9li  Player: tavichh Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-18.01:36:14.ttyrec Time: (1768700174) Sun Jan 18 01:36:14 2026 9li [?1051l[?1052l[?1060l[?1061h9liނV)0[?7h[?25l[?1c9li܆9li9liVWelcome, tavichh. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help9li 9li 9li^ Welcome, tavichh the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help9li 9liס 9li |tavichh the Grave RobberHumanHealth: 13/13 ========================Magic: 3/3========================AC: 29liQ lStr: 8EV: 11Int: 15SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:19lii Noise: ---------  Time: 0.0 (0.0)a) +0 dagger9li OCast: Soul Splinter9li' ####9li F#@##..###.#......##..# .#.. #9liV 9li Welcome, tavichh the Human Necromancer.The heart of this dungeon contains the fabled artefact, the Orb of Zot.9li Press ? for a list of commands and other information.9li!9li^[ _Found a staircase leading out of the dungeon.9li%[?25h[?0c  WARNING: ABOUT TO ENTER EXPLORE MODE!In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".)  9li [?25l[?1c 9liP  Okay, then. 9li4 9li' _ 9li)9li4)9li)9liϹF _Unknown command.*9li v ###<##*9li \.## ..#*9li T#.##.*9li4 *9li *9li +1.0 (1 _*9li *9li +9li#### #<## #.@# ##.# #..# ....#..##..#..# .####.. ###.+9liB)+9li*+9li+2+9liw/+9li#1+9li+9li+9li+9li +9li"_Unknown command.+9li2,9liB ###<##..## #..#....##..##..##,9li,9liU-3 _,9liǾ,9li-9li7 ###<###..-9li8C##.## #@.##....##..##..#.#-9liu?-9liB&4-9lioG-9li(N.9li  ####<###..#.####..###.@..###..# .##.9li .9li &5.9li .9li /9li" CTRL09liӰ 09li &609li^ 09liõ + _You swing at nothing.29liX$  ### #<## #..# ##.## ##..## #@...# #..##..# #..# .##  ##.. # ##.. ##.....29li* 29li+ &729liH/ 29li0 39lig###<##..#.####..##....##..# .###... #  ##.... ##.## ..# ...  ..39liq39li&839li39lia39li6### #<## #..# ##.## ##..## 39li#....# #.@##..# #..# .## ##... # ##....39liՂ##.##..#... 39liч39li&939liB39liԎ39li  ###<##..#.####..##39lid ....###..# .##....#  ##....####39li o.##.#39li! 39li0 /10.0 (1.0)39lit 39li@ 49li ###<##..#.####..##49li.y....##..##.###@...#  ##....# ##.#.49liN,..#.49li449li&149li49lib49liY### #<## #..# ###.## .###..## ..#....# .#49li#..##..# #..##.## ##.@..# ##....# 49li}###.## ..#.49liĨ^.....##.49liިT#.#49liR49liۮ&249li49li449lis?### #<## #..# ## ##.## #.# ##..####.. #....#..# #..##..# #..##.## ##..@.# ##....# ###.## ..##......#.#.##..#49lix49li{&349li~49li59li <##..###.## #.###..####.. #....#..# ..##..# .##.####....## ##.@..# ###.# ....### .59li59li&459li59liM59lib*#<## #..# ## ##.## #.# ##..####.. #....#..# #..##..# #..##.## ##....## 59lif##..@.# ###.## #..# ##...59liĞD...# #59liM..# 59li59li&559li59liS59li׺ #<## #..# ## ##.## #.# ##..####.. #....#..# #..##..# #..##.## 59li n##....## ##...@# ###.## #..# ##......#.#.##..## .59li> 59li &659liQ 59li 69lio" #<## #..# ## ##.## #.# ##..####.. #....#..# #..##..# #..##.## ##....##69lil ##..@.# ###.## #..# ##... ...# .#.# #..# # .69li_69li&769li69liN69liM## <# ..# #### #.###..####..#....#..#..##..#..##.####...@####....###.###..#...#.## .69li=69li&869li 69liB M### #<# ..# ##.## #.##..####..#....#..##..##..#..####....####....####.##.#.69liF 69liMH &969liJ 69liK 69li6T[M## #<# #..# ##.## #.###..####..##....#..#.#..##.####....###....##.#69linY69liZ'2069li^69li_79li9&### #<## #..# ## ##.## #.# ##..####..# #....#..# #..##.@# #..##.## ##....## ##....####.#79liO:##..###......# 79liA79liB&179liE79lilG79li,FNM### #<# ..# ###.## #.###..####..#..#@.#.##..##.##79liFX##....###79li"J79li L&279liO79liT### #<## #..# ## 79li2U##.## #.# ##..####..# #....#.@# #..##..## #..##.## ##....####....####.79li_U###..###... 79liU 79liZ79li[&379li^79li`79liɻ 79liѼ 79li\ 79li 79liD79liPE79liLH79lixI89li:i### #<## #..# ## ##.## ##.# ##..####@.##....#..####..##.#..##.####....####....####.#89li##..###...89li 89li&489lip89li99li)### #<## #..# ## ##.## ##.# ##..####..# #....#.@### #..##..##  #..## ##....## ##....# ##### #..# ##... ...#99li99li&599liN99liq99li### #<## #..# ## ##.## ##.#99li; 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4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J9liM4  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M9liP- 0#. #. ## #.  ##.# #. ..# M9li~- d#. #..### #.## #. ..## #.... #.######.# M9li- .## #.#.# #.g# M9li- ## #.#..# ####.# ##.#..# #....# M9li. a.##....# #.#### ..#...# ####.#...# #....# M9li`3 M9liT4 E6Soul Splinter _M9liF8 M9li9 N9liW  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O9lil  tavichh the Grave Robber #. Human #. Health: 13/13 ========================  ## #. Magic: 2/3================--------  ##.# #. AC: 2Str: 8 ###..# #.O9li EV: 11Int: 15 #..### #.## #. SH: 0Dex: 13 O9liV/..## #.... #.######.#  XL:  1 Next:  0% Place: Dungeon:1 .## #.#.# #..@****g#  Noise: ---------  Time: 66.0 (0.0) .## #.#..# ####.#######  a) +0 dagger ..##.#..# #....#O9liӢ Cast: Soul Splinter .##....# #.#### ..#...# ####.# #...# #....# g   hobgoblin (asleep) #...# #.#### #.#.# #.# ##..#####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 4% risk of failure)  O9liConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineO9li.MAim: a hobgoblin (asleep, chance to affect: 63%)P9li tavichh the Grave Robber#.Human#.P9li* Health: 13/13 ========================###.Magic: 2/3================--------##.##.P9liN vAC: 2Str: 8 ###..##.P9lio YEV: 11Int: 15 P9li #..### #.## #.SH: 0Dex: 13 P9li ..## #.... #.######.#P9li /XL:  1 Next:  0% Place: Dungeon:1 .## #.#.# #..@....*#P9li Noise: ---------  Time: 66.0 (0.0) .## #.#..# ####.#######P9li a) +0 dagger ..##.#..# #....#Cast: Soul Splinter P9li; .##....# #.#### ..#...# ####.# P9liZ #...# #....#g   hobgoblin (asleep) P9li #...# #.#### #.#.# #.# ##..#####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P9li Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineP9li FAim: a hobgoblin (asleep, chance to affect: 63%)P9liM ^gweak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.  AimP9li +  Press: ? - help, Shift-Dir - straight line: a hobgoblin (asleep, chance to affect: 63%  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.P9liW *gThe hobgoblin shouts!  Your soul wisp closely misses the hobgoblin.P9liY l===7.0 (1Soul SplinterP9li^ P9li]b K _The hobgoblin hits your soul wisp but does no damage.S9li* 4S9li S9liI  S9li R_A hobgoblin is nearby!T9liY 5 #. #. ## #. # ##.# #.T9li m#..# #. .#..### #.## #. #..## #.... #.######.# T9li #.## #.#.# #.@....*g#T9li .## #.#..# ####.#T9li `.##.#..# #....# T9li L#.##....# #.#### T9li @#..#...# ####.# #T9li) 4#...# #....# T9liB U #...# #.#### T9liT R #.#.# #.# T9li I ##..#####.#T9li% 8 T9li 0---8T9li( T9li _Your soul wisp touches the hobgoblin. The hobgoblin misses your soul wisp.U9li #.# # #.# # ## #.## ##.# #.# .####..# #.#.#..### #.## #.##..## #.... #.######.# ##.## #.#.# #@.....*g#.## #.#..# ####.#.##.#..# #....##.##....# #.####  #..#...# ####.#  ##...# #....# #...# #.####  #.#.# #.#  ##..#####.#  Your soul wisp closely misses the hobgoblin.U9liڀB---9U9liU9li U9liE_The hobgoblin hits your soul wisp but does no damage.U9liU9li*U9li U9li< V9li   # ## ## .####..# ..#..### #.## #.# .## #.... #@######. ##.## #.#.# #......*g## #.#..# ####.####### ....##.#..# #.... ##.##....# #.####..#...# #####V9li ?....####.#.# V9li J  Your soul wisp touches the hobgoblin.V9lii% .*   soul wisp (summoned)V9li* /270V9li. V9li 0 I _The hobgoblin dies!W9li+  # ## ## .####..# ..#..### #.## #@# .## #.... #.######. ##.## #.#.# #......*.## #.#..# ####.####### ....##.#..# #.... ##.##....# #.####..#...# #####....####W9liW9li&1W9liGW9li(W9li cM+  # ## ## .####..# ..#..### #.## #.# W9liR -.## #.... #.###### ##.## #.#.# #......*.##W9liS W9li &2W9liR W9li W9liIM+  # ## ## .####..# ..#..### #.## #.# ##..## #.... #.######.##W9liyW9liG&3W9liW9liX9lipM+  # ## ## .####..# ..#..### #.## #.###X9liX9li&4X9liWX9li>X9li3M+  # ## ## .####..##.#.X9liKX9li_X9liw*   soul wisp (summoned)X9li0*X9liTX9lifX9li5X9liX9liX9li Z+  # X9li ## ## .####..# ..#..### #.## #.# .## #.... #.###### X9lin ##.## #.#.# #.*....*.## #.#..# ####.#######X9li X9li~$ =*.X9li% &6X9lia) X9li* X9lif, 7+  # ## ## .####..# ..#..### #.## #..## #.... #*###### ##.## #.#.# #......*.X9li- X9li1 >*.X9li$3 &7X9li6 X9lib8 Y9lir#...............................................'Y9litY9liy<*.Y9li|G======8Y9liS _As you open the door, it creaks loudly!Y9li#.#..#....#......#.............#.............#...........  # ## ##.####..# #* ..#..### #.##.## #.... #.######Y9li!Y9li <*.Y9li ~3========------9Y9liY9li! Y9liZC_There is an open door here.Y9liU B ##..#...@.......####'######.  #. Y9li ## ##*####..# ..#..### #.###.#Y9li Y9li <*.Y9li9 M------80 _Y9li Y9lim Z9liXp$ ##..###..........Z9lip ####'######. . #* ## ## .####..# Z9liAsZ9li|<*.Z9li&1Z9liZ9liO+ _Found 10 gold pieces.Z9li).$ #..###..........####'######. #. * # ## ##*.Z9li,&2Z9liɖZ9liZ9li .$ #..###..........####'######.. #*  #Z9li Z9li? <*.Z9liW I========3Z9li [9li..$ #..###..........####'######.* *.[9li]&4[9li[9li9[9li2...$ #..###..........####*######.[9li[9liۤ<*'[9liQ&5[9li[9liɲ[9li1G##.#.....$ ##......###...*......[9liS####'######.[9liD[9lis<*.[9li&6[9li[9li[9li5:  ##.#....$ ##......*###..........####'######.[9li@ <*.[9li&H &7[9li0M [9liO [9li .  ##.#.#...$ ##.*..###..........[9li [9li <*.[9li9 &8[9liZ [9li +. #.#.#.##.#..#.#.#.#.$.#.##.#.#.#.....*.#.#. [9lif [9li <*.[9li &9[9li [9li \9lid . #.##.#.###.#.#.##.##.##.##.$.....##.###.##.##......*.##.##.##.# \9lig\9liCasting: Soul Splinter (safe; 4% risk of failure)  l9li{MConfirm with . or Enter, or press ? or * to list all spells.l9liAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linel9liMAim: a ball python (ally target, chance to affect: 63%)l9lil9lin§weak, ally…  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (ally target, chance to affect: 63%)  l9liMYour soul wisp disappears in a puff of smoke!A fragment of the ball python's soul is dislodged from its body.l9lizCl9liDl9liN*S§.§§l9li1Tk=20.0 (1Soul Splinterl9li\l9li@`3 _The ball python looks weaker.r9litavichh the Grave RobberHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 8#####EV: 11Int: 15##########.....SH: 0Dex: 13r9li...*...........XL:  1 Next: 40% Place: Dungeon:1#S..@.# ..Noise: =--------  Time: 120.0 (0.0)#.§...# .a) +0 dagger#..§..# .#Cast: Soul Splinter#§....##.##........##......############## S   ball python (constriction, weak, ally…)r9liG#......#............# *   soul wisp (summoned)#......#............#######.#............#r9liAim: a ball python (ally target, chance to affect: 63%)  Your soul wisp disappears in a puff of smoke!r9li(A fragment of the ball python's soul is dislodged from its body. _The ball python looks weaker.  r9li>aPress: ? - help, v - describe, . - travelThe floor.s9li2@.s9li @..t9li0w §.  Your soul wisp disappears in a puff of smoke!A fragment of the ball python's soul is dislodged from its body. _The ball python looks weaker.  Press: ? - help, v - describe, . - travelThe floor.  There is a cloud of blue smoke here.u9li tavichh the Grave RobberHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 8#####EV: 11Int: 15##########.....SH: 0Dex: 13...*...........XL:  1 Next: 40% Place: Dungeon:1#S..@.# ..Noise: =--------  Time: 120.0 (0.0)#.§...# .u9lia) +0 dagger#..§..# .#Cast: Soul Splinter#§....##.##........##......############## S   ball python (constriction, weak, ally…)#......#............# *   soul wisp (summoned)#......#............#######.#............#Your soul wisp disappears in a puff of smoke!A fragment of the ball python's soul is dislodged from its body. _The ball python looks weaker.  Press: ? - help, v - describe, . - travelThe floor.  There is a cloud of blue smoke here.u9li*u9liu9li6. _v9li7 ######......*. #S.@..# .. #.§...# . #..§..# .#  #§....##.#  #........# #......# #......#. #......#. ######.#.v9li8v9li;v9liA|.*S...v9liiE:-1.0 (1 _v9liJv9li!Mw9li ################.......@........#####*S...#.... .. ##..# ############.....w9li2  The ball python completely misses you. The ball python closely misses you.w9li1.=2w9li w9li)= _Your soul wisp touches the ball python.w9li  ######......#*S...#.... #.....# ..  #.....# .#  #.....##.# #........# #......# #......# #......#w9li  The ball python barely misses you. The ball python closely misses you.w9liE" &3w9li& w9li( d _Your soul wisp closely misses the ball python.x9li83 ######......#*S...#.... #.....# ..  #.....# .#  #.....##.# #........# #......## #......# #......#x9li+8Z  The ball python bites you but does no damage.  x9li8vThe ball python barely misses you.The ball python bites you but does no damage.x9li:&4x9li@x9limc _Your soul wisp barely misses the ball python.x9li ######......#*S...#.... #.....# .. #.....# .# #.....##.# #..# #...... #......# #......#  Your soul wisp touches the ball python.x9liR".*   soul wisp (summoned)x9li'.55x9li,x9li.K _The ball python dies!x9li  #####.#.......#*....#.... #.....# .. #.....# .# #..x9li] 3...##.# #........# #...... #......# #......#x9li x9li` :*.x9li .-6x9li x9li y9li7 #####.#......*..#.....#.... #.....# .. #.....# .# #.....##.# #........# #...... #......# #......#y9li8y9li=2*.y9li'?@-7y9liCy9liEy9lic #####.#......*..#.....#.... #.....# .. #.....# .#  #.....##.# #.# #...... #......# #......#y9liey9lik2*.y9liXm]3========8y9li~ry9lisy9li# #####.#......*..#.....#..... #.....# ..  #.....# .#  #.....##.# #.# #...... #......# #......#y9liy9liш2*.y9li&9y9liy9li̐y9li^ ## #####.#......*..#.....#...... #.....# ... #.....# .#  #.....##.# #.# #...... #......# #......#y9lit` y9liGf 2*.y9lig '30y9lil y9lin y9liw ## .#.*.#.....#...... #.....# ..... #.....# .#... #.....##.#.. #.#. #...... #......# #......#y9li} y9li~ /*.y9liP &1y9liw y9liT z9lid## .#.*.z9liXe,#.....#.. #.....# ... #.....# .#.... #.....##.#..... #.#....#. #...........#. #......# #......#z9li]gz9li+l2*.z9lirI========2z9litz9li"vz9lî## .#.*.#.....#.# #.....# .. #.....# ... #.....##.... #.#.....#... #......#.....#.... #......# #......#z9liz9li2*.z9li&3z9liz9liz9li# .#.*.#.....#.# #.....#. #.....#.. #.....##.. ##.....#..... #...... #.....#...... #......# #......#z9liz9liK2*.z9liC&4z9liz9li\z9li  f# .#.*.#.....#.# #.....#.. #.....#.. #........ ##.....#...... #...... #.....#...... #...... #......*.5z9li D=#..*.#......# #...... #....... #...... ##.....#...... # #.....#...... # #*.6z9liZ{9li3#..*.#.# #.. #. #. ##.....#...... # #.....#...... # #*.{9liV@C7{9li#..*.#.# #. #. #. #.#####.....#...... # #.....#...... # #{9li=2*.{9li&8{9liz{9liC ##.+.*#.##{9li[D .# ##. ##. ##. #.#####.....#...... ##. #.....#...... # #{9liD {9li&L {9li S W§{9liS {9liX &9{9li] {9li` c _Your soul wisp disappears in a puff of smoke!{9liX  # #. +.§ #.# #.# # #{9li'Y f. # #. # #. #.#####.....#...... ##. #.....#...... # #{9li` X.§§{9li f '40{9liqk {9liAm |9limh # #. +.§ #.§....# #.# # #. # #. # #. # ...#####.....#...... #|9li+n ##. #.....#...... # #|9livX.§.|9liz&1|9li|9liN|9li) # #. +.§ #. #.#  #. #. #. ...#####.....#...... ##. #.....#...... |9li /#.|9li1&2|9li4|9li.6|9li8  # #. + #. #.# #...... #. #. ...#####.#...... ##. #.#......|9li ? |9liB &3|9liG |9liiI |9li'  # #. + #. #.# #. #. #. ...#####..#...... ##. #..#......|9lid- |9li0 &4|9li6 |9li7 }9li # #. + #. #.# #. #. # ...#####.....# ##.# #.....#}9li}9li&5}9li9}9li}9liZ#######...r.'..####r   rat (asleep)}9li 7  You open the door.}9li;6Soul Splinter}9li}9liPV _A rat comes into view.~9li  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~9li 4~9liq f _You don't know that spell.9liN  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li  tavichh the Grave Robber  Human  Health: 13/13 ========================  Magic: 2/3================--------  AC: 2Str: 8  EV: 11Int: 15 ###############  SH: 0Dex: 13 #######.............#### XL:  1 Next: 50% Place: Dungeon:1 #...r**@................ Noise: ---------  Time: 146.0 (0.0) ..#####.............#### a) +0 dagger #.............#  Cast: Soul Splinter #................  #................. #.........9liӐ........ r   rat (asleep) ...#####.....#..... ##.# #.....#..... _You don't know that spell.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 64%)9li$tavichh the Grave RobberHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 8EV: 11Int: 15###############SH: 0Dex: 13#######.............#### XL:  1 Next: 50% Place: Dungeon:1#...*.'@................ Noise: ---------  Time: 146.0 (0.0)..#####.............#### a) +0 dagger#.............#Cast: Soul Splinter#................#.................#................. r   rat (asleep)...#####.....#.....##.# #.....#..... 9li%_You don't know that spell.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 64%)9liTr  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, chance to affect: 64%)  The rat struggles to resist.9liUz 9liW G.r9liY J====7.0 (19li) 9li - _The rat squeaks loudly.9li# #.##....r'...#####.##.# #.#.#....#####.....#.##.# #.....#.9li[9li>.r9libE----89liU9li9li# #.##.....r...#####.##.# #.#.#. 9li...#####....##.# #....9li9li8>'r9liͷC----99li9li<9liU4# #.##.....'r...#####.##.# #......#.#. ...#####.....##.# #.....9li69li`<>.r9li5='509li+B9liC9li # #.##.....'.r...#####.##.# ##. ##. ##. #...#####.....#...... ###.# #.....#...... ##9li< 9li >.r9li &19li 9li 9linj # #.##.....'..r...#####.#.#.# #.#. #.#. #.#. #....#####.....#...... #.##.# #.....#...... #.#.9li 9liڔ >.r9li< &29lig 9li 9liKg# #.##.....'...r...#####.#.#.# #.#. #.#. #.#. #....#####.....#...... #.##.# #.....#...... #.#.9liq9liNr&39liw9liy9liq# #.##.....'...r...#####.#.#.# #.#. #.#. #.#. #....#####.....#...... #.##.# #.....#...... #.#.9li"r9lix@..r9li y&49lig~9li?9liu Dungeon Crawl Stone Soup 0.33.1-12-g363e1cdcc9  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character9li(- Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character filtavichh the Grave Robber (Human Necromancer)Turns: 154, Time: 00:02:00 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 2/3 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . .a - +0 dagger rCold . . . (no offhand) rNeg . . .b - +0 robe rPois .(no helmet) rElec .9li7(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities9li  9li'jYou are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels.9li+ttavichh the Grave Robber (Human Necromancer)Turns: 154, Time: 00:02:00 9liN9liNM 9liNWDungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character fil9li&  Dungeon Crawl Stone Soup 0.33.1-12-g363e1cdcc9  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character9li&N9lip tavichh the Grave RobberHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 8EV: 11Int: 159li#q p###############SH: 0Dex: 13  #######.............############ XL:  1 Next: 50% Place: Dungeon:1  9liKq "#.....'.....r..@................ Noise: ---------  Time: 154.0 (1.0)  9linq M..#####.............########.... a) +0 dagger#.............##.... Cast: Soul Splinter9liq K#................ #....9liq ##................. #....#.................. #.... r   rat9liq 9...#####.....#...... #....##.# #.....#...... #....9liq #....Aiming: Soul Splinter (safe; 4% risk of failure)  9liUr Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 64%)  The rat struggles to resist. _The rat squeaks loudly.  Char dumped successfully.9lit 9liz G.r9liǀ C5 _9lix 9li # Cast: Soul Splinter  #.................  #............r   rat...#####.....#...... ##.# #.....#...... #.... 9liE#....  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li3  tavichh the Grave Robber  Human  Health: 13/13 ========================  Magic: 1/3========----------------  AC: 2Str: 8  EV: 11Int: 15 ###############  SH: 0Dex: 13 9li3 #######.............############ XL:  1 Next: 50% Place: Dungeon:1  #.....'......r*@................ Noise: ---------  Time: 155.0 (0.0)  ..#####.............########.... a) +0 dagger #.............# #.... Cast: Soul Splinter 9liD4#................ #.... #................. #.... 9li4 #.................. #.... r   rat ...#####.....#...... #.... ##.# #.....#...... #.... #.... 9li4 _Char dumped successfully.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9liH5Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%)9liWtavichh the Grave RobberHumanHealth: 13/13 ========================Magic: 1/3========----------------AC: 2Str: 8EV: 11Int: 15###############SH: 0Dex: 13  #######.............############ XL:  1 Next: 50% Place: Dungeon:1  #.....'......*.@................ Noise: ---------  Time: 155.0 (0.0)  ..#####.............########.... a) +0 dagger9li#.............##.... Cast: Soul Splinter#................ #....#................. #....#.................. #.... r   rat...#####.....#...... #....##.# #.....#...... #....#.... _Char dumped successfully.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  9lisPress: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%)9li9li? 8r9liZC 3=6.0 (19li{I 3  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 64%) _The rat struggles to resist.9li "# #.# #.....'......r. ..#####.#.#.# #.#.. #.#. #.#. #....#####.....#...... #.##.# #.....#...... #.#.9li 9lii >.r9li .-79li 9li* 9li=,  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li!   tavichh the Grave Robber  Human  Health: 13/13 ========================  Magic: 0/3------------------------  AC: 2Str: 8  EV: 11Int: 15 ###############  SH: 0Dex: 13 #######.............############# XL:  1 Next: 50% Place: Dungeon:1 #.....'.......r*@................ Noise: ---------  Time: 157.0 (0.0) ..#####.............########..... a) +0 dagger #.............# #..... Cast: Soul Splinter #................ #..... #................. #..... #.................9li . #..... r   rat ...#####.....#...... #..... ##.# #.....#...... #..... #..... _The rat struggles to resist.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%)9lif1tavichh the Grave RobberHumanHealth: 13/13 ========================Magic: 0/3------------------------AC: 2Str: 8EV: 11Int: 15###############SH: 0Dex: 13 #######.............############# XL:  1 Next: 50% Place: Dungeon:1 #.....'.......*.@................ Noise: ---------  Time: 157.0 (0.0) ..#####.............########..... a) +0 dagger#.............##..... Cast: Soul Splinter#................ #.....#................. #.....#.................. #..... r   rat...#####.....#...... #.....##.# 9li3#.....#...... #.....#..... _The rat struggles to resist.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%)9li(weak, ally target, soul-splinter…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 9lit Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body.9liӇ9liQ.r*=8.0 (1Soul Splinter9li9liіq _The rat looks weaker. Your soul wisp barely misses the rat.9li  _Unknown command.9li-B #9li7 .# .....'.r.#####.*....#.....##.# #.....##.. #.....##.. #.....##. #....#####.....#...... #.##.# #.....#...... #.#..r9li`1========99li(9li \ _Your soul wisp closely misses the rat.9lip# #.#.'.r. #####.*....#.....#.#.# #.....# #..#... #.....##... #....#####.....#...... #......###.# #.....#...... #......##......#9li~tP*r.9li ## #.#.'.*#.#.....# #.# #.....#  #.... #.....# . #..... #.....##. #...... #9liL . ...#####.....#...... #...... ##.# #.....#...... #......# #......#9li 9li 2*.9liC @-79liC 9li 9li  # #.#.'.*#.#.....# #.# #.....# #... #.....# #.... #.....## #.... # ...#####.....#...... #...... ##.# #.....#...... #......# #......