;j Player: target Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.23:11:48.ttyrec Time: (1782256308) Tue Jun 23 23:11:48 2026 ;j [?1051l[?1052l[?1060l[?1061h;jIV)0[?7h[?25l[?1c;jv;j;jޞWelcome, target. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Air Elementalist;j΂ ;j,Welcome, target the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner ;jwd - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper;jtv - Fire Elementalist f - Berserkern - Hexslinger;jˆw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight;j_p - Reavery - Earth Elementalistz - Alchemist ;jAir Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. ;j8+ - Recommended background * - Random background # - Recommended character ! - Random character ;jYg% - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Air Elementalist;j{;j(;j;j target the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock;j%####@##.##..###..##;js+;j/Welcome, target the Deep Elf Air Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...;j2;j.Press ? for a list of commands and other information.;j;j;j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          ;j/ b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Air Magic3.2   3.4  +1      ;j>     c - Armour   0.0   1.4  -2      d + Dodging;ji(2.4   2.1  +2      e + Stealth;j2.4   1.8  +3                      ;j&            ;jS        ;j!            ;j        ;jԏ        ;j_    ;j!    The relative cost of raising each skill is in cyan.  ;jFThe species aptitude is in white.  [?] Help[=] set a skill target  ;j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets;jw ;j| ;j ntarget the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#-) Nothing wielded#..Cast: Shock###.;jo .##Welcome, target the Deep Elf Air Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.;j, ;j ;jC ;j ;jr8;j9C  Skill  Level Cost  Apt Skill  Level Cost  Apt ;jI:S a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          ;jH;  b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Air Magic3.2   3.4  +1           c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3      ;jC                                                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [;j E[0;10;1m/] auto|manual mode [*] useful|all skills [!] training|cost|targets;jBF  h * Air Magic   3.2;je ;j(o ;jp ,target the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0;jfq Dex: 15###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#-) Nothing wielded#..Cast: Shock###..##Welcome, target the Deep Elf Air Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...;jq Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.;ju ;jw ;j1{ ;jB} ;j!I;j!;j* ###<.>..###.###;j/;j3+1.0 (1;j"7;j91 _Found an escape hatch in the floor.;j ;j  3;j` ;jl ;j ;jQ% B;j' ,;jZ( ;jW* ;j* ;j\+ ;j. HThere is an escape hatch in the floor here.;jA0 ;j0  _;j1 ;j: ;j*; ;jWG @####<# #.#.###..>..# ###.### #.##.#.:.###;jM +7.0 (6;jP +8.0 (7;jU ;jW d _c - a scroll labelled TAUTAMUI JUETH;j";j^;j;j;jҚX;j;j̛;j_;jН;jI;j0;j;j_;jä;j;j;j;jŨ,;j;j ### ####<# #.##.###.##..>..####.### #.#.###.#####.##....@.......#######.#### ;jH#  ;j;You pick up a book of Cantrips and begin reading...;j/13.0 (5.0);j9+4.0 (6;j;j  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.;jb; ;j; ;j%< ;j= ;jsD X;jE ;jE ,;jeG ;j6I ;jyI ;j8J ;jpK ;jM ;jOM ;jJN ;j9P ;j R ,;jR ;j%T ;jU ;jV ;jvV ;jW ;j] ;jP] ;j` ;jd {  You encounter a frilled lizard and a kobold.;jr @#..>..####.### #.# # #.###.#####.#####...............########.########.#  #.######.# #.. ####......l.......ShockK.######.#..K   kobold (asleep)..#l   frilled lizard (asleep)..#;jmz ,22.0 (8;j 23.0 (9 _;j ;jߪ ;j #..>..# target the Gusty ###.### Deep Elf #.# # Health: 10/10 ======================== #.###.#####.####  Magic: 5/6====================---- #...............  AC: 2Str: 5 ########.#######  EV: 11Int: 19 #.# SH: 0Dex: 15 #.######.##  XL:  1 Next:  0% Place: Dungeon:1 #..@.......  Noise: ---------  Time: 23.0 (0.0) ####**....l  -) Nothing wielded **.....  Cast: Shock K.##### [;j1K #.#  ..  K   kobold (asleep) ..#  l   frilled lizard (asleep) ..# You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library. _You encounter a frilled lizard and a kobold.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;jY  #..>..# target the Gusty ###.###;jBZ  Deep Elf #.# # Health: 10/10 ========================;j[ | #.###.#####.####  Magic: 5/6;j]\ ====================---- #...............  AC: 2Str: 5 ########.#######  EV: 11Int: 19 #.# SH: 0Dex: 15 #.######.##  XL:  1 Next:  0% Place: Dungeon:1 #..@.......  Noise: ---------  Time: 23.0 (0.0) ####......l  -) Nothing wielded .......  Cast: Shock ).#####  ;j\ #.#  ..  K   kobold (asleep) ..#  l   frilled lizard (asleep) ..#  _You encounter a frilled lizard and a kobold.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the kobold.  You kill the kobold!;jz [ #..>..#  #.# #   #........  .  #.#     ####**....l  **.....  * #.# ..l   frilled lizard (asleep) ..# ..# ;j 2l.;j t....)l;j B8=4.0 (1 _;j ;j ;ju #..>..# target the Gusty ###.### Deep Elf #.# # Health: 10/10 ======================== #.###.#####.####  Magic: 4/6================-------- #...............  AC: 2Str: 5 ########.#######  EV: 11Int: 19 #.# SH: 0Dex: 15 #.######.##  XL:  1 Next:  8% Place: Dungeon:1 #..@***....  Noise: =--------  Time: 24.0 (0.0) ####...**l.  -) Nothing wielded .......  Cast: Shock ).[;jmv[33m#####  #.#  ..  l   frilled lizard ..#  ..# The zap hits the kobold. _You kill the kobold!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit);jNL #..>..# target the Gusty ###.### Deep Elf #.# # Health: 10/10 ======================== #.###.#####.####  Magic: 4/6================-------- #...............  AC: 2Str: 5 ########.#######  EV: 11Int: 19 #.# SH: 0Dex: 15 ;jN?#.######.##  XL:  1 Next:  8% Place: Dungeon:1 #..@.......  Noise: =--------  Time: 24.0 (0.0) ####.....†.  -) Nothing wielded .......  Cast: Shock ).#####  #.#  ..  l   frilled lizard ..#  ..# ;j$OAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;j_OAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!;jT #..>..#  #.# #   #........  .  #.#   #..@***....  ****     #.# .. ..# ..# ;jS;j;jG;j...;j..†;j1~S   ball python (constriction, wandering);j`;jo;j16;j5.0 (1;j?;jE  ;jzPress: ? - help, Q - select action  ;j#Shift-Dir - straight line;j   ;j)IAim: a frilled lizard (48% to hit)  ;jz*The zap hits the frilled lizard.  ;jQEYou kill the frilled lizard! ;jE N_You encounter a ball python.;jz  #..>..# target the Gusty ###.### Deep Elf #.# # Health: 10/10 ======================== #.###.#####.####  Magic: 3/6============------------ #...............  AC: 2Str: 5 ########.#######  EV: 11Int: 19 #.# SH: 0Dex: 15 #.######.##  XL:  1 Next: 16% Place: Dungeon:1 #..@***....  Noise: =--------  Time: 25.0 (0.0) ####...***S  -) Nothing wielded .......  Cast: Shock ).[33;jz m#####  #.#  ..  S   ball python (constriction, wandering) ..#  ..# You kill the frilled lizard! _You encounter a ball python.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit);ja5#..>..#target the Gusty###.###Deep Elf#.# #Health: 10/10 ========================#.###.#####.####Magic: 3/6============------------#...............AC: 2Str: 5########.#######EV: 11Int: 19#.#SH: 0Dex: 15#.######.##XL:  1 Next: 16% Place: Dungeon:1#..@***....Noise: =--------  Time: 25.0 (0.0)####...****-) Nothing wielded.......Cast: Shock).######.#..S   ball python (constriction)..#;j6..#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python.  The ball python is severely wounded.;jS+S.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.;j,0S.;j?3K.....†;j426.0 (1 _;j;;j<;jΫ #..>..# target the Gusty ###.### Deep Elf #.# # Health: 10/10 ======================== #.###.#####.####  Magic: 2/6========---------------- #...............  AC: 2Str: 5 ########.#######  EV: 11Int: 19 #.# SH: 0Dex: 15 #.######.##  XL:  1 Next: 16% Place: Dungeon:1 #..@****S..  Noise: =--------  Time: 26.0 (0.0) ####.....†.  -) Nothing wielded .......  Cast: Shock [;jC37m).#####  #.#  ..  S   ball python (constriction) ..#  ..# The ball python is severely wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit);j{  #..>..# target the Gusty ###.### Deep Elf #.# # Health: 10/10 ======================== #.###.#####.####  Magic: 2/6========---------------- #...............  AC: 2Str: 5 ########.#######  EV: 11Int: 19 #.# SH: 0Dex: 15 #.######.##  XL:  1 Next: 16% Place: Dungeon:1 #..@.......  Noise: =--------  Time: 26.0 (0.0) ####.....†.  -) Nothing wielded .......  Cast: Shock ).##### [13;j1 ;17H #.#  ..  S   ball python (constriction) ..#  ..# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python!;j$ 3 #..>..#  #.# #   #........  .  #.#   #..@*******       #.# .. ..# ;j 6..# ;j1 $.......;jӔ m257.0 (1Shock _;j ;j ;j;j|;j;j;j3====;jV;jF,;j+;j ;jr;j ;j;j'<====;jR;jf4====;j(;j;j^;jW;jX====;j;j);jP5====;j;j,;j;j;j;jt;j,;j;jR====;j';jc  Shift-Dir - straight line  ;jF7Aim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python! _You start resting.  Magic restored.;j\.........-;jB425.0)6====-3.0 (16 _;j5*#..>..# ###.### #.# # #.###.#####.#### #. #.# #.# #.######.##.####.....†.#..).###.# ..# ;j8;j?14.0);jD;jE;j]j#..>..# ###.### #.# # #.###.#####.#### #. #.# #.# #.######.##.####.....†.#..).####.#......#...#;j&5;j;jB-;jӈ 3;j ;jO ;js ;j“ X;j3 <====;j ;j ;jܘ ;j ;jf ;j. ;j>  You encounter a goblin. It is wielding a +0 club.;j ,#.###.# #..>..# ###.###  #.# #  #.###.#####.####  #...............  ########.##########g##.# #.....# #.######@#####..#..............#####.....†Shock#...............).#########.####.# g   goblin (asleep).......#.....#;j +8.0 (3;jֶ 29.0 (4 _;j ;j ;js^ #.###.# target the Gusty  #..>..# Deep Elf  ###.### Health: 10/10 ======================== #.# # Magic: 5/6====================----  #.###.#####.#### AC: 2Str: 5  #............... EV: 11Int: 19 ;j _k ########.##########g#  SH: 0Dex: 15 #.# #.***.#  XL:  1 Next: 25% Place: Dungeon:1 #.######@#####..  Noise: ---------  Time: 49.0 (0.0) #..............#  -) Nothing wielded ####.....†......  Cast: Shock ;j_#............  ...).#########.  ####.# g   goblin (asleep) ... ....# .....# _You start resting. _Magic restored. _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;jY  #.###.# target the Gusty  #..>..# Deep Elf  ###.### Health: 10/10 ======================== #.# # Magic: 5/6;jZ====================----  #.###.#####.#### AC: 2Str: 5  #............... EV: 11Int: 19  ########.##########)#  SH: 0Dex: 15 #.# #.....#  XL:  1 Next: 25% Place: Dungeon:1 #.######@#####..  Noise: ---------  Time: 49.0 (0.0);jZ #..............#  -) Nothing wielded ####.....†......  Cast: Shock;j[ #............  ...).#########.  ####.# g   goblin (asleep) ... ....# .....#;j[Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded.;j\NThe goblin shouts!  The zap hits the goblin.;jTa   #..>..#   #.# #    ;ja8  *#  #.# #.***.#    ;jb.   ;j3b$  ;jWb ;j{b> ...;jb: ....# ;jb;j`9rThe zap hits the goblin.  The goblin is severely wounded.goblin shouts!  The zap hits the goblin.  You kill the goblin!You hear a loud squeak.;j]...r   rat;j?33===50.0 (1;j ;j T _You encounter a rat.;j4;j;j Z _A rat is nearby!;jh W #.###.# target the Gusty  #..>..# Deep Elf  ###.### Health: 10/10 ======================== #.# # Magic: 4/6================--------  #.###.#####.#### AC: 2Str: 5  #............... EV: 11Int: 19  ########.##########r#  SH: 0Dex: 15 ;j`!C#.# #.***.#  XL:  1 Next: 33% Place: Dungeon:1 #.######@#####..  Noise: ===------  Time: 50.0 (0.0) #..............#  -) Nothing wielded ####.....†......  Cast: Shock #............  ...).#########.  ####.# r   rat ...;j! ....# .....#You hear a loud squeak. ;j!_You encounter a rat. _A rat is nearby!Aiming: Shock (safe; 6% risk of failure)  ;j!Press: ? - help, Q - select actionShift-Dir - straight line;ji  #.###.# target the Gusty  #..>..# Deep Elf  ###.### Health: 10/10 ======================== #.# # Magic: 4/6================--------  #.###.#####.#### AC: 2;j Str: 5  #............... EV: 11Int: 19  ########.##########)#  SH: 0Dex: 15 #.# #.....#  XL:  1 Next: 33% Place: Dungeon:1 ;j #.######@#####..  Noise: ===------  Time: 50.0 (0.0) #..............#  -) Nothing wielded ####.....†......  Cast: Shock #............  ;j ...).#########.  ####.#;jĬ { r   rat ;j l... ....# ;j =.....# _A rat is nearby!;j2 Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;jP Shift-Dir - straight line;jn jThe zap hits the rat.  You kill the rat!;jdz #   #..>..#   #.# #      *#  #.# #.***.#   ;jh         ... ;j D....# ;jHC :)...;jN v41--1.0 (1Shock _;jT ;j V ;jbI;jd;jd;joh,;jh;ji;j l;jnlP5====;jm;jo;jp;jYq;j)s,;jkt;j@v;jv;jw;jlzR====;j{;j}d6====;j;jہ;jd;jD;j;j܈;j;jʼn;j;jf;jY,;j^;jِ;j;jȒ<====;j;j0;j,;jޗ;j$  Things that are here:;ju_  a +0 club; a goblin corpse;j;j _;j;j;j};jդ;jb;ja;jȨ,;jp;j;j,;j;jh;j,;j?;j;j,;j~;jD;j;jN;j;j;j;j;j;j);j;j(;j;j];j=;j;j;j];j  You encounter a goblin. It is wielding a +0 club.;jr .....# #..#$# #..#.# ## ##.... .. ....# . #...#.#  ;j#...#.#..g#.@.....# ---.....#.#.# ### ### #.#####...# Shock #<# #.# #.#.# #.###.# #.#. ;j(/#..>..# ..#.#g   goblin (asleep) ###.### ##.#.##.# # #.#.# ###.#####.#####.#.#;j[074.0 (23.0);j]M-5.0 (24 _;jA;j;jz   target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 5/6====================---- ##.... ..  AC: 2Str: 5;j  ....# .  EV: 11Int: 19 #...#.#  SH: 0Dex: 15 #...#.#**g  XL:  1 Next: 41% Place: Dungeon:1 #.#####.@****.#  Noise: ---------  Time: 75.0 (0.0);jb  #.........#.#.#  -) Nothing wielded ### ### #.#####...# Cast: Shock ;jh (#<# #.# #.#.# #.###.# #.#.# #..>..# ..#.# g   goblin (asleep) ###.### ##.#.#  #.# # #.#.# ###.#####.#####.#.# _a +0 club; a goblin corpse _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;j tShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit);jZe &target the Gusty.....#Deep Elf#..#$#Health: 10/10 ========================#..#.# ##Magic: 5/6====================----##.... ..AC: 2Str: 5....# .EV: 11Int: 19#...#.#SH: 0Dex: 15;j6f #...#.#***XL:  1 Next: 41% Place: Dungeon:1#.#####.@****.#Noise: ---------  Time: 75.0 (0.0)#.........#.#.#-) Nothing wielded ### ### #.#####...#Cast: Shock #<# #.##.#.# #.###.##.#.# ;jf #..>..#..#.#g   goblin ###.#####.#.#;jvg #.# # #.#.# ###.#####.#####.#.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.;j} g.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!;j& +......g.;j( ;==6.0 (1 _;j;j;jr  target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 4/6================-------- ##.... ..  AC: 2Str: 5 ....# .  EV: 11Int: 19 #...#.#  SH: 0Dex: 15;j  #...#.#*g.  XL:  1 Next: 41% Place: Dungeon:1 #.#####.@****.#  Noise: ==-------  Time: 76.0 (0.0) #.........#.#.#  -) Nothing wielded ### ### #.#####...#;jU Cast: Shock #<# #.# #.#.# #.###.# #.#.# #..>..# ..#.#;j g   goblin ###.### ##.#.#  #.# # #.#.# ###.#####.#####.#.#The goblin is heavily wounded. _The goblin shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;j9Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit);j"  target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 4/6================-------- ##.... ..  AC: 2Str: 5 ;j....# .  EV: 11Int: 19 #...#.#  SH: 0Dex: 15 #...#.#.gg  XL:  1 Next: 41% Place: Dungeon:1 ;j)#.#####.@.....#  Noise: ==-------  Time: 76.0 (0.0) ;jLs#.........#.#.#  -) Nothing wielded ### ### #.#####...#;jnK Cast: Shock ;jp#<# #.# #.#.# ;jf#.###.# #.#.# ;j#..>..# ..#.# g   goblin ;jk###.### ##.#.#  #.# # #.#.# ###.#####.#####.#.# _The goblin shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;jAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  You miscast Shock. Nothing appears to happen.;jUg.;jBE      ##   ..  ....# .  ;j5        ### <# #.#  ;j;>..# ..#.#g   hobgoblin;j g   goblin  #.# # ;j6.#;j"cContam: 10% --7.0 (1;j);j+V  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  You miscast Shock. Nothing appears to happen. _You encounter a hobgoblin.;j`   target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 3/6============------------ ##.... ..  AC: 2Str: 5 ;jϏ....# .  EV: 11Int: 19 Contam: 10%  #...#.#  SH: 0Dex: 15 #...#.#g.g  XL:  1 Next: 41% Place: Dungeon:1 ;jBU#.#####.@****.#  Noise: ---------  Time: 77.0 (0.0) #.........#.#.#  -) Nothing wielded ### ### #.#####...# Cast: Shock #<# #.# #.#.# ;j1#.###.# #.#.# #..>..# ..#.# g   hobgoblin ;j ###.### ##.#.# g   goblin  #.# # #.#.# ###.#####.#####.#.#You miscast Shock. Nothing appears to happen. _You encounter a hobgoblin.;jXAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit);j >  target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 3/6============------------ ;jL ##.... ..  AC: 2Str: 5 ....# .  EV: 11Int: 19 Contam: 10%  #...#.#  SH: 0Dex: 15 #...#.#).g  XL:  1 Next: 41% Place: Dungeon:1 ;j #.#####.@.....#  Noise: ---------  Time: 77.0 (0.0) #.........#.#.#  -) Nothing wielded ### ### #.#####...# Cast: Shock ;j #<# #.# #.#.# #.###.# #.#.# ;j #..>..# ..#.# g   hobgoblin ;j3 ###.### ##.#.# g   goblin ;j]  #.# # #.#.# ###.#####.#####.#.#;j }Aiming: Shock (safe; 6% risk of failure)  ;j Press: ? - help, Q - select actionShift-Dir - straight line;j Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  ;j ZThe zap hits the goblin.  You kill the goblin!;jg       ##   ..  ....# .   ;j% ***  ****.#    ### <# #.#  >..# ..#.# ;j   #.# # ;j^.#  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.;j1g.;j,)....;jΫ:50=8.0 (1 ;jZ _;j;jl;j e  target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 2/6========---------------- ##.... ..  AC: 2Str: 5 ....# .  EV: 11Int: 19 Contam: 10%  ;jeM#...#.#  SH: 0Dex: 15 #...#.#*g.  XL:  1 Next: 50% Place: Dungeon:1 #.#####.@****.#  Noise: =--------  Time: 78.0 (0.0);je #.........#.#.#  -) Nothing wielded ### ### #.#####...#;jf Cast: Shock #<# #.# #.#.# ;j(ff#.###.# #.#.# ;jUf#..>..# ..#.# g   hobgoblin ;jf###.### ##.#.#  #.# # #.#.# ;jf###.#####.#####.#.#The zap hits the hobgoblin. _The hobgoblin is heavily wounded.;jfAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;jgShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit);jt target the Gusty.....#Deep Elf#..#$#Health: 10/10 ========================#..#.# ##Magic: 2/6========----------------##.... ..AC: 2Str: 5....# .EV: 11Int: 19 Contam: 10% #...#.#SH: 0Dex: 15#...#.#***;j XL:  1 Next: 50% Place: Dungeon:1#.#####.@****.#Noise: =--------  Time: 78.0 (0.0)#.........#.#.#-) Nothing wielded ### ### #.#####...#Cast: Shock #<# #.##.#.# ;j0 #.###.##.#.# #..>..#;ji ..#.#g   hobgoblin ###.#####.#.#;j #.# # #.#.# ###.#####.#####.#.#;jق Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;j Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.;j 1g.;j ).....;j3 29.0 (1 _;je ;j ;j#  target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 1/6====-------------------- ##.... ..  AC: 2Str: 5 ....# .  EV: 11;j+Int: 19 Contam: 10%  #...#.#  SH: 0Dex: 15 #...#.#g..  XL:  1 Next: 50% Place: Dungeon:1 #.#####.@****.#  Noise: =--------  Time: 79.0 (0.0) #.........#.#.#  -) Nothing wielded ### ### #.#####...# Cast: Shock #<# #.# #.#.# #.###.# #.#.# ;jA;#..>..# ..#.# g   hobgoblin ###.### ##.#.# ;j #.# # #.#.# ###.#####.#####.#.#The zap hits the hobgoblin. _The hobgoblin is severely wounded.;j؅|Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit);j Ttarget the Gusty.....#Deep Elf#..#$#Health: 10/10 ========================#..#.# ##Magic: 1/6====--------------------##.... ..AC: 2Str: 5....# .EV: 11Int: 19 Contam: 10% #...#.#SH: 0Dex: 15;j!Y#...#.#***XL:  1 Next: 50% Place: Dungeon:1#.#####.@****.#Noise: =--------  Time: 79.0 (0.0)#.........#.#.#-) Nothing wielded ### ### #.#####...#Cast: Shock #<# #.##.#.# #.###.##.#.# #..>..#..#.#g   hobgoblin ###.#####.#.##.# # #.#.# ;j!###.#####.#####.#.#The zap hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;j"Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit);j#)g _The hobgoblin is severely wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 68% to hit)  The zap misses the hobgoblin.;j).....;j k2====80.0 (1 _;j;j;j   target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 1/6====-------------------- ##.... ..  AC: 2Str: 5 ....# .  EV: 11Int: 19 Contam: 10%  #...#.#  SH: 0Dex: 15 #...#.#)..  XL:  1 Next: 50% Place: Dungeon:1 ;jD }#.#####.@***g.#  Noise: =--------  Time: 80.0 (0.0) #.........#.#.#  -) Nothing wielded ### ### #.#####...# Cast: Shock #<# #.# #.#.# ;j &#.###.# #.#.# #..>..# ..#.# g   hobgoblin ###.### ##.#.#  #.# # #.#.# ###.#####.#####.#.#;j Aim: a hobgoblin (severely wounded, 68% to hit) _The zap misses the hobgoblin.;j Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action;j@Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit);j7I  target the Gusty .....#  Deep Elf #..#$#  Health: 10/10 ======================== #..#.# ##  Magic: 1/6;jcJ6====-------------------- ##.... ..  AC: 2Str: 5 ....# .  EV: 11Int: 19 Contam: 10%  #...#.#  SH: 0Dex: 15 #...#.#)..  XL:  1 Next: 50% Place: Dungeon:1 #.#####.@.....#  Noise: =--------  Time: 80.0 (0.0) #.........#.#.#  -) Nothing wielded ### ### #.#####...# Cast: Shock #<# #.# #.#.# ;jJ1#.###.# #.#.# #..>..# ..#.# g   hobgoblin ;jJ###.### ##.#.#  #.# # #.#.# ###.#####.#####.#.#;jKAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;j)KAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin.  ;jGK>You kill the hobgoblin!;jPPn     ;jP  ##   ..  ....# .     ;jP_ *****# ;j9Q   ### <# #.# ;jWQP >..# ;jvQ ;jQ\  #.# # ;jQ@.#;jH .....;jm661.0 (1Shock _;j9;j;jh 3;jEi ;jk ;jul ;jp B;jq ;js ;jt 98% ;j8u ;j=w ;jw ^2====6;j%y ;j{ ;jp{ 74;jf| ;jL~ ;j~ 72;j ;j́ ;j 71;j/ ;j  Press: ? - help, Q - select actionShift-Dir - straight line  ;j߆ Aim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin. _You start resting.;j! -.........;jx +9.0 (8;j o====-;j ;j÷ K _Your magical contamination has completely faded away.;j|m3;jn;jql3====;jVvB;j.====4========5====;j ;jMR====;j;jwn _You start resting.Magic restored.;jZ;jJ1104.0 (15.0);jd6====5.0 (16 _;jF;j;j_;j!X;j*";j";jZ#;j%;j',;j(;j*;j,;j,<====;j`.;j34B;j4;j'6;j8;jK9;j:;jO=;j=;j>;jBA _You now have 11 gold pieces.;jD;jyD;jE;j H;jLJ;jJ;jK;jM;jO;jKP;jQ;jS;j|U;jU;jAW;jLY;j[;jf[;j\;jc^;jj ### ####### #.. .......## #.# ........# #.# #..#.# #.# #..#.####.# ###.........####.##.....#....@.?....>;jckw17.0 (12###...#.######.#.#. #...#.#)..  #.#####.......#  #.........#.#.#  #.#####...#.# #.#.#.# #.#.#. .;jk%.#.#;j3r;jjw,8.0 (13;j|;ji; _Found a stone staircase leading down.;jq7;j8;jM9;j;;j>;jBB;jDn  You encounter a frilled lizard.;jL### ####### #.. .......## #.# ..;jTM9# #.# #..#.# #.# #..#.####.# ###.........####.#.# #.....#......@....># ;jN0###...#.######.#.#.# #...#.#).. l#;j4NxShock .#####.......# .# ..;jYN#.#.# .# .#####...#.# ..l   frilled lizard (asleep);jN_#.#.#.# ## ;jY19.0);j[320.0 (2 _;j&b;je _You see here a scroll labelled LAQOIRIAXU.;j  target the Gusty ### Deep Elf  ####### #.. Health: 10/10 ========================  .......## #.# Magic: 5/6====================----  ........# #.# AC: 2Str: 5;jt] #..#.# #.# EV: 11Int: 19 #..#.####.# SH: 0Dex: 15 ;j ###.........####.#.