$h  Player: stairs Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-14.20:33:27.ttyrec Time: (1747254807) Wed May 14 20:33:27 2025 $hn [?1051l[?1052l[?1060l[?1061h$hoR)0[?7h[?25l[?1c$ho$ht$hx$hWelcome, stairs. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter$h Welcome, stairs the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Formicid Fighter&$h &$h&$hWelcome, stairs the Gargoyle Fighter. You have a choice of weapons.a - rapier&$hc(-1 apt)  b - flail (+0 apt)&$hHc - war axe(-1 apt)  d - trident&$hE(-1 apt)  e - long sword(-1 apt)  f - unarmed&$h.(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudes&$h>5Bksp - Return to character menu ? - Help&$hN!Tab - flail($h*($hU?($hDastairs the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8SH: 4Dex: 9($hDyXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quivered($hI|##.###.##..##@.#####($hcPWelcome, stairs the Gargoyle Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.($hS($hh~Press ? for a list of commands and other information.($h($h[ _Found a staircase leading out of the dungeon.)$ho _)$h{$)$h$)$h%)$h2'X)$h()$h`))$hv))$hd*)$h7+)$h,,)$hO-)$h/)$h0,)$h21)$h+3)$h4,)$hq5)$hG:n)$h.;,)$hF..#.....#........)$hJ######.##.#........#....#.##.#........#.##.#.##.#........#.#..#.##.#........#.#<.#.##.#.......b#.####.##.#........#.........#@.....########..........######......#########b   bat (asleep)20.0 (20.0))$hUK,)$h;Rk.bb1.0 (21)$hT)$h[..# .....#.######.##.#.#....#.##.#.#.##.#.##.#.#.#..#.##.#.#.#<.#.##.#.#.####.##.#....b.)$hO#.........#.@....# #######..........# #####......# _A bat comes into view..b=2.0 (1.0) _You block the bat's attack.)$h.4)$h )$hrp _A bat is nearby!)$h)$h)$heNb.3.4 (1.4)$h)$h9t _You closely miss the bat. The bat hits you but does no damage.*$h#Y ..# .....#.........  *$h8#F#.........  #.........  *$hY###.........  *$hw#H#.........  #.#<#.........  *$h#C#.b.......  *$h#U#.@....#  #..........# *$h#) #####......#  *$h#"######## *$h $&*$h'$*$h ..# .....#.........  #.........  #.........  #.........  #.........  #.#<#.........  #.b.......  #.@....#  #..........#  #####......# *$he ########  *$h*$h!*$h*$hp _A bat is nearby!*$hN*$h*$h|Nb.4.8*$h.*$h}k _You closely miss the bat. You block the bat's attack.*$h ..# .....#.........  #.........  #.........  *$h'#.........  #.........  #.#<#.b.......  #.........  #.@....#  #..........#  #####......# *$h ######## *$h *$h*$h3*$hp' ..# .....#.........  #.........  #.........  #.........  #.........  #.#<#.b.......  #.........  #.@....#  #..........#  *$hp#####......#  ########  *$hMv4*$h[{*$h  ..##### ....####..#..<.*$hb####.##............##.#######....*$h#####......######## _A bat is nearby!*$h*$hk*$hr*b.*$h,50*$hx*$h : _The bat hits you but does no damage.*$h: ..#####.....  .....#.........  #.........  #.........  #..b......  #.........  #.#<#.........  #.@.......  #......##.  ........#  #####......#  ######## *$h4K ..#####.....  .....#.........  #.........  #.........  #..b......  #.........  #.#<#.........  #.@.......  #......##.  ........#  *$h"5#####......# ######## *$hy9*$h9*$h=*$h_E  ..##### ....####...#b.<.####.##...........##.#######....#####......######## *$hEL_A bat is nearby!*$hK*$h/L*$hQP.b6*$h _A bat is nearby!You hit the bat.  The bat is severely wounded.+$h,CUb. +$hC-4.9 (1.3+$hG+$hMC  .....  ..#####.....  .....#.........  #.........  #.........  #.........  #b........ +$hM #.#<#.@.......  #.........  #......##.  .......#  #####......# +$hM' ######## +$hN +$hANE_The bat hits you but does no damage. x2+$h( .....  ..#####.....  .....#.........  #.........  #.........  #.........  #b........  #.#<#.@.......  #.........  #......##.  .......# #####......# ######## +$h+$h4+$h+$h _A bat is nearby!You closely miss the bat.The bat is severely wounded.+$h .b The bat completely misses you. The bat hits you but does no damage.6.2+$hZ  .....  ..#####.....  .....#.........  +$h#.........  #.........  #.........  #.........  #.#<+$ht#b@.......  #.........  +$hd#......##.  .......#  #####......# +$h10 ######## +$hQb _The bat barely misses you.+$h] .....  ..#####.....  .....#.........  #.........  #.........  #.........  #.........  #.#<#b@.......  #.........  #......##.  .......# #####......# ######## +$h+$h4+$hj+$h` _A bat is nearby!You hit the bat.+$h3†+$h||Trooper 4==1+$h»7.6 (1.4+$h +$hOG _You kill the bat!+$h3+$h+$h+$h,+$h+$h+$h+$h(+$h+$h+$h,+$h+$h+$h~+$h:==+$h+$h+$hv,+$he+$h+$h1+$hZ+$h+$h+$hF,+$h_+$h+$hK,+$h+$h ..#####.........##......#............ ##.##.#............ .#.##.#........ +$h .#.##.#........ .#.##.#........ .#.##.#†....... ##.##.#......... ......#......##.@.#.... - ###..........##...# ... ###########  ######## +$hs45.6 (8.0-6.6 (9+$h +$hg _e - a grey potion+$hm+$h+$h7{ _No target in view!+$h+$hC+$h+$h!: _+$h\"+$hh%,+$h{&+$h-n+$hU4# #.........# ..######.|...> ..#.... #.#......... +$hM5#.#.......... #.#........... #.#............b.#†.... #.#.............@....... ..##...#......... .........##...#.....###+ ###......######.....#+$hx5######## #######b   bat (asleep)+$h9s 9.6 (3  A bat comes into view.+$h9+$h9+$h@k.bb50.6 (4+$hB+$htK #.# #####.##.|...>.#. .#. .#. .#. .#. .#†.b. .#...#......##...#..##...#.....###+# _Found a stone staircase leading down.+$hL+$h^M+$hWR[.b=1.6 (1+$hV+$heo  ......##.|...>. ............... ............... ............... ............... ............... †............... .......@b...... #...#.......... #...#.....###+# #.....#   #######  _The bat barely misses you.+$hw ......##.|...>. ............... ............... ............... ............... ............... †............... .......@b...... #...#.......... #...#.....###+# #.....#   ####### +$hJ+$hd _A bat is nearby!You sock the bat!+$hA. +$h 523.0 (1.4+$h++$h -] _You kill the bat!+$hr-+$h.+$h~5(0.0+$h5+$h:+$h Cj _Key pressed, stopping explore.+$hFC+$h;H+$hL{ _No target in view!+$hM+$hS4+$hX+$hO`j _Key pressed, stopping explore.+$h`+$h\e+$hnj{ _No target in view!+$hk+$hr4+$h`x+$hj _Key pressed, stopping explore.+$hS+$h:+$h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!+$h+$hh+$h4+$h+$h\No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.+$h+$h٣+$hLKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!+$h˱J+$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.+$h+$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!+$hm+$h#+$h4+$h`+$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.