#9li 9liO 2*.9li &89liD 9li 9li  # #.#.'.* .#####.9li`#.....# #.# #.....# #... #.....# #... #..... #9li... # ...#####.....#...... #......9li ##.# #.....#...... #...... #......9li9li#2*.9liK#&99li'9li)9liW ##. #.....'.*.#####.#..... #.# #..... #.. #..... #.. #..... #. # ...#####.....#...... #9li3 ##.# #.....#...... # #9li 9li2*.9li3'709li9liP9li #  #.  #.....'.*  ..#####.# #.# # #.. # #. # #. # ...#####.....#...... # ##.# #.....#...... # #*.9li]2========19li9li9li( 4######################.............############.....'*.................#####....########  ........#####.....###.#  . ... ####9li/ 9liE4 &29li9 9liq; 9li- # #.  #.....'.* ..#####.## #.# # #. # #. # #. # ...#####.....#...... # ##.# #.....#...... #9li ......# ... # 9li 9liQ.*9li&39li9li9lil######################.............###########.....'9liǫ.............#####*....######## .....# .....9li...#####.....###.# . .9li] ... ## ####..9li.9lig.9li&49li9liOc _Your soul wisp disappears in a puff of smoke!9liz& 2 # #. #.....' ..#####.## #9li& p.# # #. # #. # #. #9li&  ...#####.....#...... #9li ' W ##.# #.....#...... # ......# ... #9li&' ` .....##  ..9liH' 9li%. 9li3 *========9li3 59li8 9li?  ######################.............##########.....'............#############  ..........#..... 9liqE 9liK &69liP 9litR 9li # #. #.....' ..#####.# #.# # #9liP. # #. # #. # ...#####.....#...... # ##.# #.....#...... # ......# ... # .....## 9li .....# .. 9li9li&79li9li9li"% 9liIP# #.9lijg #.....' ..#####9liA.# #9lic.# # #9li. # #. # #9li. #+...#####.....#...... #9li2#.# #.....#...... #9liT ......# ... # .....##9liy 9li .....# .. 9li9liF&89lik9lie9lic" # #######. #.....' ..#####. #9li.#  #.  #.  #. 9liݱ" +...#####.....#...... ###.# #.....#......9li# ......# ...  .....##9li"  .....# ..9liN 9li 9li&99li[9li9li  # #######. #.....'9li ..#####. #.# #. #.9li  #. +...#####9li2 .#...... ###.# #..#......9liP  #. ......# ...# .....##9lio Q .....#  9li0 9li '809li 9li/ ######################.............######.....'9li/s........###########  9li 0 .....9li&0]+...#####.....#.9liB0:.#9li^0$.##9liy09lie79li;&19liP@9liB9lio # #######9li . #.....' ..#####. #9li)N.# #.9liFf #. #9lic. +...#####.....#......9li ###.# #....#......9li #. ......# ... #9li. .....###. .....#9li)#.9li9li&29li"9li9liy- # #######. #.....' ..#####. #.# #. #. # +...#####.....# ###.# #.....# #.. ......# ... #.. .....## #.. .....# #...39lin R ######################.............####.....'......#########  ....9li +...#####.....####.# #...#....9liw 3========49li 9li ######################.............####.....'......######### 9li < ....##9li +..@#####.....####.# #..9li  #.. . ... .9li1 -##9liP C..#.. 9lip b   bat (asleep).....b....9li}9li&59li9lib V _A bat comes into view.9li<)#######.............####.....'............#####.......#### ... ..................9liQ=###........+...#####.....####@#  #...........# ... ........## .....#9li`........b...........?..bb.6Soul Splinter _Found a scroll labelled ORPHIS LOUCKEN.9li](.....'......#####.......#### #...... ........###...+...#####.....####.#####.. #@..........# ... ## b .......?.9li)9li/#.b9li0.=79li49li-6Q _The bat closely misses you.9li"p9li[r9lix9liy9li? 49liV 9li; >###########.....'.............#####......###..# ..  #...9li <###............+...#####..###@#####.....#......# ....#b9li _..##......?9li 8.........9li3 9li 9li( 9li (b.9li Q========-89li9li 9li  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9liu ! #######.............#### tavichh the Grave Robber #.....'................. Human 9liu y..#####.............#### Health: 13/13 ======================== #.............#  Magic: 2/3================--------9li v  #................  AC: 2Str: 89li*v  #................. EV: 119livv Int: 15 ###................. SH: 0Dex: 13 +...#####.....#..... XL:  1 Next: 60% Place: Dungeon:19liv  9liv ###@#####.....#..... Noise: ---------  Time: 188.0 (0.0) 9liv #*..........# ...  a) +0 dagger 9liv #b.........##  Cast: Soul Splinter 9liw I#..........#  9liw I#........  9li7w #........  b   bat #........ 9liRw $ ......?..  9liow [......... _The bat closely misses you.9liw Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9liw {Aiming: Soul Splinter (safe; 4% risk of failure)  9liw {Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 64%)9li#######.............#### tavichh the Grave Robber#.....'................. Human..#####.............#### Health: 13/13 ========================#.............#Magic: 2/3================--------9liF#................ AC: 2Str: 8#................. EV: 11Int: 15###................. SH: 0Dex: 139lil+...#####.....#..... XL:  1 Next: 60% Place: Dungeon:19li###@#####.....#..... Noise: ---------  Time: 188.0 (0.0)#...........# ... a) +0 dagger#*.........##9li"XCast: Soul Splinter#..........##........#........b   bat#..............?........... _The bat closely misses you.Casting: Soul Splinter (safe; 4% risk of failure)  9liW;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 64%)9liS9li89li':9liB/b.9li&C3=9.0 (19liJ9liM  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.9li?MAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  9litMAim: a bat (chance to affect: 64%) _The bat struggles to resist. The bat hits you but does no damage.9li ^ ############### ######......#####.....'.............####...###.........# .....  #........###............+..###.#####.....#.....b.........# ..........##......#.....#........?9lik 9liZ b.  The bat attacks as it pursues you! The bat closely misses you.9li1 62--9liU 909li= 9li; ' _The bat hits you.9li5bG ############### ###########.....'......########   ###@...........+...#####..###b#####.......# .....##.......#......#......b.3==19liOg9li:jP _The bat barely misses you.9li ############### ###########.....'....9li..########   ###............+.b.#####..9li###.#####......# ...9li+.#........#.9li(9li9lij9li9li (b.9li(.-29lid9li99li5  ############### ##########9li{ #.....'......########   #.9li ###b...........+...#####..###.#####.....#.9li S.....# ...#........#9li 9li9li(b.9li.=39li9li _The bat closely misses you. The bat misses you.9li  ############### ###########.....'......######## .  #b###............+...#####.9liN ###.#####.....#......# ...#..#9li 9li b.  The bat attacks as it pursues you! The bat barely misses you.9li, &49liw 9li[ T _The bat completely misses you.9li lM ############### ############.....'......#######.# b #.................b   bat#..9li (.b9li K==-59li 9li1 9li$  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li   tavichh the Grave Robber  Human  Health: 13/13 ========================  Magic: 1/3========----------------  AC: 2Str: 8 ###############  EV: 11Int: 15 #######.............#### SH: 0Dex: 13 #.....'................. XL:  1 Next: 60% Place: Dungeon:1 9li ..#####@............#### Noise: ---------  Time: 195.0 (0.0) #*............#  a) +0 dagger #.*..............  Cast: Soul Splinter #.b...............9li  ###................. +...#####.....#..... b   bat ###.#####.....#..... #...........# ...  #..........## _The bat completely misses you.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  9li {Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 64%)9li%otavichh the Grave RobberHuman9li &dHealth: 13/13 ========================Magic: 1/3========----------------AC: 2Str: 8###############EV: 11Int: 15#######.............#### SH: 09li<&.Dex: 139liV&#.....'................. XL:  1 Next: 60% Place: Dungeon:19lim&-..#####@............#### Noise: ---------  Time: 195.0 (0.0)#.............#9li&7a) +0 dagger9li&C#................ Cast: Soul Splinter#.*...............###.................9li&+...#####.....#..... b   bat###.#####.....#.....9li'B#...........# ...#..........## _The bat completely misses you.Casting: Soul Splinter (safe; 4% risk of failure)  9li*'MConfirm with . or Enter, or press ? or * to list all spells.9liC'Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line9lip'8Aim: a bat (chance to affect: 64%)9li9liw9li x9li-b.9liF3=6.0 (19liކ9liW  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  9li؉Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 64%) _The bat struggles to resist. The bat hits you but does no damage.9li8  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li   tavichh the Grave Robber  Human 9li? Health: 13/13 ========================  Magic: 0/3------------------------  AC: 2Str: 8 ###############  EV: 11Int: 159li #######.............#### SH: 0Dex: 139li #.....'................. XL:  1 Next: 60% Place: Dungeon:1 9li ..#####@............#### Noise: =--------  Time: 196.0 (0.0) 9li5#b............#  a) +0 dagger 9li\#................  Cast: Soul Splinter 9li}#................. ###.................9li +...#####.....#..... b   bat9liɀ0 ###.#####.....#..... 9li7#...........# ...  #..........## 9li __The bat struggles to resist. The bat hits you but does no damage.  9li.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9liS{Aiming: Soul Splinter (safe; 4% risk of failure)  9lix{Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 64%)9liztavichh the Grave RobberHumanHealth: 13/13 ========================Magic: 0/39liz------------------------AC: 2Str: 8###############EV: 119li{Int: 15#######.............#### SH: 09liD{Dex: 13#.....'................. XL:  1 Next: 60% Place: Dungeon:19li{M..#####@............#### Noise: =--------  Time: 196.0 (0.0)#*............#9liW|a) +0 dagger#................ Cast: Soul Splinter#.................###.................+...#####.....#..... b   bat###.#####.....#.....#...........# ...#..........## 9li|2_The bat struggles to resist. The bat hits you but does no damage.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li|Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 64%)9liV9liU,9lib.7.0 (1Soul Splinter9liF9liCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 9li%> Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 64%) 9liRX_The bat struggles to resist. The bat misses you.9li/  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li19liM _You don't have enough magic to cast this spell.9li# #.##.....'...#####.@b.##.# #. 9liz#.###.+...#####.....#.###.#####.....#.#.........9liA 9liv9li9lin! ..b9li!&89li{&9li(I _The bat misses you.9li # #.##.....'...#####..@.b.##.# #. #.###.9lid M+...#####.....#...... ###.#####....#.......... 9li@ 9lij 9lit 9li &99li 9lip : _The bat hits you but does no damage.9lijM ###############  #######.......... #.....'.......... 9liM#..@.b..... #.............#  #..........  #.......... 9liM( ###..........  9li N+...#####.... 9li)N# ###.#####.... 9liDN  #.9li`N!....# ...  9lizN$ 9li[ ###############  #######..........9li #.....'.......... #..@.b..... #.............#  9li-$#..........  #.......... ###.......... +...#####....9liWx  ###.#####....9liwb #.....# 9li 9li+9liV9li9li7 9lizL_A bat is nearby!9lieo # #.##.....'.9lio ,..#####...@b.##.# #. #.9lip ###.+...#####.....#...... 9li$p d###.#####.....9liDp L#...........9liep Y# ... 9lir 9lis 9li~ 9li #19liŀ V========200Soul Splinter9liވ 9li : _The bat hits you but does no damage.9li   You hit the bat.  The bat is severely wounded..b 9lig #29li 2--19li9li\' _The bat hits you.9liA  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li(  tavichh the Grave Robber  Human  Health: 12/13 ======================--  Magic: 0/3------------------------  AC: 2Str: 8 ###############  EV: 11Int: 15 #######.............####### SH: 0Dex: 13 #.....'.................... XL:  1 Next: 60% Place: Dungeon:1 ..#####...@.........####### Noise: =--------  Time: 201.0 (0.0) #....*........#  a) +0 dagger9li #.....b..........  Cast: Soul Splinter #.................  ###..................  +...#####.....#......  b   bat ###.#####.....#......  #...........# ...  #..........## _The bat hits you.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, chance to affect: 64%)9li#Q tavichh the Grave RobberHumanHealth: 12/13 ======================--9lieQ AMagic: 0/3------------------------AC: 2Str: 8###############EV: 11Int: 159liQ #######.............####### SH: 0Dex: 139liQ #.....'.................... XL:  1 Next: 60% Place: Dungeon:19liQ _..#####...@.........####### Noise: =--------  Time: 201.0 (0.0)#.............#9liQ 7a) +0 dagger9liQ #.....*..........Cast: Soul Splinter9liR D#.................9liR G###..................9li'R +...#####.....#......b   bat9liCR q###.#####.....#......9liVR #...........# ...#..........## 9liqR /_The bat hits you.  9liR Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9liR {Aiming: Soul Splinter (safe; 4% risk of failure)  9liR ;Press: ? - help, Shift-Dir - straight line9liR tAim: a bat (severely wounded, chance to affect: 64%)9liE& '(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  9li& Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, chance to affect: 64%)  A fragment of the bat's soul is dislodged from its body.9li 9li8 9li߲  The bat looks weaker. The bat hits you but does no damage.  Your soul wisp touches the bat.9liM †*.*   soul wisp (summoned)9liƽ j72.0 (1Soul Splinter9li 9li C _The bat dies!9liP # #. #.....' ..#####. #.....†*......# #.9li&Q #. ###. +...#####.....#...... ###.#####.#...... #.......9liQQ~.# ...  #.##9li_S9li0[B*.9li['-39li`9lieb9li # #. #.....' ..#####. #.....*.# #. #. ###. +...#####.....#...... ###.#####..#...... #.........# ...  #.##9li*†-49li9li9li/2 ############### ############.....'.@..........#####....*.####†#   ###............+...########.#####.....#.......# ...9li3*9li3.9li463==9li459li99liC:9li # #. #.....'@..* ..#####. #.....†.# #. #. ### +...#####.....# ###.#####.....#  #.# ...9li9li5*.9lic&69li9li9liMJ 4 ## #. #.....@..*.#####.9liJ _ #.....†.# #. # ### +...#####.....#9liJ h ###.#####.....# 9liJ m #.# ...9li0M 9liO_ [*.79li_ 9lib Q _There is an open door here.9li ## #.##.....'@*....#####.##.....†.# #.#.9li ####.+...#####.....#.###.#####.....#. 9li(9li(-8 _9liA.9li/9li1!# #.##.....'*@....#####.##.....†.# #.#.###.+...#####.....#.###.#####.....#. 9lil9liܹC==99lio9li& _You swap places.9liP  # #. #.....'@* ...#####. #.....†.# #. #. ### +...#####.....# ###.#####.....#  #.# ...9liQ =109li 9li & _You swap places.9li i ## #. #.....@.* ...#####. #.....†.# #. # ### +...#####.....# ###.#####.....#  #.# ...9li 9li 9*.9li 19li 9li2 Q _There is an open door here.9lip ### #. #....@'*.#####.. #.....†.# #.. #... ###.... +...#####.....# ###.#####.....# #.# 9liR9li2*.9li/-2 _9liɫ9liu9lil[ #### #. #...@.*.#####... #.....†.#. #.... #..... ###..... +...#####.....# ###.#####.....# #.# 9li[9li/a2*'9li0c`1========39li-g9lih9li&)  #### #. #..@.*'.#####... #.....†.... #....... #.. ###. +...#####.....# ###.#####.....# #.#9li/9liY3X*.49li79li99li5 #### # #.@.*.'#......#####.. #.....†... #.... #..... ###9li*6...... +...#####.....#....... ###.#####.....#  #.#9li79li=2*.9li@&59liE9liF9li   # #@.*..' #......#####.. #.....†... #...# #...###...+...#####........###.#####..... #.*.69li 9liW9liX9li49li9liW\9li`9liw9li###################...........######.*...'#.....@#####......# #.....†.#.##+...######## #......#========79li9li:9liv`###################...........######.*...'..##......#####......# †.9li?#+...######## #......#.*9lis2========89liH9li >###################...........######.....'##.....*#####..........# †.#+...######## #......###########9li P.*9li! &99li* 9liM###################...........######.....'##......#####.......*..# †..#+...######## #......########### 9li9li: P.*9liL'209li9li9liue###################...........######.....'##......#####....# †*..#+...######## #......########### 9li9li=y###....§§9liR9li19li9lic _Your soul wisp disappears in a puff of smoke!9liTj ###################...........######.....'##......#####....# †§....##+...######## #............?..9li+X9li>\I========29lia9lic9lis########.######.....'.##......#####....# #.....†..§..# #..9lisj§..# #..9lise###..+...#####.....#.9lis*###.#####.....#9lit?.# #.9li!t#9li1t?.# #.9liBt#9liRt#9lict  9livt 9lit9li|o§§.§9liL&39li9lib9li\ ########.######.....'.##......#####..§§.# #.....†..§..# #..# #..§..###..+...#####.....#..###.#####.....#..# #.# ..## 9li ...§§§.....§.§9li &49li* 9li 9li .##....'...###.#9li ..§.§.......§§§9li ~3==============59li 9li = _As you open the door, it creaks loudly!9li{z########.#######.....'.##......#####.#.# #.....†.#.# #......§# #.....§..###.....#####.....#..§§§###.#####.....#..# #.# ..### 9li0.....9li G------69li9liލQ _There is an open door here.9liqS  #######. ######.....' ##......#####. .# #.....†. .# #.... .# #... .### '...#####.....# .###.#####.....# .# #.#  .# #.## ## #.#  #.  #.  #.  ......?..9liuw9li{L------7 _9li9li  ####### ######.....' ##......##### .# #.....† .# # .# #... .### .'...#####.....# .###.#####.....# .# #.# ..# #.## ## #.#  #.  #9li.  #.  ......?..9li 9li&89li9li9liU  ####### ######.....' ##......##### .# #.....† .# # .# # .### .'...#####..... 9liVV.###.#####..... .# #. .# #. # #.#  #9liV.  #.  #.  ......?..9li\_9lidI========99limj9lim9lis   ####### ######.....'#......#####.# #.....†.# #9li_s .# #.###.'...#####.###.#####.# #.# #.9lis k# #.  #9lis E.  #. 9lis 6 #. 9lis m ......?..9lip| 9li6 '309li3 9li 9li   ####### ######.....'#......#####.# #.....†.# #.# #.###9lilA.'...#####.###.#####.# #.# ## # 9li6 #. 9li] #.  #9lif.  ......?..9li9liV9lip9li[xrr   quokka (wandering)9liP&19li9liY _A quokka comes into view.9liW  ####### ######.....'.####......#####.# #.....†.# #.# #.###>.'...#####.###.#####.r.# #.# ## # #.  #.  #.  ......?..9liTXI.r9li[;2Soul Splinter9li`9lib; _Found a stone staircase leading down.9li4K  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9liC ######### tavichh the Grave Robber #######........ Human ######.....'........ Health: 13/13 ======================== .####......#####........ Magic: 2/3================-------- .............# #.....†.. AC: 2Str: 8 .............# #........ EV: 11Int: 159li~ .............# #........ SH: 0Dex: 13 .............###........ XL:  1 Next: 70% Place: Dungeon:19li >......@.....'...#####.. Noise: ---------  Time: 232.0 (0.0)9li 9li.....**......###.#####.. a) +0 dagger 9li...r*........# #........ Cast: Soul Splinter 9liD.............# #........ 9li9############## #........ 9li#........ r   quokka (wandering) #........ #........ ......?.. _Found a stone staircase leading down.  Casting: Soul Splinter (safe; 3% risk of failure)  9liConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  9liPress: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, chance to affect: 64%)9lip######### tavichh the Grave Robber#######........ Human######.....'........ Health: 13/13 ========================.####......#####........ Magic: 2/39lih3================--------.............# #.....†.. AC: 2Str: 89li.............# #........ EV: 11Int: 159li.............# #........ SH: 0Dex: 139liӫ.............###........ XL:  1 Next: 70% Place: Dungeon:19li>......@.....'...#####.. Noise: ---------  Time: 232.0 (0.0).............###.#####.. a) +0 dagger9li#a...*.........# #........ Cast: Soul Splinter.............# #........############## #........9li/#........ r   quokka (wandering)#........#..............?.. _Found a stone staircase leading down.  9liԬCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line9liZAim: a quokka (wandering, hasn't noticed you, chance to affect: 64%)9liNr9li 9li Kr.9lir 3=3.0 (19li 9li W  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  9liB Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, chance to affect: 64%) _The quokka struggles to resist.9liKg   9lig Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li ######### tavichh the Grave Robber #######........ Human ######.....'........ Health: 13/13 ========================9li .####......#####........ Magic: 1/3========----------------9liE .............# #.....†.. AC: 2Str: 89li_ .............# #........ EV: 11Int: 15 .............# #........ SH: 0Dex: 13 .............###........ XL:  1 Next: 70% Place: Dungeon:19li1 >.....*@.....'...#####.. Noise: =--------  Time: 233.0 (0.0)9li  ....r*.......###.#####.. a) +0 dagger9li1 .............# #........ Cast: Soul Splinter 9liUx.............# #........ ############## #........9liy #........ r   quokka 9li,#........ #........ 9liL......?.. _The quokka struggles to resist.  9liCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li/Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 64%)9li@z ######### tavichh the Grave Robber#######........ Human######.....'........ Health: 13/13 ========================.####......#####........ Magic: 1/3========----------------.............# #.....†.. AC: 2Str: 89liz =.............# #........ EV: 11Int: 15.............# #........ SH: 0Dex: 13.............###........ XL:  1 Next: 70% Place: Dungeon:19liz >......@.....'...#####.. Noise: =--------  Time: 233.0 (0.0)....*........###.#####.. a) +0 dagger9liz .............# #........ Cast: Soul Splinter9liz .............# #........############## #........9liz #........ r   quokka9liz ,#........#........9li{ 5......?.. 9li{ =_The quokka struggles to resist.  9li6{ Casting: Soul Splinter (safe; 3% risk of failure)  9liL{ MConfirm with . or Enter, or press ? or * to list all spells.9lia{ {Aiming: Soul Splinter (safe; 3% risk of failure)  9liq{ ;Press: ? - help, Shift-Dir - straight line9li{ ;Aim: a quokka (chance to affect: 64%)9liK 9li 9li Jr.9li4 +4.0 (19li 9li5 W  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  9lie Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 64%) _The quokka struggles to resist.9li"  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9li7  ######### tavichh the Grave Robber #######........ Human ######.....'........ Health: 13/13 ======================== .####......#####........ Magic: 0/3------------------------ .............# #.....†.. AC: 2Str: 8 .............# #........ EV: 119li8 Int: 15 .............# #........ SH: 0Dex: 13 9li,8 .............###........ XL:  1 Next: 70% Place: Dungeon:1 >....r*@.....'...#####.. Noise: =--------  Time: 234.0 (0.0)9liS8  .............###.#####.. a) +0 dagger 9liu8 .............# #........ Cast: Soul Splinter .............# #........9li8 > ############## #........ 9li8 #........ r   quokka #........ 9li8 %#........ ......?.. 9li8 _The quokka struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  9li9 MConfirm with . or Enter, or press ? or * to list all spells.9li-9 Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line9liH9 BAim: a quokka (chance to affect: 64%)9li######### tavichh the Grave Robber#######........ Human######.....'........ Health: 13/13 ========================.####......#####........ Magic: 0/3------------------------.............# #.....†.. AC: 2Str: 8.............# #........ EV: 11Int: 15.............# #........ SH: 0Dex: 13.............###........ XL:  1 Next: 70% Place: Dungeon:1>....*.@.....'...#####.. Noise: =--------  Time: 234.0 (0.0).............###.#####.. a) +0 dagger.............# #........ 9liCast: Soul Splinter.............# #........############## #........#........ r   quokka#........#..............?.. _The quokka struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 64%)9li9li9li.r5.0 (1Soul Splinter9li 9lij [Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 64%) _The quokka struggles to resist.9li  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9lid49li9liSe _You don't have enough magic to cast this spell.9liٖ49liޞ9liDF _Unknown command.9li +z########.