1+~iT Player: timespaceplace Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.16:17:53.ttyrec Time: (1769876273) Sat Jan 31 16:17:53 2026 2+~i [?1051l[?1052l[?1060l[?1061h2+~i V)0[?7h[?25l[?1c2+~i 2+~i 2+~i pWelcome, timespaceplace. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help6+~iܞ a - Gnoll b - Minotaur Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.9+~i< [ b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.:+~iO6Welcome, timespaceplace the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help<+~i7 _You open the door.G+~iSG+~iG+~iuG+~ip@  There is an open door here.G+~iG+~i/ _G+~iG+~iG+~iG+~iG+~i*G+~iG+~iG+~iG+~i6G+~iG+~i,G+~iG+~iG+~iG+~i(G+~iG+~iG+~i\G+~iG+~iG+~iG+~iG+~iEG+~iG+~iG+~iG+~iG+~i^G+~iG+~iG+~i\G+~iG+~i G+~i G+~iV G+~i G+~i G+~i G+~i; G+~i G+~iG+~iUG+~iG+~iG+~iG+~icG+~iG+~i0G+~iG+~i\G+~iG+~iG+~iG+~iG+~i^G+~iG+~iG+~i6,G+~iG+~iG+~iG+~iG+~iG+~iqG+~ir G+~i ,G+~i"G+~i#G+~i#G+~i\$G+~i%G+~ik&G+~i&G+~im'G+~im(G+~ie)G+~i)G+~i,*G+~ia+G+~i,G+~i,G+~i7-G+~il.G+~i0,G+~ir0G+~i2G+~i3G+~i3G+~i4G+~i5G+~i7G+~i7G+~iM8G+~i9G+~i:G+~i3;G+~i;G+~i$=G+~i>G+~i?G+~i?G+~iAG+~iBG+~iBG+~iDA _You now have 18 gold pieces.G+~iL #...# #...##...# #...# #...##...######...######### ................. #########@...#### 39.0 (32.0)G+~iLP...........# ......#....# ...)..#.####..... #.###### #.##.##.#G+~irRG+~iR-40.0 (33G+~i$XG+~iZ# _Found a club.H+~ig  You encounter a bat. #...# #...# #...# #...# #...######...######### ................. #########....#### .......@....# ##....##...)..#.#####.....b#.#########.# #.#b   bat (asleep) #.# .#0.0)b.b.b=1.0 (1 _The bat hits you but does no damage.I+~iBBb.b.I+~iB.bI+~iHI+~iI&2.4 (1.4I+~i$NI+~ioP _You miss the bat. Your headbutt misses the bat. You block the bat's attack.I+~iq  #...# #...# #...# #...# #...# #####...######### ... #....####.b@.....#.#......#....# #...)..#.#### #......#.# ##.#I+~i1r  #.# #.# .#I+~iHt b.I+~it .bI+~iz I+~iD{ [8--30I+~iX I+~iނ ' _The bat hits you.I+~i2 E .  You hit the bat.I+~i 9==84.7 (1.3I+~i/ G _You kill the bat!J+~i8J+~i9J+~iN>J+~iAH _No target in view!J+~i J+~i J+~iB J+~i P _J+~i< ,J+~i J+~i/# J+~it% ,J+~i& J+~il( J+~i) J+~ik* :==J+~ii. ,J+~iq/ J+~i/ J+~i0 J+~i2 J+~i9 7#####...#########.................#########....####.............#.#......#....#J+~i!: r#...)..#.#### ##.# ########.#  #@# -J+~i?: 9.7 (5.0 J+~i\: U#.#  J+~iw: U#.#  J+~i: S#.# J+~i: N#.#J+~i: |#.#..#J+~i; 8.[.J+~iB J+~iB F-50.7 (6J+~iQH J+~iHK - _Found a pair of gloves.K+~i"3K+~iTK+~iK+~i7K+~iBK+~iK+~i K+~iK+~iBK+~iK+~iK+~iK+~iK+~iK+~iK+~iK+~iIK+~iK+~iK+~iK+~i?K+~iB,K+~iŮK+~ivK+~i<,K+~i]K+~iK+~iTf  You encounter a quokka.K+~iF ########.#  #.#  #.#  #.#  #.# ..######.# ...............###.####.##....@...........#.....########. #.##..#... .#.#K+~i#.##. . .#. . r. .#r   quokka (asleep). .# ##..K+~if7.7 (7r.K+~iNrK+~iV28.7 (8 _K+~iTK+~iW _You see here a +0 pair of gloves.L+~i......########.... #.######..L+~i#.# .......@###.####.##....[...........#.....########. #.##. ... .#L+~i #.##. r. . .. .L+~i,. .# ##..L+~iVr.L+~iH9.7 (1 _L+~iL+~i`)..#.####......#######.#####.......#@# .......###.####.##....[...........#.....########. #.##. ... r##.##. . . .. .. .# ##r.60L+~iL+~iI.#......#....)..#.####......############.......#.# ........###.####.##....[.......L+~i....#.....########. #.##r ... .##.##. . . .. .L+~iL+~i:r.L+~i3 L+~i L+~i 1L+~iL+~iL+~i   #...)..#.###...#.# ######..#####.....#........###.###.##....[..........#...r.##.r   quokka. .#L+~i n. .# ##L+~i ?r.L+~iU L+~iӷ &2L+~i M+~iw...#.# ######..#####......#.......@###.#####....r...........#.....########. #.## ... .##.##. . . . . . .# # ..M+~inxM+~i!y.=3M+~iM+~imW _The quokka closely misses you. x2M+~i lM+~il-5.2 (1.5M+~iqM+~i\u _You miss the quokka. The quokka misses you.M+~i  You hit the quokka but do no damage.The quokka bites you but does no damage.M+~i77---M+~i!6.7M+~iM+~iH+ _The quokka bites you.M+~iJ` [You hit the quokka. You headbutt the quokka.7258.2M+~iQb  M+~i~b <_You kill the quokka!M+~i  ######..#####.....#..###.###.##....@...........#.....########. #.##..# .M+~i g#.##...M+~i| M+~i +-9M+~i 0M+~i@M+~i$  Things that are here:M+~i2z _a +0 pair of gloves; a quokka corpseN+~i{dN+~idi8=---70N+~igN+~i`i- _d - a +0 pair of glovesN+~i Wear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)d - a +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip O+~i4O+~i9O+~i7?########.#timespaceplace the Shield-Bearer #.#Minotaur#.#Health: 18/19 ======================--#.#O+~il?*Magic: 0/0#.#AC: 7Str: 20..######.#EV: 8O+~i?Int: 5.......#.#SH: 4Dex: 9O+~i?#........###.###XL:  1 Next: 25% Place: Dungeon:1O+~i?@#.##....@.......Noise: ---------  Time: 70.2 (0.0)....#.....######O+~i?a) +0 war axe##. #.##..#O+~iC@Nothing quivered... .#.##.##. . .#O+~ig@R. . .. .#O+~i@w. .# ##.. O+~i@O_The quokka bites you.  You hit the quokka. You headbutt the quokka. O+~i@W_You kill the quokka!Things that are here: O+~i@_a +0 pair of gloves; a quokka corpse _d - a +0 pair of glovesO+~iZEO+~iEO+~isIO+~iNf  You start putting on your armour.O+~iR+1.2 (1O+~i3SO+~iWO+~i[X+2.2 (2O+~i[O+~i_O+~i_+3.2 (3O+~icO+~i[hw _You continue putting on your +0 pair of gloves. x4O+~ii#9O+~i/i7==4.2 (4O+~ilO+~iq1 _HP restored.O+~irO+~i"r$5.2 (5O+~itO+~iv& O+~iw_8 _You continue putting on your +0 pair of gloves.O+~iowO+~iCzO+~i|c _You finish putting on your +0 pair of gloves.O+~i  You encounter an endoplasm.O+~i+ #.# #.# #.# #.# ##..######.# J.#.......#.# ..#.###.#####.##....†............###### ##. #.##..#  .....#.# #.##...#.#. ..#...#..#.#.## J   endoplasm (asleep)# .. .## ##O+~iI4.J0O+~i1JO+~iN+6.2 (1O+~iO+~i^ _The endoplasm quivers.P+~iϸ ########.# #.# #.# #.#  #.# ## ..######.# ..#.......#.# J. #........###.#####.##....†.@.......P+~i {....#.....##########. #.##..#  .....#.##.##...#.#. ..#....# ...#.#.### .. .## ##P+~i` ).J.P+~ih P+~i &7P+~i P+~i% Q+~iWt#.# #.# #.# #.# #.# ##### ..######.# ....# .#.# ... Q+~it(#.###J####.##.##....†.#....#.....#Q+~it##. #.##..# .....#.#Q+~itT#.##...#.#Q+~iu. ..#....# ...#.#.##Q+~i7u{# .. . Q+~i}Q+~i#~]8--=8Q+~iQ+~i- _The endoplasm hits you.Q+~i&M .  You slash the endoplasm!Q+~i8(Q+~ie9==339.6 (1.4Q+~iQ+~iM _You kill the endoplasm!Q+~i3Q+~io3Q+~i)8Q+~i:H _No target in view!Q+~ia Q+~i0 Q+~iP Q+~iԅ Q+~ix Q+~i P _Q+~i Q+~i ,Q+~il Q+~i Q+~i Q+~i Q+~iW Q+~i f==Q+~i˝ Q+~i ,Q+~i̟ Q+~iI Q+~i٤ Q+~ip Q+~iF Q+~i> Q+~iӪ Q+~i" Q+~i Q+~iz ##....####.............#.#......#....##...)..#.#####......#.# Q+~i 9########.# Q+~i  #.#  #.########.#. #.#...Q+~i- - Q+~iG '#.#.Q+~iv @.#.Q+~i @..######.#.#....#Q+~i .......#.#Q+~iҶ +......##........Q+~i ,###.####.##.##...Q+~i[ q.†.........#....#.....#########Q+~i 8##. #.##..#.....#Q+~i .#Q+~ig .86.6 (7.0Q+~i\ !-Q+~i $7.6 (8Q+~i Q+~iJ  Q+~is U_c - a scroll labelled ADO JUROMICWER+~i)R+~iR)R+~i)R+~i+R+~i1-R+~iw1nR+~i1R+~i 3R+~i5,R+~i5R+~ir7R+~i8R+~i8R+~ib9R+~i;R+~iw<R+~i<R+~i3=R+~i>R+~iE@,R+~i@R+~i)CR+~iDR+~ibDR+~iER+~iSGR+~iNMz............. #####....#### .........# ....#....# .)..#.#### ### ....#.# #.. R+~iMt#####.# #.######>##.# #.#......# #.########.#@## 94.6 (7R+~iM#.#...........# #.#.######.#..# #####.#.#....#.#..# ....#.#R+~i N#.#..# ......###.####.#### R+~i9N#....†.........# .#.....##########.##.R+~iN#.#R+~iTR+~iTR+~i U$5.6 (8R+~i3ZR+~i\; _Found a stone staircase leading down.R+~iR+~iR+~i_R+~iR+~i-R+~iR+~iR+~iR+~iR+~i]R+~iR+~i5######### ......... #....#### .# ## #....# .. #.#### ### .#.# #.. )# #.# #.######># #.# #.#....@.#8.6 (3 R+~ig#.########.#.##### #.#...........# .#.######.#..# #.#.#....#.#..# #.#......#.#..# ..###.####.####†.........# ...#########R+~iW9.6 (4R+~i# _Found a mace.S+~iCvS+~ivS+~imwS+~ixS+~iyS+~i}XS+~iq~S+~iS+~iҁ%  S+~i-There is a stone staircase leading down here.S+~i6K _S+~i<  You see here a +0 mace.S+~iLjS+~i _S+~iS+~i؊S+~iS+~iS+~ilS+~iЎS+~iS+~iSS+~iBS+~iS+~iBS+~i\S+~iS+~iޖS+~i5S+~iS+~iS+~iS+~iS+~iS+~iȠS+~iS+~iS+~iS+~iƣS+~iS+~iSS+~iS+~i+S+~i>S+~iS+~iVS+~iS+~i3S+~iS+~i:S+~iS+~iS+~iZS+~iS+~iȫS+~iS+~iS+~iTS+~iS+~i3S+~iS+~i[S+~iS+~i%S+~iS+~i.S+~iS+~iܲS+~i2S+~iS+~i|S+~iS+~iS+~iS+~ivS+~iS+~iS+~iDS+~iXS+~iԼS+~i S+~iS+~iS+~iPS+~isS+~i S+~iS+~iw......# ####### .#....# S+~i%*#.....# S+~iEo.#.#### ### #.#...# .#.# #.. #)#...# ##.# #.######>#...# S+~id #.# #.#......###.#  #.########.#.###### #.# S+~is #.#...........#...# #.#  #.#.######.#..#@#.# #.#122.6 (23.0)S+~i#.#.#....#.#..#.#.###.# .#.##.#..#.#.....# ...###.####.##S+~i##.####### ..†.........# ... S+~i....######### .ß# ##..# .#).#.# .. ##.#S+~iS+~i,3.6 (24S+~ipS+~i$ S+~i8_Found a spear.T+~i 3T+~i T+~iT+~iXT+~i,T+~iT+~iT+~iT+~i`T+~iXT+~iT+~i T+~i T+~i]"T+~ie%T+~iV'T+~i'T+~i(T+~i3+T+~i-T+~i .T+~i/T+~i1T+~i3T+~i4T+~i5T+~i9T+~i;T+~iX;T+~i<T+~iI?T+~iAT+~iVBT+~i|ET+~itFT+~iHT+~iNHT+~iUIT+~i# #.# U+~ioA #.#U+~iswU+~iw/=40U+~i}U+~iO _The hobgoblin misses you.U+~i  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is moderately wounded.U+~i7 -2.1 (1.5U+~i!U+~iSQ  _The hobgoblin closely misses you. You block the hobgoblin's attack.  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is severely wounded.U+~i= -3.5 (1.4U+~i'U+~i)@ _The hobgoblin hits you but does no damage.V+~i.o  You closely miss the hobgoblin.The hobgoblin is severely wounded.The hobgoblin hits you.V+~iCp\8--5.0 (1.5V+~ixV+~i @ _The hobgoblin hits you but does no damage.V+~i =  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.V+~i=-6.4 (1.4V+~iDV+~iSG@ _The hobgoblin hits you but does no damage.V+~i*K .  You hit the hobgoblin.V+~i4(V+~i7Covered 9/20--50V+~i8 7.8V+~iFMc _You kill the hobgoblin!V+~i&3V+~i'V+~i *V+~iN.c20==V+~if5V+~i8V+~i8V+~iC:V+~i<V+~i?V+~i?V+~iLAV+~i}CV+~iEV+~iEV+~i>GV+~iQIV+~iKV+~iK:==V+~iMV+~iAOV+~iPV+~i/QV+~i+SV+~iSV+~i`UV+~iUV+~iVV+~iWV+~ifYV+~iYV+~ioZV+~i\V+~i]V+~i2^V+~i^V+~i&`V+~i(aV+~iUaV+~iaV+~idV+~ieV+~ieV+~iYfV+~ihV+~ijXV+~ik,V+~iClV+~immV+~ioV+~ioV+~ipV+~irV+~itV+~itV+~ievV+~ixV+~i7zV+~izV+~i{V+~iU~V+~ig,V+~iV+~iV+~i,V+~irV+~iV+~iV+~iV+~iV+~iV+~iËV+~i%V+~i1,V+~inV+~iĐV+~iV+~i3V+~iV+~iDV+~i1V+~iV+~ikV+~iV+~iV+~i=V+~iV+~iV+~iV+~iMV+~ịV+~i3V+~i%V+~iǧV+~iV+~iTV+~iV+~i37 _You open the door.V+~iV+~iaV+~i֮V+~i@  There is an open door here.V+~i²V+~i _V+~iTV+~i_V+~i1V+~i~V+~i8V+~i¸V+~iTV+~iV+~iLV+~iV+~iV+~iľV+~iYV+~i V+~i#V+~ihV+~iqV+~iV+~i^BV+~iXV+~itV+~iV+~iV+~iLV+~iV+~iV+~i&V+~iV+~iV+~iV+~iV+~iuV+~i6V+~iAV+~iV+~iV+~iV+~iV+~iZV+~iV+~iV+~iV+~iV+~iV+~iV+~iPV+~iV+~iV+~i;V+~i,V+~iV+~idV+~i`V+~iV+~iV+~i{V+~i9V+~i ,V+~iWV+~i^V+~iV+~i V+~iV+~iRV+~iV+~i"V+~i%V+~i(BV+~iXV+~inV+~iV+~iV+~iyV+~iV+~i,V+~iV+~iV+~iVV+~iSV+~iV+~i0V+~iV+~i2V+~ilV+~iV+~i V+~i*,V+~iV+~iV+~iV+~i! V+~i V+~i V+~i, V+~i V+~i V+~i V+~i V+~i* V+~ia V+~i V+~iV+~iV+~i V+~iV+~iV+~i^V+~iV+~iAV+~i(V+~iYV+~iV+~i;V+~i\V+~iV+~iiV+~i@V+~iJV+~iV+~iV+~iV+~iV+~i9V+~iV+~iV+~iV+~i V+~i> V+~i V+~i!V+~iM"V+~i"V+~i#V+~iH%V+~i%V+~i%V+~i&V+~i(BV+~i +,V+~ii+V+~i+V+~i -V+~i-V+~i=0BV+~iW4BV+~i5V+~i6V+~i6V+~i\7V+~i9V+~i:V+~i ;V+~i;V+~i=V+~i>V+~i>V+~i1?V+~i@V+~iEAV+~iAV+~i$BW+~iW+~iW+~i,W+~i`W+~i W+~iIW+~iW+~iW+~iK W+~i W+~i W+~i W+~iH ,W+~i W+~i%W+~iW+~iW+~ikW+~iMW+~iAW+~i~W+~iW+~i W+~ixW+~iW+~iW+~ihW+~iW+~i4W+~i$W+~iaW+~iW+~i6W+~iW+~i!W+~i8$BW+~ib%W+~i&W+~i('W+~i'W+~i)W+~i*W+~i!+W+~i+W+~i-W+~i/,W+~i80W+~iV1W+~i2W+~i2W+~i3W+~i5W+~i7k  You encounter a ball python.W+~ii>n######.#.###### #.# ..........#...# #.# ######.#..#.#.# #.# #....#.#..#.#.###.# W+~i>.....#.#..#.#.....# #.####.####.########## .......# #............ ##########.ß#ß.######### W+~i>y...........#)#..S-W+~i>u.........ß#ß.######### W+~i%?.)...........# ............#.#### W+~iF?.#'###.....##....# W+~ir?.#.# #.....##....# S   ball python (constriction, asleep) .#.# #.....##...W+~i?.# .#.# #.#.####.#### W+~i?.#.# #.#.# #.#W+~iBKS.235.8 (88.0)W+~igHNS)W+~iHF-6.8 (89W+~i'NW+~iO5 _The ball python hisses angrily.W+~iL  #.# #.# #.####.#  #.... #ß.######### )#..@.....S. #ß.######### )...........# ............#.#### .#'###.....##....#.# #.....##....#.# #.....##....#.# #.#.####.####.# #.#.# #.#W+~ir  #.# #.# #.####.#  #.... #ß.######### )#..@.....S. #ß.######### )...........# ............#. .#'###.....##..# #.....##....#.# #.....##..# #.#.####..# #.#.# #.W+~iv W+~iy b _A ball python is nearby!W+~i g.#.###### #.# #...# #.# .#..#.#.# #.# ....#.#..#.#.###.# #.#..#.#.....# .####.####.## # #..... .ß#ß.##)#...@....S.ß#ß.#W+~i߇ )...........# ...........#.#### #'###.....##....# #.# #.....##....# #.# #.....##....# W+~i #.# #.#.####.#### #.# #.#.# #.#W+~i: /S.W+~i܉ -S.W+~ip W+~i /7.8 (1.0) W+~i _W+~iC W+~i X+~i.#.###### #.# #...# #.# .#..#.#.# #.# #.#..#.#.###.# #.#..#.#.....# ####.####.# # #.... .ß#ß.##)#....@.S....?ß#ß.#).....#  .# #.....##....# X+~iY-S.X+~izX+~iќ&8X+~iTX+~i9h _Found 3 scrolls labelled JINGYBB VAMEAL.X+~i q †You slash the ball python!X+~i (X+~i >8=40.2 (1.4X+~iY X+~i O _You kill the ball python!Y+~iY+~iAY+~i8Y+~iH _No target in view!Y+~i)3Y+~iY+~iY+~i=Y+~i: _Y+~i+g  You see here a ball python corpse.Y+~i Y+~i _Y+~i Y+~i Y+~i Y+~i Y+~iY+~iY+~ijY+~iY+~i|Y+~i'Y+~iY+~iY+~iY+~iY+~i_,Y+~iY+~iY+~iY+~iY+~i Y+~i.## #.# #...# #.# Y+~i /.#.#.# #.# #.#.###.# #.#.....# .########## # #............ .####.ß#ß.############......Y+~iF/#)#.....†.....@...# -Y+~ii/ß#ß.############.## .....# # Y+~i/0Y+~ip5-7.2 (7.0Y+~i5E-8.2 (8Y+~i ={ _d - 3 scrolls labelled JINGYBB VAMEAL[+~iBS[+~iS[+~iS[+~iU[+~iW[+~iD[X[+~i[[+~i0\[+~iI][+~i^,[+~i$_[+~i`[+~i6gw..###.# ### #.# #...# #.# #.# #.# #.# #.# #.###.# #.#.....# #.# ######### #.# .......... ##.####### #ß.############.@.......51.2 (3 )#.....†.........######> [+~ig#ß.############.##  #.# #.#### ..# #....# ...# #....# ...# #....# ....# #.###[+~ig#....#[+~imA2.2 (4[+~i;s[+~iiu; _Found a stone staircase leading down.[+~i@[+~i[+~i[+~i[+~i[+~i_B[+~i[+~i5[+~i[+~i[+~i#C#.# #.##.# .#.###.# #.##.....# #.# .########## #.# ........... ##.####### ß#ß.############......... #[+~i1$)#.....†.........######> [+~i$ß#ß.############.## ....# #@# 4.2 (2 .#.#### #..>...# #....# #...... ##....# #......##....# #.!....#[+~i%#.#### #......#  #.# #......#  #.# #.####.#  #.#[+~ic+A5.2 (3[+~i/[+~i1; _Found a stone staircase leading down.\+~i\+~io\+~iI\+~i\+~i3\+~i%B\+~ib,\+~i\+~i\+~i;\+~i:\+~i{# #............ ##.####### ###.ß#ß.############......... .\+~i...#)#.....†.........######>...ß#ß.############.### ######.# .....#.#### #..>...# ....##....# #......# \+~i....##....# #......##....# #.@....# \+~iM#.####.#### #......#.# #.# #......#.# #.# #####.#.## #.# #. #.# ...# #.# #. .# #### #.# ## ## .# #.# \+~iP.# #.#\+~i60.2 (51.2 (6 _f - 2 grey potions\+~i-%\+~i%\+~iT+\+~ir.H _No target in view!\+~i< \+~i\= \+~i)> \+~il@ \+~i B \+~iF P _\+~iF ,\+~iG \+~iGI \+~iWJ \+~iJ \+~i@K \+~iL \+~ijN ,\+~icO \+~iP \+~iQ \+~iR \+~ioR \+~iT \+~iV \+~i;V \+~iV \+~isX \+~iY \+~iY \+~i=Z \+~i[ \+~i\ \+~iB] \+~i] \+~i_ \+~i` \+~i` \+~ia \+~ic \+~iBd \+~id \+~iJf \+~iNg \+~ih B\+~ioi \+~ij \+~ij \+~ik \+~il \+~i \+~i \+~i \+~i \+~iǜ \+~ia \+~i \+~i \+~i \+~i5 \+~i" \+~i \+~i \+~i \+~iԣ \+~ic \+~i \+~i \+~i \+~id \+~i \+~i \+~i4 \+~i. \+~i \+~iت \+~iޫ \+~i ,\+~i \+~i \+~i \+~i \+~i \+~iX \+~i? \+~iz \+~i \+~i \+~iZ ,\+~iŵ \+~i \+~i \+~iַ \+~iQ \+~iҹ \+~i \+~iں \+~i[ \+~i \+~iܽ \+~i \+~i^ \+~i \+~i< \+~i ,\+~i \+~i \+~i \+~i \+~i \+~iA \+~i~ \+~i \+~i \+~i \+~iN \+~i \+~iq \+~iV \+~i \+~i \+~i\ \+~i% \+~ik \+~i \+~i8 \+~i \+~i \+~ii \+~i` \+~i \+~i \+~i \+~i= \+~i ,\+~iu ,\+~iF \+~iq \+~i \+~iP \+~iM \+~i \+~i \+~i \+~i \+~i \+~i; \+~i \+~iV \+~i \+~i \+~iM \+~i \+~i \+~i] \+~i \+~i \+~i3 \+~iY \+~i \+~i \+~i \+~i1 \+~i; \+~i \+~id \+~i \+~i \+~i \+~i \+~io \+~iu \+~i \+~i \+~i \+~i B\+~i \+~i \+~i ,\+~i5 n\+~i1 \+~i \+~i ,\+~i \+~i \+~i> \+~i \+~i \+~i \+~i \+~ir \+~i \+~i \+~i B\+~i \+~i \+~i> \+~iV \+~i) \+~ig \+~i \+~i \+~i| \+~i \+~i \+~i \+~iF \+~is \+~i \+~i \+~i \+~i \+~iM \+~i \+~i} \+~i \+~i% \+~ij \+~i) \+~ie \+~i \+~ix \+~i ,\+~i< \+~i \+~iO \+~i{ \+~i \+~iB \+~i \+~i \+~i \+~i \+~in \+~i \+~i \+~iG \+~i \+~i \+~i6 \+~i \+~i9 \+~im \+~i \+~i \+~i) \+~ij \+~i \+~i \+~i ,\+~i! \+~i " \+~i4# \+~i{# \+~i# \+~i$ \+~i% \+~i% \+~iA& \+~i ' \+~i' \+~i4( \+~i( \+~iV) \+~i2 4\+~i3 \+~i3 \+~i5 \+~iT5 \+~i5 \+~i<7 \+~i 8 \+~ij8 \+~i8 \+~i*: \+~i: \+~iv; ,\+~iv< \+~iD= \+~i= \+~i= \+~i> \+~i? \+~i? \+~i*@ \+~i@ \+~iB \+~iHB \+~iB \+~iC \+~iD \+~iD \+~i+E \+~i-F \+~i G \+~iLG \+~iG \+~iqH \+~i>I \+~iI \+~iI \+~i!K \+~iK \+~iL \+~iL \+~iM \+~igN \+~iN \+~i)O \+~iO \+~iP \+~iQ \+~iQ \+~iR \+~iBS \+~iS \+~iS \+~iT \+~iU \+~iU \+~iV \+~iV \+~iW \+~iW \+~i+X \+~i+Y \+~iY \+~i4Z \+~iZ \+~i[ \+~iE\ \+~i\ \+~i\ \+~i] \+~i^ \+~i^ \+~i2_ \+~iP` \+~ia \+~iWa \+~ia \+~ib \+~iqc \+~ic \+~id \+~id \+~ie \+~ie \+~i2f \+~i$g \+~ig \+~ijh \+~ih \+~ii \+~ij \+~ij \+~iUk \+~i%l \+~il \+~iRm \+~im \+~iAo \+~io \+~i/p ,\+~iq \+~ir \+~ir \+~iJs \+~it \+~it \+~i2u \+~iu \+~iv \+~ibw \+~iw \+~i%x \+~iey \+~iGz \+~iz \+~iz \+~i{ \+~i| \+~i} \+~i}} \+~i^~ \+~i \+~i \+~iE \+~iR \+~i \+~i \+~i! \+~i; \+~i; \+~ip \+~i \+~iՆ \+~iׇ \+~i \+~im \+~i \+~iO \+~i \+~i \+~i \+~i \+~i \+~iU \+~iO \+~i3 \+~iz \+~i \+~i \+~i \+~iב \+~i* \+~iV \+~iB \+~i| \+~i \+~i \+~i ,\+~iI \+~i \+~i \+~iR \+~iĚ \+~i \+~ic ,\+~i \+~i' \+~iH i  You encounter a hobgoblin.\+~iw c   ###   ..#   #.