+$h}+$hV+$h"Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!+$h+$h+$h4+$h+$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.+$h+$h>Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!+$h+$h+$h+$h+$hr +$hENo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.+$h+$h +$h!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!+$h"+$h#+$h)4+$h1+$h9No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.+$h=+$hBKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!+$hC+$hD+$hRJ+$hXNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.+$hX+$h0^+$hn`Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!+$h(m3+$hn+$ho} _+$h݀+$h ...  ..... ..w  #####.....######..#  ###### ####+$h##.|...>..#.#.....-.+$hM......... †................ ..+$hH................ ......##...#............ ......##...#.....###+###+$hw   dart slug (asleep) ......######.....# ####### #######+$h+5.0 (2+$he.ww-6.0 (3.. . ..... ... #####.....######.w#  #..##......### #####.|...>..# ##. .............##...#.............##...#.....###+#### .....######.....# ###### ####### _No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore. _No target in view! _A dart slug comes into view..w7.0 (1 ... ....  ..... ...  ...######..#  ...##....w.### ...##.|...>..# .............## ............... .......@.....+$h.. ............... ............... ............... ............... .#............. #.....###+#### #.....# +$hkL  ... ....  ..... ...  ...######..#  ...##....w.### ...##.|...>..# .............## ............... .......@....... ............... ............... ...............................#............. #.....###+#####..... +$hS +$h T +$h[ +$he   ....# . ..... ...  #####.....######..#  #...##....w.### ##+$hf q##.|...>..# ###..........##...#..............##...#.....###+####. ....######.....# _A dart slug is nearby!+$hAo +$ho $8 +$h p _+$hw +$h6  ....#  ... ....  ..... ...  +$h #####..#  #....w.### ..##.|...>..# ............### .......@....... ............... +$h ............... ............... ............... ............... +$h b#.............. #.....###+####. +$h W ....#  ... ....  ..... ...  #####..#  +$h (#....w.### ..##.|...>..# ............### .......@....... ............... ............... ............................................. #..............#.....###+####.+$h +$hd +$h# +$h. M. ....# ... . +$hl. ..... ...########..#  ..##....w.## ##+$h. ##.|...>..# ###. +$h. ........................#.....###+####. _No target in view! +$h. C__A dart slug is nearby!+$h. +$h0 +$h7 J.w+$h8 $9 +$h8 _+$hv> +$h;D ` .....  ....#  +$hD ... ....  ..... ...  #####..#  #......### ..##.|.w.>..# +$hD $.......@....### ............... ............... ............... ............... ............... ............... #..............  +$hE +$h  .....  ....# +$h1  ... ....  ..... ...  #####..#  #......### ..##.|.w.>..# .......@....### ............... ............... ..............................+$hi ............... ...............#..............+$h! 4+$h +$h ,  _A dart slug is nearby!You hit the dart slug.  The dart slug is moderately wounded.=60.4 (1.4+$hW +$h@   .....  ....#  ... ....  ..... ...  #####..#  #......### +$hy ..##.|.w.>..# .......@....### ............... ............... ............... ............... ............... +$h ............... #..............  _The dart slug barely misses you.+$h .....  ....#  ... ....  ..... ...  #####..#  #......### +$hT..##.|.w.>..# .......@....### ............... ............... ............................................. ...............#..............+$hH+$hž+$hD+$h  _A dart slug is nearby!You thump the dart slug!+$hE†+$hAXShield-Bearer51.8+$h+$hM7 _You kill the dart slug!+$h+$hq3+$hM+$h+$h,+$hB+$hM .... ...... ....#  ....+ ..... ....  +$h #####.....######..#  #...##......### ###...##.|@†.>..# -.....###+$h=.....+$h&j..............##...#............+$hS ..+$hN& .... ...... ....# ... ....+ ..... ....# #####.....######..# #+$hQ.##......####.##.@.†.>..#......###..+$hm.. †....+$hE.. ......##...#.+$hF,20+$hE-3.8 (2+$h{+$h _You see here a staff of earth.+$hn+$h +$h^ _No target in view!+$h*+$h+$h7.0.+$h+$hv"+$h( _Key pressed, stopping explore.+$h@-+$h;2^ _No target in view!+$h2+$h4+$h:+$h>+$h?,$h-j _Key pressed, stopping explore.,$h,$h ,$h{ _No target in view!,$h/,$hw,$h,$hu,$h$No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.,$hI%,$h*,$h/Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!,$h 0,$h1,$h67,$h7,$h>,$hCNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.,$h-DANo target in view!Key pressed, stopping explore.,$htD,$h)I,$hMKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!,$hN^Key pressed, stopping explore.No target in view!,$hBO,$hzX4,$h2Z,$haNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.,$hZb,$hf,$hkKey pressed, stopping explore.No target in view!Key pressed, stopping explore.,$hkzNo target in view!Key pressed, stopping explore.No target in view!,$hl,$hp4,$hJt,$hxNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.,$hx,$hW},$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!,$h%,$hÀ,$hD4,$hֈ,$h1No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.,$h,$hZ,$hSKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!,$h,$h`,$h54,$h,$hNo target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.,$hʫ,$h,$hKey pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!,$h,$hQ,$h,$h,$h,$hi: _,$h,$h,,$h4,$h,$hR7###+##...# #........# #........  #......# ... r.....+  ..... .....# #####.....######..# ...##....@.### #,$h/.##.|.†.>..# ### ..# r   rat (asleep) .....,$h>k5.8 (2No target in view!Key pressed, stopping explore.,$hNo target in view!Key pressed, stopping explore. _No target in view!  A rat comes into view.,$hA\.rr,$hJ====6.8 (3,$h,$h  ....##+##...#.#.. ## ... #......+ ..... #.r....##########@.# .....### #.##.|.†.>..# ###.,$hh.#. _The rat squeaks loudly.,$hy-=---7.8 (1  ....  ###+##...#  #........#  #........  #......#  ... #......+  ..... #.r....# #@.##......### #.|.†.>..# ...........### .............. ............... ..............# ...............  _The rat closely misses you.,$h" ....  ###+##...#  #........#  #........  #......#  ,$h... #......+  ..... #.r....# #@.##......### #.|.†.>..# ...........#.............,$h............... ..............#...............,$h:P---,$h,$h _A rat is nearby!You hit the rat.,$hj1.,$h569.1 (1.3,$h",$hG _You kill the rat!,$hcI,$hp,$h,$h@,,$h,$hf,,$h`,$h,$hJ,,$h ,$h,$h,$h,$h9,$h,$h,$h,$hl,$ha,$h>,,$h,$hg,$h........