######.....'..####......#####..# #.....†..# #..# #..###.>.....r.@....'...#####.9liu+.###.#####..# #..# #.# #.#. 9li+9liP-9li5L.r9li[5&69li;9liQ>> _The quokka bites you but does no damage.9li*  You hit the quokka.  The quokka is moderately wounded.9/13 --------79liA _The quokka bites you.9lixw  You hit the quokka.  The quokka is severely wounded.9lix b4-----------------89lib~ 9li + _The quokka bites you.9li8  You hit the quokka.9liO†9li.999li9liRJ _You kill the quokka!9li<  ####### ######.....' .####......##### .# #.....† .# # .# # .### >......@.....'...##### .###.##### .# # .# # # # #.  #.  #.  ......?.. -40 _You see here a quokka corpse.9liuT5==-------9li-B9li9livm==1========9lig9li 6==9li 9liK 9liP 9liD9lir9li9li+9lil9li9========9li9liE9li_7===9li9li,9li9lif9li9liR9li,9lia9li%9lif9=9li 9li"9liN"M8==9li'#9li%,9li%9li';29li'/========9li(9li*,9li+9li-9li-$==9li-9li.9li%19lii1M9==9liT29li$49li[4@========9lir59li69li/79li79li99li99li;9li<9li<"10/139li>=G====9liD>9li?9li$@9li@9liB9liB9liC9liwE9liE9liF9liDI9liI:==9liJ9liXL9liL#19liL)==9liM9li@Z - _You start resting.9lif069.0 (29.0)9liid3========70.0 (309liko9liq% _Magic restored.9li9lie2====9li9li8@========9li79li,9li29li,9li'9li- P==9li%!9li._ _You start resting.9li:17.0 (7.0)9li?Z3==8.0 (89liF9li-H" _HP restored.9li)  ######## ######.....'#.####......#####.# #.....†9li!*~.# #.# #.###.>†.....'...#####.###.#####r.# #.# ## # #9liR*r   rat (asleep) # #9liw+j ......?9li99li>+9.0 (19liBE9liGHV _A rat comes into view.9li0 # ####### #. ######.....'.#.####......#####.# #.....†.# #.# #B.####.>....@.†.....'...######.###.######r.# ##.# ## # #B   giant cockroach (asleep) #r   rat (asleep) # ......?9li[%  9liLA giant cockroach comes into view.9li9liS.B.rBwandering)r9liwE==80Soul Splinter9li9li- _The rat squeaks loudly.9li  # ######## #. ######.....'#.#.####......######.# #.....#.# ##.# #.### #B>...@..†.....'... #.###. #.r.# # #.# # 9li## # # # # ......9li9li9li9lia"l.B.r9li%/--19liu,9li7.9liP  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9liU ###### tavichh the Grave Robber # #######..... Human # #. ######.....'..... Health: 13/13 ======================== #.#.####......#####..... Magic: 2/3================-------- #...............# #..... AC: 2Str: 8 #...............# #..... EV: 11Int: 15 #...............# #..... SH: 0Dex: 13 ................###..... XL:  1 Next: 90% Place: Dungeon:1 9li#.>...@..†.....'...#### Noise: ---------  Time: 281.0 (0.0) #...**.........###.#### a) +0 dagger #B.r...........# #..... Cast: Soul Splinter #..............# #..... ################ #..... #..... B   giant cockroach (wandering) #..... r   rat #..... ...... _The rat squeaks loudly.  9lizCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%)9li' ###### tavichh the Grave Robber########..... Human# #. ######.....'..... Health: 13/13 ========================#.#.####......#####..... Magic: 2/3================--------#...............# #..... AC: 2Str: 8#...............# #..... EV: 11Int: 15#...............# #..... SH: 0Dex: 13................###..... XL:  1 Next: 90% Place: Dungeon:1#.>...@..†.....'...#### Noise: ---------  Time: 281.0 (0.0)in( Lm#..............###.#### a) +0 dagger#B.*...........# #..... Cast: Soul Splinter#..............# #.....################ #.....#..... B   giant cockroach (wandering)#..... r   rat#........... _The rat squeaks loudly.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%)9li (weak, ally target, soul-splinter…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  9li 8A fragment of the rat's soul is dislodged from its body.9lihB9liх*r.B.B9li&j=2.0 (1Soul Splinter9li9li+ _The rat looks weaker.9li # ### # #. ######.. #.#.####......# #...............#  #...............#  #...............#  ............... #.>...@..†.... #..*r......... #.B............#  #..............#  ################  #9liP$ # ### # #. ######.. #.#.####......# #...............#  #...............#  #...............#  9li$A............... #.>...@..†.... #..*r......... #.B............#  #..............#  9li$O################  9li%<#9liG/9li19li39lib99li;N _There are monsters nearby!9li;9li Y q ###### # ####### #. ######.....'#.######### ..........###.....##.>......†.....'...*r##.####B..............#################9li*Z 9lic[ 9li\\ 9li\ 9li7d *r...B9lil 5-3 _9liKq 9lir 9li[      #####   # #######   # #. ######.....'   #.#.#########   #.# #   #.# #   #.# #  9li}.................###....  ###.>.*r...†.....'...   #...###.###   #..B.# #   #..............# #  ################ #   #   #9liE9li9li;D  Your soul wisp touches the rat.9li1 †.B.*   soul wisp (summoned)9liӲ9li tavichh the Grave Robber  Human  ##### Health: 13/13 ========================  ########.... Magic: 2/3================--------  9lik# #. ######.....'.... AC: 2Str: 8  #.#.####......#####.... EV: 11Int: 15  #...............# #.... SH: 09liWDex: 13  #...............# #.... XL:  1 Next: 100% Place: Dungeon:1  #.....@.........# #.... Noise: =--------  Time: 284.0 (1.0)  .......†.........###.... a) +0 dagger  9liA###.>.*....†.....'...### Cast: Soul Splinter  #...B..........###.###  #..............# #....  9lix#..............# #.... B   giant cockroach  ################ #.... *   soul wisp (summoned)  9li[#....  #....Press: ? - help, Shift-Dir - straight line9liAim: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body. _The rat looks weaker. _There are monsters nearby!9li5Your soul wisp touches the rat.9li _The rat dies!You have reached level 2!9li/  --more--9liNe9/193/5--2 0% Soul Splinter9liJk9lim4 _9li0v   #   #. #   # #. ######.....'   #.#.####......#####   #.# #   #.# #   #.# #  .†.###  #.>.*....†.....'...   #...B.###.   #.# #   #.# #   # #   #   #9li8 (ally target)  The giant cockroach misses your soul wisp.9li>e-5Soul Splinter9liL9liYh _Your soul wisp closely misses the giant cockroach.9li # #.  # #. ###### #.#.####..... #...............#  #...............#  #....@..........#  ........†...... ####.>.*....†.. #...B....... #..............#  #..............#  ################ 9li_ # #.  # #. ###### #.#.####..... #...............#  #...............#  #....@..........# 9li ........†...... ####.>.*....†.. #...B....... #..............#  #..............#  ################ 9li9li8-9li9lif _A giant cockroach is nearby!9li }   #.  #.  # #. #  #.#. ######.....'  #.#.####......#####  #.# #  #.# #  #.# # #.†.### #.>.*....†.....'...  #...B.###.  #.# #  #.# #  # #  #  #B.=6Soul Splinter _Your soul wisp closely misses the giant cockroach.9liu    #.# # #.#   #.#.# #  #.#.# ######.....'  #.#.####......#####  #.# #  #.# #  #9li .# #  #......B.†.###  #####.>.*....†.....'...  #.###.  #.# #  #.# #  9li& # #  #  #9liK m  The giant cockroach bites you.9lii U8--79lis 9li A _Your soul wisp touches the giant cockroach.9li  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.The giant cockroach barely misses you.9liD A--89li) 9li T _Your soul wisp touches the giant cockroach but does no damage.9liM_Your soul wisp touches the giant cockroach but does no damage.  You hit the giant cockroach but do no damage.  The giant cockroach is moderately wounded.The giant cockroach barely misses you.9li &99liѪ9liT _Your soul wisp touches the giant cockroach but does no damage.9liGMThe giant cockroach is moderately wounded.9liIV9==909liP9liaTk _Your soul wisp completely misses the giant cockroach.9li` _Your soul wisp completely misses the giant cockroach.  You hit the giant cockroach.  The giant cockroach is almost dead.barely misses you. The giant cockroach bites you.  Your soul wisp touches the giant cockroach.9li.*   soul wisp (summoned)9li}!7---81Soul Splinter _The giant cockroach dies!9liʭ  #.#.#  #.#.#   #.#.# #  #.#.# ######.....'  #.#.####......#####  #.# #  #.# #  #.# #  #.†.###  #####.>.*....†.....'  #9li.###  #.# #  #.# #  # #  #  #9lig9liط@*.9lib4=====-29li9li9liͬ    #.#.#  #.#.#   #.#.#   #.#.# ######.....  #.#.####......  #.#   #.#   #.#   #......*.†.  #####.>......†.....'  #.  #.# 9liC  #.#   ##  9li޶ 9li 1.9li @-39li 9li c _Your soul wisp disappears in a puff of smoke!9liVO #.#.#.#.############.....###......####........# #.##...@....†#####.>......†.....'. #........##9liV9lih`8=--49lio9liY  #.#.#  #.#.#  #.#.#   #.#.# ######  #.#.####......  #.# # #.#  #.##.#  #.†.  #####.>......†.....'  #..  #...#  #....#  ######   9liU9li&59lip9li9li\  #.#.# .. #.#.# #. #.#.#  .. #.#.# ###### #. #.#.####...... #. #..9liż..  #. #..  #.##.  #.†.9li   #####.>......†.....  #... 9li$n #.....  #.....9liI?.  ######9lin,   9li9liF=====69liq9li[  #.#.#  ..##.#.#  #.##.#.#   ...#.#.# ######  #..#.#.####......  #..#....  #..#..  #.##  #.†  #####.>......†  #...  #....  #     9li9li&79li͍9liy9li9 M ##..## #.# ###. ######..#.######......#.....9li ##..............†....#####.>......† 9liف K#.............9li 9li| B=89li9 9liO 9liN)CM ##..## #.# ###. ######..9li)6#.#####.###..............†.... #####.>......†....9li+..9li309li2U9==99li79li>99liQ ####.#.#..#.#####...######..####......#.......##.......†####.>......†..9li9li(3009li9li9lin ####.#.#..#.#####...######..####......#.......#.....##............†####.>......† #.........9lip9lis&19liLy9liy9li•  ####.#.#  ..##.#.#  #.##.#.# # ...#.#.# ######. #..#.#.####......# #..#..... #..#... #.##. #.†. #####.>......†. #.... #..... #. #   9liט &29li 9liA^ ) ####.#.#  ..##.#.#  #.##.#.# #9li^  ...#.#.# ######. #..#.#.####......# #..#...# #..#..# #.##.# #.9liV_ †.# #####.>......†.....' #...# #.....# #......9li` 1# 9lik` N#######   9lih 9liDl C==39liEt 9lirp ####.#.#  ..##.#.#  #.##.#.# # ...#.#.# ######. #..#.#.####......# #..#.#  #..#.#  #.##.#  #.†.#9li  #####.>......†.....'. #..# #....... #....... ########   9li9liX5=====49li9li`9lim ####.#.#  ..##.#.# # #.##.#.# # ...#.#.# ######.....' #..#.#.####......# #..#.# # #..#.# # #.##.# #9liK #.†.# #####.>......†.....'. #.# #.# # #.# # ## #9li/L  #  #  # 9liM9li"&59li)9liW,9lih ####.#.#  ..##.#.# # #.##.#.# #. ...#.#.# ######.....'. #..#.#.####......#####. #..#.# #. #..#.# #. #.##.# #. #.†.###. #####.>......†.....'. #.###. #.# #. #.# #. # #. #. #.i'iB39;49m #.9lip9litt&69liDz9li{9li9li9li9li9liQ9lii=====9li29li0,9liF9liߣ9li9li9li9li9li9liH,9liB9li9li9li9li,9li9li1,9li9li,9li9li?9lif9li!9li9liŸ9li9li69liZ9li-9li&,9li9li9li,9li,9li9li9li9li9li9li9li9li"9liF9li9li,9li9li,9li9liq,9lia9lin9li9li,9li9lin9liO9li9li9li9lit9li9li9li9,9li9li,9lif9liG,9li+9li%9liS9li#9li9li89li9li,9li9lis9li9lif9liO9lit9liI9li9li9li9lid,9lik9li9li"9li9li9liB9li9li9li9li,9li 9li ,9li 9li,9li9liv,9liP9li,,9li9li,9lif9li,9li9li(",9li8#9liJ%,9li&9li(,9li)9li+,9li,9li.,9lio/9li<19lie19liQ29li}4,9li59li:9li%;9li<9li*>,9li?9li\A,9liAB9liD,9liE9liG,9li]H9liJ,9liK9liM,9liN9liP,9li^Q9li:S,9liT9liU,9liV9li-X,9liY9li[,9liV\9li^,9li`_9li`,9liBb9lic,9liXd9lif9lif9lig9lixi,9libj9lil,9lil9lin,9lioo9liq,9lir9li y,9liAz9li|,9li}9lix,9li9lif,9li\9li*,9li9li,9lia9lid,9lil9liC,9li9li,9liʑ9li,9li9liw,9li49liG,9li9liE,9li9li9li,9li9li,9liX9lik 405.0 (99.0) _You start waiting.9li[06.0 (100.0)9li9li8 # _Done waiting.9liOY  ..##########....######.....'####......#####........# #.#.......†######.@......†.....'.. #........###   .. 9li%\17.0)9lia9liidc _There is a stone staircase leading down here.:li;3:li:li,:liX:li~,:liI:li,:li:li,:li:li,:li:li ,:li:lih ,:li!:li@":lie":li#:liW$,:li7%:li',:li(:liM),:li *:li+,:li,:li-,:li.:li/:li/:li0:li1:li1:li2:li3:li4:li4:li5,:li6:li7,:li8:li9,:li::li;,:li<:li=,:li>:li?,:lid@:liA:liA:liRB:li6D,:lioD:liF,:liF:li,H,:liH:liJ:li:J:liJ:liL,:li^M:li}N:liN:liKO:liP:liP:liQ:li0S,:liT:liCU:lihU:liSV:liW,:liWX:liY,:lisZ:li[,:li\:li^,:li^:li_,:li`:lia:lib:lib:liJd,:lie:lipf,:li2g:lih:lih:liRi:lij,:litk:lil:lil:lim:lin,:liuo:lip,:lidq:lis,:lis:lit:lit:liu:li%w,:liw:li(y:liPy:liy:liE{:lif{:li3|:lie}:li}:li|~:li,:li:liہ:li+:li:li,:lī:lieB:li:li:liq:li,:li:li ,:li:li,:li:lim,:liϑ:liL,:li :li},:li?:li:li:li?:li:li:lig:lin:li_:li,:lio:li,:li:liң:li:li:li,:li:li,:li٨:liO:li|:li:li:li<:li:li*:li_:li:liD,:li :li,:li-:li,:lia:li,:liv:liҸ,:li:liź,:liϻ:li,:li:li:li:liӿ:li,:li:lix,:lis:li:li:li]:li,:liv:li:li:lid:li:li:lib:li:li:li:liH,:li:liW,:li:li:li:li:li,:li:li:liA:li:li7:lie:li :liJ:lip:li:lib:li:li:li,:li:li ÷÷506.0 (99.0) _You start waiting.7.0 (100.0):lis:li# _Done waiting.:lij :lin :lit :liw F _Unknown command.:li :li0 :li# :li% F _Unknown command.:liw:liz:li:li$F _Unknown command.:lic   :li Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:li4P  Okay, then.:liǞ:liѡ:li. _:lid,  ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... Noise: ---------[3:li, 3m  Time: 507.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   :li- #.   ..  _Unknown command.:li0 eCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading down. :li{  ..##.#.### tavichh the Grave Robber  #.##.#.# :li#######. Human  ...#.#.# ######.....'. Health: 19/19 ========================   :li#..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8   :liB#..#...............# #. EV: 11Int: 15  :lic #.##...............# #. SH: 0 :li?Dex: 13   :li#........÷.........###. XL:  2 Next:  8% Place: Dungeon:1   :li#####.@......÷.....'... Noise: ---------  Time: 507.0 (0.0)   :li#..............###. a) +0 dagger   :li#..............# #. Cast: Soul Splinter   :li=#..............# #.  ################ #.  :li^G #.    :li;#.    :li;#.    :li/..   :li_Unknown command.Casting: Soul Splinter (safe; 3% risk of failure)  :lisConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. :liePress: ? - help, v - describe, . - travelA stone staircase leading down. :li :li4 :li7. _ :lig :lilk :li+t\ _Unknown command. :li #.##.#.# #######.. ...#.#.# ######.....'. #..#.#.####......#####. #..#.........# #. #..#.# #. #.##.# #. #........÷###. #####.>......÷.....'...#  #......###.# #.# #. #.# #. ################ #. #. #. #. .. . :li28.0 (1 _ :lim :liğ :li ..##.#.#  #### #.##.#.# #######. ...#.#.# ######.....'. #..#.#.#########. #..#.# #. #..#.# #. #.##.# #. #........÷.........###... #####.>÷.....'...# #.###.## #.# #. #..............# #. ################ #. #. #. # . :liL :lim&9 :li :li :li  ####.#.#   ..##.#.#  #####   #.##.#.# #######.   ...#.#.# ######.....'.   #..#.#.#########.   #..#.# #.   #..#.# #.   #.##.# #.   #............###....   #####.>÷.....'...#   #.###.###   #.# #.   #..............# #.   ################ #.   #.   #.   # :li  :li '10 :lio :lir _You see here a rat skeleton. :li/  ..##.#.# ###### #.##.#.# #######..... ...#.#.# ######.....'. #..#.#.####......#####. #..#.........# #. #..#.# #. #.##.# #. #........÷###. #####.>÷.....'...#### #........###.# #.# #..... #.# #. ################ #. #. #. #. .. :lil6  :li;: -1 _ :li>  :lie@  :li  :li &2 :li  :li{ :liL:li&3:li:li:li>e  ####.#.#   ..##.#.# #####   #.##.#.# #######   ...#.#.# ######.....'   #..#.#.#########   #..#.# #   #..#.# #   #.##......# #   #............###....  #####.>÷.....'...   #.###.###   #.# #   #..............# #  ################ #   #   #   #4 _You see here a rat skeleton[39;49:li|m.:lid(g[?25h[?0c  Number of times to repeat, then command key: :li` [?25l[?1c:lik:lio:liqs _You must enter the number of times for the command to repeat.:li΂\  ..##.#.#####   #.##.#.########...   ...#.#.# ######.....'   #..#.#.####......#####   #..#.........# #   #..#.# #   #.##.# #   #..÷.###   #####.>÷.....'...##   #........###.   #.# #...   #.# #   ################ #  #   #   #   :lix:li-5 _:li:lip:lig   ..##.#.#   #.##.#.# #  ...#.#.# ######.....'  #..#.#.####......#####  #..#.# #  #..#.# #  #.##:liDh .# #  #.÷.###  #####.>@.....÷.....'...  #:lioh .###.  #.# # :lih  #.# #  :lih o# #  # :lih d #  # :lih  :li1q :liu &6:li{ :liB} :li   ..##.#.#   #.##.#.# #  ...#.#.# ######.....'  #..#.#.####......#####  #..#.# #  #..#.# #  #.##.# #  #.÷.###  #####..÷.....'...  #.###.  #.# #  #.# #  # #  #  #  #  :li :li &7:li% :liA c _There is a stone staircase leading down here.:liv:li!:li:liVF _Unknown command.:lie:li$k-8 _:lip:lir:liʵ:li5&9:li:li:liu _Unknown command.:liQ  #.##.#.######  ...#.#.# ######.....'  #..#.#.####......#####  #..#.........# #:liy  #..#.# #  #.##.# #  #........÷.###  #####.>......÷.....'.  #:lid.......###  #:lih.# #  #:li.# #  ################ # :liN#  #  #    :li:li.20 _:li:li:li CM. #.# #######...#.#.# ######.....'#.########.#.##...... #........÷.........########@>÷.....'..# #..............# #:liz :lir &1:liz :li :li ..##.#.# # #.##.#.# #. ...#.#.# ######.....'.:liU #..#.#.####......#####. #..#.# #. #..#.# #. #.##.# #.:liM #.÷.:li###. #####.@......÷.....'. :li2^#.###. :liN~#.# #. :liq#.# #. #:liI #. :liE#. #.:lic #. .:li:li:liO&2:li :lic _There is a stone staircase leading down here.:li4:li :li:liF _Unknown command.:lio:liEt:liQz:liR| _There is a stone staircase leading down here. _Unknown command. :li~|_There is a stone staircase leading down here.Unknown command. :li _Unknown command. _There is a stone staircase leading down here. _Unknown command.  :li Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:liP  Okay, then.!:li!:lie!:li. _!:lit ..##.#.# ## tavichh the Grave Robber #.##.#.# #######. Human ...#.#.# ######.....'. Health: 19/19 ======================== #..#.#.####......#####. Magic: 5/5======================== #..#...............# #. AC: 2Str: 8 #..#...............# #. EV: 11Int: 15 !:li'u#.##...............# #. SH: 0Dex: 13 #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1 #####.@......÷.....'... Noise: ---------  Time: 522.0 (0.0) #..............###. a) +0 dagger #..............# #. Cast: Soul Splinter !:liuy#..............# #. ################ #. #.  #.  #.  ..  _Unknown command.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hit: a) +0 daggerPress: ? - help, Dir - move target":li 5@*#:liY-@.#:liK 5@*$:li-@.%:li\ o ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  %:li *...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  %:li #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0%:li/ ?Dex: 13  %:liS #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  %:li #####.@......÷.....'... Noise: ---------  Time: 522.0 (0.0)  #..............###. a) +0 dagger  %:li #..............# #. Cast: Soul Splinter  %:li @#..............# #.  ################ #.  #.   #.   #.%:liX    .. Casting: Soul Splinter (safe; 3% risk of failure)  %:li Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hit: a) +0 dagger%:li JPress: ? - help, Dir - move targetOkay, then.%:li %:li+ %:li4. _&:liM## . ###.# #######. ######.....'#.#########..##...... #.....@..÷.........########.>÷.....'..#  #..............# #.3.0 (1 _&:li 0 ####.#.# tavichh the Grave Robber ..##.#.# ## Human #.##.#.# #######. Health: 19/19 ======================== ...#.#.# ######.....'. Magic: 5/5======================== #..#.#.####......#####. AC: 2Str: 8 #..#...............# #. EV: 11Int: 15 #..#...............# #. SH: 0Dex: 13 #.##...............# #. XL:  2 Next:  8% Place: Dungeon:1 &:li #.....@..÷.........###. Noise: ---------  Time: 523.0 (0.0) #####.>......÷.....'... a) +0 dagger #..............###. Cast: Soul Splinter #..............# #. #..............# #. ################ #.  #.  #.  #.  _Okay, then.Hit: a) +0 dagger&:li Press: ? - help, Dir - move target _Okay, then.Hit: a) +0 daggerPress: ? - help, Dir - move target(:li ####.#.#tavichh the Grave Robber  ..##.#.### Human  #.##.#.########. Health: 19/19 ========================  ...#.#.# ######.....'. Magic: 5/5========================  #..#.#.####......#####. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #..#...............# #. SH: 0Dex: 13  #.##...............# #. XL:  2 Next:  8% Place: Dungeon:1  #.....@..÷.........###. (:lirNoise: ---------  Time: 523.0 (0.0)  #####.>......÷.....'... a) +0 dagger  #..............###. Cast: Soul Splinter  #..............# #.  #..............# #.  ################ #.   #.   #.   #. Hit: a) +0 daggerPress: ? - help, Dir - move target _Okay, then.Hit: a) +0 daggerPress: ? - help, Dir - move targetOkay, then.(:liD _):li-  ####.#.# tavichh the Grave Robber ..##.#.# ## Human #.##.#.# #######. Health: 19/19 ======================== ...#.#.# ######.....'. Magic: 5/5======================== #..#.#.####......#####. AC: 2Str: 8 #..#...............# #. EV: 11Int: 15 #..#...............# #. SH: 0):li-Dex: 13 #.##...............# #. XL:  2 Next:  8% Place: Dungeon:1 #.....@..÷.........###. Noise: ---------  Time: 523.0 (0.0) #####.>......÷.....'... a) +0 dagger #..............###. Cast: Soul Splinter #..............# #. #..............# #. ################ #.  #.  #.):li&.  #.  _Okay, then.):lid.Hit: a) +0 daggerPress: ? - help, Dir - move target _Okay, then.Hit: a) +0 dagger):li.?Press: ? - help, Dir - move target):li0;@**:liC ####.#.#tavichh the Grave Robber  ..##.#.### Human  #.##.#.########. Health: 19/19 ========================  ...#.#.# ######.....'. Magic: 5/5========================  #..#.#.####......#####. AC: 2*:li< Str: 8  #..#...............# #. EV: 11Int: 15  #..#...............# #. SH: 0Dex: 13  *:liȂ#.##...............# #. XL:  2 Next:  8% Place: Dungeon:1  #.....@..÷.........###. Noise: ---------  Time: 523.0 (0.0)  #####.>......÷.....'... a) +0 dagger  #..............###. Cast: Soul Splinter  #..............# #.  #..............# #.  ################ #.*:li   #.   #.   #.*:liP Hit: a) +0 dagger*:li>gPress: ? - help, Dir - move target _Okay, then.Hit: a) +0 dagger*:li`JPress: ? - help, Dir - move targetOkay, then.*:li*:li**:liK. _*:li ####.#.#tavichh the Grave Robber  ..##.#.### Human  #.##.#.########. Health: 19/19 ========================  ...#.#.# ######.....'. Magic: 5/5========================  #..#.#.####......#####. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #..#...............# #. SH: 0Dex: 13  #.##...............# #. XL:  2 Next:  8% Place: Dungeon:1  #.....@..÷.........###. Noise: -----*:li----  Time: 523.0 (0.0)  #####.>......÷.....'... a) +0 dagger  #..............###. Cast: Soul Splinter  #..............# #.  #..............# #.  ################ #.   #.   #.   #.  _Okay, then.Hit: a) +0 daggerPress: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travelThe floor.+:li^@>A stone staircase leading down..:li| ####.#.#tavichh the Grave Robber .:li  ..##.#.### Human  #.##.#.########. Health: 19/19 ======================== .:li:+ ...#.#.# ######.....'. Magic: 5/5======================== .:li #..#.#.####......#####. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #..#...............# #. SH: 0Dex: 13  .:li5#.##...............# #. XL:  2 Next:  8% Place: Dungeon:1  .:li  #.....@..÷.........###. Noise: ---------  Time: 523.0 (0.0)  .:li>#####.>......÷.....'... a) +0 dagger  .:lis#..............###. Cast: Soul Splinter  #..............# #.  #..............# #.  ################ #..:li   #.   #.   #..:li   _Okay, then.Hit: a) +0 daggerPress: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading down..:li.:li.:li; .:li .:li: _.:liF'i ..##########....######.....'####......#####........# #.#.......÷######.@......÷.....'..4.0 (1 #...:li'......