h Player: tekkud Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.21:38:25.ttyrec Time: (1760477905) Tue Oct 14 21:38:25 2025 h [?1051l[?1052l[?1060l[?1061hh C)0[?7hh5 [?25l[?1chD h h |Welcome, tekkud. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataur r - BarachiA - Mummy Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Armataur EnchanterhhܲhqWelcome, tekkud the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wandererh)s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist h^g - Cinder Acolyteo - Enchanter  x - Air Elementalist hh - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist hEnchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helph0 Tab - Armataur Enchanterh%h) hn tekkud the ConjurerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 18SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Turn: 0 (0.0)-) Nothing wieldedCast: Magic DarthF @####+.≈###.≈≈###.≈≈##.).≈#+..@≈#h +...≈##...≈###.≈≈##.≈≈#+.≈######hش h Welcome, tekkud the Barachi Conjurer.Everyone else who sought the Orb of Zot has failed. Will you be different?h h Press ? for a list of commands and other information.  Found a glowing hand axe.h7! h$ [ _Found a staircase leading out of the dungeon.h | #### +.≈## #.≈≈# ##.≈≈# #.).≈# +.@<≈# +...≈# #...≈#  ##.≈≈#  #.≈≈#  +.≈##  ####hn§§§§§#§≈####h21 (1.2 _hh!hOwM#### +.≈# #.≈#.@.<+..§≈#..§§##hS$r≈§≈§h'&2h,h0u _You see here a +2 hand axe of freezing.h####+.≈##§§§§§§.§§.§.§≈≈#h4≈###h+3 (1.0hh S _b - a +2 hand axe of freezingh #### +.≈## #§§§##§§§# #...≈# +@.<≈# +...§# #.§.§# ##.§≈# #.≈≈# +.≈## ## #≈§#§§§§..≈h' +4 (1.2hއ h hl Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  b - a +2 hand axe of freezing[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h&h-Ytekkud the ConjurerBarachiHealth: 13/13 ========================####Magic: 3/3========================h-x+.≈##AC: 2Str: 8#§§§#EV: 11Int: 18##§≈§#SH: 0Dex: 10h'.#.§§§#XL:  1 Next:  0% Place: Dungeon:1+@.§≈#Noise: ---------  Turn: 4 (0.0)hL.+...§#-) Nothing wielded#...≈#Cast: Magic Darthn.##.§≈##.≈≈#h.z+.≈######  h.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  h.}Found a glowing hand axe. _Found a staircase leading out of the dungeon. h._You see here a +2 hand axe of freezing. _b - a +2 hand axe of freezingh6_  Your +2 hand axe of freezing glows with a cold blue light!h9+5 (0.5h]:Xb) +2 hand axe (freeze)h>hYA< _b - a +2 hand axe of freezing (weapon)h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   g + Spellcasting 2.1   3.0   0           b - Axes   0.0   0.8  +1   h + Conjurations 4.3   4.2  +1   c - Unarmed Combat   0.0   0.8  +1                       d - Armour hV   0.0   0.7  +2      e + Dodging2.1   2.5  +1      f + Stealth1.7   2.0   0                                                       hܠ [40m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh[TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh X=] set aall targetshm h@htekkud the ConjurerBarachiHealth: 13/13 ========================####Magic: 3/3========================+.≈##AC: 2Str: 8#§§§#EV: 11Int: 18##§≈§#SH: 0Dex: 10#.§§§#XL:  1 Next:  0% Place: Dungeon:1+@.§≈#Noise: ---------  Turn: 5 (0.0)+...§#b) +2 hand axe (freeze)#...≈#Cast: Magic Dart##.§≈##.≈≈#+.≈######  Found a glowing hand axe. _Found a staircase leading out of the dungeon. _You see here a +2 hand axe of freezing. _b - a +2 hand axe of freezingYour +2 hand axe of freezing glows with a cold blue light! hd'_b - a +2 hand axe of freezing (weapon)hhh!h#ha  Your movement speed is slow. Your attack delay is about 1.3.hhh  hSYour damage rating with your +2 hand axe of freezing is about 8 (Base 7 x 95% h-I_(Str) x 100% (Skill) + 2 (Ench)).h#.#§#....#.......#..'≈≈.....'#......#..#.##..#§§h#≈#.≈§#h#.≈<§§.≈§h\≈.#..h!...h )6 (1hh{. _You open the large door.h) #....§...§. ####.≈..§ +.≈###.#.. #§≈§# #....####§≈§# .......#.§.≈#h %##.#..'..<§#.≈≈.....@.§.≈#.#......#..§≈# #..#.####.§≈#.#. #.≈≈# .. +.≈## ##h §§.#§.. +.≈##.≈≈h  .≈≈.≈§.§§.h0 )§h= +7 (1.2h  h V _There is a large open door here.hCh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   g + Spellcasting 2.1   3.0   0           b - Axes   0.0   0.8  +1   h + Conjurations 4.3   4.2  +1   c - Unarmed Combat   0.0   0.8  +1                       d - Armour  4m 0.0   0.7  +2      e + Dodging2.1   2.5  +1      f + Stealth1.7   2.0   0                                  h        h        h%n    hg            h    The relative cost of raising each skill is in cyan.  hThe species aptitude is in white.  [?] HelphG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh4#TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetshi <[?25h[?0c0 h [?25l[?1ch10.0 current training targets, if any.=] set aall targetsha-z] setselected target h\<[?25h[?0c0 hx " h [?25l[?1ch 5.0 =] set aall targetsh  h * Conjurations   4.3h a-z] setselected target h<[?25h[?0c0 h " hY [?25l[?1ch10.0 1.0 =] set aall targetsh- a-z] setselected target h*C<[?25h[?0c0 hp " h$v [?25l[?1chx 2.5  +1 =] set aall targetsha-z] setselected target hy=[?25h[?0c0 hЅ [?25l[?1c2.0   0 =] set aall targetsh a-z] setselected target h, [?25h[?0chp *0 h" h" [?25l[?1ch#o1.0 =] set aall targetsh= a + Fighting 0.0hhzhN#..tekkud the Conjurer..§§Barachi.§.. ####Health: 13/13 ========================.≈§.. +.≈##Magic: 3/3========================#.#.. #.≈≈#AC: 2Str: 8#....####.≈≈#hEV: 11Int: 18.......#...≈#SH: 0Dex: 10..##.#..'..<≈#XL:  1 Next:  0% Place: Dungeon:1.§≈.....@..§≈#Noise: ---------  Turn: 7 (0.0).#......#.§.≈#b) +2 hand axe (freeze)#..#.####.§§#Cast: Magic Darth&#..#. #.≈≈#.. +.≈##..####... h2l_b - a +2 hand axe of freezing (weapon)  Your movement speed is slow. Your attack delay is about 1.3.  Your damage rating with your +2 hand axe of freezing is about 8 (Base 7 x 95% _(Str) x 100% (Skill) + 2 (Ench)). _You open the large door. _There is a large open door here.hyh<hh h{T hT hU hDX hZ hQ_ P _h b ,hc he hg hh hi h&k hm ,h=r ,ht ht hu hhx hz h>{ h!| h~ h hF h/ hL h ,hÈ hȊ hY h h hڏ hG ,hّ hΒ h ,h hj h] h h h h1 ,h h hf ,h h& hr h h h h@ h| hZ hت hn h h hu h h5 hڱ hJ h hL h h~ hE h h hY h hA h h h% hu h4 h h h h{ h h h h h hM h hO h5 h h h h h^ h h> h h& hN h7 h h h2 h hH h h h h$ h ,hE h h% hR h) h: h) hg h h h hD h h h h h h[ h h h h, h h h^ h h ,h h h ,h h h ,he h h ,h h hy h hZ h h ,hi h h hD h h! h# h;# h+$ h% hI( ,h0) h+ h- ,h. h2 hA  . ......b.###. ....... ...# #.....# . #... +.....+ ..≈§# #.. #.....# ...§# #### #.##.....# ..§.# +.≈###..#.....# h'B .#..# #§§≈# #.......# ....####.≈≈# #.@....# ......#...≈# #......# ##.#..'..<≈# +...####hVB Magic Dart ≈.....'...§# +..## hwB A......#.§.≈# #..# ..#.####.§§# ##..# hB b   bat (asleep) .#..# #.≈≈###..## hB ....# +.≈###..## ...≈# ######.##hQ .54 (56.4)hY ,5 (57.6h^ ha V _A bat comes into view.hhhhRZ _A bat is nearby!hO& ########## . ......b###. .......  ...# #.....#  #... +.....+ ≈§# #.. #.....# # #### #.##.....# §.# +.≈###..#.....# #..# #§§≈# #...@...# hP####.≈≈# ##......# .....#...≈# #......# #.#..'..<≈# +...####...'...§# +..#....#.§.≈# #..# .#.####.§§# ##..# #..# #.≈≈###..h?PT# +.≈###..hqYh_66 (1.2) _hdhfhY .  .########## . .......b###. ....... ...# #.....#  #... +.....+ ≈§# #.. #.....# # #### #.##.....# hZ §.# +.≈###..#..@..# # #§§≈# #.......# ####.≈≈# ##......# ....#...≈# #......##..'..<≈# +...hZ ####'...§# +..#...#.§.≈# #..#####.§§# #### #.≈≈###.h] hQ^ h^ hf_ hmd ^.bbhe &7hOl hm h # #.  .########## . ..###. ..........# #.....# #... +.....+ ≈§# #.. #..b .§# #### #.# §.# +.≈###..#h E #§§≈# #.####.≈≈# #...#...≈# #......#..'..<≈.####'...§# +..## ....#.§.≈# #.####.§§# ##..h hb h h .=8h h P _The bat barely misses you.h2I  You hit the bat. You freeze the bat.h43†h ?g19 (1.3Magic DarthsDh8FG _You kill the bat!h 3h hH h ,h ,h> h hr hW h" Z#  #. #.#############.#. ................#  ###............g..... ...# #....@# - #... +.....+ # #.. #..†..# h Magic Dart # #### #.##.....# # +.≈###..# # #§§≈# #.......# g   goblin (asleep) ####.≈≈# ##......##...≈# #......# ..'..<≈# +...####h ,61 (2.4h E-2 (3.6h h/ u _A goblin comes into view. It is wielding a +0 dagger.h a  Your movement speed is slow. Your attack delay is about 1.3.hphlh  Your damage rating with your +2 hand axe of freezing is about 8 (Base 7 x 95% _(Str) x 100% (Skill) + 2 (Ench)).hW  You miscast Magic Dart. Nothing appears to happen.h[g.gh2--------Contam: 10% ====3 (1.0ho)f _The goblin shouts! _hND  The magic dart hits the goblin.hQX*)hJ .1----------------2=---4Magic Darthr _You kill the goblin! _h(h(h.h2hv7: _h7h8h;hj=h=h>hAhJB>--------hChFhfJh=ZO8% ha,hfc6hmM4hohW212======== h?Bhh+hh}hҒhhV========h2XhΠ,hh,hhBhOBh´,hIh,hhh0T3========hPh4 _Magic restored.hjhGhnhBh,h8h,hhChhGh@========hh7 _You open the door.h3hh @  There is an open door here.h ha  _h  h h ,h7 h h ,h@ h h ,hZ h hq" h" h$ hY' h * hc* h+ h/ 7 _You open the door.h1 h:2 h4 h|< @  There is an open door here.hb? h%A  _h[C hE h#H ,hI h.L hN ,h!P h)S hU ,hYW hY hJ\ ,hc] h_ hb BhCf hi ,hj hl ho ,h)p hr h0u ,hGv h|y ha #.#...#.# ###+# #.#+##### #.... #....... #....##.....  #.... ....  ##.#....##.#+#  [.......@..#.#----108 (47.8) .....#####.#.# .. ...####.#.############ #...................... ##..####...........)...h#  .....#.##.....##### #.. #####....'.....'....  .....≈§# ##...#..†..#####  .#.....§# ######.##.....#h_ h F-9 (49.0h h ( _Found a ring mail.h\3h]hehfhnlBhtnhnhphwBhxhn{h}h`~hhhhGhhهhLh׊hhu' ... ... ...  ...  #.# #.#  ..> ...  #.# #.# ###'###.#+##### #..@.##.......15 (7.0) #....##..... #....+.... ###.#....##.#+#.[..........#.#§§.....#####.#.# §#......####.#.##########  #§.##....................  §.. ##..####...........).  _You open the door.h[ _Found a stone staircase leading down.hhvhhڟh_hʧ: _h@  There is an open door here.hFh _h hHhh/hehhַh"h/hR  There is a stone staircase leading down here.hhI _hhhhhbhhhhHhhhh1hR  There is a stone staircase leading down here.h'h _hhhIhlhPhhhhhXhwhihhZhhihhh7 _You open the door.h'hkhmhK@  There is an open door here.hhp _h hhh9h hhh-h'h!hhhh"h$h %h%h3(h)h?*h*hb-h /hJ/h/h;2h4hO4h;5h7h:h:h;h;>h@hAhhh,h*hh ,hY hh{,hhIh4,h hh"hz"h#hX'h),h+h.hH1,h2h15h8,h;hN?h[B,hDh_GhJh$KhMhRhV,hWhZh],hK_h$bhuc #.# #.###'###.# #.# #.#....##.. #.# #.#....##.. #.# #.#....+...+# ####.#####.#....##.#.... ........[..........##....####.........#####.##.......#.#≈#......####.#>.......@.≈#≈.##.........52 (44.2)##.####....§..§##..####...........§§≈§###......#hvl #.#.....#.§§§≈#######.. .....#......≈≈# ##. ###..#.#.....≈# ###### ....#.#.≈....# +.≈### ###.##...#.#..# #§§≈## #. #..≈#....####.≈≈#h^.§.≈#§..≈≈#.≈§≈#≈§##§hߌ,3 (45.4hih7; _Found a stone staircase leading down.hh}Bhh<h,hhhhhhhh%h hZhh,hgh ht h hQ hshhLhh1hshhChhhWhhh#h$h6&h&h'h(h~*,h*h9-h5  ### #.# h96#.. .  #.# l. ###  #.#+###... #.# hp6j  #.......# #.#   #.....b.# #.# h6  #.......# #.#   #@#+########.#####  #.#.............[h6  #.##....####......Magic Dart h577 #.##.......#.#≈  #.#>.........≈#≈.# hg7 #.###.####.......≈ b   bat (asleep)  #...............≈≈ l   frilled lizard (asleep)h7  ######.#.....#..≈≈  .....#......§h7hB+70 (20hC,1 (21.6hIhLj _A frilled lizard and a bat come into view.h4 ****b  The magic dart hits the bat.hBhhB.l...b.lh.n2--------=2 (1.0)hWhx _The bat is moderately wounded. _h_jA  The magic dart hits the bat.h=t*.l   frilled lizardhYhV.l..h }1----------------33h h Y _You kill the bat! _hT L  The magic dart hits the frilled lizard.hҺ †****hXB0....heG0----------------44Magic DarthMh*Qd _You kill the frilled lizard! _h 4hhBK _You are out of magic!hIhh$ _hfhT--------hh hchhhhhhhehy ,h; h h h hh;Z1========h4h,hh,hYhJ,hhh@========hh,hhh-hh h he!h)#hh#h $h(&,h3'h(h),hX+,h,h-h.T2========h.hx0,h51h2h93h3h5h5h=6hB8h8@========hC;h<,h<h>h>h9@hA,hBhD,hEhFhIGhGhvIhIhMJhK,hLh=N,hNh{PhPT3========hQh-Th-VhwVhaWhGYhZhZh[hd]h_,h`hwchehe@========hfhzi7 _You open the door.hokhkhlh}p@  There is an open door here.hshs _hath!vh/xhjxh#yh;{h|h}h}hh,hhmhQN #.##. #.#  #. #.#  # #.#h#. #.##. #.# ## ####. #.# ..# #....h7 ###.###..g#### #.#.## #....@':...... #......- #.#.###...##.# ###.### #.#'###...##.# #.###Magic Darthq% #.....†.####.# #. #.......# #.# #.#..h #.......# #.# #.#.. g   goblin (asleep) #.#+########.#####.#..hܒ #.#.............[..... #.##....####...#hŖI 218 (45.6)  You open the door.ha.gghD-9 (46hh _A goblin comes into view. It is wielding a +0 dagger. _Found a parchment of Jinxbite.h=m ** The magic dart hits the goblin.h_h('g.hQo2--------=20 (1.0)h3hx _The goblin is heavily wounded. _hw *The magic dart hits the goblin.hL hS Gg:h]U u1----------------1ho\ h^ ,  The magic dart hits the goblin. _The goblin is heavily wounded. _ The magic dart hits the goblin. _The goblin is heavily wounded. _h]e _The goblin is heavily wounded. _ The magic dart hits the goblin. _The goblin is heavily wounded. _ You hit the goblin. You freeze the goblin.hۈe)h׏--------52 (1.3Magic Darth0hJ _You kill the goblin!h{ #.# #.   #.# #.   #.# #.   #.# #.   #.# #.   #.# #### ####.   #.# ...# #.   ###.###...######.#.###.   hT#.....@:......##.   #.#.###...##.#####.###.   #.#'###...##.# #.###'   #.....†.####.# #.#.   h#.......# #.# #.#.   #.......# #.# #.#.   #.#+########.#####.#.   #.#.h[.   #.##....####.#hh3-3 (1.2h#hr  There is an open door here. _You see here a +0 dagger.h  #.# #. #.# #. #.# #. #.# #. #.# #. hP #.# ##### ####. #.# #...# #. ###.###...######.#.###.# #.....)@......##.> #.#.###...##.#####.###.# #.#'###...##.# #.###'# #.....†.####.# #.#. #.......# #.# #.#. #.......# #.# #.#. #.#+########.#####.#. #.#.[. #.##....####.#h h G-4 _h h ]  You pick up a parchment of Jinxbite and begin reading...hI )5 (2h h A _You add the spell Jinxbite to your library.hk3hh%hXhLhrhhh]hh|hhhh h T2========h hH h hh<,hh,hhh@========h6h|,hhhh hC"hu"h#h&h@&hb'h)h)h*h,h-h .hW0h0h1h3hX4%3h|4/========h6hD  There is an open door here.  You see here a +0 dagger.hFhG _hIh6KhM,hOhFQhSV========hWUhWhYhYh%[h\h_hP_h<`hdBhZehghhhihih~kh=m,hnhohJqhqh>rhzshuhXuhuhwhy,h zhu{h;},h}h~hShhVhhЄhhhhhhh hZhhhh[hh܎h<hh,hhhThhNh^hh hh՚hhh_hh4hth͟h/h,hMhxhhh`hhD,hhh!,hͭh?h,hhhhԴhhhhShhDhhhh}Bhhh hhA _You now have 14 gold pieces.hBhIh*Bhh,hlhhh"h]hhhEhh(h=hohhZhhphhhh{hh1hh,hhDhAhh,hqhhhhvhPh _You now have 17 gold pieces (gained 3).h,h{hh,hJh hc h hH h h Xh6,h|hhhOhkhh h!h"h'h)h3*h+h,h/,h-1h=  #.# #.......# #.#   #.# #.#+########.###  #.#####.#..........  #.#...#.##....####.  #.#.#.#.##.......#.#≈#hm>  #.#.#.#.#>.........≈#≈  #.#.#.#.###.###  #.#.#.#...............  ##.#.#@######.#..  #....#...........#..... h>| ###############..#.#... h>_....#.#.§ ###.##..§#ha?8 #. #..≈# #..# #....# #.#.§≈hD/303 (89.6)hSG*4 (90hKhMT _d - an orange potionhhV Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - JinxbiteHexes26% 2  c - Fulminant PrismConjuration/Alchemy 56% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithD h h   #.# #.......# #.#tekkud the Conjurer  #.# #.#+########.### Barachi  #.#####.#............. Health: 13/13 ========================  #.#...#.##....####.... Magic: 3/3========================  #.#.#.#.##.......#.#≈# AC: 2Str: 8  #.#.#.#.#>.........≈#≈ EV: 11Int: 18  #.#.#.#.###.####...... SH: 0Dex: 10 hV > #.#.#.#............... XL:  1 Next: 50% Place: Dungeon:1  ##.#.#@######.#.....#.. Noise: ---------  Turn: 304 (0.0)  #....#...........#..... b) +2 hand axe (freeze)  ###############..#.#... Cast: Magic Dart ....#.#.§. ###.##..§#. #. #..≈#.  #..#..  #....#  #.#.§≈  h _You add the spell Jinxbite to your library.  There is an open door here. _You see here a +0 dagger. _You now have 14 gold pieces. _You now have 17 gold pieces (gained 3). _d - an orange potionh h P  Okay, then.h h h . _hE3hJFhKhMhQP _h ShShThVhWh,XhXh[hW\h\h\h^h\`h`hFahXchdhdhh.hshhԱhqhhJhhhкhhh ..........##....##.#..'..<≈ ########..##.#.§≈.....'...§ #..##...#......#.§.≈ #..##...#..#.####.§§ #..##..#..#..# #.≈≈#..##........# +.≈# #...#.#.....≈# #### #...#.#....≈≈# # #..@#.#.#.≈≈≈#######-#.......#.....≈≈###....###.#.###..≈...≈##...####.#. #..#...##..#..... #. #....#....######## .. #.##...####hs. #.#######. #.# #.#h.64 (38.4)hD-5 (39hh[ _f - a bubbling green potionh3hhhPO ########..##.#.§≈.....'... #..##...#......#.§. #..##...#..#.####.§h #..##.# #.≈ #..##........# +. #...#.#.....≈# ###. #...#.#....≈≈# ##..#...#.#.#.≈≈≈######.....@.#.....≈≈###.... ###.#.###..≈...≈##...## #.#. #..#...##..#...Magic Dart . #. #....#....####### .. #.##...#### .. #.###### K   kobold (asleep)#.. #.# #.. #.#..K #.hA,0.0)h+6 (1.2hXht u _A kobold comes into view. It is wielding a +0 dagger.h  *****K  ht **The magic dart hits the kobold.  The kobold is moderately wounded.hhF3...hE...K.hK>2--------h,=7 (1.0h h)P _The kobold shouts! _hƦb #..##...#......#.§ #..##...#..#.###### #..##.# #.he.. #..##........# +.##. #...#.#.....≈# ###.K.#...#.#....≈≈#  ##..#...#.#.#.≈≈≈##### #.......#.....≈≈###... ###.#@###..≈...≈##...# #.#.# #..#...##..#.. . #.# #....#....###### ... #.##...####h ... #.#######....#.# KK 2 kobolds (1 asleep) #.K..#.# .....#. .....#.hIhh6:K.hh3-8 (1.2hпhz _A kobold comes into view. It is wielding a +0 short sword.h B ***The magic dart hits the kobold.hl n  The kobold is severely wounded.h h .K#..K.K1h0 v----------------====9 (1.0h h P _The kobold shouts! _hĹD  The magic dart hits the kobold.hq***h()   koboldh@h-LX.K..hM4/140----------------8=---70Magic DarthZr _You kill the kobold! _h]---1 (1.3hhn _You barely miss the kobold. The kobold closely misses you.hv `  You miss the kobold.hw N3--2h!~ h _The kobold hits you with a +0 short sword. _You take 1 damageh  You hit the kobold. You freeze the kobold.  The kobold is severely wounded.h P S   ball python (constriction, wandering)K   koboldSThe kobold barely misses you.hb &3h} h ^ _A ball python comes into view.hԛ  You miss the kobold.The kobold is severely wounded.hO  The kobold hits you with a +0 short sword.hK   kobold.2------------4h hײ _The kobold hits you but does no damage. _You take 1 damagehqO  You hit the kobold. You freeze the kobold.hLC)h]3==95hV%h'J _You kill the kobold!h 4hq h H _No target in view! h]r hs h7z h|K _You are out of magic! h 3 h7 h h: _ h h huZ1======== h ha h5 h-7 (2.0Magic DartS   ball python (constriction, wandering)S h8- h. hb _A ball python is nearby! h) I  The magic dart hits the ball python. h ******† hH K...... h   h& #..##...#......#.§ tekkud the Conjurer#..##...#..#.####. Barachi## #..##..#..#..# #. Health: 13/14 ======================--.. #..##........# +. Magic: 0/3------------------------##. #...#.#.....≈# ## AC: 2Str: 8#...#...#.#....≈≈#EV: 11Int: 18##..#...#.#.#.≈≈≈##### SH: 0Dex: 10#...)...#.....≈≈###... XL:  1 Next: 100% Place: Dungeon:1###.#@###..≈...≈##...# Noise: =--------   h' Turn: 378 (1.0)#.#.# #..#...##..#.. b) +2 hand axe (freeze). #.# #....#....#### Cast: Magic Dart## .). #.##...####... #.#######....#.##....#.#†....#......#.You hit the kobold. You freeze the kobold. _You kill the kobold! _No target in view! _You are out of magic! _A ball python is nearby!The magic dart hits the ball python. _You kill the ball python!You have reached level 2! ha2 /  --more-- h79/205--------2 0% Magic Dart h htR _You regained 6 hp; h h h ha h` T20== _ h$ h& h)' h( h,, h/ h1, h3 hM6 h6:== hv8 hB; h; hi= h@, hRB hE, hG hJ, hbL hO hMPL1==== hP hR hR hcT hV hW hX hZ[, h\ h`R==== hSf hi, hk hn, hp hs ht hu hx hIy hPz h} h~ h h h hP h҇m2===== h h h h{ h h hp h hx h hʜ h ====== hΞ h\ h hL h h hڧ h, h h\, hD hȳ h# h h, h h hQ3===== h hz h h  h h4 h  h hU h h h====== h hM h h7 h' hk h hZ h h1 h, h h, h h, h h h,Q4===== h h/, h! h h h h h h h h====== hj hk h h2 h h  h h*  h^  h  h , hG h h& h hM, hW he5===== h h h , hn# hA% hO( h( h) h+ h- h- h. h2~  Things that are here:  a +0 dagger; a kobold corpse hj4 h4D===== _ h6 h7 h9, h:: h; h=, h> hA hD, hE hG hH, hI hVNg  You see here a ball python corpse. hQ hQ _ h  #...)...#.....≈≈###  ###.#.###..≈...≈   #.###.#.# .##.  #.....#.###....#....#   ###.)..#.##...##   #....#.######   #....#.#  #.######....#.#  #.....@†....#. -  #######.....#.   #.#.....#   #.#######   #.#   #.#   #.#   #.#  h  #.#  You pick up a parchment of Poisonous Vapours and begin reading...441 (64.8)-2 (65 _You add the spell Poisonous Vapours to your library. h hY h hR h, hen hu= hBX hGB hN, hgP hP hQ hS hZV, hJW hY hZ hn[ h\ h] h_ h` h` hb hLd h|d h;e hf hh hh hi hrk hl h m hm htrX ht hu hu h{v hw hy hy hz h| h}, h hĀ h, h h҅ h}, h| h? h, h  h̏ h h_ hC h/ h\, hv h h8, h hՠ h, h, hAB h h, h h h h~ hE h h<, h hW h=, h h\ h, h6 h h, h hC  You see here a +0 short sword. h hZ _ h h h h  h> ho h4, h, hu h hV h h hj hN h h h h h( h h h9 h{  hS  h  h/ h h h h0 hE hp h h h! h'X hA* h* h+ h. h1, h2 h4 h$7, h8 h|: h(< hm< h> h@ h#B hvB hNC h,E hF h&G h H h+K hkL hL hM h O hyQ hQ hCR hS h^U hU hV hW hDY hY hZ h[ hu\ h\ h] h^ h` hy` ha hUb hc hc h?d he hf hf hVg hi hj hHk hk hm hn, ho hp hNr, hr ht hu hv hpv hw h y hhy hy hj{ h}, h} h h́, h h h+, h, hU, h1 h& h* hd h< h h h  h hΙ hJ, hv hڝ h h1 h/ hw hC, h h h2, h hO h1 hw h h. h" he hĵ hǿ h, h2  #....#.#... #####....#.#. ....†....#.#  h####.....#.#  #.#.....#  #.#######  #.#.###########  #.#...........########  #.#.#........@........  #.#.#.#.########  h9 #.#.#.......#.#  #.#.#.#.#.#.#.#  #.#.#.#.# #.#  #...#.#.# # h%.#  #####.#.. ..# hk ..### ### ...  h=You pick up a parchment of Gloom and begin reading... h.524 (98.4 h*5 (99 h h> _You add the spell Gloom to your library.hKh; Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2b - Poisonous VapoursAlchemy/Air19%1  c - JinxbiteHexes26% 2  d - GloomHexes/Necromancy 47% 3  e - Fulminant PrismConjuration/Alchemy 56% 4 hW f - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhXhm #....#.#... tekkud the Conjurer #####....#.#.. Barachi ....†....#.#Health: 20/20 ======================== ####.....#.#h.Magic: 5/5========================#.#.....#AC: 2Str: 8#.#######EV: 11Int: 18#.#.###########SH: 0Dex: 10#.#...........########heiXL:  2 Next:  0% Place: Dungeon:1#.#.#........@........Noise: ---------  Turn: 525 (0.0)h#.#.#.#######.########b) +2 hand axe (freeze)h#.#.#.......#.#Cast: Magic Darthh#.#.#.#.#.#.#.#h#.#.#.#.# #.#h#...#.#.# #.######.#.. ..#h..### ###... _You see here a ball python corpse.  You pick up a parchment of Poisonous Vapours and begin reading... _You add the spell Poisonous Vapours to your library. _You see here a +0 short sword.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library.hP  Okay, then.h:hh . _hvZhdIhk _hpnhrhh|>h>h?@hrAhAhQBhzChDhEhFhFhkH,hIhJhBKhKh h@ hC hH P _h;J hJ huK hCN hP hvP hsQ hT h_ ###.......# #.. # ##......# #.. # #......# #.# # +...#### #.# # +..## #.## # #..# ########..  ##..# #........####..#w ###..## #........'......> ## #.......@####### hr` ##.## ##.............# ..# #........####.# #Magic Dart# #........# ... .#.# ######+#.###### ##.# #.#....w   dart slug (asleep) .... #####........## ####. #...#####....#.. +...+...'...h` #.#hi E 7 (3.6  You open the door.hp a.wwhv )8 (4h} h _A dart slug comes into view. _Found a stone staircase leading down.h #.. #  #.. #  #.# #  #.# # +..## #.## #he #..# ########.. # ##..# #........####..#.  #........'.....w>  #.......@#  ##.............# .#  #........####.# #.#  #........# ...  ######+#.#  #.#..  hr..  ##....#  .. ....# hR #..  #..  #.#  #.# +..## #.## #..# ########.. ##..# #........####..#.  #........'.....w>  #.......@#  ##.............# .# h< #........####.# #.#  #........#  ######+#.# #.#..  .. ##.  .. .h[hhh?` _A dart slug is nearby!h(..#.....# #. #.......# #..  ##......# #..  #......# #.#  +...#### #.#  +..## #.##  #..# ########..  ##..# #.####..#.##......w>#..## #..#######.# hU## ##.............# .# # #........####.# #.# ..# #........# ... #.# ######+#.######.# #.#  #.#........# ... #####........### ###. #...#####....#hh4w.h29 (1.2 _h2hQ _There is an open door here.h **** The magic dart hits the dart slug.hw| ....  The dart slug is heavily wounded.h| ````The dart slug launches a dart at you.h )....h 18---4-----=60 (1.0h h@ q _The slug dart hits you. _You take 2 damage;hG  The magic dart hits the dart slug.h]****†h)....h9=--3----------251Magic Darthh_ _You kill the dart slug! _hhhPhEh: _h,hh,hhDh20===-----hhm,hh,hhh;hhhC:==hhh Q4=====hhhchh>h{hBhvhS=====hh,hh,h%h:h{hkhh$hh,h6hh)hh,hhWh#5h,=====hhh #.##.....# #[.#.....# #.. #.# #.. # ##......# #.. # #......# #.# # +...#### #.# # +..## #.###.#### # #..# ########......... ##..# #####..#.#-82 (21.0)##..## #.'....†.># ##..## .#######.# ##.## ##.............# .# #..# #........####.# #.# ...# #........# ... .#.# ######+#.######.# ##.# #.#[3h@ 7m........# ... #####.....###hF-3 (22.2hh( _Found a ring mail.h3hhh,,h ,h ,h!h#h%h%======hr&h7(hB*h*hS+hX-h-/hs/h\0h3h5h5hF7h<h?,h@h\Dh9F,hGh$KhM,hNhPhRhRhShUhWhWhYhM[h],hLdXh3ehnhohqhqhrhHthuh-vhwh)        ###.#  ....####.  ........#  ##..###.###  ................@.#  ##.#.....#####.#   #[........+ ...   #.........# .###   #.........# ..   #.........#      #.#..###### .#     #.##..# .#     #.###.##### .