gw Player: therodimus Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-10-22.20:56:40.ttyrec Time: (1729630600) Tue Oct 22 20:56:40 2024 g [?1051l[?1052l[?1060l[?1061hgV)0[?7h[?25l[?1cg#g'g1Welcome, therodimus. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Ice ElementalistgCg$ g1 therodimus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Freezegt; ##.. .....♣###... .P....♣###....♣♣...P...#....P..P..♣.♣..P.P..P...P...PP♣.............P♣.P.....P..P.g; ♣....@....♣....P.....P.♣.................♣♣.P...P..♣... ♣....P.......g[< .PP.P.......P###...♣..♣.♣.♣#.........P..#gG gJ Welcome, therodimus the Merfolk Ice Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?gR g Press ? for a list of commands and other information.g g [ _Found a staircase leading out of the dungeon.gQg!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1  g6                 c - Armour   0.0   1.7  -3      glPd + Dodging2.6   1.8  +3      e + StealthgA2.1   2.1  +2                              g0        gS        g{        g        g        g        g The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpgLG[=] set a skill target  gv[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg11 d * Dodging   2.6go d - Dodging   2.6ge e * Stealth   2.1gX-o e - Stealth   2.1gG  g * Ice Magic   4.3g = a + Fighting 0.0gD?g}g btherodimus the Chiller##.. .....♣#Merfolk##... .P....♣##Health: 13/13 ========================#....♣♣...P...#Magic: 3/3========================g K....P..P..♣.♣..AC: 2Str: 8P.P..P...P...PPEV: 11Int: 14♣.............PSH: 0Dex: 14♣.P.....P..P.XL:  1 Next:  0% Place: Dungeon:1♣....@....♣g LNoise: ---------  Time: 0.0 (0.0)....P.....P.♣g f-) Nothing wielded...............Cast: Freezeg6..♣♣.P...P..♣..gb. ♣....P........PP.P.......P#g<##...♣..♣.♣.♣#.........P..#gWelcome, therodimus the Merfolk Ice Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?gPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.g}gg!g$g23g5g:gCgG: _gKgP,gxSgVg[,g]g`grcgcgegDhgjgjglgogqgqgWsgAvgVxgxgzg|g.gdgƀgтggƄg3ggAgxgkg'g,ggĒg4g\gQggϗ,ggЙg,ggg3gmgggX,g¢gOggĥg>gsggg,gdgg gg߸= ge### ######.... g6....(.... #........ #@# 19.0 (giZ19.0) #.#  g#.#  #.# g#.##########.#gٹ#.........##.###..##.g r###..######gLg-20.0 (20gg@ _Found 2 stones.g/SgSgTg]WgYg]Bgs_g_gag{cgfegegfghgjgjgilg2ngogpgpgsgqtgtgugVwgy,gygp ############.....g+@......(.....####......... #.#######.g/^ #.# #.#gB gU0#.# gf#.#gw? #########.#........g .#g17.0 (7.0)gg3$8.0 (8gQg\ _c - a scroll labelled GOGGAV CYFROTAgmgomgngqgsg8w2 ggw1_You open the door.gzIg}@  There is an open door here.g]g] _g܀gOg܄g'gхgggIgSggggȎggggg#goggg]gg47 _You open the door.ggggo@  There is an open door here.g}g _gg-gfgg gI;_You now have 15 gold pieces.gigg%gg,gmgIggٺgrg2g,ggg g,ggOgg+gg#.....#....#....###........#..# #..#### #.@...# #########gZ#.###.###.......##. #...#.......###.. ###.'.......'...## ###.......###.. #.........#gK   kobold (missile, asleep).. #.........#K.. gk#.........# ###########gh047.0 (19.0)g,8.0 (20ggz _A kobold comes into view. It is wielding a +0 short sword.gR#..... #..... #....###.... ..... #..# #..#### #.....# #########gGS #@###.###.......# #.# #...#.## ..# ###.'.'.### ###.......##. #.........# #.........#gSK.. #.#. ########### g\g\#9.0 (1g\.0)gbg_eg T S ###.... .....  #..####...# ############.###....... #...##.....# ###.''.#.....### #####gT g#..... #..##.... #.K#... ##########...######g] gi^ '50gCd g+g g ####.... ..... #..# #..#### #.....# ######### #.###.###.......##.###.# #...#ge0.##...@.# ###.'.'#.....### ###.# #..... #..  #..... #.# #.K... #g.# #..... ########### #..... ....=.gZ##### #....gg]&1g+g\ _Found a notched garnet ring.gSR ###....   ....   #..#   #..####  # #.....# ########  #. #.###.###.......  #.###.# #...#.  ###.....# ###.'.  #....@### ###.   #.....# #..   #.....# #.   #.K...# #.   #.....# #########   #.....#g   hobgoblin (   ....=..#### K   kobold (missile, asleep)  g.... #...   #.##[gR37mg_g`&2gYhgl\ _A hobgoblin comes into view.gX& s  .  #. #..#  #. #..####  #. #.....# #######  g&  #. #.###.###......   #.###.# #...#  ###.....# ###.'   #.....### ###  g&  #...@.# #.   #.....# #  g'  #.K...# #  gB'  #.....# #########   #.....#g'   ....=..###  g.... #..  g( x [...... #.#  g5 g5 &3g= gB ( _Found a ring mail.g  .....  therodimus the Chiller #. #..#  Merfolk gɖ #. #..####  Health: 13/13 ======================== #. #.....# ####### Magic: 2/3================-------- #. #.###.###...... AC: 2g Str: 8 #.###.# #...#...... EV: 11Int: 14g  ###.....# ###.'...... SH: 0Dex: 14g]  #.....### ###...... XL:  1 Next:  0% Place: Dungeon:1 #...@.# #........ Noise: ---------  Time: 53.0 (0.0) g #.....# #........ -) Nothing wielded #.K...# #........ Cast: Freezeg ' #.....# ######### gŗ #.....# ....=.. ### g   hobgoblin (asleep)g  ...g.... #.. K   kobold (missile, asleep)g 6 ...[...... #.# g9 }_A hobgoblin comes into view. _Found a ring mail.  g\ Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youg{ ggV .....therodimus the Chiller  #. #..#Merfolk  #. #..####g}Health: 13/13 ========================  #. #.....# ####### Magic: 3/3========================  #. #.###.###...... AC: 2Str: 8  gh#.###.# #...#...... EV: 11Int: 14  ###.....# ###.'...... SH: 0Dex: 14  #.....### ###...... XL:  1 Next:  0% Place: Dungeon:1  g#...@.# #........ Noise: ---------  Time: 53.0 (0.0)  #.....# #........ -) Nothing wielded  g#.K...# #........ Cast: Freeze  g#.....# #########  #.....# g ....=..### g   hobgoblin (asleep) g= ...g....#.. K   kobold (missile, asleep) gg ...[......#.#  gz_A hobgoblin comes into view. _Found a ring mail.  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - yougZ:Okay, then.gggA. _gP #. #..#  #.# #..####  #.# #.....# ######  #.# #.###.###..... g1 #.###.# #...# ###.....# ###.'  #.....### ###  #.....# #.  #..@..# #  #.K...# #  #.....# ########  #.....#gI  ....=..## g..... #. [......# # #....# gGM  The hobgoblin shouts! The kobold shouts!gZKg.ggLVK)gJ====4.0 (1g8FreezeggS _The kobold barely misses you.g  #. #..#  therodimus the Chiller #.# #..####  Merfolk #.# #.....# ###### Health: 13/13 ======================== g #.# #.###.###..... Magic: 2/3================-------- #.###.# #...#..... AC: 2Str: 8 ###.....# ###.'..... EV: 11Int: 14 gY #.....### ###..... SH: 0Dex: 14 #.....# #....... XL:  1 Next:  0% Place: Dungeon:1 #..@..# #....... Noise: ====-----  Time: 54.0 (0.0)g @ #.K...# #....... -) Nothing wielded #.....# ######## Cast: Freeze #.....#  ..g.=.. ## ......... #. g   hobgoblin ...[......# #. K   kobold (missile) #..........# The hobgoblin shouts! The kobold shouts! _The kobold barely misses you.g[ fAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 short sword and quivering stonesga #. #..#  therodimus the Chiller #.# #..####  Merfolk #.# #.....# ###### Health: 13/13 ======================== #.# #.###.###..... Magic: 2/3================--------g #.###.# #...#..... AC: 2Str: 8 ###.....# ###.'..... EV: 11Int: 14 #.....### ###..... SH: 0Dex: 14 #.....# #....... XL:  1 Next:  0% Place: Dungeon:1 #..@..# #....... Noise: ====-----  Time: 54.0 (0.0) #.K...# #....... -) Nothing wielded #.....# ######## Cast: Freezeg #.....#  ..g.=.. ## ......... #. g   hobgoblin g.A...[......# #. K   kobold (missile) #..........# Aiming: Freeze (safe; 4% risk of failure)  g8Press: ? - help, Q - select actionShift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones  You freeze the kobold.  You kill the kobold!gg# #. #..#  #.# #..####  #.# #.....#  #.# #.# #.###.#  ###.....# g" #.....###  #.....#  #..@..#  #.)...#  #.....#  #..g..# ....=..  .........  ...[......#  #..........#gh2=---5.0 (1g:Freeze _gggFEgE:---gMgQF _Unknown command.g\~# #..####....# ######.###.###.....##.# #...###.....# ###.'.....### ### #..).#######g .....=...##g3..........#.#...[##....gہg:g.gnjF-6Freeze _gsgҖgR < #.# #..####  therodimus the Chiller #.# #.....# ###### Merfolk #.# #.###.###..... Health: 13/13 ======================== #.###.# #...#..... Magic: 1/3========---------------- ###.....# ###.'..... AC: 2Str: 8 #.....### ###..... EV: 11Int: 14 #.....# #....... SH: 0Dex: 14g$  #.....# #....... XL:  1 Next: 20% Place: Dungeon:1 #.)@..# #....... Noise: ---------  Time: 56.0 (0.0) #..g..# ######## -) Nothing wielded #.....#  Cast: Freeze .....=... ## ..........# #. #...[......# #. g   hobgoblin #..........#  #..........#  _You kill the kobold! _Unknown command.g) <Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - hobgoblinAim: a hobgobling:  #.# #..####therodimus the Chiller  #.# #.....# ###### Merfolk  #.# #.###.###..... Health: 13/13 ========================  #.###.# #...#..... Magic: 1/3g ========----------------  ###.....# ###.'..... AC: 2Str: 8  #.....### ###..... EV: 11Int: 14  #.....# #....... SH: 0Dex: 14  #.....# #....... XL:  1 Next: 20% Place: Dungeon:1  #.)@..# #....... Noise: ---------  Time: 56.0 (0.0)  #..g..# ######## -) Nothing wielded  #.....#Cast: Freeze  g L.....=...##  ..........##.  #...[......##. g   hobgoblin  #..........#  #..........#  g Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - hobgoblinAim: a hobgoblin  You freeze the hobgoblin.  The hobgoblin is heavily wounded.g g v8/13 ----------=g2 7.0 (1g 3g /  --more--g7+ . _The hobgoblin hits you.ggRggX _A hobgoblin is nearby!g48 #.# #..####  therodimus the Chiller #.# #.....# ###### Merfolk #.# #.###.###..... Health: 8/13==============---------- #.###.# #...#..... Magic: 0/3------------------------ ###.....# ###.'..... AC: 2Str: 8 #.....### ###..... EV: 11Int: 14 #.....# #....... SH: 0Dex: 14 g5*#.....# #....... XL:  1 Next: 20% Place: Dungeon:1 #.)@..# #....... Noise: =--------  Time: 57.0 (0.0) #..g..# ######## -) Nothing wielded #.....#  Cast: Freeze .....=... ## ..........# #. #...[......# #. g   hobgoblin #..........#  #..........#  _The hobgoblin hits you. _A hobgoblin is nearby!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (heavily wounded)g.6 #.# #..####therodimus the Chiller  #.# #.....# ###### Merfolk  #.# #.###.###..... Health: 8/13==============----------  #.###.# #...#..... Magic: 0/3------------------------  ###.....# ###.'..... AC: 2g6Str: 8  #.....### ###..... EV: 11Int: 14  #.....# #....... SH: 0Dex: 14  #.....# #....... XL:  1 Next: 20% Place: Dungeon:1  #.)@..# #....... Noise: =--------  Time: 57.0 (0.0)  #..g..# ######## -) Nothing wielded  #.....#Cast: Freeze  g[7.....=...##  ..........##.  #...[......##. g   hobgoblin  #..........#  g7#..........#  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (heavily wounded)  g!8lYou freeze the hobgoblin.  The hobgoblin is severely wounded.g8[8.0 (1Freezeg AgeBgK/  --more--gP _The hobgoblin misses you.g}Z LYou don't have enough magic to cast this spell.gH[ gb gd . _g LYou don't have enough magic to cast this spell.g!g8+g[-. _g4gg> _Unknown command.g|  #..# .#### .....# ###### #.###.## #.###.# #...###.....# ###.'## ###.)........g######## #.....# .....=... # ....##...[#.#..........#g~ g :g.g 5-9 _gj g gfI .....# .#### .....# ###### #.###.## #.###.# #...###.....# ###.'## ###..)g.......######## #.....# .....=... # ....##...[#.g igrg.9==-60guyg{g###....>...... #### ....# ###### #.###.## #.###.# #...###.....# ###.'## ###..g).......########g+ #.....#   .....=... # ....#[#.g?gC:g.g&1gg3 _Found a stone staircase leading down.gv ####....>...... #### ....# ###### #.###.## #.###.# #...####@....# ###.'...### ###g.).......########g; #.....# .....=... # ....g<2g gJgq .####>...... .# #..####...# #########.###.....##.# #...###.....# ###.'#..@..### ###g..# #...).####### .....=...##..........#.#...[gy gQz .=3g d _The hobgoblin barely misses you.g  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.g >8--g 4g g - _The hobgoblin hits you.gOu  You hit the hobgoblin.  The hobgoblin is almost dead.gu&5gT}gW _The hobgoblin closely misses you.g-T  You don't have enough magic to cast this spell.gg*g. _gc3  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.g3&6gi:g<V _The hobgoblin barely misses you.gr  You closely miss the hobgoblin.The hobgoblin is almost dead.g* v4---------1========gy -7Freezeg gB - _The hobgoblin hits you.gc  You barely miss the hobgoblin.The hobgoblin is almost dead.g &8g g V _The hobgoblin barely misses you.g h  You barely miss the hobgoblin.The hobgoblin is almost dead.g$ib5==-----9gpg{W _The hobgoblin closely misses you.g U #####....  therodimus the Chiller #>......  Merfolk #.# #..#  Health: 5/13=========--------------- #.# #..####  Magic: 0/3------------------------ #.# #.....# ###### AC: 2Str: 8 #.# #.###.###..... EV: 11gInt: 14 #.###.# #...#..... SH: 0Dex: 14 ###.....# ###.'..... XL:  1 Next: 20% Place: Dungeon:1 #..@..### ###..... Noise: =--------  Time: 69.0 (0.0) #..g..# #....... -) Nothing wielded #.....# #....... Cast: Freezeg #.)...# #....... #.....# ######## #.....#  g   hobgoblingO .....=... ## ..........# #.g#Z #...[......# #.The hobgoblin is almost dead. gG_The hobgoblin closely misses you.Aiming: Freeze (safe; 3% risk of failure)  ghPress: ? - help, Q - select actionShift-Dir - straight line, f/p - hobgoblingfAim: a hobgoblin (almost dead)g[ #####....  therodimus the Chiller #>......  Merfolk #.# #..#  Health: 5/13=========---------------gs\H #.# #..####  Magic: 0/3------------------------ #.# #.....# ###### AC: 2Str: 8 #.# #.###.###..... EV: 11Int: 14 #.###.# #...#..... SH: 0Dex: 14 ###.....# ###.'..... XL:  1 Next: 20% Place: Dungeon:1 #..@..### ###..... Noise: =--------  Time: 69.0 (0.0) #..g..# #....... -) Nothing wielded #.....# #....... Cast: Freeze #.)...# #....... #.....# ######## #.....#  g   hobgobling\r .....=... ## ..........# #. #...[......# #.g\Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiong\Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (almost dead)  g\WYou freeze the hobgoblin.  You kill the hobgoblin!ge   #>......  #.# #..#  #.#   #.#  g...... .# #..####...# #########.###.....##.# #...###.....# ###.'gOt.....### ### #..)...[......#  #..........#g_g%-gϽ 1gCg]gd  .# #..#####....# ######.###.###.....##.# #...###.....# ###.'.....### ### #..).g ########..........#  #..........#g g4 @-2g gF g j ###....# ######.###.###.....##.# #...###.....# ###.'.....### ### #..).#######g`  ...###..........#  g) g >6==g 3g g g  ...# ######.###.###.....g H##.# #...###.....# ###.'.....### ### #..gs .).####### ......=...##########+#####g P  #. g gS g &4g} g g"q #.# #.###.###...... #.###.# #...#. ###.....# ###.'. #.....### ###. #.....# #...g"2 #.....# #. #.)...# #. #.....# ######### #...@.# g#|#......=...####g;#p #....# g\#n#.. #...[gy#b# #.# g#\#..........# g#S#.# g#m ######+##### #g#0  g $\#.# #.gI.g.&5g9g;gUq ##.# #...###.....# ###.'.....### ### #..).############# #......@...####.g..[#  #.P ggp&6ggTggA==7.0 (2g g=8 _d - a ring of protection from firegq ###.....# ###.'.....### ### #..).############# ..........###..[#. gDrf  #.♣ gyg2za7=8.0 (1gg-g^ g $g Put on which piece of jewellery? Jewellery (go to first with "=) g 5 d - a ring of protection from fireg [?] describe selected [!] equip|wield|wear|put ong [tab] equip|unequip gk gp ###.....# ###.'...... therodimus the Chiller  #.....### ###...... Merfolk  #.....# #........ Health: 7/13============------------ gMp #.....# #........ Magic: 0/3------------------------  gkp#.)...# #........ AC: 2gp>Str: 8  gp #.....# ######### EV: 11Int: 14  ####.....###gpSH: 0Dex: 14  #..........#gq### XL:  1 Next: 40% Place: Dungeon:1  g q]#......@...#g:q#.. Noise: ---------  Time: 78.0 (0.0) gTqy #...[......#gq#.# -) Nothing wielded  #..........#Cast: Freeze  #..........#  ######+######  #.#   #..gr:   #.Pg+rj   #.♣ gKrPress: ? - help, Q - select actionShift-Dir - straight line, f/p - hobgoblingkrAim: a hobgoblin (almost dead)  You freeze the hobgoblin. gra_You kill the hobgoblin! _d - a ring of protection from firegzg{+5 (0.5ggD _d - a ring of protection from fire (left hand)g3gl ggZ1========ggtggagKgggg_T8==ggi"g"9========g`$g&g&g)g,,g.ge0g0J9====g0g2gR5g5g6g9,g ;g>g3>g?gBgB3==gDgFFgzFZ10/13==2gF/========gGgJgTJgLg Pg>PgQgSgSgTg"WgqW%1gWj============gXgF[,gW\g^g9^g_g gV?  _g@ gPC E  There is a large open door here.g\E gE  _gG gI gM BgO gT BgT gV ,g%W gY gb  #..........# # #..........# ## ######'##### ##. ###'#### #.#.. #......# #.... #......# #.P.P #......# #.♣. # #..P♣ # #...♣------ #........r# #.... ########...... #... +####. ...♣ #..♣ ##.P r   rat (wandering) ##. gAc 6.. gg ,15.5 (6gm :r.gm J------6.5 (7gys gav V _A rat comes into view.g/   #..........#  ######'#####  ###'####  #......#  #......#  #......#  #......#  #.....@#  #.......r.#  ########......  +####. gI   g   #..........#  ######'#####  ###'####  #......#  #......#  #......#  #......#  #.....@#  #.......r.#  ########......  +####.    ggggNZ _A rat is nearby!g%F   #..........#  ######'#####  ###'####  #......#  #......#  #......#  #......#  #.....@# g #.......r.#  ########......  +####.    ggı   #..........#  ######'#####  ###'####  #......#  #......#  #......#  gD#......#  #.....@#  #.......r.#  ########......  +####.  g}  g¼4gcgZ _A rat is nearby!g#.# ##.######'##### ##.. ###'#### #.#..#......# #...#......# #.P.P#......# #.♣...#......# g#..P♣#......#####...♣.#.r.##.....########....... #. +####...♣♣ #..♣.##.PP... gUDrrgp2--=7.5 (1Freezegg( _The rat bites you.g #..........# ##. therodimus the Chiller ######'##### ##.. Merfolk ###'#### #.#... Health: 12/13 ======================-- g8#......# #..... Magic: 2/3================-------- #......# #.P.P. AC: 2Str: 8 #......# #.♣... EV: 11Int: 14 gW#......# #..P♣. SH: 0Dex: 14 g#......#### #...♣. XL:  1 Next: 40% Place: Dungeon:1 #......@r.# #..... Noise: =--------  Time: 117.5 (0.0) ########....... #..... -) Nothing wielded +####.. ...♣♣ Cast: Freezeg5 #..♣. ##.PP g"##.. r   rat ...gF> _A rat is nearby! gw_The rat bites you.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiongPShift-Dir - straight line, f - ratAim: a ratgQ #..........# ##. therodimus the Chiller ######'##### ##.. Merfolk ###'#### #.#... Health: 12/13 ======================-- #......# #..... Magic: 2/3================-------- #......# #.P.P. AC: 2Str: 8 #......# #.♣... EV: 11Int: 14 #......# #..P♣. SH: 0Dex: 14 gg#......#### #...♣. XL:  1 Next: 40% Place: Dungeon:1 #......@r.# #..... Noise: =--------  Time: 117.5 (0.0) ########....... #..... -) Nothing wielded +####.. ...♣♣ Cast: Freeze #..♣. ##.PP ##.. r   rat ...Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiong)Shift-Dir - straight line, f - ratgrAim: a rat  You freeze the rat.  You kill the rat!g;   ######'#####  ###'####  #......#  #......#  #......#  #......#  #......####  #......@..#  ########.......  g+####..   ##.. g3==58.5 (1Freeze _gg!gU gV g<\ gy^ F _Unknown command.gm g g> g! gN" $ _g& Xg ' gL' g' gk) g) :==g* g , ,g, g. gM. g/ gh0 ,g0 g32 gV2 g73 g4 ,g 5 gY6 g6 g.7 g9 j3========g9 g= 4 _Magic restored.g9> 3g> g? g@ gCA gA gEE gF gF gG ghP  ######'##### ##.. ###'#### #.#..#......# #.....P#......# #.P.P#......# #.♣...#......# #..P♣.P#......#####...♣.#.........###### #.....P########@....... #.-324.0) #'####...♣♣... . #..♣.......gP l##.PP....)....#..........####+###.#.# _You open the door.g)S G _Found a hand axe.g%)Ig,gv.g2]======== _g3@  There is an open door here.g4g5 _gP6g9g@;,gI<g!>g?g?g@gOBgCg'DgEgGg$IgKIgoJgLgM,gNgGPgR,gTgVggX,gZg[g],g]g_g`,gagndgegfggghglBg7mg!ogPogLpgrgt,gKvgIxg{,gQ}ggq#### #...♣....<....♣♣ ...#########.....P.....P.♣ #..........#................ #'####.........♣♣.P...P..♣.. g-.....###...##..♣....P....... ............##.PP.P.......P# gl..)...####..###...♣..♣.♣.♣#. ......# #............P..# #+###.# #.####.@.$....) -g48.5 (16#.# #.# ######. g#.# #.# #. #.# #..gފa#.# ### g ggr,9.5 (17gg_$ _Found a sling.g3gugg #...♣....<....♣♣ ##.....P.....P.♣ ...#................ '####.........♣♣.P...P..♣.. ..###...##..♣....P....... g........##.PP.P.......P# )...####..###...♣..♣.♣.♣#. # #............P..# g&+###.# #.####..@$....)##.# #.# ######.#.# #.# #.J gU^J   endoplasm (asleep)gL,0.0)g,50.5 (1gPg] _An endoplasm comes into view.g|R  #...♣....<....♣♣ ##.....P.....P.♣ #................ ####.........♣♣.P...P..♣.. ###...##..♣....P....... ##.PP.P.......P# )...####..###...♣..♣.♣.♣#. # #............P..# g;Sn###.# #.####...@....)# #.# #.# ######.#.# #.# .#.J.#.# #.. # # gXgs`@J.Jg`&1ghgk _The endoplasm quivers. _You see here 9 gold pieces.gI < #.....P.....P.♣ #................ ....♣♣.P...P..♣.. #..♣....P....... #.PP.P.......P# ).###...♣..♣.♣.♣#.  #............P..#  #.####...@....)#  #.# #.# ######...J..  #.# #.# .#...  #.# #.. # #  #.# ###g  < #.....P.....P.♣ #................ ....♣♣.P...P..♣.. #..♣....P....... #.PP.P.......P# )gD.###...♣..♣.♣.♣#.  #............P..#  #.####...@....)#  #.# #.# ######...J..  #.# #.# .#...  #.# #.. # # gf[ #.#  g)gK*g3g 7a _An endoplasm is nearby!g:  #...♣....<....♣♣ #.....P.....P.♣ #................ ...♣♣.P...P..♣.. ###...##..♣....P....... ##.PP.P.......P# ...####..###...♣..♣.♣.♣#. # #............P..# .# #.####...$@...)#  #.# #.# ######...J.  #.# #.# ..#g< [m.  #.# #.. ..# ###.# ### ..#..#$.#+##g0 g! )J.g &2g0 g + _Found 10 gold pieces.g  #...♣....<....♣♣ .....P.....P.♣.#................ ...♣♣.P...P..♣.. ###...##..♣....P....... ##.PP.P.......P# ####..###...♣..♣.♣.♣#. g # #............P..# .# #.####...$.@.J)# #.# #.# ######. #.# #.# ...#....# #.# #.. ....# # #.# ### .....##∩....# #...$.#####+##gW g J.g 43Freezeg g 1 _Found Septumn's Distillery.g<  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.gR=8/13 ----------=4gEg2H% _You are frozen.gZ #...♣....<....♣♣  therodimus the Chiller ########.....P.....P.♣.  Merfolk .......#................  Health: 8/13==============---------- ##.........♣♣.P...P..♣..  Magic: 2/3gR================-------- .###...##..♣....P.......  AC: 2Str: 8 ........##.PP.P.......P#  EV: 11Int: 14 ..####..###...♣..♣.♣.♣#.  SH: 0Dex: 14 ..# #............P..#  XL:  1 Next: 50% Place: Dungeon:1 #.# #.####...$.@J.)#  Noise: =--------  Time: 154.5 (0.0) #.# #.# ######........  -) Nothing wielded #.# #.# ...#....#  Cast: Freeze #.# #.. ....# #### #.# ### .....# #∩....# J   endoplasm #...$.# ####+##The endoplasm freezes you. _You are frozen.  g{Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - endoplasmAim: an endoplasm (moderately wounded)gv #...♣....<....♣♣  therodimus the Chiller ########.....P.....P.♣.  Merfolk .......#................  Health: 8/13==============---------- ##.........♣♣.P...P..♣..  Magic: 2/3================-------- .###...##..♣....P.......  AC: 2Str: 8 ........##.PP.P.......P#  EV: 11Int: 14 ..####..###...♣..♣.♣.♣#.  SH: 0Dex: 14 g..# #............P..#  XL:  1 Next: 50% Place: Dungeon:1 #.# #.####...$.@J.)#  Noise: =--------  Time: 154.5 (0.0) #.# #.# ######........  -) Nothing wielded #.# #.# ...#....#  Cast: Freeze #.# #.. ....# #### #.# ### .....# #∩....# J   endoplasm #...$.# ####+##Aiming: Freeze (safe; 3% risk of failure)  gTPress: ? - help, Q - select actionShift-Dir - straight line, f - endoplasmAim: an endoplasm (moderately wounded)  You freeze the endoplasm.  You kill the endoplasm!gY < ..P.....P.♣. ............ ..♣♣.P...P..♣.. g..♣....P....... #.PP.P.......P# ##...♣..♣.♣.♣#.  #............P..#  #.####...$.@..)#  #.# ######........ g" #.# ...#....#  #.. ....# #### ### .....# #∩....#g #...$.# ####+## g~9/14=75.5 (1Freeze _gggg՝gegF _Unknown command.gq 3gNs g;v gz 10/14=== _g{ ,gp} gN ,g g% ,g gV 1===g& g ,gj g ,g˜ g ,gޝ g] O=g gr g L2==g g gS g6 gf g³ T3========g gS g g g> g :==g< g g L3==g g g @========g g ,g g ,g g g j4====g g L _You now have 24 gold pieces (gained 9).g= g :==g g= g! g" g*# gk% g' g' g) g* g, gU- g. gf0 gm2 g2 g3 gx5 g7 g7 g8 g> gT Welcome to Septumn's Distillery! What would you like to do?  a -  104 gold a potion of ambrosia (unknown)  b -  78 gold 2 potions of attraction (unknown)  c -  39 gold a potion of curing (unknown)  d -  39 gold a potion of curing (unknown)e -  104 gold a potion of invisibility (unknown)  f -  104 gold a potion of invisibility (unknown)  g -  104 gold a potion of magich -  52 gold a potion of might (unknown)  i -  104 gold a potion of mutation (unknown) You have 24 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listg@:c $ d $  You are short 54 gold pieces for the purchase.