###   .. .:lio-.:li2.:li4c _There is a stone staircase leading down here.1:li"Z31:li[1:lir],1:liaB1:li+dB1:lid1:li=g,1:lig1:liln1:lim1:lio,1:liAp1:lir,1:lir1:lit,1:liYu1:li"w,1:liw1:liy,1:liz1:li|,1:li;}1:li~,1:li1:lit,1:li01:li,1:li1:li,1:li1:li,1:lia1:liO,1:li1:li,1:li1:li,1:liS1:li@1:li1:li1:li,1:li?1:li,1:li̛1:lik,1:liK1:li,1:li1:li,1:li1:li,1:liA1:li#,1:li1:li,1:li1:liC,1:li1:lig1:lix,1:li^1:liO,1:liܼ1:lir,1:liO1:li,1:li1:li&,1:lio1:liZ1:li,1:li1:li,1:li1:liA,1:li1:li,1:li1:li,1:li1:lib,1:li1:li,1:lis1:li,1:li1:li,1:li1:li,1:li1:li,1:li1:li,1:li 1:li,1:liy1:liX,1:lik1:li,1:li1:li 1:li ,1:li1:li ,1:li1:lib,1:li1:li1:liE1:li$1:li1:li1:li1:liy1:li1:lia1:li ,1:li1:li ,1:li!1:liz#,1:li_$1:li%,1:lim&1:li&,1:liS)1:liW*,1:li+1:li01:li?2,1:li31:li5,1:lie61:li ;n1:li;1:liQ=,1:li=1:liA1:li|B1:lipC1:liAE,1:liE1:liG,1:liH1:liI1:liJ1:liJ1:liL,1:li{M1:liFO,1:liO1:liQ,1:liR1:liRT,1:lihU1:libas .623.0 (99.0) _You start waiting.1:lie04.0 (100.0)1:lik1:lim# _Done waiting.2:lia 2:li Dungeon Crawl Stone Soup 0.33.1-12-g363e1cdcc9  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character4:li} Editing macros.  ~ - Create/edit macro from key 4:li} Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymaps5:li9 5:liו  ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  5:li #..#.#.####......#####. Magic: 5/5========================  5:li6 #..#...............# #. AC: 2Str: 8  5:lia #..#...............# #. EV: 11Int: 15  5:li #.##...............# #. SH: 0Dex: 13  5:li #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  5:lic #####.@......÷.....'... Noise: ---------  Time: 624.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  5:li ################ #.  #.   #.5:li t   #.   5:li L..  _Okay, then.5:li Press: ? - help, v - describe, . - travel _A stone staircase leading down. _There is a stone staircase leading down here. 5:li0 G_You start waiting. _Done waiting.5:li` " 5:li Dungeon Crawl Stone Soup 0.33.1-12-g363e1cdcc9  Esc - Return to game  S - Save and exit  # - Generate and view character dump 5:li  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character6:li Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen 6:li? ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills 6:li{ #: Browse character dumpF.Monsters 6:li ~: Macros helpG.6:li TItems &: Options help6:liڰ 9H.6:li aSpellcasting %: Table of aptitudes6:li 9I.6:li5 ^Targeting /: Lookup description6:li[ GJ.Religion 6:li yQ: FAQK.6:li _Mutations V: Version information6:li" NL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screen6:liU N.Philosophy1.List of Character Species6:li} ^2.List of Character Backgrounds6:li O3.List of Skills6:li Z4.List of Keys and Commands6:liֲ M5.Inscriptions6:li M6.Dungeon sprint modes::lidC  ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... [3::liD o3mNoise: ---------  Time: 624.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   ..  _Okay, then.Press: ? - help, v - describe, . - travel _A stone staircase leading down. _There is a stone staircase leading down here. _You start waiting. _Done waiting. Dungeon Crawl Stone Soup 0.33.1-12-g363e1cdcc9  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character;:li ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... ;:lil Noise: ---------  Time: 624.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   ..  _Okay, then.Press: ? - help, v - describe, . - travel _A stone staircase leading down. _There is a stone staircase leading down here. _You start waiting. _Done waiting.;:li1;:li;:li;:livr ;:lit Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)[?] describe selected ;:lit [!] equip|wield|wear[tab] equip|unequip <:li<:li<:li- ..##.#.### tavichh the Grave Robber  <:li#.##.#.########. Human  <:li...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2<:liNStr: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0<:li"Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1 <:li #####.@......÷.....'... Noise: ---------  Time: 624.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  <:li#..............# #.  ################ #.  #.   #.   #.   ..  _Okay, then.Press: ? - help, v - describe, . - travel <:li_A stone staircase leading down. _There is a stone staircase leading down here. _You start waiting. _Done waiting.<:lik  Press: ? - help, v - describe, . - travel _A stone staircase leading down. _There is a stone staircase leading down here. _You start waiting. _Done waiting.  Okay, then.<:li<:li<:li2. _<:liC <:liD Drink which item? Potions  c - a potion of magic[?] describe selected=:li=:liu=:liy ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... [=:li40mNoise: ---------  Time: 624.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   .. Press: ? - help, v - describe, . - travel _A stone staircase leading down. _There is a stone staircase leading down here. _You start waiting. _Done waiting. _Okay, then.=:li P  Okay, then.=:li.=:li=:li. _=:li =:liO sEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) =:li  b - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip >:li >:li ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  >:lic#..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  >:linj#........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... Noise: ---------  Time: 624.0 (0.0)  #..............###. a) +0 dagger  >:liP0#..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   ..>:lif  _A stone staircase leading down. _There is a stone staircase leading down here. _You start waiting. _Done waiting. _Okay, then. _Okay, then.>:li?P  Okay, then.>:liC>:li>:li{. _>:liEe  You aren't carrying any scrolls.>:lilJ>:liO>:liQ. _>:li=  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. >:lig=Hg - Guard the area.f - Follow me.  Anything else - Cancel.@:liqWP  Okay, then.@:li(Z@:li_@:liha. _@:li-  ####.#.#   ..##.#.#@:li . #  #.##.#.# #######  ...#.#.# ######.....'  #..#.#.####@:li*.Q#####  #..#@:liH..# #  #..#.# #@:lie.  #.##......# #@:li.  #....@...÷.........### @:li.H#####.>@:li.c÷.....'.  #@:li.H.###  #@:li.>.# # @:li/ #..............# # @:li/M################ #@:li/;  # @:li/[ #  #@:li/@:li8@:li!=25.0 (1 _@:liB@:li1DA:liNT    ####.#.#   ..##.#.#   #.##.#.# ######  ...#.#.# ######.....A:liT  #..#.#.#######  #..#.#   #..#.#   #.##@.....# A:li÷.....'.  #.#  #.# A:liiU #..............# ################A:liUU  A:liY^A:lia&6A:li>gA:liiA:liչ   ####.#.#  ..##.#.# # #.##.#.# # ...#.#.# ######.....' #..#.#.####......# #..#.# # #..#.# # #.##.# # #.÷.# #####.>......÷.....'. #.# #.# # #.# #  ## #  #:lim 40m  # A:li A:li &7A:li A:li A:li-Y   ####.#.#  ..##.#.# # #.##.#.# #A:liY . ...#.#.# ######.....'. #..#.#.####......#####. #..#.# #.A:liZ  #..#.# #. #.##.A:li8Z # #. #.÷.A:liWZ ###.A:livZ  #####.>......÷.....'. #.###. A:liZ #.# #. #.A:liZ # #. # #. A:liZ [#. #.A:lia A:li3g &8A:lil A:lin B:liYe ####.#.#..##.###.##.#######....######.....'#B:lie###......#####........# #.##.....@..÷#####.>......÷.....'.. #........### B:lieF #. B:lifB:li6mB:liuq&9B:livB:li]xB:li ..##########....######.....'####......#####B:lia........# #.#.......÷######.@......÷.....'.. #..B:li9......### B:li1e  .. B:liWB:li'30B:li B:lic _There is a stone staircase leading down here.B:li ####.#.#   ..##.#.#  ###B:li #.##.#.# #######. ...#.#.# ######.....'. #..#.#.####B:lih#####. #..#.B:li# #. #..#.B:li34# #.B:liFm #.##.B:liX4# #.B:lir #......@.÷.........###B:lid #####.>B:li\÷.....'...# B:li*#.B:li5###.# B:liđ*#.B:liӑT# #. B:li#..............# #. B:li m################ #. B:li&2#. B:li7#.B:liHG #B:liB:liUC1 _B:liYC:lir?  ####.#.#  ..##.#.#   #.##.#.# #  ...#.#.# ######.....'  #..#.#.####......#####  #..#.# #  #..#.# #  #.##C:li..# #  #.÷.###  #####.>......÷.....'...C:liݏR  #.###. C:li1, #.# #  #.# #  # # C:liL2 # C:ligq #  #C:li˖C:li&2C:liàC:liC:li M ####. ..##. ###.# #######C:li=. ######.....'#.#########..C:li_#.##..@... ........÷.........###C:li{#####.>÷.....'..  C:liO#..............###.C:liC:liC:li&3C:liC:li˫C:li2  ####.#.#..##.##C:li3 #.##.#######....######.....'####......#####C:li"3 L........# C:li3 #.##.....@..÷#####.>......÷.....'..C:li3 | #........### C:li3 F #. C:li4 C:li|? C:li?F &4C:lidN C:liP C:li ..##########....######.....'####......#####......C:liG@..# #.#.......÷######.@......÷.....'.. #..C:lieB......###  C:li\ .. C:liwC:li&5C:liC:li c _There is a stone staircase leading down here.D:lik ########....######.....'####......#####........# ##........÷#D:li9#####.>......÷.....'.. ......###   .. D:liWD:li9D:liX&6 _D:li7D:li D:li M. ###.# #######. ######.....'D:li /#.########.#.##...... #........÷.........#######÷.....'..D:li: #  #..............# #.D:li D:li. &7D:li D:li c _There is a stone staircase leading down here.E:liL ..##.#.# ## tavichh the Grave Robber #.##.#.# #######. Human ...#.#.# ######.....'. Health: 19/19 ======================== #..#.#.####......#####. Magic: 5/5======================== #..#...............# #. AC: 2Str: 8 #..#...............# #. EV: 11Int: 15 #.##...............# #. SH: 0Dex: 13 #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1 #####.@......÷.....'... Noise: ---------  Time: 637.0 (0.0) #..............###. a) +0 dagger #..............# #. Cast: Soul Splinter #..............# #. ################ #. #.  #.  #. :li4m ..  _Okay, then. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  Hit: a) +0 daggerPress: ? - help, Dir - move targetF:li ..##.#.### tavichh the Grave Robber  F:li"#.##.#.########. Human  F:liD...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  F:li#..#...............# #. AC: 2Str: 8 F:li F:li#..#...............# #. EV: 11Int: 15  F:li #.##...............# #. SH: 0Dex: 13 F:li' F:liQ#........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  F:li#####.@......÷.....'... Noise: ---------  Time: 637.0 (0.0)  F:li_#..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  F:li#..............# #.  ################ #. F:li.I #.   #.F:liV;   #.F:liy;   ..F:liw  _There is a stone staircase leading down here. F:li_There is a stone staircase leading down here. _There is a stone staircase leading down here.  F:lilHit: a) +0 daggerPress: ? - help, Dir - move targetOkay, then.F:liF:li\F:li F:li(_F:li`F:liʸXUnequip which item? F:li%3Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)F:liM[?] describe selected [!] unequip|take offF:lil|[tab] equip|unequipF:li F:li F:lix  ..##.#.### tavichh the Grave Robber F:li  #.##.#.########. Human F:li  F:li -...#.#.# ######.....'. Health: 19/19 ========================  F:liA #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  F:lic #..#...............# #. EV: 11Int: 15 F:li  #.##...............# #. SH: 0Dex: 13 F:li  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  F:li #####.@......÷.....'... Noise: ---------  Time: 637.0 (0.0)  F:li #..............###. a) +0 dagger  F:li, $#..............# #. Cast: Soul Splinter  #..............# #.  F:liQ [################ #.  #.F:lip v   #.   #.F:li h   ..  F:li _There is a stone staircase leading down here. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  F:li Hit: a) +0 daggerPress: ? - help, Dir - move target _Okay, then.F:liW _ Hit: a) +0 dagger  Press: ? - help, Dir - move target _Okay, then.  F:li F:li F:li . _G:lih ..##.#.### tavichh the Grave Robber G:li #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5G:li.========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  G:liv#.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  G:li#####.@......÷.....'... Noise: ---------  Time: 637.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   .. Hit: a) +0 daggerPress: ? - help, Dir - move target _Okay, then. _Okay, then.G:lilPress: ? - help, v - describe, . - travelA stone staircase leading down.H:liE ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ======================== H:li #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... Noise: ---------  Time: 637.0 (0.0)  #..............###. a) +0 dagger  H:liZ#..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.H:li   .. Hit: a) +0 daggerPress: ? - help, Dir - move target _Okay, then. H:liك_Okay, then.Press: ? - help, v - describe, . - travelA stone staircase leading down.H:liH:liaH:li.. _I:li{ ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... Noise: ---------:li(3m  Time: 637.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   ..  _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel I:liG_A stone staircase leading down.  Press: ? - help, v - describe, . - travelA stone staircase leading down.J:li(o ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  J:li)...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5======================== J:li #..#...............# #. AC: 2Str: 8  J:li#..#...............# #. EV: 11Int: 15  J:liU#.##...............# #. SH: 0Dex: 13  J:li#........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  J:liE #####.@......÷.....'... Noise: ---------  Time: 637.0 (0.0)  J:lik #..............###. a) +0 dagger  J:li #..............# #. Cast: Soul Splinter  J:li o#..............# #.  J:li [################ #.  #.J:li ;   #.J:li0 ;   #.J:lis h   ..  J:li _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel _A stone staircase leading down.  J:li oPress: ? - help, v - describe, . - travelA stone staircase leading down.J:li}J:liJ:li". _K:li: ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8 K:li' #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... Noise: ---------  Time: 637.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   .. Press: ? - help, v - describe, . - travel K:li=_A stone staircase leading down.  Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travelA stone staircase leading down.K:liW ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... :li40mNoise: ---------  Time: 637.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   .. Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travel _A stone staircase leading down.  Press: ? - help, v - describe, . - travelA stone staircase leading down.K:liK:livK:liU. _K:liM6  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L:li5 P  Okay, then.L:li L:li L:li . _M:liM  #.##.#.######  ...#.#.# ######.....'  #..#.#.####......#####  #..#.........# #  #..#.# #M:li0   #.##.# #  #........÷.###  #####.>......÷.....'.  #.......###  #.# #  #.# #  ################ # #  #  #    M:liM:li{28.0 (1 _M:li M:liNN:li_|M. #.#N:li_q #######...#.#.# ######.....'#.########.#.##......N:li` #........÷.........########@>N:li)`F÷.....'..# N:liQ`#..............# #N:lifN:lifj&9N:linN:li}pN:li8 ..##.#.# # #.##.#.# #.N:li8z ...#.#.# ######.....'. #..#.#.####......#####. #..#.# #. #..#.# #.N:li8 #.##.# #. #.÷.###.N:lib9 #####.@......÷.....'. #.###. #.# #. #.# #. # #. #. N:li9#. #. .N:liK@N:liD'40N:linIN:lizLc _There is a stone staircase leading down here.N:li3 #.##.#.# #######.. ...#.#.# ######.....'. #..#.#.####......#####. #..#.........# #. #..#.# #. #.##.# #. #........÷###.N:lį #####.>......÷.....'...#  #......###.# #.# #. #.# #. ################ #. #. #. N:liv#. .. .N:liN:liѲN:lir-1 _N:likN:liüN:li~ M. ####.# #######.# ######.....'#.#########..#.##...... N:liDŽ #........÷.........###..#####.>÷.....'..##.# N:li N:liN #..............# #..N:li N:li; &2N:li N:liG O:liO:lif&3O:liqO:liS+ _You swing at nothing.O:lijO:lir  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%   0   h + Spellcasting 2.0  24%  -1           b + Unarmed Combat   0.0     0   i + Necromancy4.3  55%   0          c + Short Blades 0.3   3%   0       d + Long Blades   0.1     0  :lis;61H             e + Armour   0.0     0      f + Dodging2.0  11%   0      g + Stealth2.0   6%  +1                                          :liw9;49m                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsO:li; P:li5 ..##.#.#### tavichh the Grave Robber  #.##.#.########.. Human  ...#.#.# ######.....'.. Health: 19/19 ========================  #..#.#.####......#####.. Magic: 5/5========================  #..#...............# #.. AC: 2Str: 8  #..#...............# #.. EV: 11Int: 15  #.##...............# #.. SH: 0Dex: 13  #........÷.........###.. XL:  2 Next:  8% Place: Dungeon:1  #####.>@.....÷.....'.P:li X..# Noise: ---------  Time: 643.0 (0.0)  #..............###.# a) +0 dagger  #..............# #.. Cast: Soul Splinter  #..............# #..  ################ #..  #..   #..   #..   ...  _A stone staircase leading down.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is a stone staircase leading down here. _You swing at nothing.P:liDP:li P:liD P:li"P:liE  ..##.#.#   #.##.#.# #  ...#.#.# ######.....'  #..#.#.####......#####  #..#.# #  #..#.# #  #.##.# #  #.÷.###  #####..÷.....'...  #.###.  #.# #  #.# #  # #  #  #  #  P:li6P:li+4.0 (1P:liP:liic _There is a stone staircase leading down here.P:lieP:lii)  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%   0   h + Spellcasting 2.0  24%  -1           b + Unarmed Combat   0.0     0   i + Necromancy4.3  55%   0  P:livj9        c + Short Blades 0.3   3%   0       d + Long Blades   0.1     0               e + Armour   0.0     0      f + Dodging2.0  11%   0      P:liekg + Stealth2.0   6%  +1                                          P:lik!            P:lil        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpP:lijl [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  P:lil[!] training|cost|targetsQ:liWB a + Fighting Q:li i  a + Fighting  i + Necromancy Q:liPd a + Fighting  i + Necromancy R:liw i  a + Fighting  i + Necromancy S:li;S:liu 216 i * Necromancy   4.3  711 64T:li 453 i - Necromancy   4.3   6231Y:li^ v  b + Unarmed Combat  i - Necromancy Y:lid Z:lid  b + Unarmed Combat  c + Short Blades Z:li=* 6335 c * Short Blades   0.3  38 d + Long Blades 15 9[:liMl  c * Short Blades  d + Long Blades [:li 556 c - Short Blades   0.3    d + Long Blades 2613\:liR/l  c - Short Blades  d + Long Blades \:liH t b + Unarmed Combat  c - Short Blades \:li%j a + Fighting  b + Unarmed Combat ]:lii  a + Fighting  h + Spellcasting ]:li^ /2 h * Spellcasting   2.0  72 i - Necromancy 17 9^:lirCv h * Spellcasting  i - Necromancy ^:li$ 11 h - Spellcasting   2.0    i - Necromancy 532_:liv  b + Unarmed Combat  i - Necromancy _:lij a + Fighting  b + Unarmed Combat f:li  a * Fighting   0.0  59 b + Unarmed Combat 2615g:li)gt a * Fighting  b + Unarmed Combat g:li  a - Fighting   0.0    b + Unarmed Combat 6436h:liǮn  b + Unarmed Combat  c - Short Blades h:lin  c - Short Blades  d + Long Blades h:lif  d + Long Blades  e + Armour h:liM6 e  e + Armour  f + Dodging h:liH  f * Dodging   2.0  78 g + Stealth 22i:lic  f * Dodging  g + Stealth i:li  f - Dodging   2.0    g + Stealth 100%j:li_ h - Spellcasting  g * Stealth   2.0k:li  h + Spellcasting 2.0  53% i - Necromancy 47% k:lik 24 i + Necromancy  4.3  54%22l:lin b h + Spellcasting  i + Necromancy l:li  h * Spellcasting   2.0  39 i + Necromancy 417m:liTd h * Spellcasting  i + Necromancy m:li  h - Spellcasting   2.0    i + Necromancy 71m:li' 29o:li d  b + Unarmed Combat  i + Necromancy o:lin  b + Unarmed Combat  c - Short Blades p:lin  c - Short Blades  d + Long Blades p:lif  d + Long Blades  e + Armour p:li+4o  e + Armour  f - Dodging p:li; o  f - Dodging  g * Stealth q:liGE  h - Spellcasting 100% g - Stealth   2.0   r:liQ h h - Spellcasting  i + Necromancy v:liY d h - Spellcasting  i + Necromancy w:li s h + Spellcasting 2.0  30% i + Necromancy 70% y:liYb h + Spellcasting  i + Necromancy z:li%Pl h + Spellcasting  i + Necromancy z:li"f a - Fighting  i + Necromancy {:lii {:liOn {:li,t o ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  {:lit *...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  {:lit #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0{:lit 5Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  {:li*u #####.@......÷.....'... Noise: ---------  Time: 644.0 (0.0)  #..............###. a) +0 dagger  {:liNu $#..............# #. Cast: Soul Splinter  #..............# #.  {:liqu ################ #.  #.   #.{:liu v   #.   ..{:liu  Casting: Soul Splinter (safe; 3% risk of failure)  {:liu Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is a stone staircase leading down here. _You swing at nothing. {:liv N_There is a stone staircase leading down here.{:liz {:li~ {:li {:li |:liq  #.##.#.# #######.. ...#.#.# ######.....'. #..#.#.####......#####. #..#.........# #. #..#.# #. #.##.# #. #........÷###. #####.>......÷.....'...#  #.|:liJr .....###.# #.# #. #.# #. ################ #. #. #. #. .. .|:li H5.0 (1 _|:li |:liF }:li}:liv  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   h + Spellcasting 2.0  30%  -1          }:lih b + Unarmed Combat   0.0     0   i + Necromancy4.3  70%   0           c - Short Blades   0.3     0       d + Long Blades   0.1     0  }:li             e + Armour   0.0     0       f - Dodging   2.0     0       g - Stealth   2.0    +1      }:li3                        }:lik                    }:li            The percentage of incoming experience used to train each skill is in brown.  }:liSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  }:li+}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~:lio~:li:~:li' #.##.#.########.. tavichh the Grave Robber  ~:lio...#.#.# ######.....'.. Human  #..#.#.####......#####.. Health: 19/19 ======================== ~:li #..#...............# #.. Magic: 5/5========================  ~:liњ#..#...............# #.. AC: 2Str: 8  ~:li#.##...............# #.. EV: 11Int: 15  ~:li#........÷.........###.. SH: 0Dex: 13  #####.>......÷.....'...# XL:  2 Next:  8% Place: Dungeon:1  #..@...........###.# Noise: ---------  Time: 645.0 (0.0)  ~:liÛ#..............# #.. a) +0 dagger  ~:li#..............# #.. Cast: Soul Splinter  ################ #..  ~:liR#..  #..   #..~:li<;   ...~:li^i   ... ~:liCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~:li|_Okay, then. _There is a stone staircase leading down here. ~:liɜJ_You swing at nothing. _There is a stone staircase leading down here.~:li~:li~:li~:liݰ~:liv~:li~:liK~:li ~:liD8_Unknown command.~:liJ~:lizN _There are no items here.:li_:li26.0 (1 _:li:li:li\I:li J:liO:liQF _Unknown command.:liB" :li% :li$+ :lil, :li( #.##.#.# #. ...#.#.# ######.....'.:liU #..#.#.####......#####. #..#.# #. #..#.# #. #.##.# #.:lib #..÷.###.:liN #####.>......÷.....'...# #.###.#:li~ #.# #.:li޴I #.:li # #. # #. :li'E#. #.:liDQ #. :li`Y. .:liؾ:lih-7 _:li:li:liZ M. #####.##.#.# #######:liZ .# ######.....'#.########..##...... ........÷.........###...#####.>÷.....'..##.##  :li[ #..............# #...:li` :liog &8:lim :lin :liQ5 ########......#.#.# ######.....'#####......#####:li7R........# .#.......÷#####.>......÷.....'...## #........### #... :liTR\ .... :liY:li^&9:lisc:lie:li ...######.....'#####......#####......:li+ ..# #........÷#:liQ ####.>......÷.....'...## #........###:li}  #...##############:li D....:li' :li? '50:li :liq :liWb  ...#.#.# ######.....'  #..#.#.####......#####  #..#.# #  #..#.# #  #.##.# #  #........÷:libt.###  #####.>......÷.....'...  #.###.  #.# # :li c #.# #  :li6cf# #  #:li_c;  # :licP #  :licY   :lil:liCq&1:liv:liy:li3_####......#####........# :li_#.......÷#####.>......÷.....'...# #..:li6`......### #..##############.:liIk<2:lip:lilr:lipf :liOi :li n :lio :li.:liӮ ######.....'#.########.##......:liQ ........÷.........###..:li#####.>÷.....'..:li.n##.#..............################:liK'#...:li :li&3:li<:lib:li+O#.