^i Player: swimxy Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-11-16.23:31:27.ttyrec Time: (1763335887) Sun Nov 16 23:31:27 2025 ^iP [?1051l[?1052l[?1060l[?1061h^iR)0[?7h[?25l[?1c^i^i^i~uWelcome, swimxy. You have a choice of lessons:a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventoryd - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities^i ^i^iswimxy the CoveredHumanHealth: 18/18 ========================^iİMagic: 4/4========================AC: 2Str: 16^iװEV: 10Int: 8SH: 0Dex: 12^iXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)^i:-) Nothing wielded^i5Nothing quivered^iҴV###########...#^i.......@.#######...#^i  #####^ibIn this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.^ir/  --more--^i^i^i-^i$' ^i^i[ _Found a staircase leading out of the dungeon.^iDungeon Crawl Stone Soup 0.33.1-9-gc92837dd87  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character^i|^iD swimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4^i ========================AC: 2Str: 16EV: 10Int: 8#####SH: 0Dex: 12######...#XL:  1 Next:  0% Place: Dungeon:1^i R.......@.#Noise: ---------  Time: 0.0 (0.0)######...#-) Nothing wielded#####Nothing quivered^iq In this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts. _Found a staircase leading out of the dungeon.^i Q  Adjust (i)tems, (s)pells, or (a)bilities? ^i  Okay, then. _^i^iIpswimxy the Covered (Human Fighter)Turns: 0, Time: 00:00:26 Health: 18/18AC:  2 Str: 16 XL: 1 Next: 0% Magic: 4/4EV: 10 Int:  8 God: Gold: 0SH:  0 Dex: 12 Spells: 2/2 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .a - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen^ig^ioPswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8#####SH: 0Dex: 12######...#XL:  1 Next:  0% Place: Dungeon:1.......@.#Noise: ---------  Time: 0.0 (0.0)######...#-) Nothing wielded#####^iEpNothing quiveredYou can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts. _Found a staircase leading out of the dungeon.  Adjust (i)tems, (s)pells, or (a)bilities? _Okay, then.^ip^iu^i^i In this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.Found a staircase leading out of the dungeon._i_i_i0swimxy the CoveredHumanHealth: 18/18 ========================_iOMagic: 4/4========================AC: 2Str: 16EV: 10Int: 8#####SH: 0Dex: 12######...#XL:  1 Next:  0% Place: Dungeon:1.......@.#Noise: ---------  Time: 0.0 (0.0)######...#-) Nothing wielded#####Nothing quiveredYou can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts. _Found a staircase leading out of the dungeon.  Adjust (i)tems, (s)pells, or (a)bilities? _Okay, then._i4_i}_i4_il ######...#<.##...# #####_i_iv21.0 (1 __i _iWk  #####.#...#.<.#.#...# #####_iq <2_iu _i&w _i #####.#...#:.<.#.#...# #####_i_i&3_i_i L _Found swimxy's Directory of Introductory Spellcasting._i?Z #####._i?#...#.:.<.#.#...#_i@M #####_iF_iwF&4_iJ_iWL_i9 # ######...#...##.:.<.##...#...## #####_i@ _iB@ &5_iD _iH _iZ 5 ## ##### #...#...# #.:.<.# #...#...# ## #####_ie_ _i_ &6_ig  _i~M< ### ##### #...#...# #.:.<.# #...#...# ##. ###### _i4T _i~T7 _iX _iZ _i"k  #### ##### #...#...# #.:.<.# #...#...# ##.# ##### #.#8 _il  _i n  _i'g ##### ##### #...#...# #.:.<.# #...#...# ##.## #####  _ig #. #.#.#... _il _im&9 _ip _i>r _i Z  ##### ##### #...#...# #..<.# #...#...# ##.## ##### #.# _iC , #.# #.# #.# ..≈  _i E10.0 (1.0) _i  _i_ You can memorise a spell from your spell library with [M]. At experience level1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.You pick up swimxy's Directory of Introductory Spellcasting and begin  reading... _iɐ +1.0 (2 _i֒  _iv W _You add the spells Magic Dart and Mephitic Cloud to your library._iʓ _in ^ Spells (Memorise)_i #TypeFailure Level _i D a - Magic DartConjuration_i 836% 1  b - Mephitic Cloud_i kConjuration/Alchemy/Air 75% 3 2 spell levels left _i] ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*_iD*_iFI*_i{Mswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4*_iM========================AC: 2Str: 16EV: 10Int: 8*_iM@##### #####*_i_N0SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1#.@.........<.#Noise: ---------  Time: 11.0 (0.0)#...#######...#-) Nothing wielded##.## #####Nothing quivered*_iN#.##.##.#*_iN]#.#..≈*_iN1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells *_iNF_will be added to your library.*_iNYou pick up swimxy's Directory of Introductory Spellcasting and begin  reading... _You add the spells Magic Dart and Mephitic Cloud to your library.*_iW*_iiYMemorise Magic Dart, consuming 1 spell level and leaving 1? Y - Yes *_iY' N - No-_i-_ilswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8##### #####SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1-_i=#.@.........<.#Noise: ---------  Time: 11.0 (0.0)#...#######...#-) Nothing wielded##.## #####Nothing quivered#.#-_i#.##.##.#-_i<..≈1, only level 1 spells are available to you. This will change as you gain-_iYexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.-_i(You pick up swimxy's Directory of Introductory Spellcasting and begin  reading... _You add the spells Magic Dart and Mephitic Cloud to your library.2.0 (1-_i-_iA3.0 (2-_i-_iw _You start memorising the spell. You continue memorising.-_i-_iC-_iGc _You finish memorising. Spell assigned to 'a'.1_i9 41_i 1_i n _Sorry, you're not good enough to have a special ability.6_iA6_iD~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.6_iDB.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump6_iEoF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance 6_iFHome: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands6_i9F5.Inscriptions6.Dungeon sprint modes7_itMovement: Item types and inventory management To move in a direction or to attack, hand weapons (wield) use the numpad (try Numlock off andmissiles (Quiver, fire, )/( cycle) on) or vi keys:armour (Wear and Take off) 7 8 9 y k uscrolls (read) \|/\|/7_impotions (quaff) 4-5-6h-.-lrings (Put on and Remove) /|\ /|\amulets (Put on and Remove) 1 2 3 b j ntalismans (eVoke) wands (eVoke) 7_iCShift-Dir. runs into one directionbooks (Memorise, zap, Zap, 7_ih< or > : ascend/descend the stairs pick up to add to spell library) 7_io : autoexplore staves (wield) Rest:7_ii : inventory (select item to view) . : wait a turn (also s, Del)7_i, : pick up item from ground (also g) 5 : rest and long wait; stops when7_id : drop itemHealth or Magic become full orD : drop the last item(s) you picked up7_i-something is detected. If Healthand Magic are already full, stops Additional important commands7_iWwhen 100 turns over (numpad-5)Ctrl-S: Save the game and exitCtrl-P: show previous messages 7_i|Attacking monstersa : use an ability Walking into a monster will attack it % : show character overview8_i 9_iGb9_i9_i =_iP.=_i2=_i58nswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8##### #####SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1#.@.........<.#Noise: ---------  Time: 13.0 (0.0)#...#######...#-) Nothing wielded##.## #####Nothing quivered=_i8#.##.##.##.#..≈You pick up swimxy's Directory of Introductory Spellcasting and begin  reading... _You add the spells Magic Dart and Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability.=_i<=_i<=_iF@=_iA>_i>_iYn Spells (Memorise)Type>_i<Failure Level  a - Mephitic Cloud>_iPConjuration/Alchemy/Air 75% 3 >_i#1 spell level left >_iǝ"[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help>_iٝ<[Esc] exitD_i D_i D_ia iswimxy the CoveredHumanD_iЉ Health: 18/18 ========================Magic: 4/4========================AC: 2D_i Str: 16EV: 10Int: 8D_i m##### #####SH: 0D_i' Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1D_i\ #.@.........<.#Noise: ---------  Time: 13.0 (0.0)D_iȊ #...#######...#-) Nothing wielded##.## #####Nothing quivered#.##.##.##.#D_i ,..≈D_i You pick up swimxy's Directory of Introductory Spellcasting and begin  reading... _You add the spells Magic Dart and Mephitic Cloud to your library. D_iP _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability.D_iE reading... _You add the spells Magic Dart and Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.Sorry, you're not good enough to have a special ability.  Okay, then.D_i D_i D_i . _E_i[E_il  Skill  Level Train   Skill  Level Train   a + FightingE_i]3.0  44%    f + Spellcasting 1.0   2%           E_i=b + Unarmed Combat 2.0  10%    g + Conjurations   0.0     E_i            E_iH    c + Armour3.0  44%       E_i] d + Dodging   0.0         E_i] e + Stealth   0.0             E_i                     E_i/l    E_iQ        E_ika    E_i_    E_ia    E_i_    E_ia    E_i_    E_i    This screen shows the skill set of your character. The number next to theE_i1skill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skillE_itraining targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.E_i[?] Skill descriptions [=] set a skill target  E_i[!] training|cost|targetsR_i6ER_iIR_i Nswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10R_iJNInt: 8##### #####SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1R_irN#.@.........<.#Noise: ---------  Time: 13.0 (0.0)#...#######...#-) Nothing wieldedR_iN##.## #####Nothing quivered#.##.##.##.#..≈reading... _You add the spells Magic Dart and Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability. _Okay, then.R_iUQW_i( W_i{+ Dungeon Crawl HelpManual Contents Press one of the following keys to*W_i+ Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.W_i+ Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideW_i+ D.Exploring the Dungeon :: Browse character notesW_iH, 3E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpW_i, EG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQW_i.- K.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.W_ij- Philosophy1.List of Character Species2.W_i- List of Character Backgrounds3.List of Skills4.List of Keys and CommandsW_i- 5.Inscriptions6.Dungeon sprint modesX_iSMovement: Item types and inventory management To move in a direction or to attack, hand weapons (wield) use the numpad (try Numlock off andmissiles (Quiver, fire, )/( cycle) on) or vi keys:armour (Wear and Take off) 7 8 9 y k uscrolls (read) \|/\|/potions (quaff) 4-5-6h-.-lrings (Put on and Remove) /|\ /|\amulets (Put on and Remove) 1 2 3 b j ntalismans (eVoke) X_iwands (eVoke) Shift-Dir. runs into one directionbooks (Memorise, zap, Zap, < or > : ascend/descend the stairs pick up to add to spell library) o : autoexplore staves (wield) Rest:i : inventory (select item to view) . : wait a turn (also s, Del), : pick up item from ground (also g) 5 : rest and long wait; stops whend : drop itemHealth or Magic become full orD : drop the last item(s) you picked upsomething is detected. If Healthand Magic are already full, stops Additional important commandswhen 100 turns over (numpad-5)Ctrl-S: Save the game and exitCtrl-P: show previous messages Attacking monstersa : use an ability Walking into a monster will attack it _i*937m% : show character overview\_i{\_iOH `_i`_i`_ikswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8##### #####SH: 0`_i%Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1#.@.........<.#Noise: ---------  Time: 13.0 (0.0)#...#######...#-) Nothing wielded##.## #####Nothing quivered#.##.##.#`_iR#.#..≈reading... `_i_You add the spells Magic Dart and Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. `_i_Sorry, you're not good enough to have a special ability. _Okay, then.`_i`_i`_i!`_i#a_i*  Your spells (describe)TypeFailure Level  a - Magic DartConjuration36% 1 Select a spell to describe[!]/[I] toggle spell headersd_i)wDMagic Dart d_iwFires a small bolt of magical energy which never misses. Level: 1School: ConjurationFail: 36%  Power: 0% Damage: 1d3 (max 1d8)  Range: 7  Noise: Almost silent d_iw7Miscasting this spell causes magic contamination. d_iwThis spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ d_iwb“Wie die Mächtigen es schon seit jeher wissen,  Es gibt immer einen Kniff; d_ixZ Denn als Guter bist du niemals so gerissen,  Ein Zauberpfeil der immer trifft! d_i=x [As the powerful have known all along,  There is always a trick;  Because as a good person, you'll never be so cunning,k_iL Your spells (describe)TypeFailure Level  a - Magic DartConjuration36% 1 Select a spell to describe[!]/[I] toggle spell headersm_i m_iIlswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8##### #####SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1m_i$#.@.........<.#Noise: ---------  Time: 13.0 (0.0)#...#######...#-) Nothing wielded##.## #####Nothing quivered#.##.##.##.#..≈reading... _You add the spells Magic Dart and Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability. _Okay, then.m_i4m_im_i2 4 _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'. _Sorry, you're not good enough to have a special ability.Okay, then.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p_iMn  Okay, then.p_ip_i,. _q_i 1Okay, then.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s_iWC   Casting: Magic Dart (safe; 36% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Magic Dart (safe; 36% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.s_iCs_iGs_iQI. _s_i!4 4s_i6 s_i8 onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Magic Dart (safe; 36% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.u_i Your spells (describe)TypeFailure Level  a + Magic DartConjuration36% 1 Select a spell to describe[!]/[I] toggle spell headers{_i{_i{_i+lswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8##### #####SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1{_i<#.@.........<.#Noise: ---------  Time: 13.0 (0.0)#...#######...#-) Nothing wielded##.## #####Nothing quivered#.##.##.##.#..≈Confirm with . or Enter, or press ? or * to list all spells. {_i5D_Okay, then.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.{_i4{_i {_i{_i~"{_i"{_i'{_i *F _Unknown command.{_i {_i _Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview {_i  aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.{_iH Exploring the Dungeon :: Browse character notesE.Experience and Skills {_iq #: Browse character dumpF.Monsters ~: Macros help{_i G.Items &: Options help{_i H.Spellcasting %: Table of aptitudes{_i I.Targeting /: Lookup descriptionJ.{_i Religion Q: FAQK.{_i1 _Mutations V: Version information{_iT L.Licence, Contact, History !: Display diagnostics{_iw M.Macros, Options, Performance Home: This screen{_i N.Philosophy1.{_i List of Character Species2.List of Character Backgrounds3.List of Skills{_i 4.List of Keys and Commands5.