[Enter] buy shopping listg-Yc - d - gA c $ d $  You are short 54 gold pieces for the purchase.[Enter] buy shopping listg oa $ 158 gold pieces for the purchase.gI \a - 54gye $ f $ 262 gold pieces for the purchase.gI@Qg $ 366g0{ Qh $ 418ggg ...........##.PP.P.......P#therodimus the Chiller .)...####..###...♣..♣.♣.♣#.Merfolk .....# #............P..#Health: 14/14 ======================== +###.# #.####........)####Magic: 3/3========================#.# #.# ######........AC: 2Str: 8#.# #.# #.....#....#EV: 11Int: 14#.# #.. #.....# ####SH: 0Dex: 14#.# ### #.....#XL:  1 Next: 70% Place: Dungeon:1#@....#Noise: ---------  Time:[39;49gzm 183.5 (28.0)#...$.#-) Nothing wielded####+##Cast: FreezeAim: an endoplasm (moderately wounded)  You freeze the endoplasm. _You kill the endoplasm! _Unknown command. _You now have 24 gold pieces (gained 9).  There is an entrance to Septumn's Distillery here.ggg   You freeze the endoplasm. _You kill the endoplasm! _Unknown command. _You now have 24 gold pieces (gained 9).  There is an entrance to Septumn's Distillery here. gY_You can access your shopping list by pressing '$'ggPgg$gg: _ggtg,ggg g g g g6g\gTM _You now have 34 gold pieces (gained 10).g3ggn7 _You open the door.gk3gg'># #............P..# #.# #.####........)#### #.# #.# ######........ #.# #.# #.....#....# gu(#.# #.. #.....# #### #.# ### #.....#  #∩....#  #.....# ####@## )......####.#gP #####.)#### ######........ #.....#....#. ##### #  #∩#.....#####'####### #@......#######  There is an open door here.9.5 (6.0)90.5 (7 _ _You see here a +1 heavy mace.ggghgX _g8ggg0,g g@h #∩....#  #.....#  ####'#######  #)......#  #######.#  #.#  #.#  #.# # 200.5 (10.0)....[...#########1.5 (11 _Found a ring mail.gZ g g g?# g( g`- ,g- g0 ,g2 g5 g7 ,g8 g: g< ,g= g? gB ,gFD gI A  You see here a +0 ring mail.gwL gL  _g\c vgd gfe ,ge gpg gm ...# ...# .>. ...# #.. #'####### #.. #)......# #. #######.#.#.#.#.#.#.#12#.########.# #....[.....# ############g s gys ,3.5 (12gx gz ; _Found a stone staircase leading down.g<6 g6 g7 g<: g< g_= gA ,gA g#B gC gE gF gF gG gpK gU (.)#### #........ .######....# # ......# ...# .##......# gUV ...# ........# ...# .>.....[# ...# ......# #'######..K...# gV #)..... #######.# .# #gV .# #.#.##.#gV #.########.#K   kobold (asleep)gV #....[.....#############g^ 6.5 (3.0)  A kobold comes into view. It is wielding a +0 whip.Found a ring mail.gwi mK.Kgi J====7.5 (4gs g!x ( _The kobold shouts!g .######  # ......#  #### .##......#  ........#  .>.....[#  #.......#  #..K....# #) #@# #.# #.# #.# #.# #.# gW#.# #.# #.# #....[.....# ###gV_E .######  # ......#  #### .##......#  ........#  .>.....[#  #.......#  #..K....# ) #@# #.# #.# #.# #.# #.# #.# #.# #.# g|`#....[.....# ### g,igigqg3u] _A kobold is nearby!g)P..# ...)#### #.# ..... !## #.###### #....# ..## #......# # #### ...### # #.........# # g#.>.....[# ..# #.......# '####### #.@K....# )......# #.####### ######.# #.# #.# #.##.# #.##.# #.# #.########.##....[.....#############gg9/14 ---------=---8.5 (1gFreezegg4| _Found an emerald potion. The kobold hits you with a +0 whip.gE..P..# therodimus the Chiller ...)#### #.# Merfolk ........ !## #.######  Health: 9/14g===============--------- ..#....# ..## #......#  Magic: 2/3================-------- ..# #### ...##......#  AC: 2Str: 8 ..# #.........#  EV: 11Int: 14 ..# #.>.....[#  SH: 0Dex: 14 ..# #.......#  XL:  1 Next: 70% Place: Dungeon:1 g^('####### #.@K....#  Noise: =--------  Time: 218.5 (0.0) )......# #.#######  -) Nothing wielded ######.# #.# Cast: Freezegb #.# #.# #.# #.# #.# #.#g K   kobold #.########.# #....[.....# ############ _A kobold is nearby! _Found an emerald potion. The kobold hits you with a +0 whip.  Aiming: Freeze (safe; 3% risk of failure)  gAPress: ? - help, Q - select actionShift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whipg ..P..# therodimus the Chiller ...)#### #.# Merfolk ........ !## #.######  Health: 9/14===============--------- ..#....# ..## #......#  Magic: 2/3================-------- ..# #### ...##......#  AC: 2Str: 8 ..# #.........#  EV: 11Int: 14 ..# #.>.....[#  SH: 0Dex: 14 ..# #.......#  XL:  1 Next: 70% Place: Dungeon:1 '####### #.@K....#  Noise: =--------  Time: 218.5 (0.0) )......# #.#######  -) Nothing wielded ######.# #.# Cast: Freeze #.# #.# #.# #.# #.# #.# K [30g &m  kobold #.########.# #....[.....# ############Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip  You freeze the kobold!  You kill the kobold!gk  #.# !## #.######  ..## #......#  #### ...##......#  #.........#  #.>.....[#  #.......#  #.@)....# ) #.#######  #.# #.# #. #.# #. g #.# #. #. #....[..... gƘ m89.5 (1Freeze _g gQ 4gZ g` F _Unknown command.g gT g5 g g g Y10/14== _g, g2 g ,g@ g gQggYggW g gt gg]gk1===gggg%gfg gg^ g g!g"gC#g#g$g%g%9=g&g'g(g(L2==g)g+g,g,T3========gz-g0A  You see here a +0 ring mail.g2gO3 _g4g5g7,g8g:g1>3====g?gAgCV========gDgPFg Hg7HgJIgKg}L,gMgOgPgQ:==gSgVg4====#.# #.####........)#####. #.# #.# ######........ !## #. #.# #.# #.....#....# ..## #. #.# #.. #.....# #### ...##. #.#  #.....# #.... #∩....# #.>. #.....# #.. ####'########.. #@g......##.#-44.5 (25.0) #.##.# #.##.# #.##.# #.##.# #.########.# #....[.....# ############ - _You see here a +1 heavy mace.g%g&15.5 (1.0)gP,g>/I _e - a +1 heavy maceg|e gh Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  e - a +1 heavy mace [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gggT#.# #.####........)#####. therodimus the Chiller #.# #.# ######........ !## #. Merfolk #.# #.# #.....#....# ..## #. Health: 14/14 ======================== #.# #.. #.....# #### ...##. Magic: 3/3======================== #.# ### #.....##.... AC: 2Str: 8#∩....##.>. EV: 11Int: 14#.....##.. SH: 0Dex: 14g####'########.. XL:  1 Next: 80% Place: Dungeon:1#@......##.# Noise: ---------  Time: 245.5 (0.0)#######.##.# -) Nothing wielded#.##.# Cast: Freeze#.##.##.##.##.########.##....[.....#############You freeze the kobold! _You kill the kobold! _Unknown command. _You see here a +0 ring mail. _You see here a +1 heavy mace. _e - a +1 heavy macegg-6.0 (0.5gSe) +1 mace (heavy)gg2 _e - a +1 heavy mace (weapon)g03gIgg g`ggGu  There is an open door here. _gp g"g$g$g%gb(g*g+g,g.g1g1gP3g:6g9,gs;gH?gCgBCgEgHg.....[##.....#.......#####'#######.)...gi.##.......#.#######.#g!#.#gE060.0 (14.0)g,1.0 (15ggU _f - an emerald potiong7 g/8 g9 gs? g@ gTE Bg2G ,gI gpO gZQ gQ gR gU gJX ,gX gZ gq[ g[ g\ g^ 7 _You open the door.g` 3gdb ge @  There is an open door here.gf gf  _g.g gch gi gj gl glo gr gr gqs gv gy ,gz g} g g g9 gY g ,g gZ g g gU g[ gg ,g= ng g߳ ,g1 g gͻ ,g gB g ,g2 g! g ,g g g ,gu g gE ,g g g g! gX g Xg& g ,g g g8 g g g g ,gt g g g6 g gW g z #.#  #.#..  #.#.. ##.#r. ...#.# ## #.#.####### ....# ......♣# ######..### ♣.P....♣## #....@....+ ♣♣...P...###.####..### ..P..♣.♣..##.# ..# P...P...PP##.# ..g  .........P##.# ..# .....P..P....# ..# r   rat (asleep) ..<....♣♣.#..# ..# .....P.♣..##.# #.## ..........##.# .#gC -88.0 (27g ,9.0 (28g/ gF V _A rat comes into view.gtN _ #.#  #.#..  #.#.. r. .# #  #.#.#  ....#  ######..###  #....@....+ #.####..### .# ..# .# ..# .# ..# ....# ..# <.# ..# .# #.## .# .# g  #.#  #.#..  #.#.. r. .# #  #.#.#  ....#  ######..###  #....@....+ #.####..### .# ..# .# ..#.# ..#....# ..# <.# ..#.# #.#.# g 4g g# Z _A rat is nearby!g3t# #.#  #.#..  #.#.. r. .# #  #.#.#  ....#  ######..### gt< #....@....+ #.####..### .# ..# .# ..# .# ..# ....# ..# <.# ..# .# #.## .# .# gk #.#  #.#.. g  #.#.. r. .# #  #.#.#  ....#  ######..### g" #....@....+ #.####..### .# ..# g}e.# ..#.# ..#....# ..# <.# ..#.# #.#.# g&4g*.g*0Z _A rat is nearby!gr#.# #.# .### gʈ#.# ... .# .. #.# r. gu..# .# # g6#.# #.#####.#.# ###### #.........# g<k.....♣# ######@.### .P....♣## #.........+ ♣...P...###.####..### gc.P..♣.♣..##.# #..#P...PP##.# #g..#...P##.# #..# ..P..P....# #g..#<....♣♣.#..# ...#gՉ\P.♣..##.# #.##ggg990.0 (1.0) _g֚gg4######. ####.... #r. . .# # #.# #####.# ###### #.....@...#....♣# ######..### .P....♣## #.........+ ♣...P...###.######gڣP..♣.♣..P...P....P## ....P..P....# #<....♣♣.#..# ...#gg&1gg4g/yZ......... .#######.#.# .# #.# .# #.#### .# .. .# #####..# #....r. .#  #.....# # .# #.#####@#.# ##### #.........# ...♣# ######..### P....♣## #.........+..P...###.####..### gz0P..♣.♣..##.# #..# P...P...P##..P..P....# #..#g$g&2gggd(........######. #.####### .........####......r..# #....@# .# #.#####.#.# ##### #.........# ....♣# ######..### P....♣## #.........+ ...P...###.####..### P..♣.♣..P...P....P##g{nJ3FreezegtgEvg5< f  The helpless rat fails to defend itself.  You sock the rat!gC E†gL e95.1 (2.1FreezegyM gP G _You kill the rat!gvf 4gp gt H _No target in view!gig*gg;gxM####(.>........######. ##.####### ...####..........#0.0 #.....#.# .# #####.#.# ##### #.........##..####..#g;g+6.1 (1g\gx _Found a stone staircase leading down. _You see here a rat corpse.gg3gngg| _g,g.gdgggDg ....S..# ....... ####.... ####..........(..... .>.. ........#.. ######. #.#  #@# #######.#######............. .# #####........ .# #....†..###.. .# #.....#.#gS   ball python (constriction, asleep)# #.#####.#.# ##### #.........#..♣# ######..###g+9.1 (3g-300.1 (4gg ^ _A ball python comes into view.g4f ....S..#  .......  #### #.....  #.... (..... .>.. #.. #.# #@# #.#  ...  #.#####........  #....†..###..  #.....#.#  #.#.#  ....#   g[ ....S..#  .......  #### #.....  #.... (..... .>.. #.. #.# #@# #.#  ...  #.#####... #....†..# #.....#.#  #.#.# ....# g~4gg(b _A ball python is nearby!g8 ....S..#  .......  #### #.....  #.... (..... .>.. #.. #.# #@# #.#  ...  #.#####........  #....†..###..  #.....#.#  #.#.#  gN....#   g[ ....S..#  .......  #### #.....  #.... (..... .>.. #.. #.# #@# #.#  ...  #.#####... #....†..# #.....#.#  #.#.# ....# g="g"gq)g8 M.gS..# .......# ####..# ######......#(.>....!#............#######. #.# g.9######.####### .##..............##...†..#g   hobgoblin (asleep)#....# _A ball python is nearby!gHk  A hobgoblin comes into view.g8I+1.1 (1gRgU_ _Found a sedimented pink potion.g|` #...#+### #.....g.# #....S..#  .......#  #### # #......# ###..... ###.##......# (..... ......>....!# ....... #.@....# #######.#.#....# #  #.##...K.. # #######.######## # #........ # #.#####........ # gYa X#....†..###.. #  #.....#.# K   kobold (missile, asleep) #.#####.#.#gw gw &2g g s _A kobold comes into view. It is wielding a +0 whip.g &.... # #...#+### .. #.....g.# .#....S..#  ........#  #### # #......# ##..... ###.##......# (..... ......>.@..!# ....... ##.##......# #####.#.#....#  #.##...K.. #######.######## #........  #.#####........  #....†..###.. #.....#.#g g T g.SKgS)K)  The kobold shouts! The ball python hisses angrily. The hobgoblin shouts!g @(((gU g [.g...gk 0===3gb gͲ W _The kobold throws a stone. The stone hits you but does no damage.gP  therodimus the Chiller .... Merfolk # #...#+###  Health: 14/14 ======================== .. #.......#  Magic: 2/3================-------- .#....g..#  AC: 2Str: 8 .....S..#  EV: 11Int: 14  #### # #......#  SH: 0Dex: 14 ##..... ###.##......#  XL:  1 Next: 90% Place: Dungeon:1 .(..... ......>.@..!#  Noise: ===------  Time: 303.1 (0.0) ....... ##.##......#  e) +1 mace (heavy) ######. #.#....#  Cast: Freeze #.##...K..  #######.########  #..............  g gFQM  hobgoblin #.#####........  S   ball python (constriction) #....†..###..  K   kobold (missile) #.....#.#The kobold shouts! The ball python hisses angrily. The hobgoblin shouts! _The kobold throws a stone. The stone hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youg^g`therodimus the Chiller....Merfolk# #...#+###Health: 14/14 ========================.. #.......#Magic: 3/3========================.#....g..#AC: 2Str: 8.....S..#EV: 11gInt: 14#### # #......#SH: 0Dex: 14 ##..... ###.##......#XL:  1 Next: 90% Place: Dungeon:1 .(..... ......>.@..!#Noise: ===------  Time: 303.1 (0.0) ....... ##.##......#e) +1 mace (heavy) ######.#.#....#Cast: Freeze#.##...K..#######.#########..............g   hobgoblin#.#####........gS   ball python (constriction)#....†..###..K   kobold (missile)#.....#.#The kobold shouts! The ball python hisses angrily. The hobgoblin shouts! _The kobold throws a stone. The stone hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youThat would be overly suicidal.g _throws a stone. The stone hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line, f - youThat would be overly suicidal.  Okay, then.gg. _g4g gX F _Unknown command.gR f## .... # #...#+##.. #.....#.#....gg  ......S  #### # #####.##..@...(......>....! ....... ##.##.. ######.....# #.##...K..######.########.....#.#####......†..###..gZ g g g1 .g.SK.1--------4.1 (1Freezeg3 g6 0 _The ball python bites you.gX  therodimus the Chiller ##... Merfolk .... Health: 11/14 ==================------ # #...#+###  Magic: 2/3================-------- .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11gbInt: 14 .....g...#  SH: 0Dex: 14  #### # #..S...#  XL:  1 Next: 90% Place: Dungeon:1 ##..... ###.##..@...#  Noise: =--------  Time: 304.1 (0.0) g.(..... ......>....!#  e) +1 mace (heavy) ....... ##.##......#  Cast: Freeze ######. #.#...K#  #.##...... g}Q #######.########  g   hobgoblin #..............  S   ball python (constriction) #.#####........  K   kobold (missile) #....†..###.. _Unknown command. _The ball python bites you.  g?Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ball pythonAim: a ball pythongh  therodimus the Chiller ##... Merfolk .... Health: 11/14 ==================------ # #...#+###  Magic: 2/3================-------- .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11Int: 14 .....g...#  SH: 0Dex: 14  #### # #..S...#  XL:  1 Next: 90% Place: Dungeon:1 ##..... ###.##..@...#  Noise: =--------  Time: 304.1 (0.0) .(..... ......>....!#  e) +1 mace (heavy) ....... ##.##......#  Cast: Freeze ######. #.#...K#  gTj#.##......  #######.########  g   hobgoblin #..............  S   ball python (constriction) #.#####........  K   kobold (missile) #....†..###.. Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ball pythonAim: a ball python  You freeze the ball python.  You kill the ball python!gmgngw^ ##...gw .... # #...#+###  .. #.......# g6ys #.#.......#  .........#  #### # #..g...#  ###.##..@...# (..... ......>....!#  ##.##....K.#  #.#....# #.##..... #.########  .K   kobold (missile) #gz% gTzB#....†gB{gtherodimus the Chiller##...Merfolk....Health: 11/14 ==================------# #...#+###Magic: 2/3================--------.. #.......#AC: 2Str: 8#.#.......#EV: 11Int: 14.........#SH: 0Dex: 14#### # #..g...#XL:  1 Next: 100% Place: Dungeon:1 ##..... ###.##..@...#Noise: =--------  Time: 305.1 (1.0) .(..... ......>....!#e) +1 mace (heavy) ....... ##.##....K.#Cast: Freeze ######.[14gG#.#....##.##......#######.########g   hobgoblin#..............K   kobold (missile)#.#####........#....†..###..Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ball pythonAim: a ball python  You freeze the ball python. _You kill the ball python!gN/  --more--gf  You have reached level 2!g]/  --more--g6/20=3/5--2 0% FreezegdL _gV[   therodimus the Chiller ##... Merfolk .... Health: 16/20 ===================----- # #...#+###  Magic: 2/5=========--------------- .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11Int: 14 .........#  SH: 0Dex: 14  #### # #..g...#  XL:  2 Next:  0% Place: Dungeon:1 ##..... ###.##..@...#  Noise: =--------  Time: 305.1 (0.0) .(..... ......>....!#  e) +1 mace (heavy) ....... ##.##....K.#  Cast: Freeze ######. #.#....#  #.##......  #######.######## g\ [39;49m g   hobgoblin #..............  K   kobold (missile) #.#####........  #....†..###.. _You have reached level 2!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - hobgoblinAim: a hobgobling8 therodimus the Chiller##...Merfolk....Health: 16/20 ===================-----# #...#+###Magic: 2/5=========---------------.. #.......#AC: 2Str: 8#.#.......#EV: 11Int: 14.........#SH: 0Dex: 14#### # #..g...#XL:  2 Next:  0% Place: Dungeon:1 ##..... ###.##..@...#Noise: =--------  Time: 305.1 (0.0) .(..... ......>....!#e) +1 mace (heavy) ....... ##.##....K.#Cast: g9 [40mFreeze ######.#.#....##.##......#######.########g   hobgoblin#..............K   kobold (missile)#.#####........#....†..###..Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - hobgoblinAim: a hobgoblin  You freeze the hobgoblin.  g9 NThe hobgoblin is moderately wounded.g4B M(((((g I7=g /  --more--gJ ...@.  The kobold throws a stone. The stone barely misses you.g+K +6.1 (1gS gV 8 _The hobgoblin hits you but does no damage.g<  therodimus the Chiller ##... Merfolk .... Health: 17/20 ====================---- # #...#+###  Magic: 1/5====-------------------- .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11Int: 14 .........#  SH: 0Dex: 14  #### # #..g...#  XL:  2 Next:  0% Place: Dungeon:1 ##..... ###.##..@...#  Noise: =--------  Time: 306.1 (0.0) .(..... ......>....!#  e) +1 mace (heavy) ....... ##.##....K.#  Cast: Freeze ######. #.#....#  #.##......  #######.######## [3go=t7m g   hobgoblin #..............  K   kobold (missile) #.#####........  #....†..###.. The kobold throws a stone. The stone barely misses you. _The hobgoblin hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (moderately wounded)g  therodimus the Chiller ##... Merfolk .... Health: 17/20 ====================---- # #...#+###  Magic: 1/5====-------------------- .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11Int: 14 .........#  SH: 0Dex: 14  #### # #..g...#  XL:  2 Next:  0% Place: Dungeon:1 ##..... ###.##..@...#  Noise: =--------  Time: 306.1 (0.0) .(..... ......>....!#  e) +1 mace (heavy) ....... ##.##....K.#  Cast: Freeze ######. #.#....#  #.##......  #######.########  g3 g   hobgoblin #..............  K   kobold (missile) #.#####........  #....†..###.. Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (moderately wounded)  You freeze the hobgoblin.  The hobgoblin is almost dead.g!gL g1##...g" g^....g g# #...#+### g g[_.. #.......# g g~#.#.......# g gX;.........# g #### # #..g...# g; ###.##..@...# g(..... ......>..K.!# g ##.##......# g #.#....# #.##..... g9#.########   gX.  #g|N #....†g$7.1 (1gygHgg  gQ--more--ggBW _The hobgoblin barely misses you.gh  therodimus the Chiller ##... Merfolk go.... Health: 17/20 ====================---- # #...#+###  Magic: 0/5------------------------ .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11Int: 14g .........#  SH: 0Dex: 14 gZ #### # #..g...#  XL:  2 Next:  0% Place: Dungeon:1 ##..... ###.##..@...#  Noise: =--------  Time: 307.1 (0.0) .(..... ......>..K.!#  e) +1 mace (heavy) g....... ##.##......#  Cast: Freeze ######. #.#....#  g #.##......  g̀&#######.########  g   hobgoblin #..............  K   kobold (missile)gU #.#####........  #....†..###.. g_The hobgoblin barely misses you.Aiming: Freeze (safe; 3% risk of failure)  g9Press: ? - help, Q - select actionShift-Dir - straight line, f/p - hobgoblingeAim: a hobgoblin (almost dead)gP   therodimus the Chiller ##... Merfolk .... Health: 17/20 ====================---- g֧ # #...#+###  Magic: 0/5------------------------ .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11Int: 14 g .........#  SH: 0Dex: 14 gB  #### # #..g...#  XL:  2 Next:  0% Place: Dungeon:1 gj ##..... ###.##..@...#  Noise: =--------  Time: 307.1 (0.0) g .(..... ......>..K.!#  e) +1 mace (heavy) g ....... ##.##......#  Cast: Freeze ######. #.#....# gب % #.##......  g #######.########  g   hobgoblin g$ #..............  K   kobold (missile) #.#####........  gH !#....†..###.. go Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiong Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (almost dead)  g WYou freeze the hobgoblin.  You kill the hobgoblin!g < ##... .... # #...#+###  .. #.......#  #.#.......#  .........# g R #### # #..†...#  ###.##..@...# (..... ......>..K.!#  ##.##......#  #.#....# g &#.##..... #.########K   kobold (missile) gT . # #....†gJ 388.1 (1g 0FreezegI g g /  --more--g=T _The kobold barely misses you.gR oYou closely miss the kobold. The kobold hits you with a +0 whip.g ]5--10.2 (2.1g gK _The kobold barely misses you.g You completely miss the kobold. The kobold completely misses you.2.3g g L _The kobold closely misses you.gX You closely miss the kobold. The kobold hits you with a +0 whip.13-----4.4ga ge S _The kobold barely misses you.g  You barely miss the kobold. The kobold hits you with a +0 whip.g r9/20 --------1g D====6.5Freezeg0 g S _The kobold barely misses you.gE gjF g7N gP ^ _You are too injured to fight recklessly!g1 g g= go ^ _You are too injured to fight recklessly!g@ghAgJg{M^ _You are too injured to fight recklessly!gg϶gPg'^ _You are too injured to fight recklessly!gG:g:ggl^ _You are too injured to fight recklessly!gޤgwgOgV _You are too injured to fight recklessly!ggg!g$g@ggжgg+ g g2gg<4gLgzg$g%g,g/AUnknown command.g   therodimus the Chiller ##... Merfolk .... Health: 9/20==========-------------- # #...#+###  Magic: 0/5------------------------ .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11Int: 14 .........#  SH: 0Dex: 14 g  #### # #..†...#  XL:  2 Next:  8% Place: Dungeon:1 ##..... ###.##..@...#  Noise: =--------  Time: 316.5 (0.0) .(..... ......>..K.!#  e) +1 mace (heavy) ....... ##.##......#  Cast: Freeze ######. #.#....#  #.##......  #######.########  K   kobold (missile) #..............  #.#####........ g  #....†..###.. _You are too injured to fight recklessly! _Unknown command.go _Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip and quivering stonesg O  therodimus the Chiller ##... Merfolk .... Health: 9/20==========-------------- # #...#+###  Magic: 0/5------------------------ .. #.......#  AC: 2Str: 8 #.#.......#  EV: 11g Int: 14 .........#  SH: 0Dex: 14  #### # #..†...#  XL:  2 Next:  8% Place: Dungeon:1 ##..... ###.##..@...#  Noise: =--------  Time: 316.5 (0.0) .(..... ......>..K.!#  e) +1 mace (heavy) ....... ##.##......#  Cast: Freeze ######. #.#....#  #.##......  #######.########  K   kobold (missile)g [ #..............  #.#####........  g #....†..###.. Aiming: Freeze (safe; 3% risk of failure)  g Press: ? - help, Q - select actionShift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip and quivering stones  g5 QYou freeze the kobold.  You kill the kobold!g  ##... .... # #...#+###  .. #.......#  #.#.......#  .........#  #### # #..†...#  ###.##..@...# g} (..... ......>..).!#  ##.##......#  #.#....# #.##..... #.########g  . # #....†g 4127.5 (1g  :Freeze _g+# g$ g g g g F _Unknown command.gf##....... # #...#+###.. #.......# #.#.# ...# #### # #..†...# gS#..... ###.##......# (..... ......>..@.!# ..... ##.##......# #####. #.#....#  #.##......#######.#########..............#.##### #....†..###..#.....#.#gdgR5-8 _gg+  Things that are here: gl_a +0 whip; 5 stones; a kobold corpsege.... # #...#+###.. #.......# #.#.# ...#  #### # #..†...# ..... ###.##......# ..... ......>..).!# ..... ##.##....@.# ####. #.#....# g #.##......#######.#########..............#.##### #....†..###..#.....#.##.#####.#.#gg.P10/20==gY8-9 _g%g'g~bgcgdgmBgpBg~sg~9 Sg^~S   ball python (constriction, wandering) _You start resting.gW21.5 (22.5 (3gՑg^ _A ball python comes into view.g  .... # #..S#+### .. #.......# #.#.......# .........#  #### # #..†...# ###.##......# ......>..).!# ##.##....@.# #.#....# #.##......  #######      #....†   gf "g x .... # #..S#+### .. #.......# g$ #.#.......# .........#  #### # #..†...# ###.##......# ......>..).!# ##.##....@.# #.#....# g ##.##......  #######    #....†g .  gZ g g g b _A ball python is nearby!g0  .... # #..S#+### .. #.# #.#.# .g .# #### # #..†...# #..... ###.##......# (..... ......>..).!#. ##.##...@..#g #. #.#....# #.##...... #.g G###  #g  . #.#####.  #....†..###..  #.....#.#  #.#####.#.#ggG.SgI1===g+3.5 (1 _g`$g'g .... # #...#+### .. #...S...# #.#.# ...#gc #### # #..†...##..... ###.##......# .(..... ......>..).!#. ##.##..@...##. #.#....# #.##....... #.###  #. #.#####.  #....†..###..  #.....#.# gI #.#####.#.#gAg]gjF.Sg&4ggg?v  .... # #...#+### .. #.# #.#.# ....S....# #### # #..†...##..... ###.##......#.(..... ......>..).!#. ##.##.@....#gw !#. #.#....# # #.##. # #.