###+###'..+.#..#.+..†'.#..#..#..#.#...#.#..##.'##'.#._.#.'##'.#..#.#...##..#.+...+.#..# _The hound barks!X$hOX$hxV.hX$h9--9.0) X$hQ;_X$h;X$h #....##....  #..........  #.........#  ###.........#  .......h....  #..........  #..........  #..@# ##..# ##.# #.+ #.#† #.# #.'_ #.#X$h #....##....  #..........  #.........#  ###.........#  .......h....  #..........  #..........  #..@# ##..# ##.# #.+ #.#† #.# #.'_X$hZQ #.#X$h!:_X$h"9--X$h'X$h"3 #.....#....# .#..####....###.#.. #....< #.# #.####...## #..........h###.....#.+.....##...@....... ##.#..#.#...###+###+###'#####..#..#.#..#..##.#..#.......#..###.+..+###+###'..+.#.#..#.+..†'.#..#..#.#..#.#...#.#..###.'##'.#._.#.'##'.#.#..#.#...#.#..#. _A hound is nearby!X$hq4X$ha;i.h_X$h</=70X$h"A;_X$hWC3 _You block the hound's attack.X$hR #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.† X$heT@#. #._X$h  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.† #. #._X$h:_X$hX$h7;_X$h _ _A hound is nearby!You hit the hound.  The hound is lightly wounded.X$h1-1.3 (1.3X$hX ;_X$hF  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.† #. #._ _The hound bites you but does no damage. You block the hound's attack.X$h3 #....# .....  #....##.....  #........... #....<X$ht #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.† #. #._X$h߱:_X$hbX$h);_X$h&  _ _A hound is nearby!You sock the hound!  The hound is severely wounded.X$h5=2.5 (1.2X$hUX$h= _The hound bites you but does no damage.X$h #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.† #. #._X$hw #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.† #. #._X$h%X$h:_X$hX$hX$hM_ _The hound bites you but does no damage. _A hound is nearby!  You closely miss the hound.The hound is severely wounded.-3.8 (1.3_X$hdf  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.† #. #._ _The hound closely misses you. The hound bites you but does no damage.X$hF  #....# .....  #....##.....  X$hG #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.† #. #._X$h/M :_X$hN 8-X$h&T ;_X$h^ _A hound is nearby!You thump the hound!X$hc ".X$hd _ X$hje X$hi #..... stairs the Shield-BearerX$hUj #....# ..... #..### Formicid#....##..... #..... Health: 36/36 ========================#........... #....< Magic: 4/4========================#.........# #..... AC: 16Str: 22####.........## #..... EV: 7Int: 8............... ###..... SH: 5Dex: 13#........... +.....## XL:  4 Next: 132% Place: Dungeon:4X$hj &#...@....... ##.#..#. Noise: =--------  Time: 2675.0 (1.2)#...###+###+###'####. a) +0 flail##..#..#.......#..#.. Abil: Dig##.#..#.......#..##.#.+..+###+###'..+..#.#..#.+..†'.#..#.. #.#..#.#...#.#..##. #.'##'.#._.#.'##'..X$hk  #.#..#.#...#.#..#..  _A hound is nearby!You closely miss the hound.The hound is severely wounded. _The hound closely misses you. The hound bites you but does no damage. _A hound is nearby!You thump the hound!X$hl _You kill the hound!You have reached level 5!X$hs /  --more--Y$hYF41/415/557% Y$h);_Y$hXJ _Y$hXY$h6Y$h?Y$hY$hv$ _Y$hXY$hY$hXY$hRY$hM,Y$hrY$h4Y$hY$hwY$h0Y$hVY$h,Y$hY$hY$h ,Y$hY$hY$h,Y$hY$hY$h8XY$h6Y$hY$hY$hn Y$hg Y$h Y$h Y$hXY$hY$h,Y$hY$hY$h,Y$hY$hY$h!Y$h\"Y$h$,Y$hD&Y$h&,Y$h,Y$ho.Y$hy/,Y$h1Y$h74Y$h5Y$h6Y$h37Y$h8Y$h{9Y$h :Y$hu;Y$hh=Y$hB>Y$h>Y$hJ@Y$hBY$hC,Y$hEY$hGY$hG,Y$h@QY$h,SY$h)T,Y$h*aY$hbY$h?d,Y$hiXY$hjY$h8kY$hpl,Y$hmY$h\oY$hq,Y$hrY$htY$hv,Y$h<Y$hkY$hY$hY$h̫,Y$h$Y$hY$hŮ,Y$hY$h,Y$hY$hY$hʴY$h,Y$hY$h,Y$h5Y$h7Y$h|Y$h*,Y$h@Y$h~Y$h,Y$hY$hY$h,Y$hY$h=,Y$h'Y$h(Y$h?Y$h+,Y$hGY$hY$h,Y$hY$h%Y$h,Y$hPY$hY$hO,Y$hY$hY$h,Y$hY$hY$hW,Y$hY$hf,Y$hZY$h*Y$hY$h,Y$hY$hhY$hY$hY$hY$hY$hS,Y$h+Y$huY$h!,Y$hY$hCY$h,Y$hY$hx,Y$htY$hY$hu,Y$hY$h\Y$h,Y$hY$hY$hR,Y$h"Y$hdY$hY$h{,Y$hY$h Y$h ,Y$h| BY$h7Y$h@Y$hY$h*,Y$h9Y$hNY$h,Y$hY$hY$h,Y$hY$h,Y$huY$hHY$h>Y$hM,Y$hY$hE ,Y$h Y$h#,Y$h#,Y$h$Y$h%Y$h[&,Y$h(Y$h*),Y$h*Y$h+Y$h,,Y$h-Y$h.Y$h|/,Y$h>0Y$h0Y$h<2,Y$h2Y$h3Y$h5Y$h5,Y$h6Y$h=s #.....#  Y$hj> #. #.....#   #> #.....#   #.#######.....#   #.#...........#   #.##.#####....###  Y$hd? #. #............#   #.#############.#   #.@.............# -758.0 (83.0)  #################    Y$h@    Y$h,EY$hFF-9.0 (84Y$hJY$hsQQ _Found a stone staircase leading down.Y$hRY$hUY$hY$ Y$hwZm_No target in view!Y$h7\Y$h]Y$h^$ _Y$hbXY$hcY$hvdY$heY$hfY$hJgY$hhY$hjY$hj,Y$hFlY$hmY$hfn,Y$hoY$hqY$hq,Y$hsY$huBY$hxR  There is a stone staircase leading down here.Y$hyY$hz _Y$h{Y$h|Y$h}Y$hg~,Y$hY$hbY$h&,Y$h.Y$hY$h,Y$hUXY$h8Y$hY$hM,Y$h=Y$hfY$h",Y$hY$hLBY$hkY$hBY$hY$h,Y$h)Y$hY$h,Y$hǠY$heY$hY$h,Y$h~Y$hͨ,Y$hY$h;Y$hXY$hY$h  _You now have 182 gold pieces (gained 14).Y$h& Y$h  Y$h* Y$h ,Y$h XY$h+! BY$h! Y$h(# Y$h$ Y$hA% ,Y$h& Y$hK( Y$h*) ,Y$h* Y$h@, Y$h, ,Y$h. Y$h0 ,Y$h1 Y$h3 Y$h5 Y$hY6 ,Y$h7 Y$ho9 Y$h: ,Y$h#< Y$h= Y$hc> ,Y$h? Y$hgA ,Y$h7 q _An orc is nearby!Z$h8 -7.2 (1.2Z$h> Z$hAE @  ....#  ....#  ######....#  #.........#  #.........#  #.........#  #....o..#  Z$h^F '#####...@...#  .............#  ...####'######  ........####  #..........#  ........##.#  .....(  ..####  # #.# _You completely miss the orc. The orc hits you but does no damage.Z$h^  ....#  ....#  ######....#  #.........#  #.........#  #.........#  #....o..#  '#####...@...#  .............#  ...####'######  ........####  #..........#  ........##.#  .....(  ..####  # #.# Z$hw q _An orc is nearby!Z$h (8.4Z$hy Z$h _You barely miss the orc. The orc closely misses you.Z$h  ....#  ....#  ######....#  Z$h #.........#  #.........#  #.........#  #....o..#  '#####...@...#  .............#  ...####'######  ........####  #..........#  ........##.#  .....(  ..####  # #.# Z$hܤ e ....#  ....#  ######....#  #.........#  Z$hY #.........#  #.........#  #....o..#  '#####...@...#  .............#  ...####'######  ........####  #..........#  ........##.#  .....(  ..####  # #.# Z$hG Z$h Z$h` Z$h  _An orc is nearby!You hit the orc.  The orc is almost dead.Z$h! (9.6Z$h9 Z$h   ....#  ....#  ######....#  #.........#  #.........#  #.........#  #....o..#  '#####...@...#  .............#  ...####'######  ........#### Z$h  #..........#  ........##.#  .....(  ..####  # #.# _The orc hits you but does no damage.Z$hd ....#  ....#  ######....#  #.........#  #.........#  #.........#  #....o..#  '#####...@...#  .............#  ...####'######  ........####  #..........#  ........##.#  .....(  ..####  # #.# Z$hl4Z$hYsZ$hZ _An orc is nearby!You closely miss the orc.The orc is almost dead.Z$h$d6=---50.8Z$hψZ$hy  ....#  ....#  ######....#  #.........#  #.........#  #.........#  #....o..#  '#####...@...#  .............#  ...####'######  Z$h........####  #..........#  ........##.#  .....(  ..####  # #.# _The orc hits you but does no damage.[$h A ....#  ....#  ######....#  #.........#  #.........#  #.........#  #....o..#  '#####...@...#  [$h?.............#  ...####'######  ........####  #..........#  ........##.#  .....(  ..####  # #.# [$h[$h[$ha[$h _An orc is nearby!You hit the orc.[$hSe)[$h1202.0[$h[$h] _You kill the orc![$h[$h[$h (0.0[$hi%[$h&[$h-j _Key pressed, stopping explore.[$h.[$hW _No target in view! _Key pressed, stopping explore.[$h[H _No target in view![$ht _7=[$hy8=[$hz,[$h{[$h|,[$h}[$h'[$hU9=[$h[$hρ,[$h3[$hӆ[$h[$hB[$h-,[$h.[$h[$hrL40=[$h8[$h ,[$h[$h&,[$h[$h5,[$h:[$h[~1==[$h[$h1 _HP restored.[$hu3[$h.[$hN%  [$hYou see here a +0 hand axe.[$hs[$hz _[$hŢ[$h[$hש,[$h[$hm@  You see here a +0 hand axe.[$hl= _[$h[$hp,[$hi[$h[$hݼ[$h[$hd[$h@  There is an open door here.[$hw[$h# _[$h[$h[$hK[$h[$h[$h[$h[$h[$h[$h [$h,[$h{[$h[$hc[$h[$h[$h[$h,[$h[$h #.........#  #) #.........#  #. #....)..###  ####'#####.......#  ...........#  ......####'######  .....####  ######..........#   #......##.#-830.0)   #.........(..##.#   #......########.#   ######## #.#  #####.#  ##.....#  #....###  #....#    #....#-3.0 (31 _Found a spear.[$hX[$h  _No target in view![$hf _[$hKB[$h  ######....#  #.# #.........#[$h  #.# #.........#  #)# #.........#  #.# #....)..### #####'#####.......# #...........#  #.......####'######  #.....####5.0 (2.0)  ######..........#  #............##.#  #.........(..##.# #......########.#[$h  ######## #.#  #####.#  ##.....#  #....###[$h"[$h(j _Key pressed, stopping explore.[$h)[$h+[$hr/e _No target in view![$hu0,[$h430..[$h5[$hG;[$h}Aj _Key pressed, stopping explore.[$hbB[$h E[$hG^ _No target in view![$hH3[$hL[$hM[$hQ[$hXNo target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hXCKey pressed, stopping explore.[$hko _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hq[$h6zNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h|[$h[$huKey pressed, stopping explore.No target in view!Key pressed, stopping explore.[$hzNo target in view!Key pressed, stopping explore.No target in view![$hC[$h[$h1[$h[$hzNo target in view!Key pressed, stopping explore.No target in view![$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h[$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h~9No target in view![$h[$h[$h̪[$h[$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h[$h[$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$hI[$hY[$h[$h$ _[$h[$hM #####.).....[$h #.# #....)..#######'#####............####'######6.0 (1.....#########..  #............##.#[$hT[$h[$hk#No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.[$h([$hC*,Key pressed, stopping explore.[$hg+No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view![$h63[$h59[$hEA[$hB[$hC$ _[$hRH[$hR[$hU,[$h.W[$h0_[$ha,[$hb[$hj[$hm,[$ho[$hv[$hy,[$hh{[$hL[$h,[$hȇ[$h[$hŒ,[$h[$h_[$h,[$h"[$h #.# #.........#  #.# #.........#  #)# #.........#  #.# #....)..###  #####'#####.......#  #.................#  #.......#####  #............####  ######......@...# 94.0 (8  #............##.#  #.........(..##.#  #......########.#  ######## #.# #####.# .. ##.....# ....##  #....### ......  [$hV#....# ...... No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view![$h=,[$h: _[$he,[$hN,[$hP[$h[$h[$h[$h[$hT,[$h[$hc [$h ,[$h' [$hO[$hy[$h[$ht[$hA [$h #,[$hl$[$h^*[$h,,[$h/.[$h4[$h6[$he7[$hB8[$h ?[$h@[$h9B,[$hFI[$hJ[$hK[$h M[$hZR[$hS[$hT,[$hZ[$h,\,[$hN][$hc[$hPe[$hf,[$hm _No target in view! _Key pressed, stopping explore. _No target in view! [$hn}_Key pressed, stopping explore. _No target in view!  There is an open door here.[$ho5 _[$hp[$hw ####### #.   #####... [$hxQ  ##......   #....#..  #....#..  #....#..  #....#..   ############....#..   #.........@'....#..909.0 (15.0) [$hy  #.####....###   #.#......# ######   #.#......# #####   #.#......# #....   ###........#  #....   #....#+#..## ############....   #.##.#.#..####.........   #.##.#.#.....#.##########[$h}[$hj _Key pressed, stopping explore.[$hօ[$hE[$hvH _No target in view![$h`I[$h[$h/[$h: _[$h/[$h,[$h[$h[$h[$hռ,[$h,[$h[$h,[$hq[$h[$h4,[$hh[$h[$h,[$hE[$h,[$h[$h[$hM[$h,[$h[$h,[$h[$h;[$hz,[$h[$h[$h+,[$h[$h! [$h ,[$hr [$h[$hr,[$h5[$h=[$hf,[$h[$hB![$hm",[$h/#[$h!)[$h*[$h+,[$hU2[$h_3,[$h5[$hr9[$h:[$hO;,[$hA[  ##.##.#.#.###.#.#  #...........#.#.#   #####.#.#...#.#.#  #.#.###.#.#.###  #.#.#####.#.#.#  #.#.......#.#.###### #...#######....... [$hB ###.# #.....####  #@# #.....# 27.0 (18  #.# #.....#   #># #.....#  #.#######.....#  #.#...........#  #.##.#####....###  #.##............#  #.#############.#  #...............#[$h/D[$h1G[$hMj _Key pressed, stopping explore.[$hN[$hQ[$hTH _No target in view![$hXbI[$hYpf _[$ht[$hu,[$hPv[$h}R  There is a stone staircase leading down here.[$h~[$hb _[$h;[$h[$h%[$h,[$h[$h:[$h,[$h[$h“,[$h[$hQ[$h[$h,[$hy[$h,[$h¢[$h@[$h)[$hԨ[$hǩ[$h[$h,[$hˮ[$h[$h&[$hݴ,[$h1[$h',[$hY[$hڻ[$h,[$hW[$h[$h,[$h([$hX[$h`[$h[$h,[$h[$hB[$h[$h,[$h[$hX[$h[$hB[$h [$h(##.#.#.###.#.# #####....## .........#.#.# #....## ##.#.#...#.#.# #....##  #.#.###.#.#.### #......  #.#.#####.#.#.# #......  #.#.......#.#.############......  #...#######............  ###.# #.....##########......  #.# #.... #......55.0 (2  #.# #..... #...###  #># #..... ##..#..  #.#######.....# ##.#..  #.#...........# #.+..  #.##.#####....### #.#..   [[$hH)A34m#.##............# #.#..   #.#############.# #.'##   #...............# #.#.. [$hT+[$hq2j _Key pressed, stopping explore.[$ho3[$h6[$hZ9H _No target in view![$hvHI[$h~\[$hF^: _[$hDc,[$hdB[$h_h[$hi,[$hej[$hTm[$hVn,[$ho[$hlr[$hfs,[$ht[$hw[$hw,[$hx[$h~X[$h[$h[$h2,[$hI[$hV,[$h[$h[$h),[$h[$h[$h4,[$h[$hʒ[$h;,[$h[$h[$h,[$h[$hV[$h,[$h[$hY[$hg,[$h[$hƥ[$h",[$h[$hc[$h,[$hC[$h[$hB[$h&7 _You open the door.[$h3[$h[$h@  There is an open door here.[$h[$h5 _[$h[$h,[$h[$h [$h.,[$h[$hv[$h,[$hu[$h[$hF[$h,[$hu[$h[$hn,[$h[$h[$h,[$h [$hi,[$h [$h@  There is an open door here.[$h[$h _[$hP[$hQ[$hR,[$h[$h[$hB[$h@  There is an open door here.[$h[$h5 _[$h>X[$h[$h,[$h [$h[$hx,[$h[$h[$hB[$h[$h,[$h\[$h6[$hB,[$h[$h[$h,[$h[$hr[$hA,[$h[$h][$h,[$hI[$hk[$h3B[$h[$h~,[$h#[$h[$h[$hR,[$h5[$h[$h ,[$h [$h^._.#.'##'..########.#..#........# ...+.#..#..#####.# #+###'..+.## #.# .†...#..### #.# .....#..# #.# #'###+#### #.# ..##..##.# #.# .###.##..# # 99.0 (44 .......∩.# #......). [$h########## ###.#####  ## [$h9_[$h/3000.0 (45[$h!9_[$h)m _ _Found a dagger.[$h*[$h.9_[$h0H _No target in view![$h,II[$hK[$hL[$hM$ _[$hQ,[$hR[$hS[$hT[$h\W[$hX,[$hZ[$h}\[$h][$h._,[$h`[$hb,[$hhc[$he[$hf[$hg,[$h]i[$hj[$hk[$hml[$hm[$hRp,[$hr,[$h]t[$hu[$hu[$hw[$h\x[$h1y,[$h#{[$h6|[$h|[$h~[$hְ _You now have 199 gold pieces (gained 17).[$h[$h.......#  ########    ########### ...#.......# #.. [$hG##.#.#####.# #.  #.#.# #.# #.  #.#.# #.# #.  #.#.# #.# 39.0 (39  #.#.# #.# #.#   #.#.#####.#####.#  #.#.............#  #......)..####### ###.#######  ###[$h[$hj _Key pressed, stopping explore.[$hS[$h[$h [$hb:_No target in view![$hu[$h _[$h[$hB[$hr[$hs,[$h+[$h[$h,[$h[$h[$hbB[$hz [$h;!,[$hC"[$h2#,[$h#,[$h$[$hG%,[$h%[$h&[$h'B[$h{([$hH)[$hG*,[$h5[$h6B[$hB=[$hF>,[$h?[$hD[$h}E,[$hJF[$hJ[$hK,[$hL[$hQ[$hR,[$hxS[$h X[$hY[$hY,[$h^[$h&`,[$ha[$hf[$hhB[$h}m[$h^n,[$ho[$hs[$ht,[$hu[$h5{[$h |,[$h|[$h[$hG,[$hE[$h[$h([$h,[$hX[$hwX[$hsR############### ####.# .......#.......# #....# .#####.#.#####.# #.####  #.#.# #.# #.# # #.#.# #.# #.#  #.#.# #.# #.#  [$h֥2 #.#.# #.# #.#  #.#.#####.#####.#  #.#........@....# 65.0 (26  #......)..#######  ###.#######   ###  [$hݪ[$hʲj _Key pressed, stopping explore.[$h[$h"^ _No target in view![$hI[$h[$h/[$h$ _[$h[$h[$h,[$h[$h[$h[$h0,[$h[$h*,[$h/[$h>  You see here a +0 dagger.[$h+[$h5 _[$he [$h6 ,[$h [$h/ [$h ,[$hF [$h [$h ,[$h [$hu [$h ,[$h(" [$h( [$ho* ,[$h%+ [$h2 _.#.'##'..############### #####.#..#..#.......# #... ...+.#..#..#####.#.#####.# #.## #+###'..+.## #.#.# #.# #.# [$h4 .†...#..### #.#.# #.# #.# .....#..# #.#.# #.# #.# #'###+#### #.#.# #.# #.# ..##..##.# #.#.#####.#####.# .###.##..# #@#.............# 75.0 (10 .......∩.# #......)..####### ########## ###.#######  ### [$h>9 9_[$h A j _Key pressed, stopping explore.[$hHB [$h-F 9_[$hvH H _No target in view![$hV I[$h _ [$h!e P _[$h@i B[$h?j [$hu X[$hXx [$hyy [$h%z [$hz [$h [$h [$h [$h8 [$h5 X[$h [$h [$hj ,[$h @  There is an open door here.[$h [$h 5 _[$h [$h [$h ,[$h [$h [$h ,[$h @  There is an open door here.[$h4 [$h  _[$hk [$ho [$h ,[$h [$hx [$h} [$hS [$hS [$h [$h' B[$hV 7 _You open the door.[$h I[$h @  There is an open door here.[$h [$h  _[$hH [$h` [$hO ,[$hC [$h [$h* [$h ,[$h [$h [$hg [$h3 [$hX [$h ,[$h [$h [$h [$h ,[$h [$h ,[$h [$h? [$hx [$h~ ,[$h&  #....>..###### [$h' ########### #.......# # #.........############## #.........#......#.#............. #.........#......#.##.###########.....#......#.#............. #.........#......#.##.######...## #####....##........#.......'.....  #....##.....@###..######...##105.0 (3  #....##......# #......  #............# #....<.##.........#### #......# #####.........#### #......#### [$h( .................###.........# #####............+.....#####.#  #............##.#..#...#.#  #...###'###'###'####..##.#[$hI/ [$h> _Key pressed, stopping explore.[$h@ H _No target in view![$hhp _ _[$hvu X[$hL| X[$h1 [$h [$h 4[$h4   There is an open door here. _[$h X[$h̲ X[$h ,[$h [$h [$hS ...#### ##......#.# ......# #.......#.# ...##.# #.##'####.# (..##.# ######### #.## ####.# .. #.#..  #.# .. #.#..# ####.# .. #.#..# .....# 0.####.#..# ....### .......#### 25.0 (2 ....# ####.........'..## ....# #.........##........# ....# #.........##......... ....# #.......>.##.........# #.........###.......#  ....# ########### #......^'  ######....[$h >..#  ########### #.......# [$h [$hs ,6.0 (21[$h [$h{ A _Found 2 flux baubles.[$h [$h [$h- H _No target in view![$hF 3[$hO [$h [$h [$hi $ _[$h= [$h [$h+ [$h [$h [$hZ [$h ,[$h [$hi [$h ,[$h [$h [$h ,[$h [$h [$h ,[$h [$h [$hq ,[$h9 [$h [$h ,[$h [$h ,[$h [$h N _You now have 214 gold pieces (gained 15).[$h! [$h" [$hv# [$h) A  You see here 2 flux baubles.[$hq+ [$h1,  _[$h, [$h/ [$h0 ,[$h1 [$h3 [$h4 ,[$h5 [$hg; [$h= ,[$h> [$hB [$hpE ,[$hF [$hQJ [$h=L ,[$h[M [$hQ [$hQ ,[$hR [$h}T [$h\U ,[$hV [$hY [$h[ ,[$h\ [$h3d X[$hSe [$hg ,[$hh [$hj [$hk ,[$hl [$h_m [$hIn B[$hq @  There is an open door here.[$h:s [$h&t  _[$ht [$hv [$h^x ,[$hy [$h{ [$h0} ,[$h ~ [$hz [$h ,[$h [$hp ######## #.#.......