#   ht.701 (21.6h*2 (22hhZ _j - a bubbling dark potionhh3h[hvh"ht"hJ#h'h_(h),h*hn,h-Bh.hc/h/h/h0h81h|1h1h2ho3h3hP4hp5h6h7h7hW9h:h:hg;h=h>,h>h@hAhB,h HnhI,hIhJhkKhKhKhLhOXhP,hePhQhQ,hjRhShT,hUhVh-X,hXhZh[,h[h]h^,hz_h$bhuc,hchehfhfh0ghhhi,hIjh~khl,hmhqXhvh`xhyhyh{h/}h}hP~h&hҁ,hڂh„hh~h hh hKhPh hҍhhюhhّhhǒhh̕hhh4h,hٚhhhAhh`hhڣhh7 _You open the door.hhh:h@  There is an open door here.h۪ha _hh}hZhhhhmhůhchh8hxhhhhhhh;hh?hh,hhſhXhhhthhBhwhhw,hh|hh hThAhhh3hh,h]hh,hhxh|hhhhhhhhrhh>hh<hhChh?,hhh+h,hhhhhhhhhh8,hh,hhh<hhhhhh8h[hhEhhhhhhJhhhhhrhRh?h,hohh#hwhhh?hhh,hhh,hhhuh,hhLhhhZ h hC hk h h h h! h h h hRhhh7hhh,hhhh0hwh h2hhh hhhh h)'#.##. .#.##. .#.##. .#.##. .#.# #. .#.# #. .#.# #) .#.# #.####  .#.# #.@..#  87 (101.8) h*.# .........#.#  .# ########.#.#  .######## #.#.#  ......... ..#.#  .#################.#  ...................#  .#################.#  .##.#  h0h3-8 (103.0h%9h|;% _Found a dagger.h:{ h&| h} hȌ hi Xh ,hٗ ,h͘ h h[ h؜ h h h hU Xh hh h h hU h߬ h# h h ho h̲ h h= hն h h h h0 h h h h hh h h? h h h h h hE h h h h h hI h h he ha hK h h h vh ,h2 h h h= h h %  h You see here a +0 dagger.h hY  _h h h hT h\ h hu h2 h- h\ ,hJ h h: h ho h hr$ ,hv% h' h) hE* h+ hj- h. h/ h/ hb1 h2 ,h3 hv6 h7 h"8 h8 h: h; hH< h<= h> h@ h#A hsA hC hMD hD h0E hF hG h*H hH hkJ hK hK hL hN h P hZP hP h6R hzS hS hlT hW hX ,hY h/[ h\ h\ h`] h^ h_ h` h` ha hb ,hc h+f Bhf hh hdi hi hEj hk hm hm hn hrp hq h&r hr h:t hu hu hv h:x hy hy hz h| h} h} h~ hU hh h hM h h Bh hʏ h ,h h h h\ h hח h6 ,hЙ h hޜ ,h h h& hk h hĢ h hD h h! hA h h h h h˫ hP h h h hǯ hc Xh hF h hO ha h hA h he h h h` h@ hN h hB h h h. h hu hx h h h! hP h hM h( h ,h h h h+ h h h hT h5 h h! h" h" h( h) h2* h + h0 h1 ,h2 hQ8 h9 h9 h: h? hWA hA h9B h)G hH hH hI hAN hO hO hP hU haV hV hSW h[ h\ h] h] ha hb h+c hc hh h@j Bh;n h>p ,hp hkt hu h0v hv hz h{ h?| h| h hG h hw h6 hG h hV h h hF h h2 h h h h+ hH h h h hN hמ h! h hT h hy h hȨ h h h! h h ha hͰ h h8 hȲ h h hƶ h hf h h hϻ h h ,h h h h h h| h h h hu h h h ha h h$ h h h& hk h h h h h hn h ,h h h h h h hD ,h h h m....# ####.# ....# .....# ...# .....# #####hn h .....#  ....#  ....# ############.# ....# ............####.[..# ......)........@#901 (135.6 h #.....#####..###.########### '.....'....................# #..†..########.#.....#####.##### h #.....# #[........+.........# h #.....# #.........#####.###.#h v.....# #.........#.......#.#.....# #.........#.###.#.#.#.....# #.#..######.# #.#.#.#hC h -2 (136.8h hG! # _Found a robe.h{hhhސ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hIh4hګh̯: _h#hChh9h˻h=hh$hhEhhh(hhhhh hohjh'hc,hh~hh h<hhhLhhhhhhhhjh8Bh,hhhAhTh*h h^ hq ho hP h h h h h0 h h 7 _You open the door.hp h h h @  There is an open door here.hA  _hC ,hF hpP Xh$Q hS ,hV hZ h] ,h(` hc hGf hf hh h)k hHm hm hao h|r hu hbu hw h{ >  You see here a +0 dagger.h+~ h~  _h h h h h h h h h hR hc h h h a  You see here a bat skeleton.hG 5 _h hΡ h" ho h h h ,h hQ hg h hѱ h h hK h h: h h| hi h hi h h h| = _You open the large door.h\ h hq h h ,h h hm h hH h h4 #......#.§.≈#§§#..# ########...#..#.####.§§####..# #........## .#..#..# #.≈≈###..## #........'. .......# +.≈###..## #........## #.....≈# ######.## ##......... #....≈≈# ##..# #........# #.#.≈≈≈#######...# #........#≈≈###......#.# ######+#.# .≈...≈##...######.#..52 (59.6) .#...##..#..............#####.... ...#....##########...[..#...##### ##...#### ......+...+...' ###### .....#...##### #.....#........  #....#....###.  #....[40h5 m#....#...  #...#....#.^. h9 ,3 (60.8h? hA - _Found a leather armour.h 3h h h h) h; ,h h h h h ho h[ h@ he h h h h ht h h h( ,hS hA h h h h hM ,h h hT ,h hS hqhhhhP,hh,T ≈##...#####.######## #.#..#..#..............#####....... #....##########...[..#...#####..#### #......+...+...'... ### #......#...##### #......#... #......#....###.#' #......#....#... #.@....#....#.^...#64 (13.0 ##'#####....#.....#hn #.# ####.#.###.## #.# #.#.# #.# ...######## #[# #.#.# #. ........... ..# #.#.# #.# ##.######################.#.# #.# .#.##.....................#.# #.# .#.##.#####################.# #.# _You open the door.hI _Found a chain mail.hh}hyhh-!hk%: _h'%  h (There is an open door here.h*h++ _h,h.h0h0h1h3h6,h]7h>B  You see here a +0 chain mail.h@h9A _hKBhiQh Sh`ShrTh\B  You see here a +0 chain mail.h^hT_ _hV`hMgheihihkhrhuh]uhLwh@  There is an open door here.hfK _heh$hh׏hhhh`hhXhihhh,h,hȷhRh"BhhThh$huhhjh)h(h_,hqh*hhhh>hhhUhhhhChhhOh~h0h,hh[hkhhhh,hghh,hhh[hhhhhhfhh,hRhhe,hhhh :Cloud hphy h hf,hhh-(hDhhhhhhhhhy!h #hE#hK$h&h(h(h*ha,h.h/h/hB2h4h4h5h8h!:hd:hr;h9?E  There is a large open door here.h0AhADCloud _hBhDhaFhFhZGhlIhJh0K(hKh[MhNh!O=Cloud hOhARhShS(hvUhW7 _You open the door.hYhYh}Zh]@  There is an open door here.hX_h_ _hQ`hbhchchTdh`ihjh3khkhmhlo,hoh4s@  There is an open door here.huhu _h@vhwhxhxhyh{h:}h}h:~h6hhhhbhUhhhhqhh#hhh+hhh0,h6hjhԖh:Cloud hhȿ ..#.#≈#......####.#.###########....≈#≈.##.............. ###.......≈##..####...........).......≈≈###......#.##.....#### #.....#..≈≈≈#######....'.....' ...#......≈≈# ##...#..÷..#### #..#.#.....≈#⌠#######.##.....# ...#.#.§....#.%'§§###..#.....# #.##...#.#..# #@≈§###.......# 1024 (71.6) #.##..≈#....####.≈≈####......# #.##..#.......#...§#≈≈#......# ..##....##.#..'..<≈#≈.'...#### ##.#.≈≈.....'...≈#≈.'..####...#......#...≈#§§#..# ##### ..##...#..#.####.≈≈####..# #..... ..##..#..#..#..#.≈≈###..## #..... ..##.....[h%m...#..'.≈###..## #..... _You open the door. _Found a scarab talisman.hh h9i hi hl hn hr : _hw h4y >hz h!} @  There is an open door here.h` h  _h$ hV D  You see here a scarab talisman.h` hJ  _h h\ h\ h h h9   You see here a scarab talisman. _  There is an open door here. _Cloud   There is a large open door here. _h] BhN h nhw ,hq h h h hV h h ,h h hb ,hW h h- h{ h h h h h h h hK h hm h h& h h hh ,hh hC h ,h_ hR h) hm h h h h h h h ,hQ h  h h h_ h h ,h' h h  hy h h" h  ,h~ hz h h5 hh h< h h hS h h h h h h/ h] h h*! h! h1" ,h" h# h# h# h$ h;% hf% h% h' h( h) h|) h* hk+ ,h+ hl, h - h>- h- ho4 h=5 hw5 h6 hR; h/< hk< h< htA h`C ,h6D hIH hEI hI h#J hmN hO ,hQ hU hW BhZ h[ hP\ h\ h^ hr_ ,h_ ha hb ,hb he hf h=g hg hj hk ,h l h n hn h o hQo hq hq ,hOr ht hv Bhy hrz hz h{ hR} h~ ,h hi h^ ,h h hˋ h hQ h hÔ h hB h h ,h: h hȟ h h hw h) he h h h hJ hs h5 h h# hֲ h h h{ hC hԹ h h hͼ h- h ,h h h hA hx h h3 h h h hS ,h h h? h h h h hn hW h h ,h h h h h hD h h0 h h Bh h. h h h h h h hh h h] h hX hh,huhh"h,hQhhhx h h h& hg hhUhhhhwhh+hvhShhhhh=hhh=Xh>,hE?h@hB,hBhDhFhgFh2Gh`IhJhKhKh~MhOh0PhPhQRh T,hmThl@ ### ######  #.######.##.#  #..........@# 118 (112.8) #.####....#.#  #.# #....#.#  hm #.# #....#.# #.# #....#.# #.# #....#.####### #.# #....#.#.....# # #.####....#.#.....# # #.#.......#.#.....#hwrhLvhHxE _Done exploring.hoh~phph..........0.0)........hDhlhE _Done exploring.h%h91Level 1 of the Dungeon<>>>(Press ? for help) ###### ######   ##########.##.######.##.#   #..........##..........@#   ##.#######.##.####....#.#   #.# #.##.# #....#.#   #.# #.##.# #....#.#   #.# #.##.# #....#.#   #.# #.##.# #....#.#######   #.# #.##.# #....#.#.....#   #.# #.# ##### #.####....#.#.....#   #.# #.# #...# #.#.......#.#.....#   #.# ###.###...######.#.###.###.#.....#   #.# #.....).......##.......>.........#   #.# #.#.###...##.#####.###.###.#.##### [h:434m############   #.# #.#'###...##.# #.###'###.#'###### #...##.....#   #.# #.....†.####.# #.#....##........# #...# #####.#####   #.# #.......# #.# #.#....##........# #...####.....#   #.# #.......# #.# #.#....+.........# #......#.....#   #.# #.#+########.#####.#....##.#+###### ##.....'.....#   #.#####.#.............[..........#.##.....#....##   #.#...#.##....####.........#####.#.###.####....#   #.#.#.#.##.......#.#≈#......####.#.#############.# #....#   #.#.#.#.#>........§≈#≈.##........................####.[..#hkO@>hh43  tekkud the Conjurer  Barachi  Health: 20/20 ========================  Magic: 5/5========================h3AC: 2Str: 8EV: 11Int: 18### ######SH: 0Dex: 10#.######.##.#XL:  2 Next: 25% Place: Dungeon:1#..........@#Noise: ---------  Turn: 1118 (0.0)#.####....#.#b) +2 hand axe (freeze)#.# #....#.#Cast: Magic Dart#.# #....#.#h4s#.# #....#.##.# #....#.########.# #....#.#.....# # #.####....#.#.....# # #.#.......#.#.....# _You see here a scarab talisman. _You see here a scarab talisman. _There is an open door here. _There is a large open door here. _Done exploring. _Done exploring.h53h@h.BhGG: _h #.# #....#.#  #.# #....#.#  #.# #....#.#  #.# #....#.####### #.# #....#.#.....# #### #.####....#.#.....# ...# #.#.......#.#.....# ...######.#.###.###.#.....# .......##....hܓy.....#29 (13.2) ...##.#####.###.###.#.##### # ...##.# #.###'###.#'###### # .####.# #.#....##........# # .# #.# #.#....##........# # .# #.# #.#....+.........# # #####.#####.#....##.#+###### # .........[..........#.# .####.........#####.#.# _There is a stone staircase leading down here.hh{hIhݷhL730 (1.0) _hAhk A~~.... .~~...## ~.......  ...#...  #.....  #....###  ####......  .........# 2 ##  #.......# ###...... #....... ###.##### #. #. #. #h_l hq hS +1 (1.8h h } _You climb downwards. _There is a stone staircase leading up here.h=*h;1h]6h=hcF22 (1.0 _hKh_#.# #....#.##.# #....#.##.# #....#.##.# #....#.########.# #....#.#.....# #### #.####....#.#.....# ...# #.#.......#.#.....# ...######.#.###.###.#.....#1 .......##..........# ...##.#####.###.###.#.##### # ...##.# #.###'###.#'###### # .####.# #.#....##........# # .# #.# #.#....##........# # .# #.# #.#....+.........# # hP#####.#####.#....##.#+###### # .........[..........#.# .####.........#####.#.#h,ho+3 (2.5hwh{} _You climb upwards. _There is a stone staircase leading down here.h FhPLevel 1 of the Dungeon<>>>(Press ? for help)  ##########.##.######.##.#   #..........##...........#   ##.#######.##.####....#.#   #.# #.##.# #....#.#   #.# #.##.# #....#.# hQ  #.# #.##.# #....#.#   #.# #.##.# #....#.#######   #.# #.##.# #....#.#.....#   #.# #.# ##### #.####....#.#.....#   #.# #.# #...# #.#.......#.#.....#   #.# ###.###...######.#.###.###.#.....#   #.# #.....).......##.......@.........#   #.# #.#.###...##.#####.###.###.#.##### ############ hIR(  #.# #.#'###...##.# #.###'###.#'###### #...##.....#   #.# #.....†.####.# #.#....##........# #...# #####.#####   #.# #.......# #.# #.#....##........# #...####.....#   #.# #.......# #.# #.#....+.........# #......#.....#   #.# #.#+########.#####.#....##.#+###### ##.....'.....#   #.#####.#.............[..........#.##.....#....##   #.#...#.##....####.........#####.#.###.####....# hR  #.#.#.#.##.......#.#≈#......####.#.#############.# #....#   #.#.#.#.#>........§≈#≈.##........................####.[..#   #.#.#.#.###.####..§..§.≈##..####...........).........#####hr..... #.# ## #....# #.#  ######.....########.....#...#...###.###...######.#.###.##ha#.....).......##.......@......#####################'###...##.# #.###'###.#'###### #...##.....#....†.####.# #.#....##........# #...# #####.......# ....##........##..# +....#.....##+########.####ho#+######.....'####.#.............[..........#.# ##...#.##....####.........#####.#.# ##.####....#.#.#.###.#≈#......####.#.#############.# ##.#.#>........§≈#≈.##.......................[#.####..§..§.≈##h..........).........####......§§####.##.....#####..###.#################.#.....#.§§≈≈###'.....'...........#h>{hL#.# #....#.#tekkud the Conjurer#.# #....#.#Barachi#.# #....#.#Health: 20/20 ========================#.# #....#.#######Magic: 5/5========================#.# #....#.#.....#AC: 2Str: 8 #### #.####....#.#.....#EV: 11Int: 18 ...# #.#.......#.#.....#SH: 0Dex: 10 ...######.#.###.###.#.....#XL:  2 Next: 25% Place: Dungeon:1 .......##.......@.........#Noise: ---------  Turn: 1133 (0.0) ...##.#####.###.###.[hٕ33m#.##### # b) +2 hand axe (freeze) ...##.# #.###'###.#'###### # Cast: Magic Dart .####.# #.#....##........# # .# #.# #.#....##........# # .# #.# #.#....+.........# # #####.#####.#....##.#+###### # .........[..........#.# .####.........#####.#.# _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.hhhthh _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.You can't go up here!hlL #.####....#.# #.# #....#.# #.# #....#.# #.# #....#.#  #.# #....#.####### #.# #....#.#.....# ##### #.####....#.#.....# #...# #.#.......#.#.....# #...######.#.###@###.#.....# ).......##.......>.........# #...##.#####.###.###.#.## #...##.# #.###'###.#'###### †.####.# #.#....##.#.# #.# #.#....##.# ..# #.# #.#....+.........#[40h{Mm ######.#####.#....##.#+###### ..........[..........#.#h Thm]24 (1.2 _hbdhehn#.# #....#.# #.# #....#.# #.# #....#.# #.# #....#.########.# #....#.#.....# #### #.####....#.#.....# ...# #.#.......#.#.....# ...######.#.###.###.#.....# .......##.......@.........# ...##.#####.###.###.#.##### # ...##.# #.###'###.#'#### .####.# #.#....##........# # .# #.# #.#....##.# # .# #.# #.#....+..# # #####.#####.h6F[40m#....##.#+###### # .........[..........#.#####.........#####.#.#h]h&5hhc _There is a stone staircase leading down here.hhxhZhh26 (1.0 _hh?~~.... .~~...## ~.......  ...#...  #.....  h6#....###  ####......  .........# 2 ##  #.......# ###...... hg#....... ###.##### #.hݛ #. #. #hќhذh+7 (2.5hh } _You climb downwards. _There is a stone staircase leading up here.h80 .. ..#.. ..~~...###.~...........#...#..  #....####.######.........#<..#.##<# #.#### #.......###.#####  #.  #. #.h(9 4<hA +8 (1.2h+F hI 9 _Found a stone staircase leading up.hz{#######.#.....#.#.~~.... # #..~~...###.##..~..............#...#.#..#  #....####.# #####..@......##<.hz..######.##<# #.#### #.......###.##### #.# #.#h>"hk.&9h3h5h_uM#####....#. #.~~.... ## ##...~~...###.##....~................#...#.##......#  #..@.####.# #####.........#<...######.##......<#hjghq'40h#whyhKM######....#. #.~~.... ## ##h.~~...###.##....~.................#...#.##...@..#  ##....####.# #####.........##<.........#######hh&1hh`hhdLevel 2 of the Dungeon<<(Press ? for help) ##  #.  #######.  #.....#.   #.~~....   ## ##  ...~~...###.##..   ..~...........   ......#...#.#   #...@..#  ##....####.#  #####.........# #<.........##### #.##......<#  #.......#  ###......  #.......  ###.##### #.# #.# #.  # h& O@<h_hgt##tekkud the Conjurer#.Barachi#######.Health: 20/20 ========================#.....#.Magic: 5/5========================#.~~.... ## ##AC: 2Str: 8...~~...###.##..EV: 11Int: 18..~...........SH: 0Dex: 10......#...#.#XL:  2 Next: 25% Place: Dungeon:2#...@..#Noise: ---------  Turn: 1141 (0.0)##....####.#h8i|b) +2 hand axe (freeze)#####.........#Cast: Magic Dart#<.........######.##......<##.......####......#.......###.##### _There is a stone staircase leading down here. _You can't go up here! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading up.hjhmhphuBhvh?whTxhzh|hM}h ~hh<,hhw#.~~.... ## ##...~~...###.##....~.................#...#.# #......#  ##....####.# #####.........##<ht...######.##......@# 5 (4.8#.......# ###......  # ###.#### #.# #.#hZh|ha _There is a stone staircase leading up here.h h! h' h. h8 26 (1.0 _h; h+  #.# #....#.#  #.# #....#.#  #.# #....#.# #.# #....#.########.# #....#.#.....# #### #.####....#.#.....# ...# #.#.......#.#.....# ...######.#.###.###.#.....#1 .......##..........# ...##.#####.###.###.#.##### # ...##.# #.###'###.#'###### # .####.# #.#....##........# # .# #.# #.#....##........# # .# #.# #.#....+.........# # #####.#####.#....##.#+###### # h .........[..........#.# .####.........#####.#.#hP hc hv= +7 (2.5h@D hG } _You climb upwards. _There is a stone staircase leading down here.h' h Level 1 of the Dungeon<>>>(Press ? for help)  ##########.##.######.##.#   #..........##...........#   ##.#######.##.####....#.#   #.# #.##.# #....#.#   #.# #.##.# #....#.#   #.# #.##.# #....#.#   #.# #.##.# #....#.#######   #.# #.##.# #....#.#.....#   #.# #.# ##### #.####....#.#.....#   #.# #.# #...# #.#.......#.#.....#   #.# ###.###...######.#.###.###.#.....#   #.# #.....).......##.......@.........#   #.# #.#.###...##.#####.###.###.#.##### ############   #.#h [40m #.#'###...##.# #.###'###.#'###### #...##.....#   #.# #.....†.####.# #.#....##........# #...# #####.#####   #.# #.......# #.# #.#....##........# #...####.....#   #.# #.......# #.# #.#....+.........# #......#.....#   #.# #.#+########.#####.#....##.#+###### ##.....'.....#   #.#####.#.............[..........#.##.....#....##   #.#...#.##....####.........#####.#.###.####....#   #.#.#.#.##.......#.#≈#......####.#.#############.# #....#   #.#.#.#.#>........§≈#≈.##........................####.[..#   #.#.#.#.###.####..§..§.≈##..####...........).........#####h%..... #.# ## #....# #.#  h&######.....########.....#...#...###.###...######.#.###.###.....).......##.......@......#####################'###...##.# #.###'###.#'###### #...##.....#....†.####.# #.#....##........# #...# #####.......# ....##........##..# +....#.....##+########.#####+######.....'####.#.............[..........#.# ##h'...#.##....####.........#####.#.# ##.####....#.#.#.###.#≈#......####.#.#############.# ##.#.#>........§≈#≈.##.......................[#.####..§..§.≈##..........).........####......§§####.##.....#####..###.#################.#.....#.§§≈≈###'.....'...........# h^ #.# #.......# #.# #.#....+.........# #......#.....##.#+########.#####.#....##.#+###### ##.....'.....#####.#.............[..........#.##.....#....##...#.##....####.........#####.#.###.####....#.#.#.##.......#.#≈#......####.#.#############.# #....#.#.#.#>........§≈#≈.##........................####.[..#.#.#.###.####..§..§.≈##..####......).........#####.#.#...............§§###......#.##.....#####..###.#############.#.#.######.#.....#.§§≈≈#######....'.....'....................##....#...........#.....§§≈### ##...#..÷..########.#.....#####.####################..#.#.§...≈#⌠#######.##.....# #[........+.........#..............#.#.≈....#.%'.≈###..#.....# #.........#####.###.############.##...#.#..#..#§§§###.......# #.........#.... h...#.# #.##..§#....####§§§####......# #.........#.###.#.#.###.############.##..#.......#..§≈#≈≈#......# #.#..######.# #.#.#.##...............##....##.#..'..<§#≈.'...#### #.##..# #.###.#.#.###############..##.#.≈≈.....'..§≈#≈.'..## #.###.#####.#...#.#.# #.......#..##...#..§≈#§§#..# ########.........#.#.###.#.# #.#####.#..##...#..#.####.§≈####..# #........####..# h.#.#.....#.# #.#####.#..##..#..#..#..#.§≈###..## #'....†>#.#.#####.# #.#.....#..##........#..'.≈###..## #........#######.#.#.#####.# #.#.##..#...#.#....§§#⌠#######.## ##.............#.#.#.....#.# #.#.#...#...#.#...§≈§### ##..# #.####.#.#.#####.#.# h  h?6 #.# #....#.#tekkud the Conjurer#.# #....#.#Barachi#.# #....#.#Health: 20/20 ========================#.# #....#.#######Magic: 5/5========================#.# #....#.#.....#AC: 2Str: 8 #### #.####....#.#.....#EV: 11Int: 18 ...# #.#.......#.#.....#SH: 0Dex: 10 ...######.#.###.###.#.....#XL:  2 Next: 25% Place: Dungeon:1 .......##.......@.........#Noise: ---------  Turn: 1147 (0.0) ...##.#####.###.###.[ hR7 33m#.##### # b) +2 hand axe (freeze) ...##.# #.###'###.#'###### # Cast: Magic Dart .####.# #.#....##........# # .# #.# #.#....##........# # .# #.# #.#....+.........# # #####.#####.#....##.#+###### # .........[..........#.# .####.........#####.#.# _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading up. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. h@8  hA9  hJ  hL  hP : _ hU  hX  hX  hZ  hRc @  There is an open door here. he  haf  _ hJg  hn  hq , hr  h:x  hnz  hz  h\|  h  h^ , h  h  hɍ , hЎ  h  h  hG  h1  h  h)  hw  hĢ  hݧ  hѩ  h_  h  h  hT , h  h4  h  h  h  h  h; , h  h`  h , hr  h  h^  h  h$  h]  h  hQ  h  h  h , h  hp  h  h  h  h% n h  hL  h  h @  There is an open door here. h  hu  _ h  h*  h  h  h  h"  h$  h@%  h&  hd)  h- , h8.  h2  h>4  h36 , h:  h<  h_=  h>  hA  hD , hF  hJ  hN  hrN  hnP  hT  h@W  hW  htY  h ^  h`  h\a  hc  hg  h_j  hj  hdm  hcp  hs  ht  hAv  hx  h{  h,|  h@}  h  hP  h΁  h  h$  hׇ , hA  h*  h  h  h  h  hQ  h  hڗ  hs  hP  h  h0  h  h֞ , h  h$ ..# #.........#####.###.# ..# #.........#.......#.# ..# #.........#.###.#.#.# ..# #.#..######.# #.#.#.# ### #.##..# #.###.#.#.# #.###.#####.#...#.#.#  hO ########.........#.#.###.#.# #........####..#.#.#.....#.# #..'......@#.#.#####.#86 (46.8) #........#######.#.#.#####.# ##.............#.#.#.....#.#  #........####.#.#.#####.#.#  #........# #.....#.#  ######+#.######.#.####..#.# #.#........#.......#.######........###########.# ..#...#####....#...........## hw  h  he c _There is a stone staircase leading down here. h| hB h+ h h67 (1.0) _ h!h|9 #.  ..  #J  #.  #.  # #.#####  #.#..^..  #.....# 2 #@.#  #..#  ...#  ..... ......r ......##b J   endoplasm (asleep) ....##.# #. r   quokka (asleep) ..... .. .. b   bat (asleep) ###### ## ##!ha>r.r!h|=8 (1.7Magic Dart!hM!hdown here. _There is an open door here.n open door stone staircase leading down here. _You climb downwards. _up!h ** The magic dart hits the quokka.!h= !hD f.r.!hF e4-----=9 (1.0!h4M !hP { _The quokka is moderately wounded. _"h * The magic dart hits the quokka."hB"h"h r..b.bThe quokka is severely wounded."h18---3----------90"h"ho _The quokka bites you. _You take 2 damage;"h(  You barely miss the quokka.  The quokka is severely wounded."h+v  The bat closely misses you. The quokka bites you."hx2o.Jb.J"h13g6-----1 (1.3"hH8"h<} _The bat hits you but does no damage. _You take 2 damage#h#h#h/#h #h4`  The bat closely misses you.#h#h>.J.b#hd7=-2 (1.0#h#hWv ..# #.........#####.###.# ..# #.........#.......#.# ..# #.........#.###.#.#.# ..# #.#..######.# #.#.#.# ### #.##..# #.###.#.#.##.###.#####.#...#.#.# ########.........#.#.###.#.# #........####..#r#.#.....#.#1 #........'......@#.#.#####.# #........#######.#.#.#####.# ##.............#.#.#.....#.##........####.#.#.#####.#.##........# #...........#.#######+#.######.#.####..#.# ### #.#........#.......#.# ..#####........###########.# ..#...#####....#...........## _The quokka bites you but does no damage.=-----#h#h3-3 (2.5#h#hx} _You climb upwards. _There is a stone staircase leading down here.#hx O  You hit the quokka. You freeze the quokka.#h O†#h p33=4 (1.3Magic Dart#h #h J _You kill the quokka!#h[ #hb #hs #h H _No target in view!$hD2$h+33$h)5$h98=$h:,$ho;$h<$hz<Q4=====$h<$h~=,$h=$h>$h"?h9==$h?$hc@,$h@$hA$hAS=====$hB,$h]C$hKh - _You start resting.$hR-203 (9.0$hV20===-4 (10.0)$hY$hs[" _HP restored.$hUV $h`[ $h` $hf $h-l /5 (1.0)$hp $h v #.  ..  $h n#.  #.  #.  # #.#####  #.#..^..  #..J..# 2 #@.#  $h] <#..#  ...#  ..... ...b... ......##. J   endoplasm ....##.# #. b   bat ..... .. ..$h ~ ###### ## ##$hu ;==$h $hc $h $h% .b.$h^ w17----=6 (2.5Magic Dart$hoe $h~i _You climb downwards. The bat hits you. The endoplasm hits you.  There is a stone staircase leading up, spattered with blood here. _You take 3 damage$hi %h_A  The magic dart hits the bat.%he4†%hV  You kill the bat!%h|----3-----77 (1.0%h%hH_ _The endoplasm closely misses you. _%h 2  You hit the endoplasm. You freeze the endoplasm.  The endoplasm is severely wounded.4=====8 (1.3%h %h - _The endoplasm hits you.%h+ W  You slash the endoplasm! You freeze the endoplasm.%h 1.%h =====419Magic Dart%h %h M _You kill the endoplasm!&h&h&hS&hH _No target in view!&h&hB&h"&h&h| _&h&h%K8=&h&h&h9&h&h&h_&h&h&hl&h &h&hWh9==&h%&h&hw&h&hpB&h(&hO5=====&ht&h4 _Magic restored.&hW9=&hS&hC&hM20==&h &hv 1 _HP restored.&h &h &h &h] &h&h======&hz&h&h&h&h&hf==&h[&h&h&h`&h9&h&h&hL&h&h!&h#&h,$&h$&hc'&h8)&h)&h9*&hB,&hA.&h.&h/&h0&h1&hv2&h2&h3&h5&h`5&h5&h6&h7&h7&hA8&h8&h9&h0:&h:&h;&h<&hZ=,&hZ>&hI?&h?&h?&h'A&hB&hNC,&hD&hE&hHF,&h!G&hH&hH,&hZI&hIJ&hJ&hJ&hnL&hN&hN&hO&hCQ&hR&hBS,&hT&h~V&hV&hCW&h$X&h(Y&hvY&hY&hZ&h[&h \&ha\&h<]&hD^&h^&h _&h`&hb&htb&hb&h:c&hd&hd&h*e&hf&hcg&hg&hg&hh&hj&hj&h&k&hk&hl&hBm&hm&hHn&ho&hw] .#&hx .## #.##.# ..##...##.# ##...... ..# ##..##.####.#........#.#-#.#..#####.#.##S##..# #.#.######Magic Dart&hJx## #..# #.#..^.... ##.# #.....# #.#####.##<.#S   ball python (constriction, wandering)&h{xA#.########.......##†.##..........###.#.....#...######................&h}.51 (48.0)&hGF-2 (49.2&h&h߅^ _A ball python comes into view.&hDi.# .## #.##.# ..##...##.###...... ..###.####.#.......#.##..#####.#.#S##..# #.#.#####&h9> ## #..# #.#..^... ##.# #.....# #.#####.##<.##.########.......##†.# #..........###.#.....# ...######............... ##.###&heUSS)&h7=3 (1.2)&hP&hi\ _The ball python closely misses you. x2'hW  You hit the ball python. The ball python seems to slow down.  You freeze the ball python.'h^h†'hudg54 (1.3Magic Dart'hi'hmlO _You kill the ball python!'h'hl'h'hR'hY#. ###.###. .##.~~~. .## #.##.##~...~ ..##...##.###~._.~ ##...... ..##.~...~ ##..##.####.#'hk.~~~.##.........#.##..#.#..#####.#.##..# #.#.####0.0 ####..# #.#..^.. ##.# #.....#  #.#####.##<.##.########.......##†.# #..........###.#.....# ...######.............. ##.###..#######....##'h8_'ha3-5 (1.2'hm&_'hm _Found a faded altar of an unknown god. _You see here a ball python corpse.(h" # . #. ##.   #.###.# . #  #.~~~.# .## #.##.# #~...~# ..##...##.# ##~._.~# ##...... ..##.~...~###..##.####.##..~~~.##.........#.##.@#.#..#####.#.# ###†##..# #.#.#######..# #.#..^.#.# #.....# #.