li  Player: therodimus Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-01-18.06:42:58.ttyrec Time: (1768718578) Sun Jan 18 06:42:58 2026 li2 [?1051l[?1052l[?1060l[?1061hliM V)0[?7h[?25l[?1cli# lie li Welcome, therodimus. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Nagas are hybrids: human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Naga Alchemistlilili$Welcome, therodimus the Armataur. Please select your background. WarriorAdventurerMage a - Fighterlimi - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner liHd - Hunterl - Delvert - Necromancer e - BrigandliWarrior-mageu - Forgewright Zealotm - WarperliE^v - Fire Elementalist f - Berserkerlidqn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterliDx - Air Elementalist h - Chaos Knightp - Reaverli@y - Earth Elementalistz - Alchemist lilAlchemists start with the Poisonous Vapours spell, and their magic is very li׬geffective against foes susceptible to poison. + - Recommended backgroundli^ * - Random background # - Recommended character ! - Random character li6% - List aptitudesSpace - Change species li,<? - Help Tab - Naga Alchemistli{| li li" \Welcome, therodimus the Armataur Fighter. liN You have a choice of weapons.  a - rapier(-1 apt)  b - flail lis g(-1 apt)  c - war axe (-2 apt)d - trident(-2 apt)  li de - long sword(-1 apt)  f - unarmed (-1 apt) li + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu li܄ ? - HelpliliOlitherodimus the CoveredArmataurHealth: 18/18 ========================Magic: 1/1========================AC: 7Str: 21EV: 6Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredli .#♣.......♣#.......P.P... ♣....PP.♣. .P.♣P.......♣ ...P....P.P..♣..P....P.....P................PPP...P...@...P...............P...P..P.....P..li Y....♣...P.P........P.♣.....♣P...#♣♣..P.♣......#..♣.. ..P..##..P... .P....li\liWelcome, therodimus the Armataur Fighter.The legendary Orb of Zot lies far below, as if waiting for you to find it.li^lipPress ? for a list of commands and other information.li8xlii{li~  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.6   3.6  -1   j - Spellcasting   0.0   1.4  -2          li{ b - Maces & Flails   1.0   1.2  -1      c + Axes1.5   2.8  -2       d - Polearms   0.8   1.4  -2       e - Unarmed Combat   0.0   1.2  -1              li5        f + Armour4.0   3.0  +3       g - Dodging   0.0   1.7  -3      h + Shields3.2   3.4  +1      li5 i - Stealth   0.0   0.7  +2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  li}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetslilili;therodimus the Covered.#♣.......♣#.Armataur......P.P..Health: 18/18 ========================. ♣....PP.♣. .Magic: 1/1========================P.♣P.......♣ ..AC: 7Str: 21.P....P.P..♣..PEV: 6Int: 8....P.....P....SH: 4Dex: 9............i;10mPPPXL:  1 Next:  0% Place: Dungeon:1...P...@...P...Noise: ---------  Time: 0.0 (0.0)............P..a) +0 war axe.P..P.....P....Nothing quivered..♣...P.P........P.♣.....♣P...#♣♣..P.♣......#..♣.. ..P..##..P... .P....  Welcome, therodimus the Armataur Fighter.The legendary Orb of Zot lies far below, as if waiting for you to find it.Press ?li for a list of commands and other information. _Found a staircase leading out of the dungeon.li li}li@lili li\ li li  li%" li& : _liC( li+ li, li. liU1 li3 li4 li6 li9 li; li< li= li@ li7C liwC liE lioH liJ liJ li,L liiN li4P liP liR liiT liW ,liUX livZ li\ lir\ lij] liJ_ liqa lia lib lid li4g lig lih lik lim liTm lin liq lir lir lis liu liv li'w liw li0y liWz liz li{ li| lis dYou encounter a kobold. It is wielding a +0 dagger.li G ...  ..#  ###.#  ...#  #..# .#####..# K.......#  #@#  #.#  #.#  #.#########.####............# K   kobold (asleep)liu I.#♣.......♣#.##.......P.P....##. ♣....PP.♣.....#li X.K15.0 (15.0)liT MKli( 5==6.0 (16liҕ li _The kobold shouts!liR lisR liW liY ] _A kobold is nearby!lig  ... ..# ###.# ...# #..# .#####..# .K......# #@# li #.# #.# #.# #.####  .....#  ..♣#.##  li ].P....##  . .....# li& ... ..# ###.# ...# #..# .#####..# .K......#li4' #@# #.# #.# #.# #.# .....#  li]'W..♣#. li(.P... . .li/li/li5li7] _A kobold is nearby!li/) lix0... ..# ###.# ...# #..# .#####..# .K......# #@# #.# #.# #.# #.####  .....#  ..♣#.##  .P....##  . .....# liu~ ... ..# ###.# ...# #..# .#####..# .K......# #@# #.# #.# #.# #.# .....#  ..♣#. .P...li . .li4liliYs _A kobold is nearby!li[ ## ... ..####.# ...# #..##.#####..#..K....@.#########.# #.# #.# #.#li59 ########.#### ............ .#♣.......♣# .......P.P....##li>.Kli,JliJ   endoplasm (wandering)K   koboldlic:--7.0)libliD[ _You encounter an endoplasm.li ( ## ... ..# ###.# ...# #..##.#####..#.J..K..@..##.# #.# #.# #.# #.#### .....# .#♣.......♣#.##  .P.P....##li  ## ... ..# ###.# ...# #..##.#####..#.J..K.@...#.#.# #.#  #.#  #.# #.#### .#  .#♣.♣#.##  .P.P....##li( r .KYou roll towards the kobold!lia .JliF 1Jliͭ ~--8MPRegen (2) li li[ ^ _The endoplasm quivers.li{ .J  You hit the kobold.  The kobold is moderately wounded.liq 8 li{ 4=9.4 (1.4li li 4 _You block the kobold's attack.li .J  You closely miss the kobold.The kobold is moderately wounded.li li (20.8lij li] S _The kobold barely misses you.li@ j )You slash the kobold!li4B .JliI e   You kill the kobold!li?M 482.3 (1.5li R liT V _The endoplasm barely misses you.li^  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.li 6---3.81li li % _You are frozen.liH2 0M _You are frozen.  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm barely misses you.li2 '5.3liF8 lib: @ _The endoplasm hits you but does no damage.li m )You slash the endoplasm!li (li o7=--256.7 (1.4li liW M _You kill the endoplasm!liN li li@% li( H _No target in view!li/ li li+ li H _No target in view!liliHliMliH _No target in view!liGlialilixH _No target in view!li#3liliH _No target in view!li&}li}lili)C _No target in view!liliFli lilix _liWli3liliyliݺS8===lilili?1 _HP restored.li3livli'lililili^lililililili:==liZlili,lili,lililili,lili@liliolig,liRlili,lisli0li<,li[lili,liliali&liTli2li)lili2lililiXlixlilililiFlilili#.####### .>......# liX. #@#####.###-45.7 (19.0)... #..............#######.###....li=m.............................#..#####..#...#####.#.....#........########.#####.#li\M###.#####.#liliCF-6.7 (20liliQ ; _Found a stone staircase leading down.liYNliNli`OliPli-RliT,liUlikWk  You encounter a ball python.li\[S#.####### ..>....@.#  ....#####.#####.###li\ ... #.......... ....#######.###.... ............. ..........#..#####..li]S   ball python (constriction, asleep)#####.#..... #........#######li<]K #.#####..#li_`].S7.7 (1.0)li`=.SlieNS)lief+8.7 (2lijlil5 _The ball python hisses angrily.li .#.####### ..S....@.# li....#####.#  ... #...  ##.#  ........ li& #####..  li4  liM lid li{liRK .#.####### ..S....@.# ....#####.#  ... #...  ##.# ... #####..    liUb _A ball python is nearby!li #.#.##..S...@..# ....#####.#####.### ... #.... ....#######.###.... ......... .#..#####..  #...#####.#.....  #.#  #.#####..#li^ #.#.# #..S..@...##....#####.#####.###... #........#.###.... ........ li3.#..#####..  #...#####.#.....  #.#  #.#####..#liJ>Slilih9.7 (1MPRegen (2) liÒli7 _You roll towards the ball python!li`lY lil#.#.#######  #..>S.@...#  #....#####.#  ....   .lilI      limc     li  #.#.#######  #..>S.@...#  #....#####.#  ....   .       li W li T_A ball python is nearby!li 8##... #.#.# #..>S@....# #....#####.#####.###.. #.#.....li C#.###........#..#..#####..##...#####.#.....  #.#  #.#####..#li$  You roll towards the ball python! You barely miss the ball python.lig% a=503li) li, d _The ball python is staggered. The ball python completely misses you.li, liz  You hit the ball python but do no damage.Your tail-slap misses the ball python.lif{,2.1 (1.4li~liˀC _The ball python bites you but does no damage.li.  You hit the ball python.  The ball python is moderately wounded.li.'3.5li 4li07| _The ball python barely misses you. You block the ball python's attack.liO .  You slash the ball python!li§(liP5335.0 (1.5liliHO _You kill the ball python!lili0lirli H _No target in view!liliRli_liH _No target in view!lili`lili8lili W2 _liFlilili<liHR  There is a stone staircase leading down here.lili _liVlililililiUR  There is a stone staircase leading down here.li>liA1 _lilialilililililili`liWlik  You encounter a ball python.li # #.#. #.##SliL| #...@.......- #...########  #.#.#######  ##..>......#  #....#####.#####.###........# #..........li+S   ball python (constriction, asleep)###.....#######.###...........................###..........#..#####..li\.S62.0 (7.0liNS)liD-3.0 (8lili5 _The ball python hisses angrily.lie  # #. #. #.#########.  #...@.....S.  #...######## li/f  #.#.  ##..>......#  #....  ........#   ###.....  ........   li_ q #li$  lim .#.li  li .#.li*  lih \#.#########. li  li. }#...@.....S. liq  li g#...######## li  liQ =#.#.li ( li  li ##..>......# li9  liq 7#....li li  li4 T........# liu   li :###.....lir l ........ li li> li# li  lih li >_A ball python is nearby!li= liZ  # #. #. #.#########.  li #...@.....S.  #...########  #.#.  ##..>......#  #....  ........# li '  ###..... li< + ........  li]  li) # #. #. #.#########.  #...@.....S.  #...########  #.#.  li##..>......#  #.... ........#   ###..... ........ lilinliliՕb _A ball python is nearby!lim# #. #. #.#.##....@....S.##...##.#.# liu##..>......# #............# #. ###............. li# #. #. #.#.# #.S.# #...# li$7#.#.# ##..>......# .# #. lih/S.liϮ-S.li(li.]4.0 (13liKliP7 _You roll towards the ball python!liS# #. #. #.#.# #.S...# #...# #.#.# ##..>......# .# #. li|\  You roll towards the ball python! You barely miss the ball python.liJ]J=54li]lizbli1e3 _The ball python is staggered.liwq †You slash the ball python!liS(li5416.5 (1.5liliO _You kill the ball python!li@li~Ali EliGH _No target in view!lilililiiH _No target in view!liZxlixli}liH _No target in view!liDlilili;H _No target in view!liA liZB 3liC liE liUK 3 _  You see here a ball python corpse.li......#  #....#####.#####.### ......# #...lix IK.70.0)liCz x hThe kobold shouts! You hear a bark!li h   jackal (wandering)K   kobold (missile)li Q==7.5 (111li li? li{ A _You encounter a jackal.li lio  ###  # ##.######.##.  #. #.#..@.....Kh  #. ##.######.##.  .#  .†...#      ##..>     li  ###  # ##.######.##.  #. #.#..@.....Kh  #. ##.######.##.  .#  .†...#      ##..>   li d _There are monsters nearby!li4###  # ##.######.##.  #. #.#...@....Kh#. ##.######.##.  #.#.#  #.†...#  #.#.# h 2 jackals (wandering) ##..>......# li=i ### # # ##.######.##..# #. #.#.liE>Khh. #. ##.######.##..# #.#.# .K #.†...# ## lil>#.#.# ..>......# li>tK 2 kobolds (1 missile, 1 wandering) li>& You roll towards the kobold!liL hYou encounter a jackal.You encounter a kobold. It is wielding a +0 short sword.The jackal barks! x2; The kobold shouts! You hear a bark! You hear a shout!liVM2K.liV hhhhh 3 jackalsK)You encounter a jackal.li@Wlie]>(((((((li5h.liwI...@...li/k=8.5 (1.0)3li&lim _The kobold throws a stone. The stone barely misses you.li.....#.#.#### .#  ##.######.##h.# . #.#.li:Kh.h . ##.######.##..# .#.# .K. .†...# ..## ...# ..# .#.# #.#h 4 jackals (1 wandering) li..>......# .######.#####.###.# litT ... #.. #.# #.# #.# ### #.# ###.######.##h.# liT#.#.Kh.hh. ##.######.##..##. #.# #.K. ...†...# #..## ## ...# #.# ##.# >......# .#  liYou roll towards the kobold!li h.  You encounter a jackal.li+h.liM7K.li /K.li2li%(li&`-95li .li1' _The jackal barks!li| )You barely miss the kobold. You slash the kobold!li}J.hli~uh..hli lili9k .  You kill the kobold!li!.li'hli..h.lĩ0hli r   koboldli_50--81.0 (1.5liXli\ _The kobold hits you but does no damage. You block the kobold's attack.li/h.liq1h.liz?h)li1h.liI/h.li3K.li h.  You closely miss the jackal. You completely miss the kobold.lilivF-2.4 (1.4liliv> _The jackal bites you but does no damage.lik J .  You slash the jackal!liXn h.  You kill the jackal!liq  h)You hit the jackal. You barely miss the kobold. You closely miss the jackal.The jackal bites you but does no damage.lip{ S  3  You block the jackal's attack.li a5----663.8li V _The kobold hits you with a +0 short sword.li .  You barely miss the jackal.The jackal is heavily wounded.You slash the jackal!liZ ^ )You kill the jackal!li 2You slash the kobold!li -h.li ' li 7KYou kill the kobold!li mThe jackal bites you but does no damage. x2  You block the jackal's attack.li I  2Kli y(wandering)You encounter a kobold. It is wielding a +0 dagger.li S----915.3 (1.5liA 24li li > _The jackal bites you but does no damage.li [ j †You hit the jackal.li` .KYou kill the jackal!You hit the jackal.  The kobold shouts!lih    jackalKlih li!p therodimus the Covered...Armataur#..Health: 13/18 =================-------#.#Magic: 1/1========================#.#lisp AC: 7Str: 21#.#EV: 6Int: 8### #.# #SH: 4Dex: 9##.######†##..###lip XL:  1 Next: 108% Place: Dungeon:1#.#.....)@h.K....lip ,Noise: ===------  Time: 86.7 (1.4)##.######.##..##.lip a) +0 war axe #########.# #... ...Nothing quivered lip ......†...# #..## #MPRegen (4) li q ..######### ...# #.#########.#liBq h   jackal .>......#.#licq K   kobold ..#####.#####.###.# ..# #..........liq You encounter a kobold. It is wielding a +0 dagger. _The jackal bites you but does no damage.  liq oYou hit the jackal.  You kill the jackal!You hit the jackal.  liq The kobold shouts!lis l _The jackal bites you.  You have reached level 2!liAs li\} /  --more--lid9/25=--2/2liѦ2 3% li@jackalli4 _li K.  You hit the jackal.  The jackal is severely wounded.li8 li0--8.1liƿlieA _The jackal bites you but does no damage. x2liy h )You hit the jackal.li +K.li K   koboldliW 20==10--li 9.5liL liզ J _You kill the jackal!liliJ91.0 (1.53lili li  _You completely miss the kobold. The kobold hits you but does no damage. x2lij )You slash the kobold!li(liK=32.5liliJ _You kill the kobold!lilililiNH _No target in view!li.liE/li36lis8H _No target in view!li1li5liliw li:_No target in view!li!liQ"lis(li*H _No target in view!liWli$liyliH _No target in view!liBMliMliSliVC _No target in view!lili9lilili lib li li8li[: _liliEK1=li{liliI:2liqlilimlili6liplili+!li!#2li!b==1li"lic$li$li%li'li'li(lir*li*(li+li$-li-#3li-E==li9/liq0li0li1liT3li3li4li6liS6li7li8liQ9R4==li{9li:li<liN<li=lii?liQBlixCliEliF,liHlieHh5==liIliLliENliNli _ Items here: ( )) ††. _=li 4li,li,li;lilililiG,lilililiAlili;liPlililililili[  You encounter a frilled lizard.li"E############# #...........# #.#########.## ####.# #........# .....####.####.#.# ..........# #.#@# - .##..###### #.#.# .##..# #.#.# ##..# #.###..# #.#.# †##..#.#.# l   frilled lizard (asleep) .)..#.###..##.... #l#137.5 (45.0)l.li-l-8.5 (46 _li4li/  ####  #...........#  #..###.# ...#.#.#. #.#@#. #.#.#.# #.#.#.# #.#.#.# #.#.# †##..#### #.#.# .)......# #l# #.#li`n  ####  #...........#  #..###.# ...#.#.#. #.#@#. #.#.#.# #.#.#.# #.#.#.# #.#.# †##..#### #.#.# .)......# #l# #.#liaeligge _A frilled lizard is nearby!li#  ####  #...........#  #..###.# ...#.#.#. #.#@#. #.#.#.# #.#.#.# #.#.#.# #.#.# †##..#### #.#.# .)......# #l# #.#li O  ####  #...........#  #..###.# ...#.#.#. #.#@#. #.#.#.# #.#.#.# #.#.#.# #.#.# †##..#### #.#.# li[ .)......# #l# #.#li] li li lix e _A frilled lizard is nearby!lif #############............#########.### ####.# #........ .....####.####.#......# #.#.##..#####.# .. †##..#### .)......# #l li .##..##.... #.......####### #liV #############...........#########.### ####.# #........ .....####.####.#.....# ##..##### †##..#### .)......# #lli ##..##.... #.......####### #li 5l.li liD n9.5 (1.0)MPRegen (2) li li : _You roll towards the frilled lizard!li?#############...........#########.### ####.# #........ .....####.####.#.....# ##..##### †##..####l .)......# #.##..##.... .......####### # #liCy...........#########.### ####.# #........ .....####.####.#.....# ##..##### †##..####l .)......# #.##..##.... .......####### # # liYJI  You roll towards the frilled lizard!liJa=404licNli QF _The frilled lizard bites you but does no damage.li   You closely miss the frilled lizard. The frilled lizard bites you.lis[3--2.0 (1.5li li< _You block the frilled lizard's attack.li6vh  You barely miss the frilled lizard.livZ3.53lip|liF _The frilled lizard bites you but does no damage.li †You barely miss the frilled lizard. You tail-slap the frilled lizard.li)lih4=-75.0liliR _You kill the frilled lizard!liili_jliolirH _No target in view!li-lili liH _No target in view!li/liA0li~0li1li66| _li6li6h5==li7li8lik9li9:2li:li>j  You see here a frilled lizard corpse.li@liA _liGBliCliDliDliREli`Fli:GliG9=liGli IliIli!Jli|JliKlihLliLliMli7NliNliJO:1liOliCQliR,liRliTliUliCUliUliWliXlibXliXli ZliZli[liY[li\li],lih^li_li`li`(liblidliYelieli|fliHglihliKhlihliilitjlijlikliwlli0mli  You encounter a jackal....# #.#.#lie##.# #.#.#  .# #...# ###.# #..## #..#.. #..#..  #..######## #.. !..####.........# .......@.######.#- #....#####li h#..  ### li. h   jackal (asleep) li liK 72.0 (27.0)h.  Found an inky potion.li| hThe jackal barks! You hear a bark! x2lihhh 2 jackalsli&==liQ3.0 (28liliW _You encounter a jackal.li) ...# #.#.#  ##.# #.#.#  .# #...#  #..##  #..# #..# #..########  !..####.........#  .......@.#  #h...##### h#.. ### liy)J.li } ...# #.#.#  ##.# #.#.#  .# #...#  #..##  #..# #..# #..########  !..####.........#  .......@.#  li #h...##### h#.. ### . liP li li li$ d _There are monsters nearby!li~  ...# #.#.#  ##.# #.#.#  .# #...#  #..##  #..# #..# #..########  !..####.........#  .......@.#  #h...##### h#.. ### .li  ...# #.#.#  ##.# #.#.#  .# #...#  #..##  #..# #..# #..########  !..####.........#  .......@.#  #h...##### h#.. ### li< P. li li lid" li!% d _There are monsters nearby!lir= : ...# #.#.# ##.# #.#.# .# #...# .###.# #..##. #..#. #..#. . #..# ##.. .!..####...##..######.# #.#h...#####li> .h#..###......li> A.hli@ 1hliz@ 7h.li@ lh.h.li{A *hliB 8h.liH }hh 4 jackals (1 wandering)li`H :--4.0 (1.0)lisM liP Z _You encounter a jackal. x2li ...# #.#.# ##.# #.#.# .# #...# #.###.# #..##. #..# #.... . #..#. ..> #..##.. ..!..####.# .li#..hh.@...######.# ##.h#....#####.h.#..(#...#..?...#.....#.#..=.#.li  ...# #.#.# ##.# #.#.# .# #...# ##.###.# ## #..##. ... #..# ##.... .... #..#li. ...>. #..##.. ...!..####.# ..#..hh@....######.##.h#....#####liY.h.#..(##..#r....#..#.?...#..#.#.##lir   rat (asleep)...=.#.  You roll towards the jackal!  liFound 2 boomerangs, a scroll labelled REMUOR MUURGH and a silver ring.li2 h.  Found a stone staircase leading down.  You encounter a rat.liٕ?.hliH.hliBA.rliKshrli=-5MPRegen (2) li-libS _The jackal barely misses you.li=.hli h.  You closely miss the jackal. You barely miss the jackal.li=.hli[ KThe jackal bites you but does no damage. x2  The jackal bites you.li>.rliA.hliy<.hli K   kobold (wandering)r   ratli [3--6.4 (1.4lili,x _You encounter a kobold. It is wielding a +0 short sword.li .  You closely miss the jackal. You tail-slap the jackal.  The jackal is moderately wounded.You slash the jackal!liy  You kill the jackal!liC.hli1h.li>.KliOA.rli: .hliˇ0The kobold shouts!liF.hliPt 3Kliӓ4=-24=7.81liٙliW> _The jackal bites you but does no damage.lil _The jackal bites you but does no damage.  You closely miss the jackal. Your tail-slap misses the jackal.The jackal is moderately wounded.You barely miss the jackal. x2jackal bites you but does no damage. x2  The jackal barely misses you.li5z.K.rli K.  You encounter a frilled lizard.The jackal bites you but does no damage.liD.llil   frilled lizard (wandering)r   ratliKU1----lio9.3 (1.5li liK i _The jackal bites you. The jackal barely misses you.li.lclosely miss the jackal.  The jackal is moderately wounded.  You closely miss the jackal. You barely miss the jackal.The frilled lizard hisses angrily.  .Kli( lThe jackal bites you but does no damage. x3li]r19------80.7 (1.4li޿liW _The jackal completely misses you.li#n †You slash the jackal!liu- .  You kill the jackal!You barely miss the jackal. You slash the jackal!li0v .lYou kill the jackal!li0@.Kli2 .KThe jackal bites you but does no damage.li38l.li<r   jackalliJ@u20=-372.1liIliKS _The jackal barely misses you.li )You closely miss the jackal. You tail-slap the jackal.  The jackal is severely wounded.You slash the kobold!li l.  You kill the kobold!liͬ l   frilled lizardr   rat liR=413.6 (1.5liqliA _The jackal bites you but does no damage. x2li0l †You slash the jackal!lit5;.lliN liO!li^Pdl   frilled lizardliP\r   ratli Q   liPQYou kill the jackal!liQli6VliV8li:W5.0 (1.4lialie liHflif8_The frilled lizard bites you but does no damage.li li li.You closely miss the frilled lizard.lili51=lim&6.5 (1.5liUliF _The frilled lizard bites you but does no damage.li r †You hit the frilled lizard.li r   ratli R=517.9 (1.4li=" li% R _You kill the frilled lizard!li/ liӅ li li R _No reachable target in view!li li lir li7 R _No reachable target in view!li| liv} li li R _No reachable target in view!li2 liT3 li; li? R _No reachable target in view!liŧ li li li R _No reachable target in view!li li li li li : _li liy K2=li= li li[ li( liu- ,li{2 li6 li6 li9 li= liP> R3==liz> li@ liD li7E liG liL ,lipN liQ liLR liT liX liX h4==lin[ li] li] li_ lib liAc lie lih ,lij lil lim 9=lin liq li?r K5=lit liy li} liU} li li! i _No reachable target in view! _ Things that are here:li  a frilled lizard corpse; a jackal corpseli li^  _li Xli li liD li lib 9=li li ...# #..############.#.# #### ...# #.#.# ## ##.# #.#.# lil .# #.# #...# .#####.###.######## #..## ..................## #..# ##.###.............# #..# ................>..# #..######## #..#####........@..####.........#li -..... #######...†.....######.# ####### ##.....#..)†##### #li .#.....#..(# ##..##li| #####..# ##..#...r.#..# ##..#.?...#..# ##..#.....#.## #.#...=.#.#li 1206.9 (19.0)li F-7.9 (20lip li R _d - an inky potionli;Ili4liIlilixli!lilikliE li| li'liililililililili,lilili$li6%liK&lig*u _The rat twitches its whiskers.liN,li,lik-liY/li1Bli4li6,lib6li}7li98lib8li8liS<li=li=lij>liq@ liB liy li lin li0 li] liO liw  li  li:  li?  li li, li li li li[ li li li li  li" li$ li\& li& li' li~) li* li+ li, li- li0 li2 li4 liR4 li.5 liI8 li:i  You encounter a hobgoblin. li,B....#..#####...........####... .#####.#........#######...†.....# .......#######..##.....#..)†#####  liB"#####..# ##.#.#.....#..(# #####..# #.#..#######..#)....# #.#..#.....#..# liB####.# #.#..#.?...#..# #.# #.#..#r....#.##  liB#.# #.@#.#...=.#.#  liC#.# ##..##.... .#### ##..#####  li;C..........# #...... .......♣#.## ...##g  liaC....P.P....## ##g   hobgoblin (asleep) ...PP.♣.....# .. liCr   rat .......♣P...# .. ..P.P..♣..P liC#.# liFS.r2 liG7g. liLNg liVM&== liuM8.9 (21 liT liFX+ _The hobgoblin shouts! li=...........#######...†..##.....#..)† ##.#.#.....#..(#  #.#..#######..# )....# #.#..#.....#..#  #.#..#.?...#..#  #.# #.#..#.....#.##  #.# #.@#.#r..=.#.#  #.# ##..##....  ##..#####  #....g.  ...##.  ##.#  ..  liA>> ..  li=...........#######...†..##.....#..)† ##.#.#.....#..(#  #.#..#######..# )....# #.#..#.....#..#  li #.#..#.?...#..#  #.# #.#..#.....#.##  #.# #.@#.#r..=.#.#  #.# ##..##....  ##..#####  #....g. ...##. ##.#  ..  .. liN  li\ li li. li` _A hobgoblin is nearby! li¸...........#######...†..##.....#..)† ##.#.#.....#..(#  #.#..#######..# )....# #.#..#.....#..#  #.#..#.?...#..#  #.# #.#..#.....#.##  liZC#.# #.@#.#r..=.#.#  #.# ##..##....  ##..#####  #....g.  ...##.  ##.#  ..  ..  liRQl...........#######...†..##.....#..)† ##.#.#.....#..(#  #.#..#######..# )....# #.#..#.....#..#  #.#..#.?...#..#  li`R#.# #.#..#.....#.##  #.# #.@#.#r..=.#.#  #.# ##..##....  ##..#####  #....g. ...##. ##.#  ..  .. li/Z liZ li` liAd` _A hobgoblin is nearby! liW#####.#........#######...†.....## ......#######..##.....#..)†##### ####..# ##.#.(# ..# #.#..#######..# .)....# #.#..#.....#..# #####.# #.#..#.?...#..#  #.# #.#..#.....#.## #.# #..#.#r..=.#.# #.# ##.@##..... #####.######## .........# ..g..♣#.#...## liX\.#P.P...##.# PP.♣.....# .. ...♣P...# P.P..♣..P.# ....P.....# liZ`.rg. li`A--9.9 (1.0) _ lif li6h li.....#######..##.....#..)†##### ###..# ##.#.(# ..# #.#..#######..# )....# #.#..#.....#..# ####.# #.#..#.?...#..#  #.# #.#..#.....#.## #.# #..#.#...=.#.# #.# ##..##r....# ####.########+ ........# .g.... li♣#.#...##.##P.P...###.# .PP.♣.....# .....♣P...# . P.P..♣..P.# ....P.....# ..PPP## li2g. li li]B--30 li li li#T##..# ##.#.(# ..# #.#..#######..#  lir$2....# #.#..#.....#..# ###.# #.#..#.?...#..#  #.# #.#..#.....#.## #.# #..#.#...=.#.# #.# ##..##r....#. ###.#### liv%]####+. .......# g......♣#.#...##.###P.P...###.# . PP.♣.....# .....♣P...# .P..♣..P.# . ...P.....#  li/&...PPP## .##.## <...P...# li0 li1.=1 li8 li;@ _The hobgoblin hits you but does no damage. liɟM .  You slash the hobgoblin! li.r   rat liӮ583.3 (1.4 li7 liM _You kill the hobgoblin! lig4 li li&"  lij"D_No reachable target in view! li lih li liR _No reachable target in view! liBA liA liF liHR _No reachable target in view! li lim lic liR _No reachable target in view! li3 liN4 lie; li*>R _No reachable target in view! li4 liG li=J _No reachable target in view! liE% li% li31 li4 li$ li[ li li@ li! liX$ liD li li li li liu: _ li li..# ##.#.#.....#..(# ..# #.#..#######..# # #.#..#.....#..# .# #.#..#.?...#..# #.# #.#..#.....#.## #.# #..#.#...=.#.#  li  #.# ##..##r....#.# .#### ##..######+.# # ##...@.....# -40♣#.## #...##.####  liB...## ###.# .# .♣.....