:j7 Player: target Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.19:30:05.ttyrec Time: (1782243005) Tue Jun 23 19:30:05 2026 :j5 [?1051l[?1052l[?1060l[?1061h:j4.V)0[?7h[?25l[?1c:j{ Welcome, target. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Air Elementalist:j:jVWelcome, target the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Air Elementalist:j :j:j5target the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock##+###...##.@.##...######Welcome, target the Deep Elf Air Elementalist.The heart of this dungeon contains the majestic artefact, the Orb of Zot.:j&Press ? for a list of commands and other information.:j*:jr.:j.2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          :j2 b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Air Magic3.2   3.4  +1           c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2  :j3    e + Stealth2.4   1.8  +3          :j4                                                :j                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jVs h * Air Magic   3.2:j:j#target the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19##+##SH: 0Dex: 15#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#-) Nothing wielded#####Cast: ShockWelcome, target the Deep Elf Air Elementalist.The heart of this dungeon contains the majestic artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:j:js:jX:j:j:j[$ _:j:jX:j$/ _You open the door.:jm:j:j+:j8There is an open door here.:jV5 _:j:j:j,:j:j:j,:jj:jS:j+:j,:j:j1:jr:j:jM:jD:j:j@:j`:j^:j:j:jI:j]:j:j>:j . _You open the door.  There is an open door here.#..##'##..##...##.## #.<.##.##. #...##.##..#####..#. #.......## ....####.####...#[...##'##....##.....@.....#17.0 (17.0)###.......############:j :j  ,8.0 (18:j' :jL] % :j5 _Found a ring mail.  You pick up a parchment of Leda's Liquefaction and begin reading...9.0 (19 _You add the spell Leda's Liquefaction to your library.:jpB  There is an open door here. _:jt:j%:j':j':j):j,:j3:j^3:j4:j7:jY9:j9:j\::jo<:j*?,:j?:jpA:j C:jxC:j,D:jE:joG:jG:juH:jI:jmK:jK:jmL:jQV  There is an open door here.:jTR _:jU,:j0WB:j]:j^:jJ:j':jB:j|,:j:jH:j3:je:j:jp,:j:jB:j:jX:j~:j:j:j֮:jU:j,:j:j:jW:j:jX:jX:jӾB:jq:j;B:j:jB:j,:j:j\ _You now have 11 gold pieces.:jI:j  You open the door.  You encounter a kobold. It is wielding a +0 dagger.#. ..  #. #.#  #. ..#  ##.#..#  K....  .$.  #'#  ####@#### ###.......#####...........##Shock##....#####....###...#########...###..##.:jS......##..##K   kobold (asleep)#...#..##'##..#...##..##.##...##.##..##..##.##.<.##.##..#77.0 (58:j8.0 (59 _ _Found 7 gold pieces.:j##. ..## #. ..# !##.###.#..##...##...K................$....... #@#  ####.####  ###.......###  ##...........###....#####....# #...#########...# #..##.......##..#..#..##'##..#.....9.0 (1.0):j`2 _Found a cyan potion. _There is an open door here.:je ..##. .. #.# # #. ..# !# #.###.#..####...K.........@.........#####'#####.. ####.####  ###.......### ##...........###....#####....# #...#########...##..##.......##..#.#..##'##..#.:j.80 _:j:jSQ _You see here 7 gold pieces.:j j:j`z _A kobold is nearby!:j :j} Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ji :j| 4:j P _You don't know that spell.:j _Unknown command.:j   target the Gusty #. ..  Deep Elf #. ##.  Health: 10/10 ======================== #. ..  Magic: 5/6====================---- #. #.#  AC: 2Str: 5 # #. ..# !#  EV: 11Int: 19 #.###.#..##...  SH: 0Dex: 15 ##...K*........  XL:  1 Next:  0% Place: Dungeon:1 .......@.......  [4:j} V0mNoise: ---------  Time: 80.0 (0.0) ..#####'#####..  -) Nothing wielded ####.####  Cast: Shock ###.......###  ##...........##  ##....#####....##  K   kobold (asleep) #...#########...#  ##..##.......##..##  #...#..##'##..#...# _You don't know that spell. _Unknown command.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit):jy2target the Gusty#. ..Deep Elf#. ##.Health: 10/10 ========================#. ..Magic: 5/6====================----#. #.#AC: 2Str: 5# #. ..# !#EV: 11Int: 19#.###.#..##...SH: 0Dex: 15##...K.........XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 80.0 (0.0)..#####'#####..-) Nothing wielded####.####Cast: Shock###.......#####...........####....#####....##K[37:j30m   kobold (asleep)#...#########...###..##.......##..###...#..##'##..#...# _Unknown command.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.:j/:aContam: 10% 1.0 (1 _:j:j6U  target the Gusty #. ..  Deep Elf #. ##.  Health: 10/10 ======================== #. ..  Magic: 4/6:j>w================-------- #. #.#  AC: 2Str: 5 # #. ..# !#  EV: 11Int: 19 Contam: 10%  #.###.#..##...  SH: 0Dex: 15 ##...K*........  XL:  1 Next:  0% Place: Dungeon:1 .......@.......  Noise: ---------  Time: 81.0 (0.0) ..#####'#####..  -) Nothing wielded ####.####  Cast: Shock ###.......###  ##...........##  ##....#####....##  [33:juymK   kobold (asleep) #...#########...#  ##..##.......##..##  #...#..##'##..#...# Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit):j target the Gusty#. ..Deep Elf#. ##.Health: 10/10 ========================#. ..Magic: 4/6================--------#. #.#AC: 2Str: 5# #. ..# !#EV: 11Int: 19 Contam: 10% #.###.#..##...SH: 0Dex: 15##.****........XL:  1 Next:  0% Place: Dungeon:1..*....@.......Noise: ---------  Time: 81.0 (0.0)..#####'#####..-) Nothing wielded####.####Cast: Shock###.......#####.......[:j: 40m....####....#####....##K   kobold#...#########...###..##.......##..###...#..##'##..#...#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold but does no damage.  The kobold shouts!:j ; G.K:jZB +........:jE Q====2.0 (1 _:jJ :jL :j/  target the Gusty #. ..  Deep Elf #. ##.  Health: 10/10 ======================== #. ..  Magic: 3/6============------------ #. #.#  AC: 2Str: 5 # #. ..# !#  EV: 11Int: 19 Contam: 10%  #.###.#..##...  SH: 0Dex: 15 ##.............  XL:  1 Next:  0% Place: Dungeon:1 ......K@.......  [33:jn0mmNoise: ====-----  Time: 82.0 (0.0) ..#####'#####..  -) Nothing wielded ####.####  Cast: Shock ###.......###  ##...........##  ##....#####....##  K   kobold #...#########...#  ##..##.......##..##  #...#..##'##..#...# The zap hits the kobold but does no damage. _The kobold shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit):j!  target the Gusty #. ..  Deep Elf #. ##.  Health: 10/10 ======================== #. ..  Magic: 3/6============------------ #. #.#  AC: 2Str: 5 # #. ..# !#  EV: 11Int: 19 Contam: 10%  #.###.#..##...  SH: 0Dex: 15 ##.............  XL:  1 Next:  0% Place: Dungeon:1 ......)@.......  Nois:je: ====-----  Time: 82.0 (0.0) ..#####'#####..  -) Nothing wielded ####.####  Cast: Shock ###.......###  ##...........##  ##....#####....##  K   kobold #...#########...#  ##..##.......##..##  #...#..##'##..#...# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit)  The zap hits the kobold.  You kill the kobold! #. ..  #. ##.  #. ..  #. #.#  # #. ..# !#      *******:j{           :jKB......):j38=---3.0 (1Shock _:jv7 #.# .. #.# ##. #.# .. #.##.# # #....# !# #.###.#..##...#..@$..#####'#####.. ####.#### ###.......### ##...........## ##....#####....## #...##...#  ##..##.##..##  #...#..##'##..#...#:jg----4:jU e _You see here a +0 dagger.:j:j4====-5 _b - a +0 dagger:jEr#.# .. #.# ##. #.# .. #.##.# # #....# !# #.###.#..##... ###. .. ...#####'#####.. ####.#### ###...##...........####....#####....###...##...# :j:j4&6:jF@:jM:jS+7.0 (2:jS _You now have 18 gold pieces (gained 7).:j:jvWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jr :js :jz target the Gusty#.# ..Deep Elf#.# ##.Health: 10/10 ========================#.# ..Magic: 4/6================--------#.##.#:jb{ AC: 2Str: 5# #....# !#EV: 11Int: 19 Contam: 10% #.###.#..##...SH: 0Dex: 15###.............XL:  1 Next:  8% Place: Dungeon:1........@.......Noise: ---------  Time: 87.0 (0.0):j{ -...#####'#####..-) Nothing wielded####.####Cast: Shock:j{ ###.......#####...........####....#####....###...#########...#:j{ 4##..##.......##..###...#..##'##..#...#:j| Aim: a kobold, wielding a +0 dagger (60% to hit)  The zap hits the kobold. _You kill the kobold! :j<| V_You see here a +0 dagger. _b - a +0 dagger :jY| (_You now have 18 gold pieces (gained 7).:j :jώ 9% 5 (0.5b) +0 dagger:j4 :jM . _b - a +0 dagger (weapon):j :j 3:j :j 75:j6 5====3:j* C1 _Your magical contamination has completely faded away.:j R====:j z6====:jg% :j) 4 _Magic restored.:j, 3:j-/ :jC3 :j= ,:j? :jE :jW :jY :jVZ :j\ :j^ :jm` <====:jNb :jd :jUh ,:jj :j4o :jo :j`{ :j) ,##...P. #..... #..... #.# ..... #.####...# #.##.. ..# .##.# #.# # #....###@## #.###.#..##...##..# ###.................#..................$..#...#####'#####........:j ####.########.....###.......### #...###...........## #...##....#####....## ...:ju 1102.5 (15.0):j ,3.5 (16:jz :jڪ Q _d - a cyan potion:j_:jB:j  You encounter a goblin. It is wielding a +0 club.#.....#.# ..... P.#.#.####...# ...#.##.. ..# .g##.##.# #.# ..## #....###.## ..##.###.#..##...##..# ##.................## ................@$..# ..#####'#####........#  ####.########.......#Shock  ###.### ##...##.# ##...........## #.... # #....#####....## ..... g   goblin (asleep) ...#########...# ..# ..##.##..## #....# [40:j3m..#..##'##..#...#:j(15.5 (2.0):j:.26.5 (3 _:j3:j9:j #..... #.# ..... PP.#. #.####...# #... #.##.. ..# #.g# #.##.# #.# #..# # #....###.###..# #.###.#..##...##..# ....## ..# #####'#####.# ####.########.# .## ##.... # ....#####....## ..... #...# ..#..# :j_ +7.5 (1:j xP _You see here 14 gold pieces.:jT #..... target the Gusty :j  #.# ..... PP.#.  Deep Elf  #.####...# #... Health: 10/10 ========================  #.##.. ..# #.g# Magic: 5/6====================----  #.##.# #.# #.*# AC: 2Str: 5 # #....###.###.*# EV: 11Int: 19 :jE#.###.#..##...##*.# SH: 0Dex: 15 :j#...............*.##  XL:  1 Next:  8% Place: Dungeon:1 ................@..#  Noise: ---------  Time: 107.5 (0.0) .#####'#####........#  b) +0 dagger  ####.########.......#  Cast: Shock ###.......### ##...##.# :j#...........## ##.... # ....#####....## .....  g   goblin (asleep) ..#########...# ..#..# .##.......##..## #....# :jI.#..##'##..#...# _You encounter a goblin. It is wielding a +0 club. _You see here 14 gold pieces.  :j}Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jTAim: a goblin, wielding a +0 club (asleep, 100% to hit):jF#.....target the Gusty#.# ..... PP.#.Deep Elf#.####...# #..*Health: 10/10 ========================#.##.. ..# #.*#Magic: 5/6====================----#.##.# #.# #.*#AC: 2Str: 5 # #....###.###.*#EV: 11Int: 19 #.###.#..##...##*.#SH: 0Dex: 15 #...............*.##XL:  1 Next:  8% Place: Dungeon:1 ................@..#Noise: ---------  Time: 107.5 (0.0) .#####'#####........#b) [0;10;:jH1m+0 dagger####.########.......#Cast: Shock ###.......### ##...##.# #...........## ##.... # ....#####....## .....g   goblin ..#########...# ..#..# .##.......##..## #....# .#..##'##..#...#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.:j.g  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!:j3.....:jp5===8.5 (1:j$:j- _You hear a loud squeak.:jD #..... target the Gusty  #.# ..... PP.#.  Deep Elf  #.####...# #... Health: 10/10 ========================  #.##.. ..# #..# Magic: 4/6:j([M================-------- :j\ #.##.# #.# #.g# AC: 2Str: 5 # #....###.###.*# EV: 11Int: 19 #.###.#..##...##*.# SH: 0:j|^Dex: 15 #...............*.##  XL:  1 Next:  8% Place: Dungeon:1 ................@..#  Noise: ===------  Time: 108.5 (0.0) .#####'#####........#  b) +0 dagger  ####.########.......#  Cast: Shock ###.......### ##...##.# #...........## ##.... # ....#####....## .....  g   goblin ..#########...# ..#..# .##.......##..## #....# .#..##'##..#...#The goblin shouts! _You hear a loud squeak.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit):jdo #..... target the Gusty  #.# ..... PP.#.  Deep Elf  #.####...# #... Health: 10/10 ========================  #.##.. ..# #..# Magic: 4/6================--------  #.##.# #.# #.)# AC: 2Str: 5 # #....###.###..#:j8f; EV: 11Int: 19 #.###.#..##...##..# SH: 0Dex: 15 #.................##  XL:  1 Next:  8% Place: Dungeon:1 ................@..#  Noise: ===------  Time: 108.5 (0.0) .#####'#####........#  b) +0 dagger  ####.########.......#  Cast: Shock ###.......### ##...##.# #...........## ##.... # ....#####....## .....  g   goblin ..#########...# ..#..# .##.......##..## #....# .#..##'##..#...#:jfAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  :jfZThe zap hits the goblin.  You kill the goblin!:jXm_   #.# ..... PP.#.   #..*  :jm ..# #.*#   #.# #.*# *#*.#*.##       :jnN    :j@..)...):jAv16--9.5 (1Shock _:j:j M #..P.  ..... PP.#.##... ..# #..  #.##.# #.# #.) #....###.#####.#..##...##..# :j ### ................$..# .#####'#####........# ####.########.......##....#:j$ 0r:j,6 r   rat:j,R ^---10Shock:j|c BP:je T  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  :jf The zap hits the goblin. _You kill the goblin! _You encounter a rat.:j&#...P.P..P . #..P.. ..... PP.#.##.r. ..# #.. :j' #.##.# #.# #.) #....###.#####.#..##...##@.# #..## ................$..# .#####'#####........#  ####.########.......# ###### ##...##. #...........## ##....>#..#####....## ......:jZ(Z.#########...# ..#:j,3.r J  Found a stone staircase leading down.J   endoplasmr   rat-1P _You encounter an endoplasm.:j9:jGk#...P._P..#.#P..P J# #..P... ..... PP.#.##.... ..# #.r  #.##.# #.# #.) #....###.####.#..##...##..# #.........## ................$..# .#####'#####.  ####.########.......# ###### ##...##.# #...........## ##....>#..#####....## ......:jEK.r:j).J.:js:jJ:5====:j2:jP..PPP:j< _Found a faded altar of an unknown god.:j'.J:jx9/10 ---=3:jY!,PP:j"a _You barely miss the rat. The rat bites you.:jGM .J  You hit the rat.  :jJLThe rat is heavily wounded.:jzX 10/10===4PPP:jlQ _The rat closely misses you.:jD  target the Gusty ##...P._P..#.#  Deep Elf #..... P..P .#  Health: 10/10 ======================== #..... ..P...  Magic: 4/6================--------  #.# ..... PP.#.  AC: 2Str: 5  #.####...# #..J EV: 11Int: 19  #.##.. ..# #..# SH: 0Dex: 15  #.##.# #.# #r)# XL:  1 Next: 16% Place: Dungeon:1 # #....###.###@.# Noise: =:jEE--------  Time: 114.5 (0.0) #.###.#..##...##..# b) +0 dagger #.................##  Cast: Shock ................$..# .#####'#####........#  ####.########.......#  J   endoplasm ###.......### ##...##.#  r   rat #...........## ##....># ....#####....## ...... The rat is heavily wounded. _The rat closely misses you.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit):jS   target the Gusty ##...P._P..#.#  Deep Elf #..... P..P .#  Health: 10/10 ======================== #..... ..P...  Magic: 4/6================--------  #.# ..... PP.#.  AC: 2Str: 5  #.####...# #..J EV: 11Int: 19  #.##.. ..# #..# SH: 0:j Dex: 15  #.##.# #.# #†)# XL:  1 Next: 16% Place: Dungeon:1 # #....###.###@.# Noise: =--------  Time: 114.5 (0.0) #.###.#..##...##..# b) +0 dagger #.................##  Cast: Shock ................$..# :j y.#####'#####........#  ####.########.......#  J   endoplasm ###.......### ##...##.#  r   rat #...........## ##....># ....#####....## ...... :jI Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j Aim: a rat (heavily wounded, 68% to hit)  The zap hits the rat.  You kill the rat!:j  *..#.#   P*.P .#   .*P...  #.# ..... P*.#.   #*.J :j   ..# #*.#   #.# #*)#          Shift-Dir - straight line  Aim: a rat (heavily wounded, 68% to hit)  The zap hits the rat.  You kill the rat!pet:j [rified flower. The petrified flower resists.  The petrified flower is lightly damaged.:jf q .J  The zap hits the petrified flower but does no damage.:jp P..P..†:jv ;255.5 (1 _:j LP..PP:jǀ :jf  target the Gusty ##...P._P..#.#  Deep Elf #..... P..P .#  Health: 10/10 ======================== #..... ..P...  Magic: 3/6============------------  #.# ..... PP.#.  AC: 2Str: 5  #.####...# #... EV: 11Int: 19  #.##.. ..# #.J# SH: 0Dex: 15  #.##.# #.# #†*# XL:  1 Next: 25% Place: Dungeon:1 # #....###.###@.# Noise: =-------- [39;49:jgm Time: 115.5 (0.0) #.###.#..##...##..# b) +0 dagger #.................##  Cast: Shock ................$..# .#####'#####........#  ####.########.......#  J   endoplasm ###.......### ##...##.# #...........## ##....># ....#####....## ...... The petrified flower is lightly damaged. _The zap hits the petrified flower but does no damage.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (97% to hit):jtarget the Gusty##...P._P..#.#Deep Elf#..... P..P .#Health: 10/10 ========================#..... ..P...Magic: 3/6============------------#.# ..... PP.#.AC: 2:jdStr: 5#.####...# #..*EV: 11Int: 19#.##.. ..# #.*#SH: 0Dex: 15#.##.# #.# #†*#XL:  1 Next: 25% Place: Dungeon:1 # #....###.###@.#Noise: =--------  Time: 115.5 (0.0) #.###.#..##...##..#b) +0 dagger :j@#.................##Cast: Shock ................$..# .#####'#####........#####.########.......#J   endoplasm :jg###.......### ##...##.# #...........## ##....># :j&....#####....## ......Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action:jShift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.:j:jS).J.:j]$.):j_26.5 (1 _:jgfPPPP:jp:j5  target the Gusty ##...P._P..#.#  Deep Elf #..... P..P .#  Health: 10/10 ======================== #..... ..P...  Magic: 2/6========----------------  #.# ..... PP.#.  AC: 2Str: 5  #.####...# #... EV: 11Int: 19  #.##.. ..# #..# SH: 0Dex: 15  #.##.# #.# #J)# XL:  1 Next: 25% Place: Dungeon:1 # #....###.###@.# Noise: =--------  Time: 116.5 (0.0) #.###.#..:j2A##...##..# b) +0 dagger #.................##  Cast: Shock ................$..# .#####'#####........#  ####.########.......#  J   endoplasm ###.......### ##...##.# #...........## ##....># ....#####....## ...... The zap hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit):j-citarget the Gusty##...P._*..#.#Deep Elf#..... P*.P .#Health: 10/10 ========================#..... .*P...Magic: 2/6========----------------#.# ..... P*.#.AC: 2Str: 5#.####...# #*..EV: 11:jdrInt: 19#.##.. ..# #*.#SH: 0Dex: 15#.##.# #.# #*)#XL:  1 Next: 25% Place: Dungeon:1 # #....###.###@.#Noise: =--------  Time: 116.5 (0.0) #.###.#..##...##..#b) +0 dagger #.................##Cast: Shock ................$..# .#####'#####........#####.########.......#J   endoplasm ###.......### ##...##.# #...........## ##....># :jCd ....#####....## ......Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm.  :jtdThe endoplasm is heavily wounded.The zap hits the petrified flower but does no damage.  The zap hits the petrified flower.:j'J  Aim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.The zap hits the petrified flower but does no damage..petrified flower completely resists.:j=5T P..P..J:j5J 2 endoplasms  You encounter an endoplasm.The endoplasm freezes you.You are frozen.:jC5/10 ------------3====7.5 (1:jMsP _Ouch! That really hurt!:jPB ##...P._P..#.#..... P..P .#..P... #.# PP.#. ###...# #..J .. ## #.# #J) # #....###.###...###.#..##...................## ........$..######'#####........#  ####.########.......##JJ 2 endoplasms...... ..#########...# ..#..#:jC).J.:jL;†J:j*T:jiV.-8:jY^CPP:jLa^ _The endoplasm jiggles.:j \ ##...P._P..#.#  target the Gusty #..... P..P .#  Deep Elf :j #..... ..P...  Health: 5/10============------------  #.# ..... PP.#.  Magic: 2/6========---------------- :j0 #.####...# #... AC: 2:j] <Str: 5  #.##.. ..# #.J# EV: 11Int: 19  #.##.# #.# #†)# SH: 0Dex: 15 # #....###.###J.# XL:  1 Next: 25% Place: Dungeon:1 #.###.#..##...##@.#:j ; Noise: ---------  Time: 118.5 (0.0) #.................##  b) +0 dagger :j ................$..#  Cast: Shock .#####'#####........#  ####.########.......# ###.......### ##...##.#  JJ 2 endoplasms #...........## ##....># ....#####....## ...... ..#########...# ..#..# _Ouch! That really hurt! :j _The endoplasm jiggles.Aiming: Shock (safe; 6% risk of failure)  :j2 Press: ? - help, Q - select actionShift-Dir - straight line:jN vAim: an endoplasm (heavily wounded, 97% to hit):j ##...P._P..#.#  target the Gusty #..... P..P .#  Deep Elf #..... ..P...  Health: 5/10============------------  #.# ..... PP.#.  Magic: 2/6========----------------  #.####...# #... AC: 2Str: 5  #.##.. ..# #.J# EV: 11Int: 19  #.##.# #.# #†)# SH: 0Dex: 15 # #....###.###..# XL:  1 Next: 25% Place: Dungeon:1 #.###.#..##...##@.# Noise: ---------  Time: 118.5 (0.0) #.................## :j`u  b) +0 dagger ................$..#  Cast: Shock .#####'#####........#  ####.########.......# ###.......### ##...##.#  JJ 2 endoplasms #...........## ##....># ....#####....## ...... ..#########...# ..#..# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!:jKC   :j| P*.P .#   .*P...  #.# ..... P*.#.   #*..   ..# #*J#   #.# #*)# *.#  :j   J   endoplasm   :jt.J  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!  The zap hits the petrified flower but does no damage.:jr..P....:j^q6==41=9.5 (1 :jl _:j^'PP:jٴ:jR  ##...P._P..#.#  target the Gusty #..... P..P .#  Deep Elf #..... ..P...  Health: 6/10==============----------  #.# ..... PP.#.  Magic: 1/6====--------------------  #.####...# #... AC: 2Str: 5  #.##.. ..# #.*# EV: 11Int: 19  #.##.# #.# #J)# SH: 0Dex: 15 # #....###.###.*# XL:  1 Next: 41% Place: Dungeon:1 #.###.#..##...##@.# Noise: =--------  Time: 119.5 (0.0) #.........:jMS ........##  b) +0 dagger ................$..#  Cast: Shock .#####'#####........#  ####.########.......# ###.......### ##...##.#  J   endoplasm #...........## ##....># ....#####....## ...... ..#########...# ..#..# The zap hits the endoplasm.  You kill the endoplasm! _The zap hits the petrified flower but does no damage.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jq |##...P._P..#.#target the Gusty#..... P..P .#Deep Elf#..... ..P...Health: 6/10==============----------#.# ..... PP.#.Magic: 1/6====--------------------#.####...# #...AC: 2Str: 5#.##.. ..# #.*#EV: 11Int: 19#.##.# #.# #*)#SH: 0Dex: 15 # #....###.###.*#XL:  1 Next: 41% Place: Dungeon:1 #.###.#..##...##@.#Noise: =--------  Time: 119.5 (0.0) #.................##b) +0 dagger :js ................$..#Cast: Shock .#####'#####........#####.########.......# ###.......### ##...##.#J   endoplasm #...........## ##....># ....#####....## ...... ..#########...# ..#..#Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is lightly wounded.  The zap hits the endoplasm.  The endoplasm is almost dead.:j ;†J:j P.. :j 320.5 (1 _:j' P..PP:jF :jT ##...P._P..#.#  target the Gusty #..... P..P .#  Deep Elf #..... ..P...  Health: 6/10==============----------  #.# ..... PP.#.  Magic: 0/6------------------------  #.####...# #... AC: 2Str: 5  #.##.. ..# #..# EV: 11Int: 19  #.##.# #.# #†)# SH: 0Dex: 15 # #....###.###J.# XL:  1 Next: 41% Place: Dungeon:1 #.###.#..##...##@.# Noise: =--------  Time: 120.5 (0.0) #...:jV..............##  b) +0 dagger ................$..#  Cast: Shock .#####'#####........#  ####.########.......# ###.......### ##...##.#  J   endoplasm #...........## ##....># ....#####....## ...... ..#########...# ..#..# The zap hits the endoplasm. _The endoplasm is almost dead.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit):j  ##...P._P..#.#  target the Gusty #..... P..P .#  Deep Elf #..... ..P...  Health: 6/10==============----------  #.# ..... PP.#.  Magic: 0/6------------------------  #.####...# #... AC: 2Str: 5  #.##.. ..# #..# EV: 11Int: 19  #.##.# #.# #†)# SH: 0Dex: 15 # #....###.###..# XL:  1 Next: 41% Place: Dungeon:1 #.###.#..##...##@.# Noise: =--------  Time: 120.5 (0.0) #........[3:j 7m.........##  b) +0 dagger ................$..#  Cast: Shock .#####'#####........#  ####.########.......# ###.......### ##...##.#  J   endoplasm #...........## ##....># ....#####....## ...... ..#########...# ..#..# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!:jg \     P*.P .#   .*P...  #.# ..... P*.#.   #*..   ..# #*.#   #.# #*)# *.#     :j      Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!  The zap hits the petrified flower.  The petrified flower completely resists.:j* ..P..†.581.5 (1Shock :j _P..PPP:j ..... P..P ..P... #.# PP.#. ###...# #... .. ## #.# #†) # #....###.###...###.#..##...#..............@.## .$..######'#####........#...#.. .##.......##..## #....#:j:j]1====-2:jCPP:j:jY( s #..... ..P...#.# ..... PP.#. #.####...# #... #.##.. ..# #..# #.##.# #.# #†)## #....###.###..#  #.###.#..##...##..##.................## .$..######'#####........#  ####.########.......####.......### ##...##.#....## ##....>######....## ......#########...# ..#..#.......##..## #....#.#..##'##..#...#:j0 :jLM ]-3:jc3:jae:j%i:jQ}*7======:jV2====:jy:jP==:jl:j08=======3====9===========4==== _You start resting.HP restored.:j]:jI0374.0):jg10/10===8.5 (15 _:j:j:j3:j:j,:j#:j!$,:j%:j(:j!)<====:j+:j-:j1.C===5:j[.+====:j 0:j2:j3:j4:j)7,:j9:j%<,:j=:j-@:j@<====:jgB:jEn _You start resting.Magic restored.:jbV:jx246.5 (8.0):jKzc6====7.5 (9 _:jBP:j:j:j:j:jF:jhX:j:j,:j2h====:j:j :jϤ:j2:j,:jZ:ja:j:j:jB:j,:j:j:j<:j:j:j:j :j,:j:j,:j:j:jz:jl:j<,:j:j:j:j:j:j:js:j:jp:jH!B:j|#:j#:jA%:j):j):j+:jEB:jG:jG:jWI:jmL:jL:jM:j0Q:jQ:jR:j}U:jU:j(W:jZ,:j[:j]:j^:j_:jb:jbb:jc:jf:jLg:jh:jk:j l:jlm:jq:jPq:jr:jEzn:jk{:jy~,:j:j,:j[:j,:j]:jj,:j:j,:j:j,:jm:j,:ji:j!n:j:jɩ:j.:jl:j:j:j:ja:j:j:j&:jV:j:j%,:j:j:jw:j:j:j:j$:j,:j+:jM:j:j:j':jb:jx:j:j:jJ:j:j:jv:j:jJ:j:j:j8:j:j:j":j:j`:j:j;:j*,:ji:j,:j:jD:j:j:jc,:j :j~ :j :j':j,:j:j,:j:j ,:j":j$:j%:j<':j*:j*:j,:j./,:j0:ju3,:j5:j7,:jG::j@B:j@:j@:jB:jE,:j!G:jJ,:jgK:jM,:jZO:jQ,:jR:ja,:jc:jYi,:jMk:j:j:jw:j8:j,:j:j:jј:j:j,:j:j,:j:j,:j:jy,:jة:j,:jR:jد,:j":j ,:jl:j:j;:j:jB:j:j:jB:joW _You start waiting.:j1246.5 (99.0):jt07.5 (100.0):j&P:jV# _Done waiting.:jz#..... ..P... #.