{_i& aInscriptions6.Dungeon sprint modes|_i-/4Movement: Item types and inventory management To move in a direction or to attack, hand weapons (wield) use the numpad (try Numlock off and|_i/missiles (Quiver, fire, )/( cycle) on) or vi keys:armour (Wear and Take off) 7 8 9 y k uscrolls (read) \|/\|/potions (quaff) |_i"04-5-6h-.-lrings (Put on and Remove) /|\ /|\amulets (Put on and Remove) 1 2 3 b j ntalismans (eVoke) wands (eVoke) |_iQ0Shift-Dir. runs into one directionbooks (Memorise, zap, Zap, |_i~0M< or > : ascend/descend the stairs pick up to add to spell library) o : autoexplore staves (wield) |_i0ZRest:i : inventory (select item to view) . : wait a turn (also s, Del)|_i1T, : pick up item from ground (also g) 5 : rest and long wait; stops whend : drop itemHealth or Magic become full or|_iM1RD : drop the last item(s) you picked upsomething is detected. If Healthand Magic are already full, stops Additional important commandswhen 100 turns over (numpad-5)|_i1Ctrl-S: Save the game and exitCtrl-P: show previous messages Attacking monsters|_i1a : use an ability Walking into a monster will attack it % : show character overview_i _icI_i _i _i|_iR _i$ _iswimxy the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8##### #####SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1#.@.........<.#Noise: ---------  Time: 13.0 (0.0)#...#######...#-) Nothing wielded##.## #####Nothing quivered#.##.#_i#.##.#..≈ _Okay, then.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command._iy_i_i_iF_iU#### ###########............<...#######...##.## #####..#.#_iMV,..≈_ieY_i1Z)4.0 (1 _iZZ __il]_i^_i ##### #####...#######...........<_ig ..#######..#.## ####.. _i <5_ik _i   You can memorise a spell from your spell library with [M]. At experience level1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library._i":J##### #####...#######.............<#######..#.## #### #.# ....≈_i?_i A&6_iD_iF_ia##### #####...#######.............<..#######..##@## #### #.# _id....≈_i_ia&7_i_i_it 1 ##### #####...#######.............<#...#######..##.## #### #@# .._i 1..≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]._i <8_i _i) _Press [z], then press [?] to get a list of your spells._im##### #####...#######...#...........<#...#######..#.## #### #.# ...≈#..≈≈#..≈≈..._i<9_i_ir  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iU^_i_o Your spells (cast)Type_i_QFailure Level  a + Magic DartConjuration_i_36% 1 Select a spell to cast[!]/[I] toggle spell headers_i_ir(swimxy the CoveredHuman##### #####Health: 18/18 ========================#...#######...#Magic: 4/4========================#...........<.#AC: 2Str: 16#...#######...#EV: 10Int: 8##.## #####SH: 0Dex: 12#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 19.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered..≈..≈#..≈≈#..≈≈#.....  To cast a spell, first memorise it with [M]. You can then cast it with [z]. [39;4_i-*9m_Press [z], then press [?] to get a list of your spells.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.swimxy the CoveredHuman##### #####Health: 18/18 ========================#...#######...#Magic: 4/4========================#...........<.#AC: 2Str: 16#...#######...#EV: 10Int: 8##.## #####SH: 0Dex: 12#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 19.0 (0.0)#.#-) Nothing wielded#.#Nothing quivered..≈_i*"..≈#..≈≈#..≈≈#.....  To cast a spell, first memorise it with [M]. You can then cast it with [z]. _Press [z], then press [?] to get a list of your spells.Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i4_i_iI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_i, R##### ######...#######...#...........<..#######..#.## #### #.# ....≈_iy- #..≈≈#..≈≈≈≈#....#######_i5 _im6 320.0 (1 __irb _i g _i*  ##### ######...#######.............<..#######..#.## #### #.# .#..≈≈≈##..≈≈I##I   training dummy (missile, dormant)Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a  spell in the quiver. Use [f] or [shift-tab] to fire the currently quiveredspell._i eII)_i0 &1_i _i _Once you are out of magic points, retreat and rest to regain them with [5]._i ...#######.............<..#######..#.## #### #.# .##.#####.@≈≈≈#I≈....=######## 2_i _i L _Found a silver ring._iQuiver which action? ([-] to clear)  a - Cast: Magic Dart [*/%] inventory [&] all spells[!] focus mode: off|on_i #...#######...#swimxy the Covered#...........<.#Human#...#######...#Health: 18/18 ========================##.## #####Magic: 4/4========================#.#AC: 2Str: 16#.#EV: 10Int: 8#.#SH: 0Dex: 12##.####XL:  1 Next:  0% Place: Dungeon:1#.@≈≈≈#Noise: ---------  Time: 22.0 (0.0)#..≈≈I#-) Nothing wielded#..≈≈≈#Nothing quivered#..≈≈≈##......=#########I   training dummy (missile)[_iW35mSpells, like ammo, are shown in the quiver slot, so you can use [Q] to ready aspell in the quiver. Use [f] or [shift-tab] to fire the currently quiveredspell. _Once you are out of magic points, retreat and rest to regain them with [5]. _Found a silver ring._i*_iۖ_i" J_i# _iD_iCE_iIK_iL_i4_i$_iQ> _Unknown command._i r  You have nothing you can fire or use right now._ir D __iܴ  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i4V #...#######...#  swimxy the Covered #...........<.#  Human #...#######...#  Health: 18/18 ======================== ##.## #####  Magic: 3/4==================------ #.# AC: 2Str: 16 #.# EV: 10Int: 8 #.# SH: 0Dex: 12 ##.####  XL:  1 Next:  0% Place: Dungeon:1_i4  #.@*≈≈#  Noise: ---------  Time: 22.0 (0.0) #..≈*I#  -) Nothing wielded #..≈≈≈#  Nothing quivered #..≈≈≈#  #......=  #########  I   training dummy (missile) _You have nothing you can fire or use right now.  Casting: Magic Dart (safe; 36% risk of failure)  _i4TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)_id^#...#######...#swimxy the Covered#...........<.#Human#...#######...#Health: 18/18 ========================##.## #####_iMagic: 3/4==================------#.#AC: 2Str: 16_i2#.#EV: 10Int: 8#.#SH: 0Dex: 12##.####XL:  1 Next:  0% Place: Dungeon:1#.@*≈≈#_i"Noise: ---------  Time: 22.0 (0.0)#..≈*I#-) Nothing wielded_iK#..≈≈≈#Nothing quivered#..≈≈≈##......=_il#########I   training dummy (missile)_iCasting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iAiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line_iyAim: a training dummy, quivering stones (100% to hit)  The magic dart hits the training dummy._icu≈≈=3.0 (1_iFh_iionfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy, quivering stones (100% to hit)  _i jThe magic dart hits the training dummy. _The training dummy is severely damaged._i  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i  #...#######...#  swimxy the Covered #...........<.#  Human #...#######...#  Health: 18/18 ======================== ##.## #####  Magic: 2/4============------------ _i; #.# AC: 2Str: 16 #.# EV: 10Int: 8 #.#_i  SH: 0Dex: 12 ##.####  XL:  1 Next:  0% Place: Dungeon:1 _i 8#.@*≈≈#  Noise: =--------  Time: 23.0 (0.0) _i o#..≈*I#  -) Nothing wielded #..≈≈≈#  Nothing quivered_i  #..≈≈≈#  #......= _iI  #########  I   training dummy (missile)_ir l _The training dummy is severely damaged._i Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line_i Aim: a training dummy, quivering stones (severely damaged, 100% to hit)_i7}#...#######...#swimxy the Covered_i7#...........<.#Human#...#######...#Health: 18/18 ========================##.## #####_i7Magic: 2/4============------------#.#AC: 2_i8Str: 16#.#EV: 10Int: 8_iF8#.#SH: 0Dex: 12##.####_i}8[XL:  1 Next:  0% Place: Dungeon:1#.@≈≈≈#Noise: =--------  Time: 23.0 (0.0)_i8#..≈≈I#-) Nothing wielded#..≈≈≈#Nothing quivered#..≈≈≈##......=#########_i9I   training dummy (missile)You miscast Magic Dart.  _i@9Miscasting a spell can have nasty consequences, particularly for the moredifficult spells. Your chance of successfully casting a spell increases withyour magic skills, and can also be improved with the help of some items. Use_ii9the I command to check your current failure rates.You are very lightly contaminated with residual magic._i:a-4.0 (1Contam _i  Miscasting a spell can have nasty consequences, particularly for the moredifficult spells. Your chance of successfully casting a spell increases withyour magic skills, and can also be improved with the help of some items. Usethe I command to check your current failure rates.  You are very lightly contaminated with residual magic. _Nothing appears to happen._iD_i Your spells (describe)TypeFailure Level  a + Magic DartConjuration36% 1 Select a spell to describe[!]/[I] toggle spell headers_i{ _iC#...#######...#swimxy the Covered#...........<.#Human#...#######...#Health: 18/18 ========================##.## #####Magic: 2/4============------------#.#AC: 2Str: 16#.#EV: 10Int: 8#.#SH: 0Dex: 12##.####XL:  1 Next:  0% Place: Dungeon:1#.@≈≈≈#Noise: ---------  Time: 24.0 (0.0)#..≈≈I#-) Nothing wielded#..≈≈≈#Nothing quivered#..≈≈≈#Contam #......=#########I   [0;10;_i 1mtraining dummy (missile)Miscasting a spell can have nasty consequences, particularly for the moredifficult spells. Your chance of successfully casting a spell increases withyour magic skills, and can also be improved with the help of some items. Usethe I command to check your current failure rates.You are very lightly contaminated with residual magic. _Nothing appears to happen._is3_i_iV_i  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i #...#######...#  swimxy the Covered #...........<.#  Human #...#######...#  Health: 18/18 ======================== ##.## #####  Magic: 1/4======------------------ #.# AC: 2Str: 16 #.# EV: 10Int: 8 #.#_i SH: 0Dex: 12 ##.####  XL:  1 Next:  0% Place: Dungeon:1 #.@*≈≈#  Noise: ---------  Time: 24.0 (0.0) #..≈*I#  -) Nothing wielded #..≈≈≈#  Nothing quivered _i#..≈≈≈#  Contam  #......=  _i#########  I   training dummy (missile)_i"B _Nothing appears to happen.  _iCCasting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._icAiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line_i}Aim: a training dummy, quivering stones (severely damaged, 100% to hit)_iQf #...#######...#  swimxy the Covered #...........<.#  Human #...#######...#  Health: 18/18 ======================== ##.## #####  Magic: 1/4======------------------ #.# AC: 2Str: 16 #.# EV: 10Int: 8 #.# SH: 0Dex: 12 _i##.####  XL:  1 Next:  0% Place: Dungeon:1 #.@≈≈≈#  Noise: ---------  Time: 24.0 (0.0) #..≈≈I#  -) Nothing wielded #..≈≈≈#  Nothing quivered #..≈≈≈#  Contam  #......=  #########  I   training dummy (missile)Casting: Magic Dart (safe; 36% risk of failure)  _iHMConfirm with . or Enter, or press ? or * to list all spells._ipiAiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (severely damaged, 100% to hit)  The magic dart hits the training dummy._i   <.#    ##.## #####  #.# _iY#.# #.#   #.@*≈≈#  _i#..≈*(#    _itb    _iB≈≈_i \Trooper9=5.0 (1_i[_iwonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy, quivering stones (severely damaged, 100% to hit)  _izThe magic dart hits the training dummy. _You destroy the training dummy!_i7NV ........<..#######..#.## #### #.# .##.####..≈≈≈(≈....=_iSC-6_iX_iY_i!&#######..#.## #### #.# .##.####..≈≈≈(≈....=.########## _i&_i%'?-7_i,_i-_iE#.## #### #.# .##.####..≈≈≈(_i≈....=.#########_iu_i%8_i{_i_iR 3_i@W _i ,_i@ _i _ib 30.0 (2 _You start resting. _i _i! K _Your magical contamination has completely faded away._i} 3_i _i ,_i _i~I ,_iP _i ,_i _i. _i X2======_i _iw ,_it} _i ,_i/ _ijB ,_iG _iǦ T======_iR _i` ,_i0_ip,_iv_it,_ii_i=,_i&_i_,_id_i,_iU_i )h3======_i._i,_i>_i@,_i_iC__i__if_i'T======_i_i+,_i1_iϐ,_i_iB_iY,_iO^_iw,_i_i",_i(_i_ _You start resting._i_i{55_i 5.0)_iL_i4_iУ======_i%6.0 (26_i_i/% _Magic restored._i0).# #.# #.# ##.#####..≈≈≈# #..≈≈(# #..≈≈≈# _i08#..≈≈≈###..#..@...=.########### _i7_i28*7.0 (1.0)_i=_iL?_iK#.# #.# #.# ##.#### #..≈≈≈# #..≈≈(# #..≈≈≈# #..≈≈≈###..##...@..=.# # _iS<8_iY_i[_iP #.# #.# #.# ##.#### #..≈≈≈# #..≈≈(# #..≈≈≈# #..≈≈≈###..# #....@.=.# # 9_iU _iHW _i(#.# #.# #.# ##.#### #..≈≈≈# #..≈≈(# .#..≈≈≈# ..##..≈≈≈###..# #.....@=.# # _i_iJH======60_in_i_ipd #.# #.# #.# ##.#### #..≈≈≈# .#..≈≈(# #.##..≈≈≈# #..# #..≈≈≈###..# #..# # _irk<1_iVp_i,w _Put on this ring with [e], and then rest up to your new full potential._i{w+2.0 (2_i{_i}) _b - a ring of magical power_i_iEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)_ib - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _ip _iv _i G#.#swimxy the Trooper#.#Human#.#Health: 18/18 ========================##.####Magic: 4/4========================#..≈≈≈#.AC: 2Str: 16#..≈≈(# #.#EV: 10Int: 8#..≈≈≈# #..#SH: 0Dex: 12#..≈≈≈###..#XL:  1 Next: 90% Place: Dungeon:1#......@.#Noise: ---------  Time: 62.0 (0.0)##########-) Nothing wieldedNothing quivered _Put on this ring with [e], and then rest up to your new full potential. _b - a ring of magical power_iC CYou feel your magic capacity increase._i] 4/13-----------------5 (0.5_iΊ _i[ 0 _b - a ring of magical power (worn)_i!3_i'_i},_i_i _iB_i_iHS,_i]_i(]-----------------_i_i\,_ia_i,_i_i0j5==_i6_i,_ig_i,_i _ij_,_id_iP==_i_i%,_i(+_i,_iA_ih,_i_iUj6==_iY_i,_iX_i6,_i!_i,_i8_iP==_iI_iK ,_iP _i9 ,_i _i3 ,_i _i u c7=_iy _i ,_i _iaB ,_i4G _i ,_i _ia _i 9=_i _i)x ,_i} _iq ,_i _icF d8==_iK _i ,_iͯ _iN,_i_i%r,_iOv_i)P==_i_i7,_ip<`iY,`i2_`i`i`il`i d9==`i%`iӃ,`i`i,`i`iN,`iT`iUP==`iN`i,`i`i|,`iC`i,`i`iBh10/13==`iH`i,`i`i ,`i`iOk,`io`i*P==`i`iK6,`iX;`i6,`iD`ib1==`i`ig,`il`iF,`i`iv/,`iF4`iP==`id`iO,`i(`iFZ ,`i^ `i ,`i `i# b2==`iU) `i ,`iE `i ,`i `iP ,`iV `iI P==`i `i ,`i^ `i~ ,`i9 `i} `i `i% `i6P W _You start resting.`iU 130.5 (68.0)3==1.5 (69`ieZ `i\  _Magic restored.`i\ #.# #.# #.# ##.#### #..≈≈≈# .#..≈≈(# #.# #..≈≈≈# ##..# #..≈≈≈###..# #.......@# # `ic `iec 12.5 (1.0)`iYh `ii `i's,##.#######.# #.# .# ##.####  #..≈≈≈# ..#..≈≈(# ##..≈≈≈# ###..##..≈≈≈###@.##........#############3`i  ##.## ##### #.# #.# .#.# ..##.#### Z.#..≈≈≈# .. #..≈≈(# ##.# #..≈≈≈# ###..# #..≈≈≈###.@# `i#........### ### Z   bat skeleton (dormant) `iUnlike most monsters, zombies and skeletons do not regenerate health. 4`i`iW _A bat skeleton comes into view.`i  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i ##.## #####  swimxy the Trooper #.# Human #.# .  Health: 18/18 ======================== #.# ..  Magic: 12/13 ======================-- ##.#### Z..  AC: 2Str: 16 `iu#..≈≈≈# *.  EV: 10Int: 8 #..≈≈(# ##*#  SH: 0Dex: 12 #..≈≈≈# ###**#  XL:  1 Next: 90% Place: Dungeon:1 #..≈≈≈###.@#`i Noise: ---------  Time: 134.5 (0.0) #........###`i -) Nothing wielded ##########`iN Nothing quivered`iA  Z   bat skeleton (dormant)`ic `i_A bat skeleton comes into view.Casting: Magic Dart (safe; 36% risk of failure)  `iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line`iGAim: a bat skeleton (dormant, 100% to hit)`iX##.## #####swimxy the Trooper#.