# #.. .#♣P...# #... [# lil.♣..P.# #.... #P.....# ...... liPPP## #.##.##  li@.r li liBE-5.3 (2 li li# _Found a robe. lis 3 liv  lif{  li9|  liW 3 li  li%  li  lit  li  li3  li  li  li  liJ  liV  li  liޠ  li  li&  li  li 7 _You open the door. li5  li-< A ##.#.#.....#..(#  #.#..#######..#  #.#..#.....#..#  #.#..#.?...#..#  #.#..#.....#.##  li< #..#.#...=.#.#  ##..##.....#.# ## ##..######r.# # ##......@..# 9.3 (4 #.## #...##.####  li< ..## ###.#...# ...# #......#  li< =P...# #......[#P.# #......## ...# ..... liC= ... PPP## .#.## ...# li>  liG  liJ Z _A rat is nearby! li $  li (#  #.#..#######..#  #.#..#.....#..#  #.#..#.?...#..#  #.#..#.....#.##  li #..#.#...=.#.#  ##..##.....#.#  ##..######r.#  li  ##......@..#  #...##.####  ###.#...# #......# #......[#  #......##  ........ .#.##.##.#  lit " li (#  #.#..#######..#  #.#..#.....#..#  #.#..#.?...#..#  #.#..#.....#.##  #..#.#...=.#.#  ##..##.....#.#  ##..######r.#  ##......@..#  #...##.####  ###.#...# #.... #......[ #....[ li_34m..##  ..... .#.##. li_4 li0. li 0Z _A rat is nearby! li/ †You barely miss the rat. You tail-slap the rat. li.( liX?62=40.7 (1.4 li" liLG _You kill the rat! li lih liև li lik li], li&*  There is an open door here. liʕ_  You see here a rat corpse. liʘ li( _ li liΞ liC li li li?w#..#####...........####.........# #........#######...†.....######.# #######..##.....#..)†##### ##.#.#..(# # #.#..#######..#  liͬ# #.#..#.....#..# # #.#..#.?...#..# #.#..#.....#.## # #..#.#...@.#.#- ##..##.....#.# #### ##..######†.# li\# ##.........# ♣#.##...##.####..## ###.#...#.# #......#  liv♣P...# #.....[# ♣..P.# li'#......## li1-3.7 (3.0 li1E-4.7 (4 li lia. _d - a +5 ring of evasion liXS  liS  liV  li]Y  li[  li _  li_  li'b  lid , lig  liGo ###...# #..# ..........>..# #..##### ..#..#####...........####........ #.#........#######...†.....######  lio U..#######..##.....#..)†##### ..# ##.#.#.....#..(# ..# #.#..#######..#  lio ..# #.#..#.....#..#.# #.#..#.@...#..#.# #.#..#.....#.## li#p `.# #..#.#.....#.# #.# ##.... liLp .#.# #.#### ##..######†.# liqp .# ##.........#♣#.## lip ...##.#### .P....## ###.#... .♣.....# #..... lip .# li x +6.7 (2 lix +7.7 (3 liO  li c _c - a scroll labelled REMUOR MUURGH lijPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip liq  lixx  lia y####.###.............# #..#therodimus the Covered ..................>..# #..###### Armataur ..#..#####...........####........ Health: 25/25 ======================== #.#........#######...†.....###### Magic: 2/2======================== ..#######..##.....#..)†#####AC: 7 li% Str: 21 ..# ##.#.#.....#..(#EV: 6Int: 8 ..##.#..#######..#SH: 4Dex: 9 ..##.#..#.....#..#XL:  2 Next: 62% Place: Dungeon:1 #.##.#..#.@...#..#Noise: ---------  Time: 247.7 (0.0) #.##.#..#.....#.##a) +0 war axe #.##..#.#.....#.#Nothing quivered #.###..##.....#.# #.####[39 li ;49m ##..######†.# .....# ##.........# ..♣#.## #...##.#### .P....## ###.#...# .♣.....##......#You barely miss the rat. You tail-slap the rat. _You kill the rat!There is an open door here. _You see here a rat corpse. _d - a +5 ring of evasion _c - a scroll labelled REMUOR MUURGH lil  liM 6118.2 (0.5 li  li 5 _d - a +5 ring of evasion (worn) li 3 li  li  li1  li  li|  li  li]  li  li9  li  li:  liq  li<  li  li  li  li  lic *  There is an open door here. li _  You see here a rat corpse. li  li 5 _ lig( ` li+  li<- , liO.  li 0  lie1  li1  li2  li<5  lir6  li6  li7  li-9  li:  liV:  li:  liq;  li<  liC<  li<  li=  lia>  li>  li[?  li?  li@  liuA  liA  liBC  li5D  liyD  li"E  li G  li*H  liuH  liGI  li K  liL  liL  liP B liP  liQ  liS  liT  liU  liU  liRW  li0X  lizX  liX  liY  li#Z  liaZ  liZ  li[  liT] , li]  li_  liL`  li`  li"a  liGb  lib  li)c  lirc  lie , li\f  lii A _You now have 14 gold pieces. lik c  You encounter a rat. lir s......PPP## #.#.##.##.# <...P...# #.#.#####.# ....P..# #.#.......# ....P....# ###.#.#####.#  lis P.P........ ...#.# #.# ..♣P...## #..#.# #.# .♣......## #..#.# #.#..P..## #..#.#####.# . .P.... #.@........# #.##.#####.# #. #.#  lis #. #.# #? #.. #. #.. r   rat (asleep) r. #..# .. ....  liw 75.2 (27.0)r.  Found a scroll labelled TYTAHOA AG KIE. lif| Kr li} 5==6.2 (28 li  liU - _The rat squeaks loudly. li=U .# .< #.#.#  #.#.......#  ###.#.  ...#.# #.#  #..#.# #.#  #..#.# #.#  #..#.#####.# .  #.@........#  #.##.#####.#  #. #.#  #. #.#  #? #..  #r #..  .. #..#  .. ....  liNM .# < #.#.#  #.#.......#  ###.#.  ...#.# #.#  li5 #..#.# #.#  #..#.# #.#  #..#.#####.#   #.@........#  #.##.#####.#  #. #.#  #.  #?  #r #..  ..  ..   lit liN lis liXZ _A rat is nearby! li) .# .< #.#.#  #.#.......#  ###.#.  ...#.# #.#  #..#.# #.#  #..#.# #.#  #..#.#####.# .  #.@........#  #.##.#####.#  #. #.#  #. #.#  #? #..  #r #..  .. #..#  li*? .. ....  liCp .# < #.#.#  #.#.......#  ###.#.  ...#.# #.#  #..#.# #.#  #..#.# #.#  li #..#.#####.#   #.@........#  #.##.#####.#  #. #.#  #.  #?  #r #..  lii3..  ..   liB li li% liZ _A rat is nearby! li<...P...# #.#.#####.# .......P..# #.#.......#P....# ###.#.#####.# .P.P........ ...#.# #.# .....♣P...## #..#.# #.# P.♣... #..#.# #.# .....P #..#.#####.# .P.... #..........# #@##.#####.# #.##.#  #.##.# #?##.. #r##.. ...#..# ....... ... liv5r. li li|A--7.2 (1.0) _ li lia liY .....P.....P..###.#.##### .P.P........ ...#.# ....♣P...## # P.♣......## .....P..## #### .P.... ....... #.##.##### r##... liY R...#..#......... li^ P..###.#.##### .P.P........ ...#.# ....♣P...## # P.♣......## .....P..## #.#### .P.... ....... li _ 8#.##.##### r##......#..#......... .....#....## li_  lie  ligf =-8MPRegen (2)  li;k  lim k _You roll towards the rat! The rat closely misses you. li g ?You hit the rat. lii ) li ~ 6/26659.6 (1.4 _You kill the rat! liF  li i _Your Fighting skill increases to level 3! liV  li  li  lia   li :_No target in view! li  li  li  li H _No target in view! li*n  lio  lit  liv H _No target in view! liX;  li;  li<  lia>  li1@  liD : _ liG  P.P........ ...#.# ....♣P...## # P.♣......## # .....P..## #.#### .P.... ....... liXH  #.##.##### ..-....#..#......................#####....##..## liH x##  e - a scroll labelled TYTAHOA AG KIE lifM -800 lieN D-1.6 (2 li R  lijT P _You see here a rat corpse.lili3li|liFli/1lilililinliliBliliȖli]liMli!>liuli(li̚liliWli_lilili~li\li #.#.##.#  #.#.##.#  #.#†##...  #.#.##..#  #....#..# ...#####.......... ..............^###.#...........###li#######@...##8.6 (7.....>..#############      lièli+9.6 (8liCli; _Found a stone staircase leading down.li$lili$lilili)liXlililic  You encounter a rat.li)7..P... .P.... ..#..........# #.#.##.#####.# #.#.##.# #.#.##.# #.#†##... # #.#.##..# #.. #....#..# r....#####..........#......@........^####..#...........### #....##li.....>..#############r   rat (asleep) liX.r91.6 (2liJrlil22.6 (3 _li-liXli\           #.#†##...  # #.#.##..#  #.. #....#..#  .....#####.......... lip] #r.....@........^###  #..#...........###  #######....##  .....>..####   li            li #.#†##...  # #.#.##..#  #.. #....#..#  .....#####..........  #r.....@........^###  #..#...........###  #######....##  .....>..####  li li liZ li9 Z _A rat is nearby!li  ..P... .P.... ..#.# #.#.##.#####.# #.#.##.# #.#.##.# #.#†##... #. #.#.##..##..# #....#..#.#####. #r....@..^### #..#...........### #....##li  .....>..####  #li~ a ..P... .P.... ..#. #.#.##.#####. #.#.##.#.# #.#.##.#.. #.#†##... #. #.#.##..#.##..## #....#..#.#####. #r.^### #..#.###li ... #....### .....>..###  #lik =.rli li h3.6 (1MPRegen (2) lij li\ / _You roll towards the rat!li{ ..P... .P.... ..# #.#.##.###### # #.#.##.# .##. #.#.##.# ... #.#†##... #.. #.#.##..##.##..### #....#..#liN|0.#####. #.r.^### #..#.### .... #....##### .....>..####  #li- ..P... .P.... ..#... #.#.##. # #.. #.#.##.# .##.. #.#.##.# .... #.#†##... #.. #.#.##..##.##..### #....#..#.#####. #.r.^### #..#.### .....#######....## #####......>..#######li͆liS`=44li/lij _You roll towards the rat! The rat barely misses you.lili,6.0 (1.4lili9w _You barely miss the rat. The rat bites you but does no damage. x2lin=7.4liCrli t _You closely miss the rat. The rat barely misses you.lioG .  You slash the rat!li& liJ/88.8li#li`G _You kill the rat!li\li]limali"dH _No target in view!lilili+lililiZW3 _liliWlilililinlilililili:2lili ..♣...P.P........ ...#.# ..P.♣.....♣P...## #..#.# #♣♣..P.♣......## #..li=@..♣.....P..## ###..#.####..P.....P.... ..#........#....##### # #...# #.#.##.# ##.##...# #.#.##.# .......@# #.#†##... -lim\##$##...# #.#.##...##.##..### #....#..#..........#####..........li .##.##...............^#### #..#...........###.....#######....##li#####......>..###############li/302.8 (4.0liD-3.8 (5liliw. _e - a +5 ring of evasionli li li liO li li Bli li! :1li liX li lix li liO li li li li lik li li li >liy li L _You now have 22 gold pieces (gained 8).liV  You encounter a kobold. It is wielding a +0 short sword.li  #♣♣..P.♣......## #..# ..♣.....P..### ###..# ..P.....P..... ..#... #.#....# #.#. #.##...# #.#.######.##...# #.#. #.........# #.#†## #.##.##...# #.#.## .##@##..### #....#...K..........#####..... ####.##.##.............. # #?##..#.. li !.....#######.... #####>..#### K   kobold (asleep) ########### li N9.8 (6.Kli NKli 310.8 (7 _li li li   ..♣....  ..P.....  #.#....#  #.##...#  ####.##...#  #.........# #.#† #.##.##...#  .##@#  ....K.........# ####.##.##..... # #?##..#..lim !.....# ###>  li    ..♣....  ..P.....  #.#....#  #.##...#  ####.##...#  #.........# #.#† li#.##.##...#  .##@#  ....K.........# ####.##.##..... # #?##..#.. !.....# ###>  li(li¨li~li] _A kobold is nearby!liL ..♣.....P..### ###..P.....P..... ..#.. #.#....# #.#.# #.##...# #.#.####.##...# #.#. #.........# #.#† #.##.##...# #.#.li.####.##.##..### #.........K.@.......#####....#####.##.##........ # #?##..# !.....####### #####......>..## ########### li;.Klili21.8 (1 _lililiܐ  You closely miss the kobold. The kobold hits you but does no damage.li 5=3.2 (1.4li lit S _The kobold barely misses you.lid d  You completely miss the kobold.li( ]3---4.7 (1.5li. li @ _The kobold hits you with a +0 short sword.li4x  You barely miss the kobold. The kobold hits you but does no damage.liy -6.1 (1.4li li 4 _You block the kobold's attack.liN )You hit the kobold. You tail-slap the kobold.li (li M---727.5liy li J _You kill the kobold!li, liǛ li liS H _No target in view!li liR li li li h4= _li< li li6 li li\ li li[ li li li li 9=liS li8 li K5=li7 li? li li li li li9 li li li li li_ h6==li li li li li! li li ,li& li  #.#....# #.#.## #.##...# #.#.######.##...# #.#.##.........# #.#†##.##.##...# #.#.#.####.##.##..### #..........)........#####.....#####.##.##.......... # #@##..#.......- #..!.....#######....#########......>..####liP! t ########### lix% 029.5 (12.0)li& G-30.5 (13liZ) li+ c _h - a scroll labelled SOTAISK WYTOJli^3liq_lialicO=ligXliehliLs #.##...# #.#.####.##...# #.#. #.........# #.#† #.##.##...# #.#..####.##.##..### #.... ......)........#####....lis #####.##.##........ #.##.##..# #..@.....####### ########......>..## ###########   liw12.5 (2.0)liZx+3.5 (3lizli|R _f - 2 ruby potionsli3lililiLlilinlinlililili-liDlili@lililililili&liqliliVlili>lilikliliRlilizliSlilililiXlilililiOlililili>lililili'lijlililiYlililiBli li_lili%limliliWli(lili3lili}lilililili ,liBlioli li li] liliolililili,li4li5li li]lilil liR"li"li$li&li(li)li*li,li.li/liV0li2li4li4li/6lil8li~?.#########.#  #.# #.#  #?# #.#  #.# #.#  #.#########.####  #..............#  li@o#..#♣.......♣#.## #.#####........P.P....##[......@.♣....PP.♣.....#60.5 (27.0).######P.♣P.......♣P...#.P....P.P..♣..P.##....P.....P.....##............PPP####...P...<...P...##.............P..##..P..P.....P....# #...♣...P.P........liFli*G,1.5 (28li_KliL- _Found a leather armour.li:liܲlililiBlialiĽlili5lililililiPliolili~lili liBlili+lililili###..........#..### ##...#####.#..... ##........###### #.#####.###.#####..# .......)....# #########.#  #.# #.#  #@# #.# liv #.# #.# .#########.#### ...........#♣.......♣#.###.#####........P.P....##[........♣....PP.♣.....#li.######P.♣P.......♣P...# #.P.♣..P.#li17.5 (6.0)li0+8.5 (7lili liS_j - a scroll labelled GORIXO ERUPlidlililiɪlili,liHlili۰lili>liUliliUlilili%liliXlij,liliElililiZliliulililiflili#li`lilixliliAlilili liclilililili9lililiWlililiWlili,lilijM _You now have 41 gold pieces (gained 19).li"li^lilixli li7lilili&li^lilip #...  #.# ..  #.# ######....  #.# #.........  #.# #.####.... li #.# #.# ##...  #.# #.# ##.. ####.###.# #.# ...#....######.# li).#.#.#........... .#.###.#####.#### .#.# #.# #.# li.#.# #.# #.#  #.#.# #.# #.#   #.#.# #.# #.###  #.... #.# #..... lir #.# #..#♣.li085.5 (17.0)li8,6.5 (18lili3d _k - a scroll labelled CODOCKA ENGICAli3 Ilip li liѮ liL li li li̲ lió liG liO li li7 li li liB li li= liQ li li9 liX liv li li liM li li li li- li8 li lih li li li li li~ li li li li li li li li liJ li li li? li li li lis li liI li li li ^ #.#.# #.# #.#  #.#.###.# #.########liR  #....##.# #..... ###..##.# #..#♣ #..##.#####........P ##...[........♣....PP #.....######P.♣P... #.#.#.# #.P....P.P #.#.@.# #....P....402.5 (16liX  #.##..# #..... #..[..# ##...P...<. ####..# #.......... .# #..P..P.... .# #...♣...P.P .# ##...P.♣.... # #..#♣♣..P.♣ #..####.###..♣...li$ li ,3.5 (17li li # _Found a robe.lililililiLli0,lilililililiWlilili8li'lilililililili\lilliliSlilili<lili lili:li li3 lik li lii li lililili lili*lililiElilililijlili li'liliylilililili]li\liliclilili li!liD!li;"li"li#liQ#lip$li$li.%li%lic&li&li='li'li(lik)li)li*li>+li+li6,li,lin.li;/li/li/li1li1li1li<2liA3li3li,4liv4liq5li6li^6li6li7li8li8liN9li=:li;lig;li;li=li>,li}>li?liX@li@liAliCliD,li\Eli6Glili?lib@liAliTCliDli EliEli)GliHlipHliHliJliJliJli?KliPLliLli/MliuMliNli:OliOliOliQliQliLRliRliwSli`TliTliUliWliPXliXliXli]Zli[liv[li[li^li^li_li^_li`lialialiNbliQclidlibdlidlieliflifli!glihlihliilibili_jlijlij,likli]llillimlidnlinlijoliolipliWqliqliqlirlis,litliWuliuli@vliwvliwli?xli~xlixli$zli={,li{liy}lig~li~lili3liliHlili/li҄li&li7lililili4li[lili_lililiG,li}liܐliliGliSlilililijli%lieliliћM _You now have 64 gold pieces (gained 16).liliElililililiܢlililiեli.lili,liliPlililili .......>..# #..######## ..........####.........# #######...÷.....######.# ##.....#..)÷##########.###### #.#.....#..(# #............# #..#######..# #.#####.####.# #..#.....#..# #.# #.# #..#.....#..# #.# #.### #..#.....#.## #@# #...# .#.#.....#.# #.# ###.# ..##.....#.# #.# ###.# #..######†.# #.# #...# ##.........# #.[li33m# #.###  #...##.#### #.#####.####.#  ###.#...## #............#  #......## ######  #......[# #.#  You pick up a parchment of Detonation Catalyst and begin reading...li(253027.0)li ,18liliL _You add the spell Detonation Catalyst to your library.li@lililililiUBli,lililili~liPli9lililili!li;lili4liNli#lirlililililiblirli#lili1lilili,lililililiLlililiElililililiEli`lili=lililiOlilililili"liblili/lisliliGlilili]lili8lililiPlilili]lili1li{lililililiGli^lili>lililiGlilililililiEliJliliAlilili]lilili li li= li li li ,li( li liliXlilili-li~lililizlililililiHlilili<lililigliliDli~lili,li:lihli lij li li4"liH#li#li>$li%li&li'li'li0)li4*li*li0,li.Xli0Bli1li3li4li4liT5li~6lil7li7li}8li}9liC:li:li:li <li<li=lil=li>liU?li?li?li@liAliAli0BliCliyDliDli!ElinFliXGliGli>>^(Press ? for help) #.......÷...# ####..############.#.#  #...######### #.....# #.#.#   ######### #.#.####### #.###.##.#.#   #.......# ##..>......# #.# #.##...#   #.#####.###....#####.#####.###.######## #..##   #.# #........# #..................## #..#   #.# ######.....#######.###.............# #..# li|6  #.# #...............................>..# #..########   #.# #.####..........#..#####...........####.........#   #.# #.# ##...#####.#........#######...÷.....######.#   #.# #.# ##........#######..##.....#..)÷##########.######  #####.###.# #.#####..# ##.#.#.....#..(# #............#  #....#....######.#####..##.#..#######..# #.#####.####.#  #.#.#.#............)....##.#..#.....#..# #.# #.# #.#  #.#.###.#####.#########.##.#..#.....#..# #.# #.####.#  #.#.# #.# #.##.##.#..#.....#.## #.# #...##.#  #.#.# #.# #.##.##..#.#.....#.# #.# ###.##.#  #.#.# #.# #.##.###..##.....#.# #.# ###.##.#  #.#.###.# #.#########.####li?7?[m ##..######†.# #.# #...##.#  #....##.# #..............# ##.........# #.# #.####.#  ###..##.# #..#♣.......♣#.## #...##.#### #.#####.####.#  #..##.#####........P.P....## ###.#...## #............#  ##...[........♣....PP.♣.....##......## #######.######livYli+Zli/\therodimus the CoveredArmataurHealth: 26/26 ========================Magic: 2/2========================AC: 7Str: 21EV: 11Int: 8SH: 4Dex: 9XL:  2 Next: 72% Place: Dungeon:1Time: _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? ;1 _Can't find anything matching that.  Search for what [Enter for ";1", or ? for help]? :1li ]li]liZ^lihliilim; _li~oli~qliqlirlipulifvlivliHwliyliz,liF|lili,lili7lililiXlialiHliliXli%liliGlilivliQlili lilililili՜li8li{lilili8liuliliܡliEliliɢlili`lili6lialililiӪli4liխ,lililḭlililililili:lilililililililililin;  There is an open door here.  You see here a rat skeleton.li  _liOliXlili,li{li$lilililili,lili@lililili0lilililililiO#.# #.##...# ##.###.######## #..## ..............## #..# ##.............# #..# ............>..# #..######## li"####...........####.........# .....#######...÷.....######.# ###..##.....#..)÷##########.#######.#.#.....#..@# #............ Noise: --------- 664.5 (29.0)#.#..#######..# #.#####.####. a) +0 war axe#.#..#.....#..# #.# #.# #. Nothing quivered#.#..#.....#..# #.# #.####.li!#.#..#.....#.## #.# #...##.#..#.#.....#.# #.# ###.##. ##..##.....#.# #.# ###.##. ##..######÷.# #.# #...##. li##.........# #.# #.####. lililiP _You see here 2 boomerangs.li7li85.5 (1.0)Throw: 2 boomerangsli=lir?P _f - 2 boomerangslin0 k[?25h[?0c  Search for what [Enter for ":1", or ? for help]? li [?25l[?1cli li $li w10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 short sword (2 further duplicates)b - [D:1] a stone staircase leading down  c - [D:1] a robe (1 further duplicate)  d - [D:1] 2 stones  li e - [D:1] a +0 dagger (2 further duplicates)  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a stone staircase leading down  h - [D:1] a shaft  i - [D:1] a stone staircase leading down  j - [D:1] a leather armourli li liě u #.# #.##...#therodimus the Covered ##.###.######## #..##Armataur ..............## #..#Health: 26/26 ======================== ##.............# #..#Magic: 2/2======================== ............>..# #..########AC: 7Str: 21 ####...........####.........#EV: 11Int: 8 li 9.....#######...÷.....######.#SH: 4Dex: 9 ###..##.....#..)÷##########.##### XL:  2 Next: 72% Place: Dungeon:1##.#.#.....#..@# #............ Noise: ---------  Time: 665.5 (0.0)#.#..#######..# #.#####.####. a) +0 war axe#.#..#.....#..# #.# #.# #. Throw: 2 boomerangs#.#..#.....#..# #.# #.####.li #.#..#.....#.## #.# #...##.#..#.#.....#.# #.# ###.##. ##..##.....#.# #.# ###.##. ##..######÷.# #.# #...##. ##.........# #.# #.####.  liߝ _Search for what [Enter for ";1", or ? for help]? :1  There is an open door here. _You see here a rat skeleton. _You see here 2 boomerangs. _f - 2 boomerangsSearch for what [Enter for ":1", or ? for help]? li li li li: . _lilimWhere to? (Tab - D:1 @ (x,y), ? - help) liO6 D - Dungeon liAnlil #.# #.##...#therodimus the Covered ##.###.######## #..##Armataur ..............## #..#Health: 26/26 ======================== ##.............# #..#Magic: 2/2======================== ............>..# #..########lieAC: 7Str: 21 ####...........####.........#EV: 11Int: 8 .....#######...÷.....######.#SH: 4Dex: 9 ###..##.....#..)÷##########.##### XL:  2 Next: 72% Place: Dungeon:1##.#.#.....#..@# #............ Noise: ---------  Time: 665.5 (0.0)liт#.#..#######..# #.#####.####. a) +0 war axeli#.#..#.....#..# #.# #.# #. Throw: 2 boomerangs#.#..#.....#..# #.# #.####.#.#..#.....#.## #.# #...##.#..#.#.....#.# #.# ###.##. ##..##.....#.# #.# ###.##. ##..######÷.# #.# #...##. ##.........# #.# #.####.  li._Search for what [Enter for ";1", or ? for help]? :1  There is an open door here. _You see here a rat skeleton. _You see here 2 boomerangs. _f - 2 boomerangs _Search for what [Enter for ":1", or ? for help]? li܅liMlili: _liՔC  You see here a +0 short sword.liіliS _lilililiڝ,lilililiJli?Y  There is a stone staircase leading down here.lilili$ _liLliKJ 2  You climb downwards.lirO  You encounter a ball python.liAPliVQ. _The ball python hisses angrily.liUg               ##### .# li_V  #...+...+.   #.@.#...#S 72.0 (6.5   #...+...+.   ##### +#      S   ball python (constriction)     liV. liTWli[li^a _There is a stone staircase leading up here.liHliIliKJli4Mli2R0         ##### .#  #..@+...+. 0.0 #.<.#...#S< #...+...+.. #####+#+# ..# .# # liR liS.liW@Sli +3.0 (1lilit9 _Found a stone staircase leading up.li6liܖli0lililiL,li17 _You open the door.li#c  You encounter a rat.liN  ..(# .r.+ .$.#### ....... .ß...⌠. li....... #####...#  #...@...+S  #.<.#...#.<. #...+...+. #####+#+# # ..# liĪ<.# r   rat (asleep)   [# ##li li .r4  Found 9 gold pieces, a pair of gloves and 2 javelins.liײJrliڳ+5.0 (2lili4 _Found an escape hatch in the ceiling.lisQ _There is an open door here.lin e +K..+. #..(#  +...+  #######r$.##### ..............li  ....⌠...ß...⌠ ............... #####@..#  #...'...+S  #.<.#...#.<.  #...+...+... #####+#+# ### ..# K   kobold (missile, asleep) <.# r   rat .[# lig )##li( > .Kli) You encounter a kobold. It is wielding a +0 whip and quivering stones..liv* $rli 1 NK)li2 4==6.0 (1lie9 liI< ( _The kobold shouts!li.~#+#+###+...+.#K.(# +...+ #######.$.#####...r.....⌠...ß...⌠.......@.......#######...######...'...+S #.<.#...#.<.#...+...+...######+#+#####.<.#.[liL9 .. #+#+###+...+.#K.(# +...+ #######.$.#####...r.....⌠..@ß...⌠...............#######...#####..'...+S<.#...#.<...+...+...#####+#+#####.<.li݅D.Klili؍k-7MPRegen (2) liliƓk _You roll towards the rat! The rat closely misses you.lii †You slash the rat!ligb   You kill the rat!lih>((liUN.†li\5-8.5 (1.5liliPW _The kobold throws a stone. The stone hits you but does no damage.li̬> .. #+#+####+...+..#..(#. +K..+ #######.$.#####...@.....⌠...ß...⌠liq...............#######...#####..'...+S<.#...#.<. ...+...+...#####+#+#####.li#..#> .. ###+#+#####.+...+...##..(#.> +K..+ lio#######@$.#####...†.....⌠...ß...⌠...............#######...#####..'...+S <.#...#.<lig...+...+...#####+#+#####lioe  You roll towards the kobold! Found an escape hatch in the floor.liS4--904liKli_ _Found a stone staircase leading down. The kobold hits you with a +0 whip.li1( )You barely miss the kobold. You tail-slap the kobold.li0(li4n5=-981.0 (1.5liC;li=J _You kill the kobold!lililiŤli`H _No target in view!lililili!H _No target in view!li_lili(liW li:_No target in view!liUliliSli1H _No target in view!lijlililiH _No target in view!li lililiC _No target in view!liǃlili lilih5 li_6 lia< lij> li li li li0 li& li' li- li/ li li liq liΥ li li li li li1 : _li lij liB li liv :3li li li 9=liJ liM li K6=li lif 1 _HP restored.li^# li# li:% lig) P2li* li 0 L _You now have 88 gold pieces (gained 9).li3 lic3 li4 li7 li: li'; 9=li]< li1? liJ ,li_ lic ,li*f lish liAk lin P1lip lit liu liw lix li y li{ li=~ li~ liw lil 7 _You open the door.li 3li li @  There is an open door here.liG li  _lih li: li liJ li li liT li (li li ?.................#######...########...'...+...##.<.#...#.<.##...+...+...# #####+#'##### #...# #.<.#  #..@# - ##### li$ = li 1700.0 (19.0)li0 F-1.0 (20lie li - _g - a +0 pair of glovesliZ li2 3li li li8 li ,liĿ li li li li li` lia li @  There is an open door here.li li  _li liI li! li liq li1 li li li li liJ li} li li* liy li li ,li li2 li ,li li li ,li li liX #...#  .>.  ... #####+#+#####...+...+...>.#..(#.>+)..+#######..@#######li11.0 (1.......†.............⌠...ß...⌠.....................#######...########...'...+...##.<.#...#.<.##...+...+...######+#'#####li li ,2.0 (11lili; _Found a stone staircase leading down.liVliSWliZliF]H _No target in view!li3lililigH......li0.'li@0##..#li˙X.>.#'...#0.0)lili0L======3.0 (1liӨli'= _As you open the door, it creaks loudly!lilili]lililiBliliJliali$  Things that are here:liKi  a +0 whip; 2 stones; a kobold corpseli ##### #...# .>.# ...  #####+#+######...+...+...##.>.#..(#.>.# +@..'...#------ #######...#######li[ .......†......... ....⌠...ß...⌠.... .................######...####### #...'...+...# #.<.#...#.<.# #...+...+...#lipC#...'5.0 (2####li lip L======6.0 (3liliiS _As you open the door, it creaks loudly!  Things that are here:licz _a +0 whip; 2 stones; a kobold corpseli# li$ li( li* H _No target in view!liUl##### #...# .>.# ... #####+#+##### #...+...+...# #.>.#..(#.>.# #...')@.'...# #######...####### .......†......... ....⌠...ß...⌠..........#######...####### li|li>~S------7.0 (1 _liJlili0##### #...# #.>.# ... #####+#+##### #...+...+...# #.>.#..@#.>.#  #...')..'...# #######...####### .......†.............⌠...ß...⌠.....................#######...########...'...+...##.<.#...#.<.#lipliE------8liliN _You see here 2 javelins.li` lia &9lif lih $ _h - 2 javelinsli liզlililifli,liliŵ,liliջ7 _You open the door.linliվliѿli^li,lilili,lili8liliEli9lilillili:lili,lililihlilili`liliBlililili)lili5lilililili,lili #...##.>.##...# ########+#'##### ...  #...+...+...# #.##.>.#...#.>.# #.##...')..'...# #.# ######...#######.# ......†.........@# liR...⌠...ß...⌠.....# .................# ######...#######.#  #...'...