$hV Player: stairs Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-05-14.17:07:02.ttyrec Time: (1747242422) Wed May 14 17:07:02 2025 $h [?1051l[?1052l[?1060l[?1061h$hR)0[?7h[?25l[?1c$h$hJ[?25h[?0c$hPlay a game with a custom seed for version 0.33.0-12-g7cc96d47fd. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 34510157866652446   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!$h$h$$h Welcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur$hk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn$hev - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan$hYx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataur$hBq - Oniz - Felid i - Gnollr - Barachi$hA - Mummy $hFormicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. $hM+ - Recommended species * - Random species $h?# - Recommended character ! - Random character $h=e% - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter$hY$h8$h$h [?25l[?1c$h [?25h[?0c$hrstairs the Shield-BearerFormicid$hHealth: 18/18 ========================Magic: 1/1========================$h:5AC: 6$hgStr: 20EV: 8Int: 7$h[SH: 4Dex: 13$h<XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flail$h6Abil: Dig$h  [?25l[?1c$h" [?25h[?0c$h ♣♣...≈#♣>...~#♣....≈##♣.P.~≈##...~~~#+..~~~.##<.~P~.##.~~P~@+#≈~PP~.##~PP~~.#$hv^#≈PP~..##≈≈~~..##≈~~...##≈~...♣##~~...$h [?25l[?1c$h [?25h[?0c$hVWelcome, stairs the Formicid Fighter.$h- [?25l[?1c$hn [?25h[?0c$hkGame seed: 34510157866652446 (custom seed)$h [?25l[?1c$h [?25h[?0c$hu$h%' [?25l[?1c$h'$h(Press ? for a list of commands and other information.$h.$h2? _Found two stairs.$h 3$h $h $h ,$h E _You open the door.$h $h $h  $h @  There is an open door here.$h $hC  _$h $h $h] $h $hM $hN $h $h $h $h" $hK$ $h$ $h% $h' $h ) ,$h) $h+ $h- ,$h. $ha0 $h2 $h,2 $h2 $h4 $h6 ,$h7 $h9 $h/; ,$h< $h= $h? ,$h@ $h$G ♣....≈#.# #♣.P.~≈#.# #.##.# ..#$hiG y #...~~~#.# #.##.# #..# +..~~~.#.# #.##.# ...#. $hG #<.~P~.#.# #.##.#...... #.~~P~<'.###.##.#....# #≈~PP~.#............ $hH ,#~PP~~.#.###.##.#.#..#. #≈PP~..#.......@.......$hFH  #≈≈~~..#.###.##.###..##$hnH  #≈~~...#.# #.##... #≈~...♣#.# #.#####.#$hH #~~... #.# #.# # #.# #.# $hH   #.# #.#   #. ..#  $hI v   $hYN 012.0 (12.0)$hN ,3.0 (13$hR $hY y _e - a scroll labelled XASEODE METHO$h_Z $hh^ $ha z    _No target in view!$hN`I$h)i| _$hnX$h#o,$hv$h$hɐ{ _You now have 8 gold pieces.$hB$hf$h,$h$h$hŧ,$h$h~$h$hԷ,$h4$h$h;$h$hվ$h+$hY #≈~~...#.# #.##...........  $h #≈~...♣#.# #.#####.#.####.  #~~... #.# #.# #.#.#  $h#.# #.# #.#.#  $h*#.###.# #.#.#  #.....#####.#.#  $h= #.........#.#.#  ..#####...##.#.#.#  $hd.......@.....#.#.#  .................#  $h.##########..#.###  #.##.# $h#.##.# #.##.# .....# $h:#.#### $h,36.0 (2$h,7.0 (24$hg$h$ $hcU_f - a scroll labelled QATEAW GOECIA$h$hF$hH _No target in view!$h,3$h}-$h,1$h2$h6: _$h"7$hH9$hv9$h:$h;$h >,$hZ>$h?$haA$hA$hB$h[C$hD,$h)E$hF$hnHB$h`J$hK,$hDL$hM$hO,$hP$hR$hT,$hT$hjV$hX$h@X$hMY$hZ$h \,$h\$hW^$h_,$hn`$hvf" $hf>#.# #.# #.#.#  # #.###.# #.#.#  #.##+#####.....#####.#.##........#.........#.#.#$hg #....#####...##.#.#.##...............#.#.####.................# #.##########..#.### #....@# #.##.# #####.# #.##.# #.# #.##.##.. .....##### #### $hZl-49.0 (12$hl-50.0 (13$hp$hz _g - a scroll labelled PAKHOI EPONE$h}$h1H _No target in view!$hI$h$h$h$ _$hn$hg$h,$hn$h$h,$h$h$h$h$h $h $h ,$hY $h $h/B$h$h,$h.$hz$h,$h)$h$hW,$h$h$h$h$hG$h~$hB$h)$h,$h$h!$h"B$h#$h%$h8%$h%$h0'$hC($hg($h($h*$hf-,$h5$h7$h8,$hX9$h':$h;,$h\<$h>$h@,$h@$hB$hD,$hE$hF$h/H,$hqH$h;J$h/K,$hK$hL$h N,$hN$hXP$h=W7#....#......#   ####.#.#.####   #.#.#..#   #.#.##.#  $hWf #.#..#.#   #.#..#.#   #.#....#  #.#..########  $hWK#.#..@.......  ...........S  #.#..........  $hW#.#.#########  ##### $hX  S   ball python (constriction, asleep) $ha 75.0 (25  A ball python comes into view.S$hXbT.S)$hc,6.0 (26$hg$hnq #....#......#  ####.#.#.####  #.#.#..#  #.#.##.#  #.#..#.#  #.#..#.#  #.#....#  #.#..# #.#..S. #... #.#. #.#.# #####  $hqK  _The ball python hisses angrily.$hs$hDt$hy5S..$hEz17.0 (1.0)$h$h$h=4$h$h) #....#......#  ####.#.#.####  #.#.#..#  #.#.##.#  #.#..#.#  #.#..#.#  #.#....#  #.#..# #.#....@.S. #. #.#. #.#.# #####    _A ball python is nearby!$hn$h0S.$hU-8 _$hl$h$h             #.#....#  #.#..##########  #.#....@S......  #..............  #.#............  #.#.###########  #####$h'              #.#....#  #.#..##########  #.#....@S......  #..............  #.#............  #.#.###########  $h Z#####$h3J$h9 _A ball python is nearby!You sock the ball python!$h?g†$hB>11=9.3 (1.3$hKe _You kill the ball python!$hXUI$h'V$hZB$h$^  You see here a ball python corpse. _$h_,$h]a$ha$hb$hc$hd,$hje$h~jn$h@lB$hm$hen,$hn$hp$hq,$h .   frilled lizard  You kill the frilled lizard!$h5N==444.1$h$h x   #.#  #.# #.#  $h w#.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.# $h!> #.#.# #.#  ..#.# #.# $hR!i #@# #.#  #l# #.#  $h!N..# #.#  #..# #.#  ,,...# $h!>  ?##.#   . ..# $h!<  # ..# #.#  #.# $h"N_The frilled lizard bites you but does no damage.$hqi  #.#  #.# #.#  #.#.# #.# $h #.#.# #.#  $h#.#.# #.#  #.#.# #.#  $hu#.#.# #.#  ..#.# #.#  #@# #.#  #l# #.#  $h..# #.#  #..# #.#  $h`,,...#   $h?##.#   . ..#  $h # ..# #.# $h+2 #.# $h$h$h$h0 _A frilled lizard is nearby!You hit the frilled lizard.†555.4$h$h h _You kill the frilled lizard!$hh$hV$h(0.0$h2$h$hr _Key pressed, stopping explore.$h$hQ H _No target in view!$h1$h$hO$h<$hy$hu#: _$h'%  $h'EYou see here a frilled lizard corpse.$h11+ #.#................ #.#...#†#..$h1Q-6.4 (1##..,[.######.??##......#..##. #####.$h1. # ..# #.#   #.#  .#$h1$h8$h"9!-$hF9$7.4 (2$h?$h+I> _Found a ring mail.$hI$hP$h}U^ _No target in view!$hU$hgW$hZ$hxb #.#.# #.# ... #.#.# #.# $hb... #.#.# #.# $hb..##.#.# #.# $hbz....#.# #.# $hb .....>#.# #.# $h$c #...#†# #.# $h=c #...# #.# $hac ##@.# #.# $hyc0#$[...# #.####### $hc....??##.# #.......# $hc...##. ..# ######.## # ..# #.#$hcX ..#$hcE #.#$hdx.#.# #.#$h?d .# #.# #.#$hm$ho+8.4 (1$hOw$h Q _Found a stone staircase leading down.$hX$h$hH^ _No target in view!$h$h$hL$hM$hF: _$h$hs,$h٥$h.A  You see here a +0 ring mail.$h]$h _$h$h6F...... #.#.# #.#......##.#.# #.#.........#.# #.#........>#.# #.# ...#...#†# #.# ...#...# #.#$h. #.##..# #.#....##$[...# #.#######......?@##.# #.......#.....##.#..# .##. #....# #.#.. .....# .#.. ...# #.#. ###.#.#$h2 #.# .# # #.#.$h^5 #.#♣♣...≈#.#$h|C #.#$h-201.4 (3$h+2.4 (4$h.$h8z _h - a scroll labelled UXKAOTS SUGURR$h$hO$hx^ _No target in view!$h$h2$ha.[.0$h|$h$h _Key pressed, stopping explore.$h2$h ^ _No target in view!$h $h $h$h/$hv$h%j _Key pressed, stopping explore.$hA%$hr+$h1^ _No target in view!$h2$h34$h>$h/?$hG$h~R _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h(S$hY$h_Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ha$hi$h0j$hp$hyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hvz$hN$hP^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hυ$hՇ$hM$h$h$hğNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hN$hȧ$h[Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h.$h$h1$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h4$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hOI$h$h9$h$ _$h$hT ...... #.#.# #.# ......##.#.# #.# .........#.# #.# ........>#.# #.# ...#...#†# #.#. ...#...# #.#.. #.##..# #.#.##$[...# #..@.##.# #.$h)^#.....##.#..# ######... #....# #.#... .....# #.#... ...#.# #.#.. ###.#.# #.# # .# # #.#  .. #.#  ♣♣...≈#.# #.#$hZE $hP +3.4 (1$h +4.4 (2$h $h -No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _i - a scroll labelled VYM JEHOUHUEM$hW $h ^ _No target in view!$hI $h $h $ha# $h3$ $ _$h( ,$h( $h{* $hq/ L _You now have 16 gold pieces (gained 8).$h3 I$h7 $h8 $h8 $h: $h< $h@ ,$h@ $hE $hG $hG $hI $h)L $hcZ $h3\ $hk $hGo $h p $h5p $hLs $h0|  ########### #.......... #.#######.. #.# #.##############.### #.# ...............# #.###...#######.#.# #.#..#######.#.# #.....##.#.# #.#16.4 (12.0)............##.#.# #..........##.#.# #..........##.#.#............#.#............>#.#...........#...#†#.............#...# ..........#.##..#$h $h j _Key pressed, stopping explore.$h $h2 $h H _No target in view!$h) I$h̩ $h>  _$h X$hs $h ,$h} $h $h7 ,$h $h n$h V # $h !#.# ################# #................... #.....##...###### #..........######$h; > #........# #...............# ##...#..........# #...#..........# #................ ...........># r   quokka (asleep) .........#...# r.##.............#.. $h :..........#.##.$h 223.4 (7.0)$h + { . A quokka comes into view.4.4 (8$h $h I _The quokka moves out of view.$hR $h $h H _No target in view!$h3 3$h3 $h7 $h9 $h: $ _$h> ,$h@ $hB $hB $hC $hD $h $h  #. ###################.#.................. #.....##...#. #..........####### #...............##. #...............##. ##@..#..........##.6.4 (2 #...#..........##.$h ] #................. r.......>.......#...##....#. r   quokka .. ...........#.##. ..........##.[$hH Y ....#$h $h $h`  #################.................##...#######.......#.........##...#.... $hY M.......r..>..#......##..#.... #.##...##.[..###....# .#.....## _A quokka is nearby!$h $h' Dr.$hL )7.4 (1 $hu _$h $hb $h S ######## #......... $h #.....##.. #......... #......... #....... ##...# #@..#$h( c #r....... .........>$hJ  .......... $hh 1...##...... .... ...... $h ..... ......[$h & .###.. ......$h $hQ  ######## #......... #.....##.. #......... #......... #....... ##...# #@..# #r....... .........> .......... ...##...... .... ...... ..... ......[ .###.. ......$hƾ 4$h $h _A quokka is nearby!You closely miss the quokka.The quokka bites you but does no damage.$h 5=8.7 (1.3$h $h  ######## #......... #.....##.. #.........$h  #......... #....... ##...# #@..# #r....... $h I.........> .......... ...##......$h; 9 .... ...... ..... ......[$h_ % .###.. ...... $h \_The quokka closely misses you.$h5t ######## #......... #.....##.. #......... #.........$h{6| #....... ##...# #@..# #r....... .........> .......... ...##...... .... ...... ..... ......[ .###.. ......$h6 $hE>$h>$hE$h(R  _A quokka is nearby!You hit the quokka.  The quokka is severely wounded.$hR)30.0$hV^J _You block the quokka's attack.$hq ######## #......... #.....##.. #......... #......... #....... ##...# #@..# #r....... .........> .......... ...##...... .... ...... ..... ......[ .###.. ......$h  ######## #......... #.....##.. #......... #......... #....... ##...# $h}N#@..# #r....... .........> .......... ...##...... $hc.... ...... ..... ......[ $hA.###.. ......$h$h $h$h{The quokka is severely wounded. _You block the quokka's attack.  You closely miss the quokka.  The quokka bites you but does no damage.$h-1.4 (1.4$h"$h)j  ######## #......... $hE*h#.....##.. #......... #......... #....... ##...# $hh*e#@..# #r.......$h* .........>$h*H .......... ...##...... .... ......$h*% ..... ......[ $h* .###.. ...... $hO+\_The quokka closely misses you.$h ######## #......... #.....##.. #......... #......... #....... ##...# #@..# #r....... .........> .......... ...##...... .... ...... ..... ......[ .###.. ......$h$h$h$hJoThe quokka bites you but does no damage. _The quokka closely misses you. _A quokka is nearby!  You completely miss the quokka.The quokka is severely wounded.$h(2.8$h$h  ######## #......... #.....##.. #......... #.........$hU #....... ##...# #@..# #r....... .........> $hH.......... ...##...... .... ...... $h6..... ......[ .###.. ......$h _You block the quokka's attack. The quokka barely misses you.$hf ######## #......... #.....##.. #......... #......... #....... ##...# #@..# #r....... .........$h 3> .......... ...##...... .... ...... ..... ......[ .###.. ......$h"$h$h$$hZM_You block the quokka's attack. The quokka barely misses you. _A quokka is nearby!  You closely miss the quokka.The quokka is severely wounded.$hJ-4.1 (1.3$h($h  ######## #......... #.....##.. #.........$hN #......... #....... ##...# #@..# #r....... .........> .......... ...##...... .... ...... $hv6..... ......[ .###.. ......$hf _The quokka closely misses you.$h3HJ ######## #......... #.....##.. #......... #......... #....... ##...# #@..#$hH8 #r....... .........> .......... ...##...... .... ...... ..... ......$hHy[ .###.. ......$h P$hP$h;W$h)dDM_The quokka closely misses you. _A quokka is nearby!  You hit the quokka but do no damage.The quokka is severely wounded.$hd(5.4$hZj$hlA _The quokka bites you but does no damage. x2$h݆ ######## #......... #.....##.. #......... #......... #....... ##...# #@..# #r....... .........> .......... ...##...... .... ...... ..... ......[ .###.. ......$hd a ######## $h L#......... #.....##.. #......... #......... #....... $h \##...# $h #@..# #r.......$hD ; .........>$h e .......... ...##......$h 0 .... ...... ..... ......$h n[ .###.. ......$h $h $hl $h" $hm. _A quokka is nearby!You hit the quokka.$h5 f.$h-8 6776.8 (1.4$h6= $hA ` _You kill the quokka!$hB $hB $hH (0.0$hI $h3N $hS j _Key pressed, stopping explore.$h]T $hX $h\ ^ _No target in view!$h\ $h^ $hc $h1d $hh $ho j _Key pressed, stopping explore.$hEp $ht $hy ^ _No target in view!$hvy $h&z $h` $h $hh $h j _Key pressed, stopping explore.$h% $h $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hؒ $h $h+ $hs $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h8 %Key pressed, stopping explore.$h} $h $h BKey pressed, stopping explore.$hެ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4 $h $hڳ $h. $hڸ $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h[ ANo target in view!Key pressed, stopping explore.$h $h2 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h 4$h. $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 4$h $h zNo target in view!Key pressed, stopping explore.No target in view!$ht fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hx $h $h$ $hY $hI No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h ANo target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $hE! $h$ $hX( : _$h_) $h+ $hm- ,$h4 #......................##...#$h4 ....########...............#...............##...#.$h!5 . #...#........###..........$hC5 z.......@.........>$hd5 O-8.8 (2........#$h5 O#......###.$h5 ..?.... ##....... .##.[$h5 ]..###.. ....$h5 .. ... ....#.....##.# #.##  #..$h6 H..... ...$hw6 8-$h~< $hB No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hB b_No target in view! _Key pressed, stopping explore.$h5C $h H $hM Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $hM _Key pressed, stopping explore.No target in view!$hN $hvU 5..$hU 0$h.Y $h>[ $hb ]No target in view!Key pressed, stopping explore. $hb _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h9c $h9h $h^m ]Key pressed, stopping explore. _No target in view! $hm _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hn $ho $huv $h$z $h>~ $hI ~ _No target in view! _Key pressed, stopping explore.$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hO $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hz 3$hs $h $h I #.....##...####### #..........## #.......###. #...##$hP #.. ##...#...##.... #...#.##....###..........#..###...#$hz ...?..... ..#.#......##....#.[$h ###... .............. .... ....#.....##. l   frilled lizard (asleep)$hĦ #.##. ......... #. .. .l .$h U  ...... $ho $hP No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!  A frilled lizard comes into view.$hH sll.$h +9.8 (1$h $h-  ..#.................. ##...#....... #...#..###...........#$h w.###.......#..?......#.....##..##.[###... ......... .... ....#.....## #.##l. .........  .. .. ...... ... .... ### _The frilled lizard hisses angrily.$h l.40 #.. #...... #.. #........ #... ##...#... ..... #...#... .....###....... ............... ............... .#.....@# ...?........... ........##.....[ ...###... ..... ... ...l .... . #.##.. ...  .. .. ......  ... ...   .... $h S #.. #...... #.. #........ #... ##...#... ..... #...#... .....###....... ............... ............... .#.....@# ...?........... ........##.....[ ...###... ..... ... ...l .... . #.##.. ...  .. .. ......  ... ...   .... $h $hЋ $hS $hÞ v #.........$h ]. ##...#...$h8 ..... ..###..................$h b...####..#...?...@.......#.....####.[###... ..$h ...... ...l. ....#.....##. #.##... ......... $hܟ .. .... ...... ..... ..$h b... .... #####+# $h' W_A frilled lizard is nearby!$hZ $h :l.$h -1 _$h1 $h $h  #..  #... #..... #... ##...# ..... #...# .....###... ............... ............... .#......##..... ...?...@....... ........##.....[ ...###.l. ..... ... ..... .... . #.##...   .. ....   ... .....   .... ...... ....  ##+# $h‘ #..  #... #..... #... ##...# ..... #...# .....###... ............... ............... .#......##..... ...?...@....... ........##.....[ ...###.l. ..... ... ..... .... . #.##...   .. ....   ... .....   .... ...... ....  ##+#$h$hU\ .. ##...#..... #...#...###.........$h*...............####....#..?......#$h....@##..........##.[###.l.#................. #..........#.....##. #.##.............  .. ............ ............... ###$hJ#... .#..#####+# $hqW_A frilled lizard is nearby!$h$h.=2$h0$hu  #...  #.... ##... ..... #...#... $h.....###....... ............... ............... .#......##..... ...?........... .......@#[ ...###.l.# ... #...... . #.##.....  .. ............  ... ............  .... ...........  #... .#..#####+#  _The frilled lizard barely misses you.$h  #...  #.... ##... ..... #...#... .....###....... ............... ............... .#......##..... ...?........... .......@#[ $hR ...###.l.# ... #...... . #.##.....  .. ............  ... ............  .... ...........  #... .#..### $h$h1$h$h& _A frilled lizard is nearby!You miss the frilled lizard.$h!(-4.1 (1.3$hJ/$hA3I _The frilled lizard bites you but does no damage. x2$hD #...  #.... ##... ..... #...#... .....###....... ............... ............... .#......##..... ...?........... .......@#[ ...###.l.# ... #...... . #.##.....  .. ............  ... ............  .... ...........  #... .#..#####+# $h #...  #.... ##... ..... #...#... .....###....... ............... ............... .#......##..... ...?........... .......@#[ ...###.l.# ... #...... $hB. #.##.....  .. ............  ... ............  .... ...........  #... .#..### $h $hg4$h\$h>{ _A frilled lizard is nearby!$h(5.4$h$h  #...  #.... ##... ..... #...#... .....###....... ............... ............... $hEe.#......##..... ...?........... .......@#[ $hiA...###.l.# ... #...... $hB. #.##.....  .. ............  $h@... ............  .... ...........  $h'#... .#..#####+#  $h_You closely miss the frilled lizard. You block the frilled lizard's attack.$h՟ #...  #.... ##... $h6..... #...#... .....###....... ............... ............... .#......##..... ...?........... $hc.......@#[ ...###.l.# $h... #...... . #.##.....  $he.. ............  ... ............  .... ...........  #... .#..### $h4$hn$hٽ _A frilled lizard is nearby!You sock the frilled lizard!$h@2.$h1886.7$h"$h} _You kill the frilled lizard!$h$hR>0.0$h$hj _Key pressed, stopping explore.$h+$h$h ^ _No target in view!$hh$h:$hm$h$h$h j _Key pressed, stopping explore.$hl $ho$hf^ _No target in view!$h$h$h)&4$h)$hv3j _Key pressed, stopping explore.$h3$h9$h6< _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hHLI$hL$hV #.. #. #.... #......##.... ##...#.. #...#####..........$hnW .......#.[.#......##...?..@..............#.......##....##....###...#............$hX.... #..........#.....##.. #.##............. # .. .  ... .. . .... ........... ###... .#..#####+#$h `$hSd3-7.7 (1$hw No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Found a robe.-$hO~$h _No target in view!$h$$hf _$hܖB$h$h,$h?$h  #.. #.## #....##..$hQP...###....###...#....# #...#....###..$h|.......#..[.#......##$h|...@....#....##$h.....###...#..... #..........#....$h...... #.##........#.#. .. ...$h+x...#.#.... ...... ....... ...........  #... .#..#####+#$h,50.7 (3$h+1.7 (4$h$h _j - a scroll labelled TOCHE RUODOA _No target in view! _$hB$h$h...###....###...#..........# #...#........###..............#..[.###.......#...........#####...#3.7 (2.##..........#.##.##.#.#.... .......$hX.#.#.... ... ....... .. . #..#... .#..#####+#  #. ..... ♣♣...≈ $h$h@$hj _Key pressed, stopping explore.$h$hs$h{ _No target in view!$h$h!a..0$hNj _Key pressed, stopping explore.$h$hg$h' _No target in view!No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h[9 _$h9$h;$h=,$h>$h@$hB,$hC$h%G$hhN$hO$heT$hV,$hX$hZ$h],$hI^$h`$hb,$hhX$hni$hk$hzm,$ho$h4q$hxx .........##........##.#...#.#....#.#.....##.....#............#..#.......#..####..$.(#..........# $hjy:......##.#......## ♣♣ #..#......... ♣>610.0) #.#.#?#### ♣ #. ...#.....#.#♣ #[ ........#.# # .. ....# + .. .... #< ..##.~ .. $hy[#≈~ #~P$hۀB4.7 (11$hԆ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found 8 stones and a scale mail.$h4$h H _No target in view!$h)I$hǨ$h$h: _$h$h,$h$heD.....##.##...#.#.............#.#.....##.....#........#.......#..#.......#..###..$.(#..........# $h!J.......##.## ♣ #........#.........  #.#.#@####. ♣ # #.# ...#.....#.#♣ #[# ........#.# # ..# ...# + ... . #<## # .. #≈.$hV # #≈$h"\6.7 (2.0)7.7 (3$hg$h]x _k - a scroll labelled UNIRUC AFOIC$h$he$hDH _No target in view!$h3$h$h:$h$hP _$hI$h$h($hl$h,$hu$h,$h$h _You now have 35 gold pieces (gained 19).$hB$h$hB,$h$h$h,$h $h $h$h$h$hb$hv,$h$h$hB$h $h9#,$h$$h($hq*,$hx,$h5 ..... #.#.......#..# ###...#....(# ..........##.# ..#...#........# ...........#.#.#.####. .........#.#.#.#.# .. #.#.....#.#...#[# ....#.#.#.....#.......# .......$..@............ ...81.7 (14.0)$h6..................## ......#####....... .....! .......... #.#..#.#. ....##.# .....# $h>$hIj _Key pressed, stopping explore.$hSJ$h!Q$hSH _No target in view!$hUiI$hmP _$hp$hq$hz` ..... #.#.......#.#......###...#....(# ...................# .......##...#....... ...........#.#.#.### .........#.#  #.#.....#.#...#[# ..#.#.#.....#.......# ..$@.... #..##..#####.........!# ........... #.#.....#.#... ....#$h{;B   giant cockroach (asleep)...#.#... .....B. #.#....$hk~12.0)$h?BB.3.7 (2 .#......###...#....(#....................##.......##...#.................#.#.#.##. ..........#.#.#.#.# ... #.#.#.....#.#...#[#....#.#.#.....#.......# ....$........  #.....@..## .#####. !# .......... #.##.#...# ....#B.#.#.... ....... #.#..... #.#...... _A giant cockroach$hD comes into view.$hשkB.4.7 (1$hO$hR$hb ( .............. .........##.. ............ . ..........#  ... #.#.#.....#[#  ....#.#.#.....#  .......$.......  #.....@.......  .........#####.  ........!#   ..........   ...B#.#...# ....#  ....#.#.... .....  ... #.#.....  .. #.#...... $h  ( .............. .........##.. ............ . ..........#  $h, ... #.#.#.....#[#  ....#.#.#.....#  .......$.......  #.....@.......  .........#####.  ........!#   ..........  ...B#.#...#  ....#.#.... .....  ... #.#..... .. #.#...... $h 4$h $hG ..............#............##...#......$h­ ?... .............#.#.#.#.... ..........#.#.#.#.....#.#.#.....#.#...#[#..#.#.#.....#.......#....$........#.....##..$h #####. !# .#...# #.#B#.#...# ....#..#.#..... .....$hƮ L #.#......  #.#........ #. ....... _A giant cockroach is nearby!$h $h >B...$hC -5 _$h6 $h $h @ ............##. ... ........... .... .......... .....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  .........!#   #....B.....#   .....#.#...# ....#  .....#.#..... .....  .... #.#......  ... #.#.......  ... #. ....... $hf  ............##. ... ........... .... .......... $hg .....#.#.#.....[ .....#.#.#..... ........$...... ..#............ .......@..#  .........!#   #....B.....#   .....#.#...#  .....#.#.....  .... #.#......  ... #.#....... $h,m B... #. ....... $hn $h#o $h}u $h ( .##...#....................#.#.#.............#.#.#.#...#.#.#.....#.#...#[.#.#.#.....#...............$.......#.....#.#####. !# .#....B.....# #.#$hb ......#.#...# ....#.#.#...... ..... #.#....... #.#........ #.......... ### ..## _A giant cockroach is nearby!$h $hW .=6$h $hh 7  ............... ............... ......#.#.#....[ ......#.#.#.... .........$..... ...#........... ...........#  .......@..!#   $h] X.#....B.....#   ......#.#...# ....#  ......#.#...... .....  ..... #.#......  ..... #.#.......  .... #.........  .... ### ..##  _You block the giant cockroach's attack.$h.. ............... ............... ......#.#.#....[ ......#.#.#.... .........$..... ...#........... ...........#  .......@..!#   .#....B.....#   $h.......#.#...# ....#  ......#.#......  ..... #.#...... ..... #.#.......  .... #........ .... ### ..## $h64$hd<$hOI _A giant cockroach is nearby!You hit the giant cockroach but do no damage.$hI-8.0 (1.3$hO$hQ _The giant cockroach barely misses you. You block the giant cockroach's attack.$hS_ ............... ............... ......#.#.#....[ ......#.#.#.... .........$..... ...#........... ...........#  .......@..!#  $h_/ .#....B.....#   ......#.#...# ....#  ......#.#...... .....  ..... #.#......  ..... #.#.......  .... #.........  .... ### ..## $h ............... ............... ......#.#.#....[ ......#.#.#.... .........$..... ...#........... ...........#  .......@..!#   .#....B.....#   ......#.#...# ....#  ......#.#......  ..... #.#...... $hEQ..... #.#.......  .... #........ .... ### ..## $h4$hk$h _A giant cockroach is nearby!You closely miss the giant cockroach.$h(9.3$h$h  ............... ............... ......#.#.#....[ ......#.#.#.... .........$..... ...#........... ...........#  .......@..!#   .#....B.....#   ......#.#...# ....#  ......#.#...... .....  ..... #.#......  ..... #.#.......  .... #.........  .... ### ..##  _The giant cockroach bites you but does no damage.$hte ............... ............... ......#.#.#....[ ......#.#.#.... .........$..... ...#........... ...........#  .......@..!#   .#....B.....#   ......#.#...# ....#  ......#.#......  ..... #.#...... ..... #.#.......  .... #........ .... ### ..## $h{z$hz$h$h¦ _A giant cockroach is nearby!You hit the giant cockroach but do no damage.You block the giant cockroach's attack.$hQ)90.6$h$h  ............... ............... ......#.#.#....[ ......#.#.#.... .........$..... $he...#........... ...........#  .......@..!#   .#....B.....#   ......#.#...# ....# $hl ......#.#...... .....  ..... #.#......  ..... #.#....... $hG .... #.........  .... ### ..## $hY _The giant cockroach bites you but does no damage.$h/Qe ............... ............... ......#.#.#....[ ......#.#.#.... .........$..... ...#........... ...........#  .......@..!#   .#....B.....#   ......#.#...# ....#  ......#.#......  ..... #.#...... ..... #.#.......  .... #........ .... ### ..## $hFY4$hS`$hш $h$h֊B_A giant cockroach is nearby!$h03You sock the giant cockroach!$h%†$hd!$h$hՠ............##...#..... stairs the Shield-Bearer$h5..................#.#.#. Formicid................#.#.#.#. Health: 18/18 ========================......#.#.#.....#.#...#[ Magic: 1/1========================......#.#.#.....#....... AC: 6Str: 20.........$.............. EV: 8Int: 7...#...................# SH: 5Dex: 13...........#####....... XL:  1 Next: 111% Place: Dungeon:1.......@..!# ....... Noise: =--------  Time: 292.0 (1.4)$h.#....†.....# #.#...a) +0 flail......#.#...# ....#Abil: Dig......#.#...... .....$h(..... #.#........... #.#........... #............. ### ..## _A giant cockroach is nearby!You hit the giant cockroach but do no damage.You block the giant cockroach's attack. _The giant cockroach bites you but does no damage. _A giant cockroach is nearby!You sock the giant cockroach!$h  _You kill the giant cockroach!You have reached level 2!$h/  --more--$hFE24/242/22 5% $hN$hTJ _$hT$hV$hX$hZ$hY_P _$h&b,$h3f$hi$hLk,$h{n$hYp,$hyq$hPuL _You now have 44 gold pieces (gained 9).$hw3$h'|,$h}$hw~$h$h1$hp$h$h$h{...##...#.....................#.#.#.###................#.#.#.#.# ......#.#.#.....#.#...#[# .......#.#.#.....#.......# ..................$h ...#...................## ...........#####....... ..........@# ....... -.#....†.....# #.#... $h......#.#...# ....# ......#.#........... #.#........... #.#..... #............. ####...###.$h͔-9.0 (7.0$h5G-300.0 (8$h͚$h'p _l - a bubbling inky potion$hأ$h$h.H _No target in view!$h3$h!$h$h$h: _$h$$h³$h$h$h$hr,$ha$hZ$ht......#.#.#.....#.#...#[# ......#.#.#.....#.......# ............................ ......#...................## ..$hE...#####....... ...##  .#....†.....# ##.#... ......#.#...##.......# $h......#.#...@......... 3.0 (3..... #.#........... $h,..... #.#........... .... #............#$h1.... ####...###...$ ..... .... ...... ... ........ (.$hf$h+4.0 (4$h$h; _Found 7 stones.$hs$h"$hH _No target in view!$hR 3$htT $hNW $hZ : _$h^ ,$h` $h` $hb $hlf $hf $hbg $hh $hk $hl $hl $hn $hq $h u ,$hv $hy $h{ ,$h} $h $h ........#####.. ........## .. ...†.....#####.#.... ...#.#...##.......## ...#.#.............# .. #.#.............### $hW .. #...........##. . #............ . ####...###.. ..?.................(.....................b.####..$........$h b   bat (asleep)#.#.#.#.##.#...#.#.#.# .#...$h1 ,10.0 (6$h $h $h `b...b$h +1.0 (7$h $hƫ [ ## .$hF ?# †####.#.... #.#...##.......## #.#.............#  #.#.............### . #.#...............##.. $h`  #............##......  ####...###...$..#  .......?.....#..#..(....b.......####..$ #.#.#.#.##.#..#.#.#.# .#. # #. .#. _A bat comes into view. _You see here 19 gold pieces.$h' $h $h (b..$hk a3-=2.0 (1$hY $h' ' _The bat hits you.$h-%  †#####.......##.........# . .........### . . ...........##..  ......##.......  ###...$........  .?.....@b......  ...............  .....(.........  ...............  .$.............  #.#.#.#.##.#.....  ..#.#.#.# .#.....  # #. .#..... $haww  †####$hw#.......##.........# .........### .  ...........##..  ......##.......  $hTx###...$........  .?.....@b......  ...............  .....(.........  ...............  .$............. $hx#.#.#.#.##.#.....  $h*y?..#.#.#.# .#..... # #. .#..... $h$hM$h$hp _A bat is nearby!$h$h2K.b3.3 (1.3$h¥$h _You closely miss the bat. The bat closely misses you.$h6  $hN†#####.......##.........# . $h%l.........### . . ...........##..  ......##.......  $h{###...$........  .?.....@.b.....  ...............  $h÷.....(.........  ...............  .$.............  #.#.#.#.##.#..... $h, ..#.#.#.# .#.....  $h=# #. .#..... $hBV  †#####.......##.........# .........### .  ...........##..  ......##.......  ###...$........  .?.....@.b.....  ...............  .....(.........  ...............  .$............. #.#.#.#.##.#.....  ..#.#.#.# .#..... # #. .#..... $h)X4$h^$hk ## .# †.....#####.#.... $hl#.#...##.......## #.#.......# .  #.#......### .  #.#.......##..[  #.##.  $ho####...###...$.# .?.b.#..#..(.  ..####..$.##.#.#.#.##.#.....#..#.#.#.##.#.....## #. #.#.....# _A bat is nearby!$hp,$hx'.b$hey\2--4$hy 0$h$h   .†#...........##........# .  $h%........### ..  ..........##..[  .....##........  ##...$......... #  ?......@.......  ............... $hTu ....(.b........  ...............  $hn$.............#  #.#.#.#.##.#.....#  ..#.#.#.##.#.....# $h, # #. #.#.....#  $hl_Found a shiny orb. The bat hits you.$hN †#...........##........# .  ........### ..  ..........##..[  .....##........  ##...$......... #  ?......@.......  ...............  ....(.b........  ...............  $.............# #.#.#.#.##.#.....#  ..#.#.#.##.#.....# # #. #.#.....# $hX4$h`$hkmi †.....#####.#.... $hm#.#...##.......##...........  ......### ........##..[..##........$hdn###...###...$.# .......?.......  .(.b ...  .####..$# #.#.#.#.##.#..#.#.#.#$hn # #.  #.###### _A bat is nearby!$h3q$hq$hW5 _You block the bat's attack.$h†.......##........# .  ........### ..  ..........##..[  .....##........  ##...$......... #  ?..............  .......@.......  ....(.b........  ...............  $.............#  #.#.#.#.##.#.....#  ..#.#.#.##.#.....#  # #. #.#.....#  #.####### $hv/†.......##........# .  ........### ..  ..........##..[  .....##........ $h0 ##...$......... #  ?..............  .......@.......  ....(.b........  ...............  $.............# #.#.#.#.##.#.....# $hI0..#.#.#.##.#.....#  # #. #.#.....# #.####### $h894$h?$hEp _A bat is nearby!$hFF$hO$hmO[3=6.6 (1.3$hZ$ha †.......##........# .  ........### .. $ha ..........##..[  .....##........  ##...$......... #  ?..............  .......@....... $hbn ....(.b........  ............... $hVbu $.............#  #.#.#.#.##.#.....#  ..#.#.#.##.#.....# $hxbA # #. #.#.....#  #.####### $hb _You closely miss the bat. The bat hits you but does no damage. x2$h†.......##........# .  $h#........### ..  ..........##..[  .....##........  ##...$......... # $hLS ?..............  $hvE.......@.......  $hl....(.b........  ...............  $hh$.............# $h#.#.#.#.##.#.....# $h..#.#.#.##.#.....#  # #. #.#.....#$h=a #.####### $h$h$hD $h _A bat is nearby!You hit the bat.  The bat is severely wounded.$h@b. $h9$h$h!7.9$hY$h$  †.......##........# .  ........### ..  ..........##..[  .....##........  ##...$......... # $h8% ?..............  ......b@.......  ....(..........  ...............  $.............# $h% #.#.#.#.##.#.....#  ..#.#.#.##.#.....#  # #. #.#.....#  #.#######  _The bat closely misses you. You block the bat's attack.$h= t†.......##........# .  ........### ..  ..........##..[  .....##........  ##...$......... #  ?..............  ......b@.......  ....(..........  ...............  $.............# #.#.#.#.##.#.....# ..#.#.#.##.#.....#  # #. #.#.....#$hż a #.####### $h( $h $h; $h % $h[ \_A bat is nearby!You hit the bat.$h 3†$h &10$h 9.2$hs $h ] _You kill the bat!$h $h $h >0.0$h $h j _Key pressed, stopping explore.$hc $h. $h H _No target in view!$h' $h' $h?* $h- $h]. $ _$h2 $h3 $h 4 #4$h54 E==$h9 $h= 1 _HP restored.$h@ I$h C $hF ,$hZH $h L $hL $hN $hS M _You now have 63 gold pieces (gained 19).$hQV $hW 9=$hX $h] $h_ $h_ $h b $hHe $h|h $hh $hj $hUm $hOo $ho $hqp $hr $hu ,$h\w $h o ...........## .......#  .#....†.....#####.#....  ......#.#...##.......## ......#.#.............# . ..... #.#.............### ..$h^ 0 ..... #.#...............##..[  .... #............##........  ####...###.............  .@.............. - .....†........ $h @(.......... .......... .####..$.............# $hт 5#.#.#.#.##.#.....# ...#.#.#.##.#.....#!..#.#.#.##.#.....##.#######$h $h 0210.0)$h" G-30.2 (11$h $h ` _m - a scroll labelled TONUDELEAD$h $hQ $hӡ $h ^ _No target in view!$hj $h $h $h $h : _$h $h ,$h $h $hy ,$h $h $h $h $h $h ,$ha $h. ?  #.#.......$h ### ...... #.#...............##..[ #............##........ ####...###............ $h .................... .............†........$h  ............(.. $h ...............####..@......#5.2 (5$h8 .0) #.#.#.#.##.#.....#$he  ...#.#.#.##.#.....# #.!..#.#.#.##.#.....#$h  ###..#...# #.#######. ### $h 8_You now have 71 gold pieces (gained 8).$hp $h $h _Key pressed, stopping explore.$h $hV ^ _No target in view!$h $hN $h V....0$h $h, $ $hy F_Key pressed, stopping explore.$h% $h} $h { _No target in view!$hq $h0 $h $hd% $h- j _Key pressed, stopping explore.$h{. $hU5 $h: _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hd; $hg< $hB $hC $h I $hQ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hbR $hV $h[ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h\ ]No target in view!Key pressed, stopping explore.No target in view!$h0\ $h] $hf 4$h)k $hjx No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hx $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h zNo target in view!Key pressed, stopping explore.No target in view!$h $h 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h= $hB $h2 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hn $h $hX $h\ $hE zNo target in view!Key pressed, stopping explore.No target in view!$h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hg Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h No target in view!$h` I$h $h $hK P _$h, $hu $h $h $h ,$h $h $hU $h $h $hH $ha $h $h_ $h ,$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h\ >_No target in view! _d - 3 potions of might (gained 1)$h $h" $hK $h[ $hV $h $he $h $h ,$hH $he $h ,$h $h$ $h ,$h $h $hx ,$hC $hT $h $h $h $h! $h" $h" $h# $h)% $h& $h& $ha' $hR* $h+ $h+ $h, $hX. $h/ ,$h#1 $h2 $h44 $h4 $h5 $h+7 $h8 ,$h9 $h= $h? ,$h@ $h D $hFE ,$h G $hH $hI ,$hJ $h   ...## .   #...#....†.....#####   #........#.#...##...   #........#.#..   ##.#..   ##.#..   #..#...   #####...###.   #....57.2 (22.0)  ..................   #...................   #...................   ###........####.....   #...##.#.####.#.#.   #.............#.#.   ###.##.#.#....#.#.[3$h ^9;49m   #.##.#.###..#...  _Key pressed, stopping explore. _No target in view! _$h $h4 $h ,$h[ $hz   .#......##  ...............  ..............#  ####.......  #...  #...#.#.#  #...#.#.#  #..........  #  #...###  #....##   ###...#....†.....##  #........#.#...##  #........#.#....  #........#.#....  #........#.#.... #........#....67.2 (108.2 (11$h  _n - a clear potion _No target in view!$h I$h f _$h $h    ... ... ..J..### ..... # .......####.  #..$h   ### ####..... #....... #..#.#.# #...#.#.# #........ #.......#$h ... #...............### #.......$h "...## ###...#....†.....#### J   endoplasm (asleep) $hM #........#.#...##.. #........#.#..$hw d #........#$h/ 9.2 (1.0)  An endoplasm comes into view.$h @.JJ$hQ ,70.2 (2$h $h&&  M ..g...# ... .....### ..... ..J....####.. #####......#.#.#....... #.......#.............J   endoplasmg   goblin (asleep)#........# _The endoplasm quivers.$h0  A goblin comes into view. It is wielding a +0 club.$hp1 $h8 k.g.Jg$h9 4==1.2 (1$h<@ $hM ( _The goblin shouts!$hК  .....# ...  .g...### .....  .......#. #.J...... #........ ####........ #........... #...@......# #..........# #........... #.......#... #........... #...........  ###...#....† #........#$h% .....# ... $h&W .g...### .....  .......#. #.J...... #........ ####........ #........... #...@......# #..........# #........... #.......#... #........... #...........$h='  ###...#....† #........# $h,$h4-$h3$hC?& $h @####### ......# ... ..g...### ..... .......####J.. $h@#####.....#.#.#.#......###...............## ###...#....†.....###### _There are monsters nearby!$hB$h$h%.g$hd .J$h26--2 _$h$hr$h$$h #######  .....# ...  .....### .....  .g.....#. $hE#........ #J.......$h- ####........ $hEA#...@....... #..........#$hi #..........# #........... #.......#... #........... $hX#...........  ###...#....†$h #######  .....# ...  .....### .....  .g.....#. #........ #J....... ####........ #...@....... #..........# #..........#$h1 #........... #.......#... #........... #...........  ###...#....† $h$h%9--$hV$h4P  ####### ... ... ......### ..... .g.....#$hY###... #J######.....#.#.#.#......$h.###...........##$h###...#....†.....#### _There are monsters nearby!$h$h&.g$h.=3$h$h]  ####### $h ......# ...  .....### .....  .......#. #g.......$hCb #J....... ####@.......$hm2 #........... #..........#$h7 #..........# #........... $hC#.......#... #........... #...........$h!  † $hH_The endoplasm hits you but does no damage.$h} #######  ......# ...  .....### .....  .......#. #g....... #J.......$hf~o ####@....... #........... #..........# #..........# #........... #.......#... #........... #........... †$h~$h$h$h$hʐz _There are monsters nearby!$h44 .g  $hsYou barely miss the endoplasm.The endoplasm freezes you.$h$19$h)<-----4.5 (1.3$h; _You are frozen.$h$b #######  ......# ... $h .....### .....  .......#. #........ #Jg...... ####@....... #...........$h #..........# $hƱ-#..........# #...........$hޱ #.......#... $h*#........... #...........$h  $h' †$hF# #######  ......# ...  .....### .....  .......#. #........ #Jg...... ####@.......$hLG7 #........... #..........# #..........# #........... #.......#... #........... #........... †$h{M4$h}4 _There are monsters nearby!You completely miss the endoplasm.The endoplasm hits you but does no damage.5.8$h& $h$h< $h $h####### $h0 $h^......# ... $h $hNj.....### ..... $h $h#.......#.$hq $h#........$hɌ $h0#Jg......$h# $hO(####@.......$hy $h#...........$h̍ $h#..........#$h $hH#..........#$hr $h#...........$hŎ $hF#.......#...$h $hƏ#...........$h $hA#...........$hz $h $h$h: † $h~<_You block the goblin's attack.$hZ #######  ......# ...  .....### .....  .......#. #........ #Jg...... ####@....... #........... #..........# #..........# #........... #.......#... #........... #........... † _There are monsters nearby!You thump the endoplasm! .g   goblin  You kill the endoplasm!$h-----27.1  #######  ......# ...  .....### .....  .......#. #........ #.g...... ####@....... #........... #..........# #..........# #........... #.......#... #........... #...........  † _The goblin barely misses you. You block the goblin's attack.$h Z #######  ......# ...  .....### .....  .......#. #........ #.g...... ####@....... #........... #..........# #..........# #........... #.......#... #........... #........... †$hL 4$h $h#  _A goblin is nearby!You hit the goblin.  The goblin is heavily wounded.$hM$ (8.4$h7* $h0  #######  ......# ...  .....### ..... $hN1 8 .......#. #........ #.g...... ####@....... #........... #..........# #..........# #........... #.......#... #........... #...........$h1 f  † _The goblin hits you but does no damage.$h$ K #######  ......# ...  .....### .....  .......#. #........ #.g...... ####@....... #........... #..........# #..........# #...........$h  #.......#... #........... #........... †$h 4$h- $h _A goblin is nearby!You hit the goblin.$h e)$hd _20=59.7$h v _You kill the goblin!$h $h $hX >0.0$h $hZ _Key pressed, stopping explore.$h* $hu H _No target in view!$h , 3$h- $hx0 $h0 $ _$h4 ,$h4 $h 6 $h8 ,$h9 $ha< $h< h1==$he> $h@ ,$hOB $h@D ,$hE $h H ,$h;I $h4K $hK a2==$h8M $hO ,$hqP $hR ,$hT $hV ,$h/X $hlZ $hZ a3==$h[ $hJ^ ,$h` $hb ,$hd $hyg ,$hh $h`k $hk $hk a4==$ham $hp $h   ..######## ....#......# ... ..$h #......### ..... ##........## -97.7 (18.0) #.)######......$hπ P #.................... $h #..........#.#.#.....#. #. $h1 1##...........$h 8-$h׆ $h6 j _Key pressed, stopping explore.$h͏ $h $ht ^ _No target in view!$hƙ $h $h 90.0)..$h2 $hx $h3 j _Key pressed, stopping explore.$h± $h߷ $hC  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h 4$h $h  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hc $hY _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h+ $h 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hu $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h( $h $h& Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h' $h++ $h, $hV4 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h@5 $h9 $hA Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h/F $hI $hJ $hR No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hS $hW $h[ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h7\ $h&] $hc $hf $hg $ho No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho $ht $hx Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h9y $hz $h] J$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h- $h $hc HKey pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h7 I$h& $h P _$h $h O=$hx $h- $hy ,$hζ $hp $h ,$hͽ $h X$h $h ,$h $ha $h ,$h` $h B$h $hI $hA ,$h $hs $h  .# ..... .>..  ....# ....# .# .... ......... ...###......... .......... ................. ######## #.... #......##$hL 406.7 (9 #......###..#.#..... #........#......###...# ###....... $h #.)..#...# ####.........#.#.# $h #.......#.#.#.# #..........#.#$h 3#.#...# $h D#..........#.#.#.....#......$hm D7.7 (10.0) $h. $hR No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$h $h $h ^ _No target in view!$h $h $h $hC M.. #.#$h #...... .>.........# ....# .#....... #......####(.... #......######.$h, L0.0) ....#....###........#.#..#........#......###...#...............#.#.#...$hh $hw" +8.7 (1$hl+ $hZ. ; _Found 5 stones.$h/ $h4 $h7 H _No target in view!$h-g 3$hi $hm $ht P _$h}x B$hz $h `$h $hP ,$hM $hf $h  #...  ######..#  ..#  .# ......#####.....#.## {  ####...@..#  ........#!.....  ........# ##.##  ........# ........# #.# ........# .>..  ........## ....#  .........# ............ ###......##.......202.0) $h _You sense a monster nearby. _No target in view!$h3$h3$hH$hZ$hP _$h#...######..# ........# ...# ...## ..#####.....# ...##.........## .S.#..####......#....#...........#@.................####.##$h..........# # ..........# #.#.#........# .>.. ..........## ....# .# S   ball python (constriction, asleep).........# ..............###......###..(..........$h# 1.0)  A ball python comes into view.$hɰ.SS)=2.7 (2$h$h #... ######..# $h##..# ..#.# ## #..#.## .##..# ####.....# .....# #.##....# .####......#S...#...#!..####.##...# # $h..# #.# .#..# .>.. ..## ....# .#..# .###......###.#(. _The ball python hisses angrily. $hn_You see here a clear potion.$h5R  The ball python bites you but does no damage.$h +3.7 (1$h$hY _The ball python closely misses you.$h41m #... ######..# ##  ........# ..#  ........# ## #..#  .......## .##..#  ####.....# .....#  .........##....#  ####......#S...#..  #!@.......  ####.##...   #   #.#   .>..   ....#     #($hu2 #... ######..# ##  ........# ..#  ........# ## #..#  $hfv.......## .##..#  ####.....# .....#  .........##....#  ####......#S...#..  #!@.......  ####.##...   #   #.#   .>.. $hv  ....#     #($h@}4$hl$h _A ball python is nearby!You closely miss the ball python. The ball python barely misses you.3--1 5.0 (1.3Constr $h$hz _The ball python grabs you. The ball python constricts you.$h m #... ######..# ##  ........# ..#  ........# ## #..#  .......## .##..#  ####.....# .....#  .........##....#  ####......#S...#..  #!@.......  ####.##...   #   #.#   .>..   ....#     #($hn #... ######..# ##  ........# ..#  ........# ## #..#  .......## .##..#  ####.....# .....#  .........##....#  $ho####......#S...#..  #!@.......  ####.##...   #   #.#   .>..   ....#     #($hlw4$h{$h _A ball python is nearby!You hit the ball python.$hg†$hH 8 306.4 (1.4$h!$he _You kill the ball python!$hC$hy$h}(0.0$h$hDE _Key pressed, stopping explore. _No target in view!$hx$h$ _$hB$h/4=$hX,$h$h$h{,$h$hHm _n - 2 clear potions (gained 1)$h&I$hN.-32.4 (6$hn8-$hu$h^j _Key pressed, stopping explore.$h$h $h@^ _No target in view!$h$hQ$hD.0$h}$h j _Key pressed, stopping explore.$hC/ _No target in view!= _$h0$hmTn$hUB$hW$hFX,$hX$hZ$hd],$h^$hb$hdB$h  .......##..##..##.####.....#......#... ## #..........##....##... . ...###.####......#†...#..##.# ...............#............. ...............####.##..... . ...............# #.# ....... ............####.##.#.?... .#..[.#........##........40.4 (8........##......##.... .#...........#..................###......###..................#(.................#...................#.###########.............#.##......# #............#.....##......####.##..#There is a stone staircase leading down here. _Key pressed, stopping explore.$hf$h9H _No target in view!$hDI$h$hڗ$h?$ _$h:$hݛ$h,$h$h$h,$h$h4$h,$h$h......#..## #..#  ......##..##..##. .#.#.. ##.....#......#....#.#### #....# .......##....##..........###....# ###†...#..##.#......# ......#...................# ......####.##............. ......# #.##.......# ........... ......####.##.#.@...##.#..[.# ......##....>............... ......##......##....##.# .......#.......### #......###.....## #(............#. #.............#.#.... #######.........#.#. ....# #........#.......$hۺ+4.4 (4$hJ+5.4 (5$h$hnx _o - a scroll labelled DAOTI QI DIB$h$h$hZH _No target in view!$hg>3$h?$hFE$h&G$hvLP _$hM$htM$h(N$hQ$hmS,$hT$ho$hvX$h ###### ###  ..... ..#  { #... #.#  #.. #.#  #... #..###.# # ###..##. .##.@...# ##.. ..#.....# ##..## #..#.....# ###..##..##...#.# #.. #......#....#.##### #....## ......##....##..........###....###†...#..##.#............#[39$h_;49m .....#.........................##.####.##..............57.4 (12.0) _You sense a monster nearby.$hU^ _No target in view!$h,$h-$h.$h1$h4$h8: _$h :$h[>$h>$hZ?$h,A$hdD,$hE$hG$hH,$hI$hJ$hlL,$hM$hf ..#############  .......@......#  .#..h.#...###.#  #... ##..# #.#  #...#h.h #..###.######..##.. .##.....#..#.. ..#.....# hhh 3 jackals (asleep) ..#..## #..#.....#  .......##..##..##...#.# #.. ####.....#......#....#.##### #... 62.4 (5.0)  3 jackals come into view.$h@j( h.{.h.hh 2 jackals  The jackal barks! x2===3.4 (6$h=n$hz .#.h.#.#....#...###.# #...h##..# #.# #...#.h... #..###.#  ######..##..##..##.....#  .#..# ##..#.....#h 3 jackals  .#..## #..#.....# .##..##..##...#.# #..  ####.....#......#....#.##### # _The jackal moves out of view.$h|$h~$h2Jhh...$h4--4.4 (1$h$h> _The jackal bites you but does no damage.$h ...#############  ......h@.......#  ..#...h#...###.#  #.h..##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....# $hH ##..#.#   $h- ...#############  ......h@.......#  ..#...h#...###.#  #.h..##..# #.#  #...#..... #..#  $hڬA#..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h0O--$h$h _There are monsters nearby!  You closely miss the jackal.$hV h.  The jackal bites you but does no damage. x2$h53-$h_&5.7 (1.3$h$h8+ _The jackal bites you.$h ...#############  ......h@.......#  ..#..hh#...###.#  $h#....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   $hq  ...#############  ......h@.......#  ..#..hh#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h!t $ht $hx $h _There are monsters nearby!You hit the jackal.$h $h . 2  You kill the jackal!The jackal bites you but does no damage.  The jackal closely misses you.$h ^4=47.0$h* $h\  ...#############  ......h@.......# $h l ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal bites you but does no damage.$h2  ...#############  ......h@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h"6 $h6 $h8 $hE _There are monsters nearby!You sock the jackal!$hM .   jackal  You kill the jackal!$hQ d2--58.4 (1.4$hdT $h.V j _The jackal closely misses you. The jackal bites you.$hc > ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  $hPd #..# ##..#.....#  #..## #..#.....#  ##..#.#   $h  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h# $h $h$$h  _A jackal is nearby!You hit the jackal but do no damage. The jackal bites you.$h* g1---9.7 (1.3$h$h  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....# $h ##..#.#   _The jackal closely misses you.$hf ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  $hg #..## #..#.....  ##..#.#   $hom4$hs$hN} _A jackal is nearby!You closely miss the jackal.$h}W2=71.0$h$hC  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....# $hϊz ##..#.#   _The jackal bites you but does no damage. x2$h ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  $h  #..## #..#.....  ##..#.#   $h\&4$h+$h5 _A jackal is nearby!2.3$h:$h@l  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _You hit the jackal but do no damage. The jackal closely misses you.$hn ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h4$h$h4  _A jackal is nearby!You hit the jackal.  The jackal is moderately wounded.$hV1-3.6$h$h'J _The jackal bites you. You block the jackal's attack.$h0> ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  $h#..# ##..#.....#  #..## #..#.....#  ##..#.#   $h ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h4$h\$h)  The jackal is moderately wounded.The jackal bites you. You block the jackal's attack.  You closely miss the jackal.  The jackal misses you.$hBV2=4.9$h2$hU  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  $h#..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal bites you but does no damage.$hM ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h U4$hZ$hgThe jackal misses you. _The jackal bites you but does no damage. _A jackal is nearby!  You closely miss the jackal.  The jackal is moderately wounded.$hh-6.3 (1.4$hSl$hrr  ...#############  $hqs.......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal bites you but does no damage. x2$h0  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#    The jackal is moderately wounded.x2bar  0--7.7  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #$h2 {..#.....#  ##..#.#   _The jackal bites you.$h  ...#############  .......@.......#  $h¾ ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  $h #..## #..#.....  ##..#.#   $h $h' $h@ $h _A jackal is nearby!You barely miss the jackal.The jackal is lightly wounded.$h= #1$hw >=-9.1$h $h & $h  ...#############  .......@.......#  ..#...h#...###.# $h? w #....##..# #.#  #...#..... #..###.#  #..##..##.....#  $h o#..# ##..#.....#  #..## #..#.....#  ##..#.#  $h _The jackal barely misses you. You block the jackal's attack.$ht  ...#############  .......@.......#  ..#...h#...###.#  $hAu }#....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hz $hs{ $h $hы is lightly wounded. _The jackal barely misses you. You block the jackal's attack.  The jackal bites you.$hs \0-80.4 (1.3$h; $h% m  ...############# $h - .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....# $h2 w ##..#.#   _The jackal bites you but does no damage.$hu+-$h., ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##... $hk,, #..# ##..#.....#  #..## #..#.....$h,  ##..#.#   $h>2$h2$h<7$hAThe jackal bites you. _The jackal bites you but does no damage. $hA_A jackal is nearby!  You closely miss the jackal.  The jackal is lightly wounded.$hA-1.8 (1.4$hE$hP  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal bites you but does no damage. x2$hY ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h,M_The jackal bites you but does no damage. x2 _A jackal is nearby!  You miss the jackal.The jackal is lightly wounded.$hs$hT1=3.1 (1.3$h$h3  ...#############  .......@.......#  $hٺ!..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   $h$[_The jackal barely misses you.$hNO> ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  $hZP#...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hM_The jackal barely misses you. _A jackal is nearby!  You closely miss the jackal.The jackal is lightly wounded.4.5 (1.4  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal closely misses you. x2$h?9 ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.# $h0 #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hv $h $h($h[closely misses you. x2  barely misses you.$h-5.8 (1.3$h$h! $h"0_The jackal bites you but does no damage.$h_43$h4  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  $h5'#..# ##..#.....#  $hB5?#..## #..#.....#  ##..#.# $hd5'  $h> ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  $hO#...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h4$h$hyQ$h 'The jackal barely misses you. _The jackal bites you but does no damage. _A jackal is nearby!  You barely miss the jackal.  The jackal is lightly wounded.$hL#2$huP==7.1$h$ho  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  $h #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal bites you but does no damage. x2$hB}9 ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.# $h|~ #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hK$h$h$h _A jackal is nearby!You barely miss the jackal. You block the jackal's attack.$h[-8.3 (1.2$h$hcm  ...############# $h .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  $hV#..## #..#.....#  ##..#.#   _The jackal bites you but does no damage.$h!6  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#$h6 i  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hm< $h< $htA $hL _A jackal is nearby!You hit the jackal but do no damage.The jackal bites you but does no damage.$hM -9.6 (1.3$hR $hX r  ...#############  $hY R.......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#  $hdY b _The jackal barely misses you.$h  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#$h i  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h7 $h $h $h"  _A jackal is nearby!You hit the jackal.  The jackal is moderately wounded.$h  )90.9$h $h  ...#############  .......@.......#  ..#...h#...###.# $h ) #....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _You block the jackal's attack.$h  ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h( $hĥ $h $h޳ \The jackal is moderately wounded. _$ht hYou block the jackal's attack.  You miss the jackal.  $h s3==2.2$hu $h   ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.# $h  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#  $h~ M _The jackal bites you but does no damage.$hV ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  #..##..##...  #..# ##..#.....#  $hW #..## #..#.....  ##..#.#   $hP\4$h(a$hl< You block the jackal's attack. _The jackal bites you but does no damage. _A jackal is nearby!  You hit the jackal.  $hlKThe jackal is almost dead.$hl!3.5$hqq$hv  ...#############  .......@.......#  ..#...h#...###.#  $hDwF#....##..# #.#  #...#..... #..###.#  #..##..##.....#  #..# ##..#.....#  #..## #..#.....#  ##..#.#   _The jackal barely misses you. x2$h ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..#  $hA#..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $hf$h$h$hYM_The jackal barely misses you. x2 _A jackal is nearby!  You closely miss the jackal.The jackal is almost dead.$h(4.8$h7$hr  ...#############  $h .......@.......#  ..#...h#...###.#  #....##..# #.#  #...#..... #..###.#  #..##..##.....# $ht #..# ##..#.....#  #..## #..#.....#  ##..#.#   $h_The jackal barely misses you. The jackal closely misses you.$h.> ...#############  .......@.......#  ..#...h#...###.#  #....##..# #.#  $h#...#..... #..#  #..##..##...  #..# ##..#.....#  #..## #..#.....  ##..#.#   $h$h$h;$h _A jackal is nearby!You hit the jackal.$h h†$h{4==66.1$h$h` _You kill the jackal!$h$h$h(0.0$h$hB$hj _Key pressed, stopping explore.$h$h$h^ _No target in view!$hd$h$hc4$hJ$hvj _Key pressed, stopping explore.$h$h$h^ _No target in view!$h.$h$h/$h$h $h-j _Key pressed, stopping explore.$h$h$h o _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$h4$h$h}#zNo target in view!Key pressed, stopping explore.No target in view!$hL$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h'$hM+^Key pressed, stopping explore.No target in view!$h+Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h+$h:,$h04$h5$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hz<$h$A$hD$hDKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI3$h3K$hK$hO$h;TNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hT%Key pressed, stopping explore.$hT$hW$hY^Key pressed, stopping explore.No target in view!$h5ZKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hiZ$hZ$h]4$ha$hceNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$he%Key pressed, stopping explore.$h f$hi$hlKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hem^Key pressed, stopping explore.No target in view!$hn$hr$hLs$hw$h}No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h~$h$h^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h#$h$h$h2$htNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h%Key pressed, stopping explore.$hn$h$hlKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h֞dNo target in view!Key pressed, stopping explore.No target in view!$h$h$ho$h$h$hrNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hANo target in view!Key pressed, stopping explore.$h.$h$hĴKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h-3$h$h$h$h$ _$h$hR9No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $h> You see here a jackal corpse.$h $h _$h$h$hh,$h!$h$hL$h9=$h?$hu$h$hD$h$h@$h$h$h9$h$h$hx$h$h$h$h$hu$h$h&$hm$h$h_$h,$h$h$h$h%$h$h$h$hb$h$h5$h+,$h$h'$h$h$hH$h$h    #####  ###...###########  [$h|................-510.1 (14.0)  ##########..#...†#...###   ##..##....##..# #  #...#......#..###   ######..##..##..##....   ........#..####..#....   ........#..## #..#....   ........##..##..##...#   ####.....#......#....#$h$h $hA F-1.1 (15$h5$h}C _Found a leather armour.$h$h$h^ _No target in view!$h>$h$h %..........0.0)..#...†.##.....#...$hz%$h*$h0j _Key pressed, stopping explore.$hR1$h7$h%9$ $hu9A_No target in view!$h9$ht:$h@$hA$hKE$h0Lj _Key pressed, stopping explore.$hL$hrP$hMT^ _No target in view!$hT$haU$hZ$hB[$h^$he _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hYf$hi$hkKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hl$hl$ho$h#p$ht$hzNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h{$hr$h-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hdNo target in view!Key pressed, stopping explore.No target in view!$h$hw$h$h$h<$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h3$hŝ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hNo target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in v$h(iew!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hQ-J$hfB[No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hC$hNNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hR$h9VKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h=_J$hBb$h3jNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hB,$hC$hIF,$h$G$hJM _You now have 85 gold pieces (gained 11).$hK$hK$hL$hN$hO$hO$h\P$hR$h'T,$haU$hV$h]X,$h̀$hv$hGB$h ##.############..#...†#... #.# ##..##....##.. #.# #...#......#.. #.# ########..##..##..##.  #.# #.........#..####..#.  #.###.........#..## #..#.  #.............##..##..##.  #.....#......#..  #......##....##430.0)  #.......#†...#.. ........#.......... ........####.##....  ........# #  ........####.##.#  ........##....>  ........##......##.  .........#.........$h$h*j _Key pressed, stopping explore.$h$hœ$h^ _No target in view!$h]$hŠ$hv.$hצH...............$h .0.0)$h$hS$hj _Key pressed, stopping explore.$hY$hv$hܹ^ _No target in view!$h;$h$hϿ$h0$h$hj _Key pressed, stopping explore.$h$h$h6 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hNo target in view!$hI$h$h[$h[P _$h,$h$h$h$hM$h$h$h0$h$hA$h($h$h$h$hG$h$h$h$h$h,$h$h$hs$h$hz$hg $h $hP $h- $h $h$h_$h$h$h $h_$h$h$h%,$h$hO$h,$hc$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a ball python corpse.$h$h _$hD$h&$h,$h+$hI$h ,$h $hO*$hk+$h+$h2,$ht0$h1,$h#2$hV4$h5,$h<6$h[8$h9,$h9$h;$hZ<,$h<$hy>$h?,$h4@$hB$hC,$hC$hVE$hF,$hH$h|K$hM,$hO$hR$h(V,$hW$hsZ$h\,$h^$h`$hb$hc$h=d$hxf$hnh$hh$hi$hk$hm,$ho$h$h$h$h$h܆$h͇$hݹ$h,$h\B$h...........###.................# ..............................># ...........................#...#† #.#..[.#......##.............#.. ...........................#.##. $hd#.#...........##..........##.[.. .........###...#............ .........##..........#.....## .........##.##.... #..85.1 (44.0) .....#.#............ ..... $h.....#.#.....#............ ...# ....#.................... ###.# ....#..#.......#..#####+# .# $h...(#..........#..# .. ....##.#......##..#♣♣...≈#.# .......#..........#♣>...~#.# $h_k#.#.####......... ♣....≈#.#$h$h$hj _Key pressed, stopping explore.$hv$h$hqH _No target in view!$h]I$h$h$h[: _$h$hy$h$h$h$hJ$hM$h,$hu$h,$h$hK$h:$h$hH,$h$h...~#.# #.####..........#♣....≈#.# #.# ...#.....#.#♣.P.~≈#.# #.## .#[# ........#.#@#...~~~#.# #.##95.1 (10# ..........#.+..~~~.#.# #.##$h5x ..........#.#<.~P~.#.# #.### .......#.#.~~P~<'.###.## .........#≈~PP~.#........# ###~PP~~.#.###.##. #≈PP~..#........$h-6   ###≈≈~~..#.###.##.  .# . #≈~~...#.# #.##.$hu6E $h6$he;$h@ _Key pressed, stopping explore.$hE$hGH _No target in view!$hRV_$hW$h1X$ _$h[n$h]$ha^$h^$hg_$hu`$ha,$h_b$he$hsh,$hh$hj$hk,$hl$hm$hn,$hwo$hp$hq,$hhr$hs$hz0#.#.#.#.# ....#.....#.#♣.P.~≈ .#.#...#[#.........#.#.#...~~~ .#.......#...........#.+..~~~.#....................#.#<.~P~.#.#.....##...........#.#.~~P~<'.# #.......#..............#≈~PP~.#..  .......#............###~PP~~.#.# ##.#.... ..............#≈PP~..#. ......## .......@....#.#≈≈~~..#.#603.1 (8.0)....# .......######.#≈~~...#.#...####..... #≈~...♣#.#$h{Z.......##..[.. #~~... #.#..##..........#.# #............... # #.#.............[ #.##+##### .....†.......... #........#. ...(.......... #....####$h.A4.1 (9$h!$hC _Found a leather armour.$h$hB$hH _No target in view!$h3$h$h"$h$hb$ _$h2$h$h,$h$h#$h,$hq$hD#...#.......#...........#.+..~~~. .................#.#<.~P~. ....##...#.#.~~P~< ####$h.#.....#≈~PP~. # .......#...###~PP~~. #####.#........#≈PP~ ##.###......#.#≈≈~~.. ..........##.......######.#≈~~.$h....####..@..# #≈~...♣.....##..[..# #~~... ..........# ###...............# #....[# #.##+### .†.... #........(...... #....#$h....... #......# ###...$hK ..$h%p#<.~P##.~~P~< ####.......#...#≈~PP~. # .###~PP~ #####.#.........#≈PP~.$h@_.......###......#.#≈≈~ ..$hYQ...######.#≈~~.$hs###.....# #≈~...♣..$hb~~... ##........ $hf###.......#$h[.......##..... .#.#.#.##.#.....##.##$hE $hn +7.1 (3$h) +8.1 (4$h $hX _You see here an orb of guile.$h $h" $hH% H _No target in view!$h 3$hY $hf $h $h : _$h6 $h ,$hC $h $h] ,$h $h {  You see here a +0 leather armour. _$h( $h $h' $h* $h+ $hY+ $hj/ ,$h2 ,$h2 $h4 $hm6 ,$hS7 $h#9 $h: ,$h; $h@ $hH .÷......##..(................# ..............................# ...####................##.....# .#.####.#.#.#.##.#.....##.....# $hH _..#.#.#.##.#.....######## #.#....#.#.#.##.#.....# #.###..#...# #.####### $hH #.# #.#### #@#  24.1 (16.0)$hI #.# #.. )# $h j _Key pressed, stopping explore.$h? $hyC $hE H _No target in view!$h( I$h $he $hk P _$hb ,$h $hG $h ,$h $hq $h? ,$ht $hP B$h $h $hE ,$h$ $h $h ,$h $h $h ,$h} $h $hv $h $h $hN $h ,$hr $h] B$h $h n$h ,$h $hw $hI ,$h $h $h ,$h $hi% $hI( $h( $h|* $hx- $h. ,$h#0 $h3 $h5 ,$hu6 $h.: $ho: $h: $h< $h= $h:? ,$h@ $h;B $h?C ,$hD $hE $hF ,$hbG $h I $hI ,$h K $hL $hN $hN $hP $hR $hT ,$h_W $hY $h(\ $hM\ $h] $hi $hk $hk $hm $het #...#........#....... ................#.#.#.####....... ..............#.#.#.#.# ....#.... ....#.#.#.....#.#...#[#.........# ....#.#.#.....#.......#.......... ....................................................##.......... .........#####.......#........... .........## #..@....#...........75.1 (27 $ht ....†.....#####.#................ ....#.#...##.......###........... ....#.#.............##.......#### ....#.#.............####.....# ....#.#...............##..[..# ....#............##..........# ....####...###...............# ....#.......................[####$hv [ $h{ $h* j _Key pressed, stopping explore.$hl $h $h H _No target in view!$h 3$h9 $h $hڪ $hۮ : _$hد $h9 ,$h $h[ $h@ $hr $h $h $h ,$hb $hT $hx $h $h; $hw $h ,$h $hC $h ,$h $h ###...#....(#..#..# ......##.#......##..#♣♣##...#........#..........#♣>.....#.#.#.####..........#♣.....#.#.#.#.#.....#.....#.#♣.P .#.....#.#...#[##.#.##.......#...........#.+..~$h L..................#.#<.~.....##@..........#.#.~~82.1 (7.0)#####.......#..#≈~P## #.......#............###~PP#####.#..............≈PP$h ##.......###............#.#≈≈~.........##.......######.#≈~~$hH 5.........####.....# #≈~............##..[..# #~~.......##....$h "#$h $h $h j _Key pressed, stopping explore.$hC $h $h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! $h b_Key pressed, stopping explore.No target in view!$h 3$h $h  $h  $h# : _$hu$ $h& $hm' $h) $h, $h/ $h;/ $h] &$hc $h~d $hg ,$hh ,$h5j $hk $h.m ,$hn $hs $h>u ,$hv $hx $hz ,$h| $h~ $hހ ,$h$ $h; $h* B$hٺ #..............#≈~PP~.#........#....###~PP~~.#.###.##.............#≈PP~..#....... ###......#.#≈≈~~..#.###.## .##.......######.#≈~~...#.# #.##.###.....# #.#≈~...♣#.# #.### ...##..[..# #.#~~... #.# #.# .# #.# #.# #.# # #@# #.###.# 99.1 (17.0).......[######.##+#####.....###............##........#...................#####....#####...##....# #..............##.....# ###............  .#.....##.....# #.##########.  .#.....######## #.....# #.  .#.....# #####.# #.  $h K[40m_No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _$h ,$h# $h B$h $h } _No target in view! _Key pressed, stopping explore. $h _No target in view! _Key pressed, stopping explore. _No target in view! _You open the door.$h 3$h $hE  $ha : There is an open door here.$h) K _$h. $h ,$h $hl $h% $hN $hW $h $hG $hr $h $h@ $h $h $h $h $h0 $hT $hl $h $hS$h$h@$h%,$h$h $h; $h] $h $h@  There is an open door here.$h$h; _$hD$h$ha$h$h$h$h$h$hl$h$h,$h$h$h9 $h^ $h $h*"$h#B$hE%$hr&$h&$h%'$h$0n$h1,$h_2$h.9X$h9$h:$h:$h;$h6<$hc>B$hL?$h?,$hD@$hJA$hA,$hKB$h[C$hC,$hC$hH$hH$h5I$hI$hJ$hK,$hdK$hL$hrL,$hL$hWM$hM,$h N$hN$hN$h(O$hNO$hP$hQ,$hQ$hR$h/TB$hW$hX,$h7Y$hHZ$hZ,$hZ$h[$hW\,$h\$h=]$h],$h]$h^$h_B$hN`$h`$h`$hBa$h%b$hb,$h.c$hff$hg$h.g$hg$hm...###.#.# #.#  #+##.....#.##########.#   #.......##.#  ..≈#.###.##.######.##.#  ..~#.# #.##.# ...#.##.#  ..≈#.# #.##.# #..#.#..#  .~≈#.# #.##.#.#..#.#.##  ~~~#.# #.##.#.#..#.#.##  ~~.#.# #.##.#...@#.#..#  745.1 (46 $hm`P~.#.# #.##.#.........#  P~<'.###.##.#....#.#..##  P~.#......#.#...#  ~~.#.###.##.#.#..#.#..##  $hn.~..#...................#  ~..#.###.##.###..#######  ...#.# #.##...........#  .$h)n.♣#.# #.#####.#.####.#  $hro$h:q$h$wj _Key pressed, stopping explore.$h`w$hz$h|H _No target in view!$hwI$hg$hΑ$h: _$hՔ$h/$hX$h$h$h$h$h$h$h,$h9$h$h$hܤ$h$h$h`,$h$h$hʯ,$h$hг$h,$h$h$hʹ$h$h$hg$h,$hx$h>X$h$h,$h$h$h$h>$h$h$hT,$h$h $hh$h$hn$h$h,$h$h$hf  There is an open door here. _$h$h  You enter the shallow water.Water $hD$h1!N _Moving in this stuff is going to be slow.$h$$4$h%$h-$h/$h/!$h71$h8$hG=F$h$hT,$h$hM $hJ,$h$h7 _You open the door.$h3$h$h"= #......................###.#.# ..#..#.......#..#####+##.....#.## .(#..........#..# ♣♣..~#.........##.#......##..#♣♣...≈#.###.##.#$h"T...#..........#♣>...~#.# #.##.# #.####..........#♣....≈#.# #.##.# $h:$#.#.....#.....#.#♣.P.~≈#.# #.##.# #[#.........#.#.#...~~~#.# #.##.# ..#...........#.@..~~~.#.# #.##.#74.3 (29.2 ..............#.#<.~P~.#.# #.##.# .##...........#.#.~~P~<'.###.##.# .#.......#≈~PP~.#......... .#............###~PP~~.#.###.##.# ................#≈PP~..#......... ##............#.#≈≈~~..#.###.##.# ##.......######.#≈~~...#.# #.##.. ####.....# #.#≈~...♣#.# #.####There is an open door here.$hx$$h.+$h1 _Key pressed, stopping explore.$hy7$h9H _No target in view!$hHI$hT$hT$hfX: _$hs[$hW\,$h\$hyb$hhc$hc$h^d$h{j,$hj$hl$hr$ht$ht$hVv$h|$h~$h$hȀ$h$h,$hc$h$h,$h$h՚$h8,$hž$h$h[,$h$h.###.'..~~~.#.....................#.#<.~P~. ...##...........#.#.~~P~<' ###.......#..............#≈~PP~  #.......#............###~PP~~ ####.#...................#≈PP~..##............#.#≈≈~~. ...$h/##.......######.#≈~~...####...@.# #.#≈~...♣84.3 (10.0##..[..# #.#~~...♣ ......##..........# #.#~...♣♣ ###$h[+.........# #.#~..♣♣ # ..........[######.##'####÷..............##$h# .....(................#####....# ...............# #.... $h_...............##.....# ###....$h$h $hj _Key pressed, stopping explore.$hg$h$h $h:_No target in view!$hI$h$h{$h[: _$hb  You see here an orb of guile.$hd$h _$h$hv$h,$h"$he$hB $hp $hr $hA$h,$h $h($h,$hH$h#X$h($h*,$h,$h0$h2,$h45$h9$h;,$h=$hB$hD,$h[F$hK$h@M,$hN$hQ$h#T,$hT$hX$h5Z,$h[$hi^$h`,$hb$hd$hg,$hh$hj$ho,$h%r$h{z` #..#.#.....##..[  ##............##........  #####...###.............  #.#...........#.......÷........  #.............(..........  #.........................  ###........####.............  #...##.#.####@#.#.#.##.#.....$hz/801.3 (17  #.............#.#.#.##.#.....  ###.##.#.#....#.#.#.##.#..... #.##.#.###..#...#.##.###### #.##.#.# #.######.##.$h {# #.##.#.# #...).......# $hl{<#.##.#.# #.######.#### #.##.#.##### #.# #.##.#.....######.####$h{$h)$hxj _Key pressed, stopping explore.$hߊ$h$hYH _No target in view!$h$I$hի$h$hɰ: _$h.$hX$h,$h4$h$h,$h$h$hP,$h$h)$h$h$h$h;$h ,$hc$h$h,$h$h$h(,$hs$h$h},$h$ha$h,$h$h$h%,$ho$h$he,$h$h2$h,$h3$h$h#,$h$hvG ###.##.#.#....#.#.#.## #.##.#.###..#...#.## #.##.#.# #.######.## #.##.#.# #...)... #.##.#.# #.######.## #.##.#.##### #.#  #.##.#.....######.## $h###.##.#####.... #....@.# ########.#16.3 (15 ######## #.# #.# #. #... #.## ### $h$hu$hw[ _Done exploring.$h$h)$h H _No target in view!$h63$h7$hT........0.0)$hX$h|][ _Done exploring.$h]$ha$hcH _No target in view!$h>>(Press ? for help)$h#........####...###...............# #.#~..♣♣ #.###.# #.#.# #.##........#.......................[######.##'#####.....#####.#.# #.##......................÷..............##........#.........#.#.# #.##....................(................#####....#####...##.#.#.# #.##.....................................# #...............#.#.# #.#$h1###........####................##.....# ###.................# #.##...##.#.####.#.#.#.##.#.....##.....# #.##########..#.### #.##.............#.#.#.##.#.....######## #.....# #.##.# #.####.##.#.#....#.#.#.##.#.....######.# #.##.# #.##.##.#.###..#...#.##.########.######.##.# #.##.##.#.# #.######.##.##....#......# #.##.##.#.# #...).......#####.#.#.#### #.##.##.#.# #.######.#####.#.#..##.#$h`q#.##.#.##### #.##.#.##.##.##.##.#.....######.####$h#.#..#.##.####.##.#####...........##.#..#.##.##....@.# ########.##.#$h#.#....##.##########.##.##.#..##########.##.##.##.#.....†.......#$hɝN#.##.##...............##....##.#............##$hT#.#####.#.####################$hkN####..####.##.......................>#.# #.##..# #.###.................#...#†# #.##..####.##.#.....##.#..[.###.....#...# #.##..##....>.$h o............#.##..# #.##..####....##.###....##.[...# #.########....#......###...#......##.# #.......######......###....................##..........#.....##.#..# ######.##(................##.##..............#....# .........................#.#.........................# ##########...................#.#.....#.............#...#.# #......# #............#.....#......................###.#.# #......###........#.#.......#..#.......#..#####+##.....#.##########........#......###...#....(#..........#..# ♣♣..~#...............####.........................##.#......##..#♣♣...≈#.###.##.######.##.)............##...#........#..........#♣>...~#.# #.##.#....#.#####............#.#.#.####..........#♣....≈#.# #.##.#.#..#.#.#....................#.#.#.#.#.....#.....#.#♣.P.~≈#.# #.##.#.#..#.#.##..........#.#.#.....#.#...#[#.........#.#.#...~~~#.# #.##.#.#..#.#.##..........#.#.#.....#.......#...........#.'..~~~.#.# #.##.#....#.##........................................#.#<.~P~.#.# #.##.##.......#...................##......$hp8.....#.#.~~P~<'.###.##.#....#.#..###...............#####.......#..............#≈~PP~.#.............#.#...##...............## #.......#............###~PP~~.#.###.##.#.#..#.#..##$h $hJ $h *###.##.#.#....#.#.#.## stairs the Shield-Bearer#.##.#.###..#...#.## Formicid$hH J#.##.#.# #.######.## Health: 24/24 ========================#.##.#.# #...)...... Magic: 2/2========================#.##.#.# #.######.## AC: 6Str: 20#.##.#.##### #.# EV: 8Int: 7#.##.#.....######.## SH: 5$h ODex: 13###.##.#####.......... XL:  2 Next: 60% Place: Dungeon:1#....@.# ########.## Noise: ---------  Time: 816.3 (0.0)#########.## a) +0 flail#.## Abil: Dig#.###...$hk s#.##### _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [? for help]? .$h $h $h $h2 $h : _$h $h $h= $h $h $h $h $h $h $h9 $hg $h $h9 $h( $h $h $hL $h $hV $h $h $h $h' $h} $h! $hL# $h# $h"$ $h+ $h- $h- $hx. $h7 $hv9 $h9 $h; $hD $hF $hG $h5H $hP $hR $h#S $hT $h\ $hm^ ,$hN_ $h`f $hg $h"h $hh $ho $hq ,$hsr $hy $h{ ,$h| $h $h ,$h~ $h) $h $h $h $h $h0 ,$h $h $h ,$h2 $h $h ,$h $h $h- $hi $h1 $h6 $h ,$h $h $hZ B$h $hd ,$h' $h $h? ,$h# $h, $h ,$h $h $hA ,$h+ $h $h $h $h $h< $h ,$h $h $h ,$h $h $h+ $hp $hL $hK $h* ,$hL $h& $h ,$h $hG $h. ,$h $h B$h $h $h,$h$h$hX,$h?$hC $h ,$h $h $hg,$hw$hF$h$h$h2$h$h$h($h$h?..........##..##..##...#.# #. ######.....#......#....#.##### #. ...........##....##..........###. ######......#÷...#..##.#... ..........#...................... #.........####.##................ #.........#......#........ #.........#.....##.#..[.# #.........#...............58.3 (42.0) #.........##......##....##.#..... #..........#..................... #####......###...................#(........................#.........................#.# ##########...................#.# #......# #............#.....#... #......###........#.#.......#..# [3$hj@9;49m _There is a stone staircase leading down here.$h4$h$h#$h(89.3 (1.0) _$hd*$hu$h $h7 $ht $hA#.  $h $h2A.#  $hw .#   $h\.#   $hq .#   .#   ...#####.#  2 ...#   ##########    $h          $hmN  $hǓ$hm$h60.1 (1.8 _You climb downwards. _There is a stone staircase leading up here.$h $h $h $h $h $h: P _$h $hã $hz $h $h% $hw $h $hާ $h $h $hЪ $h $hy $hɬ $hU ,$hӮ $hׯ $ha $h $h $h{ $hӴ $h+ $hQ $h# $h ,$h' $hں $h $h $h $h $hտ $h $h $h $h ,$h $h $h9 $hc $h $h $h $h+ $h $hV $h ,$h $h $h g#  .## ### { ... . ##.##.# ###  #...#.#####.## $h  #...@......#.#  #...#.#####.## #####.# #.# #.# #.##.# #.#$hM n#.# #.#...#####.#.......<.#$hn 5##########$hS 077.1 (17.0)$h $hR $h q _You sense a monster nearby.$hc $h $h H _No target in view!$hT$h$h$h$h$hU  _$heW#.##.# #.# #.#  # #.# #.##.##.#### ...B.......#  ##@##.# ### #...#.#####.## #..........#.##...#.#####.##{ #####.# #.# #.# #.#B   giant cockroach (asleep) #.# #.# #.# #.# ...#####.#$h$h19.1 (2.0)$h$h\..BB$h,80.1 (3$h$$h:-f  .. #.#$h- #.# #.# #.# # #.# ##.##.##.####$h-=......B@....# .#.##.##.##.# #$h-# #...#.#####.## #..........#$h-.# #...#.#####.##$h.{ #####.# #.# #.# #.# $h. #.# #.# #.# #.# _A giant cockroach comes into view.$h46$h63=1.1 (1$h';$h=G _The giant cockroach bites you but does no damage.$hf .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #..... $h #...#.#  { #####.# #.#  #.# #.#  #.# #.#  #.# #.# $hb .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #..... #...#.# { #####.# #.#  #.#  #.#  #.# $hg4$hk$hw _A giant cockroach is nearby!You closely miss the giant cockroach.$hw-2.5 (1.4$h |$h~G _The giant cockroach bites you but does no damage.$h7 ..$h  #.# #.# #.# #.# # #.# ##.##.##.####  $hQg......B@....#  .#.##.##.##.# ###  $h~.# #...#  #.....$h.  #...#.#  $h9{ #####.# #.#  #.# #.# $hی5 #.# #.#  #.# #.# $h$h!  .. #.# #.#$h!  #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...# $h"  #..... #...#.#$h"  { #####.# #.#  #.#  #.#  #.# $h' $h' $h"+ $h6 _A giant cockroach is nearby!You barely miss the giant cockroach. The giant cockroach misses you.$h6 $h 7 .3-$h 7 &3.8 (1.3$hw; $hR? b  .. #.#$h? W #.# #.# #.# # #.# $h? ##.##.##.####  ......B@....#  .#.##.##.##.# ### $h? % # #...#  $h? +#.....  #...#.#$h? 4  { #####.# #.#  $h? 1#.# #.#  #.# #.# $h @ U #.# #.# _The giant cockroach bites you.$h  .. #.# #.# #.# #.# $h, # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#$h[ `  #.....$h  #...#.# { #####.# #.#  #.#  #.# $h : #.# $h] 4$h $h _A giant cockroach is nearby!You hit the giant cockroach but do no damage.$h (5.1$h $hV J _The giant cockroach bites you but does no damage. x2$h d .. #.# #.# $h #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #.....  #...#.#  { #####.# #.#  #.# #.#  #.# #.#  #.# #.# $h 7 .. #.# #.# #.#$hr @ #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...# $h  #..... #...#.# $h { #####.# #.#  #.# $h u #.#  #.# $h' 4$h< $hx | _A giant cockroach is nearby!$h̰ #1$h ?---6.4$h߳ $hT b  .. #.#$h R #.# #.# #.# # #.#$h e ##.##.##.####  ......B@....# $h۸ 9 .#.##.##.##.# ###  # #...#$hG  #.....  #...#.#  { #####.# #.#  #.# #.#  #.# #.# $hi  #.# #.# _You closely miss the giant cockroach. The giant cockroach bites you.$hM .. #.# #.# $hvNN#.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #..... #...#.# $hRb{ #####.# #.#  #.#  #.#  #.# $hZT$hT$h3Y$h"e _A giant cockroach is nearby!You hit the giant cockroach.  The giant cockroach is moderately wounded.$he@2=-$hf!7.7$hKj$hog  .. #.# $hKpp#.# #.# #.# # #.# ##.##.##.#### $hpg ......B@....#  .#.##.##.##.# ### $hpD # #...#  #.....  $hpV#...#.#  { #####.# #.#  #.# #.# $h q4 #.# #.#  #.# #.# $h/qR_The giant cockroach bites you but does no damage. x2$h .. #.# #.# #.# #.# # #.# ##.##.##.#### $h ......B@....#  .#.##.##.##.# ###  # #...#  #..... #...#.# $hb{ #####.# #.#  #.#  #.#  #.# $hY$h$h+$hP _A giant cockroach is nearby!$h!9.0$h$h& $hH$h $h..$h# $hl#.#$h $h#.#$hO $h #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #.....$hG $h $h#...#.# $h { #####.# #.#  #.# #.#  #.# #.#  #.# #.# _You barely miss the giant cockroach. The giant cockroach closely misses you.$h56 .. #.# #.# #.# #.# # #.# ##.##.##.####  ......B@....#  .#.##.##.##.# ###  # #...#  #..... #...#.# $h`{ #####.# #.#  #.#  #.#  #.# $h _A giant cockroach is nearby!You sock the giant cockroach!$hE†$h?1790.3$h$hLS _You kill the giant cockroach!$h3$hA==$h,$h-$h$hP$hݹ$h$hh4==$h$hg1 _HP restored.$hN...... ....... #.#.... #.#... #.#.. #.# #. #.##.##.##.####$ho#......@.....#-#.#.##.##.##.# ### #.#...#.#####.###.#..........#.##.#...$h#.#####.## { #.#####.# #.##. #.# #.##. #.# #.#  #.# #.#$h-6.3 (6.0$h8-$h$ha _You sense a monster nearby. _You see here a giant cockroach corpse.$h$h'^ _No target in view!$h}$h/$h+$h$htf _$h$h<$h$h$h 9=$h/$h'$h$h$h$hz$he,$hW$h$hC$h$hR$h$hq $h,$h$hL _You now have 86 gold pieces (gained 1).$h5$hz$h)$h$h ,$h$h?$h $h $hc!$h%B$ho'L _You now have 93 gold pieces (gained 7).$h)3$h)$h2+$h,$h-$h-$h5/$h0,$h1$h22$h53,$h3$h4$hy6,$h47$h^9$h@ #. #..##.# #.##...#.# #.#......# $hvA3##........#.... #.........#.#....########.........#.#..?....@..#####.....##.#914.3 (18.0)....#...............##.## #.###.######.##.##.##> #.# ###.##.##.#$hA # #.# #......†... #.# #.#.##.##.#  ... #.#.##.#...  #.. # #.##.#...$hB #.. #.##.#... $hUH9{$hH,5.3 (19$hM$hXo _Found a stone staircase leading down.$h[$h`{ _No target in view!$hZa$hc$hBf$hjP _$hbn #. #..##.## #.##...#.##.#$hn #.#......##... ##..#.... #.$hn..########...?..@....#####.....#$h o ..#...............###.# #.###.######.##.#$h/oa.. #># #.# ###.##.#. #.# #.# #......†$h^o { #.# #.# #.#.##.#... ... #.#.##.#$ho#.# #.. # #.##.# #.. #.##.#$hYt17.3 (2.0)$ht$hKy$hׁ _You sense a monster nearby.$h$h$ $h:_No target in view!$h$hL$h&/..0$h{$h$hj _Key pressed, stopping explore.$hl$h$h^ _No target in view!$h$hL$hQ$h]$h$h˷ _Key pressed, stopping explore.$h$h¾^ _No target in view!$h$h$h4$h)  _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hP$hZKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h%`$hq)zNo target in view!Key pressed, stopping explore.No target in view!$h)fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h0*$h.$h0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1AKey pressed, stopping explore.No target in view!$hCI$hE$hM #. #..##. # #.##...#. #.## #.#......#...# ##..# #..##.r....?.@.....#####......#.#.###.###.######.##. .. #># #.# ###.##..# #.# #.# #......†# { #.# #.# #.#.##.# r   quokka (wandering) ... ... #.#.##.# #.# #.. # #.##.# #.. #.##.#$hlP$hYm.rr$hi]+8.3 (1$h)`$hsl# #. #..## #. #.##...# #.## #.##...# ##.## #$hl=#.##.r...?@......#####.....#.#.#.###.###.######.##. ... #># #.# ###.##. ..#. #.# #.# #......$h&mg # #.{ #.# #.# #.#.##.# ... ... #.#.##.$hNm #.# #.. # #.##. #.. #.##. _$hmNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _A quokka comes into view.$ho$hIp$huU..r$hv&9$h{$h9c # #.  #. $h #.##  ###...#  .......##  #.......####### ....r.?@......# $hM#.......#...... #####.###.###.# ... #># #.# $h ? ..#. #.# #.#  # #.{ #.# #.#  $h13# ... ...  #.# #.. #  $hT$#.. $hQ # #.  #.  #.##  ###...#  $h.......##  #.......####### ....r.?@......# #.......#...... #####.###.###.# ... #># #.#  ..#. #.# #.#  # #.{ #.# #.#  # ... ...  $hA#.# #.. #  #.. $h$h$hN!$hd)  # #. #.. #. #.##... #.## #.##...## ##$h)4.## ##.#.r..######.# #####.###.###.######.## ... #># #.# ###.## ..#.. #.# #.# #$hA*S # #.g #.# #.# #.#.## #.# ... ... #.#.## g   goblin (asleep)#. #.# #.. # #.## #.. #.## _A quokka is nearby!$h0  A goblin comes into view. It is wielding a +0 dagger.$h91$h6.rg.g$hx61===20$h;$hH> _The goblin shouts! You hear an angry hiss. _You see here a scroll labelled VONAEPT EMERY.$hzIq # #.  #.  #.##  ####...##  ........##  ##.......###### ......r@....... ##.......#..... #####.###.###. ... #># #.# $hI ..#.g #.# #.#  # #.. #.# #.#  #.# ... ...  #. #.# #.. #  #.. $hC  # #.  #.  #.## $h+ ####...##  ........##  ##.......###### ......r@....... ##.......#..... #####.###.###. $hu... #># #.#  ..#.g #.# #.#  # #.. #.# #.#  $hf#.# ... ...  #. #.# #.. #  #.. $hH$h$h$hz _There are monsters nearby!$hcg{..#..$h6--1.6 (1.3$h$h8 $h # #.  #.  #.##  ####...##  ........## $hNr ##.......###### ......r@....... $hu7##.......#..... #####.###.###. $h..g #># #.#  {..#.. #.# #.#  # #.. #.# #.#  #.# ... ...  $h*#. #.# #.. #  #.. $hy_You closely miss the quokka. You block the quokka's attack.$h } # #.  #.  #.##  ####...##  ........##  ##.......###### ......r@....... ##.......#..... #####.###.###. ..g #># #.#  {..#.. #.# #.#  # #.. #.# #.#  #.# ... ...  #. #.# #.. #  #.. $h $hj 9--$hޥ $hS _There are monsters nearby!You hit the quokka.  The quokka is moderately wounded.$hõ % g. { SS   ball python (constriction, wandering)The quokka bites you but does no damage. x2$h> $hu !2.9$hֻ $h ^ _A ball python comes into view.$h N # #.  $hz #.  #.##  ####...##  ........##  ##.......###### ......r@....... $h ##.......#..... #####g###.###. ... #># #.#  {.#.. #.# #.#  # #.. #.# #.# $h L #.# ... ...  #S #.# #.. # $h ) #.. $hyf  # #.  #.  #.##  ####...##  ........##  ##.......###### ......r@....... ##.......#..... #####g###.###. ... #># #.#  {.#.. #.# #.#  # #.. #.# #.#  #.# ... ...  #S #.# #.. #  #.. $h k 4$hm $hy _There are monsters nearby!The ball python hisses angrily.  You sock the quokka!$h{ $h3| $hւ q †g.$h: g   goblinSS   ball python (constriction).  You kill the quokka!$h 084.2$h@ $h\  # #.  #.  #.##  ####...## $hD p ........##  ##.......###### ......†@....... ##.....g.#..... #####.###.###. ... #># #.#  {.#.. #.# #.#  # #.. #.# #.#  #S# ... ...  #. #.# #.. #  #.. $hv E_The goblin hits you but does no damage.$h*  # #.  #.  #.##  ####...##  ........## $h+  ##.......###### ......†@....... ##.....g.#..... #####.###.###. ... #># #.#  {.#.. #.# #.#  # #.. #.# #.#  #S# ... ...  #. #.# #.. #  #.. $h^3 $h3 $h : $h? z _There are monsters nearby!$hA $hH y{..#.S.$hnI (5.5$h%P $hoW e  # #.  $hW #.  #.##  ####...##  ........##  ##.......###### $hW m......†@....... ##.....g.#..... $hX 6#####.###.###. ... #># #.#  $h[X j{..#.S #.# #.#  # #.. #.# #.#  #.# ... ...  $hX *#. #.# #.. #  #.. $hX x_You barely miss the goblin. You block the goblin's attack.$h # #.  #.  #.##  ####...##  ........##  ##.......###### ......†@....... ##.....g.#..... #####.###.###. ... #># #.# $h {..#.S #.# #.#  # #.. #.# #.#  #.# ... ...  #. #.# #.. #  #.. $h4$h$h4  _There are monsters nearby!You hit the goblin.$h $h $hM)S ..#..S   ball python (constriction)$h(556.9 (1.4$hF$h #  # #.  #.  #.##  $hp#####...##  ........##  ##.......###### ......†@....... ##.....).#..... #####S###.###. ... #># #.#  $h#..#.. #.# #.#  # #.. #.# #.#  #.# ... ...  #. #.# #.. #  #.. _You kill the goblin!$h#$hxv # #.  #.  #.##  ####...##  ........##  ##.......###### ......†@....... $hBy##.....).#..... #####S###.###. ... #># #.#  ..#.. #.# #.#  # #.. #.# #.#  $hyf#.# ... ...  #. #.# #.. #  #.. $h$hZ$hP$h9\ #.#. #..#.##...##.####...####..........##$h.##.#######......†?.......#######.....@.#.......... #####S###.###.######.## ... #># #.# ..#.. #......## #.##$h #.# ... ... #.# #.. # ..  # { _A ball python is nearby!$hoR  The ball python bites you but does no damage.$hޚ,70$hG$h  #. #.  #.  #.##  ####...##  ........##  ##.......###### ......†?....... ##.....@.# #####S### ... #># #.#  ..#.. #.# #.#  ## #.. #.# #.#  #.# ... ...  #. #.# #.. #  .. #..  #..# { _The ball python barely misses you.Things that are here: _a +0 dagger; a goblin corpse$hj7 #. #. $h*8m #.  #.##  ####...##  ........##  ##.......######$h8 ......†?....... ##.....@.# #####S### ... #># #.#  $h8..#.. #.# #.#  ## #.. #.# #.#  $h 93#.# ... ...  #. #.# #.. # $hF9 .. #..  #..# { $hC@$h@$hI$h  Things that are here:a +0 dagger; a goblin corpse _A ball python is nearby!  You hit the ball python.  The ball python is moderately wounded.  You block the ball python's attack. The ball python grabs you.-1 9.1 (1.2Constr  _The ball python constricts you. #. #.  #.  #.##  ####...##  ........##  ##.......###### ......†?....... ##.....@.# #####S### ... #># #.#  ..#.. #.# #.#  ## #.. #.# #.#  #.# ... ...  #. #.# #.. #  .. #..  #..# { $h=  #. #.  #.  #.##  ####...##  ........##  ##.......###### ......†?....... ##.....@.# #####S### ... #># #.#  $h ..#.. #.# #.#  ## #.. #.# #.#  #.# ... ...  #. #.# #.. #  .. #..  #..# { $h4$h,$hH( _A ball python is nearby!You sock the ball python!$h0j.$h3I 8 9030.4 (1.3$h9$h]?e _You kill the ball python!$h?$h@$hF(0.0$hhG$hL$hUj _Key pressed, stopping explore.$hU$h \$h`{ _No target in view!$hFb$h2i4$hr$h^~ _Key pressed, stopping explore.$h^ _No target in view!$h$h$h4$h$h_r _Key pressed, stopping explore.$h$h@$h$ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h~$h$h$hl$hM$hʹNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h1$hǾ$h>^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hr$h#$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h~$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hO]No target in view!Key pressed, stopping explore.No target in view!$h$h*$h4$hg$hzNo target in view!Key pressed, stopping explore.No target in view!$hRfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h4 ^Key pressed, stopping explore.No target in view!$hz Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h$hU$hn$h'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h($h.$h2Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h2^Key pressed, stopping explore.No target in view!$h{4$h;$h <$h@$hHNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hoI$h8N$hQBKey pressed, stopping explore.$hRNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hVR$hlS$h{Y$hY$h^$hUeNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$he$hj$hnKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ho$hp$hv$hw$hr|$hڄNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hQ$hŠ$hKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hQ$h$h$ha$hx$hX: _$hTM. #..# # #.##  #.#####...## #..## ##.......########.........†@.......#####-$h##.....).#..............#####.###.###.###... #># #.# ###.##..## ..$hT1.4 (1{$h3E-2.4 (2$hh$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _p - a scroll labelled VONAEPT EMERY$hm$h#$h^ _No target in view!$h$h($h$hP _$h $h@#.#. #..#.#.##.. #.### #.#...#####...###...........##........######†........#####$haj ##.....).#...... #####@###.###.######.# #.....# #># #.# ###.#...S.#..# #.# #.# #.....### #..# #.# #.# #.#. #.## ... ... #.#.#$hH #. #.# #.. # #.# S   ball python (constriction, wandering) .. #.. #.# .# #..# { $hx{ 3.4 (1  A ball python comes into view.$hg.SS)$hW3=4.4 (2$h$h&  #. #.## #.### #.#####...###. .........##  ###.......######## .......†........##### ##.....).#......... #####.###.###.######$h #...@.# #># #.# ###.#....S#..# #.# #.# #...### #..# #.# #.# #.# #.## ... ... #.#. #.# #.# #.. # #. ..# #.. #. .## #..# { . _The ball python hisses angrily.$h$h+ S.  The ball python bites you but does no damage.$he,+5.4 (1$h1$h9>  #.  #.###  .##  ..##  ...### †.... .). #####.# #..S@.# #># #.#  #.....#..# #.# #.#  ..### #..# #.# #.#  #.## ... ...  #.# #.# #.. #  ..# #..  .## #..# { . _You block the ball python's attack.$h  #.  #.###  .##  ..##  ...### †.... .). #####.# $h#..S@.# #># #.#  #.....#..# #.# #.#  ..### #..# #.# #.#  #.## ... ...  #.# #.# #.. #  ..# #..  .## #..# { $h8. $h$h $h$hc _A ball python is nearby!You sock the ball python!$hE†$hb556.7 (1.3$h7 $hb _You kill the ball python!$h $h (0.0$h $h $h j _Key pressed, stopping explore.$hv $h $h! H _No target in view!$hu. 3$hP/ $h2 $hF: B #. #.## #.### #.# #####...## ## ...## # ###.......######## .†........#####$h: ; ##.....).# #####.###.###.###### #..@..# #># #.# ### #.....#..# #.# #.# ##..###.#..# #.# #.# #.#. ..#.## ... ... #.#..##.# #.# #.. # #$hl; &... ..# #.. # b   bat (asleep)...# .## #..#.?b# .$hu> e  A bat comes into view.$h"? $hq? $hF abb.$h:J 3-7.7 (1$hiM $hX   #.### #.#####...###. .........##  ###.......######## .......†........#####$hY  ##.....).#......... #####.###.###.#########..†..# #># #.# #....@#..# #.# #.# #.###.#..# #.# #.# # . ..#.## ... ... #.$hPY  .b##.# #.# #.. #.. ..# #..# .## #..# $hY f?.# ..## _Found a scroll labelled PUX PABOVUT. _You see here a ball python corpse.$hZ $hE[ $hb Vb.=8$hh $h?p   #.###      ## †.... ). #####.# ####..†..# #># #.#  #....@#..# #.# #.#  #..###b#..# #.# #.#  . ..#.## ... ...  ..##.# #.# #.. #  $hp ... ..# #..  ...# .## #..#  .?.# . ..## _The bat barely misses you.$h  #.###      ## †.... ). #####.# ####..†..# #># #.#  #....@#..# #.# #.#  #..###b#..# #.# #.#  . ..#.## ... ...  ..##.# #.# #..  ... ..#  ...# .## #..#  .?.#  ..## $h8 4$h!< $h@ p _A bat is nearby!$h|A $h b.9.9 (1.2  #.###      ## †.... ). #####.# ####b.†..# #># #.#  #....@#..# #.# #.#  #..###.#..# #.# #.#  . ..#.## ... ...  ..##.# #.# #.. #  ... ..# #..  ...# .## #..#  .?.# . ..## _You closely miss the bat. The bat hits you but does no damage. x2$h } #.###    $hy 2  ## †.... ). #####.# ####b.†..# #># #.#  #....@#..# #.# #.#  #..###.#..# #.# #.#  . ..#.## ... ...  ..##.# #.# #..  ... ..#  ...# .## #..#  .?.#  ..## $h 4$h{ $h p _A bat is nearby!$h .b  You hit the bat but do no damage. You block the bat's attack.41.1$h $h" : _The bat hits you but does no damage.$h4  #.###      ## $h4 †.... ). #####.# ####.b†..# #># #.#  #....@#..# #.# #.#  #..###.#..# #.# #.#  . ..#.## ... ... $h4 h ..##.# #.# #.. #  ... ..# #..  ...# .## #..#  $h5 K.?.# . ..##$hG #.###     $h ## †.... ). #####.# ####.b†..# #># #.#  #....@#..# #.# #.# $h #..###.#..# #.# #.#  . ..#.## ... ...  ..##.# #.# #..  ... ..#  ...# .## #..#  $h.?.#  ..## $h4$ht$h6 _A bat is nearby!$hT.{$h(2.3$h$h _You barely miss the bat. The bat hits you but does no damage.$h$h (0.0$h$h $h _Key pressed, stopping explore.$h$h^ _No target in view!$h6$hL $hC($h,$h/$h 8j _Key pressed, stopping explore.$h8$h>$h$ $hc:_No target in view!$h$h$h 4$h$h _Key pressed, stopping explore.$hX"$h( _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h +3$h44$h=$hANo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hUBANo target in view!Key pressed, stopping explore.$h;C$hJ$hLKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hL\$h\$h^$hb$hc$h;d$hwnS#####...####...........##.###$hnW.#######.......†........##### ##.....).#.......... #####.###.###.#########..†..# #># #.# ....b#..# #..#..###@#.$hOo. #...#.## ... ... #...##.# #.# #.. # #.... ..# $h,p#....# .###.?.# .  b   bat...#####$h+w$hw+3.3 (1$h~$hV _You block the bat's attack.  You sock the bat!$hɑ".$h%!$hђ$h#####...####.. stairs the Shield-Bearer.........###... Formicid###.......########... Health: 24/24 ========================.......†........##### Magic: 2/2========================##.....).#.......... AC: 6Str: 20#####.###.###.##### EV: 8Int: 7####..†..# #># #.# ## SH: 5Dex: 13$hқ$#.....#..# #.# #.# #. XL:  2 Next: 100% Place: Dungeon:2#..###@#..# #.# #.# #. Noise: =--------  Time: 944.6 (1.3). #...#.## ... ... #. a) +0 flail#...##.# #.# #.. # Abil: Dig#.... ..##..#....# .###..##.?.# ....##### _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! $h4_You block the bat's attack.  You sock the bat!$hP% $hc_You kill the bat!You have reached level 3!$hz/  --more--$h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $h- L9/293/323 0% $h $h] U _You feel stronger. x2$h3$h$h$h$hb'| _$h7($hqH #####.###.###.# ####..†..# #># #.# #.....#..# #.# #.# #..###.#..# #.# #. . ##...#.## ...  ##...##.# #.# #.. ##....#..# #.. #....##.## #. #.@.## . - #....####.### 9.6 (5.0$hJT[39;49m-50.6 (6$hMw _q - a scroll labelled PUX PABOVUT$hMN$h R$hLTH _No target in view!$h=3$h$hd$h$h _$h$h$h$hI$hN$h #####.###.# ####..†..# #>#  #.....#..# #.#  #..###.#..# #.#  ##. ##...#.## ... ..##...##.# #.#  #.##....#..# $h #.#....##.## #...## .3.6 (3 #....### #.#### #.[.<##$hX'..$h$h+4.6 (4$hT$h _Found a scale mail. Found a stone staircase leading up.$hG$hH _No target in view!$hْ I$h $hr $hٜ P _$h ,$h $hâ $h #..###.#..# #.##..##...#.## ...#..##...##.# #.##.##... #....##.## $hH n.#...## . ....###  #.####...  #@.....# 6.6 (2$h #)[...#####<##.....$h c###.# $hm $hG +7.6 (3$hz $h 9 _Found a whip.$h $h~ $h. H _No target in view!$h~ 3$h2 $h $h6 $h P _$h ,$hi $hS B  You see here a +0 scale mail.$h $h  _$h $h <  You see here a +0 whip.$h; $h  _$h3 $h f  There is a stone staircase leading up here.$h>  _$h2 $hR $hm ,$h $h $h $h $h $h< $h $h $h $h $hG $h $h $hV $h $h> @..#....###. $h A.#.####... $h J#......# $h> P)[...#### $hq ;<##### $h V#..#####..# $h S.........## $h& U########.# $hS .# $h R #.# $h  ... $h  $h -.###.$h'  $hT O.# #.$h{ #$h $h ..$h ..{$h/ ..$hA $h 67.6 (1$h 0.0)$h $h" $h| $hz  $hE $h 7_You sense a monster nearby.$h $ha $h $h $hV" H _No target in view!$hzC $hC $hD $hhI $hCQ #.#.####.......# )[...#####<##### #..#####..# .........#########.# #........#$hQ #.###....[.#.# #.....#. ..... ..g.g   goblin (asleep) ...#$h X 0.0)  A goblin comes into view. It is wielding a +0 dagger.Found a ring mail.$hb ag.g$h,c 4==8.6 (1$hci $hs  #.#......# #)[...#### ##<##### #..#####..# .........## ########.#  #.# #####.##...###..@.....#$ht #.###....[..#.# #.....#. ..g# ..S ....#S   adder (wandering)..##g   goblin.## _The goblin shouts!$hKw $h#x $hx $hX g.S.S--9$h $hي Y _An adder comes into view.$h w   #)[  ##<#####  #..# ..## #.# #.# ###  ##.##...##  #..@.....#  #.###....[..  #.# #......  $h #. .g.S..  # .....  ....#  ..##  .## $h S   #)[  ##<#####  #..# $h ..## #.# #.# ###  ##.##...##  #..@.....#  #.###....[.. $h  #.# #......  #. .g.S..$h  # ..... ....#  ..## $hM ; .## $h O--$h $h-  #)[...#### ##<##### #..#####..# .........## ########.#  #.# ######.##...#........####.###@...[...#.# ..#$hݪ #. .g.S# ..... .....#....## ...## #### _There are monsters nearby!$h $h/ $hB \g.S...$h .70 _$h $h> $hs  #)[  ##<#####    #.# #.# ####  $h e##.##...##  #........###  #.###@...[...  #.# ##g.S...#  #. .......  # .......  .....#.  ....##  $h8 T...##  #### $h#" #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@...[...  #.# ##g.S...#  #. .......  $h$&# ....... .....#. ....##  ...##  #### $hM-4$h6$hzB _There are monsters nearby!You hit the goblin.$hwC,$hK`S)..$hoO=2=1.9 (1.3$hU$h^  #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  $ht_#.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...##  ####  _You kill the goblin!$h #)[  ##<##### $hg:   #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. ....... $h # ....... .....#. ....##  ...## $h7#### $hT4$h$h# _An adder is nearby!3.2$h$hHg _You miss the adder. You block the adder's attack.$h- #)[  ##<#####    #.# #.# #### $h. ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...##  #### $h} #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # ....... .....#. ....##  ...## ####  _An adder is nearby!You miss the adder. The adder bites you but does no damage.4.5$h  #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...##  ####  _You block the adder's attack.$h4 #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # ....... .....#. ....##  ...## #### $h4$h`$h~ _An adder is nearby!You barely miss the adder. The adder barely misses you.5.9 (1.4  #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...##  ####  _You block the adder's attack.$hkK #)[  ##<#####    #.# #.# ####  $hzLg##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # ....... .....#. ....##  ...## #### $hR$h'S$hV$hra^ _An adder is nearby!$ha|You miss the adder. The adder completely misses you.$hb(7.3$hi$hq  #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...##  ####  _The adder bites you but does no damage.$h  #)[  ##<#####    $hP #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. ....... $h # # ....... .....#. ....##  ...## #### $h $h $hE $h  _An adder is nearby!You hit the adder.  The adder is moderately wounded.$h $h \7--8.6 (1.3$hK& $h( * _The adder bites you.$h8  #)[  ##<#####    $h19 5#.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......  $hw9 .....#.  ....##  ...##  #### $h  #)[  ##<#####  $h6 V  #.# #.# ####  ##.##...##  #........###  #.###@S..[...  $h G#.# ##).....#  #. .......  # ....... .....#. $h r....##  ...## $h 7#### $h 4$h $h M_The adder bites you. _An adder is nearby!  You miss the adder.$h JThe adder is moderately wounded.$hY -9.8 (1.2$h $he R  #)[  $h a##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...##  ####  _You block the adder's attack. The adder bites you but does no damage.$h  #)[  ##<#####   $hy U #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......$h  .....#. ....##  ...## #### $h $h $h $h= rM _You block the adder's attack. The adder bites you but does no damage. _An adder is nearby!  You sock the adder!  The adder is almost dead.$h .81.1 (1.3$h $h  #)[  ##<#####   $h  #.# #.# ####  ##.##...##  #........###  #.###@S..[...  $h8 #.# ##).....#  #. .......  # .......  .....#. $h^ ? ....##  ...##  $h ^####  _You block the adder's attack. x2$hY #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # ....... .....#. ....## $hZq ...## #### $hp`4$hf$h}r/M_You block the adder's attack. x2 _An adder is nearby!  You miss the adder.The adder is almost dead.$hVsa8=-2.4$hx$h'  #)[  ##<#####    #.# #.# ####  ##.##...##  #........### $h #.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...##  ####  _The adder misses you.$h4 #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # ....... .....#. ....##  ...## #### $h4$h$h1uM_The adder misses you. $h_An adder is nearby!  You barely miss the adder.The adder is almost dead.3.8 (1.4$h$h5  #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...##  ####  _The adder bites you but does no damage. The adder barely misses you.$h #)[  ##<#####    #.# #.# ####  ##.##...##  #........### $h #.###@S..[...  #.# ##).....#  #. .......  # ....... .....#. ....##  ...## #### $h $h$h$hѶSM_The adder bites you but does no damage. The adder barely misses you. _An adder is nearby!  You miss the adder.The adder is almost dead.$hV7-5.2$h$h+  #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # .......  .....#.  ....##  ...## $h ####  _The adder bites you. The adder closely misses you.$h]4 #)[  ##<#####    #.# #.# ####  ##.##...##  #........###  #.###@S..[...  #.# ##).....#  #. .......  # ....... .....#. ....##  ...## #### $hb$hc$ho$hKv _An adder is nearby!You hit the adder.$h|1.$h7d8=356.4 (1.2$h _You kill the adder!0.0$hΘ$hGj _Key pressed, stopping explore.$h$ht$h^ _No target in view!$h$h$h4$h$h _Key pressed, stopping explore.$hK$h^ _No target in view!$h0$h$h$h$h$h _Key pressed, stopping explore.$h$h  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h,$h&$h$h: _$h n$h $h( $h 9=$h $h$hND9=$hA$h`$h@,$h~$hd$h@$h$h$h" _ Things that are here:  a +0 dagger; a goblin corpse$h$$hO% _$h&$h($h*$h,+9=$h,$h.$h0,$hg2$h4$h6,$hD7$hG:$h<,$hR?$hA$hC$hD$hF$hTJ$hL,$hN$hQ$hR$hTR$hjS$h[X #.## ##.##...## #........#### #.###....[.... #.# ##).....## #.......# #.# ##.......##.##.###......#.##....@.......## .-1001.4 (15.0).........################ $hS\8-$ha$h0jj _Key pressed, stopping explore.$hkl$hp$hCw^ _No target in view!$hw$hx$h d.........0.0) $h$h$hj _Key pressed, stopping explore.$h$h$h^ _No target in view!$h$h$h$ho$h$hj _Key pressed, stopping explore.$hY$h&$h2 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^Key pressed, stopping explore.No target in view!$h$h4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho$hU$hnKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h $hv$h$h$hcNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h,$h`Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h]No target in view!Key pressed, stopping explore.No target in view!$h$hl$h$hg$hi$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h?$h$hT$h$$hOoNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h^]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hpNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hr$hZwKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3}$h$h2$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hٓKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hq$hZ$hߛ$hM$hbNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hs$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h>$h9$hb$h$h!$haNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h*$h%Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^Key pressed, stopping explore.No target in view!$h$h4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hB$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h"$h<$h`$h$hX$hi No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h$hUKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h#3$h#$$hq&$h!($hV+: _$h0,$h-$hm.$h.$h=0$h1,$h2$h5$h6$h6$h7$h+9$hn:$h:$hd;$h<$h=$hD>$h>$hB$hEC$hC$hD$hFB$hDG$hH$hSJ,$hDK$hL$hdOB$hP$h;R,$h2S$hT$hFV,$hW$hX$h8Y$hY$hZ$h[$h\,$h]$h^$hi_$h_$h_$hVb$h9c,$hc$hd$he$he$hf$hl$h[o$hJp,$hp$hvr$hws,$hs$h.u$h*v$h`v$hv$hw$hx,$h y$hR{$h>|,$h|$hC~$hB,$h$h$hc$h$h$h$h$h.$h$hv$h$h$h$hY$hS$h$hщ$hԊ$h,$hV$h$h,$hE$h$h$hÑ$h$hj$h0$h,$h$h,$hN$h2$h$hi$h$hԚ$h ,$ho$hT$h$h`$h$h&$h,$h$h3$h_$h$h$hL$h,$h$h$h,$h$hY$h0$hf$h$h7$h%,$h$hk$hB$h  ...# #.##  ##.#. ..#.  ### #.#.  ..# #.#.  #.# #)[. $hx #.# ##<##  ####@#####..#####..#45.4 (44.0)  #...........##  #.##.#####.# #.##.##.### #.##.###.##. #.##.###.....  #.##.###.###..  #.##.##.## ##)  #.##.#########.# #. $h $h$hyNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$ht3$h0.0)..............$h$h:$h!No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h5$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hC$h$h $hn$h$h\ _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3 _$h8n$h8$h9,$h9$h:$h;,$h<$hK=$h%>$h]>$h>$h?$h9@$h{@$h@$hA$hB$hC$hLC$hD$hiE$hE$hBF$hIG$hH$h|H$hI$hI$hJ,$h4K$h_L$h>M$h}M$hM$hN$hO$h3P$hnP$hQ$hpR$hR$hS$heT$h[      #  #  ..  #######...#. .......## ##.#..# $h\$.....[. ...#. ## #.##.#.58.4 (13.0) #......# ##.#..#. #.###### ..#.... #.### #. #...# #.#... ###.# )[...# .# <##### ####.#####..#####..#$h\F #.................##$hDb$hb,9.4 (14$hg$hyPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a ring mail. _No target in view!$hG_ _$hB$h\n$hX$h$h,$h$h$h,$h8$h$h,$hN$h$h,$h$$h|$h,$h9$h$h$h$h$h|$h,$h$h`$hm$h$h$ho$h,$h_$h$hB$h$h,$h$h$h,$h$hB$hf$h$h,$h,$h$h ,$h $h( $hp ,$h $h: $h! ,$h $h $h ,$hG $h $h_ ,$h ,$h ,$h $h] $h $h $h $hi $h@" B$h4$ $h~% ,$h[& $h' $h( ,$hT) $h* $h+ ,$h(, $hk- $h. ,$h/ $h0 $h>1 ,$h1 $hf4 $h4 ,$h}5 $h6 $h7 ,$h&8 $hk: $h; ,$hl< $h@ X$hB $hC ,$hD $hE $hF ,$hF $h>H $hI ,$hI $hK $h Q * ....≈≈####≈b. .. ....≈≈≈≈≈≈..  ... ...........  #.$♣♣........  #..♣........  $hoQ #........  ####.....♣ .......@♣  .######.########  #......... $hQ  #.######## #.#####... #......... b   bat (asleep) $hR |#.#####.##  #.# #.# .. #.# #.# ##$hU -99.4 (40$hU $h%V $h] ≈bb100.4 (41$hRa $hzk  ....!≈# #≈.....≈≈####.......≈≈≈≈≈≈.......#.$♣♣......b...♣#..♣...♣ #.............####$hl 3........♣ß♣ .######.######## #.........#.#########.#####... #.........#.#####.#####.# #.# ... _A bat comes into view.$hin $h+o $hwv ,.b$hDw 8=1.4 (1.0) $h<| $h z _Found 2 bubbling inky potions. You block the bat's attack.$hD  ....!≈# #≈..  .....≈≈####≈≈..  ..........  ................  #.$♣♣..........♣  #..♣..........♣  #......b......  ####....@♣ ........♣ß♣ .######.########  #.  #.  #.  #.  #.  #.# #.# $h92  ....!≈# #≈..  .....≈≈####≈≈..  ..........  ................  #.$♣♣..........♣  #..♣..........♣  #......b......  ####....@♣ ........♣ß♣ .######.########  #. #. #.  #. #.  #.# #.# $h3 $hx4 $h9 $hE _A bat is nearby!You hit the bat.$hsL i.$h|O 572.7 (1.3$hT $hV G _You kill the bat!$hd $hDe $hvf $hi $h9k $hk $ho ,$h q ,$h)s $hu $hx ,$h5y $h{ $h ~ ,$h $h $hу ,$hW $h $h ,$h $hh ,$h $hH N _You now have 105 gold pieces (gained 12).$h $hE $h $h $hV    #.....).≈≈   ......≈≈   #♣.....≈# $h   #ß♣....≈#   #♣.....≈# ≈.   #.....!≈## #≈..   #≈≈####≈≈..   ..≈≈≈≈≈≈...-10.7 (8.0 $h   #................   ##..♣♣..........♣  ##..♣..........♣  ##.............  ####.....♣.....  ........♣ß♣....  .######.########   #.........$h $h E-1.7 (9$h~ $h: ^ _Found a short sword.$hӹ $h ^ _No target in view!$hU $h $h r0...♣♣....$h $h $hZ $ $h F_Key pressed, stopping explore.$h $h $h  $h7 :_No target in view!$h9 I$h $h $h[ $ _$h $h $h! ,$hs $h $h $h $h u _l - 3 bubbling inky potions (gained 2)$h  $hW $h8 $h $h ,$h $h $h ,$h $hQ $h ,$h $hT $h.#    h.......  #....♣ß♣. #. ......♣.. .# ......... .. ♣........  ##..♣♣........  #.......  #.≈≈≈≈≈≈  $h$ T#......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈. #......≈## #≈h   jackal (asleep) #......≈≈####≈≈ #.......≈≈≈≈≈≈... #.......$h( v 8.7 (7  A jackal comes into view.$h) $h 0 _.hh$h0 4==9.7 (8$hu6 $hE  #########........ ##....♣ß♣#. .h....♣#.# . #.. #..♣♣......).≈≈≈≈≈......≈≈####≈♣.....##ß♣....$h?F ♣.....≈# ≈. #......≈## #..≈≈####≈≈≈≈≈≈≈≈ _The jackal barks! _You see here a +0 short sword.$hQG $hJI $hP {h.hh 2 jackals (1 wandering)$h\Q 5--20.7 (1$hCX $hi[ Y _A jackal comes into view.$h{  #########  {h........  ##....♣ß♣.  #. ......♣..  #.# .h.......  #.. ♣........  ##..♣♣........  #.....@.......  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..  #......   $hs #########  {h........  ##....♣ß♣.  #. ......♣..  #.# .h.......  #.. ♣........  ##..♣♣........  #.....@....... $hV #.....).  #......≈≈####≈  #♣.....≈## #ß♣....≈# #♣.....≈# ≈.  #......≈##  #...... $hO--$h%$h-   #########{h....... ##....♣ß♣ #......♣#.# .h #.. $hS.C##..♣♣........).≈≈≈≈≈.≈####≈♣.##ß♣ #♣ .### #≈≈####≈≈ $h.L_There are monsters nearby!$h2,$h'3$hD; h.hThe jackal barks!$h;0===1$h8A$hBF _You block the jackal's attack. _A jackal comes into view.$h%T #########  hh........  ##....♣ß♣.  #. #......♣..  #.# .........  #.. ♣h.......  ##..♣♣@.......  #............. $hT #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   $hg.$h] #########  hh........  ##....♣ß♣.  #. #......♣..  #.# .........  #.. ♣h.......  ##..♣♣@.......  #............. $hdP #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈# $h #......≈##  $hd $h$hn$hb$hz _There are monsters nearby!$hռ$h9$hRhhhh 3 jackals$hC&--$hw3.0 (1.3$h$hZ  #########  hh........  ##....♣ß♣.  #. #.h....♣..  $h#.# .........  #.. ♣h.......  ##..♣♣@.......  #.............  #.....). $hW #......≈≈####≈  #♣.....≈##  $h*z#ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..  $hc _You barely miss the jackal. The jackal closely misses you.$hl #########  hh........  ##....♣ß♣.  #. #.h....♣..  #.# .........  #.. ♣h.......  ##..♣♣@.......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $hH$h/9--$hِ$hEz _There are monsters nearby!$h$hӕ$h.h8-4.2 (1.2$hk$h $h._You barely miss the jackal. The jackal barely misses you. The jackal bites you.$h9 #########  h.........  ##....♣ß♣. $h̷{ #. #.h....♣..  #.# .h.......  #.. ♣h.......  ##..♣♣@.......  #.............  #.....).  #......≈≈####≈  #♣.....≈## $h  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..  $hA# $hN #########  h......... $hxO ##....♣ß♣.  #. #.h....♣..  #.# .h.......  #.. ♣h.......  ##..♣♣@.......  #............. $hO #.....).  #......≈≈#### #♣.....≈## #ß♣....≈#$hP #♣.....≈#  #......≈##  $hW$hZX$hc$hn _There are monsters nearby!You sock the jackal!$hbp$hp$hwxq . 2  You kill the jackal!$hL{6425.5 (1.3$h$htf  #########  $h͇h.........  ##....♣ß♣.  #. #......♣..  #.# .h.......  #.. ♣h.......  $h##..♣♣@.......  #.............  #.....).  $h0m#......≈≈####≈  #♣.....≈##  #ß♣....≈#$h[_ #♣.....≈# ≈.  #......≈## #≈..  $hR _The jackal bites you but does no damage.$hE #########  h.........  ##....♣ß♣.  #. #......♣.. $h #.# .h.......  #.. ♣h.......  ##..♣♣@.......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h $h/&$h'$h=,$h(1z _There are monsters nearby!$h; .hYou barely miss the jackal. The jackal bites you. The jackal misses you.$h<a7--6.8$hG$hM  #########  h.........  ##....♣ß♣.  #. #......♣..  #.# .........  $hnN-#.. ♣hh......  ##..♣♣@.......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# $hN#♣.....≈# ≈.  #......≈## #≈..   _The jackal barely misses you.$h?H #########  h.........  ##....♣ß♣.  #. #......♣..  #.# ......... $h #.. ♣hh......  ##..♣♣@.......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈## $h$ $h$h$h$h _There are monsters nearby!You hit the jackal but do no damage. The jackal closely misses you.$hh4----8.2 (1.4$h`$h^  #########  h.........  ##....♣ß♣.  #. #......♣..  #.# .........  #.. ♣hh......  ##..♣♣@....... $hH #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..  $h _The jackal bites you. x2; The jackal completely misses you.$h | #########  h.........  ##....♣ß♣. $h U #. #......♣..  #.# .........  #.. ♣hh......  ##..♣♣@.......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈# $h  #......≈##  $hc $h $h% $hi  _There are monsters nearby!You hit the jackal. †   jackal  You kill the jackal!2----79.5 (1.3$hV $h . _The jackal bites you. x2$h  #########  h.........  ##....♣ß♣.  #. #......♣..  #.# .........  #.. ♣†h......  ##..♣♣@.......  #.............  #.....).  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈..   $hz .$h Y ######### $h  h.........  ##....♣ß♣.  #. #......♣..  #.# ......... $h ) #.. ♣†h......  ##..♣♣@.......  #.............  #.....).  #......≈≈#### #♣.....≈## #ß♣....≈# #♣.....≈#  #......≈##  $h $h $hc $h _A jackal is nearby!You barely miss the jackal. The jackal closely misses you.$h .30.7 (1.2$hw $hW C $hϯ  #########  h.........  ##....♣ß♣.  #. #......♣..  #.# .........  #.. ♣†h...... $h  ##..♣♣@.......  #.............  #.....). $hn  #......≈≈####≈  #♣.....≈##  #ß♣....≈# #♣.....≈# ≈.  #......≈## #≈.. $h _  _The jackal bites you but does no damage.$hF %$hH  #########  h.........  ##....♣ß♣.  #. #......♣..  #.# .........  #.. ♣†h......  ##..♣♣@.......  #.............  #.....).  #......≈≈#### #♣.....≈##$h-I  #ß♣....≈# #♣.....≈#  #......≈##  $hN $h\O $hU $hc _A jackal is nearby!You sock the jackal!$hj E†$h=m >7522.0 (1.3$hr $hrw ` _You kill the jackal!$hw $h@y $h{ (0.0$h $h~ $h j _Key pressed, stopping explore.$hU $h $hd ^ _No target in view!$h $h $h $he $h $h j _Key pressed, stopping explore.$hT $h $he ^ _No target in view!$h $h $h< 4$hi $h j _Key pressed, stopping explore.$hL $h $hE _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hu $hD $h $hG $h: No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hH $h 4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hb$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hO$h$h0 $h1%$h+No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h,$h/$h 4Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$h5$hG:$h:$h(>$hDNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h!E$hH$hnJKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hNTI$hU$hrYh3= _$hY$h;Z$h[$h`,$hb$hd,$he$hg$hqgU4=$hg$hi,$hj$h7m,$hm$hSp,$hq$hsa5=$hu$h3w,$hUx$hXz,$hT{$h}|,$h'}$h1~$h~h6==$hb$hU,$h$h,$h-$h,$hR$hz$h҉h7==$h4$hX,$h$h,$h$h,$h$hݒ$hch8==$hH$hw$h֖$h$h,$h$h$h#$h$h$h9=$h{$ha9=$h*$h$h,$h$hSNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a jackal corpse.$h$h1 _$h$h?$h$,$h|$he   ########## h ##....♣ß♣. #.##.@....♣..-61.0 (29.0) #.#...$h #...♣††......  ##..♣♣........  #.............  #.....).≈≈≈≈≈≈.....#ß♣....≈#-$h $hj _Key pressed, stopping explore.$hM$h$hv{ _No target in view!$h*$h{0.0).†.$hw$hj _Key pressed, stopping explore.$h`$h|$h^ _No target in view!$h $h$hWJ$hj _Key pressed, stopping explore.$h$hI$h? _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hu$h=$ht,$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hi$h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h4$h"$h)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho*$h/$h$2^Key pressed, stopping explore.No target in view!$h2Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$h"9$h=$h=$hONo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$h[$h$h"M ##############.).......... ##@...♣ß♣##......♣..#.#....  $h##...♣††.......#♣.....≈##$hB)$h)G=2.0 (1$h.$h%6No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Found a dagger.$h7$h;$h>H _No target in view!$hKI$hL$hN$hR: _$hS$hU,$hV$hX$hZ,$hH[$hY]$h^,$h{_$h`$hAb,$hb$hd$hf,$hli$hk$hxm,$hn$hp$hPs,$hu$h>w$hUy,$hy$h"|$h},$hd}$h~$h6,$h$h$h,$h$hE$h,$h$h$h*,$h$hn$hy,$h!$hx$h,$h$h$h,$h$h$hΡ ############# ............# ....♣ß♣...#. $h.....♣...........## ............##..@.# 797.0) ††........♣..#.##....... ..........♣♣...# .###### ...............# .# ).≈≈≈≈≈≈.......# .# .≈≈####≈≈......# [# .≈## ##≈....... .# $h7.≈# ≈.....♣. .# .≈# ≈.$h$h-80.0 (18$h-$hC _Found a leather armour.$h;$hݾ$hH _No target in view!$hx$h $h$h $h#P _$h&$hU*i ############ ...........# $h*...♣ß♣...#.###### ....♣.................##....####### †♣..#.##@....... ..♣♣...##.#######....##.# ≈≈≈≈≈≈.......##.# ≈≈####≈≈......##[# $h*K≈## ##≈.......#.# r   rat (asleep) ≈# ≈.....♣...# ≈# ≈. #r# ≈## #≈.$h-y 1.0)  A rat comes into view.$h3err.$h44==2.0 (2$hf9$h$hD ############ ...........♣ß♣...#.######.♣...........##.##....####### †♣..#.##........ .♣...##.#######.. $hD≈≈≈≈≈≈ ≈≈####≈≈r## ##.#. ♣.. ## #≈..≈####≈. .≈≈≈≈≈≈.##...... _A rat is nearby!$hI$hbJ.=5$h N$hU ##.##..# †#.. #.# #.##@##r# #.# ..# ≈. #.# #≈.. #.# #.. ### _The rat barely misses you.$h[##.##..# †#.. #.# #.##@##r# #.# ..# ≈. #.# #≈.. #.# #.. ###$h$h _A rat is nearby!You sock the rat!$h; D[$h556.3 (1.3$h$hG _You kill the rat!$h1 3$h $ha"$h#$h( ...........♣ß♣...#.######.♣...........##.##....####### †♣..#.##........ .♣...##.#######$hC).. ≈≈≈≈≈≈. ≈≈####≈≈## ##.#. ♣..#ww   dart slug (wandering) $hh)4.........♣$h/[0.0-7.3 (1$h5$hJ ♣ß♣...#.######.♣...........##.##....####### †♣..#.##........ .♣...##.#######.. ≈≈≈≈≈≈ ≈≈####≈≈[## ##. ♣.. ♣ß### #≈.. .. ≈####≈≈.... #.w .≈≈≈≈≈≈.... ###.........♣ _A dart slug comes into view. _You see here a +0 leather armour.$h.Sww-8 _$hX$h^.##..# †#.. #.# $h_+#.##.##[# #@# ♣...# ≈. ♣ß##.# #≈.. .. #.#... #.w.. ###.$h?.##..# †#.. #.# #.##.##[# #@#$h ♣...# ≈. ♣ß##.#$h #≈.. .. #.#... #.$hA.. ###$h.$hw$h$h $h .♣...........##.##....####### †$hB ♣..#.##........ .♣♣...##.#######... $hk ≈≈≈≈≈≈...... ≈≈####≈≈......##[$h ## ##≈.......#. ♣.. ♣ß##$h # #≈.. .. ≈####≈≈.... #.w $h .≈≈≈≈≈≈.... ###......... ♣$h O. _A dart slug is nearby!$h $h :w.$h -9 _$h $h ..# †#.. ♣♣...##.# .....##.#.....##.#$hT .....##[# ##≈.......#.# ♣..@# ≈. ♣ß##.# #≈.. .. #w# #.. ###$h} @$h6 ..# †#.. ♣♣...##.# .....##.#.....##.#.....##[# ##≈.......#.# ♣..@# ≈. ♣ß##.# #≈.. .. #w# #.. ###$h $h$ $hS $h# ! .##....####### †♣..#.##........ .♣♣...##.#######.....##.# ≈≈≈≈≈≈....... ≈≈####≈≈......##[## ##≈.......#. ≈.....♣.. ♣ß##$h # #≈.. .. #w≈####≈≈.... #.. .≈≈≈≈≈≈.... ###.......... #.♣.....##♣..... _A dart slug is nearby!$h= $h /=90$h $ht n  †..#.##.. ♣♣...##.# .....##.#.....##.#.....##[# ....#.# ♣...# ≈. ♣ß##@# #≈.. .. #w# #.. ###. #.  ..  ..  ##  _The dart slug barely misses you.$hz  †..#.##.. ♣♣...##.# .....##.#.....##.#.....##[# ....#.# ♣...# ≈. ♣ß##@# #≈.. .. #w# #.. ###. #. ..  .. ##$hx $h߁ $h $h _A dart slug is nearby!You hit the dart slug.  The dart slug is lightly wounded.$h -1.6 (1.3$h3 $h W _The dart slug closely misses you.$h#  †..#.##.. ♣♣...##.# .....##.#.....##.#.....##[# ....#.# ♣...# ≈. ♣ß##@# #≈.. .. #w# #.. ###. #.  ..  ..  ## $hC †..#.##.. ♣♣...##.# .....##.