#Human#.#.Health: 18/18 ========================#.#..Magic: 12/13 ======================--##.####Z..AC: 2Str: 16#..≈≈≈#..EV: 10`i.Int: 8#..≈≈(# ##.#SH: 0Dex: 12#..≈≈≈# ###..#XL:  1 Next: 90% Place: Dungeon:1#..≈≈≈###.@#`i'zNoise: ---------  Time: 134.5 (0.0)#........###-) Nothing wielded##########Nothing quiveredZ   bat skeleton (dormant)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  `iQPress: ? - help, Shift-Dir - straight lineAim: a bat skeleton (dormant, 100% to hit)  `iwTYou miscast Magic Dart.  You are very lightly contaminated with residual magic.`iY5.5 (1Contam `iT`iPe  Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat skeleton (dormant, 100% to hit)  You miscast Magic Dart.are very lightly c`iKontaminated with residual magic. _Nothing appears to happen.`iY  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. `it ##.## #####  swimxy the Trooper #.# Human #.# .  Health: 18/18 ======================== #.# ..  Magic: 11/13 ====================---- ##.#### Z..  AC: 2Str: 16 `i* #..≈≈≈# *.  EV: 10Int: 8 #..≈≈(# ##*#  SH: 0Dex: 12 #..≈≈≈# ###**#  XL:  1 Next: 90% Place: Dungeon:1 #..≈≈≈###.@# `i5 Noise: ---------  Time: 135.5 (0.0) #........### -) Nothing wielded ########## Nothing quivered  Contam  `iF  Z   bat skeleton (dormant) _Nothing appears to happen.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat skeleton (dormant, 100% to hit) `i ##.## #####  swimxy the Trooper #.# Human #.# .  Health: 18/18 ======================== #.# ..  Magic: 11/13 ====================---- ##.#### Z..  AC: 2Str: 16 #..≈≈≈# ..  EV: 10Int: 8 #..≈≈(# ##.#  SH: 0Dex: 12 #..≈≈≈# ###..#  XL:  1 Next: 90% Place: Dungeon:1 #..≈≈≈###.@# Noise: ---------  Time: 135.5 (0.0) #........### -) Nothing wielded ########[34 `im## Nothing quivered  Contam   Z   bat skeleton (dormant) _Nothing appears to happen.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat skeleton (dormant, 100% to hit) ##.## #####  #.# #.# .  #.# ..   ...   ..  #..≈≈(# ##.#   ###.Z#      Z 6.5 (1  Casting: Magic Dart (safe; 36% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of fa `i։ilure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat skeleton (dormant, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.!`i~  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."`i3 ##.## #####  swimxy the Trooper #.# Human #.# .  Health: 18/18 ======================== "`i0#.# ..  Magic: 10/13 ==================------ ##.#### ...  AC: 2Str: 16 #..≈≈≈# ..  EV: 10Int: 8 #..≈≈(# ##.#  SH: 0Dex: 12 "`il#..≈≈≈# ###*Z#  XL:  1 Next: 90% Place: Dungeon:1 #..≈≈≈###.@# Noise: ---------  Time: 136.5 (0.0) #........###"`iw -) Nothing wielded ########## Nothing quivered  Contam   Z   bat skeleton _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat skeleton (100% to hit)"`i ##.## #####swimxy the Trooper#.#Human#.#.Health: 18/18 ========================#.#..Magic: 10/13 ==================------##.####...AC: 2Str: 16#..≈≈≈#..EV: 10Int: 8#..≈≈(# ##.#SH: 0"`i {Dex: 12#..≈≈≈# ###*Z#XL:  1 Next: 90% Place: Dungeon:1#..≈≈≈###.@#"`i1 SNoise: ---------  Time: 136.5 (0.0)#........###-) Nothing wielded##########Nothing quivered"`iZ \Contam Z   bat skeleton  "`i Casting: Magic Dart (safe; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."`i Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat skeleton (100% to hit)  "`iʋ %The magic dart hits the bat skeleton."`iL "`i4 Z.  Aim  Press: ? - help, Shift-Dir - straight line: a bat skeleton (100% to hit)  The magic dart hits the bat skeleton.  The bat skeleton is moderately damaged.The bat skeleton barely misses you."`i 2=7.5 (1"`i_ "`i C _The bat skeleton hits you but does no damage.#`i  The bat skeleton barely misses you. _The bat skeleton hits you but does no damage.  You hit  The bat skeleton is almost destroyed.  The bat skeleton hits you.  7--8 _The bat skeleton closely misses you.$`iq  You hit the bat skeleton.. $`i##.## #####swimxy the Trooper#.#Human#.#.Health: 18/18 ========================#.#..Magic: 10/13 ==================------##.####...AC: 2Str: 16#..≈≈≈#..EV: 10$`iInt: 8#..≈≈(# ##.#SH: 0Dex: 12#..≈≈≈# ###..#XL:  1 Next: 100% Place: Dungeon:1#..≈≈≈###.@#Noise: =--------  Time: 139.5 (1.0)#........###-) Nothing wielded##########Nothing quiveredContam You hit the bat skeleton.  The bat skeleton is almost destroyed.The bat skeleton hits you.  The bat skeleton hits you but does no damage. _The bat skeleton closely misses you.You hit the bat skeleton.$`iZ _You destroy the bat skeleton!You have reached level 2!$`i/  --more--'`i 24/24==4-2 0% '`i݉'`ip  Well done! Reaching a new experience level is always a nice event. You get more'`i(health and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity.)`ix S#...#######...# ##.#######.# ##.# #.# ##.#### .#..≈≈≈# ..#..≈≈(# ####..≈≈≈# ###@.##..≈≈≈###..####........#############)`i )`i1 5-40 _)`i )`iH *`i z7#...#...# ##.## ##### #.# ### #.# ...#.#.# ....###.#### .... #..≈≈≈# #.. #..≈≈(# ###.# #..≈≈≈# ###.@# *`izN#..≈≈≈###..### #........### ########## .*`i)q1=-1*`i*`iA+`ir:#...........<.# #...#######...# ##.###### #.# #### #+`is#.# #...#.Z.# .....###.#### ....#+`iOs-#..≈≈≈# ##....##..≈≈(# ####..≈≈≈# ###..+`i~su#..≈≈≈###..###+`is#........#############+`isZ   bat skeleton (dormant)+`iEy+`iy+`iz+`ia.ZZ+`i%2+`i&+`i_ _A bat skeleton comes into view.+`iK#...#######...# #...........<.# #...#######...# ##.###### #.# ### ###.# ##...#....# #.....##.#### ...Z# #..≈≈≈# ##@...##..≈≈(# ###.######..≈≈≈# ###..#..≈≈≈###..####........#############+`i_M+`iM+`iU.Z2====3+`i8[+`i]C _The bat skeleton hits you but does no damage.2`i( a  You hit the bat skeleton but do no damage.2`i) CThe bat skeleton hits you but does no damage.2`ib) ,4.4 (0.92`i/ 2`i<2 Z _The bat skeleton closely misses you.3`ip  You hit the bat skeleton.  The bat skeleton is lightly damaged.  The bat skeleton hits you but does no damage.3`i}q O2--5.33`i#v 3`iXx 3 _The bat skeleton hits you. x24`ik  You hit the bat skeleton.  The bat skeleton is almost destroyed.4`i '6.24`i 4`i F _The bat skeleton hits you but does no damage. x26`i]  You hit the bat skeleton..==47.16`i`6`i`= _You destroy the bat skeleton!6`ia6`i /#...#...#  #.<.#  #...#...#  ##.## ##### #.# ##### ## #.# ##...#... #.# #.....#  ##.#### #....#  6`i #..≈≈≈# ##.@..#  #..≈≈(# ###.#####  #..≈≈≈# ###..##  #..≈≈≈###..###  #..###  ###6`in 6`i m3=--8.1 (1.06`i 6`i& 7`is##### ##### #...#######...# #...........<.# #...#######...# ##.######  #.# ### ####.# ##...#....# #. 7`i##.#### #..@.# #..≈≈≈# ##....# #..≈≈(# ###.##### #..≈≈≈# ###.. #..≈≈≈###.### #........### ##########7`i|7`i`3==-97`i7`iGK _Your magical contamination has completely faded away.7`i### ##### ...#######...# ...........<.# ...#######...# #.###### #.# ### ### #.# ##...#...#.# #.7`iHO#### #....# ..≈≈≈# ##....# ..≈≈(# ###.##### ..≈≈≈# ###.. ..≈≈≈###..### ........### #########7`i7`i'507`i7`i18`iK ##### #...# <.# #...# .## ##### .# ######### .# ##...#...# .# #....@# .#### #....## 8`i≈≈≈# ##....# ≈≈(# ###.##### ≈≈≈###..###  8`i<18`i8`i9`i ## ##### #######...# .......<.# #####...# ###### # 9`i######### # ##...#@..# # #.#..=.# #### #....## ##. ≈≈≈# ##....# ≈≈(# ###9`i##### ≈≈≈# ###.. ≈≈≈###..### .....9`i..### #######9`id9`i4==4====29`i@9`i _ _Found a scratched peridot ring.;`i> ##### #...# <.# #...#  #####  #########  ##...#.@.#  #.....###..=.#  #....## ###.# ##....#;`i׬(# ###.###### ###..##  ;`i?<3;`i;`i;`ig  ##### ...# <.# ...#  ##### ######### ##...#..@# #.....###..=.#  #....## ####.# ##....# (# ###.#####  4;`i- ;`i <`ii##### #####...# ......<.# #####...#  #####  ###########...#...#####<`i=_#.....###@.=.# ##....## #####.... ##....# # # ###.##### # ###..## ###..### ...### #### <`i<`is&5<`is<`iV=`inB##### ...# <.# ...# ##### ######### ##...#...##### #.....###.@=.#  #....## #####. ##....# ## ..### =`it=`iWuM===6=`iy=`i{=`is-]  ##### ...# <.# ...# ##### ######### =`i-##...#...##### #.....###..@.# #....## #####.....###....# ####. .###=`ix. =`i5<7=`i2:=`iVATo check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring.8.1 (2=`iwE=`iGG$ _c - a ring of wizardryD`ir,D`i.s Your spells (describe)TypeD`iV.'Failure Level  a + Magic DartConjuration36% 1 Select a spell to describe[!]/[I] toggle spell headersF`i swimxy the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 14/14 ======================== ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0Dex: 12##...#...#####F`i rXL:  2 Next:  4% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 158.1 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## F`i^ #..### .### ##To check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring. F`iɞ -_c - a ring of wizardryF`i, F`i F`in F`i G`iAG`iEquip which item?  - - Unarmed (current attack) Armour (go to first with [) G`i* a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)c - a ring of wizardry[?] describe selected [!] equip|wield|wear|put onG`iy[tab] equip|unequip J`i$J`i|)J`i.swimxy the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 14/14 ======================== ###...#AC: 2Str: 16#####EV: 10Int: 8J`i!/6#########SH: 0Dex: 12##...#...#####XL:  2 Next:  4% Place: Dungeon:1#.....###..@.#Noise: ---------  Time: 158.1 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### J`iT/+###..## #..### .### ##J`i/To check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring. _c - a ring of wizardryJ`i4A6 (0.5J`iC7J`i%9+ _c - a ring of wizardry (worn)M`i # Your spells (describe)TypeFailure Level  a + Magic DartConjuration16% 1 Select a spell to describe[!]/[I] toggle spell headersN`iN`iN`icswimxy the Trooper#####Human ###...#N`iYHealth: 24/24 ======================== ....<.#Magic: 14/14 ======================== ###...#AC: 2N`ipStr: 16#####EV: 10N`i9Int: 8#########SH: 0Dex: 12N`i]0##...#...#####XL:  2 Next:  4% Place: Dungeon:1#.....###..@.#N`iNoise: ---------  Time: 158.6 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### N`i.### ##To check your spell proficiency, press [I]. Compare your spell failure rates N`i7_before and after wearing this ring. _c - a ring of wizardry _c - a ring of wizardry (worn)N`iN`i5N`iN`iO`i=O`i?Inventory: 3/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)P`i P`iP`ifswimxy the Trooper#####Human ###...#Health: 24/24 ======================== ....<.#Magic: 14/14 ======================== ###...#AC: 2Str: 16#####EV: 10Int: 8#########SH: 0P`iDex: 12##...#...#####XL:  2 Next:  4% Place: Dungeon:1P`ii#.....###..@.#P`ihNoise: ---------  Time: 158.6 (0.0)#....## #####.....#-) Nothing wielded##....#####.Nothing quivered###.##### ###..## #..### .### ##To check your spell proficiency, press [I]. Compare your spell failure rates _before and after wearing this ring. _c - a ring of wizardry _c - a ring of wizardry (worn)P`i|P`iP`iP`iWR`igF##### ...# <.# ...#  ##### ######### R`ih##...#...##### #.....###...@# #....## #####.....# ##....# #####.Z ..### R`i iZ   goblin skeleton (dormant) ### R`ipR`ip+9.6 (1R`iuR`iwZ _A goblin skeleton comes into view.U`i&##### #...# ..<.# #...# ###  ###########...#...######.....###....#######....## #####@....#U`iP##....# ######.Z. ###.#####  #..## .### ## U`iMU`i[Z.ZU`i'60U`iU`iU`i'  ...# <.# ...#  # ##...#...##### #.....###....###### #....## #####.@...#  ##....# ######Z..##### . ..## ### Z.1U`i U`i V`i x # <.# #  #  ##...#...#####  #.....###....######  #....## #####..@.Z# ##....# ######..##### ..## # V`iV`iq"Z.V`i#&2V`i&V`i (V`iM  You hit the goblin skeleton.  The goblin skeleton is heavily damaged.V`i5=3.5 (0.9V`iCV`iF _The goblin skeleton hits you but does no damage.V`i_q k  You hit the goblin skeleton.V`iq -4.5 (1.0V`it V`iSv h _The goblin skeleton is severely damaged.W`iq"  You hit the goblin skeleton.  The goblin skeleton is almost destroyed.W`i"&5W`i(W`iy*\ _The goblin skeleton barely misses you.W`it A  You hit the goblin skeleton.W`iy /. W`i} .86W`i W`i V _You destroy the goblin skeleton!X`is  # .# #  # ##...#...##### #.....###....###### #....## #####...@.# ....# ######.....# .##### .. ## ..# ##-7X`i X`i' Y`i  # # #  # ...#...##### .....###....###### ....## #####....@# Y`ip8....# ######.....# ##### ......# Z...# #..####.Z   bat skeleton (dormant)##Y`iY`i6; Z.ZA bat skeleton comes into view.3-=8Y`i90 _The bat skeleton hits you.[`i  Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\`id# swimxy the Trooper # Human # Health: 23/24 =======================- # Magic: 13/14 ======================-- # AC: 2Str: 16 ######### EV: 10Int: 8 #...#...#####\`i SH: 0Dex: 12 .....###....###### XL:  2 Next:  8% Place: Dungeon:1 ....## #####....@# Noise: =--------  Time: 168.5 (0.0) \`ib....# ######Z....#  -) Nothing wielded ##### ......#  Nothing quivered #....###  #..##  \`i##.  Z   bat skeleton ##  _The bat skeleton hits you.  \`iCasting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat skeleton (100% to hit)\`i 0#swimxy the Trooper #Human #Health: 23/24 =======================- #Magic: 13/14 ======================-- #AC: 2Str: 16 #########EV: 10Int: 8 #...#...#####SH: 0Dex: 12 .....###....######XL:  2 Next:  8% Place: Dungeon:1 ....## #####....@#Noise: =--------  Time: 168.5 (0.0) ....#######Z....#\`iB n-) Nothing wielded #####......#Nothing quivered #....####..####.Z   bat skeleton##Casting: Magic Dart (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat skeleton (100% to hit)  The magic dart hits the bat skeleton.\`iQ \Aim  Press: ? - help, Shift-Dir - straight line: a bat skeleton (100% to hit)  The magic dart hits the bat skeleton.  The bat skeleton is lightly damaged.bat skeleton hits you but does no damage.\`iR +9.5 (1\`irW \`itY ] _The bat skeleton completely misses you.]`i   You closely miss the bat skeleton.The bat skeleton is lightly damaged.  The bat skeleton misses you. The bat skeleton barely misses you.]`i U2-70]`i1 ]`i. 0 _The bat skeleton hits you.^`i  You hit the bat skeleton but do no damage.The bat skeleton is lightly damaged.  The bat skeleton misses you. The bat skeleton hits you.^`io_1--1^`i3^`iC _The bat skeleton hits you but does no damage.^`i1  You hit the bat skeleton.  The bat skeleton is moderately damaged.The bat skeleton hits you but does no damage.^`iF2 [2=2.4 (0.9^`i/7 ^`i9 Y _The bat skeleton barely misses you._`iG The bat skeleton hits you but does no damage. _The bat skeleton barely misses you.  The bat skeleton is severely damaged.  The bat skeleton closely misses you.  The bat skeleton hits you but does no damage._`iH1-4==3.3_`iM_`i$P0 _The bat skeleton hits you._`i  You barely miss the bat skeleton.The bat skeleton is severely damaged.The bat skeleton barely misses you. The bat skeleton hits you._`iDf0--4.3 (1.0_`i_`iQC _The bat skeleton hits you but does no damage._`i ( _`i  You hit the bat skeleton.  