(i`  Player: swimxy Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-11-16.19:41:00.ttyrec Time: (1763322060) Sun Nov 16 19:41:00 2025 (ii [?1051l[?1052l[?1060l[?1061h(iV)0[?7h[?25l[?1c(i(i_Welcome, swimxy. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities(iM3(i(i#swimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered(i########.....######..@.......#.....############(iw In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.(i:/  --more--(i(i(i1(im' (i(i[ _Found a staircase leading out of the dungeon.(iR  # #.....##### #.@<....... #.....##### #(i e1.0 (1 _(i(i In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.Found a staircase leading out of the dungeon.(iHj(ij(iNo(isswimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....#####(i}tXL:  1 Next:  0% Place: Dungeon:1#.@<.......Noise: ---------  Time: 1.0 (0.0)#.....#####-) Nothing wielded#######Nothing quiveredIn this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].(it)You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts. _Found a staircase leading out of the dungeon.(i&x4(i-{(i|(i@ ####### #..@..##### #..<....... #.....############(iE (iF +2.0 (1(iI (iK (iz# #...@.##### #..<........#.....#####. (i~(i~&3(i(i(i`########.....########..<.@......##.....#####.######## (i2<4(i(i(iXt####### #.....# #..<..@.....# #.....#####.# ####### (iXy<5(i|(i}(i 3(i (ia  ####### #.....# #..<.@......# #.....#####.# #######(i ,(iC (i@G # #.....# #..<@.......# #.....#####.# #(iM(iWN(i_R(iA7.0 (2(iƵ(i (il # #.....# #..<.@......# #.....#####.# #(i m  (ics A8.0 (1(iDx (ix (ir3(iv(i####### #.....# #..<..@.....# #.....#####.# ####### (i ,(i(i8####### #.....# #..<...@....# #.....#####.# ####### (i&>,(iA(if####### #.....# #..<....@...# #.....#####.# ####### (i4 3####### #.....# #..<.....@..# #.....#####.# ####### #(i ,(i(izp  ####### #.....# #..<..# #.....#####.# ####### .# ..###(itv/12.0 (4.0)(i:{(i{$3.0 (5(i~(iz _You're doing great! Now, explore a bit until you reach the next blue square.(in ####### #.....# #..<..# #.....#####.# ####### .# .. ###(iA4.0 (1(i8(i3(i 3(i (i"`  ####### #.....# #..<....@...# #.....#####.# ####### .#  ..  ###(if ,(ij (i3  ####### #.....# #..<...@....# #.....#####.# ####### .#  ..  ###(i ,(i (i,  ####### #.....# #..<..@.....# #.....#####.# ####### .#  ..  ###(in2 ,(i5 (ir A7.0 (3(i (i. (i (i# (i3 (iW  ####### #.....# #..<.@......# #.....#####.# ####### .#  ..  ###(i\ (i\ (iWd (i  # #.....# #..<@.......# #.....#####.# # .#  ..  ###(i. ,(i (i "A9.0 (2(i&(i$'(i 3(i (i 8# #.....# #..<.@......# #.....#####.# # .# (in" ,(i=& (i ,20.0 (1(iN (i (i (i(i-(i$(iN####### #.....# #..<..@.....# #.....#####.# ####### .# (i,(i(iVN####### #.....# #..<...@....# #.....#####.# ####### .# (i[,(ie^(iֺ]####### #.....# #..<....@...# #.....#####.# ####### .# (ib,(i(i[!Q####### #.....# #..<.....@..# #.....#####.# ####### .# (i',(io+(ip ####### #.....# #..<..# #.....#####.# ####### .# ..###(i+4.0 (4(i(ik$5.0 (5(i;(iz _You're doing great! Now, explore a bit until you reach the next blue square.(i_M# #.....# #..<.......@# #.....#####.# # #.# ...####(i4e(ie$6.0 (1(ii(i[k(iMQ#######.....#######<...........###########  ...##### (iQ<7(iV(iW(i( 1#######.....#######<...........###########  #......#(i {#####..# .##(i֌ (i! &8(i) (i_ )i  #######.....#######<...........#####)i (###### ##.##### #.@....##### .#)i <9)i^ )iG )i4# #.....####### #..<........# #.....#####.# # ##.##### #..@...# #####..# .# #)i=30)iw)iH)i# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ###)i<1)i)iG)i# #.....# #..<.# #.....#####.# # ##.##### #....@.# #####..# ...# #####)iS<2)i )i)i`#######.....#######<...........########### ##.##### #......#####....#..#####.#)iT)i&3)i)i&)i (####### #.....####### #..<........# #.....#####.# ####### ##.##### #......# #####..# #...@..# #..##### #.  # )i <4)iu )i` )i   # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #..@...# #..##### #.. ###)i- <5)i )i )iOc####### #.....####### #..<........# #.....#####.# ####### ##.##### #......# #####..# #......# #.@##### #........# #########. )iR)iR&6)iW)iX)i#.....########..<........# #.....#####.# ####### ##.##### #......# #####..# #......# #..########..@.....