#.....##.#.....##[# ....#.# ♣...# ≈. ♣ß##@# #≈.. .. #w# #.. ###. #. ..  .. ##$hH$hFI$hN$hY _A dart slug is nearby!You sock the dart slug!$hT`2.$ha86=2.9$hw _You kill the dart slug!0.0$h~ _Key pressed, stopping explore.$hI$hR^ _No target in view!$h$h$h;4$hU$htj _Key pressed, stopping explore.$h$h$h1 _No target in view!$h~4$h$hij _Key pressed, stopping explore.$h$h$h% _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hn4$hn=No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4$hF$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hD$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJ$hA!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hZ*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI63$h&=$hAP _$hy,$h,$h[$h$h,$h$h $h $h $h $hv$h,$h$h%$h,$hZ$h\$h$h$hs$hg$hX,$h$h.$hT0$ho1,$h1$h7=## ...##....####### ## ♣..#.##........ .# ♣♣...##.####### .#$h8U.....##.# .# ......##.# ####.####. ......##[# ##......... $h88.......#.# ##...#.###### .....♣...###.###@.......--204.9 (1$hU8 2.0) $hv8. ♣ß##.##.## ##.###### .. .. #.#.## #.#$h8s... #...# .# ###.# # ##.#♣ ..#$h9♣ .... #####$hh99--$h-?$hFNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $hBFF_Key pressed, stopping explore.$hsF$hJ$hNKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $hNb_Key pressed, stopping explore.No target in view!$hN$htO$h=T.....$heTU.0.0).##..#.$hT!...$hX,$hs^No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h_$h:a$hcKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hc$h d$hJg$hj,$hVo _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho$hq$h)sh _Key pressed, stopping explore.No target in view!$hLsfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hisNo target in view!$hˁ _$h`n$hy,$h$hI$h,$h$h$h ,$hQ$h$h$h$hы$h$he,$h$hC$h$hώ$h$h$h/,$hz$h_$h,$h$hh$h*,$h_$h<$h,$hI$h$h,$h3$h|$h,$h_$h$h$hݞ$hF$h $h,$hN$h$h$hҢ$h8$h$h$h$hЦzNo target in view!Key pressed, stopping explore.No target in view!$hiKey pressed, stopping explore. _No target in view! _You now have 111 gold pieces (gained 6).$hƧ$h$h$h $hB$h=$h,$hi$h$h,$hͯ$ht$h,$hy$h$h,$h<$h$hfB$h$hλ,$hǼ$h{$h$h$h$h$h,$h$h$h$h$h$h$h,$h~$h$h,$hx$h$h,$h]$h$h,$h$h$h,$h$h$h,$h$h♣...♣..##............#..........###..########### .....♣......#.....# ....♣ß♣....##.##.## ###.#########.##.#  #...........##.#  #.############.## #.  #.#####.........# #.  #.............@.# #.###39.9 (35.0)  #.#####.#####...#####...##  #.# #.# #............## $h~ #.# #.# #..####.......#####  #.# #.# #..........†.......  #.# #.# ##.# ##.....).#....   #.# #.# #?# #####.###.###  $hB #.# #.# #.####..†..# #># #   #.#####.##### #.....#..# #.# # $h$hJ$hlj _Key pressed, stopping explore.$h$hz$hH _No target in view!$hu$h": _$h$h$ $hN $h $hQ"$h$,$hg%$hb'$h0),$h'*$hn,$h7.,$hB/$he3$ha6,$h77$h9,$hb:$hD>~ _e - 2 scrolls labelled XASEODE METHO (gained 1)$h?3$h.A$h{B$h;D,$hD$h F$h|G,$hG$hI$h>K,$h# #########.#.#..# .# ##.##..# .# #.##..##.# #.##...#.# #.#......# ###........#..5.9 ($hxV23 _Found a stone staircase leading down. _No target in view!$h3$h$h$hw$hP _$h $h=$h$h=$h,$hI$h$h4$hf$h$h$h=,$h$h$h,$h$h/$h$h$h`$h$h,$h.$h$ $hQ ,$ha $h$h$h$h,$hM$h$hq,$hR$h$h ,$h!$h#$h7%,$h%$h($hz),$hM*$h,$h-,$h8/$h'5~####.##............# ###.#.##.##.######.# ...###...##># #.# ###.#.#..##.# #.#  ##.##..##.# #.#  #.##..##.# #.#  #.##...#.# #.# $h5 #.#......######.#  ##........#..[@..#  #.........#.###### ###...#.# .#####.....##.# ...........##.# .######.##.##.# .# ###.##.##.#### $h5.# #......†.....# .# #.#.##.##.##.# ###$h; ####.##....##.#.##.##.######.#.###...##># #.##.#.#..##.# #.# ##.##..##.# #.# #.##..##.# #.# #.##...#.# #.# #.#......######.# ##.#..@...# #.#.#######.#.# ..#####.....##.# .##.# #.######.##.##.# #.# ###.##.##.#### #.# #......†.....# $h<w#.# #.#.##.##.##.# ###$h+@-23.9 (18$h@$h@%4.9 (19$hE$hR _You see here the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}.$hS$hX$h@[H _No target in view!$hkI$hl$hn$hr: _$hr$hVt,$h7u$hYw$hox,$hMy$h {$h|,$h|$hc~$h*$hY$hN$h$h,$hT$h$$hE$hߋ$hߌ$h$h,$h$h$hq,$h$hM$h$,$h7$h$h,$hŸ$h֡$h## #.#......######.# .## ##........#..[...### #.........#.###### ...########.........#.# ÷........#####.....##.# .).#...............##.# .###.###.######.##.##.# .# #># #.# ###.##.##.#### .# #.# #.# #......# .# #.# #.# #.#.##.##.##.# ### ... ... #.#.##.#...#.#####.## # #.# #..  #.##.#..........#.# # #.. #.##.#...#.#####.## # #..#$h[m #J #.#####.# #.# J   endoplasm (asleep) .. #.# #.# #.# .. #.# #.# #.# #.# #.# 35.9 (11  An endoplasm comes into view.J.J6.9 (12 ..###..#..[...# ...## #.........#.######..########.........#.# ÷........#####.....##.# ..).#...............##.# #.###.###.######.##.##.# ..# #># #.# ###.##.##.#### ..# #.# #.# #............# ..# #.# #.# #.#@##.##.##.# ####$hy2 ... ... #.#.##.#...#.#####.# .# #.# #.. # #.##.#..........#. .# #.. #J##.#...#.#### ## #..# #.##.#####.# #. ..##.# #.# #.# ..##.# #.# #.# ### #.# #.#...#####.# _The endoplasm quivers.J.7.0) $h$h $h< [...#  #....... ... .÷... )... #.##.##.#  #># #.# ###.##.##.####  #.# #.# #............#  #.# #.# #.#@#  ... ... #.#.# #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.# $h, [...#  #....... ... ÷... )... $h/^#.##.##.#  #># #.# ###.##.##.####  #.# #.# #............#  #.# #.# #.#@#  ... ... #.#.#$hD #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.# $h; .##.#####.########.........#.# ÷........#####.....# ..).#.......... #.###.###.######.## ..# #># #.# ###.##.##.####$h.#............#.#.##.##.##.# ### .## ... ......#.#####. #.# #.. # #J.......#.  #.#.#####.# ######.#  ..##.# ###   $hN...####....< _An endoplasm is nearby!$h@$hS8-=$h 8$h=$h- _The endoplasm hits you.$ho  ... .÷... )$hh... #.#  #># #.# ###.##  #.# #.# #....$h*U  #.# #.# #.#.#  ... ... #.#@#$hlq #.# #.. # #J# #.. #.# #..# #.# $h ..##.# #.#  ..##.# #.#  ### #.#  <$hv  ... ÷... )... #.#  #># #.# ###.##  #.# #.# #....  #.# #.# #.#.#  ... ... #.#@# #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.#  <$h{$hY|$h)$h#$h>An endoplasm is nearby! _The endoplasm hits you. _is nearby!  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm barely misses you.$h@.40.2 (1.3$h{$hKj   ... .÷... )... #.#  #># #.# ###.##  #.# #.# #....  #.# #.# #.#.#  ... ... #.#@# #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.#  < _The endoplasm hits you but does no damage.$h:   ... ÷... )... #.#  #># #.# ###.##  #.# #.# #....  #.# #.# #.#.#  ... ... #.#@# #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.#  <$h < $hG   The endoplasm barely misses you. _The endoplasm hits you but does no damage. _An endoplasm is nearby!You hit the endoplasm.  The endoplasm is almost dead.  The endoplasm freezes you.$h8H i4-----1.6 (1.4$hJ $h3M % _You are frozen.$h\ w  ... .÷... )...$h\  #.#  #># #.# ###.##  #.# #.# #....  #.# #.# #.#.#  ... ... #.#@# #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.# $h] ( <$h   ... ÷... )... #.#  #># #.# ###.##  #.# #.# #....  #.# #.# #.#.#  ... ... #.#@# #.# #.. # #J# #.. #.# #..# #.#  ..##.# #.#  ..##.# #.#  ### #.#  <$h  $hd $h =_An endoplasm is nearby!$hf ,You hit the endoplasm.$h '.$h' $h )$h 6702.9 (1.3$hx $h $ $hs! ?_You kill the endoplasm!$h! $hz" $h- (0.0$hF1 $h2 $hp: j _Key pressed, stopping explore.$h: $h;? $h8C { _No target in view!$hC $hI $hJ $hN $hU j _Key pressed, stopping explore.$h?V $h9Y $h[ ^ _No target in view!$h[ $h/\ $hIa $he ,$hEl j _Key pressed, stopping explore.$hl $hno $hq _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hq ]No target in view!Key pressed, stopping explore.No target in view!$h}  _$h̀ 5=---$hU B$h" $hL $h $h $h h6==$h $hӆ ,$h' $h· $h $h0 $h ,$h $h~ $h 9=$h߉ $hX $h K7=$h $hG $hq $h $h4 $hZ $h $h $h< $h~ $h $h/ h8==$h^ $hߎ ,$h0 $h $h $h4 $h $h: $h $h $hI #9$hz E==$hݒ $hO $h ,$h ,$hט $h $h $ha $h ,$hԜ $h $h $hX 9=$h $hF $hƢ ,$h $h $hL ,$h $h $h $h̩ $hK $h $h $h3 $h $h $hD $hi $h $h $h ,$h* $h $h. ,$h $h7 $h/ 6#..# #.# #.# #.#.##.##.##.# ## #.## ... ... #.#.##.#...#.#####. #.# #.# #.. #.#.##.#..........#$hѽ f# #.. #.#.##.#...#.#####. .## ###..###.#.##.#####.# #. . ...........##.# #.# #. ...........##.# #.# #. ####.#.#.####.### #.# #. # #.#.@..........#####.- #.######.##.< #. { ######## ## $h +$hJ 073.9 (31.0)$h 8-$h& $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h i_No target in view! _You sense a monster nearby.$h7 $h $h $ $h :_No target in view!$h# $h_ $hr $h; $h P _$h9 .# #.# #.# #.#.##.##.##.# ### $hf # ... ... #.#.##.#...#.#####.## # #.# #.. #.#.##.#..# # #.. #.#.##.#...#.#####.## # ###..###.#.##.#####.# #.# $h  ...........##.# #.# #.# .....##.# #.# #.# ####.#.#.####.#####.# #.# $h # #.#...#####.# #.######.##..<.# #. .B ##$h  ## ##B   giant cockroach (asleep)$h 4.9 (1.0)  A giant cockroach comes into view.$h NB(B$h +5.9 (2$h $h}  # #.# #.# #.#.##.##.##.# ###  ... ... #.#.##.#...#.#####.##  #.# #.. #.#.##.#.#.#  #.. #.#.##.#...#.#####.##  ###..###.#.##.#####.# #.# .##.# #.# #.# .##.# #.# #.# ####.#.#.####.#####.# #.# # #.#....#####.# #.######.##.<.# #. .B( ### ## .###.#.#.### _Found 7 stones.[9;1$h 7H$h iB.6.9 (1$hu $h n #.# #.#  ### # ... ... .#  #.# #.. .#$hy  #.. .#  .# #.#  .# #.# #.#  .# #.# #.#  #.####.#####.# #.# $h  # #.#....@.......  #.######B##........<.#  #. ..( ### $hq  ## .###  .# .# .# ##$h $hO a #.# #.#  ###  ... ... .#  #.# #.. .#  #.. .#  .# #.#  $h .# #.# #.#  .# #.# #.#  #.####.#####.# #.#  # #.#....@.......  #.######B##........<.#  #. ..( ###  ## .### .# .# .# ## $h $hW $hѪ $h _A giant cockroach is nearby!You sock the giant cockroach!$hR 2.$hm =5=8.2 (1.3$hd $h S _You kill the giant cockroach!$h6 $h $h $h $h X$h B$hV$hH,$h0$h$hA,$hC$h $h} $h $hd $h$hM$hz$hG$h$h},$hz$h$h$h$h$h$h$h$h$hd $h!,$h"$h$$hD%,$h&$h($h,,$h.$h/$h1,$h2$hm4$h~6,$h%7$h;9$h:,$h/;$h<$h>$h?$hm?$hA$hSD,$hlE$hG$hqH$hH$hdI$h[K$hM,$hM$h_O$hP,$hQ$h[ #######.#  #.......#  #.####### ##.# .#.# ##.# #$h~\#.# # .###.##.# # .......@# - .###  $hdQ98.2 (20.0)-$hKd%9.2 (21$hIo$h _r - a scroll labelled EFAOTIKOSE$h2$h{ _No target in view!$h.$hj..............0.0) $hE$h%j _Key pressed, stopping explore.$h$h$h5$ $hv:_No target in view!$h$h'$h4$h$hغr _Key pressed, stopping explore.$h3$h$hH _No target in view!$h _$h$h$hO #######.##. #.......##< #.####### ####. #.# ..... #.# .###. #.# ..##. #.# ..# #.###.##.#.# #..#400.2 (1 # . ##$hl1.2 (2 _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading up.$h^ _No target in view!$h!13$h1$h3$h4$hi8| _$h8$h3;$h=,$h=$h?$hA,$hA$hzC$hFE,$hE$hGG$hH,$hI$hK$hM$hxM$hN$hO$hiQ,$h.R$hUP  There is a stone staircase leading up here.$hW5 _$hX$hZ$h[\,$h\$h#_$h`,$ha$hi...##.## ###..###.#.##.#####.# ..## ............##.# #.# ###............##.# #.# #...####.#.#.####.#####.## #.#.#............# # #.#.######.##..... #.#.........(.#### #.########.#### #@# #.#$hjx #.########.##.##.......# ##<##.####### #### ########.##.# .... .........##.# ..## .###.###.##.# ...##.##.# ...##.###.##.#$ho012.2 (11.0)$hp,3.2 (12$ht$h~$ $hI_s - a lumpy blue potion$h$h$hH _No target in view!$h3$h$h#$hef _$hB$h$h=,$h$h$h$hټ$hk$hC$ha$h$hM$h$h@,$h5$h8$h,$hN$hJ$h$h$h,$h$hk$h,$hj$h$h,$h$h$hS,$h$h%$he$h$h$h-n$h ##.####.....).#...............#  #.# #####.###.###.######.##.# $h #.####..†..# #># #.# ###.##.# #####.....#..# #.# #.# #........ .$h# #..###.#..###.###.## #.#.##.# .##..##...#.##........# #.#.##.# $hn.#..##...##.####.###..# #.#.##.#. .#.##....#..# #.# #..# #.#.##.#. ##.#....##.## ##@###..###.#.##.##30.2 (17 $hc#..#...## .#>...............##.# #....###. #[###............##.# #$he.####...#####.#..####.## #$h......# #.#.#........ [...#### $h #.#.######.## ######.#.........( #  $h/W#.########.## #  $hI #.##.#$h> B1.2 (18$hl$he _Found a scale mail. Found a stone staircase leading down.$h5$h$hH _No target in view!$h3$h$h!$h$hG$ _$hB$hM$h$hW$h,$hp$h$hS,$h9$h R  There is a stone staircase leading down here.$h$h _$h$h$h,$h$hx$h,$h$h$h,$h$h$h,$h`$h}$h^,$h$h$h\$h$h$h$h$h$h$h$$h$h$h$hC n$hn $h $hi$h,$h$hI$h$h$h,$hC$hL$h*$hY$h$hP  There is a stone staircase leading up here.$h1$h _$h $h8!$hg"$h"$h.#$hx$$hk%$h%$h&$h'$ht($h($h($h2*$h:+$hg+$h+$h-$h6T#####.#(. #.##.# #.# #.#  $h6#.########.# #####.##.......# ..###<##.####### ...#### ###########.##.# $h7..[.... ............##.# $h&7).....## #...#.##.# 57.2 (26 $hJ7j.......# #.......# #.##.# .......# #[..###.###.##.# $h7.....#.# ## #........# ....## .##########$h7V ...## $h7$hT>B8.2 (27$hnC$hJ> _Found a ring mail.$h,K$hUQ$hOSH _No target in view!$h2gI$hh$h_j$hm: _$h@`$h$hn,$h$h?$h$h$hڍ$hL$h,$h|$h$h,$h$hA  You see here a +0 ring mail.$h_$h _$h$hͣ$h,$hե$h$h$h$h۪$h[$hd$h$h¶$h$h,$hk$hd$h ,$h$h$hD,$h$h$h#,$h$h$h,$hJ$h$h$h$h$hN$hb,$h$h^$h,$hY$h$hz,$h$h$hn,$h$hd$h; ,$h$hW...# #..# #.#......# ##.# #..# #)[...####  #.# #..# ##<#### ##.#####..#####..# $h................## ##.############.# ##.# #.###### ##.# ##.##...## ##.# ##..@.....###########$hy82.2 (24 ##.# ##.###....[........... ##.# #.## ##).....####...## ##.#########.# #.......# #..... # .........#.## ##.......# #[..## # ########.##.###......#.####.########............##......# .....................########## ######################$hS$h$h^)j _Key pressed, stopping explore.$h)$hn5$hR7H _No target in view!$hMH3$hH$hN$hP$hTP _$hW,$hX$hZ$h\$h\$hU^$h`$hzc,$hh,$h......###.........#....###.( #[###... # #..######.#.####...# ### #### # #..# #.#.@....# 90.2 (8.0) #..# #)[...####  #..# ##<########..#####..# .....######.# # #.###### $h# ##.##...## # ##........############## $hǞA1.2 (9$h$ha; _Found 4 stones.$h$h$hH _No target in view!$h@ _$ht$hzB$h},$h B$h2B$h$h$h,$h$ht$hB$h$h,$h $h&# #.# #.# #####  #.# #.# #.####..†..# #>#  #.#####.########.....#..# #.#  #..... #..###.#..###.#######....###.##..##...#.##........$h#.#..##...##.####.##......[......#.##....#..# #.# #.###..#.#....##.#####. ...###..#####.#.@#...##..#>......506.2 (15.0)####.........#....###.(##[###...#####.#.####...##### #### # #..# #.#......### # #..# #)[...#### $h4# #..# ##<######.....###.#$h$h$h _Key pressed, stopping explore.$h($hH _No target in view!$hI$h$h>$h$ _$hH,$h,$ho$h$hY,$hu$h$h,$hl $h/ $h,$h8$h$h,$h{$h$h5 ,$h!$h$$h',$h($h;,$hT.,$hk3$h5$h7,$h9$h>B  You see here a +0 scale mail.$h@$h@ _$hB$hE$hG,$hjH$hK$h8M,$hN$hP$hlS,$hU$hW$hZB$h]$h_,$ha$hc$hg,$hi$hm$hp,$h2r$h(t$h+v,$hw$hey$hE{,$h{$h}$hv,$h $hĎ$h,$hÒ$h9X$hЗ$hߘ,$h$h$hs,$h$h$hH$hu$h՟$h9$hM,$h,$hy$h\$h,$h$h$h$hQ$h$hk$h,$h$h$hw,$h$h$h,$h$h$h,$hi$h$h,$h$h4  $h?F ##..♣..........♣.  ##..............  #####.....♣......#  #........♣ß♣... $hf #.######.#########  #.# #.......... $h~ #.# #.#########  #.# #.#####....  #@# #.... $h73 #.# #.#####.###  #.# #.# #.#   #.# .# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.#####.### You pick up a Young Poisoner's Handbook and begin reading...$h-45.2 (39$h ,6.2 (40$h$hv  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.$h$h$hH _No target in view!$hI$h$h$hP _$h7,$h$h$h$,$he$hb$h,$h;$hc$h$h$h$h$hB$h$h$h$h&$h $h\ ,$h $h $h $h $hQ $h $h ,$h $h$hP,$h$h$h$h$h$h$h,$h9$h\$h,$h$hq$h,$h$hW!$h-"$h["$h#$h$$h%$hz&$h&$h<($h),$h)$h+$h+,$h,$h6-$h#.,$h.$h/$h0,$h1$h"2$h93,$h3$h4$h;6B$h6$hK7,$h7$h<8$h8,$h8$hn9$h9$h:$h-:$h:$h;,$h0<$h=$hq>,$h?$hh@$hgA,$hB$hN$hO,$hNP$hoUX$h'X$hwX$hX$hX$h \$hF\,$h\$hb$hd,$hd$hi ######.###..#####.##.#.   #......###..#####.#..#   #.#######.........#   #.### #..######.#.##  $his #...# #..# #.#.....   ###.# #..# #)[...##   #.# #..# ##<#####  ####.#####..#####..#  #.......@.........## $hj80.2 (34 #.##.############.#  #.##.# #.######  $hAj #.##.# ##.##...##   #.##.# ##.....$hj...#   #.##.# ##.###....[.   #.##.# #.## ##)....   #.##.#########.# #.....   #.##.........#.## ##.....$hj$ho$hwj _Key pressed, stopping explore.$hw$h{$hɄH _No target in view!$h I$h,$h: _$h$ho,$h$h$h,$h8$h$hE,$h+$h$h$h$h˶$hX$hX$h$h$h$h$h$h2$h$h,$h6$h$h[,$h$hy$h6,$h$h$h,$h$h$h,$hu$hC$hv,$h"$h$h$h$h@$h&$hg,$h?$h #.# #.#####.........# #.#  #.#..............# #.## $hR #.# #.#####.#####...#####...  #.# #.# #.# #...........  #.#$hnu# #.# #..### $h #.# #.# #.# #..........÷ $h #.# #.# #.# ##.####.....  #.# #.# #.# #.# #####.  #.# #.# #@# #.####..†..95.2 (15 $h  #.# #.#####.########.....#..  #.# #...........###..###.#.. $hJ #.#########....###.##..##...#.  #...........######.#..##...##  ######......[......#.##....#..# $h ######.###..#####.##.#....##.## $h? #......###..#####.#..#...##..#>  #.#######...#....###.(##[$hB$h* $h5j _Key pressed, stopping explore.$h$h$hH _No target in view!$h2I$h;$hF=$hA: _$hwv$h$hU,$hR$hy,$h`$h$hC$h$h$h$hrB$h ≈≈≈≈.......##.# ####.####. ###≈≈......##[# ##... $h#≈.......#.# ##...#.########  ≈.....♣...###.###.#  ≈....♣ß##.##.## ##.######.#  #≈.....♣##.#.## ##.# #.# ###≈≈......##...# #.# #.# $hb≈≈≈≈.......####.## ##.# #.### ...........#####@## ##.## #.##617.2 (22 ......♣♣..#.......###..# #.## $h......♣..##............# #.. $h........###..########### ####. ♣......#.....# ############ $hß♣....##.##.## #.............# ##.# #.############. ...$h.# #.# ##. ####.## #.# #.$h-!$h$h$h=No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hV$h$h* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hI$h$h;$h]P _$hB$h$h,$h$h $h! ,$h $h $hV$hs$hN$h$h$h$h$h$h,$h$h$h,$h~$h$hx,$h$hH $h_!,$h!$hH#$h|$,$h$$hS&$h',$h'$h<)$hy*,$h*$hs,$h,,$h3-$h-$h,.,$h|.$h}/$h0$h|0$h 1$h?$h;@$hz@$h@$hC$hE$hWE$hE$hG$h>I,$hI$h L$hM,$hM$hNP$hQ,$hZR$h5T$hGU,$hU$hX$h[,$h\$h/_$hs`$h`$ha$hc$h'e,$he$hg$hAi,$hj$hk$hl,$h@n$h+p$h`r,$hs$h5u$h:w,$h|n$hs}$h ,$h$h$hǃ,$h$hu$h,$hg$h$h,$h4$h&$hB$h$h˩$hi$h$h@$h,$hn$hò$hn,$h$hb##..♣♣..........♣♣...##.########. #....................##.# #. #.....).≈≈≈≈≈≈.......##.# ####. #......≈≈####≈≈......##[# ##.... #♣.....≈## ##≈.......#.# ##...#. #ß♣....≈# #≈.....♣...###.###.. #♣.....≈# #≈....♣ß##.##.## ##. #......≈## ##≈.....♣##.#.## #≈≈####≈≈.@....##...# #$h55.2 (38 #.......≈≈≈≈≈≈.......####.## ## #..............#####.## ## ##..♣♣..........♣♣..#.......###.  ##..♣..........♣..##............  ##..............###..########.....♣......#.....# ##### #$hq♣ß♣....##.##.## #.... #..#########.##.# #.####$h$h&$h4 _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Done exploring.$hx$h:$hPH _No target in view!$hI$h, ..........♣...###..♣ß##.##....♣##.#...0.0)..$h $h $h  _No target in view! _Key pressed, stopping explore. _No target in view! _Done exploring.No target in view!Done exploring.$h< $h $ $hW%  $h% :_No target in view!$he 3$h9g $h $h $h $h _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h{ $h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hn 3$hAp $h` 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $hZ $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $h3 $hp $h  $h $h $h# hNo target in view!Done exploring.No target in view!$h$ KDone exploring.No target in view!Done exploring.$hH$ $h* $h, Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $h 3$hz 4$h{ $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h; Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h: $h $h $h $h $h $hF 6No target in view!$h~ }Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h] $h^ $h_ $hw $h| $hE $hЋ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hR $hf $h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hk/3$h0$hM4$hS$h)\No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h\$hjb$hdDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hv3$h $hr4$hR#$hZ-No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h3$h;Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hr3$h$h4$h6$hjNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hEDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hN3$hMO$h!nJ$h uNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hx$hdzDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h0$h74$hP=$h.FNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hF$hML$hNDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h^3$h$h74$h $hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h%$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h,Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hdI$hѧ4$h$hXNo target in view!Done exploring.No target in view!Done exploring.$h2No target in view!Done exploring.$h$h$h_Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h p ][?25h[?0cNo target in view!Done exploring.No target in view!$hdp sDone exploring.No target in view!  Search for what [Enter for "."]? $h[?25l[?1c$h$17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 leather armourb - [D:2] a +0 short sword  c - [D:2] a dagger  d - [D:2] a +0 dagger (1 further duplicate)  e - [D:2] a stone staircase leading down  f - [D:2] a ring mail (1 further duplicate)  g - [D:2] a stone staircase leading down  h - [D:2] 4 stones (7 further duplicates in 1 pile)  i - [D:2] a scale mail  j - [D:2] a +0 scale mail  k - [D:2] a +0 whip  l - [D:2] a stone staircase leading up  m - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading up $h o - [D:2] the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}p - [D:2] a +0 ring mail  q - [D:2] a stone staircase leading up$ho  a - [D:2] a +0 leather armour  o - [D:2] the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}$h  o - [D:2] the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}  q - [D:2] a stone staircase leading up$h3 Level 2 of the Dungeon<<<>>>(Press ? for help)  #....................#####.## ##.## #.##..###...#   ##..♣♣..........♣♣..#.......###..# #.##.#.#.##.#   ##..♣..........♣..##............# #........##.########   ##..............###..########### ####.##............#   #####.....♣......#.....# ##############.#.##.##.######.#   #........♣ß♣....##.##.## #.............###...##># #.#   #.######.#########.##.# #.############.#.#..##.# #.#   #.# #...........##.# #.# ##.##..##.# #.#   #.# #.############.## #.#$h4 #.##..##.# #.#   #.# #.#####.........# #.##.##...#.# #.#   #.# #...............# #.####.#......######.#   #.# #.#####.#####...#####...####........#..[...#   #.# #.# #.# #............###.........#.######   #.# #.# #.# #..####.......########.........#.#   #.# #.# #.# #..........÷........#####.....##.#   #.# #.# #.# ##.####.....).#...............##.#   #.# #.# #.# #.# #####.###.###.######.##.##.#  $h#5 -#.# #.# #.# #.####..†..# #># #.# ###.##.##.####  #.# #.#####.########.....#..# #.# #.# #............#  #.# #...........###..###.#..###.###.## #.#.##.##.##.# ###  #.#########....###.##..##...#.##........# #.#.##.#...#.#####.##  $h5 Q#...........######.#..##...##.####.###..# #.#.##.#..........#.#  ######......[......#.##....#..# #.# #..# #.#.##.#...#.#####.##$huf $hg $hi ostairs the Shield-BearerFormicidHealth: 29/29 ========================Magic: 3/3========================AC: 7Str: 22EV: 8Int: 7SH: 5Dex: 13XL:  3 Next: 75% Place: Dungeon:2Time: _No target in view! _Done exploring. $hi _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .$hj 4$hSk $hv $hx $h{ ; _$h $h: ,$hŁ $h $h ,$hu $hh $h7 ,$hJ $h $hu ,$h/ $h $hd ,$h $h $h ,$h؜ $h[ $h $h^ $h $hh $h ,$hQ $h/ $h ,$h $hѧ $h/ ,$h $hP $hl ,$hC $h $h $hſ $h ,$h# $h $h $h6 $h $hH $h $h $h $h $h $h $h $h $h ,$h $hq $h $h $h $hn $h $h $h $h $h $h $h $h X$h d  You see here a quokka skeleton.$h1 $h _$h $h $h $h $h $h $h} ,$hf $h $h; ,$hH $h $h $h) $h $h/ $ho $h $hs $h $h< ,$h $h $h $h' $h $hj $h2 $h_ $h $h $h $h $h $h $h $h $h^ $h $h ,$h $hW $h^ ,$h $h% $h0! ,$h! $h8# $h,$ $hV$ $h$ $hZ& $hl' ,$h( $h"* $h>+ $h}+ $hP, $h- $h/ $h9/ $h0 $hz1 $h4 ,$h5 $h6 $h8 ,$hc9 $h; $h< ,$h\> $hi? $h@ $h@ $hA $h C $hD ,$hbE $hrF $hiG $hG $h@H $hBI $hmJ $hJ $h@K $hGL $hjM $hM $h1N $h P $hQQ ,$h%R $hS $hET $hqT $h U $hU $hV $hV $hW $h] ####.##............# ####.#.##.##.######.# ....###...##># #.# ####.#.#..##.# #.###.##..##.# #.##.##..##.# #.##.##...#.# #.##.#......######.###........#..@...#Noise: --------- 1707.2 (52.0)#.........#.######a) +0 flail $hE^ ####.........#.#Abil: Dig ..#####.....##.# ............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# $h^ w#.## #.#.##.##.##.# ###$h^ $hb $hd  $hd _You see here the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}.$h($h08.2 (1.0) $h$hߊ _t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}$h; $h |Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2} Scrolls (go to first with ?)  e - 2 scrolls labelled XASEODE METHO  f - a scroll labelled QATEAW GOECIA  g - a scroll labelled PAKHOI EPONE  h - a scroll labelled UXKAOTS SUGURR  i - a scroll labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA $hk  k - a scroll labelled UNIRUC AFOIC  m - a scroll labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - a scroll labelled PUX PABOVUT  r - a scroll labelled EFAOTIKOSE Potions (go to first with !)d - 3 potions of might  l - 3 bubbling inky potions $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h,t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}. A suit of armour made entirely out of tiny metal rings. $hsBase armour rating: 8 Encumbrance rating: 14 Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). If you switch to wearing this armour: Your AC would increase by 9.3 (7.0 -> 16.3). $h9Your EV would decrease by 1.5 (8.7 -> 7.2). $h}This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. $haStash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} $hSMenu/colouring prefixes: identified artefact armour _________________ $hT(w)ear, (d)rop, (=)adjust, or (i)nscribe.$h5^ $h`  ####.##............#stairs the Shield-Bearer $h` ####.#.##.##.######.#Formicid ....###...##># #.#Health: 29/29 ======================== ####.#.#..##.# #.#Magic: 3/3$hGa ========================##.##..##.# #.#AC: 7Str: 22#.##..##.# #.#EV: 8Int: 7#.##...#.# #.#$h|a SH: 5Dex: 13#.#......######.#$ha XL:  3 Next: 75% Place: Dungeon:2##........#..@...#Noise: ---------  Time: 1708.2 (0.0)#.........#.######a) +0 flail $ha ####.........#.#Abil: Dig ..#####.....##.# $h9b *............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# $hb g#.## #.#.##.##.##.# ### _Done exploring. _No target in view! _Search for what [Enter for "."]? . _You see here a quokka skeleton. _You see here the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}. _t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}$hg $h?h $h^l $h1p No target in view! _Search for what [Enter for "."]? . _You see here a quokka skeleton$htp e. _the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}. _t - the +7 chain mail of the Eleven Violins {Harm rCorr Slay+2}  You start removing your armour.$htt +9.2 (1$htu $hy B10.2 (2$h} $h 1.2 (32.2 (4$h] W3.2 (5$ha $h 010 _You continue removing your +0 scale mail. x5$h $hX  You finish removing your +0 scale mail.  You start putting on your armour.$hġ +4.2 (6$h $h $h +5.2 (7$h $h& $hl +6.2 (8$h $h_ $h +7.2 (9$h $hݼ $h' -8.2 (10.0) $h $h ' $h" l16 7  You continue putting on the +7 chain mail of the Eleven Violins {Harm rCorr $hZ J_Slay+2}. x5$h $h $h(  You finish putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}.$h$hInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  c - a +0 buckler (worn) $h; t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}b - a +0 scale mail Scrolls (go to first with ?)  e - 2 scrolls labelled XASEODE METHO  f - a scroll labelled QATEAW GOECIA  g - a scroll labelled PAKHOI EPONE  h - a scroll labelled UXKAOTS SUGURR  i - a scroll labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - a scroll labelled UNIRUC AFOIC  m - a scroll labelled TONUDELEAD $hXf o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - a scroll labelled PUX PABOVUT  r - a scroll labelled EFAOTIKOSE Potions (go to first with !)d - 3 potions of might  l - 3 bubbling inky potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h: Armour [cbuckler (wor  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2} $h; = b - a +0 scale mail Scrolls (go to first with ?)  e - 2 scrolls labelled XASEODE METHO  f - a scroll labelled QATEAW GOECIA  g - a labelled PAKHOI EPONEhUXKAOTS SUGURR  iVYM JEHOUHUEM  jTOCHE RUODOAkUNIRUC AFOICm$h1; aNUDELEADoDAOTI QI DIB  p$hf; %VONAEPT EMERY  qPUX PABOVUTrEFAOTIKOSE Potions (go to first with !)  d - 3 potions of might $h;  l - 3 bubbling inky potions  n - 3 clear potions$h; s - a lumpy blue potionbot$hR$h|$h*C$h$hV$hH$ $h $h  e - 2 scrolls labelled XASEODE METHO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h ZIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled QATEAW GOECIA  g - a scroll labelled PAKHOI EPONE $h  h - a scroll labelled UXKAOTS SUGURR  i - a scroll labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - a scroll labelled UNIRUC AFOIC  m - a scroll labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - a scroll labelled PUX PABOVUT $hT e r - a scroll labelled EFAOTIKOSE Potions (select first with !)  l - 3 bubbling inky potions  n - 3 clear potions $h  s - a lumpy blue potion [?] describe selected$h $h_  ####.##............#stairs the Shield-Bearer ####.#.##.##.######.#Formicid ....###...##># #.#Health: 29/29 ======================== ####.#.#..##.# #.#Magic: 3/3========================##.##..##.# #.#AC: 16$h Str: 22#.##..##.# #.#EV: 7Int: 7#.##...#.# #.#SH: 5Dex: 13#.#......######.#XL:  3 Next: 75% Place: Dungeon:2##........#..@...#Noise: ---------  Time: 1718.2 (0.0)#.........#.######a) +0 flail ####.........#.#Abil: Dig $h7 <..#####.....##.# ............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# #.## #.#.##.##.##.# ###You continue putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}. x5  You finish putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}.  As you read the scroll labelled XASEODE METHO, it crumbles to dust.  It is a scroll of identify.$h $h1 $hb , ####.##............#stairs the Shield-Bearer ####.#.##.##.######.#Formicid ....###...##># #.#Health: 29/29 ======================== ####.#.#..##.# #.#Magic: 3/3$h Z========================##.##..##.# #.#AC: 16Str: 22#.##..##.# #.#EV: 7Int: 7#.##...#.# #.#SH: 5Dex: 13#.#......######.#$h CXL:  3 Next: 75% Place: Dungeon:2##........#..@...#Noise: ---------  Time: 1718.2 (0.0)#.........#.######a) +0 flail ####.........#.#Abil: Dig $h+ ..#####.....##.# ............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# #.## #.#.##.##.##.# ###You continue putting on the +7 chain mail of the Eleven Violins {Harm rCorr $hz -_Slay+2}. x5  You finish putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}.  As you read the scroll labelled XASEODE METHO, it crumbles to dust.  It is a scroll of identify.$h $h8 +9.2 (1$hk $h  _Slay+2}. x5  You finish putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}.  As you read the scroll labelled XASEODE METHO, it crumbles to dust.  $h lIt is a scroll of identify. _f - a scroll of fog$h $hK# nInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}b - a +0 scale mail Scrolls (go to first with ?)e - a scroll of identify  f - a scroll of fog  g - a scroll labelled PAKHOI EPONE  h - a scroll labelled UXKAOTS SUGURR  i - a scroll labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - a scroll labelled UNIRUC AFOIC  m - a scroll labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - a scroll labelled PUX PABOVUT  r - a scroll labelled EFAOTIKOSE $h# Potions (go to first with !)d - 3 potions of might  l - 3 bubbling inky potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h e - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} $h> Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h|Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled PAKHOI EPONE $h h - a scroll labelled UXKAOTS SUGURR  i - a scroll labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - a scroll labelled UNIRUC AFOIC  m - a scroll labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - a scroll labelled PUX PABOVUT $h& r - a scroll labelled EFAOTIKOSE Potions (select first with !) $hS l - 3 bubbling inky potions  n - 3 clear potions $h{ s - a lumpy blue potion [?] describe selected$h $h  ####.##............#stairs the Shield-Bearer ####.#.##.##.######.#$hf Formicid ....###...##># #.#Health: 29/29 ======================== ####.#.#..##.# #.#Magic: 3/3========================##.##..##.# #.#AC: 16Str: 22#.##..##.# #.#EV: 7Int: 7$h f#.##...#.# #.#SH: 5Dex: 13#.#......######.#XL:  3 Next: 75% Place: Dungeon:2$h N##........#..@...#Noise: ---------  Time: 1719.2 (0.0)#.........#.######a) +0 flail $h ####.........#.#Abil: Dig ..#####.....##.# $h) *............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# $h #.## #.#.##.##.##.# ### _Slay+2}. x5  You finish putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}.  As you read the scroll labelled XASEODE METHO, it crumbles to dust.  It is a scroll of identify. _f - a scroll of fog$h $he $hY ( ####.##............#stairs the Shield-Bearer ####.#.##.##.######.#Formicid ....###...##># #.#Health: 29/29 ======================== ####.#.#..##.# #.#Magic: 3/3========================##.##..##.# #.#AC: 16Str: 22#.##..##.# #.#EV: 7Int: 7#.##...#.# #.#SH: 5Dex: 13#.#......######.#XL:  3 Next: 75% Place: Dungeon:2##........#..@...#Noise: ---------  Time: 1719.2 (0.0)#.........#.######$h~ a) +0 flail ####.........#.#Abil: Dig ..#####.....##.# ............##.# #.######.##.##.# #.# ###.##.##.#### #.# #............# #.## #.#.##.##.##.# ###You finish putting on the +7 chain mail of the Eleven Violins {Harm rCorr _Slay+2}.  As you read the scroll labelled XASEODE METHO, it crumbles to dust.  It is a scroll of identify. _f - a scroll of fogAs you read the scroll of identify, it crumbles to dust.$h $h ,20.2 (1$h $h @ _Slay+2}.  As you $h gread the scroll labelled XASEODE METHO, it crumbles to dust.  It is a scroll of identify. $h@ _f - a scroll of fog  As you read the scroll of identify, it crumbles to dust. _g - a scroll of teleportation$h$hM!Level 2 of the Dungeon<<<>>>(Press ? for help) $h!!#....................#####.## ##.## #.##..###...#  ##..♣♣..........♣♣..#.......###..# #.##.#.#.##.#  ##..♣..........♣..##............# #........##.########  ##..............###..########### ####.##............#  #####.....♣......#.....# ##############.#.##.##.######.#  #........♣ß♣....##.##.## #.............###...##># #.#  #.######.#########.##.# #.############.#.#..##.# #.#  #.# #...........##.# #.###.##..##.# #.#  #.# #.############.## #.#$h "#.##..##.# #.#  #.# #.#####.........# #.##.##...#.# #.#  #.# #...............# #.####.#......######.#  $hU"A#.# #.#####.#####...#####...####........#..@...#  #.# #.# #.# #............###.........#.######  #.# #.# #.# #..####.......########.........#.#  $h"#.# #.# #.# #..........÷........#####.....##.#  #.# #.# #.# ##.####.....).#...............##.#  #.# #.# #.# #.# #####.###.###.######.##.##.# $h" #.# #.# #.# #.####..÷..# #># #.# ###.##.##.####  $h"#.# #.#####.########.....#..# #.# #.# #............#  #.# #...........###..###.#..###.###.## #.#.##.##.##.# ###  #.#########....###.##..##...#.##........# #.#.##.#...#.#####.##  $h5#Q#...........######.#..##...##.####.###..# #.#.##.#..........#.#  ######......[......#.##....#..# #.# #..# #.#.##.#...#.#####.##$hD@>@$hh$hyy ####.##............#stairs the Shield-Bearer ####.#.##.##.######.#Formicid ....###...##># #.#Health: 29/29 ======================== ####.#.#..##.# #.#Magic: 3/3========================##.##..##.# #.#AC: 16Str: 22#.##..##.# #.#EV: 7Int: 7#.##...#.# #.#SH: 5Dex: 13#.#......######.#XL:  3 Next: 75% Place: Dungeon:2##........#..@...#Noise: ---------  Time: 1720.2 (0.0)#.........#.######a) +0 flail ####.........#.#Abil: Dig ..#####.....##.# ............##.# #.######.##.##.# $hy#.# ###.##.##.#### #.# #............# #.## #.#.##.##.##.# ### _Slay+2}.  As you read the scroll labelled XASEODE METHO, it crumbles to dust.  It is a scroll of identify. _f - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _g - a scroll of teleportation$hlz$hĂ$h΃$h$hAn$h$h$hՊ$hw$h׌$h$h,$h$h@$h$h$h$h?,$h$hv$h.,$hy$h$hl,$h$h,$h,$h$h,$hR$h$h,$h$hǭ$hή,$h1$h.# #.# #.# .# #.# ##.## # #.####.#.####  #.##..###...# # #.##.#.#.##.# # #........##.######## # ####.##............# ########.#.##.##.######.# ........###...##@# #.#37.2 (17.0) ########.#.#..##.# #.# $h0K##.##..##.# #.# #.##..##.# #.# #.##...#.# #.# #.#......######.# ##........#......# # #.........#.###### ########.........#.#$hη$hۻ$hc _There is a stone staircase leading down here.$h4$h>$hl$h88.0) _$h$h #..# .. $ha>... #.#  #.#  #.# 3    $h   #.# ..# ### $h$h$h@$hV-9.0 (1.8$hZ$h]} _You climb downwards. _There is a stone staircase leading up here.$h{H I$hI $hK $hO f _$hQ ,$hQ $h$V ....###..##.###..###...#$hV 9#...)..#41.0 (2.0..#<##.##.####$hZ $h [ +2.0 (3$h_ $h\a * _Found a short sword.$h<9$h9$hg:$h<$h>,$h'CB$hC$hD$h@G$hI,$hJ$hFQC  You see here a +0 short sword.$hR$hLS _$hT$hV$hW$hX$hX$hZ$h~\$h\$h]$h`$h9b,$hc$he$hf$hf$hg$hi$hQk$hk$hSl$hn$hzp$hp$hwq$h s$ht,$h'u$hw$hy,$hz$hw|$hx~$h~$h$hց$hR$h$h}n$h[$h,$h$hԑ$hy$h$h$h!$hu###.. #.# #.# ##.###....#.... ....#..# #..# #####..####.# #..# #.......@...##..# #.###..###$.##..# ##.###..# ..##..###...##..# ..##...)..#....... .J###.###...##..## ##J   endoplasm (asleep)#.# ##.###..#$hϞ#.# .# #..##<# ..$h059.0 (17.0)$h1AJ.J$h-60.0 (18$h$h] _An endoplasm comes into view.$h.E ## #.. $h#.# #.#   .... #....  .... #..#  #..# #####..####.#  #..# #.......@...# $h՞ #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# .J#  #...)..$hH ..#  ##. ##  #.# $hnS  #.# .# #..#  #<# ..$h.5* ## #.. #.# #.#   .... #....  .... #..#  #..# #####..####.#  #..# #.......@...# $hQ6 #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# .J#  #...).. ..#  ##. ##  #.#   #.# .#   #<# $h<$hm<$hB$hgDa _An endoplasm is nearby!$h ## #.. #.# #.#   .... #.... $h9 .... #..#  #..# #####..####.#  #..# #.......@...#  #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# .J#  #...).. ..#  ##. ##  #.#   #.# .# #..#  #<# ..$h$h_m e ## #.. #.# #.#   .... #.... $hn u .... #..#  #..# #####..####.#  #..# #.......@...#  #..# #.###..###$.#  #..# ##.###..# ..#  ...##..# .J#  #...).. ..#  ##.$h4n  ##  #.#   #.# .# $hcn U  #<# $ht $hu $h=z $h| a _An endoplasm is nearby!$hp ## #.. #.# #.# ##.###  .... #....  .... #..# ##..# #####..####.#  #..# #........@..#  #..# #.###..###$.#  #..# ##.###..# ...#  #..###...##..# ...J#  #...)..#. .....#  ##.###...##..## ....## #.# ##.###..# ...###.# .# #..# ..## J.1.0) _$h#.. #.# #.# ##.### ### $hf....#.... .. .... #..# .# #..# #####..####.# #..# #...........# #..# #.###..###@.# #..# ##.###..# #..J #..###...##..# ..... #...)..#......... ##.###...##..##.....#$h#.# ##.###..###...##  #.# .# #..# #..##  #<# ..   #.# ###$h$h&J.$hV&2$h$h Q _You see here 8 gold pieces.$h<  You sock the endoplasm!$h1.$h=7=3.3 (1.3$he$hM _You kill the endoplasm!$h _No target in view!$h4I4$hJ$h6LH _No target in view!$h$hr$h$hH _No target in view!$h4$h$hH _No target in view!$h $h$h$hH _No target in view!$hCv 4$hކ Y _No target in view!$h29 $h9 $hA $h$ $h $h $h4 $hB 3$h! $h)  _You now have 119 gold pieces (gained 8).$ht* 3$h* $h- $h. ,$hQ/ $hh0 $h2 ,$h2 $h5 B$h 6 $h8 $h*9 $h9 $h": $h"< $h= ,$h)> $hA $hmB ,$h$C $h+E $hF ,$hG $hlH $hI ,$hJ $hL $hfM $hM $h)N $h}P $hQ ,$hBR $hS $hT $h8U $hU $hJW $hX ,$hY $h!\ $h] ,$hp^ $h_ $h3a ,$ha $h,c $h~d ,$he $hf $hg ,$hnh $hi $hDk ,$hk $hl $h n ,$hn $hp $h[q ,$hq $hs $hz i#.# ####....####.# ####.##.# #.#..# #.#  ### #.#  #.#  #.# $hz  #.#  #@# -84.3 (21.0) #..#  #....  ##.##>< .# .# .# # .#$h,{  .. $h \-5.3 (22$h $h _Found a stone staircase leading down and a stone staircase leading up.$h $h H _No target in view!$h7$hNj3$hM$h$hS _$h$h,$hz$h?$h,$h$h$h@B$h$hB$h$h $hR$h$hmR  There is a stone staircase leading down here.$h $h] _$ho,$h,$h$hU$h,$h$h$h,$h$h$hB$h}$h #..########## #............ ##.##><###### #.##..#  #.##..# ###.##..# #.......## #.#.#..#.#######.#...###@.......97.3 (1#.#. #<######..$h&.....#.# .##.#####.# { $hDX8.3 (13$hQ _Found an escape hatch in the ceiling.$h$hV^ _No target in view!$hrU3$hPV$hMX$h]P _$hF^R  There is an escape hatch in the ceiling here.$hcK _$h #.##..# ###.##..# #.......######.#.#..#.#######. .....#...###........ #..#.#..#<######.. #......#.## #.##.#####  #@#  #..w..#  #####.#  w   ribbon worm (asleep)805.3 (7.0)ww{$hUA6.3 (8$h,$h, ###.##..# #.......#######.#.#..#.#######......#...###........  #..#.#..#<######.. #......#.## #.##.#####  #.##### #.@w..######.# { $hn_A ribbon worm comes into view.$hޚ$h3=7.3 (1$h$hҢY _The ribbon worm closely misses you.$h   #...  #####.#.  .....#.  #..#.#..#<$h   #....  #.##.#####  #.#####  #.@w..#  #####.#  {$h3$hM   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  $hN^ { $h T4$hX$h(e _A ribbon worm is nearby!You hit the ribbon worm.  The ribbon worm is lightly wounded.$he-8.6 (1.3$hj$hlC _The ribbon worm bites you but does no damage.$h|8  $h| #...  #####.#.  .....#.  #..#.#..#<  #....  $h|#.##.#####  #.#####  #.@w..# $h|< #####.# $h)}% {$hW}!$hu    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $h@ $h $hl $h $h) \M(catching breath) _The ribbon worm bites you but does no damage. _A ribbon worm is nearby!  You barely miss the ribbon worm.The ribbon worm is lightly wounded.$h+.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$h  3  0 9.9Held $h $h     #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _You are caught in a web!$hR    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.##### $hS ] #.@w..#  #####.#   { $hnZ 4$hL` $hh x _A ribbon worm is nearby!$hi $h8n $hq N _You are caught in a web!$h u   #...  #####.#. $h s .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$h )   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $h $hD! $h& $h/ _A ribbon worm is nearby!$hE K  $hkM   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _You are caught in a web!$hjA   $h#...  #####.#.  .....#.  #..#.#..#< $hw  #....  #.##.#####  #.##### $h#K #.@w..#  #####.#   { $h$h4$h$h>| _You are caught in a web! _A ribbon worm is nearby!$hYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h=$h$hN   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.##### $hM #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h%T   #...  #####.#.  .....#.  #..#.#..#<  #....$h U:  #.##.#####  #.#####  #.@w..#  #####.#   { $h^Z4$hg$hW You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h`}A ribbon worm is nearby!$hz   #...  #####.#.  $ht.....#.  #..#.#..#<  #....  #.##.#####  #.#####  $hr#.@w..#  #####.# $hՉ( {$hP _A ribbon worm is nearby!$h9You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hwhA ribbon worm is nearby!You are caught in a web!$h3    #...  $h Q#####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  $h #.@w..#  #####.# $h!`  { $h&$hR'$h,$h]5UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h5$h;:$h@F   #...$hA  #####.#.  .....#.  #..#.#..#<  #....  $hB0#.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h   #...  #####.#. $h .....#.  #..#.#..#<  #....  #.##.#####  #.#####  $h#.@w..#  #####.# $hN  { $hA$hh4$hw$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$h$h>?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h   #...  #####.#.  .....#.  #..#.#..#<  #....$hw   #.##.#####  #.#####  #.@w..#  #####.#  {$h $hԦ   #...  #####.#.  .....#.  #..#.#..#<  $hd#....  #.##.#####  #.#####  #.@w..#  #####.#   { $hg$hҬ$h$h̷You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h>A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$hѼ$h   #...  #####.#.  .....#.  #..#.#..#<  #....$h1  #.##.#####  #.#####  #.@w..#  #####.#  {$h| _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hhA ribbon worm is nearby!You are caught in a web!$hz[   #...  #####.#.  .....#.  #..#.#..#<  #....  $hg\##.##.#####  #.#####  #.@w..#  #####.#   { $hb4$h?i$h_s<You are caught in a web!$hthA ribbon worm is nearby!You are caught in a web!$hBu3A ribbon worm is nearby!$hu5You are caught in a web!$hu3A ribbon worm is nearby!$hv$hiw$hS~$hD$h· $hO$h $h) $h #...$h( $h $hF#####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.# $hb3 { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h5You are caught in a web!$h& )   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $hh You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$u    #...  #####.#.  .....#.$hu   #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.# $hu : {$h v s _A ribbon worm is nearby!You are caught in a web!$hRv A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h )   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $h% You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h+    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  {$h, L _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h    #...  #####.#.  .....#.  #..#.#..#<  #....$h :  #.##.#####  #.#####  #.@w..#  #####.#   { $h $h $h $h} UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h5 $h $hd F   #...$h  #####.#.  .....#.  #..#.#..#<  #....  #.##.##### $h  #.#####  #.@w..#  #####.#  { _$h 8A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h2H   #...  #####.#.  .....#.  #..#.#..#<  #....  $hH##.##.#####  #.#####  #.@w..#  #####.#   { $hhO$hO$hT$ho] You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h]IA ribbon worm is nearby!$h^$hd$hi   #...  #####.#.  .....#.  #..#.#..#<  #....$hj  #.##.#####  #.#####  #.@w..#  #####.# $hGj: {$hyj _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hjYou are caught in a web!A ribbon worm is nearby!You are caught in a web!$h;   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$h.    #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h?   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $h$h$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$hA$h   #...  #####.#.  .....#.  $hm#..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!$h,You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hZ]   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#   { $h$hMYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!   #...  #####.#. $h .....#.  #..#.#..#<  #....  #.##.#####  #.#####  #.@w..#  #####.#  { _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h?r   #...  #####.#.  .....#.  #..#.#..#<  #....  #.##.#####  $h@#.#####  #.@w..#  #####.#   { $hE$h&F$hI$hQ You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hQIA ribbon worm is nearby!$hQ$hU$h_J  You struggle to detach yourself from the web.$h`-100$hwd$hl  You struggle to detach yourself from the web. _The ribbon worm bites you but does no damage.$hCm&1$hq$hz  You struggle to detach yourself from the web. _The ribbon worm bites you but does no damage.  The web tears apart.$h{L 7  5 2 $hN~$h  _The ribbon worm bites you but does no damage.  You sock the ribbon worm!  $hMThe ribbon worm is heavily wounded.$h\5=4.2 (1.3$h$h!C _The ribbon worm bites you but does no damage.$hqL?  You thump the ribbon worm!$hqRG†$hU>30/3085.4 (1.2$hY$h[O _You kill the ribbon worm!$h`g###.##..# #.......## #####.#.#..#.#. .....#...###. #..#.#..#<######.. #......#.## $h,#.##.##### #.##### #..@..# #####.# #{$hK--60$h _You see here a ribbon worm corpse.$ht###.##..# #.## #####.#.#..#.#$h9u. .....#...###. #..#.#..#<######.. #......#.## #.##.##### #.##### #..†@.# #####.# .# .#.#$hu{ ?.<#.#$h}8<$h~A--7$hv$h _Found a scroll labelled MUMACZEUSK. Found a stone staircase leading up.$hV$h!$hŢ$h$hM$h$hɭ,$hK,$h$h$h,$h$h>$h,$h$h $h#..#.#..#<######..#......#.##  #.##.#####  #.#####  #..†..#  #####.# $h, #.#  #.#  #@# r......?.......#.#####<###.####.##.# #.. r   rat (asleep)##$h+# $hIt 21.4 (4  A rat comes into view.$hc.rr$hX4==2.4 (5$h$h  #......#.##  #.##.### #.##### #..†..# #####.# #.# #.#$hz.#.#####.###>##..r....@?.......##.#####<###.### #.#  #.# #.. ### _The rat squeaks loudly.$hJ  Found a stone staircase leading down.$hG.r$h;4--3.4 (1$hz$h|f _The rat twitches its whiskers.$h:    #.##### #..†..# #####.# #.# #.# .#.#####.###>##  ...r...@?.......  ##.#####<###.###  #.# #.# #.. ###$hޣ    #.##### #..†..# #####.# #.# #.# .#.#####.###>##  $hؤh...r...@?.......  ##.#####<###.###  #.# #.# #.. ### $h$hu2--$h$h   #......#.## #.##.##### #.##### #..†..# #####.# #.# #.#$h#.#.#####.###>###...r..@.?.#.#####<###.### #.# #.# #.. ### _A rat is nearby!$h$h>.r$h-4 _$h$h $h2       #..†..#    #.#  #.#  #.#.#####.###>##  #....r.@.?.......  ###.#####<###.###  #.#  #.#  #..  $hI### $h}m       #..†..#  $hVn  #.#  #.#  #.#.#####.###>##  #....r.@.?.......  ###.#####<###.###  #.#  #.# #.. ### $hn $ht$hu$hw{$ḣu  #......#.## #.##.#####$hi #.##### #..†..# #####.# #.# #.# #.#.#####.###>##$hy) #....r@..?. ###.#####<###.### #.#  #.#  #.. ### _A rat is nearby!$h$hR.=5$hV$hUr      $h  #..†..#    #.#  #.# $h #.#.#####.###>##  #....r@..?.......  ###.#####<###.### $h5w #.#  #.#  #..  ### $hb $hY_The rat closely misses you.$h3       #..†..#    $h3n#.#  #.#  #.#.#####.###>##  #....r@..?.......  ###.#####<###.###  #.#  #.# #.. ### $h4$hJ:$h:$hr@$h2Jp _A rat is nearby!$hJ-6.6 (1.2$hP$h9Rt _You barely miss the rat. The rat bites you but does no damage.$h(bs      $hbQ #..†..#    #.#  #.#  #.#.#####.###>##  #....r@..?.......  ###.#####<###.###  #.#  #.#  #.. $hKcM ### $h;       #..†..#    #.#  $h^M#.#  #.#.#####.###>##  #....r@..?.......  ###.#####<###.###  #.#  #.# #.. ### $h=$h&$h$h _A rat is nearby!You hit the rat.$hQE†$h`6907.9 (1.3$h$hW!] _You kill the rat!$h!$h"$hg((0.0$hz*$h-$h34j _Key pressed, stopping explore.$h4$h'9$h=^ _No target in view!$hh=$hc>$hC$h9D$hZH$hOj _Key pressed, stopping explore.$h1P$hT$hW^ _No target in view!$hLX$hPY$h3_$h_$hd$hwkj _Key pressed, stopping explore.$hk$hWp$hr _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hI$hH$h _$hފX$h$h#......#.## #.##.##### #.##### #..†..# #####.# #.# #.# #.#.#####.###>### #....†...@....... -###.#####<###.### #.# #.##..###$hq30.9 (3-1.9 (4$hqVNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _e - a scroll labelled MUMACZEUSK$h _No target in view!$hiP _$h$hg$hD$h$h$h]$h  There is a stone staircase leading down here.$h$h] _$h$hV$h,$h\$h$h$h3$ht$h$h,$hj$h$h,$h$h$h,$hs$h$h,$h&$h'$h,$h$h$h$h$h)$h$h$h$h/$hi$h\$h$h$h7$h.#.#####.###>####### ....†............... ##.#####<###.########.# #.# #.###.#####.........#####.###. #.# #.#  #.# #@# 47.9 (1$hJ6.0) #.# #...[....#.. .......############## $h$h,8.9 (17$h$hC _Found a leather armour.$h3$hb$h $ $h W_No target in view!$h/ $h0>...............0.0) $h$hdj _Key pressed, stopping explore.$h$h"$h9$H _No target in view!$h:6I$h:$h!<$h<$ _$h*@n$hA$hzA,$hA$hLC$hC,$hD$hE$h+F,$hXn  You see here a +0 leather armour. _...............# ##<###.########.#.#  #.# #.# #.#.#  #.###.##### #.#.##.........# #.#.######.###.# #.#%##.# #.# #.#.##.# #.####.#.##.###...[..@.#57.9 (9#..........### ############   8.9 (10.0) $ht$hn}d _Found an inkwell talisman.$h^ _No target in view!$h! $hn" $h$ $h' $h) $h~* $ _$hi. ,$h/ ,$h0 $h2 $hk4 $h4 $h5 $hh? F  You see here an inkwell talisman.$hA $hA  _$hsC $h{D $hHF ,$hpG $hI $hK ,$hL $hQN $hO ,$hP $hIS $h(U ,$hU $hgX $h?_ #<######.. .## ..#...#...... ### ∩...........# ### ............ { ..# #.......... $h_ #.# ........ #.# #########..... #.# #............# #.###>####### #@# 66.9 (8.0) ...............#.# #<###.########.#.# #.# #.##.#.# $h` Y#.###.##### #.#.# #.........# #.#.# #####.###.# #.#%##.# #.# #.#.#  #.# #.####.#.#$h:f $hf +7.9 (9$hk $ht O _Found Lomukuov's Assorted Antiques.$ht $hy $h| H _No target in view!$h I$h  _.#.#######. .###........ .# #...# ..#<######..##.###....## .#.## #..#...#......? ####∩..##### #.....J †..# #..........##.# #...#  #.# ##..@..#  #.# #............###.###>#######..#.# ................#.##<###.########.#.#  #.# #.# #.#.#J   endoplasm (asleep)  #.###.###$h ## #.#.##.........# #.#.######.###.# #.#%# 8.9 (1  An endoplasm comes into view.Found a clear potion and a scroll of teleportation.J!J9.9 (2$hD  # .#######.## .### ###........ .# #...# <######..##.###....###.#..#...#?  #∩### ### #..J!. ..# #. #.# #.... #.# #########......# #............# #.###>#######..#.# ...............#.# #<###.########.#.# #.# #.# #.#.# #.###.##### #.#.# #.........# #.#.# _[0$h b;10;1mThe endoplasm quivers.$hO oJ.70.9 (1$hX ## .###  .# #...# <..##.###....###  #..#...#......?  #∩...........###  #...........J.!.  #..........#  #......@..#  #########.....## $h #............##>#######..#.#....#.# #<####.#.# #.# #.#.# #.#.# #.#.#$h" ## .###  .# #...# <..##.###....### $h#  #..#...#......?  #∩...........###  #...........J.!.  #..........#  #......@..#  #########.....## $h#  #............##>#######..#.#....#.#<####.#.#$h$ #.# #.#.# #.#.# $h5 J$h@  # #.. .#######.## .### ##..........# ##...# <######..##.###....### .#..#...#?  #∩#### ## #..J.!.. .# #. .# #.... .# ######### .# #............####>#######..#.# ..............#.# <###.########.#.# .# #.# #.#.# .###.#### _An endoplasm is nearby!$hA $hgJ (.J$hK -1 _$hOR $h$T $hZc <#..$hd .## .### ..# ##...# #<##.###....###  #..#...#......?  #∩...........####  #.............!..  #.......@.J#  #.........##  ###.....## .......##>#######..#.#....#.# $hNd b<####.#.# #.# #.#.# #.#.#$ha 0...## .### ..# ##...# <##.###....###  #..#...#......?  #∩...........####  #.............!.. $h0  #.......@.J#  #.........##  ###.....## .......##>#######..#.....#.# <####.#. #.# #.#.$hV  $h24$h$h% # ## ... .#.## ..### ...# ##...# <######..##.###....### ## #..#...#......?  #∩.# #.!. # #.J# # #.$hU## # #.....## # #.## ###>#####....#.# ###.#.#.# $h# #.# #.#.# _An endoplasm is nearby!$h$hA%=$h 2$h?"$h_* # ...## ..### ..# ##...# <##.###....###  #..#...#......? # #∩...........##### # #.............!... # #........@J# # #.........## # ##.....## # $h*......##>#######..#.#....#.####.#.# # #.# #.#.# #.#.# _The endoplasm hits you but does no damage.$hXC ...$h@## ..### ..# ##...# <##.###....###  #..#...#......?  #∩...........#####  #.............!...  #........@J# #.........## ##.....## $h......#>#######..#.....#.####.# #.#  $hm$h$h$h!  _An endoplasm is nearby!You hit the endoplasm.  The endoplasm is heavily wounded.4.2 (1.3$h$hnC _The endoplasm hits you but does no damage. x2$h]# ...## ..### $hQ..# ##...# <##.###....###  #..#...#......? # #∩...........##### # #.............!... # #........@J# # #.........## # ##.....## # ......##$hٸ>#######..#.#....#.####.#.# # #.# #.#.# #.#.#$hM ...## ..### ..# ##...# <##.###....###  #..#...#......?  #∩...........#####  #.............!...  #........@J#$hOOb #.........## ##.....## ......#>#######..#.....#.####.# #.#  $hWT$h4U$hZ$hk  The endoplasm is heavily wounded.x2  You barely miss the endoplasm.  The endoplasm freezes you.$hRmY27---5.5$hr$h,z" # ...## ..### ..# ##...# <##.###....###  #..#...#......? # #∩...........##### # #.............!... # #........@J# # #.........## # ##.....## # ......##>#######..#.#....#.####.#.# # #.# #.#.#$h|? #.#.# _You are frozen.$h"F ...## ..### ..# ##...# <##.###....###  #..#...#......?  #∩...........#####  #.............!... $h& #........@J# #.........## ##.....## ......#>#######..#.$h....#.####.# #.#  $h54$h$h- _An endoplasm is nearby!You sock the endoplasm!$h41.$h7556.7 (1.2$hC=$hBc _You kill the endoplasm!$hB$hC$hJ(0.0$hK$hP$hYXj _Key pressed, stopping explore.$hX$h^$hb^ _No target in view!$hc$hd$hk$hl$hp$hxj _Key pressed, stopping explore.$hry$h~$h`^ _No target in view!$hƃ$h$h|$h$h$h _Key pressed, stopping explore.$h$h  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h<3$h$h2P _$hB$hk$hP8=--$h%$hk,$h$h,$h$ha,$hT9==$hV,$h'$h,$h`$he,$h$h$hRb30==$h$h}No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _HP restored.$hE) .#. # { ... ######.## ..### $hm..........# ##...# ####..##.###....####..#...#?  #∩$h###### #...!....- $h0#...####### #.... $he) #########  #............# ##>#######..#.# $h............#.##.########.#.#  #.# $h $h088.7 (12.0)$hP8-$hz$h5q _You sense a monster nearby.$h$h$h ^ _No target in view!$hs$h $h $hV$h: _$hY$h,$h$h$h$h 9=$h$h2,$h$h!m _n - 4 clear potions (gained 1)$h^#$h#$hf$$h&$h(,$hs)$h,$h>#####  .....  #..#.  w.#... .## ...### ........# ##...# ####..##.###....#####.# #..#...#?....# #∩..#.##.............# #.....######### #######.....#w   ribbon worm (asleep)# >#######..#.# ..........#.#94.7 (6.0).ww5.7 (7$hF$hSM .... #### ###  .....##..# #.w#... ######.## #...### $hN .........# ##...# #####..##.###...@#####.# #..#...#......?....#  #∩...#######.#..........# #..########## #.........## #########.....## #............## #>#######..#.# _A ribbon worm comes into view.$hR$h,VT.w$hV+6.7 (1$h>\$hmb@ ###$hb ..... ##..#. #..#... #w..### ##...##...@#$hb]  #......?....#  #∩...........#######.# $hcB #.............  #..........##$h9c,  #.........##$hYc;.....##....## #>$hzc$h  ### ..... ##..#. #..#... #w..###$hq ##...##...@#  #......?....#  #∩...........#######.#  #............. #..........## #.........##.....#....#>$h7 $h&$h$h$hp@ ##### ..... $h>##### ### ## ..... ##..#. #..#... #######.## #w..### ..........# ##.@.# ######..##.###....#####.# # #..#...#......?....#  #∩....#######.#..........# #..##########$h_B #.........##  #########.....##  #............## _A ribbon worm is nearby!$h$h O.w$h3-7 _$hm!$h'c ### ## .....$h' ##..#. # #..#... #.w.### ##.@.##....# # #......$h'e  #∩...........###  #.............  $h(m#..........###  #.........##  #.....##  $hT($h ### ## ..... ##..#. #..#... #.w.### ##.@.##....#  #...... $hۿ #∩...........### #............. #..........###  #.........##  #.....#  $h$h$h$hV #.## # ###.### $h# .....# # ##..#.### #..#... .#.## #.w.### #.# ##@..# <######..##.###....#####.# #$h(# #..#...#......?....# # #∩.....#######.# # #......# # #.#### # #..## # #.....## # #.## _A ribbon worm is nearby!$h$h-8 _$h$hY # # ###.### #$hr  .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# #$h #∩...........#######.# # #............. # #..........### # #.........## #$hF ##.....## # $h  # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#### #............. #..........###  #.........## ##.....## $h $h  _A ribbon worm is nearby!You hit the ribbon worm.  The ribbon worm is moderately wounded.$h 7=900.0 (1.3$hƦ $h Y _The ribbon worm closely misses you.$ho u # # ###.### # .....# #$hP  ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## # $hQ .$hR  # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#### #.............$hbS - #..........###  #.........## ##.....## $h] $ho^ $hEe $hOu  (catching breath) _A ribbon worm is nearby!You hit the ribbon worm.  The ribbon worm is moderately wounded.$h0|  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$h  3  0 1.2 (1.2Held $h> b  # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  $h #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _You are caught in a web!$h # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hѯ4$hع$h _A ribbon worm is nearby!$hf$hp  # # ###.### #$hk] .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. #$h #..........### # #.........## # ##.....## #  _You are caught in a web!$hG8 # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....##  _A ribbon worm is nearby!$h>=$hD  # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # $hE_##.....## #  _You are caught in a web!$h, # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# $h+  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h4$h$hL _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h4$h$hu) # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <$hY8#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hC # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# $hL #∩...........#######.# $h; #.............$ha $h C #..........###$h" $h\ #.........##$h $hS##.....##$hP $h $h-$hå$h$hƲYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hDYou are caught in a web!A ribbon worm is nearby!$h$h$hY # # ###.### #$h .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### #$h #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h,You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hY # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# $hZ  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h`4$he$h8nsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hgt$h`x # # ###.### # .....# # ##..#.## #..#...$hxo #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## # $hayD _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h& # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h($h.?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h]? # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## # $hu  # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hP 4$h $hY UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h $h $h<  # # ###.### # .....# # ##..#.## #..#...$h o #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## # $h7 D _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h*  # ###.### .....# ##..#.## #..#...$h  #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hÐ $hJ $h $h] sYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h $hr = # #$hת  ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  $h #......?....# # #∩...........#######.# # #............. # #..........### #$hV N #.........## # ##.....## #  _$h A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hҫ You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hA  # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# $hB  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hG $h^H $hM $he You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby![39;49m # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# $h  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hb$h6$h$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$h*$hK # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  $h1#......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h5You are caught in a web!$hRp # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hv$hw$h|$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h҅$h$h^a # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h7;7 # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hTYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h4$h;$hmYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h$h0$hU$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h$hw # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hQ # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hX4$h\$hUbUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hb$he$hj # # ###.### # .....# # ##..#.## #..#... #.w.### $h k ##@..# <#....#  #......?....# # #∩...........#######.# # #.............$hiks # #..........### # #.........## # ##.....## # $hkD _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h ^ # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....# $h  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h 4$ht $h, UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h $h $hO" f # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# #$h#  #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h : # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#$h   #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h $hh $hd $h UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h $h $h 4 # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#$h   #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h:k a #$hk  ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# $h`l  #∩...........#######.#  #............. #..........###  #.........## ##.....## $hr $hs $h You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$h)  # # ###.### # .....# # ##..#.##$h m #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # $h b##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h! # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h&4$h+$h4UYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hd5$h9$h? # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # $hj@b##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  #......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h $hz$h$h$hUYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hS$h$h4 # # ###.### # .....# # ##..#.## #..#... #.w.###  ##@..# <#....#$h-  #......?....# # #∩...........#######.# # #............. # #..........### # #.........## # ##.....## #  _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$hKAg # ###.### .....# ##..#.## #..#... #.w.###  ##@..# <#....#  $hB#......?....#  #∩...........#######.#  #............. #..........###  #.........## ##.....## $h,H4$hK$hNUsYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!$hV$hvX?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h5g You are caught in a web!A ribbon worm is nearby!You are caught in a web!$h hA ribbon worm is nearby!You are caught in a web!  The web tears apart. 7  5 20$hm$h~oC _The ribbon worm bites you but does no damage.$h  You sock the ribbon worm!  The ribbon worm is severely wounded.=3.5 (1.3$h$hPX _The ribbon worm barely misses you.$hQ   You hit the ribbon worm.  $hThe ribbon worm is severely wounded.24------4.8$h $h 0 _The ribbon worm bites you.$h=_  You barely miss the ribbon worm.The ribbon worm is severely wounded.$h&aG-6.2 (1.4$hqc$hdC _The ribbon worm bites you but does no damage.$hA  You barely miss the ribbon worm.The ribbon worm is severely wounded.$hB j3------7.4 (1.2$hG $hI 0 _The ribbon worm bites you.$h|   You hit the ribbon worm.  The ribbon worm is almost dead.4=8.7 (1.3$h{ $h C _The ribbon worm bites you but does no damage.$h=  You hit the ribbon worm.$hG†$h$h######stairs the Shield-Bearer ......Formicid #######Health: 24/30 ===================----- ####.###Magic: 3/3======================== #.....#AC: 16Str: 22 ###..#.##EV: 7Int: 7 ###..#...SH: 5Dex: 13 .#######.## #.†.###$hKXL:  3 Next: 105% Place: Dungeon:3 #..........# ##@..#Noise: =--------  Time: 1910.0 (1.3) <######..##.###....#####.#a) +0 flail ## #..#...#......?....#Abil: Dig # #∩...........#######.# # #....................# ##..........########## ##.........## # #########.....## # #............##The ribbon worm is severely wounded. _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  You hit the ribbon worm.$h| _You kill the ribbon worm!You have reached level 4!$h /  --more--$h8A30/374/484$hm9 2% $h>$h=AP _You feel clever.$h3$h$h$hW$ _$hB$h$h3$hK1=$hR$h,$hg$h,$h $h ,$h$h$hsU2=$h$h,$h5$h&,$h}$h,$h$h$hK3=$h$hI!,$h"$ht$,$h|%$h_'94$h'E==$h($h/$h"1,$h785=$h9,$h:$h<,$h=$h(?$h?K6=$hkC$h3F,$h"G$hI,$h'K$hK,$hP7==$hVX$hY$h`$hPb$hc$heO=$hf$h1lB$hmn _g - 2 scrolls of teleportation (gained 1)$ho3$hRp$hr$ht,$hu$hx$h/z,$h{$h\}$hz,$h$h҂$h,$ho$h$h,$h$h0$h=,$hא$h%$h,$hЕ$hʗ$h$h$hh$h$h,$ht$h8$h$$h$h$h$hh,$h/$hȨ$h=,$h$h^$hWelcome to Lomukuov's Assorted Antiques! What would you like to do?  a -  59 gold a flail  b -  255 gold a shimmering glaivec -  51 gold a hand axe  d -  15 gold a lumpy clear potion  e -  15 gold a ruby potionf -  68 gold a ring mail  g -  51 gold a scroll of teleportation $hFO h -  51 gold a scroll of teleportation  i -  17 gold a scroll labelled MUMACZEUSKj -  51 gold a shortbow You have 119 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list$h$h{$h! #.##..####.###stairs the Shield-Bearer#.##..##.. .....#Formicid###.##..##.# ##..#.##Health: 37/37 ========================#.......## #.# #..#...Magic: 4/4======================== ##.#.#..#.#######.## #.†.###AC: 16Str: 22 ...#...###..........## ##...#EV: 7Int: 8 $h#..#.#..#<######..##.###....##### SH: 5Dex: 13 #......#.## #..#...#.......... XL:  4 Next:  2% Place: Dungeon:3 #.##.##### #@...........##### Noise: ---------  Time: 1954.0 (44.0)#.##### #................. a) +0 flail#..†..# ##..........###### Abil: Dig#####.##.........###.# #########.....###.# #............## .#.#####.###>#######..#.# ....†.................#.# ##.#####<###.########.#.#You hit the ribbon worm. _You kill the ribbon worm!You have reached level 4! _You feel clever. _g - 2$h scrolls of teleportation (gained 1)  There is an entrance to Lomukuov's Assorted Antiques here.$h $h. _$hG _$hI $hI $ _$h1N n$h(O $h/P ,$hP $hR $hS B$hCV $hW $hRX $hX $hZ $hH\ $h\ $h] $h^ $h` $h{` $h` $hpb $hGc $hc $h;k $hk $hl $hRm $hm $ho $hp ,$hr $hs $ht $h%u $hwu $hv $hw $h1x $hox $hsz $hg{ ,$h%| $h} $h~ $h~ $h@ $h $h[ $h $h $h $hۅ ,$hg $h $h߈ $h- $h $h $hZ ,$h $h $h ,$h3 $h $hܒ ,$hO $h $h ,$hϖ $hc $h1 $h| ,$h $h8 ,$h $hT $h $hO ,$h $ho $h ,$h $h, $h ,$hb $h ,$h $h $h ,$h $h $h B$h~ $h ,$h" $h $h $h $hߪ $hĬ $h $h $h' $h, $h $hӯ $h $h= $h ,$hN $hz $h+ $h| $hе $hJ $h $hո $h1 $hb $h ,$h $h\ $h ,$hf $hq $h ,$h> $h $h $h $h' $hD $h ,$hj $h $h ,$h $h $h B$h $h^ B$h $h n$h ,$h^ $h $h" ,$h $h $h ,$h} $h $h ,$h{ $h $h- ,$h $h $h #  ##  .##  $h4 6..# ## .## ##. ## ..### ... #.# {  #@# #..#  $hy T#.# #..#  #.# #..#  #.# #..# $h #.# #..# #.# #..# $h #.# #.. #.#####.### #.......$h4 ,...#$h: /2012.0 (58$h $h $hz v_You kill the ribbon worm!  You have reached level 4!You feel clever. _g - 2 scrolls of teleportation (gained 1) _You sense a monster nearby.$h $h $h H _No target in view!$h_ _$h!n$hٻB$h$h,$h!X$h,$h f.# ... #.# $h~]#.#  #.# ##.# .### ..###@#.# .######....# ###....#### ##.##....## ##.#.#{$h>#.#.#f   sleepcap (dormant)#.#..#.#####..#.# #..#$h<19.0 (7.0)$hs.ff$h,20.0 (8$hf$h  ###.#.f. ##  #$h #@# . ##.#.# .#####....# ###....### ##.##....## ##.#.#{ #.. ### _A sleepcap comes into view.$hk$hF.f$h,+1.0 (1$h`$h($hsy #### ..# ... #f# #.# ##.# #.# #@# #  ##.#.#  ####....#  #....#### # #.##....#  $hzi# ##.#.#{  #.#.# #..#  #.#.. #..#  $hB% $h#### ..# ... #f# #.##.# #.# #@# #  ##.#.#  ####....#  #....### #.##. # ##.#.#{  #.#.#  #.#..  $hC4$hC$h5   ####...f ##  # #.# . ##.# .#####.... ##...### #.##....# # ##.#.#{#.. _A sleepcap is nearby!$hr!$h4%F.f$h&-2 _$h)$h+$hV: #### ..# ... #.# #f# ##.# #@# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..#  #.#.. #..# $h1### ..# ... #.# #f##.# #@# #.# #  ##.#.#  ####... #....## #.##....#  # ##.#.#{ #.#.#  #.#.. $hJ$h .. . #.###.... #f # ##  # #.# . ##.# .#####.... ##...### #.##....## ##.#.#{# _A sleepcap is nearby!=3$hbP  .. . # .### ..# ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# _You block the sleepcap's attack.$h .. . .### ..# ... #.# #f##@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.# $h 4$h$h _A sleepcap is nearby!You hit the sleepcap.  The sleepcap is lightly damaged.$hڝ-4.3 (1.3$h$hM _The sleepcap releases spores at you but does no damage.$h9 .. . # .### ..# ... #.# #f# ##@#$h80 #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# $hF w .. . .### ..# ... #.# #f#$hG !#@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.# $hL 4$hQ $h5\ _A sleepcap is nearby!You hit the sleepcap but do no damage.The sleepcap is lightly damaged.$h] -5.5 (1.2$h` $hf  .. . # .### ..# ... #.# $hg #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# _The sleepcap barely misses you.$h A .. . .### ..# ... #.# #f##@# #.# #.# #  ##.# ####...$h W #....####  #.##. # ##.#.#{ #.#.# $h $ho $h $h  _A sleepcap is nearby!You thump the sleepcap!  The sleepcap is heavily damaged.$h 5=6.8 (1.3$hZ $h  .. . # .### ..# ... $h #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# _The sleepcap releases spores at you but does no damage.$h  .. . .### ..# ... #.# #f##@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.# $h $h $h $h ] The sleepcap is heavily damaged.$h6 The sleepcap releases spores at you but does no damage.  The sleepcap is almost destroyed.  8.1$h, $h  .. . # .### ..# $h ... #.# #f# ##@# #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# _The sleepcap barely misses you.$hk .. . .### ..# ... #.# #f##@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.# $hHq4$hrv$hThe sleepcap releases spores at you but does no damage. _The sleepcap barely misses you. _A sleepcap is nearby!  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.$h`5-9.3 (1.2$h$ḣ6 _You block the sleepcap's attack.$h[ .. . # .### ..# ... #.# #f# ##@#$hc0 #.# #.# #  ##.#.#  ####....#  #....#### # #.##....#  # ##.#.#{  #.#.# #..# $h& .. . .### ..# ... #.# #f##@# #.# #.# #  ##.# ####... #....####  #.##. # ##.#.#{ #.#.# $hN-$h;$h _A sleepcap is nearby!You hit the sleepcap.$hO1.$h75730.6 (1.3$hB $hR _You destroy the sleepcap!$h$h(0.0$h$h$h8j _Key pressed, stopping explore.$h$hb"$h%{ _No target in view!$ho&$hp*$h .,$h$3j _Key pressed, stopping explore.$h3$h5$h8^ _No target in view!$h$9$h9$hD=$h=$hA$hF _Key pressed, stopping explore.$hH$hK _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hL$hZM$hQ$hQ$hU$h~^No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hk`Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ha$ha$h^f$h'g$hj$hnoNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hp$hJs$hvKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hw$hw$h|4$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h0$h$hیKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h:$hЛ$h-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hգ$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h>$ẖKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hڻI$h$h$hoP _$h,$hv$h,$h$hG$h$hi$h$h$h,$h6$h$h8B$h$h,,$h$hlNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _k - 2 scrolls labelled UNIRUC AFOIC (gained 1)$hg$h$h,$hR$h$h$h3$h$h]$hJ,$h)$h=$hR,$h$hk$hw,$h$hK,$h$hN _You now have 131 gold pieces (gained 12).$hT3$h$hF $h $h $h_ $h' $h,$h$hZ$h#,$h$h$h,$h>$hn$h%,$h$h$h$h`$h$h$hr,$h$h!$h*'       #$h'  .#########  .........######## .#.#####.........## .#..............@.# -58.6 (28.0) $h'......##########..# ..#.#.#  ..#.### #..#  #.#.....#### #..# $hB(` ....#......# #..#    ...####.##.# #..#  $h(]  ### #.# # #[.#   #.#$h)u   $h.\-9.6 (29$h*3$hP8C _Found a pair of gloves.$h8$h=$h@{ _No target in view!$hB$hD$hF$hG$ _$hJ,$hL,$hN$hWO$hP,$hiQ$h S$h T,$hT$hiY$h{[,$hq\$hG^$h^,$h_$hk`$hna,$ha$hiF  You see here a +0 pair of gloves.$hl$hl _$hm$hr.#................# ......##########..# .#..#.##..# ....#.####..#.#.....#### #..#$hms...#......# #..#####.##.# #..# ### #.# # #[. #.# #67.6 (8.0) #.#  #.# # ##.#.#  ####....# $hsC #....#### .  #.##....# ###  # ##.#.#{ .#.# #..#$hBt$hXx$h~j _Key pressed, stopping explore.$hb$h%$h^ _No target in view!$h$h$h.......[0$hǍ$h$hj _Key pressed, stopping explore.$h$h$hH _No target in view!$h;_$ho$h$ _$hSn$hT$h ,$h$h8$h#.#.....#### ##......# ..####.##.# ### #.# # #[ #.# #. #.# #. #.# # #. ##.#.# #.####....#$h-b#....#### #..#.##....#....#####g>..  #.#.#.#..# $h #.#.. #..# g   goblin (asleep) #.#####..#   #.# #..#$hӽX   $h:70.6 (3 _Key pressed, stopping explore. _No target in view! _ A goblin comes into view. It is wielding a +0 club.  Found an escape hatch in the floor.$hXcg.g$h5===1.6 (4$hq$hr ...#......# #..# ###.##.# #..# #### #.# # #[.#  #.# #..#  #.# #..#  #.# # #..# #.#.#.####..# $h####....#....#..#  #....#### #.@..#  #.##....#.g..####  # ##.#.#.>..   #.#.#.#..# #.#.. #..# #.#####..#  #.# #..# #.# #..# #.# #..# _The goblin shouts!$h$.g.$h5---2.6 (1$hB$h$hLn #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #.@..#  $hM#..g.####  # ##.#.#.>.. #.#.#.#..# #.#.. #..# #.#####..# #.# #..# #.# #..# #.# #..#$h* #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #.@..#  #..g.####  # ##.#.#.>.. #.#.#.#.. #.#.. #.. #.#####..# #.# #.. #.# #.. #.# $hNP---$h$hv .#....#......# #..# #....####.##.# #..# .#### #.# # #[.# # #.# #..# #.# #..# #.# # #..# ##.#.#.####..# ####....#....#..#$ha #....#### #@...# #.##....#..g.#### # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..#  #.# #..# _A goblin is nearby!$hq$h.=3$h $h = _The goblin hits you but does no damage.$h #..#  #..#  #.# # #[.# # #.# #..#  #.# #..#  $h|#.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# #..#$h #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# $h7'#.# #..# #.# #..# #.# $hh4$h$h2  _A goblin is nearby!You hit the goblin.  The goblin is severely wounded.4.9 (1.3$h2$hg  #..#  #..#  #.# # #[.# # #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..# #.# #..# #.# #..# #.# #..# _The goblin hits you but does no damage.$hxp #..#  #..#  #.# # #[.#  #.# #..#  #.# #..#  #.# # #..#  ##.#.#.####..#  #....#..#   #@...#  #..g.####  # ##.#.#.>..# #.#.#.#..# $hq#.#...#..# #.#####..# #.# #..# #.# #..# #.# $h=w4$hw}$h/ _A goblin is nearby!You hit the goblin.$h2)$h586.3 (1.4$h$hBJ _You kill the goblin!$h3$h$hƩ$hͫ$h3$hq$hf$hn,$h$h$hg,$hi$h$h,$h$hb$h,$h$h$h,$h$h#. #....#.### #..#  #.#.#.....#### #..#  #.#....#......# #..#  ##....####.##.# #..#$h(X#.#### #.##.# #[.##.# #.##.## #..##. #.# ..# #..# #.# #.# #..# ##.#.#@####..#-82.3 (6.0 ####....#....#..# #....#######....##.##....#..).##### ##.#.#.>..# #.#.#.#..# #.#...#..# #.#####..#  #.# #..#$h58-$h$h j _Key pressed, stopping explore.$h$h$hi^ _No target in view!$h$hU$hm&0$hN.....$h$hj _Key pressed, stopping explore.$h]$h$h ^ _No target in view!$hV $h $h J$hh _Key pressed, stopping explore.$h $hd _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hc $h' 4$hi) $h0 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h1 _No target in view!Key pressed, stopping explore.$h5 $h#7 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hA I$hD $h:E $hF $ _$hI X$h`J $hM $h6O ,$hKP $hR $hT ,$hLU $hW $h:X ,$hX $hZ $hv[ ,$hF\ $h] $h^ ,$h_ $h-a $hb ,$hc $hd $hxe ,$he $hjf $hf ,$hjg $hg $h{h ,$hh $hi $hsj ,$hj $hm X$hn $ht ..## #.# #.##.## #..# #...## #. #.#...# #..# .....## #.#.#.# #..# ......# ##.#.#.####..# $h%u ~.....## ####....#....#..# #...## #....#######....# #..## #.##....#..).#### ..## #>#####.###.#.#.>..# ####......@# #.#.#.#..#95.3 (1$hu 3.0) # ######### #.#...#..# # #.#####..# # #.# #..# # #.# #..# #$hv X #.# #..# # #.# #..# # #.#####..### ## #..........#$hz $hw{ ,6.3 (14$hH $hQ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$h $hn $h] H _No target in view!$h % _$hO $hϦ R  There is a stone staircase leading down here.$h $h 5 _$hƨ $hi ,$h $hL $h' ,$h $h $h ,$hI $h $hi ,$h $h6 $h B$h $h" $h B$h $h X$h $h B$h $h $h $h/ $h $h ,$h $h $h ,$hq $h $hU $h ,$h' $h; ,$h $h $h $h" ,$hB $h ,$hz $h $hu $h $h= $h~ $h ,$h $h B$hf $h $h ,$h. $hQ $h $h~ $h $h $h $h $hB $h $h $h1 $h $h $h ,$hx $h $h $h  $h; n$h $h9 $h $h $h $h ,$h $h $h ,$h $h $hJ ,$h $h $h  ,$h $h $h ,$h $h! $h" $h*# $h# $h* K ####  ....##### #........ ##########.# ##.#.#.###$h+  #.....@....###..#.#.... #.#####.......... #.# #...#.#..#. ##.###########...#....#. ...#...............#.#.#... ...#..####.##.###.#.#....#. ..# #####..####.##....###...### ..# #...........######.#.## ..# #.###..###..## ##.##$h0 .139.3 (43$hB1 -40.3 (44$h4 $hA< _u - a lumpy clear potion$hs? $hyA H _No target in view!$h $h 3$h $h $hj _$h $h X$h $hX ,$h $h ,$h> $h $h+ $h ,$h $h ,$hB $ha $hT ,$h $h $h+ ,$h $h $hO ,$h $h B$h0 $hk $hD ,$h $h $hw $h ,$hj $h $hs ,$h $h` $h ,$h. $hJ ,$h $h $h ,$hA $hO $h $h ,$h $h $h] $h $h $h B$h} $h@ $h ,$h $h ,$h $h $h $h $h $h $h ,$h $h $h ,$h $h $h B$hS $hx ,$h $h $h ,$hX" $h&# $h$ $h!% $h% $h( B$hK) $h;0 ##.###########......#...................#..####.##.###.##..# #####..####.##....###..# #...........######.##..# #.###..###..## ##.$h0 I#..# ##.###..###...## ##..###...##..##.....## #.#...)..#.@...........# #70.3 (30##.###...##..##.....## ##.# ##.###..###...## #.# #.###..###..##  #<# #..........## #> #.# ####....###  $h1 1#.# ####.#  #.# #.# ..# #.#$h46 $h:= j _Key pressed, stopping explore.$h= $hA $h4C H _No target in view!$hT _$hU $hV $ _$hZ ,$h[ B$h] $h^ ,$hl_ $h` $ha ,$hab $hic $hd ,$hae $hAh C  You see here a +0 short sword.$hi $hi  _$huk $h;l $hn ,$ho $hp $hr ,$hr $hot $hu ,$hnv $hax $h9z ,$h{ $h| $h} ,$h~ $h+ $hT ,$hm $hr $h ,$hP $h $h ,$h $hF $h4 ,$h $hɎ $hN $h $h $h* $h, $hږ $h ,$h $h9 $h $h ,$h $h ,$hk $h $h $h $h $h $h ,$h $h $h ,$hU $h` $h ,$h $h3 $h ,$h% $h $hˬ ,$h $h* $h' ,$hԯ $hհ $h ,$hL $h> $h ,$h: $h $h ,$h $h- $h X$h% ,$h $hi $h) ,$h $hr $h ,$h $h $hn ,$h $hO $h ,$h $h. $h ,$h $hq $h $h ,$h $h $h ,$h $h ,$h $h $hh B$h $h ,$h) $h $h ,$h $h $h ,$h( $h $h B$h $h ,$hP $h ############  #..........#  #.########.# ####$hi O #.##.....#.# #.... #.##.###.#.# #.## #.##.# #.#.# #.#  #.##.###.#.# ##.### #.##.......# #.... #.....@....# #..###217.3 (47$h4  ########..## #####..### #..# #........ #..# #.###..### #..# ##.###..### #..###...##..##.  #...)..#........  ##.###...##..##.  #.# ##.###..### $h $h $h j _Key pressed, stopping explore.$hz $h $h H _No target in view!$h _$h $h $ _$he ,$h ,$h $hl $h? $h $h $h $h ,$hB $h $h ,$hl $hy $h ,$h $h\! ,$h" ,$h $ $h % $hj% $h% $h& $hN' ,$h;   There is a stone staircase leading up here. _$h= B$h> ,$hf? B$h? $h@ ,$hA $hhB $hC $h~C ,$hgD $hE ,$hF $hvG $h;H $hH $hI $hwJ $hbK ,$hK $hEM $hO B$hP $hQ $hQ $hgR $hlS $h;T ,$hT $h1V $hW ,$hX $h ] $h` ,$h` $hb $hc ,$hd $hf $hRg ,$hh $hi $h)k ,$hxl $hnm $h{  #.# #.## #.# #..# ####.#  #... #....#  ##.# #.####  #. #.##  #.# #.#.### ###...###..# #...# #.#@# #####.#.50.3 (33##.# #.##.....(.. .....#..#. #. ######### #..#.## .#.....#.#.##.##.# #.. ### $h} B1.3 (34$h $h 4 _Found 9 stones.$hj ,2.3 (35$h $h _m - 2 scrolls labelled TONUDELEAD (gained 1)$h $hY $h' H _No target in view!$h 3$h $hJ f _$h $h n$h B$h $h~ X$h $h $h$ n$h% B$hi1 `$h4 X$hz8 n$hb9 $h\: ,$h; $h= B$h> $h? ,$h@ $hA $hA $hB ,$hC $hyD ,$h E $hF $h;G ,$hG $hH $h9J ,$hJ $h8L $h5M ,$hM $h O $hO ,$hoP $hQ $hS B$hT $hU ,$hXV $hW $hX ,$h Y $hZ $h \ ,$h\ $h] $h^ ,$hy_ $h_ $h` ,$h4a $h|b $hc $hd ,$hf X$hoh $hi ,$h8j $hk $h@l ,$hl $hn $ho ,$h$p $hp $hq ,$hIr $hZs $hlt ,$hbu $hYv $h#x B$hx $h z B$h #..# #####.#  #..# #.# #####..# #.# #.#.## #.#.#####.###>###.#$hX ; #....†...........#.# ###.#####<###.###.# #.# #.#  #.######. ########.# #.###.####........ #....@...# #........98.3 (46  #.#########.######## #####.###$h #...........##.#  ############# #.# # #.## #....##### $h3 $h j _Key pressed, stopping explore.$h` $h; $h3 H _No target in view!$h  _$hƱ n$h ,$h $hƳ $h ,$h1 $h $h. ,$h $h $h& ,$h $h $h5 ,$h; $h $hz ,$h $h $h B$h$ $h_ ,$h $hj $h/ ,$h $h $h ,$h $h $h $h^ $h $h $h $h $hB $h $h ,$hh $h $hy ,$h5 $h $hO ,$h $h $h) ,$h $h $hP $h $h/ $h $hu ,$hU $h $h ,$h $h $hQ ,$hR $hq $h $hV $h $h $h ,$h$h8$h,$h$h'$hX,$h$hb $h $h* $h $hV $h$hl$h$h$h{$h$h-$h$h$hE,$hK$h,$h_,$hk,$h:$h$h,$h$h4$h_,$h$h$h,$h- $hV!$h "$h",$h#$hK$$h9%,$h%$h&,$h|'$h0($h),$h)$h*$h+,$h+$h,$h-$hu.$h.$hC ##.###.##.....(........#...## #.###.##############..#.#.. #.....#......# ####..# #.##.# $hD+#..# #.##.#### #..# #.##..†.. #..#..#####. #..# ###########.# #. #..# #@........#.# #339.3 (41 #.## #.#######.#.#####. #.# #.# #....÷.... #.# #.# ###.#####<#.# #.##.# #.#.######.#########.# ##........##........# #.#.#########.######## ###...........#$hF$hJ$hV[ _Done exploring.$hV$h.[$hs]H _No target in view!$h'x$hy3$h!.................#.0.0).#.........$h'y _Done exploring.$hH$hH _No target in view!$h3$h:$h24$h7$h> _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hP?$h{$hr _Done exploring.No target in view!Done exploring.$hoKNo target in view!Done exploring.No target in view!$h(I$h4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hs$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hc$hd3$hZJ$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hkDone exploring.No target in view!Done exploring.No target in view!$h[2Done exploring.No target in view!$h@CI$hO$h,$hZNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h<$hۋDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h I$hG$h,$h.%No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h%$h*$hV,kDone exploring.No target in view!Done exploring.No target in view!$h,2Done exploring.No target in view!$h$hq3$hy$h~$h$hrNo target in view!Done exploring.No target in view!Done exploring.No target in view!$h!Done exploring.$hG$h$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.$hRNo target in view!$hA$hL$h$hȸ4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hV$h$hfDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hSl3$hVq$h$hg$h$hTNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$hE$hҒDone exploring.No target in view!Done exploring.No target in view!Done exploring.$hHNo target in view!$hX;$h<<3$hpO4$hJT$h%[No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h[$h8`$haDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hc$hX,$h$h$h$hB!No target in view!Done exploring.No target in view!Done exploring.No target in view!$h!7Done exploring.$h'&$hWDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hb$h{,$h$h$h$hNo target in view!Done exploring.No target in view!Done exploring.$hcPNo target in view!Done exploring.$h$hbkDone exploring.No target in view!Done exploring.No target in view!$h2Done exploring.No target in view!$h$h3$h$hǵ$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hf$h>$hJDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hf[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? $h [?25l[?1c$hZ$h$$h.,23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 9 stonesb - [D:3] a stone staircase leading down  c - [D:3] a stone staircase leading up  d - [D:3] a stone staircase leading up  e - [D:3] an escape hatch in the ceiling  f - [D:3] a stone staircase leading down  g - [D:3] Lomukuov's Assorted Antiques  h - [D:3] a flail (59 gold)  i - [D:3] a hand axe (51 gold)  j - [D:3] a lumpy clear potion (15 gold)k - [D:3] a ring mail (68 gold)  l - [D:3] a ruby potion (15 gold)  m - [D:3] a scroll labelled MUMACZEUSK (17 gold) $h n - [D:3] a shimmering glaive (255 gold)o - [D:3] a shortbow (51 gold)  p - [D:3] a stone staircase leading down  q - [D:3] a stone staircase leading up  r - [D:3] a +0 leather armour  s - [D:3] a +0 short sword  t - [D:3] an inkwell talisman  u - [D:3] an escape hatch in the floor  v - [D:3] a +0 club $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h-  b - [D:3] a stone staircase leading down  cup  den escape hatch in the ceiling  f stone staircase leading down  gLomukuov's Assorted Antiques  ha flail (59 gold)  ihand axe (51 gold)  j - [D:3] a lumpy clear potion (15 gold)  k - [D:3] a ring mail (68 gold)  l - [D:3] a ruby potion (15 gold)  mscroll labelled MUMACZEUSK (17 gold)  n - [D:3] a shimmering glaive (255 gold)  o - [D:3] a shortbow (51 gold)  ptone staircase leading down  qup  r+0 leather armour  sshort sword  tn inkwell talisman  uescape hatch in the floor  v +0 club  wpair of glovesbot$he~  o - [D:3] a shortbow (51 gold)  r - [D:3] a +0 leather armour$h2K  r - [D:3] a +0 leather armour  t - [D:3] an inkwell talisman$h  t - [D:3] an inkwell talisman  w - [D:3] a +0 pair of gloves$h{4Level 3 of the Dungeon <<<<>>>>∩(Press ? for help) ##########   #############........#########   #..........##.####...........#########   #.########.# ##########.# ##.#.#.#####.........##   #.##.....#.# #..........###..#.#................#   #.##.###.#.# #.###########..........##########..#   #.##.# #.#.# #.##...#.#..#.##..#   #.##.###.#.# ##.###########...#....#.###$h8#..#   #.##.......# #...............#.#.#.....#### #..#   #..........# #..####.##.###.#.#....#......# #..#   ########..## #####..####.##....###....####.##.# #..#  #..# #...........######.#.##### #.##.# #[.#  #..# #.###..###..## ##.###.##.## #..#  #..# ##.###..###...## #.##.#...# #..#  #..###...##..##.....## #.##.#.#.# #..#  #...)..#.............# #.###.#.#.####..#  ##.###...##..##.....## #.# ####....#....#..#  #.# ##.###..###...## #.# #....#######....#  #.# #.###..###..## #.# #.##....#..).####  [21$h^;23H#<# #..........## #>#####.###.#.#.>..#  #.# #####....####.......# #.#.#.#..#  #.# ####.########## #.#...#..#  ###.# #.##.#####..#$h]$h$hstairs the Shield-BearerFormicidHealth: 37/37 ========================Magic: 4/4========================AC: 16Str: 22EV: 7Int: 8SH: 5Dex: 13XL:  4 Next: 58% Place: Dungeon:3$h3oTime: _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .$h4$h>$h$h$h% _$h,$h$hf$h$hL$h,$h$hE$h8$h,$h$h,$hU$h$h,$h$hs$h,$h=$hJ$h,$hF$hp$h$h$h$h$h>,$h$h $hB$h$h$h$h,$h$ha  You see here a rat skeleton.$h$h[ _$h$h@ $h ,$hj!$h$$hX%$h%,$h'$hF),$h)$h-$h(/,$h/$hP2$hn3,$h 4$h<6$h6,$ho7$h9$h:,$h;$h?R  There is a stone staircase leading down here.$h@$h@6 _$hB$h[C,$hC$hF$hH,$hH$hYM$hN,$hO$hVS$hT,$hU$h_Y$hZ,$h[$h_$hWa,$hb$hjX$hk$hm,$hwn$hUr$h;t,$hu$hmx$hy,$h`{$h}$hB$h$h3$h$h,$h$hX$h!$h8,$h$h0$hp$hҒ$h.$hE$h4B$hB$h,$h$h$h},$h$h$h$h,$h$h$h,$h>$h$hب,$hj$h6$h,$h'$h̭$h#,$hƯ$h$h$ho$hڳ$h$hp,$h$ht$h,$h$ht$h,$hϿ$h$hM,$h+$hT$h,$h$h$hd,$h$hK$h,$h$h $h,$ht$h$h,$h$h$h,$h$hB$h:,$h$h$h],$h$h$h,$h$h$h,$h$h$h,$hc$h$h1,$h$h.#.#####.........## .#................# ......##########..# .#..#.##..# ....#.####..# #.#.....#### #..# ....#......# #..# ...####.##.# #..# $h#### #.##.# #@.#  Noise: --------- 2402.3 (63.0)#.##.## #..#  a) +0 flail#.#...# #..#  Abil: Dig#.#.#.# #..# ##.#.#.####..# ####....#....#..#  #....#######....#  #.##....#..).####   ###.###.#.#.>..#  $h$hZW _You see here a +0 pair of gloves.$h, $hQ 03.3 (1.0) $h $hH - _v - a +0 pair of gloves$h6tInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}b - a +0 scale mail  v - a +0 pair of gloves Scrolls (go to first with ?)  e - a scroll labelled MUMACZEUSK  f - a scroll of fog  g - 2 scrolls of teleportation  h - a scroll labelled UXKAOTS SUGURR  i - a scroll labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC  m - 2 scrolls labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - a scroll labelled PUX PABOVUT  r - a scroll labelled EFAOTIKOSE Potions (go to first with !)d - 3 potions of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  v - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (16.4 -> 17.5). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h[ $ha $hh .#.#####.........##  stairs the Shield-Bearer .#................#  Formicid ......##########..#  Health: 37/37 ======================== .#..#.##..#  Magic: 4/4$hi ======================== ....#.####..#  AC: 16Str: 22 #.#.....#### #..#  EV: 7Int: 8 ....#......# #..#  SH: 5Dex: 13 ...####.##.# #..#  XL:  4 Next: 58% Place: Dungeon:3 #### #.##.# #@.#  Noise: ---------  Time: 2403.3 (0.0)#.##.## #..#  a) +0 flail#.#...# #..#  Abil: Dig#.#.#.# #..# $hj ##.#.#.####..# ####....#....#..#  #....#######....#  #.##....#..).####   ###.###.#.#.>..#   _No target in view! _Search for what [Enter for "."]? . _You see here a rat skeleton. _There is a stone staircase leading down here. _You see here a +0 pair of gloves. _v - a +0 pair of gloves$hp $hp $ht $hV{  _Search for what [Enter for "."]? . _You see here a rat skeleton. _There is a stone staircase leading down here. _You see here a +0 pair of gloves. _v - a +0 pair of gloves  You start putting on your armour.$hI| +4.3 (1$h $h A5.3 (2$h $h8 $h $6.3 (3$h $hV $h +7.3 (4$h2 $h A8.3 (5$hԦ $hɨ 7 _You continue putting on your +0 pair of gloves. x5$hL $h $h c _You finish putting on your +0 pair of gloves.$h=$h>3$hXP0........$hQ$hV$hXE _Done exploring.$hm  _Done exploring.$h|n$ha{wLevel 3 of the Dungeon <<<<>>>>∩(Press ? for help) ##########  #############........#########  #..........##.####...........#########  #.########.###########.# ##.#.#.#####.........##  #.##.....#.##..........###..#.#................#  #.##.###.#.#$h|#.###########..........##########..#  #.##.# #.#.##.##...#.#..#.##..#  #.##.###.#.# ##.###########...#....#.####..#  #.##.......# #...............#.#.#.....#### #..#  #..........# #..####.##.###.#.#....#......# #..#  ########..## #####..####.##....###....####.##.# #..#  #..# #...........######.#.##### #.##.# #@.#  #..# #.###..###..## ##.###.##.## #..#  #..# ##.###..###...## #.##.#...# #..#  #..###...##..##.....## #.#$h}#.#.#.# #..#  #...)..#.............# #.###.#.#.####..#  ##.###...##..##.....## #.# ####....#....#..#  #.# ##.###..###...## #.# #....#######....#  $h}#.# #.###..###..## #.# #.##....#..).####  #<# #..........## #>#####.###.#.#.>..#  #.# #####....####.......# #.#.#.#..#  #.#####.#$h.~######### #.#...#..#  ###.##.##.#####..#$hO@>$h $h .#.#####.........##  stairs the Shield-Bearer .#................#  Formicid ......##########..#  Health: 37/37 ======================== .#..#.##..#  Magic: 4/4======================== ....#.####..#  AC: 17Str: 22 #.#.....#### #..#  EV: 7Int: 8 ....#......# #..#  SH: 5Dex: 13 ...####.##.# #..#  XL:  4 Next: 58% Place: Dungeon:3 #### #.##.# #@.#  Noise: ---------  Time: 2408.3 (0.0)#.##.## #[37$h ! m..#  a) +0 flail#.#...# #..#  Abil: Dig#.#.#.# #..# ##.#.#.####..# ####....#....#..#  #....#######....#  #.##....#..).####   ###.###.#.#.>..#   _v - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _Done exploring. _Done exploring.$h+ f _$hk/ ,$hQ0 $h0 $h2 $hT4 ,$h@5 $h7 $h8 ,$h9 $h4; $h0= ,$h= $hv@ $hB $hC $hC $hE $hG ,$hH $hJ $hEM ,$hnN $hP $hQ ,$hR $h4\ 0 #.##.# #..# #.## #.##.## #..# #.# #.#...# #..# #.# #.#.#.# #..# #.# ##.#.#.####..#  ####....#....#..# #.# #....#######....# $h^ X#.# #.##....#..).#### >#####.###.#.#.@..# 17.3 (9 #.......# #.#.#.#..# ######### #.#...#..#  #.#####..# #.# #..# #.# #..# #.# #..# #.# #..# #.#####..###$hb $hd a _There is an escape hatch in the floor here.$h1$h><xLevel 3 of the Dungeon <<<<>>>>∩(Press ? for help) #.##.......# #...............#.#.#.....#### #..#  #..........# #..####.##.###.#.#....#......# #..#  ########..## #####..####.##....###....####.##.# #..#  #..# #...........######.#.##### #.##.# #..#  $h3=#..# #.###..###..## ##.###.##.## #..#  #..# ##.###..###...## #.##.#...# #..#  #..###...##..##.....## #.##.#.#.# #..#  #...)..#.............# #.###.#.#.####..#  ##.###...##..##.....## #.# ####....#....#..#  #.# ##.###..###...## #.# #....#######....#  #.# #.###..###..## #.# #.##....#..).####  #<# #..........## #>#####.###.#.#.@..#  #.# #####....###$hk>#.......# #.#.#.#..#  #.#####.########## #.#...#..#  ###.##.##.#####..#  #...##.##.# #..#  #.####.##.# #..#  #.##.##.# #..#  #.##.##.# #..#  #.##.##.#####..###  #.##.###..........#  #.##..########################.#.#.#  ####.##.....................# #.#.#.###$h6B>@$h[$hy$h.#.##### #.##.# #..#stairs the Shield-Bearer #.###.##.## #..#Formicid #.##.#...# #..#Health: 37/37 ======================== $h#.##.#.#.# #..#Magic: 4/4======================== #.###.#.#.####..#AC: 17Str: 22 #.# ####....#....#..#EV: 7Int: 8 #.# #....#######....#SH: 5Dex: 13 #.# #.##....#..).####XL:  4 Next: 58% Place: Dungeon:3 #>#####.###.#.#.@..#Noise: ---------  Time: 2417.3 (0.0) #.......# #.#.#.#..#a) +0 flail ######### #.#...#..#Abil: Dig#.#####..##.# #..##.# #..##.# $hP#..##.# #..##.#####..###You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _Done exploring. _Done exploring. _There is an escape hatch in the floor here.$hk$hN$hs$hY$ _$hX$h $h$h$h$hD$h$h*$h$h$h$h$h$h'$ho$h$h$hV$h$h1$h$h,$h$hy,$h $h $h ,$hD $h $h ,$h $h$$h(,$h$h-$h,$h&$h$hl$h3,$h$h,$hA$h$h,$h$h3$h,$h$hP$h>,$h$h3%........######.#.##### #.##.# ##..###..## ##.## #.##.## ##..###...## #.# #.#...# ##..##.....## #.# #.#.#.# ............# #.# ##.#.#.## ##..##.....## #.# ####....#... ##..###...## #.# #....####### ##..###..## #.# #.##....#..) ........## #@#####.###.#.#.>.34.3 (17.0)#....### #.......# #.#.#.#. $h&_ ####.# ######### #.#...#.#.##.#####.#.##.# #.#.##.# #. #.##.# #. #.##.# #. #.##.#####. $h*$h,c _There is a stone staircase leading down here.$hO$hN$h$hN5.0) _$h?$h/X #   #. #..##### #......#4 #....@.# $hJY#......# #......# #....... .....##### ##.#.. #+### $h ,$hX? ,$h? $h@ $hA ,$hjB $hC $hD ,$h3E $hF $hG $h H ,$hlI $hJ ,$h?K $h5L $h~M ,$h'N $hN $hO ,$hPP $hQ $hjS ,$hAT $hT $hU ,$haV $hW $hNX ,$hX $hY $hZ ,$h[ $hA`  #......##....<.##.#$h` #......##.##......#### #.##.........# #.# .....#####.# #.# #.#.. #.# #.# #+### #.# #.# #.# #@# #.#####.# $ha #.......# #########  You pick up the Codex of Terrestrial Ensorcelling and begin reading...$he 057.0 (21.0)$hf ,8.0 (22$hi $h`k  You add the spells Petrify, Yara's Violent Unravelling, Summon Mana Viper and _Permafrost Eruption to your library.$h3$h$h$h$h$h$h,$h$h|$h,$h$h$h,$h$h$hr,$hb$h_$h"#  #..  #..##### #########  #......# #.......)  #....<.# 64.0 (6.0)  #......#  #......#### #$h#.........# #. .....#####.# #.# #.#.. #.# #.# #+### #.# #.##.# #.##.#####.#$ho A5.0 (7$h$h.# _Found a whip.$hgG 3$hH $hI $hK $hP n$heQ $h S $hoT $hT $h*U $hV $h X ,$hX $h Z $hZ[ ,$hU\ $h4] $h^ $hP_ $h_ $hTa $hb $hKc $hc $hd $hh ,$hi $hn <  You see here a +0 whip.$hp $h9q  _$hq $hYu $hv $h7w $hw $hy $h|| ,$h} $hj $h& ,$h $hu $h $hk $h $he $h $hp $hΉ $h̋ $h0 B$hӏ $h2 ,$h $hT $h $h{ $h $hS $hܘ $hX $h $h $hx $h $hY $h $h ,$h $h $hޣ $hW $h $h X$h $h B$h$ $h $h ,$h9 $h $h ,$h $h} $h ,$h' B$h $h5 $h $hظ ,$h $h& ,$h˼ $h $hT ,$hQ $h, $h $h! $hY $h $hR $h $h $h B$ha $h3 ,$h $h8 $h ,$h $h $h $hT $h $h $h ,$hU $h $hn ,$h $hQ $hu ,$h $hL $h B$h $h ,$h $h# $h ,$h $h n$h ,$h{ $h1 $hu $h $hF $h $h $hS $h $h $h4 $h $h $hE $h ,$h $h $h $hT $h $h $hE $h $h4 $h $h $h ,$h+ $h ,$h $h $h $hQ ,$h $hI ,$hB $h $h,! ,$h! $h" $h$ ,$h$ $h& $h' $hC( $h( $hB* $hl+ $h+ $h=, $hW. $h/ $hr0 $hG1 $h1 $h2 $hl3 $h3 $h*5 $h6 $hl7 ,$h9 $h: ,$hh; $h< $h= ,$h2@ $h~A $hB $h`B $hD N _You now have 168 gold pieces (gained 18).$hF 3$hG $hI $hnK ,$hK $h-M $hN $hO $h~O $hP $hS $hT $huT $hV $hW $hrX $hX $hZ $hZ $h^[ $h[ $h\ $h] $h^ ,$h_ $h_ $hy` $h` $ha $hb $hb $hQc $hc $h;e $h%f ,$hJg $hh $hh ,$hi $h0k $hRm B$hm $h(n ,$hko $hp $hp ,$h4r $hYs $hs ,$ht $hu ,$hxv $hw $hx $hey ,$hNz $hE{ $h{ $h{ $h| $h} $h+~ ,$hx $h ,$h! $h $h: ,$h: $hͅ $h ,$h $h $hu ,$h $h $h ,$h $h $h ,$hi $h $hҒ ,$hQ $h $h $h& ,$hf $ho $hИ $h$ $h $hp ,$h $h $hJ ,$hǞ $h $h $hr $hС $h $h $h ,$h $h $h ,$h $h $h& ,$h] $h( $h ,$h $h $h $h] $hM $h6 ,$h $h $hA ,$h $h $h $hP $h $h $h $h# ,$h $h $hd $h $h $h $h ,$h+ $h! $h $h $h $hU $h $h; $hg $h[ $h $h& $hW $h ,$h $h $h ,$h4 $h $hA ,$hR $h` $h $hl $h $hq $h? ,$h $h $h` $h% ,$h{  #.......+........#..######...#####$h #......###### #..#....<.##.# #......##.# #......#### #.# ###.........# #.# +.....#####.# #.# ##@#..# #.# #.# #'#### #.# #.# .#.#.# #.# .. .. #.#####.# ### ..+ #.......# { ..# #########$h W ..# ##+  You open the door.$h P588.0 (123.0)$h $hI  $h M_You sense a monster nearby.$hE 3$h $hx $h~ $h@ ,$hP  There is an open door here. _$h ,$hI $h @  There is an open door here.$hu  _$h  #....<.# #.{ #......# #. #......#### #.###.........# #.+.....#####.# #.##.#..# #.# #.$h +###+###'#### #.# #.#.......#..# #.# #.#......@# #.#####.+###+###+..+ #.......{ #..# ####### #..# +##+ $hz ^93.0 (5.0)'..+#..#..##+$hN $hE L======4.0 (6$h+ $h = _As you open the door, it creaks loudly!$hp$ho3$h$h$h=l  There is an open door here.$h$hs _$h/$h#..#### ###.........#+.....#####..#..# #+###+###'#### #.......#..# $hO#.......#..# ###+###+###'..+..... { +#######------ #.#..#  #.+##+ #.#+.###+$h##+#+.r.'6.0 (2#...#._#.+$h&r   quokka (asleep)$h~L  As you open the door, it creaks loudly!$h .rr$h~ L======7.0 (3$h:8_$h _A quokka comes into view. _Found a radiant altar of Vehumet.$hm , #......#### # ###.# # +.....#####.# # ##.#..# #.# # +###+###'#### #.# # #.#..# #.# # #.......#..# #.##### +###+###'..+ # +..r@.#..#  #...#.#..# #._.#.+##+ #...#.# +...+.###+###+$hs 9_$ht b=-----8.0 (1$hx 8_$h| _The quokka bites you but does no damage. _There is an open door here.$h _ You hit the quokka.  The quokka is almost dead.$hQK-----9.3 (1.3$hH8_$hv _The quokka completely misses you. You block the quokka's attack.$h _You closely miss the quokka.The quokka is almost dead.$hC*600.6$h$hS _The quokka barely misses you.$hY8  You hit the quokka.$hcy.611.8 (1.2$hi` _You kill the quokka!$h0W_$h5@_ _No target in view!$hW_$h$hH _No target in view!$ha4$h$hH _No target in view!$h3$h$h+$h$h$ _$h,$h%B$h&7 _You open the door.$h$h)$h$h@  There is an open door here.$h$h _$h B$h ,$hg##.#..# #.# #.#+###+###'#### #.# #.###.......#..# #.# #.#..#.......#..# #.#####.##+###+###'..+ #.......# +...'.#..# ######### $h#...#.#..##._.#.'##+#...#.#.@#-+...+.#..# ##+###+..+  #..#{ #..# +###$h###.#_'..#6.8 (5.0$hPb======7.8 (6$h :_$hS _As you open the door, it creaks loudly!$h$h9:_$hH _No target in view!$h˄I$hj$h;$h$ _$h֌$hs@  There is an open door here.$hڎ$hO _$h$hP$h,$hI$h$hl,$h$h/$h$hK$h$h$h0,$h$h1$h$h,$h}$h.$h,$hɵ$h$h%$h|$hr$h|,$h"$h$h(,$hؼ$hk@  There is an open door here.$hq5 _$h$h$h,$h$h$$h,$h$h[7 _You open the door.$h#.......#..#...##.# #. #.......#..##.###.#####.$h{ +###+###'..+..# #.......# +...'.#..#..# ###### #...#.#..##.#  #._.#.'##'.. $he #...#.#..#........# +...+.#..#..#####.# ##+###@..+.##------ .......#..### g......#..####+###+###  g   hobgoblin (asleep) 26.8 (19.0)  A hobgoblin comes into view._.gg==----7.8 (20$hx:_$h  #.#..##.###.#####. +###+###'..+..# #....... +...'.#..#..# #######$h9H #...#.#..##.#  #._.#.'##'..####### #...#.#..#........# +...+.#..#..#####.#+###+###'..+.## #......@#..##.g.....#..# +###+###+### _The hobgoblin shouts! _There is an open door here.$hw$hc_.g$hA--8.8 (1.0) _$h@$h$h    #  ##.#  #._.#.'##'.  $h 6..#  #..#  +###+###'..+.##  #......@#..###  #..g....#..#  +###+###+### $hW   #  ##.#  #._.#.'##'.  ..#  $h)#..#  +###+###'..+.##  #......@#..###  #..g....#..#  +###+###+###  $hƧ$hp2--$hE$h& $hL #.#..##.###.##### +###+###'..+..# # +...'.#..#..#  #...#.#..##.# #._.#.'##'..# #...#.#..#.# +...+.#..#..#####.# +###+###'..+.## #$h.#..### #..g....#..# +###+###+### _A hobgoblin is nearby!$hͶ$h:g.$h-9 _$hz:_$h$h- $h    #.#  #._'.  .#  ..#  +###+###'..+.##  #...g.@.#..###  #.......#..#  +###+###+### $h4h     #.#  #._'.  .#  ..#  +###+###'..+.##  #...g.@.#..###  #.......#..#  +###+###+###  $hn4$hs:_$h|H  #.#..##.###. +###+###'..+..# # +...'.#..#..#  #...#.#..##.# #._.#.'##'..# #...#.#..#.# +...+.#..#..#####.# +###+###'..+.## #...g@..#..### #.#..# +###+###+### _A hobgoblin is nearby!$h\4_$hz/=30$h:_$h5        #._    .#  +###+###'..+.##  #...g@..#..###  #.......#..#  +###+###+### $h[ _The hobgoblin hits you but does no damage.$hT/M       #._    .#  +###+###'..+.##  #...g@..#..###  #.......#..#  +###+###+###  $h;__$hoF _ _A hobgoblin is nearby!You closely miss the hobgoblin. You block the hobgoblin's attack.$hjG-2.0 (1.2$h.L$h>N@ _The hobgoblin hits you but does no damage.$h\       #._  $h@^!  .#  +###+###'..+.##  #...g@..#..###  #.......#..#  +###+###+### $hE   $hg    #._    .#  +###+###'..+.##  #...g@..#..###  #.......#..#  +###+###+###  $h$h$h$h8  _A hobgoblin is nearby!You hit the hobgoblin.$hI_. $h043.2$h:_$hfc _You kill the hobgoblin!$h $h$h[!D_0.0$h"$h<'$h+ _ _Key pressed, stopping explore.$h,$h/$h2^ _No target in view!$h33$h8:_$h9$hd>:_$h#C _ _Key pressed, stopping explore.$hC$h(G$h1J^ _No target in view!$hJ$heK$hO$hP$hV$hYA _ $hwZl_Key pressed, stopping explore.$h]:_$h^` _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hlI$hMn$ho$h^p$ _$ht$h8vd +###+###'..+..# #....$hv +...'.#..#..# ##### #...#.#..##.#  #._.#.'##'..####### #...#.#..#........# +...+.#..#..#####.#+###+###'..+.##  #.......#..# #.#..# -$h w> +###+###+###$hz|t4.2 (1'..##.##$h1}T...###$h$hL======5.2 (2$h:_$hI_No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _$hLAs you open the door, it creaks loudly!$hޒ:_$h7$ $hӖW_No target in view!$hD$h$h$h\z _  There is an open door here.$h. $h4_$h$h #._.#.'##'..###### #...#.#..#........ +...+.#..#..#####.+###+###'..+.## #.......#..### #.......#..# $hӨ +###'###+###  #..#  #@## ------7 #.........∩#.###########        $h:_$hJ------8.2 (3$h=:_$h _ _Found Ataixzatu's Armour Boutique.$hy$h:_$h^ _No target in view!$hT3$h$h=$hP _$hdB$h$h$h{,$h$h!,$h$h$h5$h,$h$h$hk,$hw$h_$h$hN$h$hWelcome to Ataixzatu's Armour Boutique! What would you like to do? $h a -  84 gold a +0 chain mail  b -  259 gold a +2 cloak of poison resistance  c -  427 gold the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}  d -  798 gold +1 ice dragon scales  e -  378 gold a +1 plate armour of poison resistancef -  12 gold a +0 robe  g -  12 gold a +0 robe  h - 1079 gold the +0 steam dragon scales "Vias" {rN+ Will+++ Str-3 Int+2} $hSYou have 168 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list$h- $hd #...#.#..#........#stairs the Shield-Bearer+...+.#..#..#####.#Formicid+###+###'..+.##$hM Health: 37/37 ========================#.......#..###Magic: 4/4========================#.......#..#AC: 17Str: 22+###'###+####EV: 7Int: 8#..##..##.#SH: 5Dex: 13#.#.###.##..#XL:  4 Next: 64% Place: Dungeon:4#.........@.#Noise: ---------  Time: 2645.2 (7.0)#.###########a) +0 flail##Abil: Dig         _As you open the door, it creaks loudly! _No target in view! _There is an open door here. _Found Ataixzatu's Armour Boutique. _No target in view!  There is an entrance to Ataixzatu's Armour Boutique here.$h 4$hP . _$hI$h$hw$h _$h6$h,$h$h$hs,$h,$h$hA,$h$h$h$h.$hS$h$h$hS$h{$hq$h,$hk$h$hT,$h $h$h ,$h$h,$h*$hL$h+,$h$hA$hT #...#.#..##.# #._.#.'##'..#### # #...#.#..#...... #. +...+.#..#..#### +. +###+###'..+.## #..#.......#..### [.#.......#..# $hN#'###'###+#### #.@#..##..##.#57.2 (12.0) ##.#.###.##..# #.........∩.##.############## _No target in view! _There is an open door here. _Found Ataixzatu's Armour Boutique. $h4_No target in view! _You open the door.$hA _ $h`_Found a ring mail.$h-$h< $h:_No target in view!$h13$hG3$h5$h:P _$h>u  There is an open door here. _$h@$hoE$h'H,$hI$hO....#..##.##+###+###'..+..#  +...'.#..#..#  #...#.#..##.#  +##+ #._.#.'##'..## #..# #...#.#..#.... #..# +...+.#..#..##+..+###+###'..+.###.@#.......#..####[.#.......#..####'###'###+#### #..#..##..##.# ##.#.###.##..##.........∩.#$hP#.########### ### $hT#._.#.+'#60.2 (3.0)$hmX:_$hXL======1.2 (4$hj[$h` _ _As you open the door, it creaks loudly!$h$d:_$heH _No target in view!$h3$h$h)$h)$h$ _$hQ,$h,$h$h7 _You open the door.$h3$h$h@  There is an open door here.$h $hY  _$h $h $hf,$h$hb$h ,$h$hM$h,$h$h{7 _You open the door.$h3$h$h"@  There is an open door here.$h3$$h$ _$h~%$hs($h3*,$h*$h-$h.,$h0$h)47 _You open the door.$h-63$h!7$h<X$h ?You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.$hA5 _$hC$h4D$hE,$hF$hNLn$hM,$hM$h0O$h Z} #....#......... #....$hZ#.......h #....##....... #........... ###....#..... +.....##.... ##.#..#...###+###+###'#####.@#..#.......#..#.------##.#..#.......#..## #.+..+###+###'..+.#.#..#.+...'.#..#.#.#..#.#...#.#$hX[..###.'##'.#._.#.'##'. h   hound (asleep)#.#..#.#...#.#..#.#.#..#.+...+.#..#.#.'..'###+###'..+.$hS_m78.2 (17.0) _There is an open door here. _You open the door. _$haThere is an open door here. _You open the door. _There is an open door here.  A hound comes into view.$hŀ .hh==----9.2 (18_ ####...... ...####h..# ............ ###.......... +.......... ##.#..#..@###+###+###'######...##.#..#.......#..##.+..+###+###'..+.#..#.+...'.#..#..#..#.#...#.#..##.'##'.#._.#.'##'.#..#.#...##..#.+...+.#..# _The hound barks!$hy.h--80.0) _$h  #....##....  #..........  #.........#  ###.........#  ............  #....h.....  #..........  #..@# ##..# ##.# #.+ #.# #.# #.'_ #.#$h  #....##....  #..........  #.........#  ###.........#  ............  #....h.....  #..........  #..@# ##..# ##.# #.+ #.# #.# #.'_ #.#$h} $hŠ :_$h 9--$h ;_$h_ \ #.....#....# .#..####....###.#.. #....< #.# #.###### #...........###.....#....h+.....##...@....... ##.#..#.#...###+###+###'#####..#..#.#..#..##.#..#.......#..###.+..+###+###'..+.#.#..#.+...'.#..#..#.#..#.#...#.#..###.'##'.#._.#.'##'.#.#..#.#...#.#..#. _A hound is nearby!$h $hZ .=1$hf ;_$h 3 _You block the hound's attack.$h  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ............... $h  #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._$hp C #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##..$hq ' ##. #. #. #. #._$hvw X_$h} ;_$h _ _A hound is nearby!You hit the hound.  The hound is lightly wounded.$h -2.4 (1.2$h' ;_$h  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ............... $hԙ v #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._ _The hound closely misses you. The hound bites you but does no damage.$h3.! #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  $hj/I#....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._$h5X_$h:$h;3_$h2H _ _A hound is nearby!You barely miss the hound.$h IThe hound is lightly wounded.5--3.7 (1.3$huPh _The hound bites you. The hound bites you but does no damage.$h!_ #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  $h`#....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._$h1 #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+$h ##.. ##. #. #. #. #._$h;_$hM_ _The hound bites you. The hound bites you but does no damage. _A hound is nearby!  $hYou closely miss the hound.The hound is lightly wounded.5.1 (1.4$h;_$hZ  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._ _The hound bites you but does no damage. The hound barely misses you.$hq #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ $h?sS##.. ##. #. #. #. #._$hnyX_$h;_$h  _A hound is nearby!You sock the hound!  The hound is severely wounded.$hn6=-=6.4 (1.3$hȒ;_$h̚  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. $h#. #. #._ _The hound bites you but does no damage. The hound barely misses you.$hr1j #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._$h38X_$h=$hV: _You barely miss the hound.    The hound stops to sniff the ground.-7.7$h.X  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ............... $hY8 #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._ _The hound bites you but does no damage.$h #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #.$hN #. #._$hr_-$h;_$h7 _The hound bites you but does no damage.  The hound stops to sniff the ground. _The hound bites you but does no damage. _A hound is nearby!  You barely miss the hound.  The hound is severely wounded.$hZ (9.0$h;_$h@ _The hound bites you but does no damage. x2$h- #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._$hx #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. $h\#. #. #. #._$h$h$h;_$hM_ _The hound bites you but does no damage. x2 _A hound is nearby!  You barely miss the hound.The hound is severely wounded.=90.2 (1.2$h$h3_$hU(  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._ _The hound bites you. You block the hound's attack.$hN j #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._$h X_$h $h ~M_ _The hound bites you. You block the hound's attack. _A hound is nearby!  You barely miss the hound.The hound is severely wounded.$h` [4-1.5 (1.3$h ;_$h\ R  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@....... $h  #...###+###+ ##.. ##. #. #. #. #._ _You block the hound's attack. The hound bites you.$h^< ! #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  $h= I#....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._$h?C :_$h9D $hH ;_$hZ gM_You block the hound's attack. The hound bites you. _A hound is nearby!  You hit the hound.  The hound is severely wounded.2.7 (1.2$h[ ;_$hc P  #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._ _You block the hound's attack. The hound barely misses you.$h j #....# .....  #....##.....  #........... #....< #.........#  ####.........##  ...............  #....h......  #...@.......  #...###+###+ ##.. ##. #. #. #. #._$h :_$h $hb ;_$hD _A hound is nearby!You sock the hound!$h, i.$h{ $hx )#..... stairs the Shield-Bearer#....# ..... #..### Formicid#....##..... #..... Health: 35/37 ======================--#........... #....< Magic: 4/4========================#.........# #..... AC: 17Str: 22####.........## #..... EV: 7Int: 8............... ###..... SH: 5Dex: 13#........... +.....## XL:  4 Next: 127% Place: Dungeon:4#...@....... ##.#..#. Noise: =--------  Time: 2694.0 (1.3)$h #...###+###+###'####. a) +0 flail##..#..#.......#..#.. Abil: Dig##.#..#.......#..##.#.+..+###+###'..+..#.#..#.+...'.#..#.. #.#..#.#...#.#..##. #.'##'.#._.#.'##'.. #.#..#.#...#.#..#.. The hound is severely wounded. _You block the hound's attack. The hound barely misses you. _A hound is nearby!You sock the hound! _You kill the hound!Your Maces & Flails skill increases to level 3!$h% d _A hound is nearby!  You sock the hound! _You kill the hound!Your Maces & Flails skill increases to level 3!  Your Armour skill increases to level 4! have reached level 5!$h) /  --more--$h E9/425/554% $h- ;_$h J _$h 3$hk $h o40 _$h} $h $hh $h& $h $hY K1=$h $h $h ,$h $h5 $h $ht ,$hE $h) $h h2==$hq $h 1 _HP restored.$h 3$h $h $hR ,$hT $h" $h $hn $h $h2 $h $hM 9=$h $h $h $h@ $h $h $h ,$hi $hT $h $h $h $h $h $h $hd $h $h $h8 $h[ ,$h $h! $hV! ,$h" $h$ $h% $h+& $h& $h( $hq* ,$h+ $h, $h". $h. ,$h3 $h5 ,$h^6 $h8 $hG: $h: $h; $h< $hB X$hC $hRD $hD $hE $hG $h/H $hH $hI $h;K $hK ,$hVM $hT  # .> #. .. #$hU ########.##############. .........#......#.#......... .........#......#.##.############........##.#................#......#.##.######...##....##......@.#.......+.....-724.0 (30.0)#....##......###..######...####....##......# #......###### ##............# #....<.# #$hV #.........#### #......# # ####.........#### #......#### # ................###.........# # ####............+.....#####.# ##............##.#..#...#.# #$h\ $h\ F-5.0 (31$h^a $h/i Q _Found a stone staircase leading down.$hi $h"n $hlr ^ _No target in view!$hr $hs $hQv $hLx  $hx 4_$hf} X$h~ $h ,$hj $h݁ $hA ,$h܃ $h $h $h $h $h $h' ,$h $h+ $hD $h $h $hu n$h $h | _q - 2 scrolls labelled PUX PABOVUT (gained 1)$h 3$h $h6 5 _i - 2 scrolls labelled VYM JEHOUHUEM (gained 1)$h ,$h $h B$h $h& ,$h; $hM 7 _You open the door.$h .#.  #.   #. #. #. ..####. .###  .......@..######## ###44.0 (19 $h .......##........### ... ....... #........... .# .....>. #.........# ....... ##.......## ####### #......^+  #....>..#  #.......#  ########.#########$h1 $h ,5.0 (20$h $hY _Found a stone staircase leading down. _There is an open door here.$h $h[ $h { _No target in view!$h= $h $h $h? $ _$h X$hu $h $h $h $h $h $hp $h ,$h $hs $h $h` $hi $h= ,$h $hv! $h(  #.########## #.#........# #.#$hu) ........# #.#......# #.#0.####.#...#### 51.0 (6.0)####.........'..######## #.........##........ #.........##......... #.......>.##......... #.........###.......############ #......^+$hD*  #....>..# #.......$h0 $h1 +2.0 (7$h6 $h? A _Found 2 flux baubles.$hk@ $hGE $hI ^ _No target in view!$hJ $hK $hN $h{Q $h $h $h, $h$ $hU $h, $hS $hO $hB $h $hQ, $h $h' $h>, $h $h $h, $h $h7  $h , $h  $hx $h>, $h= $h $h, $h% $hw $h), $h $h  $hK$ #......# #..<...#.### #......# #......#...# #......# ##......###.### $h%#......# #.......'.....# #..†...# #.....<.###.#.#  ########'### #.........#.#.#  #......#.# #.#.......#.#.#  ##......#.# #.#.......#.#.#  #.......#.# #@#.......#.#.#  #.##'####.# #.#.......#.#..{  #.#.# #.#......)#.###  $h%U #.#..###### #.#.......#  #.#..# #.#.......#  #.#..# #.#.......######## J   endoplasm (asleep) ##.#..# #.#.......#....... ...#### #J#########.###### ...'..######## #########.#### $hN(0607.0) $h-_JJ. $h.,1.2 (18 $hN2 $hG84 ....#...##......###.###.......'.....†...<.###.#########'##..........#.# #.#......#.#........#......##'###..#.#..{...... $h*9)#.### #####.#  ####### #J....... ...###.#########.######'..##############........### ............. _An endoplasm comes into view. $h: $hF?(J. $h?02.0) $h $hH $hvM<     ##..   #..  #..†...# #.....<   #..   #.#   #.#   #.#   #@# $hN{   #.#)#.###   #.#   #.#   #J# #.# #.# #.#    $h     ##..   #..  #..†...# #.....<   #..   #.#   #.#   #.#   #@# $hE{   #.#)#.###   #.#   #.#   #J# #.# #.# #.#  $h $h $hA $h# ###.###.......'.....†<.###.# $h########'##..........#.# #.##.##'###.{......)#.### #####.#  J######## #........ ...###########.#######.. ...##........... .######.####.# _An endoplasm is nearby! $hc $h(J. $h-3 _ $hR  $h  $h     #..  #..†...# #.....<   #..   #.#   #.#   #.#   #.#{   $h^& #@#)#.###   #.#   #J#   #.# #.# #.# #.# #..    $hp     #.. $hC  #..†...# #.....<   #..   #.#   #.#   #.#   #.#{   #@#)#.###   #.#   #J#   #.# #.# #.# #.##..  $hY $h5 $hM $h .'.....†<.###.#########'##..........#.# #.##.##'###.{......)#.### ##### $hIA.#  #J.####### #....... ...###########.######'..######## ##........###...................######.#### .># #.# _An endoplasm is nearby! $h $h4.=4 $hl $hl#     #..†...# #.....<   #..   #.#   #.#   #.#   #.#{   #.#)#.###   #@#   #J#   #.# #.# #.# #.# #.. ... .> $h^w #.# #.# _The endoplasm closely misses you. $hz    #..†...# #.....<   #..   #.#   #.#   #.#   #.#{   #.#)#.###   #@#   #J#   #.# #.# #.# $hm|. #.# #.....> #.#  $hK $h0 $h׆ $h1%  $h@_An endoplasm is nearby!You barely miss the endoplasm.The endoplasm freezes you.39--5.4 (1.2 $h $hA% _You are frozen. $h;    #..†...# #.....<   #..   #.#   #.#   #.#   #.#{   #.#)#.###   #@#   #J#   #.# #.# #.# #.# #.. ... .> #.# #.#  $h>&    #..†...# #.....<   #..   #.#   #.#   #.#   #.#{   #.#)#.###   #@#   #J#   #.# #.# #.# #.#  $h@#.....> #.#  $h?E $hE $hJ $hW _An endoplasm is nearby!You sock the endoplasm! $h]2. $ha576.7 (1.3 $hf $hj _You kill the endoplasm! $hTk $hfq(0.0 $hEr $hv $hJ~ _Key pressed, stopping explore. $h< $hs^ _No target in view! $hW3 $h4 $h $h _Key pressed, stopping explore. $h5 $h`^ _No target in view! $hۡ $h: $hݨ $h $h $h^ _Key pressed, stopping explore. $h= $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hAKey pressed, stopping explore.No target in view! $h"I $hf $h: _ $hc40-- $hA $h, $h{ $h}, $h $h", $h $ha1= $h $h, $h, $h< $h, $h'92 $h[== $h $hl, $he $hC $h$ $h $h $h $h, $h $hZ $h $h9= $hY $h $h, $hF $hX $h, $h $h $h, $h $h! $h $ht $h $h $h, $h) $h? $h, $hi  $h  $h , $h  $h $hL, $h? $h $h, $h $h+ $hO, $h% $h $h, $h $h! $h", $h# $hT% $h`', $h%( $h2* $h,, $h-, $h/, $h0 $h2 $h|4B $h/<.# #.#.......#.#.# .# #.#.......#.#..{ .# #.#......)#.### ## #.#.......#  $h< #.#.......#  #.#.......##########  #.#.......#..  #.#########.######## #### #.#########@#### -95.7 (29.0) ...###..............# ........######.####.# ....##..# #.# #.#.# #.# #.# $hU=^+....# #.# #.# >..###### #.# #.# #.# #.# ############# $h=8- $hB $hINo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. $hyK $hN $hRKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  $hR_Key pressed, stopping explore.No target in view! $h3S $hX......0.0)............ $hY $h^ $hdNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hd $hh $h%lKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hl $h=m $hr $hIv $hw $h} _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h~ $hj $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hvI $hJ $h" $hҘ$ _ $h'X $h $h $h', $h $hg $h $h $h $h $hf, $ha $h $h7 $h , $hδ $hܵ $h , $h $h $h $hf, $h $h $h, $h $h, $hv $hx $h $h3, $h_ $h+, $h $h $h, $h3 $h $h, $hf $h] $h, $h $h $h $h, $h $h $h1, $h $h, $h $h* $h $h, $h $h, $hM $ho $h, $h $h $hl, $h $h $h-, $h $h $hM, $h $h $h, $hY $hJ $h, $h? $h  $h, $h} $h $hE, $h $h $h $h, $h $h $hr, $hi $hmX $h}, $h $h      ##  $h ###.#  ......#  ....#.# ###.#.#  $h :#...###############   #.............@...#  929.7 (34.0)  #.#.######.#   #.#.##### #.#  ###.#.# #.#  <...#.### #.#  ..# $h  #.#    ....###.### #.#   .'.....# #.#    ..<.###.#.# #.