The bat skeleton is almost destroyed._`ii -5.2 (0.9_`i _`iK ] _The bat skeleton closely misses you. x2``i`falmost destroy _closely misses you. x2  You closely miss the bat skeleton.  The bat skeleton is almost destroyed.The bat skeleton hits you.  The bat skeleton hits you but does no damage.``ifh18---6.2 (1.0``iEk``iKm ``im*_The bat skeleton hits you.``i{ >  You hit the bat skeleton.``iր 2.``i 9=-==127``i i _You destroy the bat skeleton!a`i1####### ...#...##### ....###....######## #####.....####### ######@....# ####  #.. #.....###  ###..###. ## a`i45;-a`i5 8a`iEb`i1 ####### ..#...#######....######## #####.....####### ######..... ###  #.. #.....### ###..##  ###. ## -9c`iû 3c`i c`i c`ie &80c`i c`i# c`is v20==1.2 (2c`i c`i c`i5 *2.2 (3c`iH c`i c`i *3.2 (4c`i c`i[ c`i #4.2 (5c`i1 c`i c`i c`i 1c`i1 R==5.2 (6c`i c`iF c`i *6.2 (7c`i, c`i c`i *7.2 (8c`i c`i c`i *8.2 (9c`iY c`i c`iR y2==9.2 (10.0)c`i c`i c`i@ ,90.2 (11c`ii c`i; c`i +1.2 (12c`i c`iu c`i +2.2 (13c`i c`iV" c`i" #3c`i" S==3.2 (14c`i% c`ih) c`i) +4.2 (15c`i, c`ix0 c`i0 +5.2 (16c`i 4 c`iV8 c`i8 +6.2 (17c`i; c`i}? c`i? #=c`i@ $7.2 (18c`i&C c`iCH c`iH c`iH R4=8.2 (19c`iL c`i  ###### .#...#######....###### .## #####.....####### ######..... ##  #.. c`iD U #...@.### ###..##  ###.  ## _HP restored.c`i c`iH +9.2 (20c`i޴ c`i  ###### .#...##### ..###....###### .## #####.....###### ######.....## # #.......# c`iv ######.@##  ###. ## c`i C200.2 (21c`i c`i  ##### #...#######....###### ## #####.....###### # ######.....## #  #.......#  #.....### ###..##  ###@# c`ij .## #.. #.I#..#.III 2 training dummies (dormant)#..##.c`i Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level upquickly, here are more training dummies — without stones to throw this time.c`if mIIIIc`i ,1.2 (22c`i c`iϘ   At experience level 3, you'll be able to increase one of your stats — choosing _[I]ntelligence will help your spellcasting even further.q`i o.#...##### ..###....###### #####.....###### q`ivD.# ######.....## ## #.......# #.....### ###..##  ###.#q`i #@##..# #.I.#q`i #...# #.I.#q`i& #...# ##.## .##q`itq`i?=2.2 (1q`i.0)q`iq`iw`iʼn .###....###### .## #####.....###### ######.....## # #....... ####..##  ###.###.##.@.#I.I.#.# .##w`i! <3w`i w`i x`ig8You hit the training dummy.x`iWh%=x`i~h 4x`imx`io^ _The training dummy is heavily damaged.x`iO @  You hit the training dummy.x`iU .   training dummyx`i1Y /545x`i] x`i` U _You destroy the training dummy!z`i ## #####.....###### ######.....## # #....... ####..##  ###.###.##...I.z`i #.# .## z`iy z`i .-6z`i_ z`i {`iu ######.....## # #....... ####..##  ###.##.##...{`iڱI.#.# .## .#{`i3V-7{`i'{`i{`iD=8{`i{`ilb _You hit the training dummy but do no damage.{`ij  You hit the training dummy.{`i~&9{`i}{`iQg _The training dummy is severely damaged.|`iL4@  You hit the training dummy.|`iv52.|`i8.5/2595|`i.9 10|`iR=|`i?U _You destroy the training dummy!}`i u # #....... ####..##  ###.##.##...}`i `#.###}`i }`iX .-1}`i }`ib" `i.JM.######.....# ##.......######..####.##.#...##.####-2`iL`i\ M# #####.....###### .######.....# `i ~##.......######..####.#`i u#.##...#.#`i `i `iE `id 3`i. `iy   ######.....## # #....... ####..##  ###.##.##....##`i~ <4`i͂ `i `iY # #....... ####..##  ###.##.##...#.###`iI<5`i`i`iY  ####..##  ###.##.##...#.#`ik .## #`i<6`i`i% `iN  ##..##  ###.##.##...##@##.## #. `iS <7`iV `i=Y _Don't forget to memorise your newly-available spell, by pressing [M]!`i`iM{ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 41% 3 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`iS`i^X`i!]###..##swimxy the Trooper###.#Human##.##Health: 25/25 ========================#...#`iH]CMagic: 14/14 ========================#...#AC: 2Str: 16#...#EV: 10`if]Int: 8#...#SH: 0Dex: 12`i]#...#XL:  2 Next: 95% Place: Dungeon:1##@##`i]Noise: ---------  Time: 217.2 (0.0)#.##`i]|-) Nothing wielded#.Nothing quivered`i]X#..#`i]# _Don't forget to memorise your newly-available spell, by pressing [M]!`ib:Okay, then.`i0d`if`ih. _`i1hN ###.# ##.## #...# #...# #...# #...# #...# ##.##  #. #.# .## `inH8.2 (1 _`ir`i5s`iհ .#...###.##.##  .#.###`i `iش 9`i `ik `iNsz...##.###.#.##  #.#..# ..## `iy=20`i}`i~`iDY  #...# #...# #...# #...# ##.## #.# #.##.##...r....r...##### rr 2 rats (asleep) `iV5Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in asingle cloud in order to be more efficient with your magic.1`i`i!N _2 rats come into view.`i3N  #...# #...# #...# ##.## #.# #.#### ##.##r...###.##....r..r...###### r 3 rats (asleep)`iV GA rat comes into view.`iXW `iX `i*[ JThe rat squeaks loudly. x2; You hear a shout!`id a .g.rr..rg   goblinrrr 3 ratsA goblin comes into view. It is wielding a +0 dagger.`i~d 0===2`ii `il - _The rat squeaks loudly.`i `ig `i `iW `io lrr.g..r.`i &3`i `is `ic,`i9d`ikd`ijN...grrr`i7k0---4`i)q`ir`il `im `io ,`iv N.g.rrrrr`iz B---5`i} `i< `i5  You hit the rat.`il`i`i`i&.g..r 2 rats`in`i"#...#swimxy the Trooper#...#Human#...#Health: 25/25 ========================##.##Magic: 14/14 ========================#.##AC: 2Str: 16#.#EV: 10`i#Int: 8### ##.#SH: 0Dex: 12#....###.##XL:  2 Next: 100% Place: Dungeon:1....g.r@##Noise: =--------  Time: 226.1 (0.9).....r###-) Nothing wielded`in######Nothing quiveredg   goblinrr 2 rats _2 rats come into view.A rat comes into view.The rat squeaks loudly. x2; You hear a shout!  A goblin comes into view. It is wielding a +0 dagger. _The rat squeaks loudly.  You hit the rat.`i1$ _You kill the rat!You have reached level 3!`iE-/  --more--`iIL  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? `iT O30/305/15103 0% `iE[ `ip] S _You feel clever. x2`iU`i  Your spells (describe)TypeFailure Level  a + Magic Dart`iYConjuration14% 1 Select a spell to describe[!]/[I] toggle spell headers`i`i`iC#...#swimxy the Trooper#...#Human#...#Health: 30/30 ========================##.##Magic: 15/15 ========================#.##AC: 2Str: 16`i#.#EV: 10Int: 10### ##.#SH: 0Dex: 12#....###.##`irXL:  3 Next:  0% Place: Dungeon:1....g.r@##Noise: =--------  Time: 226.1 (0.0).....r###`i@i-) Nothing wielded#####Nothing quivered`i^g   goblinrr 2 rats`i}OYou hit the rat. _You kill the rat!`iYou have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2`i%`i[`i>`iآ`i `i,  Spells (Memorise)TypeFailure Level `ig o a - Mephitic CloudConjuration/Alchemy/Air 38% 3 `i 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`it `i `i #...#swimxy the Trooper#...#Human#...#Health: 30/30 ========================##.##Magic: 15/15 ========================#.##`i AC: 2Str: 16#.#EV: 10Int: 10### ##.#SH: 0Dex: 12`i .#....###.##XL:  3 Next:  0% Place: Dungeon:1....g.r@##`i, Noise: =--------  Time: 226.1 (0.0).....r###-) Nothing wielded#####`iP wNothing quiveredg   goblin`iv jrr 2 ratsYou hit the rat. `i _You kill the rat!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? `i >_You feel clever. x2`i `i1 Memorise Mephitic Cloud, consuming 3 spell levels and leaving 0? Y - Yes  N - No`i `i #...#swimxy the Trooper#...#Human#...#Health: 30/30 ========================##.##Magic: 15/15 ========================#.##AC: 2Str: 16#.#EV: 10Int: 10### ##.#SH: 0Dex: 12#....###.##XL:  3 Next:  0% Place: Dungeon:1....g.r@##Noise: =--------  Time: 226.1 (0.0).....r###-) Nothing wielded#####Nothing quiveredg   goblinrr 2 ratsYou hit the rat. _You kill the rat!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2`i .rg  This spell is extremely dangerous to cast!7.1 (1`iY `i{ _The rat closely misses you.You start memorising the spell. You continue memorising.`i `i +8.1 (2`i& `ic x _The rat misses you.You continue memorising.`i +9.1 (3`ii `ib  _The rat barely misses you.You continue memorising.`i 728--`i %30.1 (4`iL `ij J _The rat bites you. Your memorisation is interrupted.`i`iB&1.0 (0.9`i _You barely miss the rat. The rat misses you.`iW`ih5----2.0 (1.0`i`ij _You hit the rat but do no damage. The rat bites you.`i8  Casting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i `i  Your spells (cast)TypeFailure Level  a + Magic DartConjuration`i 14% 1 Select a spell to cast[!]/[I] toggle spell headers`i`iS`i"#...#swimxy the Trooper#...#Human#...#Health: 25/30 ====================----##.##Magic: 15/15 ========================#.##AC: 2Str: 16#.#EV: 10Int: 10### ##.#SH: 0Dex: 12#....###.##XL:  3 Next:  0% Place: Dungeon:1.....rr@##`i"Noise: =--------  Time: 232.0 (0.0).....g###-) Nothing wielded#####Nothing quiveredg   goblinrr 2 ratsYou continue memorising. _The rat bites you. Your memorisation is interrupted. `i#_You barely miss the rat. The rat misses you. _You hit the rat but do no damage. The rat bites you.  `i:#Casting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i#`im*]#...#swimxy the Trooper#...#Human#...#Health: 25/30 ====================----##.##Magic: 15/15 ========================#.##AC: 2Str: 16#.#EV: 10Int: 10### ##.#SH: 0Dex: 12#....###.##XL:  3 Next:  0% Place: Dungeon:1.....rr@##Noise: =--------  Time: 232.0 (0.0).....g###`i*k-) Nothing wielded#####Nothing quiveredg   goblinrr 2 ratsYou continue memorising. _The rat bites you. Your memorisation is interrupted. `i.+_You barely miss the rat. The rat misses you. _You hit the rat but do no damage. The rat bites you.  Casting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i1n  Okay, then.`i4`i6. _`i`i{ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 38% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`i `iu `i w#...#swimxy the Trooper#...#Human#...#Health: 25/30 ====================----##.##Magic: 15/15 ========================#.##AC: 2Str: 16#.#`i EV: 10Int: 10### ##.#SH: 0Dex: 12#....###.##XL:  3 Next:  0% Place: Dungeon:1`i .....rr@##Noise: =--------  Time: 232.0 (0.0).....g###-) Nothing wielded`ih #####Nothing quiveredg   goblin`i rr 2 rats _The rat bites you. Your memorisation is interrupted. _You barely miss the rat. The rat misses you. `i _You hit the rat but do no damage. The rat bites you.  Casting: Magic Dart (safe; 14% risk of failure)  `i Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.`i? `i Memorise Mephitic Cloud, consuming 3 spell levels and leaving 0? Y - Yes  N - No`i]`igX#...#swimxy the Trooper#...#Human#...#Health: 25/30 ====================----##.##Magic: 15/15 ========================#.##AC: 2Str: 16#.#EV: 10Int: 10### ##.#SH: 0Dex: 12#....###.##XL:  3 Next:  0% Place: Dungeon:1.....rr@##Noise: =--------  Time: 232.0 (0.0).....g###-) Nothing wielded#####Nothing quiveredg   goblinrr 2 rats `ig0_You barely miss the rat. The rat misses you. _You hit the rat but do no damage. The rat bites you.  Casting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.This spell is extremely dangerous to cast!`ihY4-3.0 (1`im`ip _You hit the rat but do no damage. The rat bites you.asting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  This spell is extremely dangerous to cast! _The rat bites you. Your memorisation is interrupted.`i  K5=`iv 4`i `ik _You completely miss the rat. The rat closely misses you.`i^5  You hit the rat.`iwf†   rat`ifiA=2`ii9 (0.9`iFo`ihqG _You kill the rat!`i  #...# #...# #...# ##.## #.## #.#`i  #### ##.##....###.##.r@.###.....g#####`i `id #2`i :---5.9 (1.0`i `i _The rat closely misses you. The goblin hits you with a +0 dagger.  Things that are here: _a rat corpse; a rat corpse`iu5  You hit the rat.`i$ †  You kill the rat!`i]'A---4`i' 6`i,`i.= _The goblin hits you but does no damage.`iU~ #...# #...# #...# ##.## #.## #.# #### ##.# ##....###.## ......††@## #.....g### ####### `iЍ g.g3=-7`i+  You hit the goblin.) =6=8 _You kill the goblin!`i`i Spells (Memorise)TypeFailure Level  a - Mephitic Cloud`iConjuration/Alchemy/Air 38% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`i `i C#...#swimxy the Trooper#...#Human#...#Health: 23/30 ==================------##.##Magic: 15/15 ========================#.##AC: 2Str: 16`i [#.#EV: 10Int: 10#### ##.#SH: 0Dex: 12##....###.##XL:  3 Next:  6% Place: Dungeon:1......†)@##Noise: =--------  Time: 238.9 (0.0)#......###-) Nothing wielded#######Nothing quivered _a rat corpse; a rat corpseYou hit the rat.  `iݚ You kill the rat! _The goblin hits you but does no damage.  You hit the goblin. `i 5_You kill the goblin!`i `i Memorise Mephitic Cloud, consuming 3 spell levels and leaving 0? Y - Yes  N - No`iN`idw#...#swimxy the Trooper#...#Human#...#Health: 23/30 ==================------##.##Magic: 15/15 ========================#.##AC: 2Str: 16#.#`ie EV: 10Int: 10#### ##.#SH: 0Dex: 12##....###.##XL:  3 Next:  6% Place: Dungeon:1......†)@##Noise: =--------  Time: 238.9 (0.0)`i?e#......###-) Nothing wielded#######`iieXNothing quivered _a rat corpse; a rat corpse`ieYou hit the rat.  You kill the rat! _The goblin hits you but does no damage.  `ieNYou hit the goblin. _You kill the goblin!`if3-9.9 (1`i/k`isy _This spell is extremely dangerous to cast!`isF-40.9 (2`ix`i:~`i~Y4=1.9 (3`i;`iU`i$2.9 (4`i`i _You start memorising the spell. You continue memorising. x3`i`iF`ic _You finish memorising. Spell assigned to 'b'.`i! `iq `i: `iW V #...# #...# #...# ##.## #.## #.# #### ##.# ##....###.## ......†@.## #......### #######3.9 (1 _`i`in _Items here: ) †††.`ifU`iU4`iZ`i(]% _d - a +0 dagger`i>J g #...# #...# #...# ##.## #.## #.# ##### ##.##....###.##.@†.###......###`iJ D ##`ipP `iP r7===5`ieU `iX p _You see here a rat corpse.`is7#...# #...# #...# ##.## #.## #.# ##### ##.# ###....###.## .†@.## ##......### ## `i#....###.##>.††.##>######......### #`i> `if? r30==5`i|D `iGG @ _Found three stone staircases leading down.`iu ) #...# #...# #...# ##.## #.## #.# ###### ##.##>#....###.###>.††.###>######......### ##`iV `i &6`i `i `izPo #...# #...# #...# ##.## #.## #.# ###### ##.# #>#....###.## #>.††.## #>######......### ########`i-V<7`iZ`i\`i7 o #...# #...# #...# ##.## #.## #.# ###### ##.# #>#....###.## #>.††.## #>######......### ########`i <8`i\ `i `iW #...# #...# #...# ##.## #.## #.# ###### ##.# #>#....###.## #>.††.## #>######......### ########`i9=`i'9`i(`i-`i| ^ #... #... #... ##. #.## #.## ###### ##.# #>#....###.## #>.††.## #>######......#### ########`i, =60`i `i `i } # # # ##. #. #.# ## ###### ##.# #>#....###.## #>.††.## #>######......### ## #`i <1`i! `i" `iR= # # # ## #. #. ### ###### ##. #>#....###. #.††.## #>######......### ### #`i<2`i`ix!c _There is a stone staircase leading down here.`iPt 4`iy `i `i -3 _`i݋ `ic l# .## #?# ##.###...#2#<@<###### `id `iok N<@<`iC -4.1 (1.7`if `i _You climb downwards.  Found 3 scrolls of amnesia. Found two stone staircases leading up. _There is a stone staircase leading up here.`i K `i2R _You kill the rat! _The rat closely misses you. The goblin hits you with a +0 dagger.  