ho Player: tempest Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.11:42:24.ttyrec Time: (1745667744) Sat Apr 26 11:42:24 2025  hg [?1051l[?1052l[?1060l[?1061h h C)0[?7h h [?25l[?1c h  h  h Welcome, tempest. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Ice Elementalist h_8 h* h.2tempest the ChillerGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 7EV: 12Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Freeze hg7##+####....##@.ß.+#..ß.+#...)###+### h= hr@Welcome, tempest the Gnoll Ice Elementalist.It is said that the Orb of Zot exists deep within this dungeon. hkD h hPress ? for a list of commands and other information.  hFound a hand axe. h h  hU_Found a staircase leading out of the dungeon. h| ##+###....<.ß.+.)##+##  h݃ ∆ hl +∆∆ h 21.0 (1 _ h  h  h##+####....# #<.ß.+ ∆ #..ß.+  #.@.)# ##+### ∆  ∆  h E∆∆ h&2 h hP h`##+### #....# #<.ß.+ ∆ #..ß.+  h#..@)# ##+### ∆ ∆  h h h3 h/ h h###+### #....# #<.ß.+ ∆ #..ß.+ #...@# ##+### ∆ ∆  h+) h)&4 h- h_2I _You see here a +0 hand axe. h  hX  h 5 h  hG ' _c - a +0 hand axe h 0 hU2Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with )) h2c - a +0 hand axe[?] describe selected [!] equip|wield|wear h2y[tab] equip|unequip hB h htempest the ChillerGnollHealth: 13/13 ========================Magic: 6/6========================##+###AC: 2Str: 7#....# h۱bEV: 12Int: 14#<.ß.+SH: 0Dex: 12∆ #..ß.+ h3XL:  1 Next:  0% Place: Dungeon:1#...@#Noise: ---------  Time: 5.0 (0.0) h"t##+###-) Nothing wieldedCast: Freeze hE ∆∆∆ h| ∆ hIt is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  hFound a hand axe. _Found a staircase leading out of the dungeon. _You see here a +0 hand axe. _c - a +0 hand axe h  h+5 (0.5 hOc) +0 hand axe h| h0 _c - a +0 hand axe (weapon) h  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 4.8   1.2  +8          + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6[39 h;49m  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft0.0   0.3  +6  + Throwing0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  [37 hFm+8   + Ice Magic7.0   2.8  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging4.4   1.2  +8   + Invocations0.0   0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + St health4.0   1.2  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost h h h Btempest the ChillerGnollHealth: 13/13 ========================Magic: 6/6======================== h !=##+###AC: 2Str: 7#....#EV: 12Int: 14#<.ß.+ h0!SH: 0Dex: 12∆ #..ß.+ hP!3XL:  1 Next:  0% Place: Dungeon:1#...@#Noise: ---------  Time: 5.5 (0.0) hs!G##+###c) +0 hand axe h!Cast: Freeze∆∆∆∆Press ? for a list of commands and other information.  h!KFound a hand axe. _Found a staircase leading out of the dungeon.  h"u_You see here a +0 hand axe. _c - a +0 hand axe _c - a +0 hand axe (weapon) h& hN' hE+ h- h9Y  hzY  h#Z  hA[  h\ , h` , hb , hVc  hj M ##+###.#....#.# h*k #<.ß.'.#####∆ß@'......7.5 (2....#....>. h?k *##+### .......## hQk ... hwk (#.  hk !_You open the large door. hjn [ _Found a stone staircase leading down. h3 hj ht h h _  There is a large open door here. h  hC  _ h  h  h h h h_ h2, h h h, h) h h, hH h  h*" hM" hd# h% hJ', h' h( h) h) hX* hl+ h,, h- h. h{/ h/ h0 h1 hz3, h]4 hC6 h8, h: h@#...##....##.### ##...∆#.#..∆ #.####... .∆ ...####..$...# hA........######.######.#  #.#  #@# .....!..# #########  hEA hG020.5 (13.0) hH,1.5 (14 h[L hN  h ?....#.##.### ..B....l.@.#####  hh ...#.....#.....# #######....##  h #..#####.....# h #..#### #..##  h Y#...#  h  hM  h} b.B....l hD &4 h  h  h h!#.#. h#.# .r ..# ... #.# #.#  hE. .. #.# ....#.##.###...B....l..#####...#.....#@....#  #######....##  hS #..#### #.....##..#####..##  h#...# ##+###.##....#.# h h  h h-The frilled lizard attacks as it pursues you! hO hO.B....l hߗ hD h= hř 5 h h  h] h7_The frilled lizard barely misses you. hˢ h..# h\  h !- h 9 h  hA  h[}   .... .....#.##.###B......######.....#†....# #######....## #..####...##### .#..##+###.......# h}  h~ '70 h  h  h6z... #.# .. #.# . .. #.# ....#.##.### ....B......##### ...#.....#†....#  hc6#######....## #..#### #.@...# #..#####..##  #...###+###.# h6#....#.# #<.ß.'.####### h6∆ #..ß.'.......# h6f#....#....>..# h= h_>&1 h{B hwD hS... #.# ... #.# . .. #.# ....#.##.### ....B......##### ...#.....#†....# #######....## #..#### #..@..#  hM#..#### #..## #...###+###.##....#.##<.ß.'.#∆ #..ß.'..  h hpC==2 h h h!8 o... #.# ... #.# . .. #.# ....#.##.### ....B......##### ...#.....#†....# #######....## #..####  hn8 #...@.# #..#### #..## #...###+###.#  h8 & h>  h?  h? 3 hPC  hE  h ... #.#  ... #.#  . .. #.#  ....#.##.###  ....B......#####   h> j...#.....#†....#  #######....##  #..####  #....@#  #..####  #..##  #...#  ##+###.#  #....#.#   #<.ß.'.#    hl 7∆ #..ß.'.#   #....#....>..#    hz  h &4 hm  h  hY hZ hZ hx\ h\ h1` hzd_ _You start resting. h'j&5 hj86==== hj$6.5 (2 hn h2q% _Magic restored. h@3 h h h] h h#, h h@ hu ht h, hδ h h^ h<==== hA h h h h hDj  You see here a frilled lizard corpse. h h _ hP h h h h h h #.#  . #.#  .r ..#  ... #.#  h... #.#  . .. #.# ....#.##.### .......@...#####  h...#.....#†....#  #######....##  h) #..#### #.....# hJ #..#### r   rat (asleep) #..## hjm #...# ##+###.# hT,83.5 (7 h+4.5 (8 h hK h Q h:XB..... #.#.... #.#.r..# ..#...# #.#. ..... #.#.. ... #.#.#.##.###....##### hXr.#.....#†....#. #....## #..#### #.....# #..####  hX< #..##  hXz #...#  ##+###.# h] hK^ h,f J.rJ   endoplasmr   rat  The rat squeaks loudly. h7g'=== h`g5.5 (1 hm ho  hoA_An endoplasm comes into view. ho h h h? hR†J.r h=&6 h_Freeze hU hg h?R  h8X .J hX .=7 h[  h] I _The rat misses you. h:...... #.# tempest the Chiller #..... ##.# Gnoll #.....# ...# Health: 13/13 ======================== .......#.#.# Magic: 5/6====================---- .....J...#.# AC: 2 h:Str: 7 ........##.# EV: 12Int: 14  .....#.##.### SH: 0Dex: 12 .............##### XL:  1 Next: 10% Place: Dungeon:1 .....#.....#†.Jr@# h1; Noise: =--------  Time: 97.5 (0.0) .... #######....## hf; c) +0 hand axe ### #..#### Cast: Freeze #.....# h;0 #..#### #..## h;p J   endoplasm #...# h;h r   rat h <( ##+###.# h+<#....#.# _You see here a frilled lizard corpse. _The rat misses you. hL<Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action hm<UShift-Dir - straight lineAim: a rat (100% to hit) h...... #.# tempest the Chiller #..... ##.# Gnoll #.....# ...# Health: 13/13 ======================== .......#.#.# Magic: 5/6====================---- .....J...#.# AC: 2Str: 7 ........##.# hN EV: 12Int: 14  .....#.##.### SH: 0Dex: 12 .............##### XL:  1 Next: 10% Place: Dungeon:1 .....#.....#†.Jr@# Noise: =--------  Time: 97.5 (0.0) .... #######....## h(  c) +0 hand axe ### #..#### Cast: Freeze #.....# #..#### hJ #..## J   endoplasm #...# r   rat hm< ##+###.# #....#.# h4Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)  hKYou freeze the rat.  You kill the rat! hG hM #.# h" ##.# ...#   hC#.###....######†..J@#  hd#....## #..#### #.....# hO # #..## h_ #...#  h h&128.5 (1  hI _ h h  hR hR h1X h[F _Unknown command. hN...... #.# tempest the Chiller #..... ##.# Gnoll #.....# ...# Health: 13/13 ======================== .......#.#.# Magic: 4/6================-------- .....J...#.# AC: 2 hhOStr: 7 ........##.# EV: 12Int: 14  .....#.##.### SH: 0Dex: 12 .............##### XL:  1 Next: 20% Place: Dungeon:1 .....#.....#†..J@# Noise: =--------  Time: 98.5 (0.0) .... #######....## hO c) +0 hand axe ### #..#### hO] Cast: Freeze hO#.....# hO#..#### hOa#..## J   endoplasm hO hO#...# h P##+###.# hP#....#.#  h+P8_You kill the rat!  h;P"_Unknown command. hLP~Aiming: Freeze (safe; 1% risk of failure)  hiPaPress: ? - help, Q - select action hzP\Shift-Dir - straight lineAim: an endoplasm (100% to hit) hDFN...... #.#  tempest the Chiller #..... ##.#  Gnoll #.....# ...#  Health: 13/13 ======================== .......#.#.#  Magic: 4/6================-------- .....J...#.#  AC: 2Str: 7 ........##.#  EV: 12Int: 14  .....#.##.###  SH: 0Dex: 12 .............#####  XL:  1 Next: 20% Place: Dungeon:1  hF@.....#.....#†..J@#  Noise: =--------  Time: 98.5 (0.0) .... #######....##  c) +0 hand axe ####..####  Cast: Freeze#.....# #..#### #..##  J   endoplasm hGz#...# ##+###.# #....#.# Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is heavily wounded.The endoplasm jiggles.The endoplasm freezes you. hH|8/13 ----------9.5 (1 hK heM(  Aim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is heavily wounded.The endoplasm jiggles.  The endoplasm freezes you.  hM0_You are frozen. h1 4 h6  hO7   h7 8_Unknown command. h*5...... #.# tempest the Chiller #..... ##.# Gnoll #.....# ...# Health: 8/13==============---------- .......#.#.# Magic: 3/6 hol============------------ .....J...#.# AC: 2Str: 7 ........##.# EV: 12Int: 14  hk .....#.##.### SH: 0 hhDex: 12 .............##### h XL:  1 Next: 20% Place: Dungeon:1 .....#.....#†..J@# h Noise: =--------  Time: 99.5 (0.0)  h7.... #######....## c) +0 hand axe ### #..#### hXv Cast: Freeze #.....# hzz#..#### #..## J   endoplasm h  #...# h ##+###.# #....#.# _You are frozen. _Unknown command.Aiming: Freeze (safe; 1% risk of failure)  h;Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit) h...... #.#  tempest the Chiller #..... ##.#  Gnoll #.....# ...#  Health: 8/13==============---------- .......#.#.#  Magic: 3/6============------------ .....J...#.#  AC: 2Str: 7 ........##.#  EV: 12 h%Int: 14  .....#.##.###  SH: 0Dex: 12 .............#####  XL:  1 Next: 20% Place: Dungeon:1 .....#.....#†..J@# h+  Noise: =--------  Time: 99.5 (0.0) .... #######....##  c) +0 hand axe  hO####..####  Cast: Freeze#.....# huN #..#### #..## h  J   endoplasm#...# ##+###.# #....#.# h Aiming: Freeze (safe; 1% risk of failure)  hPress: ? - help, Q - select actionShift-Dir - straight line hAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm.  h$LThe endoplasm is severely wounded. h]0100.5 (1.0) h[  hFPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded. _The endoplasm hits you. h2 h3 h8 h<F _Unknown command. h ...... #.# tempest the Chiller #..... ##.# Gnoll #.....# ...# Health: 8/13==============---------- .......#.#.# hZ  Magic: 2/6========---------------- .....J...#.# h r AC: 2Str: 7  h ........##.# EV: 12Int: 14  hӢ  .....#.##.### SH: 0Dex: 12 .............##### h  XL:  1 Next: 20% Place: Dungeon:1 .....#.....#†..J@# h: Q Noise: =--------  Time: 100.5 (0.0) .... #######....## c) +0 hand axe  hq ### #..#### Cast: Freeze #.....# h  #..#### #..## J   endoplasm h #...# hӣ ,##+###.# #....#.#  h V_The endoplasm hits you. _Unknown command. h# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action hF Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit) h...... #.# tempest the Chiller #..... ##.# Gnoll #.....# ...# Health: 8/13==============---------- .......#.#.# Magic: 2/6========---------------- .....J...#.# AC: 2Str: 7  hkh........##.# EV: 12Int: 14  .....#.##.### SH: 0Dex: 12 .............##### h XL:  1 Next: 20% Place: Dungeon:1 .....#.....#†..J@# h Noise: =--------  Time: 100.5 (0.0) .... #######....## c) +0 hand axe ### #..#### Cast: Freeze #.....# h+#..#### #..## h0t J   endoplasm #...# hM-##+###.# #....#.# he~Aiming: Freeze (safe; 1% risk of failure)  h}Press: ? - help, Q - select actionShift-Dir - straight line hAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm!  h7You kill the endoplasm! h  #.# ##.# ...#  #.### h]....######†..†@# #....## #..#### #.....# hc# #..##  h #...#  hP   h<  h[m41.5 (1Freeze _ h' h^ h MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm! _Unknown command. h - ...... #.#  #..... ##.#  #.....# ...#  .#.#.#  .....J...#.#  .##.#  .....#.##.###  .#####  .....#.....#†..@.#  .... #######....##  ### #..####  #.....# #..#### #..## #...# ##+###.# #....#.# h  h 5-2 _ h|  h p _You see here a rat corpse. h I hE  h n hn  h T9== h#  ho , h  h l3==== h  h , h0  hA p10/13==== h  h X h R==== h  h , h>  h  h 3== hw  h x1== hS , h  h" , h"  h$ f4==== h%  h' 2==== h(  h* , h*  h- B hJ0  h0 <==== h<1  h3  h_3 :== h@4  h: - _You start resting. hw@ 022.5 (20.0) h`A  hA T3==3.5 (21 hE  hDJ " _HP restored. h,D I hK  hEM  hM m==5==== hN  hO , hLP  hFQ , hQ  hR  hS  hS  hgU  hU <==== h'V  hkX , hX  hZ  hZ  hy[  h)]  h[]  h]  h_  h_  hg`  hb B hs _You start resting.36.5 (136====7.5 (14 hv % _Magic restored. hD hdD hD hH hwJ hJ hN, hO h-O hO hQ hS, hT h@V hzX hX<==== hdY hZ hC\ hn\ h\ h^ hJ` ht` h` hHb hc hc h;d hye hg, hg hj hxl hl h1m ho hp, hq hDs hUu, hGv hx h ##...# ##..... h(#...... #...... ### hR#...... #.# #..... ###.# h##.....##...# #......@#.#.#48.5 (11 hց#.........#.# .........##.# h#......#.##.###...... h........######.....# h*.....#†..†.#(....## hIO######....######. hnZ #..#### . h5 #.....# h' hÉ,9.5 (12 h h($ _Found a stone. hO_ hB , hI%, h& h&' h( hE, hX. h. hN/ h0 h3, h3 h 7 h8 h9 h9 h; h= h= h?> hA h&C hYC h3D h"F h H, hH hJ hL, hM h_P hR, hT hV h2Y heY hqZ h=] hbd##...## ##.....## #.......# hdw #.......# ### #.......# #.# hd##.....####.# ##.....##...# hd #.......#.#.# #@........#.# hfe?..B.........##.########......#.##.### ...............#### ##.....#.....#†..†. he:.(....########....# B   giant cockroach (wandering) #####.. #..### he .... #..... #..### he hwh-60.5 (11 hoH.B hp:1.5 (12Freeze hXu hxh _Found a scroll labelled ROMAS XAMIFUZOC. hT hU h^ haf _A giant cockroach is nearby! hH*  ##...##  tempest the Chiller ##.....##  Gnoll #.......#  Health: 13/13 ======================== #.......# ###  Magic: 5/6====================---- #.......# #.#  AC: 2Str: 7 ##.....####.#  EV: 12Int: 14 h*  ##.....##...#  SH: 0Dex: 12 #.......#.#.#  XL:  1 Next: 40% Place: Dungeon:1 #@........#.#  Noise: ---------  Time: 161.5 (0.0) #.?...B........##.#  c) +0 hand axe #######......#.##.###  Cast: Freeze h* ...............#### ##.....#.....#†..†. .(....########....# B   giant cockroach (wandering) h+ F #####.. #..### .... #..... h7+  #..###  hU+ _Found a scroll labelled ROMAS XAMIFUZOC. _A giant cockroach is nearby! h+ Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h+ aAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit) h j##...##tempest the Chiller##.....##Gnoll#.......#Health: 13/13 ========================#.......# ###Magic: 5/6====================----#.......# #.#AC: 2Str: 7##.....####.#EV: 12Int: 14##.....##...#SH: 0Dex: 12#.......#.#.#XL:  1 Next: 40% Place: Dungeon:1#@........#.#Noise: ---------  Time: 161.5 (0.0)#.?...B........##.#c) +0 hand axe h #######......#.##.###Cast: Freeze...............######.....#.....#†..†..(....########....# B   giant cockroach#####..#..### h* D.... #.....#..### hO Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action hr Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)  You freeze the giant cockroach.  h RThe giant cockroach is severely wounded. h 3=2.5 (1 h  hd .  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)  h You freeze the giant cockroach.  The giant cockroach is severely wounded. _The giant cockroach completely misses you. h  h  h  h, F _Unknown command. h\ ##...##  tempest the Chiller ##.....##  Gnoll #.......#  Health: 13/13 ======================== #.......# ###  Magic: 4/6================-------- #.......# #.#  AC: 2 hhStr: 7 ##.....####.#  EV: 12Int: 14 ##.....##...#  SH: 0Dex: 12 h#.......#.#.#  XL:  1 Next: 40% Place: Dungeon:1 #@........#.#  Noise: =--------  Time: 162.5 (0.0) h #.?...B........##.#  c) +0 hand axe h4 #######......#.##.###  Cast: Freeze ...............#### h##.....#.....#†..†. .(....########....# B   giant cockroach #####.. #..### .... #..... #..###  hi_The giant cockroach completely misses you. _Unknown command. hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action hShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit) h ` ##...##  tempest the Chiller ##.....##  Gnoll #.......#  Health: 13/13 ======================== #.......# ###  Magic: 4/6================-------- h@ #.......# #.#  AC: 2Str: 7 ##.....####.#  EV: 12Int: 14 ##.....##...#  SH: 0Dex: 12 #.......#.#.#  XL:  1 Next: 40% Place: Dungeon:1 h  #@........#.#  Noise: =--------  Time: 162.5 (0.0) #.?...B........##.#  c) +0 hand axe h  #######......#.##.###  Cast: Freeze ...............#### ##.....#.....#†..†. h .(....########....# B   giant cockroach #####.. #..### .... #..... h$ #..###Aiming: Freeze (safe; 1% risk of failure)  hJ Press: ? - help, Q - select actionShift-Dir - straight line hn Aim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach.  You kill the giant cockroach! h    ##.....##  #.......#  #.......# ###  h*  #.......# #.#  ##.....####.#  ##.....##...#  hL #.......#.#.#  #@........#.#  hn  #.?...†........##.#  h d #######......#.  h < .......... h ##.....#.....#†..† .(....#### h   #####..  h b  ....  hc h    hG! m63.5 (1Freeze _ hJ-  h  hP  h  h@ MPress: ? - help, Q - select actionShift-Dir - straight line  hz .Aim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach. _You kill the giant cockroach! _Unknown command. h&..## #.......# #.......# ### #.......# #.# ##.....####.# ##.....##...# #.......#.#.#...#####.........#.##.?...#.# ########.##.### h{& ...............### ##.....#.....#†..† .(....########... #####..# #..# ..... #.... ... #..## h&A #.. h|/:∆ h905-4 _ h17 h:| _You see here a giant cockroach corpse. h h h h h hVB h h, h hp h h h, h h h h h  h[P5==== h h h h$ h, h| h  hJ h hI h<==== h% h h h  h, hF h h h  hp , h% h3, h h - _You start resting. h&7806.0) hm&V6====1.5 (17 h, hj/% _Magic restored. h 3 h  h  h B h X h}  hP , h  h  hT  h &==== h  h  h W ##.....## #.......# #.......# ### #.......# #.# ##.....####.# hN '.### ##.....##...#.....## #.......#.#.# #....#####.........#.# #.@...†........##.# #######......#.##.# hp  ∆ ∆ ........ ##.....#.....# h  .(....######## #####..#  ..... # h U ...   h 15.5 (4.0) h= +6.5 (5 h  h, e _f - a scroll labelled ROMAS XAMIFUZOC h3 h he h' hs h h_ h h h h) h3 ##...##.# ##.....##.r #.......# #. #.......# #. #.......# # #. ##.....####..###. ##.....##..#. #. h#..@.#####........##.#.....†........# ...#######......#.###?..! ............#..... ##.....#....#..... .(....###### r   quokka (asleep)#..... #####..###......... h v 8.5 (2  A quokka comes into view. h< +9.5 (3 h h] _Found a lumpy silvery potion. ho .#..## .r# ..# #.# #.# #.# #.# ## #.# ### #..###.# ##.....##. hp  #.....### ..# #....#####... ##@#.....†...########. hBp #?..!. .................. ##.....# hsp ( #.......# .(....##### #......S. #####..#  hp ##........ .....S   ball python (constriction, asleep) .......### ...  hp  h!w m  A ball python comes into view. h tS.S) hu ,90.5 (1 hm  h6 5 _The ball python hisses angrily. h  r#.......#.###.....####..##. #.....### #....... #....####.###.#.....†# hb ^#..@#########?..!.# .....#........ ##.....#S.#...(....#####... ######..#......).# h  hf  h& 6  Found a hand axe. hl S..JJ   endoplasm (wandering)S   ball python (constriction) hU 41Freeze h  hO   hx O_An endoplasm comes into view. hB  The endoplasm quivers.You hit the ball python. h J.J The ball python is heavily wounded. h5=2.8 (1.3 h~ h\ _The ball python closely misses you. x2 h .r# #.......#  tempest the Chiller #.# #.......#  Gnoll #.# #.......#  Health: 13/13 ======================== ## #.# ##.....### Magic: 5/6====================---- #..###.# ##.....##. AC: 2Str: 7 #.....### #.......#. EV: 12Int: 14 #....#####......... SH: 0 h9Dex: 12 ###.#.....†........# XL:  1 Next: 60% Place: Dungeon:1 hF#..@#######......#.# Noise: =--------  Time: 192.8 (0.0) #?..S.# ........... c) +0 hand axe h#........ ##.....#... Cast: Freeze #......J#...(....##### #........ ######..#  ##........ .....  J   endoplasm .......### ...  S   ball python (constriction) h'......).#  hThe ball python is heavily wounded. _The ball python closely misses you. x2  hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action h7Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit) h ] .r# #.......#  tempest the Chiller #.# #.......#  Gnoll #.# #.......#  Health: 13/13 ======================== ## #.# ##.....### Magic: 5/6====================---- #..###.# ##.....##. AC: 2Str: 7 #.....### #.......#. EV: 12 h Int: 14 #....#####......... SH: 0Dex: 12 ###.#.....†........# XL:  1 Next: 60% Place: Dungeon:1 h #..@#######......#.# Noise: =--------  Time: 192.8 (0.0) h< ##?..S.# ........... c) +0 hand axe #........ ##.....#... Cast: Freeze h^ p #......J#...(....##### #........ ######..#  h  ##........ .....  J   endoplasm .......### ...  S   ball python (constriction) h + ......).#  h޷ Aiming: Freeze (safe; 1% risk of failure)  h= TPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  You freeze the ball python.  You kill the ball python! hX  h  .r#   #.#   #.#   ## #.#  hG  #..###.#  #.....###  #... ## hf T† #. h #?..!.#  h 8#.....J..  h #.......#...( #........ ## h  ##........ .....  h : .......###  h m ......).#  h" m73.8 (1Freeze _ h  h  h  hr  h  h F _Unknown command. h  .r# #.# #.# #.# #.# #.# ## #.# ##..... #..###.# ##.....## #.....### #.# #....##### ###.#.....†. #.@.#######......#. #?..!.#  hr Z #.....J..# ##.....# #.#...(.... #..######..# ##.. ..... .#### ...  ......).# h  h  hK ,J. ho .-4 h Freeze _ h  hx  h  .r# #. #.# #. #.# #. ## #.# ##..... #..###.# ##..... #.....### #. #....##### ###.#.....† #@..#######......# #?..J.#  #.# ##.....# #.#...(.... # h.#####..# ##. ..... . h;# ... ......).# hY hO hFJ! ha@-5 hX h h!h .r# #....... tempest the Chiller #.# #....... Gnoll #.# #....... Health: 13/13 ======================== ## #.# ##.....# Magic: 4/6================-------- hn#..###.# ##.....# AC: 2Str: 7 #.....### #....... EV: 12Int: 14 #....#####....... SH: 0Dex: 12 h h###.#.....†....... XL:  1 Next: 70% Place: Dungeon:1 h!%#@J.#######......# Noise: ---------  Time: 195.8 (0.0) #?..!.# ......... c) +0 hand axe #........# ##.....#. Cast: Freeze #.......#...(....### hK#.........######..#  ##......... ..... J   endoplasm h.......#### ... ......).#  _You kill the ball python! _Unknown command.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit) hq~ # .r# #....... tempest the Chiller #.# #....... Gnoll #.# #....... Health: 13/13 ======================== ## #.# ##.....# Magic: 4/6================-------- #..###.# ##.....# AC: 2Str: 7 #.....### #....... EV: 12Int: 14 #....#####....... SH: 0Dex: 12 h~ '###.#.....†....... XL:  1 Next: 70% Place: Dungeon:1 #@J.#######......# Noise: ---------  Time: 195.8 (0.0) #?..!.# ......... c) +0 hand axe #........# ##.....#. Cast: Freeze #.......#...(....### #.........######..#  h  ##......... ..... J   endoplasm .......#### ... hG %......).#  hr Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action h |Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm!  h 7You kill the endoplasm! hH  .r#  #.#  #.#  ## #.#    ##  #.... h ###.#.....† #@..# #?..!.#  #........#  #.......#...( #.........# ##.........  h .......####  ......).#  hg u9=6.8 (1Freeze _ h  h@  h 4 h  hx F _Unknown command. hv hzB h{ h{ hc} ht, h h8, h߆ h̉ hI5==== hNj hv, h h, h[ h4, h h7R==== hŜ hs, hz h, he hթ, h_ h', h h*, h0 h9h - _You start resting. hq2115.0)6====- hO%2.8 (16 h h% _Magic restored. h #.# #.##.# #.# h ## #.# ####..###.# ##.....#...### #.. #....#####. hV E###.#.....†.##...#######......##?.@!.# ... hz .#........# ##.....##. h p#...(....#####. h \.######..## hۅ . ............#### ... h ......).#....$.# h  h  hN *3.0) h> A _Found 11 gold pieces. hݻ#.# #.# #.# #.# ## #.# ##.....##..###.# ##.....##.#.....### #.#.#....#####.###.#.....†.###...#######......#.##?..@.# .#.# ##.....#.#.#...(....##.#####...#### .........).#....$....##  h4 h&4 h hi  g - a lumpy silvery potion hu+5.8 (2 h hX _You see here a ball python corpse. h-: #.# #.# #.# #.# ## #.# ##..... #..###.# ##.....## #.....### #.# #....##### h: ###.#.....†. ##...#######......#. #?.@†.#  #.# ##.....# #.#...(.... #.#####..# ##. h:. ..... .#### ... ......).# h ;h ....$....#  h@C hhDJ====6.8 (1 h(K hbM hA> #.# #. #.# #. ## #.# ##..... #..###.# ##..... #.....### #. #....##### ###.#.....† ##...#######......# #?@.†.#  #.# ##.....# #.#...(.... #.#####..# ##. ..... .# ... ......).# ....$....# h ##...#######...... tempest the Chiller##...†.#........... Gnoll#........# ##.....# Health: 13/13 ========================#.......#...(....## Magic: 5/6====================----#.........######..# AC: 2Str: 7∆ ##.......... .... EV: 12Int: 14.#####.......#### .. SH: 0Dex: 12...........).# h? XL:  1 Next: 100% Place: Dungeon:1.!.#...@$....#Noise: =--------  Time: 227.8 (1.0)#....##.$.....(c) +0 hand axe#.### ##.....###Cast: Freeze.##..###.##∆∆ .#..∆#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You freeze the goblin! _You kill the goblin! h{@ Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You freeze the goblin! _You kill the goblin!  h@ A You have reached level 2! hI /  --more-- hj9/197---2 0%  h} h{4 _ hO 3 h  h B h( , h  h , h  h O--- hU h, h<  h# , h  h}, h> h, hV h hVF6=== h h, h h", h$ h', h3) h,Q=== h- h/, h1 h 4, hV6 h9, h< h?, hC hE, hG hQh - _You start resting. hX0458.0) h\Ye7====-6.8 (19 h_ hb% _Magic restored. h##...#......###...†.#...#.####.....#.#.#...(....##.######..# ∆ ##. ..#####.#### ..).# .!.#....@....# #....##.$.....(.#.### ##.....### . # ..∆## h h17.0) h hQ h +8.8 (2 h h}> _You now have 17 gold pieces (gained 11). h ##...†.#..............####.....###...(....####..######..# ∆ ##.. ......#####.#### ..........).# !.# hXy..##.#....##.(..### ##.....###. ##..###  h:∆ h+9.8 (1 h hL  You now have 21 gold pieces (gained 4). hMK====50.8 (2 h h/ _You see here a +0 dagger. hL 3 h{  h  h B h  hE  h|  h  h  h , h  h  h , h  h8  hM , hB  h  hv" , h$  h) 1 hL+  h0 a _i - a throwing net h5 4 h8  hg=  h @ , hA  hD  hL B hL  hN , h8P  hbS  hJ] 1#.........######..# ∆ #... ..... .#####.#### ... ...........).# ######. .!.#.........##....... #....##.).......# #.### ##.....####. ##..###  h] (#@## ∆ ..r.?...#  #####....∆ #.####?.... r   quokka (asleep)..# ∆ ### ∆∆ ... hg { 61.8 (11.0)  A quokka comes into view. hTg ,2.8 (12 h?l  hn k _Found a scroll labelled WOTIGH IKHLOAMUOTE. h `   ∆ ##.......... .....  .#####.......#### ...  ...........).# ######.  h`r .!.#.........##.......  .).......#  #.### ##.....####  h`. ##..###  #@## ∆  ..r.?...# #####....∆ #.#### ∆  ?. h`%... ..# h6aV∆  ###∆  ∆  h   ∆ ##.......... .....  .#####.......#### ...  ...........).# ######.  .!.#.........##.......  .).......#  #.### ##.....####  . ##..###  #@## ∆  ..r.?...# #####....∆ #.####  ?. ... ..# hX{ ### ∆  h h hY h] _A quokka is nearby! hs ∆ ##... ..... .#####.......#### ... ...........).# ######.  h _ .!.#.........##....... #....##.).......#  #.### ##.....#### . ##..###  .#######.## ∆ h ...r.?.@.#  h r#####....$.# #.####.... ∆ h+  ?. ###... hM =##∆## hp  ∆ r   rat (asleep) ∆ ..  h7 e  A rat comes into view. h .rr∆ h 13.0) h  h * _Found 9 gold pieces. h ∆ ##.  .#####.......####  ...).# ######. .!.#.........##. hӲ #....##.).......# #.### ##.....#### . ##..####.#.## ∆ h^....r?@..##r#####....$.# h) #.####.... ∆ ?.# ### h= .... ..##. ∆ h^ ### .  ∆ .. h3 ∆   h hȾL.r hv44Freeze hz h h1  ∆ ##.......... .... tempest the Chiller .#####.......#### .. Gnoll ...........).# ######.  Health: 19/19 ======================== .!.#.........##.......  Magic: 6/7====================---- h1 #....##.).......#  AC: 2Str: 7 #.### ##.....####  EV: 12Int: 14 . ##..###  SH: 0 h2 <Dex: 12 h12 #.#######.## ∆  XL:  2 Next:  0% Place: Dungeon:1 hR2 ^.....r@..#  Noise: ---------  Time: 264.8 (0.0) h2 f#r#####....$.#  c) +0 hand axe #.####.... ∆  Cast: Freeze ?.# ###  .... h2 ..##. ∆  r   quokka ### . h2  r   rat (asleep) h 3 +∆ .. ∆ . . h13 bA rat comes into view. _Found 9 gold pieces.  hR3 ~Aiming: Freeze (safe; 1% risk of failure)  ht3 %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit) hDo N∆ ##.......... .... tempest the Chiller.#####.......#### .. Gnoll...........).# ######.Health: 19/19 ========================.!.#.........##.......Magic: 6/7====================----#....##.).......# ho AC: 2Str: 7#.### ##.....####EV: 12Int: 14.##..###SH: 0 ho Dex: 12#.#######.##∆ ho XL:  2 Next:  0% Place: Dungeon:1^.....r@..# ho Noise: ---------  Time: 264.8 (0.0)#r#####....$.# hp c) +0 hand axe#.####.... ∆Cast: Freeze h:p ?.# ###.... hYp ..##.∆r   quokka hp }### .r   rat (asleep)∆ ..∆ ..Aiming: Freeze (safe; 1% risk of failure)  hp Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hp Aim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded. hq  hr %= h9r 5.8 (1 hz  h }  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin h2} e  Aim: a quokka (100% to hit)  You freeze the quokka.  hQ} The quokka is moderately wounded. _The quokka closely misses you. h he h hF _Unknown command. h- ∆ ##.......... .... tempest the Chiller .#####.......#### .. Gnoll ...........).# ######.  Health: 19/19 ======================== .!.#.........##.......  Magic: 5/7 hL=================------- #....##.).......#  AC: 2Str: 7 #.### ##.....####  EV: 12 h Int: 14 . ##..###  SH: 0Dex: 12 #.#######.## ∆  XL:  2 Next:  0% Place: Dungeon:1 ^.....r@..#  Noise: =--------  Time: 265.8 (0.0) #r#####....$.#  c) +0 hand axe #.####.... ∆  Cast: Freeze ?.# ###  h .... h..##. ∆  r   quokka ### . h- r   rat (asleep) h∆ .. ∆ . . _The quokka closely misses you. _Unknown command.Aiming: Freeze (safe; 1% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hvAim: a quokka (moderately wounded, 100% to hit) h  ∆ ##.......... .... tempest the Chiller .#####.......#### .. Gnoll ...........).# ######.  Health: 19/19 ======================== .!.#.........##.......  Magic: 5/7=================------- #....##.).......#  AC: 2Str: 7 #.### ##.....####  EV: 12Int: 14 . ##..###  SH: 0Dex: 12 #.#######.## ∆  XL:  2 Next:  0% Place: Dungeon:1 ^.....r@..#  Noise: =--------  Time: 265.8 (0.0) #r#####....$.#  c) +0 hand axe #.####.... ∆  Cast: Freeze ?.# ###  .... ..##. ∆  r hq E[39;49m   quokka ### . r   rat (asleep) ∆ .. ∆ . .Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka.  You kill the quokka! h6 { ∆      hq ).#   .!##  ).......#  h #.### ##.....####  . ##..###  #.#######.## ∆  h ^.....?@..#  h #r#####....$.#  hI #.####.... ∆  ?.# ## ho & h 4.... h ..##. ∆ r   rat (asleep) h @### . h h∆ .. ∆  h X20/20 86.8 (1Freeze  hN _ h(  hi-  hn  hn  hgu  h-x %  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka. _You kill the quokka! _Unknown command. h-fK.#####.####  hf..........).# ######. !.#..##...... hf#....##.).......# ### ##.....### hf. ##..### #.#######.##  h g∆^.....?...####  hEg#r#####@...$.# hkg#.####.... ∆?.# ###  hg)......##∆### ..  ∆ ..∆ .  hgJ .##  h"h6  h*r hs,-7  hs _ hX{ h} hD ..........).# ######. !.#...##......#....##.).......# ### ##.....###. ##..###  hu#.#######.## ∆^.....?...#### #r#####....$. #@####.... ∆......?.# ### g........ ......##..∆ h#.#### ...###g   hobgoblin (asleep) h?.# h hP@-8 h h\ _A hobgoblin comes into view. h7[  ).#   .!...#  ).......#  #.### ##.....####  h|[ . ##..###  #.#######.## ∆  ^.....?...####  #....$.#  h[  #@# ∆  ......?.# ###  g........ ......##.. ∆  #.#### ...  h\ D # ∆ ..## ∆  .##  h%\ : .#  h& O ).#   .!...#  ).......#  #.### ##.....####  . ##..###  h~ #.#######.## ∆  ^.....?...####  #....$.#  #@# h  ∆  ......?.# ###  g........ ......##..  #.#### ... h1  # ∆ ..## ∆  hN A .##  hj ?.#  h 4 h  h ` _A hobgoblin is nearby! h x ).#   .!...#  ).......#  hB p #.### ##.....####  . ##..###  #.#######.## ∆  hd A^.....?...####  #....$.#  h 2 #@# ∆  h R ......?.# ###  g........ h + ......##.. ∆  h܁ G#.#### ...  # ∆ ..## ∆  h ! .##  h 5.#  h  ).#   .!...#  ).......#  #.### ##.....####  . ##..###  #.#######.## ∆  ^.....?...####  #....$.#  hc~#@# ∆  ......?.# ###  g........ ......##..  #.#### ... # ∆ ..## ∆  hv .##  .#  h  hO" h" h2+ h-` _A hobgoblin is nearby! hK .!.#...##....... #....##.).......#  #.### ##.....#### . ##..###  #.#######.## ∆ ^.....?...####  #r#####....$.###.#####.####.... ∆.......@.# ### g............. .##......∆##.#### .....# # ∆ ..####∆ .  .# .. hΊ h h. h˔r hg h7. hhg h! hgr   rat (wandering) h# hh h== hL 9 hF h  h3  hj_The hobgoblin shouts!  h_You see here a scroll labelled VONAV IHUUCAID. h=, hEl.r.g hF0--70 h[L hkNd _j - a scroll labelled VONAV IHUUCAID hU! .....).# ######. .!.#.........##.......#....##.).......# #.### ##.....####. ##..### #.#######.## ∆^.....?...#### #.#####....$.# ##.#####@####.... ∆.r.g.....# ###. h" }.......  .......##...... ∆##.#### .....## ∆ ..####∆ ..##..#.  h,  hC,  h5 \...gr h}5 A--1 hj<  h>>  h .#####.#### ..............).# ######. .!.#.........##.......#....##.).......# #.### ##.....####. ##..### #.#######.## ∆^.....?...#### .#####.@..$.# ##.#####.####.... ∆....g....# ### h .r....................##...... ∆##.#### .....#  ∆ # ∆ ..####∆ ..##.. .#.#  h hR&2 h hl h+|u.#####.#### ... .....).# ######. .!.#.........##. #....##.).......# #.