# #######.# ######.....'#.########.#.##...... :li9........÷.........###..#####.>÷.....'..##.#..............################:liH#.. ...:liD :li::lip &4:li :li:li^M. ####.# #######.:li^# ######.....'#.#########..#.##......:li _R #........÷.........###..:li,_#####.>÷.....'..:liW_{##.#  #..............# #..:lix_ :liuf:lij&5:lio:lioq:li :li :liR :li N _There are no items here.:lie  ..##.#.#   #.##.#.# #  ...#.#.# ######.....'  #..#.#.####......#####  #..#.# #  #..#.# #  #.##.# #  #.÷.###  #####.:liRO.÷.....'...  #.###.  #.# #  #.# #  # #  #  #  #  :li:li-6 _:liU _There is a stone staircase leading down here. _Unknown command. _There are no items here. _Unknown command. _There are no items here. _is a stone staircase leading down here.:li< ..##.#.# ## tavichh the Grave Robber #.##.#.# #######. Human ...#.#.# ######.....'. Health: 19/19 ======================== #..#.#.####......#####. Magic: 4/5===================----- #..#...............# #. AC: 2Str: 8 #..#...............# #. EV: 11Int: 15 #.##...............# #. SH: 0Dex: 13 #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1 :li#####.@......÷.....'... Noise: ---------  Time: 656.0 (0.0) #..............###. a) +0 dagger #..............# #. Cast: Soul Splinter #..............# #. ################ #. #.  #.  #.  ..  _There are no items here. :liHW_There is a stone staircase leading down here.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:li :li   ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  :li #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0:li 5Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  :li% #####.@......÷.....'... Noise: ---------  Time: 656.0 (0.0)  #..............###. a) +0 dagger  :lij $#..............# #. Cast: Soul Splinter  #..............# #.  :li ################ #.  #.   #.   #.   ..:liN   _There are no items here. _There is a stone staircase leading down here.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.:lid  _is a stone staircase leading down here.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  That would be overly suicidal.  Okay, then.:li :liT :li . _:li|  ..##.#.# ## tavichh the Grave Robber #.##.#.# #######. Human ...#.#.# ######.....'. Health: 19/19 ======================== #..#.#.####......#####. Magic: 4/5===================----- :li- #..#...............# #. AC: 2Str: 8 #..#...............# #. EV: 11Int: 15 #.##...............# #. SH: 0Dex: 13 #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1 #####.@......÷.....'... Noise: ---------  Time: 656.0 (0.0) #..............###. a) +0 dagger #..............# #. Cast: Soul Splinter #..............# #. ################ #. #.  #.  #.  .. That would be overly suicidal. _Okay, then.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action:lì 6Shift-Dir - straight line:liy3  ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... [3:li4 3mNoise: ---------  Time: 656.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   .. That would be overly suicidal. _Okay, then.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.:lioA  _Okay, then.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  That would be overly suicidal.  Okay, then.:li+D :li J :liK . _:li:li:li`:liF _Unknown command.:li:liS:li:liF _Unknown command.:li:li)Dungeon Crawl Stone Soup 0.33.1-12-g363e1cdcc9  Esc - Return to gameS - Save and exit  :li# - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character:liC ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... :li Noise: ---------  Time: 656.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   .. Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal. _Okay, then. _Unknown command. _Unknown command.:li`:liѾ:lik:lit:liz:li{:li|:li ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13  :li#........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  #####.@......÷.....'... Noise: ---------  Time: 656.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  #..............# #.  ################ #.  #.   #.   #.   .. Press: ? - help, Q - select actionShift-Dir - straight line:li%That would be overly suicidal. _Okay, then. _Unknown command. _Unknown command.:li:li :li:li-  #.##.#.######  ...#.#.# ######.....'  #..#.#.####......#####  #..#.........# #  #..#.# #  #.##.# #  #........÷.###  #####.>......÷.....'.  #.......### :li. #.# #  #.# #  ################ # #  #  #    :li:li27.0 (1 _:liA$:liy&:li ...######.....'#..#.#.####......#####........# ##.......÷#####.>......÷.....'.. #........### ##############.:liQ :li> &8:li] :liզ :li~I #..#.#.####......#####.:li #..#.........# #. #..#.# #.:li #.##.# #. #........÷:li###. #####.>......÷.....'... :lib #........### :li#.# #. #.# #. :li2################ #. #. :li#. #. .. . :li:liQ&9:liU:li:li$M  #..#.#.####......#####  #..#.# #  #..#.# #  #.##.# #  #........÷.###  #####.>......÷.....'  #:lisMD.###  #.# #  #.# #  # # :liM #  #  # :liM~     :liU:lirW'60:liZ:li\:liʷ 3:lib :liS n:li :li ,:li :li ,:li :li ,:li :li ,:lid :li ,:liy :lih :li :li :li ,:li :li ,:li :li ,:li :liK ,:li :liZ ,:li :liN ,:li :li ,:li :li ,:li :li ,:li :li ,:li :li ,:li :li B:lim :li :li2 :li ,:li :li :li :li% :li ,:li :liG :liw :li :li| ,:lim :liZ ,:li :liK ,:li :li :li :li :li :li :li :liF ,:li :li) ,:li :li ,:li :li@ :lij :li :liS :li| :li :lif ,:li :li ,:li :liO ,:li :li ,:li :li :li :li :lix ,:li :li  ,:li :li :li) :li :li :li :li :li :li :li :li ,:li :li :li< :li :li :li :li :li? :lie :li :li? ,:li :li. ,:li :li :li! :li :li :li" :li ,:li :li :li$ :li% ,:li% :liG' ,:li' :li;) :lif) :li) :liZ+ ,:li, :li<- ,:li- :li/ ,:li/ :liz1 ,:li1 :li3 ,:li3 :li45 ,:li5 :li7 ,:li7 :li8 ,:li8 :li#: :liA: :li: :li-< :liO< :li< :liy= :li= :li= :li> :li> :li> :li? ,:li@ :liUA :livA :liA :liB ,:liB :li.D :lidD :liE :lizF ,:liIG :liRH ,:liH :liEI ,:liI :liJ ,:liK :li M :li7M :liM :li(O :liRO :liO :liQ :li?Q :liQ :liS :li-S :liS :liU :li;U :liU :li:W :lieW :li!X :liY :li6Y :liY :lib[ :li[ :li'\ :li^ B:li` ,:liyd B:libh :liki ,:lij :li$k ,:lik :lil :lil :lim :lin ,:lio :lip ,:li2q :lis B:li!t ,:lit :li 759.0 (99.0) _You start waiting.60.0 (100.0) _Done waiting.:liO! #..#.#.####......#####. #..#.# #. #..#.:liSP# #. #.##.# #. #........÷.###.:li|P@ #####.>......÷.....'. #.###. #.:liQ# #. #.# #. # #. #. #. :liQQ#. . .  :liYW:liZ11.0):li_:li`:li. . ######.....'#.########.##...... ........÷.........########.>÷.....'..#:li ..............#################..:li :liz &2:li| :lie :liB  #.##.#.# #######  ...#.#.# ######.....'  #..#.#.#########  #..#.# #:li=e  #..#.# #  #.##......# #  #........÷.........### :lih#####.>÷.....'.  #.### :lih #.# # :li #..............# # ################ # :li #  #  :liY #  :li   . :li:li&3:li:lih:li #.##.#.# #. ...#.#.# ######.....'. #..#.#.####......#####. #..#.# #. #..#.# #. #.##.# #. #........÷.###.:li"` #####.>......÷.....'. #.###. #.# #. #.# #. # #. #. #. #. . .:li^:li&4:liF:li :liM. ###.# #######. ######.....'#.########.#.##...... #........÷.........#######÷.....'..#  #..............# #.:li[:li&5:li:lic _There is a stone staircase leading down here.:li2 yM## .:lid2  ###.# #######. ######.....'#.########:li2 ?#..##...... :li2 #.....@..÷.........########.>:li2 D÷.....'..#  :li2 #..............# #.:li8 :li= -6 _:li@ :liB :li' ..##########....######.....'####......#####........# :li#.#.......÷######.@......÷.....'.. #........###   .. :li:li%&7:li :lic _There is a stone staircase leading down here.:li3:li:li,:liJX:li,:li:li,:liМ:li,:liџ:li,:li?:liأ:li:liؤ:liҦ,:liΧ:lid,:li:li,:li:li,:li:li;,:li:li,:li:liF,:li:li,:li:li,:li:li,:lic:liS,:li:li,:li:li,:li:liB:li,:liP:liR,:li/:li,:li:li,:li:li,:li:li:li:li:li,:li:liB:li&,:lin:li9,:li0:li0,:li:li:li:li:li,:li:li,:liR:lit,:li?:li,:li:li,:li:lis,:liD:li ,:li:li|,:liS:li,,:li:li,:li:li ,:li:li,:li:li,:lim:li ,:liw :li ,:li} :li,:lib:li%,:liB:li\,:li:li,:li:li:li:li}:li~,:li;:li,:li:lit!,:li<":li$,:li$:li&:li&:li':li),:li*:liL,,:li0-:li/,:li/:li1:li1:li~2:li-4,:li5:li6,:li7:liX9,:li::li<,:li<:liL>,:li?:li@,:liA:li,C,:liC:liE,:liF:liH,:liH:liJ,:liK:liM,:liAN:liO:liO:liP:li0R,:liT:liyV,:liW:liX,:liY:li9[:lia[:li \:li]:li]:li^:li/`,:lia:lib,:lic:li@e,:li6f:lig,:lii:lij,:lik:lim,:liMn:li5p,:lip:lir,:liYs:li u,:li"v:liw,:lix:lijz:liz:liO{:liY},:li}:li,:lir:li?:li_:li=:li,:li:li,:li;:li܉:li:liӊ:li:li:lil:li:li0:li):liȑ:li:li:lik 866.0 (99.0) _You start waiting.:li\07.0 (100.0):li:li _You start waiting.Done waiting. _There is a stone staircase leading down here. __You start waiting. _Done waiting.:liu? ########....######.....'####......#####........# ##........÷######.>......÷.....'.. ......### :lie  .. :li:li18.0):li:lif:li M. ###.# #######. ######.....'#.########.#.##...... #........÷.........#######÷.....'..#  #..............# #.:li :li &9:li :li  _Done waiting. _There is a stone staircase leading down here. __You start waiting. _Done waiting. _There is a stone staircase leading down here.:li:liR:li :liF _Unknown command.:liV):li].:li3:lio6F _Unknown command.:li%w:liz:li:li5F _Unknown command.:liC_:lirz _Unknown command.:li CTRL:liK:li:li:liF _Unknown command.:lixlM## . ###.# #######. ######.....'#.#########..##...... #.....@..÷.........########.>:lirx÷.....'..#  #..............# #.:li:li.70 _:li:li:li < ..##########....######.....'####......#####........# #.#.......÷######.@......÷.....'.. #..:lim ......###   .. :li :li &1:li :liI Unknown command. __There is a stone staircase leading down here.:liy:li|n:liWX:li,:li:liԃ:li:li:li:li:liІ:li7:liZ:li:li,:lia:li,:li:lia,:liO:li?,:li2:li,:li#:li^:li:li:li,:lim:li,:li:li@,:li:lik,:li:li:li:li:li,:li:li,:li[:li:li,:liw:li:liB:li}:li:lio:li,:li:lip,:li:li׾B:li,:li:li,:li:liO,:li&:li,:liG:li,:li:li.,:li:li:li:li~:li,:li:li,:li:li,:liR:li,:li:li\:li:li0:li:li:li:lin,:li:li,:liT:liY,:li:li,:li:li:li%:li:lil,:liM:li?,:li:liw:li:liO:li,:li:liS:li:li:li:li:li:li=:lis:li :li:li:li:li:li6:li:lio:li:liZ:li:li:li:liI :li| :li :liC ,:li :li,:lil:li,:li:liR:li~:li6:li,:li:lin:li:li- B:li%:li':li-:li2:li4B:li7B:li>:livAB:liF:liG:liUI:liI:liJ:liL:liGL:li'X:li}^B:li>ek 970.0 (99.0) _You start waiting.:lii01.0 (100.0):lio:liq# _Done waiting.:li? #.##.#.# #######.. ...#.#.# ######.....'. #..#.#.####......#####. #..#.........# #. #..#.# #. #.##.# #. #........÷:li4@###. #####.>......÷.....'...#  #......###.# #.# #. #.# #. ################ #. #.:li@ #. #. .. :li@(.:li:li 12.0):li:li:li   ...#.#.# ######.....'  #..#.#.####......#####  #..#.........# #  #..#.# #  #.##.# #:liU  #........÷.###  #####.>......÷.....'.:liy  #........###.  #:li.# #.  #.# # :li ################ # :liM#  # :liV #. :li$9  :liCQ  :li:li7<3:li:li! #.# #######. ######.....'#.########.##...... ........÷.........########.>÷.....'..#..............#################. .. :li :li &4:li3 :li :liRM. ###.# #######. ######.....'#.########.:li"u#.##...... #........÷.........#######÷.....'..#  #..............# #.:li:liӮ&5:liµ:lic _There is a stone staircase leading down here.:li/:lia:liD:liٹF _Unknown command.:lit:lic-6 _:li`:li˴:li z  ####.#.#   ..##.#.# #  #.##.#.# #######  ...#.#.# ######.....'  #..#.#.#########  #..#.# #  #..#.# #  #.##......# #  #....@...÷.........### #####.>:liG e÷.....'.  #.###  #.# #  #..............# # ################ #  #  #  #:li :liL &7:li :li :li_@:liE:li'L:li>M:li* ..##.#.# ## #.##.#.# #######. ...#.#.# ######.....'. #..#.#.####......#####. #..#.........# #. #..#.# #. #.##.# #. #........÷###. #####.@......÷.....'...  #........### #.# #. #.# #. ################ #. #. #. #. ..:lih-8 _There is a stone staircase leading down here.:li@g[?25h[?0c  Number of times to repeat, then command key: :liy [?25l[?1c:li:li:lis _You must enter the number of times for the command to repeat.:li% :li -9 _:li :li :lit:liӐ'80:li:li:li<1:lih:li :li؈&2:li(:liw+ _You swing at nothing.:liT:liRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) :li}hMissiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]:li :liŐ :li<  ..##.#.### tavichh the Grave Robber  #.##.#.########. Human  ...#.#.# ######.....'. Health: 19/19 ========================  #..#.#.####......#####. Magic: 5/5========================  #..#...............# #. AC: 2Str: 8 :li  #..#...............# #. EV: 11Int: 15  #.##...............# #. SH: 0Dex: 13 :li  :li #........÷.........###. XL:  2 Next:  8% Place: Dungeon:1  :li! n#####.@......÷.....'... Noise: ---------  Time: 982.0 (0.0)  #..............###. a) +0 dagger  #..............# #. Cast: Soul Splinter  :li٘ #..............# #.  ################ #.  #.   #.   #.   ..  _There is a stone staircase leading down here. _Unknown command. _There is a stone staircase leading down here.  Number of times to repeat, then command key: :li p_You must enter the number of times for the command to repeat. _You swing at nothing.:li :li :li :li :li9+ SHIFT:li:li:liܔ:liF _Unknown command.:li:lia"h5 (0.5-) Nothing wielded:li.&:li*1 _You unwield your +0 dagger.:lid:liZ:li:li)c _There is a stone staircase leading down here.:liJ7 :liD< u3.0a) +0 dagger:liA :licF . _a - a +0 dagger (weapon):li:liHc5-) Nothing wielded:li:li1 _You unwield your +0 dagger.:li :li u4.0a) +0 dagger:li :li . _a - a +0 dagger (weapon):liU _a - a +0 dagger (weapon)  Offhand : (nothing)  Armour : b - a +0 robe  Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing):liY:li_:liaK _Cloak : (nothing):liQ:lig:li:li::li`F _Unknown command.:lip4:liu:lilx _You can't see any susceptible monsters within range! (Use Z to cast anyway.):liu3:li":li1:li.:lif _:li[:li:lin:liO,:li:liq:li,:li:li:liR,:li:liW:li,:li:li:liF,:li:li9:lil,:li:li:liB:li:li,:liJ:lid:li,:li:li:li,:liV:li:li,:li:li:li:li]:li:li:li:li:li:li :li]v:li:li:li:li,:liI:lip:li9B:li) :li!,:li!:li":li#,:li$:liv%:li&,:li':li(:li),:lit*:li+:li,,:lia-:li.:li/,:liC0:li1:lit2,:li3:li4:li4,:li}5:li6:li7,:liu8:li9:li:,:liD;:li`<:li=,:li>:li\@,:li@:li.M _You now have 22 gold pieces (gained 12).:lic3:li:lid :li ,:li :li:li,:li:li]:li_,:li:li:li,:li}:li:li,:li8:li:li,:lil :li#:li$,:li%:li(:li*,:li*:li-:li/,:li50:li(3:liC4,:li5:li8:li9,:li3::li>R  There is a stone staircase leading down here.:li-@:li@ _:li}A:liD:li4F,:liF:liI:liPK:litK:li5L:liO:li(Q,:liR:liS:liT:liT:li:liɛ,:li:lim:li..÷.....'...#####.....#...... #. ........###.#####.....#...... ........# #...........# ... # ........# #..........## ## ######### #....# ..## #.........!# ... #..........# ..# #.....# # .......# # .......# #. ........# #.  ........# .. ###............ . .............## r  [3:liE9;49m rat (asleep) .............# ....r........# :li21052.0 (68.0):li,3.0 (69:li :li _A rat comes into view. _You see here a scroll labelled ORPHIS LOUCKEN.:lib..÷.....'.. #.#####.....#  #...........# ...  #..........##  #..........#  #.........!#  #..........#  ##..........#  ........@....#  .............#  ..............# #.  ..............# .. :lib ###............ .  .............##  .............#  ....r........# :li ..÷.....'.. #.#####.....#  #...........# ...  #..........##  #..........#  #.........!#  #..........#  ##..........#  :li?........@....#  .............#  ..............# #.  ..............#  ###............  .............##  .............# :lica....r........# :li:li):liI :liZ _A rat is nearby!:li%  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:li :li܍:lik:li _You can't see any susceptible monsters within range! (Use Z to cast anyway.):liO........### #...........# ... .## ## ######### #...:li .. #.........!........ ..#:li6#. :li........?#... :lih..  ###...:lit. ..## r.:li۫:li-84.0 (1.0) _:li:li:li #...... ... ## ## ######## .. !... ..## ........?#.... ..  ###...  ..## r.>?:liP:lizr.r:liZ;5Soul Splinter:li:li _Found a scroll labelled ORPHIS LOUCKEN. Found a stone staircase leading down.:liG  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liP  Okay, then.:li:li :li. _:lik## ## ######## .. !... ..## ........?#.... ..  ###...  ..## r#.#r   rat............>?.............###:lim:lit>r...:liw-6 _:li:li׀:li>  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liQ:liR:li)[:li]P _You don't know that spell.:li  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:li(S........# #..........## ## tavichh the Grave Robber ######### #..........# ..## Human #.........!# .... Health: 19/19 ======================== #..........# ..# Magic: 4/5===================----- ##..........# # AC: 2Str: 8 ........?....# #.. EV: 11Int: 15:lif) .............# #.. SH: 0Dex: 13 ..............# #.  XL:  2 Next:  8% Place: Dungeon:1 .........@....# ..  Noise: ---------  Time: 1056.0 (0.0):li) ###....*........ .  a) +0 dagger .....r.......##  Cast: Soul Splinter:li) .............#  .............#  :li *.............#  r   rat ............>?.  :li4*`............###  _You don't know that spell.  :li\*Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:li*Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%):liK........# #..........#### tavichh the Grave Robber ######### #..........#..## Human#.........!#.... Health: 19/19 ========================#..........#..# Magic: 4/5===================-----##..........## AC: 2Str: 8:li........?....##.. EV: 11Int: 15.............##.. SH: 0Dex: 13..............##. XL:  2 Next:  8% Place: Dungeon:1.........@....#..Noise: ---------  Time: 1056.0 (0.0)###............. .a) +0 dagger.....*.......##Cast: Soul Splinter.............#.............#.............#r   rat............>?.............### _You don't know that spell.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  :liŢsPress: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%):lir:lia:liAr.:li3=7.0 (1:li3  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 64%) _The rat struggles to resist.:li   Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liG, ........# #..........## ## tavichh the Grave Robber ######### #..........# ..## Human #.........!# .... Health: 19/19 ======================== #..........# ..# Magic: 3/5==============---------- ##..........# # AC: 2Str: 8 ........?....# #.. EV: 11Int: 15 .............# #.. SH: 0Dex: 13 ..............# #.  XL:  2 Next:  8% Place: Dungeon:1 .........@....# ..  Noise: =--------  Time: 1057.0 (0.0) ###....r........ .  a) +0 dagger .:li, #............##  Cast: Soul Splinter .............#  .............#  .............#  r   rat ............>?.  ............###  _The rat struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%):li........# #..........#### tavichh the Grave Robber ######### #..........#..## Human#.........!#.... Health: 19/19 ========================#..........#..# Magic: 3/5==============----------##..........## AC: 2Str: 8:liC........?....##.. EV: 11Int: 15.............##.. SH: 0Dex: 13..............##. XL:  2 Next:  8% Place: Dungeon:1.........@....#..Noise: =--------  Time: 1057.0 (0.0)###....*........ .a) +0 dagger:li.............##Cast: Soul Splinter.............#.............#.............#:lir   rat............>?.:liY............### _The rat struggles to resist.  :li4Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liO{Aiming: Soul Splinter (safe; 3% risk of failure)  :liqsPress: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%):li:lizIMrConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  The rat struggles to resist.  The rat twitches its whiskers.:li}+8.0 (1:liB:liƇ; _The rat bites you but does no damage.:li   Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liu S........# #..........## ## tavichh the Grave Robber ######### #..........# ..## Human #.........!# .... Health: 19/19 ======================== #..........# ..# Magic: 2/5=========--------------- ##..........# # AC: 2Str: 8 ........?....# #.. EV: 11Int: 15 .............# #.. SH: 0Dex: 13 ..............# #.  XL:  2 Next:  8% Place: Dungeon:1 .........@....# ..  Noise: =--------  Time: 1058.0 (0.0) :liu ###....r........ .  a) +0 dagger .............##  Cast: Soul Splinter .............#  .............#  .............#  r   rat :li!v L............>?.  ............###  :liMv _The rat bites you but does no damage.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:limv Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:liv @Aim: a rat (chance to affect: 64%):lie........# #..........#### tavichh the Grave Robber ######### #..........#..## Human#.........!#:liZf.... Health: 19/19 ========================#..........#..# Magic: 2/5=========---------------##..........## AC: 2Str: 8........?....##.. EV: 11Int: 15.............##.. SH: 0Dex: 13..............##. XL:  2 Next:  8% Place: Dungeon:1:ligA.........@....#..Noise: =--------  Time: 1058.0 (0.0)###....*........ .a) +0 dagger.............##Cast: Soul Splinter.............#.............#.............#r   rat............>?.............### _The rat bites you but does no damage.  Casting: Soul Splinter (safe; 3% risk of failure)  :li[g;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%):li<#(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  :li<Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body.:liZ  The rat looks weaker. Your soul wisp touches the rat.:li*†*   soul wisp (summoned):livk129.0 (1Soul Splinter:liO:liC _The rat dies!:li.# ... #. ........# #########.##!.... .. ##...... #? .. #.........*.....# .###....†.. .#.#>?.............###:li:li/-60:li4:li:li##.#####.......# ... #. ........# #########.##!.... ..:li ##...... #? .. #.........*.....# .###....†:li.. .#.#:li!X>?.:li:li͌<*.:liV@-1:li\:li p÷.....'..##.#####.....#.......# ... #. ........# #########.##!.... .. ##...... # ..* #...............# ..###....†:lii! .. .#.#:li" :li) <*.:li>0 &2:li6 :li(G :liJ +3.0 (2:liP :liS d _d - a scroll labelled ORPHIS LOUCKEN:li:liD:lia:liN _There are no items here.:liEK:liP:li X:li=ZN _There are no items here.:liG:li0NRead which item? Scrolls  d - a scroll labelled ORPHIS LOUCKEN [!] read|quaff[?] describe selected:li:liύ:li..÷.....'...#####.....#...... #. tavichh the Grave Robber :li........###.#####.....#...... #. Human ........# #...........# ... #. Health: 19/19 ======================== ........# #..........##:li## Magic: 2/5=========--------------- ######### #..........#:liJ..## AC: 2Str: 8#.........!#:liw.... EV: 11Int: 15#..........#..# SH: 0:liDex: 13##..........## XL:  2 Next: 12% Place: Dungeon:1:liٖo........@....##.. Noise: ---------  Time: 1063.0 (0.0)........*....#:li 4#.. a) +0 dagger..............##. Cast: Soul Splinter..............#:li8..###....†........ ..............##:lik*   soul wisp (summoned).............#.............#.............#:liėA fragment of the rat's soul is dislodged from its body.  The rat looks weaker. Your soul wisp touches the rat. _The rat dies! _d - a scroll labelled ORPHIS LOUCKEN :li*_There are no items here. _There are no items here.:li  As you read the scroll labelled ORPHIS LOUCKEN, it crumbles to dust.  It is a scroll of identify.:li/  --more--:lih  You don't currently have any unidentified items.4.0 (1 _:li :li :lih÷.....'...#####.....#...... #.###.#####.....#...... #.# #.# ... #.# #.## # #.# ..##.!# .#.# ..###.# #..# #..*....# #.. .# #. ...##:li.## .. :liw:liQ#&5:liL*:li=,:li' ÷.....'...#####.....#...... #.###.#####.....#...... #.# #.# ... #.# #.## # #.# ..##.!# .#.# ..###.# #..# #...#.*....# #.. .# #. ....###....†........## .... *.6:li& :li.....'...#####.....#...... #.###.#####.....#...... #.# #.