# ..... PP.#. #.####...# #... #.##.. ..# #..# #.##.# #.# #†)# # #....###.###..# #.###.#..##...##..# .## ..# #####'#####.# ####.########.# .## ##....># ....#####....## ......#...# ..#..# :j8:j18.0):j+,:j6+9.5 (2:j=T _You now have 32 gold pieces (gained 14).:j I MP..P .# #..P... ..... PP.#.##... ..# #..  #.##.# #.# #†) #....###.#####.#..##...##..# :jI Y### ............# .#####'#####........# ####.########.......##....#:j%S :j] ,50.5 (1:jdd BP:jf :j}!M#...P._P..#P..P .# #..P... ..... PP.#.##... ..# #..  #.##.# #.# #†) #....###.#####.#..##...##@.# ### ............# .#####'#####........#...#..:jN:j҉&1:j:jj:jM#...P._P..#.#P..P .# #..P... ..... PP.#.##... ..# #..  #.##.# #.# #†) #....###.#:j1###.#..##...##..# #.........## ...................####.##:jS2.#......:j:jL&2:jJPP:j+:j*M ...♣P.# #...P._P..#..P..P#.### #..P...... ..... PP.#...##..>. ..# #.. :j=+` #.##.# #.# #@) #....###.####.#..##...##..# #.................##..##:jh+b..##....>#:jd7:j>&3:jE&_:jPG4 _Found a stone staircase leading down.:jIp _You see here a rat corpse.:jdM####.P ... .....♣P.# #...P._P..#.# ..P..P#.### #.....P..P...... ..... PP.#.....##..>..... ..# #@. :j{9 #.##.# #.# #†) #....###.# #.###.#..##...##..#......##...##:j:j-4 _:jPPP.P..PP:j :j֊ M ### #########.P ... .......♣P.# #...P._P..#.# ......P..P#.### #.....P..P... ......PP.#.##.:jR L.>..... ..# #..#.....  #.##.# #.# #†)# ... # #....###.###..# ##.....:jĕ :jH &5:j PPP:j9 :jM=6PPP _You hit the petrified flower but do no damage.:jS ######## #####.PP... .♣P.# ##...P._P..#.# #......P..P#.####.....P..P......##.# ......PP.#.....##.####...# #.@.>.:jT #.##.. ..# #..#.....##.##.# #.# #†)# ....#  #....###.###..# .## .###.#..##...##..# # #####'#####... :j_ :jYl .-7:jt fPPP:jKw :j6:j.=8:jPP_PP:j1d _You hit the petrified flower but do no damage.:jmp:jV}&9:jmPPPP:jd _You hit the petrified flower but do no damage.:jM #############.PP... .......♣P.# #...P._P..#.# .P..P#.### #.....P..P. ......PP@#.....###...###...>...... ..# #..#.#.##.# #.# #†)#.....##.#:j,.....:j:jb/-60:jPPP._PPP:j:jmM  ######## #####.PP... .......♣P.#  ##...P._P..#.#  #......P..P#.#### #.@P......# #.# ......PP.#.....# #.####...###...>..... #.##.....# #..#.....# #.##.# #.# #†)#.....# # #....###.###..# #.### #.###.#..##...##..#:jT_ .# #....## # ...........:jY @-1:j PP._P.PP.@PP:j,B:jM.=2:jwTP_P..PPP:jWd _You hit the petrified flower but do no damage.:jM ##############.PP.... .......♣P.# #...P._P..#.# .P@.P#.### #.....P..P. ......PP.#.....#:jn+#.####...###...>........#.#...## #:j5:j1.-3:j_P@.P:j:j2 ###############.PP....# ........♣P.#  ##...P.@P..#.#  #......P..P#.#### #..P......#:j2  #.# #......PP.#.....# #.####...###...>..... #.##.....# #..#.# #.##.###.# #†)#.....#  # #....###.###..# #.###  #.###.#..##...##...#:jQ<:jI@-4:jPPP..PP:jSd _There is a faded altar of an unknown god here.:j _You hit the petrified flower but do no damage. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Dithmenos or (c) Vehumet, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to :j%V convert or escape to cancel.:j< P  Okay, then.:jJ :jR :jU . _:j M ##############.PP....#.......@♣P.# #...P._P..#.# .P..P#.####.....P..P......#.....# #.:j! :j/ -5 _:jl8 HPPP:j`: :j1g:jfs:j]{:j5|:jc  target the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19#########SH: 0Dex: 15######.PP....#XL:  1 Next: 58% Place: Dungeon:1.......@♣P.#Noise: ---------  Time: 265.5 (0.0)##...P._P..#.#b) +0 dagger#......P..P#.####:j"Cast: Shock#.....P..P......##.# #......PP.#.....##.####...###...>.....#.##.....# #..#.....##.##.###.# #†)#.....## #....###.###..# #.###which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.:j8 U@♣A petrified tree.:j'> A petrified tree. An ancient tree, long ago passed from biology into geology. While no longer wooden in a material sense, it retains the spiritual qualities of a tree. It can be dug through.:jC   target the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19#########SH: 0Dex: 15######.PP....#XL:  1 Next: 58% Place: Dungeon:1.......@♣P.#Noise: ---------  Time: 265.5 (0.0)##...P._P..#.#b) +0 dagger#......P..P#.####Cast: Shock#.....P..P......##.# #......PP.#.....##.####...###...>.....#.##.....# #..#.....##.##.###.# #†:j1 )#.....## #....###.###..# #.###which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.Press: ? - help, v - describe, . - travelA petrified tree.:jZ*  target the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19#########SH: 0Dex: 15######.PP....#XL:  1 Next: 58% Place: Dungeon:1.......@♣P.#Noise: ---------  Time: 265.5 (0.0)##...P._P..#.#b) +0 dagger#......P..P#.####Cast: Shock#.....P..P......##.# #......PP.#.....##.####...###...>.....#.##.....# #..#.....##.##.###.# #†:j ,)#.....## #....###.###..# #.###which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then.Press: ? - help, v - describe, . - travelA petrified tree.:j&7:jJD _:jq ##.PP....#.♣P.##...P._P..#.# #......P..P#.#### #.....P..P......# #.# #......PP.#..# #.####...###...>... #.##.....# #..#....# #.##.###.# #†)#.....#  # #....###.###..# #.###:j>:j 26.5 (1 _:jD`PPP:j :jE,  ###.PP....#.♣P.##...P._P..#.# #......P..P#.#### #.....P..P...#:jV- x #.# #......PP.#...# #.####...###...>.... #.##.....# #..#.....#  #.##.###.# #†)#.....#  # #....###.###..# #.###:j#F :jJ &7:jO IPP:jER :j 3:je :j :j :j ,:jM   There is a faded altar of an unknown god here. _:j%R :jd B:jZe :jh ,:jaj :j&n :jp :jq :jr :jv :j z :jz :j<| :j~ :jA :j :j :j :jĆ ,:jŇ :j :jʏ ,:jW :j0 :j B:j` :jg ,:j :j :j ,:j :j| :j& :j :jZ :jo :jm :j :jq :j 4 ######### #####.PP....# .......♣P.#.# #...P._P..#.# ......P..P#.#### .....P..P......# ......PP.#.....#######.# #...###...>.....@......# ....# #..#.....######### ###.# #†)#.....# ###.###..###.### ##...##..# .........###.# ..........##. ###........# ######.......#  You pick up a book of the Hunter and begin reading...:j] 825.0)3.5 (16P  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.:j]3:j`:ja:jc:jhX:jZ:j B:j|:jy":jk:j:j|:j:ji   You encounter a bat.:j :j ##.# #†)#.....##.# ##.###..###.####.# #...##..# ##.#....###.#########.# .........##. #.........# ##........# #.######### :j #####.......# ####.# ### ##...##.# ##....# ..## ##....># #@###.# ## ..........# #.# ...# ..#..####.# #..:j8 }Shock..## #....# ... .##. .#...# ... # #. .##..# #$..# ..:j cb   bat (asleep) .##..# ....# ## .##..# #..b. .#...#:j. .322.5 (39:jX I3.5 (40 _:jvf :j j##.# #†)#.....# #.#  target the Gusty ##.###..###.### #.#  Deep Elf #...##..# #.##.#  Health: 10/10 ======================== ........###.# #########.#  Magic: 5/6====================---- .........##. #.........#  AC: 2Str: 5 ##........# #.#########  EV: 11Int: 19 #####.......# ####.#  SH: 0Dex: 15 ### ##...##.# ##....#  XL:  1 Next: 58% Place: Dungeon:1 :j ..## ##....># #@###.#  Noise: ---------  Time: 323.5 (0.0) ...## .........*# #.#  b) +0 dagger #...# ..#..####*# #..  Cast: Shock ##..## #....# .*. .##. .#...# ..* # #. .##..# #$.*# ..  b   bat (asleep) .##..# ...*# ## .##..# #..b. .#...# _Bullseye to your library. _You encounter a bat.:j2 DAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit):j* ##.# #†)#.....##.#target the Gusty ##.###..###.####.#Deep Elf #...##..# #.##.#Health: 10/10 ======================== ........###.##########.#Magic: 5/6====================---- .........##.#.........#AC: 2Str: 5 ##........##.#########EV: 11Int: 19 #####.......# ####.#SH: 0Dex: 15 ### ##...##.# ##....#XL:  1 Next: 58% Place: Dungeon:1 ..## ##....># #@###.#Noise: ---------  Time: 323.5 (0.0) ...## .........*# #.#b) +0 dagger #...# ..#..[4:jx #0m####*# #..Cast: Shock ##..## #....# .*. .##. .#...#..* # #. .##..##$.*# ..b   bat .##..#...*# ## .##..##..*. .#...#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  The bat is moderately wounded.:j]9 nb.b.b.:j_A C......:jiC :=4.5 (1 _:jI :j# #@###.#  Noise: =--------  Time: 324.5 (0.0) ...## .........*# #.#  b) +0 dagger #...# ..#..####*# #..  Cast: Shock ##..## #....# .*. .##. .#...# .b. # #. .##..# #$..# ..  b   bat .##..# ....# ## .##..# #.... .#...#The zap hits the bat. _The bat is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straigh:jt lineAim: a bat (moderately wounded, 52% to hit):ja##.# #†)#.....# #.#  target the Gusty ##.###..###.### #.#  Deep Elf #...##..# #.##.#  Health: 10/10 ======================== ........###.# #########.#  Magic: 4/6================-------- .........##. #.........#  AC: 2Str: 5 ##........# #.#########  EV: 11Int: 19 #####.......# ####.#  SH: 0Dex: 15 ### ##...##.# ##....#  XL:  1 Next: 58% Place: Dungeon:1 ..## ##....># #@###.#  Noise: =--------  Time: 324.5 (0.0) ...## ..........# #.#  b) +0 dagger #...# ..#..####.# #..  Cast: Shock ##..## #....# :jGc... .##. .#...# .†. # #. .##..# #$..# ..  b   bat .##..# ....# ## .##..# #.... .#...#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)  The zap hits the bat.  You kill the bat!:ji #†) #.#  #.#  #.##.#  .#  #.........#  #.       >#   *# #.#  *# #..   .*.  .*. #  #$*.#  ..*.#  #.*:j~*..:j$.†...:j  665.5 (1Shock _:j.r3:jr:jt:j|,:j.:jހ:j:jЄf5====:jӅ:j,:j:jŠ,:j :j,:j֍:j:jۏ<====:j:jd6====:j:j4 _Magic restored.:j3:jI:j:jb,:j:j:jX:j:j <====:j:j#:j':j~:jd _You now have 45 gold pieces (gained 13).:j7,:j:j:j ,:j:j:j,:j:jK,:j:jZM _You now have 59 gold pieces (gained 14).:j`:j:jR:j:j~:j5:ju:jX:j:j,:j:j:jE:j:j:jW:j&:jg:j :j:j,:j:j:j:j>:j:j:jO,:jw:j*:j,:j:j:j:j:jz:j:jc%,:ji&:j_(:j*:jk*:j+:j,:j.,:j~/:j1:j2,:jL3:j4:j6:j6:jQ7:j8:j::j:,:j;:jD=:j=:j>:j?:j@:j/A:jA:j$C:jD,:jE:jF:jH,:jH:jmJ:jK:jML:jtL:j#N:jN:j1O:j.#######....# #.# #.##.# #.# ####.##.######.# #..............# :jQ#.############## :j:jiF-7.5 (62:j :jJ _Found a stone staircase leading down.:j,8.5 (63:j:j > _You now have 74 gold pieces (gained 13).:j~:j:j):j4F _Unknown command.:jI:jk :jl :jP _:j5:j:j:j:j:j:j2:j:j):j:j:jy:j,:jq:j':j:jG,:j>.:j3X:jM4,:j4:j6:j8:j9,:j::jH<:j<:j=:j&?:jBA:jA:jJB:jC:j,F,:j G:jI:jM:jM:jO:jP:j#S:jS:jU:j4X:jZ,:j\:jy^:j:a:ja:jb:jd:jg,:jh:jk:jn  You encounter a kobold. It is wielding a +0 short sword.:jf.##.......##..####.#.#.##....... ...####.####...# #..#.#.#####.#.# #[...##'##....## #..#.#.# #.#.# ##...........## ##..#.#.# #.#..###.......### ##...#.#.# #.################......#.#####.#:j###.........#.......#...........# #..## ###:.###.#.# #..#######.####ShockK. #.#.............## #...........#### .$>.....# K   kobold (asleep)###.# #.##.##.# ####.##.##........:jQ405.5 (17.K:jNK:jФ6===6.5 (18:j:j+( _The kobold shouts!:jg ..##.......##..####.#.#.##....... target the Gusty ...####.####...# #..#.#.#####.#.# Deep Elf #[...##'##....## #..#.#.# #.#.# Health: 10/10 ======================== ##...........## ##..#.#.# #.#.. Magic: 5/6====================----  ###.......### ##...#.#.# #.### AC: 2Str: 5  #############......#.#####.#  EV: 11Int: 19:jh  ####.........#.......#  SH: 0Dex: 15 .....................#  XL:  1 Next: 66% Place: Dungeon:1 #....*@....#######.##  Noise: ===------  Time: 406.5 (0.0) ###:*###.#.# #.#  b) +0 dagger #* #.#.#######.#### Cast: Shock .K #.#............. ## #...........#### .$>.#######....# K   kobold ###.# #.##.# #.# ####.##.# #........You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts!  :j i QAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (60% to hit):jz ..##.......##..####.#.#.##....... target the Gusty ...####.####...# #..#.#.#####.#.# Deep Elf #[...##'##....## #..#.#.# #.#.# Health: 10/10 ======================== ##...........## ##..#.#.# #.#.. Magic: 5/6====================----  ###.......### ##...#.#.# #.### AC: 2Str: 5  #############......#.#####.#  EV: 11Int: 19 ####.........#.......#  SH: 0Dex: 15 .....................#  XL:  1 Next: 66% Place: Dungeon:1 #.....@....#######.##  Noise: ===------  Time: 406.5 (0.0) :jΠ ###:.###.#.# #.#  b) +0 dagger #. #.#.#######.#### Cast: Shock .) #.#............. ## #...........#### .$>.#######....# K   kobold ###.# #.##.# #.# ####.##.# #........Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (60% to hit)  The zap hits the kobold.  You kill the kobold!:j G [          ......#  ..#  #....*.##  ###:* #.#  :j? #* . ** . ## . .$> ###.#   #.#    :jG....)75--7.5 (1Shock _:jI:j9L:js:ju3:jx,:j}:j*:j6====:ju  #...####.####...# #..#.#.#####  ##[...##'##....## #..#.#.# #.  ##...........## ##..#.#.# #.  ###.### ##...#.#.# # #############......#.#####. ##...#....... .............. #..........#######.# ###@.###.#.# #.#--- #..# #.#.#######.# .)..# #.#.......... ###.## #.....# ... .$>.#######..##.# ###.#[39;49:j|m ##.# #.# ###.# #..... #.####You pick up a parchment of Foxfire and begin reading...14.5 (7====-5.5 (8:j^V _You add the spell Foxfire to your library.:j>Q:jMCB:jC:jdE:j H,:jDI:jK:jvM,:juN:jdP:jvR,:j~S:jEU:jW:jX:jY:jZ:j]:jF]:jN^:jxa:ja:jmb:jfM _You now have 84 gold pieces (gained 10).:jh3:ji:jlR  There is a stone staircase leading down here.:jan:jn _:jvo:jp:jq:j9r:jr:j1u:jv:jv:jtw:jx:j/z,:j:jq:j:jR:j:jկ:j:j:jp:j:ji  You encounter a dart slug.:jh ###.####...........######## ........>.#######....#  ##.######.# #.##.#  #.# #.# ####.##.##### #.# #.# #........... #.# #.########### #.# #.# #@#........#.###.####Shock#w# w   dart slug (asleep) :j032.5 (17.0):jr33.5 (18 _:j:j:j  ###.####...........######## target the Gusty ........>.#######....#  Deep Elf ##.######.# #.##.#  Health: 10/10 ======================== #.# #.# ####.##.##### Magic: 5/6====================---- #.# #.# #............ AC: 2Str: 5 #.# #.########### EV: 11Int: 19 #.# SH: 0Dex: 15 #.# XL:  1 Next: 75% Place: Dungeon:1 #@# Noise: ---------  Time: 433.5 (0.0) .....**.# b) +0 dagger .##:j> b#*#### Cast: Shock #w #  w   dart slug (asleep) _You now have 84 gold pieces (gained 10). _There is a stone staircase leading down here. _You encounter a dart slug.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jk###.####...........######## target the Gusty........>.#######....#Deep Elf##.######.# #.##.#Health: 10/10 ========================#.# #.# ####.##.##### Magic: 5/6====================----#.# #.# #............ AC: 2Str: 5:jt#.# #.########### EV: 11Int: 19#.#SH: 0Dex: 15#.#XL:  1 Next: 75% Place: Dungeon:1#@#Noise: ---------  Time: 433.5 (0.0).....**.#b) +0 dagger.###*####Cast: Shock:j#*#w   dart slug  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the dart slug.  The dart slug is lightly wounded.  The zap hits the dart slug.  :jNThe dart slug is moderately wounded.:jvw...=4.5 (1 _:jq{:j::j ###.####...........######## target the Gusty ........>.#######....#  Deep Elf ##.######.# #.##.#  Health: 10/10 ======================== #.# #.# ####.##.##### Magic: 4/6================-------- :j]#.# #.# #............ AC: 2Str: 5 #.# #.########### EV: 11Int: 19 #.# SH: 0Dex: 15 #.# XL:  1 Next: 75% Place: Dungeon:1 #@#:j' Noise: =--------  Time: 434.5 (0.0) .....**.#:jЗg b) +0 dagger :j.###w#### Cast: Shock :j`#. #:j7  w   dart slug:j[RThe dart slug is lightly wounded.  :jaThe zap hits the dart slug. _The dart slug is moderately wounded.:jAiming: Shock (safe; 5% risk of failure)  :jƘPress: ? - help, Q - select actionShift-Dir - straight line:jo+  ###.####...........######## target the Gusty ........>.#######....#  Deep Elf ##.######.# #.##.#  Health: 10/10 ======================== #.# #.# ####.##.##### Magic: 4/6:j, ================-------- #.# #.# #............ AC: 2Str: 5 #.# #.########### EV: 11Int: 19 #.# SH: 0Dex: 15 #.# XL:  1 Next: 75% Place: Dungeon:1 #@#:j,  Noise: =--------  Time: 434.5 (0.0) ........# b) +0 dagger .###†#### Cast: Shock #. #  w   dart slug:j - Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the dart slug.  The dart slug is heavily wounded.:j.- wThe zap hits the dart slug.  You kill the dart slug!:j3 Y . :ji3 .     #.# #.# :j3  #.# #.#  #.#  #.# :j3 #.# #@# .....**.#:j*4 f .###*#### :jU4 d#. # :j4 :j F..†:j :j& ###.####...........######## target the Gusty........>.#######....#Deep Elf##.######.# #.##.#Health: 10/10 ========================#.# #.# ####.##.##### Magic: 4/6:j c================--------#.# #.# #............ AC: 2Str: 5#.# #.########### EV: 11Int: 19#.#SH: 0Dex: 15:j 4#.#XL:  1 Next: 108% Place: Dungeon:1#@#Noise: =--------  Time: 435.5 (1.0)........#b) +0 dagger.###†####Cast: Shock#.:j s#Press: ? - help, Q - select action:jB XShift-Dir - straight lineThe zap hits the dart slug.  :jd The dart slug is heavily wounded.The zap hits the dart slug. _You kill the dart slug!:j Shift-Dir - straight line  The zap hits the dart slug.  The dart slug is heavily wounded.:j The zap hits the dart slug. _You kill the dart slug!  You have reached level 2!:j* /  --more--:jl5/155/8-2 3% :j_:j4 _:j& V _6===:jO' :j' :j:) :j* ,:jZ+ :j- ,:jL. :j/ :j90 n7======:j1 :j3 :j3 ,:ji5 :j5 :j+6 :j H V===8===  You encounter a frilled lizard.:jM t ........>.#######....#  ##.######.# #.##.# #.# #.# ####.##.### #.# #.# #.......... #. #.# #.#########.. #.# #. #.#####..###.#.......@..#-l#.###†#### #.. Shock ##.:jO ..#.l   frilled lizard (asleep)#.#.:j\ 0494.0):j$d N-50.5 (15 _:jj :jOl :j ........>.#######....#  target the Gusty ##.######.# #.##.#  Deep Elf #.# #.# ####.##.### Health: 15/15 ======================== #.# #.# #.......... Magic: 7/8=====================--- #. #.# #.######### AC: 2Str: 5 .. #.#  EV: 11Int: 19 #. #.#  SH: 0Dex: 15 ####..###.#  XL:  2 Next:  3% Place: Dungeon:1 :j.******@..#  Noise: ---------  Time: 450.5 (0.0) l#.###†####  b) +0 dagger #.. Cast: Shock ##. .. #. l   frilled lizard (asleep) #. #. _You have reached level 2! _You encounter a frilled lizard.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit):jf ........>.#######....#  target the Gusty ##.######.# #.##.#  Deep Elf #.# #.# ####.##.### Health: 15/15 ======================== #.# #.# #.......... Magic: 7/8=====================--- #. #.# #.######### AC: 2Str: 5 .. #.#  EV: 11Int: 19 #. #.#  SH: 0Dex: 15 ####..###.#  XL:  2 Next:  3% Place: Dungeon:1 .......@..#  Noise: ---------  Time: 450.5 (0.0) .#.###†####  b) +0 dagger #..:jUg[39;49m Cast: Shock ##. .. #. l   frilled lizard (asleep) #. #.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!:j m6 >     #.# #.#  #.# #.#  #. #.#  .. #.#  #. #.#    .******@..#  *  #.. ##. .. #. #. #. :j"(.......:j t6=1.5 (1Shock _:jx :jZ :j_:jhn:j:j2M8===:j:je:jk  You encounter a kobold. It is wielding a +0 short sword.:j@ .>.#....# ##.######.# #.##.# #.# #.# ####.##. #.# #.# # #.# #.# #. ..K #.# #.# #.#:jkD#..###.#..#-#.#.###†#### #..#Shock ##.# ..# #..K   kobold (asleep) #.# #.#:jT+4.5 (3:jJ L-5.5 (4 _:j^&:j):j,  ........>.#######....#  target the Gusty ##.######.# #.##.#  Deep Elf #.# #.# ####.##.## Health: 15/15 ======================== #.# #.# #......... Magic: 7/8=====================--- #.# #.# #.######## AC: 2Str: 5 ..K #.#  EV: 11Int: 19 #*# #.#  SH: 0Dex: 15:j  #####.*###.#  XL:  2 Next:  6% Place: Dungeon:1 .......@...#  Noise: ---------  Time: 455.5 (0.0) #.#.###†####  b) +0 dagger #..# Cast: Shock ##.# :j I..# #.. K   kobold (asleep) #.# :j# #.# _You kill the frilled lizard! _You encounter a kobold. It is wielding a +0 short sword.:jP Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j׀ [Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit):j' 2 ........>.#######....#  target the Gusty ##.######.# #.##.#  Deep Elf #.# #.# ####.##.## Health: 15/15 ======================== #.# #.# #......... Magic: 7/8=====================--- #.# #.# #.######## AC: 2Str: 5 ..) #.#  EV: 11Int: 19 #.# #.#  SH: 0Dex: 15 #####..###.#  XL:  2 Next:  6% Place: Dungeon:1 .......@...#  Noise: ---------  Time: 455.5 (0.0) :j c#.#.###†####  b) +0 dagger #..# Cast: Shock ##.# ..# #.. K   kobold (asleep) #.# #.#:jJ YAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  :jp ZThe zap hits the kobold.  You kill the kobold!:jx c >     #.# #.#  #.# #.# :j  #.# #.#  .** #.#  #*# #.#  *###.#   :j.    #..# ##.# ..# #.. #.# #.# :jn J.)..:j :jҌ n10=6.5 (1Shock _:j :jו :jl  _You start resting.Magic restored..-:jx +9.5 (3:j k8===-60.5 (4 _:j :j :j_:j`:j{a:jld:jg:jh:jl,:jrn,:jo:jVq:jr,:js:j0u:jv:jv4===:jw:jy:jz{,:j4|:j~ :j7 Things that are here::jf  a +0 short sword; a kobold corpse:j5 _:j:j:j,:j:j޾:j:j:j+:j:j`,:j,:j:j :jP:j:j,:jG:jD:j:j:j _You now have 89 gold pieces (gained 5).:js:j) .#.###.### #.# #.######.^.....)# #.# .......#.## #.# #.######..###.# #............# #.#.#.###†##### #..#. #........#74.5 (14.0).##.###.#.#.....#[. ##.#.####. #.#..## :j_8B5.5 (15:j=:jfO- _Found a leather armour.:j$ .#.###.### #.# #.##### target the Gusty #.^.....)# #.#  Deep Elf .......#.## #.#  Health: 15/15 ======================== #.######..###.#  Magic: 7/8=====================--- #............#  AC: 2Str: 5 #.#.#.###†####  EV: 11Int: 19 # #..#..#  SH: 0Dex: 15 :j>%G#.###.#  XL:  2 Next: 10% Place: Dungeon:1 .......#@...#  Noise: ---------  Time: 475.5 (0.0) .##.###.#.#.....  b) +0 dagger #[. ##.#.##  Cast: Shock ##. #.#  .. :j)&I##        _You now have 89 gold pieces (gained 5). _Found a leather armour.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j .#.###.### #.# #.##### target the Gusty#.^.....)# #.#Deep Elf.......#.## #.#Health: 15/15 ========================#.######..###.#Magic: 8/8========================#............#AC: 2Str: 5#.#.#.###†####EV: 11Int: 19# #..#..#SH: 0Dex: 15#.###.#XL:  2 Next: 10% Place: Dungeon:1.......#@...#Noise: ---------  Time: 475.5 (0.0).##.###.#.#.....b) +0 dagger#[. ##.#.##Cast: [:jN 34mShock##. #.#..## _You now have 89 gold pieces (gained 5). _Found a leather armour.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j1 :Okay, then.:j# :j :j . _:jD:jrE:jJF:jCI:jL:jL$ _:jP:j[Q:jT,:jU:jW:jY,:jZ:j]:jhg===:jqX:jVr:jrt:jt:ju:jw:j9{f  You encounter a quokka.:jY#............# #.#.#.###†#### # #..#..#  #.###.# .......#....#######..##.###.#.#.........#[.###.#.#########.#r#.#.#  .......@#.#  ####......# ######## :jShock  r   quokka (asleep):j j.r81.5 (6:j_r:j22.5 (7 _:j:js:j  #............#  target the Gusty #.#.#.###†####  Deep Elf # #..#..# Health: 15/15 ======================== #.###.# Magic: 7/8=====================--- .......#....#######.  AC: 2Str: 5 .##.###.#.#.........  EV: 11Int: 19 #[.###.#.######  SH: 0Dex: 15 ###.#*#.#.#  XL:  2 Next: 10% Place: Dungeon:1 ......r@#.#  Noise: ---------  Time: 482.5 (0.0) ####..*...# :j f[m b) +0 dagger ########  Cast: Shock  r   quokkaShift-Dir - straight line _Okay, then. _You encounter a quokka.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j-#............#target the Gusty#.#.#.###†####Deep Elf# #..#..#Health: 15/15 ========================#.###.#Magic: 7/8=====================---.......#....#######.:jAC: 2Str: 5.##.###.#.#.........EV: 11Int: 19#[.###.#.######SH: 0Dex: 15###.#.#.#.#XL:  2 Next: 10% Place: Dungeon:1......r@#.#Noise: ---------  Time: 482.5 (0.0)####......#b) +0 dagger########Cast: Shockr   quokka _Okay, then. _You encounter a quokka.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.:jo4--Contam: 10% =3.5 (1:j:j _You encounter a quokka.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  You miscast Shock. Nothing appears to happen. _The quokka bites you. The quokka barely misses you.:jE #............#  target the Gusty #.#.#.###†####  Deep Elf # #..#..# Health: 14/15 ======================-- #.###.# Magic: 6/8==================------ .......#....#######.  AC: 2Str: 5 .##.###.#.#.........  EV: 11Int: 19 Contam: 10%  #[.###.#.######  SH: 0Dex: 15 ###.#*#.#.#  XL:  2 Next: 10% Place: Dungeon:1 ......r@#.#  Noise: =--------  Time: 483.5 (0.0) ####..*:j...#  b) +0 dagger ########  Cast: Shock  r   quokkaShift-Dir - straight lineYou miscast Shock. Nothing appears to happen. _The quokka bites you. The quokka barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j #............#target the Gusty#.#.#.###†####Deep Elf# #..#..#Health: 14/15 ======================--#.###.#Magic: 6/8==================------.......#....#######.AC: 2Str: 5.##.###.#.#.........EV: 11Int: 19 Contam: 10% #[.###.#.######SH: 0Dex: 15###.#*#.#.#XL:  2 Next: 10% Place: Dungeon:1......*@#.#Noise: =--------  Time: 483.5 (0.0)####..*...#b) +0 dagger########Cast: Shockr   quokkaPress: ? - help, :jD Q - select actionShift-Dir - straight lineThe zap hits the quokka.  The quokka is lightly wounded.  The zap hits the quokka.  The quokka is almost dead.:jO d.r.:j +4.5 (1:j :j ;  Shift-Dir - straight line  The zap hits the quokka.quokka is lightly wounded.zap hits the quokka.  The quokka is almost dead. _The quokka closely misses you.:jO #............#  target the Gusty #.#.#.###†####  Deep Elf # #..#..# Health: 14/15 ======================-- #.###.# Magic: 5/8===============--------- .......#....#######.  AC: 2Str: 5 .##.###.#.#.........  EV: 11Int: 19 Contam: 10%  #[.###.#.######  SH: 0Dex: 15 ###.#*#.#.#  XL:  2 Next: 10% Place: Dungeon:1 ......r@#.