§....... ,$h#.....# #.....# #..... ,$h###+##...### ,$h0Q #........#.#####. #........#....... #......##@......r- ,$hFr... #......+......... ,$h\}.... #......#.........,$hr}######..###.........##......###,$h..,$h##.|.†.>..#.,$hr   quokka (asleep).....###.,$h>hh 2 jackals (asleep),$h^.........h.h,$h!,$h6 75.1 (6.0  ,$hP2 jackals and a quokka come into view.,$h,$h%G  The jackal barks! You hear a bark!,$h,$h,$h,$h,$h#,$hO,$h,$hr..h..hrhhhh 3 jackals (1 wandering)....BB   giant cockroach (wandering)==6.1 (7,$h,$hW   #.....# ###+##...###,$h........#.#####........#...........##.....r ....+.@........#######..##,$h.....|.†.>..#..h..h..........###.....h,$h........Bh 4 jackals (2 wandering)h.,$h.# _A giant cockroach comes into view. A jackal comes into view.,$hh  A jackal comes into view.,$h,$h[,$h,$h,$h,$h.rh..h....hBh.h.,$h4B,$h +7.1 (1,$h%,$h(' _The jackal barks!,$h  #.....# #.....# #..... ...### ..#.#####.  .#.......  ##........  +.@...r...  #......... #......... #.h..h.... |.†.>..#......... ###....hB. ....h.. ....... ,$hJe  #.....# #.....# #..... ...### ..#.#####.  .#.......  ##........  +.@...r...  #......... #......... #.h..h....|.†.>..#.........###....hB. ....h.. ....... ,$hkj4,$h(p,$h{m #.....###..... ###+##...###........#.#####...#......##. ...+.....r.#.@....,$h"|######..##....h..h|.†.>..#.....,$hS|..........###....hB.......h..#######,$hw|]. _There are monsters nearby!,$hb,$h,$h,$h,$hc,$h,$h1.rh.h....hBh...,$h.-8,$hߎ,$hS _The jackal barely misses you.,$h/  #.....# #..... ..### .#.#####.  .#.......  ##........  +.........  #.@..r.... #.h.h..... #......... ,$h|.†.>..#.....hB.. ###...h... ....... ....... ####### ,$h53\  #.....# #..... ..### .#.#####.  .#.......  ##........  +.........  #.@..r.... #.h.h..... #......... ,$h3{|.†.>..#.....hB..###...h.......... ....... ####### ,$h>;N-,$hgA,$hRH _There are monsters nearby!,$hH,,$hH,$hI,$hJa  You closely miss the jackal.,$hJ,$hJ,$hUPh..rhBh...,$hP-9.5 (1.4,$haV,$h^   #.....# #..... ..### .#.#####.  .#....... ,$hu^ ##........  +.........  #.@h...... #.hrhB.... #...h..... |.†.>..#......... ###....... ....... ....... ,$h^l#######  _The jackal bites you but does no damage. x2,$hpu  #.....# #..... ..### .#.#####.  ,$h".#.......  ##........  +.........  #.@h...... #.hrhB.... #...h..... ,$hb;|.†.>..#.........###.............. ....... ####### ,$h"4,$h ,$h _There are monsters nearby!You closely miss the jackal.,$h" ,$hO ,,$hc  hB.h..  The jackal bites you but does no damage. x3  You block the quokka's attack.80.8 (1.3,$h%   #.....# #..... ..### .#.#####.  .#....... ,$h  ##........  +..h......  #.@h...... #.hrB..... #.h....... |.†.>..#......... ###....... ....... ....... #######  _The jackal bites you but does no damage.,$h:   #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@h...... #.hrB..... #.h....... |.†.>..#.........###.............. ....... ####### ,$h 4,$h ,$h! _There are monsters nearby!You barely miss the jackal.,$h M  The jackal bites you but does no damage.,$h Bhhr..  You barely miss the jackal.  The jackal bites you but does no damage.  The jackal closely misses you. The jackal barely misses you.  The quokka bites you but does no damage.  The jackal bites you. The jackal closely misses you.,$h ^2----2.2 (1.4,$h ,$h# J _The jackal bites you. You block the quokka's attack.,$hi o  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... ####### ,$h~ 0  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... ,$hS ;|.†.>..#.........###.............. ....... ####### ,$h ,$h ,$h ,$h The jackal bites you. The jackal clos  The jackal barely misses you.quokka but does no damage.  The jackal barely misses you. x2   but does no damage.1------3.5 (1.3,$h ,$h    #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _The jackal misses you.,$h>  #.....# #..... ..### .#.#####.  .#....... ,$h? ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### ,$hnF4,$h"L,$h` ,$haY_There are monsters nearby!  ,$h5bYou closely miss the jackal. The quokka barely misses you.  ,$h{f4 barely misses you. The jackal closely misses you.You block the jackal's attack. You block the quokka's attack.  The jackal bites you.0---4.8,$hj,$hcrc   #.....# ,$his}#..... ..### .#.#####.  .#.......  ,$hs##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... ####### ,$htT _The jackal bites you but does no damage. x3-$hk  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### -$h4-$h:-$h;The jackal bites you.quokkaYou block the jackal's attack.  The jackal bites you but does no damage.  The jackal barely misses you. The jackal bites you.  The quokka barely misses you.-$h7/14 ------6.1-$h-$h   #.....# #..... ..### .#.#####.  -$h.#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... ####### -$hQ _The jackal bites you but does no damage.-$h[  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... -$h u#......... |.†.>..#.........###.............. ....... ####### -$hݍ4-$h-$h _There are monsters nearby!-$h-$h   #.....# #..... ..### -$h.#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _You are too injured to fight recklessly!-$hE:  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  -$hE1#.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### -$hM4-$hT-$h?`z _There are monsters nearby!-$h`-$hf-$hQn   #.....# #..... ..### -$hn.#.#####.  .#.......  ##........  +..h......  -$hn#.@hB..... #hhr...... #......... |.†.>..#......... ###....... -$h o....... ....... #######  _You are too injured to fight recklessly!-$h[k  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### -$h 4-$h -$hl _There are monsters nearby!-$h -$h" _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!-$h"You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!-$h4  #.....# #..... ..### .#.#####.  -$hj5.#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... ####### -$hg  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!-$h-$hg  #.....# #..... -$h6b..### .#.#####.  .#.......  -$hcW##........  +..h......  -$h#.@hB..... #hhr...... #......... -$h|.†.>..#......... ###....... ....... ....... #######  _-$h}There are monsters nearby!You are too injured to fight recklessly!-$h There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!-$h-/You are too injured to fight recklessly!-$hW k  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### -$hY -$h -$hɛ -$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!-$hW -$hM -$h   #.....# #..... ..