#    $h  $h; No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  $h d_Key pressed, stopping explore. $h  $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  $h b_Key pressed, stopping explore.No target in view! $hvY  _ $ha  $hf X $hg  $hh , $hxi  $hj  $hl , $hl  $hm  $hn , $hNo  $hp  $hq , $hrr  $hts  $ht  $hpu  $h,v  $h$w  $h#y  $hy  $hz  $h{  $h<}  $h}  $hK~  $h  $h , $h  $hA  $hτ , $hq  $hІ  $h , $h;  $h#  $h .# #..<...#.### #.# #.# .# #......#...# #.# #.# .# ##......###.####.# #.# .# #.......'.....##.# #.# # #.....<.###.#.##.# #.# ## #.........#.#.##.# #.#  #.#.......#.#.##.# #.#  $h; o #.#.......#.#.##.# #.#  #.#.......#.#@#### #.#  #.#.......#.#..W...# #.#  #.#......)#.######## #.#  #.#.......# #.#  #.#.......# #.#  #.#.......#############.###   W   phantom (dormant)  #.#.......#...............#    #.#########.###############   ## #.#########.####   $h -58.7 (29 $h W.W $h ,9.7 (30 $hK  $hy Z _No target in view!Key pressed, stopping explore. _No target in view! _A phantom comes into view.  You miss the phantom.  The phantom hits you but does no damage.=61.0 (1.3 $hͱ ) $hԵ  $h߷ T _The phantom barely misses you. $h  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#   $h ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $h#a  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $hih  $hi  $h\n  $hN| G  _A phantom is nearby!You hit the phantom.  The phantom is moderately damaged.0--2.3 $hȋ A _The phantom hits you. $h6 M #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $h! ! #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   $h}# #.#   #.#          $hP(  $h%)  $h.  $hk< %M_The phantom hits you. _A phantom is nearby!  You hit the phantom.  The phantom is moderately damaged. $h> -3.5 (1.2 $hC  $hD > _The phantom hits you but does no damage. $h^ M #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $h #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#     $h\9      $h4 $h $hJM_The phantom hits you but does no damage. _A phantom is nearby!  You barely miss the phantom.The phantom is moderately damaged. $hyh37---4.8 (1.3 $h]  $h  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#   $h,#.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#         _The phantom hits you. $hf #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#   $hhA)#.######## #.#   #.#   #.#          $hlm $h?n $hs $h .  You thump the phantom!  The phantom is almost destroyed.   but does no damage.= $hw 6.1 $h $h   #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#   $h2<.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#         _The phantom closely misses you. $hO  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $h& $h' $h, $h<The phantom hits you but does no damage. _The phantom closely misses you. _A phantom is nearby!  You closely miss the phantom.  The phantom is almost destroyed. $h>0-7.4 $hB $hDT _The phantom barely misses you. $hU #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#     $hVO      $h #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#   $hZt<.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $hN- $h $hM_The phantom barely misses you. _A phantom is nearby!  You closely miss the phantom.The phantom is almost destroyed.8-8.7 $h $h  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  $h~ #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#         _The phantom hits you but does no damage. $hQ #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#     $h؟9      $h $hy $h $h=TThe phantom hits you but does no damage.   $h)70.0 $h $h#  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#         _The phantom barely misses you. $hY #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $hg` $h{b $hi, $hw $hy0 $hz $h{.The phantom hits you but does no damage.  $h|/_The phantom barely misses you.  $h}H_A phantom is nearby!  $h-~ You hit the phantom.  $h~4The phantom is almost destroyed. $h $h $hІ!1.3 $h $h  $hF $h!. #..<...#.### #.# #.#  $hŘ  $h..# #.# #.#  $h>  $h.####.# #.#  $hz  $h..##.# #.#  $h  $hP<.###.#.##.# #.#  $h  $h#.##.# #.#  $hX  $h#.##.# #.#  $h  $h;#.##.# #.#  $hӡ  $hw+#@#### #.#  $h  $h#.W....# #.#  $hA  $hݤ)#.######## #.#  $hs  $h #.#  $h  #.#         _The phantom hits you but does no damage. $hA9 y #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  $h#; z <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $hB 4 $hgE  $hCM OM $hM _The phantom hits you but does no damage. _A phantom is nearby!  You barely miss the phantom.The phantom is almost destroyed. $hRN [9=2.5 (1.2 $hR  $hWY  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#   $h>[ ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#         _The phantom hits you but does no damage. $h  $hA  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  #.##.# #.#  #.##.# #.#  #@#### #.#   $h( #.W....# #.#  )#.######## #.#   #.#   #.#          $hD  $h  $h  $hw MYou barely miss the phantom.hit the phantom but do no damage. $h -3.8 (1.3 $hK  $h  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#   $h #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#         _You block the phantom's attack. $h  #..<...#.### #.# #.#  ..# #.# #.#  .####.# #.#  ..##.# #.#  <.###.#.##.# #.#  #.##.# #.#  $h i #.##.# #.#  #.##.# #.#  #@#### #.#  #.W....# #.#  )#.######## #.#   #.#   #.#          $h  $h|  $hI  $h _A phantom is nearby!You hit the phantom. $h j. $h =955.1 _You destroy the phantom! $h"  $h ~ _Your Shields skill increases to level 5! $h- 3 $hJ ....# #....... $h. !0.0 $h  $h3 j _Key pressed, stopping explore. $h  $hY  $h H _No target in view! $h $h , $h C40 _ $hX $h^ $h $h $h< $h, $hi $hK1= $h $h% $h $h9 $h $h6 $h $h  $h!h2== $h! $h# $hU%, $h & $h( $h6) $h *, $h+ $h, $hh- $h/ $h0 $h)3 $h39= $h4 $hZ7 $h9 $h<, $hC= $h? $h? $h@ $hB $hL#.######.# #.#  ###.#.# #.# #.#  ..<...#.### #.# #.#  ......#...# #.# #.#  . $hdMK.....###.####.# #.#  ......'.....##.# #.#  ....<.###.#.##.######.#  ........#.#.##.#.!.(#.#  #.......#.#.##.#@# #.#  -89.1 (14.0) #.......#.#.##.#.# #.#  #.......#.#.####.# #.#  #.......#.#......# #.#  #......)#.######## #.#  #.......# #.#  #.......# #.#  #.......#.###  #.......#...............#   $hT $hUG-90.1 (15 $h0[ $h&d; _Found 4 stones. $hle $hj $hn^ _No target in view! $ho $hp $hss $hx $hjy$ _ $h} $h&M.......##### #.#.##### .####.#.# <...#.##...#  $h###.##..'.....##.# #<.###### .!.(#1.0)#.#.##.#. #.......#.#.####.# #.#   $hc.... $hd $hj _Key pressed, stopping explore. $h $h $h{^ _No target in view! $h^ $h $hI/0. $h_ $hT $hj _Key pressed, stopping explore. $h $h $h^ _No target in view! $h $hG $h $h $h $h1No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hp _Key pressed, stopping explore.No target in view! $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h $h4 $h $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hIKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hn $h  $hv  $h $hCNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h $h" $h&Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h' $h) $h00 $h1 $h5 $hE>No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h2? $h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. $hzNo target in view!Key pressed, stopping explore.No target in view! $hc $h $h  $h $h!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h"CKey pressed, stopping explore. $h>' $h+Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h, $h_- $h3 $hH9 $h: $hBNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hsC_No target in view!Key pressed, stopping explore. $hH $hMKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hN $hlO $h!W $hX $h*] $hSdzNo target in view!Key pressed, stopping explore.No target in view! $heKey pressed, stopping explore.No target in view!Key pressed, stopping explore. $hj $hmKey pressed, stopping explore.No target in view!Key pressed, stopping explore. $hnzNo target in view!Key pressed, stopping explore.No target in view! $ho $hEv $hKw $h>} $hLNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hJ $h: $hzKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h* $h# $h $h $h  $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h $hX $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h9No target in view! $h] $h $h׽ $h $hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hCKey pressed, stopping explore. $h $h`Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h3 $h@ $h $h9: _ $h $ht# #.#.######.#  # #.#.######.# #.#  ####.#.# #.# #.#  . $h<...#.### #.# #.#  #...# #.# #.#  ###.####.# #.#  '.....##.# #.#  <.###.#.##.######.#  #.#.##.#.@.(#.#  .#.#.##.#.##.#.#  .#.#.##.#.# #.#  .#.#.####.# #.#  .#.#......# #.#  ......)#.######## #.#  .#  $ha#.#  .# #.#  .#.###   $h[+2.1 (1 $hO+3.1 (2 $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _ $hH cz - a ruby potion $h $h^ _No target in view! $hQ $h $h..0 $h- $h  $h'j _Key pressed, stopping explore. $h*( $h, $h'.H _No target in view! $h:I $hv` _  You see here 4 stones. _ $heX $hf, $hg $h=u, $hv, $hR} $h, $h $h+ $h:, $h $hv $hB $h...# ##...# #.# #.# ...# ##......###.####.# #.# ...# #.......'.....##.# #.# ..# #.....<.###.#.##.######.# '### #.........#.#.##.#...(#.# # #.#.......#.#.##.#.##.#.# # #.#.......#.#.##.#.##.#.# # #.#.......#.#.####.##.#.# # #.#.......#@#......##.#.# 3011.1 (18.0)# #.#......)#.#########.#.# ## #.#.......#...........#.#  #.#.......#############.# [40 $hm#.#.......#############.### #.#.......#...............# #.#########.############### #### #.#########.#######..............# $hT $hj _Key pressed, stopping explore. $h $h $h*H _No target in view! $hI $h $hP _ $h $h, $h $h2  $h , $hw  $h5 $h $hB $h0 $h, $hO, $h1 $h^" $h$, $h% $hU* $h,, $h- $h2 $h5 $h5 $h6 $h<@  There is an open door here. $h? $h@ _ $hB $hI $hO, $hwR $hW $h5Z, $h[ $h3a $hc $hld $hMe $hDj $h*m, $hDn $h7s $hu $hav $h.w $hf{ $h }, $h} $h $h $hG $hDŽ $h $h, $h $h) $h $hI, $hГ $h $h#, $h $hҚ $h, $h $h $h٠, $hl $hϤ $h, $he $h $h0, $hB $hU $h, $h± $h $h}, $hY #.......#.# #.#.......#.#.####  #.##'####.# #.#.......#.#.....  #.#.......# #.#......)#.######  #.#..###### #.#.......#.......  #.#..# #.#.......########  #.#..# #.#.......########  $hZ##.#..# #.#.......#....... ...#### #.#########.###### ...'..######## #@#########.####36.1 (25..##........###..............# ...##......######.####.# .>.##...##..# #.# #.# ...###.......####.# #.# #.#  $h#### #......^+....# #.# #.#...>..###### #.# #.# #.......# #.# #.#  ########.##############.# #.# $h $hj _Key pressed, stopping explore. $h $h $hH _No target in view! $hI $hH $h $h$ _ $h, $hZ $h , $h $h, $h $h $h $hd $h $h $h $h^ $h  $hI  $hX $hR $h $h^ $hM%  $h-There is a stone staircase leading down here. $h $hD _ $h $h, $hF  $h  $h" $h$ $hl% $h% $h' $h) $h) $h * $h, $h<., $h. $h0 $h 2 $h2 $h2 $h35 $h)7, $h)8 $h`: $h< $h< $hF= $h> $hZH $hI, $hJ $hL $h=N, $hO $hP $h,TB $h[ ########.##### .........#......#.#... $h[4.........#......#.# ........#......#.#. .......#......#.##. #....##........#.......+ #....##......###..###### #....##......# #...... #......@.....# #....<.#50 #.........#### #......#  ########.........#### #......##  $h\ ....................###........  ########............+.....##### #............##.#..#...#  #...###+###+###'####..##  ##..#..#.......#..#...##  ##.#..#.......#..##.###  $hp] $h7c $h mj _Key pressed, stopping explore. $h6n $hr $htH _No target in view! $hI $h‹ $h $h$ _ $h, $h $h $hД $hG $hi, $hZ $he $h $h^ $hٞ $hH $h $h $h8 $h~ $h, $hh $h $h; $hϫ $hM $hɮ $hc $h $h $h8 $h $h $h $h2 $hɸ $hc $h $hJ $he, $h7 $h $h , $h $h $hz, $h5 $h $h], $h  $h $h>, $h $h. $h, $h $hB $h/ $h $h, $h $h $hS, $h $h $hE, $h $h $h, $h $hA $hc, $h $hJ $h1, $h $h $h1, $h< $h $h $h, $h $h, $h $h $h $hV, $hq $h", $h $hM $ho $hGX $h.# #####.. #.# # #.# #.. #.### # $h:#.#.# #.. #.#.############.. #................. #.....##########.. #@....# #..88.1 (32 #.....# #.. #.....# ##. #.....# ## #  $h##....#  .....  #####.  $hq  $hj _Key pressed, stopping explore. $h $h $hH _No target in view! $h/_ $hS2 $hB3: _ $h7X $h8 $h9, $hb: $h; $h= $hb>, $h@ $hB $hxC $h/D $hE $h8HB $hdm $hD~` $hӀ, $h܁ $hWX $hD $h, $h> $h $hy, $hJ $hn $h%, $h $h $h, $hו $h $h, $h1 $h $hɛ, $hg $h' $hڞ, $h $h $h $hm, $hA $h, $h $h> $h  $h, $h $h $h, $h $h  #.....#  #. #.....#   $hQL#> #.....#  #.#######.....#  #.#...........#  #.##.#####....###  #. #............#  #.#############.#  #.@.............# 112.1 (24 #################          $h! $h $h޸,3.1 (25 $hȾ $hQ _Found a stone staircase leading down. $h $h $hH _No target in view! $h" _  There is a stone staircase leading down here. _ $h=  $h $h $hyX $h  $h!, $h\" $h# $h#% $h%, $h"' $hm( $h)), $hB+ $h, $hY- $h0. $h/ $h1 $hn2, $h 4 $h~5 $h^6, $h7 $h9 $hj:, $h; $h=, $h= $h> $h@, $hA $hB $hC $hD, $hG, $hH $hJN _You now have 197 gold pieces (gained 14). $hL3 $hHM $hN $hO, $hP $hR $h*S $hS, $h0U $hVB $hW $hX $hY, $hZ $h[, $h\ $h] $h^, $h_ $h` $h b, $hb $hd $he $he, $hf $hUhB $hj $hMmB $h9qn $hyw $hy $hz, $hX{ $h]| $h5~, $h~ $h $h $hh $hP $h $hm, $h` $h $hK, $h $h $hw $h!, $h $h/ $h, $h $h $h $h $hC $h $hL, $h $h, $hb $h& $h, $h0 $hC $h $h, $hk $h $ha, $h $h $h{ $h $h $h˫B $h  #......   #......  $hI  #.0....  #......  ######.  # #.  ..# #. ############....# #. #........@.'....# #.71.1 (58 #.#......###....# ## $h #.#......# ### #.#......##### #.#......##... ###........##...  #....#+#..## ############...  #.##.#.#..####..............  #.##.#.#.....#.##########...  $h $h $h j _Key pressed, stopping explore. $h $h  $hIH _No target in view! $hu $h| _ $h@  There is an open door here. $h $h _ $h $h[ $h6, $h $h $h5, $h $h $h8A ########### {##.........# .##.........# #####.##.........# $h ##..... #.0.......# #....# #......... #....# ######.... #.@..# #.... #....# #.....  ############....# #.....  #..........'....##.....  #.#......###....#######  #.#......# ######  #.#......# ########  #.#......# #  ###........# #.... $hO7.1 (6.0) $h $h5q _You sense a monster nearby. $h $hX  $hJH _No target in view! $ha $hb3 $hc $hof $h{n ########### ,##. $hyo#  o##.# ###.##...# ##..... #.0###....# #......#..@.# ######.#....# #. $hCr] #....# #.############....# #.#....'....# #......#.#......###....# ####### o   orc (missile, wandering)#.#......# #######.#......# #########  #.## #. $hx&0 $hx+8.1 (1 $h} $h n  ########### ,##.#  o##.# ###.##...#  $hJ##.....##.0####...@# #......#....# ######.#....# #. #....# #.############....# #.#....'....# #.......#.#......###....# #########.#......# ######  #.#......# ##########An orc comes into view. It is wielding a +0 hand axe and quivering poisoned _darts. $h oo)The orc shouts! $h]I(( $h#S..==== $h%9 $h) $h.,R _The orc throws a poisoned dart. You block the poisoned dart. $h-:4 $h[;M   ,#  o#  #####.#  ##.....##.0 #...@#  #....#  #....#  #....#  #....#  '....#   $h<a##....#   ######    $h B   ,#  o#  #####.#  $h ##.....##.0 #...@#  #....#  #....#  #....#  #....#  '....#  ##....#   ######    $hl $h/ $h $hs ###.##.# #.############ #.##. $h# # o##.# ####.##...# ##...@.##.0#####....####......#....# ######.#....# #. #....# #. ############....# #.> #....'....# #........ #.#......###....# ######### #.#......#  _An orc is nearby! $h $h' $hT.o $hM----80 _ $h $h $hd Z ##  .#  $h  .#  .#  .#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $h~ \ ##  .#  .#  .#  .#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#  ---- $hd q _An orc is nearby! $h 5=1.5 (1.4 $h  $h ;  $h  ##  .#  .#  .#  .#  .#  #####o#  ##...@.##.0 #....### $hp #....#  #....#  #....# #....# >'....# ##....#   _You barely miss the orc. You block the orc's attack. $hX ( ##  .#  .#  .#  .# $h;Z   .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $hj_  $hz`  $hSe  $hxp  _An orc is nearby!You hit the orc.  The orc is heavily wounded. $hq -2.8 (1.3 $hv  $hx 1 _You block the orc's attack. $h; _ ##  .#  $h .#  .#  .#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $h|~ ##  .#  .#  .#  .#  .#  $h#w #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $h[# $h$ $hB) $h4 _An orc is nearby!You barely miss the orc.The orc is heavily wounded. $h5-4.0 (1.2 $h>: $h?  ##  .#  .#  $h@D .#  .#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....#  $hA##....#   _The orc closely misses you. The orc hits you but does no damage. $h( ##  .#  .#  .#  .# $h  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $h $h~ $h  $h0M_The orc closely misses you. The orc hits you but does no damage. _An orc is nearby!  You closely miss the orc. $hrThe orc is heavily wounded.5.3 (1.3 $hO $hѶ[  ##  $h.#  .#  .#  .#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   _The orc completely misses you. $hJL ##  .#  .#  .#  .#  $hL.#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $hS $hS $hW $hcM _The orc completely misses you. _An orc is nearby!  $hdYou hit the orc.  The orc is severely wounded.6.5 (1.2 $hi $h'....# ##....#   _The orc closely misses you. $h ##  .#  .#  .#  .#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $h $h0 $h* $hm0M_The orc closely misses you. _An orc is nearby!  You barely miss the orc.The orc is severely wounded. $h(7.7 $h}  $h"P _The orc barely misses you. $h;4 ##  .#  .#  .#  $h5f.#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $h ##  .#  .#  .#  .#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $h $h $h4 $hM _The orc barely misses you.  $h_An orc is nearby!  You hit the orc.  The orc is almost dead.8.9 $h' $h  ##  .#  .#  .#  .#  .#  #####o#  ##...@.##.0 #....### #....#  #....#  $h{#....# #....# >'....# ##....#   _The orc hits you but does no damage. $h"~ ##  .#  .#  .#  .#  .#  $hw #####o#  ##...@.##.0 #....### #....#  #....#  #....# #....# >'....# ##....#   $h4 $hǎ $h _An orc is nearby!You hit the orc. $hGC) $h͢6790.2 (1.3 $h $h8] _You kill the orc! $h5 $h $h(0.0 $hô $hJ $h _Key pressed, stopping explore. $h $h){ _No target in view! $h@ $h4 $h $hj _Key pressed, stopping explore. $h $h1 $h { _No target in view! $hV $hm4 $h $hj _Key pressed, stopping explore. $h $h $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h $h9 $h $h $h $hZNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h $h $hC" $h# $h-' $h.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h/ $h3 $hV7Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h8 $h%9 $h=4 $hA $hENo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hmF $hJ $h(NKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $hN^Key pressed, stopping explore.No target in view! $h_P $hZ4 $hc_ $hbNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hc $he $hdgmKey pressed, stopping explore.No target in view!Key pressed, stopping explore. $h6h]No target in view!Key pressed, stopping explore.No target in view! $hqI $htP _ $hxn $h| _ Things that are here:  a +0 hand axe; 2 poisoned darts; an orc corpse $h*a _ $hWB $h $h $h $h, $hۋ $h[ $hU, $hD $h $hݕ, $h $h $h, $hc $h $h, $h0 $hX $h;, $h $h $h, $hY $h $hw, $h $h  $h: There is an open door here. $h5 _ $h $h .... ######.... #......... #......... #......... #.......# '#####.......# .......@.....# -205.2 (15.0)...####'###### ........#### #..........#........##.# ........##.############ ..########.##...# # #.##.........# #####)##.........# $h8- $h $h?j _Key pressed, stopping explore. $h $h $h^ _No target in view! $h3 $h;0.0)'......##... $h5. $hM $h$  $hd_Key pressed, stopping explore. $h $h^ _No target in view! $h) $h $h $h $h $h   $h _Key pressed, stopping explore. $h  $h_ % _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h(  $h> , $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $h  $h  $hV$ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h$ 3 $h* 4 $h6/  $h6 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. $hp7  $h=  $h> Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! $h? AKey pressed, stopping explore.No target in view! $hO I $hP  $hbQ : _ $hT n $hV  $hV B $hW  $hX , $hY  $hb[  $h\ , $h\  $h]  $h4_ , $h`  $hua  $hb , $hc  $h{d  $hue , $h f  $hf  $hsh , $hi  $hck No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  There is an open door here. $h?m  $hm  _ $hn  $hp  $hr , $hms  $ht  $hau , $hv  $h x  $hx , $hy  $hnz  $h{ , $hZ|  $h}  $h~ , $h(  $hC  $h  #.........#  #) #.........#   $h҉ . #.......###  ####'#####.......#  .................#  ......####'######  .....####   ######..........#   #....##.#20.2 (15.0)   #............##.#######   $hn  #......########.##.....   ######## #.##.....   #####)##.....   ##.....##.0...    #....####.....     #....# ###### $h)     #....# #  $h(  $h? ,1.2 (16 $hQ  $h5 : _Found a spear. $h  $h  $hc H _No target in view! $hij 3 $hS  $h  $hw  $h $ _ $hƽ , $h , $h  $h  $h , $h  $h-  $hl , $h  $h  $h , $h`  $h  $h , $h  $h>  $h , $h  $h  $h , $hG  $h  $h , $h  $h  $h' , $h  $h  $h , $h,  $h  $h{ , $h  $h  $h , $hG  $h7  $h , $h  $h," B $h>#  $h,  $h- , $h.  $ht  $hy , $hC|  $h  $h , $h  $h  Things that are here:  a +0 hand axe; 2 poisoned darts; an orc corpse $h  $hĒ  _ $h`  $h  $h , $h  $h<  $h B $h 7 ######..........#  #............##.#  #............##.############  #......########.##.........#  ######## #.##.........# $h #####)##.........# ##.....##.0.......## #....####........... #..@.# ######......42.2 (21 #....# #...... #....# #.  ############....# #.  #..........'....# #.  #.#......###....# #######  #.#......# ######  #.#......# ###  #.#......# $h b #........ $h  $hw j _Key pressed, stopping explore. $hC  $hC  $h H _No target in view! $h I $h  $h~  $h^ : _ $h X $h  $h , $h  $h  $h , $h  $h @  There is an open door here. $h]  $h*  _ $h  $h  $hd  $h , $h   $h  $h , $hH$  $h%  $h% , $hH,  $h-  $hN. , $h5  $h6  $h7 , $h ?  $h{@ B $hC  $h5E , $hE  $hL  $hN B $hT  $hCV B $h[   #..........'....#  #.#......###....# $hO\  #.#......#    #.#......# #  #.#......# #  ###........# #  #....#+#..## ##########  #.##.#.#..####  #.##.#.#@....#.##########56.2 (14  ##.##.#.#.###.#.# #  #...........#.#.#   #####.#.#...#.#.#  #.#.###.#.#.###  #.#.#####.#.#.#  $hW] /  #.#.......#.#.########  #...#######...........  ###.# #.....###### $hq_  $hc j _Key pressed, stopping explore. $hd  $h g  $hx _No target in view! $hǃ f _ $h  $h B $h , $h , $hv  $hr B $h8  $h , $h;  $h  $hI , $h  $h  $h? B $h  $h4 B $h  $h , $h  $h  $h B $h  $h6 B $h` R  There is a stone staircase leading down here. $h  $ht  _ $h  $h  $h  $h , $h  $h , $h  $h3  $h B $h  $he  $h , $h  $h  $h , $h  $h , $hW  $h  $h  $h , $h X $h  $h B $h(  $h , $hn  $hy  $hp , $h  $h-  $h , $h  $h  #.# #.....# #.. $h @#.# #.....# #.. #># #.....# ##. #.#######.....## #.#...........# #.##.#####....### #.##............#  #.#############.# # #........@......# 80.2 (2 ################# # #  $h\ 1 $h  $h# j _Key pressed, stopping explore. $h  $h  $h H _No target in view! $h` I $hg  $h<  _ $hA X $hL  $hM B $hcN  $hgP  $hQ , $hQ  $hS  $h>T , $hT  $hvW  $hX  $hhY , $hm\  $hh] , $h^  $ha  $hab  $hc , $h3f  $h`g  $hh , $hj  $hRl  $hm , $ho  $hp , $hKq  $hr  $hs , $ht  $h]w  $hx , $hry  $ho|  $h} , $h~  $h  $hR , $h*  $h  $hW , $hD  $h  $h  $h6  $hύ  $h  $hD , $h  $hK  $h  $h^  $h  $h 7 _You open the door. $h  $h`  $h  $h @  There is an open door here. $h  $h 5 _ $h  $h , $hĦ  $h}  $h , $h;  $hu  $h/ , $h=  $hl  $h  $hA , $h"  $hH  $h , $h  $h , $h @  There is an open door here. $hο  $h 5 _ $hc  $h , $h X $h  $h * ...........+.....#####.# #.# # ...........##.#..#...#.# #.# #  $h ..###'###+###'####..##.# #.# ..#..#.......#..#...##.# #.#... #.#..#.......#..##.###.#####.### #.+..+###+###'..+..# #.......# #.#..#.+...'.#..#..# ######### #.#..#.#...#.#..##.#  #.'##'.#._.#.'##@..####### 323.2 (43 #.#..#.#...#.#..#........# #.#..#.+...+.#..#..#####.# #.'..'###+###'..+.## ###..#.......#..####[.#.......#..####'###'###+#####..#..##..##.###.#.###.##..#There is an open door here. $h&  $h :_ $hG j _Key pressed, stopping explore. $h  $h  $hl   $hp :_No target in view! $h I $h  $h  $h $ _ $h n $h B $h\  $h7  $h , $h  $h_  $h , $h:  $h  $h , $h , $hI , $h  $h B $h , $hJ B $hR  $h B $h  $h B $h[ , $h , $h  $h~ B $h  $h B $hI  $h0 q_.#.'##'..#######  $h ...#.#..#........#.+.#..#..#####.# #+###'..+.## #.# .....#..### #.# .....#..# #.# '###+#### #.# ..##..##.# #.# .###.##..# #@# 37.2 (14 .......∩.# #......). ######### ###      $h y    $hU 9_ $h ,8.2 (15 $h 9_ $h# @ _  $h$ K_Found a dagger. $hu& 9_ $h( H _No target in view! $hd  $h  _ $h B $h  $hu  $hB  $h  $ha  $h  $hC  $hÿ  $h  $hz  $h , $h  $h  $h , $h  $h , $h  $h  $h  $hh  $h  $h  $h , $h  $h;  $h  $h , $h!  $h  $h  $h  $h  $h B $h  $h9 , $h  $h  $h  $h , $h  $h , $h  $h8  $h , $hw  $h  $h , $h&  $h  $h0 , $h  $h~  $h , $h  $hc , $h) , $h , $h{  $h N _You now have 214 gold pieces (gained 17). $hn  $h , $hw  $h B $h , $h , $hf  $h@ , $h$  $hz  $h  $hY  $h  $h  $h8  $h  $hX  $hX  $h  $h , $h  $h , $h+  $h  $hp , $h $h $h, $h $h $h, $hB $h $h7  $h  $h"  $hy  $h  $h[ $h $hM $h, $hy $h $h $hX, $hX $h $h $hC, $h: $h), $h"* $h@+ $hS,, $h, $h- $h., $h/ $h0 $h1 $h2, $h@3 $h4 $h4, $hY6 $hN7 $h7, $h09 $hW:, $h; $h < $h<, $h= $h> $ho?, $h@ $h@ $hqA, $hOB $hB $h7H $h_{ #.# #.....#####.##   #.# #.##### #.#   #.# #.# #.#   #.# #.# #.#   $h` #.# #.# #.#   #.###.#########.#   #.#.............#  ###.################  ....# ..#  88.2 (50 ##### .###   #.#  ######### ####.#  #.......# #....#  #.#####.# #.####  #.# #.# #.# #.# #.# #.# #.# #.# #.#  $ha $he $hvi[ _Done exploring. $hpj $h l $hmH _No target in view! $h3 $h $h p0.0)........# #.....# #..# #..# #..# #. $h;, $h&y _Done exploring. $hI $h$H _No target in view! $h3 $hR $h24 $h_7 $hA[ _Done exploring.$h$h$h{Y _Done exploring.No target in view!$hdDone exploring.No target in view!Done exploring.No target in view!$hy+I$hcM4$h_R$h_No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h΁3$h $h4$h$hۣNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h $h$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hȩNo target in view!$hI3$h"K$hEe4$hk$h}qNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h;t$huvDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h$h3$h74$hA$hCNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hF$h*IDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$h$hk4$h$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!$h7Done exploring.$h!$h#RDone exploring.No target in view!Done exploring.$hV$KNo target in view!Done exploring.No target in view!$hV3$h?$h$ho$h"$hINo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h2$h#$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hB3$h$hK4$h$h`No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hkDone exploring.No target in view!Done exploring.No target in view!$h`2Done exploring.No target in view!$hH3$hAJ$hBk4$hp$hjsNo target in view!Done exploring.No target in view!Done exploring.$htPNo target in view!Done exploring.$h w$hgyDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $h3$hg94$h?$hBONo target in view!Done exploring.$hBNo target in view!Done exploring.No target in view!Done exploring.$hE$hjGkDone exploring.No target in view!Done exploring.No target in view!$hH2Done exploring.No target in view!$hI$hq$h$h$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h3$hY$hRJ$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h$h$hkDone exploring.No target in view!Done exploring.No target in view!$h2Done exploring.No target in view!$hM~ $h 3$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$hD 3$hE $hVg $hh $hm $hp No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$hu 4$hv Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h $h 3$hj% 4$h`+ $h. No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h9/ $h1 $h93 kDone exploring.No target in view!Done exploring.No target in view!$h3 2Done exploring.No target in view!$h3 3$h $h 4$h $h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h" $h- Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h 3$h $h 4$h $h. No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.$h* $h8 $hF Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!$h [?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? $h [?25l[?1c$hZ$hp25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 whipb - [D:4] a dagger  c - [D:4] a stone staircase leading up  d - [D:4] +1 ice dragon scales (798 gold)e - [D:4] Ataixzatu's Armour Boutique  f - [D:4] a +0 chain mail (84 gold)  g - [D:4] a +0 robe (12 gold) (1 further duplicate)  h - [D:4] a +1 plate armour of poison resistance (378 gold)  i - [D:4] a +2 cloak of poison resistance (259 gold)j - [D:4] a dispersal trap  k - [D:4] the +0 steam dragon scales "Vias" {rN+ Will+++ Str-3 Int+2} (1079 gol l - [D:4] the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (427 gold)m - [D:4] a stone staircase leading down  n - [D:4] a mace  o - [D:4] a radiant altar of Vehumet  p - [D:4] 4 stones  q - [D:4] a stone staircase leading down  r - [D:4] a stone staircase leading up  s - [D:4] a ring mail  t - [D:4] a stone staircase leading up  u - [D:4] 2 flux baubles  v - [D:4] 2 poisoned darts [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top$h[39;49m]$h($h$h6 #.# #.....#####.##   stairs the Shield-Bearer$h #.# #.##### #.#   Formicid#.# #.##.#   Health: 42/42 ========================#.# #.##.#   Magic: 5/5========================#.# #.##.#   AC: 17Str: 22#.###.#########.#   EV: 7Int: 8#.#.............#   SH: 5$h3Dex: 13 ###.################   XL:  5 Next: 97% Place: Dungeon:4 ....##@..#   Noise: ---------  Time: 3388.2 (0.0) ######.###   a) +0 flail#.#   Abil: Dig ######### ####.#  #.......# #....#  #.#####.# #.####  $h!  #.# #.# #.#   #.# #.# #.#   #.# #.# #.#   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .$h4$h$h$h. _$h $h0 Level 4 of the Dungeon <<<>>>_∩(Press ? for help)#...........#.#.##....##......###..######...#############.######.#.#...#.#.#$hK #....##......# #......###### #.......).#.#######.#.###.#.#.####............# #....<.##.#######.#......##.#.#####.#.#.##.........#### #......##.# #.....#####.###.#.......#.#.############.........#### #......#### #.# #.##### #.##...#######...........................###.........# #.# #.##.####.# #.....##########............+.....#####.# #.# #.##.##.# #.....##............##.#..#...#.# #.# #.##.##.# #.....##...###'###+###'####..##.# #.###.#########.##># #.....###..#..#.......#..#...##.# #.#.............##.#######.....###.#..#.......#..##.###.#####.#################.#...........#$hG \#.+..+###+###'..+..# #.......##@..##.##.#####....####.#..#.+...'.#..#..# ##########.####.##............##.#..#.#...#.#..##.##.##.#############.##.'##'.#._.#.'##'..############### ####.##...............##.#..#.#...#.#..#........#.......# #....###################.#..#.+...+.#..#..#####.#.#####.# #.#####.'..'###+###'..+.## #.#.# #.# #.####..#.......#..### #.#.# #.# #.##[.#.......#..##.#.# #.# #.####'###'###+#### #.#.# #.# #.##..#..##..##.# #.#.#####.#####.###.#.###.##..# #.#.............##$hF J ############....##.......>.##.........##..# #.# #.# #..........'....##.........###.......####.# #.# #.##.#......###....############ #......^+....# #.# $h& ~.##.#......# ###### #....>..###### #.# ##.#......# ########### #.......# #.# #.##.#......# #########.##############.# #.####........# #.........##.#..............# #.##....#+#..## ############.........#.##.################.##.##.#.#..###...............#......#.#...................# ##.##.#.#.....#.##########.........#......#.##.######...#############.###.##.#.#.###.#.# #####....##......+.................##...........#.#.# #....##......###..######...#############.######.#.#...#.#.# #....##......# #......###### #.......).#.####.#.###.#.#.### #............# #....<.##.#######.#......#$h #..#.#.# #.........#### #......# #.# #.....#####.###.#.#.############.........#### #......#### #.# #.##### #.##..............................###.........# #.#  .####.# #.....##########............+.....#####.# #.# #.##.# #.....##............##.#..#...#.# #.# #.##.# #.....##...###'###+###'####..##.# #.###.#########.##># #.....###..#..#.......#..#...##.# #.#.............##.#######.....###.#..#.......#..##.###.#####.#################.#...........##.+..+###+###'..+..# #.......# #@..#$hgU$hQp #.# #.....#####.##   stairs the Shield-Bearer#.# #.##### #.#   Formicid#.# #.##.#   Health: 42/42 ========================#.# #.##.#   Magic: 5/5========================#.# #.##.#   AC: 17Str: 22#.###.#########.#   EV: 7Int: 8#.#.............#   SH: 5Dex: 13 ###.################   XL:  5 Next: 97% Place: Dungeon:4 ....##@..#   Noise: ---------  Time: 3388.2 (0.0) #####[10;16$hrLH#.###   a) +0 flail#.#   Abil: Dig ######### ####.#  #.......# #....#  #.#####.# #.####    #.# #.# #.#   #.# #.# #.#   #.# #.# #.#   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? .$h$hP _$h$h@B$hO$hF,$h$h$hP,$ho$h$hĚ,$hZ$h$h,$h-$hV$h$h,$h$hB$h$hp,$h4$h$hŻ$hy,$hN$h,$h$h6$h,$h$hY$h,$hU$h$h ,$h$h&$hW,$h$h$h,$h$h$h$hA$h$h$h@$h$h[$h$h,$hd$h>  You see here a +0 dagger.$hK _$h$h,$hE$h#$h$,$h&$h*$h],,$h-$h 1$h2,$hd3$h'=$hBB$h:P,$h/T,$hXB$hY$h\$hI],$hv^$hw$h0B$hq@  There is an open door here.$hK _$hi$h  There is an open door here.$h7K _$hn$h˞B$h $hB$h4 _You open the door.$h6q  There is an open door here. _$hB$h....####.#..# #.#.......#. .........#### #.#########. .........'..######## #.#########. .........##........###........... .........##.............######.## .......>.##.........##..# #.# $h;.........###.......####.# #.# # #......^+....# #.#  #....@..###### #.# 451.2 (63.0)### #.......# #.# .......########.##############.# .......#......#.#..............# .#......#.##.############## .......#......#.#................ .......#......#.##.######...##### ##....##........#.......+........  #....##......###..######...#####$h,$h$hc _There is a stone staircase leading down here.$h $h $h $hL $h 82.2 (1.0) _$h $hn #########  #.##........ 5 #....#  #..#.##@...#  #. #.# ...  # #.# # ... ...@   Eustachio (asleep) ... ..... @{{@$hx-3.0 (1.8$hT$h} _You climb downwards. _There is a stone staircase leading up here.$h:##.##.#...<# #..#.##@...# #. #.# #.# #.# .#{ ...... { ⌠........@.40 _$hE  55{ 5   iron imp (summoned)5   shadow imp (summoned)  You sock Eustachio!  Eustachio is moderately wounded.$hG 6==5.3 (1.3$h@L $hO e _Eustachio mumbles some strange words.$ha   Eustachio is moderately wounded. _Eustachio mumbles some strange words.  You sock Eustachio!  Eustachio is severely wounded.Eustachio growls, "To hell with you, honourless miscreant!"  gestures wildly while chanting.$h6c $hd $hj §55.,{5   iron imp (summoned)$hl 5   white imp (summoned)=6.6$hp $hs i _Eustachio blinks! The shadow imp barely misses you.$h  You hit the shadow imp.  The shadow imp is severely wounded.$h *The white imp gestures at you.$hVj §The puff of frost hits you.$hY8*$h-n  The shadow imp gestures at you.$h$hr@5.{ $he31--------7.9$h$h4 _Pain shoots through your body!$h.  # #.##5. #...@.5....# #..#.##5...# #. #.# {#.... # #.# .## { ... ... { ⌠...$h .....$h $h{ $h! 5.@,@   Eustachio5   iron imp (summoned)5   white$h # 5   shadow imp (summoned)--80$h* $h. _The shadow imp hits you but does no damage. _There is a stone staircase leading up here.$h $h $hEO5.@.$h **$hbn  The shadow imp gestures at you.$h$h%@55.25------------9$h(/$h:24 _Pain shoots through your body!$hg  Eustachio casts a spell.$hC$hp 5.§{5   iron imp (summoned)$h5   white imp (summoned)5   shadow imp (summoned)  Eustachio blinks! The shadow imp barely misses you.6---=60$h\$hJ6 _You block the iron imp's attack.$h  The shadow imp gestures at you.$h .{  You struggle to resist. You block the white imp's attack.1$h$hU _The iron imp barely misses you.$h '<  You hit the shadow imp.$h-1% @,@   Eustachio5   iron imp (summoned)5   white5   shadow imp (summoned)  The shadow imp is severely wounded.$hQ:m  The white imp gestures at you.$hs  The puff of frost hits you.  The shadow imp hits you but does no damage.$h?@.$hm0---=3.1 (1.2$h$h8U _The iron imp barely misses you.$h # ###########.##55.........<5.....# #..#@##....#$h #. #.# ,#....# #@# .##{ ..., ... {⌠...⌠ .......oo...o   orc wizard (asleep)5   white imp (summoned) (…)$h  An orc wizard and an orc come into view.Found a staircase to the Ecumenical Temple.$hU $h` $h/ $hk  The orc shouts!  Eustachio gestures wildly while chanting.$h 5.5.{ {5   iron imp (summoned)ooo   orc wizard.>5   white imp (summoned)5   shadow imp (summoned)16-----40 _Eustachio blinks! The iron imp hits you.$h$# ###########.##5........#...55.....# #..#.##....# #@# ,#.... #.# .## ..., { ..... { .⌠...⌠.$h3...oo....@   Eustachiol....>.....l   iguana (wandering).#@..o.....#.5   iron imp (summoned)o   orc priest (wandering)$h   Eustachio gestures wildly while chanting. _Eustachio blinks! The iron imp hits you.  An iguana and an orc priest come into view.The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  The orc priest shouts! You hear a shout!  The white imp disappears in a puff of smoke!  A howler monkey comes into view.$h §<5,o.⌠h.$h9lh   howler monkey (wandering)ool   iguana5   iron imp (summoned) An orc comes into view. It is wielding a +0 flail.$h 9*$hl  The orc wizard casts a spell.$h{$h}$h~$h7--An orc comes into view. It is wielding a +0 flail.The orc wizard casts a spell.  $hCoThe orc wizard flickers and vanishes for a moment.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)$h#/  --more--$hؗ.§§ {l...o.@...o..o. 5Beogh _$h$h$hchoice!" _(press Y on the ability menu to convert to Beogh)  You closely miss the shadow imp.  The shadow imp is severely wounded.  The howler monkey howls! The orc shouts! You hear a shout! x3  The shadow imp barely misses you.$h $h!,$h"$h#$h$$h&$h'$h9 .<55{o,l⌠.o.⌠h@j.o....o>hcatching breath).  The howler monkey hoots and howls with incredible vigour!A gnoll comes into view. It is wielding a +0 club.========6.3 (1.2$hXA$hJ< _The gnoll shouts! You hear a shout! x3$h3y  You sock the iron imp!  You kill the iron imp!$hW5$h6$hN7$h+D §o..h.$hEo.o   orc priest The iron imp disappears in a puff of smoke!$h@J$hp,$hT  The orc priest casts a cantrip, but nothing happens.$ht  Eustachio mumbles some strange words.$hO.5h{ l.o..j⌠...rb$h<r===-----7.6 (1.3$hE$h.h _The shadow imp grinds its teeth.$h٤  You barely miss the shadow imp.  The shadow imp is severely wounded.$hH,$h7$hۧ$hm$h,$h   The howler monkey hoots and howls with incredible vigour!$h $hrb o lo{{b..{.roo.....h   howler monkey (catching breath).rl   iguana.o   orc priestowizard (invisible)The shadow imp hits you but does no damage.$hغy18==========8.9$h@ _You hear a shout! x2$hT|  You hit the shadow imp.  You kill the shadow imp!$h1$h6$h;$hr  The shadow imp disappears in a puff of smoke!$h$h$h$h7$h$h$h$h$h$h ;§.$h o{{loh{ {.ob,.@r.r@   Eustachio.h   howler monkey (catching breath)l   iguanaopriest $hQY=--------70.2$h"f _The orc barely misses you.$h # ###########.##.........#...§......#.#@##....# . #§# ,#....# #o# .## {{loh{ { {.ob.. ,,.@r..⌠.  ..r......  .....>..... .#.........#.$h\ $ht $h $h $h $h> $h. $h? k§.....s§<o{ #l {.oh, {{obo{.@r.s   scorpionh   howler monkey (catching breath)l   iguana $hm \---------10$h $h [ _A scorpion comes into view.$hy# ############§.....s..#..§@......##..#§##....# #. #o# ,#....#{ #l# .## {.oh, {{obo. ,s   scorpion{.@r..⌠. h   howler monkey (catching breath) ......... l   iguana .....>..... o   orc priest$hd$hz$h9$h$h$hlN  The orc wizard attacks as it pursues you!$h^........@....soj #.,{{boh{r.,.@.$h\9==2$h$h _The orc wizard completely misses you. _There is a stone staircase leading up here.$hg $hi $ho $hr $hns $hSt $hu $h}y $h {s.j. #l{ #h$ht ko,.3$h& $h`Y k ....####.#..##.#.......#. .........#####.#########. .........'..######## #.#########. .........##........###........... .........##.............######.## .......>.##.........##..# #.# $h%[ .........###.......####.# #.# ########## #...o..^+....# #.#4#....@..###### #.# ######## #.......# #.# .......########.##############.# .......#......#.#..............# .......#......#.##.############## .......#......#.#................ o   orc wizard (invisible) .......#......#.##.######...##### ##....##........#.......+........  #....##......###..######...##### _You block the orc wizard's attack.$h\ $hb $h 5-4.7 (2.5$h! $h } _You climb upwards. _There is a stone staircase leading down here.$h $h 8-$h $h ^ _You are too injured to fight recklessly! $hG _You are too injured to fight recklessly! $h m  You hit the orc wizard but do no damage. $hLH 20==6.0 (1.3 _You block the orc wizard's attack. $h  You sock the orc wizard!  The orc wizard is severely wounded. $h 8* $hs  The orc wizard casts a spell at you. $h@ 0 =7.3 $hGDigConf  $h $h&Q _You are confused.!$hH  You closely miss the orc wizard.The orc wizard is severely wounded.!$hM0-8.6!$hO!$hQD _The orc wizard hits you but does no damage. x2!$hV.####.#..# #.#.#.#### #.# #.'..!$h%X# #.# #.##.###. #.##...######. #.>.##.##..# #.# #.###.####.# #.## #...o..^+....# #.# #...@>..###### #.## #.# #.#.########.#####.#.#......#.#.#.#......#.##..#......#.#.#......#.##.######...#....##........#.+ #....##......###..######...!$h`!$ha1==-90!$hf!$hFiA _The orc wizard hits you but does no damage.!$hP.# #.#..# #.#.####.#..# #.#....... ..#### #. ##!$h9.'..######## #.########  #.#####.........  #...##.....######.  #>...##..# #.  #.........###.......####.# #.########### #..@o..^+....# #. #....>..###### #. ########## #.......# #..########.##############..#......#.#...............#......#.##.############.#......#.#.............. .........#......#.##.######...### ####....##........#.......+......!$h=80!$hfW _The orc wizard hits you but does no damage."$hk<  You hit the orc wizard."$hGre)"$hu"$h6{g......# #.#..##.#....... stairs the Shield-Bearer ......####.#..##.#....... Formicid ...........####"$h{p#.######## Health: 21/42 ============------------ ##.........'..######## #.######## Magic: 5/5========================#.........##........###......... AC: 17Str: 22  #.........##.............######. EV: 7Int: 8  #.......>.##.........##..# #. SH:  0  Dex: 13  "$h|#.........###.......####.# #. XL:  5 Next: 123% Place: Dungeon:4  ########### #..@)..^+....# #. Noise: =--------  Time: 3481.9 (1.3)#....>..###### #. a) +0 flail ########## #.......##. Abil: Dig .........########.##############. Conf .........#......#.#.............. .........#......#.##.############  "$h}.........#......#.#..............  .........#......#.##.######...###  ####....##........#.......+...... The orc wizard is severely wounded. _The orc wizard hits you but does no damage. x2 _The orc wizard hits you but does no damage. _The orc wizard hits you but does no damage.  You hit the orc wizard. _You kill the orc wizard!"$hc~ _The orc wizard hits you but does no damage.  You hit the orc wizard. _You kill the orc wizard!"$h.vYour Maces & Flails skill increases to level 4!You have reached level 6!"$h$/  --more--#$hF4/486/6#$h6% #$h"#$h"4 _#$h͈ 4#$hx #$h #$h :5#$h X#$h 0-Dig#$h g 3.9 (2.0 _You start resting.#$h n 5 -4.9 (3#$h #$h W _You feel less confused.$$hu$$hP66=$$h7=$$h,$$h$$h,$$hB$$h$$h?S8=$$h $$h,$$h˘$$hS,$$hߜ$$h}a9=$$hɠ$$hR,$$hC$$h,$$hy$$h ,$$h$$h$$hT30=$$h$$h~,$$hگ$$hX,$$hm$$h$$h޴K1=$$hdB$$h $$hc2=$$h3=$$hT$$h$$h+B$$hI,$$h$$h5$$hS4=$$h7$$h,$$hwB$$hX$$h35=$$h,$$hy$$hU6=7=$$hl8=$$h$$h*9=$$hV ,$$h"$$h#,$$h$$$h|*40=$$h+$$h]-,$$h.$$h0$$h1N1=$$h2$$hx4$$h,5$$h6$$h7,$$h8$$h:,$$h;$$h=$$h>D2=$$hE@$$hrA$$hJB$$h+C$$hD,$$hE$$hGk3=$$hNI$$hK,$$hL$$hN,$$hO$$hQ,$$hR$$hTa4=$$hU$$hW,$$hX$$hVZ,$$h[$$h\k5=$$h]$$h_,$$hf`$$h%b,$$h$c$$hd,$$he$$h|g$$h(hK6=$$hh$$h8k,$$ho$$hq7=$$hr,$$hWs$$hs,$$ht$$h|_ _You start resting.$$hc1563.9 (79.0)$$hZ8=4.9 (80$$h$$hX" _HP restored.%$h7(%$hrLevel 4 of the Dungeon <<<>>>_∩(Press ? for help)#............##.############ #.#.......# #.#......)#.#########.#.##......########.##.........# #.#..###### #.#.......#...........#.##########.##.........# #.#..##.#.......#############.######)##.........# #.#..##.#.......#############.#####.....##.0.......####.#..##.#.......#...............##....####..............#####.#########.################....# ######.........'..######## #.#########.#####....##.........##........###..............##....##.........##.............######.####.#############....##.......>.##.........##..# #.# #.##..........'....##.........###.......####.# #.# #.##.#......###....############ #..@)..^+....# #.# #.##.#......# #######....>..###### #.# #.##.#......############ #.......##.# #.##.%$h#......##.........########.##############.# #.####........##.........#......#.#..............# #.##....#+#..## ############.........#......#.##.################.##.##.#.#..####....................#......#.#...................# ####.##.#.#.....#.##########.........#......#.##.######...#############.###.##.#.#.###.#.######....##........#.......+.................##...........#.#.##....##......###..######...#############.######.#.#...#.#.##....##......# #......###### #.......).#.#######.#.###.#.#.####............# #....<.##.#######.#......#%$hO@>%$h| L>>&$hX&$h}w......# #.#..##.#....... stairs the Shield-Bearer ......####.#..##.#....... Formicid ...........#####.######## Health: 48/48 ======================== ##.........'..######## #.######## Magic: 6/6========================#.........##........###......... AC: 17Str: 22  #.........##.............######. EV: 7Int: 8  #.......>.##.........##..# #. SH: 5Dex: 13  #.........###.......####.# #. XL:  6 Next: 12% Place: Dungeon:4  ########### #..@)..^+....# #. Noise: ---------  Time&$hy: 3564.9 (0.0)#....>..###### #. a) +0 flail ########## #.......##. Abil: Dig .........########.##############. .........#......#.#.............. .........#......#.##.############  .........#......#.#..............  .........#......#.##.######...###  ####....##........#.......+...... Your Maces & Flails skill increases to level 4! _You have reached level 6! _You start resting. _You feel less confused. _You start resting. _HP restored.&$hz&$h&$hֆ&$h B&$h,&$h&$h&$h&$hX&$h%&$hƔ&$hԖ,&$h&$h &$h&$h&$hL&$h&$h,&$h&$hl@  There is an open door here.&$h;&$h9 _&$h&$hY&$hʫ&$h,&$h&$hH,&$h&$h#.##.........# #.#..###### #.# #.##.........# #.#..# #.# #)##.........# #.#..# #. ..##.0.......####.#..# #. ####..............#### #.# # ######.........'..######## #.# # #.........##........###. # #.........##............ &$hx# #.......@.##.........##.73.9 (9 ##.........###.......### # ########### #...)..^+... ##....>..##### ########### ## #...#######. #.........#.# #######.........#.##.## ..........#......#.#.&$hI&$hc _There is a stone staircase leading down here.&$hƳ4&$h&$h.&$hk24.9 (1 _&$h&$hT   #  # .o  #. ..#  #.# ...#  #.# ....#  #.##...~.# 5 #@≈≈≈≈≈≈≈  ##.......  #######  &$hs o   orc (wandering)  You climb downwards.&$hh  &$h zLevel annotation: Eustachio&$hq 6==5.6 (1.7&$h &$h4$ x _The orc shouts! _There is a stone staircase leading up here.'$hh '$h '$h h _No reachable target in view!'$hr" #  # .o  #. ..# '$h# #.# ...#  #.# ....#  #.##...~.#  #  ##.......  ####### ($hvk #  ($h_xV# .o  #. ..#  #.# ...#  #.# ....#  #.##...~.#  #  ##.......  #######  ($h~($h($h($h[ _An orc is nearby!)$h D # # .o #. ..# ...# ....###...~.#<≈≈≈≈≈≈≈)$hE|##.......####### )$h`P)$hQ<--60 _)$hU)$hW)$hĠ )$h 3)$hk )$hЪ )$h ,)$hI )$h )$hB ,)$h' )$h ,)$h} )$h: )$h ,)$h )$h" )$h ,)$hw )$h )$hf ,)$h )$h )$h ,)$h )$h )$h( )$h ,)$h )$h .###..# #.. #.# # #.#######$.# #.##........ #.#.@.# --#..###.# ##.## .. # #.## ...#.#..###.## ..{###.## ....#)$h ##.##{..~.###<≈≈≈≈≈≈≈)$h `85.6 (9)$h [ _You sense a monster nearby.*$h?<*$h>3*$hi@*$h#G### ..# #..  #.# # *$hH&#.#######$.###.##.@.......#.#...##..##.#..###.# # ##.## #.. ##.## #...#.# ..##o   orc wizard (wandering)#.## ..o###.## ....###.##{..~.#*$hP 0  An orc wizard comes into view. It is wielding a +2 dagger of speed.*$hbo.==6.6 (1*$hg, _The orc wizard shouts!+$hVM###..#..##+$hW######$.####.........#..@##..##.#..###.# # ##.## #.. #.## #...#.# o.###.## ...# #.## .... ##.##{..~.# ##<≈≈≈≈≈≈≈+$h_\+$hcdgo.{+$h}e/--7+$h k+$hrm+$ho###..# #.. +$hj#.# ##.#######$.###.##......... #.#...##..##. #..###@# # ##.## ##...# #.## #o.....#.# ..##..#.## {.##....# {..~.#<≈≈≈≈≈≈≈.......+$ha+$h\o..{+$hG.--+$h>8+$h4+$h+$h+$h  You closely miss the orc wizard.The orc wizard hits you but does no damage.+$h#o.o   orc+$h5=9.8 (1.2+$h+$h W _The orc wizard barely misses you.+$h|  You hit the orc wizard.  The orc wizard is lightly wounded.  You block the orc wizard's attack.+$hH ho.{+$h )91.0+$h +$hT A _The orc wizard hits you but does no damage.+$hv S  You sock the orc wizard!+$h} o.o   orc.#+$h 26=2.2 _You kill the orc wizard!+$h +$h h _Your Dodging skill increases to level 1!+$hO 6  You sock the orc!+$hY m){+$hh] 87-3.4+$hob +$hOe G _You kill the orc!+$h] N-+$h +$h H _No target in view!+$h 4+$h +$h H _No target in view!+$h +$h +$h ^ _No target in view!+$hd4+$hh+$hkH _No target in view!+$h4+$h6+$h:+$h2=H _No target in view!,$h4,$h,$h@ _No target in view!,$h,$h/,$h,$h@,$hC`4,$hp,$h'4,$hb.,$h/1,$h4,$h,$hI,$h^4,$hm,$h-$h###..# ..##.. ..##.# ..##.#######$.###.##......... #.#...##..##. #..###.#..# ##.## ##@..# #.## ##......##.# ..##..##.## ...# ##...-$h5.#...~W# W   phantom (wandering)<≈≈≈≈≈≈≈....... #######-$h-$h:W.W-40-$hN  _A phantom comes into view.Items here: )) [[ †.-$h^>..# ..##.. ..# #.# ..# #.#######$.###.##......... #.#...##..##. #..###.#..# ##.## ##)..##.###.## ...##.# #...##..# #.## #....# # ##.###....W#-$hma#...~#<≈≈≈≈≈≈≈ #.o..... o   orc (wandering)######### -$hu  An orc comes into view. It is wielding a +0 short sword.-$hx-$hW..oo-$h/==5-$h?-$h% _The orc shouts!-$h #.. ..# #.# #..# #.#######$.###.##......... #.#...##..##. #..###.#..# ###.## ##)..##.###.## ##......# #.# #..@##..# #.## #..W.# # ##.###.....# #...~.#<≈≈≈≈≈≈≈##..o.... ######### -$h -$h Q.o-$h ^2----6-$h -$h + _The phantom hits you.-$he a  You barely miss the phantom.-$hp R.o-$hzr e3----7.6 (1.2-$h9~ -$h > _The phantom hits you but does no damage..$h}b  You closely miss the phantom..$h>M  The phantom hits you but does no damage..$h..o0-8.8.$h.$h+ _The phantom hits you..$hj  You hit the phantom but do no damage..$ha"v{.600.0.$hM.$hY> _The phantom hits you but does no damage..$h9  You hit the phantom..$h " o{ o   orc (wandering)The phantom is lightly damaged..$h8 [1-1.3 (1.3.$h .$h U _The phantom closely misses you..$hE- Q  The orc shouts!  You sock the phantom!.$h9  .o{  oThe phantom is almost destroyed..$h; 90==2.6.$h;B .$hgE + _The phantom hits you./$h2:  You sock the phantom!/$hE/$h /$h$o{. o   orc/$h 69--3.8 (1.2 _You destroy the phantom!/$h"/$h%i _Your Fighting skill increases to level 4!/$h1..#. ...# #..# #####$.###........#...##.o##.  #..###.#..# # #.## ##)..##.## ##.@....# #...##o.#.## ####.###....##.##...~.###<≈≈≈≈≈≈≈o 2 orcs##.......#########/$h¡/$h'/$hI`.oo./$h߭e1---40 _/$h/$h/$hX## ..# #. ...# #..# ######$.###......../$h[#...##..##.  #..###.#.o# # #.## ##).@##.### ##...o #...##...## #.# .###.###.....# ###.##...~.###<≈≈≈≈≈≈≈##.......#########/$h/$h:o./$hC.=5/$h%/$hF: _The orc hits you but does no damage./$h {You completely miss the orc. The orc barely misses you.7.0 (1.2/$hZ" /$hw% Q _The orc closely misses you./$h?5  You hit the orc./$h/ o o 3 orcsThe orc is moderately wounded./$h1V2=8.2/$h8/$h;u _The orc barely misses you. The orc hits you but does no damage.0$h'  You completely miss the orc.The orc is moderately wounded.0$h0V.o0$h3(9.40$hP80$h;= _The orc hits you but does no damage. x20$h{]  You barely miss the orc.0$h/ .oThe orc is moderately wounded.0$h)10.60$hx0$hV _The orc hits you but does no damage. You block the orc's attack.0$h]  You barely miss the orc.0$h-   The orc is moderately wounded. .oThe orc hits you but does no damage. x2; The orc closely misses you.3=1.80$h 0$h  0$h% 4_The orc hits you but does no damage.0$h9 6  You sock the orc!0$h @ V  You kill the orc!0$hJ #.0$hbL lo) 2 orcs0$hO 6703.1 (1.30$h"X 0$h[ : _The orc hits you but does no damage.1$hm6  You sock the orc!1$hO1$h-.o)   orc1$hF514.3 (1.21$h 1$hG _You kill the orc!1$hAv1$h7x025.51$h1$hÅy _You hit the orc but do no damage. The orc hits you with a +0 flail.1$h2o  You closely miss the orc. The orc hits you but does no damage.1$hq-6.8 (1.31$hgx1$h$|1 _You block the orc's attack.1$hS7  You thump the orc!1$hC)1$h528.0 (1.21$h1$hG _You kill the orc!1$h%1$h1$h1$h.H _No target in view!1$h1$h1$h71$hH _No target in view!1$h?s 1$huu 1$hd{ 1$h H _No target in view!1$hK3 1$h5 1$hb: 1$hW= H _No target in view!1$h| 41$h 1$h H _No target in view!1$hB 1$h 1$h 1$h @ _No target in view!1$h 41$h 1$hn 1$ho 1$hq 1$hYy 1$h{ 2$h9.'..# #..##.. ...# #.# #..# #.#######$.###.##......... #.#...##..##. #..###.#.)# ###.## ##)..##.###.## ##..@...# #.# #...##..# #.## #....# .# 2$h\0##.###.....# ##...~.#<≈≈≈≈≈≈≈#.......######### 2$h;2$hm=C3-90 _2$hC2$hIq _ Things that are here: _a +0 short sword; a +0 ring mail2$hB }..# #..# #.. ...# #.# #..# #.#######$.####.##.........##.#...##..##.##..###.#.)# .# ##.## ##)..##.## #.## ##..)@..# #.# #...##..# 2$hD c#.## #....# ..# ##.###.....# ..###.##...~.# ..###<≈ ...##....... ....############.2$hP U-20 2$hNR _2$hW 2$hJZ 3$hp..# #..# #.. ...# #.# #..# #.#$.### #.##...# #.#...##..##.# #..###.#.)##.# ##.## ##)..##.## 3$h#.## ##..).@.# #.# #...##..# #.## #....##..# ##.###.....##..###.##...~.##..###<≈....##............#####.3$h<13$hN3$h 3$hji #.. .# #######$.###............##..##.###.#.)##.## ##)..##.##.## ##..)... #...### #....##.###.....#3$h3$h)T4=23$hl3$hM3$hU{  # #######$.###............##..##.###.#.)##.## ##)..##.##.## ##..)... #...### #.#.###. ##.##...~######.#.#3$hT<33$h?3$h"4$h######$.###............##..##.###.#.)##.## ##)..##.##.## ##..)... #...### #.#.###. ##.##...~ ##<≈≈≈≈≈≈≈..... ##.......4$h....... ############.##.# .# #. 4$h<44$hC4$h?4$hp ............##..##.###.#.)##.## ##)..##.##.## ##..)... #...### #.#.###. ##.##...~ ##<≈≈≈≈≈≈≈......... ##...............#####4$h<54$h4$h4$hL ...##..##4$h۟.###.#.)4$hKc##.## ##)..##.##.## ##..)... #...### #.#.###...4$h ##.##...~.##..###### ##<≈≈≈≈≈≈≈.@....... ##.......#Abil: Dig.# ##4$hٰt5=64$h[4$hҵ4$hc .###.#.)##.## ##)..##.##.## ##..)... ##...### #..#.###....4$hd ##.##...~.##..###### ##<≈≈≈≈≈≈≈......... ##.......# ############.###Abil: Dig4$hq<74$h`x4$hz4$h+44$h.4$h04$h+#..###.#.)##.# ##.## ##)..##.## #.## ##..)...# #.# ##...##..# #.## #....##..# ##.###.....##..# ##.##...~.##..###<≈.##.4$h# #.##.# .# # 4$ho<84$h4$h4$hý#..###.#.)##.#  ##.## ##)..##.##  #.## ##..)...#  #.# ##...##..#  4$h6 #.## #....##..#  ##.###.....##..# ##.##...~.##..#.##<≈.##.# 4$hWw#.##.# 4$hxz.# # .#4$h<.#.#4$hh.#.#4$h4$h%T6=94$h4$h4$h #..###.#.)##.# ##.## ##)..##.## #.## ##..)...# #.# ##...##..# #.## #....##..# ##.###.....##..#  ##.##...~.##..#.###<≈.##.# #4$ht X.##.# #.# # #.##.##.##.##.#4$h 4$h '304$hו 4$h 5$hVJ5$hJ5$h_K5$hP,5$hKT5$h?YB5$hZ975$hZ2=5$h[5$h>`,5$h[a5$he,5$hf5$hj,5$hk5$ho5$hoD8=5$hp5$hw1 _HP restored.5$h|35$h}5$h5$h5$h5$h5$hZ5$h,5$h5$h5$h5$h:9=5$h5$h5$h\,5$h5$h5$h3,5$hu5$h5$h5$hC5$h5$he5$h,5$h5$h5$h  ### # #  ..# @#  #.. ..  #.#  #.#######$.###  #.##.........#  #.#...##..##@# ..###.#.)##.# ##.## ##)..##.## 5$hS#.## ##..)...##.# ##...##..##.## #....##..#@   Eustachio (wandering)##.###.....#..###.##...~.##..#######.#5$hj##<≈≈≈≈≈≈≈............5$hI 455.0)  Eustachio shouts!5$h{.@@5$hu5==6.0 (165$h5$h _Eustachio brags, "I can call spirits from the vasty deep."7$hY ### #{ #..# .##..##.. @.# #..######$.###............##..##.###.#.)##.## ##)..##.##.## ##..)... ##...##..## #....##..#..7$hF....##...............##.7$h7$h .@@   Eustachio7$h 9--7.0) 7$h'7$h)8$hQ ### #{ # ..# .##. .@.. #..# #####$.###........#...##.. #..###.#.)##.# #.## ##)..##.## ##..)...# ###.## ###.###....##.##...~.##..#######.###<≈≈≈≈≈≈≈....8$hU 8$h?]  ..@--88$hd 8$hf 8$h3L.. h. ### # #.# ..# .##..#8$h4D #.. ....# #.# #@.#  #.#######$.###8$hA5 #.##.......@.# #.#...##..##.# #..###.#.)##.# ##.## ##)..#### #.## ##..)8$h5E...# #.# ##...##..# #.## #....##..#h   howler monkey (wandering)#.....##..#.##...~.##..#######.#8$h:8$h<8$h=8$hvF.h.@h8$hHG/==98$haO8$hR. _The howler monkey howls!9$h7  You hit Eustachio.9$h&  9$h"Eustachio is heavily wounded.Eustachio gestures wildly while chanting.9$h}n.h.@9$hў9$h^.50.2 (1.29$h;9$h' _Eustachio blinks!9$h] .. .. ### # #.## ..# .##..# #.. ..h.# #.# #..# #.#$.### #.##.# #.#...##..##.# #..###.#@)##.# ##.## ##)..##.##9$hf^" #.## ##..)...# #.# ##...##..# #.## #....##..# ##.###.....##..#  ##.##...~.##..#.#9$h e9$h\s @.(catching breath)The howler monkey hoots and howls with incredible vigour!9$h3tM========109$h]|9$h? _You hear a shout! You hear an angry hiss.9$hB@  You closely miss Eustachio.9$hrBl  Eustachio is heavily wounded.9$hdMj.h9$hM6=-------9$hM&2.3 (1.19$hT9$hXR _Eustachio barely misses you.9$h(catching breath)  Eustachio is heavily wounded. _Eustachio barely misses you.  You barely miss Eustachio.  Eustachio is heavily wounded.Eustachio barely misses you.  The howler monkey hoots and howls with incredible vigour!9$hO=========3.5 (1.29$hv 9$h[ * _You hear a shout! x29$hL You hear a shout! x2closely miss Eustachio.  The howler monkey hits you but does no damage.  Eustachio mumbles some strange words.9$h^ J@§9$hZ X==-------4.79$h 9$h ' _Eustachio blinks!9$h  You sock the howler monkey!  The howler monkey is almost dead.9$h .@. 7-=------5.9 _The howler monkey barely misses you. The howler monkey hits you.9$h @  You sock the howler monkey!9$ht 9$h W.@9$h T-94--7.19$h 9$h. Q _You kill the howler monkey!9$h   You hit Eustachio.  Eustachio is severely wounded.2----8.2 (1.19$h$ 9$h% : _Eustachio hits you with a +0 rapier.9$h 8  You sock Eustachio!9$h) C)9$h- 9$hU5 pstairs the Shield-Bearer..Formicid..Health: 42/48 =====================---### # #.##Magic: 6/6========================..# .##..#AC: 18Str: 22#.. ....#EV: 7Int: 89$h5 #.# #..#SH: 5Dex: 139$h,6 @#.#######$)###XL:  6 Next: 174% Place: Dungeon:5#.##......@..#9$ha6 Noise: ==-------  Time: 3659.4 (1.2)#.#...##..##.#a) +0 flail#..###.#.)##.#9$h6 Abil: Dig##.## ##)..##.##9$h6 F#.## ##..)...##.# ##...##..##.## #....##..###.###.....##..#9$h6 M##.##...~.##..#######.#You hit Eustachio.  9$h 7 Eustachio is severely wounded. _Eustachio hits you with a +0 rapier.  You sock Eustachio! 9$h.7 t_You kill Eustachio!Your Maces & Flails skill increases to level 5!9$h8 g _Eustachio hits you with a +0 rapier.  You sock Eustachio! _You kill Eustachio!  Your Maces & Flails skill increases to level 5!  Your Stealth skill increases to level 1! have reached level 7!9$h@ /  --more--:$h j7/54-7/7738% :$h :$h 4 _;$h;$hJ;$h ;$h%;$h*h8= _;$h_-,;$h.;$h&4,;$h5;$h=k9=;$h@;$h H;$hK,;$hM;$hO;$hh;$h/s--64.4 (5.0s   scorpion (wandering)--;$h<;$h_ _A scorpion is nearby!;$h9n .. .. ### # #s## ..# .##..# #.. ....# #.# #..# #.#######$)###  #.##......@..#  #.#...##..##.#  #.)##.#  ##.## ##)..##.##  #.## ##..)...#  #.# ##...##..#  #.## #....##..#  ....##..#   ;$hK .. .. ### # #s## ..# .##..# #.. ....# #.# #..# #.#######$)###  #.##......@..#  #.#...##..##.#  #.)##.#  ##.## ##).. #.## ##..) #.# ##...##..#  #.## #.... .... ;$hU4;$hb;$hd_ _A scorpion is nearby!;$h .. .. ### # #s## ..# .##..# #.. ....# #.# #..# #.#######$)###  ;$hv#.##......@..#  #.#...##..##.#  #.)##.#  ##.## ##)..##.##  #.## ##..)...#  #.# ##...##..#  #.## #....##..#  ....##..#   ;$hǸ .. .. ### # #s## ..# .##..# #.. ....# #.# #..# #.#######$)###  #.##......@..#  #.#...##..##.#  #.)##.#  ##.## ##).. #.## ##..) #.# ##...##..#  #.## #.... .... ;$hž;$h_ _A scorpion is nearby!;$h޴.#.........#..⌠o .. ### # #s#..# #.##. .. #..# ######$@####........#...##..##. #..###.#.)##.##.## ##)..##.## ##..). ##o   orc priest (wandering);$h7o.## ###.###.....##..#;$h;$h;$he.o.ss==5.4 (1;$ha;$hi _The orc priest shouts! _Items here: ) [ ††.<$h] .....>..... .#.........#..⌠...o .. ### # #.#..# #.##s. #... #.@# ######$)####.........#<$h)#...##..##.# #..###.#.)##.#.## ##)..##.## ##..). ##.## #<$h@!<$h%<$he-.{.s<$hM.6--6 _<$h5<$h#8<$h;  You sock the scorpion!<$h a ,o o   orc priestThe scorpion is heavily wounded.The scorpion stings you.  You are poisoned.<$h======7.5 (1.1Pois <$hi<$h|/ _The scorpion poisons you!<$h  You closely miss the scorpion.The scorpion is heavily wounded.You feel very sick.<$h<$hNP  The scorpion stings you but does no damage.<$hMLl.ol   iguana (wandering)o   orc priest<$h#6<$h;--8.6<$h<$h6 _You block the scorpion's attack.<$h  The iguana hisses angrily.  You hit the scorpion.  The scorpion is heavily wounded.<$h<$h .l.o{lYou feel sick. The scorpion barely misses you.<$h@i3---9.7<$h$<$hM <$hɶ<$h/_The orc priest hits you with a +0 whip.<$hs  You hit the scorpion but do no damage.The scorpion is heavily wounded.You feel sick.<$hS .{{.o   orc priest  The scorpion stings you but does no damage.<$h(C-70.8<$h,<$h+X _The orc priest closely misses you.<$hO  You closely miss the scorpion.The scorpion is heavily wounded.You feel sick.<$hP<$hX^ ,ll)<$hXll 2 iguanas (1 wandering)o   orc priestThe scorpion stings you but does no damage.  <$hYDAn iguana comes into view.<$h5^<$h <$hr The orc priest looks braver for a moment.<$h#2<$h8-2.0 (1.2<$h <$h_A _The scorpion stings you but does no damage.<$hm The orc priest looks braver for a moment. _The scorpion stings you but does no damage.  You barely miss the scorpion.<$h /iguana hisses angrily.<$h <$hJ The scorpion stings you but does no damage.<$h.ll.l<$h0=--3.2<$h7'W _The orc priest hits you but does no damage.<$h  You closely miss the scorpion.The scorpion is heavily wounded.You feel sick.<$hr<$h .ll)The scorpion stings you but does no damage.<$hG-4.3 (1.1<$h<$h | _The orc priest completely misses you. You block the scorpion's attack.<$hThe scorpion stings you but does no damage. _The orc priest completely misses you. You block the scorpion's attack.  You closely miss the scorpion.  The scorpion is heavily wounded.  You feel sick.<$h l.  You are no longer poisoned.The orc priest hits you but does no damage.<$hh39=5.5 (1.2<$h<$hֻ<$h A _The scorpion stings you but does no damage.<$h)B;  You sock the scorpion!<$hC<$hFD[  You kill the scorpion!<$hM .ll.ll 2 iguanaso   orc priest  The orc priest closely misses you.<$hQm Cudgeller 54<$hQ?6.6 (1.1 _The iguana bites you but does no damage.<$hZ<$h]g _Your Armour skill increases to level 5!<$h;   The orc priest is moderately wounded.  <$h< The iguana bites you but does no damage.  The orc priest hits you but does no damage.iguana complet  The orc priest hits you but does no damage.  The iguana bites you.<$h< >36-<$h< f7.8 (1.2Beogh <$hD <$hE   <$hE The orc priest shouts, "Beogh offers mercy even to people such as you. Join us _and be reborn!"<$h  You barely miss the orc priest.The orc priest is moderately wounded.<$h  JJ   jelly (wandering)o   orc priestThe iguana completely misses you.A jelly comes into view.<$h -8.9 (1.1<$hZ <$h W _You block the iguana's attack. You block the orc priest's attack.<$h A jelly comes into view. _You block the iguana's attack. You block the orc priest's attack.  You barely miss the orc priest.  The orc priest is moderately wounded.  The jelly quivers.<$hB .JJYou block the iguana's attack.  The iguana bites you but does no damage.<$h .80.1 (1.2<$h* W _The orc priest hits you but does no damage.<$hx =  You sock the orc priest!<$h{ ]  You kill the orc priest!<$hl .J)  The iguana closely misses you.<$hC w7-63=1.3<$h <$hw > _The iguana bites you but does no damage.<$h/; <$hE .JYou barely miss the iguana. The iguana closely misses you.<$h:F 5-2.4 (1.1<$hM <$hP > _The iguana bites you but does no damage.<$h ^  You hit the iguana.  The iguana is lightly wounded.<$h  The iguana bites you but does no damage.  The iguana bites you. You block the iguana's attack.<$hC U.J<$h P3---<$h &3.7 (1.3<$h' <$h* T _The iguana closely misses you.<$h  You barely miss the iguana.The iguana is lightly wounded.<$h .J4=-4.9 (1.2 _The iguana bites you but does no damage. x2<$h  You hit the iguana but do no damage.The iguana is lightly wounded.  The iguana bites you but does no damage.<$h(6.1<$h<$hz _The jelly hits you but does no damage. The iguana barely misses you.=$h%5bites you but does no damage.jelly hits you but does no damage. The iguana barely misses you.You hit the iguana.  The iguana is heavily wounded.  You block the jelly's attack.=$h&(7.3=$h,=$hR/> _The iguana bites you but does no damage.=$h   You completely miss the iguana.The iguana is heavily wounded.The iguana barely misses you. The jelly completely misses you.=$h)V5=8.5=$h=$hS _The iguana barely misses you.=$h@HYou hit the iguana but do no damage.  The iguana is heavily wounded.  The iguana bites you! You block the jelly's attack.  The iguana bites you but does no damage.  The iguana bites you but does no damage.=$h,a27---9.7=$hz=$h3 _You block the jelly's attack.=$h=$hF=$h =$hݶ =$h X_You are too injured to fight recklessly!=$hP4=$h[=$h^^ _You are too injured to fight recklessly!=$hU4=$h=$hC#^ _You are too injured to fight recklessly!=$h!4=$h=$h?^ _You are too injured to fight recklessly!=$ht4=$hT=$h^ _You are too injured to fight recklessly!=$htv4=$h~=$hˁV _You are too injured to fight recklessly!=$hH4=$hO=$hR=$h4+=$h+=$ht3=$h6=$h=$ho=$h=$h"=$h" =$h~ =$h =$h >$hg  You sock the jelly! Your hands burn!  The jelly is almost dead.  The iguana bites you but does no damage.>$hy5----=90.8 (1.1>$h>$hq{ _The jelly hits you but does no damage. The iguana closely misses you.>$hv}  You barely miss the jelly.The jelly is almost dead.The iguana bites you but does no damage.>$h} k6--2.0 (1.2>$h >$h. _The jelly closely misses you. The iguana barely misses you.?$h]%  ?$h^You thump the jelly!?$h _The iguana bites you but does no damage.@$hʭ^  You hit the iguana.  The iguana is lightly wounded.@$hB-6.6@$he@$hS _The iguana barely misses you.@$hF  You hit the iguana.  The iguana is heavily wounded.7.7@$hM @$h[Q _The iguana barely misses you. The iguana closely misses you.@$h  You hit the iguana but do no damage.The iguana is heavily wounded.@$h V8=8.8@$h @$h T _The iguana closely misses you.@$h9  You sock the iguana!@$hD)@$h@86=700.0 (1.2@$h ` _You kill the iguana!A$hP .#.........#. .⌠. ..,..,### # #.##..# #.##..#.. #...)†# #..A$hRr######$@####.........#...##..##.##....##.###.....##..#A$h\K--10A$hcA$h!mm _Items here: ) [ ††.A$hsp  .⌠. ..,..,### # #.##..# #.##..#.. #...)†# #..######$)####......@..#...##..##.###.#.)##.##....##.##...~.##..#######.#A$hwA$hx>9--A$hMx&2 _A$hA$hPA$h. A$h^ A$h A$h A$hh 30=A$h BA$hѧ ,A$hY A$h BA$h K1=A$h A$hh A$h@ ,A$ha A$h8 A$he A$h A$hF A$h S2=A$h A$h  A$h5 A$h0 A$hy ,A$h A$h2 ,A$h A$h A$hK K3=A$hU A$h A$h! A$hh# A$h) A$hY) A$h\+ A$h3 A$hy3 S4=A$h6 A$h}? ,A$hA A$hH ,A$hJ A$hQ ,A$h]T A$h\ a5=A$hbt A$h{ i6=A$h} A$h A$hQ A$h A$h ,A$h A$h a7=A$hڙ A$h A$h' A$hb A$h ,A$hB A$h ,A$hb A$hŻ A$h 98A$h] A$hY ,A$hI A$h ,A$h A$h d39=A$h A$h; ,A$h A$h ,A$h A$h^ ,A$hr A$h A$hE X40=A$h A$hm ,A$hV A$h ,A$h A$h< A$h K1=A$hA$h% BA$h,A$hA$h:,A$hUA$hk2=A$h?!A$hg%,A$h&A$h*,A$h-+A$h0A$h=1K3=A$h2A$h6,A$h7A$h:,A$h!<A$h?,A$h8@A$hCk4=A$hEA$hH,A$hKA$hlR,A$hUA$hPZa5=A$h[A$h^,A$h%`A$hd,A$h|hA$hlk6=A$hnA$hp,A$hqA$hu,A$hvA$htyA$hyA$hzA$h|};7A$h~A$hڂ,A$hA$hn,A$hA$hA$hK8=A$hmA$h,A$h՗A$hd,A$hA$hi,A$hA$hU9=A$hۧA$hPA$h,A$hA$hA,A$h`A$h(b50=A$hA$hF,A$hA$h,A$hA$h,A$hA$hA$h U1=A$hA$hj,A$hA$h}2=A$hB 3=A$h A$hJ,A$hHA$hA$hZD4=A$hzA$hA$h!,A$h"A$h%,A$hG(A$hs1M _You now have 223 gold pieces (gained 9).A$h4A$h4A$h5A$h7A$h(=A$hg=9=B$hB$h<  You see here a +0 whip.B$hB$hh _B$h B$hhB$h..............>..... #.#.........#.# .⌠...⌠..#. ........ .[,... ### #. #.## ..# #.##..#B$hV #.. #.@.)†#93.0 (91.0) #.# ####..# #.#######.)###B$hb #.##.........# #.#...##..##.# #..###.#.)##.# ##.## ##)..##.## #.## ##..)...# #.# ##...##..#B$hGAB4.0 (92B$hHB$hQ9 _Found a robe.B$hQB$hV[B$hj^H _No target in view!B$hIB$h~B$h;B$h: _B$hoB$h,B$hYB$h&B$hX {.or.. ,#.#..⌠...⌠..#.##.#.........#.#......>......#.#.........#.#.##..⌠...⌠..#.#..............# #.)..[....# ### #@##.##6.0 (2.0) ..# #.##..# #.. #...)†#  #.# ####..# #.#######.)### #.##.........# #.#...##..##. #..###.#.)## ##.## ##)..##.##B$hbB$h+7.0 (3B$hB$h /] _Found a long sword.B$h4B$h`7H _No target in view!B$hG3B$h(B$hB$hB$h: _B$h<  You see here a +0 robe.B$h'B$h _B$h>B$hFB$hB$h@B$hRB$hB$h ,B$hVB$h&B  You see here a +0 long sword.B$hB$h _B$hB$h+B$h6,B$hB$h> B$hL ,B$hB$hMB$h,B$hB$hB$h`,B$hB$h B$h+#,B$h9$B$h'B$hA*,B$h>+B$h,B$hD1,B$h1B$h_9B$ha:B$h:B$h;B$h'=B$h@,B$hoAB$hDB$h[H,B$hHB$hVJB$hMB$h7MB$hMB$hOB$h)S,B$hSB$hUB$h@Y,B$hIZB$h[B$h`_,B$hS`B$hbB$he,B$h8jB$h'mB$hp,B$hqB$hv,B$hvB$h|~ _i - 3 scrolls labelled VYM JEHOUHUEM (gained 1)B$h3B$hB$h6L #.#..⌠...⌠..#.# #.#.........#.# #####......>......# #.....#.........#.#B$ho #.##.##..⌠...⌠..#.# #.##..............# #.#####.)..[....# #.######.##.##.##B$h #.@....#.##.##..#820.0 (23.0)B$h ######...##...)†# B$hŠ#.#######..# #.#######.)### B$h׊;#.##.........# B$hb#.#...##..##.#  B$h[#..###.#.)##.# B$hh ##.## ##)..##.#B$h!J  B$h1|#.## ##..)... B$hEB$hB$hB$h _Key pressed, stopping explore.B$hB$hH _No target in view!B$hIB$hsB$hB$hw: _B$hsB$h,B$hB$hB$h@,B$hGB$hB$h`,B$hB$h]B$h,B$hB$h4B$h,B$hB$hB$hB$hB$hsB$hB$hB$hB$h!B$hB$h,B$hB$hqB$hH,B$hZB$hB$h,B$hB$hB$hB$hB$h+B$hB$hbB$hB$h B$h,B$h,B$hB$h-B$hBB$hB$hwB$hB$hB$hB$h5,B$hB$h B$hy#,B$h&,B$h1#>. #.# {  #.# {  #.# #.# #.# # ######### #.# #.##........ #@# #...<...s..#38.0 (18 #.# #..#o##....##.#####.##l# ,#...#....##.##.# .####.#..#............ #.#..⌠...⌠...#.........#####......>......#B$h4x {9.0 (19B$h'7B$h<O _Found an escape hatch in the floor.B$h;=B$h?B$hA B$hB:_No target in view!B$hBS_B$hXVB$hYP _B$h3[,B$h[B$h\B$h_,B$h`B$haB$hrc,B$hcB$hdB$hIg,B$hk,B$hz######.# >...<...  { 44.0 (5.0) #.# # ##########.# #.##..#.# #...<...s.#.# #{.#o##... #.#####.##l# ,#...5.0 (6B$hO _Found a stone staircase leading up.B$h؁B$hӄB$hH _No target in view!B$h3B$h=B$hB$hB$h$ _B$hf  There is an escape hatch in the floor here.B$hB$hd _B$hB$hEB$h#  There is a stone staircase leading up here. _B$ho###.#.##.####...## #.....# #.$ ##.##########.##...##>...<.......##.#####.##...##.#####.#57.0 (12.0)8.0 (13 _y - a scroll of identify _No target in view!B$h 3B$hK B$h; B$h$ B$h~$ $ _B$h7( B$h* B$h + B$h+ B$h. M _You now have 226 gold pieces (gained 3).B$h2 3B$h2 B$hr5 B$hE9 ,B$h9 B$h; B$h> B$h? B$hq? B$h9A B$hD ,B$hE B$h&G B$hM XB$hl] ,B$h^ B$h ` B$hc ,B$hFd B$hue B$hh ,B$hai B$hm XB$h{o B$h/s ,B$hs B$ht B$hx ,B$h_x B$h~ XB$h~ B$he ,B$h B$hg B$hA ,B$hЇ B$h B$h ,B$h B$he B$h6 ,B$h B$h& B$hȕ ,B$h6 B$h B$h BB$hӜ B$h ##### #######...# #.......#.# #.#####...############.## ##....@.......78.0 (20B$h4 1##...## ############[#.....# ##...####..###.##.# # ######.##...# >...<.......#B$hm B$h ,9.0 (21B$h B$h 9 _Found a robe.B$h] B$h B$h ^ _No target in view!B$h1 B$h B$h ...............0.0)....B$h[ B$h B$h j _Key pressed, stopping explore.B$h B$h B$h; H _No target in view!B$h) IB$hg+ B$h_/ B$hr3 : _B$h&8 m##### #######...# B$hU8 #.......#.# #.#####...###.## ##.....B$h|8 r#80.0 (1  ##...## #B$h8 f[##.....# B$h8 B$h9 B$hu9 B$h> B$heH j _Key pressed, stopping explore.B$hI B$h|N B$h&R H _No target in view!B$hb IB$hd B$hyi B$hm P _B$hs ,B$ht B$hv B$hx{ ,B$h B$h B$hU ,B$h B$h B$hW ,B$hV B$h0 B$hA BB$h B$h ,B$hf B$h]  _No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 robe.B$hC 5 _B$hh B$hC B$h B$h, B$hB B$h1 B$hO B$h ]##### ####...# .....#.# ####...########### B$hJ # ##............# ## ######[# B$hj U.# #.# B$h ## #.# #B$h C#@# B$h }##.# B$hE V# ## ... B$hm b##...# #.### B$h# /.....# .. ##...# ##55   ufetubus (wandering) # ### #. .. #9.0 (95.90.0 (10.0) B$h B$ha  ####... .....# ####...########### ##............# ############[ B$h .# #. #. .###.....##...B$h #.###...>. ..5B$h T. .### ####B$h R# ## B$h5  .B$hP ~########## _An ufetubus comes into view.B$h J  Found a stone staircase leading down.B$h 5.5B$h B====1B$h# .0) B$h B$hx * _The ufetubus shouts!B$hB0 ### # ..# #[# #.# #.# ##.# ##@# # ## #.....#  #5###...>.  .. .###  ##. # # ### #. # .. # ..B$h ### ..# #[# #.# #.##.##@# ## #.....#  #5###...>.  .. .### ##. # ### #. .. ..B$h 4B$h B$h ] .....# ####...########### ##............# ############[ .# #. #B$h0  ###.#.#####.@...##...B$h^ 5###...>. ..B$h ... .### #####. #B$h G ##  B$h d.##########......... _An ufetubus is nearby!B$h B$h {The ufetubus hits you but does no damage.  The ufetubus closely misses you. You block the ufetubus's attack.B$h\ 3-=---2B$hB$h{4[ _The ufetubus hits you.### # ..# #[# #.# #.# ##.# # # ##.#.## # ## #.@...#  #5###...>.  ... .###  ###. # # ### #. # .. # .. { ..C$hi### ..# #[# #.# #.#C$hCj#.# #  ##.#.##  ## #.@...#  #5###...>.  ... .###  ###. C$hxj ### #. .. .. { ..C$hqC$hr:---C$hyC$h { _An ufetubus is nearby!You barely miss the ufetubus.The ufetubus hits you but does no damage.C$h-3.1 (1.1C$hC$hR ### # C$h..# C$hY#[# #.# #.# ##.# # # ##.#.## # ## #.@...#  #5###...>.  ... .###  ###. # # ### #. # .. { # .. ..C$hi _The ufetubus closely misses you.C$h{.a### ..# #[# #.# #.##.# #  ##.#.##  ## #.@...#  #5###...>.  ... .###  ###. C$h/ ### #. .. { .. ..C$hL54C$h:C$hI { _An ufetubus is nearby!You hit the ufetubus but do no damage. The ufetubus closely misses you. x2C$hJ(4.2C$h@OC$h8Q9 _You block the ufetubus's attack. x2C$h_### # ..# #[# #.# #.# #C$hw_#.# # # ##.#.## # ## #.@...#  #5###...>.  ... .### C$h_u ###. # # ### #. # ..{ # ..C$h_4 ..C$h?### ..# #[# #.# #.##.# #  ##.#.##  ## #.@...# C$hz #5###...>.  ... .###  ###.  ### #. ..{ .. ..C$h}4C$hC$h  _An ufetubus is nearby!You hit the ufetubus.  The ufetubus is moderately wounded.C$hE  You block the ufetubus's attack. x2  An ufetubus comes into view.The ufetubus closely misses you.C$h5.,5 2 ufetubi (1 wandering)C$h'[4=5.4 (1.2C$hW#C$h-+ ### # ..# #[# #.#C$h+G #.# ##.# # # ##.#.## # ## #.@...#  #5###...>.  ... .###  ###. # # ### #. #C$h+{ 5., # .. .. C$h,G_The ufetubus hits you but does no damage.C$h?### ..# #[# #.# #.##.# #  ##.#.##  ## #.@...# C$h #5###...>.  ... .###  ###.  ### #. 5., .. ..C$h"4C$hsC$h$ The ufetubus closely misses you. _The ufetubus hits you but does no damage. _There are monsters nearby!  You barely miss the ufetubus.C$hg\The ufetubus is moderately wounded.  C$h 5.5C$hc  The ufetubus closely misses you. The ufetubus hits you.1--6.5 (1.1C$hMC$hP% C$hR### # ..# #[#C$hB #.# #.# #C$hy#.# # # ##.#.## # ## #.@...# C$hj #5###...>.  ... .### C$hc ###. # # ### #5 #C$h:8 .., # ..C$hWd .. _The ufetubus hits you but does no damage.C$h,### ..# #[# #.# #.##.# #  ##.#.##  ## #.@...#  #5###...>.  ... .###  ###.  ### # .., .. ..C$hC$hC$hC$h] _There are monsters nearby!You sock the ufetubus!C$hC$hC$h.5.   ufetubus87.7 (1.2C$hC$h% C$hɼR### # ..# #[#C$hB #.# #.# #C$h>#.# # # ##.#.## #C$h%] ## #.@...#  #.###...>. C$hCj ..5 .###  ###. # #C$ha7 ### #. # .., #C$h. .. ..C$h_ _You kill the ufetubus!C$hT I### ..# #[# #.# #.##.# #  ##.#.##  ## #.@...#  #.###...>.  ..5 .### C$h}U  ###.  ### #. .., .. ..C$h\ C$h(] C$hb C$hk #####...########### ##............# .## ############[# C$hDl ..# #.## #.# . #.# # .##.#.## .# ##C$htl  #.....# .##...#C$hl  #@###...>. ......# .......5# .### .C$hl =##...# #######.# # .# ### #.. .#  C$hl >... .# .... C$h m .########### .... .##......... .....# C$h1m a...<...s..# _An ufetubus is nearby!C$hUm C$hy 5.  The ufetubus hits you but does no damage. x2  The ufetubus slips past you!C$hJz #2C$hvz B=-80C$h] C$hق B _The ufetubus hits you but does no damage. x2C$hD  .# [# #.# #.#C$hÖ 6#.# #  ##.#.##  ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ...C$h ` .... .... .....# <C$h' C$h-4  .# [# #.# #.##.# #  ##.#.##  ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ... .... .... .....#<C$h8 C$hF _An ufetubus is nearby!You barely miss the ufetubus.C$hF -9.8 (1.1C$hVN C$h6T Z  .# C$hT M[# #.# #.##.# #  ##.#.##  ## #5....#  #@###...>.  ........# .###  #######.# # C$hT j ### #.. ... .... ....C$h!U w .....# < _The ufetubus hits you but does no damage. x2C$h  .# [# #.# #.##.# #  ##.#.##  ## #5....#  #@###...>.  ........# .### C$h  #######.# #  ### #.. ... .... .... .....#<C$h 4C$h C$h _An ufetubus is nearby!You closely miss the ufetubus.The ufetubus hits you but does no damage.C$h Z48--900.9C$h C$h  .# [# #.# #.#C$h6 #.# #  ##.#.##  ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ... .... .... .....# C$h[ j< _You block the ufetubus's attack. x2; The ufetubus hits you.C$hv\ .# [# #.# #.##.# #  ##.#.## C$h  ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ... .... .... .....#<C$h@C$hC$hC$h _An ufetubus is nearby!You closely miss the ufetubus.C$hb\9--2.1 (1.2C$hJC$hV  .# [# #.#C$h #.##.# #  ##.#.##  ## #5....#  #@###...>.  ........# .### C$hY #######.# #  ### #.. ...C$hN .... .... .....# C$h[< _The ufetubus hits you but does no damage. x4D$h%  .# [# #.# #.##.# #  ##.#.##  ## #5....#  #@###...>. D$h  ........# .###  #######.# #  ### #.. ... .... .... .....#<D$hD&D$h&D$h;,D$h=9 _An ufetubus is nearby!You closely miss the ufetubus. You block the ufetubus's attack. x2  The ufetubus barely misses you.3.3D$hGD$hK  .# [# #.# #.##.# #  ##.#.## D$hL, ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ... .... ....D$hALt .....# < _The ufetubus hits you but does no damage.D$ho` .# [# #.# #.#D$h#.# #  ##.#.##  ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ... ....D$hDt .... .....#<D$ht4D$hsD$h !  { _An ufetubus is nearby!You hit the ufetubus.  The ufetubus is moderately wounded.7-4.4 (1.1  .# [# #.# #.#D$h4#.# #  ##.#.##  ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ... .... .... {  .....# < _You block the ufetubus's attack. The ufetubus hits you.D$h .# [#D$hˣ #.# #.##.# #  ##.#.## D$h ## #5....#  #@###...>.  ........# .### D$h# #######.# #  ### #..D$hC8 ... ....D$hb .... { .....#<D$hhD$hӪD$hٯD$h   You closely miss the ufetubus.  .  The ufetubus hits you but does no damage.  You block the ufetubus's attack.D$hj58=D$h&5.6 (1.2D$hD$h3  .# [# #.# #.##.# #  ##.#.##  ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ... .... .... .....# <D$hR _The ufetubus hits you but does no damage.D$hlS .# [# #.# #.##.# #  ##.#.##  ## #5....#  #@###...>.  ........# .###  #######.# #  ### #.. ... .... .... .....#< _An ufetubus is nearby!You sock the ufetubus!D$h^s1.D$hv596.7 (1.1D$hyD$h|b _You kill the ufetubus!D$h|D$hm}D$hҁ>0.0D$hnD$hGj _Key pressed, stopping explore.D$hD$h8D$hP^ _No target in view!D$hڔD$heD$hΚD$hD$hJD$hj _Key pressed, stopping explore.D$hȨD$h|D$h^ _No target in view!D$h%D$hND$h=D$hD$h`D$hKj _Key pressed, stopping explore.D$hD$hD$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$hD$hED$hD$hD$hj   gnoll (polearm, wandering)jD$hQ-7.7 (1D$hD$hv ##............ .## ############[.# #.# ###.#.####.....##...# #######.###...>. ..........@# .### .#########.# #  ### #..  ......########## ................ ....j##...<...s..# ....... .# {.#o##.. _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _A gnoll comes into view. It is wielding a +3 spear.D$h"D$h#j... {j).D$h#^9===D$h# 8D$hz)D$h+1   [# #.# #.##.# # D$hx1 ##.#.##  ## #.....#  #######.###...>.  .......@# .###  #######.# #  ### #.. ....D$h1 .....  ...j... {  .....##. <D$h10 ....... .# { D$h1/_The gnoll shouts!D$h  [# #.# #.##.# #  ##.#.##  ## #.....#  #######.###...>.  .......@# .###  #######.# #  ### #.. .... .....D$h) ...j... {  .....##.< ....... .# {D$hrD$hD$hD$hD .## ############[.# #.# ###.#.####D$hq.....#...# #######.###...>. ...........# .### .#########@# #  ### #......# .....#.#.D$h.......########## ....j...j.D$h................##.#.j 2 gnolls (1 poD$h~learm, 1 wandering)..<...s..##........ .# D$h2{.#o##....#######..## .##l# ,#.... D$hPD_A gnoll is nearby!D$h`  A gnoll comes into view. It is wielding a +1 whip of electrocution.D$hD$hj...j......j)D$hq&9D$h( D$h  [# #.# #.##.# # D$hn ##.#.##  ## #.....#  #######.###...>.  ........# .###  #@# # D$h L ### #......#  .....#.# D$h ...j...j  ........... D$h >.......##.#. <#........ .# D$h &{######..## # D$h/   D$hP /_The gnoll shouts!D$hJ  [# #.# #.##.# #  ##.#.##  ## #.....#  #######.###...>.  ........# .###  #@# # D$h  ### #......#  .....#.#  ...j... ..................##.#. <#........ .# {######..## # D$h D$hM D$h~ D$h] 2 .# #. .# # ###.#.####.....D$hȿ #...# #######.###...>. ...........# .### .#########.###..#  ### #@.....#D$h  #........##.....j...j..D$h ##########......................##.#D$h; ..<...s..##. .# D$hm {.#o##....#######..## # .##l# ,#.... .##D$h .# .## _There are monsters nearby!D$h D$hJ ;j.D$h D$h L7--D$h 10D$h D$h  #.# #.##.# #  ##.#.##  ## #.....#  #######.###...>.  D$h ..# .###  #.###..#  ### #@.....#  #........#.#  #.....j..j... #............ .........##.#. <...s..##........ .# {######..## #   .##  .## _The gnoll hits you from afar with a +3 spear.D$hq  #.# #.##.# #  ##.#.##  ## #.....#  #######.###...>.  D$hhr ..# .###  #.###..#  ### #@.....#  #........#.#  #.....j..j... #............D$hr .........##.#.<...s..##........ .# {D$hr ######..##   .##D$hr  D$hy D$h9z 1-D$h3 D$h C # # ###.#.####.....#...# #######.###...>. ...........# .### .#########.###..#  ### #####.... #....@...#.#j..j...#########.............##.#D$hO ..<...s..##. . {.#o##....#######..## # .##l# ,#.... .##.# .##D$h ##...... _There are monsters nearby!D$h D$h D$h j.jj 3 gnolls (1 polearm, 1 wandering)D$h6 58=D$ho 1D$h4 D$hŤ m  #.##.# # D$h Q ##.#.##  ## #.....#  D$h@ 7#.###...>.  ..# .### D$hg D #.###..#  ### #####......# D$h #....@..j#.#  #.....j...... #............ D$h `..........##.#j <...s..##........ .# {D$h֥ ?######..## #   .## D$h ` .## ## _You block the gnoll's attack.D$hFh #.##.# #  ##.#.##  ## #.....#  #.###...>.  ..# .###  #.###..#  ### #####......#  #....@..j#.#  #.....j...... #............ ..........##.#<...s..##........ .# {######..## #   .## .## ## _There are monsters nearby!D$hsw [40mYou barely miss the gnoll.  The gnoll shouts!  A gnoll comes into view. It is wielding a +0 whip.j...jjj 4 gnolls (1 polearm, 1 wandering)7-=2.8 (1.1D$h9/  #.##.# #  ##.#.##  ## #.....#  #.###...>.  ..# .###  #.###..#  ### #####......#  #....@.j.#.#  #.....j...... #..........j. ..........##.#j <...s..##........ .# {######..## #   .##  .## ## _The gnoll hits you with a +3 spear.E$h #.##.# #  ##.#.##  ## #.....#  E$hbx#.###...>.  ..# .###  #.###..# E$h ### #####......# E$h+ #....@.j.#.#  #.....j...... E$h#..........j. ..........##.#E$h<...s..##........ .# {E$h######..## #   .##E$hZb .## ##E$hE$hE$h0E$h?E$h A gnoll comes into view. It is wielding a +0 whip. _The gnoll hits you with a +3 spear. _There are monsters nearby!  E$h0$shouts!  You sock the gnoll!E$hE$h E$hb The gnoll is almost dead.E$hcj...j.j)4.0 (1.2E$h6E$h  #.##.# #  ##.#.##  ## #.....#  #.###...>.  ..# .###  #.###..#  ### #####......#  #....@j..#.#  #.....j...... #.........jj. ..........##.#. <...s..##........ .# {######..## #   .##  .## ## _The gnoll hits you but does no damage.E$h9l #.##.# #  ##.#.##  ## #.....#  #.###...>.  E$h..# .###  #.###..#  ### #####......#  #....@j..#.#  #.....j...... #.........jj. ..........##.#.<...s..##........ .# E$h{######..## #   .##E$h&b .## ##E$hrE$hE$hWE$h8 _There are monsters nearby!You hit the gnoll.  You kill the gnoll!E$h\)..jj. 3 gnollsE$hX-92-5.1 (1.1E$h}E$hv  #.##.# #  ##.#.##  ## #.....# E$h% #.###...>.  ..# .###  #.###..#  ### #####......#  #....@j..#.#  #.....)..j... E$hN#.........j.. ..........##.#. <...s..##........ .# {######..## #   .##  .## ##E$hf _The gnoll closely misses you.E$hJ #.##.# #  ##.#.##  ## #.....#  #.###...>.  ..# .###  #.###..#  ### #####......#  #....@j..#.#  #.....)..j... #.........j.. ..........##.#.<...s..##........ .# {######..## #   .## .## ##E$hd-E$hb _There are monsters nearby!You thump the gnoll!  The gnoll is almost dead.E$hE$hE$hrj.j.E$h<^8==6.2E$hE$h  #.##.# #  ##.#.##  ## #.....#  E$h#.###...>.  ..# .###  #.###..#  ### #####......#  #....@j.j#.#  #.....)...... #........j... ..........##.#. E$hB<...s..##........ .# {######..## #   .##  .## ##E$hje _The gnoll barely misses you.E$hN #.##.# #  ##.#.##  ## #.....#  #.###...>.  ..# .###  #.###..#  ### #####......# E$h9O #....@j.j#.#  #.....)...... #........j... ..........##.#.<...s..##........ .# {######..## #   .## .## ##E$hW4E$h^E$hSk _There are monsters nearby!You sock the gnoll!E$hzt,E$h[u$j.j. 2E$hlyT=5-7.3E$hBE$h  #.##.# #  ##.#.##  ## #.....#  E$hF#.###...>.  ..# .###  #.###..#  ### #####......#  #....@$j.#.#  #.....)...... #.......j.... E$h>o..........##.#. <...s..##........ .# {######..## #  E$h .##  .## ## _You kill the gnoll!E$h" #.##.# #  ##.#.##  ## #.....#  #.###...>.  ..# .###  E$h##.###..#  ### #####......#  #....@$j.#.#  #.....)...... #.......j.... ..........##.#.<...s..##........ .# {######..## #  E$h# .## .## ##E$h*E$h1+8-E$hV1E$hO<I ## #.# # #.# # # ##.#.## E$h<# ## #.....# ## ##...# #######.###...>. # ........# .### ##...# #######.###..# # ### #####......# # E$h<,#.....@j.#.# # #.....)......# #E$h>##.j. ##.##.#.#<...s..##. .# # .#o##....#######..## # ##l# ,#.... ..## ##.# .## ### _There are monsters nearby!E$h?E$hIlj.80E$hD^E$hk  #.# ##.# # # ##.#.## # ## #.....# ##  #######.###...>.  ..# .###  #.###..# # ### #####......# # #.....@j.#.# # #.....)j.....# #............. .........##.#.# <##........ .# # ######..## #   ..## .## ### _You block the gnoll's attack.  Things that are here: _3 gold pieces; a +1 whip of electrocution; a gnoll corpseE$h  #.##.# #  ##.#.##  ## #.....# ##  #######.###...>.  ..# .###  #.###..#  ### #####......#  #.....@j.#.#  #.....)j.....# E$h d#............. .........##.#.#<##........ .# #######..## #   ..## .## ###E$h+ E$h E$h& E$hP _There are monsters nearby!You sock the gnoll!E$h! )   gnoll  You kill the gnoll!E$h& L 98=9.4 (1.1 E$h& &_You block the gnoll's attack.E$hN- E$h3  #.# ##.# # # ##.#.## # ## #.....# ## E$hR4  #######.###...>.  ..# .###  #.###..# # ### #####......# # #.....@).#.# # #.....)j.....# E$h4 #............. .........##.#.# <##........ .# # ######..## # E$h4 4  ..## .## ###E$h4 b _Your Maces & Flails skill increases to level 6!E$h a #.##.# #  ##.#.##  ## #.....# ##  #######.###...>.  ..# .###  #.###..#  ### #####......#  #.....@).#.# E$h  #.....)j.....# #............. .........##.#.#<##........ .# #######..## #   ..## .## ###E$h 4E$h E$h; _A gnoll is nearby!You hit the gnoll.  E$h JThe gnoll is moderately wounded.E$h 1-20.5E$h E$h@  #.# ##.# # # ##.#.## # ## #.....# ## E$h  #######.###...>.  ..# .###  #.###..# # ### #####......# # #.....@).#.# # #.....)j.....# E$h #............. .........##.#.# <##........ .# # ######..## #   ..## .## ### E$h9 D_The gnoll hits you but does no damage.E$hO g #.##.# #  ##.#.##  ## #.....# ##  #######.###...>.  E$h `..# .###  #.###..#  ### #####......#  #.....@).#.#  #.....)j.....# #............. .........##.#.#<##........ .# #######..## # E$h6  ..## .## ###E$h E$h" 8-E$hӞ E$h M _The gnoll hits you but does no damage. _A gnoll is nearby!  E$h cYou hit the gnoll.  The gnoll is moderately wounded.E$hK (1.6E$h E$h` A  #.# ##.# # # ##.#.## # ## #.....# ##  #######.###...>.  ..# .###  #.###..# # ### #####......# #E$h  #.....@).#.# # #.....)j.....# #............. .........##.#.# <##........ .# # ######..## #   ..## .## ### _You block the gnoll's attack.F$h<a #.##.# #  ##.#.##  ## #.....# ##  #######.###...>.  ..# .###  #.###..#  ### #####......#  #.....@).#.#  #.....)j.....# #............. .........##.#.#<##........ .# #######..## #   ..## .## ###F$hm4F$h!F$hG,% F$h,a_A gnoll is nearby!You sock the gnoll!F$h8D)F$h9F$hA###.#stairs the Cudgeller #F$hAB#.# #Formicid ###.#.##Health: 50/54 ======================-- # ###.....# ##Magic: 7/7======================== F$hB##...# #######.###...>.AC: 18Str: 22 .....# ........# .###EV: 7F$hB Int: 8 ##...# #######.###..#SH: 5Dex: 13 F$hB}# ### #####......#XL:  7 Next: 101% Place: Dungeon:5 ##.....@).#.#F$h9CNoise: ==-------  Time: 3922.7 (1.1) ##.....)).....#a) +0 flail ###########.............Abil: Dig F$hC##................##.#.# ..<...s..##........ .# # .#o##....#######..## # ##l# ,#.... ..## ##.# .## ### ...... _A gnoll is nearby!You hit the gnoll.  F$hCThe gnoll is moderately wounded. _You block the gnoll's attack. _A gnoll is nearby!You sock the gnoll!F$hE _You kill the gnoll!You have reached level 8!F$h[O/  --more--F$hq|5/60=8/898 0% F$hz F$hf _You feel clever.F$h`F$hF$hF$hB6 _F$h",F$h#F$hG'F$h'F$h)F$h2,F$h4F$hY9F$h9%7F$h;F$h3?F$h'@F$h+BG$h,G$hG$h< G$h K8=G$hW G$h3,G$hG$hG$hG$hlG$hG$hU9=G$h=G$hG$hIG$hG$h",G$h$G$hO(,G$h!*G$h.G$h/E60=G$hg2G$h>&  G$hF?aYou now have 229 gold pieces (gained 3).  Things that are here:G$hAG$hKG$hL --G$hT  ###.#.####.....#####...# #######.###...>. ..........# ..### #########.###..#  ### #####.... #.....)).#.###....##########........Abil: Dig# G$hU........ _a +1 whip of electrocution; a gnoll corpseG$h^038.7 (16.0)G$h^G--9.7 (17G$h0hG$hy _You see here a +3 spear.G$hKzG$hG$hH _No target in view!I$h M#  #.# #  #.#.##  ## #.....#### #########.###...>. ..........# ..### ##...# #######.###### #####......# #.### # )).....##########...... ##................##.#.##I$hͻ I$hp I$h 240.0) _I$hR I$h\  Things that are here: _a +1 whip of electrocution; a gnoll corpseI$h.9=I$h/1I$h5I$h8T _A - a +1 whip of electrocutionK$h K$h Inventory: 27/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  A - a +1 whip of electrocution Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)b - a +0 scale mail Jewellery (go to first with "=)w - an amulet of magic regeneration K$h Wands (go to first with /)x - a wand of charming (5) Scrolls (go to first with ?)  e - a scroll labelled MUMACZEUSK  f - a scroll of fog  g - 2 scrolls of teleportation  h - a scroll labelled UXKAOTS SUGURR  i - 3 scrolls labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC  m - 2 scrolls labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]M$hBA - a +1 whip of electrocution. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 6.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 2.0 XLs.  At current training (56%) you reach 12.0 in about 3.1 XLs.  Current attack delay: 0.8. Damage rating: 12 (Base 6 x 130% (Str) x 119% (Skill) + 3 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Maces & Flails' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a gnoll on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.N$h`N$hfN$hkl###.#stairs the Cudgeller ##.# #Formicid ###.#.##Health: 60/60 ======================== # ###.....####Magic: 8/8======================== ##...# #######.###...>.AC: 18Str: 22 N$h-l.....# ........# ..###EV: 7Int: 9 ##...# #######.###..#SH: 5Dex: 13 # ### #####......#XL:  8 Next:  0% Place: Dungeon:5 #N$hl#.....@).#.###Noise: ---------  Time: 3941.7 (0.0) ##.....)).....#A) +1 whip (elec) ###########.............Abil: Dig ##................##.#.# ..<...s..##........ .# # .#o##....#######..## # N$hl##l# ,#.... ..## ##.# .## ### ...... N$hl_No target in view!  Things that are here: _a +1 whip of electrocution; a gnoll corpse N$hl_A - a +1 whip of electrocutionYou unwield your +0 flail.  You hear the crackle of electricity.N$hwsN$hs+2.7 (1N$hzN$hO}"  Things that are here: N$hv}_a +1 whip of electrocution; a gnoll corpse _A - a +1 whip of electrocution N$h}K You unwield your +0 flail.hear the crackle of electricity. N$h}/_A - a +1 whip of electrocution (weapon)N$h 3N$h N$h N$h ,N$h ,N$h ,N$h$ N$h; N$h@ ,N$hu N$h N$hk ,N$h N$h N$hn ,N$h N$h N$h ,N$h# N$h N$h_ N$h N$h N$hV R  There is a stone staircase leading down here.N$h N$hG  _N$h N$h8 N$h N$h9 N$ha N$hS N$h N$hL N$h N$h N$h" ,N$h N$h N$h| N$h N$hU N$hy N$h N$h+ N$h N$h N$hX ,N$h N$h N$h ,N$h[ N$hq N$h ,N$h N$h N$h N$h  N$hb N$h N$h ,N$h$ N$h N$h    # .  .# #.## N$h ...########### # #...>.......#####.#  #..########....@..# N$h #..# ######.....# N$h! ....# .###.# ).#.### N$h'! r.# ).....# ..N$h;! ]....... #. N$hN! [j   gnoll (wandering) N$ha! F.##.#.#... .. { N$ht! ....#.# .. j.####N$h! C.# .N$h# 0608.0)N$h) }jj.N$hW* ,1.7 (19N$h3/ N$h 4 r _A gnoll comes into view. It is wielding a +3 whip.N$h ######## # .>.......#####.#  #..#....@..# ..# ######.....# ....# .###.# ) .# ) .. #. j. {  .. ..  .N$hۉ##### # N$hF=.>.......#####.#  #..#....@..# ..# ######.....# ....# .###.# )N$hъ .# ) .. #. j. { .. .. .N$h-N$hN$hĖN$h4\ _A gnoll is nearby!O$hϛ######## # .>.......#####.#  #..O$h83#....@..# ..# ######.....# ....# .###.# ) .# ) .. #. j. {  .. .. O$h\% .O$h1##### # .>.......#####.#  #..#....@..# ..# ######.....# ....# .###.# ) .# ) .. #. j. { .. .. .O$h6O$h6O$h:O$hZ<\ _A gnoll is nearby!O$hdv . .### .#.# ..########### .# #...>.......#####.# ..########.......#### #..# ######@....# ...#  #.###.# .#.####.# .....# ... .......##. ##.#.#...j. {..#.# .. .. ####.# . ..# #O$hwO$hxO$hh}j.j 2 gnolls (1 wandering)jO$h}02.0) O$h9O$hs _A gnoll comes into view. It is wielding a +0 flail.O$hc5 o #.####..########### #...>.......#############.......#### ######..... . #@###.# .#.### .........###j. ##.#.#... ..#{#jjj 3 gnolls (1 polearm, 2 wandering)j.#  A gnoll comes into view. It is wielding a +0 spear.O$hO9 O$hf9 9j.O$hx9 O$h9 hj.#{jjO$h9 ?).jO$h9 .O$hj: /==3O$hp? O$hA * _The gnoll shouts! x2O$h v .####..########### #...>.......#############.......#### ######.....# . #.###.# .#.### ....# .......j...#.. ...#####..#.# ##.#.#... ..# ...#.# j.#{jjjj 4 gnolls (1 polearm, 1 wandering)..jO$h %  O$hD \A gnoll comes into view. It is wielding a +0 whip.O$h O$h O$hT #jO$h .j#.#{j)j.O$h .-4O$h O$h_ < _The gnoll hits you but does no damage.O$h O$h G-5.5 (0.8O$h̯ O$hR  O$hv C_You closely miss the gnoll.O$hT O$hp You hit the gnoll but do no damage. Lightning courses through the gnoll!O$hsO$hO$hHO$hH%$j.j.j.#  3.#{O$hO$h)16.3O$hO$hI _You kill the gnoll!P$h####..########### #...>.......#############.......####P$hP ######..... . #.### .#.### .######.###.#....# .......@...#P$hy<.. ...#####j.#.# ##.#.#... .j# ...#.# P$hy. ####.# j P$hs..#{ ...###P$ho P$h| P$h%  P$hDA phantom comes into view.P$hj.j.,W   phantom (wandering)Wjjj 3 gnolls (1 polearm)7.3 (1.0P$hP$h _The gnoll completely misses you.Things that are here: _16 gold pieces; a +3 whipP$h\  You hit the gnoll. Lightning courses through the gnoll!P$h,P$hZ )j.WW. 2P$h>  You kill the gnoll!P$hy538.2 (0.9P$hP$h53 _You block the gnoll's attack.P$hM#.# ######### .# .>.......#####.# ..########.......#### ..# ######.....# ..#  #.###.# P$h4A#.### .######.###.# ...# .......$)..# . ...#####@.#.# #.#.#... #jj# P$hN..#.# .. #..# P$heY###.# . #P$h{I..# P$hf#.W#, P$h.... P$hƒ5#### P$hWP$h+:W.P$hP$h&9.2 (1.0P$htP$hAp _The gnoll barely misses you. You block the gnoll's attack.P$hk  You hit the gnoll but do no damage. Lightning courses through the gnoll!P$hmoX  You kill the gnoll!P$hv)W.   gnoll (P$hz6470.0 (0.8P$hP$h< _The gnoll hits you but does no damage.P$hP$h8:W.P$hP$hN58-8P$h!P$h$u _You closely miss the gnoll. The gnoll hits you with a +0 spear.P$hT1.6P$h[ _You hit the phantom but do no damage.P$h٭  You hit the phantom.  The phantom is lightly damaged.  The gnoll hits you with a +0 spear.P$h,@7--P$ha!2.4P$hP$hP> _The phantom hits you but does no damage.P$h~  You closely miss the phantom.The phantom is lightly damaged.P$hV(3.2P$hP$hI{ _The gnoll hits you but does no damage. The phantom barely misses you.P$hM  You barely miss the phantom.The phantom is lightly damaged.P$hDNG-4.1 (0.9P$h^TP$hjWR _The gnoll hits you but does no damage. The phantom hits you.P$hS9  You barely miss the phantom.The phantom is lightly damaged.P$h9V3-5.0P$h@P$hBy _The gnoll hits you with a +0 spear. The phantom closely misses you.P$hN  You hit the phantom.  The phantom is moderately damaged.P$h+8 (0.8P$hP$h{ _The gnoll hits you but does no damage. The phantom barely misses you.P$hѶa  You barely miss the phantom.P$hx(6.6P$hjP$hYL _The phantom is moderately damaged.P$hpP$hh a  You hit the phantom. Lightning courses through the phantom!!P$hp )j   gnoll (polearm)  You destroy the phantom!P$hou 85/61-P$hu *157.4P$h,| P$h~ < _The gnoll hits you but does no damage.P$hC  You hit the gnoll.  The gnoll is heavily wounded.P$h:D -8.1 (0.7P$hH P$hK S _The gnoll closely misses you.P$h 9  You whack the gnoll!P$h# r)68P$h( P$h+ I _You kill the gnoll!P$hf 4P$h| P$hQ H _No target in view!P$hu 4P$h P$h5 H _No target in view!P$h` P$hSa P$hd P$hSf  P$hvf :_No target in view!P$hB9P$h9P$h@P$hBH _No target in view!P$hP$hMP$hP$hH _No target in view!Q$h(Q$hvQ$hQ$hѕC _No target in view!Q$hQ$h2Q$hQ$hQ$h;Q$h<Q$h%JQ$h4Q$hQ$h%Q$h4Q$hQ$hQ$hQ$hQ$hQ$h}Q$h: _Q$hQ$hQ$hD6=Q$hQ$h,Q$hQ$h%,Q$hQ$h9Q$hbQ$hQ$hTQ$h#7Q$h2=Q$hQ$h,Q$hQ$h,Q$heQ$hAQ$h~%8Q$hQ$hG,Q$hGQ$h,Q$hQ$hQ$h #9Q$h7(=Q$hQ$h,Q$hQ$h?,Q$hQ$h,Q$hQ$hQ$hV60=Q$hQ$h,Q$hQ$h ,Q$hZ Q$h Q$hM K1=Q$h Q$hQ$h,Q$h:Q$hj _ You now have 245 gold pieces (gained 16).Q$hjQ$h\ _You see here a +3 whip.Q$h3Q$hQ$h|  Things that are here:  a +0 flail; a gnoll corpseQ$h"Q$h #"= Q$h'#_Q$h$Q$h'Q$h*,Q$hL,Q$h-Q$h/,Q$h0Q$h2Q$h4Q$h4Q$h7Q$h;Q$h\>,Q$hA@Q$hBQ$hE,Q$hHGQ$hIQ$hNM,Q$hSQ$h\M>.......#####.#  #.......###  Q$hM]######....  #.###.#  ## .######.###.### .# .......))..#...# ... ...#####..#.##.# .Q$h~]5#... #))#.# # .# .. #..#@#  Q$h]- .# . #..#.#   Q$h]#..#.#  ...... Q$h] ####..    Q$h.^   ..  Q$hQ^F  Q$h&f24007.8 (29.0)Q$hf!-Q$h.g%8.8 (30Q$h"mQ$h{E _B - a wand of digging (3)Q$h:|Q$hQ$hH _No target in view!Q$h1b Q$hyb Q$h>c Q$hm P _Q$hq ,Q$hr Q$hr Q$hs Q$hou Q$hv Q$hw Q$h`y Q$h{ Q$hQ~ ,Q$hf Q$h" Q$h ,Q$hY Q$hI Q$hw # .......))..#...# .. ...#####..#.##.#Q$hÔ K #... #))#.# # # ..#..#.#  #Q$h C . #..#.#   ...#..#.## Q$h   .........# Q$hM   ##.####..#   #.Q$hp ^ 13.8 (5.0) ..........#Q$h  #>####..### Q$hՕ  ...#  ##..# #..#  Q$h #..#  #..# Q$h 0  Q$hO Q$h +4.8 (6Q$h Q$hͫ Q _Found a stone staircase leading down.Q$hB Q$h& Q$h߶ H _No target in view!Q$h;3Q$h<Q$h@Q$hCQ$h:D$ _Q$hG,Q$hNs. ...#####..#.##.#  . #))#.# .#   .. Q$hBN#..#.# .#   . #..#.# .#  Q$hN9...#..#.##$# .........#<# ##.####..#.# .####..#.# ........@.#Q$hN 5.8 (1#>####..###   .....# Q$hO+ ####..#  ..#  #..#  Q$h6O#..#  #..#  Q$h[O Q$hUQ$hU+6.8 (2Q$hZQ$hbQ _Found an escape hatch in the ceiling.Q$hbQ$hhQ$h#kH _No target in view!R$hkR$hR$hmR$hUR$hR$h : _R$hhR$hc,R$hdR$hR$hR$hCR$h.R$hR  There is an escape hatch in the ceiling here.R$h!R$h~! _R$h"R$h',R$h9*R$hK.N _You now have 255 gold pieces (gained 10).R$hi03R$h1R$h#6%  R$hS6-There is an escape hatch in the ceiling here.R$h8R$h9 _R$h ;R$h<R$h9?R$hs?R$ho@R$h)BR$h[DR$hDR$hER$h.GR$h|HR$hHR$hyIR$hHMBR$hMR$h OR$hyP,R$h;QR$hRR$h:T,R$hTR$hUR$h\M.#.# .. #..#.##.# ###.# . #..#.##.#  ...#..#.##.#R$h\  .........#<#  ##.####..#.#R$h]}  ###.####..#.# R$h3]J ...........#R$h[] R$hv] #.##>####..### R$h] #....@....#  #..#.####..#R$h]i  .. #..# R$h ^.# #..## #..# #..# #..# R$h)^8#..# R$hA_- 29.8 (1R$hc_ 3.0)  R$h}_YA malevolent force fills the Dungeon...R$hk/  --more--R$h R$h R$hl &30.8 (14R$h R$h i _Your tunneler's instincts keep you from falling into a shaft!R$h R$hx R$h H _No target in view!S$hI _S$hS$hS$h ## ...#..#.##.# .. .........#<##. ##.####..#.###.###.####..#.#..............# #.##>####..###. ##.........#S$h f....#..#.####..# #...@.# #..#3.8 (3.0) ##.#..# #..# # #..# #..# .S$h ..# #..# .#.## #..###.# #..##.#..(S$hS$hS$h!$4.8 (4S$hS$h!; _Found 6 stones.S$hV!S$h%S$h'H _No target in view!S$h2 3S$hŧ S$h^ S$h S$hƱ P _S$h S$h S$hܳ S$h͸ S$h ,S$h S$h' S$hU S$h S$h S$h S$hW ,S$h S$h S$hD S$hh S$h? S$h! S$h+ S$hZ S$h* S$h S$h S$h S$h S$h S$h S$h S$h+ S$h S$h ,S$h~ S$h S$h; ,S$h S$h S$hs S$h S$h S$h S$ho ,S$h& S$h] S$h{ ,S$h S$hr S$h] ,S$h S$h S$h4 ,S$h) S$h S$h S$h@ S$h S$h S$h ,S$h S$hA S$h ,S$h S$h2 S$h ,S$h S$h S$h` S$h S$h S$h:! S$h# ,S$h$ S$h8' S$h) ,S$hI+ S$h- S$hs0 ,S$h%2 S$h7 S$h9 ,S$h"; S$h< S$h> ,S$h? S$h@ S$h{B S$hB S$hAC S$hH S$h#I S$hI S$h*J S$hK S$hL S$h$M S$hM S$hN S$hP S$h+P S$hP S$hQ S$hR S$hS S$hS S$h;U S$hV S$hV S$hW S$hX S$hY ,S$hZ S$hB\ S$h}] S$h] S$h^ S$hJ_ S$h^` S$h` S$ha S$h%d S$hxe S$he S$he S$hg S$h|h S$hh S$hai S$hj S$hl ,S$hl S$ho S$hp S$hp S$h{q S$hr S$hEt S$hjt S$ht S$hu S$h%w ,S$hw S$hx S$hy ,S$hvz S$h{ S$hR~ BS$h~ S$h+ ,S$h S$hZ g#l# ,#.... ..## #............ #.# .## ### #..##........ .....S$h @ #..#####.###. ....... ##..#####.###. ...⌠..#.# #............. S$h׊ ......#.# #..#.###.#.##> S$h .>......# ###..#....###... S$h ......#.# #####....#.....#..#. ...⌠..#.# #..@..#######.#.....78.8 (44.0) ........# #.###....#....##.#.. .[....# ###..#.#####.#.. #.##.##S$h  #..#.......... #.##..# #...S$h؋ .......#.# #...)†# ####S$h S########.# ####..# #.# S$h C####.)### S$hB ..( S$ha 1........#S$h S$h2 S$h5 j _Key pressed, stopping explore.S$h S$hB S$h H _No target in view!S$h  _S$hz BS$h S$h S$h S$h% S$h S$h; S$h ,S$h S$h S$h S$h ,S$h] S$hL ,S$h S$hk S$h^ ,S$h S$h S$h ,S$hj S$h> S$h S$h< S$h S$h S$h ,S$h S$h S$h ,S$h S$h! S$h S$h S$hm S$h S$h S$h S$h S$h S$h# S$hF S$h S$h S$h S$h S$h S$h S$h ,S$ho S$h S$h S$h S$h S$h S$h S$h S$h/ S$hC S$h' S$hS S$h S$h S$h S$h$ S$h S$h S$h" ,S$h S$h S$hQ ,S$h S$h S$h ,S$h: S$hc S$h ,S$h S$h S$h ,S$hS$hkS$hmS$hS$hS$hS$hJ 4.# #.## #.## #.# #..# #.# #..# #.# S$h #..# #.# #..#######.###.......#########.# .....##......@......# 104.8 (26 ####.##.####.###........  #.# # #.# #.#######  #.# #.# #.# S$h  #.# ... ..#  #.# ### ...  #.# ).#  #.# #..# S$hS$h4,5.8 (27S$hUS$he; _Found a rapier.S$hS$h2$S$h&H _No target in view!S$hr;_S$h=S$h8@: _S$h@S$hF,S$hRGS$hIS$hJ,S$hFKS$hLS$h\N,S$hOS$hoPS$h*R,S$hRS$h US$hVS$hVS$hWS$hXS$hbZS$hZS$h5[S$hi]S$h^,S$hx_S$h`S$h7bS$hXbS$hkcS$hgdS$hf,S$hfS$hChS$hti,S$hVjS$hlS$hJmS$hzmS$hWnS$h{oS$hpS$hpS$hqS$hsS$htS$htS$huS$hwS$h y,S$hyS$h{S$h4|,S$h|S$h>~S$h,S$h3S$hS$h,S$hS$h6S$h,S$hRS$hމS$h,S$hS$hKS$h,S$hS$hrS$h,S$hS$h:S$h,S$h;S$hS$hA,S$hW,S$h,S$h5S$hS$h,S$hgS$h,S$hS$hԲn _g - 3 scrolls of teleportation (gained 1)S$h#S$hTS$hS$h3S$h͹BS$hJhS$hS$h 1  Things that are here:  a +0 short sword; a +0 ring mail _S$hS$hS$hS$hS$hS$hS$h ,S$hJ S$hhS$h,S$hS$h'S$h",S$h3$S$h'S$hI*,S$h.,S$h/S$h1,S$h3S$hf6S$h8,S$hl:S$hAY  Items here: )) [ ÷.T$hT$hZ _T$h] T$h T$h=,T$hT$h+T$h,T$hT$hD!T$h\$,T$h&T$h(T$hO,,T$h.T$h2<  You see here a +0 whip.T$h75 _T$h8T$h%;T$h?,T$hBT$hET$hKH,T$h(JT$hLT$h1P,T$hQT$hhTT$hW,T$h4_T$hcT$hUeT$heT$hfT$hfmT$ho,T$hpT$hHsT$hu,T$hpwT$h~T$h,T$h T$h)T$hD,T$hT$hT$hƌ,T$hCT$h_T$h ,T$hǑT$h&T$h,T$h:T$hT$hՙ,T$hT$hTT$h,T$h3T$hߩT$h,T$h&T$h,T$h\,T$h<T$hT$h,T$hT$h #.# ##.....####### #####.##...# #######.###...>....<.......# ........# #..###### #####.##...# #######.###..# ## #T$hW #.# ### #####......# ##. # #.# #.....÷).#.####.. # #.# #.....)).....#... # #.###########................ # #.##........##.#.#...74.8 (69T$hZ #...<......##...#.##.. # #{.#.##....#######..####.###. #####.##.##.#..........## #..... ...##.##.##.##.######### #..##. ##.#.........#.# #..### #.............# ##..### #.#..⌠...⌠..#.# #...... #.#.........#.##..#.## T$hsT$hj _Key pressed, stopping explore.T$hT$hqT$hH _No target in view!T$h_IT$h(T$hT$hrP _T$h ,T$ha T$hAT$hW,T$h<T$h\T$h,T$h!T$hT$h,T$h] T$h#T$h&,T$h.(T$h*T$hL-,T$h.T$h0T$hX3,T$h5T$h@7T$h=,T$hZ?T$hAT$hC,T$hDT$hBHT$hHT$hIT$hrJT$hKT$heMT$hMT$hUNT$hQT$hR,T$h*TT$hUT$h9V,T$hVT$h^ #...# ..#.#...############............#  ############[# #.##########  #.# 88.8 (14T$hv_ #.#.######## # ##.#.##  ## #.....########### # #######.###...>.......### ..# .# #..########....... ..# #######.###..# #########.. ### #####......# ##.## #.#T$h_ #.....÷).#.####...######.T$h`T$heT$hmj _Key pressed, stopping explore.T$hfmT$hqT$hu^ _No target in view!T$huT$hIwT$h|.0.0)......T$h}0....T$hT$hvT$hj _Key pressed, stopping explore.T$hNT$hÐT$h  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!T$h"3T$hT$hݨT$hT$hĭ: _T$hT$h}T$hT$h.T$hT$hXT$h,T$hT$h T$h ,T$h T$h T$h ,T$h1T$hT$hyT$hT$hT$hT$hl,T$h;T$hT$hBT$h*vT$h+,T$hD-T$h1BT$h7XT$h8T$h:T$h<,T$h>T$h@T$h@C,T$hFT$hJT$hM,T$hNT$h0ST$hU,T$htVT$hXT$hZ,T$hX]T$hbT$hd,T$heT$hngT$hRi,T$h>jT$hkT$hIl,T$hlT$hnT$ho,T$hoT$hpT$hq,T$hrT$hDuT$hv,T$hwT$h?xT$he#.......#.# #.#####...########### ##.## ##............# ##...## ############[# #.....# ..##.###### ##...## #.##.#..... ##..# #.##.#.######.# #.# ##.#.###.# ##@# #.....##########.##...#.########.###...>#>...<.......#..........# #..## #.#####.##{{.####.###..#  #.# #.# ### #####......#  #.# #.# #.....÷).#.##  #.# #.# #.....))...  #.# #.#T$hz##########............#.# #.##................##.#.T$h‡Z225.8 (37.0).T$hjT$h T$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You sense a monster nearby. _No target in view!T$h_3T$hT$h#i........0.0).T$h;$W..........T$h\(T$h6 _Key pressed, stopping explore.T$h9T$hA;H _No target in view!T$h}GIT$hhIT$hKT$hMf _T$h/NT$hNT$hrOT$hP,T$hcQT$hWRT$hNST$hxST$hST$hTT$hU,T$hVT$hWT$h] #####  #######...# T$h] #.......#.#  #.#####...###########  ##.## ##............# T$h]..################[# #.....##.@..# #.# T$h]##...###.##.# #.#... T$h$^T##..# #. #.# #.# ##.# #. #.# ##.#.##T$hM^ #.# #5##.# #.....#T$h^ #######.##...#.########.###.. 5   Grinder (wandering) #>...<.......#..........# #.. #.#####.##...##########.###..T$h^ #.# #.# ### #####......T$hj 30.8 (555Grinder comes into view.Grinder shouts!T$hog  Grinder gestures at you.T$hK===1.8 (6T$h%T$hp ############...# #.......#.# #.#####...############.## ##............#..################[# #.....##....# #.### ##...###@##.# #.#.. ##..# #.##.# #.#.# ##.# #.##.##.#.T$h] #.# #5##.# #.....#######.##...#.########.###. #>...<.......#..........# # #.#####.##...##########.### #.# #.###### #####... #.# #.# #.....÷).# _You struggle to resist.T$h T$hy.{T$h5---2.8 (1T$hT$h% _Grinder blinks!T$h$_T$h&T$h)BT$h1#######...##.......#..############.## ##............###...#######[#.....##....# #.###.##.# #.#.. ##..# #.##.#. ##.# ##.#.#--- ##.....T$hS2#######.##...#.########.###.#>...<...5...#..........# ###...#5   Grinder#.# #.##.....))..#.# #.###########.........T$h:3&3T$h:A5.T$h3;+4.8 (2T$hAT$hJU.......######...#############.## ##............##...################[.....##....# #.####...###.##.. ##..# #.# ##.# #.T$hJ# .....#######.##5..#.########.###>...<.......#..........# .#####.##...##########.## #.###### ... #.....÷).#))..#########...........##T$hMT$hUr5§5.8 (1T$hZT$h\% _Grinder blinks!T$h     ##.##   ###[#  #.5..#  T$h#.##.#  ##..# #.##.#  ##.# #.##.#  #.# #@##.#  #§..# T$h\#>...<.......#  #.##...# #.# #.######  #.# #.# ÷) #.# #.# T$hC)) #.#  #.# T$h0     ##.##   ###[#  #.5..#  #.##.#  ##..# #.##.#  ##.# #.##.#  #.# #@##.#  T$h.E#§..# #>...<.......#  #.##...# #.# #.######  #.# #.# ÷)T$h  #.# #.# )) #.#  #.# T$hD(4T$h/T$hR< ######........#.#  #.#####...########## ##.## ##............#...################[# .....##.5.####...##.##. ##.#.# #.# #.##.# #....######.##§..#.########.##>...<.......#..........# ####.##...########T$h)="##### #####.....÷).# ))#########.. _Grinder is nearby!T$hD>T$hPEJ.5T$hDF-6 _T$h,LT$hMT$h9^X       ##.##   ###[#  #....#  #5##.#  ##..# #.##.#  ##.# #@##.#  #.# #.##.#  T$h^§.. #>...<.......#  ##...# #.# #.######  #.# #.# ÷) T$h^H#.# #.# )) #.# T$hZa       ##.##   ###[#  #....#  #5##.#  ##..# #.##.#  ##.# #@##.#  #.# #.##.#  §.. #>...<.......#  ##...# T$h#.# #.######  #.# #.# ÷) #.# #.# )) #.# T$h4T$hT$hX  ##########........#.#  #.#####...########## ##.## ##............#...################[# .....##...####...###5.##. ##.#.# #.# #.##.# #....######.##§..#.########.##>...<.......#..........# ####.##...############# #####.....÷).# )) _Grinder is nearby!T$h/#l  Grinder says, "DUCK!"T$h(g  Grinder gestures at you.T$hM.7T$hT$hY  #####  T$h2F     T$hI  ##.##   T$h^####[#  T$hr#....#  T$h#5##.#  T$hR##..# #@##.#  ##.# #.##.#  T$h3#.# #.##.#  ... T$h;#>...<.......  #...# T$hc#.# #.######  #.# #.# ÷) #.# #.# )) T$h:5_You struggle to resist.T$hO  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  T$h,P R... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))T$h7V T$hzV T$hZ T$hb r _Grinder is nearby!T$h8c 5=8.6 (0.8T$hVf T$hg . _You barely miss Grinder.T$hr a #####    T$hs f    ##.##   ####[#  T$h.s i#....#  #5##.#  ##..# #@##.# T$hRs G ##.# #.##.#  #.# #.##.#  T$hws 9... #>...<.......  T$hs P#...# #.# #.######  #.# #.# ÷)T$hs ; #.# #.# ))T$h  #####        ##.##  T$h  ####T$h 9[#  T$h T$h S#....# T$h  T$h Q#5##.# T$h  T$hu ##..# #@##.#  ##.# #.##.#  #.# #.##.#  T$h ... T$h ]#>...<.......T$h  T$h T$h Q#...# T$h h#.# #.######  T$h! W#.# #.# T$h5 /÷) T$hP t#.# #.# ))T$hd T$h T$hG T$hn T$h! _Grinder is nearby!You hit Grinder.  Grinder is lightly wounded.T$h% g  Grinder gestures at you.T$h >9.4T$h T$hÿ  #####      T$h: 4  ##.##   T$h` ####[#  T$h 0#....#  #5##.# T$h R ##..# #@##.#  ##.# #.##.# T$h ) #.# #.##.#  T$h ,... #>...<....... T$h  #...# T$h5 5#.# #.######  #.# #.# T$h^ &÷) #.# #.# T$h B)) _You resist with some effort.T$hY #####      T$hZT  ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.# T$hqZ #.# #.##.#  ... #>...<.......  #...# #.# #.######  T$hZ#.# #.# ÷) #.# #.# ))T$haT$haT$hhT$hwBGrinder gestures at you. _You resist with some effort. _Grinder is nearby!  You hit Grinder.  Grinder is lightly wounded.T$h8*U$hlg  Grinder gestures at you.U$h(8@U$h^58--40.1 (0.7U$hwU$h!Y  #####  U$hqa      ##.##  U$h$ ####[#  U$h¢5#....#  #5##.# U$hR ##..# #@##.#  ##.# #.##.# U$h ) #.# #.##.#  U$h/,... #>...<....... U$hX #...# U$h~?#.# #.######  #.# #.# ÷)U$h$ #.# #.# )) U$hܣ<_Pain shoots through your body!U$h?  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  U$h@#...# #.# #.######  #.# #.# ÷) #.# #.# ))U$hDU$hEU$hBKU$h[Grinder gestures at you. _Pain shoots through your body! _Grinder is nearby!  You barely miss Grinder.  Grinder is lightly wounded.9=-1.0 (0.9U$h#`U$hc  #####        ##.##   ####[#  #....#  U$hd #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# U$hodp÷) #.# #.# )) _Grinder hits you but does no damage.U$h #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))U$hU$hhU$hU$hM_Grinder hits you but does no damage. _Grinder is nearby!  You barely miss Grinder.  Grinder is lightly wounded.U$h.80----U$hT$8 (0.8U$hU$h:i  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) _Grinder hits you. You writhe in agony.U$h]? #####        ##.##   ####[#  U$h#....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<....... U$h2 #...# #.# #.###### U$hq #.# #.# ÷) #.# #.# U$h3))U$hĴ4U$hU$h% U$h\g_Grinder is nearby!You closely miss Grinder.U$h(2.6U$hWU$h1 _Grinder is lightly wounded.U$hB #####  U$hf      ##.##   U$h$####[#  U$hA0#....#  #5##.# U$heR ##..# #@##.#  ##.# #.##.# U$hU #.# #.##.#  ... #>...<....... U$h #...# U$hD#.# #.######  #.# #.# ÷) U$h6#.# #.# ))U$hw #####        ##.##   ####[#  #....#  U$h"x#5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  U$hx... #>...<.......  #...# #.# #.######  #.# #.# U$hx÷) #.# #.# U$hx3))U$hÀ4U$hU$h _Grinder is nearby!You closely miss Grinder.  Grinder is lightly wounded.U$h8*U$hlg  Grinder gestures at you.U$hve@3.3 (0.7U$haU$h  #####        ##.##   ####[#  #....# U$h  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) _Your stasis prevents you from being paralysed.U$hK  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  U$h #...# #.# #.######  #.# #.# ÷) #.# #.# ))U$h 4U$h U$h  Grinder gestures at you. _Your stasis prevents you from being paralysed. _Grinder is nearby!  You hit Grinder.  Grinder is moderately wounded.U$h g  Grinder gestures at you.U$hjD ~1=---4.1 (0.8U$h"Q U$h;^  U$h^ U$h^  U$h_ ##### U$hI_  U$h{_ U$h_  U$h_  U$h` U$hP`  U$h`  U$h` U$h`  U$h8a  U$hra ##.## U$ha  U$ha  U$hb U$hMb ####U$hb [# U$hb  U$hb U$h,c #....# U$hac  U$hc U$hc #5##.# U$hd  U$h>d /##..# #@##.# U$hyd  U$hd ##.# #.##.# U$hd  U$h(e #.# #.##.# U$he  U$hpf U$h)g ...U$hbg  U$hg #>...<.......U$hg  U$hh  U$hh U$hh #...#U$h$i  U$hQi #.# #.###### U$hti  U$hi #.# #.# U$hi ÷)U$h j  U$hDj #.# #.# U$hpj )) U$hj 5_You struggle to resist.U$h9 u #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  U$h -##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# U$h 3))U$h% U$hv U$h U$h  _Grinder is nearby!You whack Grinder!  Grinder is severely wounded.U$h .=9U$h U$h  #####        ##.##   ####U$h [# U$h-  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) _Grinder barely misses you.U$h #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# U$h÷) #.# #.# ))U$hnU$hU$hU$hNM _Grinder barely misses you. _Grinder is nearby!  You barely miss Grinder.  Grinder is severely wounded.U$h0-5.7U$hU$h~  #####        ##.## U$ha  ####[#  #....#  #5##.# U$hn ##..# #@##.#  ##.# #.##.#  #.# #.##.# U$hA1 ... #>...<.......U$h_  U$hF#...# #.# #.######  #.# #.# U$h&÷) #.# #.# U$hJ)) _Grinder hits you but does no damage.V$h9 #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# V$h:÷) #.# #.# ))V$h?V$hE@8-V$hFV$hU _Grinder is nearby!You barely miss Grinder.6.5V$h^g  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) _Grinder is heavily wounded.V$h #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))V$h4V$hV$h _Grinder is nearby!You barely miss Grinder.  Grinder is heavily wounded.V$hn`2=7.3V$h0V$h*  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  V$h... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) _Grinder barely misses you.V$hM #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))V$hѵV$h^V$hV$h%M_Grinder barely misses you. _Grinder is nearby!  You barely miss Grinder.  Grinder is heavily wounded.V$h:*V$hg  Grinder gestures at you.V$hU@8.0 (0.7  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) _Your stasis prevents you from being paralysed.V$h #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) Grinder gestures at you. _Your stasis prevents you from being paralysed. _Grinder is nearby!  You hit Grinder but do no damage. Lightning courses through Grinder!  Grinder is almost dead. $hQd18d Grinder gestures at you.V$hA8 (0.8V$hLV$h7  #####        ##.##   ####[#  #....#  #5##.# V$h] ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) _You struggle to resist.V$hb4  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))V$h8 4V$h< V$hF _Grinder is nearby!You closely miss Grinder.V$h[G (9.6V$hL V$hR ;  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) V$hSS __Grinder is almost dead.V$h B #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...#V$h  #.# #.######  #.# #.# ÷) #.# #.# ))V$h 4V$h V$h _Grinder is nearby!You barely miss Grinder.  Grinder is almost dead.V$hH )50.4V$h" V$h   #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  V$h #.# #.# ÷) #.# #.# )) _Grinder hits you but does no damage.V$h  #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))M_Grinder hits you but does no damage. _Grinder is nearby!  You hit Grinder.  Grinder is almost dead.31.2  #####    V$h     ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# )) _Grinder closely misses you.W$hu! #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......W$h"  #...# #.# #.######  #.# #.# ÷) #.# #.# ))W$h)4W$hP/W$h;M_Grinder closely misses you. _Grinder is nearby!  You hit Grinder.  Grinder is almost dead.W$h@:*W$hFg  Grinder gestures at you.W$h`@2.0W$hƞW$hH  #####        ##.##   ####[#  W$h#....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.###### W$h9 #.# #.# ÷) #.# #.# )) _Your stasis prevents you from being paralysed.W$hF #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  ##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))W$h(HW$h...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))W$h!u #####        ##.##   ####[#  #....#  #5##.#  ##..# #@##.#  W$h"`##.# #.##.#  #.# #.##.#  ... #>...<.......  #...# #.# #.######  #.# #.# ÷) #.# #.# ))W$h%)4W$h_/W$h< _Grinder is nearby!You hit Grinder.W$hKDi.W$h!J -453.6 _You kill Grinder!W$hOW$hsS~ _Your Shields skill increases to level 6!W$hSW$hTW$h [<0W$h_W$hgj _Key pressed, stopping explore.W$hhW$hr _No target in view!W$h~sW$h y4W$hjW$hމ _Key pressed, stopping explore.W$h؋W$h^ _No target in view!W$h$W$hW$hW$hW$h֜W$h _Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hP4W$hW$hBNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hQW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hW$hpW$hW$hW$hW$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$h=W$h\Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h3W$huW$hW$hW$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hW$hhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h!3W$h W$h W$hW$hSNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hdW$hW$h#Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h$W$h)4W$h-W$hL1No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h2W$h5W$h9Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h>:W$hW@4W$hEW$hFJNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hJ%Key pressed, stopping explore.W$hHKW$hPW$hRKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hMS3W$hXW$hAYW$h]W$h;eNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$heW$hwjW$h"mKey pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hfm]No target in view!Key pressed, stopping explore.No target in view!W$hmW$hanW$hAt4W$hxW$hANo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hANo target in view!Key pressed, stopping explore.W$hW$hW$h"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hqW$hW$hh4W$hW$h<No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hmW$hxKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hW$h!W$hcW$hW$hW$h@No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hW$h^W$h4W$h<W$hENo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h0W$hW$h4W$h{W$hjNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h_W$h(W$h4W$hOW$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h!HKey pressed, stopping explore.No target in view!W$haW$hW$h#4W$hW$hPNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$h=W$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h W$hL!W$h&W$h]*,W$hQ2No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h+3W$h5W$h7Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h583W$h$<4W$h@W$hDNo target in 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explore.No target in view!Key pressed, stopping explore.W$hDW$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hW$hW$hW$hW$hW$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hJANo target in view!Key pressed, stopping explore.W$h{W$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hbW$hW$hW$hW$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hKW$hW$hJJW$h6No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h' W$hT W$hJW$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h"W$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h3W$h9&4W$h>'W$h+No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h.W$h_1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h>23W$h~:JW$hDNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h4IW$hKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hLW$hLW$hRW$hEV,W$ho[No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h[W$h^W$hbKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hRbW$hbW$h`hW$hkW$hlW$hqNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hyW$h}Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hU}W$h~W$h4W$hmW$hgNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h*W$hjKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hW$h֓W$hrW$hW$hW$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hW$hW$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$ẖ3W$h+W$hW$hB50 _W$h!,W$hW$h W$h\K1=W$h˺W$hW$h/W$hW$hnBW$hW$hտU2=W$hW$h,W$h<W$hW$h:W$hW$h,W$h5W$h;3W$hW$h(,W$hW$h,W$hRW$hW$hD4=W$hW$h,W$h)W$h#,W$hW$hW$hN5=W$hfW$h,W$hW$h,W$hBW$h+W$h4-720.0) W$h8-W$hW$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. W$hb_No target in view! _Key pressed, stopping explore.W$hQW$h.W$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!W$hW$hRW$h+0.0) W$h4W$hb No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h W$hf W$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hj W$h W$h 4W$h% W$h  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h W$h.