+...# ..#  #.<.#...#.<.# #.#  #...+...+...# ..#  #####+#'##### ..##...#  You pick up a parchment of Magic Dart and begin reading...liR0323.0)lij,3.0 (14li li C _You add the spell Magic Dart to your library.lili}3li,lieliliª,lililili,liuli{liVli,linli9lixlililiUBliԹ,liq,liٽXliDlili6liuliliLlilililili$lililiblilili8lipBlili,litlilililiyliliDlililiBliVlilililili_lililili:lililili:lisliclic  You encounter a bat.li-  #.<.#...#.<.###.#   #...+...+...##..#   #####+#'######..#  #...# ##..#  #.<.# #...#  #...# ##.#.#  ##### ##..#.# li  ##############..##.#   b......@.......## ..   ################ .#  ..  #.   b   bat (asleep)    liy5.b54.0 (21li.bli.blikNbli435.0 (22 _lili) #.<<.###.#  ..#  ..#  #...# ##..#  #.<.# #...#  #...# ##.#.#  ##### ##..#.#  ##############..##.#  ...b...@.......## ..  ################ .#  ..  #. li #.<<.###.#  ..#  ..# #...# ##..# #.<.# #...# #...# ##.#.# ##### ##..#.#  ##############..##.#  ...b...@.......## ..  ################ .# .. lilililisZ _A bat is nearby!li #.<<.###.#  ..#  ..#  #...# ##..#  #.<.# #...#  #...# ##.#.#  ##### ##..#.#  li##############..##.#  ...b...@.......## ..  ################ .#  ..  #. lih #.<<.###.#  ..#  ..# #...# ##..# #.<.# #...# #...# ##.#.# ##### ##..#.#  ##############..##.#  ...b...@.......## ..  ################ .# .. lii linliolirliptZ _A bat is nearby!li0  #.<.#...#.<.###.#   #...+...+...##..#   #####+#'######..#   #...# ##..#   #.<.# #...#   #...# ##.#.#  li؅ ##### ##..#.#  .#..##.#  .b..@........## ..  # .#   ..   #.      li  #.<.#...#.<.###.#  #...+...+...##..#  #####+#'######..#  #...# ##..#  #.<.# #...#  #...# ##.#.#  ##### ##..#.# .li#$#..##.# #....b.## .. # .#  ..   #. li|3    li.bliڒc  You roll towards the bat! The bat hits you but does no damage.liԓv=6.0 (1.0)MPRegen (2) li liI _The bat misses you.liw  You closely miss the bat. Your tail-slap misses the bat.The bat barely misses you. The bat closely misses you.7.5 (1.5 _The bat hits you but does no damage.li&  You barely miss the bat. The bat hits you. The bat barely misses you.li65-8.9 (1.41lin#liC%: _The bat hits you but does no damage.lisG .  You slash the bat!li0(liè_6=8260.3li)liG _You kill the bat!li0 li7 li}liH _No target in view!lilililiH _No target in view!liliXliliEliݨf  You encounter an adder.li  #.<.#...#.<.###.#  #...+...+...##..#  #####+#'######..# lis #...# ##..#  #.<.# #...#  #...# ##.#.#  ##### ##..#.#  S..#..##.#  #li..## ..  # .#  ..  #.  S   adder (asleep)liC?   li;Z.S0.0liٶJ.SliUOSli2-1.3 (1li3li/ _The adder hisses angrily.li:= #.<<      #...# ##..#  #.<.# #...#  #...#   #####   ...############ li= #S....@..........## ..  ################## .#  ..  #. li #.<<     #...# ##..# li#.<.# #...# #...#  #####   ...############  #S....@..........## ..  ################## .# .. #. li$lili7-lilic] _An adder is nearby!li #.<<      #...# ##..#  #.<.# #...#  #...#   lio#####   ...############  #S....@..........## ..  ################## .#  ..  #. li3liR  #.<<     #...# ##..# #.<.# #...# #...#  #####   ...############  #S....@..........## ..  ################## .# .. #. liS $liV liW li[ li]  liB^ O_An adder is nearby!li o   #.<.#...#.<.###.#  #...+...+...##..#  #####+#'######..#  #...# ##..#  #.<.# #...#  #...# ##.#.#  . ##### ##..#.#lip   #...#..##.#  #S...@..## ..  # .#  ..  #.     lihu   #.<.#...#.<.###.  #...+...+...##..  #####+#'######..  #...# ##..  #.<.# #...  # #...# ##.#.  b.. ##### ##..#.  #...#..##.  #S.##   liu ;# .    #   b   bat (wandering)  lix Q .b  You roll towards the adder!lix .bliy .bliy J.Sli~ Nbli X23li li T _You encounter a bat.limGi  #.<.#...#.<.###  #...+...+...##  #####+#'######  #...# ##  #.<.# #  ### #...# ##.#  ....#liH: ##### ##..#  #.b.#..##  #.S.##   #          liNK&.bliT  You roll towards the adder! You closely miss the adder. The adder is staggered.The adder bites you.  You are poisoned.liUt5=====-=liUU3Pois MPRegen (4) li[li\, _The adder poisons you!li  You hit the adder. Your tail-slap misses the adder.The adder is lightly wounded.liae4--4.7 (1.4lili _You feel sick. The adder misses you. The adder bites you but does no damage.lis  You closely miss the adder.The adder is lightly wounded.lit`3--6.1liyli{B _You feel sick. You block the adder's attack.li  You barely miss the adder.The adder is lightly wounded.  You feel sick. The adder bites you but does no damage.li1---7.6 (1.53liliS _The adder closely misses you.lifYou feel sick. The adder bites you but does no damage. _The adder closely misses you.  You are no longer poisoned.ligc=--9.1lillinp _The adder barely misses you. You block the adder's attack.li  You slash the adder! Your tail-slap misses the adder.The adder is severely wounded.li-70.5 (1.4liWlis _The adder bites you but does no damage. The adder misses you.li_W  You barely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.liX,2.0 (1.5liS]li_ _The adder misses you. The adder closely misses you.lin  You barely miss the adder.The adder is severely wounded.lix2=3.52lili6@ _The adder bites you but does no damage. x2li:F  You closely miss the adder.The adder is severely wounded.li%G,5.1 (1.6liKliM{ _The adder closely misses you. The adder bites you but does no damage.li  You barely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.li ,6.5 (1.4lili{V _The adder closely misses you. x2liMv  You closely miss the adder.The adder is severely wounded.liw3==7.91li,|liY~q _The adder closely misses you. You block the adder's attack.li%  You closely miss the adder.The adder is severely wounded.li7'9.3lili[ _You block the adder's attack. The adder bites you but does no damage.liiThe adder is severely wounded. _You block the adder's attack. The adder bites you but does no damage.  You closely miss the adder.  The adder is severely wounded.You block the adder's attack. The adder bites you.  You are poisoned.lij1======--80.7Pois MPRegen (1) lioli r, _The adder poisons you!li  You closely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.You feel very sick.lin19----2.1li=li8 _The adder barely misses you. The adder completely misses you.lixW  You miss the adder. Your tail-slap misses the adder.The adder is severely wounded.liXo18---3.6 (1.5li]li/`e _You feel sick. The adder completely misses you.li  You hit the adder. Your tail-slap misses the adder.The adder is severely wounded.You feel sick. You block the adder's attack.lih7--5.1li*li= _The adder bites you but does no damage.liMK   You closely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.You feel sick. The adder bites you but does no damage.liyL m6--6.5 (1.4litQ li\T R _The adder barely misses you.li  #.<< #...#  #.<.#  ### #...#  ....# #####  #...######### #bS@.......  ########### li},  #.<<  #...# #.<.#  ### #...#  ....# #####  #...######### #bS@.......  ########### li1 li2 7-li'7 li : d _There are monsters nearby!liF The adder barely misses you. _There are monsters nearby!  You closely miss the adder.  The adder is severely wounded.  You feel sick.  You are no longer poisoned.lil h5-7.9li lig q _The adder closely misses you. You block the adder's attack. li]  You closely miss the adder.The adder is severely wounded. li-_^6=9.3 li c lid _The adder misses you. The adder barely misses you. li  You barely miss the adder.The adder is severely wounded. li)90.7 li li# _The adder misses you. The adder closely misses you. liJ  You barely miss the adder.The adder is severely wounded. liK(2.1 limM liN6 _You block the adder's attack. x2 li  You closely miss the adder.The adder is heavily wounded. lii7==3.5 li3 liS _The adder closely misses you. li?[  The adder is heavily wounded. liMThe adder closely misses you.  You block the adder's attack. The adder bites you.  You are poisoned.5==--4.9Pois  _The adder poisons you! liO .You miss the adder. You tail-slap the adder. li'i .b  You kill the adder! li b.You feel sick. The bat hits you but does no damage. The bat barely misses you. li_  li li #.<.#...#.<.### therodimus the Covered #...+...+...##. Armataur #####+#'######. Health: 13/26 ============------------ #...# ##. Magic: 2/2 lit======================== #.<.# #.. AC: 7Str: 21  ####...# ##.# EV: 11Int: 8  ....###### ##..# SH: 4Dex: 9 li|s #..b##############..## XL:  2 Next: 127% Place: Dungeon:2 #..@.............## Noise: =--------  Time: 796.4 (1.5) ##################a) +0 war axe Throw: 2 boomerangs Pois  b   batYou are poisoned. _The adder poisons you!  You miss the adder. You tail-slap the adder.  You kill the adder!You feel sick. The bat hits you but does no damage. The bat barely misses you. _The bat closely misses you. li -You miss the adder. You tail-slap the adder.  You kill the adder!  You feel sick. The bat hits you but does no damage. The bat barely misses you. _The bat closely misses you.Your Axes skill increases to level 2!You have reached level 3! li/  --more--!liG  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? "liI6/31=3/31134% "liN"liQR _You feel agile. x2"li N  #.<.#...#.<.  #...+...+...##  #####+#'######  #...# ##"lib  #.<.# #  .### #...# ##.  .....##"li ##### ##..  #..b#..  #."liK.##  #"liH       "li0$.b"lib."li&"liea5-70"li"li_ _You feel sick. The bat barely misses you."liy "li 7-"liʼn "lij ^ _You are too injured to fight recklessly!"li$ "li "li<"li^ _You are too injured to fight recklessly!"li4v"liw"liZ{"liM^ _You are too injured to fight recklessly!"liC*"li*"li+/"li1^ _You are too injured to fight recklessly!#lic#livd#li4i#li l^ _You are too injured to fight recklessly!#liP#li#li=#liY _You are too injured to fight recklessly!#liFR#liR#liTU#li8X#li#li#li#li6#liE#li'G#liJ#liL#li#liC#liC#li#liO6 #.<<#liO2 #...#  #.<.# #liPs .### #...#  .....## #####  #.b.######## #li0P=#.@....... ###########liKP #lieP#liP#liP#li #.<<  #...# #.<.#  .### #...#  .....## #####  #.b.######## #.@....... ########## #lio#li#liW#li#liKA bat is nearby!#liH J  #...'...+...  #.<.#...#.<.  #...+...+... #####+#'###  #...# #   #.<.# # #.###  #...# ## #.....### ##### ##.  #.b@##############..  ###................# ##################      #liI H b.  You feel sick.#liJ %.b#li"R j  You are no longer poisoned.#liR f4-8#liV #liX 1 _You block the bat's attack.$li}!b.$liP}b.$li~".b$li[$li1c5=9.9 (1.5$li$li _You barely miss the bat. The bat completely misses you.$li[  #...'...+...  #.<.#...#.<.  #...+...+...  #####+#'  #...#   #.<.#  #.#### #...#  #.....### ##### ##  #b@.##  ###...  #      $li   You roll towards the bat! You miss the bat. The bat barely misses you.$liХk8000MPRegen (1) $li٩$lij _The bat closely misses you. The bat barely misses you.$li!b.$lib.$li$li,2.4 (1.5$liʽ$liz _You barely miss the bat. The bat barely misses you.$li\ q  #...'...+  #.<.#...#.<  #...+...+  #####+#'  #...#  #.<.# #.##### #...#  #..b..### #####   #@..##  ###..$li] |  ##      $li_ .b$li2` b.$li}d $lie l6==30$liHi $lik T _The bat completely misses you.$li  #######...##  #...'...+.  #.<.#...#  #...+...+. #####+#'##  #...#   #.<.# #.#####  #...#  #..b@.### #####  #####...#############  ###..............$li k ###############     $liP $li %4$li $li e _You block the bat's attack. The bat misses you.%li  You barely miss the bat. The bat barely misses you. x2%liǔ,5.8 (1.4%li%liQ _The bat closely misses you.%liSI †  You slash the bat!%li (%liV{7==67.2%li\%li[G _You kill the bat!%lif  #...  #...'...+  #.<.#...#  #...+...+  #####+#'  #...# # #.<.# #.##### #...# #..@..### ##### #####...#  ###..  ##     %li%lik4-80%liU%lip _You see here a bat corpse.%li%li~%li%li`%li n%li %li" K8=%li %li ,%li %li %li@%li%li%li/%li%li%li"S9=%liU%li%li%liP%liX%li%li %lia%li%li%li%li'_20==%li%liB%li%li %li\%li%li3 ,%li+!%li!^1==%li"%li#%li $%lix$%li&%li:'%li'%li$)%lis)%li)%li2+%li+^2==%li{,%li-%li9.%li.%li0%liS0%li0%li2%lib2%li2%li3%li)4X23=%li4%li6%li6%liA7%li8%li9%lij9%li';%liq;%li;%li?=%li=K4=%li>%li?%li?%li@%liA,%li8B%lizC%liC%liD%liE%liE#5%li FE==%li^F%li#H%lisH%liH%li-J%liuJ%liJ%lisL%liL%liL%li'N%liNh6==%liN%liQP%liP%liP%liVR%liR%liR%li1T%libT%liT%li_V%liV#7%liV2=%li`W%liPX%liX%liX%liZ%liZ%li/[%li[%li\%liP\%lib]%li]K8=%li+^%li_%li_%li4`%lia%lia%liGb%lifc%lic%lic%lie%lieh9==%liHf%liWg%lig%lig%li@i%liui%lii%lij%lij%li=k%lil%lil$30%li mE==%liQm%lin%li o%li^o%lip%liAq%li{q%lir%lir%li?s%li2uk _You start resting.HP restored.%lix8-%li}062.2 (54.0)%liH~#1%lik~[==3.2 (55 _%liG%li %li? %li 3%li %li n%lia ,%li %li` %li 9=%li0 %li %li %li %lii %li %li %liʿ %li %liH %li %li %li( %liR %li %li %li] ,%li %li %li% %li %li %li= %li %li %liY %li %li %liQ %li %li %li' %liz %liD %liv %li %li} %li %li %liZ %li %li< %li %li %li %li %li %li= %li~ %li %li %li %li0 %liw %li %li! %li %li& %lif %li %li %liJ %li# %li_ %li %li' %li %li? %li %lin ,%li %li %li %liO %li ,%liR %li %li %liZ %li %li+ %li %lix ,%li %li %lik %li %li %li; %li %li` ,%li %liR %li %li %liH %li~ %li %li ,%liE %li %li ,%li %li" %li %li %li* %lit %li %li %liW %li %liF %li %li %li< %li %liB %lir %li %li" %liZ %li %li0 %lih %li %liX %li %li %li ,%li* %liY %li %li %liF %liv %li %li\ %li %liO %li/ %li2 X%lik6 %li6 %li6 %li9 B%li; X%li; %liu> X%liL@ B%liA ,%liB %liC ,%liKD %liE %li@E %liE %liF ,%li2G %liUH %liH %liH %liI %liI %liJ %liJ %liK %lixK %liK ,%li0L %liL %liL %li7M %liN %liY %liY %liY %liZ %li[ B%li[ %li[ %li\ B%li] %liy] %li] %li^ %li^ %li^ %li^ %lid` %li` %li` %lic B%limd ,%lid %li)f ,%lif %lik W _You start waiting.%li 962.2 (993.2 (100.0) _Done waiting.%lif 4%li.o %lio p _You see here a bat corpse.&li&lię&lip&lip _You see here a bat corpse.&li &lia &li &lig &liW &li $ _&li_ &li &li5 B&li &lin" ,&li" &li# &liH% &li% &li% &li& &li(( &li_( &li( &lia) &li}* &li* &li+ &liH, &li- &li. &li0/ &li 1 &li 3 &liC3 &liM4 &liZ5 &li6 &li6 &li7 &liO9 &li: &liL; &li; &liy= &li> &li? &li? &liPA &liB &lifC &liAD &liME &lihF &liF &liF &liG &liH &liH &liH &liI &li1K &liXK &liK &liL &liM &liM &liRN &li7U   #.>.#  #...#  #####+#'#####  #...+...+...#  #.>.#...#.>.#  #...')..'...#  #######...##### ###.......†........ #.@....⌠...ß...⌠... ##.#................ #..########...###### ###.## #...'...+...&liU ####...# #.<.#...#.<.###....### #...+...+...## #.#### #####+#'###### #.# #...# ## #.# #.<.# #. &liZ 381.2 (18.0)&lia[ ,2.2 (19&li/_ &lia a _l - a scroll labelled IDDATS XOUT&li 3&li &li &li= &li ,&li~ &li ,&liu &li n&li &li; &liL &lis &lim ,&li &li &liS &li &liӲ &li &li ,&li͹ &lin &liP ,&li &li9 a  You see here a rat skeleton.&li& &li  _&li &lis &liG ,&li &li? &li &lin &li| &liM &liO ,&li &lir &li ,&lit &lin &li ,&liC &li &li &lie &li$ &li` &li ,&li &li &li &li6 &li &lig X&li &li ,&li &lir &li X&li~ &li_! &li" &li.# &li($ &li& &li( ,&li) &li+ &liY5 =&li5 w  #####   #...# &li5 z#####  #.>.# &li5 R..:## &li5 #...# ##### 1007.2 (25.0) &li*6 ##+#'######.........# &li6 .+...+...###.##.....# .#...#.>.# #.###...## .')..'...# #.# ##.## ##...#######.# .# ..÷..........# .# ...ß...⌠.....# <# .............#&liD? &li? ,8.2 (26&liF &liH 9 _Found a stone staircase leading up.&li3&li!&liB&li&liB&liu,&li&liLl  ####  ...# ##### .>.# ##..@## ...# #####.....# +#'######.........# &li,..+...###.##.....#..#.>.# #.###...## )..'...# #.# ##.## ...#######.# #.# ÷..........# #.#ß...⌠.....# <#&liRYou pick up a Treatise on Traps and begin reading...&li210.0)&li +1.2 (3&li&liG  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library.'li,'li-'li=2'li4H _No target in view!(li )(lib)(li)(li%,(li-(li2P _(li3c  You encounter a rat.(li9  ##### #...######.>.###...## #...# #####.....# #+#'######......@..# +...+...###.##.....# (li9 #...#.>.# #.###...## ')..'...# #.# ##.# #...#######.# ## .÷..........# #.(li%:=r   rat (asleep)ß...⌠.....# #<# ..# #r# #...#######.#(li=S2.2 (1r.(liTCKr(liD4==3.2 (2(liG(liJ- _The rat squeaks loudly.(li #####>.# ##...##  #####.....# #......@..# ##.##.....# >.# #.###...## ') #.# ##.## #.# .÷ #.# #r# #.#(liHH(liH #####>.# ##...##  #####.....# #......@..# (liI?##.##.....# >.# #.###...## )(li4I #.# ##.## #.#(liI÷ #.# #r# #.#(liN(liCO(liR(li&TZ _A rat is nearby!(li=R #####>.# ##...##  #####.....# #......@..# ##.##.....# >.# #.###...## ') #.# ##.## #.# .÷(li >l #.# #r# #.#(li #####>.# ##...##  #####.....# #......@..# (liU##.##.....# >.# #.###...## ) #.# ##.## #.#÷ #.# #r# #.#(li(li (li+(liXZ _A rat is nearby!(liE ##### #...#####>##...##.(li #####.....+#'######....... +...+...###.## #...#.>.# #.###...# ')..'.. ##.## #...#######.# (li # .÷......... ..ß...⌠r(li w...... #...####### '...+...##.(li ##### #...#####>##...##.#####.....(li +#'######.... +...+...###.## #...#.>.# #.###.@.## ')..'.. ##.## #...#######.# #.# .÷......... ..ß...⌠r...... #...####### '...+...##. #...#.<.###(li ?r<(li (liP! 4--4.2 (1(liv! =MPRegen (2) (li% (li' / _You roll towards the rat!)lid ##### #...#####>##...##.#####.....)liĆ+#'######.... +...+...###.## #...#.>.# #.###...## ')..'.. ##@## )li #...#######.# #.# .÷..........# #r.ß...⌠<.....)liI. #...####### '...+...##. )li;M#...#.<.### +...+...##.)li[##### #...#####>##...##.#####.....+#'######.... +...+...###.##.....# #...#.>.# #.###...## )li')..'.. ##.## #...#######.# #@# .÷..........# #r.ß...⌠<...... #...####### '...+...##. #...#.<.### )lia6+...+...##. #+#'####)li)liV=-54)li2)liVU _You roll towards the rat! The rat bites you but does no damage.)li)liv,6.6 (1.4)lir)lit _You barely miss the rat. The rat bites you but does no damage.)li )liiA.  You hit the rat.)lih))lib78.03)li4)liG _You kill the rat!)liM%)li%)liV))li+H _No target in view!)li)li)li)lioH _No target in view!)li/)li)li$)liD'H _No target in view!)liLL)liL)linM)liN)liP)liRTf _)liT)li9U)liWP  There is a stone staircase leading up here.)licY)liZ _)liiZ)li2[)li$\)li[\)li\)lit])li)^)liZ^)li^)lir_)li9`)lit`:2)li`)li0a)lia)li1b)li`b)lib)lic)lic)lid)li7e)liWf)lif)lig)li(h)lioi)lii)li6j)lik)li_m)lim:1)lin)lip)liq)liFr)lir)lit)li v)liTv)liv)li0x)lix)liy()li}y)li*z)liz)li:{)li|{)li&|)li})li})liC~)lii)li)li1)li)lie)li4)lib)li)liW)li )li=)liv)li')li|)liʇ)li/)li?)liӊ)li )li)li)li)li6)lix)liA)liБ)li)liP)li)li)li )lio)li֖)li)li$)li)li)li )liW)liԛ)liޜ)li4)li|)li)li)lic)li)li)li)li)liΣ)li)liˤ)li)liԥ)li)liϦ)li)liʧ)li)li)li)li©)li)li)lii  You encounter a hobgoblin.)liM  ##### #...## )li..# ## ......# .. #.....# .# #...## ##.##  ##.## #######...#.#  #.# #......@....#- )liɰ #.# #.#####...###  #<# #.# ##.##  #.# #.# .#  #.# #.# )li> .#  #.######.#####...g   hobgoblin (asleep)  #.#.............g  #.#.####.#####...#  #.#.# .#)liTW50.0 (32.0)g.)liONg)liM-1.0 (33 _)liù)li)li}  ###### ###  .. .# ##.## )li ##.## #######...#.#  #.# #......@....#  #.# #.#####...###  #<# #.# ##.##  #.# #.# .#  #.# #.# .#  #...  #.#......)li1..  #.#...# )li%. #.#.# #.#)liaM  ##### ###  .. .# ##.## )libm ##.## #######...#.#  #.# #......@....#  #.# #.#####...###  #<# #.# ##.##  #.# #.# .# )li0b #.# #.# .#  #..)liSb{.  #.#........ )lib #.#...#  #.#.# )lib )liJg)li-h)lik)liOm` _A hobgoblin is nearby!)liO 0  ###### ###  .. .# ##.##  ##.## #######...#.#  #.# #......@....#  #.# #.#####...### )li$P #<# #.# ##.##  #.# #.# .#  #.# #.# .#  #...  #.#........  #.#...#  #.#.# #.#)li   ##### ###  .. .# ##.##  ##.## #######...#.# )li@  #.# #......@....#  #.# #.#####...###  #<# #.# ##.##  #.# #.# .#  #.# #.# .#  #..)lie {.  #.#........ )li x #.#...# )li ` #.#.# )li )liw )liz )li ` _A hobgoblin is nearby!)li9 ##### ##...## #.....### ... #)li ##...###.## #  ##.## #######...#.# #.# #...........# #.#####@..###<# #.# ##.## .)li .# .# ...######.#####.g..#.............)li .#.####.#####...#.#.# #.# ....#.###)li 8g.)lig )li /2.0 (1.0) )li _)li; )li *li(#... .....# #### ## .....# #.. .# #.# .## ##.##.### #######...#.# .# #...........#  *li)'#.# #.#####...###  #<# #.# ##@##  #.# #.# #.#  #.# #.# #g#  #.######.#####...  #.#..............  #.#.####.#####...##.#.# #.# ##...  #.#.####.# #..#  #.......*li *".#*li,5g.*lik1*li2&3*li7*li29*lio †You hit the hobgoblin.*li)*li>21=4.5 (1.5*li*liM _You kill the hobgoblin!*liT*li*liy*liH _No target in view!*li}*liE*liݍ*li؏H _No target in view!*li4*li*liH _No target in view!*liy*linz*li~*li *li :_No target in view!*li*li;*li*lit*lis*li#: _*lie  You see here a hobgoblin corpse.*lig*li _*li*liH*li,*li*li*li*li*li*li0*li8X*li*li*liP*li X*li' *lie *li *liD*li*liG*li*li*li,*li3*liVL _You now have 96 gold pieces (gained 8).*lij  You encounter an endoplasm.*li# #.# #†# #.# #.# ##.## *liM '#.######.#####...#####. #.#.....................#.####.#####...#####.# #.#.# #.# ##.......# #.#.####.# #..#####. *li #........# #..# ###.###### #.@# -  *li  #.# #........J #.# ##.#######*li x ... #.#*li  ### #.# #.# *li!J   endoplasm (asleep) #.#*li;!1 ..# *li]! *li!$160.0)J.*li)RJ*li*F-5.5 (11*li=/*li:1^ _The endoplasm quivers.*lij! #.# #†# #.# ##.###...#####. ..... ...#  #.# ##.......#  #..#####.  #..# #.@#  #.# #.......J.  #.# ##.#######  ... #.#  ### #.# #.# #.# ..#*li  #.# #†# #.# ##.###...#####. ..... ...#  #.# ##.......#  #..#####.  #..# #.@#  #.# #.......J.  #.# ##.####### *li  ... #.#  ### #.# #.# #.# ..# *li *li *li *li a _An endoplasm is nearby!*li ! #.# #†# #.# ##.###...#####. ..... ...#  #.# ##.......#  #..#####.  #..# #.@#  #.# #.......J.  #.# ##.#######  ... #.#  ### #.# #.# #.# ..#*liz b #.# #†# #.# ##.###...#####. ..... ...#  #.# ##.......#  #..#####.  #..#*li{  #.@#  #.# #.......J.  #.# ##.#######  ... #.#  ### #.# #.# #.# *li{ 6..# *liK *li8 *liC *li$  *liO S_An endoplasm is nearby!*liZ =.# #.# ##.# .######.#####...#####. .#.................... .#.####.#####...#####.# *li .#.# #.# ##.......# .#.####.# #..#####. ........# #..# #.###### #..########  #.# #..@....J..  #.# *liם ##.########... .#  ### *li0 D#.# #.##.# ..###*li J.*li *li2 86.5 (1.0) _*liH *li +liv# #.# ##.## ######.#####...#####. #..... #.####.#####...#####.# #.# #.# ##.......# #.####.# #..#####. # #..# .###### #..# #.# #...@..J. #.# ##.# ... #.# +liv### #.##.##.# ..###+li} #.# ##.## .#####...#####. . .####.#####...#####.# .# #.# ##.# .####.# #..#####. # #..# .###### #..# .# +li,~T#....@.J. .# ##.#. #.# #.# +liKJ.+li+li$c7MPRegen (2) +liE+liŌ5 _You roll towards the endoplasm!+liX  You hit the endoplasm.  The endoplasm is heavily wounded.+li4=8.9 (1.4+liE+li@ _The endoplasm hits you but does no damage.+liM .  You slash the endoplasm!+li=(+li c570.31+li2+li,M _You kill the endoplasm!+li+li+li+liH _No target in view!+li˓+li+li5+liH _No target in view!+li +li+liK+liH _No target in view!+lim+lim+li-n+lio+liq+liuP _+li"w+liZw+liw+li/y+liz>+li){+li|+li*~3+lih~+li&+liH,+li+liI+liւ+li +lip+li+li<+lig+li+li+li+li<+li+li'+li"+liE+li+li+lin+li+liՍ+li:+lin  You encounter a frilled lizard.+lih#...#####. ........... .. #...#####.# .# # ##.......# #.# .#  #..#####. ..##.  #..# ....  #..########### ..# +lib{ #............###..#  ##.#########...@..# -  #.# #####..#  #.# .....  #.# ..#####.# l.#..#+li; .$#l   frilled lizard (asleep)## ..# ..#+liۘ 80.0)l.  Found 15 gold pieces.+liNl+li4=1.3 (11+li +li8 _The frilled lizard hisses angrily.+li} . ..  .# #  #.# .#   ..##.  #..# ....  ###### ..#  #............###..#  #...@..#  #.# #####..#  #.# .....  #.# .l####  #.# ..#  ..# .$#  ## ..#  ..# +lie  ..  .# #  #.# .#   ..##.  #..# ....  ###### ..#  #............###..#  #...@..#  #.# #####..#  #.# .....  #.# .l####  #.# ..#  ..# .$#  ## ..# ..# +li +liN +liy +li e _A frilled lizard is nearby!+li+ . ..  .# #  #.# .#   ..##.  #..# ....  ###### ..#  #............###..#  #...@..#  #.# #####..#  #.# .....  #.# .l####  #.# ..#  ..# .$#  ## ..#  ..# +li,! ..  .# #  #.# .#   ..##.  #..# ....  ###### ..#  #............###..#  #...@..#  #.# #####..#  #.# .....  #.# .l####  #.# ..#  ..# .$# +li ## ..# ..# +lio+liU+liT +li"e _A frilled lizard is nearby!+li1...........#####.# .# #....# ##.# .# ..#####. ...##. #..# #.... +li2#..########### #..# #............###..# ##.#########......# .# #####@.#  #.# #...........##.# #.#####.l#####.# #..#  ..# #.$#  ## #..#  #..#...#+li=44l.+li8+li :@-2.3 (1.0) _+li=+liU?,li*v †You slash the frilled lizard!,li),li=6=3.8 (1.5,lic,lizR _You kill the frilled lizard!,li[:,liW;,li@,liiAH _No target in view!,liͱ,liz,liY,liøH _No target in view!,liK0,li0,li4,li6H _No target in view!,li=v,liv3,liw,li*y,lil|P _,li},liE},li},li9,li,li*,liv,li,li,li,liw,li,,lil,liN _You now have 111 gold pieces (gained 15).,lif3,li,li,lin,li,liB,li,li,,li<,liC,li,liГ,li,li=,lis,li,li=,liڙ,li,li3,liɛ,liƝ,li\,li,li,liğ,li,li,li,li,lis,li,li,liգ,li,li,li,li,liE,li,liQ,li,liϬ,liO,liۭ,li,li,li,li,lis,lio,li,li,li,li,li,liݵ,li;,lif,li,li ,li,li,li*,li,li<,li>,lik,li̾,lij,,li,li2M _You now have 118 gold pieces (gained 7).,li,li,li,li},lif  You encounter an adder.,li #.##............ #.#...######.##. #......##### # #........... #..........# #.......##.# #.......# . ###...#.# ##@##.#- #.....S.: ####.##.# #  ,li'uS   adder (asleep) ,li 108.8 (25.0)S.  Found a parchment of Shock.,li/S.,liFS,liF-9.8 (26,li,li"/ _The adder hisses angrily.,liF  #.##....  #.#...##  #......##### #  #...........  #..........#  #.......##.#  #.......# .  ###...#.#  ##@##.#  #...S...:  ####.##.#  # ,li 3,li C #.##....  #.#...##  #......##### #  #...........  #..........#  #.......##.#  #.......# .  ###...#.#  ##@##.#  #...S...:  ####.##.#  #  ,liS ,li ,liò ,li ] _An adder is nearby!,liO  #.##....  #.#...##  #......##### #  #...........  #..........#  #.......##.#  #.......# .  ###...#.#  ##@##.#  #...S...:  ####.##.