˄i Player: sullyhi Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-02-05.16:56:57.ttyrec Time: (1770310617) Thu Feb 5 16:56:57 2026 ˄i [?1051l[?1052l[?1060l[?1061h˄iȶV)0[?7h[?25l[?1c˄i}˄i`Welcome, sullyhi. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities˄i-˄i˄isullyhi the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1˄iENoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered˄i#+##.##)####.####.....##..@..##.....########˄i׵This lesson will teach you about monsters and fighting. First, we need aweapon! Go and grab the one lying over there.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.˄i/  --more--˄ic˄iH˄i˄i #  ˄iFound a quarterstaff.˄i"˄i$c _Found a staircase leading out of the dungeon.˄i+. #)# ##.##<.....#######˄i<˄i21.0 (1 _˄i˄i4˄iGM+. #)# ###@###.<#.....#˄if<2˄i˄i˄i #+#.)###.####..@..#<.˄iy ˄i &3˄i˄i,˄i(#+#.)###.###......˄i ##### ˄i˄i &4˄i˄iRk _There is a staircase leading out of the dungeon here.˄iv+. #)# ##.##<.....#######˄iT˄i-5 _˄iJ˄i˄i #+#.)###.###......##### 6˄i  ˄i ]_There is a staircase leading out of the dungeon here.˄i4˄i˄i) ˄i/ A staircase leading out of the dungeon. This staircase leads back out of the dungeon. A staircase leading out of the dungeon. Climbing these stairs will end your quest, whether you carry the Orb with you or not. While standing here, you can exit the dungeon with the < key. You are here. _________________ “We shall not cease from exploration  And the end of all our exploring  Will be to arrive where we started  And know the place for the first time.”  -T.S. Eliot, “Little Gidding”, _Four Quartets_. 1943. (<)go up.˄i˄i˄irAre you sure you want to leave the Dungeon? ˄i3Y - Yes  N - No˄i-˄i]˄i.sullyhi the CoveredHumanHealth: 18/18 ========================#+#˄iylMagic: 3/3========================#.#AC: 2Str: 16#)#EV: 10Int: 8###.###˄iiMSH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 6.0 (0.0)#.....#-) Nothing wielded#######Nothing quiveredclear the --more-- prompts.Found a quarterstaff. _Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here. _There is a staircase leading out of the dungeon here.˄ib4˄il˄iI _Alright, then stay!˄i+. #)# ##.##<.....#######˄i˄i)7.0 (1 ˄i _˄iA˄i˄i?5M+. #)# ###@###.˄i5A<#.....#˄i:˄i7;˄i`;8˄i?˄i@˄iZM+. #@# ###.####.....##..<..# ˄ij˄i˄i&9˄i˄i _Pick up this weapon with [,] or [g] and then wield it with [e].˄i:M _You see here a +0 quarterstaff.˄iA ˄iB /10.0 (1.0)˄iE ˄iG # _b - a +0 quarterstaff˄iX˄iZEquip or unequip which item?  - - Unarmed (current attack) ˄i8[Hand Weapons (go to first with ))b - a +0 quarterstaff Armour (go to first with [) ˄iY[1 a - a +0 robe (worn)˄iy[[?] describe selected [!] equip|wield|wear˄i[y[tab] equip|unequip ̄iR=  - - Unarmed (current attack)  b - a +0 quarterstaff ̄i ̄iX  ̄ii  ̄i sullyhi the CoveredHumanHealth: 18/18 ======================== ̄i` KMagic: 3/3========================AC: 2Str: 16EV: 10Int: 8#+#SH: 0Dex: 12#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 10.0 (0.0)###.###-) Nothing wielded#.....#Nothing quivered#..<..##.....########  ̄iݹ 6_Pick up this weapon with [,] or [g] and then wield it with [e]. _You see here a +0 quarterstaff. _b - a +0 quarterstaff ̄ia  ̄i +5 (0.5 ̄iS Sb) +0 quarterstaff ̄i^  ̄is , _b - a +0 quarterstaff (weapon)̄iM+ #.# ##.###.....#..<..#.....########̄iqC1.5 (1.0̄īīiX e.........#I##.##.#'I   training dummy (dormant)̄i_ /You open the door.̄i_ &2̄ic ̄i0f q _You encounter a training dummy. It is wielding a +0 whip.̄iM........I.. #.# ##.##...<..#.....# ̄iKbII ̄i&3̄īi  To attack a monster with your bare hands or wielded weapon, simply walk into _it.̄iI _There is an open door here.̄i##...##.............I'̄i. #.###.##̄i.<.....#######̄īi;$4 ̄i] _̄īim̄ia8 ##### ##...####.....#......#........I.'. #.###.##.<.....̄īi]7--=5̄iO ̄i 9 _The training dummy hits you with a +0 whip.̄i9 You thump the training dummy!  The training dummy is severely damaged.̄i=:-6.8 (1.3̄i1?̄i@F _The training dummy closely misses you.̄i@̄ihR )  You thump the training dummy!̄iN,̄ivsullyhi the Trooper#####Human##...##Health: 18/18 ========================##.....#Magic: 3/3========================......#AC: 2Str: 16.....EV: 10̄iInt: 8...SH: 0Dex: 12#)#XL:  1 Next: 110% Place: Dungeon:1#@#Noise: =--------  Time: 18.1 (1.3)̄i#.#b) +0 quarterstaff#'#Nothing quivered̄i"f#.##.#̄iC###.####.....##..<..#̄iaE#.....# _There is an open door here. ̄iW_The training dummy hits you with a +0 whip.  You thump the training dummy!  ̄iThe training dummy is severely damaged. _The training dummy closely misses you.̄i3You thump the training dummy!̄i _You destroy the training dummy!You have reached level 2!̄it/  --more--=̄i[v24/24==4/42 4% =̄i=̄i  Well done! Reaching a new experience level is always a nice event. You get morehealth and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity.B̄iC 4B̄iH B̄iJ F _Unknown command.D̄iqF4D̄iLD̄iMF _Unknown command.Ēi&bbM #####  ##...###+......##.....##...#Ēib.#'#.<.ĒihĒii+-9Ēii0 _Ēi2nĒiJqM _You see here a +0 whip.Ēi- #######...####.....+. #.....# #...#  #)# '.<.#.....#Ēi Ēi ?-20 Ēi6  _ĒinĒiF̄ikN #######...####.....#+......# #.....# #...# F̄iN #)# .'....#######F̄iUF̄iHV&1F̄i[F̄i]F̄i)M #####  ##...####.....#+......##.....##...#).'#.#...F̄i/<2F̄i5F̄i6F̄i׎M #####  ##...###+......##.....##...#.#'#.<.F̄iF̄iz&3F̄i>F̄iY F̄i?_You see here a +0 whip.Ḡi*M #####  ##...###+.#.....##.@.###)###.#...Ḡip1Ḡi1$4 ḠiP2 _Ḡif7Ḡi8Ḡig M #####  ##...###+.#..@..###...####)###.#Ḡi *#.#Ḡiy Ḡi &5ḠiC Ḡi H̄i-M #####  ##...###+.##.....##...####)###.#H̄i|H̄i+&6H̄i3H̄iAH̄i^M #####  ##...###+.##.....##...###.#H̄ireH̄ie&7H̄i3kH̄ilH̄iD~ ##### ##...## ##.@...# +......# ##.....#  ##...##  ##)## #.# #.# #'#  #.#H̄i^H̄i$&8H̄iYH̄iCH̄iQ ##### ##...## ##..@..# +......# ##.....# #.##.##'# H̄i.'<9H̄ir,H̄if-ĪiC##### ##...## ##...@.# +......# ##.....# #.##.##'# ĪiG S30Īi Īi #######...####.....+.## ##...##.#.#1Īi^^ #######...####.....+.## ##...# ##)## #.###.###Īi{d<2ĪiiĪikĪi4 #######...####.....+.## ##..@## ##)##  #.# #.#.....#Īiy Y3ĪiX+  ##### ##...## ##.....# +......# ##.....# ##.@.## ##)## #.# #.# #'# #.# #.# ###.###  #.....#4J̄i*VM #####  ##...###+.##..@..###...####)###.##.#5J̄iL J̄iU M #####  ##...###+.##.....##...####)###.#6J̄i[Y J̄i2Z J̄iL  ##### ##...## ##.....# +..@...