# #.#.......# #.#..###### #.#..........# #.#..# #.# .......# #.#..# #.# [$h݋ w.......####.#..# #.# ............#### #.#.........'..######## #.#######  #.........##........###........  #.........##..@..........######53.0 (27  #.......>.##.##..#  #.........#####.#  ########### #^'....# # #....>..###### # ########### # #.........########.############## #.........#......#.#............. #.........#......#.##.##########[$h [$h [$hp j _Key pressed, stopping explore.[$h [$ha [$h H _No target in view![$hβ I[$h? [$hӽ [$h : _[$h [$h ,[$h [$h~ [$h [$h ,[$hx [$h ,[$h [$h7 [$h ,[$h [$h [$h: ,[$h [$h [$h> ,[$h0 [$h$ [$h ,[$h [$h [$h ,[$h [$h [$h ,[$h [$hi [$hX ,[$hp [$h [$h ,[$h [$h [$h ,[$h [$h [$h ,[$h [$hm [$ht [$hb ,[$h n[$h ,[$h [$h [$h ,[$h [$h! [$h@ ,[$h6 [$h [$h ,[$h  [$h0 [$h ,[$h [$h [$h ,[$h< [$hQ" [$h$ ,[$hb& [$h( [$h* ,[$h, [$h%/ [$h1 ,[$h3 [$h5 [$h'8 ,[$h9 [$h= [$h@ ,[$h|B [$hF 7 _You open the door.[$h%I 3[$hJ [$hiO @  There is an open door here.[$hQ [$hS  _[$hT [$hz[ I #.##.# #...######  #.##.# #.........  #####.##.# #.#....... [$h\ u##.....##.# #.#.###### ..####.####.#.# .....# #..<...#.# .....# #......#.. # .....# ##......###/### .....# #.......'@....# 82.0 (29 .....# #.....<.###.#.# [$h1^ ##'### #.........# # .#.# #.#.......# .#.# #.#.......# .#.# #.#.......##.# #.#.......# { ...# #.#......)### #.#.[$hvd [$hs j _Key pressed, stopping explore.[$hu [$h|x [$hz H _No target in view![$h I[$hb [$hx [$hn $ _[$hp ,[$h ,[$h [$h ~#.##.####.#.# #.##.# #...######  #.##.# #......... ##.##.# #.#....... .# #.#.##########.####.#.# # #..<...#.### # #......#...# # ##......###@### # #.......'.....# ...# #.....<.###.#. '### #.........#.#.# #.#.......#.# # #.#.......#.# [$hc .# #.#.......#.## #.#.......#.# { .# #.#......)#[$h 14.0)[$h +5.0 (3[$h [$h _x - a wand of charming (5) _No target in view![$hW I[$hZ [$ha #.##.# #...#######.##.# #......... ###.##.# #.# ....##.# #.#.###### ####.####.#.# # #..<...#.#### #......#...# [$h\b # ##......###.#### #.......'...@.# # #.....<.###.#.# ### #.........#.#.# # #.#.......#.#.# # #.#.#.#.# # #.#.#.#.# # #.#.#.#..{ # #.#......)#.### # #.#..#[$hd +6.0 (1[$he [$hkj [$ho q _You sense a monster nearby.[$hpp [$h?s [$hu H _No target in view![$h? 3[$hK [$h,f _[$h[$h,[$h [$h{ [$h [$h ,[$ha[$h,[$h[$h[$hvF.# #..<...#.###  .# #......#...#  .# ##......###.### [$h3m .# #.......'.....#  .# #.....<.###.#.# ## #.........#.#.#  #..#.#.#  #.#.......#.#.#   #.#.......#.#@#   #.#.......#.#..W...#  #.#)#.########  #.#.#   #.#.#   #.# ##########  W   phantom (dormant)  #.# #.........  #.# #.######## #[$h # #.#########.#### 90.0 (4[$h$W.W[$h&+1.0 (5[$hV)[$h1p _A phantom comes into view.[$h25=2.2 (1.2[$hL7[$h8s _You closely miss the phantom. You block the phantom's attack.[$hp #..<  ### ..# <.###.#.# #.#  #.#  [$h1L#.#  #@#  #.W....#  )#.########      #.#   #.#   #.#    \$h#E #..<  ### ..# <.###.#.# #.#  #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.# \$h%-   \$hA+\$h|,\$h1\$hg<t _A phantom is nearby!\$h=(3.4\$hGE\$hF _You closely miss the phantom. The phantom barely misses you.\$hUL #..<  \$hW### ..# <.###.#.# #.#  #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.#    \$h & #..<  ### ..# <.###.#.# #.#  #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.#      _A phantom is nearby!You hit the phantom.  The phantom is moderately damaged.4.8 (1.4  #..<  ### ..# <.###.#.# #.#  #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.#    \$hd\A[39;49m_The phantom hits you but does no damage.\$hU #..<  ### ..# <.###.#.# #.#  #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.#    \$hȽ\$h  _A phantom is nearby!You sock the phantom!  The phantom is almost destroyed.\$h6==6.1 (1.3\$h\$hA _The phantom hits you but does no damage. x2\$hu #..<  ### ..# <.###.#.# #.# \$h.m #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.#    \$hur #..<  ### ..# <.###.#.# #.#  #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.#    \$hz\$h|\$h[\$h9M_The phantom hits you but does no damage. x2 _A phantom is nearby!  You hit the phantom.  The phantom is almost destroyed.\$h6--7.3 (1.2\$h]\$h   #..<  ### ..# <.###.#.#\$h' #.#  #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.#    _The phantom hits you but does no damage.\$h%J #..<  ### ..# <.###.#.# #.#  #.#  #.#  #@#  #.W....#  )#.########      #.#   #.#   #.#    -- _A phantom is nearby!You sock the phantom!. \$hU2/42978.6 (1.3 _You destroy the phantom!\$h[ _Your Maces & Flails skill increases to level 4!\$ha,\$hjs.....0.0\$hunj _Key pressed, stopping explore.\$hxo\$h.q\$ht \$htu_No target in view!\$hu\$hy4\$h}\$h:$ \$hd_Key pressed, stopping explore.\$hނ\$hH _No target in view!\$hkI\$h\$h\$h$ _\$h1B\$h,\$hÕ\$hB\$hp\$hΙ\$h,\$h\$h{B\$hk\$hGB\$h]\$h#.######  ###.#.#  ..<...#.###  ......#...#  ......###.###  ......'.....#  ....<.###.#.# ###### ........#.#.# #.!.(# #.......#.#.#  -206.6 (8 #.......#.#.# #.#  #.......#.#.####.#  #.......#.#......# #......)#.######## #.......# #.......# # ##########  # #.........  \$h\$h)E-7.6 (9\$hu\$hT; _Found 4 stones.\$h|\$h\$h^ _No target in view!\$hP\$h+\$hO\$hD\$hB: _\$h X\$h# #.#.......  # #.#.###### ####.#.#  .<...#.###  #...#  ###.###  .'.....# <.###.#.# ######  .#.#.# #.@.(#\$h_  .#.#.# #.##.# .#.#.# #.# # .#.#.####.#  .#.#......#  ......)#.######## .#  .......#   ##########  \$h+9.6 (2\$h,10.6 (3\$h\$h _z - a ruby potion\$hD\$h^ _No target in view!\$h3\$h M.0.\$h \$hH _Key pressed, stopping explore.\$h \$hm { _No target in view!\$h \$h \$h \$h% \$hs+ j _Key pressed, stopping explore.\$hk, \$h/ \$h3 ^ _No target in view!\$h5 3\$hk: 4\$h? \$hD _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.\$hwF \$hH \$hK Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!\$hjY I\$h] \$h_ \$hGa : _\$hf X\$h|i No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here 4 stones.\$hj 5 _\$hk \$hl \$hn ,\$ho \$hY \$hQ \$hΐ B\$h \$h B\$h X\$h} \$h ,\$hP \$h7 \$h| ,\$h \$h p\$h B\$h/ X\$h \$hu  #.##........#  #.........#.#  #.##.####.#.#  #.##.# #...######  #.##.# #.........  #####.##.# #.#....... \$hR ##.....##.# #.#.###### ..####.####.#.#  # #..<...#@### 37.6 (27.0)# #......#.. # ##......###.### # #.......'.....## #.....<.###.#.# ###### ##'### #.........#.#.# #...(##.# #.#.......#.#.# #.##.##.# #.#.......#.#.# #.##.# .#.# #.#.......#.#.####.##.#\$h \$h j _Key pressed, stopping explore.\$hV \$h \$h? H _No target in view!\$h I\$h \$h1 \$h _\$h \$h ,\$h \$h \$h ,\$h \$h \$h& ,\$h \$h. \$hW ,\$h! \$h) \$h ,\$h \$h \$h \$ha \$h  \$hq \$h ,\$h \$h \$h ,\$h6 \$h \$h! ,\$h" \$h$ \$h!% ,\$h% \$h& \$h' \$h( ,\$h* \$h+ ,\$h, \$h5. \$h9/ B\$h0 \$h1 ,\$h2 \$h3 \$hU4 ,\$h65 \$h 6 \$h6 ,\$h7 \$hE8 \$hW9 ,\$h2: \$h; \$h< B\$h0@ ,\$h(Z \$h$d \$htf \$hg B\$hh \$h/j ,\$h)k \$hl \$hm B\$hn \$ho ,\$h)q \$h>u \$hv ,\$h{w \$hx \$hy ,\$hz \$h=| \$hF} B\$hU~ \$hj B\$h| ,\$hp ,\$h B\$h ,\$h X\$h B\$h \$h B\$h \$h ,\$hL \$h1 \$h B\$h \$hؐ ,\$h \$h B\$h \$hs \$h9 B\$h \$h B\$hڗ \$hĘ ,\$h \$h \$h ,\$h \$h۝ B\$h \$h[ \$h B\$h \$h ,\$hA \$h B\$h֣ \$h \$h B\$h B\$h ,\$hߨ B\$h \$h \$h B\$h B\$hy ,\$hų \$h   # ###  #########.#  ##........#  \$h ........#.#  ##.####.#.#  # #...###############  ##.# #.................#  ##.# #.#.......@######.#  98.6 (61 ##.# #.#.######.# #.#  ##.####.#.# #.# #.#   #..<...#.### #.# #.#   #......#...# #.# #.#  ......###.####.# #.#    #.......'.....##.# #.#    \$h #.....<.###.#.##.######.#    #.........#.#.##.#...(#.#   \$h \$h _Key pressed, stopping explore.\$h- \$h  \$h :_No target in view!\$h _\$h> \$h_ $ _\$h ,\$h B\$h ,\$h \$h \$h \$hA \$h! ,\$hA \$h ,\$h \$h: \$ho \$hH ,\$h! n\$hF B\$hx \$hJ \$h ,\$h  \$h ,\$hC \$h& \$h ,\$h \$h \$h \$h ,\$h \$h| \$hL ,\$hR! \$hK" ,\$h# \$h$ \$h$ ,\$h% \$h& \$h( ,\$h( \$h* \$h, ,\$h, \$hz. \$h1 ,\$h-2 \$h3 \$ht5 ,\$h6 \$hT: @  There is an open door here.\$h< \$h=  _\$h? \$hA \$hQD \$hE \$h.F \$hJH \$hJ \$hL ,\$h}N \$hKP \$hQ \$hQ \$hS \$hcU ,\$hV \$h1r #......# #..<...#.### #.# #. #......# #......#...# #.# #. #......# ##......###.####.# #. #......# #.......'.....##.# #. #\$h/t # #.....<.###.#.##.######.##'### #.........#.#.##.#...(#. ...#.# #.#.......#.#.##.#.##.#. ...#.# #.#.......#.#.##.#.##.#. ...#.# #.#....@..#.#.####.##.#.322.6 (24##.# #.#.......#.#......##.#. .....# #.#......)#.#########.#. ###### #.#.......#...........#. # #.#.......#############. # #.#.......#############. #.#.......#............. #.#########.################### #.#########.####\$hz \$hI [ _Done exploring.\$h \$h \$hǐ H _No target in view!\$h> I\$h ....'......0.0) \$h \$hL \$h [ _Done exploring.\$hf \$h \$h H _No target in view!\$h \$h ,\$h J\$h y _Done exploring.\$h} \$h @ _Done exploring.\$hI }No target in view!Done exploring.No target in view!Done exploring.No target in view!\$h 3\$h \$h 4\$h* \$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$h \$h \$h \$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!\$h3\$h\$hg4\$hFm\$hvNo target in view!Done exploring.No target in view!Done exploring.No target in view!\$hw7Done exploring.\$h}\$h~Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!\$h"\$h3\$h4\$h4\$h0hNo target in view!Done exploring.No target in view!\$hCiDone exploring.No target in view!Done exploring.\$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!]$hD3]$hr]$hF0]$h1]$h6]$h>No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.]$hB]$h#DDone exploring.No target in view!Done exploring.No target in view!Done exploring.]$hSENo target in view!]$hs3]$hR]$h4]$hu]$hjNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.]$h_Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!]$h-I]$h]$h+]$h!]$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.]$h]$h]$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!]$hI]$h4]$h]$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.]$hE]$hթ]$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!]$h~LI]$hX4]$h_]$hbNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.]$h)d]$hng]$hhDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!]$h$3]$h ]$h14]$h7]$h?No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.]$h] page down [PgUp|<] page up [Esc] exit[top]`$h/  d - [D:4] a dispersal trap  e4s  fdown  gstone staircase leading down  ha +0 whip  iup  j2 flux baubles  khand axe  lradiant altar of Vehumet  mpoisoned da`$h rts  nring mail  o - [D:4] +1 ice dragon scales (798 gold)pAtaixzatu's Armour Boutique  q+0 chain mail (84 gold)  r - [D:4] a +0 dagger  sa +0 robe (12 gold) (1 further duplicate)  t - [D:4] a +1 plate armour of poison resistance (378 gold)  u - [D:4] a +2 cloak of poison resistance (259 gold)  v - [D:4] the +0 steam dragon scales "Vias" {rN+ Will+++ Str-3 Int+2} (1079 gol w - [D:4] the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (427 gold)  x - [D:4] a spear  y - [D:4] a stone staircase leading downbot`$h;  o - [D:4] +1 ice dragon scales (798 gold)  r - [D:4] a +0 dagger`$h  r - [D:4] a +0 dagger  u - [D:4] a +2 cloak of poison resistance (259 gold)`$hZ  u - [D:4] a +2 cloak of poison resistance (259 gold)  w - [D:4] the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (427 gold)a$h  w - [D:4] the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (427 gold)  x - [D:4] a speara$h  x - [D:4] a spear  y - [D:4] a stone staircase leading downb$hnLevel 4 of the Dungeon <<<>>>_∩(Press ? for help) #.##.#.#.....#.##########.........#......#.##.######...#############.# ##.##.#.#.###.#.######....##........#.......'.................# #...........#.#.# #....##......###..######...#############.# #####.#.#...#.#.# #....##......# #......###### #.......).#.###### #.#.###.#.#.####............# #....<.#b$h}#.#######.#......# #.#.#####.#.#.# #.........#### #......##.# #.....#####.## #.#.......#.#.############.........#### #......#### #.# #.##### #.# #...#######...........................###.........# #.# #.##.# ###.# #.....##########............+.....#####.# #.# #.##.# #.# #.....# #............##.#..#...#.# #.# #.##.# #.# #.....##...###'###'###'####..##.# #.###.#########.# #># #.....# ##..#..#.......#..#...##.# #.#.............# #.#######.....# ##.#..#.......#..##.###.#####.################ #.#...........# #.+..+###+###'..+..# #.......##...# #.##.#####....####.#..#.+..÷'.#..#..# ##########.### #.##.......b$h.....# #.#..#.#...#.#..##.##.# #.#############.# #.'##'.#._.#.'##'..############### ####.# #...............# #.#..#.#...#.#..#........#.......# #....# ################# #.#..#.+...+.#..#..#####.#.#####.# #.#### #.'..'###+###'..+.## #.#.# #.# #.# ###..#...†...#..### #.#.# #.# #.# #[.#.......#..##.#.# #.# #.# ###'###'###+#### #.#.# #.# #.#b$hkstairs the Shield-BearerFormicidHealth: 42/42 ========================Magic: 5/5========================AC: 16Str: 22EV: 7Int: 8SH: 5Dex: 13XL:  5 Next: 97% Place: Dungeon:4Time: _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? . _b$h!b$h&b$h(b$h+b$h6b$h1:b$h~;b$hA>b$hUJb$hOb$hPUb$hWb$heb$hf,b$hgb$hmb$hnb$ho,b$hrb$hsb$ht,b$hyb$h&{Bb$hj~Bb$hb$hXb$hjXb$hb$hߊ,b$hb$hXb$hb$h,b$hgb$hb$hBb$h?  There is a stone staircase leading down here. _b$hb$hb$h3Bb$h Bb$hb$hNXb$hb$hBb$hl Xb$h b$h ,b$hy b$h b$h Bb$h> b$h Bb$h b$h] Bb$h2 b$h  Bb$h b$h Bb$h Bb$h ,b$h6 Bb$h_ Xb$h b$h Bb$h4( b$h) Bb$h+ b$h, ,b$h- b$h. b$h/ ,b$h0 b$hF5 Xb$h6 b$h8 ,b$h9 b$hy; b$h< b$h> ,b$h@ Bb$hA b$h{C b$hD b$hE ,b$hF b$h H b$hH ,b$h1J b$hK ,b$hK b$hL b$hM b$hN ,b$hO b$hP ,b$hfQ b$h>R b$hS ,b$heT b$hU b$hV Bb$hCX b$h'Y ,b$hZ b$hZ b$h[ ,b$h] b$h] b$h^ Bb$h` b$ha ,b$hb b$hyc Xb$hcd ,b$hSg b$hJh Bb$h\i Xb$hCj ,b$h$k Bb$hk b$h)m ,b$hGn b$h%o b$ho Bb$hp b$hr ,b$hr b$h*y 3  #####.#.#...#.#.# #.#.###.#.#.### #.#.#####.#.#.# #.#.......#.#.###### #...#######......... ###.# #.....#### b$hGz #.# #.....# #.# #.....# #@# #.....#Noise: --------- 3402.6 (80.0) #.#######.....#a) +0 flail #.#...........#Abil: Dig #.##.#####....### #.##............# b$h{ (#.#############.# #...............# #################b$hQ b$ha c _There is a stone staircase leading down here.b$h;;b$h8=b$h @c$hqc$h\N3.6 (1.0) _c$h0 #  #######.##J.. 5 #>...@.......  #.#####.##...  #  c$hJ   jelly (asleep) c$h JJYou climb downwards.c$h-4.4 (1.8c$hc$h  _The jelly quivers.Found an escape hatch in the floor. _There is a stone staircase leading up here.c$hR Q c$hBT #  #######.##J..  #>...@.......  #.#####.##...  # c$hA #  #######.##J.. c$hGV #>...@.......  #.#####.##...  #  c$hc$hc$hwc$h" .#..?#.#.#.# #c$h{#.##J..##>...<##.#####.##...#.# #.#.#.#.#.. _A jelly is nearby!c$hac$hS.Jc$h,50c$h c$h#f _Found a scroll labelled XASEODE METHO.d$hW .# .. ?# .# .# .# #  #######.##...#  #>...<@..J...#  #.#####.##...#  .# #  .# .# .# .# ..d$hmM( .# .. ?# .# .# d$hOw.# #  #######.##...#  #>...<@..J...#  #.#####.##...#  .# #  .# .# .# .# .. d$hUd$h=Vd$h`d$hh ...# ... $?# ..# d$hi#.# #.# ## #.##...# #>...<.@.J...# #.#####.##...# #.# ## #.##.##.# #.##.. _A jelly is nearby!d$hld$ht2J.d$hu&6d$hyd$h|* _Found 3 gold pieces.d$hR ...# ... d$h{$?# ..# #.# #.# ##  #######.##...#  #>...<.@J....#  #.#####.##...#  #.# ##  #.# #.# #.# #.# #..d$hu  ...# ... $?# ..# d$h! #.# #.# ##  #######.##...#  #>...<.@J....#  #.#####.##...#  #.# ##  #.# #.# #.# #.# #.. d$h' d$h( d$h- d$h; q  _A jelly is nearby!d$h = ^You sock the jelly! Your hands burn! The acid corrodes you!The jelly is severely wounded.1-14 ==7.6 (1.2-2 flailCorr (-2) d$hB d$hH U  ...# d$hI ... $?# ..# #.# #.# ##  #######.##...#  #>...<.@J....#  #.#####.##...#  #.# ##  #.# #.# #.# #.# #.. _The jelly hits you but does no damage.d$h - d$h` ...# ... $?# ..# #.# #.# ##  #######.##...#  #>...<.@J....#  #.#####.##...#  #.# ##  #.# #.# #.# #.# #.. d$hh d$h d$h d$h7 _A jelly is nearby!You sock the jelly!d$h &.d$h d$hv stairs the Shield-Bearer...#Formicid...Health: 41/42 =======================-$?#d$h .Magic: 5/5========================..#AC: 14  Str: 22#.#EV: 7Int: 8#.# ##SH: 5Dex: 13#######.##...#XL:  5 Next: 130% Place: Dungeon:5#>...<.@.....#Noise: =--------  Time: 3408.8 (1.2)#.#####.##...#a) -2 flail#.# ##Abil: Dig#.#Corr (-2) #.##.##.##.. d$h l_A jelly is nearby!You sock the jelly! Your hands burn! The acid corrodes you!The jelly is severely wounded. _The jelly hits you but does no damage. _A jelly is nearby!You sock the jelly!d$hk - _You kill the jelly!You have reached level 6!d$h /  --more--e$h"3E7/486/665% e$h6e$hyC4 _e$hJe$h,e$h; _e$he$h,e$hb8=e$he$h1 _HP restored.e$h4e$he$he$h ,e$h e$h% e$h! ,e$h e$h e$h e$h7 P=e$h e$h ,e$h e$h) Be$h ~ _e - 3 scrolls labelled XASEODE METHO (gained 1)e$h e$h O16 e$h _You are no longer corroded.e$h! e$hy$ M _You now have 217 gold pieces (gained 3).e$h& Ie$hQ* e$h0 Xe$h3 e$hB4 ,e$h5 e$hC6 ,e$h)7 e$h7 e$h9 e$hm: ,e$h'; e$hD= e$h= ,e$h~? e$hsB e$hC ,e$hD e$hG e$hG ,e$hH e$h5K e$hK ,e$hM e$hSO e$hP ,e$hQ e$hS Be$hU e$hW ,e$hW e$hX e$hZ ,e$h[ e$h\ e$hL^ e$h\_ ,e$hX` e$hb ,e$hc e$hd e$hf e$hCg ,e$hg e$hh e$hi ,e$hBj e$hSk e$hl ,e$h)m e$hJs ##### #######...