#  # ,liĔ E,li* #.##....  #.#...##  #......##### #  #...........  #..........#  #.......##.#  #.......# .  ###...#.#  ##@##.#  #...S...:  ####.##.# ,lis+^ #  ,li/,li0,li15,liU7] _An adder is nearby!-likg#.#...######.##. #......##### # #........... #..........# #.......##.# #.......# . ###...#.#  ##.##.##.###.@.S...:.####.##.## # -liU/S.-li-li 910.8 (1.0) _-li&-li-li  You hit the adder.  The adder is lightly wounded.=2.2 (1.4-liԂ -li_The adder misses you. The adder barely misses you.-li+  You miss the adder. Your tail-slap misses the adder.The adder is lightly wounded.-li-3.7 (1.5-li~-lit -lim_The adder closely misses you. The adder bites you but does no damage.-li}k †You barely miss the adder. You tail-slap the adder!-lir& -liv1485.2-liz-lis| -li|C_You kill the adder!-lif-liK-li)-li -li$:_No target in view!-li  _No target in view!-li -li -li -liP H _No target in view!-liЍ 4-li -lif H _No target in view!-li -li -li -li H _No target in view!-li# -li$ -li% -li' -li* -liY. : _-lie1 Q _No target in view! _-li1 > You see here an adder corpse.-li^; -li;  _-lia= -li> -li@ -li@ -liA -li[D -liG -li2H -li!I -liK -li;N ,-liO -liQ -liS -li.T -liEU -li^ #.#...######.##.  #......##### #. -li9_ J #........... .  #..........#.#  #.......##.#. -lik_  #.......##..  ###...#.##.#  -li_ ##.##.##.####.#  -li_ #..†....@....#  --li_ ####.##.######  -li_ #.##.#  #..... -li` ....?## .....#-li` t  ##.#### -li`  #.#    You pick up a parchment of Shock and begin reading...-lie .21.2 (6.0-lif E-2.2 (7-li$k -lil > _You add the spell Shock to your library.-liv -li -lia -li -liC -li -li ,-li -li -li -li -li ,-li -li[ -lib ,-li -li  #.......##.#.   #.......##..  -li ###...#.##.#   ##.##.##.####.# -li #..†.........#  ####.##.######-li t  #.##.#######-li<   ####...........  .......@#######-li]   ........#  ####.####-li   #.# .-li ;## -li -li +6.2 (4-li +7.2 (5-li -lin  -li Z_m - a scroll labelled KETOOSOITO.li.li.lig.lij.li.li`X.li.li3.li.li.li.li.li.li.li.li.li .li!.li!.li".li".li#.li#.li#.li%.li%.li&.liI&.li'.li'.li'.li(.li(.li).li,*.li*.li+.li,.li,.li,.li-.lia..li..li..lil/.li0.li/0.li[0.li0.li2,.liG2.li^3.li5p  You encounter a bat and an adder..li8" .li9#..†........ ####.##.#### #.##.####.li9; #######.........li/9O ...........####.liE9L ...........#.liZ9m # ######.####.lip9 ####.##########.# #.li90.........#.li9S...#.############b #. .li9:..##.li9 .li9gS   adder (wandering).li9{b   bat (asleep).li<940.2 (13.0)b..liK=&b..li=.b.li=5.S.li=.li@BwSb.liPC,1.2 (14.likH.liJ/ _The adder hisses angrily..liҿ #..† . ...#  # .####  ####.##########.#  #.b...@.........#  .S..#.############  . #. .. ##.liR #..† . ...#  # .####  ####.##########.# .liyS #.b...@.........#  .S..#.############  . #. .. ## .liX.liY.lidz _There are monsters nearby!.liL- #..† ####.##. #.##.## ##. ..#. ....# #. ######.#### ####.#.# #.b..@..........#.li-~.S..#.##.# #.. .... ###.#.###.lip3 #..† ####.##. #.##. ### #.li3q #.. . #.# .# #.# ######.#### ####.#.# #.b.#.S..#.#.li#4:.#.#.#..#......##.###.##.liJ4x# .# ##.li5.b.li6K.S.lij=Z  You roll towards the bat! You block the bat's attack..li>v=2.0)MPRegen (2) .liPC.li`E .liEB_The bat barely misses you..lid!b..li^S..b..li4.li,3.6 (1.4.li.li _You miss the bat. Your tail-slap misses the bat. The bat barely misses you. x2/li*I †  You slash the bat!/li+E.S/li2b   You kill the bat!/li50505.0/li[9/li;= _The adder bites you but does no damage./li k †You slash the adder!/li((/li\k73=6.41/lis/li3 _You kill the adder!/li /li^/li/li/li "H _No target in view!/li/li/liK/liH _No target in view!/li /li /li/liH _No target in view!/li _No target in view!/li|=/li>/liB/liD /liEB_No target in view!/li /li/li /li /li=_No target in view!/li#<I/li</li/li$/li-/li/li/li3/li/li/li _/lin/li/li/liy/lic/li/liD/li~/li-/li/li/li5/li /li/li(/li/li/li/li/li/li/li`/li/li/li/liY/li/li/lii/li/liS/liy/li/li/li/li$/li/li\/li/li/li0/li/li/li:/li/li:/li~/li/li/li3m _ You encounter a frilled lizard./lis# .###### #. ####......##  #.##...... #.#...######.##. #......##### #./li#########........... . .....l..#..........#.# #@#.......##.#.-- #.#.......##.. /li'#.###...#.##.# #.# ##.##.##.####. /liK#.# #..†......... /linJ#.# ####.##.##### l   frilled lizard (asleep) #.# #.##.#####/liv####.#######.........#...............#####/li/liOX.l60.4 (14.0)/li@ Ml/li 5==1.4 (15/li/li8 _The frilled lizard hisses angrily./li #.#    #.    #.  ######### .  ......l.#/liz  #@#  #.#  #.#  #.#  #.# #..† #.#  #.#  ####.# #..../li/lin' p #.#    #.    #.  ######### .  ......l.#  #@#  #.#  #.#  #.#  #.# #..† #.#  #.#  ####.# #..../li* /liX+ /li- /liH/ e _A frilled lizard is nearby!/li  You barely miss the frilled lizard.Your tail-slap misses the frilled lizard.-2.8 (1.4)/li /li\ [ _The frilled lizard barely misses you.0lia .  You closely miss the frilled lizard. You tail-slap the frilled lizard.0liChR0likX5-4.20li$p0liPrR _You kill the frilled lizard!0li40lid0liH _No target in view!0li{0liH0liZ0liH _No target in view!0li0liv0li10liH _No target in view!0liI|0li|0li:0li}H _No target in view!0li0liT0li0liH _No target in view!0lig0li?h0li1k0liPmC _No target in view!:li.`:li`:li`:liLb:lic:li`h _:lii:liTk,:lik:li m:lin,:li1o:liwp:liq:li r:lihr:lis:liNu:liu:liu:li,w:li.x:litx:lix:liz:li{:li|:lir|:liq}:li~:li:liJ:li:lif _ You encounter 2 jackals.:li #.# #. ####..# #.##....... #.#...####h. #......###.h ##########........:li| #... #........#........ #..#.######.#.......##.@# #.#.......#-#.## #.###...#.##. #.# ##.##.##. #.# #..†.#. #.# ####.##. #.# #.# hh 2 jackals (asleep)#. ####.#######.. #. #.... #.##..........:liV.h73.2 (9.0:liG.h:liE.h:li| KThe jackal barks! x2; You hear a shout!:lihhK   kobold (missile):liH9===4.2 (10.0):li:li _You encounter a kobold. It is wielding a +0 club and quivering stones.:li  #.  # K.  #..  #.h #### #..h #........ #..#.######. :liѱ #.@#  #.##  #. #.#  #. #.# #..† #. #.#  #. #.#  #.  #. :liQJ D #.  # K.  #..  #.h #### #..h #........ #..#.######. #.@#  #.##  #. #.#  #. #.# #..† #. #.#  #. #.#  #.  #. :liQ :liQ :liW :liX d _There are monsters nearby!:li  #.  # K.  #..  #.h #### #..h #........ #..#.######. #.@#  #.##  #. #.#  #. #.# #..† #. #.#  #. #.#  #.  #. :lij?  #.  # K.  #..  #.h #### #..h #........ #..#.######. #.@# :li?  #.##  #. #.#  :li@ #. #.# #..† #. #.#  #. #.#  #.  #. :liF :liG :liqL :liN d _There are monsters nearby!:lic  #.# .. #. ####.#. $. #.##.K.###. #.#... #..#.. #...... #.hh.########## #..h.#........# #..#.######.#. #@.# #.#. #.## #.###...#. #.# #.# ##.##. #.# #.# #..† #.# #.# ####. #.# #.# #. hhh 3 jackals (1 wandering) #.#:lid  ####.# #.# # #.##:li4i .hYou encounter a jackal.Found 3 gold pieces.:lii E.h:lii E.h:lij K.h:liTk G.K:li=r Mh:li s P====5.0):lix :liz ' _The jackal barks!;li|f .hYou barely miss the jackal..;li h .hThe jackal bites you but does no damage.;lii@.K;li7qL 2;liqb=---6.7 (1.5;li&w;li7y4 _You block the jackal's attack.;li5h.;li*h;liG.K;li .  You barely miss the jackal. You block the jackal's attack.;liF.K;liP  The jackal bites you but does no damage. x2;lieD---8.2;liR;li3 _The jackal leaves your sight.;liRI.h;liSU h.  ;liTBYou barely miss the jackal.;liTD.K;liV[M  The jackal bites you but does no damage.;li[-9.6 (1.4;li_;liaT _The jackal closely misses you.;li  You hit the jackal.  The jackal is heavily wounded.;lio.81.1 (1.5;li;li _The jackal closely misses you. The jackal barely misses you.;liG †You hit the jackal. You tail-slap the jackal.;li*h;lii .  You kill the jackal!;liG.h;li(;liݏ582.5 (1.4;li;liS _The jackal barely misses you.;lil †You slash the jackal!;li;.h;li^ *K;li     jackalK   kobold (missile)You kill the jackal!;li} 1823.9;li ;li 4 _You block the jackal's attack.;liq .;lis KYou closely miss the jackal. Your tail-slap misses the jackal.;liz M  The jackal bites you but does no damage.;li{ -5.4 (1.5;li~ ;liS 4 _You block the jackal's attack.;lic .  You closely miss the jackal.You tail-slap the jackal, but do no damage.;li (;li (6.9;li ;liq V _The jackal barely misses you. x2;lic h KYou hit the jackal.;li e } .  The jackal is heavily wounded.;lilk  The jackal closely misses you. The jackal misses you.;lil -8.3 (1.4;lio ;liq 3 _The kobold leaves your sight.;li5 KYou closely miss the jackal.The jackal is heavily wounded.;li K   kobold (missile)The jackal bites you but does no damage.9.7;li ;li S _The jackal barely misses you.;li1Z l †You slash the jackal!;lij[ ;.K;liab K   kobold (missile)  You kill the jackal!;lie 1591.1;lifi ;lij W _The kobold completely misses you.;li ;li (2.5;li ;li( z _You closely miss the kobold. The kobold hits you but does no damage.;li ;li (3.9;li ;li _You closely miss the kobold. The kobold barely misses you.;liq   You barely miss the kobold. You block the kobold's attack.;li -5.4 (1.5;li ;li`  ;li N_The kobold closely misses you.;li{ j )You slash the kobold!;li0 R;li 576.8 (1.4;liՋ ;li J _You kill the kobold!;lid ;li! ;li+ ;li H _No target in view!;li!3;lig!;li#;li-%;li(: _;li)$  Things that are here:;li;,h  a +0 club; a stone; a jackal corpse;lid3;li3 _;liM4;liL5;li7,;li?8;liq9;li:;li:;liQ<;li=;li/>;liv>;li>;li?;li@;li@;liCA;liB,;li`C;li EM _You now have 121 gold pieces (gained 3).;liF;liIF;li G;liG;liH;liH;liOI;liJ;liK;liK;liSL;li~M;li^N;liN;liO;liP;liQ;liQ;liS;liT;liU;liV;liV;li\Y;liZ;liZ;li[;li\;li];li];liF^;li:_;li6`;lik`;li`;lia;liNb;lib;lib;lid;lid;li4e;line;liJg;lih;lih;liii;lik;liIm,;lim;lin;limo,;lio;lir;liw..# #.#  #.#####.#  ;liw#######.##....#  .....##.#..#..#  ...#.......###.#  .........#..#..#  ####.#..##....####;lix #####.#..##....##.@##.......#.)#.##-217.8 (21.;liIx0)#...#....#..##...#..# ;lirxw#.∩ #....#..###.##.## #. ######..# #.##.#;lix.. #..# #. #.#.. #..# #. #.#;lixf. ...# #.# ;lix#.## #.# #.#;li|;liF}F-8.8 (22;li;li51 _Found Icrooc's Book Shoppe.= Hli> Hli2B : _Hli%C _  You see here a rat corpse.HlibD HliE  _HlixE HliG HliK XHliM ,HliSN HliO HlixP HliP Hli6Q HliR HliS Hli"T HliT HliU Hli5W HlizW HliW HliGY HlipZ HliZ Hli[ Hli\ Hli] Hli9^ Hli^ Hli`` Hli b HliDb Hlib Hli6d Hlige Hlie HliXf Hlig Hlii HliTi Hlii Hli;k Hlil Hlil Hli~m Hliqn Hlio Hli0p Hlip Hliq Hlis Hlis HliWt Hli\w Hlix HliWy Hliz Hli| Hli~ Hli[~ Hli~ Hli HliɁ ,HliN Hli Hli< Hli HliA HliY Hli Hli8 Hli׊ HliU HliE Hlis HliÍ Hliq Hli ,Hli Hli@ Hli> ,Hli HliK Hli Hli4 HliŔ HliΕ Hli] m ..#.#>.# #.#..# #. #.#.#).# #.# #.##.#..# #.# #.##.##.# #.##.##.# #.#####.##.##.########.##....#Hli #...@......##.#..#..#-87.1 (24.0)#.......####.####..#..........#..#..##......#####.#..##....##.#....#####.#..##....#....###..##.......#.)# #...#†..#....#..##...#. #...#.∩.#....#..###.##. ##..#...######..# #.##. Hli Hli F-8.1 (25Hliؤ Hlie P _Found a short sword. Found a stone staircase leading down.Hli 3Hlip Hli` Hli XHli Hli Hli Hliv XHli4 Hli# Hli Hli ,Hli XHli Hli Hli HlixHli-HlihHliWHliHliHliHli HliQ Hli Hli HliY HliHliHli%HliHliHliDHliHliHli/HliHliHliHliHli ,HliHliHli Hli Hli!Hli#Hli$Hli$Hli%Hli'Hlig.L'######..# #.#.# #.# ##.... .# ##..# #.#.####.# #..### .# #...# #........# #..# .# ##.#.# ###.###### #..### ## ##..#.# #.#  #...... ####..##.### #.#  ##.### .....##..... ...  #.# #######..#.######## #.# #....## #.# 303.1 (1#.....###....... #.# #..##.#  ....# #.#>.##.# )#.#### ##.#..##.. .#.# #.#Hli.#.#).####. ##.# #.##.#..# .# #.# #.##.##.# . ..# #.##.##.# ###.#####.#Hli3Hlis4,4.1 (16Hli7Hli>:% _Found a dagger.Ilib Ili Ili"Ili$Ili=)BIli,XIli-Ili.Ili.Ilie/Ili0Ilit1Ili1Ili1Ili2Ili3Ili3IliY4Ili#5Ili5Ili6Ili6Ili8Ili:IliJ:Ili:Ili;Ili>IliT>Ili?IliBIli=CIlimCIliDIliEIli*GIlidGIli)HIliIIliXKIliKIlizLIliRNIliOIliPIliPIlidRIliTIliITIliTIliJ[>  You see here a +0 dagger.Ili\Ili\ _Ili\Ili]Ili^Ili^Ili-_Ili`IlibIlibIlicIliBeIlil,IlimIlinIlio,IlipIlitIli2vIlinvIliwIliOyIliKz,IlizIli|IliS~Ili~IliIliIliƒIliIliIli IliIliωIliIliԌIliIliEIlioIlirIliєIliIliGIliyIliIliƙIli9Ili[Ili,IliOIliÜIliIliIliƞIli`IliIliIliGIliҤIli;Ili7Ili^Ili IlieIlieIliIliTIliIlidIliIli%Ili?Ili@IlitIliаIliIli,IliIliӴIliVIli~IliIliݶIliظ,IliIIliIli!IliIIliIliIlie,Ili'IliIliIliIliIliIliIliIliIliIliIli:IliIliIliIliIli8Ili}Ili.Ili]IliIliIliIliIlitIliIliIliIliIliIlizIliIliIliIliIliQIlisIlibIliIli#IliWIli$IliIliIliIliEIli Ili;IliIliIli~,Ili\Ili[IliIli<Ili=IliIliJIlivIliIliIliIliIliIliIli',IlidIliDIliIliIliGIliIliIli IliIliIliIliIliIliIliA,IliIliNIliIliIliIlik Ili IliIliIliIliIli)IliIlicIliIliMIliIliIli@,IliIli IliIliIliIlirIli<IliqIliIli<IlizIliIliIliIliIli Ilib Ili!Ili"Ili"#Ili#IliA%Ili>&Ili&Ili&IliR(Ili})Ili)IliD*Ili+Ili+,Ili,Ili#.Ili:/Iliy/Ili0Ili<2Ilil3Ili3IliC4Ili5Ili/6IliS6Ili6Ili7Ili8IliE8Ili8Ili:Ili;Ili;Ili<Ili=Ili=,Ili">Ili ?Ili?@Ili@Ili AIliBIliCIliCIliDIliBEIliE,Ili@FIliFIlivGIliGIliGIliHIliLIIliIIliIIliJIli LIliALIliLIliqOIliOIliPIlinPIliQIliSIli6SIli,TIliUIli]VIliVIliVIliYWIliWIli XIli;XIli[Ili\,Ili8]Ili _Ili=`Iliu`IliaIlicIliIli>Ili1?IliAIliUBIliBIli CIliDIliFIliKFIliFIliHIliIIliIIlitJIli5LIliSMIliMIlibNIliPIliJQIlitQIliRIliSIliTIliUIliUIliWIliXIliLYIliYIlio[Ili\,Ili]]Ili^IliA`,Ili`IliaIlibIli cIlicIlidIlif,IlifIligIliAi,IliiIlijIli'l,IlilIlimIlinIlioIlioIliqIlirIliFsIlisIli-uIli2vIliavIlivIli>xIliyIliyIliSzIli{Ili|Ili|Ili}IliIli,IliIliIliIliIliPIliIliIliLJIliCIliIliIli-IliIlioIliBIliAIli0IlipIliːIli3IliIliIli_IliIliIliIliIliIli,Ili՘IliIliIliIlibIlidIliIliٞIlipIliTIli3Ili\IliIli Ili{IliIliIliIli,IliIliIliGIlixIliIliIliMIliIliIliIliЭIliIli)IliIIliIliHIliIliIli1IlibIliIliĵIli*Ili[IliIliIliIli>IliIliIliѾIli9IliݿIliVIliZIliIliZIliIliIliIliIlikIliIliIli`IliIliIliSIliIli-Ili},IliIliIli,IlivIli,Ili0IliIliIli,IlimIliIliIli,IliIli%Ili,Ili0Ili`IlikIliIliIliIliIliIligIli%Ili(IlibIliIliIliIli(IliIliIliIliNIliIliIliIliDIliIliIliIliIliIliIli#Ili`IliIliIliIli:IliIli. Ili Ili+ Ili Ili Ili[ ,Ili Ili Ili j  You encounter an endoplasm.Ili T##.# .# # .....# ##.# ..# ##. ...##.. # #....J.######## #..# .# Ili| ..........###..# .# #########......# .# # #######..##.# # #......÷..@.# # #.#####..#### Ili7 ~ #.# #..# # #.# #..# # #.# #..# #.#####..# J   endoplasm (asleep) #........# #.#####.# #.# #.#Ili ;.J466.1 (68IliG QJIli ,7.1 (69Ili Ili6 ^ _The endoplasm quivers.Ilif  .# #  ##.# ..#  ...##.. # #...... #..# J#.###..# .#.....# .# # #######..##.# #Ili ! #......÷..@.# # #.#####..#### # #.# #..# # #.# #..# # #.# #..# ..# #........# #. #.# #.#Ili!A E .# #  ##.# ..#  ...##.. #...... #..# J#.###..# .#.....# .# #######..##.# #......÷..@.# #.#####..#### #.# #..# #.# #.. #.# #.. ..# #...... #. #.# Ili>F Ili Kli? ,KliI@ KlizA l _f - 3 ruby potions (gained 1)Kli&B 3KlirB Kli.C KliC KliC ,KliD KliE ,KliNE KliE KliYF KliF KliF Kli;G KliG KliH Kli5H Kli2I KliI KliI KliJ KliIK Kli}L ,KliM Kli"N KliDO KliO KliO KliQ KliS c  You encounter a rat.KliX #### ##   #.. .   #.# ....###########  ##.##.#r......@.....# - KligY ###...#.###.#########.# ........# #.# ###...### #.###.## #.##†##.# r   rat (asleep)##.## #.# ###...#####. #######.#### ......KliZ b ...........#Kli5\ X.r93.8 (22.0)Kli_ JrKli` 5==4.8 (23Klivf C _The rat squeaks loudly.Kli z  #### ##  #.. .  #.# ....###########  .r.....@.....# ##.#########.#  #.#  #.#  ##.## #.#  #†#Kli #.#  ##.## #.#  .####  ....# Klir  #### ## Kli #.. .  #.# ....###########  .r.....@.....# ##.#########.#  #.#  #.  ##.## #. Kli #†##.#  ##.## #.Klio . ..Kli(!Kli!Kli$Kli&Z _A rat is nearby!Lliή  #### ##  #.. .  #.# ....###########  .r.....@.....# ##.#########.#  #.#  #.#  ##.## #.#  #†##.#  ##.## #.#  .####  ....# LliA  #### ##  #.. .  #.# ....###########  .r.....@.....# LliB##.#########.#  #.#  #.  ##.## #.  #†##.#  ##.## #. . ..LliOGLliGLliKLliMZ _A rat is nearby!Lli^ #### ## #.. .. #.# ....#Lli^ ##.##.#.r....@......##...#.###.#.#.# #.##...### #.# ##.## #.# #†# #.# ##.## #Lli^.##...#####. #.####. .....#Llid ##### ## #.. ... #.# .....# ##.##.#.r.##...#.###.#.#.# #.# #####...###Llid #.# # ##.## #.# # #†# #.# # ##.## #.# #####...#####. #.#### . .#Llie=.rLlihLliiw--5.8 (1.0)MPRegen (2) LlilLlin/ _You roll towards the rat!Llik w ######## #......# #.##.....# ##.##.#..r.##...#.###.#.#.# # #.# .#####...### #.# .# ##.## #.# .# #†# #.# .# ##.## #.# Lli .#####...#####. #.#### . .#LliQ  ######## #......## #.##.....# ##.##.#..r.##...#.###.#.# #.# #. #.# #.#####...### #. #.# #.# ##.## #. #.# #.# #†# #. #.# #.# ##.## #. #.# #.#####...#####. #.#### . .#Lli Lli =-64Lli Lli n _You roll towards the rat! The rat completely misses you.Lli^ Lli ,8.2 (1.4Lli Lli _You closely miss the rat. The rat misses you. You block the rat's attack.Lli G .  You slash the rat!Lli <.Lli b19.63Lli LliG  Llin 9_You kill the rat!Lli]q Lliq Lliwt Llipv H _No target in view!Lli Lli! LliZ$ Lli% H _No target in view!Lli+ Lli Lli1 Lli Lli Lli : _Llil Lli Lli" Llir Lli: Lliצ Lli LliE Lli Lli Lli LliH 22Lli Lliݯ Lli Lli Lli Lli Lli Lliѳ Llio Lli Lli߶ Lli Lli Lli Lli׺ Lliٻ ,LliP Lliܽ Lli% Lli Lli |1Llie  #.#####...### #.##.# #.# ##.## #.##.# #.# #†# #.##.# #.# ##.## #.##.# #.#####...#####.#########.#### .............................# #.#####...#####.########.##..# #.# ##.......#..##..# #.# #..#####.##..#-511.6 (12.0) ..# #..# ##......# ### #..########### #..##.## #............###..##.# ### ##.#########......##.# . #.# #######..##.# #.# #......÷....###.# #.#####..######.# #.# #..#Lli 7-Lli Lli E _Done exploring.MliFMliMli*Mli'o........0.0)Mli(Mli+Mli],E _Done exploring.Mli~Mli߉Mli.MliMliqMli%MliE _Done exploring.Mliz [?25h[?0c _No target in view! __Done exploring.  Search for what [Enter for ":1", or ? for help]? Nli [?25l[?1cNliENliž$Nli:14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 daggerb - [D:2] a +0 club  c - [D:2] a stone (2 further duplicates in 1 pile)  Nlimd - [D:2] a stone staircase leading up  e - [D:2] Icrooc's Book Shoppe  f - [D:2] a short sword  NliAg - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading up  Nlihvj - [D:2] an escape hatch in the ceiling  k - [D:2] an escape hatch in the floor  l - [D:2] a +0 whip  NliUm - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading upOlil OliOli*OliǏU#.#####...### #.##.#therodimus the Covered #.# ##.## #.##.#Armataur Oli?5#.# #†# #.##.#Health: 38/38 ======================== #.# ##.## #.##.#Magic: 4/4======================== #.#####...#####.#########.####AC: 7Str: 21 .............................#EV: 16Int: 9 #.#####...#####.########.##..#SH: 4Dex: 11 Oli$#.# ##.......#.#######.##..#XL:  4 Next:  1% Place: Dungeon:2 #.# #..#####.@........##..#Noise: ---------  Time: 1511.6 (0.0) ..# #..# #########......#a) +0 war axe ### #..########### #..##.##Throw: 2 boomerangs#............###..##.#MPRegen (1) ### ##.#########......##.# ..# #.# #######..##.# #.# #.# #......÷....# #.#######.# #.#####..#### .......##.# #.# #..# _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for ":1", or ? for help]? :2OliOli=OlitOli՗. _Oli#Oli"%Put on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a +5 ring of evasion (worn) Olip% e - a +5 ring of evasion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Oli#.#####...### #.##.#therodimus the Covered #.# ##.## #.##.#Armataur #.# #†# #.##.#Health: 38/38 ======================== #.# ##.## #.##.#Magic: 4/4======================== #.#####...#####.#########.####AC: 7Str: 21 .............................#EV: 16Int: 9 #.#####...#####.########.##..#SH: 4Dex: 11 #.# ##.......#.#######.##..#XL:  4 Next:  1% Place: Dungeon:2 #.# #..#####.@........##..#Noise: ---------  Time: 1511.6 (0.0) ..# #..#lidm #########......#a) +0 war axe ### #..########### #..##.##Throw: 2 boomerangs#............###..##.#MPRegen (1) ### ##.#########......##.# ..# #.# #######..##.# #.# #.# #......÷....# #.#######.# #.#####..#### .......##.# #.# #..# _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for ":1", or ? for help]? :2Oli P  Okay, then.Oli1Oli=Oli!. _PliPlisRead which item? Scrolls Pli c - a scroll labelled REMUOR MUURGH  e - a scroll labelled TYTAHOA AG KIE  h - a scroll labelled SOTAISK WYTOJ  j - a scroll labelled GORIXO ERUP  k - a scroll labelled CODOCKA ENGICA Pli$ l - a scroll labelled IDDATS XOUT  m - a scroll labelled KETOOSOITO [!] read|quaffPli{G[?] describe selectedPliDPliPli#.#####...### #.##.#therodimus the Covered #.# ##.## #.##.#Armataur #.# #†# #.##.#PliVHealth: 38/38 ======================== #.# ##.## #.##.#Magic: 4/4======================== Pli)#.#####...#####.#########.####AC: 7Str: 21 PliO.............................#EV: 16Int: 9 Plin#.#####...#####.########.##..#SH: 4Dex: 11 Pli#.# ##.......#.#######.##..#XL:  4 Next:  1% Place: Dungeon:2 Pli#.# #..#####.@........##..#Noise: ---------  Time: 1511.6 (0.0) Pli..# #..# #########......#Plia) +0 war axe ### #..########### #..##.##PliThrow: 2 boomerangs#............###..##.#MPRegen (1) Pli-### ##.#########......##.# ..# #.# #######..##.# PliJ#.# #.# #......÷....# #.#######.# #.#####..#### Plij.......##.# #.# #..# _No target in view! Pli6_Done exploring. Pli_Done exploring. _Done exploring. _Search for what [Enter for ":1", or ? for help]? :2 _Okay, then.Pli P  Okay, then.PliPliPli`. _Pli] Pli $Pli wWhere to? (Tab - D:2, ? - help)  D - Dungeon Pli Pli `#.#####...### #.##.#therodimus the Covered #.# ##.## #.##.#Armataur #.# #†# #.##.#Health: 38/38 ======================== Pli0 P#.# ##.## #.##.#Magic: 4/4======================== #.#####...#####.#########.####AC: 7Str: 21 .............................#EV: 16Int: 9 Plib q#.#####...#####.########.##..#SH: 4Dex: 11 #.# ##.......#.#######.##..#Pli XL:  4 Next:  1% Place: Dungeon:2 #.# #..#####.@........##..#Pli Noise: ---------  Time: 1511.6 (0.0) ..# #..# #########......#Pli a) +0 war axe ### #..########### #..##.##Throw: 2 boomerangs#............###..##.#MPRegen (1) ### ##.#########......##.# Pli "..# #.# #######..##.# #.# #.# #......÷....# #.#######.# #.#####..#### .......##.# #.# #..# _Done exploring. _Done exploring. _Done exploring. Pli1 _Search for what [Enter for ":1", or ? for help]? :2 _Okay, then. _Okay, then.Pli Pli Pli Pli Pli : _Pli Pli PliI Pli Pli Plin Pli Pli Pli Pli. Plih Pli Pli( PliL BPliV Pli Pli (PliV PliU Pli1 Plim Pli Pli Pli Pli- Pli Pli! Pli Pli Pli Pli XPli Pliz Pli PliF Pli Pli Pli2 Pli PliM Pli Pli Plin Pli Pli Pli Pli Pliu Pli3 Plid Pli PliR# Pli$ BPli& PliH' Pli' Pli' Pli / Pli?0 PliG1 ,Pli1 PliR3 Pli74 ,Pli4 Pli16 Pli6 Pli@7 Pli7 Pli9 Pli: Pli: Plir; Pli = PliG> Pli> Pli? PliA Pli9B ,Pli'C PliD PliF ,PliF Pli]H PliI PliI PliJ PliL Pli(N ,PliO PliP PligR PliR Pli}S PliT PliU PliU PliV PliW PliX Pli&Y PliY Pli([ Pliw\ Pli\ Pli] Pli^ PliZ` ,Pli a Plib Y  There is a stone staircase leading down here.Plic Plid Pli~e $ _Plie Pli&3PliPliPliPlih# _You climb downwards.Pli9g           . #####   ...##...##   ...##   .......@..#  47.1 (35.5) ..........#   Pli..........#   .........##   ...##...##   ## #####            PliPli Plia _There is a stone staircase leading up here.Qli.,Qli,QliA-Qliv/Qli 1Qli4: _QliE4Qlix5Qli5QliQ6Qli7Qli9QliW9Qli:Qli;Qli=Qli[=Qli>Qli?QliEt_. .. .♣ . ♣♣♣♣♣.  ...######## QliE/$...##...##  #....@......## 51.1 (4.0) #QliE..<..#  #.....#  #QliE......#  ##..........## QliF} ##...##...## Qli'FT########## Qli=F QliJQli6+2.1 (5QliQli9 _Found a blossoming altar of Fedhas.Qli QliG Qli=!Qli#Qli.%Qli',Qli(Qli6)Qlil)Qli,+Qlij+Qliq,Qli,Qli-Qli/Qli/Qliu0Qli3M _You now have 126 gold pieces (gained 5).QliB5Qli5Qli5QliU7Qli8Qli8Qliz9Qli:Qli=QliIQliXbtherodimus the Covered.♣ ♣♣ ..Armataur?.. 5....QliXHealth: 38/38 ========================♣.♣♣♣.♣.# #Magic: 4/4========================♣.....♣.#.#AC: 7Str: 21.._..♣.#.#Qli6YEV: 16Int: 9...♣...SH: 4Dex: 11Qli^Y.♣.♣♣♣.♣.#XL:  4 Next:  1% Place: Dungeon:3....[$.@.#Noise: ---------  Time: 1558.1 (6.0)QliY.♣♣♣♣♣♣♣.#a) +0 war axe.........########QliYThrow: 2 boomerangs...........##...##.#####...........##QliY#.........<..#5   Grinder (asleep)QliY#............##............###..........## QliZ_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. Qli0Z_Found a blossoming altar of Fedhas. _You now have 126 gold pieces (gained 5).  You encounter Grinder.Qlic/  --more--Rli?RliGRliL .5You climb downwards. _There is a stone staircase leading up here. _Found a blossoming altar of Fedhas. _You now have 126 gold pieces (gained 5).  You encounter Grinder.Found a scroll labelled CODOCKA ENGICA.RliUW5RliY4==9.1 (7Rlig\Rli_% _Grinder shouts!RliE .♣ ♣♣ .. ?.. .....  ♣.♣♣♣5♣.# # ♣.....♣.#.#  .._..♣.#.#   ...♣...  .♣.♣♣♣.♣.#  ....[$...#  .♣♣♣♣♣♣♣@#  .........######## ...........##... .#####........ Rli  #.........<..#  #.....#  #...#   ##..##   ##...##   Rli 05Rli .5   GrinderRli 5--60.1 (1Rli Rliί SlisI?.. ... ♣.♣♣♣.♣.# #♣...5.♣.#. .._..♣ ...♣... .♣.♣♣♣.♣.# ...[$..♣♣♣♣♣♣♣.......@########..##...##Sli6#####...........## ....<.........#...# ##...##...##  ########## SliNSliA--1Sli.SliSli z ?.. .....  therodimus the CoveredSli]z ♣.♣♣♣.♣.# #  Armataur♣...5.♣.#.#  Health: 38/38 ========================.._*.♣.#.#  Magic: 4/4========================Sliuz ..*♣...  AC: 7Sliz Str: 21.♣.♣♣♣*♣.#  EV: 16Sliz ,Int: 9Sliz ....[$.*.#  SH: 4Sliz Dex: 11.♣♣♣♣♣♣♣*#Sliz   XL:  4 Next:  1% Place: Dungeon:3Sli{ ........@########  Noise: ---------  Time: 1561.1 (0.0)Sli{ K...........##...##SliY{   a) +0 war axe.#####...........##   Throw: 2 boomerangs#.........<..#  #............#  Slio{ #............#   5   GrinderSli{ ##..........##  ##...##...##Sli{  ##########Sli{ u Found a scroll labelled CODOCKA ENGICA. Sli{ _Grinder shouts!  