##########.)i)iQ&7)i)i)iJ#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# 8)i #.....# #..<.# )i@ &#.....#####.# # ##.##### #......# #####..# #......# )i #..# #..# #.# )i <9)i* )iR )i3#.....#  #..<.#  #.....#####.#  # ##.##### #......# #####..# #......# #..# #..# #.# )i7=40)i=)iu#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #)i.# .#.#.#.##)iۇ<1)i)i)i .....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# #.# #.# #.##.##.###  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 h-.-l/|\/|\)i <2)i )i _1 2 3 b j n)i] #.....# #..<.# #.....#####.## ##.##### #......# #####..# #......# #..# #.# #.# #.###.#.###3)iT   #.....#  #..<)i7U .#  #.....#####.#  # ##.##### #......#)i\U  #####..# #......# #..)iU # #..# #.#)iU C #.#.#.#.#)iU ##)i\ )iG\ 4)i` )iWa )i' M#.....# #..<.# #.....#####.# # ##.##### #......# #####..# )i 9#......# #..# #..# #.# #.# #.#.#.##)i\ )i &5)i& )i )iِ-M.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# #.# #.# #.##)iEQ#.##)i<6)iЛ)i _1 2 3 b j n)i7 <........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########.# )iZ <7)iY )iʰ )io..#####.# #### ##.##### #......# )i#####..# #......# #..#######)i|#........#########.)i&.)i <# )i)i,)iM8)iU)i)i{ ### ##.##### #......# #####..# #......# #..########........#########..# )i <9)i )i )iOG #......# #####..# #......# #..########........#########..# )iN=50)iP)iQ)i]w  #####..# #......# #..##########........#.##########.#.# #.##.#.## )iP^  )id<1)ih)ijT  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].)iV )iY )ix` )i -#......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.##.###)i ,)i )i# _##.#####  #......#  #####..#  #......#   #..####### #  #........##  #########.## ##.## ##.####.#.##.###)ir# )i( ,)i, )iE ,##.# ##.##### #......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.#.)iT n##.###)i ,)i )i ..# .# ##### ......# ###..# ......#  ..####### # ........## ########.## )i% ##.## ##.####.#.##.###)i ,)i1 )i{Z ## .# ## .# #..##### .>. .....# ..# ###..# #.#...# #.# ####### #.## .......## #######.## )i[ ##.## ##.####.#.##.###)iaa )if V5.0 (46.0 (5)ick )im 3 _Found a stone staircase leading down.$)i$8 ### .# ## #.# #. #.##### .>. ......# . ####..# ......# ##### #@## ....... ##.# ###### ##.## ##.#####$)ig8F.###.#.####.#####$)i>D^7.0 (1%)ix #### # ...# ##.#.# ##. %)i##.##### ..>.......# . #####..# #......# #..###### #....... ##.# ####### ##.### ##.#####.###.#.##%)in,#.#####%)iv<8%)i%)iE%)iK2 ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #..  #####..#  #......#  #..######  #....... #.######## ##.### ##.#####.###.#.###.##%)i 7<9%)ib9%)i:&)i ###### # .....# ##.## ####.# ##...## ##.##### #..>..# #......# #..  #####..# ##.  #......# ## #..#####&)i># #....... #.######## ##.### ##.#####.###.#.##&)i=60&)i_&)i))i)4))i-))ik/+)ii 3+)im +)im &0+)i +)iL +)i ,)iqC ## ###.# ##.###.# ##...## # ##.##### #..>..# #......# #.@.## #####..# ##.#.## #......# ####.## #..# #,)iPD#.## #.## ##.# #.## ##.##  ##.## ##.##  ##.###.##  ##.#.##,)iJA1.0 (1,)imO,)iHP,)i  ### # ##.## .# ##...##  ##.##### #..>..# #......# #..@## #####..# ##.#.## #......# ####.## #..# ##.###.## ##.##,)i q.## ##.## ,)if <2,)i ,)i .)i؅3.)i@.)iS   ####### # ......# ## #####.# ##...## # ##.#####.)ie..#0 #......# ##...## #####..# ##. #......# ### #..###### #........)i #.######## ##.### ##.#####.##.)i.)i +3.0 (1.)i .)i}  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here./)i6 # .# ###.# ##.## .#####.# ##...### ##.##### #.@>..# #......# ##...## #####..# ##.#.## #......# ##.## #..# ##.## #.## ##.# #.## ##.##  ##.## ##.##  ##.###.##4 _/)i 0)ifg#.# ###.# ##.##.#####.# ##...### ##.##### #@.>..# #......# ##...## #####..# ##.#.##  #......# ####.## #..# ##.## #.## ##.# #.## ##.##  ##.## ##.##  ##.###.##0)is<50)i0)i<1)ip # ### # ##.## #####.# ##...## 1)i> ##.##### #.@>..# #......# ##...## #####..# ##.#.## #..# ##.###.## ##.##1)inh.## ##.## 1)i<61)i1)iy3)i+3)iInventory: 1/52 slots Armour (go to first with [) 3)i@? a - a +0 robe (worn)4)ix4)iW{4)iswimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3======================== ##AC: 2Str: 16 .##########EV: 10Int: 8 .......###.##SH: 04)iQDex: 12 .#####.###...##XL:  1 Next:  0% Place: Dungeon:1 ## ##.