Things that are here:  a rat corpse; a rat corpseYou hit the rat.  You kill the rat! _The goblin hits you but does no damage.  You hit the goblin. _You kill the goblin! `iR _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Items here: ) †††. _d - a +0 dagger _You see here a rat corpse.  Things that are here: _a goblin corpse; a rat corpse; a rat corpse _You see here a rat corpse. _d - a +0 dagger (weapon) `iS _Found three stone staircases leading down. _There is a stone staircase leading down here. _You climb downwards.  Found 3 scrolls of amnesia. Found two stone staircases leading up.  There is a stone staircase leading up here.`im The rat closely misses you.  You start memorising the spell. You continue memorising. _The rat misses you.  You continue memorising. _The rat barely misses you.You continue memorising.rat bites you. Your memorisation is interrupted. _You barely miss the rat. The rat misses you.You hit the rat but do no damage. The rat bites you.  The rat bites you. Your memorisation is interrupted. _You completely miss the rat. The rat closely misses you.You hit the rat. _You kill the rat!The rat closely misses you. The goblin hits you with a +0 dagger.  You hit the rat.  You kill the rat! _The goblin hits you but does no damage.  You hit the goblin. _You kill the goblin! _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3`i~xM This spell is extremely dangerous to cast!`iT  _You start memorising the spell. You continue memorising. x3`iL`iS xM This spell is extremely dangerous to cast!`iz `i WM You feel clever. x2`i`iW|M Your experience leads to an increase in your attributes!`i5`i']M You have reached level 3!`iX`iMUM_You kill the rat!`i `i 4M You hit the rat.`iw `i ;M_The rat squeaks loudly.`iv`i^M A goblin comes into view. It is wielding a +0 dagger.`i`i{QM The rat squeaks loudly. x2; You hear a shout!`i{S`is dM A rat comes into view.`i dM_2 rats come into view.`ii M single cloud in order to be more efficient with your magic.`i M see the area it affects as you target it. Try to catch multiple enemies in a`i5 M Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able to`iH M_Don't forget to memorise your newly-available spell, by pressing [M]!`i=MM_You destroy the training dummy!`i=`i ?M You hit the training dummy.`iuM_The training dummy is severely damaged.`i{r?M You hit the training dummy.`iapM_You hit the training dummy but do no damage.`iLcM_You destroy the training dummy!`i?M You hit the training dummy.`i(tM_The training dummy is heavily damaged.`i?M You hit the training dummy.`iM_[I]ntelligence will help your spellcasting even further.`iM At experience level 3, you'll be able to increase one of your stats — choosing`iM quickly, here are more training dummies — without stones to throw this time.`iC`i `iswimxy the TrooperHumanHealth: 30/30 ========================#Magic: 15/15 ========================.##AC: 2Str: 16#?#EV: 10Int: 10##.##SH: 0Dex: 12#...#XL:  3 Next:  6% Place: Dungeon:2#<@<#Noise: ---------  Time: 264.1 (0.0)#####d) +0 daggerNothing quivered _d - a +0 dagger (weapon) _Found three stone staircases leading down. _There is a stone staircase leading down here. _You climb downwards.  Found 3 scrolls of amnesia. Found two stone staircases leading up. _There is a stone staircase leading up here.`i4`iY`i`iN}# .# #?# #.#.@.<<<#####`i`iH)5.1 (1 `i _`i`i`i;y## .# .# #?# ##@##...<<<#####`iPY6`iM## ..## ..# #.# #@# ##.###...##<<<# `iM<7`i`imGaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available.8.1 (2`i`i2& _e - 3 scrolls of amnesiaai<" ### ...##.# ##.# ##.## #...# #<<<######aiN&ai&$9.1 (1ai*aiI,aiA I..### ......##.###.## ##.# ##.## #...# #<<<######ai+ =70ai' ai  aig aiܓ ai aiř aiF g.####:......### #@.## ###.## ##.# ##.## #...# #<<<# ##### ai@L  aiyL 1 ai&P  aiR G _Found swimxy's Secrets of Demonology for Dummies. aiK ....##### .:.....@##....####..###.## ##.# ##.## #...# #<<<###### ai<2 ai  ai` ai͑ ##.⌠.#####.:....@.###.####..###.⌠ ###.### ##.# ##.##  #...#  #<<<#  ##### aiF <3 ai  ai'  ai%# ##.#.⌠.#.....#####+..:...@..####.....####..###.⌠. ###.## ##. ##.## ##.##  #...#  #<<<#  ##### ai* ai*&4 ai/ ai0 aiZ  ## ##.# ##.⌠.# #.....##### +..:..@...### #.....####..## ##.⌠.# ###.## ##.# ##.# ## ##.##  #...#  #<<<#  #####5aiLZ ## ##.# ##.⌠.## #.....##### +..:.@....### #.....####..## ##.⌠.## ###.##  ##.# ##.#  ## ##.##  #...#  #<<<#  #####aig$<6ai^)ai+ai} ## ##.## ##.⌠.## #.....##### +..:@.....### #.....####..##ai}2 ##.⌠.## ###.## ##.## ##.#  ## ##.##  #...#  #<<<#  #####ai{ai&7aiaiai6 v  ### ##.## ##.⌠.## #.....##### +...### #.....####..## ##.⌠.## ###.##  ##.## ##.# ### ##.## ai  #...#  #<<<#  ##### ai <8ai! ai) After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up swimxy's Secrets of Demonology for Dummies and begin reading...9.1 (2aiA. ai/0 9 _You add the spell Call Imp to your library.aikM ### ##.## ##.⌠.## #.....##### +...### #.....####..## ##.⌠.## ###.## ### aiS aiT ,80.1 (1aiGX aiY aiCRead which item? Scrolls  e - 3 scrolls of amnesia[?] describe selectedaiswimxy the TrooperHumanHealth: 30/30 ========================Magic: 15/15 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  6% Place: Dungeon:2ai+...@.....###Noise: ---------  Time: 280.1 (0.0)#.....####..##d) +0 dagger##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<#ai#####After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up swimxy's Secrets of Demonology for Dummies and begin reading... _You add the spell Call Imp to your library.aitai Your spells (forget)TypeFailure Level ai a - Magic DartConjuration14% 1 b - Mephitic Cloudai,Conjuration/Alchemy/Air 38%ai,3 Select a spell to forget[!] toggle spell headersai:  a - Magic DartConjuration14% 1  b - Mephitic CloudConjuration/Alchemy/Air 38% 3 aim^ai dai%jswimxy the TrooperHumanHealth: 30/30 ========================Magic: 15/15 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##aijSH: 0Dex: 12#.....#####XL:  3 Next:  6% Place: Dungeon:2+...@.....###Noise: ---------  Time: 280.1 (0.0)#.....####..##d) +0 dagger##.⌠.## ###.##aijNothing quivered##.## ##.######.##aik#...##<<<######After forgetting one of your old spells to make space, memorise this new spell aiMk*_with [M]. Then try your new spell and summon some demonic allies!You pick up swimxy's Secrets of Demonology for Dummies and begin reading... _You add the spell Call Imp to your library.aikaiqKswimxy the TrooperHumanHealth: 30/30 ========================Magic: 15/15 ========================###AC: 2Str: 16##.##EV: 10Int: 10aiMr:##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  6% Place: Dungeon:2+...@.....###Noise: ---------  Time: 280.1 (0.0)#.....####..##d) +0 dagger##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<#ai{r#####After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!airYou pick up swimxy's Secrets of Demonology for Dummies and begin reading... _You add the spell Call Imp to your library.ai{ai}Forget Mephitic Cloud, freeing 3 spell levels for a total of 3? Y - Yes  N - Noai/aihFdswimxy the TrooperHumanHealth: 30/30 ========================Magic: 15/15 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  6% Place: Dungeon:2+...@.....###Noise: ---------  Time: 280.1 (0.0)#.....####..##d) +0 dagger##.⌠.## ###.##Nothing quivered##.## ##.######.###...#aiF#<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up swimxy's Secrets of Demonology for Dummies and begin reading... _You add the spell Call Imp to your library.ai]H+1.1 (1aiLaiX5 _Your memory of Mephitic Cloud unravels.aiA  Casting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!aiD n  Okay, then.!aiI !aibK . _"ai "ai  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning21% 2b - Mephitic Cloud"ai$ Conjuration/Alchemy/Air 38% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)aih)aim)aisswimxy the TrooperHumanHealth: 30/30 ========================Magic: 15/15 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0)ai(tcDex: 12#.....#####XL:  3 Next:  6% Place: Dungeon:2+...@.....###Noise: ---------  Time: 281.1 (0.0)#.....####..##d) +0 dagger)aict##.⌠.## ###.##Nothing quivered##.## ##.####)aitG##.###...##<<<######)aitYou pick up swimxy's Secrets of Demonology for Dummies and begin reading... _You add the spell Call Imp to your library. _Your memory of Mephitic Cloud unravels.  )aitCasting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.)ai!u)aiM)aiMemorise Call Imp, consuming 2 spell levels and leaving 1? Y - Yes  N - No*ai *aiF swimxy the TrooperHumanHealth: 30/30 ========================Magic: 15/15 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  6% Place: Dungeon:2*ai +...@.....###Noise: ---------  Time: 281.1 (0.0)#.....####..##d) +0 dagger##.⌠.## ###.##Nothing quivered*ai ##.## ##.######.##*ai :#...##<<<######*aih You pick up swimxy's Secrets of Demonology for Dummies and begin reading... _You add the spell Call Imp to your library. _Your memory of Mephitic Cloud unravels.  Casting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.*aiC 22.1 (1 _*aih *aiz *ai +3.1 (2*aim *ai A4.1 (3*ai' *ai _You start memorising the spell. You continue memorising. x2*ai *ai *ai c _You finish memorising. Spell assigned to 'b'.-ai}4  ### ##.## ##.⌠.## #.....##### +...### #.....####..## ##.⌠.## ###.##  ##.## ##.# ### ##.##  #...#  #<<<#  ##### -aiA5.1 (1-ai-ai<  After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!-ai ] ### ##.## ##.⌠.## #.....##### +.@.......### #.....####..## ##.⌠.## ###.##  ##.## ##.# ### ##.##  #...#  #<<<#  #####-ai <6-aiE -aiŏ 2ai  Casting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4aiN 4ai = Your spells (cast)TypeFailure Level  a + Magic DartConjuration14% 1 b - Call ImpSummoning21%4aib 2 Select a spell to cast[!]/[I] toggle spell headers8ai8ai8ai֣8aiƩswimxy the TrooperHumanHealth: 30/30 ========================Magic: 15/15 ========================###AC: 2Str: 16##.##EV: 108ai#Int: 10##.⌠.##SH: 0Dex: 12#.....#####XL:  3 Next:  6% Place: Dungeon:2+.@.......###8aiNoise: ---------  Time: 286.1 (0.0)#.....####..##d) +0 dagger##.⌠.## ###.##Nothing quivered##.## ##.######.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!Casting: Magic Dart (safe; 14% risk of failure)  8ai\Confirm with . or Enter, or press ? or * to list all spells.8ai8aiCswimxy the TrooperHumanHealth: 30/30 ========================Magic: 15/15 ========================8ai'X###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##8aiPSH: 0Dex: 12#.....#####8aiyZXL:  3 Next:  6% Place: Dungeon:2+.@.......###Noise: ---------  Time: 286.1 (0.0)8ai #.....####..##d) +0 dagger##.⌠.## ###.##8aiܲNothing quivered##.## ##.######.##8ai:#...##<<<######8ai&After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!8aiGCasting: Magic Dart (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8aiۼ55   cerulean imp (polearm, summoned)8aiQe3----==7.1 (18ai8aiN7 _A tiny devil pulls itself out of the air.ai1R ##### ##.##...####.⌠.##.....#.....##### #..@'5........### ##..#.....####..## #####.⌠.## ###.## ##.## ##.# ### ##.## #...#  #<<<#  #####>ai3>ai925.>ai:J----1 _>aiF?ai 3?ai ?ai# ;2?ai& ?ai- o4==3.1 (2?ai1 ?ai6 @4.1 (3?aiN; ?aiA @5.1 (4?aiE ?aiCK @6.1 (5?aiO ?aiW ]==7.1 (6?ai I8.1 (79.1 (85==300.1 (9?aiw   ########## ##.##...####.⌠.## .......@.#.....##### ..####...5.........#..#.....####.#####.⌠.## ###.##.## ##.### ## #...?ai" q #<<<#### _Magic restored.?aim ?aic @5'?ai .1.1 (10.0)?ai8 ?aiF  ##### ##.##...####.⌠.##..@.5#.....#####.####...'.........### ##..#.....####..## #####.⌠.## ###. ##.## ##.?aiG  ### ##. # # ?aiHI ?aiO e5.2.1 (11?ai!U ?ai#  ### ######### ##.## ####.⌠.## ?ai ........5.#.....##### ...####...'.........### + ##..#.....####..######.⌠.## ###.#?ai v##.######..<<?ai ?ai ?ai^ +3.1 (12?aiW ?ai;( N ############# ##.##........####.⌠.###......@.5.#.....######...####...'.........####+ ##..#.....####..# #####.⌠.## ###. ##.## # ## ## #< ##?ai* ?ai/ ;5.?aiJ0 $==?ai0 %4.1 (13?ai-5 ?ai7  Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight.Fai  ### # ##.## #........####.⌠.## #.5..#.....##### #...####...'... #+ ##..#.....####.. #####.⌠.## ### ##.##  ###  # # FaiFai25.Fai)15.0)FaiFainFai#  ### # ##.## #........####.⌠.## #....@.5...#.....##### #...####...'. #++ ##..#.....#### #####.⌠.##  ##.## ### Fai% Fai* <5.Fai + &6FaiU/ Fai0 Gai? ### # ##.## #........####.⌠.## #...@.5....#..... #...####...'. #+++ ##..#.....####Gai]@ #####.⌠.##  ##.## ###GaiAGaiF25.GaiG&7GaiIKGaiLGaib ### # ##.## #........####.⌠.## #..@.5.....#..... #...####...'Gaim' #+++# ##..#..... #####.⌠.##  ##.## ###GaiGai%25.Gaiw&8GaiGaiHair  ### # ##.## #........####.⌠.##Hai ] #.@.5......#..... #...####...' #+++# ##..#.....  #####.⌠.##  ##.## ###Hai Hai HaiO /§Hai &9HaiI$ Haid& ^ _Your cerulean imp disappears in a puff of smoke!Kaick ############# ##.##........####.⌠.##§......#.....##.@.####...'.......+++# ##..#.....## #####.⌠.## Kai)+. Kai 10KaiKaie  Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a short_time, so don't wait too long, or summon some new ones before starting a fight.Wai3  ### # ##.## #........####.⌠.## #..........#..... #@..####...' #+++# ##..#..... #####.⌠.##  ##.##  ### WaiWain&1WaiWai,  Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a short_time, so don't wait too long, or summon some new ones before starting a fight.Wai  ### # ##.## #........####.⌠.## #..........#.....##.@.####...'.#+++# ##..#.....######.⌠.## 2Wai  Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a short_time, so don't wait too long, or summon some new ones before starting a fight.Zai  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ai^55   cerulean imp (polearm, summoned)3----==3 _A tiny devil pulls itself out of the air.^aiU '''#.....##.....##.....##.....#g   hobgoblin (asleep)#.....#5   cerulean imp (polearm, summoned)^aiV n#..g..#^aiZ 7  You open the gate.^ai` ~.5, ally target)^ai`a `5====--4^aif ^aih \ _A hobgoblin comes into view.`aiH############# ##.##........####.⌠.##5.......#.....##...####...'.......'@'# ##..#.....###.....# #####.⌠.##  ##.##  ###g##.##`ai.5gg.`ai/==5`ail`aiYn _The hobgoblin shouts! _There is an open gate here.aaiP`J############# ##.##........####.⌠.##......#.....##..5####...'.......##'''## ##..#.....###..@..# #####.⌠.##  ##.##  ### g.##.## #.#aaia,aai*fh.5g.aaif6--6 _aaiiaaijaai` '5g.