# e$ht ;#.......#.# #.#####...############.## ##......-37.8 (29.0)##...## ############[+0 flail#.....# ##...####..###.##.# ## ######.##...# >...<.......#e$hg{ e$h| F-8.8 (30e$hx e$h 9 _Found a robe.e$h6 e$h! e$h| H _No target in view!f$hH _f$hbPnf$h YXf$h{\,f$hD^f$hgXf$h+if$hkf$hk,f$hmf$hp,f$h~rf$htf$hAyf$hTzf$hf$h<  You see here a +0 robe.f$hǍf$h5 _f$h9f$hR,f$hif$hf$hL,f$hXf$hXf$hc####...# .....#.# ####...########### # ##............# ## ############[# .# #.# f$h## #.# { { ##.# ##@# # ## #.....# ##...# #.###...>j .....# .. .### ##...# ##. # # ### #.j   gnoll (wandering) # .. .. #f$h 49.8 (11  A gnoll comes into view. It is wielding a +0 whip.Found a stone staircase leading down.f$h{ { j.jf$h 6==50.8 (12f$hqf$hB ....#.# ###...###########  ##............# ##########[# f$h5 #.#### # #.#.j { #.#.#  ##.#.##  ###..@..#...# #.###...j.. ....# ... .#### #...# ###. #  ### #. .. j 2 gnolls (1 wandering) .. _The gnoll shouts! You hear a shout! x3f$hV  A gnoll comes into view. It is wielding a +3 whip.f$h;f$h.{ {jj>f$hVO====1.0) f$hf$h' _The gnoll shouts!f$h ###  ..# # #[# # #.#### # #.#..{ {  #.#j# f$h Q##.#.##  ## #..@..#  #.###..j>..  ... .####  ###. #  ### #. .. ..f$h###  ..# #[# #.####  #.#..{ {  f$hJ#.#j# ##.#.##  ## #..@..#  #.###..j>..  ... .####  ###. #  ###  .. .. f$hf$hFf$hff$hqD ##...# ...#.# ##...###########  ##............#  ############[#  f$h#.#### #.#..{ {#.#j#  ##.#@##  ## #.....# # #.###..j>.. ...# ... ..#### ...# ###. ..#####. ..#.. #.#.. .. _There are monsters nearby!f$hf$hGa  The gnoll barely misses you.f$hj,{ j.j 3 gnolls (1 polearm)f$h[[=---2f$hKf$hs _A gnoll comes into view. It is wielding a +0 spear.f$h-f$h3    [# #.#### #.#.j,{  #.#j# ##.#@##  ## #.....# #.###.j.>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. f$h y    [# #.#### #.#.j,{  #.#j# ##.#@##  ## #.....# #.###.j.>..  ... ..## ###. ..#  ### #. ..#  .. #.# .. .. f$hGP---f$hMf$h z _There are monsters nearby!f$h { j.  You hit the gnoll but do no damage. The gnoll barely misses you.f$h-4.0 (1.2f$hװf$h8 f$hAc    [# #.#### #.#.j{ #.#j# ##.#@##  ## #....j# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. ..  _The gnoll hits you but does no damage.f$hQ    [# #.#### #.#.j{ #.#j#f$h1T ##.#@##  ## #....j# #.###...>..  ... ..## ###. ..#  ### #. ..#  .. #.# .. .. f$hZf$h[f$h"bf$hs  You hit the gnoll but do no damage. The gnoll barely misses you. _The gnoll hits you but does no damage. _There are monsters nearby!  You hit the gnoll.  The gnoll is moderately wounded.  The gnoll barely misses you. The gnoll hits you but does no damage.f$hvY1----5.2f$hzf$h}8 _The gnoll hits you with a +0 whip.f$h`    [#f$hO #.#### #.#.j{ #.#j# ##.#@##  ## #....j# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. f$h$     [# f$h& #.#### #.#.j{ #.#j# ##.#@##  ## #....j# #.###...>..  ... ..## ###. ..#  ### #. ..#  .. #.# .. .. f$hn, f$hn- f$h53 f$hA >, {with a +0 whip.  The gnoll is severely wounded.  The gnoll hits you but does no damage. The gnoll closely misses you.  3f$hD You block the gnoll's attack. x237------6.5 (1.3f$hJ f$hN % f$h O     [# #.#### #.#.j, {  #.#j# ##.#@##  ## #....j# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  f$hO i.. ..  _The gnoll hits you but does no damage.f$h     [# #.#### #.#.j, {  #.#j# ##.#@##  ## #....j# #.###...>..  ... ..## ###. ..#  ### #. ..#  .. #.# .. .. f$h f$h  d {f$h The gnoll hits you but does no damage. The gnoll closely misses you.The gnoll hits you with a +3 whip. You block the gnoll's attack. x2 _The gnoll hits you but does no damage. _There are monsters nearby!  You hit the gnoll but do no damage.  The gnoll is severely wounded.8f$h C=-7.7 (1.2f$h f$hF      [# #.#### #.#.j, {  #.#j# f$hM ##.#@##  ## #....j# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. ..  _The gnoll closely misses you. The gnoll barely misses you. x2f$h     [# #.#### #.#.j, {  #.#j# ##.#@##  ## #....j# #.###...>..  ... ..## ###. ..#  ### #. ..#  .. #.# .. .. f$h f$ho f$h f$h( _There are monsters nearby!You sock the gnoll!f$h [ { ) 2f$h >  You kill the gnoll!f$h j32---208.9f$h f$h; i     f$h 3[# #.#### #.#.j, {  #.#)# ##.#@##  ## #....j# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. ..   _You block the gnoll's attack. The gnoll hits you with a +0 whip.f$hH~C  f$h8  [# #.#### #.#.j, {  #.#)# ##.#@##  ## #....j# #.###...>..  ... ..## ###. ..#  ### #. ..#  .. #.# .. .. f$hf$h[f$hf$h { _There are monsters nearby!f$hm.60.0 (1.1f$hߧf$hjw     [#f$hЯF #.#### #.#.j,{  #.#)# ##.#@##  ## #....j# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. ..  _You closely miss the gnoll. The gnoll hits you but does no damage. x2g$h e    [# #.#### #.#.j,{  #.#)# ##.#@##  ## #....j# #.###...>..  ... ..## ###. ..#  ### #. ..#  .. #.# .. .. g$h 6 _There are monsters nearby!You sock the gnoll!g$hH { )   gnoll (  You kill the gnoll!g$hV3---6=1.3 (1.3g$h_< _The gnoll hits you but does no damage.g$hJ     [# #.#### #.#.j{ #.#)# ##.#@##  ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. g$hj    [# #.#### #.#.j{ #.#)# ##.#@##  ## #....)# #.###...>..  ... ..## ###. ..#  ### #. ..#  .. #.# .. .. g$hg$hu)  #### ##.. ...#.# ##...############............############[# ########.jj..... #.#@#  ##.#.##  ##....)#  #.###...>.. ..### ...g$h+=##j 2 gnolls (1 polearm, 1 wandering)  ####. .#.#.. .. _A gnoll is nearby!g$h@ jj)  A gnoll comes into view. It is wielding a +0 flail.g$hB4-20g$hIg$h{Rm  #####   g$hSV [# #.#########  #.#.jj.....  #.#@# ##.#.##  ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. _The gnoll hits you but does no damage. _You see here a +3 whip.g$h0 #####    [# #.#########  #.#.jj.....  #.#@# ##.#.##  ## #....)# #.###...> ... ..# ###. ..#  ### #. ..# .. #.# .. g$hMg$h=8-g$hg$h _There are monsters nearby!You sock the gnoll!g$hg$h jj.  The gnoll is severely wounded.g$h5=3.5 (1.2g$h`g$h l  #####   g$hM" [# #.#########  #.#jj......  #.#@# ##.#.##  ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. _The gnoll hits you but does no damage. x2g$hN #####    [# #.#########  #.#jj......  #.#@# ##.#.##  ## #....)# #.###...> ... ..# ###. ..#  ### #. ..# .. #.# .. g$hg$hwLM_The gnoll hits you but does no damage. x2 _There are monsters nearby!  You closely miss the gnoll.The gnoll is severely wounded.g$hf4=-4.7g$hg$h@+  #####    [# #.#########  #.#jj......  #.#@# ##.#.## g$hv ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. _The gnoll hits you but does no damage. The gnoll barely misses you.g$hDo #####  g$h  [# #.#########  #.#jj......  #.#@# ##.#.##  ## #....)# #.###...> ... ..# ###. ..#  ### #. ..# .. #.# .. g$hN-g$hg$heM_The gnoll hits you but does no damage. The gnoll barely misses you. _There are monsters nearby!  You barely miss the gnoll.The gnoll is severely wounded.g$h=-6.0 (1.3g$h,g$hտl  #####   g$ha, [# #.#########  #.#jj......  #.#@# ##.#.##  ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. _The gnoll barely misses you. You block the gnoll's attack.g$hX " #####    [# #.#########  #.#jj......  #.#@# ##.#.## g$h\  ## #....)# #.###...> ... ..# ###. ..#  ### #. ..# .. #.# .. g$hRb g$hfc g$hh g$hBt _There are monsters nearby!You hit the gnoll.g$h )   gnoll  You kill the gnoll!g$hǃ 6327.2 (1.2g$hҋ g$h u  #####    g$h [# #.#########  #.#)j......  #.#@# ##.#.##  ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. _The gnoll hits you but does no damage.g$h+  #####    [# #.#########  g$h- #.#)j......  #.#@# ##.#.##  ## #....)# #.###...> ... ..# ###. ..#  ### #. ..# .. #.# .. g$hW; g$h%= g$h1B g$h S _A gnoll is nearby!You completely miss the gnoll. The gnoll hits you with a +0 flail.g$h*U d1--8.5 (1.3g$hY g$ha  #####    [#g$h&c  #.#########  #.#)j......  #.#@# ##.#.##  ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. _The gnoll hits you but does no damage.g$h; q #####    [# #.#########  #.#)j......  g$ha #.#@# ##.#.##  ## #....)# #.###...> ... ..# ###. ..#  ### #. ..# .. #.# .. g$h14g$h" g$h r _A gnoll is nearby!g$h4-9.7 (1.2g$h!g$h)b  #####  g$h8+5  [# #.#########  #.#)j......  #.#@# ##.#.##  ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. _You closely miss the gnoll. You block the gnoll's attack.h$hg ##### h$h   [# #.#########  #.#)j......  #.#@# ##.#.##  ## #....)# #.###...> ... ..# ###. ..#  ### #. ..# .. #.# .. h$hhJh$hf _A gnoll is nearby!70.9h$hh$h  #####    [# #.#########  #.#)j...... h$hB #.#@# ##.#.##  ## #....)# #.###...>..  ... ..####  ###. ..#  ### #. ..#  .. #.#  .. .. _You hit the gnoll but do no damage. The gnoll hits you but does no damage.h$hXn #####    [# #.#########  #.#)j......  #.#@# h$hq^##.#.##  ## #....)# #.###...> ... ..# ###. ..#  ### #. ..# .. #.# .. h$h&{4h$hh$hx _A gnoll is nearby!You sock the gnoll!h$h1)h$hny2=-7=2.1h$hh$h0_ _You kill the gnoll!h$hh$hh$h(0.0h$h[h$h۽h$hj _Key pressed, stopping explore.h$h4h$h=^ _No target in view!h$hh$hvh$hh$hXh$hh$h _Key pressed, stopping explore.h$hh$hH _No target in view!h$h 3h$hh$hPh$h$ _h$hh$h,h$hph$h!,h$h#h$h 'h$h,(K3=h$h-h$h0,h$h2h$h?6,h$h7h$hI;h$h<S4=h$h=h$h@,h$hOBh$hGBh$hPl--81.1 (9--h$h3Wh$h`j _Key pressed, stopping explore.h$hbh$hpkh$hs _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!h$huh$hwh$h&0h$h h$h_h$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hh$hXh$h-Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$h3h$hJh$hh$hh$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hh$hh$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hnh$hh$hh$hwh$hh$hqNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$h$h$h)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hf+h$hp,h$h 34h$h8h$hANo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hCCKey pressed, stopping explore.h$hHh$h*NKey pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hOzNo target in view!Key pressed, stopping explore.No target in view!h$h8Qh$h,Yh$h%^h$hPdh$hokNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hmh$h wh$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$h~h$hh$hJh$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$h#h$h5Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$h3h$hh$hh$hh$h,No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hYh$h_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hh$h h$h^h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hh$hh$hFKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hXh$h 4h$hh$h%No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$h?'h$h+h$h TKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hVtKey pressed, stopping explore.No target in view!h$h^h$h`h$h=eh$hpNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hth$hz^Key pressed, stopping explore.No target in view!h$h{Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$h|h$hh$hh$hMh$hfNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hh$hh$hťKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hۨ3h$hh$hjh$hQh$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hh$h<Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$h9No target in view!h$hh$hh$hh$hh$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hh$hh$hlKey pressed, stopping explore.No target in view!Key pressed, stopping explore.h$hzNo target in view!Key pressed, stopping explore.No target in view!h$hh$hh$hGh$hh$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$h#h$h)BKey pressed, stopping explore.h$h+No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$h,h$h44h$hIh$hyXNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.h$h\h$haKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!h$hc^Key pressed, stopping explore.No target in view!h$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.h$h] Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!h$h 3h$h h$hS h$hޕ R2= _h$hٙ h$h# ,h$h1 h$h ,h$hm h$h@ 110.1 (3.0) h$hm h$hֳ h$h0 @ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.h$h8 h$h h$h| * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!h$h h$hX h$hX h$ho h$h@ \3= _h$h h$hr ,h$hZ h$h h$h4 h$h[ h$h h$h h$h h$h a4=h$h h$h ,h$h# h$h ,h$h h$h ,h$h h$h 5=h$h! Bh$h# h$h* h$hA K6=h$h)G h$hK h$hM ,h$h1Q ,h$hS h$hX h$hnY h$hZ h$hc k7=h$he h$h%j ,h$hnl h$hp ,h$hr h$hv a8=h$hw h$h D29.1 (19.0) h$h h$h @ _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.h$h; h$hJ h$h * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!h$h 3h$h h$h: h$hO : _h$h h$hz v  Things that are here:  a +0 spear; a gnoll corpseh$h h$h  _h$h h$h =  You see here a +0 flail.h$h h$h  _h$hq h$hM \  You see here a +3 whip.h$h` h$h' @= _h$h} h$h h$hh ,h$h; h$h <  You see here a +0 whip.h$h h$h  _h$h h$h h$h+ ,h$h h$h! h$h& ,h$hx* h$h - h$h(1 ,h$h~3 h$h=  #.########## #.#))....... #.#)######## ##.#.## #....)####### h$h;A 9..# #.###...>.... ..#... #..###### ..####.###..# ####....@.#38.1 (9.0).......#.# ....... ... ....... ..... ......# .#.#... ...... .#.# .. ####.. ##.# ...# h$hF h$h'W _Key pressed, stopping explore.h$h] h$h_ H _No target in view!h$hp h$hr 3h$h>w h$h { h$hw| $ _h$h ,h$hX >#.#))....... #.#)######## ##.#.## ###....)####### .# #.###...>.... # h$h\ ... #..###### # ###.###..# ##  #......#  .......#@# ....# {.............##.#.#.......... ..#.# ####.. ###.# .# ..# . ## .h$hm ,40.1 (2h$h h$h h$hw q _You sense a monster nearby.h$h h$hҤ h$h H _No target in view!h$h h$h ,h$h h$h h$h $ _h$ha ,h$h Bh$h9 h$hM ##.#.## #....)# ##.###...>.... ... #..######  h$h L###.###..# #  ##......# .## .......#.### ...## ...........#..5.............@.............##.#.#...............#.# ...#.####..####.# .## ..# #.. .. #.. ..5   Grinder (asleep) #..#  #..#h$hk# 2  Grinder comes into view.Grinder shouts!  Grinder says, "I used to sell toenails on the black market."h$h* t§55h$h, 5===3.1 (3h$h 2 h$h< ^ ##.#.## #....)# ##.###...>.... ... #..###### h$h> ###.###..# ## ##......# #.## .#.####...#...#..§..#......##.#.#.....5#...#.##...#.#####..####.# #.##..# #.. ...## #.. ... #..# #.##..# .# _Grinder blinks!h$hA h$hJ x..5.---h$hL 4.1 (1h$hQ h$hS h$h   #....)  >....  ...   ###.###..# ##  ##......# #.##  .......#.####...###  ...........#.......  ...........@....5.#  ......##.#.#......#  #.##...#.#  #.# #.##  ..# #.. ...  ## #.. ...  #..# #.#  #..# .# h$hNaf  #....)  >....  ...   ###.###..# ##  ##......# #.##  h$hIc.......#.####...###  ...........#.......  ...........@....5.#  ......##.#.#......#  #.##...#.#  #.# #.## ..# #.. ... ## #.. ...  #..# #.# #..# .# h$hjP---h$hBph$hz  ##.#.## #....)# ##.###...>.... h$h|... #..###### ###.###..# ## ##......# #.## .#.####...#.#..5.# ......##.#.#......# .#.##...#.# ####..####...# #.. ...## #.. .... #..# ##.##. _Grinder is nearby!h$h?h$h΅45.h$h-5 _h$hnjh$hh$hs  #....) >.... ...   ###.###..# ##  ##......# #.##  .......#.####...####  ...........#........  ............@..5..#  ......##.#.#......#  #.##...#.#   #.##  ..# #.. ...  ## #.. ....  #..# ##.#  #..# .# i$hO  #....) >.... ...  i$hI ###.###..# ##  ##......# #.##  .......#.####...####  ...........#........  ............@..5..#  ......##.#.#......#  #.##...#.#   #.## ..# #.. .. ## #.. ....  #..# ##. #..# .# i$h#i$hi$hi$h ##.#.## #....)# ##.###...>.... ... #..###### ###.###..# ## i$h ##......# ##.## .#.####...#.#..5..# ......##.#.#......# .#.##...#.# ####..####.###.## # ## #.. .... #..# ###.##..# .# _Grinder is nearby!i$h~ i$h05.i$h-6 _i$hji$hq  #....)  >....  ... i$hI    ##   ##.##  .#.####...#####  .....#.........  .......@5...#  ##.#.#......#  ##...#.#  ##.## #  ..# #.. ...  ## #.. ....  #..# ###.#  #..# .# i$h8  #....)  >....  ...    ##   ##.##  .#.####...#####  i$h;.....#.........  .......@5...#  ##.#.#......#  ##...#.#  ##.## # ..# #.. .. ## #.. ....  #..# ### #..#  i$hJi$h   _Grinder is nearby!You thump Grinder!  Grinder is moderately wounded.i$h6==7.3 (1.2i$h,i$h%Q _Grinder closely misses you.i$hG  #....) i$h >....  ...    ##   ##.##  .#.####...#####  .....#.........  .......@5...#  ##.#.#......#  ##...#.#  ##.## #  ..# #.. ...  ## #.. ....  #..# ###.#  #..# .# i$hė_  #....)  >....  ...    ##   ##.##  .#.####...#####  .....#.........  .......@5...#  ##.#.#......#  ##...#.#  ##.## # ..# #.. .. ## #.. ....  #..# ### #..#  i$h _Grinder is nearby!You hit Grinder but do no damage.Grinder is moderately wounded.i$hak34--------8.5i$h[i$h,   #....)  >....  ...    ##   ##.##  .#.####...#####  .....#.........  .......@5...#  ##.#.#......#  ##...#.#  ##.## #  ..# #.. ...  ## #.. ....  #..# ###.#  #..# .#  _Grinder hits you but does no damage. Grinder hits you! You writhe in agony.i$h)Xy  #....)  >....  ...    ##   ##.##  .#.####...#####  .....#.........  .......@5...#  ##.#.#......#  ##...#.#  ##.## # ..# #.. .. ## #.. ....  #..# ### #..#  -i$h1f _Grinder is nearby!You closely miss Grinder.  