#####.##<.# #.########.......##†.# #..........###.#.....#...######.... ##.###.._(h;G-6 _(hN(hT # .. #. . #. ##.   #.###.# . #  #.~~~.# .## #.##.# #~...~# ..##...##.# ##~._.~# ##...... ..# #.~...~###..##.####.##..~~@.##.........#.##...#..#.#..#####.#.# ##. ###†##..# #.#.### ####..# #.#..^#.# #..... #.#####.##<. #.########.......##†. #..........###.#...######....(hs7Water (h%_(h2 _You enter the shallow water.(h48M .## ...  ##.  ###.# . # .~~~.# .## # #~...~# ..##...###~._.~# ##...... .~..@~###..##.###~~~.##...........#..#.#..#####.#.# ##.####†####. ####..# #.#..^. #_8_(h .### # ... #. .. #. ##.   #.###.# . #  #.~~~.# .## #.##.# #~...~# ..##...##.# ##~.@.~# ##...... ..# #.~...~###..##.####.# #..~~~.##.........#.# #...#..#.#..#####.#.#.####†##..# #.#.# #. ####..# #.#.. .[#.# #....##. #.#####.##< #.########.......##(h19 _Found a robe. _There is a faded altar of an unknown god here.(h  _Found a robe. _There is a faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Elyvilon or (c) Sif Muna, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.*h.= *h= *hG tekkud the Conjurer.###Barachi# ...Health: 20/20 ========================#. ..Magic: 5/5========================#. ##.AC: 2Str: 8#.###.# .#EV: 11Int: 18#.~~~.# .## #.##.# SH: 0Dex: 10*hH #~...~# ..##...##.# XL:  2 Next: 45% Place: Dungeon:2##~.@.~# ##...... ..# Noise: ---------  Turn: 1259 (0.0)#.~...~###..##.####.# b) +2 hand axe (freeze)#..~~~.##.........#.# Cast: Magic Dart#...#..#.#..#####.#.###.####†##..# #.#.##. ####..# #.#...[##.# #....##.#.#####.##<#.########.......##† _Found a robe. _There is a faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Elyvilon or (c) Sif Muna, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.*hfJ  Qazlal accepts your prayer!Qazlal welcomes you!*hhT /  --more--+hM  Qazlal grants you and your divine allies immunity to clouds.+h\g of Qazlal *.....1==60 (1+h+hX _You are now surrounded by a storm.+h+h+h+hY+h +h< +hF+h+h!+h+hB+h@+h+h!+h+h+h!+h!+h"+h$+h '+h'+hl(+h)+h++h9,+h,+h|/+h2+h2+h3+h4+h7+hv7+h7+h"9+h;+hg<+h=+hB>+hE+h1J ..# #....# #.# #.# #.# #.# #.# +hK#.# #.# #.####.####### #.......S..... #.......##.####@###.###.#.#. # #.~~~.##..## #.##.# Magic Dart#~...~# #..##...##.###~._.~# ##...... ..##.~...~###..##.####.# S   adder (wandering)+hK#..~~~.##.........#.##...#..#.#..#####.#.###.####†##..# #.#.####You hear an angry hiss.+hM-9 (10.8)+h Tl.S+hvU-70 (12.0+hY[9_+hm^Y _An adder comes into view.,hS&m  The magic dart hits the adder.-h"c _The adder is moderately wounded.-hda4-----1 (1.0)-hj9_-hs[ _The adder closely misses you. _-h~C  The magic dart hits the adder.-hq  _The adder is heavily wounded.-h 18---3----------2-h_ _The adder bites you but does no damage. The adder bites you. _You take 2 damage;-h/ m  The magic dart hits the adder.-hd h  The adder is almost dead.-h/f o2----------3-h'l -ho Z _The adder barely misses you. _.h ~  The magic dart hits the adder.  You kill the adder!.hXq†.h?9_.hZ.h..# #..tekkud the Conjurer..# #.#Barachi of Qazlal *.....#.# #.#Health: 19/21 =====================---#.# #.#Magic: 1/5====--------------------#.# #.#AC: 2Str: 8#.####.#######EV: 11Int: 18#..............hSH: 1Dex: 10#......†#XL:  2 Next: 100% Place: Dungeon:2#.####@##Noise: ==-------  Turn: 1274 (1.0)#.###.#.#.#b) +2 hand axe (freeze)#.~~~.##..## #.##.#Cast: Magic Dart#~...~# #..##...##.#.h'##~._.~# ##...... ..##.~...~###..##.####.##..~~~.##.........#.##...#..#.#..#####.#.###.####†##..# #.#.####  _The magic dart hits the adder.  You kill the adder! .h{_Qazlal accepts your kill.Training target 2.5 for Dodging reached!  Training target 1.0 for Fighting reached!.h6l  You kill the adder! _Qazlal accepts your kill.  Training target 2.5 for Dodging reached!  Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!You have reached level 3!.hp/  --more--.h{5  Your experience leads to an increase in your attributes!Increase (s)trength, (i)ntelligence, or (d)exterity? /h 24/26=6-----203 0% Magic Dart/hE 9_/h`  You feel clever. x2 _You regained 6 hp;0hI0h0hWP _0h,0h0h0h0h0hh5==0h0h0h0ha2====0he0h0h1,0h3 0h a6==0hY#0h&0h|&0h'0h+R====0h+0h:/,0h'10h<40h49=0h50h 8,0h=X0h?0h1@0h@0hDE3====0hL,0hO0hQ,0h`S0hU0hV0h#W0hY0hUZ<====0h[0h7]0h]0h[^0hea,0h b0hhB0hi0hxj0h8k0hn,0h'o0hr0hxsP4====0ht0h}0h0h0h̶0hR0h۹<====0hU0hſB0h:0h0h0h0h0h@0hB0hp,0h 0h0hZP5====0h0he0h====0hB,0h}0h0h0h0h,0h0h0h00h0h%,0h0h0hVN6====0h0h`0h0hL0h0h= b  You see here an adder corpse.0h0h _0h0h0h0h:0h?0hB0h0====0hF5,0h60h80h;0h8<0h>0h?0h5C,0h1hA1hFB1hG1hwH1hI1h]M1hO1hUP1hP1h R1hT1hU1hV1hLX1h[1hn`1hDa1hVd1hh1hh1hh1hk1hn,1h,p1ht1h1x,1hX1h1h1h.,1hv1h1h,1h1h1hC1h1h1h01h,1h1h1h,1h1h1hx  There is a shaft here. _1hѾ1h1h"1h1h1h1hK1h1h1h1h<1h91hN1hX1hB1h1h,1h1h1h\1h1hy1h1h,1h"1h1h11h1h1h1hB1h1h1hr1hW1h1hl1h 1h 1hG 1h 1h1h,1h1h1h,1hV1h1h 1hd!1h<"1hN$1h'1hD(1h8)1h,1hG7.......# ..# #.####.# ... .....#.# #.# ####.#.# #.# .#########.## #..^.........# .#1hi8e....#######..##.#### ####.##<.# #........b .....##†.# #@..# ##.#.....#######...# ...................# Magic Dart ##............###.## .........##...###.##. ......##.###.........# b   bat (asleep) ..................#### ################### 1hqBo65 (40.81hSN .  A bat comes into view.6 (42.0Magic DartCloud 1hV1ht\? _The bat moves out of view.1h^,1h7gxbb   bat1hh>7 (43Magic Dart1hm1hpd _c - a scroll labelled VUDAMULE GANUM1hB~   You hit the bat. You freeze the bat.  You kill the bat!.28 (1.3)Magic Dart _Qazlal accepts your kill.2h2h{ _No target in view!2hV _2h2h2h%2h ^..##  ..#  ##.##  .# .## ...# ..# ##### ##.# ... ...> .#.# #.# #?. .#.# #.# #.# #.#########.###@# 74 (7.2 .#..^.........##.# #######..##.####.# .##<.# #..........# .##†.# #...#.#############...#.##.# ..........###.##.# .....##...###.##.#2hQ 2h +5 (8.42h 2hK ; _Found a stone staircase leading down.3h}f3hi33hn3h|X3hZB3hQ•# # .....# ##.## . # ....## .#?.......#######..... ##:........>....# #.# #@......## #.# #.####.###.#####.# .#..^.........##.# .....#######..##.####.#.....3h>)7 (23h )8 (33h x _e - a scroll labelled EGUAT AXUIDA3h 33hF 3hv 3h1 3h 3h ,3h 3h 3hw 3h R  There is a stone staircase leading down here.3h] 3h֭  _3h 3h 3h ,3h 3h 3h 3h 3h 3h 3h 3hD 3h 3hA 3h  %#  .#  .#.#  . .#  ####. .#   ... .## #   #.. ..##.#   . #.###.....#   ...## #..#@..##.#  84 (7.2  .....#######.........#   #:........>....#######  .##.###.......#   #.# #.####.##  #####.###.# #.#   37m  .......##.# #.#    #####..##.####.#     #..#   3h =○3h) +5 (8.43hB 3h j ° _Found an inkwell talisman.3hg )6 (93h 3h n _e - 2 scrolls labelled EGUAT AXUIDA (gained 1)4h_4hX4hiB4h>4h4hQ4hk4h,4h 4h#"4h$4h"%4hW&4h'4h +,4h,,4h-4h2B4h34h;X4hd>,4hJ?4hA4hD,4hH,4h*M,4hN4hoO4h3S,4h6T4hX4hd[..  #.#  #.#  #.#   #.#   #.#  ### #.#   .%# #.#   # #.# #@#  97 (13.2) #.#.# #.#   #.#.# #.#   ####.#.# #.#  ......###.#  #..#...##.#  #.###.....# # #..#...##.# .#######.........#e317;28H 4hl4ht,8 (14.44hCv4hgy) _Found a scale mail.4hI) 4h* 4h, 4h/ 4h3 4hB< B4hA 4hB 4hD 4huH 4hK 4hK 4hrN 4hZP 4h J.w.###..#......[..   ##Magic Dart .% # #.#  #.#.# #.w   dart slug (asleep) #.#.# #. ####.#.#  ......###401 (3.6)2 (4.8 _A dart slug comes into view.5hU .w.#  ##..#  ...  ...  [..  #.#  #.#  #.#  #@#  #.#  ### #.#  .%# #.#  # #.# #.#  #.#.# #.#  #.#.# #.#   #.#  #.# 5h6 .w.#  ##..#  ...  ...  [..  #.#  #.#  #.#  #@#  #.#  ### #.#  .%# #.#  # #.# #.#  #.#.# #.#  #.#.# #.#   #.#  #.#  _A dart slug is nearby!5hQ MS## .w##..##...#.[... #.### #.# ..S   adder (asleep)5hb] 5h6_ +3 (1.25hCe 5hl Y _An adder comes into view.5h ******w  The magic dart hits the dart slug.5h,5h.wS.....Swandering)5h5h\5----4 (1.05h 5hY| _The dart slug is severely wounded. _6h4 *****S  6hk5The magic dart hits the adder.  The adder is heavily wounded.6h,6h..wS....6hBg4--------56hb6hW _The adder hisses angrily. _6h( ***** The magic dart hits the dart slug.6h ,6h² }..wS....6hd m3--------66ha 6h w _The dart slug is almost dead. _7hچ 7h The magic dart hits the dart slug.  You kill the dart slug!7hUp.****7hO7hf7hk....S.7h6 v2--------1077h'7h3,a _Qazlal accepts your kill. _8h`..###...# ... [#S#.###.%# #..### ......##8hP.S8h28 (1.2 _8h>8hn8hn {##..##...#8h p  ... [#.#S.###.%# #.8hwp f.### ......###..#...8h6r 8hJs 8h6z P.S8hB{ &98hā 8h 9h  You barely miss the adder.The adder is moderately wounded.9h,10 (1.39hr9hR _The adder barely misses you.9h  You barely miss the adder.The adder is moderately wounded.9hҤC----19h9h\ _The adder misses you. The adder barely misses you.9hD4  You barely miss the adder.The adder is moderately wounded.9hX5_3====29hy;9h0>{ _The adder bites you but does no damage. The adder closely misses you.9h  You hit the adder. You freeze the adder.  You kill the adder!9h q†9h ====373Magic Dart 9h X_Qazlal accepts your kill.9h% 9ht m _Your Conjurations skill increases to level 5!:h:hPC  Skill  Level Cost  Apt Skill  Level Cost  Apt :h a - Fighting   1.0   1.4  +2   g + Spellcasting 2.6   3.0   0           b - Axes   0.0   0.8  +1   h * Conjurations   5.0   5.0  +1  :h$ c - Unarmed Combat   0.0   0.8  +1           i - Invocations   0.0   1.2  -1          :hXY d - Armour   0.0   0.7  +2       e - Dodging   2.5   2.5  +1      :h f - Stealth   2.0   3.0   0              :h        :h!l    :h[!            :h!                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:h3]TargetTarget--  5.0 --  10.0 --  --  1.0  --  --  a-z] set[-] clear selected targetcost|targets;hX=[?25h[?0c0 hT#[?25h[?0c>h$*0 >ht " >h z[?25l[?1c3.0 =] set aall targets?hz ?hЅ+?h@##..#?hS  tekkud the Conjurer?h(>#...#?hS  Barachi of Qazlal *.....?h? ...?h܉  Health: 26/26 ========================?hg*[..?hn  Magic: 3/6?hE============------------?hv4#.#?hW  AC: 2?hE-Str: 8?h4#.#?hW  EV: 11?h`.Int: 20?h4#.#?h\W  SH: 1?h.Dex: 10?hT<#†#?h  XL:  3 Next: 37% Place: Dungeon:2?hW(#@#?h  Noise: ==-------  Turn: 1413 (0.0)?hY### #.#?h{l  b) +2 hand axe (freeze)?ha.%# #.#?h  Cast: Magic Dart# #.# #.# #.#.# #.# #.#.# #.#  ####.#.# #.#  ......###.# ?hΔP #..#...##.#  The adder is moderately wounded. _The adder bites you but does no damage. The adder closely misses you.?hYou hit the adder. You freeze the adder.  You kill the adder! _Qazlal accepts your kill. _Your Conjurations skill increases to level 5!?h\?h?hk?h, _?h5,?h=D4====?hJ?hK?hM?hQ?h(S?h#V?hY?hR[?h]?hc?he?h`f====?hf?hh?hl?hn?hgp?hv?hhy?hR{?h~?hD?hւ?hj?h?hu?h_?h?hW?h?h?h5?h====?hG?h ?h?h?hY?h:?h?h?h?hr?h?h&?hE?hҳ====?hM?h_?h?h?h?h<?h?h?h?h??h?h ?h5?h?hx?hc?h?h?h?h#6?hu====?h?hU?h?h?h?h<?h ?h` ?h=You see here an adder corpse.?h?h ?h_?h?hs?h7 ?h' ?h ?h?h?h" . ?h . ?hD###?h+...#?h,##..#?h,-##...##?hyr#.##.#.....#?hb...?..[..#?h8 #.?h[8 #.?h+Magic Dart?h ?hM  #†?h  ?h #.?h!, ##?hf!bb   bat (asleep)?h! ?h!.%?h2""?h"P # #.# ?h" ?hA#0 #.#.# ?h# ?h( ?h3) ?h)45 (32.?h) 6)  ?h[**A bat comes into view.?h*?h ,?hG2?h2.?hF3?h3?h'4?h4 ?h%5?h9?h:====?h:%6 (33.8?h:Magic Dart?h';?h??hB ?h6C?hCr_Found a scroll labelled BAKKUTO RAUM. The bat moves out of view.?h+^ I?hk M.# ## . ##..#  ##...##.##.#.....#....?..[@.#....b###.####.Magic Dart#.# †.b   bat?hv X0.0)?h pb.7 (1.2?h @h"f ..  #.  .  .###  ...#  ##..#  ##...##  @hdg[#.##.#.....#  ....?..b@.#  .....###.##  ## #.#  #.#  #†#  #.#  ### #.#  .%# #.#  # #.# #.# @hP ..  #.  .  .###  ...#  ##..# @hd ##...##  #.##.#.....#  ....?..b@.#  .....###.##  ## #.#  #.#  #†#  #.#  ### #.#  .%# #.#  @h# #.# #.# @h@h9 @hf@hZ _A bat is nearby!@h  You hit the bat. You freeze the bat.  You kill the bat!@hB○[@hg98 (1.3Magic Dart@h:○@hO _Qazlal accepts your kill.@hi○ _No target in view!@h _@hy  ..  #.  .  .###  ...#  ##..#  ##...## #.##.#...○.# .?..@..# 0.0.###.## .##> #.#  #.#  #†#  #.#  ### #.#  .%# #.#  # #.# #.# @h2 @h +9 (1.2@h$ @h:+ _Found a stone staircase leading down. _You see here a +0 scale mail.AhAhzAhAhH _No target in view!AhIAh AhAhl$ _AhWAhNAhAhAhZAhAh]BAh..... #.##. #.# . #.# .### #.# ...# .###..#  #.##...## ###.##.#.....# ...@..[..# ##.......###.## Ah  ##.##>### #.# #. #.# # #†#  #.#  ### #.#  .%# #.#  # #.# #.# AhLV52 (3.6§AhG)3 (4AhAh` b _h - a scroll labelled BAKKUTO RAUMAh,"Ah#Ah#Ah|'Ah*Ah.fCloud Ah1Ah1(Ah2Ah 6Ah9Ah9Ah;AhAXAhDAhGAhGAhHAhJAh|M,AhNAh-QAhTAhTAhUAh|XAhZ,Ah!\Ah`^AhaAhaaAhbAhdAhgAhLhAhiAhzkAhn,AhoAh]rAh #.##.# .### #.##.# ...# #.##.###..##### #.##.##...##. .....#####.##.#.....#..# #............[..##...#######.......###.##.###....#####.##>### #.# ).@.....##.# #.# @###....########.# #†# $..### #.# #.# Magic DartAh#..# #.### #.##. .#.%# #.# # #.# #.# @   Jessica (asleep) ###### #.#.# #.# ....•# #.#.# #.# ###..# ####.#.# #.#Ah 64 (13.2)  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.Ah/  --more--Bh%} Bhz 7 5 (14.4 _Bh Bhx ChL *******@  The magic dart hits Jessica.Ch t@....)..Ch `5----6 (1.0)Ch ChJ u _Jessica is heavily wounded. _DhDh".@Dh4--------Contam: 10% 7DhDh p _You miscast Magic Dart. Nothing appears to happen. _DhBG *****DhCL The magic dart hits Jessica.DhDh4U.@..).Dh=m3--------8DhWDhv _Jessica is severely wounded. _Dh w ****The magic dart hits Jessica.Dhft Dhb} T.@.).Dh~ m2--------9Dh Dhމ "  The magic dart hits Jessica. _Jessica is severely wounded. _ The magic dart hits Jessica. _Jessica is severely wounded. _Eh8 _ The magic dart hits Jessica. _Jessica is severely wounded. _ The magic dart hits Jessica.  You kill Jessica!EhZ)***EhRR.).Eh9Eh7#.##.# .### tekkud the Conjurer#.##.# ...# Barachi of Qazlal *.....#.##.###..# Health: 26/26 ========================Eh#### #.##.##...# Magic: 1/7===---------------------#. .....#####.##.#..... AC: 2Str: 8#..# #............[..# EV: 11Int: 20 Contam: 10% #...#######.......###.## SH: 2Dex: 10.###....#####.##>### #.# XL:  3 Next: 120% Place: Dungeon:2....).).@.....##.# #.# Noise: ===------  Turn: 1470 (1.0).###....########.# #†# b) +2 hand axe (freeze)EhҌ#$..####.# #.# Cast: Magic Dart#..##.### #.##..#.%# #.## #.# #.# #######.#.# #.# ....•##.#.# #.# ###..#####.#.# #.# _The magic dart hits Jessica. _Jessica is severely wounded. _The magic dart hits Jessica.  Eh1You kill Jessica!EhP _Qazlal accepts your kill.Eh|@You have reached level 4!EhO/  --more--Eh- 32/328-----94% Magic DartEhc Eh Z  You feel stronger. _Fh  #.##.# . #.##.# ... #.##.###..#$ #### #.##.##... #. .....#####.##.# #..# #............[.. #...#######.......###.b.###....#####.##>### #.##....).)@......##.# #.#.###....##.# #†# #$..#### #.# #.#  #..# #.### #.#  #. .#.%# #.##. # #.# #.# b   bat (asleep) Fh W# #.#.# #.# .....•# #.#.# #.# ####..# ####.#.# #.#Fh( e  A bat comes into view.FhI/ =1 (1.2Magic DartFh7 Fh: * _Found 8 gold pieces.Fh  #.##.# . #.##.# # #.##.### #$ #### #.##.## #. .....#####.##.# #..## #.[ #...#######.###..b.###....#####.##>### #..#....)..##.# #.j..###....##.# #† #$..#### #.# #. #..## #.### #. #. .#.%# #. #. # #.# #. j   gnoll (polearm, asleep)Fh' [15;8H# # #.#.# #. b   bat (asleep).•# #.#.# #.#..# ####.#.# #.Fh Fh -°Fh} &2Fh " _A gnoll comes into view. It is wielding a +0 spear. _You see here the +2 morningstar of the Pyrrhic Victory {freeze, Int+3 Dex+2}.Gh  c - the +2 morningstar of the Pyrrhic Victory {freeze, Int+3 Dex+2}Gh ,Gh@ ...b.jj)bGh G8% 3 (1.0Gh Gh ' _The gnoll shouts!Gh+ P#.##.# .##.##.# .# #.##.###.#$ #### #.##.##.#. .....#####.##.#.#..## #.[.#...#######.###.#...###....#####.##>### #.#.#..b.).##.# #.#.j.###.°..#Gh #.# #†##$..#### #.# #.##..## #.### #.##. .#.%# #.##. # #.# #.# # #.#.# #.#•# #.#.# #.#..# ####.#.# #.#Gh Gh GhGhGhGh@§j...).b..###..bGhoa2===54 (1.2Gh#Gh%Hh&"Hhp#Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +2 hand axe of freezing (weapon)  c - the +2 morningstar of the Pyrrhic Victory {freeze, Int+3 Dex+2}[?] describe selected Hh#[!] equip|wield|wear[tab] equip|unequip Ih IhIhy#.##.# .## tekkud the Conjurer#.##.# ... Barachi of Qazlal *.....##.##.###.. Health: 32/32 ========================#$ #### #.##.##... Magic: 2/8======------------------#. .....#####.##.#.... AC: 2Str: 9#..## #............[.. EV: 11Int: 20 Contam: 5% #...#######.......###.# SH: 2Dex: 10Ih!...###..§.#####.##>### #.# XL:  4 Next: 12% Place: Dungeon:2.#j...).b@......##.# #.# Noise: ===------  Turn: 1474 (0.0)...###....########.# #†# b) +2 hand axe (freeze)#$..#####.# #.# Cast: Magic Dart#..###.### #.##..#.%# #.##.# #.# #.# j   gnoll (polearm) ####### ##.#.# #.# b   bat .....•##.#.# #.# ####..#####.#.# h!0m#.#A bat comes into view. _Found 8 gold pieces. _A gnoll comes into view. It is wielding a +0 spear. _You see here the +2 morningstar of the Pyrrhic Victory {freeze, Int+3 Dex+2}.  c - the +2 morningstar of the Pyrrhic Victory {freeze, Int+3 Dex+2} _The gnoll shouts!Ih)You unwield your +2 hand axe of freezing.  Your +2 hand axe of freezing stops glowing.  You feel clever. You feel agile.  The +2 morningstar of the Pyrrhic Victory {freeze, Int+3 Dex+2} glows with a  cold blue light!  c - the +2 morningstar of the Pyrrhic Victory (weapon) {freeze, Int+3 Dex+2}IhK2,Ih;V.j..b..Ih<Ih&=1-332475 (1c) +2 morningstar of the Pyrrhic Victory {Ih2E9§IhIj _The bat hits you. _You take 1 damageIh#.##.# .##.##.# ...## #.##.###..##$ #### #.##.##...##. .....#####.##.#.#..## #.[..##...#######.###.#...###..§.#####.##>### #.# .#.j..b.##.# #.# ...###....##.# #†# #$..#### #.# #.# #. # #.# #.#  # #.#.# #.# IhR,Ihx,IhIh;"ES.j.)..bS   adder (wandering)b   batIhb#E16 (1.2Ih+'§Ihc.Y _An adder comes into view.Ih" d#.##.# .### #.##.# ...# # #.##.###..# #$ #### #.##.##...##. .....#####.##.#.....##..## #.[..# #...#######.###.## ...###..§.#####.##>### #.# .#S.j.)..b.@....##.# #.# ...###....##.# #†# Ih *#$..#### #.# #.# #..##.#. # #.# #.#  # #.#.# #.# b   bat•# #.#.# #.# Ih Ihp Ih Ihk Ihd §b..j....0-- 7Ih '§Ih< _The bat hits you. The bat closely misses you. _You take 1 damageIh'e#.##.# .### #.##.# ...# # #.##.###..# #$ #### #.##.##...## #. .....#####.##.#.....# #..## #.[..# #...#######.###.## Ihf...###..§b#####.##>### #.# .#S...j.##.# #.# ...###....##.# #†# #$..#### #.# #.# #. #. # #.# #.#  # #.#.# #.# Ihg,IhhIhoIh xN..S.)j...bS   adder (wandering)b   batIhy@-8Ihb~Ih' _The bat hits you.Jh  The adder hisses angrily.  You hit the bat but do no damage. The bat hits you.JhJhJh#Jh%..S..jSJh&Z29-9 (1.5Jhd+Jhw/ _The bat hits you but does no damage. The bat barely misses you. x2 _You take 1 damageJh  You closely miss the bat. The bat hits you but does no damage.Jh JhZ Jh5 ).S.jJh '80Jh Jh7 _The bat barely misses you. The bat closely misses you.Kh|#.##.# .### #.##.# ...# # #.##.###..# #$ #### #.##.##...## #. .....#####.##.#.....# #..## #............[..# #...#######.......###.## ...###....#####.##>### #.# .#S...).S.jb.@..##.# #.# ...###....##.# #†# #$..#### #.# #.# #.. Kh~#. # #.# #.#  # #.#.# #.# •# #.#.# #.# Kh~Kh KhKhFKhT.Sj.bKhR30=3Kh====1 (1.2KhKhP _The bat barely misses you.Kh#.##.# .### #.##.# ...# # #.##.###..# #$ #### #.##.##...## Kh#. .....#####.##.#.....# #..## #............[..# #...#.......###.## ...###....#####.##>### #.# .#S...)..Sj.b.@.##.# #.# ...###....##.# #†# #$..#### #.# #.# #. # #.# #.#  # #.#.# #.# Kh•# #.#.# #.# KhKhKhKhT.Sj.bKh*629-Kh2KhzKh _The bat closely misses you. The bat hits you. _You take 1 damageLhT>  Lh"?  Your movement speed is slow. Your attack delay is about 1.5.  Your damage rating with the +2 morningstar of the Pyrrhic Victory {freeze,  Int+3 Dex+2} is about 14 (Base 13 x 97% (Str) x 101% (Skill) + 2 (Ench)).Lh? LhIJ Lh6M e _Your base attributes are Str 9, Int 20, Dex 10.MhV,Mh .SjYou barely miss the bat. The bat hits you. x3Mhg3-----3 (1.5MhMhx _The gnoll hits you from afar with a +0 spear. _You take 6 damageMh >#.##.# . #.##.# .###  #.##.# ...# ##.##.###..# #$ #### #.##.##...## #. .....#####.##.#...#..## #............[..#  #...#######.......###.#Mh` ...###....#####@##>### #.#  .#S...)....Sjb..##.# #.#  ...###....########.# #†# $..#####.# #.##..###.### #.#.#.%# #.#  #.# #.# #.# # ##.#.# #.# #  Mh Mhf  The bat attacks as it pursues you! The bat barely misses you. x2Mh` ^.SjbMh f4=---4 (1.2Mh Mh Q _The bat closely misses you.Nh/'#.##.##. #.##.# . #.##.# .###  #.##.# ...#  ##.##.###..#  #$ #### #.##.##...## #. .....#####.##.#...#..## #.....[..#  #...#######..@....###.# ...###....#####.##>### #.# .#S...).....Sjb.##.# #.# ...###....########.# #†NhY#$..#####.# #.##..###.### #.# .#.%# #.# b   bat  #.# #.# #.#  #Nh܃,Nh(Nh°.SjbS   adderb   batNhwA===5NhNhPw _The gnoll attacks as it pursues you! The gnoll barely misses you.Nh!NhSNha)Nhg #.##.##. #.##.# . #.##.# .### #.##.# ...# # #.##.###..# #$ #### #.##.##...##  #. .....#####.##.#.....#  #..## #.[..# #...#######.###.## ###....#####°##>### #.# #S...)......Sjb##.# #.# ###....########.##$..#### #.#  #..##h 37m #.### #.#  #. .#.%# #.# #. # #.# #.# Nh Nh &6Nh= Oh#.##.# . #.##.# .####.##.# ...# #.##.###..# $ #### #.##.##...#. .....#####.##.#.....# OhY#..## #............[..# .##########.## .###....#####°##@### #.# S...)......Sjb##.# #.# .###....########.# #†#  #$..#### #.# #.# #..## #.### #.# #. .#.%# #.# . # #.# #.# #.# Oh1.OhZ7Magic DartOhVOh%c _There is a stone staircase leading down here.Oh #### ...#.###..# $ ####...## #. .....#####.##.#......## #............[..#  #...#######.......###.# .###....#####.##>### #.# S...)......Sjb##@# .###....######†  #$..#### .####.#.# #.#Oh*Oh#3ubb   batOhw55=4===8Magic Dart _Oh<Oh`>Oh$ # ....### $ ######...## #. .....#####.##.#......## #............[..# Ohj  #...#######...b...###.# .###....#####.##>### #.# S...)......Sjb##.# .###....######† Oh 0 #$..#### . #..## ## .#.% . Oh {# #. #.####Oh F ......##Oh,Oh&.bOh.49Oh- _The bat hits you. _You take 1 damageOh V### $ ####.##...## #. .....#####.##.#......## #............[..#  #...##########.# .###....#####.##>### #.# S...)......Sjb##b# .###....########.# #†  #$..#### . #..## ## .#.% . ## #. #.#.##### ......###..#...Oh< Oh Oh' j.bj   gnoll (polearm)b   batOh( '90Oh/ Oh12 = _The bat hits you but does no damage. x2Oh1" $ #### #...## #. .....#####.##.#......## #............[..#  #...#######...j...###.# .###....#####.##>### #.# S...)......Sjb##.# .###....########b# #†  #$..#### #.# #. #..## ## #....#.%# . ##### #.# #.#.#.####.#.# ......##Oh";#..#....###....Oh,$Ohk%Oh%Oh&Oh0Sj.bS   adderb   batOh1.51Oh9Oh<Q _The bat closely misses you.Phf. .....#####.##.#.....#  ..## #............[..#  .#######...S...###.##  ###....##>### #.#  ...)......Sjb##j# #.#  ###....########.# #†#  #$..#### #b# #.#  ..## #.### #.#  . #....#@%# #.#   #####.#.# #.#   #.#.# #.#  #.#.# #.# PhBg ####.#.# #.#  ......###.#  #..#...##.#  .#.###.....#  ...###..#...##.#  PhgPhhPh_iPh'jPhjPhxs.S.j.bPhtD===2Ph}Phc Ph,_The bat hits you but does no damage.Ph Ph Ph Ph: Ph(o ## #............[..#  .#######.......###.## Php  ##....##S### #.#  ..)......Sjb##.# #.#  ##....########j# #†#  $..#### #.# #.#  .## #b### #.#   #....#.%# #.#   #####.#@# #.#   #.#.# #.#  #.#.# #.#  ####.#.# #.#  ......###.#  #..#...##.# Ph q   b   bat .#.###.....#   ...###..#...##.#   .....#######.........#  Phr Phht Ph2u Phg~ ].j..bPh~ j   gnoll (polearm)b   batPh &3Ph PhP Q _The bat closely misses you.Ph0 ..##########.# ##....#####.##S### #.# ..)......Sjb##.# ##....########† $..#### #j# #. .## #.### #....#.b####.#. ### ......##Ph y#..#... .###.... ...##.#...##..#######........ #:........>....######PhG Ph Y  The bat attacks as it pursues you! The bat hits you.Ph~ Ph Ph Sjb%S   adderb   batPh &4PhP Ph v _The bat closely misses you. The bat hits you but does no damage.Qhp$##....#####.##S### #.# ..)......Sjb##.# ##....######† $..#### #S# #. .## #j### #....#b%####.#. ### ......###..#... .###.... ...##Qh q.#...##b   bat..#######........ #:........>....######   .##.###.......# QhsQhsQhB}&.bQh}.45QhrQhQj _The bat hits you. _You take 1 damageQhK}..)......Sjb##.# ##....######† $..#### #S# #. .## j### #....#.%####.#. #.#b.###.........######..#... .#.###.... ...###..#...##..#######........ #:........>....######  .##.###.......#  #.# #.####.#Qh}QhOQhN .SQhD.bS   adderb   batThe bat attacks as it pursues you! The bat hits you but does no damage. x2QhX5===6Qhg _The bat closely misses you.Qh>##....######† $..#### #S# #. .## .### #....#S%####.#. #.#b######.#.........@######..#...# .Qh #.###......###..#...##.#..#######.........# #:........>....######  .##.###.......#  #.# #.####.# ####.###.# #.# QhQhGQh0Qh$\.S.bQh&7QhQh Q _The bat closely misses you.Qh $..#### #S# #. .## .### #....#.%####.#. #.#S#.#.######.#b.........######..#.@.# .Qh  #.###.....#..###..#...##.#..#######......... #:........>....#######  .##.###.......#  Qh  #.# #.####.# ####.###.# #.# ......#Qh] QhK Qh Qh Qh Qh Qhk .Sj#.§bj   gnoll (polearm)S   adderb   batQhH .58Qh Qh P _The bat barely misses you.Rh+$..#### #S# #.#  tekkud the Conjurer .## #.### #.#  Barachi of Qazlal *..... #....#.%# #.#  Health: 25/32 ==================------ #####.#.# #.#  Magic: 4/8============------------ #.#.# #.#  AC: 2Str: 9 #.#S# #.#  EV: 11Int: 23 RhF,######j#.# #.#  SH: 2Dex: 12 ........§###.#  XL:  4 Next: 12% Place: Dungeon:2 ####..#b@.##.#  Noise: ===------  Turn: 1498 (0.0) Rhq,. #.###.....#  c) +2 morningstar of the Pyrrhic Victory { ...## #..#...##.