### ##.....#### . ##..### #.#.## ∆  h|f^.....?...#### #.#####..@.$.# ##.#####.####..... ∆ ....g....# ###.r..............####.#### .....# ∆  h|,# ∆ ..#### ∆ ..## ..# .# h~ hgg   hobgoblin h&3 h he h.,.#####.#### ... .....).# ######. .!.#.........##. #....##.).......# ##.### ##.....#### #. ##..### ##.# h{,.## ∆ #^.....?...#### ##.#####...@$.# ###.#####.####......∆ ....g.g..# ##.r..... h,+......##.#### .....# ∆# ∆ ..#### ∆ ...# .## .... .# .###  h, h5 h676=== h64 h= hL> h $.#####. hڼ #### ... ....).# ######.  h .!.#.........##. #....##.).......# ##.### ##.....####  h# #.. ##..### #<#.# hF .## ∆ #.^.....?...#### #. hb #.#####....@.# # h ##.#####.####......? ....g.g..# ######.  h ##.#### .....# ∆ # ∆ ..####  hɽ ∆ ...#.## ..# .# h  h gg   hobgoblin5 h_  h _Found a scroll labelled YMPI TOCUGEWKIE. _You see here 9 gold pieces. h_ he;g. he&6 hl hen= _You now have 30 gold pieces (gained 9). hU...........).# ######. .!.#.##....... #....##.).......# ##+#.### ##.....#### #... ##..### #<#.#######.## ∆ #..^.....?...#### #.#.#####.g....#####..##+##.#####.####@.....?. ....g.g..# #######.#.r............. .......## ∆##.#### .....#  ∆ ∆ ..#### ∆ ...### .##  .......# .#####  hrW h_F.g hd_&7 he hg h` .).# ######. #.!.#.##. ##....##.).# ##+##.### ##.....#### #.. ##..###  h` #<.ß#.#.## ∆ #..ß^.....?...#### #.#.#####..g...#####. ha ##+###.#####.####.@....?.# hCa ....g.g..# #.#.#.r. # hka e.##...... ∆ # ha ##.#### .....# ∆ # ha .# ∆ ..#### ∆ ...#.## ..# .## hc  h1i F.g hi D===8 ho  hq  hT.).# ######. #..!.#.##. #.#....##.).# ##+##.### ##.....#### #.. ##..### #<.ß.#.#######.## ∆ #..ß.^.....?...#### . #.#.#####...g..#####.##+# hI##.#####.####..@...?.#.....g.g..# #.#.#..r.  hכ#..##...... ∆ #.##.#### .....#  h:∆ #. h# ∆ ..#### ∆ ...####..## ..#  h48.######.#. h hF.g h&9 h h} h.).# ######. #..!.#.##. #.#....##.).# ##+##.### ##.....#### #....#. ##..###  h#<.ß.'#.#######.## ∆. #..ß.'^.....?...#### ..# #....##.#####....g.#####. hOD##+# ##.#####.####...@..?...##. ....g.g..# #.#..##.  hif.r. #.# .##......  h∆ #.# ##.#### .....#  h∆ #.## ∆ ..####  hp∆ ...####..## . he#.# .######.##.# h  h9F.g h'80 h  h9 h.).# ######. #..# .!.#.##. #. #....##.).# ##+###. #.### ##.....#### #....#. . ##..### # #<.ß.'. #.#.## ).. #..ß.'. ^.....?...#### #..## #....#. #.#####.....g#####.##+###. #.#####.####....@.?...# #.g.g..# #.#..# #. r. ..#.###...... .(..#### .....# .#.∆ #.# # ∆ ..#### ∆#...####..## .#  h hH.g h&1 hI hj _Found 5 poisoned darts and a glowing mace. hP h>.g hP&2 h hޣ h}c h`k:.g hk43Freeze hs hu hx 0...........).# ######. #..# tempest the Chiller .!.#.........##....... #... Gnoll #....##.).......# ##+###. Health: 20/20 ======================== #.### ##.....#### #....#. Magic: 5/7=================------- . ##..### # #<.ß.'. AC: 2Str: 7 #.#######.## ).. #..ß.'. EV: 12Int: 14 ^.....?...#### #..## #....#. SH: 0Dex: 12 #.#####......#####...... ##+###. XL:  2 Next:  8% Place: Dungeon:1  hx #.#####.####...g@.?...# #... Noise: ---------  Time: 283.8 (0.0) ...g.g..# #######.#..# #... c) +0 hand axe r............. .. #.## Cast: Freeze ......##...... .(. #.# #.#### .....# .#.∆ #.## # ∆ ..#### ∆#...####... g   hobgoblin .## ........## .# .######.#  #.# _You now have 30 gold pieces (gained 9).  hx _Found 5 poisoned darts and a glowing mace.  Aiming: Freeze (safe; 1% risk of failure)  hy Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h!y ;Aim: a hobgoblin (100% to hit) hJ/F...........).# ######. #..# tempest the Chiller .!.#.........##....... #... Gnoll #....##.).......# ##+###. Health: 20/20 ======================== #.### ##.....#### #....#. Magic: 5/7=================------- . ##..### # #<.ß.'. AC: 2Str: 7 #.#######.## ).. #..ß.'. EV: 12Int: 14 ^.....?...#### #..## #....#. SH: 0Dex: 12  h/?#.#####......#####...... ##+###. XL:  2 Next:  8% Place: Dungeon:1 #.#####.####...g@.?...# #... Noise: ---------  Time: 283.8 (0.0) ...g.g..# #######.#..# #... c) +0 hand axe r............. .. #.## Cast: Freeze ......##...... .(. #.# #.#### .....# .#.∆ #.##  h/0v# ∆ ..#### ∆#...####... g   hobgoblin .## ........## .# .######.#  #.# Aiming: Freeze (safe; 1% risk of failure)  hg0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h0|Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin!  You kill the hobgoblin! h0 h*<).#  ! )    h<@  # #< ).. ^.....?...#### #..## ....#####...... #...†@.?...#  h< #######.#..#  ..  h<F .(.  h<  h= .#.∆  ∆  h)=' ∆# h;=% hL=6.##  h]=< .#  ho= h=.#.# hA76=== hAP16=4.8 (1Freeze  hA_ h&K h L h4 h hF _Unknown command. h 3 h hB h, hG h, h h` h;=== hP h, h h, hu h$, h h, h hY h, h% hr-r   rat (wandering) hc ).#  .! ) h!   .  # #< ).. ^.....? #..## ....#####...... #...†@.?...# 93.8 (9 #######.#..#  ..  hG .(. #.#   .#.∆ # ∆  h^a ∆# .##  .#   #.#  hI_You start resting. hf).#  ! )     # #< ).. ^.....? #..## ....#####...... #...†@.?...#  ha #######.#..#  ..  .(.   .#.∆  ∆  ∆# .##  .#  #.# h8- hȧ hZ _A rat is nearby! h ).# ######. #..# !.#.##. #...# ....##.).# ##+###.# .### ##.....#### #....#.# ##..###  hP %### #<.ß.'.# .#.## )... #..ß.'. .....?..r#### ##..##. #....#. .#####......#####.##+###. .#####.####...†.@?...# #.g.g..# #.#..# #...# . h  ... ... #.###...... ...(. . .#### .....# ###.#.% #.#  ∆ ..#### $#...####.....## #.#  h  h"  hG U7====4.8 (1 h  hP @ _Found a quill talisman and 13 gold pieces. hÖ 6).# ######. #..## .#.##. #...# ##.).# # ##+###.# ### ##.....#### .# #....#.#  h -##..###  h. .### #<.ß.'.# #.##  hB >.)... #..ß.'. hy ?..r#### ###..##.##....#. #####......#####.###+###.  h #####.####...†..@...# #. . h .g.g..# # h .#..# #...# ........ #.# hϗ ##...... .....(.... #.# #  h #### .....# ######.#.%. #.#∆ ..####  h+ $#...####..##  h> n#........#  h  hw &5 ho  h  h +6.8 (2 hG  hȼ e _k - a scroll labelled YMPI TOCUGEWKIE hY ###.#### ... #..#### ..).# ######..#..## #.........##........ #...# ..##.).......# .# ##+###.# ## ##.....#### .# #....#.#  ##..####.#####<.ß.'.### ######.## .)... #..ß.'. ...?..r#### ###..##.##....#.......#####.@.....###+### ####.####...†......#### #...... g.g..# #######.#..# #...##........ ........ #.#### ...##...... .....(.... #.# ### .....# ######.#.%.# h4Z a[m #.####∆ ..####$#...####.......#.#........#####.#.######.# hb  hLc +7.8 (1 h7i  hk  h'E ... ..... #.....# ##.#### .... #..#### .).# ######.. #..## .......##........ #...# .##.).......# .# ##+###.# # ##.....#### .# #....#.#  ##..### ##.#####<.ß.'.#### #####.## #.)...##..ß.'.  h<(..?..r#### ###@.##.##....#....>......#####.......###+### ###.####...†......#### #......# .g..# #######.#..# #...##......... ........ #.#### ..##...... .....(.... #.# ###  ## .....# ######.#.%.# #.####.. ∆ ..####$#...####......# .#.#........######  h1 h2&==== h28 hm: h< hRD%#..######..# #..#### ... ..... #.....# #.#### #.... #..####).# ######.. #..## .......##........ #...# #.).......# #.# ##+###.#  hD ##.....#### #.# #....#.#  ##..### ##.#####<.ß.'.##### ####.## #.@...##..ß.'...... .?..r#### ###..##.##....#....>......#####.......###+###......  h:Ej##.####...†......#### #......## g..# #######.#..# #...##.......... ... #.######. .##...... .....(.... #.# ###  h[E# .....# ######.#.%.# #.####... ∆ ..#### hER$#...####...... hQ hR&9 h1Z h]{ _You see here a +0 mace of protection. h՟ h(300 hç hfQ _l - a +0 mace of protection h0I hUKWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 hand axe (weapon)  hK l - a +0 mace of protection[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h h #.........######..# #..####tempest the Chiller ##.......... ..... #.....#Gnoll #.......#### #.... #..####Health: 20/20 ======================== ......).# ######..#..##Magic: 7/7======================== ........##........#...#AC: 2Str: 7 ##.).......# #.# ##+###.#EV: 12 h @Int: 14  ##.....#### #.# #....#.#SH: 0Dex: 12##..### ##.#####<.ß.'.##### XL:  2 Next: 16% Place: Dungeon:1 ####.###.@...##..ß.'...... Noise: ---------  Time: 300.8 (0.0) .?..r#### ###..##.##....#....>. c) +0 hand axe ##......#####.......###+###...... Cast: Freeze  h= ##.####...†......#### #......## g..# #######.#..##...##... ......... ........ #.######.   h +.##...... .....(.... #.# ###.  # .....# ######.#.%.# #.####...  ∆ ..####$#...####......##  _You start resting. _A rat is nearby! _Found a quill talisman and 13 gold pieces.  hA _k - a scroll labelled YMPI TOCUGEWKIE _You see here a +0 mace of protection. _l - a +0 mace of protection h7y  You unwield your +0 hand axe.  Your +0 mace of protection hums with potential! h@{1.8 (1l) +0 mace (protect) h h: _l - a +0 mace of protection (weapon) h  h  h  h  h  h| , h  h  h  hu  h  hu , h  h  h , h  h  h , h  hU  hK  hh  hZ  hK C  You see here 5 poisoned darts. h  ##..### ##.#####<.ß.'.#######.## #.....##..ß.'...... .?..r#### ###..##.##....#....>. ##......#####.......###+###...... ##.####...†......##### hm ...## g..# #######.#..#...# #...##... .....................# #.######. .##.............(....# #.# ###. # h  .....########@#.%.# #.#### ∆ .. #$#...####......##  .## #.#........######  .# ....######.# ...# h' g...#######.# g   goblin (asleep) ...[........# ##############  h[  h +7.8 (6 h +8.8 (7 h  hD$ s _A goblin comes into view. It is wielding a +0 club. h4 [####.## .....##..ß.'......  h O.?..r#### ###..##.##....#....> ##......#####.......###+###.....####...†......##### #......## g..# #######.#..#...###...  h .....................# #.###### .##.......(....# #.# # .....########.#.%.# #.####..  h ∆ ..#### #@#...####......##  .##  h K.#........######   h >....######.#  h/ #...# g...###### hB T....[....... h^ G#############  h  h] +9.8 (1 h h _You see here 13 gold pieces. h\ h'10 h h> _You now have 43 gold pieces (gained 13). h .?..r#### ###..##.##....#....> ##......#####.......###+###.....####...†......##### #......## g..# #######.#..#...##... ....................###### .##..(.. h~ * # .....########.#.%###.. ∆ ..#### #.#...####......##  .## .....######  #.......######.#  h  #..##...## g. g...######....[.......##############g 2 goblins (asleep)  hM  h  A goblin comes into view. It is wielding a +0 dagger. h  h( jg.g .gg hW) E====1 h=0  h2 + _The goblin shouts! x2 hwh###......#####.......###+###....#.####...†......##### #......# .g..# #######.#..#...# #...##.. ......................# #.########..(....# #.# ###  h## .....########.#.%.# #.####.  ∆ ..#### #.#...####......#  .## #####.#........#### .#...@...######.#  h #..##g..## #.#..g ....#######.# h>y [........############## h+## hv hfz.   goblin hZi=---2Freeze h hET _The goblin closely misses you. h*###......#####.......###+###..... tempest the Chiller ###.####...†......##### #......# Gnoll .g..# #######.#..#...# #...##.. Health: 20/20 ======================== ......................# #.###### Magic: 6/7====================---- ..##.............(....# #.# ### AC: 2Str: 7 ## .....########.#.%.# #.####.. EV: 12Int: 14  ∆ ..#### #.#...####......# SH: 0Dex: 12  .## #####.#........###### XL:  2 Next: 16% Place: Dungeon:1  .# #...@...######.#  Noise: =--------  Time: 312.8 (0.0) #..##g..## #.#  l) +0 mace (protect) hG... ....#######.#  Cast: Freeze . ....[........#  ###############   g   goblin _The goblin shouts! x2 _The goblin closely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit) hƩ###......#####.......###+###..... tempest the Chiller ###.####...†......##### #......# Gnoll .g..# #######.#..#...# #...##.. Health: 20/20 ========================  h*e......................# #.###### Magic: 6/7====================---- ..##.............(....# #.# ### AC: 2Str: 7 ## .....########.#.%.# #.####.. EV: 12Int: 14  ∆ ..#### #.#...####......# SH: 0 hV"Dex: 12  .## #####.#........###### XL:  2 Next: 16% Place: Dungeon:1  h= .# #...@...######.#  Noise: =--------  Time: 312.8 (0.0) #..##g..## #.#  l) +0 mace (protect) ... ....#######.#  Cast: Freeze hEG . ....[........#  ###############   g   goblinAiming: Freeze (safe; 1% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is severely wounded. hѳ†......#####  .#...# .....# (....# #.#  .#.%.#  ∆  #.#...##  .## #####.#.....  .# #...@...#  h$ #.g##g..## #.#  ... ....#  . ....[.. ######### gg 2 goblins  hQ1 h+3.8 (1 h h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  The goblin is severely wounded.  h^_The goblin barely misses you. hg 4 h  h   h( 8_Unknown command. h  You hit the goblin but do no damage.Your weapon exudes an aura of protection.  The goblin is severely wounded. h/g. h. 9  h&5.2 (1.4 hq h| _The goblin hits you but does no damage. The goblin closely misses you. h}  You barely miss the goblin. Your bite misses the goblin.The goblin is severely wounded. h~(6.6 hI hՇO _The goblin misses you. x2 hy.?..r#### ###..##.##....#....>......#####.......###+###...... ##.####...†......##### #......##  hVvg..# #######.#..#...# #...##...........# #.######. .##.............(....# #.# ### # .....########.#.%.# #.####...  h∆ ..#### #.#...####.......######@#........######.# hVg....######.#  h3 #..##g..## #.# ... hW#######.#. ....[........# h{@############### h h h,.gg. hU,70 h h'z _The goblin attacks as it pursues you! The goblin closely misses you. h%####.## #.....##..ß.'..... .?..r#### ###..##.##....#....>.....#####.......###+###...... ##.####...†......####...##  hM&g..# #######.#..#....##.. ........## .##.............(... ### # .....########.#.%.# #.####... ∆ ..#### ####......## hs&# #####.#........######.# #...gg..##### #..##...## .. ....####### h&. ....[........############### h' h( hg. h.#g. h/0 2  h/ 8 h7 h8c _The goblin attacks as it pursues you! The goblin hits you but does no damage. h####.## #.....##..ß.'...... tempest the Chiller .?..r#### ###..##.##....#....>. Gnoll ##......#####.......###+###...... Health: 20/20 ======================== ##.####...†......##### #......## Magic: 5/7=================------- g..# #######.#..#...# #...##... AC: 2Str: 7 .....................# #.######. EV: 12Int: 14 .##.............(....# #.# ###. SH: 0Dex: 12 # .....########.#.%.# #.####... XL:  2 Next: 16% Place: Dungeon:1 ∆ ..#### #@#...####......## Noise: =--------  Time: 318.6 (0.0)  .## #####g#........######  l) +0 mace (protect)  .# #....g..######.#  Cast: Freeze #..##...## #.#  ... ....#######.#  hNR. ....[........#  gg 2 goblins ###############  _The goblin attacks as it pursues you! The goblin closely misses you. _The goblin attacks as it pursues you! The goblin hits you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit) h: ####.## #.....##..ß.'...... tempest the Chiller  he: p.?..r#### ###..##.##....#....>. Gnoll ##......#####.......###+###...... Health: 20/20 ======================== ##.####...†......##### #......## Magic: 5/7=================------- g..# #######.#..#...# #...##... AC: 2Str: 7  h: <.....................# #.######. EV: 12Int: 14 .##.............(....# #.# ###. SH: 0Dex: 12  h: # .....########.#.%.# #.####... XL:  2 Next: 16% Place: Dungeon:1  h-; Y∆ ..#### #@#...####......## Noise: =--------  Time: 318.6 (0.0)  .## #####g#........######  l) +0 mace (protect)  .# #....g..######.#  Cast: Freeze hz;  #..##...## #.#  ... ....#######.#  . ....[........#  gg 2 goblins ###############  h; Aiming: Freeze (safe; 1% risk of failure)  h; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h< Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  You freeze the goblin.  You kill the goblin! h>  hH  ? ###..#>##.....†......#####  .#..#...# .......#  hyI b.(....# #.#  %.#    .##   .# #......  #..##...##  ... ....# . ....[. g   goblin #######  hzO ;209.6 (1 _ hY  h  You barely miss the goblin. The goblin hits you with a +0 dagger. h _18---21.0 (1.4 h)  h T _The goblin closely misses you. hz6-----2.4 hb hw _You barely miss the goblin. The goblin hits you with a +0 dagger. h hjp7=-6=== h!3.8 h hϮ _You closely miss the goblin. The goblin closely misses you. h ####.## #.....##..ß.'...... tempest the Chiller .?..r#### ###..##.##....#....>. Gnoll ##......#####.......###+###...... Health: 17/20 ====================---- ##.####...†......##### #......## Magic: 5/7=================------- g..# #######.#..#...# #...##... AC: 2Str: 7 .....................# #.######. EV: 12Int: 14  h .##.............(....# #.# ###. SH: 0Dex: 12 # .....########.#.%.# #.####... XL:  2 Next: 20% Place: Dungeon:1  h ∆ ..#### #@#...####......## Noise: =--------  Time: 323.8 (0.0)  .## #####g#........######  l) +0 mace (protect)  h/  .# #.......######.#  Cast: Freeze #..##...## #.#  hU ... ....#######.#  . ....[........#  g   goblin h ###############  _You barely miss the goblin. The goblin hits you with a +0 dagger. _You closely miss the goblin. The goblin closely misses you.Aiming: Freeze (safe; 1% risk of failure)  hԺ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h OAim: a goblin, wielding a +0 dagger (100% to hit) hb####.###.....##..ß.'...... tempest the Chiller .?..r#### ###..##.##....#....>. Gnoll ##......#####.......###+###...... Health: 17/20 ====================---- ##.####...†......##### #......## Magic: 5/7=================------- g..# #######.#..#...# #...##... AC: 2Str: 7 .....................# #.######. EV: 12Int: 14 .##.............(....# #.# ###. SH: 0Dex: 12 # .....########.#.%.# #.####... XL:  2 Next: [39;49 hsm20% Place: Dungeon:1 ∆ ..#####@#...####......## Noise: =--------  Time: 323.8 (0.0).## #####g#........###### l) +0 mace (protect).##.......######.#Cast: Freeze#..##...## #.#... ....#######.#. ....[........#g   goblin###############Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is severely wounded. he14----4.8 (1 h@ hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger. hcu  You barely miss the goblin. You bite the goblin. hID) he56.1 (1.3Freeze ht hvJ _You kill the goblin! h 3 hH  h= q15==-- hK B h  h  h7  h  h , h  h P== h  hl#  h# D6= hC&  h' c6=== h)  h* , h+  h. , h/  h{1  h1 h7== he3  he7 Q=== h9  h; , hx=  hT? , h @  hA ~8== hB  hXD , hF  hL , hO  hX h - _You start resting. h,` 042.1 (16.0) ht` @7====- h` %3.1 (17 hf  hh % _Magic restored. h3 h hM h9= h<" h\# h#K9= h& h *, hG, h==== hZ_ _You start resting. h 18.1 (5.0) h x20===9.1 (6 h hl" _HP restored. h3 h@B== h2, h h, h h, h h, h  h`, hL h, h h', h* hb, h; h, h h, h h, h h, h h, h: h , hi  h5, h h h, h> h"rr   rat (wandering) hh)w  .? ###.r#>##.....†......#####  .#..#...# .......# .(....# #.# # #.#.%.#   #@#69.1 (20.0)  .## #####)#  .# #......  #..##...## #.#  ... ....#  . ....[.  #######  _You start waiting. h) ? ###.r#>##.....†......#####  .#..#...# .......# .(....# #.#  #.#.%.#   #@#  .## #####)#  .# #......  #..##...##  ... ....# h*. ....[.  #######  hG h hkZ _A rat is nearby! hS .?..r#### ###.r##.##....#....> ##......#####.......###+###.....####...†......##### #......## g..# #######.#..#...##... ....................###### .##..(.. # .....########.#.%###.. ∆ ..#### #.#...####......##  .## ####.....######  #.......######.#  #..##...## ... ....###### ....[.......## h h.rr   rat (wandering) h970.1 (1.0) _ h~ hOl _Items here: )) ††. hl{####.## #.....##..ß.'..... .?..r#### ###..##.##....#....>.....#####....r..###+###...... ##.####...†......####...## g..# #######.#..#....##.. ........## .##.............(... ### # .....########.#.%.# #.####... ∆ ..#### ####......## hl-# #####)#........######.# #.......##### #..##...## .. ....#######. ....[........############### hn h{J.r h|-1 _ h h h< ##..####.#####<.ß.'.##### ####.## #.....##..ß.'..... .?..r#### ###..##.##....#....>.....#####.......###+###...... ##.####...†.....r#####...## g..# #######.#..#...# #...##.. ...............# #.### .##.............(....# #.# ###  hO# .....########@#.%.# #.####... ∆ ..#### #.#...####......#######)#........######.# #.......##### #..##...## .. ....#######. ....[........############### h hc.rr h&2 h hm hIz##.....#### #.# #....#.#  ##..####.#####<.ß.'.##### ####.## #.....##..ß.'..... .?..r#### ###..##.##....#....>.....#####.......###+###...... ##.####...†......####...## g..# #######.#.r#..##.. ....## .##.............@....# #.# ### # .....########.#.%.# #.####... ∆ ..#### #.#...####......#######)#........ h######.# #.......##### #..##...## .. ....#######. ....[........############### h  h F.r hy!43Freeze h) hF-T _You see here 5 poisoned darts. h!1  ##.....#### #.# #....#.#  tempest the Chiller  ##..### ##.#####<.ß.'.##### Gnoll ####.## #.....##..ß.'...... Health: 20/20 ======================== .?..r#### ###..##.##....#....>. Magic: 6/7====================---- ##......#####.......###+###...... AC: 2Str: 7 ##.####...†......##### #......## EV: 12Int: 14 g..# #######.#..#...# #...##... SH: 0Dex: 12 ................r....# #.######. XL:  2 Next: 25% Place: Dungeon:1 .##.............@....# #.# ###. Noise: ---------  Time: 373.1 (0.0) # .....########.#.%.# #.####... l) +0 mace (protect) ∆ ..#### #.#...####......## Cast: Freeze  .## #####)#........######  .# #.......######.#  #..##...## ht1  #.#  r   rat ... ....#######.#  . ....[........#  ############### _Items here: )) ††. _You see here 5 poisoned darts.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h1 UShift-Dir - straight lineAim: a rat (100% to hit) hs3V ##.....#### #.# #....#.#  tempest the Chiller  ##..### ##.#####<.ß.'.##### Gnoll ####.## #.....##..ß.'...... Health: 20/20 ======================== .?..r#### ###..##.##....#....>. Magic: 6/7====================---- ##......#####.......###+###...... AC: 2Str: 7 ##.####...†......##### #......## EV: 12Int: 14 g..# #######.#..#...# #...##... SH: 0Dex: 12 ................r....# #.######. XL:  2 Next: 25% Place: Dungeon:1 .##.............@....# #.# ###. Noise: ---------  Time: 373.1 (0.0)  h4y# .....########.#.%.# #.####... l) +0 mace (protect) ∆ ..#### #.#...####......## Cast: Freeze  .## #####)#........######  .# #.......######.#  #..##...## #.#  r   rat ... ....#######.#  . ....[........#  ############### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  You kill the rat! hA@  #.#    ##.#####< #...? ###..#>###.....†......#####  #######.#..#...# ............# .......@....# #.#  #######.#.%.#   #.#...#  .## #####)#.....  .# #.......##### #..##...##  ... .... . ....[.  hEu9=4.1 (1Freeze _ hP hQ h.....#####.......###+###...... ##.####...†......####...## g..# #######.#..#..##.. ...##  h/G.##.............(... ### # .....########.#.%.# #.####...  h/0∆ ..#### h 0#.#...####......##.## hc0@...[. h; h <.-5 hD hF h+3 h/ h4, h9X h0:, h; h<, h]= h^@, hB h%E, hF hZJ, hK hU - _You start resting. hD^,82.1 (7 hR_\7====3.1 (8 hg hh% _Magic restored. hJ 3 h  h+  hS$ B h%  h( , h*  hz-  hX/ , h/  hF1  h2 R==== h3  h4  hN6 , h7  h8  h9 , hD<  h> e  You see here a hobgoblin corpse. h@  h@  _ hA  hB  hC , h>D  hE  hF  hF  hkG  hnH  hI , hJ  h,M  h&O , h#P  hmQ  hR , hS  h-U  hW , hW  h9Y  hiZ , h[  h ^  h_ , h`  hi 7 ∆ ##.......... ... .#####.......#### #.. ...........).# ######.. .!.#.........##.. #....##.).......# #.# #.### ##.....#### #.# . ##..### ##. .#.#######.##  .^...#### ###..# ##.#####......#####.... ##.#####.####...†......# ....g....# #######.#.. .r...................... .......##.............(. hTj  ##.#### .....########.#  # ∆ ..#### #.#  .## #####)#  h o 098.1 (15.0) hGo ,9.1 (16 hBs  ht h _m - a scroll labelled WOTIGH IKHLOAMUOTE he#3 h$ h' h2* hq* h., h/, h91 h3 h5 hJ5 hn6 h8 h6<B hT> h@, hA hD hJX hK hK hL h O hQ, h0S hU h^@ ##...†.#.. #........#### ## #.......#...( .. #.........### #$ ##..........  #.#####.......####  ####...........).# ## #..S.!.#.........#### #@...##.).......#  h_d....###.######.....#### ........# ##..### ..#.#######.######.^.........#### # ###.########## S   ball python (constriction, asleep) ##.#####.####...†.. ....g....# #######................... hi3407.1 (8.0) hei+8.1 (9 hQtt _A ball python comes into view. h-  ##...########...†.#..... .########...(.. #.###$ ##.... #.#####.......#### ###....).# ### #..S.@.#.........##... hV. ###.###....##.).......###.######.....####...# .###.....#.#######.##.####.^.........#### #.....#######.#####.####...†..g....# ####### h8  hW9 +9.1 (1 hA  h9D { _You see here a pink potion. h h'10 hs _d - 2 pink potions (gained 1) h m ###.#.....† ##...########...†.#..... .########...(.. #...###$ ##.......... #.#####.......#### ####.@.........).# ### #..S...#.........##... hތ ###.###....##.)..........###.######.....####........# .###.....#.#######.## .####.^.........#### #.....#######.#####.####...†.. h  h &1 hm  h  h^F ###.#.....† tempest the Chiller ##...####### Gnoll ##...†.#..... Health: 20/20 ======================== #........#### Magic: 6/7====================---- ### #.......#...( AC: 2Str: 7 .. #.........### EV: 12Int: 14 #$ ##..........  SH: 0Dex: 12 #.#####.......####  XL:  2 Next: 29% Place: Dungeon:1 ####.@.........).# ### Noise: ---------  Time: 411.1 (0.0) #..S...#.........##... l) +0 mace (protect) ###.###....##.).......#  Cast: Freeze ....###.######.....####  ........# ##..###  ......#.#######.##  S   ball python (constriction, a hFsleep) .####.^.........#### # ###.#####......##### ##.#####.####...†.. _You see here a pink potion. _d - 2 pink potions (gained 1)  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h\ h\g###.#.....† tempest the Chiller##...####### Gnoll##...†.#..... Health: 20/20 ========================#........#### Magic: 7/7========================### #.......#...( AC: 2Str: 7.. #.........### EV: 12Int: 14#$ ##.......... SH: 0Dex: 12 h7#.#####.......#### XL:  2 Next: 29% Place: Dungeon:1####.@.........).# ### Noise: ---------  Time: 411.1 (0.0) h#..S...#.........##... l) +0 mace (protect)###.###....##.).......# Cast: Freeze....###.######.....####........# ##..###......#.#######.## h 5S   ball python (constriction, asleep).####.^.........#### ####.#####......##### h< ##.#####.####...†.. _You see here a pink potion.  h` _d - 2 pink potions (gained 1)  Aiming: Freeze (safe; 1% risk of failure)  h !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. h( _d - 2 pink potions (gained 1)  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then. h h h. _ h8  ###.#..... ##... ##...†.# #. #### #.#... ..# #. #$# ##. #.#####.#### ####.).#  #..S...#.## ###.###....##.).# ....###.######.....####........# ##..###.......#.#######.##..####.^...#### ###.#####...... ##.#####.####...† hA :∆ hB C2.1 (1Freeze _ hxH  huJ  h9r###.#..... tempest the Chiller##...###### Gnoll##...†.#.... Health: 20/20 ========================#........### Magic: 6/7====================----#### #.......#... AC: 2Str: 7..# #.........## EV: 12Int: 14#$# ##.......... SH: 0Dex: 12#.#####.......#### XL:  2 Next: 29% Place: Dungeon:1####@..........).# ## Noise: ---------  Time: 412.1 (0.0)#..S...#.........##.. l) +0 mace (protect)###.###....##.[3 hro6m).......# Cast: Freeze....###.######.....####.........# ##..###.......#.#######.##S   ball python (constriction)..####.^.........####∆ ###.#####......######.#####.####...†.Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python.  The ball python is moderately wounded.The ball python seems to slow down.  The ball python is no longer moving slowly. hs3=3.1 (1 hw hbx  Aim: a ball python (asleep, 100% to hit)  You freeze the ball python.  The ball python is moderately wounded. hxThe ball python seems to slow down.is no longer moving slowly. _The ball python completely misses you. x2 h]pYou hit the ball python but do no damage.r weapon exudes an aura of protection.  The ball python barely misses you. The ball python grabs you.  The ball python constricts you.  The ball python bites you but does no damage. h19-- 9  2 4.5 (1.4Constr  h, h_ _The ball python constricts you. h=  You hit the ball python. hj. hy--12 335.8 (1.3Freeze h h*O _You kill the ball python! hdI hSe he hhX ht - _You start resting.7.8 (2.020==-8.8 (3 h x hy" _HP restored. h M #....#### ###.#..... ##...#######...†.#.... .#######.....# #.##$# ##.......... #@#####.......######....).# ## #......#.........##..###.###....##.).......#.........# h"T 2 9.8 (1 h>' h"+ heM#.....###  #....#### ###.#..... ##...#######...†.#....# .####.####...#....# #.## hf ##.... #.#####.......#####...........).# ###......#.........##..###....##.# h _You now have 56 gold pieces (gained 13). hQ  h  h>  h  h  h P== h  hگ , hG  h  h , hZ  hu  h  h <==== hs  h  h? B h  hؼ , hO  h  h B h  h> , h|  hY  h , h>  h|  hS + #...# #... ## ##.# #..###... #. #.#.. #.## ### #..#### ##......# ##...† h #....###.# #.....####h #.#### #..... #. #....# #... #. ####.# ##.... #h #.#####..... hhh 3 jackals (asleep) #. ####........... #h #......#....... ###.###....##.).. hb ,30.8 (9 h /1.8 (10.0) h  h Y _3 jackals come into view. hk ..# # ..## # #.# #..### .. #... #. # #.#### #..####.#h###....##...@###.# #.... ####h# #.#### # h5 [ #.# #....# # #.# ####.# ## #h# #.### #.# ####.....h 4 jackals (asleep) #h# #......# #.###.###....##.) ....###.###### h| , hn .h#h.hhh2 asleep)2.0)Freeze h  h Y _A jackal comes into view. h ..## tempest the Chiller .. ## # Gnoll #.# #..### Health: 20/20 ======================== .. #.... Magic: 6/7====================---- #.#. AC: 2Str: 7 #.## ### EV: 12Int: 14 #..#### ##.. SH: 0Dex: 12 #.###....# ##... XL:  2 Next: 33% Place: Dungeon:1 #.h.@###.# #.... Noise: ---------  Time: 432.8 (0.0) ####h# #.#### #.... l) +0 mace (protect) #.# #....# #.... Cast: Freeze #h# ####.# ##... #.# #.#####.... #.# ####.......... hhhh 4 jackals (2 h7 asleep) #h# #......#...... #.###.###....##.). ....###.######.. _3 jackals come into view. _A jackal comes into view.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit) h  ..## tempest the Chiller .. ## # Gnoll #.# #..### Health: 20/20 ======================== .. #.... Magic: 6/7====================---- #.#. AC: 2Str: 7 #.## ### EV: 12Int: 14 #..#### ##.. SH: 0Dex: 12 #.###....# ##... XL:  2 Next: 33% Place: Dungeon:1 #.h.@###.# #.... Noise: ---------  Time: 432.8 (0.0) h~####h# #.#### #.... l) +0 mace (protect) #.# #....# #.... Cast: Freeze #h# ####.# ##... #.# #.#####.... #.# ####.......... hhhh 4 jackals (2 asleep) #h# #......#...... #.###.###....##.). ....###.######..Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  You freeze the jackal.  The jackal barks!  The jackal is almost dead.The jackal barks! You hear a bark! h_ hū h'5 ..# .. ##  #.#  ..  #. #.##  #..####  #.###....#  #..h  ####h#   #h#  h  #.#   #.#  #h# hhh #.#  #.#) h}X17----==== h$3.8 (1 h+ h[  Aim: a jackal (asleep, 100% to hit)  You freeze the jackal.  The jackal barks!  The jackal is almost dead.The jackal barks! You hear a bark! _The jackal closely misses you. The jackal bites you. hx #...#  #... ## #.#.# #..###.. #....#. ..#.## # #..#### #.###@...# ##...†#..h.###.# #.####h# #.#### #.#h# #....# #.. h:y#.# ####.# #.# #.######h# ####.....#.# #......#......#.###.###....##.) hz hG{ h{ hC| h} h$[  The jackal misses you. hh.hh 5 jackals (1 wandering).h h4[=---4 h9 hY _A jackal comes into view. h A#.#..# #.#.. ## #.##.# #..###.#.. #.....##. #.#.## ###.##..#### ##...##.###.@..# ##...†.#..hh###.# #.####h# #.#### #.#.# #....# #.#h# ####.# ##.#.# #.#####. 2 jackals#.# ####.)#h# #......#.#.###.###....##.). h  h  hz ah.h 3 jackals h^ 8=-------5 hy!  h:#  hr#.# ..# #.# .. ## #.# #.# #..###.# .. #.....##. #.#.## ###.#.#..#### ##...##.###h.@.# ##...†.##..hh###.# #. h;y####.# #.#### #.#.# #....# #.#h# ####.# ##.#.# #.#####.#.# ####.).#h# #......#.#.###.###....##.). h h  h_ h h$ h.  The jackal attacks as it pursues you! The jackal closely misses you. h&]6--=6 h* h1+ _The jackal bites you. h{y #.#  tempest the Chiller ..##.#  Gnoll .. ## #.#  Health: 16/20 ===================----- #.# #..###.#  Magic: 5/7=================------- .. #.....## AC: 2Str: 7 #.#.... EV: 12Int: 14 #.## ###.#. SH: 0Dex: 12 #..#### ##...## XL:  2 Next: 33% Place: Dungeon:1 #.###hh@.# ##...†.# Noise: =--------  Time: 436.8 (0.0) #...h###.# #....... l) +0 mace (protect) ####.# #.#### #....... Cast: Freeze #.# #....# #....... hʆ#h# ####.# ##...... #.# #.#####....... hhh 3 jackals #.# ####...........). #h# #......#......... #.###.###....##.).... hThe jackal attacks as it pursues you! The jackal closely misses you. _The jackal bites you.  Aiming: Freeze (safe; 1% risk of failure)  hX%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit) h. #.#  tempest the Chiller ..##.#  Gnoll .. ## #.#  Health: 16/20 ===================----- #.# #..###.#  Magic: 5/7=================------- .. #.....## AC: 2Str: 7 #.#.... EV: 12Int: 14 #.## ###.#. SH: 0Dex: 12 #..#### ##...## XL:  2 Next: 33% Place: Dungeon:1 h`e#.###hh@.# ##...†.# Noise: =--------  Time: 436.8 (0.0) #...h###.# #....... l) +0 mace (protect) ####.# #.#### #....... Cast: Freeze #.# #....# #....... #h# ####.# ##...... #.# #.#####....... hhh 3 jackals #.# ####...........). #h# #......#......... #.###.###....##.)....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded. h] #.#  ..##.#  .. ## #.#  #.#   ..  #. #.##  #..####  #.