##### #.@>..#4)iNoise: ---------  Time: 66.0 (0.0)#......# ##...##-) Nothing wielded#####..# ##.#.##Nothing quivered4)i#......# ####.###..####### ##.##4)i؁#........## ##.##########.## ##.####.## ##.##4)il##.###.##When standing on a staircase leading downwards, you can enter the next level 4)i_with [>]. _There is a stone staircase leading down here.4)i†44)i4)i6)i6 SHIFT8)i:8)i8)i/ #  ####### # .....# ## ###.# ##.@.## # ##.##### #..>..# #......# ##...## #####..# ##.#.##......# ####.##..####### ##.###........## ##.#########.## ##.####.## 8)i5,8)i%98)iA7.0 (18)i8)i9)i 9)i| 9)i 9)i S _You are already empty-handed.;)i4;)iU;)i?=)iq\y# .# ###.# ##.## .#####.# ##@..## ## ##.##### #..>..# #......# ##...## #####..# ##.#.## #......# ####.=)i\## #..# ##.## #.## ##.#  #.## ##.##  ##.## ##.##=)ib=)i7c-8 _=)iwg=)i_h>)iZ ##########.....# ##. #####.# ##.. # ##.##### #..@..#  #......# ##...## #####..# ##.#.###......# ####..####### ##........###########.#>)i?[h ##.####.## >)iv`>)i`&9>)i\d>)i:g  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.A)i4A)iA)iYA)i.70 _A)iqA)iq  ####### #.....#2 #.@...+ #.....# ####### A)iq A new level! To begin with, head over to that door to the right.A)irA)i*wA)in+8 (1.8A)i:A)i _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.H)i ' # #.....# #.<@..+ #.....# # H)i+ H)i, 310 _H)i-1 H)i2 I)i$# #.....# #.<.@.+ #.....# # I)i,<2I)i.I)i/I)iV. # #.....# #.<..@+ #.....# # I)i2I)i2&3I)i6I)i8\ _You can open a closed door by walking into it.L)i'###.#'....+###.#4 _You open the door.O)i3O)iKP)i3####### #.....####.# #.<...@....+ #.....####.# ####### P)iw9;5P)i>P)iŸ$####### #.....####.# #.<...'@...+ #.....####.# #######  There is an open door here.P)iDG6.8 (2 _P)iSP)i8J####### ##.....####.# #.<...'.@..+ #.....####.# ####### #P)i @7.8 (3P)iFP)ipL####### ## #.....####.# #.<...'..@.+ #.....####.# ####### ## P)iv@8.8 (4P)i{P)i\####### ### #.....####.# #.<...'...@+ P)i_#.....####.# ####### ### P)iP)i=*9.8 (5P)i{P)iEB#.###.≈'.....≈.###.≈#P)iJP)iDK+80.8 (6P)iOP)i# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### _You open the door.P)i @1.8 (7P)iͶP)iO # ##### ≈#.....####.#.###.≈#.<...'....'@....≈#.....####.#.###.≈# ##### ≈P)iA2.8 (8P)i1!P)i"} _To close an open door, press [C].Q)i # ##### ≈ #.....####.#.###.≈≈≈ #.<...'....@.....≈≈≈ #.....####.#.###.≈≈≈ # ##### ≈Q)iA3.8 (1Q)iQ)iI _There is an open door here.V)in7 # ##### ≈ #.....####.#.###.≈≈≈ #.<...'...@'.....≈≈≈V)ii #.....####.#.###.≈≈≈ # ##### ≈V)iW`4 _V)iL ####### ##### ≈ #.....####.#.###.≈≈≈ #.<...'..@.'.....≈≈≈V)i~ #.....####.#.###.≈≈≈ ####### ##### ≈V)i\V)i5V)i&V)i&V)in  ####### ##### ≈ #.....####.#.###.≈≈≈ #.<...'.@..'.....≈≈≈ #.....####.#.###.≈≈≈V)i5o  ####### ##### ≈V)iHt V)i3u &6V)ix V)iy W)i ####### ##### ≈ #.....####.#.###.≈≈≈ #.<...'@...'.....≈≈≈ #.....####.#.###.≈≈≈W)i ####### ##### ≈W)iW)i &7W)ii W)iW)i>o ####### ##### ≈ #.....####.#.###.≈≈≈ #.<...@....'.....≈≈≈ #.....####.#.###.≈≈≈ ####### ##### ≈W)i&DW)iD&8W)iHW)iKI _There is an open door here.X)ia  ####### ##### ≈ #.....####.#.###.≈≈≈ #.<..@'....'.....≈≈≈ #.....####.#.###.≈≈≈ ####### ##### ≈ 9X)i‡X)iD\ _You can open a closed door by walking into it.Y)i@/####### ##### ≈ #.....####.#.###.≈≈≈ #.<...@....'.....≈≈≈ #.....####.#.###.≈≈≈ ####### ##### ≈ 90Y)i:_ _There is an open door here.Z)i@'o####### ##### ≈ #.....####.#.###.≈≈≈ #.<...'@...'.....≈≈≈ #.....####.#.###.≈≈≈ ####### ##### ≈ Z)i,Z)i--1 _Z)ib1Z)i2[)i[)iPUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip^)i} ^)i $swimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'@...'.....≈≈≈Noise: ---------  Time: 91.8 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈Nothing quivered _You can open a closed door by walking into it. _There is an open door here.^)i XOkay, then.^)i ^)i . _`)i`)izUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)`)i_[?] describe selected [!] unequip|take off[tab] equip|unequipa)iua)iea)i_swimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈a)iXL:  1 Next:  0% Place: Dungeon:2#.<...'@...'.....≈≈≈Noise: ---------  Time: 91.8 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈Nothing quivered _You can open a closed door by walking into it. _There is an open door here. _Okay, then.a)i^:Okay, then.a)ia)ia)i. _b)i5######.....