% W$h' p _Key pressed, stopping explore.No target in view!W$h' Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h:( W$h( W$h. W$h. W$h3 W$h; No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$hT< W$h@ W$hC Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hD 3W$h6O 4W$hR W$h \ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h\ W$hb W$hnf Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$hf W$h+g W$hm 4W$hr W$hz No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.W$h{ W$h! W$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!W$h 6= _W$h# 7=W$h ,W$h W$h W$h A8.6 (5W$h W$h3 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.W$h W$hh Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!W$h\ IW$h? W$hH _8W$h ,W$hs W$h ,W$h" W$hC ,W$h W$h` a9=W$h W$h0 ,W$h W$h$ ,W$h W$h W$h O60=W$h BW$h W$h W$hP W$h W$h W$hZ K1=W$h W$h W$h W$h W$h W$h W$hH W$h W$h W$h, W$h ,W$hb W$h W$h W$h' 9=W$hK W$h W$h W$h1 W$hu W$hN W$h" ,W$h W$hw W$hv ,W$h W$h BW$h W$h& W$h ,W$h W$h W$h ,W$h W$hN W$h- ,W$h W$h W$h ,W$h W$h W$h W$h W$hI W$h W$h W$hS W$h W$h# W$h$ W$h$ W$h"% W$h.( W$h) ,[39;49mW$h) W$h<- W$h. ,W$h.0 W$h3 W$h6 ,W$h7 W$h; W$h= ,W$h> W$hcB W$hD ,W$hMF W$hI W$h{L ,W$hM W$hQ W$hU ,W$hX W$h\ W$h_ ,W$hVa W$hd W$hg ,W$hi W$hum W$ho ,W$hp W$ht ~ _ Things that are here:  a +0 club; a gnoll skeletonW$hw W$hx  _W$hz W$h W$h ,W$hW W$hO `W$h BW$hU W$h #.....###############.# #######.###...>.......#####.# ........# #..########.......#### #######.###..# ###.....######......# ##.## #.###.##.....÷).#.####...######.###.###.....)).....#..........))..#.. ###...................#####..#.## ..........##.#.#@.....# #))#.#322.6 (44.0) .##..........#.##...#.# #..#.# .#######..####.###.##.#####..#.## .........## #............#..#.## .######### #..##.......# .# #..#####.###.####..# .# ##..#####.###.####..# .# #.................... .# #..#.###.#.##$h۵ Z9m>####..#W$hú W$h _Key pressed, stopping explore.W$h W$h$ H _No target in view!W$h IW$h W$h] W$h | _W$h W$hI W$h ,W$h W$h W$h ,W$h W$h& W$h ,W$h W$h* W$h ,W$h2 W$hw W$h ,W$hz W$h W$h ,W$h9 W$h W$h ,W$h W$h W$ha ,W$h W$h W$h W$h W$h W$h W$h ,W$hs W$hq W$hB ,W$hJ W$h XW$h W$h ,W$h W$hv W$h ,W$h6 W$h W$hH ,W$h W$h W$h ,W$h! W$h$ W$hb- ####....#.....#..#.####..# .....#######.#.....# #..# .###....#....##.#..# #..# .# ###..#.#####.#..# #..# .### #..#..........# #..# ...# #..........#.## #..# ##.# ############.# #..# W$ha. M #.# ########.#####..  #.# .......@.(......  #.# ........######..  #.# #####.#.#  #.# #.#.#  #.# # #.#  #.# #!#  #.# #.# {{  #.# #.#  #.#W$h5 K41.6 (19W$h: W$hij  _You sense a monster nearby. _No target in view! _W$hs .##.#..# # ###..#.#####.#..# #......# ...# #..........#.# ##.# ############.#  #.# ########.#####..  #.# .........(...... ........######.#####.#@#  #.#.#  # {#.# { ##.####.# .....#########.#3.6 (2.0){ _You sense a monster nearby. _No target in view!W$h6 3W$h W$hv W$h- W$h $ _W$h ,W$h XW$h ,W$h W$h I..# #..........#.# ##.# ############.#  #.# ########.#####..  #.# ...(......  #.# ........######.. #####.#.#  #.#.#  # #.#   #.# {{ {#.# ##.............#.# ####.###.........# # #.# #.#######W$h V6.6 (37.6 (4W$h$ W$hD0 u _No target in view! _You sense a monster nearby.No target in view! _You sense a monster nearby.No target in view! _C - a metallic silvery potionW$h3 ^ _No target in view!W$h 3W$h^ W$h W$h W$h$ _W$h W$h W$h W$h W$h ,W$h W$hx W$h ,W$h W$h W$h ,W$h W$h3 XW$h W$h` ,W$h^ W$hF W$h ,W$h W$h% XW$h W$hJ W$h W$h W$hk ;  You see here 6 stones.W$h  W$h  _W$h W$h W$hl ,W$h W$h W$hN ,W$hB W$h W$h! W$h4! W$h" W$hc$ W$h/ #.....#..#.####..#  ###.#.....# #..#  .#....##.#..# #..#  .#.#####.#..# #..#  .#..........# #..#  .........#.## #..# ##########.# #..# ##########.#####..# ...........(....@.# ..........######...#  #######.#.#.#   #.#.#.#   #.#.##  #.#.#   o   orc priest (asleep) #.#.# {{   #.#.#$ht0 9;49m o  #.#.# {{  W$h4 8 62.6 (15.0)  W$h 5 bAn orc priest comes into view. It is wielding a +0 mace.W$h; o { #o.W$h\< 5==3.6 (16W$hA W$hT  #####.#.....# .#....##.####....... ..#.# ##########.# #.#### ...........(......##...######@..# W$hEU #######.#.# #.# #.#... #. .# { #o ..{{ ## _The orc priest shouts!W$hW W$h[ W$hpc o.{{oo   orc wizard (wandering)W$h:d 9--4.0) W$hj W$hs z _An orc wizard comes into view. It is wielding a +0 dagger.W$h  #..#  #..#  #..#  #..#  #..#  #..# #.#####..# ..(......## #@..#  #.#.#  #.#.# #.#.#  #.#.# #.# #  W$h) #.#.# #o# #.#.# { #.# #.#.# {{o.# #.#.# {{ ### #.#.#W$h<* #..#  #..#  #..#  #..#  #..#  #..# #.#####..# ..(......## W$h +g#@..#  #.#.#  #.#.# #.#.#  #.#.# #.# #  #.#.# #o# #.#.# { #.# #.#.# {{o.# #.#.# {{ ### #.#.#W$ha1W$h19--W$h7X$h0> .#....##.####....... ..#.# ##########.# ### ...........(......##.######... #######.#.# #@#.# .# #o# { #.{o{{ ## ###### _There are monsters nearby!X$hU1X$h2X$h3X$h9o. #o. {oX$h;-5 _X$h S] #..#  #..#  #..#  #..#  #..# ##..# (......## #...#  #@#.#  #.#.# #.#.#  #.#.# #o# #  #.#.# #.# #.#.# #o# #.#.# {{..# #.#.# { ### {  #.#.#X$h$ #..#  #..#  #..#  #..#  #..# ##..# (......## #...#  #@#.#  #.#.# #.#.#  #.#.# #o# #  #.#.# #.# #.#.# #o# #.#.# {{..# #.#.# { ### {  #.#.#X$h%X$hzX$h%X$h  ###....... ..#.# ##########.# ### X$hr...........(......########...# #######.#.# #.#.#o# .# o{{.. ### { X$ho###### ....... _There are monsters nearby!X$hcX$hX$hx? o. {o{ o   orcAn orc comes into view. It is wielding a +0 club.The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!52----===6X$h)X$hJ ?  #..#  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #@#.#  X$h!T#.#.# #o# #  #.#.# #o# #.#.# #.# #.#.# {o.# #.#.# { ### {  #.#.# _The orc shouts! You hear a shout!X$h #..#  #..#  #..#  #..# #..# (......## #...#  #.#.# X$hR #.#.# #@#.#  #.#.# #o# #  #.#.# #o# #.#.# #.# #.#.# {o.# X$hȷ#.#.# { ### {  #.#.#X$hX$h̾X$hX$h0  _There are monsters nearby!You whack the orc priest!  The orc priest is almost dead.*X$h (invisible)  The orc wizard casts a spell.X$h),X$hH5 oo{>o o 2 orc wizards (1 invisible)  The orc wizard flickers and vanishes for a moment.  An orc wizard comes into view. It is wielding a +0 dagger.The orc priest hits you with a +0 mace.X$h,6i0-----7.3 (0.7X$hI=X$hD' _You hear a shout!X$hW #..#  #..#  #..#  #..# #..# (......## #...# X$hX9 #.#.#  #.#.# #@#.#  #.#.# #o# #  #.#.# #o# #.#.# #o# #.#.# {>o.# X$hXa#.#.# ### {  #.#.#X$h  #..#  #..#  #..# X$hii #..# #..# (......## #...#  #.#.#  #.#.# #@#.#  X$h #.#.# #o# #  #.#.# #o# X$h#.#.# #o# #.#.# {>o.# #.#.# ### { X$hJ #.#.#X$hX$hX$hX$h% X$h^o_There are monsters nearby!You whack the orc priest!X$hX$h6X$hX$hQo.oX$h( {ooo 2 orc wizards (1 invisible)o   orcX$h?-9X$h-8.0X$h%X$h6.  #..#  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #@#.#  #.#.# #o# #  #.#.# #.#X$h. #.#.# #o# #.#.# {o.# #.#.# ### {  #.#.# _You kill the orc priest!X$ht #..#  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #@#.#  X$h#.#.# #o# #  #.#.# #.# #.#.# #o# #.#.# {o.# #.#.# ### {  #.#.#X$hX$h+8-X$h{X$h$ X$h V_There are monsters nearby!X$hX$h >ooo   orc priest (wandering)oo 2 orc wizards (1 invisible)o   orcX$hYYou closely miss the orc wizard. You block the orc wizard's attack.X$h93-9 (0.9X$hX$h$  #..#  #..#  #..#  #..# #..# (......## #...# X$h #.#.#  #.#.# #@#.#  #.#.# #o# #  #.#.# #.# #.#.# #o# X$h n#.#.# >oo# #.#.# ### { X$h  #.#.#X$h  _An orc priest comes into view. It is wielding a +0 club.X$hț  #..#  #..#  #..#  #..# #..# (......## #...#  #.#.#  X$h ~#.#.# #@#.#  #.#.# #o# #  #.#.# #.# #.#.# #o# #.#.# >oo# #.#.# ### {  #.#.#X$h d-X$hq &oo  You closely miss the orc wizard. You block the orc wizard's attack. _An orc priest comes into view. It is wielding a +0 club. _There are monsters nearby!  You closely miss the orc wizard.The orc priest shouts!  The orc wizard closely misses you.X$h ;*X$h o, 1 confused)The orc wizard points at you and mumbles some strange words.X$h# 9oX$hd$ 1==9.8X$h+ X$h3  #..#  #..#  #..#  #..# #..# (......## #...# X$h84 #.#.#  #.#.# #@#.#  #.#.# #o# #  #.#.# #.# #.#.# #o# X$hi4 s#.#.# >oo# #.#.# ### {  X$h4 b#.#.# _The orc wizard appears confused.X$hd n #..#  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #@#.#  #.#.# #o# #  #.#.# #.# #.#.# #o# #.#.# >oo# #.#.# ### {  #.#.#X$h X$h X$h X$hv _There are monsters nearby!You whack the orc wizard!X$hi |)o   orc wizardX$hw #1X$h J=53-70.6 (0.8X$h X$hc& X$h #..#  #..#  #..#  #..# #..# (......## #...#  #.#.# X$he #.#.# #@#.#  #.#.# #)# #  X$hN#.#.# #.# #.#.# #o# X$hs#.#.# >oo# #.#.# ### {  X$h$#.#.# X$hV_You kill the orc wizard!Y$h\n #..#  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #@#.#  #.#.# #)# #  #.#.# #.# #.#.# #o# #.#.# >oo# #.#.# ### {  #.#.#Y$hf^Y$h^8-Y$hrfY$hDr  ....... ..#.# ##########.# ### ...........(......########... Y$hr#######.#.# #.# .# o>oo ### { ###### ....... #Y$hrS. _There are monsters nearby!Y$htY$hLuY$h&|Koo.Y$h|4--1.6 (1.0 Y$h)} _Y$hkY$h[  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >.o# #.#.# ### {  #.#.# _Items here: )) [ †.Y$h9$ #..#  #..#  #..# #..# (......## Y$h$#...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  Y$ho%b#.#.# #o# #.#.# #o# #.#.# >.o# #.#.# ### {  #.#.#Y$hj,Y$h,Y$h,2--Y$h3Y$hBe _There are monsters nearby!Y$hB_You whack the orc wizard!  Lightning courses through the orc wizard!Y$h7DY$h@Jo.o   orcY$h OZ=6==2.5 (0.9Y$hXd _You kill the orc wizard!Y$hm #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #.# Y$hm#.#.# >.o# #.#.# ### {  #.#.#Y$h_ #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  Y$h]n#.#.# #o# #.#.# #.# #.#.# >.o# #.#.# ### {  #.#.#Y$h4Y$h Y$hz _There are monsters nearby!Y$h1<o.Y$h5-3.2 (0.7Y$h"Y$h)  #..#  #..#  #..# #..# (......## #...#  #.#.# Y$h}* #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### {  Y$h*#.#.# _You barely miss the orc priest. The orc priest misses you.Y$h*Y$h #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.# Y$hY #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### { Y$hT #.#.#Y$h Y$h08-Y$hY$h% Y$h_There are monsters nearby!You hit the orc priest.  The orc priest is lightly wounded.Y$h.29Y$hY$h  #..#  #..#  #..# #..# (......## #...# Y$h  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# Y$h#.#.# #o# #.#.# >..# #.#.# ### {  #.#.# _The orc priest closely misses you.Y$h|  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Y$hфY$hmY$hY$h _There are monsters nearby!You barely miss the orc priest.The orc priest is lightly wounded.4.7 (0.8Y$hY$h  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..#Y$h #.#.# ### {  #.#.# _The orc priest hits you but does no damage.Y$h3  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Y$h5 Y$h<< Y$h< Y$hSB Y$hDP _There are monsters nearby!You hit the orc priest but do no damage.Y$hP -5.4 (0.7Y$hW Y$h ]  #..#  #..#  #..# #..# (......## Y$h[] #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  Y$h] o#.#.# #o# #.#.# #o#Y$h] C #.#.# >..# #.#.# ### { Y$h] ( #.#.#Y$h^ K _The orc priest is lightly wounded.Y$h ! #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o#Y$h  #.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Y$hr 4Y$h5 Y$h  hit the orc priest but do no damage. __There are monsters nearby!  You hit the orc priest.  The orc priest is severely wounded.  The orc priest calls down the wrath of Beogh upon you.Y$h( B39-----Y$hn o==6.2 (0.8Beogh Y$h Y$h  #..#  #..#  #..# #..# (......## #...# Y$h #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# Y$hE #.#.# #o# #.#.# >..# #.#.# ### { Y$h} 3 #.#.# Y$h /_Beogh smites you!Y$h:  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Y$h Y$h Y$hV Y$hW The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! _There are monsters nearby!  You hit the orc priest but do no damage.The orc priest is severely wounded.Y$h 1--7.0Y$h Y$hi x  #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### {  #.#.# _The orc priest hits you but does no damage.Y$hbu #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.# Y$hw #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Y$h|Y$h|9--Y$hY$h _The orc priest hits you but does no damage. _There are monsters nearby!  You hit the orc priest.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  The orc priest is severely wounded.Y$hY$hY$hf40-----9 (0.9Y$hw%Y$h.  #..#  #..#  #..# #..# (......## #...#  #.#.# Y$hQ/ #.#.# #.#.#  #.#.# #@# #  #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### {  #.#.# _The orc priest looks satisfied for a moment.Z$h߁ #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# # Z$h] #.#.# #o# #.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Z$hψZ$h.Z$hьZ$h˘  The orc priest is severely wounded. _The orc priest looks satisfied for a moment. _There are monsters nearby!  You closely miss the orc priest.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"Z$h>8.8Z$hZ$h֤  #..#  #..#  #..# #..# Z$h/(......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  Z$hq#.#.# #o# #.#.# #o# #.#.# >..# Z$h5#.#.# ### {  #.#.#Z$hɥi _The orc priest closely misses you.Z$hZ$h;& #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #o# Z$hq<#.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Z$htC4Z$hIZ$hWThe orc priest shouts, "Surrender to Beogh and we'll let you live!" _The orc priest closely misses you. _There are monsters nearby!  You hit the orc priest.  Lightning courses through the orc priest!Z$h^)o   orcZ$hdH 619.6 (0.8 Z$hdA_You kill the orc priest!Z$hlZ$hr  #..#  #..#  #..# #..# (......## #...#  #.#.#  Z$hqs#.#.# #.#.#  #.#.# #@# #  #.#.# #)# #.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Z$hsv _Your Maces & Flails skill increases to level 7!Z$h ! #..#  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #@# #  #.#.# #)#Z$h  #.#.# #o# #.#.# >..# #.#.# ### {  #.#.#Z$h4Z$hZ$hN"e .#.# ##########.# Z$h"q####..# ...........(......########... #######.#.# #.#)# Z$h/# o>..#### { ###### ....... Z$h##.####### _An orc is nearby!Z$h-Z$h-]1=80.6 (1.0Z$hf3Z$h=M  #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #)# #  #.#.# #@# Z$h+>#.#.# #o# #.#.# >..# #.#.# #### {  #.#.#Z$h`> _You block the orc's attack. _Items here: )) [ †.Z$h #..#  #..# #..# (......## #...#  #.#.#  #.#.# #.#.#  #.#.# #)# #  #.#.# #@# Z$h#.#.# #o# #.#.# >..# #.#.# #### {  #.#.#Z$hqZ$h'Z$hZ$h  _An orc is nearby!You whack the orc! Lightning courses through the orc!Z$hf)Z$h-1.4 (0.8Z$hZ$hM] _You kill the orc!Z$hZ$hvZ$hT&0Z$hZ$h?Z$h7j _Key pressed, stopping explore.Z$hZ$h$Z$hO-^ _No target in view!Z$h-Z$h!/Z$h+5Z$h5Z$h9Z$h =j _Key pressed, stopping explore.Z$h=Z$hAZ$hD^ _No target in view!Z$hJEZ$hEZ$hJZ$hKZ$h=OZ$hSj _Key pressed, stopping explore.Z$h5TZ$h6WZ$hZ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$hWZZ$h[Z$haZ$haZ$heZ$hjNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hjZ$hpZ$h tKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$hwtZ$hBuZ$h"zZ$htzZ$hZ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hlZ$hZ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$hQ3Z$hZ$h|Z$hG$ _Z$hXZ$hZ$h;K2=Z$hZ$hS,Z$h$Z$hH,Z$hZ$he93Z$hZ$hEZ$h},Z$hZ$h,Z$hZ$hWZ$hZ$hPZ$hZ$h\N44=Z$hFZ$h,Z$hݷZ$h,Z$hZ$hżZ$hW5=Z$hZ$h>Z$hZ$h Z$h\Z$hZ$h+Z$hZ$hK6=Z$h8Z$h4-97.4 (16.0) Z$h8-Z$hbZ$hwNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. Z$h_No target in view! _Key pressed, stopping explore.Z$hfIKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Z$hHA0.0) Z$hZ$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hNZ$hZ$hmKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Z$hAKey pressed, stopping explore.No target in view!Z$hZ$hFZ$h4Z$hZ$hZ$hH _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hZ$h Z$hp _Key pressed, stopping explore.No target in view!Z$heKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$hZ$hZ$hZ$hZ$h!Z$h)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h)Z$hP-Z$h0Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h,1Z$h"4Z$hE;Z$h;Z$h8?Z$h%FNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hFZ$hKZ$hPKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h5Q^Key pressed, stopping explore.No target in view!Z$hRZ$hYZ$h>ZZ$hB^Z$hfNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h*g%Key pressed, stopping explore.Z$h^gZ$hlZ$h&rKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hr9No target in view!Z$hytZ$h?{Z$h{Z$hPZ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hZ$hZ$h1Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$hZ$hZ$hZ$hZ$h׫Z$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hANo target in view!Key pressed, stopping explore.Z$h0Z$hYZ$hUKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h^Key pressed, stopping explore.No target in view!Z$hϽZ$hZ$hZ$hZ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h_No target in view!Key pressed, stopping explore.Z$hZ$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h^Key pressed, stopping explore.No target in view!Z$hZ$h Z$hbZ$hZ$h,No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h|-Key pressed, stopping explore.Z$hZ$hZ$hBKey pressed, stopping explore.Z$hANo target in view!Key pressed, stopping explore.Z$hs]No target in view!Key pressed, stopping explore.No target in view!Z$hZ$hZ$hZ$hZ$hBZ$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h1 Z$h:7 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$hD Z$hfE Z$hyK Z$hT No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hT Z$hZ Z$h^ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h _ ]No target in view!Key pressed, stopping explore.No target in view!Z$hV_ Z$h` Z$hJg Z$hg Z$hl Z$hr zNo target in view!Key pressed, stopping explore.No target in view!Z$hr fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hs Z$h+v Z$h'y BKey pressed, stopping explore.Z$hdy No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$hy Z$h{ Z$h^ 4Z$h Z$hЈ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h ANo target in view!Key pressed, stopping explore.Z$hB Z$h Z$hK Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h zNo target in view!Key pressed, stopping explore.No target in view!Z$h Z$h Z$h Z$h Z$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h[ Z$h Z$h ^Key pressed, stopping explore.No target in view!Z$hG Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h Z$hj Z$h Z$h Z$h Z$h/ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h Z$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h zNo target in view!Key pressed, stopping explore.No target in view!Z$h Z$h& Z$h Z$h" Z$h& zNo target in view!Key pressed, stopping explore.No target in view!Z$h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h Z$h Z$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h% ^Key pressed, stopping explore.No target in view!Z$h& Z$h 4Z$h Z$hE No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h Z$h Z$h] Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h Z$h Z$h Z$hA Z$h[ Z$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h[ Z$h Z$hn Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h zNo target in view!Key pressed, stopping explore.No target in view!Z$h Z$h" Z$h" Z$h#& Z$h * zNo target in view!Key pressed, stopping explore.No target in view!Z$ho* Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h_- Z$h50 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h0 9No target in view!Z$hB1 Z$h4 4Z$h 9 Z$h> No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$h> Z$h3A Z$hC ^Key pressed, stopping explore.No target in view!Z$h#D Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h.E Z$hH Z$h,I Z$hL Z$hP No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$hBQ CKey pressed, stopping explore.Z$h?T Z$hgX Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hX zNo target in view!Key pressed, stopping explore.No target in view!Z$hZ Z$hX` Z$h` Z$hd Z$hh No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hh _No target in view!Key pressed, stopping explore.Z$hk Z$ho Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hoo zNo target in view!Key pressed, stopping explore.No target in view!Z$h`p Z$h$t Z$hjt Z$h-} Z$hs No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Z$hY Z$hC Z$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Z$h}  _Z$hǙ BZ$h Z$hf U7=Z$h Z$hk ,Z$hn Z$hϠ ,Z$h Z$h Z$hR %8Z$hƤ Z$h ,Z$h Z$h ,Z$hޯ Z$h Z$hղ K9=Z$hO Z$h ,Z$ho Z$h ,Z$h Z$hy ,Z$h۾ Z$h Z$h O50=Z$h Z$h; ,Z$h Z$hA ,Z$h Z$hp Z$h K1=Z$h Z$h> ,Z$h Z$h ,Z$h Z$h Z$hw N2=Z$h Z$h^ BZ$h ,Z$h Z$h ,Z$h Z$hG Z$h %3Z$h Z$h= ,Z$h Z$hy ,Z$hS Z$h Z$h D4=Z$h Z$hk ,Z$hf Z$h Z$h2 Z$hI Z$h Z$hL N5=Z$h Z$h Z$h+ Z$h Z$h ,Z$h Z$h Z$ht Z$h Z$h, Z$hw K6=Z$h Z$h ,Z$h Z$hb Z$h Z$h) Z$h Z$h` N7=Z$h Z$h C8Z$h Z$h BZ$h% 9=Z$hY' Z$hK) ,Z$h. Z$h\0 Z$h0 V60=Z$h1 Z$h3 Z$h 4 Z$h5 Z$h'7 ,Z$h8 Z$hr: Z$h: Z$h: D1=Z$h; Z$hB Z$h#H " ##########.# ####..# ...........(......########... #######.#.# #.#)# )# 4450.0)Z$hH l#.>..#...#### {##. #######.#.## #.#  Z$hN Z$hO ,8.4 (51Z$hS Z$h^ Z$hۑ QNo target in view!Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.  Things that are here: _a +0 club; an orc corpseZ$h ^ _No target in view!Z$h. Z$h Z$h Z$h Z$h P _Z$hH Z$ho Z$h Z$h Z$h/ Z$h 9=Z$h Z$h  Z$h L There is a stone staircase leading down here.Z$h 5 _Z$hE Z$h  ###.#####..#  #...........(......##  #..######...#  ########.#.# #.#.#  #.#.# #.#.#  #.#.# #)# #  #.#.######)#  #.#.#...##)#  #.#.# #@>..# Z$h 52.4 (4.0) #.#.#...#### { ## #.#.##.##  .#########.#.##. ...........#.##.###.........##. Z$h= .# #.####### #. .###.# #. .....########Z$h Z$h Z$h j _Key pressed, stopping explore.Z$h$ Z$h Z$h ^ _No target in view!Z$h Z$h Z$h L>..0Z$h Z$h Z$hB j _Key pressed, stopping explore.Z$h Z$h Z$h H _No target in view!Z$h 3Z$h Z$hQ Z$h Z$hC : _Z$hb Z$hN ,Z$h Z$h" Z$h]$ Z$h% ,Z$hn& Z$hI' Z$h>( ,Z$h( Z$h) Z$hp* Z$h* Z$h* Z$h+ Z$hi, Z$h, Z$h, Z$hO- Z$h- ,Z$hM. Z$h0 Z$h*1 ,Z$hi1 Z$h]5 Z$h5 Z$h6 Z$h<6 Z$hB7 Z$h7 Z$h7 Z$h7 Z$h8 Z$h9 ,Z$hO: Z$ha; Z$hA< Z$hl< Z$h< Z$h> Z$h? ,Z$h|@ Z$hA Z$hOC ,Z$h=E Z$h|F Z$hfH ,Z$hI Z$hK Z$h2L Z$hVL Z$hL Z$hwN Z$hO Z$h/P Z$h Q Z$hS R  There is a stone staircase leading down here.Z$h2V Z$hV  _Z$hBX Z$h] Z$h` ,Z$ha Z$hf _No target in view! __There is a stone staircase leading down here.  Things that are here:  a +0 club; an orc corpseZ$hh Z$hi  _Z$hk Z$hp Z  Items here: )) [ †.Z$h@s Z$hs  _Z$h1u Z$hz Z  Items here: )) [ †.Z$hC} Z$h}  _Z$hu Z$h Z$h ,Z$h% Z$hه Z$hi ####.#.....# #..#  #....##.#..# #..#  #.#####.#..# #..#  #..........# #..#  ........#.## #..#  Z$h #########.# #..#  #########.#####..#  ..........(......##  .........######.@.# Z$hϒ P ######.#.# #.#.#   #.#.# #.#.# Z$h  #.#.# #)#.#  #.#.######)#.#Z$h 1  #.#.#...##)#..  o   orc (asleep) Z$h< #.#.#.#.>..##.  #.#.#...#### oZ$hu e  #.#.##.##Z$h Z$hו 077.4 (25.0)Z$h" oZ$ha Wo.Z$h ,8.4 (26Z$hЦ Z$h  ....##.#..# #..#  .#####.#..# #..#  Z$h k..........# #..#  .#.## #..#  ########.# #..# Z$h( r .#####..#  Z$h l.........(......# ######...#  #####.#.# #.#@#   #.#.# #.#.#  #.#.# #)#.# Z$h  #.#.######)#.#  #.#.#...##)#.. Z$h  #.#.#.#.>..##o  #.#.#...#### . Z$hQ  #.#.##.## .# #####.#.##.# Z$hr  _An orc comes into view. It is wielding a +0 whip.Z$h Z$h <o.Z$hM 09.4 (1.0) Z$hR Z$h [$h6 #..#  #..#  #..#  #..#  #..# ####..# (......## #...#  #.#@#  #.#.# #.#.#  #.#.# #)#.#  )#.#  )#o.  [$h6>..##.   .   .# [$h^ #..#  #..#  #..#  #..#  #..# ####..# (......## #...# [$h #.#@#  #.#.# #.#.#  #.#.# #)#.#  )#.#  [$h`)#o.  [$h>..##.   . [$h Q  .# [$hp[$h[$h[$h ### ........#.# ########.# ### .........(......########... [$hJ#####.#.# #.#  )#####)...##)#o.#.>..##..#### .##.## .# #### ..... _An orc is nearby![$h[$h<o.[$h.80 _[$h[$h[$h #..#  #..#  #..#  #..# #..# [$h%(......## ..#  #.#.#  #.#.# #.#@#  #.#.# #)#.#  [$hKj)#o#  )#..  [$h>..##.   .#   .#  .# [$h #..#  #..#  #..#  #..# #..# (......## ..#  #.#.#  #.#.# #.#@#  #.#.# #)#.#  )#o#  )#..  >..##.   .#   .# [$hGF .# [$h˦4[$hŭ[$h#x .......#.# ########.# #[$hs#### .........(......########... #####.#.# #.#  )[$h#####)#o...##)#..#.>..##.#[$hҹ..#### .##.## #### [$h8_....... _An orc is nearby![$h[$hY%=[$h 1[$h[$h  #..#  #..#  #..# ..# (......## ..#  #.#.#  #.#.# #.#.# [$h  #.#.# #)#@#  )#o#  )#.. [$h.D >..##.#   .# [$hM?  .#  .# [$hj .# [$hD _You block the orc's attack.[$hq  #..#  #..#  #..# ..# (......## ..#  #.#.#  #.#.# #.#.#  #.#.# #)#@#  )#o#  [$hr )#..  >..##.#   .#   .#  .#  .# [$hx [$hNy [$h [$hF _An orc is nearby!You whack the orc![$h2 j)[$h -2.1 (0.7[$h [$h; G _You kill the orc![$h [$hA [$h [$hR [$hL ,[$h [$h <  You see here a +0 whip.[$h ########.# ########.#####. .........(......## ........######...# #####.#.# #.#.  #.#.# #.#  [$hf )#.#####)#)##...##)#@.#-3.1 (1.0.#.>..##.### .#[$h R.# ####### #.# [#   ##.#  [$h [$h E-4.1 (2[$h5 [$h ? _Found a chain mail.[$hk [$h [$h< ^ _No target in view![$hx [$hF [$hx b.)0 _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.[$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view![$h& [$h 3[$h9 [$hܕ [$h : _[$h [$h ,[$h [$hӥ [$h ,[$h [$h [$h´ [$h [$h [$h [$h [$h [$h [$h [$h ,[$h [$h [$h X[$h4 ,[$h [$h\ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. [$h :_No target in view!  You see here a +0 chain mail.[$h9 [$h  _[$h [$h [$h [$h7 [$h [$h< [$hR ,[$h [$hm [$h ,[$h [$h [$h [$h [$h [$h X[$h1 [$h ,[$h [$hR [$hd ,[$hO [$h [$h ,[$h` [$h [$hl [$h [$hl [$h  [$hG [$hq [$hJ [$h6F p[$hK X[$hL [$hBN ,[$h&O [$hTV .##.####.###.........##.#  #.##.# #.# #.####### #.#  #.##.####.###.##.#  #.##.#........##########.#  #.##.#.#####.............# #.##.#.# #).################[$hV #.##.#.# #..# #.............#......# #.####.################...#####.@....# 515.1 (31.0) ###.......######  #########  [$hV ,[$h,W [$hDZ [$h&` j _Key pressed, stopping explore.[$h` [$hd [$hg ^ _No target in view![$hh [$hdh [$hk b................0.0) [$hl [$hq [$hw j _Key pressed, stopping explore.[$hw [$hz [$h| H _No target in view![$h I[$hw [$hܕ [$hH P _[$h [$h [$h [$h [$hD ,[$ht [$h; [$h [$h+ [$hä [$h [$he [$h6 [$h0  #.# #.#.# #)#.# .# #.# #.#.######)#)# .# #.# #.#.#...##)#.. .# #.# #.#.#.#.>..##. .# #.# #.#.#...#####. .#######.### #.#.##.## #. ...........#########.#.##.# # ......##.............#.##.# #. ##.##.####.###..@......##.# #.24.1 (9  #.##.# #.# #.####.# #[#.##.####.###.# #.# #.#.##.#........##########.# #.#.##.#.#####.............# #.#.##.#.# #).#################.  #.##.#.# #..# #.[$h ..............  #......# #.####.##############  ####...#####......#[$ht [$hp [ _Done exploring.[$h [$h [$h H _No target in view![$h, [$hs [$hD [$hG 5.0.[$hH ...[$hH 4....[$hL [$h3P [$hLY No target in view!Key pressed, stopping explore. _No target in view! _Done exploring.No target in view!Done exploring.[$hY [$h_ [$ha H _No target in view![$hB 3[$h5 [$h [$h2 [$hE [$h# _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.[$h$ [$hQ* [$h, _Done exploring.No target in view!Done exploring.No target in view![$h, 2Done exploring.No target in view![$h[$h[$h[$h-*4[$hK0[$h9No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.[$h9[$h?[$hrBDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view![$hz[$h6{[$h|[$h[$ha[$h[$hUNo target in view!Done exploring.No target in view!Done exploring.No target in view![$hDone exploring.[$hy[$h*[$hļDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!\$hI\$h58\$h<\$h>\$hMhNo target in view!Done exploring.No target in view!\$hNKDone exploring.No target in view!Done exploring.\$h~N\$hfU\$heXDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!\$h3\$h \$h4\$h`\$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$h\$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!\$hԝ\$h#\$h\$h4\$h\$h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$h\$h\$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$hTNo target in view!\$hPh3\$h8i\$hO4\$hb\$hʜNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$h;\$h \$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.\$hNo target in view!\$h;\$hj;\$h4<\$h`4\$h+f\$hgsNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$hs\$hz\$hA}RDone exploring.No target in view!Done exploring.\$hh}KNo target in view!Done exploring.No target in view!\$h3\$h\$h%4\$h.\$h)8No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$h8\$h<\$h?kDone exploring.No target in view!Done exploring.No target in view!\$h6?2Done exploring.No target in view!\$h3\$h\$h?4\$h\$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$hy \$h Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!\$h\$h\$hН\$h4\$h,\$h[No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$h\$hT\$hkDone exploring.No target in view!Done exploring.No target in view!\$h2Done exploring.No target in view!\$hk\$hl\$h-m\$h[4\$h\$h̫No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.\$h\\$h\$hDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!\$h1\$hw2\$hV3\$hV\$hW\$h^\$hihNo target in view!Done exploring.No target in view!\$hiKDone exploring.No target in view!Done exploring.\$hoj\$hs\$h&t9Done exploring.No target in view!\$hltdDone exploring.No target in view!Done exploring.No target in view!]$hL][?25h[?0cNo target in view!Done exploring.No target in view!]$hsDone exploring.No target in view!  Search for what [Enter for "."]? ]$h [?25l[?1c]$h]$hí28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a rapier]$hb - [D:5] a stone staircase leading down  c - [D:5] 6 stones  d - [D:5] a +0 club (4 further duplicates)  e - [D:5] a +0 dagger (1 further duplicate)  f - [D:5] a +0 mace  g - [D:5] a +0 robe (4 further duplicates)  ]$hf7h - [D:5] a +0 whip (3 further duplicates)  i - [D:5] a +0 chain mail  j - [D:5] a +0 leather armour  k - [D:5] a +0 rapier  l - [D:5] a +0 ring mail (1 further duplicate)  m - [D:5] a +0 short sword  n - [D:5] a +0 flail (1 further duplicate)  o - [D:5] a +0 scale mail ]$hˮR p - [D:5] a +2 dagger of speedq - [D:5] a stone staircase leading down  r - [D:5] a staircase to the Ecumenical Temple  s - [D:5] a +0 long sword  t - [D:5] a stone staircase leading up  u - [D:5] an escape hatch in the ceiling  v - [D:5] a stone staircase leading up ]$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_$h,  c - [D:5] 6 stones  d+0 club (4 further duplicates)  ea +0 dagger (1 further duplicate)  fmace  grobe (4 further duplicates)  hwhip (3 further duplicates)  ichain mail  jleather armour  krapier  lring mail (1 further duplicate)  m - [D:5] a +0 short swordnfl  ocale mail  p - [D:5] a +2 dagger of speed  qstone staircase leading down  r - [D:5] a staircase to the Ecumenical Temple  s+0 long sword  tone staircase leading up  un escape hatch in the ceiling  vw +0 spear  x - [D:5] a +3 spear33%_$h  m - [D:5] a +0 short sword  n - [D:5] a +0 flail (1 further duplicate)  y - [D:5] a +3 whip50`$h   n - [D:5] a +0 flail (1 further duplicate)  o - [D:5] a +0 scale mailz - [D:5] a stone staircase leading up66`$h&  o - [D:5] a +0 scale mail  p - [D:5] a +2 dagger of speedA - [D:5] an escape hatch in the floor83`$h`$hT  p - [D:5] a +2 dagger of speed `$h+: q - [D:5] a stone staircase leading down`$h<FB - [D:5] a stone staircase leading down`$h[8bot`$hd  q - [D:5] a stone staircase leading down  r - [D:5] a staircase to the Ecumenical Temple`$h  r - [D:5] a staircase to the Ecumenical Temple  s - [D:5] a +0 long sworda$hG  s - [D:5] a +0 long sword  t - [D:5] a stone staircase leading upa$h  t - [D:5] a stone staircase leading up  u - [D:5] an escape hatch in the ceilinga$ho  u - [D:5] an escape hatch in the ceiling  v - [D:5] a stone staircase leading upa$h  v - [D:5] a stone staircase leading up  w - [D:5] a +0 spearc$h7Level 5 of the Dungeon <<<<>>>>>(Press ? for help) #.# #.# #.....)).....#..........))..#...# #.# #.###########...................#####..#.##.# #.# #.##................##.#.#......# #))#.##.# #.# #...<......##..........#.##...#.# #..#.##.# #.# #{.#.##....#######..####.###.##.#####..#.##.# #.#####.##.##.#..........## #............#..#.##.# #....##.##.##.##.######### #..##..............#<# ####.#.........#.# #..#####.###.####..#.# #.............###..#####.###.####..#.# #.#..⌠...⌠..#.##.....................# #.#.........#.# #..#.###.#.##>####..### c$hF#####......>......# ###..#....###.........# #.....#.........#.# #####....#.....#..#.####..# #.##.##..⌠...⌠..#.# #.....#######.#.....# #..# #.##..............# #.###....#....##.#..# #..# #.#####.)..[....### #.# ###..#.#####.#..# #..#c$h1 #.######.##.##.###.### #..#..........# #..# #......#.##.##..#c$hS#...# #..........#.## #..# c$hn######...##...).####.# ############.# #..#c$h #.#######..# #.# ###########.#####..#c$h' c$h#.#######.)### #.# #...........(......##c$h #.##.........# #.# #..........######...#c$h c$h #.#...##..##.# #.# ########.#.# #.#.#  c$hJc$h[stairs the CudgellerFormicidHealth: 61/61 ========================Magic: 8/8========================AC: 18Str: 22EV: 7Int: 9SH: 5Dex: 13XL:  8 Next: 61% Place: Dungeon:5Time: _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .c$hzac$hbc$hg; _c$hZic$hk,c$hkc$hoc$hxqc$hqc$hrc$hwc$h`xc$hxc$hyc$h}c$h^,c$h8c$h4c$h,c$hc$hc$hދc$hc$h݌c$hc$hc$hDc$hhc$hc$h8,c$hėc$hc$hS,c$h_c$hc$h,c$hQc$hXc$hc$hc$hc$hc$h,c$hc$hVc$he,c$hc$hc$h,c$h˲c$hc$hQ,c$hc$hc$hg,c$hc$hc$hF,c$hc$hc$hc$h"c$hOc$h=c$hv,c$hc$hc$h,c$h$c$h|c$h,c$hc$hc$htc$hc$hc$hc$h,c$hc$h-c$h,,c$hsc$hZ  Items here: ) [ ÷÷.c$hlc$h _c$h@c$hc$hc$hc$hc$h#<  You see here a +0 whip.c$h%c$h% _c$h1'c$h)c$h^5Bc$h{7c$he:,c$ho<c$h Ac$hD,c$hFc$hdJc$hZM,c$h[nc$h_c$h#c,c$hec$hpn#.# #...<......##........#.# #..#.##....#######..##.#####.##.##.#..........###....##.##.##.##.#############.#.........#.##.............##.#..⌠...⌠..#.##.#.........#.######......@......#c$hn# Noise: --------- 4558.1 (34.0)c$hn#.....#.........#.# ##### A) +1 whip (elec)#.##.##..⌠...⌠..#.# #.... Abil: Dig#.##..............# #.###c$h(oz#.#####.)..[....### #.# ##.######.##.##.###.###c$ho+ #......#.##.##..##...# ######...##...).####.# #.#######..##.# c$h}pc$hwc$h@zi _There is a staircase to the Ecumenical Temple here.c$h 4c$h c$h c$h 89.1 (1.0) _c$h+ c$hX \  ♣♣♣♣ ♣♣♣♣♣♣  ♣♣≈≈♣♣♣ ♣♣♣♣♣≈≈≈≈♣♣≈≈≈~~♣♣♣♣♣≈♣♣≈≈≈≈≈♣♣♣≈≈≈~~..♣♣≈~♣♣~~≈≈≈≈♣♣♣≈≈~~...~~≈≈~..~~≈≈≈≈♣♣Templec$hҗ  ♣≈≈~..~@§.≈~.....~~~≈≈♣♣ ♣~~§........._.....~~≈≈♣ ♣♣~.........~..~~....≈~~ ♣~..~.~♣.♣♣...~~~.~~... ♣♣.....♣♣♣♣.~..~~~._~~♣ c$h ♣♣.~_..♣♣♣.._.~~~...~. ♣♣........~...~~...... c$h ♣♣≈..~...~......~.~....♣≈≈~..♣.._......~......You climb downwards. Welcome to the Ecumenical Temple! Found three altars.c$h c$hO `§§_c$hv c$h $8 (1.7c$h c$h$ §c$hj _c$h c$h  c$h c$h -_Found a staircase back to the Dungeon. c$hR V_There is a staircase back to the Dungeon here.e$h! [[?25h[?0c  Search for what [Enter for "."]? f$hl [?25l[?1cf$hf$hԓY22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) f$h.p a - [right here] a staircase back to the Dungeon Results elsewhere ([,] to cycle)  b - [Temple] a bloodstained altar of Trogc - [Temple] a blossoming altar of Fedhas  d - [Temple] a basalt altar of Yredelemnul  f$h[e - [Temple] an ancient bone altar of Kikubaaqudgha  f - [Temple] a shadowy altar of Dithmenos  g - [Temple] a white marble altar of Elyvilon  f$hh - [Temple] a broken altar of Ashenzari  i - [Temple] a sacrificial altar of Ru  j - [Temple] a hide-covered altar of Uskayaw  f$hĔk - [Temple] a glowing silver altar of Zin  l - [Temple] an ornate altar of the Wu Jian Council  m - [Temple] an iron altar of Okawaru  f$hn - [Temple] a shimmering blue altar of Sif Muna  o - [Temple] a snail-covered altar of Cheibriados  p - [Temple] an opulent altar of Gozag  f$hq - [Temple] a sparkling altar of Nemelex Xobeh  r - [Temple] a burning altar of Makhleb  s - [Temple] a hazy altar of Hepliaklqana  f$hE+t - [Temple] a stormy altar of Qazlal f$h|[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]g$h2 :elsewhere  b - [Temple] a bloodstained altar of Trog  c - [Temple] a blossoming altar of Fedhas  d - [Temple] a basalt altar of Yredelemnul  en ancient bone altar of Kikubaaqudgha  fshadowy altar of Dithmenos  gg$h ' white marble altar of Elyvilon  hbroken altar of Ashenzari  isacrificial altar of Ru  jhide-covered altar of Uskayaw  kglowing silver altar of Zin  ln ornate altar of the Wu Jian Council  mn iron altar of Okawaru  n - [Temple] a shimmering blue altar of Sif Muna  o snail-covered altar of Cheibriados  pn opulent altar of Gozag  qparkling altar of Nemelex Xobeh  rg$hH burning altar of Makhleb  shazy altar of Hepliaklqana  tstormy altar of Qazlal  uglowing golden altar of the Shining One  vhimmering altar of Xomg$h 8botg$ha  n - [Temple] a shimmering blue altar of Sif Muna  p - [Temple] an opulent altar of Gozagh$hJ  p - [Temple] an opulent altar of Gozag  q - [Temple] a sparkling altar of Nemelex Xobehi$hThe Ecumenical Temple <_____________________ (Press ? for help) ♣♣........~...~~.......~_.♣♣~~♣♣  ♣♣≈..~...~......~.~........♣♣≈≈♣  ♣≈≈~..♣.._......~........~..≈≈♣♣  ♣≈≈~..♣......~._.~...._..~~.≈≈♣  ♣≈≈≈..............~.♣...~~~~~♣♣  ♣≈≈≈~...♣.♣..~♣♣~...♣♣♣..~~.♣♣  ♣≈≈≈~._.♣♣..~.♣♣~......♣♣...♣  i$h&♣♣≈≈≈~...♣♣~._~..~......♣♣._.♣♣  ♣≈≈≈≈~~..♣♣♣.....~~♣♣._...~..~♣♣  ♣≈≈≈≈~~.♣♣.........♣.........~≈♣  ♣≈≈≈≈~~~........._......~...♣.~♣♣  ♣≈≈~≈.~~._.~..♣♣...~~...._..♣.~~♣  ♣≈≈≈.~~~......♣♣.......♣...♣...~♣♣  ♣≈≈~.~~~~.....♣~♣...._.♣..♣....~≈♣  ♣≈~...~~~....~...♣........♣....~≈♣♣  ♣♣~._.~~....~..~~...♣......._.~≈≈≈♣  ♣~..~~~.....~~~~~~.....~♣~...~≈≈≈♣  ♣~..~~._.~~~~~~~~~~..._.....~≈≈≈≈♣  ♣~~.~~...~≈~~~♣♣♣~~~~......~≈≈≈≈♣♣  ♣♣≈~~~..~≈≈~~♣♣ ♣♣♣~~~...~~~$h6m≈≈≈≈♣  ♣♣♣≈≈~≈~≈♣♣♣♣ ♣♣♣~~~~~≈≈≈≈≈♣♣  ♣≈≈≈≈≈♣♣ ♣♣♣♣♣≈≈≈≈≈♣♣  ♣♣≈≈≈♣♣♣♣♣≈≈♣♣i$h>N i$hN i$hQ nstairs the CudgellerFormicidi$h(R Health: 61/61 ========================Magic: 8/8========================AC: 18Str: 22EV: 7Int: 9SH: 5Dex: 13XL:  8 Next: 61% Place: TempleTime: _You see here a +0 whip. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found three altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? .i$hT i$hT i$h]U i$h There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found three altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? . _Found an ancient bone altar of Kikubaaqudgha.i$h Bi$h L _Found a white marble altar of Elyvilon.i$h 4i$hc  _Found a shadowy altar of Dithmenos and a broken altar of Ashenzari.  There is an ancient bone altar of Kikubaaqudgha here. _Found a glowing silver altar of Zin. _Found an iron altar of Okawaru. _Found a stormy altar of Qazlal.i$h#& y _Found a shimmering altar of Xom.i$h2 i$h@ i$hIE s♣≈≈~..♣......~._.~...._..i$hE e♣≈≈≈..............~.♣...~i$h F {♣≈≈≈~...♣.♣..~♣♣~...♣♣♣..i$hpF ♣≈≈≈~._.♣♣..~.♣♣~......♣♣i$hG ♣♣≈≈≈~...♣♣~._~..~......♣♣i$hG ♣≈≈≈≈~~..♣♣♣.....~~♣♣._...♣≈≈≈≈~~.♣♣........§♣......i$hH C♣≈≈≈≈~~~........§_......~.♣≈≈~≈.~~.@.~..♣♣.§.~~...._ Noise: --------- 4576.8 (17.0)♣≈≈≈.~~~......♣♣.......♣.. A) +1 whip (elec)i$hI ♣≈≈~.~~~~.....♣~♣...._.♣.. Abil: Dig♣≈~...~~~§..§~...♣........♣♣~._.~~....~..~~...♣.....i$hK H♣~..~~~.....~~~~~~.....~♣ ♣~..~~._.~~~~~~~~~~..._.. ♣~~.~~...~≈~~~♣♣♣~~~~.... ♣♣≈~~~..~≈≈~~♣♣ ♣♣♣~~~...i$hU b i$hW _i$hmW §i$hW _i$h X i$h8[  i$h[ i$h'\ O_There is an iron altar of Okawaru here.j$hjN  You kneel at the altar of Okawaru.j$hor/  --more--j$h Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religionk$hw k$hB♣≈≈~..♣......~._.~...._.. stairs the Cudgeller♣≈≈≈..............~.♣...~ Formicid♣≈≈≈~...♣.♣..~♣♣~...♣♣♣.. Health: 61/61 ========================♣≈≈≈~._.♣♣..~.♣♣~......♣♣ Magic: 8/8========================k$h2♣♣≈≈≈~...♣♣~._~..~......♣♣ AC: 18Str: 22♣≈≈≈≈~~..♣♣♣.....~~♣♣._... EV: 7Int: 9♣≈≈≈≈~~.♣♣........§♣...... SH: 5Dex: 13♣≈≈≈≈~~~........§_......~. XL:  8 Next: 61% Place: Templek$h#♣≈≈~≈.~~.@.~..♣♣.§.~~...._ Noise: ---------  Time: 4576.8 (0.0)♣≈≈≈.~~~......♣♣.......♣.. A) +1 whip (elec)k$h<H♣≈≈~.~~~~.....♣~♣...._.♣.. Abil: Dig♣≈~...~~~§..§~...♣........♣♣~._.~~....~..~~...♣.....♣~..~~~.....~~~~~~.....~♣ ♣~..~~._.~~~~~~~~~~..._.. ♣~~.~~...~≈~~~♣♣♣~~~~.... ♣♣≈~~~..~≈≈~~♣♣ ♣♣♣~~~...  _Found a glowing silver altar of Zin. _Found an iron altar of Okawaru. _Found a stormy altar of Qazlal. _Found a shimmering altar of Xom. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.k$ha  Okawaru welcomes you!k$hc/  --more--k$h___.__k$hy  of Okawaru ......7.8 (1 _k$h,!r___k$h #l$hThe Ecumenical Temple <_____________________ (Press ? for help) ♣♣........~...~~.......~_.♣♣~~♣♣  ♣♣≈..~...~......~.~........♣♣≈≈♣  ♣≈≈~..♣.._......~........~..≈≈♣♣  ♣≈≈~..♣......~._.~...._..~~.≈≈♣  ♣≈≈≈..............~.♣...~~~~~♣♣  ♣≈≈≈~...♣.♣..~♣♣~...♣♣♣..~~.♣♣  ♣≈≈≈~._.♣♣..~.♣♣~......♣♣...♣  ♣♣≈≈≈~...♣♣~._~..~......♣♣._.♣♣  ♣≈≈≈≈~~..♣♣♣.....~~♣♣._...~..~♣♣  ♣≈≈≈≈~~.♣♣........§♣.........~≈♣  ♣≈≈≈≈~~~........§_......~...♣.~♣♣  ♣≈≈~≈.~~.@.~..♣♣.§.~~...._..♣.~~♣  ♣≈≈≈.~~~...l$hY...♣♣.......♣...♣...~♣♣  ♣≈≈~.~~~~.....♣~♣...._.♣..♣....~≈♣  ♣≈~...~~~§...~...♣........♣....~≈♣♣  ♣♣~._.~~....~..~~...♣......._.~≈≈≈♣  ♣~..~~~.....~~~~~~.....~♣~...~≈≈≈♣  ♣~..~~._.~~~~~~~~~~..._.....~≈≈≈≈♣  ♣~~.~~...~≈~~~♣♣♣~~~~......~≈≈≈≈♣♣  ♣♣≈~~~..~≈≈~~♣♣ ♣♣♣~~~...~~~≈≈≈≈♣  ♣♣♣≈≈~≈~≈♣♣♣♣ ♣♣♣~~~~~≈≈≈≈≈♣♣  ♣≈≈≈≈≈♣♣♣♣♣♣♣≈≈≈≈≈♣♣  ♣♣≈≈≈♣♣♣♣♣≈≈♣♣l$h♣≈≈≈~~♣♣♣♣♣≈♣♣≈≈≈≈≈♣♣ ♣♣≈≈≈≈≈♣≈≈≈~~..♣♣≈~♣♣~~≈≈≈≈♣♣ ♣≈≈≈≈♣♣♣≈≈~~...~~≈≈~..~~≈≈≈≈♣♣ ♣♣~~~≈≈≈≈♣♣≈≈~..~<§.≈~.....~~~≈≈♣♣♣♣~...≈~≈≈♣♣~~§........._~≈≈♣♣......~≈≈♣♣♣~....§..§.~..~~....≈~~♣♣.._~.~≈♣♣~..~.~♣.♣♣...~~~.~~.....♣....~≈♣ ♣♣.....♣♣♣♣.~..~~~._~~♣.......~≈♣ ♣♣.~_..♣♣♣.._.~~~...~..~.~♣~.≈≈♣ ♣♣........~...~~.......~_.♣♣~~♣♣ ♣♣≈..~...~......~.~........♣♣≈≈ ♣≈≈~..♣.._......~........~..≈≈♣ ♣≈≈~..♣......~._.~....$hF40m_..~~.≈≈♣ ♣≈≈≈..............~.♣...~~~~~♣♣ ♣≈≈≈~...♣.♣..~♣♣~...♣♣♣..~~.♣♣ ♣≈≈≈~._.♣♣..~.♣♣~......♣♣...♣♣♣≈≈≈~...♣♣~._~..~......♣♣._.♣♣♣≈≈≈≈~~..♣♣♣.....~~♣♣._...~..~♣♣♣≈≈≈≈~~.♣♣........§♣...~♣♣≈≈≈≈~~~........§_......~...♣.~♣♣♣≈≈~≈.~~.@.~..♣♣.§.~~...._..♣.~~♣♣≈≈≈.~~~......♣♣.......♣...♣...~♣♣♣≈≈~.~~~~.....♣~♣...._.♣..♣....~≈♣m$h-♣≈≈~..♣......~._.~...._.. stairs the Cudgeller♣≈≈≈..............~.♣...~ Formicid of Okawaru ......♣≈≈≈~...♣.♣..~♣♣~...♣♣♣.. Health: 61/61 ========================♣≈≈≈~._.♣♣..~.♣♣~......♣♣ Magic: 8/8========================♣♣≈≈≈~...♣♣~._~..~......♣♣ AC: 18Str: 22♣≈≈≈≈~~..♣♣♣.....~~♣♣._... EV: 7Int: 9♣≈≈≈≈~~.♣♣........§♣...... SH: 5Dex: 13♣≈≈≈≈~~~........§_......~. XL:  8 Next: 61% Place: m$h0Temple♣≈≈~≈.~~.@.~..♣♣.§.~~...._ Noise: ---------  Time: 4577.8 (0.0)♣≈≈≈.~~~......♣♣.......♣.. A) +1 whip (elec)♣≈≈~.~~~~.....♣~♣...._.♣.. Abil: Dig♣≈~...~~~§...~...♣........♣♣~._.~~....~..~~...♣.....♣~..~~~.....~~~~~~.....~♣ ♣~..~~._.~~~~~~~~~~..._.. ♣~~.~~...~≈~~~♣♣♣~~~~.... ♣♣≈~~~..~≈≈~~♣♣ ♣♣♣~~~...  _Found an iron altar of Okawaru. _Found a stormy altar of Qazlal. _Found a shimmering altar of Xom. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. _Okawaru welcomes you!$ha1$mm$h}6Xm$hs;m$h@m$hZnm$h[m$h]m$h`,m$h+bm$hem$him$h#jm$h:km$hqnm$hq,m$hrm$hvm$hby,m$hzm$hZ}m$ho,m$h{m$hi5 stormy altar of Qazlalhimmering altar of Xom. _There is an iron altar of Okawaru here.  You kneel at the. _Okawaru welcomes you!  There is a bloodstained altar of Trog here.m$ham$hĉ _m$hUm$hm$h,m$h&m$hm$h ♣♣♣♣ ♣♣♣♣♣♣  ♣♣≈≈♣♣♣ ♣♣♣♣♣≈≈≈≈♣  ♣≈≈≈~~♣♣♣♣♣≈♣♣≈≈≈≈≈♣♣  ♣≈≈≈~~..♣♣≈~♣♣~~≈≈≈≈♣♣  ♣≈≈~~...~§≈≈~..~~≈≈≈≈♣♣  ♣≈≈~..~@..≈~.....~~~≈≈♣♣94.8 (17.0) ♣~~~........._.....~~≈≈♣ ♣♣~.........~..~~....≈~~ ♣~..~.~♣.♣♣...~~~.~~ ♣♣.....♣♣♣♣.~..~~~._~~♣ ♣♣.~m$h>_..♣♣♣.._.~~~...~. ♣♣........~...~~.... ♣♣≈..~...~......~. ♣≈≈~..♣.._§.....~..._ _There is a staircase back to the Dungeon here.m$h8_m$hm$h9_m$hM9_m$hK85.0) _m$h"9_m$h.m$h4#.# #...<......##........#.# #..#.##....#######..##.#####.##.##.#..........###....##.##.##.##.#############.#.........#.# #.............# #.#..⌠...⌠..#.# #.#.........#.# Dungeon:5#####......@......# ##.....#.........#.# ######.##.##..⌠...⌠..#.# #....#.##..............# #.####.#####.)..[....### #.# m$h6[40m##.######.##.##.## #.####......#.##.##..# #...#######...##...).# ###.##.#######..# #.#m$hY-7.3 (2.5m$hXtm$h} _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.m$hIm$h?(0.0m$hm$hm$h~E _Done exploring.n$h3n$hn$hJn$hOn$hSn$hUE _Done exploring.n$h9-3n$h0n$hY4n$hcn$hfE _Done exploring.o$hv[[?25h[?0c  Search for what [Enter for "."]? o$hD [?25l[?1co$ho$h28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase to the Ecumenical Temple Results elsewhere ([,] to cycle) o$h b - [D:5] a +0 long swordc - [D:5] a +0 robe (4 further duplicates)  d - [D:5] a +0 whip (3 further duplicates)  e - [D:5] a stone staircase leading up  f - [D:5] a +0 leather armour  g - [D:5] a +0 rapier  h - [D:5] a +0 club (4 further duplicates)  i - [D:5] a +0 flail (1 further duplicate)  j - [D:5] a +0 scale mail  k - [D:5] a +0 ring mail (1 further duplicate)  l - [D:5] a +2 dagger of speedo$hž\m - [D:5] a +0 short sword  n - [D:5] a +3 spearo$ho - [D:5] a stone staircase leading up  p - [D:5] an escape hatch in the floor  q - [D:5] a stone staircase leading up  o$h`r - [D:5] a stone staircase leading down  s - [D:5] a rapier  t - [D:5] 6 stones o$hl[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]p$hz=  d - [D:5] a +0 whip (3 further duplicates)  e - [D:5] a stone staircase leading up  f - [D:5] a +0 leather armour  g - [D:5] a +0 rapier  hclub  iflail (1 further duplicate  j+0 scale mail  kring mail (1 further duplicate)  l - [D:5] a +2 dagger of speedmshort sword  n - [D:5] a +3 spear  ostone staircase leading up  pn escape hatch in the floor p$h{ q - [D:5] a stone staircase leading up  rstone staircase leading down  s - [D:5] a rapier  t6s  u stone staircase leading down  v - [D:5] a +3 whip  w+0 spear  xstone staircase leading down  ya +0 dagger (1 further duplicate)62%q$h n - [D:5] a +3 spear  p - [D:5] an escape hatch in the floorz - [D:5] a +0 mace  A - [D:5] a +0 chain mailq$h987q$hD<  p - [D:5] an escape hatch in the floor  s - [D:5] a rapierB - [D:5] an escape hatch in the ceilingbotq$h5  s - [D:5] a rapier q$hQ u - [D:5] a stone staircase leading downq$h$  u - [D:5] a stone staircase leading down  x - [D:5] a stone staircase leading downq$h  x - [D:5] a stone staircase leading down  z - [D:5] a +0 maceq$hy0  z - [D:5] a +0 mace  B - [D:5] an escape hatch in the ceilingr$hr$h:#.# #...<......##........ stairs the Cudgeller#.# #..#.##....#######..# Formicid of Okawaru ......#.#####.##.##.#..........## Health: 61/61 ========================r$hw#....##.##.##.##.######### Magic: 8/8========================####.#.........#.#AC: 18Str: 22#.............#r$hAEV: 7Int: 9#.#..⌠...⌠..#.#SH: 5Dex: 13#.#.........#.#XL:  8 Next: 61% Place: Dungeon:5r$hB #####......@......## Noise: ---------  Time: 4597.3 (0.0)#.....#.........#.# ##### A) +1 whip (elec)r$h}}#.##.##..⌠...⌠..#.# #.... Abil: Dig#.##..............# #.###r$hf#.#####.)..[....### #.# ##.######.##.##.###.###r$h' #......#.##.##..##...# ######...##...).####.# #.#######..##.#  _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .r$h(4r$hD _r$h r$h Level 5 of the Dungeon <<<<>>>>>(Press ? for help)#.# #.##.....)).....#..........))..#...##.# #.###########...................#####..#.##.##.# #.##................##.#.#......# #))#.##.#r$h #.# #...<......##..........#.##...#.# #..#.##.##.# #..#.##....#######..####.###.##.#####..#.##.##.#####.##.##.#..........## #............#..#.##.##....##.##.##.##.######### #..##..............#<#####.#.........#.##..#####.###.####..#.##.............#r$h x##..#####.###.####..#.##.#..⌠...⌠..#.##.....................##.#.........#.#r$hO #..#.###.#.##>####..########......@......#r$h} u###..#....###.........##.....#.........#.# #####....#.....#..#.####..#r$h r$h #.##.##..⌠...⌠..#.# #.....#######.#.....# #..##.##..............# #.###....#....##.#..# #..#r$h #.#####.)..[....### #.# ###..#.#####.#..# #..#r$h r$hC #.######.##.##.###.### #..#..........# #..##......#.##.##..#r$hv #...# #..........#.## #..#######...##...).####.# ############.# #..#r$h #.#######..##.# ###########.#####..##.#######.)###r$h m#.# #...........(......###.##.........#r$h #.# #..........######...##.#...##..##.##.# ########.#.# #.#.#s$h ##.# #.##.# ##.#.## #..#  #.###.##.# #.....########### ######.########.###...>.####.# >...<.......#..........# #..########.......#### ####.##...####.###..# #########.....#  #.###### #####......# ##.## #.###.# # #.# #.....÷).#.####...######.###.###.# #.# #.....)).....#..........))..#..#.# #.###########...................#####..#.##.# #.##................##.#.## #))#.###.# #...<......##..........#.##...#.# #..#.##. #.# #..#.##....#######..####.###.##.#####..#.##.# #.#####.##.##.#..........## #............#..#.##.# #....##.##.##.##.######### #..##..............#<#$h6;15H ####.## #..#####.###.####..#.# #.............# ##..#####.###.####..#.# #.#..⌠...⌠..#.# #...........# #.#.........#.# #..#.###.#.##>####..###......@......# ###..#....###.......#.....#.........#.# #####....#.....#..#.#.##.##..⌠...⌠..#.# #.....#######.#.....# #..# #.##.....#.###....#....##.#..# #..# #.#####.)..[....### #.# ###..#.#####.#..# #..# s$h-s$hI#.# #...<......##........ stairs the Cudgeller#.# #..#.##....#######..# Formicid of Okawaru ......#.#####.##.##.#..........## Health: 61/61 ========================#....##.##.##.##.######### Magic: 8/8========================####.#.........#.#AC: 18Str: 22#.............#EV: 7Int: 9s$hJ#.#..⌠...⌠..#.#SH: 5Dex: 13#.#.........#.#XL:  8 Next: 61% Place: Dungeon:5#####......@......## Noise: ---------  Time: 4597.3 (0.0)#.....#.........#.# ##### A) +1 whip (elec)#.##.##..⌠...⌠..#.# #.... Abil: Dig#.##..............# #.####.#####.)..[....### #.# ##.######.##.##.###.###s$h>J #......#.##.##..#s$hVJ3#...# s$h}J######...##...).####.#s$hJF #.#######..##.#s$hJ-  s$hJL_You climb upwards. Welcome back to the Dungeon! s$hJ_There is a staircase to the Ecumenical Temple here. _Done exploring. s$hK_Done exploring. _Done exploring. _Search for what [Enter for "."]? .s$h4Ls$hMs$hVs$hYs$hHZ$ _s$hi^s$h_s$hb,s$h#ds$hiR  There is a fountain of clear blue water here.s$hz _s$h$},s$h~s$hs$h,s$hs$h9s$hs$hDžs$hRs$hs$h,s$has$hs$hBs$hs$hY,s$hs$h8s$h&,s$hҙs$hs$h,s$hs$h s$h,s$hs$hs$h1,s$hqs$hޣs$h\,s$hs$h  ##.## ## ##.## #.....##....#  s$hh##...###.##.#  ##..# #.##.# ##.# #.##.# #.###.##.# #######.##...#.### s$h#@...<.......#....615.3 (18.0)s$h} #.#####.##... s$hج#.# #.######  #.# #.s$h# #.# #.#s$h%u #.# #.####### s$hL#.# #.##........ #.# #...<..... s$hl#.# #..#.##...s$hҭs$h{s$ha _There is an escape hatch in the floor here.t$hOmt$hxLevel 5 of the Dungeon <<<<>>>>>(Press ? for help)#######...##.......#.##.#####...#############.## ##............###...################[#t$hIyX#.....##....##.###############...###.##.##.#...........#t$hz##..# #.##.##.#.#########.##########.# #.##.###.#.###........##.###.##.##.....###############.########.##...#.########.###...>.......#####.##@...<.......#..........# #..########.......#####.#####.##...##########.###..# #########.....##.# #.###### #####......# ##.## #.###.#t$hz#.# #.##.....÷).#.####...######.###.#####.# #.##.....)).....#..........))..#...##.# #.###########...................#####..#.##.##.# #.##................##.#.#......# #))#.##.#t$hz#.# #...<......##..........#.##...#.# #..#.##.##.# #..#.##....#######..####.###.##.#####..#.##.#t$h {#.#####.##.##.#..........## #............#..#.##.#t$h7{#....##.##.##.##.######### #..##..............#<#####.#.........#.#t$hZ{8#..#####.###.####..#.#t$hn##..# #.###.#.#########.#########.# #.###.#.###........# #.###.##.# #.....###############.########.##...#.########.###...>.......#####.##@...<.......#..........# #..########.......#####.#####.##...##########.###..# #########.....##.# #.###### #####......# ##.## #.###.##.# #.# #.....÷).#.####...######.###.#####.# #.# #.....)).....#....))..#...##.#########....................#.##.#.# .............##.#.# #))#.##.#.# #...<......##..........#.##...#.# #..#.##.# #..#.##....#..####.###.##.#####..#.##.#####.##.##.#..........## #............#..#.##.#....##.##.##.##.######### #..##..............#<###.#.........#.# #..#####.###.####..#t$hr #.............# ##..#####.###.####.. #.#..⌠...⌠..#.# #.............. #.#.........#.# #..#.###.#.##>####..#######......>......# ###..#....###.........# #.....#.........#.# #####....#.....#..#.####..# #.##.##..⌠...⌠..#.# #.....#######.#.....# #..# #.##....#.###....#....##.#..# #..# t$h t$h ##.## ##..... stairs the Cudgeller##...########## Formicid of Okawaru ......#.....##....#Health: 61/61 ========================##...###.##.#Magic: 8/8========================##..# #.##.#AC: 18t$h[ Str: 22##.# #.##.#EV: 7Int: 9#.###.##.#SH: 5Dex: 13#######.##...#.### XL:  8 Next: 61% Place: Dungeon:5#@...<.......#.... Noise: ---------  Time: 4615.3 (0.0)t$h֮ #.#####.##...##### A) +1 whip (elec)#.# #.######Abil: Dig#.# #.##.# #.##.# #.########## #.# #.##........t$h  #.# #...<......#t$hF u #.# #..#.##....#t$hi   _Done exploring. _Done exploring. t$h _Done exploring. _Search for what [Enter for "."]? . _There is a fountain of clear blue water here. _There is an escape hatch in the floor here.t$h& t$h t$hc t$h t$h $ _t$hm nt$h t$h ,t$hh t$h t$hR ,t$h t$hK t$h\ t$h t$h t$h t$h t$h t$ho t$h t$h ,t$hl t$h t$h t$h t$hK t$h t$h ,t$hf t$h t$h t$h t$h) t$h t$h ,t$hK t$h t$h ,t$hF t$hc t$h ,t$hl t$h t$hV t$hx t$h t$h ,t$h t$h t$ht ,t$hh t$h(( #.# #...<......##...#.# #..#.##....#.#####.##.##.#..........###....##.##.##.##.#############.#.........#.# #.............# #.#..⌠...⌠..#.# t$h( #.#.........#.# #####......@......# #33.3 (18.0)#.....#.........#.# #.##.##..⌠...⌠..#.# #....#.##..............# #.####.#####.)..[....### #.# #t$h+) ^#.######.##.##.## #.#......#.##.##..# #...#######...##...).# ####.#######..# #t$hd) t$h) t$h 5 t$hh7 i _There is a staircase to the Ecumenical Temple here.u$hޡu$hlLevel 5 of the Dungeon <<<<>>>>>(Press ? for help)u$h4#.# #.##.....)).....#..........))..#...##.# #.###########...................#####..#.##.#u$h #.# #.##................##.#.#......# #))#.##.##.# #...<......##..........#.##...#.# #..#.##.##.# #..#.##....#######..####.###.##.#####..#.##.##.#####.##.##.#..........## #............#..#.##.##....##.##.##.##.######### #..##..............#<#u$h5####.#.........#.##..#####.###.####..#.##.............#u$hVi##..#####.###.####..#.##.#..⌠...⌠..#.##.....................#u$hx|#.#.........#.##..#.###.#.##>####..###u$hh#####......@......####..#....###.........#u$hj#.....#.........#.# #####....#.....#..#.####..#u$hͯ#.##.##..⌠...⌠..#.# #.....#######.#.....# #..##.##..............# #.###....#....##.#..# #..#u$h#.#####.)..[....### #.# ###..#.#####.#..# #..#u$h)#.######.##.##.###.### #..#..........# #..##......#.##.##..##...# #..........#.## #..#u$hDB######...##...).#u$hx###.# ############.# #..##.#######..##.# ###########.#####..##.#######.)###u$hm#.# #...........(......###.##.........#u$h#.# #..........######...##.#...##..##.##.# ########.#.# #.#.#u$h԰"u$h2  ##.# #.##.# ##.#.## #..#  #.###.##.# #.....########### ######.########.###...>.u$h=####.# >...<.......#..........# #..########.......#### ####.##...####.###..# #########.....#  #.###### #####......# ##.## #.###.# .# #.# #.....÷).#.####...######.###.###.# #.# #.....)).....#..........))..#..#.# #.###########...................#####..#.##.# #.##................##.#.#u$h I# #))#.###.# #...<......##..........#.##...#.# #..#.##. #.# #..#.##....#######..####.###.##.#####..#.##.# #.#####.##.##.#..........## #............#..#.##.# #....##.##.##.##.######### #..##..............#<# ####.#.........#.# #..#####.###.####..#.# #.............# ##..#####.###.####..#.# #.#..⌠...⌠..#.# u$hP ...........##.#.........#.##..#.###.#.##>####..###......@......# ###..#....###.......u$hJ#.....#.........#.# #####....#.....#..#.####..# #.##.##..⌠...⌠..##.....#######.#.....# #..# #.##.............#.###....#....##.#..# #..# #.#####.)..[....### #.# ###..#.#####.#..# #..#u$hĸv$h< ##..# #.##.##.#.#########.########>>v$h- v$hM #.# #...<......##........ stairs the Cudgeller#.# #..#.##....#######..# Formicid of Okawaru ......#.#####.##.##.#..........## Health: 61/61 ========================#....##.##.##.##.######### Magic: 8/8========================####.#.........#.#AC: 18Str: 22#.............#EV: 7Int: 9#.#..⌠...⌠..#.#SH: 5Dex: 13#.#.........#.#XL:  8 Next: 61% $hrN 33mPlace: Dungeon:5#####......@......## Noise: ---------  Time: 4633.3 (0.0)#.....#.........#.# ##### A) +1 whip (elec)#.##.##..⌠...⌠..#.# #.... Abil: Dig#.##..............# #.####.#####.)..[....### #.# ##.######.##.##.###.### #......#.##.##..##...# ######...##...).####.# #.#######..##.#  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is a fountain of clear blue water here. v$h'Q [22d_There is an escape hatch in the floor here. _There is a staircase to the Ecumenical Temple here.v$hgQ v$hZ v$h\ v$hTb : _v$hc v$hg ,v$h0k v$hv  There is a fountain of clear blue water here. _v$hMy v$hz ,v$h{{ v$h ~ v$hg ,v$h v$ht v$h& ,v$h% v$h v$ho ,v$h v$h v$h ,v$h0 v$h Xv$h× v$h ,v$h v$hK v$h ,v$hd v$hp v$h ,v$h v$h2 v$hL v$h v$h° v$hb v$hֵ ,v$h v$h v$h ,v$hC v$h v$h ,v$h v$h v$h v$h` ,v$h v$h1 v$h` v$h v$hc v$h ,v$h v$h_ v$h ,v$h v$h v$hW Xv$h v$h v$h v$h: .########### ...........# ##########[# .# #.############# .# #.#...........# .##.#.#########.######## .###.#.## #........# .##.....###############.# .########.###...#####.# 56.3 (23.0) ..........# #..########....... #########.###..# #########.#####......# ##.## #.###.#.....÷).#.####...######.###.#.....)).....#..........)).. #####...................#####..#. ............##.#.#......# #))#. ...##..........#.##...#.# #..#.v$h c _There is a stone staircase leading down here.v$h 4v$h#d7.3 (1.0) _v$ht+w$h  You climb downwards.  You hear the sound of rushing water.w$hy/  --more--w$h: .  ..  ...  .... ####  #....#####..>..  ...........#### 6 .......#  ....#.##......#  . # #####.. w$hr9{w$h -8.1 (1.8w$hc w$h  You climb downwards.  You hear the sound of rushing water.  n entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a stone staircase leading down. w$hS_There is a stone staircase leading up here.x$h-l x$hpl x$h2m x$ho x$hv P _x$he} Bx$h x$h x$h x$h x$hÄ x$hP x$hP ,x$h- x$h֌ x$h x$h x$hM x$h x$hƕ ,x$hv x$hZ x$h ,x$hI x$h x$hZ Bx$hآ x$hc ,x$h x$hh x$h x$h x$h2 x$h x$h3 x$h^ x$hٮ x$h% x$h ,x$hX x$h x$h ,x$h x$hG x$hۻ ,x$h5 x$hU x$hA Bx$h P  There is a stone staircase leading up here.x$hb .............. #######.#....#####..>..#..#####<......#73.1 (15.0).#.##......###.. #. ######...#. #.##### {.......#.<x$hm x$h ,4.1 (16x$h x$h0 9 _Found a stone staircase leading up.y$hoy$hy$hy$hA H _No target in view!y$h y$h y$hs y$h2 H _No target in view!y$hB Jy$hG H _No target in view!y$h/E y$hE y$hzJ y$hM  y$hM :_No target in view!y$h y$h y$h y$hp y$h y$ht P _y$h. ,y$h y$h y$hz y$h y$h y$h y$h ,y$h y$h y$h+ ^.......... #.......... .#......... ......... ####### ###.#....#####..>..##..............#####...........<......#.#.##......###y$hr .#.#######...#...##.# #####J..:....S... ##..........#######.....y$h  #.<..S   water moccasin (asleep) ##...#J   jelly (asleep) y$h  ,#...y$h} 8.1 (4.0) _No target in view! _No target in view! _ A jelly and a water moccasin come into view. y$h [ The jelly quivers.y$h y$h{) J.....S..SJ==9.1 (5y$h) y$hA- 8 _The water moccasin hisses angrily.y$h:  You whack the water moccasin!  The water moccasin is heavily wounded.y$h +8 (0.7y$hݣy$h̦\ _The water moccasin closely misses you.z$h  You hit the water moccasin but do no damage.The water moccasin is heavily wounded.z$h .JThe water moccasin bites you but does no damage.z$h6-80.6 (0.8z$h z$h) < _You block the water moccasin's attack.z$h@  You hit the water moccasin.z$h .J The water moccasin is severely wounded.z$hAG-1.3 (0.7z$hPz$h[ _The water moccasin barely misses you.z$hϡ  You miss the water moccasin.The water moccasin is severely wounded.z$hЬBJ.z$h>-2.2 (0.9z$h?z$hF _The water moccasin bites you but does no damage.z$h!i ]  You hit the water moccasin.  The water moccasin is almost dead.3.0 (0.8 _The water moccasin closely misses you.z$h@  You whack the water moccasin!  Lightning courses through the water moccasin!!  You kill the water moccasin!z$h@A X.J†z$hHD J   jellyz$h F 4777 (0.7z$hL z$hO P _Okawaru accepts your kill.z$h  ^. #. .#.. .. #. ###.#....#####..>..#.#....#####....<......#..#.##......###z$hU .J@..#.#...##.†##.# #####.:........#... #.....# #.<..# ##...#  #...z$h C4.7 (1.0z$h z$h < _The jelly hits you but does no damage.z$h  You whack the jelly! Lightning courses through the jelly!  You kill the jelly!z$h 1.z$h 2/6281=5.4 (0.7 _Okawaru accepts your kill.z$h6 z$h1 i _Your Fighting skill increases to level 5!z$h{ 4z$h z$h H _No target in view!z$h{ 4z$h܌ ^ _No target in view!z$hn 4z$h=z$hMH _No target in view!z$hz$hz$h^ _No target in view!{$ht{$hu{$hz{$h}H _No target in view!{$hP:{$h:{$hTA{$hC#No target in view!{$hJ{$h{$h34{$h{$hD{$h Q{$h҃I{$h>{$h: _{$h,{$hٓ,{$h{$h-{$h7B{$hS .#..####. ... ######{$h#....###.#....#####..>..#....#........#####...............<......# #.#.##......# #...#.#######.. ##.......†##.# ### #....@......... --{$h)~~~###...........  #######.....# #.<..#{$hON ##...# {$hw#...{ .. _{$h: You pick up a book of Storms and begin reading...{$h-8.4 (3.0{$h,F--9.4 (4{$h{$hSX _You add the spells Static Discharge and Airstrike to your library.{$h!{$ht!{$hF"{$h%{$h'{$h6({$hv+,{$h60B{$h2{$h~6,{$h7{$h9{$hN={$h={$h>{$ht@{$hGB{$hH{$hL,{$heM{$h_R{$hS,{$hT{$hV{$hZ,{$hL[{$hL_P  There is a stone staircase leading up here.{$ha{$h^b _{$hb{$he{$h:h{$hah{$hji{$hk{$hyo,{$ho{$hr{$hbv,{$hv{$hy{$h{,{$hg|{$h}{$h,{$hw{$ht{$h̊,{$hȋ{$h:{$h,{$h3{$h{$h,{$h{$h{$h,{$h{$he _You hear the slow rusting of a very distant drain.{$hi{$h{$h{$h{$hʯX{$h,{$ht{$hγ{$h5,{$hѷ{$hi{$h",{$h¾{$h{$h#,{$h{$hg{$h,{$h%{$hL{$h,{$h{$h{$hi,{$h{$h{$h,{$hT{$h{$h{$h{$h{$h>{$hP,{$h{$h{$hB{$h{$h,{$h{$h{$hi{$h{$h5{$h{$hJB{$h{$h{$h{$h\{$hY{$hF,{$h{$h {$h ,{$hI{$h {$h(,{$h@{$h{$hL,{$h1{$hi{$h,{$h!{$h#{$h/',{$hd({$h*{$h-,{$h.{$ht2{$hF6,{$h7{$h29{$h<<{$hk<{$h>={$h@|$hd,|$h^|$h|$h ,|$h |$h |$hi,|$hJ|$hR|$h,|$hS|$ha|$h ,|$h!|$h#|$h',|$h9)|$h+|$h/,|$hz0|$h4|$h8,|$h9|$h2<|$hCQ #........  #.......<.......  #.......>.......  #........  #.............# |$h Dz .....#.....# #..####.##......# ....#741.4 (52.0)##..###.###......####....................#|$h)F^...............#................#.#............#########. ..........##########....###.#....#####..>..##....#..............#####|$hmN|$hN,2.4 (53|$h T|$heW\ _Found a stone staircase leading down and a stone staircase leading up.}$hI}$h}$h,}$h$ _Found a bubbling yellow potion.}$h(3}$h)}$hl+}$hu/,}$h0}$h2}$h8,}$hu:}$h>: _Found 19 gold pieces.}$hD3}$hE}$hLH}$hK,}$h M}$h(P}$hKT,}$hU}$hV}$hX}$h+Y}$hY}$hL`#.$.!................##..##..###.###......###.....................}$h`8..^.................###................###..#............#########............##########....###.#....#####..>..##....#..@.....#####50.4 (8.0)}$ha&...............<......# #...........#.##......## #...........#.#######...}$h _You hear a splash.$heM~##..##..###.##~#............##~~ #..^~~# #.###.~~####.......###.#....##..........##.{ #o###.#~o #oo###†##~~#...... #~~~####~.# #######{ #~.# ##.< ##.. ##.$hQNo~$h/Rc2=-7.3 (1.6$hZ$h_Q _You see here a +0 hand axe.$h:   You hit the orc wizard but do no damage.$h4~o=8.1 (0.8 _The orc wizard barely misses you.$hh  You whack the orc wizard!$hg5=9.0 (0.9$h$hc _The orc wizard is severely wounded.$h\  Your unstable footing causes you to fumble your attack.$h?3-8 (0.8$h$hX _The orc wizard closely misses you.$hq\  Your unstable footing causes you to fumble your attack.$hrn=--80.6$hTz$h?}B _The orc wizard splashes around in the water.$h:4  You hit the orc wizard but do no damage.The orc wizard is severely wounded.=1.4 _The orc wizard splashes around in the water.$h -\  Your unstable footing causes you to fumble your attack.$h-0-2.2$h95$h=8B _The orc wizard splashes around in the water.$h6d  You barely miss the orc wizard.$hX0=3.0$hy _The orc wizard is severely wounded.$h\  Your unstable footing causes you to fumble your attack.$hV+7 (0.7$hv$hA _The orc wizard hits you but does no damage.$hf\  Your unstable footing causes you to fumble your attack.$h3g$hSgQ59--4.4$hPq$hw? _The orc wizard hits you with a +0 dagger.$hLu  You hit the orc wizard.  You kill the orc wizard!Okawaru accepts your kill.$hw$hwz$hio~ooo 3 orcs$h=895.2 (0.8$hx$hm+ _You hear a splash. x2$h$hRo~$hu0-6.0$h $h M _Your unstable footing causes you to fumble your attack.$h %  You closely miss the orc.You are no longer corroded.18 =8+1 whip (elec)$h $hi : _The orc hits you but does no damage.$h+ }60=-7.5 (0.7$hϠ $h | _You hit the orc but do no damage. The orc hits you but does no damage.$h \  Your unstable footing causes you to fumble your attack.$h5 -8.3 (0.8$hԞ $h : _The orc hits you but does no damage.$hD $hH $hK .-9.0 (0.7$hT $hY M _Your unstable footing causes you to fumble your attack.$h D=7$h $h0" s _You barely miss the orc. The orc hits you but does no damage.$hw \  Your unstable footing causes you to fumble your attack.$h J=90.5 (0.8$hE $h : _The orc hits you but does no damage.$h  You hit the orc.  The orc is severely wounded.$h011.3$h$h; _The orc splashes around in the water.$h\X  You hit the orc but do no damage. Lightning courses through the orc!  You kill the orc!Okawaru accepts your kill.$hI_,$hYil~ 2 orcs$hm1902.1$ht$h{+ _You hear a splash. x2$hC3.0 (0.9$h{$hMO _You closely miss the orc.$h  You hit the orc.  The orc is moderately wounded.$hʰ307 (0.7$h.$h6 _The orc hits you with a +0 club.$h8 $hQ  $hYou hit the orc.  $hP0The orc is severely wounded.$hI$h$h1$hI4.5 (0.8$h.$h; _The orc splashes around in the water.$h $hN You hit the orc.  You kill the orc!Okawaru accepts your kill.$h/)   orc$he(5.3$hϠ$h( _You hear a splash.$hq$hr~#............##~~ #..^~~# #.###.~~####.......###.#....###..........##)#.....{ #@###.#o~# #~~###†##~~#...... #~~~####~.# #######{ #~.# ##.<$h;s ##.. ##. #..# ##$hƂC6.9 (1.6$h$h _The orc hits you but does no damage. You block the orc's attack. _Items here: ))) [[ †.$h{q2=7.6 (0.7$h($ht _You barely miss the orc. The orc splashes around in the water.$h   You hit the orc.8.4 (0.8 _The orc is heavily wounded.$hx  You whack the orc! Lightning courses through the orc!  You kill the orc!Okawaru accepts your kill.$h߂f)$h2(9.2$h܍$hR( _You hear a splash.$h|4$h^ _No target in view!$h}.$h.$h4$h8H _No target in view!$h$h]$h$hH _No target in view!$h $h $h $hk H _No target in view!$hp $hp $h ^ _No target in view!$hqG 4$hM $hP @ _No target in view!$h $h+ $h $h $h8 $h $h` $h $h?M##..##..###.## ~~~#...#~~ #..^ ##~~# #..####............###.#....###~~#....# ##@#....$h.8)##{ #)~#....~~###†##.###~~#.............##..$h$h>-800.8 (1.6 _$he$hP __You see here a +0 hand axe.$hsM##.$.!.........##..##..###.## ~~~#...#~~ #..^ ##~~# #..####............##.#....###~# ##)#....)#{ #)~#....#~~###.......†##.#~~.#$h{=-2.4 _$h$hb$h zM....##..####.###.$.!.........##..##..###.## ~~~#...#~~ #..^$hq #~~# #.##~~# #..####............##.#....##~~#....# ##)#....)#{ #)~#...........#.#$hا(~#~.$h$h(4.0$h'$h<M ##. ..... ........##..####.###.$.!.........##..##..###.## ~~~#...#~~ #..^ #~~# #.##~~# #..####............$h+##.#....##~~#....# ##)#....{ #)##...........#.#~~$h_{5.6$hw$hq$hJ .#.##..~~###. ..... ..... #~#....##..####.##{ #~##.$.!..........#~~##..##..###.###~~~#....##~~ #..^.~~# #.##.##~@# #..##~~####............#~~#....###.#....####~~#....# ##)#....<{ #)##.#.#{ #)~#....#.##~~##†##.####~~#....$h$h(7.2$h$h$h| $h $hM $h $h M.. #. .#.##.~~###. ..... ..... #~#....##..####.##{##.$.!..........##..##..###.### #~~~#...#~~~#..^ ###~~# #..#.####............##.#....####~~#....#...........#~$h $h (8.8$hm $h $h+-M ## .. #. .#.##.~~###. ..... ..... #~#....##..####.##{##.$.!..........##..##..###.### .##@~~#..^ #~~#~#.###~~# #..#.#~~####............#~~#....###.#....####)$hW10.4 _You hear the slow rusting of a drain nearby.$h--M#~ ## .. #. .#.##.~~###. ..... ..... #~#....##..####.##{##.$.!..........##..##..###.### .##~~~#..^ #~~#~#.##~~#~#..#.#~~####............##)$hE[2.0$hNZ>M##~ #~## .. #. .#.##.~~###. ..... ..... #~#....##..####.##{##.$.!..........##..##..###.### .#~~~#..^ ####~~#~#..#..........# ###)$hCe$hSf(3.6$hk$hm$hG LM####~ ~#~## .. #.~~~# .#.##.~~###. ..... ..... #~#....##..####.##{##.$.!..........##..##..###.### .#~~~#..^$hYG #~~#~#.##..........~#~~$hR $hS (5.2$hNZ $h\ $h M #####~ #~#~## .. #.#~~~~# .#.##.#~~~~###. ..... .....$hm  #@#....##..####.##{##.$.!..........##..##..###.### #~~~#...##~~~#..^..........$h ~~$h( 5{{$h (6.8$h $h $h`M{{ ####~ #~## .. #. .#.##.#~~~@###. ..... .....$hЎ #~~###~#....##..####.##{##.$.!..........##..##..###.####~~~#.............# #~####$h$hk(8.4$h$h$h($h; {{ # ### # ###~# #$hz #~#~## ..  #~~@~# .#.##$h_ #~~~~###. ..... .... #~~###~#....##..####.#{## #~##.$.!......... #~~##..##..###.## #~~~#..$h ##~~~#..^ #~~#~#.## ##~~#~#..#.$hYG{{ $h)20.0$hA$hhrM{{{  #####~# #~#@## .. #. .#.##.#~~~~###. ..... .... Abil: Dig#Water ~# ~~#~#$hre{ {$hs(1.6$hx$h{$hM{ {{{ $hv7 ####@# #~#~## .. #.#~~~~# .#.##.#~~~~###. ..... .... Water ~#$hO ~~~$h M {$h(3.2$h$h$hjE[ { {{{#......######~~#@## ..$hEu#~~~~# .#.###Abil: Dig~Water #~~~#~~#~#.##......... $h~O$hO(4.8$hU$h^X$h{$h_ {{{$h֜J#..... ###$h ####~# #$h# #~#~## .. #$hF  #~@~~# .#.## #~~~~###. ..... $hcX#~~###~#....##..####$h ##~ #~##.$.!........$h{ # #~~##..##..###.# $hϝn#~~~#...........#~~~#..^$h` #~~#~#.###~~#~#..#$h$h]g{ 6.4$h $h$hC{ {{{#.... ### ####~#$h # #~#~## .. # #~~~~# .#.## #@~~~###. ..... #~~###~#....##..####{##~ #~##.$.!......$h #~ #~~##..##..### #~ #~~~#..........#~ ##~~~#..^## #~~#~#.###~~#~#..# #~~####..$h9?{ $h(8.0$h9$h$hM+ x {## #~ {{#...#~## ### #~~~###~# #~~#~#~## .. ##~#~~~~# .#.###~#~~~~###. ..... {#~@###~#....##..### ##~# #~##.$.!...... #~# #~~##..##..### #~# #~~~#........ #~###~~~#..^$h.8  ####~~#~#.## ##~~#~#..# #~~####.. #~~#....###.#$h= H {$h> $h> !9.6$h^C $hF $h S { ## #~ {{ # #~### ### # ~~~###~# # ~~#~#~## .. # #~#~~~~# .#.## #~#~~~~###. .....  #@~###~#....##.. {##~# #~##.$.! #~# #~~##..##.. #~# #~~~# #~###~~~#..^ ####~~#~#.## ##~~#~#..# #~~#### #~~#....###.#{ 31.2$h $h$h$h$h 4$h$h;$h1M{  {##  $h 2#~ {{ #~### ###~~~###~# ~~#~#~## .. #.~~~~# .#.##.$hW2 #@#~~~~###. ..... {#~~###~#....##..####~# #~##.$.!.....##..##..###~# #~~~#........$hv2 $h;8{ $h<(2.8$h}A$hJD$hEM 3M{  {#   {{ #~### ##$hM c#~~~###~# #~~#~#~## .. #.  .#.##.{#~#~~~~###. ..... ~~###~#....##..####~# #~##.$.!.....$hN m#~# #~~##..##..##$h?Y 7{$hZ (4.4$h^ $h+a $h2{  { ##   #~ {{ # #~### ### #$h;{ #~~~###~# #~#~#~## .. #~#~#~~~~# .#.###o#~#~~~~###. .....#~#~~###~#....##..#$h#~##~# #~##.$.!....$h#~ #~# #~~##..##..# o   orc (wandering)#~ #~# #~~~#..$h#~ #~###~~~#..^####~~#~#.##....$h](  An orc comes into view. It is wielding a +0 hand axe.$h35{ {{ #o~o$h5G====6.0$h&;$h>% _The orc shouts!$h  {You hit the orc.  The orc is lightly wounded.$hZ`=---7 (0.7$h9$hr; _The orc splashes around in the water.$h\  {You closely miss the orc.The orc is lightly wounded.$hյD---7.4$h$h; _The orc splashes around in the water.$hs{  _The orc splashes around in the water.  $hztYou closely miss the orc.  is lightly wounded. _The orc splashes around in the water.  You hit the orc.  The orc is heavily wounded.$hu(8.1$hzz$h%~1 _You block the orc's attack.$h^ $h _ .-8$hh $ho M _Your unstable footing causes you to fumble your attack.$h! M_Your unstable footing causes you to fumble your attack.  You hit the orc.  You kill the orc!Okawaru accepts your kill.$h$ p{ #)$h$ )$h+) -1=$h_) 9.6 (0.8$h+/ $hE2 ( _You hear a splash.$h 4$h $h H _No target in view!$h $h $h~ $h H _No target in view!$hn $h\n $hTs $hu H _No target in view!$hC $hC $hH $hK H _No target in view!$h+$hU,$h2$h4H _No target in view!$h$h$h$h[@ _No target in view!$hc: { {##  #~ {{# #~### ### #{ #~~~###~# # { ##~~#~#~## .. # { #@#~#~~~~# .#.# #~#~#~~~~###. .... #~#~~###~#....## #~##~# #~##.$.!... #~##~# #~~##..## #~##~# #~~~#...... #~##~###~~~#..^ #~~####~~#~#.## ##~~#~#..#$h@ B{{ $h0A =-41.2 (1.6 _$hF $hI P __You see here a +0 hand axe.$hE  { {## ~ {{#{### ###{ #~~~###~ ##~~#~#~## ..{ #)#~#~~~~# .#. ##. ....~###~#....###~# #~##.$.!.~##..###~~#~~####...... $h7{$hI-2.8 _$hy"$ha%$h  {## { #~ {{#### ###{ #~~~###~ ##~~#~#~## ..{ #)#~#~~~~# .#. #~##. ....~###~#....###~# #~##.$.!.~##..##~#....#~~#~~#....###.# {4.4$h ## ~ {{#{### ###{{ #~~~###~ ##~~#~#~## ..{ #)#~#~~~~# .#. #~##. ....~###~#....###~# #~##.$.!.~##..##~#....#^##~##~~#....#....  {{6.0$hS ~ {{#{### ###{ #~~~###~ { ##~~#~#~## ..{ #)#~#~~~~# .#. #~##. ....~###~#....###~# #~##.$.!.~##..##~#....#^Water #~###)#.........  {7.6$hA : {### ###{ #~~~###~ ##~~#~#~## ..{ #)#~#~~~~# .#. {#~##. ....$h C #~#~~###~#....###~# #~##.$.!.~##..##~#....#^~####~~#~#.### .~#{ #)##........ $h J {$h (9.2$h9 $hI $h  { #~~~###~ ##~~#~#~## ..{ #)#~#~~~~# .#. #~##. ....~###~#....##{#~##~# #~##.$.!. ~##..##~#....#^~####~~#~#.### .{~~####....#{ #)~#........  {{50.8$h˓  ##~~#~#~## ..{ #)#~#~~~~# .#. #~##. ....~###~#....###~# #~##.$.!.{~##..## ~#....#~##^~####~~#~#.## .{~~####...Water .. #~~###...... $hأ~ {{2.4$h$h̫$hym { #)#~#~~~~# .#. #~$hm##. ....~###~#....###~# #~##.$.!.~##..##{$h n~#.... #~##^~####~~#~#.## .{~~####...$h;nc ##....###.# $hTn7....$hmnc.. ##~~#....... $hxL {$hy$hgy!4.0$hU$h݁$hO #~#~#~~~~###. .....#~#~~###~#....##..##~##~# #~##.$.!..#~##~# #~~##..##..##~##~# #~~~#.....{ #~##~###~~~#..^ #~~####~~#~#.##.#~~# ##~~#~#..#.{#~@# #~~####....##~# #~~#....###.#~# #~~#....#.....{ #~# ##)#......$h^o.# #)# o.. #)~#.o   orc wizard (asleep)... #~~###o   orc (asleep)..#. ##~~#..~~~###$hw  An orc and an orc wizard come into view.$h]  The orc shouts! The orc wizard shouts! You hear a shout!$h$h$h$h{ { #o .o{ oooo 3 orc wizards (1 wandering)oo===5.6$h5 $h*} _An orc wizard comes into view. It is wielding a +0 dagger. x2$h==\~###~#....##..#{#~# #~##.$.!.... ~##..##..#~#.......{##~##^ #~~####~~#~#.## .~~####...##....###.#{ ....$h= #o# ##)#......o# #)##{ o.. #)~ .o.. #~~###..#. ##~~#...# .. #~~~####~.# ######$hMJoo$hR5*$h* (1 invisible)  The orc wizard gestures wildly while chanting.$h[ oThe orc wizard flickers and vanishes for a moment.$h ;*$h v 2  The orc wizard casts a spell.$h%)$h~+,$h,$h /,$h> {{{ { {#oo . 2 orc wizards (5   white imp (wandering)5$h?o   orcThe orc wizard flickers and vanishes for a moment.$h?(7.2$hI$hqL\ _A white imp comes into view.$h{#~# #~##.$.!....~##..##..#~#.......{ #~##~##^ #~~####~~#~#.## .#~~# #~~####...{ ##....###.# ....{ {#o# ##)#..... .o# #)##$hN&.o.. #)~..... #~~###....#.. ##~~#....5# .. #~~~###..... ..# ##~.# ######{ #$h|$h$hU  {{ { {o.5.5  The white imp shouts!$hi0-8.8$h4 $hy : _The orc hits you but does no damage.$hs B$h  { { {{{,5.1 invisible)$h\ W---9.6 (0.8$h $h M _Your unstable footing causes you to fumble your attack.$ha $h $hZ $h   {{{ { ,{.o.5.owandering, 1 invisib…)You barely miss the orc. The orc hits you but does no damage.=-60.3 (0.7$h $hB z _An orc wizard comes into view. It is wielding a +0 dagger.$h  {ooinvisible)  You barely miss the orc. The orc hits you but does no damage. $h d_An orc wizard comes into view. It is wielding a +0 dagger.  Your unstable footing causes you to fumble your attack.  You hear the slow rusting of a drain very nearby.  The orc wizard shouts! You hear a shout!  The orc hits you with a +0 whip.$h u1-====1.0$hN $h~ * _You hear a shout! x2$h ]  You barely miss the orc.$h   {{ {{ ,{o{.  You hear a shout!$hW [=---7$h& $h* P _The orc barely misses you.$h $hr $h $hh  {{{ {5 o..$h S----2.4$h $h M _Your unstable footing causes you to fumble your attack.$hN ,$h { { {{ {.o=3.1$h;  _You barely miss the orc. The orc splashes around in the water.$hSv<{ $hv@-8$h8$hDŽ _You closely miss the orc. The orc barely misses you.$h$hv$h* { {  { {o.oo 3 orc wizards (2 invisible)2=-4.5$h1$h5M _Your unstable footing causes you to fumble your attack.$h  You whack the orc! Lightning courses through the orc!!  You kill the orc!Okawaru accepts your kill.$hN$h$h o,5.oo 4 orc wizards (2 invisible)$h  You hear a splash.$h **The white imp gestures at you.The puff of frost misses the orc wizard.$hBp$hp$h;|o{ { { #@{#o,{5o.o. 3$h1==5.2$h?$h(S _The puff of frost misses you.$h*$h/--9$h\$hM _Your unstable footing causes you to fumble your attack.$h^Z<  You hit the orc wizard.$hZ$h.i ,o.oo 4 orc wizards (2 invisible)  The orc wizard is lightly wounded.$h9z *The white imp gestures at you.The puff of frost misses the orc wizard.$h|  { { $hG{ #o{The puff of frost hits you but does no damage.$h1==6.6$h $h8 _You block the orc wizard's attack.$h:>\  Your unstable footing causes you to fumble your attack.$hcF}  The orc wizard gestures at you while chanting.$h!K  The puff of flame hits the orc wizard!$h;*$hv 3  The orc wizard casts a spell.$h8$hG .ooThe orc wizard flickers and vanishes for a moment.$h__.  The white imp gestures at you.The puff of frost hits the orc wizard.  The orc wizard dies!§ 3 orc wizards (2$h{  { #§$h.j=2=7.3$hA _You hear a splash. x2$hG$h$h)h _No reachable target in view!$h4*$h3$hpCh _No reachable target in view!$hD$hQ$hVR _No reachable target in view!$hdj4$hWs$hvR _No reachable target in view!$h4$h"$hG%R _No reachable target in view!$h$hH$hJ $hJ _No reachable target in view!$h$hi$hE$hw$h $h $h˴ $hm $haZ $hZ $hf $hFj $h; 4$hU $h 4$h $h $h $hr $h $h $h6 4$h $hn $hk$hl$hz$h`$hE$hI $h$h ~##..##..# ~#.......{ { #~##~##^ {#~~####~~#~#.## #~~# .#~~# #~~####...#$h ....###.# ....{#)#..... #.o5o# #)###..oo. #)~........ #~~###.......#...##~~#.......# ..#.#~~~###o 4 orc wizards (1 wandering, 2 invis…)?..... ..#.##~.# ######.{.## .#$h 0 ##..$h, D2 invisible)  An orc wizard comes into view. It is wielding a +0 dagger.  Found a scroll of identify.  You are engulfed in a cloud of scalding steam.  The orc wizard shouts!  The orc wizard hits you but does no damage.$h5 m  The white imp gestures at you.$hS t { {$h L====8.9 (1.6$hM  _The puff of frost hits you but does no damage. _Items here: )) [ ††.$hd  You barely miss the orc wizard.$h ,oo   orc (wand, missile)You are engulfed in a cloud of scalding steam.  An orc comes into view. It is wielding a +0 heavy flail and carrying a wand ofcharming.$h);*$h 3  The orc wizard mumbles some strange words.$h oThe orc wizard flickers and vanishes for a moment.  The orc wizard casts a spell at you.$h(( $h){  The magic dart hits the orc wizard. The orc wizard misses you.$h7[===-9.6 (0.7$h@$hLH@ _The white imp hits you but does no damage.$hjg  You hit the orc wizard.  Lightning courses through the orc wizard!  You kill the orc wizard!$hTk_  Okawaru accepts your kill.$h| .o5) 3 orc wizards (2  You are engulfed in a cloud of scalding steam.$h9 *$h.XThe orc wizard gestures at you while chanting.$h $h[ $h_  { {{.5oYou block the puff of flame.$h_4--70.4 (0.8$h&$h)@ _The white imp hits you but does no damage.$hh  You hit the orc wizard.  The orc wizard is heavily wounded.$h{ { ,oo   orc (wand, missile)You are engulfed in a cloud of scalding steam.  The orc wizard hits you but does no damage.  The white imp grins evilly.$hS|V--1.1 (0.7$h$h @ _The white imp hits you but does no damage.$h  You hit the orc wizard but do no damage.The orc wizard is heavily wounded.$hs  ,SS   adder (wandering)5   white imp$h o   orc (wand, missile)You are engulfed in a cloud of scalding steam.$h f1--8$h-( $h"+ C _An adder comes into view.$hS+ $h:  You closely miss the orc wizard.The orc wizard is heavily wounded.You are engulfed in a cloud of scalding steam.$hW p { {.5   white impo   orc (wand, missile)$h  ##..  The adder hisses angrily.  You block the orc wizard's attack.$h" 5=2.7 (0.9$h$h@ _The white imp hits you but does no damage.$hZ  You block the orc wizard's attack. _The white imp hits you but does no damage.hit the orc wizard but do no damage.You block the white imp's attack.-3.5 (0.8 _The orc wizard hits you but does no damage.$h,MYou block the white imp's attack.orc wizard hits you but does no damage.barely miss the orc wizard.  The white imp hits you but does no damage.2=-4.2 (0.7 _The orc wizard hits you but does no damage.$h  Your unstable footing causes you to fumble your attack.-9 _You are engulfed in a cloud of scalding steam.$h  Your unstable footing causes you to fumble your attack.  You are engulfed in a cloud of scalding steam.  You block the orc wizard's attack.$h m  The white imp gestures at you.$hmn $hyo 1==5.6$hx $h{ D _The puff of frost hits you but does no damage.$h&  You hit the orc wizard.  The orc wizard is heavily wounded.You block the orc wizard's attack.  The white imp gestures at you.$hOe53----6.3 _The puff of frost hits you!$h  You closely miss the orc wizard.The orc wizard is heavily wounded.The orc wizard hits you but does no damage.$hȶE47------$h.-7.2 (0.9$h$hH _The white imp hits you. The white imp freezes you.$hC$hV--8.0 (0.8$h$h M _Your unstable footing causes you to fumble your attack.$hΞ R  You hit the orc wizard.$h<  $h oSS   adder5   white imp  The orc wizard is almost dead.The white imp lashes its tail.The white imp hits you but does no damage.$hs 3=7 (0.7$h $h6 X _The orc wizard closely misses you.$hbC <  You hit the orc wizard.$hF m  The orc wizard is almost dead.$hQ U{o.$h.R 5   white impo   orc (wand, missile)$hR -9.5 (0.8$h] $h=` _The orc wizard barely misses you. The white imp closely misses you.$hxD .oYour unstable footing causes you to fumble your attack.  The orc wizard barely misses you.$hDW  The white imp gestures at you.$h+E$h$h-v41-----=80.3$h$hz1 _The puff of frost hits you.$h $hf x2=----1.0 (0.7$hm$hM _Your unstable footing causes you to fumble your attack.$hX  Your unstable footing causes you to fumble your attack.  The orc wizard hits you but does no damage.$hO=-7$h$h7@ _The white imp hits you but does no damage.$hXn  You hit the orc wizard but do no damage.The orc wizard is almost dead.The orc wizard hits you but does no damage.$h wm  The white imp gestures at you.$h $h! 5=2.5 (0.8$h~$h,%3  The white imp gestures at you. _The puff of frost hits you but does no damage.  You hit the orc wizard.  Lightning courses through the orc wizard!  You kill the orc wizard!$h*_  Okawaru accepts your kill.$h +$hE6D. 2 orc wizards ($h:-8-$h:3.4 (0.9$hrE$hH@ _The white imp hits you but does no damage.$hm$h?% $h/[.oYou closely miss the orc wizard.  The white imp gestures at you.$hS  The puff of frost hits you but does no damage.$hc3==4.2 (0.8$h$h48 _You block the orc wizard's attack.$h ##.$.!....{##..##..# #~##~# .{##~###~~~#..^#~~####~~# ##~~#~#..#~###......$h ###.# #@# #~~#....#,,{#)# ##)#.#..5o# #)# #..oo. #)~#.. ........ #~~###.......#...##~~#.........# ..#.#~~~###.....? ..#.##~.# ######...... {.## .#~.#$h+ $hآ s  The orc wizard casts a spell at you.$h4 7  You easily resist.$h> **The white imp gestures at you.$h] {@,#){5.8 (1.6$h $h S _The puff of frost misses you.$ht~##..##..# {~#.......{ #~##~##^ #~~####~~#~#.###~~# .#~~# #~~####...#....###.# ....,,,#@# ##)#.....#.S5o# #)###..oo. #)~$ht........ #~~###.......#...##~~#.......# ..#.#~~~###?..... ..#.##~.# ###### S   adder.{.## .#~.# 5   white imp ##..o   orc (wand, missile)$hv$h~-.5   white impo   orc (wand, missile)$h2*$hX$hO  The orc zaps a wand. The orc wizard is unaffected.  The orc wizard barely misses you.$hj S5o$hKS   adder5   white impo   orc (wand, missile)The white imp hits you but does no damage.$h_s  The orc wizard casts a spell at you.$ho {The puff of flame hits the orc wizard! You block the white imp's attack.$h^4=7.4$h׍$hk _The orc wizard barely misses you. _Items here: )) [ ††.$h']##.$.!....{ ##..##..# { #~##~# .{ {#~##~###~~~#..^#~~####~~# ##~~#~#..#~$h'###......###.# #@# #~~#....#,,,#)# ##)#.#.S5o# #)# #..oo. #)~#.. ........ #~~###.......#...##~~#.........# ..#.#~~~###..... 5   white imp?$h[(l ..#.##~.# ###### o   orc (wand, missile)...... {.## .#~.#$hV<$hD5*$hs  The orc wizard casts a spell at you.$hs oThe orc wizard resists with some effort.  The orc wizard points at you and mumbles some strange words.$h$h`  {5$hP.$h(9.0$ho> _You easily resist.$h)$h$h.S.S   adder5   white imp$he m  The white imp gestures at you.$hŠ$ho{ {{.5   white imp$hMf3----900$h$h1 _The puff of frost hits you!$h0 $h $hN ,oo..o   orc (wand, missile)$h l5-----9 (0.9$hi $h v _You barely miss the white imp. You block the white imp's attack.$h$h]$hl o.   orc wizard  You barely miss the white imp.$hnm  The white imp gestures at you.$hA#$ho/{.SS   adder5   white impo   orc (wand, missile)$h0n28---=1.6 (0.7$hL:$hC>1 _The puff of frost hits you.$h64$h$h^ _You are too injured to fight recklessly!$h$h{$hft _You are too injured to fight recklessly!$h1 4$h<< $hI? ^ _You are too injured to fight recklessly!$h  ~~###~#....##..###.$.!....{##..##..# #~##~# .{ #~##~###~~~#..^{ #~~####~~# ##~~#~#..##~###......###.# #~# #~~#....#,,{#5# ##)#..oo# #)# #..S.. #)~#.. ........ #~~###.....#...##~~#.........# ..#.#~~~###.....? ..#.##~.# ######$hY$h,$hV$h2M  The white imp attacks as it pursues you!$hV$hl  {{5o#oo)o 2 orc wizards (invisible)$hO5-3.2 (1.6$h$h9Y _The white imp barely misses you. x2$hH{ #~#~#~~~~###. .... #~#~~###~#....##{ #~##~# #~##.$.!... #~##~# #~~##..## #~##~# #~~~#..{ #~##~###~~~#..^{#~~####~~#~#.## #~~# ##~~#~#..#{ #@~# #~~####.....#~# #~~#....###.#$hI #5# #~~#....# ,,o#o# ##) #..o)# #)## #..S.. #)~#.   orc wizard ........ #~~###5   white imp .......#...##~~#.. ......# ..#.#~~~###....$h}L$hN$hvO$hP$hbZ(  {  { ##5o{#){{.$h![9=----4.8$hg$hi$h ;  You hit the white imp.$h m  { {$hB f,#S.{S   adder5   white imp  The white imp is moderately wounded.$h 5=5.5 (0.7$h $h @ _The white imp hits you but does no damage.$h  {{{. You hit the white imp.  The white imp is almost dead.$hQ24--6.3 (0.8$h$h@H _The white imp hits you. The white imp freezes you.$h,K-7.0 (0.7$ht$hM _Your unstable footing causes you to fumble your attack.$h M_Your unstable footing causes you to fumble your attack.  You hit the white imp.  Lightning courses through the white imp!!  You kill the white imp!$h $h $hU $h  {oS,{#).{oo 2 orc wizards (invisible)$hU c5--9=7$hu $h P _Okawaru accepts your kill.$h3#,$h. { ,#o{.oo   orc (wand, missile)$h10-8.4$h@$hxAM _Your unstable footing causes you to fumble your attack.$hÐ \  Your unstable footing causes you to fumble your attack.$hE  {.{){$h 0=9.1$hϭ $h A _The orc wizard hits you but does no damage.$h'Your unstable footing causes you to fumble your attack. _The orc wizard hits you but does no damage.  You whack the orc wizard! $h ( Lightning courses through the orc wizard!!  You kill the orc wizard!  Okawaru accepts your kill.$hi*$hF,$h9So)   orc wizard$hT;$h4S#~#~#~~~~###. .... stairs the Cudgeller#~#~~###~#....##.. Formicid of Okawaru ......#~##~# #~##.$.!... Health: 25/62 =========---------------#~##~# #~~##..##.. Magic: 8/8========================#~##~# #~~~#...... AC: 18Str: 22#~##~###~~~#..^... EV: 8Int: 9{#~~####~~#~#.##... SH: 5Dex: 13#~~# ##~~#~#..#... XL:  8 Next: 100% Place: Dungeon:6#@~# #~~####...... Noise: =--------  Time: 4899.8 (0.7)##S#$hT #~~#....###.# A) +1 whip (elec)#o# #~~#....#.... Abil: Dig,,,#)# ##)#......... Water #..{)# #)##........#..{.. #)~#........ o   orc wizard (invisible)........ #~~###...... S   adder.......#...##~~#.............# ..#.#~~~###....Your unstable footing causes you to fumble your attack. _The orc wizard hits you but does no damage.  You whack the orc wizard!  Lightning courses through the orc wizard!!  You kill the orc wizard!Okawaru accepts your kill. _You hear a splash. x2  You have reached level 9!$hX/  --more--$h   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $hca28/689/949 0% $h$hpU _You feel stronger. x2$hl$h5s$h  { o..ooo 2 orcs (1 wand, 1 missile)You miss the adder. The adder bites you but does no damage.900.5$h]$hq _An orc comes into view. It is wielding a +0 club.$h\  Your unstable footing causes you to fumble your attack.$h  {o.1.2$hl$hSS _The adder closely misses you.$h| \  Your unstable footing causes you to fumble your attack.$h| &9$hڈ $h = _The adder bites you but does no damage.$hq8{ $h/9=2.6 _You closely miss the adder. The adder closely misses you.$hCx {3.5 (0.9$hN$h1Rq _You miss the adder. The adder bites you but does no damage.$hF {  You hit the adder.  The adder is heavily wounded.$h-4.3 (0.8$hI _You block the adder's attack.$h \  Your unstable footing causes you to fumble your attack.$h -5.0 (0.7$h $hi = _The adder bites you but does no damage.$h  You hit the adder.  You kill the adder!$h{ oo)oo 2 orcs (1 wand, 1 missile)$hA5$h 730=8 (0.8 _Okawaru accepts your kill.$hzj  You whack the orc wizard!  You kill the orc wizard!Okawaru accepts your kill.$hdo$h݁  {)o)oo 2 orcs (1 wand, 1 missile)$hb 2=6.5 (0.7 _You hear a splash. x2$hV$hg _Your Armour skill increases to level 6!$h3&#~#~~###~#....##..##~##~# #~##.$.!..#~##~# #~~##..##..##~##~# #~~~#.....{#~##~###~~~#..^#~~####~~#~#.##.#~~# ##~~#~#..#.#~~# #~~####....##@# #~~#....###.#o# #~~#....#.....,,,#o# ##)#......#...)# #)##..... #)~#......... #~~###.......#...##~~#........# ..#.#~~~###?..... ..#.##~.# ######$h {-8.1 (1.6$h*$hl. _The orc hits you but does no damage. _Items here: )) [[ ††.$h)  You whack the orc!  You kill the orc!Okawaru accepts your kill.$h1o)o   orc$h$9a1-8 (0.7$hx=$h@+ _You hear a splash. x3$h  You hit the orc.9.5$h$hgW _The orc is almost dead.$hC  You hit the orc.  You kill the orc!Okawaru accepts your kill.$h P)$h $h) 1310.2$h $hY ( _You hear a splash.$h & #~# #~##.$.!....~##..##..#~#.......##~##^{ #~~####~~#~#.## #~~# .#~~# #~~####...$hh ##)....###.# ....,,,#)# ##)#.....#...)# #)##.... #)~.....#......... ..#...... {.## .#~.#$ho ={ $hҪ 5-1.8 (1.6$h $h { _You hear the rusting of a drain very nearby.x - a wand of charming (16) (gained 11 charges)$h s2=-2.8 (2$h $h> y _Items here: ( )) †.$h  ~##..##..#{~#....... #~##~##^~####~~#~#.###~~# .#~~# #~~####...#)....###.# ....,,,#@# ##)#.....#...)# #)###..... #)~........ #~~###......#..#...... {.## .$ha+##..$h $h+4.4 (1$h$hYn _Items here: )) [ ††.$hH {~#....... #~##~##^#~~####~~#~#.###~~# ..~~####...#.. ##)....###.##..# ....#....#)# ##)#.....#...@# #)##....#)~...........#~~####Water #...... .# ##..#$hK 3=6.0 _$hYh _Items here: )) [[.$h@`  #^#~~####~~#~#.##. ...~~####...#.. ###)....###.# #..#.......#)# ##)#..... #...)#.##)##...#)~....~~####...##~~#....#..##+ .#....{$h$h370 _$hd$h$he  #~##~###~~~#..^#. #~~####~~#~#.###.# #~~# ##~~#~#..#.# #~~# #~~#### #...###)# #~~#....###.# #..#.#)# #~~#....# #....#)# ##)# #...)#.##)## #.#)~##$h .#~~####.#...##~~##......##..#.#~~~####?..... ..#.##~.# #...... .## .#~.##...... .# ##..$h #..##+# .# #..# $h M ....{$h( $hP) &8$h3 $h7 $h3D #~##~###~~~#..^ #. #~~####~~#~#.###.## #~~# ##~~#~#..# ...#. #~~# #~~#### #...###)# #~~#....###. #..#.#)# #~~#....# #....#)# ##)# #...)#.##)## #.#)~# #.#~~### #.#...##~~#$hN #......##..#.#~~~### #?...... ..#.##~.#  #....... .## .#~.# #....... .# ##.. #..##+##..# #..#  ....{$h$h\4=9$hT$h$h} $h? ,$hƒ $h4 $h K5=$h8 $h ,$hT $h ,$h2 $h@ O6$h $h ,$h $h $h $h9 $h i7=$hg $h $h ,$hH $h$ $hz K8=$hD $h ,$h $h $h $h $hP O9$h $h ,$h' $h$ $h$ $h( $h. $h/ T40=$h2 $h: ,$h? $h:E ,$h}H $h2O a1=$hV $h:] $ho] $h"` $hKm B$h5n $h_n $h p $h4u O2$hTx $h} ,$h $h$ ,$h 3=$hg $h ,$h $h ,$h $h޶ $ht D4=$hĹ $hb ,$h $hB $hk $h $h $h* 95$h $h ,$h $h# ,$h" $h S6=$h $h` $h ,$h^ $h| ,$hV $hU,$h$ha7=$h $h,$hg$h _You hear the rusting of a drain very nearby.$h $hyO8$h#$h),$h^1$h6$hd6$h_9$hK>$hp?N49=$h∩~ $h1D69$h\$h, _Found a glowing drain.$h".######...###)....### ##..#.#)# #.. #....#)#.##)#.....###.#...)#.##)##...#.......#)~........#~~####...##~~#.##..#.#~~~###?....@....#.##~.# ####.## .#~.#  ##..##+## #..#BSB#.## ....{~~~#.# #....S 2 adders (1 asleep)~∩~~S~$h$,$h/SS~$h 90$h$ha/ _The adder hisses angrily.$h_ #.######...###)# #~~#....### ##..#.#)# #~~#....# #....#)#.##)# ###.#...)#.##)## #...#.......#)~# #....#~~### #.#...##~~# #......##..#.#~~~### #?.#.##~.#  #.## .#~.# #.# ##..  #..##+##..# #..# #..#B$h_#SB#.## ....{ #..#~~S#.# #....   adder #..#~∩~#.# #.... #..#~~~#.#$hb$h[m{~BB 2 giant cockroaches$hn&1$hv$hy$h  #.######...###)# #~~#.... ##..#.#)# #~~#....# #....#)#.##)# ###.#...)#.##)## #...#.......#)~# #...#~~### #.#...##~~# #......##..#.#~~~### #?.#.##~.#  #.## .#~.# #.# ##..  #..##+##..# #..# #..#B$h SB#.## ....{ #..#~S~#.# #.... SS 2 adders #..#~∩~#.# #.... BB 2 giant cockroaches #..#~~~#.#$hw $hG IS~$hަ T7=2$h $h $h ] #.######...###)# #~~#.... ##..#.#)# #~~#....# #....#)#.##)# ###.#...)#.##)##$hW  #...#.#)~# #...#~~### #.#...##~~# #......##..#.#~~~###$h~  #?.#.##~.#  #.## .#~.#$h + #.# ##..  #..##+##..# #..#  #..#BSB#.## ....{ #..#S~~#.# #....$h/  #..#~∩~#.# #.... $hU  #..#~~~#.#$h $h $h 3$h\ $h $h* #.######...###)# #~~#.... ##..#.#)# #~~#.... #....#)#.##)# ###.#...)#.##)## #...#.#)~# #.#~~### #.#...##~~# #......##..#.#~~~ #?.#.##~.#  #.## .#~.# #.# ##..$h #..##+##..# #..# #..#BSB#.## .... #..#S~~#.# # #..#~∩~#.# #   giant cockroach$h #..#~~~#.#$h<4$h7$h$hS #.######...###)# #~~# ##..#.#)# #~~# #....#)#.##)# ###.#...)#.##)## #...#.#)~# #$hJ.#~~### #.#...##~~# #......##..#.#~~~ #.#.##~.# #$hȣ.## .#~.# #.# ##..$h #..##+##..# #..$h #..#BSB#.## $h` #..#S~~#.# # #..#~∩~#.# #B 2 giant cockroaches $h #..#~~~#.#$h1$h^g~B{$hܲ$h88=$h5$h$h$hKB~$h+6.8 (2$h$h`: _y - 2 scrolls of identify (gained 1)$h8 z#.######...###)# #~~#.##..#.#)# #~~#.#....#)#.##)#.###.#...)#.##)##.#...#.#)~#.#.$h #~~###.#.#...##~~#.#......##..#.#~~~##.#.##~.# #.## .#~.# #.# ##.. $h) #..##+##..# #..##..#BSB#.## .#..#S~~#.# #.{ #..#~∩~#.# #.   giant cockroach $hL A7.8 (1$h% $h' $hh#.######...###)# #~~#....###..#.#)# #~~#....##....#)#.##)#.###.#...)#.##)##.#...#.#)~#.#.#~~###.#.#...##~~#.#......##..#.#~~~##.#.##~.# ##.## .#~.# #.# ##.. #..##+##..##..#BSB#.## ....{#..#S~~#.# #.{ #..#~∩~#.# #.B [40$h׭m2 giant cockroaches#..#~~~#.#$h$h&8$h9$h$hD$h6JInventory: 29/52 slots Hand Weapons (go to first with ))  A - a +1 whip of electrocution (weapon)a - a +0 flail Armour (go to first with [)  c - a +0 buckler (worn) $hJ t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)b - a +0 scale mail Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)B - a wand of digging (3)  x - a wand of charming (16) Scrolls (go to first with ?)  e - a scroll labelled MUMACZEUSK $h K f - a scroll of fog  g - 3 scrolls of teleportation  h - a scroll labelled UXKAOTS SUGURR $hOK i - 3 scrolls labelled VYM JEHOUHUEM  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC  m - 2 scrolls labelled TONUDELEAD $hvK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h# " $hm y - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. $h @Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning $h# himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hI&PIdentify which item? (\ to view known items) $h&Scrolls (select first with ?)  e - a scroll labelled MUMACZEUSK  h - a scroll labelled UXKAOTS SUGURR  i - 3 scrolls labelled VYM JEHOUHUEM $h& j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC  m - 2 scrolls labelled TONUDELEAD $h& o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - 2 scrolls labelled PUX PABOVUT $h& r - a scroll labelled EFAOTIKOSE Potions (select first with !)  l - 3 bubbling inky potions $h"'  n - 4 clear potions  s - a lumpy blue potion  u - a lumpy clear potion  z - a ruby potion $hM+ C - a metallic silvery potion[?] describe selected$hz$h#.######...###)# #~~#....# stairs the Cudgeller##..#.#)# #~~#....# Formicid of Okawaru ......$hl#....#)#.##)#..... Health: 58/68 ====================----###.#...)#.##)##.... Magic: 9/9========================#...#.......#)~#.... AC: 18Str: 24#...........#~~###.. EV: 8$hRInt: 9#.......#...##~~#... SH: 5Dex: 13$h~#......##..#.#~~~### XL:  9 Next:  3% Place: Dungeon:6$h#..@.......#.##~.# # Noise: ---------  Time: 4998.8 (0.0)#.........## .#~.#A) +1 whip (elec)$h#.........# ##..Abil: Dig$h#..##+##..# #..##..#BSB#.## ....{$h0#..#S~~#.# #.... SS 2 adders$hs1{ #..#~∩~#.# #.... BB 2 giant cockroaches$h #..#~~~#.# _Found a scroll of identify. _Found a book of Necromancy. $h_The giant cockroach waves its antennae. _Found a glowing drain. _The adder hisses angrily. _y - 2 scrolls of identify (gained 1)$hz$h$hY#.######...###)# #~~#....# stairs the Cudgeller##..#.#)# #~~#....# Formicid of Okawaru ......#....#)#.##)#..... Health: 58/68 ====================----###.#...)#.##)##.... Magic: 9/9========================#...#.......#)~#.... AC: 18Str: 24#...........#~~###.. EV: 8Int: 9$ht#.......#...##~~#... SH: 5Dex: 13#......##..#.#~~~### XL:  9 Next:  3% Place: Dungeon:6#..@.......#.##~.# # Noise: ---------  Time: 4998.8 (0.0)#.........## .#~.#A) +1 whip (elec)#.........# ##..Abil: Dig$h#..##+##..# #..##..#BSB#.## ....{$h@#..#S~~#.# #.... SS 2 adders{ #..#~∩~#.# #.... BB 2 giant cockroaches$h2#..#~~~#.# _Found a book of Necromancy. _The giant cockroach waves its antennae. $h}_Found a glowing drain. _The adder hisses angrily. _y - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust.$h7I99.8 (1$h>$hA: _The giant cockroach waves its antennae.Found a glowing drain. _The adder hisses angrily. _y - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _i - 3 scrolls of enchant weapon$h $hɚ Inventory: 29/52 slots Hand Weapons (go to first with ))  A - a +1 whip of electrocution (weapon)a - a +0 flail Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)b - a +0 scale mail Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)B - a wand of digging (3)  x - a wand of charming (16) Scrolls (go to first with ?)  e - a scroll labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation $hI  h - a scroll labelled UXKAOTS SUGURRi - 3 scrolls of enchant weapon  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC  m - 2 scrolls labelled TONUDELEAD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h y - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$hZIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled MUMACZEUSK  h - a scroll labelled UXKAOTS SUGURR  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC  m - 2 scrolls labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - 2 scrolls labelled PUX PABOVUT  r - a scroll labelled EFAOTIKOSE Potions (select first with !)  l - 3 bubbling inky potions  n - 4 clear potions  s - a lumpy blue potion  u - a lumpy clear potion  z - a ruby potion  C - a metallic silvery potion [?] describe selected$hk&  e - a scroll labelled MUMACZEUSK  s - a lumpy blue potion$h91$h:#.######...###)# #~~#....# stairs the Cudgeller##..#.#)# #~~#....# Formicid of Okawaru ......#....#)#.##)#..... Health: 59/68 ====================----$h2;5###.#...)#.##)##.... Magic: 9/9========================#...#.......#)~#.... AC: 18Str: 24#...........#~~###.. EV: 8Int: 9#.......#...##~~#... SH: 5$h;GDex: 13#......##..#.#~~~### XL:  9 Next:  3% Place: Dungeon:6#..@.......#.##~.# # Noise: ---------  Time: 4999.8 (0.0)$h;#.........## .#~.#A) +1 whip (elec)#.........# ##..$h;Abil: Dig#..##+##..# #..#$h}<6#..#BSB#.## ....{#..#S~~#.# #.... SS 2 adders{ #..#~∩~#.# #.... BB 2 giant cockroaches#..#~~~#.# _The giant cockroach waves its antennae. $h<_Found a glowing drain. _The adder hisses angrily. _y - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. $h< _i - 3 scrolls of enchant weapon$h$h$h#.######...###)# #~~#....# stairs the Cudgeller##..#.#)# #~~#....# Formicid of Okawaru ......#....#)#.##)#..... Health: 59/68 ====================----$h6c###.#...)#.##)##.... Magic: 9/9========================#...#.......#)~#.... AC: 18Str: 24#...........#~~###.. EV: 8Int: 9#.......#...##~~#... SH: 5Dex: 13$hh#......##..#.#~~~### XL:  9 Next:  3% Place: Dungeon:6#..@.......#.##~.# # Noise: ---------  Time: 4999.8 (0.0)$h#.........## .#~.#A) +1 whip (elec)#.........# ##..$hAbil: Dig#..##+##..# #..##..#BSB#.## ....{$hG##..#S~~#.# #.... SS 2 adders{ #..#~∩~#.# #.... BB 2 giant cockroaches#..#~~~#.# _Found a glowing drain. $hy_The adder hisses angrily. _y - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _i - 3 scrolls of enchant weapon  $h8As you read the scroll of identify, it crumbles to dust.$h&$h&.5000.8 (1$hr/$h3D _The adder hisses angrily. _y - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _i - 3 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _n - 4 potions of curing$hsw Y ##..#.#)# #~~#....#.#....#)#.##)#......###.#...)#.##)##...#.......#)~#.#...........#~~####.#...##~~#..#......##..#.#~~~####....#.##~.# #.## .#~.# #.$hw # ##.. #..##+##..# #..##..#BSB#.## ....{#..#S~~#.# #....{ #..#~∩~#.# #....  #..#~~~#.# $hNx #..#~~~#.#$h <1$h+ $hb $h- #....#)#.##)#.....###.#...)#.##)##...#.......#)~........#~~####...##~~#.##..#.#~~~###....#.##~.# #### .#~.#  ##..##+## #..#BSB#.## ....{S~~#.# #....{~∩~#. #..#~~~#.# ~~~#   giant cockroach###$hk60=2$h$hu$hF4$hk$h$h! z#....#)#.##)#.###.#...)#.##)##.#...#.......#)~#.#....#~~###.#.#...##~~#.#......##..#.#~~~###.#.#.##~.# ##.## .#~.# $h" #.# ##.. #..##+##..# #..# #..#BSB#.## ....{ #..#S~~#{ #..#~∩~#.#..#~~~#.#    adder#..#~~~#.# B 2 giant cockroaches#..#####.#$h$ $hm; ~{BB 2 giant cockroaches3$h= 'SS~SS 2 adders~BB 2 giant cockroaches#$h$h,$hSSB~======4$h'.S _As you open the door, it creaks loudly!$h7  You hit the adder.$h$hCS~$h:1==-----5.6 (0.8$h$hj3 _The adder is lightly wounded.$hoo  You closely miss the adder.The adder is lightly wounded.-----6.4$hv $h(z { _The adder closely misses you. The adder bites you but does no damage.$h>  You barely miss the adder.The adder is lightly wounded.7.1 (0.7$hG $hJ @ _The adder bites you but does no damage. x2$hL"t  You whack the adder!  You kill the adder!$hc' †   adder  Okawaru accepts your kill.$hN*{ 4=8 _The adder misses you.$h>0$h2h _Your Dodging skill increases to level 2!$h$h%2$hg-8.7 (0.9$h$hq _You miss the adder. The adder bites you but does no damage.$hr7-$h s&9.4 (0.7$h|$h~n _You barely miss the adder. You block the adder's attack.$h)  You hit the adder. Lightning courses through the adder!  You kill the adder!$h+$hm6B~BB 2 giant cockroaches$h8:1510.1$hD$hGP _Okawaru accepts your kill.$hm  You completely miss the giant cockroach.$hE+9 (0.8$h%$h&= _You block the giant cockroach's attack.$hC1.6 (0.7$h$h` _You barely miss the giant cockroach. You block the giant cockroach's attack.$h4  You barely miss the giant cockroach.You hear the brisk rusting of a drain.$h[3=2.4 (0.8$hj$h= _You block the giant cockroach's attack.$hm  You whack the giant cockroach!  Lightning courses through the giant cockroach!  You kill the giant cockroach!$h5o$h8|~   giant cockroach$hS-3.1 (0.7$h$hOP _Okawaru accepts your kill.$hw/  You closely miss the giant cockroach.8 _The giant cockroach bites you but does no damage.$h"  You hit the giant cockroach.  Lightning courses through the giant cockroach!!  You kill the giant cockroach!$h#F†$h'(4.5$h>.$h]1P _Okawaru accepts your kill.$h4$h]$h+H _No target in view!$hv4$h|$hH _No target in view!$h=$hP>$hnE$hGH _No target in view!$h" $h# $h, $h/  $h<0 :_No target in view!$hZ $h $h $h  $h B_No target in view!$h $h' $hC $h C _No target in view!$hmt 4$h $h $h3U 4$h Z $h] $h $hD $h $h $h= $h $hB $h $h{4$h$h ###.#...)#.##)##...#.......#)~........#~~####...##~~#.##..#.#~~~###$h<....#.##~.# ##### .#~.# †...# ##..##@## #..#~~~#.## ....{~~#.# #.............#$h$h]4=-$h5.5 (1.0 _$h$h/ _ There is an open door here.  Things that are here: _a giant cockroach corpse; an adder corpse$h* ...#.......#)~........#~~####...##~~#.##..#.#~~~###....#.##~.# ###$h,3## .#~.# †...# ##..##†## #..#~@~#.## ....{~~#.# #....{∩~##.$..###.#$hU4r  You enter the shallow water.  Moving in this stuff is going to be slow.$h4x-6Water $h:=$h>* _Found 7 gold pieces.$hxQ .~~####...##~~#.##..#.#~~~###....#.##~.# ##### .#~.# †...# ##..##†## #..#~~~#.## ....{~#.# #....{∩~$hQP #..#~~~ ~~~.###### ##$h\$h+]-8.1 (1.6$hj$h! #...##~~#.##..#.#~~~###$hY....#.##~.# ##### .#~.# †...# ##..$hyr##†## #..#$h~~~#.## ....{~~#.# #....{$h8~ $h#..#~~~ ~~~$hE)###$h$h059.7$h$h$hpT _There is a glowing drain here.$hL$h$h$h$h 4200 _$hi $h`$hZ  #.~≈~.#  +.~≈~.+  #.~≈~.#  #.~≈~.#  +.~≈~.+  #.~≈~.# ####.~≈~.#### a Sewer #(.'..@....∩# $hx####.~≈~.#### #.~≈~K#  +.~≈~.+ #.~≈~.# #.~≈~.# K   kobold (asleep)$h '.~≈~.+##.~≈~.#  $h;The world spins around you as you enter the gateway.$h$h {{{K{{K$h$(You enter a sewer!$h/L====1.4 (1.7$h 7$h!A  The world spins around you as you enter the gateway.  You enter a sewer! _The kobold shouts!  Found 4 stones.  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.$hc`#.~≈~.#{+.~≈~.+{#.~≈~.# #.~≈~.# {+.~≈~.+ #.~≈~.# ####.~≈~.#####(.'..∩....∩# ####.~≈@.#### $h`| #.~≈~K# {+.~≈~.+{#.~≈~.# '.~≈~.+ ##.~≈~.#$h1jr  You enter the shallow water.  Moving in this stuff is going to be slow.$hj=---20Water $hp$hr; _The kobold hits you with a +0 dagger.$hlv  You whack the kobold!  You kill the kobold!$hD)$hI---3.2 (0.8$h$hP _Okawaru accepts your kill.$h$hj$h"$hH _No target in view!$hn{+.~≈~.+{#.~≈~.# #.~≈~.# {+.~≈~.+ #.~≈~.# ####.~≈~.#####(.'..∩....∩# ####.~≈~.#### $h #.~≈~@# {+.~≈~.+{#.~≈~.# #.~≈~.# .'.~≈~.+###.~≈~.# $hIl   frilled lizard (wandering)+.~≈~.l$h  A frilled lizard comes into view.$hWl'$h^S6=-$h4.8 (1.6$hR$$h* _The frilled lizard hisses angrily.  Things that are here: _a +0 dagger; a kobold corpse$h S'B$####B   giant cockroach (asleep)l   frilled lizard$h}  $h 1 You open the door.$h $h B.l.B$h7 F-50$h $h _A giant cockroach comes into view. _Found 24 gold pieces.$h  You hit the giant cockroach.  Lightning courses through the giant cockroach!!  You kill the giant cockroach!$h$h†l.l   frilled lizard$h5=6.5 (0.7$hl$hP _Okawaru accepts your kill.$hI{ 5 #.~≈~.# {+.~≈~.+ #.~≈~.#######(.'..∩....∩###.~≈~.### #.~≈~)####{+.~≈~@†.$# #.~≈~.###l# ?.'.~≈~.+###.~≈~.# +.~≈~.'#######$hN} el.{$h~ 5-7.5 (1.0$hۂ $h@ c _Found a scroll labelled MUMACZEUSK.$h  You hit the frilled lizard.  You kill the frilled lizard!$h>D.$hרm7==8.2 (0.7$h($hP _Okawaru accepts your kill.$hz$h|z$hZ$hH _No target in view!$h#.~≈~.# #.~≈~.# {+.~≈~.+ #.~≈~.# ####.~≈~.#### #(.'..∩....∩# ####.~≈~.#### #.~≈~)#### {+.~≈~.@.$# #.~≈~.#### #.~≈~.# ?.'.~≈~.+###.~≈~.##.~≈~.# $hSb[16;11H#######$h$h<-9.2 (1.0 _$h}$h  There is an open door here. _You see here a giant cockroach corpse.$h d#.~≈~.# #.~≈~.# {+.~≈~.+ #.~≈~.# ####.~≈~.#### $h #(.'..∩....∩# ####.~≈~.#### #.~≈~)#### {+.~≈~.†@$# #.~≈~.#### $h #.~≈~.# ?.'.~≈~.+###.~≈~.##.~≈~.$h #{+.~≈~.'######$h{ #$h ^-30 _$h $h $hhu$hu$hw$hF}8= _HP restored.$hI$h,$h$hN _You now have 279 gold pieces (gained 24).$hƈ$h$h $h{=$h1 $hc There is an open door here.  You see here a giant cockroach corpse.$h$h _$h$h~  Things that are here:  a +0 dagger; a kobold corpse$he$h¥ _$h:$h@$h,$h$ho$hM,$h$h,R  There is an empty arch of ancient stone here.$h$h! _$h$h$$hY,$h1$h$h9,$h$h$hK$h$h$h$h4$h$h$h$h,$h$h$h0,$h$h$hD$hp$h$h $h; There is a broken door here.$h$h5 _$hj$h ,$h $h,$hj$h $hu_e - 2 scrolls labelled MUMACZEUSK (gained 1)$h=$hi$h$hV$h(  There is a broken door here. _$h),$hb.$h ;W #.~≈~.# $hF{+.~≈~.+ #.~≈~.# ####.~≈~.#### #(.'..∩....∩# ####.~≈~.#### #.~≈~)#### {+.~≈~.†..# #@~≈~.#### ####.~≈~.# #..'.~≈~.+ ####.~≈~.# #.~≈~.# {+.~≈~.'.!$hYG ######### ~≈~#~≈~#$hG$hSP####.K'54.2 (24.0)K   kobold (asleep)$hDUT  As you open the door, it creaks loudly!  $h}U]A kobold comes into view. It is wielding a +0 club.$h]e.KK$h]M======5.2 (25$hUd$hk( _The kobold shouts!$h. :  You whack the kobold!$h. )=-----9 (0.7)  _You kill the kobold!$hdd$hd<-----$hc^ _No target in view!$h?3$h$h$h$hg: _$h$ht$h$h $h$h|,$h$h$hB$h[$h~,$h $hR  There is an empty arch of ancient stone here.$h $h  _$h $h$h$h.$h$h$h,$h&$h ~  Things that are here:  a +0 dagger; a kobold corpse$h#$h>$ _$h&$h3)$hz,,$h.$h>$h>B$hB$hFE$hlE$hF$hI$hXL,$h N$hP$hVB$h#W$h}Y$hY$h3`$hcA  There is a broken door here.$hiK _$hOi$hk,$hoX$h"sl _z - 2 ruby potions (gained 1)$ht$h&u$hu$hw$hkz,$h{$hr~A  There is a broken door here.$h$h  _$h9$hj$h,$h2$h5$h,$h$h7 _You open the door.$hI$h@  There is an open door here.$hK$h _$hu$hLB$h$h$hu$h$h $h:  Things that are here:  a +0 dagger; a kobold corpse$h$h" _$h=$h$h},$h$hB$h$hO$hTB$h$hB$h`$h$h$h$h7 _You open the door.$h3$hX$h$h",$h$h$h",$h$h{$h #~≈~ #~≈~ #~≈~ ####### +.~≈~.+ $h #.~≈~.# #.~≈~.#### {+.~≈~@'K.# -#.~≈~.#### #.~≈~.#### $h R{+.~≈~.'..##.~≈~.####$h; ####.~≈~.#### $h  K   kobold (missile, asleep)#(.'..∩....∩#####.~≈~.########.~≈~)###$h y 93.9 (38.0)  You open the door.  A kobold comes into view. It is wielding a +0 short sword.K.K)====4.9 (39$h $h.)( _The kobold shouts!$h  You hit the kobold.  The kobold is heavily wounded.$hVe=---5.7 (0.8) $hz $h= _The kobold hits you but does no damage.$h&  You barely miss the kobold.The kobold is heavily wounded.$hI---6.4 (0.7$h$hn= _The kobold hits you but does no damage.$hRThe kobold is heavily wounded. _The kobold hits you but does no damage.  You barely miss the kobold.  The kobold is heavily wounded. _The kobold hits you but does no damage.  You barely miss the kobold.7.2 (0.8 _The kobold hits you but does no damage.  You barely miss the kobold.  The kobold is heavily wounded. _The kobold hits you but does no damage.  You barely miss the kobold. _The kobold is heavily wounded.$h :  You whack the kobold!$h C)$h8 (8.0$h^ $h J _You kill the kobold!$hk 4$h+ ^ _No target in view!$h3$h$h$h$hmP _$h,$h$hQ$hg,$h$h#$h[,$hC$h47 _You open the door.$hF$h$hp$h8$hE$hx$h$ht$h.,$h$h$h,$h$h$h,$h$h$h,$hK$h$h$h$h$he$h,$h$h $h,$h$h$h,$h $h&R  There is an empty arch of ancient stone here.$hF*$h+ _$h,$hm0$h>3$hm3$h5$h 9$hA,$hB$hF$hQ########## +.~≈~.'..# #.~≈~.#### #.~≈~.#### {+.~≈~.)..# #.~≈~.#### ####.~≈~.#### #$w'.~≈~.'..# #@~≈~.####- ####.~≈~.#### #(.'..∩....∩# ####.~≈~.#### ####.~≈~)$hWR"#### #..).~≈~.†..#w   brain worm (asleep) ####.~≈~.#### ####.~≈~.#### #..'.~≈~.'..#$hT0 115.0 (17.$hU0)  You open the door.$hP\o.ww$h]F-6.0 (18$hb$hf _A brain worm comes into view. _Found 15 gold pieces.$hD  You whack the brain worm!  Lightning courses through the brain worm!  You kill the brain worm!$h! 1'$h% 510==8 (0.8$h% ) $h, $hn. P _Okawaru accepts your kill.$h64$h@;$h8@H _No target in view!$h3$h2$h$h?$hʴ$ _$hm$h$hE,$hH$h'@  There is an open door here.$h$h _$hH$h$h*$hy,$hg,$h$hN _You now have 294 gold pieces (gained 15).$h$h$hn$h$h,$h$h(@  There is an open door here.$h$hQ _$hZ$h$h,$h$h$h  #~≈~  #~≈~#  #~≈~# ## ######. +.~≈~.'###.~≈~.##.~≈~..J'.~≈~.).--.$h, ..'.~≈~.'..####.~≈~.########.~≈~.#####(.'..∩....∩#J   jelly (asleep)#.~≈~.†.$h> 25.8 (9.0  You open the door.  A jelly comes into view.$he.JJ$hv,--6.8 (10.0)  _The jelly quivers.$h  You hit the jelly. Lightning courses through the jelly! Your hands burn!  The jelly is severely wounded.$h9 [7-=7.5 (0.7$h_ ) $ho $h < _The jelly hits you but does no damage.$hCv  You hit the jelly. Your hands burn!-8.2 _The jelly is severely wounded.$h)  You hit the jelly. Lightning courses through the jelly!  You kill the jelly!$h 1'$h3529.0 (0.8$hz$hP _Okawaru accepts your kill.$hc4$hIk$hvoH _No target in view!$hJ23$h23$h#5$hU9: _$h;,$h:=$h1@$hy@K8=$h9B$hyE$hG$hH$hI$hAL$hN$hN$hO$hU@  There is an open door here.$hW$hRX _$hY$h&\$h%^$hw^9=$h_$he #~≈~#  #~≈~#  #~≈~# ######### ..+.~≈~.'##-..)$h;f####.~≈~.########.~≈~.#####..'.~≈~.'..###...∩....$hlC####..'36.0 (7.0$hT|$h|L======7.0 (8$h$h}= _As you open the door, it creaks loudly!$h} 3$h!$hX%$h$+B$h/@  There is an open door here.$h1$h1 _$h2$h8$h:,$hE<$hF@$hB,$hE$h:H$hfK,$hM$hjP$hS,$h8V$hZ$h]$h]$h_$h_g$hi,$h=k$hn$hq,$hks$hw$hjz,$hN|$h$h,$hp$hi$hҊ,$h$h;$h,$hǔ$hǗ$hv,$hF$h$h,$h$h$h,$hx$h5$hQ,$hf$h$h,$hv$hE$h,$h$h%$h####.~≈~.########.~≈~)#####..).~≈~.†..#####.~≈~.########.~≈~.#####..'.~≈~.'..#####.~≈~.###$hw###.~≈~.####[T'@~≈~.'..------############ #~≈~#  #~≈~# #~≈~# #~≈~# T   Pargi (asleep)$h #~≈~# #~≈~# $h< 56.0 (19.0)  You open the door.  Pargi the Meek comes into view.$h.TT------7.0 (20$h,$hA _Pargi hisses menacingly. _Found a leather armour.$h՛ T  You hit Pargi.  Pargi is lightly wounded.$hM $ht L6-=$h 7 (0.7) $h $hڥ  $h V_Pargi bites you. You block Pargi's attack. Pargi claws you but does no damage.$h  You miss Pargi. Pargi barely misses you. Pargi closely misses you.$hU-8.5 (0.8$h"$hX%G _Pargi misses you.$hB#  You hit Pargi.9.2 (0.7$h($h*F _Pargi is moderately wounded.$h+$h+7( $hv7 You whack Pargi!  Pargi is severely wounded.Pargi bites you but does no damage. Pargi barely misses you.$h87==60.0 (0.8$h@$hA $h.B3_Pargi claws you but does no damage.$h  Pargi is severely wounded.$h VPargi bites you but does no damage. Pargi barely misses you. _Pargi claws you but does no damage.  You hit Pargi.  Pargi is almost dead.  You block Pargi's attack. Pargi barely misses you.$h $h [7---7 (0.7$h@ $h 9 _Pargi claws you but does no damage.$hl  You whack Pargi! Lightning courses through Pargi!  You kill Pargi!Okawaru accepts your kill.$h C[$h Y9--1.4$hu $h P _The troll leather armour {Pargi} is intact enough to wear.$hd~4$hm$hۆH _No target in view!$h _No target in view!$h4$hz$h} $h:_No target in view!$hc$h$h$hdH _No target in view!$hwr4$hy$h{H _No target in view!$h94$heA$hYCC _No target in view!$hn4$h$h$h^3$h$hC$hɢ: _$h,$h'$h׫a8=$h$h........-4.4 (3.0-$hQ$hVG __Done exploring.$hG ####.~≈~.#### ####.~≈~)#### #..).~≈~.†..# ####.~≈~.#### ####.~≈~.#### #..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### #[.@.~≈~.'..# ############# #~≈~# #~≈~# #~≈~# #~≈~# #~≈~# #~≈~#$hKH5.4 (1 _$hR$h^ $hj There is an open door, spattered with blood here.  Things that are here: _a +0 troll leather armour {Pargi}; the troll corpse of Pargi$h 3$hO $h <0$hk $hd E _Done exploring.$h3$h&$h4$h$hE _Done exploring.$h####.~≈~.#### ####.~≈~)#### #..).~≈~.†..# ####.~≈~.#### ####.~≈~.#### #..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### #[.[@~≈~.'..# $h############# #~≈~# #~≈~##~≈~##~≈~##~≈~##~≈~#$h$h26.4 (1 _$hC $h!$hF c(.'..∩....∩$h .#####.~≈~)###..).~≈~.†...######.~≈~.###$h ..'.~≈~.'..#####$h ####@~≈~.###$h [.[.~≈~.'..##############~≈~#$h, $h% $h &7$h $hD 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###########..'.~≈~.'..#####$h^ ####@~≈~.###..'.~≈~.)..#########.~≈~.####.#.~≈~.##$he $he &2$hBk $hl $h9M  #~≈~# ############$h4:R#..'.~≈~.'..####.~≈~.####..'.~≈~.)..####.~≈~.####..∩...$hO:$hwA<3$hG$hjH$h6M #~≈~# ###########$h#..'@~≈~.'..########.~≈~.####..'.~≈~.)..##$h5.##.~≈~.#$h/$h&4$h$he$h-y$hzy$h~$h@$h4$h5$h:$h;$hQ$htQ$hE$h$h|$h$huJ$hv$hWd #~≈~##############..'.~≈~.'..####@~≈~.########..'.~≈~.)..#.##.~≈~.##(.'..∩....∩#$h$h1&5$h]$hi$h,C ##############..'.~≈~.'..####.~≈~.####..'.~≈~.)..$h####.~≈~.###..∩...####.~≈~.####$h<6$h$h #############..'.~≈~.'..$hH###.~≈~.#########..'@~≈~.)..###.~≈~.###$hu9#####.$h#.~≈~.######.~≈~)####$hY7$hYf@ #############..'.~≈~.'..$hf###.~≈~.########..'.~≈~.)..####@~≈~.###$hf#####..'.~≈~.'..$hf#.#$h g#.~≈~)##..).~≈~.†..#$h]o$ho$ho8$hy$hz$h2< ##############..'.~≈~.'..###.~≈~.#######..'.~≈~.)..####.~≈~.####..'.~≈~.'..####.~≈~.###.~≈~.####.~≈~.####$h`C$hC&9$hJ$hL$h ##############..'.~≈~.'..###.~≈~.#######..'.~≈~.)..###.~≈~.#########..'@~≈~.'..###.~≈~.#########.~≈~.######.~≈~.####$h4$h'90$h $hh $h #############..'.~≈~.'..$hP###.~≈~.#####..'.~≈~.)..$h7###.~≈~.######$hXm##..'.~≈~.'..$hx####@~≈~.######$h##Abil: Dig#.##.~≈~.##..'.~≈~.'..#$h$hP$h&1$h$h$hO ..'.~≈~.'..###.~≈~.#####..'.~≈~.)..$h6###.~≈~.#######..'.~≈~.'..####.~≈~.####(.'..∩....∩$h|####.~≈~.###$h͌.~≈~.'####.~≈~.####$h$h9$hN2$h|$h$hX} ###.~≈~.####..'.~≈~.)..###.~≈~.#####..'.~≈~.'..###.~≈~.#########(.'@.∩....∩###.~≈~.###$h}s####.~≈~)###.#.~≈~.######.~≈~.####$h$h&3$h$h$h####.~≈~.#### ####.~≈~.#### #..'.~≈~.)..# ####.~≈~.#### ####.~≈~.#### #..'.~≈~.'..# $he####.~≈~.#### ####.~≈~.#### #(.'.@∩....∩# ####.~≈~.#### ####.~≈~)#### #..).~≈~.†..#### $h&$h$h&4$hq$h S####.~≈~.#### ####.~≈~.#### #..'.~≈~.)..# ####.~≈~.#### ####.~≈~.#### #..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### #(.'..@....∩# ####.~≈~.#### ####.~≈~)#### #..## ### 5$h $h\ c _There is an empty arch of ancient stone here.$hY8 F####.~≈~.#### $h8 ####.~≈~.#### #..'.~≈~.)..# ####.~≈~.#### ####.~≈~.#### $h8 #..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### $h[9 A#(.'..∩@...∩# ####.~≈~.#### ####.~≈~)#### #..).~≈~.†..#####.~≈~.#### $h9 ####.~≈~.#### $hOA $hB -6 _$h#I $hyJ $h ####.~≈~.#### ####.~≈~.#### $h V#..'.~≈~.)..# ####.~≈~.#### $h+ ####.~≈~.#### #..'.~≈~.'..# ####.~≈~.#### $h ####.~≈~.#### #(.'..∩.@..∩# ####.~≈~.#### ####.~≈~)#### #.$h ####.~≈~.#### $h> <7$hD $h $h7 ####.~≈~.#### ####.~≈~.#### #..'.~≈~.)..# ####.~≈~.#### ####.~≈~.#### #..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### #(.'..∩..@.∩# ####.~≈~.#### ####.~≈~)#### #.####.~≈~.########.~≈~.####$h #..'.~≈~.'..#####.~≈~.#### $h <8$h $h7 $h####.~≈~.#### ####.~≈~.#### #..'.~≈~.)..# ####.~≈~.#### ####.~≈~.#### $hP;#..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### #(.'..∩...@∩# ####.~≈~.#### ####.~≈~)#### $h#..).~≈~.†..#####.~≈~.########.~≈~.#####..'.~≈~.'..#####.~≈~.#### $h<9$h>$h$h####.~≈~.#### ####.~≈~.#### #..'