### # #........ # #.#####.. # #....†..###.. # #.....#.# # #.#####.#.#g~ go d.SS)g '=5g_ g| 5 _The ball python hisses angrily.g 3# #...#+### .. #.......# #.#.# ...##### # #.S†...# ####..... ###.##......# ...(..... ......>..).!#....... ##.##......########. #@#....# g' :.#  #.##....... .########.######### .# #.............. .# #.#####........ .# #....†..###.. .# #.....#. .##.#####.#.##### #.......gg ..#g g J.Sg+ !1g^ <====-6gJ g8 gk.. #....... #. ..##### # #..†...# ####..... ###.##S.....# ...(......>..).!#. ##.##......# .gB#######. #.#....# #.......#######.#########.............. #####... #....†..###.#.# #.#####.#.# #####....... ....♣# ######..##ggF.Sgy2==-7ggjgP #. .........##### # #..†... ####..... ###.##..... ...(......S..).!. ##.##...... .#######. #.# #.......#######@##########.............. #.#####........ #....†..###..gi.#.##.##### #####....... ....♣# ######..## P....♣## #.........+g g9z>S8g!gr/   .........#  #### # #..†...#  ###.##......# (..... ......>..).!#  ##.##S.....#  #.#....#  #.#  #@#  #..............  #.#####........  #....†..###..  #.....#.#  #.#####.#.# gsv ....#  ..###   g M   .........#  #### # #..†...# g  ###.##......# (..... ......>..).!#  ##.##S.....#  #.#....#  #.#  #@#  #..............  #.#####........ gm #....†..###.. #.....#.# #.#####.#.#  ....# ..### ggMg g$b _A ball python is nearby!gZ   .........#  g #### # #..†...#  ###.##......# (..... ......>..).!#  ##.##S.....#  #.#....#  #.#g{  #@#  #..............  #.#####........  #....†..###..  #.....#.#  #.#####.#.#  ....#  ..###   gg   .........#  #### # #..†...#  ###.##......# (..... ......>..).!#  ##.##S.....#  #.#....#  #.#  #@#  #..............  #.#####........  #....†..###.. #.....#.# #.#####.#.#  ....# ..### gq4gzg_ .. #.#.......# ......... #### # #..†.. #######.##......(......>..).!........ ##.##S.######.....#  #@##.......#######.##########..............#.#####........†..###.. #.... .# #####.# ##### #......... g....♣# ######..### _A ball python is nearby!gygF.Sg<=9Freezeg"g[[ _The ball python barely misses you. x2g9  You closely miss the ball python. The ball python closely misses you.g: F====31.6 (2.1gD g G _The ball python misses you. The ball python barely misses you. x2g*   You closely miss the ball python. The ball python closely misses you. _The ball python misses you. The ball python barely misses you. x2  You barely miss the ball python.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  barely misses you. The ball python constricts you.g+ 9/20 ---- 1 3.7Constr gP4 g6 z _The ball python bites you. The ball python constricts you.g >  You sock the ball python!g! E†g% ----11 205.8Freezeg, gx/ O _You kill the ball python!g M# #...#+##.. #.## .........# #### # #..†...# #######.##......#(......>..).!#........ ##.##......#######.....#  #.##.......######.######### .##..............##...##....#gg3~10/20==-6.8 (1.0g g#x _You see here a ball python corpse.g1M .... # #...#+##.. #.# ...... #### # #..† ####......###.##......(............>..).!........ ##.##@.....#######.†#....#  #.##....... .########.#########.#.#.#g:g;o2=====-7 _gCg&Fghgg ggXgCgE91g<===gg S=====g g ,gg,ggt2==gg1?=3=====3======4==g2g4,g7g:,g<g>,g@gzCg Dl15===gDgF,gGgIg4=====gJgM,gOgPgQ:==gQgTa6=gVgXgX======gZg ]g]g^gb,gcgPgh7==ggghggj,gkgCm,gkngo,gSqgfsgs9=gtg 8= _You start resting.g070.8 (33.0)g^5=====1.8 (34g/gL% _Magic restored.g G##...  ....# # #...#+### .. #.# #.#.#  .........#  #### # #..†...# ###......###.##......# (......>@.).!# g ....... ###.##......# #######.#†#....# #  #.##....... # #######.######### # #........ # #.#####........ # #....†..###.. #  #.....#.#g* G2.8 (1.0)g g g ##...  ....# # #...#+### .. #.# #.#.#  .........#  #### # #..†...# ##......###.##..@...# (......>..).!# ....... ###.##......# #####.#†#....# #.##....... #######.######### #....... #.#####........ #....†..###..3gN3gcQgTgT9=gDYgZ9======g\g_g_gagd,gegGnBg": _You start resting.8.8 (520===9.8 (6 _HP restored.gC6##.......## #...#+###.. #.......# #.#.# ...# #### # #..†...# #......###.##......# g5D:(......>..@.!# ..... ###.##......# #####. #†#....#  #.##.......#######.##########..............#.##### #....†..###gDU..#.....#.#gMgN,80.8 (1g TgvX  Things that are here: _a +0 whip; 5 stones; a kobold corpsegAgPick up what? 6/52 slots (_ for help) Hand Weapons (select all with ))g'a - a +0 whip Missiles (select all with ()b - 5 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]gζ  a + a +0 whip[Enter] accept (1 chosen)g:g DgKs##...therodimus the Chiller....#Merfolk# #...#+###Health: 20/20 ========================.. #.......#Magic: 5/5========================#.#.......#AC: 2Str: 8.........#EV: 11gLkInt: 14#### # #..†...#SH: 0Dex: 14 #......###.##......#XL:  2 Next: 20% Place: Dungeon:1 (............>..@.!#Noise: ---------  Time: 380.8 (0.0) ...... ###.##......#e) +1 mace (heavy) #####.#†#....#gEM6Cast: Freeze#.##.......#######.##########..............#.#####........#....†..###..#.....#.# _You start resting. _Magic restored. _You start resting. _HP restored.  Things that are here: _a +0 whip; 5 stones; a kobold corpsegUggV+1.8 (1g\g_# _g - a +0 whipg=gWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +1 heavy mace (weapon)g - a +0 whip [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gfGg`QgZ##...therodimus the Chiller....#Merfolk# #...#+###Health: 20/20 ========================.. #.......#Magic: 5/5========================#.#.......#AC: 2Str: 8.........#EV: 11Int: 14#### # #..†...#SH: 0Dex: 14 #......###.##......#g[XL:  2 Next: 20% Place: Dungeon:1 (............>..@.!#Noise: ---------  Time: 381.8 (0.0) ...... ###.##......#e) +1 mace (heavy) #####.#†#....#Cast: Freeze#.##.......#######.##########..............#.#####........#....†..###..#.....#.# _Magic restored. _You start resting. _HP restored.  Things that are here: _a +0 whip; 5 stones; a kobold corpse _g - a +0 whipgcP  Okay, then.gdgrkgm. _g\l Inventory: 7/52 slots Hand Weapons (go to first with ))  e - a +1 heavy mace (weapon)g - a +0 whip Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of protection from fire (left hand) Scrolls (go to first with ?)  c - a scroll labelled GOGGAV CYFROTA Potions (go to first with !)  b - a potion of magic  f - an emerald potiong 'e - a +1 heavy mace (weapon). A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 8.9 XLs. Damage rating: 14 (Base [8 + 6 (Hvy)] x 95% (Str) x 101% (Skill) + 1 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. g Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{heavy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.gTn o Inventory: 7/52 slots Hand Weapons (go to first with ))  e - a +1 heavy mace (weapon)  g - a +0 whip Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of protection from fire (left hand) Scrolls (go to first with ?)  c - a scroll labelled GOGGAV CYFROTA Potions (go to first with !)  b - a potion of magic  f - an emerald potiongN3 g ##...therodimus the Chiller....#Merfolk# #...#+###Health: 20/20 ========================.. #.......#Magic: 5/5========================#.#.......#AC: 2Str: 8.........#EV: 11Int: 14#### # #..†...#SH: 0Dex: 14 #......###.##......#XL:  2 Next: 20% Place: Dungeon:1 (............>..@.!#Noise: ---------  Time: 381.8 (0.0) ...... ###.##......#e) +1 mace (heavy) #####.#†#....#Cast: Freezegfr#.##.......#######.##########..............#.#####........#....†..###..#.....#.# _You start resting. _HP restored.  Things that are here: _a +0 whip; 5 stones; a kobold corpse _g - a +0 whip _Okay, then.gg` G  Your movement speed is average. Your attack delay is about 2.1.  Your damage rating with your +1 heavy mace is about 14 (Base [8 + 6 (Hvy)] x _95% (Str) x 101% (Skill) + 1 (Ench)).guWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +1 heavy mace (weapon)g - a +0 whip [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gT##...therodimus the Chiller....#Merfolk# #...#+###Health: 20/20 ========================.. #.......#Magic: 5/5========================#.#.......#AC: 2Str: 8.........#EV: 11Int: 14#### # #..†...#SH: 0Dex: 14 #......###.##......#XL:  2 Next: 20% Place: Dungeon:1 (............>..@.!#Noise: ---------  Time: 381.8 (0.0) ...... ###.##......#e) +1 mace (heavy) #####.#†#....#Cast: Freezeg%#.##.......#######.##########..............#.#####........#....†..###..#.....#.# _a +0 whip; 5 stones; a kobold corpse _g - a +0 whip _Okay, then.Your movement speed is average. Your attack delay is about 2.1.  Your damage rating with your +1 heavy mace is about 14 (Base [8 + 6 (Hvy)] x _95% (Str) x 101% (Skill) + 1 (Ench)).2.3 (0.5g) +0 whip g, _g - a +0 whip (weapon)g Drop what?7/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 whip (weapon)  e - a +1 heavy mace Armour (select all with [)  a - a +0 robe (worn) Jewellery (select all with "=)  d - a ring of protection from fire (left hand) Scrolls (select all with ?)  c - a scroll labelled GOGGAV CYFROTA Potions (select all with !)  b - a potion of magic  f - an emerald potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]g(1 turn)  g - a +0 whip (weapon)  e + a +1 heavy mace[Enter] accept (1 chosen)g`##...therodimus the Chiller....#Merfolk# #...#+###Health: 20/20 ========================.. #.......#Magic: 5/5========================#.#.......#AC: 2Str: 8.........#EV: 11Int: 14#### # #..†...#SH: 0Dex: 14 #......###.##......#XL:  2 Next: 20% Place: Dungeon:1 (............>..@.!#Noise: ---------  Time: 382.3 (0.0) ...... ###.##......#g) +0 whip #####.#†#....#Cast: Freeze[12;13g`H#.##.......#######.##########..............#.#####........#....†..###..#.....#.# _g - a +0 whip _Okay, then.Your movement speed is average. Your attack delay is about 2.1.  Your damage rating with your +1 heavy mace is about 14 (Base [8 + 6 (Hvy)] x _95% (Str) x 101% (Skill) + 1 (Ench)). _g - a +0 whip (weapon)3.3 (1 _You drop a +1 heavy mace.gxU##... ....# # #...#+### .. #.......# #.#.......# ...# #### # #..†...# .....###.##......# .>..).@#  ###.##......# . #†#....# #.##.......#######.######### 5.3 (26.3 (3g?h\ _e - a sedimented pink potiongyX g`gsop.. #.......#  gvq9#.#.......# .#g+r grB.........# S#gMs gs# #..†...# J.gXt gt:##.##......# .#gju gu.....>..)..# .#gw gwL.##......# .#g x gx #†#....######.#g4y gyz #.##........@.#gaz gzE#####.###########.#g_{ g{;............. .#gs| g|S#####........ .# g gi#....†..###.. .# g g;#.....#.# .#g+  J   endoplasm (asleep) gE#####.#.# .#g/  S   ball python (constriction, asleep) gE........# .#gT gφ-####..### gD) g,94.3 (8ggS$5.3 (9ggA gh_An endoplasm and a ball python come into view.gn    .#   S#  # #..†...# J.  .# >..)..# .# .# .#  #†#....######.#  #.##........@.# ########.#  .#  .# † .#  .#  .#  .# gA     .#   S#  # #..†...# J.  .# >..)..# .# .# .#  #†#....######.#  #.##........@.# ########.#  .#  .# † .#  .#  .#  .#  _There are monsters nearby!g3 <    .#   S#  # #..†...# J.  .# >..)..# .# .# .#  #†#....######.# g 2 #.##........@.# ########.#  .#  .# † .#  .#  .#  .# gX     .#   S#  # #..†...# J.  .# gY @>..)..# .# .# .#  #†#....######.#  #.##........@.# ########.#  .#  .# † .#  .#  .#  .# gb gCc gj g2n d _There are monsters nearby!g  #...#+###  . #.# #.#  #.#g # #.#  .........# #S#  # #..†...# .J.  #.##......# #.#  ....>..)..# #.#  #.##......# #.#  #†#....######@#   #.##..........#  ####.###########.#  ..... ..#  #g% ###........ #.#  ....†..###.. #.#  .....#.# #.#  ####.#.# #.# g g .......# .# g g 26.3 (1 _gq g gEgF6....# gF? #...#+### g gRG'. gH#.#g>I. gI ......geJ'#S#gJ9 #..†g1K>.J. g}K#.##.... gKE....>..) gL6#.##......# glL2†#....###### gLL #.##......... g:M*####.########### gM....gN. grN####......gN&†..###..g%OLg   goblin (gxO  gO....gPlS   ball python (constriction, asleep) gP####.#gP#gQgW`gHbgb7ghg,l glgBmO_A goblin comes into view. It is wielding a +0 club.gmg##... ....# ##  #...#+### g . #.#.  ......##S## #..†.J. #.##.... ....>..) #.##......# †#....######  #.##......... ####.########### ..... ####......†..###.. ....gggwgg].g.SJJgwandering)S)g:===8FreezegYg5 _The ball python hisses angrily.gb N ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #g# Magic: 4/5===================----- #.#.......# #.# AC: 2Str: 8  .........# ##.## EV: 11Int: 14 # #..†...# .S. SH: 0Dex: 14 #.##......# #J# XL:  2 Next: 20% Place: Dungeon:1 g "....>..)..# #@# Noise: ==-------  Time: 398.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze  #.##..........# ####.###########.# ............ ..# J   endoplasm ####........ #.# g   goblin (wandering) ....†..###.. #.# S   ball python (constriction) .....#.# #.# _A goblin comes into view. It is wielding a +0 club. _The ball python hisses angrily.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - endoplasmAim: an endoplasmgD' ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #g# Magic: 4/5===================----- #.#.......# #.# AC: 2Str: 8  .........# ##.## EV: 11Int: 14 # #..†...# .S. SH: 0gDex: 14 #.##......# #J# XL:  2 Next: 20% Place: Dungeon:1 ....>..)..# #@# Noise: ==-------  Time: 398.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze  #.##..........# ####.###########.# ............ ..# J   endoplasm ####........ #.# g   goblin (wandering) ....†..###.. #.#g S   ball python (constriction) .....#.# #.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - endoplasmAim: an endoplasm  gWYou freeze the endoplasm.  You kill the endoplasm!gx@Freezeg/  --more--gN  The goblin shouts!gXi ##...  ....# ###   ..#   #.#  #g#   ##.##  #..†...# ... g #S# >..)..# #@#  #.#  #†#.#  ..# #.#  ..# g   gobling+ #.# S   ball python (constriction)† #.#  #.# gS9=9.3 (1Freeze _ggg ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #.# Magic: 3/5==============---------- #.#.......# #g# AC: 2Str: 8  .........# ##.## EV: 11Int: 14 # #..†...# ... SH: 0Dex: 14 #.##......# #S# XL:  2 Next: 29% Place: Dungeon:1 ....>..)..# #@# Noise: ===------  Time: 399.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze  #.##..........# ####.###########.# ............ ..# g  [39;4gu9m goblin ####........ #.# S   ball python (constriction) ....†..###.. #.# .....#.# #.# _The goblin shouts!  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ball pythonAim: a ball pythong ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #.# Magic: 3/5==============---------- #.#.......# #g# AC: 2gwStr: 8  .........# ##.## EV: 11Int: 14 # #..†...# ... SH: 0Dex: 14 #.##......# #S# XL:  2 Next: 29% Place: Dungeon:1 ....>..)..# #@# Noise: ===------  Time: 399.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze  #.##..........# ####.###########.# ............ ..# g   goblin ####........ #.# S   ball python (constriction) ....†..###.. #.# .....#.# #.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ball pythonAim: a ball python  You freeze the ball python.  gPThe ball python is moderately wounded.g# ##...  ....# ###   ..#   #.#  #.#   ##g##  #..†...# ...  #S# gZ$>..)..# #@#  #.#  #†#.#  ..# #.#  ..#  #.#  †g$ #.#  #.# gn%6--400.3 (1gB,g>-4--g 7/  --more--gA _The ball python barely misses you. The ball python misses you.g:? = ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #.# Magic: 2/5=========--------------- #.#.......# #.# AC: 2Str: 8  .........# ##g## EV: 11Int: 14 # #..†...# ... SH: 0g@ Dex: 14 #.##......# #S# XL:  2 Next: 29% Place: Dungeon:1 ....>..)..# #@# Noise: =--------  Time: 400.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze  #.##..........# ####.###########.# ............ ..# g   goblin ####........ #.# S   ball python (constriction) ....†..###.. #.# .....#.# #.# _The ball python barely misses you. The ball python misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - ball pythonAim: a ball python (moderately wounded)g  ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #.# Magic: 2/5=========--------------- #.#.......# #.# AC: 2Str: 8  .........# ##g## EV: 11Int: 14 # #..†...# ... SH: 0Dex: 14 #.##......# #S# XL:  2 Next: 29% Place: Dungeon:1 ....>..)..# #@# Noise: =--------  Time: 400.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze  #.##..........# ####.###########.# ............ ..# g  g!  goblin ####........ #.# S   ball python (constriction) ....†..###.. #.# .....#.# #.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - ball pythonAim: a ball python (moderately wounded)  You freeze the ball python.  You kill the ball python!g g  ##...  ....# ###   ..#   #.#  #.#   ##.##  #..†...# .g.  #.# >..)..# #@#  #.#  #†#.#  ..# #.#  ..# gt # #.# † #.#  #.# g* n371.3 (1Freeze _g gj gP g g g F _Unknown command.gv ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #.# Magic: 1/5====-------------------- #.#.......# #.# AC: 2Str: 8  .........# ##.## EV: 11gs.Int: 14 # #..†...# .g. SH: 0Dex: 14 #.##......# #.# XL:  2 Next: 37% Place: Dungeon:1 ....>..)..# #@# Noise: =--------  Time: 401.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze  #.##..........# g####.###########.# ............ ..# g   goblin ####........ #.# ....†..###.. #.# .....#.# #.# _You kill the ball python! _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiongo ?Shift-Dir - straight line, f - youg4g ##...  therodimus the Chiller....####  Merfolk#...#+### ..#  Health: 20/20 ======================== . #.......# #.#  Magic: 2/5=========--------------- #.#.......# #.#  AC: 2Str: 8  g .........# ##.##  EV: 11Int: 14 # #..†...# .g.  SH: 0Dex: 14 #.##......# #.#  XL:  2 Next: 37% Place: Dungeon:1 ....>..)..# #@#  Noise: =--------  Time: 401.3 (0.0) #.##......# #.#  g) +0 whip#†#....######.#  Cast: Freeze#.##..........# ####.###########.# ............ ..#  g   goblin ####........ #.# ....†..###.. #.# .....#.##.# gG!_You kill the ball python! _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youThat would be overly suicidal.g$) _Unknown command.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line, f - youThat would be overly suicidal.  Okay, then.g)g0g2. _gq g# &.gg$ K-2.3 (1Freeze _g+ g- gc  ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #.#g k Magic: 1/5====-------------------- #.#.......# #.# AC: 2Str: 8  .........# ##.## EV: 11Int: 14 # #..†...# ... SH: 0Dex: 14 #.##......# #g# XL:  2 Next: 37% Place: Dungeon:1 ....>..)..# #@# Noise: ---------  Time: 402.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze g = #.##..........# ####.###########.# ............ ..# g   goblin ####........ #.# ....†..###.. #.# .....#.# #.#That would be overly suicidal. _Okay, then.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiongd jShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 clubgu @ ##...  therodimus the Chiller....####  Merfolk#...#+### ..#  Health: 20/20 ======================== . #.......# #.#  Magic: 1/5====-------------------- #.#.......# #.#  AC: 2Str: 8  .........# ##.##gAw   EV: 11Int: 14 # #..†...# ...  SH: 0Dex: 14 #.##......# #g#  XL:  2 Next: 37% Place: Dungeon:1 ....>..)..# #@#  Noise: ---------  Time: 402.3 (0.0) #.##......# #.#  g) +0 whip#†#....######.#  Cast: Freeze#.##..........# ####.###########.# ............ ..#  g   goblin ####........ #.# ....†..###.. #.# .....#.##.# gw Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 club  You freeze the goblin.  The goblin is severely wounded.gx 3=3.3 (1gR g8 g /  --more--g_T _The goblin barely misses you.gZP ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..# Health: 20/20 ======================== . #.......# #.# Magic: 0/5------------------------ #.#.......# #.# AC: 2Str: 8  .........# ##.## EV: 11Int: 14 # #..†...# ...goQ SH: 0Dex: 14 #.##......# #g# XL:  2 Next: 37% Place: Dungeon:1 ....>..)..# #@# Noise: =--------  Time: 403.3 (0.0) #.##......# #.# g) +0 whip  #†#....######.# Cast: Freeze  #.##..........# ####.###########.# ............ ..# g   goblin ####........ #.# ....†..###.. #.# .....#.# #.# _The goblin barely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiong RShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (severely wounded)gp`( ##... therodimus the Chiller  ....# ### Merfolk  #...#+### ..#gPaM Health: 20/20 ======================== . #.......# #.# Magic: 0/5------------------------ #.#.......# #.# AC: 2Str: 8  .........# ##.## EV: 11Int: 14 # #..†...# ... SH: 0Dex: 14 #.##......# #g#ga XL:  2 Next: 37% Place: Dungeon:1 ....>..)..# #@# Noise: =--------  Time: 403.3 (0.0) #.##......# #.#gYou are very lightly contaminated with residual magic.gFk/  --more--g  ##...  ....# ###   ..#   #.#  #.# g  ##.##  #..†...# ...  #g# >..)..# #@#  #.#  #†#.#  ..# #.#  ..#  #.# † #.#  #.#  Nothing appears to happen.g19--4.3 (1Contam gg 1 _The goblin hits you with a +0 club.gF  ##...  ....# ###   ..# .  #.#  #.#   ##.## # #..†...# ...  #g# >..)..# #@#  #.#  #†gg #.#  ..# #.#  ..#  #.# † #.#  #.# g*  ##...  ....# ###   ..#   #.#  #.#   ##.##  #..†...# ...  #g# >..)..# #@#  #.# g i #†#.#  ..# #.#  ..#  #.# † #.#  #.# g: 4g" g U _A goblin is nearby!g  ##...  ....# ###   ..# .  #.#  #.#   ##.## #gƥ  #..†...# ...  #g# >..)..# #@#  #.#  #†#.#  ..# #.#  ..#  #.# † #.#  #.# gWK ##...  ....# ###   ..#   #.#  #.#   ##.##  #..†...# ...  #g# >..)..# #@#  #.#  #†#.#  ..# #.#  ..#  #.# † #.#  #.# gYgegOlU _A goblin is nearby!gYou hit the goblin but do no damage.The goblin is severely wounded.g-5.4 (1.1gg= _The goblin hits you but does no damage.g]  You barely miss the goblin.The goblin is severely wounded.gKc7----6.5g/gQ9 _The goblin hits you with a +0 club.g6L8  You hit the goblin.gUi)gZL--457.6g^agcJ _You kill the goblin!g* 4g+ g/ H _No target in view!gF g8 g gG H _No target in view!g 4g gy# H _No target in view!gG g g& gW H _No target in view!g g g gi H _No target in view!g5r 4g X1==== _8=gЉ  _No target in view! _Your magical contamination has completely faded away.====g 9===gɜ F20==gl g g{ W2=====g g{ gġ g g gL gؤ g P==g g! g L=====g gҫ gά g ,gD g ,g1 g ,g! g ,g g gL gF g g3=====g g ,g gD g gy g? ,gP g g 6=====gd gs g ,g gW ,gr gi g g g ,gb gA g. Q4=====g gU ,g g ,g g g g g ======g< g g ,g g ,g g ,g` g ,gB g ,g{ g ,g gye5=====gg $ g _Magic restored.  You see here a +0 club. _gg,g&g>/g1 =====gg2g3gL5,g5gIgQXglRgRgGSgUg%W,gWgQYgZ,g\[g2]gS^,g(_g,agagbge,ge,gfghgi,gjgm<  You see here a +0 club.gcogo _gpgqgEs,g tgOugvg/wgwgyg{,g|gc~gg.gggggggpggggg^ggTgggggۖg,g gg..........>..)..# #.#.# ... ###.##......# #.#.# ##. #†#....######.#.#  #.##..........#.#  #######.###########.#.#  #........^....#.#  #.#####.........###.#g_  #....†..###.....#.#  #.....#.# #@#...#.# -  #.#####.#.# #.#####.# .........# #.. ..# #####..### .... ### #.........+ ....+###.####..###...>.# g   hobgoblin (asleep) ..##.# #..# .....# PP##.# #..# #g....#P##.# #..#g̰~ 81.6 (74.0)  A hobgoblin comes into view.gF-2.6 (75gcg9 _Found an escape hatch in the floor.gG>..)..# #.#.#   #.#.#  #†.#.#  .#.#  #########.#.#  ....^....#.#  ....###.#  #....†..###.....#.#   #@#   #.#   #.. ..#   .... ###   ....+ ...>.#  #..# .....#  #..# #g....#  #..#gx>..)..# #.#.#   #.#.#  #†.#.#  .#.#  #########.#.#  ....^....#.#  ....###.#  #....†..###.....#.# g  #@#   #.#   #.. ..#   ....   ....+...>.#  #..# .....# #..# #g....# gV4ggs` _A hobgoblin is nearby!gp>..)..# #.#.#   #.#.#  #†.#.#  .#.#  #########.#.#  ....^....#.#  gq....###.#  #....†..###.....#.#   #@#   #.#   #.. ..#   .... ###   ....+ ...>.#  #..# .....#  #..# #g....#  #..#gxK>..)..# #.#.#   #.#.#  #†.#.#  .#.#  #########.#.#  ....^....#.#  ....###.#  #....†..###.....#.#   #@#   #.#   #.. ..#   ....   ....+...>.#  #..# .....# #..# #g....# ggO ` _A hobgoblin is nearby!g8 ###.##....g]. ##. #†#....######. #.##..........#######.###########...............^....#####.........###.#  #....†..###.....#.#.# #.#...##.########........# #.......######..### ....##### ## #.........+.....+ .###.####..###...>.#.##.# #..# #.... PP#g .. P...ggߙ(3.6 (1.0) g  _ggzg##. #†#....##### #.##.........#######.###########..............^...#####.###.#  #....†..###......#.# #.##.#########.#........# #@......######..###.....#### ## #.........+.....+ .###.####..###...>.#.##.# #..# #.... PPg .. P...gu$ ♣.#..# .g`:  Found 10 gold pieces.g7tg.gg0===4gQg+ _The hobgoblin shouts!gz R #.##..........#.########.###########.#.# #..............^....#.# #.#####.........###.#  #....†..###.....#.