#  XL:  1 Next: 66% Place: Dungeon:1  #.....#......@....>#  Noise: ---------  Time: 120.0 (0.0)  ###...#.######*#.#.#  -) Nothing wielded #...#.#).. l# Cast: Shock .#####.......# .# .........#.#.# .# .#####...#.# ..;j9 l   frilled lizard (asleep) #.#.#.# ## #.#.#. ..#.# _You encounter a frilled lizard. _You see here a scroll labelled LAQOIRIAXU.  Aiming: Shock (safe; 6% risk of failure)  ;jPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit);j  target the Gusty ### Deep Elf  ####### #.. Health: 10/10 ========================  .......## #.# Magic: 5/6====================----  ........# #.# AC: 2Str: 5 #..#.# #.# EV: 11Int: 19 #..#.####.# SH: 0Dex: 15  ###.........####.#.#  XL:  1 Next: 66% Place: Dungeon:1  #.....#......@....>#  Noise: ---------  Time: 120.0 (0.0)  ###...#.######.#.#.#  -) Nothing wielded #...#.#).. †#[11;;js34H Cast: Shock .#####.......# .# .........#.#.# .# .#####...#.# .. l   frilled lizard (asleep) #.#.#.# ## #.#.#. ..#.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!;j[Z ### ;j  #..   #.#   #.#  #.# ;j-    ;j ;jJ ;jY*#.#.#  ).. *# *#;j\ *# ..    ..#.#;jRW.†..;j\<75=1.0 (1;j\9Shock _;jc;jf;j„ ;jl ;j ;jb ;jщ ;jR X;jG ;j ;j ;j ;j3 ;j_ G6====;j ;jӧ /..-;jb +5.0 (4;j E-6.0 (5;j ;jn ` _d - a scroll labelled LAQOIRIAXU;j;j;j;j{";j8p====;jH>X;j?;jF;jH;jJ;jOK;j$L;jwN;j8[ #!..) #... ..?. ### #.. #### #.. ... ....## #.# #.# .....# #.# #.# ;j\W#..#.# #.#.####@# 34.0 (8 #..#.####.#....#.# #.........####.#.# ...#...........># #...#.######.#.#.# #...#.#).. #†#.#.# #.......# #.#...# ....#.#.# #.###.# #...#.# #.. ..#;j,kA5.0 (9;jp;jr% _Found a rapier.;jaC;j6D;jF;jI;j"L%  ;jzLDYou encounter a hobgoblin.;jGTvMg......!..)..#..... ..?.. ### ##... ;jT~#### #.. ...# ....  #.#.####.####.#....#.Shock #.........####.#.#......;jTg   hobgoblin (asleep)#.#;j*ZS.g0;jaCg;jLe4==6.0 (1;jh;jIk+ _The hobgoblin shouts!;jL-   target the Gusty #.......  Deep Elf #g..)..  Health: 10/10 ======================== #*....  Magic: 5/6====================---- .*?..  AC: 2Str: 5 ### ##*.. EV: 11Int: 19 #### #.. .*. SH: 0Dex: 15 ....## #.# #*#;j.  XL:  1 Next: 75% Place: Dungeon:1 .....# #.# #@# Noise: ==-------  Time: 136.0 (0.0) #..#.# #.#.####.# -) Nothing wielded #..#.####.#....#.# Cast: Shock #.........####.#.# ....#...........># #...#.######.#.#.# g   hobgoblin #...#.#).. #†#.#.# #.......# #.#...# ....#.#.# #.###.#You encounter a hobgoblin. _The hobgoblin shouts!  ;j/ 8Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit);j target the Gusty#*......Deep Elf#*..)..Health: 10/10 ========================#*....Magic: 5/6====================----.*?..AC: 2Str: 5### ##*..EV: 11Int: 19 #### #.. .*.SH: 0Dex: 15 ....## #.# #*#XL:  1 Next: 75% Place: Dungeon:1 .....# #.# #@#Noise: ==-------  Time: 136.0 (0.0) ;j #..#.# #.#.####.#-) Nothing wielded #..#.####.#....#.#Cast: Shock #.........####.#.# ....#...........># #...#.######.#.#.#g   hobgoblin #...#.#).. #†#.#.# #.......# #.#...# ....#.#.# #.###.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)  ;jJ mThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.;j 0l;jT ,J;j M!g;j c.....J   endoplasm (wandering)g   hobgoblinl   frilled lizard (wandering);j ;j 3-7.0 (1;j ;j -  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  ;jU The hobgoblin is heavily wounded. _You encounter a frilled lizard. You encounter an endoplasm.;j<  target the Gusty #.......  Deep Elf #!..)..  Health: 10/10 ======================== #g..J.  Magic: 4/6================-------- .*?l.  AC: 2;jStr: 5 ### ##*.. EV: 11Int: 19 #### #.. .*. SH: 0Dex: 15 ;j>K....## #.# #*# XL:  1 Next: 75% Place: Dungeon:1 .....# #.# #@# Noise: =--------  Time: 137.0 (0.0) #..#.# #.#.####.# -) Nothing wielded #..#.####.#....#.# Cast: Shock ;j#.........####.#.# ....#...........># #...#.######.#.#.# J   endoplasm (wandering) #...#.#).. #†#.#.# g   hobgoblin #.......# #.#...# l   frilled lizard (wandering) ....#.#.# #.###.#The hobgoblin is heavily wounded. ;j=_You encounter a frilled lizard. You encounter an endoplasm.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;j~uAim: a hobgoblin (heavily wounded, 68% to hit);j 7target the Gusty#*......Deep Elf#*..)..Health: 10/10 ========================#*..J.Magic: 4/6================--------.*?l.AC: 2Str: 5;j' ### ##*..EV: 11Int: 19 #### #.. .*.SH: 0Dex: 15 ....## #.# #*#XL:  1 Next: 75% Place: Dungeon:1 .....# #.# #@#;j >Noise: =--------  Time: 137.0 (0.0) #..#.# #.#.####.#-) Nothing wielded #..#.####.#....#.#Cast: Shock #.........####.#.# ....#...........># #...#.######.#.#.#J   endoplasm (wandering) #...#.#).. #†#.#.#g   hobgoblin #.......# #.#...#;j" |l   frilled lizard (wandering) ....#.#.# #.###.#The hobgoblin is heavily wounded. _You encounter a frilled lizard. You encounter an endoplasm.;jV tAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit);j H.g _You encounter a frilled lizard. You encounter an endoplasm.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a hobgoblin (heavily wounded, 68% to hit)  The zap misses the hobgoblin.l.J.;j g.!...;j 28.0 (1 _;j" ;j$ ;j #.......!.J).. .l... .g?.. ### ##... #### #.. ... ....## #.# #.#. #..#;j.######.#....#........#### ....#...........> #...#.######.#.#.).. #†....# #.#.. ....#.### # #.. .;jA2l.;j.;jG.g;j Jg   hobgoblinl   frilled lizard (wandering);j.-9;j&;j(;j>4l..).. ...J. ..?.. ### ##g.. #### #.. ... ....## #.# #.#. #..#;j>M.######.#...........#### ....#...........> #...#.######.#.#.).. #†#.....# #.#.. ....#.### # #.. .#;j?A## #;j@D.g;jSt-40;jn #l..)..  target the Gusty #...J.  Deep Elf ..?..  Health: 10/10 ======================== ### ##... Magic: 3/6============------------ #### #.. .g. AC: 2Str: 5 ....## #.# #*# EV: 11;jwInt: 19 .....# #.# #*# SH: 0Dex: 15 #..#.# #.#.####*# XL:  1 Next: 75% Place: Dungeon:1 #..#.####.#....#@# Noise: ---------  Time: 140.0 (0.0) #.........####.#.# -) Nothing wielded ....#...........># Cast: Shock #...#.######.#.#.# #...#.#).. #†#.#.# #.......# #.#...#;joM g   hobgoblin ....#.#.# #.###.# #...#.# #.. ..# #.#.#.# ### #.#Aim: a hobgoblin (heavily wounded, 68% to hit) _The zap misses the hobgoblin.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit);j!Y #l..)..  target the Gusty #...J.  Deep Elf ..?..  Health: 10/10 ======================== ### ##... Magic: 3/6;jZ============------------ #### #.. .†. AC: 2Str: 5 ....## #.# #.# EV: 11Int: 19 .....# #.# #.# SH: 0Dex: 15 #..#.# #.#.####.# XL:  1 Next: 75% Place: Dungeon:1 #..#.####.#....#@# Noise: ---------  Time: 140.0 (0.0) #.........####.#.# -) Nothing wielded ....#...........># Cast: Shock #...#.######.#.#.# #...#.#).. #†#.#.# #.......# #.#...# g   hobgoblin ....#.#.# #.###.#[34;jA[Im #...#.# #.. ..# #.#.#.# ### #.#Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!;jgb #l..)..  #*..J.  .*?..  ### ##*.. #.. .*. #.# #*#;jbp #.# #*# *#).. #†  ;j~cx #..  ### ;j5f...†...;jy4====91=1.0 (1Shock _;j;j ;jDM.......!l.)..#...J. ..?.. ### ##... #### #.. .†.# ....  #.#.####.####.#... #.........####.#. ....#...........>#.#.l   frilled lizard (wandering)#..#;j0J;jE.l;jkJ   endoplasm (wandering)l   frilled lizard (wandering);j;-2Shock;j|;jz;j .......!..)..#.l... ..?.. ### ##.J. ;j+ #### #.. .†.# ....  #.#.####.####.#... #.........####.#. ....#...........>#####.#.#).. #†#.# #........ ..# #.###;jŢ .J.;j6 4l.;j. ;jn @-3;jk ;j ;jA#.......!.l).. ..... ..?.. ### ##J.. #### #.. .†. ....## #.# #.#. #..#.######.#...........#### ....#...........> #...#.######.#.#.).. #†....# #.#.. ;j+....#.### # #.. .;jH.J;j@.l;j;j&4;jʽ;jٿ;j!..l.. ..... ..?.. ### ##... #### #.. J†. ....## #.# #.#. #..#.######.#...........#### ....#...........> ;j#...#.######.#.#.).. #†#.....# #.#.. ....#.### # #.. .### #;j=.;jM====5Shock;jF;j;j;jN;j;j |5====;j _You start resting.An endoplasm comes into view.;j%JShockJ   endoplasm (wandering);j(%6;j/;jy327.0 (2 _;jg9;j1;;j  #!..l..  target the Gusty #.....  Deep Elf ..?..  Health: 10/10 ======================== ### ##... Magic: 4/6================-------- ;j #### #.. J†. AC: 2Str: 5 ....## #.# #*# EV: 11Int: 19 .....# #.# #*# SH: 0Dex: 15 #..#.# #.#.####*# XL:  1 Next: 91% Place: Dungeon:1 #..#.####.#....#@# Noise: ---------  Time: 147.0 (0.0) #.........####.#.# -) Nothing wielded ....#...........># Cast: Shock #...#.######.#.#.# #...#.#).. #†#.#.# ;jJ #.......# #.#...# J   endoplasm (wandering) ....#.#.# #.###.# #...#.# #.. ..# #.#.#.# ### #.# ;j _You kill the hobgoblin! _You start resting. _An endoplasm comes into view.;j Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;j4 #!..l..  target the Gusty #.....  Deep Elf ..?..  Health: 10/10 ======================== ### ##... Magic: 4/6================-------- #### #.. .†. AC: 2Str: 5 ....## #.# #.# EV: 11Int: 19 .....# #.# #.#;j5 SH: 0Dex: 15 #..#.# #.#.####.# XL:  1 Next: 91% Place: Dungeon:1 #..#.####.#....#@# Noise: ---------  Time: 147.0 (0.0) #.........####.#.# -) Nothing wielded ....#...........># Cast: Shock #...#.######.#.#.# #...#.#).. #†#.#.# ;j51#.......# #.#...# J   endoplasm (wandering) ....#.#.# #.###.# ;j6e#...#.# #.. ..# #.#.#.# ### #.#;j36Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the endoplasm.  ;jb6The endoplasm is heavily wounded.The endoplasm quivers.The zap hits the endoplasm.;j.= #!..l..    ..?..  ### ##... #.. *†.;j= #.# #*# #.# #*# *#).. #†  ;j/>n #..  ### ;j....  Shift-Dir - straight line  The zap hits the endoplasm.  The endoplasm is heavily wounded.The endoplasm quivers.  ;jS\The zap hits the endoplasm.  You kill the endoplasm!;j;jF#!..l..target the Gusty#.....Deep Elf..?..Health: 10/10 ========================### ##...Magic: 4/6================-------- #### #.. .†.AC: 2Str: 5 ....## #.# #.#EV: 11Int: 19 .....# #.# #.#SH: 0Dex: 15 #..#.# #.#.####.#XL:  1 Next: 100% Place: Dungeon:1 ;j&#..#.####.#....#@#Noise: =--------  Time: 148.0 (1.0) #.........####.#.#-) Nothing wielded ....#...........>#Cast: Shock #...#.######.#.#.# ;j#...#.#).. #†#.#.# #.......# #.#...# ....#.#.# #.###.# #...#.# #.. ..# ;j#.#.#.# ### #.#Shift-Dir - straight line;jA8The zap hits the endoplasm.  ;jk<The endoplasm is heavily wounded.;jThe endoplasm quivers.The zap hits the endoplasm. _You kill the endoplasm!;je  You have reached level 2!;jF/  --more--;jl5/155/8-2 0% ;j;j4 _;j<: #!..l..  target the Gusty #.....  Deep Elf ..?..  Health: 15/15 ======================== ### ##... Magic: 4/8============------------ #### #.. .†. AC: 2Str: 5 ....## #.# #.#;j= EV: 11Int: 19 .....# #.# #.# SH: 0Dex: 15 #..#.# #.#.####.# XL:  2 Next:  0% Place: Dungeon:1 #..#.####.#....#@# Noise: =--------  Time: 148.0 (0.0) #.........####.#.#;j=t -) Nothing wielded ....#...........># Cast: Shock #...#.######.#.#.# ;j&>P#...#.#).. #†#.#.# #.......# #.#...#  ....#.#.# #.###.#;j_>  #...#.# #.. ..#  #.#.#.# ### #.#;j>k  _You kill the endoplasm! ;j>_You have reached level 2!Aiming: Shock (safe; 5% risk of failure)  ;j>Press: ? - help, Q - select actionShift-Dir - straight line;j~ ;j That beam is likely to hit you. Continue anyway? Y - Yes  N - No;j# ;jZ#!..l..target the Gusty#.....Deep Elf..?..Health: 15/15 ========================### ##...Magic: 5/8===============--------- #### #.. .†.;jZ:AC: 2Str: 5 ....## #.# #.#EV: 11Int: 19 .....# #.# #.#SH: 0Dex: 15 #..#.# #.#.####.#XL:  2 Next:  0% Place: Dungeon:1 #..#.####.#....#@#Noise: =--------  Time: 148.0 (0.0) #.........####.#.#-) Nothing wielded ....#...........>#Cast: Shock #...#.######.#.#.# #...#.#).. #†#.#.# #.......# #.#...# ;j....#.#.# #.###.# #...#.# #.. ..# #.#.#.# ### #.# _You kill the endoplasm! _You have reached level 2!Aiming: Shock (safe; 5% risk of failure)  ;jPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then.;j~;j;jl;j. _;jy;jz;jz;j^};j};jX;j6======;j;jP;j,;j;js;j;===;jܒ;j;jM7===;j3n;j,;jƼ _You start resting.Magic restored.-59.0 (11.0);j8======-60.0 (12 _;j__M.......!..)..#..... ..?l. ### ##... #### #.. .†.# ....  #.#.####.####.#... #.........####.#. ....#...........>#;j/`.#.l   frilled lizard (wandering)#..#;j[b.;jnm>l;jr11.0);jZy;j|; _The frilled lizard leaves your sight.;jt NM.......;jQu !..)..#...l. ..?.. ### ##... #### #.. .†.# ....;ju   #.#.####.####.#... #.........####.#.#l   frilled lizard (wandering);ju #.#;jz 5l.;j ;j 32Shock;j ;jU  target the Gusty #.......  Deep Elf #!.l)..  Health: 15/15 ======================== #.*...  Magic: 7/8=====================--- ..*..  AC: 2Str: 5 ### ##.*. EV: 11Int: 19 #### #.. .*. SH: 0Dex: 15 ....## #.# #*# XL:  2 Next:  0% Place: Dungeon:1 .....# #.# #@# Noise: ---------  Time: 162.0 (0.0) #..#.# #.#.####;jV1[40m.# -) Nothing wielded #..#.####.#....#.# Cast: Shock #.........####.#.# ....#...........># #...#.######.#.#.# l   frilled lizard (wandering) #...#.#).. #†#.#.# #.......# #.#...# ....#.#.# #.###.# _Magic restored. _The frilled lizard leaves your sight.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 48% to hit);jmtarget the Gusty#..*....Deep Elf#!.*)..Health: 15/15 ========================#.*...Magic: 7/8=====================---..*..AC: 2Str: 5### ##.*.EV: 11;jInt: 19 #### #.. .*.SH: 0Dex: 15 ....## #.# #*#XL:  2 Next:  0% Place: Dungeon:1 .....# #.# #@#Noise: ---------  Time: 162.0 (0.0) #..#.# #.#.####.#-) Nothing wielded #..#.####.#....#.#Cast: Shock #.........####.#.# ....#...........># #...#.######.#.#.#l   frilled lizard (wandering) #...#.#).. #†#.#.# #.......# #.#...# ....#.#.# #.###.# _Magic restored. _The frilled lizard leaves your sight.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straigh;jپdt lineAim: a frilled lizard (wandering, hasn't noticed you, 48% to hit);jeGv.l _The frilled lizard leaves your sight.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a frilled lizard (wandering, hasn't noticed you, 48% to hit)  The zap misses the frilled lizard.;jM..?.†.l;j\P3=3.0 (1;jW;jaZ8 _The frilled lizard hisses angrily.;j   target the Gusty #.......  Deep Elf #!..)..  Health: 15/15 ======================== #..l..  Magic: 6/8==================------ ..?*.  AC: 2Str: 5 ### ##.*. EV: 11Int: 19 #### #.. .†* SH: 0;j Dex: 15 ....## #.# #*# XL:  2 Next:  0% Place: Dungeon:1 .....# #.# #@# Noise: =--------  Time: 163.0 (0.0) #..#.# #.#.####.# -) Nothing wielded #..#.####.#....#.# Cast: Shock #.........####.#.# ....#...........># #...#.######.#.#.#;j  l   frilled lizard #...#.#).. #†#.#.# #.......# #.#...# ....#.#.# #.###.#The zap misses the frilled lizard. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  ;jV Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit);j>?  target the Gusty #.......  Deep Elf #!..)..  Health: 15/15 ======================== #.....  Magic: 6/8==================------ ..?..  AC: 2Str: 5 ### ##... EV: 11Int: 19 #### #.. .†. SH: 0Dex: 15 ....## #.# #.# XL:  2 Next:  0% Place: Dungeon:1 .....# #.# #@# Noise: =--------  Time: 163.0 (0.0) #..#.# #.#.####.# -) ;j@[40mNothing wielded #..#.####.#....#.# Cast: Shock #.........####.#.# ....#...........># #...#.######.#.#.# l   frilled lizard #...#.#).. #†#.#.# #.......# #.#...# ....#.#.# #.###.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!;jq #...*...  #!..*..  #..*..  ..?*.  ### ##.*. #.. .†* #.# #*# #.# #@# ;j).. #†  ;jh.).......;jl34.0 (1Shock _;j;j/;j 3;j ;jN ;j` X;j ;j ;j M7===;j ;j ,;jw ;jÜ ,;jV ;j B;j 8======;j# ;j¨ ;jת ;jQ ;jݬ ;j7 ;j ;j ;j@ ;j} e  You see here a hobgoblin corpse.;j ;j  _;j ;j ;j^ ;j ;===;j$ ;jk ########## #......... #!..)..... #####......... #.....@.......- ####.###.........## #.. #..†........ ...## #.# #.#.#.###### #.# ...#.#.# ..#.# #.#.####.#.# ..#.####.#....#.#.# ..####.##.##...........>#.#;jp 75.0 (11.0)-6.0 (12;j b _e - a scroll labelled MES EHAKIPPO;j;j~;jy;j;j;j"B;jf$;j$;j &;jpFa ########## #. #@..)..... #####.;jF #....... ####.###......... #### #.. #..†..........## #.# #.#.#.######;j$G...# #.# ...#.#.# #..#.# #.#.####.;jRGo#.# #..#.####.#....#.#.#;j1O18.0 (2.0);jW+9.0 (3;j\;jK_X _f - a fizzy green potion;j ;j[ ;j ;jb ;jV ,;jL B;j ;j ;jN ;j ;j{ ;j ;j ;j- ;jp ;j! ;j$ ;j?& ;j& ;j#' ;j) ;jt* ;j* ;j+ ;j- ;j/ ;j/ ;j1 ;j:2 ;j4 ,;j4 ;ji6 ;ji8 ,;jd9 ;j< ;j= ;j8> ;jA? ;j5A ;j#.# ..#.######.#.#.#.# Shock ..#.#).. #†#.#.#.# ......# #.#...#.##.#.# #.###.#.# ;jU w   dart slug (asleep)#.# #.. #.##.# ### #.#w##. ..95.0 (16.0)w.w6.0 (17 _;jEn #####.  #........  ....  .†...  .#.#.######  #.# #.##.##@#>#.##.#).. #†#.#.#.# #.# #.# #.. ..#w# ### #.#.# ..;j #####.  #........  ....  .†...  .#.#.######  #.# #.##.##@#>#.##.#;jP).. #†#.#.#.# #.# #.# #.. ..#w# ### #.#.# ;jV ;jM ;j;j3` _A dart slug is nearby!;j  #####..........  target the Gusty #..............  Deep Elf ####.###..........  Health: 15/15 ======================== ## #....#..†.........  Magic: 7/8=====================--- ..## #.####.#.#.######  AC: 2Str: 5 ...# #.#....#.#.# EV: 11Int: 19 .#.# #.#.####.#.# SH: 0Dex: 15 .#.####.#....#.#.# XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@# Noise: ---------  Time: 196.0 (0.0) ..#...........>#*# -) Nothing wielded ;jF ..#.######.#.#.#*# Cast: Shock ..#.#).. #†#.#.#*# ......# #.#...#*# ..#.#.# #.###.#*# w   dart slug ..#.# #.. ..#w# #.#.# ### #.#.# #.#. .. _You encounter a dart slug. _A dart slug is nearby!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (100% to hit);j>#####..........target the Gusty#..............Deep Elf####.###..........Health: 15/15 ======================== ## #....#..†.........Magic: 7/8=====================--- ..## #.####.#.#.######AC: 2Str: 5 ...# #.#....#.#.#;jEV: 11Int: 19 .#.# #.#.####.#.#SH: 0Dex: 15 .#.####.#....#.#.#XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@#Noise: ---------  Time: 196.0 (0.0) ..#...........>#*#-) Nothing wielded ..#.######.#.#.#*#Cast: Shock ..#.#).. #†#.#.#*# ......# #.#...#*# ..#.#.# #.###.#*#w   dart slug ..#.# #.. ..#*# #.#.# ### #.#*# #.#...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the ;j_dart slug.  The dart slug is moderately wounded.;j:8w.;jrA<.....;jxC:=7.0 (1 _;jUI;j K;ji #####..........  target the Gusty #..............  Deep Elf ####.###..........  Health: 15/15 ======================== ## #....#..†.........  Magic: 6/8==================------ ..## #.####.#.#.######  AC: 2Str: 5 ...# #.#....#.#.# EV: 11Int: 19 .#.# #.#.####.#.# SH: 0Dex: 15 .#.####.#....#.#.# XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@# Noise: =--------  Time: 197.0 (0.0) ..#...........>#*# -) Nothing wielded ;j..#.######.#.#.#*# Cast: Shock ..#.#).. #†#.#.#*# ......# #.#...#*# ..#.#.# #.###.#w# w   dart slug ..#.# #.. ..#.# #.#.# ### #.#.# #.#. ..The zap hits the dart slug. _The dart slug is moderately wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit);j #####..........target the Gusty#..............Deep Elf####.###..........Health: 15/15 ======================== ## #....#..†.........Magic: 6/8==================------ ..## #.####.#.#.######AC: 2Str: 5 ...# #.#....#.#.#EV: 11Int: 19 .#.# #.#.####.#.#SH: 0Dex: 15 .#.####.#....#.#.#XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@#Noise: =--------  Time: 197.0 (0.0) ..#...........>#*#-) Nothing wielded ..#.######.#.#.#*#Cast: Shock ..#.#).. #[4;j4 0m†#.#.#*# ......# #.#...#*# ..#.#.# #.###.#*#w   dart slug ..#.# #.. ..#*# #.#.# ### #.#*# #.#...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.;jj q....w..;jgl 28.0 (1 _;j[s ;ju ;j~ #####..........  target the Gusty #..............  Deep Elf ####.###..........  Health: 15/15 ======================== ## #....#..†.........  Magic: 5/8===============--------- ..## #.####.#.#.######  AC: 2Str: 5 ...# #.#....#.#.# EV: 11Int: 19 .#.# #.#.####.#.# SH: 0Dex: 15 .#.####.#....#.#.# XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@# Noise: =--------  Time: 198.0 (0.0) ..#...........>#*# -) Nothing wielded ..#.######.#.#.#[35;jm*# Cast: Shock ..#.#).. #†#.#.#*# ......# #.#...#*# ..#.#.# #.###.#w# w   dart slug ..#.# #.. ..#.# #.#.# ### #.#.# #.#. ..The zap hits the dart slug. _The dart slug is moderately wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit);j(#####..........target the Gusty#..............Deep Elf####.###..........Health: 15/15 ======================== ## #....#..†.........Magic: 5/8===============--------- ..## #.####.#.#.######AC: 2Str: 5 ...# #.#....#.#.#EV: 11Int: 19 .#.# #.#.####.#.#SH: 0Dex: 15 .#.####.#....#.#.#XL:  2 Next:  3% Place: Dungeon:1 ;j)........####.#.#@#Noise: =--------  Time: 198.0 (0.0) ..#...........>#*#-) Nothing wielded ..#.######.#.#.#*#Cast: Shock ..#.#).. #†#.#.#*# ......# #.#...#*# ..#.#.# #.###.#*#w   dart slug ..#.# #.. ..#*# #.#.# ### #.#*# #.#...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.;j8w.;jK>.....;j29.0 (1 _;j;j!;j  #####..........  target the Gusty #..............  Deep Elf ####.###..........  Health: 15/15 ======================== ## #....#..†.........  Magic: 4/8============------------ ..## #.####.#.#.######  AC: 2Str: 5 ...# #.#....#.#.# EV: 11Int: 19 .#.# #.#.####.#.# SH: 0Dex: 15 .#.####.#....#.#.# XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@#;j! 1 Noise: =--------  Time: 199.0 (0.0) ..#...........>#*# -) Nothing wielded ..#.######.#.#.#*# Cast: Shock ..#.#).. #†#.#.#*# ......# #.#...#w# ..#.#.# #.###.#.# w   dart slug ..#.# #.. ..#.# #.#.# ### #.#.# #.#. ..The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit);j| #####..........target the Gusty#..............Deep Elf####.###..........Health: 15/15 ======================== ## #....#..†.........Magic: 4/8============------------ ..## #.####.#.#.######AC: 2Str: 5 ...# #.#....#.#.#EV: 11Int: 19 .#.# #.#.####.#.#SH: 0Dex: 15 .#.####.#....#.#.#XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@#Noise: =--------  Time: 199.0 (0.0) ;j} '..#...........>#*#-) Nothing wielded ..#.######.#.#.#*#Cast: Shock ..#.#).. #†#.#.#*# ......# #.#...#*# ..#.#.# #.###.#*#w   dart slug ..#.# #.. ..#*# #.#.# ### #.#*# #.#...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.;jW q...w...;j "```````Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.;j _...@...;j -200.0 (1;jy ;j1 O _The slug dart misses you.;jsJ| #####..........  target the Gusty #..............  Deep Elf ####.###..........  Health: 15/15 ======================== ## #....#..†.........  Magic: 3/8=========--------------- ..## #.####.#.#.######  AC: 2Str: 5 ...# #.#....#.#.# EV: 11Int: 19 ;jK.#.# #.#.####.#.# SH: 0Dex: 15 .#.####.#....#.#.# XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@# Noise: =--------  Time: 200.0 (0.0) ..#...........>#*# -) Nothing wielded ..#.######.#.#.#*# Cast: Shock ..#.#).. #†#.#.#*# ......# #.#...#w# ..#.#.# #.###.#.# w   dart slug ..#.# #.. ..#.# #.#.# ### #.#.# #.#. ..The dart slug launches a dart at you. ;jaL_The slug dart misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit);j,wv #####..........  target the Gusty #..............  Deep Elf ####.###..........  Health: 15/15 ======================== ## #....#..†.........  Magic: 3/8=========--------------- ..## #.####.#.#.######  AC: 2Str: 5 ...# #.#....#.#.# EV: 11Int: 19 .#.# #.#.####.#.# SH: 0Dex: 15 .#.####.#....#.#.# XL:  2 Next:  3% Place: Dungeon:1 ........####.#.#@#;jx Noise: =--------  Time: 200.0 (0.0) ..#...........>#.# -) Nothing wielded ..#.######.#.#.#.# Cast: Shock ..#.#).. #†#.#.#.# ......# #.