--7baiˠ]  Your cerulean imp hits the hobgoblin but does no damage.bai9M=====8baibai] _The hobgoblin misses your cerulean imp.cai  Your cerulean imp hits the hobgoblin but does no damage.9caicaijh _The hobgoblin completely misses your cerulean imp.caiק  Your cerulean imp hits the hobgoblin with a -4 spear.20cai cai2 e _The hobgoblin closely misses your cerulean imp.dai  Your cerulean imp hits the hobgoblin but does no damage.1daidaiS] _The hobgoblin misses your cerulean imp.dai3  Your cerulean imp hits the hobgoblin with a -4 spear.2dai79 dai: e _The hobgoblin closely misses your cerulean imp.eai  Your cerulean imp hits the hobgoblin but does no damage.eai&3eaieaiӚ; _The hobgoblin hits your cerulean imp.eaiԟ ]  Your cerulean imp hits the hobgoblin but does no damage.eai- &4eaiv eai  eai @_The hobgoblin hits your cerulean imp but does no damage.fais  Your cerulean imp barely misses the hobgoblin.fait&5faifaiN _The hobgoblin hits your cerulean imp but does no damage.faiؠ l  Your cerulean imp misses the hobgoblin.faiD &6fai faiL h _The hobgoblin completely misses your cerulean imp.gai`}############# ##.#........####.⌠#..........#.....####...####...'........##'''## ##..#.....####.....# #####.⌠.## #..5@.# ##.## #..g..# # #.....# gai} ###.###  #.# #.gaieZ  Your cerulean imp hits the hobgoblin with a -4 spear.gai'.5   cerulean imp (polearm, summoned)gai/107gaigaiI _The hobgoblin dies!gai"############# ##.## #........####.⌠.## #..........#.....## #...####...'.......#'''## ##..#.....## #.....# #####.⌠.##  #..5..# ##gai #..@..# # #.....#  #.....#  #.....# ###.### #.#  #.# #..gai;-gaiK 8gaigaiFhaiQE########## ##.##........####.⌠.##..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.## 5..# ##.## .haicR ###  ##.## #.#.##haiShaiXP.5haiPY@-9hai]hai_haiS ........####.⌠.##..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.##  ##.## 5 ### . ##.## #.#.## hai hai w.530hai^ haia iai..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.##  ##.##  ### 5 .##.## #.# iai:.## iai=iaiP.5iaiw&1iaiiaiiai ####...'.......##'''## ##..#.....##.....# #####.⌠.##  ##.##  ###  5.###@### #.# .##iai iaiQ v.52iai iaiM iai7##'''## ##..#.....##.....# #####.⌠.##  ##.##  ###  #.....##..5..####.### #@# .### iai9iai)=P.5iail=&3iai9AjaiGjaii.....# #####.⌠.##  ##.## #.....# ### jai/j#.....# #.....#.....##5##jaihj #.# .......####.... [.jailjaiVsP.5jaiVt&4jaixjaiz( _Found a ring mail.kaimy)#.....# ##.## #.....# # #.....#  #.....# #.....# ###.### # #5# [..#.###.....#.@.......#####.... [ #kai{kaiMP.5kai&5kai\kai* _Found a kite shield.lai #.....# ##.## #.....# ### #.....# #.....# #.....# #####.### ..##.# .[..##5###.....##..@.....lai #####.....#.[..#..###lai lai# K.5lai$ lai!$ 6lai , lai- oai#.....# ##.## #.....# ### #.....# #.....# #.....# #### ###.####...## #.# ..[..# #.###.....##.5.@....#####.....#..[..# oai#...######oaioaiD.5oai9&7oaioai oai} #.....# ##.## ##.....# ### ##.....# ##.....# ##.....# #### ####.####...## #.# #..[..# #.###.....##..5.@...#####.....#oai~ #..[..# # oai oai D.5oai &8oai! oaiߍ pai I#.....# ##.## ##.....# ### ##.....# #.#.....# #<#.....###### ####.####...## #.# #..[..# #.###.....##...5.@..#####.....##..[..# #####paipaij.59paipaiCpai ' #.....# ##.## ##.#.....# ### ##.#.....# #.#.....# #<#.....###### ####.####...## #.# #..[..# #.###.....##....5.@.#####.....##..[..# pai pai v.5 40pai pai   Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c].qai+ #.....# ##.## ##.##.....# ### ##.##.....# #.#.....# #<#.....###### ####.####...## #.# #..[..# #.###.....##.....5.#####.....##..[..# qai(!qai'D.5qaia(&1qai!.qai/yaiK X #.....# # ##. #.....#  #.. #.....# #<< #.....###### ### ###.####...##  #.# #..[..# #.###.....###### #......5........ #####..@..###### #..[..#  ##...## ### yai}P <2yai'T yai|U zaii .<<#########.####...##  #.# #..[..#.###.....#######......5........#####.....######  #...# ##### zaitzaiy@§ zaitz&3zaizai _Your cerulean imp disappears in a puff of smoke! _You see here a +0 ring mail.{ai ####.. <<.....###### ######.####...##.# #..[..# #.###.....######{ai_ *#......§........#########..[..##...#######{aiB {ai -4 _{ai$ {aiF% {aiv M##.######.. <<.....###### {aiw +######.####...##.# #..[..# ###.....#######......@........#####.....######..[..{aiJw M##...## {ai {ai" &5{ai {ai   Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c].|aiM#####.⌠.## ###.###.######.. <<.....###### ######.####...##.# #..[..# #.###..@..######...............#####.....#######..[..#|ai<6|ai|aiά|aiZM#'''## ##..#.....####..######.⌠.## ###.#|ai##.######.. <<.....###### ######.####...#  #.###.....#######...............|aiaa#####.....######|ai|aiY&7|aiL|aiL _You see here a +0 kite shield.}ai&9 }ai9 &8}aiE 8 _f - a +0 kite shield~aiF $ .....# #####.⌠.## ###. ##.## ##. ###  .<<#########.####...##  #.# #.....#######...............#####.....######~ai ~ai> 9~ai ~ai ai2@  ##.## ##. ###  .<<#########.####...##  #.# #.....#.########......@........####.....###### #..[..# ai8=50ai;ai<  Heavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c].ai p  ###  .<<#########.####...##  #.# #.....#.#######..............#####..@..###### #..[..# #...#ai &1ai+ ai5 ai .<<#########.####...##  #.# #.....#.########...............#####.....######  #...# ##### aiXai&2aiai&J _You see here a +0 ring mail.ai<3ainaiȈ _g - a +0 ring mailaiG Your spells (describe)TypeFailure Level a - Magic DartConjuration14%1  b + Call ImpSummoning21% 2 Select a spell to describe[!]/[I] toggle spell headersaip aii ai| #.....##.. swimxy the Trooper#.....#ai #<< Human#.....######### Health: 30/30 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 2Str: 16#.###.....######EV: 10ai *Int: 10#...............SH: 0Dex: 12#####.....######XL:  3 Next: 10% Place: Dungeon:2#..@..#aiE Noise: ---------  Time: 353.1 (0.0)##...##d) +0 dagger#####Nothing quiveredHeavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c]. _You see here a +0 ring mail. _g - a +0 ring mailai 4ai ai ai! aiF$ Equip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)f - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn) ai$  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ai ai]#.....##.. swimxy the Trooper#.....##<< Human#.....######### Health: 30/30 ========================###.####...##aiMagic: 15/15 ========================#.# #.....#AC: 2Str: 16#.###.....######EV: 10Int: 10aiѠ#...............SH: 0Dex: 12#####.....######aiXL:  3 Next: 10% Place: Dungeon:2#..@..#ai"Noise: ---------  Time: 353.1 (0.0)##...##d) +0 dagger#####aiNothing quiveredHeavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c]. _You see here a +0 ring mail. _g - a +0 ring mailaiaiզaiai>PYou start putting on your armour.ai+4.1 (1ai)ai߶ai+5.1 (2aiaiA6.1 (3ai%aiai +7.1 (4aiEaiCai+8.1 (5aiai  87 _You continue putting on your +0 kite shield. x5aiaieai` _You finish putting on your +0 kite shield.aixaiEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 kite shield (worn)g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn) ai c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ai!ai&aiy,#.....##.. swimxy the Trooperai,p#.....##<< Human#.....######### Health: 30/30 ========================###.####...##ai,Magic: 15/15 ========================#.# #.....#AC: 2ai3-Str: 16#.###.....######EV: 8Int: 10ai^-#...............SH: 7Dex: 12#####.....######ai-XL:  3 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 358.1 (0.0)##...##d) +0 dagger#####Nothing quivered _armour off again with [c]. _You see here a +0 ring mail. ai!._g - a +0 ring mail  You start putting on your armour. _You continue putting on your +0 kite shield. x5 aiB.K_You finish putting on your +0 kite shield.ai2aiP3 _ai6ai;ai;ai?:9.1 (1aiCaidD,60.1 (2aiGaiKai L+1.1 (3aiOai>SaiwS$2.1 (4ai{VaiZaiZ$3.1 (5ai?]ai^& ai^0 ai __You start removing your armour. You continue removing your +0 robe. x5ai\_aiIbaig  You finish removing your +0 robe.  You start putting on your armour.aig+4.1 (6aijainain$5.1 (7aiqaiuaiu$6.1 (8aixai|ai:}+7.1 (9aiDai`ai.8.1 (10.0) aiair, 5ai]7 _You continue putting on your +0 ring mail. x5ai։aiaiL^ _You finish putting on your +0 ring mail.aiai6 Your spells (describe)TypeFailure Level a - Magic DartConjurationaiF61%1  b + Call ImpSummoningai75% 2 Select a spell to describe[!]/[I] toggle spell headersai aiY#.....##.. swimxy the Trooper#.....##<< Human#.....######### Health: 30/30 ========================###.####...##Magic: 15/15 ========================ai4#.# #.....#AC: 5Str: 16#.###.....######EV: 7Int: 10#...............SH: 7Dex: 12#####.....######XL:  3 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 368.1 (0.0)ai^##...##d) +0 dagger#####aigNothing quivered _You finish putting on your +0 kite shield. ai_You start removing your armour. You continue removing your +0 robe. x5  ai You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.aiaiaiaiaiEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  f - a +0 kite shield (worn)  g - a +0 ring mail (worn)a - a +0 robe Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ai ai'ai$aiM ai ai #.....##.. swimxy the Trooper#.....##<< Human#.....######### Health: 30/30 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 5Str: 16#.###.....######EV: 7Int: 10#...............SH: 7Dex: 12#####.....######XL:  3 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 368.1 (0.0)##...##d) +0 dagger#####Nothing quivered _You finish putting on your +0 kite shield. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start puttiai }ng on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  Okay, then. _ai\ai^ZUnequip which item? Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [) ai^ f - a +0 kite shield (worn)  g - a +0 ring mail (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn) ai)_ c - a ring of wizardry (worn)[?] describe selected [!] unequip|take off|removeaiM_|[tab] equip|unequipaiaiai#.....##.. swimxy the Trooper#.....##<< Human#.....######### Health: 30/30 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 5Str: 16ai.p#.###.....######EV: 7Int: 10#...............SH: 7Dex: 12#####.....######XL:  3 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 368.1 (0.0)##...##aibld) +0 dagger#####Nothing quivered aig_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 ai_You finish putting on your +0 ring mail. _Okay, then.aiai  _aiaiqd  You start removing your armour.ai+9.1 (1aisaiYai,70.1 (2ai aiA1.1 (3aiai ai6aiV$2.1 (4ai~aiai+3.1 (5aiai 90 _You continue removing your +0 kite shield. x5aigai!ai"^ _You finish removing your +0 kite shield.aim aiW Unequip which item? Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  g - a +0 ring mail (worn) ai .Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected ai9 [!] unequip|take off|remove[tab] equip|unequipaiaiaiy#.....##.. swimxy the Trooper#.....##<< Human#.....######### Health: 30/30 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 5Str: 16#.###.....######aiQEV: 9Int: 10#...............SH: 0Dex: 12#####.....######XL:  3 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 373.1 (0.0)##...##d) +0 dagger#####aiBNothing quivered _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _Okay, then.You start removing your armour. _You continue removing your +0 kite shield. x5 aizI_You finish removing your +0 kite shield.aiDai _aiaiDd  You start removing your armour.ai+4.1 (1ai.aiTai+5.1 (2aiaiai4$6.1 (3aiaiai+7.1 (4aiaiai+8.1 (5aiaiY  010 _You continue removing your +0 ring mail. x5ai ai ai\ _You finish removing your +0 ring mail.aiR aiS Inventory: 7/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) ai^T Armour (go to first with [)a - a +0 robe  f - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) aiT Scrolls (go to first with ?)e - 2 scrolls of amnesiaaiy a - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: ai#z Your AC would increase by 2.2 (0.0 -> 2.2). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, or (=)adjust.ai0 M Inventory: 7/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robef - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=) ai , b - a ring of magical power (worn)  c - a ring of wizardry (worn) Scrolls (go to first with ?)  e - 2 scrolls of amnesiaaiisai7xai}#.....##.. swimxy the Trooper#.....##<< Human#.....######### Health: 30/30 ========================ai}"###.####...##Magic: 15/15 ========================#.# #.....#AC: 0Str: 16#.###.....######EV: 10Int: 10#...............SH: 0Dex: 12#####.....######XL:  3 Next: 10% Place: Dungeon:2#..@..#ai}@Noise: ---------  Time: 378.1 (0.0)##...##d) +0 dagger#####Nothing quiveredYou start removing your armour. air~x_You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail.ai܁ai(aiхaiaiaimEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)a - a +0 robe  f - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn) ai c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip aiSaiWaiZ\#.....##.. swimxy the Trooper#.....#ai\#<< Human#.....######### Health: 30/30 ========================ai\###.####...##Magic: 15/15 ========================ai\#.# #.....#AC: 0Str: 16ai\#.###.....######EV: 10Int: 10ai ]#...............SH: 0Dex: 12ai(]#####.....######XL:  3 Next: 10% Place: Dungeon:2aii]3#..@..#Noise: ---------  Time: 378.1 (0.0)##...##d) +0 daggerai]e#####Nothing quiveredYou start removing your armour. ai]x_You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail.aie6 _aiPfai.kA9.1 (1aiBsX80.1 (2aiHtaiwaix+1.1 (3aizai~aiai)$2.1 (4ai)aiA3.1 (5ai܈air 2 _You start putting on your armour. You continue putting on your +0 robe. x5aiairaicY _You finish putting on your +0 robe.aicai~ Your spells (describe)TypeFailure Level a - Magic DartConjuration14%1 ai8 b + Call ImpSummoningai21% 2 Select a spell to describe[!]/[I] toggle spell headersaiBaiaitY#.....##.. swimxy the Trooper#.....##<< Human#.....######### Health: 30/30 ========================###.####...##Magic: 15/15 ========================ai{#.# #.....#AC: 2Str: 16#.###.....######EV: 10Int: 10ai#...............SH: 0Dex: 12#####.....######aiXL:  3 Next: 10% Place: Dungeon:2#..@..#ai$Noise: ---------  Time: 383.1 (0.0)##...##d) +0 daggeraiJ?#####Nothing quivered aiq_You finish removing your +0 kite shield.  You start removing your armour. _You continue removing your +0 ring mail. x5 ai_You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.aiaiaiBaiai>&#.....# #.#.....# #<#.....###### ####.####...## #.# #.....# #.###.....###### ai#............... #####.....###### #...@.# ##...## ##### aiaiZ24.1 (1 _ai?aiaiڇ C#.....# #...##.....# #<<<##.....###### ####.####...## ai t#.# #.....# #.###.....###### #............... #####.....###### #....@# ##...## aiΉ 6##### ai aig &5aiD aiڗ aiun####.#... <<<.....###### ########.####...##  ###.....#######................#########.....##...#######ai;vaiv6aio}aiai ]M##.## ####.#... <<<.....###### ########.####...#ai\ ^#  ###.....#######........@.......##########.....ai M##...##ai ai< &7ai aid ai `#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# #.###.....#ß#..........#####.....#ß#.....# ##...