# ##.....# ##...## J̄icM  ##)## #.# #.# #'# #.#  #.#J̄iS J̄i&T &7J̄iX J̄iY K̄i fM #####  ##...###+.##.....##...##.#K̄ikK̄iwl&8K̄i9qK̄irK̄i~ ##### ##...## ##@....# +......# ##.....#  ##...## ##)##  #.#  #.# K̄i~ #'#  #.#K̄iۄK̄iY&9K̄iK̄i(K̄iJ _ #######...####.....+.## ##...#'#.#K̄iU =40K̄iqW K̄iY L̄i v  ##### ##...## ##.....# +@.....# ##.....# ##...##  ##)##  #.# #.# #'#  #.#  #.# L̄i L̄i> &1L̄i L̄i   Very good! You can heal by resting with [5]. This will make you rest until your_health is full, but will be interrupted by important events.M̄iF ######.r....'######r   rat (asleep)M̄i 6You open the door.M̄i 2M̄i M̄i@ L _You encounter a rat.N̄i ##### ##...###.....#.r....@......##.....# ##...## ##)## #.# #.#  #'#  #.#  #.#N̄i>.rN̄iJrN̄ig0===3N̄iN̄i _The rat squeaks loudly.N̄iI _There is an open door here.N̄iB _ ##### ##...###.....#+...r..@'......##.....# ##...## ##)## #.# #.#  #'#  #.#  #.#N̄iD <.rN̄iqJ N̄ieK 7---4 _N̄iQ N̄iR Q̄iM e ##### ##...## #.....# +....r@.'......# #.....# ##...## ##)##  #.# #.#  #'#  #.#  #.#Q̄i Q̄iE ~3-=--5Q̄i Q̄iw ( _The rat bites you.Q̄i -]-6.4 (1.3Q̄i42Q̄i4a _You barely miss the rat. The rat bites you.R̄i3R̄iY4(7.7R̄i<R̄i? _You hit the rat but do no damage. The rat barely misses you.R̄i i †You thump the rat!R̄i' (R̄i) 089.0R̄i. R̄i0 G _You kill the rat!S̄i ##### ##...## #.....# +....@..'......# #.....#S̄iw ##...##  ##)##  #.#  #.#  #'#  #.#  #.#S̄iB-50S̄iE 0S̄iS̄ijp _You see here a rat corpse.T̄i+ ##### ##...## #.....# +...@†..'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#T̄i ,T̄i&3T̄i3m4=-1 _T̄i8T̄i9T̄i  ##### ##...## #.....# +..@.†..'......# #.....# ##...##  ##)##  #.#  #.# T̄iF  #'#  #.#  #.#T̄i T̄i, &2T̄i T̄i/ T̄i ##### ##...## #.....# +...@†..'......# #.....# ##...## T̄i\ T̄i &3T̄i T̄iu Ūi>##### ##...## #.....# +....@..'......# #.....# ##...## ŪiDŪiEE&4ŪiJŪiMp _You see here a rat corpse.ŪiX]  ##### ##...## #.....# +...@†..'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#=5 _Ūi] Ūi^ V̄ieI ##### ##...## #.....# +..@.†..'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#V̄iFq<6V̄iqV̄isV̄i ##### ##...## #.....# +.@..†..'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#V̄ivV̄i&7V̄iV̄iV̄iI  ##### ##...## #.....# +@...†..'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.# V̄i A #.#V̄i. <8V̄il V̄ia V̄i7 Y##...r...#r.....'.....##r.#rrr 3 rats (asleep)V̄iW 7  You open the door.V̄i &9V̄i@ V̄i U _You encounter 3 rats.W̄iJ  ### ######... ##...###.r...#.....#W̄iN#r.....@....†..'......##.....#.....##r.. ##...## ##. ##)### #.# #.#  #'#  #.#  #.# W̄iTr.  Rather than storm the room and get swarmed by monsters, you can also step backand wait (with [.]) for them to come to you..r.rW̄i[VrrrrW̄iz[1===60W̄i8aW̄ib! _The rat squeaks loudly. x3W̄idI _There is an open door here.Z̄i!7 #### ##### ##...# ##...## #.....#.....# #rr...@'....†..'......# #..r..#.....# ##...# ##...## ##.# ##)## #. #.## #.#  #'# Z̄i"s #.#  #.#Z̄i9$3r.Z̄i$>.rZ̄i$;.rZ̄i*Z̄i+$1 Z̄i2+ _Z̄i0Z̄i6\̄i  #### ##### ##...# ##...## #.....#.....# #.rrr..@....†..'......# #.....#.....# ##...# ##...## ##.##.# #.# \̄ir @.r\̄i޷ ;.r\̄i. ;.r\̄i \̄i+ 0---2\̄i \̄i=  Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you.\̄i I _There is an open door here.]̄i? #### ##### ##...# ##...## #.....#.....# #..rrr@'....†..'......# #.....#.....# ##...# ##...## ##.# ##)## #. #.# # #.#  #'#  #.#  #.#]̄i%C.r]̄ik;.r]̄iT]̄iP=--3]̄i~]̄i3 _The rat bites you but does no damage.^̄i*4r.^̄i2nYou closely miss the rat. The rat bites you but does no damage.^̄iY2-4.3 (1.3^̄i%8^̄i:I _The rat closely misses you.^̄ig  You closely miss the rat. The rat bites you but does no damage. x2^̄i n1---5.6^̄i ( _The rat bites you.āijg †You hit the rat.āiC(  2 ratsYou kill the rat!The rat bites you.  The rat twitches its whiskers.āih+n19-----126.9āi0āi2; _The rat bites you but does no damage.c̄i #### ##### ##...# ##...## #....r#.....# #....†.@....†..'......# #....r#.....# ##...# ##...## ##.##.# #.# c̄i"c̄iYG.rc̄i5r.c̄ic̄in20=--70c̄i, c̄i   Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you.c̄i I _There is an open door here.c̄i =9.2 (1.3 _You closely miss the rat. The rat misses you. The rat barely misses you.d̄i6,You hit the rat.  The rat is severely wounded.70.5d̄iP3d̄i4; _The rat bites you but does no damage.ēi i †You thump the rat!ēi /†rēi n   ratēix {1==61.8ēi ēi G _You kill the rat!f̄ih †You sock the rat!f̄i(f̄i1203.1f̄if̄i-G _You kill the rat!ḡi #### ##### ##...# ##...## #.....#.....# #....†@'....†..'......# #.....#.....# ##...# ##...## ##.# ##)## #. #.# # #.#  #'#  #.#  #.#ḡirḡi4-40ḡiḡip _You see here a rat corpse.ḡi { #### ##### ##...## ##... #.....#..... #....@†'....†..'...... #.....#..... ##...##ḡi a ##...  ##.# ##)##  #. #.# #.ḡi  #.#. #'#. #.#  #.#ḡi( ḡi) G-5 _ḡi/ ḡi3 p _You see here a rat corpse.ḡi #####  ##...## ##... #.....# #...@††'....†..' #.....ḡikh# ##...## ##... ##.## ##)  #. #.#ḡiD #. #.#  .. #'#  .. #.# ḡih #.# ḡiḡix2==6 _ḡi;ḡi{h̄i #####  ##...## ## #.....# #..@.††'....†..' #.....# ##...## ## ##.## ##) #.# #. #.# #. ... #' ... #. #.h̄ih̄i8&7h̄ih̄ih̄iɋU #####  ##...## ## #.....# #.@..††'....†..' #.....# ##...## ## ##.## ## #.#h̄i~ # #.# # ... # ... # #h̄iuh̄iߓ&8h̄i,h̄iīi#########...####......###########.††'....†..'..############...## ## ##.##  ## #.#  īi .#... ...##īi<9īiīiLīiQd##### ###...## ##.#.....#.#....††'....†..'.#..@..##.##...## ##.##.## ##)#.# #.#.# #.... #'... #..... #.###.īi23==80īij̄iւ  ##########...####.......###########.††'....†..'..#############.@.## ## ##.##  ##) #.#  #.######... j̄i <1j̄i j̄ic k̄i. ##########...####.......###########.††'....†..'..#############...## ## ##@##  ##) #.#  #.#.#............#..< k̄i&k̄i&2k̄ik̄ik̄i =##########...####.......###########.††'....†..'.#.....#############...## ## ##.##  ##)k̄ig< #@#  #.#.#...'......+.....+#######k̄i##k̄iN...........k̄i̞....<. k̄ik̄i94==3k̄ik̄ik̄i  ##########...####..#.....###########.#....††'....†..'.#.....############...## ## ##.##  ##) #.#  #.#@#k̄iV (#k..#.....#..h#'#...#.....#...#.#...+.....+...##+# ####### #+# ###. ......... .#... k   wyvern (asleep)# .. #k̄i} < h   jackal (asleep)######.######k̄i X.### k̄i E.kExamine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is saferto fight through.You encounter a wyvern and a jackal.k̄i Pkk̄i &4k̄i k̄i! ( _The wyvern hisses angrily.m̄iu##...