# #.....#.# #.#...#.##.#####.#.# #.#####.# #.........###.......# # ######..###.@...##### ♣## #.........+.....+ ..###.####..###...>.# ♣..##.# #..# #g....#PP##.# #..# #.....# ..P##.# #..# #.....#....# #..# #$# ♣♣.#..# ...# #######.##.# #.##g_ gV :g.gB 0---5gO g g 7#######.###########..............^...#####.###.#  #....†..###......#.# #.##.#########.........###...... # ######..###.....#### ♣## #.........+.@...+ ..###.####..###.g.>.# ♣..##.# #..# #.... .PP.P...$ ♣♣.#..# ...# ######..##.# #.## . .g g 16-----=--6Freezeg g - _The hobgoblin hits you.g #######.###########.#.#  therodimus the Chiller  #..............^....#.#  Merfolk  #.#####.........###.#  Health: 16/20 ===================----- #....†..###.....#.#  Magic: 4/5===================----- #.....#.# #.#...#.#  AC: 2Str: 8  #.#####.#.# #.#####.#  EV: 11Int: 14  #.........###.......#  SH: 0Dex: 14 # ######..###.....#####  XL:  2 Next: 45% Place: Dungeon:1 ♣## #.........+.@...+  Noise: =--------  Time: 486.6 (0.0) ..###.####..###.g.>.#  g) +0 whip ♣..##.# #..# #.....#  Cast: Freeze .PP##.# #..# #.....# ..P##.# #..# #.....# .P....# #..# #....$gp#  g   hobgoblin ♣♣.#..# ...# ####### ♣..##.# #.## ...##.# .# _The hobgoblin shouts! _The hobgoblin hits you.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - hobgoblinAim: a hobgoblingX #######.###########.#.#  therodimus the Chiller  #..............^....#.#  Merfolk  #.#####.........###.#  Health: 16/20 ===================----- #....†..###.....#.#  Magic: 4/5===================----- #.....#.# #.#...#.#  AC: 2gҍStr: 8  #.#####.#.# #.#####.#  EV: 11Int: 14  #.........###.......#  SH: 0Dex: 14 # ######..###.....#####  XL:  2 Next: 45% Place: Dungeon:1 ♣## #.........+.@...+  Noise: =--------  Time: 486.6 (0.0) ..###.####..###.g.>.#  g) +0 whip ♣..##.# #..# #.....#  Cast: Freeze .PP##.# #..# #.....# ..P##.# #..# #.....# .P....# #..# #....$#  g   hobgoblin ♣♣.#..# ...# ####### ♣..##.# #.## ...##.# .#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - hobgoblinAim: a hobgoblin  You freeze the hobgoblin!  You kill the hobgoblin!g    ..^  ..  #....†..###..   #.#   #.#####.#  ###.......#  #.....#####  +.@...+ #.†.>.#  #..# #.....#  #..# #.....# #..# #.....# #..# #....$# ...# #######  g)O547.6 (1Freeze g[_gTgAg<g?=gCCg9IF _Unknown command.gn #######.###########.#.#  therodimus the Chiller  #..............^....#.#  Merfolk  #.#####.........###.#  Health: 16/20 ===================----- #....†..###.....#.#  Magic: 3/5==============---------- #.....#.# #.#...#.#  AC: 2Str: 8  #.#####.#.# #.#####.#  EV: 11Int: 14  #.........###.......#  SH: 0Dex: 14 # ######..###.....#####  XL:  2 Next: 54% Place: Dungeon:1 ♣## #.........+.@...+  Noise: =--------  Time: 487.6 (0.0) ..###.####..###.†.>.#  g) +0 whip ♣..##.# #..# #.....#  Cast: Freeze .PP##.# #..# #.....# ..P##.# #..# #.....# .P....# #..# #....$#  [4gCpS0m ♣♣.#..# ...# #######   ♣..##.# #.##  ...##.# .#  _You kill the hobgoblin! _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youg6S g[ ^ #######.###########.#.#therodimus the Chiller#..............^....#.#Merfolk#.#####.........###.#Health: 16/20 ===================-----#....†..###.....#.#Magic: 4/5===================-----#.....#.# #.#...#.#AC: 2Str: 8#.#####.#.# #.#####.#EV: 11Int: 14#.........###.......#SH: 0Dex: 14 # ######..###.....#####gQ\ XL:  2 Next: 54% Place: Dungeon:1 ♣## #.........+.@...+Noise: =--------  Time: 487.6 (0.0) ..###.####..###.†.>.#g) +0 whip ♣..##.# #..# #.....#Cast: Freeze .PP##.# #..# #.....# ..P##.# #..# #.....# .P....# #..# #....$# ♣♣.#..# ...# ####### ♣..##.# #.## ...##.# .# _You kill the hobgoblin! _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youg}c :Okay, then.gDd gi gBl . _gۜ 7= _=====gѤ 8==g =gJ g" }9=5=====g֭ g ,g gɱ ,g g> 20========g gŽ ,g1 g gG ,g g g ,gT g< g g :==g g g ,g g9 D#.#####.#.# #.#####.#  #...###.......#  ######..###.....#####  #.........+.....+ ##.####..###.†.>.# g ##.# #..# #.....# ##.# #..# #.....# #.# #..# #.....# ...# #..# #....@# - g @#..# ...# ####### ##.# #.## ##.# .# ##.#####..#.g`  #........... ####...#.## ...'...+##...#gb 506.6 (19.0)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - you _Okay, then.  You now have enough gold to buy a potion of curing on this level.  You can access your shopping list by pressing '$'.gk F-7.6 (20gM g > _You now have 44 gold pieces (gained 10).gK3gLg'OglQgUng4VgWgGY,gZg[g~],g@^gw`ga,gqcgegf,ggggk7 _You open the door.g@mgmgng@q@  There is an open door here.grg7s _gsgRugv,grwgm{g}g'~g~ggف,g=g`gS,gg1gbgڌg{g&gJgg(gg9,gdgV@  There is an open door here.g g _gg,g,gvgsgӢ,ggڥg-,gg9g,ggg®,gUgO _You open the door.gӶ@  There is an open door here.gmg̸ _gfggܻg8gg1g6,gg?Xg7gBgg,g$g=gFgghgge,gggF,gg.ggOggQgQ,gg/gggdgggggdg,g3gg,grggg?gzgg,g%gYg gmgggaggggg)gggZ,gg%g g g ,g gug,ggQg,ggg5gg"gg],ggg=!,g!g.#g$gL%g&g+Bg+g-g/gI0g1g|3g.5,gz6g8g;,g<g=g>,gh?g@gA,g:BghCg(D,gDgEgFgGgOGgHgI,gmJgQKgDL,g|Mg{NgO,g Pg#QgR,gRgSgTgTg UgVgW,g"XgZgZg1[g[gcgcgCdg|dgThg^igi,glgmgngpng]qg;rg}rgrgugzzXg7{,g{g}g,gg,g&,gggMBg9g4,ggg,ggBg"gyggg,gQgʘggg-gÛggggxgNgg˟g/g<,gŢgg!gmgåg g,g'g|g,ggg,gZgggg¸gggq,ggg,gQgg,ggggggg,ggg,g\g}g,gg gR,ggg,gfggglgMg gl ,gX gdgK,g~gggggYg,g"g{(open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 slinggA).g+g, _g.gG2g5,gq8g;g>g@?ghAgIFgIgOJgLgQgU,gAZgf #.#....♣♣...P...###.####.. #.....P..P..♣.♣..##.# #.. gg#.P.P..P...P...PP##.# #.. #.♣.............P##.# #.. #..P♣.P.....P..P....####.. #...♣....<....♣♣.#..#.....gg4######.....P.....P.♣..##.#.###. .......#................##.#..... ##.........♣♣.P.@.P..♣..##.#####.618.6 (111.0) .###...##..♣....P.......#........ gg........##.PP.P.......P#####...#. ..####..###...♣..♣.♣.♣#....'...+. ..# #............P..##...##...#.gFh# #.####........)#####.##...#.  #.# #.# ######..........######.  gh#.# #.# #.....#....##...####.  #.# #.. #.....#########...##. gfig^tgvT _Key pressed, stopping explore.g3gg=gg: _gNgɵ,gggJgg8g`gb,gg|g',g gg,gggu,gGgg,gFgggXg+ggU,ggg,g0gg,gVgg~,gg g2 g g:gUgggggg}ggg\,g'gz'gv(g),gx*g,g,gK-g-g/g 1,g)2g2g3gF4g4g5g6gt7,gQ:g;,g6<g=g>gO?g1@g@gBgPBgBgDgEg{EgEgFgGgLHgHgKgM,gMgNgOgPgXPgQguRgRgSgOTghUgUg VgWgXgqY,gZg[gX\g\g^g?_g_g_gOagbgbg_cgdgfgUfgfggghgigigjgkglgwlgmgng*ogogpg)rgtrgrg*tgtgru,gvgExgxgygLzg^{g{gF},g[~g~g~gg ,ggggcgՄg^gׇ,gPggm####+###.# #.####........)##### #.# #.# ######........ #.# #.######.....#....## #.# #.....##.....####### #.# #####.##.....#  ..#.##∩....# go #.###.#.##.....#  #.r...#.#####'#######  ######@#.# #.......#  #......#.# #######.#  #.######.# #.#  #........# #.# gm:########## #.# #.## r   rat (asleep) #...g= #### g367.6 (49.0)gϟ,8.6 (50ggdV _A rat comes into view.ga #........# #....P..##.####+###.# #.####........)#### #.# #.# ######........ #.# #.######.....#.... #.# #.....##.....#######.# #####.##.....# ..#.##∩....# #.###.#.##.....# g˨6 #.r.@.#.#####'####### ######.#.# #.......# #......#.# #######.# #.######.# #.# #........# #.########### #. #.# #..###ggIJ19.6 (1.0)ggg:S f     #.# #.#  #.#  #.#  #.# #####  ..#.##∩....#  #.###.#  #.r.@.# ######.#.#  .#.#  ##.#  gT `   g u     #.# #.#  #.#  #.#  #.# #####  ..#.##∩....#  #.###.#  #.r.@.# ######.#.#  g .#.#  ##.#     g 4g* g Z _A rat is nearby!g( \ #.# #.P..## ####+###.# #.####.) #.# #.# ###### #.# #.######.....#.... #.# #.....##..... #.# #####.##.....##. ..#.##∩....# #.###.#.##.....#g)  #.r@..#.#####' ######.#.# #. #......#.# #. #.######.# #. #.# #. # #. #. # g1 g2 ?70Freeze _g 8 gL: gjH  rr  The helpless rat fails to defend itself.  You hit the rat.  The rat is severely wounded.g^I 5=1.7 (1.1gZN gQ I _The rat misses you.g1/ #........# #............P..## therodimus the Chiller  ####+###.# #.####........)### Merfolk #.# #.# ######....... Health: 20/20 ======================== #.# #.######.....#.... Magic: 4/5===================----- #.# #.....##.....##### AC: 2Str: 8 #.# #####.##.....#  EV: 11Int: 14 #. ..#.##∩....#  SH: 0Dex: 14 #.###.#.##.....#  XL:  2 Next: 54% Place: Dungeon:1 g#.r@..#.#####'###### Noise: =--------  Time: 671.7 (0.0) ######.#.# #....... g) +0 whip #......#.# #######. Cast: Freeze #.######.# #. #........# #. ########## #. r   rat #. #. ##The rat is severely wounded. _The rat misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ratAim: a rat (severely wounded)gZ% #........# #............P..## therodimus the Chiller  ####+###.# #.####........)### Merfolk #.# #.# ######....... Health: 20/20 ======================== #.# #.######.....#.... Magic: 4/5===================----- #.# #.....##.....##### AC: 2Str: 8 #.# #####.##.....#  EV: 11Int: 14 #. ..#.##∩....#  SH: 0Dex: 14 #.###.#.##.....#  XL:  2 Next: 54% Place: Dungeon:1 g[#.r@..#.#####'###### Noise: =--------  Time: 671.7 (0.0) ######.#.# #....... g) +0 whip #......#.# #######. Cast: Freeze #.######.# #. #........# #. ########## #. r   rat #. #. ##Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ratAim: a rat (severely wounded)  You freeze the rat.  You kill the rat!g,c@     #.# #.#  #.#  #.#  #.#   g,d#. ..#.##∩....#  #.###.#  #.†@..# ######.#.#  #.#        #.  #.  ## giv1/21582.7 (1Freeze _g5ogog{/  --more--g=g _Your Fighting skill increases to level 1!g gVu _gګgDBg,gg'e5=====gӱgggx,gWYou see here a rat corpse.gg _ggLg,g~gmgg"======ghggL,gjgg',ggzWYou see here a rat corpse.ggt _gg gr,g%ggrgg<gYg,gGgggh,ggg9gvggg,g:gmggg g gJ g gg,ggXgg,geggggcg\!g",g#g+&g-'g'g'g,Xg-g6/g/g0g2gI3g3gc4g6g7gv7g7g9g:gR;g;g=g?,gp?g)BgB,gBgtDgEgE,gFgyGgGgHgIgJ,gJgKg(LgLgLgMgNgOgkOghPgQgQ,g5Sg T,gTgVg0X,gBYgZg[g`\g\g^g_gI`gZag|bgcg6dgdgfgg,ghgMjguk,g:lgmg'o,gogqgrgXsg tg*vg w,gwg  You hit the bat but do no damage. The bat barely misses you. x2g>\0--1.8 (1.1gEgH' _The bat hits you.g  You barely miss the bat. The bat misses you.gt(2.9g}gq: _The bat hits you but does no damage.gw6g?(.bg8@19---4.0Freezeg~HgK _You hit the bat but do no damage. The bat hits you. The bat closely misses you.g@  ####'####.........♣♣.......###...##..♣..............##.PP...)...####..###......#..#.....###'####### #.#  #########.....b####.....#.##∩b   bat####........#gg*g(.bg,50ggI _The bat misses you.g 9 .......###...##..♣..............##.PP)...####..###......#..#.....###'####### #.#  #########.....####....#.##∩b# .##.###.#.##.b   bat##########g$<g>gEgKF@-6gLgP' _The bat hits you.g/[ .......##.PP)...####..###......#..#.....###'####### #.#  #########.....####....#.##∩b# .##.###.#.##.... #.†...#.#####.#.[##b   batggD47Freezeggh _Found a chain mail. The bat closely misses you. x2g" g" g/ g/ -8.1 (1.1gz8 g; t _You closely miss the bat. The bat hits you but does no damage.g 5  You hit the bat.g> 2.gW a629.2Freezeg gź G _You kill the bat!gR g  gC g H _No target in view!gÖ gp g g g2  g g :_No target in view!gqA gA gH gL H _No target in view!gqY Ig=^ P _g2a b20=gCb ggd ,ge gg gg g0i gAk gl gl gn go b1===g=p gr gIt grt gu gx gy gy g | g} g ,g g g g :==g; gv gō g g g B  You see here a +0 chain mail.g g  _g gs g ,g g g ,gȥ gҪ g g g gt gQ g{ gP g g gŵ g g. gj ,g6 g! g g, g% g g ,g g g g= g^ g g, g| gw g gS ,g g gP g gM g gh g gp gQ g ,g gh g g gV g g g g g\ g ,g: g g g gl g g ,gZ g g ,g^ g g& gW g g< g0 ga g g g: ,g gW gJ gp ,g= g g g g g1 ,g  g g   .#####.#.# ######.#  .# #...#[# #......#  .# #.###.# #.######  g ?.# #.###.# #.....  #.# #.....# #####  #.# #######  #.#  #.#########.  g #...@......g -  ############ g ^   g   g   goblin (asleep) g5 T  g ) g& 077.2 (38.0)g' F-8.2 (39gm- g2 u _A goblin comes into view. It is wielding a +0 dagger.g #.#####.#.# ######.#. therodimus the Chiller #.# #...#[# #......#. MerfolkgK! #.# #.###.# #.######. Health: 21/21 ======================== #.# #.###.# #........ Magic: 4/5g ===================----- #.# #.....# ######### AC: 2Str: 8 #.# #######  EV: 11Int: 14 #.# SH: 0Dex: 14g݇ #.#########.  XL:  2 Next: 62% Place: Dungeon:1 g9#...@......g  Noise: ---------  Time: 778.2 (0.0) ############  g) +0 whip  Cast: Freezeg  g   goblin (asleep)gԈ _You see here a +0 chain mail. _A goblin comes into view. It is wielding a +0 dagger.g Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youg6g@ #.#####.#.# ######.#. therodimus the Chiller  #.# #...#[# #......#. Merfolk  #.# #.###.# #.######. Health: 21/21 ========================  gAAm#.# #.###.# #........ Magic: 5/5========================  #.# #.....# ######### AC: 2Str: 8  #.# #######ggAEV: 11Int: 14  #.#gAkSH: 0Dex: 14  gAG#.#########.gAXL:  2 Next: 62% Place: Dungeon:1  g&Bk#...@......gNoise: ---------  Time: 778.2 (0.0)  ############g) +0 whip  Cast: Freeze  gAB  g]Bjg   goblin (asleep)  gwB  gB_You see here a +0 chain mail. _A goblin comes into view. It is wielding a +0 dagger.gBlAiming: Freeze (safe; 3% risk of failure)  gBPress: ? - help, Q - select actionShift-Dir - straight line, f - youg]L:Okay, then.gLgeSgV. _gC) #.#####.#.# ######.#.# #.# #...#[# #......#.# #.# #.###.# #.######.# #.# #.###.# #.# #.# #.....# # #.# #  #.# g@ #.#.# #....g# #  g gg+8g.gg4==9.2 (1gg( _The goblin shouts!g #.#####.#.# ######.#.# #.# #...#[# #......#.# #.# #.###.# #.######.# #.# #.###.# #.# #.# #.....# # #.# # g %#.# #.#.# #.g.# # g gu "g.g 0--80g g g #.#####.#.# ######.#.# #.# #...#[# #......#.# #.# #.###.# #.######.# #.# #.###.# #.# #.# #.....# # #.# #g B #.# #.#.# #.g..# # gA g g.gR A--1gv Freezeg g g #.#####.#.# ######.#.#  therodimus the Chiller #.# #...#[# #......#.#  Merfolk #.# #.###.# #.######.#  Health: 21/21 ======================== #.# #.###.# #........#  Magic: 4/5===================----- #.# #.....# ##########  AC: 2Str: 8 #.# #######  EV: 11Int: 14 gX#.# SH: 0Dex: 14 #.#########.#  XL:  2 Next: 62% Place: Dungeon:1 #......@g...#  Noise: ---------  Time: 781.2 (0.0) g'#############  g) +0 whip  Cast: FreezegGZ  g   gobling|g_ _Okay, then. _The goblin shouts!  g~Aiming: Freeze (safe; 3% risk of failure)  g:Press: ? - help, Q - select actionShift-Dir - straight line, f - goblingW@Aim: a goblin, wielding a +0 daggergt #.#####.#.# ######.#.#  therodimus the Chiller #.# #...#[# #......#.#  Merfolk #.# #.###.# #.######.#  Health: 21/21 ======================== #.# #.###.# #........#  Magic: 4/5===================-----g# #.# #.....# ##########  AC: 2Str: 8 #.# #######  EV: 11Int: 14 #.# SH: 0Dex: 14 #.#########.#  XL:  2 Next: 62% Place: Dungeon:1 #......@g...#  Noise: ---------  Time: 781.2 (0.0) #############  g) +0 whipg  Cast: Freezegd  g   goblingLAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - goblingxAim: a goblin, wielding a +0 dagger  You freeze the goblin!  You kill the goblin!g~    #.# #...#[#   #.#    gs#.#    #.#    #.#   #.# #.#########.#  g#......@)...#  ############# g5* gcgjv70=2.2 (1Freeze _g_gg]g_gig9lF _Unknown command.g<  _g Xg g2 gl g g g g$ ,gH g g g g ,g 5=====g$ gS h  g Things that are here:  a +0 dagger; a goblin corpse _g8 Bg g gq g 6=====g1 `g2 g(9 gI; ,gW< gB gD gD g2G gJ gL gL gM gVQ g*R ,gR g!X g$Y ,gZ g_ g` g` g)a ge gf g g gg g`q Xgu gv ,gkw g{ g| ,gt} g> gl g g gt g gI g- gZ g( gR g gT g. gY g5 gO g gf g g g gL g1 g> g1 ,gĪ g gf ,g g? ,g g g gu g g g Xg- g g g g~ gy g g gt g ,g g: g- ,g5 g g gP g6 gS g g g g g ,gl g8 g g$ g gj g ,gc g. g g g g g g g gw g. ,g g~ g! ,gC" g$ g& g@& g& g( g[* ,g"+ g, g- g-. g. gJ0 g_1 g1 g82 g3 g5 ,g6 gF8 g9 g&: g: gE= g> ,g? gHA gB g#C gC gE gF gG gH gmK ;  You see here 2 stones.gKM gM  _g^N gO g.Q gUQ g"R gT gV gAV gTW gX gqZ ,ga] ,g*` Bg` gb ,gb g>d ge ge gf g-i gj gk g+l gm gp ,gq gSt gTx ,gny g| 7 _You open the door.g"~ 3g g΂ @  There is an open door here.g gc  _g g: gˉ g g( gu g g g gB g ,g g3 g ,g gŗ gm ,g@ g g + .r#  #.#  #.#  g `#.# #####  #..... #.# #...##..... #.# #...##.... #.# #...# ##.... #@######...##g. - ..... #......'....##..#gQ ########....##..########.#go j#.....# ##########.##.###.###.......#g #.####+# r   rat (asleep) ##.# #...#.......#########......# gצ ...# ###.'.......'.......(....... .### ###.......#####.........##g; 1860.2 (78.0)g F-1.2 (79gk g V _A rat comes into view.g%  .r# #.# #.# #.# #####   #.# #...#  g #.# #...#  #.... #.# #...#  #@#  #......'....#  #..# ########....#  ####.#   g 7 #.#   #. g .. .(. .g g7  .r# #.# #.# #.# #####   #.# #...#   #.# #...#  #.... #.# #...#  #@#  #......'....#  #..# ########....#  ####.    #.   #. . .(. .g 4g g\ Z _A rat is nearby!gH%& .r# #.# #.# #.# #####   #.# #...#   #.# #...#  #.... #.# #...#  #@#g%  #......'....#  #..# ########....#  ####.#    #.#   #. . .(. .g} .r# #.# #.# #.# #####   #.# #...#   #.# #...#  #.... #.# #...#  #@#  #......'....#  #..# ########....#  ####.    #.   #. . .(. .g4g݌gЏZ _A rat is nearby!gY~' .r# #.# #.# #.# #####   #.# #...#   #.# #...#  #.... #.# #...#  #@#  #......'....#  #..# ########....#  ####.#    #.#   #. . .(. .g? .r# #.# #.# #.# #####   #.# #...#   #.# #...#  #.... #.# #...#  #@#  #......'....# g #..# ########....#  ####.    #.   #. gN. .(. .g%!4g (g*Z _A rat is nearby!gP#..r  ###.   #...# ##.....######...# ...........'.... ########....########.....# ########.#  #.###.## #.####+ ##.# #...##########......# ...# ###.''.......(.......gg82.2 (1.0) _ggZgw z##..r  ###.   #...# ##....######...# ...........' g a########...#######....# #########  #.###.## #.####+ ##.# #...###########gN g &3g gݹ g ##..r  ###.   #...# ##....######...# ...........' ########...#######....# #########  #.###.## #.####+g(* g* &4g'0 gb2 g\ ##..r  ###.   # ##....######...# ...........'gӒ  ########...#######....# #########g ge c.rrg E====5gף gR - _The rat squeaks loudly.gR###..r g6S ###.   # ##....######...# ...........' ########...#######g[g[i=---6Freezeghbg%c gcC_The rat closely misses you.g5  You hit the rat.gE†g5---7.3 (1.1FreezeggOG _You kill the rat!g;4g?gH _No target in view!gDwgxg}gH _No target in view!g4ggH _No target in view!gf4glgoH _No target in view!gg|gg9H _No target in view!gUgUg/Zg]@ _No target in view!gg/ g gOggg%gϓg}g1ggGgy4g]{g}g̉Igg g: _gY^ _ You see here a rat corpse.gvg5 _gޓgL,gggp,ggCg7gbgggg%ggg<,gg-gggggogggtg[gggg,ggpgBg|g˭gg,ggԵg,gggk,gg&g,ggg,ggg2ggg| ###  #########.# #.........##.#######†##.# #.########.# #.# #####gYh#.......#### #.# #...##..........# #.# #...##........@.# #.# #...#-#####..........# #.######...# #>.............# #......'.... #.###..######### ########.... #.# #..########.  #.# #.....# ######### #.   #.# #.###.###.......# #.gT  #.###.# #...#.......#########. ##.....# ###.'.......'.......(. g8085.3 (18.0)gF-6.3 (19gdgb _h - a scroll labelled YMIZ USHRYNTg\3g'gC g ,ggg,ggg ,gggJ,gg#g$g?%g%gA*gu+,gL,g00gJ1,g92g'6g7,g7g;g4=,gT>g1AgAgBgBgEgF,g]GgIgJ,gmKgMgxO,gOg  There is an open door here. _gagBg @  There is an open door here.gNg _gӕg˗g,gggԜ,g)gԟg;,g0ggq,gg]g,ggg),gg}g ,gFg0gȻ,ggggggg7ggYgAggJgg.g,ggg>g,gggm,g|gg,ggg2,gg-gn,g1g...'....# # #...#+####.....# ####....# ...#.......##.###.#####.# #.#.......##.# #.##.# ..........##.###.#g#.####+# #.##..†...##...... #######......###.##......######) ......(............>..)..# # ###.........####.##......# ##.#######.####@##†#....#######.# #......##.##.......#.# #########.###########.##.# #..............^....#gN#.# #.#####.........###.# ###.# #....÷..###.....#.# ....# #.....#.# #.#...#.# .##.# #.#####.#.# #.#####.# ..###### #...###.#g> 928.3 (42  You now have enough gold to buy a potion of might on this level.  You can access your shopping list by pressing '$'.g,9.3 (43g3g= _You now have 52 gold pieces (gained 8).g g g g@ g g gL ng gX g* ,g g  #...#  #...# #### ... ...# .... ##.... ####...##..... ....# ###### ...'....#.....####...#+###....#..(.....#.......##.###. g ] ####.#......#.#.......##.# #.#................##.## #.####+# #@##..÷...##......32.3 (3.0) #######......###.##......######) ......(............>..)..# ###.........####.### #######.####.##†#....###  #......##.##.........  ##########.##########  .............^...  #.# g? 9#####.........###g% g +3.3 (4g g % _Found 7 stones.glg"gggggj,ggEg(g`gggg'g)ggOgwgg3 7 _You open the door.g gS g g8@  There is an open door here.ga _g,ggg|,gggb ,g!g`#g&Bg)g*,g+gi-g.,g9/g1g92,g2g;g=,g>g@g-B,gg5g,ggg,g g gW,ggg,ggmg,ggg,ggh R  There is a stone staircase leading down here.g!ge" _g)#g$g:&,g&g)i  You see here a ball python skeleton.gr+g+ _gf,g-g/,g0g1g3,g3g=5gp6,g6gG8g9gQ9g9g:g;,g@<g=gT>g>g>gXG# #.#................##.### # #.####+###.##..÷...##.... #########......###.##......###### '.......(............>..)..# #####.........####.##......#  #.#######.####.##÷#....##### # #.# #......##.##......... # #.# #########.########## # #.# #.@............^65.3 (32.0) gY #.# #.#####.........## #####.# #.#....÷..###.... ......# #.#.....#.# #.#.. #..##.# #.#####.#.# #.#### ##..###### #.........###...... #........♣# ######..###.....## ...♣.P....♣## #'.....'.. ...♣♣...P...###.####..###.†.>.##gZg`gbE _Done exploring.gg3gD......##..>.÷......0.0) _Done exploring.gd ge 3gp  _Done exploring.gX[?25h[?0c  Search for what [? for help]? g|J [?25l[?1cgSgU$g:V13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 2 stones (13 further duplicates in 3 piles)  b - [D:1] a +1 heavy macec - [D:1] a teleport trap  d - [D:1] a +0 club  e - [D:1] a +0 sling  f - [D:1] Septumn's Distillery  g - [D:1] a ring mail (1 further duplicate)  h - [D:1] a +0 whip  i - [D:1] a hand axe  j - [D:1] a +0 chain mail  k - [D:1] a +0 ring mail  l - [D:1] a +0 short sword  m - [D:1] a +0 daggergէgg##.#................##.### therodimus the Chiller ##.####+###.##..÷...##.... Merfolk #########......###.##......###### Health: 21/21 ======================== g'.......(............>..)..# # Magic: 5/5======================== #####.........####.##......# # AC: 2Str: 8 # #.#######.####.##÷#....###### EV: 11Int: 14 # #.# #......##.##......... SH: 0Dex: 14 # #.# #########.########### XL:  2 Next: 75% Place: Dungeon:1 # #.##.@............^... Noise: ---------  Time: 965.3 (0.0)#.##.#####.........### g) +0 whip #####.##.#....÷..###.....# Cast: Freeze ......##.#.....#.#[39;49gm #.#...# #..##.##.#####.#.# #.##### ##..###### #.........###......  #........♣# ######..###.....###  ...♣.P....♣## #.........'.....'..  ...♣♣...P...###.####..###.†.>.###  _There is a stone staircase leading down here. _You see here a ball python skeleton. gV_Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? d:1gAgg{g. _gd gXe mWhere to? (Tab - D:1 @ (x,y), ? - help) ge 6 D - Dungeon gI gH ##.#................##.### therodimus the Chiller ##.####+###.##..÷...##.... Merfolk #########......###.##......###### Health: 21/21 ======================== '.......(............>..)..# # Magic: 5/5======================== #####.........####.##......# # AC: 2Str: 8 # #.#######.####.##÷#....###### EV: 11Int: 14 g/ # #.# #......##.##......... SH: 0Dex: 14 # #.# #########.########### XL:  2 Next: 75% Place: Dungeon:1 # #.##.@............^... Noise: ---------  Time: 965.3 (0.0)#.##.#####.........### g) +0 whip #####.##.#....÷..###.....# Cast: Freeze ......##.#.....#.# #.#...# #..##.##.#####.#.# #.##### gh ##..###### #.........###......  #........♣# ######..###.....###  g ...♣.P....♣## #.........'.....'..  ...♣♣...P...###.####..###.†.>.###gʨ   _There is a stone staircase leading down here. _You see here a ball python skeleton. _Done exploring. g _Done exploring. _Done exploring. _Search for what [? for help]? d:1g g g gM gU _g g ,g_ g g ,gw g g g gC g: gJ g{ g g g g0 g g i  You see here a ball python skeleton.gg g  _g g g g] g- g Y  There is a stone staircase leading down here.g g] g $ _g g 2g g g g g4     #.#<#   #.#.  #.#.  ... .   #.. ..  g  #.###$#!.   #........   #@.#76.0 (10.7)  #..#  #..#  #...  #...#  #...#g   #....  $..... gt  _You climb downwards.  Found 14 gold pieces and a bubbling blue potion.  Found a stone staircase leading up.g g gb a _There is a stone staircase leading up here.gga3ggAgP _g"gvg3gggggggBggg,ggg*g'gCL _You now have 59 gold pieces (gained 7).gF ..^ ... #. #.#..#..## #.#<#.#......J #.#.#.#......g7 ##.#.#.#....##  #....#.#...... #........#  #.###.#!.#  #.....@..#g #<.##....# #..##....#g #..##....... #....$.#..... #...#.##.#....gJ   endoplasm (asleep) #...#.. ......gx #...... ......gBM $.....g: 82.0 (6.0)  gGAn endoplasm comes into view.gA.JJg6+3.0 (7gm?gB^ _The endoplasm quivers.gp&   ..^......  #. #.#..#..### #.#<#.#....... #.#.#.#.....J  ##.#.#.#....##  #....#.#...... #........#  #.###.#@.#  #........# gX} #<.