#   #.#   #.#   #######.###   ..........#   #######@#.#   #....g...#.#   #.########.#   #.# #.#   #.# #.#  \+~i G #.# #.#   g   hobgoblin (asleep) #.# #.#  ... ##.########.# ########.........#.# \+~i U390.2 (129.0).g\+~i Dg\+~i 41.2 (130 _\+~i \+~i ]+~iah###  ..# # #.# # #.#]+~ifb # #.# ########.### # ..........# #########.#.# ##.....g@.#.# ]+~ib# #.########.# ]+~ib# #.# #.# ]+~ib# #.# #.# ]+~ib# #.# #.# ]+~i c#### #.# #.# ]+~i.c.... ##.########.# #########.........#.# ]+~iOc.†.........######>#.# ]+~ij]+~ij9=2.0)]+~in]+~i/q7 _You block the hobgoblin's attack.]+~iN  You hit the hobgoblin.  The hobgoblin is almost dead.]+~iO -3.6 (1.4]+~iU ]+~iX @ _The hobgoblin hits you but does no damage.]+~i O † hobgoblin hits you but does no damage.  You barely miss the hobgoblin.  The hobgoblin closely misses you. You furiously retaliate!  You headbutt the hobgoblin.]+~i*]+~i(]+~i|1755.0]+~i]+~iM _You kill the hobgoblin!^+~iV^+~i^+~i ^+~iHH _No target in view!^+~i3^+~i?^+~i^+~iX^+~iɦ$ _^+~ih^+~iq^+~i^+~i^+~id^+~iͮ^+~i#^+~is^+~i^+~i^+~i(,^+~iY^+~i'^+~i]^+~iŴ^+~i͵^+~i^+~iܶ^+~i`^+~ip^+~i_^+~i^+~i"^+~iʻ^+~i^+~i=^+~i^+~i*^+~i̿^+~iE^+~i^+~i7^+~i^+~i^+~ig^+~i[^+~iI,^+~i^+~i^+~i>^+~i}^+~iQ^+~iC^+~i}^+~i^+~iB^+~i7^+~in  You encounter a frilled lizard.^+~i...l#   #.#..   .##....   .......####.  >.........  ^+~iG $...##.  #..#  #. - ^+~in##..  #..#^+~i  ##..#.###^+~il #.......#^+~i# #...#.#.#^+~i l   frilled lizard (asleep)^+~i#D# #.###.#.#...# #. ..#.# ^+~iEx#...# #######.###^+~i .l409.0 (14.0)  Found 11 gold pieces. Found an escape hatch in the floor.^+~iMl^+~iG-10.0 (15^+~i^+~i8 _The frilled lizard hisses angrily._+~i0w ....# #.#.l .##.... .......####.  >.........  $...##.#  #..##.#  #.@.#.#  ##..#.#  #..#.#  _+~i##..#.###  #.......#  #...#.#.#  #.###.#.#  #. ..#.#  .### _+~imB ....# #.#.l .##.... .......####.  >.........  $...##.#  #..##.# _+~i C #.@.#.#  ##..#.#  #..#.#  ##..#. #....... #...#.#.# _+~i8C #.###.#._+~i^C #. ..#. _+~iC0._+~iI_+~i@J_+~iP_+~iRe _A frilled lizard is nearby!_+~i]..... ....# #.#.l##.... .......####..>.............$...####.._+~i##. #..#.##..#.## #....... ####..#.#. .#.###.#.. ..#.#_+~iE.l_+~il _+~iP!81.0) __+~il&_+~i[(_+~ib.#..... .....# #.#..##...l PP.....####...P>................$.#.##.#..##...#_+~i dK# ##..#.## #...... ####.. .###_+~igE.l_+~iJo_+~io&2_+~iJu_+~i,w_+~i" ~ ..#..... .....# #.# ##.... P....l####...P>....@...........$...##.#...#.##.#..## #...###..#  #..#.## #...... ####.._+~i7 D=3_+~i[ _+~ix F _The frilled lizard bites you but does no damage.`+~i[)R .  You slash the frilled lizard!`+~i/(`+~i26834.3 (1.3`+~i7`+~iw:R _You kill the frilled lizard!`+~i`+~iG`+~i`+~i `+~i3:_No target in view!`+~iI`+~i `+~i}%`+~ij(H _No target in view!`+~if`+~i3g`+~iBh`+~ij`+~il`+~iqP _`+~is`+~ifs`+~it`+~iu`+~iw,`+~ix`+~i~{`+~i{`+~i|`+~iqM _You now have 29 gold pieces (gained 11).`+~i:`+~iw`+~iO`+~iB`+~io,`+~iW`+~i3`+~i`+~iˊ`+~i`+~i`+~i,`+~i`+~i`+~iQ`+~i`+~iL`+~i`+~i&`+~i`+~i\`+~iS`+~i`+~i`+~i@`+~im`+~iƞ`+~i`+~i`+~i `+~iZ`+~i`+~i`+~i`+~iXc  You encounter a bat.`+~i.~~~...≈≈≈~~ . ... b ..# #. #.# ..... #. ..#......######.##.##.....#........# .....#####..####.#.....#`+~i.....@.#.##....... P-########.#.......####... #####.#..>...........#..............##.#..#+###+`+~i##.##.#..##.#........##.#...#.#b   bat (asleep)........#`+~iM0#.##..#.# #........##.##..#.# `+~iq_. ........##.##..#.###`+~i<.b27.3 (13.0)`+~i $.b`+~i~%.b`+~iNb`+~iM-8.3 (14 _`+~i`+~ia+~ihR2   ≈≈≈~~ . ... . ..# #. #.# .....  #. ..#  #####b##.#  .........#   .........#  .......@.#  ########.# #####.#..>..... #............. #+###+##.     #  . a+~i   ≈≈≈~~ . ... . ..# #. #.# .....  #. ..#  #####b##.#  .........#   .........#  .......@.#  ########.# #####.#..>..... #............. #+###+##.      _A bat is nearby!a+~i ........~~~... #.. ≈≈≈~~ .. ...a+~i  .. ..#  #. #.# ..... #. ..#......#######b##.##.....# #.# .....######..####.#.....# .........#.##....... #########.#.......#### #####.#..>........ #..............##.#.#+###+##.##.#..##.# .##.#...#.# .##.##..#.# ## .##.##..#.#.ba+~i$.ba+~ia+~i 9=9.0)a+~i+a+~i64: _The bat barely misses you.a+~i6a+~iG †  You hit the bat.a+~ij(a+~ix 9130.6 (1.3 _You kill the bat!a+~ia+~iFg _Your Armour skill increases to level 4!a+~i a+~ih a+~i a+~i H _No target in view!a+~i 4a+~ig a+~i H _No target in view!b+~i$b+~ib+~iFb+~ib+~iib+~i؞P _b+~i٠b+~ib+~i4b+~ib+~ib+~iIb+~ib+~ib+~i٫b+~ib+~i2b+~i<b+~iѰb+~ib+~ib+~iϳb+~i}b+~ib+~ib+~irb+~i<b+~izb+~ihb+~ib+~iؾb+~ib+~ib+~i....# ............. #.## ............. +... ............. #... # ............# #..# .# #.........### #..####.#. ###.....### #......... ........ #......... b+~i?N........ #.@....... -.~~~... #......... ≈≈≈~~ #.......#.  #.....#.#b+~i ##.##.# ... #....#......#######.##.##.....##.......†.# .....#### #.........####.#....b+~i-8.6 (8.0b+~iE-9.6 (9b+~ib+~iw@ _j - a murky red potionb+~ib+~ih b+~i b+~i b+~i b+~i b+~i Bb+~i b+~i/ b+~i b+~id b+~i  b+~iT b+~i b+~i+ b+~i#  You encounter a goblin. It is wielding a +0 club.b+~i(   ##### ####.<.##### # .b+~iZ( 6... #.######## ............. + ..... #...g...# ..b+~i( ..# #.@# .# b+~i( #.........### #..####.#. ###.....###..............b+~i( ............. #......b+~i( ....~~~... #......... b+~i) g   goblin (asleep)≈≈≈~~ #.......#.b+~i@)  #.....#.#b+~ij)  ##.##.#......b+~i) !b+~i*- 4g.42.6 (3b+~i2 Qgb+~i3 J====3.6 (4b+~i8 b+~i< ( _The goblin shouts!c+~i  You barely miss the goblin. The goblin hits you but does no damage.=---5.0 (1.4c+~iT _The goblin closely misses you.c+~iF  You closely miss the goblin. Your headbutt misses the goblin.c+~iVG#---c+~iG!6.4c+~icNi _The goblin barely misses you.c+~id c+~i(e (7.8c+~iLj c+~il  c+~il o_You completely miss the goblin. The goblin hits you but does no damage.c+~i@ c+~i@ (9.2c+~iPF c+~i O _You closely miss the goblin. The goblin barely misses you. x2d+~i'h )You hit the goblin.d+~iU/(d+~i/d+~iX6  timespaceplace the Covered  Minotaur#####Health: 20/20 ======================== ####.<.#####Magic: 0/0 d+~i7............# ##AC: 8Str: 20 ............. #.########EV: 8Int: 5 ............. +.........SH: 4Dex: 9 ............. #..)....#XL:  1 Next: 100% Place: Dungeon:1 ............# #.@# .#Noise: =--------  Time: 450.7 (1.5) d+~iA7#.........### #..####.#.a) +0 war axe d+~ie7###.....### #.........Nothing quiveredd+~i7........ #................. #.........d+~i7.~~~... #.........≈≈≈~~ #.......#.d+~i7x#.....#.###.##.#...... d+~i7_The goblin closely misses you.You closely miss the goblin. Your headbutt misses the goblin. d+~i8D_The goblin barely misses you. d+~i%8_You completely miss the goblin. The goblin hits you but does no damage. d+~iE8_You closely miss the goblin. The goblin barely misses you. x2  You hit the goblin.d+~i: _You kill the goblin!You have reached level 2!d+~i:D/  --more--e+~i7/271/1========================2 0% e+~ie+~i4 _e+~i|  _e+~i. $  Things that are here:e+~i _  a +0 club; a goblin corpsee+~i> e+~i  _e+~is,  _You open the door.  There is an open door here. _e+~i(- e+~i- e+~ir/ e+~if1 ,e+~i2 e+~i5 e+~i;  ##### ######.<.###### ###.............#####  ###.................#.########  ##.'.................'.........  #..#.................#..)....#. e+~i<  #.####.............###..####.#  #.# ###......@..### #..####.#.-62.7 (12.0)  #.# ###.....### #.........  #.# #......... #.........e+~i2< #.# .......... #.........#.# .:..~~~....e+~iW< #.........#.# ..~~≈≈≈~~... #.......#. e+~i|< ##.# .~≈≈≈≈≈≈≈~.). #.....#.# #..# ################.##.#...e+~i< m #.## #....#...e+~i< E e+~iD e+~inD F-3.7 (13e+~iJ e+~iL # _Found a whip.f+~i 3f+~i f+~i f+~i f+~i ,f+~i f+~i f+~i f+~iC" f+~i$ f+~i' f+~ie) ,f+~i, f+~i . f+~i]. f+~iO/ f+~i1 f+~i3 f+~i/4 f+~i4 f+~i6 f+~i8 ,f+~i9 f+~i{B   ###.................#.####.'.................'... #..#.................#..) #.####.............###..# #.# ###.........### #.. #.# ###.....### # f+~i C #.# ###.........## #.. #.####.............# #... #.##....@..~~~.......#.. f+~iOC #.#~~≈≈≈~~.....# ##.##....~≈≈≈≈≈≈≈~.)..# f+~iC #..#####################.# #.### #.#f+~iC ######.# #.##....... #.#f+~iD t#.... ###.# #....f+~iED VYou pick up a parchment of Ignition and begin reading...f+~iJ 19.7 (6.0)f+~itK ,70.7 (7f+~iuP f+~i{S A _You add the spell Ignition to your library.j+~io j+~i!p j+~ip j+~i s j+~is j+~iw Xj+~iZw j+~iw j+~ir j+~i j+~i j+~ia j+~ił j+~i j+~i j+~i j+~iۇ j+~iZ j+~i j+~ig j+~iѐ Xj+~i j+~iԗ j+~i j+~iљ j+~i j+~iK j+~i j+~i j+~i j+~i j+~i j+~i j+~iA j+~i j+~it j+~iҩ j+~i j+~i j+~i j+~i j+~i j+~i ,j+~it j+~i j+~i j+~i j+~i/ j+~i= j+~iM j+~i{ j+~i j+~i j+~iԶ j+~i j+~is j+~iY j+~i j+~i j+~i, j+~i @  There is an open door here.j+~i' K _j+~i Bj+~iy j+~il j+~i j+~iW j+~i j+~i j+~i: j+~i j+~i j+~i j+~i j+~i j+~i j+~i nj+~ie j+~i j+~i j+~iH j+~i ,j+~iN j+~i- j+~i j+~i j+~i j+~i/ j+~i ,j+~i j+~ix j+~i j+~iC j+~i j+~iF j+~i j+~i j+~iI j+~iA j+~i %  j+~i FYou encounter a ball python.j+~i  ## .##### j+~i ...#.################### ...'............@......S ...#..)........... .###..####.#.########### j+~i Z## #..####..#j+~i0 t#.........# ## #.........#j+~iQ  S   ball python (constriction, asleep) .###.........# j+~iq o...#.........# ...#.......#.j+~i JS.98.7 (28.0)j+~i1 NS)j+~i ,9.7 (29j+~i j+~i 5 _The ball python hisses angrily.k+~i?  ##### #.# ..'.............@....S.k+~i >#..)....#. ###..####.#.# #..####.#.#  #.# k+~i k+~iw /S.k+~is k+~i 3500.7 (1.0)k+~i k+~i k+~i5Q . k+~iQ S#.# .'.S...##..)....#.#..####.#.#  #.# k+~iR k+~i,S /S.k+~iS -S.k+~iY k+~i \ &1k+~i|^ k+~iA` l+~iݠR  The ball python bites you but does no damage.l+~ih.=2l+~il+~iX _The ball python barely misses you.l+~iVN  You hit the ball python.  The ball python is severely wounded.l+~iN -4.1 (1.4l+~iiS l+~iU _The ball python barely misses you. The ball python misses you.l+~iL q †You slash the ball python!l+~iQ (l+~iS 035.5l+~igV l+~iWX O _You kill the ball python!m+~ipG4m+~ivKm+~iNMH _No target in view!+~i Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of gloves (worn)+~i{b Potions:  Potions !  m - 2 potions of might  f - 2 grey potions  j - a murky red potion+~i; Scroll Scroll?  c - a scroll labelled ADO JUROMICWE  d - 3 scrolls labelled JINGYBB VAMEAL+~izGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 war axe (weapon) +~izArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of gloves (worn)+~iP b Potions:  Potions !  m - 2 potions of might  f - 2 grey potions  j - a murky red potion+~i`OGear: 4/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of gloves (worn)+~ib Potions:  Potions !  m - 2 potions of might  f - 2 grey potions  j - a murky red potion+~iJ Scroll Scroll?  c - a scroll labelled ADO JUROMICWE  d - 3 scrolls labelled JINGYBB VAMEAL+~i Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of gloves (worn)+~iLb Potions:  Potions !  m - 2 potions of might  f - 2 grey potions  j - a murky red potion+~i- Scroll Scroll?  c - a scroll labelled ADO JUROMICWE  d - 3 scrolls labelled JINGYBB VAMEAL+~i6+~iҬ+~i  timespaceplace the Covered  Minotaur  Health: 27/27 ========================  Magic: 1/1+~i[========================AC: 8Str: 20EV: 8Int: 5 ####SH: 4Dex: 9 +~i%.#.#####################XL:  2 Next:  3% Place: Dungeon:1 +~i!.'..............@†.....#Noise: =--------  Time: 505.5 (0.0) .#..)....#.............#a) +0 war axe ##..####.#.#############Nothing quivered#..####.#.#+~i5#.........##.........# ##.........# +~iʳY.#.........# .#.......#.You hit the ball python.  +~iThe ball python is severely wounded. _The ball python barely misses you. The ball python misses you.+~iYou slash the ball python! _You kill the ball python! _No target in view!+~i+~i,+~i+~i,~ite ,~ie ,~if ,~i;j ,~iRk ,~in : _,~ido ,~ip ,~i/q ,~iq ,~iys ,~it ,~iu ,~iu ,~iv ,~ix ,,~iy ,~i { ,~i| ,~i| ,~i} ,~i ,~i ,~i6 ,~i ,~i ,~i7 ,~i ,~iy ,~iG ,~i ,~i ,~iNJ ,~i ,~i ,~ii ,~i7 ,~i ,~i ,~i ,~iד ,~ig ,~i ,~i ,~i ,~i ,~in ,~i ,~i ,~i@ ,~ib ,~i ,~iE ,~i ,~i ,~iF ,~i ,~ij ,~i ,~i@ ,~i ,~i? ,~i ,,~iͯ ,~i% ,~iL ,~i ,~i ,~iS ,~iڷ ,,~i6 ,~iƹ ,~iغ ,~i ,~i ,~iۼ ,~i ,~i ,,~i ,~i ,~iH ,~i ,~iH ,~i ,,~i ,~i% ,~iP ,,~i ,~i ,~i ,~i0 ,~i ,~i~ ,~i0 r  You encounter a gnoll and a goblin.,~i\ .##################### ...............†.....# ..)....#.............# ..####.#.############# ..####.#.#.. .........#.# .........#.#,~i Q .........#.#.###  ...##.....@.....#  -,~i) ......#.##.#####.#...#  .....#.#.##.# .# ... #.##.#......# .. P #....#......# ..P ,~is v#.##.##.....# ...j  j   gnoll (asleep) ...†.#......#####...P.,~i d  g   goblin (asleep) .....####.#.....#g.P..P .....#.##....... PP ,~im 829.5 (24.0)g.,~i 4j.,~i zjg,~i 7===30.5 (25,~i ,~i : _The gnoll shouts! The goblin shouts!,~i#.# '..†.....# #..)....#......# #..####.#.###### #..####.#.# .. #..# .# #..# .# #..##.#.### #..##.....# #.#.##.#####.#...# #.....#.#.##.# .# ... ,~iA#.##.#......# .. P  #....#......# ..P #.##.##.....# ..j. .†.#......#####g..P. .####.#.....#..P..P  .#.##. PP  ,~i,~i;---1.5 (1.0),~i,~i,~i ,~i B---2,~i ,~i ,~ia,~iے&3,~is,~ik,~i(3j,~ij   gnoll,~iP&4,~i,~iQ,~ir 4j.,~iy ,~i.z &5,~i ,~i ,~iٔ g  You slash the gnoll!  The gnoll is severely wounded.The gnoll closely misses you. You furiously retaliate!,~iY "g.,~iӞ  g   goblinYou headbutt the gnoll, but do no damage.,~i e5--==7.0 (1.5,~i ,~i( 8 _The gnoll hits you with a +0 whip.,~i  You closely miss the gnoll.The gnoll is severely wounded.-8.3 (1.3,~i,~i< _The gnoll hits you but does no damage.,~i )You closely miss the gnoll. You headbutt the gnoll.,~ig.,~i}g   goblin,~i6=-51-9.7 (1.4,~i,~iI _You kill the gnoll!,~i )You barely miss the goblin. The goblin barely misses you.You furiously retaliate! You headbutt the goblin.,~iR,~i6541.2 (1.5,~i,~iMJ _You kill the goblin!,~iml 4,~iq ,~i~s H _No target in view!,~i,~iLDrink which item? Potions  m - 2 potions of might  f - 2 grey potions  j - a murky red potion [!] read|quaff[?] describe selected,~i,~i#,~i)#.#####################  timespaceplace the Covered '...............†.....#  Minotaur #..)....#.............#  Health: 26/27 =======================- #..####.#.#############  Magic: 1/1======================== #..####.#.#..  AC: 8Str: 20 #.........#.#  EV: 8Int: 5 #.........#.#  SH: 4Dex: 9 #.........########.#.###  XL:  2 Next: 55% Place: Dungeon:1 #.........##....@).....#  Noise: =--------  Time: 541.2 (0.0) #.......#.##.#####.#...#  a) +0 war axe #.....#.#.##.# .#[39;,~i}*>49m ...  Nothing quivered ##.##.#......# .. P #....#......# ..P ##.##.##.....# ..j.   ....†.#......#####g..P.   ......####.#.....#..P..P   ......#.##....... PP  You closely miss the gnoll. You headbutt the gnoll. _You kill the gnoll!You barely miss the goblin. The goblin barely misses you.You furiously retaliate! You headbutt the goblin. _You kill the goblin! _No target in view!,~i0P  Okay, then.,~ix1,~i6,~i}8. _,~i` ,~i ,~i ,~i/ ,~i P _,~i K7=,~id ,~i ,~iƾ  You encounter a goblin. It is wielding a +0 dagger.,~it _.#  .†.....#  ..)....#.#  ..####.#.######  ..####.#.# ..  .# .#  .# .#  .##,~i$ .#.###  .##.....@.....#  - .#.##.#####.#...#  .....#.#.##.# .# ...  #.##.#......# .. P  #....#......# ..P ,~i 4 #.##.##.....# ....   g   goblin (wandering)†.#......#####...P.  ####.#.....#..P.gP  #.##.,~i q PP  ,~i 33.2 (2g.,~i xg==,~i 4.2 (3,~i ,~i > _The goblin shouts!  Things that are here:,~iy z _a +0 club; a +0 whip; a gnoll corpse,~i|g † ) #####  ..  .#  .# #######.#.### #.....@.....# #.#####.#...#  .# ...  .. P  ..P  .... †...Pg ..P..P  PP ,~i † ) #####  ..  .#  .# #######.#.### #.....@.....# #.#####.#...#  .# ...  .. P  ..P  .... †...Pg ..P..P  PP ,~i 4,~i ,~it ] _A goblin is nearby!,~in3K.............†.....#  .)....#.....#  .####.#.#############  .####.#.# #..  ......# #.# ### # #.#... ########.#.### ##.....).....#  #.##.#####@#...#  #.#.##.# #.# ... .##.#......# #.. P  ....#......# #..P  .##.## #.... ..†.#......#####...Pg,~i4, .####.#.....#..P..P #.##..........P ###.#.......####...P  ,~iN9%g.,~iY?,~i?;--5.2 (1 _,~i,~i,~i=3)....#. .####.#.############ #.. ......# ###... #######.#.####.....).....##.##.#####.#...## #@# ... .##.#.......PPPPP..PP....##.##.g...P.†.#.####...P...P..####.#.....#..P..P.P.##..........PP..PP ###.#.......####...PP..P>............,~iBwg.--6,~iIH,~iI ,~iU%g. ,~i ,~i#= ,~i7 ,~i ,~iM ,~i"g. ,~ia ,~i&8 ,~im  ,~i'  ,~ij )You hit the goblin. ,~iS ,~ie=8=9.7 (1.5 ,~i ,~i^  ,~i<_You kill the goblin! ,~i 4 ,~i ,~iH _No target in view! ,~i*  ,~i1  ,~ib  ,~i  ,~iɩ  ,~io : _ ,~i $  Things that are here: ,~i a  a +0 dagger; a goblin corpse ,~i8  ,~i5  _ ,~i  ,~iS  ,~iU  ,~i  ,~i  ,~i  ,~i , ,~i  ,~i=  ,~i  ,~i  ,~i  ,~i  ,~i  ,~ig  ,~i  ,~i  ,~i  ,~iJ  ,~i  ,~i  ,~i , ,~i  ,~i3  ,~ib  ,~i  ,~iP  ,~i  ,~ig  ,~i  ,~iE  ,~i>  ,~i  ,~i  ,~iS  ,~i  ,~i!  ,~i]  ,~i4  ,~i  ,~i , ,~i  ,~i  ,~i , ,~i  ,~ih  ,~i  ,~i  ,~i  ,~i=  ,~i=  ,~i  ,~i  ,~i)  ,~i*  ,~iz+  ,~i+,  ,~iv,  ,~i,  ,~i-  ,~i.  ,~i.  ,~i'/  ,~i0  ,~i0  ,~i0  ,~i61  ,~iN2  ,~i2  ,~i3  ,~i3  ,~i6 , ,~i7  ,~iz7  ,~i9 , ,~i0:  ,~i:  ,~i_<  ,~i=  ,~i >  ,~iS>  ,~iT?  ,~i,@  ,~iY@  ,~i@  ,~i%B  ,~iC , ,~iD  ,~iE  ,~i\G  ,~iG  ,~i>J  ,~i(M  ,~i O  ,~iMO  ,~iP  ,~iBT  ,~i5V  ,~ilV  ,~imW  ,~iX  ,~iZ  ,~iZ  ,~i[  ,~i_  ,~ib  ,~ib  ,~ic  ,~ie  ,~if  ,~ig  ,~ig  ,~ii  ,~iIl  ,~il  ,~in  ,~iKq  ,~ifs  ,~is  ,~iu  ,~ihy  ,~i#{  ,~ih{  ,~i|  ,~in  ,~i  ,~i  ,~i  ,~id  ,~i  ,~i4  ,~i>  ,~i(  ,~i  ,~iQ  ,~i  ,~iؓ  ,~i  ,~iޖ  ,~i  ,~i  ,~i^  ,~i  ,~i  ,~i'  ,~i , ,~iu  ,~i  ,~i  ,~iì  ,~i  ,~i˱  ,~i  ,~i  ,~iq  ,~i  ,~iJ  ,~i  ,~i  ,~i  ,~ij  ,~i  ,~iϻ  ,~i̼  ,~i  ,~iC  ,~i  ,~i  ,~i  ,~iK  ,~i  ,~i  ,~i , ,~i  ,~i  ,~i  ,~iQ  ,~i  ,~i  ,~i  ,~i(  ,~i]  ,~i$  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i&  ,~i  ,~i  ,~iv  ,~i  ,~it  ,~i  ,~i%  ,~i<  ,~i  ,~i  ,~i  ,~i  ,~i , ,~iW  ,~i  ,~iI  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i  ,~iL  ,~i  ,~i@  ,~i  ,~i  ,~iy  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i  ,~iQ  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i  ,~i=  ,~ia  ,~i  ,~iJ  ,~i  ,~i  ,~ie  ,~i  ,~i  ,~i  ,~i  ,~i  ,~in  ,~i  ,~i  ,~i  ,~i1  ,~ij  ,~i  ,~i  ,~i  ,~iS , ,~iJ  ,~i  ,~i  ,~iY  ,~i+  ,~i  ,~i  ,~i  ,~i"  ,~i  ,~i  ,~i  ,~ia  ,~i  ,~i  ,~i_  ,~i  ,~i  ,~i  ,~i(  ,~iK  ,~i , ,~i  ,~i>  ,~i  ,~i9  ,~i  ,~i  ,~ih  ,~i  ,~i  ,~i>  ,~ik  ,~i  ,~i  ,~ip  ,~i  ,~i3  ,~i  ,~if  ,~iq  ,~i  ,~i  ,~i$  ,~iv  ,~i  ,~i7  ,~i  ,~i , ,~i  ,~i!  ,~i"  ,~i"  ,~i#  ,~i~$  ,~i%  ,~i%  ,~i/&  ,~i(  ,~i)  ,~i)  ,~iM*  ,~i+  ,~i,  ,~i,  ,~if-  ,~i.  ,~ia/  ,~i/  ,~i0  ,~i1  ,~iQ2  ,~i2  ,~iC3  ,~iL5  ,~i6  ,~ik6  ,~i6  ,~i_8  ,~i9  ,~i9  ,~i9  ,~i|:  ,~i:  ,~i;  ,~iY;  ,~i<  ,~i<  ,~i< , ,~i[=  ,~i=  ,~i=  ,~i >  ,~i>  ,~iJ?  ,~ip?  ,~i?  ,~i@  ,~iA  ,~iA  ,~i9B  ,~iM  ,~iN  ,~iYN  ,~iN  ,~iO  ,~iP  ,~i?P  ,~iP  ,~iqQ  ,~i:R  ,~iR  ,~iR  ,~iuT  ,~idU  ,~iU  ,~i&V  ,~iX  ,~iY B ,~i>^  ,~i"_  ,~i_  ,~i_  ,~i9a  ,~ib  ,~i...... ,~iZ k #..............# ,~i ######+###+##.##.#..# ,~i #.$...........##.#... #.............##.##..  ,~iЧ ###### ##...@.........##.##..- ,~i ..... .................##.##..#### ###.############.##.#... . ,~i6 <.# # ####### #.##.#...# #.....# #.##.#.##  ,~i¨ ### ### #.#...# #.##.#... #.. #)#...# #.##.#### #.######>#...# #.##..... #.####.# #.####### ,~iG 2667.7 (118.0) ,~i F-89 ,~i  ,~i Z _k - a lumpy coppery potion ,~iF  ,~i  ,~i ,~i^ ,~iT ,~i ,~iv ,~i ,~i ,~i3L _You now have 38 gold pieces (gained 9). ,~i ,~i ,~i ,~iu ,~i ,~i ,~i ,~ih ,~i  ,~i  ,~i! ,~i $ ,~i%, ,~iM& ,~i' ,~i' ,~i<( ,~i( ,~i) ,~i5+, ,~i+ ,~iE- ,~i. ,~i. ,~iI/ ,~i0 ,~i1 ,~i1 ,~i2 ,~i7 ,~i8 ,~i8 ,~i9 ,~i: ,~i\; ,~i; ,~i; ,~iL= ,~i> ,~iS> ,~i> ,~i @ ,~i@ ,~i@ ,~i"A ,~iqB ,~iMC, ,~iC ,~iD ,~iGE, ,~iE ,~iF ,~iG ,~i0H ,~iwH ,~iI ,~iJ ,~iK ,~i~K ,~iL ,~iM ,~iM ,~i?N ,~iO ,~iP ,~iP ,~iQ ,~iR ,~iIS ,~izS ,~iS ,~iU ,~iV, ,~iV ,~iW ,~iGX ,~i|X ,~iX ,~iY ,~i_Z ,~iZ ,~iZ ,~i[ ,~i\ ,~i\ ,~i] ,~i^ ,~i^ ,~i^ ,~i2_ ,~i$` ,~i` ,~ia ,~iga ,~iib ,~ic ,~iVc ,~ic ,~ie ,~i$g, ,~ig ,~ii ,~i{k, ,~il ,~in ,~iSp ,~ip ,~i{q ,~i9s ,~it, ,~iyv ,~i,w ,~iBx ,~i|x ,~iy ,~iEz ,~i{, ,~id| ,~i;} ,~i~ ,~iN~ ,~i~ ,~it ,~i ,~iU ,~i ,~i^ ,~iτ, ,~i ,~i| ,~i\i  You encounter a hobgoblin. ,~iӍ# ...######.#.#....#.##. .......#.#......#.#... #........###.####....#.##....÷.........#. # .....#.....########.g#. ##..#.##..#............. #......#.#..... ,~i&?#...#.##...#.#...).. #...@..#....#...... #.##...#.#.##.#'# .. ..#....#....#.# # ..# ...#.#######.#.# # ,~iw . #....# #.#.# #. #.+... #.#.# #.# g   hobgoblin (asleep) .. #. #.#.# #.# ... .# #.#.# #.# #.#.# #.. ,~i`.g706.7 (38.0) ,~iMg ,~id5==7.7 (39 ,~i ,~i5+ _The hobgoblin shouts! ,~izT  # ...######.#.#....#..#. .......#.#......#. ... #........###.####.. ...#.##....÷.......... #......#..... ,~i?U .#.###..#.##..#.g...#......#.# #...#.##...#.#...) #..@...#....# #.##...#.#.##.#'### .. ..#....#....#.# # ..# ...#.#######.#.# ##. #....# #.#.# #.. #.+... #.#.# #. .. #. #.#.# #. ... .# #.#.# #. #.#.# # ,~iU  ,~iW @.g ,~i]  ,~i] :--8.7 (1.0) ,~ic  ,~iDe  ,~i #.## #.#.######.# ...######.#.#....##. .......#.#......# ... #........###.####. ...#.##....÷........ #......#.....########.###..#.##..##....g..#......#.#...#.##...#.#...)#....#......#....#.....#.. #.##...#.#.##.#'#### .....#....#....#.# # ..##...#.#######.#.# # #. .#....# #.#.# #. .#.+... #.#.# #.... #. #.#.# #... .# #.#.# # ,~i0b ,~i:.b ,~iG.g ,~i 1b. ,~ib   bat (wandering) ,~iA--9 ,~i ,~iT _You encounter a bat. ,~iG'.b ,~i H.b.b ,~i .b  You completely miss the hobgoblin. Your headbutt misses the hobgoblin. ,~i bThe hobgoblin hits you.5--=11.1 (1.4 ,~ig ,~i!@ _The hobgoblin hits you but does no damage. ,~i b.  You closely miss the bat. You headbutt the bat.  The bat is moderately wounded. ,~ij %.b ,~i  You barely miss the hobgoblin. The bat hits you but does no damage.  The hobgoblin hits you but does no damage. ,~i\ (2.5 ,~ic  .b _The bat hits you but does no damage.  You miss the bat. Your headbutt misses the bat.The bat is moderately wounded. ,~i  You barely miss the hobgoblin. The bat hits you but does no damage.  The hobgoblin hits you but does no damage. ,~i -3.8 (1.3 ,~iw  ,~i Q _The bat closely misses you. ,~i_The bat closely misses you.closely mis  You block the bat's attack.  The hobgoblin hits you but does no damage. ,~iS`f6=-5.2 (1.4 ,~iDf ,~ih\ _The bat hits you but does no damage. You block the hobgoblin's attack.,~ig b.  You closely miss the bat. Your headbutt misses the bat.The bat is moderately wounded. .b  You closely miss the hobgoblin. The bat barely misses you. x26.5 (1.3,~i>l,~inW _The hobgoblin closely misses you.,~iTG †  You hit the bat.,~i%   You kill the bat!You hit the hobgoblin.,~i6627.9 (1.4,~i,~i@ _The hobgoblin hits you but does no damage.,~it  You completely miss the hobgoblin.The hobgoblin is lightly wounded.  The hobgoblin hits you but does no damage.,~i x7==9.2 (1.3,~i6 ,~i † _The hobgoblin barely misses you.You slash the hobgoblin!,~i־ R,~i R=820.7 (1.5,~il ,~i M _You kill the hobgoblin!,~i2,~i3,~iE9,~i;H _No target in view!,~ix,~i,~iM,~i,,~iP _,~iB,~i,~i,,~i,~iL,~i1,,~i2,~i,~i ,~iO,~i,~i4,~ij  You encounter an endoplasm.,~i%#.. ... #........###. #..# ...#.##....÷.... #....#......#.....###....#.###..#.##..#.. #......†#......#.# #..##.†.#.##...#.#.. #....#......#....# #....#.##...#.#.##.#.@.....#....#....#-........##...#.#######.######....#....# #. ...#.+...# #. ###......###.# #. #.#....# .# #.# J   endoplasm (asleep) ...[3,~i7m..J.# # #.#.#.#.##.#  #5.7 (5.0J.,~icRJ,~iE-6.7 (6,~i$,~ig^ _The endoplasm quivers.,~iI# ...#.##....÷.....#......#.....####....#.###..#.##..#.. #......†#......###.†.#.##..#......#....##...#.#.##.######........#....#...,~ij.......@##...#.#############....#....#  ......#.+...####......### #.#.J..# .......# .#.#.##.#  #. .# ,~i!&J.,~iA7.7 (1,~i!,~i#,~iݵ%#....#......#.....#####....#.###..#.##..#...#......†#......#.#.#..##.†.#.##...#.#.#....#......#....#.#....#.##...#.#.##.#'#####........#....#....#.........##...#.#######.#.######..@.#....# #.#.........#.+#.#.#.###...J..###.# #.#. #.#....# .# #.#.,~i@.......# # #.#..#.#.##.# #.#.#.#.# .# #.# #.# .# # ,~i"J.,~i־,~i7&8,~iI,~i,~i \   You encounter an endoplasm. _The endoplasm quivers.  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm hits you but does no damage.  The endoplasm freezes you.,~ia] f4---=30.1 (1.4,~ic ,~if % _You are frozen.,~i- O .  You slash the endoplasm!,~i5 ),~i9 5=--751.5 _You kill the endoplasm!,~i? ,~iB i _Your Fighting skill increases to level 4!,~iU4,~if^ _No target in view!,~iI,~is,~iBf _,~i,~i,~iB,~i,~i,~iOh6==,~i,~i,,~i,~i,,~i,~i,~i,~i,~i,~ih7==,~ib,~iQ,~i,,~i,~i,~i,~i,~i,~i,~iB,~i,~i,~iN9=,~ii ,~i ,~i ,~i! ,~i ,~i,~i,~i.,~i,~i7,~i^,,~i,~i,~i,~i,~i,~i3,~i3,~i,~i,~i,~i~,~i,~i'v,~i',~i#(,~iu(,~i(,~iD*,~i*,~iU+,~i+,~i .,~i.,~i2/,~i/,~i0,~iV1,,~i1,~iE2,~i2,,~i2,~i4,~i4,,~i4,~i16,~i6,~i7,,~i7,~i-8,~ib8,~i8,~i/9,~i9,~i:,~iQ:,~i;,~i<,~ig<,~i<,~i=,~i>,~iH?,,~i!@,~iz@,~i@,,~iA,~iA,,~iQB,~iB,~i>C,,~iC,~i4D,~iD,,~iD,~iHE,~iE,,~iE,~igF,~iF,,~iG,~iG,~iG,,~i6H,~iH,~i$I,,~iI,~iI,~ioJ,,~iJ,~iL,,~iLM,,~i[N,~iN,,~ieO,~ivQ,,~iQ,~i2R,~iT,~iSU,,~iU,~iX,~iX,~iX,~i@Y,~iZ,~im[B,~i\,~i ],~ie],,~it^,~i^,,~i|_,~i2a,~ia,~i b,,~ib,~id,,~ihd,~iDe,~ie,~ie,~if,~if,~i=g,,~ig,~ih,~ih,,~ih,~ii,~ij,,~i{j,~il,~iDm,~im,~i2n,~iap,~i*q,~iq,,~is,~iys,~is,~is,~it,~iwu,,~iu,~iv,~iw,,~isw,~iSx,~ix,,~i'y,~i#z,~iz,~iz,~i){,~i;},~i=~,~i~,~iH,~i,~i܂,~iC,~i ,~i,,~ih,~iˇ,~i,~il,~i.,~i,~il,~i#,~iԐ,,~i,~i1,~i,~i,~i,~i',~iy,,~i,~iP,~i,,~im,~i,~i #.#  ## ## #.### #? .# #.# #)# .#.### #.#.# #######.#.# #....#.#.. #.. ....### #,~i....÷.. #..@.#......#.....##-802.5 (71.0) #....#.###..#.##. ##......†#...... #..##.†.#.##... #....#......#... #....#.##...#.#.##. ,~i4#####........#....#.... ........##...#.#######. ######....#....## #. ,~i,~iVF-3.5 (72,~i,~i# _Found a whip.,~i4,~iҸ,~iH _No target in view!,~i,~i,~i,~id,~i ,~i›: _,~i3,~i,~i۞,~i,~i,~i,,~i ,~i,~iݩ,~i1,~iI,~iN,~i?,~i,~i,~i',~i,~i`,~iʶ,~iU<  You see here a +0 whip.,~iD,~i׿ _,~i|,~i,~i,~i,~i _d - 4 scrolls labelled JINGYBB VAMEAL (gained 1),~i,~i,~i,~i,~i,~ik,~i,~i,~i,,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i!,~in,~iJ,~i7,~i[,~i,~i,~iS,~i,~iU,~i,~i,~i,,~i,~i,~i| ,,~i ,~i ,~i,~ib,~iG,~i,~i,~i,~i,~i,~i,~iS,~i`X,~ia ,~i[",~i#,~iU$,~i%,~i',~i(,~iB),~i;*,~iK,,~i5.,~i.,~i/,~i1,~i2,~i2,~i>4,~i5,~iOJ,~iIP,,~iP,~i2Q,~i?S,~iGT,~iT,~i?U,~iV,~iW,,~i Y,~irZ,~i^X,~i_,~i `,~i`,~iRb,~ic,,~id,~ie,~in,,~i%o,~io,~ip,,~iFr,~ir,~is,,~idt,~io| #..##...#  #....#...  #....#.##  ##......† #..##.†. #... #....#.  #############.... ...........##..  ##.###########..  #. .  #. #.###.....  #. ###.#... ,~i}v #. #.......  #. #.#.#.##  #. #.#.#.  #.#.#.#,~iq442.5 (39,~i%3.5 (40,~i,~ia _e - a scroll labelled OLECYN MENE,~iC ,~iE Read which item? Scrolls  c - a scroll labelled ADO JUROMICWE  d - 4 scrolls labelled JINGYBB VAMEAL  e - a scroll labelled OLECYN MENE [!] read|quaff[?] describe selected,~ie ,~irl ,~is 3 #..##...# timespaceplace the Covered #....#... Minotaur #....#.## Health: 27/27 ======================== ##......† Magic: 1/1======================== #..##.†. AC: 8Str: 20 #....#.. EV: 8Int: 5 ,~iu #....#.# SH: 4Dex: 9  #############....... XL:  2 Next: 75% Place: Dungeon:1  #..@............##.. Noise: ---------  Time: 843.5 (0.0)  ##.###########....#. a) +0 war axe  #.#........#. Nothing quivered  #.#.###......  #.###.#....  #.#........   #.#.#.#.##.   #.#.#.#.##.  #.#.#.##.  _No target in view! _Found a whip. _No target in view! _You see here a +0 whip. _d - 4 scrolls labelled JINGYBB VAMEAL (gained 1) _e - a scroll labelled OLECYN MENE,~i{ ..@........As you read the scroll labelled ADO JUROMICWE, it crumbles to dust.,~i PSilenced 4.5 (1,~iƆ ,~i: Q _A profound silence engulfs you. It was a scroll of silence.,~i\,~i3,~i,~i;,~i,,~iՈ,~i",~ii,~iG,,~i,~i,~i>,~if,~i݋,~i,,~i,~ǐ,~i,~i,,~i؎B,~in,,~i,~i,~iC,~im,~i,~i5,,~i,~i,~iu,~i<,~i&,~i,~i,~i,~i,~ik,~i\,~i,~i",~iq,~is,~i,~i>,~i,~i,~iş,~iK,~i(,~ig,~i,~iʢ,~iE,~i|,~iR,~i,~i,~iܥ,~i,~i,~iw,~iŧ,~i6,~i3,~ix,~i,~i,~iI,~iz,~i,~i,~i?,~i,~i֫,~i,~i,,~iA,~iϮW _You start waiting.,~iU..##..........,~i ..@.........--------- ...,~i  .,~iY077.5 (33.0),~ig,8.5 (34,~i;,~iPU _Your hearing returns.,~i&K,~i&MRead which item? Scrolls  d - 4 scrolls labelled JINGYBB VAMEAL ,~iM e - a scroll labelled OLECYN MENE [!] read|quaff[?] describe selected,~iH ,~iO ,~iT 2 #..##...# timespaceplace the Covered #....#... Minotaur #....#.## Health: 27/27 ======================== ##......† Magic: 1/1======================== #..##.†. AC: 8Str: 20 #....#.. EV: 8Int: 5 #....#.# SH: 4Dex: 9 ,~iQU o #############....... XL:  2 Next: 75% Place: Dungeon:1  #..@............##.. Noise: ---------  Time: 878.5 (0.0)  ##.###########....#. a) +0 war axe  #.#........#. Nothing quivered ,~iU t #.#.###......  #.###.#....  #.#........   #.#.#.#.##.   #.#.#.#.##.  #.#.#.##.,~iU   _d - 4 scrolls labelled JINGYBB VAMEAL (gained 1) ,~iV W_e - a scroll labelled OLECYN MENEAs you read the scroll labelled ADO JUROMICWE, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.,~i9X  As you read the scroll labelled JINGYBB VAMEAL, it crumbles to dust.  It is a scroll of identify.,~ia /  --more--,~i8Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled OLECYN MENE Potions (select first with !)  f - 2 grey potions  j - a murky red potion  k - a lumpy coppery potion[?] describe selected,~i,~i,~iN #..##...# timespaceplace the Covered #....#... Minotaur #....#.## Health: 27/27 ======================== ##......† Magic: 1/1========================,~iA #..##.†. AC: 8Str: 20 #....#.. EV: 8Int: 5 #....#.# SH: 4Dex: 9 ,~iU #############....... XL:  2 Next: 75% Place: Dungeon:1  #..@............##.. Noise: ---------  Time: 878.5 (0.0)  ##.###########....#. a) +0 war axe  #.#........#. Nothing quivered  #.#.###......  #.###.#....  #.#........   #.#.#.#.##.,~i   #.#.#.#.##.  #.#.#.##. As you read the scroll labelled ADO JUROMICWE, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled JINGYBB VAMEAL, it crumbles to dust.  It is a scroll of identify.,~i,~i+9.5 (1,~il _f -> b - 2 potions of brilliance; d -> i - 3 scrolls of identify,~iM,~i\ORead which item? Scrolls  i - 3 scrolls of identify ,~iO e - a scroll labelled OLECYN MENE [!] read|quaff[?] describe selected,~i#,~iO),~i.d #..##...# timespaceplace the Covered #....#... Minotaur #....#.## Health: 27/27 ======================== ##......† Magic: 1/1======================== #..##.†. AC: 8Str: 20 #....#.. EV: 8,~i/=Int: 5 #....#.# SH: 4Dex: 9  #############....... XL:  2 Next: 75% Place: Dungeon:1  #..@............##.. Noise: ---------  Time: 879.5 (0.0)  ##.###########....#. a) +0 war axe  #.#........#. Nothing quivered ,~ir0 #.#.###......  #.###.#....  #.#........   #.#.#.#.##.   #.#.#.#.##.  #.#.#.##.  _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled JINGYBB VAMEAL, it crumbles to dust.  ,~i0bIt is a scroll of identify. _f -> b - 2 potions of brilliance; d -> i - 3 scrolls of identify,~i:  As you read the scroll labelled OLECYN MENE, it crumbles to dust.  A wave of despondency washes over your surroundings.80.5 (1Will/2 ,~i?,~iA7 _It was a scroll of vulnerability.-,~iK-,~i'3-,~i_-,~i-,~iC-,~i9-,~i|-,~i͹-,~i-,~iغ-,~iQ-,~i;-,~i-,~iɼ-,~i۽-,~i!-,~in-,~i>-,~i-,~i-,~i-,~i-,~iH-,~i-,~iC-,~i-,~iv-,~i-,~i*-,~i-,~i-,~iy-,~i-,~i,-,~i-,~iQ-,~i-,~i-,~iK-,~i-,~i-,~i{,-,~i3B-,~i9-,~i-,~i9-,~i-,~i?,-,~i,-,~i0-,~i7-,~i-,~i-,~i-,~i-,~i-,~id-,~i-,~i.-,~i-,~ik-,~i-,~i-,~ig-,~i-,~i-,~i-,~iS-,~i<-,~i-,~i-,~i-,~i>-,~i-,~i-,~i-,~iQ-,~iA-,~i~-,~i-,~i-,~i -,~i-,~i-,~i-,~iM-,~i.-,~i-,~i-,~i6-,~i-,~iG-,~i*-,~i-,~i-,~i -,~iU-,~i-,~i-,~i-,~i/-,~i`-,~i,-,~i>-,~ie-,~in _You feel your willpower return.-,~id-,~i-,~i$-,~i-,~ib-,~i-,~i-,~iR-,~iH,-,~i-,~i-,~i-,~i>-,~i-,~i-,~iY-,~i-,~i-,~i-,~i -,~i -,~i* -,~ig -,~i -,~i ,-,~i -,~i--,~ii-,~i-,~i-,~i-,~i>-,~i-,~it-,~i-,~i3-,~i-,~iy-,~i,-,~i-,~i-,~ig-,~i-,~i3-,~i -,~i-,~i'-,~iR-,~i-,~i6-,~i-,~i-,~i-,~i-,~i-,~i(-,~i-,~i ,-,~i -,~iz!-,~i$,-,~i$-,~i%-,~i&-,~i&-,~i1'-,~i(-,~i)-,~i)-,~i$*-,~i+-,~i,B-,~i1-,~i2B-,~i5-,~i5,-,~i[6-,~i?8-,~i8-,~i9-,~i{9-,~i:-,~i;-,~i;-,~i[<-,~iI>-,~i>-,~i ?-,~i_?-,~i~A-,~i2B-,~ilB-,~iB-,~iD,-,~iE,-,~iQF-,~iF-,~i7G-,~iG-,~ieI-,~iQJ-,~iJ-,~i-K-,~i M-,~iM,-,~imN-,~i,P-,~i*Q-,~iQ-,~i%R-,~ieS-,~iS-,~iKT-,~iT-,~i.,~i.?.,~iyB.,~iC.,~iD.,~iD.,~i G.,~i|  You see here a quokka skeleton. _.,~iB.,~inB.,~i.,~i.,~i؄.,~i-.,~i.,~i.,~i,.,~iq.,~i .,~igB.,~iӎ.,~i.,~i.,~iz.,~iՑ.,~i.,~i].,~i.,~i.,~if,.,~iG.,~iߙ.,~i*.,~i.,~ih.,~iѝ.,~i1,.,~i.,~i[B.,~i ,.,~i.,~ix.,~iǧ.,~if.,~iB.,~i .,~i;.,~i.,~i.,~i.,~i.,~iF.,~i.,~ih.,~iX.,~i.,~iY.,~i3.,~i.,~i,.,~i.,~i.,~i.,~im.,~i&.,~i.,~i.,~iY.,~ii.,~ig.,~i,.,~i1.,~i.,~i.,~iW,.,~iX.,~iu.,~i^.,~i.,~i:.,~ij.,~iD.,~i.,~iC.,~iD.,~iI.,~i.,~i.,~iv.,~im.,~ie,.,~i,.,~iuB.,~i.,~i .,~iX.,~i .,~i.,~i.,~i.,~iX.,~i.,~i.,~i .,~ij.,~iUX.,~iV.,~iXB.,~icX.,~ik.,~itl,.,~il.,~it.,~i.,~i.,~i.,~i,.,~i=.,~i.,~i.,~i.,~iB.,~i .,~i[.,~i.,~iG.,~i.,~iBB.,~i.,~i.,~i.,~im.,~i.,~iX.,~i .,~i .,~i~ .,~ik .,~i,.,~i.,~i_.,~i.,~iu.,~il.,~i.,~i)X.,~i/.,~i61,.,~i~2.,~i8.,~i;B.,~ilA.,~iC.,~itC.,~iMD.,~i0J.,~i!NB.,~igR.,~iS.,~iT.,~iU.,~iZ.,~i\.,~i\.,~i,].,~ib.,~iZc.,~ic.,~idd.,~i oX.,~iq,.,~idr.,~ir.,~ix.,~iy.,~i z.,~iWz.,~iG.,~iT.,~i.,~ip.,~i-X.,~iL.,~i}.,~i.,~i.,~iڝX.,~iT.,~iȤ.,~iH.,~i.,~i.,~i,.,~i.,~i9.,~i.,~i`.,~i.,~i.,~i.,~i!.,~i.,~i.,~i.,~i.,~iO.,~i#.,~ir.,~i.,~i`.,~iX.,~i.,~i,.,~i.,~i.,~i.,~i.,~i.,~i.,~i ,.,~i.,~i,.,~iw,.,~i`.,~ik,.,~im,.,~i.,~i.,~i.,~i.,~i( ,.,~i .,~i .,~i ,.,~i .,~ia.,~i.,~i .,~i.,~i.,~i.,~id,.,~iE.,~iX.,~i""B.,~i".,~i-n.,~i..,~iZ0.,~ih1.,~i2,.,~i`4.,~iC6B.,~i8.,~ij9,.,~i9.,~i[;.,~i<.,~i=.,~i}=.,~i?.,~iV@,.,~i@.,~iuB.,~imC.,~iC.,~i'D.,~iF.,~iF,.,~iI,.,~iJ,.,~iL.,~iL.,~i>N,.,~iN.,~iGP.,~i'Q.,~ivQ.,~iQ.,~iS.,~i.T.,~iT.,~iT.,~i>YX.,~iY.,~i[.,~ib[.,~i[.,~i2].,~i].,~i,^.,~i^.,~i_.,~i`.,~i&a.,~ia.,~ib.,~ic.,~id.,~i{gB.,~ih,.,~ifj.,~ik,.,~ik.,~inX.,~iq,.,~inq.,~iq.,~i$s.,~is.,~i8t.,~it.,~iRv.,~iKw.,~iw,.,~i,|n.,~i|.,~iT},.,~i~.,~iG.,~i.,~i.,~i..,~iX.,~i,.,~i.,~i.,~iԇ.,~i.,~ir.,~i.,~iF.,~i.,~i.,~i.,~i.,~iW.,~i׍.,~i.,~iŏ.,~i#.,~i.,~i.,~i.,~iƒ.,~i3.,~ie.,~iH.,~i.,~i.,~i.,~i,.,~iB.,~i.,~i.,~iM.,~i£,.,~in.,~ig.,~iۨ.,~i.,~iͪ,.,~iӫ.,~i¬.,~i,.,~iĮ.,~i .,~i,.,~i.,~i.,~iͳ.,~i|,.,~i.####.# #.# #.#  .####.# #.#### #.#  ......# #.##.# #.#  ####### #.#..# #.#  .#### #.#..# #.#  ....# #.#..# #.#  .##.# #.#..# #.#  .##.# #.#..# #.#  .##.