#.<...+#.....#####b)i+2.8 (1b)ib)i+! _You close the door.c)iO V# ##### ≈ #.....####.#.###.≈≈≈ #.<...+.@..'.....≈≈≈ #.....####.#.###.≈≈≈ # ##### ≈ 3c)iP c)iQ d)i?# ##### ≈ #.....####.#.###.≈≈≈ #.<...+..@.'.....≈≈≈ #.....####.#.###.≈≈≈ #d)i@ ##### ≈ d)iDd)i'V# ##### ≈≈≈≈≈  ≈≈≈≈ ≈≈. ≈. .s)i-s)i-1s)i1s)i2s)ijW # ≈# ≈≈# ≈≈≈# #s)iW  ##### .≈≈≈. #.....####.#.###.≈≈≈≈≈ #.<...+....+..@..≈≈≈≈≈ #.....####.#.###.≈≈≈≈≈ # ##### ≈≈≈≈≈ s)iX u≈≈.≈..s)i)] s)i] &2s)ia s)ib )i≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...+....+...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##)i<3)i5)i4)i≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# #.<...+....+....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# )i)i;&4)iA )iR )ig ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...+....+.........####.#.####)i###### #####  #.≈≈≈#)i)i5)i)i)ix-  ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...+....+.........####.#.########## #####  #...≈≈≈.≈≈≈#)i93 <6)i7 )i9 )i6 #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...+....+.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#≈≈≈# )iN7 _Note how you can move through shallow but not through deep water.)i≈≈≈# ##≈≈≈# ###### ##### ##.≈≈≈. .....####.#.###.≈≈ .<...+....+.....≈≈≈≈≈... .....####.#.###.≈≈≈≈≈.# ##### ##### #.≈≈≈≈≈.#  #.≈≈≈≈≈.# )ij#.@≈≈≈..# ##.≈≈≈.## .~~~.# ##≈≈≈##≈≈≈# )i)i)i8)ig)i)iL(4)i-)i[/L _Why would you want to do that?)i##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...+....+..........####.#.#### ###### #####  #...≈≈≈.##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈#)i)i-9 _)ik)i)i* ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...+....+..........####.#.#### ###### #####  #.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# )iV =10)i )iA )iUc ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...+....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.@~~.# ##≈≈≈## #≈≈≈# #)iV≈≈≈##≈≈≈##)i&V≈≈≈##≈≈≈##)iIV>≈≈≈#)i/^You enter the shallow water.1Water )i:c)ije7 _Moving in this stuff is going to be slow.)i#  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...+....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# )i9 _3.4 (1.6)i'  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## )iq +....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# )i( #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# #≈≈≈# )i: )i '5.0)i )i )if )i  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## +....+.....≈≈≈≈≈... )i ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# )i9 #..≈≈≈..# ##.≈≈≈.## #.~~~@# ##≈≈≈## )i {#≈≈≈# #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈#)i )i 26.6)i )i )ic  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .+....+...... )ic .####.#.## ## ##### #..≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##)i#d .~~~.##≈≈≈###≈≈≈#)ij )i+k ,70)iLp )iq )im ≈≈≈#  ##≈≈≈## # ##### .## ####.#.###.≈≈≈≈≈.## +....+.....≈≈≈≈≈...##.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# ##.≈≈≈.##.~~~.# ##≈≈≈# )i<8)i)i)i< EM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### +....+...... ####.#.## # ##### #.)i W.≈≈≈≈≈..≈≈≈..##.≈≈≈.###.~~~.##)i<9)iZ)i)iXM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### +....+...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###)i=20)i)i)i9M  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### +....+......+###.#.## )ie9.# ##### #..≈≈≈≈≈#..≈≈≈..##)i?<1)i~)iC)i(uM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### +....+......+###.#.#### # ##### #.)i(#.≈≈≈≈≈.##)i.<2)i1)iF3)i= /#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....+.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# )i #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## )i8)ix3)i)i)iE#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### +.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈## )i <4)iޡ)i)if ###...#'.<.#...####)i <5)i )iR j _You open the door. _Found a stone staircase leading up.)iZ#≈≈≈# #≈≈≈# #≈≈≈# )i.#≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.#.~~~.