##....#  #..##....# #..##....... #....$.#.....  #...#.##.#.... #...#.. ...... #.......gg!&J.g!+4.0 (1g%g) _You see here a bubbling blue potion.g% gk'  Spells (Memorise)TypeFailure Level g'  a - Frozen RampartsIce10% 3  b - Ozocubu's ArmourIce10% 3  c - Summon Ice BeastIce/Summoningg' Q26% 3 4 spell levels left g( ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitg:}gg therodimus the Chiller ..^......Merfolk  #. #.#..#..###Health: 21/21 ========================  #.#<#.#.......gMagic: 5/5========================  #.#.#.#....J.AC: 2Str: 8  ##.#.#.#....##EV: 11Int: 14  #....#.#......SH: 0Dex: 14  #........#gXL:  2 Next: 75% Place: Dungeon:2  #.###.#@.#Noise: ---------  Time: 984.0 (0.0)  #........#g) +0 whip  #<.##....#Cast: Freeze gC #..##....#  #..##....... gs #....$.#.....J   endoplasm g- #...#.##.#....  #...#.. ......  #...... ......Found a stone staircase leading up. _There is a stone staircase leading up here. g_You now have 59 gold pieces (gained 7).  An endoplasm comes into view. _The endoplasm quivers. gw_You see here a bubbling blue potion.gP  Okay, then.ggg. _gT e ..^......  #. #.#..#..###  #.#<#.#.......  #.#.#.#....J.  ##.#.#.#....##  #....#.#......  #........# #@.# #........#g #<.##....# #..##....# #..##.......  #....$.#.....  #...#.##.#....  #...#.. ......    g  ..^......  #. #.#..#..###  #.#<#.#.......  #.#.#.#....J.  ##.#.#.#....##  #....#.#......  #........# #@.# #........# #<.##....# #..##....# #..##..... #....$.#.....  #...#.##.#.g #...#.. ....  g g g g     #..#.>#> ..^......  #. #.#..#..### #.#<#.#...... #.#.#.#....J.  ##.#.#.#....####.g I #....#.#......... #.......@#  #.###.#!.#  #........#  #< #..##....# #..##.......  #....$.#.g( .... #...#.##.#.... #...#gQ s _An endoplasm is nearby!g! g̽ ,.Jg +5.0 (1gw g _ _Found an escape hatch in the floor. Found a stone staircase leading down.g #  ..... ..... .#..#.>#> ..^...... . #. #.#..#..###.# #.#<#.#.. #.#.#.#......  ##.#.#.#...J####.# #....#.#..@....... #........#.##.#.#gc g #.###.#!.#.# #........#.# #<.##....#.# #..##....#.#  #..##....... #....$.#....g f. #...#.##.#....g gp .=6g Freezeg g V _The endoplasm barely misses you.gY  therodimus the Chiller ..... .....  Merfolk .#..#.>#>  Health: 21/21 ======================== ..^...... .  Magic: 4/5===================----- #. #.#..#..###.#  AC: 2Str: 8 gH#.#<#.#........  EV: 11Int: 14 #.#.#.#......  SH: 0Dex: 14 ##.#.#.#...J####.#  XL:  2 Next: 75% Place: Dungeon:2 #....#.#..@.......  Noise: =--------  Time: 986.0 (0.0) g#........#.##.#.#  g) +0 whip #.###.#!.#.#gJ Cast: Freeze #........#.# #<.##....#.# #..##....#.# J   endoplasm #..##....... #....$.#..... g #...#.##.#.... _Found an escape hatch in the floor. Found a stone staircase leading down. gګ2_The endoplasm barely misses you.gAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - endoplasmg(.Aim: an endoplasmg  therodimus the Chiller ..... .....  Merfolk .#..#.>#>  Health: 21/21 ======================== gcC..^...... .  Magic: 4/5===================----- #. #.#..#..###.#  AC: 2Str: 8 #.#<#.#........  EV: 11Int: 14 #.#.#.#......  SH: 0g<Dex: 14 g##.#.#.#...J####.#  XL:  2 Next: 75% Place: Dungeon:2 g#....#.#..@.......  Noise: =--------  Time: 986.0 (0.0) #........#.##.#.#  g) +0 whipg  #.###.#!.#.# Cast: Freeze g85#........#.# #<.##....#.#g`{ #..##....#.# J   endoplasm gd#..##....... #....$.#.....  #...#.##.#.... gߪAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - endoplasmg Aim: an endoplasm  You freeze the endoplasm!  You kill the endoplasm!g^ ..... .....  .#..#.>#>  ..^...... . g #. #.#..#..###.#  #.#<#.#........  #......  #....####.#  #..@.......  #........#.##.#.# g2 #.###.#!.#.# #........#.#g0 #<.##....#.# #..##....#.#g #..##....... #....$.#....gB  gO837.0 (1Freeze g#_g+ggkqgqgwg\zF _Unknown command.ghh  therodimus the Chiller ..... .....  Merfolk .#..#.>#>  Health: 21/21 ======================== ..^...... .  Magic: 3/5==============---------- gh#. #.#..#..###.#  AC: 2Str: 8 #.#<#.#........  EV: 11Int: 14 #.#.#.#......  SH: 0Dex: 14g!i ##.#.#.#....####.#  XL:  2 Next: 83% Place: Dungeon:2gXi #....#.#..@.......  Noise: =--------  Time: 987.0 (0.0) g~i#........#.##.#.#  g) +0 whip #.###.#!.#.#gi Cast: Freeze #........#.# #<.##....#.# #..##....#.#  #..##.......g jM  #....$.#..... g,jz  #...#.##.#....   gLj`_You kill the endoplasm! _Unknown command.gkjdAiming: Freeze (safe; 3% risk of failure)  gjPress: ? - help, Q - select actionShift-Dir - straight line, f - yougǥ g  therodimus the Chiller  ..... .....Merfolk  .#..#.>#>Health: 21/21 ======================== g_ < ..^...... .Magic: 4/5===================-----   #. #.#..#..###.#AC: 2Str: 8   #.#<#.#........EV: 11Int: 14   #.#.#.#......g SH: 0Dex: 14   ##.#.#.#....####.#XL:  2 Next: 83% Place: Dungeon:2   #....#.#..@.......g Noise: =--------  Time: 987.0 (0.0)   #........#.##.#.#g) +0 whip gέ e  #.###.#!.#.#Cast: Freeze   #........#.# g   #<.##....#.#   #..##....#.#   #..##....... gU f  #....$.#.....   #...#.##.#.... _You kill the endoplasm! _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youg :Okay, then.g g g> . _g5 g5 gD7 g[< g< $ _gt? gB ,gdC gDF gF gG gJ gQJ ======gK gN ,gjP gjS gS gT gdW ,gX g6[ ge[ g\ g6` gk` ga gd g e #5g/e ,=====g)f g@h $ gdh _Magic restored.gi gi gXj gk gn ,go gHv  .#..#.>#>  ..^..gv   #. #.#..#..###.#  #.#<#.#........  #.#.#.#...... gv   ##.#.#.#....####.#  #....#.#..........gv p  #........#.##.#.#gv  #.###.#@.#.# -  #gRw %..#.#   #<.##....#.#  #..##....#.#  #..##.......  #....$.#.....  #...#.##.#....  #...#.. ......  #...... ......g{ 099.0 (12.0)g| L-1000.0 (13.0)gp g! Z _i - a bubbling blue potiongRcgcgeegggjgni=====gcqgqg}rgdtgwg&xgygjzg|,g~gsg2  ##.#.#.#....####.#  #....#.#..........  #........#.##.#.#  #.###.#..#.# g  #........#.#  #<.##....#.#   #..##....#.#.   #..##........   #....@.#.....  #...#.##.#....  #...#.. ......g  #.............  #$.... ..g   #.. ....... r   rat (asleep)  #.. ........g*  .r#.####.. g9 4.0 (4.0)  gO@A rat comes into view.g+5.0 (5gzgd~ _Found a stone staircase leading down. _You see here 2 gold pieces.g   #....#.#...  #........#  #.###.#..#.#  #........#.#  #<.##....#.#  #..##....#.#. g #..##........  #....@.#.....  #...#.##  #...#..   #.......  #$........ ..  #.. .......  #.. ........  gO.r#.####.. g*   #....#.#...  #........#  #.###.#..#.#  #........#.#  #<.##....#.#  #..##....#.#.  #..##........  #....@.#.....  #...#.## gU+ #...#..   #....... #$........  #.. .......  #.. ........ .r#.####..g2g^3gm9g@<D _A rat is nearby!gn<gQf   #....#.#...  #........# g  #.###.#..#.#  #........#.#  #<.##....#.#  #..##....#.#.  #..##........  #....@.#.....  #...#.##  #...#..  g #.......  #$........ ..  #.. .......  #.. ........ g> .r#.####.. gg   #....#.#...  #........#  #.###.#..#.#  #........#.#  #<.##....#.#  #..##....#.#.  #..##........  #....@.#.....  #...#.## gի #...#..   #....... #$........  #.. .......  #.. ........ .r#.####..gg;ggvZ _A rat is nearby!gS......... #........#.##.#.####.#..#.# ......#<.##..#..##....##..........$.#.....#...#@##.#....#...#........#............gY#$........!...#.............#...... #..r#.####.......... ...gQgތ+6.0 (1ggT _Found a cyan potion.g , #........#.##.#.####.#..#.# .....<.###.#.#.#..##.......#....$.#.#...#.##.#...........#....#$........!... #....#..##..r#.####....... ## g g" &7g g g+S o  #.###.#..#.#   #........#.#  #<.##....#.#  #..##....#.#.  #..##........  #....$.#.....  #...#.##.#....  #...#.........g$T x  #....  #$!  #.....  #.  ##..r#.####...  ....... ...  ##...... ..  ##.. ..# gq^ g@_ &8gWf gh gܳ.....<.##....#..#.#.##.........$.#...gb%#.##.#....#.....##....#$!... ..#..r#.####....... .##g. . ##.. ..# .g+g̾&9g>ggk<.##..#.#.##.........$.#..#.##.#....#.....##....$!... ..#..r#.####....... ..#. . ##.. ..##  ..gtgu'10gg5G #<.##....#.#  therodimus the Chiller #..##....#.#.  Merfolk #..##........  Health: 21/21 ======================== #....$.#.....  Magic: 4/5===================----- #...#.##.#....  AC: 2Str: 8 #...#.........  EV: 11Int: 14 ##.............  SH: 0Dex: 14 gi6#$........!...  XL:  2 Next: 83% Place: Dungeon:2 #....@........  Noise: ---------  Time: 1010.0 (0.0) #.............  g) +0 whip ##..r#.####...  Cast: Freeze #....... ...  ##....... ..  ##.. ..##  r   rat (asleep) ... ..#  .... ..# g6 _A rat is nearby! _Found a cyan potion.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youggn  #<.##....#.#therodimus the Chiller  #..##....#.#.Merfolk  #..##........Health: 21/21 ========================  #....$.#.....Magic: 5/5========================  #...#.##.#....AC: 2Str: 8  #...#.........EV: 11Int: 14  ##.............SH: 0gkDex: 14  #$........!...XL:  2 Next: 83% Place: Dungeon:2  #....@........Noise: ---------  Time: 1010.0 (0.0)  #.............g) +0 whip  ##..r#.####...gCast: Freeze  #....... ... gAD ##....... ..  ##.. ..##r   rat (asleep)  ... ..#  .... ..# _A rat is nearby! _Found a cyan potion.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - yougL:Okay, then.gDMgSgV. _g..##.........$.#...#.##.#....#.....##....$!... ..#..r#.####........ ..#...  ##.. ..###.# . #.g6n##.# .)g/QrrgA=1.0 (1FreezegʙgܜJ _Found a spear. The rat bites you but does no damage.g #..##....#.#.  therodimus the Chiller #..##........  Merfolk #....$.#.....  Health: 21/21 ======================== #...#.##.#....  Magic: 4/5===================----- #...#.........  AC: 2Str: 8 ##.............  EV: 11Int: 14 #$........!...  SH: 0Dex: 14 #.............  XL:  2 Next: 83% Place: Dungeon:2 #....@........  Noise: =--------  Time: 1011.0 (0.0) ##..r#.####...  g) +0 whip #........ ...  Cast: Freeze ##......... ..  ##.. ..###.#  ... ..# #  r [3g!0m  rat .... ..#  ##.# .)#  _Okay, then. _Found a spear. The rat bites you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ratAim: a ratg( #..##....#.#.  therodimus the Chiller #..##........  Merfolk #....$.#.....  Health: 21/21 ======================== #...#.##.#....  Magic: 4/5g_===================----- #...#.........  AC: 2Str: 8 ##.............  EV: 11Int: 14 #$........!...  SH: 0Dex: 14 #.............  XL:  2 Next: 83% Place: Dungeon:2 #....@........  Noise: =--------  Time: 1011.0 (0.0) ##..r#.####...  g) +0 whip #........ ...  Cast: Freezeg+ ##......... ..  ##.. ..###.#  ... ..# #  r   rat .... ..#  ##.# .)# gAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ratg+AAim: a rat  You freeze the rat.  gN1You kill the rat!gO   #..##........  #....$.#.....  #...#.##.#....  #...#.........  ##............. g  #$........!...  #.............  #....@........  ##..>#.####...  #........ ...  ##.........  ##.. ..###.# ... ..# # .... ..# ##.# .)#g$N72.0 (1Freeze gH%_g+g-gg1gg+F _Unknown command.g gu g g g $ _g( g g- g g g~ g g g g g ,g g g g gK g g g ,g g- gf g$! g$ gQ$ H5=====g% g) g+ g", g- gq0 g3 ,gS5 g>7 g 9 gO9 g9: g < g$> g|> ======g`? gB ,gBC gWF L _You now have 66 gold pieces (gained 7).g5H ggH g;I gK gM ,gLO g6Q gOS ,gT gV g8Y gxY gZ g\ g_ ,g\` gc ,gd gg L _You now have 68 gold pieces (gained 2).gKj gj gtk g7n gVp gp gq gs gpv gv gx g~ gˁ g g< gS g  #........#.#  #<.##....#.#..#.#  #..##....#.#..#.#  #..##............  #......#..  #...#.##.#  #...#..g׏ #.#  ##.......  #......... - #..............##.  #................b  ##..>#.####....... #........ ...#.#. ##..............# b   bat (asleep)g ##..#..###.###.# ......# .# .#g) I ....#..#g 037.0 (25.0)gr gd gu @b...bgȞ F-8.0 (26g g _A bat comes into view. _You see here a cyan potion.g  #<.##....#.#..#.#  ..#.#..#.#  #..##............  #......#.........  #...#.##.#.......  #...#.........#.#  ##................  #.........@.......  #.............b##.  #.................  ##..>#.####.......  #........ ...#.#.  ##........#  ##..###.#   .# .#  gggI)  #<.##....#.#..#.#  ..#.#..#.#  #..##............  #......#.........  #...#.##.#.......  #...#.........#.# g ##................  #.........@.......  #.............b##.  #.................  ##..>#.####....... #........ ...#.#. ##........#  ##..###.gBp  .# .# g4g&p _A bat is nearby!gs #.#.#  #<.##....#.#..#.#  #..##....#.#..#.#.g^ #..##...... #......#... #...#.##.#.......  #...#...#.# ##........ #.........!g  #.....b##. #...... ##..>#.####.g@ #........ ....#.#. ##..............# .ge ##..#..###.###.# ......# #g + ggg(b..g#0gYS--=9.0 (1.0)Freezegg2' _The bat hits you.ggg!jb@.40.1 (1.1ggU gf_You closely miss the bat. The bat hits you but does no damage.g " #........#.# therodimus the Chiller #<.##....#.#..#.#  Merfolk gR A#..##....#.#..#.#.  Health: 20/21 ======================-- #..##.............  Magic: 4/5===================----- #......#..........  AC: 2Str: 8 #...#.##.#.......  EV: 11Int: 14 #...#.........#.##  SH: 0Dex: 14 g ##.................  XL:  2 Next: 87% Place: Dungeon:2 #.........b@.......  Noise: =--------  Time: 1040.1 (0.0) gժ #..............##..  g) +0 whip #..................  Cast: Freeze g P##..>#.####........  #........ ....#.#..  g s##..............# .  b   bat g> M##..#..###.###.#  ......# #.# .#  ga A....#..# _The bat hits you. g _You closely miss the bat. The bat hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  g Press: ? - help, Q - select actionShift-Dir - straight line, f - batAim: a batg7 " #........#.# therodimus the Chiller #<.##....#.#..#.#  Merfolk g¯ 7#..##....#.#..#.#.  Health: 20/21 ======================-- #..##.............  Magic: 4/5===================----- #......#..........  AC: 2Str: 8 #...#.##.#.......  EV: 11Int: 14 #...#.........#.##  SH: 0Dex: 14 gڰ ###.................  XL:  2 Next: 87% Place: Dungeon:2 #.........b@.......  Noise: =--------  Time: 1040.1 (0.0) #..............##..  g) +0 whip #..................  Cast: Freeze ##..>#.####........  #........ ....#.#..  ##..............# .  b   bat ##..#..###.###.#  ......# #.# .#  ....#..#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiong Shift-Dir - straight line, f - batAim: a bat  You freeze the bat.  You kill the bat!gt   #<.##....#.#..#.#  ...#.#..#.#.  #..##.............  #......#..........  #...#.##.#.......  #...#.........#.## g  ##.................  #.........!@.......  #..............##..  #..................  ##..>#.####........ #........ ....#.#.. ##..............# . #.###.#  #.# .# g\ c1==911.1 (1g :Freeze _g9 g g9g:g;g>gI?gC,g_CgDgGgVGgmHgJg$K$==gJKgLgNgNg+PgR,gTgW,gXg\,g]g`g`g4bgdg"eggg+jgj95=====gjglgngp,g+rgz&  #.#.#  #<.##....#.#..#.#  #..##....#.#..#.#.  #..##......  #......#...  #...#.##.#.......  #...#.#.##  ##.  #.@..-  #.##..  #.  ##..>#.####gz.gn{  #........ ....#.#..  ##..............# .  ##..#..###.###.#g{  ......# #.# .#   ....#..#g0532.0)gF-4.1 (13ggΉ; _j - a cyan potionggog:pgopgtgwgLxgK},g5S=====ggg,ggĈg,gΌggFgghgg/,ggyg,gg,g,gWgg,g˪gvg,ggg`gggGg),gggN,g+gg,g gggggqg`gggg7,ggg4,g2gg,gggg@ggUggghg&Xgtg",ggg.>#.####.. ...........#.#..#....# .............#..#....# ..#..###.###.#..#...[# .....# #.#...#..#....# g1..#..# #.#.#.#..#....# .# .)# #.#.#.#..#....#  #........#....#  #.####.#.#.#..@....# 77.1 (2 ge #........#.##.#....#  #############.######  #.#gI #.# #.# #.# gnW#.# gg,8.1 (24gYg- _Found a leather armour.ggg{gWgUggRgggFggg,ggg,gjgTg=,g=ggPgggg,gggl,gggggg g, g\ g gg$,gCgggggg*#..#.# #.# #.# #.#..#.## #.# ..#.#..#.#. ..# gt.........#.# .........#.## #.#........S... .........#.####.######.# ................. g........#.######.# .........##...#.###### g....................... .####.........#+#####.. ........#.#..#....#gS   ball python (constriction, asleep) ..........#..#....# ..###.###.#..#..g" l.[# ..# #.#...#..#....#gF g|(-90.1 (12g(g(%1.1 (13gH.g0^ _A ball python comes into view.g[  #.##.## #.##.#. ..#.....#.#...#.##...#.####.######.# .......@....... gP .....#.######.# ##...#. .. .#+ .#....#..#....##..#...[# ....#g*  #.##.## #.##.#. ..#.....#.#...#.##...#.####.######.# .......@....... .....#.######.# ##...#. ...#+.#....#..#.#..#...[ .g~, ge0 b _A ball python is nearby!g=]S....#.##.#.# #.#..#.# #...#.# #.# #....#.#..#.## #.# #....#.#..#.#. ..# #........#.#..#...........#.######. #.##.#........S......... #.#.####@######.#.................#.######.#.##...#.###### ........................ #.####.........#+#####..#.#..#....#.........#..#....# #..###.###.#..#...[#g`g`82.0) _gggigZ.....#.##.#.# therodimus the Chiller #.#..#.# #.. Merfolk .....#.# #.# Health: 21/21 ======================== #....#.#..#.## #.# Magic: 4/5===================----- #....#.#..#.#. ..# AC: 2Str: 8 gNC#..............#.# EV: 11Int: 14 ...#...........#.######.  SH: 0Dex: 14 #.##.#........S.........  XL:  2 Next: 91% Place: Dungeon:2 #.........#.####@######.#  Noise: ---------  Time: 1092.1 (0.0) .........................  g) +0 whip ...............#.######.#  Cast: Freeze ..........##...#.###### ........................ #.####.........#+#####..  S   ball python (constriction, asleep) .........#.#..#....# ...........#..#....# #..###.###.#..#...[# _A ball python comes into view. _A ball python is nearby!g Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youg~ g .....#.##.#.#therodimus the Chiller #.#..#.##..Merfolk .....#.##.#Health: 21/21 ======================== gb k#....#.#..#.## #.#Magic: 5/5======================== #....#.#..#.#. ..#AC: 2Str: 8 #..............#.#EV: 11Int: 14 g 7...#...........#.######.SH: 0Dex: 14 #.##.#........S.........g XL:  2 Next: 91% Place: Dungeon:2 #.........#.####@######.#g' Noise: ---------  Time: 1092.1 (0.0) .........................g) +0 whip ...............#.######.#Cast: Freeze gE ..........##...#.###### ........................ gc #.####.........#+#####..S   ball python (constriction, asleep) g .........#.#..#....# ...........#..#....# g #..###.###.#..#...[# _A ball python comes into view. _A ball python is nearby!g2 Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youg:Okay, then.ggg . _gv#.#.......... ......#.##.#.### .# ##.#..#.# ..#.. ......#.# #.#.##....#.#..#.##.#.##....#.#..#.#....# ##...#.# ....#...#.######. .#.##.#........S@........ .##.####.######.#........................#.#####.#.##...#.###### ......................... >#.####.........#+#####...#.#..#....# ............#..#....#gȀ SS)  The ball python hisses angrily.g'===g3.1 (1Freezegg} _The ball python barely misses you. The ball python completely misses you.g.#.#.......... therodimus the Chiller ......#.##.#.### .# Merfolk ##.#..#.# ..#.. Health: 21/21 ======================== ......#.# #.#.# Magic: 4/5===================----- ##....#.#..#.##.#.# AC: 2Str: 8 gp##....#.#..#.#....# EV: 11Int: 14 ##..............#.# SH: 0Dex: 14 ....#...........#.######.  XL:  2 Next: 91% Place: Dungeon:2 .#.##.#........S@........  Noise: ===------  Time: 1093.1 (0.0) .#.........#.####.######.#  g) +0 whip ..........................  Cast: Freeze ................#.######.# g...........##...#.###### .........................  S   ball python (constriction) g>#.####.........#+#####.. ..........#.#..#....# ............#..#....# g4The ball python hisses angrily. _The ball python barely misses you. The ball python completely misses you.Aiming: Freeze (safe; 3% risk of failure)  gPress: ? - help, Q - select actionShift-Dir - straight line, f - ball pythonAim: a ball pythong.#.#.......... therodimus the Chiller ......#.##.#.### .# Merfolk ##.#..#.# ..#.. Health: 21/21 ======================== ......#.# #.#.# Magic: 4/5===================----- ##....#.#..#.##.#.# AC: 2Str: 8 ##....#.#..#.#....# EV: 11Int: 14 ##..............#.# SH: 0Dex: 14 ....#...........#.######.  XL:  2 Next: 91% Place: Dungeon:2 .#.##.#........S@........  Noise: ===------  Time: 1093.1 (0.0) .#.........#.####.######.#  g) +0 whip ..........................  Cast: Freeze ................#.######.# ...........##...#.###### .........................  g S   ball python (constriction) >#.####.........#+#####.. ..........#.#..#....# ............#..#....# Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - ball pythonAim: a ball python  You freeze the ball python.  You kill the ball python!g=v## .# ..#.. #.#.#..#.##.#.#..#.#....#.......#.#.......#.######. .......@........ ..#.####.######.# ... .###.#.. >+#5--4.1 (1Freeze _gTg-- _Unknown command.g ! _5==========g gy g g gL gR g g g g+ ,g g g g g g" g" g $ g& g) g_* g+ g- g5 g@ - gA #..#.####### ..... ............... gB .#..#.>#>...#.#....## gjE 4..^..........g....... #.#..#..###.##......#.#..#.# #.#......# #.#....####.####@.#.###. - #.#............. #.##.#.####.######. #.#..#.#.......#...#.#..#.##.#.### #....#.#..#.##.#.# g   goblin (wandering) #....#.#..#.#....# #.....#.##...#.######.gM 1118.1 (24.0)gFO F-9.1 (25gV g_ u _A goblin comes into view. It is wielding a +0 dagger.g . #..#.#######  ...............  >#>...#.#....## ^....g....... ##.##......# .........#.# ...........# #@.#.###. ............... .#.####.######. .....#....##.#.### .##.#.#.#....#...#.#. g{  #..#.#######  ...............  >#>...#.#....## ^....g....... ##.##......# .........#.# ...........# #@.#.###. ............... .#.####.######. .....#...##.#.#.##.#.#.#....#...#.#.g+ 4g gώ ] _A goblin is nearby!gd. #..#.#######  ...............  >#>...#.#....## ^....g....... ##.##......# .........#.# ...........# #@.#.###. ............... .#.####.######. .....#....##.#.### .##.#.#.#....#...#.#. gǻi #..#.#######  ...............  >#>...#.#....## ^....g....... ##.##......# .........#.# ...........# #@.#.###. ............... .#.####.######. .....#...##.#.#gμ\.##.#.#.#....#...#.#.g  _A goblin is nearby!g< .. ..  #..#.########.... ...............b  .#..#.>#>...#.#....###  ..^..........g.........  #.#..#..###.##......# <#.##.# .#.#............@....# .#.#....####.####..#.###. .#.#..................... ......#.##.#.##########. ##.#..#.#.......#... ......#.#..#.##.#.### ##....#.#..#.##.#.#b   bat (asleep)#....#.#..#.#....# ##....#.#gCgL=.gggM220.1 (1.0)g UgrXV _A bat comes into view.g]u.#. #. .....  #.#..#.########..... ...............b  .#..#.>#>...#.#....###..^....................  #.#..#..###.##g.... <#.#gG.............# ####.####..#.### .#.#.................... ......#.##.#.####.######. g##.#.....#... ..###.##.#..#.#...gݹgu<=1FreezegqgT _The goblin closely misses you.gj  therodimus the Chiller .#. #. Merfolk gk. ..... Health: 21/21 ======================== #.#..#.########  Magic: 4/5===================-----  ..... ...............b  AC: 2Str: 8  .#..#.>#>...#.#....###  EV: 11Int: 14  ..^....................  SH: 0Dex: 14  #.#..#..###.##g.....#  XL:  2 Next: 95% Place: Dungeon:2 <#.#............@..#.#  Noise: =--------  Time: 1121.1 (0.0) .#.#.................#  g) +0 whip .#.#....####.####..#.###.  Cast: Freeze .#.#..................... ......#.##.#.####.######. g[l$##.#..#.#.......#...  g   goblin ......#.#..#.##.#.###  b   bat (asleep) ##....#.#..#.##.#.# ##....#.#..#.#....# _A bat comes into view. _The goblin closely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 daggergQ atherodimus the Chiller.#. #.Merfolk. .....Health: 21/21 ========================#.#..#.########Magic: 4/5===================-----..... ...............bAC: 2Str: 8gM t.#..#.>#>...#.#....###EV: 11Int: 14  ..^....................SH: 0Dex: 14  #.#..#..###.##g.....#XL:  2 Next: 95% Place: Dungeon:2 <#.#............@..#.#Noise: =--------  Time: 1121.1 (0.0) .#.#.................#g) +0 whip .#.#....####.####..#.###.Cast: Freeze .#.#..................... g D......#.##.#.####.######. ##.#..#.#.......#...g   goblin ......#.#..#.##.#.###g* b   bat (asleep) ##....#.#..#.##.#.# ##....#.#..#.#....#gN Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiongv Shift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger  You freeze the goblin.  g KThe goblin is moderately wounded.g7 ]18----2.1 (1g g g` /  --more--gQ < _The goblin hits you with a +0 dagger.g  therodimus the Chiller .#. #. Merfolk . ..... Health: 18/21 ====================---- #.#..#.########  Magic: 3/5==============----------  ..... ...............b  AC: 2Str: 8  .#..#.>#>...#.#....###  EV: 11Int: 14  ..^....................  SH: 0Dex: 14  #.#..#..###.##g.....#  XL:  2 Next: 95% Place: Dungeon:2 <#.#............@..#.#  Noise: =--------  Time: 1122.1 (0.0) .#.#.................#  g) +0 whip .#.#....####.####..#.###.  Cast: Freeze .#.#..................... ......