Sli{ $Throw: 2 boomerangsSli{ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSli{ 6Aim: Grinder (47% to hit)Sli: ?.. .....  therodimus the CoveredSli; o♣.♣♣♣.♣.# #  Armataur♣...5.♣.#.#  Health: 38/38 ========================.._(.♣.#.#SliA;  Magic: 4/4========================..(♣...Sli~;   AC: 7Str: 21.♣.♣♣♣(♣.#  EV: 16Int: 9....[$.(.#Sli;   SH: 4Dex: 11.♣♣♣♣♣♣♣(#Sli;   XL:  4 Next:  1% Place: Dungeon:3Sli; ........@########  Noise: ---------  Time: 1561.1 (0.0)Sli < ...........##...##  a) +0 war axeSli/< E.#####...........##   Throw: 2 boomerangs#.........<..#  Sli< )#............#  #............#   5   Grinder##..........##  ##...##...## ##########Sli< , Throw: 2 boomerangsSli< Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSli< Aim: Grinder (47% to hit)  You throw a boomerang. The boomerang hits Grinder.  Grinder is lightly wounded.Sli ;.....Sli< G.5Sli Sli 7*Sli Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (47% to hit)  You throw a boomerang. The boomerang hits Grinder.  Grinder is lightly woundedSlih P.  Grinder gestures at you.Slib' 8@SliZ( a29------2.5 (1.4Sli- SliZ/ 4 _Pain shoots through your body!Sliw?.. .....  therodimus the Covered♣.♣♣♣.♣.# #  ArmataurSli&x♣.....♣.#.#  Health: 29/38 ==================------.._5.♣.#.#  Magic: 4/4========================..*♣...  AC: 7SliLxStr: 21.♣.♣♣♣*♣.#  EV: 16SlirxInt: 9....[$.*.#  SH: 4SlixGDex: 11.♣♣♣♣♣♣♣*#  XL:  4 Next:  1% Place: Dungeon:3Sliy........@########  Noise: ---------  Time: 1562.5 (0.0)...........##...##  a) +0 war axe.#####...........##   Throw: 2 boomerangs#.........<..#  Sliy1#............#  #............#   5   Grinder##..........##  ##...##...## ########## SliyGrinder gestures at you. _Pain shoots through your body!  Throw: 2 boomerangsSliyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSliyGAim: Grinder (lightly wounded, 47% to hit)Tli*mj?.. .....  therodimus the Covered♣.♣♣♣.♣.# #  Armataur♣..(..♣.#.#Tlim-  Health: 29/38 ==================------.._(.♣.#.#  Magic: 4/4========================..(♣...  AC: 7Str: 21.♣.♣♣♣(♣.#  EV: 16Int: 9Tlim....[$.(.#  SH: 4Dex: 11Tli#nd.♣♣♣♣♣♣♣(#  XL:  4 Next:  1% Place: Dungeon:3........@########Tli~n  Noise: ---------  Time: 1562.5 (0.0)...........##...##  a) +0 war axe.#####...........##   Throw: 2 boomerangsTlin#.........<..#  #............#  TlinP#............#   5   Grinder##..........##  Tlio{##...##...## ########## Tli'onGrinder gestures at you. _Pain shoots through your body!  TliKo$Throw: 2 boomerangsTlioo#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 47% to hit)Tli`.5....Tli.5 _Pain shoots through your body!  Throw: 2 boomerangs  Tli1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (lightly wounded, 47% to hit)  You throw a boomerang. The boomerang barely misses Grinder.Tli?Tli=303.8 (1.3 _TliTliTliZ Tli] tDrink which item? Potions TliV^  m - 3 potions of might  d - an inky potion  f - 3 ruby potions  n - a sapphire potion Tliz^ [!] read|quaff[?] describe selectedVli.Vli3Vli8J?.. .....  therodimus the Covered♣.♣♣♣.♣.# #  Armataur♣.....♣.#.#Vli9  Health: 30/38 ==================------.._..♣.#.#  Magic: 4/4========================.5.♣...  AC: 7Str: 21.♣.♣♣♣.♣.#  EV: 16Int: 9....[$...#Vli9  SH: 4Dex: 11.♣♣♣♣♣♣♣.#Vli9  XL:  4 Next:  1% Place: Dungeon:3Vli9T........@########Vli9  Noise: ---------  Time: 1563.8 (0.0)...........##...##Vli :R  a) +0 war axeVli:.#####...........##   Throw: 2 boomerangsVli3:x#.........<..#  VliH:f#............#  Vli\:#............#   5   GrinderVlip:n##..........##  Vli:d##...##...## Vli:########## Vli:<_Pain shoots through your body!  Vli:$Throw: 2 boomerangsVli:Press: ? - help, Q - select action, ( or ) - cycleVli:Shift-Dir - straight lineAim: Grinder (lightly wounded, 47% to hit) _You throw a boomerang. The boomerang barely misses Grinder.Vliu<".Vli<%5Vli"BVliBL4.8 (1Might VliOCVliGVliI VliIW_You feel very mighty all of a sudden.Vli ?.. .....  ♣.♣♣♣.♣.# #  ♣.....♣.#.#  .._..♣.#.#  ...♣...  .♣.♣♣♣5♣.#  ....[$...#  .♣♣♣♣♣♣♣.#  .##  .##...##  .#####....##  #.<..#  #.# #.# ##.## ##...##...## #VliVli%5Vli Vli; Vli Vliy Vli VliU  You start resting.Grinder comes into view.Vli 1=55   GrinderVli+ %0Vli Vli 16.8 (1 _VliF Vli WliQk♣.♣♣♣.♣.# # ♣.....♣.#.#  .._..♣.#.#   ...♣...  .♣.♣♣♣5♣5#  ....[$...#  .♣♣♣♣♣♣♣.#  .........######## ..##... .#####....  #.<..#  #...#  #.WliBR#  ###  ##...##  ########    Wli\SD.5WliYWliiZ%7Wlia_WliZaWlii ?.. ..... .♣♣♣.♣.# ♣.....♣.._..♣.#.# ...♣...♣.♣♣♣.♣....[$..5Wli J♣♣♣♣♣♣♣.# ######## ..........##...## .####...#<..##..........####...##...############Wli 9.♣ ♣♣ ?.. ..... ♣.♣♣♣.♣.# ♣.....♣.._..♣.#.# ...♣...♣.♣♣♣.♣....[$..5♣♣♣♣♣♣♣@# ######## ..........##...## .####......#...<........##..........####...##...##Wli2 Wli̔ k=8MPRegen (2) Wli> Wlik  Wli \_You roll towards Grinder! Grinder barely misses you.Wli  You closely miss Grinder. You tail-slap Grinder!  Grinder is moderately wounded.WliU I=70.2 (1.4Wliɻ Wli T _Grinder closely misses you. x2XliQz  You slash Grinder!  Grinder is heavily wounded.XliA{l20-------=1.6XliXliӃ< _Grinder hits you. You writhe in agony!Xliu  You closely miss Grinder.  Grinder is heavily wounded.Xli=vb-3.01Xli{Xlik|P _Grinder barely misses you.Xli^  You slash Grinder!  Grinder is severely wounded.Xlisz1=------=4.5 (1.5XliXli/ _Grinder barely misses you. Grinder closely misses you.Xlih  You closely miss Grinder.  Grinder is severely wounded.Xli8*Xlig  Grinder gestures at you.XliE8@Xli)[14------5.9 (1.4Xli Xli 4 _Pain shoots through your body!Xli  You slash Grinder!  Grinder is almost dead.Grinder says, "I used to sell toenails on the black market."Xlig  Grinder gestures at you.Xli;p 6 .♣ ♣♣ .. ?.. ..... ♣.♣♣♣.♣.# #  ♣.....♣.#.#  .._..♣.#.#  ...♣...  .♣.♣♣♣.♣.# ....[$..5# ♣@# .........#  ..........  .#####.....  #.........<..# Xlip  #.......  #............#  ##..........##   Xli;a  .♣ ♣♣ .. ?.. ..... ♣.♣♣♣.♣.# #  ♣.....♣.#.#  .._..♣.#.#  ...♣...  .♣.♣♣♣.♣.# ....[$..5# ♣@# .........#  ..........  .#####.....  #.........<..#  Xli b #.......  #............#  ##..........##   Xlij ^  You barely resist. Grinder hits you. You writhe in agony!Xlik /38 -------------=7.3Xli\r Xlint V _* * * LOW HITPOINT WARNING * * *XliM G .  You slash Grinder!XlixT RXli"X Xlig .♣ ♣♣ ..  therodimus the Covered?.. .....  Armataur♣.♣♣♣.♣.# #  Health: 2/40=-----------------------♣.....♣.#.#  Magic: 4/4========================.._..♣.#.#  AC: 7Str: 21...♣...  EV: 16Int: 9.♣.♣♣♣.♣.#  SH: 4Dex: 11....[$...#  XL:  4 Next: 282% Place: Dungeon:3.♣♣♣♣♣♣♣@#XliYh c  Noise: =--------  Time: 1578.7 (1.4).........########  a) +0 war axe...........##...##  Throw: 2 boomerangs.#####...........##   Might #.........<..#  #............#   #............#   ##..........##   ##...##...##  Grinder gestures at you.You barely resist. Grinder hits you. You writhe in agony! _* * * LOW HITPOINT WARNING * * *You slash Grinder! _You kill Grinder!Your Armour skill increases to level 5!XliSi - _* * * LOW HITPOINT WARNING * * *slash Grinder! _You kill Grinder!  Your Armour skill increases to level 5!  Your Shields skill increases to level 4! have reachedXli]s /  --more--Yli p6=5/5598% YlifYlio4 _Yli$ Yli Yli Yliw Yli ,Yli+ Yli 73Yli Yli Yli Yli Yli Yli YliB Yli Yli;! Yli" Yli$ Yli% I4=Yli% Yli( ,Yli|) Ylit+ Yli+ Yli, Yli/ ,Yli1 Yli5 Yli6 S5=Yli%8 Yli2: Yli}: Yli; Ylin= Yli= Yli0? Yli@ YliDA I6=Yli}B YliSD YliD YliE YliG YliH Yli]I YliK YliFK Yli_L YliN Yli{N S7=YliO YliQ YliQ YliS YliT YligU YliW YliX YliMX YliY Yli:[ Yli[ I8=Yli\ Yli._ ,Yli2c BYlic Ylie Ylie S9=Yli!g Ylih Yli:i Ylij Yli,l Yliol Ylim Ylio Ylio Ylip Ylir Ylir c10/46=Ylit Yli/v ,YliQw Yli,y Yliy Yliz Yli\| Yli| Yli} Yli Yli S1=Ylil Yli Yli Yliy Yliކ W _You start resting.Yliz &-Yli. 1611.7 (33.0)YliC P-2.7 (34Yli2 Yli  Yli@ T_You feel a little less mighty now.YliG YliG YliWI YliK YliO _2=Yli`P YliP YliQ YliS YliS YliT Yli\X ,YliX Yli[ i3=Yli\ Yli|] Yli] Yli1^ Yli4_ Ylii_ Ylii` Ylia ,Ylib Ylid Ylie I4=YliJf Ylif Ylif Ylig Ylih Ylih YliSi Ylin 5=Ylio Yli\q Yliq Ylir Yli t YliGt Ylit Yliu Yli:v I6=Ylicw Yliay Yliy Yliz YliB| Ylir| Yli} Yli~ ,Yli~ Yli Yli S7=Yli Yli_ ,YliA YliX Yli Ylie Yliw Yli YliV Yli= Ylil I8=Yli Yli ,Yli Yli Yliđ YliU YliM Yli L19=Yli0 YliÕ Yliޕ Yli Yli Yli̗ Yli Yliș Ylie Ylig Yli Yli[ T20=Yli Yli2 Ylic Ylii Yli ,Yli) Yli BYli a1=Yli Yli Yli@ YliѨ Yli Yli YliӪ Yliԫ YliL S2=Yli Yli ,Yli Yli Yli Yli Yli Yli YliJ Yli@ Yli ^3==Yliո Yliʺ Yli YliF Yli ,Yli Yli¿ ,Yli Ylij Yli K4=Yli] Yli2 Yliv Yli Yli Yli Yli) Yli Yli9 Ylix YliR Yliz S5=Yli, YliQ Yli Yli Ylie ,Yli Yli) a6=Yli# Yli ,Yli5 Yli ,Yli Yli Yli! Yli 7=Yli_ Yli ,Yli Yli Yli Yli Yli Yli Yli Yli K8=Yli: Yli ,Yli$ Yli ,Yli Yli YliM S9=Yli Yli Yli YliE YliA Yliv Ylij Yli ,Ylis 30=YliF BYli ,YliK Yliz Yli Ylio Ylia Yli L1=Yli Yli5 YliY Yli Yli Yli Yli Yli Yli Yli Yli a2=Yli Yli Yli Yliy Yli Yli Yli Ylii 33=Yli Yli Yli Ylis Yli Yli) Yli@ Yli W4=Yli& Yli& Yli' Ylil( Yli) Yli** Yli* Ylib, Yli, Yli9- YliQ. a5=YliJ/ Yli1 ,Yli2 Yli4 Yli4 Yli5 Yli7 Yli%8 ?6=YliP8 Ylio9 Yli: Yli=; Yli; Yli< Yli< Ylip= Yliu> Yli> Yli7? Ylic@ a7=YliA Yli>B YliaB YliPC Yli D Yli9D YliD YliE YliF YliG YliH YliKH U8=YliI YliJ YliCK YliYL Yli/N YlibN YliO YliP YliQ K9=YliQ YliR Yli S YliT YlixV YliV YliW YliY YliY YliZ Yli3\ Ylir\ V40=Yli] Yli*^ YliW^ Yli^ Yli_ Yli)` Yli` Ylib Yli:b Yli-c Yli'e Ylie K1=YliKg Yli+i Ylili Ylij Ylil ,Ylin BYlin Ylip Yliq U2=Yli^r Yli2t Ylidt Yliau YliOw Yliw Yli&x Yliuy Yliy K3=YliRz Yli/| Ylig| Yli} Yli Yli Yli Yli Yli1 Yli, Yli Yli U4=Ylĭ Yli Yli Yli Yli ,Yliy Yliً Yli Yli Yli Yli K5=Yli Yli Yli\ Yli Yliz Yli Yli Yli k _You start resting.HP restored.Yli YliJ 2738.7 (126.0)Yli n6==9YliĦ 7 _Yli YliO Yli Yli} Yli4 Yli; Yli ,Yli Yli Yli% Yli Yli Yli Yli Yli\ O=Yli Yli$ Yli Yli Yli Yli Yli Yli YliX Yli ,Yli Yli Yli  Ylir Yli Yli Yli Yli Yli Yli Yli Yli- Yli" Yli Yli Yli"6 &Ylip7 ,Yli: XYliu; Yli; Yli>< YliW= Yli= Yli> Yli? Yli? YlipA Yli|C YliC YliUD YlidE YliE YliF YliG YliG YlinH YlihI YliI Ylif Ylif Ylig Ylih Ylih Ylii ,Ylixj Ylizk Ylik YliQl Ylim ,Yli[n Ylio YliDo Yli p Yli q Yli/q Yliq Ylir ,Ylis Ylit Ylit YliTu Yliv ,YliDw YliQx ,Ylix Yli z ,Yliz Yli{ Yli| Yli| Yli} Yli} Ylia Yli Yli YliX Yli{ Yli YliZ YliU Yli Yli Yli ,Yli Yli Yli2 YliԈ Ylilj ,Ylim Yli ,Yli< YliY ,Ylie Ylix Yli Yli> Yli; Ylih Yli Yli ,Yli Yli ,Yli Yli Yli YliA YliS Yli Yli) Ylil ,Yli* Yli YliP Yliɝ Yli Yli YliӠ Yli{ Yli Yli Ylib ,Yliq YliU Yli Yli Yli ,Yli YliZ ,Ylik Yli ,Yli Yli Yli YliC Yli۾ Yli( Yli Yli4 YliZ Yli Yli6 Ylif Yli YliC ,Yli Yli Yli Yli Yli ,Yli[ Yli~ Yli Yli6 Yli# YliQ Yli Yli[ Yli Yli YliV Yli Yli Yli! YliE Yli Yli Yli# Yli Yli Yli Yli Yli Yli Yli Yli Yli Yli Yli ,Yli Yli( YliV Yli Yli Yli Yli Yli Yli Yli~ Yli ,Yli Yliu ,Yli Yli9 Yli] Yli Yli W _You start waiting.Yli_ 4838.7 (99.0)Yli -9.7 (100.0)Yli Yli{ # _Done waiting.ZliU3ZliZliZliBZliZliZliNZliՏZliZliBZli}ZliuZli/ZlilZliZZliƞ .♣ ♣♣♣..  ?.. .....  ♣.♣♣♣.♣.# #  ♣.....♣.#.#  .._..♣.#.#  ...♣...  ...♣.♣♣♣.♣.#  #....[@...#  #.♣♣♣♣♣♣♣.#   .........########  ...........##...##.#####...........##Zli #.........<..# #............# #............# ##..........##ZliP  .♣ ♣♣♣.. ?.. ..... ♣.♣♣♣.♣.# # ♣.....♣.#.# .._..♣.#.#Zlij. ♣ ...♣...#...♣.♣♣♣.♣.# #....@....# #.♣♣♣♣♣♣♣.# Zli.#  .##...##  .#####.##  #Zli.<..#  #.#  #.#  ##Zli=H.## _You now have 128 gold pieces (gained 2).Zliݽ43.7 (4.0)4.7 (5 _You see here an orb of glass.Zli Zli +5.7 (1Zlio Zli I _j - an orb of glass[li2I[li/4[li8[li9[li;[li;[li<[liK>[li?[li@[li@[liCP  There is a blossoming altar of Fedhas here.[liE[liZF _[liIG[liI[liJ[li(K[liL[liM[liU,[liV[liY[li[[li-\[lil][li`[lij ..# ## ...##.##$ ....)......♣♣♣♣♣♣♣..?@........53.7 (8[li7km#......♣.♣♣♣.♣.# ###)#...♣.....♣.#.# .....♣.._..♣.#.###....♣.....♣##...♣.♣♣♣.♣.#[lik..#.........##.##.♣♣♣♣♣♣♣.##.........########[lir[lis+4.7 (9[liBy[li{% _Found a dagger.[li[li[li\[liɽ[li....#..<...#.. .. # ##.. ....##.##$. .....)......♣.. #....0[li| #......♣.♣♣♣.♣.# # ##)#...♣.....♣.#.##.....♣.._..♣.#.# ##....♣...[liD..♣... ##...♣.♣♣♣.♣.#[lis ..#.........# #.##.♣♣♣♣♣♣♣.#[liv #.# [li[li++5.7 (1[li[liH _Found a stone staircase leading up.[li+6.7 (2[li[li.p _k - 2 scrolls labelled CODOCKA ENGICA (gained 1)[li [li [li, [li [liV [li [li\ ,[li [liK [li [li [li] [li [li0 M _You now have 135 gold pieces (gained 7).[li [li2 [lii [li [li f  You encounter an adder.[li 6.......?. ......S. #..<..... ......# .. #...... ..#.# #. ##....... ...#...##.##............ #.)......♣♣♣♣♣♣♣....#.#.@.... #......♣.♣♣♣.♣.# #[lis  ##)#...♣.....♣.#.# #.....♣.._..♣.#.# ##....♣.....♣... ##...♣.♣♣♣.♣.#S   adder (asleep) ..#.........# #.##.♣♣♣♣♣♣♣.# #..[li c.S60.7 (4[liX O.S[li ES[lie +1.7 (5[li$ [li" e _Found a scroll labelled ATOTU EMNISE.[lih  .....  ..?. .....  ... #..<..  ... ......  # .S #...... ..  #.# #. ##....... ...  #...##.##....  #.)......♣♣♣♣♣♣♣..  ..#.#.@...........  #......♣.♣♣♣.♣.# #  ##)#...♣  #.....♣.._  ##....♣  ##...♣  ..#..  #.##.♣♣ [li  .....  ..?. .....  ... #..<..  ... ......  # .S #...... ..  #.# #. ##....... ...  #...##.##....  [liw #.)......♣♣♣♣♣♣♣..  ..#.#.@...........  #......♣.♣♣♣.♣.# #  ##)#...♣  #.....♣.._ ##....♣ [li /##...♣  ..#.. #.##.♣♣[li[li[li# [li ] _An adder is nearby!\li>[ ..........?. ....#..< ... . # .S # .# #. ##....... \liJ?#...##.##............#.)...@..♣♣♣♣♣♣♣...#.#............. #......♣.♣♣♣.♣.# ##)#...♣........♣.._..♣.#.###....♣.....♣...##...♣.♣♣♣.♣\li? ..#........#.##.♣♣♣♣♣♣♣.#\lioAO.S\li9H\liI22.7 (1 _\liP\liR\li U#......# .......# .....?.# ......# #..<.. .... ......  # ..# #...... .. #.# #S###....... ...#...##@##............ #.)......♣♣♣♣♣♣♣......#.#............. .. #......♣.♣♣♣.♣.# #\li =#)#...♣.....♣.#.# #.....♣.._..♣.#.###....♣.....♣...##...♣.♣♣♣.♣.# ..#.........#\li, \li% .=3\li \li R _The adder barely misses you.\li| gYou closely miss the adder. You block the adder's attack.\li~ .  You encounter a goblin. It is wielding a +2 quarterstaff of draining.\lip \li -5.1 (1.4\li \li> Q _You block the adder's attack. The goblin leaves your sight.\li  You hit the adder.  The adder is heavily wounded.\li -6.4 (1.3\lir \li z _The adder bites you but does no damage. The adder barely misses you.\lĭ  You closely miss the adder.The adder is heavily wounded.\li -7.8 (1.4\lib \li [ _You block the adder's attack. The adder bites you but does no damage.\li  You closely miss the adder.The adder is heavily wounded.\li (9.2\li\ \li  \li /_The adder bites you but does no damage.\lihq  You closely miss the adder.The adder is heavily wounded.\lir )70.6\lix \liz _The adder closely misses you. The adder misses you.\li  You barely miss the adder. Your tail-slap misses the adder.The adder is heavily wounded.\liO -2.1 (1.5\li# \lin& _The adder misses you. The adder closely misses you.\li  You miss the adder. Your tail-slap misses the adder.The adder is heavily wounded.\li -3.4 (1.3\li0 \li p _The adder barely misses you. You block the adder's attack.\lis #......# ....  ......# .....  ...?.# .....  ....# #..<..  ....   # ..#  ..  \li#.# #S# ...  #...##@#  #.)......♣  ....#.#.............  .. #......♣.♣♣♣.♣.# #  ##)#...♣...  \li]#.....♣.._  ##....♣  ##...♣ \li.  ]li(nn #......# ....  ......# .....  ...?.# .....  ....# #..<..  ....   # ..#  ..  #.# #S# ...  #...##@#  #.)......♣  ....#.#.............  .. #......♣.♣♣♣.♣.# ]lio& ##)#...♣... #.....♣.._  ##....♣ ##...♣ ]liv]liv]li"{]li1}] _An adder is nearby!]lix  You hit the adder.  The adder is severely wounded.]li'(4.7]li]li43 _You block the adder's attack.]li .You barely miss the adder. You tail-slap the adder.]lid(]li]li9*therodimus the Covered#......# ....Armataur......# .....Health: 46/46 ========================...?.# .....Magic: 5/5========================....# #..<..AC: 7Str: 21.... ......EV: 16Int: 9# ..# #...... ..SH: 4Dex: 11#.# #.###....... ...]li:XL:  5 Next: 105% Place: Dungeon:3#...##@##............Noise: =--------  Time: 1876.0 (1.3)#.)......♣♣♣♣♣♣♣..a) +0 war axe....#.#.............Throw: 2 boomerangs.. #......♣.♣♣♣.♣.# ###)#...♣.....♣.#.##.....♣.._..♣.#.###....♣.....♣...]liT##...♣.♣♣♣.♣.#..#.........# _The adder barely misses you. You block the adder's attack. _An adder is nearby!You hit the adder.  The adder is severely wounded. _You block the adder's attack.  You barely miss the adder. You tail-slap the adder.]li _You kill the adder!You have reached level 6!]li-/  --more--]li 52/526/66 2%  _^lif^lilh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   4.8  -1   k - Spellcasting   0.0   1.4  -2          ^lih b - Maces & Flails   1.9   1.2  -1      c + Axes2.9   4.2  -2   l - Evocations   0.0   1.0   0   d - Polearms   1.6   1.4  -2      ^lii e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1                  ^lii|    g + Armour^lij5.6   3.6  +3      ^li*j. h - Dodging   0.0   1.7  -3      ^liQji + Shields4.6   4.2  +1  ^lixj.     j - Stealth   0.0   0.7  +2  ^lija    ^lij_    ^lija    ^lik        ^liXk        ^lik_    ^lik    The relative cost of raising each skill is in cyan.  ^li lSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ^li8l[!] training|cost|targets_li'TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets_li=[?25h[?0c0 `lib  [?25l[?1c5.0 current training targets, if any.=] set aall targetsaliXla-z] setselected targetali =[?25h[?0c5.0 bli [?25l[?1cbliے6.0  +3 =] set aall targetscli1wa-z] setselected targetcli=[?25h[?0c0 dli [?25l[?1c5.0  +1 =] set aall targetsdli a-z] setselected targetdli <[?25h[?0c0 flir [?25l[?1c6.0  -1 =] set aall targetsgli c * Axes   2.9glihga-z] setselected targetgliQ^ <[?25h[?0c0 hli [?25l[?1c6.0  -2  =] set aall targetshli hliq therodimus the Covered#......# ....Armataur......# .....Health: 52/52 ========================...?.# .....Magic: 6/6========================....# #..<..AC: 7Str: 21.... ......EV: 16hli Int: 9# ..# #...... ..SH: 4Dex: 11#.# #.###....... ...XL:  6 Next:  2% Place: Dungeon:3#...##@##............Noise: =--------  Time: 1876.0 (0.0)#.)......♣♣♣♣♣♣♣..a) +0 war axe....#.#.............Throw: 2 boomerangs.. #......♣.♣♣♣.♣.# ###)#...♣.....♣.#.##.....♣.._..♣.#.###....♣.....♣...##...♣.♣♣♣.♣.#..#.........#You hit the adder.  The adder is severely wounded. _You block the adder's attack.  You barely miss the adder.li m You tail-slap the adder. _You kill the adder! _You have reached level 6!hli; hli< hli hliX ilicIiliili.ili$ _ilikili۝ili̟,iliiliiliiliiliili...?.# ..... ....# #..<..# .... ......iliE#. ..# #...... ..#.## #.###....... ...#...##.##............ #.)......♣♣♣♣♣♣♣.. ....#.#............. .. #.@....♣.♣♣♣.♣.# #- ##)#...♣.....♣.#.# #.....♣.._..♣.#.# ili ##....♣.....♣... ##...♣.♣♣♣.♣.# ..#.........# #.##.♣♣♣♣♣♣♣.# #.........####  ...## ili&  ....# #..<# .... ....ili`. ..# #...#.## #.###..#...##.##.........ili5 #.)......♣♣♣♣♣♣♣.. ....#.#...........ilin #......♣.♣♣♣.♣.# # ##@#...♣.....♣.#. #.._#....♣.....♣... ...♣♣.# .#####....... 9.0 (3ili)F-80.0 (4ilieilic _You see here a +2 falchion of holy wrath.ilin"ili"ili#ili'iliX)ili.P _ili/iliG/ili5ili7iliU9ili9ili:ili<ilie@h  A goblin comes into view.ili:H#.g....# .... ilikHR......# .....  ...?.# .....  ....# #..<.. iliHr# .... ...... #. ..# #...... ..#.## #.###....... ... iliH#...##@##............ #.)......♣♣♣♣♣♣♣.. iliH6....#.#............. .. #......♣.♣♣♣.♣.#iliI ###)#...♣.....♣.#.#ili>I#.....♣.._..♣.#.#g   goblin (wandering)iliqI##....♣.....♣...##...♣.♣♣♣.♣.#iliI8..#.........#iliFJ*3.0 (3iliPiliQQ24.0 (4 _iliWili1Yili!t| #.g....# ....  ......# .....  ...?.# .....  ....# #..<..  # ....   #. ..#  ..  #.## #.# ...  #...##@#  #.)......♣  ....#.#.............  .. #......♣.♣♣♣.♣.# #  ##)#...♣...  #.....♣.._  ##....♣  ##...♣   ili  #.g....# ....  ......# .....  ...?.# .....  ....# #..<..  # ....   #. ..#  ..  #.## #.# ...  #...##@#  #.)......♣  ....#.#.............  .. #......♣.♣♣♣.♣.#  ##)#...♣... #.....♣.._  ##....♣ ##...♣ ili  iliiliiliili] _A goblin is nearby!iliH #.g....# ....  ......# .....  ...?.# .....  ....# #..<.. ilid # ....   #. ..#  ..  #.## #.# ... ili7 #...##@#  iliC#.)......♣  ....#.#............. iliU .. #......♣.♣♣♣.♣.# #  ##)#...♣...  ili61#.....♣.._  ##....♣ilii1  ##...♣  ili) iliY9 s #.g....# ....  ......# .....  ...?.# .....  ....# #..<..  # ....   ili9 #. ..#  ..  #.## #.# ...  #...##@#  #.)......♣  ili9 ....#.#.............  ili: .. #......♣.♣♣♣.♣.# ili+:  ili?: ##)#...♣... ilic: #.....♣.._ iliw: T ##....♣ili: & ili: e##...♣ili:  ili: iliA iliB iliH iliJ ] _A goblin is nearby!iliW 2.....## ##.g ..........?.# ... #....## #..< #.....  #....# # ## #@### #...##.##............ilif  #.)......♣♣♣♣♣♣♣....#.#............... #......♣.♣♣♣.♣.# ##)#.#.....♣.._..♣.#.###....♣.....♣...##...♣.♣♣♣.♣ili & iliָ KoThe goblin shouts!iliٹ &.gili$ o   orcg   goblinili* 4==5.0 (1ili{ ili v _You encounter an orc. It is wielding a +0 short sword.jliT".  .....### ##......# ....o.g....# .........?.# ..... #....#####..<.. # #..............  #.#..@.# #...... ..jli" #.####.### .....##.##............ #.)......♣♣♣♣♣♣♣.. ....#.#............... #......♣.♣♣♣.♣.# ##)#...♣.....♣.#.#jli" #.....♣.._..♣.#.#.♣.....♣...jli&Q.ojli'#.gjlio/Tojli=0.=6jliB6jliY8% _The orc shouts!jliY####..  .....### ###......# ....!.......# .....o.g.?.# ..... #....#####..<..jliS # #.@............  #.#....####...... .. #.####.### .....##.##............jlix #.)......♣♣♣♣♣♣♣.. ....#.#............. jliԗf.. #......♣.♣♣♣.♣.# ##)#...♣.....♣.#.# #.....♣.._..♣.#.#jli4J.ojli.jli͚gjlijliۢ'---jli 7jliȩjli^ _Found a glowing yellow potion.jliFP.ojliiM  You barely miss the goblin. The goblin misses you.=--8.3 (1.3jliIQjliJS jli`SjlirSK_The orc hits you but does no damage. You block the goblin's attack.jli4  You hit the orc.  The orc is severely wounded.9.7 (1.4jlirjli jliv_You hit the goblin. The orc closely misses you. You block the goblin's attack.jli/>g )You slash the orc!jliXJg   goblin  You slash the orc!  You kill the orc!  You barely miss the goblin.The goblin hits you with a +2 quarterstaff of draining.  You feel drained.  The goblin hits you with a +2 quarterstaff of draining.jliLWP: 40/50 (52)-----jliL6391.1DrainjliRjliSQ _You feel drained.jli'  You completely miss the goblin.The goblin hits you with a +2 quarterstaff of draining.jlin36/49-------2.6 (1.5jlijliQ _You feel drained.jli^6j $You slash the goblin!jlib>Rjli.Cp 4.0 (1.4 _You kill the goblin!jliIjli^Le _Your Axes skill increases to level 3!jlijli۪jli jliLH _No target in view!jli="jli #jli'jli*H _No target in view!jlijli/jliijliH _No target in view!jliTjlixTjliZjli\H _No target in view!jlijlizjliHjliH _No target in view!jli_? jli? jliD jliE #No target in view!jli jli jli jli jli* jliw+ jli0 jliF1 jli jli jli jli jli9 jli jli jli jli3 ]7=- _jliK jli! jli" jli# jlij% ,jli& jli' jli' U8=jli9) jli+ jli+ jli. jlio1 ,jli4 jli{6 jli6 jliw8 jliv; jli; #9jli< (=jli= jli]@ jli@ jliB jli&E jli`E jliTG jliI jli]J jli}J O40=jliL jli^P jliP jliR jli(U jliU jliJX jliG[ jlit[ jli] jli` jli(a #1jliHa (=jlic jliEf ,jligg jlij jlij jlim jli p jli lli Blli llib lli lli ,llid lli, M _You now have 159 gold pieces (gained 7).lli lli lli lli2 lli( ,lliٽ lli8 lli lli lli lli llim ,lli lli lli lli/ lli lli lli  You encounter a goblin. It is wielding a +0 club.lli2 .........##....###.#......#...### #...## #.##.llij >......#.#####..## ............#......#####.. lli q..........#.......... .......<............. .................[..# lli ...........##.......# .......@.#..........# ....##.######.......# lli #g ........#  .. .......  ... .lli ... .... . g   goblin (asleep) ##### lliC 39.0 (8g.lli { gThe goblin shouts! You hear a shout!lli g   hobgobling   goblinlli J====70.0 (9lli lli Z _You encounter a hobgoblin.llid  ....#...### #...##  ......#.#####..##  ........#......  ..........#.... llił  .......<.......  .................[..#  ...........#  .......@.#  lli A....##g###  lli E. #.   .g lli? O  ... ....  .... . llic  #####lli !lli;  ....#...### #...##  ......#.#####..##  ........#......  ..........#....  lli.......<.......  .................[..#  ...........#  .......@.#  ....##g###  lli. #.   .g   ... lli&M .... . lliRG ##### lli$lli%lli+lli-d _There are monsters nearby!mliD`9 )mli`3You slash the goblin!mlib6g.mli$d6g.mliYk)mlioi4=---1.4 (1.4mli?wmli!zJ _You kill the goblin!mli%  You barely miss the hobgoblin. You tail-slap the hobgoblin.  The hobgoblin is moderately wounded.mli&' H---2.7 (1.3mli. mli0 O _The hobgoblin misses you.mli 9 )mlil 4You hit the hobgoblin.mli )mli '4.0mli. c _You kill the hobgoblin!mli1 mliP mli mli H _No target in view!mli= mliC mliŔ mli H _No target in view!mli 3mli mlig H _No target in view!mli  _No target in view!mli 3mli:  _  You encounter an ogre. It is wielding a +0 giant club.mliQ? .....#...### #...## #.##...#.#####..## .....#......#####.. ...#........<..........[..#..##.......#...#...#.....##@######.#-#.. #.# .#. ... .mliC P... ...O ######### O   ogre (wandering) 50.mliHP A   The ogre shouts!mli6X 4===6.0 (2mli7Y mlire G _The ogre leaves your sight.  Things that are here:mli0h _a +0 club; a hobgoblin corpse; a goblin corpsenliS3nliOYnli h}  An ogre comes into view.nliq..#.#####..## ......#......#####.. ....#.......... ........<........................[..#............##...............#........##)#######.. #@# ..............