# ... #.# #.## # #.# :li~..##.!# .#.# ..###.# #..*.@.# #...#.:li# #.. .# :li#. .....###.:li.## ......:li&+ :liA:liD.*:liT"Z3=====7:li(:liG*:li}[###............'...#######.#####.......# ... #.... .....# ######.:li$N#####!....... ..#### ##. #...*.## .:li #...............# ..###....†.. .##:li=<8:liO:li:liM  ###............'...#######.#####.....#.......# ... #.... .....# ######.#####!....... ..#### ##. #...*.## .. #...............# .###....†:li֌Y.. .##:li4:li<*.:liv&9:li{:li:liX # #. #.###............ #.'...#####.....#...... #.###.#####.....#...... #.# #.# ... #.# #.## # #.# ..##.!# .#.# ..####.##.*.# #..# #...#.......# .. ####....†........ . #.## #.:li˙ H# #:li :li '70:li :li :litn  #..... ###............'...#######.#####.......# ... #..... ....:li!p# #####.######....... ...#### ##* #.....### ..:liJ #. ..............# .:li}###....†.. .#:liJ:liڞ<*.:li̢'=====:li1:li,:li+2.0 (2:liN:lih _d - an inky potion:li[:li:li)l÷# .....  #..... ###............'...#######.#####.....#......:li).# ... #..... ....# ###########........ *..#### ## #.....### .:li) #...............# :li)+.###....†:li*O.. .:li`,:li3<*.:li8+3.0 (1:li>:li@:li..........##......'...#####.....####.####:li;# #...........# ... ## ###### ####*# .. .......:lioY ..##### #......:li/#...###:li͆. .. # ###....†........:liZ  .......## :li^:li&4:li+:li& _You swap places.:li2÷# .....  #..... ###............'...#######.#####.....#.......# ... #..... ....:li(.## ###########*....... ..#### ## #.....### . #...............# .:li:h###....†.. .:liy:li(b5 _You swap places.:li..........##......'...#####.....####.##### #...........# ... ## ###### ####*# .. ....... ..##### #......#...###. :lih .. # ###....†........  .......## :li5  You swap places.:li#f§:li(&6:liz.:lid0c _Your soul wisp disappears in a puff of smoke!:li.rM÷# .....  #..... ###............'...#######.#####.....#......:lir.# ... #..... .....## ###########....... ..######..........##......†......:li1z:lig&7:liޅ:liG:liQ M####.######...÷# ......  #.......... ###............'...######.#####.....#.......# ... #..... ....# ###########.......#..........#:liR J..####.........#:liY :lib_ Z4=====8:li f :lig :li9 M#.....'........####.######÷## ....  #......... ###............'...######.#####......:li .# ... #..... ....# ############..........#................#:li :li] &9:li~ :li` :li\VM################### #.....'........####.######÷####.... #....:li(]..... ###.............'...######.#####.......# ... #..... ....# ##### #..........#..######........#:liY]:liOe:liMi'80:lin:liop:lih( #. ##.....'..#####.##.# #.....÷.#### #.# #. #.# #... #.###......... #.'...#####.....#...... #.###.#####..@..#...... #.# #.# ... #.# #.## # #.# .. #.#  #.# ..#### ##.# # .# #...  .# #..:lio:lit&1:liz:li|:li ##.....'............ ...#############..# ÷### .........##.........'...#####.....#..###.#### #...... ... ## ##### ##### ...........#..............##.:liޗ:liF=====2:liƟ:li :li" #####.############# #.....'.........#####.......########.# #.....÷#### #.# #...... #.# #........ #.###.................. #.'...#####.....#...... #.###.#####...@.#...... #.# #. ... #..... ....# #.# # ##### #.# ..#######.# .........# ..#######  #.....# #...#### #.:li, :lif4 &3:li< :li ############### #####.##############...'......... .#####.......:lim########.....## #.....÷:li##### #.....## #... #.....#:li^# #..... #.....#:li8###.................. #.'...#####....@#...... #.:liY###.#####.....#...... #.# #.:liv ... #...... ...# #.#:li] ######. #### #.:li]# ..#######.# :liѠJ......... .:li/# ..####..:li i ###  #....#:li&f .# #...####:liED :li:liݰ&4:li:liִ:li\  ############### #####.############## ....'............... #####.......########.....#.# #.....÷###### #.....# # #.#.....# # #.#.....#####...........@....... #.'...#####.....#....... #......####.#####.....#....... #......## #.#....... #......# ..# #.##....... ######.# ### #.# ........######.##.# ...............# .........####...###  #....#.:li:liX5=====5:li:liU:li & :li ############### ## ####.############## ...'............... ####.......########.....#.. .:li # #.....÷########.....# # #.:li( i#.....# . .# #.#.....## .:liH D###.............#.. .:lif n'...#####.....#.#......# .:li ###.#####.....#.#......#. .# #.:li y.#.g#......#. .# #.:li ##.######.#. g   hobgoblin (asleep) :li s## #..##.######.#.:li `#..##.:li$ D........:liM S# .........####....:li :li &6:li? :li \ _A hobgoblin comes into view.:li  ############### # ################### ....'.............. :li u#####......########.....#. ..# #.....÷########.....# .# #.#.....# .# #.#.....## .:li.###............#....... ..'...#####.....#.#......# ..###.#####.....#..#......# ..# #..#g#......#  ..# #:li<..##.######.#:li  ### #..##:li6######.# :li5 #.##:li........:liD :li:liFC7:li XInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magic  d - an inky potion:li  :li8:li+:li:liGbtavichh the Grave RobberHumanHealth: 19/19 ========================################ Magic: 5/5======================== #####.............##############. AC: 2Str: 8 :li....'............................ EV: 11Int: 15 #####.............########.....#. SH: 0Dex: 13 :li:..# #.....÷.......########.....# XL:  2 Next: 12% Place: Dungeon:1 ..# #...........@........#.....# Noise: ---------  Time: 1087.0 (0.0) :li..# #....................#.....## a) +0 dagger :li..###....................#....... Cast: Soul Splinter ..'...#####.....#........#......# :likX..###.#####.....#........#......# ..# #...........#.......g#......#  ..# #..........##........######.#  ### #..........##........######.#:lix #..........##................  :lip_d - an inky potion _You swap places. :lil_You swap places.  You swap places. _Your soul wisp disappears in a puff of smoke! :li]_A hobgoblin comes into view.:li:lid:li :li3 :li3:li:lil:liq################# ####.............##############.. ...'............... ####.########.....# .# #.....÷########.....# :li# #....................#.....# . .# #.#.....##. .###.#........ .'...#####.....##......## .###.#####.....#.#......#. .:li# #...........#.g#......#. .# #.##.######.#. g   hobgoblin (asleep) ## #.:li.##.######.#.  #..##.........#.# .####....:liD!:li:li+8.0 (1:li:li::li  ############### ## ################## ...'.............. ###.######..÷.......#######   ## .###.............. .'..:liH ###.#####.......g#..... .. ##.######.##....:li}:li&9:li:li:li~_################# ####.............##############.. ...'.............. ############.....# .# ÷###### .........##.. .'...#####.....### .###. #...........:lig#.###### #.  ......... ####:liX:li'90:li!:li A  ############### ## ################## ...'.............. ###.######..÷#######   ## .###.............. .'..###.#####.......g#..... .. :limAw##.######.##....:li:li rg.g:li9/==1:li:lij+ _The hobgoblin shouts!:liӃ## #.##.'....##.....#. # #.....÷.#.....# . # #.#.....# .# # #.#.....##.# ###.#.# '...#####.....#.#......# ###.#####.....#......g.#......#. # #..#.#......#. # #..##.######.#. # #..##.######.#.#.##.:liR:liH>g.:liD--2Soul Splinter:li.:li:li ## #.##.'..#.##.....# .# #.....÷.#.....# .# #:liw.#.....# . .# #.#.....##. .###.#. .'...#####.....#.....g..#...... .###.#####.....#.#......# .# #..#.#......# .# #..##.######.# ## #..##.######.# #.##:li:lie9g.:lilA--3:li:li!:lit:li{:li>:li :li:li_ h5 (0.5-) Nothing wielded:li:li1 _You unwield your +0 dagger.:li:lib9g.:liu4.0a) +0 dagger:liq:li :li(_a - a +0 dagger (weapon):li4:lio#:lir$:liD' _a - a +0 dagger (weapon)  Offhand : (nothing)  Armour : b - a +0 robe  Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing):li':li.a _Cloak : (nothing):lia :li2c :lig :lij F _Unknown command.:li8*:liDv:li:li>g.:li:liP4-----=:li5.0 (1.0:li%:li8 _The hobgoblin struggles to resist.:li!  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:likj   tavichh the Grave Robber  Human  Health: 19/19 ========================  ############### ## Magic: 3/5==============---------- ####.............##############.. AC: 2Str: 8 ...'............................. EV: 11Int: 15 :li)k ####.............########.....#.. SH: 0Dex: 13 .# #.....÷.......########.....#  XL:  2 Next: 12% Place: Dungeon:1 .# #............@.......#.....# . Noise: =--------  Time: 1095.0 (0.0) .# #.............*......#.....##. a) +0 dagger :lik 7.###..............g.....#........ Cast: Soul Splinter .'...#####.....#........#......## :lik .###.#####.....#........#......#. .# #...........#........#......#. g   hobgoblin .# #..........##........######.#. ## #..........##........######.#.  #..........##................. :lil _The hobgoblin struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liIl Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%):liBotavichh the Grave RobberHuman:li}7Health: 19/19 ========================################# Magic: 3/5==============---------- :li{####.............##############.. AC: 2Str: 8 ...'............................. EV: 11Int: 15 :li̇A####.............########.....#.. SH: 0Dex: 13 .# #.....÷.......########.....#:li,XL:  2 Next: 12% Place: Dungeon:1 .# #............@.......#.....# . Noise: =--------  Time: 1095.0 (0.0) .# #....................#.....##. a) +0 dagger :liT.###..............*.....#........ Cast: Soul Splinter :li.'...#####.....#........#......## .###.#####.....#........#......#. :liʈ.# #...........#........#......#. g   hobgoblin .# #..........##........######.#. ## #..........##........######.#.:lid#..........##................. _The hobgoblin struggles to resist.  :liCasting: Soul Splinter (safe; 3% risk of failure)  :li@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  :liryPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%):lid:li :li\?g.:li+6.0 (1:liW:lih  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:liPAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 64%) _The hobgoblin struggles to resist.:li  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liI  tavichh the Grave Robber  Human  Health: 19/19 ========================  ############### ## Magic: 2/5=========--------------- ####.............##############.. AC: 2Str: 8 ...'............................. EV: 11Int: 15 ####.............########.....#.. SH: 0Dex: 13 .# #.....÷.......########.....#  XL:  2 Next: 12% Place: Dungeon:1 :li.# #............@.......#.....# . Noise: =--------  Time: 1096.0 (0.0) .# #.............g......#.....##. a) +0 dagger .###....................#........ Cast: Soul Splinter .'...#####.....#........#......## .###.#####.....#........#......#. .# #...........#........#......#. g   hobgoblin .# #..........##........######.#. ## #..........##........######.#.  #..........##................. _The hobgoblin struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%):liԡvtavichh the Grave RobberHumanHealth: 19/19 ========================################# Magic: 2/5=========--------------- ####.............##############.. AC: 2Str: 8 ...'............................. EV: 11Int: 15 ####.............########.....#.. SH: 0Dex: 13 .# #.....÷.......########.....#:liXL:  2 Next: 12% Place: Dungeon:1 .# #............@.......#.....# . Noise: =--------  Time: 1096.0 (0.0) .# #.............*......#.....##. a) +0 dagger .###....................#........ Cast: Soul Splinter .'...#####.....#........#......## .###.#####.....#........#......#. .# #...........#........#......#. g   hobgoblin .# #..........##........######.#. ## #..........##........######.#.#..........##................. _The hobgoblin struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:liAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%):liz'(weak, ally target, soul-sp…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 64%)  A fragment of the hobgoblin's soul is dislodged from its body.:liy g* The hobgoblin looks weaker. The hobgoblin closely misses you.:li b7.0 (1Soul Splinter:li:liG; _Your soul wisp touches the hobgoblin.:liy:li:li:lin _Sorry, you're not good enough to have a special ability.:li:liݠ:li:lin _Sorry, you're not good enough to have a special ability.:li0################# ####.............##############.. ...'.............. ############.....# .# ÷:li0###### .........g##*:liS.. .'...#####.....#..## .###:lir[. #...........:lig###### #.  .........:liҾJ ####:lif  The hobgoblin closely misses you.:li&8:li":li.N _Your soul wisp touches the hobgoblin but does no damage.:liF"b # #.###.'.#.##.....# ..# #.....÷.:li"#.....# ..# #.#.....# .# #.g......#.....## ..###.*......# ..'...#####.....#:li"h.#...... ..###.#####.....#.#......# .:li".# #..#.#......# ..# #:li#B.##.######.#:li#0# #..##.######.# #..## #.# .####:li;%:li,0g.:li0Z3=====9:li4:li~6Z _Your soul wisp misses the hobgoblin.:li` # #.###.'. .#####.##.....#.# #.....÷:li.&.#.....#.# #.#.....#.# #.g.#......###.*......#:liU.'...#####.....#.#.......###.#####.....#.#......:liw.# #.....#..#.......# #:lim.##..######.# #:li.##........######. #.##.. #.# :li,.####:li0:liM  The hobgoblin attacks as it pursues you!:liSg*.:li(100:li:liV _The hobgoblin barely misses you.:li:S ##.### #.....'...#####.##......# #.....÷.#......# #.#......# #.g*.#......###.#.'...#####.....#.#.###.#####.....#..#.# #.....#........#.# #....##........####### #.##........###### #.##..... #.# .####:li:li)0g.:li0.-1:li:li6N _Your soul wisp touches the hobgoblin but does no damage.:lim  #  #.####.....'..#####.##.# #.....÷.#.# #.#.# #:lin .g.*.#.###.#.'...#####.....#.#.###.#####.....#..#.# #...........#........#.# #..........##........# #....##........ #..:liyn .## #.# .####:lio :li`q M  The hobgoblin attacks as it pursues you!:liu eg.*.:li|x %=:lix 2:li| :li~ V _The hobgoblin barely misses you.:li  # #.#.....'..#####.##:liP .# #.....÷.#.# #.#.# #.g.*.#.###.# ÷.....'...#####.....#.#:liy E.###.#####.....#........#.# #...........#........#.# #..........##.:li 7# #..........##. #....## #.# .:li ,:liӚ ^g.*.:lit N=====-3:li :li :lic # #.#.....'.#####.##.# #.....÷.#.# #.#.# #.g.*:li-.#.###.# .÷.....'...#####.....#.#.###.#####.....#........#.# #...........#.#.# #..........##.# #..........##. #..........## #.# .:liw:li"6*.:liQ@-4:liQ:li:liD # #.#.....'.#####:li.#.# #.....÷.#.# #:li;.#.# #:li>.g*:li1.#.###:li.# .:li.÷.....'...#####.....#.#:li%I.###.#####.....#:li8.#:liJU.# #...........#:li[.#:limU.# #..........##:li~.:lig# #..........##.:li` #..........##:lis #.# .:li:li:lif:li3^g.*.:li &5:li`:liM:lid u # #.:li~d #.....' #......#####.#.# #.....÷.#.# #.#.# #....@.g.*.#.###.#:lid .÷.....'...#####.....#.#.###.#####.....#.#.# #...........#.#.# #..........##.:li]e :# #..........##. #..........## #.# .:lif :lig :li.n ^g.*.:limr &6:li:y :li{ :li@  ###############  #######.######### #####.....'.........#####.......#.# #.....÷########.# #.....@...:li 5#.# #.....g.*#......###.............#.÷.....'...#####.....#.#.###.#####.....#.#.# #...........#.#. ........# #..........##.# ######### #..........##.:li 4###.##.:li, :liJ1 :*.:li4 77---:li4 '=7:li: :li= - _The hobgoblin hits you.:liXInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magic  d - an inky potion:liW :li :liR Htavichh the Grave RobberHumanHealth: 17/19 =====================---###############Magic: 3/5:li ==============----------#######.............######### AC: 2Str: 8 #####.....'...................... EV: 11Int: 15 ......#####.............########. SH: 0Dex: 13 :li# ........# #.....÷.......########. XL:  2 Next: 12% Place: Dungeon:1 ........# #.....@..............#. Noise: =--------  Time: 1107.0 (0.0) ........# #.....g*.............#. a) +0 dagger ........###....................#. Cast: Soul Splinter :liU ..÷.....'...#####.....#........#. ........###.#####.....#........#. ........# #...........#........#. g   hobgoblin (weak, ally target, soul-sp…):li ........# #..........##........## *   soul wisp (summoned) ######### #..........##........###..........##..........The hobgoblin attacks as it pursues you! :li _The hobgoblin barely misses you. _Your soul wisp touches the hobgoblin but does no damage.  The hobgoblin attacks as it pursues you! _The hobgoblin barely misses you. _The hobgoblin hits you.:lix :li1 :li :li :li6 :li|9 !Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magic :li9 3 d - an inky potion:lioq:liwx:liotavichh the Grave RobberHuman:liHealth: 17/19 =====================---###############Magic: 3/5==============----------#######.............######### AC: 2:lihStr: 8 #####.....'...................... EV: 11Int: 15 ......#####.............########. SH: 0Dex: 13 ........# #.....÷.......########. XL:  2 Next: 12% Place: Dungeon:1 :li9........# #.....@..............#. Noise: =--------  Time: 1107.0 (0.0) :liʀ?........# #.....g*.............#. a) +0 dagger ........###....................#. Cast: Soul Splinter ..÷.....'...#####.....#........#. :li^........###.#####.....#........#. ........# #...........#........#. g   hobgoblin (weak, ally target, soul-sp…):li........# #..........##........## *   soul wisp (summoned) ######### #..........##........##:li/#..........##..........The hobgoblin attacks as it pursues you! _The hobgoblin barely misses you. :liQ_Your soul wisp touches the hobgoblin but does no damage.  The hobgoblin attacks as it pursues you! _The hobgoblin barely misses you. :liq._The hobgoblin hits you.:li:li:li:li\:li ###############  #######..............'.............#............. #.....÷....... #.....@.......:li\ #.....g*......#.............÷...#####.....#.##.....# .....# ....## ....#:liB ###############  #######..............'.............#............. #.....÷....... #.....@....... #.....g*......#.............÷...#####.....#.##.....# .....# ....## ....#:liH:liL:liS:liU` _A hobgoblin is nearby!:li"4:li):li, _You can't see any susceptible monsters within range! (Use Z to cast anyway.):li ###############  ################ #####.....'........:li####.#######.. g*......###............÷.....'...#####:lib.##.#####.:li-l. ........# ###########:li:li$:g.:li(58=:li)$8.0 (1:li.:li1 :li1H_Your soul wisp touches the hobgoblin but does no damage. :li2d_You see here a bat skeleton.:liW # #.#.....' #......#####.#:li.# #....@÷.#.# #.....g.#.# #......*.#.###.#:li.÷.....'...#####.....#.#.###.#####.....#:li+.#.# #...........#.#:liv.# #..........##.# #:li&.##.:li:li&9:li[:li _The hobgoblin barely misses you. Your soul wisp misses the hobgoblin.:lin ###############  ############### ######.....':li........ #####.÷#######g. :li  *......###............÷.....'...########.######. :li&0.........:li:liR :likG The hobgoblin attacks as it pursues you!:liyYg*.:li;4=====:li 10:li:liT  # #.  ######.....':liV#......#####..# #....g÷..# #.....*..# #:li. ÷.###..÷.....'...#####.....#:liq..###.#####.....#.:li&.# #...........#..# #.##:liGO. _The hobgoblin hits you but does no damage.:li&8 :li&1:li.:li> _The hobgoblin completely misses you. Your soul wisp touches the hobgoblin.:li/w  ###############  ##############  ######.....'....... #######......g÷#######* . ÷.........###............÷.....'...#######.#####.:lix :lix :liG Ug*.:li z9===-2:li :li] :li#<  # #. ######.....'#......#####...g..# #....*÷..# #.# # .÷.###.÷.....'...#####.....#.###.#####.....#.# #.#:li'F <  The hobgoblin hits you.:liH ]8--=3:liN :liP b _Your soul wisp closely misses the hobgoblin.:liMa ##### # # #. # ######.....'#......#####...g..# #....*÷..# #.# #.÷.###.÷.....'...#####.....#.###.#####.....#.# #.#  Your soul wisp returns to where it belongs.g.§=====-4Soul Splinter _The hobgoblin is no longer weakened.:liX<# .# .# .# .#:li # .# #. .# ######.....'@.g .####......#####..# #....§÷.:li8].# #.# #.÷.### >......÷.....'...#####.....#:lih.###.#####.....#.# #.#:li:li\g.§.:li)§:li@-5:li:liI :lin#.# #.# #.# #.# ## #.# #. #.# ######.....@.g #.####......#####..# #...§.÷..# #...§.# #.÷.### .>......÷.....'...#####.....#.###.#####.....#.# #.#:lio:liNu g....  The hobgoblin attacks as it pursues you!:li4v]9===6:li*z:lir|y _The hobgoblin barely misses you. _There is an open door here.:li ;  You hit the hobgoblin.:li]& g†:li, f207Soul Splinter:li%1 :li2 M _You kill the hobgoblin!:liM # .# .# .# ## .# #.# .# ######.....'@. .####......#####.## #.....÷.## #.# #.÷.###. >......÷.....'...#####.....#.###.#####.....#.# #.#.:liR:liU.-8:li[:li^v _You see here a hobgoblin corpse.:li _:li==5:li4,=====:li:li4 _Magic restored.:liA3:li :li:lix,:li:li:li6:liq:lic:li:lim:li======:li:lip:li,:li:li(:li,:li:li:li,:li:li:lio:li:lih:li<:li,:li:lix :li; :liU :li :li :li ,:li#:liU:li:li;:li:li:lix:li:li:li@:li,:li:li/:li,:li:liU:li,:li:liP!:li":li":li#:li1%:li&,:lin':li(:li*,:li)+:liA,:li:-:lif-:li-:li/:li/:li0:li1:li2:liG.............##...####.............##.. #  ..............##. #  ..............#######... ##  ###....†..............#.  .............####..#.  .............# #.  .............# #.  ............@# #-  ......>?.#  ............####  ........# ....... ### ....... #<##B   giant cockroach (asleep) ....... #..# ## B...... ##.## ##.#:liHP ##..####..#:li)P042.0 (24.0):liT,3.0 (25:li'Z:li[b _A giant cockroach comes into view.:lie  You aren't carrying any scrolls.:li:li:li. _:liU. .. .#######... # ###....†.............. . .............####... .# #.#.# ..:lig .#.#?.#####  #   ###<##..##B#.## ##...####.....#..### #.#:li:liUBB.:li84.0 (1.0) _:li:lic _There is a stone staircase leading down here.:li.# #.. #..# #. #..#######... ##.###....†.............. #..####... #..####.# #..#... #..#.# #..:liA>@.# #.#### #..# ....... ###.......:lij.B..... #..# ## .......:liS....... :liV#....#..### #.#:liu:li @B.:li3*C5 _:liF-X _You see here a scroll of identify.:li Read which item? Floor Items Scrolls  a - a scroll of identify [!] read|quaff[?] describe selected:li% :li? i .............##.. #. tavichh the Grave Robber..............##. #. Human:li ..............#######... ##. Health: 19/19 ========================###....†..............:li #.. Magic: 5/5========================:li .............####...#.. AC: 2:li Str: 8.............####.##.. EV: 11:li7 Int: 15.............#...:liW #.. SH: 0Dex: 13:li .............#.##.. XL:  2 Next: 20% Place: Dungeon:1............>@.#:liC #### Noise: ---------  Time: 1145.0 (0.0)............##### a) +0 dagger........#Cast: Soul Splinter....... ###..B.... #<##....... #..# ##B   giant cockroach....... ##.## ##.#....... ##..####..##....#..### #.## _You see here a hobgoblin corpse. _Magic restored. _A giant cockroach comes into view. :li _You aren't carrying any scrolls. _There is a stone staircase leading down here. _You see here a scroll of identify.:liȸ %  :li +Okay, then.:li :li :li[ . _:li .# #...#### .# #.. # .# #. #........#######... #####....†.............. # .####... # .####.#:li: # .#... # .@#.# #. .>?.##.....####...# ....... # ..B.... #<##  ....... #..# ## ....... ##.## ##.#....... ##..####..#:lih:li:liȸAB.:liJ6.0 (1Soul Splinter _:li+:lix:li ##.# #.... .# #...## .# #..  .# #. ........:lim#######... ####....†.............. # .####... # .####.# # .#... # ..#.#  .>?.##............####B..#.# #:lix.# #<##.# #..# ## . ##.## ##.#:li:li<B..:li&7:li:li:li  #.# .........#### ##.# #... .# #...## .# #.. .# #. ........#######... ###....†..............  .####...  .####.#  .#...  ..#.#  ....>?.#...B.####.# :li  9.# #.# #<##.# #..# ##:li :li :B.:li4 &8:li4 :li :li  #.##.... #.# .........### ##.# #.. .# #...# .# #.. .# #.........#######...###....†.............. .####... .####.# .