#.##.#.####.######. ##.#..#.#.......#...  g g/[43m  goblin ......#.#..#.##.#.###  b   bat (asleep) ##....#.#..#.##.#.# ##....#.#..#.#....# _The goblin hits you with a +0 dagger.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (moderately wounded)gtherodimus the Chiller.#. #.Merfolk. .....Health: 18/21 ====================----#.#..#.########Magic: 3/5==============----------..... ...............bAC: 2Str: 8.#..#.>#>...#.#....###EV: 11Int: 14  ..^....................SH: 0Dex: 14  #.#..#..###.##g.....#XL:  2 Next: 95% Place: Dungeon:2 <#.#............@..#.#Noise: =--------  Time: 1122.1 (0.0) .#.#.................#g) +0 whip .#.#....####.####g..#.###.Cast: Freeze .#.#..................... ......#.##.#.####.######. ##.#..#.#.......#...g   goblin ......#.#..#.##.#.###b   bat (asleep) ##....#.#..#.##.#.# ##....#.#..#.#....#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (moderately wounded)  You freeze the goblin.  The goblin is heavily wounded.gJZ6--3.1 (1g 3g/  --more--g< _The goblin hits you with a +0 dagger.g3 You miss the goblin.The goblin is heavily wounded.13------4.2 (1.1g g 3 _The goblin hits you with a +0 dagger.g   therodimus the Chiller .#. #. Merfolk . .....g u Health: 13/21 ==============---------- #.#..#.########  Magic: 2/5=========---------------  ..... ...............b  AC: 2Str: 8  .#..#.>#>...#.#....###  EV: 11Int: 14  ..^....................  SH: 0Dex: 14  #.#..#..###.##g.....#  XL:  2 Next: 95% Place: Dungeon:2 <#.#............@..#.#  Noise: =--------  Time: 1124.2 (0.0) .#.#.................#  g) +0 whip .#.#....####.####..#.###.  Cast: Freeze gˉ .#.#..................... ......#.##.#.####.######. ##.#..#.#.......#...  g   goblin ......#.#..#.##.#.###  b   bat (asleep) ##....#.#..#.##.#.# g ##....#.#..#.#....#The goblin is heavily wounded. _The goblin hits you with a +0 dagger.  gL Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (heavily wounded)gotherodimus the Chiller.#. #.Merfolk. .....Health: 13/21 ==============----------#.#..#.########Magic: 2/5=========---------------..... ...............bAC: 2Str: 8.#..#.>#>...#.#....###EV: 11Int: 14  g qM..^....................SH: 0Dex: 14  #.#..#..###.##g.....#XL:  2 Next: 95% Place: Dungeon:2 <#.#............@..#.#Noise: =--------  Time: 1124.2 (0.0) .#.#.................#g) +0 whip .#.#....####.####..#.###.Cast: Freeze .#.#..................... ......#.##.#.####.######. ##.#..#.#.......#...g   goblin ......#.#..#.##.#.###b   bat (asleep) ##....#.#..#.##.#.# ##....#.#..#.#....#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actiong`qShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (heavily wounded)  You freeze the goblin.  The goblin is severely wounded.gr+5.2 (1g}gg#/  --more--gcU _The goblin closely misses you.g  therodimus the Chiller .#. #. Merfolk . ..... Health: 13/21 ==============---------- #.#..#.########  Magic: 1/5====--------------------  ..... ...............b  AC: 2Str: 8  .#..#.>#>...#.#....###  EV: 11Int: 14  ..^....................  SH: 0Dex: 14  #.#..#..###.##g.....#  XL:  2 Next: 95% Place: Dungeon:2 <#.#............@..#.#  Noise: =--------  Time: 1125.2 (0.0) .#.#.................#  g) +0 whip .#.#....####.####..#.###.  Cast: Freeze .#.#..................... ......#.##.#.####.######. ##.#..#.#.......#... g g   goblin ......#.#..#.##.#.###  b   bat (asleep) ##....#.#..#.##.#.# ##....#.#..#.#....# _The goblin closely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (severely wounded)g+g  therodimus the Chiller .#. #. Merfolk . ..... Health: 13/21 ==============---------- #.#..#.########  Magic: 1/5====--------------------  ..... ...............b  AC: 2Str: 8  .#..#.>#>...#.#....###  EV: 11Int: 14  ..^....................  SH: 0Dex: 14  #.#..#..###.##g.....#  XL:  2 Next: 95% Place: Dungeon:2 <#.#............@..#.#  Noise: =--------  Time: 1125.2 (0.0) .#.#.................#  g) +0 whip .#.#....####.####..#.###.  Cast: Freeze .#.#..................... ......#.##.#.####.######. ##.#..#.#.......#...  g   gobligSn ......#.#..#.##.#.###  b   bat (asleep) ##....#.#..#.##.#.# ##....#.#..#.#....#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (severely wounded)  You freeze the goblin.  You kill the goblin!g g .#. #. . ..... #.#..#.########  ..... ...............b  >#>...#.#....###  ..^...........  ###.##).....# <.......@..#.# ............# ###.####..#.###. .............#.######...b   bat (asleep).###gs5.#g+gtherodimus the Chiller.#. #.Merfolk. .....Health: 13/21 ==============----------#.#..#.########Magic: 1/5====--------------------..... ...............bAC: 2Str: 8.#..#.>#>...#.#....###EV: 11Int: 14  ..^....................SH: 0Dex: 14  #.#..#..###.##).....#XL:  2 Next: 104% Place: Dungeon:2 <#.#............@..#.#Noise: =--------  Time: 1126.2 (1.0) .#.#.................#g) +0 whip .#.#....####[g40m.####..#.###.Cast: Freeze .#.#..................... ......#.##.#.####.######. ##.#..#.#.......#...b   bat (asleep) ......#.#..#.##.#.### ##....#.#..#.##.#.# ##....#.#..#.#....#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (severely wounded)  You freeze the goblin. _You kill the goblin!  --more--g% f  You have reached level 3!go- /  --more--g  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? g7/26=6263 2% bat (asleep) _You feel agile. x2g2# #. #. ....... gq3 #.#..#.######## ..... ...............b #..#.>#>...#.#....#### ..^..................... #.#..#..###.##).@...# #.#....#.# #.#.................# #.#....####.####..#.###. #.#..................... g3b.....#.##.#.####.######. #.#..#.#.......#... .....#.#..#.##.#.### #....#.#..#.##.#.#g6g7g~8gA^.bbgcC5-7 _g%QgSgȎ b # .#. #. .......g$  #.#..#.########  ................  >#>...#.#..b.#### ^............... #).@...# .........#.# ...........# ##.####..#.###. ............... .#.####.######. #...#.### g(  # .#. #. ....... g) #.#..#.########  ................  >#>...#.#..b.#### ^............... #).@...# .........#.# ...........# ##.####..#.#g(* c..............#.####.######. #...#.###g2 gz3 8-g; g> R _A bat is nearby!g #.#.. #..#. .......  #.#..#.######### .... ................. #..#.>#>...#.#..b.##### .^..............@....... .#..#..###.##).....###.# .#....#.# .#.................# .#....####.####..#.###.gd m#..................... ....#.##.#.####.######. .#..#.#.......#... ....#.#..#.##.#.###g߬ g g7 R=8Freezegͽ g; 2 _The bat hits you but does no damage.g$  therodimus the Chiller #. Merfolk #.. Health: 17/26 ===============--------- .#..#. Magic: 0/6------------------------ ....... AC: 2Str: 8 #.#..#.#########  EV: 12Int: 14 .... .................  SH: 0Dex: 16 .#..#.>#>...#.#..b.#####  XL:  3 Next:  2% Place: Dungeon:2 .^..............@.......  Noise: =--------  Time: 1128.2 (0.0) g[.#..#..###.##).....###.#  g) +0 whip .#...............#.#  Cast: Freeze .#.................# .#....####.####..#.###. .#.....................  b   bat ....#.##.#.####.######. .#..#.#.......#... ....#.#..#.##.#.### _A bat is nearby! _The bat hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - batAim: a batg,f  therodimus the Chiller #. Merfolk #.. Health: 17/26 ===============--------- .#..#. Magic: 0/6gg9------------------------ ....... AC: 2Str: 8 #.#..#.#########  EV: 12Int: 14 .... .................  SH: 0Dex: 16 .#..#.>#>...#.#..b.#####  XL:  3 Next:  2% Place: Dungeon:2 .^..............@.......  Noise: =--------  Time: 1128.2 (0.0) .#..#..###.##).....###.#  g) +0 whip .#...............#.#  Cast: Freeze .#.................# .#....####.####..#.###. .#.....................  b   bat ....#.##.#.####.######. .#..#.#.......#... ....#.#..#.##.#.###gDhAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - batgirAim: a bat  You freeze the bat.  You kill the bat!gp( #. #.. .#..#. ....... gw#.#..#.#########  ......... gw>#>...#.#....##### ^.......@....... #.##).....###.# ........#.# ..........##.####..#.#gw.........#.##g xX#...g}m49.2 (1Freeze _g gwg6g6g<gj@F _Unknown command.g 3g g0 ,g 8=1====gޏ g ,g g ,g g ,g gq 19======g g ,g g gj gt gI ,g gϬ g /20==2====g> g ,g" g g h1==g\ gi g g: g0 R====g g; g g g ge ~2==g Y3==3====g+ d=====g g 4=g" gW4 5==4====gB5 ,gUc  - _You start resting.63.2 (34.0)6==-4.2 (35 _HP restored.g;1=====5========g4]g]gN^gmg9_ _You start resting.g9-80.2 (16gv]6====1.2 (17gҳgU% _Magic restored.g̫gqgVg:Xg,ggdgg,gggyg<====gIggZ,gV,g\E4gFgMIgJ,gLgNgQ,gSgTgW,gXg9[g^,g `gc,gdgg _c - 2 scrolls labelled GOGGAV CYFROTA (gained 1)g jgk3g! _c - 3 scrolls labelled GOGGAV CYFROTA (gained 1)gg:gzg8gl,g?gg<gg:rgB,gK? #### ### # .#############.### ................ .#......############.### #K#..... ........... #....## #######.### #....# #. #.# #....###.###### #.#K   kobold (missile, wandering) #..... ..#....###.# #....# #.#........# #....###.#....###.#g3p233.2 (524.2 (53gs _A kobold comes into view. It is wielding a +0 club.g{ #### ###  .#.#.#..####### .......@................ .#......############. #K#..... .. #....## . #....# #. #.#  #....# #.#  #..... .#  #....# .....#  . g3D #### ###  .#.#.#..####### .......@................ .#......############. #K#..... .. #....## . #....# #. #. #....# #.#  #..... . #....# ..... .ggg7s _A kobold is nearby!g #### ###  .#.#.#..####### .......@................ .#......############. #K#..... .. #....## . #....# #. #.#  #....# #.#  #..... .#  #....# .....#  . g} D #### ###  .#.#.#..####### .......@................ .#......############. #K#..... .. #....## . #....# #. #. #....# #.#  #..... . #....# ..... .gi g g݌ gY ] _A kobold is nearby!g( Y# ##########.#.#.#..############.#....................... .#....@.############.## #K#................... #....###.########.## #....# #. #.# #....###.###### #.# #..... ..#....###.# #....# #.#........# #....###.#....###.#g r# #.....#.......# #.#g KK)The kobold shouts!g :(((g ...5-===5.2 (1.0) _The kobold throws a stone. The stone hits you.gA # ###### ####.#.#.#..#. .#...@..##. #K# #....###.#.  #....# #. #.#  #....###.###### #.# #..... ..#....###.# #....###.#.#  #....###.#....###.#  # #.....#.# #.#K.---6g=# ######## #.#.#.#..#. .#.K@...##. #.## #....###.#. #....# #. #. #....###.###### #. #..... ..#....###. #....###.#. #....###.#....###. # #.....#.# #.gg^=--7Freezeggs= _The kobold hits you but does no damage.gd  therodimus the Chiller  Merfolk  Health: 25/26 =======================-  Magic: 5/6====================----  AC: 2Str: 8 # ######## ## EV: 12Int: 14 ###.#.#.#..############. SH: 0Dex: 16 ........................ XL:  3 Next:  4% Place: Dungeon:2 gf%.#.K@...############. Noise: =--------  Time: 1237.2 (0.0) #.#................. g) +0 whip # #....###.########. Cast: Freeze #....# #. #. #....###.###### #. #..... ..#....###. K   kobold (missile) #....###.#........ #....###.#....###. # #.....#.......# #. _The kobold throws a stone. The stone hits you. _The kobold hits you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club and quivering stonesgSn  therodimus the Chiller  Merfolk  Health: 25/26 =======================-Magic: 5/6====================----AC: 2Str: 8# ########## EV: 12Int: 14###.#.#.#..############. SH: 0Dex: 16........................ XL:  3 Next:  4% Place: Dungeon:2.#.K@...############. Noise: =--------  Time: 1237.2 (0.0)#.#................. g) +0 whip# #....###.########. Cast: Freeze#....# #.#.[go13;16H#....###.###### #.#..... ..#....###. K   kobold (missile)#....###.#........#....###.#....###.# #.....#.......# #.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club and quivering stones  You freeze the kobold.  The kobold is severely wounded.8.2 (1gtgvgь/  --more--g{M _The kobold misses you.geW   therodimus the Chiller  Merfolk  Health: 25/26 =======================-  Magic: 4/6================--------  AC: 2Str: 8 # ######## ## EV: 12Int: 14 ###.#.#.#..############. SH: 0Dex: 16 ........................ XL:  3 Next:  4% Place: Dungeon:2 .#.K@...############. Noise: =--------  Time: 1238.2 (0.0) #.#................. g) +0 whip # #....###.########. Cast: Freeze #....# #. #. #....###.###### #. #..... ..#....###. K   kobold (missile) #....###.#........ #....###.#....###. # #.gX ....#.......# #. _The kobold misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - koboldAim: a kobold, wielding a +0 club and quivering stones (severely wounded)g@ e  therodimus the Chiller  Merfolk  Health: 25/26 =======================-  Magic: 4/6================--------  AC: 2g4 OStr: 8 # ######## ## EV: 12Int: 14 ###.#.#.#..############. SH: 0Dex: 16 ........................ XL:  3 Next:  4% Place: Dungeon:2 .#.K@...############. Noise: =--------  Time: 1238.2 (0.0) #.#................. g) +0 whip # #....###.########. Cast: Freeze #....# #. #. #....###.###### #. #..... ..#....###. K   kobold (missile) gA G#....###.#........ #....###.#....###. # #.....#.......# #.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - koboldAim: a kobold, wielding a +0 club and quivering stones (severely wounded)  You freeze the kobold.  You kill the kobold!g i # ########  ###.#.#.#..#### ............... g .#.)@...# #.#........ # #....###. #....# #.  #....#  #.....  #....##  #....#  #   g 6=69.2 (1Freeze _gh g[ g/  --more--gh _Your Ice Magic skill increases to level 5!g\LIgMg=N$ _gQBgRgTg2UgVg]Ze=g`[,g[g]g&^g^gc,gRdgzfggP5====gggigjgjgl,gmgogogpgrg s<====gsggLThings that are here:  a +0 club; 3 stonesg5 _gg[g\,gg=gmgΩ<====gg3gT,gͯgg,gZg|gVBggg,ggggggggXg,gfgg,gg$gg9gKg,gg gh ,g gm gg'gg9gr,gxggg gmgEgQggggxgg#g#gG ,g g%"gt#g#g($g)g*,g+g.gP/,gY0g1g 3,g3g,8g9,g;g>g@gsAgBgLDgE,gFgXHgI,gJgKgL,g#>...#  #.#...^..........  #.#.#.#..#..###.##  #.#<#.#..........  #.#.#.#........... S   ball python (constriction, asleep)  ##.#.#.#....####.##  #....#.#...........  #...#.##.#.##g1312.2 (73.0)g0F-3.2 (74ggV _A ball python comes into view.ge #.#.# #. #S# #.#.# #. #.# . #.# . #.# . #.# #.#####. #.# #........ #.#####.#####. #@##......... #.###.#..#.>#> #.#...^ #.#. #.#< #.#. ##.#. #... gm-4 #.#.# #. #S# #.#.# #. #.# . #.# . #.# . #.# #.#####. #.# #........ #.#####.#####. #@##......... #.###.#..#.>#> #.#...^ #.#. #.#< #.#. ##.#. #... g4gw5g;g=Z _A ball python is nearby!gB@ #.#.# #. #S# #.#.# #. #.# . #.# . #.# . #.# #.#####. #.# #........ #.#####.#####. #@##......... #.###.#..#.>#> #.#...^ #.#.g;Z #.#< #.#. ##.#. #... gw #.#.# #. #S# #.#.# #. #.# . #.# . #.# . #.# #.#####. #.# #........ #.#####.#####. #@##......... #.###.#..#.>#> #.#...^ #.#. #.#< #.#. ##.#.gym #... gAggagb _A ball python is nearby!gD ...S #.#.####.#...........gE .#####.#####.#.#..# #.............###.#####.#..#.##...............###.#..#.>#>...#.#...^............#.#.#..#..###.##.#< #.#........#.#####.##....#.#...........gK gR g.SS)gMS 14.2 (1.0)gX g[  gJ\ '_The ball python hisses angrily.g _ #. #.#.#S###.#...........#####.#.#..# #.............###.#####.#..#..............##.#..#.>#>...#..^............#.#..#..###.##< .......#.#####.##.S5gOh #....# #.#.#.###.#.....S# #.#......#####.#.#..# #.............###.#####.#..#..............##.#..#.>#>...#..^............#.#..#..###.##< .......gQg@ZF.Sg[k4--=6Freezegq_gat _The ball python bites you. The ball python closely misses you.g=  You hit the ball python.gi.g--107.3 (1.1FreezegFg O _You kill the ball python!gygz3g{g5=gɀg8gsg~6==gg"1 _HP restored.g1g,g͈gÉggjg9g},gggg 9=g_g̐ggg[gga,gڔgŕggg6g7g,ggQg(## ######## # #........ #.###.#.) #.##.g #.##..#.#######.##..#.#....l..#.##.. #.##..-.# #.....#.#.# #.#.###.#.#....# #.#.# #.#.#gq.# #.#.# #.#.#....# #.#.# #.#.#l   frilled lizard (asleep).# #.#.###.#......# #..#.# #.#####.#.#..#g~030.3 (13.0)gF-1.3 (14gcga _A frilled lizard comes into view.go<  ###  ) ####### #..l..# #@#  #.# gD= #.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.#  #.#  #.# g ; ###    )   ####### #..l..# #@#  #.#  #.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.#  #.#  #.# gq 4g g e _A frilled lizard is nearby!g    ### ######### #.###.#.#.# #......... #.###.#.). #.##..#.#. #.##..#.#. #######.##..#.#. #.@l..#.##..#.#. #.###.#.##..#.#. #.# #.....#.#. #.# #.#.###.#.#. #.# #.#.# #.#.#. #.# #.#.# #.#.#. #.# #.#.# #.#.# #.# #.#.###.#...... #.# #.#.......#..#.g g I2.0)Freeze _g g/ g {  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.gg†g e23.4 (1.1Freezeg$g'R _You kill the frilled lizard!g  therodimus the Chiller ### ######### Merfolk #.###.#.#.#.. Health: 26/26 ======================== #............ Magic: 5/6====================---- #.###.#.).... AC: 2Str: 8 #.##..#.#.... EV: 12Int: 14 #.##..#.#.... SH: 0Dex: 16 #######.##..#.#.... XL:  3 Next: 12% Place: Dungeon:2gp #.@†..#.##..#.#.... Noise: ---------  Time: 1333.4 (0.0) #.###.#.##..#.#.... g) +0 whip #.# #.....#.#.... Cast: Freeze #.# #.#.###.#.#.... #.# #.#.# #.#.#.... #.# #.#.# #.#.#....  #.# #.#.# #.#.#....  #.# #.#.###.#......  #.# #.#.......#..#. You hit the frilled lizard. _You kill the frilled lizard!Aiming: Freeze (safe; 3% risk of failure)  gbPress: ? - help, Q - select actionShift-Dir - straight line, f - yougZ therodimus the Chiller ### ######### Merfolk #.###.#.#.#.. Health: 26/26 ======================== #............ Magic: 6/6======================== #.###.#.).... AC: 2Str: 8 #.##..#.#.... EV: 12Int: 14 #.##..#.#.... SH: 0Dex: 16  #######.##..#.#.... XL:  3 Next: 12% Place: Dungeon:2  #.@†..#.##..#.#.... Noise: ---------  Time: 1333.4 (0.0)  #.###.#.##..#.#.... g) +0 whip  #.# #.....#.#.... Cast: Fregeze  #.# #.#.###.#.#....  #.# #.#.# #.#.#....  #.# #.#.# #.#.#....   #.# #.#.# #.#.#....   #.# #.#.###.#......   #.# #.#.......#..#. You hit the frilled lizard. _You kill the frilled lizard!Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f - youThat would be overly suicidal. _You kill the frilled lizard!  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line, f - youThat would be overly suicidal.  Okay, then. _gr4ggF _Unknown command.g) g* 3g+ gw- g2 _  You see here a frilled lizard corpse.g3 g4  _g4 g=6 g7 ,gH8 gA g#B g{B <====g C g'G gBH ,gH gL gM gN ,gQ gRS ,gS gwW gX ,gY g\ g] g] g5^ ga gb gCc gc g8g gh ,gh gk gl gm g\m gvp gwq ,gr gt gu g1v gv g;z g{ ,g,| g~ g ,g gn g ,g g܇ g ,g gi gю g8 gҏ g gP ,g gȘ g ,gǛ g g ,g g! g ,g g0 gǩ g g g g߮ ,g g; g gݲ gi gմ g g g g8 gk g g gy g gC g@ gP g ,g gT gw ,gE g g g_ g g g g, g g? g ,gM g g ,g' g g ,g" g g gP g g g ,g g g ,gw gq g; g g g g gA g g g Bg g g ,g g ,gT g ga ,g g g gT g gq g g gG g g, ..#.####..# #.# ..#.####.## ........... ..#.######### ............. ..#.#....######### .................# .##).....###.###.# .......#.# #.# #@#80.4 (47.0) .........# #.# #.# .####..#.###.# ... .............##.... g .####.######.##...## ....#........##...# .##.#.######.##...# .##.#.# #.##.>.# .#....# #.#g( g ,1.4 (48g gK ; _Found a stone staircase leading down.g23g3g 6g9g9go>,g>gA?g@g2BgCD,geEgGg[IgIgJgHR....... #.######## #.#....### .# #..# .# .# #).....###.###.###.#..##.# #.# #.#......# .......# #.###.#...# gR###..#.###.##.....##.........# ###.######.##...#####....#..##...# #.#.######.##...# #.#.# #.##.>.#...# #.##...#.#.# #.##.....#.######.#g X15.0)gX+6.4 (5g\g^X _k - a fuming puce potiongHgI3g>LgMg.#g!rgr+2.4 (6gwgzQ _Found 2 poisoned darts. Found a stone staircase leading up.g3g~ggg*g,g+,gFg g,gUggw###### ###..#. ...... ..#... ..######### #.#..# .....# #.#..# ..###.###.###.#..# #.# #.# #.#......# # #.###.#...##.# #.###.##....####.# ...##........@# gU#####.##...#####.......#...##...# #<(.....# #####.##...# #........  #.##.>.# #.....g..  #.##...# ###.###..g   hobgoblin (asleep)  #.##.... .# ..# ## .......g +5.4 (3g+6.4 (4g[gL\ _A hobgoblin comes into view.gO~   ..#... #.#..# #.#..#..# #.# ..# #.#...####.#.......@#..#####.......#  #<(.....#  #........  #.##.>.# #.....g..   ###.###..   .# .  ## g c  ..#... #.#..# #.#..#..# #.# ..# #.#...####.#.......@#..#####.......#  #<(.....#  #........  #.##.>.# #.....g..   ###.###..   .# . ##g 4g9' g* ` _A hobgoblin is nearby!g%e..... ..#... ######### #.#..#.#.......# #.#..#.####.###.###.#..#.## #.# #.#......#.# .# #.###.#...##.#.####.##....####.#.# .....##.........#.##### ####.##...#####.@.....# .....##...# #<(.....# ####.##...# #......... g&  #.##.>.# #.....g#.##...# ###.###.#.##.... .# ####.# ## ...... ####.#gJ0g127.4 (1 _g7g:gra######### #.#..#.# ........# #.#..#.# ###.###.###.#..#.# # #.# #.#......#.# # #.###.#...##.#.# ###.##....####.#.# ...##.........#.##### ###.##...#####.......# ....##...# #<(@....# ###.##...# #.........#  #.##.>.# #.....g...##.##...# ###.###...#gcp#.##.... ..# ..# ###.# ### .# .....  # ###.# .....gfg?n|g.ggoE====8gtgx+ _The hobgoblin shouts!g #.#..#.# # #.#..#.# .###.###.#..#.#  #.# #.#......#.#  #.###.#...##.#.# .##....####.#.# ##.........#.##### .##...#####.# ##...# #<(.@...# .##...# #....g....#  #.##.>.# #.#  #.##.... ..# ...#.# #### ..#  .#.# ## ggci=---9FreezeggIW _The hobgoblin closely misses you.grR  You hit the hobgoblin.  The hobgoblin is moderately wounded.geS K---400.5 (1.1gY g^ V _The hobgoblin barely misses you.g  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.g (1.6g g W _The hobgoblin closely misses you.gY  You closely miss the hobgoblin.The hobgoblin is moderately wounded.gZ (2.7g{` gb W _The hobgoblin closely misses you.g  You hit the hobgoblin.  The hobgoblin is almost dead.g^ (3.8g@ e _The hobgoblin misses you.gVG  You barely miss the hobgoblin.The hobgoblin is almost dead.5-4.9g.M gO - _The hobgoblin hits you.g` ;  You hit the hobgoblin.g< 2.g 6=66.0Freezeg gX M _You kill the hobgoblin!g%9g:gl@g[CH _No target in view!gg&gigH _No target in view!g g ggH _No target in view!g΁gȂgggH _No target in view!g$g+ggH _No target in view!gsgyg}gC _No target in view!ggyg5gfg{gP _g՟g/gؠgggg*g>ggO9=gޭgggұggg4gggGg ,gݻgg޾,gѿgqg,ggg,gAggS,ggg$,ggga,gggH,gQgg,ggg,gggcggGgg$g~g ggg&gg%g[,gFgg,g\gg*Bgg,ggg,ggIg,ggg,gg g ,gu g3,ggI _You now have 76 gold pieces (gained 8).gj3ggBgBgBgEgg,gxg7g,g g!g#,g$g',g(g(gf*g+,g6,g-g.,gF/g0g2,g2g3g,5,g5g;ng<,g=g"?gJ@,gAg6Bg[C,g7DgAFggG,gHgJgJ,gKgSNgO,gPgRgS,gTgUgW,gWgYgNZ,g[g]g^,g_gUagb,gcgdgkf,gfgRhgi,g jgckgl,gTmgMnggo,gog/rg!s,gsgtgv,gvg*xgyy,gzg{g|,gh}g~g^g_,g gIg[... #.#..........#....... #.. #.#..#............... #.####.#####.#.###### .# #.# #.#.#########.# ##########.#.##......... ≈≈≈≈≈≈#....#.##.......# ≈#.##≈#...............# g.#.#..'......##.......# ..#J#.'@..............#- ≈##.#≈######.#...###### ≈≈≈≈≈ ######.###.# #### #......# #.# ######## #.# #.#J   endoplasm (asleep) #.# #.# #.#g 68.0 (62.0)  You open the large door.-9.0 (63gg5] _An endoplasm comes into view.g  #.#..........  ..  .#  #.# #.# ##########.#.# #....#.##  ≈#.##≈#.........  .#.#..'......##..  ..#J#.'@.........  ≈##.#≈######.#...  ≈≈≈≈≈ .###.#  #### g.# #.#   #.#  #.#  #.#  #.#  #.# gZ #.#..........  ..  .#  #.# #.# ##########.#.# #....#.##  g≈#.##≈#.........  .#.#..'......##..  ..#J#.'@.........  ≈##.#≈######.#...  ≈≈≈≈≈ .###.#  #### .#   g #.#  #.# #.# #.#g~g3gegka _An endoplasm is nearby!g #.#..........  ..  .#  #.# #.# ##########.#.# #....#.##  ≈#.##≈#......... gq .#.#..'......##..  ..#J#.'@.........  ≈##.#≈######.#...  ≈≈≈≈≈ .###.#  #### .# #.#   #.#  #.#  #.#  #.#  #.# g9L #.#..........  ..  .#  #.# #.# ##########.#.# gXM#....#.##  ≈#.##≈#.........  .#.#..'......##..  ..#J#.'@.........  ≈##.#≈######.#...  ≈≈≈≈≈ .###.#  #### .#    g N#.#  #.# #.# #.#gUgVg\g `a _An endoplasm is nearby!g . #.#..........#. ##.. #.#..#........ #.####.#####.#.###### . #.# #.#.#.######.#.###≈≈≈≈≈≈#....#.##.##≈#.##≈#.........#+.#.#..'......##.......#g "+..#J#.@...............##≈##.#≈######.#...#######≈≈≈≈≈≈######.###.#####......# #.#  # #.# #.#  #.#  #.#  #.#g g 970.0 (1.0) _gu g V _There is a large open door here.gcY5. #.#.#.#.. #.#..#. # #.####.#####.#.###### # #.# #.#.# # #####.#.## # #≈≈≈≈≈≈#....#.##. # #≈#.##≈#. g2Zi# +.#.#..'......##. # +..#J#@'. # #≈##.#≈######.#... # #≈≈≈≈≈≈######.###.# # ##......# #.#  # #.# #.# gZ #.#  #.#  #.#gagb$1 gSc _g9hgjg ##### #.##.#######.######## ...... #.#..#. ####.. #.#..#............... .##.####.#####.#. .# #.# #.#.######## g-[# ###########.#.## .# #≈≈≈≈≈≈#....#.## .# #≈#.##≈#....... .# +.#.#@.'## .# +..#J#.'.............. .# #≈##.#≈######.#...#### .# #≈≈≈≈≈≈######.###.# gD##########......# #.######### #.#  #.#  #.# gA #.#gg42FreezegYggHJJ  An endoplasm is nearby! _There is a large open door here.  