# #.........O### .... #..........# . ..##########. O   ogrenlisM0O.nli Q---7.0 (1 _nlinliH$   .........#....  ...........#.  ........<...  ...........[..#  ..........  ...  #)#  #.. #@#   .........O...#  #..........### ....  #..........# .  ..##########  .nliR   .........#....  ...........#.  ........<...  ...........[..#  ..........  nliSB...  #)#  #.. #@#   .........O...#  #..........### ....  #..........# . nliDSL ..########## . nlifSnli[nliy\9---nlibnlije nlieN_An ogre is nearby!nliE..#......#####.. ....#.......... .<..... ...........[..# .....##.......# ...#....# .....##)######.......# #...###.####.........# ........@O...# #.### .... #.# . ..##########  .nliRnli-=8nliWnli* nli+C_The ogre barely misses you.nliv  You slash the ogre!  The ogre is moderately wounded.nli 4=9.4 (1.4nli nli Q _The ogre barely misses you.nliR  You barely miss the ogre. You tail-slap the ogre!  The ogre is heavily wounded.nliBT0-80.8nliLZnli\2 _You block the ogre's attack.nli  You hit the ogre.  The ogre is severely wounded.nli:F-2.1 (1.3nli)nli{R _The ogre closely misses you.oli  You closely miss the ogre.The ogre is severely wounded.oliQ,3.5 (1.4oli+oliJ _The ogre misses you.oliT  You barely miss the ogre.The ogre is severely wounded.oli$'4.9olioliQ _The ogre barely misses you.oli  You barely miss the ogre.The ogre is severely wounded.oli',6.4 (1.5olioliR _The ogre closely misses you.oli1o^ )  You hit the ogre. You tail-slap the ogre.oliw& oli} ealth: 49/52 --397.7 (1.3 _You kill the ogre!Your life force feels restored.olioli,i _Your Fighting skill increases to level 4!olioliolioli|H _No target in view!olid4olioliH _No target in view!olioli`oli(oli6*H _No target in view!oliolioliĝoliH _No target in view!oli oli oli oli!H _No target in view!oliJ3oliwKoliMoliQP _olicRoli5SoliJUoliUW50=-oliVoliXoliXoliZoli+\,olia]oli^oli8_oli9`oliboliVbU1=olicolideolieoligoli%iolirioliSjoliloliVl52=oli|lolimolitqoli solinsoli[toliz}No target in view! _ You see here a +0 giant club.oli?|oli| _oli ~oli&oliColioli oliolïoliA9=oli]oliolioli1oliGoli$olioliolioli oli,oli,oli,oli,olioli.....<.... #.....♣.._ ........[..# ##....♣... .........##.......# ##...♣.♣♣ .......#..........# ..#..... ..##)######.......# #.##.♣♣♣♣ .###.####.........##### #..... ......)...#............ ...... ........###........## # .#### ........# #.....@...# - olixj######### ######).......  #.#......  ..#...... ### .....#####oli .[..# ##.##..... ##...♣.♣♣#... ..#.....##)#######.##.♣♣♣♣ .###.####..oli_g#### #..... ......)...#...... ....###..## # .#### #.........##.# ######### ######@....... #.#..#.#### .##oli22008.7 (21.0)oliaF-9.7 (22oli;oliv _You see here the +1 dagger of the Vaults {reap, rPois Str+4}.olioligolieolioli~oli: _olioli>oliwoliolioliolioliiolisoli oliUolioliolioli(oliUolioliolioliuoliolioliolioliioliyolioli<oliS oli oli oli oliLolioliSoliolioli,oli8olioli;oli|oliolioliJ!oli!oli$olib&oli#(,oli(oli)oli,-Boli2oli4,oli77oli:oli<oli<oli?olizAoliDoliLDoliSFoliHoliK,oliMoliPoli,SolilSoliToliS_olihaoliaoli(coli eoligoli!holi-ioli kolimoli'noliooliqoliroliOsolisoliǀ #.....♣.._..♣.#.# [..# ##....♣.....♣...  ##...♣.♣♣♣.♣.# .....# ..#.........# ......# #.##.♣♣♣♣♣♣♣.# ..#######.##.........#######....................##...oli)##...###.#####.......... .........##.#...@.# #.........< #####)........##### #.......... .####.#......## #.......... ......#......# ##......... olie.######......# ##...##... .# ################# ##oli-33.7 (24oli!,4.7 (25olioli- _k - a ring of willpoweroliy oli ,oli: oli6 noli oli oli( M  You see here a +2 falchion of holy wrath. _oli oli( oliX ,oli oliN >  You see here a +0 dagger.oli olil  _oli oli oli oli] oli oli oliT ,oli oli  oli oli8 oli+ oli oli:# ,oli2% oli( oli+ oli\, oli, oli1 oli7 Xoli9 olih9 oli: oli= oli? ,oliA oliKD oliV oli#i olik ,olik olin oli+p olip oliq olis olitu oliu oliv olix oli oli` oli olia oli ,oliv oliD oliy oli oliҧ oli oli oli9 oli oli oli oli} oliܴ oliP oli( oliW oli oli޺ oli ,oliս oliԿ oliN oli oli) oli oli ,oliU oli2 oli oliP oli% oli oli oli oli oli ,oli oli< oli ,oli oli oli8  You encounter 3 orcs.An orc is wearing a +0 scale mail of willpower.oli: h .  ..  ## ...  .. #.o ....  ...##..#### ..... #....  #.. #oo..#...... #....# oli i#.#####@........ ..... #......######.#.####.## #......# #..##.## #......# #### +## oli #..^...# #..# #...#. oli7 G#......###..####........ ooo 3 orcs (asleep) ####..................###.#.#...###.###...####...#..## #.###...###oli o84.7 (50  Found a stone staircase leading down.  The orc shouts! x3; You hear a shout! x2olin F>ooli! Q.ooli ooooo 4 orcsYou encounter an orc. It is wielding a +0 club.oli K====5.7 (51oli oli ' _You hear a shout!olij  .  ..  ## ...  .. #o. ....  ...##.o#### ..... #....  #.. #o>o.#......  #@........  #......######.# #......#  #......# ####  #..^...# #..#  #...... ####........... #.#.#...###.  #.oli> .  ..  ## ...  .. #o. ....  ...##.o#### ..... #....  #.. #o>o.#......  #@........  #......######.# #......#  #......# ####  #..^...# #..#  #...... ####........... oli ?#.#.#...###.  #.oliA\ _There are monsters nearby!pliCI.opliQ.opli,:plipli49--=---7.0 (1.3)pližplit _You closely miss the orc. The orc hits you with a +0 hand axe.pli p .oYou hit the orc.pli( P.opli .o>opli O.opli  pli plif) m  The orc is moderately wounded.pli) D---8.3pli1 pli*4  pli J ,_The orc hits you but does no damage.pli L )You slash the orc! >oYou kill the orc! 3 orcspliد C--9.6pli pli s _You barely miss the orc. The orc hits you but does no damage.pli g )You slash the orc!pli .oYou kill the orc!pli P 2 orcspli a50=4090.9pli( pli5 _You closely miss the orc. The orc barely misses you.pli g )You slash the orc!pli B>opliC    orcYou kill the orc!pli 012.2pli pli 1 _You block the orc's attack.plid gYou barely miss the orc. The orc closely misses you.pli6m g   goblin (wandering)plin -3.6 (1.4pliu pli+| q _You encounter a goblin. It is wielding a +0 club.pli" gYou closely miss the orc.The goblin shouts! You hear a shout!  The orc hits you with a +0 short sword.pli $.g.pli^ ! g   hobgobling   goblinYou encounter a hobgoblin.pli w47--====5.0pli pli ' _You hear a shout!pli, $You slash the orc!  The orc is almost dead.You hit the goblin.pli0z .gYou kill the goblin!plic11g.pli<C pli@6--=---6.4plihKx _The orc hits you with a +0 short sword. The orc hits you but does no damage.plig )You slash the orc!plid $You kill the orc!You slash the hobgoblin!pliRplib73---7.8pliPpliM _You kill the hobgoblin!pli9pli' plig&pli( pli(:_No target in view!qliMXqli;g| _No target in view!qli4qliqliKH _No target in view!qli;qliqliqliݑH _No target in view!qliqliqli:qli[ H _No target in view!qli~qliLqliqli_C _No target in view!qlig4qli|qli=qlieqlifqli;gqliiqlipnf _qlioqli|r,qlisqliua8=qliwqliwy,qli{qli[ _ You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.qlijg-.....g   goblin (launcher, wandering)...........#...###..qli.102.8 (5.0qli;)qli L-3.8 (6 _qliqliwqliB . qli8 ..  ## ...  .. #.. ....  ...##..#### g.... #....  #.. #.>))#......  #@$.......  #......######.# #......#  #......# ####  #..^...# #..#  #...... ####... #.#.  qli  .  ..  ## ...  .. #.. ....  qliz...##..#### g.... #....  #.. #.>))#......  #@$.......  #......######.# #......#  #......# ####  #..^...# #..#  qli#...... ####... #.#.  qli4qliqli] _A goblin is nearby!qli .  ..  ## ...  .. #.. ....  ...##..#### g.... #....  #.. #.>))#...... qliM #@$.......  #......######.# #......#  #......# ####  #..^...# #..#  #...... qliK####... #.#.  qliLv  .  ..  ## ...  .. #.. ....  qliv (...##..#### g.... #....  #.. #.>))#......  #@$.......  #......######.# qli{w C#......#  #......# ####  #..^...# #..#  #...... ####... #.#.  qli% 4qli s _A goblin is nearby!qlir 1.....$............## ...... #.. ......##..####.g.#.... #.. #.>))#.qli3s #....##.#####.@. .....##......######.#.####.##.#......# #..##.##.#......# #### +......##.#..^...# #..# #...#.#......###..####.qli{s ####....##.#.#...###.###...###.#...#..## #.###...###.qliv ).g.qli)~ qliJ c9=4.8 (1qliW qli @ _Found 7 gold pieces.  Things that are here:qli O _12 gold pieces; a +0 clubrliJ )You slash the goblin! oYou kill the goblin!rliO.orlio   orcrli\5=6.3 (1.5rli rlic  _You encounter an orc. It is wielding a +0 dagger.Things that are here:rliO _12 gold pieces; a +0 clubrlia #.......#.....$#.o #.rliMb ## .... #.. #. ...##..####..#.... #.. #.>))##....###.#####.$........ .....##......######.#.####.##.rlib#......# ##..##.##..#......# #### +......##.##..^...# #..# #...##......###..####...####...............rlib3#.#.#...###.###...###.rliGhQ.orliprlikr;-70 _rli:  Things that are here:rliD| _a +0 club; a +0 sling; a goblin corpserlin.$. ##.o ## . #.. rli ...##..### #.. #.>))#)#....########.$........ .....#.....######.#.##rliq.....# ##..##.##.....rli### +......##.#.^...# #..# #...#rlikT......###..####...####..................###rli@U.orliV50=-8 _rlirlirli?T4.###$....  ###..##. ##......o #..  ...##..####. #.. #.>))#)#....########.$........ .....######.#.## ###..##.##....### +......##.#^...# #..# #...#......###..####...rliTrlia  You roll towards the orc! You closely miss the orc.You tail-slap the orc, but do no damage.rli,bk=9MPRegen (1) rlikrlin+ _The orc is staggered.rlig )You slash the orc!rliTRrliIQ=410.7 (1.4rli%rli(G _You kill the orc!rli#<IrliG}1rliIJrliJrliLrliMrliQ>rliU,rliV52=rli@WrlixXrli[rli^rli^rli{`rli8crlierlierlihrlij$  Things that are here:rlip%  rliUpFa +0 club; a +0 sling; a goblin corpserlisrliMt _rliSvrli){N  You now have 171 gold pieces (gained 12).rli/~O=rli#........### #.....$...... #.###..##.#......)......... #.. #..rli[...##..####.. #....#.. #.>))#). #....## #.#####.. .....#-rliljh #......######.#.####.##.. #......# ###..##.##.. #......# #### +......# #..^...# #..# #...#..rli #......###..####...... ####...........rli.## #.#.#...###.###...### #...#..## #.###...###rli7  #. #........ ### #.....$.. .... #........ ###..##........ ##......)....... .. #.. #........ ...##..####........ #.... . #.>)@#)....... # #.#####.)........ ... #......######.#.####.## #......# ###..## #......# #### +......## #..^...# #..# #...# #......###..####........####..................## #.#.#...###.###...### _You see here rliĔ a +0 club.rliʝ-9.7 (9.0rliJ-20.7 (10.0)rlirliΨ$  Things that are here:rli _a +0 dagger; a +0 scale mail of willpower; an orc corpserliЭ3rli$rlirli rli: _rli<  You see here a +0 club.rlirli5 _rli|$  Things that are here:rli!k  a +0 club; a +0 sling; a goblin corpserli5 _rlirlirlicrlirlirli rli,rlirli9!rliy#rli),rli3rli7Xrli9rliY9rliP;rli>,rliArliFHM _You now have 178 gold pieces (gained 7).rliKrli@KrliyMrli?QrliSrliTrliUrliLYrli%\rlid\rli^rliarliAd,rlifrliirlil,rliorlis>  You see here a +0 dagger.rli95 _rlirlirlirliHrli7rliYrlirli-rlirlirli5,rlirlirli_,rli`rlirlirliȩrli\rlirli!rlixrlirliCrlirlihrli[rli&rlirlirlirlirli$rli ,rli=rli,rlirlirliNrlirlirlifrliQrlirlirlirli,rlirlirliv,rlirlirlirli/rlirlirlirlirli rli, rli rli rli) ,rli rli# rli& ,rliH) rli- rli0 rli2 ,rliQ6 rliJ rliO rliP rliR rliV rliOZ ,rli\ rli^ rli` ,rlic rlic rlie rliVf rlif rliuj rlil rlim rlio rliq rlis ,rlit rli1w rlix rli y rli"z rli| rli} rli} rli rli rli ,rlim rliD rli rliΙ rli7 rli! rli rli rliş rliʢ rli~ `rli Brli] rli ##..........#...#####.##.............#.#####.#................#.....#..................#...#...............<......rlix #...................... #...................##. #................#.... ##...@......##)######.74.7 (54 ##..#.#...###.#### #..##..........)... ...# ###..........#..... #..........# #.[... ..#############... ..# #...#...... #......rli rli\ ,5.7 (55rli rli - _Found a leather armour.rli rlim rli rli H _No target in view!rliC rli rli rli rli rli $ _rli ,rliW rli rli rli rli rli  rli rli rli(  #..........#. #..................# #.......< #...... #...... #....# ##..........##)#### ##..#.#...###.#### #@.##..........).8.7 (3.0)rliQ) J........#####..........#[........ #..........#...[...### ..###########.....# ..# #........#......#... #rli) E ####rli0 rli1 +9.7 (4rli8 rli: - _Found a leather armour.rli0_rlirliBrli,rliZ&rli,rli/,rlix1rli-4sli,sli#slisliSRJsliUSsliqUsliVsliWsliZsli\sli^sli^sli_`sliibsliDdslidslifsligsliisliBjsli0ksligmsli,oslioslipslixBsli|sliqslisliGslislislislislisli\slislimslislislidslisliЗsli#sliyslislislisli#......#....#.........<.#..........sli#.............####................#######..........##)######...##...###..#.#...###.####......##.....#..##..........)...#....#........#####@.........###..200.7 (21.0)#[........# #..........# #....#...[...### ..#################.....## _..# #......#.......# ....# #......#.......# #..### #......####.......# ####......###.....## ##########...##slisli+,1.7 (22slisli= _Found a white marble altar of Elyvilon.sliK3slislislikXslisliwsliJslisli*slislislifsliZslisli'sli]slislislislisli,sli$sliVslislislislislislislislisli,sli%sli slihslisliBslislislisliQslisli,slislislisliRslislislix ,slip slisli8slislisliP  There is a stone staircase leading up here.slisliF _slisli!sli"#sliv#sli$slik'sli*,slin*sli,sli.,slic/sli!1sliG2sli2sliB3sli5sli5sli26sli6sli98sli9slif9sli9sli;sli,=slir=slik>sli@sli#BsliBsliCsli.EsliFsliFsliGslitIsliJsliCKsli)Lsli OsliQsliUQsliiRsliV7 _You open the door.slikd.####..### .##......).# .#..#####........# .##..####........##.... ### ..##.>))#).......##....#####.. #.#####.)...............#....#### #......######.#.####.##.... #......# ####..##.##.........# #......# ####(('##.###.28.7 (27 #..^...# #..#((#...#... sli?e7#......###..####................. ##..............###....#)). #.#.#...###.###...###...#.# #...#..## #.###...###.#.#.#...  #####..####.#.....#...#.#.####  ########.........##....###.#...##  ..........#...#####...## #.##.).. sliosli>q,9.7 (28sliysliE|% _Found 7 stones.slisliqslisli!H _No target in view!sli sli@ sliv sli0 sli sli : _sli @  There is an open door here.sli K _slij ,sli sli j _f - 6 boomerangs (gained 4)sli sliK sliM sli? sliI slim sliK k _f - 12 boomerangs (gained 6)sli sliG sli~ sliU sli sli sli8 k _f - 15 boomerangs (gained 3)sli sli sli% nsli> Q  There is an open door here. _sliD sliK nsli\ Xsli*e sliBl slim slin slip ,sliq slis sli| nsli} sli sli sli ,sli sli+ sli ,sliޖ sliȘ sli^ ,sliG sli sliU ,sli sliQ sli sli sliz sli sliI ,sli7 sli sli k  You encounter a ribbon worm.sli> " .... .... ###### ..... #....# ..... ...# ...... # ###...w.. # #........ # #######@#....#####.......# ......#....#######15 boomerangs.##.... ##.##.........### sli6 ....##.###......# .... w   ribbon worm (asleep) .#..............# ..... ..........# .....###....#))..#####..<..sli w59.7 (30wsli 460.7 (31 _sliV sli sliv  ....  ....  .....  .....  ......  ###...w..  #........  #@# #.#.......# ......#....#######.. ....  .....  ..... ))<.. sli% ....  ....  .....  .....  ......  ###...w..  #........  #@#.#.......# ......#....#######.. ....   ))< _A ribbon worm is nearby!tli ....  ....  .....  .....  ......  ###...w..  #........  #@# #.#.......# ......#....#######.. ....  .....  ..... ))<.. tli(Uy ....  ....  .....  .....  ......  ###...w..  #........  #@#.#.......# ......#....#######.. ....   ))<tli[tliU\tlixx _A ribbon worm is nearby!tliF`..o.. .#### #. ....# . ....#  ..... ....# ###...w ....# #.@....... ....# #######.#....... ....#####.......##..b... .....#....####### #......##... ##.## #.##.........### # ..##.####  o   orc (asleep) ## ..... b   bat (asleep)...........# ..... b.  You encounter a bat and an orc.b.b.w..otli9 [obtli *tli:==1.7 (1.0)tliQM _The orc shouts! You hear a shout!tli K.b.btli Q.otliӊ %b.tli R.wtli/ N.otli tliV 5-3.1 (1.4tli tliS _You miss the bat. The bat misses you. The bat closely misses you.tli8 !b.tliG9 b.w..otli> tli> G-4.4 (1.3tlicC tliD { _You miss the bat. The bat misses you.tliM b.  You hit the ribbon worm. .b  The ribbon worm is moderately wounded.b.tli oThe bat barely misses you. The ribbon worm misses you.tli T.otli= | o 2 orcstli (5.7tli tli4 p _You encounter an orc. It is wielding a +0 flail.tli5 M.o _You encounter an orc. It is wielding a +0 flail.  You hit the ribbon worm.  The ribbon worm is heavily wounded.You closely miss the bat. The bat misses you. The bat closely misses you.tli6 3o.tliB7 .btli9 .oThe bat hits you but does no damage.tli: $.btli; Q.otlifE tliF -7.1 (1.4tliN tliyQ C _The ribbon worm bites you but does no damage.tli b.  You hit the ribbon worm.  The ribbon worm is severely wounded.tliv %.b.tlie oYou hit the orc. The bat closely misses you.The ribbon worm closely misses you.tli; .oYou encounter an orc. It is wielding a +0 hand axe..btli  o 3 orcs (1 wandering)tli (8.5tli tli T _The orc completely misses you.tlir).b  The ribbon worm closely misses you.You encounter an orc. It is wielding a +0 hand axe. _The orc completely misses you.You hit the ribbon worm.  The ribbon worm is almost dead.  You hit the orc.tlia*b.tli*%b.tli,u .oThe orc shouts!tli.U.otli7 oYou block the ribbon worm's attack. The orc barely misses you.tli85=9.8 (1.3tli@tliZB: _The bat hits you but does no damage.tli_ b.  You hit the ribbon worm. Your tail-slap misses the ribbon worm.The ribbon worm is almost dead.tliț$.btliU.otli:U.otli b.  You closely miss the bat. You closely miss the orc. You block the bat's attack.tlitlitlipU.otliIQ.otli  (catching breath)The orc misses you. The ribbon worm bites you.tli  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.tli1>;tlim?1-  8   0 -71.2 (1.415 boomerangsHeld uliuli. _You are caught in a web!uliuliX-uli$uliu&N _You are caught in a web!uliFuliGuli;NuliQN _You are caught in a web!uliluliuli uli~N _You are caught in a web!uliςuli uli&uliN _You are caught in a web!uliuli$uliuliP _You are caught in a web! _ulimulifnuli~uuliw. _uliuliuliuliwuli[uliWauliculi7fuliFuliuliuliSuliuliuliuliuliuliuli uli3uli uliuliuliAUnknown command.uli _You are caught in a web!uli-2 (.b.uli3  uli3 d.b  You struggle to detach yourself from the web.uliX5 N.ouli5 U.ouli= uli8> g45----20uli7D uliJF \ _The bat hits you but does no damage. The orc hits you with a +0 flail.uli uli uli uli N _You are caught in a web!vli{).bvli)|b.vli  (catching breath)You disentangle yourself.vli1  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.vliFb..vli1ovlivliA6=--vliL  3vli&vli)i _You are caught in a web! The orc barely misses you.vliS .oYou struggle to detach yourself from the web.vli\  The bat hits you but does no damage. x2; The ribbon worm barely misses you.vliq^/vli^4vli,evliZgQ _The orc closely misses you.vlil .b  You disentangle yourself. The bat misses you.vli}n] o.  vlin+The bat hits you but does no damage.vli0o#.vliPo1ovliyR  The ribbon worm bites you but does no damage.vli>{16  4 515 boomerangsvli&vli: _The orc hits you but does no damage.vli .b  You barely miss the ribbon worm.The ribbon worm is severely wounded.vlib.vli $b.vlirP.ovliH   You barely miss the orc. x2; The orc hits you but does no damage.vli/I=6.6 (1.4vlivliO vli^_The orc closely misses you. The ribbon worm bites you.vli{F o.  You barely miss the ribbon worm.The ribbon worm is severely wounded.vliL  You closely miss the orc. You hit the orc but do no damage. The orc misses you.vliRM (8.0vliPS vliU ^ _The orc hits you but does no damage. You block the ribbon worm's attack.vliQ )You hit the ribbon worm.  The ribbon worm is almost dead.You hit the orc.vli0T n .b  You kill the orc!vliU 2)bvliV O.ovliW . bvliW [.  You hit the orc. The bat barely misses you.vlifY O.ovliua   2 orcsThe orc hits you but does no damage. The ribbon worm bites you.vlid d2--59.3 (1.3vlih vliwj Q _The orc closely misses you.vli M .  You hit the ribbon worm.vli )You kill the ribbon worm!You slash the orc!vliH b.vli '.b.vli\ m .b  You kill the orc!vliq -o.vli o   orcb   batvli e3--780.7 (1.4vli[ vliC : _The bat hits you but does no damage.wliI| )You hit the orc. You tail-slap the orc.wliJ )You kill the orc!You slash the bat!wli1wli082.1wli<wli~G _You kill the bat!wli)wli wliwli H _No target in view!wliwliwli!wli$H _No target in view!wliD 3wli wli wli : _wli wli #4wli! (=wliԭ wliװ wli wliܲ wli& wlic wli wli wliQ wlij 5wli~ 2=wli_ wli wli/ wliu wliq wli wli{ wli wliG wli wli wli #6wli (=wli wli wli wli wlil wli wli wli wli N7=wli wli wliG wli wli wli[ wli& wliq wli wli> wli@ 98wli (=wliA wli wli wli wli' wli\ wli wli wli wli wli wli #9wli 2=wli wliL wli wliX wliF wli wli wli wlij wli E50=wlib wli wli wlim wliO wli wliR wli wli2 wli wlil wli #1wli 2=wli{ wli= wlik wliX wliT ,wli wli]" wli" wli" D2=wli$ wli( wli9+ wli}+ wli- wli1 @  You see here a +0 hand axe.wli;4 wli5  _wli7 wliFC $  Things that are here:wliJ o  a +0 flail; a +0 chain mail; an orc corpsewliBN wliN  _wliP wliT wlia 3##....>..##...#... #... #.. .. wliOa ### .......## .-315.1 (33.0)# #...wli}a # ###)..# #..)... wlia ..# #######.#)........ ..#####.......##.......#wlia ....#########.....###wlia  ##.### ##### .#wlij wlil wlil [=-6.1 (34wlit wliw ; _Found a stone staircase leading down.wlim wliӞ wliJ wli" wli& qM ##?>...##....>..## #.. #####0.0) #. ..####).........).###.###wliƻ wliҿ +7.1 (1wli, wli ; _Found a stone staircase leading down.xli3xliyxlib$xli{'xli'xli-xli-xli1xliV1xli73xli6xli9xli&:xli;xli>xliA,xli CxliExliqGxliGxliHxliJxliLxliLxli>NxliPxliQxliQxliRxliUxliUxliVxli\| _l - 2 scrolls labelled IDDATS XOUT (gained 1)xli^xli\^xliX_xliaxlibxlibxlicxliGfxlih,xlisixlilxli-nxli{nxli$qxlisxli*vxliqvxli#xxlizxlik}xli}xlixlixliuxliDŽxligxli-xliыxlixlixliSxliKxlixlixli+xlixlixliȟxlixlixli,xliHxlixlixliCxlixlixlixlixliHxlixlixliBxlixli,xli9xlivxlixli5xli9,xlixlixlixlixliNxlipxlixlixlixlixlixli^xliCxlixlixlifxlixlixli xliZxli3xlixli,xlixliO xli xli xlih xlixlixlixli7xlifxlixlixlixli!xliZ#xli#xli$xli>'xli(xli(xli)xli+xliU-xli-xli.xli1xli93xli3xli4xli7xli9,xli`;xliN>xlic@xli@xliABxliExliGxliHxliIxli@Lxli-Nxli~NxliOxli}RxliTxliTxliVxli1YxliP[xli[xli(]xli `xlia,xlicxli.fxliFj,xli/v,xliwxliwxlixlixlixlixlixli_xli,xlixli5.#########.......## .##....# #.........# .##....# #.........# .##....# ###)........# .##....# #..)........# .##....# #######.#)........# .##....#####.......##.......## ........#....#########.....###.##.........@..# ###.###68.1 (51.0)xli #.##.........#### ##.########....##.###......# #...........#..............# #..........................# #..............###....#))..#####..<.......  ##...###...#.#...................  ##...###.#.#.#....####...........  .....#...#.#.####.###............ xli-xli.xliE _Done exploring.xli3xlixliY..........0.0).............................xliyxlixliE _Done exploring.xliK3xlirxlilU4xliXxli<[E _Done exploring.xli5 k[?25h[?0c  Search for what [Enter for ":2", or ? for help]? yliޢ [?25l[?1cyli yli 24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 club (4 further duplicates)b - [D:3] a +0 hand axe (1 further duplicate)  c - [D:3] a +0 ring mail  d - [D:3] a +0 chain mail  yliA e - [D:3] a +0 flail  f - [D:3] a +0 short sword (1 further duplicate)  g - [D:3] a +2 quarterstaff of drainingh - [D:3] a stone staircase leading up  i - [D:3] a +0 dagger (2 further duplicates)  j - [D:3] a +2 falchion of holy wrathk - [D:3] a blossoming altar of Fedhas  l - [D:3] a stone staircase leading down  yli~ m - [D:3] a leather armour (2 further duplicates)  n - [D:3] a stone staircase leading down  o - [D:3] 7 stones  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading up  yli r - [D:3] a +0 sling  s - [D:3] the +1 dagger of the Vaults {reap, rPois Str+4}  t - [D:3] a +0 scale mail of willpoweru - [D:3] a +0 leather armour  yliԹ .v - [D:3] a stone staircase leading down yli [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zli{hI  c - [D:3] a +0 ring mail  dchain mail  eflail  fshort sword (1 further duplicate)  g - [D:3] a +2 quarterstaff of draininghstone staircase leading up  i - [D:3] a +0 dagger (2 further duplicates)  j - [D:3] a +2 falchion of holy wrath  kblossoming altar of Fedhas  l - [D:3] a stone staircase leading down  mleather armour (2 further duplicates)  no7 stones  zli}ipup  qa staircase leading up  r+0 sling  s - [D:3] the +1 dagger of the Vaults {reap, rPois Str+4}  t - [D:3] a +0 scale mail of willpower  u - [D:3] a +0 leather armour  v - [D:3] a stone staircase leading down  wwhite marble altar of Elyvilon  xteleport trapbot|li[Level 3 of the Dungeon <<<>>>__(Press ? for help) ##### #.........# ##...## ###########.........# ##.....## #........##.........# #.......# #........##.........# #.......# #........# #.........# #.......###### #........#########.......## ##...........###........##....# #.........# #.......####..##........##....##.........# #.......##......).......##....####)........# #.......#..#####........##....##..)........# ##......##..####........##....# #######.#)........# ##...#..##.>))#).......##....#####.......##.......## ######.#####.)...............#....#########.....## |li\#......######.#.####.##.........@..# ###.### #......# ####..##.##.........#### ##.######### #......# ####..'......##.###......# #..........# #..^...# #..#.(#...#..............# #..........# #......###..####..................# #..........# ####..................###....#))..#####..<.......# #.#.#...###.###...###...#.#...................# #...#..## #.###...###.#.#.#....####...........# #####..####.#.....#...#.#.####.