# )i)i-6 _)i)i )iC_There is an open door here.)iܧ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# )iO +.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### )iR )i -7 _)i )i3 )i?  #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# )i? +.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### )iZE )iE &8)i~J )iM   When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.)i4)ij)iW)i.-9 _)i)i`  ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣)iaa)i)f)i@.30.3 (1.7)i`)i  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.)idAswimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================)ieAC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣)i4eXL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 230.3 (0.0))i]e♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣)ieNothing quivered♣♣♣around to look around the level. You also can travel wherever your cursor is)ie pointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. )if_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.)i(P.@The floor.)iv7..)i׀swimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16)i♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 230.3 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered)iցw♣♣♣around to look around the level. You also can travel wherever your cursor is)iapointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.  )i$ZPress: ? - help, v - describe, . - travelThe floor.)iނ)i))i. _)i< )i lLevel 1 of the Dungeon<>>(Press ? for help) #######  #.....##########  #..<........###.##  #.....#####.###...##  ####### ##.##### #..>..#  #......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  #........## ##.#  #########.## ##.##  ##.## ##.##  ##.###.##  ##.#.##  ##.##  ###  ♣♣♣    ♣♣.♣♣   ...♣♣♣...♣♣   ♣....@..♣  ♣♣♣♣...♣♣  ♣♣.♣♣  ♣♣♣)iI.@)i,7..)i)i4swimxy the CoveredHumanHealth: 18/18 ========================)i\Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣)i` Noise: ---------  Time: 230.3 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣around to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. )i_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel _The floor.)i)in)i)i pLevel 1 of the Dungeon<>>(Press ? for help) #######  #.....##########  #..<........###.##  #.....#####.###...##  ####### ##.##### #..>..#  #......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  #........## ##.#  #########.## ##.##  ##.## ##.##  ##.###.##  ##.#.##  ##.##  ###  ♣♣♣    ♣♣.♣♣   ...♣♣♣...♣♣   ♣....@..♣  ♣♣♣♣...♣♣  ♣♣.♣♣  ♣♣♣)ikvI.@)iFD7..)iq 7..)i 7..)i9♣.)ic # ♣)ic )i 7  )iӝ 7  )i@ 7  )i -  )ia -  )i -  )i -  )iD-  )iD8  )i98  )i% 8  )iK 8  )ii )iu swimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3)iBv ========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12)iyv ...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1)iv ♣....@..♣Noise: ---------  Time: 230.3 (0.0))iv ♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣)iw Nothing quivered♣♣♣around to look around the level. You also can travel wherever your cursor is)i-w pointing by pressing [.] or [Enter]. Press [Escape] to return to the normal )i{w _game mode. _There is a stone staircase leading down here.  )iw kPress: ? - help, v - describe, . - travel _The floor.)ix )i ~ )i= )iiswimxy the CoveredHuman)iHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8)i♣♣.♣♣SH: 0Dex: 12)i...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1)iN♣....@..♣Noise: ---------  Time: 230.3 (0.0)♣♣♣♣...♣♣)iE-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ _game mode. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelA stone staircase leading down.)if P.@The floor.)i(7..)i,7..)ivS A..)i O♣.A tree.)ig u ♣  You can't see that place.)i# -  )i -  )iP -  )i -  )i -  )i"-  )ix-  )iW-  )i-  )i]n)ip+  )iP0swimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣)i0ySH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 230.3 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣ _game mode. )i+1_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, . - travel)ia1/You can't see that place.)i1)i6)iZ8. _)iY  ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣)i^ H1.3 (1 _)i )iAswimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================)i~AC: 2Str: 16♣♣♣EV: 10Int: 8. ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@>..♣Noise: ---------  Time: 231.3 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered)i♣♣♣Press: ? - help, v - describe, . - travel _The floor.  )iPress: ? - help, . - travel _You can't see that place.  Press: ? - help, v - describe, . - travelThe floor.)ia@>A stone staircase leading down.)it  A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. (])view destination.)iLevel 2 of the Dungeon<<(Press ? for help)   #≈≈≈#  #≈≈≈#  #≈≈≈#  #≈≈≈#  )i:##≈≈≈##  ####### ##### ##.≈≈≈.## #####  #.....####.#.###.≈≈≈≈≈.###...#  #.<...+....+.....≈≈≈≈≈...'.<.#  #.....####.#.###.≈≈≈≈≈.###...#  ####### ##### #.≈≈≈≈≈.# #####  )i #.≈≈≈≈≈.#  #..≈≈≈..#  ##.≈≈≈.##  #.~~~.#  ##≈≈≈##  #≈≈≈#  #≈≈≈# )i9@ #≈≈≈#  #≈≈≈#  )i]6#≈≈≈#  #≈≈≈#  )i# )iy swimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8. ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@>..♣Noise: ---------  Time: 231.3 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, . - travel _You can't see that place.  Press: ? - help, v - describe, . - travelA stone staircase leading down.)i"Kswimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8. ♣♣.♣♣SH: 0Dex: 12♣...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@>..♣Noise: ---------  Time: 231.3 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣Press: ? - help, v - describe, . - travel )if$!_The floor.  Press: ? - help, . - travel _You can't see that place.  Press: ? - help, v - describe, . - travelA stone staircase leading down.)i()ik*. _)iN$ ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣)ie2.3 (1 _)i) . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ )i-)i;.3)i;1)iw3  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].)iUI)iZ#♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣@...>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣4)iR# .## ## # ♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣..@♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣.♣♣♣♣♣5.3 (2)iwB#.## .### #♣. ♣.♣ ♣♣♣ ♣..♣♣♣♣ ♣♣.♣♣ ♣.@.♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ )iwO ♣♣♣)i^~@6.3 (3)id)ip9#.## #.## .### )i#♣ ♣. ♣.♣♣ ♣♣♣ ♣..♣♣♣♣ ♣♣.♣♣ ♣@..♣♣♣...♣♣)i'I ♣♣♣♣....>..♣ ♣♣♣♣...♣♣ ♣♣.)iL[♣♣  ♣♣♣)ia@7.3 (4)i)i&N ##.#  ##.## ##.## #.## .## ## ♣ #)iO  ♣♣♣ ♣♣.@♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣)iV@8.3 (5)i])i ##.# ##.##  ##.## ##.## #.##♣ .## ♣.# ♣.♣ ♣.♣♣♣ ♣♣♣)i6 ♣@.♣♣♣♣ ♣♣.♣♣ ♣♣♣...♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣  ♣♣.♣♣  ♣♣♣)i@9.3 (6)i7)i}"# ##.# ##.## # ##.## ###.## .## ♣♣.## ♣. ###♣ )i!#♣♣♣ ♣♣..♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣)i)A40.3 (7)i,)i{### ##.# ##.## ##.##♣♣##.## ♣..## ♣♣..## ♣.### ♣♣♣ ♣♣..♣♣♣♣ ♣♣)iz♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣)i@1.3 (8)i)iM##.#.##  ####.## ##.#. ##..♣ ##.## .♣ ## ##.##)i} ♣♣.♣ .###.## ♣...#.##♣.♣ ##.##  ###.♣♣ ♣♣.♣♣♣ ♣♣♣ ♣♣..♣♣♣♣ ♣♣.♣♣..♣♣)i@2.3 (9)i)i~]...## #.#.## ####.## ♣##.## ♣    )i$^ . # ♣.♣#.♣ .♣♣@♣ #.♣.♣♣ ###♣.♣♣ ♣♣.♣♣♣ )ia^♣♣♣♣..♣♣♣♣ .♣♣♣♣♣...♣♣♣...♣♣)i^♣♣♣♣....>♣♣♣♣♣..♣♣.)ine)if.3.3 (10.0))iRj)i>..# ..## .#.##  ###.## ♣ ##.## ♣   .  ♣♣♣. #)iK.♣♣♣.♣♣♣ .♣.♣♣ ##♣.♣♣♣♣.♣♣♣ ♣♣♣♣..♣♣♣♣ .♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>♣♣♣♣♣..)i)iQ+4.3 (11)i)ii6_..# ## ...♣♣ #.## ~~..♣.## §~..♣  ##.## ~~..♣ ##.# ...♣  ##.## ..♣ ##.## ♣♣♣.♣ .## ♣♣.@♣ .## ♣♣.♣♣♣ ## ♣.♣♣  ♣.♣♣♣ )i:&§)i:+5.3 (12)i:?)i)iޤM##  ♣♣...♣♣ # ♣♣.....♣♣ .## ♣..~~§..♣ #.## ♣..~§~..♣ ##.## ♣..~~~..♣ ♣......)i¥♣♣.♣♣.♣♣♣)i^♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣♣..♣♣♣♣ .♣♣)i♣♣♣...♣♣♣...♣♣♣♣♣♣....>♣  Some dangerous ground is marked with exclusions. Autotravel will not lead you  into exclusions. Instead you will automatically stop.)if §)ih)iñ%6.3 (13)i)i  )i6`However, autoexplore will move you safely around exclusions: so, you can safely)io_continue by pressing [o].)i)iT##swimxy the Covered .#♣♣...♣♣Human ##♣♣.....♣♣Health: 18/18 ======================== .##♣..~~§..♣Magic: 3/3======================== #.##♣..§§~..♣AC: 2Str: 16 ##.##♣..~~~..♣EV: 10Int: 8  ##.#♣.....♣SH: 0Dex: 12 ##.##♣...♣XL:  1 Next:  0% Place: Dungeon:1 #.