Grinder is moderately wounded.i$hhs27-----------9.7i$hmi$hIu   #....)  >....  ...    ##   ##.##  .#.####...#####  .....#.........  .......@5...#  ##.#.#......#  ##...#.#  ##.## #  ..# #.. ... i$hw ## #.. ....  #..# ###.#  #..# .#   _Grinder hits you. You writhe in agony.i$h;    #....)  >....  ...    ##   ##.##  .#.####...#####  .....#.........  .......@5...#  ##.#.#......#  ##...#.#  ##.## # ..# #.. .. ## #.. ....  #..# ### #..#  i$h5  i$hi$hi$hi$h+M_Grinder hits you. You writhe in agony. _Grinder is nearby!  You sock Grinder!  Grinder is severely wounded.i$hh&`.5 i$h(y8=---=50.8 (1.1i$hy/i$h4\   #....)  >....  ...    ##   ##.##  .#.####...#####  .....#.........  .......@....#  i$h_6/##.#.#......#  ##...#.#  ##.## #  ..# #.. ...  ## #.. 5...  #..# ###.#  #..# .#  _Grinder blinks!i$ht +  #....)  >....  ...    ##   ##.##  .#.####...#####  .....#.........  .......@....#  ##.#.#......#  ##...#.#  ##.## # ..# #.. .. ## #.. 5...  #..# ### #..#  i$h% 4i$hl i$h  ....)#########.###...>....... #..#########.###..# ## ##......# ##.##.......#.####...#####....#..........# ##.#.#...#.##...#####..####.###.## # ..# #.. ...## 5... #..# ###.# .# . _Grinder is nearby!i$h i$h F{.i$h <--10 _i$h i$he i$h Ii$hJ ni$h i$h --2,55   Grinderi$hj i$hݟ i$h9   ##.###...>....... #..#########.###..# ## ##......# ##.##i$h .......#.####...#####.....#...............# ##.#.#...#.##@..#.#####..####.###.## # ..# #.. ,5.. ##  ..... #..# ###.## .# . # _Grinder is nearby!i$hV i$h` ,*i$h g  Grinder gestures at you.i$h ^@3i$h i$h :  >....  ...   #..# ##  ##......# ##.##  #.####...#####  ...#.........  ........#  #......#  i$h i#@..#.#  ##.## #  ..# #.. ,5..  ## #.. .....  #..# ###.##  #..# .#  .  #  _Your stasis prevents you from being paralysed.i$h  >....  ...   #..# ##  ##......# ##.##  #.####...#####  ...#.........  ........#  #......#  #@..#.#  ##.## #  ..# #.. ,5..  ## #.. .....i$h% #..# ###.## #..# .#  . # i$hCi$hi$hi$hj  ... #..###### ###.###..# ###......# ##........#.####...#####....#......... ..........# ......##.#.## .i$hn..#.##...#.# ####..####.###@## #  ..# #....5...$...## #..##........ #..#####.###.#..# .# . # _Grinder is nearby!i$hi$h\9==4i$h8i$h  ...    ###  ..# ##.##  #.####...#####  ..#.........  ........# i$h #......#  #...#.#  #@## #  ..# #....5...$...  ## #..##........  #..#####.###.  #..# .#  .  #  _Found 3 gold pieces. Grinder hits you but does no damage.j$h!9 ...    ###  ..# ##.##  #.####...#####  ..#.........  ........#  #......#  #...#.#  #@## # j$h; ..# #....5...$...  ## #..##........  #..#####.###. #..# .# .  # j$h@j$hBj$hGj$hR _Grinder is nearby!You sock Grinder!j$h{Y2.j$hD\j$ha  ... #..######stairs the Cudgeller###.###..# ###Formicid##......# ##.##Health: 29/48 ==============----------j$hc.......#.####...#####Magic: 6/6========================...........#.........AC: 16Str: 22..................#EV: 7Int: 8......##.#.#......#SH: 5Dex: 13.........#.##...#.#XL:  6 Next: 148% Place: Dungeon:5####..####.###@## #Noise: ==-------  Time: 3555.9 (1.1)..# #........$...a) +0 flail## #..##........Abil: Dig#..#####.###.#..# .#j$h4e.#You sock Grinder! _You kill Grinder!Your Fighting skill increases to level 4!Your Maces & Flails skill increases to level 5!Your Dodging skill increases to level 1!Your Stealth skill increases to level 1!Your Fighting skill increases to level 4!  Your Maces & Flails skill increases to level 5!Dodging skill increases to level 1!Stealth skill increases to level 1!Shields5 have reached level 7!j$hk/  --more--k$hq>Y33/547/7724% k$hBk$hGHJ _k$hIk$hJk$h0Mk$hN$ _k$hJSXk$hW4=k$hYk$h[,k$h],k$h^k$h`k$hb,k$hdk$hea5=k$h#hk$h4i,k$hgl,k$h nk$h"pi6=k$hqk$hQrk$h-s,k$hiu,k$hxvk$hxk$hya7=k$hA|k$h},k$h$,k$hk$hs,k$hk$hIO8k$hk$h{,k$hk$hɌ,k$hՍk$hz39=k$hBk$h0k$h",k$hØ,k$h&k$h40=k$hBk$h,k$h0k$hGk$hYa1=k$h<,k$h=k$h,k$hk$heBk$hk$h(k2=k$h,k$hk$hk$h,k$hOk$ha3=k$h,k$hk$hi,k$hak$h,k$hk$h%k$h1k4=k$h,k$hk$h,k$hk$ha5=k$hk$h,k$hk$hF,k$hxk$hvk$hU6=k$hk$h~,k$hk$hBk$h!,k$hSk$hk$hO;7k$hI,k$hZk$hj,k$hk$hk$hEa8=k$h,k$h*k$h,k$hk$h ,k$h k$h k$h$k9=k$h,k$hk$h,k$hk$h50=k$h$k$h&k1=k$h(k$h),k$h+k$h?-,k$hU.k$hD0k$hF1Z2=k$h"4,k$h&5k$h]7,k$h8k$h:,k$h;k$h0>k$h2?U3=k$h7@k$hA,k$hBk$h E,k$h Fk$hHk$hIa4=k$hKk$hN,k$hOk$hQk$hIT,k$hcUk$hVk$h9Y,k$hpZk$h[k$h(^k$hS_O=k$hpc,k$hdk$hQgM _You now have 220 gold pieces (gained 3).k$hi3k$hjk$h lk$hq.....# ##.## ...#.####...##### .......#......... .......# ..##.#.#......# .....#.##...#.# ..####.###.##.##### # k$h{s.# #............#..#.# #..##......@.......--633.9 (78.0)#..#####.###.#### #..# #.# .#  ... ..#.#.# >##.# #. .... .#.#.#k$hx8{k$hzG--4.9 (79k$hT|k$hQ _Found a stone staircase leading down.k$hZk$hk$h͍ _No target in view!k$h&f _k$hzk$hXk$h,k$hk$h4k$hS,k$hQk$hk$h%,k$hk$h  There is a stone staircase leading down here. _k$hXk$hk$hXk$h^k$h,k$h,k$hr.# # ...# # .#W .# #...#.# #..#/ .# ##.##.#####..#.# .# ........#..#.##$#  ##..............#<# #####.###.####..#.#  # ###.###.####..#.#  ..............@.#  ##.#.##>####..###  .###.........#  .. #..#.####..#  #.....# #..#  ##.#..# #..#   W  k$h phantom (dormant)#.#..# #..#  . ...# #..#  ...#.## #..# k$hy 48.9 (14  A phantom comes into view.k$h.WW9.9 (15k$h|k$h4 #.........  .# #.  ...# # .#. .# ..#.# #..#W .# ###.##.#####..#.# .# .....#..#.##$# .##..............#<# .#####.###.####..#.# .# ###.###.####.@#.#k$h9  ................# ##.#.##>####..###  .###.........# .. #..#.####..#  #.....# #..# #.#..# #..#  #.#..# #..#  . ...# #..# _Found 10 gold pieces. Found an escape hatch in the ceiling.k$hk$hbL/Wk$h/ 150.0) k$hk$hjA #. # .#. .#  #..#/ .# #..#W# .# #..#.##$# ....#<# #..#.#  #.@#.#  ..........#  #>####..###  ...#  .. ##..#   #..#   #..#   #..#  . ...# #..# k$hX #. # .#. .#  #..#/ .# #..#W# .# #..#.##$# ....#<# #..#.#  #.@#.#  ..........#  #>####..###  ...#  .. ##..# k$h  #..#   #..#   #..#  . ...# #..# k$h7k$h,k$h|k$h #...##### #... .# . #. k$hy......# # .#....#.# #..#/ ###.##.#####..#W# . .....#..#.##$..............#<# .# ###.###.####..#.#................###.#.##>####..### .###......... #..#.###...##.# _A phantom is nearby!k$hk$hF.Wk$h-1 _k$hU k$h .# #. # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# ........#<# #.@#.# k$h/ #..#.#  ......#  >####..###  ...#  .. ##..#   #..#   #..#   #..# k$h< .# #. # .#. .#  #..#/ .# #..#.# .# k$he..#..#W##$# ........#<# #.@#.#  #..#.#  ......#  >####..###  ...#  .. ##..#   #..#   #..#   #..# k$hвk$hTk$hQk$h  ##.## #...##### # #... .# .k$h7 #. ......# # .#....#.# #..#/ ###.##.#####..#.# . ...#..#W##$.............@#<##.### .# ###.###.####..#................##.#.##>####..### .###......... #..#.###...# _A phantom is nearby!k$hPk$h]1--=2k$hk$h  ##.## # .# #. # .#. .#  #..#/ .# k$h#..#.# .# ..#..#W##$# .......@#<# #.####..#.#  #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# _The phantom hits you.k$hr  ##.## # .# #. # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# k$hv 4k$h k$hlj t _A phantom is nearby!k$h֋ -4.0 (1.1k$h k$hΙ   ##.## # .# #. # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# _You barely miss the phantom. You block the phantom's attack.k$h.  ##.## # .# #. # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  k$hV1 #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# k$h6 k$h8 k$hs= k$hoL _A phantom is nearby!You hit the phantom.  The phantom is lightly damaged.k$hN h49---5.2 (1.2k$hS k$hV + _The phantom hits you.k$h.e ' ##.## # .# #. # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  k$hh #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# k$h  ##.## # .# #. # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# k$h 4k$h k$hS  The phantom is lightly damaged. _The phantom hits you.  You closely miss the phantom.   but does no damage.k$h (6.4k$h, j _The phantom barely misses you.l$hI ##.## # .#l$hT #. # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# l$h8g ##.## # .# #. # .#. .# l$hE3 #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# l$h 4l$hϣl$h The phantom hits you but does no damage. _The phantom barely misses you. _A phantom is nearby! l$h You sock the phantom!  The phantom is severely damaged.=7.5 (1.1l$hl$h> _The phantom hits you but does no damage.l$hI ##.## # .#l$h #. # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# l$h\ ##.## # .# #.l$hI^ # .#. .#  #..#/ .# #..#.# .# ..#..#W##$# .......@#<# #.####..#.#  #..#.#  .....#  >####..###  ...#  .. #..#   #..#   #..# l$hcl$hel$hgl$ho% l$hqe_A phantom is nearby!You sock the phantom!l$hwS.l$hGxl$hw| 50/55-468.7 (1.2 _You destroy the phantom!l$hՇl$h} _Your Armour skill increases to level 5!l$h3l$hH(0.0l$h1l$hl$hsj _Key pressed, stopping explore.l$h8l$hl$h+H _No target in view!l$hE3l$hdl$hl$h|h1= _l$h,l$hbl$hbl$hXl$hl$hVl$h}k2=l$hBl$hl$hl$hl$hW,l$hhl$ha3=l$h%l$h,l$hl$hl$h,l$hLl$hd4=l$h,l$h1l$h,l$h l$ha5=l$hTl$h5--72.7 (14.0) l$h9--l$h-l$hj _Key pressed, stopping explore.l$hFl$hl$hX^ _No target in view!l$hl$hl$h!+0.0) l$h"l$hN'l$ha/j _Key pressed, stopping explore.l$h1l$hM4l$h6Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!l$hlBIl$h3Dl$hFl$h$H$ _l$h\L,l$hMl$hOl$hQ,l$h\l$h^l$hal$h+ll$hq>....  ###   ###   ##.##   ##...##### # #  .#......... .#.  ........# #.#  ## # .#.# .# #.# #..#@# .# .##.#####..#.# .# ...........#..#.##$# ..##....#<# ..#####.###.####..#.# ..# ###.###.####..#.#  ................# ##.#.##>####..### .###.........# l$htv+5.7 (3l$hRxG=6.7 (4l$h|l$h( _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _y - a wand of digging (3)l$h^ _No target in view!l$hR3l$h,l$hl$hp: _l$huXl$hl$h,l$hl$hil$h,l$hl$h?l$h,l$h=l$hAl$h,l$hl$hal$h,l$hl$hl$hQ Bl$h l$h,l$hl$h  There is an escape hatch in the ceiling here. _l$hq,l$hl$hH  _You now have 230 gold pieces (gained 10).l$h!l$h#,l$h$l$h%l$h',l$h(l$h1*l$hY,,l$h-l$h.l$h 0,l$h)1l$h2l$h3l$h4,l$he6l$h8l$h9,l$h;l$h=,l$hp>l$h@l$hAl$hB,l$hCl$hH,l$hoIl$hJl$h/L,l$hFMl$hdNl$h Pl$hQ,l$hISl$hT,l$h`V,l$hWBl$hYl$h,Z,l$h6[l$h\l$h*^,l$h3_l$h!al$hc,l$h?el$hfl$hgl$hh,l$hil$hkBl$hKnl$h/p,l$h4ql$h{rl$hs,l$hSul$hvl$hwBl$h yXl$hBzl$hH{,l$hQ|l$h}l$h_,l$hہl$hWl$h*l$hH,l$hl$h,l$h l$hLl$h,,l$hl$hWl$h,l$hl$hT#####  ......#  ######[#    #.#############   #.#))......@..#  710.0) #.#)#########.########  ##.#.## #........#  #....)###############.#  ##.###...>.......#####.#  ... #..###### #.......#### ###.###..# #########.....# ##......# ##.## #.###.# .......#.####...######.###.####l$h l$hj _Key pressed, stopping explore.l$h'l$h3l$hH _No target in view!l$h63l$hl$hKl$hl$h$ _l$hnl$hj,l$h),l$hl$h,l$hl$hl$h,l$hl$h[l$h,l$hl$hl$hZ ,l$hl$h(l$h,l$hcl$h/=  You see here a +0 flail.l$hl$h<  _l$h!l$h#\  You see here a +3 whip.l$h'l$h( _l$h+l$h{0l$ht5,l$h|7l$h:l$hB>,l$hz@l$hCl$hgK,l$h>Ml$hPl$h7R,l$h3Sl$hUl$hKY,l$hIZl$h0c.## ##............# ..## ############[# ...##.############# ..###.#)).........# ..# #.#)#########.## #.# ##.#.###... #.# ##....)########### #.##...# l$he.###...>.......# .......# ..# #..###### #..30.7 (14 #.##...# .###..# ###### #.# ### ##......# ##.## #.# .......#.####...### #.# ...........#....... #.# ..................# #.# ......##.#.#......# #.. .........#.##...#.# ####..####.###.##.l$h+ll$h5wj _Key pressed, stopping explore.l$hWyl$hl$hH _No target in view!l$h3l$hl$hݟl$hb##########[#  #.############# .## #.#)).........# # #.#)#########.### .# ##.#.## #.... .# ###....)############ l$h.##...# ########.###...>....... ......# .........# #..###### #... .##...# ########@###..# ####### .# ### ##......# ##.## .# .......#.####...#### .# ...........#........ .# ............## .# .......##.#.## s   scorpion (asleep) .. #s.........#.##...#.# ######..####.###.##.## ..# #..........l$hc,0.0)l$hgXss.l$hL+1.7 (1l$hMl$hI .# #.############# .#))......... #)#########.#####.#.## #....##....)#############...# ########.###...>....... ......# .........# #..###### #... .##...# ########.###..# #######l$h ### ##@.....# ##.##  #........#.####...#####............#........#.....##...s.....##.#.##..##..........#.##...# ######..####.###.##.## ..## #..........## ## _A scorpion comes into view.l$hAs.l$h &2l$hl$hl$h   #.#)) #.#) ##.#.##  ## #....) ##.###...> ..#   #.###..#  ### ##@.....# ##.##  #........#.# #............ #..s......... .........##.#.  .##..........#  ######..##l$h< ..##  ## l$h{.    #.#)) #.#) ##.#.##  ## #....) ##.###...> ..#   #.###..#  ### ##@.....# ##.##  #........#.# #............ #..s......... .........##.#. .##..........#  ######..## l$h1 ..##  ## l$h6 l$hv8 l$h=> l$h7H  # #.#)).........# .. #.#)#########.## #.#l$hJ #.#.## #... #.# ## #....)########### #.##...# ########.###...>....... .......# .........# #..###### #.. #.##...# ########.###..# ###### #.# ### #####......# ##.## #.# #...@....#.####...### #.# #.....#....... #.# #..s.# #.#.........##.#.#...... #....##....#.##...#.# . ######..####.###.##.# ..## #.........#### #..## #..#####.# _A scorpion is nearby!l$hSL l$hT <s.l$hDV ]1--=3l$h[ l$h:g . _The scorpion stings you.l$hp  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# l$hXr \. ######..### ..##  #### l$h  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..# l$h w ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### l$h l$h! l$h. l$hM& _A scorpion is nearby!You barely miss the scorpion.l$h( U2--4.8 (1.1l$h7 x  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  ####  _The scorpion stings you but does no damage.l$h 9 #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### l$h 4l$h l$hm u _A scorpion is nearby!l$hB -6.0 (1.2l$hl$h _You closely miss the scorpion. The scorpion barely misses you.l$hBd #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s.......l$h #........... .........##.# ..##..........# . ######..### ..##  #### m$hqg #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #...........m$h1j .........##.# ..##..........# . ######..### ..##  #### m$hIqm$hrm$hvm$hf _A scorpion is nearby!You hit the scorpion but do no damage. You block the scorpion's attack.m$h(7.2m$hm$hS  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..###m$h] ..##  ####  _The scorpion barely misses you.m$h29 #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### m$h6;m$hU=m$hBm$hQu _A scorpion is nearby!m$hS[3=8.3 (1.1m$hXm$hb  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..###### m$hd .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  ####  _You barely miss the scorpion. You block the scorpion's attack.m$h9 #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### m$h74m$hm$h{u _A scorpion is nearby!m$hL(9.4m$hJ#m$h-% m$hn/p #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  ####  _You barely miss the scorpion. You block the scorpion's attack.m$h #.#)) #.#) ##.#.##  ## #....) m$h>.###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### m$hm$hm$hm$hb _A scorpion is nearby! _You barely miss the scorpion. You block the scorpion's attack.  You thump the scorpion! m$h The scorpion is almost dead.  The scorpion stings you.2-=40.6 (1.2m$hm$h)b  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  ####  _The scorpion stings you but does no damage.m$h9 #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### m$hkm$ham$hm$hThe scorpion stings you. _The scorpion stings you but does no damage. _A scorpion is nearby!  You hit the scorpion but do no damage.  The scorpion is severely wounded.3=-1.7 (1.1m$hm$h6 _You block the scorpion's attack.m$h\" #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....#m$h #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### m$hk^  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....#m$h` o #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### m$h~g m$hh 8-m$h4  The scorpion is severely wounded.You block the scorpion's attack.  You hit the scorpion.almost dead.  2.9 (1.2  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  ####  _The scorpion stings you but does no damage.m$h8% I #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# m$h$( . ######..### ..##  #### m$h;- m$h. m$h9 m$hG EYou block the scorpion's attack. _The scorpion stings you but does no damage. _A scorpion is nearby!  You closely miss the scorpion.  m$hI sThe scorpion is almost dead.4.2 (1.3m$hO m$h#] b  #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  ####  _The scorpion stings you but does no damage.m$h 9 #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### m$h 4m$h m$h MYou closely miss the scorpion.  The scorpion is almost dead.barm$hL e4=5.4 (1.2m$h m$h   #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  ####  m$h L_The scorpion stings you but does no damage. x2m$h&9 #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  #### m$hQm$hm$hʾm$hMM_The scorpion stings you but does no damage. x2 _A scorpion is nearby!  You closely miss the scorpion.The scorpion is almost dead.m$h-6.5 (1.1m$hm$hq  #.#)) #.#) ##.#.