#  Noise: =--------  Time: 484.5 (0.0) ####..*:jc...#  b) +0 dagger ########  Cast: Shock  r   quokkaThe zap hits the quokka.  The quokka is almost dead. _The quokka closely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jOI #............#  target the Gusty #.#.#.###†####  Deep Elf # #..#..# Health: 14/15 ======================-- #.###.# Magic: 5/8===============--------- .......#....#######.  AC: 2Str: 5 :jJy.##.###.#.#.........  EV: 11Int: 19 Contam: 10%  #[.###.#.######  SH: 0Dex: 15 ###.#.#.#.#  XL:  2 Next: 10% Place: Dungeon:1 ......†@#.#  Noise: =--------  Time: 484.5 (0.0) ####......#  b) +0 dagger ########  Cast: Shock  r   quokka _The quokka closely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the quokka.  :jIK;You kill the quokka!:jSN     #   ..    #[  :jMT###.#*#.#.#  *@#.#  *...#   :jT":j_.†.:jl75.5 (1Shock _:j:j:jV 3:jyW :j^ {6===:jb x5==:jPc 7:j`x NAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  The zap hits the quokka. _You kill the quokka! _HP restored.===8% ==7===6421:j9z :j( q===:jB _Your magical contamination has completely faded away.8===:j :jk :jK :j :j :j- b  You see here a quokka corpse.:j :jϒ  _:jՓ :j} :j :jL :j :jw :jl :j۞ ;===:j :jš :jأ :j ,:j :j; :j :j :jy ,:j+ :j :j ,:j :j :j  .#.## #.# #.######..###.# #............# #.#.#.###†#### #.###..#..# ##.#)#.###.# .......#....#######. .##.###.#.#......... #####@.#[.###.#.######-505.5 (20.0) #.....###.#.#.#.##.###.......†.#.#######......#########:j :j F-6.5 (21:j :j $ _Found a spear.:j  .......#.## #.#  target the Gusty #.######..###.#  Deep Elf #............#  Health: 15/15 ======================== #.#.#.###†####  Magic: 7/8=====================--- #.###..#..#  AC: 2Str: 5 ##.#)#.###.#  EV: 11Int: 19 .......#....#######. SH: 0Dex: 15 .##.###.#.#......... XL:  2 Next: 17% Place: Dungeon:1 #####@.#[.###.#.###### Noise: ---------  Time: 506.5 (0.0) #.....###.#.#.#.#  b) +0 dagger :j` [33m#.###.......†.#.#  Cast: Shock ######......#  ########          _You see here a quokka corpse. _Found a spear.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jR:j.......#.## #.#target the Gusty#.######..###.#Deep Elf#............#Health: 15/15 ========================#.#.#.###†####Magic: 8/8========================#.###..#..#AC: 2Str: 5##.#)#.###.#EV: 11Int: 19.......#....#######. SH: 0Dex: 15.##.###.#.#......... XL:  2 Next: 17% Place: Dungeon:1#####@.#[.###.#.###### Noise: ---------  Time: 506.5 (0.0)#.....###.#.#.#.#b) +0 dagger#.###.......†.#.#Cast: Shock######......######### :j2V[37m_You see here a quokka corpse. _Found a spear.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j:Okay, then.:j,:j;:jl!. _:j 3:j :j:j:j  _:jjX:j===:j:ji/:j1:je8X:j::jm  You encounter a ball python. #.#.^.....)# .........#.## #.#.######..## ...#.......... #.##.#.#.###†# #.##.###..#..## #.##.#)#.###.#.####.#####.......#....#S......@....##.###.#.#.......!########..#[.###.#..... #.....###.#.#.#Shock#### #.###.......†.# .....###### S   ball python (constriction, asleep)13.5 (74.5 (8 _:j [ #.#.^.....)#  target the Gusty .........#.##  Deep Elf #.#.######..## Health: 15/15 ======================== ...#.......... Magic: 7/8=====================--- :j -#.##.#.#.###†# AC: 2Str: 5 #.##.###..#..# EV: 11Int: 19 # #.##.#)#.###.# SH: 0Dex: 15 .####.#####.......#....# XL:  2 Next: 17% Place: Dungeon:1 S******@....##.###.#.#.. Noise: ---------  Time: 514.5 (0.0):j  .....!########..#[.###.# b) +0 dagger ..... #.....###.#.#.# Cast: Shock #### #.###.......†.#:jJ  ######..... ###### S   ball python (constriction, asleep):jw E _Okay, then. :j _You encounter a ball python.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit):j R#.#.^.....)#target the Gusty.........#.## Deep Elf#.#.######..## Health: 15/15 ========================...#.......... Magic: 7/8=====================---#.##.#.#.###†# AC: 2Str: 5#.##.###..#..# EV: 11:j1 Int: 19# #.##.#)#.###.# SH: 0Dex: 15.####.#####.......#....# XL:  2 Next: 17% Place: Dungeon:1S......@....##.###.#.#.. Noise: ---------  Time: 514.5 (0.0).....!########..#[.###.# b) +0 dagger..... #.....###.#.#.# Cast: Shock#### #.###.......†.#######.....:jb l###### S   ball python (constriction, asleep) _You encounter a ball python.Aiming: Shock (safe; 5% risk of failure)  :j Press: ? - help, Q - select actionShift-Dir - straight line:j rAim: a ball python (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.:jŦ aContam: 10% 5.5 (1 _:jq :j. :jy #.#.^.....)#  target the Gusty .........#.##  Deep Elf #.#.######..## Health: 15/15 ======================== ...#.......... Magic: 6/8==================------ #.##.#.#.###†# AC: 2Str: 5 #.##.###..#..# EV: 11Int: 19 Contam: 10%  # #.##.#)#.###.# SH: 0Dex: 15 .####.#####.......#....# XL:  2 Next: 17% Place: Dungeon:1 S******@....##.###.#.#.. Noise: ---------  Time: 515.5 (0.0) .....!########..#[.###.# b) +0 dagger ..... #.....###.#.#.# Cast: Shock:j}[40m #### #.###.......†.# ######..... ###### S   ball python (constriction, asleep)Aim: a ball python (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit):jL #.#.^.....)#  target the Gusty .........#.##  Deep Elf #.#.######..## Health: 15/15 ======================== ...#.......... Magic: 6/8==================------ #.##.#.#.###†# AC: 2Str: 5 #.##.###..#..# EV: 11Int: 19 Contam: 10% :jnM # #.##.#)#.###.# SH: 0Dex: 15 .####.#####.......#....# XL:  2 Next: 17% Place: Dungeon:1 †......@....##.###.#.#.. Noise: ---------  Time: 515.5 (0.0) .....!########..#[.###.# b) +0 dagger ..... #.....###.#.#.# Cast: Shock #### #.###.......†.# :jMPw######..... ###### S   ball python (constriction, asleep)Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!:jS7 #.#.^.....)#    † # ):j1TS *******. ..#[ .....  #### †:jT-  :j7†......:jou20=6.5 (1Shock _:jB:j:js3:jt:jw,:jр7===:j2:j:j_:jƆ,:j":j$l===8% :j:jn _You start resting.Magic restored.:jݣ......##.-.:j,22.5 (6:jr8===6-3.5 (7 _:j:j:j42 _Your magical contamination has completely faded away.===  You encounter a goblin. It is wielding a +0 club. #.#.^.....)# ..#.#### #.#.######..#.. ...##.# #.##.#.#.###.# #.##.###..#. #.# #.##.#)#.## #.####.#####.......#... #†....@......##.###.#.#..!########..#[.##...# #.....##Shock###.# #.###.......†#:jM#.g ######### g   goblin (asleep)7.5 (4:j28.5 (5 _:j:j :j  #.#.^.....)# target the Gusty .........#.# Deep Elf ### #.#.######.. Health: 15/15 ========================:j  #.. ...#........ Magic: 7/8=====================--- #.# #.##.#.#.### AC: 2Str: 5 #.# #.##.###..#. EV: 11Int: 19 #.# #.##.#)#.### SH: 0Dex: 15 #.####.#####.......#... XL:  2 Next: 20% Place: Dungeon:1 #†....@......##.###.#.# Noise: ---------  Time: 528.5 (0.0) :j@ .......*########..#[.### b) +0 dagger .......*# #.....###.#.# Cast: Shock #######*# #.###.......† #.g ######... ### #### g   goblin (asleep):j D _Magic restored. _Your magical contamination has completely faded away. _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 5% risk of failure)  :j Press: ? - help, Q - select actionShift-Dir - straight line:jm #.#.^.....)# target the Gusty:j .........#.# Deep Elf### #.#.######.. Health: 15/15 ========================#.. ...#........ Magic: 7/8=====================---:j{ #.# #.##.#.#.### AC: 2:j -Str: 5:jt #.# #.##.###..#. EV: 11:j .Int: 19:j O#.# #.##.#)#.### SH: 0Dex: 15#.####.#####.......#... XL:  2 Next: 20% Place: Dungeon:1#†....@......##.###.#.# Noise: ---------  Time: 528.5 (0.0).......*########..#[.### b) +0 dagger.......*# #.....###.#.# Cast: Shock#######*# #.###.......†#.*######...####### g   goblinPress: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!  The zap misses the goblin.:j %g.:j> ?!..:j <===9.5 (1 _:j :j~ #.#.^.....)# target the Gusty .........#.# Deep Elf ### #.#.######.. Health: 15/15 ======================== #.. ...#........ Magic: 6/8==================------ #.# #.##.#.#.### AC: 2Str: 5 #.# #.##.###..#. EV: 11Int: 19 #.# #.##.#)#.### SH: 0Dex: 15 #.####.#####.......#... XL:  2 Next: 20% Place: Dungeon:1 #†....@......##.###.#.# Noise: ===------  Time: 529.5 (0.0) .......*########..#[.### b) +0 dag:jger .......*# #.....###.#.# Cast: Shock #######g# #.###.......† #*. ######... ### #### g   goblinThe goblin is heavily wounded.The goblin shouts! _The zap misses the goblin.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jN*W #.#.^.....)# target the Gusty .........#.# Deep Elf ### #.#.######.. Health: 15/15 ======================== #.. ...#........ Magic: 6/8==================------ #.# #.##.#.#.### AC: 2Str: 5 #.# #.##.###..#. EV: 11Int: 19 #.# #.##.#)#.### SH: 0Dex: 15 #.####.#####.......#... XL:  2 Next: 20% Place: Dungeon:1 #†....@......##.###.#.# Noise: ===------  Time: 529.5 (0.0) :jp+R.......!########..#[.### b) +0 dagger ........# #.....###.#.# Cast: Shock #######)# #.###.......† #.. ######... ### #### g   goblin _The zap misses the goblin.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the goblin.  You kill the goblin!:j1 #.#.^.....) ###  #..  #.#  #.#  #.# ) *[ *#  *# † #*.  ### :j"2$ :jI!.).:j v4--30.5 (1Shock _:j:ja7===:jgX:jj,:jjk:jBn:jn:j/p:jr:jr;===:j4t:jv:j)wM8===:jx:jz:j},:j_:jw .........#.### #.#.######.... ...#......# #.##.#.#.#####..#.)#.####.####.#####.......#....#†...........##.###.#.#.......@########..#[.##---.# #.....###.#.#######)# #.###.......†:j+8.5 (8:j E-9.5 (9:j':jDR _f - 2 ruby potions:j* 3:j~ :j9 :j :jv ===:jS :j <  You see here a +0 club.:j :j|  _:jx :j# :j& ,:j& :jg* <  You see here a +0 club.:jy, :j,  _:j^. :j0 :j2 ,:j\3 :j/5 :j7 :j7 :j8 :j: :j[N b  You see here a ball python corpse. _:jP ,:jQ :j` g  You see here a ball python corpse.:ja :j b  _:jc :jUe :jg :jh :j3j :jl :j:p ,:jt :jKv :j&y ,:j+z :jQ} :j~ :j" :j :j :j# :j\ :jۃ :j :j݆ :j :j :jԈ :j :j :j- :jb :j :j2 :j# :ji :j ,:j :j :jV :j ,:jŬ   You encounter a goblin. It is wielding a +0 club.:j  ##  .# #.#  ..##.#.#  ###..##.#.# ###  :j4 i#...g##.#.# #..  # #@# ##.#.# #.#  #.##.##.##.#.# #.#  #.......##.#.# #.# :ja sShock####.#####.#.####.###:j F.# #.#†........#.#####........### g   goblin (asleep)#..............###############)####....:j 8g.65.5 (26.0):j Qg:j` a====6.5 (27:jd ( _The goblin shouts!:j(  target the Gusty  Deep Elf  Health: 15/15 ======================== ##  Magic: 7/8=====================--- .# #.#  AC: 2Str: 5 :j..##.#.#  EV: 11Int: 19 ###..##.#.# ###  SH: 0Dex: 15 :j4#.*g.##.#.# #..  XL:  2 Next: 24% Place: Dungeon:1 :j# #@# ##.#.# #.#  Noise: ====-----  Time: 566.5 (0.0) :j#.##.##.##.#.# #.#  b) +0 dagger :jE#.......##.#.# #.#  Cast: Shock ####.#####.#.####.### :jgI#.# #.#†........ :j#.#####........### g   goblin :jp#..............#  ##############)### :jW#....You encounter a goblin. It is wielding a +0 club. :j0_The goblin shouts!  :jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action:j8kShift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit):jE target the GustyDeep ElfHealth: 15/15 ========================##Magic: 7/8=====================---.# #.#AC: 2Str: 5*.##.#.#EV: 11Int: 19###.*##.#.# ###SH: 0Dex: 15#.**.##.#.# #..XL:  2 Next: 24% Place: Dungeon:1# #@# ##.#.# #.#Noise: ====-----  Time: 566.5 (0.0)#.##.##.##.#.# #.#b) +0 dagger#.......##.#.# #.#Cast: Shock####.#####.#.####.####.# #.#:jF \†........#.#####........### g   goblin#..............###############)####....Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.  The goblin is heavily wounded.:j g.:j &..:j g=---7.5 (1 _:jO :j :j.  target the Gusty  Deep Elf  Health: 15/15 ======================== ##  Magic: 6/8==================------ .# #.#  AC: 2Str: 5 ..##.#.#  EV: 11Int: 19 ###..##.#.# ###  SH: 0Dex: 15 :j#.g..##.#.# #..  XL:  2 Next: 24% Place: Dungeon:1 # #@# ##.#.# #.#  Noise: =--------  Time: 567.5 (0.0) #.##.##.##.#.# #.#  b) +0 dagger #.......##.#.# #.#  Cast: Shock ####.#####.#.####.### #.# #.#†........ :jA#.#####........### g   goblin #..............#  :jg?##############)### #....:jUAim: a goblin, wielding a +0 club (60% to hit)  :jThe zap hits the goblin. _The goblin is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  :jPress: ? - help, Q - select actionShift-Dir - straight line:j :jn  target the Gusty  Deep Elf  Health: 15/15 ======================== ##  Magic: 6/8==================------ .# #.#  AC: 2Str: 5 ..##.#.#  EV: 11Int: 19 ###..##.#.# ###  SH: 0Dex: 15:j #.)..##.#.# #..  XL:  2 Next: 24% Place: Dungeon:1 # #@# ##.#.# #.#  Noise: =--------  Time: 567.5 (0.0) #.##.##.##.#.# #.#  b) +0 dagger #.......##.#.# #.#  Cast: Shock ####.#####.#.####.### #.# #.#†........ #.#####........### g   goblin :jp#..............#  ##############)### :jԧ #.... :j_The goblin is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  :jBPress: ? - help, Q - select actionShift-Dir - straight lineThe zap misses the goblin. The zap hits the goblin.  You kill the goblin!:jέ ##  .# #.#  .*  ###* ### :jE #.** #..  # #@#  #.#   #.#   #.#  :jl6. :j#.# #.#†.. ........:j$o #.............. )  #.... :j>N..).:jCl78.5 (1Shock _:jI:jK:jM I:j 7===:j :j9 :j :j :j :j :j^ B:j :j ;===:j :j :j M8===:j :j :jU ,:jO :j :j ,:j :j`  :j  Things that are here::j _  a +0 club; a goblin corpse:j> :j2  _:j :j :jz Q===:j} :jU! :j# :j<$ :j% :j' :jQ* :j* :j+ :js- :jW0 ,:j1 :j3 :j6 :j6 :j8 :j: :jD= ,:j> :j@ :j&C :jC :jD :j-T  #.##.##.# #.# ###.# # ...##.##.##### #....@...# -####.###.# ######.## #?......# #.# #.#.####..##.#.# ###..##.#.# ### #.#.)..##.#.# #.. ..# #.##.##.#.# #.# #.#.##.##.##.#.# #.# #You pick up a parchment of Call Imp and begin reading...:j \ 0857.0):ja F-6.5 (18:jg :j'j A _You add the spell Call Imp to your library.:jjf3:jf:jhi:js:j'|n:jo~B:j:j:jS:j+:jτ:j,:j :jى:j3,:j:j#.# #.# ###.#:jz # ...# #.##.##### #........# ####.###.# ######.## #@......# #.# #.####..##.#.# #.####..##.#.# ## #.##.)..##.#.# #.##.##.##.#.# # #.##.##.##.#.# #.......##.#.# # :j####.#####.#.### #.# #.#†....:j293.5 (7.0):jʮA4.5 (8:jIe _c - a scroll labelled YDILUA SOGORGHI:jM3:j:jƩ:jޫ:jB:j,:jk:j:j˻,:jѼ:jܾ:j=,:j:j:j:j^:ju:j:j:j9:j:j:j_:j:j):j:j,:j:j,:j:j:j:j:j:j:j:j,:j:j:j:j:j2:j:jK:j:j%:j:j:j:j:jG:j:j:j:j:j:j:j#:jg:j,:j:j:jt:j:jZ:jM:jc  You encounter a rat.:jz ####.r #.# #.# #.# #.# #.# ####.# #...@# #.##.##### #........# Shock####.###.#######.###.#:j'"#.......##.#.# # r   rat (asleep)#.####..##.#.# #.####..##.#.# ### ##.##.)..##.#.# #.. .r612.5 (18.0)r:j)33.5 (19 _:j/:jD1:jO E ### target the Gusty #.. Deep Elf #r# Health: 15/15 ======================== #*# Magic: 7/8=====================--- #*# AC: 2Str: 5 #*# EV: 11Int: 19 #*# SH: 0Dex: 15 :j` K####*# XL:  2 Next: 27% Place: Dungeon:1 #...@# Noise: ---------  Time: 613.5 (0.0) #.##.#####  b) +0 dagger #........#  Cast: Shock ####.###.#  ######.###.#  #.......##.#.# # r   rat #.####..##.#.# . #.####..##.#.# ### # #.##.)..##.#.# #.. . :j4 _c - a scroll labelled YDILUA SOGORGHI _You encounter a rat.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit):j ### target the Gusty#*.Deep Elf#*#Health: 15/15 ========================#*#Magic: 7/8=====================---#*#AC: 2Str: 5#*#EV: 11:jm Int: 19#*#SH: 0Dex: 15####*#XL:  2 Next: 27% Place: Dungeon:1#...@#Noise: ---------  Time: 613.5 (0.0)#.##.#####b) +0 dagger#........#Cast: Shock####.###.#######.###.#:j #.......##.#.## r   rat#.####..##.#.#.#.####..##.#.# ### ##.##.)..##.#.# #.. .:j Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  The rat is severely wounded.:j.G.r:j#7.....:jߝ:=4.5 (1 _:j:j:j7  ### target the Gusty #.. Deep Elf #.# Health: 15/15 ======================== #r# Magic: 6/8==================------ #*# AC: 2Str: 5 #*# EV: 11Int: 19 #*# SH: 0Dex: 15 ####*# XL:  2 Next: 27% Place: Dungeon:1 #...@# Noise: =--------  Time: 614.5 (0.0) #.##.#####  b) +0 dagger:j8  #........#  Cast: Shock ####.###.#  ######.###.#  #.......##.#.# # r   rat #.####..##.#.# . #.####..##.#.# ### # #.##.)..##.#.# #.. .The zap hits the rat. _The rat is severely wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit):j  ### target the Gusty #.. Deep Elf #.# Health: 15/15 ======================== #†# Magic: 6/8==================------:j  #.# AC: 2Str: 5 #.# EV: 11Int: 19 #.# SH: 0Dex: 15 ####.# XL:  2 Next: 27% Place: Dungeon:1 #...@# Noise: =--------  Time: 614.5 (0.0) #.##.#####  b) +0 dagger #........#  Cast: Shock ####.###.# :j  ######.###.#  #.......##.#.# # r   rat #.####..##.#.# . #.####..##.#.# ### # #.##.)..##.#.# #.. .:j Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit)  The zap hits the rat.  You kill the rat!:jK  #*. #*# #*# #*# :je #*# #*# ####*#    #........#    #....      ###   #.##.) #..  :ju f..†....:jo~ m315.5 (1Shock _:j̓ :j :j:j_:jM7===:j:j:jh :j ,:j :j(:jk:j :jM:j;===:jZ:j:jkM8===:j:j:j8:j:j<,:j{'0##....[###...###..†  #-23.5 (8####.# ...# #.##.######........###.###.#......#..:jI8:j<E-4.5 (9:j:C:jQ- _Found a leather armour.:jR  ##.... target the Gusty [.. ###.. Deep Elf #.. ### Health: 15/15 ======================== #.. Magic: 7/8=====================--- #.# AC: 2Str: 5 #†# EV: 11:j {Int: 19 #.# SH: 0Dex: 15 #.# XL:  2 Next: 31% Place: Dungeon:1 #@# Noise: ---------  Time: 624.5 (0.0) ####.# b) +0 dagger :j@ *#....# Cast: Shock #.##.#####  #........#  :j ####.###.#   ######.###.#   :j #.......##.#.# #  #.####..##.#.# .  _You kill the rat! :j, /_Found a leather armour.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j1:j;##.... target the Gusty[..###.. Deep Elf#..### Health: 15/15 ========================#..Magic: 8/8========================#.#AC: 2Str: 5#†#EV: 11Int: 19#.#SH: 0Dex: 15#.#XL:  2 Next: 31% Place: Dungeon:1#@#Noise: ---------  Time: 624.5 (0.0)####.#b) +0 dagger#....#Cast: Shock#.##.######........#####.###.#######.###.##.......##.#.## #.####..##.#.#.  _You kill the rat! _:j<Found a leather armour.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jD:Okay, then.:jI:jN:jP. _:jwI:j:j:j: _:jZ:j,:jt:j):j8:j:j}:jFound a leather armour.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then.  You see here a rat corpse.:jV:jB=== _:j:jv:j:j,:j:j:jG:j:jr:jU:j:jL :j, :jW :j :j :j :j- :j :j :j :j :jP :j< :j :j ,:jG :j :jY :j :j :j :jv$ ,:j% :j' :j* j  You encounter an endoplasm.:j> ##..##...#.# .# #...#..##'###.# .# #..##.##...#.# .# #..##.##.<.###.# .# #..##.##...###.# .# #...#..#####.:j? @#.# .####..##.......#.####..# #...####.####....@..# ##[...##'##.#.####.###...# ##.........#...[..# ##...# ###.......Shock#####..# ....# #########..# ......#####.## ....!.. .... J   endoplasm (asleep)†# ######J#.# :jgF 7.#:jU 037.5 (13.0):jc 38.5 (14 _:jk :jm :jP; ##..##....... target the Gusty #.# .# #...#..##'##. Deep Elf #.# .# #..##.##...## Health: 15/15 ======================== #.# .# #..##.##.<.## Magic: 7/8=====================--- #.# .# #..##.##...## AC: 2Str: 5 #.# .# #...#..#####. EV: 11Int: 19 #.# .####..##....... SH: 0Dex: 15 #.####..# #...####.### XL:  2 Next: 31% Place: Dungeon:1 #....@..# ##[...##'##. Noise: ---------  Time: 638.5 (0.0) #.####.###.*.# ##......... [:j<440mb) +0 dagger #...[..# ##.*.# ###....... Cast: Shock #####..# ..**# ######## #..# ....*. #### #.## ....!*. .... J   endoplasm (asleep) #†# ######J # #.## #.# _You see here a rat corpse. _You encounter an endoplasm.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) :j/##..##....... target the Gusty#.# .# #...#..##'##. Deep Elf#.# .# #..##.##...## Health: 15/15 ========================#.# .# #..##.##.<.## Magic: 7/8=====================---#.# .# #..##.##...## AC: 2Str: 5#.# .# #...#..#####. EV: 11Int: 19 :jU#.# .####..##....... SH: 0Dex: 15#.####..# #...####.### XL:  2 Next: 31% Place: Dungeon:1#....@..# ##[...##'##. Noise: ---------  Time: 638.5 (0.0)#.####.###.*.# ##......... b) +0 dagger#...[..# ##.*.# ###....... Cast: Shock#####..# ..**# #########..# ....*.#####.## ....!*. .... J   endoplasm#†# ######*##.###.#Aiming: [39;49 :jmShock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded. :j J.  The endoplasm quivers. :j:..... :j:=9.5 (1 _ :j :j~ ; ##..##....... target the Gusty #.# .# #...#..##'##. Deep Elf #.# .# #..##.##...## Health: 15/15 ======================== #.# .# #..##.##.<.## Magic: 6/8==================------ #.# .# #..##.##...## AC: 2Str: 5 #.# .# #...#..#####. EV: 11Int: 19 #.# .####..##....... SH: 0Dex: 15 :j #.####..# #...####.### XL:  2 Next: 31% Place: Dungeon:1 #....@..# ##[...##'##. Noise: =--------  Time: 639.5 (0.0) #.####.###.*.# ##......... b) +0 dagger #...[..# ##.**# ###....... Cast: Shock #####..# ...*# ######## #..# ....*. #### #.## ....!J. .... J   endoplasm #†# ######. # #.## #.#The endoplasm is heavily wounded. _The endoplasm quivers.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded[3 :j5 7m, 97% to hit) :j2  ##..##....... target the Gusty #.# .# #...#..##'##. Deep Elf #.# .# #..##.##...## Health: 15/15 ======================== #.# .# #..##.##.<.## Magic: 6/8==================------ #.# .# #..##.##...## AC: 2Str: 5 #.# .# #...#..#####. EV: 11Int: 19 #.# .####..##....... SH: 0 :j^ Dex: 15 #.####..# #...####.### XL:  2 Next: 31% Place: Dungeon:1 #....@..# ##[...##'##. Noise: =--------  Time: 639.5 (0.0) #.####.###...# ##......... b) +0 dagger #...[..# ##...# ###....... Cast: Shock #####..# ....# ######## #..# ...... #### #.## ....!.. .... J   endoplasm #†# ######. # #.## :j  #.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm! :jR  #.# .#  #.# .#  #.# .# < #.# .#  #.# .#  #.#     ##[ *.#  #...[..# ##.**#  :j! #####..# ...*#  #..# ....*.  #.## ....!**  #†#   #.# #.# :jW# :....... :j. m740.5 (1Shock _ :jt5  :j%7 ":j":j":j":jQB":j":jM7===":j ":j,":jT":j,":j/":ja,":j:":j":j;===":j":j":j F8===":j":j ":j ":jK":j":j":j,":j[":j":jV,":j":j":j":jl;===":j":j":j":j7":j":j#.# #.# #...#..#####..##.# #.####..##.......##..##.####..# #...####.####...#.......# ##[...##'##...#.####.###...## ##...........##  #...[..# ##...## ###.......### ######..# #....##################..# #.......###########...#.## #....@...............-#†# #######....## ##.# #..# ###..##.# .# #..#.## .)..####.####.###....#.....#.##.##### ":j i##.##........# #.#":ja0522.0)":j'F-3.5 (13":j,":j.X _j - a fuming puce potion$:jQB_$:jD,$:jKX$:j Q,$:jR$:jS$:j7T$:jU$:jW,$:j\Y$:jZ$:j\,$:j]$:j_$:ja,$:jmb$:jc$:je$:je$:jf$:jAh$:jwP[..# ##...## ###.......### ##...# #..# #....#################..... #..# #.......###########........ #.## #.......................... #†# #######....###. #... #.# ###..# ###..###.#. #.# #..# #..# #.#. #.# #..# .)..# #.# #.# #.@# ###.####60.5 (7$:jxO.0) ..# #................> #.##### ##.#.....##.######. ......# ....#..[##.# #. #.###.# #.# # .###.# #. #.###.# #.. .#.###.### #.  ...##.#.##.#.#.^.....)# #.  $:j y4#..##.#.# ...........#.## #.  #..##.#.# ### #.#.######..###. $:jƂ$:jz+1.5 (8$:j$:jm( _Found a ring mail.%:jK3%:jZ%:j%:jMB%:j%:j,%:j6%:j%:j,%:j%:j%:j%:jl%:j%:jt%:j%:jD%:jM%:j %:j,%:jS  You encounter a ball python.#.## #................... #†# #######....###. #.....# ###..# ###..###.# #..# #..# #.# #.# #..# .)..# #.# #..########.####.. .#................>#### #######.#.....##.##### ......# S......@..#..[##.# # #.###.# #######.#.##.###.# #. #....#.###.### Shock.#......##%:jU.#.#.###S   ball python (constriction, asleep) )..##.#.# #.. .....#............ ##.##.#.# #.# ###.##.#.#.###†### ##.##.#.# #.# #.##.###..#..#.S7.5 (6S)8.5 (7 _The ball python hisses angrily.&:jp #.## #.......................... target the Gusty #†# #######....###. #.......... Deep Elf #.# ###..# ###..###.#. Health: 15/15 ======================== #.# #..# #..# #.#. Magic: 7/8=====================--- #.# #..# .)..# #.#. AC: 2Str: 5 #.# #..########.####... EV: 11Int: 19 &:j ..# #................>. SH: 0Dex: 15 #.##### #######.#.....##.######. XL:  2 Next: 37% Place: Dungeon:1 ......# .S*****@..#..[##.# #. Noise: ---------  Time: 668.5 (0.0) #.###.# #######.#.##.###.# #. b) +0 dagger #.###.# #....#.###.### #. Cast: Shock ...##.#.# #.#.#.^.....)# #. #..##.#.# ...........#.## #. #..##.#.# #####.#.#.######..###. S   ball python (constriction) )..##.#.# #.. .....#............ ##.##.#.# #.# ###.##.#.#.###†### ##.##.#.# #.# #.##.###..#..&:j[ # You encounter a ball python. _The ball python hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit)&:jO#.## #.......................... target the Gusty #†# #######....###. #.......... Deep Elf #.# ###..# ###..###.#. Health: 15/15 ======================== #.# #..# #..# #.#. Magic: 7/8=====================--- #.# #..# .)..# #.#. AC: 2Str: 5 #.# #..########.####... EV: 11Int: 19 ..# #................>. SH: 0Dex: 15 #.##### #######.#.....##.######. XL:  2 Next: 37% Place: Dungeon:1 ......# .†.....@..#..[##.# #. Noise: ---------  Time: 668.5 (0.0) #.###.# [3&:jd3m#######.#.##.###.# #. b) +0 dagger #.###.# #....#.###.### #. Cast: Shock ...##.#.# #.#.#.^.....)# #. #..##.#.# ...........#.## #. #..##.#.# #####.#.#.######..###. S   ball python (constriction) )..##.#.# #.. .....#............ ##.##.#.# #.# ###.##.#.#.###†### ##.##.#.# #.# #.##.###..#..# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.  You kill the ball python!&:j †#     #..# #..#  #..# .)..#   >  *******[##.#      )#     )&:j #..  #.# † #.# &:j; F.†.....