# #.#.@# #.#  1156.5 (184.0) .##.# #.#..# #.#  .##.#########.#..[.,~iH40m###.###  .##...........#........#  .###############.#######  .................# .################# ##.,~i.,~iE _Done exploring./,~i'2 ### #. .....##.# #. ######..# #. .#### . ..... .##....########.#..###.###..........#........#/,~i(v  /,~iH./,~i.87.0) _/,~i3/,~iO50,~iw; ..... ######. .#### ... .##.##########.###..........#........##############.#######  80,~ie0,~i0,~iI0,~in&00,~i,0,~iE _Done exploring.1,~i1,~itRead which item? Scrolls  i - 3 scrolls of identify [!] read|quaff[?] describe selected2,~iU2,~i[2,~i`......# #.##.# #.#   timespaceplace the Covered ####### #.#..# #.#   Minotaur .####2,~ia4#.#..# #.#   Health: 27/27 ======================== ....##.#..# #.#   Magic: 1/1======================== .##.##.#..# #.#   AC: 8Str: 20 .##.#2,~ia#.#..# #.#   EV: 8Int: 5 .##.##.#..# #.#   SH: 42,~ib?Dex: 9 .##.#2,~i*bA#.#..# #.#   XL:  2 Next: 75% Place: Dungeon:1 .##.#########.#.@###.###   Noise: ---------  Time: 1158.5 (0.0) 2,~i c .##...........#........#   a) +0 war axe .###############.#######   Nothing quivered .................# .################# ##         _You feel your willpower return. _Found a mace. _You see here a +0 mace. _You see here a quokka skeleton. _Done exploring. _Done exploring.2,~i4d2,~iIeIdentify which item? (\ to view known items) Potions (select first with !)  j - a murky red potion 2,~ife k - a lumpy coppery potion[?] describe selected2,~i 2,~i C......# #.##.# #.#   timespaceplace the Covered ####### #.#..# #.#   Minotaur .#####.#..# #.#   Health: 27/27 ======================== ....##.#..# #.#   Magic: 1/1======================== .##.#2,~i 0#.#..# #.#   AC: 8Str: 20 .##.##.#..# #.#   EV: 8Int: 5 .##.##.#..# #.#   SH: 4Dex: 9 .##.##.#..# #.#   XL:  2 Next: 75% Place: Dungeon:1 2,~i .##.#########.#.@###.###   Noise: ---------  Time: 1158.5 (0.0) .##...........#........#   a) +0 war axe .###############.#######   Nothing quivered .................# .################# ##         _You feel your willpower return. _Found a mace. _You see here a +0 mace. _You see here a quokka skeleton. _Done exploring. 2,~i 0_Done exploring.2,~i ]  As you read the scroll of identify, it crumbles to dust.2,~i +9.5 (12,~i 2,~i Y _j - a potion of moonshine3,~iY3,~i[tRead which item? Scrolls  i - 2 scrolls of identify [!] read|quaff[?] describe selected3,~in 3,~i 3,~i ......# #.##.# #.#   timespaceplace the Covered ####### #.#..# #.#   Minotaur .#####.#..# #.#   Health: 27/27 ======================== ....##.#..# #.#   Magic: 1/13,~i% X======================== .##.##.#..# #.#   AC: 8Str: 20 .##.##.#..# #.#   EV: 8Int: 5 .##.#3,~it %#.#..# #.#   SH: 4Dex: 9 .##.##.#..# #.#   XL:  2 Next: 75% Place: Dungeon:1 3,~i .##.#########.#.@###.###   Noise: ---------  Time: 1159.5 (0.0) .##...........#........#   a) +0 war axe 3,~i} U.###############.#######   Nothing quivered .................# .################# ##         _You see here a +0 mace. 3,~i \_You see here a quokka skeleton. _Done exploring. 3,~i u_Done exploring.  As you read the scroll of identify, it crumbles to dust. 3,~i D_j - a potion of moonshine3,~i 3,~i{ Identify which item? (\ to view known items) Potions (select first with !) 3,~i  k - a lumpy coppery potion[?] describe selected4,~i4,~i14,~i] -......# #.##.# #.#   timespaceplace the Covered ####### #.#..# #.#   Minotaur .#####.#..# #.#   Health: 27/27 ======================== ....#4,~i !#.#..# #.#   Magic: 1/1======================== .##.##.#..# #.#   AC: 8Str: 20 .##.##.#..# #.#   EV: 8Int: 5 .##.#4,~i5!%#.#..# #.#   SH: 4Dex: 9 .##.##.#..# #.#   XL:  2 Next: 75% Place: Dungeon:1 4,~iZ!!.##.#########.#.@###.###   Noise: ---------  Time: 1159.5 (0.0) 4,~i!.##...........#........#   a) +0 war axe .###############.#######   Nothing quivered .................# .#################4,~i!^ ##   4,~i!j    4,~i"a  _You see here a +0 mace. 4,~i5"\_You see here a quokka skeleton. _Done exploring. 4,~iW"_Done exploring.  As you read the scroll of identify, it crumbles to dust. _j - a potion of moonshine4,~ij-]  As you read the scroll of identify, it crumbles to dust.4,~i3B60.5 (14,~i6_ _k -> r - a potion of resistance5,~iܤ 5,~i Drop what? (Left/Right to switch category) 4/52 gear slots (_ for help) 5,~i2 Hand Weapons (select all with ))  a - a +0 war axe (weapon) 5,~i oArmour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of gloves (worn) [Up|Down] select5,~i [Esc] exit Letters toggle [.|Space] toggle selected[top]5,~i6,~ik6,~ig......# #.##.# #.#   timespaceplace the Covered ####### #.#..# #.#   Minotaur .####6,~i#.#..# #.#   Health: 27/27 ======================== ....##.#..# #.#   Magic: 1/1======================== 6,~i.##.##.#..# #.#   AC: 86,~i@Str: 20 .##.#6,~i #.#..# #.#   EV: 8Int: 5 .##.#6,~i,#.#..# #.#   SH: 4Dex: 9 6,~iQ.##.#6,~ir #.#..# #.#   XL:  2 Next: 75% Place: Dungeon:1 6,~i!.##.#########.#.@###.###   Noise: ---------  Time: 1160.5 (0.0) 6,~i|.##...........#........#   a) +0 war axe .###############.#######   Nothing quivered 6,~i.................# .################# ## 6,~i,        6,~i~b_Done exploring.  As you read the scroll of identify, it crumbles to dust. _j - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _k -> r - a potion of resistanceOkay, then.6,~i-6,~iY6,~i. _7,~iT7,~i7,~iG7,~iU,47,~i07,~i2E _Done exploring.8,~i]8,~icLevel 1 of the Dungeon<>>>>(Press ? for help)#..##.÷.#.##...#.#...)...........# ######.# #.#.##....#......#....#............#.#### #..>...# #.#.##....#.##...#.#.##.#'###.....##....# #......# #.#.##############........#....#....#.# #.....##....# #......# #.#.##...............##...#.#######.#.# #.....##....# #......# #.#.########.###########....#....## #.#.# #.#.####.#### #......# #.#......##.# #........#.+...# #.#.# #.#.# #.##......# #.######.##.# #.###......###.# #.#.# #.#.# #.##.####.# #.# #.##.# #.###.#....# #.# #.#.# #.#.## #.##.####.#[38,~id9;49m #.#### #.##.# #.#........# #.# #.#.# #....# #.##......# #.##.# #.##.# #.#.#.#.##.# #.# #.#.######## #.######### #.#..# #.##.# #.#.#.#.##.# #.# #.#......# #.##.#####.#..# #.##.# #.#.#.#.##.# #.# #.######.# #.##....##.#..# #.##.# #.#.#.#.##.###.# #^# #.# #.##.##.##.#..# #.##.#######.#.#.#.##.....# #.######.# #.##.##.##.#..# #.##.........#.#.#........# #.#......# #.##.##.##.#..# #.############.#.########.# #.#.###### #.##.##.##.#..# #.##.#........#.# #.#.##.##.##.#########.#.@###.####.8,~iye########.#.# #.#.##.##.##...........#........##)########.#.######.#.##########.##.###############.########..........#........#............##.................##.########.#.###################.##.###############################8,~ij#.##.##.........####.#.....#..P..P.PP..##.# ###.##.........#.##..........PP..PPP..##.# #...##########.#.......####...PP..P..## #.# #...######.#..>.................## #.# #...##........##.#..... #.# #...#######+###+##.##.#..##.####### #.# #...##.............##.#...#.# #.# #...##.............##.##..#.# #.##############...################.............##.##..#.# #.......................................##.##..#.### ####################....##.############.##.#.......# #.............# #.####### #.##.#...#.#.# #.#......#....# #.#.....# #.##.#.###.#.# #.#...)..#.#### [8,~ij^40m######.#.#...# #.##.#.....#.# #.#......#.# #......#)#...# #.##.#######.### #.########.# #.######>#...# #.##...........# #.# #.# #.#......###.# #.##########.#.#######.# #.########.#.###### #.# #.# #.....÷..#.#....#.# #.#...........#...# #.# #.# #.########.#..#.### #.#.######.#..#.#.# #.# #.# #.# #.##.....######.#.#....#.#..#.#.###.# #.# #.# #.#..#.##.......#.#......#.#..#.#.....# #.# #.# #.#.......#........###.####.####.###########8,~i9kL#.# #.##.#9,~iH09,~iK......# #.##.# #.#   timespaceplace the Covered ####### #.#..# #.#   Minotaur .#####.#..# #.#   Health: 27/27 ======================== ....##.#..# #.#   Magic: 1/1======================== .##.##.#..# #.#   AC: 8Str: 20 .##.##.#..# #.#   EV: 8Int: 5 .##.##.#..# #.#   SH: 4Dex: 9 .##.##.#..# #.#   XL: [9,~iL39;49m 2 Next: 75% Place: Dungeon:1 .##.#########.#.@###.###   Noise: ---------  Time: 1160.5 (0.0) .##...........#........#   a) +0 war axe .###############.#######   Nothing quivered .................# .################# ##        As you read the scroll of identify, it crumbles to dust. _j - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _k -> r - a potion of resistance _Okay, then. _Done exploring.9,~iZM9,~iM9,~iY9,~i~Y9,~i ^: _9,~ib9,~i}c9,~id9,~iQd9,~im9,~iam9,~im9,~in9,~iu9,~iv,9,~i/w9,~i|9,~i}9,~i}9,~i@~9,~i9,~i9,~iۆ9,~iW9,~i9,~iO9,~i9,~i 9,~i79,~i9,~iB9,~iv9,~i9,~i,9,~iK9,~i֡X9,~i 9,~iq9,~i,9,~i9,~ih9,~i9,~i:9,~i9,~i?9,~i9,~i9,~iĸ9,~i69,~i9,~i9,~iZ9,~i99,~iy9,~i9,~i9,~i69,~i,9,~i]9,~i9,~i9,~i9,~i.9,~i9,~i9,~i9,~ie9,~i9,~i9,~i9,~i09,~i9,~i9,~iY9,~i9,~i9,~i9,~i19,~iL9,~i9,~i9,~i9,~i9,~i'9,~ik9,~i9,~i%9,~i9,~i9,~iV9,~i9,~i!9,~iL9,~i9,~i9,~i9,~i+9,~i9,~im9,~i19,~it9,~i9,~iI9,~i9,~i;9,~i9,~i`9,~i9,~i9,~i]9,~i9,~iV9,~i}9,~i9,~i<9,~i9,~i9,~i9,~i9,~i 9,~i19,~ie9,~i9,~i9,~i9,~i9,~iW9,~i9,~i9,~i"9,~i9,~i9,~i 9,~iD9,~i9,~i*9,~iN9,~i9,~i 9,~i@ 9,~id 9,~i 9,~i 9,~i 9,~i9,~iL9,~i\9,~i9,~i9,~i9,~i~9,~i,9,~ii9,~iX9,~iX9,~i9,~i9,~i9,~i9,~i+9,~i9,~i9,~i9,~i9,~i9,~i 9,~i!9,~i!9,~i]"9,~i#9,~iT$9,~i}$9,~i$9,~iy%9,~i%9,~i&9,~ic&9,~i (X9,~i1*B9,~i*9,~i+9,~i+,9,~i,9,~i-9,~i#.............##.##..#.# ................##.##..#.### ##.############.##.#.......#  #.####### #.##.#...#.#.#9,~iG>9,~i&C9,~iD 9,~iDS_There is an escape hatch in the floor here.9,~iM 9,~i Level 1 of the Dungeon<>>>>(Press ? for help)#.####.............###.........########.#.###.##.##.##.......~~~.......#.........##.....).....#.##.##.##.....~~≈≈≈~~.....#.......#.##.#####.#...#.##.####.##....~≈≈≈≈≈≈≈~.)..#.....#.#.##.# #.#.........#9,~i| #..#####################.##.#......# #)..PPPPP...##.###....#......# #..PP.......#####.#######.##.##.....# #.......PP..##.##.##.......†.#......#####...P...PP..##.##.##.........####.#.....#..P..P.PP..##.####.##.........#.##..........PP..PPP..##.##...##########.#.......####...PP..P..###.##...######.#..@.................##9,~id #.##...##..............##.#.....#####.##...#######+###+##.##.#..##.########.##...##.............##.#...#.##.##...##.............##.##..#.##.##############...################.............##.##..#.##...............................................##.##..#.#######################....##########.############.##.#.......##.............##.####### #.##.#...#.#.##.#......#....#9,~i #.#.....# #.##.#.###.#.##.#...)..#.#### ######.#.#...# #.##.#.....#.##.#......#.##......#)#...# #.##.#######.###:,~i#..#####################.##.#......# #)..PPPPP...##.###....#......# #..PP.......#####.#######.##.##.....# #.......PP..#.#.##.......†.#......#####...P...PP#.###.........####.#.....#..P..P.PP#.####.# #.....##........PPP.#..###.#.......####...PP..P..##.. #####.#..@.................###.. #..............##.#.....###:,~i@ #..######+###+##.##.#..##.########.............##.#...#.##.............##.##..#.##############...################.....##.##..#.#..............................................##.##..######################....##########.############.##.#.......# #.............#:,~iz %#.####### #.##.#...#.#.# #.#......#....# #.#.....# #.##.#.###.#.# :,~i #.#...)..#.#### ######.#.#...# #.##.#.....#. :,~i #.#......#.# #......#)#...# ######.###########.# #.######>#.............# #.# #.#......######:,~i!#####.#.########.# ####.#.###### # #....:,~i r - a potion of resistance _Okay, then. _Done exploring. _There is an escape hatch in the floor here.:,~i :,~i:,~i:,~i:,~i: _:,~i:,~iY:,~i :,~i:,~ik:,~i|:,~i:,~i:,~i2:,~i0:,~i}:,~i!:,~iݰ:,~ilB:,~i::,~i:,~i:,~i:,~i:,~i:,~i:,~iμ:,~iϾ:,~i_:,~i:,~in:,~i%:,~i\:,~i:,~iu:,~iv:,~i:,~i,:,~iW:,~i/:,~i7:,~i:,~i(:,~i:,~iE:,~i:,~i@:,~i:,~iM:,~i:,~i=:,~iC:,~i|,:,~iu:,~i+:,~i:,~iD:,~i:,~i:,~i:,~i:,~iv:,~i:,~i:,~i:,~i^:,~id:,~i:,~i.:,~i:,~i :,~i,:,~i:,~i:,~i:,~i6:,~i:,~i:,~iJ:,~i:,~i&:,~if:,~i:,~i:,~i:,~i:,~i :,~iU:,~i :,~i :,~i.:,~i^:,~i:,~ic :,~i; :,~i :,~iQ :,~i :,~i :,~iR:,~i[:,~i:,~i:,~i:,~i:,~i:,~il,:,~i :,~ia:,~iQ:,~ix:,~i:,~i:,~i:,~i6:,~i:,~i:,~i:,~i:,~id:,~iC:,~i, :,~iu :,~i!:,~i'o #.............##.########.............##.## ............................##.## ....##########.############.##.#. ....# #.####### #.##.#. ....# #.#.....# #.##.#. .#### ######.#.#...# #.##.#. .# #......#)#...# #.##.## :,~iW(.# #.######@#...# #.##44.5 (32.0) .# #.#......###.# #.### .##.#.###### #.# #.# #.. .#....#...# #.# #.# #.# .#.######.#..#.#.# #.# #.# #.# .#.#....#.#..#.#.###.# #.# #.#:,~in(  .##.#..#.#.....# #.# #.#:,~i(n  .###.####.####.############.# #.#:,~i(  ÷.........# #...............###.#:,~i(E :,~i0):,~i@/:,~iA1c _There is a stone staircase leading down here.;,~i/;,~iF0;,~i5;,~i-9;,~i=85.5 (1.0) _;,~iJ>;,~i{&2;,~i  .  ...  ######.....  #..@.......  #...#......  ###.. .....  #.## .... #.# ... #.# .# #.# # ..# ;,~i-7.0 (2.5;,~i;,~i# _You climb downwards.;,~ia _There is a stone staircase leading up here.<,~idI<,~if<,~i}h<,~ik: _<,~itl<,~ir#######......).....#.....# ######.....# #..<.......# #...## 8.0 (1.0###........# .##.....# <,~i=s|#.# .....##.# ....###.# ....#..# ....#<,~i_s/ ....#<,~iz<,~iPz+9.0 (2<,~i~<,~in* _Found a short sword.<,~iTe<,~ie<,~i.g<,~ii<,~il<,~in,<,~i4o<,~iqq<,~iq<,~ir<,~iu<,~iw,<,~iCx<,~ibz7 _You open the door.<,~i|3<,~i}<,~i<,~i<,~i<,~ic<,~i<,~ir<,~i<,~i<,~iU<,~i<,~i<,~iQ<,~i<,~iՋf  You encounter an adder.<,~iLo#S#..#.#. #... #.. ...  #.#  #.#  #@######### #........).<,~iz#.####.....###....'.....#######.....##..<.......#S   adder (asleep)#...#......####........##.##.....#<,~ic.S56.0 (7<,~iO.S<,~itOS<,~i27.0 (8 _<,~im<,~iݝ=,~iw_#.#.##.#...S...##...... .######### #........).####.....##....'.....######.....#<.......#...#####...=,~i`N.S=,~i:gA8.0 (1=,~ik=,~iYm=,~i) N.S=,~i =,~i &9=,~i =,~i >,~iN.S>,~iQ|  The adder bites you.  You are poisoned.>,~i6=====-=60Pois >,~i>,~iV, _The adder poisons you!>,~i n  You barely miss the adder. You feel sick.>,~il f4---1.4 (1.4>,~i >,~iv = _The adder bites you but does no damage.>,~ip  You closely miss the adder. You feel sick. The adder barely misses you.>,~iq a3---2.8>,~iu >,~ix = _The adder bites you but does no damage.>,~iA  You closely miss the adder. You feel sick. The adder barely misses you.>,~i `2--4.2>,~i >,~i = _The adder bites you but does no damage.?,~i;Mclosely miss the adder. You feel sick. The adder barely misses you.barely miss the adder. Your headbutt misses the adder. You feel sick.  You are no longer poisoned.?,~i{19----5.7 (1.5?,~i4?,~iR _The adder bites you. The adder bites you but does no damage.?,~i#  You closely miss the adder. Your headbutt misses the adder.?,~i-7.0 (1.3?,~iP?,~i7[ _You block the adder's attack. The adder bites you but does no damage.?,~i%  You barely miss the adder. You headbutt the adder.  The adder is heavily wounded.?,~ij20=--8.4 (1.4?,~i?,~iz _The adder barely misses you. The adder bites you but does no damage.?,~i u †You slash the adder!?,~iȦ (?,~im ?,~i$ Ltimespaceplace the Covered#.##.#Minotaur#.#..##Health: 20/27 =================-------#.#...Magic: 1/1========================#....AC: 8Str: 20##...EV: 8?,~iX Int: 5...SH: 4Dex: 9#†#XL:  2 Next: 120% Place: Dungeon:2#@#Noise: =--------  Time: 1269.7 (1.3)#.#########a) +0 war axe?,~i~ #........).Nothing quivered#.####.....###....'.....#######.....##..<.......##...#......#?,~i ###........# _You block the adder's attack. The adder bites you but does no damage.  You barely miss the adder. You headbutt the adder.  The adder is heavily wounded. ?,~iŬ _The adder barely misses you. The adder bites you but does no damage.  You slash the adder! _You kill the adder!?,~i~   The adder is heavily wounded. _The adder barely misses you. The adder bites you but does no damage.  You slash the adder! _You kill the adder!?,~i lYour Axes skill increases to level 3!You have reached level 3!?,~i /  --more--@,~ii  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? A,~iM4/332/2730% A,~iA,~i`S _You feel clever. x2B,~i'IB,~iB,~i 5= _B,~icB,~iB,~iB,~i BB,~i B,~i> U6=B,~i B,~iB,~iB,~ivB,~iB,~iB,~igB,~iB,~iOB,~iB,~iB,~i"K7=B,~iB,~iTB,~iB,~iB,~i,B,~i$B,~i+,B,~iB,~iB,~i#8B,~i9E==B,~iB,~iB,~i) B,~i B,~i"B,~i#,B,~i$B,~i$B,~i%B,~i&B,~i$'h9==B,~i'B,~i)B,~i)B,~iO*B,~i+B,~i+B,~i9,B,~i-B,~i-B,~ih.B,~i/B,~i/B,~i0O30=B,~i0B,~i2B,~i2B,~i2B,~iG4B,~i4B,~i4B,~i5B,~i5B,~i6B,~i7B,~i!8K1=B,~i8B,~i<:B,~i:B,~i:B,~i<B,~i$=B,~i=B,~i>B,~i ?B,~i?B,~i@AB,~ixA#2B,~iAE==B,~iWBB,~iCB,~iCB,~iUDB,~iF,B,~iyGB,~iHB,~iHB,~i)IB,~i0KB,~ikKh3==B,~iVLB,~iN1 _HP restored.B,~iPB,~iPB,~iQB,~iCUb  You see here an adder corpse.B,~iW~  You encounter a jelly, a rat and a ball python.B,~i].S. > .# #.# ##..##.# #.#.....## #.......##.##.......#B,~i^B#...@......#-#....#†#r....# #..#. #.# ...J. . # #.#########B,~iJ^v#........)..J   jelly (asleep)..S   ball python (constriction, asleep)..B,~iz^r   rat (asleep)...B,~if .S303.7 (34.0)  Found a stone staircase leading down.  