##  ## #....) .###...> m$h.# #..######  .###..#  ### #####......# ##.##  #...@....# #...s....... #........... .........##.# ..##..........# . ######..### ..##  ####  _You block the scorpion's attack.n$h.F #.#)) #.#) ##.#.##  ## #....) .###...> .# #..######  .###..#  ### #####......# ##.##  #...@....# #...s.......n$h1 #........... .........##.# ..##..........# . ######..### ..##  #### n$h7n$h9n$h>n$hH% n$hJf_A scorpion is nearby!You hit the scorpion.n$hUQ'.n$hqRCn$hU6637.7 (1.2n$h \n$hEab _You kill the scorpion!n$hbn$hddn$hpm(0.0n$hon$hun$hj _Key pressed, stopping explore.n$hin$hsn$h`^ _No target in view!n$hΌn$hn$hY4n$hn$hVj _Key pressed, stopping explore.n$h9n$hEn$h^ _No target in view!n$h3n$hn$hon$hgn$h!j _Key pressed, stopping explore.n$h{n$hn$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.n$h{9No target in view!n$hn$h4n$hn$h,No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.n$h>n$hJKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$hn$hn$h 4n$hn$hqNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.n$h{n$h n$h%Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$hZ'3n$h24n$h5n$hwBNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.n$h1Kn$hNKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!n$hAq5= _n$hwXn$h7 ##.# ##.#.## #.  #.# ## #....)# ###.##...# ########.###...>... .<.......# .........# #.. ##.##...# ##.###..# ###  #.# ### #####......# ##.##  #.# #........#.####...  #.# #............#.....  #.# #............-  #.# ....##.#.#  #.. ....###.## @.. ######..####.###.# .# ..## #....... #### #..##... @n$hC   Eustachio (asleep) #..##### #..# ### ...9.7 (2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  Eustachio the Magnificent comes into view. He is wielding a +0 rapier.@.@{==50.7 (3n$hNn$h  #.# ## #....)######## ####.##...# ########.###...>..... ..<.......# .........# #..###### ####.##...# ########.###..# ##  #.# ### #####......# ##. #.# #........#.####... #.# #............#.... #.# #######... #.# ......##.#.# #.. ..@..##....#.## n$hIy#... ######..####.####.# ..## #...... #### #..##{ #..#### #..#  .. ## _Eustachio shouts! You hear a shout!n$h5555 2 shadow imps (summoned)n$h 4--1.7 (1n$hn$h  #.# ## #....) >< #   .###..#  #.# ### #####......#  #.# #........  #.# #........  #.# #######........  #.# .5.....@......#  #.. ..@..##........ #.5. ######..# #.# ..##  n$h)####  #..#  _Eustachio casts a spell.n$h #.# ## #....) >< #   .###..#  #.# ### #####......#  #.# #........  #.# #........  #.# #######........  #.# .5.....@......#  #.. ..@..##........ #.5. ######..# #.# ..##  ####  #..# n$hO--n$h2n$h(W  #.# ## #....)#.##...# #.###...>.<.# .# #..#######.##...# #.###..#  #.# ### #####......# ##. #.# #.#.#### #.# #.# #.## #.# ..5.##.#.# #.. ...@..##.#.###.5. ######..####.###. #.# ..## ## #### #..## #.. #..#   _There are monsters nearby!n$h2.5.@.5n$hI=2 _n$hOn$h  #.# ## #....) ><   ###..#  #.# ### #####......#  #.# #....... n$hL #.# #.......  #.# ########.......  #.# ...5...@.......  #.. ....@.##....... ##..5 ######.. #.# ..##  # ####  #..# n$hP #.# ## #....) ><   ###..#  #.# ### #####......#  #.# #.......  #.# #.......  #.# ########.......  #.# ...5...@.......  #.. ....@.##....... ##..5 ######.. #.# ..##  # ####  #..# n$haVn$hXn$h\n$h h:  #.# ## #....)#.##...# #.###...> >...<.# .# #.. .#####.##...# #.###..#  #.# ### #####......# ## #.# #........#.#### #.# #..# #.## #.# ....5.##.#.#n$h3j #.. <....@.##.#.##.##..5. ######..####.### #.#.. ..## # # ##. #### #..###. #.... #..# #. _There are monsters nearby!n$hImn$hnH  Found a stone staircase leading up.n$h0y .5@<.....  The shadow imp laughs crazily.n$h}8*n$hSn  The shadow imp gestures at you.n$hK@{n$hQ[40-------3n$hRn$h=6  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....5@@....... #.. <......##...... .##..5. ######. #.#.. ..##  # ##. ####  { #.  .. #..#  #.n$h:F _Pain shoots through your body!n$h{ / #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... n$h H#.# .....5@@....... #.. <......##...... .##..5. ######. #.#.. ..##  # ##. ####  { #.  .. #..#  #. n$h n$h n$h n$h _There are monsters nearby!You completely miss Eustachio.n$h )55. {5   iron imp (summoned)55 2 shadow imps (summoned)n$h& 6==4.8 (1.1n$h n$hۼ   #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....5@@5...... #.. <.....5##...... .##.... ######. #.#.. ..##  # ##. ####  { #.  .. #..#  #. _Eustachio mumbles some strange words.n$h~X l #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....5@@5...... #.. <.....5##...... .##.... ######. #.#.. ..##  # ##. ####  { #.  .. #..#  #. n$h[ 4n$ha n$hs  { _There are monsters nearby!You hit Eustachio but do no damage. Eustachio barely misses you.1--------6.0 (1.2n$h(| n$h   #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....5@@5...... #.. <.....5##...... .##.... ######. n$hw #.#.. ..##  #{##. ####  #.  .. #..#  #. _The shadow imp barely misses you.n$hf  #.# ## #....) > >...<   ###..#  #.# ### #####......# n$h - #.# #...... #.# #...... #.# #########...... #.# .....5@@5...... #.. <.....5##...... .##.... ######. #.#.. ..##  #{##. ####  #.  .. #..#  #. n$h& n$h' 8-n$h- n$h15 _There are monsters nearby!You completely miss Eustachio.n$h@ q {o,{n$hmB o   orc wizard55 2 shadow imps (summoned)  The iron imp hits you but does no damage.  An orc wizard comes into view. It is wielding a +0 dagger.Eustachio misses you.7.2n$h2H n$h X  n$hw[ X #.# ## #....) > >...<{#   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....5@@5...... #.. <.....5##...... .##.... ######. #o#.. ..##  #,##. ####  #.  { .. #..#  #. n$h] I_The shadow imp hits you but does no damage.n$hl #.# ## #....) > >...<{#   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....5@@5...... #.. <.....5##...... .##.... ######. #o#.. ..##  #,##. ####  #.  { .. #..#  #.n$h;n$hNn$hn$h _There are monsters nearby!You sock Eustachio!n$h.{o.  _There are monsters nearby!  You sock Eustachio!  Eustachio is heavily wounded.  Eustachio says, "My allies will avenge me."  Eustachio hits you but does no damage.  The iron imp hits you but does no damage.n$h"6==8.3 (1.1n$h'n$h 1  #.# ## #....) > >...<  {# ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....5@@5...... #.. <.....5##...... .##.o.. ######. #.#.. ..##  #,##. ####  #.  .. #..#  #. _The shadow imp hits you but does no damage.o$hU[ #.# ## #....) > >...<  {# ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... o$h1#.# .....5@@5...... #.. <.....5##...... .##.o.. ######. #.#.. ..##  #,##. ####  #.  .. #..#  #.o$hŎo$ho$hFo$hڪ  _There are monsters nearby!You hit Eustachio.  Eustachio is severely wounded.o$hK9*o$h (invisible)The orc wizard casts a spell.o$hE   The orc wizard flickers and vanishes for a moment.  Eustachio hits you but does no damage. The shadow imp hits you.o$h .o.{The iron imp completely misses you. You block Eustachio's attack.o$hTJ399.5 (1.2o$hc!o$h,*  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... o$h,d#.# .....5@@5...... #.. <....o5##...... .##.... ######. #.#.. ..##  #,##. ####  #.  { .. #..#  #. _You hear a shout! x3o$hYf #.# ## #....) > >...<   ###..#  o$h)#.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....5@@5...... #.. <....o5##...... .##.... ######. #.#.. ..##  #,##. ####  #.  { .. #..#  #.o$hX4o$hXo$htThe iron imp completely misses you. You block Eustachio's attack. _You hear a shout! x3 _There are monsters nearby!  You closely miss Eustachio.  Eustachio is severely wounded.  howl!o$h .o{ {  The shadow imp hits you. You block the iron imp's attack.o$h6m6---60.6 (1.1o$h)o$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... o$hH#.# #########...... #.# .....5@@5...... #.. <.....5##...... .##...o ######. #.#.. ..##  #,##. ####  { { #.  .. #..#  #. _Eustachio barely misses you.o$hEn #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #......o$hƞ6 #.# #...... #.# #########...... #.# .....5@@5...... #.. <.....5##...... .##...o ######. #.#.. ..##  #,##. ####  { { #.  .. #..#  #.o$hPN-o$h o$hThe shadow imp hits you. You block the iron imp's attack. _Eustachio barely misses you.You hit Eustachio but do no damage.The shadow imp barely misses you.o$h  The iron imp hits you but does no damage.  Eustachio gestures wildly while chanting.o$hm& o$hD@5§o.o$h~9 Eustachio blinks!o$h8*o$hnn  The shadow imp gestures at you.o$hq@ { {{3---1.8 (1.2  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# ....@5§@5...... #.. <....o5##...... .##.... ######. #.#.. ..##  #,##. ####  { {#.  { .. #..#  #. _Pain shoots through your body! The shadow imp barely misses you.o$h V #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# ....@5§@5...... #.. <....o5##...... .##.... ######. #.#.. ..##  #,##. ####  { {#.  { .. #..#  o$he :#.o$h 4o$h o$h _There are monsters nearby!You sock the iron imp!  The iron imp is almost dead.o$h o$h# .o$hu,  {@o.{ { {     shadow imp  The shadow imp disappears in a puff of smoke!o$h^/ G-2.9 (1.1o$h3 o$h=   #.# ## #....) > >...<.....{.#   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....@o@5...... #.. <.....5##...... .##.... ######. #.#.. ..##  #{##. ####  { #.  { .. #..#  #. _You block the iron imp's attack. The shadow imp hits you.o$h  #.# ## #....) > >...<.....{.#   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....@o@5...... #.. <.....5##...... .##.... ######. #.#.. ..##  #{##. ####  o$h { #.  { .. #..#  #.o$h o$h% o$hw o$h The shadow imp disappears in a puff of smoke! _You block the iron imp's attack. The shadow imp hits you. _There are monsters nearby!  You hit the iron imp.  You kill the iron imp!o$h p  The iron imp disappears in a puff of smoke!o$h   .b@o@§rro,{ { o   orc wizard (invisible)r   river rat (summoned)(…)The orc wizard hits you but does no damage.  o$h An orc comes into view. It is wielding a +0 club.Eustachio mumbles some strange words.-4.1 (1.2o$hf o$hS9  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #......o$h<  #.# #########...... #.# ....b@o@§...... #.. <...r.5##...... .##r... ######. #o#.. ..##  #,##. ####  { {#.  .. #..#  #.  _The shadow imp hits you but does no damage.o$h# / #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... o$ha #.# ....b@o@§...... #.. <...r.5##...... .##r... ######. #o#.. ..##  #,##. ####  { {#.  .. #..#  #. 5o$h0 o$h 1-o$hP o$h _There are monsters nearby!You sock the orc wizard!o$h o$h~o$ho$hJ  You kill the orc wizard!Eustachio says, "My allies will avenge me."Eustachio gestures wildly while chanting.o$h`.@b@.r.r.o5.{ { o$hr   river rat (summoned)5   white impo$h!970=5.3o$h (o$h+| _The shadow imp barely misses you. The bat hits you but does no damage.o$hO #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....@b@....... #.. <..r.r5##...... .##.o5. ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  p$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....@b@....... #.. <..r.r5##...... .##.o5. ######. #.#.. ..##  #{##. ####  p$hŦ{ #.  .. #..#  #. 5p$h$4p$hgp$h _There are monsters nearby!You barely miss the shadow imp. The bat closely misses you.p$h2  The bat barely misses you.Eustachio screams, "At last I'll have my revenge!"p$h?p$hp$h]p$hL0r..5.or{ 4-6.5p$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... p$h#.# ....r@b@....... #.. <....55##...... .##..or ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  _The shadow imp closely misses you. You block the bat's attack.p$hՅ( #.# ## #....) > >...<   p$h###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# ....r@b@....... #.. <....55##...... .##..or ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. 5p$hLp$h8-p$h p$hI Eustachio screams, "At last I'll have my revenge!" _The shadow imp closely misses you. You block the bat's attack. p$h2_There are monsters nearby!  You barely miss the shadow imp  The bat barely misses you. The shadow imp closely misses you.p$h o, {The bat hits you but does no damage.p$hF-7.6 (1.1p$hӵp$h   #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# ....r@b@....... #.. <....55##......p$h .##..or ######. #o#.. ..##  #,##. ####  #.  { .. #..#  #.  _An orc comes into view. It is wielding a +0 flail.p$h ^/ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... p$h/a#.# ....r@b@....... #.. <....55##...... .##..or ######. #o#.. ..##  #,##. ####  #.  { .. #..#  #. 5p$hgp$hpip$h=op$hh{ _There are monsters nearby!You closely miss the shadow imp. The bat barely misses you.p$h)  You block the shadow imp's attack.  Eustachio yells, "Perjured traitor, DIE!"Eustachio casts a spell.p$h §@o.  Eustachio blinks!p$hN(8.7p$hp$h|  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# ....r§b@....... #.. <....55##.@.... .##.oor ######. #.#.. ..##  #,##. ####  #.  .. #..#  #.  _The shadow imp hits you but does no damage.p$hl= #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# ....r§b@....... #.. <....55##.@.... .##.oor ######. #.#.. ..##  #,##. ####  #.  .. #..#  #. 5p$h@4p$hSFp$hmU _There are monsters nearby!You sock the shadow imp!  You kill the shadow imp!p$h|Yr  The shadow imp disappears in a puff of smoke!p$h[,p$h],p$h;b  The bat hits you but does no damage. You block the bat's attack.  Eustachio mumbles some strange words.p$hlP.ror##.§...@.o5oo 2 orcsp$henk5==9.9 (1.2p$h&up$hT~Y  #.# ## #....) p$h> >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@....... #.. <....or##.§... .##..o5 ######. #.#.. ..##  #,##. ####  #.  .. #..#  #.  _Eustachio blinks! The bat hits you but does no damage.p$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@....... #.. <....or##.§... .##..o5 ######. #.#.. ..##  #,##. ####  #.  .. #..#  #. op$h!4p$h-p$h< _There are monsters nearby!You thump the river rat!  The river rat is almost dead.  You block the bat's attack. The bat barely misses you.  The river rat barely misses you.  Eustachio gestures wildly while chanting.p$hGr@§{ p$hJ)71.1p$hPp$h2Y  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########@..... #.# .....rb@....... #.. <....or##.§...§ p$hZZ.##..o5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  _Eustachio blinks! The river rat barely misses you.p$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########@..... #.# .....rb@....... p$h ~#.. <....or##.§...§ .##..o5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. op$h p$h p$h5 p$h| _There are monsters nearby!You sock the river rat!  You kill the river rat!p$h%  §5   white impoo 2 orcsb   bat (summoned)The river rat's corpse disappears in a puff of smoke!The bat barely misses you. The bat closely misses you.p$hF, *The white imp gestures at you.p$hӬ p$h p$h̼ .@o##... {2-----2.2 (1.1p$h p$h2   #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. p$h #.#.. ..##  #,##. ####  { #.  .. #..#  #.  _The puff of frost hits you! You block the bat's attack.p$hh  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bp$hq 4p$hy p$h _There are monsters nearby!p$h   #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... p$hg #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  _You are too injured to fight recklessly!p$hs7f #.# ## #....) > >...<   ###..#  p$h9p#.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bp$h@p$hzBp$hJp$hZ _There are monsters nearby!p$h_p$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  _You are too injured to fight recklessly!q$hտs #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... q$h?c#.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bq$h1q$hq$hCq$h$ q$h[t_There are monsters nearby!q$hq$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... q$h)#.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$hvY #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§q$h} .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bq$hŐ4q$hӘq$hfYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!q$h֧q$hq$h$ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... q$h #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$hQ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... q$hT#.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bq$h\4q$h}fq$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!q$hlq$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #......q$h%) #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$h-< #.# ## #....) > >...<   ###..#  #.# ### #####......#  q$h @#.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bq$hGq$hIq$hZq$hmYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!q$hs #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... q$hu#.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$hLs #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... q$hc#.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bq$hZq$h8q$hq$he-You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$hQ/There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!q$h6q$hY?H #.