###............# #########.........##....###.#...##.##.............# |li], |li=S|li;5|li5|li9therodimus the CoveredArmataurHealth: 52/52 ========================Magic: 6/6========================AC: 7Str: 21EV: 16Int: 9SH: 4Dex: 11XL:  6 Next: 48% Place: Dungeon:3Time: _Found a stone staircase leading down. _l - 2 scrolls labelled IDDATS XOUT (gained 1) _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for ":2", or ? for help]? :3|liZ<4|li=|liK|liM|liZR; _|li2V|lidX|liX|liZ|lig|lij|li k|lil|lir|li,t,|lixu|lix|liy|liy|liM{|li}|li~|li|liy|li-|li|liɅ|li|liX|li,|li|li|li<|li>|lip|li |liќB|lig|li>|li=|liˠ|li7|li|liҤ|li|liG|liz|li,|li|li`|li,|li%|li|liѴ|li7|liζ|li|li,|li7|li|lil,|lin|li|li{|li|li|li|li,|lij|li|li|lic|li%|li|li!|liX|li|li|li|liQ|li|li|li|li6|li7|li<  You see here a +0 club.|li|liK _|liA|lig$  Things that are here:|li#.......##........##.......##........##.......###### #........#########...........###........##....##.......####..##........##....##.......##......).......##....##.......#..#####........##....###......##..####........##....###...#..##.>)@#).......##....# Noise: --------- 2393.1 (25.0)######.#####.)............... a) +0 war axe#......######.#.####.##. Throw: 15 boomerangs#......# ####..##.##.#......# ####..'......###..^...# #..#.(#...#.... #......###..####........ ####..................## #.#.#...###.###...### |li |li|li _a +0 dagger; a +0 scale mail of willpower; an orc skeleton|li |lip Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)  b - a +0 scale mail of willpower Carrion |li an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]}li9#  b + a +0 scale mail of willpower[Enter] accept (1 chosen)}li`.}li[6}li<| #.......##........#therodimus the Covered#.......##........#Armataur#.......###### #........####### Health: 52/52 ========================##...........###........##....# Magic: 6/6========================#.......####..##........##....# AC: 7Str: 21#.......##......).......##....# EV: 16}liA=Int: 9#.......#..#####........##....# SH: 4Dex: 11##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3##...#..##.>)@#).......##....# Noise: ---------  Time: 2393.1 (0.0)######.#####.)............... a) +0 war axe}lii=#......######.#.####.##. Throw: 15 boomerangs#......# ####..##.##.#......# ####..'......##}li=#..^...# #..#.(#...#.... #......###..####........ ####..................## #.#.#...###.###...###  }li>_Done exploring. _Done exploring. _Search for what [Enter for ":2", or ? for help]? :3 _You see here a +0 club.  Things that are here: _a +0 dagger; a +0 scale mail of willpower; an orc skeleton}li=F}liF+4.1 (1}liL}liNV _l - a +0 scale mail of willpower}li\( }li<* XWear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)g - a +0 pair of gloves  }li|* i - a +0 cloak  j - an orb of glass  l - a +0 scale mail of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~li/ ~li ~liB  #.......##........#therodimus the Covered#.......##........#Armataur~li #.......###### #........####### Health: 52/52 ========================##...........###........##....# Magic: 6/6========================#.......####..##........##....# AC: 7~li wStr: 21#.......##......).......##....# EV: 16Int: 9#.......#..#####........##....# SH: 4~li -Dex: 11~li ##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3~li% 7##...#..##.>)@#).......##....# Noise: ---------  Time: 2394.1 (0.0)~liN n######.#####.)............... a) +0 war axe#......######.#.####.##. Throw: 15 boomerangs~lin #......# ####..##.##.#......# ####..'......##~li #..^...# #..#.(#...#.... #......###..####........~li - ####..................## #.#.#...###.###...###  _Done exploring. _Search for what [Enter for ":2", or ? for help]? :3 _You see here a +0 club.  Things that are here: _a +0 dagger; a +0 scale mail of willpower; an orc skeleton ~li; W_l - a +0 scale mail of willpower~li  ~li ~liq" ~li* f  You start putting on your armour.~li. +5.1 (1~li1 ~li8 ~li9 +6.1 (2~li-@ ~li#H A7.1 (3~liN ~liT ~liU +8.1 (4~li[ ~lib ~liIc +9.1 (5~liCi ~lij 8 _You continue putting on your +0 pair of gloves. x5~lik ~liq ~lis c _You finish putting on your +0 pair of gloves.~li:~liWear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn) ~li$ c - a +0 buckler (worn)  g - a +0 pair of gloves (worn)i - a +0 cloak  j - an orb of glass  l - a +0 scale mail of willpower[?] describe selected ~li[!] equip|wield|wear|put on[tab] equip|unequip li li+liv #.......##........#therodimus the Covered#.......##........#Armataur#.......###### #........####### Health: 52/52 ========================##...........###........##....# Magic: 6/6========================#.......####..##........##....# AC: 8Str: 21li#.......##......).......##....# EV: 16Int: 9#.......#..#####........##....# SH: 4Dex: 11##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3##...#..##.>)@#).......##....# Noise: ---------  Time: 2399.1 (0.0)######.#####.)............... a) +0 war axe#......######.#.####.##. Throw: 15 boomerangslil#......# ####..##.##.#......# ####..'......###..^...# #..#.(#...#.... #......###..####........ ####..................## #.#.#...###.###...### Things that are here: _a +0 dagger; a +0 scale mail of willpower; an orc skeleton _l - a +0 scale mail of willpowerYou start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.li!liI# _li'li7li8-400.1 (1li@liFliwG+1.1 (2liqNliUliV+2.1 (3li\liclid+3.1 (4li8klixrliEs+4.1 (5lizli{ 10 _You start putting on your armour. You continue putting on your +0 cloak. x5li|liAli6Z _You finish putting on your +0 cloak.liliWear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn) li c - a +0 buckler (worn)  g - a +0 pair of gloves (worn)  i - a +0 cloak (worn)  j - an orb of glass  l - a +0 scale mail of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip li liMli #.......##........#therodimus the Covered#.......##........#Armataur#.......###### #........####### Health: 52/52 ========================##...........###........##....# Magic: 6/6========================#.......####..##........##....# AC: 10Str: 21liSv#.......##......).......##....# EV: 16Int: 9#.......#..#####........##....# SH: 4Dex: 11##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3li##...#..##.>)@#).......##....# Noise: ---------  Time: 2404.1 (0.0)######.#####.)............... a) +0 war axe#......######.#.####.##. Throw: 15 boomerangs#......# ####..##.##.#......# ####..'......###..^...# #..#.(#...#....li #......###..####........ ####..................## #.#.#...###.###...###li  _l - a +0 scale mail of willpowerYou start putting on your armour. li5_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _You start putting on your armour. You continue putting on your +0 cloak. x5 liE_You finish putting on your +0 cloak.lili li=_li#li*li.+5.1 (1li0li=4li5li95$6.1 (2li:liAliBli3B$7.1 (3ligGliLA8.1 (4liOlivSliS+9.1 (5liO`lia 0 _You start removing your armour. You continue removing your +0 buckler. x5liali?glio  You finish removing your +0 buckler.  You start putting on your armour.li!p,10.1 (6li[tli{li{+1.1 (7lilili+2.1 (8lili9li+3.1 (9lilili1/4.1 (10.0)liiliz _You continue putting on your orb of glass. x5lili*li^ _You finish putting on your orb of glass.lili2(Wear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn)  g - a +0 pair of gloves (worn)  i - a +0 cloak (worn)  j - an orb of glass (worn)c - a +0 buckler  l - a +0 scale mail of willpower[?] describe selected li[!] equip|wield|wear|put on[tab] equip|unequip li li4 #.......##........#therodimus the Covered#.......##........#Armataur#.......###### #........####### Health: 52/52 ========================##...........###........##....# Magic: 6/6========================#.......####..##........##....# AC: 10Str: 21liv#.......##......).......##....# EV: 16Int: 9#.......#..#####........##....# SH: 0Dex: 11##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3liK##...#..##.>)@#).......##....# Noise: ---------  Time: 2414.1 (0.0)######.#####.)............... a) +0 war axe#......######.#.####.##. Throw: 15 boomerangs#......# ####..##.##.#......# ####..'......###..^...# #..#.(#...#....liy #......###..####........ ####..................##liq #.#.#...###.###...###  liA_You finish putting on your +0 cloak. li_You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  li.You start putting on your armour. _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass.li&li _li&lid  You start removing your armour.liL+5.1 (1li=liliV+6.1 (2liliDli+7.1 (3lid li liZ +8.1 (4lit li liX! +9.1 (5li9) li*  58 _You continue removing your +0 scale mail. x5li+ liF liMI  You finish removing your +0 scale mail.  You start putting on your armour.liL ,20.1 (6liR li#Z li;[ +1.1 (7lia lie lif +2.1 (8lil li;q lir +3.1 (9liw li E4.1 (10.0)li li T 106 _You continue putting on your +0 scale mail of willpower. x5  You finish putting on your +0 scale mail of willpower. _You feel strong-willed.li)o liq Wear or take off which item? Armour (go to first with [) lir ? g - a +0 pair of gloves (worn)  i - a +0 cloak (worn)  j - an orb of glass (worn)  l - a +0 scale mail of willpower (worn)b - a +0 scale mail  c - a +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip liblikliRv #.......##........#therodimus the Covered#.......##........#Armataur#.......###### #........####### Health: 52/52 ========================##...........###........##....# Magic: 6/6========================#.......####..##........##....# AC: 10Str: 21livv#.......##......).......##....# EV: 16Int: 9#.......#..#####........##....# SH: 0Dex: 11##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3liv##...#..##.>)@#).......##....# Noise: ---------  Time: 2424.1 (0.0)######.#####.)............... a) +0 war axeliw#......######.#.####.##. Throw: 15 boomerangs#......# ####..##.##.#......# ####..'......##li@w#..^...# #..#.(#...#.... #......###..####........lixw ####..................## #.#.#...###.###...###  liw_You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 scale mail of willpower. x5  You finish putting on your +0 scale mail of willpower. _You feel strong-willed.lilij _li=li]d  You start removing your armour.li+5.1 (1lili!lit+6.1 (2li-lilio+7.1 (3li=lili+8.1 (4liliUli+9.1 (5lilix _You continue removing your orb of glass. x5lilili  You finish removing your orb of glass.  You start putting on your armour.li,30.1 (6li<lili+1.1 (7lili li< +2.1 (8li:liliC+3.1 (9li"li)liq*/4.1 (10.0)li;2li3- 4 li3T_You continue putting on your +0 buckler. x5li&4li:li*=\ _You finish putting on your +0 buckler.liliDrop what? (Left/Right to switch category) 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Missiles (select all with () li$ f - 15 boomerangs (quivered)h - 2 javelins Armour (select all with [)  c - a +0 buckler (worn)  g - a +0 pair of gloves (worn)  i - a +0 cloak (worn)  l - a +0 scale mail of willpower (worn)b - a +0 scale mail lif j - an orb of glass Jewellery (select all with "=)  d - a +5 ring of evasion (worn)  e - a +5 ring of evasion (worn)k - a ring of willpower liR[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedliY7[top]liw 1 item  a - a +0 war axe (weapon)  b + a +0 scale mail[Enter] accept (1 chosen)liAli #.......##........#therodimus the Covered#.......##........#Armataur#.......###### #........####### Health: 52/52 ========================liO##...........###........##....# Magic: 6/6========================#.......####..##........##....# AC: 10Str: 21#.......##......).......##....# EV: 16Int: 9#.......#..#####........##....# SH: 4Dex: 11##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3li7##...#..##.>)@#).......##....# Noise: ---------  Time: 2434.1 (0.0)li@######.#####.)............... a) +0 war axe#......######.#.####.##. Throw: 15 boomerangs#......# ####..##.##.#......# ####..'......##li #..^...# #..#.(#...#.... li88#......###..####........lik ####..................## #.#.#...###.###...### You start removing your armour. li_You continue removing your orb of glass. x5  You finish removing your orb of glass.  You start putting on your armour. li_You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.li+5.1 (1lili / _You drop a +0 scale mail.li li APut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a +5 ring of evasion (worn)  e - a +5 ring of evasion (worn)li k - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip li:  liJ #.......##........#therodimus the Covered#.......##........#Armataur#.......###### #........####### Health: 52/52 ========================##...........###........##....# Magic: 6/6========================#.......####..##........##....# AC: 10Str: 21liv#.......##......).......##....# EV: 16Int: 9#.......#..#####........##....# SH: 4Dex: 11##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3li##...#..##.>)@#).......##....# Noise: ---------  Time: 2435.1 (0.0)######.#####.)............... a) +0 war axeli:#......######.#.####.##. Throw: 15 boomerangs#......# ####..##.##.#......# ####..'......##li_#..^...# #..#.(#...#.... #......###..####........ ####..................## #.#.#...###.###...###  _You continue removing your orb of glass. x5  You finish removing your orb of glass.  You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. _You drop a +0 scale mail.liOP  Okay, then.li/liH!li". _li{liNliʹliV)...............lililiE _Done exploring.li^ liϬ li li' li q _Done exploring.liTB liC Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon li[1liG! #.......##........#therodimus the Covered#.......##........#Armataur#.......###### #........####### Health: 52/52 ========================##...........###........##....# Magic: 6/6li-HM========================#.......####..##........##....# AC: 10Str: 21#.......##......).......##....# EV: 16Int: 9#.......#..#####........##....# SH: 4Dex: 11##......##..####........##....# XL:  6 Next: 48% Place: Dungeon:3lieH##...#..##.>)@#).......##....# Noise: ---------  Time: 2435.1 (0.0)######.#####.)............... a) +0 war axeliH#......######.#.####.##. Throw: 15 boomerangs#......# ####..##.##.#......# ####..'......##liH#..^...# #..#.(#...#.... #......###..####........ liH####..................## #.#.#...###.###...###  liH_You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. _You drop a +0 scale mail. li#I_Okay, then. _Done exploring. _Done exploring.liIliKli(TliUli|Y: _lid]Z  Items here: ))) [ ÷.liF_li ` _li alibY  There is a stone staircase leading down here.liOdli!flif$ _ligliy&4liכlioliliFd _You climb downwards.  Found 10 gold pieces. Found a stone staircase leading up.liH- li##  ###.## ....# liХ##...# #.<... li##...## #.....######  li#..@....$.. 9.6 (4.5li( #....^.####### li?v #.####.#liU3 ..#lil3 ###lililililiilia _There is a stone staircase leading up here.lilililililli: _liliBlili*li liW li li li\lililililililillililisliN _You now have 188 gold pieces (gained 10).lili=lililiFli|lilili!Bli"liy$li$li$liJ&li'lii'li'li~(li*liQ*li*li,li-Bli/li0,li1li)2lit3li3li 4li!5lis6li6li7li8li=li0>liBli/?li7AliAli lili,lilicliG li li! li li2,lizlililililili,liili{litlili0lililiElilili!li;"liq"li#lia$li$li %li&li#',liv'li (lik),li)li*liH+li{+li+liw,li-li-li-li.li/li/li0li 1li 2li:2li`2li3li4li54lim4li4li5li6liF6li{7lio8li8li8li9li=O.######.####...#####...................#.######.####...###.###...####### #.##.....# ###.######...## #......###..#### #..)...##.....## #......#li%>####.@.# ###....##+## #....# ##.### #.# ##.# liA>#..######## #..(.....). liZ>e#..######## ##..#lisE!504.6 (36.0)'......_...........P~~...#...~⌠....##...~.P._.#li^KliKM======5.6 (37liO5_ liQ_As you open the door, it creaks loudly! _Found a faded altar of an unknown god and a hazy altar of Hepliaklqana.li,3_li 5li9: _li;@  There is an open door here.liPO.######.####...###.#  ##...####### #.#  #.....# ###.######...## #......###..#### #..)...#  #.....## #......# ###...# ###....#  ###'### #....#  #...@.# ##.### ------6.6 (1.0)#...._..# #.# #.........###.# #...P~~...##..##########...~⌠....##..(.....)..#..iQZ;1m.~.P._.##..##........$###..###.._....## ##.# liRliFSJ------7.6 (2liZ0__lik]< _Found a faded altar of an unknown god.li#li$li+li.H _No target in view!li li$ lik li li li : _li li' ,li li liפ li' li li! liƫ li liO lii lin liѲ li li li li) liY li2 ,li li M _You now have 196 gold pieces (gained 8).li 3lib li liC li li liO liI li li liD lib li li li| li ,lil li liS li lib li li ,li# li li: li li li! li li% li{ li li! li li li @  There is an open door here.li liT  _li li liB ,li li li li li} li lia li li1 li liP li li lik li li li li! li" li$# li# li&% li' liL' li' li) liK+ li+ li, li- li A  .<.#  ...  ..#  ...  #.#  #.#  #.#  #@# ##### 336.0).######.####...#####...................#.######.####...###.# ##...####### #.# #.....# ###.#### ##...## #......# ##..#### #..)...##.....## #......#4.6 (27liB  liGB +_Found a stone staircase leading up.li^} _li} li Bli liN li li li li liP liȉ li{ lǐ li lio li li li> li0 li liЕ lic liӗ li li= li li0 li li li li0 li@ k  You encounter a ball python.li  S####........#.#...##......#.#......<.##.######.# #....@....... lie #.#..##.####### #.......# ####.#####.##.#S   ball python (constriction, wandering)#.# #####li U.######.####...#####.............li "li _.S42.6 (8.0)li NS)li1 +3.6 (9li li 5 _The ball python hisses angrily.li .# ##S ... #.. ..# #.#...#.#li' ...<.##.######.  # #....@.......  #.#..##.#######  #.......# ####.#### #.# #.# #.# #####    liG$ li5x .# ##S ... #.. ..# #.#...#.# ...<.##.######.  # #....@.......  liyW#.#..##.#######  #.......# ####.#### #.# #.# #.#   li~lililib _A ball python is nearby!li;X .# ##S ... #.. ..# #.#...#.# ...<.##.######.  # #....@.......  #.#..##.#######  #.......#li- ####.#### #.# #.# #.# #####     lio  .# ##S ... #.. ..#lio1 #.#...#.# ...<.##.######.  # #....@.......  #.#..##.#######  #.......# ####.#### #.# lio#.# #.# lip.  litliuliyli]|b _A ball python is nearby!liɋ,##. .# #. ##S#.....#...#..li6(#......#.#...#.# ...<.##@######. #............#.#..##.#######.......####.####..li]{# #.# #####li9######.####...####liǍ5.Sliliʒliu24.6 (1 _lilili\/  ..  ####. ##.##......S.##.#...#..#......#.#...#@# ...<.##.######. #............#.#..##.########.......####.#### #.# ####### ..#  #. ###.###.....S.#####.#...#........#......#.#...#.# ...<.##.#######.#............#.#..##.#######.......####.####.i/ mS=5MPRegen (2) lil1 li4  li74 l_You roll towards the ball python! The ball python barely misses you.li q †You slash the ball python!li@ (li ,6.9 (1.3li4 li  li A_You kill the ball python!liOliPliUli7WH _No target in view!liLlililiH _No target in view!lilili li H _No target in view!li{li|li!li H _No target in view!liZ k[?25h[?0c  Search for what [Enter for ":3", or ? for help]? lim [?25l[?1cli* li 5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] li  a - [D:4] a faded altar of an unknown godb - [D:4] a hazy altar of Hepliaklqana  c - [D:4] a faded altar of an unknown god  d - [D:3] a blossoming altar of Fedhas  e - [D:3] a white marble altar of ElyvilonlinLevel 4 of the Dungeon <<<^___(Press ? for help)  .######.####...#####  ...................#  .######.####...###.# li8  ##...####### #.# #.....# ###.#### ##...## #......# ##..#### #..)...# #.....## #......# ####...# ###....# ###'### #....# ##.....## ##.### ##...._..## #.# #.........###.# #...P~~...##..#########  #...~⌠....##..(.....)..  li#...~.P._.##..#########  #.........###..# ##.._....## ##.# ##.....## ##..# ####### #..## ## #.## ####.###.#  .....##.#li \therodimus the CoveredArmataurHealth: 52/52 ========================Magic: 6/6========================AC: 10Str: 21EV: 16Int: 9SH: 4Dex: 11XL:  6 Next: 48% Place: Dungeon:4Time:MPRegen (2) _You kill the ball python! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for ":3", or ? for help]? altar _lin li li li f1li li| li li li li ,li li li ,li li li li & liP li li li8 li li: li li9 li} lin li lit li li li li# li li" li$ ,li % li& li) BliE+ li- ,lie. li/ li1 li1 li2 li4 li5 li6 li\6 li7 li(8 liP8 li8 lif: li< liK< li< li> liPA liA liB liE %  liE There is an open door here.liH liVI _liJ li6L liN liO litP liW X##...####### #.##.....# ###.######...## #......###..#### #..)...##.....## #......#####...# ###....#liW N###'### #....###.....## ##.#####....@..## #.#Noise: --------- 2568.9 (22.0)li?X #.........###.#a) +0 war axe#...P~~...##..######### Throw: 15 boomerangsliX %#...~⌠....##..(.....)..#...~.P._.##..##########.........###..###.._....## ##.###.....## ##..#liX L####### #..##liZ 8-li_ lib d _There is a faded altar of an unknown god here.li!e _There is an open door here.There is a faded altar of an unknown god here.  This altar belongs to (a) Sif Muna, (b) Beogh or (c) Yredelemnul, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to liѧV convert or escape to cancel.li5+ P  Okay, then.liV, li3= li6> . _li #.....# ###.#### ##...## #......# ##..#### #..)...# #.....## #......# ####...# ###....# ###'### #....#li#.....## ##.####...._..## #.#  #....@....###.# #...P~~...##..######## #...~⌠....##..(.....).li #...~.P._.##..######## #.........###..# ##.._....## ##.# ##.......#li& ####### #### #lidli/9.9 (1.0) li _li!$&_li&liD #...#...... ##..#### #..) #.....## #...###...# ### ###'### li##.....## ##.####...._..## #.# .........##...P@~...##..########...~⌠....##..(.....).#...~.P._.##..############.###.#liSli^70Water liI7_li2 _You enter the shallow water.liH  ##..#### #..) #.....## #...###...# ### ###'### ##.....## ##.####...._..## #.# .........##li{...P~~...##..########...~@....##..(.....).#...~.P._.##..#########.........###..# Water li׷=.....##.#li6liK01liliS _There is a dry fountain here.li's  #.....## #...###...# ### ###'### ##.....## ##.####...._..## #.# li'l.........##...P~~...##..########...~⌠....##..(.....).li'#...~@P._.##..#########.........###..# li5(##.._....## ####...##.#li2-li1.-2 _li0li/2li  ####...# ###....# ###'### #....##.....## ##.####...._..## #.#  #.........###.# #...P~~...##..####### #...~⌠....##..(.....)liW r #...~.P._.##..####### #...@.....###..#  ##.._....## ##.# ##......# ####### ##liw ## #####.## #. ....li U.# #.# #li 6#...# #.#li @ #.<...li A #.#li li &3li '_liN li   ###'### ##.....## ##.####...._..## #.# .........##...P~~...##..#######li ...~⌠....##..(.....)#...~.P._.##..########.........###..# ##..@....## ##li  ##.....## ##. ####### #..###...###.#li li &4li &_li d _There is a faded altar of an unknown god here.li٣ _There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) the Shining One, (b) Vehumet or (c) Ignis, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.li_P  Okay, then.li li2li. _liz U  Unknown command.li{ li li _Press < or > to pray at altars.li ###'### #....# ##.....## ##.### ##...._..## #.# #.........###.# #...P~~...##..#li #...~⌠....##..(.....).#...~.P._.##..##.........###..# li ##.._@...## ##.# li_ !##.....## ##..# ####### #..## li li -5 _liU 8_li- li%r z###'### #....# ##.....## ##.### ##...._..## #.# #.........###.# lir #...P~~...##..##...~⌠....##..(.....).lir #...~.P._.##..##.........###..# lir ##.._.@..## ##.# lir ##.....## ##..# li-s p####### #..## li@s liz li{ &6li &_liЂ liu###'### #....# ##.....## ##.### ##...._..## #.# #.........###.# #...P~~...##..# liu?#...~⌠....##..(.....).. #...~.P._.##..# li>v#.........###..# ##.._..@.## ##.# ##.....## ##..# ####### #..## liYvlisvli}lig~&7liN__liAliIkmM####...# ## ###'### #.... ##.....## ##.####...._..## .........###.# ...P~~...##..#########lik#...~⌠....##..(.....)..#...~.P._.##..##########......@..###.##.._....## ##lik##.....## ##..####### #..##li>tli#u&8li{A__li}li-%_#.....## #......# ####...# ###....# ##'### #....# li% #.....## ##.#####...._..## #.# #.........###.# #...P~~...##..######### #...~⌠....##..(.....).. li%#...~.P.@.##..##########.........###..# li%##.._....# li&##.....## ##..# ####### #.li&\ ## #.#####.#li&-..li&R##...#li|-li.&9li2L__li.4a _There is a hazy altar of Hepliaklqana here.li 3%  li;39You curl up in front of the altar of Hepliaklqana.li8/  --more--lirliőHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will lifind themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religionlili)liл#.....## #......#therodimus the Covered####...# ###....#Armataur###'### #....#Health: 52/52 ========================##.....## ##.###Magic: 6/6========================li/##...._..## #.#AC: 10Str: 21#.........###.#EV: 16Int: 9liE#...P~~...##..#########SH: 4Dex: 11lij#...~⌠....##..(.....)..XL:  6 Next: 48% Place: Dungeon:4li8#...~.P.@.##..#########Noise: ---------  Time: 2579.9 (0.0)#.........###..#a) +0 war axeli##.._....## ##.#Throw: 15 boomerangs##.....## ##..######## #..##li###.######.###.#.....##.###...##.#convert or escape to cancel. _Okay, then.li+EUnknown command. _Press < or > to pray at altars. _There is a hazy altar of Hepliaklqana here.  You curl up in front of the altar of Hepliaklqana.liZ  Hepliaklqana welcomes you!li+li/  --more--liM liN S  of Hepliaklqana ......liN ,80.9 (1 _liDU $_liWW liglilili lif li,li.li&lililirlilililili!li!li"li"$li&li&li(li*li%-liH-li1  There is an open door here. _li2li3li5liW6li6li7li8li8li`9li:li<li<li]=li9>li?,li@liAli^CliCli4DlitEliG,liQHliIli3MBliNli/OliTOliOliCPliQliRliUliY,liZli \li^li2_li`liblie,ligli"jlimlinlioliqlit,li@vlixli{li{li+}li0liM,lili҈,lili_| _l - 3 scrolls labelled IDDATS XOUT (gained 1)li׏3lililixliliǖlilililililililili~B  $#.