#  Cast: Magic Dart Rh,.....#######.........# #:........>....#######  .##.###.......#Rh, j   gnoll (polearm)  #.# #.####.## S   adder ####.###.# #.#Rh- b   bat ......##.# #.# Rh3-_The bat closely misses you. _The bat barely misses you.RhZ-OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh-UShift-Dir - straight lineAim: a bat (100% to hit)RhQ *bRhu Rh} !$..#####S# #.#  tekkud the Conjurer .###.### #.#  Barachi of Qazlal *.....#....#.%# #.#  Health: 25/32 ==================------#####.#.# #.#  Magic: 5/8===============---------#.#.# #.#  AC: 2Rh9~ RStr: 9#.#S# #.#  EV: 11Int: 23######j#.# #.#  SH: 2Dex: 12........§###.#Rhf~   XL:  4 Next: 12% Place: Dungeon:2####..#b@.##.#Rh~ r  Noise: ===------  Turn: 1498 (0.0) .#.###.....#  c) +2 morningstar of the Pyrrhic Victory { Rh~ ...###..#...##.#  Cast: Magic Dart Rh~ d.....#######.........# Rh  \#:........>....####### .##.###.......#  j   gnoll (polearm)Rh( s#.# #.####.##RhL ,  S   adder ####.###.# #.#  b   bat Rhl ......##.# #.# _The bat closely misses you. Rh _The bat barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRh :Okay, then.Rh Rh Rhڑ . _Sh*  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sh4Sh6 Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 Sh:6Select a spell to cast [?] help[Esc] exitSh?*Sh1Sh:$..#####S# #.#  tekkud the Conjurer .###.### #.#  Barachi of Qazlal *.....#....#.%# #.#  Health: 25/32 ==================------#####.#.# #.#  Magic: 5/8===============---------#.#.# #.#  AC: 2Str: 9#.#S# #.#  EV: 11Int: 23######j#.# #.#  SH: 2Dex: 12........§###.#  XL:  4 Next: 12% Place: Dungeon:2ShC####..#b@.##.#  Noise: ===------  Turn: 1498 (0.0) .#.###.....#  c) +2 morningstar of the Pyrrhic Victory { ...###..#...##.#  Cast: Magic Dart .....#######.........# #:........>....####### .##.###.......#  j   gnoll (polearm)#.# #.####.##  S   adder ####.###.# #.#  b   bat ......##.# #.# Aiming: Magic Dart (safe; 1% risk of failure)  Sh DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ShLFSh@M$..#####S# #.#ShM  tekkud the Conjurer .###.### #.#  Barachi of Qazlal *.....#....#.%# #.#  Health: 25/32 ==================------ShGO#####.#.# #.#  Magic: 5/8===============---------#.#.# #.#  AC: 2Str: 9#.#S# #.#  EV: 11Int: 23######j#.# #.#  SH: 2Dex: 12........§###.#  XL:  4 Next: 12% Place: Dungeon:2####..#b@.##.#  Noise: ===------  Turn: 1498 (0.0) .#.###.....#  c) +2 morningstar of the Pyrrhic Victory { ...###..#...##.#  Cast: Magic Dart .....#######.........# #:........>ShO....####### .##.###.......#  j   gnoll (polearm)#.# #.####.##  S   adder ####.###.# #.#  b   bat ......##.# #.# ShMPjAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Shu[ §Okay, then.Sh_Sh b. _Th.## .### #....#.%####.#. #.ThJ.#S######j#.........§######..#b..##.# .ThP #.###@....#..##.#...##..#######.........# #:........>....#######  .##.###.......#  #.# #.####.# ####.###.# #.# ...... ####Thr5###.ThThMThn..#SjThҢ+9 (1.2ThoThS _The bat barely misses you. x2Th Th Level 2 of the Dungeon <<<>>^_(Press ? for help) ..# ##.  .#S...)......Sjb##.# #.# ..# #..  ...###....########.# #†# ..# #.#  #$..####ThV #S# #.# #.# #.##..##   #.### #.##.# #.# #. #....#.%# #.##.# #.##. #####.#.# #.##.####.############# # #.#.# #.#Thy #.................•##.#.# #.##......†#.#######..# ######.#S# #.#Th #.####.##.# #....## .......j§###.##.###.#.#.# #.#...#    ####..#b..##.#Thә #.~~~.##..#####.##.##  . #.###@....##~...~###..##...##.#  ...##  #..#...##.###~._.~# ##.........#  .....#######.........#Th #.~...~###..##.####.#  #:........>....########..~~~.##.........#.#  .##.###.......##...#..#.#..#####.#.#  #.# #.####.####.####†##..# #.#.#########.###.# #.#Th_ ] #.# ####..# #.#..^.........##.# #.# .[# ##.# #.....#######..##.####.###. #.#####.##<.# #..........##.########.......##†.# #...#.###### #..........###.#.....#######...#.#UhUhD.###.### #.#  tekkud the Conjurer#....#.%# #.#  Barachi of Qazlal *.....#####.#.# #.#  Health: 25/32 ==================------#.#.# #.#  Magic: 5/8===============---------#.#.# #.#  AC: 2Str: 9######.#S# #.#  EV: 11Int: 23Uh.......j§###.#  SH: 2Dex: 12####..#b..##.#  XL:  4 Next: 12% Place: Dungeon:2 .#.###@....#  Noise: ===------  Turn: 1499 (0.0) ...###..#...##.#Uh   c) +2 morningstar of the Pyrrhic Victory { .....#######.........#  Cast: Magic Dart #:........>....#######Uh> .##.###.......# #.# #.####.##Uh   j   gnoll (polearm) ####.###.# #.#  S   adder ......##.# #.#  b   bat ####..##.####.# Shift-Dir - straight line _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  UhConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The bat barely misses you. x2Uh4Uh2Uh UhG5a #....#.%# #.#  #####.#.# #.#  #.#.# #.#  #.#.# #.# ######.#S# #.#Uh6[  .......j§###.#  ####..#b..##.#  . #.###.....#UhT6  ...## #..#@..##.#  .....#######.........#Uh6_  #:........>....#######  .##.###.......#   #.# #.####.## #####.###.# #.Uh7   S   adder .......##.# #.# Uh$7l #####..##.####.# UhD7   #..........# Uhe:Uh<Uh ?  The bat barely misses you. The bat hits you but does no damage.  The gnoll attacks as it pursues you!Uh'G....jbj   gnoll (polearm)UhGRb   batUhI54500 (1.2UhQUhU _The gnoll hits you from afar with a +0 spear. _You take 1 damageVhVhLevel 2 of the Dungeon <<<>>^_(Press ? for help) ..# #..  ...###....########.# #†# ..# #.#  #$..#####S# #.# #.# #.##..##   #.### #.##.# #.# #. #....#.%# #.##.# #.##. #####.#.# #.##.####.############# # #.#.# #.##.................•##.#.# #.##......†#.#######..# ######.#.# #.##.####.##.# #....## .........###.##.###.#.#.# #.#...#    ####..#.j.##.##.~~~.##..#####.##.##  . #.###b....##~...~###..##...##.#  ...##  #..#@..##.###~._.~# ##.........#  .....#######.........##.~...~###..##.####.#  #huD0;1m:........>....########..~~~.##.........#.#  .##.###.......##...#..#.#..#####.#.#  #.# #.####.####.####†##..# #.#.#########.###.# #.# #.# ####..# #.#..^.........##.# #.# .[# ##.# #.....#######..##.####.###. #.#####.##<.# #..........##.########.......##†.# #...#.###### #..........###.#.....#######...#.# ...######......................#.#Vh}+X @Vho. _VhOMP._#VhV n._#WhRP._.Wh;.:Wh@ A parchment of Frozen Ramparts. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsType Level Known  a - Frozen RampartsIce3 no Select a spell, or (g)o to location.Whu,Level 2 of the Dungeon <<<>>^_(Press ? for help) ..# #..  ...###....########.# #†#  ..# #.#   #$..#### #S# #.#   #.# #.##..##   #.### #.##.# #.# #. #....#.%# #.##.# #.##. #####.#.# #.# #.####.############# # #.#.# #.# #.................•##.#.# #.##......†#.#######..# ######.#.# #.# #.####.##.# #....##  .........###.#  #.###.#.#.# #.#...#    ####..#.j.##.# Wh/-/[K#.~~~.##..#####.##.##  . #.###b....# #~...~###..##...##.#  ...##  #..#@..##.###~._.~# ##.........#  .....#######.........##.~...~###..##.####.#  #:........>....########..~~~.##.........#.#  .##.###.......##...#..#.#..#####.#.#  #.# #.####.####.####†##..# #.#.#########.###.# #.# #.# ####..# #.#..^.........##.# #.# .[# ##.# #.....#######..##.####.###. #.#####.##<.# #..........##.########.......##†.# #...#.###### #..........###.#.....#######...#.# ...######......................#.#XhXh.#....#.%# #.#  tekkud the Conjurer#####.#.# #.#  Barachi of Qazlal *.....#.#.# #.#Xh~  Health: 24/32 ==================------#.#.# #.#  Magic: 5/8===============---------######.#.# #.#  AC: 2Str: 9.........###.#  EV: 11Int: 23####..#.j.##.#  SH: 2XhDex: 12  .#.###b....#  XL:  4 Next: 12% Place: Dungeon:2  ...###..#@..##.#Xht  Noise: ===------  Turn: 1500 (0.0)  .....#######.........#  c) +2 morningstar of the Pyrrhic Victory {Xh#:........>....#######  Cast: Magic Dart.##.###.......# #.# #.####.## #####.###.# #.#  j   gnoll (polearm) Xh .......##.# #.#  b   bat #####..##.####.# #..........# _Okay, then. _The bat barely misses you. x2  The bat barely misses you. The bat hits you but does no damage.  The gnoll attacks as it pursues you! _The gnoll hits you from afar with a +0 spear. _You take 1 damageXhXhXhXhl!4XhF(XhO+] _The bat barely misses you. x2  The bat hits you but does no damage.  The gnoll attacks as it pursues you! _hits you from afar with a +0 spear. _You take 1 damageUnknown command.Xh= r #####.#.# #.#  #.#.# #.#  #.#.# #.# ######.#.# #.#  .........###.#  ####..#.j.##.# . #.###b....#Xh ;  ...## #..#...##.#  .....#######..@......#  #:........>....#######  .##.###.......#   #.# #.####.## ######.###.# #. ........##.# #.# ######..##.####.#  #..........# #...#.######Xh؊ Xh" Xh; Xhq Xhϖ Vb.jXh 351 (1.2Xhx Xh P _The bat barely misses you.XheP# #.#.# #.# #.#.# #.#######.#.# #.# .........###.# ####..#.b.##.#. #.###.j...#XhP ...## #..#...##.# .....#######.........# #:........>..@.#######XhQ .##.###.......#  #.# #.####.## #######.###.# #. .........##.# #.# #######..##.####.#XhBQ #..........# # #...#.###### #######...#.#Xh/T,XhTXhLUXhUXhUXh]..SjbS   adderb   batXhF`&2XhgXhiYhe # #.#.# #.# #.#.# #.# ######.#.# #.# # .........###.# # ####..#...##.# # . #.###.....# ...## #..#Sj.##.# .....#..b......# #:.>.@..####### .##.###.# #.# #.####.###.###.# #.# ^.##.# #.# .Yh#..##.####.# .# #...# .# #...#.###### .#...#.#YhYh/XYhf..SjbYh٧&3YhYh"Q _The bat closely misses you.Yh\#  #.#.# #.# #######.#.# #.# ## .........###.# .# ####..#...##.# ## . #.###.....# ...## #..#...##.# # .....#######..Sj.....# # #:........>...b####### # .##.###...@...# # #.# #.####.## #########.###.# #. .^.........##.# #.# ..#######..##.####.# <.# #..........# †.# #...#.###### ..#######...#.# ...........#.#Yh]Yhh..§..Sjb6=6===4Yh#n'§YhqQ _The bat closely misses you.Yh ;•# #.#.# #.# .# ######.#.# #.# .## .........###.# ..# ####..#...##.# .## . #.###.....# .# ...## #..#...##.# .# .....#...# .# #:.§..Sj####### .# .##.###..@.b..# .# #.# #.####.## .#.###.# #.# ..^.##.# #.# ...#..##.####.# #<.# #.# Yh #†.# #...#.######.#...#.# .#.#Yh YhR Yh Yh> BYh §..j.S.bYh> &5Yhx '§Yhn : _The bat hits you but does no damage.YhK 2§Yhn Yhp '§Yh Zhx.•# #.#.# #.# ..# ######.#.# #.# ..## .###.#.# ####..#...##.# #.## . #.###.....# #.# ...## #..#...##.# ..# .....#.# #.# #:.§..j.####### #.# .##.###.@.S.b.# #.# #.# #.####.## #.#.###.# #.# #..^.##.# #.#.#..##.####.# #ZhC#<.# #..........# ##†.# #...#.######.#...#.#.#.#ZhZhZhZhZhb.bSj.Zh&6Zh Zh Q _The bat closely misses you.Zh/#..#######.#.# #.#.## .........###.# #...#Zhz/ ####..#...##.# ##.## . #.###.....# ##.# ...## #..#...##.# ...# .....#######.........# Zh/##.# #:........§....####### Zh20.#.# .##.###..bSj..# .#.# #.# #@####.## .#.#########.###.# #.# .#..^.........##.# #.# .....#######..##.####.# .##<.# #........Zhh0..# .##†.# #...#.###### .....#######...#.# Zh1...........#.####.##.#Zh;nZhB S>bj..  The bat closely misses you. The bat hits you but does no damage.ZhUD&7ZhvLZh[1 _You block the bat's attack.Zh ZhDŽZh;ZhZhb H ...##.........## #...####..#... ##.## . #.###.... ...##.#...## ....#######........ ##Zh2 [#:.......S>....###### . .##.###.bj....#  #.# #.####.##########.###@# #.# .^......... .....######### .##<.# #.........†#.##### .....##...###.##.#Zh Zh Zh Zh~ jS..bj   gnoll (polearm)S   adderb   bat====8Zhе Zh _The bat attacks as it pursues you! The bat barely misses you. The bat hits you.Zh` (#...####..#... ##.## . #.###.... ...##.#...## ....#######........ ###:.......j>....###### . .##.###S......# Zh + #.# #b####.#########.###.# #.# .^......... .....######### .Zh ##<.# #.........†.#.##### .....#######...Zhu .........###.###...#####.###........Zhj Zh  The bat attacks as it pursues you! The bat closely misses you.Zh Zh! o..jSbZhN v9 _The bat hits you but does no damage.Zh#.## . #.###.... ...##.#...## ....#######........ ##ZhӤ\#:........>....###### . .##.###.j.....#  #.# #S####.#########.###b# #.# .^.........##.Zh#....######### .Zh4(##<.# #..........#†#...#.######....#######..Zh[............###.#Zh##...###.##.###..............Zh*###ZhrZhSZhZhj.jSbZh'10ZhZhP _The bat barely misses you.[hT.##.# ...## #..#...##.# ....# .....#######.........# ###.# #:........>....####### ..#.# .##.###.......# #.#.# #.# #j####.## #.#.#########.###S# #. #.#..^.........##b# #.# #.....#######..##.####.# #.##<.# #...@......#.##†.# #...#.###### #.....#######...#.# ...........#.#..###.#.###...###.##.###.###.........#.............###[hmU# ################.Sb7=7===1[hR`g _The bat closely misses you.[hT .##.# ...## #..#...##.#.# .....#######[h U .##.# #:........>....#[h.U r.#.# .##.###.......# ##.#.#[hOU s #.# #j####.## [hoU . #.#.#########.###.# #.#  #.#..^.........##S# #.# [hU  #.....#######..##b####.##.##<.# #[hU .#.##†.# #...#.###### [hU .#.....#######...#.#......#.#[hTV ...###.##.#.##...###.##.#b   bat.##.###.........#...#########[h*X [hY [h3e <2[hl [ho I _The bat misses you.\hJ<##.##.## . #  #.###.....###.# ...## #..#...##.# ......# .....#######.........# .####.# #:........>....####### ....#.# .##.###.......# ###.#.# #.# #j####.## #.#.#########.###.# #.# #.#..^.........##S# #.#  #.....#######.@##b####.# ###.##<.# #..........# ....##†.# #...#.###### #.#.....#######...#.#.......#.# #......###.##.#....##...###.##.###.###.........# .................####[37\h`Dm.bb   bat3\hG\hIP _The bat barely misses you.\h? #.#...# ####..#...##. ###.##.## . #  #.###..... #...##.# ...### #..#...##. .......# .....#######......... \h0@#.####.# #:........>....###### .....#.# .##.###.......# ####.#.# #.# #j####.## #.#.#########.###.# #.# #.#..^.......@.##S# #.# \h@ #.....#######..##.####.# ####.##<.# #...b......# .....##†.# #...#.###### ##.#.....#######...#.# .......#.# ##......###.#\h@V#.#....##...###.##.#\h@M##.###.........#\hB\h@C\hD\hL&b...\hOq8==4\hT\hYWP _The bat barely misses you.\hm #.#...# ####..#...###.##.## . # #.### ##...##.# ...### #..#...##.# .....####### ##.####.# #:........>....\h9#.#.# .##.###.##.#.# #.# #j####.## # #.#.#.###.# #.# # #.#..^.##S# #.# \h# #.....#..##.####.##.##<.# #b.........#.##†.# #...#.#######.#.....#######...#.#\h .....#.##.###.##.# .##...###.##.# \h@R.##.###.........#\h \h\h-b.\hqD===5\h\hP _The bat hits you but does no damage.\h&\h\h\h # #.#...# ####..#...#.##.## . # #.### .##...##.# ...### #..#....# .....# .##.####.# #:........>.....#.# .##.###.# .#####.#.# #.# #j####.## \h .# #.#.#.###.# #.# .# #.#..^.##S# #.# .# #.....#.b##.####.# \h- 1.#####.##<.# #..........#.##†.# #...#.###### .###.#.....\hu k#...#.#....#.# .###.###.##.#.##...###.\h 9##.#.##.###.........#\h \hv \hش (b..\h &6\h \h _The bat completely misses you. The bat misses you.]h.# #.#...# ####..#... .#####.##.## . # #.### ..##...##.# ...### #..#... #.# .....# ..##.####.# #:.>.....#.# .##.###.# ..#####.#.# #.# #j####.## ..# #.#.#.###.# #.# ..# #.#..^....@.b..##S# #.# #.# #.....#..##.####.# #.#####.##<.# #..........# #.##†.# #...#.###### ..###.#.....#...#.#.#.# #.###.###.##.# .##...###.##.# .##.###.#]h]]h]h&7]h]hI _The bat misses you.]hI#.# #.#...# ####..# ..#####.##.## . # #.### #..##...##.# ...### #..# ##.# .....# #..##.####.# #:]hI>.>.....#.# .##.###.# #..#####.#.# #.# #j####.## #..# #.#.]hIe#.###.# #.# ]hBJ!#..# #.#..^...@..b..##S# #.# ##.# #.....]hjJ#..##.####.#  #.#####.##<.# #..........# #]hJX#.##†.# #...#.]hJ+###### ...###.#.....#...#.# ]hJ#.#.# ]hJ##.###]h"K.###.##.# #]hHKJ.##...###.##.# .##.###.#]hM,]hBV b..]h4W^9=8]h3^]h`Q _The bat closely misses you.]hc.#.# #.#...# ####..# #..#####.##.## . # #.### ##..##...##.# ...### #..#  ##.# .....# ##..##.####.# #:.>.... #.#.# .##.###.# .#..#####.#.# #.# #j####.## #]h #..# #.#.#.###.# #.# ##..# #.#..^..@.b....##S# #.#  ##.# #.....#..##.####.# #.#####.##<.# #.# ###.##†.# #...#.###### ....###.#.....#...#.# ##.#.#  ##.###]hLD.###.##.# ##.##...###.##.# .##.###]hv.#]h]h]h]h#8]h3===9]h]hu _The bat barely misses you. The bat hits you but does no damage.]hK #.#.# #.#...# ####..# ##..#####.##.## . # #.#..##...##.# ...### #..# # ##.# .....##..##.####.# #:]hK].>.... ##.#.# .##.###. #.#..#####.#.# #.# #j####. †##..# #.#.]hL@#.###.# #.##..# #.#..^.@..b....##S# #.#]h6L ##.# #.....#..##.####.#]h]L #.#####.##<.# #.##]h}Li.##†.# #...#.###### ]hL5.....###.#.....#...#.##.#.# ]hLJ ##.###.###.##.# ###]hMJ.##...###.##.# .##.###.#]hO]h_O]h_ b..]h`]h`(820]hg]hlj _The bat hits you. _You take 1 damage]h L.#.#.# #.#...#]h  ####.. .##..#####.##.## . # #. ~###..##...##.# ...### #.. ]h b~# ##.# .....# ]h g~###..##.####.# #:.> .##.#.# .##.### .#.#..#####.#.# #.# #j####. #†##..# #.#.#.###.# #.#..# #.#..^@.b......##S# #. ##.# #.....#..##.####.]h  #.#####.##<.# #.#]h .##÷.# #...#..###.#.....#...#.##]h .....#.# ##.###............###.##.#]h; g#......##...###.##.#....##]h^ K.###.#]h ]h ,]h b.]h .91]h ]h P _The bat barely misses you.]h<a.#.#.# #.#...# ####.. tekkud the Conjurer .##..#####.##.## . # #.# Barachi of Qazlal *..... ~###..##...##.# ...### #.. Health: 29/32 =====================--- ~# ##.........# .....#######.. Magic: 7/8=====================--- ~###..##.####.# #:........>... AC: 2Str: 9 .##.........#.# .##.###...... EV: 11Int: 23 .#.#..#####.#.# #.# #j####. SH: 2Dex: 12 ]h4#†##..# #.#.#########.###.# #. XL:  4 Next: 12% Place: Dungeon:2 ####..# #.#..^@b.......##S# #. Noise: ===------  Turn: 1521 (0.0)  ##.# #.....#######..##.####. c) +2 morningstar of the Pyrrhic Victory { ]h #.#####.##<.# #.......... Cast: Magic Dart #####.......##÷.# #...#.##### ......###.#.....#######...#.# ####......................#.#  b   bat  ##.###............###.##.# ####............##...###.##.# ]h=.............##.###.........# _You take 1 damage ]h`_The bat barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  ]hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]h5Aim: a bat (100% to hit)^h/.#.#.# #.#...# ####.. tekkud the Conjurer .##..#####.##.## . # #.# Barachi of Qazlal *..... ~###..##...##.# ...### #.. Health: 29/32 =====================--- ~# ##.........# .....#######.. Magic: 7/8=====================--- ^h0~###..##.####.# #:........>... AC: 2Str: 9 .##.........#.# .##.###...... EV: 11Int: 23 .#.#..#####.#.# #.# #j####. SH: 2Dex: 12 #†##..# #.#.#########.###.# #. XL:  4 Next: 12% Place: Dungeon:2 ^hF0####..# #.#..^@b.......##S# #. Noise: ===------  Turn: 1521 (0.0)  ##.# #.....#######..##.####. c) +2 morningstar of the Pyrrhic Victory {  #.#####.##<.# #.......... Cast: Magic Dart ^h0.#####.......##÷.# #...#.##### ......###.#.....#######...#.# ####......................#.#  b   bat  ##.###............###.##.# ####............##...###.##.# .............##.###.........# ^h0Aiming: Magic Dart (safe; 1% risk of failure)  ^h0"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  ^h1TThe magic dart hits the bat!  You kill the bat!^h6J   . #      #:>  #.# ^h7†##..#   .  ##.#      ^hk7^h.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat!  You kill the bat!  ^h9Qazlal accepts your kill.^hRo32 (1Magic Dart _^hL _^h~.##..#####.##.## . # # .~###..##...##.# ...### #. .~# ##.........# .....####### .~###..##.####.# #:........>^h).##.........#.# .##.###.. ..#.#..#####.#.# #.# #j#### ##†##..# #.#.#########.###.# # ^he ####..# #.#..^.........##S# #  ##.# #....@#######..##.#### #.#####.##<.# #........ ######.......##÷.# #...#.#### .......###.#.....#######...#.# #####......................#.#  ##.###......###.##.# #####.....##...###.##.# ....##.###.........# ^hw######......####^h^h#23 (1.2 _^h^h^hq ..~###..##...##.# ...### # _.~# ##.........# .....####### ..~###..##.####.# #:........> ~~.##.........#.# .##.###.. #..#.#..#####.#.# #.# #j### ###†##..# #.#.#########.###.#  ####..# #.#..^.........##S#  ##.# #.....#######..##.## #.#####.##@.# #........ #######.......##÷.# #...#.### ........###.#.....#######...#.# ######......................#.# ##.###.....###.##.# ######....##...###.##.# .....##.###.........# .######^h .............#### ######################^hQ 5 _^h U30=4^h$ 6 _^h w _There is a stone staircase leading up, spattered with blood here._h5 __h_h_h(_h925 (1.0 __hP_hW|^# #.........#####.###.# ..# #.........#.......#.# # #.........#.###.#.#.# ..# #.#..######.# #.#.#.# ## #.##..# #.###.#.#.#  #.###.#####.#...#.#.# _h| ########.........#.#.###.#.# #........####..#÷#.#.....#.# 1 #........'......@#.#.#####.# ........#######.#.#.#####.# ##.......#.#.#.....#.#  #........####.#.#.#####_h8}.#.#  #........# #...........#.#  ######+#.######.#.####..#.# ### #.#........#.......#_h_}.#......###########.# ..#...#####....#...........##_hy~:=_hƐ_h+6 (2.5_h_h} _You climb upwards. _There is a stone staircase leading down here._hw Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2b - Poisonous VapoursAlchemy/Air12%1  c - JinxbiteHexes19%2  d - GloomHexes/Necromancy34% 3  e - Fulminant PrismConjuration/Alchemy36% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 36% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitchfchychH..# #.........#####.###.#tekkud the Conjurer ..# #.........#.......#.#Barachi of Qazlal *..... ch(..# #.........#.###.#.#.#Health: 30/32 ======================-- ..# #.#..######.# #.#.#.#Magic: 7/8=====================--- ### #.##..# #.###.#.#.#AC: 2chTStr: 9#.###.#####.#...#.#.#EV: 11ch}Int: 23 ########.........#.#.###.#.#SH: 2chDex: 12 #........####..#÷#.#.....#.#chXL:  4 Next: 13% Place: Dungeon:1 #........'......@#.#.#####.#ch Noise: ===------  Turn: 1526 (0.0) #........#######.#.#.#####.#ch c) +2 morningstar of the Pyrrhic Victory { ##.............#.#.#.....#.#ch+Cast: Magic Dart#........####.#.#.#####.#.#ch\#........# #...........#.#######+#.######.#.####..#.# ch|### #.#........#.......#.# ..#####........###########.# chE..#...#####....#...........##You kill the bat! ch]_Qazlal accepts your kill. _ch:_There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here.chchMemorise Searing Ray, consuming 2 spell levels and leaving 5? Y - Yes  N - Noch|chL..# #.........#####.###.#tekkud the Conjurer ..# #.........#.......#.#Barachi of Qazlal *..... ..# #.........#.###.#.#.#Health: 30/32 ======================-- ..# #.#..######.# #.#.#.#Magic: 7/8=====================--- ### #.##..# #.###.#.#.#AC: 2Str: 9#.###.#####.#...#.#.#EV: 11Int: 23 ########.........#.#.###.#.#ch1SH: 2Dex: 12 #........####..#÷#.#.....#.#XL:  4 Next: 13% Place: Dungeon:1 #........'......@#.#.#####.#Noise: ===------  Turn: 1526 (0.0) #........#######.#.#.#####.#c) +2 morningstar of the Pyrrhic Victory { chR##.............#.#.#.....#.#Cast: Magic Dart#........####.#.#.#####.#.##........# #...........#.#ch<######+#.######.#.####..#.# ### #.#........#.......#.# ..#####........###########.# ..#...#####....#...........##You kill the bat! ch5_Qazlal accepts your kill. __There is a stone staircase leading up, spattered with blood here. _You climb upwards. chcN_There is a stone staircase leading down here.chT07 (1 _chNch3ch7m1=8 (2ch _You start memorising the spell. You continue memorising. x2ch_Y8===9 (3chch< _Magic restored.chch$ch\c _You finish memorising. Spell assigned to 'b'.ch\. ch0  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Airch,1 {12% 1b - JinxbiteHexes19%2  c - GloomHexes/Necromancychk1 l34% 3  d - Fulminant PrismConjuration/Alchemych1 R36% 4  e - Iskenderun's Mystic Blastch1 wConjuration/Translocation 36% 4 5 spell levels left ch1 ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdh dhܧ..# #.........#####.###.#tekkud the Conjurer ..# #.........#.......#.#Barachi of Qazlal *..... ..# #.........#.###.#.#.#Health: 31/32 =======================- ..# #.#..######.# #.#.#.#Magic: 8/8dh@6======================== ### #.##..# #.###.#.#.#AC: 2Str: 9#.###.#####.#...#.#.#EV: 11Int: 23 ########.........#.#.###.#.#SH: 2Dex: 12 #........####..#÷#.#.....#.#XL:  4 Next: 13% Place: Dungeon:1 #........'......@#.#.#####.#dhNoise: ===------  Turn: 1529 (0.0) #........#######.#.#.#####.#c) +2 morningstar of the Pyrrhic Victory { ##.............#.#.#.....#.#Cast: Magic Dart#........####.#.#.#####.#.##........# #...........#.#######+#.######.#.####..#.# ### #.#........#.......#.# ..#####........###########.# ..#...#####....#...........## dhd_There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. x2 _Magic restored. _You finish memorising. Spell assigned to 'b'.dh:dhMemorise Fulminant Prism, consuming 4 spell levels and leaving 1? Y - Yes dh' N - NoehՉehk..# #.........#####.###.#tekkud the Conjurer ..# #.........#.......#.#Barachi of Qazlal *..... ..# #.........#.###.#.#.#Health: 31/32 =======================- ..# #.#..######.# #.#.#.#Magic: 8/8ehߚ======================== ### #.##..# #.###.#.#.#AC: 2Str: 9#.###.#####.#...#.#.#EV: 11Int: 23 ########.........#.#.###.#.#SH: 2Dex: 12 eh#........####..#÷#.#.....#.#eh$XL:  4 Next: 13% Place: Dungeon:1 #........'......@#.#.#####.#ehD Noise: ===------  Turn: 1529 (0.0) #........#######.#.#.#####.#ehgc) +2 morningstar of the Pyrrhic Victory { ##.............#.#.#.....#.#ehCast: Magic Dart#........####.#.#.#####.#.#eh#........# #...........#.#######+#.######.#.####..#.# ### #.#........#.......#.# ..#####........###########.# ..#...#####....#...........