###hh@.# ##...† #..hh###.#  ####.# #.####  #.# #....#  #h# ####.#  #.# h 4 jackals h#.# ) #h#  ) h+7.8 (1 h] h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded. _The jackal bites you but does no damage. hg i  You hit the jackal.  Your weapon exudes an aura of protection. h8  h  h  h  h$ r . 3  You kill the jackal! h ] 9 419.1 (1.3 h  h L _The jackal misses you. h 8  You hit the jackal. h  hF hr . 2  You kill the jackal! hd7=540.5 (1.4 h hK> _The jackal bites you but does no damage. h8  You hit the jackal. h h h .hh(1 wandering)  You kill the jackal! h 1541.9 h hJT _The jackal closely misses you. hZs6  The jackal barks! hyth.h hPz|6=======3.2 (1.3 h h‚ _You hit the jackal but do no damage. The jackal completely misses you. h$Di  You hit the jackal but do no damage. hD#8 hD===---4.6 (1.4 h:J hLA _The jackal bites you but does no damage. x2 h^  You hit the jackal.  The jackal is moderately wounded. h^I---5.9 (1.3 h8d hf _The jackal barely misses you. The jackal misses you. h  You miss the jackal.The jackal is moderately wounded. h (7.2 h  hL O _The jackal misses you. x2 hG  You closely miss the jackal.The jackal is moderately wounded. hK===8.6 (1.4 hJ hg _The jackal closely misses you. The jackal barely misses you. hnU8  You hit the jackal. hV h\ .   jackal  You kill the jackal! hcd7-629.9 (1.3 hEh hn+ _The jackal bites you. hp  You hit the jackal but do no damage. You bite the jackal, but do no damage.The jackal bites you but does no damage. h)51.2 h hT _The jackal closely misses you. h  You hit the jackal.  The jackal is moderately wounded. h -2.6 (1.4 h$  h _The jackal barely misses you. The jackal closely misses you. h  You hit the jackal. You bite the jackal, but do no damage.The jackal is severely wounded.The jackal misses you. h8=7====4.0 h9 hj> _The jackal bites you but does no damage. hE8  You hit the jackal. hݹg† h#a705.4Freeze h  h7J _You kill the jackal! h #.# ..# #.# .. ## #.# #.# #..###.# .. #..... #. # #.## ###.# hl #..#### ##... #.###.@..# ##...†. #....###.# # ####.# #.#### # #.# #....# # #h# ####.# ## #.# #.##### #.# ####.) #h# #......# hAY #.###.###....##.) h; h4-60 h h  Things that are here: _a jackal corpse; a jackal corpse; a jackal corpse h =9====== h8  2  hg , - _You start resting.61.4 (520===2.4 (6 h]  h " _HP restored. h14  h4 3 h-6 , h9 X h9 , h":  h*;  ho; :== h;  h0=  h`=  h=  h? , h7@  h@ , hBA  hA , h!B  hB , hB  hC  hC  hC  hhD  hD  hD  hyE  hE  hE  hWF , hF  h.G , hwG  hG , h=H  hH  hH  hI  hI , hI  hJ , h'K  hK , h L  hL , hL  hM , hgN  h]O , hO  hP  hQ  hQ  hR B hSS , hS  h-T , hhT  hT , h1U  hU , hV  hV , hV  hbW , hW  h:X , hX  haY , hY  hZ , h[  h\ , he]  hz^ , h^  h;_ , h_  h ` , hW`  ha , hba  hb , h/c  hBd  hed  hd  he  hf  hf  h$h , hh  hi , h+j  hUk , hk  hdm  hm  hIn  h o , h7o  ho , hRp  hq , hXq  hq , h6r  hr , hs  hs  ht , hwt  ht  ht  hhu , hu  h:v , hv  hw , hZw  hw , h$x  hx , hx  hy , hy  hz , hL{  h| , hp}  h=~ , hf~  h , h\  h , h'  h  hŀ  h  h  h  h+  h^  h|  h  h! , hG  h , hD  h , h  h` B h  h  h݉  h , h B hߍ  h=  hW  h  h@ , h  hB , h  hR , h  h B hb B h# , h  h= , h  hT , h  h B h , h  hڛ , h  h;  ho  h  hq  h  h  hʟ  h  hU  h&  hE  h  hâ  h  hW  h , h  h , h  h , hA  h_ , hѩ  h  h(  h  hʬ , h  h  h  h~  h , h@  hB  hf  hܱ  h k 561.4 (99.0) _You start waiting. h 02.4 (100.0) h  h # _Done waiting. hZ3 hZ hi\ h^, hbn h-d hIe, he hg hl #.  .$## .>.# .#  ..## # #.###..## hl #..#  #.... #@#  #5.4 (3.0) hAm#.##  ### #..#### ## hmz#.###.†..# ###....###.# #####.# #.#### # #.# #....# #.... #.# ####.# ## #.# #.#####. hq h%r+6.4 (4 hu hgx; _Found a stone staircase leading down. h#' _ h(  h2)  h, , h@-  hl-  h-  h/  h`1 , h1  hw3  h5 , h6  h7  h ? . .  . ∆ #.  #$## #.> # h? b #.@.### 70#.#.###..#.#..#   h@ 0 #.##.# #> #.##  # #. #..#### ###.###.†..# ###....###.# #####.# #.#### # hF  hfF +1.4 (5 hJ  h#M ; _Found a stone staircase leading down. hC3 h h  hHX h, h hk h, h hR  There is a stone staircase leading down here. hkE ####### ......  ...l ...∆ #. hW #$### #@>.##  ###..##  #...# # #.#.### #.#..# #.##.#  l   frilled lizard (asleep) #>##.## h1 #.##..#### #.###.†..# h6+4.4 (3 hz+5.4 (4 h.  h a _A frilled lizard comes into view. h v#########..........l. ...∆.# ### .>.## ###..## ...# #.###...##.#>##.##..### h W6.4 (1 h R _You see here 12 gold pieces. h2 h=3&7 h7 hT:> _You now have 68 gold pieces (gained 12). hrO##########.......##....l..#### #........... ∆ ### .>.## ###..##...# #.###..#.##.#>##.## hŕ h~&8 h hV h#######...# l..#### #...@....... ∆####.########## .>.#####..##..# .##..#.##.# h hR49Freeze h hp hc  The helpless frilled lizard fails to defend itself.  You thump the frilled lizard!  Your weapon exudes an aura of protection. hME† h 9 580.8 (1.4Freeze h hR _You kill the frilled lizard! h = ######### #.......# #.#### #............ ∆####.#########.####.>.#####..###...# ## #.#.## #. h=  #.#..# #  hD B10 hI  hL { _You see here a frilled lizard corpse. h"######### #.# #....†..#### #............ ∆####.#########.####.>.## ###..##  #...#  h"## #.#.## #.. h( hb*@ 2 2 _ h'/ ho0 h' ######### #.......# #....†..####### #...............@......S ####.################### .##.###.r##.>.## #.####..## #.##...# ## #.#S   ball python (constriction, asleep)#.#.## #..###.##.#..# #.....####.##.# #....#### h 1[91.8 (92.8 (10.0) h7 h ; _A ball python comes into view. _You see here 3 glowing dark potions. h} 93 h .0) h  h Z _n - 3 glowing dark potions hk8 .......# ....†..# .........S..#..# ##.### .r# ##.>.## #.# ####..## #.# ##...# ## #.# ##.#.## #..###.# hk ##.#..# #.....### ##.##.# #....# hl hzm hrvS..S) hs&4 hw hz hǭ # †..#S...##.#..# ##.### .r# #.#.>.## #.# #.###..## #.# #.#...# ## #.# ##.#.## #..###.# ##.#..# #.....### #.#.##.# #....#####. hܮ hѳ3S. h&5 h h h̓  # †..# #S....# # #.#..# ##. #.### .r# #. #.>.## #.# #. ###..## #.# #. h #...# ## #.# ##.#.#.## #..###.# ##.#.#..# #.....### #.#.##.# #....#####. h  h <=6Freeze h  hj \ _The ball python closely misses you. x2 h   You hit the ball python.  Your weapon exudes an aura of protection.  The ball python is moderately wounded.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  The ball python bites you but does no damage. h 9  2 8.2 (1.4Constr  h hپ  hQ_The ball python constricts you. hp #  tempest the Chiller  Gnoll  Health: 20/20 ========================  Magic: 6/7====================----  hҦ  AC:  9  Str: 7 ###### EV:  2 Int: 14 .....# SH: 0Dex: 12  hP ..†..################## # XL:  2 Next: 75% Place: Dungeon:1 ................@S....# ## Noise: =--------  Time: 598.2 (0.0) #.###################..# ##. l) +0 mace (protect) #.###.r# #.. Cast: Freeze #.>.## h }#.# #.. Constr ###..###.# #..  h " #...# ## #.# ##. S   ball python (constriction)  #.#.## #..###.# ##.  #.#..# #.....### #..  #.##.# #....#####.. h٧ The ball python bites you but does no damage. _The ball python constricts you. h Aiming: Freeze (safe; 1% risk of failure)   h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h5 Aim: a ball python (moderately wounded, constricting you, 100% to hit) h   tempest the Chiller  Gnoll  Health: 20/20 ========================  Magic: 6/7====================----  h(  AC:  9  Str: 7 ###### EV:  2 Int: 14 .....# SH: 0Dex: 12 ..†..################## # XL:  2 Next: 75% Place: Dungeon:1 ................@S....# ## Noise: =--------  Time: 598.2 (0.0)  h[ .#.###################..# ##. l) +0 mace (protect) #.###.r# #.. Cast: Freeze #.>.## h #.# #.. Constr ###..###.# #..  #...# ## #.# ##. S   ball python (constriction)  #.#.## #..###.# ##.  #.#..# #.....### #..  #.##.# #....#####.. h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, 100% to hit)  You freeze the ball python.   h! 9You kill the ball python! h' r†############## .......@.....# ############..#  h( .r# >.###.# #.#  #...# ## #.#      h-( d        hU( `    h. 12 99.2 (1Freeze _ hi4  h5  h 3 h  h F 2  hr  h , h'!  h>" , h"  h$ , h%  hx& , h&  h. h - _You start resting. h3 -606.2 (7 h~4 d7====-7.2 (8 h"8  hE: % _Magic restored. hk hk h l hm h;o ho hs, h}xJ # †..## ##..@...# ##.. ##..# ##.. ### .r# #.. >.## #.# #.. #..## #.# #.. #...# ## #.# ##... r   quokka (asleep) #.#.## #..###.# ##... #.#..# #.....### #.... #.##.# #....#####.... h}+8.2 (1 h~+9.2 (2 ho hO hQL W # ..# #..@..# ##...# ##. .r# #. .## #.# #. ..## #.# #. ...# ## #.# ##. .#.##  hL #..###.# ##. .#..# #.....### #. .##.# #....#####. h1T  hT ,10.2 (1 hY  h+\  h > # # ## ##...#..# ##. #  h{ #.r# #. ## #.# #. .## #.# #.# ## #.# ##. #.## #..###.# ##. #..# #.....### #. ##.# #....#####. h  h E====1 hm  hڵ  hH  # # ##### # ##...#..# ##.....# ##.r# #. #  h #.# #. ## #.# #. .# ## #.# ##.....# .## #..###.# ##.....# ..# #.....### #. #.# #....#####. h  h? &2 h  h:  hL##################### ................##... #################.. ##.r#..# #.##.# #. hM=# # ## #.# ### ##..###.# ##.....# ...### #.. .#  #....#####. .####.#.....†. hT hU43Freeze hY h[ hs :rr _Magic restored.  The helpless quokka fails to defend itself.hit the quokka.  Your weapon exudes an aura of protection.  The quokka is lightly wounded.  The quokka bites you but does no damage. hk 18--- 9 =4.6 (1.4 hW  h + _The quokka bites you. h6  tempest the Chiller  Gnoll  Health: 18/20 =====================---  Magic: 6/7====================----  AC:  9  Str: 7  EV: 12Int: 14 ################# #####  SH: 0Dex: 12 ................## ##...##  XL:  2 Next: 79% Place: Dungeon:1  h,###############.@# ##.....## Noise: =--------  Time: 614.6 (0.0) ##.r# #.......# l) +0 mace (protect) ##.# #.......# Cast: Freeze ##.# #.......# # ## #.# ##.....## ## #..###.# ##.....## r   quokka .# #.....### #.......# .# #....#####........ .## ###.#.....†........The quokka bites you but does no damage. _The quokka bites you.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit) hF|  tempest the Chiller  Gnoll  Health: 18/20 =====================---  Magic: 6/7====================----  AC:  9  Str: 7  EV: 12Int: 14 ################# #####  SH: 0Dex: 12 ................## ##...##  XL:  2 Next: 79% Place: Dungeon:1 ###############.@# ##.....## Noise: =--------  Time: 614.6 (0.0) ##.r# #.......# l) +0 mace (protect) h}##.# #.......# Cast: Freeze ##.# #.......# # ## #.# ##.....## ## #..###.# ##.....## r   quokka .# #.....### #.......# .# #....#####........ .## ###.#.....†........Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka!  You kill the quokka! hM######## ##### .......##  #.@#  ##..#  h##.# #.#  ## #.#  .#   #.....###   #...  †  hn875.6 (1Freeze _ hU h hj ##################### ...............##... ################.. #.. # #.# .# #.#  hN ## #.# ####..###.# ##.....##. # ...### #... #  #....#####.. ####.#.....†.# h<9####...#######......#.# h h2A 2 -6 hG h h3 h6 h{, h9= h0 hM, h h, h4 hB hh9= h h  - _You start resting. h5%,22.6 (6 h%720== h&$3.6 (7 h) h5," _HP restored. hm k ##################### ...............####...## ##############..## ##.....## ##......... ## ###.....###..# .†..# hn p##...†.#..............  ht  h[v \7====4.6 (1 h|  h}  h ##################### ...............####...## ##############..## ##.....## ##......... ## ## h~#.....### #..##.#.÷.  h n###.##........####.....#...  h hĽ&5 hQ h h_3 hn` hc hfd hi== h}k hl hl<==== hEm hn hn, ho ho hpB h & hՃ, h̄ h_ h, h hS h h ht hf h, h hb h|B h h͞, h} h h, h7 h h>, hQ h h9, hϬ h hۯ, h h h, hl hI h[ hp h h h, h< hw h, hY hz h, h h h, hQ hf h h h h h hX h h hR, h. h h, hY h} hE, hd hD h, h hD h, ho h h), h h h= h^ h h h, hc h h, h h' h-, hL hh h h h| h h, h h  hS , h  h  h, h! h h<, h= h hZ, h` h h h h h h%#.###....##.).......#####.######+ ..###.######.....#### #.# #.. ......# ##..### ##.#####<. ....#.#.##.....##.. ###.^ h% .#### ###..##.##..  ###.#####......#####.......###+##.#####.####...÷......#####  h&n....g....##########.#..#...# .............@.......# 71.6 (46.0)........##.............(....#  ####.#### #.....########.#.%.#  h3& #.# )....#### #.#...### .##.## #####)# ...# #.......#### ... #..##...##  hd& ## ... ....###### . ....[... h- h.,2.6 (47 h4 h7' _Found a falchion. ha3 hA h h h B h{ h h5 h` h, h h hc, h h h, h h} h;, h h h, h h h, hQ h) h h/ h h h, h h h ∆ ###.#####......#####. ##.#####.####...÷. .........########## .................. ........##......... ####.#....###### h?`# #.# #)....####  ....##.###.##.## ### ...# #.. ......### #..# h....# #.# ...  ... .... .r## ## r   quokka (asleep) hB ∆  hY82.6 (103.6 (11 h; h,Y _A quokka comes into view. h[}C ∆ ###.#####......##### ##.#####.####...÷ .........# ..... ........##... ####.######.....## #.# #)....#####....##.###.##.## #.......# ##......##.# #..#....## ########.# .... ..r. ## #.# ∆ h h14.6 (1.0) h6 h h< ∆ ###.#####...... ##.#####.####...÷ ......... .... ........## ####.######..... #### #.# #)....#### #....##.###.##.##  #.# # #......##.# # #....###########.# ...#..... .....r.. ##... #.. ∆#.. hS h&5 h h h ##.#####.####...÷ .........######## .......................######.######.....######## #.# #)....####  #....##.###.##.##  #..............  ###........# #....###########.# ... .... ...r... ####.... #...$ #.... ##### h0 h&6 hJ h\+ _Found 13 gold pieces. h  ##.#####.####... .  .## ####.######..... #######.# #)....#### #....##.###.##.## #.# #...@..##.#  #....####.#  #...... .....r..... ## h; r.##....###. #...$#r 2 quokkas (asleep) #....# ###### hf  h &7 h  h Y _A quokka comes into view. h  .........###### .......######.######.....########.# #)....## hI #....##.###.##.##  #.............. ###........# hkF #..@.###########.# ........ .......r......... ## hr.##....######.. #...$# h #....# ######  h h r.r1 asleep) hY!o16-----=8Freeze h5& hn)+ _The quokka bites you. hU  You hit the quokka but do no damage.Your weapon exudes an aura of protection. h314-------- 9 90.0 (1.4 h( hS  hi_The quokka bites you. hh  .........###### tempest the Chiller ............... Gnoll ........##...... Health: 14/20 ================-------- ####.######.....# Magic: 6/7====================---- #######.# #)....#### AC:  9  Str: 7 #....##.###.##.##  EV: 12Int: 14 #..............#  SH: 0Dex: 12 #......##........#  XL:  2 Next: 87% Place: Dungeon:1 #..@.###########.# . Noise: =--------  Time: 690.0 (0.0) #..r........ .... l) +0 mace (protect) ............... ##  Cast: Freeze .r.##....######  .. #...$# . #....#[14;3 h 4H rr 2 quokkas (1 asleep) ######Your weapon exudes an aura of protection. _The quokka bites you.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit) h.........###### tempest the Chiller............... Gnoll........##...... Health: 14/20 ================--------####.######.....# Magic: 6/7====================----#######.# #)....#### AC:  9  Str: 7#....##.###.##.##EV: 12Int: 14#..............#SH: 0Dex: 12#......##........# h|XL:  2 Next: 87% Place: Dungeon:1#..@.###########.# . Noise: =--------  Time: 690.0 (0.0)#..r........ .... l) +0 mace (protect)...............## Cast: Freeze.r.##....######.. #...$#. #....#rr 2 quokkas (1 asleep)###### hBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.   h`The quokka is almost dead.The quokka bites you. h?1--- h$1.0 (1 h h@9  Shift-Dir - straight line  Aim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead.The quokka bites you. _ but does no damage. h  .........###### tempest the Chiller ............... Gnoll ........##...... Health: 11/20 =============----------- ####.######.....# Magic: 5/7=================------- #######.# #)....#### AC:  9  Str: 7 #....##.###.##.##  EV: 12Int: 14 #..............#  SH: 0Dex: 12 #......##........#  XL:  2 Next: 87% Place: Dungeon:1 #..@.###########.# . Noise: =--------  Time: 691.0 (0.0) #..r........ .... l) +0 mace (protect) ............... ##  Cast: Freeze .r.##....######  .. #...$# . #....#[14;3 hJ 4H rr 2 quokkas (1 asleep) ######The quokka bites you. _The quokka bites you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit) h =% .........###### tempest the Chiller ............... Gnoll ........##...... Health: 11/20 =============----------- ####.######.....# Magic: 5/7=================------- #######.# #)....#### AC:  9  Str: 7 #....##.###.##.##  EV: 12Int: 14 #..............#  SH: 0 hY=Dex: 12 #......##........#  XL:  2 Next: 87% Place: Dungeon:1 #..@.###########.# . Noise: =--------  Time: 691.0 (0.0) #..r........ .... l) +0 mace (protect) ............... ##  Cast: Freeze .r.##....######   h=\.. #...$# . #....# rr 2 quokkas (1 asleep) ######Aiming: Freeze (safe; 1% risk of failure)   h=\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)   h=QYou freeze the quokka.  You kill the quokka! h~ #######.# #) #....##.###  #..............#  #......#  #..@.#   h#..†........  ............... ##  .r.##....###### .. #...$# h . #....#r   quokka ( h5G ######  hn952.0 (1Freeze _ h  h h`&  ......######.#############.# #)....## #....##.###.##.##  #.............. ###........##....###########.#....... ..#....... ###.r.##....###### #.. #...$##. #....# ######  h-  h$. w2= 2 -3 h3  h6 `MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  You freeze the quokka. _You kill the quokka! _You see here a quokka corpse. hp######.#############.# #)....## #....##.###.##.##  #.............. ###........##. ##....###########.##...#..†........ ..#.... # #.r.##....######  #.. #...$#  #. #....# ###### h}y hzG-4 _ h, h h .## ####.###### #######.# #).... #....##.###.##.### #.##. #......##. #.. ##....#. hB #...#..†.  #.  #.r.##....###### #.. #...$# #. #....## ###### h h*&5 h h h #######.# #) #....##. # #.......  #. #......# #.. ##....### #...#..†........  #....@..........  #.r.##....######  #.. #...$#  #. #....#  # ######  h h! #######.# #) #....##. # #.......  #. #......# #.. ##....### #...#..†........  #....@..........  #.r.##....######  #.. #...$#  #. #....# # ###### hX!$  h% h-& h+ hB.] _A quokka is nearby! h  #######.# #) #....##. # #.......  #. #......# #.. ##....### #...#..†........  #....@..........  #.r.##....######  #.. #...$#  #. #....#  # ######  h  #######.# #) #....##. # #.......  #. #......# #.. ##....### #...#..†........  #....@..........   hf U#.r.##....######  #.. #...$#  #. #....# # ######  h!  hǙ  h#  hb ] _A quokka is nearby! hu + .## ####.###### #######.# #).... #....##.###.##. #### #..# #... #......## hu  #...##....# #...#..†.  #. h$v = #.r.##....###### #... #...$# hGv  #... #....# #... ### hjv 3####### h  h $6  h _ h  h  hNj .## ####.###### #######.# #) #....##.###.##. ######... #...##......## #...##.... #...#..†. #. #.r.##....###### #...##...$# #...##....# #...####### hyOB ##### hWV h, h> hP@B hRA, hA h h hT h, h h, ha hD hh h h, h hP, h h , h  h  h  hU  h- , h  h  h h h, h h h hD hK, h h, h! h h hr h, h h, h hv, h h h hr h h h# h, h> hS , h  h!, h" hr#, h# h$, h% h&B h&, h& h`', h' hf(, h( hD), h) h%*, hy* h+, hm+ h+, h, h2 832.4 (99.0) _You start waiting.3.4 (100.0) hp6 h#8# _Done waiting. hv3 hD ho h2 hu hx, hm h h h hg, h* hQ h, h h hB, h  h hQ, h3 h h h h h, h5 h$M _You now have 81 gold pieces (gained 13). h h h# hu h h) h* h h h h h hJ, h+ h h, h h X h. hU, h hX h, h h h, h h h, h: h h, h) h! h, h" hd' h( h( h) hx+ h, h, h- h%/ h0, h1 h2 h94, hw4 h6 h7, hv8 h9 h: h: h; h< h'>, h> hgD hKF, hwG h K h$M, hcN hP hQ, hfR hhT h1U, hU hV hW, hX hYZ h[, h\ h^ h` h:` h` htc h\d, hd h)f h]g, hRh hoj hk, h}l hn ho, hp hr hs, hMt hu hw, hax hy hr{, hX| h~ h~B hu h, h h} h, h hh h?, h hI h, hS hR h^ h h h h, h` hy hm, h h h, h h h, h@ h h3, h h? hy h h h1 h h h5 h h, h h h, hx h[ h2, h h h~, h  h h&, h h% ho, h h( hx, h| h, h2 h= _j - 2 scrolls labelled VONAV IHUUCAID (gained 1) h|3 h h] h, h hQ h, h h h , h h h, h% h h  h  hz  h hP, h h h  h' h h% h, h h  h!, h" h?' h(, h* h@. h_/ h/ h0 h5 h6 h6 hb9 h= h? h? hA hIE hG, hI hL hN, hiP hT hV hDV hwW h)[ h], h] h_ hy`, hwa h8d he, hf h?j h qB hr hDu hgu hfw hu|g  You see here a hobgoblin skeleton. hv} h} _ hq~ h1 hi, h̃ h h, h h؍ h, ha h h, h hV h, hˣ hOC  You see here 5 poisoned darts. h,5 _ h hm hҳ h h h. ho, h` h@ hB h_ hc, h hu h, h h h, hL hl hN, h h h, h h h h h4 h. h, h@ h, h h" hx h hB h h, h] h h, h h hB h h, h- hE  There is a large open door here. h h _ h h_ h, h h h, h# h* .............# #.....# ########.....# #..#### ########....## #..## ##..........# #...# ...#####.######+###.#  h#### #.# #....#.# # ##.#####<.ß.'.####### #.....##..ß.'.......#  hWu# ###..##.##..@.#....>..# 941 #####.......###'###.......# ..÷......######≈#......#### #####.#..#...##≈#...##.... hy## .............##≈#.######...#  h........(....##>#.# ###...# ########.#.%.####.####.....#  hI##.#...####......##### ht#####)#........###### _You open the door. hY _Found an escape hatch in the floor. hP I hS  hU  hX : _ hZ  h\ , h]  hx_  h`  h`  hta  hjc  hcd  h~d  h)e  h m  ####.....#.....#†..†.# .#...(....########....## ...######..##.####..#### ....##>#.....# .########.....##≈#..####  hsm .########....###§#..## .##..........# #≈#...# ....#####.######'###.# .#### #.# #.@..#.# 7.4 (4.0) hm ##.#####<.ß.'.#######  hm i#.....##..ß.'.......# ###..##.##....#....>.. .#####.#'###.... hn ÷......######≈#......###.#..#...##§#...##.##  hn ..............##≈#.######...# .........(....##>#.# ##...# _You open the door. hp Y _Found an escape hatch in the floor. h8 3 hC9  hsM <0... hN  h|U  h"V E _Done exploring. h+ h,ZWhere to? (? - help)  h-6 D - Dungeon  hF  hK ..####.....#.....#†..†.#tempest the Chiller .#...(....########....##Gnoll ...######..##.####..####Health: 25/25 ======================== ..............##>#.....#Magic: 9/9======================== .########.....##≈#..####AC: 2Str: 7 .########....###§#..##EV: 12 hbK CInt: 16 .##..........# #≈#...#SH: 0Dex: 12 ....#####.######'###.#XL:  3 Next:  2% Place: Dungeon:1 .#### #.# #.@..#.# hK @Noise: ---------  Time: 947.4 (0.0) ## ##.#####<.ß.'.####### hK l) +0 mace (protect)#.....##..ß.'.......# hK Cast: Freeze ## ###..##.##....#....>..#  hK .#####.......###'###.......# ...÷......######≈#......####  h@L ######.#..#...##§#...##....## ..............##≈#.######...# .........(....##>#.# ###...# _There is a large open door here. _You open the door.  hL _Found an escape hatch in the floor. _You open the door. _Found an escape hatch in the floor. _Done exploring. hL  h~M  hS  hDU  hY P _ hZ  hGZ  h[  hR]  hB_ , hv`  hbc E  There is a large open door here. h{e  he  _ hyf  h#h  hi  hi  hrj  h'l  hZm , hn  ho  hp , hq  hls  hut  ht  h,u  hew Y  There is a stone staircase leading down here. h:x  h>y  hy $ _ hz  hn ;2 ho  h2p  hp  ht l _You climb downwards.  There is a stone staircase leading up here. h,  h4  ###  ....  ....###  .....b.  .....  ... #  #.##.#  #.@..# 57.2 (9.8 ######  ∆  hO5  b   bat (asleep)  h6  h:  hk= Z _A bat is nearby! h8 ### .... ....### ##.....b. .##..... ..... .# #.##.# #.<@.# ###### ∆  ha  h48.2 (1.0 _ h> hk" h   hZ n Spells (Memorise)Type h Failure Level  a - Frozen RampartsIce2% 3b - Ozocubu's ArmourIce h i2% 3  c - Summon Ice BeastIce/Summoning h h10% 3 11 spell levels left  h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hu h h tempest the Chiller###Gnoll....Health: 25/25 ========================....### ##Magic: 9/9========================.....b. .##AC: 2Str: 7..... ..EV: 12Int: 16... .#SH: 0Dex: 12#.##.#XL:  3 Next:  2% Place: Dungeon:2 hr #.<@.#Noise: ---------  Time: 958.2 (0.0)######l) +0 mace (protect)∆Cast: Freeze _Done exploring.  h w_There is a large open door here. _There is a stone staircase leading down here. _You climb downwards.   h lThere is a stone staircase leading up here. _A bat is nearby! h* h+Memorise Frozen Ramparts, consuming 3 spell levels and leaving 8? Y - Yes  N - No h8 hRtempest the Chiller###Gnoll....Health: 25/25 ========================....### ##Magic: 9/9========================.....b. .##AC: 2Str: 7..... ..EV: 12Int: 16... .#SH: 0Dex: 12#.##.#XL:  3 Next:  2% Place: Dungeon:2#.<@.#Noise: ---------  Time: 958.2 (0.0)######l) +0 mace (protect)∆Cast: Freeze _Done exploring. _There is a large open door here.  h#_There is a stone staircase leading down here. _You climb downwards.  There is a stone staircase leading up here. _A bat is nearby! hg+9.2 (1 h h~o _This spell is dangerous to cast! hu,60.2 (2 h h h\+1.2 (3 h^ h. h+2.2 (4 h hF _You start memorising the spell. You continue memorising. x3 h hi hc _You finish memorising. Spell assigned to 'b'. h^  h > Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce2% 3b - Summon Ice BeastIce/Summoning hG 10% 3 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h htempest the Chiller###Gnoll....Health: 25/25 ========================....### ##Magic: 9/9========================.....b. .##AC: 2Str: 7..... ..EV: 12Int: 16... .#SH: 0Dex: 12 h} #.##.#XL:  3 Next:  2% Place: Dungeon:2#.<@.#Noise: ---------  Time: 962.2 (0.0)######l) +0 mace (protect)∆Cast: Freeze _You climb downwards.  There is a stone staircase leading up here. _A bat is nearby! _This spell is dangerous to cast!  h_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. h! h #Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 5? Y - Yes  h?#' N - No h hftempest the Chiller###Gnoll....Health: 25/25 ========================....### ##Magic: 9/9========================.....b. .##AC: 2Str: 7..... ..EV: 12Int: 16... .#SH: 0Dex: 12#.##.#XL:  3 Next:  2% Place: Dungeon:2#.<@.#Noise: ---------  Time: 962.2 (0.0)######l) +0 mace (protect)∆ hCast: Freeze _You climb downwards.  There is a stone staircase leading up here. _A bat is nearby! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. h-+3.2 (1 h ho _This spell is dangerous to cast! hEA4.2 (2 h hE+5.2 (3 h h hv h$6.2 (4 h hX _You start memorising the spell. You continue memorising. x3 h hP hc _You finish memorising. Spell assigned to 'c'. hj  hl  Spells (Memorise)TypeFailure Level  a - Summon Ice Beast hfl }Ice/Summoning 10% 3 5 spell levels left  hl ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit! h! h! hxtempest the Chiller###Gnoll....Health: 25/25 ========================....### ##! h Magic: 9/9========================.....b. .##AC: 2Str: 7! h..... ..EV: 12Int: 16! h_... .#SH: 0Dex: 12#.##.#XL:  3 Next:  2% Place: Dungeon:2! hA@#.<@.#Noise: ---------  Time: 966.2 (0.0)######l) +0 mace (protect)∆! hxCast: Freeze _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 ! hu_You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.! hf! h$! hMemorise Summon Ice Beast, consuming 3 spell levels and leaving 2? Y - Yes ! h' N - No! h! htempest the Chiller###Gnoll....Health: 25/25 ========================....### ##Magic: 9/9========================.....b. .##AC: 2Str: 7..... ..EV: 12Int: 16... .#SH: 0Dex: 12#.##.#XL:  3 Next:  2% Place: Dungeon:2#.<@.#! h(GNoise: ---------  Time: 966.2 (0.0)######l) +0 mace (protect)∆Cast: Freeze _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. ! hO_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 ! hrN_You finish memorising. Spell assigned to 'c'.! hV+7.2 (1! hB! h$u _This spell is quite dangerous to cast!! h)A8.2 (2! h.! h/+9.2 (3! hJ2! hF6! h6,70.2 (4! h8! h6; _You start memorising the spell. You continue memorising. x3! hn=! h^?c _You finish memorising. Spell assigned to 'd'." hN%" h&,Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: throwing net " h&Spells ([,] to cycle)  b - Cast: Freeze  c - Cast: Frozen Ramparts (2%) " hE'U d - Cast: Ozocubu's Armour (2%) [*/%] inventory [&] all spells[!] focus mode: off|on$ h $ h! tempest the Chiller###Gnoll....Health: 25/25 ========================....### ##Magic: 9/9========================$ hU" p.....b. .##AC: 2Str: 7..... ..EV: 12Int: 16... .#SH: 0Dex: 12#.##.#XL:  3 Next:  2% Place: Dungeon:2#.<@.#Noise: ---------  Time: 970.2 (0.0)######l) +0 mace (protect)∆Cast: Frozen Ramparts (2%) _This spell is dangerous to cast! $ h" _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 $ h" N_You finish memorising. Spell assigned to 'd'.$ h4# $ h*( $ hN* % h 3% h% h% h ### .... ....####### .....b..S.## ......... ... ..# #.##.# % h #.<.@# ###### ∆ Frozen Ramparts (2%) % hS   ball python (constriction, asleep)% h[ I1.2 (1% hQt _A ball python comes into view.% h M### .. ..####### .....b..S.##................#.##.<.. ######∆b   bat (asleep)% hu % hչ &2% hq % hy & hM### . ####### .....b..S.####..S#.........##.###.<..######S   adder (asleep)& h & hx&3& hH& hY _An adder comes into view.& hW ### .. ####### .....b..S.###..S#......##.#..##.###.<.. ######∆& h  & hp &4& hk & hT ' hE    ###  ....  ....#######  .....b..S.####  .S#  .##.#  ..##.##.# # #.<..#  ######  ∆     ' h' h' h&5' h' h' hS   tempest the Chiller  Gnoll' h   Health: 25/25 ========================  Magic: 6/9================--------###  AC: 2Str: 7....  EV: 12Int: 16....####**#  SH: 0Dex: 12.....b.*S****#' h   XL:  3 Next:  2% Place: Dungeon:2.......*@*S#  Noise: ---------  Time: 975.2 (0.0)' hF .....******#  l) +0 mace (protect)' h x..##.#**# #  Cast: Frozen Ramparts (2%) #.<**# ' h ###### ∆  S   adder (asleep)  b   bat (asleep)  S   ball python (constriction, asleep)' h _You finish memorising. Spell assigned to 'd'. _A ball python comes into view. ' h K_An adder comes into view.' h1 Casting: Frozen Ramparts (dangerous; 2% risk of failure)  ' h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate' hڄ   tempest the Chiller  Gnoll' h 3  Health: 25/25 ========================  Magic: 6/9================--------' h* R###  AC: 2' hc Str: 7....  EV: 12Int: 16....#######' hx u  SH: 0Dex: 12' h .....b..S.####' h   XL:  3 Next:  2% Place: Dungeon:2' h y........@.S#' hȅ   Noise: ---------  Time: 975.2 (0.0)........##.#' h݅ c  l) +0 mace (protect)' h ..##.##.# #' h   Cast: Frozen Ramparts (2%) #.<..# ' h 5###### ∆' h> (  S   adder (asleep)  b   bat (asleep)' hS  S   ball python (constriction, asleep)' hg V _A ball python comes into view. ' h{ K_An adder comes into view.' h Casting: Frozen Ramparts (dangerous; 2% risk of failure)  ' hÆ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate' h׆ >The walls around you are covered in ice.' hZ ' hI $n adder  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  ' h Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice.adder hisses angrily. The ball python hisses angrily.' h ^  The wall freezes the adder. The adder seems to slow down.' h ' h ##.....###bS@S....##.#...S  slow)bSslow)==6.2 (1Frozen Ramparts (2%) Ramparts ' h #######' hʩ [ _The wall freezes the ball python. The ball python seems to slow down.( h X  You miss the adder.( ho You miss the adder.  The adder is moderately wounded.wall freezes the bat. The bat completely misses you.bat. The bat barely misses you.  adder. The adder bites you.  The wall freezes the ball python.( hĒ ^  You kill the ball python!( h t  The wall freezes the bat but does no damage.  The wall freezes the adder.( h6 )####.@†#b   bat( h m3--31-7.6 (1.4( h ######( hR I _You kill the adder!* hH* hI* hI* hN####.b#* hO4=---80* hXz#######* hZ+ h|g  You sock the bat!  Your weapon exudes an aura of protection.+ h#####.###+ hwd 9 3=80.0 (1.4+ hڌi####+ hƎG _You kill the bat!+ h J+ h ,+ hX X+ h   2 ####-### _You start resting.+ hA ##2.0 (2.0##+ h 5==-3.0 (3+ h0 ######+ h " _HP restored., hl4, h, h##...###.@†....##.#., h .., ha&0, h#z7==4.0 (1, h&g _You start resting. The frozen ramparts melt away., hi3, hX, h=, h==, hf, h, h, h[c8===, h, h,, h, h\,, h, h3B, hQ===, hC, h,, h, hV,, h, he,, h, h, h, h, h_ _You start resting., h> 1001.0 (17.0)9===2.0 (18, h , h)% _Magic restored., h3 3, hݯ , h^ , h۴ , hv   You see here an adder corpse., h , hJ  _, hݻ , h" , h' , h[ , h , he , h , h9 ;===, hw , h , h X, h ,, h- , h , h ,, h , h' , h i### .... ....####### ..........#### .........†.# ........##.# ..##.##.##.#   #.<..##.####  #######..@.#  9.0 (7.0)∆ ####.#   .#  , h [ .#  .#  .# .# >#  , hL , h ,10.0 (8, hZ , h 9 _Found an escape hatch in the floor.- h8p3- hq- hMr- hnt- hx- h?y- hE{- hz{- h{- h}- h[- hz- h- h3- hB- hT- h,- hD- hm- h,- ho- h- h,- hp- hP  There is an escape hatch in the floor here.- h- h _- h- h|- h,- hd- h- h ,- h- h- h,- hV- h- h,- hI- h- h,- h- hg- hs,- hͮ- hs- hְ,- h- h- hj,- h- ho- hB- h- hB- h- h,- h- h- hм,- h/- h- h,- hM- h- hB- h- h;- hf- h- h- h",- h~- h- h,- h - h&- h #.#  #.#  ### #.#  #.# #>#  ########.####.#  ..............#  #.......##.#..###  +...............#  #......@##....#.#  ....#.#.#.....#.# .. # #.#.#.###.# Frozen Ramparts (2%) #.#...# #.##.##### #.##.# #.# B   [3- hA4mgiant cockroach (asleep)#.# #.#B.# #.##.#- h\36.0 (26.0)7.0 (27- h- hb _A giant cockroach comes into view.- h79 i #.#  #.#  ### #.#  #.# #>#  ########.####.#  ..............#  #.......##.#..###  +...............#  #......@##....#.#  ....#.#.#.....#.#  .. # #.#.#  #.#...# #.#  #.##### #.#  #.# #.#  #.# #.#  B.# #.#  #.# - hj #.#  #.#  ### #.#  #.# #>#  ########.####.#  ..............#  - hz#.......##.#..###  +...............