### -$h3 ).#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... -$ha #......... |.†.>..#......... ###....... ....... ....... -$h r#######  _There are monsters nearby!-$hв You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!-$h }There are monsters nearby!You are too injured to fight recklessly!-$h@J k  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### -$hsO -$hO -$hU -$ha You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!-$ha -$hg -$ho ]  #.....# #.....-$ho g ..### .#.#####.  .#.......  -$h"p T##........  +..h...... -$hkp A #.@hB..... -$hp #hhr...... #......... |.†.>..#......... ###....... ....... -$hp ....... #######  _There are monsters nearby!-$hp }You are too injured to fight recklessly!There are monsters nearby!-$hq You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!-$h k  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### -$h 4-$h| -$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!-$h -$h( -$h0   #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... -$h1 ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!-$h!k  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### -$h74-$h6-$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!-$h4-$h-$h  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... -$hr:###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!-$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$hnG1  #.....# #..... ..### .$hhH8.#.#####. .$hH .$h2I.$hqI8.#....... .$hI .$hI.$hJ9##........ .$hVJ .$hJ9+..h...... .$hJ .$h Ke#.@hB..... .$hKW#hhr...... .$hL:#......... .$hL|.†.>..#..........$h"M5###........$hYM....... .$hM....... .$hM8####### .$h.N .$hZ.$h[.$h[.$haf.$h,qYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$hwqThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!.$hq.$hTx.$h  #.....# #..... ..### .#.#####.  .#.......  ##........  .$h+..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$h2  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h...... .$h9 #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### .$h8.$hq.$h2/.$h 9You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$hl9There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!.$h9.$hs@.$hHG  #.....#.$hI #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... .$hJ |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$h  #.....# #......$h ..### .#.#####.  .#.......  .$h+{##........  +..h...... .$h\ #.@hB..... #hhr...... .$h#......... |.†.>..#.........###........$hr....... ....... ####### .$hp.$h.$h.$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$hThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!.$h\.$hh.$hg  #.....# #..... .$hX..### .#.#####.  .#....... .$h, ##........  .$hn+..h......  #.@hB..... .$h'#hhr...... #......... |.†.>..#......... .$hHc###....... ....... ....... ####### .$hiZ _There are monsters nearby!.$h}You are too injured to fight recklessly!There are monsters nearby!.$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$hB*  #.....# #..... ..### .$hި.#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... .$h;|.†.>..#.........###.............. ....... ####### .$h.J.$hIYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!.$h.$h#.$hu  #.....# #..... ..### .$h.#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _.$hRwThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$hi  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... .$hju#......... |.†.>..#.........###.............. ....... ####### .$h r4.$hx.$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!.$ĥ.$hƆ.$hŽY  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _.$h>wThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$h$ 0  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... .$h% ;|.†.>..#.........###.............. ....... ####### .$h, 4.$h2 .$h: You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!.$h; .$hsA .$h I   #.....# #..... ..### .#.#####.  .#.......  ##........  .$hI +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!.$hI There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$h" 0  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... .$h ;|.†.>..#.........###.............. ....... ####### .$h 4.$hm .$hz You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!.$h .$h> .$h   #.....# #..... ..### .#.#####.  .#.......  ##........  .$h +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!.$hy k  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### .$hϠ 4.$h@ .$h6 You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!.$hi .$h Y  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... .$h w#hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$hk  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### /$h14/$hs/$h%You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$h&&There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$h-/$h/UThere are monsters nearby!/$h/You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$h/}There are monsters nearby!You are too injured to fight recklessly!/$hSAw  #.....# #..... ..###/$hA .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... ####### /$h  #.....# #..... ..### .#.#####.  .#.......  ##........  /$hr+..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### /$h/$h&/$hu/$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$h/$h/$hr  #.....# #..... ..### .#.#####.  .#.......  /$h[##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$hmYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$h  #.....# #..... ..### .#.#####.  .#.......  ##........  /$hӖr+..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### /$h/$hJ/$hv/$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$h/$h/$h  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... /$hN###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$h0Wk  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### /$h`4/$h$j/$hiyYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$hy/$h/$hY  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _/$hÍwThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$hE%  #.....# /$h%i#..... ..### .#.#####.  .#.......  ##........  /$h&7+..h......  #.@hB..... #hhr...... #......... /$h\&;|.†.>..#.........###.............. ....... ####### /$h./$h//$h:6/$hAYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$hC/$hxI/$hP  #.....# #..... ..### .#.#####.  .#.......  /$huQ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... ####### /$hR _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$h  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... /$h2#hhr...... #......... |.†.>..#.........###.............. ....... ####### /$h4/$h/$h1 You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$h /$h /$h   #.....# #..... ..### .#.#####.  .#.......  ##........ /$hm  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!/$h There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$h *  #.....# #..... ..### /$h u.#.#####.  .#.......  ##........  +..h......  #.@hB..... /$hȪ %#hhr...... #......... |.†.>..#........./$h ###.............. ....... ####### /$hڳ 4/$h /$h You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$h' /$hg /$hO   #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$ha   #.....#/$hb , #..... ..### .#.#####.  .#.......  /$h,c y##........  +..h......  #.@hB..... #hhr...... #......... /$hdc ;|.†.>..#.........###.............. ....... ####### /$hj 4/$hr /$h } You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$hS} }You are too injured to fight recklessly!There are monsters nearby!/$h} /$h /$hދ b  #.....# #..... /$hz d..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... /$hΌ |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!/$h There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!/$h$k  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### /$he+/$h+/$hy1/$h@You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!/$hE/$hc  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!0$hk  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### 0$h<40$h0$h[You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!0$h͵0$h0$h"g  #.....# #..... 0$h..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... 0$h N#hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!0$hK)You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!0$hZk  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### 0$ha40$hg0$hMYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!0$h2b  #.....# #..... 0$h..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... 0$h:#######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!0$h_}There are monsters nearby!You are too injured to fight recklessly!0$h k  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.............. ....... ####### 0$h"0$hY#0$h:)0$h1You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!0$h20$h70$h>  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!0$h^0  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... 0$h;|.†.>..#.........###.............. ....... ####### 0$h{40$h0$hYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!0$ho0$hS  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... #######  _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!0$h  #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... 0$hRu#......... |.†.>..#.........###.............. ....... ####### 0$hҖ40$h50$h٧You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!0$hu0$hg0$h  #.....# #..... ..### .#.#####.  .#.......  0$hTT##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... 0$h....... #######  _There are monsters nearby!You are too injured to fight recklessly!0$hThere are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!0$hM   #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... 0$hN #hhr...... #......... |.†.>..#.........###.............. ....... ####### 0$hV 40$h] 0$hh You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!0$h]i 0$hp 0$hyx   #.....# #..... ..### .#.#####.  .#.......  0$hx l##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#......... ###....... ....... ....... 0$hy #######  _There are monsters nearby!You are too injured to fight recklessly!0$hCy There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!0$hH   #.....# #..... ..### .#.#####.  .#.......  ##........  +..h......  #.@hB..... #hhr...... #......... |.†.>..#.........###.......0$h r....... ....... ####### 0$h* 40$h 0$h, You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!0$he- 0$h3 0$h6 ~There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!0$hSE  ....... #.....# #.....# #..... ###+##...###  #..#.#####. #........#0$hF . #......##..   #......+@.h....... #......#..hB......######..###hhr.......##......###.##.|.†.>..#..###..0$hLF ].........#######0$hI 0$hZK nYou are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!  The jackal attacks as it pursues you!0$hK 0$hK 0$h=L 0$hL 0$hS rhhBhhr....0$hpT p8=----700$hZ 0$h] > _The jackal bites you but does no damage.1$h ##+.....................'......##..#....1$h  You open the door. You block the jackal's attack.  The jackal bites you but does no damage. x21$h .r81$h 1$h _The jackal barely misses you. The jackal closely misses you.2$h$ ....... #.....# #.....# #..... ###+##...### #........#.#####. #........#. #......##h. ... #......@.hB......  ..... #......#hh. #.....######..###.r..##......###...##.|.†.>..#.........###...... .#2$h?2$h,2$h2$hG2$h Bhh.r.  The jackal bites you.2$h^6---92$h2$h _The jackal bites you but does no damage. _There is an open door here.2$h_ 2$hm .  You hit the jackal but do no damage. You block the jackal's attack. x290.4 (1.32$h 2$h > _The jackal bites you but does no damage.3$h  You hit the jackal but do no damage.The jackal stops to sniff the ground.3$hl    #.....#  #.....#  #.....  ###+##...###  #........#.#####.  3$h#........#.......  #.....B##........  ... #......@hh.......  ..... #......#hh....... ###..###r........ .....###......... 3$h&|.†.>..#......... ..##....... .3$hA....... .......  B   giant cockroach3$h\V The jackal bites you but does no damage.3$ha   #.....#  #.....#  #.....  ###+##...###  #........#.#####.  3$h#........#.......  #.....B##........  ... #......@hh.......  ..... #......#hh....... ###..###r........ .....###.......|.†.>..#.........##....... ........ ....... 3$h    #.....#  #.....#  #.....  ###+##...###  #........#.#####.  #........#.......  #.....B##........  ... #......@hh.......  ..... #......#hh....... ###..###r........ .....###......... |.†.>..#......... ..##....... ........ .......  The jackal bites you.  * * * LOW HITPOINT WARNING * * *3$h/"   #.....#  #.....#  #.....  ###+##...###  #........#.#####.  #........#.......  #.....B##........  ... #......@hh.......  ..... #......#hh....... ###..###r........ .....###.......|.†.>..#.........##....... ........ ....... 3$h  BThe jackal bites you.  * * * LOW HITPOINT WARNING * * *3--------1.8 (1.43$h3$h _The giant cockroach barely misses you. The jackal barely misses you.3$hty* * * LOW HITPOINT WARNING * * * _The giant cockroach barely misses you. The jackal barely misses you.You closely miss the jackal. but does no damage.  You block the jackal's attack.  The jackal bites you but does no damage.3$h(3.23$h3$hG _The giant cockroach bites you but does no damage.3$h " k  You barely miss the jackal. The jackal closely misses you. x2  The giant cockroach bites you but does no damage.  The jackal barely misses you. You block the jackal's attack.4.5 (1.33$hF) 3$h+ = _You block the giant cockroach's attack.4$hVe9  You sock the jackal!4$hh4$hiY  You kill the jackal!4$hkM  The jackal bites you but does no damage.4$hu r. 3  The giant cockroach bites you but does no damage.  The jackal bites you but does no damage.4$hexj4=----85.84$hF}4$h~4 _You block the jackal's attack.4$hx9  You sock the jackal!4$h@{Y  You kill the jackal!4$h8r. 2  You sock the jackal!  You kill the jackal!giant cockroach bites you but does no damage.  The jackal bites you but does4$hh no damage.  The giant cockroach bites you but does no damage.  You block the jackal's attack.4$h4$hB.......stairs the Shield-Bearer#.....#Gargoyle#.....#Health: 4/14======------------------#.....Magic: 1/1========================4$hE+###+##...###AC: 9Str: 19#........#.#####.EV: 8Int: 8#........#.......SH: 4Dex: 9#.....B##........XL:  1 Next: 100% Place: Dungeon:1... #......@rh.......Noise: =--------  Time: 97.1 (1.3)  ..... #......#h........a) +0 flail 4$h#.....######..###.........Nothing quivered ......##......###......... ......##.|.†.>..#......... ................###.......r   quokka ..........................hh 2 jackals ..........................B   giant cockroach ...................#######4$hX)You sock the jackal!  You kill the jackal!The giant cockroach bites you but does no damage.  The jackal bites you but does no damage.  The giant cockroach bites you but does no damage.  You block the jackal's attack.4$h _The quokka bites you but does no damage.  You have reached level 2!4$h/  --more--5$hV5/192/22 0% 5$h:5$h‹4 _5$hd9  You sock the quokka!5$h^5$h h.hh 2 jackalsB   giant cockroach  You kill the quokka!The jackal bites you but does no damage.  The giant cockroach closely misses you. The jackal barely misses you.5$h5$h \6=88.45$h5$hV\ _You block the jackal's attack. You block the giant cockroach's attack.5$hk 9  You sock the jackal!5$hu †   jackal  You kill the jackal!The jackal closely misses you.5$h\x M=169.75$h~ 5$h5 G _The giant cockroach bites you but does no damage.5$h ....... #.....# #.....# #..... ###+##...### #........#.#####. #........#. #.....B##.  ... #......'@. ..... #......#h. .....######..###. ##......###..##.|.†.>..#........###. .. .. 5$h 5$h        5$h}  ###+#  #........#.#####.  #........#....... 5$h  #......##........  ... #......B@........ 5$h & #......#h........ ##..###......... ....###......... |.†.>..#......... 5$h ###.......  ....... ....... 5$he M The jackal bites you but does no damage.5$h       5$h. ###+#  #........#.#####.  #........#.......  #......##........  ... #......B@........  #......#h........ ##..###......... ....###........|.†.>..#........###....... ....... 5$h3......5$hQh .BThe jackal bites you.5$h?S3----100.7 (1.0)5$h05$h _* * * LOW HITPOINT WARNING * * * _You see here a jackal corpse.6$h 9  You sock the jackal!6$h^ _         ###+#  #........#.#####.  #........#.......  #......##........  ... #......B@........  #......#†........ ##..###......... ....###......... |.†.>..#......... ###.......  B   giant cockroach....... .......  You kill the jackal!6$h a        ###+#  #........#.#####.  6$h J#........#.......  #......##........  ... #......B@........  #......#†........ ##..###......... ....###........|.†.>..#........###....... ............6$hL  The giant cockroach bites you.  * * * LOW HITPOINT WARNING * * *6$h S----252.0 (1.36$h/ 6$hӸ \ _The giant cockroach barely misses you.7$hi  You barely miss the giant cockroach.7$h(3.37$hԣ7$hG _The giant cockroach bites you but does no damage.7$h4  You barely miss the giant cockroach.The giant cockroach completely misses you.7$h߼(4.67$h7$hG _The giant cockroach bites you but does no damage.7$h8        7$h _ ###+#  #........#.#####.  #........#.......  #......##........  ... #......B@........ 7$h  #......#†........ ##..###......... ....###......... |.†.>..#......... ###....... ....... .......  You closely miss the giant cockroach. You block the giant cockroach's attack.7$h^         ###+#  7$h1 #........#.#####.  #........#.......  #......##........  ... #......B@........  #......#†........ ##..###......... ....###........7$h ,|.†.>..#........###....... ............7$hF C  The giant cockroach bites you.7$h *1--7$h &6.0 (1.47$hI 7$h V _* * * LOW HITPOINT WARNING * * *8$h[8$h\X2=-7.48$h!b8$hd _You barely miss the giant cockroach. You block the giant cockroach's attack.>$h?B  You sock the giant cockroach!>$h 1'>$h598.7 (1.3>$hԵ>$hS _You kill the giant cockroach!C$hzC$hh{C$hC|C$hn~C$hʁ3==C$hxC$hC$hC$hC$h‡C$hC$h^C$h,C$hމC$hYO=C$hˋC$h`4==C$hrC$hz,C$h׎C$h ,C$hC$ht,C$hC$h1}5===C$hC$hE,C$hC$hז,C$h8C$hC,C$hC$hC$hf6==C$hTC$h^C$hC$hC$hnC$hC$hC$h,C$h֡C$hO=C$hWC$h__7=C$hۦC$h ,C$hC$h,C$h)C$hw,C$hC$hFu8===C$h̭C$hή,C$hQC$hm,C$hC$hѱ,C$h<C$hSC$h_9===C$hC$h\,C$hʶC$h,C$h^C$h],C$hԹC$hJO=C$hC$h{10/19=C$hyC$h,C$hC$h,C$hhC$hg,C$hC$hC$hW1==C$haC$hC$h2C$hC$h2===C$hC$h`C$h:==C$hC$hi3=C$hC$h,C$hC$h,C$hC$h,C$hC$hC$hk14==C$hC$hcBC$h-C$hF;5C$hE==C$hC$h,C$hC$h,C$hiC$h,C$h?C$hzC$h2=C$hC$hb6==C$h~C$h,C$h-C$h,C$hC$h,C$h}C$hDC$hi#7C$hF===C$hC$hD,C$hC$h6,C$hC$h,C$h/C$hUO=C$hC$h C$h K8=C$hq C$h ,C$h C$h ,C$hq C$h,C$hC$h9===C$h@C$h01 _HP restored.C$h*C$hqC$hGC$h8@  There is an open door here.C$h C$hA _C$hC$hsC$h,C$hC$h C$h":==C$h"C$h#C$hc%C$h&C$h&C$h'C$h?*7 _You open the door.C$h,3C$hg-C$h.C$h/C$h/C$h0C$h4@  There is an open door here.C$h6C$h7 _C$h7C$h8C$h:,C$h;C$hP<C$h`=,C$h=C$h?C$hA,D$huD$hD$h,D$hD$hD$h:,D$hD$h* D$h D$h D$hI D$h D$hD$hD$hD$hD$h,D$h1D$hD$h ....... #......... #....#..... #....#..... #....# ..##......####....# ...#........####  D$h3b ...... #.....@....§.. -  ......# #..........§§r  #.....####...........  #..........#.....####  ####........#.....#  .....#.....# r   rat (asleep)  .....#####'##...###  .... #........#.#####.  ... #........