The jelly quivers.B,~ig4J.B,~iin J  The rat squeaks loudly. The ball python hisses angrily.B,~i\j6r.B,~iZqtJJ   endoplasmS   ball python (constriction)r   ratB,~iqK====4.7 (35B,~ixB,~imz[ _You encounter an endoplasm.B,~i g †You hit the rat.B,~i G.SB,~il 'J.B,~i 9J.B,~i: G.SB,~i 8J.B,~iR &J.B,~i )B,~i Trooper=2=---6.1 (1.4) B,~ii B,~i G _You kill the rat!C,~iMM .  You slash the endoplasm!C,~iD.SC,~iC,~i,J.C,~iJ#.C,~in$SC,~iS   ball python (constriction)6---7.5C,~iC,~iZM _You kill the endoplasm!C,~i}B... >##.# .#.# #..##...# #S.#.##....†J#....#@#.....##..#. #.# ...... # #.######### C,~iB#........).#.####.....##...' #####..<...#C,~iXDD.SC,~iD0J.C,~iJC,~i3K4-80C,~i~PC,~iRs _You see here an adder corpse.C,~i#.# .#.# #..##.#...## #.......##.##S......##....J.....##....#†#.....##..#. #@# ...... # #.######### #........).C,~i#.####.....##...'..######.....<.......#......##..C,~iD.SC,~iP†JC,~i,C,~i>-9 C,~i _C,~i<C,~i_ C,~i #.# #..##....# #......##......S†.#....#J##..#. #.# .....C,~i . # #@######### #........).#.####.....## ...'.....######.....#..<.......#.#......###..# #.##C,~i †J.SC,~i =10C,~i̻ C,~iw D,~iÎ  You hit the jelly. Your hands burn!  The jelly is moderately wounded.D,~i/U0---=D,~i_1.9 (1.4D,~iKD,~iN< _The jelly hits you but does no damage.D,~i_I .  You slash the jelly!D,~iaaL†SD,~iRg< S   ball python (constriction)  You kill the jelly!The ball python barely misses you. The ball python grabs you.D,~ij 1/34--- -1  91=D,~ij3.2 (1.3Constr _The ball python constricts you.D,~inD,~ioqh _Your Shields skill increases to level 4!D,~iTo †You hit the ball python.D,~iR[(D,~i&^i2= 8 D,~i[^*2-4.6 (1.4D,~icD,~ifO _You kill the ball python!D,~i$M .# #.# .##D,~i{ #.#... #....##... #....† #....#†#.....##..#. #@# ..... D,~i~. # #.######### #........).#.####.....##...#..#.##...#D,~ik--50D,~iD,~ix _You see here a ball python corpse.D,~i%GZM... > .# #.# ###.# #.#.....## #.......##.##.......#D,~iGe #....†.....# #....#@#.....##..#. #†# ..... . # #.##########........)............D,~iGD,~iND,~i^NG-6 _D,~iSD,~iVs _You see here an adder corpse.D,~i`M... > .# #.# ## #.## ##.. #...@†.....# #....#†#.....##..#. #†# ..... . # #.#########D,~ifD,~i4g-7 _D,~i~jD,~iqkE,~i E,~iv E,~iH E,~iE,~i3==E,~iBE,~iE,~iE,~i.E,~iE,~iE,~iE,~iE,~i[E,~ih4==E,~iE,~iYE,~i,E,~i E,~i#_  You see here a rat corpse.E,~i%E,~iY& _E,~i'E,~i\*E,~i=,E,~iu,E,~i-E,~i0_  You see here a rat corpse.E,~i1E,~i2@= _E,~i3E,~i5E,~i7E,~ic7E,~i7E,~i9E,~i;E,~iY;E,~i;E,~ii>E,~i@n  You encounter a frilled lizard.E,~i;F... >##.# .# #$##.##.# .##.#..##.##.#.....# #.##.......# #.##.......# #.#@...†.....#E,~iFr #....#†#.....# #..#.##†#........ #...#.##.##########.# #.##........).#.. #.####.....##l   frilled lizard (asleep)..l #....'.....#.. ######.....#  #..<.......#E,~iIX28.6 (11.0)l.E,~iONlE,~i2P,9.6 (12E,~i8UE,~iW8 _The frilled lizard hisses angrily.F,~in...... ># #.##.# .# # #$##.##.# .####.##.#..##.#..#.##.#.....##.#.##.......##.#.##.......##.#....†.....# #.@..#†#.....##.##†#.........#.##.######### #.#.#.##........).l.#.#.####.....##... #.#....'.....>.. #.######.....##. #.#..<.......#,~i&L6H #...#......#F,~i9l.F,~iF,~i$30F,~i% .0) F,~i} F,~i ; _Found a stone staircase leading down.F,~i #.##.# .# # #$##.##.# .####.##.#..##.# ..#.##.#.....# #.#.##.......## #.#.##.##.# #.#....†.....##...#....#†#.....##.##†#.........#.##.######### #l#.#.##........)...#.#.####.....##... #.#....'.....>..# #.######.....##.#. #.#..<.......##.# #.#...#......# ###..#F,~iU7l.F,~iF,~i=1F,~i5F,~iF,~i †You miss the frilled lizard. You headbutt the frilled lizard.F,~iV)F,~iی=4=3.0 (1.4F,~iF,~iR _You kill the frilled lizard!F,~ie 4F,~iʖ F,~i H _No target in view!G,~iG,~i G,~iŃG,~i…G,~i G,~i?| _G,~iG,~iHG,~iɎBG,~iG,~i G,~i<G,~iG,~iBG,~iG,~iؒG,~iTG,~iG,~ihG,~iG,~iG,~iiG,~i˜G,~iG,~idG,~iǛG,~iG,~iUG,~ihL _You now have 46 gold pieces (gained 8).G,~iߠ3G,~i|G,~i1G,~i5G,~icG,~iG,~iWG,~i*G,~iWG,~iG,~iG,~icG,~iG,~iG,~iG,~isG,~iG,~iG,~iG,~iGG,~irG,~iˬG,~iέG,~iG,~i3G,~iG,~iG,~i,G,~iݳG,~iG,~i G,~i4G,~iG,~iG,~iG,~iG,~iiG,~iG,~iCG,~i{G,~iĻG,~iټG,~i0G,~ioG,~i.G,~iG,~iiG,~iG,~iG,~iG,~iG,~iG,~ilG,~i:  ######  #######....... #...@.#....... -#............. #####.##..... #.#..##.#.............#.#####.#.######........ #..###### #..##### ####......##.##.#You pick up a parchment of Confusing Touch and begin reading...G,~iy055.0 (22.0)G,~iF-6.0 (23G,~i G,~iH _You add the spell Confusing Touch to your library.G,~i^ G,~i_ G,~i_ G,~ia G,~ib G,~ikf ,G,~is G,~ix j  You encounter an endoplasm.G,~i8} ######### .....J..####### #######@......# G,~i} #.....#.......# #.............# #####.##.......#.#..##.#................#.#####.. J   endoplasm (asleep)#.######.........G,~i} ^#..#######..##### G,~i} ,#G,~iN 9.J9.0 (3.0)G,~i6 QJG,~i ,60.0 (4G,~i G,~i ^ _The endoplasm quivers.H,~i>g .  You hit the endoplasm. You headbutt the endoplasm.H,~i(H,~i%=8=1.4 (1.4H,~i>H,~iBM _You kill the endoplasm!H,~i.I 4H,~iK H,~iZM H _No target in view!H,~ih 3H,~ii H,~il H,~in H,~iSq P _H,~itr H,~ir H,~iNs H,~it H,~iv H,~iv H,~iuw H,~ix H,~iz H,~iz H,~i`{ H,~ih} H,~iK~ H,~i~ H,~i~ H,~i H,~i  _You open the door.  There is an open door here. _H,~i H,~i BH,~ie H,~i H,~i H,~i] H,~i H,~i~ ,H,~i7 H,~io H,~i H,~i H,~i" ,H,~i| 0 _You now have 58 gold pieces (gained 12).H,~iڰ H,~i H,~i ,H,~i H,~i H,~i ,H,~i H,~i˵ H,~iy ,H,~iͶ H,~i H,~i ,H,~i H,~iӹ H,~i& i  You encounter a dart slug.H,~iܿ M#.##.# ##.# ####### #.# ......# #.## ##### ......# #.##w#... H,~i ......####.##....# ........##.# - ........'......#.# #####...##.......## .......#####.#.#..# ######.##....#.#.## ######.##.##.#.#.# w   dart slug (asleep) ....##.##.##.#.#.# .........>##.#.#.# ..#.##.##.##.#.#..H,~i \.w86.4 (25.0)H,~i MwH,~i M-7.4 (26 _H,~i H,~i3 I,~i #.# #.# #.# .####### #.# # .......# #.## #####.#........# #.##.#.............####.##.w@.# #..##.#####.# .........'......#.######...##......## ........#####.#.#..# .######.##....#.#.## .######.##.##.#.#.###.##.##.#.#.#........>##.#.#.#I,~iF8.4 (1.0) I,~inI,~iI,~ie M .  You slash the dart slug!I,~i% (I,~iz I,~i Atimespaceplace the TrooperMinotaur#.#Health: 34/34 ========================#.#Magic: 2/2I,~i N======================== ###.#AC: 8Str: 20 .####### #.##EV: 8Int: 7 .......# #.## #####.#..SH: 4Dex: 9 I,~iK W.......# #.##.#........XL:  3 Next: 103% Place: Dungeon:2 .......####.##..@.#Noise: ==-------  Time: 1389.7 (1.3) #........##.#####.#I,~it [a) +0 war axe .........'......#.#Nothing quivered .#####...##.......## ........#####.#.#..# .######.##....#.#.## I,~i 7.######.##.##.#.#.# .....##.##.##.#.#.# ..........>##.#.#.# _No target in view! _You open the door. _There is an open door here. I,~i _You now have 58 gold pieces (gained 12). _You encounter a dart slug.You slash the dart slug!I,~i _You kill the dart slug!You have reached level 4!I,~i /  --more--J,~i6N41/413/3104 2% J,~iW;J,~i`=O _You feel agile.J,~i˒ J,~i8 J,~ia J,~i J,~i J,~i $ _J,~iљ J,~i" J,~i̚ J,~iA J,~in J,~i J,~i J,~i k  You encounter a ball python.J,~i e       #.#   #.#    J,~iS #.##########  #### #.##.S.....# ###  # #.## #####@#...## -- J,~iv ;...# #.##.#..........# ####.##....######..# .J,~i ....##.#####.# .# '......#.#  ##...##.......##   S   ball python (constriction, asleep) ....#####.#.#..# J,~i  ###.##....#.#.##  ###.##.##.#.#.#  J,~i£ V.S93.7 (4.0J,~i NS)J,~i D--4.7 (5 J,~i _J,~im J,~i K,~i     #.#  #.#   #.##########  ##### #.##..S..@.# # .# #.##.#####.#...## .# #.##.#..........# ####.##....######..# .##.#####.#.# ......'#. ###...##.......## .....#####.#.#..# #.##....#.#.## K,~i4<.SK,~ip9.SK,~iK,~i_+5.7 (1K,~i^K,~iK,~i O .  You slash the ball python!K,~iRK,~i=3=7.0 (1.3K,~iK,~ie _You kill the ball python!K,~ipK,~i"K,~i)^ _No target in view!K,~i)K,~ia-K,~i/H _No target in view!L,~i04L,~iL,~ic^ _No target in view!L,~iL,~iL,~iL,~iL,~i<$ _L,~iBL,~i^     #.# #.#  #.########## ## #.##.......##### .# #.##.#####.#@..##  -9.0 (2.0# #.##.#..........#  .####.##....######..#  ##.#####.# )..#  '......#.# .)♣  ##.......## ..♣ ..#####.#.#..# ♣♣ #.##....#.#.##  #.#.#.#  -400.0 (3L,~ib ( _Found two hammers.M,~iM,~inM,~i5M,~iPH _No target in view!M,~iO    #.# #.#  #.########## # #.##.......##### # #.##.#####.#... # #.##.#.......@..#  ####.##....######..#  ..##.#####.# ) '......#.# ).)♣  ##.## ...♣  .M,~i #####.#.#..# ♣.♣♣  .##....#.#.## ♣.  .##.##.#.#.# ♣ .##.##.#.#.#  M,~i M,~il +1.0 (1M,~i M,~ii % _Found a hammer.N,~in~  #.# #.#  #.########## #.##.......#####  #.##.#####.#...  #.##.#..........#  ###.##....######@.#  .##.#####.# #.)N,~i9oe .'......#.# ♣.).)♣  .##.## ♣♣...♣  #####.#.#..# ♣♣.♣♣  ##....#.#.##   ##.##.#.#.#   ##.##.#.#.#  N,~io ..>##.#.#.#  N,~ivN,~ikw&2N,~i }N,~is~N,~iJ #.##########.......##########.#...##.......... ###.##....######..## .##.#####.# #.@..#'......♣.).)♣##.......## ♣♣...♣ ##.##.#.#..  N,~iON,~iBP&3N,~iqSN,~iUO _You see here a +0 hammer.O,~iM #.##########.......##########.#...##.......... ###.##....######..## .##.#####.# #.)..'......♣.@.)♣##.......## ♣♣... O,~i$ #####.#.#..# ♣♣.♣♣ ##.##.#.###  O,~i O,~i -4 _O,~i0 O,~i= O _You see here a +0 hammer.P,~i=#.#  #.########## #.##.......##### #.##.#####.#... #.##.#..........#  ##.##....######..# .#####.# #.)..#  '......#.# ♣.).)♣  ##.## ♣♣.@.♣  ####.#.#..# ♣♣.♣♣  #....#.#.##   #.##.#.#.# ♣ #.##.#.#.#   .>##.#.#.#  #.##.#.#..  #.##.#.###  ..##.#.#  P,~i\P,~i-5 _P,~iP,~iQQ,~i #########.......##########.#...##.......... ##.##....######..#####.# #.).. '......♣.).)♣ ##.......## ♣♣...##.#.#..# ♣♣@♣♣ #....#.#.## ♣♣.## ♣♣ .....#  Q,~ilQ,~i&6Q,~iXQ,~ib#.##.......##### #.##.#####.#... #.##.#..........#  #.##....######..## #.#####.# #.)..#  ......#.# ♣.).)♣  #.## ♣♣...♣  #.#.#..# ♣♣.♣♣  ....#.#.## ♣  .##.#.#.# ♣.♣♣  .##.#.#.# ♣.  >##.#.#.# .♣ .##.#.#.. #+ .##.#.### .. .##.#.# #. ..# #) #  Q,~iQ,~iQ,~iV&7Q,~iQ,~iGE _Found a hammer. Found a runed translucent door.R,~il@V #.##.#####.#...##  #.##.#..........# #.##....######..## #.#####.# #.)..# '......#.# ♣.).)♣ ##.......## ♣♣...♣ R,~i@###.#.#..# ♣♣.♣♣ ....#.#.## ♣♣.♣ #.##.#.#.# ♣@♣♣ #.##.#.#.# ♣. R,~i@>##.#.#.# .♣♣ R,~iA#.##.#.#.. #+ #.##.#.### ..R,~i9AH .##.#.# #.. R,~i^Aj   Crazy Yiuf (asleep)....# #)jR,~iA# R,~iA4.# ### R,~iA .#R,~iA# R,~i-ER,~i M Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff ofchaos and wearing a +1 cloak of air.R,~iU/  --more--S,~i:j.S,~iUPjS,~i&8S,~iŬS,~i#( _Crazy Yiuf shouts!V,~i$ V,~i V,~i V,~iA V,~i+ 8jV,~i V,~i2 V,~iu ,V,~i V,~i V,~i V,~i V,~i V,~iP V,~i V,~i V,~iu V,~i= V,~i V,~iL V,~i8 V,~i V,~i2 V,~i V,~i V,~i V,~iQ V,~i V,~iA V,~i V,~i V,~i$ V,~ih V,~i V,~i> V,~i V,~i >  You see here a +0 hammer.V,~i V,~i  _V,~i V,~i >  You see here a +0 hammer.V,~i V,~iT  _V,~i V,~i V,~i V,~i V,~iW V,~i~ V,~i7 ,V,~i V,~i# V,~i` V,~i V,~iP! V,~i" V,~ix# V,~i# V,~iA$ V,~i$% V,~i ' V,~iJ' V,~iH( V,~i) V,~i+ ,V,~i, V,~iv4 V,~i4 V,~i5 V,~iG7 V,~i8 V,~i-9 V,~iw: V,~i; V,~i= V,~i= V,~i!? V,~ix@ V,~iB ,V,~iC V,~iiE V,~iDG V,~inG V,~iH V,~ivJ V,~iDL V,~i}L V,~iM V,~ibO V,~i)Q V,~iZQ V,~iPR V,~inT V,~i` BV,~iQa V,~ic ,V,~iSe V,~ii V,~il ,V,~il V,~in V,~iq V,~ijq V,~iur V,~it V,~i!v V,~iJv V,~iw V,~iy V,~i!{ V,~i{ V,~ix| V,~i} V,~i V,~i V,~iԀ V,~i V,~iʃ V,~i V,~i V,~i V,~i V,~iE V,~iӇ V,~i V,~i V,~iu V,~i V,~ip V,~i V,~iZ V,~iȌ V,~i V,~i V,~i[ V,~i0 V,~i V,~ip V,~i̒ V,~i^ V,~iŔ V,~i V,~i3 V,~i4 V,~iN V,~i V,~iә V,~iP V,~i V,~i V,~i V,~iR V,~i V,~iӡ V,~i, V,~iݢ V,~i[ V,~ik ,V,~i/ V,~i V,~iʭ V,~i V,~ii V,~i< V,~i V,~i V,~iO V,~iP V,~i ,V,~i V,~i V,~iV V,~i V,~i V,~iS V,~i V,~i9 V,~i V,~i} V,~i V,~i V,~i V,~i V,~i V,~iȹ V,~iV V,~i_ V,~i ,V,~ic V,~ie V,~i߿ V,~i? V,~i V,~ij V,~iX V,~in V,~i V,~ih V,~i V,~i V,~i2 V,~i V,~i V,~i V,~il V,~i V,~i' V,~i4 V,~i V,~i V,~iY V,~i V,~i& V,~ij V,~i V,~i V,~i V,~i! V,~i V,~ip ,V,~i V,~ik V,~i\ V,~i V,~i V,~i V,~i) V,~i} V,~i V,~i V,~i V,~i: V,~i V,~i V,~i V,~i V,~ik V,~il V,~iy V,~i V,~i5 V,~ix V,~i< V,~i V,~i V,~iw V,~i~ V,~i V,~i/ V,~i V,~i BV,~i V,~i V,~i V,~ig V,~i V,~i ,V,~iL V,~i` V,~i V,~i V,~i3 V,~iR V,~io V,~i V,~in V,~i[ V,~i V,~i V,~i.V,~iV,~iV,~iV,~iV,~icV,~iV,~i!V,~i_V,~iV,~izV,~iV,~iV,~iV,~iV,~iV,~i8 V,~i V,~id V,~i V,~i V,~iO V,~i V,~i= V,~is V,~i V,~i V,~i V,~iV,~iV,~iV,~iV,~iGV,~iV,~i V,~iFV,~iV,~iV,~i#V,~icV,~iV,~iV,~i,V,~iV,~iV,~iNV,~inV,~iV,~iV,~ij  You encounter an endoplasm.V,~i$ ##  ###  #. V,~i$  #.#  #.###########.#  #.@...........# V,~i% #.###########.##### V,~i@%h#.  #...... V,~i^%_#. ####### V,~i{%<.J ..V,~i% J   endoplasm (asleep) ...V,~i%B ... ######### V,~i%:........#######V,~i(893.0 (85.0)J.V,~i(-RJV,~i-,4.0 (86V,~i 0V,~i1^ _The endoplasm quivers.W,~i< ## ###  #. #.#  #.###########.#  W,~i#.@...........#  #.###########. #. #...... #J W,~i .. W,~i.. W,~i0... ...  W,~i  W,~i W,~ib  ## ###  #. #.#  #.###########.#  #.@...........#  W,~ic 3#.###########. #. #...... #J  .. ..W,~i/c  ... W,~iNc ....  W,~ih W,~i]h W,~iJl W,~in a _An endoplasm is nearby!W,~i '###### #.# #.# #.###########.# #.............# #@###########.#### #.# #..... #J# ###### ..# ..#W,~io .# ...###########.........####### #######.......#W,~i #J.W,~i W,~in 85.0 (1.0) _W,~i W,~i W,~i&O .  You slash the endoplasm!W,~ib34=6.4 (1.4 _You kill the endoplasm!X,~ig4X,~iX,~iH _No target in view!X,~iiJX,~i^ _No target in view!X,~iQX,~iX,~i X,~i X,~i : _X,~i X,~i,X,~i,X,~i}X,~i)X,~iX,~i)X,~iX,~i X,~iQX,~iX,~iX,~i,X,~i<X,~iX,~iX,~iX,~i X,~iX,~ilX,~iX,~iX,~iX,~io!,X,~i"X,~i$ X,~i,$1_You open the door.X,~iP%X,~i%X,~i%X,~i'%  X,~i'There is an open door here.X,~i(X,~i5) _X,~i)X,~i*X,~i,i  You encounter a dart slug.X,~i0 #.......... #.##########.########.#..w #.....# ...? #.....# X,~i1..... ###.....# ......##.'.....#########.......@.#....#.........-.........#....#.#######.........######.#.....#.#####...## .#.......#########.## X,~i21#.#..##.#. w   dart slug (asleep) X,~iR1o........#. #.######..X,~ie1 X,~i1.#..X,~i3".X,~i3:w500.0)X,~ih7MwX,~i7F-7.4 (11X,~i;X,~i=2 _Found 3 scrolls of identify.X,~ih #. #.#  ## #####.# X,~i} ... #.....#  ...w #.....#  ..... ###.....# X,~iʪ ......##.'.....X,~iߪ* .......@.#X,~i .........#X,~i .........#X,~i #####...## X,~i# ##### X,~i4 X,~iE X,~iUY,~iU #. #.#  ## #####.#  ... #.....#  ...w #.....#  ..... ###.....#  Y,~ib......##.'..... .......@.# .........# .........# #####...##  Y,~iR##### Y,~i Y,~iY,~iAY,~if Y,~i< ` _A dart slug is nearby!Y,~i!< # #. #.###### #####.#.... #.....#.w.. #.....#.. ###.....#.##.'.....Y,~iE..#....#.#....#.#.######.#.....##...## .# ##### #####. #.#..##.# .# #.###### #Y,~iY,~i& Y,~i ``Y,~i&OThe dart slug launches a dart at you.Y,~i`+..Y,~i`8=8.4 (1.0) Y,~ieY,~iYg@ _The slug dart hits you but does no damage.Y,~il #.####### #........ #.####### #.########## #####.##.......# #.....##....w..# #.....##.####.....# ###.'.....########.#....#.......#.#....#.#####...........######.#.######...## .#.....##### #####. #.#..##. .......#.######-9Y,~iUnY,~ioY,~iH ~ #.#  #.###### #....... #.###### #.# ######### #####.# #.......# #.....# #....w..# #.....# #.####.....#  ###.'.....###### #.#....#...... #.#....#.######...........######.##.######...## .#....##### ##### #.#..## .......Y,~irP Y,~iuU t  The dart slug launches a dart at you.Y,~i Y,~i% /=10Y,~i$ Y,~i @ _The slug dart hits you but does no damage.Y,~iM ?  You slash the dart slug!Y,~iʳRY,~i^=8=1.9 (1.5Y,~iY,~iؽM _You kill the dart slug!Z,~i#Z,~izZ,~iZ,~irH _No target in view!Z,~i+Z,~i4Z,~iH _No target in view!Z,~iZW3Z,~iXZ,~iYZ,~iR[Z,~iT^f _Z,~i^Z,~i#`I _i - 4 scrolls of identify (gained 3)Z,~i aZ,~i2aZ,~iaZ,~ibZ,~i\cZ,~icZ,~icZ,~idZ,~iVeZ,~i|eZ,~ieZ,~ifZ,~igZ,~i hZ,~ijhZ,~iiZ,~ijZ,~i3jZ,~ivjZ,~iHkZ,~i0mZ,~i_mZ,~i!nZ,~ioZ,~iqZ,~iqZ,~i rZ,~izsZ,~itZ,~iuZ,~iuZ,~iwZ,~i|######### ####.......# #..#.......# #.. #.......####.. #.......##.'..Z,~iW} #.#######..........#.. #....@..#..........#..--20.0) #.##.#.#........... #.#.#.######...##  #>..... ##### #.#.#.#. #.#...#.. ....... ##Z,~i}###......# .#..Z,~i]--2.9 (11Z,~irZ,~i; _Found a stone staircase leading down.[,~iH[,~i[,~i[,~i[,~i[,~iX[,~i[,~ie[,~i|[,~iB[,~i[,~i  You encounter a kobold. It is wielding a +0 dagger and quivering stones.[,~ia    #########   #.......#  [,~i4 #.......#   #.......##  ### #.......##   #.#######[,~i.   #@......#. [,~i  #.##.#.#[,~i...   #.##.#.#.######...  [,~ia #.##>..... ####   #.##.#.#.#.   #.##.#...#..K   kobold (missile, asleep)   ..K....... ##  [,~i #.###......   # .#..[,~i X5.9 (3.0)K.[,~iOK)[,~i4==6.9 (4[,~i[,~i( _The kobold shouts![,~is: #########.......#####.#######..[,~i: ......##.#.#.#.#.#.######>..... ####.#.#.#.K##.#...#............ ###.###....... # .#[,~i: -..[,~i< 5K.[,~iA [,~iA 4--7.9 (1[,~i+F [,~iG \,~iB#########.......#####.######........###.#.#.######\,~i>..... ####K##.#.#.#. .##.#...#............ ###.###...... . # .#..##\,~i\,~i$2(\,~i= .\,~i>O=-8\,~i@A\,~iCW _The kobold throws a stone. The stone hits you but does no damage.\,~i\.......#####.######........##.#.#.######>..... ####K##.#.#.#. .##.#...#............ ###.###....... # .#.. ##\,~iB<9\,~i\,~i= _The kobold hits you but does no damage.\,~iܼj )You hit the kobold.\,~ii)\,~i86931.3 (1.4\,~iK\,~iJ _You kill the kobold!\,~i% 4\,~i"* \,~iG, H _No target in view!\,~i \,~i3 \,~iu \,~i H _No target in view!],~i],~i],~iØ],~iZ],~i#P _],~i$  Things that are here:],~iM:  a +0 dagger; 5 stones],~i],~i? _],~iv],~iC],~i],~iN],~iȰ],~i۲],~i],~ik],~i],~i],~iλ],~i],~i],~iʿ],~i],~i],~i],~i],~i,],~i],~i],~i,],~i],~iI  #.