## 8ai ai`#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# #.###.....#ß.#..........#####.....#ß.#.....# ##...#######.aiF<9aiaiǽai#.....# ##.## ##.# ai #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ai#.# #.....# #.###.....#ß.+#...........+#####.....#ß.+#.....# ##...#######..aiV"=90ai#ai%ai<; #.....# ##.## ##.#  #.....# ### ##.##  #.....# #...#  #.....# #<<<#  #.....###### ai; #####  ###.####...## #.# #.....# #.###.....#ß.+ #...........+ #####.....#ß.+ #.....# ##...## ai@ ai:A aiQA 1aiD aiE ai+ u#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# ##.###.....#ß.+ #...........+ #####.....#ß.+ #.....# # aiM ai &2ai aia ai.....# ##.## ##.# .....# ### ##.## .....# #...# .....# #<<<# .....###### ##### .####...## ##.# #.....# ß#  #.###.....#ß.+  #.....+  #####.....#ß.+ #.....# ß# ##...## # ai\!<3ail"ai#aiV # ##.## ##.# aiW# ### ##.## # #...# # #<<<# ###### ##### .####...## ## #.# #.....# #ß# #.###.....#aiWhß.+ #...+ #####.....#ß.+ #.....# #ß# ##...## #ai#X#  Make sure you are at full health and magic points before entering a new area.If necessary, rest up with [5].aig]ai]&4aiaaiNcn  You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies.ai 2ai2 Spells (Memorise)TypeFailure Level ai"3 a - Mephitic CloudConjuration/Alchemy/Air 38% 3 1 spell level left aiG3^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitaiODai@IaiqOH....###.## ##.#swimxy the Trooper ....######.##Human ....##...#Health: 30/30 ======================== ....##<<<#Magic: 15/15 ======================== ....###########ai{PAC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0Dex: 12 #.###.....#######ß.+XL:  3 Next: 10% Place: Dungeon:2 #...............@..+Noise: ---------  Time: 394.1 (0.0) #####.....#######ß.+d) +0 dagger#.....##ß#Nothing quivered##...#########aiPMake sure you are at full health and magic points before entering a new area.If necessary, rest up with [5].You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies.aiYn  Okay, then.aiYaiK[. _ai}/  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aiX Your spells (cast)TypeFailure Level  a - Magic DartConjuration14% 1  b + Call ImpSummoning21% 2 Select a spell to cast[!]/[I] toggle spell headersaik Power Damage Range Noise 0% 1d37 Almost silent0% N/AN/A Quiet ai?! TypeFailure LevelConjuration  14% 1 Summoning  21% 2ai Power Damage Range Noise 0% 1d37 Almost silent0% N/AN/A Quiet aiT TypeFailure LevelConjuration  14% 1 Summoning  21% 2ai Power Damage Range Noise 0% 1d37 Almost silent0% N/AN/A Quiet ai TypeFailure LevelConjuration  14% 1 Summoning  21% 2aiQ ai....###.## ##.#swimxy the Trooper ....######.##Human ....##...#Health: 30/30 ======================== ....##<<<#Magic: 15/15 ======================== ....###########AC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0Dex: 12 #.###.....#######ß.+XL:  3 Next: 10% Place: Dungeon:2 #...............@..+aiqNoise: ---------  Time: 394.1 (0.0) #####.....#######ß.+d) +0 dagger#.....##ß#Nothing quivered##...#########try to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies. _Okay, then.aiCasting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aiai,....###.## ##.#swimxy the Trooper ....######.##Human ....##...#Health: 30/30 ======================== ....#ai#<<<#Magic: 15/15 ======================== ....###########AC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0Dex: 12 #.###.....#######ß.+aiXL:  3 Next: 10% Place: Dungeon:2 #...............@..+Noise: ---------  Time: 394.1 (0.0) #####.....#######ß.+d) +0 dagger#.....##ß#Nothing quivered##...#########try to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies. _Okay, then.Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ai  Okay, then. _ai{aiŎDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents ai2yobtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ai`^: Quickstart GuideD.Exploring the Dungeon ai:: Browse character notesE.Experience and Skills #: Browse character dumpaiGF.Monsters ai ~: Macros helpG.Items &: Options helpH.Spellcasting aiN%: Table of aptitudesI.Targeting /: Lookup descriptionai~J.Religion Q: FAQK.aiMutations V: Version informationL.Licence, Contact, History !: Display diagnosticsaiEM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.aiList of Skills4.List of Keys and Commands5.Inscriptions6.aiÑDungeon sprint modesaiD tMovement: Item types and inventory management To move in a direction or to attack, hand weapons (wield) use the numpad (try Numlock off andmissiles (Quiver, fire, )/( cycle) on) or vi keys:armour (Wear and Take off) 7 8 9 y k uscrolls (read) \|/\|/ai #potions (quaff) 4-5-6h-.-lrings (Put on and Remove) /|\ /|\amulets (Put on and Remove) 1 2 3 b j ntalismans (eVoke)aic Y wands (eVoke) Shift-Dir. runs into one directionbooks (Memorise, zap, Zap, ai < or > : ascend/descend the stairs pick up to add to spell library) o : autoexplore aiʟ staves (wield) Rest:i : inventory (select item to view) ai . : wait a turn (also s, Del), : pick up item from ground (also g) 5 : rest and long wait; stops whenai, d : drop itemHealth or Magic become full orD : drop the last item(s) you picked upai something is detected. If Healthand Magic are already full, stops Additional important commandswhen 100 turns over (numpad-5)Ctrl-S: Save the game and exitCtrl-P: show previous messages Attacking monstersa : use an ability Walking into a monster will attack it % : show character overviewaiai0 aiaiai޵ai%x aiaiI" ai( ai. H....###.## ##.#swimxy the Trooper ....######.##Human ....##...#Health: 30/30 ======================== ....##<<<#Magic: 15/15 ======================== ....###########ai / AC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0Dex: 12 ai4/ H#.###.....#######ß.+XL:  3 Next: 10% Place: Dungeon:2 #...............@..+aif/ Noise: ---------  Time: 394.1 (0.0) #####.....#######ß.+d) +0 daggerai/ #.....##ß#Nothing quivered##...####ai/ #####imps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies. ai/ _Okay, then.Casting: Call Imp (safe; 21% risk of failure)  ai0 Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ai4 4ai8 ai: ai!yaim|Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guideai8}VD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.ai}}Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenai}<N.Philosophy1.List of Character Species2.List of Character Backgrounds3.ai}pList of Skills4.List of Keys and Commandsai}5.Inscriptions6.Dungeon sprint modesaiaiaidW....###.## ##.#swimxy the Trooper ....######.##Human ....##...#Health: 30/30 ======================== ....##<<<#Magic: 15/15 ======================== ....###########AC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....#ai#ß#SH: 0Dex: 12 #.###.....#######ß.+XL:  3 Next: 10% Place: Dungeon:2 #...............@..+Noise: ---------  Time: 394.1 (0.0) #####.....#######ß.+aiQd) +0 dagger#.....##ß#Nothing quivered##...#########imps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies. _Okay, then.Casting: Call Imp (safe; 21% risk of failure)  aiConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.ai4aiaiai  Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 38% 3 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitaiDescribMemorise|DescribeaiHide) Describe|HideaiShow Hide|ShowaiMemorise)  a - Mephitic CloudConjuration/Alchemy/Air 38% 3aihKMemoriseShowaiO6DescribMemorise|DescribeaiMephitic Cloud Conjures a fragile flask that explodes into short-lived clouds of noxious fumes.These clouds may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. Level: 3Schools: Conjuration/Alchemy/AirFail: 38% Power: 0% Range: 4 Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 16 irresistible or electric damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte  Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus  den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  mephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen  Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,  hatte die Seuche in ganz Hindustan andauernd und ungewöhnlich heftigai  Spells (Describe)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 38% 3 1 spell level left  [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exitai0Hide) Describe|HideaiMShow ai`@Hide|Showai_bMemorise)  a - Mephitic CloudaiConjuration/Alchemy/Air 38% 3MemoriseShowaiaiai....###.## ##.#swimxy the Trooper ....######.##Human ....##...#Health: 30/30 ======================== ....##<<<#ai!Magic: 15/15 ======================== ....###########AC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0aictDex: 12 #.###.....#######ß.+XL:  3 Next: 10% Place: Dungeon:2 #...............@..+aiNoise: ---------  Time: 394.1 (0.0) #####.....#######ß.+d) +0 daggerai$#.....##ß#Nothing quivered##...#########imps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies. _Okay, then.Casting: Call Imp (safe; 21% risk of failure)  aigConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.ai _them without harming your allies. _Okay, then.  Casting: Call Imp (safe; 21% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. aiN aiaiFaiz. _aie   Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ai2 aiai Your spells (cast)TypeFailure Level  a - Magic DartConjuration14% 1  b + Call ImpSummoning21% 2 Select a spell to cast[!]/[I] toggle spell headersbi9 biG....###.## ##.#swimxy the Trooper ....######.##Human ....##...#Health: 30/30 ======================== ....##<<<#Magic: 15/15 ======================== ....###########AC: 2Str: 16 #.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0biμDex: 12 #.###.....#######ß.+XL:  3 Next: 10% Place: Dungeon:2 #...............@..+Noise: ---------  Time: 394.1 (0.0) #####.....#######ß.+d) +0 dagger#.....##ß#Nothing quivered##...####biu#####Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bibiB....###.## ##.#swimxy the Trooper ....######.##Human ....##...#Health: 30/30 ======================== ....##<<<#Magic: 15/15 ======================== ....###########AC: 2Str: 16 biv#.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0Dex: 12 #.###.....#######ß.+XL:  3 Next: 10% Place: Dungeon:2 #...............@..+biNoise: ---------  Time: 394.1 (0.0) #####.....#######ß.+d) +0 daggerbi.u#.....##ß#Nothing quivered##...##biT)#######biyCasting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. bi'_Okay, then.biCasting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bionfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Call Imp (safe; 21% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.bi=bibi. _bi bi RDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.biK cOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guidebiv D.Exploring the Dungeon :: Browse character notesbi E.Experience and Skills #: Browse character dumpbi F.Monsters ~: Macros helpbi G.Items &: Options helpbi KH.Spellcasting bi) %: Table of aptitudesI.Targeting /: Lookup descriptionbiL GJ.Religion bip Q: FAQK.Mutations bi V: Version informationL.Licence, Contact, History bi !: Display diagnosticsM.Macros, Options, Performance bi Home: This screenN.Philosophybi> 1.List of Character Species2.List of Character Backgroundsbih 3.List of Skills4.bi nList of Keys and Commands5.Inscriptionsbi M6.Dungeon sprint modesbi4Movement: Item types and inventory management To move in a direction or to attack, hand weapons (wield) use the numpad (try Numlock off andbimissiles (Quiver, fire, )/( cycle) on) or vi keys:armour (Wear and Take off) 7 8 9 y k uscrolls (read) \|/\|/potions (quaff) 4-5-6h-.-lrings (Put on and Remove) /|\ /|\amulets (Put on and Remove) 1 2 3 b j ntalismans (eVoke) wands (eVoke) Shift-Dir. runs into one directionbooks (Memorise, zap, Zap, < or > : ascend/descend the stairs pick up to add to spell library) o : autoexplore bi? staves (wield) Rest:i : inventory (select item to view) . : wait a turn (also s, Del), : pick up item from ground (also g) 5 : rest and long wait; stops whend : drop itemHealth or Magic become full orD : drop the last item(s) you picked upsomething is detected. If Healthand Magic are already full, stops Additional important commandswhen 100 turns over (numpad-5)Ctrl-S: Save the game and exitCtrl-P: show previous messages Attacking monstersa : use an ability Walking into a monster will attack it % : show character overview bi  bi....###.## ##.#swimxy the Trooper  bix....######.##Human ....##...# biCHealth: 30/30 ======================== ....##<<<# biiMagic: 15/15 ======================== ....###########AC: 2Str: 16  bi#.####...####EV: 10Int: 10 #.# #.....##ß#SH: 0Dex: 12 #.###.....#######ß.+ biXL:  3 Next: 10% Place: Dungeon:2 #...............@..+Noise: ---------  Time: 394.1 (0.0) #####.....#######ß.+ biMd) +0 dagger#.....##ß#Nothing quivered##...## bip)####### biConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. biCasting: Call Imp (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. bin4 bi  biZ biMs bivDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros help biw}G.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills bi ; _The rat bites you but does no damage.=bi.# ##.## ##.#.# ### ##.##.# #...#=biD.# #<<<#.###### ##### .####...## ####....# =bi.# #.....# ##ß#.r.... .###.....=bi#ß5'r.j...=bi)..@.'g.rg..#.....#ß.r...... #.....# ##ß#......=biS ##...## ####....# ##### #####=bi=bi=bi=bi=bi<=bi=bi=bi8 r.r...rg.jg.'.r=bi 1---=bi !400=bi=bi b _Your cerulean imp completely misses the rat.=bi; % .# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### #.####...## ####....# =biL< X#.# #.....# ##ß#r..... #.###.....#ß5r...... #.@.rg.jg...#.....#ß.'.r....=bi{<  #.....# ##ß#...... ##...## ####=bi< ].# ##### ##=bi< g##Make sure you are at full health and magic points before entering a new area.=bi< cIf necessary, rest up with [5].=biH   You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongsidethem without harming your allies.Your cerulean imp hits the rat with a -4 spear.=biFI =bi\J =biP =biQ =biQ =bio[ 5 .rg'jg.r.(1 ally target) 3 ratsThe rat dies!=bi^ V2-1=bif =bih _ _The rat closely misses your cerulean imp.>bij# ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### .####...## ####....# .# #.....# ##ß#...... .###.....#>bi`Iß5rr..... ..@g'jg.... .....#ß.'r..... #.....# ##ß#...... ##...## ####....###### #####>bi>biZ  Your cerulean imp hits the goblin but does no damage.>bi>bi% jg.r.  The goblin hits you with a +0 club.>bi%$27>bi%;---=2>bi,>bi)/b _The rat completely misses your cerulean imp.?binW  Your cerulean imp hits the goblin with a -4 spear.?bi'o?biBp?biy .rrg The gnoll hits your cerulean imp. The goblin hits you but does no damage.?bi{&3?bi8?bi͋6 _The rat bites your cerulean imp.