#.......D$hx 96.7 (88.0)  A rat comes into view.D$hT$§§§.rrD$h$5==7.7 (89D$h'a§§§D$h52 §§ _The rat squeaks loudly. _You see here a +6 ring of intelligence.D$h5:§D$hM7R _No reachable target in view!D$hv .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.  D$hs #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... D$ht? .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  D$hwus #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....D$h&|;§D$h|D$h 9§D$h § _A rat is nearby!D$h^D$hN§§D$hBR _No reachable target in view!D$h%  .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... D$h, K .......  D$h, #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  D$h\- } #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....D$h4 4D$hu: X§§§D$hLG §§ _A rat is nearby!D$hJK P§§§D$h:S   .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.  D$hS  #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _No reachable target in view!D$h  .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....D$h h§§D$h/ C§§§D$h §§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!D$h <§D$h <A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!D$h  .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  D$h2 ...........####   #.....@....§§.   #..........§§.  D$hs ###.........r.  ...#.....####  .....#.....#  .....#.....#  D$h ~###'##...###  .... #........#  ... #..... D$hm ? .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  D$h } #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....D$h m§§D$h" E§§§D$h §§§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!D$h! D$h3 d§§§§D$h  .......  #.....  .... #....#  ..... #....#  D$h {..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$hf .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....E$h"`§§§E$hm(;§E$h(2{§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$h2E$h7O§§E$h? .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.  E$h@ #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$h? .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  E$hs #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....E$h§§§E$h§§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$hVE$hX§§§E$h) .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$hL? .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  E$h3s #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....E$hl§§§E$h§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$hO§§E$h<A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$hk .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.  E$hֵ+ #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...### E$h ` .... #........#  ... #..... E$hI .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  E$hI###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....E$hP§§§E$hyVE§§§E$h`§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$heH§§E$hl .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  E$hr###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$h} .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  E$hR4.....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....E$h= U§§§E$h E$hzM§§E$hSo§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$hE$hM§§E$hc$ .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  E$hr% #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$hQ .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........# E$hںk ... #.....E$h˾W§E$h8O§§§E$hm§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$hE$h-O§§E$hP) .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$hvj K .......  E$hk #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  E$h+k #.....@....§§.  E$hlk J #..........§§.  ###.........r.  E$hk ...#.....####  .....#.....# E$hk o .....#.....# E$hk z ###'##...### E$hk .... #........#  ... #.....E$hl E$hr L§§§E$h#s E$hGx b§§§E$h; §§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$hс E$h b§§§E$hP  .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  E$h ###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$h"  .......  #.....  .... #....# E$hI# Q ..... #....#  ..... #....#  ...####....#  ...........#### E$h# d  #.....@....§§.   #..........§§. E$hn$  ###.........r.  ...#.....####  .....#.....#  .....#.....#  E$h% i###'##...###  .... #........#  ... #.....E$h) A§§E$hj) E$h- T§§E$h-7 r§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$h7 E$h/< W§§§E$hF ) .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!E$hd  .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...### E$h .... #........#  ... #.....E$h h§§§E$h E$h V§§E$h@ §§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!E$h U§§E$h ) .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!F$h!L? .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  F$hbM #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........# F$hMk ... #.....F$hS@§§F$h%TF$hXa§§§F$hh§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!§§§F$h7p .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####  F$hp #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!F$hqqNo reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!F$hy .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  ...........####   #.....@....§§.   #..........§§.  F$ho###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...###  .... #........#  ... #.....F$h r§§§F$hyB§§F$h§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!F$h,F$h$O§§§F$hV+ .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  F$h+o...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  F$h9,.....#.....#  ###'##...###  .... #........#  ... #..... _A rat is nearby!F$h,No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!F$h .......  #.....  .... #....#  ..... #....#  ..... #....#  ...####....#  F$h...........####   #.....@....§§.   #..........§§.  ###.........r.  ...#.....####  .....#.....#  .....#.....#  ###'##...### F$hP .... #........#  ... #.....F$h>F$hc§§§F$hF$hU§§F$h >§§F$hKNo reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!F$hF$hIC§§F$h<A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!F$hK ....... #..... .... #....# ..... #....# ..... #....# ..##......####....# ...#.#### ...... #....@=....§§. ......# #..........§§. #.....####.........r. #....#.....#### ####........#.....# ......#.....# .....#####'##...### .... #........#.#####. ... #........#.§§§--8.7 (1.0) F$h _F$h ~§§§§ .......  #.....  .... #....#  ..... #....