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is moderately wounded.  The endoplasm freezes you.gI]3---3.1 (1.1gPgzS% _You are frozen.g;  You hit the endoplasm.g2.g---20=4.2FreezegYgM _You kill the endoplasm!gF;g{<g@gmCH _No target in view!gY4ggH _No target in view!gc4gOig`kH _No target in view!ggggFH _No target in view!gT4gdZg]H _No target in view!gNgggC _No target in view!gIgJgNgPg3ggg$ _gґ4=gag,gg,gg7O=gg>gK5=g.gYgggW,gg7ggg~6==gggggCggA=.......... #.#..........#..... .#+#####.... #.#..#...... #....# <... #.####.#####.#.#### #....# ....# #.# #.#.#### #...[# #... ###########.#.##.. #....# #....#≈≈≈≈≈≈#....#.## #....# #....#≈#.##≈#.... #....# #....'.#.#..'## #....# +....'@.#.#.'....-90.2 (16.0)....# #....#≈##.#≈######.# #....# #### #≈≈≈≈≈≈######.###. ######[3g& 9;49m ########......# #. #  ######## #. # #.  # #.  # #.  # #.  _You open the large door. _Found an escape hatch in the ceiling.ge g$ gs g g? g$ : _g$ E  There is a large open door here.gJ% g%  _g& g' g' ,g,( g( g-* g* g+ g!, g&- g- g- g 0 g0 ,g1 gt3 gc4 g4 ,g$7 g,8 g{8 g8 g#: g\; g; g < g= g> ,gC? g@ gA ,gZB gC gyD BgE gE ,gE g9G giH ,gH g3J gBK gK ,gL gN gzN ,gO gCP ,gP gQ gR ,gS gU gV gV g W g-X ghY ,gY gf[ g\ g\ gL] g^ g` gP` g` gb gTc ,gc g'e g$f ,gf gh g)j gj ,gl gn ,g o grp gRq ,gr gu 7 _You open the door.gqw gw gx g| @  There is an open door here.gw~ g  _g g g gn g g gb ,g g gʊ ,g# g! 7 _You open the door.g 3g, gޔ @  There is an open door here.gE g  _g^ gL g› g g gu g͟ g g g gݢ ,g^ g g g< g g g ,g g g ,g gԯ g6 g gű g gE ,g gɷ g gl g g g ,g/ g g ,g% g g ,g g g ,g6 g gq ,g( g gg g g= g2 g ,gN g gk ,g< g E  There is a large open door here.g g@  _g gl g g| g g& gm g g> g g g8 g g g ,g* g$ g ,gs gK g g gk g You open the door. _There is an open door here. _You open the door. _There is an open door here. large open door here.  g g*  _g g g gG g g g g g g] g g  gi g( gY ,g g g Bg g! ,gP" g$ g1% ,g% g' g( ,g) gl+ gk, ,gO- g. g/ g%0 gy0 g1 g2 Bgv3 g4 g4 ,gE6 g}7 ,g28 g: g; ,g= gS> g@ ,g}@ gB g1D ,gD gF gG g[H gH gJ gL ,gCM g.O gP ,gwQ g#S gT ,gAU gV gW ,grX gY g] Xg_ Bgy` ga g$b gkb gid g>m 1#.#.# #.#.# #) ..#.##### #....# # #.<(.....### #.#......# #.#......# ...##.###...# #.##### ....# #...# #.@...# -573.2 (83 g[n '##### #...# #####.#  #...# #.#  ##### ####.########.......##.##.......#######.########.......# ........#...........####...................#gt g|u ,4.2 (84gz g>} _There is an open door here. _You open the door. _There is an open door here. large open door here. _Found a rapier.g g 3g g g Bg ,g gM g ,g g g gv g g g3 ,g g   #.#.# .# #.# #.#.# .## #.#)# .#.##### #.#.# .# ......# #.#.# b# (.....### #.#.# .# ........# #.#.###.######....# #.....@.......g .###...# ###.########## ..# #...# #.....# ## #...# #####.#  #... #.#  ##### ####.#### b   bat (asleep)  ### #.  #.# #.......#####.########.......#g 281.2 (7.0)g +2.2 (8g2 gG V _A bat comes into view.gV #.#.# .# #.#.# .# #.#)# .# #.#.# .# #.#.# b# ( #.#.# .# #.#.###.######  #.....@.......  ###.##########  #...# #.....# #...#   #...# #.#  #####   ### g'a  #.#   g2 #.#.# .# #.#.# .# #.#)# .# #.#.# .# #.#.# b# ( #.#.# .# #.#.###.######  #.....@.......  ###.##########  #...# #.....# #...#   #...#   #####   ###   #.# gXg!ggԻZ _A bat is nearby!gB.# .#  ... .# #.#.# #.# .# #.#.# #.# .# #.#)# #.# ##### #.#.# #.# gl{.....# #.#.# #b# ### #.#.# #.# # #.#.###@###### .......# #..............###...# ###.########### .# #...# #.....# ## #...# #####.##...# #.# ##### ####.######  #.# gDggSbbg.3=3.2 (1gygP _The bat barely misses you.gL v? .... gq )####. b## #@# #.#.###.###### ......# #..............####.########### ..... ######...# ### ####.####gX  Found a scroll labelled ILIXUS XESTUNK. The bat closely misses you.g\ 44Freezegԩ g : _The bat hits you but does no damage.gJ5  You hit the bat.gu3†g(e55.3 (1.1Freezegm$g&G _You kill the bat!g{~gngng͉H _No target in view!gggg'H _No target in view!gP@ _No target in view!ggg ^ _No target in view!gV4gY]gH _No target in view!gggkg@ _No target in view!gG4g4gg_H _No target in view!g;g<gBgEH _No target in view!g4ggZH _No target in view!g . 4gz7 g9 H _No target in view!g{ 4g g C _No target in view!gW 4g_ ga g 4g g g ## ## #. ###g.# #. ..# . #.$.# #.# #.# #.# ##...?......# #.# #.?... #.# #.#.###.# g #.# #.#.# #.# #.# #.#)# #.# #.##### #.#.# #.#.# #.#.# #†# (.....### #.#.# g#.#.# #.#.###.###### .# #.g"g/$;-60 _g)g+g* .# .# ## #. ###.# .#. ..# .. #.$.# .#.# #.# .#.# ##...?......# .#.# #.?... .#.# #.#.###.# .#.# #.#.# #.# .#.# #.#)# #.# .#.##### #.#.# #.#.# #.#.# #†# <(.....### #.#.# #.#.# #.#.###.###### .# #.ggf4=-7ggog 8.#.# ## #. ###.# ..#. ..#. #.$.# ..#.# #.# ..#.# ##...?......# ..#.# #.?... ..#.# #.#.###.g # #.#.# #.#.# #.# #.#.# #.#)# #.# ..#.##### #.#.# #.# #.# #.#.# #†# #<(.....### #.#.# #.# #.# #.#.###.###### #.# #.g g &8g g g k #..# #..# ## ##. ###.# #..#. ...# #... #.$.# #..#.# #.# #..#.# ##...?......# #..#.# #.?....#.# #.#.###.# ##.#.# #.#.# #.# ##.#.# #.#)# #.#.#.##### #.#.# #.# ##.# #.#.# #†#  #<(.....### #.#.# #.#  #.# #.#.###.######  #.# #.9g gN gw3 #..############### ...... ###.......... #..#.  ...  #$#.#.##...?........?... .#.#@###.####### ## #.# )... ####.###...# ###.###########gF>600ggg ############## ...... ###.......... #..#.  ..........  #........$#.#......##...?...........?... .#.#.###.####### ## #.# ) ...#.#####.#.# .....# #...# #.....#g5==1gr ...... ###.......... #..#.  .........  #........$#.#.......##...?........?... .#.#.###.####### ## #.# ...#.#####. ##.......†#.. ###### #...# #####.#gzg}z&2gg2N __You see here a +0 rapier.geg&3gbg% _l - a +0 rapierg g FWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 whip (weapon)l - a +0 rapier g [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gyggYQ......###..........#therodimus the Chiller #..#.............#Merfolk #...#........$.#Health: 25/26 =======================- #..#.##..........#Magic: 6/6g======================== #..#.###...?......#AC: 2Str: 8 #..#.##........?...gljnEV: 12Int: 14 ...#.#gw#.#.###.#######SH: 0gDex: 16 ##.#.##.#.# #.#g&XL:  3 Next: 29% Place: Dungeon:2 ##.#.#gCN#.#@# #.#g`Noise: ---------  Time: 1603.7 (0.0) ...#.##### #.#.# #.#gz3g) +0 whip g##.......# #.#.# #†#Cast: Freezeg#<(.....### #.#.# #.#gڊ#.........# #.#.###.#######.........# #.............. g####.###...# ###.########### .....# #...# #.....# g###### #...# #####.# _No target in view! g9_No target in view! _No target in view! _No target in view! gWP_You see here a +0 rapier. _l - a +0 rapierg~g-4.2 (0.5g*Hl) +0 rapiergegz. _l - a +0 rapier (weapon)gF g G gG gJ gJ g]N gR _ _You start resting.gX -5.2 (1.0gY Y6=6.2 (2g^ g` " _HP restored.g/@ _g+F XgI ,gI grL gN gO guP gS gU g#V 9=gX g\ g_ gZ_ gpa gd gzg gg gyi gq   ## ############ .. ###..........# g-r . ............#  #........$.# .# gQr #..........# .# ##...@......#gqr # #........?... gr .# #.#.###.####### .# #.#.# gr  gr q.# #.#.#  gr .##### #.#.# #.# g;s ^.....# #.#.# #†## #.#.# #.# .......# #.#.###.######g`s g-z ,12.2 (6goz +3.2 (7g gs d _m - a scroll labelled ILIXUS XESTUNKgtVDrop what?13/52 slots (_ for help) Hand Weapons (select all with ))  l - a +0 rapier (weapon)g - a +0 whip Armour (select all with [)  a - a +0 robe (worn) Jewellery (select all with "=)  d - a ring of protection from fire (left hand) Scrolls (select all with ?)  c - 3 scrolls labelled GOGGAV CYFROTA  h - a scroll labelled YMIZ USHRYNT  m - a scroll labelled ILIXUS XESTUNK Potions (select all with !)  b - a potion of magic  e - a sedimented pink potion  f - an emerald potion  i - a bubbling blue potion  j - a cyan potion  k - a fuming puce potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]g0 (1 turn)  l - a +0 rapier (weapon)  g + a +0 whip[Enter] accept (1 chosen)gk gx| {therodimus the ChillerMerfolkHealth: 26/26 ========================##############Magic: 6/6======================== ..###..........#AC: 2Str: 8 .............#EV: 12g| )Int: 14#........$.#SH: 0Dex: 16 .##..........#XL:  3 Next: 29% Place: Dungeon:2 .###...@......#Noise: ---------  Time: 1613.2 (0.0) .##........?...g/} l) +0 rapier .##.#.###.#######Cast: Freeze .#gm} c#.#.# #.# .##.#.# #.# .##### #.#.# #.# g} M.....# #.#.# #†# .....### #.#.# #.# .......# #.#.###.###### g~ _You see here a +0 rapier. _l - a +0 rapier _l - a +0 rapier (weapon) _You start resting. _HP restored. _m - a scroll labelled ILIXUS XESTUNKgP +4.2 (1gӅ g9 ) _You drop a +0 whip.gr,Ig.g2g5g6g}8g:g;g?Xg@gBgD,gEg%JBgL _c - 4 scrolls labelled GOGGAV CYFROTA (gained 1)gNg;OgPgRgSgSguTgcVgWgWgXg[,gU\g_M _You now have 87 gold pieces (gained 11).gag6agagcgQd,gdgegUfgyfgfghgigjgjgkgl,gmgmg1ngJngng|og7pgopgpgNrgQsgsgsg/ugugug vgvgOwghwgwg;xgxg4ygygzg |gF|gr|gx}gp~g~g~gggggfgHg|g g…gxggghgi,ggggJggČgggYgTghggggggggm,g gg,ggg, g?#g#  #.#   g^#.#   #.#  gy~ #.#  g#######.##   .........#   gФ########@#   g.........#   g########.#   gs#.#   g7V#.#  gv######## #.#   g   goblin (asleep)g..# #.#  ..# #.#  g..# #.#  g046.2 (32.0)g,7.2 (33gKgu _A goblin comes into view. It is wielding a +0 dagger.g.n #g#  #.#  #.# gE/[ #.#  #.#  #######.##  .........#  gd/&#@#  g/3.........#  ########.#  g/H#.#  #.#  #.#  #.# g/A #.# ..# #.# gC #g#  #.#  #.#  #.#  #.#  #######.##  .........# gv# #@#  .........#  ########.#  #.#  #.#  #.#  #.# g #.# ..# #.# g=gggC] _A goblin is nearby!g  #g#  #.#  #.#  #.#  #.#  g[r#######.##  .........#  #@#  .........#  gN########.#  #.#  #.#  #.# g҉U #.#  #.# ..# #.# gd #g#  #.#  #.#  #.# gM/ #.#  #######.##  .........#  #@#  gq.........#  ########.# g #.#  #.# g #.#  #.# g #.# ..# #.# g%g4&g+g.] _A goblin is nearby!gJ>.g #.# #######.# .......@.#########.##.........########.. #. #######.g9...gTgƏ88.2 (1.0) _gbgg p..K.g #.# #######@## .........########.##........####### K   kobold (missile, asleep) #######gg&9ggh u _A kobold comes into view. It is wielding a +0 dagger.g҇f#.#..K.g #@# #######.## .........#########.##........####### #######gg.Kggwandering)K)g0==50ggW( _The kobold shouts!g##.#...Kg #.# #######.# .........#########.##........#######gzggV.Kggg/--1gghgs{$##.#....Kg #.# #######.# .........########.##........#######g&t ggThe goblin shouts!gS====2Freezeg:gS _The goblin barely misses you.gR=---g&3.4 (1.2ggr _You miss the goblin. The goblin hits you but does no damage.gdZ---4.6gjgm _You barely miss the goblin. The goblin closely misses you.g>5.8gg _You hit the goblin but do no damage. The goblin closely misses you.g  You barely miss the goblin. The goblin hits you with a +0 dagger.gcW4--7.0g!gS _The goblin barely misses you.g  You hit the goblin.  The goblin is moderately wounded.gb3---8.2gg; _The goblin hits you with a +0 dagger.g=  You puncture the goblin!gmg.KK   kobold (missile)g-339.4 _You kill the goblin!gg'W4=60.6g|g g'k_You barely miss the kobold. The kobold hits you but does no damage.gx=  You puncture the kobold!g~e)g`51.8FreezegagJ _You kill the kobold!g03g^g,g3g.a5==g6ggnggrBg,ggg9=gg<a6=g)gg,gg[]  Items here: ( )) ††.gg _g ggu,g=ggg99=geg}ggg,g ### g  #.# #########.## [......@...# -73.8 (12.0)#########.##  #.#  #)#  #.#  #.#  #.#  #######.## .........# g2gsF-4.8 (13g g# _Found a robe.gX 4go ^ _No target in view!gu 3gv gy g | g : _g g 6   ###  #.# (##.## ..[..# 5.0).##.##  #.#  #)#  #.#  #.#  #.#  #######.##  ..# g6 g +6.8 (2g g 2 _Found 6 atropa-tipped darts.g:3g;gߧggW,ggXg_gggϼgB,ggYg,gg<  You see here a +0 robe.g`## ### #. #.#  #(##########.##  #.@[..........# 81.8 (5 #.##########.## #( #.# #$ #)# #. #.# .. #.# ## #.#  #######.##  gj4.........# gqg+2.8 (6gxg% _Found 2 stones.gE3gFgIgdLgLgP,gAS,gTgWgY,g\[g_;  You see here 2 stones.gaga _g6cgRh,gigXoM _You now have 99 gold pieces (gained 12).gy ### ###  #.# #.# g6zD#(##########.## #..[..........#  #.##########.##  #(#g^z3 #.#  #.# #)#  #@# #.# gz<#....B..# #.# #.###.### #.# gz#. #######.## # .........#  gz########.##   B   giant cockroach (asleep) .........# gz #.#   #.# gp{, g9+7.8 (5gƅ+8.8 (6ggb _A giant cockroach comes into view.ghH :######  #.# #.#  #(##########.##  #..[..........#  #.##########.##  #(# #.# ########.# #)# .......#.# #.# #....B@.# #.#  #.###.### #.#  #. #######.##  #. .........# ## ########.## .........#  ########.#g2I a #.# #.#gQW OBBgW A=9.8 (1Freezeg~` gkb ] _The giant cockroach closely misses you.g0  You hit the giant cockroach.  The giant cockroach is moderately wounded.The giant cockroach bites you but does no damage.g]4--91.0 (1.2gg4 _The giant cockroach bites you.g'  You closely miss the giant cockroach.The giant cockroach is moderately wounded.g((2.2g.0g2` _The giant cockroach completely misses you.gB  You barely miss the giant cockroach.The giant cockroach is moderately wounded.ga5=-3.4gݤgVG _The giant cockroach bites you but does no damage.gUA  You hit the giant cockroach.gS_E†gzc|=94.6FreezegjgNmS _You kill the giant cockroach!ggggqgH _No target in view!g=gk>g`IgRLH _No target in view!g   ### ###  #.# #.#  #(##########.##  #..[..........#  #.##########.##   #(# #.#  ########.# #)#  .......#@# #.#  #....†..# #.#  g (#.###.### #.#  #. #######.##  #. .........#  ## ########.##   .........#   ########.#   #.#   gv gs! ;-50 _g( g* g g] 8-g g goE M##.# #.# (##########.#.[...........##########.## #(.#######).......##....†..#.###.####.#  g0J gJ &6gP gR gVM##.# #.# (##########.#.[...........##########.## .#######).......##....†..##.#  .#. #6=7 _You see here 2 stones.gKPM##.# #.# (##########.#.[..........#########.## #(.#######).......#.##.#  gZgZ-8 _g/cgM##.# #.# (##########.#.[...........##########.## #(.########.##)#  g<9g'!gX"gM##.# #.# ##########.#.[...........##########.###(##.#  700 _You see here 6 atropa-tipped darts.gGg B=1gL%g*,/ _g - 6 atropa-tipped dartsg8  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.2   1.7  +1   h + Spellcasting 2.3   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   i * Ice Magic   5.1   5.0  +1   c - Throwing   0.0   1.0   0               d - Short Blades   0.0   0.7  +2[39;4ga:9m               e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   2.1   2.1  +2                                        g>6[39;49m                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsgWg^gf  therodimus the Chiller  Merfolk  Health: 26/26 ========================  Magic: 6/6========================  AC: 2Str: 8  EV: 12Int: 14######   SH: 0Dex: 16#.##.#   XL:  3 Next: 39% Place: Dungeon:2#@##########.##   Noise: ---------  Time: 1701.6 (0.0)gKh#..[..........#   l) +0 rapier#.##########.##   Cast: Freeze#(##.#  ########.##)#  .......#.##.#   #....†..##.#   #.###.####.#   #. #######.##    _You kill the giant cockroach! _No target in view! _No target in view! _You see here 2 stones. _You see here 6 atropa-tipped darts. _g - 6 atropa-tipped dartsgpgqgvgTxg}3g+gƂggBggggg,gg;  You see here 2 stones.gg _gHg՗g™,ggg,gPg6g,grgk  You see here a giant cockroach corpse.gڪ5 _ggg,gggմgGgg׺g,gľgggggg,gg6g ,g;gdg,ggg!,ggglXg ,g ge g ,g g g g gg gj g ,g gU gb ,g g g ,ge g g $ #(#  #############.#  ............#.#  #....†..# ######.###.### g #......# #.###########......# #...........#.##......###############......@................r.....##################...... ..#..... ..# ## ##### ############ g ..... ###..........# r   rat (asleep) ..#. ............# ... #..........# ..#.#gs O #..........#g>' 026.6 (25.0)g' ,7.6 (26gi. g,1 V _A rat comes into view.g- j #(#  ######.#  .....#.#  #....†..#  ######.###.###  #......# #. #......# #. #.##......##### #......@....... r.....######### ......g! ..... ## #####          gL P #(#  ######.#  .....#.#  #....†..#  ######.###.###  #......# #. #......# #. #.##......##### #......@....... r.....######### gkM $...... .... ## #####      gzT 4g[ g] Z _A rat is nearby!g 4 #(#  ######.#  .....#.#  #....†..#  ######.###.###  #......# #. #......# #. #.##......##### #......@....... r.....######### ...... ..... ## #####          gB #(#  ######.#  .....#.#  #....†..#  ######.###.###  #......# #. #......# #. #.##......##### #......@....... r.....######### ...... .... ## ##### gƊs     gsg0gŚgZ _A rat is nearby!gɵ6# #(# #######.# ......#.# #....†..# ######.###.### #......# #.g #......# # #.##...... #....r....... #..#... #..# ## +#######. ###.# #..#. .# #... #.# #..#.# #.#gϿg~88.6 (1.0) _g^ggZ1# #(# ######.# .....#.# #....†..# ######.###.### #......# #. #......# # #.##...... #.r......#  #..#.#  #..# ## #+########  ...... ###.# ##..#. .# .#... #.# .#..#.# #.#g2g8gY9&9gG?gAgu# #(# #####.# .....#.# #....†..# ######.###.### #......# #. #......# # #.##...... ##..r.....#.# #..##.# #..# ####+## ...... ###.# ###..#. .# ..#... #.# #.#..#.# #.#gg.b.rrg1===30gYg- _The rat squeaks loudly.g1 # #(# #.# ....#.# #....†..# ######.###.### #......# #.# #......# #g2  #.##...... # #...r.... #.#  #..# #.#  #..# ####+## ...... ###.#  ###..#. .#  ..#... #.#  #.#..#.# #.#g5 g> vr.---1Freezeg5D gE g  You hit the rat.  The rat is severely wounded.gb 1=--g &2.8 (1.2g< gv P _The rat barely misses you.g 5  You hit the rat.gf& E†g* a414.0Freezeg0 g1 G _You kill the rat!g/ g g g H _No target in view!g& g g g H _No target in view!g gq gu g  g B_No target in view!g3 g4 g< ^ _No target in view!g g g ^ _No target in view!gտ Ig g gV : _gw _No target in view! _ You see here a rat corpse.g g"  _go g gJ ,g g\ g ,g g gx g gK ge gM gs g g g ,g g 7 _You open the door.g~ Ig[ @  There is an open door here.g g  _g g g g' g g gA ,g g g g g g g ,g. g g gF g gc g ,g( g g4 g g g g BgO gr ,g g g ,g g g` ,gR g g ,g g gc Bg g g3 g g g)" ,go" g $ g$ g% g% gc) g* g)+ gp, g- g0 Bg%1 g2 ,g3 g05 gw6 ,g8 g8 g9 ,gK: gx< g0> ,g!? g@ gA gA gB gD gE ,gXF gG gH ,gI gJ gK ,g&M gS gsW BgW gMY g>Z gfZ gZ g\ gu] ,g)^ g_ g` ,ga gUe ghf gf g&g gh gj ,gij gq gr ,g]s gt gu ,ggv g9w gx ,gQy g=z g3{ gY{ g{ g| g} g%~ g gN ga g g g gw g g gd g ,g, gy g ,g< gb g3 gX gǍ g6 g g g0 gq g ,g gI gS ,gҕ g g ,gE g5 g g g g g gl ,gS g/ g_ g g g g g' g gg ,gޥ gɫ g¬ g gY gr g3 g^ g6 g gܳ ,g4 g g ,gO g gN ,g gv gL Xg; gd g g} g5 gg g g g gD g g g~ Bg vg Bg gQ g g gp g, ,g g gA gy g g g g gW g g gM g g Xg< g| Bg_ g% ,g gAg(g{(gX)g+g,g-g-gb/g0,g%1g.3g4,gw4g|6g7,gf8g9g:g(;g;gw=g>g>g?gB@  There is an open door here.gQDg{E5 _gFgVHBgIgJ,gKgPLg,M,gMgNgO,gPPgnQg`R,gRgATg0UgUgUg(Wg X,gXgZg[gC[g \g ]g]g#^g^g_g`g`gnagbgcgcgCdgIegfgggp4gq,gxqgrta  You see here a bat skeleton.gtgu _gugvgw,gxgygz,gozg{g+|g|g|g}gj~g~g~ggfgggg{gg g؃gg̈́ggag1gbggg,gggދ,g/gagq,g"g'gBgϓgglgg˧gߨg#gggg۫ggggUggԳggҶgggghggڹggg?gzgܽggg(ggggbgkg,gDggggmggg-gegpgBgg,g&g}gQ,ggg`gggJg|gg>ggggggggBg g,g"gdg,,ggg,g}ggggFgg+Bgg,gg/g,gzgg8g,gg{gg"gCgg#gjggggg.g ,gggGgygggNBgE,gg+g,gPgg:gigg,g,gggg:gi g!Bg"gT#g#g#g[%g%g&gK&gN'g(,g(gp)g7*,g*g+gT,g,g*-g.g/,g0g2Bg63g9 #####.##.#  #.# #.#  ####.#### #.#  #.......##.#  g9#.......# #.#  ####.......# ### #.#  ........#### #.# #.#  g:........#########.###.####  #######.#.......@........#  g::1-905.0 (171.0) gY:m#######.#########.#  gx:......................#  .......##########.###.#  g:.......# #.# #.#  .......# g:#.# #.#    g:.......##.# #.#    g;]..#######.# #.#    #.# #.# #.#  g4;E g;8-g@g T _Key pressed, stopping explore.g?+Ig/FgGgUT _g;\g7]g]g]geg g,g`ggogdp,gpgkxgvy,gyg#gg g=gBggkgg1g(g(gTgEgg@grgzgg3,ggNgggg]g,gNgggggggggg,ggggZgi gP%g&g&g(g-g.,gk/g#4g65gr5g6gv<E  There is a large open door here.g=g+> _g>g]CgDgDgkEgK,gKg(LgVPgfQ,g,RgNVg.X,g Yg]g^,g_gdg]egegfgk%  gl There is a large open door here.gngn _gogsgtg ug!vgyg{,gv|gـgʂg`gngXg',gGggu,gg%go,ggȟggPg¢ggȦgggg,ggg;gqgg(ggg,gYgRg ,g%gg,ggbg*gZg|g%ggg}gg,g+g g g7 g gGg,gVgg,gg5gOggpggM,g g "g%,g%gj5g7,gP9g<g=,g?gAgBg3Cg;DgfHBg IgJgK,guLgDTg_UgV,gWgZg1[,g\,g],ge^g3eX..............................##..>#.####.........#+#####....#.............#.#..#....# #.<..#gse........#..#....# #....###..#..###.###.#..#...[# ##'#.  #.......# #.#...#..#....# #.#. ge #....#..# #.#.#.#..#....# #.#. ge2 ###.##.)# #.#.#.#..#....# #.#.  #.......# #...@....#....# #.'.79.0 (74ge .0)  ######.####.#.#.#.......# ###. gf5#........#.##.#....# ## #############.###### # #.# # #.# # #.# # #.# # #.# #ggglg+oT _Key pressed, stopping explore.g3ggggf _ggMgg$,gogץggЧgϨglg,ggRggiggHggAgXggggg?ggVXgZ,g8gVg,g(g8gg"gwgggHgggo,ggGggggg6,ggOgu,ggg<gggg,gLgr gQ,gge'g*Bg1g2,gJ4g:g=,gC=gFBgcGg]OgP,gRgYg[,gb]gZcgegegfg9ngBgxg,gg>ggg$g9g,ggYgR,ggg,ggYggKg{g gx,g3gg,gggUgggg/g,gg,ggYggggXg g g g ggC,ggg,ggN g+",g^#g&g(g+)gc*g-g/,g0gL4gM6,g7g;g=g >g  You see here a +0 dagger.glFgF _gkHgKgM,gNgQgSgSgUgZgL]g]g^gQagcgBcgudg+gghg ig$jgkglglgvmgngJo,gogpgqgqgrgtgvgrvgwgxgzgGzgzg|g}g~g~g9gjgg,g#.###.#.)....############.###.# #.##..#.#.....................# #.##..#.#....###.########.####### #.##..#.#....# #.# #.#...... #.##..#.#....###.###### #.#.##### #.##..#.#........#....###.#.# #.....#.#....###.#........#.# #.###.#.#....###.#....###.#.##### #.# #.#.#.....#.@.....# #.#.....2044.0 (65 gǠ#.# #.#.#.....###..######.#.# #.# #.#.#........................ #.###.#............######.#...... #.......#..#.......# #.#.###.. #####.#.#..#.####..# #.#.# #.. #####.#.#..#.####.#######.#.###.. ................................. #.#####.#..#.############.#.###..ggg E _Done exploring.gggg 0.0).........gge g7_Done exploring.g gI gL g Jg E _Done exploring.g l[?25h[?0c  Search for what [Enter for "d:1", or ? for help]? gG* [?25l[?1cgT>g @9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] gt@I a - [D:2] 3 stones (3 further duplicates in 2 piles)b - [D:2] a +0 club  c - [D:2] a +0 dagger (2 further duplicates)  d - [D:2] a teleport trap  e - [D:2] 2 poisoned darts  f - [D:2] a leather armour  g - [D:2] a +0 whip  h - [D:2] a spear  i - [D:2] a +0 robeg; g g# #.###.#.)....############.###.#therodimus the Chiller #.##..#.#.....................#Merfolk g¯ #.##..#.#....###.########.####### Health: 26/26 ======================== #.##..#.#....# #.##.#...... Magic: 6/6======================== #.##..#.#....###.###### #.#.##### AC: 2Str: 8 g #.##..#.#........#....###.#.#EV: 12Int: 14 g #.....#.#....###.#........#.#SH: 0g1 ,Dex: 16 gR #.###.#.#....###.#....###.#.##### XL:  3 Next: 41% Place: Dungeon:2 gs M#.# #.#.#.....#.@.....# #.#...... Noise: ---------  Time: 2044.0 (0.0) g #.# #.#.#.....###..######.#.####. l) +0 rapier g #.# #.#.#........................ Cast: Freeze gװ #.###.#............######.#...... #.......#..#.......# #.#.###.. g #####.#.#..#.####..# #.#.# #..g*   #####.#.#..#.####.#######.#.###..  .................................gL N  #.#####.#..#.############.#.###..gs h  _Key pressed, stopping explore. g _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring.  gű USearch for what [Enter for "d:1", or ? for help]? d:2gL g g g . _gpWhere to? (Tab - D:2, ? - help)  D - Dungeon g#.###.#.)....############.###.#therodimus the Chiller #.##..#.#.....................#Merfolk #.##..#.#....###.########.####### Health: 26/26 ======================== #.##..#.#....# #.##.#...... Magic: 6/6======================== #.##..#.#....###.###### #.#.##### AC: 2Str: 8 #.##..#.#........#....###.#.#EV: 12Int: 14 #.....#.#....###.#........#.#SH: 0Dex: 16 #.###.#.#....###.#....###.#.##### XL:  3 Next: 41% Place: Dungeon:2 #.# #.#.#.....#.@.....# #.#...... Noise: ---------  Time:[37g3m 2044.0 (0.0) #.# #.#.#.....###..######.#.####. l) +0 rapier #.# #.#.#........................ Cast: Freeze #.###.#............######.#...... #.......#..#.......# #.#.###.. #####.#.#..#.####..# #.#.# #..  #####.#.#..#.####.#######.#.###..  .................................  #.#####.#..#.############.#.###..  _Key pressed, stopping explore. _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "d:1", or ? for help]? d:2gg g}_ggJ,gBgPgggggXggtglg:g3gggg g g ggOggKgg=gggr!gf$g%g&ge)gv+g9,g-g/g2g3g5g7gA:g:gv<g ?Y  There is a stone staircase leading down here.gw@gpBgXC gC_g=Fg3gxg9  You climb downwards.gqg`g) _The orc shouts! You hear a shout! The orc shouts! You hear a shout!  There is a stone staircase leading up here.gO g  ### .... ..... ....^.#### .......@.#====57.8 (13.8)g  #....###o# #.. r.. Freeze # ##. o.. .##oo 2 orcs #r   quokka g8 g g d _There are monsters nearby!g0  therodimus the Chiller g0 Merfolk  Health: 26/26 ========================  Magic: 5/6====================---- ### AC: 2Str: 8 .... EV: 12Int: 14g0 ..... SH: 0Dex: 16 g"1z....