#...#†# ..#.#.# #.###.#.# w   dart slug ..#.# #.. ..#.# #.#.# ### #.#.# #.#. ..Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!;j}Z #####.  #....  .  .†  .;j~&   >#*#*#;jP~).. #†#.#.#* ;j~* * #.. ..#*;j ### #.#* ;j n...†...;j4===11.0 (1Shock _;j;j;j{;jy|;j|;j~;j6;j;jń;jWn5======;j;jF;j;j݇;j,;jg;jȋ,;j@;j;j.;===;j;j7e6===;j;jc;j;j;jm;j;j;j,;j;jb;jș4===;j!;j;jM7===;jޛ;j;jQ;jΝ;jƞ;j;j;jܠ,;jR;jɣn _You start resting.Magic restored.;j......†..#.#....-;jƶ0187.0);j8======-9.0 (18 _;j;j;j1 3;j2 ;j]5 ;j6 ;j ; n;j; ;jt< ;j= ;j> ;jL> ;j? ;j8A ;jA ;===;jB ;jD e  You see here a dart slug corpse.;j1F ;jF  _;jG ;jAG ;jG ,;jFH ;jH ;jI ;jI ;jYJ ;jM ;jN ,;jP ;jR ;j,U i  You encounter a hobgoblin.;jd W#.........####.#.#.# ....#.....>#.# #...#.######.#.#.#.# ...#.#).. #†#.#.#.# #.......# #.#...#†# .#.#.# #.###.#.# #...#.# #.....#.# #.#.#.# ..#####.#.# #.#.#. .......@..## #...###.### #.#.# # ;jMe cShock #.#.# #.g #.#.# ... .?.#g   hobgoblin (asleep) ###)# #..# ... ..>#####..;ju 227.0 (8.0);jz +8.0 (9;j ;j ; _Found a stone staircase leading down.;jD#.........####.#.#.#  target the Gusty ....#...........>#.#  Deep Elf #...#.######.#.#.#.#  Health: 15/15 ======================== #...#.#).. #†#.#.#.#  Magic: 7/8=====================--- #.......# #.#...#†#  AC: 2Str: 5 ....#.#.# #.###.#.#  EV: 11Int: 19 #...#.# #.....#.#  SH: 0Dex: 15 #.#.#.# ..#####.#.#  XL:  2 Next: 13% Place: Dungeon:1 ;jE|#.#.#. .......@..#  Noise: ---------  Time: 228.0 (0.0) ..#.# #...###*###  -) Nothing wielded #.#.# # #*# Cast: Shock #.#.# #.g #.#.# ... ..#.# .?.# g   hobgoblin (asleep) ###)# ##..# ....# ..># #####..You encounter a hobgoblin. _Found a stone staircase leading down.  ;j4FBAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit);jW#.........####.#.#.#target the Gusty ....#...........>#.#Deep Elf #...#.######.#.#.#.#Health: 15/15 ======================== #...#.#).. #†#.#.#.#Magic: 7/8=====================--- #.......# #.#...#†#AC: 2Str: 5 ....#.#.# #.###.#.#EV: 11Int: 19 #...#.# #.....#.#SH: 0Dex: 15 #.#.#.# ..#####.#.#;jFXL:  2 Next: 13% Place: Dungeon:1 #.#.#. .......@..#Noise: ---------  Time: 228.0 (0.0) ..#.# #...###*###-) Nothing wielded #.#.# # #*#Cast: Shock #.#.##.* #.#.#..* ..#.#.?*#g   hobgoblin ###)###..# ....#..># #####..;jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.;j;jfg.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!;j n0...;jpQ====9.0 (1 _;jv;jkx;jR#.........####.#.#.#  target the Gusty ....#...........>#.#  Deep Elf #...#.######.#.#.#.#  Health: 15/15 ======================== #...#.#).. #†#.#.#.#  Magic: 6/8==================------ #.......# #.#...#†#  AC: 2Str: 5 ....#.#.# #.###.#.#  EV: 11Int: 19 #...#.# #.....#.#  SH: 0Dex: 15 #.#.#.# ..#####.#.#  XL:  2 Next: 13% Place: Dungeon:1 ;j S#.#.#. .......@..#  Noise: ====-----  Time: 229.0 (0.0) ..#.# #...###*###  -) Nothing wielded #.#.# # #g# Cast: Shock #.#.# #.. #.#.# ... ..#.# .?.# g   hobgoblin ###)# ##..# ....# ..># #####..The hobgoblin is moderately wounded. _The hobgoblin shouts!  Aiming: Shock (safe; 5% risk of failure)  ;jhSPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit);jb#.........####.#.#.#  target the Gusty ....#...........>#.#  Deep Elf #...#.######.#.#.#.#  Health: 15/15 ======================== #...#.#).. #†#.#.#.#  Magic: 6/8==================------ #.......# #.#...#†#  AC: 2Str: 5 ....#.#.# #.###.#.#  EV: 11Int: 19 #...#.# #.....#.#  SH: 0Dex: 15 ;j#.#.#.# ..#####.#.#  XL:  2 Next: 13% Place: Dungeon:1 #.#.#. .......@..#  Noise: ====-----  Time: 229.0 (0.0) ..#.# #...###.###  -) Nothing wielded #.#.# # #†# Cast: Shock #.#.# #.. #.#.# ... ..#.# .?.# g   hobgoblin ###)# ##..# ....# ..># #####..Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!;j<.# .# .# ).. #†#.#.#.#  †#  .#  .#      *### ;j!) # #*# #* .* .*)# ##* .*;j].†..?..;jvi20=---30.0 (1Shock _;jMp;jq;jN;jU;j4;j&;j<X;jr;jV;jՔM7===;jŕ;j,;j;j,;j;jN,;j`;j;j_l8======;j֡;js;j   ....#...........>#. #...#.######.#.#.#.).. #†#.#.#.....# #.#...#† ....#.###.#.# # #.....#.##..#####.#. .......... ..#.# #...###@###----7.0 (7 ## #†#  ..##..∩# ......#;j;jE-8.0 (8;j=;j5 _Found Kitahoxt's Armour Shoppe.;jo ....#...........>#.#  target the Gusty #...#.######.#.#.#.#  Deep Elf #...#.#).. #†#.#.#.#  Health: 15/15 ======================== #.......# #.#...#†#  Magic: 7/8=====================--- ....#.#.# #.###.#.#  AC: 2Str: 5 #...#.# #.....#.#  EV: 11Int: 19 #.#.#.# ..#####.#.#  SH: 0Dex: 15 ;jo (#.#.#. ..........#  XL:  2 Next: 20% Place: Dungeon:1 ..#.# #...###@###  Noise: ---------  Time: 238.0 (0.0) #.#.# # #†# -) Nothing wielded #.#.# #.. Cast: Shock ;jp #.#.# ...# ..#.# .?.# ;j7p ###)# ##..#  ....# ..>#;jZp   #####.. ..∩#  ......#;jzp k  _You kill the hobgoblin! ;jp _Found Kitahoxt's Armour Shoppe.  Aiming: Shock (safe; 5% risk of failure)  ;jp Press: ? - help, Q - select actionShift-Dir - straight line;j ;jw That beam is likely to hit you. Continue anyway? Y - Yes  N - No;jp;j;j....#...........>#.#target the Gusty #...#.######.#.#.#.#Deep Elf #...#.#).. #†#.#.#.#Health: 15/15 ======================== #.......# #.#...#†#Magic: 8/8======================== ....#.#.# #.###.#.#AC: 2Str: 5 #...#.# #.....#.#EV: 11Int: 19 #.#.#.# ..#####.#.#SH: 0Dex: 15 #.#.#. ..........#XL:  2 Next: 20% Place: Dungeon:1 ..#.# #...###@###Noise: ---------  Time: 238.0 (0.0) #.#.# # #†#-) Nothing wielded;j #.#.##..Cast: Shock #.#.#...# ..#.#.?.# ###)###..# ....#..># #####....∩# ......# _You kill the hobgoblin! _Found Kitahoxt's Armour Shoppe.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.;jm;j;j`;j. _;jVW #...#.######.#.#.).. #†....# #.#...#† ....#.###.#.# # #.....#.#..#####.#.#;jLW ..........# ..#.# #...###.### # #@#  ...........########### †......;j^;je29.0 (1 _;jk;jn _Found Kitahoxt's Armour Shoppe.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _You see here a hobgoblin corpse.;jV ).. #†....# #.#...#† ....#.###.#. # #.....#.##..#####.#.# .......... ..#.# #...###.## # #†####### .......#....###### .;j##.?.# .......;jG;j.40 _;jD;j;j * ....# #.#...#† ....#.###.#. # # #....#..##### ......... ..#.# #...###.## # #.. #†####### #...#........;j s#..@.###### .#.?.# ###) ##.# ######.;j. ;j ;j`& &1;js, ;jm. ;j  ....#.###.#. # #.#....#..##### ......... ..#.# #...###.## # #..##†####### #...#........;j  #....###### .##.@.# ###) ##. .... ..>.#;j% ;j͵ D===2;jO ;j ;j6 +3.0 (2;j ;j a _h - a scroll labelled ZAJAED POEC;j#.# #.#.....#.# .#.#.# ..#####.#.# .#.#. ..........# .#.# #...###.### #.# # #..##†####### .#.# #...#........ .#.#  #....###### .#.# ##...# ##)# # ...# .......># ####.. #......∩# .....# ######### #####. ;j;j+4.0 (1;jc%;j=';jel #..##### ......... #...###.## #..##†####### #...#........ #....########...# ##)###### ......... ####.. #;jPf{∩ .....# ########;jl;js&5;jx;j|c _There is a stone staircase leading down here.;jI-   ......... #...###.## #..##†####### #...#........ #....########...# ##)###### ..........> ;j- ####.. # .....# ########. ;j4 ;j8 -6 _;j= ;jQ@ l _There is an entrance to Kitahoxt's Armour Shoppe here.;j.;j5Welcome to Kitahoxt's Armour Shoppe! What would you like to do?  a -  78 gold a +0 chain mailb -  26 gold a +0 leather armour  c -  182 gold a +1 leather armour of cold resistance  d -  143 gold a +1 leather armour of poison resistancee -  52 gold a +0 ring mail  f -  52 gold a +0 ring mail  g -  11 gold a +0 robe  ;j5h -  52 gold a +0 scale mail You have 11 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list;j;j5;j.#.#. ..........#target the Gusty .#.# #...###.###Deep Elf .#.# # #..##†#######Health: 15/15 ======================== .#.##...#........Magic: 8/8======================== .#.##....######AC: 2Str: 5 .#.###...#EV: 11Int: 19 ##)# ######..#SH: 0Dex: 15 ...# .......>#XL:  2 Next: 20% Place: Dungeon:1 ####.. #......@#Noise: ---------  Time: 246.0 (0.0) .....# #########-) Nothing wielded ......Cast: Shock ...... #####.Shift-Dir - straight line _;j[36mOkay, then. _You see here a hobgoblin corpse. _h - a scroll labelled ZAJAED POEC _There is a stone staircase leading down here. _There is an entrance to Kitahoxt's Armour Shoppe here.;j;j;j 3;jC ;j ;jK ;j P _;j ;j ;j ;js ;j ;j ;j ;j ;j ,;j ;j ;j/ ,;j ;j ;jQ ;j~ ;j ;j, ;jD ;j ;j ;j ;j ;j ;j7 ;j ;j ;jW ;j ;j ;j X;j X;j ;j ;j ;jw ;j ;j ;j+ ;j ;j ;j ;j0 ;j$ ;j% ;j% ;j' ;j* ;j, ;j, ;j&. ;j0 ;j2 ;jH2 ;j3 ;j{5 ;jY7 ;j7 ;j8 ;j: ;j=< ,;j?= ;jX@ ;j:B ,;jJC ;jD ;j1F ;jkF ;j#G ;jH ;jI ;jJJ ;j1K ;jL ;jM ;j,N ;jO ;jS ;jT ;j6U ;j] ;j` ;jb ;jb ;je ;jIg ;jl ;jm ;jm ;jp ;jr ;jPs ;j$t ;jv ;j0x ;jlx ;jJy ;j{ ;j} ;j} ;j ;jP ;jO ;j ;j ;j ;j ,;j] ;j] ;j9 ;j ;jŏ ;j ;j ;j* ;jV ;j ;j ;j ;j ;jg ;j ;je ;j ;j ;j ,;jO ;j ;j ;j ;j ;j ;j= ;j- ~ ........# #.#.. ;j #..#.# #.#.# #..#.####.#.. ###.........### #.....#........ ## ###...#.######. #. #...#.#)...#† #.#####.......##.#. #.@.......#.#.##.#.88.0 (42.0) ### ### #.#####...#.#..#.#. #<# #.# #( #.#.#.##...## #.###.# ## ###.#.#.###.... ;j) #..>..# #...#.#.# ##...###.### ###.#.#.####.#. #.# # #.#.#.....^#. #.###.#####.#####.#.########. #.................#.#........;jO E ;j ;jQ" ,9.0 (43;j( ;j}, ) _Found 6 boomerangs.;j= 3;j ;ju ;j ;j[ ;j\ ;j ;j ;j̶ ;jX ;jŹ ;j+ ;jf ;jl ;j ;j ;jݿ ;jW ;jO ;j ,;j ;j ;j& ,;j ;j ;j' ,;j ;j ;j ;j ;j ;j ;jl ;j ;jk n;j ;j ;j ;j ;j\ ;jK ,;jF ;j ;j[ ;j ;j ;jJ ;j ,;j ;j; ;j ;j ;j ;j ;jl ;j ;jM ;j ;j* ,;j ;jB ;j ,;j^ ;j ;j  ,;j ;j ,;j ;j ;j ;j ;j. ;j ;j ;jO ,;j ;j ;j ;j= ;j ;j# ;j ;j ;j ;jL ;j c  You encounter a rat.;j) ######r.....################ .....................## #..............#  #.##.#####..#.#  #. #.# #..#Shock #. ### ###.... .> #.....#.. ;j) ## ### ###...#.# r   rat (asleep) #.# #...#.# #.#####...... #.........#.#;j5 .313.0 (24;j< ,4.0 (25;jA ;jkE 9 _Found an escape hatch in the floor.;j[T  target the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================---  AC: 2Str: 5 ###### EV: 11Int: 19 r*....################  SH: 0Dex: 15 ..***................##  XL:  2 Next: 20% Place: Dungeon:1 #...**@..............#  Noise: ---------  Time: 314.0 (0.0) ;jq#.###.#####.#####..#.#  -) Nothing wielded #. #.# #..#.## Cast: Shock #. ### ###...... .> #.....#.. ## ### ###...#.# r   rat (asleep) #.# #...#.# #.#####...... #.........#.#You encounter a rat. _Found an escape hatch in the floor.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit);jND  target the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================---  AC: 2Str: 5 ###### EV: 11Int: 19 ;j†.....################  SH: 0Dex: 15 .....................##  XL:  2 Next: 20% Place: Dungeon:1 #.....@..............#  Noise: ---------  Time: 314.0 (0.0);j #.###.#####.#####..#.#  -) Nothing wielded #. #.# #..#.## Cast: Shock #. ### ###...... ;jj).> #.....#.. ## ### ###...#.# r   rat (asleep) #.# #...#.# #.#####...... ;j#.........#.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action;jShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!;j7  **  ..***  #...**.......#  ..#.#  #. #.# #. ;j#. ### ###. .> #... ## ### ###. #.# #.  .  #......;jD ;j!U A†......;j p 4=5.0 (1Shock _;jF  You are a level 2 Deep Elf Air Elementalist.  You are 24% of the way to level 3. Play time: 00:00:59 (315 turns).;jK;jiP;jR  Zot will find you in 5685 turns if you stay in this branch and explore no new _floors.;jd/;j5;j,;;j4>F _Unknown command.;js ;jt 3;j]w ;j}{ | _;j| ,;j\} ;j/ c8===;j ;j ;j ;j& ;j˃ ;j ;j ;jM ;j\ ;j ;j ;jÍ ;jS ;j ;j i  You encounter a dart slug.;j G########## †.....###############.................-w####...................#.###.#####.#####..Shock#. #.# #.# #..## #.# ### ###. .>. #..... w   dart slug (asleep)### ### ###... #.# #... #.#####...;jδ ,22.0 (7;j< j===-3.0 (8 _;j ;j ;j  target the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================---  AC: 2Str: 5  EV: 11Int: 19 ########## SH: 0Dex: 15 ...†.....############### XL:  2 Next: 24% Place: Dungeon:1 .******@................ Noise: ---------  Time: 323.0 (0.0) w####................... -) Nothing wielded #.###.#####.#####..# Cast: Shock #. #.# ;j׸  #.# #..# # #.# ### ###... .>. #..... w   dart slug (asleep) ### ### ###... #.# #... #.#####... _Unknown command. _You encounter a dart slug.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit);j8target the GustyDeep ElfHealth: 15/15 ========================Magic: 7/8=====================---AC: 2Str: 5EV: 11Int: 19##########SH: 0Dex: 15...†.....############### XL:  2 Next: 24% Place: Dungeon:1.******@................ Noise: ---------  Time: 323.0 (0.0)*####................... -) Nothing wielded#.###.#####.#####..# Cast: Shock#. #.# #.# #..## #.# ### ###....>.#..... w   dart slug### ### ;jݏ [34m###...#.# #...#.#####...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.;j OT......w;jeU``````Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.The dart slug launches a dart at you.;j1+......;je2-----=4.0 (1;j1;j- _The slug dart hits you.;j\  target the Gusty  Deep Elf  Health: 12/15 ===================-----  Magic: 6/8==================------  AC: 2Str: 5  EV: 11Int: 19 ########## SH: 0Dex: 15 ...†.....############### XL:  2 Next: 24% Place: Dungeon:1 .******@................ Noise: =--------  Time: 324.0 (0.0) w####................... -) Nothing wielded #.###.#####.#####..# Cast: Shock #. #.;j]6[33m# #.# #..# # #.# ### ###... .>. #..... w   dart slug ### ### ###... #.# #... #.#####...The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit);j=4 ztarget the GustyDeep ElfHealth: 12/15 ===================-----Magic: 6/8==================------AC: 2Str: 5EV: 11Int: 19##########SH: 0Dex: 15...†.....############### XL:  2 Next: 24% Place: Dungeon:1;j4 [.******@................ Noise: =--------  Time: 324.0 (0.0)*####................... -) Nothing wielded#.###.#####.#####..# Cast: Shock#. #.# #.# #..## #.# ### ###....>.#..... w   dart slug;j75 >### ### ###...#.# #...#.#####...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  ;jh5 LThe dart slug is severely wounded.;jb T......w;j `3=5.0 (1 _;ji ;j& ;j  target the Gusty  Deep Elf  Health: 13/15 ====================----  Magic: 5/8===============---------  AC: 2Str: 5  EV: 11Int: 19 ########## SH: 0Dex: 15 ...†.....############### XL:  2 Next: 24% Place: Dungeon:1 ;ju.******@................ Noise: =--------  Time: 325.0 (0.0) w####................... -) Nothing wielded #.###.#####.#####..# Cast: Shock #. #.# #.# #..# # #.# ### ###... ;j.>. #..... w   dart slug ### ### ###... #.# #... #.#####...The zap hits the dart slug. _The dart slug is severely wounded.Aiming: Shock (safe; 5% risk of failure)  ;j!Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit);j  target the Gusty  Deep Elf  Health: 13/15 ====================----  Magic: 5/8===============---------  AC: 2Str: 5  EV: 11Int: 19 ########## SH: 0Dex: 15 ;jy9...†.....############### XL:  2 Next: 24% Place: Dungeon:1 .......@................ Noise: =--------  Time: 325.0 (0.0) †####................... -) Nothing wielded #.###.#####.#####..# Cast: Shock #. #.# #.# #..#;j # #.# ### ###... .>. #..... w   dart slug ### ### ###... #.# #... ;jU#.#####...Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!;j5;j9f ;j .****** * #. #.# #.#  # #.# ### ;j| .>.   ;j5### ###   #.#  ;jhR  ;j~J......†;jl36.0 (1Shock _;jɎ;j;j5 ;j ;j] ;jn ;j O6===;jy n;j ;j؉ ;j ;j L4==;j ;j ;jc 4===;j ;j* ;j M7===;j3 ;j ;j ;jv ;j k _You start resting.HP restored.;jo >..-..;j ,33.0 (7;j÷ 5====-4.0 (8 _;j ;j ;jMI;j^S8======;jgZ;j]4 _Magic restored.;j,_;j`3;ja;j^c;jc:==;jCx;j{;j|;jW};j};jO;j%;ju;===;j;j;j;jݐ,;j ;jd,;j;j-;jܖB;j$;j(;jO;j ;j;j;j$;j;j;j #################...†.....>........45.0 (11.0)....##.#†####... #...# #.###.#####. ##### #...#.# #. #.###.# ## #.# .>.  #.# ### ###.# ##.# #;j;j,6.0 (12;j;ja; _Found a stone staircase leading down.;j 3;jI ;jd ;j ;j1 B;j ,;jר ;j ;jw ,;jF ;j ;jǰ ,;j߱ ;j ;j ;j ;j ;jֹ ;j ,;jd ;j) ;j) ;j ;j ;jC ;j j  You encounter an endoplasm.;j(   #.J.#  #...#  #...#  #...#  #...#  #...#   #..:# ####   ###..@######...†.....#   #...>........   #.......##.#†####....Shock  #.....####...# #.##  ####.## ##### #...#.  #. #.###. J   endoplasm (asleep)  #. #.# .>  #. #.# ## ;j- { #$ #.#;j 253.0 (7.0);j +4.0 (8;j ;j \ _Found a thick smoking staff.;j G###J.# #..@# #############...######...†.....#>..............##.#†####.........####...# #.######.## ##### #...##..>.# ##;ju ;j +5.0 (1;j ;j g _You see here a parchment of Launch Clockwork Bee.;j9  target the Gusty ##### Deep Elf #.J.# Health: 15/15 ======================== #.*.# Magic: 7/8=====================--- #.*.# AC: 2Str: 5 #..*# EV: 11Int: 19 #..*# SH: 0Dex: 15 #..*#;jN XL:  2 Next: 34% Place: Dungeon:1 #..@# ########### Noise: ---------  Time: 355.0 (0.0) ###...######...†.....# -) Nothing wielded #...>................. Cast: Shock #.......##.#†####..... #.....####...# #.###. ####.## ##### #...#. J   endoplasm (asleep) #. #.###. #. #.# .> #. #.# ## _Found a thick smoking staff. _You see here a parchment of Launch Clockwork Bee.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit);j target the Gusty  #####Deep Elf  #.*.#Health: 15/15 ========================  #.*.#Magic: 7/8=====================---  #.*.#AC: 2Str: 5  #..*#EV: 11Int: 19  #..*#SH: 0Dex: 15  #..*#XL:  2 Next: 34% Place: Dungeon:1  ;jS#..@# ########### Noise: ---------  Time: 355.0 (0.0)  ###...######...†.....# -) Nothing wielded  #...>................. Cast: Shock  #.......##.#†####.....  #.....####...# #.###.  ####.## ##### #...#. J   endoplasm  #.#.###.  #.#.# .>  #.#.# ##Aiming: Shock (safe; 5% risk of failure)  ;jPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is lightly wounded.;j?|J  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.endoplasm is lightly wounded.  The endoplasm quivers.;jG2....;jMK:=6.0 (1 _;jQ;jZS;j'  target the Gusty ##### Deep Elf #.|.# Health: 15/15 ======================== #.J.# Magic: 6/8==================------ #.*.# AC: 2Str: 5 #.*.# EV: 11Int: 19 #..*# SH: 0Dex: 15 #..*# XL:  2 Next: 34% Place: Dungeon:1 ;j(U#..@# ########### Noise: =--------  Time: 356.0 (0.0) ###...######...†.....# -) Nothing wielded #...>................. Cast: Shock #.......##.#†####..... #.....####...# #.###. ####.## ##### #...#. J   endoplasm #. #.###. #. #.# .> #. #.# ##The endoplasm is lightly wounded. _The endoplasm quivers.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit);j  target the Gusty ##### Deep Elf #.|.# Health: 15/15 ======================== #...# Magic: 6/8==================------ #...# AC: 2Str: 5 #...# EV: 11Int: 19 #...# SH: 0;jDex: 15 #...# XL:  2 Next: 34% Place: Dungeon:1 #..@# ########### Noise: =--------  Time: 356.0 (0.0) ###...######...†.....# -) Nothing wielded #...>................. Cast: Shock #.......##.#†####..... #.....####...# #.###. ####.## ##### #...#. J   endoplasm #. #.###. #. #.# .> #. #.# ##;j4JAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  ;jr`The zap hits the endoplasm.  You kill the endoplasm!;j ##### #*|.# #.*.# #.*.# #.*.# #..*# #..*# #..@#  ;j†  †    #####  #.   #. #.# .>;jr  #. #.#  ;j =......;j3m417.0 (1Shock _;j;j ;j#v  #####.|..:# ##############..@######...†.....#...>.....................##.#†#####.  #$#.#;j~ ;ja .-8;j ;j^ ;j3M ###|.# #..@# #############...######...†.....#>............  #.......##.#†####.....#. ;j5:;jA@-9;jF;j6Ni  You pick up a parchment of Launch Clockwork Bee and begin reading...;jU\7===60.0 (2;jxZ;j\M _You add the spell Launch Clockwork Bee to your library.;j TM ###;jB |  #...# #############...######...†.....#  #...>..................# #.;ju ;j +1.0 (1;jp ;j ;j' ;j &M;j ;jG ###;j |;j ) ;j e #...# ########## ;j. ;jy h###...######...†.....#;j .;j] #;j / ;j #;j% ;jT ;j #.;j ;j ;j̦ ;jR &2;j ;jFCM ###|  #...# ###############.##;j ;j4&3;jD;j;jq[M ###|  #...##.....#;jb;jgu8======4;jhm;jlo;jM ###|  #...#......;j;j6 &5;j.;j;jh        #####  #.|.#  #.@.#  #...#  #...#   #...#  ;jd #...#  #...#   ###...######...†..... ;j #...>..  #.##.#†####;j;j!&6;j&;j(;jg M ### #...#..>..;jo ;jbs &7;jw ;jj} s _You see here a staff of cold.;j ;jg D===8;j ;j; I _b - a staff of cold;jNV;jY3;j`Y;jZ;j~  There is a stone staircase leading down here. _;j~;j;j  You encounter a rat.;jy###...######...†.....#...>................#.......##.#†####....#.....####...# #.#######.## ##### #...##.##.####.##.# . #.# #.# # #@# #.# #.# #.# #.# #..Shock #.# ### ... #<# ... #.# r   rat (asleep) .$. #.. #..r. ####;j`;j)824.0);j3.0 (15 _ _You see here 17 gold pieces.;j E ###...######...†..... target the Gusty #...>................ Deep Elf #.......##.#†####.... Health: 15/15 ======================== #.....####...# #.### Magic: 7/8=====================--- ####.## ##### #...# AC: 2Str: 5 #.# #.### EV: 11Int: 19 #.# #.# . SH: 0Dex: 15 #.# #.# # XL:  2 Next: 41% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 383.0 (0.0) ;j B#*# #.#  -) Nothing wielded #*# #..  Cast: Shock #*# ### ..* #<# ..* #.# r   rat (asleep) .$* #.. ;j =#..r. ### # _You encounter a rat. _You see here 17 gold pieces.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit);jm ###...######...†..... target the Gusty #...>................ Deep Elf #.......##.#†####.... Health: 15/15 ======================== #.....####...# #.### Magic: 7/8=====================--- ####.## ##### #...# AC: 2Str: 5 #.# #.### EV: 11Int: 19 #.# #.# . SH: 0Dex: 15 ;ja#.# #.# # XL:  2 Next: 41% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 383.0 (0.0) #.# #.#  -) Nothing wielded #.# #..  Cast: Shock #.# ### ... #<# ... #.# r   rat (asleep) ;j.$. #.. #..†. ###;jd #Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  ;j-6You kill the rat!;j< ###..†  †    #####  #.#  #.# #.#  #.# #.#  #@# #.#  #*# #.# ;j=3 #*# #..  #*#  ..* #< ..*  .$*   #..*.   ;jvj......†;jQ}|24=4.0 (1Shock _;jP;j;j  ...>...............##.#†####..####...# #.######.## ##### #... #.# #.##. ..#$ . ####.$..##.### #.### ;j] ;j .-5;j ;jo ;j) ....##.#†########...# #.######.## ##### #... #.# #.## .#$ .. ###...<#.....#.$.....†..### J   endoplasm (asleep)#.####  .J. #.###...;ja J.  You encounter an endoplasm.;j RJ;je M-6Shock;jg ;j ^ _The endoplasm quivers.;j$>..............##.#†####.........####...# #.######.## ##### #...##..#$##.. #.## ... <#.... #;j{\$... ....†..#####J#### ...###;j5#J.;j;j2&7;j;jO;j{m##...######...†>..............##.#†####.........####...# #.######.## ##### #...##..###.. #.## ... <#.... ##.$... ...J†..####.#### ;j5n#J.;jt;juV8===8;jz;j~R _You see here 17 gold pieces.;j h...>...............##.#†########...# #.######.## ##### #... #.# #.## .#$ . ###...<#.....#.J....#..†..####.###  ... #.##;j MJ$;j ;j -9 _;j ;j@ ;j:Q? #...> #.....† #.....  ####.## #####  #.#  #.# #.#  #.# #.#  #$# #.#  #@# #.#  #.# #..  #.#  ... #< #.J..  #.$...  #..†..#  ##.####  ... ;j? #...> #.....† #.....  ####.## #####  #.#  #.# #.#  #.# #.#  #$# #.#  #@# #.#  #.# #..  #.#  ... #< #.J..  #.$...  #..†..#  ##.####  ... ;j;j-;j;ja _An endoplasm is nearby!;ja  #...>................ target the Gusty #.......##.#†####.... Deep Elf #.....####...# #.### Health: 15/15 ======================== ####.## ##### #...# Magic: 7/8=====================--- #.# #.### AC: 2Str: 5 #.# #.# . EV: 12Int: 19 #.# #.# # SH: 0Dex: 15 #$# #.