####..#.....###########.....††'....†..'......############...## ## ##.##  ##) #.#  #.#######.########.k.#..@..#..h#'..m̄iu .+.....++###########+###.............#....<m̄iu######.######. m̄iWv@... ### m̄iwH.km̄im̄iYm̄i5m̄iYm̄i|̄i.....###########.....††'....†..'..############...## ## ##.##  ##) #.#  #.#######.#######..k#.....#..h'...+.....++###########+##...............#..#<######.######. ... ###>.|̄i { h.  Found a stone staircase leading down.|̄iQ.k|̄ik/h.|̄iMh|̄i/==6|̄i9 |̄i+' _The jackal barks!|̄i92††'....†..'..############...## ## ##.##  ##) #.#  #.#######.#######...#.....#h..'k..#...+..@..+...##+###########+# ##...............<######.######. ... ###|̄i2O> .|̄i 4e..h|̄iK9kh   jackal|̄i9K=--7|̄i?|̄i@~̄i*T#....††'....†..'.#.....#.##...## ##.##.## ##)##.# #.##.# #.##...#.....#...# #'##...#.....#h..# #.#~̄i #..k+...@.+...# #.##+#+# ###.##.# #.#.# #..<.#.# #.... #.>.....~̄iͪ.~̄i@h~̄iA--8~̄i~̄im _The jackal stops to sniff the ground.~̄i#....††'....†..'.#.....#.##...## ##...###.## ##)##.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+....@+h..# #.# #+#+# ###.##.~̄i # #.#.# #..<.#.# #.... #..>.#....~̄iY9̄i  #....††'....†..' #.....# ##...## ##... ##.## ##) #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+...@.+h..# #.# #+#+# ###. #.# # #.# #..< #.# # ...  ..>. #....̄i =90̄i ̄iĞ ̄i( #....††'....†..'.#.....#.##...## ##...###.## ##)##.# #.# #.# #.# #...#.....#...# #'# ̄i#...#.....#...# #.# #..k+....@+h..# #.# #+#+# ###.##.̄i# #.#.# #..<.̄iȍ#.# #.... #.̄i~.>.#....̄i<1̄iۙ̄īi 'h..##h   jackal̄i{ -h.̄i, ̄i G======2̄iޛ ̄i = _As you open the door, it creaks loudly!̄i)  You hit the jackal.  The jackal is heavily wounded.̄i>=-----̄i˫&3.4 (1.3̄īi^A _The jackal bites you but does no damage. x2̄ii* I '  You sock the jackal!̄i2 (̄i5 \9-----4.7̄i2< ̄i> J _You kill the jackal!̄ir  #....††'....†..' #.....# ##...## ##... ##.## ##) #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.#̄ivr  #..k+...@.'...# #.# #+#+# ###. #.# # #.# #..< ̄ir #.# # ...  ̄ir ..>. #....̄i1z ̄ivz 4-50̄iY ̄iR ̄ics #....††'....†..' #.....# ##...## ## ##.## ##) #.# #. #.̄i/d@# #. #...#.....#...# #' #...#.....#...#̄ids #. #..k+..@..'...# #. #+#+# ###. #.# # #̄ie.# #..< #.# # ... ̄i4e ..>. #....̄i6l̄il@-6̄i^q̄ir̄iRT[ #....††'....†..' #.....# ##...## ## ##.## ## #.# # #.# # #...#.....#...# #̄i:U~ #...#.....#...# # #..k+.@...'...# # #+#+# ### #.# # #.# #.. #.# # ...  .̄ijUk.>. #.....̄i^<7̄iBd̄iēigM.###########††'....†..'......###########.̄iK##...####.##.### #.# ######.#######...#.@...##..k+.....'... +###########+###.............# #..k   wyvern...̄i5k.̄iŌi&8̄id̄i ̄im #.....# #....††'....†..' #.....# ##...## ## ##.##  #.#  ̄iXnF#.#  #...#.....#...#  #..k#@....#...#  #...+.....'...#  #+###+#  #...# # #..# # #######.̄in # # ...  ..>..  #.....̄i^v̄iv&9̄iB|̄i}̄iD d#.....#.#....††'....†..'.#.....#.##...## ##.##.## ##.# ##.# ##...#.....#...# ##..k#.@...#...# ##...+.....'...# ##+###+# ##...# #.#..# #.̄iKE #######.# #.... #..>.. ̄iM F100.7 (1.0)̄iR ̄iS ̄icg††'....†..'..############...## ## ##.##  ## #.#  #######.#######...#.....#...k#...+.@...'#+###########+##...............#######.###### ... ##..>..#..... ̄ih.̄i5o@k̄io&1̄i ūiv̄ix#....††'....†..'.#.....#.##...## ##.##.## ##)#.# #.#.# #.#...#.....#...# #'#...#.....#...# #.#..k+..@..'...# #.#+#+# ###.#.# #.#.̄i# #..<#.# #.... #..>..#.....̄i<2̄iB̄i* ̄i#....††'....†..'.#.....#.##...## ##.##.## ##)##.# #.##.# #.##...#.....#...# #'##...#.....#...# #.##..k+...@.'...# #.##+#+# ###.##.# #.#.# #..<.#̄i,Y.# #.... #..>..#.....̄i!̄i,#&3̄i(̄i.]̄i!9#....††'....†..'.#.....#.##...## ##...###.## ##)##.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# ̄i:#..k+....@'...# #.# #+#+# ###.##.# #.#.# #..<.#.# #.... #..>..#.....̄iC̄i]D4̄iK̄iL̄i_ #....††'....†..'......##.....#.....###...## ##...###.## ##)## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....@...# #.# #+#+# ###.##.# #.....##.̄i_ Q# #..<..##.# #.....#... # #.....̄ig ̄ig &5̄i3m ̄io Q _There is an open door here.̄i#....††'....†..'......# #.....#.....# ##...## ##...## ##.## ##)## #.# #.# #.# #.# #...#.....#...# #'# ̄i#...#.....#...# #.# #..k+.....'@..# #.# #+#+# ###.### #.# #.....# #...#### .#..>..#..̄ii#...̄ir̄i-6 _̄īi ̄ip#....††'....†..'......# #.....#.....# ##...## ##...## ##.## ##)## #.# ̄iܿ#.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# ̄i#..k+.....'.@.# #.# #+#+# ###.### #.̄iJ# #.....# #....#####̄iq[...#..̄i>..#.....̄i$̄i7̄iL̄īi*#....††'....†..'......# #.....#.....# ##...## ##...## ##.## ##)## #.# #.# #̄iY+s.# #.# #...#.....#...# #'# #...#.....#...# #.# ̄i+#..k+.....'..@# #.# #+#+# ###.### #..# #.....# #..##̄i,h.#######.̄i",-#.̄iw,\.>.. ̄i4̄ia58̄ij;̄i)<̄i^" <'.#.###̄iA* ̄i* &9̄i/0 ̄i2 ( _You open the door.̄ilm .############...## ##...# ##.##  ##)##  #.#  #.# #######.#######...#.....#...'.k+.....'+##############.###..................<10 _There is an open door here.̄ii7 #...## ##...# ##.##  ##)##  #.#  #.# #######.#######...#.....#...'̄i7jK.k+.....'+###########'###.###.................<######.######̄ihj1..̄ir̄ir-1 _̄i,x̄iȳi  ##.##  ##)##  #.#  #.# #######.#######...#.....#...'.k+.....'̄i^+###########'###.###..................<######.######.Nothing quivered̄īi&2̄īi,̄i~ Z ##.## ##)## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...#̄i l #.# #..k+.....'...# #.# #+#'# ###.### #.# #.....# #̄iE w.# #..<..# ̄ig |#.# #.....# ....̄i 1 # ̄i _ #..>.. ̄i D #.....̄i} ̄i &3̄id ̄i ̄iW  ##.## ##)## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....'...# #.# #+#'# ###.### #.# #.....# #.# #..<..# #.# #.....# .... #  #..>..  #.....4̄i5] ##.## ##)## #.# #.# #.# #.#̄i #...#.....#...# #'# #...#.....#...# #.# #..k+.....'...#̄i  #.# #+#'# ###.### #.# #.....# #̄i6.# #..<..# #.# #.....#̄iYZ .... # ̄izk #..>.. ̄i #.....k   wyvern̄iQ<5̄īi_̄ia] ##.## ##)## #.# #.# #.# #.#̄i4bf #...#.....#...# #'# #...#.....#...# #.#̄ib~ #..k+.....'...# #.# #+#'# ###. #.# #..... #̄ib.# #..<.. #.̄ib# #..... ....  #..>.. ̄ic+#.....̄ij̄iRj̄izj6̄iNōi.q̄iIf  ##.## ##) #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...#̄if  #.# #..k+.....'...# #.# #+#'# ###. #.# # #.# #..<̄if  #.# # ....̄if v  #..>.. #..̄i(g 3...####̄i5o ̄io &7̄iu ̄ilv ̄i  ##.## ##) #.# #. #######.# #. #...#.....#...# #'̄i j #...#.....#...