###...............   # ........######.####.  li#. #.......# ##...####   #..#.:##...# #.....# li  #..#..#....# ##...## li  #..........# ##..#### li9~  #..........# #.....#   ###.......# ####... limj  ##.@...## ###'#   ##...## ##.... li  ##.## ##...._ li  #.# #......   ... #...P~~ li  .... #...~⌠.    ...# #...~.Pli    .## #......li{     ##.._.. li1609.9 (29.0)li-10.9 (30liOP__li!M _b - a +2 hat of stealthlidSliSligTliWli]Xli_li$`li`liclic,li,li?liJliMli(NliNliwPligS,liKTliUli?XliuXli#YlixZli!]li`]li-^lid ##...####..##...P~~... #.......'..##...~⌠....# liej##...####..##...~.P._.# ##.## ##.##......... #.# #####.._....liAe #.# ##.....##  lige#.# #######  #####.#### ## lie #.......@# ####.##  lie#.###.##.# .....#  lie#.##.# ##...#  #.##.# #. li6 ...~⌠....##..(..@..).... 725.9 (64 ...~.P._.##..##########. .........###..# #.._....## ##.li  ##.....## ##..#  ####### #..## ###.## .###.# ..##.#li liO ,6.9 (65li= 7_li ; _Found a stone staircase leading down.li[ 3li lin liu ,li& ,li li li li li1 liu li4 li >  You see here a +0 dagger.li lij  _li li liZ li li{ lil li li li liC li li" li li) li li li li lis li lij li liS li li liW liD li liy! li$ li& ,lio' li( li+ ,liz, lii. li1 ,li`2 li 4 li6 ,li`7 li=: li[> ,li? liB liE ,liE liH liJ ,liK liM liP liQ liQ lixU liX li,Y liY lid] li_ li_ li` lita lib li8c lid li=f 7 _You open the door.lixi 3liBj lim @  There is an open door here.lito lio  _li.p liq lir li3s lis liu lix ,liSy liz li| li| li} li} li li liO li@ li li< li҅ li li li͉ lia liD lim li li$ liG lit liؒ li! li li li; li li li li liR lim li" liS li٠ li li li liP li lie liܨ li liɫ li li li{ liͯ li; li li li liv li liO liR li li lif li lil ,li li lie Bli li' Bliy li li li li li liK li li li" lin li li li li@ li li li li li li' lin li liN li lil ,li lit li ,li li li li li liN li li ,li li ,lit liF li li li li li; li li lia li: li li li li liP lij li li ,li_ li li8 lio li liq li ,li) li lia li li li li#" li~" li# li& li( li( lio) lij+ liH- li- li- li/ li0 li@1 li1 li2 li4 li 5 lir5 li[6 li8 li8 li@9 liX: li< li< liB= liD> li@ ,liCA liB litD liD liD liF liPQ              ###   >....#####   #.....@.#  98.9 (72 ...#.###.#   #.#  #.#  #.#  #.#   #.#   #.##   #+## #..#  liuW liX ,9.9 (73li] li_ ; _Found a stone staircase leading down.li6J liJ li&K liKM liQ liT BliV liuW li}   You encounter an ogre. It is wielding a +0 giant club.      .######## O..>....#####  #..@....# ...#.###.# ..### #.# #.# #.# #.# #.#..# #.# #.#### #.#   O   ogre (asleep) #.# #.#   #.# #.##   #.# #+## #..#  .O801.9 (2.0)O==2.9 (3li8 *[40m _The ogre shouts!li .######## .O.>....#####  #..@....#  ......#.###.#  ..### #.# #.#  #.# #.#  ..# #.#  ### #.# #.# #.##  #+## #..# liva .######## .O.>....#####  #..@....#  ......#.###.#  ..### #.# #.#  #.# #.#  ..# #.#  ### #.# #.# #.##  #+## #..# ligli-hliBmlio\ _An ogre is nearby!li+.# #.O.>....#####  #.@.....# .#.###.# .#####.# #.# . #.# #.#  #.# ..# #.#  #.# ### #.#  #.# #.#  #.# #.## li #.# #+## #..#li@.Olixli;--3.9 (1 _liliĮliH ~.# #..O>....##### #.#.#.###.#.#####.# #.#. #.# #.# #.# ..# #.# #.# ### #.#  #.# #.#  #.# #.##  #.# #+## #..#liIK ?.OliP liQ A--4liU liAW li # ....######## #...O@...##### #..###.......##........#.###.##....#####.# #.# .. #.# #.# #.# ..# #.# #.###li% # #.# #.# #. #.#  #.##li li .=5li liE 2 _You block the ogre's attack.liy Z  You hit the ogre.  The ogre is lightly wounded.liy g4-----=7.4 (1.5li} li = _The ogre hits you with a +0 giant club!li Z  You hit the ogre.  The ogre is lightly wounded.li g3------8.7 (1.3li\ lie R _The ogre closely misses you.lik`  You hit the ogre.lilC-10.0li7qlis_ _The ogre is moderately wounded.li1  You slash the ogre!  The ogre is almost dead.li\0=1.3liliJ _The ogre misses you.li  You barely miss the ogre.The ogre is almost dead.li!d29------2.6li%li-(= _The ogre hits you with a +0 giant club!li  You hit the ogre. Your tail-slap misses the ogre.The ogre is almost dead.liؒ0-3.9liϖlitU _The ogre completely misses you.li   You hit the ogre but do no damage. Your tail-slap misses the ogre.The ogre is almost dead.li B-5.2ligliU _The ogre completely misses you.liۊh >You slash the ogre!li(li30------816.5 _The ogre completely misses you.  You slash the ogre! liv_You kill the ogre!  Training target 5.0 for Shields reached!  Training target 6.0 for Armour reached!  Your Armour skill increases to level 6!liFli%h _Your Shields skill increases to level 5!li3liliQli$ _liBlifli liS1=li lili߶lili`lililililiHliQa2=lili$lielili,li1liS3=lilili,liliylililiO,lilivliK4=lilili5lililililili.S5=li/lit,lili,lilipliliiliVa6=liYli8lilililililiaz37=li 8=linBli!li!K9=li#li&,li'li1*,li7+li.li.V40=lid/li2li2li3li7,li8li:,li/<li ?;1li@liDCliCliDliLG,limHliMliNK2=liPliTli Uli4VliZli[liA\li_liH`liXalieli_e#3lie2=lifli4=liˋli8liliEli?5=lililiEliliWlili)liliUlili_liXli56=lilililiWli*liAliliKlili(?7=liUli lioliիlixli liclili,lilili۶K8=lilio,lili7,liҾliXU9=lili=li,lilililili,liali liliL50=lilili6lililiXlili`li#1li2=lililililip,linli,lilili0K2=lili1 _HP restored.lilili)liR  There is a stone staircase leading down, spattered with blood here.li%  li=You see here a +0 giant club.liliN _li)liliXlililitli*lil#=lililiplililili li li li li8liQlilililililiHlili%,li^'li(li,li,li-liI0li3li3li4liv8li;li+<li<li>liJAliAliIBli)CliE,licFliJliLliLliMliOlixRliRlioSliUliWli$XliXli[li^li_li_liraliCdlixdli eliflih,liTilikliOnlinlioliq$ liq_You open the door.liZuliulililiQli7liliNlili*%  liZAYou encounter an adder.li\##.####.# ##...## # #.####.#####.....## ###.###.#...##.......## ##..##########>..##.#.........### ##..(.....)..S................+.. liG##..##########...##...........### ###..# ####..##..#.......## # ##.# #.........##.....####..# .###@###.###...##-  li3#..## #.###.# ##'###.## #.....# #.#li#.# ####### #.##.#  # ##.######.#  ....#...##.### S   adder (wandering)  #.# li #.......#...#.# ..........###.. ##.# .###.##.#..#...li1931.5 (115.0)liOliM-26 _lili lid  #.# ##...## # #.# ###.....##  ##.#...##.. ##>..##.#...(.....)..S.............##..... ####..##..#li;e # ##.# #.........#  ##..# .###@###.  #..## #.###.# ##'##  #.## #.....# #.#  #.# ####### #.#  #.##   #.# liye? #.#  #.#li  #.# ##...##  #.# ###.....##  ##.#...##.. ##>..##.#...(.....)..S.............##..... ####..##..# lia ##.# #.........#  ##..# .###@###.  #..## #.###.# ##'##  #.## #.....# #.# li4 #.# #######   #.##   #.#  #.# li: #.#li lili li] ] _An adder is nearby!li  #.# ##...## # #.# ###.....##  ##.#...##.. ##>..##.#...(.....)..S.............##..... ####..##..# #li ##.# #.........#  ##..# .###@###.  #..## #.###.# ##'##  #.## #.....# #.#  #.# ####### #.#  #.## licV  #.#  #.#  #.#li|  #.# ##...##  #.# ###.....##  ##.#...##.. ##>..##.#...(.....)..S.............##..... ####..##..#liM}&  ##.# #.........#  ##..# .###@###.  #..## #.###.# ##'##  #.## #.....# #.#  #.# #######   #.##   #.#  #.#  #.#lililili0] _An adder is nearby!li   #.# ##...## # #.# ###.....##  ##.#...##.. ##>..##.#...(.....)..S.............##..... ####..##..# #lii F ##.# #.........#  ##..# .###@###.  #..## #.###.# ##'##  #.## #.....# #.#  #.# ####### #.#  #.##   #.#  #.#  #.#li<" &  #.# ##...##  #.# ###.....##  ##.#...##.. ##>..##.#...(.....)..S.............##..... ####..##..#  ##.# #.........#li"   ##..# .###@###.  #..## #.###.# ##'##  #.## #.....# #.#  #.# #######  li# #.##   #.#  #.#  #.#li+ li+ li 2 lip4 ] _An adder is nearby!li:F ) #....# #.# ##'#.### #.# ## #.#liFG  ###.##### .###.# ##.#...##. .##..##########>..##.#...## .##..(.....)..S..........+. .##..##########...##....## .###..# ####..##..#.......## ## ##.# #...@.....##.....## # ##..# #.###.###.###...## #..## #.###.# ##'## #.## #.....# #.#liG # #.######## #.#  #.# # ##.#####  #.#liG r....#...##.## #.# #....... liG x #.# ..........###liL P.SliR ESliET :==3.0)liZ li\  liS\ !_The adder hisses angrily.li]M## #.#  #.... ##'##  ##.### #.# ##...## ##  ###.#####.....## #.# ##.#...##li2## ##########>..##.###(.....)........+...##########S..##....## .###.####@.##..#.......## ## ##........##.....## # ##..#.###.###.###...###..## # #.###.# ##'##S   adderliW lili.-4liliV _The adder completely misses you.liT The adder hisses angrily. _The adder completely misses you.  You slash the adder!  The adder is almost dead.  The adder closely misses you. The adder bites you.  You are poisoned.li%V49==--=5.9 (1.4Pois liwZli[, _The adder poisons you!lis †You hit the adder.li  You kill the adder!lik8--4-7.2 (1.3lili$ _You feel sick.lijBliwC7-liHliJH _No target in view!liliCliliH _No target in view!li.liJ0li96li8H _No target in view!li[lilialiƶH _No target in view!lih3liiliHmH _No target in view!lililirli@ _No target in view!li2lilililia7-liF. _You feel sick.liliD6-li0liR3 _You feel sick.li#5liE=-li/li 3 _You feel sick.lih 7-li li1x _You feel sick. _You feel sick.  4li==liSlij _You are no longer poisoned.lili li\li%5li lim%li%li&li*li&+li,li0li?0lim1li4li$5#6liH5(=li6liy9li9li:li=li=li>liBli=C?7=lidCliDli9G,liGlimIliIliJliK,li@Mli2NlibNliND8=li:OliP,li~QliZTliTliUli0YligYli6Zli]li9^lig^N9=li_li`bliblihcligligliililb50=lillin,liToli3rlisrliFsli1v,livlixliXxU1=lixlizlizliO{li|li}li}lidliK2=li݁li li,lidlili"j  You encounter an endoplasm.li #....# #.# ##'## .## ##.### #.# ##...## ..## #.[3;19H##.#####.....## ...###.# ##.#...##.......# .li..##..##########>..##.#... ...##..(.....).......... ._.##..##########†..##. .li..###..# ####..##..#. .li:.## ##.# #.@.......##.....##- li]v.## ##..# #.###.###.###...## ## #..## #. #.###.# ##'##li #.## #. #.....# .# #.#li#. ####### #.# #.#li("#J # ##.#### J   endoplasm (asleep) #.##. ....#...##. #.##. #.......# #.#...##li870.2 (33.0)J.liZRJliM-1.2 (34 _li1lijli   #.# ##'##   #.#   #.#  #>..##.(.....).. ._†..#li4 ####..##.. ##.# #.@....... ##..# #.###.###.  #..## #.  ##'##  #.## #.  #.#  #.# #J  #.# lio #.# #. #  #.# #.  #.# #.  #.#liaj m  #.# ##'##   #.#   #.#  #>..##.lij (.....).._†..# ####..##.. ##.# #.@....... ##..# #.###.###.  #..## #. lik ##'##  #.## #.  li;k g  #.# #J  li_k   #.# #. # lik #.# #.  #.# #.  #.#lis li-t li{ li} a _An endoplasm is nearby!liO   #.# ##'##   #.#   #.#  #>..##.(.....).. ._†..# ####..##.. ##.# #.@....... ##..# #.###.###.  #..## #.  ##'##  #.## #.  #.#  #.# #J  #.#  #.# #. #  #.# #. likO G #.# #.  #.#liH   #.# ##'##   #.#   #.#  #>..##.(.....).._†..# ####..##.. ##.# #.@....... ##..# #.###.###.  #..## #.  ##'##  #.## #. li    #.# #J    #.# #. #  #.# #.  #.# #.  #.#li- li li li a _An endoplasm is nearby!li..## ##.### #.# ##...## _..## #.# ###.#####.....#..###.#.#..... ~...##..##########>..##..liD.##..(.....)......... P._.##..##########†..## ....###..# ####..##..# ##.# #.........##.# #@###.###.### ### #..## #.# #.###.# ##' li<# #.# #.....# #. #. #J# #####li## #.# #.# #.# # ##.###li> #.# #.# ....#... #.#li[# #.# #...... #.# #.# ... ######.#lixI .###.##.#..li#J.li li 82.2 (1.0) _li lili_..## #.# ###.#####..... ....####.#...##....... ~...##..##########>..##.#. .(.....).......... P._.##..##########†..## ....###..# ####..##..#li ## ##.........##.....### ##.###.###.###...# ### #..#  ##'##  #.## J# #.....# #.#  .# ###### # ##.###....#... #.......li, ....# ########.##.#.. ...... #. ###.#li  You roll towards the endoplasm! You hit the endoplasm.  The endoplasm is lightly wounded.liJ==3li=MPRegen (1) lili-O _The endoplasm misses you.li  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.  The endoplasm freezes you.li\48--4.6 (1.4lili!% _You are frozen.liC  You completely miss the endoplasm.The endoplasm is lightly wounded.li0F26.0lirKliM7 _You block the endoplasm's attack.lij  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm hits you but does no damage.li69--li&7.3 (1.3lilitV _The endoplasm barely misses you.li,O .  You slash the endoplasm!li5SliQ9058.6li>"_liAM _You kill the endoplasm!liPIliQli?RliV3liqVE50=li[WliY,li[li_,li~_libk1=liqclie,liglidi,li5jliWllilliZmli?plipK2=li\qlidtliwliWwli xlinzlid}li}liV~lilili^li lililiˆ9=lililiފli'lilili؏lilinlilialililiPlizli—lililiklilililili]liϡliwli˥liliTliۧlililili*lilililililiS,lililili^liƹliͻli#liƼli?lili/lilili,lilili,lili(li,liulili/,lilili(,lililililiBlilililiSliliBliZli"liGlifli7lililiBli~liGlihlilili7,liZlili,liKlilili2liAli7li-lilirliS liY li li- li li liq li li Xli li li? li li @  There is an open door here.li<# li%  _liM% lid' li* ,li* liU- li/ li0 li0 li&2 li/4 li4 li>5 li7 li: li: li; li= lix@ li@ liA liC liG liG liH liJ liL liYM liN lieP liR liR livS litU liTX li Y lihY li:\ @  There is an open door here.lii_ liY`  _li` liMc lif lif lig lii lim lim lin liq lit li7u liu likx li{ li"| liq} li  lic li liY li li ,li li! liz ,li lia li> li liq li li liۚ liJ liƜ li li li liZ li+ ,liե li li li. li lia liڮ li* li li li liE liѴ liu lid li li liR li$ ) #+# #.# #.# li ##.#######  ###.........  ......:.###  #.......[.  #@#-3049.6 (71.0) li #.#  #.#  #.# li9 #.# #.# ######.liw  #......######## li f#.####...>....#####li li G-50.6 (72liU li ( _Found a ring mail.liĽ liZ li li li li, li* ,li3 liy li_ lia lia ,li lij lij li liA li  #+# #.# .# ##.######### ######...# ..........@.########.......[..###.##...#####.##......#.##...####.###### #.# #.#######.#  You pick up a parchment of Slow and begin reading...4.6 (4.0)5.6 (5li = _You add the spell Slow to your library.lid" li" li$ li4 li9 li[> ,liC liH liI li(J liN liR liS liT liBX li[ lix\ li <lid ,li liI li0 li li li li lie li li li li li li liF li liP li liK ,lih li,liJli{ _m - 2 scrolls labelled KETOOSOITO (gained 1)li liilili<li li~lilibli"li"li $li>'liJ4' .#.# .#.##  ....#  ##.#.###  ###......[ li4h ......#   ##.....#  #.@.....# 75.6 (2li4_0.0) #.....li5}  #.......li35 #+# ##.....##liW5{ #.# ##... li{5`#.# ##.## li5d ##.#########.# li5} ######..........#.# lim6 ............###.#.#  liBliC,6.6 (21liKliO) _Found a chain mail.li|lilili&H _No target in view!lilililiRli liP _lim,li+li:lilixli;lilili-lilif!li=%,li&li7(li+,lib,li/li1li1li2li4li67li7li08li:liQ<,li2=liDXliEliH,liIliJliM,liNliQliSliTliUUliVliYliKYliYli[lig^li^li=_liali;j,li klillio,liqli.sli v,liTwliyliS|li|li}li4liZ,li΂lili9,lilili,liliΖ ### ##  #.. ..# # #.# #.# ##. #.# #.# ##... ####.####.# ......##.........# .......@....###..# .##.####.........####  ######.......#  #.#.###.# #.#.# # liЗT#.#.## #....# ##.#.###.# ####......[.#li-98.6 (22li,9.6 (23linlid _u - a scroll labelled BOZ AFIG ANYSMlililiܘliliXli,lilili",liliשli,licli*li,lililililirli޷li,liQli˼liHliliSlili,lililiN,lilillif,lilili,li lili liTlili lilili>lili,lilili,lihlili,liliylili$lili li,lililiylililiSli,lilirli ,lilili,lilili,limlili9 ,li li liliUlililililiIlilili-liklililililiVli ,liR!li"li5%,li%li&li)li)li)li,li.f  You encounter an adder.li3#.......####...........#.###.#.# #...##.####.li 4#.#.# ######.# ###.#.# #.# #...# #+#li54~ ##..#  #.####..#  #.......## li\4 ######@..# #S...........+ +li4#######...#### ###.##li4.#.# S   adder (asleep).# li4#+#.# #.# #.#li>8[131.6 (32.Sli8C.Sli?FSli!A,2.6 (33li\Eli] _An adder is nearby!li #.###.#.# #...##.#### #.#.# ######.# # #.#.# #.#  #...# #+# ##..# #.####..# #.......##########...####....S..@......+ ########...####li~  ##.##   . .# .##+# .# #.# #.# ####.#.####liF.Slili 83.6 (1.0) _lilili* #.###.#.# #...##. #.#.# ######.#  #.#.# #.# #...# #+# ##..# #.####..# #.......###...####.S.+#...#### ##.## # .# . .# # .# #+# #li .# #.# # #.##. ##.li%  You roll towards the adder! You closely miss the adder.Your tail-slap misses the adder. The adder is staggered.lik=4MPRegen (1) liliީS _The adder closely misses you.li-LliM,6.0 (1.4liLRliRT _You miss the adder. The adder misses you. The adder barely misses you.liB7.3 (1.3li_li+ _You miss the adder. The adder closely misses you.liA  You slash the adder!  The adder is severely wounded.li+C :=8.6liH liWJ p _The adder barely misses you. You block the adder's attack.li\  You barely miss the adder.The adder is severely wounded.li 6-40.0 (1.4li li1 _The adder barely misses you. The adder closely misses you.li 6 g .You hit the adder.li> RliC ]9-1.3 (1.3liBH liJ I _You kill the adder!li'y liy 3li{ lio ,liԄ ,liz liʅ li| li li liY li liv li| liŏ lih li li( lio li li li lid li li li` ,li li li liܢ li= li li liN liĪ liг  #.###.#.# #...##.####......#.#.# ######.# ######.#.#.# #.# #.#...# #+# #.##..# ...#.#.####..# ....#.#.......## .....##.#########...li= D... ####................@' +.....-50.3 (9.0#########...####[.)... ###...##.## .>... #.... #.# .... #....lin ! #.# ... #.... #.# #+# ##... li #.# #.# ##.. #.##.# ##. #.#li D##.#########. _You open the door.liƷ _Found a pair of boots and a hand axe. Found a stone staircase leading down.liIliliDli%: _li)@  There is an open door here.lil+li>, _lip.li2li6li7li8li<li*B,lililili li li'li,lilili$li}limlitliN#,li8%li*,lig,li1} _o - 2 scrolls labelled ATOTU EMNISE (gained 1)li5li6li7liM>liD,liKFliIliMli\MliNli(R7 _You open the door.li=WIliZ@  There is an open door here.li~]li^ _li_lialidliydlineliglixjlijli4lliqnlirli slitliylij{li(|li}li{liσli%li,liXli)lilili!liliilililif,liliylij  You encounter an endoplasm.li..........###..#  #.####.........####  #.# ######.......#  #.# #.#.###.#  #+## #.#.# J#  ...## #.#.## .#  ....## #....# .#  .....## ##.#.###.#  ......####......@.#  - li......'.......#####  ......###.....##  .....###.......#  ....## #.......#  ...## #.......#   J   endoplasm (asleep) #+## ##.....##  li)#.# ##...##  #.###.# li ?J72.3 (22.0)  Found a scroll labelled IDDATS XOUT.liQJliz,3.3 (23liliW _The endoplasm quivers.ligS _You see here a +0 chain mail.li~ ##  .#  .#  #.#.# ?# li_  J#   .# .....## ##.#.###.# ..####......@.# .'.......##### .....## .    liC     li2 ##.## li  ##  .#  .#  #.#.# ?#   J#   .# .....## ##.#.###.# ..####......@.# .'.......##### .....## .          ##.##  _An endoplasm is nearby!li|##.........#  .........###..#  .####.........####  .# ######.......#  .# #.#.###.#  +## #.#.# #?#  li0## #.#.###J#  ...## #....##.#  ## ##.#.###@#  ####......[.#  '.......#####  ...##  #.# li, #.#  ..## #..  +## ##.. .# ##.. li$.Jliilib#4.3 (1li.0) _li-lili&  ###  ..#  #.#  #.#.# #?#  #.#  #J#  #@# ......[.# ....##### ....##          li   ###  ..#  #.#  #.#.# #?#  #.#  #J#  #@# ......[.# ....##### ....##          li lir a _An endoplasm is nearby!liD:   ###  ..#  #.#  #.#.# #?#  #.#  #J#  #@# ......[.# ....##### ....##          li   ###  ..#  #.#  #.#.# #?#  #.#  #J#  #@# ......[.# ....##### ....##          li li li; li a _An endoplasm is nearby!lip K .  You hit the endoplasm.li Rli 5=5.6 (1.3li li M _You kill the endoplasm!li@ Ili| li Xli ,liq li. li ,li liB,li"li| _l - 4 scrolls labelled IDDATS XOUT (gained 1)li li li li lili$lili^li,lilili1,liF,li,li\li li",li_#li$li:',li(,li*,liJ+li,li.li.li2nli 8li :,li_:li<li=li>,li@liA,li=BliDliEliEli2FliHliJ,liKliLliNli-OliOliVQliSliSli=TliTVlizXliXliSYli[li]Bli_lia,li5blicliYflifli glihlijlikliklimli7oliolipliqlitliqtlitlivli>y,liyliW{li}li}liK~lilililili˃liʅ,liplili5,lilili,lililili.liklililili3linli BliliM,lilililili-liBli,lilili3li|lili li,liliάlili',li8nli,liDli<li\,lilili,lililili9lilili5liolilili,lili}li lidlilili,lilli`liq,lili?li^Xli,liBlililililili,lisli4li"liulilixli7,liliuli7,lili)lili,lilili,lilili,liXlili.,li-li liS li liq lili BliRli,li.lipli,lililib,liliSliy!,li "li;#liv%li%,liA'li),li)*liZ+liT-li-li.li/li2  You encounter an orc. It is wielding a +0 hand axe.li7 #.###.#.# #... #.# #.#.# #### #.# #.#.#  #.# #...#  li;8#.# ##..# # #.####..# ## . #.......## ##. ....###########...####.. .......@.............'..- ....###########...####[. lik8o ##.## ##. ##  #.# ## li8h..  #.# # #+# .#  #.# o   orc (wandering) #.# .#  #.# #.###.#  #.#.....#####. li9/ #.#li\;d248.6 (73.0)o.liiAUoliM-9.6 (74 _liwliv likP #.###.#.#  #.# #.#.#  #.# #.#.#  #.# #...#  #.# ##..#  ..#  . ..##  ....###########. .......@....... .o..########### . ##.##  ###.#  ..#.#  .##.#  .##.# #.#  #.# lioF #.###.#.#  #.# #.#.#  #.# #.#.#  #.# #...#  #.# ##..#  ..#  . ..##  liF....###########. .......@....... .o..########### . ##.##  ###.#  ..#.#  .##.#  .#liG= li#LliLliQliS liqSU_An orc is nearby!litP #.###.#.#  #.# #.#.#  #.# #.#.#  #.# #...#  #.# ##..#  ..#  . ..##  ....###########. .......@....... .o..########### . ##.##  ###.#  ..#.#  .##.#  .##.# #.#  #.# liCB #.###.#.#  #.# #.#.#  #.# #.#.#  #.# #...#  #.# ##..#  ..#  . ..##  ....###########. .......@....... li5.o..########### . ##.##  ###.#  ..#.#  .##.#  .# lili li3li [ _An orc is nearby!li2 #.###.#.# # #.# #.#.#  #.# #.#.# #.# #...# #.# ##..#  #.####..# #.# #.......## ###....#...####........'#.o..#...####[#.# ##.## ## ## #.#  ..li3 #.#  #+# .# #.#  #.# .# #.# ##.###.# #.# .#####. #.#lim61oliG7F.oli<o   orc priest (wandering)o   orclid=250.6 (1.0)liCliJ _You encounter an orc priest. It is wielding a +2 devious dagger.li/ #.###.#.# # #.# #.#.#  #.# #.#.## #.# #...##. #.# ##..#.. #.####..#  #.#. #.## #....#...####li0...'#..o.#...#### #o#. ##.##  ## # #.#  ..liP01 #.# #+# .# #.# #.# .# #.# ###.###.#lix0~ #.# .#####. #.#li_75o.li73o.li=Xoli=0===1liliA _The orc priest shouts! You hear a shout! x2lid #.###.#.# ## #.# #.#.# #r #.# #.#.# #.# #.# #...# #.. #.# ##..##... #.####..# #.#.# #.## #....#...lie'.....o..#.o..#... #.#.# ##.##  ## # ## #.#  .. #.# #+# .# #.# #.# .# #.##.###.# #.#lier   quokka (wandering) #.#####. #.#liBj.rThe orc priest shouts! You hear a shout! x2  You roll towards the orc!  You encounter a quokka.  You hit the orc. lijo The orc is heavily wounded.  is staggered.liu  You hear a shout!  The orc priest invokes the aid of Beogh against you.li.w40-------2MPRegen (1) liyli-|' _Beogh smites you!lig )You slash the orc!liY.rli8o.liB.rlilir   quokkali}------90--4.0 (1.4lili G _You kill the orc!liҘ #.###.#.#  #. #.# #.#.# liF #. #.# #.#.# #.## #.# #...# #... #.# ##..# #.r. #.####..#lij #.#.## #.##.###....liD#....'....oli\.###....#...li #.#.## ##.##li ## # ## #.#  .. #.# #+# .# #.# #.# .#li+] #.#  ####.###.#liB* #.# liZa #.#####. #.#lirliԝ .rYou roll towards the orc priest! You miss the orc priest.liLli1-502liȩli(+ _The orc priest is staggered.liQ _You see here a +0 hand axe.li  .rYou hit the orc priest. Your tail-slap misses the orc priest.The orc priest is lightly wounded.liV  The orc priest hits you with a +2 devious dagger!lilix{  The orc priest looks satisfied for a moment.liբo29-----=6.4 (1.4liרliӪ+ _The quokka bites you.li  You miss the orc priest.The orc priest is lightly wounded.  You hit the quokka. The quokka barely misses you.liN3--------li--7.7 (1.3liliG _The orc priest hits you with a +2 devious dagger.lilio7-li^li^ _You are too injured to fight recklessly!lixliAyli~liI^ _You are too injured to fight recklessly!lililili(^ _You are too injured to fight recklessly!lijliolipliFs^ _You are too injured to fight recklessly!lilihli$li%^ _You are too injured to fight recklessly!liPlililiY _You are too injured to fight recklessly!lililimlili.liliDliHlijliili litlilililiψliS@  You barely miss the orc priest.  The orc priest is lightly wounded.  You hit the quokka but do no damage.  The quokka bites you but does no damage.  The orc priest hits you with a +2 devious dagger.livTX18-----9.0liXli[S _The quokka barely misses you.lis   #. #.# #.#.#  #. #.# #.#.#  #.## #.# #...#  #... #.# ##..#  #...   #.#.## li  .###...r####### .'....o@....... .###....####### #.#.## ##.##  ## # ## #.#  ..#.#  #+# .##.#  liW #.# .##.#  #.#  li  #.# The orc priest hits you with a +2 devious dagger. _The quokka barely misses you.  You slash the orc priest!  li8The orc priest is almost dead.  You completely miss the quokka.  The orc priest mumbles some strange prayers to Beogh against you.li9!   #. #.# #.#.#  #. #.# #.#.#  #.## #.# #...#  #... #.# ##..#  #...   #.#.##   li~.###...r####### .'....o@....... .###....####### #.#.## ##.##  ## # ## #.#  ..  #+# .##.#  #.# .##.#     li0  Beogh smites you!  * * * LOW HITPOINT WARNING * * *You block the quokka's attack.li8/52 -------==60.31liliA _The orc priest hits you but does no damage.liK- †You miss the orc priest. Your tail-slap misses the orc priest.The orc priest is almost dead.You hit the quokka.liѹz  You hit the quokka.  You kill the quokka!  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!  You die...  Hepliaklqana delivers you to your ancestors.liKP0--------li /  --more--li li Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  f - 15 boomerangs (quivered)h - 2 javelins Armour (go to first with [)  c - a +0 buckler (worn)  g - a +0 pair of gloves (worn)  i - a +0 cloak (worn)  l - a +0 scale mail of willpower (worn)  b - a +2 hat of stealth  j - an orb of glass Jewellery (go to first with "=) liR  d - a +5 ring of evasion (worn)  e - a +5 ring of evasion (worn)k - a ring of willpowerli@8lili(4Goodbye, therodimus.490 therodimus the Covered (level 6, 0/52 HPs)Began as an Armataur Fighter on Jan 18, 2026.Was an Initiate of Hepliaklqana.Killed by divine providence... invoked by an orc priest(8 damage)... on level 4 of the Dungeon.The game lasted 00:02:40 (3188 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orbli4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnliVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orbli li- liB/ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l