#  XL:  2 Next: 44% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 389.0 (0.0) #*# #..  -) Nothing wielded #*;jN # ### Cast: Shock .*. #<# #.J.. #.# #.$... #.. J   endoplasm #..†..# ### ##.#### # ... #.### _You see here 17 gold pieces. _An endoplasm is nearby!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (97% to hit);jb+  #...>................ target the Gusty #.......##.#†####.... Deep Elf #.....####...# #.### Health: 15/15 ======================== ####.## ##### #...# Magic: 7/8=====================--- #.##.### AC: 2Str: 5 #.#;jE, 7#.# . EV: 12Int: 19 #.##.# # SH: 0Dex: 15 #$##.#XL:  2 Next: 44% Place: Dungeon:1 #@##.#Noise: ---------  Time: 389.0 (0.0) #*##..-) Nothing wielded #*#;j, p### Cast: Shock .*.#<# #.*..#.# ;j, [#.*...#.. J   endoplasm #.*†..#### ;j, u##*##### ...#.###;j- Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action;j3- [Shift-Dir - straight lineAim: an endoplasm (97% to hit)  ;jS- pThe zap hits the endoplasm.  The endoplasm is moderately wounded.;j &J.;j( h..$..;j* ;=90.0 (1 _;j ;j< ;j #...>................ target the Gusty #.......##.#†####.... Deep Elf #.....####...# #.### Health: 15/15 ======================== ####.## ##### #...# Magic: 6/8==================------ #.# #.### AC: 2Str: 5 #.# #.# . EV: 12Int: 19 #.# #.# # SH: 0Dex: 15 #$# #.#  XL:  2 Next: 44% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 390.0 (0.0) #*# #..  -) Nothing wielded #[0;10;j;1m*# ### Cast: Shock .J. #<# #.... #.# #.$... #.. J   endoplasm #..†..# ### ##.#### # ... #.###The zap hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit);jf #...>................ target the Gusty #.......##.#†####.... Deep Elf #.....####...# #.### Health: 15/15 ======================== ####.## ##### #...# Magic: 6/8==================------ #.# #.### AC: 2Str: 5 #.# #.# . EV: 12Int: 19 #.# #.# # SH: 0Dex: 15 #$# #.#  XL:  2 Next: 44% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 390.0 (0.0) #.# #..  -) Nothing wielded #;jgJ# ### Cast: Shock ... #<# #.... #.# #.$... #.. J   endoplasm #..†..# ### ##.#### # ... #.### _The endoplasm is moderately wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  You miscast Shock. Nothing appears to happen.;jlQ #...> †    #####  #.#  #.# #.#  #.# #.# ;j?m #$# #.#  #@# #.#  #.# #..  #J# ;jmR ... #< #....        ... ;jpiContam: 10% -1.0 (1 _;jv;jx;j/ #...>................ target the Gusty #.......##.#†####.... Deep Elf #.....####...# #.### Health: 15/15 ======================== ####.## ##### #...# Magic: 5/8===============--------- #.# #.### AC: 2Str: 5 #.# #.# . EV: 12Int: 19 Contam: 10%  #.# #.# # SH: 0Dex: 15 #$# #.#  XL:  2 Next: 44% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 391.0 (0.0) #*# #..  -) Nothing wielded #[;j30mJ# ### Cast: Shock ... #<# #.... #.# #.$... #.. J   endoplasm #..†..# ### ##.#### # ... #.###Aim: an endoplasm (moderately wounded, 97% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit);jL K #...>................ target the Gusty #.......##.#†####.... Deep Elf #.....####...# #.### Health: 15/15 ======================== ####.## ##### #...# Magic: 5/8===============--------- #.# #.### AC: 2Str: 5 #.# #.# . EV: 12Int: 19 Contam: 10%  #.# #.# # SH: 0Dex: 15;j : #$# #.#  XL:  2 Next: 44% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 391.0 (0.0) #.# #..  -) Nothing wielded #.# ### Cast: Shock ;jG... #<# #.... #.# #.$... #.. J   endoplasm ;j.#..†..# ### ##.#### # ;jY... #.###Aiming: Shock (safe; 5% risk of failure)  ;j[Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!;j #...> †    #####  #.#  #.# #.#  #.# #.#  #$# #.#  #@# #.#  #*# #.. ;jm  #*#  .*. #< #.*..  #.*... ;jN #.*†..#   ##*#### ;j  ...  ;jC;jt....$..;j<t8=2.0 (1Shock _;jy;j;j7M##...######...†>..............##.#†####.........####...# #.##;jE####.## ##### #...##..###..  #.#####.$..##.###;j<;jg.-3;j+;j>;je6===-4.0 (2;jX;j2> _You now have 28 gold pieces (gained 17).;j M #...# ############...######...†>..............##.#†####.........####...# #.######.## ##### #...##.## #.##..#..†.;j ;j& ;j +5.0 (1;j4 ;j_ ;j݇ ###...######...†........>...............##.#†########...# #.######.## ##### #... #.# #.## .# ;j.#..†. ##.##### ;jb;jr&6;j;jc;j{ ...>...............##.#†########...# #.######.## ##### #... #.# #.## .# . ####.$..##.### ...#.### ;j;jV&7;j;jn;je ....##.#†########...# #.######.## ##### #... #.# #.## .;j# . ###...<#.....;j/R.##... ;jdI#.... ;j;j!7======8% 8;jw&;j(;j\ ;j ;jk ;j ;j 64;j ;j! ;j#" 72;j# ;j$ ;j% M===1;j% ;j) m8===;j) ;j+ Z _Your magical contamination has completely faded away.;j- ;j- ;j. ;j0 ;j3 c  You encounter a bat.;jB h###.## ##### #...# #.#  #.# #.# .   ..##.#### ####.@...# #<##.....#.#Cast: Shock;jC b   bat (asleep)... b..#####;jO Y404.0 (6b.b.;j P $b.;jU Ob;jNW 25.0 (7 _;jQ\ ;j] ;jq{ ####.## ##### #...# target the Gusty #.# #.### Deep Elf #.# #.# . Health: 15/15 ======================== #.# #.# # Magic: 7/8=====================--- #.# #.#  AC: 2Str: 5 #.# #.#  EV: 12Int: 19 #.# #..  SH: 0Dex: 15 ##.#### ### XL:  2 Next: 48% Place: Dungeon:1 #.@...# #<# Noise: ---------  Time: 405.0 (0.0) #.*...# #.# -) ;j|Nothing wielded #.*...# #.. Cast: Shock #.*†..# ### ##b#### # ... #.### b   bat ... #.... ... ##### _Your magical contamination has completely faded away. _You encounter a bat.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (52% to hit);jc ####.## ##### #...# target the Gusty #.##.### Deep Elf #.##.# . Health: 15/15 ======================== #.##.# # Magic: 7/8=====================--- #.##.#AC: 2Str: 5 #.##.#EV: 12Int: 19 #.##..SH: 0;j}(Dex: 15 ##.####### XL:  2 Next: 48% Place: Dungeon:1 #.@...##<# Noise: ---------  Time: 405.0 (0.0) #.*...##.# -) Nothing wielded #.*...##.. Cast: Shock #.*†..#### ##*##### .*.#.### b   bat .*.#.... .*.##### _Your magical contamination has completely faded away. _You encounter a bat.;j3Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (52% to hit);j`/b. _You encounter a bat.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (52% to hit)  The zap misses the bat.;ja$b.;jbNb$;j2i0...;jSk:=6.0 (1 _;jp;jr;j ####.## ##### #...# target the Gusty #.# #.### Deep Elf #.# #.# . Health: 15/15 ======================== #.# #.# # Magic: 6/8==================------ #.# #.#  AC: 2Str: 5 #.# #.#  EV: 12Int: 19 #.# #..  SH: 0Dex: 15 ##.#### ### XL:  2 Next: 48% Place: Dungeon:1 #.@...# #<# Noise: =--------  Time: 406.0 (0.0) #.b...# #.# -) ;jv[39;49mNothing wielded #.$...# #.. Cast: Shock #..†..# ### ##.#### # ... #.### b   bat ... #.... ... #####Aim: a bat (52% to hit) _The zap misses the bat.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (52% to hit);j ####.## ##### #...# target the Gusty #.# #.### Deep Elf #.# #.# . Health: 15/15 ======================== #.# #.# # Magic: 6/8==================------ #.# #.#  AC: 2Str: 5 #.# #.#  EV: 12Int: 19 #.# #..  SH: 0Dex: 15 ##.#### ### XL:  2 Next: 48% Place: Dungeon:1 #.@...# #<# Noise: =--------  Time: 406.0 (0.0) #.†...# #.# -) Nothing wielded;j< #.$...# #.. Cast: Shock #..†..# ### ##.#### # ... #.### b   bat ... #.... ... #####Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.  You kill the bat!;js8  #####  #.#  #.# #.#  #.# #.#  #.# #.# ;j #.# #.#  #.# #..     #< #.*...#  #.*...#  #.*†..#  ##*####  .*. ;j .*.  .*. ;jys†$.....;jm517.0 (1Shock _;j ;j̋;j<,\  #.# #.## .# .##.#### ###.....<.$..†###....;j2;j%:.-8;j>;jB\ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat. _You see here a bat corpse.;j/y  .# .##.#### ###.....<†...†###.### #....##.###;j6;j!>e7===-9 _;j{C;jPJ;jP,10.0 (2;jW;jX> _You now have 38 gold pieces (gained 10).;j 3;j ;j6 ;jr ;jd! X;j" ;j'# ;===;j# ;j % ;jO% M8===;j& ;j4( ;j) ;j) ;j* ;je, ;j- ;j- ;j. ;jM0 ;j1 ,;j2 ;j4 ;j6 Q===;j[7 ;jD ;jE L _You now have 44 gold pieces (gained 6).;j6G ;jWG ;j]H ;j5L X;jM ;jN ,;j$O ;jtP ;jQ ;jQ ;jLR ;jS ;jT ;jT ;jqU ;jLW ;jQX ;jX ;jX ;joZ ;j+[ ;jV[ ;j[ ;j] ;j^ ;j^ ;j=_ ;j` ;ja ,;j^b ;j?d ;je ;j-e ;je ;jBh ;jh ;j i ;ji ;jk ;jl ;jm ;jkm ;jo ;j p ,;jp ;jq ;jr ;jr ;jXs ;jt ;j" ......##.#†####................. ....####...# #.###.#####.#####.. ##.## ##### #...#.# #.# #..  #.# #.###.# ### ###..  #.# #.# .>...  #.# .# ### ### ###..  #.# ;jn # #.# #..  #.# ###.###.#.#####..  #.# ...>#......355.0) ##.####;jۀ .###.###.#.#####.. #.....#.#<# #.# #(# #. #.†...# ###.#.###.# ### ###. #.....# ###...#..>..#;j # #..†..# #.....###.###.#  ;j/ ##.########.##....#.# # #.#  ;jS #...........###.###.#####.#####.#  #..........## #.................#;j E ;j ;j ,6.0 (26;j ;jM 9 _Found an escape hatch in the floor.;j I;jd ;j! ;jU& B;j' ;j ( ;j( ;jL* ;ja: `;jA< ,;j< ;j@ P  There is an escape hatch in the floor here.;jRB ;j!C  _;jD ;jE ;jG ,;jG ;j~I ;jT  ############# ###...†.....################ # ...........................## # #.#†####....................# # #...# #.###.#####.#####..#.# # ##### #...#.# ..#.# #..#.#### #.###.# #.###.###....... #.# .>. #....>#.....#... #.# ### #@### ###...#.####45.0 (9.0) #.# #.# #.#.# #...#.#) #.###.###.#.#####.......# #........>#.........#.#.# #.###.###.#.#####...#.# ;jU l#.#<#.#.#.#(# #.#.#.##.. ###.#.###.#.### ###.#.#.###.  ###...#..>..#.. #...#.#.# #  #.....###.###.# ###.#.#.###;j"\ ;j` /6.0 (10.0);jf ;ji 9 _Found an escape hatch in the floor. ;jy ;j ;j ;jh ;j ;j ;j ;j ;j ;j ;j ;j֍ ;j ;j ;j؏ ;j ;j# ;jʑ ;jQ ;jl ;j ;j6 ;j ;j ;j ;jX ;j ;j ;j ;j؛ ;j/ ;j[ ;j ;jC ;jY ;jh ;j ;j ;j# ;jJ ;j ;j ;jH ;j, ;jk ;jh ;j ;jҪ ;j ;j7P  There is an escape hatch in the floor here. ;jw _ ;jճ ;jv ;j ;jܿ #.###.###.###.###......... #.# .>. #....>#.....#.... #.# ### #.###.###...#.#### ;j)#.# #.# #.#.#...#...#.#). ......## #........>#.........#.#.####.#.#####...#.#..#<#.#.#.#(# #.#.#.#####.#.###.#.61.0 (15###...#..>..#....>#...#.#.# ###.... ;jd.###.###.#.#.## ####.##....#.# ..# # #.#.#..... .....####.##### ....## #.................#.#...  ;j#....# ########.##########)#.#### ....# #.# ..# .  ;jI##### #.######.#####.. . ;j ;j$,2.0 (16 ;j ;j9 _Found an escape hatch in the floor. ;jhI ;j ;j ;jBB ;j ;j ;jE ;jɛ ;jn, ;jW ;jޟ ;j ;j< ;jڡ ;j_ ;jҤ ;j ;j  ;j ;j ;jʬ ;j ;j ;jn ;j^, ;jʴ ;j۵ ;j  ;j ;j ;jS ;j ;jJ ;j ;j, ;j ;j ;j ;j ;j ;j ;j, ;j ;jV ;j, ;j ;jo ;j@ ;j{ ;j ;j ;jn ;j ;j ;j ;jK ;j ;j ;j ;j8 ;jj ;j ;jh ;j ;j ;jk ;j ;j ;j ;j ;j: ;j, ;j ;j ;j ;j ;jo ;j ;j ;j ;j_ ;j ;j ;j ;jP ;j ;j ;j ;j ;jZ ;j ;j ;jk ;j ;j ;j ;j ;j ;jo ;j ;j! ;j1 ;jZ ;j ;j ;jQ ;j# ;j ;j ;j ;j, ;j ;j ;j ;j  ;j@ ;j+ ;j ;j ;j ;jF ;j ;j ;j ;j  ;jg , ;j  ;j ;j ;j ;j ;j` ;j$ ;j ;jf ;jp ;j{ ;j ;j ;j ;ju ;j!, ;j ;j, ;j ;j ;jD ;j, ;j  ;j  ;j(! ;jU! ;jJ" ;j" ;j" ;j# ;j$$ ;jz$ ;j$ ;j$ ;j?& ;j^' ;j' ;j' ;j) ;j*, ;j,+ ;j+ ;jz,, ;j, ;j- ;j- ;j. ;jA. ;j2/ ;j/ ;j0, ;j1 ;j2 ;jQ2 ;jx2 ;j3 ;j4, ;j5 ;j7 ;j8 ;jK8 ;j8 ;jY: ;jA; ;js; ;j; ;j= ;jw? ;j? ;jW@ ;jDX ;jE ;jG ;jG ;jH ;jEJ ;jFK ;jtK ;jK ;jVB ;j9X ;jxZ ;j]] ;j] ;j^ ;ja ;jc ;jc ;j e ;ji ;jk, ;j6l ;jAm ;j>n ;jen ;j_o ;jp ;jr ;jVr ;js ;j?t ;ju ;ju ;jv ;j0x ;jy ;jy ;j.z ;jz ;j{, ;jO| ;j\} ;j0~ ;j]~ ;j ;j ;j ;jւ ;j̓ ;jO ;j ;j2 ;jG ;j"Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Found an escape hatch in the floor.  You see here a +0 club. ;j ;jh _ ;j ;j ;jM ;j ;j@ ;j<  You see here a +0 club. ;jU  You encounter a ball python. ;jߛ ;j.## #.................#.# .# ########.##########)#.####### .# #.# #.....# .... ## #.######.#####.. .# #..............# # ;jT ####.....÷ #######............ ........).#########.  ..#######@# ;j #.S...# #.....#Shock ;jƧ\ #.....# ;jv#[..... ######## ;jS   ball python (constriction, asleep)  ;j# ;jԲ.532.0 (70 ;j,3.0 (71 ;j% ;j׾# _Found a robe. ;j .## #.................#.#........ target the Gusty .# ########.##########)#.####### Deep Elf .# #.# #.....# .... Health: 15/15 ======================== ## #.######.#####.. .#.. Magic: 7/8=====================--- #..............# ### AC: 2Str: 5 ####.....÷......  EV: 12Int: 19 ########............  SH: 0Dex: 15 ........).#########.  XL:  2 Next: 51% Place: Dungeon:1 ..#######@# Noise: ---------  Time: 533.0 (0.0) #.S*..# -)  ;jZ Nothing wielded #.....# Cast: Shock #.....# #[..... ########  S   ball python (constriction, asleep)You encounter a ball python. _Found a robe.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit) ;jcP.## #.................#.#........ target the Gusty .# ########.##########)#.####### Deep Elf .# #.# #.....# .... Health: 15/15 ========================  ;jPP## #.######.#####.. .#.. Magic: 7/8=====================--- #..............# ### AC: 2Str: 5 ####.....÷......  EV: 12 ;j}QInt: 19 ########............  SH: 0Dex: 15 ........).#########.  XL:  2 Next: 51% Place: Dungeon:1 ..#######@# Noise: ---------  Time: 533.0 (0.0) #.....# -) Nothing wielded ;jQ#.....# Cast: Shock #.....# ;jQR #[..... ;jQ########  S   ball python (constriction, asleep) ;jRAiming: Shock (safe; 5% risk of failure)  ;j  ;j A  ;jKA ;=== ;jB  ;jD  ;jF  ;jF  ;jH  ;jbK  ;j9M , ;jxN  ;jW  ;jZ  ;j[  ;jS]  ;jjn - #....... ####### ####.....÷......  ########............  ........).#########. ..#######.###.....#  #.....#  #.....##########  #[......@......#-##############.#  ;jr /40.0) ;jHu F-5.0 (11 ;j5x  ;j&z R _j - a black potion;j3;j;jC;j;j ;j;j9;j;j;j2;jp;j;j;j;j;ju;j<;jr;j;j>;j,;j;j;j>,;jt;j;jn;j,;j7;j;j;j;j;j ;j6;jc;j;j,;j;jC ;j!,;jO";j#;j$;j$;j<%;jF&;j';jb';j';j(;j(;j(;j(;j{);j);j*;jA*;j+;j1###########.# #.#  #.#  #.#  #.#  #.###### #......#;jg2 ######.#  #@# 64.0 (19;j2 #..[.# ####.#;j2#;jt8;j:,5.0 (20;jC?;jB( _Found a ring mail.;j23;j;j;jg;jҗB;j};j;jC;j;j,;j;jA  You see here a +0 ring mail.;jC;j٤ _;j;j;j ;jA;j;jʫ;j,,;j;jS;j,;j;j*;jsk  You encounter a ball python.;j{< #.#######......#######.# #.#### #..[.# ####.;j/ ##S.....# ######## Shock S   ball python (constriction, asleep);j272.0 (7.0);j23.0 (8 _;jN;j;jJ  #.###### target the Gusty #......# Deep Elf ######.# Health: 15/15 ======================== #.#### Magic: 7/8=====================--- #..[.# AC: 2Str: 5 ####.# EV: 12;jIK Int: 19 #.# SH: 0Dex: 15 #.# XL:  2 Next: 55% Place: Dungeon:1 ;j{K F#@# Noise: ---------  Time: 573.0 (0.0) #S****.#;jK  -) Nothing wielded ########;jK n Cast: Shock ;jK  S   ball python (constriction, asleep);jL B _Found a ring mail. ;j-L [_You see here a +0 ring mail. _You encounter a ball python.;jZL Aiming: Shock (safe; 5% risk of failure)  ;jzL Press: ? - help, Q - select actionShift-Dir - straight line;jj 7 ;j%k #.###### target the Gusty #......#;jNk g Deep Elf ######.#;jzk  Health: 15/15 ======================== #.#### Magic: 7/8;jel 9=====================--- #..[.# AC: 2Str: 5 ####.# EV: 12Int: 19 #.# SH: 0Dex: 15 #.# XL:  2 Next: 55% Place: Dungeon:1 #@# Noise: ---------  Time: 573.0 (0.0);jl  #†.....# -) Nothing wielded ########;jl  Cast: Shock  S   ball python (constriction, asleep) ;j-m _You encounter a ball python.Aiming: Shock (safe; 5% risk of failure)  ;jm Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the ball python.  You kill the ball python!;jr     #.#### #..[.#;j\s   #.# #.# #@# #*****.#  ;j 4†....;j( t8=4.0 (1Shock _;j ;j ;j8===;j n;j8#;j[$;j$;ju%;j';jZ(;j(;===;j);j+;j-;j-;j.;jb0;j1;j2;j2;j6g  You see here a ball python corpse.;j78;j8 _;j :;j;;jT=;j=;j|>;j?;jA,;jlB;j#D;jE;jF;jF;jH;jcJ;jJ;jK;jM;jO;jO;jsP;j/R;jT,;j(U;j|W;jdY,;jZ;j\;j],;j^;ji`;ja;jb;jb;jl;jm;jgI ..  ;jmg.#.#..[.#  #.# ....#.#.;jg$  ;jg#.# ....#.#.#  ;jg#.# ..###.#.#  #.;jgX.#.####. ;jhl#.............#†.....;j@h   ;jP;.)....);jv62--3.0 (1Shock _;j;jg;j#;j;j;j;j7===;j1;j;j7;j;j;j(;j;j};j;j;j{;j;===;j;j;j78===;j;j";j;j ;j;j>;j;j@;j;jv;j;jT;j;j;j ;j ;jV ;===;j^ ;j;j~,;jw;j;jq ;j ;j!;j9';j(;j(;j);j.;j0;jS0;j@1;j96;jY7;j7;jV8;j >;j?;j3@;j@;j+F;jBG;jG;jH;jCM;jUN;j#O;jmO;jQ;j[R;jR,;jU;jcU,;jU;jW;jKX,;jX;jZ;j[;jC[;jw[;j];j];jP^;j^;j`;j\a;ja;ja;j d;jMd;jpd;jd;jf;j3g;jVg;jg;ji;j#j;jHj;jzj;jl;jm;jBm;jm;jp;jZp;jp;jp;js;j[s,;js;ju;j9v,;jv;jx;jy;jBy;jey;j{;j|;j9|;jZ|;j;j,;jJ;j;jd,;j;j:;j;j=;jĈ;j^;jb,;j;j;j,;jI;j;j];j;j;j;jT;j;j;j;ji;j;j;je;j;j>;j;jS;j;jY;j;j;jЫ;j!;jά;j;jЯ;j ;jQ;jb;j;j,;j;js;j1;j;j;j=;j;j;jd;j;j;jо;j);j;j|;j;j ;j;j&;jV;j;jd;j;j;j;j ;jb;j;j;jU;j;j-;jj;jSA  You see here a +0 ring mail.;jJ;j _;j;j;j;j;j ;j(;j;j ;j;j;j;j;jh;j;j,;j;jU;ji,;j!;j;j;j;j:;j3;j;j;j;j;j;j;jW;j;j{;j;j;j;j;j;j`;j;j;j;j ;j ;jS ;j ;j ;j ;jt ;j ;j ;j ;j ;j ,;j ;jt ;j ;j6 ;j1 ;j ;j ;jw ;j[ ;j ;j ;j ;j ;j[ ;j ;jV ;j ;jA ,;j ;ju ;jc ;j ;j  ;jF! ;j# ;j*$ ;j% ;j' ;j) ;jg* ;j+ ;j- ;js/ ;j/ ;j 1 ;j+3 ;j5 ;jR5 ;j6 ;j8 ;j: ,;j< ;j? <  You see here a +0 club.;jzA ;jB  _;j&C ;jE ;jF ;jG ;j6H ;jFJ ;jSK ,;jK ;jL ;jdS ,;jT ;jW ;jXY ,;jZ ;j![ ;j\ ,;j\ ;j] ;j^ ;j^ ;jq_ ;j(a ;ja ,;jzb ;jsc ;j.d ,;jd ;je ;j f ;j>f ;jpf ;j6g ;jg ;jg ;j,h ;ji ;j=k j  You encounter an endoplasm.;jmq #...........###.###.#####.#####..........## #...............#..........# ########.########..........# #.# #.##.######### #.######.#.# #........#.# ### ####.....#. .....##############.....J......@...........).###---;jZr .....#####...#######.##?.. #...# #.....#Shock. #...# #.....# #...# #.....## #...# #[...... J   endoplasm (asleep) #...# ######## #####;j(w 1715.0 (92.0);jw F-6.0 (93;jB{ ;j| e _Found a scroll labelled AGGA MOAKIUR.;j #...........###.###.#####.#### target the Gusty  #..........## #............... Deep Elf  #..........# ########.####### Health: 15/15 ========================  #..........# #.# #. Magic: 7/8=====================---  ##.######### #.######. AC: 2Str: 5  #.##........ EV: 12Int: 19  #.# ### ####..... SH: 0Dex: 15  #. .....##############..... XL:  2 Next: 62% Place: Dungeon:1 J******@...........).### Noise: ---------  Time: 716.0 (0.0) .....#####...#######.##  -) Nothing wielded ?.. #...# #.....#  Cast: Shock [3;jĶ 7m. #...# #.....#  #...# #.....## #...# #[...... J   endoplasm (asleep) #...# ######## ##### You encounter an endoplasm. _Found a scroll labelled AGGA MOAKIUR.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit);j\ #...........###.###.#####.#### target the Gusty  #..........## #............... Deep Elf  #..........# ########.####### Health: 15/15 ========================  #..........# #.# #. Magic: 7/8=====================---  ##.######### #.######. AC: 2Str: 5 ;j>] #.##........ EV: 12Int: 19  #.# ### ####..... SH: 0Dex: 15  #. .....##############..... XL:  2 Next: 62% Place: Dungeon:1 .......@...........).### Noise: ---------  Time: 716.0 (0.0) .....#####...#######.##  -) Nothing wielded;j]  ?.. #...# #.....#  Cast: Shock . #...# #.....# ;j^! #...# #.....## ;j#^#...# #[...... J   endoplasm (asleep) #...# ######## ;jF^ ##### ;jd^Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action;j^Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  ;j^>You kill the endoplasm!;jAd       #.#    #.# ;jd #.# ###  #.  *******....) .##  ?.. #...# #.....# ;jd . #...# #.... #...# #..... ;j e#...# #[...... #...#  ;j-e8##### ;j #.......;jt5=7.0 (1Shock _;j;jd;j 3;j;j;j;j~X;jO;j;jF8===;j;j%;jX%  ;j>You encounter a rat.;j #.###.###.#####. #.## # #.# ;j#. #.# #.# # ##.# #.###### #.# # #.# ##### #### #..#...........).-.#####...#.##.?... #...# #.....#Shock... #...# #.....#... #...# #.....r. #...# #[..... r   rat (asleep). #...#  #####;j"O20.0 (3.r;jO)Kr;j44==1.0 (4;jL;;j>- _The rat squeaks loudly.;jO  #...........###.###.#####.### target the Gusty  #..........## #.............. Deep Elf  #..........# ########.###### Health: 15/15 ========================  #..........# #.# # Magic: 7/8=====================---  ##.######### #.###### AC: 2Str: 5 #.##....... EV: 12Int: 19 #.# ##### ####.... SH: 0Dex: 15 #. ......##############.... XL:  2 Next: 65% Place: Dungeon:1 ......*@............).## Noise: ==-------  Time: 721.0 (0.0) .....*#####...#######.## -) Nothing wielded .?..* #...#;j=P % #.....# Cast: Shock ...* #...# #.....# ..* #...# #.....# .r #...# #[..... r   rat . #...# ####### ;jP ##### You encounter a rat. _The rat squeaks loudly.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit);je #...........###.###.#####.### target the Gusty  #..........## #.............. Deep Elf  #..........# ########.###### Health: 15/15 ========================  #..........# #.# # Magic: 7/8=====================---  ##.######### #.###### AC: 2Str: 5 #.##....... EV: 12Int: 19 #.# ##### ####.... SH: 0Dex: 15 ;j#. ......##############.... XL:  2 Next: 65% Place: Dungeon:1 .......@............).## Noise: ==-------  Time: 721.0 (0.0) ......#####...#######.## -) Nothing wielded .?... #...# #.....# Cast: Shock ;j.... #...# #.....# ... #...# #.....# ;jۗ .. #...# #[..... r   rat . #...# ####### ##### ;jLAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  You kill the rat!;jН       #.#    #.# #.# #####  #.  *) .....*;j .?..* #...#  ...* #...#  ..* #...#  ** #...# #[ . #...#  ##### ;je*H.......;j 3t8-2.0 (1Shock _;j>9;j`:;jW  You are a level 2 Deep Elf Air Elementalist.  You are 68% of the way to level 3. Play time: 00:01:34 (722 turns).;j 8-;j ;j-  Zot will find you in 5278 turns if you stay in this branch and explore no new _floors.;j ;jq;j;jF _Unknown command.;j)$3;j(P _;j,B;j"-;j.,;j}/;jX1;j1M8===;j2;j5;jj7;j7;jI9;j;;j=;j=;j_?;jA;jC;j"D;jE;jJ;jK;j7L%===;jdL;jM;j9P;j!R;jfR;jS;jU;jXd;j2e,;j0  #..........# ########.   #..........# #   ##.######### #.   #.#  #.   #.#########   #.##......############   #.................   ##......#####...####   #.@....# #...# -   #......# #...#   #.....=# #...#   #......# #...#   #......# #...#   #......# #####  ;j[m ########   ;j/30.0);jF-3.0 (11;j;jb _k - a scroll labelled AGGA MOAKIUR;j? ;jD B;jD ;jE ;jAF ;j7G ;jH ;jvJ ,;jJ ;j"^  ##.######### #.#### #.##.... #.######### ####. #.##......##############. #.......................). ##......#####.... ;j^ L#......# #...# # #......# #...# #.... #.....@# #...# #.... #......# #...# #[... #......# #...# #### #......# ##### ######## ;j_ ;jd 17.0 (4.0);j~k +8.0 (5;jy ;j~ 1 _c - a ring of see invisible;j ;jtGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn) ;jMagical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)c - a ring of see invisible;j\j %c - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery ;jj B_________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.;jL ;j'S ;jX ##.##########.#### target the Gusty#.##..... Deep Elf#.#############.. Health: 15/15 ========================#.##......##############.. Magic: 8/8========================#.......................). AC: 2Str: 5##......#####...#######. EV: 12Int: 19#......# #...# #.... SH: 0Dex: 15#......# #...# #.... XL:  2 Next: 68% Place: Dungeon:1;jY #.....@# #...# #.... Noise: ---------  Time: 738.0 (0.0)#......# #...# #[... -) Nothing wielded#......# #...# ##### Cast: Shock#......# #############You are 68% of the way to level 3. Play time: 00:01:34 (722 turns).  Zot will find you in 5278 turns if you stay in this branch and explore no new _floors. _Unknown command. _k - a scroll labelled AGGA MOAKIUR _c - a ring of see invisible;jN_ ;jyg +5 (0.5;jk ;j5n 8 _c - a ring of see invisible (worn);j;jGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) ;jk a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=) ;jM c - a ring of see invisible (worn);j ;j ##.##########.#### target the Gusty#.##..... Deep Elf#.#############.. Health: 15/15 ========================;jt #.##......##############.. Magic: 8/8========================#.......................). AC: 2Str: 5##......