##♣♣♣@♣Noise: ---------  Time: 246.3 (0.0) .##♣♣..♣♣-) Nothing wielded ##♣♣.♣♣♣Nothing quivered #♣.♣♣♣.♣♣)i♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].Press: ? - help, v - describe, . - travelThe floor.)ix@.@)ip @..)i% ]~.Some shallow water.*i §~lava.  There is a cloud of steam here.*i(D Some lava. An intensely hot pool of molten rock, emitting clouds of sulphurous smoke. Nothing but the mythical salamander can cross this without flight. A cloud of steam. A cloud of scalding steam. Creatures caught within will be mildly injured, and fire resistance will further reduce the damage. This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their sight. *iro##swimxy the Covered .#♣♣...♣♣Human ##♣♣.....♣♣Health: 18/18 ======================== .## *io♣..~~§..♣Magic: 3/3======================== #.##♣..§§~..♣AC: 2Str: 16  *ip##.##♣..~~~..♣EV: 10Int: 8  *i;p##.#♣.....♣SH: 0Dex: 12  *i_p##.##♣...♣XL:  1 Next:  0% Place: Dungeon:1  *ip#.##♣♣♣@♣Noise: ---------  Time: 246.3 (0.0)  *ip.##♣♣..♣♣-) Nothing wielded ## *iq♣♣.♣♣♣Nothing quivered #♣.♣♣ *i7q♣.♣♣♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣ *icqw♣♣♣♣....>..♣into exclusions. Instead you will automatically stop. *iqHowever, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o]. *iqaPress: ? - help, v - describe, . - travelSome lava.  *iq&There is a cloud of steam here. *i ##swimxy the Covered .#♣♣...♣♣Human ##♣♣.....♣♣Health: 18/18 ======================== .##♣..~~§..♣ *iv Magic: 3/3======================== #.##♣..§§~..♣AC: 2Str: 16 ##.##♣..~~~..♣EV: 10 *i+ Int: 8  ##.#♣.....♣SH: 0Dex: 12 ##.##♣...♣XL:  1 Next:  0% Place: Dungeon:1 #.##♣♣♣@♣Noise: ---------  Time: 246.3 (0.0) .## *ic ♣♣..♣♣-) Nothing wielded ##♣♣.♣♣♣ *i uNothing quivered #♣.♣♣♣.♣♣ *i ♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣ *i ♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣into exclusions. Instead you will automatically stop. *i  VHowever, autoexplore will move you safely around exclusions: so, you can safely *i3 _continue by pressing [o].Press: ? - help, v - describe, . - travel *iY FSome lava.  There is a cloud of steam here. *iX  *i.  *i . _ *iYI *ipL # ♣♣♣♣. . ♣♣...♣♣ ## ♣.....♣ .## ♣..~~§.## §§~..♣ ##.#♣..~~~..♣  ##.♣.....♣#.## ♣.@.♣ #.## ♣♣♣.♣♣ .## *i=q ♣♣..♣♣#♣♣.♣♣♣ #♣.♣♣♣♣.♣♣♣ ♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣ *ipq *ixL♣..§ *iny17.3 (1 _ *i~ *i ♣ # ♣♣.  .♣♣ # ♣♣.....♣♣ #  *i5♣..~§§..♣ .## ♣..§§~..♣ #.## ♣..~~~..♣ ♣.. *i_m♣♣...♣♣. *iC.♣♣.♣ *iX♣♣ ♣. *i'♣♣ *ij♣♣.♣♣♣ ♣♣ *i k♣♣..♣♣♣♣ .♣♣ *iCb♣♣♣♣.....§ *i*8.3 (2 *i *ixP b ♣  ♣♣♣♣.  ♣♣...♣♣  ♣♣.....♣♣ # ♣..~§§..♣ #  *imQ ♣..§§§..♣ .## ♣..~~~@.♣ ♣♣.....♣♣♣♣...♣♣..♣♣.♣♣♣ ♣.♣♣ *iQ i♣♣.♣♣♣ ♣♣ *iY @9.3 (3 *i_  *i \M ♣ ♣♣♣♣.  ♣♣...♣♣  ♣♣.....♣ ♣..~§ ## ♣..§§§@.♣  *i '.#..~~~.. #.♣♣.....♣♣ .##♣♣...♣♣ *i W50.3 (4 *iq- M ♣ ♣♣♣♣.  ♣♣...♣♣  ♣♣.....♣ ~§ ##  *i- "♣..§§§..♣ .#♣..~~~.. #.#♣♣.....♣♣ *i5 ~§♣..♣♣1.3 (5 *i9  *i  ♣♣ # ♣♣♣♣. # ♣♣...♣ ♣♣...@.♣♣ ♣..~§§..♣ *i 3 ♣..§§§..♣# ♣..~§~..♣ ##.#♣♣.....♣♣.## ♣♣...♣♣ .## ♣♣♣.♣♣ ## *iޚ  ♣♣..♣♣ # ♣♣.♣♣♣ *i Q§2.3 (6 *i  *i gM♣.♣ *ia  .♣ ♣♣.♣ ♣♣♣♣..♣ ♣♣..@♣♣  ♣♣.....♣♣  *i ## ♣ .##♣..§§§..♣ *i  F.♣ *i V3.3 (7 *i} "♣   ♣♣♣ ♣♣♣♣@.♣ ♣♣...♣♣♣  ♣♣.....♣♣ #  *i} ♣..§§§..♣# ♣..§§§..♣ .## ♣..~§~..♣ ♣♣.....♣♣♣♣.. *i} ♣ *i- ~§~.... *i *4.3 (8 *i  *iF ♣.♣ ♣.♣ ♣.♣ ♣♣♣.♣ ♣♣♣♣.@♣  *i l♣♣...♣♣♣ ♣♣.....♣♣  ♣..§§~..♣ ♣..§§§..♣ ## ♣..~§~..♣ .#  *i4 ♣♣.....♣♣ ## ♣♣...♣♣  *i @5.3 (9 *i*  *i[ ♣ .♣   ♣♣♣♣♣♣..♣...♣♣♣ ♣♣.....♣♣ ♣..§§~ *i[ ..♣ ♣..§§..♣ #  *i6\ ♣..~§~..♣ ♣♣..♣♣.. *i%d D6.3 (10.0) *ij  *ix L♣♣ .♣   ♣♣♣♣♣..♣...♣♣♣♣♣.....♣♣♣..§§~..♣ *i T♣..§§..♣ *i4 l♣..~§~..♣ ♣♣.. *i A7.3 (11 *i_  *i? P♣♣.♣ .♣♣ .♣   ♣♣♣♣♣.. *i? ...♣♣♣♣♣.....♣♣♣..§§~..♣♣..§§..♣♣..~§~.. *i? #♣ *iG A8.3 (12 *iK  *i eM♣♣  *i ..♣♣ ..♣ ♣.♣  ♣♣. *i3  ♣♣.♣♣♣♣♣.♣♣.. *i (..§ *i W9.3 (13 *i>..♣♣ ...♣♣..♣♣♣♣ ♣♣.♣ *ih ♣♣.♣ ♣♣.♣♣ ♣♣♣.♣♣ ♣♣♣♣..♣♣ ♣♣...♣♣♣ ♣♣.....♣♣ ♣.. *iI~..♣ *i!B60.3 (14 *i& *i.♣ ...♣♣ ♣...♣♣♣♣.@♣♣♣♣.♣♣ ♣♣.♣ ♣♣.♣ *iÉD ♣♣.♣♣ ♣♣♣.♣♣ ♣♣♣..♣♣ ♣♣...♣♣♣ ♣♣.....♣♣ *iđA1.3 (15 *ix *i♣....♣♣♣ ♣...♣♣♣ ♣@.♣♣ ♣♣♣.♣♣ ♣♣.♣ ♣♣.♣ ♣♣.♣♣  ♣♣♣.♣♣  ♣♣♣♣..♣♣  ♣♣...♣♣♣  ♣♣.....♣♣ *iA2.3 (16 *i *im.♣♣ ♣....♣♣♣♣ ♣..@♣♣♣♣♣♣..♣♣♣♣.♣♣ ♣♣.♣ ♣♣.♣ ♣♣.♣♣ *i ♣♣♣.♣♣ ♣♣♣..