# ## #....) > q$hmA>...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$hf  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bq$h} You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!q$h q$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!q$h There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$h]  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bq$h2 q$h7 q$hп q$h' You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!q$h q$h q$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... q$hY #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bq$hK q$h q$h q$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!q$hߜ q$h۠ q$h { #.# ## #....) > >...<   ###..# q$h/  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!q$h\< #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... q$hX?#.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. br$hJr$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!r$h r$h(T #.# ## #....) > >...<r$h&*4   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$h,}There are monsters nearby!You are too injured to fight recklessly!r$hd #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. br$hr$hr$hr$h#You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!r$hr$hfr$hu #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... r$hB#.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$hs #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... r$h@c#.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. br$htr$h̔r$hEr$hFYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$h(lThere are monsters nearby!r$hr$hB #.# ## #....) r$h> >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!r$h$)You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$h5N #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@......r$hP# #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. br$h]Wr$hYr$h_r$hlYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!r$hUrr$htr$h{ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #......r$h}G #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$h #.# ## #....) r$h0> >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. br$hr$hr$h%r$h3You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!r$h5r$h <r$hdE{ #.# ## #....) > >...<   ###..# r$h"G #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  r$hSL#,##. ####  { #.  .. #..#  #. br$hr$hPr$hr$hLYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!r$hr$h1r$h- #.# ## #....) > >...<   ###..#  #.# ### #####......# r$he #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$hw  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... r$hƘ #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. br$h 4r$hy r$hT You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!r$h r$h0 r$h*  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #......r$h ) #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$hf  #.# ## #....) > >...< r$hh   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. br$hp r$h+r r$hYu r$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!r$hs r$h` r$h  #.# ## #....) > >...<   ###..#  r$h #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!r$hN+ #.# ## #....) > >...<   ###..#  #.# ### #####......# r$h4. #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. br$h5r$h7r$h%=r$hKYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!r$hMr$hHSr$hz\ #.# ## #....) > >...<   ###..#  #.# ### #####......#  r$h _`#.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  s$h#.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$hs$hнs$hs$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$hs$hs$hD\ #.# ## #....) > >...< s$h|  ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$hy #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... s$hb}#.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$h24s$hWs$hLYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$h You are too injured to fight recklessly!There are monsters nearby!s$hs$h"\ #.# ## #....) > >...< s$h  ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$huCs #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... s$hFc#.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$hLs$hpOs$h Us$h;cYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$hfs$hohs$hco{ #.# ## #....) > >...<   ###..# s$hr #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$hN  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. s$hj#.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$h_s$has$hC)s$h4You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$h5<s$hD\ #.# ## #....) > >...< s$hG  ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$h( #.# ## #....) > >...<   s$h]###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$h0Js$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$hs$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$hΔ  #.# ## #....) > >...<s$h@    ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$hԝ s$h s$hI s$h You are too injured to fight recklessly!There are monsters nearby!s$h4 You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$hwi  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #......s$hl  #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$h*r s$hjt s$hy s$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$hp s$h s$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... s$h^ $#.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$h?3 a #.# ## #....) > >...<   ###..# s$h5 u #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$h= 4s$hSE s$hWS You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$hU s$h\ s$ha  #.# ## #....) > >...<   ###..#  s$hd #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!s$h #.# ## #....) s$h 0> >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##.....§ .##...5 ######. #.#.. ..##  #,##. ####  { #.  .. #..#  #. bs$h s$hos$hs$h$You are too injured to fight recklessly!There are monsters nearby!s$h&You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!s$h],s$h/~There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!t$h.{{  You completely miss Eustachio.  Eustachio is heavily wounded. t$h3 The bat hits you but does no damage. The bat barely misses you.  The orc barely misses you. You block Eustachio's attack.6=-----3.3t$ht$h_(  #.# ## #....) > >...<   ###..#  #.# ### #####......#  t$hB+ #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  _You block the bat's attack.t$h: #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  t$h|.. #..#  #. bt$hCt$h8-t$ht$h?z _There are monsters nearby!t$ht$ht$hY  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... t$h#.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  _You are too injured to fight recklessly!t$hS #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... t$hc.##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bt$hJt$hOz _There are monsters nearby!t$ht$ht$hQ  #.# ## #....)t$h  > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  _You are too injured to fight recklessly!t$huHi #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  t$hrLM#{##. ####  { #.  .. #..#  #. bt$hiS4t$h[t$hAgz _There are monsters nearby!t$hit$hqt$hNy{ #.# ## #....) > >...<   ###..# t$h{ #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!t$h{f #.# ## #....) > >...<   ###..#  t$hP#.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bt$hV!t$h#t$h)t$h6You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!t$h9t$h>t$hG #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... t$h&K$#.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!t$h[N #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##......t$hh .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bt$ht$hbt$h]t$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!t$h t$h t$h  #.# ## #....) > >...<   ###..#  #.# ### #####......#  t$h `#.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!t$h f #.# ## #....) > >...<   ###..#  t$h P#.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bt$hq 4t$h_ t$hu You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!t$h You are too injured to fight recklessly!There are monsters nearby!t$h t$h \ #.# ## #....) > >...< t$h   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!t$hF  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bt$h t$h t$h[ t$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!t$h You are too injured to fight recklessly!There are monsters nearby!t$h t$h; \ #.# ## #....) > >...< t$h٭   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!t$hA #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... t$hE#.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bt$h"Qt$hgTt$h@[t$h"gFYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!t$hcilThere are monsters nearby!t$hnt$h| #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$hwz #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  u$h<#. bu$hdu$hu$hqu$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$h:u$h?u$h]l #.# ## #....) > >...<   u$h ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$h$ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bu$hXu$hu$hu$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$hu$hu$h #.# ## #....) > >...<   ###..#  #.# ### #####......# u$hFe #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$hQon #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #......u$hPrH #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bu$hyu$h{u$hu$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$hou$h& #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..## u$h[  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$hB* #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########......u$hE #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bu$hM4u$hQu$h^You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$hau$hfu$hol #.# ## #....) > >...<   u$hq###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  u$h { #.  .. #..#  #. bu$h4u$h.u$h'You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$h*You are too injured to fight recklessly!There are monsters nearby!u$h0u$h8 #.# ## #....) > >...<   ###..#  #.# ### #####......#  u$h<`#.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$h(  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@......u$h!  #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bu$h< u$h' u$hJ u$hC You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$hl You are too injured to fight recklessly!There are monsters nearby!u$h u$h  #.# ## #....) > >...<   ###..#  u$h #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$hZ  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #......u$hώ  #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bu$h u$h u$hP u$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$h4 You are too injured to fight recklessly!There are monsters nearby!u$hG u$h l #.# ## #....) > >...<   u$h" ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$h(H s #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... u$hrK C#.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bu$hQ 4u$hf] u$hVh You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$htn u$hq H #.# ## #....) > u$hVs >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!u$hCS #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... u$h- c.##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bu$h u$h u$hu$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!u$hu$h)#u$hh* #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... u$h -$#.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$h~/ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... v$h#.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bv$h6Jv$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!v$hgv$h.\ #.# ## #....) > >...< v$h  ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$h{ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h/49mYou are too injured to fight recklessly!There are monsters nearby! #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$h&  #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bv$h$v$h,You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!v$hP/v$h`2v$h@ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$h]( #.# ## #....) > >...<   v$h###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bv$hVv$hv$hv$hVYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!v$hYou are too injured to fight recklessly!There are monsters nearby!v$hJv$h? #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$hzf #.# ## #....) > >...<   ###..#  v$hP#.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bv$h4v$hv$hPFYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$hlThere are monsters nearby!v$hv$h/ #.# ## #....) > >...<   ###..#  #.# ### #####......#  v$h`#.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$hE  #.# ## #....) > >...<   ###..#  #.# ### #####......# v$hdH  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bv$h_O v$h{Q v$hW v$h$d FYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$hf lThere are monsters nearby!v$hIk v$hs l #.# ## #....) > >...<   v$hu ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$h!  #.# ## #....) > >...<   ###..#  #.# ### #####......#  v$h #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bv$h  v$h. v$h# v$h% You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!v$hb( v$h+ v$h4 H #.# ## #....) > v$h6 >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!v$h)  #.# ## #....) > v$h >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bv$hj v$h v$h$ v$h? You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!v$h v$h v$h l #.# ## #....) > >...<   v$h ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!w$ha^ #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bw$hcw$hpYou are too injured to fight recklessly!There are monsters nearby!w$hMsYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!w$h"yw$h\ #.# ## #....) > >...<   ###..#  w$h#.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!w$h" #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bw$h%4w$hL*w$h7You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!w$h:You are too injured to fight recklessly!There are monsters nearby!w$h ?w$hFT #.# ## #....) > >...<w$hH   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!w$h  #.# ## #....) > >...<  w$h ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bw$hw$h(w$hw$hfFYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!w$h6lThere are monsters nearby!w$hM #.# ## #....) > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #. w$h .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!w$h #.# ## #....) > >...<   ###..#  #.# ### #####......#  w$h#.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bw$hОw$hߠw$h:w$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!w$hw$hDw$hId #.# ## #....) > >...<  w$h ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #.  There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!w$hK #.# ## #....)w$hN > >...<   ###..#  #.# ### #####......#  #.# #...... #.# #...... #.# #########...... #.# .....rb@@...... #.. <....oo##...... .##...5 ######. #.#.. ..##  #{##. ####  { #.  .. #..#  #. bw$hSw$hUw$hXw$haYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!w$hew$h m  You closely miss Eustachio.  Eustachio is heavily wounded.  The bat hits you but does no damage. Eustachio barely misses you.w$hRpQ  The orc hits you but does no damage.  w$hprDAn iguana comes into view.w$hv"l l   iguana (wandering)5   white imp (summoned)w$hxoo 2 orcs 5-4.5 (1.2w$h{w$h}^ _Eustachio hits you but does no damage. The orc hits you with a +0 flail.x$hThe orc hits you but does no damage.  An iguana comes into view. _Eustachio hits you but does no damage. The orc hits you with a +0 flail.  You closely miss Eustachio.  Eustachio is heavily wounded.  The iguana hisses angrily. You hear a shout!x$he  The bat hits you but does no damage. You block the orc's attack.x$h;orc priest comes into view. It is wielding a +0 whip.  You block Eustachio's attack.hear a shout! x3  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)  --more--z$h~'.lo,lo   orc priest5   white imp (summoned) ==5.7Beogh _z$hBchoice!" _(press Y on the ability menu to convert to Beogh)miss Eustachio.  Eustachio is heavily wounded.  The bat barely misses you. You block the bat's attack.  You block the orc's attack.z$hoQ {55o.  Eustachio mumbles some strange words.z$hTk6=-6.8 (1.1z$hs\z$h_: _The bat hits you but does no damage.{$h6H Eustachio mumbles some strange words. _The bat hits you but does no damage.  You hit Eustachio.  