&:jF u41=9.5 (1Shock _&:jcN &:jO ':jæ':j':j':j':jn':jg,':j':j2':jM8===':j':j':jO':j':j':j':jG,':j':jf':j':j%':jx':j ':j':jV;===':j[':j':j,':j':j':j,':j':j':j,':j8':jQ':j':j':j':j':j/':jm':j':j':jh,':j+':j':jD':j':j':j':j   You see here a ball python corpse. _':jB':j$,':jZ%':j(':jH3':jF4':j4':j5':j<X':jAX':jEg  You see here a ball python corpse.':j}F':j{G _':jH':jK':j L':jL,':jhO':jQ,':jQ':jfS':jU':jV':j W':joX':jZ,':j[':j._':ja':ja':jc':je':jjB':jl':jdo,':jq':jt':j':j':j':je':j':j]':jJ':j':j̏':j':j':j;,':j':j,':j':jN':j1':j':j':j':j':j5':j,':j':jQ$  Things that are here:':jHh  a +0 short sword; a kobold skeleton':jW':j. _':j':je':j,':j':j':j ':jL':j':jd':j ':jK':j':j':j':j':jK':jy':j,':j':j':j,':j':j':j^':j':jO':j$$  Things that are here:':jgh  a +0 short sword; a kobold skeleton':j':j  _':j':j':j4 ':j ':jD ':j':js,':j':j':j{,':j':j%':j':j':j':j"':jz$':j$':j%':j'':j *,':j~+':j,':jn.,':j~/':j1':ja2,':jH3':jA8':j9,':jX:':j><':j?B':jA':j7B':jB':jB':jD':jE':jE':j=G':jG':jVI,':jI':jK':jgM,':jM':jO':jQ,':j`R':jS':jU,':jZV':jEX':jZ':jLZ':jZ':j^':ji`,':j^a':jhh':jWj,':jVk':jm':jo,':jp':jOr':jFt,':jQu':jw':j"x':jpx':jHy':jz':j|':j]|':j|':j~':j,':jv':jW':j':jʃ':jP':j':j,':ju':jH':jz':jM,':j':jN':jy,':j ':j+':jE':jz':j/':jZ':j':jڕ':j[':j':j':j"':j':j':j':j':jH':jA':jh':j':j ':j':j0,':j':jF':j&':jj':j':jA':j':j&':jϪ':j':jX':jB':j.':j B':j\':j ':jX':j':j,':jc':j':j':j~':j':j&':j(,':j(':j-':jf/':j/,':j4':j6':j7':j7':j=':jT?':j?':jn@':jD':jmF,':j5G':jK':j"M':jtM':jM':jR':jS':j5T':jT':jY':jZ,':j[':j_':ja':jVa':j b':je':j]g':jg':jh':jfl':j+n':jn':jo':jQs':jRu':ju':ju':jy':jz':j.{':j{':j~':j=':j':j':j':j׆':j&':j#':j':j,':j':j':j=':j':j+':j':jҗ':j1':j':jz':j':jd':j':j{':jB':j{':j^,':j':j ':j':jd':j':j':jK,':jC':j':j?,':j':j':j,':j':j<':j,':j5':j'':jB':j':j':jW,':j':j,':j':j':j ,':j':ja':j':j':j':j)':j,':j':j@':j,':j':jb':j'':jl':j':j|':j,':j3':j':j':j':j':jn':j,':j':j':j':j':j ,':j" ':j ':j ':j':jx':j':j':j':j':j':j,':j':jv ':je!':je#':j!%':je%':j%':j(,':j(':j(':j*':j+':j+,':j 0':j1,':j2':j3':jE5,':j5':jq8':j 9':jR9':j:':j;':jz=':j=':j>':j@':jfB':jB':jB':jNF':j':jn':j':jމX':jd':j,':j':j':j':j:':jڒ':j':j}':j':j}':j':j,':jD':je':j':j':j2':j'':j@':j':j{':ja':j':j':j':jKB':j':j':j,':j ':j':j?,':j,':jb{  Things that are here: _a +0 short sword; a kobold skeleton  Things that are here: _a +0 short sword; a kobold skeletonf - 3 ruby potions (gained 1)':j':j$':j':jh,':jm':jc':j':jF,':j':jI':j':j(':jX':j':j"':j':j':jp':j':jg':j':j,':j':jy':j%  ':j>You encounter a rat.':jA #.### # #...######. #....... .#.......# ':ja#######.#....#### #.......#...## ## #.#...###..## ## ###.#........# ##. #.@.#...##...# #..- ':j#.####.####.####..# #. #.# #.# #...#Shock':j #. #.# #.# #..## ':j#. #.# #.# #..## #. #.# #.# #..## r   rat (asleep) ':j#r #.# #.# #...# ':j#. #.# #.####.. #.# #...':jf285687.0)':j.M-78 _':jb ':j$(:j #.### #. target the Gusty #...######. Deep Elf #........ Health: 15/15 ======================== .#.......# Magic: 7/8=====================--- #######.#....#### AC: 2Str: 5 (:jX#.......#...## ## EV: 11Int: 19 #.#...###..## ##. SH: 0Dex: 15 ###.#........# ##.. XL:  2 Next: 41% Place: Dungeon:1 #.@.#...##...# #... Noise: ---------  Time: 857.5 (0.0) (:j#*####.####.####..# b) +0 dagger #* #.# #.# #...# Cast: Shock #* #.# #.# #..## #* #.# #.# #..## #* #.# #.# #..## r   rat (asleep)(:jM #r #.# #.# #...# #. #.# #.####..# (:j#.####..# #... _f - 3 ruby potions (gained 1) _You encounter a rat.(:jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line(:j>Aim: a rat (asleep, 100% to hit)(:j`#.### #. target the Gusty#...######. Deep Elf#........ Health: 15/15 ========================.#.......# Magic: 7/8=====================---#######.#....#### AC: 2Str: 5#.......#...## ## EV: 11(:j`Int: 19#.#...###..## ##. SH: 0Dex: 15###.#........# ##.. XL:  2 Next: 41% Place: Dungeon:1#.@.#...##...# #... Noise: ---------  Time: 857.5 (0.0)#*####.####.####..# b) +0 dagger#* #.# #.# #...# Cast: Shock(:j%al#* #.# #.# #..###* #.# #.# #..###* #.# #.# #..## r   rat#* #.# #.# #...##. #.# #.####..##.####..# #...(:j\a;Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  (:jaaThe zap hits the rat.  The rat is heavily wounded.(:j*r.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is heavily wounded.The rat squeaks loudly.(:j17....(:j6;==8.5 (1 _(:j(:j(:jL[  #.### #. target the Gusty #...######. Deep Elf (:j[ #........ Health: 15/15 ======================== .#.......# Magic: 6/8==================------ #######.#....#### AC: 2Str: 5 #.......#...## ## EV: 11Int: 19 (:j\ #.#...###..## ##. SH: 0Dex: 15 ###.#........# ##.. XL:  2 Next: 41% Place: Dungeon:1 #.@.#...##...# #... Noise: ==-------  Time: 858.5 (0.0) #*####.####.####..# b) +0 dagger #* #.# #.# #...# Cast: Shock #* #.# #.# #..## #* #.# #.# #..## (:j\ @#r #.# #.# #..## r   rat #. #.# #.# #...# #. #.# #.####..# (:j\ #.####..# #...The rat is heavily wounded. _The rat squeaks loudly.  Aiming: Shock (safe; 5% risk of failure)  (:j@] Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)(:j : #.### #. target the Gusty #...######. Deep Elf #........ Health: 15/15 ======================== .#.......# Magic: 6/8==================------ #######.#....#### AC: 2Str: 5 #.......#...## ## EV: 11Int: 19 #.#...###..## ##. SH: 0Dex: 15 ###.#........# ##.. XL:  2 Next: 41% Place: Dungeon:1(:j$  #.@.#...##...# #... Noise: ==-------  Time: 858.5 (0.0) #.####.####.####..# b) +0 dagger #. #.# #.# #...# Cast: Shock #. #.# #.# #..## #. #.# #.# #..## #† #.# #.# #..## r   rat #. #.# #.# #...# #. #.# #.####..# #.####..# #...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)  (:j UThe zap hits the rat.  You kill the rat!(:j #.###  . . .#...... .. #.....##  #.#..##  ###.#........#  #.@.#..  #* #* #.# #.#  (:jB#* #.# #.#  #* #.# #.#  #* #.# #.#  #. #.# #.#   #. #.#     (:jڏ[....†(:jוt4-9.5 (1Shock _(:j(:j]):jo7===):jt===8===):ju):jv):j.w):jw):jy):jy):j,z):j},):j(~):j~):j):jn):j{):jŃ;===):jN):j3):j,):j{):j$):jA,):j):jތ):j,):j):j):j):jb):jՑ):j):j):jS):j):j):j,):j):j):j):jY):j):j):j?):j{):j):j):j,):j):jӤ):j):j):j#):j):j):j=):j):j,):j,):j):j):j8,):j):j9):j):j׵):j):j~):jĸ):j):j):jӺ):j;):jq):j):jI):j3):jm):j):j):j):j):j):j):jB):jb #### #.... #.# #.# # ############ #.# # #@.........# #.# #--89.5 (30.0) #.########.# #.## #.# ##. #.# ##. #.# .. #.### #.###.#.. #...######........ #.#...............):jD#.#.......#####'##):j8-):j):j:E _Done exploring.):jI):j0.0)........):j$):j):jJE _Done exploring.,:jxRead which item? Scrolls  c - a scroll labelled YDILUA SOGORGHI [!] read|quaff[?] describe selected-:j\ -:jatarget the GustyDeep ElfHealth: 15/15 ========================##### Magic: 8/8========================#.... AC: 2Str: 5#.### EV: 11Int: 19#.# # SH: 0-:jNbDex: 15############ #.# # XL:  2 Next: 44% Place: Dungeon:1#@.........# #.# # Noise: ---------  Time: 889.5 (0.0)#.########.# #.### b) +0 dagger#.##.# #.##. Cast: Shock#.#-:j#c#.# #.##.#.##.# #....#.### #.###.#.. #...######........ #.#............... #.#.......#####'## Shift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)  The zap hits the rat. _You kill the rat! _Done exploring. _Done exploring.-:jpj  As you read the scroll labelled YDILUA SOGORGHI, it crumbles to dust.-:jKub90.5 (1Tele -:jy-:jN}~ _You feel strangely unstable. It was a scroll of teleportation.0:jSuLevel 1 of the Dungeon<>>>_(Press ? for help)###################.PP....##...........♣P.#.##.####...P._P..#.############.# #......P..P#.#### #........############# #.# #.....P..P......# #.######.##@.........# #.# #......PP.#.....#######.# #.##.########.# #.####...###...>............# #.##.##.# #.##.....# #..#.....######### #.##.##.# #.##.###.# #÷)#.....##.##.##.# #....###.###..###.####.##.### #.###.#..##...##..# #.##.##...######.................###.##########.##.#.........................##.##.........##.#.......#####'#####........#.##.################.#....########.########.......# ####.##.......#...## ###.......### ##...##.# ##....##.#...###..##0:jz ##...........## ##....>####.###.####.#........# ##....#####....## #..........# #.###...#...##...# #...#########...# #..#..####.###..###.####.####.####..##.......##..####....# #.....##.###.# #.# #.# #...#..##'##..#...# #.#.## #.÷.#####.#####.# #.# #.# #..##.##...##.##..# #.#.####...# #....#1:jrG@.1:jm 5..1:j ..1:j 1:jL ..1:j 1:j 5..1:j'k 5..1:j 5..1:j\ 5..1:jV 5..1:jqD 5.#1:j 5# 1:j(9 #1:j5#.2:j%5.#2:j5# 2:j89 #2:j>5#.2:j5..2:jb5..2:j5..2:jM5..2:j5..2:jGA5.P2:j$5PP2:jM5P.2:j55.#2:jW5#.2:jp :.>3:j3:j$target the GustyDeep ElfHealth: 15/15 ========================##### Magic: 8/8========================#.... AC: 2Str: 5#.### EV: 11Int: 19#.# # SH: 0Dex: 15############ #.# # XL:  2 Next: 44% Place: Dungeon:1#@.........# #.# # Noise: ---------  Time: 890.5 (0.0)#.########.# #.### b) +0 dagger#.##.# #.##. Cast: Shock#.##.# #.##. Tele #.##.# #....#.###[3:jm #.###.#.. #...######........ #.#............... #.#.......#####'## The zap hits the rat. _You kill the rat! _Done exploring. _Done exploring.  As you read the scroll labelled YDILUA SOGORGHI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.3:j33:j(X3:j3:j=3:j3:j@ ####..# #.#.#######.########..# ...)..# #.#...................# ####.####...........#########.# ..........>.#######....# #.# ..##.######.# #.##.## .[##.# #.# ####.##.######.# .###.# #.# #..............# .###.### #.# #.############## ^.....)# #.# #@# .....#.## #.# #.# ######..###.# ............# .#.#.###†#### .###..#..# .#)#.###.## ....#....###### .###.#.#.........#1.5 (12.5 (23:jIV _Your surroundings suddenly seem different.4:jX4:j!Level 1 of the Dungeon<>>>_(Press ? for help)#.## #...................................# #.##†# #######....###.##..........#######.## #.###.####..# #.####..###.#.# #.##..##.##..# #.####..# #.#.#######.########..##.##..# #....)..# #.#...................#####.##..########.####...........#########.##....##................>.#######....# #.##.##.##############.#.....##.######.# #.##.# #.##........#...†........#..[##.# #.# ####.##.######.#####.###.#.########.#.##.###.# #.# #..............#######.###.#.##....#.###.### #.# #.###############.......##.#.# ##.#.#.^.....)# #.# #@##.####..##.#.# #......4:jt.....#.## #.# #.##.####..##.#.# #####.#.#.######..###.# #.##.##.)..##.#.# #........#............# #.##.##.##.##.#.# #.#####.##.#.#.###†#### #.##.##.##.##.#.# #.# #.##.###..#..# #.##.......##.#.# #.# #.##.#)#.###.# #.#####.#####.#.####.#####.......#....#######.##.# #.#†...........##.###.#.#.........##.#####........########..#[.###.#.########..............# #.....###.#.#.#.###############)####.###.......†.#.#4:j B#@5:jB #5:j8  5:j8# 5:jEA.#5:j: A..6:jk:.>6:j;6:jL####..# #.#.#######.########..#target the Gusty ...)..# #.#...................#Deep Elf ####.####...........#########.#Health: 15/15 ======================== ..........>.#######....# #.#Magic: 8/8======================== ..##.######.# #.##.# #.#AC: 26:jStr: 5 .[##.# #.# ####.##.######.#EV: 11Int: 19 .###.# #.# #..............#SH: 0Dex: 15 .###.### #.# #.##############XL:  2 Next: 44% Place: Dungeon:1 ^.....)# #.# #@#Noise: ---------  Time: 892.5 (0.0) .....#.## #.# #.#b) +0 dagger ######..###.# #.#Cast: Shock ............# #.# .#.#.###†#### #.# .###..#..# #.# 6:j5.#)#.###.# #.# ....#....#######.# 6:jd.###.#.#.........# _You kill the rat! _Done exploring. 6:j7_Done exploring.  6:jAs you read the scroll labelled YDILUA SOGORGHI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Your surroundings suddenly seem different.6:j|36:jF 6:j 6:j ,6:j X6:j% 6:j 6:j0! 6:j! 6:jW# 6:j$ 6:j$ 6:jC% 6:j( 6:j, X6:j. B6:jE 6:j_H 6:jH 6:jI 6:j L 6:jY J6:j[ 6:j] 6:j^ 6:j^ 6:jd 6:je 6:j^f 6:j6g 6:jh 6:jo n6:jEp 6:jq 6:j #########......#.#####.# ##########.........## ...........................# ###.##..........#######.##  #.####..###.#.# #.# .# #.####..# #.#.#######.####### ..# #....)..# #.#.......... ..########.####...........####### ................@.#######....#907.5 (15.0) #.#.....##.######.# #.##.# 6:j ....#..[##.# #.# ####.##.#### #.#.##.###.# #.# #........... #....#.###.### #.# #.########## #.#.#.^.....)# #.# #.# ...........#.## #.# #.# #.#.#.######..###.# #.# .....#....# #.#6:j 6:je 6:j c _There is a stone staircase leading down here.7:jG7:jO7:jY7:ji7:j0r88.0) _7:j7:j?&27:j4E ##.# ##  ##... .  ###...$ .#  ...... .#  #.... ..#  #...##..#  7:j'Fc#......##..  #..@.......  #####......  ####. 7:j.10.0 (2.57:j& _You climb downwards.  Found 7 gold pieces. _There is a stone staircase leading up here.8:jU38:jGV8:j1Y8:ji\8:jhaP _8:j*X8:j _You now have 96 gold pieces (gained 7).8:jbf  You encounter an adder.8:j #.# #.# #.# #.##..#######.# .......@##.# #S.####.##.# #....# Shock####.########........##.#######.S   adder (asleep)##..........8:j=i####.....##.##............#8:j,025.0 (15.0)8:jBP6.0 (16 _9:j   target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 7/8=====================--- #.#  AC: 2Str: 5 #.#  EV: 119:j?Int: 19 #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 44% Place: Dungeon:2 ...****@##.#  Noise: ---------  Time: 926.0 (0.0) #S*####.##.#  b) +0 dagger #....#  Cast: Shock 9:j+)####.#######  #........  ##.#######.  S   adder (asleep) ##..........  9:j_####.....##.##  ............# _You now have 96 gold pieces (gained 7). 9:j_You encounter an adder.Aiming: Shock (safe; 5% risk of failure)  9:jPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)9:j]Otarget the GustyDeep ElfHealth: 15/15 ========================#.#Magic: 7/8=====================---#.#AC: 2Str: 5#.#EV: 11Int: 19#.#9:jl^}SH: 0Dex: 15#..#######.#XL:  2 Next: 44% Place: Dungeon:2...****@##.#Noise: ---------  Time: 926.0 (0.0)#**####.##.#b) +0 dagger#....#Cast: Shock####.########........##.#######.S   adder##..........####.....##.##............#9:j_Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.9:j2:S.9:j*.....9:j2:=7.0 (1 _9:j9:j9:jH   target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 6/8==================------ #.#  AC: 2Str: 5 9:j Q#.#  EV: 11Int: 19 #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 44% Place: Dungeon:2 ..S****@##.#  Noise: =--------  Time: 927.0 (0.0) 9:j E#..####.##.#  b) +0 dagger #....#  Cast: Shock9:j" Y ####.#######  #........ 9:jY  ##.#######.  S   adder ##.......... 9:j A ####.....##.##  ............# 9:j rThe zap hits the adder. _The adder is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line9:j rAim: an adder (heavily wounded, 48% to hit)9:jv target the GustyDeep ElfHealth: 15/15 ========================#.#Magic: 6/8==================------#.#AC: 2Str: 5#.#EV: 11Int: 19#.#SH: 0Dex: 15#..#######.#XL:  2 Next: 44% Place: Dungeon:2*******@##.#9:j Noise: =--------  Time: 927.0 (0.0)#..####.##.#b) +0 dagger#....#Cast: Shock####.########........##.#######.S   adder##..........####.....##.##............#Aiming: Shock (safe; 5% risk of failure)  9:j YPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  The zap hits the adder.  The adder is severely wounded.9:jaJ.S9:jaC.S9:j?gN....S..9:jh28.0 (1 _9:jn9:j&p::ja  target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 5/8===============--------- #.#  AC: 2Str: 5 #.#  EV: 11Int: 19 #.#  SH: 0::jaDex: 15 #..#######.#  XL:  2 Next: 44% Place: Dungeon:2 ....S**@##.#  Noise: =--------  Time: 928.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  S   adder::j bQ ##..........  ####.....##.## ::j0bS ............# The zap hits the adder. ::jPb:_The adder is severely wounded.::jtbAiming: Shock (safe; 5% risk of failure)  ::jbaPress: ? - help, Q - select action::jbShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)::j|target the GustyDeep ElfHealth: 15/15 ========================#.#Magic: 5/8===============---------#.#AC: 2Str: 5#.#EV: 11Int: 19#.#SH: 0::jbDex: 15#..#######.#XL:  2 Next: 44% Place: Dungeon:2*******@##.#Noise: =--------  Time: 928.0 (0.0)#..####.##.#b) +0 dagger#....#Cast: Shock####.########........##.#######.::jeS   adder##..........####.....##.##............#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  The zap hits the adder.  The adder is almost dead.::jg J.S::jpn N.....S.::j 29.0 (1 _::j ::j ;:j   target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 4/8============------------ #.#  AC: 2;:j Str: 5 #.#  EV: 11Int: 19 #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 44% Place: Dungeon:2 .....S*@##.#  Noise: =--------  Time: 929.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  S   adder ##..........  ####.....##.##  ............# The zap hits the adder. _The adder is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead;:jE , 48% to hit);:jW   target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 4/8============------------ #.#  AC: 2Str: 5 #.#  EV: 11Int: 19 #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 44% Place: Dungeon:2 .......@##.#  Noise: =--------  Time: 929.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  S  ;:jE % adder ##..........  ####.....##.##  ............# Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  The zap hits the adder.  You kill the adder! #.#  #.#  #.#  #.#    *******@##.#    #....#  ####. #. ##. ##.. . .;:j"? #.......;:j]G 5===28930.0 (1Shock _;:jK ;:j M <:juE===6===7======  You encounter an adder.S-.....Shock...S   adder (wandering)...41.0 (11.0)-2.0 (12 _<:j<:j'  target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 6/8==================------ #.#  AC: 2Str: 5 #.#  EV: 12Int: 19 #.#  SH: 0Dex: 15 #S*#######.#  XL:  2 Next: 89% Place: Dungeon:2 ...****@##.#  Noise: ---------  Time: 942.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  S<:j([m   adder (wandering) ##..........  ####.....##.##  ............# _You kill the adder! _You encounter an adder.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)=:jtarget the GustyDeep ElfHealth: 15/15 ========================#.#Magic: 6/8==================------#.#AC: 2=:jS\Str: 5#.#EV: 12Int: 19#.#SH: 0Dex: 15#**#######.#XL:  2 Next: 89% Place: Dungeon:2...****@##.#Noise: ---------  Time: 942.0 (0.0)#..####.##.#b) +0 dagger#....#Cast: Shock####.########........##.#######.S   adder##..........####.....##.##............#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)  The zap hits the adder.  The adder is lightly wounded.=:jJ.S=:jR(....=:j[:=3.0 (1 _=:ji=:j=:ju   target the Gusty  Deep Elf  Health: 15/15 ======================== =:jrv #.#  Magic: 5/8===============--------- #.#  AC: 2Str: 5 #.#  EV: 12Int: 19 #.#  SH: 0Dex: 15 #.S#######.#  XL:  2 Next: 89% Place: Dungeon:2 ...****@##.#  Noise: =--------  Time: 943.0 (0.0) =:jEw #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  S   adder ##..........  ####.....##.##  ............# The zap hits the adder. =:jw #_The adder is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line=:jw HAim: an adder (lightly wounded, 48% to hit)=:j   target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 5/8===============--------- #.#  AC: 2Str: 5 #.#  EV: 12=:jƮ Int: 19 #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 89% Place: Dungeon:2 ...S...@##.#  Noise: =--------  Time: 943.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  =:jM #........  ##.#######.  S   adder ##..........  ####.....##.##  ............# _The adder is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)  You miscast Shock. Nothing appears to happen.=:j G.S=:j F #.#  #.#  #.#  #.#    =:ja            =:j  =:j 6===Contam: 10% -4.0 (1 =:j _=:j =:j >:j  target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 5/8===============--------- #.#  AC: 2Str: 5 #.#  EV: 12Int: 19 Contam: 10%  #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 89% Place: Dungeon:2 ....S**@##.#  Noise: ---------  Time: 944.0 (0.0) #..####.##.#  b) +0 dagger>:j #....#  Cast: Shock ####.#######  #........  ##.#######.  S   adder ##..........  ####.....##.##  ............# Aim: an adder (lightly wounded, 48% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)>:jtarget the GustyDeep ElfHealth: 15/15 ========================#.#Magic: 5/8===============---------#.#AC: 2Str: 5#.#EV: 12Int: 19 Contam: 10% #.#SH: 0Dex: 15#..#######.#XL:  2 Next: 89% Place: Dungeon:2*******@##.#Noise: ---------  Time: 944.0 (0.0)#..####.##.#b) +0 dagger#....#Cast: Shock####.########........##.#######.S   adder##..........####.....##.##............#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)  The zap hits the adder.  The adde>:j,r is severely wounded.>:j].S.....S.=5.0 (1 _>:jZA  target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 4/8============------------>:j)\p #.#  AC: 2Str: 5 #.#  EV: 12Int: 19 Contam: 10%  #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 89% Place: Dungeon:2 .....S*@##.#  Noise: =--------  Time: 945.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  S   adder >:j\@##..........  ####.....##.##  ............# The zap hits the adder. _The adder is severely wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)?:j(target the GustyDeep ElfHealth: 15/15 ========================#.#Magic: 4/8============------------#.#AC: 2Str: 5#.#EV: 12Int: 19 Contam: 10% #.#SH: 0Dex: 15?:j#..#######.#XL:  2 Next: 89% Place: Dungeon:2*******@##.#Noise: =--------  Time: 945.0 (0.0)#..####.##.#b) +0 dagger#....#Cast: Shock####.########........##.#######.S   adder##..........####.....##.##?:j............#The zap hits the adder. _The adder is severely wounded.?:jLrAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)?:j.S _The adder is severely wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: an adder (severely wounded, 48% to hit)  The zap misses the adder.?:jU !......?:j 26.0 (1 _?:j5?:j?:j   target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 3/8=========--------------- #.#  AC: 2Str: 5 #.#  EV: 12Int: 19 Contam: 10%  #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 89% Place: Dungeon:2?:jD  ......S@##.#  Noise: =--------  Time: 946.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  S   adder ##..........  ####.....##.##  ............# Aim: an adder (severely wounded, 48% to hit) _The zap misses the adder.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)?:jp target the GustyDeep ElfHealth: 15/15 ========================#.#Magic: 3/8=========---------------#.#AC: 2Str: 5#.#EV: 12Int: 19 Contam: 10% #.#SH: 0Dex: 15#..#######.#XL:  2 Next: 89% Place: Dungeon:2*******@##.#Noise: =--------  Time: 946.0 (0.0)#..####.##.#b) +0 dagger#....#Cast: Shock####.########........##.#######.S   adder##..........####.....##.##............#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded[3?:j |7m, 48% to hit)  The zap hits the adder.  The adder is almost dead.?:j {......S7.0 (1Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, 48% to hit)  The zap hits the adder.  The adder is almost dead. _The adder closely misses you.@:j  target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 2/8======------------------ #.#  AC: 2Str: 5 #.#  EV: 12Int: 19 Contam: 10%  #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 89% Place: Dungeon:2 ......S@##.#  Noise: =--------  Time: 947.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  @:j S   adder ##..........  ####.....##.##  ............# The adder is almost dead. _The adder closely misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)@:jR\  target the Gusty  Deep Elf  Health: 15/15 ======================== #.#  Magic: 2/8======------------------ #.#  AC: 2Str: 5 #.#  EV: 12Int: 19 Contam: 10%  #.#  SH: 0Dex: 15 #..#######.#  XL:  2 Next: 89% Place: Dungeon:2 .......@##.#  Noise: =--------  Time: 947.0 (0.0) #..####.##.#  b) +0 dagger #....#  Cast: Shock ####.#######  #........  ##.#######.  [4@:j^0mS   adder ##..........  ####.....##.##  ............# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  The zap hits the adder.  You kill the adder!@:jkV #.#  #.#  #.#  #.#    *******@##.#           @:j .......target the GustyDeep ElfHealth: 15/15 ========================#.#Magic: 3/8=========---------------#.#AC: 2Str: 5#.#EV: 12Int: 19 Contam: 10% #.#SH: 0Dex: 15#..#######.#XL:  2 Next: 134% Place: Dungeon:2.......@##.#Noise: =--------  Time: 948.0 (1.0)#..####.##.#b) +0 dagger#....#Cast: Shock####.########........##.#######.##..........####.....##.##............#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  The zap hits the adder. _You kill the adder![39;49@:jS m Shift-Dir - straight line  Aim: an adder (almost dead, 48% to hit)  The zap hits the adder. _You kill the adder!Your Air Magic skill increases to level 4!  You have reached level 3!  @:j --more--@:j A:j!  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? B:jj9/199==-2137% B:jnB:j.S _You feel clever. x2B:j  B:jo B:j B:j" 8% B:j' -64==4B:jY( B:j * B:jV* 72B:j* B:jS, B:j, 71B:j- B:j/ W _You start resting.B:jD7 &-B:j> ,56.0 (8B:jB P-B:jF B:jI K _Your magical contamination has completely faded away.C:j35=====C:j===6===C:jgC:j,C:j^C:j,C:j!nC:j!;===C:j]"C:j $;7C:jN$)==C:j|$C:j&,C:j'C:j)C:j)C:j#*C:j+C:j+C:jG,C:j-C:j-m8=====C:j.C:j/C:j/C:ji0C:j1C:j1C:jU2C:j3C:j 4C:j4C:j5C:j5;===C:j6C:j19n _You start resting.Magic restored.C:j@C:jI075.0 (19.0)C:jKNc9===6.0 (20 _C:jRC:jTC:jn _C:j C:j  #.