#  #......@##....#.#  ....#.#.#.....#.#  .. # #.#.#  #.#...#  #.#####  #.# #.#  #.#  B.#  #.#- h=4- hd- hf _A giant cockroach is nearby!. h`.### #..# #>########.####.#..............####.#..###+........###....#....#.#@#.....#... # #.#.#.###. #.#...# #.### B##.. h. h88.0 (1.0) _. h. h . h###.# #>########.####..............#.......##.#..###+...............#.......##....#....#.#.#. # #@#.#.## #.#...# ### B## #.. . hB. h,. h{B.B. h9&9. h. hK. hy .# #>########.####............... h0z #.......##.#..###+...............#.......##....#....#.#.#. # #.#.#.## #@#...# ###B# ..## #.. . h;} . h. :B.. h '40. hD . hЋ / h#.# #>#tempest the Chiller########.####.#Gnoll..............#Health: 25/25 ========================#.......##.#..###Magic: 6/9================--------+...............#AC: 2Str: 7#.....**##....#.#EV: 12Int: 16....#.***.....#.#SH: 0Dex: 12.. # ***.#.###.#XL:  3 Next: 33% Place: Dungeon:2/ h2*@*...# #.#Noise: ---------  Time: 1040.0 (0.0)*B*#### #.#l) +0 mace (protect)*** #.#Cast: Frozen Ramparts (2%) #*# #.#..# #.#### #.#B   giant cockroach#.. _There is an escape hatch in the floor here. _A giant cockroach comes into view. _A giant cockroach is nearby!/ hCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/ hl#.# #>#tempest the Chiller/ h########.####.#Gnoll..............#Health: 25/25 ========================#.......##.#..###Magic: 6/9================--------/ h+...............#AC: 2Str: 7#.......##....#.#EV: 12/ hInt: 16....#.#.#.....#.#SH: 0/ h4GDex: 12.. # #.#.#.###.#XL:  3 Next: 33% Place: Dungeon:2/ hv#@#...# #.#Noise: ---------  Time: 1040.0 (0.0)#B##### #.#l) +0 mace (protect)/ h#.# #.#Cast: Frozen Ramparts (2%) / h#.# #.#..# #.#### #.#/ h B   giant cockroach#.. _A giant cockroach is nearby!/ h-Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle/ hPDir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the giant cockroach but does no damage./ h==1.0 (1Frozen Ramparts (2%) Ramparts / h2#.###B#/ hy#/ h  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  / h8_Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice./ h` freezes the giant cockroach but does no damage. _The giant cockroach closely misses you./ h7  You closely miss the giant cockroach. The wall freezes the giant cockroach.  The giant cockroach bites you but does no damage.  The wall freezes the giant cockroach./ h=#.###@##†#/ hZ=Z#.#/ hD 7-2.4 (1.4 _You kill the giant cockroach!/ huI`###/ hIz#†##.#/ hLl _Your Invocations skill increases to level 1!/ h] / h / h& / h ,/ h X/ hH ,/ h / h B/ hJ ,/ h / h ,/ h / he7==/ h/ h..#.##.##@#--/ h`#†##.#./ h g 9.4 (7.0 _You start resting./ h N-50.4 (8/ hk / h4 _The frozen ramparts melt away.0 ha0 h8b0 hb0 h{f,0 hSj==0 hj0 hj0 h/m,0 hm0 ho0 ho0 hJp0 h4r0 h^r0 hs0 h]u0 hu0 hu0 hx0 hJxF8===0 hx0 hz,0 h{0 h},0 h~0 h#,0 h0 h;===0 h50 h0 h,0 hb0 hz0 h0 h0 h40 hd0 hȋ0 h8,0 h0 hv_ _You start resting.0 hf066.4 (16.0)0 h\9===7.4 (170 hF0 hx% _Magic restored.0 h00 hS130 h=20 h30 h70 h70 h9B0 h:0 h;0 h;;===0 hR<0 h`>0 hD #.# #.## ### #.#.. #.# #>##..########.####.#0 hOEp ...............# #.......##.#..### +...............##...@...##....#.#.......#.#.#.....#.#.#.....#.#.#.#.###.#Frozen Ramparts (2%) .....r.+.#.#...# #.#0 hE.#r....###†##### #.#....... #.# #.#r   quokka (asleep).#..... #.# #.#r   rat (asleep)#..... ..# #.#### #.#0 hL271.4 (4.0)0 h.M+2.4 (50 hP0 hSb _A quokka and a rat come into view.1 ho2 #.##.### #.# ... #.# #># #..########.####.# ...............# ###.#..### +.........##.#####....#.#.......@#.#.#.....#.##.....#.#.#.#.###.#.....r.+.#.#...# #.##r....###†##### #.##.......# #.# #.##.#.....# #.# #.## #...... ..# #.# #...... ### #.# #..1 h1 h?1 h$∆r..rrr1 h J====3.4 (11 h1 h- _The rat squeaks loudly.1 h #.#tempest the Chiller#.### #.#Gnoll...#.# #>#Health: 25/25 ========================#..########.####.#Magic: 6/91 h <================--------...............#AC: 2Str: 7∆ #.......##.#..###EV: 12Int: 16+...............#SH: 0Dex: 121 h9 #.###..***..##....#.#XL:  3 Next: 37% Place: Dungeon:21 h_ .......@*.#.#.....#.#Noise: ====-----  Time: 1073.4 (0.0)1 h ..#....r*.#.#.#.###.#l) +0 mace (protect)1 h .......*+.#.#...# #.#Cast: Frozen Ramparts (2%) 1 hď V..#.r...###†##### #.##.......# #.# #.#1 h #.#.....# #.# #.#r   quokka1 h% E# #...... ..# #.#r   rat#...... ### #.#1 hL r#.. _Magic restored. _A quokka and a rat come into view. 1 hd 5_The rat squeaks loudly.  1 h Casting: Frozen Ramparts (dangerous; 2% risk of failure)  1 h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1 hWl #.#tempest the Chiller#.### #.#Gnoll...#.# #>#Health: 25/25 ========================#..########.####.#Magic: 6/9================--------...............#AC: 2Str: 71 hXm ∆ #.......##.#..###EV: 12Int: 16+...............#SH: 0Dex: 12#.###.......##....#.#XL:  3 Next: 37% Place: Dungeon:2.......@#.#.#.....#.#Noise: ====-----  Time: 1073.4 (0.0)..#....r#.#.#.#.###.#l) +0 mace (protect)........+.#.#...# #.#Cast: Frozen Ramparts (2%) ..#.r...###†##### #.##.......# #.# #.##.#.....# #.# #.#r   quokka# #...... ..# #.#r   rat#...... ### #1 hm .##.. _A quokka and a rat come into view. _The rat squeaks loudly.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice.1 ht The rat squeaks loudly.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. freezes the rat.1 h{ ...#.#r...1 h+ 9==--4.4 (1Frozen Ramparts (2%) Ramparts 1 h 8#1 hC G _You kill the rat!1 h1 h Your frozen ramparts will break if you move. Continue? Y - Yes 1 hN' N - No2 h 2 h 6#.#tempest the Chiller#.### #.#Gnoll...2 h w#.# #>#Health: 25/25 ========================#..########.####.#Magic: 6/92 h6 ================--------...............#AC: 2Str: 72 h^ ∆ #.......##.#..###EV: 12Int: 162 hx M+...............#SH: 02 h .Dex: 122 h !#.###.......##....#.#XL:  3 Next: 39% Place: Dungeon:22 h .......@#.#.#.....#.#Noise: ==-------  Time: 1074.4 (0.0)2 h r..#.....#.#.#.#.###.#2 h ?l) +0 mace (protect)2 h .....r..+.#.#...# #.#Cast: Frozen Ramparts (2%) 2 hi ..#.....###†##### #.#Ramparts #.......# #.# #.##.#.....# #.# #.#2 h r   quokka# #...... ..# #.##...... ### #.##..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the rat. _You kill the rat!Okay, then.2 h 2 hj$ ?##2 h& . _2 h 2 he u#r.#..2 h# ;--5.4 (1 _2 hӻ [##2 hۼ 3 h6g#--3 h:#3 h( Dir - look around, f - activates around you are covered in ice.  The wall freezes the rat. _You kill the rat! _Unknown command.3 h\^ ##The quokka closely misses you.3 h^.=63 hdA##3 h g> _The quokka bites you but does no damage.4 hnM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 hf;8#4 h;k3-------- 9 4 h <'=74 hhBC#4 h8Et _A film of ice covers your body! The quokka closely misses you.5 h1q ## You hit the quokka.  Your weapon exudes an aura of protection.  The quokka is heavily wounded.16-8.7 (1.35 h[##5 hS _The quokka barely misses you.5 h%  # You hit the quokka. Your bite misses the quokka.The quokka is almost dead.The quokka bites you but does no damage.5 h& H-80.1 (1.45 h=, C#5 h. S _The quokka barely misses you.6 h&##The quokka is almost dead.  The quokka bites you but does no damage. _The quokka barely misses you.  You closely miss the quokka.The quokka is almost dead.  The quokka bites you but does no damage.6 hǍ(1.56 hC#6 hxL _The quokka misses you.7 h΢J #7 hB#You closely miss the quokka.The quokka is almost dead.7 he4==------2.97 h?##7 hT _The quokka closely misses you.7 h\ ...#.#.  You barely miss the quokka.The quokka is almost dead.The frozen ramparts melt away. The quokka barely misses you.7 hȶ1---- 94.3Frozen Ramparts (2%) 7 hA7 h+ _The quokka bites you.8 hv #.#  #. ### #.#  ... #.# #>#  #..########.####.#  ...............#  ∆ #.......##.  +..........  #.###.......#  .......@#  ..#...r.#  ........+ #.#  ..#.....###†##### #.#  #.......# #.# #.#  #.#.....# #.# #.#  # #...... ..# #.#  #...... ### #.# 8 h0( #.. 8 hV #.#  8 hh1#. ### #.#  ... #.# #>#  #..########.####.#  ...............#  8 h∆ #.......##.  +.......... 8 h #.###.......#  .......@#8 h  ..#...r.# 8 hNU ........+ #.#  ..#.....###†#####  #.......# #.#  8 hǭ#.#.....# #.# #.#  # #...... ..#  #...... ###  #..8 hij8 h|8 h8 hu] _A quokka is nearby!8 hX #.#  #. ### #.#  ... #.# #>#  #..########.####.#  ...............#  ∆ #.......##.  +..........  #.###.......#  .......@#  ..#...r.#  ........+ #.#  ..#.....###†##### #.# 8 hފ #.......# #.# #.#  #.#.....# #.# #.#  # #...... ..# #.#  #...... ### #.#  #.. 8 h #.#  #. ### #.#  8 h[... #.# #>#  #..########.####.#  ...............#  ∆ #.......##.  +..........  #.###.......#  .......@#  8 h..#...r.#  ........+ #.#  ..#.....###†#####  #.......# #.#  8 h K#.#.....# #.# #.#  # #...... ..#  8 hQ #...... ###  #..8 hZ&8 h&8 h+8 hW.] _A quokka is nearby!8 h` i  You hit the quokka.  Your weapon exudes an aura of protection.8 h P†8 h 16435.7Frozen Ramparts (2%) 8 h2 8 h J _You kill the quokka!9 hn39 ho9 h-s9 hs9 hz2=---== 99 h,B9 h,9 h9 h4B9 hw9 hׇ3==5===9 h͈9 hM,9 h09 h_,9 h 9 hw,9 h9 h949 hDc=====9 hؕ9 hB9 h>,9 h9 hb,9 h_9 hch - _You start resting.9 h098.7 (13.0)9 h'5==-9.7 (149 h9 h" _HP restored.9 hTI9 he6===9 hB9 he9 h5,9 h 9 hR9 h9=9 h99 hQ===9 h9 h,9 h59 h,9 h9 h,9 h9 h,9 h9 h9 h<N7==9 h9 h,9 hK9 h,9 h9 h}9 hh 111.7 (12 _You start resting.9 h,2.7 (139 h}9 hq_ _Your icy armour starts to melt.9 h 39 h 9 ht 9 h |==9 h 9 h ,9 h9 9 h ,9 h 9 h! ,9 h" 9 h( 9 hk0 8 7.7 (5.0) 9 h0 3_You start resting.9 h0 78===9 hO1 7 2 8.7 (69 h-6 9 h8 [ _Your icy armour evaporates.9 h= 9 hA B9 htB 9 h8F g===9 hH ,9 hI 9 hyK ,9 hKL 9 h{M ,9 hM 9 hO ,9 hO 9 hQ c9===9 hmR 9 hNT 4 _Magic restored.9 hyU 39 hV 9 hBW 9 hX ,9 hY 9 hMZ 9 h[ ,9 h] ,9 hc ∆####.# #.# #.# ###.#. .. #.##.##. ### #...... #.# #> #..########.### #...@...........30.7 (12.0)[.#.#.......##.#..### # +...............# #.###.......##....#.# .........#.#.#.....#.#9 hc V ...#...†.#.#.#.#.###.# .........+.#.#...# #.#...#.....###†##### #.#.#.......# #.# #.#9 hg 9 hh J===1.7 (139 hn 9 hp ) _Found a chain mail.: hz- 3: hu. : h31 : h{4 : h4 : h8 : h: : h2= : hh= : h> : hA : hC ,: hD : hLG : hO  .... #..... #.#####..# #. ... ...# #. ####.##..#: hEP ### #. ........# #.# #>. ...#..########.####..>..##.#................#.....[@#.#.......##.#..#.....#.+..................#.###.......##....Frozen Ramparts (2%) ..............#.#.#.....: hP ........#...†.#.#.#.#.###.#...........+.#.#..g   goblin (wandering). #. ...#.....###†#### ###g#.......# #.#: hP ] #.#.....# #.#: hNT 4.7 (3.0)  A goblin comes into view. It is wielding a +0 club.: h[ kg.5.7 (4: h` : hd ; _Found a stone staircase leading down.; hC} .... ######..# #. ... ...# ##.####.##..#### #...........# #.# #.... ...#..########.####.>..##.#.............. #.....[.#.#.......##.#; h  ..#...@.#.+.........#.#####.........#.#...#...†.#.#.#.#.##.#...........+.#.#..... #..g..#.....###†##### ###.#.......# #.# ..#.#.....# #.# #.#...... ..#; h"; h /.; hk6.7 (1Frozen Ramparts (2%) ; h}; hc; h #####..# .. ... ...# #.####.##..#### ............# #.# ......#..########.##>..##.#..............; h # #.....[.#.###.##...#.....#.+....#......@#.######.........#.#....#...†.#.#.#.##.#.#...........+.#.#..... #...g.#.....###†### ###.#.......# #.# g   goblin (wandering); h  ..#.#.....# #.# ###.#...... ..# #...... ###; h, ; h G.g; h p7Frozen Ramparts (2%) ; h ; h? < h?C.. ... ..#.####.##..####............#..########.###...>..##.#..............###.....[.#.###.#...#.....#.+....< h....#.###.......##........#.#.#..#...†##.#.#...........+.#.#..... #....g#.....###†####. ###.#.......# #.#. ..#.#..< hX ###.#...... . .#...... ## < h< hG+`g.g< hl.E====8< h 7< h @: _The goblin shouts! You hear a shout!= h9\ ##### .. ... ...# #.####.##..#...# #.# .........#..########.###...>..##.#.......##.....[.#.###.##.....#.+.........= h\#.###.......###................#...†.#.#.#.##.#.#...g.......+.#.#..... #.....#.....###†####.. ###.#..... ..#.#.....# ####.#...... ..= h]I.#...... ###= h%e= hl(g.= h5mE----9= ht= hw= h#####..#tempest the Chiller.. ... ...#Gnoll.#.####.##..####Health: 25/25 ========================............##.#Magic: 6/9================--------.........#..########.### AC: 2Str: 7...>..##.#.............. EV: 12Int: 16= hPk###.....[.#.#.......##.# SH: 0Dex: 12#...#..***#.+........... XL:  3 Next: 43% Place: Dungeon:2#......@*.###.......##.. Noise: ---------  Time: 1139.7 (0.0)#......***......#.#.#... l) +0 mace (protect).......g..#...†.#.#.#.#. Cast: Frozen Ramparts (2%) #.#.#...........+.#.#...= hr... #.....#.....###†####.. ###.#.......# #.#g   goblin. ..#.#.....# #.####.#...... ..#.#...... ###A goblin comes into view. It is wielding a +0 club. _Found a stone staircase leading down. _The goblin shouts! You hear a shout!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  = h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate= h #####..#tempest the Chiller.. ... ...#= h Gnoll.#.####.##..####Health: 25/25 ========================............##.#Magic: 6/9================--------.........#..########.### AC: 2Str: 7...>..##.#.............. EV: 12Int: 16###.....[.#.#.......##.# SH: 0Dex: 12#...#.....#.+........... XL:  3 Next: 43% Place: Dungeon:2#......@#.###.......##.. Noise: ---------  Time: 1139.7 (0.0)#...............#.#.#... l) +0 mace (protect).......g..#...[4= hd 0m†.#.#.#.#. Cast: Frozen Ramparts (2%) #.#.#...........+.#.#...... #.....#.....###†####.. ###.#.......# #.#g   goblin. ..#.#.....# #.####.#...... ..#.#...... ### _Found a stone staircase leading down. _The goblin shouts! You hear a shout!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice.= h r...#g...==40.7 (1Frozen Ramparts (2%) Ramparts _#> h# > hc You hit the goblin.  Your weapon exudes an aura of protection.> h9  #g   hobgoblingg   goblinThe goblin is moderately wounded.A hobgoblin comes into view. 9 -2.0 (1.3# _The wall freezes the goblin. The goblin barely misses you.> h  You closely miss the goblin.  The goblin is heavily wounded.The wall freezes the goblin.> hn#)g.> hg]5-3.4 (1.4> h:#> hJ _You kill the goblin!? h ? hL \#g.? h 4-40? h :#? hy ? hu ? h J#g.? hf a 2 -5? hB#? h@ h@ h[...#g...@ h6Frozen Ramparts (2%) @ hw@ hӦ4 _The frozen ramparts melt away.@ h l  You hit the hobgoblin.  Your weapon exudes an aura of protection.@ h D)@ h"  9 50=7.7 (1.3Frozen Ramparts (2%) @ hB) @ h+ M _You kill the hobgoblin!A h#####..#tempest the Chiller.. ... ...#Gnoll.#.####.##..####Health: 25/25 ========================............##.#Magic: 3/9========----------------A hu^.........#..########.### AC:  9  Str: 7...>..##.#.............. EV: 12Int: 16###.....[.#.#.......##.# SH: 0Dex: 12#...#..***#.+........... XL:  3 Next: 50% Place: Dungeon:2#......@*.###.......##.. Noise: =--------  Time: 1147.7 (0.0)A h#......***......#.#.#... l) +0 mace (protect)..........#...†.#.#.#.#. Cast: Frozen Ramparts (2%) #.#.#...........+.#.#...... #.....#.....###†####.. ###.#.......# #.#. ..#.#.....# #.####.#...... ..#A h!x.#...... ###Your weapon exudes an aura of protection. A h=)_You kill the hobgoblin!A hXCasting: Frozen Ramparts (dangerous; 2% risk of failure)  A hr Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA h!A hF#####..#tempest the Chiller.. ... ...#Gnoll.#.####.##..####Health: 25/25 ========================............##.#Magic: 6/9================--------.........#..########.### AC:  9  Str: 7A h...>..##.#.............. EV: 12Int: 16###.....[.#.#.......##.# SH: 0Dex: 12#...#.....#.+........... XL:  3 Next: 50% Place: Dungeon:2#......@#.###.......##.. Noise: =--------  Time: 1147.7 (0.0)#......)........#.#.#... l) +0 mace (protect)..........#...†.#.#.#.#. Cast: Frozen Ramparts (2%) #.#.#...........+.#.#...... #.....#.....###†####.. ###.#.......# #.#A hO. ..#.#.....# #.####.#...... ..#.#...... ###Your weapon exudes an aura of protection. A h)_You kill the hobgoblin!A hCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA hnOkay, then.A h. _B h+3B h,B hY47==========B h7F 2 B h8B h >,B hM?B hB,B hEB hVIP==B hLB h^S9-52.7 (5B hS1-B h_ZB hv]H _You start resting.B h=j3B hkB ho,B h&sB hu,B hxB h|,B h~B h,B hB hćc8===B hUB hی,B hvB h,B hB h,B h%B h6B hv;===B hB h.,B h B hQ,B h٨B ha,B hB h_,B hB hh,B hYB h _ _You start resting.B h066.7 (14.0)B h79===B h5%7.7 (15B hRB h% _Magic restored.B h .. ... ..#.####.##..####............#..########.###B h...>..##.#..............###.....[.#.###.#...#.....#.+........#.###.......##........#.#.#.....#...†##.#.#...........+.#.#........B hY[...#...B h`B h#8B h.0)B h$B h  Things that are here: _a +0 club; a goblin corpseB h B hW sRead which item? Scrolls B h  f - a scroll labelled ROMAS XAMIFUZOC  h - a scroll labelled IGAUCW SEUXAP  j - 2 scrolls labelled VONAV IHUUCAID  k - a scroll labelled YMPI TOCUGEWKIE B h m - a scroll labelled WOTIGH IKHLOAMUOTE [!] read|quaffB h G[?] describe selectedC h C h@ E.. ... ...#tempest the Chiller.#.####.##..####Gnoll............##.#Health: 25/25 ========================.........#..########.### Magic: 9/9========================C h !...>..##.#.............. AC: 2Str: 7###.....[.#.#.......##.# EV: 12Int: 16#...#.....#.+........... SH: 0Dex: 12#.......#.###.......##.. XL:  3 Next: 50% Place: Dungeon:2C h #......@........#.#.#... Noise: ---------  Time: 1168.7 (0.0)..........#...†.#.#.#.#. l) +0 mace (protect)C h˓ #.#.#...........+.#.#... Cast: Frozen Ramparts (2%) ... #.....#.....###†####.. ###.#.......# #.#. ..#.#.....# #.####.#...... ..#.#...... ### _Okay, then. _You start resting. _You start resting. _Magic restored.  Things that are here: _a +0 club; a goblin corpseC hܢ i  As you read the scroll labelled VONAV IHUUCAID, it crumbles to dust.C hX +9.7 (1C hz 7Tele C h^ C h ~ _You feel strangely unstable. It was a scroll of teleportation.D h4D hD hF _Unknown command.D h`Z4D h\D h.aD heD h j; _D hjD hv .#.####.##..#### ............# #.# .........#..########.# ...>..##.#............ ###.....[.#.### #...#.....#.+......... #.......#.#######......)........#.#.#....#...†.#.#.##.#.#.#...........+ ... #.....#.....###†## ... ###..# #.# .. ..#.#...# #.#.. ###.#...... ..# h,wsm. .#...... ### D hy'70D hq~#.#  #.......# #.....$.# .......# ....#  .# ..# #....##### #...#.. #. # D hO  Your surroundings suddenly seem different.D hnD h31.7 (2D h@D h * _Found 4 gold pieces.E h E h E h E h E h^ ,E ha ,E h ,E h E h E hB ,E h E h E h ,E hI E h E h[ E h E h E h ,E hs E h L _You now have 85 gold pieces (gained 4).E h E h E ha E h E h ,E h E h E h ,E h E h' E h E hV E h E hw E h BE h E h ,E hO E h E h ,E h E hD E h8 ,E h E h E h ,E h E h E hw #.......# #.......###.......##.........###....##### #....#  #....#  #....#  #...@# 86.7 (15.0) #........>...#.........#..............................#+####..#######E h .E h E h$ ,7.7 (16E h E h ; _Found a stone staircase leading down.F hގ3F hF hF ht,F h ,F hF h"F hF h F hҢF hF hF h F hȨ,F hF hF h,F hZF hӱF h.# ..#  #....# ###....########........>...##............##..............###.....................@#+####...########......... . .F h |Frozen Ramparts (2%)  ...<$ .....SS   adder (asleep) ∆ ......F h+O##.####F h} 92.7 (5.0)  An adder comes into view.F h+3.7 (6F hF hN _Found 8 gold pieces. Found a stone staircase leading up.G h_#....# #....# ###....########........>...# #............# #..............###.............. ........#+####... ########@........  #. #...<$... .......#.....S∆.........##.#####K   kobold (asleep)K .#G hmG h+4.7 (1G hG hkz _A kobold comes into view. It is wielding a +0 short sword.G h #....# #....# ###....# #........>...# #......# #...... ###...... .#+####... ##. #. G h~ #...<$..##.....S.∆..##.#####..K .#G h1 G hb G h' S.SG ht( .=5G h. G h0 / _The adder hisses angrily.H hN#....#....######......>.................'H hPH hVRS<H hxW.-6H h0]H h`( _You open the door.H h\  #....# ##....#######......>...#.........## #..............###...................#@####...########...S..#...<$ .##∆.......... .##.#####..K .#H h H h~ <S.H h @-7H h H h Q _There is an open door here.I h#....#tempest the Chiller#....#Gnoll#....#Health: 25/25 ========================###....#######Magic: 6/9================--------#........>...#AC: 2Str: 7#............##EV: 12Int: 16#..............SH: 0Dex: 12###....*****.....XL:  3 Next: 50% Place: Dungeon:2........*@*###...Noise: ---------  Time: 1197.7 (0.0)I hbe#######**S**.....l) +0 mace (protect)**........Cast: Frozen Ramparts (2%) #*..<$..............##.........S   adder∆...........##.#####..K .# _You open the door. I hC_There is an open door here.  I hCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAn open door.I h #....#tempest the Chiller#....#Gnoll#....#I hHealth: 25/25 ========================###....#######Magic: 6/9================--------#........>...#AC: 2Str: 7#............##EV: 12Int: 16#..............SH: 0I h0Dex: 12###..............XL:  3 Next: 50% Place: Dungeon:2........#@####...Noise: ---------  Time: 1197.7 (0.0)########.S.......l) +0 mace (protect)#.........Cast: Frozen Ramparts (2%) #...<$..............##.........S   adderI h∆...........##.#####..K .#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAn open door.  The walls around you are covered in ice.  The wall freezes the adder. The adder seems to slow down.  The adder closely misses you. The wall freezes the adder!I h%.....#@##.†..#..I hW6/2677==8.7 (1Frozen Ramparts (2%) Ramparts Your Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!Your Throwing skill increases to level 1!Your Armour skill increases to level 1!  Your Shields skill increases to level 1!  Your Unarmed Combat skill increases to level 1!I hpC#I hk _Your Evocations skill increases to level 1!I hb  ###....#######........>...#..........##...........###......................#'############.@....... #....#...<$......K   kobold (asleep).K .#I h I h --9Frozen Ramparts (2%) I hb I hW _The frozen ramparts melt away as you move. _You see here an adder corpse.J hOJ h:9--J hJ hOF _Unknown command.J hmI  #....# ###....#######  #........>...#  #............##  #..............  ###........  ........#'####... J hI #.@.......  #.........  #...<$....  ..........  J hId##.........  ∆..........  .##.#####.  J h JH.K .#J h "  #....# ###....#######  #........>...#  #............##  #..............  ###........  ........#'####...  #.@.......  J hG #.........  #...<$....  .......... ##......... ∆..........  .##.#####. J hp Y.K .# J hG 4J h J h ] _A kobold is nearby!K h2 #....####....####### #........>...# #............## #..............###....... ........#'####... ########.†....... #. #...<$.... ..........##. ∆. .##.#####..K . ## .#K h%K h6'/200 _K hL.K hQ0K hO#########........>...............##.......###.....................#'####..########.†.... #...<$#.......###∆. .##.#####.K .# K h/## K hK h}&1K hK hK hr........>.............##...........###.....................#'####.K he########.†.... .. #..#.#...<$#..@....## ∆.#.##.#####.K K h j### . K h^K h&2K hhK hgK hH  #.>...# #............## #.............. ###.............. ..#'####... ########.†. ...#. #.#...<$.... #. ###K h . ∆.. #.##.#. .K .# ### .# .#K h :∆K h f3Frozen Ramparts (2%) K h K h~ L h  #.>...#   #............##   #..............   ###........   .#'####...   ########.†L hk.   ...#..   #.#...<$....   #.   ###.   ∆...  L h #.##.##.   ∆ .K L hh.#   ### .#   .#   L hY4L h6a3L hbL hdL h7eL hoiz7==L hkL hhrL ht,L htL hwP==L hwL hz,L h{L h~,L hL hL hL hŁL hL hL h<L h]c8===L hL h,L hsL hٍ,L hdL h,L hL hQ===L hٔL h,L hL h,L hL h/,L hL h,L hrL hB_ _You start resting.L hc0239.0)L h79===L hĮ%4.7 (20L h L hj% _Magic restored.L h l3L htlL hp,L htBL huL hx,L hxL hc{Q===L hL|L hI~,L hhL h,L hL h,L hIL h;,L hL ha,L htL h6,L hL h,L hߒL h,L hՕL h,L hPL hN,L hƘL h,L hL h4,L hJL h[,L hL hء,L h(L h,L hL h&,L hFL hL hL hL h,L hҮL h,L h|L h,L hFL hI,L hL hL h#L hڻL hIBL h,L hL hBL h,L hL hE,L hL h,L hL h,L hL hA,L hL h,L hL hL hUL hL hDL hqL hJL h,L hL h6,L hL h],L h)L h,L hL hZ,L huL h,L hL h,L hL h,L hL h|,L h L h,L hR L h ,L ht L h ,L hx L hp L h L hV L h ,L h^ L h L hA L h L h ,L h L h ,L h L h^ ,L h L h ,L h L hQ ,L h L hU BL h ,L hP! L h# ,L ho$ L h' ,L h' L h) L h) L h* L ho- L h- L hX. L h1 ,L h2 L h4 ,L hS5 L h8 ,L h9 L h< L h< L h= L hNA ,L hB L hE ,L h*F L hJ ,L h/K L hN ,L hP L hS L hS L hT L hW ,L hvX L h\ ,L h\ L h_ ,L h` L hbc ,L h!d L hQg ,L hNh L hj ,L hk L hm ,L hn L hkq ,L hr L ht ,L hu L h>x ,L h y L h{ ,L h| L h L hJ L h} L hV L h L h+ L hl nL h L hɐ ,L hl L hy L h L h? L hN L h| L h$ L hϚ ,L h L h ,L h L h ,L h L hQ ,L h6 L hA ,L h L h ,L h߫ L h ,L h` L h[ ,L h% L h״ ,L hw L h h 323.7 (99 _You start waiting.L h* -4.7 (100.0)L h L hu # _Done waiting.M h# #.>...#  #............##  #..............  ###........  .#'####...  M hMt########.†.  ...#..  #.#...<$....  #.  ###.  ∆...  #.##.#####. ∆ .K .# ### .# M hG5.0)M hM hN h1#....##.............. ###.............. ........#'####... ########.†.......  ...#... #.#...<$.... #........... ### #?.. ##.##.#####. ∆ .K .# ### .# .# K   kobold (asleep) N hN h3p6Frozen Ramparts (2%) N hXN h` _Found a scroll of teleportation.N h4..##..........#'####.########.†.... ...#.. #.#...<$N hz]#.......###?.#.##.#####∆ ..K .# N h #.### .## .#N hUN hN hl[ Kg..N hg   goblinK   koboldThe kobold shouts! You hear a shout!N hqE====7N hdN h< N hcp_A goblin comes into view. It is wielding a +1 dagger of venom.O h*#..............tempest the Chiller###..............Gnoll........#'####...Health: 26/26 ========================########.†.......Magic: 6/9================--------...#.........AC: 2Str: 7#.#...<$....EV: 12O hk3Int: 16#.**........SH: 0Dex: 12#***........O hXL:  3 Next: 77% Place: Dungeon:2#**@**......O hNoise: ====-----  Time: 1327.7 (0.0)#*K***#####.O hl) +0 mace (protect)∆ g** .#Cast: Frozen Ramparts (2%) O h#.### .##.#O hg   goblinK   kobold O h3h_Found a scroll of teleportation.  O hMThe kobold shouts! You hear a shout! _A goblin comes into view. It is wielding a +1 dagger of venom.O hCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateO h#..............tempest the Chiller###..............Gnoll........#'####...Health: 26/26 ========================########.†.......Magic: 6/9================--------...#.........AC: 2Str: 7O hW#.#...<$....EV: 12Int: 16#...........SH: 0Dex: 12###.........XL:  3 Next: 77% Place: Dungeon:2#?.@........Noise: ====-----  Time: 1327.7 (0.0)##K##.#####.l) +0 mace (protect)∆ g.. .#Cast: Frozen Ramparts (2%) #.### .##.#g   goblinK   kobold O hY_A goblin comes into view. It is wielding a +1 dagger of venom.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  O hPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateO haThe walls around you are covered in ice.  The wall freezes the kobold.O hs  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. freezes the koboldO hB.  You kill the kobold!O h..##..@..#)##..g.O h: O h9==--8.7 (1Frozen Ramparts (2%) Ramparts O h ##)##O h2 _The wall freezes the goblin.P h P hY  P h=Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P h a  A film of ice covers your body! The wall freezes the goblin!P h ##)#) P hB 3-------- 9 81--9P h3 C#P h J _You kill the goblin!Q h JQ h ,Q h BQ h Q h ,Q hK Q h Q h8 ?--------Q h/ Q h3 ,Q h Q h ..##..@..--#)##..).Q h f 34.7 (5 _You start resting.Q h N--5.7 (6Q hc Q hq 4 _The frozen ramparts melt away.Q hH 3Q h}J Q hVP j4==Q hT Q hV ,Q hX Q h` ,Q ha Q h1d ,Q hd Q hFh Q hh :==Q h)j Q h#n ,Q hn Q hq ,Q hr Q hAv ,Q hw Q h{ ,Q h| Q h Q h O5===Q h Q h ,Q hf Q h ,Q h Q h" BQ h; Q===Q hO Q h ,Q h Q hɒ ,Q h Q h ,Q h Q hݚ ,Q h/ Q h' e6===Q h2 Q h ,Q h Q h ,Q h Q h ,Q h< Q h Q h ;===Q h Q h ,Q h? Q hB ,Q h Q h ,Q h= Q hO ,Q h/ Q h N7==Q h Q hM Q h Q hW j 63.7 (28.0) _You start resting.Q h n  Your icy armour starts to melt.Q h SS   adder (wandering)Q h v4.7 (29Frozen Ramparts (2%) Q h Q hP Y _An adder comes into view.R hR   ..........  .#'####...  ########.†.......  ...#.........  #S#...<$....  #...........  ###.........  #?.@........  ##)##.#####.  ∆ .). .#  R h{#.### .#  # .# R hFF   ..........  .#'####...  ########.†.......  ...#.........  #S#...<$....  #...........  ###.........  #?.@........  ##)##.#####.  ∆ .). .#  #.###  #  R hH4R hR ht] _An adder is nearby!R h Your icy armour will break if you move. Continue? Y - Yes  N - NoR hR hR hYour icy armour will break if you move. Continue? Y - Yes R h\ N - No [Y]es or [N]o only, please.R hد R h #..............tempest the Chiller###..............Gnoll........#'####...Health: 26/26 ========================########.†.......Magic: 7/9==================------...#.........AC:  9  Str: 7#S#...<$....EV: 12Int: 16#...........SH: 0Dex: 12###.........XL:  3 Next: 81% Place: Dungeon:2#?.@........R h 0Noise: ---------  Time: 1364.7 (0.0)##)##.#####.l) +0 mace (protect)∆ .). .#Cast: Frozen Ramparts (2%) #.### .##.#S   adder (wandering) _The frozen ramparts melt away. _You start resting.R h% Your icy armour starts to melt. _An adder comes into view. _An adder is nearby!Okay, then.R h R h R h . _S hS hq.SSS hh4==5.7 (1S hS h<e_You start resting. S h Your icy armour starts to melt. _comes into view. _An adder is nearby! _The adder hisses angrily.S hZS htfP.SS hf/--6S h^mS hoS h"3#..............tempest the Chiller###..............Gnoll........#'####...Health: 26/26 ========================########.†.......Magic: 4/9==========--------------...#.........AC:  9  Str: 7#.#...<$....EV: 12Int: 16#.**........SH: 0Dex: 12#**S........XL:  3 Next: 81% Place: Dungeon:2#**@**......Noise: ---------  Time: 1366.7 (0.0)#*****#####.l)  h3cm+0 mace (protect)∆ *** .#Cast: Frozen Ramparts (2%) #.### .##.#S   adder _An adder is nearby! _Okay, then. _The adder hisses angrily.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT h-#..............tempest the Chiller###..............Gnoll........#'####...Health: 26/26 ========================########.†.......Magic: 4/9==========--------------...#.........AC:  9  Str: 7#.#...<$....EV: 12Int: 16T hq#...........SH: 0Dex: 12###S........XL:  3 Next: 81% Place: Dungeon:2#?.@........Noise: ---------  Time: 1366.7 (0.0)##)##.#####.l) +0 mace (protect)T hk∆ .). .#Cast: Frozen Ramparts (2%) #.### .##.#T h7ZS   adderCasting: Frozen Ramparts (dangerous; 2% risk of failure)  T h[Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateT hThe walls around you are covered in ice.  The wall freezes the adder. The adder completely misses you.The wall freezes the adder but does no damage.T h\==7.7 (1Frozen Ramparts (2%) Ramparts T h`##)##T h36  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  T he0The walls around you are covered in ice.T h F freezes the adder. The adder completely misses you.T h{R but does no damage. _The adder bites youT h + ##)##(slow)You miss the adder.The adder is severely wounded.T h- 5-9.1 (1.4T h ###)#T hI _The wall freezes the adder. The adder seems to slow down. The adder misses you.U hX  You barely miss the adder.The adder is severely wounded.The wall freezes the adder.U h}##†#)# U h.U h#..............tempest the Chiller###..............Gnoll........#'####...Health: 26/26 ========================########.†.......Magic: 4/9==========--------------...#.........AC:  9  Str: 7#.#...<$....EV: 12Int: 16#...........SH: 0Dex: 12###†........XL:  3 Next: 106% Place: Dungeon:2#?.@........Noise: =--------  Time: 1370.4 (1.3)##)#U h\#.#####.l) +0 mace (protect)∆ .). .#Cast: Frozen Ramparts (2%) #.### .#Ramparts #.#You miss the adder.The adder is severely wounded. _The wall freezes the adder. The adder seems to slow down. The adder misses you.You barely miss the adder.The adder is severely wounded.The wall freezes the adder.U h _You kill the adder!You have reached level 4!U h/  --more--U h u32/3211--34 3% U h v###)##U h] O _You feel agile.V h$4V h~$V h@-###)##V hd8 ##0.0#)##You start resting.V h8F 2 -1.4 (1V h0A`##)##V hC[ _Your icy armour evaporates.V htV h؋V hV h V hU5==V hߔBV hrV h[..##.@..-V hi#)##..).V he 3.4 (2 _You start resting.V h34.4 (3V h,V h4 _The frozen ramparts melt away.V h 3V hi V h ,V h f==V h V h ,V h V h[ ,V h V h ,V hV V h V hH#  wFrozen Ramparts (2%) w   dart slug (wandering) _You start resting.V h* +9.4 (5V h%+ ,80.4 (6V h1 V h3 \ _A dart slug comes into view.V h,    ..........  .#'####...  ########.†.......  ...#.........  #.#...<$....  #...........  ###†........  #?.@........  ##)##.#####.  ∆ w). .#  #.### .#  # .# V h5- <V h]    ..........  .#'####...  ########.†.......  ...#.........  #.#...<$....  #...........  ###†........  #?.@........  V h ##)##.#####.  ∆ w). .#  #.###  #  V h 4V h` V hZ ` _A dart slug is nearby!V h V h) #V h.V hX ###..............V hȾ V he..#'####...V hB\ ########.†V hz.V h, ...#V h.V h! #.#...<$....V hU+ #..V h.V h@ ###†V hw.V h> #?V h.V hr ##)##.#####.V hp ∆ w).# .#V h0 #.###V h ,# .#V h\ V h.9# .# V he V hV h~.ww   dart slug (wandering)V h96===V h+1.4 (1 _V hV hW hJh  #.   ###........   .#'####...   #.†.......  W hKa ...#.........   #.#...<$....   #....   ###†W h KI.   #W hDex: 13  X hS###†........X hXL:  4 Next:  3% Place: Dungeon:2  X hG#@..........X h@Noise: ---------  Time: 1383.4 (0.0)  ##)##.#####.X hT=l) +0 mace (protect) X hg ∆ .)w# .#X hCast: Frozen Ramparts (2%)  #.#### .#  #.#  X hӵww   dart slug (wandering)   X h X hp_j - 2 scrolls of teleportation (gained 1) X h @_There are no items here.  X h&Casting: Frozen Ramparts (dangerous; 2% risk of failure)  X hHPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateX h\>The walls around you are covered in ice.X hs+####@...##w#.#w  X h4==4.4 (1X hmFrozen Ramparts (2%) Ramparts X h#####w##X h _There are no items here.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the dart slug!Y hIF  The walls around you are covered in ice. _The wall freezes the dart slug!  You hit the dart slug but do no damage.  Your weapon exudes an aura of protection.  The dart slug is almost dead. Y h#J Y h3Q####)##Y hvQ!Y hX  9 8-5.8 (1.4 _You kill the dart slug!Y han###Y han _Your Shapeshifting skill increases to level 1!Y h Y hL Y h Y h Y hp Y h# Y h} Y h Y h Y h G 2 Y h Y h% k4==Y hT ,Y h Y h Y ht ####@...--##)#Y h =.#Y h h 90.8 (5.0 _You start resting.Y h E-1.8 (6Y h Y hc# Y h@% 4 _The frozen ramparts melt away.Z hmZ hmZ hnZ hirZ hrZ huZ hUvZ hv$==Z hvZ hxZ h{,Z h}Z hЀZ hZ hZ hN,Z hZ hZ hČT5==Z hZ hϐ,Z hZ h[,Z hZ h,Z hZ h՜Z h :==Z h"Z hZ hJZ h̢Z h(,Z hߦZ h,Z hfZ h;6Z hǮ*===Z h;Z h,Z h/Z hӸ,Z hZ hRZ hZ h"Z hFZ h;===Z hZ h ,Z h/Z h,Z hZ h,Z h$Z hm,Z hSZ hZ h]N7==Z hZ h,Z h*Z hBZ h,Z hZ hWZ hb:==Z hEZ h0,Z hZ h,Z h1Z h,Z hGZ hZ hN8==Z hZ hZ h Z htZ hm,Z hZ h ,Z h` Z h:==Z h1Z hGZ h$,Z hWZ h,Z h}Z h,Z hcZ hA99Z h)==Z hZ h9",Z hs#Z hl&,Z h'Z h;+,Z h,Z h/P==Z h1Z h4Z hA4Z h}5Z h8,Z h9Z h=,Z h?Z h4B,Z hCZ hGZ hHI10/11==Z hIZ hM,Z heOZ hQ,Z hSZ hW,Z hWXZ hZZ h#[:==Z h\Z h_,Z h_aZ hd,Z heZ h`iZ hiZ h4kZ h s$ Z ht;_You start resting.Z he~1446.8 (55.0)Z h##1Z hM9===7.8 (56Z h`Z h҇% _Magic restored.Z hj.3Z hw/Z h2,Z h6,Z h6Z h7Z h:,Z h;Z h=Z h>4===Z h=?Z hA,Z h^CZ hEZ hEZ hFZ hJ,Z h"KZ h?NZ hsNZ hOZ hUBZ h.V,Z hYWZ hY,Z h[Z h^Z h;^Z hP_Z hb,Z hcZ hfZ hWgZ hgZ hk,Z hlZ h`pZ hpZ hgrZ hu,Z hvZ hyZ hyZ h!{Z h},Z h~Z h ,Z hfZ h,Z hZ h[,Z hsZ h5,Z hZ h2Z hXZ h{Z hҙ,Z hZ h ,Z hsZ h.,Z hwZ h,Z hZ h,Z hçZ h7,Z hZ h(,Z hDZ h,Z h0Z hZ hZ h)Z h,Z h2Z h,Z hZ huZ hZ h=Z h,Z hZ hZ h Z hZ h,Z hYZ h,Z hZ h,Z hZ h,Z hZ hZ hZ huZ h,Z hZ h ,Z hZ hZ hZ hZ hA,Z hZ h~Z hZ hZ h,Z hZ hwZ hZ hZ h5,Z hZZ h,Z hZ hZ hZ hZ hZ hZ hZ hZ h Z hZ hZ hZ hZ h/,Z hcZ h,Z h4 Z h ,Z hw Z h ,Z hIZ h,Z hZ h,Z hpZ h,Z hZ h%Z hTZ hzZ h,Z hZ hZ hZ h Z h$,Z h%Z h7',Z h(Z h.Z h0,Z h:2Z h 5Z hN5Z h6Z h8,Z h9Z h:,Z hM;Z hh=,Z h>Z hAZ h3AZ hRBZ hC,Z h[DZ h{H,Z h>IZ hJ,Z hLKZ hL,Z hMZ hNZ hNZ h{OZ hQ,Z h:RZ hTZ hTZ hxYXZ hZ,Z hZZ hQ\,Z h\Z h ^Z h(^Z h^Z h_Z h`Z h`Z hb,Z hecZ hd,Z heZ hf,Z hgZ hhZ hiZ hiZ hk,Z h~lZ h4n,Z hnZ hcqZ hqZ hrZ hmtZ htZ huZ hw,Z hxZ h z,Z hzZ h||,Z hX}Z hXh 546.8 (99 _You start waiting.Z hۃ-7.8 (100.0)Z h8Z hȋ# _Done waiting.Z h  ###.  ........#'####...  ########.÷.......  ...#.........  Z hH e#.#...<$....  #...........  ###†.  #.... Z h  ##@##.#####.  (.....).# .#  Z h ..##.#### .#  # .# Z h Z h Z h G8.0)Z h1 Z hK  Z hz _Found 4 stones.  Things that are here: _a +0 short sword; a dart slug corpseZ h [ h[  ..#'####...   ########.÷.......   ...#..   #.#...<$....   #...........   ###†........  [ h# # #...........  ....#.##)##.#####.  .(.....@.# .#  ...##.#### .#   # .#       [ h@[ h-9 _[ h7[ h  Things that are here: _a +1 dagger of venom; a goblin skeleton\ h=50\ hc\ h N _o - a +1 dagger of venom] h*Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +0 mace of protection (weapon)c - a +0 hand axe  o - a +1 dagger of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip ^ hS ^ ha ........#'####...tempest the Chiller  ########.÷.......Gnoll  ...#.........Health: 32/32 ========================  #.#...<$....Magic: 11/11 ========================  #...........^ hAC: 2Str: 7  ###†........EV: 12Int: 16  # # #...........SH: 0^ h>Dex: 13  ^ h....#.##)##.#####.XL:  4 Next:  8% Place: Dungeon:2 ^ h .(.....@.# .#^ h3Noise: ---------  Time: 1550.8 (0.0)  ^ hY...##.#### .#l) +0 mace (protect)  ^ h}$#.#^ h@Cast: Frozen Ramparts (2%) ^ h    ^ h  ^ hH_Found 4 stones.  Things that are here: ^ h*g_a +0 short sword; a dart slug corpseThings that are here: ^ hM_a +1 dagger of venom; a goblin skeleton _o - a +1 dagger of venom^ h  You unwield your +0 mace of protection. Your +0 mace of protection goes still.  Your +1 dagger of venom begins to drip with poison!^ hd1.8 (1o) +1 dagger (venom^ h^ h^ hR7 _o - a +1 dagger of venom (weapon)^ h^ h^ h^ h^ h*^ hc^ h^ h  Things that are here:  a +0 short sword; a dart slug corpse^ h^ h  _^ hR^ h^ h ^ h ^ h ^ hB^ h^ h^ h^ h;^ h^ hP  There is a stone staircase leading up here.^ h!^ hm" _^ h-$^ h(^ h)^ h*^ h-L _You now have 93 gold pieces (gained 8).^ h/3^ h0^ h(2^ h4^ h4^ hl6^ h8^ h=X^ h\?,^ h@^ hA^ hD,^ hHE^ h0H^ hI,^ htJ^ hK^ hM,^ hN^ hQ^ hR^ hR^ hyS^ hT^ hV^ hV^ h0W^ hdY^ h([B^ hw\^ h],^ h^^ h_^ ha,^ ha^ hb^ hc,^ hc^ hpd^ hvf,^ hf^ h8h^ hj^ h?j^ hj^ hl^ hm^ hm^ hn^ h;p^ h?r^ hjr^ hr^ h>t^ hu,^ h|v^ hmx^ hrz^ hz^ h{^ h|^ hr~^ h~^ h ^ h^ h2^ h\^ h^ h^ h##)##.#####.###... .÷.##.# #.....# ... #####.# #.#.#.# ..  #.# #.#.#.# .  ... #...#.### #  .. ###.#...# ##j#  #######.# ..jj#  ........##..$..#  ........@'....S# .#########.....# <...'Frozen Ramparts (2%)  >..# ..# .#jjj 3 gnolls (1 polearm, asleep) #S   ball python (constriction, asleep)[^ hO0K ^ hߝ 79.8 (28.0)  You open the door.  3 gnolls and a ball python come into view.^ hj-80.8 (29^ h=^ h _A gnoll is wielding a +2 whip of electrocution.Found 10 gold pieces. ^ hͯn_Found a stone staircase leading up and a stone staircase leading down._ h:)##.#####.### ... ÷.##.# #.....# ... .# #.#.#.# .. #.# #.#.#.# . ... #...#.### # .. ###.#...# ####j# #.# ...jj# .##..$..# ..@....S# .#.....# .<...'...>..#......#.....# _ h$;x####.# .#_ hE_ hWF81.8 (1.0) __ hVL_ h%PQ _There is an open door here.` hI ` h/L Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  o - a +1 dagger of venom (weapon)c - a +0 hand axe  l - a +0 mace of protection[?] describe selected [!] equip|wield|wear[tab] equip|unequip a h a hC a hb #)##.#####.###...tempest the Chiller ÷.##.# #.....#...Gnoll a h d####.# #.#.#.#..Health: 32/32 ========================#.# #.#.#.#.Magic: 11/11 ========================a h ... #...#.####AC: 2Str: 7a h .. ###.#...# ####j#EV: 12a h" Int: 16#######.# ...jj#SH: 0a hC Dex: 13........##..$..#a hv XL:  4 Next:  8% Place: Dungeon:2.........@....S#a h JNoise: ---------  Time: 1581.8 (0.0).#########.....#o) +1 dagger (venom).<...'.Cast: Frozen Ramparts (2%) ..>..#......#.....#jjj 3 gnolls (1 polearm, asleep)####.#S   ball python (constriction, asleep)a hC X.#You open the door.  a he D3 gnolls and a ball python come into view. a h a_A gnoll is wielding a +2 whip of electrocution.a h ~Found 10 gold pieces. _Found a stone staircase leading up and a stone staircase leading down. a h <_There is an open door here.a hL# t _Found a stone staircase leading up and a stone staircase leading down. _There is an open door here.  You unwield your +1 dagger of venom.  Your +1 dagger of venom stops dripping with poison.  Your +0 mace of protection hums with potential!  l - a +0 mace of protection (weapon)a h$ a h% a h & a h& a h1  .j.jjS..jjj)S)a hc1 cThe gnoll shouts! x2; The ball python hisses angrily. You hear an angry hiss.a hW2 ===2.8 (1l) +0 mace (protecta h9 a h; 9 _You hear a shout! The gnoll shouts!b h D#)##.#####.### ... .÷.##.# #.....# ...#.# #.#.#.# .. #.# #.#.#.# . ... #...#.### # .. ###.#...# ####.# #.# ...j.# b h] -.##..$jj# '..S..# .#.....# .<...'. ..>..#. .....#b h#  .....# ####.# .#b h+ nb hv" jj.j..S.jj b h" 4 gnolls (1 polearm)b h$ .-3b hh, b hk2 r _A gnoll comes into view. It is wielding a +0 whip.e h!##)##.#####.###... tempest the Chiller .÷.##.# #.....#...Gnoll #####.# #.#.#.#..Health: 32/32 ========================#.# #.#.#.#.Magic: 8/11=================-------... #...#.####AC: 2Str: 7.. ###.#.**# ####j#EV: 12Int: 16######**# ..j..#SH: 0Dex: 13.....******.j..#XL:  4 Next:  8% Place: Dungeon:2.....***@**S.j.#Noise: ==-------  Time: h!m 1583.8 (0.0).#####*****....#l) +0 mace (protect).<...'.Cast: Frozen Ramparts (2%) ..>..#......#.....#jjjj 4 gnolls (1 polearm)####.#S   ball python (constriction).#The gnoll shouts! x2; The ball python hisses angrily. You hear an angry hiss. _You hear a shout! The gnoll shouts! _A gnoll comes into view. It is wielding a +0 whip.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee h 6##)##.#####.###... tempest the Chiller .÷.##.# #.....#...Gnoll e h #####.# #.#.#.#..Health: 32/32 ========================#.# #.#.#.#.Magic: 8/11=================-------... #...#.###e h 5#AC: 2e h Str: 7.. ###.#...# ####j#EV: 12e h 2Int: 16#######.# ..j..#SH: 0Dex: 13e h4 ........##..j..#XL:  4 Next:  8% Place: Dungeon:2e hZ 6........@'.S.j.#Noise: ==-------  Time: 1583.8 (0.0)e h~ .#########.....#l) +0 mace (protect).<...'.e h Cast: Frozen Ramparts (2%) ..>..#......#e h .....#jjjj 4 gnolls (1 polearm)####.#e h& S   ball python (constriction).# _You hear a shout! The gnoll shouts! _A gnoll comes into view. It is wielding a +0 whip.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  e h` 1Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice.e h| e h e h4 e hw e h ...#.# .j.j...##.j$...@'S.j.e h? K####.e hS 4.8 (1Frozen Ramparts (2%) Ramparts _e h1 t#####e h f h%M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f h f hC f  A film of ice covers your body! The wall freezes the ball python.f h f hq f h f h, `#.# ....##j.jjj.####f h 5------- 9 95f h* #####f h? O _You kill the ball python!h h,h hh hXi ###j.$j†####jThe wall freezes the gnoll. The wall freezes the gnoll!h h]0---6h hk#####h hE _The gnoll hits you from afar with a +0 halberd.i h  You closely miss the gnoll.The gnoll is moderately wounded.i hHi hi hΣ ##j###.The wall freezes the gnoll. x2; The gnoll barely misses you.i hG-8.1 (1.3i h7`#####i hYn _The wall freezes the gnoll. The gnoll barely misses you.i ho  You closely miss the gnoll.The gnoll is heavily wounded.The wall freezes the gnoll!i hx {  You kill the gnoll!The wall freezes the gnoll.i hy i hy X  You kill the gnoll!i hV ##)†.####j 2 gnollsi h: Z---------429.4i h ######i h  i hT +_The wall freezes the gnoll.j h  You hit the gnoll.  Your weapon exudes an aura of protection.  The gnoll is severely wounded.j hm###j####.j hۼt1=1690.7j h #####j h5r _The wall freezes the gnoll. x2; The gnoll barely misses you.j hL  You closely miss the gnoll.The gnoll is almost dead.The wall freezes the gnoll. x2j hV X  You kill the gnoll!j hT] ###†##   gnollj h9o .=6===592.1 (1.4  Your Necromancy skill increases to level 1!  Your Translocations skill increases to level 1!  j ho Your Forgecraft skill increases to level 1!Your Fire Magic skill increases to level 1!Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!j hv \###j hy h _Your Alchemy skill increases to level 1!k hj7  You hit the gnoll.k hyv ..#....##...@)####.  You kill the gnoll!k h|W===753.5k hk h4 _The frozen ramparts melt away.l hF)Il he6l h6>(0.0l hvCa2=-4.5 (1l hGl hIU _You start resting. HP restored.l hp3l hpl hul h/vl hxl h}P 9l h3l h˂,l hvl h̋l h 2=l hǎl h<,l hll hl hN7==l hyl hl hl hl hݝ,l h$l h,l h1l hP==l hl hE,l hl h ,l hNl h,l hBl h[d8==l h l h,l hl hK,l hl hν,l hl hP==l hl h,l hdl h,l hl hl hl hl hl hEl hl h[b9==l h=l h,l hl he,l hDl h/,l hBl hl h3==l hl hcl hl hl h5l h]l hl ha,l hl hf10/11==l hl hQ6-l h=k 625.5 (31.0) _You start resting.l h,6.5 (32l h l h _ _Your icy armour starts to melt.l h,Il h5Bl he,l hl hgl h:==l hl h,l hl h,l h8l hWl hql 31.5 (5.0) _You start resting.l h> 2 2.5 (6l hl hI[ _Your icy armour evaporates.l h] h)##.#####.### ... ÷.##.# #.....# ... .# #.#.#.# .. #.# #.#.#.# . ... #...#.### # .. ###.#...# ####.# #.# .....# .l h_ ##).$..# .†....# .#.....# .<...'. ..>..#......#.....#####.#.#l hh q1===3.5 (1l hn l hv  There is an open door here. _Items here: ))) †.m hu..........# # )##.#####.### # .##.# #.....# . ###.# #.#.#.# .#.# #.#.#.#  .m h... #...#.### # .. ###.#...######.# #######.##.....# ........##@.$..# .........)†....# .#########.....# m h#.<...'.#..>..#..#.....# .#.....######.#.#m hvm hA-4 _m h$m hT&P _You see here a +0 halberd.m hW <5m h] m h_ & _p - a +0 halberdn hϰ5# ... #. ##.#####.### ... # ##.# #.....# ... .# #.#.#.# ..  #.# #.#.#.# .  ... #...#.### # .. ###.#...######.# n h>/#.##.....# .##.@$..# .)†....# .#.....# #.<...'..n hh##..>..#.#.....# .#.....# . n hn hķn hf&6n hn hn h]eb# ... #. #.#####.### ... # #.# #.....# ... . #.# #.#.#.# ## .. # #.# #.#.#.# . . n he... #...#.### .#  .. ###.#...######.# #.##.....# .##..@..# .)†....# .#.....# #..>..#...#.....#..n h2f#.....# ..#####.# .. n hnn htoD===7n hixn hn h$8.5 (2n h\n h܇? _You now have 103 gold pieces (gained 10).n h In hk n h ,n hL ,n hV ,n hL n ho n h ,n h n h n h ,n hz n h n h ,n hB n h n h@ ,n h n h n hH Bn hJ n h  #.......#.## ....... ###......).... ...### ∆ #...........# ...# #####.#.#.#....... n h ...# #........ #.....#. ##.### #.......l ###.#... .....# #........ ..#.#. .#.#.# ####........ ###.#. .#.#.# #...@........#. ...#.### #.###'###.#. n h K##.#...######.# ...Frozen Ramparts (2%) ######.##.....# ...# .......##.....# ...# ........)†....# ...# l   frilled lizard (wandering) #########.....# ....#.<...'.......#..>..#...n h ,45.5 (7n h 9 .  n h KA frilled lizard comes into view.n h k6.5 (8Frozen Ramparts (2%) n hA n h" ; _The frilled lizard moves out of view.p hIp hp h #.#.# ###......).### ∆ #....#.# #####.#.#.#.p h # #.l#.....#. #.### #.####.#.# #.# ..#.#. #.#.# ####.p h5###.#. #.#.# #...# .#.p h\ #.### #.###'###.#..#...######.# .... p hFrozen Ramparts (2%) .##.....#.....#p hb##.....#.....#p hɍ)†....#.....# l   frilled lizard (wandering).....#..p hY....#.<...'....... p h[ p h$&0p hkM.lp hY+7.5 (1p hp h9 , #...#.....#.+. #.#.###... ###).... .### ∆ #...........# .# #####.#.#.#....... .# #..#.....# .### #.l####.#... ...#  #.## ..#.#. .#.# ####... ###.#. .#.# #...........#. .#... .#.### #.###'###.#... p h: 1.#...######.# .... # # ####.##.....#.....###.....#.....# ......)†....#.....# #######.....#......p h>: I#.<...'.......p h>< p hnC >l.p hC p hC 8p h0J p hL q hd ###.....[.#.#. #...#.....#.+.q h #.......#.### .... ###).... ### ∆ #...........#...† # q h#####.#.#.#....... # #.l#.....# ### q h0J#.####.#... .q hW.#  #.## ..#.#. q h}m#.# ####..###.#. q h#.# #...........#.. .#.... q hP#.### #.###'###.#.......######.# .... .# ### q h6###.##.....#.....#.###.....#.....# # .....)†....#.....# ######.....#q h)!q h&L.lq ho'&9q h&-q h.q h| ...>..##.#.... ###.....[.#.#. #...#.....#.+. #.q h#.### ... ###......)........ ## ∆ #...........#...† #####.#.#.#....... #..#.....# ## #.q h1l####.#... .#  #.## ..#.#. .# ####q h`..###.#. .# #...........#..# .#..... .### #.###'###.#..... q h...######.# .... .#.#### ##.##.....#.....#.# #q h##.....#.....#.# ....)†....#.....#q hwq h1tl.lq h0==50q hq h8 _The frilled lizard hisses angrily.q h  ...>..##.#. ###.....[.#.#. #...#.....#.+. #.......#.###. ###......).# # ∆ #...........#...†.######.#.#.#.+#.#.....#.....# # #.....@l.####.#.# # #.## ..#.#.....# # ####.###.#. # #.#..# .#. ### #.###'###.#...######.#.....#.#.### #.##.....#..q h{ )...#.#.###.....#.....#.#.# q h q h/ .-1q h( q hs [ _The frilled lizard barely misses you.r hr h' r h ".........#..######r h r hd...>..##.#....r hG r hd###.....[.#.#.r h r h"#...#.....#.+.r hc> #.r h##.###..... r h". r h'x###......)........#.r he∆r h #...........#...†.#.r h #####.#.#.#...........+.r hv r h'#.r h*..#.....#.....#r hR r h#......l.####.#.......# r h r hh'#.r h`## ..#.#.....# r h r h( ####r hr..###r h!r hL r h#...........#..# .#...... r h## #.###'###.#...... r hC.######.#.....#.#.##### .r hZ##.....#.....#.#r hY.###.....#.....r hp8#.#.#r hr h< -r h 2r hkr h> r hr h8_The frilled lizard closely misses you.r hFr hq ...# ......#..######...>..##.#...##.....[.#.##.....#.+ .. #.......#.###.... . r hD##......).......∆ #...........#...†.######.#@#.#...........+....#.....##l.####.#.. ## ..####r hH...### r h#...........#..# .#...... r h7## #.###'###.#......####.#...####r hNr hr h  l.  The frilled lizard attacks as it pursues you!r h &3r hr h\ _The frilled lizard closely misses you.r hv7 .............#tempest the Chiller ...........#..###### Gnoll .....>..##.#........ Health: 32/32 ======================== ..###.....[.#.#..... Magic: 8/11r hE8 =================------- ..#...#.....#.+..... AC: 2Str: 7 ..#*......#.###..... EV: 12Int: 16 .#***.....)........#. SH: 0Dex: 13∆#*****......#...†.#. XL:  4 Next: 75% Place: Dungeon:2#####.*@*.#...........+. Noise: =--------  Time: 1653.5 (0.0)#....**l**#.....#.....## l) +0 mace (protect)r hf8 #.......**###.#.......# Cast: Frozen Ramparts (2%) r h8 #.......*## ..#.#.....#####...........###.#......r h8 #...........#..# .#...... l   frilled lizard r h8 ## #.###'###.#...... r h8 .######.#.....#.#.##### r h8 g.##.....#.....#.#.# _The frilled lizard closely misses you.r h9 IThe frilled lizard attacks as it pursues you! r h)9 _The frilled lizard closely misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  r h]9 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates h|`@l  The frilled lizard attacks as it pursues you! _The frilled lizard closely misses you.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a frilled lizards hZ l.s h s h !.............#tempest the Chiller ...........#..###### Gnoll .....>..##.#........ Health: 32/32 ======================== ..s h ###.....[.#.#..... Magic: 11/11 ======================== ..#...#.....#.+..... AC: 2Str: 7 ..s h #.......#.###..... EV: 12Int: 16 .s h( ###......)........#. SH: 0s h> ADex: 13∆s hs #...........#...†.#. XL:  4 Next: 75% Place: Dungeon:2#####.#@#.#...........+. Noise: =--------  Time: 1653.5 (0.0)s h #......l..#.....#.....## l) +0 mace (protect)s h #........####.#.......# Cast: Frozen Ramparts (2%) s h֦ #........## ..#.#.....#####...........###.#......s h #...........#..# .#...... l   frilled lizard ## #.###'###.#...... s h #.######.#.....#.#.##### .##.....#.....#.#.#The frilled lizard attacks as it pursues you! _The frilled lizard closely misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activates h0 :Okay, then.s h~ s h s h . _u hH.............#tempest the Chiller ...........#..###### Gnoll .....>..##.#........ Health: 32/32 ======================== ..###.....[.#.#..... Magic: 8/11=================------- ..#...#.....#.+..... AC: 2Str: 7 ..u hRI#*......#.###..... EV: 12Int: 16 .#***.....)........#. SH: 0Dex: 13∆#*****......#...†.#. XL:  4 Next: 75% Place: Dungeon:2u hI#####.*@*.#...........+. Noise: =--------  Time: 1653.5 (0.0)#....**l**#.....#.....## l) +0 mace (protect)u hId#.......**###.#.......# Cast: Frozen Ramparts (2%) #.......*## ..#.#.....#u hJ####...........###.#......#...........#..# .#...... l   frilled lizard ## #.###'###.#...... .######.#.....#.#.##### u hXJ .##.....#.....#.#.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate u h{J_Okay, then.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  u hJ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu hб!.............#tempest the Chiller ...........#..###### Gnoll .....>..##.#........ Health: 32/32 ======================== ..u hP###.....[.#.#..... Magic: 8/11=================------- ..#...#.....#.+..... AC: 2Str: 7 ..#.......#.###..... EV: 12Int: 16 .u hz###......)........#. SH: 0Dex: 13∆u h#...........#...†.#. XL:  4 Next: 75% Place: Dungeon:2u hy#####.#@#.#...........+. Noise: =--------  Time: 1653.5 (0.0)#......l..#.....#.....## l) +0 mace (protect)#........####.#.......# Cast: Frozen Ramparts (2%) u hff#........## ..#.#.....#####...........###.#......#...........#..# .#...... l   frilled lizard ## #.###'###.#...... u h.######.#.....#.#.##### .##.....#.....#.#.# _Okay, then.u hƳCasting: Frozen Ramparts (dangerous; 2% risk of failure)  u hPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateu hiThe walls around you are covered in ice.  The wall freezes the frilled lizard!u h.##......#@#..†..u hvG.#.u hbm7=4.5 (1Frozen Ramparts (2%) u h;Ramparts u hZ####u h  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleu hDir - look around, f - activates around you are covered in ice.  The wall freezes the frilled lizard! _You kill the frilled lizard!u ht .#..######>..##.#........###.....[.#.#...#.....#.+....#.### . ###......)........#  ∆u h...........#...† #####.#.#.#...........+#......@..#.....#.....##....####.#.. .## ..#.#Ramparts ..#u h.....#.#.# .##.....#.....#.#.#u hu h7--5u hN u hL _The frozen ramparts melt away as you move. _You see here a frilled lizard corpse.u h 3u h u h u h ,u h ,u h– u h ,u h u h ,u h u hʥ ,u hJ u h u h u hz u hƯ u h L9==u h u h ,u h u h! ,u h u h ,u h u h u h :==u h u h ,u h u h ,u h; u h u h u h u h u h P10/11==u h u h u h u hl u h\ ,u h_ u hJ ,u h u h :==u h> u hU u h} ,u h u h ,u h u h ,u hD u h} -- _You start resting.u h 077.5 (22.0)u h #1u h 9===8.5 (23u hu h% _Magic restored.v h3v h2v h,v hv h=,v hv h,v hv hv h;===v hzv h ,v h v h,v hv hiv hv hv hv hAv hv hXv hv hv hq ,v hJ v h,v hlv h7,v hv hM,v hv h,v hHv h#v hEv hv h!,v h"v h$v h$v h%v h(,v h)v h,,v h1.v h(1v hU1v hw2v h 5v h15v hy6v h9,v h ;v h=v h=v hP?v hA,v hBv h}Dv hDv hdEv hGv hGv h/Iv hJv hJv hKv hzNv hNv hMPv h%S,v hTv hxXv hXv hbZv hN\,v h]v hg`,v hpav h\c,v hUdv h)gv hJgv hiv h kv h.kv hkv hm,v h^nv hpv hpv hZrv htv h#uv h{vv hW|,v hv h,v hqv h,v hv h,v hv h͎v hv hv h,v hnv hZ,v hv h,v hv hv hv hv h,v hv h4,v hv h,v hv h<,v hYv hv hv hv h^,v hv hv hv hkv hq,v hv hBv h8,v hQv h>v hfv hv hb,v hRv hv h:v hRv h,v hv h,v hlv hv h04 bFrozen Ramparts (2%) b   bat (wandering) _You start waiting.v hw.740.5 (62v h,1.5 (63v h l _A bat comes into view.v hF  ...>..## ###...b.[ #...#.... #.......# . ###......)  ∆ #.......† #####.#.#.#v hK #......@..# #........## v h; #........##   ####.........v hlj/  #...........#..#  v h} #.###'###.#...... .....#.#.##### .....#.#.#v h  ...>..## ###...b.[ #...#.... #.......# ###......)  ∆ #.......† #####.#.#.# v h#......@..# #........##  #........##   ####.........v hz #...........#..#  #.###'###.#...... .....#.#.####v h.....#.#.#v h&4v h-v h-0Z _A bat is nearby!v hB8  ...>..## ###...b.[ #...#.... #.......# . ###......)  ∆ #.......† #####.#.#.# #......@..# #........##  #........##   ####.........  #...........#..#   #.###'###.#...... .....#.#.##### .....#.#.#v h =  ...>..## ###...b.[ #...#.... #.......# ###......)  ∆ #.......† #####.#.#.# #......@..# #........##  #........##   v hA ####......... #...........#..#  #.###'###.#...... .....#.#.####.....#.#.#v hQ v h v h= v hQ Z _A bat is nearby!w h+ ...# ......#..######...>..##.#...##...b.[.#.##.....#.+ .. #.......#.###.... . ##......).......∆ #...........#...†.######.#@#.#...........+.†..#.....#####.#.. ## ..####...### #...........#..# .#...... ## #.###'###.#......####.#...####w h5,w hw hX'L.bw h'82.5 (1.0) _w h.w h0w h .#.####.## . .....# ......#..######...>..##.#...##.....[.#.##b....#.+ .. .#.###.... . ##).......∆ #..@........#...†.######.#.#.#...........+.#......†..#.....###....##.#..w h #........## ..####.....### #...........#..# .#...... w hý## #.###'###.#......#########w hRw htw hw hK..bw hW&3w hw h@w h U. ... ...#  .#.####.##..#  ......#  w h .........#..####### . ...>..##.#.... . ###.....[.#.#. . w h& #...#.....#.+. #......b#.###..... w hH a###)........#.#∆w hx 8 #...........#...†.#.######.#.#.#...........+.w h #......†..#.....#.....####.w h .####.#.......# # #.w h .## ..#.#.....# #####....###.#.w h D . w h& #...........#..# .#...... # # #.###'###.#......w h w hL w h| w hM ?b.w h@ &4w h+ w h x hk ##### .. .....#.####.## .....# ......#..#######...>..##.#...##.....[.#.##b....#.+ . .#.###...... ###).......∆ #...........#...†.#####.#.#.#...........+.......†..#.....##x hlq........####.#.. #........## ..## ####....###. #...........#..# .#...... #x hMnx hnx hox h)xH.bx hx&5x hx hx h .... ... .. #####..# ..... .......# ..#.####.##..# # ......#  x hd,.........#..######## ...>..##.#.... x h###.....[.#.#. #..@#.....#.+.x h #....b..#.###....... x ha###)........#.#.∆x h E #...........#...†.#.#.#####.#.#.#...........+.#.x h-D#......†..#.....#.....###†#........####.#.......# #.x hZ #.## ..#.#.....# #####x hM..###.#...... ..x h5x h=x hx hyM.bx h&6x h x hy h!4....... ....#... .. #####........ ..... .....#.####.##..........# #............#..########.......>..##.#...###@....[.#.##.....#.+ #.......#.###...... ###......).......∆ #......b....#...†.#####.#.#.#...........+.#......†..#.....###†.####.#.. ## ..# #y h5y h6y h;7y hA>b.y hA&7y hUKy h)My h  ∆#...##....... ....######... ...... #.####.##....# #......#..########.......@..##.#...#######.....[.#.##...#.....#.+ #...b...#.###...... ###......).......∆ #...........#...†.#####.#.#.#...........+.#.....†..#.....###†##.#..y hdy hy h'y h8@b.y h&8y hoy h c _There is a stone staircase leading down here.z h/ ∆#...##.# .........# .....#......# #####..#.. .......#.#.####.##..# .# .#.#.. .z h\E>..##.# .#...b.[.#.# . #...#.....#.+ . #.......#.### ###......).#.# ∆ #...........#...†.#.#z h #####.#.#.#.....+.#z h #......†..#.....#.....### #.####.#z hA.# #z h(z hz h z h/N.bz hb-9 _z h7z hGz h ∆ ##...##.# ....#........# ....#.#......#######..#... .......##......#.####.##..# .#.# ..#.#.. ...>..##.# ..#.....[.#.# .. #...#b....#.+ ..z hj #.......#.### . ###......).#. ∆ #...........#...†.#. #####.#.#.#.....+.z hͿ #......†..#.....#..... #.####.#.#z h^z h.50Frozen Ramparts (2%) z hRz hSz hD3z hz h,z hwz hF,z hמz h@z hz hmz h,z hz hobFrozen Ramparts (2%) b   bat (wandering)z hʹ  ∆  ##...##.# ....  #........# ....  #.#......##  .......... .......#  #......#.####.##..# . #.................#  ###............ .......@.>..#3.5 (3 #########b....[ #...#.... ..# . ).  ∆ † †  _You start waiting.z hJQ 8 ∆  ##...##.# ....  #........# ....  #.#......##  .......... .......#  #......#.####.##..#  #.................#  ###............ .......@.>..# #########b....[ #...#.... ..# ).  ∆ †z hQ k † z hR z h [ z h] Z _A bat is nearby!z h ∆ ##...##.# .... #........# .... #.#......#######..# ... .......# #......#.####.##..#  #.#  ###.#..# . .>..##.#. . #b....[.#.#. . #...#.....#.+. . #.......#.###.z ht  ###......).#.#∆ #...........#...†.#.######.#.#.#.....+.##......†..#.....#.....##.####.#.# #z h9 ,z h z hު =b.z h 24.5 (1 _z hA z hG { hV∆tempest the Chiller##...##.# ....Gnoll#........# ....Health: 32/32 ========================#.#......#######..#Magic: 8/11=================-------.......... .......#AC: 2Str: 7#......#.####.##..#EV: 12Int: 16#.................#SH: 0Dex: 13 .###.......b....#..####### XL:  4 Next: 77% Place: Dungeon:2 ......***@*..##.#......... Noise: ---------  Time: 1754.5 (0.0) .######******..[{ h*WH.#.#...... l) +0 mace (protect) .#..***....#.+...... Cast: Frozen Ramparts (2%) .#..**...#.###......###......)........#.#∆#...........#...†.#.# b   bat (wandering)#####.#.#.#...........+.##......†..#.....#.....####........####.#.......# # _There is a stone staircase leading down here. _You start waiting. _A bat is nearby!{ hZWCasting: Frozen Ramparts (dangerous; 2% risk of failure)  { hwW Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{ h ∆tempest the Chiller##...##.# ....Gnoll#........# ....Health: 32/32 ========================{ h#.#......#######..#Magic: 8/11=================-------.......... .......#AC: 2Str: 7#......#.####.##..#EV: 12Int: 16{ h#.................#SH: 0Dex: 13 .{ ho###.......b....#..####### XL:  4 Next: 77% Place: Dungeon:2 .........@>..##.#......... Noise: ---------  Time: 1754.5 (0.0) .#########.....[.#.#...... l) +0 mace (protect) .#...#.....#.+...... Cast: Frozen Ramparts (2%) .#.......#.###......{ hޢw###......)........#.#∆#...........#...†.#.# b   bat (wandering){ h9#####.#.#.#...........+.##......†..#.....#.....####........####.#.......# # _You start waiting. _A bat is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  { h[Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{ h|>The walls around you are covered in ice.{ hc%.{ h...@b###....#...b  { hA bat is nearby!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  { h5Dir - look around, f - activate  The walls around you are covered in ice. freezes the bat. The bat hits you but does no damage.{ h1-==5.5 (1Frozen Ramparts (2%) { hO;Ramparts { h{ h,A _The wall freezes the bat. The bat hits you.| hCkThe wall freezes the bat. The bat hits you but does no damage. _The wall freezes the bat. The bat hits you.  You hit the bat but do no damage.Your weapon exudes an aura of protection.  The bat is severely wounded.  .| hr>####| hc 9 8-6.9 (1.4| h j####| h\G _You kill the bat!| h4| hҋ| hl,| h(| h   2 --#### _You start resting.| h70####| hk2=-8.9 (2| hB##| h" _HP restored.| hq 4| h | hC | h ,| hd | h | h | h ,| h | h | h i=9==| h | h ,| h | h ,| h | h ...###....#...| h f 64.9 (6 _You start resting.| h7 35.9 (7| h | h 4 _The frozen ramparts melt away.| h3| h| h~| h,P==| h),| h| h,| hd| h,| h| h>,| h| hO| hI10/11==| h| h,| h| h| hT| h| hl,| h(| hP==| h| hE ,| h | h,| h| h>| hs| h| h_ _You start resting.| h:'078.9 (13.0)| h(\1===9.9 (14| h2| h4% _Magic restored.} h%3} h(} h.} h9M #### ..)  ∆ ##...##. ....#.#......#######.... .....#.####.## #.....# ###......#..#######0.0).........>..##.#...#########.....[.#.# .#...#.....#.+......} ha9.. ....#....} h}B} hG,80.9 (1} hM} hP$ _Found a spear.} h 3} h } h } h! ,} h ,} h ,} h } h } ht }===} hN ,} h. } hf } h ,} h } hW } h ..........  ........ . ..... ....∆ .## ..##. ).... ... #. .....## #.# ## .....). #.# ∆ ###...##.# .... ..# .... 5.9 (5 #.#......#######..#  ...................# #.#......#.####.##..#.} h Y#.................# ...###............#..#### ............>..##.#....... ... #########.....[.#.#.... ... #...#.....#.+....} h^ } h +6.9 (6} h } h ' _Found a falchion.~ hD 3~ hGF ~ h2L ~ h0U K .. ..# .. ..# .$ ..## ..##.).... g... #.##.#.#  .....)..#.# ∆ ###...##.# .... #.# .... #.#......#######..# ...........#Frozen Ramparts (2%) ##.#......#~ hU .####.##..#. #.....#. ###............#..g   goblin (asleep). .........>..##.#. ##.....[.#.#.... #...#.....#.+...~ h] 0  A goblin comes into view. It is wielding a +0 club.Found a gold piece.~ hd `.gg~ h0e 5===7.9 (1~ hi ~ hm @ _The goblin shouts! You hear an angry hiss. hd## ... ..# ......$ ..##..#).... ..........##g# #......)..#.# ∆###..@##.#. .... #.######## ........... ## #.#.####.## ..........#  h]###............#..####.........>..##.#...#########.....[.#.# h h*.g h0---8 hڿ h h I....## tempest the Chiller.... ..#...... Gnoll..... ..#.... Health: 32/32 ========================..... ..#.... Magic: 8/11=================-------.....$ ..##..## AC: 2Str: 7.)...* **..# EV: 12 h) Int: 16.....*****.## SH: 0Dex: 13.....**g**.#∆XL:  4 Next: 78% Place: Dungeon:2###..@*#.# ....Noise: ---------  Time: 1788.9 (0.0)#....***.# ....l) +0 mace (protect) h -#.#......#######..#Cast: Frozen Ramparts (2%) ...................# ###.#......#.####.##..# ...#.................#g   goblin .... h ###............#..#### .............>..##.#...... ....#########.....[.#.#... h& A goblin comes into view. It is wielding a +0 club.Found a gold piece. _The goblin shouts! You hear an angry hiss.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)   hc Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ht= ....## tempest the Chiller.... ..#...... Gnoll..... ..#.... Health: 32/32 ========================..... ..#.... Magic: 8/11=================-------.....$ ..##..## AC: 2Str: 7.).... ....# EV: 12Int: 16......##.#.## SH: 0Dex: 13......)g.#.#∆XL:  4 Next: 78% Place: Dungeon:2###..@##.# ....Noise: ---------  Time: 1788.9 (0.0)#........# ....l) +0 mace (protect)#.#......#######..#[40 h> CmCast: Frozen Ramparts (2%) ...................# ###.#......#.####.##..# ...#.................#g   goblin ....###............#..#### .............>..##.#...... ....#########.....[.#.#... _The goblin shouts! You hear an angry hiss.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the goblin. h?  hzK 2r. ...##.#.)).##...r   rat (wandering)  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. freezes the goblin.  You kill the goblin! hN 9==9.9 (1Frozen Ramparts (2%) Ramparts  hW \#### hZ V _A rat comes into view. hYour frozen ramparts will break if you move. Continue? Y - Yes  N - No h h....## tempest the Chiller.... ..#...... Gnoll..... ..#.... Health: 32/32 ========================..... ..#.... Magic: 8/11=================------- h.....$ r.##..## AC: 2Str: 7.).... ....# EV: 12Int: 16......##.#.