# #. #..k+.....'...# #. #+#'# ###.̄i*  #.# # #.# #..<̄iY  #.# # ....̄i͒  #..>.. #.....# #######̄i ̄i &8̄i ̄ibB  #.#  #.#######.#######...#.....#...'..k+.....'+###########'##...............<̄i6c9#######@#######. #.....# ####..>..# #.....###### ̄ip̄i[q&9̄iv̄ix _Remember, you can rest up with [5].̄i #######.########...#.....#...#'#..#.#..k+.....'...##+###########'# ###.............#..#.............#̄i <<#######.#######. #..@..# ###> ̄i; .##### ̄i\ ̄i '20̄i ̄ib ̄i ...#.....#...'........k+.....'..+###########'##̄ix[....................<######.######. #.....# ### ̄i.##### ̄i)̄i*&1̄iU0̄i1 _Well done! After resting to full health continue to the next level with [>].̄i3[ _There is a stone staircase leading down here.̄iJ̄i> _Unknown command.̄iKF.k+.....'+###########'##...............<######.######. #.....# ###> #####̄iLC2 _̄i>Ȳi8o '.#.....#..k+.....'... +###########'##..............<#######.#######....####.....####### 3 _Well done! After resting to full health continue to the next level with [>]. _There is a stone staircase leading down here.̄i @4̄iḠiIF _There are no items here.̄iM̄iM-4 _̄iR̄iS̄iq̄is&5̄īiق̄iT<6̄iZZ̄i[̄iJ ̄i ̄i \ _There are no items here.̄i  _There are no items here.̄īi -7 _̄īīi ̄i@!̄i&̄i"(F _There are no items here.̄iP 4̄iXU ̄iW N _There are no items here.̄iD 4̄iR ̄ij x _are no items ___̄īi-8 _̄īi)̄i\ <9̄i" ̄i& ̄id ̄iDe '30̄ii ̄i key. You have not yet explored it and cannot tell where it leads. ̄if'You are here. (>)go down.̄i/f̄iūi|#...#.....#...##' sullyhi the Trooper#...#.....#...##. Human#..k+.....'...##. Health: 24/24 ========================#+###########'# ###. Magic: 4/4========================#.............# #... AC: 2Str: 16̄i}#.............# #..< EV: 10Int: 8#######.####### #... SH: 0Dex: 12#.....##### XL:  2 Next: 29% Place: Dungeon:1#..@..#Noise: ---------  Time: 133.7 (0.0)#.....#b) +0 quarterstaff#######Nothing quivered ̄i}j_There are no items here. _There are no items here. _There are no items here. _There are no items here. _There are no items here. _There are no items here.̄i>̄īīīiH4.7 (1 _̄ī / 2̄i  ######### ..### (.......#####̄i -6.2 (2.5̄i ̄i _Remember: You can reread old messages with [Ctrl-P].Found 10 boomerangs.̄i Y _There is a stone staircase leading up here.̄i # #.##..<@(......#.###.# ̄iW ̄i 47.2 (1.0 _̄i ̄i; ̄iT # #.##..<.@......##.###.## 8 _Now, for ranged combat! Pick up these boomerangs with [,] or [g] and continue. _You see here 10 boomerangs.̄iD̄ib9Throw: 10 boomerangs̄iV̄īiI _c - 10 boomerangs̄iH# #.##### #..<..@.....# #.###.# # ̄īi'40̄ik̄īi # #.##### #..<...@....# #.###.# # ̄i ̄i &1̄is ̄i ̄i8## #.##### #..<....@...# #.###.# ## ̄i=̄il>&2̄iB̄iD̄iK ## #.##### #..<...@....# #.###.# ##̄i$̄i%&3̄i*̄i*̄i ? # #.##### #..<..@.....# #.###.# #4̄i ̄i$ ̄it #Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon) Missiles (go to first with ()  c - 10 boomerangs (quivered) Armour (go to first with [) ̄iDz ? a - a +0 robe (worn)̄i+] R  c - 10 boomerangs (quivered) ̄im ̄ix̄īi/̄iN̄iCjsullyhi the TrooperHumanHealth: 24/24 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8#########SH: 0Dex: 12̄il#.......#####XL:  2 Next: 29% Place: Dungeon:2#..<..@.....#Noise: ---------  Time: 144.2 (0.0)#.......###.#b) +0 quarterstaff#########Throw: 10 boomerangs ̄i9_Now, for ranged combat! Pick up these boomerangs with [,] or [g] and continue. _You see here 10 boomerangs. _c - 10 boomerangs̄i-̄i ̄ig ̄īir̄i4# #.##### #..<...@....# #.###.# # ̄i:̄i;+5.2 (1̄i?̄iĀi@#̄iQ# #.##### ̄iґ#..<....@...# #.###.# ̄ie.## ̄i=̄i&6̄īīi4### #.##### #..<.....@..# #.̄iV###.# ### #̄iR̄iA&7̄i&̄īiƵ B ######### #.##### #..<......@.# #.̄i= ###.# ######### .# .#..~~I   training dummy (missile, dormant)≈≈~I≈~ ̄i ̄iP &8̄i ̄id   You can fire your boomerangs at a monster with [f]. To confirm theauto-targeted monster, press [f] or [Enter]. You can skip this and fire at the _closest monster with [shift-tab] or [p].̄ic ######### #.##### #..<.......@# #.###.# ######### #.# #.#.̄id ..~~~ ≈≈≈~~≈I≈~̄ij ̄i1k &9̄ir ̄i6t ̄i#########.......#####<.............###########  ...~~~~≈≈≈~~≈I≈~̄i\.~≈≈≈~.̄i(̄i'50̄iȲīix @#########.......#####<.............###########  ....~~~..~≈≈≈~.#.~≈I≈~.##.~≈≈≈~.##..~~~..#̄i ̄i &1̄i ̄i ̄iyp#########.......#####<.............###̄ip######## #.....##..~~~..##.~≈≈≈~.##.~≈I≈~.#≈̄i qO.~~~.#.....#̄il{bII)̄i|&2̄īīi!Z#########.......#####<.............###########  ###.####..@..#̄i0#..~~~..#~≈≈≈~I≈.~~~.#.....# ###.###̄i ̄ix &3̄i%̄i&̄i$Nsullyhi the TrooperHuman#########Health: 24/24 ========================#.......#####Magic: 4/4========================#..<........#AC: 2Str: 16#.......###.#̄i}NEV: 10Int: 8######### #.#SH: 0Dex: 12###.###XL:  2 Next: 29% Place: Dungeon:2#..@..#̄iNNoise: ---------  Time: 153.2 (0.0)#..~*~..#b) +0 quarterstaff#.~≈*≈~.#Throw: 10 boomerangs̄iN#.~≈I≈~.##.~≈≈≈~.##..~~~..#̄iGOI   training dummy (missile)##.....#####.###̄iOauto-targeted monster, press [f] or [Enter]. You can skip this and fire at the _closest monster with [shift-tab] or [p].Throw: 10 boomerangsPress: ? - help, Q - select actionShift-Dir - straight linēiORAim: a training dummy, quivering stones (98% to hit)̄i~qsullyhi the TrooperHuman#########Health: 24/24 ========================#.......#####Magic: 4/4========================#..<........#AC: 2Str: 16#.......###.#EV: 10Int: 8######### #.#SH: 0Dex: 12###.###XL:  2 Next: 29% Place: Dungeon:2#..@..#Noise: ---------  Time: 153.2 (0.0)#..~~~..#b) +0 quarterstaff#.~≈≈≈~.#Throw: 10 boomerangs#.~≈I≈~.##.~≈≈≈~.##..~~~..#I   training dummy (missile)##.....#####.### _closest monster with [shift-tab] or [p].Throw: 10̄ihsg boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  Okay, then. _̄iY" (You throw a boomerang. The boomerang hits the training dummy.̄i& I((̄it G~≈̄iг ̄i 6624.5 (1.3̄iD ̄iԾ U _You destroy the training dummy!̄i #########.......#####<.............###########  ###.#####.....###..~@~..#̄i2c~≈≈≈~(#.#̄i^A  You enter the shallow water.̄i-6.1 (1.6̄i7Water ̄i|̄i`? _Moving in this stuff is going to be slow.̄iI# #.##### ̄iIS#..<........# #.###.# # #.# ###.### ##.....## #..~~@..# #.~≈≈≈~.# ̄iI#.~≈(≈~.# #.~≈≈≈~.# ̄iIL#.#̄iQ̄iS'7.7̄iȲi## #.##### #..<..# #.###.# # #.# ###.### ##.....## ̄i~#..~~~@.# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# ̄iaL80̄īīi9 k #########.......