# #.# #.# #.#.#..#######.#.##.#0.0))#..####.##.# #....# ####.####### #........ ##.#######.  ##.  ####.....##.##  .#C:j C:jA +7.0 (1C:j 9 _Found a mace.D:jRHD:jI3D:j^JD:jpLD:jPBD:jQD:j!RD:jRD:jHTD:jVD:j W;===D:jWD:jNYD:j[D:j[D:j\D:j^D:j a D:j>ac You encounter a hobgoblin.D:jk#.#.#.##.#### #.###..... #.## #...#.# #.#...#.#..#######.#............##.###.#)#.@####.##.#g.......# #....#D:j8lS##.#.#### ####.#######Shock#. #........# ##.#######. ##.......... g   hobgoblin (asleep) ####.....##.## .........D:jZl6...# ####..D:j{l%...#..#D:j]x,81.0 (4D:jJ~)2.0 (5 D:j~ _D:jD:j̄D:j   target the Gusty #. Deep Elf #. #.#  Health: 19/19 ======================== #.#### #.#  Magic: 8/9=====================--- ##..... #.#  AC: 2Str: 5 # #...#.# #.#  EV: 12Int: 21 ...#.#..#######.#  SH: 0Dex: 15 .............##.#  XL:  3 Next: 17% Place: Dungeon:2 D:j. -##.#)#*@####.##.#  Noise: ---------  Time: 982.0 (0.0) g*****..# #....#  b) +0 dagger ##.#.#### ####.#######  Cast: Shock #. #........  # ##.#######. ##.......... g   hobgoblin (asleep) ####.....##.##  ............#  ####.....#..# _Found a mace. _You encounter a hobgoblin.D:jj JAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)E:j  target the Gusty #. Deep Elf #. #.#  Health: 19/19 ======================== #.#### #.#  Magic: 8/9=====================--- ##..... #.#  AC: 2Str: 5 # #...#.# #.#  EV: 12Int: 21 ...#.#..#######.#  SH: 0Dex: 15 E:j`.............##.#  XL:  3 Next: 17% Place: Dungeon:2 ##.#)#.@####.##.#  Noise: ---------  Time: 982.0 (0.0) E:j.$_........# #....#  b) +0 dagger ##.#.#### ####.#######  Cast: Shock #. #........  # ##.#######. ##.......... g   hobgoblin (asleep) E:j$####.....##.##  ............#  ####.....#..# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!E:j3+ #. #. #.#   #.#   #.#  #  #.#      ##.#)#*  ******..#      #.  #     E:j/1.......E:jfu21=3.0 (1Shock _E:jE:j3E:j3E:j_E:jE:jFnE:jJE:jM9===E:jE:jE:jFk  You encounter a ball python.E:j+Y#. #.#.# #.#### #.##..... #.#.###...#.# #.# ...#.#..#######.#E:j/ .............##.#S##.#)#..####.##.#.......@.# #....#-###.#.#### ####.####### #. #........Shock ##.####### ##........##E:jzT##.## S   ball python (constriction, wandering) ............ #####..# ##...##..#E:jX.S6.0 (3E:jE:jL-7.0 (4 _E:j E:jF:j  #. target the Gusty #. #.#  Deep Elf #.#### #.#  Health: 19/19 ======================== ##..... #.#  Magic: 8/9=====================--- .###...#.# #.#  AC: 2Str: 5 ...#.#..#######.#  EV: 12Int: 21 .............##.#  SH: 0Dex: 15 .##.#)#..####.##.#  XL:  3 Next: 21% Place: Dungeon:2 S******@.# #....#  Noise: --------- F:j Time: 987.0 (0.0) ###.#.#### ####.####### b) +0 dagger #. #........ Cast: Shock # ##.####### ##......... ####.....##.## S   ball python (constriction, wandering) ............#  ####.....#..#  ##...##..# _You kill the hobgoblin! _You encounter a ball python.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)F:j #. target the Gusty #. #.#  Deep Elf #.#### #.#  Health: 19/19 ======================== ##..... #.#  Magic: 8/9=====================--- .###...#.# #.#  AC: 2Str: 5 ...#.#..#######.#  EV: 12Int: 21 .............##.#  SH: 0Dex: 15 .##.#)#..####.##.#  XL:  3 Next: 21% Place: Dungeon:2 †......@.# #....#  Noise: ---------  :j0mTime: 987.0 (0.0) ###.#.#### ####.####### b) +0 dagger #. #........ Cast: Shock # ##.####### ##......... ####.....##.## S   ball python (constriction, wandering) ............#  ####.....#..#  ##...##..# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)  The zap hits the ball python.  You kill the ball python!F:j۲M #. #. #.#   #.#   #.#   #.#        *******@.#    F:jB #.  #     F:j@7†......F:jHt3=8.0 (1Shock _F:jPF:j0 3F:j F:jp F:j nF:j F:j F:j F:j c9===F:j F:j0 F:j ,F:j F:jd F:j9 F:jo F:jt F:j F:j ,F:j }===F:j( F:j F:jM  You encounter a kobold. It is wielding a +0 dagger.F:j  #.##.## #.#####. #.##. ##...... #.#####.###...#.# #.#K.......#.#..#######.# .. .............##.# #.##.#)#..####.##.# #†........# #....# ####@#.#### ####.###- F:j P#.#.# #.... #.#.# ##.###Shock #..#. ##.....#.# # ####.....#.## .......... K   kobold (asleep)# ####.....# ##...##F:j= I ##....F:j ,96.0 (8F:jR L-7.0 (9 _F:j F:j: G:j- #.# #.#  target the Gusty # #.#####. #.#  Deep Elf #. ##...... #.#  Health: 19/19 ======================== ####.###...#.# #.#  Magic: 8/9=====================--- G:jK*......#.#..#######.#  AC: 2Str: 5 ** .............##.#  EV: 12Int: 21 #*##.#)#..####.##.#  SH: 0Dex: 15 #†**......# #....#  XL:  3 Next: 23% Place: Dungeon:2 ####@#.#### ####.### Noise: ---------  Time: 997.0 (0.0) #.#.# #.... b) +0 dagger #.#.# ##.### Cast: Shock #..#. ##..... #.# # ####.....# .## .......... K  G:jI kobold (asleep) # ####.....# ##...## ##.... _You kill the ball python! _You encounter a kobold. It is wielding a +0 dagger.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)G:j*  #.# #.#  target the Gusty # #.#####. #.#  Deep Elf #. ##...... #.#  Health: 19/19 ======================== ####.###...#.# #.#  Magic: 8/9=====================--- ).......#.#..#######.#  AC: 2Str: 5 .. .............##.#  EV: 12Int: 21 #.##.#)#..####.##.#  SH: 0Dex: 15 #†........# #....#  XL:  3 Next: 23% Place: Dungeon:2 ####@#.#### ####.### Noise: ----G:jq -----  Time: 997.0 (0.0) #.#.# #.... b) +0 dagger #.#.# ##.### Cast: Shock #..#. ##..... #.# # ####.....# .## .......... K   kobold (asleep) # ####.....# ##...## ##....Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!G:j+%  #.# #.#  #  #.#  #.  #.#   #.#  **  **   #*  #†**   .####  #.#.#  #.#.#  #..#.  #.# #  .##  #      G:j C)......G:j t5=8.0 (1Shock _G:j G:j H:jRr3H:jsH:j)vH:jvH:jP|XH:ja~H:j~M9===H:j1H:jyH:j8H:j}H:jH:j H:j H:jYH:jH:jH:j>H:jH:jCH:jH:j,H:j;===H:jH:j۔H:j2H:jkH:jH:j>H:jvH:jH:j4H:jZH:j,H:jןH:jgH:j|H:jH:jH:j7H:jH:jɪ,H:jIH:jc  You encounter a bat.H:j ####.#.#### ####.##### #.#.# #...... #.#.## ##.##### #..#.## ##....... ###.###.######.....##. ..## ##..............##.##.###.######.....#..#......#.## ##...##.... #@## ##......-.H:jH #..< #####..Shock...  ##..##..b   bat (asleep)#..##.b# H:j 21010.0 (12.0)H:jsM-1.0 (13 _H:jH:jwH:j  ####.#.#### ####.##### target the Gusty #.#.# #...... Deep Elf #.#.## ##.##### Health: 19/19 ======================== #..#.## ##....... Magic: 8/9=====================--- ###.###.######.....##. AC: 2Str: 5 ..## ##.............. EV: 12Int: 21 ##.##.###.######.....#.. SH: 0Dex: 15 #......#.## ##...##.. XL:  3 Next: 25% Place: Dungeon:2 .. #@## ##...... Noise: ---------  Time: 1011.0 (0.0) . #*# #..<... b) +0 dagger :jɣ 40m#*# #####.. Cast: Shock .*. ## .*# #.*# b   bat (asleep) #.*# #.b# _You kill the kobold! _You encounter a bat.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)I:jB ####.#.#### ####.##### target the Gusty #.#.# #...... Deep Elf #.#.## ##.##### Health: 19/19 ======================== #..#.## ##....... Magic: 8/9=====================--- ###.###.######.....##. AC: 2Str: 5 ..## ##.............. EV: 12Int: 21 ##.##.###.######.....#.. SH: 0Dex: 15 #......#.## ##...##.. XL:  3 Next: 25% Place: Dungeon:2 .. #@## ##...... Noise: ---------  Time: 1011.0 (0.0) . #.# #..<... b) +0 dagger #I:jC.# #####.. Cast: Shock ... ## ..# #..# b   bat (asleep) #..# #.†#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  You kill the bat!I:jGp ####.  #.#.#  #.#.##  #..#.##  . ..##    .. #@##  . #*# #..< #*#  .*.  .*# #.*# #.*# #.*# I:jI......†I:jnt6=2.0 (1Shock _I:jAI:jI:jZ I:j\ y9===I:j_ I:jSa BI:jc I:je ,I:jMg I:jg I:jh ,I:jai I:j*j I:jBo }===I:j^s I:ju ,I:ju I:jbx N _You now have 108 gold pieces (gained 12).I:jy 3I:j5z I:jz I:j{ I:j{ I:j#| I:jc~ I:j~ ,I:ji I:jq I:jC ,I:j I:jƂ I:j I:j I:jt I:j I:j ,I:j\ I:j͇ I:jH I:j I:jȈ I:j I:j ,I:j. I:j‹ I:js I:j I:j I:j@ I:j ,I:j I:jڐ I:j͑ BI:j I:j< I:j I:j I:j' I:ji I:j I:jޕ I:j I:j ,I:j) I:jʘ I:j ,I:jF I:jy I:jɝ I:j" I:j I:jء I:j9 I:j I:jգ I:j XI:j( I:jײ nI:jo BI:jS ,I:j% I:j I:jP I:jľ I:j I:j I:jZ ,I:jb I:jY I:j I:j I:j I:jS I:j I:j I:j I:j I:j I:j I:j I:jS I:jo I:jI XI:j@ I:j I:j I:j I:j I:j I:j I:jv I:j ,I:jJ I:j I:j ,I:j4 I:j' I:j` ,I:j I:j I:jq ,I:j| I:j I:j I:j4 I:j I:j8 BI:j I:j< BI:je I:jr I:j I:jY I:j I:j I:j I:j I:j I:j I:jv I:j I:j I:j XI:j nI:jB ,I:j I:jY  Things that are here:  a +0 dagger; a kobold corpse _I:j  I:j I:j# BI:jD/ I:j+7 ,I:j7 I:j: I:j > ,I:j? I:j3A I:j8D ,I:jE I:jH I:jJ ,I:jL I:jN I:j`P I:jP I:jQ I:jS I:jSU I:jU I:jtW I:jX I:jY I:jZ I:jZ I:j.\ I:j] ,I:j^ I:j` I:j` I:ja ,I:jb I:j&d ,I:j~d I:jg I:j h I:jHh I:jh I:j+j I:jJk ,I:jQl I:jr I:ju I:jv ,I:jv I:jx I:jFy I:jy I:jf{ I:j{ I:j?} I:j} I:j} I:j BI:jo I:j< I:jd I:j I:jY I:j] I:j݇ BI:j I:jY BI:j4 I:jݓ ,I:jK I:j I:j I:j I:j I:jٜ I:j, I:j| I:j+ I:j5 I:jء I:j ,I:j I:j@ I:j ,I:j I:j I:j( I:jn I:j I:jĪ I:j7 I:jq I:j I:j I:j I:jS I:j I:jڰ ,I:jE I:jײ I:j I:jy I:j I:j I:j I:jf XI:j XI:j XI:j XI:j I:j I:j I:j: I:j ,I:j I:j I:j_ ,I:j{ I:jF I:j ,I:j I:j I:je I:j I:j I:j- I:j I:j I:j I:j ### #.# ######.#  ....##.#  ###.##.##....#####.#########I:jJ d#.........###.#######.######## ##...........@.....# - ####.....##.##..#####.# ............##..#  ####.....#..##..###...##..##..###......##..##..<.......######.......#####.I:j I:j 211604.0)I:j$ F-75I:j' I:j* c _c - a scroll labelled FAOMUCU QIPIUN:jIN:jN:jN:jN:jmN:j[N:j,N:j(N:jN:jJ,N:jN:jmN:jN:jN:jsN:joXN:jN:jBN:jN:j N:jfN:jvN:j0N:j N:j; N:jg N:j< N:j N:jN:jzN:jN:jTN:jN:jN:j8N:jN:jN:j\N:jN:j8N:jN:jN:jN:jn  You encounter a frilled lizard.N:j%.....##.##..#####.#####.## ........##..# #...........#..##..# #.######.## #...##..##..# #.# ##......##..# #.#N:j&#..<.......####.######...........# #####.####.#  #@#  #.#  #..Shock N:jA'###l .# #l   frilled lizard (asleep) N:j'/333.0 (16.0)N:j 234.0 (17 _N:j6N:j8S:jpe.....##.##..#####.#####.##  target the Gusty ........##..# #..........  Deep Elf .....#..##..# #.######.##  Health: 19/19 ======================== #...##..##..# #.# Magic: 8/9=====================--- ##......##..# #.# AC: 2Str: 5  #..<.......####.# EV: 12Int: 21 S:jc #####...........# SH: 0Dex: 15 #####.####.# XL:  3 Next: 26% Place: Dungeon:2 #@# Noise: ---------  Time: 1134.0 (0.0) #*# b) +0 dagger S:jH#.* Cast: Shock ###l S:j.#  #  l   frilled lizard (asleep)S:j _c - a scroll labelled FAOMUCU QIPIU _You encounter a frilled lizard.S:jAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionS:jJiShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)S:j'#.....##.##..#####.#####.##target the Gusty ........##..# #..........Deep Elf S:jbx.....#..##..# #.######.##Health: 19/19 ======================== #...##..##..# #.#Magic: 8/9=====================--- ##......##..# #.#AC: 2Str: 5  #..<.......####.#EV: 12Int: 21  #####...........#SH: 0Dex: 15S:j#####.####.#XL:  3 Next: 26% Place: Dungeon:2#@#Noise: ---------  Time: 1134.0 (0.0)#*#b) +0 daggerS:j#.*Cast: Shock###*S:j #*##S:j.fl   frilled lizardS:jQ}Aiming: Shock (safe; 4% risk of failure)  S:jrPress: ? - help, Q - select actionShift-Dir - straight lineS:joAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  S:jPThe frilled lizard is heavily wounded.S:j lS:jˆ.  Press: ? - help, Q - select action  Shift-Dir - straight lineS:jr  Aim: a frilled lizard (asleep, 100% to hit)  S:jThe zap hits the frilled lizard.  The frilled lizard is heavily wounded.The frilled lizard hisses angrily.S:j). .S:jc;==5.0 (1 _S:jQS:j~T:j3.....##.##..#####.#####.##  target the Gusty ........##..# #..........  Deep Elf .....#..##..# #.######.##  Health: 19/19 ======================== T:jˆ>#...##..##..# #.# Magic: 7/9==================------ ##......##..# #.# AC: 2Str: 5  #..<.......####.# EV: 12T:jIInt: 21  #####...........# SH: 0Dex: 15 #####.####.# XL:  3 Next: 26% Place: Dungeon:2 #@# Noise: ==-------  Time: 1135.0 (0.0) T:jr#*# b) +0 dagger T:j#.l Cast: Shock T:j###. .# T:j #  l   frilled lizardT:jT:j=}The zap hits the frilled lizard.  The frilled lizard is heavily wounded. T:j܋U_The frilled lizard hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineT:j m.....##.##..#####.#####.##  target the Gusty ........##..# #..........  Deep Elf .....#..##..# #.######.##  Health: 19/19 ======================== #...##..##..# #.# Magic: 7/9==================------ ##......##..# #.# AC: 2T:jStr: 5  #..<.......####.# EV: 12Int: 21  #####...........# SH: 0Dex: 15 #####.####.# XL:  3 Next: 26% Place: Dungeon:2 #@# Noise: ==-------  Time: 1135.0 (0.0) T:jC#.# b) +0 dagger #.. Cast: Shock ###. .#  #  l   frilled lizard _The frilled lizard hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  T:jPress: ? - help, Q - select actionShift-Dir - straight lineThe zap misses the frilled lizard. The zap hits the frilled lizard.  You kill the frilled lizard!T:jT:j1.  #...    #.# #.# T:jw #..<    #@# T:j#*# #.* T:jx###* .# T:j:# T:j8 T:jf,...T:jmt8-6.0 (1Shock _T:jrT:js`:jbw.....##.##..#####.#####.##  target the Gusty ........##..# #..........  Deep Elf .....#..##..# #.######.##  Health: 19/19 ======================== #...##..##..# #.# Magic: 6/9================-------- ##......##..# #.# AC: 2`:j#Str: 5  #..<.......####.# EV: 12Int: 21  #####...........# SH: 0Dex: 15 #####.####.# XL:  3 Next: 28% Place: Dungeon:2 #@# Noise: =--------  Time: 1136.0 (0.0) `:jk#.# b) +0 dagger #.. Cast: Shock ###.`:jm .#  # `:jh    `:j4  `:j3 The zap misses the frilled lizard. The zap hits the frilled lizard. `:jW_You kill the frilled lizard!Aiming: Shock (safe; 4% risk of failure)  `:j|Press: ? - help, Q - select actionShift-Dir - straight line`:j`:j That beam is likely to hit you. Continue anyway? Y - Yes  N - Noa:j a:jwa:j[.....##.##..#####.#####.##target the Gusty ........##..# #..........Deep Elf .....#..##..# #.######.##Health: 19/19 ======================== #...##..##..# #.#Magic: 7/9==================------ ##......##..# #.#AC: 2Str: 5  a:j#..<.......####.#EV: 12Int: 21  #####...........#SH: 0Dex: 15#####.####.#XL:  3 Next: 28% Place: Dungeon:2#@#Noise: =--------  Time: 1136.0 (0.0)#.#b) +0 dagger#..Cast: Shock###..##a:j0The zap misses the frilled lizard. The zap hits the frilled lizard. _You kill the frilled lizard!Aiming: Shock (safe; 4% risk of failure)  a:jhPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then.a:ja:ja:jsa:j. _a:jQ  _a:j# 8=====a:j; Xa:ji# }===a:j# M9===a:j$ a:j ' a:j( a:j) a:j) a:j+ a:j- Ba:j/ a:j?1 ,a:jQ2 a:j.4 a:j5 a:j6 Q===a:jC #..##..# #.######.## ##..##..# #.# .##..# #.# ..<.......####.# a:jND ##...........#  #####.####.#  #.#  #.###..-####.##.#.#a:jD P#.#..a:jD X# _You kill the frilled lizard!a:jD cAiming: Shock (safe; 4% risk of failure)  a:jD Press: ? - help, Q - select action  Shift-Dir - straight line a:jE _Okay, then.  You pick up a parchment of Forge Blazeheart Golem and begin reading...a:jdK 047.0 (11.0)a:jO F-8.0 (12a:jlS a:j1V O _You add the spell Forge Blazeheart Golem to your library.b:jxb:j6b:jb:jb:jǝb:jABb:j,b:jb:jb:jb:jb:j*b:jb:j,b:jb:jb:j b:jWb:jb:jb:jٮb:jb:jb:jb:jL,b:jb:j]b:j,b:jMb:jb:jŸb:jm,b:j̺b:jQBb:jmb:j4b:jpb:jb:jb:jBb:jb:jb:job:jb:j:b:jg,b:j)b:jJb:jSb:jb:jb:jb:j~,b:jb:jb:j  You encounter a goblin. It is wielding a +0 dagger.b:j& ###.#  #.#  #.#  #.#  #.#  ####.# #....# #.#########......@.#########.# .#Shock g# [# ..g   goblin (asleep) .#b:jB .#b:j!-64.0 (16b:j,5.0 (17b:jb:j) _Found a scale mail.b:ja  ###.# target the Gusty #.# Deep Elf b:ja #.# Health: 19/19 ======================== #.# Magic: 8/9=====================--- #.# AC: 2Str: 5 ####.# EV: 12Int: 21 #....#b:jFb | SH: 0Dex: 15 #.######## XL:  3 Next: 28% Place: Dungeon:2 #......@.# Noise: ---------  Time: 1165.0 (0.0) ########*# b) +0 dagger *#b:jb  Cast: Shock g# [# .. g   goblin (asleep) b:jb .# .#You encounter a goblin. It is wielding a +0 dagger. _Found a scale mail.  b:jc UAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)b:jB~###.#target the Gusty#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 8/9=====================---#.#AC: 2Str: 5####.#EV: 12Int: 21#....#SH: 0Dex: 15#.########XL:  3 Next: 28% Place: Dungeon:2#......@.#Noise: ---------  Time: 1165.0 (0.0)########*#b) +0 dagger*#b:j~ Cast: Shock*#*#*.g   goblin.#.#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded.b:j2&g.b:j Z.[.b:j:=6.0 (1 _b:jdb:jIc:j ###.# target the Gusty #.# Deep Elf #.# Health: 19/19 ======================== #.# Magic: 7/9==================------ #.# AC: 2Str: 5 ####.# EV: 12Int: 21 #....# SH: 0Dex: 15 #.######## XL:  3 Next: 28% Place: Dungeon:2 #......@.# Noise: =--------  Time: 1166.0 (0.0) ########*# b) +0 dagger g#c:jL Cast: Shock .# [# .. g   goblin .# .#The zap hits the goblin. _The goblin is moderately wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 64% to hit)c:jh D###.#target the Gusty#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 7/9==================------#.#AC: 2Str: 5####.#EV: 12Int: 21#....#SH: 0Dex: 15#.########XL:  3 Next: 28% Place: Dungeon:2c:jsi #......@.#Noise: =--------  Time: 1166.0 (0.0)########*#b) +0 dagger*#Cast: Shock*#*#..g   goblin.#.#c:ji Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 64% to hit)  The zap hits the goblin.  The goblin is severely wounded.c:j &g.c:j S.[c:je 27.0 (1 _c:j c:jc d:j` ###.# target the Gusty #.# Deep Elf #.# Health: 19/19 ======================== #.# Magic: 6/9================-------- #.# AC: 2Str: 5 ####.# EV: 12Int: 21 #....# SH: 0Dex: 15 #.######## XL:  3 Next: 28% Place: Dungeon:2 #......@.# Noise: =--------  Time: 1167.0 (0.0) ########g# b) +0 dagger .# Cast: Shock .# [# :ja 7m.. g   goblin .# .#Aim: a goblin, wielding a +0 dagger (moderately wounded, 64% to hit)  The zap hits the goblin. _The goblin is severely wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lined:jP ###.# target the Gusty #.# Deep Elf #.# Health: 19/19 ======================== #.# Magic: 6/9================-------- #.# AC: 2Str: 5 ####.# EV: 12Int: 21 #....# SH: 0Dex: 15 #.########d:j XL:  3 Next: 28% Place: Dungeon:2 #......@.#d:j= Noise: =--------  Time: 1167.0 (0.0) ########)# b) +0 dagger .# Cast: Shockd:jw .# [# ..d:j g   goblin .# d:j.# _The goblin is severely wounded.d:jAiming: Shock (safe; 4% risk of failure)  d:j'Press: ? - help, Q - select actionShift-Dir - straight lined:jEqThe zap hits the goblin.  You kill the goblin!d:jV ###.# #.# #.# #.# #.# ####.# #....#   d:js*# *# .# [# .. .# .# d:jy]4).d:jem308.0 (1Shock _d:j_ld:j\md:jqId:j td:jQxd7==d:jxd:jyd:juzd:j_|,d:j;}d:jz,d:jd:jd:j:==d:jd:jc8===d:jwd:j,d:jd:jEd:jd:jd:jd:jed:jd:jd:j;===d:jГd:j[c9===d:jd:jd:j,d:jTd:j%d:jH,d:jd:j$  Things that are here:d:jϵa  a +0 dagger; a goblin corpsed:jzd:jC _d:jd:jd:jؿd:jL;===d:j,d:jd:jd:j5d:jNB  You see here a +0 scale mail.d:jd:j _d:jd:jd:je,d:jd:j,d:jud:jN _You now have 120 gold pieces (gained 12).d:jd:jWd:jd:jd:jx,d:jd:jd:j^d:jd:jd:jd:jd:jYd:jbd:jd:jd:j4d:jd:jd:jd:jd:jd:jd:jPd:jd:jrd:jd:j$ ,d:j d:jd:j4d:jd:jd:j4d:jWd:jd:jd:jd:j{d:j,d:jd:j  You encounter a goblin. It is wielding a +0 club.d:j/H ########)# #.# #.# ##[###### #........ #..###### #..# ###########..# #.@..........#- #.#########.###. #.#Shock#. #.##. #.##. #.#g   goblin (asleep)#g #.#.. #.#d:j@=098.0 (30.0)e:jM-9.0 (31 _e:je:j e:jM  ########)#  target the Gusty #.#  Deep Elf #.#  Health: 19/19 ======================== ##[###### Magic: 8/9=====================--- #........ AC: 2Str: 5 #..###### EV: 12Int: 21 #..#  SH: 0Dex: 15 ###########..#  XL:  3 Next: 30% Place: Dungeon:2 #.@..........#  Noise: ---------  Time: 1199.0 (0.0) #*#########.##  b) +0 dagger #* #.#  Cast: Shock #* #.#  #* #.#  #* #.# :jM 7m g   goblin (asleep) #g #.#  .. #.#  _You now have 120 gold pieces (gained 12). _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)e:j  ########)#  target the Gusty #.#  Deep Elf #.#  Health: 19/19 ======================== ##[###### Magic: 8/9=====================--- #........ AC: 2Str: 5 #..###### EV: 12Int: 21 #..#  SH: 0Dex: 15 ###########..#  XL:  3 Next: 30% Place: Dungeon:2 #.@..........#  Noise: ---------  Time: 1199.0 (0.0) #.#########.##  b) +0 dagger #. #.#  Cast: Shock #. #.#  #. #.#  #. #.#  ge:j Q[40m   goblin (asleep) #) #.#  .. #.# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin! )#  #.#  #.#  ##[ #.. #. #..#  ..#  ...#  #*  #* #.#  #*  #*  #*  #*  *.  e:j.V n.....).e:j[ v2=200.0 (1Shock _e:ja e:jb f:j<|[ ########)#  target the Gusty #.#  Deep Elf #.#  Health: 19/19 ======================== ##[###### Magic: 7/9==================------ #........ AC: 2Str: 5 #..###### EV: 12Int: 21 #..#  SH: 0Dex: 15 ###########..#  XL:  3 Next: 32% Place: Dungeon:2 #.@..........#  Noise: =--------  Time: 1200.0 (0.0) #.#########.##  b) +0 dagger #. #.#  Cast: Shock #. #.#  f:j|#. #.#  #. #.#   #) #.#   .. #.#    The zap hits the goblin. _You kill the goblin!f:j}Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linef:jf:j  ########)#target the Gusty#.#Deep Elf#.#f:jS "Health: 19/19 ========================##[###### Magic: 8/9=====================---#........ AC: 2Str: 5#..###### EV: 12f:j{ Int: 21#..#SH: 0Dex: 15f:j ###########..#XL:  3 Next: 32% Place: Dungeon:2#.@..........#Noise: =--------  Time: 1200.0 (0.0)f:j- #.#########.##b) +0 dagger#.#.#Cast: Shock#.#.##.#.##.#.##)#.#..#.#f:jV The zap hits the goblin. _You kill the goblin!Aiming: Shock (safe; 4% risk of failure)  f:j Press: ? - help, Q - select actionShift-Dir - straight linef:jY:Okay, then.f:j|f:jf:j . _g:j _9======g:jC===g:j g:j,g:jng:jg:jN,g:jg:j$  Things that are here:g:j_  a +0 club; a goblin corpseg:jAk  You encounter a ribbon worm.g:jE###..##............##.#########.###.# #.# . #.# #.# #.. #.# #.# #...# #.# #g:jw.....#)# #.......@# #-..........# #...#####.# Shock#.. ...## ### w   ribbon worm (asleep) g:jL)g:j 0110.0)g:jM-1.0 (11 _g:j7g:jh:j ###########..#  target the Gusty #............#  Deep Elf #.#########.##  Health: 19/19 ======================== #.# #.#  Magic: 8/9=====================--- . #.# #.#  AC: 2Str: 5 #.. #.# #.#  EV: 12Int: 21 #...# #.# #.#  SH: 0Dex: 15 w***..#)# #.#  XL:  3 Next: 32% Place: Dungeon:2 ....***@# #.#  Noise: ---------  Time: 1211.0 (0.0) h:j..........#  b) +0 dagger #...#####.#  Cast: Shock #.. ...  ## ###   w   ribbon worm (asleep)a +0 club; a goblin corpse _You encounter a ribbon worm.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)h:j###########..#target the Gusty#............#Deep Elf#.#########.##Health: 19/19 ========================#.##.#Magic: 8/9=====================---. #.##.#AC: 2Str: 5#.. #.##.#EV: 12Int: 21#...# #.##.#SH: 0Dex: 15w.....#)##.#XL:  3 Next: 32% Place: Dungeon:2.......@##.#Noise: ---------  Time: 1211.0 (0.0)..........#b) +0 dagger#...#####.#Cast: Shock#.....#####w   ribbon worm (asleep) _:jґmYou encounter a ribbon worm.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.Contam: 10% 2.0 (1 _h:j–h:j  ###########..#  target the Gusty #............#  Deep Elf #.#########.##  Health: 19/19 ======================== #.# #.#  Magic: 7/9==================------ . #.# #.#  AC: 2Str: 5 #.. #.# #.#  EV: 12Int: 21 Contam: 10%  #...# #.# #.#  SH: 0Dex: 15 w***..#)# #.#  XL:  3 Next: 32% Place: Dungeon:2 ....***@# #.#  Noise: ---------  Time: 1212.0 (0.0) :j 40m..........#  b) +0 dagger #...#####.#  Cast: Shock #.. ...  ## ###   w   ribbon worm (asleep)Aim: a ribbon worm (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)h:j ###########..#target the Gusty#............#Deep Elf#.#########.##Health: 19/19 ========================#.##.#Magic: 7/9==================------. #.##.#AC: 2Str: 5#.. #.##.#EV: 12Int: 21 Contam: 10% #...# #.##.#SH: 0Dex: 15****..#)##.#XL:  3 Next: 32% Place: Dungeon:2....***@##.#Noise: ---------  Time: 1212.0 (0.0)..........#h:j Eb) +0 dagger#...#####.#Cast: Shock#.....#####w   ribbon wormAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.h:j h:j -.wh:j h:jS h:j ..h:jk ...h:j  h:jݔ h:ja h:j4 =h:j 3.0 (1 h:j֜ _h:j h:j! i:jV ###########..#  target the Gusty #............#  Deep Elf #.#########.##  Health: 19/19 ======================== #.# #.#  Magic: 6/9================-------- . #.# #.#  AC: 2Str: 5 #.. #.# #.#  EV: 12Int: 21 Contam: 10%  i:jZ #...# #.# #.#  SH: 0Dex: 15 .w**..#)# #.#  XL:  3 Next: 32% Place: Dungeon:2 ....***@# #.#  Noise: =--------  Time: 1213.0 (0.0) ..........#  b) +0 dagger #...#####.#  Cast: Shock #.. ...  ## ###   w   ribbon wormi:jThe zap hits the ribbon worm. _The ribbon worm is moderately wounded.i:jSAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)i:j ###########..#target the Gusty#............#Deep Elf#.#########.##Health: 19/19 ========================#.##.#Magic: 6/9================--------. #.##.#AC: 2Str: 5#.. #.##.#EV: 12Int: 21 Contam: 10% #...# #.##.#SH: 0Dex: 15****..#)##.#i:j~XL:  3 Next: 32% Place: Dungeon:2....***@##.#Noise: =--------  Time: 1213.0 (0.0)..........#b) +0 dagger#...#####.#Cast: Shock#.....#####w   ribbon wormAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actioni:jEShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is heavily wounded.i:j]wJ.wi:j~T..w....i:jb24.0 (1 _i:jki:ji:jq  ###########..#  target the Gusty #............#  Deep Elf #.#########.##  Health: 19/19 ======================== #.# #.#  Magic: 5/9=============----------- . #.# #.#  AC: 2Str: 5 #.. #.# #.