## _There is a stone staircase leading up, spattered with blood here. _You climb upwards. eh_There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. x2 eh4d_Magic restored. _You finish memorising. Spell assigned to 'b'.eh*30 (1eh%ehy _This spell is extremely dangerous to cast!eh)1 (2ehQeh _You start memorising the spell. You continue memorising. x2ehkW2=2 (3eh eh1 _HP restored.eh')3 (4eheheh$)4 (5ehehvh _You continue memorising. x2eh/ehOehc _You finish memorising. Spell assigned to 'd'.fhj?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.4  +2   h + Spellcasting 2.9   3.0   0           b - Maces & Flails   0.0   0.8  +1   i * Conjurations   5.3   5.0  +1   c - Axes   0.0   0.8  +1   j - Alchemy   0.0   0.8  +1   d - Unarmed Combat   0.0   0.8  +1   fh1@        k - Invocations   0.0   1.2  -1           e - Armour   0.0   0.7  +2       f - Dodging   2.5   2.5  +1       g - Stealth   2.0   3.0   0                              fh@                            fh@X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpfh@G[=] set a skill target  fhA[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfh opq - Hexes Polearms 1.0   0   r - Summonings0.0   0.7  +2  e - Staves0.0   0.8  +1   s - Necromancy f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   0.8  +1  g - Throwing1.0   0   u - Translocations   0.0   0.8  +1         v - Alchemy0.0   0.8  +1  h - Short Blades   0.0   0.8  +1   w - Fire Magic0.0   0.8  +1  i - Long Blades0.0 fh   0.7  +2   x - Ice Magic0.0   0.7  +2  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   0.8  +1  z - Earth Magic0.0   1.0   0  k - Armour0.0   0.7  +2  l - Dodging2.5   2.5  +1   0 - Invocations0.0   1.2  -1  m - Shields0.0   0.8  +1   1 - Evocations0.0   0.8  +1  n - Stealth2.0   3.0   0   2 - Shapeshifting   0.0   1.0 fh   0  useful|allghnTargetTarget3.0  5.0 --  10.0 --  --  -- ghx --  --  --  --  --  --  --  --  --  --  --  --  gh_--  --  --  1.0  5.0  ghB--  --  --  2.5 gh&~ --  a-z] setghN[-] clear selected targetcost|targetshh3[?25h[?0chh3*0 hh [?25l[?1chh 3.0 current training targets, if any.=] set aall targetsih8,? x + Ice Magic 0.0ih82ih:ihB..# #.........#####.###.#tekkud the Conjurer ..# #.........#.......#.#Barachi of Qazlal *..... ..# #.........#.###.#.#.#Health: 32/32 ======================== ..# #.#..######.# #.#.#.#Magic: 8/8======================== ### #.##..# #.###.#.#.#AC: 2Str: 9#.###.#####.#...#.#.#EV: 11Int: 23 ########.........#.#.###.#.#SH: 2Dex: 12 #........####..#÷#.#.....#.#XL:  4 Next: 13% Place: Dungeon:1 #........'......@#.#.#####.#Noise: ===------  Turn: 1534 (0.0) #........#######hC7m.#.#.#####.#c) +2 morningstar of the Pyrrhic Victory { ##.............#.#.#.....#.#Cast: Magic Dart#........####.#.#.#####.#.##........# #...........#.#######+#.######.#.####..#.# ### #.#........#.......#.# ..#####........###########.# ..#...#####....#...........## _You finish memorising. Spell assigned to 'b'. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x2 _HP restored. _You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.ihHihMihSihTih ihuihLihihCihihE _Done exploring.jh"jhjhjhjh'5 (1 jh$ _jh8jh~###..##...##.# ...### # _.~# ##.........# .....#######~###..##.####.# #:........>. ~~.##.........#.# .##.###.... #..#.#..#####.#.# #.# #j### ###†##..# #.#.#########.###.# jhh ####..# #.#..^.........##S# ##.# #.....#######..##.###2 #.#####.##@.# #........ #######.......##÷.# #...#.### ..###.#.....#######...#.# ######......................#.# ##.###............###.##.# ######............##...##jh#.##.# ...............##.###.........# .#jhѠ.................#### ####################jh"##jhjh jh4+6 (2.5jhjh- _You climb downwards. _There is a stone staircase leading up, spattered with blood here.khkhkhkhkhkh: _khkhx ,kh kh kh$,khmkhkhmkhkh%kh_kh,kh9kh kh%Bkh(kho*kh*kh-kh`1kh+5,kh6kh29khJkhkhE#####..# ## ######.#.# #.  #....## #. .........###.  #.#...# #.. ####..#...## ###.##.## ..# #.###..##.# ...### #..#...##. .......# .....#######......... #.####.# #:........>#### .....#.# .##.###.......# khS####.#.# #@# #j####.## 46 (12.0)  #.#.#########.###.# #.#  #.#..^.........##S# #.# Magic Dart  #.....#######..##.####.# ####.##<.# #..S.......# .....##÷.# #...#.###### khS   adder ##.#.....#######...#.#..................## ##............###.##.kh"#khkhAkhn] _An adder is nearby!kh *** The magic dart hits the adder.kh,khbb.S...kh77---khI(7 (1.0)kh kh$$z _The adder is moderately wounded. _lh~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh lh3 " Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  d - Fulminant PrismConjuration/Alchemy36%4 Select a spell to cast [?] help[Esc] exitmhmh#####..# ########.#.# #. tekkud the Conjurer#....## #..........###. Barachi of Qazlal *.....#.#...# #..####..#...##. Health: 32/32 ======================== ###.##.## ..##.###..... Magic: 7/8=====================--- #...##.# ...### #..#...##. AC: 2Str: 9 .......# .....#######......... EV: 11Int: 23 #.####.# #:........>....###### SH: 2Dex: 12 .....#.# .##.###.......#XL:  4 Next: 13% Place: Dungeon:2 ####.#.##@# #j####.##mh/Noise: ===------  Turn: 1547 (0.0)#.#.#########.###.# #.#c) +2 morningstar of the Pyrrhic Victory {#.#..^.......S.##S# #.#Cast: Magic Dart#.....#######..##.####.# ####.##<.# #..........# .....##÷.# #...#.######S   adder ##.#.....#######...#.# ...................#.# ##............###.##.# _An adder is nearby!The magic dart hits the adder. _The adder is moderately wounded. _Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh=#####..# ########.#.# #. tekkud the Conjurer#....## #..........###. Barachi of Qazlal *.....#.#...# #..mh,####..#...##. Health: 32/32 ======================== ###.##.## ..##.###..... Magic: 7/8=====================--- #...##.# ...### #..#...##. AC: 2Str: 9 .......# .....#######......... EV: 11mh2Int: 23 #.####.# #:........>....###### SH: 2mh&Dex: 12 .....#.# .##.###.......#mh\XL:  4 Next: 13% Place: Dungeon:2 ####.#.##@# #j####.##Noise: ===------  Turn: 1547 (0.0)#.#.#########.###.# #.#mh~*c) +2 morningstar of the Pyrrhic Victory {#.#..^.......S.##S# #.#Cast: Magic Dartmh%#.....#######..##.####.# ####.##<.# #..........# .....##÷.# #...#.######S   adder ##.#.....#######...#.# ...................#.# ##............###.##.# _An adder is nearby!The magic dart hits the adder. mh2_The adder is moderately wounded. _Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh#####..# ## ######.#.# #. tekkud the Conjurer  #....## #. .........###. Barachi of Qazlal *.....  #.#...# #.. ####..#...##. Health: 32/32 ======================== ###.##.## ..# #.###..... Magic: 5/8===============--------- #...##.# ...### #..#...##. AC: 2Str: 9 .......# .....#######......... EV: 11mh Int: 23 #.####.# #:........>....###### SH: 2Dex: 12 .....#.# .##.###.......#  XL:  4 Next: 13% Place: Dungeon:2 ####.#.# #@# #j####.##  Noise: ===------  Turn: 1547 (0.0) mh> #.#.#########*###.# #.#  c) +2 morningstar of the Pyrrhic Victory {  #.#..^.......S.##S# #.#  Cast: Magic Dart mh| #.....#######..##.####.# ####.##<.# #..........# .....##÷.# #...#.######  S   adder ##.#.....#######...#.# mhT...................#.# ##............###.##.# _mhCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhI*Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)mh;#####..# ########.#.# #. tekkud the Conjurer#....## #.mhm.........###. Barachi of Qazlal *.....#.#...# #..####..#...##. Health: 32/32 ======================== ###.##.## ..##.###..... Magic: 5/8mh===============--------- #...##.# ...### #..#...##. AC: 2Str: 9 .......# .....#######......... EV: 11mhσ,Int: 23 mh#.####.# #:........>....###### SH: 2Dex: 12 .....#.# .##.###.......#mh*XL:  4 Next: 13% Place: Dungeon:2 ####.#.##@# #j####.##mhNnNoise: ===------  Turn: 1547 (0.0)#.#.#########*###.# #.#c) +2 morningstar of the Pyrrhic Victory {mho#.#..^.......*.##S# #.#Cast: Magic Dart#.....#######*.##.####.# mhτ####.##<.# #*.........# .....##÷.# #...#.######S   adder ##.#.....#######...#.# mh...................#.# ##............###.##.#Casting: Magic Dart (safe; 1% risk of failure)  mhhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.mhz >onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is severely wounded.mha mhS....jj   gnoll (polearm)S   addermhf8 (1Ray mh!mh3! _(Press . to maintain the ray.) _nh?R****nhnhS..j...nh-28---4---9+ nhnh _The searing ray misses the adder. The adder bites you. _You take 4 damage;nh_  The searing ray hits the adder!  You kill the adder!****nhL .j...9---3------2850++  _Qazlal accepts your kill. _oh# **** The searing ray hits the gnoll!oh` .j..  The gnoll is severely wounded.You finish channelling your searing ray.ohb20------2------oh)1ohoh _The gnoll hits you from afar with a +0 spear! _You take 9 damage;oh}  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph#####..# ## ######.#.# #. tekkud the Conjurer  #....## #. .........###. Barachi of Qazlal *.....  #.#...# #.. ####..#...##. Health: 20/32 ===============--------- ###.##.## ..# #.###..... Magic: 0/8------------------------ #...##.# ...### #..#...##. AC: 2Str: 9 .......# .....#######......... EV: 11Int: 23 #.####.# #:........>....###### SH: 2Dex: 12 .....#.# .##.###.......#  XL:  4 Next: 28% Place: Dungeon:2 ph####.#.# #@# #j####.##  Noise: ===------  Turn: 1551 (0.0)  #.#.#########*###.# #.#  c) +2 morningstar of the Pyrrhic Victory {  #.#..^.......j.##S# #.#  Cast: Magic Dart  #.....#######..##.####.# ####.##<.# #..........# .....##÷.# #...#.######  j   gnoll (polearm) ##.#.....#######...#.# ...................#.# ##............###.##.# _You take 9 damage;  ph Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 82% to hit)phk#####..# ########.#.# #. tekkud the ConjurerphSl#....## #..........###. Barachi of Qazlal *.....#.#...# #..####..#...##. Health: 20/32 ===============--------- ###.##.## ..##.###..... Magic: 0/8------------------------ phl #...##.# ...### #..#...##. AC: 2Str: 9 .......# .....#######......... EV: 11Int: 23 #.####.# #:........>....###### SH: 2Dex: 12 phl.....#.# .##.###.......#XL:  4 Next: 28% Place: Dungeon:2 ####.#.#ph}m#@# #j####.##Noise: ===------  Turn: 1551 (0.0)#.#.#########*###.# #.#c) +2 morningstar of the Pyrrhic Victory {#.#..^.......*.##S# #.#Cast: Magic Dartphmh#.....#######*.##.####.# ####.##<.# #*.........# .....##÷.# #...#.######j   gnoll (polearm) ##.#.....#######...#.# phm...................#.# ##............###.##.#Confirm with . or Enter, or press ? or * to list all spells.ph0nAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linephpnAim: a gnoll, wielding a +0 spear (severely wounded, 82% to hit)  You focus your ray upon the gnoll.  The searing ray hits the gnoll but does no damage.phP.j..  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (severely wounded, 82% to hit)  You focus your ray upon the gnoll.  The searing ray hits the gnoll but does no damage.  The gnoll is severely wounded.  (Press . to maintain the ray.)ph2 (1Magic DartRay phph& Z _The gnoll barely misses you. _phJ  Without enough magic to sustain it, your Searing Ray dissipates.3ph| ph S _The gnoll closely misses you.qhyx......•#  #####..# ########.#.# ...## #. .........#  #.#...# ##.. ####..#...## ###.##.## #...# ###.... #...##.# #...### #..#...## .......# #.....#######......... #.####:........>....###### .....##@###....... ####.#.# #.# #j####.###########.###.#..^.......j.##S#  #.....#######..##.#### ####.##<....... .....##÷.# #...#.###### ##.#.....####### .......qhyqhaNj.qh117---1===4 (1.2Magic Dartqhqh _The gnoll hits you from afar with a +0 spear. _You take 3 damagerh?......•##.#.# #. tekkud the Conjurer #####..# ## ######.#.# #. Barachi of Qazlal *.....  #....## #. .........###. Health: 17/32 ============------------  #.#...# ##.. ####..#...##. Magic: 0/8------------------------ ###.##.## #...# #.###..... AC: 2Str: 9 #...##.# #...### #..#...##. EV: 11Int: 23 .......# #.....#######......... SH: 2Dex: 12 #.####.# #:........>....###### XL:  4 Next: 28% Place: Dungeon:2 .....#.# .##@###.......#  Noise: ===------  Turn: 1554 (0.0) ####.#.# #*#h}$m #j####.##  c) +2 morningstar of the Pyrrhic Victory {  #.#.#########j###.# #.#  Cast: Magic Dart  #.#..^.........##S# #.#  #.....#######..##.####.# ####.##<.# #..........#  j   gnoll (polearm) .....##÷.# #...#.###### ##.#.....#######...#.# ...................#.# _The gnoll hits you from afar with a +0 spear. _You take 3 damageAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)rh@ )......•##.#.# #. tekkud the Conjurer #####..# ## ######.#.# #. Barachi of Qazlal *..... rh = #....## #. .........###. Health: 17/32 ============------------  #.#...# ##.. ####..#...##. Magic: 0/8------------------------ ###.##.## #...# #.###..... AC: 2Str: 9 #...##.# #...### #..#...##. EV: 11Int: 23 .......# #.....#######......... SH: 2Dex: 12 rhF 0#.####.# #:........>....###### XL:  4 Next: 28% Place: Dungeon:2 .....#.# .##@###.......#  Noise: ===------  Turn: 1554 (0.0) ####.#.# #.# #j####.##  c) +2 morningstar of the Pyrrhic Victory {  #.#.#########j###.# #.#  Cast: Magic Dart  #.#..^.........##S# #.# rh u #.....#######..##.####.# ####.##<.# #..........#  j   gnoll (polearm) .....##÷.# #...#.###### rh /##.#.....#######...#.# ...................#.# Aiming: Magic Dart (safe; 1% risk of failure)  rh uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  rh) XThe magic dart hits the gnoll.  You kill the gnoll!rh.•##.#.#  ##  rh[  #.   ##..  #...#        #*# rh  )###.# #.#  #.#..^rh;   rh<.# ÷.# rhJ rh\.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!  Qazlal accepts your kill.rhPp445 (1Magic Dart _rh  Your Spellcasting skill increases to level 3! _rh=? ######### # #.#.# # .......•#  #.#.# # ######..# ## ######.#.# #rh?  #....## #.. .........###  #.#...# ##..####..#...## ####.##.## #.###... ##...##.# #...### #..#...## ........# #.....#######........ ##.####.# #:.@......>....##### rh%@ ......#.# #.##.###.......# #####.#.# #. #.# #j####.## # #.#.#########)###.# #.# rhN@ # #.#..^.........##S# #.# # #.....#######..##.###rh{@ #.# #####.##<.# #..........# rh@ ......##÷.# #...#.###### ###.#.....#######...#.#rh@ rhM rhiZ 26 (1.2 _rhQ[ rh` rh<d# # #. #.#.# .•# #. #.#.# #..# ##g ######.#.# # #....## #.. . # #.#...# ##.. ####..#...#.##.## #...## #.### rh.##...##.# #...### #..#....# #.....# .##.####.# #:.>.....#.# #.##.###.# .#####.#.# #.# #.# #j####.## .# #.#.#########)###.# #.# .# #.#..^...##S# #.# .# #.....#..##.####.#rhwQg   hobgoblin (asleep) .#####.##<.# #...#.##÷.# #...#.###### .###.#.....#...#.#rhHrh2H8=7rhQrh\ _A hobgoblin comes into view.sh### # #.# #.#.#.•# #.# #.#.# .#..# ##g# ######.#.# .# #....## #... . .# #.#...# ##..# ####..#... .#####.##.## #...## #.### ..##...##.# #...### #..#... #.# #.....# ..##.####.# #.>.....#.# #.##.###.# ..#####.#.# #.###.# #j####.## ..# #.#.#########)###.# #.# ..# #.#..^.##S# #.# #.# #.....#..##.####.# #.#####.##<.# #.# #.##÷.# #...#.###### ..###.sh#I#.....#...#.#sh,$b.ggsh$&8sh-= _The hobgoblin shouts! _You see here a parchment of Frozen Ramparts.sh d  You pick up a parchment of Frozen Ramparts and begin reading...shA w.g9 (1.0sh sh H _You add the spell Frozen Ramparts to your library.th #.#### ########### # .........•#  ######..# ##.# ######.#...## #... .........# #.#...# ##.g# ####..#. .#####.##.## #...## ### ..##...##### #..# #.........# #.@...#######......##.###thB##.........>....###..... #.##.###.......####.#.# #.###.# #j####.###########)###. .#..^.........##S#  #.....#######..##.#########.##<....... #.......##÷.# th-######thdthF.gth0,60 (1.2th=thth/thC  Skill  Level Cost  Apt Skill  Level Cost  Apt th4 a - Fighting   1.0   1.4  +2   h + Spellcasting 3.0   4.0   0           b - Maces & Flails   0.0   0.8  +1   i * Conjurations   5.5   5.0  +1  thK c - Axes   0.0   0.8  +1   j - Alchemy   0.0   0.8  +1   d - Unarmed Combat   0.0   0.8  +1   k + Ice Magic0.4   0.7  +2  th@             l - Invocations   0.0   1.2  -1   e - Armour   0.0   0.7  +2       f - Dodging   2.5   2.5  +1       g - Stealth   2.0   3.0   0  thߌa                                    th+                    thpX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpth*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsuh]TargetTarget3.0  5.0 --  10.0 --  --  --  3.0 --  1.0  5.0  2.5  a-z] set[-] clear selected targetcost|targetsuh-X=] set aall targetsuh uh uh #. #.######.#.# tekkud the Conjurer ########### # #.##.#.# Barachi of Qazlal *..... .........•# #.##.#.# Health: 18/32 =============----------- .#######..# ##.# ######.#.# Magic: 0/8------------------------ .# #....## #... .........# AC: 2Str: 9 uh[ .# #.#...# ##..# ####..#... EV: 11Int: 23 .#####.##.## #..g###.###.. SH: 2Dex: 12 ..##...##.# #...### #..#... XL:  4 Next: 44% Place: Dungeon:2 #.........# #.@...#######...... Noise: ===------  Turn: 1560 (0.0) ..##.####.# ##.........>....### c) +2 morningstar of the Pyrrhic Victory { ........#.# #.##.###.......#Cast: Magic Dart ..#####.#.# #.###.# #j####.## ..# #.#.#########)###.# #.# ..# #.#..^.........##S# #.#guha    hobgoblin #.# #.....#######..##.####.# #.#####.##<.# #..........# #.......##÷.# #...#.###### __A hobgoblin comes into view. _The hobgoblin shouts! _You see here a parchment of Frozen Ramparts.  You pick up a parchment of Frozen Ramparts and begin reading... _You add the spell Frozen Ramparts to your library.uh uhY uh uh uh8  #.##....#.% #.#### ########### # .........•#  ######..# ##.# ######.#...## #... .........# #.#...# ##..# ####..#. .#####.##.## #..g## ### ..##...##### #..# #.............#######......##.#####.........>....###..... #.##.###.......####.#.# #.###.# #j####.###########)###. uh .#..^.........##S#  #.....#######..##.#########.##<.......uhy ?9=uh! $1 (1.2uhG uh W _The hobgoblin closely misses you.vhnA  You puncture the hobgoblin! You freeze the hobgoblin.  You kill the hobgoblin!vh!K\○†vh Sa1===52 (1.5vhC\vh@_O _Qazlal accepts your kill.vh04vhvh H _No target in view!vhї3vhIvhٛvh: _vhZvhg20==vh5vhvhvhvhKvhث;===vhvhvhvhevh1=vhKvhvhvhvhvhvh/a2===vhvhvhH82=vhvh,vh&vhyvhvhrvhQ===vhvh"vhak23==vh0vh)vhuvh7vh,vhvhvhvh,vh4==3===vhvhvhVvhvhvhvh8vhvhvhvhvhpi5====vhvhvhyvhvhkvhvh(vhZvhvhvhJvhK6=vh-vh vh U4===vhT vh^vhvhvhvh\vhvh vhnh7==vhvh?vh;===vhvh!vh!vh0#vh%vh%vh'vh'*vh*h8==vh!,vh.vh.vhA0vh2vh2vh3vh7e5===vhI19=vhK;===vhKvhOb30=vhTQvh=S,vhTvhW,vhXvh[,vh}]vhe_vh_#1vh_w==6===vhavhgBvhbgvhgvhivhk,vhmvh)pvhpp2=====vhqvhYu1 _HP restored.vhfv3vh:x,vh2yvhHzvhzvh.{vhv|vh|9=vh~vhvh?M7===vhvh,vhvh؈vhvh~vh),vhvhnvh;===vh/vh,vhrvhܖ,vh͗vhvhsvhvhBvhc8===vh(vh4 _Magic restored.vh3vhQvhgvhovhvhPvhvh,vh vhvhQ===vhFvhIvhз,vhvh+vh׻vhvhvh%  vh@You see here a hobgoblin corpse.vhp5 _vhrvhvh2vhnvhDvhvhvh\vhlvhWvhvh*vhvhovhBvhkvhvhvhvh vh,vhvhvh,vhvvhHvh vh_vhvhrvhjvhvh^vhvhH,vh[vhvhvhTvh!vhzvhvh0vhvh##. .#S...)......Sjb#.. ## ...###....######  #.# ..# #$..####  #.# .. #..## vh$ #.# #.###.### #...  #.# ..#..#.# ### ##.#############.#.##.# .............•#.#.##.# .†#.#######..#@..##.########### ##.##.# #....##.##....... #.#.#.# #.#...#.##..##########. ~.##..#####.##.##.#..†## #. .~###..##...##.##.##...### #. .vh~# ##.........##.##.....#######.  .~###..##.####.##..##.........>..  ~.##.........#.####.#.##.###.....  ..#.#..#####.#.# ##.###.# #j#### vh/645 (86.8)vhT*6 (87vh_vhX _k - a smoky green potionwh9whY:wh;wh?whB,wh~G,whIwhIwhJwhPMwhEPwhPwhQwhUwhoX,wh#Ywhm[wh^,wh_whawhewhRewhfwhhwhkwhRlwhmwhqwhZqwhhrwhxL _You now have 35 gold pieces (gained 9).whywhzwhd{wh~whPCloud whՊ,wh>wh7whȖV  Things that are here:  a +0 robe; a +0 clubwhߙwhL _whYwhwhXwhwhwhwhNwh˦wh^whwh,whwhwh2whwhwh/wh(,whwhļwh_whwhwhwh,whwhgwhwhwhyL _You now have 43 gold pieces (gained 8).whwhQwhwhwh,whbwhXwhwhwh whewhd,whAwhwhwh;whwh9whwhwhfwh_wh #.#..# #.# #.# #.# #. #. #.## #.## # #..# #### #.## ###.## .....#####.## #!#..### #......... ##.##...#######...... ###...###....#####.##S# . #/..#.@..[........b##.72 (30 . ###...###....########.# # ..##.##...#### #S# # ..#[#..### #.# # #.###.### #.... wh# ..#..#.# #####.# #############.#.##.# #.# ....•#.#.##.# #.# †#.#######..#...##.############.wh wh<,3 (32.0whwh( _Found a ring mail.whQwh׌whwhewh`whBwhƢBwhwhӥ,whiwhy###...... #. ........ #. #.##.##### #.## #. #.# ..# #.#.# #.# #.#. #.## ## #..# #### #wh ###.## .....#####. #@#..### #....... ##.##...#######.... ###...###....#####.# ##. #/..#....[........b# #.. ###...###....######## #.#wh##.##...#### .# ..#[#..### #.# #.###.####.... #.# ..#..#.# ####wh/6 (3.6)wh)7 (4whwh\ _l - a sedimented blue potionxh3xhxhݩxhNxhxhjxhxh,xh%xhxhxh xhyxhYxh^xhxh~xhF #.# ..#  #.# #.#  #. #.##  # #..# #### xhc ###.## .....### #.#..### #... ##.##...######...###....##### # ##...#....[. # #.. ###...###....##### # #.# ..##.##  #.#xhm ..#[#..### #.# #.###.### #. # #.# ..#..#.# # ####.#############.#.##.# ................•#.#.##.# .....†#.#######..#...##.####xh,81 (4.8xh)2 (5xhxh#1 _e - a wand of charming (13)xhxhaRead which item? Scrolls  c - a scroll labelled VUDAMULE GANUM  e - 2 scrolls labelled EGUAT AXUIDA  h - a scroll labelled BAKKUTO RAUM [!] read|quaff|evoke[?] describe selectedyhyh#yh)[#.#..#tekkud the Conjurer#.##.#Barachi of Qazlal *.....#.#.##Health: 32/32 ========================##..# ####Magic: 8/8========================###.## .....### AC: 2Str: 9#.#..### #.... EV: 11yh*Int: 23##.##...#######. SH: 2Dex: 12###...###....##### XL:  4 Next: 45% Place: Dungeon:2 # ##.#@..#....[........ Noise: ===------  Turn: 1682 (0.0) # #..###...###....##### c) +2 morningstar of the Pyrrhic Victory { # #.#..##.##...####yht+Cast: Magic Dart # #.#..#[#..### # #.##.###.####. # #.#..#..#.###  ####.#############.#.##.# ................•#.#.##.# .....†#.#######..#...##.######### Things that are here: _a +0 robe; a +0 club _You now have 43 gold pieces (gained 8). _Found a ring mail. _l - a sedimented blue potion yh._e - a wand of charming (13)  As you read the scroll labelled EGUAT AXUIDA, it crumbles to dust.  It is a scroll of identify.yh8/  --more--yhO yhp AIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VUDAMULE GANUM  h - a scroll labelled BAKKUTO RAUM Potions (select first with !)  d - an orange potion  f - a bubbling green potion  j - a bubbling dark potion  k - a smoky green potion yh l - a sedimented blue potion[?] describe selectedzh'yzhzh1=#.#..#tekkud the Conjurer#.##.#Barachi of Qazlal *.....#.#.##Health: 32/32 ========================##..# ####Magic: 8/8========================###.## .....### AC: 2Str: 9#.#..### #.... EV: 11Int: 23##.##...#######. SH: 2Dex: 12###...###....##### XL:  4 Next: 45% Place: Dungeon:2 zhD# ##.#@..#....[........ Noise: ===------  Turn: 1682 (0.0) # #..###...###....##### c) +2 morningstar of the Pyrrhic Victory { # #.#..##.##...####Cast: Magic Dart # #.#..#[#..### # #.##.###.####. # #.#zh..#..#.###  ####.#############.#.##.# ................•#.#.##.# .....†#.#######..#...##.#########  _You now have 43 gold pieces (gained 8). _Found a ring mail. _l - a sedimented blue potion _e - a wand of charming (13)  As you read the scroll labelled EGUAT AXUIDA, it crumbles to dust.  It is a scroll of identify.3 (1zhzhZP _c -> p - a scroll of poison; e -> i - a scroll of identifyzh zh Read which item? Scrolls  i - a scroll of identifyp - a scroll of poison zh  h - a scroll labelled BAKKUTO RAUM [!] read|quaff|evoke[?] describe selected{h{hO{h6#.#..#tekkud the Conjurer#.##.#Barachi of Qazlal *.....#.#.##Health: 32/32 ========================##..# ####Magic: 8/8========================###.## .....### AC: 2Str: 9#.#..### #.... EV: 11Int: 23##.##...#######. SH: 2Dex: 12{hD###...###....##### XL:  4 Next: 45% Place: Dungeon:2 # ##.#@..#....[........ Noise: ===------  Turn: 1683 (0.0) # #..###...###....##### c) +2 morningstar of the Pyrrhic Victory { # #.#..##.##...####Cast: Magic Dart # #.#..#[#..### # #.##.###.####. # #.#..#..#.###  ####.#############.#.##.#{hd  ................•#.#.##.# .....†#.#######..#...##.#########  _Found a ring mail. _l - a sedimented blue potion _e - a wand of charming (13)  As you read the scroll labelled EGUAT AXUIDA, it crumbles to dust.  It is a scroll of identify. _c -> p - a scroll of poison; e -> i - a scroll of identify{h8{h0Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled BAKKUTO RAUM Potions (select first with !)  d - an orange potion {h f - a bubbling green potion  j - a bubbling dark potion  k - a smoky green potion  l - a sedimented blue potion[?] describe selected{hf; {hD 6#.#..#tekkud the Conjurer#.##.#Barachi of Qazlal *.....#.#.##Health: 32/32 ========================##..# ####Magic: 8/8========================###.## .....### AC: 2Str: 9#.#..### #.... EV: 11Int: 23##.##...#######. SH: 2Dex: 12{hD ###...###....##### XL:  4 Next: 45% Place: Dungeon:2 # ##.#@..#....[........ Noise: ===------  Turn: 1683 (0.0) # #..###...###....##### c) +2 morningstar of the Pyrrhic Victory { # #.#..##.##...####Cast: Magic Dart # #.#..#[#..### # #.##.###.####. # #.#..#..#.###{h$F Q  ####.#############.#.##.# ................•#.#.##.# .....†#.#######..#...