#... .....#.# B..>?.#...####.#.# #.# #<##:li :liT( :B.:li) &9:li0 :li1 :li ###### #.##.######.##.....# .........#######  #....# #...### #..# #..............##########....†.....####....####.#....#....B...#.#.>?.# ...####.#..# ###:li :li:B.:lij'50:liD:li:li....# #.##.# ##### #.##.#######.##......:li# .........#######  #.....# #...#### #..# #.............@###########....†....#.####...#....####.#:liH]#.B...#...#:li.#.# #.>?.# :liםf#...####.#:li.:li,:liA<B..:liZ&1:li:liǮ:li :li! ZInventory: 4/52 slots :li! 0Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) :li " Potions (go to first with !)  c - a potion of magic  d - an inky potion:li :li :li :li ?....# #..........##........###### tavichh the Grave Robber ##### #..........##........###### Human#..........##.............. Health: 19/19 ========================#..........# .........####. Magic: 5/5========================##..........##.... AC: 2Str: 8.............##...### EV: 11Int: 15.............##..SH: 0:li KDex: 13..............##.XL:  2 Next: 20% Place: Dungeon:1.............@#######... # Noise: ---------  Time: 1151.0 (0.0)###....†..............# a) +0 dagger..........B..####...# Cast: Soul Splinter.............####.##.............#...#.............#.## B   giant cockroach............>?.##............####..........# _Magic restored. _A giant cockroach comes into view. _You aren't carrying any scrolls. _There is a stone staircase leading down here. _You see here a scroll of identify. _Okay, then.:li{ :li# :li' :li( :li5 y  #..........# #..........# #..........#  ##..........#  .............#  .............# #..  ........# #.  .......@#  ###....†..............  ..........B..####...  .............####.#  .............#...  .............#.#  ............>?.#  ............####  :li   #..........# #..........# #..........#  ##..........#  .............#  .............# #..  ........# #.  .......@#  ###....†..............  ..........B..####...  .............####.#  .............#...  .............#.# :li  ............>?.#  ............## :li- :li :li( :li f _A giant cockroach is nearby!:li3*:li:li7B:liSPB.4-----=2.0 (1:li/S:liU> _The giant cockroach struggles to resist.;liQ:  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;liu....# #..........##........###### tavichh the Grave Robber ##### #..........##........###### Human #..........##.............. Health: 19/19 ======================== #..........# .........####. Magic: 3/5==============---------- ##..........# #.... AC: 2Str: 8  .............# #...### EV: 11Int: 15  .............# #..  SH: 0Dex: 13  ..............# #.  XL:  2 Next: 20% Place: Dungeon:1  .............@#######... # Noise: =--------  Time: 1152.0 (0.0)  ###....†....B......... # a) +0 dagger .............;livt####... # Cast: Soul Splinter .............####.# # .............#... # .............#.# # B   giant cockroach ............>?.# # ............####  ..........# _The giant cockroach struggles to resist.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);li ....# #..........##........###### tavichh the Grave Robber ##### #..........##........###### Human#..........##.............. Health: 19/19 ========================#..........# .........####. Magic: 3/5;liM q==============----------##..........##.... AC: 2Str: 8.............##...### EV: 11Int: 15.............##..SH: 0Dex: 13..............##.XL:  2 Next: 20% Place: Dungeon:1.............@#######... # Noise: =--------  Time: 1152.0 (0.0);li< ###....†....*.........# a) +0 dagger.............####...# Cast: Soul Splinter.............####.##.............#...#.............#.## B   giant cockroach............>?.##............####..........# _The giant cockroach struggles to resist.  ;li Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);li ;li%? B  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.;li|?RAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 64%)  The giant cockroach struggles to resist.;li:A+3.0 (1;li_Uk _The giant cockroach misses you.;li  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;liccu....# #..........##........###### tavichh the Grave Robber ##### #..........##........###### Human #..........##.............. Health: 19/19 ======================== #..........# .........####. Magic: 2/5;liOdw=========--------------- ##..........# #.... AC: 2Str: 8  .............# #...### EV: 11Int: 15  .............# #..  SH: 0Dex: 13  ..............# #.  XL:  2 Next: 20% Place: Dungeon:1  .............@#######... # Noise: =--------  Time: 1153.0 (0.0)  ###....†....B......... # a) +0 dagger .............####... # Cast: Soul Splinter .............####.# # ;li%e.............#... # .............#.# # B   giant cockroach ............>?.# # ............####  ..........# _The giant cockroach misses you.Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);liR ....# #..........##........###### tavichh the Grave Robber ##### #..........##........###### Human#..........##.............. Health: 19/19 ========================#..........# .........####. Magic: 2/5=========---------------##..........#;li #.... AC: 2Str: 8.............##...### EV: 11Int: 15.............##..SH: 0Dex: 13..............##.XL:  2 Next: 20% Place: Dungeon:1;li@ ].............@#######... # Noise: =--------  Time: 1153.0 (0.0)###....†....*.........# a) +0 dagger.............####...# Cast: Soul Splinter.............####.##.............#...;li{ 3#.............#.## B   giant cockroach............>?.#;li Z#............####..........# ;li _The giant cockroach misses you.Casting: Soul Splinter (safe; 3% risk of failure)  ;li2 GConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);li, (weak, ally target, s…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%)  A fragment of the giant cockroach's soul is dislodged from its body.;li, *B The giant cockroach looks weaker. The giant cockroach bites you.;li. 8--4.0 (1Soul Splinter;liE W _Your soul wisp touches the giant cockroach.;li x...... .... ############.... .........#### ## #.....### . #. ;li ..............#######...###....†...*B...........###.#...#>?.#..####;li ;li B.  The giant cockroach attacks as it pursues you!  The giant cockroach completely misses you.;li U9==5;li  _Your soul wisp completely misses the giant cockroach.;li.^[##.#####...... .... ############.... .........#### ## #.....### .;li^.# #. .............B#######...###....†...*..........####...###.#...#>?.#;lio`;li`;likUB*.;lito.-6;liv;lix;lily'..##.#####...... .... ############.... .........#### ## #.....### ..;limVB# #. .............*#######...###....†........####...####.#...#;liso,;lizUB*.;li{.=7;li;liG _The giant cockroach bites you but does no damage.;li?%m###............'...######.#####...... .... ############.... .........#### ## #.....;li&.### B.*# #...............#######...###....†..........####.#..;li';li)S  The giant cockroach attacks as it pursues you!;lib1[B*.;li[6&8;liC=;li?G _The giant cockroach bites you but does no damage.;liΔ _bites you but does no damage.  The giant cockroach attacks as it pursues you! _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.  The giant cockroach is almost dead.  ==9;li_;li ;li$Y_Your soul wisp barely misses the giant cockroach.;li  You completely miss the giant cockroach.The giant cockroach is almost dead.The giant cockroach bites you but does no damage.;li"'60;li];li` _Your soul wisp misses the giant cockroach.;li  You closely miss the giant cockroach.The giant cockroach is almost dead.;li +9 (0.9;li ;lim" ] _The giant cockroach closely misses you.;liT  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.Your soul wisp misses the giant cockroach.;li a3=====1.9 (1.0;lig ;li \ _The giant cockroach barely misses you.;liYour soul wisp misses the giant cockroach.bar  The giant cockroach barely misses you.  Your soul wisp touches the giant cockroach but does no damage.;liz&2;li;liWU _The giant cockroach misses you.;li~ A  You hit the giant cockroach.;li ;li; *.*   soul wisp (summoned);li U=====93.8 (0.9;li ;lil S _You kill the giant cockroach!;li;liҚ;liL;li ;liշ ;liM ;liV ;lih ;liY  ;li.\ TInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magic  d - an inky potion ;li@ ;li;H ;liN....###....................#..... tavichh the Grave Robber ....'...#####.....#........#..... Human ....###.#####.....#........#..... Health: 19/19 ========================  ;liN....# #...........#........#..... Magic: 3/5==============---------- ....# #..........##........###### AC: 2Str: 8  ;liO##### #..........##........###### EV: 11Int: 15 ;li'O#..........##.............. SH: 0Dex: 13 ;liyO#..........# .........####. XL:  2 Next: 29% Place: Dungeon:1##.........@##.... Noise: =--------  Time: 1163.8 (0.0)............*##...### a) +0 dagger ;liP.............##..Cast: Soul Splinter..............##...............#######... ####....†..............# *   soul wisp (summoned).............####...# ;liP.............####.##.............#...#The giant cockroach is almost dead.The giant cockroach barely misses you.Your soul wisp touches the giant cockroach but does no damage. _The giant cockroach misses you.You hit the giant cockroach. _You kill the giant cockroach! ;li^V ;liZ ;li+_ ;li\` ;liZ; ;li; ;li< ;liQ>, ;liB ;liCC, ;liC ;liD ;liE ;liE ;liH, ;liI ;liJ ;li/K ;liK ;liM ;liN ;liN ;liP, ;liQ ;licS ;liSQ4===== ;liT ;liV, ;likW ;liVY ;liZ ;liZ ;li7\, ;li\ ;li]====== ;li3^ ;li _ ;li{e ;lie, ;lif ;lig _Your soul wisp disappears in a puff of smoke! ;lih ;lij, ;lihk ;lil, ;lil ;lim, ;lim ;lin, ;lio ;lip{5===== ;lir ;lis, ;liAt ;liLv ;li'w, ;liw ;li}X ;li  ;liS===== ;lig ;li ;li:, ;li ;liR ;lih, ;li  ;li ;li ;li֊ ;liË ;li ;li, ;li3 ;liM ;li ;li ;li̕ ;li ;lik ;li  ;lif ;liI ......# #.. #  ..............# #. #  ;li6 ..............#######... ##  ###....†.............. #  .....####... #..  .... ;li.####.# #.......#... #.....#.# #.....>@.# ###-.####  .#    ;liv ..# ### ...# #<# ........# #..# ##  ....... ##.## ##.# ;li֨  ....... ##..####..# #....#..### #.##  ;liծ094.8 (31.0) ;liF-5.8 (32 ;lir ;li. _e - a scroll of identify ;li? ;liL? ;liI@ ;liAB ;liC ;litFB ;liG, ;liG ;li}H ;liiI, ;liI ;liL ;liM, ;li&N ;liO ;li6Q, ;liQ ;li[R ;liR, ;liZS ;liT ;liV ;liW ;liX ;liZ ;li!\ ;liM\ ;liE] ;li[_ ;li:a, ;lidb ;livd ;lif ;li,f ;li5g ;limX ;lix>.......# #..# #........ .# ####..#####........ .#######........##........  ;li]xJ.†....................#........ ........####..........#........ ........####.#........#........ ........#....#........#........ ........#.####........#........  ;li-yX.......>..# #..@.....###........ .......#### #........# ####'### .......# #........# #.# .......# ### #........# #.# .......# #<############ #.# .......# #..# ## #.# ....... ##.## ##.# #.# ....... ##..####..# #.##....#..### #.## #.# ;liG~.206.8 (11 ;li@,7.8 (12 ;li ;li#  ;liQS_f - a scroll labelled VUPINO SAKK ;li&& I ;li*  ;li5,  ;li,  ;li.0 , ;li|1 , ;lia2  ;li84  ;li5  ;li5  ;li6  ;lin8  ;li: , ;li:  ;li<  ;li=  ;li+>  ;li>  ;li@  ;liE X ;liE  ;lipF , ;liG  ;liEI  ;liI  ;liJ  ;li*K  ;liNL  ;lixL  ;li8M  ;liO  ;liQ , ;liQ  ;liS  ;liT , ;li4U  ;liV  ;liW  ;li X  ;liX  ;lik]  ;li^  ;li^  ;li_  ;lif  ;li[g  ;lig  ;liTh  ;lipj  ;lik  ;lik  ;lil  ;li^n  ;lio , ;lip  ;liq  ;lir  ;li s  ;liss  ;liUu  ;li-v  ;lidv  ;liv  ;lix  ;limy  ;liy  ;liy  ;li{  ;li|  ;li|  ;lil}  ;li  ;liK  ;li  ;li  ;liz  ;li  ;li  ;li  ;li  ;li  ;li>  ;li  ;lii  ;li  ;liŠ  ;li_  ;li%  ;liY , ;li  ;li  ;li , ;li  ;li  ;liE  ;li  ;li  ;liD  ;liW  ;li  ;li  ;li  ;li , ;liH  ;li  ;li  ;li  ;lip  ;li  ;liۢ  ;li  ;li  ;liT  ;li , ;liN  ;li  ;li  ###  #########.... ############............ ........> 39.8 (3 ######.....#...... ######.....#..... #.....##.###########.....##.##........##......###############......#............# .....#......#............# ;li  ;lif -40.8 (33 ;li  ;li ; _Found a stone staircase leading down. ;li&3 ;li' ;li* ;lix+ ;li+ ;li/, ;liH0, ;li0 ;li2 ;li3, ;li4 ;li16 ;li7, ;liQ8 ;li9 ;li: ;li: ;li; ;li4= ;liWG          ;liG  ##########  #########.) 5.8 (5.0)#.............#### ..................> #.....#............. ;liG #.....#.............# #.....##.############    ;liH9#.....##.#   #........#   #......##############    ;li:H ;liL ;liAO+6.8 (6 ;li R ;liS% _Found a dagger. ;li. 3 ;li  ;li  ;li   ;li B ;li>  ;liw  ;li>  ;li  ;li , ;li!  ;liR#  ;lil$ , ;li$  ;li%  ;li& , ;lil'  ;liO(  ;li})  ;li)  ;li*  ;li-  ;li.  ;li/  ;li/  ;li4 >  You see here a +0 dagger. ;li6  ;li7  _ ;li7  ;lip9  ;li: , ;lid;  ;li<  ;li?  ;li?  ;li B  ;li)C  ;liC , ;liD  ;liF  ;liEG , ;liG  ;liI  ;liJ  ;liJ  ;liJK  ;liL  ;licN , ;liO  ;liP  ;liQ  ;liR  ;liR  ;liU , ;liU  ;liOV  ;liW  ;liX  ;liX  ;liY  ;liZ  ;li[  ;li[  ;lik\  ;li ^  ;li*_ , ;li_  ;li`  ;lia  ;lia  ;li\b  ;liMc  ;lid  ;liAd  ;lid  ;lie  ;lif  ;li g  ;lipg  ;liji , ;lii  ;lik $  ;li l )_You now have 32 gold pieces (gained 10). ;lil  ;lil  ;li7m  ;liv  ;lixw  ;liw  ;liw  ;liM~  ;li  ;li  ;li\  ;li*  ;lid , ;li  ;li  ;liƐ , ;li  ;li  ;li , ;li  ;liY  ;li , ;li[  ;li  ;li B ;li  ;li& , ;li7  ;liv  ;lit , ;li  ;liz  ;li , ;liմ  ;li}  ;liո , ;li  ;liþ  ;liW , ;li  ;li  ;li , ;lia  ;li  ;liq  ;li  ;lii  ;li  ;li  ;li  ;lia  ;liC  ;li  ;li  ;liw  ;li8  ;li  ;li  ;li9  ;li  ;li1  ;li  ;liG  ;li  ;li  ;li  ;liR  ;li@  ;liZ  ;li  ;li  ;li  ;li , ;li  ;li  ;li , ;li  ;lis  ;li , ;li)  ;li  ;lix , ;li  ;li  ;li{  ;li  ;liO  ;li  ;liz  ;li  ;li  ;li2  ;li , ;liA  ;lil  ;li , ;liI  ;liJ  ;li , ;liU  ;li  ;li  ;li  ;li  ;li  ;li  ;li  ;li  ;li  ;lit  ;li  ;li  ;liL  ;li*  ;liF  ;li  ;li%  ;liE , ;li  ;li  ;li X ;liX B ;li!  ;li "  ;li3"  ;li#  ;li$  ;li%  ;li"%  ;li%  ;li&  ;li' , ;li.(  ;li#)  ;li* , ;li+  ;lim-  ;li$.  ;liP.  ;li.  ;li/  ;li/0 , ;li0  ;li2  ;li2 , ;liQ3  ;li4  ;li5  ;li5  ;li6  ;liW?  ;liH@  ;lix@  ;li@  ;li%C  ;li!D  ;li>D  ;liD  ;liE  ;lizF , ;liG  ;liH  ;liI , ;liXJ  ;liL  ;liL , ;liL  ;liN  ;liO  ;li P  ;li9P  ;li  ;li?  ;liB?  ;liu?  ;liB  ;liC , ;lidC  ;liH  ;li&I , ;liI  ;liP  ;lizQ  ;liQ  ;liQ  ;liX  ;lisX , ;liX  ;liC]  ;li^  ;lif^  ;li^  ;lie  ;lif  ;lif  ;li!g  ;li n  ;lin  ;lio  ;lino  ;liu  ;liv  ;liv  ;liZw  ;li ~  ;li\ , ;li  ;liz  ;li , ;li  ;liB  ;li  ;li  ;li  ;liȏ  ;li4 , ;lio  ;li  ;liߔ , ;li)  ;li  ;liw , ;li˘  ;li  ;li  ;li  ;li  ;li  ;li  ;li$  ;liS  ;lin  ;liܨ  ;li  ;liu  ;li  ;liɰ , ;liG  ;liԷ  ;li , ;li=  ;li¿  ;li , ;li  ;lit  ;li , ;liK  ;liH  ;li , ;li  ;li$  ;li$  ;liV  ;li  ;li6  ;li  ;li  ;liO  ;liI @  There is an open door here. ;li0  ;li  _ ;li  ;li  ;li  ;li#  ;li  ;li  ;li , ;li  ;li  ;li= , ;li  ;li  ;li` , ;li  ;li  ;li , ;lim  ;li  ;li , ;liu  ;li  ;li~ , ;li  ;li  ;li , ;liF  ;li"  ;li , ;li-  ;li  ;li , ;liq  ;liL  ;lic  ;li  ;li  ;lip  ;li} , ;li$  ;lik  ;liv , ;li  ;li  ;li! , ;liU!  ;li"  ;lig#  ;li#  ;li#  ;lid%  ;li& , ;li&  ;li (  ;li( , ;li)  ;li+*  ;li* , ;li+  ;li.  ;li/ , ;li 1  ;li2  ;li2 , ;li3  ;li4  ;li5  ;li5  ;li6  ;li6  ;li7 , ;li7  ;li8  ;li"9  ;liI9  ;li9  ;li9:  ;li: , ;liC;  ;li;  ;lii<  ;li<  ;li<  ;li=  ;li,>  ;liT>  ;li>  ;li?  ;li@ , ;liA  ;liIE R  There is a stone staircase leading down here. ;li~F  ;liF  _ ;liGG  ;liI  ;liYJ , ;liJ  ;liK  ;liL , ;liM  ;liM  ;liN  ;liN  ;liO  ;liQ  ;liQ  ;liR  ;liR  ;liS  ;liT  ;liT  ;liU  ;li\V  ;li~^ ..............#.####..................>..# #..................#### #......B..........# #.................# ### #...... ;lia_ @...........# #<#########...........# #..# ###...........# ##.## ##.# .......@...# ##..####..# ...........# #....#..### ......###### #..##..## #  #..##.## ## ...## ##....####. .. ##....##.# B   giant cockroach (asleep) . ;li_ ###.##... #..#... ##...## ;lif 2449.8 (203.0) ;li;k -504 ;liJp  ;lir b _A giant cockroach comes into view. ;lie . ............>..#  ............####  ;lim B..........#  ...........# ###  ...........# #< ...........# #..#  ...........# ##.##  .......@...# .. ;li1...........# . ......######  ;lik.##  ...... #..##.##  ...## ##.... .. ##... ;li7 .###.##... #..#.. ;li' ##...;li6g . ............>..#  ............####  B..........#  ...........# ###  ...........# #< ...........# #..#  ...........# ##.##  .......@...# .. ...........# . ......###### .##  ...... #..##.##  ...## ##.... .. ##... .###.##... #..#.. ##... _A giant cockroach is nearby!;li? . ............>..#  ............####  B..........#  ...........# ###  ...........# #< ...........# #..#  ...........# ##.##  .......@...# .. ...........# . ......###### .##  ...... #..##.##  ...## ##.... .. ##... .###.##... #..#.. ##...;li Q . ............>..#  ............####  B..........#  ...........# ###  ...........# #< ...........# #..#  ...........# ##.##  .......@...# .. ...........# . ......###### .##  ...... #..##.##  ...## ##.... .. ##... .###.##... #..#.. ##...;li+V;li Z;lia;lia ;liaX_A giant cockroach is nearby!;lie . ............>..#  ............#### ;li4 B..........#  ...........# ###  ...........# #< ...........# #..#  ...........# ##.##  .......@...# .. ;liP...........# . ;lih"......###### .##  ;li<...... #..##.##  ...## ##....;li$ .. ##... ;li$.###.##... ;li5#..#.. ##...;liz T . ;li'{ H............>..#  ............####  B..........#  ;liN{ ...........# ###  ...........# #< ;lio{ ...........# #..#  ...........# ##.## ;li{  .......@...# .. ;li{ _...........# . ;li{ l......###### .##  ;li{ ...... #..##.##  ...## ##....;li:| M .. ##... .###.##... #..#.. ##...;liT ;li ;li ;li f _A giant cockroach is nearby!;li.#.####..>..# #..#### #.B.# #..# ### #..# #<#..# #..# ### ...# ##.## ##.# .# ##..####..# .# #....#..#......###### #..##..## #...... #..##.## ##....## ##....####.#.. ##....##.#. . ###.##.... #..#...# ##...### ;li;li81.8 (1.0) _;liv;li,;liȱ .#.####..>..# #..#### #.B.;li 5# #..# ### #..# #<#.# #..# ### .# ##.## ##.# .# ##..####..# #.# #....#..#......###### #..##..## ##.;li `...... #..##.## ##.#...## ##....####.#... ##....##.#... ;li ###.##....##..#...####...###;li ;li &2;lil ;li ;li} .#.####.#.>..# #.#.#### #.#B.;li z# #.#.# ### #.#.# #<#.# #..# ### .# ##.## ##.# #.# ##..####..# #.# #....#..#####.......###### #..##..## ##....... #..##.## ##.#....## ##....####.#... ##....##.#..# . ###.##....## #..#...### ##...### # ;li ;li> &3;li^ ;lil ;liz5;liG8;li;;lif<;liM....#.###>....###B;li ## #........<############..# ### ## ##.# #..####..# ##.....# #....#..#####......###### #..##..## ##...# ;li\;li&4;li;li';li{M###....#.###>....###B ## #........<############..# ### ## ##.# #..####..# ##...........# #....#..#####.5;liM.####....#.###>....###B ## #........<############;liz..# ### ## ##.# ...........# ##..####..# ##.#;li;li&6;lik;li;li M###....÷......#####.....#.###>....###B ## #........<############..# ### ...........# ##.## ##.# ###;lil ;li! &7;li/& ;li' ;li6bM..............##########....÷......####.....#.###>....###B ## #........<############...........# #..# ###;li+...;liE;liP&8;li ;li7;li9;lia=;liK>;li;li;li;li;liM ####..###..............##########....÷......###.#....#.###>..#..###B;li ## #...................# #<############...######;li;lih&9;li;li;li3;liI;liܫ;li;liB;li,;liI;li;li:V ....####........ ....####.#...... ......#....#...... ...#.####...... ..>..# #...... ..#### #...... B..# #...... ...# ### #...... ...# #<######## ;liźv...# #..# ## ...# ##.## ## ...# ##..####.. ...# #....#..### ###### #..##..##B   giant cockroach (asleep)  #..##.# ...### ##.... .. ##....##.#;li,61.8 (2;li]+2.8 (3;li;li;li- .#### .####.# .#....# .#.#### .>..# # ..#### #.B...# #....# ### #.# #<.# #..# .# ##.## ##..# ##..####..#.# #....#...###### #..##..## +...... #..##.## +...### ##....#### .. ##....##.;li;li[^.BB;lie @3.8 (1Soul Splinter;li%;li ';li7# .####.####.#.#....#.#.####.>..# #.#### #.# #.B.# ### #.# #<.# #..# .# ##.## ##.# ##..#####.# #....#...###### #..##..##+......# #..##.## +...#### ##.... .. ##....##;lil.B4;li;li;li .####.####.#.#....#.#.####.>..# #.#### #.# #.B.# ### #.# #<;li.# #..# .# ##.## .# ##..#####.# #....#.. .###### #..##..+++......# #..##.## +...#### ##.... .. ##....;li;liq A.B;li &5;li ;li ;li-Y  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;li 4;lin ;li P _You don't know that spell.;liC  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;liy .............####..... tavichh the Grave Robber ...............####.#... Human ...............#....#... Health: 19/19 ======================== ...............#.####... Magic: 4/5===================----- ..............>..# #... AC: 2Str: 8 ..............#### #... EV: 11Int: 15 ..............# #... SH: 0Dex: 13 ..............# ### #... XL:  2 Next: 29% Place: Dungeon:1 ......B@......# #<###### Noise: ---------  Time: 1465.8 (0.0) ..............# #..#  a) +0 dagger ..............# ##.## # Cast: Soul Splinter .;li?.............# ##..#### ###...........# #....#.. ........###### #..##..# B   giant cockroach +++......# #..##.## +...#### ##....## .. ##....# _You don't know that spell.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);liT3.............####..... tavichh the Grave Robber...............####.#... Human...............#....#... Health: 19/19 ========================...............#.####... Magic: 4/5===================-----..............>..# #... AC: 2Str: 8..............#### #... EV: 11Int: 15..............# #... SH: 0Dex: 13..............# ### #... XL:  2 Next: 29% Place: Dungeon:1......*@......# #<###### Noise: ---------  Time: 1465.8 (0.0)..............# #..#a) +0 dagger..............# ##.##[39;li 4;49m # Cast: Soul Splinter..............# ##..#######...........# #....#..........###### #..##..# B   giant cockroach+++......##..##.##+...######....##..##....# _You don't know that spell.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);li0 ;liZ B  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 64%)  The giant cockroach struggles to resist.7---=6.8 (1;li M _The giant cockroach bites you. x2;li!  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;li P .............####..... tavichh the Grave Robber ...............####.#... Human ...............#....#... Health: 17/19 =====================--- ...............#.####... Magic: 3/5==============---------- ..............>..# #... AC: 2Str: 8 ..............#### #... EV: 11Int: 15 ..............# #... SH: 0Dex: 13 ..............# ### #... XL:  2 Next: 29% Place: Dungeon:1 ......B@......# #<###### Noise: =--------  Time: 1466.8 (0.0) ..............# #..#  a) +0 dagger ..............# ##.## # Cast: Soul Splinter;li7Q[12;9H ..............# ##..#### ###...........# #....#.. ........###### #..##..# B   giant cockroach +++......# #..##.## +...#### ##....## .. ##....# _The giant cockroach bites you. x2  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);li.............####..... tavichh the Grave Robber...............####.#... Human...............#....#... Health: 17/19 =====================---...............#.####... Magic: 3/5==============----------..............>..# #... AC: 2Str: 8..............#### #... EV: 11Int: 15..............# #... SH: 0Dex: 13..............# ### #... XL:  2 Next: 29% Place: Dungeon:1......*@......# #<###### Noise: =--------  Time: 1466.8 (0.0)..............# #..#a) +0 dagger..............#[;li+39;49m ##.## # Cast: Soul Splinter..............# ##..#######...........# #....#..........###### #..##..# B   giant cockroach+++......##..##.##+...######....##..##....