#####...#######. EV: 12Int: 19#......# #...# #.... SH: 0Dex: 15#......# #...# #.... XL:  2 Next: 68% Place: Dungeon:1;j $#.....@# #...# #.... Noise: ---------  Time: 738.5 (0.0);j #......# #...# #[... -) Nothing wielded#......# #...# ##### Cast: Shock#......# #############Zot will find you in 5278 turns if you stay in this branch and explore no new _floors. _Unknown command. ;jT _k - a scroll labelled AGGA MOAKIUR _c - a ring of see invisible _c - a ring of see invisible (worn);j[ ;j ;jw ;j ;j;j:PGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  c - a ring of see invisible (worn);j;j;jؠ##.##########.#### target the Gusty#.##..... Deep Elf#.#############.. Health: 15/15 ========================;j#.##......##############.. Magic: 8/8========================#.......................). AC: 2Str: 5##......#####...#######. EV: 12Int: 19#......# #...# #.... SH: 0Dex: 15#......# #...# #.... XL:  2 Next: 68% Place: Dungeon:1#.....@# #...# #.... Noise: ---------  Time: 738.5 (0.0)#......# #...# #[... -) Nothing wielded#......# #...# ##### Cast: Shock;j3#......# #############Zot will find you in 5278 turns if you stay in this branch and explore no new _floors. _Unknown command. ;j,_k - a scroll labelled AGGA MOAKIUR _c - a ring of see invisible _c - a ring of see invisible (worn);j;j;j;jo;jI;j;jf;jB;j;j[;j/;j;j;j;j;j;j;j;j;jk;jV;j;j-;jv;j~;j;jp;j;j;j;j~;j";j|,;j;j;jI;j;jZ;j;j;j ;j`;jU;j;j$;jT;j;j;j;jt;jr;j>;j;j4;jk;j;j{;jH;j>;j;j;j;j ;j/ ;jy ;j ;j;j$;jp;j;j+;j;j];jS;jI;j;j;j;j~;j,;j ;j!;j>#;j#;j$;j&;jv(,;j|);j+;j,;j/-;j@.;j00;j2,;j3;j5;j7,;j8;j_:;j;;j3<;j!=;j>;j'@;jv@;jA;j;j;j;j;jN;j@ l  You encounter 2 ball pythons.;j.#..>..#....>#...#.#.# ##...###. .###.###.###.###.#.#.####.#..##†# ...#.#...#.#...#.#.#.....^#... .###.#####.#####.#..#.. .................#.###.. #######.##########)#.####.#.# #.....# #........>#.######.#####.....#......∩#.........@....# ############.....÷........ ;jI##########........ Shock ..........).#########..S #...#######.## .S #...# #.....##SS 2 ball pythons (constriction, asleep) #...# #.....# #...# #.....########## #...# #[.............#;j 066.5 (28.0);j$37.5 (29 _;j+;j-;j*B L.#..>..#....>#...#.#.# ##...###.# target the Gusty .###.###.###.###.#.#.####.#..##†# Deep Elf ...#.#...#.#...#.#.#.....^#...#.. Health: 15/15 ======================== .###.#####.#####.#.########.#.... Magic: 7/8=====================--- .................#.#........##... AC: 2Str: 5 #######.##########)#.##########.. EV: 12Int: 19 #.# #.....# #........> SH: 0;jB Dex: 15 #.######.#####.....#......∩ XL:  2 Next: 68% Place: Dungeon:1 #.........@....# ######## Noise: ---------  Time: 767.5 (0.0) ####.....÷.**.....  -) Nothing wielded ##########.........**...  Cast: Shock ;jB ..........).#########**S #...#######.## .S ;j4C #...# #.....# #  SS 2 ball pythons (constriction, asleep) #...# #.....# #...# #.....########## #...# #[.............# ;joC _c - a ring of see invisible (worn) _You encounter 2 ball pythons.Aiming: Shock (safe; 4% risk of failure)  ;jC Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit) ;jP/.#..>..#....>#...#.#.# ##...###.# target the Gusty .###.###.###.###.#.#.####.#..##†# Deep Elf ...#.#...#.#...#.#.#.....^#...#.. Health: 15/15 ========================  ;j$1.###.#####.#####.#.########.#.... Magic: 7/8=====================--- .................#.#........##... AC: 2Str: 5 #######.##########)#.##########.. EV: 12Int: 19 #.# #.....# #........> SH: 0Dex: 15 #.######.#####.....#......∩ XL:  2 Next: 68% Place: Dungeon:1 #.........@....# ######## Noise: ---------  Time: 767.5 (0.0) ####.....÷........  -) Nothing wielded ##########..............  Cast: Shock ..........).#########.SS #...#######.## .. #...# #.....# #  SS 2 ball pythons (constriction, asleep) #...# #.....# #...# ;j1 #.....########## #...# #[.............# _You encounter 2 ball pythons.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen. ;j47E.S ;j-:>> †^) ;j:#.#  > ∩   ;j;   .........  ;jO;  # SS1 wande…)   ;jt;? #[. ;jf?ZContam: 10% 8.5 (1 ;jG ;jWI  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  ;jI]You miscast Shock. Nothing appears to happen. _The ball python hisses angrily. ;j.#..>..#....>#...#.#.# ##...###.# target the Gusty .###.###.###.###.#.#.####.#..##†# Deep Elf ...#.#...#.#...#.#.#.....^#...#.. Health: 15/15 ======================== .###.#####.#####.#.########.#.... Magic: 6/8==================------ .................#.#........##... AC: 2Str: 5 #######.##########)#.##########.. EV: 12Int: 19 Contam: 10%  #.# #.....# #........> SH: 0Dex: 15 #.######.#####.....#......∩ XL:  2 Next: 68% Place: Dungeon:1 #.........@....# ######## Noise: ---------  Time: 768.5 (0.0) ####.....÷.**.....  -) Nothing wielded ##########.........[ ;jL40m**...  Cast: Shock ..........).#########*S. #...#######.## .S #...# #.....# #  SS 2 ball pythons (constriction, 1 wande…)#...# #.....# #...# #.....########## #...# #[.............# You miscast Shock. Nothing appears to happen. _The ball python hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit) ;jYb .#..>..#....>#...#.#.# ##...###.# target the Gusty .###.###.###.###.#.#.####.#..##†# Deep Elf ...#.#...#.#...#.#.#.....^#...#.. Health: 15/15 ========================  ;jsc g.###.#####.#####.#.########.#.... Magic: 6/8==================------ .................#.#........##... AC: 2Str: 5 #######.##########)#.##########.. EV: 12Int: 19 Contam: 10%  #.# #.....# #........> SH: 0Dex: 15 #.######.#####.....#......∩ XL:  2 Next: 68% Place: Dungeon:1 #.........@....# ######## Noise: ---------  Time: 768.5 (0.0) ####.....÷........  -) Nothing wielded ##########..............  Cast: Shock  ;jc ..........).#########.†. #...#######.## .S #...# #.....# #  SS 2 ball pythons (constriction, 1 wande…)#...# #.....#  ;jd #...# #.....########## #...# #[.............# Aiming: Shock (safe; 4% risk of failure)  ;jTd Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.  ;jd AYou kill the ball python! ;jr  >> †^) #.#  > ∩   **.....  ;jt p**... .........** .*  # S   ball python (constriction)   #[  The zap hits the ball python.  The ball python is moderately wounded. ;jk | S.  The ball python hisses angrily. ;jb 2S† ;j /.... ;j. C72=9.5 (1 _ ;j !;jz.#..>..#....>#...#.#.# ##...###.# target the Gusty .###.###.###.###.#.#.####.#..##†# Deep Elf ...#.#...#.#...#.#.#.....^#...#.. Health: 15/15 ======================== .###.#####.#####.#.########.#.... Magic: 5/8===============--------- .................#.#........##... AC: 2Str: 5 #######.##########)#.##########.. EV: 12Int: 19 Contam: 10%  #.# #.....# #........> SH: 0Dex: 15!;j{ #.######.#####.....#......∩ XL:  2 Next: 72% Place: Dungeon:1 #.........@....# ######## Noise: =--------  Time: 769.5 (0.0) ####.....÷.**.....  -) Nothing wielded ##########.........**...  Cast: Shock ..........).#########S†. #...#######.## .. #...# #.....# #  S   ball python (constriction) #...# #.....# #...# #.....########## #...# #[.............# The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line!;j|{Aim: a ball python (moderately wounded, 72% to hit)!;jк.#..>..#....>#...#.#.# ##...###.# target the Gusty .###.###.###.###.#.#.####.#..##†# Deep Elf ...#.#...#.#...#.#.#.....^#...#.. Health: 15/15 ======================== .###.#####.#####.#.########.#.... Magic: 5/8===============--------- .................#.#........##... AC: 2Str: 5 #######.##########)#.##########.. EV: 12Int: 19 Contam: 10%  #.# #.....# #........> SH: 0Dex: 15 #.######.#####.....#......∩ XL:  2 Next: 72% Place: Dungeon:1 #.........@....# ######## Noise: =--------  Time: 769.5 (0.0)!;jn ####.....÷........  -) Nothing wielded ##########..............  Cast: Shock ..........).#########.†. #...#######.## .. #...# #.....# #  S   ball python (constriction) #...# #.....# #...# #.....########## #...# #[.............# Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python!!;j>> †^) #.#  > ∩   **..... **... .........** .*     #[!;jS[.....†.!;j(_m570.5 (1Shock _!;je!;jf";j2 G#..>..#....>#...#.#.# ##...###.# ###.###.###.###.#.#.####.#..##†##.#...#.#...#.#.#.....^#...#. ###.#####.#####.#.#.#....##.#.##...#.#)#.#..##.# #.....# ##.>##.######.#####.....#......∩##..........@...# #####.....÷...";j z# .........).#.†.# ...#.## ..# ...# #.....# # ";j̈ ";j .-1";jl ";j ";j X..>..#....>#...#.#.# ##...###.#.###.###.###.#.#.####.#..##†# .#.#...#.#...#.#.#.....^#...#..#####.#####.#.#.#....##.#.##...# .#)#.#..# #.# #.....# ###.># ";j #.######.#####.....#......∩# #.# # ####.....÷..# #.## ...## #.....# ### ";j";j `6===-2";j ";jC#;jvX3#;j^X#;jf8% #;jhh7======6#;jci#;jjM4#;jzl#;jn#;jun72#;j p#;j}1=== _Your magical contamination has completely faded away.8===#;j~#;j],#;j#;j#;jK,#;j#;jM#;j,#;jŽ#;jő#;j'  You encounter a kobold. It is wielding a +0 club.#;j(###.###.###.#.#.####.#..##†### #...#.#...#.#.#.....^#...#....... #####.#####.#.########.#....##### ............#.#........##...# #;j##.##########)#.##########..#  #.# #.....#.###........>#  #.######.#####.....#......∩#  #..............#############  ###÷....K #####..............##### .....).#########.†.# Shock ######.## #...#  #.....# #####  #.....#  K   kobold (asleep)  #.....##########  #[.............#  ##############.##;j0842.0)#;j,Q===5.5 (13 _#;j #;jY$;j ###.###.###.#.#.####.#..##†###### target the Gusty #...#.#...#.#.#.....^#...#....... Deep Elf #####.#####.#.########.#....##### Health: 15/15 ======================== ............#.#........##...#  Magic: 7/8=====================--- ##.##########)#.##########..#  AC: 2Str: 5  #.# #.....#.###........>#  EV: 12Int: 19  #.######.#####.....#......∩#  SH: 0Dex: 15  #..............#############  XL:  2 Next: 75% Place: Dungeon:1  ####.....÷.....@******K  Noise: ---------  Time: 785.5 (0.0) #####..............#####  -) Nothing wielded .....).#########[39;4$;j $9m.†.#  Cast: Shock ######.## #...#  #.....# #####  #.....# K   kobold (asleep)  #.....##########  #[.............#  ##############.# _Your magical contamination has completely faded away. _You encounter a kobold. It is wielding a +0 club.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)$;j ###.###.###.#.#.####.#..##†###### target the Gusty #...#.#...#.#.#.....^#...#....... Deep Elf #####.#####.#.########.#....##### Health: 15/15 ======================== ............#.#........##...#  Magic: 7/8=====================--- ##.##########)#.##########..#  AC: 2Str: 5  #.# #.....#.###........>#  EV: 12Int: 19  #.######.#####.....#......∩#  SH: 0Dex: 15  #..............#############  XL:  2 Next: 75% Place: Dungeon:1  ####.....÷.....@......)  Noise: ---------  Time: 785.5 (0.0) #####..............#####  -) Nothing wielded $;j .....).#########.†.#  Cast: Shock ######.## #...#  #.....# #####  #.....# K   kobold (asleep)  #.....##########  #[.............#  ##############.#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!$;j# †^ )  #.# >#  ∩#    *******  )           #[  $;jY B......)$;j t9=6.5 (1Shock _$;j $;j %;j-a.###.###.#.#.####.#..##†# ...#.#...#.#.#.....^#...#..#####.#.########.#....##.#..##...# .#)#.#..# #.# #.....#.###.># #.######.#####.....#......∩# #...# %;jaG####.....÷.)..#).#.†.# %;jj%;j# .######.#####.....#......∩# .# .....÷.)..#).#.†.# %;jM= %;j6D %;jK @-8%;jR %;jS &;j>1&;j1&;j2&;j4&;j}5M8===&;j9&;jnB&;jD,&;jF&;jH&;jL,&;jM&;jO&;jP&;j!Q&;jRR&;jS&;j;U&;jU;===&;jV&;jVX&;jY,&;jZ&;jn]$  Things that are here:&;j__  a +0 club; a kobold corpse&;jof _&;jf&;jh&;j9j,&;jj&;jNl&;jxm,&;jUn&;jT.#.#.#.##†####### #.#.....^#...#........ .#.########.#....###### #.#..##...# ##)#.####..# ..#.###........># ####.....#......∩# # #############.# ............)...@..# ........############ &;jS#####.†.#  #...#  ##### &;j׋/90.0)&;j,9.5 (11&;jߖ&;jlb _l - a scroll labelled ICUTHUQ WICH&;j 3&;j &;jk &;j" &;jV B&;j &;j &;j &;j &;j &;j &;j &;j &;jK &;j# &;j &;j, &;j ,&;jn &;j3 ,&;j ,&;jl &;j ,&;j &;j &;j7&;j|&;j&;j&;j&;j&;j4&;jR&;j&&;j_&;j&;j/ &;j &;jS&;j&;j&;j&;j&;jm&;j&;j&;j&;jS&;j&;j&;j &;j^&;j&;j&;j<&;j&;ja"&;j#,&;j$&;j&&;j2(&;j(&;j*)&;j ,&;j]-&;j-&;jm.&;j0&;j2&;j&3&;j4&;j,6&;j7&;j7&;j8&;j>g  You see here a hobgoblin skeleton.&;jX@5 _&;jEB&;jF&;jIG&;jI&;j J&;jsJ&;jJ&;jK&;jL&;jM&;jM&;j\N&;j O&;jFO&;jO&;jDT&;jT&;jU&;jV&;jV&;jKW&;j?X&;jX&;jY&;jY&;jZ&;jX[&;j[&;j[&;j\&;j]&;j]&;jW^&;j_&;ja&;jha&;jb&;jc&;jtd&;jd&;je&;jIg&;jYh&;jh&;ji&;jl&;jIm&;jm&;jo&;jp&;j@r&;jr&;js&;jNu&;jv&;jw&;jUx&;j4&;j; ############## #............# #...)........# &;jO#####............# #................#  ####.###............#  #....#..÷....@......#838.5 (39 # #.####.#.#.#### #.#....#.#.# # #.#.####.#.# ####.#..&;j..#.#.# .....####.#.#.# ...........>#.# .######.#.#.#.# .#)...&;jȕQ#†#.#.#.#&;j&;jP&;j8E _Done exploring.(;jΟM############. #...)#### #....###.###.....  #....#..÷...........###.#.#.########## # #.#....#.#.#.....(;j#(;j89.5 (1.0) _(;j(;jv(;j M############. #...)#### #....###.###.  #....#..÷........... # #.####.#.#.###########.#.#(;j (;jM '40(;j# (;j (;jY  ############## #....# #...).# #####.# #....# ####.###.# #....#..÷...........# ## #.####.#.#.########## .# #.#....#.#.# .# #.#.####.#.# .####.#....#.#.#####.#.#.#(;j (;j &1(;j(;j);jt] ############## #....# #.# #####.# #....# ####.###.# #....#..÷...........## #.####.#.#.########## ..# #.#....#.#.# #.# #.#.####.#.# #.####.#....#.#.#);j);j&2);j{);jO _You see here a +0 rapier.);j <3);jt );j % _d - a +0 rapier*;j.*;jS1Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))d - a +0 rapier Magical Staves (go to first with |)  b - a staff of cold*;jA2c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,;j| ,;j ,;j Ktarget the GustyDeep ElfHealth: 15/15 ========================Magic: 8/8========================AC: 2Str: 5EV: 12Int: 19##############SH: 0Dex: 15#............#XL:  2 Next: 79% Place: Dungeon:1,;j #...@........#Noise: ---------  Time: 843.5 (0.0)#####............#-) Nothing wielded#................#Cast: Shock####.###............# ## #....#..÷...........# .## #.####.#.#.########## ..# #.#....#.#.# #.# #.#.####.#.# #.####.#....#.#.# _a +0 club; a kobold corpse _l - a scroll labelled ICUTHUQ WICH _You see here a hobgoblin skeleton. _Done exploring. _You see here a +0 rapier. _d - a +0 rapier,;j ,;j z4.0 (0.5d) +0 rapier,;jw ,;j . _d - a +0 rapier (weapon)-;j0-;j-;jZ-;j]&0-;j-;j5-;jE _Done exploring..;j############## #............# #.######.# #....#####.###.# ### #....#..÷..# ..## #.####.#.#.########## ...# #.#....#.#.#.# #.#.####.#.# .#.####.#....#.#.# ........####.#.#.#.;j<.;j25.0 (1 _.;j{.;j.;j############## #............# #.######.# #....#####.###.# #### #....#..÷.# ...## #.####.#.#.##########.;j..# #.#....#.#.#.# #.#.####.#.#.#.####.#....#.#.#........####.#.#.##...........>#.#.;j.;jf&6.;j<.;j.;j>############## #............# #.######.# #....#####.###.# ##### #....#..÷.# ....## #.####.#.#.##########..# #.#....#.#. #..#.# #.#.####.#.# #..#.####.#....#.#.# .;jȟ#.........####.#.#.##...........>#.# #...#.######.#.#.#.#.;j5.;j&7.;j}.;j.;jM  ##############............#####....####.### ##### #....#.. ....## #.####.#.#.#########.....#.#.# #.####.#.##.# #...#.#)...#†#.#.#.#.;jT .;j\ &8.;jTb .;jp x _You see here a hobgoblin skeleton..;jR  ##############............####....####.### ##### #....#..÷ ....## #.####.#@#.#########.....#.#.# #..#####.#.###.# #.......##.#.#...#.#.;jd'.;j/-9 _.;j4.;j96/;j$ ##############..............####...............####.###........ ##### #....#..÷....... ....## #.####.#.#.#########.... #..#######.#......# ....#.#.##.#.###.#.#/;j/;j'50/;j/;j/;j4  You are a level 2 Deep Elf Air Elementalist.  You are 79% of the way to level 3. Play time: 00:02:00 (851 turns)./;j";/;jh@/;jDC  Zot will find you in 5150 turns if you stay in this branch and explore no new _floors.0;j ...............#####...............####.###.... ##### #....#..÷.. ....## #.####.#.#.#########.... #..#######.#...........######.# #...#.#..#.#.....#.#0;j0;j~-1 _0;j0;j!0;j& #####...........####.###... ##### #....#..÷ ....## #.####.#.#.#########.... #..#######.#...........#### ....#...........>.#.#..# #.#.#.##...#####.#.#0;j0;jN&20;j0;j$0;j ####.......####.### ##### #....#..÷ ....## #.####.#.#.#########.... #..#######.#...........#### 0;jA....#...........> #...#.######.#.#.#.# #.#.#.###..........#0;jf0;j&30;j0;j0;jڟ  ....####.### ##### #....#..÷ ....## #.####.#.#.#########.# #.#... #..##.######.#...........####. ....#........... #...#.######.#.#.)...#†#.#.... ..#.#.# ##...###.###0;j 0;j" &40;j 0;jC c _There is a stone staircase leading down here.2;jT2;j0 Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air7% 1b - Static DischargeConjuration/Air8%2 2;j[ c - SwiftnessAir10% 3d - ApportationTranslocation16%1  e - Kinetic GrapnelForgecraft16%1  f - Summon Small MammalSummoning16%1  g - AirstrikeAir32% 4  h - Launch Clockwork Bee Forgecraft41% 3 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4;jX4;j_4;jf#................#target the Gusty####.###............#Deep Elf ##### #....#..÷...........#Health: 15/15 ======================== ....## #.####.#.#.##########Magic: 8/8======================== .....# #.#....#.#.#AC: 2Str: 5 4;jg5#..#.# #.#.####.#.#EV: 12Int: 19 #..#.####.#....#.#.#SH: 0Dex: 15 #.........####.#.#.#XL:  2 Next: 79% Place: Dungeon:1 ....#...........@#.#Noise: ---------  Time: 854.0 (0.0) #...#.######.#.#.#.#d) +0 rapier #...#.#)...#†#.#.#.#Cast: Shock #.......##.#.#...#.# ....#.#.##.#.###.#.# #...#.#..#.#.....#.# 4;jgN#.#.#.##...#####.#.# #.#.#.###..........# ..#.#.# ##...###.### _You see here a hobgoblin skeleton.  You are a level 2 Deep Elf Air Elementalist.  You are 79% of the way to level 3. Play time: 00:02:00 (851 turns).  Zot will find you in 5150 turns if you stay in this branch and explore no new _floors. _There is a stone staircase leading down here.4;jnP  Okay, then.4;jv4;jz4;j|. _4;j+4;j844;jR^5.0 (1 _4;j J 2  You climb downwards.4;j 5 # ###.#.#.# #@)w....# #...#.#$### 4;j #.#.# # #.#.. . ##. ## #. w   dart slug (asleep) . .# 4;j*@ :6.5 (2.5Shock4;jetarget the GustyDeep ElfHealth: 15/15 ========================Magic: 6/8==================------AC: 2Str: 5EV: 12Int: 19#SH: 0Dex: 15###.#.#.#XL:  2 Next: 79% Place: Dungeon:28;j ?#@******#Noise: =--------  Time: 857.5 (0.0)#...#.#$###d) +0 rapier#.#.# #Cast: Shock#.#... ##.## #.8;j4?ow   dart slug..#8;jT?}Aiming: Shock (safe; 4% risk of failure)  8;jq?Press: ? - help, Q - select actionShift-Dir - straight line8;j?Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  8;j?KThe dart slug is heavily wounded.8;jw.....8.5 (1 _8;j8;j8;j   target the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 5/8===============---------  AC: 2Str: 5  EV: 12Int: 19 #  SH: 0Dex: 15 ###.#.#.#  XL:  2 Next: 79% Place: Dungeon:2 #@w.....#  Noise: =--------  Time: 858.5 (0.0) #...#.#$###  d) +0 rapier #.#.# #  Cast: Shock #[38;j 9;49m.#.. . ##. ## #. w   dart slug . .# The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)9;jA  target the Gusty  Deep Elf  Health: 15/15 ========================  Magic: 5/8===============---------  AC: 2Str: 5  EV: 129;j0BInt: 19 #  SH: 0Dex: 15 ###.#.#.#  XL:  2 Next: 79% Place: Dungeon:2 9;jB#@).....#  Noise: =--------  Time: 858.5 (0.0) #...#.#$###  d) +0 rapier #.#.# #  Cast: Shock 9;jB#.#.. . ##.9;jB ## #. w   dart slug9;jB< .9;jCD .# 9;j*C 9;jICAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action9;jcC Shift-Dir - straight line9;jxCvAim: a dart slug (heavily wounded, 100% to hit)  9;jC`The zap hits the dart slug.  You kill the dart slug!9;jP" #    #@******#  9;jGQ  #.#.# #  #.#.. . ##. ##  .9;jQ: .# 9;j4).....9;jm939.5 (1Shock _9;j9;j9;j{ 39;j 6===9;j n9;j/ 9;j6 9;jy 9;j 9;j ;79;j I======9;j 9;j 9;j; 9;j 9;j 9;jͦ 9;jɧ 9;j 9;j 9;jX 9;j === _You start resting.Magic restored.-60.0)8===-70.5 (11 _:;j ##.# ###.#.#.# #<@.....# #...#.#$### #.#.#.# #.#...#. ##...## #.#. :;j:;jZ 11.5 (1.0):;jk:;ju$  Things that are here::;js _a +0 club; a dart slug corpse:;jA##..### ..# ####.#.#.# #<)@....# #...#.#$### #.#.#.# ..#.#...#:;j~B* ##. ##...## ##.##..#:;jBB.#:;j'K:;j6T-2 _:;jZ:;j\:;j # #####. ...#.###.....#.# ###.#.#.# #<).@...# #...#.#$### #.#.#.#... #.#...#..##. ##.....S## ##.#####S   ball python (constriction, asleep)#..#.#:;j :;jc 33Shock:;j :;j2 \ _You encounter a ball python.;;jav# ######. .... #.###.. #...#.#.####.#.#.##<).....# #...#.#@### #.#.#.#.....##.#...#..####. ##.....S## ##.##### #.. #.# ;;ji;;jQkD===4;;jp;;j^tP _You see here a gold piece.;;jH   target the Gusty  Deep Elf # #####  Health: 15/15 ======================== #. .... Magic: 7/8=====================--- #.###.. #  AC: 2Str: 5 ...#.#.#  EV: 12Int: 19 ###.#.#.#  SH: 0Dex: 15 #<).....#  XL:  2 Next: 93% Place: Dungeon:2 #...#.#@###  Noise: ---------  Time: 874.5 (0.0) #.#.#.#.[0;10;;;jI 1m*...#  d) +0 rapier #.#...#.*####  Cast: Shock . ##.....S ## ##.##### ;;jU  #.. S   ball python (constriction, asleep) #.# _a +0 club; a dart slug corpse _You encounter a ball python. _You see here a gold piece.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;;j5/ k  target the Gusty  Deep Elf # #####  Health: 15/15 ======================== #. .... Magic: 7/8;;j/ =====================--- #.###.. #  AC: 2Str: 5 ...#.#.#  EV: 12Int: 19 ###.#.#.#  SH: 0Dex: 15 #<).....#  XL:  2 Next: 93% Place: Dungeon:2 #...#.#@###  Noise: ---------  Time: 874.5 (0.0) #.#.#.#.....#  d) +0 rapier #.#...#..####  Cast: Shock . ##...... ## ##.#####  #.. S   ball python (constriction, asleep) #.#;;j0 fPress: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.  The zap hits the ball python.;;j6 ;;j6  # #####  #. ....  #          *...#  *####  . * ##  #.. #.# ;;j% U...  Shift-Dir - straight line;;j !  The zap hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.zap hits the ball python.  You kill the ball python!;;j u6==5.5 (1Shock _;;jA ;;j <;j2M# #####. .... #.###.. # ...#.#.##.#.# #<)..@..##...#.#$### #.#.#.#.....##.#...#..####<;j:<;j;jU #. .... target the Gusty #.###.. # Deep Elf ...#.#.# Health: 15/15 ======================== ###.#.#.# Magic: 6/8==================------ #<).....# #  AC: 2Str: 5 #...#.#.###.#  EV: 12Int: 19 Contam: 10%  #.#.#.#.....#  SH: 0Dex: 15 #.#...#..####..#  XL:  2 Next: 96% Place: Dungeon:2 . ##.....@**K..#  Noise: ---------  Time: 882.5 (0.0)>;jܣ ## ##.########.#  d) +0 rapier #.. Cast: Shock #.#  K   kobold (missile, wandering) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 scale mail and quiveringstones (wandering, hasn't noticed you, 64% to hit)>;j-& #. .... target the Gusty #.###.. # Deep Elf ...#.#.# Health: 15/15 ======================== ###.#.#.# Magic: 6/8==================------ #<).....# #  AC: 2Str: 5 #...#.#.###.#  EV: 12Int: 19 Contam: 10%  #.#.#.#.....#  SH: 0Dex: 15 #.#...#..####..#  XL:  2 Next: 96% Place: Dungeon:2 . ##.....@..)..#  Noise: ---------  Time: 882.5 (0.0) ## >;j&##.########.#  d) +0 rapier #.. Cast: Shock #.#  K   kobold (missile, wandering)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 scale mail and quiveringstones (wandering, hasn't noticed you, 64% to hit)  The zap hits the kobold.  You kill the kobold! #. ....  #   #<) #        . *****#  ##   #.. #.# >;j@..)..