<i5 Player: synecdoche Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-05-07.23:07:40.ttyrec Time: (1778195260) Thu May 7 23:07:40 2026 >i [?1051l[?1052l[?1060l[?1061h>iV)0[?7h[?25l[?1c>i>iB>iWelcome, synecdoche. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf FighterAiU RTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.Bi 8- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard.Bi General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - Fighting Spc - Spellcasting Ddg - Dodging Coj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - Shields Axs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - Throwing SBl - Short BladesFir - Fire Magic LBl - Long BladesIce - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic points Ear - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Gale Centaur 0 +1 +2 +1 -2 +2 -1 -2 +10% 0 -1 +3BiY Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Gale Centaur 0 +1 +2 +1 -2+2 -1 -2 +10% 0 -1 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 02 +1+1 +4 Gargoyle1 -23+1 -1-2 0 Gnoll 8 +8 +8 +8 +7+9 +8 +8 Kobold -2 +2 +4 -2 -11 +2 +1 -2+CiArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------Ci %Civ& ]Exp - experienceAlc - Alchemy WL - willpowerCi MMMP - magic pointsEar - Earth MagicDi?gStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air MagicDi  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - Armour Fgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire MagicDi LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Di +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. TheseEiR X  Thr - ThrowingSBl - Short BladesFir - Fire MagicFi. LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------FiİHP - hit points Rng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Gale Centaur0 +1 +2 +1 -2 +2 -1 -2 +10% 0 -1 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3GiDemigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2Gi< 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1Gi\ k+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Giz sPale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Purple -- -1 0+1 -1 +1Gi --1 Red -- -1 0 0 -1Gi +1 Gi =White -- - 0 -1+1 0 -1 +1-1Gi & Yellow -- -1 0 0 -1Gi!M1 0 -1 Mountain Dwarf +1 -3 -2 +1+3 +1 -2 +1Gi6!u-1 +4ep Elf2 +2 +3 -2 0+1 +1 0 -21 Felid - +3 +4 --GiR! 0 +1 -- -30% +1Gim!m6 Formicid+1 -1 +3 +3 0+2 +1 0 + Gargoyle +1 -2 +2 +1 -3Gi!-1-2 0 Gi!FGnoll +8 +8 +8 +8 +79 +8 +8 + 0 Gi!AKobold -2 +2 +4 -2+2 +1 -2+ Gi!9Merfolk -3 +3 +2+2 0 +Gi!C 0 Minotaur +2 +1 -1 +2 -3 0 -1 0Gi"N-1 Mummy -2 -2 -1 -2 ---1 -2 -2 +5 Gi2"/Naga -1 -2 +5 -12GiM"A 0 +5 Octopode  0 +4+1 0 -Gih" 0 +3GiOni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -2 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5GiX----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL GiFgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------Gi GiB Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3Gi HiBarachi+2+1 +1 0 +1 +1 +1 +2 0 Gale Centaur0-1 -2 -1 -1 -1 -1 -1 0Hi> Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1Hi. Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2Hi5  HiU N Draconian+10 0 0 0 0 0 0 -1Hi7O  Black +10 0 0 0 0 0 0 -1IiȐJiGreen +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1JiF Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1Jis White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1JiQ Q  Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2Ji0O  Deep Elf-2-3 -2 -3 0 -2 0 -1 +3Ki^Ki>4Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0Li Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8LiK#-  Kobold+1Lid$ -1 -2 -2 -1 0 +3 -2 +3Liu'  MerfolkLiѻ'+1-2 -2 +4 -2 +1 +2 +1 -2LijLirO  Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1Ni K  Mummy0-2 -2 -2 -2 -2 -2 -2 -2NiA<Pi=Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -3Pi|Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -2 +1 -1 -1 -3 Spriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1Pi5: QiE Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1QiQ BGale Centaur0-1 -2 -1 -1 -1 -1 -1 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2Qi' Welcome, synecdoche. Please select your species. Simple   Intermediate Advanced a - Gnoll   j - Humans - Gale Centaur b - Minotaur  k - Revenant t - Vine Stalker c - Merfolk  l - Koboldu - Poltergeist d - Gargoyle  m - Demonspawn v - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconian  o - Onix - Naga g - Troll  p - Spriggan y - Octopode h - Deep Elf q - Tenguz - Felid i - Barachi  r - CoglinA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character  ! - Random character % - List aptitudes  Space - Pick background first ? - Help   Tab - Mountain Dwarf FighterQi[Ri^RisRitD [?25h[?0c [?1051l[?1052l[?1060l[?1061l