#  ..... #....#  ....####....#  ............####  F$h  #....@=....§§.   #..........§§.  ###........§r.  ...#.....####  ....#.....#  ......#.....#  ####'##...###  .... #........#  ...  F$hɠ .......  #.....  .... #....#  ..... #....#  ..... #....#  ....####....#  ............####   #....@=....§§.   #..........§§.  ###........§r.  ...#.....###  ....#.....#  F$h......#.....#  ####'##...###  .... #........#  ... F$hɥv§§§§F$hP2--F$h J§§F$h§§§No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby! _No reachable target in view! _A rat is nearby!F$hF$hg§§§§F$h| .......  #.....  .... #....#  ..... #....#  ..... #....# F$ha ....####....#  ............####   #....@=....§§.   #..........§§.  ###........§r.  F$hc...#.....####  ....#.....#  ......#.....#  ####'##...###  .... #........#  ...  _A rat is nearby!F$hNo reachable target in view!A rat is nearby! _No reachable target in view! _A rat is nearby!No reachable target in view!F$hX .......  #.....  .... #....#  ..... #....#  ..... #....#  ....####....#  ............####  F$hY #....@=....§§.   #..........§§.  ###........§r.  ...#.....###  ....#.....#  ......#.....#  ####'##...###  .... #........#  ... F$hV`§§§§§F$h`F$hfZ§§§§F$hp§§§§No reachable target in view!F$hq:A rat is nearby! _No reachable target in view! _A rat is nearby!No reachable target in view!A rat is nearby!F$hv§§§§F$h{ .......  #.....  .... #....#  ..... #....#  ..... #....#  ....####....#  ............####   #....@=....§§.   #..........§§.  ###........§r.  ...#.....####  ....#.....#  ......#.....#  F$ht|####'##...###  .... #........#  ...  _A rat is nearby! _No reachable target in view! _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!F$h&  .......  #.....  .... #....#  ..... #....#  ..... #....#  ....####....#  ............####   #....@=....§§.   #..........§§.  ###........§r.  ...#.....###  ....#.....#  ......#.....#  ####'##...###  .... #........#  ... F$h5 u§§§§F$h F$h, d§§§F$hn §§§ _No reachable target in view! _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!F$h! F$h& i§§§F$h,  .......  #.....  .... #....#  ..... #....#  ..... #....#  F$h. ....####....#  ............####   #....@=....§§.   #..........§§.  ###........§r.  ...#.....####  ....#.....#  ......#.....#  ####'##...###  .... #........#  ...  _A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!F$hX. gA rat is nearby!No reachable target in view!F$h`  .......  #.....  .... #....#  ..... #....#  ..... #....#  ....####....#  ............####   #....@=....§§.   #..........§§.  ###........§r.  ...#.....###  ....#.....#  ......#.....#  ####'##...###  .... #........#  ... F$h ]§§§§F$h F$h ]§§§§F$h §§§No reachable target in view!F$h A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!F$hj F$h M§§F$hd <A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby!No reachable target in view!F$h ....... #..... .... #....# ..... #....# ..... #....# ..##......####....# ...#.#### ...... #.....@....§§. ......# #..§§. #.....####..§r. #....#.....########......#.....# .....#####'.... #... F$hn s☼§§§§F$h/ -9 _F$h+ S☼§§§F$h FNo reachable target in view!A rat is nearby!No reachable target in view!A rat is nearby! _No reachable target in view! _You see here a +6 ring of intelligence.G$h> ☼§§☼§§G$hA? !200G$hD U§☼§G$h!G 3 _f - a +6 ring of intelligenceI$h9p##+....... #..... . ..... #I$h`qY####....# #.....#### #§......# #..☼§.####........§r§ #.......########...............#......#####'##...###.#####I$hm|K  The rat is engulfed in blazing flames.I$h{}○☼☼§§I$h&1I$h_§§§I$hBC _The rat dies!I$hTM### ##+#........I$hJ #......  ..... ##......####@...# #.....#### #○☼§......# #..........☼§.§§§.......###'##...###I$h;○☼I$h.m○§§☼§§I$he&2I$h$k§§§I$h%J$hcCM..... J$h### ##+#... #......  ..... ##......####....# #..............####...... ##..........○☼§#..J$h,a§##....#.....#J$h"°J$h T○§§☼J$h@3J$h|P§§J$hݣJ$hbM...... ....### ##+#... #........  J$hkcf..... #####....# ...#..............####..§§#.§....#.....#J$hjj.°○§☼J$hj&4J$h'oc§§☼J$hqJ$hAK1M#............. .....### ......##+#. #........  ..... ..##......####....#.§§☼.#.....####J$hT.○☼5J$h6Z=☼J$hF\J$h&M.#.##..#......... #........### J$hN.........##+##.. #@....... ###..... #....#.......○☼J$hB§J$h6J$h :§J$h J$h(M#.# .#.. #.### #....##+##..J$h ###........ ###..... #....#......§J$h<7J$hxJ$hHJ$h8PM?# .##..#.. ### #....##+######.. ###............ #....####.....J$hE<8J$hJ$hch _Found a scroll labelled ZUENOE HEUCUADD.J$hW/M.? #.#...#### ....##+#J$hW#####..###.............#J$hg_J$hH`&9J$h^dJ$hfJ$h15MJ$h22.+.? #...##### ....##+######..........#....#J$h%9J$h9'10J$h>J$h@J$hBbM.#..+.? ##...#### #..........##+#J$h(?.....###....#J$hJ$hk&1J$h< J$h J$hpM#######..+.? ##...#........####.##....#J$h<2J$hJ$hJ$htM###### #######..+.? ###...........#.#....#J$h <3J$hQJ$hJ$h^ nM###### #######..+.? ##..........####....J$hd J$hd &4J$hh J$hFj J$h QM###### #######..+.?#..........######.....J$hd% J$h% &5J$hS) J$hy+ J$h M###### #######..+.?J$h w#..........##.........J$h J$h{ J$h 6J$h J$h. J$h M###### #######..+.#.....?#..........###........####J$h J$h &7J$hd J$hh J$h M###### #######.+.#.....#....?.....#...........#J$h J$ho &8J$hx J$hϋ J$h)^ JJ$h_ J$hNJ$hJ$hK$hU [?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) M$h# [?25l[?1cM$h !quitM$h':  --more--M$hiM$hlNInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)f - a +6 ring of intelligence M$hmPotions (go to first with !)d - 2 potions of might  e - a potion of magic {unknown}N$h_<N$hS^Goodbye, stairs.11 stairs the Shield-Bearer (level 2, 19/19 HPs)Began as a Gargoyle Fighter on May 14, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:36 (207 turns). Best Crawlers -1.50220623 tswnMiFi-27 escaped with the Orb2.50006122 tswnTrFi-27 escaped with the Orb3.45897621 tswnReBr-27 escaped with the Orb4.44705861 tswnKoCK-27 escaped with the Orb5.37259644 spf3250 VSFi-27 escaped with the Orb6.24341751 oddsox OnSh-27 escaped with the Orb7.22149653 AutarchDCS ReIE-27 escaped with the Orb8.20268638 sewnkin DsEE-27 escaped with the Orb9.19411849 AutarchDCS HuCj-27 escaped with the Orb  10.19333122 tswnMiAl-27 escaped with the Orb  11.17601164 Shadowabla GrFi-27 escaped with the Orb  12.17136515 jboons GnWn-27 escaped with the Orb  13.15183596 tswnDESh-27 escaped with the Orb  14.14362208 grumposus GnFw-27 escaped with the Orb  15.14060841 slifty MiFi-27 escaped with the OrbN$hN$hN$h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l