#####<.............###.######## #. ###.#####.....##̄i ..~~~..~≈≈≈(≈#.̄i[ A  You enter the shallow water.̄i e60.3 (1.6Water ̄i ̄i ? _Moving in this stuff is going to be slow.̄iŲ .......#####<.............###.########  ###.#####.....##..~~~..~≈≈≈~(≈̄iqm.~~~.#.....##.̄īil'1.9̄īi%̄in <.............###########  ###.#####.....##..~~~..~≈≈≈~(≈̄iy.~~~.#.....#Water .̄īi'3.5̄īi$̄i(H.....###########  ###.#####.....##..~~~..~≈≈≈~(≈.~~~#.....#̄i( ###.###  #.# .#. ̄i0̄i=1640̄ii6̄i7̄i)x  #.###.# # #.# ###.### ##.....## #..~~~..# #.~≈≈≈~.#̄ix  #.~≈(≈~.# #.~≈≈≈~.# #..~~@..# ##.....## ###.### ̄ix a #.# #.̄ix Y #..#̄ix #̄i A  You enter the shallow water.̄i d6.1 (1.6Water ̄i ̄i   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.̄i ########  ###.#####.....##..~~~..~≈≈≈~(≈.~~~.##...@.##̄i ###.###  #.#  ̄i8̄i670̄īi/̄i7[ # #.# ###.### ##.....## #..~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##..@..## ###.### #.# #.# #.# .##  #̄īi&8̄iK̄īih K  ###.###̄i |##.....##..~~~..~≈≈≈~(̄i l≈.~~~.##.....##̄i  ###@###  #.# ̄ix &9̄i  _Remember, you can rest up with [5].̄iHg ##.....##..~~~..~≈≈≈~(#.~≈≈≈~.##..~~~..###.....## ###.###  #@# .̄i-ZS70̄iZ̄iG'..~~~..̄iZ#.~≈≈≈~.##.~≈(≈~.##.~≈≈≈~.#..~~~..#.....# ###.###  #.# ..#.###̄īic̄i1̄īīiB. ~≈≈≈~.~≈(≈~.~≈≈≈~.~~~.#.....# ###.###  #.# #.#..# ### ̄igO2 _Remember that you can autoexplore using [o].̄i4̄īi{̄iāiāip̄iq̄īiQ̄īīi ŌiŌiT̄iŪi0 ̄iE1 ̄iM6 ̄i7 ̄iĀi B̄iḠiH̄īīiͩ̄i?̄iȲīīīic̄īiǬīi44̄i*̄īi: ̄i ̄i ̄i ̄iH ̄i ̄ib̄īi5"̄i?$̄i+̄i,̄īīiі̄i^̄i3̄i84̄i8̄iC:̄iῙīīīiŌi7 ̄i ̄iEM.~~~..~≈≈≈~.~≈(≈~~≈≈≈~..~~~..##.....#####.###̄i #. #.##..##̄īi\&3̄i'̄īi- M#.....##..~~~..##.~≈≈≈~.##.~≈(≈~.#.~≈≈≈~...~~~..##.....#####.###. #.#.##.##̄i4 ̄i:5 &4̄i: ̄ii< ̄iyL M ###.### #.....#.~~~.≈#.~≈(≈~.##.~≈≈≈~.##..~~~..###.....##̄iL ###@###.#.# ̄i=T ̄imU &5̄iJZ ̄i\\  _Remember, you can rest up with [5].̄iƄg ##.....##..~~~..~≈≈≈~(#.~≈≈≈~.##..~~~..###.....## ###.###  #@# .̄if̄iߌ&6̄īi7̄iΡN ..~~~..#.~≈≈≈~.##.~≈(≈~.##.~≈≈≈~.#..~~~..̄i#.....# ###.###  #.# .#.#.̄iC###̄iب̄iF&7̄i0̄i{̄i ~≈≈≈~.~≈(≈~.~≈≈≈~.~~~.#.....#̄iC ###.###  #.# #.#..# ̄ib'# ̄īiE&8̄īi! _Remember that you can autoexplore using [o].̄i ̄i8 ̄i ̄i ̄i[ ̄i ̄ia ̄i ̄i 4̄īḯi _[?25h[?0c  Number of times to repeat, then command key:  ̈́i3 [?25l[?1c ̈́iG  ̈́i  ̈́i k _You must enter the number of times for the command to repeat. ̈́iz 3 ̈́i!  ̈́iR#  ̈́i %  ̈́i- _ ̈́i-  ̈́i0 , ̈́i0  ̈́iz2  ̈́i4  ̈́iY4  ̈́i4  ̈́i>6  ̈́i>  #..~~~..# ##.....## ###.### #.# #.# ##.#### ####.## ̈́i1? ..)..###...###..@####82.1 (4###  ̈́iF  ̈́ipG +3.1 (5 ̈́iZK  ̈́i7M  _Found a shortbow.̈́i%7 #..~~~..# ##.....## ###.### #.# #.# ##.### ####.##.)..###...## #.@.#### #####̈́ḯiG+4.1 (1̈́i ̈́ḯi|  #..~~~..# ##.....## ###.### #.# #.# ##.### ####.##.)..###...## #@..#### #####5̈́i ̈́i ̈́i0̈́ḯiẌ́iGŸ́i]̈́i^̈́i v̈́iẅ́i=|̈́i2~̈́iL̈́ḯḯḯiö̈́iL̈́i ̈́iͿ̈́i64̈́i&̈́ḯi ̈́iF ̈́i ̈́i ̈́i ̈́i ̈́ia ̈́i ̈́i ̈́i" ̈́i+# ̈́i/' ̈́i`( ̈́i,5#..~~~..# ##.....## ###.### #.# #.# ##.# ####### ####.## ....)..###...## ̈́ig5|#.@.#### ##### ̈́i;̈́ie<&6̈́i@̈́i>B̈́iUz#..~~~..# ##.....## ###.### #.# #.# ##.# ####### ####.## ....)..###...## #..@#### ##### ̈́i]̈́i!^&7̈́i`c̈́id̈́iq F #..~~~..# ##.....## ###.### #.# #.# ##.# ####### ####.## ....)..###...## #.@.####̈́i B #####̈́i" ̈́i# &8̈́iC( ̈́i* ̈́i  #..~~~..# ##.....## ###.### #.# #.# ##.# ####### ####.## ....)..###...##̈́i  #@..#### #####̈́i+ ̈́i &9̈́i ̈́i/ ̈́iV̈́iV̈́iZ̈́i\̈́i #.~≈≈≈~.# #..~~~..#.....#####.### #.# #.# ##.######### ####.###....).@###...##########...####̈́ir,#####̈́i ̈́i '90̈́i ̈́i ̈́i Q #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.#̈́i ..# ####.## #....)@.###...## #...#### #####̈́iO ̈́i &1̈́ia ̈́i- ̈́i& ̈́i%R #.~≈≈≈~.# #..~~~..#̈́i>` ##.....## ###.###̈́ig #.# #.# ##.##..̈́i# ####.## #....@..###...##̈́i@ #...####̈́iL ##### ̈́ḯi&2̈́ḯi _Pick up this shortbow and wield it with [e].̈́i(I _You see here a +0 shortbow. ̈́i  #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.# #..# ####.## #...@)..###...## ̈́i.  #...#### ##### ̈́i  ̈́i $3  ̈́i _ ̈́i  ̈́i !̈́i #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.##. ##.# #..# ####.## #..@.)..###...## #...#### #####!̈́i!̈́i&4!̈́i!̈́i!̈́i]#.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## !̈́i#...@)..###...## #...#### ##### !̈́i#!̈́i&5!̈́i#!̈́i!̈́i C #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# !̈́i |#. ##.# #..# ####.## #....@..###...## #...#### ##### !̈́i !̈́i_ &6!̈́i) !̈́i _Pick up this shortbow and wield it with [e].!̈́i\ I _You see here a +0 shortbow."̈́i#.~≈≈≈~.# #..~~~..# ##.....## ###.### "̈́in#.# #.# #. ##.# #..# ####.## #....)@.###...## "̈́i w#...#### ##### "̈́i"̈́i-7 _"̈́i{"̈́i"̈́iW  #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #."̈́i g ##.# #..# ####.## #....@..###...## #...#### ##### "̈́i"̈́i&8"̈́i"̈́i _Pick up this shortbow and wield it with [e]."̈́iII _You see here a +0 shortbow."̈́iO  #.~≈≈≈~.# #..~~~..# ##.....##"̈́i*P  ###.### #.# #.# #. ##.#"̈́iWP Y #..# ####.##"̈́iP } #...@)..###...## "̈́iP [#...#### #####"̈́iP "̈́if `9 _"̈́i  #.~≈≈≈~.# #..~~~..# ##.....##"̈́ig  ###.### #.# #.# #. ##.#"̈́i ) #.."̈́i # ####.## #..@.)..###...##"̈́i @ #...####"̈́i C #####"̈́i "̈́i9 (200"̈́iL! "̈́i" "̈́i]#.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# "̈́i]1#..# ####.## #...@)..###...## #...#### ##### "̈́is"̈́iFt"̈́ipt1"̈́i~"̈́i#̈́i9| #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #....@..###...## #...#### ##### #̈́iҁ#̈́i&2#̈́i҇#̈́iI _Pick up this shortbow and wield it with [e].#̈́i I _You see here a +0 shortbow.#̈́iKa P #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #...@)..###...## #̈́ia q#...#### ######̈́ig #̈́idh -3 _#̈́il #̈́im $̈́i #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #..@.)..###...## #...#### #####$̈́ie$̈́i$̈́i14$̈́iN$̈́i$̈́iD #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #...@)..###...## #...#### ##### $̈́i $̈́i_ &5$̈́i $̈́i  %̈́iY  #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #..@.)..###...## #...#### #####%̈́iu %̈́i %̈́i9 6%̈́ip %̈́i &̈́i`Q#.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #...@)..###...## #...#### ##### &̈́iOY&̈́iY&7&̈́i^&̈́i_&̈́iL #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #....@..###...## #...#### ##### &̈́iS&̈́i@T&8&̈́iW&̈́iY _Pick up this shortbow and wield it with [e].