##.#########  _Found a ring mail. _l - a sedimented blue potion _e - a wand of charming (13)  As you read the scroll labelled EGUAT AXUIDA, it crumbles to dust.  It is a scroll of identify. _c -> p - a scroll of poison; e -> i - a scroll of identify{hWS %  {hY 8As you read the scroll of identify, it crumbles to dust.{h_ )4 (1{h,b {hd 2 _h -> x - a scroll of amnesia|h|hP|hB|h|h`|h|h,|h|h;|h|h@|h|h|h|h|h|h,|h=,|h,|h|h|h,|h~|h|h,|h|h|h |h: |h8|h|hS,|h|hh|h|h|hC|h|h|hn|h|he!|h%,|h&|hg8|h"9,|h{:|h=|h?|hT@|hE|hKG|hUKB|hL|hV?##....####.# #.. ###.........# #.. ........##### #.# |heV\#......<##.# #.......##.# #. ###......#.# |hV=#....... #.# ###.##### ##.## #.  #.#|hV#.@.# #  #.#|hV(#.#.# #.  #.#.#.## #.|hNWMagic Dart  # ..#..# ##. #.###.## .....#### |h{W.J#.#..### #....... J   endoplasm (asleep) ..##.##...#######.... |hW###...###....#####.## ##. #...#....[........b##|hhX!|hH`} 99 (18.0)  An endoplasm comes into view.|hhbJ.J|hkj.700 (19.2|ho|h#t^ _The endoplasm quivers.}hLS ***}hMR The magic dart hits the endoplasm.}h}hk=..J.}hS7---1 (1.0}h )}hI}hw _The endoplasm is almost dead. _}h  The magic dart hits the endoplasm!  You kill the endoplasm!}h**.}hC 6...}hn 6------82Magic Dart}h }h a _Qazlal accepts your kill. _}hZ/ 3}h4 }h7 }h!< : _}h> ,}h> }hRA ,}hB }hD }haE 9---}hlF }hH }hPI }hI }h(L ,}hL }hO }hpO }hO F7===}hP }hS ,}hW X}h[ B}hI] }h] ;===}h^ }h` }h a }ha }hc }hc }hFe }hi }hCj }h9k }hm ,}hup }hGr }hr F8===}hs }hyv }h{ X}h5~ }h~ }h }h! }h }h }h# }hԇ }hs }h ;===}h }h }h }hq }h }ht }hx }hؗ }hߘ }h0 }h }hZ }hS }h\ }h }hw }h }h; }h }hE }hF }h }h }hZ }h }h }hQ ,}h# }h }h- }h ,}hy }h4 }h }h }h/ }h }h }h& }h@ ,}h }hd }h }h }h }hq }h }h }h }h }h }h }h }h@ }h }h_ }h }h }h }h }h& }hr }h }hU }h ,}h }h }h }hb }h@ }h }h }hH }hO }h# }h  }hk }h }h }h }hh }hZ }h }h7# }h# }hZ$ }h% }h+' }hx' }h' }hT) }h+ }h, }h7, }ho- }hc/ }h/ }h/0 }h5 }h7 B}h9 }h; }h; }h;< }h= }h? }h? }hN@ }hA }hC B}hkD }h&E }hbE }hE }h|G }hRI }hI }hK }hK }h|M B}h>N }h\O }hO }hgP }hR }hHS }hS }hT }hU }h[ n}h[\ }h\ }h] }h^ ,}h _ }hh` }ha }hNb }h~b }hc }he }he }hef }h.....~h 5------17Magic Dart~hz~ha _Qazlal accepts your kill. _h{hhhP _h Bh!hT"h#h'e---h)h*h+h-h-O6===hV/h1h1hd3h#6,hu7hB`===7===huc,h6h}===hsh%8===hXh@:Cloud h?Xh(hh ===Cloud hhhҲ(hhhiCloud hke  You see here a hobgoblin corpse.h*h/ _hh&hmhhhh<hhhh\hhhhh<hh8h,h!hh5hhhIhhh%hh0hh]h h h}hh,hh^@vhNLh}RnhYXhe #.. #######.# #.....#.. ##.~~....# ## ## #...~~...###.##.. ..g........... ......#...#.#  #......#  ##@...####.# #..  ######.........# #.. hf####<.........##### #.# Magic Dart##.##.##......<# #.###.#.#.##.......# #.#  #.###.###..####........ #.# g   goblin (wandering)#....## ##.# #......... #.#  #####.###..## ###.###### ##.####.#....# #.# #...#ho 816 (54.0)  A goblin comes into view. It is wielding a +0 club.h+wq~ggh{,7 (55.2h hR hȕ"_The goblin shouts!h^R  #.. #######.# #.....#.. ##.~~....# ## ##  #...~~...###.##..  ..~...........  hS v...g..#...#.#  #......#  ##@...####.# #..  ######.........# #..  ####<.........##### #.#  ##.##.##......<# #.#  ##.#.#.##.......# #.#  #.###.###..####........ #.#  #....## ##.# #......... #.# hS c #####. ###.###### ##.##  ##. #.# #...# h  #.. #######.# #.....#.. ##.~~....# ## ##  #...~~...###.##..  h ..~...........  ...g..#...#.#  #......#  ##@...####.# #..  ######.........# #..  ####<.........##### #.#  ##.##.##......<# h L ##.#.#.##.......#   #.###.###..####........ #.#  #....## ##.# #.........   #####. ###.######  ##. #.# h hD hX h ] _A goblin is nearby!hՂh&.gh:-8 (1.0) h _h2h1h5` ### #.. #######.## #.....#..  ##.~~....# ## ####...~~...###.##..#...~...........h`#.....g.#...#.# #@.....#  ##....####.# #.. ######.........# #.. ####<.........##### #.# ##.##.##..h{a<# #.# ##.#.#.##.......# #.# #.###.###..#### #.# #....## ##.# #......... #.#####.###..## ###.###### ##.##hjhTl+9 (1.2hqhotS _The goblin barely misses you.hu○20 (1.5h h-{_You closely miss the goblin. The goblin misses you.h ○You completely miss the goblin. The goblin barely misses you.1h hP T _The goblin closely misses you.hy  ###  #..  #######.##  #.....#..  ##.~~....# ## ##  ##...~~...###.##..  #...~........... h  #.....g○#...#.#  #@.....#  ##....####.# #..  .........# #..  ####<.........##### #.#  ....<# #.#  .....# #.#  ........ #.#   ##.# #......... #.#   ###.###### h ###  #..  #######.##  #.....#..  ##.~~....# ## ##  ##...~~...###.##..  #...~...........  #.....g○#...#.# hc #@.....#  ##....####.# #..  .........# #..  ####<.........#####  h....<#  .....# #.#  ........    ##.# #.........    ###.###### hG4h^:○h] _A goblin is nearby!h2°h&2hC!h$ _You miss the goblin. The goblin misses you.h .  You closely miss the goblin. You block the goblin's attack.h4&3hhhS _The goblin barely misses you.h ###  #..  #######.##  #.....#..  ##.~~....# ## ##  ##...~~...###.##..  #...~...........  h#.....g.#...#.#  #@.....#  ##....####.# #..  .........# #..  ####<.........##### #.#  ....<# #.#  .....# #.#  ........ #.#   ##.# #......... #.#   ###.###### heW ###  #..  #######.##  #.....#..  ##.~~....# ## ##  ##...~~...###.##..  #...~...........  #.....g.#...#.#  #@.....#  ##....####.# #..  .........# #..  ####<.........#####  ....<#  .....# #.#  ........    ##.# #.........    ###.###### hYh[hahEd] _A goblin is nearby!h.A h3B &4hiP  _You barely miss the goblin. The goblin closely misses you.h  ###  #..  #######.##  #.....#..  ##.~~....# ## ##  ##...~~...###.##..  #...~...........  #.....g.#...#.#  #@.....#  ##....####.# #..  .........# #..  ####<.........##### #.#  ....<# #.#  h .....# #.#  ........ #.#   ##.# #......... #.#   ###.###### h" ###  #..  #######.##  #.....#..  ##.~~....# ## ##  ##...~~...###.##..  #...~...........  #.....g.#...#.#  #@.....#  ##....####.# #..  .........# #..  ####<.........#####  ....<#  .....# #.#  h#5........    ##.# #.........    ###.###### h*h$-h2h5] _A goblin is nearby!h"  You puncture the goblin! You freeze the goblin.  You kill the goblin!h9*e$h7b35Magic Darth@e _Qazlal accepts your kill.h;3h<h>hgAhEBh7GhGhoHhNi  You now have 49 gold pieces (gained 6).  Things that are here:h!OhPhT_ _a +0 club; a goblin corpsehbWhW=Cloud h2Yh@^h`h4a(hjbhdh)ghghhhRjhlhYmhUnhph%shvsh49 (28.6)#######.############ #.....#...####.~~....##.###########...~~...###.##.....##...~................# #.....).#...#.##.##### #.#####......###.# ##....####.# #..50 (29.8h; _Found a stone staircase leading down.hhUhh9hhBh,hrhhShh[hshhCh hzh۟h0hhh^############.....#.#hî#..........@.>....# 5 (6.0) ######.######..ß.# .....#...## ..# h.~~....##.######### )# ..~~...###. .~............hv....# ...). ####.hG, hh+6 (7.2hhI% _Found a rapier.h.._h2Xh3h4ha5h;Xh>R  There is a stone staircase leading down here.h@h&A _hBhGBhKHhJh-MhMhjQhLShThThMVhbXh[[,h\hP^h_h`h`hbhc,hdhehg,hihkh\nhnh@phov>  You see here a +0 rapier.h-yh~z _h{h hohthuG _p - 2 scrolls of poison (gained 1)hhUhhhhhhh########## ########.....#.#. .........>....#.# ##########..ß.#ß# ##h##...#.# .#########.###)# ###.# #.##.....##.ß.###.ß.# .........#.###.#@# .##.######...#.#...# ###.# #...ß.#ß#.ß..# hO####.# #.....#.#....#...# #....#.#.#..b..##### #.### # # #......hb   bat (asleep) <# #.# .#...# .# #.# .##.##.# .... #.# . ..........hПh/.72 (19.0)h,3 (20.2hh V _A bat comes into view.hhhh% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hW;h?hbhGg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h;########## #######.....#.#. ........> #########..ß.#ß#  ##...#.# #######.###)# ###.#.....##.ß.###.ß.# ........#.###.#.#####.######...#.#@..###.# #...ß.#ß#.ß ###.# #.....#.#....# ....# #....#.#.#..b.. ##### #.### # # #...... # #.# .#...# # #.# .##.##.# ... #.# .. ..........#.# . ##.##.##.b...b1-4 (1.2)Magic Dart _The bat hits you. _You take 1 damage40mhhWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - the +2 morningstar of the Pyrrhic Victory (weapon) {freeze, Int+3 Dex+2}  b - a +2 hand axe of freezing[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h hC ##########tekkud the Conjurer #######.....#.#.Barachi of Qazlal *..... ........>....#.#Health: 31/32 =======================- #########..ß.#ß#Magic: 8/8======================== ###...#.#AC: 2Str: 9 h #########.###)# ###.#EV: 11Int: 23 .##.....##.ß.###.ß.#SH: 2Dex: 12 ........#.###.#.###.#XL:  4 Next: 53% Place: Dungeon:2 .##.######...#.#@..#h Noise: ===------  Turn: 1874 (0.0) ###.# #...ß.#ß#bß..#c) +2 morningstar of the Pyrrhic Victory { ###.# #.....#.#....#Cast: Magic Dart ....# #....#.#.#..... ##### #.### # # #...... ##.#.#...#.b   bat ##.#h .##.##.# ... #.#.. .......... .... #.#h . ##.##.##. _p - 2 scrolls of poison (gained 1) _A bat comes into view. hA R_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hj T_The bat hits you. _You take 1 damageh P  Okay, then.h7" hd( h* . _hN  You miss the bat. The bat barely misses you. You block the bat's attack.5 (1.5 _The bat hits you.hFfQ  hgtYou barely miss the bat. The bat closely misses you.hb.6 _The bat hits you but does no damage.h'/.b7 _You closely miss the bat. The bat closely misses you.h*z  The magic dart hits the bat.  You kill the bat!hM*†h[&.h9b2=7---48 (1.0Magic Darthgh/ka _Qazlal accepts your kill. _h|bh!fhkhn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h t ht hu hx h} P _ht} hT~ h hH h# h h> U=---h hw ,h hf h h h) hw h hI h M8===h h h hu hƕ hǖ hח ,hZ hљ hQ ,h̛ h9 hP h ;===h h0 h h1 h hb h h h M _You now have 62 gold pieces (gained 13).h h h( hҮ hs hа h h1 h@ ,h h# hq ,h hF h ,h h h ,h" h hc ,h h hv h h hc h hE h hY h h] h h hb ,h h h Bh hY ,h h h/ hq h h h ,hP h h ,h h h? h h h h h h h5 hZ h h h8 h` h h h hd h h; hF h) ,hw h h h1 h h h hn h h} h h h h h ,hu h? h h6 h h h8 ,hm h| h@ ,ha h|& h@( h( h) h[- hZ0 h0 h1 h4 h5 h36 hO7 hP9 h; hq; h< h? hA hB h/C h`E hG h[G hH hK haM hM h!O hR hS ,h,U h:W hGZ hZ h[ hD] hc XhWe he hf hi h-k hzk hl h$o h q hmq hr hs hy Bh{ h^} h} h~ h h Bh h% ,h h h hg hQ h hӏ ,h4 h( hc ,h h hV Xh ,h› he hޞ h- h h] hz hҢ hB h h| hʥ h h ,hݬ h` h h ,h h h h h h hw h h^ h h hV h ,h h :Cloud h hF hk h (h h h 3h hl h h hn hX h h h hK h hO h h9 h. ,hH h) h h& h h h h[ h h h% ,h h hd h h h h BhD h8 ,h h( h h hc h h, h h ho h h h h0 hi h h1 h$ h& hh' h( h* h, h, h- h. hg1 ,h2 hE5 hF8 h8 h9 h< h> h%? hT@ hA hC hKD hqE hG hJ ,hK hkN R  There is a stone staircase leading down here.hO hiP  _h Q h5R hxT hT hU hW h[ h\ h>_ h a hcc hc hd hf hhh hh h&j hl h/n hn ho hq hs hIt hgu h w hy hfz h | hΆ h ,h h h5 h h h hG ,h h h h6 hў h h' hf h h! h hi h h+ h hI h h. h hѰ h8 hi h ,hI h hZ ,h hw h ,h h h ,h5 h h ,hh h h hw h/ k  There is a stone staircase leading down here. _h) h h= ,hk Xhw=  You see here a +0 spear.hqh _h.hhhxhhR h` h h@ hW hhh-hh\hhhBh'hshlhh+hkh&hh!,hj"h$h%,h&h'h),h *hT+hb,h,h,h*.h/,h/h1h4,hI,hKhKh`Lh[NhkQ,h0RhShUh VhVhMXhYh#ZhZht\hZ^,h^hah;chchdhWfhhhih7nhnhph4qh vBh\vhxhyhr #.# ####..# #.#..^. h.[# ##.# #.....# ##. #.#####.##<.# #.########.......##÷.# #..........###.#.....# ...######............. ## ##.###........ hȇS....#######............# #....@............##.# #.#.######............ # #############Magic Dart  S   ball python (constriction, asleep) hϕ12027 (177.0)hP8 (178.2 _A ball python comes into view.h}> #.#  #.#..^. hY.[# ##.# #..... ##. .##< ..##÷ . ... ## ##.### S....#######..... #....@........ #.#.######.... h]# h, #.#  #.#..^. .[# ##.# #..... ##. .##< ..##÷ . ... ## ##.### S....#######..... #....@........ #.#.######.... #   _A ball python is nearby!  The magic dart hits the ball python!  You kill the ball python!.******* hI........h7---59 (1.0)Magic Darth5ha _Qazlal accepts your kill. _h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hR h h h2 h f _h h ,h8 h h 9---h h0 h~ h h ,h hd h h h5 h M8===h h h h h h h h hJ hL h h hy h h h( ;===h hn ##. #.#####.##< #.########.......##÷ ##..........###.#.... ...######...........#####. ##.##.#.....#######... #...........## #.#.######... # #@# ########## #.# ..#####    41 (12.8)2 (13hhl2 _d - an amulet of dissipationh0hhAh\Xh]h"h  ##..........###.#.. ...######...#####.# ##.###.....####### #........... # #.#.########.#.###.#.# #######.........#.# ........@..# h############ You pick up a parchment of Call Canine Familiar and begin reading...h /6 (4.8)h)7 (5hhM _You add the spell Call Canine Familiar to your library.hhPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - an amulet of dissipationhc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhh##..........###.#.. tekkud the Conjurer...######......... Barachi of Qazlal *.....#####.# ##.###.... Health: 32/32 ========================#.....#######......... Magic: 8/8========================#................. AC: 2Str: 9# #.#.######........ EV: 11Int: 23##.#.###.#.# ######### SH: 2Dex: 12.........#.#XL:  4 Next: 55% Place: Dungeon:2........@..#Noise: ===------  Turn: 2047 (0.0)############c) +2 morningstar of the Pyrrhic Victory {Cast: Magic Dart h[        _Qazlal accepts your kill. __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _d - an amulet of dissipation  You pick up a parchment of Call Canine Familiar and begin reading... _You add the spell Call Canine Familiar to your library.h h=#&8h'h.f  You start putting on your amulet.h%4)9 (1h#8h?hlC*50 (2hHhSMhQ)1 (3hUhY[<○hq`)2 (4hdh^i:○ho)3 (5hrhu _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.h{zh`~hY _d - an amulet of dissipation (worn)h hݽ 3h} h hN f _h hM h^ h* hz h ha h@ h h h h h :Cloud h h h hW & h h= h 3h h h hG h hn h h h h hb h h h h h h hP hv ,h` h h& ,h h h ,hP h h ,h h h h ,h h ,h h; h ,h$ h h ,h h ht h h h h  hQ h h hT h h h" h hr h h(! h" h7# hF$ h% h( ,h) h* h, h#- h- h. h0 ,hr0 hh1 h02 h2 h2 h3 h4 h$5 h5 h7 h8 hd8 hV; M _You now have 72 gold pieces (gained 10).h< 3h= h> h? h5@ h@ hfB hC h.D hD hG hWH hH hhI hM hPN hN hO hQ h~R ,h0S hUT hU hU hXV hW hX hCY hY h"[ h\ ,h] h&_ h` h` hwa hhc h]d hd he hf h8i Bhj hEl hl hm hn ho h(p hp hs h`u ,hu hrw hx hHy hy hz h | h| ,hm} h~ h~ h hـ h( hm h h5 h BhH h ht h hv hJ h ho h h h* h h h\ h h> hv h ,hi h" h ,h h- h޲ ,h h hǶ h4 hP h} h% h h h h[ h h h ha h h h h ,h h Bhx h h h9 hD h[ he h h h h) ,h1 h h h hm h[ h h7 h? h6 h@ h h h hy h h@ hO h ,hp h h{ h :Cloud h h h  h & h h  h 3ht h5 h- h h h h h h h h ,h~ h h h h hS h% hz h1 hC! h & Xh& h<' h5( h( h]* h* h+ h, h- h. h. h/ h1 h|1 h1 h~: h; hl< h< h? hE@ h@ h@ hB hD hD hE hG hGI ,hI hJ hK ,h{L hM hN hN h4O hP hQ hR hS hnU hW h>X hrY h.\ hX^ h^ h` hJc h6e ,hzf hui hwk hk hOm ho hq ,hps hx ~  Things that are here:  a +0 club; a goblin skeletonh { h~ 5 _h ht hÁ h h& h. ,h he h ,hʋ hԌ h ,hÎ h h/ h h" h> hҘ ,h hS hל ,h h h ,h h} #######.#####......###.# #...ß.# ........# ##....####.# #.....# .#############.........# #....# .# ####<.........##### #.##### .# ##.##.##......<# #.# .# ##.#.#.##.......########.# .###.###..####............#. ....## ##.# #............#.#.... ####.###..## ###@##########.#####158 (125.8)##.#....# #.# #...###.......# #.##.#.##........# #.###.#.####......## #h .##..#..###  ##.÷)### #.# ##.###.##.  ##..# #.# ###..#.#..## #..# #.#####...##.##... #..# #######....###...###. _Done exploring.h6hhh.#####. ........ .. .. .. .. .. ......0.0).......h.hhhE _Done exploring.hx3hehhKh" hy E _Done exploring.hnu h Level 2 of the Dungeon <<<>>>^_(Press ? for help)##...~~...###.##.....##.ß.###.ß.##............##...~................#.###.#.###.#.##.#####.#.##.....).#...#.##.######...#.#...##.##.## #.#.#########.#####......###.# #...ß.#ß#.߆.#.#...# #.#.##........# ##....####.# #.....#.#....#.#...# #.#.##.#############.........# #....#.#.#.........####.#.##.# ####<.........##### #.#########..........##.#.##.# ##.##.##......<##.##.#...#.##.##.#.##.# ##.#.#.##.......########.###.##.##.##.##.#.##.###.###..####............#.########...#............##....## ##.# #............#.#..........####.##.##.########.###..## ###@##########.########...# #.##.##.###.#....# #.##...# ##### #.##.##.#####.......# #.##.#.##.##.##...##........# #.###.#.###.##.###..###......##  34m#.##..#..######### #.##.##...####.÷)### #.# ##.###.##......#####.##.#.....###..##.# ###..#.#..######............[..###..##.#####...##.##...#######.......###.###..# #######....###...###....#####.##>### #.##..# ##.......####...#....[.........##.# #.########..# #..#####....###...###....########.# #†##........# #.## ####...##.##...#### #.# #.# #.#hx ################  ############.....#.#.#....##  #............>....#  #######.############..#.##########  #.....#...## ####..........#  ##.~~....##.#########.###)#.###.#....## ##...~~...###.##.....##.ß.###.ß.##.... #...~..........#.###.#.###.#.##.### #.....).#...#.##.######...#.#.. #######.#####......###.# #...ß.#ß#.߆.#.#...# #.#h0....# ##....####.# #.....#.#....#.#...# #.#..#############.........# #....#.#.#.........####.#.##.# ####<.........##### #.#########..........##.#.#.# ##.##.##......<# #.# #.#...##.# ##.#.#.##.......########.# ##.##.#.##.###.###..####............#.##...#............# #....## ##.# #............#.#....#.### #####.###..## ###@##########.########...# #.##.##.# ##.#....# #...# ##### #.##.##.###.......# #.# #.#.# #.##.##...##........# #.# ##.#.## #.##.###..# ##......## #.# #..#..######### #.##.##...## ##.÷)### #.# ##.###.##......#####.##.#.....#hQEh]#######.#####......###.# #...ß.# tekkud the Conjurer ........# ##....####.# #.....# Barachi of Qazlal *..... .#############.........# #....#. Health: 32/32 ======================== .# ####<.........##### #.##### Magic: 8/8======================== .# ##.##.##......<##.#AC: 2Str: 9 .# ##.#.#.##.......########.#EV: 11Int: 23 .###.###..####............#.##### SH: 2Dex: 12 ....## ##.# #............#.#.... XL:  4 Next: 55% Place: Dungeon:2 ####.###..## ###@####h_######.##### Noise: ===------  Turn: 2158 (0.0)##.#....# #.##...#c) +2 morningstar of the Pyrrhic Victory {##.......# #.##.#.#Cast: Magic Dart#........# #.###.#.####......## #.##..#..#####.÷)### #.# ##.###.##. ##..##.# ###..#.#..## #..##.#####...##.##... #..# #######....###...###.  _You now have 72 gold pieces (gained 10).  Things that are here: _a +0 club; a goblin skeleton _Done exploring. _Done exploring. _Done exploring.h_h&sh-wh{: _hd}hXhhQhh ,hhkhhhh h,hhϞh h\hhhFhhhhhhϴh hPhhhhh[hh2h',hhhh<h+hOhh~huh^h/,hhhh-hqhhhh.h.hhh`hFhhhhghhhK ,ht hm h hb h h h hX hM h/ hE h] h h hO hN h h h! h# h% h ' h( h|* h, h- h>/ h'C  ################  ############.....#.#.#....##  #............@....#.#......# 84 (31.2) ####.############..ß.#ß#.ß..#.### ...#...## ##...#.#...##.... ~....##.#########.###)#.###.#.... ~~...###.##.....##.ß.###.ß.##.... ................#.###.#.###. .).#...#.##.######...#.#...##.##. ##......###.# #...ß.#ß#.߆.#.###....####.# #.....#.#....#.#.hG hM hDP  Things that are here: _a +0 club; a goblin skeleton _Done exploring. __There is a stone staircase leading down here.h JhO 9§hk 65 (1.0) _h h     ##  .#   ##.#  3 #@.#   ####           h     hh^+6 (1.7hbhe} _You climb downwards. _There is a stone staircase leading up here.hٴ h h h! h H7 (1.0 _h? D################ ############.....#.#.#....## 2#............@....#.#......# ####.############..ß.#ß#.ß..#.### ...#...####...#.#...##.... ~....##.#########.###)#.###.#.... ~~...###.##.....##.ß.###.ß.##.... ................#.###.#.###.#.##. .).#...#.##.######...#.#...##.##. ##......###.# #...ß.#ß#.߆.#.#..##....####.# #.....#.#....#.#..h 4h" h +8 (2.5ht h } _You climb upwards. _There is a stone staircase leading down here.h`^hLLevel 2 of the Dungeon <<<>>>^_(Press ? for help)############################.....#.#.#....###............@....#.#......########.############..ß.#ß#.ß..#.###########.....#...####...#.#...##..........###.~~....##.#########.###)#.###.#....#####.#####...~~...###.##.....##.ß.###.ß.##............##...~................#.###.#.###.#.##.#####.#.##.....).#...#.##.######...#.#...##.##.## #.#.#########.#####......###.# #...ß.#ß#.߆.#.#...# #.#.##........# ##....####.# #.....#.#....#.#...# #.#.##.#############.........# #....#.#.#.........####.#.##.# ####<.........##### #.#########..........##.#.##.# ##.##.##......<##.##.#...#.##.##.#.##.# ##.#.#.##.......########.###.##.##.##.##.#.##.###.###..####............#.########...#............##....## ##.# #............#.#..........####.##.##.########.###..## ###.##########.########...# #.##.##.###.#....# #.##...h՚V# ##### #.##.##.#####.......# #.##.#.##.##.##...##........# #.###.#.###.##.###..###......## #.##..#..######### #.##.##...####.÷)### #.# ##.###.##......#####.##.#.....#hW ##..##.# ###..#.#..######............[..###..##.#####...##.##...#######.......###.###..# #######....###...###....#####.##>### #.##..# ##.......####...#....[.........##.# #.########..# #..#####....###...###....########.# #†##........# #.## ####...##.##...#### #.# #.# #.#h h tekkud the ConjurerBarachi of Qazlal *.....Health: 32/32 ========================Magic: 8/8========================AC: 2Str: 9EV: 11Int: 23################SH: 2Dex: 12hX S############.....#.#.#....##XL:  4 Next: 55% Place: Dungeon:2#............@....#.#......#Noise: ===------  Turn: 2188 (0.0) ####.############..ß.#ß#.ß..#.### c) +2 morningstar of the Pyrrhic Victory { ...#...####...#.#...##.... Cast: Magic Dart ~....##.#########.###)#.###.#.... ~~...###.##.....##.ß.###.ß.##.... ................#.###.#.###.#.##.h c  .).#...#.##.######...#.#...##.##.  ##......###.# #...ß.#ß#.߆.#.#.. ##....####.# #.....#.#....#.#..h   _Done exploring. _There is a stone staircase leading down here. h _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.h hu h h h : _h h hd h hi h h h hI h ,h h# hx% h& h) hz- There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone h- ?staircase leading down here.  You see here a +0 rapier.h/ hU0  _h1 h4 h6 h6 h7 h9 h: h; hS; h= h> hV> h> hA hC ,hD hG hJ heJ h#K hM huP h Q hQ hT hU ,h"V hX hZ hS[ h2\ ha Xha hWc ,hc he hf hf h8g hh hj hrj hj hl hm h/n h5o h^q hr hbs h(t hpv hx hx hy h{ h} ,hՀ h h hՃ h h h! Bh h; ,h h h hZ h hʘ hP h hO hm hA ,h͟ h« ########...# #.##.##.# .# ##### #.##.##.### .##.##.##...# .###.##.###..# ..######### #.##.##...## hŬ #.##......#####.##.#.....# #..######............[..## ##...#######.......###.## .###....#####.##@### #.# 216 (33.6) ....[.........##.# #.# ###....########.# #†# ##...#### #.# #.# #.# #..### #.###.### #.# #.### #....#.%# #.#.#.# #####.#.#  hk .##.# #.#.# #.# .##.# #.#.# hX hi h c _There is a stone staircase leading down here.h`hfhrh{h67 (1.0) _hߊh]' #.#####  #......## 3 #......@#  ....###S......#  #########  h^S   ball python (constriction, asleep) h^h@j  SS)You climb downwards.  The ball python hisses angrily.  The ball python barely misses you. The ball python grabs you.h  1  8 (1.8Magic DartConstr h _The ball python constricts you. _There is a stone staircase leading up here.h _The ball python constricts you. _There is a stone staircase leading up here.  You closely miss the ball python.The ball python bites you but does no damage.   The ball python bites you but does no damage.h <9 (1.5ht h _ _The ball python constricts you.h^  , slow)You hit the ball python. The ball python seems to slow down.  You freeze the ball python.  The ball python is severely wounded.hIj1-20h _The ball python bites you. The ball python constricts you. _You take 1 damageh@O  You hit the ball python. You freeze the ball python.  You kill the ball python!h6V0. h]2=11 61Magic Dart hLahcO _Qazlal accepts your kill.h4hh h:_No target in view!h[ h h7 h% h 22 (1.0 _h? h! ########...# #.##.##.# .# ##### #.##.##.### .##.##.##...# .###.##.###..# ..######### #.##.##...## #.##......#####.##.#.....# #..######............[..## ##...#######.......###.##2 .###....#####.##@### #.# ....[.........##.# #.# .###....########.# #†# ##...#### #.# #.# #.# #..### #.###.### #.# hW #.####....#.%# #.# ..#.######.#.# #.# .##.##.#.# #.# .##.##.#.# #.#=hO hb +3 (2.5h h+ } _You climb upwards. _There is a stone staircase leading down here.hghT'Level 2 of the Dungeon <<<>>>^_(Press ? for help)#.# ##.#.#.##.......########.###.##.##.##.##.#.##.###.###..####............#.########...#............##....## ##.# #............#.#..........####.##.##.########.###..## ###.##########.########...# #.##.##.###.#....# #.#h_#...# ##### #.##.##.#####.......# #.##.#.##.##.##...##........# #.###.#.###.##.###..###......## #.##..#..######### #.##.##...####.÷)### #.# ##.###.##......#####.##.#.....###..##.# ###..#.#..######............[..###..##.#####...##.##...#######.......###.###..# #######....###...###....#####.##@### #.##..# ##.......####...#....[.........##.# #.########..# #..#####....###...###....########.# #†##........# #.## ####...##.##...#### #.# #.# #.##.######.# #.####..#[#..### #.###.### #.#h#.# #.# #.###.###.####....#.%# #.##.# #.# #.##..#..#.######.#.# #.#####.# #.####.#############.#.##.##.#.# #.##....# #.................•#.#.##.##.#.# #.##.#### #......÷#.#######..#...##.############.#.# #.##.##.####.##.# #....##.##.................###.##.##.###.#.#.# #.#...#.##..##########..#...##.#hd ##......## #.# #..#..######### ..## ##.÷)### #.