Eustachio is severely wounded.The bat hits you but does no damage. The orc hits you but does no damage.  Eustachio barely misses you.{$hN{$hK.{{$hdV--8.0 (1.2{$hL{$hXt _The orc priest casts a cantrip, but nothing happens.{$h  You hit Eustachio.  Eustachio is almost dead.{$hT  The bat hits you but does no damage. You block the bat's attack.  The orc hits you but does no damage.  Eustachio mumbles some strange words.{$h,{$hlP{@.{$h 55o. { =9.1 (1.1{$h({$h,' _Eustachio blinks!|$h-|$h*1 Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -Y - Convert to BeoghNone0% [?] toggle between ability selection and description.$h $hϵ$h#.# ###....)###### stairs the Cudgeller ######.##...# ########.###...>... Formicid >...<.....{.# .........# #..##### Health: 26/55 ===========------------- .#####.##...# ########.###..# # Magic: 7/7========================#.# ### #####......# ## AC: 16Str: 22#.##........#.####. EV: 7$h0Int: 8#.##...@........#.. SH: 5Dex: 13#.# #########............... XL:  7 Next: 70% Place: Dungeon:5#.# .....rb@55......##.#.#.. Noise: ==-------  Time: 3779.1 (0.0)#.. <...ooo##..........#.##. a) +0 flail.##..l5 ######..####.### Abil: Dig#.#....## #.... Beogh #,##. #### #..##{ #.#..## @   Eustachio..#..# l $h  iguana#.o   orc priest5   white imp (summoned)(…)You hit Eustachio.  Eustachio is almost dead.The bat hits you but does no damage. You block the bat's attack.  The orc hits you but does no damage.  Eustachio mumbles some strange words. _Eustachio blinks!$h%$hAre you sure you want to shaft yourself? Y - Yes  N - No$h$hb#.# ###....)###### stairs the Cudgeller ######.##...# ########.###...>... Formicid >...<.....{.# .........# #..##### Health: 26/55 ===========------------- .#####.##...# ########.###..# # Magic: 7/7========================#.# ### #####......# ## AC: 16Str: 22#.#$h#........#.####. EV: 7Int: 8#.##...@........#.. SH: 5Dex: 13#.# #########............... XL:  7 Next: 70% Place: Dungeon:5#.# .....rb@55......##.#.#.. Noise: ==-------  Time: 3779.1 (0.0)#.. <...ooo##..........#.##. a) +0 flail.##..l5 ######..####.### Abil: Dig#.#....## #.... Beogh #,##. #### #..##{ #.#..## @   Eustachi$h~o..#..# l   iguana#.o   orc priest5   white imp (summoned)(…)The orc hits you but does no damage.  Eustachio mumbles some strange words. _Eustachio blinks!  You block the bat's attack. You block the ufetubus's attack.  The ufetubus hits you but does no damage.  Eustachio casts a spell.$h L..orb@55. l   iguana{{$hT#o   orc priest5   white imp (summoned)5   shadow imp (summoned)  Eustachio mumbles some strange words. _Eustachio blinks!  You block the bat's attack. You block the ufetubus's attack.  The ufetubus hits you but does no damage.  Eustachio casts a spell.  Eustachio blinks! The orc hits you but does no damage.7-80.1 (1$h.$hr?  _The bat hits you but does no damage.  You begin to dig a shaft. You continue digging a shaft.$hE-1.1 (2$h$h _You block the bat's attack. The orc hits you but does no damage.  A shaft appears beneath you!  You fall into a shaft and drop 2 floors!$h6/  --more--$hk -Generating dungeon...o\\/o/ building the Dungeon \o\$h < /o/$h>%$ha,stairs the CudgellerFormicidHealth: 27/55 ===========-------------Magic: 7/7========================AC: 16Str: 22EV: 7Int: 8SH: 5Dex: 13XL:  7 Next: 70% Place: Dungeon:7Noise: =--------  Time: 3781.1 (2.0)a) +0 flailAbil: Dig  You begin to dig a shaft. You continue digging a shaft. _You block the bat's attack. The orc hits you but does no damage.  A shaft appears beneath you!  You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the roar of battle.$h/  --more--$hF##+####...###...@.##.......##.........#...........+...........####.....[.##...$...####.#...##$h0$hҒ$h%3-8 (2.7$h$hDa  You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses$h.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _Found a ring mail and 17 gold pieces.$hH'3$h*$hD-,$h38=$h/6,$h8$hs:B$h<$h?K9=$hB$hD$hF,$hH,$hJ$hLB$hP30=$hQ$hS,$h~U,$h$h@&9$hH$h\]##+##...##..###..##..#...#.....+.##.###.....[.## . ...$.. ##.# ..##+#### $h Y=80$h$hU ##+## ##...## ##.....### # ##.##.#.##.#.+.#.#.###.....[.## . ...$...## ##.#...## ..##+## ####$h]$h`&1$hc$hf$h4( a ##+## ##...### ##.....###. #. ##.###...#.##.#.+#.##...#.###.....[.### .. ...$...#### ##.#...## ..##+## ####$h\+ <2$h. $h1 y _You hear the faint creaking of a very distant portcullis.$hB .#.. ##+###. ##...### #. ##.....## ##. #. ##.###...#.##.#.+ #.# #...#.###.....[.## #. ... ...$...## ###. ##.#...##.. ..##+###. #####.$h &#.$h $h &3$h $hְ $h[~ .#. ... ##+## #.# ##...## ## #.# ##.....## ##.##.###.###...#.##.#.+ #.# #...#.###.....[.## #.#.... ...$...##$h# ###.###.#...## ... ..##+## #.##### #.# #..$h$h&4$h$h$huk .#. ... ##+## #.# ##...##$hn? ## #.# ##.....## ##.##.###.###...#.##.#.+ #.# #...#.###.....[.## #.#........$...## # ###.###.#...## ... ..##+## #.##### #.# #..$ht$hv&5$hM}$he$hX}U .#. ... ##+## #.# ##...## ## 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#.....###.### #.##.# #.# #.....######.##### #.# #$h Y9$h  #. #.# #. #.# ###.#.# #.#.#$h . #.# ## ##.....###.### #.##.#.#.#$h\  #.....######.##### #.# #$hԬ $h '30$h $h $hr 4$hu $hx $h?:4$h<$h#>$h$h}$hB $h$hz^+ [34m#. ##.####### #........... ## ##.....###.#####.#.#.........#....@######.##########........########## $h:$h€&1$h$he$h( #+ #.# #. #.# #. #.# ###.#.# #.#.####.# ##.##.....###.### #.##.#.#.#$h0)  #...@.######.##### #####.# ##$h.$h)/&2$hK2$h4$h  #+ #.# #. #.# #. #.# ###.#.# #.#.# ###.## ##.##.....###.### #.##.#.#.# #..@..######.##### #####.# ###$h $h &3$h $h! y _You hear the faint creaking of a very distant portcullis.$h0  #+ #.  .. #. #.  #[ #. #.  #. ###.#.  #. #.#.  #. ###$h9g.   #. ##.##.....###.   #.##.#.#.#   #.@...######.#####   #####.#   ####   $hܞ$hz&4$h0$h) _Found a scale mail.$h4  #+ #   ... #. #   #[# #. #   #.# ###.#   #.# #.#   #.# ###   #.###.##.....###.   #.##.#.#.#   #@....######.#####   #####.#   ##########   $h $h &5$hF'$h4$h$h$h$4$h $h$hQ$hpc #+...[# #. ##.###### # #.....##.##.....#####.#.#..............######.##########........##########$hv$h&w&6$h|$h~$h$GM#$h$ > #+...[# #. ##.###### # #.....$h%#.######.#.#..............######.#####  $h[%T#####........###$h,$h-&7$h(1$h4; _Found a stone staircase leading down.$hQ %M.## ### > #+...[# #. ##.###### # #.....#.#$h #####.#.#.........  #.....######.######$h $h &8$h $hN $h"M### .## ###$h.. ># #+...[# #. ##.###### # #.....#.####  $h~#.##.#.#.........#$h~$h.&9$ht$h1$h zM+..#.####.# ...## ##... ># ..#.#+...[# #. ##.###### # #.....  #.###.##.....###.#$h $h '40$h< $h $hBM### +.. #####.# .##...## ###...... > $h.......#.#+#........# #. ##.###### #  #.# ###..........$h$hY&1$h$hƟS _You see here a +0 scale mail.$hnh$hh$h|j$hop$hs$ht$ _$hAx,$hYz,$h>{$h[~$h$h/$hf$hY$h$,$hv$hH$ht    .) #  #. +  #. #  ##.# $hk   ##...#####   ##.......>#    #$h.# #+  #....@...# #. $h5.8 (4 $h4##...##[## #.  $hV##.# #.# ###.#### ## #.# # $hz #.# ###........  #.###.##.....## $h #.##.#.#........  #.....######.### #####......$hܜ!..#$hΣ$h+6.8 (5$h$h& _Found a trident.$h6$ht$h:$h$h$h$h$hi,$h$h$h_,$h$hx$hJ   Y [   .#. #{  ... .#   #.##.  .)..   #..   #.#   ##@##   ##...#####  $hT ##.......>#  #.......#.# #+ ##........# #. ##...##[## #. Y   ice beast (asleep) ##.###.# ###.### ### #.# #......  #.# ###......$h{ 52.8 (6  An ice beast comes into view.$h.YY3.8 (7$h$h9# _Found a robe.$hjH## ##. [  Y#. {... .###.##.##.)....###....... #@#  ##.## $hH% ##...######.......>#.......#.+##........#$hI$##...##[## ##.###.##.###### $hK$h=Z{.Y4.8 (1$h+_$ha$h.  ## ###. [#  .#. #{ Y.. .# #.###.##.## $ho#....)....###....... #.#...### ##.##.##  ##...#####.......>#.......#$h+##........##...##[## $hE##.####.###$h$hP.Y$h^&5$h1$h$h@n # ##. [#  #.#.# #{ ... .# ###Y##.## #....@....########........ #.#...### ##.##.## ##...#####.......> .......#+##........##...##[## $h6=6 _The ice beast closely misses you. _You see here a +0 trident.$hN@c  You barely miss the ice beast.$h@-7.9 (1.1$hG$hK@ _The ice beast hits you but does no damage.$hc  You barely miss the ice beast.$h-9.1 (1.2$h"$h@ _The ice beast hits you but does no damage.$h$  You barely miss the ice beast. _The ice beast hits you but does no damage.  You thump the ice beast!  The ice beast is moderately wounded.$h$h3=$hU60.2 (1.1$h$h@@ _The ice beast hits you but does no damage.$h  You hit the ice beast.  The ice beast is moderately wounded.$h5-1.4 (1.2$h֝$h@ _The ice beast hits you but does no damage.$hw  You closely miss the ice beast.The ice beast is moderately wounded.$h B-2.6$h$hM $h]:_The ice beast hits you but does no damage.$hZ+  You hit the ice beast but do no damage.The ice beast is moderately wounded.The ice beast barely misses you.$h+(3.8$ha4$hc6 $h6:_The ice beast hits you but does no damage.$h<  You hit the ice beast but do no damage.The ice beast is moderately wounded.$h<`44-----4.9 (1.1$hhC$hGH _The ice beast hits you. The ice beast freezes you!$h  You sock the ice beast!  The ice beast is almost dead.5-----=6.0$h$h $h1_You block the ice beast's attack.$h3=  You thump the ice beast!$h91.$h>97-7.2 (1.2$h$hM _You kill the ice beast!$hQN-$hW\$h_H _No target in view!$h! $h*" $h'( $hP+ H _No target in view!$h $hv $h $h H _No target in view!$h' $hI $h $hj $h  $hP $h :_No target in view!$h $h $hi $hn H _No target in view!$hX $h,Y $h^ $ha C _No target in view!$h> $h $h $h% $h 4$h $hI $hmt$ht$h\v$hy$h~: _$h~$hrK6=$h݀$h,$h$h,$h$h$h8$hO$hҐ$hU7=$h$h,$h—$h$,$h$h$h%8$hP$hΥ,$hb$h $hh$h$h>,$h$h$h#9$hв(=$hг$hN,$hB$h,$h$h*$heV50=$h$hB,$h$h _You hear the faint creaking of a distant portcullis.$hW$h$h:,$h|$h$h$h!D1=$h{$h,$hZ$hS,$hH$h$h$$h@N2=$h$h,$h$h$,$h$h$h!$hp$h"w3=$h,$h$h,$h0$h$h?4=$h$h$h$h$h$h$hL$h$h ,$hV $hh$hD5=$h$h9$h,$h$h$h3$hV$h$h$h3,$h$h $h!$h!#=$h"$hb#$h'$h),$h)$h/+$hg,,$h,$h.$h:/,$h0$h1$h2,$hw3$h4$h46,$h 7$h7$h9,$hH:$h!;$h=<$he<$h<$h=$h>$h>$h(?$h?$h@,$hqA$hB$hjD,$hD$hTF$hRH,$hDI$hK$h*Q             ###########. ....@.......-4016.2 (49.0) .##########% #.#  #####.#### #........# #.###.##.#$hqQ= #..[#.# #.#.#.# { { #...#.#$hU$hUF-7.2 (50$h)Y$h'[0 _Found an inkwell talisman.$h4$h$h'H _No target in view!$hZ" $h٣!       #.# #..... #.#%. $h#.#  #####.#### #........# #.###.##.#$h1Q #..[#.# $hZC#.#. #...$h##.#$h$h{88.2 (1.0) _$hp$hP$h  #.#. #. $hn G#.#%. #.#    #.###.##.# #..[#.# #.#.#.# { { #...#.# # $h R9$hZ $h #.#.#.#.#%.#.# . #.# ##.###.##.# #$h #..[#.# ##.#.#.# { { ##...#.# #$h 8{$h2 '20$h$ $hN& $h P#.#.#.#.#%.#.# ..#####.#### { .#.$h # #.#.###.##.# #.#..[#.# #.#.#.#.# { { #.#...#.# ##.$h) $h &1$hL $h# $hʦ#.[.?...... .#.#.#.##.#%....##.# ....######.#### F..#.# ...#.##.###.##.# ###.. F   bullfrog (asleep)#..[#.# #.##.#.#.# { { #.##...#.# ##.#$h  A bullfrog comes into view.Found a scroll labelled EFAOTIKOSE and a scale mail.$hF.F$h0===2$h$h:; _The bullfrog croaks. You hear a howl!$h##..[#..?.##... ##.. ..#.#.#.# #.#F....# #.# #....#  #####.#### ..  #.# .....  #.###.##.# ..##.. #..[#.# .##.# h   howler monkey (wandering)#.#.#.# .h   A howler monkey comes into view.hh.--3$h$h? _The bullfrog hits you but does no damage.$h- k  You hit the bullfrog but do no damage.$h0  The bullfrog hits you but does no damage.  A howler monkey comes into view.$h0 YThe howler monkey hoots and howls with incredible vigour!$h; h 2 howler monkeysh.,The bullfrog barely misses you.$h; N========4.3 (1.1$hG@ $hC ? _You hear a croak. You hear an angry hiss.$hƙ$h"$hX$hG h.  You barely miss the bullfrog. The bullfrog hits you.$h֥d4-=-------$h!5.4$hƬ$hAV _The bullfrog closely misses you.$hzo  You hit the bullfrog.  The bullfrog is lightly wounded.  The bullfrog barely misses you.$h{ h.  The howler monkey hoots and howls with incredible vigour!$h|I========6.5$h$h? _You hear a shout! You hear an angry hiss.$hJT  You barely miss the bullfrog.$hJSThe bullfrog is lightly wounded.  The bullfrog hits you.$h Xa h.  $hrXThe howler monkey hoots and howls with incredible vigour!The bullfrog closely misses you.$hXA0---$hX!7.6$hR`$hc& _You hear a bark!$h-  You thump the bullfrog!  The bullfrog is severely wounded.  The howler monkey hoots and howls with incredible vigour!$hh.h .(1 catching breath)$ha1=-8.7$h$hB _The bullfrog hits you but does no damage. x2$h  You closely miss the bullfrog.The bullfrog is severely wounded.$hDGThe bullfrog barely misses you.$h0kh. $h\=-------9.9 (1.2$h$hD _The howler monkey hits you but does no damage.$hP  You miss the bullfrog.The bullfrog is heavily wounded.$hh.  The bullfrog is heavily wounded.The howler monkey closely misses you.  The bullfrog  The howler monkey hoots and howls with incredible vigour!You hear a croak. You hear an angry hiss. You hear an angry buzzing noise.$hjP=========31.0 (1.1$hP$h˽' _You hear a shout!$h  You closely miss the bullfrog.The bullfrog is heavily wounded.$h$h!h.oo   orcYou closely miss the bullfrog.  The bullfrog is heavily wounded.block the bullfrog's attack.  An orc comes into view. It is wielding a +0 club.The bullfrog hits you but does no damage.  $hfThe howler monkey hoots and howls with incredible vigour! x2$h?2=$hJ!2.1$h$h] _You hear a croak. You hear an angry buzzing noise. You hear a shout! x3$h<;  You sock the bullfrog!$hC[  You kill the bullfrog!$hD$hMeh.o.hh 2 howler monkeys (1 catching breath)o   orc$h P$h.Wstairs the CudgellerFormicid###Health: 52/55 ======================--..[#Magic: 7/7========================$hnYD..?.#AC: 16Str: 22#... #EV: 7Int: 8#.. ...SH: 5Dex: 13############.#.....XL:  7 Next: 115% Place: Dungeon:7#..........@h....#Noise: ==-------  Time: 4033.2 (1.1)#.##########h....#a) +0 flail#.##....#Abil: Dig  #####.####....o.  #........#..... #.##.###.##.#..### #.. hh 2 howler monkeys (1 catching breath)#..[#.#.##.# o   orc#.#.#.#$h&,.., { #.##...#.###.#The bullfrog hits you but does no damage.  The howler monkey hoots and howls with incredible vigour! x2 _You hear a croak. You hear an angry buzzing noise. You hear a shout! x3  You sock the bullfrog!  You kill the bullfrog! _The howler monkey barely misses you.$he ------- _You hear a croak. You hear an angry buzzing noise. You hear a shout! x3  You sock the bullfrog!  You kill the bullfrog! _The howler monkey barely misses you.Your Maces & Flails skill increases to level 6!You have reached level 8!$h8/  --more--$h L8/618/838 7% $h$hR _You feel stronger.$h  You barely miss the howler monkey.You hear the faint creaking of a portcullis nearby.$hqo.$hO%-$hs 4.3$h$hO $h_The howler monkey closely misses you. The howler monkey barely misses you.$hjq  You closely miss the howler monkey. The howler monkey misses you.$hs i  The howler monkey barely misses you.$hb}  o.ff   sleepcap (wandering)hh 2 howler monkeyso   orcA sleepcap comes into view.$h} G-5.5 (1.2$hV $h _The howler monkey closely misses you. The howler monkey misses you.$hEW  You thump the howler monkey!$hWo.f.f$hWI(1 catching breath)  You thump the howler monkey!  The howler monkey is almost dead.  The howler monkey hoots and howls with incredible vigour!  $h X3hear a loud, deep croak! You hear an angry hiss. x2$hX59=$hX;=========6.7$h}b$heH _You hear an angry buzzing noise. You hear a shout!$hy  You closely miss the howler monkey.The howler monkey is almost dead.  The howler monkey hits you but does no damage.  The howler monkey hoots and howls with incredible vigour!$hS  The howler monkey hits you but does no damage.$hx"} of.$h"PThe howler monkey hits you.$h+##3$hJ#5---7.9$hW*$hO-[ _You hear a loud, deep croak! You hear an angry hiss. You hear a bark!$hZ  You closely miss the howler monkey.$hYKThe howler monkey is almost dead.$h f.1 catching breath)$hGThe howler monkey hits you but does no damage. x2$hi4=--=--------9.0 (1.1$h$hQ _The orc closely misses you.$h~ but does no damage. x2 _The orc closely misses you.bar$h-  You block the howler monkey's attack. x2; The orc hits you but does no damage.  The howler monkey hoots and howls with incredible vigour!$hK=========40.1$h$h*K _You hear a croak. You hear an angry buzzing noise. x4$hle@  You sock the howler monkey!$hk`  You kill the howler monkey!$hv f.   howler monkeyThe howler monkey barely misses you. The orc hits you but does no damage.$hza13=--------1.2$h$hD _The howler monkey hits you but does no damage.$h"(catching breath)The howler monkey barely misses you. The orc hits you but does no damage. _The howler monkey hits you but does no damage.  You barely miss the howler monkey. You block the sleepcap's attack.  The orc hits you with a +0 club.hear a bark! You hear a croak. You hear an angry hiss.$h#f1-=========2.3$h-$h06 _You hear an angry buzzing noise.$h  You barely miss the howler monkey. The howler monkey barely misses you.The sleepcap releases spores at you but does no damage.$hGX=--------3.4$h$$h': _The orc hits you but does no damage.