&̈́id\I _You see here a +0 shortbow.&̈́i#.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #....)@.###...## #...#### ##### &̈́i&̈́i$9 &̈́i _&̈́i&̈́i'̈́iǫGear: 3/52 gear slots (Left/Right to switch category) '̈́iCHand Weapons (go to first with ))  b - a +0 quarterstaff (weapon) Missiles (go to first with ()  c - 10 boomerangs (quivered) Armour (go to first with [)  a - a +0 robe (worn))̈́iK )̈́i )̈́i  )̈́i |#.~≈≈≈~.#sullyhi the Trooper#..~~~..#Human##.....##Health: 24/24 ========================###.###Magic: 4/4========================#.#AC: 2Str: 16#.#EV: 10)̈́i Int: 8#.##.#SH: 0Dex: 12#..######## ####.##XL:  2 Next: 62% Place: Dungeon:2#....)@.###...##Noise: ---------  Time: 209.1 (0.0)########...####b) +0 quarterstaff#####)̈́i Throw: 10 boomerangs _Pick up this shortbow and wield it with [e]. )̈́i 2_You see here a +0 shortbow.)̈́i| )̈́i )̈́i " )̈́i# *̈́i  #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.##*̈́ix #....@..###...## #...#### ##### *̈́iE*̈́i,10.1 (1*̈́i"*̈́iQ$ _Pick up this shortbow and wield it with [e].*̈́i&I _You see here a +0 shortbow.+̈́i>+̈́iPEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon) Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip 8̈́i>G8̈́i M8̈́iHS#.~≈≈≈~.#sullyhi the Trooper#..~~~..#Human##.....##Health: 24/24 ========================###.###Magic: 4/4========================#.#AC: 2Str: 16#.#EV: 10Int: 8#.##.#SH: 0Dex: 12#..######## ####.##XL:  2 Next: 62% Place: Dungeon:28̈́i;T?#....@..###...##Noise: ---------  Time: 210.1 (0.0)########...####b) +0 quarterstaff#####Throw: 10 boomerangs _Pick up this shortbow and wield it with [e]. _You see here a +0 shortbow.8̈́iZ:Okay, then.8̈́ixZ8̈́i^8̈́iv`. _8̈́i) #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.##8̈́i* #...@)..###...## #...#### #####8̈́iM18̈́i221.1 (1 _8̈́i68̈́i89̈́i= #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #. ##.# #..# ####.## #..@.)..###...## #...#### #####9̈́i9̈́i&29̈́iX9̈́ii9̈́i  #.~≈≈≈~. #..~~~.. ##..... ###.### #.##. #.# #.# ##.# #..# ####.## #.@..)..###...## #...#### #####9̈́i 9̈́i &39̈́i 9̈́i :̈́ip #.~≈≈≈~ #..~~~ ##..... ###.# #.# #. #.# #.## ##.# #..# ####.## #@...)..###...## #...#### #####:̈́iv:̈́ḯiw3>̈́i>̈́i>̈́ip>̈́i>̈́i^ ##... #..≈. #.~ ≈. # ≈. #.~#....##.#  9.1 (2.####.### ##..######## ###....)..###...########...########>̈́i>̈́i>̈́i)>̈́im  # §...## ## §...≈ #.§≈.§≈ #. ≈.. #. ≈.~ # #.#  #.###.# #.##  ###..######## ######....)..###..########...#######>̈́iu G§~>̈́iu ,20.1 (1>̈́iz >̈́iF{ ?̈́ix, M########..###  ##§...######≈§§..≈≈≈§§≈.~≈Iw≈..≈≈.~.. #.#####.# #.##w   worm (asleep)#I   training dummy (missile, dormant)  Firing arrows from your wielded shortbow works a bit differently from throwingboomerangs. Use [v]. You can change the targeted monster by pressing [+] whilein target mode. The worm is harmless behind the lava, so concentrate on thedummy which can fire at you. Again, confirm your choice with [f] or [Enter].?̈́i/ ...II)?̈́i1 &1?̈́i6 ?̈́i9 M _You encounter a worm.@̈́i9Qc.......#### ######## ...###  #....######≈§...≈≈≈###§§≈.~≈I≈≈##≈w≈..≈≈≈##≈§≈.~≈#..# #.####.#.####.### ##..######## ######....)..###..########...##@̈́iQ\s≈≈≈§§≈§@̈́i\&2@̈́ivb@̈́i dK̈́iQf <..... #.......#### ######## ...###  #....#### #...≈≈≈#≈≈§.~≈I≈≈#§w≈..≈≈≈##≈≈§@~≈###≈#.###.# #.# #.####.#.## ##.### ##..######## ######....)..###..K̈́iJo K̈́i&u F((((((K̈́i §≈w≈..≈§@≈K̈́i< .=3K̈́i K̈́i m _The training dummy throws a stone. The stone barely misses you.L̈́i .....#<..... #.......#### ######## ...###  #....#### #...≈≈≈#≈§§~≈I≈≈#w≈@.≈≈≈#≈≈§.~≈#####≈#.###L̈́i .###.# #.####.# .## ##.#####..######## ###L̈́i L̈́i( F(((((L̈́i s≈@.≈§L̈́i 4 _The training dummy throws a stone. The stone closely misses you.Q̈́i) (w    You throw a boomerang. The boomerang hits worm.Q̈́i,Ow≈Q̈́id≈.§§§## Q̈́iL-5.4 (1.3Q̈́iQ̈́i6[ _Worm is moderately wounded.R̈́iz_ ( You throw a boomerang. The boomerang hits worm.R̈́il:≈R̈́i§≈§#≈## R̈́it(6.7R̈́i/R̈́i;[ _Worm is moderately wounded.R̈́i ( You throw a boomerang. The boomerang hits worm.R̈́iq :≈R̈́iy §§§≈§#≈R̈́iz (8.0R̈́i R̈́i   You throw a boomerang. The boomerang hits worm. _Worm is moderately wounded.  You throw a boomerang. The boomerang hits worm. _Worm is moderately wounded.  You throw a boomerang. The boomerang hits worm. _Worm is heavily wounded.S̈́i,N} (You throw a boomerang. The boomerang hits worm.S̈́i:≈S̈́iJ≈..S̈́i_(9.3S̈́iS̈́i    You throw a boomerang. The boomerang hits worm. _Worm is moderately wounded.  You throw a boomerang. The boomerang hits worm. _Worm is heavily wounded. S̈́iU You throw a boomerang. The boomerang hits worm. _Worm is heavily wounded.S̈́iM( heavi  The boomerang hits worm and shatters for extra damage.S̈́icg##§§≈§S̈́ie30.69 boomerangs S̈́imS̈́i T _Worm is almost dead.ǗiH} (You throw a boomerang. The boomerang hits worm.Ǘi,:≈Ǘi_##≈≈≈≈Ǘi(1.9ǗieǗiT _Worm is almost dead.Ÿ́iE  (You throw a boomerang.  The boomerang hits worm but does no damage.Ÿ́iA:≈Ÿ́ic  Worm is almost dead.Ÿ́iK(((((Ÿ́i$ ≈@.≈≈The training dummy throws a stone. The stone barely misses you.Ÿ́im)?((Ÿ́i§≈≈.~≈#≈w§@.#§§##≈Ÿ́iV3-3.2Ÿ́iŸ́iL _The training dummy throws a stone. The stone hits you.]̈́iK,((]̈́iAw§]̈́i+≈§w≈ ]̈́i^4=-4.5]̈́if]̈́iN _You throw a boomerang. The boomerang barely misses worm._̈́i61 §You throw a boomerang. The boomerang hits worm.(I   training dummy (missile)_̈́i≈  You kill worm!((_̈́i ≈#≈†≈@.#≈≈#_̈́if75=5.8 _The training dummy throws a stone. The stone hits you but does no damage._̈́i (You throw a boomerang. The boomerang hits the training dummy._̈́i3F((_̈́i  _̈́isrE≈._̈́ixY§§≈§_̈́iy_̈́i~#.......# sullyhi the Trooper#..<..... Human_̈́i#.......# Health: 24/24 ========================############# Magic: 4/4========================...#### AC: 2Str: 16##....###### EV: 10Int: 8#§≈...≈≈≈###. SH: 0Dex: 12#≈≈≈.~≈(≈≈##. XL:  2 Next: 108% Place: Dungeon:2#≈†≈@.≈≈≈#_̈́i#. Noise: ---------  Time: 237.1 (1.3)#§≈§.~≈####. b) +0 quarterstaff_̈́i##≈#.####. Throw: 9 boomerangs###.###_̈́i߀f#.#####.##.##_̈́i!d##.#####..######## ###_̈́i\  _The training dummy throws a stone. The stone hits you. _̈́i_You throw a boomerang. The boomerang barely misses worm.  You throw a boomerang. The boomerang hits worm.  You kill worm! _̈́i_The training dummy throws a stone. The stone hits you but does no damage.  