>;j>;j5#. ....target the Gusty#.###.. #Deep Elf...#.#.#Health: 15/15 ========================###.#.#.#Magic: 6/8==================------#<).....# #AC: 2Str: 5#...#.#.###.#EV: 12Int: 19 Contam: 10% #.#.#.#.....#SH: 0Dex: 15#.#...#..####..#XL:  2 Next: 100% Place: Dungeon:2. ##.....@..)..#Noise: =--------  Time: 883.5 (1.0)## ##.########.#d) +0 rapier#..[11;3>;jOU8HCast: Shock#.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 scale mail and quiveringstones (wandering, hasn't noticed you, 64% to hit)  The zap hits the kobold. _You kill the kobold!Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword, wearing a +0 scale mail and quiveringstones (wandering, hasn't noticed you, 64% to hit)  The zap hits the kobold. _You kill the kobold!  You have reached level 3!>;j/  --more--?;j`  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? @;jt9/199--213 0% @;j3 @;j)S _You feel clever. x2@;j6 @;jn @;j @;j @;jz z _7==@;j* O8% @;j; @;j 8=====6@;j @;jH @;j 74@;j @;jX M2@;ju @;j M1@;j @;j @;j( E===@;j @;j  Z _Your magical contamination has completely faded away.@;jH M9===@;j @;jy @;jB @;j @;j @;j! @;j^$ @;jk% @;j' @;j( @;j4 J#. .... #.###.. # .##...#.#.# ..[###.#.#.# ..#@;j=5 #<).....# #..##...#.#.###.#..##.#.#.#.....#..##.#...#..####..# . ##........@..# -974.0)## ##.########.# @;jp5 ^#.. # @;j< @;jA F-8.5 (15@;j^G @;jK ! _Found a ring mail.@;j_N l _Items here: ( ) [ †.A;j3A;jgA;jA;jA;j_#n=== _A;je&,A;j'A;j)A;j,f  You encounter a quokka.A;j%6#.###.. # #.##...#.#.# #..[ ###.#.#.# #..# #<).....# #..# #...#.#.###.#..# #.#.#.#.....#..# #.#...#..####..# . ##........)..#  ## ##.########@#  #.....r....# #.########## Shock A;j6r   quokka (asleep)A;j_900.5 (2.0)1.5 (3 _B;j #.###.. # #.## target the Gusty ...#.#.# #..[ Deep Elf  ###.#.#.# #..# Health: 19/19 ========================  #<).....# #..# Magic: 8/9=====================---  #...#.#.###.#..# AC: 2B;jStr: 5  #.#.#.#.....#..# EV: 12Int: 21  #.#...#..####..# SH: 0B;jDex: 15  . ##........)..#B;jA XL:  3 Next:  0% Place: Dungeon:2  ## ##.########@#B;jf Noise: ---------  Time: 901.5 (0.0) #.....r***.#B;j d) +0 rapier #.##########B;jn Cast: Shock B;j r   quokka (asleep)B;j _Items here: ( ) [ †. _You encounter a quokka.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)B;jQ? #.###.. # #.##target the Gusty...#.#.# #..[Deep Elf###.#.#.# #..#Health: 19/19 ========================#<).....# #..#Magic: 8/9=====================---#...#.#.###.#..#AC: 2Str: 5#.#.#.#.....#..#EV: 12Int: 21#.#...#..####..#SH: 0Dex: 15. ##........)..#B;j/R,XL:  3 Next:  0% Place: Dungeon:2  ## ##.########@#Noise: ---------  Time: 901.5 (0.0)#....*****.#d) +0 rapier#.##########Cast: Shockr   quokkaAiming: Shock (safe; 4% risk of failure)  B;joRPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is severely wounded.B;jRB;jS.rB;jR..r..B;js:=2.5 (1 _B;jyB;jB;j  #.###.. # #.## target the Gusty ...#.#.# #..[ Deep Elf  ###.#.#.# #..# Health: 19/19 ========================  #<).....# #..# Magic: 7/9==================------  #...#.#.###.#..# AC: 2B;j Str: 5  #.#.#.#.....#..# EV: 12Int: 21  #.#...#..####..# SH: 0Dex: 15  . ##........)..# XL:  3 Next:  0% Place: Dungeon:2  ## ##.########@# Noise: =--------  Time: 902.5 (0.0) B;j X#......r**.# d) +0 rapier #.########## Cast: ShockB;j   r   quokkaThe zap hits the quokka. _The quokka is severely wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 60% to hit)C;j #.###.. # #.## target the Gusty ...#.#.# #..[ Deep Elf  ###.#.#.# #..# Health: 19/19 ========================  #<).....# #..# Magic: 7/9==================------  #...#.#.###.#..# AC: 2Str: 5  #.#.#.#.....#..# EV: 12Int: 21 C;j #.#...#..####..# SH: 0Dex: 15  . ##........)..# XL:  3 Next:  0% Place: Dungeon:2  ## ##.########@# Noise: =--------  Time: 902.5 (0.0) #..........# d) +0 rapier #.########## Cast: Shock  r   quokkaC;jАAiming: Shock (safe; 4% risk of failure)  C;jPress: ? - help, Q - select actionShift-Dir - straight lineC;jAim: a quokka (severely wounded, 60% to hit)  The zap hits the quokka.  You kill the quokka!C;jܖm  # #.##  #..[   #..#  #<) #..#        .   ##  C;jR#....*****.#  C;j\$ .....C;j,l33.5 (1Shock _C;j2C;j:4C;j\8===C;j~C;jC;jpC;jXC;jC;jC;jC;j9======C;j# C;j C;j0You encounter a ball python.C;j1C;j'C;j)!C;jS) C;j)4#S C;j)S ##### #. C;jA*s. .... #. C;j* #.###.. # #.#C;j* ...#.#.# #..[C;j$+H ###.#.#.# C;jk+s #<).....# #..  C;j+@ #...#.#.###.#.C;j(,-C;j{,J#.#.#.#.....#..C;j,K#.#...#..####..C;j,%ShockC;j,u. ##........)..#C;j#-`## ##.########.#C;jL->#..........#C;ju-}S   ball python (constriction, wandering)C;j-#.##########C;j-C;j@8C;j81C;j:9 0.0)C;jlAC;jKC;jFL===C;jL-C;jL#4.5 (11 C;j5M _C;jVC;jYD;j  target the Gusty #S Deep Elf  # ##### #* Health: 19/19 ========================  #. .... #* Magic: 8/9=====================---  #.###.. # #*## AC: 2Str: 5D;j ...#.#.# #.*[ EV: 12Int: 21  ###.#.#.# #.*# SH: 0Dex: 15  #<).....# #.*# XL:  3 Next:  3% Place: Dungeon:2  #...#.#.###.#.@# Noise: ---------  Time: 914.5 (0.0)  #.#.#.#.....#..# d) +0 rapier  #.#...#..####..#D;j_U Cast: Shock  . ##........)..#  ## ##.########.# #..........# S   ball python (constriction, wandering) #.########## _You kill the quokka! D;j_You encounter a ball python.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)D;jډtarget the Gusty#*Deep Elf# ##### #*Health: 19/19 ========================#. .... #*Magic: 8/9=====================---#.###.. # #*##AC: 2Str: 5...#.#.# #.*[EV: 12Int: 21###.#.#.# #.*#SH: 0Dex: 15D;jW#<).....# #.*#XL:  3 Next:  3% Place: Dungeon:2#...#.#.###.#.@#Noise: ---------  Time: 914.5 (0.0)#.#.#.#.....#..#d) +0 rapier#.#...#..####..#Cast: Shock. ##........)..### ##.########.##..........#S   ball python (constriction)#.##########Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)  The zap hits the ball python.  The ball python is moderately wounded.D;j.SPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 75% to hit)  The zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.D;jt8.....D;j4P=5.5 (1 _D;j^7D;j V  target the Gusty #. Deep Elf  # ##### #S Health: 19/19 ========================  #. .... #* Magic: 7/9==================------  #.###.. # #*## AC: 2Str: 5 ...#.#.# #.*[ EV: 12D;j 7Int: 21  ###.#.#.# #.*# SH: 0Dex: 15  #<).....# #.*# XL:  3 Next:  3% Place: Dungeon:2  #...#.#.###.#.@# Noise: =--------  Time: 915.5 (0.0)  #.#.#.#.....#..# d) +0 rapier  #.#...#..####..# Cast: Shock  . ##........)..#  ## ##.########.# #..........# S   ball python (constriction) D;j| 6#.##########The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)D;jKd target the Gusty#*Deep Elf# ##### #*Health: 19/19 ========================#. .... #*Magic: 7/9==================------#.###.. # #*##AC: 2Str: 5...#.#.# #.*[EV: 12Int: 21###.#.#.# #.*#SH: 0Dex: 15#<).....# #.*#XL:  3 Next:  3% Place: Dungeon:2#...#.#.###.#.@#Noise: =--------  Time: 915.5 (0.0)#.#.#.#.....#..#d) +0 rapier#.#...#..####..#Cast: Shock. D;je i##........)..### ##.########.##..........#S   ball python (constriction)#.##########The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)D;j .S _The ball python hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a ball python (moderately wounded, 75% to hit)  The zap misses the ball python.D;j E.SD;j 2....D;j 26.5 (1 _D;j D;jF E;j!K  target the Gusty #. Deep Elf  # ##### #. Health: 19/19 ========================  #. .... #. Magic: 6/9================--------  #.###.. # #S## AC: 2Str: 5E;jL1 ...#.#.# #*.[ EV: 12Int: 21  ###.#.#.# #.*# SH: 0Dex: 15  #<).....# #.*# XL:  3 Next:  3% Place: Dungeon:2  #...#.#.###.#.@# Noise: =--------  Time: 916.5 (0.0)  #.#.#.#.....#..# d) +0 rapier  #.#...#..####..#E;jhL Cast: Shock  . ##........)..#  ## ##.########.#E;jL #..........# S   ball python (constriction) E;jLA#.##########E;jLAim: a ball python (moderately wounded, 75% to hit) _The zap misses the ball python.E;j|MxAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)E;j)BW  target the Gusty #. Deep Elf  # ##### #. Health: 19/19 ========================  #. .... #. Magic: 6/9================--------  #.###.. # #†## AC: 2E;j(C Str: 5 ...#.#.# #..[ EV: 12Int: 21  ###.#.#.# #..# SH: 0Dex: 15  #<).....# #..# XL:  3 Next:  3% Place: Dungeon:2  #...#.#.###.#.@# Noise: =--------  Time: 916.5 (0.0)  #.#.#.#.....#..# d) +0 rapier  #.#...#..####..# Cast: Shock  . ##........)..#  ## ##.########.# E;jfC #..........# S   ball python (constriction) #.##########E;jCAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionE;jCShift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)  E;jCNThe zap hits the ball python.  You kill the ball python!E;jCE;jH #.  # ##### #.  #. .... #*   # #*## E;jI #*.[   #.*#  #<) #.*#        .  E;j!Jv ##    E;j.†...57.5 (1Shock _E;jE;jF;jp>F;j?F;j@F;j*CF;jCF;jGz7==F;jZHF;jJ,F;j6LF;jN,F;jKPF;jQF;jRF;jSF;jAUF;jUm8=====F;jWF;jXF;jCYF;jFZF;jV\F;j\F;j^F;j_F;j&`F;jDaF;jecF;jc;===F;jeF;jgF;jWg79===F;jgF;jhF;jlF;j=oF;joF;jpF;jrF;jtF;juF;jvF;jxF;jzF;jf{F;j|F;j~F;jQ===F;j=F;j  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (moderately wounded, 75% to hit)  The zap hits the ball python.  You see here a +0 ring mail.F;jF;j _F;jeF;j`F;jF;jJF;j١F;jF;jާF;j<F;j}F;j5g  You see here a ball python corpse.F;jF;jŰ _F;jF;jF;j F;j[F;jFF;j׷F;jF;jMF;jF;jF;jzF;jF;j9F;jF;jF;j(F;jF;jF;jF;jF;jFF;jF;jF;jF;jlF;j5F;jx,F;jF;jzF;j,F;j5F;j[F;j{F;jF;j*F;jF;j(F;jbF;jMF;j,F;jXF;jYM _You now have 55 gold pieces (gained 10).F;jw3F;jF;jF;j5F;jF;jF;jF;j,F;jF;jfF;j F;j]F;jF;juF;jF;jF;j L _You now have 61 gold pieces (gained 6).F;j F;j F;jF;j,F;jF;jF;jEF;j-F;jF;j F;jeF;jF;jF;jF;jF;j ,F;j!F;j %s _f - 2 fizzy green potions (gained 1)F;j&F;jL'F;j#(F;j*F;jU4,F;j5F;j8F;j;,F;j<F;jEF;jLHF;jHF;jhhF;jTjs _f - 3 fizzy green potions (gained 1)F;j#nIF;jRoF;jKqF;jqF;jRrF;j,tF;jvF;jMvF;jwF;jxF;j`zF;jzF;j{F;j|F;j~,F;jF;jNF;j{   #######  .....#  #####.####.#  .........#.#### # ................ ># .####.############..# .# #...........@.?.# -68.5 (51.0) .# ##############..# †####.#F;jړd ..[.## ..#.#  ..#.#    ..#.#    ..#.#   ..#.#  F;jF;jMF-9.5 (52F;j%F;j; _Found a stone staircase leading down.G;j  #  #......# ## .####.# .. ......#.#### .##  ........ .>#  ####.#G;jy..#  # #............@?.#  # #..#  #### ..#  .[.# #K#  .#.# .#G;j .#.# .# K   kobold (asleep) .#.# G;j# #.#  G;jLZ#.#  G;jp*G;j?70.5 (1.0)Shock _You encounter a kobold. It is wielding a +0 short sword.G;j  #  #......# ###  .####.# #..  #.#### ##.##   ..>#  .#G;j..#   #..#   #..#   ...#  [.# ###K#  #.# .#  #.# .#  #.# .#  #.# G;jo.# #.#  G;jG;jL&1G;j=G;j  _You see here a scroll labelled ICUTHUQ WICH.G;j ;  target the Gusty  Deep Elf  ######## Health: 19/19 ========================  #......# ### Magic: 8/9=====================--- ###.####.# #.. AC: 2Str: 5 .......#.#### ##.## EV: 12Int: 21 .............. ..># SH: 0Dex: 15 ###.############..# XL:  3 Next:  5% Place: Dungeon:2  #.............@.#G;jd  Noise: ---------  Time: 971.5 (0.0)  ##############*.# d) +0 rapier ### ..*# Cast: Shock [.# ###K# #.#.# #.#.# K   kobold (asleep) #.#.# #.#G;j .# #.# _You encounter a kobold. It is wielding a +0 short sword. _You see here a scroll labelled ICUTHUQ WICH.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionG;j |Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)G;j7   target the Gusty  Deep Elf  ######## Health: 19/19 ========================  #......# ### Magic: 8/9=====================--- ###.####.# #.. AC: 2Str: 5 .......#.#### ##.## EV: 12Int: 21 .............. ..># SH: 0G;jV8 Dex: 15 ###.############..# XL:  3 Next:  5% Place: Dungeon:2  #.............@.# Noise: ---------  Time: 971.5 (0.0)  ##############..# d) +0 rapier ### ...# Cast: Shock [.# ###)# #.#.# G;j8 #.#.# K   kobold (asleep) #.#.# G;jN9 #.#.# #.#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!G;j[?      ###  #..  ##.##  ..>#     G;j? {*.#  ..*# [.# ###*# *# *# .# G;ji@ .#   G;jA ^..)..G;jW t7=2.5 (1Shock _G;j) G;j H;j   #  #......# ### #.####.# #.. .#.#### ##.## . ..># #.#..# # #?.# # #..# # ...# .[.# ###)# .#.# .# .#.# .# .#.# .# .#.# .# .#.# H;j5H;jI.-3H;jLH;j7H;j H;jt H;j H;j H;j IH;j F9===H;j H;j H;j H;jJ H;j~ H;j! H;j! H;j" H;jW& } _l - 2 scrolls labelled ICUTHUQ WICH (gained 1)H;j' H;j( H;j( H;jk* H;j', H;j, ;===H;j{- H;j/ H;j1 ,H;jd2 H;j4 H;jj5 H;j5 H;jd7 H;j8 H;jW: ,H;j`; H;j< H;j= H;j > H;j> H;jI@ H;jA H;jB H;jB H;jyD H;jE H;jE H;jF H;jH H;jI ,H;jJ H;jL H;j0N ,H;jO H;jcP H;jQ H;j R H;jR H;jnT H;jU H;j4V H;jX H;jX H;jY H;jOZ H;jZ H;jE\ H;j] H;j] H;j^ H;j"` H;ja ,H;jb H;jc H;je ,H;jf H;jch H;jj ,H;j8k H;jl H;jn H;j^n H;jo H;jp H;jr H;jcr H;jwt ,H;ju H;j$v H;jv H;j@x H;jy ,H;jqz H;j{ H;je H;jr H;jg ,H;j H;j> H;j H;j\ H;j H;j H;j H;j? H;j H;jË H;j H;j H;j; H;jj H;j H;jG ,H;jo H;j H;j- H;j H;j, H;j. H;jq H;j H;jL H;j ,H;jQ H;j H;jI H;j H;j H;j H;j H;j0 H;jE H;j XH;j\ ##.# #.#  #.# #.#   #.# #.#   #####.# #.#   .....# #.#   ##..###.#   ###.......#   #.....#####   #.#...@. - # ###.##  ...#   ..####   #.   ..   #    ;j >;49m  H;j 21011.5 (38.0)H;j ,2.5 (39H;j H;j@ d _m - a scroll labelled COETAI BITZEBBJ;jIJ;jJ;jJ;jDJ;jJ;j,J;jQJ;jJ;jJ;jJ;jVJ;jI"J;jm#J;j#J;j&$J;j%J;j'J;j'J;j(J;j:*J;j+,J;j,J;j.J;j_0J;j0J;jA1J;j33J;j'4J;jf4J;j4J;j6J;j57J;j7J;j7J;j9J;j:J;j ;J;j;J;jaw  You encounter an endoplasm. ##..###.#  ###.......# # #.....##### #. # #J #.#......# #.#.#. #.###.##.# . ...#. ##.....##.# ... ... ....#####.# #....#.###......#.#  #...@...####.#;j7x4m.####  #...###.#^........# #.#. #.#..#.#....# Shock # #> #.#..#.###### #. #....#.. #. ######### J   endoplasm (asleep) ..## J;jE-32.5 (20J;j,3.5 (21J;jJ;j; _Found a stone staircase leading down.J;j  ##..###.#  target the Gusty #. ###.......#  Deep Elf # #. #.....#####  Health: 19/19 ======================== #. # #J #.#......#  Magic: 8/9=====================--- #.#.#* #.###.##.#  AC: 2Str: 5 . ...#* ##.....##.#  EV: 12Int: 21 ... ..* ....#####.#  SH: 0Dex: 15 #....#*###......#.#  XL:  3 Next:  7% Place: Dungeon:2 #...@...####.#.#### ;jˇ 40m Noise: ---------  Time: 1033.5 (0.0) #...###.#^........#  d) +0 rapier #.#. #.#..#.#....#  Cast: Shock # #> #.#..#.######  #. #....#..  #. #########  J   endoplasm (asleep) .. ##You encounter an endoplasm. _Found a stone staircase leading down.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)J;j@##..###.#target the Gusty#. ###.......#Deep Elf# #. #.....#####Health: 19/19 ========================#. # #* #.#......#Magic: 8/9=====================---#.#.#* #.###.##.#AC: 2Str: 5. ...#* ##.....##.#EV: 12Int: 21J;jA... ..* ....#####.#SH: 0Dex: 15#....#*###......#.#XL:  3 Next:  7% Place: Dungeon:2#...@...####.#.####Noise: ---------  Time: 1033.5 (0.0)#...###.#^........#d) +0 rapier#.#. #.#..#.#....#Cast: Shock# #> #.#..#.#######. #....#..#. #########J   endoplasm..##Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  J;j*B!The endoplasm is lightly wounded.J;j.J  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.endoplasm is lightly wounded.  The endoplasm quivers.J;j,...J;j:=4.5 (1 _J;jJ;jfK;jD ##..###.#  target the Gusty #. ###.......#  Deep Elf # #. #.....#####  Health: 19/19 ======================== #. # #. #.#......#  Magic: 7/9==================------ #.#.#J #.###.##.#  AC: 2Str: 5 . ...#* ##.....##.#  EV: 12Int: 21 ... ..* ....#####.#  SH: 0Dex: 15 K;jc#....#*###......#.#  XL:  3 Next:  7% Place: Dungeon:2 #...@...####.#.####  Noise: =--------  Time: 1034.5 (0.0) #...###.#^........#  d) +0 rapier #.#. #.#..#.#....#  Cast: Shock # #> #.#..#.######  #. #....#..  #. #########  J   endoplasm .. ##The endoplasm is lightly wounded. _The endoplasm quivers.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 98% to hit)K;jj&  ##..###.#  target the Gusty #. ###.......#  Deep Elf # #. #.....#####  Health: 19/19 ======================== #. # #. #.#......#  Magic: 7/9==================------ #.#.#. #.###.##.#  AC: 2Str: 5 . ...#. ##.....##.#  EV: 12Int: 21 ... ... ....#####.#  SH: 0Dex: 15K;j'  #....#.###......#.#  XL:  3 Next:  7% Place: Dungeon:2 #...@...####.#.####  Noise: =--------  Time: 1034.5 (0.0) #...###.#^........#  d) +0 rapier #.#. #.#..#.#....#  Cast: Shock # #> #.#..#.######  #. #....#..  #. #########  J   endoplasm .. ##Aiming: Shock (safe; 4% risk of failure)  K;j' -Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!K;j, g   #.   # #.   #. # #* ...#  #.#.#* .#  . ...#* .#  ... ..* .#  *K;j- %.#  .#.####  ^........#  #.#. #.#..  # #> #.#.. #. #... #.  .. K;j- 5## K;j 7.....K;j m105.5 (1Shock _K;j K;j_ L;jML;jg8===L;jyL;j%zL;j |L;j~L;jL;jmL;j9======L;jL;j,L;jL;jBL;j͊L;j L;jL;jҎL;j{L;jL;jEL;j;===L;jyL;j L;jsL;jL;j^L;jL;jL;j7L;jL;jL;jL;jٟL;jXL;jL;jL;j7L;jL;jL;j2,L;jL;jL;j,L;jƪL;jL;j5,L;jwL;jL;j,L;jL;j0L;jP,L;jL;jL;jdL;jL;jL;jٸL;jkL;jL;jL;jhL;j,L;jjL;jL;jL;jBL;jL;j,,L;jL;jL;jL;jL;jBL;jgL;j,L;jL;jL;jL;j,L;jfL;jDL;jL;jUL;jL;jL;jL;j@L;jL;jL;jL;jIL;jL;j,L;jBL;jHL;jL;jL;jL;jL;j,L;j"L;jL;j,L;jL;jL;jBL;jyL;jz,L;jHL;jL;jL;jL;jL;jJL;jeL;jL;jL;jL;jL;jXL;jL;jL;jL;jwL;jL;jL;j,L;jqL;j<L;jv,L;jKL;jL;jDBL;jd L;j L;jL;jL;jL;j4L;jL;jL;jrL;jL;jvL;jL;jL;jL;jL;jL;j`,L;jL;j L;j L;j9!L;j!L;j"L;j$BL;j%L;j&L;jq&L;j&L;j0(L;j(L;j,)L;j)L;jZ+L;j ,L;j^,L;j,L;j*.L;j.L;j./L;jq/L;j0L;j1,L;j3,L;jE4,L;j4L;j5L;j6,L;j$7L;j8L;j9,L;jc9L;j:L;j;L;j;L;jI<L;j)=L;j=L;j2>L;jq>L;jh?L;j+@L;jd@L;j@L;jAL;jqBL;jCL;jEXL;j>FL;jHHL;jOJ,L;jKL;jSL;jUL;jUL;jVL;jYL;jZL;j`[L;j\L;j]L;jJ_,L;j`L;jaL;jbL;jZcL;jcL;jeL;jf,L;jgL;j'iL;jwjL;jjL;jJkL;jlL;jn,L;jnL;jo}- ### ##### #.. #...# #.# #.#.# #.# #######.#.# #.# #@......#.# #.- #.#######.####.### #.# #........... #.# #.#......### #.# #.######## #.# #.# #.# #.# #.# #.##.#L;jv1108.5 (73.0)L;j`F-9.5 (74L;jL;j, _e - a +0 pair of bootsL;j L;jg 3L;j L;j$ L;j L;j BL;j) L;j L;jR L;j L;j L;jd L;j L;j L;j L;j L;jA L;j L;j L;j^ L;j L;j L;jk L;j L;j[ L;j L;j L;j L;jb ,L;jx L;j# L;j} L;j L;j L;j ,L;j* nL;j L;j L;j ,L;jz L;j? L;j L;j L;j L;j L;j L;j$ L;j[ L;j L;jo L;j L;j L;j BL;j} L;j ,L;j# L;jg! L;j" L;j_" L;j" L;j# L;j$ L;j % L;jS% L;j& L;j' L;j ( L;j]( L;j) L;jg* L;j* L;j+ L;j0, L;jL- L;j- L;j. L;j%/ L;jY0 ,L;j0 L;j<2 L;j2 L;j3 ,L;j^4 L;j5 ,L;j;6 L;jB7 L;j8 L;j8 L;j09 L;j: L;jF= ,L;j> L;j@ L;j B L;jBP L;jW Y#......#target the Gusty#.######Deep Elf#.#Health: 19/19 ========================#.#Magic: 9/9========================#.#AC: 2Str: 5#.# ####EV: 12Int: 21#.# ...P#SH: 0Dex: 15#.##....P.XL:  3 Next: 10% Place: Dungeon:2#.@.....PhNoise: ---------  Time: 1139.5 (30.0)#.###.....d) +0 rapier### ###Cast: Shockh   Natasha (asleep)Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 98% to hit)  L;jX The zap hits the endoplasm. _You kill the endoplasm! _e - a +0 pair of boots  You encounter Natasha, Servant of Life and Death.L;jh /  --more--N;j!N;j\'+ShockN;j/N;jW4= 40.5 (31 _N;j4N;je6N;j 6 Z #......# #.###### #.# #.# #.# #.# #### #.# ...P# #.##....P. #.Ph #.###..... ### ### N;jQ< N;j@ `1.5 (1.0)ShockN;jE N;jG O;jv#####.....#####  ### ...P###....P.......Ph.###.....### ###O;j%{O;jf&2O;jO;jO;j-` M #....#####.....#####  ### ...P###....P.......Ph#.###.....##O;j/g O;j7m &3O;jr O;jou O;j M#####.# #....#####.....#####  ### ...P###....P.#.......Ph#O;jԔ O;j &4O;jD O;j O;j& M #####.# #....#####.....#####  ### ...P##.##....P.O;j B Y5P;j @?M P;j@F#####.# #....#####.....#####  ####.# ...P#P;jFP;jI&6P;jMP;jPP;jzM #####.# #....#####.....##### #.# #######P;jP;j&7P;jJP;jP;j_M #####.# #....#####.#.....#######.##.#P;jP;jh &8P;j P;jP;jD% P;jT) P;j - P;j. Q;j/#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.##.....# ######.# #.@....# #.#######.# #.##.##.# #####.# ...P##.##....P.#.......PhQ;jq"Q;jR&&9Q;j*Q;jw,Q;js9#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #.....# ######.# #..@...# #.###### #.# #.##.##.#.#. Q;jQ;j'50Q;jQ;jsQ;j #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #.....# ######.# #...@..# #.###### #.# Q;j Q;jڕ &1Q;jR Q;j Q;jF/J#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #.....# ######.# #....@.# #.###### Q;j/b#.# Q;j5Q;jb8&2Q;j<Q;j>R;jdl#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.#.....# ######@# #......# #.###### #.##.# #####.# ...P##.##....P.R;jqR;j4v&3R;jzR;j|R;j F #.# #.######## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #...@.# ######.# #......# #.######  #.#  #.# #.# #.# #### #.# ...P#R;j <4R;j R;j^ S;jkP #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #..@..#S;j\Q$ ######.# #......# #.######  #.#  #.#  #.#  #.# ####  #.# ...P#S;jVS;jX&5S;j]S;j[^S;j #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #.@...# ######.# #......#  #.######  #.# S;j% #.#  #.#  #.# ####  #.# ...P#S;jkS;j!&6S;j%S;j'S;ja #.# #.#......### #.# #.######## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #@#####.# #.....# ######.# #......# #.###### S;j  #.#  #.# #.# #.# ####S;j|S;j&7S;jS;jNS;j PM..........########## #####.# #.....#######.#S;j. &8S;j S;j T;jM$M######.####.###..........########## #####.##.....##T;jA*T;j/.&9T;j7T;jU:T;j_T;jo,T;jT;jT;jaT;jT;j~T;jT;j\T;jT;jHT;j,T;jT;jT;jT;jT;jT;jT;jT;jT;j/T;jT;j`,T;jT;j / ###  ##### #.. #...# #.# #.#.# #.#######.#.# #.#......#.# #.#######.####.###67.5 (8............# #.#......###.# #.######## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#T;jT;j4T;jLU;j? ### ##### #.. #...# #.#  #.#.# #.# #######.#.# #.# #.@.....#.# #.# #.#######.####.#####.# #......#.# #.#......#####.# #.#########.##.##.##.U;j!U;j+8.5 (1U;j2U;j+U;jMU;jN3U;jOU;jPU;jTnU;jUU;jUU;jVU;j"WU;jWWU;jWXU;jXU;jYU;jYU;ja|##..#.#### #.###### #.. . ##...# #.# ###.#.# #.# #######.#.# #.# #.....@.#.# #.# 72.5 (4#.#######.####.#####.# #....#.# #.#......#####.#.#.#. U;jGb U;jdeU;jBiU;jjV;j14# #<#... #.#. ### #.#.##### #.. . ###...# #.# ## # #.#.# #.# #######@#.# #.# #.......#.# #.# #.#######.####.##########.# #...........#.# #.#......##########.# #.######## V;j5V;j9+3.5 (1V;j=V;j?V;jM .# #<. ### #.#.#### #.. . #..### #########.......#.# #.# #.#######.####.#########V;jV;j&4V;jV;jW;jIW;jW;jwBW;jQ#.#..### #<)#...# #.#.# ### #.#..##### #.. . ##.#.@.# #.# ## ##5 #.#.# #.# ########.#.# #.# ##.......#.# #.# #.#######.####.###########.# #..................#.# #.#......###########.# #.######### W;jtW;jAW;j ?...####<).#...#.#.#.#.### #.#...##### #.. . ##...# #.# ## #.#@# #.# #.#######.#.# #.# #.#.......#.# #.# W;j #.#.#######.####.##########.#.# #...................#.# #.#......###########.# #.######## #.# #.# W;j W;j &6W;j7 W;j` X;j ###<)#...#####.##### #.. . ###...# #.# ## ###.# ######......#######.####.###########.# #.#X;jP<7X;jX;jX;j? x <)#...#####.##### #.. . ##...# #.# ## ### ######......#######.####.######### #...................#...#.#######.# #.#X;j@X;j&8X;jjX;jgX;j M #...#####.##### #.. . ##...# #.# ## ### ######......#######@####.######### #..................#.#......##############.# #.#X;j X;j &9X;j X;jy X;j Q####.##### #.. . ##...# #.# ## ### ######......#######.####.######### #..@...............###########.######## ###.##X;jh X;j0 '80X;jt X;j@ :;j:;jO:;j9:;j:;j:;jgn:;j :;j:;j:;j7:;j:;j:;j:;j.:;j:;j':;jW,:;j:;j:;j/:;jv:;j:;j:;j:;jE:;j:;j:;j:;j:;j:;j:;j:;j:;ji:;j:;j:;j:;j:;jd:;j:;j:;jg:;jV:;jO:;j:;j:;jH:;j:;j:;j:;j,:;j:;j:;j:;ja:;j:;j.:;j:;jL:;j Aim: an endoplasm (lightly wounded, 98% to hit) :;j: The zap hits the endoplasm. _You kill the endoplasm! _e - a +0 pair of boots  You encounter a jackal.:;j`:;j #. .... #.