@biI6 _The rat bites your cerulean imp.  You hit the goblin but do no damage.  The goblin is heavily wounded.  The gnoll misses your cerulean imp. The goblin closely misses you.   but does no damage.@bi7T3=4@bi?@biA^ _The rat barely misses your cerulean imp.@bi s .# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.######@bix  ##### #.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß5r...... #@bi: >.@.gjr.....#.....#ßrg...... #.....# ##ß#...... ##...## ####.# #####@bit  ####Make sure you are at full health and magic points before entering a new area.If necessary, rest up with [5].@bi @bi   You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongsidethem without harming your allies.Your cerulean imp closely misses the goblin.@bin @bi @bi @bi grj.grThe gnoll hits your cerulean imp but does no damage.@biM .-5@bi @bi I _The rat bites your cerulean imp but does no damage.Abic8  You hit the goblin.Abi  You kill the goblin!Your cerulean imp hits the rat with a -4 spear.Abi,Abi   rgr'   goblins (1 ally target)The gnoll barely misses your cerulean imp.Abip8=--4=6AbiAbi6 _The rat bites your cerulean imp.BbiB|  You hit the rat.  The rat is severely wounded.Your cerulean imp hits the rat with a -4 spear.Bbib )(launcher) 2 ratsThe rat dies!The gnoll misses your cerulean imp. The goblin unwields a +0 club.Bbi] (((((((The goblin wields a +0 sling. The goblin shoots a sling bullet.Bbi Bbi|.....@r.(1 ally target)Bbi276==7Bbi Bbi" _The sling bullet closely misses you. The rat misses your cerulean imp.Bbi|  You hit the rat but do no damage.Your cerulean imp hits the rat with a -4 spear.Bbi  ), ally target)   ratThe rat dies!The gnoll barely misses your cerulean imp.Bbi S=8--8Bbiʐ Bbi _ _The rat closely misses your cerulean imp.CbiZD## ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### .####...## ####....# .# #.....# ##ß#...... .###.....#ß5r...... .CbiD.@gj...... .....#ß.'...... #.....# ##ß#...... Cbi"E##...## ####....###### #####CbiqRQ (ally target)CbiRThe goblin unwields a +0 sling. The goblin wields a +0 club.  The goblin hits you with a +0 club. The rat bites your cerulean imp.  Your cerulean imp hits the rat but does no damage.CbiCS74---CbinS2--9CbihZCbi:_ _The gnoll barely misses your cerulean imp.Things that are here: _a +0 club; a goblin corpseCbi- k  You barely miss the goblin. The goblin hits you but does no damage.  The rat misses your cerulean imp.Your cerulean imp hits the rat but does no damage.5=--10Cbi3 Cbi6 ` _The gnoll barely misses your cerulean imp.DbiC8  You hit the goblin.DbiY  You kill the goblin!Dbi` j'r   rat (ally target)5   cerulean imp (polearm, summoned)  Your cerulean imp barely misses the rat.Dbi^4==201DbiDbiI _The rat bites your cerulean imp but does no damage.Dbi  You hit the gnoll but do no damage.Your cerulean imp hits the rat but does no damage.  The gnoll misses you.Dbi &2Dbi Dbi^ ^ _The rat barely misses your cerulean imp.Ebi1u  You hit the gnoll.  The gnoll is moderately wounded.Your cerulean imp hits the rat with a -4 spear. ' 5   cerulean imp (polearm, summoned)  The rat dies!21----23 _The gnoll hits you.Ebit (ally target)You closely miss the gnoll.The gnoll is moderately wounded.Your cerulean imp barely misses the gnoll.Ebi_0----4Ebi_Ebi) _The gnoll hits you.FbiY}  You hit the gnoll.  The gnoll is heavily wounded.Your cerulean imp hits the gnoll with a -4 spear.==5 _The gnoll hits you but does no damage.Fbi,.i  You hit the gnoll.  The gnoll is severely wounded.Your cerulean imp barely misses the gnoll.15----6 _The gnoll hits you.Gbi  You completely miss the gnoll.The gnoll is severely wounded.Your cerulean imp hits the gnoll but does no damage.GbiTY12-------7Gbi5Gbi) _The gnoll hits you.Gbi  You hit the gnoll but do no damage.The gnoll is severely wounded.Gbi §  Your cerulean imp disappears in a puff of smoke!Gbi1----5==8GbiEGbiE) _The gnoll hits you.Hbi .  You hit the gnoll but do no damage.The gnoll is severely wounded.9HbiHbiS _The gnoll closely misses you.Ibi9  You hit the gnoll.  The gnoll is almost dead.20Ibiw?IbiAR _The gnoll barely misses you.Ibi   ##.## ##.#  ### ##.## #...# #<<<#  #####  ####....#   ##ß#...... #######ß.'...... .......@j'...... #######ß.'......   ##ß#......   ####....#  ##### #####  Ibi&You closely miss the gnoll.The gnoll is almost dead.IbiÐ z ##.## ##.#  ### ##.## #...# #<<<#  #####  ####....#   ##ß#...... #######ß.'...... .......@j'...... #######ß.'......   ##ß#......   ####....  ##### #### IbiD 8  The gnoll hits you.Ibi w7/30 ----1IbiZ Ibi V _* * * LOW HITPOINT WARNING * * *Jbi7  You hit the gnoll.JbipA) Jbiz8=--==52Jbi JbiI _You kill the gnoll!JbiU # ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### ####...## ####....# # #.....# ##ß#...... ###.....#ß.'...... .)@'...... .....#Jbi xß.'...... #.....# ##ß#...... ##...## ####....###### #####Jbi' D-3Jbi Jbi  Things that are here: _a +0 club; a +0 sling; a goblin corpseObi1Obi5Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)ObiZ6 f - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) Floor Items ([,] to select) Hand Weaponsa +0 slinga +0 club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip TbivT w  - - Unarmed  d - a +0 dagger (weapon)Vbi Wield (- for none)? Floor Items ([,] to select) Hand Weapons  sling  club equip|wieldXbicn [bi^biear which item? Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 kite shield  g - a +0 ring mail wield|wear_bi{hPut on which piece of jewellery? Jewellery"=)b - a ring of magical power (worn)  c - a ring of wizardry (worn) wear|put on_bih LEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)f - a +0 kite shield  g - a +0 ring mail Floor Items ([,] to select) Hand Weaponsa +0 slinga +0 clubequipput onbbi d - a +0 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.2 XLs.  At current training (2%) you reach 10.0 in the equivalent of 31.4 XLs. Damage rating: 4 (Base 4 x 105% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weaponfbixKEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +0 dagger (weapon) fbiArmour (go to first with [)  a - a +0 robe (worn)  f - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) Floor Items ([,] to select) Hand WeaponsfbiXa +0 sling a +0 club [?] describe selected [!] equip|wield|wear|put onfbiy[tab] equip|unequip mbio A +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0 mbip At 100% training you would reach 14.0 in about 6.7 XLs. Damage rating: 6 (Base 5 x 115% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weaponqbiƊ YEquip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with ))qbiD  a +0 dagger (weapon) Armour (go to first with [) a +0 robe (worn) a +0 kite shield a +0 ring mail qbi Jewellery (go to first with "=) a ring of magical power (worn) a ring of wizardry (worn) qbi‹ Floor Items Hand Weapons  a - a +0 sling  b - a +0 club qbi [?] describe selected [!] equip|wield|wear|put onqbi+ y[tab] equip|unequip ubi d - a +0 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 5.2 XLs.At current training (2%) you reach 10.0 in the equivalent of 31.4 XLs. Damage rating: 4 (Base 4 x 105% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon|biKEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +0 dagger (weapon) |biArmour (go to first with [)  a - a +0 robe (worn)  f - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn) Floor Items ([,] to select) Hand Weaponsa +0 sling a +0 club |biX[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip }biV}bi]}bieA..###.## ##.#swimxy the Trooper ..######.##Human ..##...#Health: 8/30======------------------ ..##<<<#Magic: 15/15 ======================== ..###########AC: 2Str: 16 ####...######....#EV: 10Int: 10 }bikfK# #.....# ##ß#......SH: 0Dex: 12 ###.....#######ß.'......XL:  3 Next: 52% Place: Dungeon:2 ...............)@'......Noise: ---------  Time: 423.1 (0.0) ###.....#######ß.'......d) +0 dagger}bif[#.....# ##ß#......Nothing quivered##...######....###########The gnoll hits you. _* * * LOW HITPOINT WARNING * * *You hit the gnoll. _You kill the gnoll!Things that are here: _a +0 club; a +0 sling; a goblin corpse}biov  Okay, then.}biv}biQx. _bi\` 3bif bi ,bi bi8,biX@bii_9=biWbi,bibi0,bi7biF,biTbi`10/30==bi=bif,bidlbi{,bi:bi.,bi4bii1=biЗbi,bibih[,bi`biMbibi=bi5 bi I2=bi&bi,bibi,bitbiWBbi$u13==bibi&,bi$biˁ,bibi,bibiT4==bi,bibi,bi!biy,biubiyt5==bibiN ,biU bi] ,bi bi ,bi" bi a6=bi bi ,biQ biP ,biU biG ,biT bi i7=bi bi} ,bi( bi ,bi biF ,biK biҪ t8==bi bi,bibiv,bi^|bi,bibi@^9==biSAbibimBbi,bihbi1,biW8bibi_20==bibi0,bi#bif,bilbi,bibi`0a1=bi6biD,bibiC,bipbi],bicbi7d22=bibia*,bi/bi,bi!bi,bi.biT3==biZbi,biſbi;,bi&"bi,bi†bi~4==birbiM,biwSbiT,bibi ,bi bi } ~5==bi bi- ,bi biF ,biK bi ,biҲ bi, k6=biI bix ,biH bi ,bi biF ,biM bi a7=biy bi0 ,bi+ biv ,bi} bi ,bi biN~8==bibi,bibiz$,biA)bi,bi biE~9==bibi^S,biXbiָ,bi¾bi,bi"bi_ _You start resting.bi509.1 (86.0)30==10.1 (87bibi" _HP restored.bi2Read which item? Scrolls  e - 2 scrolls of amnesia[?] describe selectedbiZ..###.## ##.#swimxy the Trooper ..######.##Human ..##...#Health: 30/30 ======================== ..##<<<#Magic: 15/15 ======================== ..###########AC: 2Str: 16 ####...######....#EV: 10Int: 10 # #.....# ##ß#......SH: 0Dex: 12 ###.....#######ß.'......XL:  3 Next: 52% Place: Dungeon:2 ...............)@'......Noise: ---------  Time: 510.1 (0.0) ###.....#######ß.'......d) +0 dagger#.....# ##ß#......Nothing quivered##...######....########### _You kill the gnoll!Things that are hebiZnre: _a +0 club; a +0 sling; a goblin corpse _Okay, then. _You start resting. _HP restored. Your spells (forget)TypeFailure Level  a - Magic DartConjuration14% 1 b - Call ImpSummoning21%2 Select a spell to forget[!] toggle spell headersbi  a - Magic DartConjuration14% 1  b - Call ImpSummoning21% 2 bi bi<biD..###.## ##.#swimxy the Trooper ..######.##Human ..##...#Health: 30/30 ======================== ..##<<<#Magic: 15/15 ======================== ..###########AC: 2Str: 16 bi####...######....#EV: 10Int: 10 # #.....# ##ß#......SH: 0Dex: 12 ###.....#######ß.'......biXL:  3 Next: 52% Place: Dungeon:2 ...............)@'......Noise: ---------  Time: 510.1 (0.0) ###.....#######ß.'......bi6d) +0 daggerbi3#.....# ##ß#......Nothing quivered##...##bi[Q####....######biz##### _You kill the gnoll!Things that are here: bis_a +0 club; a +0 sling; a goblin corpse _Okay, then. bi\_You start resting. _HP restored.biTbis%y..###.## ##.#swimxy the Trooper ..######.##Human ..##...#Health: 30/30 ======================== ..##<<<#Magic: 15/15 ======================== ..###########AC: 2Str: 16 ####...######....#EV: 10Int: 10 # #.....# ##ß#......SH: 0Dex: 12 ###.....#######ß.'......bi%XL:  3 Next: 52% Place: Dungeon:2 ...............)@'......Noise: ---------  Time: 510.1 (0.0) ###.....#######ß.'......d) +0 dagger#.....# ##ß#......Nothing quivered##...######....########### _You kill the gnoll!Things that are here: bi&_a +0 club; a +0 sling; a goblin corpse _Okay, then. _You start resting. _HP restored.bi/bi1Forget Magic Dart, freeing 1 spell level for a total of 2? Y - Yes  N - Nobi bi k..###.## ##.#swimxy the Trooper ..######.##Human ..##...#Health: 30/30 ======================== ..##<<<#Magic: 15/15 ======================== ..###########AC: 2bix Str: 16 ####...######....#EV: 10Int: 10 # #.....# ##ß#......SH: 0Dex: 12 ###.....#######ß.'......XL:  3 Next: 52% Place: Dungeon:2 bi ...............)@'......Noise: ---------  Time: 510.1 (0.0) ###.....#######ß.'......d) +0 daggerbi #.....# ##ß#......Nothing quivered##...######....######bi* ##### _You kill the gnoll!Things that are here: biN s_a +0 club; a +0 sling; a goblin corpse _Okay, then. biq \_You start resting. _HP restored.bi +1.1 (1bi bi 9 _Your memory of Magic Dart unravels.bid  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration14% 1  b - Mephitic CloudConjuration/Alchemy/Air 38% 3 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitbibi bi2..###.## ##.#swimxy the Trooper ..######.##Human ..##...#Health: 30/30 ======================== ..##<<<#Magic: 15/15 ======================== ..######bi,#####AC: 2Str: 16 ####...######....#EV: 10Int: 10 # #.....# ##ß#......SH: 0Dex: 12 bifV###.....#######ß.'......XL:  3 Next: 52% Place: Dungeon:2 ...............)@'......biNoise: ---------  Time: 511.1 (0.0) ###.....#######ß.'......biŜ/d) +0 dagger#.....# ##ß#......Nothing quivered##...######....######bi#####biThings that are here: _a +0 club; a +0 sling; a goblin corpse _Okay, then. bi9_You start resting. _HP restored. _Your memory of Magic Dart unravels.biSn  Okay, then.bibi. _bi,C # ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### biC ...## ####....#  #.....# ##ß#......>.....#ß.'..))@......#ß.'.  #.....# ##ß#......>##...## ####....# biK A2.1 (1bi+Q biiT { _Found two exits from the tutorial. _There is an open gate here.bitl # ##.## ##.# # ### ##.## # #...# # #<<<# ###### bil ##### ...## ####....# #.....# ##ß#......>#.....#ß.'..))'.....#ß.'. bim (#.....# ##ß#......># ##...## ####....# biu biu -3 _bi| bi~ bi(K ##.## ##.#  ### ##.##  #...#  #<<<#  ###### ...## ####....### .....# ##ß#......># .....#ß.'.#.))'.> .....#ß.'.# .....# ##ß#......>#bi(...## ## ##### ######bi0bi%14bi6bi,86 _Found an exit from the tutorial.bi6>##.## ##.# ### ##.## #...# #<<<#  ###### ...## ####....### # ##ß#......>## #ß.'.#.))'.>##ß.'.bik?## ##ß#......>## biE<5biKbiRMbif##.## ##.# ### ##.## #...# #<<<#  ###### ## ####....### # ##ß#......>## #ß.'.## bi9.))'.># #ß.'.## # ##ß#......>## ## # bi&<6bibibi ##.## ##.# ### ##.## #...# #<<<#  ###### ## ####....### # ##ß#......>## #ß.'.## bi ))'.># #ß.'.## # ##ß#......>## biG <7bi? bi3 d##.## ##.# ### ##.## #...# #<<<#  ###### bi! J## ####....### # ##ß#......>## #ß.'.## ))'.># #ß.'.## # ##ß#......>##  ######bi< <8bi bi bi{I##.## ##.# ### ##.## #...# #<<<#  ######  ####....### # ##ß#......>## #ß.'.## ))'.># #bi|ß.'.## # ##ß#......>##  bid<9bibibiQAB##.## ##.#  ### ##.## #...# #<<<# ######  ####....###  ##ß#......>## ß.'.## ))'.># ß.'.biA!##  ##ß#......>##  ####....### biqK=20biMbiNbi< .## ##.# ### ##.## #...# #<<<# ###### ####....### ##ß#......>## ß.'.## ))'.# ß.'.## ##ß#......>## ########## bi݇bi_&1bi|bid  Congratulations, you're a real wizard now! To exit the tutorial, simply go down_these stairs. _There is an exit from the tutorial here.biH bi“ bi biԙ bi4@4biDbiIbiNC2 _bi/Qbi*STutorial 4 summary: Magic Spellcasting commands[M] learn a new spell[I] check spell proficiencybiS[z] cast a spell[Q] adjust your quiver[5] rest up to 100 turns to regain magic points and health[t] order allies[c] take off equipment Hit any key to exit...biSbi  bi? [?25h[?0c [?1051l[?1052l[?1060l[?1061l