## SH: 0Dex: 13 h3......)).#.#∆XL:  4 Next: 79% Place: Dungeon:2###..@##.# .... h\aNoise: ==-------  Time: 1789.9 (0.0)#........# ....l) +0 mace (protect) h#.#......#######..#Cast: Frozen Ramparts (2%) ...................# hSNRamparts ###.#......#.####.##..# ...#.................#r   rat (wandering) ....###............#..#### .............>..##.#...... ....#########.....[.#.#...Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the goblin.  You kill the goblin!  h|{_A rat comes into view.Okay, then. h5 hfT## h. _ ho ##.### h #.### h۟ $s around you are covered in ice.  The wall freezes the goblin.  You kill the goblin! _A rat comes into view. _Unknown command. h]R--90.9 (1 _ hbn#### hc h] hUs.## hA--1 h ##.### h h"p##.### h&2 h/ q##.## h  h9Q## h9 h0A##.## hDF _Unknown command. hh  h;r r##r   rat (wandering) hr -3 _ hz #.### h|  h u .... ..#  ..... ..#  ..... ..#  .....$ r.##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  #........# ....  hQ  #.#......#  ............  #.#......#.###  #.........  ###........ .........>.. [ ho d .... ..#  ..... ..#  ..... ..#  .....$ r.##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  #........# ....  #.#......#  ............  #.#......#.### #.........  ###........ .........>.. [ hz p##.### h{  hH f#### hʼn Z _A rat is nearby! hb .... ..#  ..... ..#  ..... ..#  .....$ r.##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  #........# ....  #.#......#  ............  #.#......#.###  #.........  ###........ .........>.. [ he .... ..#  ..... ..#  ..... ..#  .....$ r.##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  hf#........# ....  #.#......#  ............  #.#......#.### #.........  ###........ .........>.. [ huok## hwZ## hjyZ _A rat is nearby! h .... ..#  ..... ..#  ..... ..#  .....$ r.##  .).... ....  ......##.#.#  hm ......)).#.# ∆  ###..@##.# ....  #........# ....  #.#......#  ............  #.#......#.###  #.........  ###........ .........>.. [ hT .... ..#  ..... ..#  ..... ..#  .....$ r.##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  #........# ....  #.#......#  ............  #.#......#.### #.........  h ###........ .........>.. [ hr##.## hٻ##.### h.Z _A rat is nearby! ht hW}.##.### h~-4 _ h##.## h h v##5 h! e### h  h Z#### hZU9==6 hb\#### hrd hd. ...##.#.)).##... hYe.7 hWm hp _Unknown command. _A rat is nearby! _The frozen ramparts melt away. h, hj h hj, h- hF, hj h h:== h h, hC h?, h! h@, h h, h h  h I10/11== h/  hx, h h h, h hq!rFrozen Ramparts (2%) r   rat (wandering) h8'\  .... ..#  hk'...r. ..#  ..... ..#  .....$ ..##  .).... ....  h'H......##.#.#  ......)).#.# ∆  h'Z###..@##.# .... 800.0) h'D #........# ....  #.#......# h'$  ............ h'$  #.#......#.### h (p  #.........  ###........ .........>..  h0(P[ _You start resting. hZ .... ..#  ...r. ..#  ..... ..#  .....$ ..##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  #........# ....  #.#......#  ............ #.#......#.### #.........  ###........ h׽ .........>.. [ hM hx hZ _A rat is nearby! h& b .... ..#  ...r. ..#  ..... ..#  .....$ ..##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  #........# ....  #.#......#  ............  #.#......#.###  #.........  ###........ .........>.. [ h  .... ..#  ...r. ..#  ..... ..#  .....$ ..##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  #........# ....  #.#......#  ............ #.#......#.### #.........  h& ###........ .........>.. [ hl 4 h  hg Z _A rat is nearby! h b .... ..#  ...r. ..#  ..... ..#  .....$ ..##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  #........# ....  #.#......#  ............  #.#......#.###  #.........  ###........ .........>.. [ h^  .... ..#  ...r. ..#  ..... ..#  .....$ ..##  .).... ....  ......##.#.#  ......)).#.# ∆  ###..@##.# ....  h_ X#........# ....  #.#......#  ............ #.#......#.### #.........  ###........ h_ .........>.. [ hg 4 hCl  hm Z _A rat is nearby! h M  ##... ...r... ..# ......$ ..##..#).... ....## #......)@.# ∆ h6 #####...##.#.......# ....#.#......#######..#....####.......>..  h0  hܷ .rr   rat (wandering) h /8.0)  h _ h^  h  Things that are here: _a +0 club; a goblin corpse hQ### .........# .... ........# ....###..........# .............# ...r.......# ..........$....###... ..##..)..............#.......##@#.#  ## h......)).#.# ∆ #####...##.# .... #........# ....#.#......#######..# ...................# # #.#......#.####.##..# # #.................#  h<###.....#..##### h hL.r hJ==9 _ h* h# ho ###  .........# ....  .........#  h+..........#  ..........#  ..........#  .r...$....###...  hOW.)..............  #@#.#  hqH......)).#.# ∆  #####...##.# ....  hV #........# ....  #.#...  ....... hC # #.#.....  # #..... h/   hZV ###  .........# ....  .........#  ..........#  ..........#  ..........#  .r...$....###...  .)..............  #@#.#  h[......)).#.# ∆  #####...##.# ....  #........#  #.#... .......  #.#..... # #.....  h1c hc hj hnZ _A rat is nearby! hM###   ###...........# ..r...$....###..#)......@........##.#.##S.. ##......)).#.# ∆ h?#####...##.# ......#.S   ball python (constriction, wandering)...#..... h h h_.S. h'10 h h,^ _A ball python comes into view. h##### .# ###.# ....  .# ....## .#. .#  hN ..........# ... .....$.@..###... ..## r)...........S..  ......##.#.##... # ......)).#.# ∆#####...##.# .... #........# .... h9 #.#......#######..#r   rat (wandering) ...................# ## #.##.####.##..# h6 h h ..rr   rat ( h!&1 h#) h* hG[s##### ......#####  .# ### .# .... .# ....###.# ....# .........@.# ..........$....###... ..##..).............. #..r....##.#.##... ## h[......)).#.# ∆#####...##.# .... #........# ....#.#......#######..# .............# h^ hgL.r hh&2 h o hq h<# ......##### .# ### .# .... .# .... .#  .#  .#  .....$....###... ..## .)..... # ......##.#.##...  ..r...)).#.# ∆ #####...##.# .... #........# .... #.#......#..#  .# hH h;.rr1====== h 3 h h- _The rat squeaks loudly. h##......######.# ####.# ....#.# ....#.# #.# #.# #.....$....###... ..#.).... #......##.#.##...#...r..)).#.# ∆#...##.# .... #........# .... #.#......#..#  .# hnr...---4 h\ h hP--- h' hN _There are no items here. hT####### #......##### #..........#### #.# .... #.# .... #.# .... #.#  #.#  #.###...  #.)..............  h=U/ #...r..##.#.##... #......)).#.# ∆ ######...##.# .... #........# .... #.#......#######..#...................#####.##.####.##..# h&W h_]<r.. h^-5 _ h/b hdP _You see here a gold piece. h8 M  You now have 104 gold pieces (gained 1). h .=6 h  h4 Q _The rat closely misses you. h'#......######....# ####.# ....#.# ....##.# .#. hLv#  #.# .#.###... ..##.)..r..... #......##.#.##... #......)).#.# ∆######...##.# .... #.......#.#......#######..# ...................# ####.#......#.####.##..# ....# #...........# h( h:.r hSL===-7 h h֖ hQ#......#####tempest the Chiller#..........####Gnoll#..........#.... Health: 32/32 ========================#..........#....# Magic: 8/11=================-------#..........#..... AC: 2Str: 7#..........#... EV: 12Int: 16#..........#... SH: 0Dex: 13#..........###... ..# XL:  4 Next: 79% Place: Dungeon:2 hR#.)...r@**.......Noise: ---------  Time: 1817.9 (0.0)#.....****#.##...l) +0 mace (protect)#.....*)).#.#∆Cast: Frozen Ramparts (2%) ######...##.# ....#........# ....#.#......#######..#r   rat...................# ####.#......#.####.##..# ....# #.................# _You see here a gold piece.  You now have 104 gold pieces (gained 1). _The rat closely misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h #......#####tempest the Chiller#..........####Gnoll#..........#.... Health: 32/32 ========================#..........#....# Magic: 8/11=================-------#..........#..... AC: 2Str: 7#..........#... EV: 12Int: 16#..........#... SH: 0Dex: 13#..........###... ..# XL:  4 Next: 79% Place: Dungeon:2#.)...r@......... h8 Noise: ---------  Time: 1817.9 (0.0)#......##.#.##...l) +0 mace (protect)#......)).#.#∆Cast: Frozen Ramparts (2%) ######...##.# ....#........# ....#.#......#######..#r   rat...................# ####.#......#.####.##..# ....# #.................#You now have 104 gold pieces (gained 1). _The rat closely misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice. h# 0--==8.9 (1Frozen Ramparts (2%) Ramparts  hͰ ## _The rat closely misses you.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the rat. The rat bites you. hD  You closely miss the rat.The rat is moderately wounded.The wall freezes the rat! hN U†# hQ ?80-20.2 (1.3 hoW N## hY G _You kill the rat! h"4 h$ hm(, h, h- h<.W1=- h0 h3, hx5 h19, h> hA, hC hK --# _You start resting. hoPi5.2 (5.0## hP2==9==-6.2 (6 hJU:## hW" _HP restored. h 4 hk  hE , h  h Y...##.. h e 7.2 (1 _You start resting. h 38.2 (2 h7  h 4 _The frozen ramparts melt away. h 3 h  h , ho  h  he #= h )== hW  h^ , h)  h0 , h"  h/ , h  h f10/11== h  h , hU  h , h  h  h% 5 rFrozen Ramparts (2%) r   rat (wandering) _You start resting. h9. ,36.2 (8 h. +7.2 (9 h~;  h> V _A rat comes into view. h84 h\A hCF _Unknown command. hE#......##### #.# ### #.# .... #.# ....##.# .#.# .#.# .#.###... ..##.)...†. # hJ#......##.#.##r.. ##......)).#.# ∆ ######...###...#.#......#..# ..... h{b #.#...  h  htvr.r hQ====8.2 (1 hy h- _The rat squeaks loudly. h #......##### #.# ### #.# .... #.# ....##.# . h~ ##.# .#.# .#.###... ..##.#.)...†..@...r... #.#......##.#.##... # h #......)).#.# ∆ ######... h #.....#.#......# hZ ..# ....... #.#.....  h  h 4r. h /--9 h  h  h# B#......##### #.# ### #.# .... #.# ....##.# .#.# .#.# . .#.###...##.##.)...†...@.r.#.<#......##.#.##.##......)).#.# . ∆ ######...##.##........##.#......#..#  h ........... #.#......#.#  h  h 0r. hS B--40 h  hc  h#......#####tempest the Chiller#..........####Gnoll#..........#....Health: 32/32 ========================#..........#....#### Magic: 7/11===============---------#..........#........ AC: 2Str: 7#.........*#...... EV: 12 hfUInt: 16#.........** . ...... SH: 0Dex: 13#.........***#.... ..##.# XL:  4 Next: 80% Place: Dungeon:2#.)...†***@r**....#.< Noise: ---------  Time: 1840.2 (0.0)#......#*****#.... h(### l) +0 mace (protect)#......***#** . ∆Cast: Frozen Ramparts (2%) ######...##*# ....#........# ....#.#......#######..#r   rat...................##.#......#.####.##..# .# #.................# _A rat comes into view.  hj?_Unknown command. _The rat squeaks loudly.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h_x#......#####tempest the Chiller#..........####Gnoll#..........#....Health: 32/32 ========================#..........#....#### Magic: 7/11===============---------#..........#........ AC: 2Str: 7#..........#...... EV: 12Int: 16#..........# . ...... SH: 0Dex: 13#..........###.... ..##.# XL:  4 Next: 80% Place: Dungeon:2#.)...†...@r......#.< Noise: ---------  Time: 1840.2 (0.0) hy#......##.#.##....### l) +0 mace (protect)#......)).#.# . ∆Cast: Frozen Ramparts (2%) ######...##.# ....#........# ....#.#......#######..#r   rat...................##.#......#.####.##..# .# #.................# _Unknown command. _The rat squeaks loudly.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice. hxz1-==1.2 (1Frozen Ramparts (2%) Ramparts  hb#### hb _The rat squeaks loudly.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activat he  The walls around you are covered in ice. _ freezes the rat. The rat bites you. h{.  You closely miss the rat. You bite the rat, but do no damage. hp/ h.;  The rat is heavily wounded.The wall freezes the rat. hFn###.#.#.##..SS   ball python (constriction, wandering) hI2=8==1-2.5 (1.3 hxQ##.#.## h9TG _You kill the rat! h   #..........# ###  #..........# ....  #..........#  #..........#  #..........#  #..........# .  #..........###....  #.)...†...@....... #.< #......##.#.##..S.  #......)).#.# . ∆  ######...##.# ....  #........# ....  #.#......#  ...........  #.#......#.# . #   hq8  h4j#..........# ###  #..........# ....  #..........#  #..........#  #..........#  #..........# .  #..........###....  h#.)...†...@....... #.< #......##.#.##..S.  h~#......)).#.# . ∆  ######...##.# ....  #........#  #.#......#  ........... #.#......#.# #  h h@####.# h̰8- h)# hAj#### hb _A ball python is nearby! hۥ  #..........# ###  #..........# ....  #..........#  #..........#  #..........#  #..........# .  #..........###....  #.)...†...@....... #.< #......##.#.##..S.  h #......)).#.# . ∆  ######...##.# ....  #........# ....  #.#......#  ...........  #.#......#.# . #   hAU  #..........# ###  #..........# ....  #..........#  #..........#  #..........#  #..........# .  #..........###....  #.)...†...@....... #.< #......##.#.##..S.  hB#......)).#.# . ∆  ######...##.# ....  #........#  #.#......#  ........... #.#......#.# hBZ #  h/K###.#.## hR##.#.## hUb _A ball python is nearby! h'## h2E## h###.## hIF _Unknown command. hw  h ##.#.##.S.-30 _##### h4  h ###.#.##S.# h @-4 h S### hu  h  h####.##.# hr&5 h{##### h\ h$S### hU===6 h ###.#.## h hea##.#.## hdb&7 hfn#### hg h‚  hR  h  hL  h  h(  h  h  hs  h\  h  h  h  h  h` . hͪ .# h *.## hV E...@... h W#.#.# h K.#.# hI . hW   h۷  h( 50.5 (3  hd _You start resting. h  h  h 9 hӺ == h $1.5 (4 hM  h?  h   h  hJ &_The frozen ramparts melt away. h3 h h , h/ hX, hb  h" hNPSFrozen Ramparts (2%) S   ball python (constriction, wandering)   #..........# ###  #..........# ....  #..........#  #..........#  #..........#  #..........# .  #..........###....  #.)...†...@......S #.<4.5 (3 #......##.#.##....  #......)).#.# . ∆  ######...##.# ....  #........# ....  #.#......#  ...........  #.#......#.# . #  _You start resting. h?  #..........# ###  #..........# ....  #..........#  #..........#  #..........#  #..........# .  #..........###....  #.)...†...@......S #.< #......##.#.##....  #......)).#.# . ∆  ######...##.#  #........#  #.#......#  ........... #.#......#[ hm.# #  hb _A ball python is nearby! h !  #..........# ###  #..........# ....  #..........#  #..........#  #..........#  #..........# .  #..........###....  h!#.)...†...@......S #.< #......##.#.##....  #......)).#.# . ∆  ######...##.# ....  #........# ....  #.#......#  ...........  #.#......#.# . #   h   #..........# ###  #..........# ....  #..........#  #..........#  h% #..........#  #..........# .  #..........###....  h#.)...†...@......S #.< #......##.#.##....  h%| #......)).#.# . ∆  ######...##.#  hL#........#  hs#.#......#  h........... h#.#......#.# #  h  h4 h hx  hT_A ball python is nearby! h#......##### #.# ### #.# ....  hR#.# ....##.# .#.# . .#.# ... .#. h{?###...##.# h#.)...†.S. #.<. h#......##.#.##.# h#......)).#.# ... ∆  h######...##.# .... h#.......#.#......#######..#  h;h.........#.#......# h1  hd h hL∆. hBH==5.5 (1 h{OFrozen Ramparts (2%) _ h h h#......##### #..........# ### #..........# ∆.... #..........# .....##....# ...#...# .... .#..# S.... .#.###...##.##.#.)...†.#.<.#......##.#.##.##......)).#.# ..... ∆ ######...##.# ......#........# .....#.#......#######..# S   ball python (constriction, wandering).....#.#......#.####.##..# ## #.# # hA8. hi0 hX&6 h hs h #......##### #.# ######## #..........# ....)....  h| #..........# .........##..........# ....##..........# .S......#...# ........##.###...##.##.# h !#.)...†.#.<..##......##.#.##.# h #......)).#.# .......∆ ######...##.# ........#. h .# ........#.#......#######..#  hZ S   ball python (constriction, wandering).....# h #.#......#.####.##..# ### #.# #. h[  h0 K.S h@ p7Frozen Ramparts (2%)  h*  h # _Found a whip. h75)#......##### #.# ## #.# #....).... #.# #.# #.# #.##..........# #.†#....# #.S.##.###. h5##.##.##.)...†.#.<..##......##.#.##.##......)).#.#..) #######...##.#..#.#..#.#......#######..# ...##.#......#.####.##..# ## #.# #.# h6 h7 h>J.S h6?&8 hw h# _Found a whip. ht#......#####  #.# ##.# #....)....  #.# #.#  #.# #.##.# #.†.#....# #.##. hmu#.###..S......##.##.##.#.)...†.#.<..##.#......##.#.##.#.#......)).#.#.).#######...##.#.#.#.#.#......#..#  hu h~SS) _A ball python is nearby! _A ball python is nearby! _Found a whip. _Found a whip.  The ball python hisses angrily.  The ball python completely misses you. The ball python grabs you. h1-10/11== 2 === hB9Constr  h hI _The ball python constricts you. h h-@-  You barely miss the ball python.The ball python bites you but does no damage.  The ball python constricts you. The ball python barely misses you. h@p0----60.9 (1.4 hE htG_ _The ball python constricts you. h5  You completely miss the ball python. The ball python bites you.  The ball python constricts you. The ball python bites you. h$26 hN------2.2 (1.3 h h\_ _The ball python constricts you. hd n  You hit the ball python.  Your weapon exudes an aura of protection. h.m 1. hp . 9  hEp 12 33.5Frozen Ramparts (2%)  hw  hz   hJz A_You kill the ball python! h ####### #......##### #.# ########### #.# #....)....# #.# #.####### #.# #.#### #.# #.†.#  hp /#...# #......##.# #..........#####.##.##.# #.)...†........##.<..##.# #......##.#.#.########.. #......)).#.#.).# h ### ######...##.#.##........#.......... h a#.########..###... h ..........#  #.#......#.####.##..# ### h  hU! Q==-40 hG(  h*  h3 h heB hl hj7=-- 2  hJ h, h h - _You start resting. h+7.5 (3 h?#1 ho8===8.5 (4 h" h% _Magic restored. h hy h h? h h h~8== hI h h h& h h;=== h> h, h h\k9= h h, h0 h, h h, h h_b30= h h, h hG, h h, hR h h2a1== h h, h  h  h[  h h5, h h hh2== hi h1 _HP restored. h$"3 h# h' h=*, hK, hS/ h1 h1 h4 h=7 h: h:9= hl< h_? hB h[B h;D h=G hI, h*K hM hP hP hR h>U hX, hY h=cB  Things that are here:  hc:a +0 club; a goblin corpse hf hf _ hh hk h/n, ho h\r ht h u hpv hz, h9{ hp| h0 hD hx hՂ h* h, h h h hF, h h.# #.)...†............ .# #......##.#.##..... ## #......)).#.#...... ######...##.#...... h#........#...... ###.#......### #### #........... ...# ### #.#......#.####.#  h,...##.... #@#...............901.5 (33.0) ....... hU###........... ....................>..##.# # h>#...............#########.....[. .................# #...#..... .................# #.......#. h̠  .................# ###......)..   h>.....### ..[.....# #...........  .....# #####.#.#.#.....  hM h,2.5 (34 h? ht( _Found a ring mail. hx3 h h h h h\ h h , h h" h, h3 h h\, h h hr, h( hE h, h  hV h], h h h, h. h~  h , h  h  h h h h h, h h h, h[  h# h%, h'' h* h,, h8. h0 h24, h5 hT9 hz; h; h= h? hA, hq h> h!, h] h  h , hx  h h,, h h h, h% hg h, h h h7A h}A hD hE h&G, h=H hI hJ, hK hL hYN, hN hQ hS, hbT hU hW, hW h$Y h4Z, hZ h\ h ^, h2_ hIa hc, hRd hpe hf hf h&g hh hj, hj hk hl hm h|m hn ho, h4p hq7 _You open the door. hr3 hys hou hov, hw h=x hjy, hz h-{ hs| h| h~ h= h hU hZ h{ h, h h h؉, hy h_ h, hm h h, h, h h, hT h2 h, h hX hs, hn hў hO h ht hE hI, h h h, hC h} hL, h h hѭ h hA h h, hk h h, h% hm h/, h h h, h h;@  There is an open door here. hM h _ h( hX hI hu h h h, h h{ h, h+ hZ h, h7 h h, h hp h, hd h h h! h  hn h , h hj h, ho h h h h h ho h h h, h h  hc hV7 _You open the door. hM h{ h h8 h, hm h\ h hK hy h" h h h hg h h h ht h, h h h/ h_ h h h, h[ h, h\, h h  h+ , h  h  h, h h$ h, h h h , h h h, hz h h h# h h} 7 _You open the door. h," hl" h# h*$ hb%, h& h' h$*, h + h+ h,, h, h.. h., h / h/ hM0, h0 h<1 h1, h,2 hd3 h^4, h4 h5 h&6, hu6 hN9 h9, h: h\;, h;, h< h=, h<> h)? h@, h@ hmA hsB, hC hC hD hE hE h~F hcG, hG hH hI, hXJ h;K hK hL hHL hM h0N, hN hIO hO, h?P hP hQ, hQ hzR hS, hWS hS hT, hT hU hV hV hV hW hCY hY h5Z h[ h4] h}] h] hl^ h_ hF_ h_ h` h6g #.....#.#.# ###.###.#.# #.....#.########.##.# hg.# #.# #.# #@# #....K..#  #########  hgFrozen Ramparts (2%)  K   kobold (asleep)  hg1 hm32019.5 (117.0) h+n-208 hgq htu _A kobold comes into view. It is wielding a +0 dagger. hI '###.###.#.#  #.....#.# #######.#  #.# #.# #.# #.#  hOJ *#.#####.##.@..K..##########  h_P  hP #1 hQ .0) hU  hW  hz###.###.#.# #.....#.# # h .# #.# #.# #.# #.# #.#####.# #..@.K..# #  hH h&2 hͬ h" hوL###.###.#.# #.....#.# #.# #.# #.# #.# #.# #.#####.# #...@K..# # h   hU h&3 hc h hvKKK  You open the door _A kobold comes into view. It is wielding a +0 dagger.  The helpless kobold fails to defend itself.  You hit the kobold.  Your weapon exude hWwms an aura of protection.  The kobold is moderately wounded. hxL 9 = hAx4.8 (1.3 hv} hS _The kobold barely misses you. hb]  You closely miss the kobold.The kobold is moderately wounded. h^ (6.1 ha  h)d S _The kobold barely misses you. h6  You hit the kobold.  The kobold is severely wounded. hR29---7.4 h  h c _The kobold hits you but does no damage. The kobold hits you with a +0 dagger. h  You closely miss the kobold.The kobold is severely wounded. h(8.7 h h]= _The kobold hits you but does no damage. h:  You closely miss the kobold.The kobold is severely wounded. hq8--- 2 30.1 (1.4 h  h; _The kobold hits you with a +0 dagger. hb i  You hit the kobold.  Your weapon exudes an aura of protection. h e) h`  9 41.5Frozen Ramparts (2%)  h  hx J _You kill the kobold! h5F###.###.#.# #.....#.# #.# #.# #.# #.# ###.# ..#.#####.# #....@..#  he61#  h; h<<4-20 h\@ hD  Things that are here: _a +0 dagger; a kobold corpse h]3 h< h@F 2  h`g9 hr h h h/, h h, hJ h hL30= h{ h, h h/ , h  hh  h  h)  h hh1== h h, hB hK h, h h - _You start resting. h#7453.0) hj#p2==6.5 (14 hX( h)" _HP restored. h  hI  h!  h}"  ha$  h$  hm( , hV) , h*  h+  h/-  h[-  h).  h0  h2 O= hG3  hu5  h7 , hf8  hb:  hE<  h<  hn=  h ?  h@ , hA  h8C  hD , hHE  hG  hnM  hN , hdP , hP  hR  hS , h=T  hxV  hW , hJX  hZ  h`  hba  hc  hNh , h,i  hj  hl  hl  hm  h;q  h3s , ht  hu  h w  h?w  hw  hqy  hvz , hz  h|  h~ , h~  h [37m h/ ...#########.....#...... #..##.....##.<...r....... #..##.....##..>..#...  h #..##.....##.....#.... #.........##.....# ... ##.#......######.# .. ...#.#'#.## #.# ####.#.#.# #.#  h ...#.#.#.# #@### .....#.#.# #... ##.###.#.# #.### hى Frozen Ramparts (2%) #.....#.# #.# hY #######.# #.######.# ###.....#r   quokka (wandering)#.# #.#####.##.# #.#####.# #.# #.......# hՌ -67.5 (21 h[ ;r' h ,8.5 (22 hЗ  h Y _A quokka comes into view. hc :........)†# ...#########.....# <..r'.......> ##. #........# . ##.#......######.# .. ...#.#'#.## ### h d  #.### ........# ##.###.###......  ###### #.######..... hd F#####..#####. hGf  h m 6r. hm 19.5 (1.0) hs  h u  h##..#.#........)÷# ...#########.....# .<.r.'........> ##...#. #........# . ##.#......######.# .. ...#.#'#.## ### h ### ....... ##.#####.....  ###### #.######.... h h$6r. h$'70 h* h, hv########.##..#.#........)÷# ...#########.....# #.<r..'.......#..>  h###.....#. #...#.....# . ##.#......######@# .. ...#.#'#.## ### ### ....... ##.#####.....  ###### #.######.... h h>r. h &1 h hM hkj .#...########## .########.#.##..#.#........)÷...# ...#########...r.# <...'.......> hj  ##. #...#....@# . ##.#......######.# .. ...#.#'#.## ###### ....... ##.### h!k K##.....  ###### hHk E #.#### h&m  hm  hTt :r. h)u &2 hz  h|  hh...#.### #.###'###.#.......#...######.#.....#.#.##### .########.##.....#.....##....r#.....#.#.#........)÷....#.....# ...#########.....#......  hh<...'.......> ##. #........# . ##.#......######.# .. ...#.#'#.## ###### ..... hhm.. ##.#####.....# hdk hnr.rr hDs&3 hy h{ h.X###.#.#.# ..........#..# ...#.### #.###'###.#.......#...######.#.....#.#.##### .########.#..#.##.....#.....#.#.#........)÷...r#.....# ...#########.....#...... <...'.......> ##. #........# . ##.#......######.# .. ...#.#'#.##  hX### ### ....... ##.###### hY hR`X.r ha&4 h4e hf h8cD###.#.#.##...........#..#tempest the Chiller .##...#.### #.###'###.#...... Gnoll .####.#...######.#.....#.#.##### Health: 32/32 ======================== .########.##.....#.....#.#.#Magic: 8/11=================------- ..........##.....#.....#.#.#AC: 2Str: 7 ...........)÷...*#*....#EV: 12Int: 16 ...#########....r**.....SH: 0Dex: 13  hd##..##.....##.<..***......XL:  4 Next: 84% Place: Dungeon:2 #..##.....##..>.@*...Noise: ---------  Time: 2074.5 (0.0) #..##.....##....**....l) +0 mace (protect) #.........##....** ...Cast: Frozen Ramparts (2%) ##.#......######*# .. ...#.#'#.## #.# ####.#.#.# #.#r   quokka ...#.#.#.# #.### .....#.#.# #...#  hd##.###.#.# #.### _You start resting. _HP restored. _A quokka comes into view.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h( Q###.#.#.##...........#..# h~( tempest the Chiller .##...#.### #.###'###.#...... Gnoll .####.#...######.#.....#.#.##### Health: 32/32 ======================== .########.##.....#.....#.#.#Magic: 8/11 h( =================------- ..........##.....#.....#.#.# h( XAC: 2Str: 7  h( ...........)÷....#.....#EV: 12 h( ,Int: 16  h) ...#########....r#......SH: 0 h) Dex: 13 #..##.....##.<...'....... hD) XL:  4 Next: 84% Place: Dungeon:2  h) A#..##.....##..>.@#...Noise: ---------  Time: 2074.5 (0.0) #..##.....##.....#....l) +0 mace (protect) #.........##.....# ...Cast: Frozen Ramparts (2%) ##.#......######.# .. ...#.#'#.## #.#  h) 7####.#.#.# #.#r   quokka ...#.#.#.# #.###  h) .....#.#.# #...# ##.###.#.# #.### _HP restored.  h) _A quokka comes into view.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  h) 1Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice. h/ .#..#.r'.#.# h0 a.#.  hZ0 ==5.5 (1Frozen Ramparts (2%) Ramparts  h0  h5 S## hA7 a _A quokka comes into view.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  h7 UThe walls around you are covered in ice. _ freezes the quokka. hS  You hit the quokka.  Your weapon exudes an aura of protection.. h4# hqc 9 6-6.9 (1.4 hz#### h  hE<_You kill the quokka! hLR^#### h8S8- h3XS## hZH _No target in view! hA 4 h  h  h:  hR"  h#  h$  h%  h'  h( 1 2  h*  h2, , h-  h 0  hT0 F9== h1  h> q.#..#. h4@ .'. h@ # hA - h_A .# hA ).# hA . hN   hdO  hO 81.9 (5.0  h P _You start resting. hNP  hEQ  hQ - hQ $2.9 (6 hQ  hW  hZ   h[  hI[ &_The frozen ramparts melt away. h8 hy h h hv h h h hv h h hJ h== h  h h h h ha h hn h hG h h h h9 hy h hBI10/11== h h , h h, hN ho, h h h%:== ho h, h h , h  h, h[ h_ _You start resting. hg97.9 (15.0)1=== h %8.9 (16 h"  h!% _Magic restored. h{3 h h h8> #.#.#.# ####..###. ##.#.#.# #...........#..# . ##...#.### #.###'###.#...... ####.#...######.#.....#.#.#####  h͚########.##.....#.....#.#.# ##.....#.....#.#.#.......)÷....#.....# ..#########.....#. ..##.....##.<...@.......0.0) ..##.....##..>..#.......  h..##.....##.....#....... .........##.....#.......  h*#.#......######.#....... ..#.#'#.## #.#<......  hUA###.#.#.# #.######..#.#.#.# #.### .. ....#.#.# #... h"# hd hr+9.9 (1 h h  h(o_Found an escape hatch in the ceiling. _There is an open door here. h  h  h  hy  h  h : _ h  h , h{  hk  h)  h ;=== h  h  h\  h  h  h  hw , hp  h)  h  h  h  h   h , hn  h!  h# , h$  h}&  h' , h(  h*  hE, , h=-  hN0  h1 , h2  h5  h6 , h7  h9  h&; , h"<  h>  h? , h@  hB  hC , hC  hD  haE , hE  h?G , hG  hL M _You now have 107 gold pieces (gained 3). hN 3 hO  hQ  hR  hR  hWS  hT  hU B hV  hW  hW  hX  hZ  hT\ , h%]  h'_  h` , ha  hc  he , hf  hg  hh , hi  hnk  hsl , hm  hn  hlp , hp  hr  hs , ht  h]{  h| , h}  h  h , h؂  h  h , h  hg  h  h݋  hM  h7  h , h  h  h͘ , h#  h  hC , hp  h  hש , h>  h  hH , h֮  h  h , h  hr  h , hv  hr  h϶ , hW  h  ho 4##......)........#.#.#.....#.# ...........#...÷.#.#.#.#.###.# .#.#.#...........+.#.#...# #.# ..÷..#.....#.....###†##### #.# ....####.#.......# #.# #.###...#.#.....###.# #.#.###.#.........# #.#..#..###.#......#### #.# #.#......#.#....@.# #..139.9 (40.0) #.#.######.######.# #.#.# #.. ... #.#.# ### h/ .......######## #.........# .....? ...........# .)............# ..[..##.......# h  hW -40.9 (41 hb  h- . _Found a whip and a robe. htG hG hH hJ hL, hO, h:R, hS h0V hxX, h4Z h[ hc], h _ ha h$c, hd h8g hi, hl hEo h r, hs ht hu hu hv hx, hdy h{x _j - 3 scrolls of teleportation (gained 1) h!}3 h-~ h9 h h hn h hׅ, h h  h, hÉ h h", h͌ hٍ hL, h h h, hē h^ h| h hQM _You now have 115 gold pieces (gained 8). h3 h h h h h h! h., h h h hޣ h hs h, h  hū h, hw h& h, h h h, h hi h$ h@ hǶ h h , h{ h ho, h hh h, ho h< h h h0 hJ h h hG h hq, h h hx h h hB hb h h, hT ho h, h h h, hK hI h, h h h2, hz h h, h h, h), h h, h h h h h hE h, ht h h), h` h\ h, h h~  h , hj  h  h , h  hN  h , h  h,  h , h/  h  h! , hD"  h#%  h=&  h~&  h'  h)  h* , hm,  h/  h=0 , h1  h3  h4 , h5  hj8  h: , h<  hI?  h@ , hB  h1E  hOF , hG  hKI  hJ , hJ  h!M  hN , hN  h3R  h6T , hU  hXX  hY , h`[  h]  hg_ , ha  hd  he , hf  hh  hi , hj  hl  hm  hm  hn  hp  hr B ht  h#v , hw  hy  h{ , h{  h}  h+ , hM  h  h} , h  hȆ  h= , hF  hH  hr , h  h  h^ , h  h_  hȖ , h  h/  h , h  hj  h , h  hs  h , hu  hj  h , h]  h a  You see here a rat skeleton. h7  h  _ h  hW  h , hL  h  ########  ######  #..........# ########## #..........# #....).... #..........# #......... #...# #......... #..........# #......... #.....@....# #.........221.9 (8 #..........###......... h #.)...÷................ #......##.#.##......... #......)).#.#........). ######...##.#.......... #........#.......... ###.#......#######..## #...................# h  h  h E _Done exploring. hr3 hu h0.0).÷...... h^ hš hϛE _Done exploring. hsD hzEeWhere to? (Tab - D:2, ? - help)  hE6 D - Dungeon  h htempest the Chiller########Gnoll#......#####Health: 32/32 ========================#..........# ########## Magic: 11/11 ========================#..........# #....).... AC: 2Str: 7#..........# #......... EV: 12Int: 16 h#..........# #......... SH: 0Dex: 13#..........# #......... XL:  4 Next: 86% Place: Dungeon:2#.....@....# #......... Noise: ---------  Time: 2221.9 (0.0)#..........###......... l) +0 mace (protect)#.)...÷................ Cast: Frozen Ramparts (2%) #......##.#.##.........#......)).#.#........).######...##.#..........#........#..........###.#......#######..###...................# _Found a whip and a robe. _j - 3 scrolls of teleportation (gained 1) _You now have 115 gold pieces (gained 8). _You see here a rat skeleton. _Done exploring. _[40 h-mDone exploring. h  h% h& h*P _ h:+, hE- h/ h0, h1 h3 h4, h5 h9~  Things that are here:  a +0 club; a goblin skeleton h; hR< _ h\> h@ hC, hD h"F hH, hJ hMNB hO hP hR, hS hU h]YB hSZ h_, h&a heb hd, hd hg  There is a stone staircase leading down here.  You see here a bat skeleton. hzi hk hl$ _ hm hm;3 hh, h hI _You climb downwards.  Found a stone staircase leading up.  There is a stone staircase leading up here. hxO  hdW ~ ## ∆ ###  ##.##  #....o....#  #..#  #.....o...#  hX  #..@..o...# 35.6 (13.7) #..o......#  ##.......## Frozen Ramparts (2%)  ....<.... #.........# #.........# oooo 4 orcs (asleep)#.........# #.........#  hX  h^  h3a   h[a ^_There are monsters nearby! hO {oo3 asleep)up _There are monsters nearby!  The helpless orc fails to defend itself.  You hit the orc.  Your weapon exudes an aura of protection.  The orc is moderately wounded. h+` 9 =7.0 (1.4) hI2 h5: _The orc hits you but does no damage. hC#######∆ ##.....## ..## #....o....# #.........# #.....o...# #..<..o...# #.@o......# ##.# ....<....##.........# #.# #.#oo # h*Dg.# ## h(I hI hJ hS .o.o.oooo1 wandering)  The orc shouts! x2 hT5==80 h[ h]P _The orc barely misses you. h #######∆ ##.....## ##.......##..o.<.o.oo....##@......# h: ..........<....######.....## ##.....# h  hU , h> .o.o.o h W29----- hƷ 9 h  h 9 _The orc hits you with a +0 war axe. h]∆ ##.....## ##.......## #...# #..# #...o.....# #..<..o...# #..oo.....#.#######..# hH^N.......@...<....#######.........# #.# #.# #.# ## ### #.## h7` h` h/c hc hzk.o.....ooo hl4------ 2 -- hl 40 hCs ht\ _The orc attacks as it pursues you! The orc hits you with a +0 war axe. hf ∆ ##.....## ##.......## #.........# #.........# #.........# #..o......# #....o....##.#oo.....### h)T.<....##.######.# #.# #..# #..# ##.# 3 ##.....## #.#### h hR hP  h2i....ooo h.-1 h h h p∆ ##.....##tempest the Chiller##.......##Gnoll#.........#Health: 24/32 ==================------#.........#Magic: 8/11=================-------#.........#AC: 2Str: 7#..o......#EV: 12Int: 16 h ]#.........#SH: 0Dex: 13#.###*****..o...##XL:  4 Next: 86% Place: Dungeon:3#...***@oo..<....#Noise: ---------  Time: 2241.0 (0.0)#.###****........#l) +0 mace (protect)#*........#Cast: Frozen Ramparts (2%) #.........##.........###.......#ooo 3 orcs (1 wandering)##.....###.#### _The orc barely misses you. _The orc hits you with a +0 war axe.  hB 8_The orc attacks as it pursues you! The orc hits you with a +0 war axe.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hs ∆ ##.....##tempest the Chiller##.......##Gnoll#.........#Health: 24/32 ==================------#.........#Magic: 8/11=================-------#.........#AC: 2Str: 7#..o......# hEV: 12Int: 16#.........#SH: 0Dex: 13#.#######...o...##XL:  4 Next: 86% Place: Dungeon:3#......@oo..<....#Noise: ---------  Time: 2241.0 (0.0)#.######.........#l) +0 mace (protect)#.........#Cast: Frozen Ramparts (2%) #.........##.........# h[##.......#ooo 3 orcs (1 wandering)##.....###.#### _The orc attacks as it pursues you! The orc hits you with a +0 war axe.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  hGPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice.  The orc shouts! h hQ h"g####.o.....