You throw a boomerang. 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̈́iC.§̈́ic&4̈́iY§§§§§̈́im̈́iqM##.  .§.§... .##.##§§§... ..##..§§§.. ♣̈́iQ7 #....♣ ♣......##...♣♣.....§§.....§ ##...#§§§̈́i~#............#####.....#########.###̈́i)#.̈́iv 7.̈́i &5̈́i U§§§̈́i ̈́i o##. .. #.̈́i׏ .§.§... .##..###.§§... ..#.#..§§§.. ♣.#....♣♣♣.###...♣♣.....§§.#.̈́i +§§§.̈́i) ##...#..@...§§§.##.##.̈́iO H###.....###### #.̈́ir ###.### #.##..# ̈́i 0# ̈́i ̈́i& ̈́i ̈́iə 6̈́ib _§§§§̈́i ̈́i##. .. #..§.§... .##.###.§§... ..#...r#..§§§..♣♣.#....♣♣♣.̈́i C###...♣♣.....§§.#.§§§.##...#...@..§§§.# ##.##.̈́i'4###.....###### ̈́i>#..<###.### ̈́iT2#.##..#̈́i ####......### r   rat (asleep) ̈́i;.r.̈́iR.r̈́i&7̈́i]#-§§̈́i# §̈́i%L _You encounter a rat.̈́i .. ##. .. # .§.###.§§... ..#...#..§§§..♣♣.....r #....♣♣♣......##...♣♣§̈́i......§§.. #...#§§§.###............####.###.....######<###.### ...##..####### #######......########§§..####...≈≈≈#̈́iZ;.r.̈́i4..̈́i&8̈́i!:§̈́ḯi=r .. .. ##. .. #.. .§.§... .##.... ###.§§... ..#.... #..§§§..♣♣. #....♣♣♣.....r.. ###...♣♣.....§... #.§§..̈́i ##...#......§§§.#  #...#### # ###.....###### #.. ###.### # ##..#̈́ìJ  ###......### ̈́i #####§§..####  #≈≈...≈≈≈##̈́iނ;.r.̈́i8§̈́i'&9̈́ik9§̈́i`̈́iZ w.. .. ##. .. #.. .§.§... .##.... ###.§§... ..#.... #..§§§..♣♣. #....♣♣♣. ###...♣♣....§r... #.§§.. ##...#......§§§.# ##...#### #.###.....###### #..<###.### ̈́i #.##..# # ̈́i' <r§̈́i- ̈́i- '70̈́iX3 9§̈́i4 ̈́iEg .r.. ..###. ... #..§.§.....##.###.§§......#.#..§§§..♣♣.#....♣♣♣.###...♣♣....r§...##.§§.##...#......§§§.## ##.#### #.###.....###### ̈́ig b#..<.###.### #.##..# #r 2 rats (1 asleep) ̈́i%k H§r̈́iwr ̈́i!s &1̈́ix <§§̈́i8{ L _You encounter a rat.̈́i@qL†You hit the rat.̈́ivzr   rat (̈́i}=6=2.4 (1.3̈́iH§§§̈́i? _You kill the rat!̈́ig .r.. ..# ##. ... #... .§.§.....##..... ###.§§......#..... #..§§§..♣♣. #....♣♣♣.̈́i, ###...♣♣....§§...# #.†.§§... ##...#......§§§.##  #.#### # ###.....###### #..< ###.### # ##..#  ̈́iu ###......###  #####§§..####  #≈≈...≈≈≈##̈́i§-30§§§̈́iK  .r.. ..# ##. ... #... .§.§.....##..... ###.§§......#..... #..§§§..♣♣. #....♣♣♣. ###...♣♣....§§§..# #̈́iRL .†.§§... ##...#......§§§.##  #...#### # ###.....###### #.. ###.### # ##..# ̈́iL ###......###  #####§§..####  #≈≈...≈≈≈##̈́iT ̈́ibT @-4̈́izY L§§̈́iZ ̈́i& .r.. ..# ##. ... #... .§.§.....##..... ###.§§......#..... #...§§..♣♣. #....♣♣♣. ###...♣♣....§§§..# #.†.§§... ##...#......§§§.##  #....#### # ###.....###### # ###.### # ##..#̈́i"(  ###......###  #####§§..####  #≈≈...≈≈≈##̈́ia5§§̈́iX##.. .r.. ..# ##.r. ... #... .§§§.....##..... ###.§§......#..... #...§§..♣♣. #....♣♣♣. ###...♣♣....§§§..# #.†.§§... ##...#......§§§.##  #.....#### #̈́i[YV ###.....###### # ###.### # ##..# # r   rat (asleep)  ###......###  #####§§..#### ̈́iYS #≈≈...≈≈≈##̈́i3c8§̈́ic&6̈́iiU§§§̈́iFlL _You encounter a rat.̈́i  ##.....r.. ..# ##.r..# ... #... .§§§.....##..... ###§§§......#..... #...§§..♣♣........ #....♣♣♣..̈́i   ###...♣♣....§§§..# #.†.§§... ##...#......§§§.##  #......####  ###.....# ###.### ##..#  ###......###  #####§§..####  #≈≈...≈≈≈##̈́i7.r̈́iHl.§r̈́i/==7̈́i{L§§̈́i= - _The rat squeaks loudly.̈́i7##.....r.. ..# ##....# ... #... .§§r.....##..... ###§§.......#..... #..§§§..♣♣........ ̈́i#....♣♣♣.. ###...♣♣....§§§..# #.†.§§... ##...#......§§§.## ##......#### #̈́iQ###.....# ####.### ###..#̈́i` # ̈́iPB§r̈́iRF.§̈́i'/--8̈́iQ§§§̈́ḯi(##.....r.. ..# ##....# ... #... ..§§.....##..... ###§§r......#..... #..§§§..♣♣. #....♣♣♣. ###...♣♣....§§§..# #.†§§§... ##...#......§§§.## ##.....#### #.###.....###### #.###.### #.##..# ## ̈́i8W--9̈́if§§§§§̈́ḯin ##.....r.. ..# ##....# ... #... .§§§.....##..... ###§§§......#..... #..§§r..♣♣. #....♣♣♣. ###...♣♣....§§§..# #̈́iso;.†§§§... ##...#......§§§.##  #.....#### # ###.....###### # ###.### # ##..#̈́io # r   rat  ###......###  #####§§..#### ̈́io[ #≈≈...≈≈≈##̈́i`ur§r..r 2 rats (1 wandering)80§§§§̈́i ##.....r.. ..# ##..r.# ... #... .§§§.....##..... ###§§§......#..... #..§§§..♣♣........ #...r♣♣♣.. ###...♣♣......§..# #.†§§§... ##...#......§§§.##  #......####  ###.....# ###.### ##..#  ###......###  #####§§..####  #≈≈...≈≈≈##̈́iܷ6.r̈́i8̈́i2.r̈́iR.r̈́i/==1̈́iZ§§§§̈́i- _The rat squeaks loudly.̈́i*Gc ##........ ..# ##....#.... #... .§§r.....##..... ###§§§......#..... #..§§...♣♣........ #....♣♣♣... ###..r♣♣......§..# #.†§§§... ##...#......§§§.## #............#### ###.....## ###.### ##..# ###......###  #####§§..####  #≈≈...≈≈≈##̈́iUIH§r̈́iP̈́iQ.-2̈́iWH§§§̈́in[ ̈́i\J_The rat barely misses you.̈́i`  ##.. ..# ##....#.... #... .§§§.....##..... ###§r§......#..... #..§§...♣♣. #....♣♣♣... ###..r♣♣......§..# #.†§§§... ##...#......§§§.## #............#### ###.....##### ###.### ##..̈́iKa # ###......###  #####§§..#### #≈≈...≈≈≈̈́i+c D§r̈́ic 8.r.̈́ij ̈́ik 0--̈́iIk 3̈́iaq M§§§̈́ir ̈́iJ}h †You sock the rat!̈́ihF§r̈́i%n   raẗ́iz=8=4.7 (1.3̈́iE§§̈́iG _You kill the rat!̈́i##........ ..###....#.... #... .§§§.....##..###§§§......#..§§...♣♣... #.r..♣♣♣..###...♣♣......§..#...†......†§§§...##.@.#......§§§.##̈́i......#### ##.....######  ###.### ##..####### ###......### #####§§..####̈́i~ #≈≈...≈≈≈≈.~≈(≈≈̈́i!6.r̈́iu&̈́i&+-5̈́i' 0̈́i-?§§̈́i.̈́i ##........ ..###....#.... # .§§§.....####§§§......##..§§...♣♣. #....♣♣♣.........##r..♣♣......§..##..@†......†§§§...#...#̈́i§§§.##............#######.....#########.#####..####### ###......########§§..###...≈≈≈#̈́ḯi#8̈́i 9-=6̈́i 9§̈́i:( _The rat bites you.̈́iGg †You hit the rat.̈́iKB..̈́i^L(̈́i2N̈́iyN]9=108.0 (1.3̈́iQ4§§̈́iQ̈́ioSG _You kill the rat!̈́iM ##.....  ##.... ..###....#.... # .§§......####§§.......##..§§...♣♣̈́i #....♣♣♣.........###@..♣♣......§..#...†......†§§§...#...#......§§§.###............####.###̈́i8§̈́i4-90̈́iE§§̈́iUp _You see here a rat corpse.̈́im ###.##. ..# ##....#.... #... .§§......##..... ###§§§......#..... #..§§...♣♣. ̈́iVn #....♣♣♣. ###†@.♣♣......§..# #...†......†§§§... ##...#......§§§.## #............#######.....######̈́in ###.#####..####......########§§..####̈́in ̈́i]x ̈́iIz H-90 _̈́i݁ 9§̈́i ̈́i$j ###...... ##.. ..# ##....#.... #... .§§......##..... ###§§§......#..... ̈́ij #..§§...♣♣. #....♣♣♣. ###†.@♣♣......§..# #...†......†§§§... ##...#......§§§.## #.....####̈́ij ###.....#########.#####.̈́i?k 7## ̈́i:s 3§̈́ivt &1̈́iy 7§̈́iD{ ̈́in4̈́i@̈́ij̈́ḯiḯiö́ḯi  ###......##........ ..###....#.... #... .§§......##..###§§§........§§§..♣♣... #....♣♣♣....###†..♣♣....§.§..##...†@.....†§§§...#...#......§§§.##......#### #≈≈...≈≈≈##̈́iA =2§§§§̈́iNS###...... ##........ ..# ##....#.... #... .§§......##..... ###§§§......#..... #..§§§..♣♣........ ̈́i#....♣♣♣.. ###†..♣♣....§§§..# #...†.@....†§§§... ##...#......§§§.## ##......#### ####.....# ####.### #̈́i~##..# # ̈́iB7.̈́i&3̈́iy§§§§§§̈́ḯiN###...... ##........ ..# ##....#.... #... .§§......##..... ###.§§......#..... #..§§§..♣♣. #....♣♣♣. ###†..♣♣....§§§..# #...†..@...†§§.... ̈́i##...#......§§§.## ##.....#### #.###.....###### #.###.### #.##..#̈́i5L # ̈́iǗi$G§.̈́i\%&4̈́i=,;§§̈́i .̈́i5###...... ##.. ..# ##....#.... #... .§§......##..... ###.§§......#..... #..§§§..♣♣. #....♣♣♣. ###†..♣♣....§§§..# #...†...@..†§§§... ##...#......§§..## ##....#### #.###.....###### #.###.### #.##..# # ̈́i7.̈́i]&5̈́i)L§§̈́ḯi###...... ##........ ..# ##....#.... #... .§§......##..... ###.§§......#..... #..§§§..♣♣. #....♣♣♣. ̈́i=&###†..♣♣....§.§..# #...†....@.†§§§... ##...#......§§..## ##...#### #.###.....###### #..<̈́ic###.### #.##..#̈́iL # ̈́ḯiǗi&6̈́i9§̈́ḯiSJ[M ###.  ##.... ..###....#.... # .§§......##.̈́iJO##.§§......##..§§§..♣♣ #....♣♣♣.........##†..♣♣.@..§.§..#̈́iJ...†......†§§§... #...#§§..## ####̈́i>Ku#............#### #...̈́iR̈́i2S&7̈́iY:§̈́i4[̈́i>M ### ###.  ##.... ..###....#.... #. .§§......##.##.§§......##..§§§..♣♣ #....♣♣♣@........##†..♣♣....§.§..#...†......†§§§... ##...#......§§..## ####.#̈́ḯi&8̈́iK7§̈́i !̈́i9 ###..### ###....... .##........ ..# ##....#.... #... .§§......##..... ###.§§......#..... ̈́i #..§§§..♣♣. #....♣♣♣. ###†..♣♣....§.§..# #...†......†§§§... ̈́i ##...#......§§..## ##....#### #.###.....###### #..<.̈́i) ###.### #.##..# # ̈́i <9̈́iV! ̈́i # ̈́ia M ###  ###..###  ###....... . ##.... ..###....#.... #.. .§§§.....##..̈́i+##§§§......##..§§§..♣♣ #....♣♣♣.........##†..♣♣....§.§..##...†......†§§§.....## ̈́ḯih!300̈́i ̈́i' §̈́i  §̈́i §̈́i/ ̈́ḯiasM ###  ###..####  ###....... . ##........# ..###....#.... #... .̈́isD##.....##§§§....@.#.....#..§.§..♣♣ #....♣♣♣.........̈́is###†..♣♣....§.§..#.# ̈́it..##.##̈́i# ....#......#....## #.# §§§.....##.......# #.## §§§......#...†.####...# §.§..♣♣........###....#..♣♣♣......# †..♣♣....§§§..##@..# .†......†§§§.....### #§§§.##### #########.#### #.......########### #..<........##.### #.......###.#  ##..################ #.# #......### ###.# #####§§..######.....7===7§§ _Found an exit from the tutorial.̈́ifQ̈́i$Q̈́i@ ###..#####.##.. .#.##.# # .#.#..### ># #......#....## #.# .....##.......# #.## ......#...†.####...# .§..♣♣.###....# ♣♣♣.#....# ..♣♣....§§§..##.@.# †......†§§§.....### #......§§§.##### #  .### #.###.# ##..# # #.#  ###......### ###.######§§..#### ##.....#8===8§§§̈́i` S###..#####.##.. .#.##.# ## #.#..### ># #......#....## #.# .....##.......# #.## ......#...†.####...# §..♣♣..###....# ♣♣♣.#....# ♣♣....§§§..##..@# ......†§§§.....### #......§§§.##### # # .### #.###.# ..# # #.# ###......### ###.### #####§§..#### ##.....#9̈́i%M #### ## ### ###..#####.##.. #.#.##.# #.....#.#..### ># ..#......#....## #.###.......# #.#....#...†.#### §..♣♣........###....#♣..........#.@..#♣♣....§§§..##...### ......†§§§.....### #......§§§.##### #########40̈́i4M  #### ## ### ###..#####.##.. #.#.##.# #.....#.#..### ># ..#......#....## #.##.......# #.#....#...†.#### §..♣♣###@...#♣..........#....##♣♣....§§§..##...### ......†§§§.....###§.1̈́iQ̈́i #### ## ### ..#####.##.. .#.##.# ## #.#..### ># #......#....## #.# .....##.###.## ......#...†.####...# ..♣♣.###.@..# ♣♣♣.#....## ♣♣....§§§..##...### †§§§.....### 9==2̈́i{T m #### ## ### ..#####.##.. #.##.# ## #.#..### ># #......#....## ##.# ##.###.## #...†.####...# ♣♣.###..@.# .#....## ....§§§..##...### †§§§..§§§.#### 3̈́iO<M### ## ### #..#####.##.. .#.##.# ## .....#.#..### ># #......#....## ##.###.......###.#....#...†.#### .♣♣###....♣..........#....## ♣....§§§..##...###.#4̈́i:M### ## ### #..#####.##.. .#.##.# # .....#.#..### ># #......#....## ##.##.......###@## .....#...†.#### .♣♣###.... ♣♣..........#....##5̈́i ## ## ########.##.. ## #.# .## ....#.#..### #># ..#....## ##@# ##.......###.## ...#...†.####...# ###....#......#....##§§§..##...###†§§§.....###§§§.##### #########....#### #.......#####̈́i% ̈́i B=6̈́i= ̈́i ̈́iaM ### ###### #####.##..>### .#.##.# #.>.##.#..### ...#....## ##.##.......###.## ....#...†.####...####.### ̈́ijCongratulations! You've survived your first batch of monsters! To exit thetutorial, simply go down these stairs.̈́iek&7̈́ikq̈́iq) _Found two exits from the tutorial.̈́itV _There is an exit from the tutorial here.̈́iG4̈́iL̈́iWM̈́iv ̈́i1 \An exit from the tutorial. A way out of the dungeon, letting you finish this lesson. While standing here, you can traverse the exit from the tutorial with the > key.You have not yet explored it and cannot tell where it leads. You are here. ̈́i +(>)go down.̈́i?̈́iAsullyhi the TrooperHumanHealth: 29/29 ========================̈́i2BMagic: 5/5========================AC: 2Str: 16 ### ######̈́iaBEV: 10Int: 10 ..#####.##..>###SH: 0̈́iBDex: 12 .....#.##.# #.>.##XL:  3 Next: 12% Place: Dungeon:2 ̈́iB....#.#..### #@#Noise: ---------  Time: 347.1 (0.0) ......#....## ##.#̈́ibCKb) +0 quarterstaff ...##.......###.##Throw: 9 boomerangs ....#...†.####...# ♣♣........###....# ♣..........#....## ̈́iC....§§§..##...### ...†§§§.....### ....§§§.##### #########̈́iCCongratulations! You've survived your first batch of monsters! To exit thetutorial, simply go down these stairs. _Found two exits from the tutorial. ̈́iCI_There is an exit from the tutorial here.̈́iḮigJ̈́i^Ö́iǗi]J8.1 (1 _  notify_dgn_event: Lua error:/crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable typeTriggerableFunction at (41, 22) has no triggerers for dgn_event 0̈́i_̈́i?avTutorial 2 summary: Combat Weapons̈́i.b%[,] pick up an item[e] equip an item[Q] adjust your quiver Monsters[x] examine a monster[xv] read a more detailed description[v] fire held weapon[ff] fire quiver at pre-targeted monster[shift-tab], [p] fire quiver at closest monster[f+] target another monster Resting[.] wait and rest a single turn[5] wait and rest up to 100 turns Hit any key to exit...̈́irb̈́i ̈́i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l̈́iMtë́ië́i4Mq̈́iyVä́i ä́ip r̈́i r̈́iՅ q̈́i9Z ẅ́ië́i[ 5