^.#### XL:  3 Next: 41% Place: Dungeon:3 .......@.# Noise: ====-----  Time: 2057.8 (0.0) #....###o# l) +0 rapiergX1 #.. r..  Cast: Freeze # ##.#  g1o..  .##  oo 2 orcs gh2 #  r   quokkaThere is a stone staircase leading up here. _There are monsters nearby!Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 short sword and wearing a +0 scale mailgbE2  therodimus the Chiller  Merfolk  Health: 26/26 ========================  Magic: 5/6====================---- ### AC: 2Str: 8 .... EV: 12Int: 14gE ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 41% Place: Dungeon:3 .......@.#gE[ Noise: ====-----  Time: 2057.8 (0.0) #....###o# l) +0 rapiergF #.. r..  Cast: Freeze gAFa# ##.#  o.. g^Fw .##  oo 2 orcs gF#  r   quokkaAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcgFAim: an orc, wielding a +0 short sword and wearing a +0 scale mail  You freeze the orc!  You kill the orc!gGgJgKgNgX ### ....gX ..... ....^.#### .......@.# g!Y#....###r# #.. .o. gY # ##o# ... .##  # gh7=---8.8 (1gg)6---g/  --more--gS} _An orc comes into view. It is wielding a +2 mace of protection.g   therodimus the Chiller  Merfolk  Health: 26/26 ========================  Magic: 4/6================-------- ### AC: 2Str: 8 g' Q.... EV: 12Int: 14 ..... SH: 0Dex: 16 ....^.####gK  XL:  3 Next: 47% Place: Dungeon:3 gm .......@.# Noise: =--------  Time: 2058.8 (0.0)g  #....###r# l) +0 rapierg  g c#.. .o.  Cast: Freeze # ##o#  ...  .##  oo 2 orcsgy  #  r   quokka _An orc comes into view. It is wielding a +2 mace of protection.Aiming: Freeze (safe; 2% risk of failure)  g !Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - quokkaAim: a quokkag   therodimus the Chiller  Merfolk  Health: 26/26 ========================  Magic: 4/6================-------- ### AC: 2Str: 8 .... EV: 12Int: 14 ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 47% Place: Dungeon:3 .......@.# Noise: =--------  Time: 2058.8 (0.0) #....###r# l) +0 rapier #.. .o.  Cast: Freeze # ##o#  ...  .##  oo 2 orcs # [39gy ,;49m r   quokkaAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - quokkaAim: a quokka  You freeze the quokka.  The quokka is almost dead. ### .... ..... ....^.#### .......@.# #....###r# #.. oo.  # ##.# ... .##  #  g \2----9.8 (1gy gz g /  --more--g , _The quokka bites you.gR_  therodimus the Chiller  Merfolk  Health: 22/26 ====================----  Magic: 3/6============------------ ### AC: 2Str: 8 .... EV: 12Int: 14 gR..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 47% Place: Dungeon:3 .......@.# Noise: =--------  Time: 2059.8 (0.0) gR6#....###r# l) +0 rapier #.. oo.  Cast: Freeze gR@# ##.#  ...  gS .##  oo 2 orcs #  r   quokkag;S gS _The quokka bites you.  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - quokkaAim: a quokka (almost dead)gq  therodimus the Chiller  Merfolk  Health: 22/26 ====================----  Magic: 3/6============------------ ### AC: 2Str: 8 .... EV: 12gQr^Int: 14 ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 47% Place: Dungeon:3 .......@.# Noise: =--------  Time: 2059.8 (0.0) #....###r# l) +0 rapiergr #.. oo.  Cast: Freeze # ##.#  ... gr .##  oo 2 orcs #  r   quokkagrgs~Aiming: Freeze (safe; 2% risk of failure)  g*sZPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - quokkaAim: a quokka (almost dead)  gQsQYou freeze the quokka.  You kill the quokka!g:wgQzgr{g9D gG### .... g..... ....^.#### .......@.# gB#....###o# ge#.. o..  # ##.#[37mgۆd ... o##o   orc wizard (wandering) #oo 2 orcs gÊ55260.8 (1gigg3/  --more--g)fx _An orc wizard comes into view. It is wielding a +0 dagger.g p  therodimus the Chiller  Merfolk  Health: 22/26 ====================----  Magic: 2/6========---------------- ### AC: 2Str: 8 .... EV: 12Int: 14 .....g ~ SH: 0Dex: 16 ....^.#### XL:  3 Next: 52% Place: Dungeon:3 .......@.# Noise: =--------  Time: 2060.8 (0.0) #....###o# l) +0 rapier #.. o..  Cast: Freeze # ##.#  ...  o##  o   orc wizard (wandering) #  oo 2 orcs _An orc wizard comes into view. It is wielding a +0 dagger.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +2 mace of protection and wearing a +0 scale mailgC U  therodimus the Chiller  Merfolk  Health: 22/26 ====================----  Magic: 2/6========---------------- ### AC: 2Str: 8 .... EV: 12Int: 14 g ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 52% Place: Dungeon:3 .......@.# Noise: =--------  Time: 2060.8 (0.0) #....###o# l) +0 rapier #.. o..  Cast: Freeze # ##.#  ...  o##  o   orc wizard (wandering)g;  #  oo 2 orcsAiming: Freeze (safe; 2% risk of failure)  gw YPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +2 mace of protection and wearing a +0 scale mail  g `You freeze the orc.  The orc is severely wounded.g g gd [ ### .... ..... ....^.#### .......@o# g #....###o# #.. ...  # ##.# o.. .##og  # g) 21.8 (1 _g gc g3 gR4 g#< g? F _Unknown command.g*  therodimus the Chiller  Merfolk  Health: 22/26 ====================----  Magic: 1/6====-------------------- ### AC: 2Str: 8 .... EV: 12Int: 14 ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 52% Place: Dungeon:3 .......@o# Noise: =--------  Time: 2061.8 (0.0) #....###o# l) +0 rapier #.. ...  Cast: Freeze # ##.#  o..  .##  o   orc wizard # [3g,9;49m oo 2 orcs _Unknown command.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +2 mace of protection and wearing a +0 scale mail  (severely wounded)g^*  therodimus the Chiller  Merfolk  Health: 22/26 ====================----  Magic: 1/6====-------------------- ### AC: 2Str: 8g* .... EV: 12Int: 14 ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 52% Place: Dungeon:3 .......@o# Noise: =--------  Time: 2061.8 (0.0) #....###o# l) +0 rapierg+ #.. ...  Cast: Freeze # ##.#  o..  .##  o   orc wizard #  oo 2 orcsg+Aiming: Freeze (safe; 2% risk of failure)  g+[Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +2 mace of protection and wearing a +0 scale mail  g$,](severely wounded)  You freeze the orc.gN1/  --more--gW  You kill the orc!g"g ### .... ..... ....^.#### .......@)# #....###o# #.. ...  # ##o# ... .##  #o   orc 19---82.8 (1gg5 _The orc hits you with a +0 short sword.g g. g g g ?o.g! i20=---3g( g #.# #.#.# #.#.#...............#.# #.#.###.#............######.# #.#.......#..#.......##.# #.#####.#.#..#.####..##.# #.#####.#.#..#.####.#######.# #.........................#.#####.#####.#..#.############.##..........................2#.###.#..#.>#@o..#.#....#######.#...^.......................#.#.#.#..#..###.##).....###.###.#<#.#...............#.# #.##.#.#.#.................# #.####.#.#.#....####.####..#.###.## o   orcg b[15;3H#....#.#.....................####........#.##.#.####.######.###.###.#..#.#.......#........##=-g gr[ -5.3 (2.5gb gf t _You climb upwards. _There is a stone staircase leading down here.ggHgO g > _Unknown command.g  You hit the orc.  The orc is moderately wounded.gq5=6.5 (1.2gg}I _The orc misses you.gGK  You hit the orc.  The orc is heavily wounded.gK 18--2====7.7gYS gU = _The orc hits you with a +0 short sword.g  You closely miss the orc.The orc is heavily wounded.ga j7---8.9gX g! = _The orc hits you with a +0 short sword.gt  You hit the orc but do no damage.The orc is heavily wounded.70.1g | g~ P _The orc barely misses you.g  You completely miss the orc.The orc is heavily wounded.g j5---1.3g g y _The orc hits you with a +0 short sword. The orc closely misses you.go]  You hit the orc.  The orc is heavily wounded.g^ 6=-====2.5ge gg I _The orc misses you.gx 5  You hit the orc.g e)g }=643.7Freezeg g G _You kill the orc!g=Sg/TgTZg\H _No target in view!ggggYH _No target in view!gG1g1g>^ _No target in view!gf3ggWg[,gggg gS7=g&g\gV3====g+g,gtgs,g gg^8==g^g^g<====gg9,gg`,gg 19==gfg^gggx,ggff4====g g3 O=gggeE20=gg,ggge<====ggggg)!g!h1==gq$gw&,g(g)g*gf+gx-g-g5/gF1g1#2g1x==5====g"3g5,g6g9,g >ge@,gAgCgC3======gwEgG,gHgJ,gLgM,gOgQgwQa4==gRgWBgt - _You start resting.106.7 (33.0)gue6====-7.7 (34g{g}% _Magic restored.g gN g gg,g{g#5gE==gdg{,ggg<====gg,g g))e=g!-_ _You start resting.g3213.7 (6.0)g356=g(4$4.7 (7g:gx<" _HP restored.g gz g g g +5.7 (1g g  ### .... ..... ....^.####3 .......@[# #....###[# #.. ...  # ##.# g .o. .##o   orc (wandering) # gù :=g g2 g ooo   orc wizardo   orcg -7.2 (2.5g" g) } _You climb downwards. _There is a stone staircase leading up here.gHK  therodimus the Chiller  Merfolk  Health: 26/26 ========================  Magic: 5/6====================---- ### AC: 2Str: 8 .... EV: 12Int: 14 g$I..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 64% Place: Dungeon:3 .......@[# Noise: ---------  Time: 2117.2 (0.0) #....###[#gOI l) +0 rapier #.. ...  Cast: FreezegI # ##o#  .o.  gLJ8.##  o   orc wizard #  o   orc _You climb downwards. _There is a stone staircase leading up here.  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - youg{ gɀ stherodimus the ChillerMerfolkHealth: 26/26 ========================Magic: 6/6========================###AC: 2Str: 8....EV: 12Int: 14.....SH: 0Dex: 16....^.####XL:  3 Next: 64% Place: Dungeon:3.......@[#g Noise: ---------  Time: 2117.2 (0.0)#....###[#l) +0 rapier#.. ...Cast: Freeze###o#.o..##o   orc wizard#o   orc _You climb downwards. _There is a stone staircase leading up here.  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - yougڑ XOkay, then.g: g} . _g̬ggͷXoo.g28.2 (1 _ghggxW gd @o.g4p :*gC  o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!g w{===9Freezeg g) _Deactivating autopickup; reactivate with Ctrl-A.g  therodimus the Chiller  Merfolk  Health: 26/26 ========================  Magic: 5/6====================---- ### AC: 2Str: 8 .... EV: 12Int: 14 ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 64% Place: Dungeon:3 .......@[# Noise: ===------  Time: 2119.2 (0.0) #....###o# l) +0 rapier #.. ...  Cast: Freeze # ##{#  ...  .##  o   orc # The orc wizard flickers and vanisheg3Fs! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace and wearing a +0 leather armourg  therodimus the Chiller  Merfolk  Health: 26/26 ========================  Magic: 5/6====================---- ### AC: 2Str: 8 .... EV: 12Int: 14 ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 64% Place: Dungeon:3 .......@[# Noise: ===------  Time: 2119.2 (0.0) #....###o# l) +0 rapier #.. ...  Cast: Freeze # ##{#  ...  .##  o   orc # Aiming: Fregveze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace and wearing a +0 leather armour  You freeze the orc!  You kill the orc! ### .... ..... ....^.#### .......@[# #....###)# #.. ...  # ##.# ... .## # ggFq70--20.2 (1Freeze _g6g@gQLO--gNgQQ gQ8_Unknown command.gh g?i gn g,q gt g>y 5-1 _gz gYS @#.# #.#.# #.#.#...............#.# #.#.###.#............######.# #.#.......#..#.......##.# #.#####.#.#..#.####..##.# #.#####.#.#..#.####.#######.# #.........................g.T #.#####.#####.#..#.############.##..........................2#.###.#..#.>#@[..#.#....#######.#...^.......................#.#.#.#..#..###.##).....###.###.#<#.#...............#.# #.##.#.#.#.................# #.####.#.#.#....####.####..#.###.## #....#.#.....................## ##........#.##.#.####.######.## #.###.#..#.#.......#........## gV h -You climb upwards.g] g? -2.7 (2.5g g _Reactivating autopickup. _There is a stone staircase leading down here.ggcg8gzggBgg,gWgkgHggg#ggggAg_ _You start resting.g-8.7 (6.0g#\6====9.7 (7g g% _Magic restored.g3g}gXgLgg,gfg?g<====gg,ggc,gggggg:g|g,ggggg,gg ,g g,g[g,ggge,gg,ggw,gJ g",g<$gC&,g'g),g +g,g(-g,.gL0,gu1g'3gj3g4g6g6g8g9g9g<g?,g,AgC,gDgF,g=GgH,g%JgKgLg Mg'O,gPg6RgRgTgUgDVgLWgX,g.Zg[g#\g]g_g_gYagkcgcgeg3g,ghgk,glgo,gpgrgrgtgw,gxgzg"{g|g~ggg,gHg#,ggi,g0g,ggBg,gg,gcg,gg3gcgAg,g5g5,gӰg,gTg},gg5,gggg@gOg}gg2,gug,ggA,ggg gggg?g,ggW,gggAgggg<ggg?ggg>gggagggYgg1g+g,gg,gg,gg,g; gw g ggV,gag,ggggwgg7g' g4"gg"g#g[g\,g]gnfU 228.7 (99.0) _You start waiting.gfgg$9.7 (10gEg 0.0)gr9 _Done waiting.gg+g&g$.g.230.0)g>4g20 ### .... ..... ....^.####3g0 .......@[# #....###)# #.. ...  # ##.# ... .##g0A # g62g{4g B oo   orc wizardYou climb downwards.gH ***The orc wizard casts a spell at you.gE)..g@e4--==2.2 (2.5gNHgM _The puff of flame hits you. You resist. _There is a stone staircase leading up here.g4ggg?o.g=--3.2 (1.0 _g g*#.# #.#.# #.#.#...............#.# #.#.###.#............######.# #.#.......#..#.......##.# #.#####.#.#..#.####..##.# #.#####.#.#..#.####.#######.# #.........................#.#####.#####.#..#.############.##..........................2#.###.#..#.>#@[..#.#....#######.#...^.......................#.#.#.#..#..###.##).....###.###.#<#.#...............#.# #.##.#.#.#.................# #.##g##.#.#.#....####.####..#.###.###....#.#.....................## ##........#.##.#.####.######.## #.###.#..#.#.......#........## gJ,----gwgg~[5=4.7 (2.5ggI} _You climb upwards. _There is a stone staircase leading down here.g 3g8 g Bg ,g g ,g g O=gJ g _ _You start resting.gn -8.7 (4.0g Y6=9.7 (5g g " _HP restored.g 3g g ,gY g ,gS g gu g gh g 9=g g ,g g ,g g- ,g g ,g g% ,g g ,g4 gw ,g gl ,g g ,g6 g ,gP g\ ,g g g g. g ,g go ,g g ,g gz ,g g  gI g g g g g" g" g$ g0' ,g( g* ,gx, gD. g. g/ g1 g2 g3 g5 ,gX7 gJ9 ,g: g= ,g? gB ,g5D gG ,g+H gVJ ,gK gM ,gOO gSQ ,gR gU gFU gV gX ,gYZ gc\ g\ g] gJb ,gc ge gf gg gi gi gk gXm ,gn gp ,g1r gft ,gzv gQx ,gy g{ ,g&} g~ g$ g` gr ,g g܅ ,gI g3 ,g g ,g gX ,gޒ gұ go Bg ,g g ,g g ,g g# gU g g3 gW g g~ ,g g ,g g> ,gv g[ g g g ,g g ,g g* gj g g gG g g ,g g0 gU g g" gH g g g& g> g ,g g g6 g~ gT ,gV g ,g g+ ,g g ,gM g[ ,g gc ,g g? g g g" ,g5- g? ,gB g=E ,gG g\J ,gL gN ,gP gQ gR g+S gm  338.7 (99.0) _You start waiting.9.7 (100.0)g g # _Done waiting.g0g1g8gpAg 240.0)gg ### .... ..... ....^.####3 .......@[# #....###)# #.. ...  # ##.# o.. .##o   orc wizard # gg9  You climb downwards.g9*g2   gkThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes!g 9{g6==2.2 (2.5gg _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.gh Jg H _No target in view!gOo go gu g2x H _No target in view!gɜgjg gg'.g.=--3.2 (1.0 _g0g#.# #.#.# #.#.#...............#.# #.#.###.#............######.# #.#.......#..#.......##.# #.#####.#.#..#.####..##.# #.#####.#.#..#.####.#######.# #.........................#.#####.#####.#..#.############.##..........................2#.###.#..#.>#@[..#.#....#######.#...^.......................#.#.#.#..#..###.##).....###.###.#<#.#...............#.# #.#gj#.#.#.#.................# #.####.#.#.#....####.####..#.###.## #....#.#.....................## ##........#.##.#.####.######.## #.###.#..#.#.......#........## gi --You climb upwards.gg-4.7 (2.5gg1 _Reactivating autopickup. _There is a stone staircase leading down here.g3g(ggJgT,ggKg,gg gXgg,ghg,gg,ggggg^,ggMgggM,gg gag$g gg,g8 gz ,g& gZ ,g g ,g g ,gT g" ,g$ g0' gz' g( gL+ ,g, g5/ ,g0 gA3 ,gX4 g6 ,g8 g; ,g= gP@ ,g B gD ,gI gK ,gM gP ,gY go\ ,g^ g0o gv Xgmx ,gy g:{ ,g| g( ,g g ,g g ,g% g ,g* gw ,g; g ,go g ,g g- ,g g ,g g ,gͩ gX ,gޭ g. ,g gP ,gO gZ ,g gZ ,g g ,g gY ,g g ,g` g ,g g gK g go g g g= ,g g ,g gv Xg g g ,gi gP ,g g ,g g ,g g ,g gb ,g g ,g? g g gz gF ,g g g gW g ,g+ g g g g g: g g! ,g# g% ,g6' gt) ,g+ g(- ,g. g0 ,gf2 g4 ,g76 gJ8 ,g9 g; ,g? gB ,gC gF ,g-G gRI g%J gJ guL ,gM gEO gO gxP gR ,gT gU ,gV ggX ,gY g[ ,g\ g^ gQ_ g`` gb ,g5d g1f ,gg gi gj gUk g}m ,gn gbv k 443.7 (99.0) _You start waiting.gv -4.7 (100.0)g | g~ # _Done waiting.g^M###..##### #.#.#.........###.#.....####..........#.#.#..#.####..# g\#####.#.#..#.####.###### #.........................###.#####.#..#.###########.........@................##.#..#.>#>[..#.#....######..^.......................#.#.#.#..#..###.##).....###.###.............. #.##...#gg15.0)ggg`:7M.......# .###..##### #.#.#.........###.#.....####.......#..#.....#.#.#..#.####..# #####.#.#..#.####.###### #.........................###.#####@#..#.###########..........................##.#..#.>#>[..#.#....######g;#.#...^............................ .......####....gDg:E&6gLgNgM####.#....##...#.......# ...###..##### #.#.#........###.#.....####.......#..#.....#####.#.#..#.####..# #####.#.#..#.####.######g  #........@................###.#####.#..#.###########..........................#.###.#..#.>#>[..#.#....######......#... #...#.....####.###g2g&7gygFg  .#.......# ...###..#####.............##.#.....#####......#..# ####.#.#..#.#########.#.#..#.####.######........................####.#####@#..#.###########..........................#.#..#.>#>[..#.#....######......#...#...#.....####.####....#.#.....................## 8g՗gHd  ##..#####...........##.#......#####gd H......#..# ####.#.#..#.#####.#.#..#.####.######........................gd l####.#####.#..#.###########.........@................#.#..#.>#>[..#.#....######...^.......................ge ........g e ....####....##........#.##.#.####.######.##g;e D gp gp &9gt gv g  ..........##.#......#####......#..# ####.######.#.#..#.####.######........................####.#####.#..#.###########..........................#.#..#.>#@[..#.#....######...^.......................#.#..#..###.##).....###.###..............#.##...##.###.#..#.#.......#........## g/ g '50g g c _There is a stone staircase leading down here. g 4 g| g@ g-1 _ g# g ### .... ..... ....^.####3 .......@[# #....###)# #.. ..o  # ##.# ... g.##o   orc wizard #  g g g gBo. gZ=;3.2 (2.5Freeze gD gH} _You climb downwards. _There is a stone staircase leading up here. gUl  therodimus the Chiller  Merfolk  Health: 26/26 ========================  Magic: 5/6====================---- ### AC: 2Str: 8 .... EV: 12Int: 14 ..... SH: 0Dex: 16 ....^.#### XL:  3 Next: 70% Place: Dungeon:3 .......@[# gl Noise: ---------  Time: 2453.2 (0.0) #....###o# l) +0 rapier #.. ...  Cast: Freeze # ##.#  gl...  .##  o   orc wizard #  gl _You climb downwards. _There is a stone staircase leading up here.  gmxAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizard g9m\Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe gstherodimus the ChillerMerfolkHealth: 26/26 ========================Magic: 5/6====================----###AC: 2Str: 8....EV: 12Int: 14.....SH: 0Dex: 16....^.####XL:  3 Next: 70% Place: Dungeon:3.......@[# g>YNoise: ---------  Time: 2453.2 (0.0)#....###o#l) +0 rapier#.. ...Cast: Freeze###.#....##o   orc wizard# gjHAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycle gShift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You freeze the orc wizard.  The orc wizard is lightly wounded. g 8* g gK/  --more-- g0t  The orc wizard casts a spell at you. g@==4.2 (1FreezeConf  ge gI _You are confused. gp^You're too confused to cast spells. gd gC. _ g^You're too confused to cast spells. g g. _ g:4 gD gE> _Unknown command. gYou're too confused to cast spells. _ g?R _Unknown command. gD-5 g gsBM _You're too confused to cast spells.Unknown command.You're too confused to cast spells.Unknown command. _You bump into the rock wall. The orc wizard misses you. gl  You puncture the orc wizard!  The orc wizard is severely wounded. g n4---6.4 (1.2 g $  g( ? _The orc wizard hits you with a +0 dagger. gG  You closely miss the orc wizard.The orc wizard is severely wounded. g ;* g   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! gN {====7.6 gT  gU _Deactivating autopickup; reactivate with Ctrl-A. g& g gp2----=--- g%80 g  gl!p _You bump into the rock wall. Something hits you. gfr### .... ..... ....^.#### .<@# #....###{#  g s#.. #... # ###.# ....#### g8~ g؂** gcTJ  You hear some strange, mumbled words. g8@ gG3=-=--9 g g _You are more confused.Things that are here: _a +0 scale mail; a +2 mace of protection; an orc skeleton gE-60 g gy _You bump into the rock wall. Something barely misses you. g A  You bump into the rock wall. g :* g J  You hear some strange, mumbled words. gd f@=1 gf  g4j V _You are more confused. g  gV  g  g F _Unknown command. gI A  You bump into the rock wall. gvO |  You hear some strange, mumbled words.  A magic dart appears from out of thin air! g  g 13---------6====-2 gE  g( . _The magic dart hits you! g/ 4----------3.8 (1.2 g2  g5 { _You completely miss something. Something barely misses you. g+2-5.0 _You closely miss something. Something hits you. g7 g88#6 g[8 0 g= gfAy _You bump into the rock wall. Something barely misses you. g% 1--====7 g&  g(   g( b_You bump into the rock wall. Something hits you.ggggY _You're too confused to cast spells.g g y8/26 ----8g g p _You bump into the rock wall. Something hits you.g v ### ....g_  ..... ....^.#### .......<@# #....###{# #.. #...g j # ###.#  ... g ' .## g V  ## g h    g$ D g ### .... ..... ....^.#### .......<@#gr #....###{# #.. #... # ###.#  ... .## g=## g|  You bump into the rock wall. Something hits you.g47----gQ9gڳgoV _* * * LOW HITPOINT WARNING * * *g) ### .... ..... ....^.#### .......<@# #....###{# #.. #... # ###.#  ...  .##   ##      gx ### .... ..... ....^.#### .......<@# #....###{# g@#.. #... # ###.#  ... .## ## g  You're too confused to move! Something hits you.g264----gW 70g? gUV _* * * LOW HITPOINT WARNING * * *g' ### .... ..... ....^.#### gԫ.......<@# #....###{# #.. #... # ###.#  ...  .##   ##   g x   g~ ### .... g(..... ....^.#### .......<@# #....###{# g{#.. #... # ###.#  ... .##gB ## gj  You barely miss something. Something hits you.* * * LOW HITPOINT WARNING * * *g{\3----1.2 (1.2ggf _Something hits you but does no damage.g` Drink which item? Potions  b - a potion of magic  e - a sedimented pink potion  f - an emerald potion  i - a bubbling blue potion  j - a cyan potion  k - a fuming puce potion [!] read|quaff[?] describe selectedgp gtherodimus the ChillerMerfolkHealth: 3/26==----------------------g6fMagic: 6/6========================###AC: 2Str: 8....EV: 12Int: 14gc.....SH: 0Dex: 16....^.####gXXL:  3 Next: 70% Place: Dungeon:3.......<@#Noise: =--------  Time: 2471.2 (0.0)g#....###{#l) +0 rapier#.. #...giCast: Freeze####.#gvConf ....##g2Z## _* * * LOW HITPOINT WARNING * * *gYou're too confused to move! Something hits you. _* * * LOW HITPOINT WARNING * * *You barely miss something. Something hits you.* * * LOW HITPOINT WARNING * * * _Something hits you but does no damage.gx\  ### .... ..... ....^.#### .......<@# #....###{# gU#.. #... # ###.#  ...  .##   ##  g9    It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk!g g  You feel yourself moving faster! You feel mighty! Something hits you.g 3/39-2.2 (1Berserk g g V _* * * LOW HITPOINT WARNING * * *g  You bump into the rock wall.4=-9 (0.7gg  g ]_You feel a strong urge to attack something.gg8-g gF _Unknown command.g  You bump into the rock wall.  You feel less confused.g˵ g b  Something hits you.g [2-=g_ 3.6g gz V _* * * LOW HITPOINT WARNING * * *g?  You closely miss something. Something hits you.You die...gWZ n-1/39 --gTh /  --more--gԭg Inventory: 12/52 slots Hand Weapons (go to first with ))  l - a +0 rapier (weapon) Missiles (go to first with ()g - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn) giJewellery (go to first with "=)  d - a ring of protection from fire (left hand) Scrolls (go to first with ?)  c - 4 scrolls of teleportation {unknown}  h - a scroll of noise {unknown}  m - a scroll of vulnerability {unknown} Potions (go to first with !)  b - a potion of magic  f - a potion of curing {unknown}i - a potion of cancellation {unknown}  j - a potion of attraction {unknown} gP k - a potion of heal wounds {unknown}go7 8gZ9 g> !Goodbye, therodimus.47 therodimus the Chiller (level 3, -1/39 HPs)Began as a Merfolk Ice Elementalist on Oct 22, 2024.Slain by an orc wizard... wielding a +0 dagger(3 damage)... on level 3 of the Dungeon.g^> ;The game lasted 00:02:15 (2456 turns). Best Crawlers -1.59874334 freshwater VSCj-27 escaped with the Orb2.23737872 oddsox OpCA-27 escaped with the Orb3.22614997 MollyMollu OpFi-27 escaped with the Orb4.22453554 frobop TrFi-27 escaped with the Orb5.21845920 Blyxxg> DjEE-27 escaped with the Orb6.21699434 Theoretic GrBr-27 escaped with the Orb7.21207590 frobop TrDe-27 escaped with the Orb8.19427956 fispok6969 DjCj-27 escaped with the Orbg> 9.17955717 gosagan MiFi-27 escaped with the Orb  10.15861251 Scinternac MiFi-27 escaped with the Orb  11.14967373 thewalrus OnGl-27 escaped with the Orb  12.14936909 VeryStrang GrGl-27 escaped with the Orbgwc ge? [?25h[?0c [?1051l[?1052l[?1060l[?1061l