@o..o###o. h"5oo 4 orcs h#===2.0 (1Frozen Ramparts (2%) Ramparts  h*#### h-  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  hU.The walls around you are covered in ice.orc shouts! _The wall freezes the orc. The orc closely misses you. The wall freezes the orc. hF  h/G=Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hx, hr~^  A film of ice covers your body! The wall freezes the orc. h+w  You kill the orc!The wall freezes the orc! h͋###..)oo.###) 2 orcs h+55------- 9 93-3 h###### hܔG _You kill the orc! h  h~ Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes  h ' N - No h  hd ∆ ##.....##tempest the Chiller##.......##Gnoll#.........#Health: 25/32 ==================------#.........#Magic: 5/11==========--------------#.........#AC:  9  Str: 7#..o......#EV: 12Int: 16#.........#SH: 0Dex: 13#.#######.......##XL:  4 Next: 93% Place: Dungeon:3#......@)oo.<....#Noise: ==-------  Time: 2243.0 (0.0)#.######)........#l) +0 mace (protect)#.........#[11;38 h& DHCast: Frozen Ramparts (2%) #.........#Ramparts #.........###.......#oo 2 orcs##.....###.####Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the orc.  You kill the orc!The wall freezes the orc! _You kill the orc!Okay, then. h  hA ####### h . _ h h hv##oo.## he4--4.0 (1 hk###### h A film of ice covers your body! The wall freezes the orc.  You kill the orc!  The wall freezes the orc! _You kill the orc! _The wall freezes the orc. hI:  _Okay, then. _The wall freezes the orc.  You hit the orc.  Your weapon exudes an aura of protection.  The orc is almost dead.   hdA w  You kill the orc!The wall freezes the orc! h!H ####))## hK {168=-5.3 (1.3 hQ m###### hS G _You kill the orc! hv 4 h  h  h b6= h , h  h9  h ; 9 hz  hb |####....-###. h g 8.3 (3.0 _You start resting. hֱ m6===-9.3 (4 h8  h9 4 _The frozen ramparts melt away. h h[ h h97 h== h hs, h hf h;=== hx  h  h h8== hs hY, hI h, h h hZN7== h htk9= h  h ", h# h&, hW' h) h3*:== h+ h-b30= h/ h1, h3 hk5, h7 h:, h^< h> hL>1==8== h? h(A hhA h!B hC, hE hG, hI hO_ _You start resting. hW069.3 (20.0) h;X2====70.3 (21 h[ hv^" _HP restored. hh hh h(j hWm, hYq hr hUr hs hWw hw h%y h |~=9== h} h h1 h h, h  h, hh h h:== h4 h, h h, h hf h h hf10/11== h h?, hͫ hg hg 83.3 (13 _You start resting. h,4.3 (14 ho h  hQ_Your icy armour starts to melt. h ∆ ##.....## ##.......## #.........# #.........# #.........# #..<......# #...# #.#.## #.)..<....# #.######).# #.# #..# h `#..###.###.....###.#### h hD 2 5.0) hO h \ _Your icy armour cracks and falls away as you move.  h!h_Items here: )) [ ††. h2  ##.......##..<.#.########......))..<.....######@.... #..# h7 h8J==6 _ h > h|B  Things that are here: _a +0 hand axe; an orc corpse h }∆## ##.## #..# #..# #.........# #..<#  #.. #.#######.......##  hf}#.......)@..<....# #.######)# #.# #.# h}#..##..##.....#.####.# h h;$7  h[ _ h hȒN _You see here a +0 flail. h 3 h  h h$ _ h h9, hV h, h# h c1=== h+" h'4 _Magic restored. hM+ h+ h . hw1 h4, hD6 hx9 h = h8= h? hA h2EQ=== hF hI h,M, hVR hT hW, hY h\ hl`, hb hqe hoh, hi hk hn, ho h9q hr, hs hv, hv h0{N _You now have 126 gold pieces (gained 11). h#.... #.........# #.........# ##.......## ##.....##  h>##.####  #.#  #.#  #@#  #.#  #.# Frozen Ramparts (2%)  #.# hɀy ..# ..# g   goblin (asleep)..#^.g#  hO13025.0) h,3.3 (16 h, hDs _A goblin comes into view. It is wielding a +0 club. hYC ......#.......# ##.....##  ##.####  #.# ...^^.g.... hK  h>L 14.0) hQ  hU  h7## ##.....##  ##.####  #.# .._^^^^.g......#.#.# hq):_ h*&5 hH09_ h46 _Found a shimmering altar of Xom. h\Z## ##.....##  ##.####  #.# #..w.....^^..#.^_^#.^^^.g........w   ribbon worm (asleep)##.#.#g   goblin (asleep)..#.# h8_ hi&6 h;_ h^ _A ribbon worm comes into view. h ##.....##  ##.####  #.# ######..w.....^^#.^_^ #.^^^.g........##.#.# #...#.##.#.. hhqw_wcatching breath) hH ``_The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hY.._ 6 7Held  h_'_ hcj _You are caught in a web! _There is a web here. hO  The web tears apart. h>.w_^.g.g hj12 ====8 h\;_ h( _The goblin shouts! h3c##.......####.....####.########## #...w..^^....#.^_^.g #.^^^......##.#.#.. hcf...#.####.#.. hRe hkag_^.. hlE----9 hQq9_ hs h@M..##.......####.....####.########## #...w.....^^..g#.#.^_#.g   goblin..##.#.#.....#.## h h h .wg._w   ribbon wormg   goblin h0D----10 h;_ h6 hO ..##.......####.....####.#########. #....wg..^^..#.^_ h  #.^^^......##.#.#.. hM  h  hm qg.w_ h &1 h 9_ h  he+ f## ##.....##  ##.####  #.# ######g.....w...^^...#.^_^ #.^^......##.#.# #...#.# h< f_=2 hA 9_ hE T _The goblin closely misses you. h#.........#tempest the Chiller##.......##Gnoll##.....##Health: 32/32 ========================##.####Magic: 8/11=================-------#.#AC: 2Str: 7#.#EV: 12Int: 16#.#SH: 0Dex: 13#.# hW fXL:  4 Next: 98% Place: Dungeon:3#@#Noise: =--------  Time: 2312.3 (0.0)######g#l) +0 mace (protect)#.....w#Cast: Frozen Ramparts (2%) ...^^...#.#.^_^..##.^^^..# h w   ribbon worm........#g   goblin h ##.#.#..##...#.## _The goblin closely misses you. h!5Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the goblin. h$  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. freezes the goblin.  You kill the goblin! h)w.#.##.##@##w#..#._ h|* h0^#.........#tempest the Chiller##.......##Gnoll##.....##Health: 32/32 ========================##.####Magic: 8/11=================-------#.#AC: 2Str: 7#.#EV: 12Int: 16 h41#.#SH: 0Dex: 13#.#XL:  4 Next: 100% Place: Dungeon:3#@#Noise: ==-------  Time: 2313.3 (1.0)######w#l) +0 mace (protect)#......#Cast: Frozen Ramparts (2%) ...^^...#Ramparts .#.^_^..##.^^^..#w   ribbon worm........# hY1##.#.#..##...#.## h|1Casting: Frozen Ramparts (dangerous; 2% risk of failure)  h18Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice.  h1WThe wall freezes the goblin.  You kill the goblin! hh3 _The wall freezes the ribbon worm.  You have reached level 5! hK</  --more-- hXy i7/372-5 0%  ht ###@##w##_ h 4 _ hf #.#####_ You hit the ribbon worm.  Your weapon exudes an aura of protection.  The ribbon worm is moderately wounded. h\ 9 -4.7 (1.4 h; #.##.##@##w#_ h2{ _The wall freezes the ribbon worm. The ribbon worm closely misses you. hb  #.##.##@##_ (catching breath)  You barely miss the ribbon worm.The ribbon worm is heavily wounded.The wall freezes the ribbon worm. h2 ) ##w##_The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hM ##.##@###_ h N  6 -6.0 (1.3Held  hR ###_ hU . _You are caught in a web! h w[  The web tears apart. The wall freezes the ribbon worm. h-{###)##_ h~- 2 12 2-70 h`##.##)#_ hO _You kill the ribbon worm! h ## ##.....##  ##.####  #.# .#.##.#######@##......#...^^...#.#.^_^..#...##...#.####.#.. hd ^-8 h$9_ h5  hY5  h6F_The frozen ramparts melt away as you move. ho61Things that are here:  h;g_a +0 club; a ribbon worm corpse hZ@  ##.....##  ##.####  #.# ######)#........^^ h@#.^_^##.#.. hH8_ hI$9  hI _ h`N6_ hP hCs 3 h|t  hx  h3x G9== h`{  h{  h{  h}  hπ  h  h  h , h؄  hZ  h͇ :== h  h , hԌ  h  h  h  h  h  h  hU  h~ '10/12 h )== hؗ  h  h  h  h , hO  h  h  h  h  h% :== h  h , h  h  h%  h  h1 b1== hб  h , h  h , h  h , h  hN  hz $== h  hN  h , h  h , h  h , h  h _ _You start resting. h Y42.0 (23.0)_ h #2 h" 8==3.0 (24 hM 6_ h % _Magic restored. hdL hL hM hP hS, hT hT hU hX, hY h[ h$\ hE\3== hL] h"`, h` hc, hd hf hf hg hj, hl h n h/n h o hq, hr ht, h(v hwx hx hy h{, h | ha}, hk~ h, hE h hā h4 h, h[ h, hΆ h, h} h, h ha, h h%, h hݑ, ho hB, hД hH, hӖ h, h1 h h hʞ h_ h h h֢, hm hդ, h hG, hu h h h6 h h hK hg, h4 h[ h hX h, h h, h h hC h= h h h h  h9 h8 hw h= hh h h hx h h, hP h , h? h, h1 h6 ha hJ h h6 h& hF, h h;, h h hZ hU h, h h h h h h5 h hT, h_ h, h h, h hv, hn h#  hM  h]  h&, h  h, hE h$, h hA, h< h, hi h%!, h" hR$, h% h#', h' h), hH+ hd-, hb. hp0, ha1 h3, h4 hg7, hW8 h:, h; h= h> h> hA h$A hB h' hJ h h, h h h h h , h  h', h1 hi, hU h, h hM, h h, h h, h2  h", hK$ h&, h' h), h* hY- h- hZ. h0, h0 h}2, h3 h5 h5 h6 hw9, h: h< h= h> hs@, h9B hD hD h-F hH hI h#J hL hL hM hUU 442.0 (99_ _You start waiting. hV$3.0 (10 h9V 0.0) hpZ6_ h]# _Done waiting. h  h! h_ h20You already know all available spells. ha h' hZ h h)_ hx hJ  h_ hǑ hwz :_ hz  h 6_ hł F _Unknown command. h_ hMP _ h! hO# hr# hv$ h& h), h* h}, h- h. h{. h/ h1, h1 h2 h4, h5 h>8 h9 h: h: h#< hd=, h= h> h? h? hS@ h/A h`B hB hB hD hE, hE hF hH, hKH h I hJ h'J hhJ h~K hL, hM h4N hO, hP h:R hU, hV h#Y h[, h\ h_ ha, ha hb hc hc hLd hfe hEf hhf hf hg hh, h.i hj hRl, hl hn h:o, ho hp hq h r hr hus hCu hu hlv hy, hz h"|$  hF|*_You now have 143 gold pieces (gained 17). h} h} h]~ hY h hԀ hD h= h hڃ h˄ hl h...#..# ###......##.#.. #...^^...##...# #.#.^_^..##...#####.#.^^^..##...............##...######.#.#..#∆ #..#.# #...#.## hh#....#.## ##.#..##..####@.# #.#.##.... #..# ##.#.##.... #.... #.....#Frozen Ramparts (2%)  h#... #....# #.....#... ∆ #!...# #.....# #....# #.....#b   bat (asleep) hi] ∆ #....# #.....# #..b.# #.....######## huO_72.0 (29.0) h,3.0 (30 h8_ h{V _A bat comes into view. h  #.#.. #...^^......# #.#.^_^...#####.#.^^^. #...............######.#.#.∆ #..#.# #...#.# #....#.## ##.#..# #..####..# #.#.#....  h )##.#..... ..# #..... # #....∆ #! h =#.∆ h O #..b h \##### ######  h  h<  hq  h $_ h Xbb. h #4.0 (1 h .0) h :_ h  hm#..# #.#.^_^..#####.#.^^ #.............######.#.#∆ #..#.# #...#.# #....#.## ##.#..# #..####..# #.#.#.... #..### #.... ..# #..... ∆ #!.b #...∆ ##### ######  hu_b..=5 ht h?!I _The bat misses you. h  You hit the bat.  Your weapon exudes an aura of protection.  The bat is moderately wounded. h%k_.b  h. 9  hԑ&6.4 (1.4 h]8_ hn _The bat hits you but does no damage. The bat misses you. h  You hit the bat but do no damage.The bat is moderately wounded. hA_ h&7.7 (1.3 h8_ hu _The bat barely misses you. The bat hits you but does no damage. h  You miss the bat. Your bite misses the bat.The bat is moderately wounded. hZ h hI_b. h(9.0 h:_ h: _The bat hits you but does no damage. h  You closely miss the bat.The bat is moderately wounded. h hC_.b h)80.3 h:_ h0T _The bat closely misses you. x2 h\ =#...# #.#.^_^..# #...#####.#.^^^..# #.....# #...######.#.#..# ∆ #..#.# #...#.## #....#.## ##.#..# #..####..# #.#.## .... #..### ##.#.##  h .... #.@b.# #.....# ... #....# #.....# ... ∆ #!...# #.....# #....# #.....#  hP  h  hb J_  ho  h %10 hm &_ h/ : _The bat hits you but does no damage. hd , hs _You barely miss the bat. The bat completely misses you. h @ 2 2.6 (1.3 h< :_ hu : _The bat hits you but does no damage. h, hA_6-4.0 (1.4 h8_ hk` _You barely miss the bat. The bat hits you. h;B hA_b. hʏ(5.4 h8_ hԖ _You miss the bat. Your bite misses the bat. The bat closely misses you. h:l , ht  _b.  You barely miss the bat. Your bite misses the bat. The bat barely misses you. hlu [7=6.7 (1.3 hFz 8_ h!| Q _The bat closely misses you. h7 f  You hit the bat.  Your weapon exudes an aura of protection. h K_. hH [ 9 38.1 (1.4 hy @Frozen Ramparts (2%)  hL 8_ h G _You kill the bat! hߨ%_ hM h8_ hH _No target in view! hڃ__ h&H _No target in view! hP  #...#####.#.^^^..# #...............# #...######.#.#..#∆.#.# #...#.## h  #....#.## ##.#..####..# #.#.##.... #..### ##.#.## #....# #.....#  h˿ Z #@...# #.....# ... ∆ #!...# #.....# h #....# #.....#∆ #....# #.....# h #....# #.....# ###### #######  h n-90 _ h(f   #.............######.#.#∆ #..#.# #...#.# #....#.## ##.#..# #..####..# #.#.#.... #..### # hf .... ..# #..... ∆ #.∆ hf  h3n  hn A-90 hs  hy  h/z #= hUz 7 2 1.1 (2 hi  h. V _q - an amethyst potion h3 h: h" h hB h, h h h h h] h h, h h h;, h hU h, h h h:, h hI h_, h h h, h' h h h h hV hq , h  h) hx, h h hI, h h hJ$, hL& h( h+, hs. hX2 h!A  #...#####.#.^^^. #.............. # ##...######.#.#..##[ ###..#.# #...#.....###....#.## ##.#.. .....#..####..# #.#.# hA ........# #..### ##.#.# ".......## #....# #..... .......@.# #....# #.....506.1 (15.0).......?.# #....# #..... hA<.........# #....# #..........#..$# #....# #..... hA.........# #....# #...........#### ###### ###### h;B|..........$. hDKB7.1 (16 hQR hU( _Found a ring mail. h   #.............# ##...######.#.#.##[ ###..#.# #.....###....#.## ##.#..#..####..# #.#.#...# #..### # ha :".## #....# #........# #....# #. h b#..$.. h S........ h1  h 18.0) h  h 9.1 (2 _r - a scroll labelled OTOGIU TASIOG huk3 hTm hp hs hvB hx h)y hy h", h h^N _You now have 160 gold pieces (gained 17). h h* hr h h, h h h h˔ h& hИ h, h h h`, h hJ h, hѪ hC, hL hM _You now have 168 gold pieces (gained 8). h h!...........# #..### ##...."......g## #....#  hgA............# #....# .........# #....# #........# #....# #..#...# #....# #.. h.....# #....# #..#### ###### ##..# ..# .....# Frozen Ramparts (2%) #........####...... ######## hg   goblin (wandering)  h]19.1 (10.0)20.1 (11 h hu _A goblin comes into view. It is wielding a +0 dagger. h$#..####..# #..# #..### #...."g## #....# #...# #....# #.....# #....# #.....# #....# #. h%.#...# #....# #......# #....# #....#### ###### ###..# . h%# ..##..##...... h&7######## h' h/.gg   goblin (wandering) hF011.1 (1.0) hl7 hj9 hcb ....###....#.## ##.##..####..# #.#.......# #..### ##.# hdO....".......## #....# #.....g# #....# #. h~dr.....# #....# #......# #....# #..#...# #....# #....# #....# #....#### ###### ####. hd5# .. hd`..# he#..##......######## hf hn6.g hEn hn&2 hu hmx h*( 9....###....#.## ##.#........#..####..# #.#............# #..### ##.#.....".......## #....# #. hx( A.............# #....# #......g.# #....# #.. h( .....# #....# #..#...# #....# #.. hC) 2# #....# #..#### ###### #.# .#. hj) s##.## ##. h) N## hL,  hN6 J.g h6 &3 h>  h?  h....###....#.## ##.#........#..####..# #.#.#.....# #..### ##.#.#....".......## #....# #.. h......# #....# #..............# #....# #.....g..# #....# #. h.#...# #....# #..# #....# #..#### ###### #..# ... hU#....# h#........## ##......## h2######## h h4g. h& h:4 h h_ h....###....#.## ##.#..#.#..####..# #.#.#.# #..### ##.#.#....".## #....# #.....# hݲ.# #....# #.....#.......# #....# #.....#.........g...# #....# #.....#. h#...# #....# #.....#.# #....# #.....#. h#### ###### #...# ........ h/..#..........##........##  hP>##......##  h h7g... h&5 h h h_b ....###....#.## ##.#.. .#..####..# #.#. .# #..### ##.#. ....".## #....# #..... .# #....# #..... .......# #....# #..... h_  ........g....# #....# #..... .#...# #....# #..... .# #....# #.....  hT`.#### ######  ...# ..........# ..........# #........## ##.. hu`M....##   h`(# hRb hnh0. hhf6Frozen Ramparts (2%)  hsn hp h X ....###....#.## ##.# .......#..####..# #.#. .... hd .# #..### ##.#. ....".......## #....# # .......# #....# # h  .............# #....# #  h .g.....# #....# #  h .#...# #....# #  h {.# #....# #  h ].#### ######   h! ..# h3   h .. h .# ....# #........##g   goblin (wandering) ##......## ######## h%  h8 ;g... h p7Frozen Ramparts (2%)  hx  h  h ....###....#.## ##.# .......#..####..# #.# ...........# #..### ##.# ....".......## #....# # .............# #....# # ......g......# #....# # ......# #....# # .#...# #....# # .# #....# # .#### ######  .# .# .# #.## ##......## ######## h@ h ;g... hQ&8 hG h h& hj*Read which item? Scrolls  f - a scroll labelled ROMAS XAMIFUZOC  h - a scroll labelled IGAUCW SEUXAP  h* j - 3 scrolls of teleportation  k - a scroll labelled YMPI TOCUGEWKIE  m - a scroll labelled WOTIGH IKHLOAMUOTE  h** r - a scroll labelled OTOGIU TASIOG  h+[!] read|quaff[?] describe selected h  h /....###....#.## ##.# tempest the Chiller.......#..####..# #.# Gnoll...........# #..### ##.# Health: 37/37 ========================....".......## #....# #... Magic: 12/12 ========================.....g.......# #....# #... AC: 2Str: 7 h .............# #....# #... EV: 12Int: 16.............# #....# #... SH: 0Dex: 13.........#...# #....# #... XL:  5 Next:  3% Place: Dungeon:3.........@...# #....# #... Noise: ---------  Time: 2528.1 (0.0)..........#### ###### #### l) +0 mace (protect)..........# h~ ;Cast: Frozen Ramparts (2%) ..........#..........##........##g   goblin (wandering)##......########## _q - an amethyst potion _Found a ring mail.  h _r - a scroll labelled OTOGIU TASIOG _You now have 160 gold pieces (gained 17). _You now have 168 gold pieces (gained 8).  hɫ `_A goblin comes into view. It is wielding a +0 dagger. h P  Okay, then. hȳ  h  h . _ hr .##[ ###..#.# #..####....#.## ##. .#..####..# #. ...........# #..### ## ....".......## #....# # .....g.......# #....# # hrZ .....# #....# # .....# #....# # #...# #....# # ....# #....# #.. .#### ###### ### ..# ..# ..# h.s ..##......########## hfu h~7g... h29.1 (1 _ h h h=^ # ##...###### ###.##[# ###..#.# ####....#.## ####..####..# # .....# #..### ## ...."# #....# # ....g h.# #....# # .# #....# # .....# #....# # #...# #....# # ....# #....# #.  h³.#### ###### ## .#  hm.# ..# # hE..##......## hm h hr.g30 h hm h);  #........ #. #.# ##...###### ###.##[# ###..#.#  ####....#.#####..####..# #.....# #..### ##...."# #....# ##.....# #....# ##....g.# #....# #.....# #....# ###...# #....# ##....# #....# #.#### ###### ##.##.#..# #..## hp;  hfE B.g hE &1 hM  hP  h@)##### #. .# #........ #. #.# ##...#### ###.##[# ###..#.#  ####....#.## ###..####..#  #.....# #..###  #...." h)# #....#  #.# #....#  #......# #....# .g.......# #....# ##...# #....# #....# #.... h*# #.#### ######  #.#  h2*_ #.#. h*.# h, h4C.g h>5&2 hq< h> h ` #...# # #.# ##### #.# .# #....... #.##.# ##...#### ###.##[# ###..#. ####....#.## ###..####..#  #.....# #..### ## #....# #.# #....# #.......# #....#..g..... h< .# #....#####.# #....# #....# #....# #.#### ######  #.#  #.#g.g h E====3 h  hؿ w _The goblin shouts! _You see here an amulet of regeneration. hA> hGmg.----4 hM hP3 _s - an amulet of regeneration h." ,#..  #...##### .# #....... #.##.# ##...#### ###.##[# ###..#.#  ## h" ###....#.###..####..#  #..##.#g #....###...# #....### ###### h"  h,  h2 (g. h.4 C----5 h <  h>  h1 @...#..##..  #...##### .# #....... #.##.# ##...#### ###.##[# ###..#.#  #####....#.####..####..# . #..##g# #....## h #....# #....### ###### h  h (g. h \6-=6 hT  h a _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. ho ∆ ..## . ...#..##..  #...##### .# #....... h;ps #.##.# ##...#### ###.##[# ###..#.#  #####....#.# h]p##........#..####..# g #..### hp_ #.... hpu###...# #.... hx h(g. hҁ57= h'-7 h h7 hf .## ...∆ ..## . ...#..##..  #...##### .# #....... #.##.# ##...#### ###@##[# ###..#.#  hgt ##......###....#.###...g....#..####..#  #..### #....### hSi hshg.-8 hx hz h .## #..#tempest the Chiller...∆ ..###..#Gnoll#.. ...#..# # Health: 37/37 ========================#.##.#.. # Magic: 9/12==================------ h #.##...# # AC: 2Str: 7#*##...##### EV: 12Int: 16 h/ "*** .# #....... SH: 0Dex: 13***#.# ##...#### XL:  5 Next:  3% Place: Dungeon:3 hb ##*@*#[# ###..#.# hy Noise: ---------  Time: 2538.1 (0.0) h ##**g**.###....#.##l) +0 mace (protect) h _##........#..####..# h Cast: Frozen Ramparts (2%) #............# #..### h h#............## #....# h #.............# #....# g   goblin hD! n#.............# #....#................# #....####.........#...# #....# _You see here an amulet of regeneration. _s - an amulet of regeneration  h{! 4_The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  h! Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hj ).## #..#tempest the Chiller...∆ ..###..#Gnoll#.. ...#..# # Health: 37/37 ========================#.# h:k P#.#.. # Magic: 9/12==================------#.##...# # AC: 2Str: 7#.##...##### EV: 12Int: 16#.# .# #....... SH: 0Dex: 13#.##.# ##...#### XL:  5 Next:  3% Place: Dungeon:3 hok d###@##[# ###..#.#Noise: ---------  Time: 2538.1 (0.0)##..g...###....#.## hk ?l) +0 mace (protect) hk ##........#..####..#Cast: Frozen Ramparts (2%)  hk p#............# #..### hk !#............## #....##.............# #....# g   goblin hl #.............# #....#................# #....# hl ###.........#...# #....# _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  hl Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hl aThe walls around you are covered in ice.  The wall freezes the goblin. hHt Z.#.# ht #.##@#..$.. ht ) hsx ==9.1 (1Frozen Ramparts (2%) Ramparts  hւ #  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. freezes the goblin. _You kill the goblin! h ...∆ ..###.. ...## #.#.. ..####.# .# #.......#.##.# ##...#######.##[# ###..#.# ##..@...###....#.####........#..####..#....# #..#### #....##.........#..#.............# #....#  h d--40 hs _The frozen ramparts melt away as you move.You now have 170 gold pieces (gained 2).  Things that are here:--1.1 (2 _a +0 dagger; a goblin corpse h3 h h, h  h#, h% hS), h%+ hx., h90 h2 h!3'10/12 hB3)== h4 h7, h9 h;, h= h? h@ hA hD hD:== hF hH hH h\J hL, h=N h*Q hxQE1== h.S hOV, hW h[, h\ h_ h_ h8a hc hc:== he h i, hj hjm, hn h|r, ht hE}_ _You start resting. h 060.1 (19.0) ha#2 h8==1.1 (20 h h% _Magic restored. hӅ _ h‰ , h>  hw  hS  h'  h}  h#  hu  h :== hA  h9 , h  hw , h  h , h  h  h  h?  h  hϱ  hV  hƶ , hη  h]  h  h  hE , hx B h|  hb , h  h , h  h , h  hN , h  h , h  hf , h  h  h  h X hE , h&  hs  h  h  hF , h  h , h  h0  hQ  h  h  h  h%  h  h , h  h , h  hO , hH  h , h  h , hY  h , h  h , hl  h" , hE$  h% , h&  h( , h*  hh, , h-  h0 , h1  hi4 , h$5  h7 , h7  h:9  h^9  h:  h; , h<  h> , hY?  hB , hD  hOF  hF  h`H  hK  h$K  hL  hrO , h%Q  hT , hV  hBY , h[  h_  h_  ha  he , hg  hi  h j  hk  hn , hTp  hks , hu  hw , hhy  hh| , h}  h  h  hF  ha , hΉ  h+  hK  h  hM , hݑ  h/  ho  hҕ  h- , h  h , h  h , hk  hK , h¤  h , h  hI , h  h` , h.  h޳ , hj  h_ , h  h , hq  h) , h  h , h  hr  h  h  h  hJ  h  h , h/  h , h  h , h  h , h  hH , h  h , hz  h , hH  hL , h  h , h  h , h_  h^ , h  hW , h  h  h  hN  hy , h}  hi  h  h  h+ , h$  h , h  h  , h  hW , h  h( , h  h" , h#  hM+ h 660.1 (99 _You start waiting. h+ $1.1 (10 h+ 0.0) h1  h4 # _Done waiting. h ePut on which piece of jewellery? Jewellery (go to first with "=)  s - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hP  hI N...∆ ..###..#tempest the Chiller#.. ...#..# # Gnoll#.##.#.. # Health: 37/37 ========================#.##...# # Magic: 12/12 ========================#.# h S#...##### AC: 2Str: 7#.# .# #....... EV: 12Int: 16#.##.# ##...#### SH: 0Dex: 13 h ###.##[# ###..#.#XL:  5 Next:  3% Place: Dungeon:3 h ##..@...###....#.##Noise: ---------  Time: 2661.1 (0.0) h ##........#..####..#l) +0 mace (protect) h- ,#............# #..### Cast: Frozen Ramparts (2%) #............## #....# hR O#.............# #....##.............# #....# ................# #....# hy  ###.........#...# #....#  h #.............# #....# Things that are here:  h _a +0 dagger; a goblin corpse _You start resting. _Magic restored.  h G_You start waiting. _Done waiting. h  hX  h  h f  You start putting on your amulet. hH +2.1 (1 h  hA(  h(  h( $3.1 (2 hn/  h*7  h7 +4.1 (3 h}<  h=B  hB  hB $5.1 (4 hG  h0O  hkO $6.1 (5 hT  hW _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn) hX  h^  ha t _The amulet throbs as it attunes itself to your uninjured body. hc/ I h4  h8  h.< : _ hn=  h[@ , hA  h)D  hG , hsI  hP A  You see here a +0 ring mail. hR  h@R  _ hS  hU  hV , hW  h%Z  h\ , h]  h`  ha , h$c  hYd  hi ..(..  # ..  ##. #.  ....##.## .## #..#  hi #....$# ..###..# ...# ...#..# ### #.#@# #.#.. #.. hi 073.1 (7 #.#.# #...# #.# #.#.## #...#####. hj  #.#..# #......... #.##.# ##...########.##[# ###..#.#  ##..)...###....#.##  h@j #........#..####..# #..# #..###  heq  hq +4.1 (8 hx  h{ ) _Found 3 boomerangs. h7  h};  hQ=  h=  h>  hiA , h!B  hI N _You now have 183 gold pieces (gained 13). hgP ######..#......∆ ...(.. ....  # ... .##. #.# #.  hP .....##.## .## #..# #...@.# ..###..# ###...# ...#..# # #.#.# #.#.. #. #.#.## # hP \ #.#.## . #.#..# #........ hP [ #.##.# ##...##### ###.##[# ###..#.# hQ T ##..)...###....#.## hQ &  hR f7.1 (3  A malevolent force fills the Dungeon... hY /  --more-- h  You fall into a shaft and drop 3 floors!  --more-- h Generating dungeon...o\\/o/ building the Dungeon h2 < \o\ hw < /o/ hU< \o\ hF h1tempest the ChillerGnollHealth: 37/37 ========================Magic: 12/12 ========================AC: 2Str: 7EV: 12Int: 16SH: 0Dex: 13##########XL:  5 Next:  3% Place: Dungeon:6#.@......#Noise: ---------  Time: 2677.1 (3.0) hc2{#........#l) +0 mace (protect)#........#Cast: Frozen Ramparts (2%) #........##........##$.......##.........######.... _The amulet throbs as it attunes itself to your uninjured body. _You see here a +0 ring mail. _Found 3 boomerangs.  h2_You now have 183 gold pieces (gained 13).  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors! h8 h@+9 (3.8 hE hHs _The shaft crumbles and collapses. _Found 6 gold pieces. hI h h0 h-P _ hB hX h, h hu h, h6 h h, h  h, h hM _You now have 189 gold pieces (gained 6). h3 h7 h.B h hR h, hY hb h, h= h h h; h h h<B h1 hT, h] h hU, h h! h h h> hy h h hG  h  hE , h  h  hY h h h h. hO h h^ hB h& h, h h h , h_ h] h$b#........##........##........##........##........####..........#######.....###.....### h$#..@................99.9 (22.0)#.##################>.  h$3##  h% ho* h*.700.9 (23 hE/ h1; _Found a stone staircase leading down. h% hX ha h h, h_ h h h h9 ha h h[ h h hF h h h, h h h, hj h# h h h? h  h , h)  he h, hk h hP #.....###### #.....####....# #............# #..... h'# #.....# #.....#.#.....##### #.....#.....#.....# #######.......#.######### hk#..!.@#.#.#....#......#.#.#.##.#.#..#.#>.........Frozen Ramparts (2%) # # #..#.###########...#.# h......#o   orc (asleep)..#.... hxo..#.# h! 12.9 (12  An orc comes into view. It is wielding a +0 dagger. h# hz+ o   orc priest (wandering) h+oThe orc shouts!  An orc priest comes into view. It is wielding a +0 mace. h,5==3.9 (13 h0 h60 _The orc moves out of view. h;f#. #. ###### #.####....# #........# #.# #.....# #.#.#.....##### #......#.....#.....# .#.....@.#.############!..#.#.#............#......#.#.#.########### h#.#.#..#.#>.........# # #..#.############.#......#..#....o..#.# h h7 hi(o   orc priest (wandering)oo   orco. h:--4.0) h  h h /#.#.###### #.####....# #........# #. h # #.....# #.#.#.....##### #.#.....#.....# ######.#.#.#. h( #..!..#.#.#.#......#.#.#.##.#.#..## # #..# hj ...#.#o.....#o.#....  h --5Frozen Ramparts (2%)  h  h^  h5B##########. #. ###### #.####....# #........# #.# #.....# #.#.#.....##### #......#.....#...@.# .#.......#.############!..#.#.#..............#......#.#.#.############# hC#.#.#..#.#>.........# # #..#.###########...#.#o.....#o.#.... h+ <6 h h^ h#........#.########.#####....# #.#.......# #.## #.....# #.##.#.....##### #.#.....#.....# ###### hiS #.......#@############.#..!..#.#.#............#......#.#.#.###############.#.#..#.#>.........# # #..#.########### ...#. h#o.....#o.#.......#.# h h7 h h h|; ##########.... ...# #.#.....#####.....#.....##### #.......#.######!..#.#@#...........#....###############.#..#.#>......... # hA h&B&8 h~F h|H h  ##########.... ...# #.####.....#.....##### #.......#.######!..#.#.#...........#....###############.#..#.#>.........  h c # ########## h <9 h  h  h,f####....# #.# .......# #.# # #.....# #.##.#.....##### #..#.....#.....# ###### #.......#.############. h-#..!..#.#.#............#......#.#.#.################.#.#..#.#>@........ # # #..#.###########  ...#.# o.....#o.#.... h-9...#.#  h]6 h6'20 h: h< h@d ###### #.# ####....# #.# .......# #.# # #.....# #.####.#.....##### #..........##.....#.....# .....##.......#.############.....# h!..#.#.#.................#......#.#.#@#################.#.#..#.#>......... # # #..#.###########...#.# hlo.....#o.#.......#.# h3 hl h1 h hG h1 b #.#  ###### #.# ####....# #.# .......# #.# # #.....# #.### #.#.....##### #..........# #.....#.....# ######.....# #.......#.############.....##!..#.#.#.@................#......#.#.#.##################.#.#..#.#>......... # # #..#.###########...#.#o.....#o.#.......#.# h  h} &2 h  h  hx #.# ###### #.#  ####....# #.# .# #.#  # #.....# #.###  #.#.....##### #.#  #.....#.....# ######.....# #. h #.#.....##..!..#.#.#.#......#.#.#.##.#.#..#.#>... # # #..#.####  hֱ  h  hP &3 h]  h  h]#.# ###### #.# ####....# #.#  .# #.# # #.....# #.### #.#.....##### #.# #.....#.....# ######.....# #.#.#.....### #..!..#.#.#.  hk#......#.#.#.#  #.#.#..#.#>..  # # #..#.##  h h&4 h hz h-3 h2. h@4 h4 h6 h7 h7 h7 h': h<: h: h =B h>, h> hF@, h@ hB, hIB hGD, hD hG, h H hJ, hJ hM, hbN hP, hXQ hU, hU hZ, hZ h^, h^ ha, hjb h(f, hf hi, hi hk hk h?l hm hm hUn hp, hcq hs, hRt hw, hw hPz, hz h3|B h:}, h} h~, h h, h< h, h h, h h, h h, ha hB h, h0 h, h= h[, h h, hޔ hܕ, hu h hȘ h hIB h, h hNB h, h? h, h hn h h h hޤ hP h h ḩ h, h9 h^, h hث, h  hB hǮ, h hB hj h, h, h h, hF h, hǷ h, h hB he, hҼ h5, h h$, hX h, h h, h% h;, h h h h hS, h h, h2 h, h_ h, h h, h_ h, h h, h h, h h, hO hK, hz h, h h h h h, h3 hB h, h hC, h h3, h hw, h h, hC h8, hh hi, h h., ht h, hU h, h hB h]B hY, h h h hJ ht, h h, h< h h h> hk 823.9 (99.0) _You start waiting. h-4.9 (100.0) h hv# _Done waiting. h  #.# ###### #.#  ####....# #.# .# #.#  # #.....# #.###  #.#.....##### #.#  #.....#.....# ######.....# #.#.#.....### #..!..#.#.#. #......#.#.#.# #.#.#..#.#>.. # # #..#.###  ...#.#  o.....#  o.#....  ...#.# h h}15.0) h h" h^ 3 h  h, hX h, h h5 hZ h7 h\, h h !, hf! hq$, h% h (, hV( h3+B h9,, hr, h-, h- h /, hQ/ hB0, h0 h1, h1 h2B h4, hV4 hD5, h5 h6, h6 h9, hm: h =, hv= h? h@ h@ hD, hD hG, hH hJ, hwK hM, h5N hQ, hR h0T, hT hW, h+X h [B h^, h^ ha, ha h@d, hd hg, hng hi, hi hekB hl, hfm hTo, ho hr, hr h+t, ht hv, hYw hMy, hy h%{, hV{ h|B hy}, h} h~, h~ h, h hC, hy h, h6 hU, h׈ hϊ, hG h, h hޏ, h% h̑B h, hp hז, h h, h h@, h h, h h% hH h h, h h!, h h, h h, h h, hc h, h h", h h, hj hB h, h̹ h, h@ h, h h9, hi h^, h h2, h hA, h hB h*, hX hl, h h, h  hz, h h^, h h, h@ h, h h, h/ h2, h hU, h h: h\ h h, h0 hx, h h h h[ h h h1 he h h h', h h&, h h\ h h hV, h h, h hx h hK h[, h hkk 924.9 (99.0) _You start waiting. h-5.9 (100.0) hU h# _Done waiting. hjD #.# ###### #.# ####....# #.# .# #.# # #.....# #.### #.#.....##### #.# #.....#.....# ######.....# hD #.#.#..... #..!..#.#.# #......#.#.#. #.#.#..#.#>... # # #..#.#### hDu#  ...#.#  o.....#  hE{ o.#....  ...#.# hL hL*6.0) hQ hS hkT###### #.#####....# #.# .......# #.## #.....# #.### hbl #.#.....##### #...# #.....#.....# ######.....# #.......#.############.....# #..!..#.#.#.....................#.#.#@################ #.#.#..#.#>.........  # # #..#.########### hl ...#.#o.....# o.#.......#.#  hs hqt&7 h%x hIz h #####....# #.# .......# #.# # #.....# #.####.#.....##### #..# #.....#.....# ######.....#  #.......#.############.....##..!..#.#.#..................#......#.#.#.################# h: #.#.#..#.#>..@....... # # #..#.########### ...#.# o.....#o.#.......#.#  h0 Y8 h; hz hI h' h, h, hj, h h4  ha , h  h9  h, h h hB h h h#, h (....# #........# ....# #........# ....# #........### ....##### #..........# .. ######.....# ......#.############.....### .!..#.#.#....... ....#.#.#.################## .#..#.#>........@.# 34.9 (6  #..#.###########.#  ...#.# ..# o.....# #..# o.#.... #..# ..#.# #.#.# h4(# ht( h[+ h, hu# #.# # #.######## #..# #.....# ######.....# ...#.############.....### !..#.#.#................... ..#.#.#.################## #..#.#>..........# #..#.###########@# ...#.# #. .....# ## .#.... .#.# .# .##  h| h}+5.9 (1 h@ h hr*# #.######## #..# #.....# ######.....# ...#.############.....### h s#.#.#................... ..#.#.#.################## #.#>..........#  hTs7..#.###########.# ..#.# #..# # #.... #.#  hs.# .# # hry h z&6 h} h~ h=  hy  h  hV  h{ , h , h= , h  h. ..# ###### .############.....###.#................... #.###############  h #.#>..........# #.###########.## #.# #..# ##... # h *8.9 (2 # #  #.#  #.# h  \#..### hm  h  h  h #.######## #.#.#...................##################>..........# ##########.## #..## .##..##. ##.. #  ## h[:∆ hӌ+9.9 (1 hې h hG #.#.#...................##################>..........# ##########.## #..## .##..##. ##.. #  ## hdG hN hR=40 hT h##################>..........# ##########.## #..## .#..##. ##.. #  ##.##. #.∆ h2##  he h1 h{ h  h"  h  hU  h;  h7 >..........# ##########.## #..## .#..##. ##.. #  ##..###..# #...∆ ##.# # h h2&2 h h hk.###########.# .# #..# .# ##.. ..#  ##.#  #.# #.# #.####.@.#### #...#∆ hR#.# #  h h;&3 hk h h # #. # ##..# . .#  h ##.# #.# #.# #.####... h ### ##...#∆ h Q#.#  h; 4#  h  ha &4 h  h  h # ##..#  ##.# #.# #.# #.####...###..### ##@..#∆#.#  # 5 h hc hi##..## ##..# ##.# #.# #.# #.### #...##  hit###..### ##.@.# ∆ ###.# .#  hjZ.#..#. h$j2.#.. hcp hq&6 ht hv h)j # .# #.# #.####...###..### hL* ##...# ∆##@#  #.# #.# #..##.# h0 h0&7 h4 hV6 h:F y  ## #.####...####..### ##...∆ ### hF P.# h K  h^K &8 hM  hO  h9r  ##..####..### ha9 ##...∆ ###.# h9E#.#. h9(# hN@ h@&9 hD hF h#" ##..####..### ##...∆ ### h`"#.##  h"..... h( h)'50 h. h 1 h f#.####...###..### ##...# ∆#.#  #.#  hM #.##..# ##@#  hb W.# #..  h ### h %  . . h 2$ h 7∆ h &1 h  h" + _Found 15 gold pieces. h*U ..####..### ##...∆ ### hSU ^###.. hU ##∆  ..###.... hU /#..... hU ..... .... hU  hU =.$... h\  h] &2 hb  hDc  hD###..