# .#.###.. # #†### .#...#.#.# #..[ h###.#.#.# #.. .#<).....# #.. #...#.#.###.#.. #.#.#.#.....#.. ########.#...#..####..:;j ##### #......@.##........)..##...# #.##########.##.#.#.# #.# #..........# Shock ###.#.# #.# #.########## :;j ....#.# #.# #..# #####.####.##########..##:;j # h   jackal (asleep)#.....................###:;j #.#......##########.#..###.######## ####.## #:;j=0955.0):;j1!36.5 (16 _:;j(:;j~*;;jd  #. .... #.#  target the Gusty .#.###.. # #†### Deep Elf .#...#.#.# #..[. Health: 19/19 ======================== h###.#.#.# #..#. Magic: 8/9=====================--- *#<).....# #..#. AC: 2Str: 5 #*..#.#.###.#..#. EV: 12Int: 21 #*#.#.#.....#..#. SH: 0Dex: 15 ########*#...#..####..#. XL:  3 Next: 10% Place: Dungeon:2  ##### #......@.##........)..#. Noise: ---------  Time: 1196.5 (0.0)  #...# #.##########.########.#. d) +0 rapier  #.#.# #.# #..........# [3;;j*e 9;49m Cast: Shock ###.#.# #.# #.########## ....#.# #.# #..# #####.####.##########..## # h   jackal (asleep)  #.....................## #  #.#......##########.#..# #  #.######## ####.## # _You encounter Natasha, Servant of Life and Death. _You encounter a jackal.Aiming: Shock (safe; 4% risk of failure)  ;;jVe Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit);;jGh#. .... #.#target the Gusty.#.###.. # #†### Deep Elf.#...#.#.# #..[. Health: 19/19 ========================*###.#.#.# #..#. Magic: 8/9=====================---;;jG`*#<).....# #..#. AC: 2Str: 5#*..#.#.###.#..#. EV: 12Int: 21#*#.#.#.....#..#. SH: 0Dex: 15########*#...#..####..#. XL:  3 Next: 10% Place: Dungeon:2;;jG9##### #......@.##........)..#. Noise: ---------  Time: 1196.5 (0.0)#...# #.##########.########.#. d) +0 rapier#.#.# #.#;;j5H@#..........# Cast: Shock ###.#.# #.##.########## ....#.# #.##..# #####.####.##########..##;;jH# h   jackal#.....................####.#......##########.#..###.############.## #Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line;;jIAim: a jackal (asleep, 100% to hit)  The zap hits the jackal.  The jackal is moderately wounded.;;j"hPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The zap hits the jackal.  The jackal is moderately wounded.The jackal barks!;;j.;;j-h;;j...hh 2 jackals (wandering);;j5===7.5 (1;;jE;;j Z _You encounter a jackal. x2<;jMR #. .... #.#  target the Gusty .#.###.. # #†### Deep Elf h#...#.#.# #..[. Health: 19/19 ======================== .###.#.#.# #..#. Magic: 7/9==================------ h#<).....# #..#. AC: 2Str: 5<;jR` #*..#.#.###.#..#. EV: 12Int: 21 #*#.#.#.....#..#. SH: 0<;jR/Dex: 15 ########*#...#..####..#. XL:  3 Next: 10% Place: Dungeon:2 <;j-S ##### #......@.##........)..#. Noise: ===------  Time: 1197.5 (0.0)  #...# #.##########.########.#. d) +0 rapier  #.#.# #.# #..........#  Cast: Shock ###.#.# #.# #.########## ....#.# #.# #..# <;jhS*#####.####.##########..## # hh 2 jackals (wandering)  #.....................## #  #.#......##########.#..# #  #.######## ####.## #The jackal barks! <;jSJ_You encounter a jackal. x2  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line<;jSVAim: a jackal (wandering, hasn't noticed you, 64% to hit)<;ja #. .... #.#target the Gusty.#.###.. # #†### Deep Elfh#...#.#.# #..[. Health: 19/19 ========================*###.#.#.# #..#. Magic: 7/9==================------*#<).....# #..#. AC: 2Str: 5#*..#.#.###.#..#. EV: 12Int: 21#*#.#.#.....#..#. SH: 0Dex: 15<;jb g########*#...#..####..#. XL:  3 Next: 10% Place: Dungeon:2##### #......@.##........)..#. Noise: ===------  Time: 1197.5 (0.0)#...# #.##########.########.#. d) +0 rapier#.#.# #.##..........# Cast: Shock ###.#.# #.##.########## ....#.# #.##..# #####.####.##########..### hh 2 jackals (1 wandering)#.....................####.#......##########.#..###.########<;j c ####.## #Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action<;j?c Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 64% to hit)  The zap hits the jackal.  <;j{c KThe jackal is moderately wounded.<;j v.h.h<;js <;j .h<;j ..hh 3 jackals<;j 3-8.5 (1<;j <;j@ MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 64% to hit)  The zap hits the jackal.  The jackal is moderately wounded. _The jackal barks!=;j' #. .... #.#  target the Gusty .#.###.. # #†### Deep Elf .#...#.#.# #..[. Health: 19/19 ======================== h###.#.#.# #..#. Magic: 6/9================-------- h#<).....# #..#. AC: 2Str: 5 #h..#.#.###.#..#. EV: 12Int: 21 #*#.#.#.....#..#. SH: 0Dex: 15 ########*#...#..####..#. XL:  3 Next: 10% Place: Dungeon:2  ##### #......@.##........)..#. Noise: ==-------  Time: 1198.5 (0.0)  #...# #.##########.########.#. d) +0 rapier  #.#.# #.# #..........#  [=;j'Q40mCast: Shock ###.#.# #.# #.########## ....#.# #.# #..# #####.####.##########..## # hhh 3 jackals  #.....................## #  #.#......##########.#..# #  #.######## ####.## #The jackal is moderately wounded. _The jackal barks!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (moderately wounded, 64% to hit)>;jƺ4 #. .... #.#  target the Gusty .#.###.. # #†### Deep Elf .#...#.#.# #..[. Health: 19/19 ======================== h###.#.#.# #..#. Magic: 6/9================-------- h#<).....# #..#. AC: 2Str: 5 #†..#.#.###.#..#. EV: 12Int: 21 >;j #.#.#.#.....#..#. SH: 0Dex: 15 ########.#...#..####..#. XL:  3 Next: 10% Place: Dungeon:2  ##### #......@.##........)..#. Noise: ==-------  Time: 1198.5 (0.0)  #...# #.##########.########.#. d) +0 rapier  #.#.# #.# #..........#  Cast: Shock ###.#.# #.# #.########## ....#.# #.# #..# #####.####.##########..## # hhh 3 jackals  #.....................## #  #.#......##########.#..# #  #.######## ####.## #Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action>;jShift-Dir - straight lineAim: a jackal (moderately wounded, 64% to hit)  The zap hits the jackal.  You kill the jackal!>;jA>;j@[ .  Shift-Dir - straight line  Aim: a jackal (moderately wounded, 64% to hit)  The zap hits the jackal.  You kill the jackal!>;j #. .... #.#   # #†>;j{  #..[   >;j/f*#<)  >;jMh#* #*>;jl< * >;jW ##### ) >;j #...#  #.#.# #.#  >;j/ #.#  #.# .    jackal  #.......    >;jW  >;jWI.h>;j1X@.h>;j_&..>;j.hB7-9.5 (1 _>;jo>;jv>;jO;: #. .... #.#  target the Gusty .#.###.. # #†### Deep Elf >;j;.#...#.#.# #..[. Health: 19/19 ========================>;j; >;j;.###.#.#.# #..#. Magic: 5/9>;j<O=============----------->;j7< >;j[<.#<).....# #..#. AC: 2>;j}<-Str: 5>;j< >;j<#h..#.#.###.#..#. EV: 12>;j<.Int: 21>;j= >;j(=#*#.#.#.....#..#. SH: 0>;jK=-Dex: 15>;jl= >;j=########*#...#..####..#. XL:  3 Next: 17% Place: Dungeon:2 >;j= ##### #......@.##........)..#. Noise: =--------  Time: 1199.5 (0.0) >;j= #...# #.##########.########.#. d) +0 rapier >;j>~ #.#.# #.# #..........#  Cast: Shock >;j6>1###.#.# #.# #.########## >;jX>'....#.# #.# #..# >;j>#####.####.##########..## # h   jackal >;j>' #.....................## # >;j>?' #.#......##########.#..# # >;j|?( #.######## ####.## #>;j?4The zap hits the jackal. >;j?&_You kill the jackal!>;jB@}Aiming: Shock (safe; 4% risk of failure)  >;j@aPress: ? - help, Q - select action>;jA Shift-Dir - straight line>;jUA7Aim: a jackal (64% to hit)?;jT#. .... #.#target the Gusty.#.###.. # #†### Deep Elf.#...#.#.# #..[. Health: 19/19 ========================.###.#.#.# #..#. Magic: 5/9=============-----------*#<).....# #..#. AC: 2Str: 5?;jx#*..#.#.###.#..#. EV: 12?;j.Int: 21?;j%#*#.#.#.....#..#. SH: 0?;j\.Dex: 15?;j########*#...#..####..#. XL:  3 Next: 17% Place: Dungeon:2?;j @##### #......@.##........)..#. Noise: =--------  Time: 1199.5 (0.0)?;jS#...# #.##########.########.#. d) +0 rapier?;jX#.#.# #.#?;jX#..........# Cast: Shock ?;jR###.#.# #.#?;j0#.########## ?;jdH....#.# #.#?;j #..# ?;j2#####.####.##########..##?;jGy# h   jackal?;j1#.....................##?;j#?;j#.#......##########.#..#?;jT#?;j#.########?;j4####.## #?;jN }Aiming: Shock (safe; 4% risk of failure)  ?;j aPress: ? - help, Q - select action?;j Shift-Dir - straight line?;j)!7Aim: a jackal (64% to hit)  ?;jq!The zap hits the jackal.  ?;j!2The jackal is heavily wounded.?;j!?;j9?;j†?;jh?;jϮ?;jĶ?;j.?;jʷ.?;j?;j$200.5 (1 ?;ju _?;j3?;j?;jf +?;jv  ?;j Y#. .... #.#  target the Gusty?;j#  ?;jo y.#.###.. # #†### Deep Elf?;j  ?;j .#...#.#.# #..[. Health: 19/19 ========================?;jV  ?;j .###.#.#.# #..#. Magic: 4/9?;j O==========--------------?;j^  ?;j .#<).....# #..#. AC: 2?;j -Str: 5?;j  ?;jW #†..#.#.###.#..#. EV: 12?;j .Int: 21?;j  ?;j v#h#.#.#.....#..#. SH: 0?;jA -Dex: 15?;j  ?;j ########*#...#..####..#. XL:  3 Next: 17% Place: Dungeon:2 ?;j5!  ##### #......@.##........)..#. Noise: =--------  Time: 1200.5 (0.0) ?;j!  #...# #.##########.########.#. d) +0 rapier ?;j! ~ #.#.# #.# #..........#  Cast: Shock ?;j " 1###.#.# #.# #.########## ?;jD" '....#.# #.# #..# ?;j" #####.####.##########..## # h   jackal ?;j" ' #.....................## # ?;j# ' #.#......##########.#..# # ?;jd# ( #.######## ####.## #?;j# 4The zap hits the jackal. ?;j# :_The jackal is heavily wounded.?;j$ Aiming: Shock (safe; 4% risk of failure)  ?;j_$ aPress: ? - help, Q - select action?;j$ Shift-Dir - straight line?;j$ rAim: a jackal (heavily wounded, 64% to hit)?;jZm #. .... #.#target the Gusty.#.###.. # #†### Deep Elf.#...#.#.# #..[. Health: 19/19 ========================.###.#.#.# #..#. Magic: 4/9==========--------------.#<).....# #..#. AC: 2Str: 5#†*.#.#.###.#..#. EV: 12Int: 21#*#.#.#.....#..#. SH: 0Dex: 15?;j(n ########*#...#..####..#. XL:  3 Next: 17% Place: Dungeon:2##### #......@.##........)..#. Noise: =--------  Time: 1200.5 (0.0)#...# #.##########.########.#. d) +0 rapier#.#.# #.##..........# Cast: Shock ###.#.# #.##.########## ....#.# #.##..# #####.####.##########..##?;j^n # h   jackal#.....................###?;jn #.#......##########.#..###.############.## #The zap hits the jackal. ?;jn _The jackal is heavily wounded.Aiming: Shock (safe; 4% risk of failure)  ?;jn Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 64% to hit)?;ji z.h _The jackal is heavily wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (heavily wounded, 64% to hit)  The zap misses the jackal.?;j; .?;j T8--5?;j 8===1.5 (1?;j ?;j + _The jackal bites you.@;j #. .... #.#  target the Gusty .#.###.. # #†### Deep Elf .#...#.#.# #..[. Health: 18/19 ======================-- .###.#.#.# #..#. Magic: 4/9==========-------------- .#<).....# #..#. AC: 2Str: 5 #†..#.#.###.#..#. EV: 12Int: 21 #*#.#.#.....#..#. SH: 0Dex: 15 ########h#...#..####..#. XL:  3 Next: 17% Place: Dungeon:2  ##### #......@.##........)..#. Noise: =--------  Time: 1201.5 (0.0)  #...# #.##########.########.#. d) +0 rapier  #.#.# #.# @;jB  #..........#  Cast: Shock ###.#.# #.# #.########## ....#.# #.# #..# #####.####.##########..## # h   jackal  #.....................## #  #.#......##########.#..# #  #.######## ####.## #Aim: a jackal (heavily wounded, 64% to hit)  The zap misses the jackal. _The jackal bites you.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@;jD0#. .... #.#target the Gusty.#.###.. # #†### Deep Elf.#...#.#.# #..[. Health: 18/19 ======================--.###.#.#.# #..#. Magic: 4/9==========--------------.#<).....# #..#. AC: 2Str: 5#†..#.#.###.#..#. EV: 12Int: 21#*#.#.#.....#..#. SH: 0Dex: 15########*#...#..####..#. XL:  3 Next: 17% Place: Dungeon:2##### #......@.##........)..#. Noise: =--------  Time:[@;j)1v39;49m 1201.5 (0.0)#...# #.##########.########.#. d) +0 rapier#.#.# #.##..........# Cast: Shock ###.#.# #.##.########## ....#.# #.##..# #####.####.##########..### h   jackal#.....................####.#......##########.#..###.############.## #Aim: a jackal (heavily wounded, 64% to hit)  The zap misses the jackal. _The jackal bites you.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@;j%.hThe zap misses the jackal. _The jackal bites you.ing: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight lineThe zap misses the jackal. x2@;j+2.5 (1@;jz@;jL _The jackal misses you.A;jB #. .... #.#  target the Gusty .#.###.. # #†### Deep Elf .#...#.#.# #..[. Health: 18/19 ======================-- .###.#.#.# #..#. Magic: 3/9========---------------- .#<).....# #..#. AC: 2Str: 5 #†..#.#.###.#..#. EV: 12Int: 21 #*#.#.#.....#..#. SH: 0Dex: 15 A;j\########h#...#..####..#. XL:  3 Next: 17% Place: Dungeon:2  ##### #......@.##........)..#. Noise: =--------  Time: 1202.5 (0.0)  #...# #.##########.########.#. d) +0 rapier  #.#.# #.# #..........#  Cast: Shock A;j###.#.# #.# #.########## ....#.# #.# #..# #####.####.##########..## # h   jackal  #.....................## # A;j #.#......##########.#..# #  #.######## ####.## #Shift-Dir - straight lineThe zap misses the jackal. x2 _The jackal misses you.A;j}Aiming: Shock (safe; 4% risk of failure)  A;jPress: ? - help, Q - select actionShift-Dir - straight lineA;j #. .... #.#  target the Gusty .#.###.. # #†### Deep Elf .#...#.#.# #..[. Health: 18/19 ======================-- .###.#.#.# #..#. Magic: 3/9========---------------- .#<).....# #..#. AC: 2Str: 5 #†..#.#.###.#..#. EV: 12Int: 21 #.#.#.#.....#..#. SH: 0Dex: 15 ########†#...#..####..#. XL:  3 Next: 17% Place: Dungeon:2  ##### #......@.##........)..#. Noise: =--------  Time: 1202.5 (0.0)  #...# #.##########.########.#. d) +0 rapier A;j #.#.# #.# #..........#  Cast: Shock ###.#.# #.# #.########## ....#.# #.# #..# #####.####.##########..## # h   jackal  #.....................## #  #.#......##########.#..# #  #.######## ####.## # _The jackal misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap misses the jackal. The zap hits the jackal.  You kill the jackal!A;jQ #. .... #.#   # #†  #..[   .#<)  #* *  ##### )  #...#  #.#.# #.#   #.#  #.# .   #.......A;jF           A;jE|C.†A;jmm213.5 (1Shock _A;j\A;jB;jn3B;j-B;jd  You start resting. HP restored.B;js|................B;j&0B;j'i9==-4.5 (1 _B;jB;jB;j>IB;jR?B;j"C4==B;jCB;jFB;jpFB;jGB;jHB;jcI:==B;jpJB;jLB;jL:==B;jNB;jWPB;jPO5===B;jQB;jS,B;jTB;jVB;jVB;jWB;jY,B;jZB;j\B;j\;===B;j/^B;j_B;j(`O6===B;joaB;j2c,B;jHdB;j=fB;jyfB;jgB;jh,B;jiB;jckB;jkm7=====B;jlB;jn,B;joB;j|qB;jqB;jrB;j8tB;jtB;juB;jdwB;jw:==B;jxB;jzB;j{F8===B;j|B;j},B;j B;jB;jB;j B;jɃ,B;jՄB;jpn _You start resting.Magic restored.B;j8-B;jF027.5 (23.0)B;j9======8.5 (24 _B;jEB;jC;j#N#. .... #.# #...#.###.. # #†#..#...#.#.# #..[.#..###.#.#.# #..#.#..#<).....# #..#.##†..#.#.###.#..#.##.#.#.#.....#..#.##†#...#..####..#.###### #.##.)..#.#C;jNN#...# #.###.#.#.##.#.# #.# #.# .####.#..## ##.C;jNw## #.#.#......#.#..# #.C;jNy#.# ####.## #.C;j;VC;jG[19.5 (1.0)C;j`C;jnbC;j] M #######.#. .... #.# ...#.###.. # #†####..#..[##.#.#..#<).....# †..#.#.### #.#.#.#..... ########@#...#..######## #........##........)...# #.##########.########.#.##.#.# #.##..........#C;jMe C;j/j '30C;j_p C;js s _You see here a jackal corpse.C;j M ##.### #.# #######.#. .... #.# ...#.###.. # #†####..#...#[#..###.#.#..#<).....# †..#.#.### #@#.#.#..... C;jb 7########†#...#..######## #........##........).#...# #.##########.########.#.#C;j C;j@ -1 _C;j C;j D;juGM............##.### #.# ########.#. .... #.# ...#.###.. # #†###...#.#[#..###.#.##..#<).....# ..#.#.### #.#.#.#..... ########†#...#..######### #........##........)..#.#####D;jD;j+D===2D;jߘD;js _You see here a jackal corpse.D;jgM###.###... ............##.### #.# ########.#. .... #.# ...#.###.. # #†###...#.#[##.#.##.@#<).....# ##†..#.#.### #.#.#.#.....########†#...#..####..#.#....#.###..##D;j0D;j-3 _D;jD;jD;j D;j4 D;j D;jc D;j D;j ,D;j D;j D;j; ,D;j nD;j ,D;j ,D;j% D;j D;j D;j( D;j7 ,D;j D;j D;j ,D;j D;j D;j D;j D;jX D;j}! D;jc# ,D;j$ D;j& D;j ( D;jB( D;j&) D;j7   #  .  .#  .#  ###.# ############@..#.###.###..............................######.###########.### #.# ##### #.#  #########.#. .... #.#  ..........#.###.. # #†####D;j8   ########..#...#.#.# #..[.#  #..###.#.#.# #..#.#  #..#<).....# #..#.# You pick up a parchment of Construct Spike Launcher and begin reading...D;j{? /40.0)D;j?E ,4.5 (11D;jI D;jL Q _You add the spell Construct Spike Launcher to your library.E;jE;jjE;jE;jE;jE;jBE;jE;jE;jE;jJE;j E;jvE;j9E;jyE;j,E;jE;jnE;j,E;jE;jE;jE;jTE;j E;j E;j E;js E;jE;jE;jv,E;jE;j E;jE;jE;jE;jE;jE;jE;jE;jE;j,E;jD E;j!E;j"E;j#E;j[#E;jB$E;j %E;jy%E;j%E;j&E;j'E;j'E;j](E;j0)E;jf*,E;j*E;j-E;j.E;j.E;j@/E;j0E;jL1E;jz1E;j<2E;jA3E;j4,E;j'5E;j5E;j6E;j 7E;jk7E;j8E;j29E;jc9E;j9E;j:E;j;,E;j;E;j<E;jW=E;j=E;j=E;j?E;j?E;j?E;j;@E;jAE;jAE;j+,F;j+F;jD-F;jl2F;jj3F;jy4F;j4F;j05F;j5F;jA7F;j7F;j7F;jF9F;jZ:,F;j:F;j;F;j<F;j,=F;j=F;j>F;jO@F;j@F;jLAF;jBF;j DF;jyDF;jDF;j6FF;jGF;j6HF;jHF;jCJF;jU@ # ############ #. #..........# #. #@########.# #.310.5 (1 #.#.# #.....# #.###.. #.######.F;jV... #.#........_. ###.#......#...#.# .....#.....# #######F;j\F;ja,1.5 (19F;j)fF;jiF _Found a glowing golden altar of the Shining One.G;j3G;jnG;jG;jk  You encounter a ball python.G;j,8 ############## #...........########. #.#...S...# #....# #.Cast: Shock..# #..###.#...S   ball python (constriction, asleep)..G;jN....)#G;j,0.0)G;j+2.5 (1G;j3G;j% _Found a dagger.G;j<^   target the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 8/9=====================--- ## AC: 2Str: 5 ############ #. EV: 12Int: 21 #..........# #. SH: 0Dex: 15 #.########.# #. XL:  3 Next: 21% Place: Dungeon:2 G;j^ #@# #.# #. Noise: ---------  Time: 1312.5 (0.0) G;j_ A#..*S...# #.# #. d) +0 rapier ###.....# #.######. Cast: Shock .....# #.#...... .._..###.#.#####G;j0_  .....#...#.#  S   ball python (constriction, asleep) .....#.....#  G;jV_ ....)####### You encounter a ball python. _Found a dagger.  G;jy_ }Aiming: Shock (safe; 4% risk of failure)  G;j_ Press: ? - help, Q - select actionShift-Dir - straight lineG;j_ FAim: a ball python (asleep, 100% to hit)G;j&target the GustyDeep ElfHealth: 19/19 ========================Magic: 8/9=====================---## AC: 2Str: 5############ #. EV: 12Int: 21#..........# #. SH: 0Dex: 15#.########.# #. XL:  3 Next: 21% Place: Dungeon:2#@##.# #. Noise: ---------  Time: 1312.5 (0.0)#..**...# #.# #. d) +0 rapier###..**.# #.######. Cast: ShockG;j....*# #.#........_..###.#.#####.....#...#.#S   ball python (constriction).....#.....#....)#######Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.G;jVS.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.G;j+...G;j;==3.5 (1 _G;jڢG;jH;je   target the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 7/9==================------ ## AC: 2Str: 5 ############ #. EV: 12Int: 21 #..........# #. SH: 0Dex: 15 #.########.# #. XL:  3 Next: 21% Place: Dungeon:2 #@# #.# #. Noise: ==-------  Time: 1313.5 (0.0) #..S....# #.# #. d) +0 rapier ###.....# #.######. Cast: Shock .....# #.#...... .._..#H;jff ##.#.##### .....#...#.#  S   ball python (constriction) .....#.....#  ....)####### The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)H;j% +H;j& 0target the GustyH;j1' Deep ElfH;j' mHealth: 19/19 ========================H;j' 8Magic: 7/9H;j( E==================------H;jL( I## AC: 2H;j( -Str: 5H;j) ############ #. EV: 12H;j) .Int: 21H;j* #..........# #. SH: 0H;j* ,Dex: 15#.########.# #. XL:  3 Next: 21% Place: Dungeon:2#@##.# #. Noise: ==-------  Time: 1313.5 (0.0)#..*....# #.# #. d) +0 rapierH;j}, ###.*...# #.######. Cast: Shock..*..# #.#........_*.###.#.#####....*#...#.#S   ball python (constriction).....#.....#....)#######Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineH;j|0 Aim: a ball python (moderately wounded, 75% to hit)  The zap hits the ball python.  The ball python is severely wounded.H;jӺ S....: a ball python (moderately wounded, 75% to hit)  The zap hits the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.H;j   2  -4.5 (1Constr H;j H;jG _ _The ball python constricts you.I;j#  target the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 6/9================-------- I;j## AC: 2Str: 5 I;jR############ #. EV:  2 Int: 21 #..........# #. SH: 0Dex: 15 #.########.# #. XL:  3 Next: 21% Place: Dungeon:2I;jy #@# #.# #. Noise: =--------  Time: 1314.5 (0.0) #..S....# #.# #. d) +0 rapier ###.....# #.######. Cast: Shock .....# #.#...... Constr  .._..###.#.##### I;j=.....#...#.#  S   ball python (constriction) .....#.....#  I;j^....)####### The ball python bites you but does no damage. _The ball python constricts you.Aiming: Shock (safe; 4% risk of failure)  I;jPress: ? - help, Q - select actionShift-Dir - straight lineI;jAim: a ball python (severely wounded, constricting you, 75% to hit)I;j\S  target the Gusty  Deep Elf  Health: 19/19 ========================  Magic: 6/9================-------- ## AC: 2Str: 5 ############ #. EV:  2 Int: 21 I;j#..........# #. SH: 0Dex: 15 #.########.# #. XL:  3 Next: 21% Place: Dungeon:2 #@# #.# #. Noise: =--------  Time: 1314.5 (0.0) #.......# #.# #. d) +0 rapier ###.....# #.######. Cast: Shock I;jE.....# #.#...... Constr  .._..###.#.##### .....#...#.#  S   ball python (constriction) .....#.....#  ....)####### Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionI;j?Shift-Dir - straight lineAim: a ball python (severely wounded, constricting you, 75% to hit)  The zap hits the ball python.  You kill the ball python!I;j&/       #@# #.#  #..*....# #.#  ###.*...#  I;j..*..#  .._* ....*   I;j8.....I;jA12 35.5 (1Shock _I;jI;jJ;j J;jo J;j J;jJ;jHJ;jaz7==J;jJ;jJ;jJ;jJ;j,J;jJ;jJ;j J;jJ;j J;j!%8J;j8!H=====J;jA"J;j@$,J;jd%J;j&J;j 'J;je(J;j*,J;jC+J;j -J;j{-4===J;j=.J;j1LShift-Dir - straight line  Aim: a ball python (severely wounded, constricting you, 75% to hit)  The zap hits the ball python. _You kill the ball python! J;j1O_You start resting.  Magic restored.J;j;..-J;j{H/20.0)J;jPk9===-6.5 (11 _J;jVJ;jWJ;jf3J;jgJ;jiJ;jkJ;j%lJ;jTq,J;jr  You encounter a kobold. It is wielding a +0 dagger.J;j############### #..#..........# #.##.########.# #.###.###### #.# #.##..@....# #.# #.####.....# #.######.# #.....# #.#......#Shock..._..###.#.######......#...#.#.......#.....# K   kobold (asleep).K....)######J;j{##..#.....#####J;j17.5 (1.0)J;jJ28.5 (2 _J;jJ;jeK;jENR  target the Gusty  Deep Elf  Health: 19/19 ======================== ### Magic: 8/9=====================--- ############ #.. AC: 2Str: 5 #..........# #.# EV: 12Int: 21 #.########.# #.# SH: 0Dex: 15 K;jN##.###### #.# #.# XL:  3 Next: 23% Place: Dungeon:2 #..@....# #.# #.# Noise: ---------  Time: 1328.5 (0.0) ###*....# #.######.# d) +0 rapier #*....# #.#......# Cast: Shock .*._..###.#.###### K;j!OK*.....#...#.#  .*.....#.....#  K   kobold (asleep) K;jJO.K....)#######  #..#..... K;jqO< ##### _Magic restored. K;jOO_You encounter a kobold. It is wielding a +0 dagger.K;jOAiming: Shock (safe; 4% risk of failure)  K;jOPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)K;j  target the Gusty  Deep Elf  Health: 19/19 ======================== ### Magic: 8/9=====================--- ############ #.. AC: 2Str: 5K;j #..........# #.# EV: 12Int: 21 #.########.# #.# SH: 0Dex: 15 ##.###### #.# #.# XL:  3 Next: 23% Place: Dungeon:2 #..@....# #.# #.# Noise: ---------  Time: 1328.5 (0.0) ###.....# #.######.# d) +0 rapier #.....# #.#......# Cast: Shock ..._..###.#.###### ......#...#.# K;jy .......#.....#  K   kobold (asleep) .)....)#######  #..#.....  #####Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  K;j[The zap hits the kobold.  You kill the kobold!K;j        #.#  K;j #.#  ###*....#  #*....#  .* *K;j5 .*  .*K;jd #.