#  EV: 12Int: 21 Contam: 10%  #...# #.# #.#  SH: 0Dex: 15 i:j '..w**.#)# #.#  XL:  3 Next: 32% Place: Dungeon:2 .....**@# #.#  Noise: =--------  Time: 1214.0 (0.0) ..........#  b) +0 dagger #...#####.#  Cast: Shock #.. ...  ## ###   w   ribbon wormThe zap hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)i:j###########..#target the Gusty#............#Deep Elf#.#########.##Health: 19/19 ========================#.##.#i:jMagic: 5/9=============-----------. #.##.#AC: 2Str: 5#.. #.##.#EV: 12Int: 21 Contam: 10% i:j#*..# #.##.#SH: 0Dex: 15..***.#)##.#XL:  3 Next: 32% Place: Dungeon:2.....**@##.#Noise: =--------  Time: 1214.0 (0.0)i:j..........#b) +0 dagger#...#####.#Cast: Shocki:j#.....#####w   ribbon wormi:j!}Aiming: Shock (safe; 4% risk of failure)  i:jHPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  i:jnrThe zap hits the ribbon worm.  The ribbon worm is severely wounded.j:j.w.... (catching breath)j:j````Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.j:j-....j:j  6 5.0 (1Held j:jijj:j. _You are caught in a web!j:j ###########..#  target the Gusty #............#  Deep Elf #.#########.##  Health: 19/19 ======================== #.# #.#  Magic: 4/9==========-------------- . #.# #.#  AC: 2Str: 5 #.. #.# #.#  EV:  6 Int: 21 Contam: 10%  #...# #.# #.#  SH: 0j:jDex: 15 ..w**.#)# #.#  XL:  3 Next: 32% Place: Dungeon:2 .....**@# #.#  Noise: =--------  Time: 1215.0 (0.0) ..........#  b) +0 dagger #...#####.#  Cast: Shock #.. ...  Held j:j  ## ###   w   ribbon worm (catching breath)j:jSThe stream of webbing hits you but does no damage. _You are caught in a web!  j:jAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionj:jShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)j:j 2 ###########..#target the Gusty#............#Deep Elf#.#########.##Health: 19/19 ========================#.##.#Magic: 4/9==========--------------. #.##.#j:j 3 AC: 2Str: 5#.. #.##.#EV:  6 Int: 21 Contam: 10% #*..# #.##.#SH: 0Dex: 15..***.#)##.#XL:  3 Next: 32% Place: Dungeon:2.....**@##.#Noise: =--------  Time: 1215.0 (0.0)..........#b) +0 dagger#...#####.#Cast: Shockj:jj3 #.....Held #####w   ribbon worm (catching breath)j:j3 Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linej:j3 Aim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.j:jr ].w....j:j c5===6.0 (1 _j:j# j:jZ k:jH ###########..#  target the Gusty #............#  Deep Elf #.#########.##  Health: 19/19 ======================== #.# #.#  Magic: 4/9==========-------------- . #.# #.#  AC: 2Str: 5 #.. #.# #.#  EV:  6 Int: 21 Contam: 10% k:jCS #...# #.# #.#  SH: 0Dex: 15 ..w**.#)# #.#  XL:  3 Next: 32% Place: Dungeon:2 .....**@# #.#  Noise: =--------  Time: 1216.0 (0.0) ..........#  b) +0 dagger #...#####.#  Cast: Shock #.. ...  Held  ## ###   w   ribbon worm (catching breath)k:jThe zap hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linek:jRAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)k:jR8###########..#target the Gusty#............#Deep Elf#.#########.##Health: 19/19 ========================#.##.#Magic: 4/9k:j88==========--------------. #.##.#AC: 2Str: 5#.. #.##.#EV:  6 Int: 21 Contam: 10% #*..# #.##.#SH: 0Dex: 15..***.#)##.#k:j9~XL:  3 Next: 32% Place: Dungeon:2.....**@##.#Noise: =--------  Time: 1216.0 (0.0)..........#b) +0 dagger#...#####.#Cast: Shock#.....Held #####w   ribbon worm (catching breath)The zap hits the ribbon worm. k:j9_The ribbon worm is severely wounded.Aiming: Shock (safe; 4% risk of failure)  k:j:Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)k:j.w _The ribbon worm is severely wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap misses the ribbon worm.k:j1....k:j17.0 (1 _k:j9k:jk:j\  ###########..#  target the Gusty #............#  Deep Elf #.#########.##  Health: 19/19 ======================== #.# #.#  Magic: 3/9========---------------- . #.# #.#  AC: 2Str: 5 #.. #.# #.#  EV:  6 Int: 21 Contam: 10%  #...# #.# #.#  SH: 0Dex: 15 ...w*.#)# #.#  XL:  3 Next: 32% Place: Dungeon:2 .....**@# #.#  Noise: =--------  Time:k:j^ [m 1217.0 (0.0) ..........#  b) +0 dagger #...#####.#  Cast: Shock #.. ...  Held  ## ###   w   ribbon worm (catching breath)Aim: a ribbon worm (severely wounded, catching its breath, 90% to hit) _The zap misses the ribbon worm.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)k:j ###########..#target the Gusty#............#Deep Elf#.#########.##Health: 19/19 ========================#.##.#Magic: 3/9========----------------. #.##.#AC: 2Str: 5k:j #.. #.##.#EV:  6 Int: 21 Contam: 10% #*..# #.##.#SH: 0Dex: 15..***.#)##.#XL:  3 Next: 32% Place: Dungeon:2.....**@##.#Noise: =--------  Time: 1217.0 (0.0)..........#b) +0 dagger#...#####.#Cast: Shock#.....Held #####k:jz w   ribbon worm (catching breath)Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  k:j rThe zap hits the ribbon worm.  The ribbon worm is severely wounded.k:jc Q.wk:jN......#)# #.#  XL:  3 Next: 32% Place: Dungeon:2 .....†.@# #.#  Noise: =--------  Time: 1219.0 (0.0) ..........#  b) +0 dagger #...#####.#  Cast: Shock #.. ...  Held  m:j## ###   w   ribbon wormm:jm:jAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linem:jAim: a ribbon worm (almost dead, 90% to hit)  The zap hits the ribbon worm.  You kill the ribbon worm!m:j       #.# #.#  . #.# #.#  #.. #.# #.# m:j\ #...# #.# #.#   #.#  *******@# #.#     m:j #.. ...  ##  m:j"m:j.ZO.....†.m:jd2=== 6920.0 (1Shock _m:jjm:jlm:jE 4m:jH c2m:j%L W _You start resting.m:j:W N.......-m:jb +3.0 (3m:jh e  -m:jWn m:jq K _Your magical contamination has completely faded away.n:jYZn:jjap===12 224.0 (1n:j}E _You disentangle yourself.n:jM##########...........########.##. #.. #...# #.......#†..# #.#..........##...#####.#n:jD.##n:jfn:j3===5  Things that are here: _a +0 club; a goblin corpsen:jM /M##############...........########.##.  #...# ......#).....†..# #.#..........#n:jN a#...#####.#....####n:j~U n:jNY -6 _n:j^ n:j` o:ji3o:jIo:j̎o:j[o:j+Xo:jLo:ja4=====o:jB==o:jo:jiO5===o:jo:jd,o:j9o:j,o:jo:jbo:jëo:jf6=========7==8=====o:jo:jQ===o:jo:jn _You start resting.Magic restored.o:jo:j051.0 (25.0)o:jc9===2.0 (26 _o:jio:j]o:j o:j  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 6% 2b - SwiftnessAir8% 3  c - FoxfireConjuration/Fire9%1  d - Call ImpSummoning19%o:jv 2  e - AirstrikeAir24% 4f - Call Canine FamiliarSummoning36% 3  g - Sigil of BindingHexes36% 3  h - Dimensional Bullseye Hexes/Translocation 77% 4  i - Forge Blazeheart Golem Fire/Forgecraft 77% 4  j - Leda's Liquefaction Alchemy/Earth 77% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitq:j=Kq:j&Qq:jX:#..##### target the Gusty#..#Deep Elf###########..#Health: 19/19 ========================#............#Magic: 9/9========================#.#########.##AC: 2Str: 5#.##.#EV: 12Int: 21. #.##.#SH: 0Dex: 15#.. #.##.#XL:  3 Next: 39% Place: Dungeon:2#...# #@##.#Noise: ---------  Time: 1252.0 (0.0)......#)##.#q:j r:j Br:j r:j. r:ja ,r:j r:j# r:j$ r:j$ r:jC% r:j* Xr:jh- Br:j- r:j8/ r:j$: r:j; r:j.G r:j5J r:jK r:jK r:jL r:jYN r:jO r:j3P r:jQ r:jS r:jZ r:j-[ r:j8\ r:j] r:j_ r:j_ r:j` r:j8c r:je k  You encounter a ribbon worm.r:jz P#............# #.#########.##.## #.# #...w #.# ##... #.# #.##...###.# #.#.......#)# #.#......†..### #.#.......@...# #.###...#####.#######.# #.. #.........#Shock ## ###########  w   ribbon worm (asleep) r:j݋ 081.0 (25.0)r:j^ 32.0 (26 _r:jǜ r:j s:jXZ #............#  target the Gusty #.#########.##  Deep Elf .## #.# #.#  Health: 19/19 ======================== ...w #.# #.#  Magic: 8/9=====================--- #..* #.# #.#  AC: 2Str: 5 ##..*###.# #.#  EV: 12Int: 21 .....*.#)# #.#  SH: 0Dex: 15 s:j 2......*..### #.#  XL:  3 Next: 39% Place: Dungeon:2 .......@...# #.#  Noise: ---------  Time: 1282.0 (0.0) ##...#####.#######.#  b) +0 dagger #.. #.........#  Cast: Shock ## ###########   w   ribbon worm (asleep) _a +0 club; a goblin corpse _You encounter a ribbon worm.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)s:jm#............#target the Gusty#.#########.##Deep Elf.## #.##.#Health: 19/19 ========================...* #.##.#Magic: 8/9=====================---#..* #.##.#AC: 2Str: 5##..*###.##.#EV: 12Int: 21.....*.#)##.#SH: 0Dex: 15......*..### #.#XL:  3 Next: 39% Place: Dungeon:2.......@...# #.#Noise: ---------  Time: 1282.0 (0.0)##...#####.#######.#b) +0 dagger#:j%nm.. #.........#Cast: Shock#############w   ribbon wormAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.s:jgQ.ws:jX..†s:j :=3.0 (1 _s:jes:js:j  #............#  target the Gusty #.#########.##  Deep Elf .## #.# #.#  Health: 19/19 ======================== .... #.# #.#  Magic: 7/9==================------ #..w #.# #.#  AC: 2Str: 5 ##..*###.# #.#  EV: 12Int: 21 .....*.#)# #.#  SH: 0Dex: 15 ......*..### #.#  XL:  3 Next: 39% Place: Dungeon:2 .......@...# #.#  Noise: =---s:j? -----  Time: 1283.0 (0.0) ##...#####.#######.#  b) +0 dagger #.. #.........#  Cast: Shock ## ###########   w   ribbon wormThe zap hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)t:jq#............#target the Gusty#.#########.##Deep Elf.## #.##.#Health: 19/19 ========================...* #.##.#Magic: 7/9==================------#..* #.##.#AC: 2Str: 5##..*###.##.#EV: 12Int: 21t:j's.....*.#)##.#SH: 0Dex: 15......*..### #.#XL:  3 Next: 39% Place: Dungeon:2.......@...# #.#Noise: =--------  Time: 1283.0 (0.0)##...#####.#######.#b) +0 dagger#.. #.........#Cast: Shock#############w   ribbon wormAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  t:jsqThe zap hits the ribbon worm.  The ribbon worm is heavily wounded.t:j.w..†(catching breath)t:jx(```Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.  t:jThe ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.t:j\..†t:jO  6  4.0 (1Held t:j#t:jd. _You are caught in a web!t:j p #............#  target the Gusty #.#########.##  Deep Elf .## #.# #.#  Health: 19/19 ======================== .... #.# #.#  Magic: 6/9================-------- #..w #.# #.#  AC: 2Str: 5 ##..*###.# #.#  EV:  6 Int: 21 .....*.#)# #.#  SH: 0Dex: 15 ......*..### #.#  XL:  3 Next: 39% Place: Dungeon:2 t:jQ ~.......@...# #.#  Noise: =--------  Time: 1284.0 (0.0) ##...#####.#######.#  b) +0 dagger #.. #.........#  Cast: Shock ## ###########  Held   w   ribbon worm (catching breath)The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)u:j(#............#target the Gusty#.#########.##Deep Elf.## #.##.#Health: 19/19 ========================...* #.##.#Magic: 6/9================--------u:j)%#..* #.##.#AC: 2Str: 5##..*###.##.#EV:  6 Int: 21.....*.#)##.#SH: 0Dex: 15......*..### #.#XL:  3 Next: 39% Place: Dungeon:2.......@...# #.#Noise: =--------  Time: 1284.0 (0.0)##...#####.#######.#b) +0 daggeru:jw*T#.. #.........#Cast: Shock#############Held w   ribbon worm (catching breath)Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.u:j*u:jQ.wu:jVY...†u:j15.0 (1 _u:jPu:jH #............#  target the Gusty #.#########.##  Deep Elf .## #.# #.#  Health: 19/19 ======================== .... #.# #.#  Magic: 5/9=============----------- #... #.# #.#  AC: 2Str: 5u:jI ##..w###.# #.#  EV:  6 Int: 21 .....*.#)# #.#  SH: 0Dex: 15 ......*..### #.#  XL:  3 Next: 39% Place: Dungeon:2 .......@...# #.#  Noise: =--------  Time: 1285.0 (0.0) ##...#####.#######.#  b) +0 dagger #.. #.........#  Cast: Shock ## ###########  Held   w   ribbon worm (catching breath)u:jbJ)The zap hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)u:j֓ #............#target the Gusty#.#########.##Deep Elf.## #.##.#Health: 19/19 ========================..*. #.##.#Magic: 5/9=============-----------#.*. #.##.#AC: 2Str: 5##..*###.##.#EV:  6 Int: 21.....*.#)##.#SH: 0Dex: 15......*..### #.#XL:  3 Next: 39% Place: Dungeon:2.......@...# #.#Noise: =--------  Time: 1285.0 (0.0)##...#####.#######.#b) +0 daggeru:j _#.. #.........#Cast: Shock#############Held w   ribbon worm (catching breath)Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead.u:j ..w.†u:j# 16.0 (1 _u:jJ* u:jc+ v:jJ #............#  target the Gusty #.#########.##  Deep Elf .## #.# #.#  Health: 19/19 ======================== .... #.# #.#  Magic: 4/9==========--------------v:j3 #... #.# #.#  AC: 2Str: 5 ##..w###.# #.#  EV:  6 Int: 21 .....*.#)# #.#  SH: 0v:jDex: 15 ......*..### #.#  XL:  3 Next: 39% Place: Dungeon:2 .......@...# #.#  Noise: =--------  Time: 1286.0 (0.0) ##...#####.#######.#  b) +0 dagger #.. #.........#  Cast: Shock ## ###########  Held   w   ribbon worm (catching breath)The zap hits the ribbon worm. _The ribbon worm is almost dead.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 90% to hit)v:jz#............#target the Gusty#.#########.##Deep Elf.## #.##.#Health: 19/19 ========================..*. #.##.#Magic: 4/9==========--------------#.*. #.##.#AC: 2Str: 5##..*###.##.#EV:  6 Int: 21v:j.....*.#)##.#SH: 0Dex: 15......*..### #.#XL:  3 Next: 39% Place: Dungeon:2.......@...# #.#Noise: =--------  Time: 1286.0 (0.0)##...#####.#######.#b) +0 dagger#.. #.........#Cast: Shock#############Held w   ribbon worm (catching breath)Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 90% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead.v:j(TQ.wv:jY\....†v:j^c5===7.0 (1 _v:jwcv:j!ev:jS #............#  target the Gusty #.#########.##  Deep Elf .## #.# #.#  Health: 19/19 ======================== .... #.# #.#  Magic: 4/9==========-------------- #... #.# #.#  AC: 2Str: 5 ##...###.# #.#  EV:  6 Int: 21 .....w.#)# #.#  SH: 0Dex: 15v:jT ......*..### #.#  XL:  3 Next: 39% Place: Dungeon:2 .......@...# #.#  Noise: =--------  Time: 1287.0 (0.0) ##...#####.#######.#  b) +0 dagger #.. #.........#  Cast: Shock ## ###########  Held v:jSU  w   ribbon worm (catching breath)The zap hits the ribbon worm. _The ribbon worm is almost dead.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 90% to hit)w:jr #............#  target the Gusty #.#########.##  Deep Elf .## #.# #.#  Health: 19/19 ======================== .... #.# #.#  Magic: 4/9==========-------------- #... #.# #.#  AC: 2Str: 5 ##...###.# #.#  EV:  6 Int: 21 .......#)# #.#  SH: 0Dex: 15 ......†..### #.#  XL:  3 Next: 39% Place: Dungeon:2 .......@...# #.#  Noise: =--------  Time:w:j 1287.0 (0.0) ##...#####.#######.#  b) +0 dagger #.. #.........#  Cast: Shock ## ###########  Held   w   ribbon worm (catching breath)Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 90% to hit)  The zap hits the ribbon worm.  You kill the ribbon worm!w:jb     .## #.# #.#  ..*. #.# #.#  #.*. #.# #.#  ##..*###.# #.#  .....*.#)# #.#  *..### #.#  w:j^M #.#    #.. #.........#  ##  w:j2)b....†w:j1  468.0 (1Shock _w:jI3w:j| 3w:j w:j w:j^ w:jM w:j۩ O5===w:j@ w:j w:jU w:j w:j_ w:j w:j w:j w:j; w:j w:j w:j ;===w:j w:j w:j O6===w:jL w:j޹ ,w:jƺ w:j w:jt w:j w:j w:j w:j w:jy w:j m7=====w:j w:jS w:j w:jj w:j w:j+ w:jq w:jN ,w:jW w:j w:jg :==w:ju w:j w:j[ M8===w:j\ w:j% w:jz w:j, w:j w:j w:j w:j ,w:j w:j MShift-Dir - straight line: a ribbon worm (almost dead, catching its breath, 90% to hit)  The zap hits the ribbon worm. _You kill the ribbon worm! _You start resting.  Magic restored.w:j q.....-..........w:j 1308.0 (20.0)w:j 9======  -9.0 (21 _w:j w:j2 w:j===w:jYw:j,w:jw:j/w:jw:jw:j_w:jw:jw:j0w:jw:jw:j{,w:jww:j/w:jw:jw:jw:j1w:jw:j,w:j{w:jw:jw:j-w:jw:jpw:jw:jfw:j6w:jw:jw:j,w:jw:j,w:jw:j5w:jw:jow:j4,w:jXw:j w:jw:j w:j ,w:jr w:jw:jw:j%w:j,w:j/w:jw:jsw:j)w:j",w:j(w:j[,w:jw:jw:jew:jw:jw:jI w:j!w:j"w:jB#w:j]%,w:j%w:j'w:j)w:j *w:j-+w:j,,w:j:.w:j/w:j0w:j0w:j2w:ja3w:j4w:jQ6w:j6w:j7w:js9w:j9w:jk:w:j><w:j<w:jY=w:jh?,x:j8x:j ,x:j{ x:j< x:j x:jx:j,x:jx:j,x:jx:j,x:jyx:j,x:jx:j ,x:jx:jm,x:jx:j7 ,x:j x:j!",x:j"x:j $,x:j%x:j&,x:j (x:j6)x:j//x:j1x:j3,x:j!5x:j6,x:jw8x:j9,x:j;x:j<,x:j=x:jB?,x:j@x:jB,x:jCx:jZ,x:j]x:j_,x:j`x:j[c,x:jqdx:jpfx:jfx:jgx:jix:jjx:jhlx:jlx:jmx:jsnx:jo,x:jpqx:j.s,x:jdtx:jvx:j0wx:jxx:jy,x:jzx:j?},x:j\~x:j ,x:jx:j_,x:jx:jx:j\x:j"x:j,x:jx:jx:jox:j8x:j5,x:jx:jr,x:jx:j,x:jx:j<x:jx:jYx:jnx:jx:jx:j,x:jVx:j,x:jnx:j,x:jݥx:jx:jܧx:jҨx:j,x:jx:j)Bx:jx:j/x:jx:jx:jyx:jx:j|x:jx:jx:jx:jlx:j-x:jx:jhx:j-x:jx:jrx:jx:jx:j@x:j*x:jx:j:x:jx:j ,x:j(x:jx:j+x:jx:jpW _You start waiting.x:j.408.0 (99x:je  9.0 (100.0)x:jx:j# _Done waiting.x:jIx:jx:j,x:jx:j*x:jx:jx:jx:jZx:j$x:jO ,x:j x:j< ,x:jx:jix:j,x:jx:j,x:jwx:jB x:jqxx:juBx:jznx:jx:j`Bx:jXx:j}x:jx:jx:jx:jK,x:jx:jgx:j`x:j)x:jx:jx:jTx:j2x:jȤx:j+x:j x:jx:jx:jmx:jx:j#x:jϵx:jx:jx:jx:jUx:jϻx:jۼx:jx:jx:jx:jAx:jx:jtx:jx:jrx:j x:jx:jx:jx:jx:j{x:jXx:jx:jx:jx:jx:jx:jx:jOx:jx:jtx:jx:j[x:jx:j^x:jx:jx:jix:jx:jx:jVx:jx:jx:jx:jGx:jx:jx:jx:jx:j5x:jx:jx:j,x:jx:j'x:jx:j?x:j,x:jx:jQx:jx:jx:jx:j?x:jex:jx:jx:jx:j[x:jx:j[x:j#x:jx:jx:jnx:j]x:j,x:jx:jd x:j x:j x:j x:js x:jkx:jFx:jx:jx:jQx:jx:jx:jx:jx:j4x:jM!` . _You start waiting.x:j-4508.0 (99.0)x:j5e  9.0 (100.0)x:j?;x:jP=# _Done waiting.x:jwx:j%X12 510.0)x:jCx:j)/ _You disentangle yourself.x:jQ #.##. #.#.###.### #.# #.# ....# #.# #.# #... #.# #.##...###.# #.#x:j_i#.#)# #.#.### #.##.# #.##...#####.#######.# #.. #.# ## #x:j x:jV &1x:j x:jj x:jIx:jx:jx:jBx:jex:jx:jbx:j x:j x:j x:j3x:j1x:jx:jRx:jx:jx:j,x:j%x:jx:jx:jx:j x:jzx:jq ,x:j!x:j5x:jF7x:j7x:j8y:jXy:j|4y:j~,y:j,y:jty:jiy:jy:jW _f - 4 ruby potions (gained 1)y:jZXy:jBy:j+y:jBy:jey:jBy:jy:jy:j,y:jy:jy:jy:j y:jry:jyy:jBy:jy:jNy:jy:jy:jy:jy:joy:jS,y:jVny:jXy:j/ .... #. #..# #. #..# #. #..## #. #...##### #. #.#.....#####. #...###....... #######.### #######. #..@.... #.#57.0 (46.0) ### #.# < #.# ##.##y:jP1y:j4,8.0 (47y:j=y:jB9 _Found a stone staircase leading up.y:j: y:j ,y:jC y:jܤ y:jQ y:jo y:j_ y:jݫ y:j4 y:j y:jٮ y:j ,y:j y:jY y:j y:j y:jc y:j@ y:j y:j y:jI P  There is a stone staircase leading up here.y:jѸ y:jչ 5 _y:j y:j"   You encounter a hobgoblin.y:j5   #..#  #. #..##  #. #...## #. #.#.. #g #...## y:j #. #######.###  #. #.......#   #.######.#######   #.@...<..#   ###  y:jY P  Shock   g   hobgoblin (asleep)y:j 267.0 (9.0)y:j 68.0 (10.0) _y:jw y:j z:j #..#  target the Gusty #. #..##  Deep Elf #. #...## Health: 19/19 ========================z:j^ #. #.#... Magic: 8/9=====================--- #g #...## AC: 2Str: 5 #* #######.###  EV: 12Int: 21z:jK #* #.......#  SH: 0Dex: 15 z:j!#*######.#######  XL:  3 Next: 46% Place: Dungeon:2 #.@...<..#  Noise: ---------  Time: 1568.0 (0.0) z:j##########  b) +0 dagger  Cast: Shock z:j g   hobgoblin (asleep) z:jL~_There is a stone staircase leading up here. _You encounter a hobgoblin.z:jyAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linez:jDCAim: a hobgoblin (asleep, 100% to hit)z:jG #..#target the Gusty #.#..## Deep Elf #.#...## Health: 19/19 ======================== #*#.#... Magic: 8/9=====================--- #*#...## AC: 2Str: 5 z:jLIU#* #######.### EV: 12Int: 21 #* #.......#SH: 0Dex: 15 #*######.#######XL:  3 Next: 46% Place: Dungeon:2 #.@...<..#Noise: ---------  Time: 1568.0 (0.0) ##########b) +0 dagger Cast: Shock g   hobgoblinAiming: Shock (safe; 3% risk of failure)  z:jI2Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.z:j.gPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!z:j+...z:jq<===9.0 (1 _z:jz:jGz:jR%  #..#  #. #..##  #.  #.  #.  #g   #. #.......#  #.######.#  #.@...<..#  ########## z:j 6#..#  #. #..##  #.  #.  #.  #g   #. #.......#  #.######.#  #.@...<..#  ##########  _A hobgoblin is nearby!{:jF #..#  target the Gusty #. #..##  Deep Elf #. #...## Health: 19/19 ======================== #. #.#... Magic: 7/9==================------ #. #...## AC: 2Str: 5 #g #######.###  EV: 12Int: 21{:jZ #* #.......#  SH: 0Dex: 15 #*######.#######  XL:  3 Next: 46% Place: Dungeon:2 #.@...<..#  Noise: ===------  Time: 1569.0 (0.0) ##########  b) +0 dagger  Cast: Shock{:j  g   hobgoblin _The hobgoblin shouts! _A hobgoblin is nearby!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line{:jZvAim: a hobgoblin (severely wounded, 71% to hit){:j1 #..#  target the Gusty #. #..##  Deep Elf #. #...## Health: 19/19 ======================== #. #.#... Magic: 7/9==================------{:j #. #...## AC: 2Str: 5 #† #######.###  EV: 12Int: 21 #. #.......#  SH: 0Dex: 15 #.######.#######  XL:  3 Next: 46% Place: Dungeon:2 #.@...<..#  Noise: ===------  Time: 1569.0 (0.0) ##########  b) +0 dagger  Cast: Shock  g   hobgoblinAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!{:jD#..#  #. #..##  #. {:j!A #*  #*  #*   #* #.......#  #*     {:jQZ..†..{:jYX50--70.0 (1Shock {:jY_{:j]{:jl_{:j u{:j/ X{:j {:j M8==={:jo {:j ,{:jz {:j8 ,{:j {:j {:j {:j {:j! {:j l9======{:j {:j MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! _Magic restored.{:j2 {:j {:j( {:jV {:j} {:j {:j. {:j {:j3 {:jh {:j {:j( {:j Q==={:js {:j e  You see here a hobgoblin corpse.{:j {:j  _{:j0 {:jp {:j ,{:jO {:js {:j {:j {:j| {:j {:j {:j {:j~ {:j {:j {:j& {:j {:jY {:j ,{:j {:j {:j X{:jV {:j {:j {:j! {:jT# ,{:j:$ {:j% {:j;' ,{:j' {:j* {:j}+ ,{:j1, {:j- {:j:/ ,{:j/ {:jv1 {:j3 ,{:j3 {:j45 {:j6 ,{:j7 {:j8 {:j9 ,{:j: {:j^= {:j? j  You encounter an endoplasm.{:jH ##..#########.# #..##.#.#  #..##.#  #..#.#  #....#  #.# ###  #.####### #.....J.. # {:jI 1---..# #..#Shock#..##..####...##J   endoplasm (asleep)#.....###...#####. ######......... ....{:jR 096.0 (26.0){:jU M-7.0 (27 _{:jEZ {:j[ |:jq  ##..#########.#.#  target the Gusty #..# #.#.#  Deep Elf #..# #.#  Health: 19/19 ======================== #.. #.#  Magic: 8/9=====================--- #.. ..#  AC: 2Str: 5 #.# ###  EV: 12Int: 21 #.#######  SH: 0Dex: 15 ##.****J..  XL:  3 Next: 50% Place: Dungeon:2 #.@# Noise: ---------  Time: 1597.0 (0.0) #..# b) +0 dagger[30|:jr X #..# Cast: Shock #..# #..## ##...##  J   endoplasm (asleep) #.....#  ##...#####. #####  #......... .... _You see here a hobgoblin corpse. _You encounter an endoplasm.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)|:j  ##..#########.#.#target the Gusty #..##.#.#Deep Elf #..##.#Health: 19/19 ======================== #..#.#Magic: 8/9=====================--- #....#AC: 2Str: 5 #.####EV: 12Int: 21 #.#######SH: 0Dex: 15 ##.*****..XL:  3 Next: 50% Place: Dungeon:2 #.@#Noise: ---------  Time: 1597.0 (0.0) #..#b) +0 dagger #..#Cast: Shock #..# #..|:j ## ##...##J   endoplasm #.....# ##...#####. ##### #......... ....Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.|:jV J.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.The endoplasm quivers.|:jB ...J.|:jY :=8.0 (1 _|:j!! |:j" }:jD} ##..#########.#.#  target the Gusty #..# #.#.#  Deep Elf #..# #.#  Health: 19/19 ======================== #.. #.#  Magic: 7/9==================------ #.. ..#  AC: 2Str: 5 #.# ###  EV: 12Int: 21 }:j5 #.#######  SH: 0Dex: 15 ##.***J...  XL:  3 Next: 50% Place: Dungeon:2 #.@# Noise: =--------  Time: 1598.0 (0.0) #..# b) +0 dagger #..# Cast: Shock #..# #..## }:j##...##  J   endoplasm #.....#  ##...#####. #####  #......... .... The endoplasm is heavily wounded. _The endoplasm quivers.Aiming: Shock (safe; 3% risk of failure)  }:jmPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)}:j] ##..#########.#.#target the Gusty #..##.#.#}:j1Deep Elf #..##.#Health: 19/19 ======================== #..#.#Magic: 7/9==================------ #....#AC: 2Str: 5 #.####EV: 12}:jInt: 21 #.#######SH: 0Dex: 15 ##.*****..XL:  3 Next: 50% Place: Dungeon:2 #.@#Noise: =--------  Time: 1598.0 (0.0)}:j #..#b) +0 dagger #..#Cast: Shock #..# #..## ##...##J   endoplasm #.....# }:j##...#####. ##### #......... ....The endoplasm is heavily wounded. _The endoplasm quivers.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)}:jp|J. _The endoplasm quivers.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line}:jy}: an endoplasm (heavily wounded, 98% to hit)  The zap misses the endoplasm.}:j߂ ..J..}:j29.0 (1 _}:jъ}:jƌ}:jh  ##..#########.#.#  target the Gusty #..# #.#.#  Deep Elf #..# #.#  Health: 19/19 ======================== #.. #.#  Magic: 6/9================-------- }:j.i +#.. ..#  AC: 2Str: 5 #.# ###  EV: 12Int: 21 #.#######  SH: 0Dex: 15 ##.**J....  XL:  3 Next: 50% Place: Dungeon:2 #.@# Noise: =--------  Time: 1599.0 (0.0) #..# b) +0 dagger}:j}j  #..# Cast: Shock #..# #..## ##...##  J   endoplasm #.....#  ##...#####. #####  #......... .... Aim: an endoplasm (heavily wounded, 98% to hit) _The zap misses the endoplasm.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)}:jH ##..#########.#.#  target the Gusty #..# #.#.#  Deep Elf }:j+#..# #.#  Health: 19/19 ======================== #.. #.#  Magic: 6/9================-------- #.. ..#  AC: 2Str: 5 #.# ###  EV: 12Int: 21 }:j9#.#######  SH: 0Dex: 15 ##........  XL:  3 Next: 50% Place: Dungeon:2 #.@# Noise: =--------  Time: 1599.0 (0.0)}:j|b #..# b) +0 dagger #..# Cast: Shock}:j #..# #..## }:j ##...##  J   endoplasm #.....#  }:j6o##...#####. #####  #......... .... }:jAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!}:jL   #..# #.#.#  #..# #.#  #.. #.#  #.. ..#  #.# ###   }:j ##.*****..  #.@# #..# #..#   }:jS    #.. ~:j .....~:jn3600.0 (1Shock _~:j ~:j"~:jm~:jt3~:j,~:j7==~:j~:j~:j@~:jҐ~:j,~:j~:jΓ~:jMm8=====~:j̔~:j~:j~:j~:j~:j~:jޘ~:j,~:j~:j.~:j(~:j;===~:jM~:j~:j M9===~:j~:j.~:j}~:j~:j[~:j~:j~:jG~:j~:j~:j~:j~:jL~:j@~:j...# #....#...#####..........#..........##.#.#####..#########.#.###.#.#.#..#.#~:jr #..[..# ####-144.0) #.##########......... #..######## #..# #..#..#...