♣♣ ♣♣...♣♣♣ *i%A3.3 (17 *ig* *i5.♣♣♣ ♣....♣♣♣♣ ♣.@.♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣  ♣♣.♣ ♣♣.♣  ♣♣.♣♣  *i ♣♣♣.♣♣ # ♣♣♣♣..♣♣ # ♣♣...♣♣♣ *iA4.3 (18 *i *i} .♣♣♣♣ ♣....♣♣♣♣ ♣@..♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣ ♣♣.♣  ♣♣.♣  ♣♣.♣♣ # ♣♣♣.♣♣ ## ♣♣♣♣..♣♣ .# *iP ♣♣...♣♣♣ *i,A5.3 (19 *i *ib ....♣♣♣♣♣ ♣...@♣♣♣♣ ♣♣♣♣♣...♣♣♣♣♣♣..♣♣♣♣. *ibZ♣♣  ♣♣.♣ ♣♣.♣ ♣♣.♣♣ ♣♣♣.♣♣# ♣♣♣..♣♣ *ib *i,iA6.3 (20 *il *i).♣.♣♣♣♣♣ ♣..@.♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣. *iMf♣♣  ♣♣.♣  ♣♣.♣ ## ♣♣.♣♣ .## ♣♣♣.♣♣ ..## ♣♣♣♣..♣♣ *iA7.3 (21 *i *i7h...♣♣.♣♣♣♣♣ ♣.@..♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣  ♣♣.♣  *iE8 ♣♣.♣ ### ♣♣.♣♣ #.## ♣♣♣.♣♣ ...## ♣♣♣♣..♣♣ *i> *ir?$8.3 (22 *iC *i ...♣♣♣<......♣♣♣♣♣ ♣@...♣♣♣♣ ♣♣♣♣♣...♣♣♣ *iC ♣♣♣♣..♣♣  ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣ ##.## ♣♣♣.♣♣ #...## ♣♣♣♣..♣♣ *i2Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.9.3 (23 *i *i). _Found an exit from the tutorial.*iM*ihLevel 1 of the Dungeon<<>>(Press ? for help)  ..   ....♣♣♣   <......♣♣♣♣♣  *iʋ ♣@...♣♣♣♣  ♣♣♣♣♣...♣♣♣  ♣♣♣♣..♣♣  ♣♣♣.♣♣  ♣♣.♣  #######*iU♣♣.♣  #.....##########♣♣.♣♣  *id#..<........###.##♣♣♣.♣♣  *i3D#.....#####.###...##♣♣♣♣..♣♣  *iU####### ##.##### #..>..#♣♣...♣♣♣  *ivY#......# ##...##♣♣.....♣♣  *i~#####..# ##.#.##♣..§§~..♣  *iʌ#......# ####.##♣..§§§..♣  #..####### ##.##*i♣..~§~..♣  #........## ##.#♣♣.....♣♣  *i#Z#########.## ##.##♣♣...♣♣  *iF##.## ##.##♣♣♣.♣♣  ##.###.##♣♣..♣♣  *ieL##.#.##♣♣.♣♣♣  ##.##♣.♣♣*i*iM[<@*ix*iswimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16..EV: 10Int: 8....♣♣♣SH: 0Dex: 12<......♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣@...♣♣♣♣*iNoise: ---------  Time: 269.3 (0.0)♣♣♣♣♣...♣♣♣-) Nothing wielded♣♣♣♣..♣♣Nothing quivered♣♣♣.♣♣♣♣.♣♣♣.♣###♣♣.♣♣ ##.##♣♣♣.♣♣ #...##♣♣♣♣..♣♣Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there. _Found an exit from the tutorial.*i@*i5*i"  .....♣♣♣♣ .<.....@♣♣♣♣♣ .....♣♣♣....♣♣♣♣ ... ♣♣♣♣♣...♣.♣♣♣♣.♣♣♣.♣♣  ♣♣.♣ ♣♣.♣  # ♣♣.♣♣  ## ♣♣♣.♣♣*i'A70.3 (1*i_+*i<♣♣♣♣......♣♣♣♣.<....@.♣♣♣♣♣.♣♣♣....♣♣♣♣.. ♣♣♣♣♣...♣♣♣♣... ♣♣♣♣..♣♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣*i@1.3 (2*i*i ♣♣♣♣♣...♣♣.....♣.♣♣♣♣.<...@..♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣ ♣♣♣♣♣...♣♣♣♣...♣ ♣♣♣♣..♣♣ ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ###*i/ ♣♣.♣♣  ##.## ♣♣♣.♣♣*i@2.3 (3*i{*i[  ♣♣♣♣ ♣♣...♣♣.....♣♣♣.♣♣♣♣♣...<..@...♣♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ *is\  ♣♣...♣ ♣♣♣♣..♣♣  ♣♣♣♣*i؊  ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣*i @3.3 (4*i֖ *i  ♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<.@....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣♣ *i4  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣*ii @4.3 (5*i *ig - ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<@.....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣♣ ♣♣♣♣..♣♣ ♣♣♣♣♣ ♣♣♣. ♣♣.  ♣♣.  ### ♣♣.  ##.## ♣♣♣.♣♣ *i V5.3 (6*ib   ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣*i8  ♣♣♣. ♣♣ ♣♣ ### ♣♣. ##.## ♣♣♣.Congratulations! You've completed the first lesson!*i A6.3 (7*i *i W  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.!*iF !*iG Are you sure you want to leave the Dungeon? Y - Yes !*i6H ' N - No#*i>#*ik Are you sure you want to leave the Dungeon? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.$*i $*iY Rswimxy the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8$*i ♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 276.3 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣$*i P♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've completed the first lesson!$*i ?To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.$*i $*i $*in $*i 27.3 (1 _$*i $*i $*i_ <Tutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l$*i 0/|\/|\1 2 3b j n[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous level$*i [>] enter the next level[X>]/[X<] travel to the nearest up/downstairs $*i Doors can be opened by walking into them[C] close an open door Travel$*iD [X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...'*i- )*i7l )*iCm )*io ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l