### ##...# ∆#.#  #.# #.##..#  h`D##.# ∆#.### #.@.####....... #.........$ hD).... hL hM hM3 hP hR h ###..### ##...#  ∆ ###.# #.# #.## #..# ##.# ∆ #.###  hc! #..@# ###.##.......$. h! ...... h)  h) &4 h.  h0  hG ##...# ∆#.#  #.# #.##..# ##.# ∆#.###  h(H#...#####...###.@....... .#. hJHw#...$#..... hiHv#.###..# h;P hP&5 hU hW h0 ##...#  ###.# #.# #.## #..# ##.# ∆ #.### ##...#####.###.##.#. h 1 :#.##...$....##.##.####..#. h6  h6 &6 hr:  h;  h ,##...# ###.# #.# #.## #..# ##.# ∆ #.### ##.#...#####....####.###.##.##.#  hJ9∆ h&7 h h hP##...# ###.# #.# #.## #..# ∆ ##.# ∆ #.### ###.o#...#####....# ###.# ##.# #.# #.# o   orc priest (asleep)  hA%  hgfAn orc priest comes into view. It is wielding a +0 hand axe. h ko.o h*! h"y==8Frozen Ramparts (2%)  h{(T _The orc priest shouts! You hear a shout! h! ##...# ###.# #.# #.## #..# ∆ ##.# ∆ #.### ###o. hz" #...#####....# ###.# ##.# #.#  #.##  #...$....# # h"0.#  h"W #.#  h"h ###..#.... h& h".L.o hr./--9 hn2 h"4 h ##...# ###.# #.# #.## #..# ∆ h ##.# ∆ #.### ###.. #...#####...o# ###.# h ##.# # hQ.# # h=.##  #...$....# h`W #.#  h' # h.#  ###..#.... h hMB--60 h h h{/  ##...# ∆ ###.# #.# #.## #..# ∆ h/  ##.# ∆ #.### ###.. #...#####...o# ###.# ## hs0 N.# #.# #.## #...$....# #.# #.# ###..#.... h|2  h0: .oo   orc priest h: &1 hu>  h D  h2$###..### ##...#∆###.# #. #.##  #..# ∆ ho##.# ∆  #.### ###.. #..@#####....##o.##.# #..# #....... h.## #...$....# #.# #........# h'###..#.... hS h% hc.oo   orc priest h h2 h hF ###..### ##...# ∆ ###.# #.# #.## #..# ∆ ##.# ∆ #.### ###.. #.@.#####....# ###.# ##.....o...# #...# #...## #...$....# #....# #....#  ###..#.... h>o. h&3 h hȠ hy #...## ###..### ##...#∆###.# #. #.##  #..# ∆##.# ∆  #@### ###.. #...#####....####.....o....# h#....# #..# #........## #...$...# #.....# #........# hu hq .oo   orc priest h &4 h h$ hls ### ...## ###..## ##..∆### #.# #. ∆ hs ##@# ∆ ### ###.....########......##...o..........# ht `.......##$. h<~  h~ f5Frozen Ramparts (2%)  h  h  h M ### ...## ###..## ##..∆## h_ # # #. ∆##.# ∆ ### ###..#...#####....# h =.#...... h  h &6 h  h  h& hh hK h, h h|+ h1Frozen Ramparts (2%) oo   orc priest hf5G  #.# h5*#.###  h5)###..### ##...#  h5$ ∆ ###.# h'6#.# #.## #.@# ∆ 70.9 (4 ##.# ∆  hX6E#.### ###..  #.  ### h~6%    h6&    h6o  #...$....# _You start waiting. hN #.# #.###  ###..### ##...#  ∆ ###.# #.# h#.## #.@# ∆  ##.# ∆  #.### ###..  h? #. h)###     hMN #...$ hl h hMb _An orc priest is nearby! h )##..####..### ##...∆ #####. h, :∆##∆  #.### ###..o.#####....# ##...... hO  ##...o #...........# hq 1.$ h \#. h!  hR+ :o. h, )1.9 (1  h<, _ hS1  h3  h)#.###tempest the Chiller#...##Gnoll###..###Health: 37/37 ========================##...#Magic: 9/12==================------∆###.#AC: 2Str: 7#*# huHEV: 12Int: 16****SH: 0Dex: 13**** h∆XL:  5 Next:  3% Place: Dungeon:6#*@* ∆ hÕNoise: ---------  Time: 2971.9 (0.0)*o*## ###.. h{l) +0 mace (protect)***.#####....# hCast: Frozen Ramparts (2%) ###..........# h&q##...o.....##.........# hMo   orc priest#........###...$....# hlx#........# _The orc priest shouts! You hear a shout! _You start waiting.  hÖ_An orc priest is nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle hU<Dir - look around, f - activate h'#.###tempest the Chiller#...##Gnoll###..###Health: 37/37 ========================##...#Magic: 9/12==================------∆###.#AC: 2Str: 7#.#EV: 12Int: 16#.##SH: 0 h}Dex: 13#..#∆XL:  5 Next:  3% Place: Dungeon:6##@# ∆Noise: ---------  Time: 2971.9 (0.0) h#o### ###..l) +0 mace (protect) hӾ#...#####....#Cast: Frozen Ramparts (2%)  h###..........###...o.....##.........# ho   orc priest#........## h5^#...$....##........#  hZ_You start waiting. _An orc priest is nearby! h{Casting: Frozen Ramparts (dangerous; 2% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hſ>The walls around you are covered in ice. hf==2.9 (1Frozen Ramparts (2%)  h;Ramparts  h v##### hM9 _An orc priest is nearby!  h Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc priest. The orc priest barely misses you. h7  h7=Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hd g ###..##@### A film of ice covers your body! The wall freezes the orc priest. h\e p6-6------ he F 9 3 hl ###o# hn A _The orc priest hits you with a +0 hand axe. h!A film of ice covers your body! The wall freezes the orc priest.orc priest hits you with a +0 hand axe.  You barely miss the orc priest.  The orc priest is moderately wounded.  The wall freezes the orc priest! The orc priest closely misses you.  The wall freezes the orc priest. h#.####@##) hV's7=------31- h'5.2 (1.3 h=.~#.###..# hs.t#)## h1N _You kill the orc priest! h4 hI hz h h h h\ hu h, h h h 7==###..#--# h`oo   orc (missile, wandering) _You start resting. h"#..##@#8.2 (3.0#=-9.2 (4 hR#.####@##)## hq _An orc comes into view. It is wielding a +0 mace. hB  #.###  ###..### ##...#  ∆ ###.# #.# #.## #..# ∆  ##@# ∆  #)### ###..  #..  ###  ##.  #..  #...  #...$....#    h]9 k #.###  h9 +###..### ##...#  ∆ ###.# h9 K#.# #.## #..# ∆  h:  h7: ##@# ∆  hX: #)### ###..  #..  hw:  h: <###  h: E##. h: <#..  h: 9#... h*; v#...$  hC z#.#### hLD  h J #.###..##@## hK [ _An orc is nearby! h= #.###  ###..### ##...#  ∆ ###.# #.# h`> #.## #..# ∆  ##@# ∆  #)### ###..  #..  h>= ###  ##.  h>%#..  #... h>-  #...$....#  h>*  h #.###  ###..### ##...#  h ∆ ###.# #.# #.## #..# ∆  h ##@# ∆  #)### ###..  h#..  ###  ##. h%A #..  hF9#... hgl#...$  h  h=j#.##..# h|>## h hS### h9[ _An orc is nearby! h H#.# h #..##@## h  7# h  *80.2 (1  h. _ h ###@## h<  h- .#.###..##@##)##..oo) h,JThe frozen ramparts melt away.  The orc shouts! hC E((( hO@). hfE====1 hZFrozen Ramparts (2%)  hD hr _The orc throws a boomerang. The boomerang barely misses you. h Q hC hEYour icy armour will break if you move. Continue? Y - Yes  N - No hA hm hYour icy armour will break if you move. Continue? Y - Yes  hf N - No Uppercase [Y]es or [N]o only, please. h h hQYour icy armour will break if you move. Continue? Y - Yes  N - No [Y]es or [N]o only, please. h h/#...##tempest the Chiller###..###Gnoll##...#Health: 37/37 ========================∆###.#Magic: 7/12==============----------#.#AC:  9  Str: 7#.##EV: 12Int: 16#..#∆SH: 0Dex: 13##.# ∆XL:  5 Next: 31% Place: Dungeon:6#@### ###..Noise: ====-----  Time: 2981.2 (0.0)#...#####....#l) +0 mace (protect)###o.........#Cast: Frozen Ramparts (2%) ##.........##.........##........##o h   orc (missile)#...$....##........##........# _An orc comes into view. It is wielding a +0 mace. _An orc is nearby! _An orc is nearby!The frozen ramparts melt away.  The orc shouts! _The orc throws a boomerang. The boomerang barely misses you. h$  Your icy armour cracks and falls away as you move. h)9( hð'. hN3--- 2 =--- hv$2.2 (1 h׷ h= _The orc throws a boomerang. The boomerang hits you. _You see here a +0 hand axe. hJ ##..### ##...∆ ### #.###..∆#∆  #)### ###....#####....# ##o..... ##..... #......##.$o   orc (missile).#........####..#.... hŏ  h :o. h A4=-- h Q----3 _ h{  h  hd(s5== h(4.5 (1.3 h. hy1p _You closely miss the orc. The orc hits you with a +0 mace. hX f###..###tempest the Chiller##...#Gnoll∆###.#Health: 35/37 ======================--#.#Magic: 4/12========---------------- hŧ #.##AC: 2Str: 7#**#∆EV: 12Int: 16#*** ∆SH: 0Dex: 13****# ###..XL:  5 Next: 31% Place: Dungeon:6 h U*@o*#####....#Noise: =--------  Time: 2984.5 (0.0)****.........# hI l) +0 mace (protect)##.........#Cast: Frozen Ramparts (2%) #.........##........###...$....# h 6o   orc (missile)#........##........####..#.... _The orc throws a boomerang. The boomerang hits you. _You see here a +0 hand axe.  h L_You closely miss the orc. The orc hits you with a +0 mace.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h ###..###tempest the Chiller##...#Gnoll∆###.#Health: 35/37 ======================--#.#Magic: 4/12========----------------#.##AC: 2Str: 7#..#∆EV: 12Int: 16 h \##.# ∆SH: 0Dex: 13#)### ###..XL:  5 Next: 31% Place: Dungeon:6#@o.#####....#Noise: =--------  Time: 2984.5 (0.0)###..........# h Il) +0 mace (protect)##.........#Cast: Frozen Ramparts (2%) #.........##........## h #...$....#o   orc (missile)#........##........# h ###..#.... _You see here a +0 hand axe. _You closely miss the orc. The orc hits you with a +0 mace.  hX Casting: Frozen Ramparts (dangerous; 2% risk of failure)  h 1Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice. h 6==5.5 (1Frozen Ramparts (2%) Ramparts  h ####### hқ L _You closely miss the orc. The orc hits you with a +0 mace.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  h fPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. _ hQ T freezes the orc. The orc closely misses you. h  The walls around you are covered in ice. _The wall freezes the orc. The orc closely misses you.  You barely miss the orc.  The orc is heavily wounded. freezes the orc but does no damage.  The orc hits you with a +0 mace! The wall freezes the orc. hw##)##)### h+ 0----5==3-6.9 (1.4 hx%#.##)###### h(G _You kill the orc! h4 h hC1=--- hl2= hL hkb3= hO h h4==== h h hi6== h h..#.##)###@).--###. hh 91.9 (5.0 _You start resting. h\7==-2.9 (6 h h4 _The frozen ramparts melt away. hP  h  hF  ho$ B h&  h& T6== hI(  h, , h-  h11  hr1 9= h`3  h{6 , hw7  h:  h; 3== h <  hM@ , hA  hID , h0H  hK , hL  hrP d7== hQ  hU , hFV  hW , hX  hyZ , h[  h] P== h^  ha , hb  hg , hDh  h*k , hLl  ho ;8 hYo )== hp  hat , h\u  hw  h # Frozen Ramparts (2%) oo   orc (wandering) _You start resting. hć 23011.9 (19.0) h  h! %2.9 (20 h  h q _An orc comes into view. It is wielding a +0 club. hX =  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  #@).#  ###..........#  h  ##.........#  #....  #........##  #...$....#  #........#      hH|  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  #@).#  ###..........#  ##.........#  #.... #..... #...$....#  #..... h~I/   hVP4 hV hY[ _An orc is nearby! h[  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  #@).#  ###..........#  ##.........#  #....  #........##  #...$....#  #........#   hr[<    hy  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  #@).#  ###..........#  hB##.........#  #.... #..... #...$....#  hC#.....  h*"  h h% hX he[ _An orc is nearby! h  h X.o hF 83.9 (1.0) _ hX  h  h7] hbAo. hDcC==4 hi hk h hBo. hn&5 hʡ hr h  hʹ 1. hd f6Frozen Ramparts (2%)  hź  h  h h h hz9== h, h h, h hs h, h h&Frozen Ramparts (2%) oo   orc (wandering) hk   ##...#  ∆ ###.# #.# #.## #..# ∆  h ##.# ∆  #)### ###..  #@).# 20.9 (4 ###..........#  ##.........#  h8#.........#  #........##  hCf#...$o...#  #........#   hf   hT _You start resting. h>  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  h#@).#  ###..........#  ##.........#  #..... #..... h+#...$o...#  #..... hY0   h hƟ hۢ[ _An orc is nearby! h( 9  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  #@).#  ###..........#  ##.........#  #.........#  #........##  #...$o...#  #........#      hy y  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  #@).#  ###..........#  ##.........#  #..... #..... #...$o...#  #..... h /   h.  h  h  h [ _An orc is nearby! hO ###..### ##...# ∆ ###.#  h #.# #.## #..# ∆ ##.# ∆  h 6#)### ###.. #.@.#####....# ###.#  h ##.# #.........# h V#........## h4 #...$o...# #........# h] ^#........#  h  h W.o h O==1.9 (1 _ h*  h l _Items here: ( ) [ †. h  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  #.@.#  ###..........#  ##.........#  #.........#  #........##  #...$....#  #....o...#  #........#  h.0   h  ##...#  ∆ ###.# #.# #.## #..# ∆  ##.# ∆  #)### ###..  #.@.#  ###..........#  ##.........#  #...... h| #...... #...$....#  #....o. #......  he h h h[ _An orc is nearby! ha  h5b  h6h  hj F _Unknown command. h? ###..### ##...#  ∆ ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #.)@#####....# ###.# ##.# #...##...## h Z#...$....# #....o...##........#  h(  h, W.o h -2 _ hʚ  hM  h ##...# ∆#.#  #.# #.##..# ∆##.# ∆ #)### ###..#.).#####....# ###.@........#  # .# #.###...$##........# #....o hg####..#.  h hoo.==3 h h% _The orc shouts! h%##...#  ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #.).#####....# ###.# ##.# #.# #.###...$....##...o....# #.####..#.... h' h`0@o. h"1/--4 hb8 h: h ##...# ∆ ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #.).#####....# ### hæ.# ##.# #.# #.## #..o$....# #.# #.# ###..#.... h h@o. hb10/12==--5 hP h h###..### ##...#∆###.# #. #.##  #..# ∆##.# ∆  #)### ###.. #.)@#####....##.##.# #...# #.o......## #...$....# #.# hz #........####..#.... h h:Ao. h&6 hD h h4 N ###..### ##...# ∆ ###.# #.# h35 K #.## #..# ∆ ##.# ∆ h6 A #)### ###.. #.@.#####....# ###.# ##.# #.o...# #...## #...$....# #....# #....#  ###..#.... h4?  h? &7 hE  hJ   hJ ^_Items here: ( ) [ †. h  ###..### ##...# ∆ ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #@).#####....# ### h% .# ##.# #.o....# #.....## #...$....# #.......# #........#  ###..#.... hӧ  h٭ @o. h֮ -8 _ hh  hֵ  h###..### ##...# ∆ ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #.@.#####....# ###.# ##o.# #.........##........###...$....# #........##........# o.==9 h h"l _Items here: ( ) [ †. hU###..###tempest the Chiller##...#Gnoll∆ h###.#Health: 37/37 ========================#.#Magic: 7/12 hҷ==============----------#.## hAC: 2Str: 7#**#∆EV: 12 h0Int: 16#**# ∆SH: 0 h]Dex: 13***** ###.. hXL:  5 Next: 33% Place: Dungeon:6**@**####....# hNoise: ---------  Time: 3029.9 (0.0)***o**.......# h͸l) +0 mace (protect)#**........# hCast: Frozen Ramparts (2%) #*........# h#........###...$....# hlo   orc#........##........####..#.... _The orc shouts!  h_Items here: ( ) [ †. _Items here: ( ) [ †.  hĹCasting: Frozen Ramparts (dangerous; 2% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h  h& =###..###tempest the Chiller##...#Gnoll∆###.#Health: 37/37 ========================#.#Magic: 7/12==============---------- h #.##AC: 2Str: 7#..#∆EV: 12Int: 16##.# ∆SH: 0Dex: 13 h #)### ###.. h XL:  5 Next: 33% Place: Dungeon:6#.@.#####....# h Noise: ---------  Time: 3029.9 (0.0)###o.........# h ?l) +0 mace (protect) h3 ##.........#Cast: Frozen Ramparts (2%)  hW #.........##........## hk \#...$....# h~ o   orc#........# h B#........####..#....  h S_Items here: ( ) [ †.  hĎ ^_Items here: ( ) [ †.  h Casting: Frozen Ramparts (dangerous; 2% risk of failure)  h5 1Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice. h 64-- h ==30.9 (1Frozen Ramparts (2%) Ramparts  h+ ##)#### h@  _ Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc. The orc hits you with a +0 club. hf  You hit the orc.  Your weapon exudes an aura of protection. h %##)#####$# h(z5-- 9 5 h)-2.2 (1.3 h/#)##### h)2G _You kill the orc! hk4 h h h#6 h|p=8== hŕ  2 ##--## hX# _You start resting. h#)####.@.#30 h;#### hN#7 hte==-4.2 (2 hR##)###.@.#### hN" _HP restored. hE 4 h  h  hJ  h;  h` , hO  h  h ;== hZ  h#  h/$ := h$  h& , h'  h)  h*  h*  h?0 ..#.#)####.@.####$..#.. h5 f 40.2 (6 _You start resting. h5 89== h5 ,1.2 (7 h<  hM> 4 _The frozen ramparts melt away. h  h  h  h , h  h  h;  ha  h , h  h  h :== hz  h  hL  hP  h`  h  h  h  hM  h  h  hZ P10/12== h  h" , hs  h , h+  h , h  h  h :== h]  h  h  h  h0 , h h hL1== h h , h  h, hK h, h h) hi:== h hd, h  h$, h% ha+, h, h3_ _You start resting. h:063.2 (22.0) he;62== h;%4.2 (23 he? h9A% _Magic restored. hQ3 hݲ h0, hB h h, h hCP== hk h, h h, hx hB, h h, h` h=, h: h B h` h{ hQ h, hk h, h h h h hv h hW h-, h> h h h h h h h, hF hG hm hK hT hf h h  h , h? h h h hS, hv h, h h= hm h h , h h! h! hh" h# h$ h$ h|&, h1' h:), h5* h+ h+ hi- h0 h1 h2 h\5 hu5 h[6 h8, h9 h<, h< h>, h? hA hA hNB h=D hVD hLE hG, h;H hpJ, h'K hO, hOP hR, hR hT, hU hV, hSW h[Y, hZ h\ h] h] h_, h` h,b, hb hd, h{e hg, hg hYj hj hvk hm, h`n hHp, hq hr, hs hu, hBv hw, hx h{, h| h, hJ hx h  h h h h, hې h, hV h<X h SFrozen Ramparts (2%) S   adder (wandering)  hS;_You start waiting. hL.133.2 (69 h,4.2 (70 h  hY _An adder comes into view. h> ##...#  ∆#.#  #.# #.##..# ∆##.# ∆ #)### ###..#.).#####....# ###@.........#  ##.....S...# .........# #.# h##...$##........# #........####..#  h-! hc';S. h'15.2 (1.0) h&+ h/  Things that are here: _15 gold pieces; a +0 club; an orc corpse h2A hyBwPick up what? 19/52 slots (_ for help)  hBHand Weapons (select all with ))a - a +0 club Carrion an orc corpse  hBGold (select all with $)b - 15 gold pieces  hB|[Up|Down] select hC[Esc] exit Letters toggle [.|Space] toggle selected h:C7[top] hG  b + 15 gold pieces[Enter] accept (1 chosen) h h h##...#tempest the Chiller∆###.#Gnoll#.#Health: 37/37 ========================#.##Magic: 12/12 ========================#..#∆AC: 2Str: 7##.# ∆EV: 12Int: 16#)### ###..SH: 0 hpDex: 13#.).#####....#XL:  5 Next: 35% Place: Dungeon:6###@.........#Noise: ---------  Time: 3135.2 (0.0)##....S....#l) +0 mace (protect)#.........# hCast: Frozen Ramparts (2%) #........###...$....##........# hS   adder (wandering)#........####..#....  h8m_You start resting. _Magic restored. _You start waiting. _An adder comes into view.Things that are here: _15 gold pieces; a +0 club; an orc corpse h h#~S.S hr+6.2 (1 hǦ h`? _You now have 204 gold pieces (gained 15). h ##...# ∆ ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #.).#####....# ###)@..S.....# ##.# #.# #.###...$.... h ##.# #.####..#... h +. h  hM [S.7 h  h  h##...#tempest the Chiller ∆###.#Gnoll#.#Health: 37/37 ========================#.##Magic: 9/12==================------#..#∆ hy AC: 2Str: 7##.# ∆EV: 12Int: 16#***# ###..SH: 0Dex: 13#******##....#XL:  5 Next: 35% Place: Dungeon:6##**@*S*.....#Noise: ---------  Time: 3137.2 (0.0)***........#l) +0 mace (protect)**........#Cast: Frozen Ramparts (2%)  h߄#*.......###...$....##........#S   adder#........####..#....Things that are here: _15 gold pieces; a +0 club; an orc corpse _You now have 204 gold pieces (gained 15).  hkCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hL##...#tempest the Chiller ∆###.#Gnoll#.#Health: 37/37 ========================#.##Magic: 9/12==================------#..#∆AC: 2Str: 7##.# ∆EV: 12 hlInt: 16#)### ###..SH: 0Dex: 13#.).#####....#XL:  5 Next: 35% Place: Dungeon:6###)@.S......#Noise: ---------  Time: 3137.2 (0.0)##.........#l) +0 mace (protect)#.........#Cast: Frozen Ramparts (2%) #........###...$....##........#S   adder#........# h͚###..#.... _15 gold pieces; a +0 club; an orc corpse _You now have 204 gold pieces (gained 15).  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe walls around you are covered in ice. h##.####)@S..##.#.. (slow) _You now have 204 gold pieces (gained 15).  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. freezes the adder. The adder seems to slow down. hu4--==8.2 (1Frozen Ramparts (2%) Ramparts  h##### hd _The wall freezes the adder. The adder seems to slow down. The adder bites you. h+i  You sock the adder!  Your weapon exudes an aura of protection. h+#####†# h35-- 9 43-9.5 (1.3 h :######## h>=I _You kill the adder! hr4 hs h;|x6= h ###--## _You start resting. hŋ#####400## h7==-1.5 (2 ha##### h" _HP restored. hr4 h h h61 2  h h h hh h, h7 h hm=10/12== h h2, h hp, h h, hT h##.####)@†..##.#.. h3e 8.5 (7 _You start resting. hP==9.5 (8 h h4 _The frozen ramparts melt away. h  h  hY  h: , hP  h= , he  h  hO E1== hE  h  h  h  hs , h|  h  hN  h  h  h  :== h  h , h+  h , hw"  h' , h)  h+2 _ _You start resting. hQ; 059.5 (10.0) h; \2==60.5 (11 hC  hXF % _Magic restored. hh h hD hה, hM hߚ, hb h\, hO h h:== h h, hl hL, hT h, h) h, hc h], hR h h h  h, h hy, hG hW, hF h, h h hT h h, hh h_, h h, h7 h , h( h, hB hz, h h", hn$ h(, h* h., h0 h73, h&4 hH7, hm8 h>, h>@ h, hL h, h) h , h$  h, hE h<, h h, h h:!, h# h', h_) h,, hF/ h2, h4 hJ:, h; hqEC98.5 (38 h*L h}OH _You start waiting. h$_##...#  ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #.).#####....#  h_ ###).@.# ##.# #.# #.###...$....##.##.####..#.... hziG9.5 (1.0) hKp hms  hse_You see here an adder corpse. h##...# ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #.).#####....# ###).†# ##.# #. h# #.##  h h@/200 _ h hЦ h/##...# ###.# #.# #.## #..# ∆ ##.# ∆ #)### ###.. #.).#####....# ###).†.# ##.# #.#  h8 h?91 h> hA hJ   ### #.∆#∆ # . #)### .###...).#####....# ###).†... ##..  h Y###.###### h <2 h+  h  h #... ∆#∆.# . #)### .###..).#####....# ###).†... ##.. # h6$....# .##..#..... ##.####### #.. h h3 hV h\ h #.... ∆#∆.# . #)### .###.#.).#####....# ###).†... ##..  h##$....# .### h<4 hy h h ... ∆#.∆.# .. #)### .###.#.).#####....# ##).†... ##.. ## .. h\ h&5 hA h}  h +6.5 (2 h>  h ? _You now have 219 gold pieces (gained 15). h׎#.##  #..# .. ∆##.# ∆.# .#)### .###..#.).#####....# ###).†# ##.# #. #.###.# #.# #........####..#......##.####### hx#..### hٚA7.5 (1 hB h hN=#.#  #.## ... #..# ... ∆##.# ..# .#)### #.###..#.).#####....# ###).†# ##.# #. #.##.# #........####..#......##.########..### hhZ`∆8 h` hc hB M## . # ... ∆...##.# ..# ....)### #.###...).########).†# h .##........##. h  h0 9 h  h  h+ M##..##...... . ## .... .... ∆..##.# ..# ....)### #.###.....).########).† h,, #.#........####.###### h,6  hv6 '10 h>  h@  h_gM###..####...# #.....######.# #....... ....... ## ..... ....... ∆...##.# ..# ...)### #.###.....).########).†##.........####..#.... hul<1 hr hu hZ M...##  ###..## #####..###..###.# #.. #........ ## #....... ..# #...... ∆...##.# #.....# ....)### #@###.....).########).†..##.........##..#.##........# h h\2 h hf hM### ...## .  ###..## ######..###....##.... .....#..........[...##.# #....@# )#######.###.....).#####....####).†.......#......#... hǘ1..#........# hä<3 h hf- _Found a pair of gloves. h#.# #.### #####. #...## #...... ###..### #.....# ######...# #.....######.# #.#.# #.#.## #..#..# #.....@..[....##.# #.....###.....#)#######.###.....#.).#####....# .###).†.......# h ##.........##.........##........##  h<$Y4 h "f.# .### #####. ...## #...... #..### #.....# ####.###...# #.....###.....####.# #.##.# #.##.## #.##..# #.[....###.# #.....###.....##)#######.###.....##.).#####....# ...###).†.......# ##.##.........##.........##........##  h, h-&5 h84 h.; hap# ### #####. ### #...... .# ..### #.....# ####.# ##...# #.....###.....#  ###.# #.# #.# #.# #.## #.# #..# #.[....#  hp##.# #.....###.....#  hp#)#######.###.....# #.).#####....#.. h"q###).†.#####.##.# .  hMq  hT{ h{&6 h h h  #####. #  hϱ ## #...... .# ..### #.....# #####.# ...# #.....###.....# ###.# #.# #.# #. hS # #.## #.# #..# #.....# ##.# #.....###.....# #)#######.###.....# #.).#####....#. h ###).†.......#####.##. h W..# .#. hò {..# .#........# h 5#  h _∆7 h2  h W _You see here a +0 pair of gloves. hh h&8 hC _t - a +0 pair of gloves h  h Wear which item? Armour (go to first with [)  h / a - a +0 robe (worn) h+ t - a +0 pair of gloves[?] describe selected  hN [!] equip|wield|wear|put on[tab] equip|unequip h> ho h3tempest the Chiller ## #####.#Gnoll .## #.......#Health: 37/37 ======================== ..### #.....# #####.#Magic: 12/12 ======================== #...# #.....###.....# ∆AC: 2Str: 7 ###.# #.............#EV: 12Int: 16#.# #.............#SH: 0Dex: 13#.## #.............#XL:  5 Next: 43% Place: Dungeon:6#..# #........@....#Noise: ---------  Time: 3218.5 (0.0)##.# #.....###.....#l) +0 mace (protect)# h)#######.###.....#Cast: Frozen Ramparts (2%) #.).#####....#.......###).†.......#####...##.........# ..#.........#.#........###........# _You start waiting. _You see here an adder corpse. _You now have 219 gold pieces (gained 15). _Found a pair of gloves. _You see here a +0 pair of gloves. _t - a +0 pair of gloves h\ h h hf  You start putting on your armour. h+9.5 (1 h h6  h %20.5 (2 hM hh h+1.5 (3 h h  hY!+2.5 (4 h+W3.5 (5 h/ h0 3 _You continue putting on your +0 pair of gloves. x5 h[1 hy5 hW7c _You finish putting on your +0 pair of gloves. hUQ #####. .# ## #...... .# ### #.....# #####.# ...# #.....###.....# ∆ .# #.#  #.# #.#  #.## #.#  #..# #.#  ##.# #.....###.....# #)#######.###.....# #.).#####....#....... hQ###).†.......#####.##.........# ..#.........# ..#........## ..  ha[A∆∆ h\24.5 (1 _ hb hZd h  #####. .#  #...... .# ### #.....# #####.# # #.....###.....# ∆∆ .# #.# #.# #.# ∆ #.## #.# #..# #.# ##.# #.....###.....#  #)#.###.....#  #.).#####...  ###).†.......#####....##.........# .#.........# .#........## ..  h֥  h- 5 h^  hj  hEy#####..##......# # #.....# #####.# .# #.....###.....# ∆∆ .# #.............# .# #.# ∆ .## #.# ..# #.# # #.....###...@.# )#######.###.....# #.).#####......  hy###).†.......#####....  ##.........# ...............# .#........## .#........# .  h̃9∆ h)&6 h hӌ hp`#......# # #.....# #####.#  #.....###.....# ∆∆ # #.............# # #.# ∆ ## #.# ∆ #.# # #.....###.....# )#######.###....@# .).#####.........##).†.......#####......#  ##.........# ......#.........# ......##.## ......##.# ......##.# ########.# ∆ h0g<7 hk h\p h #.....# #####.#  #.....###.....# ∆∆  #.............#  #.# ∆#.# ∆ # #.# # #.....###.....# #######.###.....##+#### ).#####.........# #).†.......###### ...# #......# .# #  #.## #  #.# .  #.# .#######  #. hٲ ~# ∆.  ###..#...... h  h &8 h[  he  h? ##.....# ∆∆... ∆ # ∆ ###########+#### )....#.......... #).†.......######..#  ..##.####### hqG<9 hL hN hs . ... .∆ #.. ∆... ###.. #######.###.....##+#### )....#.......... #).†.......######..  h #)#..#.. h  hK '30 h  hn * _Found a short sword. hX ∆ #... ∆... ###... #######...##+#### )....#.......... #).†.......######..  # .....## h5J...### h h&1 h h  h # ∆. ###.... #######..##+#### )....#.......... #).†.......######..  # #....#######...###.## h h&2 h  h hGF}.# #.# .# #.....###.....# )#######.###.....##+#### .).#####....#..........# ##).†.......#####......#  ##..# #......#  #.# #......# ## ##......# #. hF.# #.##....####### #.##..).#  ###..#..........  ##.########..# #.. .... hF ### #.### .. hUP hP hP3 hVW hX h_  ### )#########+#### .)....#.......... ##).†.......#####  ##..  ## ## h>` ]####.#...@#######).# ##..#..........####..# hh  hh &4 ho  h$q  hf:- )########+#### .)....#..........# ##).†.......#####......#  ##.. #......# ...### ##......#####.......#....#######)@# ##..#...........# h; ##.########..###.># hE h1F&5 hK hN; _Found a stone staircase leading down. hO p .)....#.......... ##).†.......#####......  ##.. #..... ..## ##...####.......######..##..).### ##..#........@..# ##.########..## #.. ..... #.#.###.# h Q.##### h; h&6 h( h h ###).†.......#####......#  ##..# #......# #.# #......# ## ##......# # h] .#####.......# #.##....####### #........##..).###  ###..#...........# ##.########@.### #.. #......<.... ### #.#.###.##.# h  # .. .# ..# #> h f###  hԡ  h &7 h>  h' 9 _Found a stone staircase leading up. hA ##..# #......# #.# #......# ## ##......# #.###.# #.##....####### #.##..).###  ###..#...........# ##.########..##### #.. #..@...<.... ### #.#.###.##.# h B2# ..# .#  ..## #>###  h <8 h$ h hX) ## #####.......######).### ##..#...........# ##.########..##### #.. #......<....## #.#@###.##.# #...# .# ..## ..>#####  hS` h`&9 h3f h#### hk  hP '40 h  h  hy5 `##.# #......# #.# #......# #.## ##......# #.#####.......# #.##....####### #.##..).### ###..#...........# ##.########..##.. #....@.<.### #.#.###.##.#.#...# .# #..## #..>##### h<  h0= &1 hmA  hB  h##.# #......#  #.# #......#  #.## ##......#  #.#####.......#  #.##....#######  #.##..).###  ###..#...........# ##.########..# h1#.. #.....@<.### #.#.###.##.#.#...# .# #..## .#..># ..#### ## hI# h#&2 hk( h* h%.# #......# #.# #......# #.## ##......# #.#####.......# #.##....# h%- #. h&##..).### ###..#...........# ##.########..#.#.. #..### #.#.###.##.#.#...# #.# #..## #.#..># #..#### ### h. h\/&3 h5 h)8a _There is a stone staircase leading up here. h34 hD h h-4 _ h  h #.#  #..########## #........#... #..........# #.........# #.....S..# #........# 5 ##  #......... ##o^##.....## .... ...#..# #.### #### .. # #S   adder (asleep)o   orc (asleep) h9?  You climb upwards. hSoSo h8====5.3 (1.8Frozen Ramparts (2%)  h h _The adder hisses angrily. The orc shouts! _There is a stone staircase leading down here. h #.##..###########........#... #..# #.# #.....S..# #........# #....>...######..... hk ##o^##.....###..... ....#..# #.### .##### ...# #. # #  h}  h  h .S.○  h K----60 h  h V _The orc falls through a shaft! The shaft crumbles and collapses. ha.##########......#.....# # # S>...#####.........##.○##@....###..........#..# #.###..##### ... ##. #. # h hdP.S haC----7 h h hZ #........#... #..........# #..... #........# #........# #....>S..##### #.............####.°##.....####......@...#..#.###..##### ... # ##. #. h" #. #.#.<... h h hOc..##S h &8 h hA9 _Found a stone staircase leading up. h`1#........#...tempest the Chiller#..........#Gnoll#.........#Health: 37/37 ========================#........# h1Magic: 9/12==================------#........#AC: 3Str: 7#....>...#####EV: 12Int: 16#.....*.......SH: 0Dex: 13####.***S....###XL:  5 Next: 43% Place: Dungeon:5 h2Y#....**@***#..#Noise: ---------  Time: 3248.3 (0.0)#.###*****## ...l) +0 mace (protect)# #**#.Cast: Frozen Ramparts (2%) #*#.#.S   adder<... _There is a stone staircase leading down here. _The orc falls through a shaft! The shaft crumbles and collapses. _Found a stone staircase leading up.   h2Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h}s#........#...tempest the Chiller#..........#Gnoll#.........#Health: 37/37 ========================#........#Magic: 9/12==================------#........#AC: 3Str: 7#....>...#####EV: 12Int: 16#............. h tSH: 0Dex: 13####..##S....###XL:  5 Next: 43% Place: Dungeon:5#......@...#..#Noise: ---------  Time: 3248.3 (0.0)#.###..##### ...l) +0 mace (protect) hte# ##.#.Cast: Frozen Ramparts (2%) #.#.#.S   adder (slow)<... _The orc falls through a shaft! The shaft crumbles and collapses. _Found a stone staircase leading up.   huCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h:udDir - look around, f - activateThe walls around you are covered in ice. hv56- hGv==9.3 (1Frozen Ramparts (2%) Ramparts  h||##### hP _Found a stone staircase leading up.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the adder. The adder seems to slow down. The adder bites you. hBPThe wall freezes the adder. The adder seems to slow down. The adder bites you.  You hit the adder.  Your weapon exudes an aura of protection.  You bite the adder, but do no damage.The adder is almost dead.  . hI##†### hN7=10 51-50.6 (1.3 h5TV## h\I _You kill the adder! h h h h 3  h h h  hɐ h hɒ:= h hg10/12== h hK, h hڛ h  h hɞ, hY h9..## hM..@...--..####.. hn 8.6 (8.0 _You start resting.==-9.6 (9 h hǰ4 _The frozen ramparts melt away. h83 h: h;, hAX h B, hJC hEb1== hF hH, hwI hsK, h#L h8N, hN hP hQ:== hQ hT, hT hV, hV hW, hX h]_ _You start resting. hb070.6 (11.0) hb62== hc%1.6 (12 hYg hi% _Magic restored. huI hX h hX hb== hA h&, hԘ hs h h h h h hB h h h hҤ, h* h h, hB hk h h5 hŭ h h hְ, ha h& h] h h4 h޻ h  h h, h h{ h h h;B h h hR h, h h hY hG h, h h", h h, h h, h= h h, h h, h h, h= h h  h hB hB hB hn h h`, h) h h h h@, hX h5 ha h h h h h, h5 h{, h* h h h h, h h , h  h , h7 hP, h h h' h h h h h, hI h h h h, h h1 , h! h#B h&B h')B h* h,* h* h,, hT- hJ/ hw/ h0 h1, hq2 h\4, h5 h6 h7 h7 hp9, h: h<, h = h>, h6? h@, hA haC hC hD hE hE hXF h1H, hH hNJ, hJ h[L, hL hN, hN h6P h\P hP hR, hrS hU, hU hW, hRX hY hZ h+[ h\, h] hl_, h` ha, hb hc, hAd he, hkf hh, hh hkB hl, hl hn, hlo h4q, hq hs, h~t hv, hv hUx, hy h{, h{ h}, hL~ h(, h h, h$ h*h 370.6 (99 _You start waiting. h-1.6 (100.0) h h̏# _Done waiting. hP2  #...# #....... #........# #........# #....>...##### #.............####..##†....### #..........#.. #.###.@##### ... # ##.# #. #.#  h3 M #.# #.# <.# ... #.# h:  h; #2 hA; .0) h)?  h5A  h+e= # # .>...######.............####..##†....####..........#..# #.###..##### ... ##@# #  #.# hj hk hk3 hGp hq h # .#>...######.............####..##†....###..........#..# ###..##### ... ##.# #  ##.. h" h#&4 h( h6+ h*g #....>...######.............####..##†....###..........#..# ###..##### ... ##.# #  <#o   orc (asleep)#(o h8  An orc comes into view. It is wielding a +0 whip. h!9p5Frozen Ramparts (2%)  hV> hA% _Found 5 stones. h7 >...#####.............####..##†....###..........#..# ###..##### ... ##.# #  #.<##...#.#. #.#... .#(o .#$. # h?  hB@ &6 hE  h3H + _Found 10 gold pieces. hR9b #.............####..##†....### #..........#.. #.###..##### ... # ##.# #. #.#  h9########.#.......#.##.@.# ##.......# ##.#....# #. h9#..... #.. .##. h9 #(o..#s   scorpion (asleep) h: #$.. #o   orc wizard (asleep) h_: o.s.o   orc (asleep) hbA hqGioo. hqH hH7 hN h`R _An orc wizard and a scorpion come into view. _There is a stone staircase leading up here. hV h hs hם hԢTo$ hŧ-8 _ h h~ #..  #.#  #.#  #.#  #.#  #.# #.#####.#4#..............#  h##.......# ###.####. .#. .. g   goblin (asleep). .. hR#g#. h  h*u gg  You climb upwards. hf}6==9.4 (1.8 h h} _The goblin shouts! _There is a stone staircase leading down here. h  h!ZSave game and exit?  h ""Y - Yes  h "' N - No h8 h[ hc hfD [?25h[?0c [?1051l[?1052l[?1060l[?1061l