~:jC~:jd===-5.0 (15~:jO~:j Press: ? - help, Q - select actionShift-Dir - straight line  ~:j=Aim: an endoplasm (heavily wounded, 98% to hit)  The zap hits the endoplasm. _Found a chain mail.:jk3:j$m:jo:jq:jtr:jKwX:jAx:jA{:jW}:j}:jY~:jB  You see here a +0 chain mail.:jP:j _:jˆ:j:jv:jی:j:jH:j:j:j:j):jҔ:j3:j:j:j:jX:j:j:j՜:j@:jW:j_:j:jm:j:j:j:jb:j#:j:ji:j©:j:j :j:j:j:j:j,:j:j):j} #..........##.#.####..#  ##..#########.#.# #..#  #..# #.#.# #.†#  #..# #.#  #..#########.#  #..[.........#  :j(#.############  #.############  ##.........@..# 29.0 (14 #..#########.....#  #..# .......  #..# ....### #..# ...... #..## #......  ##...## ###≈≈#  #.....# ..∩  ##...#####. #####.. :j:jf-30.0 (15:j:j5 _Found Jisil's Jewellery Shoppe.:j 3:j^ :j2 :jU% X:jL' :jp2 :j:  ##..#########.#.# #..#target the Gusty#..##.#.# #.†#Deep Elf#..##.#Health: 19/19 ========================#..#########.#Magic: 9/9========================#..[.........#AC: 2Str: 5#.############ #EV: 12Int: 21#.############ ...SH: 0:j; yDex: 15##............#..#XL:  3 Next: 53% Place: Dungeon:2#..#########@....#Noise: ---------  Time: 1631.0 (1.0)#..# #.@.........b) +0 dagger#..# #.##....####Cast: Shock#..# # .......#..####.......##...#####≈≈##@   Jessica (asleep)#.....#..∩.##...#####. #####.##:j< ..##......... ....#..#The zap hits the endoplasm. _You kill the endoplasm! _Found a chain mail. _You see here a +0 chain mail. _Found Jisil's Jewellery Shoppe.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.:jKI /  --more--:j=7:jm?+Shock:jI:j\N; 2.0 (2 _:jR:jV:j8##..#.#.# #..# #..# #.#.# #.†# #..# #.# #..#.# #..[.# #.# ###.#.# .... ##...#..# #..##.@...# #..# #.@.#..# #.##....# #..## .##.......##...## .. ####≈≈## #.....# #...∩.##...#####. ##### :j?:jC+3.0 (1:jIJ:j6L:j7##..#.#.# #..# #..# #.#.# #.†# #..# #.#.####..#.#...#..[.:jN #..##.#g.###.#.##..... ##.#..# #..##..@..# #..# #.@.#..# #.##....#####.#..# # ........#..## ..##.......  ##...## #.. ####≈≈##  #.....# #. ..∩. g   hobgoblin (asleep)##...#####. :j(|.@ _You kill the endoplasm!Found a _You see here a +0 chain mail. _Found Jisil's Jewellery Shoppe.  You encounter a hobgoblin..g:j0@g:j04E====4:j;:j=; _Jessica shouts! The hobgoblin shouts!:jO <##..#.#.# #..# #..# #.#.# #.†# #..# #.#.### #..#.#... #..[.:jP <#..# #.##..###.. #.###g....  ##.#..#  #..##...@.#  #..# #..@.  #..# #.##....#####.  #..## #..##....... ##...## #.. ####≈≈## :jjQ B#.....# #. ..∩. ##...#####. #####.## :jR !.@:j]S G.g:j[ :j\ E----5:jlc :jh :j E..# #.#.# #.†#  #..# #.#.###  #..#########.#...  #..[.........#..#  #.############..###..#.############..... ##............#g.# #..#########.....####... #..# #...@...@....... #..# #.##....##### #..# #$........ :j^ g#..## #..##....... #.#.. ####≈≈## # .....# #. ..∩. .#####. #####.## ..# # #......... .... #..# # #.######## #..# #..# #:j d.@.g:j@ i  Found 7 gold pieces.  The hobgoblin attacks as it pursues you!:j] Q=---6:j :j? Z _The hobgoblin completely misses you.:j.# #$........ ##Cast: Shock .## #..##....... ..## #.. ####≈≈### # ...# #...∩..#. j   gnoll (polearm, asleep) ..#####. #####.##..# #.# @   Jessica ........ ....#..# #.# g   hobgoblin ######## #..##..# #.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin.  :j{KThe hobgoblin is heavily wounded.:j X.@  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (71% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap misses Jessica.:j`D....@.g:jb+9.0 (1:j[n _Jessica very coldly says, "I hate your company.":ja s..# #.#.# #.†#  target the Gusty ..# #.#.### Deep Elf ..#########.#... Health: 18/19 ======================-- ..[.........#..# Magic: 7/9==================------ :j! .############..###..  AC: 2Str: 5 .############..... EV: 12Int: 21 ............#..# ##.  SH: 0Dex: 15 .#########.....####...)j  XL:  3 Next: 53% Place: Dungeon:2 .# #......@.g@.....#  Noise: =--------  Time: 1639.0 (0.0) .# #.##....#####...#  b) +0 dagger .# #$........ ##  Cast: Shock .## #..##....... ..## #.. ####≈≈## # # ...# #. ..∩. .#. j   gnoll (polearm, asleep) ..#####. #####.## ..# #.# @   Jessica :j [34m........ .... #..# #.# g   hobgoblin ######## #..# #..# #.#The zap misses Jessica. _Jessica very coldly says, "I hate your company."Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit):j ..##.#.# #.†#target the Gusty ..##.#.###Deep Elf ..#########.#...Health: 18/19 ======================-- ..[.........#..#Magic: 7/9:jͽ ==================------ .############..###..AC: 2Str: 5 .############.....EV: 12Int: 21 ............#..# ##.SH: 0Dex: 15 .#########.....####...)jXL:  3 Next: 53% Place: Dungeon:2 .# #..*******@.....#Noise: =--------  Time: 1639.0 (0.0) .# #.##....#####...#b) +0 dagger .# #$........ ##Cast: Shock :j .## #..##....... ..## #.. ####≈≈### # ...# #...∩..#. j   gnoll (polearm, asleep) ..#####. #####.##..# #.# @   Jessica ........ ....#..# #.# g   hobgoblin :j F######## #..##..# #.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action:j7 5Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap misses the hobgoblin. The zap hits Jessica.  Jessica is severely wounded.:jB .@:j M D.....@g:jN ,40.0 (1:jV :jY 8MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 71% to hit)  :j+Z The zap misses the hobgoblin. The zap hits Jessica.  Jessica is severely wounded. _The hobgoblin misses you.:j]K&..# #.#.# #.†#  target the Gusty ..# #.#.### Deep Elf ..#########.#... Health: 18/19 ======================-- ..[.........#..# Magic: 6/9:jL================-------- .############..###..  AC: 2Str: 5 .############..... EV: 12Int: 21 ............#..# ##.  SH: 0Dex: 15 .#########.....####...)j  XL:  3 Next: 53% Place: Dungeon:2 .# #.......@g@.....#  Noise: =--------  Time: 1640.0 (0.0) .# #.##....#####...#  b) +0 dagger .# #$........ ##  Cast: Shock .## #..##....... ..## #.. ####≈≈## # # ...# #. ..∩. .#. j   gnoll (polearm, asleep) :jM^..#####. #####.## ..# #.# @   Jessica ........ .... #..# #.# g   hobgoblin ######## #..# #..# #.#Jessica is severely wounded. _The hobgoblin misses you.Aiming: Shock (safe; 3% risk of failure)  :jMPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit):jf..##.#.# #.†#target the Gusty ..##.#.###Deep Elf ..#########.#...Health: 18/19 ======================-- ..[.........#..#Magic: 6/9================-------- .############..###..AC: 2Str: 5 .############.....EV: 12Int: 21 :jX............#..# ##.SH: 0Dex: 15 .#########.....####...)jXL:  3 Next: 53% Place: Dungeon:2 .# #..*******@.....#Noise: =--------  Time: 1640.0 (0.0) .# #.##....#####...#b) +0 dagger .# #$........ ##Cast: Shock .## #..##....... ..## #.. ####≈≈### # ...# #...∩..#. j   gnoll (polearm, asleep) ..#####. #####.##..# #.# @   Jessica ........ ....#..# #.# :j*g   hobgoblin ######## #..##..# #.#Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits Jessica.  Jessica is almost dead.:jRZ6 j.  Aim: a hobgoblin (heavily wounded, 71% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.:j{[The zap hits Jessica.  Jessica is almost dead.The gnoll shouts!:jndt.....@gj):je3=1.0 (1:jQp:j"qW _The hobgoblin closely misses you.:jM< &..# #.#.# #.†#  target the Gusty ..# #.#.### Deep Elf ..#########.#... Health: 18/19 ======================-- ..[.........#..# Magic: 5/9:jn= =============----------- .############..###..  AC: 2Str: 5 .############..... EV: 12Int: 21 ............#..# ##.  SH: 0Dex: 15 .#########.....####...j.  XL:  3 Next: 53% Place: Dungeon:2 .# #.......@g@.....#  Noise: ==-------  Time: 1641.0 (0.0) .# #.##....#####...#  b) +0 dagger .# #$........ ##  Cast: Shock .## #..##....... :j,> ..## #.. ####≈≈## # # ...# #. ..∩. .#. j   gnoll (polearm) ..#####. #####.## ..# #.# @   Jessica ........ .... #..# #.# g   hobgoblin ######## #..# #..# #.#The gnoll shouts! _The hobgoblin closely misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit):j1..# #.#.# #.†#  target the Gusty ..# #.#.### Deep Elf ..#########.#...:j Health: 18/19 ======================-- ..[.........#..# Magic: 5/9=============----------- .############..###..  AC: 2Str: 5 .############..... EV: 12Int: 21 ............#..# ##.  SH: 0Dex: 15 .#########.....####...j.  XL:  3 Next: 53% Place: Dungeon:2 :ji.# #.......)g@.....#  Noise: ==-------  Time: 1641.0 (0.0) .# #.##....#####...#  b) +0 dagger .# #$........ ##  Cast: Shock .## #..##....... ..## #.. ####≈≈## # # ...# #. ..∩. .#. j   gnoll (polearm) ..#####. #####.## ..# #.# @   Jessica :j........ .... #..# #.# g   hobgoblin ######## #..# #..# #.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap misses the hobgoblin. The zap hits Jessica.  You kill Jessica!:j #.#.# #.†#  [ :jS ##.   #..*******    #$ ##   #..  #  #. ..∩.   ..# g   hobgoblin:jF .... #..#  #..# #..# :jPU)j:jU.....)g:jC:j..##.#.# #.†#target the Gusty ..##.#.###Deep Elf ..#########.#...Health: 19/19 ======================== :j..[.........#..#Magic: 5/10============------------ .############..###..AC: 2Str: 5 .############.....EV: 12Int: 21 ............#..# ##.SH: 0Dex: 15 .#########.....####...).XL:  3 Next: 119% Place: Dungeon:2 .# #.......)g@....j#:j]Noise: =--------  Time: 1642.0 (1.0) .# #.##....#####...#b) +0 dagger .# #$........ ##Cast: Shock .## #..##....... ..## #.. ####≈≈### # :jڬ...# #...∩..#. j   gnoll (polearm) ..#####. #####.##..# #.# g   hobgoblin ........ ....:jF#..# #.# ######## #..##..# #.#Aim: a hobgoblin (almost dead, 71% to hit)  The zap misses the hobgoblin. The zap hits Jessica.  You kill Jessica! _The hobgoblin misses you.Your Dodging skill increases to level 3!Your Stealth skill increases to level 3!:jʮ-You kill Jessica! _The hobgoblin misses you.  Your Dodging skill increases to level 3! :j Your Stealth skill increases to level 3!Conjurations skill increases to level 2! have reached level 4!:j¹/  --more--:j24/24==1---24% :jx8gnoll (polearm):jP _You feel clever.:jxO..# #.#.# #.†#  target the Gusty ..# #.#.### Deep Elf ..#########.#... Health: 24/24 ======================== ..[.........#..# Magic: 4/11========---------------- .############..###..  AC: 2Str: 5 .############..... EV: 12Int: 22 ............#..# ##.  SH: 0Dex: 15 .#########.....####...).  XL:  4 Next: 11% Place: Dungeon:2 .# #.......)g@....j#  Noise: =--------  Time: 1642.0 (0.0) :jw >.# #.##....#####...#  b) +0 dagger .# #$........ ##  Cast: Shock .## #..##....... ..## #.. ####≈≈## # # ...# #. ..∩. .#. j   gnoll (polearm) ..#####. #####.## ..# #.# g   hobgoblin ........ .... #..# #.# ######## #..# #..# #.#You have reached level 4! _You feel clever.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit):jM1..# #.#.# #.†#  target the Gusty ..# #.#.### Deep Elf ..#########.#...:jO Health: 24/24 ======================== ..[.........#..# Magic: 4/11========---------------- .############..###..  AC: 2Str: 5 .############..... EV: 12Int: 22 ............#..# ##.  SH: 0Dex: 15 .#########.....####...).  XL:  4 Next: 11% Place: Dungeon:2 .# #.......)†@....j#  Noise: =--------  Time: 1642.0 (0.0) .# #.##....#####...#  b) +0 dagger :jO].# #$........ ##  Cast: Shock .## #..##....... ..## #.. ####≈≈## # # ...# #. ..∩. .#. j   gnoll (polearm) ..#####. #####.## ..# #.# g   hobgoblin :jP........ .... #..# #.# ######## #..# #..# #.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!:jV #.#.# #.†#  :jWP[  ##.   #..*******    #$:jOXN ##   #..  #  #. ..∩.   ..#  .... #..#  #..# #..# :j0j:j3j.:j.....)†j 2 gnolls (polearms, 1 wandering):jj5==33.0 (1:j:jG   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin! _You encounter a gnoll. It is wielding a +0 halberd.:j;O#..# #.#.# #.†# #..# #.#.### #..#.#... #..[.#..# #.#..###.. #.####..... #.#..# ##j ..#.....####...). ..# #.)@....j.#.# #.##....#####...#.# #$........ ##.## #..##........## #.. ####≈≈## #.# #. ..∩. .# j   gnoll (polearm).#####. #####.## ..# #..:jPl .... #..# #. .# #..# #..# #.jj.:jVl.j 2 gnolls (polearms, 1 wandering):jW.-4:j_:jnv _You see here a hobgoblin corpse.:j6#..#########.#.# #..#  #..# #.#.# #.†#  #..# #.#.###  #..#########.#...  #..[.........#..#  #.:j7#######..###..  #.############..... ##............#..# ##. #..#########....@####...j. #..# #.......)†...j..# #..# #.##....#####...# #..# #$........ ## # #..##....... #...## #.. ####≈≈##    gnoll (polearm):j8..# #. ..∩. #...#####. #####.## ..# # #......... .... #..# #:jn;1j:j=0j.:j\)j 2 gnolls (polearms, 1 wandering)-5 _:jw:j0z Spells (Memorise)TypeFailure Level  a - Static Discharge:j|jConjuration/Air 4% 2b - FoxfireConjuration/Fire8%1  c - Call ImpSummoning19%2  d - AirstrikeAir21% 4  e - Call Canine FamiliarSummoning34% 3  f - Sigil of BindingHexes34% 3  g - Dimensional BullseyeHexes/Translocation75% 4  h - Forge Blazeheart GolemFire/Forgecraft75% 4  i - Leda's LiquefactionAlchemy/Earth75% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jE:jN:j1Ua##..#########.#.# #..#target the Gusty#..##.#.# #.†#Deep Elf#..##.#.###Health: 24/24 ========================#..#########.#...:jDVMagic: 5/11==========--------------#..[.........#..#AC: 2Str: 5  #.############..###..EV: 12Int: 22  #.############.....SH: 0Dex: 15 ##............#..# ##.XL:  4 Next: 13% Place: Dungeon:2 #..#########....@####...).Noise: ---------  Time: 1645.0 (0.0) #..# #.......)†..j..j#b) +0 dagger :jV#..# #.##....#####...#Cast: Shock #..# #$........ ## #..## #..##....... #...## #.. ####≈≈##:jZZb# jj 2 gnolls (polearms, 1 wandering) .....# #...∩.. #...#####. #####.##..# # #......... ....#..# #Shift-Dir - straight lineAim: a hobgoblin (almost dead, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin! _You encounter a gnoll. It is wielding a +0 halberd. _You see here a hobgoblin corpse.:j)oP  Okay, then.:js:j>}:j. _:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jGc Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - SwiftnessAir6%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j"(:j2:j_84##..#########.#.# #..#target the Gusty#..##.#.# #.†#:j 9Deep Elf#..##.#.###Health: 24/24 ========================#..#########.#...Magic: 5/11==========--------------#..[.........#..#AC: 2Str: 5  #.############..###..EV: 12Int: 22  #.############.....SH: 0Dex: 15 :jV9##............#..# ##.XL:  4 Next: 13% Place: Dungeon:2 #..#########....@####...).Noise: ---------  Time: 1645.0 (0.0) #..# #.......)†..j..j#b) +0 dagger :j9#..# #.##....#####...#Cast: Shock #..# #$........ ## #..## #..##....... :j9 #...## #.. ####≈≈### jj 2 gnolls (polearms, 1 wandering) :j:i.....# #...∩.. #...#####. #####.##..# # #......... ....#..# #You kill the hobgoblin! :j:_You encounter a gnoll. It is wielding a +0 halberd. _You see here a hobgoblin corpse. _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j##..#########.#.# #..#target the Gusty#..##.#.# #.†#Deep Elf#..##.#.###Health: 24/24 ========================#..#########.#...Magic: 5/11==========--------------#..[.........#..#AC: 2Str: 5  #.############..###..EV: 12Int: 22  #.############.....SH: 0Dex: 15 ##............#..# ##.XL:  4 Next: 13% Place: Dungeon:2 #..#########....@####...).Noise: ---------  Time: 1645.0 (0.0) #..# #.......)†..j..j#b):jP +0 dagger #..# #.##....#####...#Cast: Shock #..# #$........ ## #..## #..##....... #...## #.. ####≈≈### jj 2 gnolls (polearms, 1 wandering) .....# #...∩.. #...#####. #####.##..# # #......... ....#..# #You kill the hobgoblin! _You encounter a gnoll. It is wielding a +0 halberd. _You see here a hobgoblin corpse. _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j,The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No:j :jV U##..#########.#.# #..#target the Gusty#..##.#.# #.†#Deep Elf#..##.#.###Health: 24/24 ========================#..#########.#...Magic: 2/11====--------------------#..[.........#..#AC: 2Str: 5  #.############..###..EV: 12Int: 22  :jm u#.############.....SH: 0Dex: 15 ##............#..# ##.XL:  4 Next: 13% Place: Dungeon:2 #..#########....@####...).Noise: ---------  Time: 1645.0 (0.0) #..# #.......)†..j.j.#b) +0 dagger #..# #.##....#####...#Cast: Shock #..# #$........ ## :j #..## #..##....... #...## #.. ####≈≈### jj 2 gnolls (polearms, 1 wandering) .....# #...∩.. #...#####. #####.##..# # #......... ....#..# # _You encounter a gnoll. It is wielding a +0 halberd. _You see here a hobgoblin corpse. _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel quick.:jC 1j.:j< j)------==6.0 (1Swift :j :j ^ _You see here a hobgoblin corpse. _Okay, then.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j DYou feel quick. _The gnoll shouts!:j|.>M..........## ##..########.# #.†# #.#.############.#....[.........#..# .#######..###..#  #.############.......# #............#.@# ##########.....####...).......)†.j..j..##....#####... #..# #$........ ##:j3:j<3==--8 (0.8Shock:j@=:jmD:jE:jW M#####........... #..........## ##..########.# #.†# #.#.############.#... .[.........#..# .####  #.############.@.....# #............#..####.###########.....####...)........)†.j..j #..# #.##....#####...#.:jY^ :je G--7.5 (0.7:jvl :jn :jxM #.###.#.#####........... #..........## ##..########.# #.†# #.#.############.#... .[.........#..# .####..#  #.############.......# #............#..####.###########.....####...). #..# #.......)†.j..j.###.... ####j:j{j   gnoll (polearm):j}<8.3 (0.8Shock:j:j:jA #...# #.# #.#.#####.##  #...# #.###.#........  #...#####.............#  #..........##.#.####..##..#########.#.# #..# #..# #.#.# #.†# #..# #.#.####...  #..#########.#........  #..[.........#@.# .# #.##..###..#  #.############.......#  ##............#..####.###.  #..#########.....####...).  #..# #.......)j.j..j.#  #..# #.##....#####...#  #..# #$[0;1:jrC0m........ ##  # #..##.......:j}EMj†:jI:jtN,9.0 (0.7:jU:jW:jO####.###.#...#  #.#.#####.## #.###.#.#####.....................####..########.# #.†# #.#.#############.#@....... .[.........#..###...#### #.############.......# #............#..####.###########....j####...).......)†.j..j.##....#####... #$........ ##:jH:j"B==7:j):j,:ju............#.###.#######.###.#...#  #.#.#####.## #.###.#.#####.....................:j####..########. #.†# #.#@####...#########.#........ .[.........#..###...#### #.############.......##............#..####.###########....j####...).......)†.j..j.##....#####...:j6j.:j :ja4==50.5 (0.8:jW:j:jW5 U##..############......#.## ##.............#.###.#######.###.#...#  #.#.#####.## #.###.#.#####.....................####..########. #.†#:j16  #.#.####...#########.#........ .[..........#### #.############.......# #............#j###########.....####...).......)†.j..j:jk: 7j.:j> :jX@ ,1.2 (0.7:jK :j|M :j ...# ##.##.###.######. ##..############......#.## ##.............#.###.#######.###.#...#  #.#.#####.## #.###.#........#####.....................####..########. #.†# #.#.#############.#........ .[.........#..###...#..### #.############j......##............############.....####...).:j 7j.:j B2.0 (0.8:j :jZ :jr:js:jVy:jz:j 3:j[:j:j  #...## ##...... #...# ##.##.###.######. ##..############......#.## ##.............#.###.#######.###.#...#  #.#.#####.## #.###.#........#####.............#..........####..########. #.†# #.#.#############.#.........[.........#..###...#j.### #.############.......##............####:j :jy *7 (0.7:jo :j :jI...#####.###.###### ...# #...## ##....... ...# ##.##.###.######.. #..############......##.. #...............#.###.###. #...#####.###.#...# #.# #. #...# #.# #.#.#####.#### #...# #.###.#. #...#####.......@.....# #..........##.#.####..# ##..#########.#.# #..#  #..# #.#.# #.†#  #..# #.#.####...  #..#########.#........  #..[.........#..###.#.##j.###..#.############.......#:j98j.:jS :jI==3.5 (0.8:j:jM!:j%## ####.###.######.# #...## ##.# ##.##.###.######. ..###......#.## ##. ...#.###.## ##. ...#####.###.#...# #.# #. ...# #.# #.#.#####.## ...# #.###.#. ...#####.# .##.#.####..# ..#.#.# #..# #..# #.#.# #.†# #..# #.#. #..#.#.. #..[.#j #.#. :j:j^4.2 (0.7Shock:j?:j j## ####.###.######. .# #...## ##. .# ##.##.###.######. .##......#.## ##...#.#.###.## ##.#####.###.#...# #.# #..<# #.# #.#.#####.### #.###.#.#####.# :j ##.#.####..# ..#.#.# #..# ..# #.#.# #.†# :jN :je \5==9:j :j8 :j ## ####.###.######.....# # #...## ##. # ##.##.###.######.....# #......#.## ##...##.###.## ##. .#####.###.#...# #.# #..<. .# #.# #.#.#####.## .# #.###.#.######.# ##.#.####..# #.#.# #..# # :j2 #.#.# #.÷# # #.#.####...#.#.........[.#j.###...## #..###..#. :j :j] ,5.7 (0.8:j :j :j{J ####.###.######.....#:j@ #...## ##. ##.##.###.######.....#.......#.## ##...##.#.###.## ##. #####.###.#...# #.# #..<. # #.# #.#.#####.##### #####. # #.###.#.# # #####.# ##.#.####..# #.#.# #..# # #.#.# #.÷# # #.#.####... #.#......... [.#j.###...##..###..#. :jd:j'6.5:j:j:j$" :j0#..#.## :jS..####.###.######.....##...## ##............. ##.##.###.######.....#. ##########......#.## ##...## ...........#.###.####.... ####.###.#...# #.# #..<..  #.# #.#.#####.##### #####..  #.###.#:j(...### ####.............###.# ......##.#.####..# #######.#.# #..#  #.#.# #.÷# #.#.####... ########.#......... :jv.........#j.###...##..###..#.:j:j'7.3:je:j:j?OM#.## ##.##### #..#.## ##......###.###.######.....## #...## ##............ ##.##.###.######..... ##########......#.## ##...## ...........#.###.####... ####.###.#...# #.# #..<. #.#.#####@##### #####..  #.###.#...## ####.............###.# ......##.#.### ########.#.# #..##...:j@3j:jkHmj   gnoll (polearm):jQR==8.1Shock:jX:j\:j` 3  #......#.## ##.##### #..#.## ##......###.###.######.....## #...## ##............ ##.##.###.######..... ##########......#.## ##...## ...........#.###.####... :jb ####.###.#...# #@# #..<. #.#.#####.##### #####..  #.###.#...........### ####.............###.# ......##.#j### #######. #.÷# #.#.#### ########.#.........:jg :jl 6===8 (0.7Shock:jq :jr :j M####.#.#### ####.#####  #......#.## ##.##### #..#.## ##......###.###.######.....## #...## ##............ ##.##.###.######..... ##########......#.## ##...## ...........#.###@####... :j, ?####.###.#...# #.# #..<. #.#.#####.##### #####..#.###.#...........### Swift ...###.###...:jD :j ,9.6 (0.8:j$ :jA' :jG9 ##########†........# #....# ####.#.#### ####.#######.#.# .......:j:#.#.## ###### #..#.## ..####.###.######.....##.##...## ##..............# ##.##.###.######.....#..# #########......##...##..# ..........#.###.###......# ###.###.#...# #.# #..<..#.# #.#.#####.##### #####...  #.###.#...........# ### ###.............###.# .....##.#j####..# #######.#.# #..#:j;v#.#.# #.÷#:jB:jF[60.3 (0.7Swift :jJ:jMb _You start to feel a little slower.:j.-.......##.##.#)#..####.##.# #########†........# #....# ####.#.#### ####.########.#.# ........#.#.## ####### #..#.## ....####.###.######.....##.#...## ##..............# ##.##.###@######.....#..# ########......:j3##...##..# .........#.###.###......## ##.###.#...# #.# #..<..#.# #.#.#####.##### #####....  #.###.#.....# #### ##.............###.# ....##.#j####..# ######.#.# #..#:j:jD'1.0:j::j:jDŽX#####.................##.# ......##.##.#)#..####.##.# ########†........# #....# ####.#.#### ####.#########.#.# .........#.#.## ####### #..#.## ##..........####.###.######.....##.##.:jՆ$...## ##@.............##. ##.##.###.######.....#..##. #######......##...##..##. ........#.###.###......## #.###.#...# #.# #..<.. #.# #.#.#####.##### #####..... #.###.#...# ##### #.............###.# ...##.#j####..#:j:jG===8 (0.8:j :j% .##.# ##.##.#)#..####.##.# †.# #....# ####.#.#### ####.##.#.# #.##.#.## ##.#.##..#.## ##.####.###.######.....##.##.#...## ##.##.##.##.###.######.....#..##.......#.## ##...##..##.#.###.## ##......##. .###.#...# #.# #..<. .# #.#.#####.##### #####. .###.#.# #####. :j1 :j4 ,2.5 (0.7:j; :jt= :j <E.##.# ##.##.#)#..####.##.# †.# #....# ####.#.#### ####.# #.#.# #.# #.#.## ##.#.##..#.## ##...####.###.######.....##.##..##...## ##.##..###.##.###.######.....#..##..#......#.## ##...##..##..##.###.## ##......##..# ###.#...# #.# #..<.# # #.#.#####.##### #####. ###.#.# :j=A#####.# :jD:juHX7==3.2:jLN:jhP:jw.##.# ##.##.#)#..####.##.# †.# #....# ####.#.#### ####.# #.#.# #.# #.#.## ##.#######.##..#.## ##...####.###.######.....##.##..##...## ##.##..# ##.##.###.######.....#..##..# ......#.## ##...##..##..# #.###.## ##......##..# .#...# #.# #..<.# :jˠ #.#.#####.##### #####..#.# #####.# :j:jJ%9:jM:jg:j #.##.# ##.##.#)#..####.##.# †.# #....# ####.#.#### ####.### #.#.# #...# #.#.## ##.#######.##..#.## ##..####.###.######.....##.##..#:j #...## ##.##..# ##.##.###.######.....#..##..# ......#.## ##...##..##..# #.###.## ##......##..# .#...# #.# #..<.# #.#.#####.##### #####. #.#.# #####.# :j :j/ ,4.7 (0.8:j :j :j .##.# ##.##.#)#..####.##.# †.# #....# ####.#.#### ####.######### #.#.# #.........# #.#.## ##.#.##..#.## ##.####.###.######.....##.##..##...## ##.##..# ###.##.###.######.....#..##..# #......#.## ##...##..##..# ##.###.## ##......##..# # :j  Z.#...# #.# #..<.# .#.#####.##### #####.  .#.# #####.#### ###.# #  .#j####..# # :j :j ,5.4 (0.7:j$ :j: :j'##.##.#)#..####.##.# ##†........# #....#  ####.#.#### ####.######### #.#.# #.........# #.#.###.#######.#######.##................####.###.######.....##.##..######...## ##..............##..# #. ##.##.###.######@....#..##..# #. #......#.## ##...##..##..# #. ..#.###.## ...##..# #. #...# #.# ..<.......####. #.#####.##### #####:jZ)a.... #...........# #####.#### ..###.#  #. #j####..# #. #.