# ##.###.##......#####.##.#.....# ##..# #.# #########............[..## #..# ...##.##...#######.......###.## #..# #######....###...###....#####.##@### #.# hd #..# ##.......####...#....[.........##.# #.# #######..# #..#####....###...###....########.# #†# #........# #.## ####...##.##...#### #.# #.# #.# #.######.# #.# ###..#[#..### #.###.### #.# #.# #.# #.# ##.###.### #....#.%# #.# #.# #.# #.# #..#..#.# #####.#.# #.# ####.# #.####.#######.#.##.# #.#.#....# #..........•#.#.##.# #.#.#he$#.#### #......÷#.#######...####.# #.#.# #.####.##.# #...............###.# #.###.#.#.# #.#...#.##..##########..#...##.# ~~~.##..#####.##.##.#..÷## #.###....#.# #~...~###..##...##.##.##...### #..#...#.# ##~._.~# ##.........##.##.....#######........# #.~...~###..##.####.##..##.........>....###### #..~~~.##.........#.####.#.##.###.......# hg^#...#..#.#..#####.#.# ##.###.# #.####.## ########.####†##..# #.#.#########)###.# #.# hE #######  ############.....#.#.#....##  #............>....#.#......#  #######.############..ß.#ß#.ß..#.##########  #.....#...## ##...#.#...##..........#  ##.~~....##.#########.###)#.###.#....#####.###h ##...~~...###.##.....##.ß.###.ß.##............# #...~................#.###.#.###.#.##.#####.#.# #.....).#...#.##.######...#.#...##.##.## #.#.########.#####......###.# #...ß.#ß#.ß÷.#.#...# #.#.#.......# ##....####.# #.....#.#....#.#...# #.#.# #.#############.........# #....#.#.#.........####.#.# #.# ####<##### #.#########..........##.#.# #.# ##.##.##......<# #.# #.#...#.##.##.#.#hA #.# ##.#.#.##.......########.# ##.##.##.##.##.#.# #.###.###..####.........######...#............# #....## ##.# #............#.#..........####.##.##.### #####.###..## ###.##########.########...# #.##.##.#  ##.#....# #.# #...# ##### #.##.##.### ##.......# #.# #.#.# #.##.##...# #........# #.# ##.#.## #.##.###..# ##......## #.# #..#..######### #.##.##...## ##.÷)### #.# ##.###.##......#####.##.#.....#hci [##......## #.##..#..hi  #.##.##...####.÷)### #.# ##.###.##......#####.##.#.....###..# #.# ###..#.#..######............[..###..# #.#####...##.##...#######.......###.###..# #######....###...###....#####.##@### #.##..# ##.......####...#....[.........##.# #.# #######..# #..#####....###...###....########.# #†# #........# #.## ####...##.##...#### #.# #.# #.# hrj b#.######.# #.# ###..#[#..### #.###.### #.# .# #.# #.# ##.###.### #....#.%# #.# # #.# #.# #..#..#.# #####.#.# #.# ####.# #.####.#############.#.##.# #.#.# #.# #....# #........•#.#.##.# #.#.# #.# #.#### #......÷#.#######..#...##.############.#.# #.# hj @#.# #.####.##.# #....##.##.................###.# #.# #.###.#.#.# #.#..##########..#...##.# hj #.# #.~~~.##..#####.##.##.#..÷## #.###.....# #.# #~...~###..##...##.##.##...### #..#...##.##.# ##~._.~# ##.........##.##.....#######.........# #.# #.~...~###..##.####.##..##.........>....####### hk #.# #..~~~.##.........#.####.#.##.###.......# #.# #...#..#.#..#####.#.# ##.###.# #.####.## #.#########.####†##..# #.#.#########)###.# #.# h9_h #######  ############.....#.#.#....## h? #............>....#.#......#  #######.############..ß.#ß#.ß..#.##########  #.....#...## ##...#.#...##..........#  ##.~~....##.#########.###)#.###.#....#####.### ##...~~...###.##.....##.ß.###.ß.##............# #...~................#.###.#.###.#.##.#####.#.# #.....).#...#.##.######...#.#...##.##.## #.#.########.#####......###.# #...ß.#ß#.ß÷.#.#...# #.#.#.......# ##....####.# #.....#.#....#.#...# #.#.#h  #.#############.........# #....#.#.#.........####.#.# #.# ####<##### #.#########..........##.#.# #.# ##.##.##......<# #.# #.#...#.##.##.#.# #.# ##.#.#.##.......########.# ##.##.##.##.##.#.# #.###.###..####.........######...#............#h; #....## ##.# #............#.#..........####.##.##.### #####.###..## ###.##########.########...# #.##.##.#  ##.#....# #.# #...# ##### #.##.##.### hA##.......# #.# #.#.# #.##.##...# #........# #.# ##.#.## #.##.###..# h##......## #.# #..#..######### #.##.##...## ##.÷)### #.# ##.###.##......#####.##.#.....#hn ##......## #.##..#.. #.##.##...####.÷)### #.# ##.###.##......#####.##.#.....###..# #.# ###..#.#..######............[..###..# #.#####...##.##...#######.......###.###..# #######....###...###....#####.##@### #.##..# ##.......####...#....[.........##.# #.# #######..# #..#####....###...###....########.# #†# #........# #.## ####...##.##...#### #.# #.# #.# #.######.# #.# ###..#[#..### #.###.### #.# .# #.# #.# ##.###.### #....#.%# #.# # #.# #.# #..#..#.# #####.#.#hp [40m #.# ####.# #.####.#############.#.##.# #.#.# #.# #....# #........•#.#.##.# #.#.# #.# #.#### #......÷#.#######..#...##.############.#.# #.# #.# #.####.##.# #....##.##.................###.# #.# #.###.#.#.# #.#..##########..#...##.# #.# #.~~~.##..#####.##.##.#..÷## #.###.....# #.# #~...~###..##...##.##.##...### #..#...##.##.# ##~._.~# ##.........##.##.....#######.........# #.# #.~...~###..##.####.##..##.........>....####### #.# #..~~~.##.........#.####.#.##.###.......# #.# #...#..#.#..#####.#.# ##.###.# #.####.## #.#########.####†##..# #.ht q#.#########)###.# #.# hSh########...# #.##.##.#tekkud the Conjurer .# ##### #.##.##.###Barachi of Qazlal *..... .##.##.##...#Health: 32/32 ======================== .##ha#.##.###..#Magic: 8/8======================== ..######### #.##.##...##AC: 2Str: 9 #.##......#####.##.#.....#EV: 11Int: 23 #..######............[..##SH: 2Dex: 12 ##...#######.......###.##XL:  4 Next: 56% Place: Dungeon:2 .###....#####.##@### #.#Noise: ===------  Turn: 2223 (0.0) hR4....[.........##.# #.#c) +2 morningstar of the Pyrrhic Victory { .###....########.# #†#Cast: Magic Dart ##...#### #.# #.# #.# #..### #.###.### #.# #.####....#.%# #.# ..#.######.#.# #.# .##.##.#.# #.# .##.##.#.# #.#hltYou hit the ball python. You freeze the ball python.  You kill the ball python! _Qazlal accepts your kill. _No target in view! _You climb upwards. _There is a stone staircase leading down here.h´hf _hdBh,hhhhXh<hN,hhGhhqh hhh(h=h]h hDhGhh]hhhh,h4h hT h hh1h,hhhBh hp!h!hc"hr#h$h$hR%h*'h(h4)h)h5.#.##.# #.#.# #.# •#.#.##.# #.#.# #.#...##.############.#.# #.#.##.................###.#.##..##########..#...##.# .##.#..÷## #.###.....# .##.##...### #..#...##.# h6[.##.##.....#######.........#..##.........@....#######39 (19.2)####.#.##.###.......#  ##.###.# #.####.## .#########)###.# #.# ..^.........##.# #.# ...#######..##.####.# #<.# #..........# #÷.# #...#.#####h7[#..#######...#.#h<hd?hA  You kill the ball python! _Qazlal accepts your kill.No target in view! _You climb upwards. _There is a stone staircase leading down here. _h`Jh}iM40 (1.0) _hlhz% #......<#  ....###.......#    ############  #..... 3 #@....#  #####h*       h,hw+1 (1.8h{h} _You climb downwards. _There is a stone staircase leading up here.h- _hXhh;hkhhhhxhhh)hhhhhhKhh/hʫh7hhh7hh̰hXh,hhhhh,hhGhhh&h hthhNhhIhhh hhhhhhhFhhmhhoh_hh4hhhh9hnh?h,h\,hh#h[,h .# . .#. ###.#...$..#...##.!.# ...# l..# ##########.# #.....@# #.###### #.#Magic Dart ###########.# ............# #<....#######l   frilled lizard (wandering) #####.# ......# #######hY66 (30.0)hH,7 (31.2hw _A frilled lizard comes into view.hN * The magic dart hits the frilled lizard.hoh^.l h_7---8 (1.0)hhP _The frilled lizard is heavily wounded. h0_hU  The magic dart hits the frilled lizard.  You kill the frilled lizard!†hB hR 6------79Magic DarthR a _Qazlal accepts your kill. _hhchh/hʸe _---hٹ,hh(hhhhXhF7===hhY,huhh;hh>hh8hh-;===hhhhLhVhhh+hhbh[hhnhKhM8===hh 4 _Magic restored.hhyhxh*j  You see here a frilled lizard corpse.h6 #.. .#l .# .. .#..####.#...$.. #...# ##.!.# ...# #..@.# ##########†##......#h+Magic Darth$#.######h#.#hY .hnl   frilled lizard (asleep) h............ #h(<hdh"Y87 (18.2)○hH&,8 (19.4h])hi+a _A frilled lizard comes into view.h .# #..  .# .#l  .# ..  .#..  ####.#.  ..$..h #...# ##.!.# #..@.# ######○## #......#hMy #.###### #.# #<hh .# #..  .# .#l  .# ..  .#..  ####.#.  ..$.. #...# ##.!.# #..@.# ######○## #......# #.###### #.#<h]hhhפe _A frilled lizard is nearby!hkk  The magic dart hits the frilled lizard!  You kill the frilled lizard!hAp _.******hp !h* 2...hN ....h 7---99 (1.0)Magic Darth h a _Qazlal accepts your kill. _h3h6ho:h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hM ## #....#.# ... .#..######.#..#...$... #.. ## ... #.... #########○###......##hag°90 (1.2 _hqhh)1 (2hhR _n - a brown potionhI _There are no items here.h hЮ hh h hH _---hݸ ,h h h hK Bh h< h F8===h h h hH h h/ h h h hd ,h h. M _You now have 86 gold pieces (gained 14).h Q===h hP h( h h h h h h h nh hr h h h h :Cloud h h h6 h >h4 h 3h h< h h h` h8 h Bhw hr h h h h h h h h ,h h h" ,h h^ hp h h h" h L _You now have 93 gold pieces (gained 7).h Ih h[ h h hf h hR h- ,h h* hR Bh/ hB8 O#####.#..#..#.##.# #### .........##.#..#.# .##...##.#.....#.#  ##...##.#######.#  #....##.. #.# ####†###### #.# .....# #.# ###### #.# # #@# 325 (39.2) # #..)...#  ######## #h B B6 (40.4h!D hF ' _Found a falchion.hh Bhh)hhthȘhh۟@  You see here a +0 falchion.hh _huh.hhߧhhɫhhhϮh hrhhNhhbhhh h)hhMh_hEhh@hLhh hhnhhh hhH,hhhhhFh%hhhhh,hhhh*hhKhHhh9hhJhhyhhhahXhh_hhhh!hhhMhhhU h h h hhhFhhhthh h" #.##.#.... #.##.#.##. #.#.....#. #.#..#.... h3#######.#..#..#.#.........##.#.## #.##...##.#.... ....<#.####.##...##.##### ###.......# #..@...#....##....#  ######### ##########†######.# hh##......# #.# #.###### #.##.##.##h#W#############.##..)#.............#h#F#####.#<....########.#####.#h#h)+53 (32h+*4 (33h/h1d _c - a scroll labelled ZYNUVU DODIUMAhHh\MhNBhOhQhRhfRhShUhVhVh(XhYh]ZhZh\h ^hy^h^h;`hah'bhbhcheh#fhkfhgh jhjj,hHkhlhlhbmhIohqhtqhrhsht,h5uhuhvhwh`whnxhyhJyhsyh7zh{hI{h~{h&|h#}hb}h}hD~hhBhۀh$hY,hhmhhɇhhhh h^hŌh,h@hhQhh0hhhhh1hhh7h hhhhhF,hhhS,hͦhhШhhPhhh#hh®hȰhGhh h,hihWhݶhDhhghhغh6hLh˽hhkhh?h,hhhhhBhh&hhh.#### .....#h[ ....... #$...### #.....@# #o...#.#h#... #.####### .Magic Dart..oo. #.#.....# .#.######.###.#.#. #.........##.#.# .... ooo 3 orcs (asleep)h ########..##.#.#. #.......#.# #.## #.##..###.# #.##h9s 91 (44  3 orcs come into view.h,h.ooo..ooohn,2 (45.6hRh( _The orc shouts! x3h>r .####....#.. #$...###......#.o..##oo. #.#######...... #.#.....#.######.###.#.#.###.........##.#.......##.#. .......#. .###. #.##..# #.# #.## hBCo.o   orchuChD/3 (1.2)hlJhLhJ .####.....#.......hJt #$...####..o...#....#oo. #@#######...... #.#.....hOK#.######.###.##.##............########.##.hmKc # hK#.....###.# #.#. hKhRhUZ4Magic Darth+Zh[hq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hП  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 d - Fulminant PrismConjuration/Alchemy36%4 Select a spell to cast [?] help[Esc] exithshhtekkud the ConjurerBarachi of Qazlal *......####Health: 32/32 ========================.....#Magic: 8/8========================.......AC: 2h3Str: 9#$...###EV: 11Int: 23#..o...#SH: 2Dex: 12#....#.#hcXL:  4 Next: 59% Place: Dungeon:3#oo. #@#######. Noise: ===------  Turn: 2394 (0.0)..... #.#.....#hj. c) +2 morningstar of the Pyrrhic Victory {h)#.######.###.#.# #.## Cast: Magic Dart#.........##.#.# ....h########..##.#.# #.###.......#.# #.## h3#.##..###.# #.## #.##..# #.# #.## #.....###.# #.#.  _You see here a +0 falchion. h\f_c - a scroll labelled ZYNUVU DODIUMA3 orcs come into view. h_The orc shouts! x3  Casting: Magic Dart (safe; 1% risk of failure)  h\Confirm with . or Enter, or press ? or * to list all spells.hxhtekkud the ConjurerBarachi of Qazlal *......####Health: 32/32 ========================.....#Magic: 8/8========================.......hAC: 2Str: 9#$...###EV: 11Int: 23#..o...#SH: 2Dex: 12h*#....#.#XL:  4 Next: 59% Place: Dungeon:3#oo. #@#######h>. Noise: ===------  Turn: 2394 (0.0)..... #.#.....#hU3. c) +2 morningstar of the Pyrrhic Victory {#.######.###.#.# #.## Cast: Magic Darth`#.........##.#.# ....h########..##.#.# #.###.......#.# #.##h/ h^#.##..###.# #.##h #.##..# #.# #.##h #.....###.# #.#.h-  h 8_You see here a +0 falchion. h f_c - a scroll labelled ZYNUVU DODIUMA3 orcs come into view. h=0_The orc shouts! x3  hTCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh  tekkud the Conjurer  Barachi of Qazlal *..... .#### Health: 32/32 ======================== h.....# Magic: 4/8============------------ .......h  AC: 2Str: 9 #$...### EV: 11hA Int: 23 #..o.**# SH: 2he eDex: 12 #....#*#h  XL:  4 Next: 59% Place: Dungeon:3 h #oo. #@####### . Noise: ===------  Turn: 2394 (0.0) h ..... #*#.....# . c) +2 morningstar of the Pyrrhic Victory { h |#.######*###.#.# #.## Cast: Magic Dart h( #.........##.#.# .... ########..##.#.# #.## #.......#.# #.##hI w  #.##..###.# #.## hh a #.##..# #.# #.##  #.....###.# #.#.h ^ 3 orcs come into view. h 0_The orc shouts! x3  h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Fulminant Prism (extremely dangerous; 36% risk of failure)  Press: ? - help, Dir - move targeth hK]**@.hn [****.hO***hB ' hw 5...#..h .h D@ _The orc shouts! x3  h wCasting: Magic Dart (safe; 1%  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 36% risk of failure)  h fPress: ? - help, Dir - move targetThere is a wall there.h~ ****#***h  tekkud the Conjurer  Barachi of Qazlal *..... h .#### Health: 32/32 ======================== .....# Magic: 4/8h% |============------------ .......hH  AC: 2Str: 9 hp #$...### EV: 11Int: 23 h #..o...# SH: 2Dex: 12 h #....#.# XL:  4 Next: 59% Place: Dungeon:3 h #oo. #@####### . Noise: ===------  Turn: 2394 (0.0) h <..... #.#.....# . c) +2 morningstar of the Pyrrhic Victory { #.######.###.#.# #.## Cast: Magic Darth* J #.........##.#.# .... hK Z########..##.#.# #.## #.......#.# #.##hp w  #.##..###.# #.## h a #.##..# #.# #.##  #.....###.# #.#.h ]  _The orc shouts! x3  h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Fulminant Prism (extremely dangerous; 36% risk of failure)  Press: ? - help, Dir - move targeth7 hs .#### hWl.....#  hv#$...### #..o.o.#h #....#.# #oo. #@#  h..... #.#  ha#.#  h4  hS;#  hq#.......#.# o   orc hj#.##..###.# h #.##..# #.#  hj#.....###.# hnjContam: 15% 5 (1Magic Darthvh t _You miscast Fulminant Prism. Nothing appears to happen. _hD  Casting: Fulminant Prism (extremely dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hp  tekkud the Conjurer  Barachi of Qazlal *..... .#### Health: 32/32 ======================== ....*#h Magic: 0/8------------------------ .....** AC: 2hStr: 9 #$..*### EV: 11hInt: 23 Contam: 15%  #..o.o*# SH: 2h"eDex: 12 #....#*#hE XL:  4 Next: 59% Place: Dungeon:3 hd#oo. #@####### . Noise: ===------  Turn: 2395 (0.0) h..... #.#.....# . c) +2 morningstar of the Pyrrhic Victory { h#.######.###.#.# #.## Cast: Magic Dart #.........##.#.# .... ########..##.#.# #.##h6 #.......#.# #.## o   orc #.##..###.# #.## #.##..# #.# #.## #.....###.# #.#. _You miscast Fulminant Prism. Nothing appears to happen. _Casting: Fulminant Prism (extremely dangerous; 36% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 36% risk of failure)  hIPress: ? - help, Dir - move targeth  tekkud the Conjurer  Barachi of Qazlal *..... .#### Health: 32/32 ======================== .....# Magic: 0/8------------------------ ....... AC: 2Str: 9h- #$...### EV: 11Int: 23 Contam: 15%  #..o.o.# SH: 2Dex: 12 #....#.# XL:  4 Next: 59% Place: Dungeon:3hZ #oo. #@####### . Noise: ===------  Turn: 2395 (0.0)h ..... #.#.....# . c) +2 morningstar of the Pyrrhic Victory { h#.######.###.#.# #.## Cast: Magic Dart h#.........##.#.# .... ########..##.#.# #.##h #.......#.# #.## o   orc #.##..###.# #.##h(& #.##..# #.# #.## hH~#.....###.# #.#. _You miscast Fulminant Prism. Nothing appears to happen. _h|Casting: Fulminant Prism (extremely dangerous; 36% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 36% risk of failure)  hBPress: ? - help, Dir - move targethh{  .#### .....# h  #$..*### # h #....#o# #oo. #@#h    ..... #.#h+ a  #.#hJ /  ho L  # h  #.......#.# o 2 orcs (1 ally target)h } #.##..###.# h& l*   fulminant prism #.##..# #.#  #.....###.# h G6 (1Magic Darth" hR U**h   Casting: Fulminant Prism (extremely dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target _You conjure a prism of explosive energy! _h]  You puncture the orc! You freeze the orc.  You kill the orc!h-h ^  Qazlal accepts your kill.h *Your fulminant prism crackles loudly.hBe29---627 (1.5h U**h^y _The orc hits you with a +0 whip. _You take 3 damageh hdA _The orc hits you with a +0 whip. _You take 3 damageYou closely miss the orc.Your fulminant prism explodes!  The blast of energy engulfs the orc!  You kill the orc!h   Qazlal accepts your kill.The blast of energy engulfs the orc!  You kill the orc!hL#######h21h{....).)The blast of energy engulfs the orc!  You kill the orc!  Qazlal accepts your kill.The blast of energy engulfs the orc!  You kill the orc!  Qazlal accepts your kill.7=======8hDhpI  You kill the orc!  Qazlal accepts your kill.The blast of energy engulfs the orc!  You kill the orc!  Qazlal accepts your kill. _You hear an angry hiss.h3hhhn30=--hBhc1h5hpU1===7% hhh#1hW==3hhh. hhhhhh;===h`hh#2hJE==hh1 _HP restored.hmhEh.Bhhhh hg=2===hhGhxhhuhh}hhhhh~;===h9hhhhh1h)h h h< h&h_hh hTU3===hlhhhhh7hhhh h#h$;===h%h(h(hA*h{-h-h/ha1h1hY2h84hj4h5hJ7h7U4===hy8hf:,h <h=h=hb?h%ChdCh3EhHh8I;===hKhNhiNhOh(RhVRh&ShThHUhVhYhYh8[h^h^O5===h{_h1ahahbhq===hythth\vh###.#........#.#.....#..#.#.######.###.#.#.. ..#.........##.#.#hMk#.. ##########..##.#.#h>Vh'^I----5 (78.8hbhe* _Found a short sword.h/ 3h0 h3 h7 h< Bh@ h@ hRB h&F hJ PCloud hK hIM hO hO (hvP hvQ hQS 3hT hV hY hUZ hb[ h~] hU` h` ha hc h|g hg hh hj hn hLo hp ht hx hx hXz h| h- h% :Cloud h h h+ h (h h h hݒ h h h hɚ hZ h h\ h h hY h ,h h hO h h h˪ hl h h h hL h hx h h6 ,hָ hy h hм hJ h h h/ h h& h h hn h< hO h h h hc h hE h h hN h h h hi h h hT h h hJ hv h hl hi hK h h h h h h h h h h h h~ h h h h h h= h h h_ h h h hhhh h h} h hhBhhhh!hhhBh:&h<;,h>XhX?h@hBhBh;DhBFhUGhGh/HhNIhK,hMhxOhPhPhtQhHSh9V,hWh"XhY,hJZh\h_hx_h`hYchefhfhhhfjh........ .#.#.....# ......# ##.###.#.# ###.##.# h#....##.#.# #..@...# 554 (94 hO##..##.#.#...[.#.##.# .......#.#.### #.##.###### hp.##..###.# #.##.#....# h.##..# #.# #.##.#.##.# h7.....###.# #.#.....#.#### ####.#...# #.#..#......h [.# ####.#.#.#######.#..#..#.##.# #....#.#.##.........##.#..#.#h '§h,5 (96.0h|hOI _Found a robe. Found a stone staircase leading down.hhNh}hbhM # #.  . ###.##).#.#. )# ...#########.###### #.#>.......... .#.#.....# #)........# ##.###.#.# ###@##.#0.0) ....##.#.# #.§... ##..##.#.#...[.#.##.# .......#.#.#####.##.######.###...# #...###...#....#..§6 (1.2hj9 _Found a mace.h hDz h, hǷ hʻ h5 ,h h ,h~ ~  There is a stone staircase leading down here.h 5 _hG h ,h h+ h E .. ... #. .... .. b..# #. #... h G## .. #..#  . ###..# ## #.###...# .).# #.#..@# #)# #...#########. .#.####### #.#>..........h Magic Dart#.#.....# #)........## ##.###.#.# #####.##.##...##.#......# b   bat (asleep) h ##..##.#.#...[.#.##.# .......#.#.#####.##.###### .##..###.# #.##.#....#hx,60 (4.8h}+1 (6.0h h V _A bat comes into view.hj I  The magic dart hits the bat.  hj 1You kill the bat!h2p %†hvp S****h ;....h 7---82 (1Magic Darth# h a _Qazlal accepts your kill. _hFhhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{hhzhh[: _hBhh/h0h^h9---hhuhhGh,hxhyhhhhnM8===hh8hh6hhahshhdhuhihhh8h3h;===h hi h,hhhKhhph,h'hhh h$hO$h&h(h+h,:Cloud hW/h,0h%3h3(hx4hj6hC9h9h:h<h"@h@hAh`Bh4D,hDhEh`HhHhIhJhM,h:OhQhORh.ShVM _You now have 107 gold pieces (gained 7).h!YhuYh Zhf[h^,h^h`hm.  ..  ..#####  .. .....  ....#...  hhnB.......#########.# . #..@.........# .# #....####...########.# #... #..............#Magic Dart ### #..............# #hn#.............# # #. #.............#B   bombardier beetle (asleep) ...........†..### ##### ##..###hs h{ c.B○h ~5---Contam: 10%7h h> p _You miscast Magic Dart. Nothing appears to happen. _h6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  tekkud the Conjurer  Barachi of Qazlal *..... . Health: 32/32 ======================== .. Magic: 1/8===--------------------- ..##### AC: 2Str: 9 .. ..... EV: 11Int: 23 Contam: 10%  ....#*.. SH: 2Dex: 12 ....*B**#########.# .  XL:  4 Next: 68% Place: Dungeon:3 #***.@.......# .#  Noise: ===------  Turn: 2597 (0.0) #.***####○..########.#  c) +2 morningstar of the Pyrrhic Victory { #... #..............#  Cast: Magic Dart ### #...hn...........#  #.............#  #. #.............#  B   bombardier beetle ...........†..### ### ##..########...# ..### .... ##..#.# _You miscast Magic Dart. Nothing appears to happen. _Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 36% risk of failure)  Press: ? - help, Dir - move targethL x.B***.h2 tekkud the ConjurerBarachi of Qazlal *......Health: 32/32 ========================..Magic: 1/8===---------------------..#####AC: 2Str: 9.. .....EV: 11Int: 23 Contam: 10% ....#...SH: 2Dex: 12.....B.*#########.# .XL:  4 Next: 68% Place: Dungeon:3#....@.......# .#Noise: ===------  Turn: 2597 (0.0)#....####○..########.#c) +2 morningstar of the Pyrrhic Victory {hO #... #..............#Cast: Magic Dart### #..............##.............##. #.............#B   bombardier beetle (ally target)...........†..###*   fulminant prism #####..########...# ..###.... ##..#.# _You miscast Magic Dart. Nothing appears to happen. _Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 36% risk of failure)  Press: ? - help, Dir - move targeth W2===8 (1h A**h O  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 36% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy! _hm. .. ..##### .. ..... ....#... .....B.*#.# . #.# .# #....####○..########.# #... #..............# ### #......##.....##. #...hn# ...........†..### * ##..########...#### .... ##..#.#hephy..*B°*h~+9 (1.2h':*h$e _Your fulminant prism crackles loudly.h hj  #########   Your fulminant prism explodes!The blast of energy engulfs the bombardier beetle.hE s ...B.....####.  The bombardier beetle is moderately wounded.=======600 (1.0 _You hear a shout!h5D  Casting: Fulminant Prism (extremely dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hihhNhe _You don't have enough magic to cast this spell.h&7 ****The magic dart hits the bombardier beetle.h\n ....  The bombardier beetle is heavily wounded.hh;' h****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.haO)....h+P1---===----1Fire hWhZ _You are covered in liquid fire! Move or burn! _h:6 **** The magic dart hits the bombardier beetle.h9d ....  The bombardier beetle is severely wounded.The liquid fire burns you! ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.hXV....29---0----------2Magic Darth [h^ _You are even more covered in liquid fire! _You take 3 damage;hX....#####.. ..... ....#... ........#########.# . #B...........# .# #....####.@.########.# #... #..............# ### #.......#  #.# #. #..#....†..### ###..########...##.... ##..#.#.# ####. ###..##.#hf   You shake off some of the fire as you move.22--------5% 3 (1.2hhH _The liquid fire burns you! _You take 7 damageh)....#####.. ..... ....#... ........#########.# . #B...........# .# #....####...########.# #... #....@.........# ### #.h #  #.# #. #.# ....†..#####..########...##.... ##..#.# .# ####. ###..##.#### #.###...## .h P  You shake off some of the fire as you move.hk17---------14hh _The liquid fire burns you! _You take 5 damagehj ...#####.. ..... ....#... ........#########.# . #B...........# .# h3 )#....####...########.# #... #..............# ### #.#  #.# #. #.# ....†..### ##..########...# #.... ##..#.# ####. ###..##.# ### #.###...## . ).# #.#...### h)  You shake off some of the fire as you move.2------- 5h- h0  You shake off some of the fire as you move. _The liquid fire burns you! _You take 5 damage h1 You shake off some of the fire as you move. _The liquid fire burns you! _You take 5 damageh'#####.. .....  ....#...  ........#########.# . #B...........# .# #....####...########.# #... #..............# ### #.#  #.# #. #.# ....†..### ##..########...# .... ##..#.# ####. ###..#hb#.## #.###...## . .# #.#...### # #...#########.#hh BB   bombardier beetleh)s1===6Magic Darth1hK5 _The liquid fire burns you! _You take 5 damage  You shake off some of the fire as you move. _The liquid fire burns you! _You take 5 damage _You shake off the liquid fire.hB>.. ..... ....#... ........#########.# . #B..B........# .# #....####...########.# #... #..............# ### #.#  #.hH# #. #.# ....†..### ##..########...# .... ##..#.#####. ###..##.# # #.###...## .  #.#...### # h#...#########.# ####### #.#>..........#h/°hq3---7h .#... #...#########.# .  #B..B........# .#  #....####...########.#  #... #..............#  ### #.#  #.# #. #.°....# ......### ##..########...# .... ##..#.# ####. ###..##.# #.###...## . #.#...### # #...#########.###### #.#>..........# .....# #)........##h: .B8 _You see here a bat corpse.h|j...#...#  tekkud the Conjurer .......#########.# .  Barachi of Qazlal *.....  #B...B.......# .#  Health: 13/32 =========---------------  #....####*..########.#  Magic: 0/8------------------------  #... #...*..........#  AC: 2Str: 9  ### #....**........#  EV: 11Int: 23 #......*......#  SH: 2Dex: 12 h #. #.......*°....#  XL:  4 Next: 68% Place: Dungeon:3 ...........@..