##.#.#....# #.##.#.#.######...## #.##>..... #####  #)##.#.#.#.  ],~i###.##.#...#..  #........... ##  #.#.###......  #.#...# .#..  ],~i_#.###@#- ],~i:z#. #.#  ## #.#  #.# #..],~i^ ],~i}L You pick up a parchment of Disjunction and begin reading...],~i-9.3 (8.0],~i`F-40.3 (9],~i],~iD _You add the spell Disjunction to your library.],~ij ],~idj ],~ik ],~iWm ],~i@o ,],~it n],~i:v ],~i w ],~iAw ],~iw ],~ix ],~iy ],~iy ],~iIz ],~i| ],~iM~ ,],~i~ ],~i( ],~i ,],~iL ],~i ],~i| ],~i ],~i ],~i7 ],~i} ],~i ],~i ],~iB ],~i ],~i݋ ],~iE ],~i ],~iK #.#...# .#.. #.###.##. #.### #.# ## #.#### .>+  #....# ..# ],~i #.####.# .. #......#.# ...###.@..#9 #.#### #. ],~i֓ #.#.#.],~i 3#...],~ix ],~i .50.3 (10.0) ],~i( ],~iw 9 _Found an escape hatch in the floor.^,~i=^,~i>^,~iC^,~iFH _No target in view!^,~i7^,~i^,~i^,~i;H _No target in view!^,~i+ ^,~iw, ^,~i - ^,~ia/ ^,~i0 ^,~iR5 P _^,~i'6 ^,~iv6 ^,~i 7 ^,~i9 ^,~i; ^,~i; ^,~iK< ^,~is= ^,~i> ^,~i> ^,~i? ^,~i@ ^,~iC ,^,~iyC ^,~iE ^,~iF ^,~iF ^,~iG ^,~iH ^,~iJ ^,~iaJ ^,~iJ ^,~i!M ^,~i O ^,~i^O ^,~iO ^,~iLQ ^,~iR ^,~i>S ^,~iS ^,~iSU ^,~iV ^,~iYW ^,~i@X ^,~im[ ^,~i] ^,~ig] ^,~i^ ^,~i_ ^,~i(a ^,~ia ^,~i.b ^,~i{e ^,~ifg ,^,~i$h ^,~ii ^,~iVk ^,~izk ^,~il ^,~im ^,~in ^,~i,o ^,~io ^,~iq ^,~i#s ,^,~i t ^,~i u ^,~iw B^,~ix ^,~iqz ,^,~iz ^,~ip| ^,~iw~ ^,~i~ ^,~iF ^,~i ^,~i ,^,~i! ,^,~i4 ^,~iv ^,~i ^,~i" ^,~i ^,~i ^,~i ^,~iD ^,~i] ^,~i ^,~i ^,~i ^,~i B^,~i ^,~i3 ^,~ii ^,~iݓ ^,~iJ ^,~i ,^,~i+ ^,~i[ ^,~i֙ ^,~i ^,~i֚ ^,~i ^,~iќ ^,~i. ^,~i ^,~iܞ ^,~i ,^,~iM ^,~i8 ^,~iu ^,~i ^,~i ^,~i ^,~i ^,~iХ ^,~i ^,~iث ^,~i ^,~i7 ^,~i ^,~iܭ ^,~i ^,~i& ^,~i׮ ^,~i& ^,~iR ^,~i ^,~i ^,~i ^,~i ^,~iV ^,~i ^,~i ^,~i ^,~i, ^,~i ^,~i ^,~i ^,~i, ^,~i ^,~i ^,~i] ^,~iڹ ^,~i ^,~i8 ^,~i ^,~i ^,~i ^,~i8 B^,~i% ^,~i  #.# #.†.#.## #.# #.#.#.## #.# #..#.#.## #.####### ... #.#...^,~i 5#.......# >..# #.###########.# #.#. #.#..< ^,~i #.#.# #.# #.#... #...###.^,~i? ~ #@####.91.3 (41^,~ic +....#.#.#.##.^,~i  #.#.##.^,~i  #.# #.. #.# ...^,~i @ #<#^,~i ^,~iR ,2.3 (42^,~iZ ^,~i/ 9 _Found a stone staircase leading up._,~i4_,~iU_,~iH _No target in view!_,~iV4_,~i*_,~i _,~iȴ:_No target in view!_,~i%_,~i_,~iك_,~i_,~i_,~iAf __,~i_,~i>_,~iڎ_,~i_,~iY_,~i_,~i_,~i,_,~i֕_,~i_,~ik  You encounter a ribbon worm._,~i#.......# >..# #.###########.# #.#..<.. #.#.# #.# #.#...#. #...# ## ##.### #. +....# #.##_,~ib##.#.# #.###.#.# .###.#@# ..###.#.#  ....#  #<#.#....#.#_,~iߤw   ribbon worm (asleep).. ..:_,~i.# #.w_,~i!c6.0)w._,~iXw_,~iʮ27.3 (5 __,~i_,~iV`,~iI  >..#   #.#. #.#..< #.#.# #.#  #...#  ##.###  +....#  ##.#.# `,~iIi #.#.#  #.#@#  #.#.# `,~iJ)....# #<#.#`,~i9J/ ....# .# #.#`,~iXJD .. ..w `,~ivJ6.# #..`,~iz  >..#   #.#. #.#..< #.#.# #.#  #...#  ##.###  +....#  ##.#.#  #.#.#  #.#@#  #.#.# ....# `,~i/#<#.# ....# .# #.# .. .. `,~i[.# #.. `,~i`,~i`,~ie`,~ib _A ribbon worm is nearby!a,~i######.# #.#. #.#..<.. #. .#..# ###..##.### #.##+....##.# #.#... .......#g#.#<#....#.# #... ..w#.# #..g   goblin (asleep).[ ..#a,~i bYou encounter a goblin. It is wielding a +0 club.Found a kite shield.  The goblin shouts!a,~i'.a,~i"g.a,~i"D ga,~i">You encounter a bat.a,~i#&==a,~i#8.3 (1a,~i13a,~iy5 a,~i5"_The bat leaves your sight.a,~iN #.#.# #.# #.#...# #...# ###.#.### #.# +....# #.a,~i`N ##.#.# #. #.#.# #. #.#.#a,~iN ...#.#.#.#.#a,~iN] ...g...@.#a,~iN&b#.#.#<#.# .....##.#.a,~iN#.#.......wa,~iO#.# #r#....[ ....##a,~i=Orr   quokka (wandering)a,~iO-# #. .#g   goblinb   bat (wandering)a,~iXR$b.a,~iR.ba,~iGS+ra,~ilS.a,~iTKw:a,~iU .ga,~i^rba,~iE_&--a,~if_ 9a,~ifa,~isiW _You encounter a quokka.a,~ia,~i1 9--a,~i\a,~iF _Unknown command.a,~i3c #.#.# #.# #.#... #...# ###. ##.### #... +....# #.... ##.#.# #.... #.#.# #... #.#.# ..#.#.#.#.#.#a,~im.b.g.@..##.#.#.#<#.#.......##.#.#.#w#......r..:a,~iؾ#.#.# #.#.....[ ....### .# #.#.#a,~i.ba,~iA!.ba,~i|Br.a,~i%b.a,~i("wa,~i;.a,~i1ra,~if+ra,~ix.a,~i=(…)a,~i(600a,~ika,~iT _You encounter a rat.a,~i I †  You slash the bat!a,~i r.  You kill the bat!a,~i< -w.a,~i .ga,~i 6r.a,~iz r   rata,~ih @10===1.6 (1.3a,~i= a,~i - _The rat squeaks loudly.b,~i.h )You hit the goblin.b,~i1 r.  You kill the goblin!You barely miss the quokka.b,~i: .# #.#.#  The quokka bites you but does no damage.b,~i/=91--2.9b,~iCb,~i*FT _The quokka closely misses you.b,~i| gYou barely miss the quokka.b,~i rb,~i.b,~i0& b,~iW0r.  b,~izLYou encounter a hobgoblin.b,~i<g:b,~ig   hobgoblin (wandering)r   ratb,~i$38b,~i.G----4.2b,~i^b,~iQ+ _The quokka bites you.b,~iE <You hit the rat. Your headbutt misses the rat.The rat is moderately wounded.You slash the quokka!b,~i3w.b,~iJ8g.b,~iڽf g   hobgoblin.# #.#.#  You kill the quokka!b,~id9--35.6 (1.4b,~ib,~iP _The rat barely misses you.b,~i g.  You closely miss the rat.The rat is moderately wounded.b,~i g.  You hit the ribbon worm. You block the rat's attack. The ribbon worm bites you.b,~iY 9 b,~i b,~i W2----7.1 (1.5b,~iM b,~i k _The rat bites you. The ribbon worm barely misses you.b,~i   You completely miss the rat.The rat is moderately wounded.You slash the ribbon worm! The rat barely misses you.b,~i 5=8.5 (1.4b,~i* b,~i. C _The ribbon worm bites you but does no damage.c,~i+9slash the ribbon worm! The rat barely misses you.ibbon worm bites you but does no damage.hit the ribbon worm but do no damage.You headbutt the ribbon worm.  c,~i9The ribbon worm is almost dead.  You barely miss the rat. You block the rat's attack.c,~i:`3=----c,~iI:9.8 (1.3c,~i@c,~iB9 _You block the ribbon worm's attack.c,~i3o <You hit the ribbon worm.c,~i^ )You kill the ribbon worm!You hit the rat.c,~i-5g.c,~i g   hobgoblin  You kill the rat!c,~iY7-11.1c,~iWc,~il _The hobgoblin barely misses you.c,~i (2.4c,~i0c,~iw _You closely miss the hobgoblin. You block the hobgoblin's attack.c,~if c,~ig c,~im c,~i)p F _Unknown command.c,~i <You barely miss the hobgoblin. You headbutt the hobgoblin.c,~ic)c,~i]4=9c,~iK 3.7c,~i c,~i2M _You kill the hobgoblin!d,~i+d,~id,~i d,~i+ d,~iCB_No target in view!d,~iB3d,~i3Dd,~i|Fd,~iKP _d,~iTLd,~iMd,~iOd,~iGPK5=d,~iRd,~iT,d,~itUd,~i^,d,~iLcd,~iYfd,~ifd,~i$hd,~ikd,~ikh6==d,~imd,~itod,~iod,~i]qd,~ikt,d,~iud,~ixd,~ixd,~iizd,~i"}k7=d,~i~d,~i,d,~id,~iw,d,~id,~id,~i֊d,~iZd,~id,~i#8d,~i(=d,~id,~id,~iȒd,~iyd,~iЖ,d,~id,~iBd,~id,~iZU9=d,~id,~i)d,~i]d,~id,~id,~id,~ind,~id,~i˪d,~id,~iZd,~id,~iE40=d,~id,~iLd,~i|d,~iִd,~i/,d,~id,~i4d,~iqh1==d,~i\d,~id,~id,~iԿd,~id,~iP  There is a stone staircase leading up here.d,~id,~i _d,~i&d,~ipd,~i(,d,~id,~iGd,~id,~i 9=d,~id,~id,~id,~id,~id,~i .....##.#.# #.##.... #.#.# #.....#.#.# ..##.#.#.#.#.# d,~i| ......)...#  #.#.#.#<#.#  ..........#  d,~i #.#.#.#.#.########...@.......-d,~i[#.#.#.#.#............[......#########.#.#.#.#.#......###.##### #.# ..# ##d,~i{p#  You pick up a parchment of Soul Splinter and begin reading...d,~iK044.7 (31.0)d,~i!-d,~i%5.7 (32d,~id,~i@F _You add the spell Soul Splinter to your library.e,~i0~ .....##.#.# #.## .... #.#.# #.## ....#.#.# ..## #.#.#.#.#.#  ......)...#e,~i~3 #.#.#.#<#.# ..........# #.#.#.#.#.# .. #.#.#.#.#. ...[......#e,~i~ #.#.#.#.#.# ......###.#e,~i' #### #.# ..# ###e,~ie,~i606.7 (1.0) e,~i[e,~ie,~i>  .....##.#.# #. .... #.#.# #.....#.#.# .. #.#.#.#.#.# ......)...# #.#.#.#<#.# ..........# #.#.#.#.#.# . #.#.#.#.#. ...[......# #.#.#.#.#.# ......#.# #### #.#,~i3 0m ..# ###e,~i<7e,~iEe,~ie,~i=  .....##.#.# #. .... #.#.# #......#.#.# .. #.#.#.#.#.# ......)...#e,~i  #.#.#.#<#.# ..........# #.#.#.#.#.#. #.#.#.#.#e,~i Q. ...[......# #.#.#.#.#.#e,~iQ  ......###.###### #.# ..#e,~it A ###e,~i <8e,~i e,~i f,~i9W .....##.#.# ##.....##.#.# ##......#.#.#  #.#.#.#.#.# ......)...# #.#.#.#<#.# ..........#.#.#.#.#.#.#..#.#.#.#.#. ...[......## #.#.#.#.#.# ......###.# #####. #.#.. ..#,~iWQ15H#. ###f,~iZf,~i[&9f,~i`f,~ih  .....##.#.#  #.....##.#.#  #......#.#.# #.#.#.#.#.#+......)...# #.#.#.#<#.# ..........#f,~ipi#.#.#.#.#.#.#.#.#.#.#.#.#. ...[......######## #.#.#.#.#.#.......###.########.# #.# ... ..# #.# ###f,~iq=50f,~iwf,~iYzf,~iF .....##.#.# #.....##.#.# #......#.#.# ##.#.#.#.#.# +......)...# #.#.#.#<#.# ..........##.#.#.#.#.#.#..#.#.#.#.#.#. ...[......######## #.#.#.#.#.# .......###.#f,~iGi #######.# #.# ... ..# #.# ###f,~iO<1f,~i8Vf,~iWf,~iTk  .....##.#.# #.....##.#.# #......#.#.# ##.#.#.#.#.# +......)...####.#.#.#<#.#...........##.#.#.#.#.#.##.#.#.#.#.#.#.#.....[......##.#.#.#.#.#.##.......##.# #######.# #.# ... f,~i(l ..# #.# ###2f,~ij #.#.#.##.#.#.#.#.+......)...####.#.#.#<#. ..........###.#.#.#.#.#.########.....................#.#.#.#@#.#.#..f,~ih #....[......#########.#.#.#.#.#.# #.##f,~i<3f,~if,~ig,~i! .#.#.#.#.#.#+......)...###.#.#.#<#.#...........###.#.#.#.#.#.#########.....................#.#.#.#.#.#.# #....@......########g,~i"#.#.#.#.#.# #.......###.######.#..##g,~if,g,~i,&4g,~i2g,~i5T _You see here a +0 kite shield.g,~i g,~ia &5g,~i* g,~i * _e - a +0 kite shieldh,~ieh,~igWear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of gloves (worn)e - a +0 kite shield[?] describe selected h,~iVg[!] equip|wield|wear[tab] equip|unequip i,~ii,~ii,~i #......#.#.#timespaceplace the Trooper##.#.#.#.#.#Minotaur+......)...#Health: 41/41 ========================###.#.#.#<#.#Magic: 3/3========================#...........#AC: 8Str: 20###.#.#.#.#.#.########EV: 8Int: 7#.....................SH: 4Dex: 10#.#.#.#.#.#.#.........XL:  4 Next: 19% Place: Dungeon:2#....@......########Noise: --------- i,~iB"[37m Time: 1655.7 (0.0)#.#.#.#.#.#.#a) +0 war axe#.......###.#Nothing quivered#######.# #.#... ..##.##### _No target in view! _There is a stone staircase leading up here.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library. _You see here a +0 kite shield. _e - a +0 kite shieldi,~i'i,~i(i,~i-i,~i5A6.7 (1i,~i:i,~i@i,~iaA+7.7 (2i,~iKi,~iPLi,~iP+8.7 (3i,~iQi,~iWi,~i_X+9.7 (4i,~i\i,~i&dB60.7 (5i,~i'm 0 _You start removing your armour. You continue removing your +0 buckler. x5i,~iqi,~iBx  You finish removing your +0 buckler.  You start putting on your armour.i,~ix+1.7 (6i,~i}i,~ii,~i+2.7 (7i,~ii,~ii,~iy+3.7 (8i,~ii,~iA4.7 (9i,~imi,~iqi,~iΤ-5.7 (10.0) i,~ii,~ii 78 _You continue putting on your +0 kite shield. x5i,~iЫi,~ii,~i` _You finish putting on your +0 kite shield.j,~ilj,~ij,~ij,~ij,~ij,~i: _j,~i{j,~iRj,~i,j,~ij,~in###.#.#.#<#.# #...........# ###.#.#.#.#.#.#########.....................#.#.#.#.#.#.#....................## #.#.#.#.#.#.# #.......###.# #######@# #.# 7.7 (2.0)j,~i#)..........# ##.#..#.#####  ####...####j,~ij,~ic+8.7 (3j,~i.j,~i% _Found a dagger.j,~i 3j,~i j,~i j,~i j,~i Bj,~is j,~i j,~i j,~i j,~iT ,j,~iE j,~i j,~i Bj,~i j,~im ,j,~i j,~ib j,~iH j,~i j,~i) j,~i j,~i ,j,~ir j,~i j,~i1@ j,~i?R j,~iM j,~i nj,~iq  #................. #.#.#.#.#.#.#..... j,~i #.#...........#### # #.#.#.#.#.#.#.# #.####.#.......###.# #......#######.###.#j,~i  ####...#)..........# #.#.##.#..#.##### #..@##.####.# ######......#j,~i Y ######## j,~i E You pick up a parchment of Slow and begin reading...j,~i \92.7 (24.0)3.7 (25j,~iz j,~i: = _You add the spell Slow to your library.k,~i,3k,~ik,~i"k,~ik+Xk,~i+k,~i-,k,~ik/k,~i1k,~iV2k,~i2k,~iZ4k,~i65k,~i5k,~i5k,~i6k,~i08k,~ip8k,~i8k,~i9k,~i;k,~ik;k,~i;k,~i<k,~iq>k,~i>k,~i!?k,~i?@k,~iHAk,~iAk,~iKBk,~iDCk,~iD,k,~i6Ek,~iQFk,~iHk,~i/Hk,~iHk,~iIk,~iSKk,~iKk,~i/Lk,~iMk,~iOk,~iHOk,~iOk,~iuQk,~iRk,~iRk,~ixSk,~iTk,~i&V,k,~iiVk,~i~Wk,~iXk,~iXk,~i4Yk,~i Zk,~iZk,~iZk,~i1[k,~i[k,~i],k,~ib]k,~i(^k,~i^k,~i^k,~i7_k,~iZak,~ibk,~iLbk,~itbk,~ick,~i e,k,~imek,~ifk,~iggk,~igk,~igk,~ihk,~im #.#.# #.# #...#  .... ##.###  .... +....#  .....##.#.#  #.....##.#.#  #......#.#.# k,~im#######.#.#.#.#.# #...@+......)...##.#.#.#<#.##.# #...........#####.###.#.#.#.#.#.######....#..................k,~i&n#.####.#.#.#.#.#.#......#.# #.#...........######.# #.#.#.#.#.#.#.#k,~iEnF#.####.#.......###.#k,~iJs #.#.#.'......714.7 (21#.#.#.k,~ixk,~iyM======5.7 (22k,~ik,~i= _As you open the door, it creaks loudly!l,~i4l,~i@5l,~i{5l,~iF9l,~i;l,~i ?,l,~i @@  There is an open door here.l,~iBl,~iUC _l,~iiDl,~iFl,~iHl,~iHl,~iJl,~iKl,~iMl,~iMl,~iNl,~iQl,~iSl,~i.Tl,~iUl,~iWl,~iXl,~i0Yl,~iZl,~i[l,~iQ^,l,~iQ_l,~i`l,~ibl,~ibl,~icl,~ifl,~i!hl,~i{hl,~iIil,~i-kl,~ill,~ill,~iml,~inl,~iApl,~ivl,~iwl,~iSxl,~izzl,~izl,~i8{l,~i}l,~i~l,~i~l,~i^l,~iWl,~i[l,~il,~i!l,~iOl,~il,~iƆl,~i4l,~iml,~il,~iÉl,~il,~i4l,~i<l,~ial,~i͌l,~il,~il,~i'l,~il,~il,~iy#.# ..########.## #.......####### #######.##....#######.#.#l,~iX.##......##...#.##......##.### ###.##......+....# +@..###.....##.#.#l,~i------ ##### #.....##.#.# #.l,~i .#.# #######.#.#.#.#. l,~i4{#....'......)...# #.####l,~iX#<#.#  #.# #l,~iyg....#  ####.##l,~ik.#.#  #....#..............l,~iE l,~i΢..####.....+.....'30#.....#....l,~i #(..#..#.#l,~il,~i(======l,~i4%6.7 (21l,~i(l,~iҰ6 _As you open the door, it creaks loudly!l,~iM _Found 5 poisoned darts.l,~i _l,~ir l,~i : _l,~i %  l,~i2 There is an open door here.l,~i l,~i@  _l,~i l,~iЫ l,~i l,~iͭ l,~iʮ l,~iѰ l,~i ,l,~i l,~iŵ l,~i l,~i l,~i" l,~i߻ l,~i} l,~i[ l,~i  You open the door.  You encounter a kobold. It is wielding a +0 dagger and quivering stones.l,~i>  #.# #.# ##.# #. #..# ##.## #..#.#  ###.# #....#### #.####.# #.##...... #......##### #.##...... ######@....###.##......------ #.K.'.....'...###...........#.....##### #...........#.....# #.......... #(....########.#..... #.....##....'..... K   kobold (missile, asleep).... #.....##.#####.#.#####l,~i  ########.# #...... ####.###.#.#.#l,~i 44.7 (8.0)KK)The kobold shouts!(((((l,~iBtD@...'l,~it^====--5.7 (9l,~i~l,~i n _The kobold throws a stone. The stone closely misses you.m,~i׋,#.# #. #..# #. #.## #. #.# ###### ## #.# #....##.####.# #.##..... #......##### #.## ######.....###.## #.K.@.....'...###.......#.....##### #.#.....# #m,~i4.#(....########.#..#.....##....'......#.....##.#####.################.# #..... ####.###.#.# #....#.......m,~im,~i5(((((((m,~i! J.@.....m,~i! Y=---6.7 (1m,~i( m,~i) g _The kobold throws a stone. The stone closely misses you.m,~i, Q _There is an open door here.m,~i .  ##.# #   #..# #   #.## #  m,~i-7 #.# ######   #.# #....   #.####.# #.##  m,~iOi #......##### #.##  m,~ils ######.....###.##  m,~i #.K@'.....'...###  m,~i#m,~i.#.....##### #  m,~i#m,~i .#.....# #  m,~i&#m,~iQ{.#(....#m,~ij#.#  m,~i#m,~iq.#.....##....'  m,~i #.#.....##.#####.#  #########.# #   ####.###.#.# m,~i+M  #....#m,~iG m,~i #---m,~i 7m,~im,~i= _The kobold hits you but does no damage.m,~i(  You closely miss the kobold. Your headbutt misses the kobold.m,~iD)-9.2 (1.5m,~i/m,~i1\ _You block the kobold's attack. The kobold hits you but does no damage.n,~ih )You hit the kobold.n,~iRn,~i22050.7n,~i4n,~i6J _You kill the kobold!n,~i*En,~iEn,~iLn,~iNH _No target in view!n,~i:n,~i3;n,~i@n,~iBH _No target in view!o,~ico,~io,~io,~io,~io,~iջ: _o,~iBo,~iIo,~io,~io,~io,~io,~iPo,~iRo,~io,~i,o,~io,~io,~i  #..#   #.##   #.# ###   #.# #...  o,~i #.####.# #.   #......##### #.##  o,~i ######.....###.##   ##+##.).'.....'...##  o,~i2 .@....#..## -o,~iW  #.......#.....# o,~i  #.......#(....######   #.......#.....##....  o,~i  #.......#.....##.###   ################.#  o,~i####.###   #....#..   #.####.#o,~io,~i1###.#.#.o,~iPW#.#.'o,~io4.7 (4.0o,~io,~iL======5.7 (5o,~i1o,~i|= _As you open the door, it creaks loudly!o,~i\ o,~i o,~i> o,~i! o,~i$ o,~iT( ,o,~i* @  There is an open door here.o,~i - o,~i-  _o,~i. o,~i0 o,~i84 k  You encounter a ribbon worm.o,~i :   #.#  #.# o,~iC:  ##.#   #..#  o,~i`:  ### #.##  o,~i{:  #.w #.# # o,~i:  #.# #.# #.. o,~i:  #.#.####.# #. o,~i: y #@#......##### #.#o,~i: 9------ o,~i; Y #.######.....###.#o,~i ; |  ##'##.).'.....'...o,~i:; q  #.......#.....##### o,~iR; p #.......#.....#o,~ii;  o,~i;  #.......#(....##### w   ribbon worm (wandering) o,~i; p#.......#.....##... o,~i; #.......#.....##.## ################.#o,~ij< *7.7 (2o,~iMC :o,~iD Q------8.7 (3 _o,~iH o,~iI p,~iwp,~iy#.# .# ## .< #..##.# w## .####.# .#......#####  #.######.....####'##.).'.....'...#####.......#.....# #.......#(###..........#.....##.##.w<9.7 (1 _Found a stone staircase leading up.p,~i=%  You slash the ribbon worm!  The ribbon worm is heavily wounded.39--==61.1 (1.4p,~i@p,~i3C0 _The ribbon worm bites you.p,~iA (catching breath)You hit the ribbon worm.  The ribbon worm is heavily wounded.p,~ir  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.p,~iC p,~i Z  3   0 p,~i ?-2.5Held p,~iĚ p,~i p,~i . _You are caught in a web!q,~iq,~iX-q,~iq,~iN _You are caught in a web!q,~iua3q,~i8hq,~ijN _You are caught in a web!q,~izU q,~iU q,~irY q,~i[ F _Unknown command.q,~i) q,~i' "--q,~iO 9 7  8 3q,~iq 0q,~iG q,~i  q,~i <_You disentangle yourself. The ribbon worm bites you.r,~i† _Unknown command.disentangle yourself. The ribbon worm bites you.  You slash the ribbon worm!  The ribbon worm is almost dead.  The ribbon worm closely misses you. You furiously retaliate!  You headbutt the ribbon worm.r,~iRr,~i535.0 (1.5r,~iNr,~iO _You kill the ribbon worm!r,~ioM  # .#.## .<. #..r,~iS##.##.#.## ......### .####.# ......#####  r,~ie#.######.....###.##....r,~i5r,~ir,~i+-6r,~i, 0r,~ir,~ix _You see here a ribbon worm corpse.r,~ip/M###  # .# # .#.## .<. #..##.##.#.## .....