* K;jT##### K;j%j.....).K;j]2t5=9.5 (1Shock _K;j8K;j<h _Your Stealth skill increases to level 3!K;jH K;j K;j K;j K;j f _K;j1 K;j K;j1 M9===K;j K;j K;jj K;j K;j K;j K;j= K;j K;j K;jH K;j; K;jz K;j K;j K;j K;jS %===K;jq K;jK;jK;jK;jK;jK;j K;jxK;jK;jK;j3K;jaK;jK;jK;jeK;j K;jK;jtK;jK;jfK;jK;jK;jM"K;jA$,K;jh%K;j'K;j)K;j)K;j+K;j5.K;j/K;j0K;j1K;j3K;j5K;jQZK;jRgK;jgK;j3jK;jjK;jYkK;j"mK;j}##..._..###.#.##########.......#...#.##..........#.....##.##.)....)####### #.##..#...... #.##..#.#####. ######.##..#.#...# ......#.##........# .#####.....#@#..... -489.0)######........# #.>......... ..##.######### ###. ##.#####K;jԈK;jF-9.5 (20K;jK;j; _Found a stone staircase leading down.L;j L;jX L;j L;j L;j L;j* BL;j L;j L;j5 L;j R  There is a stone staircase leading down here.L;jH L;j  _L;jz L;j L;jp ,L;j L;j L;j L;j6 L;j L;jL L;j ,L;jf L;j L;j L;j L;j~ L;jQ L;jt ,L;j L;j L;jb L;j L;j. L;j L;j ,L;je L;j L;j L;j L;j L;j L;j L;j L;jD L;jk L;j L;j L;j L;j& L;j L;j L;jT L;j L;jE L;j~ L;j L;j( L;j L;j L;jB L;jY L;j  L;jS L;j L;j L;jU L;j L;j L;j L;j! L;j! L;j/" L;ja# L;jV$ L;j$ L;j% L;jx' L;jB) ,L;j* L;j, L;j. ,L;j_0 L;j3 L;j5 ,L;j7 L;jL: L;j< L;jo< L;j= L;j@ L;jZB ,L;jZD L;jF L;jfH L;j$I L;jWJ L;j L L;j^N ,L;jO L;jgS L;jU ,L;jV L;jY L;j[ L;j#\ L;j`\ L;j_ L;j` L;j:a L;jb L;jc L;je L;je L;jwf L;jg L;j6i L;ji L;j~j L;jk L;jl ,L;jZm L;j;~ L;j L;jX L;j L;j L;j ,L;j L;j] L;j L;j L;j L;j L;j ,L;jĎ L;j L;j L;j L;jɔ L;jc L;jM L;j L;js L;j\ L;j L;j. L;j L;jϠ L;j6 ,L;j L;jۤ L;jY ,L;jB L;jI L;j ,L;j5 L;j> L;j% ,L;jC L;jȲ L;j ,L;j L;j L;j ,L;j L;j L;jh L;j L;j L;j L;j L;jQ L;j L;j P  There is a stone staircase leading up here.L;j L;j  _L;j) L;j< <  You see here a +0 club.L;ji L;j  _L;jE L;j L;j ,L;j L;jZ L;j L;jS L;j L;j L;j L;j4 L;j L;j L;j ,L;j L;jT L;j ,L;j L;jv L;j L;j L;j L;j L;j ,L;j9 L;j L;j L;j L;j L;j L;jZ L;j L;j L;j L;jD ,L;j L;j L;j ,L;ju L;j/ L;j ,L;j L;j L;j" ,L;j L;jV. *###.#.# #.# ######.####.# ######...#.###.###.........#.#### ................................. ######.###########.####.######### # #.###########.# #.......... ######.#.........#.# ##### .......#.###...#.#†#### #####..#...#.#.#.#..[.# #..###.#.##.##..#<).....#.#..#.# ##†..#.#.###.#..#.# L;ju/ #.#.#.#.....#..#.# ######†#...#..####..#.# .......##........)..#.# ##########.########.#.# ##..........# ##.##########L;j56 .412.5 (63L;j9 ,3.5 (64L;jq@ L;j M;j=@ M;jA M;jKB M;jFC M;jE M;j?F M;jF M;jG M;jH M;jI M;j`J M;jK M;jL M;jN ,M;jN M;jP M;j&R ,M;jJS M;jU M;jW c  You encounter a bat.M;j]c #<).....#.#..#.#.# ..#.#.###.#..#.#.# #.#.#.....#..#.#.# ...#..####..#.##........)..#.# ### #.# .########.#.# ..# #.#  #..........#.# b.# #.#  #.##########.##..# #.##..# #..@..# #####.# ###..## ####.## .....# ......## #....... ##..##Shock M;jId ###.#..# #.#.##.#.# ###.....  ####.## #.#..#.#.# #.....## #..##### #.#..#.#.# #.#..... b   bat (asleep) ##.....###.##.#.#.# #.###.## #####...#......#.###.....## ###...............#####M;j|q -39.5 (26M;j%u 440.5 (27 _M;j5{ M;j} N;j_#<).....#.#..#.#.#  target the Gusty ..#.#.###.#..#.#.#  Deep Elf #.#.#.....#..#.#.#  Health: 19/19 ======================== #...#..####..#.# Magic: 8/9=====================--- ##........)..#.# ### #.#  AC: 2Str: 5 ###.########.#.# .*# #.#  EV: 12Int: 21  #..........#.# b.# #.#  SH: 0Dex: 15 N;jv #.##########.##*.# #.#  XL:  3 Next: 25% Place: Dungeon:2  #..# #..@..# #####.#  Noise: ---------  Time: 1440.5 (0.0) ###..## ####.## .....#  d) +0 rapier ......## #....... ##..## Cast: Shock ###.#..# #.#.##.#.# ###.....  ####.## #.#..#.#.# #.....## #..##### #.#..#.#.# #.#..... b   bat (asleep) ##.....###.##.#.#.# #.###.## #####...#......#.###.....## ###...............##### _Items here: ( ) [ ÷. _You see here a +0 ring mail. _You encounter a bat.N;jAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineN;j(#<).....#.#..#.#.#  target the Gusty ..#.#.###.#..#.#.#  Deep Elf #.#.#.....#..#.#.#  Health: 19/19 ======================== #...#..####..#.# Magic: 8/9=====================--- ##........)..#.# ### #.#  AC: 2Str: 5 ###.########.#.# ..# #.#  EV: 12Int: 21  #..........#.# ..# #.#  SH: 0Dex: 15 N;j* #.##########.##..# #.#  XL:  3 Next: 25% Place: Dungeon:2  #..# #..@..# #####.#  Noise: ---------  Time: 1440.5 (0.0) ###..## ####.## .....#  d) +0 rapier ......## #....... ##..## Cast: Shock ###.#..# #.#.##.#.# ###.....  ####.## #.#..#.#.# #.....## #..##### #.#..#.#.# #.#..... b   bat (asleep) ##.....###.##.#.#.# #.###.## #####...#......#.###.....## ###...............##### _You encounter a bat.Aiming: Shock (safe; 4% risk of failure)  N;j*Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the bat.  You kill the bat!N;j(1<).#..#.#.# .#..#.#.# ...#..#.#.# .####..#.#...)..#.# ### #.# .# .*# #.#  .# *.# #.#  *.# #.#  #..#                N;j1       N;j@*...N;jYt6=1.5 (1Shock _N;jN;jDO;j3O;j=O;jO;jO;j,,O;jO;jqM9===O;jKO;jO;jO;jO;jO;jO;jgO;jO;jSO;jO;jO;j7O;jeO;jO;jQ===O;jO;jKO;jRO;jO;jO;jO;jO;j O;j2O;jO;j,O;jbO;jO;j,O;jO;j*,O;jO;j9O;jO;jO;j,O;j,O;jO;je.#.#..[.# ###)# #.# #.#..#.# #.# .# #.# .#.#..#.# #.# .# #.# #.#..#.# #.# .# #.# ...#..#.# #.# .# #.# #..#.# #.##.# #.# ...)..#.#####.##.# #.# #.# #####.#.##..#.##.# #.# #.# ......#.##..#.##@# #.# #.# -####.##..#.##.# #.# #.#  #.....#.##.######.# #.#  ####.##.#;j`hm#........# #.# # #........######..###.# # #.#.##.#.# ###.......# ## #.#..#.#.# #.....##### .##### #.#..#.#.# #.#......# .....###.##.#.#.# #.###.##.#O;j -565.0)  A malevolent force fills the Dungeon...O;j/  --more--Q;jS  You fall into a shaft and drop 1 floor!Q;j/  --more--R;jP&3R;jWp                    ########   #.@....#   #.......##.#   #....#...#   #... #..## R;jXu  ... ...<   .. .....   . ...#.   .##. ..  R;j[0 _The shaft crumbles and collapses.R;j^[ _Found an escape hatch in the ceiling.S;j  ###########S#......#.....@.##.##....#...# . #..#..... ....#.#S   adder (asleep).... ## .#  S;jR"S;jU&>7.0)ShockS;j+S;j//W _You encounter an adder.S;j h# ###########S#......#.......##.##....#.@.# #... #..#... ....< .........#.......#.##...##. ..#... ## .#### S;jz S;j &8S;ju S;j S;jo ##.###########S#......#.......###....#...#  #.@##........<...............##...•S;j .......#.# ..#...##. .. ## .####  S;j y .SFound 2 flux baubles.S;j N.SS;j- ESS;j/ /==9S;jH6 S;j39 / _The adder hisses angrily.S;j?#.###########.#......##.......###....#S..# .#....#..###...........@<.......##...•#.# ..#...## ... ## .#### .#  T;jO.ST;j T;j/-60T;jT;jw _The adder attacks as it pursues you! The adder barely misses you.T;j #  #.########  ###.#......#  ##.......##.# . #....#...# .. #....#.S###. .. .##...•[ .#.# .. #...##.... o #... ###.## T;jk### #.#  #.# o   orc (wandering) #.# T;j o.  You encounter an orc. It is wielding a +0 dagger.T;jT;j@-1T;jT;j\ _Found a leather armour. The adder misses you.T;jc _There is an escape hatch in the ceiling here.T;jx M  target the Gusty  Deep Elf # Health: 19/19 ======================== #.########  Magic: 8/9=====================--- ###.#......#  AC: 2Str: 5 ##.......##.# .  EV: 12Int: 21 T;jAy Q#....#...# ...  SH: 0Dex: 15 #....#.S###.....  XL:  3 Next: 26% Place: Dungeon:3 ........@.......  Noise: =--------  Time: 1461.5 (0.0) T;jy .........##...•[  d) +0 rapier .......#.# ..o  Cast: Shock #...##.... .  #... ###.## ### #.# S   adder #.#T;jy  o   orc (wandering) #.# T;jz _Found a leather armour. The adder misses you. _There is an escape hatch in the ceiling here.  T;j'z 5Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (53% to hit)T;j/ target the GustyDeep Elf#Health: 19/19 ========================#*########Magic: 8/9=====================---###*#......#AC: 2Str: 5##...*...##.# .EV: 12Int: 21#....#*..# ...SH: 0Dex: 15#....#.*###.....XL:  3 Next: 26% Place: Dungeon:3........@.......Noise: =--------  Time: 1461.5 (0.0).........##...•[d) +0 rapier.......#.# ..oCast: ShockT;j Y#...##.... .#... ###.##### #.#S   adder#.#o   orc (wandering)#.# _Found a leather armour. The adder misses you. _There is an escape hatch in the ceiling here.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (53% to hit)T;j~ o.  Press: ? - help, Q - select action  Shift-Dir - straight line: an adder (53% to hit)  The zap misses the adder.  The adder bites you.  You are poisoned.T;jA e....ST;j 8=======--2.5 (1Pois T;j T;j , _The adder poisons you!U;jtW  target the Gusty  Deep Elf # Health: 18/19 ======================-- #.########  Magic: 7/9==================------ ###.#......#  AC: 2Str: 5 ##.......##.# .  EV: 12Int: 21 U;j]#....#...# ...  SH: 0Dex: 15 #....#.S###.....  XL:  3 Next: 26% Place: Dungeon:3 ........@.......  Noise: =--------  Time: 1462.5 (0.0) .........##...o[  d) +0 rapier .......#.# ...  Cast: Shock #...##.... .  Pois  U;j#... ###.## ### #.# S   adder #.#U;j o   orc (wandering) U;jz#.#You are poisoned. U;j_The adder poisons you!  Aiming: Shock (safe; 4% risk of failure)  U;jZPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (53% to hit)U;j f  target the Gusty  Deep Elf # Health: 18/19 ======================-- #.########  Magic: 7/9==================------ ###.#......#  AC: 2Str: 5 ##.......##.# .  EV: 12Int: 21 #....#...# ...  SH: 0Dex: 15 #....#.S###.....  XL:  3 Next: 26% Place: Dungeon:3 ........@.......  Noise: =--------  Time: 1462.5 (0.0) U;jg.........##...•[  d) +0 rapier .......#.# o..  Cast: Shock #...##.... .  Pois  #... ###.## ### #.# S   adder #.# o   orc (wandering) #.# _The adder poisons you!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (53% to hit)  You miscast Shock. Nothing appears to happen.U;jp #      .   ...         o..   .  #...  ### #.#U;jq #.# #.# U;jt13=====------Contam: 10% 3.5 (1U;jzU;j~Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: an adder (53% to hit)  You miscast Shock. Nothing appears to happen. _You feel sick. The adder bites you but does no damage. The adder bites you.U;jKR------U;j7U;j".U;jC))U;jH.8/19 ====------4Pois U;j|2U;j ------.2 _You feel sick. The adder bites you.  A mysterious force pulls you upwards. The hatch slams shut behind you.U;j ##############†#...#..###### #........##......#...# #.##########.#####.#.# #.# #.....#######.#.# #.# #.#####.......#.# #.# #..##.#######.####.##########..###.# #.....................###.# #.#....@S##########.#..##.# #.######## ####.##.# #.# #..#.# #.# ##.#.# #.# ###.# #.# #.# #.##.# #.##.#####.#U;jCLevel annotation: NatashaU;jG4d8===-6.0 (2.5U;j79U;j;$ _You feel sick.V;j ###### ########†#...#..# target the Gusty ##### #........##...... Deep Elf #...# #.##########.#### Health: 8/19==========-------------- #.#.# #.# #..... Magic: 7/9==================------  #######.#.# #*# #.#### AC: 2Str: 5  #.......#.# #*# #..#  EV: 12Int: 21 Contam: 10%  #.#######.####*##########..##  SH: 0Dex: 15  #.# #.......*.............## XL:  3 Next: 26% Place: Dungeon:2  #.# #.#....@S##########.#..# Noise: ---------  Time: 1466.0 (0.0)  #.# #.V;j( 6######## ####.# d) +0 rapier  #.# #.##.. Cast: Shock  #.# #.###. Pois  #.# #.###  #.# #.# S   adder  #.# #.#  #.# #.#  #.#####.#A mysterious force pulls you upwards. The hatch slams shut behind you.  Level annotation: Natasha _You feel sick.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineW;j##############†#...#..# target the Gusty##### #........##...... Deep Elf#...# #.##########.#### Health: 8/19==========--------------#.#.# #.##..... Magic: 7/9==================------#######.#.# #*##.#### AC: 2W;jۻStr: 5#.......#.# #*##..#EV: 12Int: 21 Contam: 10% #.#######.####*##########..## SH: 0Dex: 15#.# #.......*.............## XL:  3 Next: 26% Place: Dungeon:2#.# #.#....@*##########.#..# Noise: ---------  Time: 1466.0 (0.0)W;j>#.# #.############.# d) +0 rapier#.# #.##.. Cast: ShockW;j+x#.# #.###. Pois W;jEL#.# #.###W;j_1#.# #.#W;jqS   adder#.# #.#W;j#.# #.##.#####.#A mysterious force pulls you upwards. The hatch slams shut behind you.  Level annotation: Natasha W;jԼ,_You feel sick.  W;j Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineW;jG"....SLevel annotation: Natasha _You feel sick.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  The zap misses the adder. x2W;j4I7--=7.0 (1Pois W;jNW;jPZ _You feel sick. The adder misses you.W;jF ###### ########†#...#..# target the Gusty ##### #........##...... Deep Elf #...# #.##########.#### Health: 7/19========---------------- #.#.# #.# #..... Magic: 6/9================--------  #######.#.# #*# #.#### AC: 2Str: 5  #.......#.# #*# #..#  EV: 12Int: 21 Contam: 10%  #.#######.####*##########..##  SH: 0W;jF ,Dex: 15 W;jF  #.# #.......*.............## XL:  3 Next: 26% Place: Dungeon:2  #.# #.#....@S##########.#..# Noise: =--------  Time: 1467.0 (0.0)  #.# #.######## ####.# d) +0 rapier  #.# #.##.. Cast: Shock  #.# #.###. Pois  #.# #.###  #.# #.#W;jG / S   adder  #.# #.#  #.# #.#  #.#####.#Shift-Dir - straight lineThe zap misses the adder. x2 W;j+G _You feel sick. The adder misses you.Aiming: Shock (safe; 4% risk of failure)  W;jRG Press: ? - help, Q - select actionShift-Dir - straight lineW;j 2##############†#...#..# target the Gusty##### #........##...... Deep Elf#...# #.##########.#### Health: 7/19========----------------#.#.# #.##..... Magic: 6/9================--------#######.#.# #*##.#### AC: 2Str: 5#.......#.# #*##..#EV: 12Int: 21 Contam: 10% #.#######.####*##########..## SH: 0Dex: 15W;jܘ |#.# #.......*.............## XL:  3 Next: 26% Place: Dungeon:2#.# #.#....@*##########.#..# Noise: =--------  Time: 1467.0 (0.0)#.# #.############.# d) +0 rapier#.# #.##.. Cast: Shock#.# #.###. Pois #.# #.####.# #.#S   adder#.# #.##.# #.#W;j 9#.#####.# _You feel sick. The adder misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionW;jK Shift-Dir - straight lineThe zap misses the adder. The zap hits the adder.  The adder is lightly wounded.W;jf# h....SW;jX$ L6-8.0 (1W;j* W;j)- _You feel sick. The adder misses you. The adder barely misses you.X;j/|# #†#...#.. ##### #..## #...# #.#. #.#.# #.# # #.#.# #.# #. #.#.# #.# #..# #.#######.####.#..## #.# #.X;j} #.# #.#...@.S##.#.. #.# #.# ####. #.# #.# # #.# #.# ## #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.#X;jEn S.  You feel sick.X;jSX;j1e5---9X;jnX;j[ _You are no longer poisoned.X;jz&####### ########†#...#.. target the Gusty ##### #........##..... Deep Elf #...# #.##########.### Health: 5/19======------------------ #.#.# #.# #.... Magic: 5/9=============-----------  #######.#.# #.# #.### AC: 2Str: 5  #.......#.# #.# #..#  EV: 12Int: 21 Contam: 10%  #.#######.####.##########..## SH: 0Dex: 15  #.# #.......*.............# XL:  3 Next: 26% Place: Dungeon:2 X;jHh #.# #.#...@S.##########.#.. Noise: ---------  Time: 1469.0 (0.0)  #.# #.######## ####. d) +0 rapier  #.# #.##. Cast: Shock  #.# #.###  #.# #.##  #.# #.# S   adder  #.# #.#  #.# #.#  #.#####.# X;j_You feel sick. The adder misses you. The adder barely misses you.You feel sick. _You are no longer poisoned.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineY;j8###############†#...#.. target the Gusty##### #........##..... Deep Elf#...# #.##########.### Health: 5/19======------------------#.#.# #.##.... Magic: 5/9=============-----------#######.#.# #.##.### AC: 2Str: 5#.......#.# #.##..# EV: 12Int: 21 Contam: 10% #.#######.####.##########..## SH: 0Dex: 15#.# #.......*.............# XL:  3 Next: 26% Place: Dungeon:2#.# #.#...@*.##########.#.. Noise: ---------  Time:Y;jr[40m 1469.0 (0.0)#.# #.############. d) +0 rapier#.# #.##. Cast: Shock#.# #.####.# #.###.# #.#S   adder#.# #.##.# #.##.#####.# _You feel sick. The adder misses you. The adder barely misses you.You feel sick. _You are no longer poisoned.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineY;jlA † #####  #...#  #.#.# #.#   #.#  #.# #.# #..#  ###.####.#####  #.# #.......*.....  #.# #.#...@*.#  #.# #.########  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# Y;jB #.# #.#     _You are no longer poisoned.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  The zap misses the adder. x2Y;jb † #####  #...#  #.#.# #.#   #.#  #.# #.# #..#  ###.####.#####  #.# #.......*..... Y;j;  #.# #.#...@*.#  #.# #.########  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#   #.#   Y;jH s .SThe adder bites you.Y;j!P8% =70.0 (1Y;j'Y;j,*V _* * * LOW HITPOINT WARNING * * *Y;j՞######## ########†#...#.. target the Gusty ##### #........##..... Deep Elf #...# #.##########.### Health: 5/19======------------------ #.#.# #.# #.... Magic: 4/9==========--------------  #######.#.# #.# #.### AC: 2Str: 5  #.......#.# #.# #..#  EV: 12Int: 21 Contam: 8%  #.#######.####.##########..## SH: 0Dex: 15 Y;j^ #.# #.......*.............# XL:  3 Next: 26% Place: Dungeon:2  #.# #.#...@S.##########.#.. Noise: =--------  Time: 1470.0 (0.0)  #.# #.######## ####. d) +0 rapier  #.# #.##. Cast: Shock  #.# #.### Y;j #.# #.##  #.# #.# S   adder Y;jß #.# #.#  #.# #.#  #.#####.#The zap misses the adder. x2  The adder bites you. Y;j_* * * LOW HITPOINT WARNING * * *Aiming: Shock (safe; 4% risk of failure)  Y;jPress: ? - help, Q - select actionShift-Dir - straight lineZ;j###############†#...#.. target the Gusty##### #........##..... Deep Elf#...# #.##########.### Health: 5/19======------------------#.#.# #.##.... Magic: 4/9==========--------------#######.#.# #.##.### AC: 2Z;jnStr: 5#.......#.# #.##..# EV: 12Int: 21 Contam: 8% #.#######.####.##########..## SH: 0Dex: 15#.# #.......*.............# XL:  3 Next: 26% Place: Dungeon:2#.# #.#...@*.##########.#.. Noise: =--------  Time: 1470.0 (0.0)#.# #.############. d) +0 rapier#.# #.##. Cast: Shock#.# #.####.# #.#Z;j##.# #.#S   adderZ;jB#.# #.##.# #.##.#####.# _* * * LOW HITPOINT WARNING * * *Z;jmAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionZ;jxShift-Dir - straight lineThe zap misses the adder. The zap hits the adder.  Z;jJThe adder is moderately wounded.Z;jRp † #####  #...#  #.#.# #.#   #.#  #.# #.# #..#  ###.####.#####  #.# #.......*..... Z;jS] #.# #.#...@*.#  #.# #.########  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  Z;jB+ † #####  #...#  #.#.# #.#   #.#  #.# #.# #..#  ###.####.#####  #.# #.......*.....  #.# #.#...@*.#  #.# #.########  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#   #.#   Z;j2i .S  Shift-Dir - straight line  The zap misses the adder. The zap hits the adder.  The adder is moderately wounded.The adder bites you.  Z;je3a* * * LOW HITPOINT WARNING * * *You are lethally poisoned!Z;jv4r4=====-5Z;j4l===61.0 (1Pois Z;j;Z;j=i _The adder poisons you! The adder barely misses you.Z;j># #†#...# ##### #.## #...# #.#. #.#.# #.# # #.#.# #.# #. #.#.# #.# #..# #.#######.####.#.. #.# #. #.# #.#..@.S.##.# #.# #.# #### #.# #.# # #.# #.#  #.# #.# #.# #.#  #.# #.#  #.# #.#  #.#####.#Z;j: † #####  #...#  #.#.# #.#  #.# #.#  #.# #.#  ###.####.#### #.# #............ #.# #.#..@.S.# #.# #.######## Z;j #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# Z;j"Z;jxy † #####  #...#  #.#.# #.#  #.# #.#  #.# #.#  ###.####.####Z;jy #.# #............ #.# #.#..@.S.# #.# #.########  #.# #.# #.# #.# #.#  Z;jz#.# #.# #.#  #.#  Z;jd} S.  * * * LOW HITPOINT WARNING * * *Z;j  You feel sick. The adder attacks as it pursues you!2----42 _The adder barely misses you.[;jt######## ########†#...#. target the Gusty ##### #........##.... Deep Elf #...# #.##########.## Health: 2/19==---------------------- #.#.# #.# #... Magic: 4/9==========-------------- #######.#.# #.# #.## AC: 2Str: 5 #.......#.# #.# #..# EV: 12Int: 21 Contam: 4%  #.#######.####.##########..# SH: 0Dex: 15 #.# #..................... XL:  3 Next: 26% Place: Dungeon:2 #.# #.#..@S..##########.#. Noise: =--------  Time: 1472.0 (0.0) #.# #.######## #### d) +0 rapier #.# #[;j.## Cast: Shock #.# #.## Pois  #.# #.# #.# #.# S   adder #.# #.# #.# #.# #.#####.#You feel sick. The adder attacks as it pursues you! _The adder barely misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)[;jk5################†#...#. target the Gusty##### #........##.... Deep Elf#...# #.##########.## Health: 2/19==----------------------#.#.# #.##... Magic: 4/9==========--------------#######.#.# #.#[;j5#.## AC: 2Str: 5#.......#.# #.##..# EV: 12Int: 21 Contam: 4% #.#######.####*##########..# SH: 0Dex: 15#.# #.......*............. XL:  3 Next: 26% Place: Dungeon:2#.# #.#..@***##########.#. Noise: =--------  Time: 1472.0 (0.0)[;jy#.# #.############ d) +0 rapier#.# #.#[;j# Cast: Shock#.# #.## Pois #.# #.#[;j#.# #.#S   adder#.# #.#[;j#.# #.##.#####.#Aiming: Shock (safe; 4% risk of failure)  [;jIPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)  [;jyeThe zap hits the adder.  The adder is heavily wounded.[;jDR † #####  #...#  #.#.# #.#  #.# #.#  #.# #.#  ###.####*#### [;jԃX#.# #.......*.... #.# #.#..@***# #.# #.########  #.# #.# #.# #.# #.# #.# #.# #.# [;j@_#.# #.# #.# #.# [;j\ † #####  #...#  #.#.# #.#  #.# #.#  #.# #.#  ###.####*#### #.# #.......*.... #.# #.#..@***# [;jA]#.# #.########  #.# #.# #.# #.# #.#  #.# #.# #.#  [;j]M#.#  [;js<..S..  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (moderately wounded, 53% to hit)  The zap hits the adder.  The adder is heavily wounded.* * * LOW HITPOINT WARNING * * *[;ju^1-23.0 (1[;j{[;j ~b _You feel sick. The adder closely misses you.[;j ######## ########†#...#. target the Gusty ##### #........##.... Deep Elf #...# #.##########.## Health: 1/19=----------------------- #.#.# #.# #... Magic: 3/9========---------------- #######.#.# #.# #.## AC: 2Str: 5 #.......#.# #.# #..# EV: 12Int: 21 Contam: 2%  #.#######.####.##########..# SH: 0Dex: 15 #.# #..................... XL:  3 Next: 26% Place: Dungeon:2 #.# #.#..@S..##########.#. Noise: =--------  Time: 1473.0 (0.0) #.# #.######## #### d) +0 rapier #.# #[;j .## Cast: Shock #.# #.## Pois  #.# #.# #.# #.# S   adder #.# #.# #.# #.# #.#####.#* * * LOW HITPOINT WARNING * * * _You feel sick. The adder closely misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)\;j1################†#...#. target the Gusty##### #........##.... Deep Elf\;j#...# #.##########.## Health: 1/19=-----------------------#.#.# #.##... Magic: 3/9========----------------#######.#.# #.##.## AC: 2Str: 5#.......#.# #.##..# EV: 12Int:[40m 21 Contam: 2% #.#######.####*##########..# SH: 0Dex: 15\;j9a#.# #.......*............. XL:  3 Next: 26% Place: Dungeon:2#.# #.#..@***##########.#. Noise: =--------  Time: 1473.0 (0.0)#.# #.############ d) +0 rapier#.# #.## Cast: Shock#.# #.## Pois #.# #.#\;j#.# #.#S   adder#.# #.##.# #.##.#####.#* * * LOW HITPOINT WARNING * * * _You feel sick. The adder closely misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)\;jb..S..  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (heavily wounded, 53% to hit)  The zap misses the adder.You die...\;j?0-\;j8/  --more--];jBGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 rapier (weapon) Armour (go to first with [)  a - a +0 robe (worn)e - a +0 pair of boots Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)  c - a ring of see invisible (worn)_;j`j8_;j~MGoodbye, target.39 target the Gusty (level 3, 0/19 HPs)Began as a Deep Elf Air Elementalist on June 23, 2026.Succumbed to an adder's poison... on level 2 of the Dungeon.The game lasted 00:03:45 (1473 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb`;j)0`;j[`;j]? [?25h[?0c [?1051l[?1052l[?1060l[?1061l