# #..# #.:j0:j7x==6.2 (0.8-Swift :j=:jP@R _You feel sluggish.:j~u†........# #....# ##.#.#### ####.######### #.#.# #.........# #.#.###.#######.########.##................. ####.###.######.....##.##..##### #...## ##..............##..# #.. #.##.###.######.....#..##..# #.# ......#.## ##@..##..##..# #.# .#.###.## ...##..# #.#.# #.# ..<.......####.# .#####.##### #####....# ...........# #####.####.# .###.#  #.# j####..# #.# :jv.# #..# #. .# #.÷# ###:j}:j]8==7.7 (1.5:j*:jF:j##.#.#### ####.#########  #.#.# #.........# #.#.###.#######.#########.##................. :j+###.###.######.....##.##..#####.# ...## ##..............##..# #.. .##.###.######.....#..##..# #.## .....#.## ##...##..##..# #.# #.###.## ...##..# #.# .# #.# ..<.......####.# #####.##### #####....# .........# #####.####.# ###.#  #.# ####..# #.# # #..# #... # #.÷# ### ####...  #.:j#:j?'9.2:jD:j:j  #.#.# #.........#  #.#.###.#######.#########.##.................# ##.###.######.....##.##..#####.# ..## ##..............##..# #.... ##.###.######.....#..##..# #.### ....#.## ##...##..##..# #.# ###.## :j ...##..# #.# .# #.# #.@<.......####.# ####.##### #####....# .........# #####.####.# ###.#  #.# ###..# #.###  #..# #...  #.÷# ###.# ###...  #.# ....#.#:j :j (70.7:j :j :j&p#.#.# #.# #.#.## ##.#######.# #..#.## ##........# .###.######.....##.##..#####.# .## ##..............##..# #. #.###.######.....#..##..# #.#:j//#.## ##...##..##..# #.# ###.## ##......##..# #.# # #.# #..@.####.# .##### #####.# # #####.####.# ###.# #.#  #..# #...#  #.÷# ###.#... #.# #.#:jɕ:jv9====2.2:jڣ:ja _There is a stone staircase leading up here.:j4:j:10/11====:j?<,:j=:jr?:j?:j\@:jBI _You start resting.:jC%Magic restored.:j%M:jU-9.2 (7.0:jZ1=====80.2 (8 _:j8^:j `:jR3:jwS:j UW  You start waiting.:jb:jp&0:jy*1.2 (1:jt~:jb _You start to feel a little faster.:j d#.#.#### ####.#########  #.#. #.........#  # ##.#######.########  #..#.## ##.................# ##.###.######.....##.##..#####.## :j 3..## ##..............##..# #.... ##.###.######.....#..##..# #.### ....#.####..##..# #.# .###.######..# #.# .# #.# #..<####.# ####.##### #####...........#.....######.####.# .....###.# #.# ###..# #.###  #..# #...#   #.÷####.#  ### #.# :j :jy ,2.7 (1.5:j$ :jp†........# #....# ###.#.#### ####.######### #.#. #.........#  # ##.#######.########  #..#.## ##................. ###.###.######.....##.##..#####.# ...## ##..............##..# #... .##.###.######.....#..##..# #.## .....#.####..##..# #.# #.###.###......##..# #.# ..# #.# #..<####.# #####.##### #####...........#.....######.####.# ......###.# #.# ####..# #.# # #..# #... # #.÷####.:j:j'4.2:j:j:j?#.##.#)#..####.##.# #†........# #....# ####.#.#### ####.######### #.#. #.........#  #:j@ ##.#######.######  #..#.## ##................. ####.###.######.....##.##..##### #...## ##..............##..# #.. #.##.###.######.@...#..##..# #.# ......#.####..##..# #.# .#.###.###......##..# #.# ...# #.# #..<####.# .#####.##### #####...........#.....######.####.# .......###.#:jA #. j####..# #.# .# #..# #.:jX:jdE===5.7:jRh:jj:j|................##.# ##.##.#)#..####.##.#†........# #....#  ####.#.#### ####.######### #.#. #.........#  # ##.#######.######  #..#.## ##............... :jw ####.###.######.....##.##..#####  #...## ##......@.......##..# #. ##.##.###.######.....#..##..# #. #......#.####..##..# #.#.###.###......##..# #. #...# #.# #..<####. #.#####.##### #####........... #.....######.####. ........###.# #. #j####..# #:j^:j27.2:j:j\ _You no longer feel sluggish.:jr I:j :j0 :j B:jp X:j; ,:j :j^ :jg :j :jM :j4 P  There is a stone staircase leading up here.:j :j  _:j ,:j ,:jJ :j]9 :jB  ##.......####.....##.##..#####.#####.## .............##..# #.......... #####.....#..##..# #..###...##..##..# #.#  ##......##..# #.#  #..<.......####.# ## #####...........# .# ######@####.# 98.2 (11.0) .# #.......# #.#  #<####### #.###  #...# ###.# #.# #.# #.#:jE 3 #.#:jL :jT ,9.2 (12:jY :jJ\ 9 _Found a stone staircase leading up.:j 3:jL :j :j:jB:j/X:j,:j:jS:j!:j",:j2%:j(:j7,  There is a stone staircase leading up here.:j9:j: _:j;:jt .###.######.....#..##..# #.##### ..#.## ##...##..##..# #.# ##.## ##......##..# #.#  #.# #..<.......####.# ##.##### #####...........# .......# #######.####.# ...###.# #.......# #.# #..# #<####### #.### #..# #@# #...# #.÷# #.# ###.# #... #.# #.# .....#.# #.# #...###.# #.# #..#.#.# #.# ...##.# ####.# ##.###.#.# #....# ##...). #.###### :jJK[37mYou pick up a parchment of Flame Wave and begin reading...:j 3707.2 (8.0):j2+8.2 (9:jr:jgC _You add the spell Flame Wave to your library.:jRW:jPX:jY:j[:jB]:jcB:j!d,:j j:jwm:j4n,:jdp:jq:jr:js:jit:jv:jv:j,x,:jVz:jz,:j}|:jv,:j9:jς:jׄ,:j:ja:j :j:j:jF:j:j4:j:j:jؑ:ja:j˒:j:jfB:j:j:j,:j:jџB:j:jh:j:j:j5:j*:j,:j\:j:je,:j#:j6X:j:,:j÷:jD:j:j,:j:j\,:jٿ:j##.##### #####....................# #######.####.# .......###.# #.......# #.# j####..# #) #<####### #.# .# #..# .. #.# #.. .# #.÷# #. #.# ### .####... #.##.#### #.# # .................# #.# # j.###...###.# #38.2 (30.0) ..##:jY #..#..# #.# # .......#.# #.# ########.###. #.###.# #... ..####...). #...#.# #.## .)†.j..j.###.#.# #...#####...# #.#.# #### ... ## ##.#.# ..... #...####.#..#:j :j$ ,9.2 (31:j~( :j+ $ _Found a flail.:j":jT:j?:j!:j?:j:j%,:jT:jط:j:j:j0:j:j^:j?:j,:j:j:jD:j:jo:j):jr:j:j:j7:j:j:jh:j:j  You encounter a gnoll. It is wielding a +0 spear.:j............###.# #.##.#j####..# #)# #<##### ####.#.# #..# ...# #.#  #.#.# #.÷# #.#.## #.#  #.#.####...##.##.#### #.# ####.#.................# #.# ....#j.###...##.##.##.# #.# ######..###..#.#.#.###.# #.# ######.......##.@.## #.# #.# :j<...#..####.###.## #.###.# ###.....####...).. #...#.# Shock.....)†.j....#.#. ###.#.###....#####...#..j# #.#.# $........ ...##### # ##.#.# j   gnoll (polearm, wandering).##.......#. #...####.#..# ####≈≈### #.......###.# . ..∩. ....####.#.##:jF346.2 (7.0).:j%):jZ7.2 (8Shock:j9 :j2 _The gnoll leaves your sight.:jK ##.#j####..# #)<###### ####.#.# #..# ...#.#  :je#.÷# #.#.#####...##.##.#### ####.#................. .....#j.###...##.##.##. ######..###..#.#.#.###......##...## .....#..####.###@## #.## ###.....####...)...# #... .......)†......#.#.# ######.....# . #####.## # ..# ##.##:j1j:jvj   gnoll (polearm, wandering):jҧ88.2 (1Shock:jS:j^..##.#j####..# #)# #<###### target the Gusty ####.#.# #..# ...# #.#  Deep Elf  #.#.# #.÷# #.#.## #.#  Health: 24/24 ======================== :j9 #.#.####...##.##.#### #.#  Magic: 10/11 =====================--- ####.#.................# #.#  AC: 2Str: 5 .....#j.###...##.##.##.# #.#  EV: 12Int: 22 :jP######..###..#.#.#.###.# #.#  SH: 0Dex: 15 ######.......##...## #.# #.#  XL:  4 Next: 13% Place: Dungeon:2 :jn.....#..####.###@## #.###.#  Noise: ---------  Time: 1748.2 (0.0) :j###.....####...)*..# #...#.#  b) +0 dagger .......)†......#*#.# ###.#.#  Cast: Shock :je.##....#####...#.j.# #.#.# $........ ...##### # ##.#.# ..##.......#. #...####.#..#  j   gnoll (polearm, wandering) .. ####≈≈### #.......###.# . ..∩. ....####.#.## . #####.## # ..# ##.## _Found a flail.  You encounter a gnoll. It is wielding a +0 spear. _The gnoll leaves your sight.  :jDAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jF..##.#j####..# #)##<###### target the Gusty ####.#.# #..# ...##.#Deep Elf#.#.# #.÷# #.#.## #.#Health: 24/24 ========================#.#.####...##.##.#### #.#Magic: 10/11 =====================--- ####.#.................# #.#AC: 2Str: 5 .....#j.###...##.##.##.# #.#EV: 12Int: 22 ######..###..#.#.#.###.# #.#SH: 0Dex: 15 ######.......##...## #.# #.#XL: [:j40m 4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.#Noise: ---------  Time: 1748.2 (0.0) ###.....####...)*..# #...#.#b) +0 dagger .......)†......#*#.# ###.#.#:jACast: Shock .##....#####...#.*.# #.#.# $........ ...##### # ##.#.# ..##.......#. #...####.#..#j   gnoll (polearm) .. ####≈≈### #.......###.# ...∩. ....####.#.## . #####.## # ..# ##.##Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts!  The zap hits the gnoll.:jzj.  Shift-Dir - straight line  The zap hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts!zap hits the gnoll.  The gnoll is severely wounded.:jO. :jJ====9.2 (1:j:j7* _You hear a shout! x2:j..##.#j####..# #)# #<###### target the Gusty ####.#.# #..# ...# #.#  Deep Elf  #.#.# #.÷# #.#.## #.#  Health: 24/24 ========================  #.#.####...##.##.#### #.#  Magic: 9/11===================----- ####.#.................# #.#  AC: 2Str: 5 :jI.....#j.###...##.##.##.# #.#  EV: 12Int: 22 ######..###..#.#.#.###.# #.#  SH: 0Dex: 15 :j ######.......##...## #.# #.#  XL:  4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.#  Noise: ====-----  Time: 1749.2 (0.0) ###.....####...)*..# #...#.#  b) +0 dagger .......)†......#j#.# ###.#.#  Cast: Shock .##....#####...#*..# #.#.# $........ ...##### # ##.#.# ..##.......#. #...####.#..#  j   gnoll (polearm) .. ####≈≈### #.......###.# . ..∩. ....####.#.## . #####.## # ..# ##.## The zap hits the gnoll.  :j[$The gnoll is severely wounded. _You hear a shout! x2  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j..##.#j####..# #)##<###### target the Gusty ####.#.# #..# ...##.#Deep Elf#.#.# #.÷# #.#.## #.#Health: 24/24 ========================#.#.####...##.##.#### #.#:jKMagic: 9/11===================----- ####.#.................# #.#AC: 2Str: 5 .....#j.###...##.##.##.# #.#EV: 12Int: 22 :jԀQ######..###..#.#.#.###.# #.#SH: 0Dex: 15 ######.......##...## #.# #.#XL:  4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.#Noise: ====-----  Time: 1749.2 (0.0) :j###.....####...)*..# #...#.#b) +0 dagger :j&.......)†......#*#.# ###.#.#Cast: Shock :jGf.##....#####...#*..# #.#.# $........ ...##### # ##.#.# :jl..##.......#. #...####.#..#j   gnoll (polearm) :j.. ####≈≈### #.......###.# ...∩. ....####.#.## :jˁ. #####.## # ..# ##.## _You hear a shout! x2  :jAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jThe zap hits the gnoll but does no damage.  The gnoll is heavily wounded.:jV.j.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  The zap hits the gnoll but does no damage.  The gnoll is heavily wounded.  The zap misses the gnoll.:ja=---50.2 (1:j:jS _The gnoll closely misses you.:jq ..##.#j####..# #)# #<###### target the Gusty ####.#.# #..# ...# #.#  Deep Elf  #.#.# #.÷# #.#.## #.#  Health: 24/24 ========================  #.#.####...##.##.#### #.#  Magic: 8/11=================------- ####.#.................# #.#  AC: 2Str: 5 .....#j.###...##.##.##.# #.#  EV: 12Int: 22 ######..###..#.#.#.###.# #.#  SH: 0Dex: 15 ######.......##...## #.# #.#  XL:  4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.# :jŢ [39;49m Noise: =--------  Time: 1750.2 (0.0) ###.....####...)*..# #...#.#  b) +0 dagger .......)†......#j#.# ###.#.#  Cast: Shock .##....#####...#*..# #.#.# $........ ...##### # ##.#.# ..##.......#. #...####.#..#  j   gnoll (polearm) .. ####≈≈### #.......###.# . ..∩. ....####.#.## . #####.## # ..# ##.## The gnoll is heavily wounded.The zap misses the gnoll. _The gnoll closely misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j ..##.#j####..# #)##<###### target the Gusty ####.#.# #..# ...##.#Deep Elf#.#.# #.÷# #.#.## #.#Health: 24/24 ========================#.#.####...##.##.#### #.#Magic: 8/11:j =================------- ####.#.................# #.#AC: 2Str: 5 .....#j.###...##.##.##.# #.#EV: 12Int: 22 ######..###..#.#.#.###.# #.#SH: 0Dex: 15 ######.......##...## #.# #.#XL:  4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.#Noise: =--------  Time: 1750.2 (0.0) :j8 ###.....####...)*..# #...#.#b) +0 dagger .......)†......#*#.# ###.#.#:js Cast: Shock .##....#####...#*..# #.#.# $........ ...##### # ##.#.# :j ..##.......#. #...####.#..#j   gnoll (polearm) .. ####≈≈### #.......###.# ...∩. ....####.#.## :j . #####.## # ..# ##.## _The gnoll closely misses you.:j$ Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jr The zap hits the gnoll but does no damage.  The gnoll is heavily wounded.:jS &MjAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  The zap hits the gnoll but does no damage.  The gnoll is heavily wounded.The zap misses the gnoll.:jS .j.j 2 gnolls (polearms):j +1.2 (1:j :j$ K _The gnoll misses you.:j0{..##.#j####..# #)# #<###### target the Gusty ####.#.# #..# ...# #.#  Deep Elf  #.#.# #.÷# #.#.## #.#  Health: 24/24 ========================  #.#.####...##.##.#### #.#  Magic: 7/11===============--------- ####.#.................# #.#  AC: 2Str: 5 .....#j.###...##.##.##.# #.#  EV: 12Int: 22 ######..###..#.#.#.###.# #.#  SH: 0Dex: 15 ######.......##...## #.# #.#  XL:  4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.# :j{[39;49m Noise: =--------  Time: 1751.2 (0.0) ###.....####...)*..# #...#.#  b) +0 dagger .......)†......#j#.# ###.#.#  Cast: Shock .##....#####...#*.j# #.#.# $........ ...##### # ##.#.# ..##.......#. #...####.#..#  jj 2 gnolls (polearms) .. ####≈≈### #.......###.# . ..∩. ....####.#.## . #####.## # ..# ##.## The gnoll is heavily wounded.The zap misses the gnoll. _The gnoll misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jY..##.#j####..# #)##<###### target the Gusty ####.#.# #..# ...##.#Deep Elf#.#.# #.÷# #.#.## #.#Health: 24/24 ========================#.#.####...##.##.#### #.#Magic: 7/11===============--------- ####.#.................# #.#AC: 2Str: 5 .....#j.###...##.##.##.# #.#EV: 12Int: 22 ######..###..#.#.#.###.# #.#SH: 0Dex: 15 ######.......##...## #.# #.#XL: [4:jMZ0m 4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.#Noise: =--------  Time: 1751.2 (0.0) ###.....####...)*..# #...#.#b) +0 dagger .......)†......#*#.# ###.#.#Cast: Shock .##....#####...#*.j# #.#.# $........ ...##### # ##.#.# ..##.......#. #...####.#..#jj 2 gnolls (polearms) .. ####≈≈### #.......###.# ...∩. ....####.#.## . #####.## # ..# ##.##Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the gnoll but does no damage.  The gnoll is heavily wo:j%[unded.The zap hits the gnoll.  The gnoll is almost dead.:j:j~3j.:jj:jY:j:jI.:jj:j.:j-j :j3 gnolls (polearms):j:jN8:j}==:j$2.2 (1:j:j :j::jH_The gnoll completely misses you.:j|..##.#j####..# #)# #<###### target the Gusty ####.#.# #..# ...# #.#  Deep Elf  #.#.# #.÷# #.#.## #.#  Health: 24/24 ========================  #.#.####...##.##.#### #.#  Magic: 7/11===============--------- ####.#.................# #.#  AC: 2Str: 5 .....#j.###...##.##.##.# #.#  EV: 12Int: 22 ######..###..#.#.#.###.# #.#  SH: 0:j Dex: 15 ######.......##...## #.# #.#  XL:  4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.#  Noise: =--------  Time: 1752.2 (0.0) ###.....####...)*..# #...#.#  b) +0 dagger .......)†......#j#j# ###.#.#  Cast: Shock .##....#####...#*.j# #.#.# $........ ...##### # ##.#.# :j! ..##.......#. #...####.#..#  jjj 3 gnolls (polearms) .. ####≈≈### #.......###.# . ..∩. ....####.#.## . #####.## # ..# ##.## The zap hits the gnoll.  The gnoll is almost dead. _The gnoll completely misses you.:j!Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jz..##.#j####..# #)# #<###### target the Gusty ####.#.# #..# ...# #.#  Deep Elf  #.#.# #.÷# #.#.## #.#  Health: 24/24 ========================  #.#.####...##.##.#### #.#  Magic: 7/11===============--------- ####.#.................# #.#  AC: 2Str: 5 .....#j.###...##.##.##.# #.#  EV: 12Int: 22 ######..###..#.#.#.###.# #.#  SH: 0Dex: 15 :j{6######.......##...## #.# #.#  XL:  4 Next: 13% Place: Dungeon:2 .....#..####.###@## #.###.#  Noise: =--------  Time: 1752.2 (0.0) ###.....####...)...# #...#.#  b) +0 dagger .......)†......#j#j# ###.#.#  Cast: Shock .##....#####...#.j.# #.#.# $........ ...##### # ##.#.# ..##.......#. #...####.#..#  jjj 3 gnolls (polearms) .. ####≈≈### #.......###.# . ..∩. ....####.#.## . #####.## # ..# ##.## The gnoll is almost dead. _The gnoll completely misses you.Aiming: Shock (safe; 3% risk of failure)  :j$|Press: ? - help, Q - select actionShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.:j0 #)# #< #..# ...# #.#  #.#.# #.÷#  #.#   #.#  #.#  #.#  #.#  #.# #.#    :j؈| )†    $  #      ..∩.   # ..#  _The gnoll completely misses you.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  You miscast Shock. Nothing appears to happen.  The gnoll hits you from afar with a +0 spear!:j14----------Contam: 10% 3.2 (1:j:jC _The gnoll hits you from afar with a +0 spear.:jM> n...........###........ ..##.#j####..# #)# <###### ####..# ...#  #.÷# #.#.##  #.#.####...##.##.### ####.#................ .....#j.###...##.##.####..#.#.#.## ######.......##.@.## #.# .....#..####.###.## #.## ###.....####...)...# #.. .:j? ......)†......#j#j# ## .##....#####...#.j.# $........ ...##### # ##.###.......#.####.#. .. ####≈≈### #.......###. ..∩. ....####.#.##:jA 9j.:j4B 4j.:jOC 9j.:jyK :j/M o5=---------4:j(U :jV { _The gnoll attacks as it pursues you! The gnoll completely misses you.:j###.# #.# .##.#j####..# #)# #<#.#.# #..# ...# #.# #.#.# #.÷# #.#.## #.# #.#.####...##.##.#### #.# :jp.#.................# #.# #j.###...##.##.##.# #.# ..###..#.#.#.###.# #.# .##..@## #.# #.# #..####.###.## #.###.# :jP.....####...)jj.# #...#.# )†......#.#j ##....#####...#...# :j. ...##### # ##.#.#    gnoll (polearm:jI)##....... :jΡ :j1j:j'h.j 2 gnolls (polearms):j`0-----5:js:jżC _The gnoll hits you from afar with a +0 spear.:jFG H##.#...# #######.# ...........###.# #.......# .#j####..# #)# #<####### ##.#.# #..# ...# #.#  #.#.# #.÷# #.#.## #.#  #.#.####...##.##.#### #.# ##.#.................# #.# ...#j.###...##.##.##.# #.# ..###..#.#.#@###.# #.# ####.......##...## #.# #.# ...#..####.###j## #.###.# #.....####...)j..# #...#.# .....)†......#.#j# ##:jH R#.#.# #....#####...#...# #.#.# ...... ...##### # .# ##.......#. #...####.#..#  ####≈≈### #.......###.#:jP w    #)# #<  #..# ...# #.#  #.#.# #.÷# #.#.## #.#  .#### #.# ....# #.# ##.##.# #.# #@###.# #.# #...## #.# #.# ##j##  .)j..#  )†......#.#j# :jP #...#...# #.#.#  ...##### #  #.     :j'     #)# #<  #..# ...# #.#  #.#.# #.÷# #.#.## #.#  .#### #.# ....# #.# ##.##.# #.# #@###.# #.# #...## #.# #.# ##j##  .)j..# )†......#.#j# #...#...# #.#.#  ...##### # #.    :j+ Z  The gnoll hits you from afar with a +0 spear.:j+ :j3 :j 5 5/24 ----------8==6:jN< :j> V _* * * LOW HITPOINT WARNING * * *:ji##.#...........# #######.## target the Gusty ...........###.# #.......#  Deep Elf ##.#j####..# #)# #<#######  Health: 5/24=====------------------- ##.#.# #..# ...# #.#  Magic: 7/11===============---------  #.#.# #.÷# #.#.## #.#  AC: 2Str: 5  #.#.####...##.##.#### #.#  EV: 12Int: 22 Contam: 10% ##.#.................# #.#  SH: 0Dex: 15 ...#j.###...##.##.##.# #.#  XL:  4 Next: 13% Place: Dungeon:2 ####..###..#.#.#@###.# #.#  Noise: =--------  Time: 1756.2 (0.0) ####.......##..*## #.# #.#  b) +0 dagger ...#..####.###j## #.###.# [39;:jIo49m Cast: Shock #.....####...)j..# #...#.# .....)†......#.#j# ###.#.# #....#####...#...# #.#.#  jj 2 gnolls (polearms) ....... ...##### # ##.#.# ##.......#. #...####.#..#  ####≈≈### #.......###.# _* * * LOW HITPOINT WARNING * * *Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear and wearing a +0 ring mail (almost dead, 79%  to hit):j~R##.#...........########.## target the Gusty ...........###.##.......# Deep Elf ##.#j####..# #)##<####### Health: 5/24=====------------------- ##.#.# #..# ...##.#Magic: 7/11:j?S===============---------#.#.# #.÷# #.#.## #.#AC: 2Str: 5  #.#.####...##.##.#### #.#EV: 12Int: 22 Contam: 10% ##.#.................# #.#SH: 0Dex: 15 ...#j.###...##.##.##.# #.#XL:  4 Next: 13% Place: Dungeon:2 ####..###..#.#.#@###.# #.#Noise: =--------  Time: 1756.2 (0.0) :jS####.......##..*## #.# #.#b) +0 dagger ...#..####.###*## #.###.#Cast: Shock #.....####...*j..# #...#.# .....)†.....*#.#j# ###.#.# #....#####.*.#...# #.#.#jj 2 gnolls (polearms) :jT_....... ..*##### # ##.#.# ##.......#. #...####.#..#####≈≈### #.......###.#:jhTPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear and wearing a +0 ring mail (almost dead, 79%  to hit)  The zap hits the gnoll.  The gnoll is almost dead.:j    #)# #<  #..# ...# #.#  #.#.# #.÷# #.#.## #.#  .#### #.# ....# #.# ##.##.# #.# #@###.# #.# #..*## #.# #.# ##*##  .*j..#  )†.....*#.#j#  #.*.#...# #.#.#  ..*##### #  #. :jF    :j3     #)# #<  #..# ...# #.#  #.#.# #.÷# #.#.## #.#  .#### #.# ....# #.# ##.##.# #.# #@###.# #.# #..*## #.# #.# ##*##  .*j..# )†.....*#.#j# #.*.#...# #.#.# :j! ..*##### # #.    :j M.j)...  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and wearing a +0 ring mail (almost dead, 79%  to hit)  The zap hits the gnoll.  :j sThe gnoll is almost dead.gnoll hits you from afar with a +0 spear.:j N3--7.2 (1:j :j] V _* * * LOW HITPOINT WARNING * * *:j0:jbDrink which item? Potions  g - a potion of magic  d - a cyan potion  f - 4 ruby potions  j - a fuming puce potion [!] read|quaff[?] describe selected:j :j :j') ##.#...........########.## target the Gusty ...........###.##.......# Deep Elf ##.#j####..# #)##<####### Health: 3/24===--------------------- ##.#.# #..# ...##.#Magic: 7/11===============---------#.#.# #.÷# #.#.## #.#AC: 2:j* Str: 5  #.#.####...##.##.#### #.#EV: 12Int: 22 Contam: 10% ##.#.................# #.#SH: 0Dex: 15 ...#j.###...##.##.##.# #.#XL:  4 Next: 13% Place: Dungeon:2 ####..###..#.#.#@###.# #.#Noise: =--------  Time: 1757.2 (0.0) ####.......##...## #.# #.#b) +0 dagger :j]* E...#..####.###j## #.###.#Cast: Shock #.....####...)j..# #...#.# :j* .....)†......#.#j# ###.#.# #....#####...#...# #.#.#jj 2 gnolls (polearms) ....... ...##### # ##.#.# :j* K##.......#. #...####.#..#:j* ####≈≈### #.......###.#Aim: a gnoll, wielding a +0 spear and wearing a +0 ring mail (almost dead, 79%  :j+ ,to hit)  The zap hits the gnoll.  :j%+ The gnoll is almost dead.The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *:j+ :j4 P  Okay, then.:j6 :j= :j@ . _:j#'.#.#####.##### #####......... #.#...# #######.### ..........###.# #.......# .#j####..# #)# #<####### #.#.# #..# ...# #.# #.#.# #.÷# #.#.## #.# :j4.#.####...##.##.#### #.# #.#.................# #.# ..#j.###...##.##@##.# #.# ..###..#.#.#.###.# #.# ###.......##...## #.# #.# # ..#..####.###j## #.###.# #####...)j..# #...#.# # ....)†......#.#j# ###.#.# ######...#...# #.#.# # ...... ...##### # .# #.......#. #...####.#..#:j:j.:jn:jf4=-8.2 (1 _:j:j.( #.#...# #.# #..<##  #.#.#####.##### #####........ ##.#.....# #######.## ...........###.# #.......# ##.#j####..# #)# #<####### ##.#.# #..# ...# #.# :j)  #.#.# #.÷# #.#.## #.#  #.#.####...##.##.#### #.# ##.#............@....# #.# ...#j.###...##.##.##.# #.##..###..#.#.#.###.# #.# ####.......##..j## #.# #.##..####.###.## #.###.# #.....####...)j..# #...#.#.)†......#.#j# ###.#.# #....#####...#...# #.#.# . ...##### # ##.#.#:j6 :j; o-9Shock:jF :j]#.#...# #.# #..<. # #.#.#####.##### ######.#..# #..###.# #.# .##.#j####..###)# #<##.#.# #..# ...# #.# #.#.# #.÷# #.#.## #.#:j^ #.#.####...##.##.#### #.##.#.# #.#.#j.###...##.##.##.# #.##..###..#.#j#.###.# #.##.##..j## #.# #.#.#..####.###j## #.###.# ##.....####...)j..# #...#.#jjjj 4 gnolls (3 polearms, 2 wandering).)†......#j#j# ###.#.# ##....#####...#:ji^...# #.#.# . ...##### # ##.#.#:jncU.j.:jd3j.:jto j 3 gnolls (polearms)  You encounter a gnoll. It is wielding a +0 whip.:jxsw8==8% =60Shock:j{:j~o _The gnoll barely misses you. The gnoll leaves your sight.:j .......#.###.###......##.. .###.#...# #.# #..< .# #.#.#####.##### #####...... .###.#.....# #######. .............###.# #....... ..##.#j####..###)## #<###### ####.#.# #..# ...# #.# #.#.# #.÷# #.#.## #.#  #.#.####...##@##.#### #.# ####.#.................# #.# .....#j.###...##.##.##.# #.##..###..#.#j#.#:j̕P##.# #.# ######.......##.j.## #.# #.# .....#..####.###j## #.###.#j 4 gnolls (3 polearms, 1 wandering) ###.....####...).j.# #...#.# .......)†......#.#j# ###.#.# .##....#####...#...# #.#.#:j/j.:jx:jȘ1j.:j\8j.:j:j[H6-1:j:j:jCG:j]H8-:jO:jP:jF######......#.## ##...## .......#.###.####......####.#...# #.# #..<. #.#.#####.##### #####..... .###.#...######...........###.# ....... ..##.#j####..###)##<###### ###.##...#  #.÷# #@#.##  #.#.####...##.##.#### ####.#.................# .....#j.###...##j##.#:jώ=###..#.#.#.## ######.......##jj.## #.# .....####.## #.## ###.....####...)j..# #.. .......)†......#.#j# ##:j2j.:j8j.:jE.j:j7j.:j:j!5:j`==42:jʥ:j:j, W ##.##.###.######.....#..##..# #####......##...##..##..# ......#.###.###......##..# ###.#...# #.# #..<.......# # #.#.#####.##### #####...... ###.#...# #######.#..........###.# #....... :j {.##.#j####..###)## #<####### ###.#.# #..##..@# #.# #.#.# #.÷#.#.#.## #.#  #.#.####...##.##.#### #.# ###.#..........j..... ....#j.###...##.##.##.# #.#..###..#.#j#.###.# #.#  3 gnolls (polearms) #####.......##.j.## #.# :j #.# ....#..####.###.## #.###.# ##.....####...j...# #...#.#:j 8j.:jb 3j.:jl 8j.:jl  The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear!  You die...:jY e-3/24 -----:jh /  --more--:j:jGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn):j ;:j Goodbye, target.77 target the Gusty (level 4, -3/24 HPs)Began as a Deep Elf Air Elementalist on June 23, 2026.Slain by a gnoll... wielding a +0 spear(8 damage)... on level 2 of the Dungeon.The game lasted 00:04:06 (1765 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb:jb:jȏ:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l