.~≈~.)..# ####.~≈~.#### ####.~≈~.#### #..'.~≈~.'..# ####.~≈~.#### ####.~≈~.#### #(.'..∩....@# ####.~≈~.#### ####.~≈~)#### #..).~≈####.~####. $h%&$h&(200$h!.$hd/j _There is a gate leading back out of this place here.$h4$h$hp$h_J$h}$h$h$h$h@$hOJ$h4U$h- 4$h% Y1 _$h $hk r #.......#...##~~#..... #......##..#.#~~~###.. #..........#.##~.# ### $h]k #.........## .#~.# #.....†...# ##.. #..##†##..# #..# $h8l #..#~~~#.## ....{ #..#~~~#.# #....Dungeon:6 { #..#~@~#.# #.... #..#~~~#.# #..#~~~#.# #..#####.# ..........#$hkl  ###.$..###.# ##### ## $hm $hx $h -2.2 (1.8$h $h } _Welcome back to the Dungeon! _There is a collapsed entrance here.$h$h!$hS$h#$h*A  You enter the shallow water.$h*@Water $hx.$h/N _Moving in this stuff is going to be slow.$h44$hG6$h9$h<7$h>$hE  There is an open door here.  Things that are here:  a giant cockroach corpse; an adder corpse$hYK$hK _$hM$hrQ$hdX,$hY$h[$h8`,$h`$hb$hFe,$he$hf$hOi,$hi$h.k$hl,$h|m$hn$hp,$hq$hPt$htv,$how$h={$hB$h$hF,$h$h$h݇,$h/$h<,$h$h֍M _You now have 301 gold pieces (gained 7).$hC3$h$h$h,$h՗$h$h,$h$h$h,$h7$h"$h ,$h|$h]$hZ,$h$h $hc,$hF$h$h@,$h$h$h-,$h$h$h,$h=$h$hy,$h$h$h$h$$h6$hn$h&,$h5*$h-$h2,$h54$hJ:$h=$h>$h?$hB$hF,$hG$heI$hL,$h N$h1Q,$hQ$hoWN _You now have 322 gold pieces (gained 21).$hX3$hS _You now have 343 gold pieces (gained 21).$h  _You now have 345 gold pieces (gained 2).$hB$h B$hn$h$h$h$h$h$hA  You enter the shallow water.$h@Water $h$h?N _Moving in this stuff is going to be slow.$hN<$h$h$h0$h$hV$h ,$h $h5$h,$h$h$hL!,$h%$hD($hN,$hw,$h .$h1$hz6,$h8$h>$hA,$hC$haG$h_K,$hM$hO$hS$hS$hU$hX$h[,$h\$h|_$hb$hb$hc$h#f$hKj,$hrk$hm$hp,$hq$hcv,$hw$h{N _You now have 364 gold pieces (gained 19).$h 3$h$h$h@,$h$h###~ {{ .... #...........#~### ### ...# #.......<.....#~~~###~# #..# #.......>..... ..##~~#~#~## ##..# #............. $hɐ..#)#~#~~~~# #...#.##............ ..#~#~#~~~~###.............#..... ..#~#~~###~#....##..####.##...... ..#~##~# #~##...@................ ..#~##~# #~~##..##..###.###...... $h ..#~##~# #~~~#...................#~##~###~~~#..^................$h#~~####~~#~#.##................ ###~~# ##~~#~#..#............####  $hA..#~~# #~~####............#######  $hg.###[###~~#....###.#....#####..>.  .#.#(#.#~~#....#..............###$hE $h084.0 (81.8)$hi,5.0 (82$h$hأ\ _D - a bubbling yellow potion$hI$h$h,$h,$h,$h$h$h,$h$h9$hr,$hG$hh$hA i S..# { ...# { #..# ## .# ..# #~ {{ #.....#......$h / #~### ### ...#$#.......<.. #~~~###~# #..#.#.......>. ##~~#~#~## ##..#@#...... #)#~#~~~~# #...#.##.............# #~#~#~~~~###.............#.....# #~#~~###~#....##..####.##$h # #~##~# #~##.............#$h ~##~# #~~##..##..###.###......S   adder (asleep) $hB #~##~#..................... #~##~###~~~#..^.................# #~~####~~#~#.##..##$hd !$h 19.0 (4.0)$h%i.SS$hx,90.0 (5$h'$hY _An adder comes into view.$h< ...# { .S.# { #..# .# ..# {{ #.....#  ### ...#$#< #..#.#> ##..#@# #...#.#...$hl ##..#  .....  #..## ....^....$hM  ...# { .S.# { #..# .# ..# {{ #.....#$h   ### ...#$#< #..#.#> ##..#@# #...#.#... $h ##..# ..... #..## ....$hI ,^....$hԇ $hE $h; $hs ] _An adder is nearby!$hF  ...# { .S.# { #..# .# ..# {{ #.....#  ### ...#$#$h < #..#.#> ##..#@# #...#.#... ##..#  ..... $h 6 #..## ....^....$h $hg  ...# { .S.# { #..# .# ..# {{ #.....#  ### ...#$#< #..#.#> ##..#@# #...#.#... ##..# ..... #..## ....^....$hk $hDn ] _An adder is nearby!$h z ...# { .S.#$hS  { #..# .# ..# {{ #.....#  ### ...#$#< #..#.#> ##..#@# #...#.#... ##..#  .....$h T  #..## ....^....$hJS ...# { .S.# { #..# .# ..# {{ #.....#  ### ...#$#< #..#.#> ##..#@# #...#.#... ##..# ..... #..## ....^....$hO$h2P$hT$h1V] _An adder is nearby!$h5M$h;W. ..{ .S$h: { ## .# #..# {{ #...... ### ### ...#$<~~~###~# $ho~>#~~#~#~## ##..#.#.. #) #...#.##.......# #~#~#~~~~###.............#.....###..#..S   adder#....$h$hY$hKP.S$h=)1.0 (1 $hb _$h"$hJ$hM....... #{ . $h/{ #..# ...###.S# {{ #...... ### ### .<~~~###~# >$h%#~~#~#~## ##..#.#.. #)#~#~~~~# #...#.##.............#S   adder.$h+....$hS$h|P.S$h&2$h$h+R _You see here 10 gold pieces.$ha $hZa 3=8 (0.8$hg $hi g _You miss the adder. You block the adder's attack.$h|; $h; -3.5 (0.7$h1B $hnE _You barely miss the adder. The adder closely misses you.$h $h? (4.2$h $h _You barely miss the adder. The adder closely misses you.$h C5.0 (0.8$h $h o _You closely miss the adder. You block the adder's attack.$h  You hit the adder. Lightning courses through the adder!  You kill the adder!$h i.$hn 4207 (0.7$h f _Okawaru accepts your kill.$h8d 4$hi $hs H _No target in view!$h2$h$h$h9H _No target in view!$h$h$h$hPH _No target in view!$hd$h:e$hAl$h9mH _No target in view!$h<$hC=$hB$hoEH _No target in view!$h4$h $h2 C _No target in view!$h۾3$h$h,$h$hLF _You now have 374 gold pieces (gained 10).$h  ............ ....# #...#{ ...# o #..#  ## ....###..# $h}d #~ {{ #...@.#.-  #~### ###......#.#.<  #~~~###~#.(##..#.#> .##~~#~#~## ##..#.#. .#)#~#~~~~# #...#.##............. .#~#~#~~~~###.............#.....# o   orc wizard (asleep) $h.#~#~~###~#....##..####.##......# .#~##~# #~##..............# .#~##~# #~~##..##..###.###$h"#$h 6.7 (1.0  An orc wizard comes into view. It is wielding a +0 dagger.$h_.oo$hOE-7.7 (2$h$hy  ...... ...... ....# #...# {. ...#$hD&.. #..# ##.o..###..# #~ {{ #..@..# #~### ###......#.#.< #~~~###~#.(##..#.#.>$hs.##~~#~#~## ##..#.# ..#)#~#~~~~# #...#.## .$h.#~#~#~~~~###......#..... ..#~#~~###~#....##..####.##...... .$h.#~##~# #~##....... ..#~##~# #~~##..##..###.###...... _Found 8 stones.$hp$hF.o$h+8.7 (1$h$hf $h]  ......  ......  ....#  #...#  {. ...#  ... #..#  ## ...o.###..#  #~ {{ #..@..#  #~### ###......#.#<  #.(##..#.#>## ##..# #...##.......## #~##... $hi  ......  ...... $h G ....#  #...#  {. ...#  ... #..#  ## ...o.###..# $h7  #~ {{ #..@..#  #~### ###......#.#<  #.(##..#.#>$h J## ##..# #...##.......## #~##... $h\ $h $h $h  ...... ...... ....#. #...#$h2  o.> ...#.# #..# ##.o.###..# #~ {{ #.@...# #~### ###......#.#.<$hZ  #~~~###~#.(##..#.#.>$hx .##~~#~#~## ##..#.#$h l.#)#~#~~~~# #...#.## :..#~#~#~~~~###.....#.#~#~~###~#....##..####.##o   orc (missile, asleep).#~##~# #~##.....#~##~# #~~##..##..###.### _An orc wizard is nearby!$hI!  An orc comes into view. It is wielding a +0 falchion.Found a stone staircase leading down.$h# ,$h0 .oo....o, {$h0 6opriesto   orc wizardo   orc (missile)The orc shouts! You hear a shout! x2$hP1 /==9$hR9 $hLF x _An orc priest comes into view. It is wielding a +0 club.$hX A  $h Y    ....#  . #...#  .o> ...#  $h>Y ....# #..#  ## o....o###..#  #~ , { #.@...#  #~### ###......#.#$hY "<  #.(##..#$hY .>## ##..# #...# :$hY G......## #~##.... $h E  $h9 W   ....#  . #...#  .o> ...#  ....# #..#  ## o....o###..# $hl #~ , { #.@...# $h , #~### ###......#.#<  #.(##..#>## ##..# #...# :$h q......## #~##.... $hA $h $h)*$hP@  ......# ......#. ....#$h@#.. #...##.o> ## ...##....#. #..# ## #o....o###..#$h$A #~ , { #@....# #~### ###......#.#.< { #~~~###~#.(##..#.#$h\A.>.##~~#~#~##.##..#.#$hA4.#)#~#~~~~# #...#.## .:..#~#~#~~~~###.....#.#~#~~###~#....##..####.##$hA.#~##~# #~##........#~##~# #~~##..##..###.### $hAL_There are monsters nearby!$hD$hE$h&I  An orc comes into view. It is wielding a +0 hand axe.$hqP:.o$hP.o,oo 2 orcs (1 missile)$hhQ#5$hQ<---300$hW$h)eg    # $hwe@  #. ....#  #.. #...#  #..o ## ...#  #....#. #..#  ## #.o...o###..#  #~ , , #@....# $he} #~### ###o.....#.#< { #.(##..#>##.##..#$heA# #...# .:....##. .....$heN _The orc wizard hits you with a +0 dagger.$hP   #   #. ....#  #.. #...#  $hv#..o ## ...#  #....#. #..#  ## #.o...o###..#  #~ , , #@....#  #~### ###o.....#.#< { #.(##..#>##.##..## #...#$h:....##. ..... $h$h1-$h$h _There are monsters nearby!You hit the orc wizard.$h$hq  The orc wizard is heavily wounded.$h>{.{ {.o   orc wizard$h-1.6 (0.9$h.$h28 _You block the orc wizard's attack.$h   #   #. ....#  $h;#.. #...#  #..>{## ...#  #....#. #..#  ## #.....o###..#  #~ , { {#@....#  #~### ###......#.#< { #.(##..#>##.##..## #...# .:$h=H....##. ..... $h   #   #. ....#  #.. #...#  #..>{## ...#  $h҅,#....#. #..#  ## #.....o###..#  #~ , { {#@....#  #~### ###......#.#< { #.(##..#>##.##..## #...#:...$hsg.##. ..... $h'$h $h$h _An orc wizard is nearby!You closely miss the orc wizard.$hq  The orc wizard is heavily wounded.$hIJ,o, ,o.oo   orc priesto   orc wizardoo 2 orcs (1 missile)$h|f6=-2.3 (0.7$hG$hc    #   #. ....#  #.. #...#  #..>,## ...#  #...o#. #..#  ## #.....o###..# $hC #~ , , ,#@....#  #~### ###o.o...#.#< { #.(##..#>##.##..## #...# .:....##. .....$hoG _You block the orc wizard's attack.$hZ_   #   #. ....#  #.. #...#  #..>,## ...#  $h_}#...o#. #..#  ## #.....o###..#  #~ , , ,#@....#  #~### ###o.o...#.#< { #.(##..#$h`f>##.##..## #...#:....##. ..... $hk4$hy$hE _There are monsters nearby!You whack the orc wizard!  You kill the orc wizard!$h )oo 2 orcs (1 missile)  Okawaru accepts your kill.$h9(($hu"Y  The orc throws a boomerang. You block the boomerang.$ht+.){.oo 2 orcs (1 missile)$h/513.1 (0.8$hO:$h:F*    #   #. ....#  #.. #...#  #..>,## ...#  #...o#. #..#  ## #.....)###..#  #~ , , {#@....#  #~### ###..o...#.#< { #.(##..#>##.##..## #...# .:....##.$hF\ ..... _The orc hits you but does no damage.$hd   #   #. ....#  #.. #...#  #..>,## ...#  #...o#. #..#  ## #.....)###..#  #~ , , {#@....#  #~### ###..o...#.#< { #.(##..#>##.##..## #...#:....##. ..... $h@4$h$h! _There are monsters nearby!$h$hG.o,ooo   orc priestoo 2 orcs (1 missile)$h&9$h0 $h    #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..# $h ## #....o)###..#  #~ , , ,#@....#  #~### ###..oo..#.#< { #.(##..#>##.##..## #...# .:....##. ..... _You closely miss the orc.$h   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #....o)###..#  #~ , , ,#@....#  #~### ###..oo..#.#< { #.(##..#>##.##..## #...#:....##. ..... $h4$h$h _There are monsters nearby!You whack the orc priest!$hS  .o The orc priest is severely wounded.The orc hits you but does no damage.=4.8 (0.9$hg$h%    #   #. ....#  #.. #...#  #..>,## ...# $h #....#. #..#  ## #.....o###..#  #~ , , ,#@....#  #~### ###..oo..#.#$h< { #.(##..#>##.##..## #...# .:....##. ..... _The orc priest hits you but does no damage.$h h   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....#  #~### ###..oo..#.#< { #.(##..#>##.##..## #...#:$h r....##. ..... $h^ $h $h $hӟ _The orc hits you but does no damage. _The orc priest hits you but does no damage. _There are monsters nearby!  You hit the orc priest.  You kill the orc priest!$h )oo 2 orcs (1 missile)$h3 x8/69=4-5.5 (0.7$hL $h P _Okawaru accepts your kill.$h 8   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..# $h?  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...# .:....##. ..... $hd    #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....# $he  #~### ###..)o..#.#< { #.(##..#>##.##..## #...#:....##. ..... $hm $hZn 8-$h6v $h /M_Okawaru accepts your kill. _There are monsters nearby!You hit the orc.  The orc is moderately wounded.$h (6.2$hz $hx    #   #. ....#  #.. #...# $h  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....# $hߘ m #~### ###..)o..#.#< { #.(##..#>$h '##.##..## #...# .:$h" *....##. .....$hC L _The orc hits you but does no damage. x2$hK2   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...#:....##. ..... $h;$hI$hJ$hUseM_The orc hits you but does no damage. x2 _There are monsters nearby!  You hit the orc but do no damage.The orc is moderately wounded.6-9    #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...# .:....##. ..... _The orc hits you but does no damage. The orc hits you with a +0 hand axe.$h$hK   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..# $h| ## #.....o###..#  #~ , , ,#@....# $hp #~### ###..)o..#.#< { #.(##..#$h1f>##.##..## #...#:....##. ..... $hP$h$h,$h $h_There are monsters nearby!You hit the orc but do no damage.7.6$h$< $h%   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...# .:$h(&....##. ..... _The orc is moderately wounded.$h   #   #. ....#  $h]#.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..# $h5 #~ , , ,#@....#  #~### ###..)o..#.#< $hi { #.(##..#>##.##..#$hm# #...#:$h=....##. $h׿5..... $hn$h$h`$hZ _There are monsters nearby!You hit the orc.  The orc is severely wounded.$h$h&8.4 (0.8$h"$hg    # $h   #. ....#  #.. #...#  #..>,## ...#  #....#. #..# $h? ## #.....o###..#  #~ , , ,#@....#  #~### ###..)o..#.#$hd<< { #.(##..#>##.##..#$h.# #...# .:....##.$h ..... $h^_You block the orc's attack. The orc hits you but does no damage.$h   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...#:....##. ..... $h4$h>$hױM_You block the orc's attack. The orc hits you but does no damage. _There are monsters nearby!  You barely miss the orc.The orc is severely wounded.-9.1 (0.7$h.$h5    #   #. ....#  $h#.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....# $hm #~### ###..)o..#.#< { #.(##..#>$h'##.##..## #...# .:$h*....##. .....$h)n _The orc hits you but does no damage. The orc hits you with a +0 hand axe.$h[J   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..# $h\ #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...#:....##. ..... $hd4$hl$hy!M_The orc hits you but does no damage. The orc hits you with a +0 hand axe. _There are monsters nearby!  You barely miss the orc.$h2zFThe orc is severely wounded.$h}z&8$h$hz    #   #. ....#  $hȊ#.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....# $h } #~### ###..)o..#.#< { #.(##..#>##.##..#$h9A# #...# .:....##. .....$h` _The orc closely misses you. The orc hits you but does no damage.$h6-   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....o###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...#:....##. ..... $h}4$hgA{M_The orc closely misses you. The orc hits you but does no damage. _There are monsters nearby!  You hit the orc. Lightning courses through the orc!!  You kill the orc!$h|J)   orc$hM)10.5$h`R$hZ}    #   $h3[A#. ....#  #.. #...# $hx[( #..>,## ...#  $h[C#....#. #..#  ## #.....)###..# $h[q #~ , , ,#@....#  #~### ###..)o..#.#$h[<< { #.(##..#>##.##..#$h\.# #...# .:....##.$h3\\ ..... _Okawaru accepts your kill.$hW\$h    #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....)###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...#:....##. ..... $hm $h $h $hS q _An orc is nearby!$h (1.2$hD $h% x    #  $hw  #. ....#  #.. #...#  #..>,## ...#  #....#. #..# $h ## #.....)###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>$h '##.##..## #...# .:$h!! 1....##. ..... $h! |_You closely miss the orc. The orc hits you but does no damage.$hп 8   #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....)###..# $h  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...#:....##. ..... $h $h/ $h $hE q _An orc is nearby!$h $h: M7=9$h $h$     #   #. ....#  #.. #...#  #..>,## ...#  #....#. #..#  ## #.....)###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...# .:....##. ..... _You barely miss the orc. The orc barely misses you.$h    #   #. ....#  $h #.. #...#  #..>,## ...#  $h #....#. #..#  ## #.....)###..#  #~ , , ,#@....#  #~### ###..)o..#.#< { #.(##..#>##.##..## #...#:....##. ..... $h 4$h $hi _An orc is nearby!You whack the orc! Lightning courses through the orc!  You kill the orc!$h $hO )$h $h $h: $hv $h0 $hL $h =$hu 2.6$h3  _Okawaru accepts your kill.$h &0$h $h% $hhj _Key pressed, stopping explore.$h$hu $h'^ _No target in view!$hx$h5$h$ho$h{"$h*j _Key pressed, stopping explore.$h4+$hK2$h06H _No target in view!$hL3$hS$hU$hpY: _$hC[$h[$h*]$he`$h`U8=$h c$hf,$hh$h)l$hml$hm$hs$h_sD9=$ht$hV{1 _HP restored.$h~$h~$hp$h~  Things that are here:  a +0 hand axe; an orc corpse$h$h _$hƌ$h:  Things that are here:  a +0 club; a +0 ring mail; an orc corpse$hF$h _$h$hܣ$hO=$h$h]  Items here: ( )) [[ †.$h$h _$h$h1$h#.......# ......l# ....... { .......#. .......#.## #.....# #.... #.#...# #..>.##@#...# -- #....#..##..# ## #.....)###..#Abil: Dig#~ #.....#.....#...........#~###.###..))..#.#.......<...##..#l   iguana (asleep).##..####...#...$hX| 23.6 (11.0)  An iguana comes into view.$h$h hl. l$hvh   hound (wandering)  The iguana hisses angrily.$h"--$h:%4.6 (12$hV$h #.#......h####.....l...# .........# ........### #.....#.. $h>.##.#. #....#..# #.....)###..# #.....#..... $h7 #~###.###..))< { #~~~###~#.($h]y>#~~#~#~##.##..#.#. ....#)#.##$hg. _A hound comes into view.$hT$haM  The hound barks! You hear an angry hiss.$h..hlh===5.0) $h $h,  #.......#  #.......#  #.......###  $hy#......h..#  .....l...#  #. ........#  #.## #.....#  #.... #@#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#  #..))$h!< { #.(>## _The hound pauses to sniff the ground.$hgM #.......#  #.......#  #.......###  $hah#......h..#  .....l...#  #. ........#  #.## #.....#  #.... #@#...#  #..>.##.#...# $hhL ..##..# $hh ## #.....)##  #~ #.....# $hht #..))< $hi{ #.(>##$hq$hr$h|$hj #.# #.# #.# #.### $h"#......h..#  #.....l...# #. #.........##.## #.@...# #.... #.#...# #..>.##.#...#  #....#..##..#$hRM## #.....)###..##~ #.....#.....#.. $h #~###.###..))..#.#.<.  #~~~###~#.(##..#.#.>##~~#~#~##.##..#.#.. _There are monsters nearby!$hҋ$h$h$h$h$h۠D..lhD   steam dragon$hl   iguanah   hound$hd0---6$h@$hp  #......D#  #.......#  $h#.......#  #.......###  #.........#  #.........#  #. #....lh...#  #.## #.@...#  $hU#.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  #..))..#.#< $h! #.(##..#.#> $hg_A steam dragon comes into view.$hnVZ #......D#  #.......#  #.......#  $hY#.......###  #.........#  #.........#  #. #....lh...#  #.## #.@...#  $hbZ##.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  $hZ<#..))..#.#<  #.(##..#.#>$hTd$hj:---$hr$hzz $hz_There are monsters nearby!You hit the iguana.$hp  The iguana is moderately wounded.$h.D.h $h,5=7.3 (0.7$h$hD  #.......#  #......D#  #.......#  #.......###  #.........#  #.........#  $h#. #....l....#  #.## #.@h..#  #.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..# $hߗV #~ #.....#.....#  #..))..#.#<  #.(##..#.#$hM> _The iguana bites you but does no damage.$h$1| #.......#  #......D#  #.......#  #.......###  #.........#  #.........#  $h1#. #....l....#  #.## #.@h..#  #.... #.#...#  #..>.##.#...#  $h1..##..#  ## #.....)###..# $hN2 #~ #.....#.....#  #..))..#.#<  #.(##..#.#>$hk<$h<$hD$hT _There are monsters nearby!You hit the iguana but do no damage. Lightning courses through the iguana!  You kill the iguana!$hpX_  Okawaru accepts your kill.$ha.D†h   hound$hYf Basher 68.0 _The hound bites you but does no damage.$hcq$h=~  #.......#  #.......#  #......D#  #.......###  #.........#  #.........#  #. #....†....#  #.## #.@h..#  #.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  #..))..#.#<  #.(##..#.#> _Your Maces & Flails skill increases to level 8!$hB #.......#  #.......#  #......D#  #.......###  #.........#  #.........#  #. #....†....#  #.## #.@h..#  #.... #.#...#  #..>.##.#...#  $h..##..#  ## #.....)###..#  #~ #.....#.....#  #..))..#.#<  #.(##..#.#>$h4$h'$h/z _There are monsters nearby!$h`8v.D8 (0.8$hp@$hH{  #.......#  #.......#  #.......#  #......D###  #.........#  #.........#  #. #....†....#  #.## #.@h..# $hI #.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  #..))..#.#<  $hRI#.(##..#.#> _You completely miss the hound. The hound barely misses you.$h #.......#  #.......#  #.......#  #......D###  #.........#  #.........#  #. #....†....#  #.## #.@h..#  #.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  #..))..#.#<  #.(##..#.#$hd:>$hfJ$h _There are monsters nearby!You hit the hound.  The hound is lightly wounded.$h-9.5 (0.7$h  $h   #.......#  #.......#  #.......#  #......D###  #.........#  #.........#  #. #....†....#  #.## #.@h..#  #.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  #..))..#.#<  #.(##..#.#> _The hound barely misses you.$h- " #.......#  #.......#  #.......#  #......D###  #.........#  #.........#  #. #....†....#  $h #.## #.@h..#  #.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  #..))..#.#<  #.(##..#.#>$hV $h $h $h (catching breath)  The hound is lightly wounded. _The hound is moderately wounded.  You block the hound's attack.$h ****  The steam dragon breathes steam at you.$hd o.#..#..#.D###§§...#§§§§..#§§§@h§h   hound$h~e 65--$he B=====30.2$hn $hy G _The ball of steam hits you.$hEz $hv $ha _You are in a cloud of steam!You hit the hound. Lightning courses through the hound!!  You kill the hound!$hd _  Okawaru accepts your kill.$hl .D†D   steam dragon (catching breath)$h 4--8=----1.0 (0.8$h) $hO Z _You are engulfed in a cloud of scalding steam.$h ;----$h $hr | _You are in a cloud of steam!$h $h $hD _No reachable target in view!$h _You are in a cloud of steam!$he $h 6 _No reachable target in view! _You are in a cloud of steam!$h $h l _You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hf $h $h1 No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h< $hsC No reachable target in view!You are in a cloud of steam!No reachable target in view!$hD You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hJ $heT You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hU No reachable target in view!You are in a cloud of steam!No reachable target in view!$h\ $h{h mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h0i $hn $hx uYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h z $h No reachable target in view!You are in a cloud of steam!No reachable target in view!$hʄ You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h/ $h $h wYou are in a cloud of steam!No reachable target in view!$hM You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hĕ $hB $h No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h $h; WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h $h` $h mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h $h $h$ WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h $h $h No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h $h WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h} $h^ $h] No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hi You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hLu mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hu $h} $h ,You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hI uYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hb ,No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h $h! mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h $h $hU WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h $h$hQNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h)"$h$WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h>4$h2G$hTNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h\$hFgWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hg$hds$h?mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$h$hWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h}$h5$hmNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$hy$h'uYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hP$hmNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h`$h,$hWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h_$h$hmNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h]$h3 $huYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h$h"mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hf#$h/.$h8WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h9$h.A$h No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h\$hM#WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h#$h+$h6mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h7$h?$hBIuYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hN$hXmNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hY$hQ_$hggWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hg$h|m$hvmNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hHw$h}$huYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h,No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hv$h.mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$h$hWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h$h$hmNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$hi$h~WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h$hx$hNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h[$hBYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h[$hpNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hp$h0zWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hz$h\$h1@No reachable target in view!$h-You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$h $hZwYou are in a cloud of steam!No reachable target in view!$hYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h$hi$hNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hDYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h$hjwNo reachable target in view!You are in a cloud of steam!$hNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$hl$hYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h+No reachable target in view!You are in a cloud of steam!No reachable target in view!$h$h}$h$h/No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hNo reachable target in view!You are in a cloud of steam!$h$hM $huYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h'$h1No reachable target in view!You are in a cloud of steam!No reachable target in view!$h.2You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h2$h_8$hEwYou are in a cloud of steam!No reachable target in view!$hGFYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hF$hn|BNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h4$hV$hNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$hWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h4$hq$h=@No reachable target in view!$hKYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$hWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h^94$hA$hLmNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hbM$haU$h5YWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h 4$h'$hb1mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hC2$hR9$h>WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h|$h$h$h.No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hNo reachable target in view!You are in a cloud of steam!$h$h$hWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hx4$h$hCwNo reachable target in view!You are in a cloud of steam!$hNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h$h>mYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hJ$hvNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$hmYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hJ4$hP$hC[mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h[$h.c$h;fWYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h 4$h] $hT% No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h/ $h1 WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$h $h~ $hq $h mNo reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h{ $h& $h WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hB 4$h' $h No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!$h No reachable target in view!You are in a cloud of steam!$hH $h& $h WYou are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam!No reachable target in view!$hr $hZs $h.##.#...# #....#..##$h..# ## #.....)###..# #~ #.....#.....# #~###.###..))..#.#.< { #~~~###~#.(##..#.#.>.##~~#~#~##.##..#.#$hM$hU#.#..§§.D§§†§§..#.§..#§§§#$h!;5-2.0 (1.0 $h[ _$h3$h2$h]/C #.......#  #.......#  #.......#  #.......###  #....§§§..#  #....D§§..#  #. #....†§§..#  #.## #@.§..#  #.... #.#§§§#  #..>.##.#...#  ..##..#  ## )###..#  #~ #.....#  .))< { .(>$hr9 #.......#  #.......#  #.......#  #.......###  #....§§§..#  #....D§§..#  #. #....†§§..#  #.## #@.§..#  #.... #.#§§§#  #..>.##.#...#  $hn..##..#  ## )###..#  #~ #.....#  .))< { .(>$hN-$h$h##.# #.# #.# #.# #.......### #....§§§..#  #....D§§..# #. #...@†§§..##.#####..§..# #.... #.#§§§# #..>.##.#..# #....#..##..#$h ## #.....)###..# #~ #.....#.....#..  #~###.###..))..#.#.<.  #~~~###~#.(##..#.#.>No reachable target in view!You are in a cloud of steam!No reachable target in view!You are in a cloud of steam! _No reachable target in view! _A steam dragon is nearby!$hD #.###.....#....#..§.#†§§#.#...§.##The steam dragon bites you.$hR^58--=3$h$hD _The steam dragon claws you but does no damage.$hK #.......#  #.......#  #.......#  #.......#  #.......###  #.........#  #....D....#  #. #...@†..§.#  $hP&#.#####..†§§#.#  #.... #.#...#  #..>.##.#.§.#  ..##..#  ## #.....)###..#  #~ #.....#.....#  ..))..#.#<  (>$h%h  #.......#  #.......#  #.......#  #.......#  #.......###  #.........#  #....D....#  #. #...@†..§.#  #.#####..†§§#.#  #.... #.#...#  #..>.##.#.§.# $hh ..##..#  ## #.....)###..#  #~ #.....#.....#  ..))..#.#<  (>$hq 4$hy $hW .... _A steam dragon is nearby!You hit the steam dragon.$h* +7 (0.7$h $h֒ : _The steam dragon is lightly wounded.$h m #.......#  #.......#  #.......#  #.......#  #.......###  #.........#  #....D....#  #. #...@†....#  #.#####..†..#.#  #.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  ..))..#.#<  (>$hn:  #.......#  #.......#  #.......#  #.......#  #.......###  #.........#  #....D....# $h; ) #. #...@†....#  #.#####..†..#.#  #.... #.#...#  #..>.##.#...# ..##..# $h7;  ## #.....)###..#  #~ #.....#.....#  ..))..#.#$h[; <  (>$hOO J$h{^ &   _A steam dragon is nearby!You hit the steam dragon.  The steam dragon is moderately wounded.$hS_ C--4.4$hg $hr f  #.......#  #.......#  #.......#  #.......#  #.......###  #.........#  #....D....#  #. #...@†....#  #.#####..†..#.#  #.... #.#...#  #..>.##.#...#  ..##..#  ## #.....)###..#  #~ #.....#.....#  ..))..#.#<  ($h|s e> _The steam dragon bites you. You block the steam dragon's attack.$h  #.......#  #.......#  #.......#  #.......#  #.......###  #.........#  #....D....#  #. #...@†....#  #.#####..†..#.#  #.... #.#...#  #..>.##.#...# ..##..#  ## #.....)###..#  #~ #.....#.....#  ..))..#.#<  $h W (>$h 4$hQ" $h4 M(catching breath) _The steam dragon bites you. You block the steam dragon's attack. _A steam dragon is nearby!  You barely miss the steam dragon.The steam dragon is moderately wounded.$h= **  The steam dragon breathes steam at you.$h @§======5.1$h i _The ball of steam misses you.$h 4$h $hN \The ball of steam misses you.You are in a cloud of steam!closely miss the steam dragon.You are engulfed in a cloud of scalding steam.  The steam dragon bites you but does no damage.$h 4--=-----8$h$h _The steam dragon barely misses you.-----$h$$hX4YM_The steam dragon barely misses you.You whack the steam dragon!  Lightning courses through the steam dragon!!  You kill the steam dragon!  Okawaru accepts your kill.$h > .You can now gain great but temporary skills.$hCp*--37=6.5$hP$huax _You are engulfed in a cloud of scalding steam.$hcf$h^p| _You are in a cloud of steam!$hp$hx$hE^ _No target in view!$h4$h$ $hX_You are in a cloud of steam!$hK$h$hE^ _No target in view!$hЭ$h+$h _You are in a cloud of steam!$h^O _You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h$hj$h$hXNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h$h$hKBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h#No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h)$h,You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h,2No target in view!$h4$h$hvNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h$h BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$hvK4$hqe$hq$hYvQNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$hw$hN$hBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h4$h$h!XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h!$ho($hd+BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h$hA$h$hXNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h$h$hBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$ht4$h$hXNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h0$h$hcBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h4$h($h9No target in view!$hĠYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h$hЪ$hBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$hPJ$hJWXNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$hX$hs$htBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h&4$h(/$h:XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h;$hDC$hEBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h=4$h|$hvNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$hw$hBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h4$h7$hXNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h$h $hWBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h64$h^$h>vNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h$hXBYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$hjD 4$hM $h_ XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h_ $hg $hj BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$hl 4$h $h# vNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!$h. $h0 BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!$h\?M ##. . #...§†...#####§.†..#.##.... #.#...#...))..#.#§.§§##...#.#--7.5 (1.0 _$h U 5=$hY $hZ $hZ $hL\ $h_ $h&` N6=$ha $hd ,$h?f $hTi ,$hj $h{n $hWo 7$hp $hs ,$hau $hx ,$hYz $hO} $h} K8=$hY $h ,$h $h ,$hN $h ,$h[ $h. $h U9=$h $h $h $hQ $h ,$h^ $hi <60$h $h< ,$hɦ $h ,$h $h $hX D1=$h $h\ ,$h= $h ,$hT $h $h U2=$h $h3 ,$h $h ,$hb $h ;3$h $hQ ,$h $h $h< $hj $h. B$h $h/ K4=$h> $h ,$h $h9 $h $h $hq k5=$h9 $h  ,$h] $h $hJ $hp $h $h\ %6$hU $h` ,$h $h ,$h' $h $hQ K7=$hz! $h% ,$h& $hB. ,$h1 $h6 ,$h8 $h+< k8=$h= $h@ ,$hA $hD ,$h*F $hUI $hM $h7N .9=$h:Q $hR $h[ $hia $hb $he $hAr INo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam! _No target in view!  You see here an iguana corpse.$hws 5 _$hdu $hx $h`} ,$h $h $h O=$h $h= $h ,$h $h $h ,$hx $h $h\ ,$hm $h $h ,$h1 $h $h ,$hl $h $h $h $h $h $h* ,$h $ho $h2 $h $h $h $h( ,$h $hY $h $h $h_ $h $h ,$h $h* X$h $h$ ,$h $h~ $h/,$h$h$hP,$hq$h $h ,$hy $h$h$h$h$h$h7,$h $hi$h,$h$h$h,!,$h "$h$$h&,$h'$hi)$hA,,$h-$h=$h@,$hA$hcF$hJ,$hJ$hTN$hQ,$hR$hU$hhY,$h[$h]$h`,$hc$hWe$hh,$hi$hYm$huX$hKw,$hx$h{$h~,$hU$hǁ$h*,$h"$h$h,$h$h$h*,$hx$h$h2,$hٚ$h$h,$h$h$h,$he$h]$h},$h$hn$hu,$h1$hc  You see here an iguana corpse.$h5 _$h$h$h,$hS$hO$h$h}$h$h$h,$hn$h$h,$h $hT$h$h_$h/$hpNo target in view!You are in a cloud of steam! _No target in view! _You see here an iguana corpse.  There is a stone staircase leading down here.$h$h  _$h!$h&%$h),$h*$hK-$h1,$h3$h;$h@,$h$hy$h,$h2$h$hg ,$h\ $h`$h ,$h$h$hX$h,$h. $h I- ######### #.......# #.......##########.......##....@.##.......#-- #.####.##.......# { ##.##.......### #..##.........# #.###.........# #.# #....†....# #.#####..†..#.#### #....##.#...#.# #..>.##.#...#.....44508.0)$hU _You sense a monster nearby.$hi^^ _No target in view!$hI$h$hn # #.# #.# ##.# #...@..##.# #.####.##.#{ ##.##.### #..##.........# #.###.........# #.# #....†....# #.#####..†..#. #....##.#...#.# #..>.##.#...#....$hZ6.0){$h$h?$hq _You sense a monster nearby.$h$h$hH _No target in view!$h$h$h$h$h! # #.# #.# ##.# #..@...##.# #.####.##.# {o. ##.##.####o# #..##.##. #.###.#o #.# #....†....# o   orc wizard (asleep)$h6\ #.#####..†..#.oo 2 orcs (1 polearm, asleep) #....##.#...#.#. #..>.##.#...#...$h0oooooo)You sense a monster nearby. _No target in view!  2 orcs and an orc wizard come into view.  The orc shouts! x2; The orc wizard shouts!$hj;*$h (invisible)  The orc wizard mumbles some strange words.$h>$hqG.oo===$hMH7.5 (1$hYO$hd2  # #.# #.# ##.# #.@....##.# #.####.##.# {.o. ##.##.### #o### #..##.#  #. #.###.#.o #.# #....†....## #.#####..†..#. #....##.#...#.# #..>.##.#...# _The orc wizard flickers and vanishes for a moment.$hog$hi$hj$htQ ,ooo.o 3 orcs (1 polearm, 1 wandering)An orc comes into view. It is wielding a +0 mace.$hu/--8$hQ|$hI1 _You block the orc's attack.$hҞ       ########  #.@....#  #.####.#  ,oo.  #o###  #o  .. #.#  # † #..>$h8        ########  #.@....#  #.####.#  ,oo.  #o###  #o  .. #.#  # † #..>$h@ $hA 9--$hJ $hZ k ######### #.......# #.##########.# #......##.# #@####.##.##.oo.# ##.##.###o#### #..##...o #.###... #.# #....†....# #.#####..†..#. #....##.#...#. #..>.##.#...#. #....#..##..# $hZ L_There are monsters nearby!$h] $h^ $h_ $hh oo.o..{ooo 3 orcs (1 polearm)$hi 5-9 _$hq $h |        ########  #......#  #@#  #oo.o#  #.####  #.{  .. #.#  .# † #..>$h -$h ^       ########  #......#  #@#  #oo.o#  #.####  #.{  .. #.#  .# † #..>$h- $h 8-$h% $h, z _There are monsters nearby!$h. $h/ $h7 9.ooo,o   orc wizard (invisible)ooo 3 orcs (1 polearm)$h8 6=50.2 (0.7$hF? $h8C | _You hit the orc but do no damage. The orc hits you but does no damage.$hW        ########  #......#  #@#  #.ooo#  #o####  #.,  .. #.#  .# † #..>$h ]       ########  #......#  #@#  $h #.ooo#  #o####  #.,  .. #.#  .# † #..>$h( 4$h@  _There are monsters nearby!$h?  o.  You barely miss the orc. You block the orc's attack.5--8 (0.6$h $hQ(         ########  #......#  #@#  #oooo#  #.####  #.,  .. #.#  .# † #..> _The orc hits you with a +0 trident.$h k       ########  #......#  #@#  #oooo#  #.####  #.,  .. #.#  .# † #..>$h=$h$h:$h _There are monsters nearby!You hit the orc.$h-1.5 (0.7$h$h       $h ########  #......#  #@#  #oooo#  #.####  #.,  .. #.#  .# † #..> _The orc is moderately wounded.$hKk       ########  #......#  #@#  #oooo#  #.####  #.,  .. #.#  .# † #..>$h?T4$hP\$hSj _There are monsters nearby!You whack the orc! Lightning courses through the orc!  You kill the orc!$hn_  Okawaru accepts your kill.$ho$huww.o 2$hB{_4--82.2$h݂$h        ########  #......#  #@#  #.ooo#  #.####  #.,  .. #.#  .# † #..> _The orc hits you with a +0 trident.$h#       ########  #......#  #@#  #.ooo#  #.####  #.,  .. #.#  .# † #..>$hc+4$h|1$hA _There are monsters nearby!You hit the orc.  The orc is almost dead.$hpB&9$hH$h5Q        ########  #......#  #@#  #.ooo#  #.####  #.,  .. #.#  .# † #..> _The orc hits you but does no damage. x2$h$       ########  #......#  #@#  #.ooo#  #.####  #.,  .. #.#  .# † #..>$h$h$h$hw _There are monsters nearby!You closely miss the orc.$h(3.6$hg $h W _The orc is almost dead.$h<       ########  #......#  #@#  #.ooo#  #.####  #.,  .. #.#  .# † #..>$h       ########  #......#  #@#  #.ooo#  #.####  #.,  .. #.#  .# † #..>$h$h _There are monsters nearby!You hit the orc.  You kill the orc!$h$h .o   orc (Okawaru accepts your kill.$h554.4 (0.8$h$hX        ########  #......#  #@#$h   #..oo#  #.####  #.,  .. #.#  .# † #..> _The orc hits you but does no damage.$hU       ########  #......#  $hMp#@#  #..oo#  #.####  #.,  .. #.#  .# † #..>$h$hp$h$h]M Okawaru accepts your kill. _The orc hits you but does no damage.  You hit the orc wizard but do no damage.Lightning courses through the orc wizard!!  You kill the orc wizard!$hE )o   orc (polearm)  Okawaru accepts your kill.$hd2-405.1 (0.7$h:$hk    $hc    ########  #......#  #@#  #..)o#  $hB#.####  #.,  .. #.#  $h7.# † #..>$hK _The orc hits you with a +0 trident.$h[        ########  #......#$hP\   #@#  #..)o#  #.####  #.,  .. #.#  .# $h\ † #..>$hAd $hd $hk $h?w _An orc is nearby!You hit the orc. Lightning courses through the orc!  You kill the orc!$h )8$h $h1 f _Okawaru accepts your kill.$h $h͓ $h &0$h. $h6 $hE _Key pressed, stopping explore.$h $h+ ^ _No target in view!$h $h $hM $h $h[ $h j _Key pressed, stopping explore.$h $h $h\ ^ _No target in view!$h $h $hu $h $h $hj j _Key pressed, stopping explore.$h< $h{ $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h ^Key pressed, stopping explore.No target in view!$h $h9 $h $h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ho# $hz( ^Key pressed, stopping explore.No target in view!$h( Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h) $ho* $hp2 $h2 $h8 $h@ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hkA $hF $hK Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hPL $hKR 4$hU $hB_ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h_ $hd $hSi Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hi $hk $h:s $hs $hy $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$he $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hU $h* $hk $hj $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h %Key pressed, stopping explore.$h] Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h( 3$h7 $h 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h ^Key pressed, stopping explore.No target in view!$h2 $h $h $hy $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hp ^Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h $h $h $h* ENo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hd ,$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h _No target in view!Key pressed, stopping explore.$h  $hD Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h! $h$ $hN& $h+ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h, $hm/ $h2 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h'3 ^Key pressed, stopping explore.No target in view!$h 4 $hz8 $h8 $h1> $hG 9No target in view!$hH Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hH $h-N $hY Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hZ $h)[ $hd 4$hi $hIr No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hr $hx $h| Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h3} zNo target in view!Key pressed, stopping explore.No target in view!$h~ $h $h $h $h zNo target in view!Key pressed, stopping explore.No target in view!$h fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hJ $h- $hk Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 3$h $hj $ḫ $ _$h $h $h K3-$h $h\ ,$hI $h ,$h $hq $h K4=$h1 $hP $h $h $h $h $h $hY $h N5=$h $h $h $hL $h ,$h $h $hG 6$h $h ,$h $h ,$hD $h ,$h $h $h K7=$h $h $h0 $h $h5 ,$h $h $h $h N8=$h( $h $h $h $h> ,$h $h 99$h (=$h $hu $h ,$h $h d _ Things that are here:  a +0 trident; a +0 leather armour$h $h=  _$h $h [  Items here: ))) [ †.$h $hK  _$hj $h $h 9=$h; $h! $hb# $h6% $h% $hk& $h* $hz, ,$h- $h). $h2 ,$h3 $h> #######.....#.....#########.....#......##.....####.####.##.....$hP?  #..))# ##.##.....#.#### #..##......# #.###.....-83.8 (28.0)..## #.# #....†.... #.#####..†...# #....##.#..  #..>.##.# $h? #....#..#### #.....)####~ #.....#..{ #~###.###..)).$h? "-$h*@ $hH $hNQ j _Key pressed, stopping explore.$hQ $hV $h[ ^ _No target in view!$h[ $h!] $hd [.....0.0) $hxh $h6n $hw j _Key pressed, stopping explore.$h/x $h $h H _No target in view!$h I$h $h3 $h $ _$h ,$h ,$h $h $h ,$hH $h? $h ,$hg $h_ $hb ,$h $h $h& ,$h $h $h8 ,$h $h $h ,$h) $h ,$h Q#......####.####.###..))# ##.###### ##.#### #..###... ####..# #.####...##....## #.# ##......#### #.####....### ##...@# #..> #.... #.....# #.... #...... #~ #... #...#... #~###.###### .... #~~~###~#. o   orc (wandering)#......##~~#~#~##..o....#)#~#~~~~# #...:..#~#~#~~~~#$h ,91.8 (8$h> +2.8 (9$hB $h [ ####.####..))# #### ##.#### #.... ####..# #.###....# ...#### #.### ....# >.......##.....#~#......#~###.###### ......#~~~###~ #......##~~#~#~##..o....#)#~#~~~~#...:..#~##....~### _An orc comes into view. It is wielding a +0 dagger.$h oo.==3.8 (1$hB$h% _The orc shouts!$h+h #..))#  ####   #...  $h(, #...## #.#  #......####  #....###  #....# #..> #...@#  #..........##  #..........#~  #...#......# #### ......# #o.....# .......# #...:..#$h/  #..))#  ####   #...   #...## #.#  #......####  #....###  #....# #..> #...@#  #..........##  #..........#~  #...#......# #### ......# #o.....# .......# #...:..#$hn$h ..))# #### ##.#### #.... ####..# #.###....# ...#### $hR#### ... >######.......##~####.###### ~~###~ #o#~~#~#~##..)#~#~~~~#...:..#~$h˝##....~### .#~# _An orc is nearby!$hX$h@o.$h6--4 _$h$h$h> #..))#  #### $h  #...   #...## #.#  #......####  #....###  #....# #..> #....#######  #...@......##  #..........#~ $h #...#......# #### o.....# #......# .......# #...:..# ##......#  $hdX #..))#  ####   #...   #...## #.#  #......#### $h4Y2 #....###  #....# #..> #....#######  #...@......##  #..........#~  #...#......# #### o.....#$hY #......# .......# #...:..# $hKZf##......#  $h c$hc2--$h(j$hu #### ##.#### #.... ####..# #.###....# ...#### #### ... $h>v>######.......##~####.###### o~~###~ #.#~~#~#~##.)#~#~~~~#...:..#~##....~###$hv .#~#  ~ _An orc is nearby!$hx$h=@o.$h&-5 _$h$h~] ####   #...   #...##$h #.#  #......####  #....###  #....# #..> #....#######  #..........##  $h^#...@......#~  #...#o.....# #### ......# #......# .......#$hq #...:..# ##......# .......#~##~#   $h5 ####   #...   #...## #.#  #......####  #....###  #....# #..> #....#######  #..........##  #...@......#~  #...#o.....# #### ......# #......# .......# #...:..# ##......# .......#~##~#   $hZ7$hAq _An orc is nearby!$hsB5=6.5 (0.7$hH$hJN _You barely miss the orc.$h(]R ####   #...   $h]3#...## #.#  #......####  #....###  #....# #..> #....#######  #..........##  #...@......#~  #...#o.....# #### ......#$h^u #......# .......# #...:..# ##......# .......#~##~#  $hU^& $h ####   #...   #...##$h, #.#  #......####  #....###  #....# #..> #....#######  #..........##  #...@......#~  #...#o.....# #### ......# #......# $hBu.......# #...:..# ##......# .......#~##~#   $h$h,$h$hJq _An orc is nearby!$h2(7.2$h$h(  ####   #...   #...## #.#  #......####  #....###  #....# #..> #....#######  #..........##  #...@......#~  #...#o.....# #### ......# #......# .......# #...:..# ##......# .......#~##~#   _You closely miss the orc. The orc hits you but does no damage.$h ####   #...   #...## #.#  #......####  #....###  $hrZ#....# #..> #....#######  #..........##  #...@......#~  #...#o.....# #### ......# #......# .......#$h #...:..# ##......# $hu.......#~##~#   $hƾ$h$h4$h  _An orc is nearby!You hit the orc.  The orc is moderately wounded.$h&9$h$h~d  ####   #...  $h; #...## #.#  #......#### $h A #....###  #....# #..> $h9d#....#######  #..........##  #...@......#~ $hZD #...#o.....# $hC#### ......# #......# .......# $hN#...:..# ##......# .......#~##~#  $hI _The orc hits you but does no damage.$h| . ####   #...   #...## #.#  #......####  #....###  #....# #..> #....#######  #..........##  #...@......#~  #...#o.....#$hu} > #### ......# #......# .......# #...:..# ##......# .......#~##~#   $hX $hS $hÌ $hu _An orc is nearby!You closely miss the orc.$hg (8.6$h $hƭ   ####   #...   #...## #.#  #......####  #....###  #....# #..> #....#######  #..........##  #...@......#~  #...#o.....# #### ......# #......# .......# #...:..# ##......# .......#~##~#   _The orc is moderately wounded.$hlF X ####   #...   #...## #.#  #......####  #....###  #....# #..>$hG  #....#######  #..........##  #...@......#~  #...#o.....# #### ......# #......# .......# #...:..# ##......# $h.H u.......#~##~#   $h\S 4$hZ $hg _An orc is nearby!You hit the orc. Lightning courses through the orc!  You kill the orc!$h]t f$$hx (9.3$h $h: f _Okawaru accepts your kill.$h" $h $hx <0$h $hE _Key pressed, stopping explore.$h $h H _No target in view!$h $hX $h$ $h $h $h' $ _$hh ,$h $h $h $h k  You now have 384 gold pieces (gained 10).$h $h= > _You see here a +0 dagger.$h 3$h $h $h ,$h $h` $h ,$h $h@ $h ,$h $h  #....# #..>.##.#....####### #....#..#..........## #.....)##..........#~ #.....#..#...#).....#~###.###..))#####......#~~~###~#.(######......##~~#~#~##.##...........#)#~#~~~~########~#~#~~~~###$h -##......#~#~~###~#...#........#~##~# #~##..###......#~##~# #~~##..##.....#~##~# #~~~#..#.##..#~##~###~~~#..#.# ..#~~####~~#~#.#######.#####~~# ##~~#~#..#?.......#..#~~# #~~####..You pick up a book of Necromancy and begin reading...$h.( -506.3 (7$h ) !-$h* $7.3 (8$hp2 $h|< p _You add the spells Grave Claw and Vampiric Draining to your library.$hi> $hZH $hN { _No target in view!$h%Q $hY $h\ $h] $ _$hc ,$hg ,$hi $hm $hr ,$hy $hڍ  #..........#~ #.... #...#).....#~###.###..) #####......#~~~###~#.( ####......##~~#~#~##.# ...........#)#~#~~~~### #####......#~#~#~~~~### ###......#~#~~###~#. #..#~##~# #~## ###.@....#~##~# #~~##10.3 (3 ##.....#~##~# #~~~# #.##..#~##~###~~~# #.# ..#~~####~~#~########.#####~~# ##~~#~##?.......#..#~~# #~~#####.######...###[###~~#... ##[4$h} 0m..#.#(#.#~~#. #....#[#.##)#.$h4 $h= j _Key pressed, stopping explore.$h $hL $h ^ _No target in view!$hW $hS $h <...0$h $h $hy j _Key pressed, stopping explore.$hD $h $h e _No target in view!$h% $hf $h7 4$ha $h4 No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h: $h$ $h- _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h . $h50 $h;< $hA= $h F $h,T No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h3U $hg tKey pressed, stopping explore.No target in view!$hi Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hl $hv 4$hW $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h= CKey pressed, stopping explore.$h $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h8 ^Key pressed, stopping explore.No target in view!$h $hú J$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hQ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h zNo target in view!Key pressed, stopping explore.No target in view!$h $h $hJ $hL $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$ho $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h\HNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h:UKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$ _$h"$h$h,$h$h$hu$h,,$h$hQ #####~~#~#~##......)#~#~~~~####~#~~~~## ###~#~~###~#.. #........#~##~# #~##. ###......#~##~# #~~ ##.....#~##~# #~~~# #.##..#~##~###~~~# #@# ..#~~####~~#~3.3 (3#######.#####~~# ##~~##?.......#..#~~# #~~######.......###.#...[#.##[##.. #...#.......#)~#.. $hnm#...........#~~### $h.$h5No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h$h$hCKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h$h:...0$h$hZ$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hr $hH$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hr$h $h)$h+*$h=3$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h_No target in view!Key pressed, stopping explore.$h $h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h3$h!$h*$h\6} .....)#~#~~~~#######......#~ ###......#~#~~###~#..........#~##~# #~####.....$hj7~## ##...~ #.###.# ..#~~####~~########@#####~~# #?.......#..~~####.######...Abil: Dig#..{....#.......#...##~~#. $h.@+4.3 (1$h@$h%I$hcUNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _You sense a monster nearby.$hU$h_$haH _No target in view!$ho3$h5r$h4v$hf #####......#~#~#~~~~ ###......#~#~~###~#. #........#~##~# #~## ###......#~##~# #~~# ##.....#~##~# #~~~ #.##..#~##~###~~~ #.# ..#~~####~~#~#######.#####~~# ##~~#~ #?....@..#..#~~# #~~##$h1 #.######...###[###~~#.. ##..#.#(#.#~~# #....#[#.##)####.#...[#.##[## #...#.......#)~#$h #{..{.......#~~## #.......#...##~~ #$h '#..#.#~~~$h/&5$h$h:tNo target in view!Key pressed, stopping explore.No target in view! _You sense a monster nearby. _No target in view! _You sense a monster nearby.$h$hH _No target in view!$ht3$hv$hfx$h>{$h>P _$h_,$h$h]$h ,$h$h$hT,$h*$h$hǖC #####......#~#~#~ ###......#~#~~# #........#~##~ ###......#~## ##.....#~##~# #.##..#~##~# #.# ..#~~### #######.#####~~# #$h( #@.......#..#~~# 9.3 (4 #.######...###[####... ##..#.#(#.###..# #....#[#.#.... ###.#...[#.#....# #...#{.....$h##..)# #.{{{.......##.## #.......#... $h4#......##..#$he{20.3 (5$h$h1. _No target in view! _You sense a monster nearby. _No target in view! _You sense a monster nearby.$hDNo target in view! _Found a hammer.$h*+1.3 (6$h$h b _y - a scroll of identify$h$hH _No target in view!$hI$h$h  ~#..### ## #.## ..#~~#########.#####~~# ........#..######...###[##0$hj#...# ##..#.#(#.##..# #....#[##) #..........# $h"$h~+2.3 (1$hy) _Found a hammer. _No target in view!$h$hT$h$h$h$h: _$hեX$h$h4$hr$h$h($hf,$hǿ$hc$hX$h2B$h>$hf#........#..#~~# #~~##.######...###[###~~#...# ##..#.#(#.#~~##..## #....#[#.##)#....# ###.#...[#.##[#....# #...#{......#)##..)# #..{{.......#~##.## #.......#...###@# #......##..#.8.3 (6)## #........... #.........###..# #.....÷...# #.#+ #..##÷##..# #)) #..#~~~#.## #.$h#) #..#~~~#.# ###){ #..#~.~#.##..#~~~#.#$h8s{.9.3 (7$hH$h; _Found five hammers. Found a runed translucent door. _You see here a +0 hammer.$h=)$h+H _No target in view!$h3$hE$h$h $hْ: _$h\$h>  You see here a +0 hammer.$h$h # ##{.#.#(#.# ##..## #....#[#.## #....# ###.#...[#.## #....# #...#{......# ##..)# #...{.......# ##.## #.......#...# ##)# #.{....##..#. #)## #....#. #@# #.........##.## #.....÷...# #+ #..##÷##..# #)){ #..#~~~#.## #). #..#~~~#.# ##). #..#~.~#.# ### #..#~~~#.# #..#~~~#.####..#####.#$h1,31.3 (2$h$hd$hq _You sense a monster nearby.$h$h@$h:H _No target in view!$h*$h*$h4,$hF$hBI,$h Z$h^ _Crazy Yiuf sings, "Trees, trees, trees, circus!"$hse$hag$hg$hi$hk$hso,$hq$ht>  You see here a +0 hammer.$hx$hYx _$hy$h~>  You see here a +0 hammer.$h$h _$h]$h$h-,$h$h$h,$hۛ$h$h{,$h$h$h,$h5$h$hm,$h$h$h0,$h4$h$h$h?$h$h$h,$hM$h$hC$h$h$h7$h,$h$hB$h,$h$h$he...........#)#~#~~~~########......#~#~#~~~~####......#~#~~###~#..#........#~##~# #~##.###......#~##~# #~~##.....#~##~# #~~~.##..#~##~###~~~#.# ..#~~####~~#~########@#####~~# ##~~#~#........#..#~~# #~~###$h##.######...###[###~~#...#...# ##..#.#(#.#~~#...##..## #....#[#.##)#...#....# ###.#...[#.##[##.. o   orc (wandering)$h'#....# #...#o......#)~#..##..)# #...........#~~###$h:j##.## #.......#...##~~#.$h 47.3 (16.0)  An orc comes into view. It is wielding a +0 short sword.$hMgoo.$h5==8.3 (17$hT$h ######~#~#~~~~###. ###......#~#~~###~#...#........#~##~# #~####......#~##~# #~ ##.....#~##~# #~~~#.#.##..#~##~###~~~#.#.# ..#~~####~~#~#.$h#######.#####~~# ##~~#~#.#.......@#..#~~# #~~####.$hE,##.######...###[###~~#....#...# ##..#.#(#.#~~#.##..## #....#[#.##)#.#....# ###.#o..[#.##[##....# #...#.......#)~#.o 2 orcs (1 wandering)##..)# #.....#~~###.## #.......#o..##~~#..)# #......##..#.#~~~## _The orc shouts! You hear a shout!  An orc comes into view. It is wielding a +0 short sword.o.oo.9.0) $hsK$h(L% _The orc shouts!$hfQ  ###.. #....  $h5g\###..  ##.  #. #.#  #######.##$hag<  #.......@#  $hg=##.######...###[ #...# ##..#.#( $hg< #.o..#[ $hg  ###.#...[#.##[ $hg #...#.....$hgC ##..)# #.......o.$hh! ##.## #.......#. $h0h"##)# $h{  ###.. #....  ###..  ##.  #. #.#  #######.##  #.......@#  ##.######...###[ #...# ##..#.#(  #.o..#[  ###.#...[#.##[  #...#..... ##..)# #.......o. ##.## #.......#. ##)# $h.  ###......#~#~~###~#...#........#~##~# #~####......#~##~# #~ ##.....#~##~# #~~~#.#.##..#~##~###~~~#.#.# ..#~~####~~#~#.########.#####~~# ##~~#~#.#........#..#~~# #~~####.##.######.@.###[###~~#....##...# ##..#.#(#.#~~#....#$h2##..## #.o..#[#.##)#.#....# ###.#...[#.##[##....# #...#.......#)~#.##..)# #.......o...#~~##### #.......#...##~~#..)# #......##..#.#~~~####)## #....#.##~.# _There are monsters nearby!$hso...o.--50 _       # #.#  #######.#####~~#  #........#..#~~#  #.@.###[ #...# ##o.#.#(  #....#[  ###.#...[#.##[  #...#..o... ##..)# #.......... ##.## #.......#.. ##)# #......##.. #)##  $hf       $h# #.#  #######.#####~~#  $h<#........#..#~~#  #.@.###[$hb #...# ##o.#.#($he  #....#[$h  $h ###.#...[#.##[ $h #...#..o... ##..)# #..........$h  ##.## #.......#.. $hE##)# #......##.. $hlU#)##  $h $h #--$h% $h[ $h&  _There are monsters nearby!You hit the orc.  The orc is almost dead.=1.0 (0.7$h3 $h{< ~        # #.#  #######.#####~~#  #........#..#~~#  #.@.###[ #...# ##o.#.#(  #....#[  ###.#...[#.##[  #...#..o... ##..)# #.......... ##.## #.......#.. ##)# #......##.. #)##  _The orc barely misses you.$h        # #.#  #######.#####~~#  #........#..#~~#  #.@.###[ #...# ##o.#.#(  #....#[  ###.#...[#.##[  #...#..o... ##..)# #.......... ##.## #.......#.. ##)# #......##.. #)##  $h $h~ $hk $h _There are monsters nearby!You whack the orc!  You kill the orc!$h $h )o.   orc$h &7$h $hV! P _Okawaru accepts your kill.$hN6 U     $h6 ?  # #.#  #######.#####~~# $h6 ( #........#..#~~#  $h6 ?#.@.###[ #...# ##).#.#($h7   #....#[$h7 c  ###.#.o.[#.##[  #...#......$h7 @ ##..)# #.......... ##.## #.......#.. $h7 1##)# #......##.. #)##  $h8 $h        # #.#  #######.#####~~#  #........#..#~~#  #.@.###[ #...# ##).#.#(  #....#[  ###.#.o.[#.##[  #...#...... ##..)# #.......... ##.## #.......#.. ##)# #......##.. #)##  $h J$h  #........#~##~# #~#####~##~# #~~##..# #~##~# #~~~#.#.##..#~##~###~~~#..^#.# ..#~~####~~#~#.#########.#####~~# ##~~#~#.#........#..#~~# #~~####.##.######...###[###~~#....###...# ##)@#.#(#.#~~#....#.##..## #....#[#.##)#......#....# ###.#.o.[#.##[#$h6 #....# #...#.......#)~#.##..)# #.....#~~##### #.......#...##~~#..oo 3 orcs (2 wandering))# #....o.##..#.#~~~####)## #.....o....#.##~.# ##.# #.###.#~.## _An orc is nearby!$h e  2 orcs come into view.$h- $h $hY$ o.oo.o.$h$ 5=2.7 (1.0$h>         #^ #.#  #######.#####~~#  #........#..#~~#  #...###[ #...# ##)@#.#(  #..o.#[  ###.#...[#.##[  #...#....... ##..)# #........... ##.## #....o..#... ##)# #.....o##..# #)## #..........#  ##.#  _The orc shouts!$h;       #^ #.#  #######.#####~~#  #........#..#~~#  #...###[ #...# ##)@#.#(  #..o.#[  ###.#...[#.##[  #...#....... ##..)# #........... ##.## #....o..#... ##)# #.....o##..# #)## #..........#  ##.# $h$h$hZ$h _There are monsters nearby!You whack the orc!  You kill the orc!$h$hJ)o. 2 orcs$h-3.4 (0.7$h#%$h)0        #^ #.#  #######.#####~~#  #........#..#~~# $h0o #...###[ #...# ##)@#.#(  #..).#[ $h0 ###.#...[#.##[ $h0Y #...#....... ##..)# #....o......$h1a ##.## #.......#... ##)# #.....o##..#$hK16 #)## #..........#  ##.# $ho1` _Okawaru accepts your kill.$hp       #^$hƏ] #.#  #######.#####~~#  #........#..#~~#  $hg#...###[ $h##...# ##)@#.#( $h2 #..).#[  ###.#...[#.##[ $hY #...#....... $hʐL##..)# #....o...... ##.## #.......#...$h ##)# #.....o##..#$h #)## #..........# $hE= ##.# $hE4$hc$h ##~##..# ##~#... #.###^.# ..#~~####~~#~#.#########.#####~~# .........#..#~~# #~~####...##.######...###[###~~#....##...# ##).#.#(#..#..## #.@).#[#.##)#.........# ###.#...[#.##[##...#.......#)~#..)# #....o~~### ##.## #.......#...##~~#. ##)o##..#.#~~~###)#.....#.##~.# ####.# ###.#~.##.#$h...# #.##.. _There are monsters nearby!$hxo.o.$h{&--$h4.4 (1.0 _$h$h}d     #^ #.# $hv #######.#####~~#  ...#..#~~#  #...###[ #...# ##).#.#( $hJ #.@).#[  ###.#...[#.##[ $h?c #...#o...... ##..)# #........... $h##.## #....o..#... ##)# #......##..# #)## #..........# $h4 ##.# #.......  #.## $h+÷...#  $h-     #^ #.#  #######.#####~~#  ...#..#~~#  #...###[ #...# ##).#.#(  #.@).#[  ###.#...[#.##[  #...#o...... ##..)# #........... ##.## #....o..#... ##)# #......##..# #)## #..........#  ##.# #.......[17;6$hNjgH #.## ÷...# $hn$hӦ$h --$hP$hҶ$hP $h, $hz $hA#~##~# #~~~#....$h!:#.##..#~##~###~~~#..^$hdf#.# ..#~~####~~#~#.##.$hv#######.#####~~# ##~~#~#..#.$h#........#..#~~# #~~####....$h1k##.######...###[###~~#....###$hv#...# ##).#.#(#.#~~#....#..$h##..## #..).#[#.##)#......$h#....# ###.#@..[#.##[#$h/#....# #...#o......#)~#.$hn##..)# #...........#~~###$h## #....o..#...##~~#..$h!)# #......##..#.#~~~###$h#)## #..........#.##~.# ###$hW##.# #.........###.#~.$h4"##$h#.## #.....÷...# #.##..$h!#$h*#+# #..##÷##..# #.##..#$hq ### $h6_There are monsters nearby!$h$h $h<o.$hA.=5$h$h<    #^ #.#  #######.#####~~#  ...#..#~~#  #...###[  #...# ##).#.#(   #..).#[#   ###.#@..[#.##[   #...#o......#  ##..)# #....o......# ##.## #.......#...# ##)# #......##..#. #)## #..........#  ##.# #.......  #.## #.....÷...#   #+# #..##÷##..# _The orc hits you but does no damage.$h   #^ #.#  #######.#####~~#  ...#..#~~#  #...###[  #...# ##).#.#(   #..).#[#   ###.#@..[#.##[   #...#o......#  ##..)# #....o......# ##.## #.......#...# ##)# #......##..#. #)## #..........#  ##.# #....... #.## #.....÷...# [$h31G #+# #..##÷##..# $h4$hG$h _There are monsters nearby!You hit the orc. Lightning courses through the orc!!  You kill the orc!$h$hx.   orc$h-6.1 (0.7$hq$hP _Okawaru accepts your kill.$h    #^ #.#  #######.#####~~#  ...#..#~~#  #...###[  #...# ##).#.#(   #..).#[#   ###.#@..[#.##[  $h: #...#o......#  ##..)# #...........# ##.## #.......#...# ##)# #......##..#. #)## #..........#  ##.# #.......  #.## #.....÷...#   #+# #..##÷##..# $h3   #^ #.#  #######.#####~~#  ...#..#~~#  #...###[  #...# ##).#.#(   #..).#[#   ###.#@..[#.##[   #...#o......#  ##..)# #...........# ##.## #.......#...# ##)# #......##..#. #)## #..........#  ##.# #....... #.## #.....÷...#  #[3$h6m+# #..##÷##..# $hU4$hB$h _An orc is nearby!You whack the orc!  You kill the orc!$hf)$hY3=9 (0.8$h$h _Okawaru accepts your kill.$h$h&0$h4$h$h _Key pressed, stopping explore.$h!$h'^ _No target in view!$h+($hl*$hK94$hCA$hZLj _Key pressed, stopping explore.$hL$hT$h`Y{ _No target in view!$hZ$hl4$hq$hj _Key pressed, stopping explore.$h$h $h[ _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h4$h͵$hkNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h*$h*Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h!$hO4$h$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hl Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h- 4$h= $h>K No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hK $h. #....####### #.... #..........## #.... #..........#~ #.... #...#).....#~###.###.$h9  #####......#~~~###~#....#####......##~~#~#~........#)#~#~~~~#71.9 (2...#####......#~#~#~~~~# ###......#~#~~###~#........#~##~# ####......#~##~# #~~ ##.....#~##~# #~~ #.##..#~##~###~~ #.##..#~~####~~ #.#####~~# ##~~#$h $h $h  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h% $h $h  _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h I$hc $h $hg P _$hC ,$h $hE $hW ,$hW X$h: $h $h ,$hc $hi B$h< $hF $h ,$h $h $hb ,$h $h, $h ,$hd $hc $h ,$hL $hy $h ,$hV $hk $h ,$h6 $h $hZ ,$h $hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 dagger.$h75 _$h5$h$hT,$h.$h{$h,$h$h}$h$h$ht$h$hm,$h5 $h#$hq%,$h%$h($h.,$h/$hJ3$h6,$hS7$h:$h<,$h=$htA$hC,$hnD$hxG$hKB$hM$h O,$hO$hZ ######## #... #... #########...... #......##...... ####.####.##....... #.@))# ##.##.......965.0)##### ##.#### #..##.......#...#####..# #.###.......#...##....## #.# #....†..#......#### #.#####..†..#....### #....##.#...#....# #..>.##.#...#....####### #....#..##..$hbZ#..........## #.....)###..$hE _Key pressed, stopping explore. _No target in view!$h$hCP _$hF[  Items here: ))) [ †.$hi$h _$h $h$h!,$h$h$h+,$hq$h$h,$h,$h$h,$hP$h$h,$h$h$h,$h $h$h,$hH$h\$h,$h^$he$hc,$h$h$h,$hb,$hC,$h$h$h;,$hn$h$h* ,$h $h $h,$h$h#### ##.#### #..##.........# ...#####..# #.###.........# ...##....## #.# #....†....# ......#### #.#####..†..#.#### ....####....##.#...#.# ....##..>.##.#...# ....####### #....#..##..# ..........## #.....)###..# ..........#~ #@....#.....#613.9 (17 ...#).....#~###.###..))..#.# ####......#~~~###~#.(##..#.# ####......##~~#~#~##.##..#.#... ..........#)#~#~~~~###...#.##.. ####......#~#~#~~~~###........###......#~#~~###~#....##..#####........#~##~# #~##..........###......#~##~# #~~##..##..###.#$h$hx'$h3 _Key pressed, stopping explore.$h:$hH _No target in view!$hG 3$h $h$hO$h: _$h>X$h-E$h$hM#~~#~#~##.##..#.#......)#~#~~~~###...#.##.....$h#~#~#~~~~##........##~#~~###~#..@.##..####.##26.9 (13.#~##~# #~##............. ....#~##~# #~~##..##..###.### $h....#~##~# #~~~#............ ##..#~##~###~~~#..^............#~~####~~#~#.##... #####~~# ##~~#~#..#............## $hE.#..#~~# #~~####............##### ...###[###~~#....###.#....#####..$h$hY$h$ $h&F_Key pressed, stopping explore.$h|$hR$hH _No target in view!$h`3$hW$h*$ht,$hQ0: _$h4$h:7,$h8$h=$h?,$hXA$hF$hH$hH$hQJ$huO$hR$hPR$h=T$hY$ho`B$hwy$hU~$htB$hli....#~##~# #~##.......~##~# #~~##..##..###.#####~# #~~~#...... ##~###~~~#..^.... ##..#~~####~~#~#.##.... #####~~# ##~~#~#..#...## .$hƍ #..#~~# #~~####............########[###~~#....###.#....##### #).#.#(#.#~~#...@#..............#35.9 (9.0) #..).#[#.##)#..$h P< #.#...[#.##[##...........#.#)......#)~#...........#.###### ..........#~~###.......÷##.### $h6......#...##~~#..............# .....##..#.#~~~###...........#$h[........#.##~.# #######.....#.....###.#~.## ##.<..#$h!$h$h=$h _Key pressed, stopping explore.$hϲ$hֵH _No target in view!$h3$h3$h7$hK$hY: _$h$h,$h$h$h0,$ht$h$h^$h$h$h$h ,$h4 $h$hA  You enter the shallow water.$hVWater $hN _Moving in this stuff is going to be slow.$h+<$h$h$hH 0$h!$h$$h&$h'$h($h+$h=-,$h.$h3X$hi5$h_6,$h7$h{?Z# #...#)......#)~#...#.## # #...........#~~###.......÷##.## # #.......#...##~~#. #......##..#.#~~~### # #..........#.##~.# #######  #.........###.#~.## ##.<.. $h@ #.....÷...# #.##..# ##...  #..##÷##..# #.##..########  #..#~~~#.## #.@..........# #..48.5 (12.6)  #..#~~~#.# ########  #..#~.~#.# #..  #..#~~~#.# #.........##....  #..#~~~#.# #.........##.... ###..#####.# #.........###### #..........# ########### ###....###.#  ###### #$hA$huF$hcOj _Key pressed, stopping explore.$hO$hfU$hXH _No target in view!$hkI$h$h$h: _$h$h,$h$hy$h,$h$h*$hB$h$h$hI$h$h> #.##..#~~####~~#~#.##...... #######.#####~~# ##~~#~#..#...... #..#..#~~# #~~#### #.######...###[###~~#....###.# ...# ##).#.#(#.#~~#....#.. #..## #..).#[#.##)#.......... ....# ###.#...[#.##[##........ ....# #...#)......#)~#......... #..)# #.........@.#~~###.......÷#55.5 (7.0) ##.## #.......#...##~~#........##)# #......##..#.#~~~###...#)## #..........#.##~.# ####### $h##.# #.........###.#~.## ## #.## #.....÷...# #.##..#   #+# #..##÷##..# #.##..########  )){ #..#~~~#.## #............#  $hL)..# #..#~~~#.# ####.........## $h$h$hBj _Key pressed, stopping explore.$h$hv,$h|/H _No target in view!$hQD3$hH$hX]$h0b$hVg$ _$hi$ho$hlt,$hx$hW  Items here: )) [[.$hX  You enter the shallow water.Water $h$h _Moving in this stuff is going to be slow.  Items here: )) [ ÷÷.$h$h  _$hƣ$h   Items here: ( )) ÷.$h($h  _$hf$h\  Items here: )) [[ ÷÷.$h$h6 _$ho$h$h,$h$h$h$hU$h}$h%$hS,$h[$h:$h,$hd$hi$h$h$h$h9 $h ,$h $h $h,$h$h$h,$hp$h$h$h$h$hVM  You see here a +0 hand axe. _$hhQX$h5Y#......#### #.#####..†..#  #....### #....##.#...#  #....# #..>.##.#...#  #....####### #....#..##..#  #..........### #.....)###..# ####..........#~# ##.....#.....##...#).....#~###.###..))..#.######......#~~~###~#.(##..#.# ...#####......##@~#~#~##.##..#.#.82.5 (27.0) ..............#)#~#~~~~###...#.## ...#####......#~#~#~ ...# ###......#~#~~###~#....##..### #..#~##~# #~##........ ###......#~##~# #~~##..##.. ##.....#~##~# #~~~#....... #.##..#~##~###~~~#..^.... #$hTZh.##..#~~####~~#~#.##....$hP]$hi _Key pressed, stopping explore.$hs$htH _No target in view!$hJ$h$h$h; _$h@  You see here a +0 hand axe.$h$h$ _$h$h!$h$hO$h$h$h,$h $h$h B$hs$hbB$hR!$hW&,$h{($h-$h3,$h6$hmB\  Items here: )) [[ ÷÷.$hI$hEJ _$hoN$he #### #........#~##~# #~##....... ###......#~##~# #~~##..##..# ##.....#~##~# #~~~#...... #.##..#~##~###~~~#..^... #.##..#~~####~~#~#.##...  #######.#####~~# ##~~#~#..#...  #........#..#~~# #~~####......  ##.######...###[###~~#....##  #...# ##).#.#@#.#~~#....#....701.7 (19.2  ##..## #..).#[#.##)#..........  #....# ###.#...[#.##[##.. $hf_ #....# #...#)......#).....  ##..)# #...........#~~#####.## #.......#...##~~#........##)# #......##..#.#~~~####)## #..........#.##~.# ######  ##.# #.........###.#~.##Items here: ( )) ÷.$hPg$hs$h _Key pressed, stopping explore. _No target in view!$h$hr~~~~~~~0.0) $hf$h$hLj _Key pressed, stopping explore.$h$h$h:H _No target in view!$h J$h~9z _  Items here: )) [ ÷÷. _$h?$h?,$hB$hGHC  You see here a +0 short sword.$hL$hM _$h[V$hdW$hg[$h[$h^$hn' #...# ###......#~#~~###~###### #........#~##~# #~##... ###......#~##~# #~~##$hIoy ##.....#~##~# #~~~# #.##..#~##~###~~~# #.##..#~~####~~#~#.# #######.#####~~# ##~~#~# #........#..#~~# #~~####. $hso##.######.@.###[###~~#....#8.9 (7.2 $ho2#...# ##).#.#(#.#~~#....# ##..## #..).#[#.##)#$ho #....# ###.#...[#.##[## $ho1#....# #...#)......#)~# ##..)# #...........#~~###..$h.p&  ##.## #.......#...##~~#...  ##)# #......##..#.#~~~### $hYp #)## #..........#.##~.# # $hp$hz$hj _Key pressed, stopping explore.$h$hK$hyH _No target in view!$hΣ3$h$h^$h$h$ _$hh$h$h,$hg$hd$h,$h$hI #...#####......#~#~#~~~~##$h #...# ###......#~#~~###~###### #........#~##~# #~## ###......#~##~# #~~# ##.....#~##~# #~~~ #.##..#~##~###~~~ #.##..#~~####~~#~$h;E #######.#####~~# ##~~#~ #.....@..#..#~~# #~~##11.9 (3.0$h~\ ##.######...###[###~~#.. #...# ##).#.#(#.#~~#$hS ##..## #..).#[#.##)# #....# ###.#...[#.##[##$h, #....# #...#)......#)~# ##..)# #...........#~~##$h  ##.## #.......#...##~~ ##)# ###..#.#~~~$h$h$h1 j _Key pressed, stopping explore.$h $h$h $h:_No target in view!$h $3$h$$hI$hK$hVPP _$hAR$hR$hS$hHU$hpW,$huX$hBZ$h?\,$hv^$h_$haa,$hb$h#e$hg,$h i$hk$h p,$hr$hv$h\x$hx$h8z$hk|$hD,$h0$h$h,$h$h$hB,$h $h$h,$h!$h>  You see here a +0 hammer.$h$h- _$hݧ$hs>  You see here a +0 hammer.$hӳ$h _$h$h$h _No target in view! _Key pressed, stopping explore. _No target in view! _You see here a +0 hammer.  Crazy Yiuf shouts!$h3$h$hB ##..## #..).#[#. #....# ###.#...[#.# #....# #...#)...... ##..)# #............## #.......#...#)# #......##..#)## #..........# ##.# #.........## $h6#@## #.....÷...# 26.9 (15.0) #+# #..##÷##..#  )). #..#~~~#.##  #).j# #..#~~~#.# #).⌠# #..#~.~#.# ##### #..#~~~#.# j   Crazy Yiuf #..#~~~#.# $h s###..#####.# #..........#$hr$h$h _Crazy Yiuf cries, "Seed sallow dark!"$hA$h$h+R _No reachable target in view!$h3$hTP.....)).0.0) $hu[ _Could not explore, unopened runed door.$hh _No reachable target in view!$h$hD$hu$hC _Could not explore, unopened runed door.$h$h%R _No reachable target in view!$h 3$hU $hu 4$h $ht + _No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h $h $h Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h zNo reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h" $h $h $hC 4$hP $hIY qNo reachable target in view!Could not explore, unopened runed door.$hY No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$hY $hRe Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h $h $hE $h 4$h$ $hv2 No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h2 $hA $hD Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$hx $h $h $h" $h $h $h 7No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$hd $h Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$hX zNo reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h~ $h4 $h $h 4$hY $h No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h $hJ Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h!P 3$hS $hw $hx $h $hZ No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h $h $hI 5Could not explore, unopened runed door.$h No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h3$h$hB4$hI$hNVNo reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$hW$h_$hqbCould not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h $hq$h$h4$h!$hU-No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h-TNo reachable target in view!Could not explore, unopened runed door.$hU.$hw7$h:Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$hf:&No reachable target in view!$hv$hw$hz$hݪ4$hw$h7No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h$hvCould not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$hF$hF$hJ$hNo reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$hA$hCould not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h 3$hA$h94$hDA$hM7No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h[Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h:3$hW$h64$h$h No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h $h$h:Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$h3$h%$hc4$h$heNo reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h$h$hCould not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$he3$hh$h4$h$h˝7No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$h&$hCould not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$hZ3$h3$h5$hY4$hb$h\tNo reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.$hu$h}$hjCould not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view!$hTCould not explore, unopened runed door.No reachable target in view!$hH'$h:j.$h+7.9 (1$h$hENo reachable target in view!Could not explore, unopened runed door.No reachable target in view!Could not explore, unopened runed door.No reachable target in view! _You open the door.$h1!....# ###.#...[...#)......#..).. ##.### ##)###..#)#..##.# #.##÷...# #@# #..##÷###)j.#~~~#.##)..# ⌠.###~###..####.........##....###$hQY  Crazy Yiuf hits you with a +4 quarterstaff of chaos!$hd50-------==8$h$h| _Crazy Yiuf freezes you. _There is an open translucent door here.$h&  $htYou hit Crazy Yiuf. Lightning courses through Crazy Yiuf!  You kill Crazy Yiuf!$h D)$h0]-------3-9.6 (0.7$hɜ$hP _Okawaru accepts your kill.$h g  ...#)......#..).. ##.## ##)###..#)#..##.# #.#÷...# ##'## #..##÷###)@.#~~~#.#. ⌠.###### ###$hx m--30.6 (1.0$h  _Items here: )) [ †.$hE} 3$hg $hw $h n1 _$h 2=$h $hέ $h N3=$h $h B$hX ,$hԼ $hM ;4$h $h ,$h? $hc ,$h$ $hi K5=$h $h $h ,$hl $h ,$h" $h $h7 U6=$h| $h, ,$h $h ,$h $hZ ;7$h $h ,$hv $h ,$h $hI ,$h] $h a8=$h $h ,$hl $h ,$h $h: k9=$h $h- ,$h $h_" ,$h# $hP- 60$h- ,$h. $h0 a1=$h1 $h3 ,$h6 $h8 ,$h1z G2=$h 34=5=67=$hZD 8=9=-89.6 (59.0) $h;T [ _Done exploring.$h: [[?25h[?0c  Search for what [Enter for "."]? $hK [?25l[?1c$h $h{ 26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 hammer (2 further duplicates)  b - [right here] a +1 cloak $h  c - [right here] a +4 quarterstaff of chaos Results elsewhere ([,] to cycle)  d - [D:6] a hammer (3 further duplicates)e - [D:6] a +0 mace (1 further duplicate)  f - [D:6] a +0 short sword (2 further duplicates)  g - [D:6] a +0 whip (1 further duplicate)  h - [D:6] a +0 leather armour (1 further duplicate)  i - [D:6] 8 stones (8 further duplicates in 1 pile)  j - [D:6] a +0 club (3 further duplicates)  k - [D:6] a +0 dagger (9 further duplicates)  l - [D:6] a +0 heavy flail$h 6m - [D:6] a +0 robe (7 further duplicates)  n - [D:6] a +0 hand axe (2 further duplicates)  o - [D:6] a +0 ring mail (1 further duplicate)  p - [D:6] a dispersal trap  q - [D:6] a +0 chain mail  r - [D:6] a +0 falchion  s - [D:6] a boomerang  t - [D:6] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h$h$h$R#....# #...#)...... stairs the Basher##..)# #........... Formicid of Okawaru *.....##.## #.......#... Health: 69/69 ========================$hpe##)# #......##..# Magic: 9/9========================#)## #..........# AC: 18Str: 24##.# #.........## EV: 8$h)Int: 9#.## #.....÷...# SH: 5Dex: 13$hڢ##'## #..##÷##..# XL:  9 Next: 43% Place: Dungeon:6#)@.# #..#~~~#.## Noise: ---------  Time: 5789.6 (0.0)#)..# #..#~~~#.#$hA) +1 whip (elec)#).⌠# #..#~.~#.#Abil: Dig$h/##### #..#~~~#.##..#~~~#.####..#####.##..........####....###.####### ###$hgYou hit Crazy Yiuf. Lightning courses through Crazy Yiuf!  You kill Crazy Yiuf! _Okawaru accepts your kill. $h_Items here: )) [ †. _Done exploring.  Search for what [Enter for "."]? .$hʳ4$h$h1. _$hf$h$$hPick up what? 30/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 hammer  b - a +4 quarterstaff of chaos $hArmour (select all with [)  c - a +1 cloak Carrion $h*the gnoll corpse of Crazy Yiuf [Up|Down] select$hUB[Esc] exit $hvLetters toggle [.|Space] toggle selected[top]$h  c + a +1 cloak[Enter] accept (1 chosen)$h%($h92$h6#....# #...#)...... stairs the Basher##..)# #........... Formicid of Okawaru *.....##.## #.......#... Health: 69/69 ========================##)# #......##..# Magic: 9/9========================#)## #..........# AC: 18Str: 24##.# #.........## EV: 8Int: 9#.## #.....÷...# SH: 5Dex: 13##'## #..##÷##..# XL:  9 Next: 43% Place: Dungeon:6#)@.# #..#~~~#.## Noise: ---------  Time: 5789.6 (0.0)#)..# #..#~~~#.#A) +1 whip$h6 (elec)#).⌠# #..#~.~#.#Abil: Dig##### #..#~~~#.##..#~~~#.####..#####.##..........####....###.####### ###You hit Crazy Yiuf. Lightning courses through Crazy Yiuf!  You kill Crazy Yiuf! _Okawaru accepts your kill. _Items here: )) [ †. _Done exploring. _Search for what [Enter for "."]? .$h>$h?,90.6 (1$hKZ _E - a +1 cloak$hS $h ~Inventory: 31/52 slots Hand Weapons (go to first with ))  A - a +1 whip of electrocution (weapon)a - a +0 flail Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)b - a +0 scale mail  E - a +1 cloak $hX 'Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)B - a wand of digging (3)  x - a wand of charming (16) Scrolls (go to first with ?)  e - 2 scrolls labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation  h - a scroll labelled UXKAOTS SUGURRi - 3 scrolls of enchant weapon  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hTE - a +1 cloak. A cloth cloak. $hBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.3 (18.6 -> 20.9). Your EV would remain unchanged. $hYou took it off Crazy Yiuf on level 6 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary $h@~armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ $hb^“O Bell my wife, why dost thou flyte?  Now is now, and then was then: $h Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.$h, $h $h R#....# #...#)...... stairs the Basher##..)# #........... Formicid of Okawaru *.....##.## #.......#... Health: 69/69 ========================$h; f##)# #......##..# Magic: 9/9========================#)## #..........# AC: 18Str: 24##.# #.........## EV: 8Int: 9#.## #.....÷...# SH: 5Dex: 13##'## #..##÷##..# XL:  9 Next: 43% Place: Dungeon:6#)@.# #..#~~~#.## Noise: ---------  Time: 5790.6 (0.0)$hf #)..# #..#~~~#.#A) +1 whip (elec)#).⌠# #..#~.~#.#$h zAbil: Dig##### #..#~~~#.##..#~~~#.####..#####.#$h }#..........####....###.####### ###You kill Crazy Yiuf! $h _Okawaru accepts your kill. _Items here: )) [ †. _Done exploring. $h _Search for what [Enter for "."]? . _E - a +1 cloak$h $h $h $h $h +1.6 (1$h$h+W2.6 (2$h2$h2+3.6 (3$h9$hCC$hC+4.6 (4$hK$hwY$hY+5.6 (5$hNa$hc20 _Okawaru accepts your kill.Items here: )) [ †. _Done exploring.Search for wha$hct [Enter for "."]? . _E - a +1 cloak _You start putting on your armour. You continue putting on your +1 cloak. x5$hZd$h]$hU $huT_You finish putting on your +1 cloak.$h $h.Inventory: 31/52 slots Hand Weapons (go to first with ))  A - a +1 whip of electrocution (weapon)a - a +0 flail $h9MArmour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)b - a +0 scale mail $h^Jewellery (go to first with "=)w - an amulet of magic regeneration $hWands (go to first with /)B - a wand of digging (3) $hԔ x - a wand of charming (16) Scrolls (go to first with ?)  e - 2 scrolls labelled MUMACZEUSK $h([ f - a scroll of fog  g - 3 scrolls of teleportation $h h - a scroll labelled UXKAOTS SUGURRi - 3 scrolls of enchant weapon  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h8  a - a +0 flail Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  vpair of gloves (worn)  E - a +1 cloak (worn) $hK b - a +0 scale mail Jewellery (go to first with "=)w - an amulet of magic regeneration Wands /)  B - a wand of digging (3) $h x - a wand of charming (16) Scrolls (go to first with ?) $h e - 2 scrolls labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation $h| h - a scroll labelled UXKAOTS SUGURR  i - 3 scrolls of enchant weapon$h#HjTOCHE RUODOA $h>I k - 2 scrolls labelled UNIRUC AFOIC  m - 2$h^Ss labelled TONUDELEADo - a$h~o labelled DAOTI QI DIB13%$h^}  p - a scroll labelled VONAEPT EMERY20$hmA$hA  q - 2 scrolls labelled PUX PABOVUT6$h   r - a scroll labelled EFAOTIKOSE33$h\y - a scroll of identify Potions (go to first with !)46$hd - 3 potions of might  l - 3 bubbling inky potions60$hr   n - 4 potions of curing6$hvD $hD  s - a lumpy blue potion  u - a lumpy clear potion80$hC  z - 2 ruby potions  C - a metallic silvery potion93$h $hȄ  D - a bubbling yellow potionbot$hvX$hJ-$h$hG$hu $hOQ $h" $h,2 G y - a scroll of identify. $hR2 {A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. $hg2 $h 3 Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” $hG3  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h\ $h Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled MUMACZEUSK  h - a scroll labelled UXKAOTS SUGURR  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC  m - 2 scrolls labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY  q - 2 scrolls labelled PUX PABOVUT  r - a scroll labelled EFAOTIKOSE Potions (select first with !)  l - 3 bubbling inky potions  s - a lumpy blue potion  u - a lumpy clear potion  z - 2 ruby potions  C - a metallic silvery potion  D - a bubbling yellow potion $hZ h[?] describe selected$h_ $hh #....# #...#)...... stairs the Basher##..)# #........... Formicid of Okawaru *.....##.## #.......#... Health: 69/69 ========================##)# #......##..# Magic: 9/9========================#)## #..........# AC: 20Str: 24##.# #.........## EV: 8Int: 9#.## #.....÷...# SH: 5Dex: 13##'## #..##÷##..# XL:  9 Next: 43% Place: Dungeon:6#)@.# #..#~~~#.## Noise: ---------  Time: 5795.6 (0.0)#)..# #..#~~~#.#A) +1 whip$hi I (elec)#).⌠# #..#~.~#.#Abil: Dig##### #..#~~~#.##..#~~~#.####..#####.##..........####....###.####### ### _Items here: )) [ †. _Done exploring. _Search for what [Enter for "."]? . _E - a +1 cloak _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.$hoi $hqo $hUu #....# #...#)...... stairs the Basher##..)# #........... Formicid of Okawaru *.....##.## #.......#... Health: 69/69 ========================##)# #......##..# Magic: 9/9========================#)## #..........# AC: 20Str: 24##.# #.........## EV: 8Int: 9#.## #.....÷...# SH: 5Dex: 13$h v (##'## #..##÷##..# XL:  9 Next: 43% Place: Dungeon:6#)@.# #..#~~~#.## Noise: ---------  Time: 5795.6 (0.0)#)..# #..#~~~#.#A) +1 whip (elec)#).⌠# #..#~.~#.#Abil: Dig##### #..#~~~#.##..#~~~#.####..#####.##..........####....###.####### ### _Done exploring. _Search for what [Enter for "."]? . _E - a +1 cloak _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.  As you read the scroll of identify, it crumbles to dust.$h $hJ +6.6 (1$hs Search for what [Enter for "."]? . _E - a +1 cloak _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of noise$h2` [?25h[?0c $h` J Search for what [Enter for "."]? $h) [?25l[?1c$hA$h6E25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 hammer (2 further duplicates)  b - [right here] a +4 quarterstaff of chaos $hEjResults elsewhere ([,] to cycle)  c - [D:6] a hammer (3 further duplicates)d - [D:6] a +0 mace (1 further duplicate)  e - [D:6] a +0 short sword (2 further duplicates)  f - [D:6] a +0 whip (1 further duplicate)  g - [D:6] a +0 leather armour (1 further duplicate)  h - [D:6] 8 stones (8 further duplicates in 1 pile)  i - [D:6] a +0 club (3 further duplicates)  j - [D:6] a +0 dagger (9 further duplicates)  k - [D:6] a +0 heavy flail$h-Fl - [D:6] a +0 robe (7 further duplicates)  m - [D:6] a +0 hand axe (2 further duplicates)  n - [D:6] a +0 ring mail (1 further duplicate)  o - [D:6] a dispersal trap  p - [D:6] a +0 chain mail  q - [D:6] a +0 falchion  r - [D:6] a boomerang  s - [D:6] a stone staircase leading down  t - [D:6] a stone staircase leading up $h{F[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  d - [D:6] a +0 mace (1 further duplicate)  e - [D:6] a +0 short sword (2 further duplicates)  f - [D:6] a +0 whip (1 further duplicate)  g - [D:6] a +0 leather armour (1 further duplicate)  h - [D:6] 8 stones (8 further duplicates in 1 pile)  iclub (3s)  jdagger (9  k - [D:6] a +0 heavy flail  lrobe (7 further duplicates)  ma +0 hand axe (2 further duplicates)  n - [D:6] a +0 ring mail (1 further duplicate)odispersal trap  p - [D:6] a +0 chain mail  q$hYfalchion  rboomerang  sstone staircase leading down  tstone staircase leading up  utrident  vstone staircase leading up  wstone staircase leading down  xup  y$hDdownbot$h  n - [D:6] a +0 ring mail (1 further duplicate)  o - [D:6] a dispersal trap$hs   o - [D:6] a dispersal trap  p - [D:6] a +0 chain mail$h\|  p - [D:6] a +0 chain mail  q - [D:6] a +0 falchion$hHx  q - [D:6] a +0 falchion  r - [D:6] a boomerang$h,  r - [D:6] a boomerang  s - [D:6] a stone staircase leading down$h  s - [D:6] a stone staircase leading down  t - [D:6] a stone staircase leading up$h|  t - [D:6] a stone staircase leading up  u - [D:6] a +0 trident$hu;  u - [D:6] a +0 trident  v - [D:6] a stone staircase leading up$hV  v - [D:6] a stone staircase leading up  w - [D:6] a stone staircase leading down$h  w - [D:6] a stone staircase leading down  x - [D:6] a stone staircase leading up$h  x - [D:6] a stone staircase leading up  y - [D:6] a stone staircase leading down$h #....# #...#)...... stairs the Basher##..)# #........... Formicid of Okawaru *.....##.## #.......#... Health: 69/69 ========================##)# #......##..# Magic: 9/9========================#)## #..........# AC: 20Str: 24##.# #.........## EV: 8Int: 9#.## #.....÷...# SH: 5Dex: 13##'## #..##÷##..# XL:  9 Next: 43% Place: Dungeon:6#)@.# #..#~~~#.## Noise: ---------  Time: 5796.6 (0.0)#)..# #..#~~~#.#A) $h6 +1 whip (elec)#).⌠# #..#~.~#.#Abil: Dig##### #..#~~~#.##..#~~~#.####..#####.##..........####....###.####### ### _E - a +1 cloak _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of noiseSearch for what [Enter for "."]? .$h 4$h= $h . _$h$hLevel 6 of the Dungeon<<<>>>(Press ? for help)#######.#####~~# ##~~#~#..#............######........#..#~~# #~~####............#########$hY##.######...###[###~~#....###.#....#####..>..##...# ##).#.#(#.#~~#....#..............#######..## #..).#[#.##)#...............<......##....# ###.#...[#.##[##...........#.##......###$h)#....# #...#)......#)~#...........#.#######...###..)# #...........#~~###.......÷##.### #####$h^##.## #.......#...##~~#..............#$h##)# #......##..#.#~~~###...........##)## #..........#.##~.# #######.....#$h3i##.# #.........###.#~.####.<..##.## #.....÷...# #.##..###...####'## #..##÷##..# #.##..######## ##...#######)@.# #..#~~~#.## #............# #........##$hY;#)..# #..#~~~#.# ####.........####..##..#..####).⌠# #..#~.~#.# #.........##.............##$h##### #..#~~~#.# #.........##.......####...##..#~~~#.# #.........##.......# #####$h###..#####.# #.........###########..........# ##############....###.#$hX###### ###$hƄW #...##....## #.# #....÷....#  ##### #.#†..#.#####  #....### #....##.#...#.#.....#.....# #....# #..>.##.#...#....## #....####### #....#..##..#...# #..........### #.....)###..#.........#####..........#~# ##.....#.....#............#...#...#).....#~###.###..))..#.#.......<.......#...#####......#~~~###~#.(##..#.#$h$,>.......##...#####......##~~#~#~##.##..#.#........##..............#)#~#~~~~###...#.##.............###...#####......#~#~#~~~~###.............#.....###...# ###......#~#~~###~#....##..####.##......###### #........#~##~# #~##.................... ###......#~##~# #~~##..##..###.#####$hP ##.....#~##~# #~~~#............... $hsh#.##..#~##~###~~~#..^......###  $hP#.##..#~~####~~#~#.##.........## $hw#######.#####~~# ##~~#~#..#......##### $hЅ#........#..#~~# #~~####.....###########.######...###[###~~#....###.#....#####..>..#$h~#...# ##).#.#(#.#~~#....#..............#####$h ##..## #..).#[#.##)#...............<......#$h$h~<#....# #...#)...... stairs the Basher##..)# #........... Formicid of Okawaru *.....##.## #.......#... Health: 69/69 ========================##)# #......##..# Magic: 9/9========================$hp7#)## #..........# AC: 20Str: 24##.# #.........## EV: 8Int: 9#.## #.....÷...# SH: 5Dex: 13##'## #..##÷##..# XL:  9 Next: 43% Place: Dungeon:6#)@.# #..#~~~#.## Noise: ---------  Time: 5796.6 (0.0)#)..# #..#~~~#.#A) +1 whip (elec)#).⌠# #..#~.~#.#Abil: Dig##### #..#~~~#.##..#~~~#.####..#####.##..........####....###.####### ### _E - a +1 cloak $hX_You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.  As you read the scroll of identify, it crumbles to dust. _h - a scroll of noise $hT_Search for what [Enter for "."]? .$h.$h$h $h$hm$ _$hWb  There is an open translucent door here.$h"$hG# _$h%$h.$h1,$h4$h<$hF@,$hC$hK>  You see here a +0 hammer.$hM$hN _$hQ$hZ>  You see here a +0 hammer.$h\ $h\_$hj^$hIc$he$hf$h=i$hqs$h_u,$hXw$h|$h}$h ~$h~$h$h,$hՇ$hG$h"$hF$hŐ$hF$h^,$h$hS$hݡ$h $h$hZ$h$h!$h$ho$hڴ$h$h$hr$h,$h!$hX$h,$h!$h$h,$h$h$h,$h$h>$h,$h;$h$h,$h$h;$h,$hC$hF $h ,$h$h$h$h%$h$hn$h'$hS$h $h$$hU($h($h*$h0$h2,$h4$h9$h <,$hg=$hA$hB,$hD$h+I>  You see here a +0 dagger.$hK$hK _$hL$h Q$hR,$hS$hW$hY,$hZ$h^$h_$hh`$ha$hhc$hd,$he$h(i$hOk,$hnl$ht$h)v$h[v$hw$h-z$h{,$h|$h$h߁,$h$h$h:,$h|$h$h,$h$h,$hʓ,$h$h$h$h$h$hpZ  Items here: ))) [ ÷.$hH$h _$hd$h$hܡ,$h$h$h$h$h:$hF$hl,$h$h$h,$hݬ$h*$h,$hn$h$h;$h_$h$h#$h5,$h8$h6$hM,$h$h$h,$hU$h$h\$h$h$h$h,$h$h$h,$h$hf#......##.......# ####.####.##.......# #..))# ##.##.......### $h<## ##.#### #..##.........# .#####..# #.###.........# $hy.##....## #.# #....÷....# ....#### #.#####..†..#.###### $h..####....##.#...#.#..... $h:..##..@.##.#...#.......851.6 (5$hV 5.0) $hs..####### #....#..##..#....... $h........### #.....)###..#....... $h^........#~# ##.....#.....#....... .#).....#~###.###..))..#.#....... $h##......#~~~###~#.(##..#.#.......  $h}##......##~~#~#~##.##..#.#.......$h  ........#)#~#~~~~###...#.##......  $hqz##......#~#~#~~~~###............. $h$hy _There is a stone staircase leading down here.$h4$h $h $hQ 82.6 (1.0) _$h $h2  You climb downwards.  You hear the roar of battle.$h /  --more--$h1~ ## ##  ##.##..  #.###....#  #.......# 7 #@...#  ##.#F....  ## F.#  #  $h1FF 2 bullfrogs (asleep) $h2$h2: FFFFThere is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!$hb====3.3 (1.7$h _The bullfrog gives a loud, deep croak! x2 _There is a stone staircase leading up here.$h3### ### ##.##.. #.###....# #.# #<@..# ##.#F....#### .F.#.###$h$h$h7F.$h )F.$háB----4$h0 _$hQ$hE$hwG  You whack the bullfrog! Lightning courses through the bullfrog!  You kill the bullfrog!$hK.F.   bullfrog$h\P`7==--5.0 (0.7$hU$hXP _Okawaru accepts your kill.$hh ### ### ##.##.. #.###....# #.# #<.@.# ##.#F....# ####...## #.##.##$h$hg5-6.0 (1.0$h$hB _The bullfrog hits you but does no damage. x2$hѥ  You whack the bullfrog!  Lightning courses through the bullfrog!!  You kill the bullfrog!$hpF†$h]K 152=7 (0.7 $hC_Okawaru accepts your kill.$h2$hƸ $h[_Your Fighting skill increases to level 6!$h$g$hg$hSk$hnH _No target in view!$ht8$h8$h=$h@H _No target in view!$hn$h$hw$h.H _No target in view!$h$hݼ$hV$hH _No target in view!$h4$h-^ _No target in view!$h}P4$hS$h~V#No target in view!$h$hs$h$h)$h4$h$h$h$h$$h$hٺ$h$h~$h $h$hg$h7t $ht $hPu $hw $h!x $h| _ _ You see here a bullfrog corpse.$h~ $h  _$h $h܄ X$h1 $h ,$h $h $h ,$hO $h- $h $hz $h $h $hG B$hI $h n$hҘ $h $h] $h ,$h $hw $h $h $hG $h $hi $h $h $ho $h ,$h $h $h $h $hc $h̪ $h $h8 $hU $hϵ $h $h $h $ho $h̼ X$h $h1 ,$h˾ $hʿ $h $h' $h $h $h $hY $h} $h $h $h $h; $hh $h ,$h $hv $hd $h $h $h@ $h $h $hX $hO $h $h $h8 $h $h< ,$h $h $h ,$h% $ht J$h* $h $h X$hM ,$h $h $h( ,$h $hj $h= ,$h} $h $h_ $h $h $h9 $h B$h $h!  # #.....# #.#  #.##.....# #.#  #......#.# #+#  $hy ####.###.#  #.....#  #.#.### {  ###....####  $h l#..........+  #.##...@####--  # #.#.## $h  #.#..  .....  $h .~~~~~  ..~###  $hO .~ {  #.  $hZ 096.7 (40.0)$h 9--$h $h [ _You sense a monster nearby.$h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.0  13%  +1   j + Spellcasting   0.0     0          b + Maces & Flails 8.4  36%   0       c + Axes   5.1     0   k + Invocations   0.0    +2   d + Staves   5.1     0   l + Evocations   0.0    +1$h   e + Unarmed Combat   0.0     0                      f + Armour6.6  22%  +1      g + Dodging2.2   7%  -1      h + Shields6.9  22%  +3       i + Stealth   1.1    +3            $h                                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$h|128 k * Invocations   0.0  20%18617$h4$hD $h $h  # #.....# #.#stairs the Basher  #.##.....# #.#Formicid of Okawaru *.....  $hC #......#.# #+#Health: 69/69 ========================  ####.###.#Magic: 9/9========================  $h #.....#AC: 21Str: 24  #.#.###{EV: 8Int: 9  ####....####SH: 5$hC Dex: 13  #..........+XL:  9 Next: 52% Place: Dungeon:7  #.##...@####Noise: ---------  Time: 5896.7 (0.0)  # #.#.##A) +1 whip (elec)  #.#..$h Abil: Dig  .....  .~~~~~  ..~###  .~ {  #.  _No target in view! $h _No target in view! _No target in view! _No target in view! _You see here a bullfrog corpse. _You sense a monster nearby.$h $h $h2 $h$ $hBd $hd $hl ,$hn   #.##.....# #.#  #......#.# #+#$hn  ####.###.#   #.....# $ho  #.#.###{ $huo ####....####   #..........+  #.##....####  # #.#@##  $ho  #.#..#  ......$ $ho ~~~~~~~.# .~#####~.#$ho   .~ { ~.# $hp b#. { .. $hp 3 ..#$h7p ) $hw r7.7 (1{$h{ $h<} [ _You sense a monster nearby.$h3$h$hu$h$hn$h0$h,$h$h6$hY! ####.###.#  #.....#  #.#.### { ####....####  #..........+ {  #.##....#### { # #.#.##  #.##.#..####  #........@.# #..~~~~~~~ $h!#..~#####~.#  #..~ { #~.# ##. { {#≈..# . { #~..# #~... ~~.### $hi%-901.7 (4$h&$h($h. _You sense a monster nearby.You now have 401 gold pieces (gained 17).$hD/+2.7 (5$h2$hd5l _You hear the faint creaking of a portcullis.$hX   ####.###.#   #.....#   #.#.### {   ####....####   #..........+ {   #.##....#### {   # #.#.##   #.##.#..####   #.......@..#   #..~.#   #..~#####~.#   #..~ { #~.#   ##. { {#≈..#   . { #~..#   #~...   $hY [40m~~.###  3.7 (1$h\ $h_  $hްP  ####.###.#   #.....#   #.#.### {  $hT ####....####   #..........+ {  #.##....#### {  # #.#.##  #.##.#..#### $h  #.#  #..~.#  #..~#####~.#  #. $h.~ { #~.#  ##. { {#≈..#  . { #~..#  #~...  ~~.###  $h $h&4 $h $h? $h  ####.###.#  #.....#  #.#.### {  ####....####  #..........+ {  #.##....#### {  # #.#.##  #.##.#..####  #.#  #..~.#  #..~#####~.#  #..~ { #~.#  ##. { {#≈..#  . { #~..#  #~...  ~~.###[17;3 $hxH 5 $h|Ml  ####.###.#  #.....#  #.#.### { $hMD  ####....####  #..........+ {  $h"N #.##....#### {  # #.#.##  #.##.#..####  $h7N) # $hNN9.#  $hbN? #.. $huND~.#  $hN #..~#####~.#  $hN: #.. $hN~ { #~.#  $hN ##. { {#≈..#  .. { #~..# $hO # $h$O3. #~... $h7O # $hJOR. ~~.###  $h V<6 $hW $hY $h  ####.###.#  #.....#  #.#.### {  ####....#### $hO  #..........+ {  #.##....#### {  # #.#.##  #.##.#..####  #.# $h|7  #..~.#  #..~#####~.#  $hO #..~ { #~.#  ##.~ { {#≈..# $h  ..~ { #~..#  #..~ #~... $h%  #..~ ~~.###  $h $hr&7 $h $hj $hG  ####.###.#  #.....#  #.#.### {  ####....####  #..........+ {  #.##....#### {  # #.#.## $h   #.##.#..####  #.#  #..~.#  $h #..~#####~.#  #..~# { #~.#  ##.~.{ {#≈..#  ..~ $h# { #~..#  #..~ $h{# #~...  #..~ $h O~ ~~.###  $h $h <8 $hu $h 5  ####.###.#  #.....#  #.#.### {  ####....####  $h* W #..........+ {  #.##....#### {  #. #.#.##  #.##.#..####  #.# $h_  #..~.#  #..~#####~.#   $h D #..~# { #~.#   ##.~.{ {#≈..#  $h  ..~#.{ #~..#  #..~## #~...  #..~~ ~~.###  $h!  $h7" &9 $h$  $h'  $hU,  #....#.##{####....#### ..........+ {##....#### $h, #.#.## ##.#..####.........~~~~~~~##### { #~##..!. $h,+ $h5 $h6'10 $h= $h?A  $h}A $hAJ_Found a sapphire potion. $h$| #.##{####....#### ..........+ {##....#### #.#.## ##.#..####.........~~~~~~~#####~ { #~#.~.g {#≈..#g.###gg 2 goblins (asleep)#...## $h h  2 goblins come into view. $hk $h{ gg{ .gg $h&==== $h1 $h $h: _The goblin shouts! You hear a shout! $hOo####....#### ..........+ {##....#### #.#.## ##.#..####.........~~~~~~~#####~{ #.~ggg.#≈..# ..~#...#~ $hގ#..~#####~...#..~~ ~~.###!.. g 3 goblins (1 wandering).##### $h  A goblin comes into view. It is wielding a +0 hand axe.Found a flagged portal. $h $hם $hˠ7  The goblin shouts! $h\g#,.gg 4 goblins $h<===- $h2 $hz $hgw _A goblin comes into view. It is wielding a +0 hand axe. $hz  $h  $h  $h dggg∩. $hg P---3.3 (0.6 $h9  $h Q _You barely miss the goblin. $h $h8~g $h8"-- $h[&4.1 (0.8 $h\ $hR _You closely miss the goblin. $h/:  You whack the goblin! $hd $h $h $h~g~g. 3 $hx&9 $h  $h#4 _You kill the goblin! $h# $hǃ $h&g. $hE-5.6 (0.7 $hT $hU _You completely miss the goblin. $h] $h8^-6.2 (0.6 $hAd $hnr _You closely miss the goblin. You block the goblin's attack. x2  You whack the goblin!  You kill the goblin! $h} ) 2Okawaru accepts your kill.The goblin barely misses you. $h~ $hց+9 (0.7 $h3 $h+> _The goblin splashes around in the water. $h [The goblin barely misses you. _The goblin splashes around in the water.  You whack the goblin!  You kill the goblin!  Okawaru accepts your kill. $h* )   goblin $h -7.7 (0.8 $h  $h ( _You hear a splash. $hP :   $h yYou hit the goblin.  The goblin is severely wounded. $h -8.4 (0.7 $h~  $h6 _The goblin hits you but does no damage.  You closely miss the goblin. $ht IThe goblin is severely wounded. $h (9.1 $h  $hI 4 _You block the goblin's attack. $hӝ `  You barely miss the goblin. $h &8 $h  $hĨ _ _The goblin is severely wounded. $h v  You whack the goblin!  You kill the goblin! $h D) $h )20.5 $h4  $h ( _You hear a splash. $h3  $hx  $h[  $h H _No target in view! $h%  $h  $h'  $hК H _No target in view! $h"^ $hj^ $h:o $hrH _No target in view! $h* $h + $h1 $h5H _No target in view! $hE4 $h $hH _No target in view! $h $h% $h| $h1@ _No target in view! $hV $hV $h*] $h_ $hE4 $h4 $h> $hA $h|Q $h ~ #..........+ {  $hv #.##....#### {  #. #.#.##  #.##.#..####  $hl (#..........#  #..~~~~~~~.#  #..~#####~.#  #..)#...#~.#  ##)@..∩.#≈. #..~#...#~..#  #..~#####~...  #..~~ ~~.### #..!.. #...## #.### $h : #.  $hِ 9  You enter the shallow water. $h m-1.5 (1.0Water  $h  $h _Moving in this stuff is going to be slow. _You see here a +0 hand axe. $h #.+ {  #.##....#### {  #. #.#.##  #.##.#..####  $h(_ #..........#   $hr#..~~~~~~~.#  #..~#####~.#   $hy#..)#...#~.#   $h##))@.∩.#≈..#   $h{#..~#...#~..#   $h#..~#####~...   $h#..~~ ~~.###   $h4r#..!..  $hTV#...##  $hc#.###  $h  $h o-3.1 (1.6 _ $h  $h $hei #.+ {  #.##....#### {  #. #.#.##  #.##.#..####   $h4f#....#  #..~~~~~~~.#  #..~#####~.#   $h]fy#..)#...#~.#   $hf&##)).@∩.#≈..#  #..~#...#~..#  $hf{ #..~#####~...  $hfU #..~ $hfl #..!..  $h'ge#...## #.### $h^g2 #. $hg  $hmp $ht,40 $hw $hy $h #.+ {  #.##....#### {  #. #.#.##  #.##.#..####  #.#  #..~.#  #..~#####~.#  #..)#...#~.#  ##))..@.#≈..#  #..~#...#~..#   $h#..~#####~...  #. #..!..  $h%  $hg $h5 $h $hz  $hG_There is a flagged portal here.$h$h7$h$h$h-6 _$h$h$h5  .####  ......  ......###  ........# a Bailey ....∩..@#  ........#  $hC......###  ...... .####  The world spins around you as you enter the gateway.$hj$h:∩$h+9 (1.8$h$h _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.$h $h $h $h $h $h P _$h% ,$h $hk $h3 ,$h0 $hw $h ,$h $h $h $h $h $h $h ,$h, $h: $h $h $h $h $h ,$h $h $h $h $h $h[ $h ,$h $hs $h ,$h $h $h ,$h $h $h ,$h $h $h S#≈≈≈≈≈#$h u{#≈≈≈≈≈##≈≈≈≈≈####≈≈≈≈≈##.~≈≈≈≈≈#$h? "#.~≈≈≈≈.#######.~≈≈≈≈......#$hf #.~≈≈≈≈@.....###+........#$h +..........∩..∩#+..............##.~≈≈≈≈......####.~≈≈≈≈......#$h #.~≈≈≈≈.#######.~≈≈≈≈≈#$h$ C###≈≈≈≈≈#$h 040.9 (14.0)$h $h $h [ _You sense a monster nearby.$h 8 #≈≈≈≈≈#{ ##.~.######.....##$hx }+............∩..∩..................###≈≈≈≈≈##≈≈≈≈≈#$h $h@ #1$hb .0) $h =∩$h $h { ##.~.######.....##+........∩..∩....#.~≈≈≈≈###≈≈≈≈≈##≈≈≈≈≈#$h<2$hŏ:∩$hV$h}B  ##$h.~.######.....##+........∩..∩....#.~≈≈≈≈$hs## #≈≈≈≈≈#$h3@#≈≈≈≈≈#$h@<3$h;:∩$h,$h ##.~.######.....##+........∩..∩....#.~≈≈≈≈## ######≈≈≈≈≈##≈≈≈≈≈#$h$hG&4$h@$h$h O .~.######.....##+........∩..∩....#.~≈≈≈≈## #####$h ≈# #≈≈≈≈≈##≈≈≈≈≈#$hȋ $h &5$h $h $hgM##≈# ###### #.~≈≈≈≈##....∩..∩+......$hg"..##......#######.~≈≈≈≈≈##≈≈≈≈≈#$hn$h o&6$ht$hu$hM ##≈# ###### #.~≈≈≈≈##....∩..∩+........##.....#.~≈≈≈≈.#######≈≈≈≈≈#$hޏ$h&7$h`<∩$h$hm @ #≈≈≈≈≈#$h  ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......#$h  #.~≈≈≈≈......### +.# +$h U.∩..∩# +.# #.~≈≈≈≈......###$hB  #.~≈≈≈≈......# $hd  #.~≈≈≈≈.###### $h  #.~≈≈≈≈≈#  ###≈≈≈≈≈# $h  #≈≈≈≈≈#  #≈≈≈≈≈# $h O #≈≈≈≈≈#$hF $h $h 8$h> $hV $h)'J #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......#$h'J #.~≈≈≈≈......### +.# +.∩..∩# +.# #.~≈≈≈≈......###$h' #.~≈≈≈≈......# #.~≈≈≈≈.######  #.~≈≈≈≈≈# $h#(M ###≈≈≈≈≈#  #≈≈≈≈≈#  #≈≈≈≈≈#  #≈≈≈≈≈#$h/9∩$h0&9$h 6:∩$h8$h  #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### +.# +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈≈......#$hs #.~≈≈≈≈.##  #.~≈≈≈≈≈#  ###≈≈≈≈≈#  #≈≈≈≈≈#  #≈≈≈≈≈#  #≈≈≈≈≈#$hW^{50$h,$hv$h #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### { +.# +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈≈......# #.~≈≈≈≈.###  #.~≈≈≈≈≈#  ###≈≈≈≈≈#  #≈≈≈≈≈# $h #≈≈≈≈≈#  #≈≈≈≈≈#$hi9∩$h&1$hq$h$hf: h #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### { +.# +.∩..∩# +.# #.~≈≈≈≈......### #.~≈≈≈≈......# #.~≈≈≈≈.####  #.~≈≈≈≈≈#  ###≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#$h> ;{{$ht? &2$hD <∩$hvF $h܅  #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈#$hM  #.~≈≈≈≈.###### #.~≈≈≈≈......# #.~≈≈≈≈......### { { +.# +.∩..∩# { +.# #.~≈≈≈≈......### #.~≈≈≈≈......# #.~≈≈≈≈.##### $h  #.~≈≈≈≈≈#  ###≈≈≈≈≈#  #≈≈≈≈≈#  #≈≈≈≈≈#  #≈≈≈≈≈#$hT ]{3$h $h $h{####++#.....#.g.g.'#o.⌠..'#.g...'#.....####+o   orc warrior (asleep)$h{g   hobgoblin (asleep)gg 2 goblins (asleep)$h|  You open the gate.  A hobgoblin, an orc warrior and 2 goblins come into view.The hobgoblin shouts! The goblin shouts! The orc warrior shouts!$h.$h-$h݊$hӓY.g...⌠.gogoggg$h+$h˔E====4$hݙ$h( _The goblin shouts!$hE" #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### ####++#.~≈≈≈≈......# #.....#.~≈≈≈≈......### #..g..'.# #..⌠.g'.∩..∩# #.og...#$h,Fo #.....#.~≈≈≈≈......### ####++#.~≈≈≈≈......# #.~≈≈≈≈.###### #.~≈≈≈≈≈# ###≈≈≈≈≈# #≈≈≈≈≈# #≈≈≈≈≈# $hOFO #≈≈≈≈≈#$hxI$hI$hJ$hHR.g.og{$hV[=---5$hZ:∩$hU_w _The goblin closely misses you. _There is an open gate here.$h0^  You hit the goblin. Lightning courses through the goblin!$hP)∩   goblin$hl I---6.6 (0.7$h $h J _You kill the goblin!$h: W #≈≈≈≈≈# ###≈≈≈≈≈# #.~≈≈≈≈≈# #.~≈≈≈≈.###### ####++#.~≈≈≈≈......# #.....#.~≈≈≈≈......### #.....'.# #..⌠g)'.∩..∩# #..og@'.# #.....#.~≈≈≈≈......### ####++#.~≈≈≈≈......#$h  #.~≈≈≈≈.###### #.~≈≈≈≈≈# ###≈≈≈≈≈# { #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#$h $h ∩.oThe goblin hits you but does no damage.$h -7.6 (1.0$hT $h @ _The hobgoblin hits you but does no damage.$h  You barely miss the orc warrior. The goblin completely misses you.The orc warrior hits you but does no damage.$hJ -8.4 (0.8$h $h @ _The hobgoblin hits you but does no damage.$hh  You closely miss the orc warrior. The goblin hits you but does no damage.  The orc warrior hits you but does no damage.9.1 (0.7$hm $h7o 7 _You block the hobgoblin's attack.$hG  You miss the orc warrior. The goblin barely misses you.$h+H +9 (0.8$hP $hQ [ _You block the orc warrior's attack. You block the hobgoblin's attack.$h $hR .60.6 (0.7$h# $hM _ _You hit the orc warrior but do no damage.$h  _You hit the orc warrior but do no damage.  You hit the orc warrior but do no damage.  Lightning courses through the orc warrior!  The orc warrior is severely wounded.  The goblin hits you with a +0 hand axe.  The orc warrior hits you but does no damage.$h V8-1.3$h_ $h 7 _You block the hobgoblin's attack.$h*  You whack the orc warrior!  You kill the orc warrior!$h0u )g   hobgobling     Okawaru accepts your kill.The goblin hits you but does no damage.$h' 1---9=2.1 (0.8 _The hobgoblin hits you with a +0 hand axe.$h$h)h _Your Shields skill increases to level 7!$hΈ  You hit the hobgoblin.-7 (0.6$h-<∩$hla _The hobgoblin is heavily wounded.$h;  You hit the hobgoblin.$h )∩g   $hF  You kill the hobgoblin!---3.5 (0.8∩$h= _The goblin hits you with a +0 hand axe.$ht  You hit the goblin.  You kill the goblin!$h)4.3∩ _Okawaru accepts your kill.$hS$h$h0$hH _No target in view!$h3;∩$hO4$h;:∩$h>H _No target in view!$h4$hU$hH _No target in view!$h;∩$h7$h:∩$hH _No target in view!$h$h$h$h"H _No target in view!$hm$hm$h^z$h4|C _No target in view!$hHG$hG$h:O$haR$htY∩$h:∩$h $h$h$h:∩$h>$h3u ##.~.~≈≈≈≈.##########++#..........##'........⌠))∩..∩.).....$h#.~≈≈≈≈#####++#.~ Abil: Dig#≈≈≈≈≈#$hf9∩$h+<-5.3 (1.0 _$h$h)$h''....#......##...####.ßgß.o   orc (asleep)o...$hg   hobgoblin (asleep)####$h& _ You open the large door.  A hobgoblin and an orc come into view.$h$h#g.o.og$h]$0===6$h/$h:; _The hobgoblin shouts! The orc shouts!$h  #.~≈≈≈≈≈# #.~≈≈≈≈.##########++#.~≈≈≈≈......# #.....#.~≈≈≈≈......## #.....'........ #..⌠))'..........∩..∩ #...).'.............. #...).#.~≈≈≈≈# ####@'#.~≈≈≈≈......# $h z......#.~≈≈≈≈.#######......#.~≈≈≈≈≈# #.g.######≈≈≈≈≈#$h .ß.ß. #≈≈≈≈≈#.o... #≈≈≈≈≈###### #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#$h $h, $h {{g.o.$h 82---7$hY $h V _There is a large open door here.$hS  #.~≈≈≈≈.##########++#.~≈≈≈≈......# #.....#.~≈≈≈≈......#{ #.....'.......$h #..⌠))'....∩{ #...).'...... #...).#.~≈≈≈≈#$h####''#.~≈≈≈≈......#...@..#.~≈≈≈≈.######$h #..g...#.~≈≈≈≈≈#  #...######≈≈≈≈≈#$h1.ßoß. #≈≈≈≈≈#.....$hS.. #≈≈≈≈≈######## #≈≈≈≈≈#$hpD #≈≈≈≈≈# $hX #≈≈≈≈≈# $h$h{∩o...$hP=--8$h~'<∩$h*Z _The hobgoblin completely misses you.$hk=$hFPo..$hpG-9.0 (0.7$hO:∩$hSv _You barely miss the hobgoblin. You block the hobgoblin's attack.$hh$hi$h*i7$htk _You closely miss the hobgoblin.$h7 ;  You hit the hobgoblin.$h o. The hobgoblin is moderately wounded.$h 6370.5 (0.8$h $hp W _The hobgoblin closely misses you.$h9?4  You hit the hobgoblin.  You kill the hobgoblin! ∩)  Okawaru accepts your kill.$h-1.2 (0.7$hp$he: _The orc hits you but does no damage.$h. ∩You hit the orc.  The orc is lightly wounded.$h//&9$h6$h8: _The orc hits you but does no damage.$h  You closely miss the orc.2.5 (0.6$h@<∩$h1 _The orc is lightly wounded.$h#n  You hit the orc.  You kill the orc!$hsW∩)$h*54=$h`!3.1$h<∩$h P _Okawaru accepts your kill.$hw 9∩$h $hؿ $h H _No target in view!$ḣ4$h$h0H _No target in view!$hA$hSA$hD$hH$hK: _$hM$hM$hN$hMT$hsT$hX$h[$h5\$hX\N5=$h+^$ha,$hc$hg,$h_m$hsq$hr%6$hs$hu,$hv$hB$h6$haD7=$h$hR,$h̆$hۉ$h$hX$h׏$h ?8=$h.$h $h,$h$$h,$h$h,$h]$h$hK9=$hm$h1 _HP restored.$h$h$h$hd  Things that are here:  a +0 hand axe; a +0 leather armour$h`$h _$h$hY$h $h$h$hz$h { #.....'..........{ { #..⌠))'....$hK { #...).'.... #...).#.~≈≈≈≈$hCD #####''#.~≈≈≈≈..$hg\ #..)...#.~≈≈≈≈.### #..)...#.~≈≈≈≈≈# $h#####...######≈≈≈≈≈# $h{+.ß.ß@ß.# #≈≈≈≈≈# -#.......# #≈≈≈≈≈########## #≈≈≈≈≈# $ha#≈≈≈≈≈# #≈≈≈≈≈#$hE { $h0$hb94.1 (21.0){{$h>=-$h7$h$h[ _You sense a monster nearby.$hi$h$h$hZ$hM{ { #..⌠))' { #...).' #...).#.~≈≈≈≈####''#.~≈≈≈≈$h #..)...#.~≈≈≈≈.## #..)...#.~≈≈≈≈≈# #####...######≈≈≈≈≈#{+.ß.ß.ß.# #≈≈≈≈≈#$h{#...@...# #≈≈≈≈≈# ######### #≈≈≈≈≈# #≈≈≈≈≈#  #≈≈≈≈≈#{ $h1 $h֞K{5.1 (1.0)$hN$hE$h[ _You sense a monster nearby.$hl 3$h8q $h$u $hx $h| ,$hp $ho $h $h $hh $h $h $h $h-  { #.....'{ #..⌠))' { #...).'... #...).#.~≈≈≈≈ #####''#.~≈≈≈≈ #..)...#.~≈≈≈≈ #..)...#.~≈≈≈≈ #####...######≈≈≈≈{{{+@ß.ß.ß.# #≈≈≈≈{{{{{#.......# #≈≈≈≈######### #≈≈≈≈ #≈≈≈≈ #≈≈≈≈  {{$h1 p#######ooggg'8.1 (3+ggggg#####o   orc warrior (asleep)$h o   orc (asleep)gggggg 6 hobgoblins (asleep)g 2 goblins (asleep)$h You sense a monster nearby.You sense a monster nearby.As you open the door, it creaks loudly!  An orc, an orc warrior, 2 goblins and 6 hobgoblins come into view.  The orc shouts! The orc warrior shouts! The hobgoblin shouts!  The goblin shouts! The hobgoblin shouts! x3; The goblin shouts!$h $h: $h $h $h #oogggg.ggggoogggggg$h& _g$h L======9.1 (4$hH $h% + _The hobgoblin shouts!$h4$h}5b=-----8 (0.7$hE$hIX _You completely miss the hobgoblin.$h]  You hit the hobgoblin.  The hobgoblin is heavily wounded.$hT^ I-----6000.5$h0p $ht @ _The hobgoblin hits you but does no damage.$h`  You barely miss the hobgoblin.The hobgoblin is heavily wounded.$hX2---1.2$h/$hc@ _The hobgoblin hits you with a +0 hand axe.$hwy  You barely miss the hobgoblin.$hx$hx$hy$hz$h.oggggoggg#g$h}&9$hL$ha _The hobgoblin is heavily wounded.$hc  You barely miss the hobgoblin.$h]3---2.5 (0.6$hu$hHa _The hobgoblin is heavily wounded.$hYou barely miss the hobgoblin. _The hobgoblin is heavily wounded.  You hit the hobgoblin. $hB; You kill the hobgoblin!$hQ$h$hy$h$h$h$h/ogggg.ogg#g 5$h3-3.2 (0.7$h@$hCP _Okawaru accepts your kill.$hvm  You whack the hobgoblin!  Lightning courses through the hobgoblin!$hB\  You kill the hobgoblin!$h$hk$h$h($h.oo 4gg 2 goblins$hl-4.0 (0.8$h$h= _The goblin hits you but does no damage.$hW  You hit the hobgoblin.  Lightning courses through the hobgoblin!  You kill the hobgoblin!$h0g) 3$h&8$h$h-P _Okawaru accepts your kill.$h$h$hf$h$h4$h{oggg.og$h[4=5.5 (0.7$hj$hp _You barely miss the goblin. You block the goblin's attack.$hk d  You hit the hobgoblin.  The hobgoblin is lightly wounded.$h (6.2$h $h  _The goblin hits you but does no damage. The hobgoblin closely misses you.$h5  You hit the hobgoblin.  The hobgoblin is moderately wounded.The goblin hits you but does no damage.$h\6 W57---9$h.A $hjD @ _The hobgoblin hits you with a +0 hand axe.$h z  You hit the hobgoblin.  You kill the hobgoblin!$h g) 2$hx M---607.6$h0 $h. P _Okawaru accepts your kill.$h ,$h $h| $h $h .oggogg$h (8.3$h $h z _You closely miss the goblin. The goblin hits you but does no damage.$hT  You hit the hobgoblin but do no damage.Lightning courses through the hobgoblin!  You kill the hobgoblin!$hW _  Okawaru accepts your kill.$hX ,$h#Y $hc ogg.o   hobgoblin$hHg V8=9.0$hqp $hs = _The goblin hits you but does no damage.$h 8  You hit the goblin.$h& )   goblin$h' &7$h/ $hm1 J _You kill the goblin!$h  You hit the goblin.  The goblin is severely wounded.$h% $h_ $hw.ogo $h)10.4$hP $h= _The goblin hits you but does no damage.$hO  You barely miss the goblin.The goblin is severely wounded.1.1$h$h V _You block the goblin's attack. You block the hobgoblin's attack.$hZCa  You whack the goblin! Lightning courses through the goblin!!$hqPB) $hTB=8$h^$h'bJ _You kill the goblin!$hfF92.5$h$h'v _You barely miss the hobgoblin. You block the hobgoblin's attack.$h)d  You closely miss the hobgoblin.$h-3.1 (0.6$h$hg@ _The hobgoblin hits you but does no damage.$h  You whack the hobgoblin!  Lightning courses through the hobgoblin!  You kill the hobgoblin!$hA) $h+8 (0.7$h$h߸P _Okawaru accepts your kill.$hx { #.....' { { #..⌠))' { #...).' #...).#.~ #####''#.~ #..)...#.~ #..)...#.~ #...###### #....o@.ß.ß.ß.# # +....o#)......# # ######## # # # { {$h|Q  The orc warrior hits you but does no damage.$h}-4.8 (1.0$h4$hƎ _The orc barely misses you.There is an open door, spattered with blood here. _Items here: )))))) [[[[[[ ††††.$hO  You closely miss the orc warrior.The orc warrior hits you with a +0 war axe!$h`Qo47----=5.5 (0.7$h^$h aP _The orc barely misses you.$h_&  $hYou hit the orc warrior.  Lightning courses through the orc warrior!!  You kill the orc warrior!$hL )o   orc  Okawaru accepts your kill.$h/I 3------7-6.2 _The orc hits you with a +0 hand axe. _Your Invocations skill increases to level 1!$h  You hit the orc.-8 (0.6$h t _The orc is moderately wounded.$h9  You barely miss the orc.The orc is moderately wounded.$hҚ-7.5 (0.7$h$h"Q _The orc closely misses you.$hж  You hit the orc but do no damage.The orc is moderately wounded.8.3 (0.8 _The orc hits you but does no damage.$huV  You closely miss the orc.The orc is moderately wounded.4=-9.0 (0.7 _The orc hits you but does no damage.$hMJ  You hit the orc.8 (0.8 _The orc is heavily wounded.$h2   You hit the orc but do no damage.The orc is heavily wounded.20.5 (0.7 _The orc hits you but does no damage.$h  You completely miss the orc.The orc is heavily wounded.$h5 (1.2$h $h : _The orc hits you but does no damage.$h-  You whack the orc! Lightning courses through the orc!!  You kill the orc!$h D)$h T5=9$h $h P _Okawaru accepts your kill.$hg $hh $hr $h,t H _No target in view!$h $h4 $h $h H _No target in view!$h $h $h} $h H _No target in view!$hz4$hf$hH _No target in view!$h1M$hM$hN\$ $hH]:_No target in view!$h@$$h%$h8/$h?2C _No target in view!$h\4$hP $h'$hd4$h$hf$hQ$h&K6=$hOB$hQa7=$h}$hI$h҃$hO28$h$h,$hB$h?$h d49=$hݠ$ht,$hP$hM,$h$hn50=$ha$h B$hB$h4Q1$h,$hV$h,$hB$h&$h$hK2=$h$hc$h$h$h,$h$h<k3=$h $h ,$h$h,$h$h,;4$h$h,$h#$hI($h($h+$h.$hM.K5=$h0$h4,$h6$h@,$hA$hF,$hH$hL$h`LN6=$hN$hQ,$hR$h W,$h[$he$he%7$h{h$hm,$h[s$hx,$h|$h$hفK8=$hDŽ$h,$h$h,$hĕ$hk9=$h$h̟$h$hJ$h B$hè$h$hҫ$hU<60$h!$h6,$hR$he,$h$h$hD1=$h/$h,$hQ$h,$h$h$h$h5N2=$hK$h,$h:$hC,$he$h;3$h$h,$h$h,$h$h$hK4=$h3$h( ,$h $h+,$h$hZ,$hr$h$hN5=$hR $h(,$hB*$h-,$h/$h3$hb36$h5$h9,$hJ<$h@,$hB$hJF$hF#7$hF(=$hH$hdL$hL$hN$hQ$h$R$h^T$h)W$hRWU8=$hX$h#\,$hz]$he,$hxf$hMj,$hn$hs"- $hs;_You start resting.$h{098.9 (77.0)$hP|l9=-9.9 (78$h<$hӆ" _HP restored.$h$  { #.....' { { #..⌠))' { #...).' #...).#.~ #####''#.~ #..)...#.~ #..)...#.~ #...######$h%  #....@).ß.ß.ß.# # +....)#)......# # ######### # # #  {  {$h?/ $h/ 2100.9 (1.0) $h6 $h> o  Things that are here: _a +0 war axe; a +0 ring mail $h2 { #.....' { { #..⌠))' { #...).' #...).#.~ #####''#.~ #..)...#.~ #..)...#.~ #...###### #...@)).ß.ß.ß.# # +....)#)......# # ######### # # $hj #  {  { $h"8{ $h[#-1 _ $h/+ $h - $h? { #.....' { { #..⌠))' { #...).' #...).#.~ #####''#.~ #..)...#.~ #..)...#.~ #...###### #..@.)).ß.ß.ß.# # +....)#)......# # ######### # { # #  {  { $hI'<2 $h3 $h`< $hhTM { #.....' { { #..⌠))' { #...).' #...).#. #####''#. #..)...#. $hT #..)...#. #... #.@..)).ß.ß.ß.#  +....)#)......#  ######### { { $h@_ $h_B=3 $h@h $hj $hY 0 { { #..⌠)) { #...). # $h?Z &#####''..)...###########...#####....)).ß.ß.ß.# +.@..)#).....##############Abil: Dig $h-a  $ha &4 $h[h  $hk !$h@ { { #..⌠))' { #...).' #...).# #####''# #..)...# #..)...# #... #....)).ß.ß.ß.# +@...)#)......#!$h ## {  {  {!$h!$hY&5!$h!$h<!$h5#.###....#....'#+#..#o#o   orc warrior (asleep)!$h  You open the door.  An orc warrior comes into view. It is wielding a +0 broad axe.!$hWso.o!$hݽE====6!$h!$h_- _The orc warrior shouts!!$h6 ] { { #..⌠)) { #...). #...). #####''≈ #..)...≈~ #..)... #.#####... #....#....)).ß.ß.ß.# #....@....)#)......# #+#.o##!$h] f #.. ### !$hz S { {!$h !$h [=---7!$h !$h | _The orc warrior closely misses you. _There is an open door here.!$hɒ_---8.7 (0.8!$h&!$hwO _You miss the orc warrior."$h;n  You hit the orc warrior but do no damage."$hi<-9.4 (0.7"$hE"$hJB _The orc warrior hits you but does no damage."$h"$hM)10.1"$h!"$h%{ _You closely miss the orc warrior. You block the orc warrior's attack."$h,G "$hG +7 (0.6"$hO "$hQT W _You closely miss the orc warrior."$hm;  You whack the orc warrior!  The orc warrior is moderately wounded."$h#< 0=1.3"$hC "$hG 9 _You block the orc warrior's attack."$h  You whack the orc warrior!  The orc warrior is severely wounded."$hx57-"$h&2.0 (0.7"$h"$h(C _The orc warrior hits you with a +0 broad axe.#$huf  You closely miss the orc warrior.#$h3-6 (0.6#$h #$h/d _The orc warrior is severely wounded.#$h  You hit the orc warrior.  The orc warrior is almost dead.#$h$52#$hAO------=3.3 (0.7#$h8#$hC _The orc warrior hits you with a +0 broad axe!#$h  You hit the orc warrior.  The orc warrior is almost dead.#$h%-#$h 4.0#$h#$hB _The orc warrior hits you but does no damage.#$hЬ n  You hit the orc warrior but do no damage.#$h, @-7#$hϴ #$h _ _The orc warrior is almost dead.#$h  You closely miss the orc warrior.The orc warrior is almost dead.#$h93-----#$h>!5.4#$h#$hB _The orc warrior hits you but does no damage.$$h@~  You hit the orc warrior.  You kill the orc warrior!$$hJD)$$htOW10---74$$hO 6.1$$hW$$h[P _Okawaru accepts your kill.$$h*G$$hG$$hM$$hXQH _No target in view!%$hc3%$he%$h?i%$h|i%$ho%$hs,%$ht%$hx%$hx4%$hz%$h"~%$hf~9---%$he%$h,%$h%$h%$h׈K5=%$h%$hM,%$h2%$h[,%$h{%$h, 6%$hաt=- _You start resting.%$hq24.1 (8.010/10===-%$h$5.1 (9%$h%$h% _Magic restored.%$hgb { { #..⌠ { #...)≈ #...)≈≈ #####%$h≈≈ #..) ≈~ #..) #.######... #....#....)).ß.ß.ß.# #...@'....)#)......#%$hЀ~ #+#.)##%$hz #..+ ####  { %$hG {%$h%$h1+6.1 (1%$hi%$h%$h l { { #..⌠≈≈≈≈ { #...≈≈≈ #...≈≈~ ##### ≈≈≈~ #..) ≈~. #..) #.#######... #....#....)).ß.ß.ß.# #..@.'....)#)......# #+#.)# #..+  ####  {  {%$h %$h &7%$hw %$hE %$h- { { #.. ≈≈≈≈~. { # ≈≈≈≈~. # ≈≈≈≈~.  ≈≈≈~. #..) ≈~. #..) #.#######%$h#... #....#....)).ß.ß.ß. #.@..'....)#)...... #+#.) #..+ ####  { %$h? {%$h%$h.78%$hl%$h&$hP{ { { # ≈≈≈≈~.# { # ≈≈≈≈~.# # ≈≈≈≈~.#  ≈≈≈~.# #.. ≈~.# #.. #.######## #....#....)).ß.ß.ß #@...'....)#) #+#.) #..+ ####  {  {===9&$h|&$hN3a'#$####&$hD;=30&$h@&$hKDe _You open the door. _Found 18 gold pieces.&$h ≈≈≈≈~.# { #### &$h.. ≈~.# #.#############...#....)).ß.ß.ß'....)#).....#.)#############$#..+ #####&$hC1 _&$h8&$hQ _There is an open door here.'$h!@  #### .. ≈~.# #.#############...#....)).ß.ß.ß..'....)#).....'#.)#############.+ ##### {8=2 _'$h%'$hZ-'$h.+3.1 (2'$h3'$hZ6? _You now have 419 gold pieces (gained 18).'$hB`M{# #.≈##≈≈≈~.#≈~.# ##############....#....)).ß.ß.ß'$h`....'....)#).....)#############.#..+###### {'$hk'$hl+4.1 (1'$hy'$h}Q _There is an open door here.'$h: M { { {# #.≈##≈≈≈~.#≈~.# ##############..#....)).ß.ß.ß'$h; ...'....)#).....'#.)#############.#..+'$h+; -######'$hA '$h[C e9=5 _'$hI '$hrK ($h3($h($h,($h X($hr<60($h($h,($h($h,($h($hY($hK1=($h($h($h($h($h,($h7($h ,($h ($h"($h"#2($h#2=($h$($h%($h&($h&($h(,($hw)($h*($h2+%3($h+($hy-,($h8.($h/,($hu0($h22a4=($h2($ha4,($h4($hr6,($h7($h9k5=($h9($hw;,($h@<($h=($h=($hj>($h?($h.@%6($h@($hB,($hE($hK($hK($hL($hO,($hIP($hQ($h2RK7=($h,S($hU,($hU($hW,($hX($hZ($h[U8=($h[($h{]($h]($hQ^($hH_,($h_($hd_ _You start resting.($hxk66.1 (31.0)9=7.1 (32($ho($hr" _HP restored.($h { { #.≈≈≈≈~.# { #.≈≈≈≈~.# #.≈≈≈≈~.# #≈≈≈~.# #..)≈~.# #..)#.########.($h#....#....)).ß.ß.ß.#.@..'....)#).#'#.)#($he#.#..+ ######{($h($h08.1 (1.0) ($h($hs($hZZ  { { #..⌠≈≈≈≈~.# { #.≈≈≈≈~.# #.≈≈≈≈~.# #≈≈≈~.# #..).≈~.# #..).#.########...##....#....)).ß.ß.ß.##..@.'....)#)......##'#.)##.#..+ ######{($h\b ($hb &9($hi ($hFl ($hH  ≈≈≈≈~.# { #...~ ~##### ≈≈≈~...). ≈~. #.##############...#...#....)).ß.ß.ß'....)#).....#'#@)##############($hz #.#..+######($h4 =70($hQ ($h )$h  ##### ≈≈≈~...).  #.##############...##....#....)).ß.ß.ß#....'....)#).....#'#.)##############.#@.+##### {)$h)$h#=)$h1)$hf&)$h()$h)d≈≈≈≈~.# #...)≈≈≈≈~.# #####'≈≈≈~.# #..).≈~.# #..).#.##############...##....#....)).ß.ß.ß.# #....'....)#)......# #'#.)## #.#.@+ ###### { {)$hm)$hs&2)$hs)$hv)$hh######'......~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈)$hfs)$hs3)$h)$hށ( _You open the door.)$h Q≈≈≈≈~.# #...).≈≈≈≈~.# #####'≈≈≈~.# #..).≈~.# #..).#.#######...##....#....)).ß.ß.ß.# #....'....)#)......# #'#.)# #.#..@.######~)$hf ≈≈{ ≈≈≈ {≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈)$h)$h&4)$h#)$h&Q _There is an open door here.*$h"≈≈≈≈~.# #...).#≈≈≈≈~.# #####''#≈≈≈~.# #..)...#≈~.# #..)...##.####...##....#....)).ß.ß.ß.# #....'....)#)......# #'#.)# #.#..'######~≈≈{ ≈≈≈{≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈*$h*$h" -5 _*$h*$h*$h$q≈≈≈≈~.# #...).#.*$hp%≈≈≈≈~.# #####''#.≈≈≈~.# #..)...#.≈~.# *$h%C#..)...#.#.#...#*$h%i#....#....)).ß.ß.ß.# *$h%~#....'....)#)......# #'#.)# #.#..'.*$h&Y######~≈≈*$h/&{ ≈≈≈S≈≈≈≈*$hZ&≈≈≈S   electric eel (asleep)≈≈*$h& ≈*$hG.*$h6S≈S*$h7&6*$h@*$h,E` _An electric eel comes into view.*$h[ "≈≈≈≈~.# #...).#.~≈≈≈≈~.# #####''#.~≈≈≈~.# #..)...#.~≈~.# #..)...#.~#.#...##....#....)).ß.ß.ß.# ##....'....)#)......# ##'#.)# ##.#..'.*$h[ #######~#≈≈S≈S ≈≈≈≈S 2 electric eels (1 asleep)≈≈*$h^o SSAn electric eel comes into view.*$hIz *****The electric eel shoots out a bolt of lightning at you!*$h *$h @.~~≈SS≈*$h ^7-===7*$h *$h 7 _The bolt of electricity hits you.+$h ≈≈≈≈~.# #...).#. ≈≈≈≈~.# #####''#. ≈≈≈~.# #..)...#. ≈~.# #..)...#. #.+$hߎ#... #....#....)).ß.ß.ß.#  #....'....)#)......#  #'#.)# +$h #.#..'.  ######+$h_ ~  ≈SS≈  ≈  ≈ +$h≈  ≈  ≈+$h+$h| ******The electric eel shoots out a bolt of lightning at you!+$hQ @..~~~The bolt of electricity hits you! *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.+$h@.~~~≈S+$hb58----8+$h+$h ~ _The electric eel completely resists. The bolt of electricity misses you.+$hw  ≈≈≈≈~.# #...).# ≈≈≈≈~.# #####''# ≈≈≈~.# #..)...# ≈~.# #..)...# #.#... #....#....)).ß.ß.ß.# #....'....)#)......# #'#.)#+$h6x  #.#..'. ######~ ≈SS≈  ≈  ≈ ≈   electric eel  ≈  ≈+$h" +$h *******The electric eel shoots out a bolt of lightning at you!+$hg +$h (@.~~~~~S≈≈S≈S 2 electric eels+$h: b4-----9+$h$ +$h') 7 _The bolt of electricity hits you.+$hm  ≈≈≈≈~.# #...). ≈≈≈≈~.# #####'' ≈≈≈~.# #..)... ≈~.# #..)... #.####... #....#....)).ß.ß.ß.#+$h=n  #....'....)#)......# #'#.)# #.#...+$hln  ######~S~~ ≈S≈≈  ≈ +$hn  ≈ ≈  +$hn d≈  ≈+$hp +$hq +$h]{ S~S≈SS 2 electric eels+$h| j5=----80+$h& +$hT  +$h C_There is an open door here.,$hs  ≈≈≈≈~.#{ #...) ≈≈≈≈~.# #...)≈~.# #####'≈≈≈~.# #..)≈~.# #..).. #.##############...## #....#....)).ß.ß.ß.# #....'....)#)......# #'#.@############### #.#..'..........######~~~~~~S~~~ S≈≈≈ ≈ ≈  ≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈,$h8v ,$h S≈S   electric eel,$h I---1 _,$ha ,$h q  Things that are here: _a +0 broad axe; a +0 ring mail-$ho { { #..⌠)≈≈≈≈~.# { #...).≈≈≈≈~.# ...).≈≈≈≈~.# #####''≈≈≈~.# #..).≈~.# #..)...#.##############...####....#....)).ß.ß.ß.# #....@....)#)......# #'#.)################.#..'.......... ######~~~~~~S~~~ S≈≈≈≈ {2 _-$hLu-$hXwg _There is an open door, spattered with blood here.-$h} @{ { #..⌠))'≈≈≈≈~.# { #...).'≈≈≈≈~.# #...).#≈≈≈≈~.# #####''#≈≈≈~.# #..)...#≈~.# #..)...#-$hW~ #.#####...##....#....)).ß.ß.ß.# #....'@...)#)......# #'#.)##-$h~  #.#..'. ##### -$h~ /-$hM K~{{-$hЊ e6=3 _-$hޔ -$h .$hs{~{≈4.$hy.$h|.$hsN{{~≈.$h&5.$h.$h.$h V{~~{.$h .76.$hP .$h .$h ^{~{≈.$ha &7.$h .$h /$hDz~{{≈8/$hL/$hN/$h {~{≈9/$h\A{≈/$hU8=90/$hh/$h/$hX j~{1/$h$ /$h& 0$h@m { { #..⌠)) ≈≈≈≈~.# { #...). ≈≈≈≈~.# #...). ≈≈≈≈~.# #####'' ≈≈≈~.# #..)... ≈~.# #..)... #.#####... #....#....)).ß.ß.ß.# #....@....)#)......# #'#.)## #.#..'. ######~~~~~~S~~~  ≈{≈≈{≈≈≈S≈≈≈≈  ≈  ≈  ≈  ≈{≈[390$hPo;49m2 _There is an open door, spattered with blood here.1$h { { #..⌠ ≈≈≈≈~.# { #...) ≈≈≈≈~.# #...) ≈≈≈≈~.# ##### ≈≈≈~.# #..) ≈~.# #..)1$hi #.######... #....#....)).ß.ß.ß.# #...@'....)#)......# #'#.)## #.#..'.1$hK ######S~~~~~S~~~  ≈{≈≈≈≈≈≈S≈≈≈≈ ≈S   electric eel  ≈  ≈  ≈1$h1$hsU~{1$he9=3 _1$h1$h1$h~  ≈≈≈≈~.# { #... #####' ≈≈≈~..).. ≈~. #.##############...##...#....)).ß.ß.ß.# '....)#).....#'#.@###############.#..'.......... ~~~~~Abil: Dig≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈1$h6 1$h3 S≈S   electric eel1$h &41$h 1$h "  Things that are here: _a +0 broad axe; a +0 ring mail _There is an open door, spattered with blood here. _There is an open door, spattered with blood here.  Things that are here: _a +0 broad axe; a +0 ring mail1$hms≈≈≈≈~.#  #...).≈≈≈≈~.# #####''~.# #..)... ≈~.# #..).#.##############...####....#....)).ß.ß.ß.# #....'....)#)......# #'#.)############### #.#..@.......... ######S~~~~~~~~~  ≈{≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈1$ht"1$ht ≈1$hu 1$h v≈1$hHv 1$hv 1$hv 1$hjw 1$hٝ******* _a +0 broad axe; a +0 ring mail _There is an open door, spattered with blood here.  Things that are here: _a +0 broad axe; a +0 ring mail  The electric eel shoots out a bolt of lightning at you!1$h"≈~...)@44-----===51$h|%1$h( 1$h)t_The bolt of electricity hits you! _There is an open door here.2$h  You hit the electric eel.  The electric eel is heavily wounded.2$h  *******The electric eel shoots out a bolt of lightning at you!2$h ≈~...)@The bolt of electricity hits you.2$haN39-------2$h$9 (0.82$h2$h' _You hear a shout!2$hY ≈{ 2$h@/You hit the electric eel.2$h6--6.6 (0.72$hx2$he _The electric eel is severely wounded.2$h0 f  You barely miss the electric eel.2$h ≈SS 2 electric eels--7.2 (0.62$hn { _The electric eel is severely wounded.3$h   You whack the electric eel!  You kill the electric eel!3$h 3 ~   electric eelOkawaru accepts your kill.3$h9 ****The electric eel shoots out a bolt of lightning at you!3$hB}).@~3$hI5---3$h76==8.0 (0.83$h:3$he _The bolt of electricity hits you. The bolt of electricity misses you.3$h4$h0> ≈≈≈≈~.#{ #...) ≈≈≈≈~.# #...)≈~.# #####'≈≈≈~.# #..)≈~.# #..).. #.##############...## #....#....)).ß.ß.ß.# #....'....)#)......# #'#.@############### #.#..'..........4$h0######~~~~~~~~~~ S≈ ≈ ≈  ≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈4$h14$ho64$h>o{S≈4$hk?]6----4$h?9.0 (1.04$h:K4$hETq  Things that are here: _a +0 broad axe; a +0 ring mail4$h7 - { { #..⌠ ≈≈≈≈~.#{ #... ≈≈≈≈~.# #...≈o.# #####≈≈≈~.# #..)≈~.# #..). #.##############...#4$h8 . #....#....)).ß.ß.ß.# #..@.'....)#)......# #'#.)############### #.#..'..........######S~~~~~~~~~ ≈ ≈o   orc warrior (wandering) ≈S   electric eel  ≈  ≈4$h\ An orc warrior comes into view. It is wielding a +0 war axe.4$hb 2===2004$hi 4$h^r ? _The orc warrior shouts! You hear a shout!4$h r { #.... { { #..⌠)≈≈≈≈~.# { #...)≈≈≈≈~.# ...)≈≈≈≈o.# #####'≈≈≈~.# #..).≈~.# #..)..#.##############...##...@#....)).ß.ß.ß.# #....'....)#)......# 4$h #'#.)################.#..'..........######S~~~~~~~~~  4$hz @{{4$h% 0---14$h 4$h 5$h { { #..⌠))≈≈≈≈~.# { #...).≈≈≈≈~.#  #...).≈≈≈≈o.# #####''~{# #..)... ≈~.# #..).#.##############...###5$h #....#....)).ß.ß.ß.# #....@....)#)......# #'#.)############### #.#..'.......... ######S~~~~~~~~~ ≈≈≈{≈≈≈≈≈≈≈≈≈≈≈≈≈ 5$hް [.{≈5$h@ B---25$h 5$h g _There is an open door, spattered with blood here.6$hwY { #.....'6$hVw { { #..⌠))'≈≈≈≈~.# 6$hyw{ #...).'≈≈≈≈~.# ...).#≈≈≈≈o.# 6$hwB#####''#≈≈≈~.# 6$hw#..)...#≈~{# #..)...6$hw>#.##############...####6$hx#....#@...)).ß.ß.ß.# 6$h+xK#....'....)#)......# #'#.)###############6$hLx#.#..'..........######S~~~~~~~~~ 6$hlx 6$hx6$hÄ2.{6$h{6$h#76$h>&3 _6$h6$ha7$h57$h7$h7$h,7$h7$hH 7$h ,7$h7$h.oo   orc warrior7$h% 7$h& {  { { #..⌠))  { #...)  #...) 7$h(E   #..) ≈~.# #..) #.############ #....#@...)). 5.0 (2 #..o.'....)#).  #'#.)#######  #.#..  ####  ≈≈≈{       _You start resting.7$hT {  { { #..⌠))  { #...)  #...)  7$h  #..) ≈~.# #..) #.############ #....#@...)).  7$hY#..o.'....)#).  #'#.)#######  7$h-j#.#..7$hOA #### 7$hrX≈≈≈{  7$h# 7$h 7$h7$h7$hc _An orc warrior is nearby!7$h D {  { { #..⌠)) 7$hخ  { #...)  #...)    #..) 7$h <≈~.# #..) #.############ 7$h 6#....#@...)).  7$h ]#..o.'....)#).  #'#.)#######7$h2 7$hO ! #.#.. 7$hb  #### 7$hs & ≈≈≈{ 7$h !   7$h   7$h , 7$hE  {  { { #..⌠))  { #...)  #...) 7$hF ~   #..) ≈~.# #..) #.############ #....#@...)).  #..o.'....)#).7$hF   #'#.)#######  #.#..7$hF b #### 7$hG c≈≈≈{  7$h,<$hE<$hyIa7=<$hK<$hO,<$h8R<$hV,<$hX<$hl\<$h\<$hs^<$hk 8={{ ≈ _You start resting.<$h*uW 303.1 (56.0)<$h<$hcj _You start resting.You sense a monster nearby.You start resting. _You sense a monster nearby.You start resting. _You sense a monster nearby.=$hD1{ { #..⌠))≈≈≈≈~.# { #...). ≈≈≈≈~.# #...). ≈≈≈≈o.#####'' ≈≈≈~.#{ #..)... ≈~.# #..)... #.##############...## #....#....)).ß.ß.ß.#  #...)@....)#)......# #'#.)############### #.#..'..........  ######S~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈  ≈=$hOL {=$hdO04.1 (1.0) =$h'\=$h` _You sense a monster nearby.You start resting. _You sense a monster nearby.You start resting. _You sense a monster nearby. _There is an open door, spattered with blood here.=$h?≈≈≈≈~.# { #... ≈≈≈≈~.# #...) ≈≈≈≈o.#####' ≈≈≈~.# #..).. ≈~.#{ #..) #.##############...## #....#....)).ß.ß.ß.#  #...)'....)#)......#=$hDM #'#.@############### #.#..'..........  ######~~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  =$h≈  ≈  ≈=$h{8{ =$h-5 _=$h=$hq  Things that are here: _a +0 broad axe; a +0 ring mail>$h5 ≈≈≈≈~.#  #...).≈≈≈≈o.# #####''~.# #..)... ≈~.# { #..).#.##############...####....#....)).ß.ß.ß.# #...)'....)#)......# #'#.)############### >$h6 #.#..@.......... ######~~~~~~~~~~  ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈ >$hB 8{ >$hC R9=6 >$hC _>$hL >$h Q Q _There is an open door here.?$hu≈≈≈≈o.# #####''#~.# #..)...# ≈~.# {#..)...##.##############...#####....#....)).ß.ß.ß.# ?$hK#...)'....)#)......# #'#.)############### #.#..'.......... ######@~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈ ≈≈≈≈≈?$hȷ+?$hA  You enter the shallow water.?$hH7Water ?$hB?$h)?$ha? _Moving in this stuff is going to be slow.@$ht% @$ht&8@$hW@$h+@$h@$h_SS   electric eel (wandering)9@$h?@$h@$h@$h1m≈SS@$hC=10@$ht@$hUA$ht ≈≈≈≈~.# #...).≈o.# #####''≈≈≈~.# #..)...≈~.# #..)... #.##############...### #....#....)).ß.ß.ß.# #...)'....)#)......# #'#.)############### #.#..@.......... ######~~~~~~~~~~ ≈S≈ ≈  ≈ ≈  ≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈A$hm{1.7 (1.6A$h<A$hQ _There is an open door here.A$h}. E≈{A$hW/ 320 _A$h8 A$h.< A$h, E≈{A$h- &3A$h= A$h7@ B$hA≈{B$h`&4B$hB$h B$h=A≈{B$hע&5B$h«B$hB$h> B$hJ S≈S   electric eelB$h{K &6B$hLU B$hFX C$h>K=7.3 (0.6C$h n _You closely miss the electric eel.C$hj  You whack the electric eel!C$h=5=8.1 (0.8C$h C$hd _The electric eel is heavily wounded.C$h  You whack the electric eel!  You kill the electric eel!Okawaru accepts your kill.C$h F†C$h ;6-7 (0.6C$h$ C$h ( _You hear a splash.C$hpM≈≈≈≈o.# #####''#~.# #..)...# ≈~.# #..)...##.##############...#####....#....)).ß.ß.ß.# #...)'....)#)......# C$hN#'#.)############### #.#..'.......... ######@~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈  C$hYH  You enter the shallow water.C$hZ--9.7 (1.0Water C$hXaC$hg _Moving in this stuff is going to be slow. _You see here an electric eel corpse.D$h " ≈≈≈≈~.# #...).≈o.# #####''≈≈≈~.# #..)...≈~.# #..)... #.##############...### #....#....)).ß.ß.ß.# #...)'....)#)......# #'#.)############### #.#..@.......... ######†~~~~~~~~~ ≈ ≈  ≈  ≈  ≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈{-21.3 (1.6 _ D$h! K_There is an open door here.D$h J ≈≈≈≈~.#{ #...) ≈≈≈≈~.# #...)≈o.# #####'≈≈≈~.# #..)≈~.# { #..).. #.##############...## #....#....)).ß.ß.ß.# #...)'....)#)......# #'#.@############### #.#..'.......... ######†~~~~~~~~~  ≈  ≈  ≈  ≈  ≈ ≈≈≈D$h D$h #2D$h 0 _D$h D$h q  Things that are here: _a +0 broad axe; a +0 ring mailE$h  { { #..⌠ ≈≈≈≈~.#{ #... ≈≈≈≈~.# #...≈~.# #####≈≈≈~.# #..)E$h≈~.# { #..). #.##############...# #....#....)).ß.ß.ß.# #..@)'....)#)......# #'#.)############### #.#..'.......... ######†~~~~~~~~~  ≈  E$h≈  ≈  ≈  ≈E$hE$h3$3 E$h^ _E$h"E$h &E$hyE$hP { #..E$h"≈~∩E$hW{ { #E$hE≈~.#E$hG4{ #E$hE≈~.#E$h, #..E$hQ≈≈≈≈≈~.#E$hE"w ####≈≈≈~.# #..)≈~.# { #..) #.##############... #.@..#....)).ß.ß.ß. #...)'....)#)...... #'#.)############## #.#..'.......... ######†~~~~~~~~~  ≈  ≈  E$hx+d≈  ≈E$h-E$h/.&4E$h5E$h8B _Found a gate leading back out of this place.E$hC ##≈≈≈≈≈~.# { ##≈≈≈≈≈~∩.{ { ##≈≈≈≈≈~.#{ ##≈≈≈≈≈~.### #.E$hD#≈≈≈≈≈~.#. ####≈≈≈≈≈~.# #..#≈≈≈≈≈~.# { # #@##############. #....#....)).ß.ß.ß #...)'....)#)..... #'#.)############# #.#..'.......... ######†~~~~~~~~~  ≈  ≈  ≈E$hM<5E$hYE$h]e # .# {∩.{ {  {#### #...####))# #≈≈≈≈≈~@# { #≈≈≈≈≈#.##############..#≈≈≈≈ #....#....)).ß.ß.ß#≈≈≈ #...)'....)#).....#≈≈ #'#.)##############≈ #.#..'..........# ######†~~~~~~~~~E$hr E$hss &6E$h| <∩E$h 4 _Found a dagger and a hand axe.F$h;## .# {∩.{ {  {### #.F$hk..###))# ~.#))+ { ≈#.##############..≈≈#....#....)).ß.ß.ß≈≈ #...)'....)#).....≈≈≈ #'#.)#############≈≈≈ #.#..'..........#≈≈≈ ######†~~~~~~~~~F$h#\∩7F$h*:∩F$h-i _Found a glowing giant club and a war axe.F$hM ## .# {∩.F$h{ {  {### #...###))# #≈≈≈≈≈~.#))+ { #.. Abil: Dig#≈.≈ #.#.F$h~N#≈≈≈ #####F$hY7{F$h&8F$hF$hG$hG$h{&MG$h$# G$hh G$h G$hմ># {G$h#G$h&##G$hH G$hoV.#.G$h+ {G$hѵ1∩.G$hS{ { G$h: G$hv{G$h+####G$h9+ #.G$hw&..G$h##G$hW#))# G$hY#≈≈≈≈≈~.#))+ { #..G$h ≈G$h*8#≈≈≈≈ #.#G$hG$hG$h1{ G$hG$h?9G$hG$h∩G$hAG$hG$hM##  #{ ####### .#..ß.ß. {∩....... { {  {#### #...####≈≈≈≈≈~.#))##..+#≈≈≈≈≈#'# G$h\∩30G$h :∩G$h G$hM.#.###[  G$h#{ ####### .#..ß.ß. {....... { { ..ß.ß. {####### #.G$h#≈≈≈≈≈~.#..#######≈≈≈≈≈#..G$h%G$h%&1G$h+G$h/ _Found a ring mail. _There is a gate leading back out of this place here.H$hvS#≈≈≈≈≈#.. #≈≈≈≈≈#.## #≈≈≈≈≈~.#[ #≈≈≈≈≈~.# #≈≈≈≈≈~.#{ ##≈≈≈≈≈~.###H$hS#.#≈≈≈≈≈~.#..ß.ß.. { #.#≈≈≈≈≈~∩{ { #.#≈≈≈≈≈~.#..ß.ß.. { #.H$hS#≈≈≈≈≈~.####.#≈≈≈≈≈~.#..# #H$h>T#≈≈≈≈≈~.#))# #..)#≈≈≈≈≈~.#))+ { #..)#≈≈≈≈≈#.###.H$hT#≈≈≈≈≈#....#....)).ß.ß.ß.#≈≈≈≈≈#...)'....)#).H$hFa={ H$hob-2 _H$h)mH$hnH$h v#≈≈≈≈≈#.. #≈≈≈≈≈#.## #≈≈≈≈≈~.#[ #≈≈≈≈≈~.# { #≈≈≈≈≈~.# ##≈≈≈≈≈~.###.#≈≈≈≈≈~.#..ß.ß..# { #.#≈≈≈≈≈~∩.'{ { #..⌠#≈≈≈≈≈~.#..ß.ß..# { #.#≈≈≈≈≈~.###.#≈≈≈≈≈~.#..# ##≈≈≈≈≈~.#))# #..).#≈≈≈≈≈~.#))+ { #..).#≈≈≈≈≈#.#...##≈≈≈≈≈#....#....)).ß.ß.ß.##≈≈≈≈≈#...)'....)#)......#H$h { { 3H$hC H$h I$h'#≈≈≈≈≈#.. #≈≈≈≈≈#.## #≈≈≈≈≈~.#[ { { #≈≈≈≈≈~.# #≈≈≈≈≈~.# ####+#≈≈≈≈≈~.# #.#≈≈≈≈≈~.#..ß.ß..#. { #.#≈≈≈≈≈~∩.'g { #..⌠)I$h@(#≈≈≈≈≈~.#..ß.ß..#. { #...)#≈≈≈≈≈~.# #...)#≈≈≈≈≈~.#..# #####'#≈≈≈≈≈~.#))# #..).I$h)P#≈≈≈≈≈~.#))+ { #..).. g   goblin (asleep)#≈≈≈≈≈#.#...###≈≈≈≈≈#....#....)).ß.ß.ß.##≈≈≈≈≈#...)'....)#)......#I$hE  A goblin comes into view. It is wielding a +0 hand axe.I$hR { {g. g==4I$h XI$h[( _The goblin shouts!I$hj %#≈≈≈≈≈#.. #≈≈≈≈≈#.## #≈≈≈≈≈~.#[ { #≈≈≈≈≈~.# { #≈≈≈≈≈~.# ####+#≈≈≈≈≈~.# #.#≈≈≈≈≈~.#..ß.ß..#.g { #.#≈≈≈≈≈~∩.g._{ #..⌠)I$hJk $#≈≈≈≈≈~.#..ß.ß..#.. { #...).#≈≈≈≈≈~.# #...).#≈≈≈≈≈~.#..# #####'#≈≈≈≈≈~.#))# #..).#≈≈≈≈≈~.#))+ #..).I$hk g 2 goblins (1 wandering)#≈≈≈≈≈#.#...# I$hr  A goblin comes into view. It is wielding a +0 hand axe.I$hs I$hs I$hv D  Found an iron altar of Okawaru.I$h D {Kg'gK,{KK 2 kobold demonologists (wandering)gg 2 goblinsI$h) /--5I$h I$h{ _A kobold demonologist comes into view. It is wielding a +0 war axe. x2I$h#≈≈≈≈≈#.. #≈≈≈≈≈#.## ##≈≈≈≈≈~.#[ { ##≈≈≈≈≈~.# ##≈≈≈≈≈~.# { ####++##≈≈≈≈≈~.# #.....##≈≈≈≈≈~.#..ß.ß..#.K.{ #.....'I$h^X#≈≈≈≈≈~∩.g'gK. #..⌠))'#≈≈≈≈≈~.#..ß.ß..#...{ #...).'#≈≈≈≈≈~.# #...).##≈≈≈≈≈~.#..# { #####''##≈≈≈≈≈~.#))# #..)...##≈≈≈≈≈~.#))+ #..)...##≈≈≈≈≈#.#...# I$hI$hI$h I$hdI$hp {K.g.gK_{ KK==6I$h<∩I$hK _The kobold demonologist shouts! x2; You hear a shout!J$hf{#≈≈≈≈≈#.. #≈≈≈≈≈#.## ##≈≈≈≈≈~.#[ #.#≈≈≈≈≈~.# { #.J$hw#≈≈≈≈≈~.# { ####++#.#≈≈≈≈≈~.# . #.....#.J$ha#≈≈≈≈≈~.#..ß.ß..#K... #.....'.#≈≈≈≈≈~∩.....@g.gK_.. #..⌠))'.J$hɿ#≈≈≈≈≈~.#..ß.ß..#.... #...).'.#≈≈≈≈≈~.# { . #...).#.J$h:#≈≈≈≈≈~.#..# #####''#.#≈≈≈≈≈~.#))# #..)...#.#≈≈≈≈≈~.#))+ #..)...#.#≈≈≈≈≈#.#...# J$hJ$hJJ$h1J$hxL  The goblin hits you but does no damage.J$hW8 {{ #.gKo,o   orcJ$hNgg 2 goblinsJ$hx.-7J$hLJ$hu _An orc comes into view. It is wielding a +0 hand axe.K$hWY Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-2% [?] toggle between ability selection and description.M$hM$h}M$h{ stairs the Basher#≈≈≈≈≈#..Formicid of Okawaru *.....#≈≈≈≈≈#.#### Health: 69/69 ========================#≈≈≈≈≈~.#[#. Magic: 10/10 ========================#≈≈≈≈≈~.# {#. AC: 21Str: 24#≈≈≈≈≈~.# {####++#. EV: 8M$hWInt: 9#≈≈≈≈≈~.######### . #.....#. SH: 5Dex: 13#≈≈≈≈≈~.#..ß.ß..#.... #.....'. XL:  9 Next: 86% Place: a BaileyM$h#≈≈≈≈≈~∩.....@ggKK_.. #..⌠))'. Noise: =--------  Time: 6337.3 (0.0)M$hn#≈≈≈≈≈~.#..ß.ß..#.o.. #...).'. A) +1 whip (elec)#≈≈≈≈≈~.######### , . #...).#. Abil: Dig#≈≈≈≈≈~.#..######''#.#≈≈≈≈≈~.#))##..)...#.#≈≈≈≈≈~.#))+#..)...#. KK 2 kobold demonologists#≈≈≈≈≈#.##############...##### o   orc#≈≈≈≈≈#....#....)).ß.ß.ß.#gg 2 goblins#≈≈≈≈≈#...)'....)#)......#M$hA goblin comes into view. It is wielding a +0 hand axe.Found an iron altar of Okawaru. _A kobold demonologist comes into view. It is wielding a +0 war axe. x2 M$h_The kobold demonologist shouts! x2; You hear a shout!  The goblin hits you but does no damage. _An orc comes into view. It is wielding a +0 hand axe.M$hM$hC|  You gain the combat prowess of a mighty hero.M$hc  The goblin closely misses you.M$h {{.g.#5.{5   crimson imp (summoned)8/10 -----31078.3 (1Hero M$hM$h M$he_The kobold demonologist mumbles some strange words.N$hrAc  You hit the goblin.8 (0.5N$hhMN$hPa _The goblin is moderately wounded.N$hg   You closely miss the goblin.  The goblin is moderately wounded.The kobold demonologist casts a spell.N$h  The goblin hits you but does no damage. The goblin closely misses you.The crimson imp picks up a beetle and eats it.N$h" $ {,55#§o,5   white5   ufetubus (summoned)o   orc(…)N$h-# N$h6$ (9.3N$h0 N$h3 - _The crimson imp blinks!N$h> 8  You hit the goblin.N$hS 8)N$hAW &8N$h$i N$h.l J _You kill the goblin!O$h'O$hO$hjO$h=O$h{ .5K5.#o.{O$hVG-----40.3O$hO$h z _You closely miss the goblin. The goblin hits you but does no damage.O$h[  You hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus hits you but does no damage.8 _You block the ufetubus's attack.O$h#)M_You block the ufetubus's attack.  You hit the ufetubus.  The ufetubus is severely wounded.The kobold demonologist gestures wildly while chanting.O$h7J{ { 4'5{ 4   red devil (polearm, summoned)5   white imp (summoned)5   ufetubus (summoned)O$h7O$h71==1.3O$hCEO$hQ4 _You block the goblin's attack.O$hH z  You whack the ufetubus!  You kill the ufetubus!O$hV §o   orcO$hV /--8O$hc :∩O$h-f a _The ufetubus disappears in a puff of smoke!O$h~ ;  You hit the red devil.O$h3 O$ha F  The red devil is lightly wounded.O$hI {  {∩K5o.#.{ O$h C--2.3O$h, O$h0 _The goblin misses you. The red devil closely misses you.O$h-  You hit the red devil but do no damage.The red devil is lightly wounded.  The kobold demonologist hits you but does no damage.O$hd:jo'9 (0.6P$h P$h 4 _You block the goblin's attack.P$h  You whack the kobold demonologist!  The kobold demonologist is moderately wounded.The red devil hits you with a +0 trident!P$h 5,5   crimson imp (summoned)5   white imp (summoned)P$h} 0----=3.4 (0.5Barbs P$h <∩P$h ? _Barbed spikes become lodged in your body.Q$hH`  You hit the kobold demonologist but do no damage.The kobold demonologist is moderately wounded.The kobold demonologist hits you with a +0 war axe.Q$hnUK.Q$hsn`58-----9Q$hzQ$h}= _The goblin hits you but does no damage.Q$hs  You closely miss the kobold demonologist.The kobold demonologist is moderately wounded.Q$h{ ∩5.Q$h,X9-4.4Q$hQ$h7 _You block the red devil's attack.Q$h  You hit the kobold demonologist.  The kobold demonologist is moderately wounded.The kobold demonologist hits you with a +0 war axe.Q$h 'K3--9Q$h( Q$h/, T _The goblin closely misses you.R$h  You hit the kobold demonologist.  The kobold demonologist is heavily wounded.R$h){ 5.R$hU*W9==5.4R$h6R$h);@ _The red devil hits you but does no damage.R$hH  You hit the kobold demonologist.  The kobold demonologist is severely wounded.The kobold demonologist hits you with a +0 war axe!45-----9R$h!R$h&4 _You block the goblin's attack.R$hs  {{You closely miss the kobold demonologist.The kobold demonologist is severely wounded.R$h -6.5 (0.6R$h\ R$h @ _The red devil hits you but does no damage.S$hm ∩You hit the kobold demonologist but do no damage.The kobold demonologist is severely wounded.You block the kobold demonologist's attack.S$hEn-7.0 (0.5S$hy:∩S$h|4 _You block the goblin's attack.S$h.  { {You hit the kobold demonologist but do no damage.The kobold demonologist is severely wounded.S$h/I6=--S$h/A==6 (0.6S$h<S$h@W _The red devil closely misses you.S$hz  You closely miss the kobold demonologist.The kobold demonologist is severely wounded.S$hԂSThe kobold demonologist mumbles some strange words.S$hK%  S$hNThe crimson imp disappears in a puff of smoke!S$h q  The white imp disappears in a puff of smoke!S$hP{ .S$hW....5@KK5._..5ßg.#.....5   irS$h1o55 2 ufetubi (summoned)S$hP5=8.1 (0.5S$hS$hx4 _You block the goblin's attack.T$h/  {You hit the kobold demonologist but do no damage.The kobold demonologist is severely wounded.T$h.-6T$hT$h@ _The red devil hits you but does no damage.T$hf^  You hit the kobold demonologist but do no damage.The kobold demonologist is severely wounded.T$hq  { §5The ufetubus closely misses you. The ufetubus misses you.You block the goblin's attack.T$hrB-9.1T$hzT$hvA _You block the kobold demonologist's attack.U$h   {closely miss the kobold demonologist.  You carefully extract the barbed spikes from your body.  The ufetubus hits you but does no damage. x2  The red devil barely misses you.  The iron imp grinds its teeth.U$h7G=7 (0.6U$hZ U$h} U$hM$6 _You block the iron imp's attack.U$ht v {33   smoke demon (4   red devil (polearm, summoned)5   iron imp (summoned)  You hit the kobold demonologist.  The kobold demonologist is severely wounded.  You feel like a meek peon again.U$hMu ufetubus closU$h!w The ufetubus hits you but does no damage.  The kobold demonologist casts a spell.1U$h@ , 85==50.3U$h <∩U$h/ ~ _The goblin hits you but does no damage. The red devil barely misses you.V$h  You whack the kobold demonologist!  You kill the kobold demonologist!Okawaru is honoured by your kill.V$hP V$h5 The ufetubus disappears in a puff of smoke!  The smoke demon disappears in a puff of smoke!V$hp  The ufetubus disappears in a puff of smoke!V$h!q  The red devil disappears in a puff of smoke!V$h!V$h)  The iron imp disappears in a puff of smoke!The goblin hits you but does no damage.V$h@.§ß§.#....∩....§@oK4._..§ßg§#§...   kobold demonologist4   chaos spawn (summoned)o   orcg   goblinV$hE{ stairs the Basher#≈≈≈≈≈#..Formicid of Okawaru **....V$hSG#≈≈≈≈≈#.#### Health: 47/69 ================--------#≈≈≈≈≈~.#[ {#. Magic: 9/10=====================---#≈≈≈≈≈~.##. AC: 21Str: 24#≈≈≈≈≈~.#####++#. EV: 8Int: 9#≈≈≈≈≈~.#########,{ . #.....#. SH: 5Dex: 13#≈≈≈≈≈~.#..ß§ß§.#.... #.....'. XL:  9 Next: 105% Place: a Bailey#≈≈≈≈≈~∩....§@oK4._.. #..⌠))'. Noise: ===------  Time: 6350.9 (0.6)#≈≈≈≈≈~$hGm.#..ß§ßg§#§... #...).'. A) +1 whip (elec)#≈≈≈≈≈~.#########,, . #...).#. Abil: Dig#≈≈≈≈≈~.#..######''#.#≈≈≈≈≈~.#))##..)...#.#≈≈≈≈≈~.#))+#..)...#. K   kobold demonologist#≈≈≈≈≈#.##############...##### 4   chaos spawn (summoned)#≈≈≈≈≈#....#....)).ß.ß.ß.#o   orc#≈≈≈≈≈#...)'....)#)......#g   goblinThe ufetubus disappears in a puff of smoke!The red devil disappears in a puff of smoke!The iron imp disappears in a puff of smoke!The goblin hits you but does no damage. V$hH_The kobold demonologist casts a spell.Your Armour skill increases to level 7!V$hIiron impThe goblin hits you but does no damage. _The kobold demonologist casts a spell.  Your Armour skill increases to level 7!  Your Invocations skill increases to level 2! have reached level 10!V$hS/  --more--W$hI ~51/761--10 2% W$hX 4kobold demonologist4W$h\ 4 _X$hX$hT  {,.ß§.#o4..4o   orc warriorX$ho   orc (…)You hit the orc but do no damage.X$hR2--1.6 (0.7X$hK44X$h%f _An orc warrior comes into view. It is wielding a +0 war axe.X$h%X$hդ 5  You hit the orc.X$h^ @  The orc is lightly wounded.X$h0 X$h'  {K4#..@o.o4--2.344X$h y _The goblin closely misses you. The orc hits you but does no damage.X$h-h 4.4  The orc is lightly wounded. _The goblin closely misses you. The orc hits you but does no damage.  The orc is severely wounded.  barely misses you.  The kobold demonologist hits you but does no damage.X$hh+9 (0.6X$hxU44X$hP _The orc barely misses you.Y$h E  You hit the kobold demonologist.Y$hX vo'.Y$h `10/11==3.6 (0.7Y$h W4∩4Y$h A _The kobold demonologist is lightly wounded.Z$h 4∩4You hit the kobold demonologist. _The kobold demonologist is lightly wounded.  You closely miss the kobold demonologist.  The kobold demonologist is lightly wounded.  The goblin hits you with a +0 hand axe.  hits you but does no damage.Z$hd48-4.2 (0.6Z$h{"94Z$h': _The orc hits you but does no damage.Z$h[  You hit the kobold demonologist.Z$h 4oo44   hellwing (summoned)K   kobold demonologist4   chaos spawn (summoned)Z$hQ o   orc warriorThe kobold demonologist is lightly wounded.  The kobold demonologist mumbles some strange words.Z$hu7--==9 (0.7Z$hU44Z$h= _The goblin hits you with a +0 hand axe.Z$hp { 4 4You hit the kobold demonologist.  Lightning courses through the kobold demonologist!Z$h*6--5.5 (0.6Z$h:4Z$hl _The kobold demonologist is severely wounded.Z$h7 -{ 4 4Lightning courses through the kobold demonologist! _The kobold demonologist is severely wounded.  You hit the kobold demonologist.  The kobold demonologist is almost dead.The goblin barely misses you.  The kobold demonologist hits you but does no damage.Z$h: e==--6.3 (0.8Z$h M44Z$hj Y _The orc warrior closely misses you.[$hW  The kobold demonologist hits you but does no damage. _The orc warrior closely misses you.You hit the kobold demonologist.  Lightning courses through the kobold demonologist!  You kill the kobold demonologist!  Okawaru is honoured by your kill.[$hr~  The chaos spawn degenerates into a cloud of primal chaos![$h [$h@p  The hellwing disappears in a puff of smoke![$hzo§.§o   orc warrioro   orcg   goblin[$hL 8/77-2-19 (0.6 _The goblin hits you but does no damage.  Your Maces & Flails skill increases to level 9![$h^W§∩[$hl _Your Invocations skill increases to level 3![$h §∩You barely miss the orc.The orc is severely wounded.[$hd1--7.6 (0.7[$h*9§[$hA _The orc warrior hits you with a +0 war axe.\$hC5  You hit the orc.\$hz )§.g   goblin  \$h_You kill the orc!The goblin hits you with a +0 hand axe.\$hk37---8.3\$h-9§\$ho0B _The orc warrior hits you but does no damage.\$hg §You hit the orc warrior.  The orc warrior is lightly wounded.8-9.0\$hS{'§\$hh= _The goblin hits you but does no damage.]$hN  {.You closely miss the orc warrior.The orc warrior is lightly wounded.]$h!-]$h/7]$hN]$h9 _You block the orc warrior's attack.]$hI  {You hit the orc warrior but do no damage.The orc warrior is lightly wounded.]$hJ)60.4]$hZ\n _You block the goblin's attack. You block the orc warrior's attack.]$hx  You hit the orc warrior.  The orc warrior is moderately wounded.]$hy ]$hUy U1==1.0 (0.6]$h ]$h S _The goblin barely misses you.]$h  {You closely miss the orc warrior.The orc warrior is moderately wounded.]$h Z2--6]$h ]$h A _The orc warrior hits you with a +0 war axe.^$h {You closely miss the orc warrior.The orc warrior is moderately wounded. _The orc warrior hits you with a +0 war axe.  You hit the orc warrior.heavi  You block the goblin's attack.^$hgH3=-^$h&2.3 (0.7^$h^$h%B _The orc warrior hits you but does no damage.^$h ∩You hit the orc warrior but do no damage.The orc warrior is heavily wounded.^$h+9 (0.6^$h-<∩^$h= _The goblin hits you but does no damage.^$h>   {∩You hit the orc warrior but do no damage.The orc warrior is heavily wounded.==3.6 (0.7^$hH ^$hL B _The orc warrior hits you but does no damage._$hf2  You whack the orc warrior!  The orc warrior is almost dead._$hC8 ,oo 2 orc warriors (1 wandering)The goblin closely misses you.An orc warrior comes into view. It is wielding a +0 war axe._$h(D0=4.3_$h]_$hImB _The orc warrior hits you but does no damage._$h  You hit the orc warrior.  The orc warrior is almost dead._$h.∩oo_$hPc4=-5.1 (0.8_$h@_$hhS _The goblin barely misses you._$h1  You hit the orc warrior.  Lightning courses through the orc warrior!!  You kill the orc warrior!_$h| ∩)   orc warrior_$h [6-7 (0.6_$h :∩_$h P _Okawaru accepts your kill.`$h-B `  You whack the goblin! Lightning courses through the goblin!`$hKD `$hP ∩o')`$hU -6.4 (0.7`$h f <∩`$hj J _You kill the goblin!a$h`S∩a$hlt _You are too injured to fight recklessly!a$h-] 4a$hi a$hl ^ _You are too injured to fight recklessly!b$hX{##≈≈≈≈≈#.. ##≈≈≈≈≈#.## ##≈≈≈≈≈~.#[ #.~#≈≈≈≈≈~.# #.~#≈≈≈≈≈~.# #####++#.~#≈≈≈≈≈~.#,,..##.....#.~#≈≈≈≈≈~.#..ß.ß).#....##.....'.#≈≈≈≈≈~∩......@o'._..##..⌠))'.#≈≈≈≈≈~.#..ß.ß).#....##...).'.#≈≈≈≈≈~.#,,..##...).#.~#≈≈≈≈≈~.#..# #####''#.~#≈≈≈≈≈~.#))# #..)...#.~#≈≈≈≈≈~.#))+ #..)...#.~#≈≈≈≈≈#.#...##≈≈≈≈≈#....#....b$h2Y)).ß.ß.ß.# ##≈≈≈≈≈#...)'....)#)......# #b$h)pC7.4 (1.0b$h b$h _The orc warrior hits you but does no damage. _Items here: ))) [[[ ††.b$hRA  You whack the orc warrior!  Lightning courses through the orc warrior!  The orc warrior is severely wounded.5=8.1 (0.7b$hS:∩b$h9 _You block the orc warrior's attack.b$hby ∩You hit the orc warrior but do no damage.b$h]2==-8b$hƗb$hd _The orc warrior is severely wounded.b$hO  You closely miss the orc warrior.The orc warrior is severely wounded.3b$h @-9.4 (0.6b$h b$h- A _The orc warrior hits you with a +0 war axe.b$ht@ ∩ You hit the orc warrior.  The orc warrior is almost dead.b$h@.70.1 (0.7c$hd :∩c$hX _The orc warrior barely misses you.c$h  You hit the orc warrior but do no damage.8c$h<∩c$h0_ _The orc warrior is almost dead.c$h_h ∩You hit the orc warrior.  The orc warrior is almost dead.4==1.5 _The orc warrior hits you but does no damage.c$hW  You hit the orc warrior but do no damage.The orc warrior is almost dead.c$h -2.3 (0.8c$h c$h X _The orc warrior barely misses you.c$hin  You hit the orc warrior but do no damage.c$h j-3.0 (0.7c$h3vc$h1y_ _The orc warrior is almost dead.d$h  You whack the orc warrior!  You kill the orc warrior!d$h(e)d$h396 (0.6d$h d$hfP _Okawaru accepts your kill.d$h{#≈#≈≈≈≈≈#.. #≈#≈≈≈≈≈#.## ###≈#≈≈≈≈≈~.#[ ##.~≈#≈≈≈≈≈~.# .##.~≈#≈≈≈≈≈~.# ..#####++#.~≈#≈≈≈≈≈~.#,...##.....#.~≈#≈≈≈≈≈~.#..ß.ß).#....##.....'.#≈≈≈≈≈~∩......)@'._..##..⌠))'.#≈≈≈≈≈~.#..ß.ß).#....##...).'.#≈≈≈≈≈~.#,...##...).#.~≈#≈≈≈≈≈~.#..# ..#####''#.~≈#≈≈≈≈≈~.#))# .#..)...#.~≈#≈≈≈≈≈~.#$hc40m))+ #..)...#.~≈#≈≈≈≈≈#.#...######≈#≈≈≈≈≈#....#....)).ß.ß.ß.# #≈#≈≈≈≈≈#...)'....)#)......# #≈d$h@,g5-4.6 (1.0d$h9;∩d$h=  Things that are here: _a +0 war axe; a +0 plate armour; an orc corpsee$h3e$he$he$h7,e$hO,e$h e$he$hS6=e$h.e$he$hFe$he$he$he$he$ha7=e$he$h,e$he$he$he$hBe$h,e$he$hO8e$hWe$h,e$h]e$he$hqe$he$h e$h( e$hT 9e$hv =e$h e$he$he$he$he$h%e$hA%e$hq(e$h~.e$h.L40=e$hB2e$h7,e$h 9e$h>e$h>e$hE@e$hBe$h C91e$h^De$h G,e$hIe$hqL,e$h2Oe$h!Si2=e$hTe$hW,e$h]e$hbe$hce$hke$hpe$hse$ht3e$hLt=e$h|te$hxe$he$he$h0Be$hЗ{4e$h,e$he$h&,e$he$he$hצL5=e$h0e$h e$hHe$he$he$he$hֶe$he$he$h3e$h6e$h|56=e$he$he$hM,e$he$h,e$hfe$hNe$hw97e$he$h,e$hXe$he8e$h3,e$h:e$h e$h; e$hse$he$huS9=e$he$h",e$h#e$h',e$h*e$h-e$h8-L50=e$h.e$h!2,e$h5e$hc:,e$h=e$hCO1e$hHe$h[N,e$hRe$h[,e$hP^e$hci2=e$hfe$h\k,e$hne$ht,e$hye$he$hȁK3=e$hFe$h,e$hue$h,e$he$hٝ,e$hme$h e$hV94e$he$hT,e$he$he$he$he$hd55=e$he$h,e$he$hk,e$he$hm6=e$he$h,e$hre$h^,e$h"e$h;7e$he$he$he$he$h,e$he$ha8=e$he$h ,e$hr e$h,e$he$h2k9=e$hte$h=$,e$h%e$hT+,e$hd-e$h60e$ha0&60e$h44e$h17,e$h$9e$h%<,e$h?e$hCa1=e$hDe$h&G,e$hHe$hK,e$hMe$hQ,e$hcSe$hUe$hUU2=e$hWe$h],e$hz^e$h`,e$hTbe$hde$hd%3e$hfe$hi,e$hme$ho,e$h`qe$hs;4e$hwye$h{,e$hE}e$hq,e$he$ha5=e$h…e$h,e$h"e$hՏ,e$h e$he$h#6e$hɖ2=e$hee$h,e$h,e$hQ,e$hǢe$h,e$hX%7e$he$h,e$hBe$hy,e$he$hha8=e$he$h5,e$h e$h+,e$he$h e$h?N9=e$he$h|,e$he$h?,e$h3e$hd,e$he$hfe$h&70e$he$h,e$hpe$he$h(e$h0e$h a1=e$he$hS,e$he$h%,e$he$hk2=e$hEe$h9,e$he$h e$h e$hj e$he$h%3e$he$h,e$hbe$h,e$he$ha4=e$he$h!,e$h#e$h',e$h)e$hC,95e$h,2=e$h.e$h3,e$h'6e$h8,e$h`:e$h=e$h>%6e$h@e$hqC,e$hFe$hI,e$h\Ke$h'V ∩- _You start resting.e$h\15030.0)e$h\Z7=51e$hybe$hd" _HP restored.f$h^/3f$h2f$h?f$hCf$hzDf$h,Mf$hR@  There is an open door here.f$ha#≈≈ {#≈≈ ≈≈≈≈≈#.. ≈≈ ≈≈≈≈≈#.## ######### ###≈≈ ≈≈≈≈≈~.#[ (÷'....# #.~≈≈ ≈≈≈≈≈~.# (#....# #.~≈≈ ≈≈≈≈≈~.# #....#####++#.~≈≈ ≈≈≈≈≈~.#########....##.....#.~≈≈≈ ≈≈≈≈≈~.#..ß.ß).#@...##.....'..6.6 (1.0) ≈≈≈≈≈~∩......))'._..##..⌠))'.. ≈≈≈≈≈~.#..ß.ß).#....##...).'..... ≈≈≈≈≈~.#########....##...).#.~≈≈ ≈≈≈≈≈~.#..# #....#####''#.~≈≈ ≈≈≈≈≈~.#))# #....#f$h{a..)...#.~≈≈ ≈≈≈≈≈~.#))+ '....#..)...#.~≈≈ ≈≈≈≈≈#.##############...######≈≈ ≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈f$hnj8{f$hj+7.6 (2f$hsf$hu% _Found 2 stones.g$hg SM  {. {  #.## ##########[ #(÷'#.#÷(  #.'..####++#######g$hGh 4#.~≈≈≈.#..ß.ß).#.....∩......))'._⌠)) ≈≈≈≈≈~.#..ß.ß).#....##...).'.....###########g$hu { {∩8.6 (1g$h~ g$h g$h M { {{. {  #.## ##########[ #(÷'#÷(  #.'..####++########.~≈≈≈.#..ß.ß).#..... ≈≈≈≈≈~∩......))'._..##..⌠))'.....g$h d.## '....#g$h8 g$h B=9g$h g$h h$hM { {{. {  #.## ##########[ #(÷'h$hW#.#÷(  #.'..####++########.~≈≈≈ ≈≈≈≈≈~.#..ß.ß).#....##.....'.....#....#h$hh$h'10h$h!h$hPh$h3h$hވh$hwh$h,h$hFh$h@  There is an open door here.h$hh$h _h$h~h$hX:  You see here a stone.h$hq#{ { {##≈≈≈≈≈#.. {  #  #≈≈≈≈≈#.### ######### ###  #≈≈≈≈≈~.#[[' #(÷'....# #.~  #≈≈≈≈≈~.# #.#÷(#....# #.~  #≈≈≈≈≈~.# #.'@.#....#####++#.~2.6 (2 h$h_. #≈≈≈≈≈~.#########....##.....#.~  #≈≈≈≈≈~.#..ß.ß).#....##.....'..  #≈≈≈≈≈~∩......))'._..##..⌠))'  #≈≈≈≈≈~.#..ß.ß).#....##...).'  #≈≈≈≈≈~.#########....##...).#.~  #≈≈≈≈≈~.#..# #....#####''#.~ h$h #≈≈≈≈≈~.#))# #....#..)...#.~ h$hǾ #≈≈≈≈≈~.#))+ '....#..)...#.~h$h2h∩3.6 (3h$hh$h- _Found a leather armour.i$hX { { { #≈≈≈≈≈#.. {  #≈≈≈≈≈#.#######  #≈≈≈≈≈~.#[['.#(÷'....# #. #≈≈≈≈≈~.# #.#÷(#....# #. #≈≈≈≈≈~.# #.@..#....#####++#. #≈≈≈≈≈~.#########....##.....#. #≈≈≈≈≈~.#..ß.ß).#....##.....' #≈≈≈≈≈~∩......))'._..##..⌠))' #≈≈≈≈≈~.#..ß.ß).#....##...).' #≈≈≈≈≈~.#....##...).#. #≈≈≈≈≈~.#..# #....#####''#. #≈≈≈≈≈~.#))# #....i$h#..)...#. #≈≈≈≈≈~.#))+ '....#..)...#.i$hi$hz+4.6 (1i$h#;∩i$h`'Q _There is an open door here.i$h@} ] { {  #≈≈≈≈≈#.. { #≈≈≈≈≈#.############## i$h}  #≈≈≈≈≈~.#[['.#(÷'....# # #≈≈≈≈≈~.# #.#÷(#....# # #≈≈≈≈≈~.# #@'..#....#####++# #≈≈≈≈≈~.#########....##.....# #≈≈≈≈≈~.#..ß.ß).#....##.....'i$h~ R #≈≈≈≈≈~∩......))'._..##..⌠))' #≈≈≈≈≈~.#..ß.ß).#....##...).' #≈≈≈≈≈~.#....##...).# #≈≈≈≈≈~.#..# #....#####''# #≈≈≈≈≈~.#))# #....#..)...# #≈≈≈≈≈~.#))+ '....#..)...#i$h* :∩i$h -5 _i$h i$h{ i$h_>cM { {. {  #.##############[['.#(÷'...#÷(#....#  #.'..####++########...##≈≈≈≈≈~.#..ß.ß).#....##.....'j$h j$h &6j$hj$hj$h|M { {j$h^. {  #.##############[['@#(÷'~.#[[#.#÷(#....# ~.#. #.'..#....#####++j$h#≈≈≈≈≈~.#########....##.....#~j$hv%j$h%&7j$h{-j$hl0x _Found a leather armour and a runed troll leather armour.j$h  { { #≈≈≈≈≈#.. { #≈≈≈≈≈#.#######  #≈≈≈≈≈~.#[[@.#(÷'....#  #≈≈≈≈≈~.#[[#.#÷(#....#  #≈≈≈≈≈~.#..#.'..#....#####++ #≈≈≈≈≈~.#########....##..... #≈≈≈≈≈~.#..ß.ß).#....##..... #≈≈≈≈≈~∩......))'._..##..⌠)) #≈≈≈≈≈~.#..ß.ß).#....##...). #≈≈≈≈≈~.#....##...). #≈≈≈≈≈~.#..# #....#####''j$hB`∩8j$h;∩j$hxQ _There is an open door here.j$hh M { { #≈≈≈≈≈#.. { #≈≈≈≈≈#.####### #≈≈≈≈≈~.#[@'.#(÷'....# #≈≈≈≈≈~.#[[#.#÷(#....# #≈≈≈≈≈~.#..#.'..#....##### #≈≈≈≈≈~.#########....## #≈≈≈≈≈~.#..ß.ß).#....## #≈≈≈≈≈~∩......))'._..##..⌠ #≈≈≈≈≈~.#..ß.ß).#....##...) #≈≈≈≈≈~.j$h #....##...) #≈≈≈≈≈~.#..# #....#####j$h :∩j$h -9 _j$h ;∩j$h4 W _You see here a +0 leather armour.k$h5 ! { { #≈≈≈≈≈#.. { #≈≈≈≈≈#.####### #≈≈≈≈≈~.#@['.#(÷'....# #≈≈≈≈≈~.#[[#.#÷(#....# #≈≈≈≈≈~.#..#.'..#....##### #≈≈≈≈≈~.#########....## #≈≈≈≈≈~.#..ß.ß).#....## #≈≈≈≈≈~∩......))'._..##..⌠ #≈≈≈≈≈~.#..ß.ß).#....##... #≈≈≈≈≈~.#....##...k$h6  #≈≈≈≈≈~.#..# #....#####k$h|M 9∩k$h N .20 _k$h1U k$hW R _You see here a +0 ring mail.l$h6 ≈{ {#≈≈≈≈≈#.. { #.##############~.#[['.#(÷'....~.#@[#.#÷(#..#.'..####Abil: Dig∩~#≈≈≈≈≈~.#))# #....#..). l$hNl$hO-1 _l$h[;∩l$h a} _You see here a +2 troll leather armour.m$h؞m$hm$hm$hm$hm$hͻ: _m$hF  You see here a +0 leather armour.m$h;5 _m$hm$hu  There is an open door here. _m$hm$hm$h6,m$hm$hk@  There is an open door here.m$h:m$h _m$h3m$h  There is a cache of meat here.  You reach down and sample some alligator jerky. Delicious.m$hg5 _m$hrm$h   There is a cache of meat here.  You reach down and sample a slice of magically-preserved pepperoni pizza.Delicious.m$hm$h _m$hm$h@  There is an open door here.m$hm$h9 _m$h"m$h{&m$hL+,m$hG8,m$h;,m$hk>m$hDm$h^Lm$hLm$hOm$hHUm$h],m$h`m$hlm$ht,m$hzm$hm$h,m$hm$hm$hH,m$hm$hαm$hm$hm$hm$hOm$h,m$h'm$h@  There is an open door here.m$h5 _m$h_m$h,m$hm$h/{ _e - 3 scrolls labelled MUMACZEUSK (gained 1)m$h3m$h@m$h ,m$hm$h!{ _m - 3 scrolls labelled TONUDELEAD (gained 1)m$h3m$h!m$h%,m$h-m$h!1O _i - 5 scrolls of enchant weapon (gained 2)m$h43m$h6m$h;,m$h?m$hHx _C - 2 metallic silvery potions (gained 1)m$hM3m$hvPm$hYm$hRb,m$hgm$h:o@  There is an open door here.m$h'sm$hzs _m$h=xm$h}m$hP,m$hm$h7 _You open the door.m$hЋm$hFm$hǏm$h@  There is an open door here.m$hMm$h _m$hm$hi#≈≈≈≈≈~.#..#.'..#....#####+#≈≈≈≈≈~.#########....##....#≈≈≈≈≈~.#..ß.ß).#....##....#≈≈≈≈≈~∩......))'._..##..⌠)#≈≈≈≈≈~.#..ß.ß).#....##...)#≈≈≈≈≈~.#########....##...)#≈≈≈≈≈~.#..#.'..#....#####'#≈≈≈≈≈~.#))#.#..#....#..)..#≈≈≈≈≈~.#)@'.#..'....#..)..#≈≈≈≈≈#.##############...#≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#...)'....)#)......##≈≈≈≈≈#'#.)################≈≈≈≈ #.#..'..........#≈≈≈ ######†~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈m$hݵl ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈m$hFw  #≈≈≈≈≈~.#..#.'..#....##### #≈≈≈≈≈~.#....## #≈≈≈≈≈~.#..ß.ß).#....##m$h #≈≈≈≈≈~∩......))'._..##..⌠ #≈≈≈≈≈~.#..ß.ß).#....##... #≈≈≈≈≈~.#########....##...m$h #≈≈≈≈≈~.#..#.'..#....#####m$h #≈≈≈≈≈~.#))#.#..#....#..)m$h8 #≈≈≈≈≈~.#@)'.#..'....#..) #≈≈≈≈≈#.#######...m$hN #≈≈≈≈≈#....#....)).ß.ß.ß.#  #≈≈≈≈≈#...)'....)#)......#  #≈≈≈≈≈#'#.)# m$h #≈≈≈≈ #.#..'.  #≈≈≈ ######†m$hh~  ≈  m$hD≈You see here a +0 war axe.m$h052.6 (31.0)m$hJ33.6 (32 _m$hKm$hs _You see here a +5 giant club.n$h 3n$h n$ho$ f _n$h#) ?  You see here a +0 war axe.n$h2 n$h~3  _n$h[; n$hOA @  There is an open door here.n$hE n$h-F  _n$hI n$hvO n$hbW ,n$h` n$h` @  There is an open door here.n$hOe n$h{e  _n$hFg n$hi n$h9m ,n$hso n$hOr n$hv ,n$hAy n$h0~ @  There is an open door here.n$h X≈≈≈≈≈~.#[[#.#÷(#....# #.~≈≈≈ ≈≈≈≈≈~.#..#.'..#....#####++#.~≈≈≈ ≈≈≈≈≈~.#########....##.....#.~≈≈≈ ≈≈≈≈≈~.#..ß.ß).#....##{....'..... ≈≈≈≈≈~∩......))'._..##..⌠))'.. ≈≈≈≈≈~.#..ß.ß).#....##...).'.. ≈≈≈≈≈~.#########....##...).#.~≈≈≈ n$h ≈≈≈≈≈~.#..#.'..#....#####''#.~≈≈≈ ≈≈≈≈≈~.#))#.#..#@...#..)...#.~≈≈≈ n$h ≈≈≈≈≈~.#))'.#..'....#..)...#.~≈≈≈ ≈≈≈≈≈#.##############...######≈≈≈ ≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈ ≈≈≈≈≈#...)'....)#)......# #≈≈≈ ≈≈≈≈≈#'#.)############### #≈≈≈ ≈≈≈≈ #.#..'.......... #≈≈≈ ≈≈≈ ######†~~~~~~~~~ #≈≈≈ n$h P61.6 (8.0)n$h 9∩n$hr [ _You sense a monster nearby.p$h*HX∩p$hfY9∩p$h\H _No target in view!p$h&3p$hip$hp$hp$h$ _p$h p$hT p$h ,p$h! p$hV! p$hR) ,p$h2 p$h8 p$h> ,p$huC p$hJ @  There is an open door here.p$h T p$hxT  _p$hb p$hyi  Things that are here:  a +0 war axe; a +0 plate armour; an orc corpsep$ho p$hp  _p$hAu p$h ^  Items here: ))) [[[ ÷÷.p$h p$hx  _p$h9 p$h p$h ,p$h p$h p$h ,p$hǺ p$h p$h ,p$h p$h# p$hW ,p$hK p$h p$h ,p$hF p$hA p$h ,p$hS p$h p$h p$h; p$h p$h p$h ,p$h p$h p$h0 ,p$h p$h p$h ,p$h p$h* p$h! ,p$h" p$h& p$h>0  #≈≈≈ ###  #≈≈≈≈ ..+  #≈≈≈≈≈#+#..#####  p$h0 B#≈≈≈≈≈#....'...g {  #≈≈≈≈≈#.@..# {  #≈≈≈≈≈#.##############  p$h0 #≈≈≈≈≈~.#[['.#(÷'....#  #≈≈≈≈≈~.#[[#.#÷(#....# #≈≈≈≈≈~.#..#.'..#....####p$h_1  #≈≈≈≈≈~.....##.. g   goblin (asleep) #≈≈≈≈≈~.#..ß.ß).#....##.. p$h1 #≈≈≈≈≈~∩......))'._..##.. #≈≈≈≈≈~.#..ß.ß).#....##..p$h: 79.6 (18.0)  A goblin comes into view. It is wielding a +0 hand axe.p$h? I  The goblin shouts! You hear a shout!p$hP U {o.o   orc warrior∩An orc warrior comes into view. It is wielding a +0 war axe.p$h)Q 6==80.6 (19p$h#a p$hik 3 _The goblin moves out of view.r$hp{ #≈≈≈ #### r$h'#≈≈≈≈ #..+ #≈≈≈≈≈#+#..#r$h`#≈≈≈≈≈#....'..o.. { #≈≈≈≈≈#..@.# { r$h#≈≈≈≈≈#.##### #≈≈≈≈≈~.#[['.#(÷'....# #≈≈≈≈≈~.#≈≈≈≈≈~.#..#.'..#....##≈≈≈≈≈~.#....##.#≈≈≈≈≈~.#..ß.ß).#....##.#≈≈≈≈≈~∩......))'._..##..⌠#≈≈≈≈≈~.#..ß.ß).#....##.r$h(r$ho.{,∩r$h,--1r$h  .0) r$h;∩r$hr$h^z { #≈≈≈ #### #≈≈≈≈ #..+ #≈≈≈≈≈#+#..##≈≈≈≈≈#....'.o...# { #≈≈≈≈≈#...@# {, #≈≈≈≈≈#.##### #≈≈≈≈≈~.#[['.#(÷'....# r$hz l#≈≈≈≈≈~.#..#.'..#....#####+#≈≈≈≈≈~.#....##.#≈≈≈≈≈~.#..ß.ß).#....##.#≈≈≈≈≈~∩......))'._..##..⌠)#≈≈≈≈≈~.#..ß.ß).#....##...)r$h.| r$h} r$h g.{,g   goblin∩r$h A--2r$h ;∩r$h r$h@ {#≈≈≈ #### #≈≈≈≈ #..+ #≈≈≈≈≈#+#..####### #≈≈≈≈≈#....@g....# {#≈≈≈≈≈#....#o....o. #≈≈≈≈≈#.############## #≈≈≈≈≈~.#[['.#(÷'....##≈≈≈≈≈~.#[[#.#÷(#....##≈≈≈≈≈~.#..#.'..#....#####++ o   orc warrior#≈≈≈≈≈~.#########....##.o   orc (wandering)r$hA #≈≈≈≈≈~.#..ß.ß).#....##..... g   goblin#≈≈≈≈≈~∩......))'._..##..⌠)r$h J  An orc comes into view. It is wielding a +0 hand axe.The orc shouts!r$hiU o'oThe orc warrior hits you with a +0 war axe!r$h4V `6----==3r$he =∩r$hi _The goblin hits you but does no damage. _There is an open door here.r$h(  You whack the orc warrior!  The orc warrior is moderately wounded.r$hg5 o. ∩The orc warrior hits you but does no damage.r$hX6 h8=---4.2 (0.6r$hF =∩r$h5S 4 _You block the goblin's attack.r$h~  You hit the orc warrior.  The orc warrior is severely wounded.r$h> o. ∩The orc warrior hits you but does no damage.r$h 5-5.0 (0.8r$h}& r$h^( = _The goblin hits you but does no damage.r$hj n  You hit the orc warrior but do no damage.r$h @-8r$h r$hU d _The orc warrior is severely wounded.r$h  You whack the orc warrior!  You kill the orc warrior!r$h r$h  o.)o   orcg   goblin  Okawaru accepts your kill.r$h% Z=22=6.5 (0.7r$hF r$h T _The goblin closely misses you.r$ht,r$h=O.or$h)>-9-r$h?7.1 (0.6r$hZJr$hMy _You barely miss the goblin. The goblin hits you but does no damage.r$h<∩r$hq@-7r$h;∩r$hJQ _You barely miss the goblin.s$hg:  You whack the goblin!s$h: )∩You kill the goblin!s$hG-8.4 (0.7s$h;∩s$hn: _The orc hits you but does no damage.s$h%~g∩9.0 (0.6s$h;∩s$h: _You barely miss the orc. The orc barely misses you.s$hRs$h S+7 (0.7s$h_s$hJaR _You completely miss the orc.s$h,H7090.4s$h9 _You closely miss the orc. The orc barely misses you.s$hM5  You hit the orc.s$hf)s$h-1.0 (0.6s$h6s$hG _You kill the orc!s$h=<∩s$hs$h;∩s$hH _No target in view!s$h<4s$hڕs$h!H _No target in view!s$h(s$h%)s$h6s$h8H _No target in view!s$h/s$hs$hs$h^ _No target in view!s$hs$hs$hs$hs$hH _No target in view!s$hJs$hs$hs$h@ _No target in view!s$hu 4s$h) ;∩s$h s$h? X∩s$hH s$hL s$h 3s$h s$h s$h6 $ _s$h= s$h ,s$h9 s$h s$h D1=s$hC s$h ,s$h s$h ,s$h s$h s$h U2=s$hR s$h ,s$hJ s$h! ,s$h(% s$h- s$h. 3s$h0 s$h!5 ,s$h8 s$hC< ,s$h$? s$hC s$hC s$h D D4=s$hG s$hXK ,s$hN s$h9T ,s$hPX s$h] s$hp] N5=s$hEe s$hqi ,s$hUk s$hzo ,s$hTr s$hVv s$hv %6s$hx s$hC} s$hk} s$h s$hF ,s$h s$h s$h #7s$h, (=s$hŖ s$h[ s$hK ,s$h s$h ≈≈≈≈≈≈≈≈ ≈≈≈≈≈S≈≈≈≈ ≈≈≈≈≈≈ # ####~~~~~~ #≈≈≈≈ #..'...... #≈≈≈≈≈#+#.@####### - #≈≈≈≈≈#....')....# { #≈≈≈≈≈#....#)....'.  #≈≈≈≈≈#.############## #≈≈≈≈≈~.#[['.#(÷'....# #≈≈≈≈≈~.#[[#.#÷(#....# S   electric eel (asleep) #≈≈≈≈≈~.#..#.'..#....#####+s$h}  #≈≈≈≈≈~.#########....##.... #≈≈≈≈≈~.#..ß.ß).#....##....S613.0 (22.0)S _ You open the door.  An electric eel comes into view.s$hP ******The electric eel shoots out a bolt of lightning at you!s$hl `≈~'@s$h m C..s$hn 6===4.0 (23s$h\{ s$h Y _The bolt of electricity misses you.u$h m≈≈≈≈≈≈≈≈ ≈≈≈≈≈ S≈≈≈≈ ≈≈≈≈≈≈ #≈≈≈ ####~~~~~~ #≈u$h #..'...... #≈≈≈≈≈#+#..####### #≈≈≈≈≈#....@)....# {#≈≈≈≈≈#....#)....'. #≈≈≈≈≈#.###############≈≈≈≈≈~.#[['.#(÷'....##≈≈≈≈≈~.#[[#.#÷(#u$h ....##≈≈≈≈≈~.#..#.'..#....#####++ #≈≈≈≈≈~.#########....##..... #≈≈≈≈≈~.#..ß.ß).#....##..... #≈≈≈≈≈~∩......))'._..##..⌠)) u$h 6{∩u$hY u$h! ----5.0 (1u$h+! .0) u$h' ;∩u$h) Q _There is an open door here.v$h≈{=---6 _v$h v$h#v$hO <7v$h' v$h* w$h  { ≈≈≈≈ ≈≈≈≈w$hk  ≈≈≈≈≈ ≈≈≈≈≈ ≈≈≈≈≈≈ # ####S~~~~~w$h e #≈≈≈≈ #..'...... #≈≈≈≈≈#+#.@####### w$h . #≈≈≈≈≈#....')....# { #≈≈≈≈≈#....#)....'.  #≈≈≈≈≈#.##############w$h  #≈≈≈≈≈~.#[['.#(÷'....#w$h* Q #≈≈≈≈≈~.#[[#.#÷(#....# S   electric eel #≈≈≈≈≈~.#..#.'..#....#####+w$h #≈≈≈≈≈~.#########....##.... #≈≈≈≈≈~.#..ß.ß).#....##....w$h@  *******The electric eel shoots out a bolt of lightning at you!w$h: '@...~≈6-===8w$h w$h 7 _The bolt of electricity hits you.x$h ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈x$h #≈≈≈ ####S~~~~~~#≈≈≈≈ #..@.......#≈≈≈≈≈#+#..######## #≈≈≈≈≈#....')....# {x$h; #≈≈≈≈≈#....#)....'.#≈≈≈≈≈#.#############x$hV !#x$hq #≈≈≈≈≈~.#[['.#(÷'....# x$h #≈≈≈≈≈~.#[[#.#÷(#....##≈≈≈≈≈~.#..#.'..#....#####++#≈≈≈≈≈~.#########....##.x$h. t7=---9x$h/ g _There is an open door here.y$hh  You hit the electric eel.y$hU=--6 (0.6y$h(} _The electric eel is moderately wounded.y$hVf  You barely miss the electric eel.y$h'W)20.2y$hH^y$hNbg _The electric eel is moderately wounded.y$h  You whack the electric eel!  You kill the electric eel!y$he~y$hFW=4=9 (0.7y$hy$hP _Okawaru accepts your kill.y$h y$hk ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈ ####@~~~~~~~#≈≈≈≈ #..'........y$h #≈≈≈≈≈#+#..######### #≈≈≈≈≈#....')....# {y$h #≈≈≈≈≈#....#)....'.y$h #≈≈≈≈≈#.############## #y$h@ V#≈≈≈≈≈~.#[['.#(÷'....# ##≈≈≈≈≈~.#[[#.#÷(#....# #y$hX D#≈≈≈≈≈~.#..#.'..#....#####++#y$h A  You enter the shallow water.y$h* 6--1.9 (1.0y$hQ 8Water y$h y$hg ? _Moving in this stuff is going to be slow.z$h"4z$hz$h%  There is an open door here.z$h5 _z$hz$h(z$h,z$hWz$h_z$h,z$hz$hz$h,z$h.z$h'7 _You open the door.z$h3z$hz$hp"@  There is an open door here.z$h%%z$hp% _z$h&z$h.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈ ≈≈≈≈≈ z$h 5≈≈≈≈≈ ≈≈≈≈≈ ≈≈≈≈≈z$hV52 ≈≈≈≈≈#≈≈≈ ######~~~~~~~~ #≈≈≈≈ #@#..'........z$h5-- #≈≈≈≈≈#'#..######### z$h5]#≈≈≈≈≈#....')....# { #≈≈≈≈≈#....#)....'.z$h66 #≈≈≈≈≈#.############## #≈≈≈≈≈~.#[['.#(÷'....#  #≈≈≈≈≈~.#[[#.#÷(#....#  #≈≈≈≈≈~.#..#.'..#....## z$hh6J#≈≈≈≈≈~.#########....##.z$hA-9.5 (7.6z$hA,30.5 (8z$hKz$hSQ _y - a scroll of acquirement{$hĚ {$h {$h- {$h ,{$hC {$hF {$h @  There is an open door here.{$h {$h  _{$hu {$h {$h1 ,{$h {$h {$h ,{$hh {$h {$h ,{$h/ {$hS @  There is an open door here.{$hq 5 _{$h7 {$h [  Items here: )) [[ †.{$h3 5 _{$h {$h {$hE ,{$h` {$h {$h ,{$h4 {$he {$h ,{$h" {$h( {$h- ,{$h0 {$h?4 @  There is an open door here.{$hK6 {$h6  _{$h: {$hQ= {$h@ B{$h4B {$hN ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ######~~~~~~~~ ≈ #.#..'........ ≈≈#'#..############### #≈≈≈≈≈# ≈≈#....')....#..@....# {#≈≈≈≈≈# ≈≈#....#)....'.ß.ß.ß.# #≈≈≈≈≈# ≈≈#.##############...# ###≈≈≈≈≈# ≈≈~.#[['.#(÷'....#......#.~≈≈≈≈≈# ≈≈~.#[[#.#÷(#....# .....#.~≈≈≈≈.# {$hpO :≈≈~.#..#.'..#....#####''#.~≈≈≈≈.. o   orc (wandering) ≈≈~.#########....##....o#.~≈≈≈≈.. ≈≈~.#..ß.ß).#....##.....'........ ≈≈~∩......))'._..##..⌠))'........{$hT 43.5 (13.0)  An orc comes into view. It is wielding a +4 war axe.{$h\ oo.{$h0] 5==4.5 (14{$hb {$hQk % _The orc shouts!|$h<]            #.'######### ...')....#..@....# {)....'.ß.ß.ß.# #########...# [['.#(÷......[[#.#÷( .....###o'.)))'._))|$h)             #.'######### ...')....#..@....# {)....'.ß.ß.ß.# #########...# [['.#(÷......[[#.#÷( .....###o'|$h .)∩))'._))|$h W∩|$h |$h/ [ _An orc is nearby!|$hk ≈ ≈ ≈ ≈ ≈  ######~  #.#..'. #'#..####### #≈≈≈≈≈# #....')....#...@...# {#≈≈≈≈≈# #....#)....'.ß.ß.ß.# #≈≈≈≈≈# #.#...# ###≈≈≈≈≈# ~.#[['.#(÷'....#......~.#[[#.#÷(#....#......#.~≈≈≈≈.#|$h ~.#..#.'..#....#####o'#.~≈≈≈≈.~.#....##.....#.~≈≈≈≈.~.#..ß.ß).#....##.....'.~∩......))'._..##..⌠))'.|$h Z{o'|$hQ A--5.0) _|$h |$h }$h$    ######~~~~~~~~ #.#..'........ { #'#..############### #≈≈≈≈≈# #....')....#.......# {#≈≈≈≈≈# }$h#....#)....'.ß.ß@ß.# #≈≈≈≈≈# #.##############...# ###≈≈≈≈≈# ~.#[['.#(÷'....#......#.~≈≈≈≈≈# ~.#[[#.#÷(#....#...o..#.~≈≈≈≈.### ~.#..#.'..#....#####''#.~≈≈≈≈.... ~.#########....##.....#.~≈≈≈≈. ~.#..ß.ß).#....##.....'....... ~∩......))'._..##..⌠))'. ~.#..ß.ß).#....##...).'.}$h}$h#l{o.}$hD$A--6}$hr0}$h2}$h   #####~~~~~~~~ .#..'........ { '#..############### #≈≈≈≈≈# ....')....#.......# {{#≈≈≈≈≈# ....#)....'.ß.ß.ß.# #≈≈≈≈≈# .##############.@.# ###≈≈≈≈≈# .#[['.#(÷'....#..o...#.~≈≈≈≈≈# .#[[#.#÷(#....#......#.~≈≈≈≈.#### .#..#.'..#....#####''#.~≈≈≈≈..... .#########....##.....#.~≈≈≈≈. .#..ß.ß).#....##.....'....... ∩......))'._..##..⌠))'.∩ .#..ß.ß).#....##...).[}$h37m'. .#########....##...).#.~≈≈≈≈}$hOf ∩=7}$h9}$h1 _You block the orc's attack.}$hg∩8.2 (0.7}$hX ∩∩}$h _You hit the orc but do no damage. The orc barely misses you.}$h|  ∩You hit the orc.  The orc is moderately wounded.}$h2}-9.0 (0.8}$h}$hb: _The orc hits you but does no damage.}$hE p  You whack the orc!  You kill the orc!}$hR f)}$hBV +7 (0.7}$h$hy _$h$hƬ$h$h\} ≈S≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~~~~~###### .#..'...........@.').#.# ------ $h'#..###############).#'#≈≈≈≈≈# ....')....#.......#....#≈≈≈≈≈# ....#)....'.ß.ß.ß.#....#≈≈≈≈≈##############...######≈≈≈≈≈ .$hK#[['.#(÷'....#..)...#.~≈≈≈≈≈S   electric eel (wandering) .#[[#.#÷(#....#......#.~≈≈≈≈.$h#### .#..#.'..#....#####''#.~≈≈≈≈..... .#########....##.....#.~≈≈≈≈.....$h212.4 (9.0)$hKL------3.4 (10.0) $h$h` _An electric eel comes into view.$hd≈≈S≈≈≈≈≈≈≈≈#~###### #.#..'..').#.# #'#..$ht#).#'#≈≈≈≈≈# #....')....#.#....#≈≈≈≈≈# #....#)....'.ß.ß.ß.#....#≈≈≈≈≈# #.#...######≈≈≈≈≈# ~.#[['.#(÷'....#..)...#.~≈≈≈≈≈# ~.#[[#.#÷(#....#......#.~≈≈≈≈. ~.#..#.'..#....#####''#.~≈≈≈≈ ~.#....##.....#.~≈≈≈≈$hY$hh≈SS$h404.0) $h$h$hwb:≈≈≈S≈≈≈≈≈≈≈≈  ######~######  #.#..'.').#.# ≈#'#..#).#'#≈≈≈≈≈# ≈#....')....#.#....#≈≈≈≈≈# ≈#....#)....'.ß.ß.ß.#....#≈≈≈≈≈# ≈#.#...######≈≈≈≈≈# ≈~.#[['.#(÷'....#..)...#.~≈≈≈≈≈# ≈~.#[[#.#÷(#....#......#.~≈≈≈≈. ≈~.#..#.'..#....#####''#.~≈≈≈≈ ≈~.#....##.....#.~≈≈≈≈$hu$h ******The electric eel shoots out a bolt of lightning at you!$h v≈≈≈≈~@$h[ a68---===5$h $h+# 7 _The bolt of electricity hits you!$h1 D ≈  ≈  ≈S≈≈≈≈  ≈  ≈  $hZ2 ≈  ≈ ######~###### ≈ #.#..'$h2 .').#.#≈#'#..#).#'#≈≈≈≈≈#$h2 E≈#....')....#.#....#≈≈≈≈≈# $h3 }≈≈#....#)....'.ß.ß.ß.#....#≈≈≈≈≈# ≈≈#.#...######≈≈≈≈≈#$h;3 ≈~.#[['.#(÷'....#..)...#.~≈≈≈≈≈#$h3 ≈~.#[[#.#÷(#....#......#.~≈≈≈≈.≈~.#..#.'..#....#####''#.~≈≈≈≈≈~.#....##.....#.~≈≈≈≈$hF5 $hC ≈S---6$h~H $hV $hL  ≈ ≈ ≈ $h ≈S≈≈≈≈≈ ≈ ≈$h  $h ≈ ≈ ######~######≈ #.#..'$h d.').#.#≈#'#..$h #).#'#≈≈≈≈≈≈#....')....#.#....#≈≈≈≈≈$h( v≈#....#)....'.ß.ß.ß.#....#≈≈≈≈≈≈#.#...######≈≈≈≈≈$hH ≈~.#[['.#(÷'....#..)...#.~≈≈≈≈≈$h_ Y≈~.#[[#.#÷(#....#......#.~≈≈≈≈.$hp ^≈~.#..#.'..#....#####''#.~≈≈≈≈≈~.#....##.....#.~≈≈≈≈$h $h( $h/ *******The electric eel shoots out a bolt of lightning at you!$h. K≈≈≈≈~$hm N.@$h F56-------$h3 )===7$hy $hC   ≈ ≈ ≈ ≈S≈≈≈≈≈ ≈ ≈ ≈≈ ######~######≈ #.#..'.').#.#≈#'#..#).#'#≈#....')....#.#....#≈#....#)....'.ß.ß.ß.#....#≈#.#...######≈~.#[['.#(÷'....#..)...#.~≈~.#[[#.#÷(#....#......#.~≈≈≈≈≈~.#..#.'..#....#####''#.~≈≈≈≈≈~.#....##.....#.~≈≈≈≈ _The bolt of electricity hits you!$h. $h *******The electric eel shoots out a bolt of lightning at you!$h w≈≈≈≈≈~@$h0 W7----8$h $h v ≈ ≈ ≈ ≈S≈≈≈≈≈ ≈ ≈ ≈≈ ######~######≈ #.#..'.').#.#≈#'#..#).#'#≈#....')....#.#....#≈#....#)....'.ß.ß.ß.#....#≈#.#...######$h ≈~.#[['.#(÷'....#..)...#.~ ≈~.#[[#.#÷(#....#......#.~ ≈~.#..#.'..#....#####''#.~ ≈~.#....##.....#.~   The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  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$h $h  #≈≈≈ ######~~~~~S~~~~~~≈ #.#..'............≈#'#..#############....')....#......#)....'.ß.ß.ß##############..~.#[['.#(÷'....#[[#.#÷(#..#.'..##########...ß.ß).#≈≈≈≈≈~.##≈≈≈≈≈~.#))'.#..'....#.. $h7∩$h&2$h`;∩$h$hi}- ≈ #.#..'............≈#'#..#############....')....#......#)....'.ß.ß.ß##############..~.#[['.#(÷'....#[[#.#÷(#..#.'..##########$h9~...ß.ß).∩......))'._.###≈≈≈≈≈~.##≈≈≈≈≈#.##############.. $h$h3$hs$h$hTX ≈#'#..#############....')....#......#)....'.ß.ß.ß##############..~.#[['.#(÷'....$hX#[[#.#÷(#..#.'..##########...ß.ß).$hXb∩......))'._$hX.#..ß.ß).#..$hX-####$hY#≈≈≈≈≈#.##≈≈≈≈≈#....#....)).ß.ß.ß$h&YD $hm$hyq^2=4$h}$h$hk#≈≈≈≈≈#....')....#.......#≈≈≈≈≈#....#)....'.ß.ß.ß#≈≈≈≈≈#.##############...#≈≈≈≈≈~.#[['.#(÷'....#..)#≈≈≈≈≈~.#[[#.#÷(#....#.#≈≈≈≈≈~.#..#.'..#....####$h^l#≈≈≈≈≈~.#########....##..#≈≈≈≈≈~.#..ß.ß).#....##.#≈≈≈≈≈~∩@.....))'._..##.#≈≈≈≈≈~.#..ß.ß).#....##.#≈≈≈≈≈~.#########....##.$hl#≈≈≈≈≈~.#..#.'..#....#####≈≈≈≈≈~.#))#.#..#....#..)#≈≈≈≈≈~.#))'.#..'....#..)#≈≈≈≈≈#.##############.$hl#≈≈≈≈≈#....#....)).ß.ß.ß#≈≈≈≈≈#...)'....)#)......$hGm$h}$h~&5$h8<∩$hw$h 3$h $h4 $h $h# $hi $h $h ;3$h~ $hF% $h( $h( $h* $h@1 $h+5 ,$hA= $hC $hK $hK %4$hP $h*T $hW ,$hZ $he ^  Items here: ))) [[[ ÷÷.$hj $hj  _$h m $hRs  Things that are here:  a +0 war axe; a +0 plate armour; an orc skeleton$hz $h { #5$h1{ /= _$h~ $h @  There is an open door here.$h $h  _$h $h1 $h ,$h $h $hy $h4 U6=$h< $h $hb ,$h; $h< $h ,$hc $h. @  There is an open door here.$h $h ,7 _$h $hf $h $h $h* $h $h" ,$h7 $h @  There is an open door here.$h $h_ #8$hr /= _$h $h8 $h ,$h $h @  There is an open door here.$h0$h _$h_ $h ?  You see here a +0 war axe.$h&$h _$h{$hL#≈≈≈≈≈~.#..#.'..#....######≈≈≈≈≈~.#########....##..#≈≈≈≈≈~.#..ß.ß).#....#≈≈≈≈≈~∩......))'._..##..⌠$hW #≈≈≈≈≈~.#..ß.ß).#....##≈≈≈≈≈~.#########....##...$h#≈≈≈≈≈~.#..#.'..#....######≈≈≈≈≈~.#))#.#..#....#..)$h#≈≈≈≈≈~.#@)'.#..'....#..)55.4 (2$h 0.0)$h#≈≈≈≈≈#.##############...##≈≈≈≈≈#....#....)).ß.ß.ß.#$h#≈≈≈≈≈#...)'....)#)......#≈≈≈≈≈#'#.)###############$h$^#≈≈≈≈ #.#..'..........$hB#≈≈≈ ######†~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈$h_b ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈$h$h)<∩$h+s _You see here a +5 giant club.$hx [∩9$h E=6.4 (1.0) $h $h I _F - a +5 giant club$hzm$h0uInventory: 32/52 slots Hand Weapons (go to first with ))  A - a +1 whip of electrocution (weapon)a - a +0 flail  F - a +5 giant club Armour (go to first with [)  c - a +0 buckler (worn) $hv t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)b - a +0 scale mail Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)B - a wand of digging (3)  x - a wand of charming (16) Scrolls (go to first with ?)  e - 3 scrolls labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation  h - a scroll of noisei - 5 scrolls of enchant weapon  j - a scroll labelled TOCHE RUODOA $hMv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h,&F - a +5 giant club. A giant lump of wood. Base accuracy: -6 Base damage: 20 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 9.4; use (s) to set 18.0 as a target for Maces & Flails.  At 100% training you would reach 18.0 in about 2.9 XLs.  At current training (30%) you reach 18.0 in about 7.9 XLs.  Current attack delay: 1.1. Damage rating: 42 (Base 20 x 135% (Str) x 131% (Skill) + 7 (Ench + Slay)). If you switch to wielding this weapon: Your EV would increase by 0.3 (8.6 -> 8.9). Your SH would decrease by 6.0 (6.0 -> 0.0). This weapon falls into the 'Maces & Flails' category. It is a weapon for two hand-pairs. It can be maximally enchanted to +9. You found it in a bailey. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$h/Inventory: 32/52 slots Hand Weapons (go to first with ))  A - a +1 whip of electrocution (weapon)a - a +0 flail  F - a +5 giant club Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn) $h0 E - a +1 cloak (worn)  b - a +0 scale mail Jewellery (go to first with "=)  w - an amulet of magic regeneration Wands (go to first with /)  B - a wand of digging (3)  x - a wand of charming (16) Scrolls (go to first with ?)  e - 3 scrolls labelled MUMACZEUSK $h^0 f - a scroll of fog  g - 3 scrolls of teleportation  h - a scroll of noise  i - 5 scrolls of enchant weapon  j - a scroll labelled TOCHE RUODOA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h>5$h k - 2 scrolls labelled UNIRUC AFOIC  m - 3 scrolls labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB18%$h?$h5$h$h$h $h X $h#$h٩$hl$h4M$h$h $h $hc $hg)$hs$hU~$hE$h$h&#≈≈≈≈≈~.#..#.'..#....##### stairs the Basher#≈≈≈≈≈~.#########....##... Formicid of Okawaru **....#≈≈≈≈≈~.#..ß.ß).#....##... Health: 69/77 =====================---#≈≈≈≈≈~∩......))'._..##..⌠ Magic: 12/12 ========================$hB'#≈≈≈≈≈~.#..ß.ß).#....##... AC: 21Str: 24#≈≈≈≈≈~.#########....##... EV: 8Int: 9#≈≈≈≈≈~.#..#.'..#....##### SH: 6Dex: 13#≈≈≈≈≈~.#))#.#..#....#..). XL: 10 Next: 31% Place: a Bailey#≈≈≈≈≈~.#@)'.#..'....#..). Noise: ---------  Time: 6756.4 (0.0)#≈≈≈≈≈#.##############...# A) +1 whip (elec)$h'#≈≈≈≈≈#....#....)).ß.ß.ß.# Abil: Dig#≈≈≈≈≈#...)'....)#)......##≈≈≈≈≈#'#.)################≈≈≈≈ #.#..'..........#≈≈≈ ######†~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _There is an open door here. _There is an open door here. _There is an open door here. _You see here a +0 war axe. $h(_You see here a +5 giant club. _F - a +5 giant club$h.3<∩$h3$h8>:∩$h@$hw3$h;A bailey∩∩∩_(Press ? for help)#≈≈≈≈≈#.##############...######≈≈≈≈≈##≈≈≈≈≈~.#[['.#(÷'....#..)...#.~≈≈≈≈≈##≈≈≈≈≈~.#[[#.#÷(#....#......#.~≈≈≈≈.#######≈≈≈≈≈~.#..#.'..#....#####''#.~≈≈≈≈......##≈≈≈≈≈~.#########....##.....#.~≈≈≈≈......###$hv;#≈≈≈≈≈~.#..ß.ß).#....##.....'..............##≈≈≈≈≈~∩......))'._..##..⌠))'..........∩..∩##≈≈≈≈≈~.#..ß.ß).#....##...).'..............##≈≈≈≈≈~.#########....##...).#.~≈≈≈≈......###$h;<#≈≈≈≈≈~.#..#.'..#....#####''#.~≈≈≈≈......##≈≈≈≈≈~.#))#.#..#....#..)...#.~≈≈≈≈.#######≈≈≈≈≈~.#@)'.#..'....#..)...#.~≈≈≈≈≈##≈≈≈≈≈#.##############...######≈≈≈≈≈##≈≈≈≈≈#....#....)).ß.ß.ß.# #≈≈≈≈≈#$h <b#≈≈≈≈≈#...)'....)#)......# #≈≈≈≈≈##≈≈≈≈≈#'#.)############### #≈≈≈≈≈#$h`=#≈≈≈≈ #.#..'.......... #≈≈≈≈≈##≈≈≈ ######†~~~~~~~~~ #≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ $h_∩∩@$h $h #≈≈≈≈≈~.#..#.'..#....##### stairs the Basher#≈≈≈≈≈~.#########....##... Formicid of Okawaru **....#≈≈≈≈≈~.#..ß.ß).#....##... Health: 69/77 =====================---#≈≈≈≈≈~∩......))'._..##..⌠ Magic: 12/12 ========================#≈≈≈≈≈~.#..ß.ß).#....##... AC: 21Str: 24#≈≈≈≈≈~.#########....##... EV: 8Int: 9#≈≈≈≈≈~.#..#.'..#....##### SH: 6Dex: 13#≈≈≈≈≈~.#))#.#..#....#..). XL: 10 Next: 31% Place: a Bailey#≈≈≈≈$h[ ~.#@)'.#..'....#..). Noise: ---------  Time: 6756.4 (0.0)#≈≈≈≈≈#.##############...# A) +1 whip (elec)#≈≈≈≈≈#....#....)).ß.ß.ß.# Abil: Dig#≈≈≈≈≈#...)'....)#)......##≈≈≈≈≈#'#.)################≈≈≈≈ #.#..'..........#≈≈≈ ######†~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _There is an open door here. _There is an open door here. _There is an open door here. _You see here a +0 war axe. _You see here a +5 giant club. _F - a +5 giant club$h4 $hX $hv ,$hY $h You see here a +0 war axe. _a +5 giant club. _F - a +5 giant club $hǤ  You see here a +0 war axe.$h8 $h  _$h| $h\ @  There is an open door here.$hH $hݶ -70 _$hx $h $h ,$h/ $h @  There is an open door here.$hp $h  _$hJ $h $h a1=$h $hN $h ,$h $h @  There is an open door here.$h $hW  _$h $h $he k2=$h $h $hK% ,$hc* $h0 $h; ,$hA $hK $hBQ $hpQ %3$hV $hb] %  $h] There is an open door here.$hNe 5 _$h{n $hz There is an open door here. _There is an open door here.  Things that are here:  a +0 war axe; a +0 plate armour; an orc skeleton$h K _$h͝ ^  Items here: ))) [[[ ÷÷.$h; $h K4= _$h $hf $hP ,$h $h $h ,$h $h $hi 95$h 2=$h $h $h ,$h $h$ X$h $hN ;6$hr $h$ / #≈≈≈≈≈#....')....#...... #≈≈≈≈≈#....#)....'.ß.ß.ß #≈≈≈≈≈#.############## #≈≈≈≈≈~.#[['.#(÷'....#.. #≈≈≈≈≈~.#[[#.#÷(#....# #≈≈≈≈≈~.#..#.'..#....###$h@%  #≈≈≈≈≈~.#########....##. #≈≈≈≈≈~.#..ß.ß).#....## #≈≈≈≈≈~@......))'._..##77.4 (21.0) #≈≈≈≈≈~.#..ß.ß).#....##.$h%  #≈≈≈≈≈~.#########....##. #≈≈≈≈≈~.#..#.'..#....##$h%  #≈≈≈≈≈~.#))#.#..#....#.. #≈≈≈≈≈~.#.)'.#..'....#..  #≈≈≈≈≈#.##############.. $h-& u#≈≈≈≈≈#....#....)).ß.ß.ß #≈≈≈≈≈#...)'....)#)..... $h& $h3 $h(6 j _There is a gate leading back out of this place here.$hq24$hA$hU$hU88.4 (1.0) _$hWb$h<  $h H #..........+ {   #.##....#### {   #. #.#.##   #.##.#..####   #..........#   #..~~~~~~~.#   #..~#####~.# $h   #..)#...#~.# Dungeon:7 $hD   ##))..@.#≈..#  $hd  #..~#...#~..#  $h  #..~#####~...  $h  #..~~ ~~.###  $h l #..!.. $h j  #...##  $h  #.###   #. $h7 - $h $hJ$h$-9.1 (1.7$hC$h _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.$hUb $hb $he $hh $hm : _$hr a7=$ht $hW{ 1 _HP restored.$h 3$h $h $hh ,$hό $h $hf  You enter the shallow water.Water $h $h N _Moving in this stuff is going to be slow.$h $hI B=$h $h $h 0$h $h@ $hս   #...#   #..~~~~~~~.#   #..~#####~.#  #..)#...#~.#  ##))..∩.#≈..#  #..~#...#~..#  #..~#####~...  #..~~~≈~~~.###  #..@.......$hF   #...###.##.  #.### #   #.  #.  ##   $hb .87.7 (8.6$h +8.7 (9$h~ k _G - a sapphire potion$hZ3$hx[$h^$ha$hb$hf,$hh,$h[j$h _The wyvern bites you but does no damage.$h;i  You hit the wyvern but do no damage.$h D.  The wyvern is moderately wounded.$h-3.0 (0.6$h$h> _The wyvern bites you but does no damage.$h43:  You whack the wyvern!$h :@ .D$hD:[ The wyvern is severely wounded.$h:d69---=7 (0.7$hB$hB+ _The wyvern bites you!$he`  You barely miss the wyvern.$hO B.  The wyvern is severely wounded.$h5-4.3 (0.6$h$hV> _The wyvern bites you but does no damage.$h8  You hit the wyvern.$h D. The wyvern is almost dead.$hf70----5.0 (0.7$h$h> _The wyvern bites you but does no damage.$hk $hl  $hlYou whack the wyvern!  $hmYou kill the wyvern!$hLm$hp$hsq$h{$hpSD.B.B   bombardier beetle $hLJ *3--87 _Okawaru accepts your kill.$h$hl _Your Invocations skill increases to level 4!$hlv  You closely miss the water moccasin.6.4$h#$hF _The water moccasin bites you but does no damage.$hn  You hit the water moccasin.  The water moccasin is lightly wounded.$hhB.7.0 (0.6$h?q _The water moccasin barely misses you.$h-  You hit the water moccasin.  Lightning courses through the water moccasin!  The water moccasin is severely wounded.$h&6$hb$hF _The water moccasin bites you but does no damage.$h  You hit the water moccasin.  The water moccasin is severely wounded.$h f1=--8.2$h$h< _You block the water moccasin's attack.$h4g  You miss the water moccasin.The water moccasin is severely wounded.$hg&8$h1o$hWrF _The water moccasin bites you but does no damage.$h[2  You miss the water moccasin.The water moccasin is severely wounded.9.4$h9$hW=< _You block the water moccasin's attack.$h8a  You miss the water moccasin.$h)20.0$h$h"g _The water moccasin is severely wounded.$h  You barely miss the water moccasin.The water moccasin is severely wounded.$hGB=6$h;$hnF _The water moccasin bites you but does no damage.$hJ  You completely miss the water moccasin.The water moccasin is severely wounded.1.2$hx $h [ _The water moccasin barely misses you.$hu  You hit the water moccasin.  The water moccasin is almost dead.$h-v Z69-9 (0.7$hQ~ $hd 3 _The water moccasin bites you.$h>l  You closely miss the water moccasin.The water moccasin is severely wounded.2.5 (0.6$hfs $hw F _The water moccasin bites you but does no damage.$h  You whack the water moccasin!  You kill the water moccasin!$h3 $hN D.B   bombardier beetle $h P-423.2 (0.7$hV& $h' P _Okawaru accepts your kill.$hK  You hit the steam dragon.  The steam dragon is lightly wounded.  You block the steam dragon's attack.$h ;B.$hS U3==9$h8 $h D _The steam dragon claws you but does no damage.$hg h  You hit the steam dragon.$h7 6704.5 (0.6$h& $hb g _The steam dragon is moderately wounded.$h L  You whack the steam dragon!  The steam dragon is severely wounded.$hLd66-=5.2 (0.7$hBT$hVu _The steam dragon bites you. The steam dragon barely misses you.$h:  You hit the steam dragon but do no damage.The steam dragon is severely wounded.The steam dragon completely misses you.$hX;3-8 (0.6$h $hD _The steam dragon claws you but does no damage.$h  You whack the steam dragon!===6.4$h`$h` _The steam dragon is almost dead.$h ?  You whack the steam dragon!  You kill the steam dragon!$hG] .$hmMW-7-7.1 (0.7$ht_f _Okawaru accepts your kill.$h #..~.# #..~#####~.# #..)#...#~.## ##))..∩.#≈..# #..~#...#~..### #..~#####~.... ##..~~~≈~~~.### ..#.####...##...###.##..@B.#.### #.#######.#.[.#.#####.# $hհ $h hh   hound (wandering)  The bombardier beetle bites you but does no damage.$h{ ]7-8.1 (1.0$h $h X _A hound comes into view.$hz ^  The bombardier beetle bites you but does no damage. _A hound comes into view.  The hound barks!  You whack the bombardier beetle!  Lightning courses through the bombardier beetle!!  You kill the bombardier beetle!$h| $hE h..h   hound $hc ;8=8 (0.7$h $h P _Okawaru accepts your kill.$h$q #..~.# #..~#####~.# #..)#...#~.## ##))..∩.#≈..# ###..~#...#~..### ...#..~#####~.... ..##..~~~≈~~~.### ..h.#.####...##...###.##..##.### #.#######.#.[.#.#####.# $hq ?# . $hUs $h{ V.h$h | 6--9.8 (1.0$h: $ha $hp #..~.# #..~#####~.# .##..)#...#~.## .###))..∩.#≈..# #.####..~#...#~..###...... #..~#####~.... ....##.#..~~~≈~~~.### ..#.####..h### #...###.##....# #.### #.#######.#.[..##.#####.# .# :.##...<...# .# ## ..#.....$hs $h> $h R.h$h1 h8=--30$h $h 6 _Found a book of Wicked Creation.$h  You hit the hound.  The hound is lightly wounded.=1.5 (0.7$hl $h9 R _The hound barely misses you.$hG  You whack the hound! Lightning courses through the hound!  You kill the hound!$hQ1.$hV=9=2.1 (0.6$hif _Okawaru accepts your kill.$h$h$h$hH _No target in view!$he _No target in view!$h.j 4$hq $hWt H _No target in view!$hV1 $h1 $hF< ^ _No target in view!$hh $h $h $h` H _No target in view!$h $h $h P _$h $h $h U9=$h $h ,$h $h ,$h $h <70$h= $h ,$hd $h ,$hC $h $h 51=$h $hS $hg ,$h $h ,$h> $h ,$hD $h $h $h N2=$hl $h ,$hK $h $h $h $h $hC %3$h^ $h ,$h@ $h ,$h $hy a4=$h=$ $hc& ,$h' $h) ,$h+ $hb- $h- U5=$h. $h0 ,$h1 $h*3 $h3 $h4 $hU7 ;6$h8 $hF; ,$h< $h> ,$h@ $hC $h^C K7=$hD $h^G $hK ,$hM $h}P $ha #..~~~~~~~.# #..~#####~.# #.# #..)#...#~.## #.# ##))..∩.#≈..# ##.##### #..~#...#~..###...... #..~#####~.........##.# #..~~~≈~~~.####....... #..####...### #...###.##......@...# --60.1 (28.0) #.### #.#######.#.[..# #.#####.# #.#..:.# #...<...# $.##?..# ## #... ###..#.#. !.#[37$hg m. .. (## ..$h"j $hj "--$hj %1.1 (29$hu $hw a _No target in view! _Found 2 stones.$h4X$hX$hZ$hB]$hb$hf,$hh$hsV.)#...#~.## #.# ))..∩.#≈..# ##.##### .~#...#~..###...... .~#####~.........##.# .~~~≈~~~.####....... .........####...### ..###.##..........## ## #.#######.#.[..# ####.# #.#.@:.# ..<...# $.##?..# ###### #...####..($ht/ #.#. !..# #. .. (.### .. .oo   orc (asleep) # $hFz- 2.1 (1$hzz}.0)  An orc comes into view. It is wielding a +0 club.Found a stone.$h{$h: off   sleepcap (wandering)o   orcThe orc shouts!$h P===3.1 (2$hʑ$h[ _A sleepcap comes into view.$h1) #.# ))..∩ ##.##### ##...........##.# #....... #...###.....##  #.[..#  #.#.@:.# <...# $.##?..#  #...####..(  #.#. !..#  #. .. (.#  ## .. of  # $h6$h) #.# ))..∩ ##.##### ##...........##.# #....... #...###.....##  #.[..#  #.#.@:.# $h5@<...# $.##?..#  #...####..(  #.#. !..# #. .. (.# ## .. of  # $h,4$h$hd _There are monsters nearby!$hx) #.# ))..∩ ##.##### ##...........##.# #....... #...###.....##  #.[..#  #.#.@:.# <...# $.##?..#  #...####..(  #.#. !..#  #. .. (.#  ## .. of  # $h߰*$hO ) #.# ))..∩ ##.##### ##...........##.# #....... #...###.....##  #.[..#  #.#.@:.# <...# $.##?..#  #...####..(  $hdP #.#. !..# #. .. (.# ## .. of  # $h0[ 4$he $hh d _There are monsters nearby!$h B)..∩.#≈..# ##.##### ~#...#~..###...... ~#####~.........##.# ~~~≈~~~.####....... .......####...### ###.##.......... ## #.#######.#.[..# #.# #.#..:.# .<...# $.##?@.# ###### #...####..(# #.#. !..##. .(.### .. of. ##$h !$hѾ $hE $h {f.f $h ;--4.1 (1 _$hP $h $hb..∩.#≈..# ##.##### #...#~..###...... #####~.........##.# ≈~~~.####....... ####...### ###.##..........## $h8K #.#.#.[..# .# #.#..:.# <...# $.##?.@#  #...####..(# $hb#.#. .!..# #. .. ..(.#$h## .. #.of..##.##..#o   orc[$h/$h $h"Uof..$hj#A--5$h,$h/# _Found a robe.$hgI.#~..###...... ###~.........##.# ~≈~~~.####....... ......####...### $h##.##..........  #.#######.#.[..# #.# #.#..:.# ...# $.##?..#### $h#### #...####@.(# #.#. #.!..#. .. #.of.# ## .. ##..... ##.##.# .# #[ ##$h$hSof.(YY   ice beast (wandering)f   sleepcapo   orc$h&6$hn$h] _An ice beast comes into view.$h  You hit the sleepcap but do no damage. Lightning courses through the sleepcap!$hl Y.Y The sleepcap is heavily damaged.$h3=7 (0.6$h$h;R _You block the orc's attack. You block the sleepcap's attack.$h  You hit the sleepcap.7.4 (0.7$hw _The sleepcap is severely damaged.$h  You hit the sleepcap. Lightning courses through the sleepcap!  You destroy the sleepcap!  Okawaru accepts your kill.!Y.o   orc508.0 (0.6$hc$h: _The orc hits you but does no damage.$h5$h@;Y.$h@&6$hV$hYs _You barely miss the orc. The orc hits you but does no damage.$hp  You whack the orc!  You kill the orc!$hD)$h0=9.2$h\$hP _Okawaru accepts your kill.$hb###~.........##.# ≈~~~.####....... .....####...### #.##..........# #.#######.#.[..# #.# #.#..:.# ..# $.##?..#### ### #...####..( #.#. #)@..#. .. #..(.# ## .. ##..Y... $hܽ!###.##.# .# #.[ ## $h$hK@Y.$h7--70.2 (1.0$h$hy _You see here a viscous ruby potion.$h $hV T=-9 (0.7$h $hœ  _You hit the ice beast but do no damage. You block the ice beast's attack.$h[Q  You whack the ice beast!=1.5 (0.6$hX $h\ a _The ice beast is heavily wounded.$h  You hit the ice beast.  The ice beast is severely wounded.$hh 0-2.1$h( $h+ V _The ice beast barely misses you.$h  You hit the ice beast.  The ice beast is almost dead.-$h] 7$h_ $h @ _The ice beast hits you but does no damage.$h6  You barely miss the ice beast.3.4 (0.7$h $h> ] _The ice beast is almost dead.$hf |  You whack the ice beast!  You kill the ice beast!$hn D($hr 544.0 (0.6$h{ $h} P _Okawaru accepts your kill.$hcn4$hw$hzH _No target in view!$h4$hA^ _No target in view!$h4$h$h\H _No target in view!$hS4$h0\$h^H _No target in view!$h3 _No target in view!$h4$h_$hC _No target in view!$hɹ4$h$h$hR$h$hۈ$hŊ$h+$h$h6$hw0-5.0 (1$hJ$hbQ _H - a viscous ruby potion$h3$h$h$h| )#...#~.## #.# $h)..∩.#≈..# ##.##### ~#...#~..###...... ~#####~.........##.# ~~~≈~~~.####....... ........####...######.##..........$hl[ #.#######.#.[..# ####.# #.#..@.# - .<...# $.##?..#### ###### #...####..(###.#. #)...##. .. #..(.$h## .. ##......###.##.#$h`.# #.[$hXYou pick up a book of Wicked Creation and begin reading...$h+8.0 (3$hh+9.0 (4$h Y _You add the spell Rimeblight to your library.$h 3$h $hr $h! ,$h% $hC( $hl( $h * $h. { _m - 4 scrolls labelled TONUDELEAD (gained 1)$h1 3$h3 $h6 $h9 ,$h; $h > $h A ,$h C $hD $hH ,$hkJ $hM $hQ ,$hS $hU $hX ,$hxZ $h\ $hm  ##))..∩.#≈..# ##.#####  #..~#...#~..###......  #..~#####~.........##.#  #..~~~≈~~~.####.......  #..........####...###  #...###.##..........##  #.### #.#######.#.[..#  #.#####.# ##.#....#  #...<...# #@.##...####87.0 (8  ######### #...####..(## #.#...[#)...#$hn u #....?#..(.# ###....##...... .#...###.##.#...... .# #...#... .[ ##$hw $hx +8.0 (9$h' $hv 8 _Found a scale mail.$h -9.0 (10.0) $h> $h ? _You now have 455 gold pieces (gained 16).$hZ3$h$h.$h $h,$h0..~~~≈~~~.####....... ..........####...### ...###.##..........## .### #.#######.#.[..# .#####.# ##.#....# ...<...# #..##...## ######## #...####..(## #.#...[#)...# #...@?.#..(.#  ###....##...... #..#...###.###.#....... .# .......#.....[###%....#.#..### F  [$h3539;49m bullfrog (asleep)#....# #..##.F .. .#  91.0 (2.0)  A bullfrog comes into view.Found an inkwell talisman.$hA {.  The bullfrog croaks. You hear a howl!$hB4==2.0 (3$hJ$hN5 _The bullfrog moves out of view.$h9)$hv)$h+$h/$h8J~~~≈~~~.####. $h8####...### ###.##..........## ### #.#######.#.[..# $h9'#####.# ##.#....# <...# #..##...####  #...####..(## #.#...[#)...# $hI9x#....@.#..(.# ###....##...... #..#...###.##.# $h9#.#.........#.....[###%..F.#.#..### F   bullfrog##....#.#..#$h9v#......# .#$h;&0$hSF@F.$h6G4--3.0 (1$hQ$hU _You see here a scroll labelled EFAOTIKOSE.$hzN #  #.#.[..#  ##. <...# #..#  #...####..(##  #.#...[#)...#  #....@.#..(.#  ###....#  #..#...#  #.#....... .# #  .....F.#.....[  ###%....#.#..###  ##....#.#..#  #......# .# $h>"   #.#.[..#  ##. <...# #..#  #...####..(##  #.#...[#)...#  #....@.#..(.#  ###....#  #..#...#  #.#....... .#  .....F.#.....[ ###%....#.#..###  $h?$##....#.#..# #......# .# $hIO--$hAY$h\_ _A bullfrog is nearby!$h $ .......### ###.##..........## ### #.#######.#.[..##.# ##.#.. ..<....##...#### ######.####..(## #.#...[#)......?.#..(###..@.##...... #..#...###.##.##.#.........# .....F.#.....[$h$ y###%....#.#..### ##  #......# ##.... $h& $hA( $hG2 :F.$hZ3 -4 _$h= $hjA $h&|b  You hit the bullfrog.  The bullfrog is lightly wounded.$h h   howler monkeyhThe bullfrog hits you but does no damage.$h3=6 (0.6$ho$h[` _A howler monkey comes into view.$h[M  You closely miss the bullfrog.The bullfrog is lightly wounded.$h]Ih.$hD^O4-5.2$hh$h:l, _The bullfrog hits you.$hH  You closely miss the bullfrog.The bullfrog is lightly wounded.$hI$9 (0.7$hwS$hVV _The bullfrog closely misses you.$h <  You whack the bullfrog!$h h .  The bullfrog is severely wounded.$hc5-=6.5 (0.6$hK$h}? _The bullfrog hits you but does no damage.$hz  You whack the bullfrog!  You kill the bullfrog!$h$h*.h.h   howler monkey$hi86-7.1$h$hP _Okawaru accepts your kill.$h)###.##..........## ### #.#######.#.[..##.# ##.#.. ..<..#..##...#### ######...####..(## #.#...[#)......?.#..(###....##...... #..#@..###.##.##.#.........# .......#.....[ ###%..h.#.#..### ##....#.#. #......# .#.... # #..##$h$hRh.--8.1 (1.0$h`$hܬ$hl### #.#######.#.[..##.# ##.#.. ..<..#..##...#### ######...####..(## #.#...[#)...#....?.#..($hq###....##...... #..#...###.##.##.#..@......# .......h#.....[ ###%....#.#..### ##....#.#. #......# .##.... # #..##$hv;=$h֚ 9$h͡$hD _The howler monkey hits you but does no damage.$h\ [..#  ##. <...# #..#  #...####..(##  #.#...[#)...#  #....?.#..(.#  ###....##  #..#...###.##.#  #.#..@......# #  $hT.......h#.....[  ###%....#.#..###  ##....#.#..#  #......# .#  ##.... #  #..## #..$hJ  [..#  ##. <...# #..#  #...####..(##  #.#...[#)...#  #....?.#..(.#  ###....##  #..#...###.##.#  #.#..@......# #  .......h#.....[  ###%....#.#..###  ##....#.#..# #......#  ##.... #  #..## #.. $huR 4$h\ $hy_ d _A howler monkey is nearby!$h  [..#  ##. <...# #..#  #...####..(##  #.#...[#)...#  #....?.#..(.# $hy  ###....##  #..#...###.##.#  #.#..@......# #  .......h#.....[  ###%....#.#..###  ##....#.#..#  #......# .#  ##.... #  #..## #..$hq [..#  ##. <...# #..#  #...####..(##  #.#...[#)...#  #....?.#..(.#  $har###....##  #..#...###.##.#  #.#..@......# #  .......h#.....[  ###%....#.#..###  ##....#.#..# #......#  ##.... #  #..## #.. $hJ|$h|$hƊ$hd _A howler monkey is nearby!$hn  You hit the howler monkey.  Lightning courses through the howler monkey!  You kill the howler monkey!$hmzH†$hK~;677 (0.6$h $hP _Okawaru accepts your kill.$h4$hM$hH _No target in view!$h$h$hJ^ _No target in view!$h2 3$he6 $h; $h? : _$hB $hS -h   howler monkey (wandering)h$h[ /900.7 (1.0$h_\ E-1.7 (2$he $hs  .#####.# ##.#....# ...<...# #..##...#### ######## #...####..(## #.#...[#)...# #....?.#..(.# ###....##...... #..#...###.##.#####.#.........# #.......@†#.....[ ####%....#.#..### ##....#.#..# $hs  #......# .# ##..... # #..####  #h. .... _A howler monkey comes into view.$h7x $hx $hM Qhh.$h b7===2.7 (1$h- $h . _The howler monkey howls!$hťp  <...# #..#  #...####..(##  #.#...[#)...#  #....?.#..(.#  ###....##  #..#...###.##.#  ####.#.........# #  .......@†#.....[  ####%....#  ##....#.#..#  #......# .#  ##.h... #  #..####  #..# ....$hIA  <...# #..#  #...####..(##  #.#...[#)...#  #....?.#..(.#  ###....##  #..#...###.##.#  ####.#.........# #  .......@†#.....[  ####%....#  ##....#.#..#  #......#  ##.h...  #..####  #..# .... $hDL4$hU$hh ..<....##...#### ######## #...####..(## #.#...[#).......?.#..(##....##......##..#...###.##.#####.#.........# ........†#.....[ $hi|####%..@.#.#..### ##  #......# #.h.....  #..#####.# #.... _A howler monkey is nearby!$hk$h,t<h.$h.u6--3 _$h}$h$h<...#   #...####..(##  #.#...[#)...#  #....?.#..(.#  ###....## $h:l ##..#...#  ####.#.........# #  ........†#.....[  ####%..@.#  ##....#.#..#  #..h...# .#  ##....... #  #..#####.#  #..# #  $hH.... ....$h(<...#   #...####..(##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...#  ####.#.........# #  $h)i........†#.....[  ####%..@.#  ##....#.#..#  #..h...# .#  ##.......  #..#####.# #..# #  ....$h) .... $h}3$h39--$h=$hNK #######.####..(## #.#...[#)......?.#..(##....##......##..#...###.##.#####.#.........# ........†#.....[ ####%....#.#..### ##  #..h...# #........#$hK #..#####.# .... . _A howler monkey is nearby!$hZ;=$h[ 4$hi$hsq  (##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  ####.#.... #  ........†#.....[  ####%....#  ##..@.#.#..#  $hs3#..h...# .#  ##........#  #..#####.#  #..# #  .... .... ..... _You block the howler monkey's attack.$h  (##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  ####.#.... #  ........†#.....[ $h  ####%....#  ##..@.#.#..#  #..h...# .#  ##........#  #..#####.# #..# # $hG *.... .... $ht ..... $h 4$h' $hY8 /  _A howler monkey is nearby!You hit the howler monkey.  The howler monkey is moderately wounded.5.3 (0.6$h{A $hC ; _You block the howler monkey's attack.$hU  (##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  ####.#.... # $hV  ........†#.....[  ####%....#  ##..@.#.#..#  #..h...# .#  ##........#  #..#####.#  $h0V G#..# #  .... ....$hyV 8 .....$h F (##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  ####.#.... # $h , ........†#.....[  ####%....#  ##..@.#.#..#  #..h...# .# $h  ##........#  #..#####.# #..# # .... .... ..... $hi 4$h $hr _A howler monkey is nearby!You barely miss the howler monkey.The howler monkey is moderately wounded.$h I=6.0 (0.7$hz $h+ :  $h, 8(##  #.#...[#)...#  $hB, [#....?.#..(.#  ###....##  ##..#... $hf, ' ####.#.... #  $h, B........†#.....[  ####%....# $h, ; ##..@.#.#..#  $h, h#..h...# .#  ##........#  $h, @#..#####.#  #..# #  $h- '.... ....$hB-  .....$hf- V _The howler monkey hits you but does no damage.$h $ (##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  ####.#.... #  ........†#.....[  ####%....#  ##..@.#.#..#  #..h...# .#  ##........#  #..#####.# #..# # .... .... ..... $h~ $hv $hC _A howler monkey is nearby!You hit the howler monkey.$h +6 (0.6$hV $h  (##  #.#...[#)...#  #....?.#..(.#  ###....##$h  ##..#...  ####.#.... #  ........†#.....[  ####%....#$h I  ##..@.#.#..#  $h7 c#..h...# .#  ##........# $hT % #..#####.#  $hs 1#..# #  ....$h  .... $h ..... $h m_The howler monkey is heavily wounded.$hB (##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  ####.#.... #  ........†#.....[  ####%....#  ##..@.#.#..#  #..h...# .#  ##........#  #..#####.# #..# # .... .... ..... $ho$h  _A howler monkey is nearby!You whack the howler monkey!  The howler monkey is almost dead.$h3.=7.3 (0.7$h$h  (##  #.#...[#)...#  #....?.#..(.#  ###....## $h ##..#...  ####.#.... #  ........†#.....[  ####%....# $h!; ##..@.#.#..#  $h=c#..h...# .#  ##........# $hY% #..#####.#  $hu1#..# #  ....$h ....$h! ..... $hc_The howler monkey closely misses you.$h;: (##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  ####.#.... #  ........†#.....[  ####%....#  ##..@.#.#..#  #..h...# .#  ##........#  #..#####.# #..# # .... .... ..... $hG$h.H$hR$hfSM_The howler monkey closely misses you. _A howler monkey is nearby!  You closely miss the howler monkey.The howler monkey is almost dead.$h$gJ=========8.0$hxv$hrr  (##  #.#...[#)...#  $h#....?.#..(.#  ###....##  ##..#...  ####.#.... #  $h*........†#.....[  ####%....#  ##..@.#.#..#  #..h...# .# $h& ##........#  $h4Q#..#####.#  #..# #  ....$h]- .... .....$h _The howler monkey hoots and howls with incredible vigour!$h (##  #.#...[#)...#  #....?.#..(.# $h$ ###....##  ##..#...  ####.#.... #  ........†#.....[  ####%....#  ##..@.#.#..#  #..h...# .#  ##........#  $h46#..#####.# #..# # .... .... ..... $hV&$h'$h0$h^@OM$h@3_The howler monkey hoots and howls with incredible vigour! _A howler monkey is nearby!  You barely miss the howler monkey.The howler monkey is almost dead.$huA[=--------6 (0.6$hK$hxND _The howler monkey hits you but does no damage.$hd5 (## $hSe #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  $hze"####.#.... #  $heB........†#.....[  ####%....# $hrfB ##..@.#.#..#  #..h...# .#  ##........#  #..#####.#  #..# #  .... .... .....$hh (##  #.#...[#)...#  #....?.#..(.#  ###....##  ##..#...  ####.#.... #  ........†#.....[  ####%....#  ##..@.#.#..#  $h#..h...# .#  ##........#  #..#####.# #..# #$hMG .... .... ..... $h^$h?--------$hN$h(/ _A howler monkey is nearby!You hit the howler monkey.  You kill the howler monkey!$hJt.99.2$h{T$h6c _Okawaru accepts your kill.$hc$hiq<0$hw$hj _Key pressed, stopping explore.$h$h$h^{ _No target in view!$h$h$h $hY$hj _Key pressed, stopping explore.$hh$h$h^ _No target in view!$h!$h@$h4$hZ _Key pressed, stopping explore.$h8$hO" _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h%$h.$h2$hl7$hWCNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hC$hdN$hWKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h(X$h[$hg4$ho$hhNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h߉$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$$h $h4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h/$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h0$h3$hu$h&zNo target in view!Key pressed, stopping explore.No target in view!$hbfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hi$hF Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h$h&$h$h (No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h)$h0$h:6Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h6$h8$h^A4$hJ$hWNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hUX$h`$h,fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hf$hh$hv4$h~$hUNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hɉ$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hu$h$h 4$hb$hpNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h3$h_$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hF3$h$h$h$hh$ _$h$h$h,$ho$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view!  You see here a howler monkey corpse.$h 5 _$h$h%$h,,$h $h< $h,$h$hIB$hL$haR,$hT$hLa .~~~≈~~~.####....... .........####...### ..###.##..........## ### #.#######.#.[..# #####.# ##.#....# ..<...# #..##...#### $ha####### #...####..(##  #.#...[#)...# #...(-16.2 (7###....##......##..#...###.##.#####.#.........# #........†#.....[$hb####%....#.#..#####....#.#..##......# .###........# $hJbu_r - 2 scrolls labelled EFAOTIKOSE (gained 1)$hjd8-$hx$h _Key pressed, stopping explore.$h$hL^ _No target in view!$hɔ$hD$h0...†..$h$h _Key pressed, stopping explore.$h$$hC^ _No target in view!$h $h$h $hX $h $h j _Key pressed, stopping explore.$hR $h+ $hC1 _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h1 $h5 $hB $hDC $hI $hW No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hZX $ha $hTd Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hx $hx $h{ $h $h $h' $ _$h. $h $h ,$hΚ $h $h[ ,$hP $h $h $h $h $hz $hn $hٹ $hĻ $h $h* ,$hy $h ## #...####..(## # #.#...[#)...#.# #......#..(.#.# $hU _###....##...... ##..#...###.##.#  ####.#.........##.  ........†#.....[.... $h +####%....#.#..###... ##....#.#.@# 22.2 (6#......#..# ##........# ..#####.##..# #..... ..... ###..... $h $h $hn No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hP $hE $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$hs $h $hT H......0$hK $h $h*( No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h( $hu0 $h6 Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h6 $he8 $hA 4$hgI $hU  _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hMV $h_ $hb _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ht 3$hx $h $h $hu : _$h $hі ,$hX $hڦ y ##.#....# # #..##...#### # #...####..(## # #.#...[#)...#.# #......#..(.#.# $h  ###....##......  ##..#...###.##.# ####.#.........##.###........†#....@[....#4.2 (2####%....#.#..###.....##....#.#..# ...#......#..# .##........##..#####.##..# #.# ..#$h* _..... ###$hد $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! $hn F_Key pressed, stopping explore.$h $h $h/ Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h 3$h $h| $h $h : _$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 robe.$h_ $h  _$h" $h $h ,$h $h| $h ,$h $h $h $h $h  $h $h# $h-$ $h% $h( $hC, ,$h9. $h0 $h3 $h4 $h5 $h@ $hC ,$hF $hhI $hT .........##.# .####.......#.## .####...###..... ..........##....## #####.#.[..# )...# ##.#....# ...# #..##...####..#  #...####..(##.# $h{U  #.#...[#)...#@# 33.2 (9 #......#..(.#.##########....##...........###..#...###.##.####.# ####.#..##.### ........†#.....[....##.# ####%....#.#..###......###....#.#..# #......##......#..# #...#.##$h g $hg -4.2 (10.0) $ho $hz : _Found a flail.$h+{ $h $hm H _No target in view!$h $hg $h $hu $h` $h : _$hV $h ,$h $h~ $hE $h $hx $h $h $h! $h# $h0 #~.## #.# ≈..# ##.########~..###.........# ##~..##.#.# # ~~~.####.......#.####. ....####...###....... .##..........##....## .#######.#.[..#.)...# .# ##.#....#?@...#8.2 (4.0) $h3 .# #..##...####..# ## #...####..(##.# $h4  #.#...[#)...#.# ##..(.#.####### ###....##...........# ##..#...###.##.####.###.#.........##.##..†#.....[....##.#$hD5 $h> $hdN j _Key pressed, stopping explore.$hN $h|  _No target in view!$hЄ P _$hx B$hҒ { _r - 3 scrolls labelled EFAOTIKOSE (gained 1)$hG 3$h $h =  You see here a +0 flail.$h $hu  _$h $h0 $h@ ,$hw $h v$hE ,$h $hz B$h $h $h [ {  { ). #   #.#  #.#  #.# #.# # #.# #.# # ##.######## #@# 49.2 (11.0) ###.........# #.# .......##.#.# #.# ###.......#.####.# ###...###........# ........##....#### ###.#.[..#.).#  ##.#....#..#  #..##...####..#50.2 (12$h q _Found a falchion.$h ^ _No target in view!$h1 _$h4 : _$hi7 ,$h.a R$hm $h(o $hx X$hx ,$h$h$h G.z$hz%3-9 (0.7$h)$hq2  ##.## #.#  #.# #.#  #.# #.# $h2 #+# #.#  ... #.#  .... #.##  ..... ##..#  .....z####...## $h2s ....zzy@.......  ....yy####..).#$h 3.  ..... ##.#.# $h-3f ..(. ###.#  ... #.#  #+ #.# $hN3B #.# #.#  #.# #.# $hq3∩ $h3T #.# _You block the killer bee's attack.$h ##.## #.#  #.# #.#  #.# #.#  #+# #.#  ... #.#  .... #.##  ..... ##..#  .....z####...##  ....zzy@.......  ....yy####..).#  ..... ##.#.#  ..(.  ...  #+ #.#  #.# #.#  #.#  ∩  $h$hD8-$hU$h*PM_You block the killer bee's attack. _There are monsters nearby!  You barely miss the killer bee.The killer bee is moderately wounded.$h-6.5 (0.6$h$h  ##.## #.#  #.# #.#  #.# #.# $hT2 #+# #.#  ... #.#  .... #.##  ..... ##..#  .....z####...##  ....zzy@.......  ....yy####..).#$hr  ..... ##.#.#  ..(. ###.#  ... #.# $hd #+ #.#  #.# #.#  #.# #.# $h∩  #.# _The killer bee completely misses you.$hN ##.## #.#  #.# #.#  #.# #.#  #+# #.#  ... #.#  .... #.## $h* ..... ##..#  .....z####...##  ....zzy@.......  ....yy####..).# $hVo ..... ##.#.# $hZ ..(.  ... $h #+ #.#  #.# #.# $hL #.#  ∩ $h $h(4$h"$h _The killer bee completely misses you. _There are monsters nearby! $h9 You miss the killer bee.  The killer bee is moderately wounded.The killer bee stings you.  You are poisoned.$h$66$h===----7.1Pois $h$hJ  ##.## #.#  #.# #.#  #.# #.#  #+# #.#  ... #.#  .... #.## $h ..... ##..#  .....z####...##  ....zzy@....... $hY ....yy####..).#  ..... ##.#.# $hD ..(. ###.#  ... #.# $hD #+ #.#  #.# #.# $h' #.# #.# ∩$hLy  #.# _The killer bee poisons you! You block the killer bee's attack.$hs~  ##.## #.#  #.# #.# $h~  #.# #.#  #+# #.#  ... #.#  .... #.##  ..... ##..# $h Q .....z####...##  ....zzy@.......  ....yy####..).# $h  ..... ##.#.#  ..(. ###.#  ...  #+ #.#  #.# #.#  #.# $hw * ∩  $h $h 8-$h $hS _There are monsters nearby!You whack the killer bee!  You kill the killer bee!$hè _  Okawaru accepts your kill.$hA $h 6. 2$h} >56=7$hk $h  ##.## #.#  #.# #.#  #.# #.#  #+# #.# $h ... #.#  .... #.##  ..... ##..#  .....z####...##  ....zzy@....... $hY .....y####..).#  ..... ##.#.#  ..(. ###.#  ... #.# $h d #+ #.#  #.# #.#  #.# #.# $h $∩  #.# $h j_You feel sick. The wight closely misses you.$hg  ##.## #.#  #.# #.#  #.# #.#  #+# #.#  ... #.#  .... #.##  ..... ##..#  .....z####...##  ....zzy@....... $hg  .....y####..).#  ..... ##.#.#  ..(. ###.#  ...  #+ #.#  #.# #.#  #.#  ∩  $h~ 4$h $h _There are monsters nearby!You barely miss the killer bee. You feel sick.$hƕ c3--8.4 (0.7$h $hO   ##.## #.#  #.# #.#  #.# #.#  #+# #.#  ... #.#  .... #.##  ..... ##..#  .....z####...##  ....zzy@.......  .....y####..).#$hܨ E  ..... ##.#.#  ..(. ###.#  ... #.#  #+ #.#  #.# #.#  #.# #.# ∩  #.# _The killer bee stings you but does no damage.$hsA  ##.## #.#  #.# #.#  #.# #.#  #+# #.#  ... #.#  .... #.##  ..... ##..#  .....z####...##  ....zzy@.......  .....y####..).# $hB ..... ##.#.#  ..(. ###.#  ...  #+ #.#  #.# #.#  #.#  ∩  $hK7-$hPL-$h|U$hh _There are monsters nearby!You closely miss the killer bee. You feel sick.  The killer bee stings you but does no damage.$h\i029.1$h&q$h|t _The wight barely misses you. The killer bee barely misses you.$h>s  You barely miss the killer bee. You feel sick.$h.18$hX$h _The killer bee closely misses you. The wight barely misses you.$h  You hit the killer bee.  Lightning courses through the killer bee!  You kill the killer bee!$h- _  Okawaru accepts your kill.$h _.   killer bee$h@# d0-780.4 (0.6$h- $hr. $ _You feel sick.$h  You whack the killer bee!  Lightning courses through the killer bee!  You kill the killer bee!$h ,$hv ..zzzzzz 3 wights (1 polearm)  Okawaru accepts your kill.$hwR-9=1.0$h#$hE _The wight hits you from afar with a +1 halberd.$h/  You closely miss the wight. You feel sick. The wight hits you with a +5 flail.$h758-6$h$h< _The wight hits you but does no damage.$htH $hI 7=--2.2$hP $hS h _You hit the wight but do no damage. You feel sick.$ht  You hit the wight but do no damage. Lightning courses through the wight!  You destroy the wight!$h/w$h . 2Okawaru accepts your kill.$hXI-718$h$h< _The wight hits you but does no damage.$h  You whack the wight!  The wight is severely damaged.$h86=3.4$h: _You feel sick.$h=w  You whack the wight!  You destroy the wight!$hK )   wight (Okawaru accepts your kill.$hN=3-4.1 (0.7$hV$h2Za _You feel sick. The wight barely misses you.$h0#..## ##.## #.#.# #.# #.#.# #.# #.# ..#.# ##+# #.##.# #...# #.#.#.# #.## #.###.# ##..#.####.####...#.+.z@....####.####..).# #.##.# ##.#.# #..#### ...(.# ###.#.# #...# #.#~.# ##+# #.# ####~.# #.# #.# ...#~.## #.# #.# .∩.#≈..# ##.# #.#$h<   You feel sick.  You are no longer poisoned.5=-5.1 (1.0$hC$hL _The wight closely misses you.There is an open door here. _Items here: ))) [[[ ††††.$hG A7 (0.6$hN $hQ _You closely miss the wight. The wight barely misses you.$hB $h -6.4 (0.7$h$hT _You completely miss the wight.$h $h~ You whack the wight!  The wight is severely damaged.$hY=6=7.0 (0.6$h($hR _The wight barely misses you.$h| $h~ $h$ ,$h $hT $h $h $hV $h $h4 ,$h $h $ha $h $hi $h $h B$h $h $h $h͍ $h $hc ,$h̐ $h $h $h $hy $h $hQ ,$h $hї $h ,$h $hP $h ,$h@ $h $h| ,$h˜ $hx $h ,$h $h $hv $h $h̟ $hI $h ,$h $h $h4 ,$h $h $h ,$hp $h] $h B$hU $h( ,$hn $h_ $hv $h ,$h- $h $h ,$h $h $h@ ,$h $h6 $h ,$hR $hu $h ,$h $h $h ,$h $h $h; $hl $h $hX $h- ,$h $h $h5 ,$h $h $hC ,$h $h $hk ,$h $h $h ,$h $h $h .## #.#  # #.#  # #.#  +## #.#  ..## #.#  ## #.## ....## ##..# ..####...###########o ))..........@. ..####..).##########. $h ....## ##.#.# .(.#### +## #.# o   orc (asleep) $h 712535.0)  An orc comes into view. It is wielding a +0 club.$h $hc F  The orc shouts! You hear a shout!$h U ooo$h( ooo 3 orcs (1 wandering)An orc comes into view. It is wielding a +2 whip of venom.$h 5==66$h $h@ _ ## #.# # #.# # #.# ## #.# ## #.# ## #.## ## ##..# ####...#oo)).....@....oo.$h K.####..).#. ...## ##.#.# (## #.# o 4 orcs (2 wandering) _An orc comes into view. It is wielding a +0 short sword.$h  An orc comes into view. It is wielding a +0 hand axe.$h  $h .oooooo7.0) $h`% $hF( ( _The orc shouts! x2$hf #.# # #.# # #.# #.# #.# #.## ##..#..###########o. ))...........@...ooo. .).##########.. $hp  (.## ###.# #.# #.# # #.# # #.# #.#$h[E #.# #.# #.# #.# #.# #.## ##..#..###########o. ))...........@...ooo. .).##########..   (.##   #.#$hOF_   #.#$hL$hlM$hKT$h`  #.#  #.#  #.#  #.# $ha## #.# ## #.## ## ##..# ####...#o.)).ooo.####..).#.## ##.#.# $h:aZ #.#   $hea__There are monsters nearby!$hb$hd$hke$hf$hf$hln .JoJ   jelly (wandering)oooo 4 orcs$ho/--8$h8v$hxX _A jelly comes into view.$h+f #.# #.# #.# # #.#$h  #.# #.## ##..#.###########.J. ))............@.oooo.. ).##########...   ###.# #.# # #.# #.# #.# #.#$h #.# #.# #.# #.# #.# #.## ##..#.###########.J. $hg))............@.oooo.. ).##########...     #.# #.# #.# #.#$h#$h1$9--$hx)$h}6  #.# #.# #.#  #.#  #.# ## #.## ## ##..# #####...#$h@7.J.#)).oooo..$####..).#...### ##.#.# #  #.# #.# _There are monsters nearby!$hA;9  Found 7 gold pieces.$hE J.J  The jelly quivers.$hPF\4-=9$hM$hT  #.# #.# #.# #.# # #.# #.## ##..# # ###########J..# .)).......@oooo..$ ).##########...#   #  ###.# #$hZU #.# #.# #.# #.# #.# _The orc hits you with a +0 club.$h`@ #.# #.# #.# #.# #.# #.## ##..# # ###########J..# ))$hS.......@oooo..$ ).##########...#   #    #.# #.# #.# #.#$h4$h$hx  _There are monsters nearby!You whack the orc!  You kill the orc!$hk) 3 orcs$h.30.3 (0.7$h $h#P _Okawaru accepts your kill.$h4C #.# #.# $h6#.# #.# # #.# #.## ##..# # ###########J..# .)).......@)ooo..$ ).##########...#   #  ###.# # #.# #.# #.# #.# #.#$h #.# #.# #.# #.# #.# #.## ##..# # ###########J..# )).......@)ooo..$ ).##########...#   #    $h#.# #.# #.# #.#$h $ht$h$hz #.# #.# #.# #.#  $hP#.#  #.## ## ##..# ## ####...#J..# )).$h*ooo..$.####..).#...# ## ##.#.# $h)D##  $hPg#.# #.# $hwV_There are monsters nearby!$hFI  The orc hits you but does no damage.$h5==-1.3 (1.0Pois $h$h  #.# #.# #.# #.# #.# # #.## ##..# ## ##########J..## )).......@ooo..$. ).##########...##  $h| ## # ###.# #.# #.# #.# #.# #.# _You are poisoned.Things that are here: _a +0 club; a +0 leather armour; an orc corpse$h_  #.# #.# #.# #.# #.# #.## ##..# ## ##########J..## )).......@ooo..$. $h ).##########...##   ##  ###.# #.# #.# #.# #.# #.#$h 4$ht $h< _There are monsters nearby!You whack the orc!  You kill the orc!$h5 _  Okawaru accepts your kill.$h $h Y. 2 orcs$ha ;4=9 (0.6$h< $hp  #.# #.# #.# #.# #.# # #.## ##..# ## $h T##########J..## )).......@oo...$. ).##########...##   ## # ###.# #.# #.# #.# #.# #.# $h ,_You feel sick.$hj O #.#$hMk  #.# #.# #.# #.# #.##$hk f ##..# ## $hk ##########J..## )).......@oo...$. ).##########...##  $hzl n ##  ###.# #.# #.# #.# #.# #.#$h| J$h z _There are monsters nearby!$h ^3--2.5$h* $h  #.# #.# #.# #.# #.# # #.## ##..# ## $h٠ ##########J..## )).......@oo...$. ).##########...##   ## # ###.# #.# #.# #.# #.# #.# _You completely miss the orc. You feel sick.$h7  #.# #.# #.# #.# #.# #.## ##..# ## ##########J..## )).......@oo...$. ).##########...##   ##  ###.# #.# #.# #.# #.# #.#$h= V--$h*D $hsJ z _There are monsters nearby!$hR R.J$hCS 023.1$hPW $hUY _You closely miss the orc. You feel sick. The orc hits you but does no damage.$h~g  #.# #.# #.# #.# #.# # #.## ##..# ## ##########...## )).......@ooJ..$. ).##########...##   ## # ###.# #.# #.# #.#$h|h ; #.# #.#$h #.# #.# #.# #.# #.# #.## ##..# ## ##########...## )).......@ooJ..$. ).##########...##   ##  ###.# #.# #.# #.# #.# #.#$h4$h_ $h _There are monsters nearby!You whack the orc!  You kill the orc!$h$hQ w.   orc$h$$.37$h($hR1  #.# #.# #.# #.# #.# # #.##$h1V ##..# ## ##########...## )).......@o.J..$. ).##########...##   ## # ###.# #.# #.# #.#$h72| #.# #.# _Okawaru accepts your kill.$h@/ #.# #.# #.# #.# #.# #.## ##..# ## ##########...## )).......@o.J..$. ).##########...##   ##  ###.# #.# #.# #.# #.# #.#$h  _There are monsters nearby!You hit the orc.  The orc is moderately wounded.24.3$h$h   #.# #.# #.# #.# #.# # #.## ##..# ## ##########...## )).......@o.J..$. ).##########...##   ## # ###.# #.# #.# #.# #.#$h< #.# _You feel sick.$h-, #.# #.# #.# #.# #.# #.## ##..# ## ##########...## ))$h.......@o.J..$. ).##########...##   ##  ###.# #.# #.# #.# #.# #.#$h$hO$h$h _There are monsters nearby!You hit the orc.  The orc is severely wounded.$h;J.$h=.19$h$h  #.# #.# #.# #.# $hv#.# # #.## ##..# ## ##########...## )).......@oJ...$. ).##########...##   ## # ###.# #.# #.# #.# #.# #.# _You feel sick. The orc closely misses you.$hee, #.# #.# #.# #.# #.# #.## ##..# ## ##########...## ))$h;f.......@oJ...$. ).##########...##   ##  ###.# #.# #.# #.# #.# #.#$hp4$h*u$huM_You feel sick. The orc closely misses you. _There are monsters nearby!  You hit the orc but do no damage. Lightning courses through the orc!  You kill the orc!$hC)$h,(5.5$h$hYZ  #.# #.# $hԟ#.# #.# #.# # #.## ##..# ## ##########...## )).......@)J...$. $ht).##########...##   ## # ###.# #.# $hE7#.# #.# #.#$hph #.# _Okawaru accepts your kill.$hB; #.# #.# #.# #.# #.# #.## ##..# ## ##########...## )).......@)J...$. ).##########...##   ##  ###.# #.# #.# #.# #.# #.#$h?$h @$hF$hNM $hM* #.# #.# #.# #.# ##.# #$ $hN$ #.## .. ##..# .## ####...#...# ).)@J...$. ####..).#...# ##.#.# $hNn.##  ###.# ..#.# #<#.# # _A jelly is nearby!$h4O$hW <Found 17 gold pieces. Found a stone staircase leading up. You feel sick.$hCX[0-6.5 (1.0$hN\$hhs  #.#  #.#  #.#  #.#$hi#  #.##$  #.## .. # ##..# .## #########...### )$hi......)@J...$.. ).##########...### #  .##  ###.# .. $hi #.# #<  #.##  #.# #.# #.# $hi_The jelly hits you but does no damage. _Items here: ))) [[ †.$h! #.#  #.#  #.#  #.##  #.##$  #.## ..  ##..# .## #########...### )......)@J...$.. ).##########...### $hR   .##  ###.# ..  #.# #< #.##  #.# #.# #.#$hh $h 8-$h $h  _A jelly is nearby!You completely miss the jelly. You feel sick.  $h EYou are no longer poisoned.$h 57.1 (0.6$h" $hf*  #.#  #.#  #.#  #.##  #.##$  #.## .. # ##..# .## $h* #########...### )......)@J...$.. ).##########...### #  .##  ###.# ..  #.# #<  $h + :#.##  #.# $h=+ z#.# #.# _The jelly closely misses you.$h  #.#  #.#  #.#  #.##  #.##$  #.## ..  ##..# .## #########...### $h )......)@J...$.. ).##########...###   .##  ###.# .. #.# #< #.##  #.# #.#$hT / #.#$h' 4$h $h  _A jelly is nearby!You hit the jelly. Your hands burn!  The jelly is moderately wounded.$h) &7$h $h  #.#  #.#  #.#  #.##  #.##$ $h|  #.## .. # ##..# .## #########...### )......)@J...$.. ).##########...### #  .##  ###.# ..  #.# #<  #.##  $h w#.# #.# #.# _The jelly hits you but does no damage.$h 4 #.#  #.#  #.#  #.##  #.##$  #.## ..  ##..# .## $h؂ C#########...### )......)@J...$.. ).##########...###   .##  ###.# .. #.# #< #.##  #.# #.#$h / #.#$hЊ $h $ho $h9 _A jelly is nearby!You barely miss the jelly.8.3$h $h  #.#  #.#  #.#  #.## $hA  #.##$  #.## .. # ##..# .## #########...### )......)@J...$.. ).##########...### # $hۮ .##  ###.# ..  #.# #<  #.##  #.# #.# #.# $h h_The jelly is moderately wounded.$hDA #.#  #.#  #.#  #.##  #.#$hDE#$  #.## ..  ##..# .## #########...### )......)@J...$.. ).##########...###   .##  ###.# .. $hE^#.# #< #.##  #.# #.# #.#$hO4$h|V$hc _A jelly is nearby!You hit the jelly. Lightning courses through the jelly!  You kill the jelly!$hm1.$hr569.0 (0.7$hx$hp~ _Okawaru accepts your kill.$h$hC&0$h$h$hPj _Key pressed, stopping explore.$h&$hR$hH _No target in view!$h$h)$ht$hE$hh1= _$hO$h~$h$ht$h$h3$h4,$hw$h$hU2=$hw$h,$h$h$h$h]$h;3$h"$h$h$h$hj-48.0 (9-$h$hj _Key pressed, stopping explore.$h$h$h^ _No target in view!$h$hh$h<0$hG$h j _Key pressed, stopping explore.$h $hh$h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h"^Key pressed, stopping explore.No target in view!$h$hh$h1$h!$h& _No target in view! _Key pressed, stopping explore.No target in view!$hO'fKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$h'$hq*$hN. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h.$h\/$h4$h&5$h9$h@9No target in view!$h#AKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hA$hZ $hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hx^Key pressed, stopping explore.No target in view!$h$h$h$hY$h%No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h&$h1)Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h7$h7$h=$hNENo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hEANo target in view!Key pressed, stopping explore.$hF$hK$hPKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$huQ$hR$hXZ$hZ$h(`$hhNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hi$hn$hsKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h#t$hw$h$h:$he$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h)$hBKey pressed, stopping explore.$hϝNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hq$h$h$hܫ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$h^Key pressed, stopping explore.No target in view!$h$Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hZ$h$h$h $h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h"$hBKey pressed, stopping explore.$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h:$h$h$h*$h$hzNo target in view!Key pressed, stopping explore.No target in view!$hfKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$hY$hb$hM^Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h$h$h0$hSNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$hQ$h]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h<$h 4$h$h\No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h2$hfBKey pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h+%4$h'*$hl-No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h-ANo target in view!Key pressed, stopping explore.$h-$h2$h(6Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h7$hn8$hB>$h>$hI$hRNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hS$hX$h]Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hi]$h^$he$hYf$hSk$hsNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ht$hey$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$hA4$h<$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h~Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h^Key pressed, stopping explore.No target in view!$h9$hޮ$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$ht^Key pressed, stopping explore.No target in view!$h$h$h$h$ha^No target in view!Key pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h\$h)$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h*^Key pressed, stopping explore.No target in view!$hQ$h$h$h$h'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hE _4=5=67=$huKn$hN`+=No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _You now have 462 gold pieces (gained 7).$ha$hcb$hb$hc$hd$hf,$hf$hej$hj$h>k$hm$hn$h(p$hgp$hp$hq$hs$h;s$ht$hAx$hx$hy$h~N _You now have 479 gold pieces (gained 17).$h$h13$h$h$h>$hl$h$h=,$h̎$h2$h$h!$h$h#$h$h$h$h;$h:,$h$h.$h,$h$h$h«,$hX$h$hf$h$h$hz$h2,$h$h_$h,$hu$hѴ$h$hA,$h$h$h-$hw$h$hc$h/,$h$hz$h$hο$h6$h$h$h$h$h$hm$h$h($h$hg$h$h$h$h7$hY$h$h<$h,$hl$h*$hsB$hd$h,$h$h ###### ###### $ha.....# #####.##.## .....####.........# ..........#......## .....####......#@# 94.0 (46.0) .....########.##........ $h{.......# #.#######.## .....#.# #.# .##.##.# #+# .##.##.# .......# ###.#### {...###$h$hE$hj _Key pressed, stopping explore.$h$h$hT^ _No target in view!$h$h%$hy.................0$hI.0).........$h.$h@$h$hj _Key pressed, stopping explore.$hP$hx$h^ _No target in view!$hm$h$h $h[ $h$hj _Key pressed, stopping explore.$hw$h$h{s _Key pressed, stopping explore.No target in view!$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h*"$h"$h%$h)No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h*$h5,$h-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h]< _$hG?X$h;@$h6A,$hA$hJB$hB,$hgC$hD$hcE$hE$hE$hF$hH,$hdH$hI$h,J,$hJ$hjK$h0L$hTL$hL$h2N$h,O$hOO$hO$h\P$h:Q$hrQ$hQ$hR$hS,$hS$hT$hU$hU$hV$hZW$h"X$h]X$hX$h^Y$h@Z$h{Z$hZ$h[$h6\,$h\$hi]$h^$hU^$h^$hS_$h`$h?`$hm`$ha$ha$h b$hGb$h)c$hc,$h[d$h.f$hJg$hg$hDh$hj$h?l,$hl$hn$hpB$hsX$hz$h{$h{$hL|$hT}$h~$h~$hG$hH$h$hW$h$h[$h۸$hf,$h?L++.......# #####....# ##.#.# ###.#  #.#  #.  #.#  ########.#  .......@.# 223.0 (29.0) .#########                    $h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hC$hB$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h_$hf$h`P _$hL$h,$h$h,$h<$h$h#,$h$hH$hB$h$h......+ +.......# ...#### ####....# #.##{ ##.#.# .... ###.# #.##<$hc{ #.# #.# # #.# #.# #.# #.# #########.#  $h#.@.......# 8.0 (5.0) $hs~#.######### #. #.#>#...## $h$hV+9.0 (6$h$h8No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a stone staircase leading down.$h$hr$hH _No target in view!$h  _$h$hX$h$hX$hR,$hӊ$h$h##.##< { #.#  #.#  #.#  #.  #.#  #.##########.# $h#.........# #.######### #.#  #.#  #@#  #.# $hMz ..#{ #### $hq $hK,34.0 (5$h–$h$hh _You sense a monster nearby. _There is a stone staircase leading down here.$hټ$hH _No target in view!$h-3$h.$h)0$h6 #.# #  ######## #........$hF7.########.# .>........##h#### h   hound (asleep)$h;p 0  A hound comes into view.$hAh.h$hB5===5.0 (1$hbH$hP_  #.#  #.# #.##########.# #.........# #.######### #.#  #.# #>#$h`QU..##.###.##....h.@.###.##### _The hound barks!$hR$hrXD.h$hX/--6$h\$h`3 _You block the hound's attack.$h] #.##.#  #.# ###  #..  #.#  #.# #.# #># ..##.###.# #.....h@.# ..##.#####$h 8 #.##.#  #.# ###  #..  #.#  #.# #.# #># ..##.###.# #.....h@.# ..##.#####  $h$h[9--$h$hɣr _A hound is nearby!$hn+7 (0.7$h$ho _You closely miss the hound. You block the hound's attack.$h߶ #.##.#  #.# ###  #..  #.#  #.# #.# #># ..##.###.# $h#.....h@.# ..##.#####$hM  #.##.#  #.# ###  #..  #.#  #.# #.# #># ..##.###.# #.....h@.# ..##.#####$hX W  $h4[ $h[ $hkd $hk r _A hound is nearby!$hk (7.4$hp $hv r  #.##.#  #.# ### $h6w s #..  #.#  #.# #.# #>#$hw  ..##.###.# #.....h@.# ..##.#####$hx  _You closely miss the hound. The hound bites you but does no damage.$h 8 #.##.#  #.# ###  #..  #.#  #.# #.# #># ..##.###.# #.....h@.# ..##.#####  $h $h $h $h! r _A hound is nearby!$h! -8.0 (0.6$h% $h( o _You closely miss the hound. You block the hound's attack.$h6 j #.##.#  #.# ###  #..$h07  #.#  #.# #.# #># ..##.###.# #.....h@.# ..##.#####$h7 W$h  #.##.#  #.# ###  #..  #.#  #.# #.# #># ..##.###.# #.....h@.# $h\ ..##.#####  $h $h$ $h1 $h  _A hound is nearby!You whack the hound!  The hound is severely wounded.$h% 3=7 (0.7$h $h&  #.##.#  #.# ###  #..  #.#  #.# #.# #># $h ..##.###.# #.....h@.# ..##.##### _The hound bites you but does no damage.$hϞ #.##.#  #.# ###  #..  #.#  #.# #.# #># ..##.###.# #.....h@.# ..##.#####   _A hound is nearby!You barely miss the hound.The hound is severely wounded.-9.3 (0.6 $h #.##.#  #.# ###  #..  #.#  #.# #.# #># ..##.###.# #.....h@.# ..##.#####$haw _The hound closely misses you.$hV #.##.#  #.# ###  #..  #.#  #.# #.# #># $h..##.###.# #.....h@.# ..##.#####  $hq$h8-$hi$h`M_The hound closely misses you. _A hound is nearby!  You whack the hound!  You kill the hound!$hE† $h.79$h$h $ $hn __Okawaru accepts your kill.$h!$h_&&0$h&$hi*$hl1j _Key pressed, stopping explore.$h1$ht5$h8H _No target in view!$hE$hVF3$hG$hI$huM: _$hQNa  You see here a hound corpse.$hT #.# #.# #.##. ###.###. #..#$hmUc##>. #.##!.. #.#.. #.## #. #>#..##.###.# #....@†..#-40.9 (1$hU#...##.###### #.#.#.$hnW|#.#.#.$hn[-1.9 (2$h _Found an escape hatch in the floor. _No target in view! _$hX$hO$hX$hФ ##.##{##.#.# .....###.#.##.##< { #.## #.# # #+# #.##.# #.# #.##.# #.# #########.# ##.###.........# ##>..##.######### #!@...#.# ##...##.# ### ##.###>#.....##.###.##.....†..#$hR#...##.######## #.# #.##..$hD+6.9 (5$h$h$hq _You sense a monster nearby.$hN$hb$h^ _No target in view!$h$h$hC$h3$h}: _$h\$h$h$h~x _C - 3 metallic silvery potions (gained 1)$h3$h0$hP  There is an escape hatch in the floor here.$h$h5 _$h$h$h,$h$h$h,$h$h$h####.#### { ###......... #####...####.....oo..####...##### ..)).......+.........+.......# #####...####>....o...####....# ##.## ...o... ##.#.# ..... ..... ###.# .##.##< ..o #.# # #.# # #'# #.# #.# #@# #.##.# #.# #########.# ##.###.........# ##>..##.#########.....#.# ##...##.# o   orc priest (asleep)### ##.###>[3$h4m#oooo 4 orcs (asleep).....##.###.##.....†..#$h52.9 (6 _C - 3 metallic silvery potions (gained 1) _There is an escape hatch in the floor here.  You open the door.  4 orcs and an orc priest come into view.  An orc is wielding a +2 dagger of flaming. The orc priest is wielding a +1 mace of pain.$hp$h$h$h`$h$h5 ,o...oo..oo.ooooooo 5 orcs (1 wandering)The orc shouts! x4; The orc priest shouts!====3.9 (7$ha$hz/. oo _An orc comes into view. It is wielding a +0 club. _Found a stone staircase leading down.  The orc shouts!$h/0b==--4.5 (0.6$h8$h C   , #...o.....#))+....oo...+ >........  ##.## ....o..   ..... ..o.. ###.#  < ... #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###>#  #.###.#  $hCv†..# _You hit the orc but do no damage.$h  , #...o.....#))+....oo...+ >........  ##.## ....o..   ..... ..o.. ###.#  < ... #.# $h0 # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>.. #.... ##...##.#  ### ##.###>#  #.# †$hO--$h$h _There are monsters nearby!You hit the orc.$hO$h$h9j  The orc is heavily wounded.$h$h .o..oo..oo$h 5-5.2 (0.7$h$h 2   , #.........#))+...o.....+ >...oo...  ##.## .......   ..... ...o. ###.#  < .o. #.#  # #.# # #o# #.#  #.# #@# #.#  $h!F#.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###>#  #.###.#  †..# _The orc hits you but does no damage.$h}  , #.........#))+...o.....+ >...oo...  ##.## .......   ..... ...o. ###.#  < .o. #.#  # #.# # #o# #.#  #.# #@# #.#  $h7#.# #.#   ##.#  ##>.. #.... ##...##.#  ### ##.###>#  #.# †$hN-$h$h _There are monsters nearby!You barely miss the orc.$h$hl$hm  The orc is moderately wounded.$h.o..oo.o$h+8 (0.6$h$hn   , #.........#))+.........+ >..o.....  ##.## ...oo.. $h  ..... ..... ###.#  < .oo #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###>#  $h#.###.#  †..# _The orc completely misses you.$haO  , #.........#))+.........+ >..o..... $hn ##.## ...oo..   ..... ..... ###.#  < .oo #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.# $hs  ##.#  ##>.. $h#.... ##...##.#  ### ##.###>#  $hT#.# †$h$h$h$hd _There are monsters nearby!You closely miss the orc.$hl(6.4$h$h    , #.........#))+.........+ >..o.....  ##.## ...oo..  $hw ..... ..... ###.#  < .oo #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###>#  #.###.#  $h}†..# _The orc is moderately wounded.$hu   , #.........#))+.........+ >..o.....  ##.## ...oo..   ..... ..... ###.#  < .oo #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>.. #.... ##...##.#  ### ##.###>#  #.# †$h $hƐ _There are monsters nearby!You whack the orc!  You kill the orc!$hߒ $h $h .o. 4 orcsOkawaru accepts your kill.$hأ $h+# $h, U.o$h0 (7.0$h8 $h; b _The orc priest miscasts a cantrip.$hP g  , #.........#))+.........+ >........  ##.## ...oo..   ..... ..o.. ###.#  < .o. #.# $hR  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###>#  #.###.#  †..# $h i  , #.........#))+.........+ >........  ##.## ...oo..   ..... ..o.. ###.#  < .o. #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>..$hF ! #.... ##...##.#  ### ##.###>#  #.# †$h 4$h $h _There are monsters nearby!You whack the orc!$h B$hX $h o..o 3 orcs$h! +7 (0.7$h $h+   , #.........#))+.........+ >........  ##.## ...o...  $h+  ..... ...o. ###.#  < .o. #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>.. $h@,  #.....#.#  ##...##.#  ### ##.###>#  #.###.#  $h, k†..# _You kill the orc!$h n  , #.........#))+.........+ >........  ##.## ...o...   ..... ...o. ###.#  < .o. #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>.. #.... ##...##.#  ### ##.###>#  #.# †$h $h $hD $h % $hk m_There are monsters nearby!You hit the orc.$h &8.3 (0.6$h $hS 5  $h , #.........#))+.........+ >........  ##.## ...o...  $hm b ..... ...o. ###.#  < .o. #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###>#  #.###.#  †..# _The orc is lightly wounded.$hG  , #.........#$hH))+.........+ >........  ##.## ...o...   ..... ...o. ###.#  < .o. #.#  # #.# # #o# #.#  #.# #@# #.# $hI  #.# #.#   ##.#  ##>.. $hJ#.... ##...##.#  ### ##.###>#  $hiJ#.# †$hQ$h\R$h5W$h^ _There are monsters nearby!You barely miss the orc.$h^$hg .o.oThe orc is lightly wounded.$hvh&9$hm$h!vp   , #.........#))+.........+$hvU >........  ##.## .......   ..... ..o.. ###.#  < .oo #.#  # #.# # #o# #.#  #.# #@# #.# $hv #.# #.#   ##.#  ##>..  #.....#.#  $h7wh##...##.#  ### ##.###>#  #.###.#  $hpw^†..# _The orc hits you but does no damage.$h   , #.........#))+.........+ >........  ##.## .......   ..... ..o.. ###.#  < .oo #.#  # #.# # #o# #.#  #.# #@# #.#  #.# #.#  $h  ##.#  ##>.. #.... ##...##.#  ### ##.###>#  #.# †$hp$h$h$h( _There are monsters nearby!You whack the orc! Lightning courses through the orc!!  You kill the orc!$hQ1k) 2 orcs$h4(9.5$h;$hDz   , #.........#))+.........+ $h}E%>........  ##.## .......   ..... ..o.. ###.#  < .oo #.#  # #.# # #)# #.#  #.# #@# #.# $hE #.# #.#   ##.#  ##>..  #.....#.#  $hFh##...##.#  ### ##.###>#  #.###.#  $hHFt†..# _Okawaru accepts your kill.$h  , #.........#))+.........+ >........  ##.## .......   ..... ..o.. ###.#  < .oo #.#  # #.# # #)# #.#  #.# #@# #.#  #.# #.#   ##.#  ##>.. #.... ##...##.#  ### ##.###>#  #.# $h<†$hQ$h$hC$h/ .......# ..#  ####.##########......... #####...########...##### ..)).......+.+... #####...####>$h.####...##.## #.......# ##. ..... #..o..# ## .##.##< #.oo###.# #.# #.# ######### ##.###.........#>..##.#########..... ##...##.### ##.###>$hQo.....##.### _There are monsters nearby!$hT$h, F.o$h .60.5 (1.0$hw$h#&    ##.......###.........#))+.........+ $h&r#>........#  ##.## #.......#   ..... #.....# ###.#  < #ooo# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.#  ##>..$h'  #.....#.#  ##...##.#  ### ##.###>#   _You block the orc's attack. The orc hits you but does no damage.  There is an open door, spattered with blood here. _Items here: ))) [ †††.$h}   ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #ooo# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.# ##>.. #.....#.#  ##...##.#  ### ##.###> $h$h$h$hThere is an open door, spattered with blood here. _Items here: ))) [ †††.  You hit the orc priest. orc priest is lightly wounded$h . $h The orc hits you but $hdoes no damage.$h08*$h  The orc priest calls down the wrath of Beogh upon you.$h]"@$hO^$h^`62-----1.1 (0.6$h h$huop    ##.......###.........#$hp))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #ooo# #.#  # #.# # #@# #.#  $h:pI#.# #.# #.#  #.# #.#  $hp ##.#  ##>..  #.....#.#  ##...##.#  $h&q### ##.###>#   _Pain shoots through your body! The orc hits you but does no damage.$hC F   ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #ooo# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.# ##>.. #.....#.#  ##...##.#  ### ##.###>$h 7 $h $hW $h $h- |M _Pain shoots through your body! The orc hits you but does no damage.whack the orc priest!  The orc priest is severely wounded.The orc barely misses you.  The orc priest hits you but does no damage.$hX. l59------=7$h.4 $h; _    ##.......##$h< *#.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #ooo# #.#  # #.# # #@# #.# $hV< o #.# #.# #.#  #.# #.#   ##.#  $h< ##>..  #.....#.#  ##...##.#  ### ##.###>#  $h< h _You writhe in agony. The orc hits you but does no damage.$h    ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  $h < #ooo# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.# ##>.. #.....#.#  ##...##.#  ### ##.###> $h 4$h2 $h _There are monsters nearby!You closely miss the orc priest.$hy d60--2.4 (0.7$h $hk    ##.......###.........#))+.........+$he  #>........#  ##.## #.......#   ..... #.....# ###.#  < #ooo# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###># $h~   _The orc priest is severely wounded.$hw T   ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #ooo# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#  $h ) ##.# ##>.. #.....#.#  ##...##.#  ### ##.###> $h $hg 8-$h $h? e _There are monsters nearby!$h nYou whack the orc priest!  You kill the orc priest!$h 9 )$h oo 2 orcs  Okawaru accepts your kill.$h+ 583.0 (0.6$h $h5 " $h    ##.......###.........#))+.........+ #>........# $h ##.## #.......#   ..... #.....# ###.#  < #)oo# #.# $h  # #.# # #@# #.#  #.# #.# #.#  #.# #.# $h 9  ##.#  ##>..$hQ   $h m#.....#.#  ##...##.#  ### ##.###>#  $h l _The orc barely misses you. x2$h2s   ##.......###.........#))+.........+ $htb#>........#  ##.## #.......#   ..... #.....# ###.#  < #)oo# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.# ##>.. #.....#.#  ##... ### ##.###> $h"~4$h̓$hz _There are monsters nearby!$h&6$h$h    ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  $h< #)oo# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###>#   _You hit the orc but do no damage. The orc hits you but does no damage. x2$hO   ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #)oo# #.#  # #.# # #@# #.#  #.# #.# #.#  $h*#.# #.#   ##.# ##>.. #.....#.#  ##... ### ##.###> $h$hQ$h$h _There are monsters nearby!You whack the orc!  You kill the orc!$h8)   orc$h:!(4.2$h)$h+P _Okawaru accepts your kill.$h1H   ##.......###.........#))+.........+ #>........#$hAJ  ##.## #.......#   ..... #.....# ###.#  < #))o# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.#  ##>..  #.....#.#  ##...##.#  ### ##.###>#   $h   ##.......###.........#))+.........+ #>........#  ##.## #.......#  $h ..... #.....# ###.#  < #))o# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.# ##>.. #.....#.#  ##...$h ### ##.###> $h4$h$hq _An orc is nearby!$h&8$h$hT '    ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #))o# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.#  ##>..  #.....#.# $h  ##...##.#  ### ##.###>#   _You barely miss the orc. The orc barely misses you.$hd5   ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #))o# #.#  # #.# # #@# #.#  $h+#.# #.# #.#  #.# #.#   ##.# ##>.. #.....#.#  ##... ### ##.###> $ht4$h$h  _An orc is nearby!You hit the orc.$hs[1=5.5 (0.7$h$h:    ##.......###.........#))+.........+ #>........# $h< ##.## #.......#   ..... #.....# ###.#  < #))o# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#   ##.# $h/ ##>..  #.....#.#  ##...##.#  ### ##.###>#   _The orc is severely wounded.$his^   ##.......###.........#))+.........+ #>........#  ##.## #.......#   ..... #.....# ###.#  < #))o# #.#  # #.# # #@# #.#  #.# #.# #.#  #.# #.#  $ht ##.# ##>.. #.....#.#  ##... ### ##.###> $h8|$h|$hY$hC _An orc is nearby!You hit the orc.  You kill the orc!$hC)$h#-6.1 (0.6$h$hC _Okawaru accepts your kill.$h?$h<0$h$hj _Key pressed, stopping explore.$hc$h,$h{ _No target in view!$h$hR4$h$hf _Key pressed, stopping explore.$hK$hi^ _No target in view!$h$h$h4$h$hj _Key pressed, stopping explore.$h$h$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$hm4$h $hoNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hPKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h5#4$h:($h3No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h3$h:$h?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hC@$h A$hzJ4$hP$h\ZNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hZ$h`$hCdKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$he$h2m4$h r$hxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h@y$h|$h=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hg4$h1$hlNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hYKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hנ$h̡$h^$hԨ$h$hCNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hٵ$h$hhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$h$h4$h$h*$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$h$hxKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h$h$hG$h $h#No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h$$h'$h}-Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h$.$h/$h'7$h7$h}A$hMNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hFN$h R$hUKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hV$hV$h^4$hh$hƈNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$ȟ$h$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.$huzNo target in view!Key pressed, stopping explore.No target in view!$h+$h$h$h$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hI$hq$hٻ^Key pressed, stopping explore.No target in view!$h9Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $hJ$hJ$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hy$hFBKey pressed, stopping explore.