###r,~i_pJ†#.#..#.####.#  #.#......##### #.#r,~i}p+...r,~iVvr,~ive40=-7 r,~iw _r,~iOr,~ir,~if@ r,~i@ r,~iB r,~ivE r,~iH nr,~iBL ,r,~iM r,~iO r,~iO h1==r,~iUP r,~i)S r,~iU r,~iKU r,~i]V r,~iW r,~ieY r,~iY r,~i[Z r,~i[ r,~i] ,r,~id^ r,~iYa r,~ic r,~iZc 9=r,~imd r,~if P  There is a stone staircase leading up here.r,~ii r,~ij  _r,~izj r,~im r,~ip j  You encounter an endoplasm.r,~iu < ####......#.######... ....###....# #### .....##.#### r,~iu # ....##.# # r,~i\v ..#.##.# # ###.#.##.#  #...#J##.#  #.#.#.##.# r,~i|v #..<@.#..# r,~iv < ###.##.#.##  #......#.# ###### r,~iv #†#.#..#.# #....#r,~iv  #.#.####.# #.##...r,~i w  #.#......##### #.##... J   endoplasm (asleep)r,~i.w  #.######.....###.##... ##'##.).'.....'...###..r,~iOw j #.......#.....##### #..r,~ix 9.J76.0 (9r,~is QJr,~iI 67.0 (10.0) _r,~i r,~iՇ s,~i8 .  You slash the endoplasm!s,~i@4=8.4 (1.4) s,~i+s,~i_M _You kill the endoplasm!s,~i5 s,~i6 s,~i7 s,~i: s,~is; s,~i> Bs,~i? s,~iT@ s,~i@ s,~i*B s,~ibC s,~iC s,~i0D s,~ieE s,~iF s,~iF s,~iG s,~iDI s,~i+J s,~iTJ s,~iJ s,~i?K s,~iL s,~i@L s,~iL s,~i N s,~i,O s,~ikO s,~iO s,~iQ s,~i~R s,~iR s,~i%S s,~iJU 7 _You open the door.s,~iW s,~iTW s,~iX s,~iZ s,~iw[ s,~i[ s,~i~\ s,~i _ @  There is an open door here.s,~if` s,~i`  _s,~isa s,~ib s,~ic s,~i*d s,~id s,~ij   #.###.# #  #. #.# #..  ## #.# #.s,~ij  .#.####.. .#....#.. s,~i2k  #.####.#..  ######......#.#  #######......###....# s,~i^p  #...@.'.......##.####-  ###.###.......##.#  #. #.....#.##.#   #. #.###.#.##.#  #. #.#...#.##.#  #. #.#.#.#.##.#  .. ..#..<..#..#  ## ####.##.#.##  #......#.#s,~ip 090.4 (12.0)s,~iXq F-1.4 (13s,~it s,~iv ` _c - a scroll labelled LOECLEGHOEt,~it,~it,~i4t,~i t,~iot,~iBt,~it,~ijt,~it,~i t,~i,t,~ict,~it,~iBt,~it,~it,~it,~i't,~iet,~it,~it,~it,~iht,~it,~i t,~i' t,~i t,~i t,~iN t,~i t,~i t,~it,~ipt,~it,~ibt,~it,~i,t,~it,~it,~it,~i1t,~it,~i9t,~i<t,~it,~it,~it,~i,t,~it,~iA!t,~i%nt,~i.&t,~i&t,~i't,~i)t,~iM)t,~i)t,~i[+t,~i,t,~i,t,~i-t,~i.t,~i/t,~i0t,~i0t,~if5t,~i"6t,~i6t,~i6t,~i8t,~iy:,t,~i:t,~i<t,~i6=t,~ii=t,~i=t,~i?t,~i.At,~i\At,~iAt,~iCt,~i$Et,~iWEt,~iEt,~i Qt,~iRt,~it,~it,~iqt,~it,~it,~i6t,~ijt,~it,~i}t,~it,~it,~it,~it,~it,~it,~i t,~it,~i,t,~i#t,~it,~i-##..........#....#.........###### .#..........#....#.#######..... #...........######.#.....#....... #.######...## .#........... ....# #####)#####.##.... #.#.##### ###.#..##.#..... ..#.....# #.........#.#####. ....###.# #.#.######........ .....##.###### #@# # #..##854.4 (6 #....##......# #.####.# #..###### #..#.#######.###....#.###......## t,~i#................................ #.##.##...##..#####.#........#.## #....>+...###..#....#.####...#.##  #....##...# ##.#.####.# #.###.##  #....##...####........# .....#.##  #.######....##.........#.#.#.#.## t,~i*t,~i~%5.4 (64t,~i8t,~i# _Found a whip.t,~i^ It,~i"t,~i#t,~i&Xt,~i&t,~i't,~i)t,~i*,t,~iF+t,~iy.t,~i0,t,~i1t,~i,6t,~i 8,t,~i8t,~i:t,~i;t,~i6<t,~i =t,~i`>t,~i?,t,~i Au,~iu,~i,u,~iu,~izu,~iMu,~iu,~iau,~iu,~i ,u,~iP u,~i u,~i u,~i u,~iu,~i$u,~iu,~iu,~idu,~iu,~ipu,~iu,~i1u,~iu,~iu,~iu,~iPu,~i#u,~i^u,~iu,~i u,~i Xu,~i#Xu,~iR$u,~i2%u,~is%u,~i%u,~i 'u,~ii(u,~i(u,~i)u,~i+u,~i!2B+...###..#....#.####...#.##.##. #...# ##.#.####.# #.###.##.#..######........##.....#.##.# ##....##.........#.#.#.#.## u,~iW2 ####.##.......#.#.#.#.  #.##...#####.#.# #.#....†  #..#...... #.#...#....#†#... u,~iw2 ##.#####...#.# #..#.##†# u,~i2#.# #...@# #.†.#.##.74.4 (19u,~i2 #.# ##...# #.#.#.##......u,~i2 u,~i2#.# #.#.##..#.#.####.... u,~i2#.#######.#.... #.#....' u,~il3a#.......#.#>..# #.######.... #### #######.# #.#. #.#..<...... u,~i3...#######.#.# #.#. #.#...#..... #u,~i3#......##...# [.... ###....... ##......##.### #.##....u,~i2=B5.4 (20u,~iP@u,~iA- _Found a pair of gloves.v,~iv,~i;v,~iYv,~iv,~izv,~ifBv,~i v,~i4v,~iv,~iv,~iv,~iv,~iv,~iv,~i,v,~iv,~iv,~iv,~i8v,~iv,~iv,~iv,~iv,~i v,~i v,~i v,~i v,~iv,~iiv,~i,v,~itv,~iv,~iv,~iv,~i!v,~i%v,~iJ(v,~i(v,~i)v,~i+v,~i.v,~i.v,~i/v,~i2l  You see here a frilled lizard skeleton.v,~i4v,~i5 _v,~i[6v,~i7v,~i_9,v,~i :v,~i=v,~iA?v,~i?v,~i+@v,~iAv,~i3Gnv,~itGv,~i Hv,~iMv,~iNv,~iNv,~iOv,~i(Qv,~iRv,~iRv,~iBSv,~iVTv,~iVv,~iV,v,~i^Xv,~iY,v,~iYv,~i6\v,~i\,v,~i*]v,~i^v,~i_v,~i_v,~i`v,~ibv,~i/d,v,~idv,~iev,~if,v,~icgv,~ihv,~iiv,~ijv,~ijv,~ikv,~izpXv,~iqv,~iqv,~iHrv,~isv,~iwt,v,~iuv,~ivv,~i#wv,~iMwv,~iwv,~icxv,~ix,v,~i0yv,~iyv,~i>zv,~ifzv,~izv,~i}v,~i~v,~i~v,~i}v,~i߀v,~iWv,~iv,~iv,~iXv,~i,v,~iqv,~i v,~iv,~iav,~iv,~i@v,~iv,~iݎv,~iQv,~i v,~iv,~i2v,~iv,~iuv,~i,v,~i%v,~iv,~ix,v,~iv,~iv,~iv,~i!v,~iv,~iv,~iZv,~iv,~iv,~iժ7 _You open the door.v,~iv,~iv,~iv,~iM@  There is an open door here.v,~iXv,~i _v,~iv,~iv,~iv,~iv,~iv,~iv,~i@v,~iv,~ifv,~iv,~iDv,~iv,~iv,~iv,~ipv,~iv,~iOv,~ilv,~iv,~iIv,~iv,~iv,~i ,v,~i{v,~iv,~iLv,~iv,~i(v,~iv,~iv,~i_v,~i/v,~iv,~iv,~i,v,~iS7 _You open the door.v,~iv,~iv,~iv,~i @  There is an open door here.v,~iv,~i _v,~iv,~iv,~i8v,~i~v,~iaBv,~i<v,~i7I _i - 5 scrolls of identify (gained 1)v,~iHv,~iv,~iv,~iv,~iev,~iv,~i$v,~iv,~iv,~ik v,~i v,~in v,~i v,~i; v,~i v,~iFL _You now have 66 gold pieces (gained 8).v,~iv,~iv,~iv,~iv,~iNv,~iv,~ikv,~iTv,~i},v,~iv,~iv,~i v,~i|!v,~i"v,~i#v,~i2%v,~i~%v,~iW&v,~i'v,~iu)v,~i)v,~ix*v,~i,v,~i-v,~i5.v,~i/v,~i0v,~i52v,~ip2v,~i+3v,~i}5v,~i7v,~i7v,~iB9v,~i;v,~i<v,~i<v,~i>v,~i?v,~iAv,~i.Bv,~iCv,~i]Ev,~iGv,~iGv,~iIv,~iJv,~iLv,~iLv,~i*Nv,~iOv,~iQv,~iQv,~iRv,~iTv,~iVv,~iVv,~iWv,~iYv,~iZ[v,~i[v,~i]v,~i `v,~i_bv,~ibv,~iicv,~iEiC  You see here a +0 short sword.v,~ikv,~ik _v,~ilv,~inv,~ixo,v,~ipv,~iqv,~iasv,~isv,~itv,~i]vv,~iux,v,~iyv,~it{v,~i}v,~i}v,~i~v,~izv,~i"v,~i\v,~i@v,~iCv,~i%v,~i[v,~iv,~i}v,~iv,~iv,~i#v,~iv,~iv,~i_v,~i<v,~iv,~i]v,~iv,~iv,~iv,~i,v,~iv,~iáv,~i,v,~iĤv,~iܦv,~iv,~iΨv,~iv,~iIv,~ivv,~iv,~iJv,~i~v,~iȯv,~iv,~iv,~iv,~ikv,~iv,~iCv,~iv,~ifv,~iv,~iv,~iv,~iv,~iv,~i#v,~iv,~i,v,~iv,~iPv,~isv,~iv,~iv,~iv,~iv,~i0v,~iAv,~iv,~icv,~iv,~ibv,~iv,~i/v,~iiv,~iv,~iv,~iv,~iv,~iv,~iv,~iv,~iv,~iv,~iv,~igv,~iv,~i v,~i v,~i6'v,~i)v,~il)v,~ig*v,~i^0v,~i1v,~i1v,~id2v,~i7v,~i9,v,~i9v,~i=v,~iv,~iv,~iv,~iv,~iv,~i,v,~igv,~iv,~iLBv,~i¿,v,~i{v,~icv,~iVv,~i,v,~iUv,~iz  You see here a frilled lizard skeleton.v,~i _v,~iv,~isv,~iv,~iv,~iv,~iHv,~iKv,~iQBv,~i#Tv,~iUBv,~ikev,~inv,~iv,~i֒,v,~ilv,~inv,~i"Xv,~ivv,~iv,~iJv,~iv,~iXv,~iv,~iv,~iv,~iv,~i,v,~i7v,~iuv,~iNv,~iv,~iv,~inv,~iG Bv,~i v,~io v,~iv,~iv,~il1v,~i4Bv,~i";Bv,~i%Gv,~iG,v,~iKv,~iSnv,~iSv,~iSv,~iv]v,~icBv,~igBv,~iYhv,~i"mv,~i/p,v,~i2rv,~i|v,~i}v,~iqv,~i,v,~isv,~iʆv,~i,v,~iv,~iv,~iNnv,~i,v,~iv,~icv,~iv,~iةv,~iv,~iv,~iv,~iv,~iv,~iU#..###.....##.#.###+##....#.#.##.. ### #.....##.#.##...#.#..#.#.##..  #......#.#.##...'........######.#.#.#.#.##...#.#..#.#### ....'......)...##...#.#..#.####.. .#####.#.#.#<#.######.#.##....'.. .# #...........# #....#.####.. .###.#.#.#.#.#.############# #.. .#..............@......< 2055.4 (180.0) ##.#.#.#.#.#.#..........  #.#...........#########  #.#.#.#.#.#.#.# ##.#.......,~i$.40m###.# ...#######.###.#)..........# .#.##.#..#.##### ...##.####.#v,~i;v,~i?,61v,~i9Vv,~ivX; _Found an escape hatch in the ceiling.v,~i^;3v,~iy<v,~iAw,~iCj  You encounter an endoplasm.w,~i5###.....##.#.###+##....#.#.##. #.....##.#.##...#.#..#.#.##.#......#.#.##...'........##..#.#.#.#.##...#.#..#.####.'......)...##...#.#..#.####... #####.#.#.#<#.######.#.##....'... # #...# #....#.####... ###.#.#.#.#.#.# #... #.<. # #.#.#.#.#.#.#.J #.#...........# w,~il#.#.#.#.#.#.#.#.#.###.##.###.# J   endoplasm (asleep) w,~iL4w,~i .0.0)J.w,~iXRJw,~i+7.4 (1w,~i't _The endoplasm quivers.w,~i ###.....##.#.###+##....#.#.##. # #.....##.#.##...#.#..#.#.##.#......#.#.##...'.##..#.#.#.#.##...#.#..#.####.'......)...##...#.#..#.####..#.#.#<#.######.#.##....'.  #.# #....#.####..#.#.#.#.#.# #. ..@....<.# # .#.#.#.#.#.#.J.# .#.# .#.#.#.#.#.#.# #.###.# w,~i J.w,~i <8w,~i w,~i w,~i} .....##.#.###+##....#.#.##....#  #.....##.#.##...#.#..#.#.##....##......#.#.##...'.##....#.#.#.#.#.##...#.#..#.####....# .'......)...##...#.#..#.####....#.#.#.#<#.######.#.##....'....# #.# #....#.####....# #.#.#.#.#.#.### #....#<.# # #.#.#.#.#.#.J..# #.# #.#.#.#.#.#.# #.###.# #.###.# w,~i~ "J.w,~i, w,~i &9w,~i w,~ie x,~i X.....##.#.###+##....#.#.##....# #.....##.#.##...#.#..#.#.##....# #......#.#.##...'.##....# .#.#.#.#.##...#.#..#.####....# '......)...##...#.#..#.####....# .#.#.#<#.######.#.##....'....# .# #....#.####....# .#.#.#.#.#.### #....# J.<.# ###### .#.#.#.#.#.# .# .#.#.#.#.#.# .###.# x,~iE=60x,~i_x,~iuV _The endoplasm barely misses you.x,~iu0M .  You slash the endoplasm!x,~is7(x,~it:561.9 (1.5x,~i_?x,~iAM _You kill the endoplasm!x,~i4 x,~i4 x,~i{9 x,~iR; H _No target in view!x,~iFIx,~i`x,~icax,~ie: _x,~ixjx,~iMlx,~i/m,x,~i_vx,~iw,x,~ixx,~i}x,~i x,~iDx,~i%x,~iXx,~ix,~igx,~ix,~ix,~ix,~i>,x,~ix,~ix,~itx,~ix,~ix,~i(P  There is a stone staircase leading up here.x,~ix,~i _x,~ix,~ix,~iFBx,~ihx,~i,x,~ix,~ix,~ix,~ix,~iHx,~ix,~i~x,~ix,~ix,~ix,~i x,~irx,~ix,~ix,~i,x,~iMx,~ix,~i,x,~i6x,~ix,~inx,~ix,~ix,~ix,~ix,~i*x,~ix,~ix,~ix,~ix,~i$x,~i/x,~ix,~ix,~iPx,~ix,~iE,x,~ix,~i x,~i Bx,~icx,~i<Bx,~i7x,~ix,~ix,~iHx,~itBx,~ix,~ix,~i%x,~iKx,~i~x,~i!x,~io",x,~i"x,~i%x,~i%x,~i%x,~i*&x,~i(x,~iZ)x,~ix)x,~i)x,~i.Xx,~i^0x,~i1x,~i1x,~i1x,~i4x,~i5x,~i@5x,~iz5x,~i8x,~ie8x,~i8x,~i8x,~i(;x,~i;x,~i;x,~i;x,~ih>x,~iC?,x,~i?x,~iBy,~i@,y,~i}y,~iy,~iBy,~iZy,~i9y,~i_y,~i)y,~i& y,~i y,~iH y,~i y,~iy,~iy,~iy,~iBy,~iy,~i.y,~iJy,~iy,~iy,~i,y,~isy,~iy,~i_,y,~iy,~iy,~iy,~iy,~iBy,~i!y,~iG",y,~i"y,~iz$y,~i%y,~iJ%y,~i%y,~i'y,~i8(y,~i}(y,~i(y,~i*y,~i+,y,~ib,y,~i4/y,~i1y,~iH1y,~i!2y,~iQ5y,~i6y,~i*7y,~i7y,~i;y,~i<y,~i =y,~i=y,~iR@y,~iAy,~iAy,~iBy,~i\Ey,~iBFy,~iFy,~iGy,~i6Iy,~i7Jy,~iJy,~iKy,~iMy,~iNy,~iNy,~i9Oy,~iDQy,~iRy,~i?Ry,~iRy,~iTy,~iEUy,~iUy,~iUy,~iWy,~iXy,~iXy,~iFYy,~iZy,~iD\y,~i}\y,~i\y,~i&_y,~i`,y,~ivay,~icy,~idf  You encounter an adder.y,~izj.##.# .##.# .########## #.########## .........####### #.##.......### #.#######.......# #.##.#####.#.. #.#.....#.......# #.##.#........ #.#.......####.##....###### #)#####.##........##.#####.# #. #.#..##.#'......#.# ♣.-.......#.#####...##...S...## ♣♣ #.######.........#####.#.#..# ♣ #....# #..######.##....#.#.## ####.# #..######.##.##.#.#.# ...#.###......##.##.##.#.#.# ♣ S   adder (wandering) ...................>,~ij0;10m##.#.#.## ♣ ##.#........#.##.##.##.#.#..# # ...#.####...#.##.##.##.#.#### .y,~i_k1121.9 (60.0)y,~i`qy,~irM-2.9 (61 _y,~iaxy,~iyy,~i#.# #.#   .####### .......# .......# .......### #)#........##.#####.# .......@.'......#.# .#####...##... .......#####.#.#..#  #..######.#  #..######.# .#.# ............> #.#  y,~ic 1#.# #.#   .####### .......# .......# .......###)#........##.#####.# .......@.'......#.# .#####...##... .......#####.#.#..#  #..######.# #..######.#y,~iWd f.#.# ............> #.#  y,~ih y,~i*i y,~iVw y,~i} ] _An adder is nearby!y,~iJ# #.# # #.# # #.# .####### #.##.# .#.......# #.##.#####.#. .#.....#.# #.##.#. .#.####.##....######. )#####.##.##.#####.# #.) .#..##.#.'......#.# ♣.)#.#####...##...S...## ♣♣. .######.........#####.#.#..# ♣ ....# #..######.##....#.#.## ♣.# #..######.##.##.#.#.# ♣#.###......##.##.##.#.#.# ♣ ............>##.#.#.## ♣. #.#.#.##.##.##.#.#..# #+#.####...#.##.##.##.#.#### .y,~iqy,~i 6S.y,~iDvS3.9 (1.0) y,~iy,~i/ _The adder hisses angrily.z,~iz] #.#  #.#  #.# ####### #.##.# #.......# #.##.#####.#...# #.....#.......# #.##.#. #.####.##....######. #####.##.##.#####.# #.). #..##.#....S..#.# ♣.).#.#####...##.## ♣♣. ######.........#####.#.#..# ♣♣.# #..######.##....#.#.## ♣.# #..######.##.##.#.#.# ♣. .#.###......##.##.##.#.#.# ♣♣....>##.#.#.## ♣.♣ .#.#.##.##.##.#.#..# #+# .#.####...#.##.##.##.#.#### .z,~ik{1S.z,~i{/S.z,~iz,~iw&4z,~iz,~i։Q _There is an open door here.z,~ip }#.# #.#  #.# ####### #.##.##### .......# #.##.#####.#...# .....#.......# #.##.#.# .####.##....######..#.##.##.#####.# #.). ..##.#.'@S....#.# ♣.).)#.#####...##.## ♣♣..#####.#.#..# ♣♣.♣# #..######.##....#.#.## ♣♣. #.# #..######.##.##.#.#.# ♣.♣ #.###......##.##.##.#.#.# ♣♣.♣>##.#.#.## ♣.♣ z,~i֣ z,~iE .=5z,~i z,~iD 3 _You block the adder's attack.{,~i29 {,~i9 You closely miss the adder. The adder bites you but does no damage.{,~i:-7.4 (1.5{,~i@{,~i,{,~i{,~i,{,~i}{,~i{,~iAU9={,~i{,~i{,~i{,~i,{,~ia{,~i{,~i{,~i{,~i/{,~i {,~ijL40={,~i0{,~iE{,~i{,~i {,~i,{,~i{,~i{,~ifh1=={,~i&{,~i{,~iRB{,~iQB{,~i{,~i/{,~i{,~iD{,~is{,~iq {,~i {,~ib 9={,~i+{,~i{,~iv,{,~i{,~i`{,~i0{,~i{,~i{,~i`{,~iJ{,~i,{,~iS{,~i]$B{,~i${,~i&{,~i),{,~ic*{,~io,{,~i.{,~i/{,~iu1{,~ii3{,~i_6,{,~il8{,~iO;{,~i=,{,~i@>{,~i@|,~iL|,~i|,~i|,~i|,~iU B|,~iq |,~i9|,~iq|,~ii|,~i0|,~i'|,~i]|,~i(|,~i|,~i|,~i|,~i|,~i |,~i|,~i&|,~i |,~i!|,~i#|,~i#|,~i$|,~i&|,~i](|,~i(|,~i)|,~i,|,~i0|,~i2|,~i2|,~i4|,~i<87 _Crazy Yiuf shouts!|,~i%@|,~iB|,~iC|,~iD|,~i?I _Crazy Yiuf laughs, "Cake mumblescurry return to song!"|,~iJ|,~iCL|,~iL|,~iN|,~iP|,~iR|,~iT|,~i2U|,~iW|,~ij###.##....######..## .##.#####.# #.)..# |,~ik.'......#.# ♣.).)♣  .##.......## ♣♣...♣  .#.#..# ♣♣.♣♣  |,~i8k##....#.#.## ♣♣.♣  ##.##.#.#.# ♣.♣♣  |,~iVk.##.#.#.# ♣♣.♣  |,~ivk>##.#.#.## ♣@♣♣  -98.3 (68.0) |,~ik|##.##.#.#..# #+#  |,~ik.##.#.#### .j.  #..##.#.# #...#  ....#.#### #)..#  |,~iml ......#....# #####   j   Crazy Yiuf###### ÷.....# #####  ....#####.#.#####  |,~il8-|,~it|,~i5v~,~ii~,~isjRead which item? Scrolls  i - 5 scrolls of identify  c - a scroll labelled LOECLEGHOE [!] read|quaff[?] describe selected,~iX,~i_,~ig###.##....######..##  timespaceplace the Trooper .##.#####.# #.)..#  Minotaur .'......#.# ♣.).)♣  Health: 41/41 ======================== .##.......## ♣♣...♣  Magic: 3/3======================== #####.#.#..# ♣♣.♣♣  AC: 8Str: 20 ##....#.#.## ♣♣.♣  EV: 7,~ihInt: 7 ##.##.#.#.# ♣.♣♣  SH: 8Dex: 10 ##.##.#.#.# ♣♣.♣  XL:  4 Next: 38% Place: Dungeon:2 ..>##.#.#.## ♣@♣♣  Noise: ---------  Time: 2198.3 (0.0) ##.##.#.#..# #+#  a) +0 war axe ##.##.#.#### .j.  Nothing quivered #..##.#.# #...# #.....#.#### #)..# ......#....# #####  j   Crazy Yiuf ......###### ÷.....# ##### #.....#####.#.##### _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _Crazy Yiuf shouts! _Crazy Yiuf laughs, "Cake mumblescurry r,~ih%eturn to song!",~ii,~ijIdentify which item? (\ to view known items) Scrolls (select first with ?) ,~ij c - a scroll labelled LOECLEGHOE[?] describe selected,~i,~i,~i###.##....######..##  timespaceplace the Trooper .##.#####.# #.)..#  Minotaur .'......#.# ♣.).)♣  Health: 41/41 ======================== .##.......## ♣♣...♣  Magic: 3/3,~i======================== #####.#.#..# ♣♣.♣♣  AC: 8Str: 20 ##....#.#.## ♣♣.♣  EV: 7Int: 7 ##.##.#.#.# ♣.♣♣  SH: 8Dex: 10 ##.##.#.#.# ♣♣.♣  XL:  4 Next: 38% Place: Dungeon:2 ..>##.#.#.## ♣@♣♣  Noise: ---------  Time: 2198.3 (0.0) ##.##.#.#..# #+#,~iBF  a) +0 war axe ##.##.#.#### .j.  Nothing quivered #..##.#.# #...#,~if* #.....#.#### #)..# ......#....# #####  j   Crazy Yiuf ,~i......###### ÷.....# ##### #.....#####.#.#####,~i _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. ,~i_Crazy Yiuf shouts! _Crazy Yiuf laughs, "Cake mumblescurry return to song!",~i]  As you read the scroll of identify, it crumbles to dust.,~iy+9.3 (1,~i,~i ,~iIT_c -> t - a scroll of teleportation,~ie ,~iǠ Drink which item? Potions  r - a potion of resistance,~i b - 2 potions of brilliance  m - 2 potions of might  j - a potion of moonshine [!] read|quaff,~ia ][?] describe selected,~iG,~iN,~iS###.##....######..##  timespaceplace the Trooper .##.#####.# #.)..#  Minotaur .'......#.# ♣.).)♣  Health: 41/41 ======================== .##.......## ♣♣...♣  Magic: 3/3======================== ,~iT#####.#.#..# ♣♣.♣♣  AC: 8Str: 20 ##....#.#.## ♣♣.♣  EV: 7Int: 7 ##.##.#.#.# ♣.♣♣  SH: 8,~i,TDex: 10 ##.##.#.#.# ♣♣.♣,~iDT`  XL:  4 Next: 38% Place: Dungeon:2 ..>##.#.#.## ♣@♣♣,~iZTd  Noise: ---------  Time: 2199.3 (0.0) ##.##.#.#..# #+#  a) +0 war axe ,~inTl##.##.#.#### .j.,~iTS  Nothing quivered #..##.#.# #...# #.....#.#### #)..# ......#....# #####  j   Crazy Yiuf ......###### ÷.....# ##### #.....#####.#.#####,~iT You feel sick. _You are no longer poisoned. _Crazy Yiuf shouts! ,~iT_Crazy Yiuf laughs, "Cake mumblescurry return to song!"As you read the scroll of identify, it crumbles to dust. _c -> t - a scroll of teleportation,~iZ,~i[d200.3 (1Might ,~i^,~i]`e _You feel very mighty all of a sudden.,~ij2',~i/7j.,~i,~ia%1,~i,~i( _You open the door.,~iW  You slash Crazy Yiuf! Your headbutt misses Crazy Yiuf.  Crazy Yiuf is severely wounded.,~iÏ5==2.7 (1.4,~i,,~iӣ ) _Crazy Yiuf barely misses you.You slash Crazy Yiuf!,~iS,~i 79-4.2 (1.5 _You kill Crazy Yiuf!,~i,~ie _Your Axes skill increases to level 4!,~i .##.#####.# #.).. .'......#.# ♣.).)♣ .##.......## ♣♣... #####.#.#..# ♣♣.♣♣....#.#.## ♣♣.♣## ♣.♣♣♣.♣ ..># ♣.♣♣ ##..# #@# ### #...#. #...#Might  #.................#  ,~i,~iY[--50 _,~i,~ibi  There is an open translucent door, spattered with blood here.  Things that are here:,~iN _a +4 quarterstaff of chaos; a +1 cloak of air,~iT,~itV{Pick up what? 5/52 gear slots (_ for help) ,~iVgHand Weapons (select all with )) ,~iV a - a +4 quarterstaff of chaos Armour (select all with [) ,~iV b - a +1 cloak of air [Up|Down] select,~i&W[Esc] exit Letters toggle [.|Space] toggle selected,~iW7[top],~iS  b + a +1 cloak of air[Enter] accept (1 chosen),~is,~ihy,~i .##.#####.# #.)..#  timespaceplace the Trooper .'......#.