###  Noise: ===------  Turn: 2608 (0.0)  ##..########...#  c) +2 morningstar of the Pyrrhic Victory {  .... ##..#.#  Cast: Magic Dart  ####. ###..##.#  #.###...## .  #.#...### #.  B   bombardier beetle #...#########.# ###### #.#>..........# .....# #)........## _You shake off the liquid fire. _You see here a bat corpse.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - helh Tp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)h\...#...#  tekkud the Conjurer .......#########.# .  Barachi of Qazlal *..... hT| #B...B.......# .#  Health: 13/32 =========---------------  #....####...########.#  Magic: 0/8------------------------  #... #..............#  AC: 2Str: 9  ### #..............#  EV: 11Int: 23 #.............#  SH: 2Dex: 12 h' #. #........°....#  XL:  4 Next: 68% Place: Dungeon:3 h...........@..###  Noise: ===------  Turn: 2608 (0.0)  ##..########...#  c) +2 morningstar of the Pyrrhic Victory { hI .... ##..#.#  Cast: Magic Dart  ####. ###..##.# hu #.###...## .  hK#.#...### #.  B   bombardier beetle hm#...#########.# ###### #.#>..........# h.....# #)........##hAiming: Magic Dart (safe; 1% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle.  h?You kill the bombardier beetle!h l#  .  #B...† .#  *  #... #...*  ### #....**  hX *  #. *      ....   ####.   . h \   #.#>h V #)hݘ.......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle.  You kill the bombardier beetle!  Qazlal accepts your kill.h!...#...#tekkud the Conjurer .......#########.# .Barachi of Qazlal *.....#B...†.......# .#Health: 13/32 =========---------------#....####...########.#hMagic: 0/8------------------------#... #..............#AC: 2Str: 9  ### #..............#EV: 11Int: 23#.............#SH: 2hDex: 12#. #.............#XL:  4 Next: 124% Place: Dungeon:3h)...........@..###Noise: ===------  Turn: 2609 (1.0)##..########...#c) +2 morningstar of the Pyrrhic Victory {h^(.... ##..#.#Cast: Magic Dart####. ###..##.#h#.###...## .#.#...### #.#...#########.# ###### #.#>..........# .....# #)........##Press: ? - help, Q - select action, ( or ) - cycleh*Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  haThe magic dart hits the bombardier beetle.  You kill the bombardier beetle! _Qazlal accepts your kill.h  Your Ice Magic skill increases to level 1!You have reached level 5!hx/  --more--hIT5/3795% h]h _You regained 2 hp;hphphrhPvh{\6= _hB}h}hBhhho☼o   orc (wandering)hH☼12 (3h)3 (4hhu _An orc comes into view. It is wielding a +0 falchion.hI....#########.# .  #B...†.......# .##....####..o######## #.............##   # #. ...†☼.#####..########@..# .... ##..#####. ###..##. #.###...## ....### #...#########.# ###### #.#>..........# .....# #)..## ##.#.# #####.##.##.o○7==4 (1.2hh,hj  #B...†.......# .##....####...########.# #... #....o.........# ### #..............# #........#. #.............# ...........†○.###hu ##..########...#  .... ##@.#.#####. ###..##.# # #.###...## . # #.#...# #. # #...#########.# ####### #.#>..........#.....# #).#h # ###.#.# #####.## .##.#.# #......h$ 8°hj* S1==5h#1 h3 h #....####...########.# #... #....o.........# ### #..............# #..#. #......# ...†°.#####..########...#  .... ##..#.#####. ###@.##.# ## #.###...## . .# #.#...### #. )# #...#########.# .####### #.#>..........# .#.....# #).## .###.#.# #####.## ..##.#.# #...... ..##.#.#...[.#.##.#6hKhh3h]hhi8=hhshBhhA:==hhh/hhh?9=hDh h\h"h4hK2===hhhhThh;T20=h4h6 h h hMhh?;===hnh`6 _You hear a shout!hh۸ .o====27 (11.0)Magic Darto   orch˹hhw  An orc is nearby! _You regained 3 hphg0 * The magic dart hits the orc.hh5W.ohU1---===-8 (h1.0)hhyu _The orc is heavily wounded. _hF   You closely miss the orc.The orc is heavily wounded.16---9 (1.5hM hgS _The orc hits you with a +0 falchion. The orc completely misses you. _You take 4 damagehR" _You are too injured to fight recklessly!hk hil hs hv ^ _You are too injured to fight recklessly!h  _You are too injured to fight recklessly!  Offhand : (nothing)  Armour : a - a +0 robe  Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing)h hE h K _Cloak : (nothing)h;+ _Unknown command.hv #....####...########.#  tekkud the Conjurer  #... #....o.........#  Barachi of Qazlal *..... hB ### #..............#  Health: 16/37 ==========-------------- #.............#  Magic: 0/9------------------------ #. #.............#  AC: 2Str: 9 ...........†..###  EV: 11Int: 23 ##..########...#  SH: 2hLDex: 12 .... ##o.#.#  XL:  5 Next: 12% Place: Dungeon:3 ####. ###@.##.#  Noise: ===------  Turn: 2629 (0.0) h## #.###...## .  c) +2 morningstar of the Pyrrhic Victory { .# #.#...### #.  Cast: Magic Dart )# #...#########.# .####### #.#>..........# .#.....# #)........##  o   orc hy.###.#.# #####.##.## ..##.#.# #......# ..##.#.#...[.#.##.# _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (heavilywounded, 100% to hit)h #....####...########.#tekkud the Conjurer#... #....o.........#Barachi of Qazlal *.....### #..............#Health: 16/37 ==========--------------#.............#Magic: 0/9------------------------#. #.............#AC: 2Str: 9...........†..###EV: 11Int: 23##..########...#SH: 2Dex: 12.... ##o.#.#XL:  5 Next: 12% Place: Dungeon:3####. ###@.##.#Noise: ===------  Turn: 2629 (0.0) ###.###...## .c) +2 morningstar of the Pyrrhic Victory { .#h#.#...### #.Cast: Magic Dart )##...#########.# .####### #.#>..........# .#.....# #)........##o   orc .###.#.# #####.##.## ..##.#.# #......# ..##.#.#...[.#.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (heavilywounded, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.h ##.#  #... ....#  ### ....#  ....#  #. ....#  †..###  #...#  .... ##o.#.#  ####. ###@.##.#  #.###...## .  #.#...### #. )# #...##  #.#>  #)    [h ##.#  #... ....#  ### ....#  ....#  #. ....#  †..###  #...#  .... ##o.#.#  ####. ###@.##.#  #.###...## .  #.#...### #. )# #...## #.#> #)   [hShift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (heavilywounded, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.  The orc hits you with a +0 falchion.h0----30 (1Magic Darthh8 _* * * LOW HITPOINT WARNING * * * _You take 6 damage;h8  You hit the orc. You freeze the orc.  You kill the orc!hzCC)hDZ1=---1==41 (1.5hbhrdO _Qazlal accepts your kill.h  #... #....o.........# ### #..............# #.#. #.....# ..†..#####..########...# # .... ##).#.# hX# ####. ###..##.# ### #.###.@.## . ).# #.#...### #. #)# #...#########.# #.####### #.#>..........# #.#.....# #).## h#.###.#.# #####.## ...##.#.# #...... #..##.#.#...[.#.##.#....#.#.#####.##.######h}h+2 (1.2h)h,' _You hear a shout!h ### #........# h[#.#. #.# ..†..#####..########...# ## .... ##).#.# .# ####. ###..##.# h^.### #.###...## . .).# #.#..@### #. .#)#h2 #...#########.# .#.####### #.#>..........# .#.#.....# #).###.###.#.# #####.## ....##.#.# #...... ##..##.#.#...[.#.##.# hw.......#.#.#####.##.###### .##..###.# #.##.#....#hnh`&3hhChQhhhĘhVt  ### #....# #....# #. #.....# .†..### # ##..##...## .... ##).#.# ..# ####. ###..##.# ..### #.###...## . ..).# #.#.@.### #. ..#)# #...#########.# ..#.hGu # #.#>.# ..#.#.....# #)........###.###.#.# #####.##.## .....##.#.# #......# ###..##.#.#...[.#.##.# #.#.#.#####.##.###### #.##..###.# #.##.#....#h h &4hߊ hˎ h- ### #.# #...# #. #....# .†..### ## ##..#...# .### .... ##).#.#.# ####. ###..##.#.### #.###...## ..).# #.#@..### #.h.#)# #...#########.#.#.# #.#>..#h.#.#.....# #)........###.###.#.# #####.##.##.##.#.# #...h%:...##..##.#.#...[.#.##.#  #.#.#.#####.##.######  #.##..###.# #.##.#....#hhUo2===5hhh D ..###..#.# ...†..### #####..########...# ..### ..... ##).#.# ....# ####.. ###..##.#.### #.###...## ..).# #.#...### #..#)# #.@.#########.#.#.####### #.#>..........#.#.#.....# #)........## #####.###.#.# #####.##.## .......##.#.# #......# #####..##.#.#...[.#.##.#  #.......#.#.#####.##.###### #.##..###.# #.##.#....#hE[m #.##..# #.# #.##.#.##.#hI&6hShUhEIhDJ,hNhDOhO!3hO=hgQhTa2===hUhWhWhXhZhZh[h_h2`!4hX`E==h1bh[ehe;===hcghekBhnBhNpi5=hqhu,hvwhlzhzU3===h{hC}hm}hw~hrU6=hOhT,h߆hhP;===hƊhghf7==hrhhWhhEhhhrhh[hm8=hңhۭQS4==h)Magic DartS   adder (wandering)h4.57 (21.0)h׸;S.h*8 (22hhC _An adder comes into view. h_You regained 6 hp; You regained 3 mph]#..#.# .S..†..### ####..########...# .###..... ##).#.# .# ####.. ###..##.# ### #.###...## . ).# #.#...### ##)# #...#########.##.####### #.#@..........# #.#.....# #)........## ####.###.#.# #####.##.## ......##.#.# #......# ####..##.#.#...[.#.##.#  #.......#.#.#####.##.######hE#.##..###.# #.##.#....#  #.##..# #.# #.##.#.##.#  #.....###.# #.#.....#.####hh :S.hq69 (1.2) _hhc _There is a stone staircase leading down here.hhhhh_1.hj60 (1.0Magic Dart _hh.[ 9 .  ##.  #..  #.#  #.#  ..#  #.#  #.# h=\ 4 #@#  #...#  .......  .....ß.#### ....... ##..### ##. # h\ ;==hb h+ M9=1 (1.8h~ h } _You climb downwards. _There is a stone staircase leading up here.hxh  There is a cache of fruit here. _You reach down and sample a snozzcumber. Putrid!hx  ...   ##..   #..   ############.#   ###.........##.#   #..... ........#   #.....###....#.#   #).ß..._...ß.#.#   #....!@÷....#<#   #.#h*.#...#   #.........   #.ß.ß.####....#   #.# ##.#   #..####   ##.#   #..   ###hZ>§_hf2=10 _hH§_hQ _You see here a +0 falchion.h<   ...   ##..   #..   ############.#   ###.........##.#   #..... ........#   #.....###....#.#   #).ß..§_...ß.#.#   #....@)÷....#<#   #.#.#...#  ha  #..   #.ß.ß.##....#   #.# ##.#   #..####   ##.#   #..  ####hd5_h-1 _h#8_h6f._○h>)2 (2hE8_hjHS _o - a golden potionhȻ h| Level 4 of the Dungeon<_(Press ? for help)    ...  ##..  #..  ############.#  ###.........##.# #..... ........# h0 #.....###....#.# #).ß..._...ß.#.#  #....@)÷....#<# #.#.○.....#...#  #....................  #.ß.......ß.####....#  #...........#  ##.# #######..####   hu Q##.#  #..  ####h 4h l_@<hʀhz ...tekkud the Conjurer  ##..Barachi of Qazlal *.....  #..Health: 32/37 ====================----  ############.#Magic: 9/9========================  ###.........##.#AC: 2Str: 9  #..... ........#EV: 11Int: 23  #.....###....#.#SH: 2Dex: 12  h#).ß..._...ß.#.#XL:  5 Next: 14% Place: Dungeon:4  #....@)÷....#<#Noise: ===------  Turn: 2712 (0.0)  #.#.○.....#...#c) +2 morningstar of the Pyrrhic Victory {  #.................... Cast: Magic Dart  #.ß.......ß.####....#  #...........# ##.#  #######..####  ##.#  #..  #### _Found a falchion and a golden potion. Found a hide-covered altar of Uskayaw. _Found a spear.  hhThere is a cache of fruit here. _You reach down and sample a snozzcumber. Putrid! _You see here a +0 falchion. _o - a golden potionhhXhhw3=hrhGhhhhVhƮhqhͲhh#4hӶE==h"hzhh:Cloud hfhh?h(hh7hh8hhhFhU5=hhf ...  ##..  #..  ############.#  ###.........##.# h #..... ........#  #.....###....#.#  #).ß..._...ß.#.#  #.....)÷....#@# 20 (9.6  #.#.......#...##### h #....................  #.ß.......ß.####....#  #...........#  #######..#### ##.# #.. ####hh8_h"  There is a stone staircase leading up here. _You regained 3 hph hh(8_h h 21 (1.0 _h%8_h #..#.............#...........†..### ####..########...# .### ..... ##).#.# ...# ####.. ###..##.# hbx...### #.###...## . ...).# #.#...### #. ...#)# #...#########.#3 ...#.####### #.#@..........# ...h..# #)........## ####.###.#.# #####.##.## h......##.#.# #......# ####..##.#.#...[.#.##.hv#  #.......#.#.#####.##.#######.##..###.#h> #.##.#....##.##..# #.# #.##.#.##.##.....###.# #.#.....#.####hphPhZ+2 (2.5h dhg} _You climb upwards. _There is a stone staircase leading down here.hU4 h4 hn6 hn: hC> h6= _hA hB hC hoI ,h&K hQ ,hbS huV hW h7==hX h^ 1 _HP restored.hc hic he hh hk h| D###.# #...# ..##.......# #..#.............# ...........†..### ### ##.K########...#.....# ##[.#.#.####..# ###..##.# #....### #.###...## . #....).# #@#...### #. #....#)# #..○#########.# #....#.####### #.#>..........#Magic Darth| ,#.#.....# #)........####.###.#.# #####.##.## ..##.#.# #......# K   kobold (missile, wandering) ######..##.#.#...[.#.##.#  #.......#.#.#####.##.###### #.##..###.# #.##.#....#hh W8 (6.2)h +9 (7.4hȕ h z _A kobold comes into view. It is wielding a +0 short sword.h *** The magic dart hits the kobold.h ...  The kobold is moderately wounded.(((h [...°h\8---30 (1.0hMh6m _The kobold throws a stone. You block the stone. _hjv  The magic dart hits the kobold.  You kill the kobold!Qazlal accepts your kill.h|h)***hn 1...h *=7------51Magic Darth h% z _You can now call upon nature to destroy your foes. _hX[ 3h] hc hg : _hDk hk hm hq h r hs hx hy 9---hz h}~ h~ h7 h- h| h h? h #8h *===hW h ,hf Bh h hҝ h6 hL g===hB h h h h( h hҰ ,h h* BhL h M9===hl h 4 _Magic restored.h 3hI h% h^ h h7 h h h h h h ...B....#########.# ...##B...†.......# .##....####...########.##... #..............# ###.# #..............# ##  ..##.............# .# #######..#.............# .# .....%............†..### .##### #####@)########...# hk :.....### #.......# ##[. .......# #.####..# ###..##Magic Dart##....### ##.###...## . .##....).# #.#...### #. .##....#)# #...#########.# B   bombardier beetle (wandering) .##....#.####### #.#>..........# .......#.#.....# #)........## #.######.# #####.##.#h "#h 50 (19.6)  A bombardier beetle comes into view.hF S .  Found a rimehorn talisman.h ~===1 (20.8Magic Darthg T _The bombardier beetle moves out of view.h8h9h:hBhQk ...B#...........#########.#  ..##B...†.......# . #....####...########. #... #....... ###.###...... ### ..##...# ..# ########..#......# .hR.# ......%.@..........†..######## #########.)########...# #.....### #.......# ##[.#.#Magic Dart.......# #.####..# ###..##.# #.##....####.###...## .##....).# #.#...### #. B   bombardier beetle (wandering).##....#)# #...#########.###....#.####### #.#>..........# ........#.#.....# #)........##h5g,0.0)hp+2 (1.2huvhMyh *******B  The magic dart hits the bombardier beetle.h hF9.....h...h8---3 (1.0Magic Darth/ _The bombardier beetle is moderately wounded. _h h BB   bombardier beetleh B4Magic Dart _h h8 h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hL& ....#... tekkud the Conjurer ........#########.#  Barachi of Qazlal **.... .B##B...†.......# . Health: 37/37 ======================== #***.####...########. Magic: 4/9==========-------------- #.** #.............. AC: 2Str: 9 ###*###.............. EV: 11Int: 23 ### **##.............# SH: 2Dex: 12 ..# ########..#.............# XL:  5 Next: 15% Place: Dungeon:3 ..# ......%.@..........†..### Noise: ===------  Turn: 2754 (0.0) ..##### #########.)########...#  c) +2 morningstar of the Pyrrhic Victory { #.....### #....~*m...# ##[.#.#  Cast: Magic Dart ........# #.####..# ###..##.# #.##....### ##.###...## . ..##....).# #.#...### #.  B   bombardier beetle ..##....#)# #...#########.# ..##....#.####### #.#>..........# ........#.#.....# #)........## _The bombardier beetle is moderately wounded. _Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure)  Press: ? - help, Dir - move targethKN5**hm  B........ _Casting: Magic Dart (safe; 1%hm   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure)  Press: ? - help, Dir - move targetOut of range.hN B********he....#...tekkud the Conjurer........#########.#Barachi of Qazlal **.....B##B...†.......# . Health: 37/37 ========================#....####...########. Magic: 4/9==========--------------#..* #.............. AC: 2Str: 9###.###.............. EV: 11Int: 23 hgK###..##.............# SH: 2Dex: 12 ..# ########..#.............# XL:  5 Next: 15% Place: Dungeon:3 ..# ......%.@..........†..### Noise: ===------  Turn: 2754 (0.0) ..##### #########.)########...#c) +2 morningstar of the Pyrrhic Victory { #.....### #.......# ##[.#.#Cast: Magic Dart ........# #.####..# ###..##.# #.##....#####.###...## . ..##....).#h&#.#...### #. B   bombardier beetle (ally target) ..##....#)##...#########.# *   fulminant prism ..##....#.####### #.#>..........# ........#.#.....# #)........## _Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure)  hKWPress: ? - help, Dir - move target5 (1* _You conjure a prism of explosive energy! _hȡ4........#########.# . .B##B...†.......# .##....####...########.##..* #..............#hi###.###.......# ## ..##.....# .# ########..#...# # ......%.....†..### ##### #########@)########...# h}...### #.......# ##[.#.# .......# #.####..# ###..##.# hĢ##....### ##.###...##  .##....).# h.#...### # .##....#)# #...#########.# .h8v##....#.####### #.#>..........# .....#.#.....# #)........## #.######.###.#.# #####.##h#.##hkh:.B°6 (1.2* _Your fulminant prism crackles loudly.ha  ..##B...†.......# .##B...####...########..* #.............##.###. ## ..##.......# .########..#.............%...°........†..###### #########.)########...# ....### #....@..# ##[.#..####..# ###..# .##....### ##.###...## .). #.#...### #.#)...#########.#.####### #.#>......... ........# #)........## *hR U #.######.###.#.# #####.##.##........ #......# #########   Your fulminant prism explodes!The blast of energy engulfs the bombardier beetle!hGhCUm....B....hOXF=======7hahdj _The bombardier beetle is severely wounded.hjD  Casting: Fulminant Prism (extremely dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ..##B...†.......# .# tekkud the Conjurer #....####...########.# Barachi of Qazlal **.... #.B* #..............# Health: 37/37 ======================== ###*###..............# Magic: 0/9------------------------ ## **##.............#  AC: 2Str: 9 .# ########**#.............#  EV: 11Int: 23 .# ......%.**°........†..###  SH: 2Dex: 12 .##### #########.)########...#  XL:  5 Next: 15% Place: Dungeon:3 .....### #....@..# ##[.#.#  Noise: =======--  Turn: 2757 (0.0) .......# #.####..# ###..##.#  c) +2 morningstar of the Pyrrhic Victory { 3 F4m.##....### ##.###...## .  Cast: Magic Dart .##....).# #.#...### #. .##....#)# #...#########.# .##....#.####### #.#>..........#  B   bombardier beetle .......#.#.....# #)........## #.######.###.#.# #####.##.## #.........##.#.# #......# The blast of energy engulfs the bombardier beetle! _The bombardier beetle is severely wounded.Casting: Fulminant Prism (extremely dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure)  Press: ? - help, Dir - move targeth ? B........ _The bombardier beetle is severely wounded.  Casting: Fulminant Prism (extremely dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure)  Press: ? - help, Dir - move targetOut of range.h6)@..hq:..h%  B********hM***h v..##B...†.......# .# tekkud the Conjurer#....####...########.# Barachi of Qazlal **....#.B. #..............# Health: 37/37 ========================###.###..............# Magic: 0/9------------------------ ##.*##.............# AC: 2Str: 9 .# ########..#.............# EV: 11Int: 23 .# ......%............†..### SH: 2Dex: 12 .##### #########.)########...#hd XL:  5 Next: 15% Place: Dungeon:3 .....### #....@..# ##[.#.#Noise: =======--  Turn: 2757 (0.0) .......# #.####..# ###..##.#c) +2 morningstar of the Pyrrhic Victory { .##....#####.###...## .Cast: Magic Dart .##....).##.#...### #. .##....#)##...#########.# .##....#.####### #.#>..........# B   bombardier beetle (ally target) .......#.#.....# #)........##*   fulminant prism #.######.###.#.# #####.##.## #.........##.#.# #......# _The bombardier beetle is severely wounded.Casting: Fulminant Prism h n(extremely dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure)  Press: ? - help, Dir - move target===----8 (1Magic DarthA 8*hl# e _You conjure a prism of explosive energy! _hR**h;----hU**h h'#....####...########.# #.B. #..............# ###.###........# # .*##.............#  ########..#.......# # ......%............†..### ##### #########.)########...# ...### #.......# ##[.#.# h'/.# #.####@.# ###..##.# ##....### ##.###...## . ##....).# .#...### # ##....#)# #...#########.# ##....#.####### #.#>..........#.....#.#.....# #)........## ######.###.#.# #####.##.## * .........##.#.# #......#######..##.#.#...[.#.##.#hƸh9.B9 (1.2hA**he _Your fulminant prism crackles loudly.h 8*hh h A**ha h|h  Your fulminant prism explodes!The blast of energy engulfs the bombardier beetle!  You kill the bombardier beetle!h~i##########h5[ ..........  Qazlal accepts your kill.You hear an angry hiss.hl_ 104=======60 (1.0 _Something shouts, "Back with thee, thou frothy pigeon-egg guttersnipe!"hfhim _Your Conjurations skill increases to level 6!h 1== _h]#.# .##....#.####### #.#>..........# .......#.#.....# #)........## #.######.###.#.# #####.##.## #h0>w.........##.#.# #......#h?h@hHGT.ShOIO==5 (1.2 _hPhQhts ..##B...†.......# . #....####...#. #.S. #... ###.###..# ..##.......# ..# ##..#......ht5.# ..# ......%............†..### ..##### #########.)########...# #.....### #.# ##[.#.#.# #.####..# ###..##.# #.##....### ##.###...## . ..##....).# #.#...### #. ..##....#)# #...#.# ..##....#.# #.#>h#u.#.#.#.....# #)........## .#.######.###.#.# #####.##.## hLuY.#.##.#.# #......#h`hZ6Magic Darthhhw ..##B...†.......#  #....####...# #.S. #... ###.###..# ..##...# #..#..# ......%............†...##### #########.)########...# .#.....### #.# ##[.#.#.# #.####..# ###..##.# .#.##....### # ##.###...## ..##....).# #.#...### #..##....#)# #...#. )..##....#.# #.#>. #.#.#.....# #).## #.#.######.###.#.# #####.##.## ..#.##.#.# #......#h}h&7h߉hmhNW ..##B...†.# #....####... #.S. #.... ###.###....# ..##....hN0.# #..#...# ......%............†...##### #########.)########...# #.#.....### #.# ##[.#.#.# #.####..# ###..##.# #.#.##....### #. ##.###...## ..##....).# #. #.#...### #.##....#)# #. #...hN# .)..##....#.####### #.#> .#.#.#.....# #)hO.## .#.#.######.###.#.# #####.##.## ...#.##.#.# #......#hgOhRh>\jSS   adderh^e2==8Magic Darth7ghih 3 ..##B...†.# #....####... #.S. # ###.#### ..##.# #..#....# ......%............†...##### #########S)########... .#.#.....### #.# ##[.#..# #.####..# ###..##. .#.#.##....### #.# ##.###...## .##....).# #.# #.#...###.##....#)# #.. #... ..)..##....#.####### #.#> #.#.#.#.....# #).## ..#.#.######.###.#.# #####.##.## ....#.##.#.# #......#h y.S9h h h;5S.h,70 (1.0hhhl ..##B...†.......#  tekkud the Conjurer #....####...###### Barachi of Qazlal **.... #.S. #........... Health: 37/37 ======================== ###.###........... Magic: 1/10==---------------------- ###### ..##........... AC: 2hmStr: 9 .....# ########..#........... EV: 11Int: 23 .....# ......%............†.. SH: 2Dex: 12 .....##### #########.)########... XL:  5 Next: 45% Place: Dungeon:3 .#.#.....### #@*S....# ##[.#. Noise: ===------  Turn: 2770 (0.0) ...........# #.####..# ###..##. c) +2 morningstar of the Pyrrhic Victory { h4n.#.#.##....### #.# ##.###...##  Cast: Magic Dart .....##....).# #.# #.#...### .....##....#)# #.. #...######## ..)..##....#.####### #.#>........ S   adder #.#........#.#.....# #)........## ..#.#.######.###.#.# #####.##.## ....#.........##.#.# #......# _Your Conjurations skill increases to level 6! _An adder is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  hcnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehn8Aim: an adder (100% to hit)h{ ..##B...†.......# tekkud the Conjurer#....####...###### Barachi of Qazlal **....#.S. #........... Health: 37/37 ========================###.###........... Magic: 1/10==---------------------- ######..##........... AC: 2Str: 9 .....# ########..#........... EV: 11Int: 23 .....# ......%............†.. SH: 2h| lDex: 12 .....##### #########.)########... XL:  5 Next: 45% Place: Dungeon:3 .#.#.....### #@*S....# ##[.#. Noise: ===------  Turn: 2770 (0.0) ...........# #.####..# ###..##. c) +2 morningstar of the Pyrrhic Victory { .#.#.##....### #.# ##.###...##Cast: Magic Dart .....##....).# #.# #.#...### .....##....#)# #.. #...######## ..)..##....#.####### #.#>........ S   adder #.#........#.#.....# #)........## ..#.#.######.###.#.# #####.##.## h \....#.........##.#.# #......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.h; hu ;S.h W6-1 (1h+ hN i  Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. _The adder bites you. _You take 1 damage;h͗  You completely miss the adder.The adder is moderately wounded.h+2 (1.5hOh hb_You block the adder's attack. The adder barely misses you.h_  You hit the adder. The adder seems to slow down. You freeze the adder.  The adder is heavily wounded.h_!-h_3hXhhjP _The adder is no longer moving slowly. The adder bites you.h n  You barely miss the adder.The adder is heavily wounded.h:o T5-4hw hz _The adder bites you. The adder closely misses you. _You take 1 damageh  You sock the adder! The adder seems to slow down. You freeze the adder.  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You freeze the endoplasm.  You kill the endoplasm!h 1.h ---52 (1.5Magic Darth e _Qazlal accepts your kill.hChJhQh,T _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ha!h\'h1.h0H _No target in view!hc)  .#.# .#.. .. #...h) 7 #.#.#.# ..#B...†.# .#.####...h) #.# S. #.# #.###h) U.#  ..##h * .°.###..#.# h+* g%.....÷..####.)hj* #####...#.# ##[.#.##..# ###..##h* N.### # ##.###...###...##.#...### #.#.#h4 ;○.hv; 23 (1.2 _hA hC h5 h5 h^7 h: h> Xh D hM °○ _You start resting.h\ V5 (2.0○hi ]10/10===6 (3hPk hm % _Magic restored.huSave game and exit? Y - Yes  N - NohU5 hI h hJ D [?25h[?0c [?1051l[?1052l[?1060l[?1061l