$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hx$h$h5$ha$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $hj Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h/ $h $h 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hb! $hbS $hX Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hX $hZ $hf 4$hi $h]u No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h+v $h!} $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h{ $h8 4$hڛ $hr No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h! $hO $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h6 $h 4$h) $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h| $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h' $hq $h 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hJ $h $h$ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h% $hT' $h/ $he3 $h6 $hB No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hC $h@L $h;Q Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hQ $h#S $ho^ 4$he $h+p No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hp $h1{ $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $h 4$hR $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hN $hr $ha Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h I$hE : _$h 2=$h $h $hR ,$h $hn ,$hO $h $h %3$h $h ,$h $h ,$h $h Q4$h B$h ,$h $h K5=$h $h $ht ,$h  $h} ,$hv $h< k6=$h2 $h+ ,$h $h ,$h $h $h %7$h $h8" ,$h$ $h9( ,$hO) $h. 98$hS/ (=$h1 $hf 4-87.1 (21.0) $hg 8-$h $hl No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$h $h] Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h, $h u0.0) No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hz 4 _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h % _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h 4$h $hf No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h ^Key pressed, stopping explore.No target in view!$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $hP $hM $h' No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h( $h30 $h"4 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h4 $h; $hC J$h\I No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hM $hQ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hQ $hyR $h^Y 4$h1d $hn No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hp $hdt Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hJv $h 4$hK $hF No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $ho Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hP $hS $hǣ $hα $hM No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h _No target in view!Key pressed, stopping explore.$hb $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hc $hQ $h 4$h $h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hs $ht Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h 4$h $hs No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $hq Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h $hL 4$hd* $h4 ^No target in view!Key pressed, stopping explore.$h5 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$hV5 $h> Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$hY  _$h_ B$hj A9.1 (2$hap $hU| No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.$hA $h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!$h6 $h> $h <0$hɘ $h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.$h $h $h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!$h $h 3$h $h r9= _$h ,$h $h ,$h' $hE <70$h $h $h $h $h ,$h $h ,$h $hT $h K1=$h $h ,$h $h ,$h 2=$h3Q3$h,$h $h ,$h $h $hnD4=$h$hB$hj,$h$hk5=$h>$h!,$h$$h'$h,g6$h/$h:1,$h3$hI6,$h8$h#<a7=$h=$h[C$hG,$hJ$h0W6M##.###.#.###.......# ##.....###..#  ####.##########......... #####...####$hX####...##### ..)).......+.+... #####...####>.####...##.## #.......# ##. ..... #.....# ## .##.##< #)@)### ##)## #.##.# #########.###.## _No target in view! _$hWX;_ Things that are here:$h]  #.##.##.# #.#.#.###.# #.# ##.....###.#$h=^- ####.######.#####...####.####....)).+.+.##...####>.####....# ##.## #.# ##.#.#$h^ ..... #.....# ###.# .##.##< #@))# #.# # #.# # ##)## #.# #.# #.# #.#$hi_ #.# #.# #.# ##.###.#  ##>..##.# #.....#.# ##...##.#  ### ##.###>#a +0 short sword; a +0 chain mail; an orc corpse$hg1316.1 (27.0)$h4h37.1 (28 _$h&l$h{  Things that are here: _a +1 mace of pain; an orc corpse$hL|$h$h:^ _No target in view!$hņ$h$hA0.0) $h/$hT _Key pressed, stopping explore.$hϦ$hH _No target in view!$h3$hL$h ,$h: _$h$h$h:9=$h@$h`$h,$hy$h $h$hr$h$h5$h,$h@$h3 $h ,$hM$h$h,$hW$hy$ho"B$h'$h*,$h-$h*  #.......########.##.......... #.#.......# #.#######.###. #.......#.# #.# #  ###.##.##.# ##+## #.#.#... #.##.##.# ##...## #.#.#.## #.......# ##.....#... ####.######.......####..... #########...####.........####...# ......)).......'@........+.......26.1 (9 #########...####>........####.... ##.## ##.......## ##.#. ..... ##.....## ###..##.##< ##)))## #.# #.# # [$hJ1`34m##)## #. #.# #.# #. #.# #.# #########.  ##.###.........  _You open the door. _Key pressed, stopping explore. _No target in view!$hDI$hJ$hK$hN: _$hGU@  There is an open door here.$h0Y$hY _$he\$hf`$hc,$h%f$hi$hl,$hrn$h\s$hv,$hGx$h{$h~,$h$h$h,$h$hJ$h*,$h$h$h˜,$hٞ$hɥ$hi,$h $h!P  There is a stone staircase leading up here.$h$h{ _$h:$h־## #.......# ##.....### .# ####.######.......####. .###########...####.........#### .........)).......'.........+. ).##########...####>........####. #.# ####.######.......## ## #.# #.......# ##.....## # #.# #.##.##<# ##)))## #.# # #.##@# ##)## $h37.1 (11.0).# #.##.# #.# #.# #.##.# #.# ####### #.# #.##.# ##.###..... #.# .....# ##>..##.##### #.# #. ### #.....#.# #.#  ##...##.# ..# ### ##.###> ###.....##.###.#$hO$h$hLj _Key pressed, stopping explore.$h$hf^ _No target in view!$hBI$h$h$hk$ _$h$hs$h,$hk$hF$h ,$h$h$h ,$hr $h $h ,$h $h$hw,$h$h$h,$h$h$h,$h$h'$hi,$h$h$hk,$h$h $h,$h$h~$h$h$h$h$h ,$h $he!$h",$hN"$h"$h|#,$hj$$h%$h%,$h-&$hU$hh$hj,$hj$hron$h4p,$hp$hr$hsB$h"u$hv,$h;w$hjx$hy,$hz$hA|$h}$hn~$h$h$hH,$h$h #...##.##### ######.#$h֋ #.##### #.....# #.###.# #.###.######.#  ####.##.........#  .........######.#  ##....@.# 81.1 (44 #.....###  ##...# ##.#$hm #. # $hq$hܝ _Key pressed, stopping explore.$hH _No target in view!$h_$hƲ$hT$ _$h3,$h$h$h$h$h,$h$h¾$h`B$h0$hC,$h$hv$h&,$h$h$h,,$h$hx$h$h:$h$h6$htB$h4$h,$hc$h$h,$h.$hm$h,$h$h4$hb,$h%$h+$hB$h$hG$h$h,$hi$h.$hF$h$h$h$h,$hA$h$h,$hb$h+$hF,$h$h$h,$h $h$h,$h$hI$h$h3$h$h$h ,$h $h $he,$h3$h$h,$h$hM$h##.# #.#...# #.## #...#.# #.####...# #+###.## #...## #.# #.....##. #.# #...... $h C###...#.##....... ................. ###........411.1 (30#...#.###.....[#.#.... .$...#.###.# ...## ... +## #.##.#$h'&$h&,2.1 (31$hi*$h0F _Found a ring mail.$hX1$h4$h26H _No target in view!$h^3$hPd$h`g$hi$hj$ _$hCon$hp$hjr,$hs$h)t$hu,$h-v$hy,$h{$ha~N _You now have 496 gold pieces (gained 17).$h3$h̀$h$h,$h$hЎ  ##.## ##...##  # #.# ##.....## ##. #.###.......## ###...#.##.........# ...................+ ###................# #...#.###.....[.# #.#.....## #.###.###.#.@.## 9.1 (7.0)# ......##'## #.######.# $hg&#.# #.# #.# .<. ...... _You open the door.$h˔q _Found an escape hatch in the ceiling.$hV$h$hH _No target in view!$hR3$h2$h$hH$h": _$hZ#$hY&,$h'$h3A  You see here a +0 ring mail.$h5$h6 _$h6$h :$h<,$h=$hX@$hG#.##### ##.##  #.#...# #.#  #...#.# #.#  ###...# ##+##  ##.## ##...##  # #.# ##.....## $hHd##. #.###.......## #...#.##..####o.. ................@'....o. #................####.o. #...#.###.....[.# #.#............## #.###.###.#...## # ......##'## o   orc warrior (polearm, asleep)#.######.# o   orc priest (asleep)#.# #.# o   orc (asleep)#.#$hQ 23.1 (4  You open the door.  An orc warrior, an orc priest and an orc come into view.The orc priest is wielding a +1 hand axe of electrocution.$hR$hsSh  The orc warrior shouts! The orc priest shouts! You hear a shout! x2$hS$h6[ooo..oo)oo   orc wizardo   orc$h[5===4.1 (5$h(a$ht #.##### ##.## #.#...# #.# #...#.# #.# ###...# ##+## ##.## ##...## # #.# ##.....## . #.###.## # ...#.##.####o..#$hbv=..oo. ..####..o# ...#.###.....[.## o .#..## .###.###.#...##  ......##'## #.######.# o 2 orc priests (1 polearm, 1 wandering)#.# #.# #.# _An orc wizard comes into view. It is wielding a +2 dagger of venom.$h#~  An orc priest comes into view. It is wielding a +0 trident.$h9$h$h$h$h.ooooo.o)$h3-5.1 (1$h% $hD`_The orc priest shouts! _There is an open door here.$hj) ##.## #.# #.# ##+##  ##.## ##...## # #.# ##.....## ......## # .......####...# $h*c.......@.ooo... .......####.oo# ....[.## . .....###...##  ##'##  #.#  #.# #.# #.#$hm ##.## #.# #.# ##+##  ##.## ##...## #.# ##.....## ......## # .......####...# .......@.ooo... .......####.oo# ....[.## . .....##...#  ##'##  #.#  #.# #.# #.#-$h .##### ##.## .#...# #.# ...#.# #.# ...# ##+##  ##.## ##...##  #.# ##.....## . #.###.## ## #.##.####...#'@ooo...#####.oo#.#.###.....[.## #. #.## ###.###.#...##......##'## #.######.# #.# #.# #.# _There are monsters nearby!$h8$hIoo..$hX.-6$h$h8 _You block the orc priest's attack.$h% ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####...## ......'@oooo..# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.#$h|  ##.## #.# #.# ##+## $h ##.## ##...##  #.# ##.....## .....## ## ......####...## ......'@oooo..# ......####o..#. ...[.## #.. .......##  #'##  #.#  #.# #.# #.#$hN-$hb$hz _There are monsters nearby!$ha,$hooo.o$hݤ+7 (0.6$h$h6  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _You barely miss the orc priest. The orc priest completely misses you.$h}L  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. $hM ...[.## #.. .......##  #'##  #.#  #.# #.# #.#$hU 4$hz^ $hl _There are monsters nearby!7.3$h(u $hv V _You closely miss the orc priest.$hG A ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.#$h8!  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## $hK" .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'##  #.#  #.# #.# #.#$h) $h) $h: $h,E _There are monsters nearby!You barely miss the orc priest.$hF -8.0 (0.7$hM $h W   ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. $hW ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _The orc priest hits you but does no damage.$h  ##.## #.# #.#$h 9 ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'## $hJ #.#  #.# #.# #.#$h $h $h $h % $h? _There are monsters nearby!You hit the orc priest.  The orc priest is lightly wounded.6 (0.6$h $h ( R  ##.## #.#$h(  #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...## $h) #'##  #.#  #.# #.# #.# _The orc priest hits you but does no damage.$hQ ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. $hc.......##  #'##  #.#  #.# #.# #.#$h$h$h $h _There are monsters nearby!You barely miss the orc priest.$h(9.2$h$hq  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## $h......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _The orc priest is lightly wounded.$h1E( ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'##  #.# $h^F #.# #.# #.#$hN4$hiU$hpc _There are monsters nearby!You barely miss the orc priest.The orc priest is lightly wounded.$hh$h/$h-$9 (0.7$hu$hb _The orc priest miscasts a cantrip.$h^  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## $h; ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.#$h  ##.## #.#$hã #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....$hb...##  #'##  #.# $hW #.# #.# #.#$h$h$hڵ$haVM_The orc priest miscasts a cantrip. _There are monsters nearby!  You closely miss the orc priest.The orc priest is lightly wounded.$h$hUJ[  The orc priest miscasts a cantrip.$hK$hO:*$h# (invisible)  The orc wizard mumbles some strange words.$hu oThe orc wizard flickers and vanishes for a moment.  The orc priest calls down the wrath of Beogh upon you.$he63-----==30.6$h$hM  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## $h......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _Beogh smites you!$hY ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'##  #.#  #.# #.# #.#$hc$hc$hj$hw _There are monsters nearby!You hit the orc priest but do no damage.--1.2 (0.6$h$h؇  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . $hj.....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# $hN#.# _The orc priest is lightly wounded.$h   ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'##  $h^ #.#  #.# #.# #.#$h+ O--$h1 $hC _There are monsters nearby!You closely miss the orc priest.The orc priest is lightly wounded.$hTH 8*$h0  The orc priest mumbles some strange prayers to Beogh against you.$hƧ @47----------8$hE $h  ##.## #.# #.# ##+##  ##.## ##...## $h  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _Pain shoots through your body!$hX  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  $hnY #'##  #.#  #.# #.# #.#$h_ $h_ $hg $hx _There are monsters nearby!You hit the orc priest.$hz (2.4$h $h  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .$h  .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# $h x#.# _The orc priest is heavily wounded.$h"Z ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....$h"$Z...##  #'##  #.#  #.# #.# #.#$h,$hC-$h5$hQK _The orc priest is heavily wounded. _There are monsters nearby!  You hit the orc priest.  The orc priest is almost dead.The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!$hNQ:*$h*&$hllo35---------==3.0$hr$hQ}  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##$hM...##  #'##  #.#  #.# #.# #.# _The orc priest calls upon Beogh to heal the orc priest.$h ##.## #.# #.# ##+##  ##.## ##...## $h #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'##  #.# $h #.# #.# #.#$h!$hj"$h*$h:z _There are monsters nearby!$h!<$hJ$hR  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## $hT......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _You are too injured to fight recklessly!$h  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....##$h .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'##  #.#  #.# #.#$h4 #.#$h$h$h$hi z _There are monsters nearby!$h- $h?$ht  ##.## #.# #.# ##+## $hE ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.#$hY #.# _You are too injured to fight recklessly!$hѶQ ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. $h`c.......##  #'##  #.#  #.# #.# #.#$h$h$h$hz _There are monsters nearby!$hf$h4$h ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## $h......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'##  $h_#.#  #.# #.# #.#$h4$hi$h<You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h1$h1$h1 ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##$hb...##  #'##  #.#  #.# #.# #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hh  ##.## #.# #.# ##+##  ##.## ##...## $hh  #.# ##.....## .....## ## 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......####o..## ......'@ooo...# ......####o..#. ...[.## #.. .......##  #'## $hu #.#  #.# #.# #.#$h| $h} $h@ $hɔ You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hƝ $h#  ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. $h ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h< ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## $h=......'@ooo...# ......####o..#. ...[.## #.. .......##  #'##  #.#  #.# #.# #.#$hG4$hJ$hUYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hV$h[$hb ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## $hpc......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.# _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$h|S ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# $ha......####o..#. ...[.## #.. .......##  #'##  #.#  #.# #.# #.#$h4$h$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$hYou are too injured to fight recklessly!There are monsters nearby!$h$hcThere are monsters nearby!You are too injured to fight recklessly!$h!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!$hA ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## . .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....##...##  #'##  #.#  #.# #.# #.#$he ##.## #.# #.# ##+##  ##.## ##...##  #.# ##.....## .....## ## ......####o..## ......'@ooo...# ......####o..#. ...[.## #.. ....$hQO...##  #'##  #.#  #.# #.# #.#$hj$h$hJ$hۤYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!$h$h$h$h>a Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone$h0%  a - Heroism2 MP, Piety-0% [?] toggle between ability selection and description.$h? $h N.##### ##.##stairs the Basher .#...# #.#Formicid of Okawaru ***... ...#.# #.#$hq Health: 35/77 ==========-------------- ##...# ##+##Magic: 13/13 ========================##.## ##...##AC: 21Str: 24#.# ##.....##EV: 8Int: 9 . #.###.......## ##SH: 6Dex: 13 ..#.##.........####o..##XL: 10 Next: 78% Place: Dungeon:7 ...............'@ooo...#Noise: ===------  Time: 7433.0 (0.0) ...............####o..#.A) +1 whip (elec) ..#.###.....[.## #..Abil: Dig #............## ###.###.#...##......##'##[14;$hs 38Ho   orc warrior (polearm)#.######.#oo 2 orc priests (1 polearm)#.# #.#o   orc wizard (invisible)#.#o   orc _There are monsters nearby! _You are too injured to fight recklessly! _There are monsters nearby! _You are too injured to fight recklessly! _There are monsters nearby! _You are too injured to fight recklessly!$hr $ho Are you sure you want to shaft yourself? Y - Yes  N - No$h$h.##### ##.##stairs the Basher .#...# #.#Formicid of Okawaru ***... ...#.# #.#Health: 35/77 ==========-------------- ##...# ##+##Magic: 13/13 ========================##.## ##...##$hAC: 21Str: 24#.# ##.....##EV: 8Int: 9 . #.###.......## ##SH: 6Dex: 13 ..#.##.........####o..##XL: 10 Next: 78% Place: Dungeon:7 ...............'@ooo...#Noise: ===------  Time: 7433.0 (0.0) ...............####o..#.A) +1 whip (elec) ..#.###.....[.## #..Abil: Dig #............## ###.###.#...##......##'##o   orc warrior (polearm)$hlE#.######.#oo 2 orc priests (1 polearm)#.# #.#o   orc wizard (invisible)#.#o   orc _There are monsters nearby! _You are too injured to fight recklessly! _There are monsters nearby! _You are too injured to fight recklessly! _There are monsters nearby! _You are too injured to fight recklessly!$hj6=--4.0 (1$h= $h _The orc priest hits you but does no damage.  You begin to dig a shaft. You continue digging a shaft.$hF--5.0 (2$h# _The orc priest barely misses you.A shaft appears beneath you!  You fall into a shaft and drop 2 floors!$h,/  --more--$hA9-Generating dungeon...o\\/o/ building the Dungeon \o\$h < /o/$hj $h stairs the Basher#. .....Formicid of Okawaru ***...#.#..#.#Health: 36/77 ===========-------------$h #......# .Magic: 13/13 ========================......#.#AC: 21Str: 24........#EV: 8Int: 9#......#SH: 6Dex: 13#.....#XL: 10 Next: 78% Place: Dungeon:9#@#Noise: =--------  Time: 7435.0 (2.0)#.#A) +1 whip (elec)#.#Abil: Dig$h  .....###.#...... _You are too injured to fight recklessly! _The orc priest hits you but does no damage.  $hp You begin to dig a shaft. You continue digging a shaft. _The orc priest barely misses you.A shaft appears beneath you!  You fall into a shaft and drop 2 floors!$hu $h& 9{$h? 3-8 (2.8$hJ $h 7 _The shaft crumbles and collapses.$h $h 3$h +7$h $h 98$h $h ,$hW $h $h0 $h $h i9=$h $h $h $h $hd ,$h $h $h L40=$hv $hN ,$h $h} ,$hO $h O1$hl $hL $h $h# $h ,$h9 $h $h3 S2=$h $h ,$hq $h ,$hM $hi! $h! a3=$h3# $h# ,$h% ,$h*& $hz' $h ( 94$h( $h'+ ,$h+ $h. ,$h4/ $h1 ,$h2 $h4 $h 5 S5=$h|5 $h7 ,$h7 $hx8 ,$h9 $hI; $h; K6=$h< $h> $h&? $ht? $h@ ,$huA $hB $hC O7$h8D ,$hD $hE ,$h{F $hcG $hG O8$h#I ,$hI $hJ ,$hhK $h{L $hM i9=$hO B$hP B$hQ b50=$hR $hT ,$hrU $hW $h7X $hX $h\[ $h[ 91$h\ $h^ ,$hh_ $h\` ,$h` $ha i2=$hb $hc ,$hWd $hie ,$he $hg $hg $hqh $hj a3=$hj $hk ,$hSl $hm B$h`o O4$ho $h`r ,$hs $ht $h;u $hu $hHx d55=$hx $h{ $h{ $h| $h} ,$h~ $h $h W6=$h $h̃ $h6 $h $h ,$hq $h" ;7$h $h ,$h@ $h ,$ho $hE $h K8=$hp $h6 ,$h͖ $hw ,$h $h $h; N9=$h $h5 $h $h $hX ,$h, $hH $h, <60$h/ ,$h $h ,$h2 $hï ,$hn $h< $hƲ K1=$h+ $h ,$h6 $hY ,$h $h߼ $hn d2=$h ,$h7 $h ,$h $h $h %3$h $h $h $hE $h $h $h $h $h> %4$h $h $h ,$h2 ,$h $h $h a5=$h $h $h; $h $hi $h $h $h? U6=$h $h ,$h $h ,$hc $h $h %7$hp $h B$h ,$h $h $h Z8=$h ,$h $hN ,$h $h ,$h $h< k9=$h $h,$hP$h,$h$h<70$h$h,$h& $h ,$h $h $hfK1=$h$h,$h$h,$h!$h$hsk2=$h$hK,$h,$hB$h;3$h$h,$hC $hQ",$h"$hz%94$h&>=$hL(,$h($h*$hb+$h+$h.$h&/N5=$h/$hH2,$h2$h4,$hK5$hu6$h(7;6$h8,$h8$h:,$h:$h<,$h<$h}A - _You start resting.$hF2561.8 (126.0)$hGZ7=27$hxJ$hDM" _HP restored.$hM5.....#.##.#..... #.#..#.# O#......# ..##......#.# ...#.#.@...##.##..##.# .##.# #{.....# O   two-headed ogre (asleep)##.#......$h  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.$h.OO==3.0) $h$hP _The two-headed ogre shouts in stereo! You hear a shout! x2$h/ I.. ...#.#.#.....#.##.#..... #.#..#.# .K......# O.$h #####.# ......#.#.....##.##..# #.# #.##.# .#{... .#..# #K   kobold (missile, wandering)##.# $h  A kobold comes into view. It is wielding a +0 whip.$h $h .{.KK   kobold (missile)4$h $h ( _The kobold shouts!$hTuL. ...# # #. ...#.#.# .....#.#.# #.#......  #.#..#.# .. #......#{.K#####.#.......#.....#......##.## #.....## #.##..# #.# #.# #.# .#{....# ..# ###.#$hx$hl,{OO   two-headed ogre$hK/--5$hʌ$h .......# # # ......#.#.# .....#.#.# #.#...... #.#..#.# .. #......#,{K.####......#O#.#.#......##.##. #.....##.. #.##..#.# #.# #.#. #.# .# {... .# ..# #  ##.#$h$hȩ$hʲ$h\.KOK   kobold (missile)$hQ]=--6$h$h$hX  .......# # # ......#.#.# .....#.#.# #.#...... #.#..#.# .. #......#,.K.####......#K#.O.#.#......##.##..#.....##. ....#.##..# .##.##.# $h19;17H$h?$hA$h'KF...O.K.K   kobold (missile)$hK.=3$h7R$hUV _The bullfrog closely misses you.$h` #....# # # ###..........#.#.#.............#.#.# ###.......#.#......$h ...#...# #.#..#.#  #.###.#..# #......#,.K #.####......#.# #.@.F...O.K......# #.#......## #....##..#.....## ##.......#.##..# .....##.##.# #.# .........##.# .# .###.#.##..... .# #.........# #  ##.#$h$h$h$hF...O.K.K   kobold (missile)4$h$h 6 _You block the bullfrog's attack.$h.y  ..  #..........# # # ###..........#.#.# .............#.#.####.......#.#......  ...#...# #.#..#.#  #.###.#..# #......#,.#....@...#####.##.....#..F...O.K.......##.#.. #........#......###. #....##..#.....### ##.......#.##..# .....##.##.# #.# .........##.# .#.###.#.##..... .#[4$hz %0m#.........# # F....OK.K   kobold (missile)The bullfrog attacks as it pursues you!5 _The bullfrog hits you but does no damage.$h  .... #..........# #  ###..........#.#. .............#.#. ###.......#.#...... ...#...# #.#..#.# #.###.#..# #......#, #...@.F..####......#. #.....#......OK. #.#...#.#...... #...#....##.#.....## #...##.......#.##..#.........##.##.# #.####..........##.# .##.###.#.##..... .#  #.# $h ##$h $h L  The bullfrog attacks as it pursues you!$hA $hA F.OK.K   kobold (missile)$h &6$h X _The bullfrog hits you but does no damage. x2$h .... #...# # ###..#.###+ ....#.#... ###.......#.#.. ...#...# #.#..#.# #.###.#..# #......# #..@.F...####......# #.....#.....OK #.#...#..#......# #...#....##..#..... #...##.......#.##..# .........##.##.# #.# ###..........##.# .# #.###.#.##..... .#  #.# #$hw+F...O.K.K   kobold (missile)$h,.-7$h1$h4$hƬh. #. .....##. #.# ... ###.#. ##+#.. .#.$h .....###.#.# ... ...#...# #.#..#. #.###.#..# #...... #.@.F....####...... #.....#...O.K #.#...#........# # #...#....##..#..... #...##.......#.##.. .........##.##.# #. ###....##.# . #.###.#.##..... . #.#$hY$h$hW$hV$hϼF...OK..K   kobold (missile)$h%=$h 8$h!$hY _The bullfrog completely misses you.$hY] #..#  . #..# .... ##..# #.# .... ###.####+#... .............##......###.......#.#..#..........#...# #.#..# #@###.#..# #$hZ #..F.....#### #.....#..OK.... #.#...#........##.#...#....##..#... #...##.......#.### .........##.##.# ####..........##.# #.###.#.##.....$h^$h.`L  The bullfrog attacks as it pursues you!$hb$h@jF.OK.$h7k&9$hFq$ht? _The bullfrog hits you but does no damage.$h؇S .... #..#  . #..# .... .##..# #. ....####.. ###+#.............. ####.......#.#..#....@.....#...# #.#$h<#....#.###.#..# #######.F......#### #.....#.OK..... #.#...#........# #.#...#....##..#... F   bullfrog . #...##.......#.#### .##.##.####..........##.#$h$h{F....{{$h'80$h $hA6 _You block the bullfrog's attack.$h ... ... . #..# { . #..# .... .##..# # ....#### ###+#....... ####.......#.# #..........#...# #.# #....#F###.#..# #######.....{..#### #.....#{OK..... #.#...#........# #.#...#....##..#.. . #...##.......#.### .##.##.#$h$hq$h$h4F.###K{...K   kobold (missile)-1$h}b`#.#.$hc# ..#F###.........'F 2 bullfrogs (1 asleep)$hOl  You open the door.  A bullfrog comes into view.  The bullfrog gives a loud, deep croak!$ht . FO.O   two-headed ogreFF 2 bullfrogsK   kobold (missile)The bullfrog hits you but does no damage.$hGzA((((($h7 .....  $h_The kobold throws a stone. You block the stone.===2$h/ $h 6 _You block the bullfrog's attack.$h #..#  #.. ... #.. ... # ...#..# ###.###.##..# .... ........##..# #$hm#..F......#### ###@#....... #......###.......#.# #....F.....#...# #.# #....#.###K#..# #######..O.....#### #.....#.OK..... #.#...#........# #.#...#....##..#. . #...##.......#.$h$hA$h$h$h .FF....K.O.$h!0---3$h%$h'Q _There is an open door here.$h  You hit the bullfrog. Lightning courses through the bullfrog!  The bullfrog is almost dead.The bullfrog completely misses you.$h W=--4.4 (0.6$h $h ? _The bullfrog hits you but does no damage.$h &  $h'RYou hit the bullfrog.  You kill the bullfrog!$h $h4Y Okawaru accepts your kill.$h$h.K.O.   bullfrog$h66815.1 (0.7$hv,L _You block the bullfrog's attack.$h ..# #..#  #..# ... #..#... # ...#..# $h ####.###.##..# .... ...##..# ##...@.....#####.###'#........ #...F..###.......#. #.......K..#...# # #....#O###.#..# #######........#### #.....#.OK..... #.#...#........# #.#...#....##..#$h$hn$h$h F.O.K..$hK   kobold (missile)-6.1 (1.0$h$h$hq($hs! ..# #..#  #..# ... #..#... # ...#..# #####.###.##..# .... ....##..# ######.........#####.###F#........#......###.......#... #....O.K...#...# ##... #....#.###.#..# ##.. ######........####### #.....#.OK..... #.#...#........$hxb  The bullfrog attacks as it pursues you!$h~N  The bullfrog hits you but does no damage.$hBVF'O$h.K.K   kobold (missile)$hg]3--=7$h$hJ, _The bullfrog hits you.$hؽv#.#. ..#.. #..###. #..# ..... #..#... #. ...#..##.###.##..# .......##..# #$h#...F.....#### #.###'# ...#...O..###. ....#.....K....#...# #....#....#.###.#..#  #....######.. ##### #.....#.OK #.#...#$hB$hF.{.K.$h*F   bullfrogK   kobold (missile)-8$h$hG$hZ f #..# #..# ..# ....#..# ##..##..# ... ...##..#... #.< ...#..##.###.##..# ....#.F..##..# ##.#### #.###'# ...#..{.K.### ....#.........#...# #....#....#.###.#..# #....######.. ###### #.....#.OK #.#...#$h $h $h H  Found a stone staircase leading up.$h F.O.K.O   two-headed ogreF   bullfrogK   kobold (missile)$h- D=9$h $h" ? _The bullfrog hits you but does no damage.$h  #..# #..##..# ....#..# ##..##..# ... ...##..#...$h  #.<....#..# #.###.##..#  #.F...##..# # #.#### #.###O# ...#...K..### ....#..........#... #....#....#.###.#..# #....######. ###### #.....#.OK.. #.#...#$h $hÒ $h̓ $hܜ F..OK.K   kobold (missile)$h $h, `4=-90$h $h } _The bullfrog attacks as it pursues you! The bullfrog barely misses you.$hq E#... #..# #..##..# ....#..# ##..##..# ...##..#...  #.<....#..# #######@###.##..# .#......F....##..# #.#######...O.....#####.###K#........#......###.......#..........#.#....#....#.###.#..# #....######........######## #.....#.OK$h $h $h{ OK'  The bullfrog barely misses you.$h &1$h $h ? _The bullfrog hits you but does no damage.$h b#.## #... #..# . ##..##..# .. ....#..# #.##..##..# #.....##..#...  #.@....#..# #######.###.##..# .... #......F.O..##..# #.#######...K.....#####.###'#........#......###....... F   bullfrog....#..........#...##....#....#.###.#..##....######........###$h $h% F.{O.{The bullfrog attacks as it pursues you!$hl &2$hh $h _The bullfrog hits you but does no damage. _There is a stone staircase leading up here.$hhJ$hlM _You can't go down here!$h f4$hkO###KFO..O   two-headed ogreK   kobold (missile)3$h?   .....# .....# .....# #....#  #....#  #....+  +....# 8 #@...#  #......#  $hm@ #......#  #......##F...[.##......#F   bullfrog (asleep) #....... ...##+#.. _The bullfrog hits you but does no damage.$hB r =You climb upwards.$h!I aFF$h <5==8 (1.7$h~ $hP _The bullfrog gives a loud, deep croak!  Found a helmet. _There is a stone staircase leading down here.$h.....# .....# .....# #....# #....# #....+ +....####>...##.@....# #......# #......# #F[.# #......# #........ ...##+#... ...# ...$hL $h':F.$h (----4$h(0 _$h/$h31$h#++....####>...$hF...[.......##+#... . $h$h~3-=--5$h$hM _The bullfrog hits you. You block the bullfrog's attack.$hPq4=6.5 (0.7$hV$hYx _You completely miss the bullfrog. You block the bullfrog's attack.$hd1C7.3 (0.8$h18$h:u _You closely miss the bullfrog. You block the bullfrog's attack.$h  You whack the bullfrog! Lightning courses through the bullfrog!  You kill the bullfrog!$hF†$hsi*=3=9 (0.6$h$h _Okawaru accepts your kill. You can now speed up your combat.$h4$h$hH _No target in view!$hu4$hK$hH _No target in view!$hB4$hTH$hLKH _No target in view!$h4$h$hC/^ _No target in view!$h$h$h$h,H _No target in view!$h _No target in view!$h} .....# #....# #....# #....+ +....# ###>...# #......# #......# #.†@...# #....[.# #......# #.....##+#........# .#....# #.... $h $h =--8.9 (1.0 _$h1 $h $h2$#....# #....# #....+ +....# ###>...# #......# #......# #.†....# #...@[.# #......# #.......##+#.....#....# .#....# #.... #... .$hO8{5--9$h",#....# #....# #....+ +....# { ###>...# #......# #......# #.†....# #....@.# #......# #.. #....##+#.....#....# .#....# ..$h-#.... ..#... ..$hC$hD(600$hWI$hOn __You see here a +0 helmet.$h%)3$h*$h,$h-$ _$h2$h5Q6$h7,$h8$h;,$hv=$h?a7=$h...# #......# #......# #.†....# $hM#....[.# #.....@# 5.9 (5#.......#....##+#.......#....# .......#....# .#.... <#... .. ..$hT$hU+6.9 (6$h[$ha9 _Found a stone staircase leading up.$h3$hA$h$h,$h,$hwB$h$ho$ho9=$h$h$h,$h$h$h{ _You open the door.  There is an open door here.$h $h@  _$hY $h $hg B$h( $h* $h+ $h- $h0 $h3 $h3 $h4 $h7 $h> n$h? ,$hB $hD ,$hE $hJG $hHI ,$h-J $hJ $hL ,$h[M $hO $hQ ,$hkR $hnT $hU $h}V ,$hY 7 _You open the door.$hZ 3$h[ $h\ $h^ ,$h_ $hc %  $hyd There is an open door here.$h $h} ,$h_ $h $h ,$hW $h $h There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.$h H    # #..# .# .....#  #. #..+ . .....# .. #..# .# .....# $hy ##..##.#### #....# ....... #....# ............ #....+ ......[.. +....#  #@## ###>...#44.9 (38.0)  ######..# #......#  #.......# #......#  #.......# #.†....#  #.......# #....[.#  #.......# #......###   #...###+# ###.........   #...##..####....##'#...   #..........#....#..#...[39;49$h :m $h& $h ,5.9 (39$h $h ` _Found a robe. _There is an open door here.$hAc $he 3$hi $hk $hl $ _$hq ,$hr ,$hs $hxv $hqx ,$hsy $h@ n$hЄ ,$hʅ $h $h` ,$hc $h? 7 _You open the door.$h* 3$h> $h @  There is an open door here.$h $h)  _$h $h $hH $hќ $hS $h" $h $h? ,$hB $h $hC $h $h $h $h4 $h $h $h} ,$h $h @  There is an open door here.$ha $h  _$h $h& $h ,$h $hy $hԼ $h ,$h $h ,$h $h $h_ ,$hk $h $h $h $h+ $h $h{ $he $h $h $h $hr $h $h $h ,$h $h $h ,$h? $hE D#............. #....# #............. #....+ #..........[.. +....# {  #'## ###>.. ######..# #......# #.......# ## #.......# #.†....# #.......# #....[.# $h M#.......# #..@...#####+#. 68.9 (23 #...###'# ###.............. #...##..####....##'#........ #..........#....#..#........ #..........#....#..#.... #..........#....#..+<......# #..........#....#..#.......# ###'#####'##....#..#.......# #...##......#####..#.......#$h $h $h3$hE$h^$h$h$h$h $h1 $h $h` $h $h $h $h{ $h $h $h $hi $h( $h' $h( $hd+ ,$hG $h[ ...# #......# ...# #.†....# ...# #....[.# # ...# #......#####+#..'# ###...............####....##'#......... ......#....#..#......... ......#....#..#......... ......#....#..+<@.....## 75.9 (7.0) ......#....#..#.......# ###'##....#..#.......# #####..#.......## ...+.......## #.......## #.......###### ######### $h] $h`.# #......#.# #.†....#.# #....[.# #.# #......#####+#..#'# ###...... #$h~}#..####....##'#..#....#..#...#....#..#...#....#..+.##.#....#..#.##'##....#..#.# ##......#####..#.# .#......# ...+.# .#......# #.# ##......# #.#  # #$h$h+6.9 (1$h$h $hVS_There is a stone staircase leading up here.$hw $h $h $h% $hI' -7 _$hL, $h | .... ..#  ..... ###  .....    $h   #   #...##### 7   .......@#   ......#.#   ..... ..#   #... #[##   ##. #.   # #.   #.   #.  $h 8{$h -8.7 (1.8$hT $h: _You climb upwards.  Found a scale mail. _There is a stone staircase leading down here.$hK 3$h $h6 $h $h1 $ _$h ,$h $h $hU $h $h $he $h $h $hI   .....  .)  #. {  #. ##.# $h  ##...#####  ##.......>#   #.......#.#  #....@...#81.7 (3.0  ##...##[##  ##.# #.#  ## #.#   #.#   #.#   #.#  $hy N #..  $h' 9{ $h9) +2.7 (4$h. $h$2 & _Found a trident.$hP3$h:$h$hH  .....  .)  #. {  #. {  ##.##  ##...#####  ##.>#  #$hi.#.#  #...@....#  ##...##[##  ##.###.#   ## #.#   #.#   #.#   #.#   #.. $h 3 3.7 (1$h $h$h $h M_You sense a monster nearby.$hc $hqd $he $hh $hk ,$hp $h,q $hs $ht $hu $hw $h{ $h| $hI} $h $h# ,$h $h߇ $h_ $h   #..#  .#.....  ...$hc M.....  #.##......  .)..  #.Y   #.#{   ##.##  $hے  ##.@.##### ##.......># #.......#.# ##........# $h >##...##[## ##.###.#Y   ice beast (wandering) ### #.#  #.# #.#$h 3 7.7 (4$h] +8.7 (5$h $h ] _An ice beast comes into view.$h`9# [#..##. # ... .##.##.......)..Y #.# $h:} ##@##  ##...#######.......>#.......#.##........###...##[####.###.### #.#$hA$h"EJ.YY$hE*$hiF+9.7 (1$h=M$hO# _Found a robe.$h' $h( 6=90.4 (0.7$h$. $hN0  $h0 F_You barely miss the ice beast.$hʵ d  You hit the ice beast.  The ice beast is lightly wounded.$h$ -1.0 (0.6$hm $h @ _The ice beast hits you but does no damage.$hEx  You barely miss the ice beast.The ice beast is lightly wounded.$hy &6$h> $h W _The ice beast closely misses you.$h};  You hit the ice beast.  Lightning courses through the ice beast!!$h< (2.2$haC $h>F ] _The ice beast is almost dead.$h z  You hit the ice beast.  You kill the ice beast!$hX 1.$h 8 9/7987$h 8 _Okawaru accepts your kill.Your Fighting skill increases to level 7!$h $h" p _Your Maces & Flails skill increases to level 10!$hD $h $h $h; H _No target in view!$hƕ4$h^ _No target in view!$h%4$h+$h.H _No target in view!$h4$hh$h<H _No target in view!$h$h$h˼$hH _No target in view!$hx4$hk}$h!#No target in view!$hG4$h P$hR$hp3$hor$hev$hy$hrz$ _$h,$h,$h$hn$h,$h1$hӑ$h,$h̖$h> _ You see here a +0 trident.$hG$h6 _$hݦ$h$hĭ,$h$h¯$hб,$h2$h$hL,$h$h>$hXB$h $h_$h$hR$h$h,$h$h,$h,$h$h$hP,$hn$h~$h$hX$h$h$h,$h}$h5$h\,$hY$h!$hu,$h$h$h,$h $h$h,$h$h$h,$h$h$hY,$h$h$h,$h$h$h,$h$h$hL,$h$h5$h,$h|$h $hY ,$h~ $h($h,$h$h7$hK,$h $h+$h,$h$hm$<  You see here a +0 robe.$hf&$h& _$hF'$h9($h),$ho*$hr,$h.,$h'/$h]0$h3$h4$h6$hq7$h9,$h);$h;$h=,$h>$h?$h B,$hB$hC$h F,$hF$hI$hvK,$hL$huN$hP,$h|Q$h_S$h W,$hX$h[7 _You open the door.$hr]3$h^$hc@  There is an open door here.$hie5 _$h%f$h0h$hi,$h_j$hk$hWm,$hm$hp$htq,$h r$hBs$ht,$h=u$hjy$hy{,$hn|$h}$h,$hk$h$h߁,$hW$hJ$hP,$hӅ$h$h,$h$hƉ$hz,$h%$hi7 _You open the door.$h;3$h$h͐@  There is an open door here.$h $h5 _$hݓ$h",$h$hB$hq,$hߗ$hg$h,$h*$h$hw,$h$hFB$h$hX$hh$h,$h$h@B$h ,$hY$h$h/$h$hd ,$hi $h6$h],$h$h$he,$h$h$h$h<,$h$h,$h$h$h,$h$h.$hV ,$h!$h?"$h#,$hA$$h$$h&,$h&$h'$h_(,$h($h*@  There is an open door here.$h8,$h,5 _$h-$h/,$h/$h(0$h{1,$h1$h2$h3$hk4,$h5$h6$h17,$h]8open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door$h8.$h93$h:$h[;$h<$h<,$h@There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.$h7A5 _$hA$hVB$hC,$h"D$hD$hE,$hQF$hF$hH,$h~H$hI$hiL,$hL$h3O$hwPB$h~Q$hgR,$h"S$hS$h`T,$hT$hDU$haV,$hV$h{W$hX,$hY$hY$hoZ$hZ,$h>[$h\$hx\,$ht]$h^,$h_$h_$h%a,$ha$hmb$hc,$hRd$hd$he,$hSf$hf$h9h,$hh$hj$hkB$hpX$h9v$h7w,$h x$h&z$h\{,$h|$h}$h,$h$h$h,$h$h$h,$h/$hi$h B$h` $h/B$hݴn$h9$h $hn$h?X$h7,$h$h$h,$h$h&$h,$h$hr$h^$h,$h $h,$h.$h$h,$h$h$h,$h$h $h,$h$h$$h,$h$ht$h,$h$h$h,$h$hu$h$hv,$h$h%$h,$hu$h,$hM$h$h.,$h$hoB$hC$h$hOX$h9,$h$hp$h,$h|$h$h,$h$h$h$h/$h$h$h$hR,$h$h,$h$h$h ,$h^ $hT $h ,$h $h$h,$h$h$hs*,$h+$h.-$h/$h_0$h0$h7X$ht:$h";$h;,$h?B$hb@$hC$hYE,$hE$hqF$hG,$hPH$hI$hJ,$hPK$hK$hL,$hCM$hO$hQ$hR,$h2S$hvTB$hV$hV,$h X,$hX,$hWY$hY$hrZ$hZ,$h\$h],$h~^$hD_$h`,$hLa$hb$hd,$hd$he$hf,$h6g$hg$hh,$hi$hki$hzj,$h k$hk$hn,$hn$h]p$hr,$hs$ht$hwX$hx,$hZy$h~$h##.....[.## #.. ........## .. ##.#...##$hP .#  ...##'## .#   #####.# .#   #####.######### (# ...##.#.......# .# ##.#.<.....##.###.# $hLJ #.......#......@.# -883.8 (191.0)  #.#.......##.#####   #.##.#.#.###.#   #.####.#.# #.#  $h_ #........# #.#   ######.#####.#    #.......#    #########   $h J  $h $h̏F-42$hV$hP _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found 4 stones.$h 3$hS $h $h- $hސ $h ,$h~ ,$h $h= $hb ,$h7 $h0 $h[ ,$h $h ;  You see here 4 stones.$h~ $h*  _$h/ $hE $h$ $h˰ $h $h $h ,$hf $h[ $h ,$hM $h $h, ,$h_ $hR $h\ $h $h $hm $h+ ,$h $h $hN $h $h $h $h ,$h $h $hj ,$h $h $h $h $h: $h $h n##  #.# #.#   #.# ... {  $h p##+## #.#  #...## #.#  .....## ### #.#  ......## ##.###.#  .......####...##.#  .......'.......#@## .......####...#... ....[.## ##.#....# .....## ###....# #...## #.#### ##'## #.# ##.# #.#$h ##.### #(# ##.#.......# #.# $h[ 4900.8 (16.0)$h $h q _You sense a monster nearby.$h$h$h$h$h$h,$h$hAM.....### $hQ#...##.# ##.###  #.#  #.# ... { ##+## #...## ## ### ## ##.###@# .##.# $h...'.......#.## .......####...#...# ....[.## ##.#....# #.. #. .#.$h 12.8 (2.0)$h$h$h[ _You sense a monster nearby.$hr_$h_M#...... .....### ...### ##.##$h..# {#.#  #.# ... {#+## #...## ## ### ## ##.#####...##.# .......'.......#.## ....##.$h6+3.8 (1$h$hB$h[ _You sense a monster nearby.$h 3$h' $hވ $h׋ ,$h ,$h #.##.........#..######.##...#.. .....####. #...##.## { ##.### ..# {#  #.# $hP z#.##.##.#  #.# #......z# ##+## #...## ## ### #. ......## ##.###.# .......####...##.# z   wight (polearm, dormant)...$h &4$h {z.z)$hޞ +5.8 (2$hͤ $ho  $h m_A wight comes into view. It is wielding a +0 spear.$hJ.###.######.#  #.##.........#  ......######.##  .# .. {  ....####.  .. #.## {  #.## #..# {#  #.# #.##.##.#  #.# #....@z.#  #+## ####.####  ## #.#  ## ### #.#  ## ##.###.#  ####...##.#  '.......#.##  ..####...#...#  [.## ##.#....#$h4  =6.8 (1$h0I _You block the wight's attack.$hC7.4 (0.6$h$hQ _You closely miss the wight.$h#  You hit the wight.  The wight is moderately damaged.8.0$h., $h. < _The wight hits you but does no damage.$h w  You closely miss the wight.The wight is moderately damaged.$hx +7 (0.7$hp| $h`~ R _The wight barely misses you.$h/  You completely miss the wight.9.4$h$h` _The wight is moderately damaged.$hƯ  You whack the wight!  You destroy the wight!$h} ,z) Okawaru accepts your kill.$hT8=10.0 (0.6$hx _A wight comes into view. It is wielding a +0 dire flail.$h.###.######.#  .##.# ##  ######.## .#  # .. z#  ### #. .#  ## #.## z#  .## # #..# .#  .# #.##.##z#  .# #.....@.#  +## ####.####  ## #.#  ## ### #.#  ## ##.###.#  ####...##.#  zz 3 wights (2 dormant)'.#.##  ####...#...#  [.## ##.#....#  $he  2 wights come into view..z.zzz-1.0 (1.0$hc _You block the wight's attack.  Things that are here: _a +0 spear; a +0 robe$hm ,$hsu r.z.z$h}v E-7 (0.7$h| $h) _You hit the wight but do no damage.You whack the wight!$h 5=2.3 (0.6$h $h ^ _The wight is almost destroyed.$h= `  You closely miss the wight.$h9 m  The wight is almost destroyed.$h L.z$h .-9$h- $h K _The wight misses you.$h3  You hit the wight but do no damage.The wight is almost destroyed.The wight hits you but does no damage.$h a6----=3.5$hҭ $h > _The wight hits you with a +0 dire flail!$h` w  You whack the wight!  You destroy the wight!$hf q) 2$h2k ----90-4.1 _Okawaru accepts your kill.$hdo $hq l _Your Invocations skill increases to level 5!$h;  You whack the wight! Lightning courses through the wight!  You destroy the wight!$h= $hK 2.   wight 70=2=7 _Okawaru accepts your kill.$h,N $h?Q g _Your Armour skill increases to level 8!$h K-5.4 (0.7$h* $hE Q _You closely miss the wight.$h \  You hit the wight.  The wight is lightly damaged.$h( G-6.0 (0.6$h\ $h < _The wight hits you but does no damage.$h0  You hit the wight but do no damage.The wight is lightly damaged.6$h$h< _The wight hits you but does no damage.$h5  You hit the wight but do no damage. Lightning courses through the wight!=7.2$hE;$hF>^ _The wight is almost destroyed.$h  You closely miss the wight.The wight is almost destroyed.18$h;$h3 _You block the wight's attack.$hw  You whack the wight!  You destroy the wight!$hme)$h548.5 (0.7$h$h P _Okawaru accepts your kill.$hq$hr$hz^ _No target in view!$h<4$hC$hFH _No target in view!$h $h$h?^ _No target in view!$h4$hy$h H _No target in view!$h4$h$hH _No target in view!$hp4$hTx$h_{C _No target in view!$hD4$hI$hJ$h ###.######.#  ##.# ###  ######.## ..#  # .. #.#  ### #. #.#  .## #.###.#  ## $h # #..##.#  # #.##.##)#  # #.....)@#  ## ####.####  .## #.#  ## ### #.#  ## ##.###.#  ####...##.#  '.#.##  ####...#...#  .[.## ##.#....#  $h׶ $h <-9.5 (1.0 _$h; $h k _ Things that are here: _a +0 dire flail; a +0 robe$h$h@mPick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail Armour (select all with [)$h%b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]$h'  a + a +0 dire flail[Enter] accept (1 chosen)$h $h $h  p###.######.#  stairs the Basher ##.........# ###   Formicid of Okawaru ****.. ....######.## ..#   Health: 71/79 =====================--- ....#.. #.#   Magic: 13/13 ======================== ..###$hC ~#. #.#   AC: 21Str: 24 .###.###.#   EV: 8Int: 9 ### #..##.#   SH: 6Dex: 13 ##.##.##)#   XL: 10 Next: 94% Place: Dungeon:7 ##.....)@#   Noise: ---------  Time: 7919.5 (0.0) ######.####   A) +1 whip (elec) .###.#  Abil: Dig ..## ### #.# ...## ##.###.# ....####...##.#   $h >....'.......#.##   ....####...#...#   .[.## ##.#....#   _No target in view! _No target in view! _No target in view! _No target in view!  Things that are here: _a +0 dire flail; a +0 robe$h J220.5 (1$h $h ) _J - a +0 dire flail$hhM #.######.# ##.........# #######.## .... ..### .## #.# ### #..##.#.##.## .....)[ ## ####.#### .###.# $hl$hm&1$h{r$h'xh _Items here: )) [[.$ht $hT !Pick up what? 36/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail  b - a +0 flail $h %Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]$h $h###.#  stairs the Basher ###.######.#  Formicid of Okawaru ****.. ##.........# ###   Health: 72/79 =====================--- ....######.## ..#   Magic: 13/13 ======================== ....#.. #.#   AC: 21Str: 24 ..####. #.#   EV: 8Int: 9 .###.###.#   SH: 6Dex: 13 ### #..##.#   XL: 10 Next: 94% Place: Dungeon:7 ##.##.##@#   Noise: ---------  Time: 7921.5 (0.0$h) ##.....)[#   A) +1 whip (elec) ######.####   Abil: Dig .###.# ..## ### #.# ...## ##.###.#   ....####...##.#   ....'.......#.##   ....####...#...#   _No target in view!  Things that are here: _a +0 dire flail; a +0 robe _J - a +0 dire flail _Items here: )) [[.  Okay, then.$h<$h$h$h. _$hq$h}OInventory: 36/52 slots Hand Weapons (go to first with ))  A - a +1 whip of electrocution (weapon)a - a +0 flail  F - a +5 giant club  I - a +5 flailJ - a +0 dire flail Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)b - a +0 scale mail Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)B - a wand of digging (3)  x - a wand of charming (16) Scrolls (go to first with ?)  e - 3 scrolls labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation  h - a scroll of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h 'J - a +0 dire flail. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 10.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.1 XLs.  At current training (34%) you reach 14.0 in about 3.0 XLs.  Current attack delay: 0.8. $h' :Damage rating: 25 (Base 13 x 135% (Str) x 134% (Skill) + 2 (Slay)). This weapon falls into the 'Maces & Flails' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$h3###.#  stairs the Basher ###.######.#  Formicid of Okawaru ****.. ##.........# ###   Health: 72/79 =====================--- ....######.## ..#   Magic: 13/13 ======================== ....#.. #.#   AC: 21Str: 24 ..####. #.#   EV: 8Int: 9 .###.###.#   SH: 6Dex: 13 ### #..##.#   XL: 10 Next: 94% Place: Dungeon:7 ##.##.##@#   Noise: ---------  Time:$h5 7921.5 (0.0) ##.....)[#   J) +0 dire flail ######.####   Abil: Dig .###.# ..## ### #.# ...## ##.###.#   ....####...##.#   ....'.......#.##   ....####...#...#   _a +0 dire flail; a +0 robe _J - a +0 dire flail _Items here: )) [[. _Okay, then.You unwield your +1 whip of electrocution.  Your +1 whip of electrocution stops crackling.$h@A2.5 (1$hB$h]E _J - a +0 dire flail _Items here: )) [[.$hEOkay, then.  You unwield your +1 whip of electrocution.r +1 whip of electrocution stops crackling. _J - a +0 dire flail (weapon)$hg3$hK!$h?%$h)a3=$h,,$h&.$hb1,$h2$h<6$h 7U4=$h7$h:,$h;$h?,$hB$hE$h=F%5$hG$hI,$hJ$hM,$hN$hP$hQK6=$hhR$hT,$hU$hX,$hY$h\$h/]U7=$h^$ha,$hb$he,$h"g$hj;8$h:k$h8n,$h-o$hnr,$hs$hhv$h wD9=$hx$hJ~1 _HP restored.$h3$h$$h'$h$h$h<$h̉$h%$h$h$hR$hO=$h$hO$h,$h$hǜ$h{,$h$hM$h'$hƢ$h^$h$h,$hۨ$hU$h,$hԮ$hհ$h|,$h/$h$h7,$h$h,$h:$hyN _You now have 510 gold pieces (gained 14).$hM$h$h$h$h,$h$h;$h{,$h$h$h$hn$h$h$h$hA$h$hZ ##...##.# ##.###>#  ...##.###.##.....†..###.##### #####.#  #.#####  #.....# #######  #.###.# #@....# 58.5 (36.0) $h #.###.######.###.# ###.##.........# #.### .........######.###...# ####......# #.....#.#  #.....### #.#.###.#  ##...## #.#.###.# # ##.## #.#..##.# # #.# #.##.##)# $h $h"E _Done exploring.$hE 3$hF $hUs 0.0)...###........#..#.###...$hz [ _Done exploring.$h*$hL3$h&4$h,$h.E _Done exploring.$h"$hH$$hA($h+H _No target in view!$h2 [[?25h[?0c  Search for what [Enter for "."]? $h$y [?25l[?1c$h $hԔ 31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downb - [D:7] a +0 dire flail  c - [D:7] a +0 flail (3 further duplicates)  d - [D:7] a +0 robe (9 further duplicates)  e - [D:7] a +0 spear  $h Ff - [D:7] an escape hatch in the floor  g - [D:7] a +0 chain mail (1 further duplicate)  h - [D:7] a +0 whip  i - [D:7] a +2 dagger of flamingj - [D:7] a +0 club (2 further duplicates)  k - [D:7] a +0 short sword (1 further duplicate)  l - [D:7] a +1 mace of painm - [D:7] a +0 ring mail (2 further duplicates)  n - [D:7] a stone staircase leading down  o - [D:7] a stone staircase leading up  p - [D:7] 4 stones (3 further duplicates in 2 piles)  q - [D:7] a +0 hand axe (4 further duplicates)  r - [D:7] a +2 whip of venoms - [D:7] an escape hatch in the ceiling  t - [D:7] a +0 leather armour  u - [D:7] a falchion  v - [D:7] a +4 falchion $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h  c - [D:7] a +0 flail (3 further duplicates)  drobe (9 further duplicates)  espear  fn escape hatch in the floor  g$hchain mail (1 further duplicate)  h +0 whip  i - [D:7] a +2 dagger of flaming  jclub (2 further duplicates)  k - [D:7] a +0 short sword (1 further duplicate)  l - [D:7] a +1 mace of pain  m - [D:7] a +0 ring mail (2 further duplicates)  n - [D:7] a stone staircase leading down  ostone staircase leading up  p4s (3 further duplicates in 2 piles)  q+0 hand axe (4 further duplicates)  r - [D:7] a +2 whip of venom  sn escape hatch in the ceiling  t - [D:7] a +0 leather armour  u falchion  v - [D:7] a +4 falchion  w - [D:7] a +1 halberd  x - [D:7] a scale mail (1 further duplicate)22%$h   m - [D:7] a +0 ring mail (2 further duplicates)  n - [D:7] a stone staircase leading downy - [D:7] a robe33$hp  n - [D:7] a stone staircase leading down  o - [D:7] a stone staircase leading upz - [D:7] 5 boomerangs44$he   o - [D:7] a stone staircase leading up  p - [D:7] 4 stones (3 further duplicates in 2 piles)A - [D:7] an inkwell talisman55$he p - [D:7] 4 stones (3 further duplicates in 2 piles)  s - [D:7] an escape hatch in the ceilingB - [D:7] a stone staircase leading up  C - [D:7] a stone staircase leading down  D - [D:7] a stone staircase leading up88$h  s - [D:7] an escape hatch in the ceiling  t - [D:7] a +0 leather armourE - [D:7] a +0 tridentbot$h }  t - [D:7] a +0 leather armour  u - [D:7] a falchion$hGv  u - [D:7] a falchion  x - [D:7] a scale mail (1 further duplicate)$h  x - [D:7] a scale mail (1 further duplicate)  y - [D:7] a robe$hznr  y - [D:7] a robe  z - [D:7] 5 boomerangs$hl  z - [D:7] 5 boomerangs  C - [D:7] a stone staircase leading down$h+'  C - [D:7] a stone staircase leading down  E - [D:7] a +0 trident$h$hM$h$h ##...##.#  stairs the Basher #####.###>#$hv  Formicid of Okawaru ****.. ...##.###.#$h!  Health: 79/79 ======================== .#.....†..#$h@  Magic: 13/13 ======================== ...##.#####  AC: 21$hcStr: 24 #####.#  EV: 8$hInt: 9#.#####  SH: 6$hnDex: 13#.....# #######$h  XL: 10 Next: 94% Place: Dungeon:7$h#.###.# #@....#  Noise: ---------  Time: 7958.5 (0.0)$h k#.###.######.###.#$h'b  J) +0 dire flail $hEa#####.##.........# #.###   Abil: Dig ..........######.###...#  $he####......# #.....#.#  $h#.....### #.#.###.#   $h:G##...###.#.###.#    # ##.###.#..##.#    # #.##.##.##)#    _You now have 510 gold pieces (gained 14). $h_Done exploring. _Done exploring. _Done exploring. _No target in view!  Search for what [Enter for "."]? .$ha$$h$$h5)$h+. _$h%J $hO % $hP  Skill  Level Train  Apt Skill  Level Train  Apt $hVP )a + Fighting$hP `7.0  16%  +1   j + Spellcasting   0.0     0  $hP $h/Q R    $h_Q $hQ S    $hQ b + Maces & Flails 10.0  34%   0  $hR S    $h~R  c + Axes   6.2     0   k * Invocations   5.0  20%  +2  $hR  d + Staves   6.2     0   l + Evocations   0.0    +1  $h8S  e + Unarmed Combat   0.0     0  $h}S S    $hS $hS R    $hT $hgT S    $hT $hT R    $hU $hMU T    $hU (f + Armour$hU 8.0  12%  +1  $h;V T    $hnV )g + Dodging$hV 2.8   6%  -1  $hV T    $h$W )h + Shields$hbW 8.8  12%  +3  $hW T    $hW i + Stealth   1.1    +3  $h X T    $hPX $hX R    $hY $hY T    $h&Z $hdZ R    $hZ $hZ T    $h8[ $hv[ R    $h[ $h[ T    $h\ $hQ\ R    $h\ $h\ T    $h\ $h4] R    $he] $h] T    $h] The percentage of incoming experience used to train each skill is in brown.  $h*^ VSkills enhanced by cross-training are in green.  $he^ :[?] Help$h^ G[=] set a skill target  $hb_ [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  $h\` [!] training|cost|targets$h` $h $h $h  ##...##.#  stairs the Basher #####.###>#  Formicid of Okawaru ****.. ...##.###.#  Health: 79/79 ======================== .#.....†..#  Magic: 13/13 ======================== ...##.#####  AC: 21Str: 24 #####.#  EV: 8Int: 9#.#####  SH: 6Dex: 13#.....# #######$h*   XL: 10 Next: 94% Place: Dungeon:7#.###.# #@....#  Noise: ---------  Time: 7958.5 (0.0)#.###.######.###.#  J) +0 dire flail #####.##.........# #.###   Abil: Dig ..........######.###...#  $hR K####......# #.....#.#  #.....### #.#.###.#   ##...##$h #.#.###.#    # ##.##$h #.#..##.#    # #.#$h s#.##.##)#    $hݽ |_You now have 510 gold pieces (gained 14). _Done exploring. $h l_Done exploring. _Done exploring. $h _No target in view! _Search for what [Enter for "."]? .$h $hG $h $h $h 1 Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--21% [?] toggle between ability selection and description.$hQ$h|T$h1Y ##...##.#  stairs the Basher $hWY#####.###>#  Formicid of Okawaru ****.. ...##.###.#$h{Y  Health: 79/79 ======================== $hYL.#.....†..#$hY  Magic: 13/13 ======================== ...##.#####$hYx  AC: 21Str: 24 $hYd#####.#  EV: 8$hYDInt: 9#.#####$hYL  SH: 6$hZnDex: 13#.....# #######$h=Z  XL: 10 Next: 94% Place: Dungeon:7$hSZk#.###.# #@....#$hiZ  Noise: ---------  Time: 7958.5 (0.0)$h}Zk#.###.######.###.#$hZb  J) +0 dire flail $hZa#####.##.........# #.###   Abil: Dig ..........######.###...#  $hZ[q####......# #.....#.#  #.....### #.#.###.#   ##...###.#.###.#    # ##.###.#..##.#  $h[  # #.##.##.##)#    _You now have 510 gold pieces (gained 14). $h[l_Done exploring. _Done exploring. $hS\_Done exploring. _No target in view! _Search for what [Enter for "."]? .$haP  Okay, then.$hFb$hd$h-g. _$h$hInventory: 36/52 slots Hand Weapons (go to first with ))  J - a +0 dire flail (weapon)a - a +0 flail  A - a +1 whip of electrocution  F - a +5 giant club  I - a +5 flail Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)b - a +0 scale mail $h Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)B - a wand of digging (3)  x - a wand of charming (16) Scrolls (go to first with ?) $h4 e - 3 scrolls labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation $hY& h - a scroll of noise $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hQQ  A - a +1 whip of electrocution  F - a +5 giant club  I - a +5 flail Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)E1 cloak  b - a +0 scale mail Jewellery (go to first with "=)  w - an amulet of magic regeneration Wands (go to first with /)  B - a wand of digging (3)  x - a wand of charming (16) Scrolls?  e - 3 scrolls labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation  h - a scroll of noise  i - 5 scrolls of enchant weapon  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC15%$hf m - 4 scrolls labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB2$hn p - a scroll labelled VONAEPT EMERY  q - 2 scrolls labelled PUX PABOVUT3$hu&A r - 3 scrolls labelled EFAOTIKOSE  y - a scroll of acquirement Potions (go to first with !)50$hr d - 3 potions of might5$h޹  l - 3 bubbling inky potions60$hM  n - 4 potions of curing  s - a lumpy blue potion7$h  u - a lumpy clear potion  z - 2 ruby potions8$hT  C - 3 metallic silvery potions5$h D - a bubbling yellow potion  G - a sapphire potion9$h3$hJ% $h]6 H - a viscous ruby potion$hn.bot$h$hz$haF $h9 $h $h@3y - a scroll of acquirement. A wonderful scroll which causes the creation of a valuable item, with the readerchoosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwayschoose a heap of gold. It is a very rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified good_item scroll _________________ He had stopped trying to think. He just repeated his litany over and over: “I aman animal, you see that. I don’t have the words, they didn’t teach me the words.I don’t know how to think, the bastards didn’t let me learn how to think. But ifyou really are... all-powerful... all-knowing... then you figure it out! Look into my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isI want... it just can’t be that I would want something bad! Damn it all, I can’tthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, AND NO ONE WILL GO AWAY UNSATISFIED!’” (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$h^g Choose an item to acquire.  a - a ring of poison resistance  b - a +2 morningstar of protection  c - a manual of Invocations  d - 512 gold pieces (you have 510 gold) $hg @$h h ($hIh H[!] acquire|examine items [a-d] select item for acquirement[Esc] exit$h   a - a ring of poison resistance  c + a manual of Invocations Acquire a manual of Invocations? (y/N)$h @$hC$hJ ##...##.#  stairs the Basher #####.###>#  Formicid of Okawaru ****.. ...##.###.#  Health: 79/79 ======================== .#.....†..#  Magic: 13/13 ======================== ...##.#####  AC: 21Str: 24 #####.#  EV: 8Int: 9#.#####  SH: 6Dex: 13#.....# #######  XL: 10 Next: 94% Place: Dungeon:7#.###.# #@....#  Noise: ---------  Time: 7958.5 (0.0)#.###.######.###.#  J) +0 dire flail #####.##.........# #.###   Abil: [$hBK37mDig ..........######.###...#  ####......# #.....#.#  #.....### #.#.###.#   ##...###.#.###.#    # ##.##$hK#.#..##.#    # #.##.##.##)#    _Done exploring. _Done exploring. _Done exploring. _No target in view! _Search for what [Enter for "."]? . _Okay, then.$hS$hW+9.5 (1$hY$h[No target in view!Search for what [Enter for "."]? .Okay, then. _Something appears at your feet!$h$hi~Inventory: 35/52 slots Hand Weapons (go to first with ))  J - a +0 dire flail (weapon)a - a +0 flail  A - a +1 whip of electrocution  F - a +5 giant club  I - a +5 flail $h!Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)$h֢b - a +0 scale mail Jewellery (go to first with "=)w - an amulet of magic regeneration $hWands (go to first with /)B - a wand of digging (3) $h x - a wand of charming (16) Scrolls (go to first with ?) $h@ e - 3 scrolls labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation $hc& h - a scroll of noise $h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hɽ $h $h $ ##...##.#  stairs the Basher #####.###>#  Formicid of Okawaru ****.. ...##.###.#  Health: 79/79 ======================== .#.....†..#$h   Magic: 13/13 ======================== ...##.#####  AC: 21Str: 24 #####.#  EV: 8Int: 9$h #.#####  SH: 6Dex: 13$h #.....# #######  XL: 10 Next: 94% Place: Dungeon:7$hB k#.###.# #@....#$hg   Noise: ---------  Time: 7959.5 (0.0)#.###.######.###.#$h >  J) +0 dire flail #####.##.........# #.###   Abil: Dig $h ..........######.###...#  ####......# #.....#.#  $h #.....### #.#.###.#   ##...##$h< #.#.###.#    # ##.##$hg #.#..##.#    # #.##.##.##)#  $h   _Done exploring. _Done exploring. $h _No target in view! _Search for what [Enter for "."]? . _Okay, then. $h 6_Something appears at your feet!$h' $h $h $h $h;{$h{,60.5 (1$h1$hz  #.###.######.###.# J) +0 dire flail #####.##.........# #.##Abil: Dig ....#####.###.. $hu####.......... .....### $hނ ##...#####.###.#..##. $h# #.# #.##.##)#    $hU_You pick up a manual of Invocations and begin studying.$h~ $hǂ ~Inventory: 35/52 slots Hand Weapons (go to first with ))  J - a +0 dire flail (weapon)a - a +0 flail  A - a +1 whip of electrocution  F - a +5 giant club  I - a +5 flail $h PArmour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)b - a +0 scale mail $h 9Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)B - a wand of digging (3) $hz 2 x - a wand of charming (16) Scrolls (go to first with ?)  e - 3 scrolls labelled MUMACZEUSK  f - a scroll of fog  g - 3 scrolls of teleportation  h - a scroll of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h $hB  ##...##.#  stairs the Basher #####.###>#  Formicid of Okawaru ****.. ...##.###.#  Health: 79/79 ======================== .#.....†..#  Magic: 13/13 ======================== ...##.#####  AC: 21Str: 24 #####.#  EV: 8Int: 9#.#####  SH: 6Dex: 13#.....# #######  XL: 10 Next: 94% Place: Dungeon:7#.###.# #@....#  Noise: ---------  Time: 7960.5 (0.0)#.###.######.###.#  J) +0 dire flail #####.##.........# #.###   Abil: [39;4$hѳ ,9mDig ..........######.###...#  ####......# #.....#.#  #.....### #.#.###.#   ##...###.#.###.#    # ##.###.#..##.#    # #.##.##.##)#    _Done exploring. _No target in view! _Search for what [Enter for "."]? . _Okay, then. _Something appears at your feet! _You pick up a manual of Invocations and begin studying.$hC 4$hȺ $h $h $h)   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.0  16%  +1   j + Spellcasting   0.0     0          b + Maces & Flails 10.0  34%   0      $h m c + Axes   6.2     0   k * Invocations   5.0  20%  +2 +4 d + Staves   6.2     0   l + Evocations   0.0    +1   e + Unarmed Combat   0.0     0  $h         $h֌         $h     f + Armour8.0  12%  +1      g + Dodging2.8   6%  -1      h + Shields$h΍ 8.8  12%  +3       i + Stealth   1.1    +3  $h !            $h         $hA _    $hi         $h         $hŎ     Skills enhanced by cross-training are in green. Bonus from skill manuals is in  $h red.  [?] Help[=] set a skill target  $h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$h[o $hu $h|  ##...##.#  stairs the Basher #####.###>#  Formicid of Okawaru ****.. ...##.###.#  Health: 79/79 ======================== .#.....†..#  Magic: 13/13 ======================== $h}} ...##.#####  AC: 21Str: 24 #####.#  EV: 8Int: 9#.#####  SH: 6Dex: 13#.....# #######  XL: 10 Next: 94% Place: Dungeon:7#.###.# #@....#$h} Q  Noise: ---------  Time: 7960.5 (0.0)#.###.######.###.#  J) +0 dire flail #####.##.........# #.###   Abil: Dig $hI~ ..........######.###...#  ####......# #.....#.#  #.....### #.#.###.#   ##...###.#.###.#    # ##.##$h~ #.#..##.#    # #.##.##.##)#    _Done exploring. _No target in view! _Search for what [Enter for "."]? . _Okay, then. _Something appears at your feet! _You pick up a manual of Invocations and begin studying.$h\ $h $h $h $h\$h]$h]$h;4$h$h  #.###.######.###.# $hڠ@J) +0 dire flail #####.##.........# #.##Abil: Dig ....#####.###.. ####......$hG.... .....###  ##...#####.###.#..##. # #.# #.##.##)#    $hs-_Done exploring. $h7s  $hx~ .Level 7 of the Dungeon <<<<>>>>∩(Press ? for help)##))..∩.#≈..# ##.######## #.##.##.##.# ##.###.........##..~#...#~..###.........# #.##.......# ##>..##.##########..~#####~.........##.#.# #.# $h~ K####.#### #.....#.##..~~~≈~~~.####.......#.####.##.# ##...##.##..........####...###........##.#########.###>##...###.##..........##....#####........##.###.##.### #.#######.#.[..#.)...#######.#.....†..##.#####.# ##.#....#.....# $h #...##.######...<...# #..##...####..#######.########## #...####..(##.##.##### $h> #.#...[#)...#.##.....# ########......#..(.#.####### $hf +#.###.# #@....####....##...........# ######.###.######.###.###..#...###.##.####.# #...########.##.........# #.### $h +############.#.........##.####.# #.#..............######.###...##...............÷#.....[....##.# #...#######......# #.....#.# $h T#.##########%....#.#..###......# ##.## #.....### #.#.###.##.###....#.#..# #......# #.# ##...###.#.###.# $h #####.#####......#..# #...#.## #.##### ##.###.#..##.# $h" |#........###........# #.###.##.#...# #.# $hM 3#.##.##)##.###.##.# $h #..#####.# #.....##...#.# #.##.....)[##.##..[#.# $h 8##..#####.# #.########...# ##+######.#####.##.#.#.# ##.........# #.###.## ##...###.# $h \>@ $h $h ##...##.#  stairs the Basher #####.###>#  Formicid of Okawaru ****.. ...##.###.#  Health: 79/79 ========================  $hZ.#.....†..#  Magic: 13/13 ======================== ...##.#####  AC: 21Str: 24 #####.#  EV: 8Int: 9#.#####  SH: 6Dex: 13#.....# ####### $h  XL: 10 Next: 94% Place: Dungeon:7#.###.# #@....#  Noise: ---------  Time: 7960.5 (0.0)#.###.######.###.#  J) +0 dire flail #####.##.........# #.###   Abil: Dig ..........######.###...#  ####......# #.....#.#  #.....### #.#.###.#   ##...###.#.###.#    # ##.###.#..##.#    # #.##.##.##)#    _No target in view! _Search for what [Enter for "."]? .  $hR_Okay, then. _Something appears at your feet! _You pick up a manual of Invocations and begin studying. _Done exploring. $h $h+ $h $hp $h8 P _ $h( , $h  $h $h[, $h $h $h, $h- $h $h, $h $h $hy, $h $h $h, $h $h $h , $h  $h! $h", $h# $h# $h$, $h$ $hj% $hP& $h& $h& $h/' $h( $h( $h) $h) $h* $h+ $h2+ $h+ $hW-, $h- $h. $h0, $h1 $h=2 $hs3, $h3 $h4 $h6 $h6 $hR7 $h<  You see here a hound skeleton. _ $hU>, $h> $h? $hA, $hB $h9L##.##<# ##)))###.# .##.# ##)###.# ##.##.# #.##.#  $h{L;##.##.# #.# #########.# ##.##.# ##.###.........# ......# ##>..##.######### ##.#### #.....#.# $hL  #.# ##...##.#   $hLj#.#########.###@#  8 $hLo20.0)  #........##.###.#   $hBM ######.#.....÷..# #...##.##### $hM ######.# #.##### #.....# ####### #.###.# #.....##### #.###.######.###.# $h1N $hNU $hWXc _There is a stone staircase leading down here. $hp $hí $hٲ $h $h81.5 (1.0) _ $h $hy ..>......  #........  #........  #........  #........  #........ ##........8 #.@....... ######.... .  $h $hM $h. $h^-2.3 (1.8 $h $h  _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here. $hCNI $hP $hR $hjW _ $hW $hY, $hbZ $h\ $h{^ $h^ $h` $ha $hh..>......##........# #........# #........# #........#  $hkhN#........# ##........# #.<.......# ######@...#  #....# .....# #.....# $hh0##....##....#j   gnoll (polearm, asleep).....#.j...+ $h+p 6.3 (4.0  A gnoll comes into view. It is wielding a +0 spear. $h8q $h"z  jj 2 gnolls (1 polearm, 1 wandering)j.jThe gnoll shouts! You hear a shout! $hz4==7.3 (5 $h $hr _A gnoll comes into view. It is wielding a +0 club. $hԦ ..>  #........#  #........#  #........#  #........#  #........#  ##........#  #.<.......#  ######@...#  #....#  .....#  #.....#  ##....#  #....#  .j...#  ..j..+  $h,; ..>  #........#  #........#  #........#  #........#  #........#  ##........#  #.<.......#  ######@...#  #....#  .....#  #.....# ##....# #....#  .j...# ..j..+  $hMB $hB $hH $hKd _There are monsters nearby! $h16=#..##.##.. $h6#.<..######.+.## .j $h6n.j..+...# $h9 $h; $h< $hK?  A gnoll comes into view. It is wielding a +0 spear. $hkFdj.jj   gnoll sergeant (polearm).jjj 3 gnolls (2 polearms, 1 wandering) $hFKj.j $hG4--8.3 (1 $hP $hW| _A gnoll sergeant comes into view. It is wielding a +0 spear. $hF#.#....##....<..##### #+.## #j..j $h...+j.j.###... $h; $h)6  The gnoll shouts! $h $hZ $hͧ  A gnoll comes into view. It is wielding a +0 whip. $hl $h!j.jj...jjj 5 gnolls (3 polearms, 1 missile, 2…)jj $h/==9 $h $h  A gnoll comes into view. It is wielding a +0 spear and quivering a throwing _net. $hzr..##....<##### #+.##j  $hr..jj..+......###.jj #... $hrw $hx $hy9  The gnoll shouts! x2 $hwz $hz $hj.jj..jj..jj) $h:'90 $h $h3 _You block the gnoll's attack. $h1, $hB4 $h!6  You closely miss the gnoll. The gnoll hits you with a +0 spear. $hF?jj..jj.. $h?U2---- $h-@1.2 (0.9 $hH $hJ8 _The gnoll hits you with a +0 club. $hzx  You bludgeon the gnoll!!  You kill the gnoll! $hV $h_  Okawaru accepts your kill. $h% )jj.. 4 gnolls (2  The gnoll hits you but does no damage.  The gnoll sergeant hits you but does no damage. $hl)5=2.0 (0.8 $h1 $h3R _The gnoll barely misses you. $h, $hQ j.j.jjYou hit the gnoll but do no damage. You block the gnoll's attack.-8 $hf $hgE _The gnoll sergeant hits you but does no damage. $hs  You sock the gnoll!  You kill the gnoll! $h )jj 3  Okawaru accepts your kill.The gnoll hits you from afar with a +0 spear! $hdC((( $ha @.jj)  The gnoll throws a throwing net. The throwing net misses you. $hpfu65-----5=3.6 $hq $hk .#.<##### #+(#..## #jjj.j........+?......#..####+ #### _The gnoll sergeant barely misses you. $h $hg  Found a scroll of identify. The gnoll hits you but does no damage. $h5-4.6 (1.0 $h $hš _You block the gnoll sergeant's attack. The gnoll hits you but does no damage.  Things that are here: _a +0 club; a +0 spear $h_&  $h_rYou impale the gnoll sergeant!!  The gnoll sergeant is almost dead. $h` $h rj... ====5.4 (0.8 $hx $hZ{c _The gnoll hits you but does no damage. You block the gnoll sergeant's attack. $hI  You sock the gnoll sergeant!  $h<You kill the gnoll sergeant! $h'})jjj 3 gnolls (2 polearms) $hl06=-7=---6.3 (0.9 $h4 $hu7P _Okawaru accepts your kill. $ht  You thump the gnoll!  You kill the gnoll! $h ) 2 gnolls (  Okawaru accepts your kill. $hW=--7.1 (0.8 $h% $h|)Z _You block the gnoll's attack. The gnoll hits you but does no damage. $h<w  You puncture the gnoll!  You kill the gnoll! $hٺ )   gnoll (polearm)  Okawaru accepts your kill. $h.89 $h $hES _The gnoll closely misses you. $h K#.# #........# ##........# #.<.......#  $h U######....# ##....# +(....# #.....# ##)@..# #))j.# ......# ..#.#..##....#  $hͼ  $hM 5-8.9 (1.0 $hU  $h | _The gnoll hits you but does no damage. _You see here a +0 spear. $h5 /  You hit the gnoll.  The gnoll is heavily wounded.7=-9.7 (0.8 $h>  $hNB 3 _You block the gnoll's attack. $h  You hit the gnoll.  The gnoll is heavily wounded. $hf Y4-8000.5 $h*  $hr 9 _The gnoll hits you with a +0 spear. $h w  You puncture the gnoll!  You kill the gnoll! $h D) $hT (1.3 $h$ f _Okawaru accepts your kill. $h 4 $hC ^ _No target in view! $hMn 4 $h,t  $h4w H _No target in view! $h7=4 $hOL^ _No target in view! $h  $hW  $h $hH _No target in view!$hx4$h$hH _No target in view!$h#4$h$hC _No target in view!$hOf$hf$hr$hx0$h(1$h:$h4>$h4$h$h $h =3$hA$hE$hkJh5- _$h N,$hT$hX,$h+[$h^$h_K6=$ha$hJf,$hh$hm,$hp$hv$hxvN7=$hx$h|,$h$hŇ,$hG$h$h%8$h\$h;$h~$h$hܢ,$h$h/$h%9$hB$h$h,$hj$h$hL70=$h/$h,$h$h,$hm$h8,$h$hL$hU1=$h$h+,$hG$h,$h$h;2$hB$h,$h$h,$h$ha3=$h $h,$h$h,$hP$hI!k4=$h#$h -,$h/$h3,$hm6$h:;5$h=$hSC,$hgF$hK,$hN$hS$h~TD6=$hX$h_,$hc$hr,$hPt$h%yk7=$h.|$h,$h:$h1$h$hm$h9$hЪ%8$hK$hu9= _HP restored.$h$h1,$h$h1$h$ha _y - a throwing net$hT$h:=$h#$h$h ,$h0 $hW  Things that are here:  a +0 club; a +0 spear$h$hg _$h+$h3{  Things that are here:  a +0 whip; a gnoll corpse$h}8$h8 _$h*;$h>$hC,$hI$hM$hP,$hR$hxU$hY,$h[$h'gn ######....# #..##....#. #..+.....#.. #..#.....#... #..##))..#...##..##))).#............#.##........+ #.@......#-..##....# ##+##....# ###### $hgp055.3 (54.0)$hAuF-6.3 (55$hHy$hd{. _K - a scroll of identify$h I$ho $h ,$h ,$h ,$h $hB 7 _You open the door.$h 3$h $h> @  There is an open door here.$hK $h  _$h $h $hE ,$hv $h $h $h $h $h $h' ,$hF $h $h ,$hv $hF $hb ,$h $h $h ,$hA $h $hu ,$h $h $hq $h $hb $h9 $hz ,$h% $hS $hk+ `$h, $h- $h- $h/ $hs<  _You open the door.$h@ @  There is an open door here.$hG  #..... .. #..... .... #.....{ ... #.....#########.####+##......................#.<.........#.....######............#.....##..##........@...#.....##..+........##'###.....##..#..$hH ?..... #..........##..##).... +..........##..##)... #...##.............. #...##.....##..... $hUH `. #...##.....##..... +..........##..##. #...##.....###'##.$hH E $hN -78.3 (22$hN $hT $hIX [ _You sense a monster nearby.$hR3$hx$h$h(c # .. #. .... #.{ ... #.#.####+##o.....#.<.#.....######.#.....##..##....#.....##..+#......##'###.....##..##......#..........##..###......+..........##..###......#...##......#......#...##.....##o   orc wizard (asleep)#......#...##.....##....#......+....##..## #...##.....###'##$h59 0.0)  An orc wizard comes into view. It is wielding a +0 dagger. ,oooo   orcThe orc wizard shouts! You hear a shout! x2  An orc comes into view. It is wielding a +0 flail.$h= *******The orc wizard casts a spell at you.$hq{......@$h4==9.3 (1$h$hS _The puff of flame misses you.$hn - # #  .. # { .... #$h .., ... #..o.#########.####+###o.......#.<..#.#.....####.....#.....##..#......#.....##..+#......##'###.....##..$h  #......#..........##.. #......+....##..# #......#...##......$h  #......#...##.....## #......#...##.....##...#......+..........##..$hy $hy $h  {..oo$h 0--80$h $h#$h+s ..> # # .. #  .... #{ ... #.....#########.####+## #.oo.......#.<. #.#.....### #.#.....##.. ......#.....##..#......##'###.....##.. #......#..........##.. #......+....## #......#...##...... #......#...##.....## #......#...##.....##..$h.$hF/$h6{,..oo$h7A--1$hp>$h@$hd ...... #... #... .. #.o .... #.. ... #F.....#.####+## #.#.< #..oo.#..... #.#.....## #.#.....## ##......##'###.....## #......#..........## #......+....##. F   bullfrog (wandering) #......#...##o   orc wizard #......#...##.....##. oo 2 orcs (1 wandering) #......#...##.....##$hLt  A bullfrog and an orc come into view.$h-$h $h[ .o.F.oFThe orc shouts!*$h (invisible)  The orc wizard casts a spell.$hi8o$hj0===2$ho$h]|s _The orc wizard flickers and vanishes for a moment.  You impale the orc!!$h(~$hx~$h~$h~$h_.....oF$hX.o)   orc$hx%-$h3.1 (0.8$h<$h] _You kill the orc!$h$h-v..F.o$hO--9$h$hgx _You barely miss the orc wizard. You block the orc wizard's attack.$he $hC .FYou closely miss the orc wizard. The orc barely misses you.$hH B-4.7$h1 $h 8 _You block the orc wizard's attack.$h[  You bludgeon the orc wizard!!  You kill the orc wizard!$h_ $hri .Fo   orc  Okawaru accepts your kill.$hl >9==5.6 (0.9$h-s $hw 1 _You block the orc's attack.$hU %  You hit the bullfrog but do no damage.The bullfrog hits you but does no damage. x2--6.4 (0.8 _The orc hits you but does no damage.$hs  You puncture the bullfrog!  The bullfrog is heavily wounded.$h Q=-7.2$h $hڴ ? _The bullfrog hits you but does no damage.$hl  You hit the bullfrog.  The bullfrog is heavily wounded.$h 0-8.0$h[ $h  $h _The orc closely misses you. The bullfrog barely misses you.$h6M }  You puncture the bullfrog!  You kill the bullfrog!$hY )o   orc  Okawaru accepts your kill.$hZ $hQd .. stairs the Basher....#. Formicid of Okawaru ****......#. Health: 79/79 ========================....... #. Magic: 13/14 ======================--......... #. AC: 21Str: 24......... #. EV: 8Int: 9......#########.####+##. SH: 6$hd jDex: 13#...o..............#.< XL: 10 Next: 101% Place: Dungeon:8#...)@.......#.....### Noise: ==-------  Time: 8088.8 (0.8)#....).......#.....##. J) +0 dire flail#............#.....##. Abil: Dig##......##'###.....##.#......#..........##.$h\e $#......+..........##. o   orc#......#...##........#......#...##.....##.#......#...##.....##.You hit the bullfrog.  The bullfrog is heavily wounded. _The orc closely misses you. The bullfrog barely misses you.You puncture the bullfrog!  You kill the bullfrog!Okawaru accepts your kill.$hg _You block the orc's attack.  You have reached level 11!$hZp /  --more--$h t84/845----1 0% $hu $h! 4 _$hPd  $hd m You puncture the orc!  You kill the orc!$ho e)$hs 0-9.6$hz $hn} P _Okawaru accepts your kill.$h$h8-$h$h6 $hsB_No target in view!$h^3$hU$h$h: _$h,$hջ$h$h$hȾ1--$h$hg,$hB$h$hS$hL4==$h$hc,$hz$h!,$h$h,$h$hP==$hr$hv,$ht$hm,$h$h>Q5== _Magic restored.  Things that are here:  a +0 flail; a +0 ring mail$h   ....#  [.......#  ...#  ...# ..  ..# ....  ..# ...  ........#########.####+#   #..@)........-103.6 (14.0)   #...)........#.....#   #....).......#.....#   #............#.....#   ##......##'###.....#  $h< #......#....#   #......+...#   #......#...##.....  $hKS #......#...##.....#$h \-4.6 (15$hF$h) _Found a chain mail.$hY $hZ $h\ $hg $hk ,$hFo $h_q $hSt $ht :==$hv $hy $h| ,$h $hƆ $h ,$h $hv $h ,$h $hu $hޜ ,$h $h $hD $h6 B$h@ $h $h ,$hڼ $h ,$h $h M _You now have 518 gold pieces (gained 8).$h $h2 $hh $h $h: B$hT ,$h $hJ  _n - 5 potions of curing (gained 1)$h $h M _You open the door.  There is an open door here. _$hc X$h $h ,$h* n$h j _You open the door.$h $h @  There is an open door here.$h $h  _$h5 $h $hD ,$h $h $h* ,$h $h $h $h $h7 $hM $h $h $h $hh $h ,$h3 $h $h ,$hi $hr $h ,$h $h $h ,$h $h. $h ,$h $h! $h" ,$h# $h% $h& ,$h' $h) 7 _You open the door.$hC+ $h}+ $hw, $hA/ $h0 ,$h1 $h4 You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.$hN6 $h6  _$hb7 $h8 $h: ,$h; $hr= $h> $h? $hA $hC $hD ,$hE $hI [There is an open door here. _You open the door. _$hI qThere is an open door here. _You open the door. _There is an open door here. _You open the door$hI .$hZL 3$h+M $hP You open the door. _There is an open door here. _You open the door. _There is an open $hP Hdoor here. _You open the door.  There is an open door here.$hR $h>S  _$hyT $hW $hX ,$hZ $hg $hHi #...# #......+..........##...# #......#...##.....#$hi #...# #......#...##.....##...# #......#...######+#$hi *#...# #.>... #.... #...# #.... $hi P#..## ... $hi #..#######'##..'...#..@#50.6 (46$h"j #..#...#...#$h[j }#..##..#...# .....# #..##..'...# #..##..##.## $hj $hj #..##..##.#### #....##............. #....##............. #....+$hj #..........[.. +....# { _There is an open door here. _You open the door. _There is an open $hk >door here. _You open the door. _There is an open $h3k .door here. _You open the door.$hn r _You open the door. _There is an open door here. _You open the door. _There is an open $hn ydoor here. _You open the door. _Found a stone staircase leading down.$h] 3$h $h $h $h6 z _  There is an open door here.$h $h`  _$h2 $h $h5 ,$h $h, $h $h $h $h $h ,$h $h $hr ,$hd $h=! $h# ,$h$ $h' $ha* $h* $h, $hy. $h1 ,$h2 $h4 $h7 ,$hb9 $h: $hJ< $hs< $h= $hu? $hwA $hA $hB $h,G $hO v## #......###### #..# #######'#........# #..# '...#...#........# #..# #...#...#........# ##..#...#........# ##..'...#........# $h2P ##..##.##........# ##..##.######.... ........... #. ........... #....'....$. ........[.. +....#..F... ###'#####.###>...#...... ###..# #......# ..... $hkP `.....# #......# ..... F   bullfrog (asleep) .....# #.÷....# .... $hP G.....# #....[.# ...# # .....# ######+#..$hT 62.6 (12  You open the door.  A bullfrog comes into view.$htU $h] vF.F$h] 6===3.6 (13$hf $h}i f _The bullfrog croaks. _Found 7 gold pieces.$h_####'#........# #..# ...#...#........#......#..# ...#...#........#......# #...#........#......#..'...#........#......#..##.##........#......#..##.######....#......# .......... #....#......# #....@F...$.#[.. +....#......# ##'#####.###>...#......#..# #......#......# ....# #......#......## #.÷....#......## #....[.#.....#### #......#####+#[$hK40m.. ###'# ###.........$h$hs9--4.0) $h$h  _The bullfrog hits you but does no damage. _There is an open door here.$h  You closely miss the bullfrog.--5.4 (0.8$h$h? _The bullfrog hits you but does no damage.$hI&C6.1 (0.7$h.$h0u _You closely miss the bullfrog. You block the bullfrog's attack.$hA  You completely miss the bullfrog.9 (0.8$h3$h"? _The bullfrog hits you but does no damage.$hڮ|  You impale the bullfrog!!  You kill the bullfrog!$hC.$hi92==7.7$hÿ$h6P _Okawaru accepts your kill.$hr4$h$hH _No target in view!$h7$h8$h;?$h?H _No target in view!$h!$h$h+$hH _No target in view!$h}E$hE$h"G$hyI$hK$hO: _$hQ$hS,$hT$hW$hY$hY$h;[$hB]$h_,$hwb$h]d$hf$hf$hgh$hPl$hl$hm$h0tM _You now have 525 gold pieces (gained 7).$hv3$hw$h{$h|,$h>}$h_$hƀ,$hD$h$h,$h\$h$hg$hƈ$h'$h$h $hH$hԌ$h/$h!,$h$h6$h,$hE$h$h,$h$h$hV$h$h&$h]$hҮ,$h$h$ho$h$hA$h$h,$h0$h$h,$h$h$hB$hPn$h4$h$h@  There is an open door here.$h$h! _$hL$h$h,$hm$h$h$h$h$h$h,$h$h$h$h$h _You open the door.$h  There is an open door here. _$hY$h$h$h7!$h!$h"$h"$hT$$h&,$hB'$h|*$h0B$hx?$h[@$hW$h_@  There is an open door here.$hcK _$hfR  There is a stone staircase leading down here.$hj$hAk _$hm$hFo$hq$hq$hr$h"t$hu,$hKw$h0z$h{$h|$h_}$h^  You see here a +0 helmet.$h$h _$hv$h$h։,$h$h$h,$h$hӒ@  There is an open door here.$h$h] _$h$h\$hd _You open the door.$h;$h:@  There is an open door here.$hg5 _$h,$ht,$h$h\$h$h$h$h$h,$h2$hY$h,$h$h$hE,$h|$h$h2,$h?$hM$hz,$h$h$h_g.#......##  $h.#......#......# #.÷....#......# $h#.#....[.#.....###### .#......#####+#....# #......$h...# ....##'#...........####$h#..#.............?..#..#........@.......---$h?#..'<......####..... ....#..#.......# ... $h;....#..#.......# . #####..#.......# { # #...+.......# # #...#.......# # #####.......#$h: #########$h5 1232.7 (65.0)$h :---$h$hs[ _You sense a monster nearby.$hz$h$h$h$h+B$h$h,##>...#......# ......#......# .....#......# ÷....#......# ...[.#.....###### ......#####+#....# ....# ##'#..$hK#######..#..........@..?#..#.............#..'<......####....#..#.......# ...... ..#..#.......# ......###..#.......# h.....#h   howler monkey (asleep) $h #...+.......# ......#  #...#.......# ......#  #####.......#$h 3.7 (1.0)  A howler monkey comes into view.$hh.h$h`5===4.7 (2$h $h . _The howler monkey howls!$h > .÷[########+#....#........#........######. .......@..?.... ............... <......####....... ....# ....... ....# h.....#  ......#   ......#   ......#  $h >÷[########+#....#........#........######. .......@..?.... $h| ................ <......####....... ....# ...........# h.....# ......#   ......#   ......#  $h $h $h- $h d _A howler monkey is nearby!$h...÷...[######..#####+#...........##'######.....?....@...'<#####.......# ....# h.....# ##..  #...+#### ########========5.7 (1 _The howler monkey hoots and howls with incredible vigour!$hE -#......# ÷....#......# ..[.#.....######.#####+#....# $h e..........# .##'#######.z#..#..?....#..#..#..'<......#####..#.......# #.#..#.......# #h.....## ##..#.# #....+.# # #...#.# #......# #####.$h 8# #......# z   wight (polearm, wandering)  ######### ######## $hݿ $h $h I z.h.)  A wight comes into view. It is wielding a +2 halberd.=-------6$h $h ; _You block the howler monkey's attack.$h$} $h , {.z(catching breath)  You closely miss the howler monkey.The howler monkey hoots and howls with incredible vigour!$h O=========7.5 (0.8$h $h4 & _You hear a howl!$h4 $h 7=--------$h !8.3$hޖ $h  _You closely miss the howler monkey. You block the howler monkey's attack.$h $h  {.z  You closely miss the howler monkey.$h I--------9.1$h& $h" D _The howler monkey hits you but does no damage.$h ?  You hit the howler monkey.$h'  {z. The howler monkey is moderately wounded.$h' &9$hg. $h0 ^ _The howler monkey completely misses you.$h g  You barely miss the howler monkey.$h $h3 w  The howler monkey is moderately wounded.$h zz.zzz 3 wights (2 p$hM qolearms)  A wight comes into view. It is wielding a +0 dire flail.$hv )40.7$h $hN u _A wight comes into view. It is wielding a +3 halberd.$h  You puncture the howler monkey!  The howler monkey is almost dead.$hH  The howler monkey closely misses you. The wight hits you but does no damage.$h8 z z 4 wights (2 polearms)  A wight comes into view. It is wielding a +2 dagger of freezing.=1.5$h"  A wight comes into view. It is wielding a +3 halberd of freezing and wearing a _+2 robe of willpower.$h@i $hi} You sock the howler monkey!  You kill the howler monkey!$h%uq.zzzz 4 wights (2 polearms)$hy0-2.3$h9$hȄP _Okawaru accepts your kill.$h?#......# ....#......# [.#.....###### #####+#....# .# {z. ##'#.######z. #..#.?..z. #..#. #..'<......####.@z. #..#.# #.. #..#.# #......# ...#.# #......# $h $h$hw$h$h,.zzz 5 wights (3 polearms)$hMG-3.3 (1.0$hL$hK3 _You block the wight's attack.$hÊ$h0$h$hY$hE..zzz.z4.1 (0.8$h$hx _You closely miss the wight. The wight hits you but does no damage.$hM\  You hit the wight.  The wight is lightly damaged.$hwN,$hBO$hX[...zzzz.$hX&9$hc$hd3 _You block the wight's attack.$hU,&  $h,PYou sock the wight!  You destroy the wight!$h}.$h/$h91_  Okawaru accepts your kill.$h<j...zz 4 wights (2$hA83=5.7$hL$hcNS _The wight closely misses you.$hY  You closely miss the wight.The wight hits you from afar with a +3 halberd of freezing!$h/ .zYou feel drained. The wight freezes you. You block the wight's attack.$hP: 69/82 (84)----6.5Drain$hA$h< _The wight hits you but does no damage.$hYou feel drained. The wight freezes you. You block the wight's attack. _The wight hits you but does no damage.  The wight freezes you. The wight hits you but does no damage.  from afar with a +3 halberd!$h49/80----------7.4 (0.9$h$ho _You feel drained. You block the wight's attack.$hz  You puncture the wight!  You destroy the wight!$hG) 3$h:1------P: 15/15  48.3$hif _Okawaru accepts your kill.$hu  You hit the wight.  The wight is moderately damaged.The wight hits you but does no damage. You block the wight's attack.$h R50-9.1 (0.8$hY$hS _The wight closely misses you.$hM_The wight closely misses you.  You hit the wight.  The wight is severely damaged.The wight hits you but does no damage. The wight barely misses you.-9$h$h< _The wight hits you but does no damage.$h  You hit the wight.  The wight is severely damaged.$ht )zThe wight hits you but does no damage.  The wight hits you from afar with a +3 halberd.$hI48/8050.7$h$hQ _You feel drained.$h@  You sock the wight!  $h6You destroy the wight!$h ) 2 wights (  Okawaru accepts your kill.The wight hits you but does no damage.$h5w5/81-51.5$hP$hbE _The wight hits you from afar with a +3 halberd.$h} #......# #......# [.#.....###### .#####+#....# .# ,.'#.######. ..#.?. ..#.). ..'<......####..@z. ..#.# #.).z. ..#.# #......# ..#.$h~ # #......# #.# #......# $h; y6-2.5 (1.0$h $hޛ _The wight closely misses you. You block the wight's attack.  Things that are here: _a +2 halberd; a +0 robe$hj7 z  You puncture the wight!  You destroy the wight!$hA u)   wight (polearm)$hE =6=3.3 (0.8$hEO $hQ P _Okawaru accepts your kill.$h -  You puncture the wight!  The wight is severely damaged.4.1$he9 $h; 3 _You block the wight's attack.$h5  You barely miss the wight.The wight is severely damaged.$h J7-9$h $hk 3 _You block the wight's attack.$h &  $h SYou impale the wight!!  You destroy the wight!$hM D)$h H 27-$hE g5.6 (0.7 _Okawaru accepts your kill.$h $hr  $h Z_Your Shields skill increases to level 9!$h_ 4$h]g $hj H _No target in view!$hB54$h@$h!BH _No target in view!$h4$h $hWH _No target in view!$h 4$h6$hH _No target in view!$h|X4$h`$hcH _No target in view!$h-$h$h"$h}$#No target in view!$h$hD$h$h$h4$h$h$hM..#  [.#.....##### .#####+#.... . ....# , #'######?#.............@.'<......####..).).)......### ..#.......# #......#########$h$h<-6.6 (1.0 _$h$hk _ Things that are here: _a +0 dire flail; a +0 robe$hp+J$hu.$h.% _$h,2$h5j8=$h:$h=,$h?$h+D,$hF$hJ$hKL9=$hM$hS,$hT$h4Y,$h9_$hcQ50$hf$hj,$hm$hr,$hu$h$h:1$h$h;,$h$h,$hٔ$hȘ$h!T2=$h$h%$h`$h$h_$h$h˦$h$hAL3=$h$hȱ,$hܵ$h~,$h$hP4$hX$h,$h$h+,$h$h$hM5=$h$h,$hD$h,$h$hb6=$h$hc,$h|$h,$hJ $hP7$hS$h3,$h$h ,$h&$h+P8$hV.$h2,$h4$h9,$h;$h>$h>O59=$h?$hB,$hWD$hgH,$hJ$hPo60=$hQ$hW,$h!\$h^$h^$h[a$he$hgf&1$h4i$h|m,$ht$h}X$h~L2=$h$hل,$h$hٌ,$h$h $hV3=$hI$h,$hQ$h',$h$h<4$h2$ht,$h$hH,$h$hRb5=$ho$h,$h$hY,$ht$h$h7V6=$h $hj,$hK$h@,$h$h$789=$h,$hE70=12=$hJB$h)V3=$h:\B$hOf~4$hŌ5$hڍb6=$ho$h1,$h7=$hB$hȼ~8$h_$hb,$h,$h_B$h $hRE9=$h $h$h$h$h,$h>$h{$hP80=$hc$h,$h$h,$h$h$h&1$h-$hC,$hZ$h,$h, $hi b2=$h$h$h$hl$hc$hd,$h$h"O _i - 6 scrolls of enchant weapon (gained 1)$h&$h&$h)$h/;#......# #......# #......# . [.#.....###### ..#####+#....# ...# ,. '#.######....##...##.)#- .'<......####..))......##.# #.).)......##.# #......# $h\ ... [######.. ..#####+#.................. '#.######....# .......).'<####..)#.# #.).......#### ########36408.0)=59$hrh  Things that are here: _a +3 halberd of freezing; a +2 robe of willpower$hL94$h,;$hB+..$hM ... [######. ..#####+#................. '#.######....# .......)'<####..))#. #.).$hNf......#### +$hV,0.0)$h#[26.6 (1 _$h\$hat  Things that are here: _a +3 halberd; a +0 robe$hXC$hC$hCF$h8L$hP$hT; _$h\z.#......# ... .[.#.....###### .....#####+#....# .....# ..... #'#.######....# ..#.# ..#.......).# .$h^j.'<......####..))......# ..#.# #.)@)......# ..#.# #......##### ..#.# #......#.+.# #......# ..#.# #......# ###.# #......#  # #$h3eR.#......# ... .$hee.[.#.....###### .....#####+#....# .....# ..... ##'#$he7.######....# #..#........# #..#......).# #..'<......####..))......# $he#..#.# #.@.)......# #..#$he.# #......##### #..#.# #......#$h.fv.+.# #......# ...#$hTf.# #......# ####.# #......#  $hyfQ# #$hp&7$hcq+8.6 (2$hq{$h9  Things that are here: _a +2 dagger of freezing; a +0 robe$hS 4$h/ $hސ $h $h ; _$h y  Things that are here:  a +2 halberd; a +0 robe$hԣ $h\ _$hѦ $h $ht ,$h $hj $h $hڸ $hϻ $h X$h $h} ,$h` $h $hz $h $hf $h $hW ,$h $h $h ,$h $h $h  \#  # #....# .# # #....###'## # #.........# ..# #.........# ..# ## .###### #.........# $hZ >+#....# #.........##' ......# #....@......> 77.6 (9 ......######....##+##... ................# $h .....).......# ####..))......# $h ..# #.).)......# ..# #......##### ..# #......# ..# #......#$h_ $h /8.6 (10.0)$h5# $h% 9 _Found an escape hatch in the floor.$hJ$h$hs$h,$h,$h$h{$h$$h$h:$hC$h $h1_You open the door.$h$h$h$hl@  There is an open door here.$hC[ #....###'## #.........#  #.........#  #.........# $h#### #.........# # (.# #.........##'#....# #...........>... ...######....##'##.............#..@'......82.6 (4.0)).......#...#... ###..))......#...# '##..  #.).)......#...# .#  #......######### #  #......$h33#  #......$ha # $h #......$h,# $hb$h+3.6 (5$hW$h2 _Found 2 curare-tipped darts.$h` 4$h $h $h $h $h $he  $h : There is an open door here.$hO $h _$h $h% $h $h $hm $h $h: ,$h_ $hW @  There is an open door here.$h $h- _$h9 $h $h^ $h $hI $h $h $h $h $h $h ,$h# $hX$ $h2% ,$h% $h& $hJ' $hy' $h' $h( $h* ,$h7+ $hn, $h- ,$hW. $h1 @  There is an open door here.$h3 6 _$h4 $h7 ,$h7 $h78 $h< $h'> ,$h> $h=@ $hA $hA $hB $h&E $hLJ ,$hJ $hK $hlQ X$hT A #....h #....##....# .# #....# $h5U w #....###'## #....#  #.........## #....#  #.........#..#....# $hYU #.........#..#....#  ##..#@(..# $hU #...##'#....#  #....$hU U.>.....# ###....##'##........# .......#...'........$hU # .......#...#........#h   howler monkey (wandering) $hV )......#...##'##....# )......#...##..#....# ...##$h>V B########..#....#$hZ 401.6 (18.0)  A howler monkey comes into view.$hb 'hhcatching breath)  The howler monkey howls!$hmc M========2.6 (19$hi $hk y _The howler monkey hoots and howls with incredible vigour!$h##....#.#....'  #...h#  #....# .# #....#  #....###'## #....#  #.## #....#  #.#..#....#  #.#..#.@..#  #.#..#.(..#  #.##'#....#  #...........>.....# ##....##'##....##...'........# $h̢......#...#........# ......#...##'#...#...##.$h$ha.h$hR--------3.0)$h3$h$h}.#.' #... .# #..h###'## # ...#.(##'#  #...........> ##....##'##..'..#....'#$h>$h $h@)k.hk   wyvern (wandering)h   howler monkey$hG--------4$h$hY _A wyvern comes into view.$h.# +#k#..#.' .# #..###'## #.h# ...#.(##'#  #...........> ##....##'##...'......$h$hw$hu.kk$h/.=5$h&$hD _The howler monkey hits you but does no damage.$h;  You puncture the howler monkey!  The howler monkey is almost dead.$hJq.k $h5=6.4 (0.8$h$h5D _The howler monkey hits you but does no damage.$hvp  You barely miss the howler monkey.The howler monkey is almost dead.$hǁ.k-7.1 (0.7 _The howler monkey hits you but does no damage.$hN  You hit the howler monkey.  You kill the howler monkey!$h$ha.k$h 3-8-8.0 (0.9 _Okawaru accepts your kill.$h _Your Invocations skill increases to level 6!$h   You hit the wyvern.  The wyvern is moderately wounded.$hV +7 (0.7$h$hRT _The wyvern closely misses you.$hz  You bludgeon the wyvern!!  You kill the wyvern!$hNE†$hk ealth: 83/84 -$hagic: 15/1510==9.5 (0.8 _Okawaru accepts your kill.Your life force feels restored.$h$hh _Your Dodging skill increases to level 3!$hҚ$h+$hd$hH _No target in view!$hj$hj$hq$hsH _No target in view!$h/4$h5$hu8H _No target in view!$h" _No target in view!$h _No target in view!$h( $h $h $hU #No target in view!$hhk 4$hq $hs $h+; 4$h@ $hB $h $hU $h $h~ $h $hH $h $h $h& P _$h $h3 $hS $h K4=$hy $h $hg ,$hM $h՛ $hK ,$h( $h $hף $h $h $h2 $h O=$ht $hƫ $h ,$h $h˳ # _$h  There is an open door here.$h $h  _$hն $h5 $hP ,$h $h $h! ,$h $h 7 _You open the door.$hb 3$h $h @  There is an open door here.$h 5 _$h8 $h $h X$h ,$h $h $h| $h $h@ $h $h $h $h $h U _There is an open door here. _You open the door$h B. _There is an open door here. _You open the door.$h I$h5 _There is an open door here. _You open the door. _There is an open door here. _You open the door$hn &.  There is an open door here.$h $h  _$h $h $hm $hd'  #........+ #..S.#  #........#  #........#  #........## #........# +  #........#+# $h'  #........#..#..  #....##'##..'. ---  #....#......  #....#....  #....'......#..  #....#..#### $h( V #....#..#   S   water moccasin (wandering)  #.†..#..#  # #....#..+  #....####  $hw/ 028.5 (19.0)$h/ H---9.5 (20$h5 $hI: _You open the door. _A water moccasin comes into view. _You see here a scroll of fog.$hV  #...+ #..S## +#+#....#..#.#'##..'.?.......#......'......$h /.#..#####..  #.†..#..# # ..+ ......#$h $hF s.SS$ho 930.5 (1.0) _$h$ $h'  $hyu+ #...S# ++#....#..#..#'##..'.?.....#......'.......#####.  #.†..#..#  $hw $hw $h}J.S $hO~&1 $hR $h $h)K.+.#.S ++#....#..#..#'##..'.?....#......'......#####. $hTU $hU.=2 $hZ $hV]\ _The water moccasin closely misses you. $h  You bludgeon the water moccasin!!  You kill the water moccasin! $hx.† $h j2====3.3 (0.8 $h% $h+P _Okawaru accepts your kill. $h $h $ho $h:H _No target in view! $h $h $hު $hqH _No target in view! $hr4 $hu $h1yH _No target in view! $h74 $h,> $h>H _No target in view! $h $hV $hL $h H _No target in view! $h4 $h $hdC _No target in view! $h/J $h $hp  $hRq  $h{  $h~  $h!Q Q $h  $h1  $h  $hV  $hz I $hz  $hR}  $h} $ _ $h , $h5 , $h  $h  $h  $h  $h  $h  $hŊ  $h  $h^ k _f - 2 scrolls of fog (gained 1) $h  $hƎ  $h)  $hC  $h^  $h  $h  $hJ  $h  $hڕ  $hM  $h 7 _You open the door. $h 3 $h  $h @  There is an open door here. $h  $h  _ $h  $hd  $hͣ , $h  $hS  $hu , $h  $hک  $h  $h  $h  $hݴ  ....  ...[  $h .....   ..... .....#  ......####....#  $hF l ......#..#....#  $hj / #........'..#....#  #........#@.#....# ----45.3 (12. $h 0) #........#..#....#  $h׵ & #........#..#.†..#  #........#..'....#  $h  #........#+##....#  #........#..#....#  #....##'##..'....#  #....#......#....#  #....#......#....#  $hض _You open the door. $hj K _Found a plate armour.!$hƧ3!$h!$h)!$h!$h: _!$h@  There is an open door here.!$h!$h: _!$h!$hB!$h,!$h!$h!$hW,!$h!$h!$h- !$h#........#  #........#!$h^  #........#!$hS  #........+!$h  ##+#........# !$h+]F.............# !$hK #.....[......# !$hv #.....@......##+ ----!$h #................#  #........####....#  #........#..#....#!$h #........'..#....# #........#..#....# F   bullfrog (wandering) #........#..#....#!$hJ #........#..#.†..# #.!$hs+.#..'....#!$h9 9.3 (4.0)  !$hEA bullfrog comes into view.!$h?[.FF!$h5==50.3 (5!$h!$h !$hG_The bullfrog croaks.!$h.! #........#  #........#  #........#  . #........+  ..##+#........#  .F............#  #.....[......# !$h #.....@......##+  #................#  #........####....#  #........#  #........'  #........#.  !$h]#........#..  #........#..#.†..#   !$h"$h: #........#  #........#  #........#  . #........+  "$hL;..##+#........#  .F............#  #.....[......#  #.....@......##+  #................#  #........####....# "$hy; #........# #........' "$h;#........#.  #........#.. "$h <#........#..#.† "$h.A"$hA"$h G"$hH "$hHQ_A bullfrog is nearby!"$h< #. #.# #.# #.#. #.+..##+#.#..F......# #....@[......#  #......##+  #..........# #..####....# #.#..#....# #.'..#....# #.#.#....# #.#..#....# #.#..#.†..#"$hWBI..F"$hC;--1.3 (1 _"$h#J"$h`K"$h f #. #.# #.#. #.#.. #.+.##+#.#.#"$h  #.F.@.[......# #.##+ #.# #.#....#  #.#..#....# #.'..#....# #"$hb ;.#..#....#  #.#..#....#  #.#..#.†..#"$h "$h :.F"$hJ "--"$hv 2"$h "$ho "$h K=3.1 (0.8"$h; "$hֺ t _You barely miss the bullfrog. You block the bullfrog's attack."$hԢ  You hit the bullfrog.  The bullfrog is moderately wounded."$h &9"$h "$hc v _The bullfrog barely misses you. You block the bullfrog's attack."$hJ }  You puncture the bullfrog!  You kill the bullfrog!"$hQQ E†"$hT 84=4.7"$hZ "$h] P _Okawaru accepts your kill."$h/j4"$hto"$h3qH _No target in view!"$hU"$h"$h"$h{H _No target in view!#$h _No target in view!#$h]J4#$htN#$hPH _No target in view!#$h84#$h#$hH _No target in view!#$hT#$h#$hu#$h.C _No target in view!#$hܴ#$hO#$h#$h<#$h#$h#$h-#$h7#$h#$h: _#$h"## # #........ # #........# #  #........# ##. #........# ##$h]*#... #..+ ##....##+#.# +#......@...#-- ####+#..†..[......# # ###+ # #.........# # #.####....# #.#..#....# #.'..#....# #.#.#....# #.#..#....##$h`,5...##..##..##..##..#..#'5.7 (1.0#$h4#$h5L======6.7 (2#$h+<#$h> _As you open the d#$h0?oor, it creaks loudly!#$h 3#$hQ #$h #$hz B#$h;  There is an open door here. _#$hA #$h #$h #$h #$h&# @  There is an open door here.#$h$ #$h#%  _#$h' #$h( #$h) ,#$h* #$h, #$hY/ ,#$h$0 #$h4 #$h6 #$h7 #$h8 #$hy= $ #$h= _You open the door.#$hU? 3#$h[@ #$hvD @  There is an open door here.#$hH a _#$hI #$h$J #$hJ #$h~L #$hM #$hM #$hbN #$hO #$hP #$hP #$h^Q #$h7T #$h~U ,#$hU #$hW #$hX #$hX #$hY #$hb  ))).##....#..#........+ ....##....##'#........# ....+#................# ....####'#..†..[......# ....#..#............##+ ....# #..#............... ##### ##..#........####...#$h@c  #...#........#..#... #..@#........'..#...------70.7 (14.0) ###'#........#..#... ..#........#..#... #..#........#..#.†. #$hbc I#..#........#..'... ...#........#+##...  <..#........#..#... #$hc ....#....##'##..'...  #....#...  _You open the door.#$he _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the ceiling.$$hE$$hlF$$h G$$hI$$hK$$hO: _$$hP%  $$hPThere is an open door here.$$h^R$$hR _$$hcS$$h8U$$hMV$$hzV$$hV$$hX$$hZ$$h;Z$$hZ$$hi\$$h]$$h]$$h^$$h_$$h,a$$hNa$$hb$$hc$$he,$$h,f$$hIh$$hPi$$hi$$h/j$$hk$$hl$$h m$$hm$$hn$$hp,$$h"q$$hCt,$$ht$$h@wN _You now have 536 gold pieces (gained 11).$$hx$$hx$$hdy$$h{$$hw|$$h|$$hH}$$hJ@  There is an open door here.$$hЁ$$h3 _$$h$$hW$$h,$$h$$h$$h<g....##..# .... ###'#......#..# .... #..#......#..# ....#######+##..#......#..# .......#...##..#......# #+###....#.......#......# ....#....'....<..# .....# ....'....#.......#....# $$h͗ .....# #'##....#.......#....# .....# #.@..######..#....#------85.7 (15 .....# #.0..'....# #..#....' .....# #....#....# ...#....# .....# #... #....# .#...#....# .....# ### #....###'## .#.†..# $$h'.....##.........## #....# .....##.........#..#....# .....# #.........#..#....# $$hK....###### #.........#..#.(..#$$h$$h[$$h%6.7 (16$$h$$h]+ _Found 3 flux baubles.$$hbI$$hf$$h i$$hhi$$h=m,$$ho,$$hp$$hx@  There is an open door here.$$hiz$$hz _$$h{$$h}$$hm,$$h$$ht$$hO$$h}$$h $$hI7 _You open the door.$$h+$$h`$$h $$h7@  There is an open door here.$$h$$h _$$h$$h$$h $$h?$$h$$h@  There is an open door here.$$h$$h# _$$hc$$hq$$h,$$h$$h/$$hX$$h,$$he$$he$$hO,$$hW$$h\@  There is an open door here.$$h|$$h _$$h$$hӽ$$h$$hѿ$$h$$hP##.....##..####### ##..#######+##..#  #...#....##..# .. #...#....##..# .... ###'# ####......#..# .... #..#$$hx#......#..# ....#######+##..##......#..# .......#...###......#..###+###....#...#......#.....@..#....'....<$$h#......#........'....#.......##......#..####'##....#...$$h#......#. #....#....######$$h#......# #.0..'....# #$$h.*'......# #....#....# #......# #....#....# .#$$h]#......# #####'#....###'## $$hyy#......# #.....#.........## $$h#.....?.#......##......##..............'501.7 (15$$h{$$h(======$$h%2.7 (16$$h$$hj _As you open the door, it creaks loudly! _Found a scroll of enchant weapon.$$hw$$h՝$$ho$$ha$$hc$$h: _$$hh@  There is an open door here.$$hǰ$$hD _$$h²$$h$$h,$$h$$h$$hI,$$h$$hW$$hV,$$h$$h$$h,$$hs$$h$$h$$h $$h$$hB$$hO _i - 7 scrolls of enchant weapon (gained 1)$$hn$$h$$h$$h$$hh,$$h$$h$$h`,$$h$$h\,$$hk$$h M _You now have 537 gold pieces (gained 1).$$h  $$hP $$h $$h' $$h $$h $$h $$h $$h] B$$ho $$h" ,$$h8! $$h]$ $$h' ,$$hM* $$h- $$h4 ,$$hW8 $$h: $$h= ,$$h? $$hGF $$hK ,$$hM $$hQ $$hT ,$$hW $$h(Z $$h\ ,$$h_ $$hb $$hmi ,$$hKk $$h n $$hp ,$$h#r $$hs $$hv ,$$h@y $$h{ $$h} ,$$h $$h̄ $$h^ ,$$h $$hȈ $$h> ,$$h $$hό $$hʍ ,$$h $$h $$h ,$$h $$h $$h ,$$hm $$h) $$h ,$$h $$h $$hQ ,$$hۻ ,$$hӽ ,$$hB $$hv $$h $$h/ $$h] $$h $$hB B$$h $$h- ,$$h= $$h $$h ,$$h $$h $$h B$$h $$hG ,$$h $$h& $$h ,$$h $$hb $$h ,$$h $$h$ $$h) B$$hu. $$h1 ,$$h 4 $$h7 $$h*? ,$$h@ $$hA $$hC ,$$hE $$hH $$hK ,$$hL $$h$O $$hP $$hP $$hQ $$hU B$$hU $$hW $$h"Y ,$$hY $$h\ $$h] $$h] $$h^ $$h` $$hb ,$$hc $$h>e $$h.....#$$h <------$$h &80.7 (78$$h $$hg m _There is an open door here. _There is an open door here. _Found a chain mail. $$h (_$$h; 3$$h $$h $$h! $$hg% P _$$h& ,$$h' $$h, $$h5. ,$$h0 $$h3 $$h5 $$h5 $$h07 $$h9 $$h; $$h< $$h= $$h> $$h@ ,$$hA $$h@C $$hD ,$$hE $$hF $$hG ,$$hH $$hfJ $$hPL B$$hL $ $$hM _You open the door.$$hN 3$$hFN $$h9R V  There is an open door here.$$hR  _$$hR $$huT $$hwU ,$$h)V $$hW $$hX ,$$hyY $$hZ $$h[ ,$$h\ $$h] $$h^ ,$$h_ $$h7a $$hb ,$$h6c $$hd $$he ,$$hYf $$hi $$hj ,$$hk $$hm $$hn ,$$h$s n$$ht $$hrv B$$h(x $$hBy ,$$h8z $$h\{ $$h| ,$$hH} $$h~ $$h ,$$h\ $$h $$h߃ ,$$h[ $$hC $$h ,$$h $$hr $$h ,$$h$ $$h $$hߍ ,$$h $$hŏ $$h ,$$h̑ $$h˓ $$hΔ ,$$hy $$h $$hP ,$$h $$h $$h˯ ,$$hZ $$ha $$hݷ ,$$h@ $$h $$h ,$$h $$h $$hY $$h $$hK $$h X$$hW $$h ,$$hM $$h/ $$hB $$h $$h $$h $$hU ,$$h $$hX$$h$$h$$h> $$h $$hP $$h,$$hu$$ht$$h,$$hp$$h$$h,$$h$$h$$h,$$hg$$h"B$$h)#$$h%$$hj',$$h'$$h}*$$h,B$$hI2X$$h4B$$h4$$ht7$$h8,$$h^9$$h<$$h=,$$h=$$h)A@  There is an open door here.$$hmC5 _$$h D$$hF$$hG,$$hH$$hJ$$h(L$$hL$$h!M$$hO$$hP,$$hQ$$hWX$$h6Y$$h"[,$$hJ\$$h^$$hW`,$$ha$$he@  There is an open door here.$$hg$$hg _$$hh$$htk$$hl,$$hm$$hp$$hq,$$hr$$ht$$hv,$$hv$$hy$$hz,$$h|$$h}$$h,$$hʀ$$h@  There is an open door here.$$h҈$$h _$$h$$h5$$h,$$h$$h"$$h,$$h $$h$$hB$$h!$$h&,$$hɞ$$h۠$$h,$$h$$hp$$hC,$$h&$$hO$$h$$hê$$hB$$h$$h$$h=$$h$$h $$h$$hpYou open the door. _There is an open door here. _You open the door.$$h'3$$h$$hvThere is an open door here. _You open the door.  There is an open door here.$$h$$hQ _$$hX$$h&$$h$$h,$$h$$h'$$h,$$h$$hK$$h,$$h$$h$$hV$$h$$hy$$h$$hm,$$h$$h$$hN,$$h$$h@  There is an open door here.$$h$$h _$$h/$$h$$h,$$hJ$$h$$hM,$$h$$h$$h,$$ht$$h$$h ,$$h $$hh$$h9,$$h$$h$$hR,$$h$$h$$hS$$h$$h$$h$$hw,$$hP $$h""$$h#,$$h%$$h%$$h',$$h'$$h)$$h*,$$hY+$$hu-$$h.,$$h/$$h:1$$h72$$h_2$$h2$$h6$$h7,$$h-8$$h9$$h|;,$$h:<$$h>$$hd?$$h?$$h&@%$hJX%$hi%$h,%$h%$h %$h ,%$hW %$hN%$h,%$h%$h%$hO,%$h]%$h %$h #,%$ht$%$hP&%$hy(,%$h *%$hj,%$h.,%$h/%$hr3pYou open the door. _There is an open door here. _You open the door.%$h53%$h<7%$h9%$h*=,%$h?%$h"BYou open the door. _There is an open door here. _You open the door.  There is an open door here.%$hJE #...#....#  #...#....#####..[  %$hJX ###'#........#..#   #...#........#..##  ###...#........#...#  %$h(K...#..#........#...#  ...#..#........#!..#  %$hQK.#..#........#..#  .#..#........#@.##...  %$hsK*692.7 (112.0)%$hK..#..#........'.......#  ...##'#........#.......#  .%$hL7..............#.......#  #'#..÷..[......#.......#  ..#............##+##...#    ..#................#...#    .%$h1LO.#........####....# ..#    ..#........#..#....#   %$hQL%$hXB33%$hm\%$h^E _Found a helmet.&$hs3&$hu&$hw&$h/}B&$h}&$h,&$h^&$hF,&$hA&$hr _s - 2 lumpy blue potions (gained 1)&$hI&$h{&$h&$hC&$h.&$h[&$hJ&$h&$hL,&$h&$h:&$hSb #....#   #....#   #....# #### { #####....# ##..##   #...#....# #....#  &$hӟ #...#....# #....#   #...#....# #....#   #...#....#####..[  ###'#..#.@#   #...#........#..##  &$h=##...#........#...#  #..#........#...#  ..#..#........#...#  ..#..#........#..##  ..#..#........#..##...  ..#..#........'.......#  ..##'#.........#  &$h(Q700.7 (7.0)&$h&$h*[ _You sense a monster nearby.&$h^ 3&$h ,&$h &$h% &$h &$hS &$hz ,&$h' &$h_ &$h ,&$h &$h' &$hQ ,&$h &$h &$hU &$h &$h &$h &$h ,&$hM &$h &$h ,&$h &$h4 &$h J&$hD &$h &$h &$h &$h &$hK ,&$h' &$h &$h ,&$h &$hs &$h ,&$hL &$h &$h 9#....# {  #....# #####o..#  ###....# ##..##...#  ..#....# #....#...#  ..#....# #....#...#  ..#....# #....#...#  &$he ..#....#####..[#...#  #'#........#..##...#  ..#........#..##@..#  ..#........#...#...#  ..#........#...#...#  ......#...#...#  ......#..##...#  ......#..##...#  o   orc (asleep)......'.......#  #'#........#.......# .........#.......# &$h 15.7 (15.0)  An orc comes into view. It is wielding a +0 whip.&$h- ,.oooo 2 orcs (1 wandering)The orc shouts! You hear a shout!&$h 5==6.7 (16&$hy &$h4 q _An orc comes into view. It is wielding a +0 club.'$hE  .o.   #####.o ###..##o #.... ..#....#####..[ #'..##...#...#...#..##.o 3 orcs (2 wandering)#..## ..' #'#'$h  An orc comes into view. It is wielding a +0 whip.'$h'$h.o.oo'$h07.0) '$h'$h}( _The orc shouts! x2'$h׫) ..   ### ###..#o #.... ..#....#####..[ #'#.#..## ..''$h,'$h'$h4P.o'$h/--8'$hf'$hT'$h@M ..   ### ##'$hA#..##o.o #.... ..#....#####..[ #'#'$hA+.#..##($h($hRP.o($hO=-9($hj($h: _The orc hits you but does no damage.($h'($h($hST..oo($h.20.5 (0.8($h ($h" _You barely miss the orc. The orc barely misses you.($ha5  You hit the orc.($hck) 2 orcs($hA(1.3($h($htG _You kill the orc!($hM######### .   ### ###..##..oo #.... ..#....#####..[ #'#.($hq1-2.3 (1.0($h($h _The orc hits you with a +0 whip. The orc closely misses you.Things that are here: _a +0 whip; an orc corpse($h1p  You thump the orc!  You kill the orc!($h!: )   orcOkawaru accepts your kill.($h>-3.1 (0.8($hC($heGP _The orc barely misses you.($hp  You thump the orc!  You kill the orc!($h e)($h&9($h($h5P _Okawaru accepts your kill.($hY4($hV($h_H _No target in view!($hB4($h($hלH _No target in view!($h,S4($h Z($h+\H _No target in view!($h%4($h/($h1H _No target in view!($h/4($hp($h%H _No target in view!($h($h($hY _No target in view!($h 4($h ($hݖ ($h` 4($hk ($h ($hP ($h ($h ($h! h2- _($h2" ($hX" ($h# ($h]' ($h' %3($h) ($h, ,($h=- ($h1 ,($h3 ($hN6 ($h6 D4=($hJ8 ($h> ($h6B ,($hD ($hH x _ Things that are here:  a +0 whip; an orc corpse($hnJ ($hJ  _($hL ($hqP ($hR ($h S ($hHX ($hy] ($h^ ($h^ 9=($h8` ($hd ($hf ,($hg ($hVm z  Things that are here:  a +0 whip; an orc corpse($hn ($h-o  _($h p ($h v  Things that are here: _a +0 whip; an orc corpse  ($h x ($hx  _($hz ($h} ($h ,($hρ ($h ($h: ($h] ($h} ($he ($h ,($h ($h ($h ($h" ($h' ($h ($h9 ($hi ($hK ($h֡ ($h ,($h6 ($h ($h۬ ($h ($hO ($h2 ($h ($h' ($h6 ($hߴ ($h# ,($h ($hǸ ($hX ,($h ($h ($h ($h) ($hܾ ($h ($h ($h ($h ($h~ ($h ($hD ($h ($h ($h6 ($h_ ($h ($hx ($h ($h8 ($hw ($h ($h ($h ($h6 ($h ($h ,($hp ($h= ($hS ($h| ($hX ($hy ($h ($h ($h^ ($h ($hY ,($h ($h{ ($h ($h ($h ($h# ($h* ($hX ($h ($h5 ($hx ,($h ($h~ ($h ($h ($h ($h ($h ($h ($h ($hU ($hC ($hs ($h ($hk ($h ,($h ($h ($h ,($hR ($hq ($h ($h( ($hy ($h ($h ($h ($h ($h0 ($h ,($h ,($h` ,($h ($h ($hU ($hx$ †..#..# .....#...# ...#..+ ......#... ...#### #. ...# #. (..# #. ...# #. ...# #..# #...# -73.9 (50.0).# #......# #.<... ...# #......# ##..# #### #..  .. . #.. .-4.9 (51($h& ($hj( _a +0 whip; an orc corpse  Things that are here: _a +0 whip; an orc corpse  Things that are here: _a +0 whip; an orc corpse($h( @Found a stone staircase leading up.($hQ0($h0($h1($h3($h5,($h9X($h,;($h^<($h>,($h>($h@($hB)$h)$h)$h)$h)$h1)$h)$hZ)$h,)$h)$h X)$h)$h^)$h)$h)$h!)$h"#)$hH#)$h#)$h*)$hW,)$h,)$h-)$hE3)$h4,)$hA5)$h:)$h;)$h;)$hi<)$hq@)$hA,)$hwB)$hH)$hI)$hI)$hBJ)$hP)$hQ)$hQ)$h{R)$hxX)$hfY,)$hZ)$h`)$hra,)$h?b)$hg)$hi,)$hi)$hn)$hpB)$hu)$hv)$hSv)$hv)$h{)$h|)$h })$hX})$h)$h)$hڂ)$hZ)$hˇ)$h})$h)$h+)$h<)$hJ)$h)$h)$hΒ)$hȓ)$h)$h)$h_)$hٙ)$h )$hܚ)$h)$hȟ,)$hh)$hz)$hj)$h)$h )$h)$h,)$hC)$h)$hů,)$h)$h)$hB)$hO)$h,)$hY)$h{)$h)$h)$h2)$h)$h,)$h)$h)$h,)$h()$hX)$hP)$hR)$hz)$hk)$h)$h)$h)$h])$h))$h,)$h)$hT)$h,)$h)$h;#...#........#...#...# #..#........#...#...# #..#........#...#...# #..#........#..##...# )$h63.#..#........#..##...# #..#........'.......# ##'#........#.......# ..........#.......# #..÷..[......#..@....# #............##+##...# )$h#................#...# #........####....#...# #........#..#....#...# ........'..#....#...# #........#..#....#...# #........#..#....#...# #........#..#.†..#...# )$h?>814.9 (40'...#...#...#...#...#...)$h)$hM======5.9 (41)$h)$h= _As you open the door, it creaks loudly!)$h]3)$h^)$hf)$hh,)$hl)$hm@  There is an open door here.)$hao)$ho _)$hp)$hs)$hu,)$hw)$h~y)$hC{)$h{)$hl|)$h )$hR,)$hi)$h)$h,)$h)$h)$h,)$h)$hݎ)$h,)$h)$h:)$h,)$h)$hb)$h,)$h)$h)$h,)$h)$h)$hנ,)$h)$hK)$h,)$hM)$h2)$h,)$h^)$h)$h,)$hO)$h+)$hk)$h)$h)$h")$h,)$h})$h)$hs,)$h)$h,)$h,)$h)$hp)$h,)$hB)$h7 _You open the door.)$hI)$h  There is an open door here. _)$h<)$h@,)$hB)$hM)$hsP,)$hcR)$h`u  There is an open door here. _)$hb)$hk)$hm,)$hp)$hy)$hG{)$h{)$h|)$h  Things that are here:  a wyvern skeleton; a howler monkey skeleton)$h7)$hϋ _)$h)$h)$h,)$h)$h)$h)$hB)$h)$h)$h,)$hH)$h )$h)$h)$h)$h,,)$h)$hP  There is an escape hatch in the floor here.)$hZ)$h. _)$h)$h)$h,)$hj)$hJ)$h)$h)$h)$hs)$hA)$h)$h#)$h;)$hW)$h)$h)$h&)$h()$h ))$hT*)$h0)$hT3,)$h4)$h/<)$h>,)$h@)$hF)$huK,)$hN)$h+V)$hX)$h\X)$hY)$hh_)$hra)$ha)$hb)$hh)$hj,)$h]n)$h[r@  There is an open door here.)$h!t)$ht _)$hu)$hz)$ho|)$h|)$h})$h@  There is an open door here.)$h)$hB _)$h)$h.)$h)$h )$h)$h)$h~,)$hS)$hF)$h)$h3)$h9)$hF)$h)$h)$h)$h<)$h,)$h)$h)$h?,)$h,)$h)$h,)$h)$hq)$hS,)$hݶ)$hD)$h,)$h)$h9)$hп,)$h)$h )$h,)$h)$h)$h,)$h)$h@  There is an open door here.)$hO)$h _)$h)$h)$h,)$h)$h)$hq,)$h)$h)$h/,)$h')$h)$h ,)$h)$hy)$h,)$hg)$hX)$h)$h)$h)$h)$h)$h )$h )$h )$h ,)$h )$hd)$h)$h)$hU)$h)$h ,)$h)$hv)$h,)$h)$hZ)$h,)$h)$hl')$hl))$h))$h*)$h-)$h/,)$h}1)$h4)$hW7)$h7)$h>9)$h;)$h=,)$hl?)$h{B)$hD,)$hE)$hG)$h......#....#....#  #########........#....#....#  #.......#........#....#....#  #.......#....@...#....#....#------72.9 (58.0)  #.......#........#....#....#  #.......##....#....# ####.####+##........#....#....# ..........#.<.......#....#....# ....#.....######....#....#...#### ....#.....##..##....#....#...#... ....#.....##..'.....#....#...# #'###.....##.)$hf [44m.#.....#....#...#.------ _Done exploring.)$h6I)$hnm0.0)...... .'.'.)$hrn)$hs)$huE _Done exploring.*$hL*$hkM*$hS*$hWUH _No target in view!*$h)3*$hʟ*$h4*$h*$hy _Done exploring.*$h*$hH _No target in view!+$h3+$h+$h2;4+$h?+$hgF _Done exploring.No target in view!Done exploring.No target in view!Done exploring.+$hF+$hK+$hMNo target in view!Done exploring.No target in view!Done exploring.No target in view!+$hq3+$h+$h4+$h&+$hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.+$hj+$h+$h6Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!+$h3+$h+$h4+$hb+$h]No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.+$h+$h+$hpDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!,$hM_[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "."]? ,$h[?25l[?1c,$hL29 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading downb - [D:8] a stone staircase leading up  c - [D:8] a +0 club (1 further duplicate)  d - [D:8] a +0 spear (3 further duplicates)  e - [D:8] a +0 kite shield  f - [D:8] a +0 scale mail  g - [D:8] a +0 whip (2 further duplicates)  h - [D:8] a +0 flail (1 further duplicate)  ,$hO i - [D:8] a +0 dagger  j - [D:8] a +0 ring mail  k - [D:8] a +0 robe (4 further duplicates)  l - [D:8] a stone staircase leading down  m - [D:8] a plate armour  n - [D:8] an escape hatch in the ceiling  o - [D:8] 3 flux baubles  p - [D:8] a chain mail (1 further duplicate)  q - [D:8] a robe  r - [D:8] a stone staircase leading down  s - [D:8] 6 stones  t - [D:8] 2 curare-tipped darts  u - [D:8] an escape hatch in the floor  v - [D:8] a +0 dire flail ,$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-$hl: Level 8 of the Dungeon <<<<>>>>(Press ? for help) #...........#...# #.......#........#....#....# #...#....# #....#)).# #...........#...# #.......#....@...#....#....# #...#....# #....#)..# #...........#...# #.......#........#....#....# #...#....# #....#...# #...........#...# #.......#........#....#....# #...#....#####..[#...# #...........#########.####+##........#....#....# ###'#........#..##...# #....####...)..............#.<.......#....#....# #...#........#..##...# #....#..#...)........#.....######....#....#...#####...#........#...#...# #....'..#....).......#.....##..##....#....#...#....#..#........#...#...# #....#..#............#.....##..'.....#....#...#....#..#........#...#...# #....#####......##'###.....##..#.....#....#...#....#..#........#..##...# #....# -$hI;  #......#..........##..##))..#....#...#....#..#........#..##...# ##'### #......+..........##..##))).#....#...#....#..#........'.......# #..# #......#...##...............#....#...#....##'#........#.......# #..## #......#...##.....##........+....#...#................#.......# #...# #......#...##.....##........#....#...###'#..÷..[......#.......# #...# #......+..........##..##....#....#....#..#............##'##...# #...# #......#...##.....###'##....#....#...##..#................#...# #...# #......#...##.....##..#######....#...##..#........####....#...# #...# #......#...######+##..#..........#...#...#........#..#....#...# #...# #.>....#..........##..#......#####...#...#........'..#....#...# #...# #......#..........##..#......# #....###'#........#..#....#...# #..## #......######......#..#......# #....##..#........#..#....#...# #..#######'#........#......#..#......#######'##..#........#..#.[39;-$h; A49m÷..#...#-$hc -$h -$h stairs the BasherFormicid of Okawaru ****..Health: 84/84 ========================Magic: 15/15 ========================AC: 21Str: 24EV: 8Int: 9SH: 6Dex: 13XL: 11 Next: 14% Place: Dungeon:8-$hmoTime: _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "."]? .-$h4-$h-$h-$hh; _-$h=$X-$h9X-$hz:-$he<-$ht?-$h?-$haB-$hD-$hF,-$hG-$hI-$h=L,-$hL-$hN-$hR,-$hS-$hDU-$hW,-$hW-$hY-$hZ,-$hu\-$h`=  You see here a +0 spear.-$h%c-$hc _-$h l-$hn#.......#........#....#....# # ###.####+##........#....#....# # -$hn$.........#.<.......#....#....# # ...#.....######....#....#...##### ...#.....##..##....#....#...#.... ...#.....##..'.....#....#...#.... '###.....##..#.....#....#...#.... .........##..##))..#....#...#.... -$hmo$.........##..##)@).#....#...#.... Noise: --------- 8982.9 (10.0) ..##...............#....#...#.... J) +0 dire flail ..##.....##........+....#...#.... Abil: Dig ..##.....##........#....#...###'# .........##..##....#....#....#..# ..##.....###'##....#....#...##..#  ..##.....##..#######....#...##..#  ..######+##..#..........#...#...#  .........##..#......#####...#...# -$hp-$h4t-$hvj _Items here: ) [[ ÷..$hE.$h/HPick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 spear Armour (select all with [)b - a +0 kite shield  c - a +0 scale mail Carrion a gnoll skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]/$h\  b + a +0 kite shield[Enter] accept (1 chosen)0$h; 0$hh #.......#........#....#....# # stairs the Basher ###.####+##........#....#....# # Formicid of Okawaru ****.. .........#.<.......#....#....# # Health: 84/84 ======================== ...#.....######....#....#...##### Magic: 15/15 ======================== ...#.....##..##....#....#...#.... AC: 21Str: 24 ...#.....##..'.....#....#...#.... EV: 8Int: 9 '###.....##..#.....#....#...#.... SH: 6Dex: 13 .........##..##))..#....#...#.... XL: 11 Next: 14% Place: Dungeon:8 0$h [9d.........##..##)@).#....#...#.... Noise: ---------  Time: 8982.9 (0.0) ..##...............#....#...#.... J) +0 dire flail ..##.....##........+....#...#.... Abil: Dig ..##.....##........#....#...###'# .........##..##....#....#....#..# ..##.....###'##....#....#...##..#  ..##.....##..#######....#...##..#  ..######+##..#..........#...#...#  .........##..#......#####...#...#  _No target in view! _Done exploring. _No target in view! _Search for what [Enter for "."]? . _You see here a +0 spear. _Items here: ) [[ ÷.0$hV0$h+3.9 (10$h0$h* _L - a +0 kite shield0$hW 0$h_ ~Inventory: 38/52 slots Hand Weapons (go to first with ))  J - a +0 dire flail (weapon)a - a +0 flail  A - a +1 whip of electrocution  F - a +5 giant club  I - a +5 flail 0$hy` Missiles (go to first with ()  y - a throwing net Armour (go to first with [)  c - a +0 buckler (worn)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)b - a +0 scale mail  L - a +0 kite shield Jewellery (go to first with "=)w - an amulet of magic regeneration Wands (go to first with /)B - a wand of digging (3)  x - a wand of charming (16) Scrolls (go to first with ?)  e - 3 scrolls labelled MUMACZEUSK 0$hga [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1$hcL - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 0.7 (8.9 -> 8.2). Your SH would increase by 4.6 (6.2 -> 10.8). You took it off a gnoll sergeant on level 8 of the Dungeon. 1$hc%Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.2$h#2$h^2$h #.......#........#....#....# # stairs the Basher 2$ht###.####+##........#....#....# # Formicid of Okawaru ****.. .........#.<.......#....#....# # Health: 84/84 ======================== 2$h(...#.....######....#....#...##### Magic: 15/15 ======================== ...#.....##..##....#....#...#.... AC: 21Str: 24 2$h...#.....##..'.....#....#...#.... EV: 8Int: 9 '###.....##..#.....#....#...#.... SH: 62$h8KDex: 13 .........##..##))..#....#...#.... XL: 11 Next: 14% Place: Dungeon:8 .........##..##)@).#....#...#.... Noise: ---------  Time: 8983.9 (0.0) 2$htn..##...............#....#...#.... J) +0 dire flail ..##.....##........+....#...#.... Abil: Dig 2$h..##.....##........#....#...###'# .........##..##....#....#....#..# ..##.....###'##....#....#...##..#  2$h@..##.....##..#######....#...##..#  ..######+##..#..........#...#...#  .........##..#......#####...#...#  _Done exploring. _No target in view! _Search for what [Enter for "."]? . 2$hs_You see here a +0 spear. _Items here: ) [[ ÷. _L - a +0 kite shield2$h|2$h2$h2$h&2$h++4.9 (12$h12$hg<A5.9 (22$h~@2$hQF2$hF+6.9 (32$hM2$hU2$hsU+7.9 (42$h\2$h eA8.9 (52$hHm2$h90No target in view! _Search for what [Enter for "."]? . _You see here a +0 spear. _Items here: ) [[ ÷. _L - a +0 kite shield _You start removing your armour. You continue removing your +0 buckler. x52$h̹l  You finish removing your +0 buckler.  You start putting on your armour.9.9 (690.9 (71.9 (82$h2$hA2.9 (92$h22$hP93.9 (12$h 0.0) 2$h2$h4 81 2$hX_You continue putting on your +0 kite shield. x52$hN2$hv _You finish putting on your +0 kite shield.3$h[?25h[?0c 3$hJ Search for what [Enter for "."]? 3$h5 [?25l[?1c3$h2D(3$hD(28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 scale mail  b - [right here] a +0 spear (3 further duplicates) Results elsewhere ([,] to cycle)  c - [D:8] a +0 club (1 further duplicate)d - [D:8] a +0 whip (2 further duplicates)  e - [D:8] a stone staircase leading up  f - [D:8] a stone staircase leading down  g - [D:8] an escape hatch in the ceiling  3$hoEh - [D:8] 3 flux baubles  i - [D:8] a +0 flail (1 further duplicate)  j - [D:8] a chain mail (1 further duplicate)  k - [D:8] a stone staircase leading down  l - [D:8] a +0 dagger  m - [D:8] a +0 ring mail  n - [D:8] a +0 robe (4 further duplicates)  o - [D:8] a plate armour  p - [D:8] a robe  q - [D:8] a stone staircase leading down  r - [D:8] 2 curare-tipped darts  s - [D:8] an escape hatch in the floor  3$hEt - [D:8] a +0 dire flail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit3$hE7[top]4$hL  d - [D:8] a +0 whip (2 further duplicates)  e - [D:8] a stone staircase leading up  f - [D:8] a stone staircase leading down 4$hNM g - [D:8] an escape hatch in the ceiling  h - [D:8] 3 flux baubles  iflail (1 further duplicate  jchain mail (1 further duplicate)  kl +0 dagger  ma +0 ring mail 4$hqM z n - [D:8] a +0 robe (4 further duplicates)oplate armour  p4$hM robe  q4$hM Hstone staircase leading down  r2 curare-tipped darts  4$hM .sn escape hatch in the floor  4$hM t+0 dire flail 4$hM g u - [D:8] a +2 halberd  v - [D:8] a +2 robe of willpower 4$hN S w - [D:8] a +3 halberd of freezingx4$hFN + stone staircase leading up  y4$hdN Dstone staircase leading up62%4$h|N 4$hC e n - [D:8] a +0 robe (4 further duplicates) 4$h  q - [D:8] a stone staircase leading down  z - [D:8] a +2 dagger of freezing  A - [D:8] a +3 halberdB - [D:8] 6 stonesbot5$h  q - [D:8] a stone staircase leading down  r - [D:8] 2 curare-tipped darts5$hmB  r - [D:8] 2 curare-tipped darts  s - [D:8] an escape hatch in the floor5$h>  s - [D:8] an escape hatch in the floor  t - [D:8] a +0 dire flail6$hJ<  t - [D:8] a +0 dire flail 6$hK? u - [D:8] a +2 halberd6$h؇h  u - [D:8] a +2 halberd  v - [D:8] a +2 robe of willpower6$h6$h,  v - [D:8] a +2 robe of willpower  w - [D:8] a +3 halberd of freezing6$h2  w - [D:8] a +3 halberd of freezing  x - [D:8] a stone staircase leading up6$h/l  x - [D:8] a stone staircase leading up  y - [D:8] a stone staircase leading up7$h1]  y - [D:8] a stone staircase leading up  z - [D:8] a +2 dagger of freezing7$h  z - [D:8] a +2 dagger of freezing  A - [D:8] a +3 halberd7$h\ p  A - [D:8] a +3 halberd  B - [D:8] 6 stones8$h8$hO8$hY  #.......#........#....#....# # stairs the Basher ###.####+##........#....#....# # Formicid of Okawaru ****.. .........#.<.......#....#....# # Health: 84/84 ======================== ...#.....######....#....#...##### Magic: 15/15 ======================== ...#.....##..##....#....#...#.... AC: 21Str: 24 8$h...#.....##..'.....#....#...#.... EV: 8Int: 9 '###.....##..#.....#....#...#.... SH: 10Dex: 13 .........##..##))..#....#...#.... XL: 11 Next: 14% Place: Dungeon:8 .........##..##)@).#....#...#.... Noise: ---------  Time: 8993.9 (0.0) ..##...............#....#...#.... J) +0 dire flail 8$hÙ ..##.....##........+....#...#.... Abil: Dig ..##.....##........#....#...###'# 8$h.........##..##....#....#....#..# ..##.....###'##....#....#...##..#  ..##.....##..#######....#...##..#  8$hw..######+##..#..........#...