# _The giant cockroach bites you. x2  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%);liiT(weak, ally target, s…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 64%)  A fragment of the giant cockroach's soul is dislodged from its body.;li] *BThe giant cockroach looks weaker.  The giant cockroach bites you but does no damage.7.8 (1Soul Splinter _Your soul wisp touches the giant cockroach but does no damage.;li , ............... ............... ............... ..............>..#  ..............####  ..............#  ..............# ###  .....*B@......# #< ..............# #..#  ..............# ##.##  ..............#  ###...........#  ........######  +++......#  +...####  .. ;li^, ;liL............... ............... ............... ..............>..#  ..............####  ..............#  ..............# ###  .....*B@......# #< ..............# #..#  ..............# ##.##  ..............#  ###...........#  ........######  +++......#  +...####  .. ;li;liZ _A giant cockroach is nearby!;li, ............... ............... ............... ..............>..#  ..............####  ..............#  ..............# ###  .....*B@......# #< ..............# #..#  ..............# ##.##  ..............#  ###...........#  ........######  +++......#  +...####  .. ;li| ............... ............... ............... ..............>..#  ..............####  ..............#  ..............# ###  .....*B@......# #< ;liH..............# #..#  ..............# ##.##  ..............#  ###...........#  ........######  +++......#  +...####  .. ;li&';li2;li@;li^S| _A giant cockroach is nearby!;li  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;lifJ;liP;liKX;lisZP _You don't know that spell. ;lij  You closely miss the giant cockroach. ;li[8=8.7 (0.9 ;li" ;liG _The giant cockroach bites you but does no damage. ;li  You hit the giant cockroach but do no damage.Your soul wisp touches the giant cockroach. ;liQ.*   soul wisp (summoned) ;liJ6379.7 (1.0 ;li ;li  ;liA_The giant cockroach dies!!;liT 3!;li !;liJ !;lih@ 9=== _HP restored.==4==========!;liTA ,!;liC !;lilG r _Your soul wisp disappears in a puff of smoke!!;liG !;liMI !;libL ,!;li|M !;lihO ,!;liP !;li S ,!;li T !;liDV ,!;li|W !;li#Z !;livZ H5=====!;li{[ !;li7` !;lidb ,!;lic !;lif !;lih ,!;lii !;lil !;li n ,!;liUo !;liq !;liis !;lis ======!;liu !;liv !;li9x ,!;liqy !;liz !;li{ !;li{ !;li| !;liـ !;li ,!;li !;li 7 _You open the door.!;li 3!;lie !;li @  There is an open door here.!;liЍ !;li! !;li !;li  .....#  ..................# ## ..................# #<..................# #!;li[ q.................# ##................# ## #..####...........# # #............###### # #.+++@+......# #.-96.7 (27.0) +'+...#### ## !;li _++...#  ++ +...# !;li +...# ..### ## !;li4 _You open the door.!;li6 \ _Found a faded altar of an unknown god.";li  ##..<.............#......... #..####.......#............######.+++'+......#  ####+_++...#  ++ + ";liĺ _";liz R-7.7 (1.0) _";li- ";li Q _There is an open door here.#;li͸M++'_#;li _#;liv&8#;lic#;li( _You open the door.#;lii  .#  . ..........# # ...........# # ...........#  ............#  #..####....# # #............###### # #.+++'+......# # +@'+...####  +_++...#  ++++...#  +...#  ..###  ###;lip #;liq &9#;li&v 9_#;lix Q _There is an open door here.$;li^8N ............... #..####...............#####+++'+.  +''+...###++...#  +++ $;liH=$;li?/500 _$;lizC$;li`Fd _There is a faded altar of an unknown god here.$;li?U  Unknown command.$;li@$;liD$;liF _Press < or > to pray at altars.(;li  Unknown command. _Press < or > to pray at altars.  This altar belongs to (a) Trog, (b) Lugonu or (c) Vehumet, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to (;liV convert or escape to cancel.2;lix` 2;lic +2;lic Trog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in 2;li3c VTrog's name, and especially to slay wizards. In return, worshippers of Trog gain2;liGc Sthe ability to go berserk at will in combat, and will be granted assistance in 2;lic the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Favour - Trog is neutral towards you. Granted powers:(Cost)2;lic >You can go berserk at will.(Piety-)2;lic OYou can call upon Trog for regeneration and willpower.(Piety-)2;lic <You can call in reinforcements.(Piety--)2;lic 9Trog will gift you melee weapons as you gain piety. 2;lic [!]: Overview|Powers|Wrath6;li.6;li2. ..................# # tavichh the Grave Robber....................# # Human....................# # Health: 19/19 ========================....................# # Magic: 5/5========================#..####...........# # AC: 2Str: 8#............###### # EV: 11Int: 15#.+++'+......## SH: 0Dex: 13+''+...##### XL:  2 Next: 37% Place: Dungeon:1+@++...#6;li31Noise: ---------  Time: 1500.7 (0.0)++++...#a) +0 dagger+...#Cast: Soul Splinter..###6;li?3##Unknown command. 6;lih3 _Press < or > to pray at altars.  This altar belongs to (a) Trog, (b) Lugonu or (c) Vehumet, but you can't tellwhich.6;li3Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.7;li.w7;liyLugonu the Unformed Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers 7;liBy to spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the Abyss at will. 7;lifyFavour - Lugonu is neutral towards you. Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. 7;liyLugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.7;liy(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Injury)Lugonu will corrupt your weapon with distortion... once. [!]: Overview|Powers|Wrath<;li}8<;li>. ..................# # tavichh the Grave Robber....................# # Human....................# # Health: 19/19 ========================....................# # Magic: 5/5========================#..####...........# # AC: 2Str: 8#............###### # EV: 11Int: 15#.+++'+......## SH: 0<;liA>Dex: 13+''+...##### XL:  2 Next: 37% Place: Dungeon:1+@++...#Noise: ---------  Time: 1500.7 (0.0)++++...#a) +0 dagger<;li ?+...#Cast: Soul Splinter..#####Unknown command. _Press < or > to pray at altars.  This altar belongs to (a) Trog, (b) Lugonu or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.<;li8<;liO;Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. <;li;Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. <;li;Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathA;liPA;liT(. ..................# # tavichh the Grave Robber....................# # Human....................# # Health: 19/19 ========================....................# # Magic: 5/5========================#..####...........# # AC: 2Str: 8A;liU#............###### # EV: 11Int: 15#.+++'+......## SH: 0Dex: 13+''+...##### XL:  2 Next: 37% Place: Dungeon:1+@++...#Noise: ---------  Time: 1500.7 (0.0)++++...#a) +0 dagger+...#Cast: Soul Splinter..#####Unknown command. A;liQU_Press < or > to pray at altars.  This altar belongs to (a) Trog, (b) Lugonu or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.B;liULugonu the Unformed Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers to spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the Abyss at will. Favour - Lugonu is neutral towards you. Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Injury)Lugonu will corrupt your weapon with distortion... once. [!]: Overview|Powers|WrathL;li@ Followers of Lugonu gain powers to depart the Abyss at will, to banish monst there, and to flee back inside when needed. Lugonu will also banish nearby foes if any other god attempts to interfere with their followers. Later, followers will be able to corrupt the ordered world, opening a gate for creatures of theto pass through, and to gate themselves directly into this realm of chaos.Lugonu will protect followers who unwield weapons imbued with the distorting energies of the Abyss, and eventually will offer to distort a follower's melee weapon. Lugonu expects followers to spread unceasing chaos in the overworld, andas such does not grant piety to worshippers while they remain in the Abyss itself. Lugonu likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, you banish creatures to the Abyss and you destroy nonliving beings. Overview|PowersM;li@ Lugonu does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Lugonu's ire renders the barrier between reality and the Abyss weak and permeable. Space warps, hurling victims across the dungeon, or even directly into the Abyss. Lugonu also reaches out and sends the chaotic inhabitants of theAbyss against victims, with veteran adventurers facing the greatest horrors of the Abyss. Lugonu does not forgive easily, and will not allow ex-worshippers to rejoin the fold while Lugonu's wrath still lasts. Lugonu's wrath lasts for a relatively long duration. Powers|WrathM;liֳ e Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers to spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the M;li Abyss at will. Favour - Lugonu is neutral towards you. Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. M;li2 Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.M;liT (7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Injury)Lugonu will corrupt your weapon with distortion... once.OverviewWrathS;liS;li. ..................# # tavichh the Grave Robber....................# # Human....................# # Health: 19/19 ========================....................# # Magic: 5/5========================#..####...........# # AC: 2Str: 8#............###### # EV: 11Int: 15#.+++'+......## SH: 0Dex: 13+''+...##### XL:  2 Next: 37% Place: Dungeon:1+@++...#Noise: ---------  Time: 1500.7 (0.0)++++...#a) +0 dagger+...#Cast: Soul SplinterS;lij..#####Unknown command. _Press < or > to pray at altars.  This altar belongs to (a) Trog, (b) Lugonu or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.U;liC;P  Okay, then.U;li<U;li?U;li@. _U;liG  ...........................####.................######.+++'+......'+...#####_++U;liJ++++.....#####U;ligU;li21.7 (1 _U;liWU;liQ _There is an open door here.U;li .# #. ..........# #<.U;li; ..........# #............# #............# ##..####....# #.#............###### #.#.+++'+......# #.+'@+...#### #+_++...# U;liw u#++++...# U;li _U;li -2 _U;li 9_U;li Q _There is an open door here.V;li1JM  .#. .....<..............................##..####...........#............#######.+++@+.......''+...#####_++#++++...#V;li7V;li;$3 V;li; _V;liAV;li_FQ _There is an open door here.V;li# W;liK- Q  ..# .........#...............# ................#  .....................#  .............#  #..####..#  #.....######  #.+@+'+......#  ++''+...#### W;li- E +_++...#   ++++...# +...# ..###  There is an open door here.W;li,5 =7.7 (3'++W;li: W;lit< L======8.7 (4W;li@ W;li?F = _As you open the door, it creaks loudly!X;li{IX;licX;liBX;li;7 _You open the door.X;li~X;liX;liJX;li@  There is an open door here.X;liX;li _X;li X;li_X;li"X;liMX;liX;liX;liX;liX;li\X;lif7 _You open the door.X;liD3X;liX;li;X;li,X;liXX;liDX;liY,X;liX;lieX;liX;li,X;liX;li(X;liX;liX;liGX;liGX;li4X;liZX;liX;liX;li X;li0X;liX;li.X;li,X;liX;licX;li,X;liXX;liX;li,X;liX;liX;liK,X;liZX;li!X;liiX;liX;lipX;liX;lio,X;li7X;liX;liJ,X;li>X;liQX;lix ,X;lie X;li X;liM,X;li]X;liX;li(,X;li|X;liX;li},X;liX;liX;liZ!,X;li0"X;liw$X;li&,X;liY'X;li)X;liI+,X;li+X;li..X;li0BX;li2X;li<4,X;li5X;lie7X;li8,X;li9X;li;X;li<X;li=X;li=X;liM?X;li@X;li@X;liAX;liDFX;liG,X;li3HX;li!JX;li'K,X;liKX;liOX;liQ,X;li{RX;lioTX;liUX;liUX;liVX;liXXX;liYX;liYX;litZX;lib\X;li]X;li]X;liApX;liz#.....# #..#........# #..################ #.. #..X;li/{ #..##############..###..........#................#......@................------45.7 (3X;lik{7.0)#.......................################....÷...#....................X;li{#....................##.................... #.....................X;liM| #..................... #..................... 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Z;li Z;li &3Z;li Z;li Z;li`B# #.#.# #.##. #.##.#.##.#.##.#.# ###.# #.# #.# # #.# #....÷.#...####.#...####.###....#....#Z;li #....#.#### #.....>..# # #.#### # Z;li Z;li&4Z;lidZ;liZ;linB# #.#.# #.##. #.##.#.##.#.##.#.#.# .# .# # .Z;li o#.....÷.#..####.#...####.#.##...Z;li8o#....#.#....#.####.#....Z;lio>..# #.#.#### #.Z;lidvZ;li|&5Z;liZ;liZ;li1# #.#.# #.##. #.##.#.##.#.##. #.# #.# # # ##.....÷.  #...####.#...####.#. ##....#....#. #.Z;li|..#.####. #..>..# #. #.#### #.Z;li9Z;li&6Z;liZ;li[;li~,[;li,=# #.[;li - #.[;li-A# #.[;li-##.[;liP.@ #.[;li.##.[;lid4%#.##.#.##..# .# ## ## ##.....÷. #..####. #...####.#. #.#....#. .#.####. .>..# #. .#### #.[;lic:[;li~@&7[;liF[;liyH[;lia# #.#.## #.##.# #.##.##.##.#.##..##.# #.# #.# ####.#######.....÷. ...####. .####.#. .#....#.#.####.>..# #.#### #.[;liV[;liΤ&8[;li[;li_[;li*Q/# #.#.#.# #.##.# #.##.##.##.#.##.#.##.## #.[;liQ# #.# ####.#######.....÷.####.####.#.#....#.#.####.>..# #.#### #.[;liUgY9[;li.# #.#.#.# #.##.# #.##.##.##.#.##.#.##.#.# #.# #..## ####..########.....÷.####.####.#.#....#.#.####.>..# #.#### #.[;li[;li'60[;li[;li=I# #.#.#.# #.[;liI##.# #.##.##.##.[;liI#.##.#.##.#.# #...## #..#[;likJ# ####..########.....÷...####.####.#.#....#.#.####.>..# #.#### #.[;liS[;liaC1[;liV #### ###### ....### ################.#.. ......... #...###########....... #########....÷............ ..............####..........### [40m...................# #....... [;li-^&2[;li'd[;lize[;li[;li[;liǒ[;li6U _There's nothing to open nearby.\;li1  ###### ....### ################.#.. ......... #...###########....... #########....÷..@......... ..............#######.#..........# ...................# ### #....... \;li -3 _\;li \;li \;li   ....### ################.#.. ......... #...###########....... #########....÷............ ..............#######.#....#\;li; ..........# ...................# #<########## \;lij# \;li( &4\;li. \;li 0 ];ligy ### ################.#.. ......... #...###########....... #########....÷............ ..............####.#...###..........# ...................# #..# ###];li q];lis&5];liz];liV#.##.#.##.#.# #...## #..## # ####..########.....÷...];liԂ?####.####.#.#....#.#.####.>..# #.#### #.# #.# ### #.# #<# ];li];lix&6];li];li@];li)#.##.####..##.#.# #...## #..## # ####..########.#....÷...#####.#####.#.##....#.##.####.#>..# #.##### #.## #.## ### #.## #<# ];liͻ];lim&7];liL];li(c ##############.#... ....... #...##### ####..##########........ #######....÷............ ............####.#...###>..# #........#];li( .................# ##.## ##.# # ];li0];li4&8];liw:];li;];li ....... #...##### ####..##########........ #######....÷............ ............####.#...###>..# ];lia####........# .................# ##..####..# ## ];li;];li&9];li];li];li # #...## #..## ## ####..########.#....÷..#.####.#.####.#.#.#....#.#.#.####.#.>..# #.##### #.# ### #<## #..# ### ## ##.## ##.# ## ##..####..# ##.];li֢ ];li '70];li ];li7 ];li { ## ####..###########........ ######....÷.............. ...........####...#.#....###..# #### # ....... .####...........# #....#..#####.# 1];li ];li c _There is a stone staircase leading down here.^;liX^;liܦ^;lik _There's nothing to open nearby.`;li`;li`;li`;li`;liM-2 _`;lia;li[a;li!a;li- a;lirS###.###a;li a;liS#.....#a;li a;lit##...r.#a;li a;li T#......#a;li\ a;li $#......# .....##  #....##### 2 #.@.......  #.(...####  ###.#J#  .# # .# .#J   endoplasm (asleep) ##r   rat (asleep) a;li a;li(a;lisB3.4 (1.7Soul Splintera;li }a;liW _You climb downwards.  Found 5 stones. _There is a stone staircase leading up here.a;liE1a;li!2a;li7a;li;a;li <a;li<a;li$A.rSJ.S   adder (wandering)J   endoplasm (wandering)r   rata;li>D6===40a;liEa;licm ................##..## # ................# ####..##### ................#######........## ######....÷....................#. .................####..........#. .................####.#........#. .................#....#........#. .................#.####........#.1 ................@..# #........## ................#### #........# ................# #........# ................# ### #........# ................# #<############# ................# #..# ### # ................# ##.## ##.# ##  a;li2................# ##..####..# ##. .####...........# #....#..#####.#  _The rat squeaks loudly.a;li%a;lia;li!n---5.9 (2.5Soul Splintera;li&a;liB)} _You climb upwards. _There is a stone staircase leading down here.b;lirb;liv:---b;li{b;liWb;lin46.9 (1.0 _b;liߊb;li0 ###.### #.....# ##.....# #..S...# #......# .....##  #.r.J##### b;li0m2 #.@.......  b;li0#.(...####  ###.#.# b;li 1Y .# # b;li)12.# b;li1.#S   adder (wandering) ##J   endoplasm (wandering) r   rat b;li1 b;li2b;li4b;li6b;li7b;li>nS...J.b;liu77---b;liC=8.4 (2.5Soul Splinterb;liŽb;liޒ _You climb downwards. The rat bites you. _There is a stone staircase leading up here.c;liN  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d;li  tavichh the Grave Robber ###.### Human #.....# Health: 17/19 =====================--- ##...S.# Magic: 4/5===================----- #......# AC: 2Str: 8 #......# EV: 11Int: 15 ....J##  SH: 0Dex: 13 #.r..#####  XL:  2 Next: 37% Place: Dungeon:2 #.@.......  Noise: =--------  Time: 1578.4 (0.0) #.(...####  a) +0 dagd;liger ###.#.#  Cast: Soul Splinter .# #  .# .# S   adder (wandering) ## J   endoplasm (wandering)  r   rat _There is a stone staircase leading up here.  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 64%)e;litavichh the Grave Robber###.###Human#.....#Health: 17/19 =====================---##...S.#Magic: 4/5===================-----#......#AC: 2Str: 8#......#e;li EV: 11Int: 15....J##SH: 0Dex: 13#.*..#####XL:  2 Next: 37% Place: Dungeon:2#.@.......e;li7Noise: =--------  Time: 1578.4 (0.0)#.(...####a) +0 daggere;lia###.#.#Cast: Soul Splinter.# #e;li.#.#S   adder (wandering)e;li##J   endoplasm (wandering)r   rat e;liI_There is a stone staircase leading up here.  e;liCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e;li"Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linee;liy8Aim: a rat (chance to affect: 64%)e;li(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 64%)  A fragment of the rat's soul is dislodged from its body.e;li  The rat looks weaker.  The endoplasm quivers.  The adder hisses angrily..S.rJ*SJ9.4 (1e;li6e;li> _The rat bites you but does no damage. Your soul wisp closely misses the rat.e;li  Casting: Soul Splinter (safe; 3% risk of failure)  e;li \Confirm with . or Enter, or press ? or * to list all spells.f;li f;liD f;li f;li P _You don't know that spell.g;liig;li .SYou hit the rat but do no damage. The rat bites you.g;liW5---80g;likg;li _The endoplasm barely misses you. Your soul wisp barely misses the rat.g;lig;lit  You hit the rat but do no damage. The rat bites you but does no damage.g;li  The endoplasm closely misses you. Your soul wisp touches the rat.g;lip.S.*   soul wisp (summoned) g;lii6==-411g;lig;liHC _The rat dies!h;li%###.### #.....# ##.....# #......# #......# ......## #S.J.##*<#.(...####.#.# ..#.##.# #..# ### h;li˔i  The endoplasm freezes you.h;li!t.S(ally target)h;liɜ`13----2h;liڢh;li)m _You are frozen. Your soul wisp barely misses the adder.i;li  You hit the endoplasm but do no damage. The adder barely misses you.i;liC&3i;li*i;liq _The endoplasm misses you. Your soul wisp touches the adder.i;li  You hit the endoplasm but do no damage. The adder bites you.  i;liTThe endoplasm hits you. The adder barely misses you.i;li 9/19 ---------4i;li 'i;li)] _Your soul wisp barely misses the adder.j;liF) You hit the endoplasm.  The endoplasm is moderately wounded.  The adder completely misses you.  The endoplasm freezes you.  You are frozen.7--------5 _Your soul wisp touches the adder but does no damage.k;li'1  You hit the endoplasm.  The endoplasm is severely wounded.The adder closely misses you. The endoplasm closely misses you.k;lid(&6k;li,k;lih/J _Your soul wisp touches the adder but does no damage.k;liR The adder closely misses you. The endoplasm closely misses you.You hit the endoplasm but do no damage.ompletely misses you.  The adder closely misses you.k;liGS &7k;liX k;liZ ^ _Your soul wisp closely misses the adder.m;li###.###.....#.# .# #..J.######*S.........(@..#######.#.#  ..#.##.# #..###m;li,!m;li¦m;liH .J  The adder bites you.m;lirB---8m;li"m;li^ _Your soul wisp closely misses the adder.m;li .....##.#. ......## #....######*SJ........(...########@#.# #......#.#######.# #m;liˁ z ..###m;li m;liQ ,m;li 2   ##.....# #......# #......# ......## #....######  #§<........  #.(SJ.#####  ###@#.#  #......#.#  m;liH ######.# #  ..# ###  m;lir Your soul wisp disappears in a puff of smoke!The endoplasm attacks as it pursues you!m;lij   ##.....# #......# #......# ......## #....######  #§<........  #.(SJ.#####  ###@#.#  #......#.#  ######.# #  ..# ### m;liup ##....§.§.§SJ  The endoplasm hits you.m;liq ]4---5=====m;liq 9m;liv m;li y V _* * * LOW HITPOINT WARNING * * *n;liO  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o;lif #.....# tavichh the Grave Robber ##.....# Human #......# Health: 4/19=====------------------- #......# Magic: 4/5===================----- ......## AC: 2Str: 8 #§...######  EV: 11Int: 15 #.§........  SH: 0Dex: 13 #.§SJ.#####  XL:  2 Next: 41% Place: Dungeon:2 ###@#.#  Noise: =--------  Time: 1589.4 (0.0) #......#.#  a) +0 daggero;liPg ######.# #  Cast: Soul Splinter ..# ###  S   adder  J   endoplasm _* * * LOW HITPOINT WARNING * * *Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, chance to affect: 64%)p;li#.....#tavichh the Grave Robber##.....#Human#......#Health: 4/19=====-------------------#......#Magic: 4/5===================-----......##AC: 2Str: 8#§...######EV: 11Int: 15#.§........SH: 0Dex: 13#.§S*.#####p;liXL:  2 Next: 41% Place: Dungeon:2###@#.#Noise: =--------  Time: 1589.4 (0.0)#......#.#a) +0 dagger######.# #Cast: Soul Splinter..####S   adderJ   endoplasm _* * * LOW HITPOINT WARNING * * *Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linep;li{Aim: an endoplasm (severely wounded, chance to affect: 64%)p;li?(weak, ally target, soul-sp…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, chance to affect: 64%)  A fragment of the endoplasm's soul is dislodged from its body.p;lif  ##.....# #......# #......# ......## #§...######  #.§........  #.§S*.#####  ###@#.#  #......#.#  ######.# #  ..# ###  p;li4  ##.....# #......#p;li4, #......# ......## #§...######  p;li5#.§........  p;li!5#.§S*.#####  p;li;5###@#.#  #......#.#  p;liM5######.# #  p;li^5a..# ###p;lip5 Jp;li5 p;liD}*J  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker. The adder bites you.  * * * LOW HITPOINT WARNING * * *  The endoplasm freezes you.  You are frozen.  You die...p;liOC0-----p;liX/  --more--r;li4 Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)e - a scroll of identify  f - a scroll of enchant armour {unknown} Potions (go to first with !)  c - a potion of magic  d - a potion of curing {unknown}r;liX r;li ,r;li r;li tGoodbye, tavichh.14 tavichh the Grave Robber (level 2, 0/19 HPs)Began as a Human Necromancer on Jan 18, 2026.Frozen to death by an endoplasm (4 damage)... on level 2 of the Dungeon.The game lasted 00:09:30 (1592 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orbr;li: 2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnr;li TrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  r;li m13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the Orbs;li s;li? [?25h[?0c [?1051l[?1052l[?1060l[?1061l