$hl  You hit the howler monkey.  The howler monkey is lightly wounded.$h YY   ice beastf   sleepcaph   howler monkeyo   orcThe howler monkey hits you.  An ice beast comes into view.You block the sleepcap's attack. The orc closely misses you.$hq49----------4.5$hL$hD _The howler monkey hits you but does no damage.$hiM43---- _The howler monkey hits you but does no damage.  You hit the howler monkey but do no damage.You block the orc's attack. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.  --more--$hqO ###  ..[#  ..?.#  #... #  #.. ..Y  ############o#.....  #..........@f....#  #.##########h....#  #.# #....#   ......   ..... #.#   ..### #..  #..[#.# .# #.#   .., { #.#  ##.# $hP$hZs ###  ..[#  ..?.#  #... #  #.. ...  ############o#...Y.  $hZg#..........@f....#  #.##########h....#  #.# #....#   ......   .....    ..### #..  #..[#.# .# #.#   .., { #.# $hZC ##.# $hbW.Y$hcx30--------=5.6$hi$hl> _The howler monkey hits you! You wake up.$h ### ..[# ..?.# #... # #.. ... #o#...Y. #.f....# #.$hF)#h....# #.# #....# #####.#### ...... #.# .. #.# #.###.##.# ..### #.. #..[#.# .# #.# #.#.#.#$h} .., { #.# #...#.# ##.#$hu$hL  The sleepcap attacks as it pursues you!$h$hH .#....fo...Y(catching breath)The sleepcap releases spores at you but does no damage.  The howler monkey hoots and howls with incredible vigour!You hear a bark! You hear an angry hiss. You hear a croak.$h4N=========60$h:$h6 _You hear an angry buzzing noise.$h@'$hy*$hV37Y..$h3]=--------7.7 (1.1$h<$h} _You hit the sleepcap but do no damage. You block the sleepcap's attack.$ho _You hear an angry buzzing noise. _You hit the sleepcap but do no damage. You block the sleepcap's attack.  You hit the sleepcap.  The sleepcap is moderately damaged.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!$hY. 23---------------80$h:$h) _You are unaffected.$hT  You hit the sleepcap.  The sleepcap is moderately damaged.$h?Y.$h9Z4--9.8 (1.1$h$heM _The sleepcap releases spores at you but does no damage.$h  You hit the sleepcap.  The sleepcap is heavily damaged.You block the sleepcap's attack.$hD)50.9$h$hؐM _The sleepcap releases spores at you but does no damage.$h  You sock the sleepcap!  The sleepcap is almost destroyed.=2.0$h $h V _The sleepcap closely misses you.$hm<  You thump the sleepcap!$h$hp<h%$hh   howler monkeyo   orc$hG57-$h3.2 (1.2$h$h1O _You destroy the sleepcap!$h  You barely miss the howler monkey.The howler monkey is lightly wounded.$h$hZ\FoYF   bullfrogh   howler monkey (catching breath)o   orcThe howler monkey is lightly wounded.  The howler monkey hits you but does no damage.  A bullfrog comes into view.  The howler monkey hoots and howls with incredible vigour!The bullfrog gives a loud, deep croak! You hear a bark! You hear an angry hiss.You hear a shout! You hear an angry hiss. You hear a shout!$h%J=========4.4$hF$hv9 _You hear an angry buzzing noise. x5$hA  You thump the howler monkey!$h u  The howler monkey is severely wounded.$h1.F $h26===-------5.6$h!$h&D _The howler monkey hits you but does no damage.$h ?  You hit the howler monkey.$h p  The howler monkey is almost dead.$h a.F $h0 \--------6.7 (1.1$h" $h1& D _The howler monkey hits you but does no damage.$hh A  You thump the howler monkey!$hHj $hj $h k $hm %  $h8m ;You kill the howler monkey!$hw oF#...kY†k   wyvernY   ice beastF   bullfrog$h{ a822-7.8$hd $h Y _A wyvern comes into view.$hc+=  You thump the ice beast!$hd-$h-$h0p  The ice beast is heavily wounded.$h:.o#.k..F $h4;J19---=$hV;9.0 (1.2$hB$hE $hE:_The ice beast hits you. The ice beast freezes you.$hc  You barely miss the ice beast.$hp  The ice beast is heavily wounded.$h5X.k$h6-60.1 (1.1$h$hL7 _You block the ice beast's attack.$hL  You closely miss the ice beast.The ice beast is heavily wounded.-$h%10$h7$h7 _You block the ice beast's attack.$h <  You sock the ice beast!$h ,$h $h  .Fo.k.[# #.., {  #...#.###.#  You kill the ice beast!$h 20/62---36=2.2 (1.1 _The bullfrog closely misses you.$hi $hN i _Your Fighting skill increases to level 5!$h  You completely miss the bullfrog.The bullfrog hits you but does no damage.$hk 0-3.3$hb $h U _The bullfrog barely misses you.$h C,$hCO koYou barely miss the bullfrog.$hOB-4.4$h X$h[? _The bullfrog hits you but does no damage.$h[  ###  ..[#  ..?.#  #... #  #.. ...  ############.#.....  #.........@Fk....#  $hf\#.##########o....#  #.# #....#   ......   .....   ..###  #..[#.# .#    .., { $h\I You sock the bullfrog!  $h\The bullfrog is severely wounded.The bullfrog swells and bulges.$hK2 ###  ..[#  $h2..?.#  #... #  #.. ...  ############.#.....  #.........@Fk....#  #.##########o....#  #.# #....#  $h2 .....   .....   ..###  $h2#..[#.# .#   .., {  $h3$h9\  You block the bullfrog's attack. The bullfrog hits you.$hf:H17-=$h: 5.5$h.@$hZCV _* * * LOW HITPOINT WARNING * * *$h  You miss the bullfrog.The bullfrog is severely wounded.-6.6$h$h _The bullfrog barely misses you. The bullfrog closely misses you.$hu`  You hit the bullfrog.  The bullfrog is almost dead.The orc grunts loudly.$h"a B-7.7$hi $hp ? _The bullfrog hits you but does no damage.$h.bM_The bullfrog hits you but does no damage. $hb You hit the bullfrog.  The bullfrog is almost dead.You block the bullfrog's attack.$h!cT8-8.8$hLj$hm? _The bullfrog hits you but does no damage.$h)h  You barely miss the bullfrog.The bullfrog is almost dead.$hh(9.9$h%p$hsB _The bullfrog hits you but does no damage. x2$h  You barely miss the bullfrog.The bullfrog is almost dead.71.0$h&$h? _The bullfrog hits you but does no damage.$h  You closely miss the bullfrog.The bullfrog is almost dead.$h X9=20$h% $hF) B _The bullfrog hits you but does no damage. x2$hX  You closely miss the bullfrog.The bullfrog is almost dead.$hڑ -3.1 (1.1$h $hɜ ? _The bullfrog hits you but does no damage.$hUz<  You thump the bullfrog!$h}$h^[  You kill the bullfrog!$hNko%o   orc$h1454.2$hQ$h@> _The wyvern bites you but does no damage.$hM  You barely miss the wyvern.The wyvern bites you but does no damage.20=5.3$hd$hS _The wyvern barely misses you.$hR  ###  ..[#  ..?.#  #... #  #.. ...  ############.#.....  #.........@ko....#  #.##########%....#  #.# #....#   ......   .....   ..###   #..[#.# .#   .., {  You sock the wyvern!  The wyvern is severely wounded.$hK ###  ..[#  ..?.#  #... #  #.. ...  $h1############.#.....  #.........@ko....#  #.##########%....#  #.# #....#   .....   .....   ..###  $hL#..[#.# .#   .., {  $h=  ###  ..[#  ..?.#  #... #  #.. ...  $hE############.#.....  #.........@ko....#  #.##########%....#  #.# #....#   ......   .....  $h|\ ..###  #..[#.# .#  $h/ .., {  $hrThe wyvern bites you!  * * * LOW HITPOINT WARNING * * *$h+ ###  ..[# $h\ ..?.#  #... #  #.. ...  $h0############.#.....  #.........@ko....# $h%{ #.##########%....# $hG $hi#.# #....#   ..... $h $hb .....  $hR ..###  $h߽y#..[#.# .#  $h^ .., { $h $h:  The wyvern bites you.$hBn6/62 -----==$h 6.4$h$hV _* * * LOW HITPOINT WARNING * * *$hU :  You thump the wyvern!$h;X $h b o†o   orc$hf & $hRf -----6--70 _You kill the wyvern!$hn $hp h _Your Dodging skill increases to level 2!$h 6  You sock the orc!$h e)$h x76=-8.6 (1.2$hD ] _You kill the orc!$h7### ..[# ..?.# #... # #.. ... #.#..... #..@†....# #.#%....# #.# #....#  #####.#### ......$hx>  #.# .....  #.###.##.# ..### #..#..[#.# .# #.##.#.#.# .., { #.##...#.# $h~.##.#$h%$h5--90$h$hd"  Things that are here: _a +0 club; an orc corpse; a howler monkey corpse$h $h $h $hL ,$h  $h u8=$h' ,$h) $h@ y--$h^ J 83.6 (4 _You start resting.9=4.6 (5 _You hear the creaking of a portcullis nearby.$h$h_$h+X$hAX$h;$h$hQ10/62$h?$h%,$h $h,$h$h$h.I1=$h$h,$h$h ,$hO $hS2=$h$h$h ,$hQ&$h($h($h*$hu0$h0$ht2$h7$hH833=$hl8$hx:$hX@,$h*B$h3H,$hI$hT4=$h*X$hWX$h,Z$hua,$hZb$hh$hh05$hj$hr,$h]v$h|}$h}$h$hօ$h$hˇ$h$hI6=$h$hA$h{$hP$hz,$hW$h$h9S7=$h$h ,$h8$h,$he$hc8$hsn$h$hYB$h_9=$h$h$h yy   killer bee (wandering) _You start resting.$h1118.6 (34.0)$h,9.6 (35$h#$hA] _A killer bee comes into view.$hG@  ### y.[# ..?.# #... # #.. ... #.#..... #.@)†....# #.#%....# #.# #....# #####.#### ...... #.# .. #.# #.###.##.# ..### #.. #..[#.# .# #.#  #.#.#.# .., { #.#  #...#.# ##.# $hnC .yy   killer bee (wandering)$hD 120.6 (1.0) $hZ $h ###  ..[#  ..?y#  #... #  #.. ...  ############.#.....  #.........@)†....#  #.##########%....#  #.# #....#   ......   .....  $h ..###  #..[#.# .#   .., {  $hJ ###  ..[#  ..?y#  #... #  $htK#.. ...  ############.#.....  #.........@)†....#  #.##########%....#  #.# #....#  $hK .....   .....  $h2L? ..###  #..[#.# .#   .., {  $hT$hkU$hj]$h|`a _A killer bee is nearby!$h ### ..[# ..?y# #... # #.. ... #.#..... #$hR.)†....# #.#%....# #.# #....# #####.#### ..... #.# ..... #. #.###.##.#$h@ ..### # #..[#.# .# #. $hb #.#.#.# .., { #.  #...#.# ##. $h\$h>20=$hZ&1 _$h$hC$he  ### ..[# ..?y# #... # #.. ... #.#..... #..)†....# #.$h #%....# #.# #....# #####.#### ...... #.# ..... #$h  #.###.##.# ..### # #..[#.# .# #$h@  #.#.#.# .., { # #...#.#$hf @ ##$h 7{$h &2$h $h] $hN  ### ..[# ..?y# #{.. # #.. ... #.#..... #..)†....# #.#%....# #.# #....#  #####.#### ...... #.# ..... #.###.##.# ..###  #..[#.# .#  #.#.#.# .., {  #...#.# $h\ $hK] &3$h8d $hg $h hZ    ###  $hhn ..[#   ..?y#   #{.. #   #.. ...  $hh #.#.....   #$hh..)†....#   #.$hh#%....#   #.# #....# $h%i  #####.#### ......   #$hbi.# .....   #.###.##.# ..### $hi  #..[#.# .#  $hi #.#.#.# .., {  $hiH #...#.#$h$z$hzR1=4$hk$h+$h43$hj6$h$=,$hJA,$hLG$hgJ,$hK$h4S,$h)T$h[i2=$h6]$hc,$hVd$h,j$hj$h o$hs$hds73$h0u$h|,$h~$hՄ,$h$h74$h:(=$h=$h;$hdi 30.0) _You start resting.$h,5.6 (11$hB$hRm _You hear the creaking of a portcullis nearby.$h` 3$hb $hwl $hl $hvp $hv ,$hw $h i5=$h $hP 26=$hC ,$hأ $h X$hz K7=$h $h B$h ,$h $h ,$h7 $h= O8$h) $h ,$h $h ,$hI $h* 9=$hp ,$h| ,$h7 L30=$h $h B$h ,$h $h^ ,$hd 1=$h $h$ ,$h% $h- ,$h9/ $h$5 $h5 D2=$h6 $h= ,$hM> $h0A $hcL yy   killer bee (wandering) _You start resting.$hnO -62.6 (27$hX ?y.$hY $h2Y %3.6 (28$h` $hd ] _A killer bee comes into view.$h{$h|$hy†.y$hL34.6 (1.0) $h$hɏ$h ,$h Iy.)$h &5$h $h $h $h $h-' 2y..$h' &6$h. $h1 $hW  You closely miss the killer bee. The killer bee barely misses you. x2yy 2 killer bees (1 wandering)4=$hX.=7.8 (1.2$hS_$hcC _The killer bee stings you but does no damage.$h  You closely miss the killer bee.  The killer bee buzzes angrily. You hear an angry buzzing noise.$h y.)yThe killer bee stings you but does no damage.==9.0$h$h8 _You block the killer bee's attack.$h  You completely miss the killer bee.A killer bee comes into view. y..)yyyy 4 killer bees (2 wandering)The killer bee barely misses you.--700 _A killer bee comes into view.$h f  The killer bee buzzes angrily. x2  You sock the killer bee!$h   You kill the killer bee!  You block the killer bee's attack.$h ..yy†y1$h 72==1.1 (1.1 _A killer bee comes into view.$h $h o _Your Maces & Flails skill increases to level 7!$h  You completely miss the killer bee.  The killer bee buzzes angrily.$h* G  You block the killer bee's attack.$h yy..y$h9 S5=-$hd 20$h $h C _The killer bee stings you but does no damage.$h$ho y)You miss the killer bee. The killer bee stings you.  You are poisoned.2====---3Pois  _The killer bee poisons you! You block the killer bee's attack.$hW  You miss the killer bee.You feel very sick.$hՐ"25$hd==-----4$hz$hr _The killer bee stings you. The killer bee barely misses you.$h]  You barely miss the killer bee. You feel sick. The killer bee stings you. x2  You are more poisoned.$h^19======-----5Pois $hMf$hh $h#i+_The killer bee poisons you!$hI  $hJ  You sock the killer bee!  The killer bee is almost dead.You feel very sick.$hzJ ]5----=6$hQ $hU z _You block the killer bee's attack. The killer bee barely misses you.$ha -- _You are too injured to fight recklessly!$ha4$hE$h2^ _You are too injured to fight recklessly!$h4$h$h}^ _You are too injured to fight recklessly!$hU|$h|$ht$h^ _You are too injured to fight recklessly!$hGJ$hwN^ _You are too injured to fight recklessly!$h$hN$hE$h!Y _You are too injured to fight recklessly!$h$h$h$hy$ho $h $h $h $h> 4$hu $h $hL J$hM $h! 4$h-) $h_+ $h: %  You closely miss the killer bee.  The killer bee is almost dead.  You feel very sick.  You block the killer bee's attack.$h )2-$h '-7$h Y _The killer bee stings you but does no damage.$h  You miss the killer bee.The killer bee is almost dead.You feel sick. The killer bee barely misses you.$ha1--8.2 (1.1$h3$hO $h=_The killer bee stings you but does no damage.$hb>  You thump the killer bee!$h]  You kill the killer bee!$h,$h$hTt  ###  ..[#  ..?y#  #{.. #  #.. ...  ############.#.....  #.....@yyy.)†....#  #.##########%....# $h% #.#       .....   ..###  3 #..[#.# .#   .., {  You feel sick.  The killer bee stings you but does no damage.$h### ..[# ..?y# #{.. # #.. ...  ############.#.....  #.....@yyy.)†....#  #.##########%....#  #.#   $hX      ..###  #..[#.#   .., { $h' $hyyy.The killer bee stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned.$h3/63 =---89.3$h<-Pois $hYG _The killer bee poisons you!$h-  ###  ..[#  ..?y#  #{.. #  #.. ...  ############.#.....  #.....@yyy.)†....#  #.##########%....#  #.#       .....   ..###  #..[#.# .#   .., {  You sock the killer bee!$h:$hj### ..[# ..?y# #{.. # $h?#.. ...  ############.#..... $hx #.....@yyy.)†....#  #.##########%....#  #.# $h=     $h\   ..### $h5 #..[#.#   .., { $hH ; _poisons you!  $h You sock the killer bee!  The killer bee is severely wounded.* * * LOW HITPOINT WARNING * * *  You feel sick.  The killer bee stings you but does no damage.$hD d1----=800$hQ $h: P _The killer bee misses you.$h  You miss the killer bee.The killer bee is severely wounded.You die...$h) b-1/63 -$h5 /  --more--$hr$hy\Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [) $hz c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}b - a +0 scale mail Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)x - a wand of charming (5)  y - a wand of digging (3) Scrolls (go to first with ?)e - 3 scrolls of identify {unknown}  f - a scroll of fog {unknown} $h { g - 2 scrolls of teleportation {unknown}  h - a scroll of noise {unknown}i - 2 scrolls of enchant weapon {unknown}  j - a scroll of poison {unknown}  k - 2 scrolls of blinking {unknown}m - 2 scrolls of butterflies {unknown}  o - a scroll of brand weapon {unknown}  p - a scroll of vulnerability {unknown} $h{[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  b - a +0 scale mail Jewellery (go to first with "=)  w - an amulet of magic regeneration Wands (go to first with /)  x - a wand of charming (5)  y - a wand of digging (3) Scrolls ?)  e - 3 scrolls of identify {unknown}  f - a scroll of fog {unknown}  g - 2 scrolls of teleportation {unknown}  h - a scroll of noise {unknown}  i - 2 scrolls of enchant weapon {unknown}  j - a scroll of poison {unknown}  k - 2 scrolls of blinking {unknown}  m - 2 scrolls of butterflies {unknown}  o - a scroll of brand weapon {unknown}  p - a scroll of vulnerability {unknown}  q - a scroll of amnesia {unknown}  s - 2 scrolls of enchant armour {unknown}  u - a of revelation Potions (go to first with !)  d - 3 potions of might50%$h+  f - a scroll of fog {unknown}  g - 2 scrolls of teleportation {unknown} $hs l - 3 potions of haste {unknown}6$hguZ g - 2 scrolls of teleportation {unknown}  i - 2 scrolls of enchant weapon {unknown}  n - 4 potions of curing {unknown}  r - a potion of attraction {unknown}8$hG5 6 i - 2 scrolls of enchant weapon {unknown}  m - 2 scrolls of butterflies {unknown}  v - a potion of lignification {unknown}  z - a potion of mutation {unknown}bot$hF  m - 2 scrolls of butterflies {unknown}  u - a scroll of revelation {unknown}$h;  u - a scroll of revelation {unknown}  d - 3 potions of might$hF9  d - 3 potions of might $hGS l - 3 potions of haste {unknown}$h$h  l - 3 potions of haste {unknown}  n - 4 potions of curing {unknown}$h,$hGoodbye, stairs.1242 stairs the Cudgeller (level 8, -1/63 HPs)Began as a Formicid Fighter on May 14, 2025.Succumbed to a killer bee's poison... on level 7 of the Dungeon.$hxThe game lasted 00:03:13 (4125 turns). Best Crawlers -1.50220623 tswnMiFi-27 escaped with the Orb$h)K2.50006122 tswnTrFi-27 escaped with the Orb3.45897621 tswn$hGZReBr-27 escaped with the Orb4.44705861 tswnKoCK-27 escaped with the Orb$he5.37259644 spf3250 VSFi-27 escaped with the Orb6.24341751 oddsox OnSh-27 escaped with the Orb7.22149653 AutarchDCS ReIE-27 escaped with the Orb$hr8.20268638 sewnkin DsEE-27 escaped with the Orb9.19411849 AutarchDCS HuCj-27 escaped with the Orb  $hr10.19333122 tswnMiAl-27 escaped with the Orb  11.17601164 Shadowabla GrFi-27 escaped with the Orb  $hr12.17136515 jboons GnWn-27 escaped with the Orb  13.15183596 tswnDESh-27 escaped with the Orb  $h314.14362208 grumposus GnFw-27 escaped with the Orb$h K [?25h[?0c [?1051l[?1052l[?1060l[?1061l