#...#  .........##..#......#####...#...#  _You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.  Search for what [Enter for "."]? .8$h78$h8$hW8$hl. _8$h'8$h^5Level 8 of the Dungeon <<<<>>>>(Press ? for help)#...........#...# #.......#........#....#....# #...#....# #....#)).#8$h59#...........#...# #.......#........#....#....# #...#....# #....#)..##...........#...# #.......#........#....#....# #...#....# #....#...##...........#...# #.......#........#....#....# #...#....#####..[#...##...........#########.####+##........#....#....# ###'#........#..##...##....####...)..............#.<.......#....#....# #...#........#..##...##....#..#...)........#.....######....#....#...#####...#........#...#...##....'..#....).......#.....##..##....#....#...#....#..#........#...#...##....#..#............#.....##..'.....#....#...#....#..#........#...#...##....#####......##'###.....##..#.....#....#...#....#..#........#..##...#8$h5 #....# #......#..........##..##))..#....#...#....#..#........#..##...###'### #......+..........##..##)@).#....#...#....#..#........'.......##..# #......#...##...............#....#...#....##'#........#.......##..## #......#...##.....##........+....#...#................#.......#8$h6#...# #......#...##.....##........#....#...###'#..÷..[......#.......##...# #......+..........##..##....#....#....#..#............##'##...##...# #......#...##.....###'##....#....#...##..#................#...##...# #......#...##.....##..#######....#...##..#........####....#...#8$h6#...# #......#...######+##..#..........#...#...#........#..#....#...##...# #.>....#..........##..#......#####...#...#........'..#....#...##...# #......#..........##..#......# #....###'#........#..#....#...##..## #......######......#..#......# #....##..#........#..#....#...##..#######'#........#......#..#......#######'##..#........#..#.÷..#...#9$hCi(...#.....# #.  #...#.....## #......  #..##'#######...# #.......  #.#.#### #..>....  ####[...# #######.9$hj##....# #.......#...# #.#......# #....#)).......#...# #.......#.......# # #....#).......#...# #.......#.....# #.# #........#...# #.......#....# #.#####..[.......#########.####+##....# ###'###...).....<......# #.9$hj....#..#...)........#####...####.#...##....'..#....).......##..##....##....#..#......'.....##..###....#####'##.......#..#..###.#))9$hnk+#....#..#..##'##+.......##)@)....#..#'....# ..............##'#........#....#.....##........+.....#.....##9$hk+......#....#...###'#..÷..[......#....+#....#....#....#......##'#....###'##....#....#.....# #......#...###..#######....#...9$h-l"###..9$h9$h #.......#........#....#....# # stairs the Basher ###.####+##........#....#....# # Formicid of Okawaru ****.. .........#.<.......#....#....# # Health: 84/84 ======================== ...#.....######....#....#...##### Magic: 15/15 ======================== ...#.....##..##....#....#...#.... AC: 21Str: 24 ...#.....##..'.....#....#...#.... EV: 8Int: 9 '###.....##..#.....#....#...#.... SH: 10Dex: 13 9$h.........##..##))..#....#...#.... XL: 11 Next: 14% Place: Dungeon:8 .........##..##)@).#....#...#.... Noise: ---------  Time: 8993.9 (0.0) ..##...............#....#...#.... J) +0 dire flail ..##.....##........+....#...#.... Abil: Dig ..##.....##........#....#...###'# .........##..##....#....#....#..# ..##.....###'##....#....#...##..#  ..##.....##..#######....#...##..#  ..######+##..#..........#...#...#  .........##..#......#####...#...#  _You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite sh9$h_ield. _Search for what [Enter for "."]? .9$h/9$h9$h9$h9$h: _9$hW  Things that are here:  a +0 club; a +0 spear9$h9$hX _9$hC9$h9$h9$h9$h 9$h 9$h ,9$h 9$hf 9$h ,9$h 9$h 9$h ,9$h 9$h{! 9$h$ 9$h5% 9$h& 9$h) 9$h, ,9$h6 9$h[7 9$hF 9$huH  ###### #### ###########....##### #.........#. ...## #.........#. #...# #.........#. .#### #..@......#.9006.9 (13.0) #########........#. #.......#........#. #.......#........#....#....# #.......#........#....#....9$hEI  #.......#........#....#.... #######.####+##........#....#...............#.<.......#..#.....######....#.9$hM 9$h P c _There is a stone staircase leading down here.9$h49$h9$hn9$h87.0) _9$h?:$h?9...#.##..  # #.. #.#.# #.  #.#.###....  ##. 9 #....@# ####### :$hj:$hM-8.6 (1.7:$h?x _You climb downwards. _There is a stone staircase leading up here.:$h!I:$h":$h':$h-P _:$h2B:$h)4:$h::$h::$h<;:$hj=:$h9C,:$hC:$hF:$h K,:$hK:$hqL:$h}:$h:$h:$h,:$h:$h):$hԐ,:$ht:$h:$h,:$h~:$h[:$h,:$hx:$h:$hC####################..................##.##...#.#..####.##:$ha#..................# #......#.#..####.###.#.###..#.##.#.###.............y###.............####.###....<########.##:$h ########.##..y   killer bee (asleep)##:$hŭ023.6 (15.0):$h:$hoy..y:$hs,4.6 (16:$h/:$h`] _A killer bee comes into view.:$hsw   #############  ...........#  #.#..####.##  .......  # #......#.#..#  ..#.#.@#  #...........y..  ###.............####.##  #....<########.##   #.# #.. ##:$h   #############  ...........#  #.#..####.##  ....... :$h  # #......#.#..#  ..#.#.@#  #...........y..  ###.............####.##  #....<########.##   #. :$h #.. ## :$h :$h :$h :$hN a _A killer bee is nearby!:$hyR  #############  ...........#  #.#..####.##  .......  # #......#.#..#  ..#.#.@#  #...........y.. :$hQz ###.............####.##  #....<########.##   #.# #.. ##;$h}  #############  ...........#  #.#..####.##  .......  # #......#.#..# ;$h\ ..#.#.@#  #...........y..  ###.............####.##  #....<########.##   #. #..;$hB ## ;$h4;$h;$hSa _A killer bee is nearby!;$hxx####################..................# #.##...#.#..####.##.................. # #......#.#..####.## #.#.###..#.#..####.####.#.###.......@...y..y ;$h7y###.............####.### #....<########.## ####### #.# #..## y 2 killer bees (1 asleep) ;$h};$h~;$hL;$h;$hQy..y..y;$h005.0) ;$h;$h&] _A killer bee comes into view.;$h   ############  ............#  #.##...#.#..####.##  #......  # #......#.#..####.##  #.#.###..#.#..####.###. #.#.###.y..y..y .####.###. ....<#.##   #.#  #..  ##  y 3 killer bees (1 asleep)   ;$hA$ l  A killer bee comes into view.;$hA% ;$h) / _A killer bee is nearby! _is nearby! _comes into view.  comes into view. ;$h%* ; The killer bee buzzes angrily.;$h- ;$h. ;$h1 R  The killer bee stings you but does no damage.;$h3 G  You block the killer bee's attack.;$hi< y..y.yyyyy 5 killer bees (2 wandering);$h'= /==6;$h2C ;$h-F ] _A killer bee comes into view.;$h  The killer bee buzzes angrily. x2  You bludgeon the killer bee!!  You kill the killer bee!;$h ;$h ;$h ;$hm ..y.yy.y 4 killer bees;$h7 5=7.5 (0.9;$h ;$h P _Okawaru accepts your kill.;$h: ;$h ;$h ;$h, %  ;$hp You barely miss the killer bee. The killer bee closely misses you.;$h ;$h }y.y.y.;$hQ 1--8.4;$hN ;$h C _The killer bee stings you but does no damage.;$hdV X;$h/W ;$h1^ 6yy..;$h_ C--9.3;$hd ;$hg N _You miss the killer bee.;$h( ;$h4 cy.30.2;$h9 ;$h< | _You closely miss the killer bee. You block the killer bee's attack. x2;$h  You hit the killer bee.  The killer bee is lightly wounded.1.0 (0.8;$h;$h(8 _You block the killer bee's attack.;$hx  You puncture the killer bee!  You kill the killer bee!;$h_,;$hxw . 3  Okawaru accepts your kill.;$h;5=9 (0.9;$h3;$hC _The killer bee stings you but does no damage.<$hj^  You closely miss the killer bee.The killer bee stings you but does no damage.-2.8 _You block the killer bee's attack.<$h M  You impale the killer bee!!  You kill the killer bee!<$hGO<$hO<$hXw . 2  Okawaru accepts your kill.<$h{\96==3.7<$hb<$hbd8 _You block the killer bee's attack.<$hC<$hD6--4.5 (0.8<$hp<$h _You miss the killer bee. The killer bee misses you.<$h  You barely miss the killer bee.The killer bee stings you but does no damage.<$hUH--5.4 (0.9<$h5<$h8 _You block the killer bee's attack.<$hs  You hit the killer bee.  The killer bee is lightly wounded.  The killer bee stings you but does no damage.<$ht(6.3<$hy<$h| <$h|R_The killer bee closely misses you.<$hH  You hit the killer bee.  The killer bee is moderately wounded.<$hH-7.0 (0.7<$hM<$hQ8 _You block the killer bee's attack.<$hO  You hit the killer bee.  The killer bee is severely wounded.The killer bee barely misses you.9 (0.9 _The killer bee stings you but does no damage.<$h$  You barely miss the killer bee.The killer bee is severely wounded.You block the killer bee's attack.<$h-8.7 (0.8<$h<$hTC _The killer bee stings you but does no damage.<$hk}  You sock the killer bee!  You kill the killer bee!<$h<$h .   killer bee  Okawaru accepts your kill.79.6 (0.9<$h<$hC _The killer bee stings you but does no damage.<$h2h]  You miss the killer bee.<$hh.40.4 (0.8<$hl<$hoC _The killer bee stings you but does no damage.<$h\  You miss the killer bee.The killer bee stings you but does no damage.<$hx](1.2<$ha<$h&e8 _You block the killer bee's attack.<$hE <$h& (2.0<$h/ <$h& _You barely miss the killer bee. The killer bee barely misses you.<$h }  You sock the killer bee!  You kill the killer bee!<$hK g†<$h <8==9 (0.9<$hY <$h P _Okawaru accepts your kill.<$h 4<$h <$h7 H _No target in view!<$h <$h| <$he <$hl H _No target in view!<$h. 4<$h3 <$h6 H _No target in view!<$h4 <$h <$h$ <$h& H _No target in view!<$h8 4<$h <$h H _No target in view!<$hњ4<$h<$h$C _No target in view!=$h,&4=$h+=$h_.=$hQ=$hM=$h=$h=$hn=$hp_=$hr=$h2s$ _=$h[w=$hx _ Things that are here:  a killer bee corpse; a killer bee corpse; a killer bee corpse=$h|=$h} _=$h_~=$h=$hʄ,=$hr=$h=$h~,=$h9=$hΏ=$h=$h&=$h=$h=$h,=$h=$hV=$h=$hm=$h=$h=$hC,=$h&=$hn=$h,=$h̳=$h=$h,=$hN=$h=$h,=$h=$h =$h=$h=$h=$h=$h,=$h=$h=$h,=$h=$hg=$h=$h=$hfF _d - 4 potions of might (gained 1)=$h3=$hA=$hS=$h!=$h,=$h=$h,=$h+=$h=$h=$hj=$h=$h9=$h)X=$h,=$h=$h =$h=$h=$h,=$h,=$h ,=$hq=$h=$h',=$h=$h=$hK)<#.##...#.#..####.###.## =$h)+#.....................# ......#.#..####.###.## .#.###..#.#..####.###.# .#.###......{..†......# ....{.####.###.###  =$h*..<########.## #.# #...#  #### #.#####.#####.#   #=$hD*.......#  --- ###############  =$hx*^    =$h*J   =$h"+E    =$h/J.67.9 (25.0)=$h0:---=$h4=$h: =$hl;_You sense a monster nearby.=$h?=$hBH _No target in view!=$h  3=$h =$h =$h" =$hZ& P _=$h) ,=$h) =$h+ =$h4- =$h- ,=$h. =$h1 B=$h2 =$h4 ,=$h5 =$hv6 =$h=  ##################  ............# ###  =$h > #.##...#.#..####.###.##  #.....................#  # #......#.#..####.###.##  #.#.###h.#.#..####.###.# =$hJ> #.#.###.........†......#  ###.............####.###.### =$h> #....<########@## #.# #...# ####### #.#####.#####.# #.............# ###############  =$h> h   howler monkey (wandering) =$h> =$hpM  h72.9 (5.0)hcatching breath)  A howler monkey comes into view.The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!=$hN L========3.9 (6=$hS =$hf]  #################### ..................# # #.##...#.#..####.###.##=$h^  #.....................# # #......#.#..####.###.## #.#.###h.#.#..####.###.# #.#.###...†......#  ###..........@..####.###.### #....<########.## #.# #...######## #.#####.#####.# #.............#=$hj^ u############### _You hear a croak. You hear a loud, deep croak!=$ha =$hd =$hzj Q..h=$hj L--------4.9 (1=$h\p =$hq =$h  #############  ...........# ###  #.##...#.#..##  #............  # #......#.#..#  #..#.#..####.###.#  #.#.###.........†......#  .....h.@..# =$h #....<########.## #.# #...#   #.#  #..  #### >$h8 #############  ...........# ###  #.##...#.#..##  #............  # #......#.#..#  #..#.#..####.###.#  >$h:#.#.###.........†......#  .....h.@..#  #....<########.## #.# #...#   #.#  #.. #### >$h@@>$h@8-------->$hE>$hzP  #################### ..................# ### #.##...#.#..####.###.## #..............# # #......#.#..####.###.## #.#.###..#.#..####.###.# #.#.###.†......# ###>$h Qa.h@...####.###.### #....<#.## #.# #...# # #.#####.#####.# #..# #### _A howler monkey is nearby!>$h3](>$h].=5>$hb>$hfD _The howler monkey hits you but does no damage.>$hu ####################  ..................# ###  #.##...#.#..###  #.............  # #......#.#..#  #..#.#..####  >$hv$#.#.###.........†.  ###........h@...#  #....<########.## #.# #...#   #.#     >$h^  ####################  ..................# ###  #.##...#.#..###  #.............  # #......#.#..#  #..#.#..####  #.#.###.........†. >$h ###........h@...#  #....<########.## #.# #...#   #.#    >$h>$h>$h>$hd* _A howler monkey is nearby!You puncture the howler monkey!  You kill the howler monkey!>$h3E† >$h76==6.8 (0.9>$h=>$h Bf _Okawaru accepts your kill.>$hZB>$h5C>$hI&0>$hM>$hXO>$h9Xj _Key pressed, stopping explore.>$hX>$hp]>$h_H _No target in view!>$hm3>$h+n>$hp>$hv>$hoyP _>$h~,>$h$>$ht>$h݆,>$hA>$hR ####################  ..................# ###>$h #.##...#.#..####.###.# #...... # #....@.#.#..####.###.#---9.8 (3 #.#.###..#.#..####.###.# >$h=&#.#.###.........†......####........†....####.###.##....<########.## #.# #..########.#####.######............#############>$ho:--->$h`>$hj _Key pressed, stopping explore.>$hp>$hD>$hi^ _No target in view!>$h>$h>$hޣ;0...>$h*>$hd>$hj _Key pressed, stopping explore.>$h3>$h>$hG  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!>$hW_>$hUP _>$h>$h,>$h>$h>$hzB>$h>$h,>$h>$h>$h0,>$h|>$hY>$hn,>$h >$hj>$h>$h|>$h>$h >$hi,>$h>$hj>$h,>$hG>$h>$hg>$h>$h >$h >$h<,>$h>$h&>$hx,>$h>$hc>$h<X>$h,>$h>$h>$h >$h...F {.....>$h. .. ############# #.#####...... #..@....##.#.##...#. #.########.#........>$h+ .. #.#......#. ## #.#.###..#. #.#.###.. >$h^###........†. F   bullfrog (wandering)<#######>$h8 93.8 (14.0)>$h,4.8 (15>$he>$hZ") ....#...#..F........$..... ..... ... #### #.#####..... #.@.....##.#.##...#>$h# #.##.#... ... #.#......# #### #.#.###..# #.#.### ###.† #....<  # >$ht#!_No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _A bullfrog comes into view.>$h(9  Found 9 gold pieces.>$h-_.FF>$h8.9==5.0) >$h2>$h55* _The bullfrog croaks.>$hc^ ... .#...#. ....... ..F..$. ....... ..... ...  #.#####... #.@.....# #.####### ...  ####  † #....<  >$h ... .#...#. ....... ..F..$. ....... ..... ...  #.#####... #.@.....# #.####### ...  >$h####  † #....<  >$h3>$h>$h>$h M  ..........##.#...#.##.......#F..$.#........#........##.....# ############>$h  #@#####........... #.......##.#.## #.########.#...... ...# #.#......##### #.#.### #.#.###.. ###........ #....<############ _A bullfrog is nearby!>$h5>$h>$hK..F>$hb6--6 _>$h>$h >$h\0 ... ........# #.#...#.# #.......# ......$.# ........# .....F..# #.....#  #@# #.......# #.####### ...#  #####  #....<  >$h ... ........# #.#...#.# #.......# ......$.# ........# .....F..# #.....#  #@# #.......# #.####### ...#  #####  #....< >$hEe-->$hR( ##.## .#.........# #.#...#.##.......#$.#....#......F..##...@.# ###########..>....#.#####.............##.......##.#.####.### #.########.## ...# #.#...##### #.#.### #.#.### ###....... #....<#### _A bullfrog is nearby!>$hJ  Found a stone staircase leading down.>$hu{OO   two-headed ogre (wandering)F   bullfrog=7  ##.# ...O..# .# .........# #.#...#.# .#.......# .......$.# .........# ......F..# #...@.#  ..>....#.# ......##... ##.### #.### # ...#  #####  #....< _The bullfrog hits you but does no damage.>$h* ##.# ...O..# .# .........# #.#...#.# .#.......# .......$.# .........# ......F..# #...@.#  ..>....#.# ......##... ##.### #.### # ...#  #####  #....< _There are monsters nearby!You barely miss the bullfrog.The two-headed ogre shouts in stereo!.OO=8.7 (0.9>$h>$h3; _The bullfrog hits you but does no damage. ##.# ......# .# ....O....# #.#...#.# .#.......# .......$.# .........# ......F..# #...@.#  ..>....#.# ......##... ##.### #.### # ...#  #####  #....<>$h|h ! ##.# ......# .# ....O....# #.#...#.# .#.......# .......$.# .........# ......F..# >$hRi #...@.#  ..>....#.# ......##... ##.### #.### # ...#  #####  #....<>$hq >$hq >$hw >$hK MYou barely miss the bullfrog.The two-headed ogre shouts in stereo!  You sock the bullfrog!  The bullfrog is almost dead.>$hT p.O >$h͇ 5=9.5 (0.8>$h >$h ~  ##.# ......# .# .........# >$h #.#.O.#.# .#.......# .......$.# .........# ......F..# #...@.#  ..>....#.# ......##... >$hI _##.### #.### # ...#  #####  >$hz #....< _You block the bullfrog's attack. The bullfrog barely misses you.>$h'  ##.# ......# .# .........# #.#.O.#.# .#.......# .......$.# .........# ......F..# #...@.#  ..>....#.# ......##... ##.### #.### # ...#  #####  #....<>$h&. >$h. >$h4 >$hD M_You block the bullfrog's attack. The bullfrog barely misses you. _There are monsters nearby!  You sock the bullfrog!  >$hfE 6You kill the bullfrog!>$h-W E†>$h[ p6--20--100.4 (0.9>$hCa >$hQi c  ##.# ......# .# >$hi .........# #.#.O.#.# .#.......# .......$.# .........# ......†..#>$hi \ #...@.#  ..>....#.# ......##... >$hj F##.### #.### # ...#  ##### >$h?j  >$hkj d#....< _Okawaru accepts your kill.>$hQw ##.# ......# .# .........# #.#.O.#.# .#.......# .......$.# .........# ......†..# #...@.#  ..>....#.# ......##... ##.### #.### # ...#  >$hE#####  #....<>$h O-->$h>$h $ #.........# ###.##.# .###.#.........# #.#.O.#.##.......#$.##.........#.......@..# ..#.....# ###########..>....#.#####.......>$hW......##.......##.#.#####.### #.########.##. ...# #.#...# ##### #.#.### #.#.### ###...... _A two-headed ogre is nearby!>$h7$>$h+P.O>$h+<-1.4 (1.0 _>$hy/>$ht6   #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#...O...#  ........$.#  #.........#  .......@..#  ....#.....#  #..>....#.# #......##... ###.### #.###>$h7 #. ...#  # #####  _You see here a bullfrog corpse.?$h9  #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#...O...#  ........$.#  #.........#  ?$h.......@..#  ....#.....#  #..>....#.# #......##... ###.### #.### #. ...#  # ##### ?$hJN-?$h?$hݦ#  ?$hi#.###.#.##..... .#.........# ###.##.# ........## ......... #.#...##...O...$#...† ....#.....# ##########?$h^>....#.#####..............##.......##.#.#####.### #.#######. ...#...# ##### #.#.### _A two-headed ogre is nearby!?$hv?$h?$h.O2 _  .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # ##### ?$hm  .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # ##### ?$hyJ?$h _A two-headed ogre is nearby!You sock the two-headed ogre!  The two-headed ogre is lightly wounded.==3.2 (0.8?$h?$h^   .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # #####  _You block the two-headed ogre's attack. x2?$h#0  .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # ##### ?$hv8?$h9?$h.A?$hU  The two-headed ogre is lightly wounded. _You block the two-headed ogre's attack. x2hit the two-headed ogre.  The two-headed ogre hits you with a +0 giant club!?$hVL69-------?$hV!4.0?$hhc?$hf ?$h:h  .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # #####  _You block the two-headed ogre's attack.?$hK  .#  #.........# #  ##.##.# .# ?$h .......##.#  .........#  . #.#...#.#  ..#.......#  ?$h.a.......O$.#  #......@..#  .......†..#  ?$hc....#.....#  #..>....#.#?$h #......##.. ###.### #.## #. ...#  ?$h`# ##### ?$h 4?$hP?$h _A two-headed ogre is nearby!You closely miss the two-headed ogre.?$h 3-9 (0.9?$hn&?$hp,K   .# ?$h,W #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..# ?$h-s .......†..#  ....#.....#  #..>....#.# #......##.. ?$h3-###.### #.## #. ...#  # #####  _The two-headed ogre is lightly wounded.?$h  .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..#  ?$hy3.......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # ##### ?$h?$hb8-?$h`?$h9You closely miss the two-headed ogre. _is lightly wounded. _A two-headed ogre is nearby!  You barely miss the two-headed ogre.The two-headed ogre is lightly wounded.  hits you with a +0 giant club.6------5.8?$h?$h   .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.# ?$h ..#.......#  .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##..?$hO ###.### #.## #. ...#  # ##### ?$hX _The two-headed ogre hits you but does no damage.?$hx   .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  ?$h> #.......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # ##### ?$hɋ ?$hݒ ?$hT ?$ht ?$h8  _A two-headed ogre is nearby!You puncture the two-headed ogre!?$ho d7===6.6 (0.8?$h ?$h   .#  #.........# #  ##.##.# .#  ?$ht M.......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..#  .......†..#  ....#.....#  ?$hƹ x#..>....#.# #......##.. ###.### #.## #. ...#  # ##### ?$h y _The two-headed ogre is heavily wounded.?$hZP   .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # ##### ?$hSW ?$hW ?$h] ?$h$n  You puncture the two-headed ogre! _The two-headed ogre is heavily wounded. _A two-headed ogre is nearby!  You sock the two-headed ogre!  The two-headed ogre is severely wounded.  The two-headed ogre hits you with a +0 giant club!?$hn D43-------?$ho ]6==-7.5 (0.9?$hrt ?$hq| &   .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......#  ?$h} .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # #####  _The two-headed ogre hits you with a +0 giant spiked club!?$h   .#  #.........# #  ##.##.# .#  .......##.#  .........#  . #.#...#.#  ..#.......# ?$h 3 .......O$.#  #......@..#  .......†..#  ....#.....#  #..>....#.# #......##.. ###.### #.## #. ...#  # ##### ?$hi ?$h 1-?$hm ?$h. The two-headed ogre hits you with a +0 giant spiked club!impale the two-headed ogre!!  You kill the two-headed ogre!  ?$h/ Okawaru is honoured by your kill.  You can now enter into single combat with a foe.?$h7 e)?$h; & ?$h; *-------==3=8.3 (0.8 _Okawaru will now gift you throwing weapons as you gain piety.?$h@ ?$hxE _Your Invocations skill increases to level 7!?$hE ?$hF ?$hL &0?$hqP ?$hT ?$hR\ j _Key pressed, stopping explore.?$h\ ?$h{b ?$hg ^ _No target in view!?$hCh ?$hh ?$hxm ?$hm ?$hIq ?$hy j _Key pressed, stopping explore.?$hz ?$h~ ?$h H _No target in view!?$hő ?$h 3?$hO ?$hҝ : _?$h O4?$hC ?$h B?$h 4---11.3 (3?$h :---?$h ?$hv j _Key pressed, stopping explore.?$h ?$h ?$hP 6Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!?$h &0?$h ?$h ?$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.?$h ANo target in view!Key pressed, stopping explore.?$h ?$h, ?$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$h ?$hn ?$hk ?$h ?$h ?$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$hB CKey pressed, stopping explore.?$hC ?$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$h ^Key pressed, stopping explore.No target in view!?$h ?$h 4?$h)?$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h_?$hg ?$h2Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$h^Key pressed, stopping explore.No target in view!?$h?$hK?$h"?$h?$h'No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h'?$h-?$hR3Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$h3^Key pressed, stopping explore.No target in view!?$h4?$h$=4?$h;??$hDNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h1E?$hH?$hKKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$h L?$hL?$hwP?$h T,?$h5YNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h}Y?$h\?$ha^Key pressed, stopping explore.No target in view!?$hbbKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$hc?$hi?$hl?$hn?$h wNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h{?$h|?$hށKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$h@?$h|?$h4?$h?$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h?$h?$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$h?$h?$hC4?$h?$h|No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h?$h?$h?Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$hv?$h?$h4?$h?$h0No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h?$h?$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$h?$h?$h?$hz?$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.?$h ?$h ?$h^Key pressed, stopping explore.No target in view!?$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!?$hR?$h?$h%?$h?$hb"@$h^No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.@$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!@$h@$ho@$h@$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.@$h{ INo target in view!Key pressed, stopping explore.@$h @$h;$@$h )Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!@$h)@$h*@$h04@$h6@$h>No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.@$hA?@$h{FKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!@$h4T@$hT@$hU@$h\@$h*`: _@$heO5@$hg@$hk,@$hn@$hri6=@$hr@$hx,@$h}@$h,@$h*@$h@$hD7=@$h&@$h(@$h}@$h@$h,@$h@$hb@$hѣ98@$ho@$h,@$h@$h@$hլ@$h@$hi9=@$h@$hf,@$he@$hݺ@$h2@$h@$h@$hL50=@$h@$h@$h@$hV@$hY,@$h"@$h@@$h91@$h@$hP@$h@$h@$h,@$h4@$h@$h92@$h@$hy@$h@$h@$h|,@$ht@$hV@$hS3=@$h@$h,@$h@$h,@$h@$h-a4=@$h@$h,@$h@$h ,@$h. @$h @$hZ 95@$h@$h,@$h8@$hl,@$h@$hi6=@$hN@$h^,@$hL@$h!,@$hm"@$h (K7=@$hh(@$h)@$hy0,@$h1@$h6,@$h7@$hG>O8@$h?@$hD,@$haF@$hNL,@$hN@$hT@$hgT99@$hU@$hf],@$h4^@$hc,@$hc@$hk@$hkN60=@$h"m@$hr,@$h t@$h{,@$h|@$hi@$hW1=@$ho@$hu.60.3 (49.0) @$h͎@$hݔ@$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.@$h@$h@$h]^Key pressed, stopping explore.No target in view!@$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!@$h@$hб@$hM+0.0) @$hX@$h@$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.@$h@$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!@$h@$h@$h@$hB@$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.@$hV@$h@$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!@$h"@$h@$h@$h @$h@ $ _@$h@$hF,@$hb@$h1;2@$h@$h@$h@$hh!@$hB&a3=@$h(@$h*,@$hY+@$h/,@$h/@$h3k4=@$hL4@$h9,@$h;@$hVA@$hA@$hB@$hbF;5@$h/G@$hJ,@$hCK@$hO,@$hO@$hR;6@$hS@$hjW,@$h X@$hZ@$hZ@$hR[@$h_@$hU`D7=@$h_c@$h,@$h/@$hD78.3 (18.0) @$h@$hQNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.@$h@$h@$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!@$h@$h+0.0) @$ho@$h&@$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.@$h@$h*@$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!@$hI@$h@$h`$ _@$hO@$hk8=@$h|@$h,@$hh@$hj@$h@$hR@$h@$h%9@$h@$h@$h%,@$h@$h@$h@$hb70=@$h@$h8,@$h@$h/@$h@$h{@$h k1=@$h@$h,@$h@$ht ,@$h @$hQ;2@$h@$h.,@$h@$h,@$h @$h&@$hi&%3@$h'@$h-@$hj-@$h.@$h5@$hR5@$h7@$h7<a4=@$h?@$hE@$hE@$haG@$h%N,@$hKO@$hrU@$hOVU5=@$hW@$h[@$hW\@$h(]@$hc,@$hd@$h`j;6@$hk@$hUp@$hp@$hs@$hzE205.3 (27.0) @$h@$h   _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.@$hʊ@$h@$ht _Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! @$hb_Key pressed, stopping explore.No target in view!@$h3@$h;f _@$h߯@$hVK7=@$h@$hĶ,@$h@$h,@$h?@$h98=@$h,@$h@$hW,@$h@$h;9@$h2@$hB@$hj<80@$h@$h,@$h@$hA,@$h@$hC17.3 (12@$hANo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!1= _@$hJ2=@$hM@$hQB@$hUQ3@$hY@$hqZ@$hM[@$hPi4= _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. @$h^k,_No target in view! _HP restored.@$hhu@$h~M _You now have 546 gold pieces (gained 9).@$h;3@$h@$h@$h=@$h@$h ,@$h@$h@$h\@$h@$h@$hD@$h,@$hu@$h@$h,@$h#@$h@$hT,@$h@$h8@$h ,@$h@$h@$h,@$h)@$h@$h,@$hv@$hR@$hx....#...# #.#..#.# .. ###.#..# #...K..#,.K .......####......#.# ..#.OK.............# ..#........### ..#....##..#.....## ..##.......#.##..# .......##.##.# #.# ..........##.###@# .###.#.##........# #.........###.#..##.##.###.........##.@$h#.#.........#K   kobold brigand (missile, wandering)#...#.#...#.##...#.......##........)..#@$h4B K40.3 (23K)A kobold brigand comes into view. It is wielding a +0 club and quiveringpoisoned darts.The kobold brigand shouts! You hear a shout!@$h ((((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!@$hfoI......@$h p====1.3 (24Pois @$hv@$h+ ###.......#.#...... ....#...# #.#..#.###.. ###.#..# #...K..#(.K.....####......#.OK.................#......##....##..#.....####.......#.##.##.##.# @$h.........##.### .###.#.##.......#.........####.##.#.........###........#...#.#...... _You are poisoned.@$h%@$hDU.K@$hҝh2---2.3 (1.0)@$h@$h4 _Found 8 stones. You feel sick.@$hp #.#..#.###..  #......#(.K ##...K..#.# .........# #......## ....###..# #@##.#..#  ##.# @$h}#.# #.# ..# #.# @$hMKP #.#..#.###..  #......#(.K ##...K..#.# .........# #......## ....###..# #@#@$h L:#.#..#  ##.# #.# #.# ..# #.# @$hWT@$hTA---@$hZ@$he .........#.#.# .###.......#.#...... .# .....#...# #.#..#.###.. .###.#..# #......#(.K......####...K..#.#.#.OK.......#@$hqfb.#........#......##.#....##..#.....####.......#.##@.###.##.###.# #..........##.###.# #.###.#.##........##.........###.# ..##.##.###.# ..##.# #.#.........# #...#.#...#.# _A kobold brigand is nearby!@$hf@$hBk@$hrP.K@$h7s.13@$hx@$h  #.#...... .#  #.#..#.###..  #......#(.K ##......#.# ....K....# #......## #.....## #@.###.#.#.#  .# .# @$hm.# .#  _You feel sick.@$h|  #.#...... .#  #.#..#.###..  #......#(.K ##......#.# ....K....# #......## #.....## #@.###.#.#.#  .# .# .# .# @$h @$h; @$hO$ @$h8/  #### .........#.#.# ###.......#.#...... .#.....#...# #.#..#.###..###.#..# @$h0 (.......####......#OK........K....#...##....##..#...@.####.......#.##. .##.##.###.........##.### #.###.#.##.......#........##.##.#...###........ _A kobold brigand is nearby!@$h3 @$h3 @$h5 3  You feel sick.@$hT6 @$h]= 7 KKK.KKKK 3 kobolds (1 missile, wandering)A kobold comes into view. It is wielding a +0 whip of venom.@$hK> q0=-4@$hB @$hN u _A kobold comes into view. It is wielding a +0 dagger.@$hv & ..KKK#.#.# # #.#...... .#.  #.#..#.###..  #......#(.. ###......#.# ...........# #...K..## #...@.## #.##..###.#.#.#  .# .# .# @$h% P ..KKK#.#.# # #.#...... .#.  #.#..#.###..  #......#(.. ###......#.# ...........# #...K..## #...@.## #.##..###.#.#.#  .# .# .# @$hg N-@$hW @$h _There are monsters nearby!You miss the kobold brigand. You feel sick.@$h I  The kobold shouts! You hear a shout!@$h  .K.KK{KK 1 wandering)The kobold brigand closely misses you.==5.2 (0.9@$h( @$hp6   ...K.#.#.# # #.#KK{... .#.  #.#..#.###..  #......#(.. ###......#.# ...........# #...K..## #...@.## #.##..###.#.#.# @$hi7 .# .# .#  _A kobold comes into view. It is wielding a +0 dagger.@$h, f ...K.#.#.# # #.#KK{... .#.  #.#..#.###..  #......#(.. ###......#.# ...........# #...K..## #...@.## #.##..###.#.#.#  .# .# .# @$hd @$h @$h @$hd   The kobold brigand closely misses you. _A kobold comes into view. It is wielding a +0 dagger. _There are monsters nearby!  You puncture the kobold brigand!  The kobold brigand is heavily wounded.@$h2 @$h 3  You feel sick.@$h  A kobold comes into view. It is wielding a +3 short sword.@$h @$hB K...KK#K KKK 5 kobolds (2 missiles)@$h 1786.1@$h @$hc t  ..K..#.#.# # @$h #.#K..... .#.  #.#KK#K###..  #......#(.. ###......#.# ...........# #...K..## #...@.## #.##..###.#.#.#  .# @$h0 A.# .#  @$h^ I_The kobold brigand hits you with a +0 club.@$h& ..K..#.#.# # #.#K..... .#.  #.#KK#K###..  #......#(.. ###......#.# ...........# #...K..## #...@.## #.##..###.#.#.#  .# .# .# @$hH@$h@$h@$h[A kobold comes into view. It is wielding a +3 short sword. @$hxI_The kobold brigand hits you with a +0 club. _There are monsters nearby!  You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.  You feel sick.@$hg@$hK,@$hj  You are no longer poisoned.@$hBJ.K.@$hV.K#.KKK@$hPp7=-7.0@$h@$h^4  ...K.#.#.# # #.#...... .#.  #.#.K#.###..  #...KKK#(.. ###......#.# ...........# @$hDg#...K..## #...@.## #.##..###.#.#.#  .# .# .#  _The kobold brigand hits you but does no damage.A$hI ...K.#.#.# # #.#...... .#.  #.#.K#.###..  #...KKK#(.. ###......#.# ...........# A$hJ#...K..## #...@.## #.##..###.#.#.#  .# .# .# A$h&SA$hS8-A$h-\A$h^i _There are monsters nearby!You barely miss the kobold brigand.A$hjA$hjA$hkA$hNkA$hkA$huA$huv.A$hwKA$hEx.A$hx ..A$hyKKKA$hVz.A$hzKA$h{A$h}A$h~8A$hQ 9A$hڙA$h A$h#A$hB_The kobold brigand is heavily wounded.A$hA$h .....#.#.# # #.#K..... .#.  #.#..#.###..  #...K..#(.. ###...KKK#.# ...........# #......## #..K@.## #.##..###.#A$h.#.#  .# .# .# A$h_ .....#.#.# # #.#K..... .#.  #.#..#.###..  #...K..#(.. ###...KKK#.# ...........# #......## #..K@.## #.##..###.#.#.#  .# .# .# A$h#gA$hgA$hqoA$h _There are monsters nearby!You sock the kobold brigand!  You kill the kobold brigand!A$h? )KKKKK 5 kobolds (2 missiles)  Okawaru accepts your kill.A$hj>((A$hF,A$hA$hH A$h[.K.K.K.KK.A$h92==8.8A$hA$h#  .....#.#.# # #.#...... .#.  #.#K.#.###..  #....K.#(.. ###....K.#.# ......KK...# #......## #..)@.## #.##..###.#.#.#  .# .# .#  _The kobold throws a stone. You block the stone.A$h͸ .....#.#.# # #.#...... .#.  #.#K.#.###..  #....K.#(.. ###....K.#.# ......KK...# #......## #..)@.## #.##..###.#.#.#  .# .# .# A$h#A$hͿA$hQA$h^ M  # ####....... ........#.#.# # ###.......#.#...... .#.A$h....#...# #.#K.#.###...###.#..# (.......####....K.#OK........KK...#....#...@..##....##..#..)..####.......#.##. .##.##.###.........##.### #.###.#.##.......#.........###.#.# A$hF_There are monsters nearby! _There are monsters nearby!A$h?A$hA$h!,A$hNv.K...KKKA$h6--9.8 (1.0A$hA$hQ   # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #..K...#(.. ###....K.#.# .......KK..# #..K@..## #..)..## A$h9#.##..##.###.#.#.#  .# .#  _You block the kobold's attack.A$hҊ_  # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #..K...#(.. ###....K.#.# .......KK..# #..K@..## #..)..## #.##..##.###.#.#.#  .# .# A$h3O--A$hA$h|z _There are monsters nearby!A$h .KYou barely miss the kobold. The kobold hits you but does no damage.A$hoW((((((A$hx.A$h:  ...KK@...  The kobold throws a stone. The stone barely misses you.950.7 (0.9A$hAA$hK   # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #..K...#(.. ###......#.# .......KK..# #..K@K.## #..)..## #.##..##.###.#.#.#  .# A$hJLb.#  _You block the kobold's attack.A$h0   # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #..K...#(.. ###......#.# A$ht 1.......KK..# #..K@K.## #..)..## #.##..##.###.#.#.#  .# .# A$hq 4A$h A$h _There are monsters nearby!You closely miss the kobold. The kobold closely misses you.A$hR7 .KYou block the kobold's attack. The kobold hits you but does no damage.A$h8 (1.6A$h=@ A$hkI    # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. ###...K..#.# .......KK..# #..K@K.## #..)..## #.##..##.###.#.#A$h J .#  .# .#  _You block the kobold's attack.A$hw w  # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. ###...K..#.# .......KK..# A$h #..K@K.## #..)..## #.##..##.###.#.#.#  .# .# A$h A$h A$h A$h _There are monsters nearby!You bludgeon the kobold!!A$h A$h  h)h   howler monkey (wandering)KKKK 4 kobolds (2 missiles)You kill the kobold!A howler monkey comes into view.A$h V5-2.5A$h A$h/$    # # ....h.#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. ###...K..#.# .......KK..# #..)@K.## #..)..## #.##..##.###.#.#A$h$ .#  .# .#  _The kobold hits you with a +0 whip.A$h½   # # ....h.#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. ###...K..#.# .......KK..# #..)@K.## #..)..## #.##..##.###.#.#.#  A$h ~.# .# A$h 4A$h- A$h QA$h A howler monkey comes into view. _The kobold hits you with a +0 whip. _There are monsters nearby!  The howler monkey howls!  You sock the kobold!A$hM Y  You kill the kobold!A$h $ h.hcatching breath) 3The howler monkey hoots and howls with incredible vigour!A$h) I========3.4A$hA$h    # # ....h.#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. ###......#.# .......KK..# #..)@K.## #..)..## #.##..##.###.#.#.#  .# .#  _You block the kobold's attack.B$h^  # # ....h.#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. B$h_###......#.# .......KK..# #..)@K.## #..)..## #.##..##.###.#.#.#  .# .# B$hl4B$hsB$hL _There are monsters nearby!You puncture the kobold!B$haB$hY  You kill the kobold!B$hΑ..{)KK 2 kobolds (1 missile)B$h6-=-------4.3B$hB$hR   # # ......#.#.# .....#.#.# # #.#..{... .#.  #.#..#.###...  #......#(.. ###......#.# .......)K..# #..)@K.## #..)..## #.##..##.###.#.#.#  .# .#  _The kobold barely misses you. The kobold hits you but does no damage.B$h;  # # ......#.#.# .....#.#.# # #.#..{... .#.  #.#..#.###...  #......#(.. ###......#.# .......)K..# #..)@K.## #..)..## #.##..##.###.#.#.#  .#B$h=P .# B$hEB$hF7-------B$hOB$h([ _There are monsters nearby!You puncture the kobold!B$h aY  You kill the kobold!B$hh8.h)h   howler monkeyK   kobold (missile)B$h_l(5.2B$huB$h~   # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#h###...  #......#(.. ###......#.# .......))..# #..)@K.## #..)..## #.##..#B$hk#.###.#.#.#  .# .#  _The kobold hits you but does no damage.B$hp1  # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#h###...  #......#(.. ###......#.# .......))..# #..)@K.## #..)..## #.##..##.###.#.#.#  .# .# B$h4B$h(B$hBM_The kobold hits you but does no damage. _There are monsters nearby!  You closely miss the kobold. You block the kobold's attack.  The howler monkey hoots and howls with incredible vigour!B$hx========6.1 _You hear an angry hiss.  # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#h###...  #......#(.. ###......#.# .......))..# #..)@K.## #..)..## #.##..##.###.#.#.#  .# .# B$h  # # ......#.#.# .....#.#.# # B$h/6#.#...... .#.  #.#..#h###...  #......#(.. ###......#.# .......))..# #..)@K.## #..)..## #.##..##.###.#.#.#  .#B$hP .# B$h\ 4B$hbB$hXz _There are monsters nearby!B$hT.hB$h 7==-------9 (0.8B$h,B$h^1   # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #....h.#(.. ###......#.# .......))..# #..)@K.## #..)..## #.##..##.###.#.#B$h1.#  .# .#  _You closely miss the kobold. The kobold hits you but does no damage.B$h  # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #....h.#(.. ###......#.# .......))..# B$h{#..)@K.## #..)..## #.##..##.###.#.#.#  .# .# B$hB$he>-------B$hTB$h% B$h,i_There are monsters nearby!You hit the kobold.B$hB$hx.h)B$hB$h&7.8 (0.9B$h<B$h     # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. ###....h.#.# .......))..# #..)@).## #..)..## #.##..##.###.#.#.#  .# .#B$hd j  _You kill the kobold!B$h   # # ......#.#.# .....#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. ###....h.#.# .......))..# #..)@).## #..)..## #.##..##.###.#.#.#  .#B$hw P .# B$hҦ B$hc B$h B$h  M ....  #...... #####........# ........#.#.# # ###.......#.#...... .#. .....#...# #.#..#.###... .###.#..# #......#(.......####....h.#OK.........@)..#....#..).).##....##..#..)..####.......#.##. .##.##.###.........##.### #.###.#.##........#.# _There are monsters nearby! _A howler monkey is nearby!B$h B$h -8.8 (1.0B$h B$h  B$h;  .... .....#.# # ....#.#.# ...#.#.# # #.#...... .#.  #.#..#.###...  #......#(.. ###....h.#.# .......@)..# ...#..).).## B$h #..)..## B$h\ #.##..#B$h #.###.#B$h #.###.#B$hK .# B$h B$hw .#B$h2  B$h B$h  B$h K_The howler monkey hits you but does no damage. B$h% `_Items here: ( )) ††.B$h8 B .... .....#.# # ....#.#.# ...#.#.# # #.#...... .#.  #.#..#.###... B$h R #......#(.. ###....h.#.# .......@)..# ...#..).).## #..)..## #.##..##.###.##.###.#.#  .# B$h B$h B$h> B$hm _A howler monkey is nearby!You bludgeon the howler monkey!!  You kill the howler monkey!B$h* G†B$h) &8/85B$hƿ K===9.6 (0.8B$h B$hJ f _Okawaru accepts your kill.B$h B$h' B$h &0B$h B$h B$hU j _Key pressed, stopping explore.B$h B$h B$h; ^ _No target in view!B$h B$h B$h B$hF B$h@ B$h j _Key pressed, stopping explore.B$h B$hS B$h# ^ _No target in view!B$h,$ B$h% B$h+ B$h+ B$h0 B$hw< j _Key pressed, stopping explore.B$h= B$hJ B$hP p _Key pressed, stopping explore.No target in view!B$h3Q Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$hX B$h` 4B$ho B$h B$hF B$h/G B$huO B$hZ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$h([ B$hb B$hvl Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$hm B$hm B$hqu B$h v B$h| B$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$h B$h" B$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$h B$h B$hN B$h B$h B$h4 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$hܮ B$h B$hֻ Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$hR B$he B$hl 4B$h B$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$h9 B$h B$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$hu B$h- B$h 4B$h B$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$hB$hK Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$h B$hNB$h4B$h5#B$hZ.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$h/7B$h=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$h[>B$h@B$h|J4B$hnB$h;yNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$hzB$hB$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$h݅B$hІB$h)4B$hϓB$hfNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$h2B$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$hB$hXB$hֲB$h!B$hqNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.B$h;Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!B$h+B$hH,B$h'/B$h 6B$h)8,9 _B$h:B$h"AB$hAC$h;C$h<80C$h C$h9,C$hC$h,C$h:C$h!C$h!1C$h`%C$hr0,C$h1C$hU9,C$ha;C$h9Fn---67.6 (8---C$hSC$h4No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.C$h~3Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!C$h&0C$hzC$h՛C$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$h C$hbKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hC$h)C$h?C$hC$h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$h?C$h>C$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hC$hC$hC$hC$hC$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hSC$hC$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hC$hC$hC$hC$hNNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hC$h2C$hDKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hC$hC$h#4C$h$+C$h4No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$h5C$h9C$hb=Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$h=C$h>C$h:F4C$hHC$h)ONo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hOC$h[UC$heZKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hZC$h\C$hcC$hgC$hhC$hboNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hoC$hkwC$h{Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$h|{C$hq|C$h-4C$h]C$hnjNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hGC$hC$hJKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hC$hC$h4C$hSC$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hQC$hpKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$h^Key pressed, stopping explore.No target in view!C$h|C$h4C$hC$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hC$h!C$h&C$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$h6C$hC$hC$hhC$hJC$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hMC$hC$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$h$C$h^C$h JC$hYNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hC$hrKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hC$hC$h#%C$hY(C$h)C$ho\No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hC]C$hdC$hhKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hx3C$h{C$hxC$h5R2= _C$hĈC$hp,C$hC$hA9.6 (2C$hWC$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.C$hC$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!C$hC$hC$h<0C$hC$hNo target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.C$hC$hC$hKey pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$h]C$hC$h4C$hC$hI} _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!C$hK$ _C$hLC$hUC$hYd3=C$hVcC$hdC$hJfC$hpB72.6 (3C$hyC$h#C$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.C$hjC$h%Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!C$hC$hC$h6C$h&C$hƫ$ _C$h[C$h;4C$hqC$h,C$h\C$h*,C$hzC$ha5=C$haC$hC$hJ#..# #..........#.# #.####....#.#.#........#.#.# ####C$h#.#...... .#. ......#...# #.#..#.###... #.###.#..# #......#(.. #........####....†.#.##.OK.........))..# #...#........#..@.).## #...#....##..#..). #...##.......#.##..C$h.......##.##.###.# ##....##.###.# C$h\ #.###.#.##........# #.........###C$h.# ..##.##.###.# .........##.#C$hT+7.6 (5C$h7+8.6 (6C$hC$h _ Things that are here: _a +0 whip of venom; a kobold corpseC$hC$hC$h`H _No target in view!C$hB3C$hEC$hPC$hPZ} ...###............# #####.#...... .#.....#...# #.#..#.###.. #.###.#..# #......#(.. C$h[[.......####....†.#.# ....#.OK.........)). #...#........#..).).####..## #.......#.##..# .Abil: Dig#.##.#.........#C$hm&0C$hNr29.6 (1 _C$hLvC$h  Things that are here: _a +0 club; 3 poisoned dartsC$h~C$hC$hH _No target in view!C$hI3C$hC$hC$h C$h: _C$hC$h2C$hp9=C$h C$h$>  You see here a +0 dagger.C$h)C$h) _C$h^+C$h*-C$h3C$h3C$h05C$h8C$h<,C$h>C$hC;  You see here 8 stones.C$hSHC$hH _C$hJC$hNC$hRC$h!SC$h8TC$h,VC$ha],C$h^C$h"cC$h?g,C$hkC$hepC$h݉C$hT,C$h\,C$hC,C$hŴ,C$hE,C$hC$h:,C$hkC$h  ... ##..  #.# ... ..#.# #.# ##.# #.#.#.###..# ....#.#.#.##..#### .#.#......# #..#.###........# ......#(..##.....# C$h....†.#.####....@# 956.0) ....))..# #.....# #..).).## ####### ..)..## #.##..# #.###.# C$h ..###.# _m - 5 scrolls labelled TONUDELEAD (gained 1)C$hqC$hC$h _Key pressed, stopping explore.C$hC$hH _No target in view!C$hzIC$hC$hC$h,$ _C$hS,C$h,C$h`C$hC$h,C$hIC$hgC$h),C$hC$hC$h,C$hC$hsC$hL ,C$h C$h] C$h',C$h C$hC$h,C$h C$h#C$h,C$hsC$hC$h ,C$h:!C$hj#C$h&,C$h/'C$h(C$h-e .F  #. #. . # #.# .# . #.# ..# ....###@###.##.# C$hZ-#............... ....####...#... #.# #...### .....#.# #.# ##.### .....#.#.#.###..#F   bullfrog (wandering) .....#.#.#.##..#### #.#C$h~-o........#......# #.#..#.###........#C$hY306.6 (11.FF==7.6 (12 ## .#.#..#F ..## ..#  #.#  #@# ..# ....###.###.##.##...................####...#... #.# #...### #.# ##.####..# .....#.#.#.##..###......#.... _The bullfrog croaks..F--8.0) C$h #. # .. #.#. .#. .F## ..# #  #.# .#  . #@# ..#  #.#  ...  ....####...#...  #.# #...###  #.# ##.#####C$h8 #. # .. #.#. .#. .F## ..# #  #.# .#  C$h;. #@# ..#  #.#  ...  ....####.. #.# #...## #.# ##.###C$hC$h O--C$h$C$h.i  # ... #.#.#.#. ......F## #...$..#  #@#  #.# ..# ....###.###.##.##...................####...#... #.# #...### #.# ##.####..# .....#.#.#.##..### C$h/G_A bullfrog is nearby!C$h1C$hl; .FFound 10 gold pieces.=C$h; 9C$h5@C$h!I? _The bullfrog hits you but does no damage.C$hR #. #. # .. .. #.#. .#.#.#. .......## #...$.F# #  #@# .#  . #.# ..#  #.#  ...  ##.  #.# #...###  #.# ##.#####C$hB R #. #. # .. .. #.#. .#.#.#. .......## #...$.F# #  #@# .#  . #.# ..#  #.#  ... ##. #.# #...###  #.# ##.###C$h C$h' C$h C$hS _A bullfrog is nearby!You impale the bullfrog!!  You kill the bullfrog!C$hT C.C$h ?4==10.5 (0.9C$h C$h  P _Okawaru accepts your kill.C$h IC$h C$h' XC$h#, ,C$h, C$hU. C$h2 ,C$h3 C$hS: BC$hW= N _You now have 556 gold pieces (gained 10).C$hC 3C$hC C$hF C$hO XC$hX XC$h_ nC$h` ,C$he C$hi C$h=i C$hi C$hk C$hu XC$hR{ #.. # #.#... #.......#..# ....#.#.... ......#.#.# ##...#.#.#.# ..........## # #.# #......# ##.#..##.###...##.# .#.......@......##.# ..#--- ..T............###.###.##. .#...###..#.............. #... .........####...#... # .... . ......#.#.##...### # #..........#.#.#.####.###T   troll (wandering) ####..........#C$h{ [39;49m.#.#.###..#.........#.#.#.##..#### ##.......#.#........#......#C$hb z 21.5 (11.0)  A troll comes into view.C$h' T.T==-2.5 (12C$hh C$h   #.. # #.#... #.......#..#. ....#.#...... ......#.#.#.. ##...#.#.#.#.. ....## #. #.# #......# #.#.#..##.###...##.# .#.T....@.......##.# ..#.C$h3 u.###.###.## ..'#...###..# .#. .........####...# .# ....... ......#.#.##...### .# #..........#.#.#.####.### .####..........#.#.#.###..#.#.#.#.##..#### ###.#.#C$h >.#......# _The troll shouts!C$hӜ C$h B.TC$h 9--3.0) C$h k #.. #   #.......#..#  . ....#.#....  .. .....  .. ##...  .. ...  #. #.#   .#.#..##.###...##.#  ...T...@.......##.#  ..............# '#...###..#.... .... .........# ....... ......#.#.#  #......#.#.# ..#.###..# .#  C$hH  #.. #   #.......#..#  . ....#.#....  .. .....  .. ##...  .. ...  #. #.#   .#.#..##.###...##.#  ...T...@.......##.#  ..............# '#...###..#.... .... .........# ....... ......#.#.# #......#.#.# ..#.#.#C$hM O--C$hS C$h^ O  #.. # #.#...#. .. #.......#..#.. ?( ....#.#...... .. ......#.#.# ..##.##...#.#.#.# .... ...## #.. #.# #......# #.#.#..##.###...##.# ..T.##.# ..  ....###.###..C$h=_ #'#...###..#.#...........####...# ..# ........#.#.##...### ..# #..........#.#.#.####.### ..####..........#.#.#.###..#.......#.#.#.##..#### .###.#.#C$hi_ S.#......# _A troll is nearby!C$hb C$hi >.TC$hi &4C$hp C$h&   #.. #   #. ..   ... ?(   .... ..   ..##.  ....   #.. #.#   #.#.#..##.###...##.#  .....T.@........##.#  ... ............... #'#...###..#... ............... ..............#.#  #..........#.#.#.# ....# ....  _Found 3 poisoned darts and a scroll labelled PUX PABOVUT.C$h #.. #   #. ..   ... ?(   .... ..   ..##.  ....   #.. #.#   #.#.#..##.###...##.#  .....T.@........##.#  ... ............... #'#...###..#... ............... ..............#.# #..........#.#.#.# ....C$hO#....C$hM4C$hC$h(  #.. # #.#... #.. ...#.#..# ... ?(.....#.#.... .... .........#.#.# ..##.##...#.#.#.# .....C$ht(.## #..##.# #......# #C$h(#.#.#..##.###...##.# #.T.##.# # ....###.###. #...#'#...###..# #..# ...............####...# #..# .......#.#.##...### C$h)#..# #...#.#.#.####.###.####....#.#.#.###..#....#.#.#.##..#### ..###.#.#C$h6)S.#......# _A troll is nearby!C$h3v  The troll bites you. The troll barely misses you.C$h3]1--=5C$h7C$h9= _The troll claws you but does no damage.C$hF #.. #   #.. ...  ... ?(.  .... ...  ..##.#  .....  #..##.#  # ##.#.#..##.###. # ......T@....... # ... ............... ##'#...###..#.. .............. ..............#.# #.........# ....... .......  C$h)GD$h #.. #   #.. ...  ... ?(.  .... ...  ..##.#  .....  #..##.#   ##.#.#..##.###.  ......T@.......  ... ............... ##'#...###..#.. .............. ..............#.# #.........# ..............D$h^D$hޟD$hD$h _A troll is nearby!You hit the troll but do no damage. The troll bites you but does no damage.D$hg-6.4 (0.9D$hD$h  #.. #   #.. ...  ... ?(.  .... ...  ..##.#  .....  #..##.#  #D$h ##.#.#..##.###. # ......T@....... # ... ............... ##'#...###..#.. .............. ..............#.# #.........# ....... .......  _You block the troll's attack. The troll barely misses you.D$h X #.. #   #.. ...  ... ?(.  .... ...  ..##.#  .....  #..##.#   ##.#.#..##.###.  ......T@.......  ... ............... ##'#...###..#.. .............. ..............#.# #.........# ..............D$ha4D$heD$hr  _A troll is nearby!You bludgeon the troll!!  The troll is heavily wounded.D$hD$hCB^ _No target in view!D$hBD$hDD$h=K4D$hQD$hu]j _Key pressed, stopping explore.D$h]D$haD$hg _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$hhD$hn4D$hHrD$hxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$hUx%Key pressed, stopping explore.D$hxD$hy~D$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$huD$hʆD$h4D$hٔD$hWNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$hD$h2Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$hD$hD$hE4D$hD$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$hUD$hD$hBKey pressed, stopping explore.D$hdNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$hD$hD$h 4D$hD$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$h}D$hD$h6Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$hD$h#D$h 4D$h D$h No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$h D$h D$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$hS D$hK D$h% 4D$hX* D$h4 No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$h5 D$hh? D$hB Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$h_B AKey pressed, stopping explore.No target in view!D$hB D$hD D$hZP 4D$hT D$hZ_ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$h_ D$hsf D$hn Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$ho D$hx D$h0| D$he D$h݋ No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$hh D$hD D$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$h AKey pressed, stopping explore.No target in view!D$h 7 _8=D$h 9=70D$h/ XD$hx w1=D$h" ,D$h" D$hh' D$h' D$h) D$h- D$h=. U2=D$hM0 D$ha6 ,D$hX8 D$h? ,D$h@ D$hH D$h0I %3D$hK D$hR ,D$hS D$hX D$hX %4D$hhZ D$h4b ,D$hb D$h(h D$hmh D$hm D$h q .55.8 (23.0) D$h`q D$hw D$h` No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. D$h b_No target in view! _Key pressed, stopping explore.D$h, D$hF D$hč Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!D$h D$h D$h' +0.0) D$hw D$hb D$h No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$h D$h Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$h D$h D$hi D$h D$h D$hM _No target in view! _Key pressed, stopping explore.No target in view!D$h9 Key pressed, stopping explore.No target in view!Key pressed, stopping explore.D$h D$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!D$h 3D$h" D$h) D$h- h5= _D$h:1 ,D$h2 D$h:7 ,D$hY8 D$h= 96D$h > 2=D$h? D$hB ,D$haD D$h K ,D$hL D$hP ;7D$hQ D$h!Y BD$hZ ,D$h[ D$h^ D$h^ K8=D$h:` D$hc D$hd D$he D$hi D$h_i D$hmj D$hm D$hm #9D$hn 2=D$hn D$hs ,D$hu D$hUz D$hz D$h| D$h <80D$hۄ D$hQ ,D$h4 D$h D$hܐ D$hf 12=D$h BD$hI D79.8 (24.0) D$h_ D$hd No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.D$hs D$h D$h Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!D$h ID$h D$h r3= _D$h ,D$h? D$h ,D$h D$h% G82.8 (3.0) D$h D$h? No target in view!Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.D$h D$h D$hp Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!D$hA. 4 _D$h1 ,D$hz5 D$h7 ,D$h8 D$h< a5=D$h= D$h@ D$hE ,D$hyG D$hI D$hlN D$hN D$hO D$huQ D$hjV D$hV D$hX D$h\ D$ha D$h b 9=D$hd D$hg D$hm .[ #######. ..## .#........ ...... .#. .... .................#...#...#...#.#.#.....#...#...#.......#..# .......?(.....#.#.... .#.#.# 90.8 (8 ..#...##.##...#.#.#.#  ..............##  D$hPn F....?.#..##.###......# .# .##.#.#..##.###...##.# .# ......[..........##.# .# ... ................###.###D$hn   .#... ##'#...###..#..........  .#..# ........####...D$hn E D$hx A1.8 (9D$h D$h  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Found a pair of gloves.D$h D$hi D$h8 H _No target in view!D$h1 3D$h D$h D$h D$h $ _D$h D$h ,D$h D$h $ D$h X_q - 3 scrolls labelled PUX PABOVUT (gained 1)D$h 3D$h D$h D$h ,D$h D$h D$h D$h D$h D$h" D$h!) D$h) D$h+ D$h)4 .##..............#.........................##.#.#...#...#...#.#.#.....#...#...#.......#.............(.....#.#.......................#.#.# #D$h4 #...#...##.##...#.#.#.# .................# #.##..##.###...... ##..# #..##.#.#..##.###...##. .#..# ... ......[..........##. ##..# ....#..................###. ##..#... ....##'#...###..#....... ....#..# .#............#### ##K##..# ................#.#.##.. O..##..# ##..........#.#.#.####.# .K.....#####.#.#.###..#D$h`< +7.8 (6D$h< +8.8 (7D$hB D$h^Q _M - a scroll labelled LYQYZAS GEEXIMP _No target in view!D$hw D$h D$hX D$hw D$h֘ D$hߜ P _D$h& D$h` D$h D$hԧ D$h ,D$h D$h D$h ,D$h D$h D$h D$h5 D$h˸ D$hy D$h( D$hf D$h7 D$h* D$h D$h D$h D$h D$h D$h D$h D$h D$ho D$h D$h D$h D$h ,D$hA D$h$ D$h D$h D$h D$h5 D$hE ,D$h D$h D$h  .##..........>. #... ...... #..#.##.#.#...#. ... #..#......#...#. #.# #...............(D$h H ...#..#.............. #.##.#.#..#..#...#...# #.. #..# #.......#..#410.8 (12.0)  . ##..##..#..#..#..##.#.#..#  .. ....#..#..#...........[. #.##..##..#.....#... #.....##..#........##'#...## #.<....#..##.#....  #######O###K##..##...........  #.......FO..##..####.........  #######...K.....####........D$hi B1.8 (13D$hD$h, _Found a staircase to the Orcish Mines. _No target in view!D$hz_D$h: _D$hқ,D$hD$hD$hD$hD$he,D$hD$hD$h,D$hD$hD$h*,D$hD$hҺD$h,D$hD$hD$h,D$h\D$hD$h,D$h;D$hD$hD$hD$hsD$hD$h,D$hSD$hD$hD$hD$hD$hD$h,D$hrD$h%D$hn$##########.......#......#######. #.D$h>... ..[ .......@#.# #..###.23.8 (12 D$h>#........#.#.## .##...... #....>...#.#... .......D$hU #........#.#..#.##.#.# #........#.#..#......#...#######.#.#..D$h0 #......#..# #.##.#.#..#..#...#...D$hVj #..........D$hD$h',4.8 (13D$hD$hSo _Found a stone staircase leading down.D$h:D$hH _No target in view!D$h"3D$h{#D$h$D$h'D$h+P _D$h.,D$h.D$h/D$h3,D$h74D$h7D$hi<D$h)=D$hf=D$hAR  There is a stone staircase leading down here.E$h)K _E$hE$h ,E$hw E$hE$h,E$hE$hmE$h!,E$h8"E$h$E$h),E$hR+E$h-E$hs2,E$h3E$h]7E$hs<,E$h=E$hCE$hw<E$h ,E$h,E$hE$hE$hލ,E$hӎE$hE$hh,E$hE$hE$h,E$hE$h5E$h,E$hE$h7E$hr,E$hE$hμE$hw,E$hE$hE$he,E$h*E$hE$hE$hE$hE$hKE$h,E$hE$hE$h,E$h{E$h#########.##......# ### #.####.# #.###.####.# .#  ......[....#######.### ...##..###.#....@....# 53.8 (29 #..##..............#.# ............................ E$h(t#.##.#.#...#...#...#.#.#... #......#...#...#.......#..# .............(.....#.#.. E$hUx#....................#.#.# #..#...#...##.##...#.#.#.# E$hE...................##E$hE$hJE$h _Key pressed, stopping explore.E$h E$h H _No target in view!E$hIE$h!E$h&E$h[&$ _E$h/),E$h,,E$h`.E$hs2E$h7,E$hW9E$h;E$h?,E$h@E$hCE$hH,E$hoJE$h^LE$hbSBE$h@TE$hYBE$h]E$haBE$hbE$hf,E$hqgE$hiE$hq7### #.# ### ..# #.. # #.# #.# .# #.# #.# ###. ..#######.### #...........# #.# E$hq.........#.####$###.### ..............>62.8 (9.0) ..#...#...#.#.#......##.#...#.......#..#....# ....(.....#.#....#....# ......#.#.## ...###.##...#.#.#.# ...# .E$hr.......## ..'. ..#..##.###......# ..#. E$h=rd#.#..##.###...##.# #E$hc{C3.8 (10.0) E$h%E$h _Found a stone staircase leading down.E$h`H _No target in view!E$h IE$hE$hϢE$hΥ: _E$h ,E$hݩE$hN _You now have 567 gold pieces (gained 11).E$h3E$hUE$h@E$hBE$hE$h,E$hE$h[E$h,E$hRE$h E$h_,E$hE$h4E$h,E$h?E$h)E$h,E$h,E$hXE$hdJE$hXE$hgE$h+,E$hE$hE$h*,E$hE$hkE$hXE$hy,E$hE$hE$hi,E$hE$h!.#......##.#.# ### .#..#....#.#.# #.# ..#....#.#.# #.#  .#.##....#.#.###.#  .#.# ...#.#.....#  .## ...'.#####.# ....# ..#. #. .##.# .# #.#  .##.# ..# #@#  89.8 (26 ###.###.##.#<....#  ..............##  ####...#...####. E$hD#  ##...### ..  ##.### ##.    #..# ≈.   ### ≈.    .....#  E$h;90.8 (27 _Found a stone staircase leading up.E$hFH _No target in view!E$h h _E$hk,E$hm,E$h"nE$hpE$hu,E$huE$hwE$h{,E$hN|E$h}E$h,E$h2E$hރE$h,E$hlE$hqE$h>,E$hQE$hE$h,E$h?E$h͕E$hƙ,E$hE$hE$h5BE$hE$hʦ,E$hTE$hOE$hl,E$hE$hE$h7,E$hƳE$hJE$h,E$h7E$hE$h,E$hE$hE$h,E$h-E$hlE$h,E$hE$hE$h,E$hME$hE$h,E$hBE$hE$hE$hE$hp,E$hE$hTE$h,E$hE$h=E$h,E$hE$h>E$hB,E$h<E$hGE$h/,E$hE$hKE$hBE$h%### ......≈..###.### ..# ###≈≈≈≈......# # #######....# ..# ####.# ..# #.# # #.# ### #.#  ###.#  #.@.# 518.8 (28 #.###  #..   ...#  P.##   +P#.   # #      9.8 (29E$h) E$h5c_Found a runed translucent door.E$hW7E$h8H _No target in view!E$h'N_E$hPE$hIQ$ _E$hT,E$hW,E$hXE$h&YE$h\BE$h ^E$h`E$haE$hUf....# #######.... ..# ####.# ..# #.# ..# #.# ##### #.#  ###.#  #...#  ##.###  # #... {#ßP.### #.+P#.  .## #    E$hj223.8 (4.0)E$h6kE$hoE$h wq _You sense a monster nearby.E$hWwE$hYzE$h5}H _No target in view!E$hE$hE$hE$hE$h#E$h#$ _E$hw',E$h..# ####.# .# #.# .# #.# ###### #.#  ###.#E$h.  #...# #.### ###..#  { #.@.## E$h/4.8 (1#ßP.# #.+P#.  [.## ## #      E$h_7E$h7+5.8 (2E$h<E$hCX _Found a hat.E$heDE$hN^ _No target in view!E$h_E$hQ#.....# ####.#E$h," #.....# #.# #.....# #.# # #.#E$h  ###.#  #...#  ##.###  ###..#  { #@..## 0 #ßP.### E$h  #.+P#.# †[.##ß###E$hq.# # E$hE$h+6.8 (1E$hmE$h _Found a human corpse.E$hE$h H _No target in view!E$hl3E$h*qE$h;rE$hwE$h{: _E$h|E$hE$hE$hE$h.E$hg,E$hE$hcE$h,E$hdE$h֔E$h,E$hE$hE$h,E$hPE$hE$hOBE$hfE$h,E$hE$hE$hϴ,E$hRE$hE$h;,E$h(E$hXE$hE$h,E$hE$hE$h,E$h&E$hVE$hs,E$hE$hE$h,E$hFE$hE$h,E$hE$hE$h XE$hBE$hE$h  There is an open door here.E$h~E$h _E$h?E$hZE$h,E$hE$hE$hXE$hXE$h7,E$hE$hE$h,E$hE$h E$h E$h E$hk E$huE$h/BE$hzE$h%,E$h}E$hI@  There is an open door here.E$h5"E$h" _E$h#E$h%E$hC(,E$h(E$h*E$h-,E$hc.E$h/E$hr4,E$h5E$h5E$hA8,E$h8E$hu9E$h;,E$h)<E$h=E$hBBE$hG ...  #.# # #.#### .. #.##.# .##.##.# .# ###.##.######### .### #............... ...# #.###......#### .#.####.###.###.@# 61.8 (3E$h(H5.0) ..............>..# .#.#.#......##.#.# ### .....#..#....#.#.# #.# .#.#....#....#.#.# #.# ...#.#.##....#.#.###.# .#.#.#.##....#.#.....# .......##....'.#####.# ##......#....#.# #.#E$hhHE$hKE$hQj _Key pressed, stopping explore.E$hYRE$hBVE$hXH _No target in view!E$hrIE$hzsE$hwE$hzP _E$h,E$h:E$hE$hE$hE$htE$hME$hU,E$h E$h#E$h1,E$hE$h&E$h,E$hE$hE$h,E$hE$hE$hE$h̦E$hdE$hۨE$h},E$hE$hE$h,E$hsE$hE$h9,E$hwE$hԹE$h,E$hE$hZE$hyE$hE,E$hE$hE$hE$hE$hE$hE$hxBE$hE$h3,E$hE$hE$h_E$hE$hE$hpE$hWE$h,E$h E$h*,E$hE$hPE$h,,E$hE$hE$hY,E$hE$hE$h,E$h E$h" ### #.########### #...........#  ### #.####.###### #####.# #####.# #.#### ......# #...@.# #.##.#85.8 (24####.# #.##### #.##.####.# #.# ###.##.####### .E$h(e[....#######.### #............. ..###.#.........# ###......###...........#.####.###.###..# ...........................>..# #.#...#...#...#.#.#......##.#.# #  ..#...#...#.......#..#....#.#.# # E$hE$h7E$hNo target in view! _There is an open door here. _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.E$hE$h!E$h"$ _There is an open door here. _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!E$h8IE$hHE$hME$hN: _E$hTE$hDY,E$hYE$h^E$hb,E$h_cE$hiiE$hp,E$hpE$h`vE$h{,E$h}E$hyE$hBE$hFE$hE$h/E$hE$h6E$h,E$hlE$hiE$h,E$hE$hE$hvE$hIE$htE$hE$h,E$hE$hE$h>,E$hE$hvE$hBE$hE$h,E$hE$hE$h,E$hE$hE$h,E$hE$hC E$h4,E$h>E$hAE$h,E$hE$hE$h",E$h%E$h/ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  There is an open door here.E$hz4E$h4 _E$h26E$h9E$h=,E$h>E$hxKE$h P,E$hQE$h?TE$hY,E$hZE$h\E$ha,E$hbE$hqdE$hFi,E$hjE$hud.. .....#..#..#...........[......#.##..##..#.....#...............#.....##..#........##'#...###..###.<....#..##.#............... #####O###.##..##................# ......FO..##..####..........#.#.# #####...K.....####..........#.#.#  #.###'#.................#.#.#  ...#......###@......#.#.......610.8 (25 E$hv ....#..........#...###.#..#.###  #....#....#.###.#..## #......#(.  #........####....†.#.#  ###### #.....#............)).. #.#...#........#..).).## #.#...#....##..#..)..## . #...##.......#.##..# ## ..##.##.###.#E$hwE$hfE$h8 _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _There is an open door here. _Key pressed, stopping explore.E$hE$h E$hH _No target in view!E$hIE$hqE$hE$h$ _E$h,E$hw,E$hE$hE$h,E$hE$hE$h,E$hE$hE$hEE$hE$hBE$hE$h,E$h?E$hE$hF,E$hE$hE$h,E$hyE$hzE$h?,E$hE$hE$hE$hE$hE$h",E$huE$h E$h i #.###'#....... ...#......###.# ....#..........#...## #....#....#.###.#..## # #....######........### ###### #.....#........ #.#...#........ ####.#...#....##.. #@...#...# E$h #.##..........##. #.#####....# #.# #.###.#.##.. #.# #.# #....... #.# #.. ..##.# F   sky beast (wandering) #.# .. ...... ..F .#. #.#... .#. #...#.E$h -22.8 (12E$hM vFF.E$hE ,3.8 (13E$h@ E$h'  ...#......####.....#...####.###.#..## #####........######## #.....#........ #.#...####.#..##....#...##.....##..........##.#####......... #.###.#.##.. #...... ..##.#F# ....... .#. #.#..# _A sky beast comes into view.E$h* :F.E$h* #4E$h* .0) E$h/ E$h6      #.# ####.# #....# #@# #.# #.#  #.# #.#  #F# #..  #.# ..  ... .#.  ... .#. E$hK      #.# ####.# #....# #@# #.# #.#  #.# #.#  #F# #..  #.# ..  ... .#. E$h, B ... .#. E$hY 4E$hX E$h  .....#...####.###.#..## #####........######## #.....#........ #.#####.###....#...##.....##..........##.####.. #.###.#.##.. #.....F. ..##.#.# ....E$hX ... .#. #.#..#~~§ . _A sky beast is nearby!E$h E$h eF.{E$h -5 _E$h* E$h E$h      #### #.. #.# #@# #.#  #F# #.#  #.# #..  { #.# ..  ... .#.  ... .#.  ~~§ E$h      #### #.. #.# #@# #.#  #F# #.#  #.# #.. E$h ] { #.# ..  ... .#.  ... .#.  ~~§ E$h 9§E$h E$h E$h  ##.###.#..## #####........######## #.....#........ #.######...#.....##..........##.####.. #.###.#.##..E$h{ F #....... ..##.#{ .... ... .#. #.#..#~~§ ≈≈≈§§. # _A sky beast is nearby!E$h@ {{ ~~~≈E$hѽ .=6E$h E$h= ~      ### #.. #.# #.# #@#  #F# #.#  #.# #..  #.# ..  { ... .#.  ... .#.  { ~~~  E$h; ^≈≈≈≈§  # _The sky beast hits you.E$h\_     ### #.. #.# #.# #@#  #F# #.#  #.# #..  #.# ..  { ... .#.  ... .#.  { ~~~  ≈≈≈≈§  # E$h_E$h`E$h eE$hr  { _A sky beast is nearby!7.7 (0.9E$haxE$hMw      ###E$h #.. #.# #.# #@#  #F# #.#  #.# #.. E$h #.# ..  {... .#.  ... .#.  { ~~~  ≈≈≈≈§  E$h.# _You barely miss the sky beast. You block the sky beast's attack.F$h4     ### #.. F$h1#.# #.# #@#  #F# #.#  #.# #..  #.# ..  {... .#.  ... .#.  { ~~~  F$ht≈≈≈≈§  # F$hF$hF$hF$h _A sky beast is nearby!You hit the sky beast.  The sky beast is moderately wounded.F$h    y~§y   killer bee (wandering)  You block the sky beast's attack.F$h(8.6F$h:§F$h] _A killer bee comes into view.F$he     ### #.. #.# #.# #@#  F$h#F# #.#  #.# #..  #.# ..  ... .#.  ... .#.  y~§  ≈≈≈≈§  # F$h     ### #.. #.# #.# #@#  #F# #.#  #.# #..  F$h֪#.# ..  ... .#.  ... .#.  y~§  ≈≈≈≈§  # F$h 4F$hF$h _There are monsters nearby!You completely miss the sky beast.F$hy~y§9.5F$hv§  F$h2    ### #.. #.# #.# #@#  #F# #.#  #.# #..  #.# ..  ... .#.  y.. .#. F$hP ~~§  ≈≈≈≈§  # _The sky beast is moderately wounded.F$hl:     ### #.. #.# #.# #@#  #F# #.#  #.# #..  #.# ..  ... .#.  y.. .#.  ~~§  ≈≈≈≈§  # F$hr9§F$h^sF$hw:§F$h _There are monsters nearby!You miss the sky beast.F$h s  The sky beast is moderately wounded.F$hAy.F$ht.30.3 (0.8F$h F$hp      ### #.. #.# F$h#.# #@#  #F# #.#  #.# #..  #y# ..  ... .#.  ... .#.  ~~§  ≈≈≈≈§ F$h k # _The sky beast barely misses you.F$h,U    F$h,H ### #.. #.# #.# #@#  F$h(-8#F# #.#  #.# #..  #y# .. F$hP-w ... .#.  ... .#.  F$hz-~~§  ≈≈≈≈§ F$h-. # F$h2F$ha3F$h>; F$hbA_There are monsters nearby!You barely miss the sky beast.F$h7H y.  The sky beast is moderately wounded.F$hH-1.2 (0.9F$hM:§F$hnU]     F$h*V ### #.. #.# #.# #@#  #F# #.#  #y# #..  #.# ..  ... .#. F$hV ... .#.  ~~§  ≈≈≈≈§  # _The sky beast barely misses you.F$h      ### #.. #.# #.# #@#  #F# #.#  F$h#y# #..  #.# ..  ... .#.  ... .#.  ~~§  ≈≈≈≈§  # F$h9§F$hF$h:§F$h {You puncture the sky beast!  The sky beast is severely wounded.  The sky beast hits you.F$hV77---=F$h# 2.1F$h5F$h      ### #.. #.# #.# F$h"f#@#  #F# #.#  #y# #..  #.# ..  ... .#.  ... .#.  { ~~§  ≈≈≈≈§  # _The confined air twists around weakly and strikes you!F$h      ### #.. #.# #.# #@#  #F# #.#  #y# #..  #.# ..  ... .#.  ... .#.  { ~~§  ≈≈≈≈§  # F$h. F$hM F$hӿ :§F$h _There are monsters nearby!You thump the sky beast!  You kill the sky beast!F$h F$h@ y.y   killer bee §F$h( L---93.0F$h F$h       ### #.. #.# #.# #@#  #y# #.#  #.# #..  #.# ..  ... .#.  ... .#.  ~~§  ≈≈≈≈§  # _Okawaru accepts your kill.F$h      ### #.. #.# #.# #@#  #y# #.#  #.# #..  #.# ..  ... .#.  ... .#.  ~~§  ≈≈≈≈§  # F$hM F$h F$h# :§F$h n {§ _A killer bee is nearby!You hit the killer bee but do no damage.8=-9 _You block the killer bee's attack. The killer bee closely misses you.     ### #.. #.# #.# #@#  #y# #.#  #.# #..  #.# ..  ... .#.  { ... .#.  ~~§  ≈≈≈≈§  # F$hS ;     ### #.. #.# #.#F$hT  #@#  #y# #.#  #.# #..  #.# ..  ... .#.  { ... .#.  ~~§  ≈≈≈≈§  # F$hZ J§§F$h5[ 8-F$h7` K§§F$h}o 3  { .§§§§§§ _A killer bee is nearby!You closely miss the killer bee. You block the killer bee's attack.F$hp -4.7 (0.8F$hNu K§§F$h|      ### #.. #.# #.# #@#  #y# #.#  F$h} #.# #..  #.# ..  ... .#.  { .§§ .#.  ~§§  ≈≈§§§  # _The killer bee stings you but does no damage.F$h4     ### #.. #.# #.# #@# F$h #y# #.#  #.# #..  #.# ..  ... .#.  { .§§ .#.  ~§§  ≈≈§§§  # F$he§§F$h:§F$h-.  { _A killer bee is nearby!You closely miss the killer bee. The killer bee barely misses you.5.6 (0.9F$h1F$h8      ### #.. #.# #.# #@#  #y# #.#  #.# #..  #.# ..  ... .#.  { .§§ .#.  ~§§  ≈≈§§§  # _You block the killer bee's attack.G$h-     ### #.. #.# #.# #@#  G$hɌ#y# #.#  #.# #..  #.# ..  ... .#.  { .§§ .#.  ~§§  ≈≈§§§  # G$hZ§§§G$hG$h|Y§§§G$h: §§§§§§ _A killer bee is nearby!G$h[7-6.4 (0.8G$hP§§§§G$hŰ      ### #..G$h% #.# #.# #@#  #y# #.#  #.# #..  #.# .. G$hYR ... .#.  { .§§ .#.  ~§§ G$h ≈≈§§§  # _You barely miss the killer bee. The killer bee stings you.G$hHm     ### #.. #.# #.# #@#  #y# #.#  #.# #..  G$hI#.# ..  ... .#.  { .§§ .#.  ~§§  ≈≈§§§  # G$hOO9§G$hPG$hT:§G$h40=9.0 (0.8G$h4N§§§G$hm      G$hY### #.. #.# #.# #@#  #†# #.#  #.# #..  #.# ..  G$hQ,D.. .#.  .§§ .#.  ~§§  ≈≈§§§  # _A steam dragon comes into view.G$h     ### #.. #.# #.# #@#  #†# #.#  #.# #..  #.# ..  ,D.. .#.  .§§ .#.  ~§§  ≈≈§§§  # §§G$h #####........######## #.....#........ #.######G$hܤ...#.....##..........##.####.. #.###.#.##.. #....... ..##.# ....,D.. .#. #.#G$h  .§§..#~~§§# ≈≈§§§.G$h..#.≈~ # .. _A steam dragon is nearby!G$hz DDcatching breath)§§The steam dragon hisses angrily.G$h ***§§ The steam dragon breathes steam at you.G$hqG$hD §@§§...§§~~§§#§..#.≈~The ball of steam hits you!!G$hE n54-------=====G$h F '40.0 (1.0G$hI G$hR _You hear a shout! x3 _You see here a killer bee corpse.G$hS G$h7W G$h5^ | _You are in a cloud of steam!G$h^ G$hb G$hi ^ _No target in view!G$hj G$hm G$ht | _You are in a cloud of steam!G$hu G$hwx G$h~ ^ _No target in view!G$hb G$h G$h։ | _You are in a cloud of steam!G$hR G$h G$h sYou are in a cloud of steam!No target in view!G$h You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$hҕ G$h, G$h XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h G$hi G$h1 You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h iYou are in a cloud of steam!No target in view!G$h G$h G$hĸ No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h2 No target in view!You are in a cloud of steam!G$h G$hj G$h You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$hl 2No target in view!G$h G$h2 G$h XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h G$h2 G$h You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h& No target in view!You are in a cloud of steam!No target in view!G$h 4G$h G$h XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$ht G$h You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h vNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h G$hX! BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h@" G$h% G$h+ 9No target in view!G$hR, You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h, G$h0 G$h76 pYou are in a cloud of steam!No target in view!G$h6 7You are in a cloud of steam!G$hw8 No target in view!You are in a cloud of steam!No target in view!G$hA G$hI XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$hSJ G$hM G$h_ `You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$hc G$h*j No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$hj No target in view!You are in a cloud of steam!G$hk G$hn G$hu BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$hv G$h} G$ho No target in view!You are in a cloud of steam!No target in view!G$h You are in a cloud of steam!No target in view!You are in a cloud of steam!G$hi G$h G$h BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h G$h G$h vNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h vYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h vNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h G$h5 pYou are in a cloud of steam!No target in view!G$h You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$hU G$h G$hx XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$ho G$h G$h4 BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h G$h G$h XNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h G$hw G$h pYou are in a cloud of steam!No target in view!G$h You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h G$h G$h BNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$hl G$h G$h G$h vYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h BNo target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!G$h8 4G$h! G$h- vYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h3 No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h3 MYou are in a cloud of steam!G$h;4 G$hb8 G$h> BYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!G$h@ G$h.C G$hJ No target in view!You are in a cloud of steam!No target in view!G$hJ You are in a cloud of steam!No target in view!You are in a cloud of steam!G$hJ G$h\Q XYou are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view!I$hyM....#.###.#..## ....######........########## #.. ..###....##...#...##..........##.#####..........###.#.### #.......###.##§# .. ......I$hZ{-----I$hϖ1I$hQ@No target in view!You are in a cloud of steam!No target in view!You are in a cloud of steam!No target in view! _You are engulfed in a cloud of scalding steam.I$ho {M ......#...##....#.###.#..## ....######........########## #.. ..###....##...#...##..........I$hqp ######..........###.#.### #.......#§# #.. ..##.#I$h} J.#D#§D   steam dragon (catching breath)-----2I$h I$hǃ J$h:O 4 ###....... ......#...##....#.###.#..## ....######........########## #.. #.#..###.#...#....##...#...##..........######..........#.##.#.##J$hP §# #.......#D# ###.# #§# .. ...,D..#.. .§§ .#.~~§§##J$hU J$hZ D§#.#......J$hJ[ a5------3J$h` J$hHb J$hr J$hs ;#.###'#.......#......###.......#.....#..........#...###.#....#....#.###.#..## #.#....######........########## #.....#. #.#...#........#####.#...#....##..##.@..#...##......#.##..........##.##.#####..........###.# #.###.#.###D# #.# #........#§# #.. ..##.###.# .. ....,... .#. #.#...J$hwu p... .#. #...#.#J$hv J$hu~ zD§.J$h &4J$h J$h K$hK$hcD.†K$h&5K$hK$hK$h...#......####.#..........#...####....#....#.###.#..## # #....######........#### ###### #.....#....... #.#...#####.#...#....##.. #....#...##....... #@##..........## #D#####.......... #.# #.###.#.##.. #†# #.# #.... #.# #.. ..##.# #.# .. ......,... .#. #.# ... .#. #...#~~§§# #...#.K$hH S  The steam dragon bites you but does no damage.K$h: J6=6K$hW K$h D _The steam dragon claws you but does no damage.K$h$  You bludgeon the steam dragon!!  You kill the steam dragon!Okawaru accepts your kill.K$h. f[K$h3 h3====9 (0.9K$h9 K$h; H _The steam dragon scales are intact enough to wear.K$hhK$hK$h^ _No target in view!L$hL$hXL$h_L$hH _No target in view!L$h/+ .....#...####.###.#..## #####........######## #.....#........ #.#####.###....#...##.....##..........##.####...# #.###.#.##..† #.....~~≈≈§§§#..... §----7.9 (1.0 _  Things that are here: _+0 steam dragon scales; a steam dragon corpseL$h # ##.###.#..## #####........######## #.....#........ #.######L$hһ +...#.....##..........##.#[#####.. #.###.#.##..† #....... ..##.#≈≈§..#.≈~# #... L$h ~7=----L$h &8 _L$hZ L$h M$hUz #####........######## #.....#........ #.######...#.....##..........##.#[#####...# #.###.#.##.. #....... ..##.# ....~~~~#..#.≈~..... M$hK§§M$hO&9M$h;M$h˰w _You see here a killer bee corpse.M$hcp##### #.....#........ #.######...#.....##..........##.#[#####...# #.###.#.##..† #...... ..##.# ....,... .#. #.#.......#~~~~~#. ≈≈≈≈≈≈§#... F   sky beast (wandering)≈≈..#.≈§ #.M$hp  #...~≈F.#?..≈≈ .. .....M$hwk  A sky beast comes into view.M$hFF.#.≈§.M$h'50M$h:§M$hXd _Found a scroll labelled RUFUAS OTTI.M$h@ #.######...#.....##..........##.#[#####...# #.###.#.##..† #....... ..##.# ................#.#. #.#............#..#..#~~~~~~#..... #§≈≈≈≈≈≈§#...#..~≈≈F.#.≈§~#..# # #.~≈..#?..≈≈ ..# ...~≈.. ##..≈~ ..##..>M$h2M$hLF§.M$hT8=1M$hN§§M$hM$hl #####...#.....##..........##.#[#####...# #.###.#.##..†# ##.# #......# ..#.. ..##.#...####.#...#...........@....#.#. #.#..##~~~~~~#.....  #§≈≈F≈≈≈§#...#..~≈§..#.≈§~# #M$hAm -..#?..≈≈~..# .. ##..≈~...≈. ..≈~.. ##..> #...M$hr M$hz NF~§≈M$hz &2M$hƂ 7§M$h N$hCO...#.....##..........##.#[#####...# #.###.#.##..†# ###.# #.....N$hz#.#...#.. ..##.#...####.#..............#.#. #.#..#N$h#~~~F~§#.....  #§≈≈≈≈≈≈§#...#.N$h.~≈§..#.≈§~#..# # #..#?..≈≈~..# ..N$h ~ ##..≈~...N$h0≈. ..≈~... ##..> c   centaur (wandering)N$hS#~~ c≈≈~..# #...##N$h( N$h:§§§N$h(launcher)N$hy§A centaur comes into view.The centaur shouts!N$h (§((((N$hZ(The centaur wields a +0 orcbow. The centaur shoots an arrow.N$hHc  The arrow hits you but does no damage. The sky beast hits you.N$hHZ  The open air twists around violently and strikes you.N$hM§~~F~§§≈≈≈≈≈§§§§..#...co .N$ho   orc (missile, wandering)N$h#6N$h1B-==3N$hӨ:§N$h  _An orc comes into view. It is wielding a +2 mace of protection.N$h§ oo)The open air twists around violently and strikes you. _An orc comes into view. It is wielding a +2 mace of protection.orc shouts!  You puncture the sky beast!  The sky beast is moderately wounded.  You hear an angry hiss.N$hCw(((((§N$h\ [ §~~F~§§≈≈≈≈≈..§The centaur shoots an arrow. The arrow hits you but does no damage.  The sky beast hits you.  The open air twists around violently and strikes you!N$h] q43----4.7 (0.8N$h$i ]§§§≈≈≈≈≈§N$h)l ' _You hear a shout!N$h §§You hit the sky beast but do no damage.The sky beast is moderately wounded.N$hf (§§≈≈≈((((N$h N$h4  ~§§≈≈≈≈≈..{§  The centaur shoots an arrow. The arrow hits you but does no damage.N$h 5-5.6 (0.9N$h R§§§N$h 7 _You block the sky beast's attack.P$hB###....##...#...##........##...##[#####..........#.# #.###.#.## #†# ###.# #.......# #.#.##.#####.#...#.. ...#.............#.#..§#§~~F~§#.....# #§§≈≈≈≈≈§#...# #..§§§..#.≈§§#..# # ##?..≈≈~..#.. ##..≈~... .....~≈≈o c.≈~... ##..> o   orc (missile).#~§ .P$h≈~..#..§§§§(((§§..#.(§§((P$hY.§#§~~F~≈≈..P$hق (§#§~~F(§§§≈≈≈(≈§P$h§§..#.(((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.P$hk,P$h } F§~~~~§§§≈≈≈≈≈§≈§§.o ##..  You block the arrow.  The sky beast attacks as it pursues you!P$hy39-----6.6 (1.0P$hD§§P$hwZ _The sky beast completely misses you.P$h ..###....##...#...##........##...##[#####..........#.# #.###.#.## P$h#†# ###.# #.......# #.#...###.#...####@#...#.. ....#........F....#.#..§#§~~~~§#.....# #§§≈≈≈≈≈§#...§§§..#.≈§§#..# # #P$hُ.#?..≈≈~..#o   orc (missile)P$hv.o ##..≈~... .....~≈≈. c.≈~... ##..>P$hP$hLP$hP$h4 F.§#~§≈~≈oc   centaur (launcher). ##co   orc (missile).The sky beast attacks as it pursues you!P$h]40-7P$h:§P$h7 _You block the sky beast's attack.Q$hV###### #.. ..###....##...#...##........##...Q$hN##[#####..........#.# #.###.#.## #†# ###.# #.......# ##.#Q$h...####.#...#.. ..........F....##..Q$h............#.#..§#~~~~~§#.....#Q$h #§≈≈≈≈≈≈§#...# #...~≈§..#.≈§§#..# # #Q$hvo   orc (missile).~≈.o#?..≈≈~..#.. ##c.....Q$hQ$hQ$h9§§..#cc   centaur (launcher)o   orc (missile).Q$h((((((.#c≈§Q$hӇQ$hN F...~≈≈≈≈§..#c≈~The orc throws a boomerang. You block the boomerang.  The sky beast attacks as it pursues you!Q$h&8Q$hÙ_§§§Q$h- _The sky beast hits you.Q$h_ ....######........########## #.. ..###....##...#...##........##...##[#####..........#.# #.###.#.## Q$h #@# ###.# #.......# #.##.#####F#...#.. ........#.............#.#.Q$h }.§#~~~~~§#.....# #§≈≈≈≈≈≈§#..Q$h ..Q$h ~§§..#c≈~§#..# # #...Q$h \o#?..≈≈~..#Q$h Q$h /§o.#c≈§o   orc (missile).-9Q$hqA§§Q$hY  Q$h| i_You see here a killer bee corpse.R$hd....#.###.#..## ....######........########## #.. ..###....##...#...##........##...##[#####..........#R$he #.###.#.## #†# ###.# #.......# #.##.#####F#...#.. ...#.............#.#..§#~~~~~§#.....#.R$he #§≈≈≈≈≈≈§#......§§o.#c≈§§## #R$hhR$hqfF.§R$hr[1-60 R$hs _R$hcy:§R$h|R$h ......#...##....#.###.#..## ....######........########## #.. ..R$h###....##...#...##........##...######..........#.# #.###.#.## #†# ###.# #.......# #F##.#R$hw####.#...#.. ...#..R$h9...........#.#..§#~~~~~§#.....# #§≈≈≈≈≈≈§#.R$hU..R$hWR$h:F.R$h(~R$h&1R$hR$h#  Things that are here: _+0 steam dragon scales; a steam dragon corpseR$h0  ###....... ......#...##....#.###.#..## ....######........########## #.. #.#..###.#...#....##...#...##..........##[#####..........#.# #.###.#.## #F# ###.# #.......# ##.#####.#...#.. ...#.............#.#..§#~~~~~~#.....#R$h0 R$hU2 R$h8 FF†R$h9 -2 _R$hR> R$h@ S$h^u#.###'#.......#......###.......#.....#..........#...###.#....#....#.###.#..## #.#....######........########## #.....#. #.#...#........#####.#...#....##..##.@..#...##......#.##..........##.##[#####..........###F# #.###.#.## #†# ###.# #........# #.#...#.. ..##.##...####.#...#.. ................#.#. #.#...............#.#. #...#.#S$h8f:F.S$hf#2S$hf3S$hqS$hl X#.###'#....#......###.#.#....#..........#...###.##....#....#.###.#..## #.#....######.####.###### #.....#.#.#...#.#.####.#...#....##..#.#..@.#...##.#.#.##.##.##.#F#####.##.S$h ##.# #.###.#.##.#†# ###.# #.# #.#...#.. ..##.##....####.#...#.. . ......#.#. #.#..... .#.#. #...#.#.S$h D S$hO S$h  F[F   sky beastS$h &4S$h S$h T$hi#.###'#....#......###.#.#.....#....#...###.#.#....#....#.###.#..## #.#....######..####.###### #.....#.#.#...#.#.####.#...#....##..#.T$h #...@#...##.#.##F##.##.##.##[#####.##.##.# #.###.#.##.#†# ###.# #.## #.#...#.. ..##.##.#...####.#...#.. ..#.#. #.#..#.#. #...#.#.T$hT$h:F.T$h\3=5T$hT$hT$h )...#......####.#.....#...####.###.#..## #..#####........######## #.....#........ #.#...######.#...#....##T$h  .F..#...##.......#.##.##@.........##.##[#####...# #.###.#.##.....†# ###.# #.........#T$h: #.#...#.. ..##.##...###................#.#. #.#T$hb b..#.#§#~~~~~~#..... .T$h T$h  A.FT$h# &6T$h T$h U$h0  You barely miss the sky beast.The sky beast is moderately wounded.U$h15=7.5 (0.9U$hDl _The sky beast barely misses you.U$h{  You hit the sky beast.  The sky beast is heavily wounded.8.4U$h\U$h- _The sky beast hits you.U$h  You miss the sky beast.The sky beast is heavily wounded.4=9.3U$h U$h:7 _You block the sky beast's attack.U$h|   You puncture the sky beast!  You kill the sky beast!U$h i.U$hI .4==U$h| 70.2U$h U$h— P _Okawaru accepts your kill.U$h U$hfU$hU$hH _No target in view!V$h V$hˋ V$h V$h V$h ,V$h, O5V$h V$h ,V$h V$h3 ,V$h V$h O6V$h V$h0 ,V$h V$h ,V$h V$hb V$h L7=V$h: V$hk ,V$h V$h ,V$hz w8=V$h V$h V$hǹ V$hɺ V$hn ,V$hn V$h O9V$h0 V$h) ,V$h~ V$h V$h= T50=V$h V$hA ,V$h V$h; ,V$h V$hR a1=V$h V$h ,V$h V$h ,V$hq V$hg V$h 92V$h V$ho ,V$hJ V$h ,V$h V$h O3V$hS V$h ,V$h V$hY ,V$hd V$h V$h S4=V$h V$h ,V$hR V$h ,V$h V$h6 V$hh K5=V$h] V$h ,V$h] V$h; ,V$h V$h V$h. 96V$h} V$h V$h V$h" V$h$ ,V$h% V$h#* i7=V$hr1 V$h}6 V$h7 V$he8 V$h= V$hM> V$h @ V$hC a8=V$hD V$hdJ V$hK V$h L 99V$h}L V$hN ,V$hO V$h@T ,V$hT V$hV V$hW :60V$hW V$hY ,V$hZ V$hL] ,V$hT^ V$h` V$h-a N61=V$ha V$h f ,V$hg V$h_j V$hj V$hqk V$h.o m2=V$h]o V$h+r ,V$hr V$ht ,V$h$u V$hv V$h3w %3V$hw V$hy V$hDz V$hQ{ V$h~ ,V$h^ V$h܂ V$h- K4=V$h] V$h> V$he V$h[ V$hp 5=V$h( V$h1 ,V$h V$hr ,V$hؖ V$hc V$h %6V$h V$h# ,V$h V$h V$h˝ %7V$h9 V$h ,V$h V$hn V$h V$h V$h V$h1 K8=V$h' V$h ,V$hT V$h V$h V$h? V$hϴ V$h U9=V$hy V$hk ,V$h V$hP V$h V$h V$h0 V$h &70V$hd V$h ,V$h V$hx ,V$h V$h a1=V$h V$h ,V$h V$h> ,V$hQ V$h V$h N2=V$h V$h ,V$h7 V$hb ,V$h V$h V$hF %3V$h V$h ,[mV$h V$h) ,V$h V$h V$hG %4V$h V$h  ,V$h V$h ,V$h V$h V$h K5=V$h V$h V$hi V$hE! V$hu% V$h% V$h* V$h, V$h@- U6=V$h. V$h2 V$h2 V$h3 V$h<8 ,V$h: V$h> V$h> %7V$h? V$hvD ,V$haE V$hH ,V$hI V$h M V$hYM K8=V$h"N V$hQ V$h$R V$h:S V$hbV ,V$hAW V$hZ 99V$hKZ 2=V$hZ V$h2^ ,V$h^ V$h a ,V$ha V$hc V$hc &80V$hJd V$hf V$hf V$hg V$hi V$h%j V$hj V$hl V$hl %1V$hLm V$hr V$ht V$hu D2=V$hcu V$hx ,V$hx V$hz ,V$h{ V$hg} V$h} U3=V$h~ V$h^ ,V$h V$hG V$hx %4V$h V$h ,V$h9 V$h ,V$h V$h j --- _You start resting.V$hM 2788.2 (118.0)V$hՠ n5=---99V$h V$h " _HP restored.W$h9f IW$hi W$hTm W$hm W$hIq W$hq W$hu W$hGu W$hAv W$hhx W$h~ BW$h W$h& W$hn 9=W$h W$hh W$hk n#....######........####....†###### #.....#............)) #.#...#........#..).) ####.#...#....##..#..) #....#...##.......#.###.##..........##.##.####[#####......####.# #.###.#.##........W$h ^#†# ###@# #.........###.# #.#...#.......##.##.###....####.#...#..............##............#.#.###.#.............#.#.# #...#.#...#..§#~~~~~~#......# #...#F   sky beast (wandering)#§≈≈≈≈≈≈§#...# # #........).~§§o.#c≈§§#F.# # #..........~≈..#?..≈≈~..# ........†W$h !W$h 293.2 (4.0)W$hQ wFF.W$h +4.2 (5W$hß W$h \ _A sky beast comes into view.X$hT##### #.....#............)) #.##..).)####.###.....#...##.......#.####..........##.##.###[#####..........# #.###.#.##.......X$haA†# ###.###.........####.#...#@......##.##...###................#.#.###.#.. #...#.#...#§#~~~~~~#...........X$hW #§≈≈≈≈≈≈§#.F.# # #........).~§§o.#c≈§§#..# # #.X$h¬≈..#?..≈≈~ ..† ##..≈~...#...X$hX$hX$he:F.X$hU+5.2 (1X$hqX$hMX$hL Q #.##..).)####.###.....#...##.......#.####..........##.##.###[#####..X$hM .# #.###.#.##.......†# ###.###.........####.#...#.......##.##...###................#.#.###.#...# #...#.#...#§#~~~~~~#..F...#..... #§≈≈≈≈≈≈§#...# # #........).~§§o.#c≈§§#..# # #.≈..#?..≈≈~ ..† ##..≈~...#...≈. ##..>....#X$hP X$h~Z fF.{X$h[ &6X$hc X$h{e X$h1#####.....#...##.......#.####..........##.##.###[#####...# #.###.#.##.......†# ###.###.........####.#...#.......##.##...###................#@#.###.#..F#.# #...#.#...#§#~~~~~~#......#.....X$h2c #§≈≈≈≈≈≈§#...##.....).~§§o.#c≈§§#..# # #.≈..#?.{§≈~ ..† ##oo≈~...#...o   orc priest (wandering)≈. #.##..>....#. o   orc (missile, wandering)#~§ .§≈~..# #......#X$hL  An orc priest comes into view. It is wielding a +0 short sword.X$hMX$hOK  The orc shouts! The orc priest shouts!X$h\{~{o≈o   orc warrior (polearm, wandering).oF   sky beastX$h|]/==7X$hOlX$h{ _The sky beast closely misses you. The orc priest moves out of view. _An orc warrior comes into view. It is wielding a +0 trident.X$h_   You barely miss the sky beast.The orc warrior shouts! You hear a shout!X$h{§.o)ooX$h^o   orc priestX$hk61--X$h&8.0 (0.8X$hX$h$- _The sky beast hits you.Y$hMD;  You hit the sky beast.Y$hEF  The sky beast is lightly wounded.Y$hO{{{F   sky beast..Y$h}O.-8Y$hYY$h\- _The sky beast hits you.Y$h&D  You sock the sky beast!  Y$h&LThe sky beast is severely wounded.Y$h0o~{{§. oY$hR0Lo   orc priestY$h06==9.7 (0.9Y$h8:§Y$h?:7 _You block the sky beast's attack.Y$h('   You puncture the sky beast!  You kill the sky beast!Y$h' Y$h5 Z †.o   orc priestoo   orc (missile)Okawaru accepts your kill.Y$h$= Y$hB Y$hj %~#{Y$h §Y$h Y$h/ Y$h --Y$h 6Y$h -Y$h 800.6Y$h Y$hg §Y$h Y$h  Y$hX Y$h I_The orc priest looks encouraged for a moment.Y$h Y$h4 ...#.......#.####..........##.##.###[#####...# #.###.#.##.......†# ###.###.........####.#...#.......##.##...###.....................#.#.###.#.. #...#.#...#§#~~~~~~#c.....#..... #§≈≈≈≈≈≈§#...### #........).~§§o.#.≈o§#..# # #.≈..#?..≈≈~ ..† ##oo≈~...#...o   orc warrior (polearm)≈. #..##..>....#. c   centaur (launcher, wandering)#~§ ..≈≈~..# #......Y$h 5 #o   orc priest ###.### o   orc (missile)Y$hB Y§)Y$hJ >((Y$h Y$h Y$h ..§o.oY$h m2=-1.6 (1.0Y$hW :§Y$h= G _The centaur shoots an arrow. You block the arrow. Y$h[ h_You see here a sky beast corpse.Z$hw  #.##..........##.##.### #[#####..........##.### #.# #.###.#.##...... #†#####.###.........#### #.#...#.......##.##.### ...####.#...#........## ............#.#.###.#....... ............#†#.# #...#.#...# .§#~~~~~~#c.@...# #...#..... #§≈≈≈≈≈≈§#...### #........)Z$hWy _.~§§o.#.≈o§#..# # #...... .~≈..#?.o≈≈~..# .† .~≈.. ##.o≈~... .....#.. .~≈≈. #..≈~.... ##..>....# .#~§ ..≈≈~..#. #......## ≈≈≈≈§#....# ###.### # #. .Z$hl d§§§§Z$hM h(§§Z$h Z$hZ .§~o§§Z$h) (§The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow.Z$h Z$h Z$h) .oo.§Z$h .=2Z$hh :§Z$h < _The arrow hits you but does no damage.Z$haY #.##.##.##. #[#####..##. #.# #.###.#.## #†#####.###. # #.#...#.......##.##. ...####.#...#.. .#.#.###.# .#†#.# #...#.#... .§#~~~~~~#c@....# #...# #§≈≈≈≈≈≈§#...### #.) .~§§..#.≈oo#..# # # .~≈..#?.o≈≈~..# .† .~≈..###..≈~... .....# .~≈≈. #..≈~.... ##..>.... .Z$hZ#~§ ..≈≈§..#.# #...... ≈≈≈≈§#....# ###.### #. Z$h _i  The centaur unwields a +0 orcbow. You block the centaur's attack. x2Z$hi.oo   orc priestZ$hZj^7----3Z$ht:§Z$h_wK _The orc warrior hits you from afar with a +0 trident![$h  You thump the centaur!  The centaur is severely wounded.[$h o~ o   orc (missile)[$h e3----4.5 (0.9[$hb[$h8 _You block the centaur's attack. x2[$h   You hit the centaur but do no damage.The centaur is severely wounded.You block the centaur's attack. The centaur closely misses you.[$h {.§~§§§§#§o   orc (missile) #. .[$hSiThe orc warrior splashes around in the water.  You block the centaur's attack.[$h-5.3 (0.8§§[$h.? _The centaur kicks you but does no damage.[$h>"*  You puncture the centaur!  You kill the centaur!  Okawaru accepts your kill.o§{.o   orc (missile)7-6.2 (0.9[$h+[$hs,§[$h,[$h1 [$h2[$hj25_The orc warrior splashes around in the water.[$h §You closely miss the orc. You block the orc warrior's attack.[$hĉ 047.1[$hȒ :§[$h : _The orc hits you but does no damage.[$h [$h[$h6c§§o#o§~§~§o   orc priesto   orc (missile)8.0§§§§ _You hit the orc but do no damage. You block the orc warrior's attack.\$h@  You barely miss the orc. The orc warrior closely misses you.\$ho§§≈~.§§#.8 (0.8\$h@§§\$h1 _You block the orc's attack.\$h §You barely miss the orc priest.The orc warrior splashes around in the water.\$h^[0-9.7 (0.9\$h.7§\$hD _The orc hits you with a +2 mace of protection.\$hV  You puncture the orc priest!  You kill the orc priest!\$h" ' \$h# §≈≈≈{o   orc (missile)\$h8#   Okawaru accepts your kill.The orc warrior splashes around in the water.\$hj( 51=\$h( 28=10.6\$he2 :§\$hg6 : _The orc hits you but does no damage.\$h5B ~§§≈-1.5\$hSM 9§\$hQ O _You closely miss the orc.]$hmU §§ {§You barely miss the orc.The orc warrior hits you from afar with a +0 trident!6---=2.4]$hsM§§§]$huP _The orc barely misses you.]$h{^  You closely miss the orc.]$h> §D   steam dragon (wandering), ..≈§o   orc warrior (polearm)Do   orc (missile)The orc warrior hits you but does no damage.  A steam dragon comes into view.]$h϶`2----3.3]$hkA§§]$hyQ _The orc closely misses you.]$h7  The steam dragon hisses angrily.  You puncture the orc!  You kill the orc!]$h]$h" §§#$DD≈  Okawaru accepts your kill.]$h&B-4.2]$hp/Y§§§]$h2Y _The orc warrior closely misses you.]$h1 [#####...# #.###.#.##......#†#####.###.........### #.#...#.......##.##...####.......................#.#.###.#.........#†#.# #...#.#§#~~~~~~#§..... #§≈≈≈≈≈§§#@..### #........).~§§..#.≈~o#..# # #.≈..#?..≈≈~ ..†##..≈~....#...≈. #.# ##..>.#~§ , D.≈§§..#.# #......# ≈≈≈≈§#...##.### ~~~~~#]$h3 [37m ... # #. . ##]$hB: gD.§]$h: -5.2 (1.0]$hA $§]$hA ]$hG C _The orc warrior hits you but does no damage.  ]$hG Things that are here: _36 gold pieces; a +2 mace of protection; 3 boomerangs]$hu ]$h $D.§You closely miss the orc warrior.]$ho -6.0 (0.8]$h ]$h A _The orc warrior hits you with a +0 trident.^$h=  You hit the orc warrior.^$h5 §D.§The orc warrior is lightly wounded.^$h+9 (0.9^$h:§^$h9 _You block the orc warrior's attack.^$h{n  You hit the orc warrior but do no damage.^$hυ1 ≈{o   orc warrior (polearm)  The orc warrior is lightly wounded.7.8^$hB§§^$h]9 _You block the orc warrior's attack.^$he  You barely miss the orc warrior.^$hU D~§^$hD   steam dragono   orc warrior (polearm)The orc warrior is lightly wounded.^$h538.6 (0.8^$h5N§§^$hB _The orc warrior hits you but does no damage.^$h  § You hit the orc warrior.9.4 _The orc warrior is moderately wounded._$h4 §(catching breath)You barely miss the orc warrior.The orc warrior is moderately wounded._$hP= ***  The steam dragon breathes steam at you._$h ##.##.....§§@§The ball of steam hits you but does no damage._$h%O======20.3 (0.9_$hV:§_$h@9 _You block the orc warrior's attack._$h6§§ You block the orc warrior's attack.  You puncture the orc warrior!  The orc warrior is almost dead.  You are engulfed in a cloud of scalding steam.  The steam dragon barely misses you.  The steam dragon claws you but does no damage._$h7l1===---1.1 (0.8_$h@:§_$h*K9 _You block the orc warrior's attack._$hH---The steam dragon claws you but does no damage. _You block the orc warrior's attack.puncture the orc warrior!  You kill the orc warrior!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!_$h\N/  --more--`$h*D  Something appears at your feet!`$h6 §§§.)§  You hear a splash. x2  You are engulfed in a cloud of scalding steam.  The steam dragon bites you but does no damage.`$h;@2/8650--9`$h@`$hEY _The steam dragon barely misses you.a$h9#[#####.##.##.# #.###.#.##.#†#####.###.## #.#...#.......##.##.#...####§#...#...#..§§..#.#.###.#..§...#†#.# #...#.#...#.§#~~~~~~#§.....# #...#.#§≈≈≈≈≈§§#§@.### #.)..~§§..#.§~)#D.# # #..~≈..#?..≈≈~..# .†.a$hH.~≈..###..≈~.... .....#..~≈≈. #..≈~....# ##..>....#.#~§ , ..≈§~..#.# #......#≈≈≈≈§#....# ###.### #~~~~~#....## #. .# #a$h(t#...§...§§a$h֬^3--2.9 (1.0a$hl<§§a$hL= _You block the steam dragon's attack. x2a$h(k#..§a$h-3.7 (0.8a$h:§a$h a$hr_You closely miss the steam dragon. You block the steam dragon's attack. x2a$hR # $§ You puncture the steam dragon!  The steam dragon is heavily wounded.The steam dragon barely misses you.a$hU 5=4.6 (0.9a$h N§§a$h D _The steam dragon claws you but does no damage.a$hm $§ You hit the steam dragon.a$h=4-5.4 (0.8a$h5:§a$he _The steam dragon is severely wounded.b$h  You puncture the steam dragon!  You kill the steam dragon!b$hӣe§~)#.b$hi§ b$h@ 7--b$hѪ[2=6.2 _Okawaru accepts your kill.b$hXYour Maces & Flails skill increases to level 11!b$hb$h!l _Your Invocations skill increases to level 8!b$hͻ .# #.###.#.##.......#†#####.###.........#### #.#...#.......##.##...####......................#.#.###.#.........#†#.# #...#.#...#§#~~~~~~#$.....#..... #§≈≈≈≈≈§§#$..### #........).~§§..#.§~)#@.# # #.≈..#?..≈≈~..# ..†##..≈~....#....##..≈§§≈~#..... ....#b$hq§§§§§b$h=--7.2 (1.0 _b$hK§§§b$h`c$h3c$h1c$h",c$hHc$h.c$hoD5=c$h,c$ha#N--c$h7%c$h)c$h)U6=c$h+c$h(0,c$hk2c$h8b7==c$hA:c$h>4 _Magic restored.c$h`?%7c$h@c$hE,c$hGc$hJ,c$hLc$hsX8==c$hS],c$h^c$hd,c$hAfc$h1ka9=c$h;mc$h6r,c$h0tc$hx,c$h}c$hc$hVV70=c$hσc$h8c$h~c$hc$h,c$hec$hc$h@%1c$hc$h,c$hc$hأ,c$hc$h%a2=c$hիc$h,c$hűc$ht,c$hc$h`k3=c$hic$h,c$h|c$h,c$hc$hac$h%4c$hc$h,c$hc$h,c$hc$hm;5c$hc$hc$hc$hc$hO,c$hNc$ha6=c$hc$hi,c$hc$hq,c$hc$h= c$h U7=c$h c$h,c$hwc$h,c$hc$h;8c$hO!c$h%,c$h'c$h+,c$h-c$h72a9=c$h4c$h8,c$h:c$h/HBc$hKc$hLO80=c$hMc$hR,c$hTc$hv]Bc$h_c$h_%1c$hac$hf,c$hlhc$hl,c$hnc$hdsc$hs%2c$huc$hQz,c$h{c$hc$hK3=c$hc$h.,c$hc$h_,c$huc$h94c$hi2=c$h]c$hS,c$hc$hc$h٠c$hТc$hΦ;5c$hc$hBc$hF,c$hc$hac$hD6=c$hc$hc$hV,c$hQc$hC  You now have 603 gold pieces (gained 36).  Things that are here:c$hJc$hj _a +2 mace of protection; 5 boomerangsc$h93c$h.c$h{W  #.##..........##.##.# #[#####....##. #.# #.###.#.##..... #†#####.###. # #.#...#.......##.##.# ...####.#...#.............. ............#.#.### .........§§§#†#.# #...#.#. .§#~~~~~~#@§....# #...#c$h-- #§≈≈≈≈≈≈§#)..### #. .~§≈..#.≈~)#..# # #.. .~≈..#?..≈≈~..# ........c$hbr .~≈..###..≈~.... .....#...~≈≈. #..≈~....# ##..>....#~§ ,#..≈§~..#.# #.... ≈≈≈≈§§#....# ###.~~~~~#....## #.You now have 615 gold pieces (gained 12).  N - an amulet of the acrobat  Things that are here:c$h6§93.2 (66.0)§§≈c$hH=4.2 (67c$h0O§§§c$he _a +0 short sword; a +0 orcbow; a centaur corpsec$h?D 3c$hF c$hN c$hV A  You enter the shallow water.c$hyV @Water c$hj[ c$h|_ N _Moving in this stuff is going to be slow.c$hvd c$hd c$hf c$h k c$ho c$ho !c$hq c$ht c$h4{ c$h{ c$h} c$hԀ c$h} ,c$h c$h  #.#####.###.......### #.#...#.##.....####.#...#.................#.#.###.#..c$h | .............#†#.# #.. ...#~~~~~~#).....# #...#c$hC  .§#§≈≈≈≈≈§§#)..### #c$hw , ..§§§..#.§~§#..# #  .~≈..#@..≈≈~..#  .~≈..###..≈~..... c$h 3 .~≈≈. #..≈~....# ## .#~§ ,#..§≈~..#.# # ≈≈≈≈§§#....# ### ~~~~~#....## # ..........# # .......#### c$h §#§§~§§..#.§~§900.4 (6.2)c$h˙ +1.4 (7c$h S§§§c$hr a _O - a scroll labelled RUFUAS OTTId$h3d$hEd$hd$h ,d$hd$hd$hd$h(d$hd$h d$hD ,d$h d$h d$hN ,d$h7 d$hk d$hm! ,d$ht# d$hf ......####.#...#....##.............#.#.###.#.#..............#†#.# #...##....#§~~~~§#).....# #...##...#§≈≈≈≈≈§§#)..##.#...§≈≈..#.§~§#..# # #..#...~≈..#...≈≈~..# #...~≈..###..≈~..... ..#...~≈≈..@#..≈~....# ###...#~~≈.#..≈§~..#.# #......§≈≈≈≈≈≈§# ###.##...#§~~~~~#....## ##...............# #............####.!#.....#######$h-g |K#..####.#d$hq §6.4 (5.0§§7.4 (6d$h| ^§§§§d$h7 R _P - a black potione$he$he$he$he$hXe$h,e$he$he$h}  You enter the shallow water.Water e$he$hN _Moving in this stuff is going to be slow.e$h<e$h5e$he$h0e$he$he$h,e$h e$h e$h,e$he$he$hP,e$hBe$hwBe$hs _u - 2 lumpy clear potions (gained 1)e$hK 3e$hu!e$h'#e$hR%,e$h%e$h++Xe$h1e$h2,e$h3e$h5e$hF7e$hu7e$h 8e$h9e$h;e$h<e$h3=e$h>e$hAe$hAe$hBe$hDe$hF,e$h$He$hIe$h M,e$h%Ne$hPe$hS,e$hTe$hVe$hZ,e$h|[e$h^e$h`,e$hae$hce$h-g,e$hHhe$hie$hrl,e$hle$hne$hq,e$hre$hGse$hu,e$hve$hxe$h&},e$h~e$he$h,e$h܅e$he$hY,e$he$hӑe$h,e$he$he$h,e$h7e$hle$h@,e$h}e$he$h,e$hֱe$he$he$he$he$h:e$h,e$he$he$hR,e$he$he$hOe$he$he$he$hBe$h{e$he$h)e$h,e$he$he$he$he$he$h9e$h ,e$hJe$he$h6,e$hDe$h   Things that are here:  a +0 short sword; a +0 orcbow; a centaur corpsee$h e$h _e$he$h  Things that are here:  a +2 mace of protection; 5 boomerangse$h?e$ht _e$he$hVe$h,e$he$he$h",e$h$e$h-e$h32,e$h3e$h6e$h:,e$hj<e$h$@e$hC,e$h;Ee$h9He$hK,e$hMe$hOe$hRe$hSe$hTe$h_Ue$hW,e$hXe$hoe$hr,e$hse$h/ve$hJx,e$hQye$hh|e$h@,e$h,e$h,e$hqe$he$h,e$hde$h١e$he$hߤe$h_e$h@e$h},e$hܸe$hGe$h\e$he$h5e$he$he$he$h.e$he$hMe$hwe$h6e$h{e$he$he$he$hVe$he$he$he$h,e$he$he$hB,e$he$he$hG,e$he$h,e$he$hBe$hW e$hI e$h,e$he$he$h(Be$he$hr,e$hRe$he$h",e$h#e$h&e$hB),e$h*e$h,e$h8U  There is an open door here. _e$hVe$hV,e$h^e$hbcne$h)ee$hRee$hee$hOhe$hi,e$h!je$h.ke$hl,e$hWle$hle$hme$hne$hlne$hope$hq,e$hqe$h~e$h,e$h!e$he$hge$he$h-e$he$h,e$h e$hYe$h,e$he$he$h,e$h'e$he$hΟ,e$h+e$he$h-e$hWe$he$hݨe$h ,e$hie$hӭe$h,e$he$hwe$h,e$he$hIe$h,e$he$he$h,e$h[e$hIe$h,e$he$h\e$ht,e$he$he$he$hOBe$h}e$h,e$he$he$h,e$he$he$h,e$he$h e$h ,e$hb e$he$he$hNe$h6e$he$hme$he$hre$he$hX,e$h1e$h-"e$h7%,e$h&e$h*e$h-e$h-e$hN/e$h2e$h5,e$hO7e$h:e$h7=,e$h=e$h?e$hSAe$hlAe$hBe$hCe$hDe$hDe$hQEe$hGe$hHe$hIe$hIe$hJe$h L,e$hLe$hMe$h%Oe$hLOe$hOe$hPe$hQ,e$h+Re$hSe$h/Te$hQTe$hTe$hUe$hX,e$hXe$hF[e$h6],e$h]e$h^e$h_,e$h2`e$hJae$h]b,e$hbe$hce$hee$h2ee$htee$hxfe$hge$hge$h'he$hjie$hle$hJoV  There is an open door here.e$hEp5 _e$hpe$hOqe$hor,e$hre$hse$htt,e$hte$hue$hwe$h3we$h{,e$h@|e$hn|e$h}e$h}e$hIe$hle$he$hde$h[,e$he$he$h,e$he$he$hÅe$he$h)e$he$he$hpe$he$he$he$h;e$hqe$he$he$he$hHe$hӌe$hЍ,e$he$h͎e$he$he$hce$he$h,e$hޒe$h/e$h,e$he$he$h,e$h e$he$hce$hݚe$he$hme$hRe$hƞe$hşe$he$he$h·{#.....# #.# #.....# #.# ####### #.# e$h" ###.#  #...#  ##.###  ###..#  ###...##  #ßP@### 10069.0 (16e$hTk1.6) #.+P#.# ÷[s##ß### .# # e$h~ s   redback e$he$he$h_ _Partly explored, can't reach some places.f$hNP  You hit the plant. The plant begins to die.f$hV$sf$hYV.f$hV+=8 (0.8f$hV ) f$h[f$hl]3 _The plant is lightly damaged.g$h7  You hit the plant.g$hPH{. g$hHg$h&70.7 (0.9 g$h)g$hE3 _The plant is lightly damaged.g$hڊm  You puncture the plant!==1.6g$hَg$h]3 _The plant is lightly damaged.g$h* 8  You sock the plant!g$h g$h %2.4 (0.8 g$h g$h! ` _The plant is moderately damaged.g$hA. L  You hit the plant.  The plant is moderately damaged..--3.2 _A nearby plant withers and dies.h$h#.....# #.#  #.....# #.#  # #.# ###.# #...# ##.### ###..# ###...## {#ß@.### #.+P#.#s÷[.##ß###).# ##h$h.s   redback (asleep)h$h,h$h.÷ss---4.2 (1.0 h$hh$hR U _Found a glowing whip.h$hyk-h$h&Ch$h|Ch$hoHh$hIh$ho h$h+p h$hu h$hw i$h*U  You puncture the plant! The plant begins to die.i$h0N[si$h0'===i$h%15.1 (0.9 i$hS6i$h483 _The plant is lightly damaged.i$hϐ;  You impale the plant!!i$hBCs.i$hG====6.0i$hCi$h` _The plant is moderately damaged.i$h_ c  You completely miss the plant.i$hL` <=---i$hw` #8 (0.8 i$hg i$h4j ` _The plant is moderately damaged.i$h17  You hit the plant.i$h1H---7.7 (0.9 i$h7i$h9 i$h:R_The plant is moderately damaged.j$h =  You bludgeon the plant!!j$hg K====8.5 (0.8 j$h~j$hO` _The plant is moderately damaged.j$h  You puncture the plant!  The plant is heavily damaged.j$h'.j$h0]===-9.3j$h$j$h-'V _A nearby plant withers and dies.j$h  #.....# #.# ####### #.# ###.# #...##.######..# # ###...###s#ß..##j$h ;#s+@#.# #.÷[.##ß###^).# ### #. s 2 redbacks#######################j$ho j$h X----80.3 (1.0 j$h j$hu k$hX'.s=--1 _You open the door. The redback barely misses you.k$h  You barely miss the redback. The redback bites you!  You are poisoned.k$hn 78===========---2.2 (0.9Pois k$h k$hj . _The redback poisons you!l$h  You closely miss the redback.You feel extremely sick.l$he69-----3.1l$hMl$h5 _You block the redback's attack.l$hB|  You bludgeon the redback!!  You kill the redback!l$hF_  Okawaru accepts your kill.l$hL.   redbackl$hQ3----4====9 (0.8l$hWl$h?ZS _You feel very sick.l$h‰  You barely miss the redback.You feel very sick.l$hP50=====------=---4.8 (0.9l$hl$hL _You block the redback's attack. The redback bites you!l$hMJ  You barely miss the redback.You feel very sick.l$hJ 39====----------5.6 (0.8l$hQ l$haU , _The redback bites you.l$hvP---l$hl$h]^ _You are too injured to fight recklessly!m$h#e  You barely miss the redback.You feel very sick.35m$he+-6.5 (0.9m$h*km$ho5 _You block the redback's attack.m$h7  You closely miss the redback.You feel very sick.m$h8Q3-7.4m$h97Pois m$h6Am$h1B8 _You block the redback's attack. x2n$hZU  You puncture the redback!  The redback is moderately wounded.You feel very sick.n$hUR0-=8.3n$h\n$h`? _The redback bites you but does no damage.o$hX4   #.#   #.#  ###.#  #...#  ##.###  ###..#  o$haY# ###...##  #.#ß..###  #.s@#.#  #.÷[.##ß###  ^).# ### #.o$hY   You hit the redback.  The redback is heavily wounded.o$h-  #.#   #.#  ###.#  #...#  ##.###  ###..#  # ###...##  #.#ß..###  #.s@#.#  o$h.#.÷[.##ß###  ^).# ### #.   o$h7  You feel sick. The redback bites you!14=------9.2o$h77Pois o$hU=o$hH@V _* * * LOW HITPOINT WARNING * * *p$hkp$hjInventory: 42/52 slots Hand Weapons (go to first with ))  J - a +0 dire flail (weapon)a - a +0 flail  A - a +1 whip of electrocution  F - a +5 giant club p$hB I - a +5 flail Missiles (go to first with ()  y - a throwing net Armour (go to first with [)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn) p$hp L - a +0 kite shield (worn)b - a +0 scale mail  c - a +0 buckler Jewellery (go to first with "=)p$hw - an amulet of magic regeneration  N - an amulet of the acrobat Wands (go to first with /)B - a wand of digging (3) p$h x - a wand of charming (16) Scrolls (go to first with ?) p$h~[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]p$h7  j - a scroll labelled TOCHE RUODOA  k - 2 scrolls labelled UNIRUC AFOIC  m - 5 scrolls labelled TONUDELEAD  o - a scroll labelled DAOTI QI DIB  p - a scroll labelled VONAEPT EMERY p$hi q - 3 scrolls labelled PUX PABOVUT  r - 3 scrolls labelled EFAOTIKOSE  K - a scroll of identify  M - a scroll labelled LYQYZAS GEEXIMP  O - a scroll labelled RUFUAS OTTI Potions (go to first with !) p$hi d - 4 potions of might  l - 3 bubbling inky potions p$hQ n - 5 potions of curing  s - 2 lumpy blue potions p$h u - 2 lumpy clear potions  z - 2 ruby potions p$hu C - 3 metallic silvery potions  D - a bubbling yellow potion p$hI G - a sapphire potion p$h-M H - a viscous ruby potion p$h@H P - a black potionp$hS8botp$hb q$h c n - 5 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.q$hJ q$hFq$hR" #.....##.#stairs the Basher########.#Formicid of Okawaru *****.###.#Health: 23/86 ======------------------#...#Magic: 17/17 ========================##.###AC: 21Str: 24###..#EV: 8Int: 9# ###...##SH: 10Dex: 13#.#ß..###XL: 11 Next: 54% Place: Dungeon:9#.s@#.#Noise: ==-------  Time: 10089.2 (0.0)#.÷[.##ß###J) +0 dire flail^).# ###Abil: Dig#.s   redback########q$h2&/###############You feel very sick. _The redback bites you but does no damage.  You hit the redback.  The redback is heavily wounded.You feel sick. The redback bites you! _* * * LOW HITPOINT WARNING * * *You hit the redback.  The redback is heavily wounded.feel sick. The redback bites you! _* * * LOW HITPOINT WARNING * * *better.  The redback bites you but does no damage.4-90.2 (1 _You block the redback's attack.r$h[  You closely miss the redback.The redback is heavily wounded.r$h&\D-9 (0.7 r$har$hd? _The redback bites you but does no damage.s$hq\ Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--5%  c - Duel7 MP, Piety--32% [?] toggle between ability selection and description.t$h)t$hAt$h #.....##.#stairs the Basher########.#Formicid of Okawaru *****.###.#Health: 24/86 ======------------------#...#Magic: 17/17 ========================##.###AC: 21Str: 24t$hH###..#EV: 8Int: 9# ###...##SH: 10Dex: 13#.#ß..###XL: 11 Next: 54% Place: Dungeon:9#.s@#.#Noise: =--------  Time: 10090.9 (0.0)t$hR`#.÷[.##ß###J) +0 dire flail^).# ###Abil: Dig#.t$hs   redback#######################You feel better.  t$hVThe redback bites you but does no damage. _You block the redback's attack.  t$hYou closely miss the redback.The redback is heavily wounded. _The redback bites you but does no damage.t$h|  You gain the combat prowess of a mighty hero.t$h75---t$hq41021.9 (1Hero t$ht$h&5 _You block the redback's attack.t$h y  You sock the redback!  You kill the redback!† ---7=2.5 (0.6 _Okawaru accepts your kill.u$h^ .# #.....# #.# # # #.# ###.# #...### ##.###.# ###..# #.###...## #.#ß..### #.@.#.# #.÷[.##ß###.^).# ###.#.  #u$he u$hf P5--3.5 (1.0u$hmk u$h/q  There is an open translucent door here.  Things that are here: _a redback corpse; a redback corpsev$h.# #.....# #.# ## # #.# # ###.# #...# ## ##.### .## ###..# #.###...## #.#ß..### #@†.#.# #.÷[.##ß###.^).## ####.#.v$hQZ#  #v$h}v$hH--4 _v$h v$hw$hG# ####### #.# ###.# #...# ###w$hH#.### ###.## ###..# ##.#.###...## ##.#.#ß..## ####.#.†.#.# #w$hH#.÷[@##ß### #+..^).###### ###.#. # # ###w$h#I# ####################### #####.....................# ###w$hSw$h2T&5w$hZw$h^5 _Found a runed translucent gate.x$hx$hvx$hHx$h_6=x$hL6=x$hx$h_#,x$hb$x$h'x$hp'T7=x$h+)x$hy,,x$h-x$h/x$h0:=x$hs2x$h5x$h5"8x$h6x$h7x$hA_ _You start resting.x$hpG-102.5 (7x$hG#7x$hH7==3.5 (8x$hlMx$hP% _Magic restored.x$hm 4x$hPo x$hr ,x$hiv x$h#w x$hw J9=x$hx x$h| ,x$h} x$h x$hف ;==x$hu x$h x$h U30=x$h x$hP ,x$h x$h x$h x$h͐ x$hn x$h 81x$hW x$h ,x$hK x$h ,x$hĚ x$h x$h 82x$h- x$h ,x$h x$h ,x$h x$h J3=x$h x$h4 x$hA ,x$h] x$h x$h T4=x$h x$h x$hY x$h x$h6 ,x$h x$h x$h 85x$h x$h' ,x$h x$h% x$hJ x$h x$h x$hE U36=x$hu x$h ,x$h% x$h ,x$h x$h L7=x$h x$h x$hv x$h x$h x$h ,x$h x$h x$h 38x$h x$hg ,x$h x$he x$h x$h x$h x$h $9x$h( x$h x$h ,x$he x$hD x$hz j 35.5 (32.0) _You start resting.x$h $1x$h0 & 806.5 (33x$hm x$h_ ` _You feel like a meek peon again.y$h140=y$hRBy$hБy$hy$hy$hw1=y$h~,y$h˜y$hg,y$hy$hO2y$hky$h,y$hy$h ,y$hy$hֲi3=y$hy$h,y$hy$hy$hɹy$hmy$h/a4=y$h&y$h),y$hXy$hy$ha25y$hy$h,y$hy$h,y$h)y$hO6y$hEy$h\,y$hy$h,y$hy$hy$hS7=y$hy$h,y$hy$h|y$hy$h.y$hy$hK8=y$hy$h[By$h?y$hgy$hy$hy$h 99y$h2y$h;,y$hHy$hD,y$hy$hy$h:50y$hy$h,y$hy$hCi1=y$hy$h&,y$hNy$hy$hy$hSy$ha92y$h(=y$hy$h. ,y$h[ y$h)3y$hm*y$h .,y$h/y$h1,y$h63y$h5y$h5L4=y$h6y$h8,y$h9y$h&<,y$h<y$h3>y$hq>K5=y$h"?y$hDA,y$hAy$hiCy$hCy$h;Dy$hFy$hIF96y$hFy$hH,y$hMIy$hKy$hKy$h,Ny$hUOy$hO97y$hGPy$hQ,y$hRy$h%T,y$hUy$hVy$h3WL8=y$hGYy$hY,y$hZy$h\,y$h\y$h3^y$hy^K9=y$hz_y$ha,y$hkby$hcy$hcy$h ey$hgP60y$hhy$hej,y$h-ky$hm,y$h:oy$h=\1=62=3y$hN,y$hy$h,y$hy$hy$hD%4y$hVy$hg,y$hy$h5=y$h'y$h,y$hBy$hy$hy$hN6=y$hy$h2y$hXy$hy$h,y$hƪy$hy$h%7y$hy$hvy$hy$h-y$hܲy$h8y$hy$hy$h˵y$hay$h·y$hy$hy$h"y$hQK9=y$hy$h@y$hey$h*y$h,y$hy$hy$h>V70=y$hy$hy$hy$h@y$h,y$hy$hy$h1y$hy$h),y$hy$hey$hy$hy$hy$hK2=y$h4y$hBy$h,y$hy$h~k3=y$hy$hQy$hy$hy$h,y$hy$hy$h%4y$hy$hT,y$hyy$h,y$hAy$hy$h%5y$hcy$hH ,y$hy$h,y$hy$hy$h\y$hD6=y$hy$h(,y$hy$h,y$h#y$hy$h0 U7=y$hC!y$h",y$hr#y$h-%y$hR%y$h%y$hP'y$hu'%8y$h(y$h*,y$h*y$h9,,y$h-y$h1/a9=y$h0y$h2,y$h\4y$h7,y$h8y$h:y$h;O80=y$h><y$h?,y$h-Ay$hC,y$hDy$hGy$hG%1y$hHy$hQ,y$hSy$hW,y$hYy$h\y$h>]%2y$h_y$hxby$hby$hcy$h2f,y$hgy$hRka3=y$h~oBy$hpy$ht,y$hcuy$hwy$hwy$hxN4=y$hyy$h5}y$hd}y$h=~y$h;5y$h߃y$h,y$hy$hK,y$hy$hb_ _You start resting.y$h271.5 (135.0)6=26 y$hy$h~" _HP restored.y$h( S).## # #.# .## ###.# .# #...# .# ## ##.### .#y$h  ##.## ###..# .# #.#.###...## .# #.#.#ß..### .# ###.#.†.#.# .# #.÷@.##ß### y$hё .#B+..^).###### .#.##.#.# .## #. .#. .###B   boulder beetle (asleep) .# .# # .#####.# ###y$h8 y$h+ y$h 1.y$h¦ #3y$h .0) y$h1  _You see here a +0 hat.{$hP {$h &4{$h" {$h B _Q - a +0 hat{$h..## ###.# .. #...# #.####.### #.#{$h`.## ###..# .# #.#.###...## #.# #.#.#ß..# #.#{$h{+ ###.#.†.#.# #.#+B+.##.÷..##ß### ..#{$h+.+..^)@###### #.#{$h#.##.#.## {$h.#{$hx # #..#{$h)@ .#.#{$h<G##.# {$h{PB   boulder beetle{$h.# ####################### #.#####.....................# ### {$h(#.......##.#.##...#.#..####.###.#{$h{$hc!{$h().B{$h*&5{$h/{$h1|$h #.. #...# ##.####.### ##.##.## ###..# ...#|$h_ # #.#.###...## ##.# S#. #.#.#ß..# ##.# .+.+ ###.#.†.#.# #.# k+.+.##.÷..##ß### ...# .+B+..^).###### |$h #.# #.##.#@## ...# # #. )..# .##.## ÷..#.# ####################### .|$h* #.#####.....................# ## k   lindwurm (asleep)#.......##.#.##...#.#..####.###. S   lava snake (asleep)#.########.#....................|$h ,|$h `S^k+.{k   lindwurmS   lava snake|$h~ B=6|$hM |$h7 H _The lava snake hisses angrily. The lindwurm roars!~$hբA ### ##.####.## ###..# ..#.#.###...# ##S#.ß..### .+.+ ###.#.†.#.# ^+.+.##.÷..##ß## ..k+.+..^).###### # #{##.#.## . # #@# ) #.# .## ÷..# ...# ####################### ...##.#......#.#..####.###. ~$h~$h&7~$h~$h~$hg#.#.## ###..# ....### #.#.###...## ###.# S#.## #.#.#ß..#~$h#.# .+.+. ###.#.†.#.# .##.# ^+.+.##.÷..##ß### ~$h....# k+.+..^).###### ~$h#.# #{##.#.## ~$h...# #.#.#)..# #@## ....# #÷..# ....# ########################.#####....................~$h<O.# ##.......##.#.##...#.#..####.#~$hN$#.########.#.................. ~$h`F....# #.##.#..####.### ~$hw^##### #.#.###..#.#..####.###~$h<8~$hz~$hM$hH    What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.$h $hJ Okay, then.$h$h$h.. _$h5)  _Unknown command.$h>.###.# ## ##.### .###.# ##.## ###..# .....# ## #.#.###...## $hI.###.# S#.## #.#.#ß..####.# .+.+. ###.#.†.#.###.# ^+.+.##.÷..##ß###$hq...# k+.+..^).#######.##{##.#.## .$h5....#.#)..#$h.## .....####÷..#$h#h...# #######################$h7w..#.#####.....................# ..##.......##.#.##...#.#..####.## $hI'####.########.#.................. $h[\.....# #.#......#.#..####.$h$h-9 _$h$h$hX]M. #... ## ##.### .### #.## ###.. .....# ## ## ##...##$h]☼§S#.## #.#.#ß..### .#...+.+. ###.#.†.#.##.# ..^+.+.##.÷..##ß###..# ..k+.+..^).########{##@#.##..#.)##.## $h^.....####k   lindwurm$hJ^kS   lava snake$hiG○§$hLj'80$hp;§$hKs$h~M.)..####. #... ## ##.### .###.# #.## ###.. .....# ## ## #.#.###...##○§S#.## #.#.#ß..### .#.+.+. ###.#.†.#.##^+.+.##.÷..##ß###..# ..k+.+.@^).#######.# §§§#B##.#.##..#.# ..)..###.###B   boulder beetle○B☼§#.1§☼§$hc$him..)..#####.# stairs the Basher .##..##...# Formicid of Okawaru *****. .###.### ##.### Health: 86/86 ======================== .###.###.## ###..#Magic: 17/17 ======================== $hn .....# ## ## #.#.###...##AC: 21Str: 24 .###.# ○§S#.## #.#.#ß..###EV: 8Int: 9 .###.# ...+.+. ###.#.†.#.#$h(nYSH: 10Dex: 13 $hKn..##.# ..^+.+.##.÷..##ß###$hjnXL: 11 Next: 57% Place: Dungeon:9 $hn.....# ..k+B+.@^).######$hnNoise: ---------  Time: 10281.5 (0.0) $hn...#.# §☼§#.##.#.##J) +0 dire flail $hnk.....##.#.#$h oQAbil: Dig ..)..#$h)o`##.## .....#### $hFo/..÷..#$hcoeB   boulder beetle $h2p.....# ####################### k   lindwurm ...#.#####.....................# S   lava snake ..##.......##.#.##...#.#..####.##g - Guard the area.f - Follow me.$h~pAnything else - Cancel. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel$hp'The floor.$h]V#@A rock wall.$hW.#The floor.$hDD.+.$h R+.  A runed translucent gate.$h D++$h Y+.The floor.$h2 s.BAnything else - Cancel. _Okay, then. _Unknown command.  Press: ? - help, v - describe, . - travelHere: a boulder beetle (fire blocked by a runed translucent door)$h (A boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76 Will: + AC: ++++EV: +  rF: ... rC: ... rPois: x rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Large Int: Animal You have about 91% to hit with your +0 dire flail. It has about 58% to hit you. Attack Max Damage Bite 27 It possesses the following natural abilities:  a - Roll b - Blink Away To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.$h..)..#####.# stairs the Basher .##..##...# Formicid of Okawaru *****. .###.### ##.### Health: 86/86 ======================== .###.###.## ###..#Magic: 17/17 ======================== .....# ## ## #.#.###...##AC: 21Str: 24 .###.# ○§S#.## #.#.#ß..###EV: 8Int: 9 .###.# ...+.+. ###.#.†.#.#SH: 10Dex: 13 ..##.# ..^+.+.##.÷..##ß###XL: 11 Next: 57% Place: Dungeon:9 .....# ..k+B+.@^[40$h@m).######Noise: ---------  Time: 10281.5 (0.0) ...#.# §☼§#.##.#.##J) +0 dire flail .....##.#.#Abil: Dig ..)..###.## .....#### ..÷..#B   boulder beetle .....# ####################### k   lindwurm ...#.#####.....................# S   lava snake ..##.......##.#.##...#.#..####.##Anything else - Cancel. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: a boulder beetle (fire blocked by a runed translucent door)  The floor.$hn B#A rock wall.$h|B##  You can't see that place.  [a rock wall.]$h5##$h5##$hBT ## $hR#  [a rock wall.]$h+ @##$h6 Q.#the floor.]$ho @..$h..)..#####.# stairs the Basher .##..##...# Formicid of Okawaru *****. .###.### ##.### Health: 86/86 ======================== .###.###.## ###..#Magic: 17/17 ======================== .....# ## ## #.#.###...##AC: 21Str: 24 .###.# ○§S#.## #.#.#ß..###EV: 8Int: 9 .###.# ...+.+. ###.#.†.#.#SH: 10Dex: 13 ..##.# ..^+.+.##.÷..##ß###XL: 11 Next: 57% Place: Dungeon:9 .....# ..k+B+.@^$h*-).######Noise: ---------  Time: 10281.5 (0.0) ...#.# §☼§#.##.#.##J) +0 dire flail .....##.#.#Abil: Dig ..)..###.## .....#### ..÷..#B   boulder beetle .....# ####################### k   lindwurm $h_...#.#####.....................# S   lava snake ..##.......##.#.##...#.#..####.##Anything else - Cancel. $h_Okay, then. _Unknown command.Press: ? - help, . - travel$hBYou can't see that place.  [the floor.]$h*$h$h޴ _$hrX$h,$h$h$hRB$h0$hE$h,$h$h1$h!,$h^$h$h*$h,$h$hS$h,$h$h$h,$h$h  There is an open translucent door here.  Things that are here:  a redback corpse; a redback corpse$h5 _$h$h$h4,$h$h$h?$hZ$h$h#.....#.# #.....##.# $ha#######.# $h&h ###.#  $h@Y#...#  $hW## ##.###  $hnx##.## ###..# $hQ# ## #.#.###...## §S#.## #.#.#ß.@### 94.5 (1$h 3.0)$h1+.+. ###.#.†.#.# ^+.+.##.÷..##ß### k+.+..^).###### ☼§#.##.#.#$hi# #.#.# ##.##$h:R ### $h&$h$hQ $ha Level 9 of the Dungeon <<<>>>>(Press ? for help)#....#......###.......#.#........#......# ####≈≈≈≈......##....#..........#...###.#..#.###........# #######....##....#....#.###.#..## #......#(..##.....#####.##....######........####....†.#.####.....##.####### #.....#............))..# #.....##.##.#...#........#..).).## ########.#####.#...#....##..#..)..#####.##....#...##.......#.##..##...##.##..........##.##.###.###  ##.####[#####..........##.###.###.## ###..####### #.# #.###.#.##........#  ## ##  #.#.###...##$h;b #....# #.#####.###.........###.#  °§S#.##  #.#.#ß.@####....#### #.#...#.......##.##.###.#  ...+.+. ###.#.†.#.##.......####.#...#..............##.#  ..^+.+.##.÷..##ß#######.............#.#.###.#.........#  ..k+.+..^).#######..............#†#.# #...#.#...#.#  §☼§#.##.#.##$hb p#....#§~~~~~#).....# #...#.......#  #.#.##...#§≈≈≈≈≈≈§#)..### #........)..###.##$hb #...~§≈..#.§~§#..# #.#.........#####...~≈..#...≈≈~..#####........÷..##...~≈..###..≈~............#.....# #######################$h c {#...~≈≈...#..≈~....#####..>....#.#####.....................# #####...#§~≈.#..≈≈§..#.# #......##.......##.#.##...#.#..####.###.##$hJ#...........>.......[....#######.### #...............# #........#.#.#...##.......# #.###......###### #........#.#.##..##........#.####.###.###..# #....>...#...........................>..# #........#.#..#.##.#.#...#...#...#.#.#......##.#.# ### #........#.#..#......#...#...#.......#..#....#.#.# #.# ########.............(.....#.#....#....#.#.# #.# #..#.............#.#.##....#.#.###.# ###### #.##.#.#..#..#...#...##.##...#.#.#.##....#.#.....# #....###........................##....'.#####.#  #.....##..##..#..#..#.......#..##.###......#....#.# #.#  #.....##..##..#..#..#..##.#.#..##.###...##.####.#.# #.#  ###........#..#..#...........[..........##.# #..#.#####.# ### ###.##..##..#.....#.........###.###.##.#<....# #.# #.....##..#........##'#...###..#...................##[4$hnK0m ###.# ####.<....#..##.#..................####...#...####.####.#.# #######.###.##..##.........#.#.##...###...'...........# #...........##..####..#.#.#.####.### #...####.####.#.# #######.........####...#.#.#.###..# #...≈≈≈≈.## #...# ####.###'#.........#.#.#.##..#### #......≈..###.### #....#......####.#........#......# ####≈≈≈≈......# #....#..........#...###.#..# #######....#  #....#....#.###.#..## #......#(..##.....# ####.# $hE $hb #.....##.#stairs the Basher #.....##.#Formicid of Okawaru *****. ########.#Health: 86/86 ========================###.#Magic: 17/17 ========================#...#AC: 21Str: 24## ##.###EV: 8Int: 9##.## ###..#$hCc (SH: 10Dex: 13 # ## #.#.###...##XL: 11 Next: 57% Place: Dungeon:9 §S#.## #.#.#ß.@###Noise: ---------  Time: 10294.5 (0.0) ..+.+. ###.#.†.#.#J) +0 dire flail .^+.+.##.÷..##ß###Abil: Dig .k+.+..^).###### $hjc ☼§#.##.#.###.#.###.##$hc k###Press: ? - help, . - travelYou can't see that place. $hc B_[the floor.]  There is an open translucent door here.  $hc Things that are here: _a redback corpse; a redback corpse$hd $hze $hq $ht B$hAz $h| ,$hL} $h! $h ,$h $h $h* ,$h $h $h8 ,$h $h $h $h2 $h $h $h ,$h $h` $h $h $h $h $h$ ,$hb $h{ $h ,$h $h $h ,$hN $h $h ,$h` $h $h $h¹ $hA $hK $hS $h $h $h: $h $h $hl $h $h $h $hq $hY $hU $h $h6 $h $h $h= $h $h] $hr $h $h- $h $h $h $h $h $hD  #.####.######  #####.# #.####  #.....# #.##.#  #.##### #.##.#  #.# ###.##.########## ##.### #...............# .....# #.###......###### ...#.####.###.###..# ................@..#326.5 (32.0).#.#.#......##$h3 [40m.#.# ### .......#..#....#.#.# #.# ...#.#....#....#.#.# #.# .....#.#.##....#.#.###.# ...#.#.#.##....#.#.....# .........##....'.#####.# .###......#....#.# #.# .###...##.####.#.# #.#$hd $h" )  You can't see that place. $hl _[the floor.]  There is an open translucent door here.ings that are here: _a redback corpse; a redback corpse _There is a stone staircase leading down here.$hA$hӞ Inventory: 43/52 slots Hand Weapons (go to first with ))  J - a +0 dire flail (weapon)a - a +0 flail  A - a +1 whip of electrocution  F - a +5 giant club  I - a +5 flail Missiles (go to first with ()  y - a throwing net $h'Armour (go to first with [)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)  L - a +0 kite shield (worn)b - a +0 scale mail  c - a +0 buckler  Q - a +0 hat $hypJewellery (go to first with "=)w - an amulet of magic regeneration  N - an amulet of the acrobat Wands (go to first with /)B - a wand of digging (3)  x - a wand of charming (16) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h>   A - a +1 whip of electrocution  F - a +5 giant club  I - a +5 flail Missiles (go to first with ()  y - a throwing net Armour (go to first with [)  t - the +7 chain mail of the Eleven Violins (worn) {Harm rCorr Slay+2}  v - a +0 pair of gloves (worn)  E - a +1 cloak (worn)L - a +0 kite shield (worn)  b - a +0 scale mail  c - a +0 buckler  Q - a +0 hat Jewellery (go to first with "=)w - an amulet of magic regeneration  N - an amulet of the acrobat Wands /)  B - a wand of digging (3)  x - a wand of charming (16) Scrolls?  e - 3 scrolls labelled MUMACZEUSK  f - 2 scrolls of fog10%$hs3 $hAi g - 3 scrolls of teleportation4$h?#.####.######stairs the Basher#####.# #.####Formicid of Okawaru *****.#.....# #.##.#Health: 86/86 ========================#.##### #.##.#Magic: 17/17 ========================#.# ###.##.##########AC: 21Str: 24 ##.### #...............#EV: 8Int: 9 .....# #.###......######SH: 10Dex: 13 ...#.####.###.###..#XL: 11 Next: 57% Place: Dungeon:9 ................@..#Noise: ---------  Time: 10326.5 (0.0) ...#.#.#......##.#.# ###J) +0 dire flail .......#..#....#.#.#[$hA%39;49m #.#Abil: Dig ...#.#....#....#.#.# #.# .....#.#.##....#.#.###.# ...#.#.#.##....#.#.....# .........##....'.#####.# .###......#....#.# #.# .###...##.####.#.# #.#You can't see that place. _[the floor.]  There is an open translucent door here.  Things that are here: _a redback corpse; a redback corpse _There is a stone staircase leading down here.$hE$h3H$h $h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l