# ♣.).)♣  Minotaur .##.......## ♣♣...♣  Health: 41/41 ======================== #####.#.#..# ♣♣.♣♣  Magic: 3/3======================== ,~im##....#.#.## ♣♣.♣  AC: 8Str: 20 ##.##.#.#.# ♣.♣♣  EV: 7Int: 7 ##.##.#.#.# ♣♣.♣  SH: 8Dex: 10 ,~i..>##.#.#.## ♣.♣♣  XL:  4 Next: 79% Place: Dungeon:2 ##.##.#.#..# #@#,~iӀ  Noise: ---------  Time: 2205.2 (0.0) ##.##.#.#### #...#,~i  a) +0 war axe #..##.#.# #...#  Nothing quivered #.....#.#### #)..#,~i?  Might ......#....# ##### ......###### ,~iz  ÷.....# #####   #.....#####.#.#####   ,~i#.................#  You slash Crazy Yiuf! _You kill Crazy Yiuf! ,~i:_Your Axes skill increases to level 4!There is an open translucent door, spattered with blood here.  Things that are here: _a +4 quarterstaff of chaos; a +1 cloak of air,~iֈ,~iW*6.2 (1,~iR,~iUK _f - a +1 cloak of air,~i͠,~i[Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  d - a +0 pair of gloves (worn)  e - a +0 kite shield (worn)c - a +0 buckler  f - a +1 cloak of air,~iH f - a +1 cloak of air. A cloth cloak. Base armour rating: 1 'Of air': It enhances your Air magic. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.2 (8.4 -> 10.6). Your EV would remain unchanged. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Air} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour _________________ “O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.,~iQ { Gear: 6/52 gear slots (Left/Right to switch category) ,~i+R [Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  d - a +0 pair of gloves (worn) ,~iXR e - a +0 kite shield (worn)  c - a +0 buckler  f - a +1 cloak of air,~i 7f - a +1 cloak of air. A cloth cloak. Base armour rating: 1 'Of air': It enhances your Air magic. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.2 (8.4 -> 10.6). ,~iO Your EV would remain unchanged. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Air} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour _________________ “O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.,~iLx ,~i ,~i o.##.#####.# #.)..#  timespaceplace the Trooper .'......#.# ♣.).)♣,~i   Minotaur .##.......## ♣♣...♣  Health: 41/41 ======================== #####.#.#..# ♣♣.♣♣  Magic: 3/3,~i9 1======================== ,~i h##....#.#.## ♣♣.♣  AC: 8Str: 20 ##.##.#.#.# ♣.♣♣,~i   EV: 7Int: 7 ##.##.#.#.# ♣♣.♣  SH: 8Dex: 10 ..>##.#.#.## ♣.♣♣  XL:  4 Next: 79% Place: Dungeon:2 ##.##.#.#..# #@#  Noise: ---------  Time: 2206.2 (0.0) ##.##.#.#### #...#,~iX e  a) +0 war axe #..##.#.# #...#  Nothing quivered #.....#.#### #)..#  Might ,~i J......#....# ##### ......######   ÷.....# #####   #.....#####.#.##### ,~i   #.................#   _You kill Crazy Yiuf! _Your Axes skill increases to level 4!,~i )There is an open translucent door, spattered with blood here.  Things that are here: _a +4 quarterstaff of chaos; a +1 cloak of air _f - a +1 cloak of air,~i ,~i ,~i~ ,~iP f  You start putting on your armour.,~i̯ *7.2 (1,~i ,~i ,~i *8.2 (2,~iӿ ,~i ,~i *9.2 (3,~iz ,~i ,~i +10.2 (4,~i ,~i ,~i *1.2 (5,~iW ,~i 10 _You continue putting on your +1 cloak of air. x5,~i ,~i ,~i a _You finish putting on your +1 cloak of air.,~i,~iS,~iB,~ix$ _,~i,~i '......♣.).)♣ .##.......## ♣♣... #####.#.#..# ♣♣.♣....#.#.## ♣♣.♣## ♣.♣♣♣.♣ ..># ♣.♣ ##..# ##)##### #.@.#2.2 (1,~i}. ...#.#### #)Might  ###########.#.###.#  ,~i!,~i,~i?E _Done exploring.,~iΝ,~i,~i9,~i@)0,~i,~i,~i ,~i?_Done exploring.,~i@ M##.#####.)..# .'......#.# ♣.).) ,~i@ .##.......## ♣♣...###.#.#..# ♣♣.♣♣..,~iA # ♣♣. ♣.♣♣ ,~i;A P##. ♣♣. ,~iZA ..>## ♣.♣♣,~iwA w..# ##@## ##,~iA B#####.#.# #. #,~iA ^#### #).. ......#....# #####,~iA # ,~iA ,~iH ,~iI 13.2 (1 _,~iGO ,~ijP   ,~iP =There is an open translucent door, spattered with blood here.,~iQ ~ _You see here a +4 quarterstaff of chaos.,~iu,~i%4,~i,~iٔT _g - a +4 quarterstaff of chaos,~i ,~ig ,~ig ,~ib &0,~i ,~i ,~i E _Done exploring.,~iC,~i QaLevel 2 of the Dungeon <<<<>>>>(Press ? for help) #.......#..........#....#.#######.......# #.##.#####.#...##  #.##.#.#...........######.#.....#.......# #.##.#..........#  #.##.#.#.######...## #.#.............####.##....######..##  ,~iQ#.##>......# ##### #)#####.##........##.#####.# #.)..#  #)##.#.#.#.########.#..##.#.........'......#.# ♣.).)♣  ###.##.#...#.....##.........#.#####...##.......## ♣♣...♣  #............###.##.#.######.........#####.#.#..# ♣♣.♣♣  #.#.###.......##.###### #.#....# #..######.##....#.#.## ♣♣.♣  #.#...#..#....##......# #.####.# #..######.##.##.#.#.# ♣.♣♣  #.###.#..#..#.#######.###....#.###......##.##.##.#.#.# ♣♣.♣  ,~iQ#...#.#..#...................................>##.#.#.## ♣.♣♣  ###.#.#..#.##.##...##..#####.#........#.##.##.##.#.#..# ##@##  #.#.####....>+...###..#....#.####...#.##.##.##.#.#### #...#  ,~iQ#.#....#....##...# ##.#.####.####.###.##.#..##.#.# #...#  ,~iR#.####.#....##...####........##.....#.##.#.....#.#### #)..#  ######......#.######....##.........#.#.#.#.##.......#....# ##### ,~i5R  #######......###....# ####.##.......#.#.#.#.#.##.......######   #.....'.......##.####,~iPR#.##...#####.#.#.#.#....÷.....# #####   ###.###.......##.##..#.......#.#...#....#÷#.....#####.#.##### ,~ikR  #.# #.....#.##.###.#####...#.####..#.##÷#.................# ,~iR  #.# #.###.#.##.##.# ##....# #.÷.#.##.###########.#.###.# ,~iR  #.# #.#...#.##.##.# ##...###.#.#.##........)....#.# #.# ,~iR  ###.###.#.#.#.##.##.# #.#.##..#.#.####.....#######.# #.#,~i* ^>@,~iW,~iq.##.#####.# #.)..#  timespaceplace the Trooper .'......#.# ♣.).)♣  Minotaur .##.......## ♣♣...♣  Health: 41/41 ======================== #####.#.#..# ♣♣.♣♣  Magic: 3/3======================== ##....#.#.## ♣♣.♣,~irH  AC: 10Str: 20 ##.##.#.#.# ♣.♣♣  EV: 7Int: 7 ##.##.#.#.# ♣♣.♣  SH: 8Dex: 10 ,~iKrR..>##.#.#.## ♣.♣♣  XL:  4 Next: 79% Place: Dungeon:2 ,~iar##.##.#.#..# ##@##,~ir  Noise: ---------  Time: 2214.2 (0.0) ,~ir8##.##.#.#### #...#,~ir  a) +0 war axe #..##.#.# #...#,~irK  Nothing quivered ,~iry#.....#.#### #)..#  Might ,~irk......#....# ##### ......######,~ir4   ,~is_÷.....# ##### ,~i#s-  ,~i3s#.....#####.#.##### ,~iBsL  #.................# ,~i\sY  _Done exploring. ,~is/_Done exploring.  There is an open translucent door, spattered with blood here. _You see here a +4 quarterstaff of chaos. _g - a +4 quarterstaff of chaos _Done exploring.,~it,~iu,~i,~i;,~i: _,~i,~iJ,~i|,~i,~iO,~i,~i+,~i,~iS,~i-,~iY,~i,~i7,~iȜ,~i,~i,~i,~i,,~i|,~iJ,~i,,~i,~iв>  You see here a +0 hammer.,~iw,~i5 _,~is,~i>  You see here a +0 hammer.,~i,~i۾ _,~i,~i,~i,,~i,~iB,~iX,~i,~iR,~i,,~i,~i.,~i,~i,~i,~i,~iZ,~i,~i,~i ,~i,,~i,~i,~if,,~iJ,~iL,~i,~i,~i,~i,~it,~iw,~i,~i,~i,~i,~i8 ,~i- ,~i ,~iE ,~i ,~i ,~ik ,~i ,~iE,~i,~i,~i,~iO,~i,,~i,~i1,~i,~i,~iN,~i,~i,~i,~i,~i6,~i,~i,~i,~i,~iJ,~i&z ............####.##....######..# ####.##........##.#####.# #.).. ..##.#.........'......#.# ♣.).) .....#.#####...##.......## ♣♣...###.........#####.#.#..# ♣♣.♣ ..# #..######.##....#.#.## ♣♣..# #..######.##.##.#.#.# ♣.♣ #.###......##.##.##.#.#.# ♣♣.♣ ,~i&................@##.#.#.## ♣.♣♣41.2 (27.0)........#.##.##.##.#.#..# ##'######...#.##.##.##.#.#### #...#####.###.##.#..##.#.# #...###.....#.##.#.....#.#### #)..##.#.#.#.##.......#....# ##### .#.#.#.#.#.##.......###### #.#.#.#.#....÷.....# ##### .#.#...#....#÷#.....#####.#.#####,~i*',~i7-,~i/c _There is a stone staircase leading down here.,~i,~i,~i",~i),~i,72.2 (1.0) _,~i/,~i} I 3  You climb downwards.,~i   #####+#+#  #........  #........  #........  #........  ##........  #.@....#  #....g.#  #......#  +......#  #......# #......#g   hobgoblin #......# #......#  You encounter a hobgoblin.,~i K====3.7 (2.5,~i ,~i @ _The hobgoblin shouts!  Found 6 gold pieces.,~iY a _There is a stone staircase leading up here.,~iƮ #####+#+#  #........  #........  #........  #........  ##........  #.@....#  ,~i#....g.#  #......#  +......#  #......#  #......#  #......# ,~i> #......# ,~iq!,~iB  #####+#+#  #........  #........  #........  #........  ##........  #.@....#  #....g.#  #......#  +......#  #......# #......#  #......# #......# ,~iE ,~i3F ,~iH ,~iJ ` _A hobgoblin is nearby!,~i Z #####+#+##.#.#.#.##.#.<@...# #....g.# #......# +......# #......# ,~iZ ,~i] Fg$,~iea ,~ia R----4.7 (1.0 _,~i=e ,~iIg ,~i{o †You slash the hobgoblin!,~if(,~ir`81=---6.1 (1.4,~i,~iM _You kill the hobgoblin!,~i4,~i,~i,~iH _No target in view!,~i~U3,~i^W,~iY,~i],~iaP _,~id,~ie,~ivf,~ik,,~i$m,~i+pL _You now have 72 gold pieces (gained 6).,~it,~it,~iu,~iw,~i{,~i{,~i8},~i%~,~iЀ,~i,~i ,~i,~iq _You feel a little less mighty now.,~i,~i,~i$,~i+,~i,,~i,~i,~i,,~i[,~ia,~id,~i,~i֎,~i,~iޑ,,~iY,~i[,~iF,~il,~i,~i,~i,,~iq,~iØ,~i{,~i,~iϚ,~i2,~i,~i˝,~i),~i,~i,~i,~i,~i ,~iZ,~i,~iܣ,~iN,~i ,~iC,~i,~iq,~i,,~i,~i,~i,~i,~iOI _i - 5 scrolls of identify (gained 1),~iv3,~iѲ,~i,~iD,~im,~iʵ,~i۶,~i!,~iK,~iκ,~i,~i,~i!,~is,~i ,~i,~i,~i ,~i,~iB,~iZ,~i,~i`,~i,~i,~i ,~i,~i,~i,~i+,~i,~iD,~ie,~i,~i,~i|,~i,~i,~i,~i',~iI,~i,~i?,~iK,~ip,~i,~i2,~i{,~i,~i,~i,~i,~i,~i\,~i,~i,,~i,~i,~i4,,~i~,~i,,~iB,~i],~iV,~is,~i,~i?,~i>,~i\,~i,~i,~ip,,~i,~ii,~iq,~i,~i,~ir,~iR,~i,~i,~i,~i,,~i,~i,~i,,~iD,~i,~i,~i,~i],~i',~i,~i,~iL,~i,~iJ,,~iz,~iC,~i_,~i,,~iv,~i ,,~i9,~i,~i,~i,~io,~iy,~iI,~i|,~i,~i,~i ,,~i ,~io ,~i] ,~i ,~i ,~iL ,~i ,,~iK,~i,~i,~iP,~i,~iH,~i#............#####....##########......+ ..# #.........# #.# ,~i#.##..####...#.# # #.##.......#.#.#.# #.##.#########.#.#>#.##.##.........,~i#.########## #@# -301.1 (55.0)#.#,~i<@ #.# #.############.# #..............################,~i\;# ,~i,~i!-,~i%2.1 (56,~iG",~ic$; _Found a stone staircase leading down.,~i,~i,~i,~i^,~iN,~i,~i,,~i ,~i[ ,~i ,~i",~iy%,~i%,~id&,~i',~io*,~i*,~id+,~i,,~is.,~i.,~iI/,~i3R  There is a stone staircase leading down here.,~i)6,~i7 _,~i58,~i9,~i=,~iS=,~iK>,~i6@,~iB,~iXC,~iD,~iF,~iJ,~iKJ,~iMK,~iL,~iMO,~iO,~iNP,~iQ,~iT,~iT,~iU,~iW,~iHY,~igY,~iY,~i]o......# #.#.#.#.# ## ,~i]..####...#.#.#.#.# . .......#.#.#.#.#.#.# ,~i^.#########.#.#>#.#.# ...................# ,~i-^q##########.#.#.#.### ,~i>^R#.#.#.#.# ,~iO^z##########.#.#.#.# ...........#.#. ,~ij^R############.#.#[ ,~i|^=#.#.#. ,~i^f#.#.#. #.,~i^`#.#..#,~i^!###,~iao ####.... .....#.# .#########.#.#>#.................. ##########.#.#.#.##,~ia #. ######### .......... ########### #.#.#.,~iyf-14.1 (12,~if,5.1 (13,~i5i,~il _You see here the +1 ring mail of the Feral Dolphin {Regen+}.,~ib,~i,~i,~i,~iG",~i%: _,~i&,~i5),~iZ),~i$*,~ii+,~i8/,~i/,~iI0,~i1,~iS5,~i5,~i6,~i7,~i:,~i;,~i;,~is>,~imA,~iA,~i{B,~iCD,~i^G,,~i}H,~iJ,~iL,~iL,~iM,~iN,~iP,~iDQ,~iWR,~iS,~iHV,,~iV,~iX,~iZ,~i1[,~i[,~i^,~ia,~i1a,~ia,~ic,~if,~i9f,~ig,~ih,~iHlB,~ivm,~in,~iVo,~io,~iq,~it,,~iu,~i9w,~iz,~iVz,~iW{,~i|,~i1,~i`,~i,~i_,~i,~iI,~i,~i,~i,~i‰,~i,~i,~i,~iO,~i$,~iC%  ,~ienYou see here the +1 ring mail of the Feral Dolphin {Regen+}.,~iД,~i _,~ir,~i,~i,~i,~i,~iœ,~iΞ,~i:,~i ,~iv,~i,~i,~i,~i4,~i,,~iO,~if,~ic,~i,~i3,~it,~i,~iҲ,~iȳ,~ir,~iط,~i|,,~i,~i`,~i,~i ,~i=,~iJ,~i,~i,~i4,~i,,~il,~i,~i,~iY,~i,~i,~iZ,~i,~i,~i ,~i,~i,~i,~iL,~i,~i,,~i,~i,~iz,~i,~i ,~iN,~i{,,~i,~i,~iu,~i,~i,~i^,~i,,~i,~i-,~i,~i,,~i,~i0,,~i,~i,~i,,~i,~i,~io,,~i,~i,~iJ   #)#   #.#   ,~i_#.#   #.#   #.#  ,~i #.#   ,~i%#.#   ,~iKB 59.1 (44  ,~is #.#.# #.#  .#.#.# #.#  .#.#.#,~i.#  .#.#.#.#  ,~i.#.#.###########.#    ,~i.#.#.#...........#    ,~i.#.#.#.###########    ,~i^.#>#.#.# ,~i,E ,~iN,~i-60.1 (45,~i,~if% _Found a dagger.,~iP,~iP,~iQ,~iS,~i|W,~iZ,,~i`,~ibc,~ic,~i3d,~ie,~ih,~i=h,~ii,~ii,~iyk,~ik,~il,~i  You see here a +0 dagger.,~i,~iK _,~i,~ik,~i(,~iZ,~i,~i,~iQ,~i,~i+,~i,~i ,,~i,~i~,~i,~i,~iO,~i ,~i,~iЛ,~i~,~i,~i,~i9,~i,~iϢ,~iҤ,~i,~iZ,~i,~i,~iʨ,~i4,~ib,~i|,~i,~i,~i,~i,,~i,~i,~ii,,~i ,~i,~i,~i2,~i,~iԺ,~iB,~i,~i,~i,~il,~io,~iD,,~i,~i',~i ,~i+,~ik,~i,~iK,,~i,~i,~i,~i,~iC,~i=,~i,~i,~ie,~i,~iC,~ii,~i,~iA,~i,~iS,~i,~i,~i,,~is,~ii,~i{,~i,~ia,~i;,~i,~i,~iN,~iB,~i,~i,~i,~i,~iS,~it,~i,~i,~iy,,~i,~i2,~i#####.##.......<#.....####.$$$.#.....$..###.$.$.##......############ #...@...........# 95.1 (3,~i #.#.###########.#  ... #.#  #.#. #.#  #.#. #.#  # #. #.#  #. #.#  #. #.#  ,~iB#.# ,~i,~i,6.1 (36,~i,~i; 9 _Found a stone staircase leading up.,~il: 3,~i[; ,~i-= ,~iD  #..  #####.## .......<  #.....# ####.$$$.# ?.....$..#  ##.$.$.##....@.############ 0.0)#...#...............# # #.#.###########.# .....# #.#..#.#.#,~iE H #.#)...#.#.# #.#... # #.# #.#.. #.# #.##. #.#,~iN ,~i,R +7.1 (1,~ipT ,~iV # _Found a club.,~i',~im,~i,~i8,~i,B,~iB,~i'M _You now have 85 gold pieces (gained 13).,~i3,~i,~iL  You now have 90 gold pieces (gained 5).,~i,~i,~iQ _There is a fountain of sparkling water here.,~i3,~i,~iK,,~ir,~i L _You now have 99 gold pieces (gained 9).,~ix  You encounter an orc. It is wielding a +0 dagger.,~i=p #### #.. ###.#####.........<.. #....,~ixV#####.$.@.# .?.....⌠..# #####.$...# #......###########,~i#...#..............#####.#.##########,~io   orc (wandering) .... ..#o,~iG)...#.#.#,~i-403.1 (6,~it,~i24.1 (7 _,~i,~i3R _You see here 14 gold pieces.,~i_$I ####,~i% #.. #######.#####  .........<..  #.....# #####.$.@.# .?.....⌠..# #####.$...# #......#,~ib%u  #...#.....  #####.#.###  .....# #.#  ,~i%}..#o#.# #.#  ) #.# ,~iy #### #.. #######.#####  .........<..  #.....# #####.$.@.# ,~i..?.....⌠..# #####.$...# #......# #...#..... #####.#.###  .....#  ..#o#.#  ) ,~iW4,~i,~ii[ _An orc is nearby!,~iY#### #..#######.##### .........<.. #.....# #####.$.$.# .?.....@..# #####.$...# #......#############...#...............# #####.#.###########.# .....# #.#.#o#.# #.#)...#.#.# #.# ... # #.# #.#,~i_8o.,~ihUo,~ii4==5.1 (1,~io,~i{ ####.. #######.#####.........<..  #.....# #####.$.$.?.....⌠.#####.$ #......#############...#...............#####.#.########### ..o..# ..#.#o 2 orcs (1 wandering)).....o  _The orc shouts! ,~iI|T_There is a fountain of sparkling water here.,~i o.  You encounter an orc. It is wielding a +0 mace.,~i:o.,~ip oThe orc shouts!,~ioo 3 orcs (1 wandering)6,~i`,~iSo _You encounter an orc. It is wielding a +0 mace.,~i84,~i,~iF _Unknown command.,~i####.. #######.#####.........<..  #.....# #####.$.$.?.....⌠.#####.$. #...@..#############...#...............####o#.########### .....# ..#.#)..ooo 5 orcs (3 wandering).oo .. #. ,~i o.  You encounter 2 orcs.,~i`;o.,~i:o.,~i4o.,~i 3o.,~iZooo,~i&7,~i,~i( _The orc shouts! x2,~i .  You barely miss the orc. Your headbutt misses the orc.,~i;o.,~ic3o.,~i4o.,~i. ,~iesrThe orc hits you with a +0 dagger.,~iGo 4 orcsr   rat (wandering),~ie39---8.5 (1.4,~iv ,~i T _You encounter a rat.,~iR! o.  You hit the orc.  The orc is almost dead.The rat squeaks loudly.,~i! .,~i# 2r.,~iu# ;o.,~iR$ F.o,~i$ 8r.,~i$ :o.,~i0% 2o,~i+ Kr,~iK, p40=-=10.0 (1.5,~i4 ,~i96 V _The orc hits you but does no damage. You block the orc's attack.,~i#### #.. #######.##### .........<.. #.....# #####.$.$.# .?.....⌠..# ,~iP#####.$...# #....@.## #...#oo.# #####.#.#.# ooo..r#.#,~ix)...#.#.# #.# o 5 orcs,~i... #.#.# #.# ... #.#,~i+ ,~i:o.,~ii:o.,~ip|.or.,~i!A-1,~iR 0,~ia,~i: _The orc hits you but does no damage.,~i#..  #######.##### .........<..   #.....#  #####.$.$.#  .?.....⌠..#  #####.$...#   #...o..############  #...#.o.@...........#  #####o#.###########.#   or.o.# #.#  ..#.#.# #.#  )...#.#.# #.#  ... #.#.#[39;,~ig49m #.#   4 orcs... #.#.# #.#   #. #.#   #.#  .o,~i8o.,~i,~iP,~i9o.,~iߺ.r,~i.r   rat,~iv@-2,~i,~iT _The orc attacks as it pursues you! You block the orc's attack.,~i#..  #######.#####  .........<..  #.....#  #####.$.$.#  .?.....⌠..#  #####.$...#  #......#  #...#ooo.#  #####r#o#.#  o....# #.#  ..#.#.# #.#  )...#.#.# #.#  ... #.#.# #.#  ... #.#.# #.#  #. #.#  #.#  [,~iM40mo..o,~i3o.,~i6r.,~i,6o.,~iҊ,~iQq1==3,~i,~i] _The orc attacks as it pursues you! The orc hits you but does no damage.,~i#..  #######.#####  .........<.. ,~if #.....#  #####.$.$.#  .?.....⌠..# ,~i* #####.$...#  #...oo.#  #...#.roo.#  #####.#.#.#  o....# #.#  ..#.#.# #.#  )...#.#.# #.#  ... #.#.# #.#  ... #.#.# #.#  #. #.#  #.#  ,~iI.o.oo,~i@.r,~i1G.o,~i^bo 5 orcs,~i.-4,~i,~i,~i#..  #.#####  .........<..  #.....#  #####.$.$.#  .?.....⌠..#  #####.$...#  #....oo#,~i"k  #...#..o.o.#  #####o#r#.#  o....# #.#  ..#.#.# #.#  )...#.#.# ,~i_Z#.#  ... #.#.# #.#  ... #.#.# #.#  #. ,~i}#.#  #.#  ,~iHP.o,~iG.o,~i97o.,~i5o.,~i6r.,~i.,~ifo 4 orcs,~i@-5,~i,~i,~i#..  #.#####  .<..  #.....#  #####.$.$.#  .?.....⌠..#  #####.$..o#  #.....o#  #...#.oro.o.#  ,~i{x#####.#.#.#  o....# #.#  ..#.#.# #.#  )...#.#.# #.#  ... #.#.# #.#  ... #.#.# #.#  #. #.#  #.#  ,~iG.o,~i_F.o,~iP.o,~inFo.,~i6r.,~i,~i&6,~io,~i?,~ivNg )You slash the orc!,~iPF.o,~i QE.o,~iHQO.o,~iIR,o,~iY1.,~ik]Y=4=7.4 (1.4,~i#d,~i1fG _You kill the orc!,~i  #..  #.#####  .<..  #.....# ,~iu  #####.$.$.#  .?.....⌠..#  #####.$...#  #....or# ,~i  #...#...ooo.#  #####.#.#.#  o....# #.#  ..#.#.# #.# ,~i$ )...#.#.# #.#  ... #.#.#,~iO  #.#  ... #.#.# #.#  #.,~iz s #.#  #.# ,~i$ .,~i' fo 3 orcs,~i ,80,~i ,~i  ,~i A_The orc hits you but does no damage.  Things that are here:,~i _a +0 dagger; a +0 ring mail; an orc corpse,~i8 oYou hit the orc.  The orc is lightly wounded.,~i@x.o 4 orcs,~i{@-9.8 (1.4,~iF,~i+HV _The orc hits you but does no damage. You block the orc's attack.,~iSg )You slash the orc!,~iQ.o,~iJ.o,~iE.o,~iv .rYou kill the orc!,~i3o.,~i1P 3 orcs,~i1721.2,~i| _The rat twitches its whiskers.,~i]<~  You hit the orc.  The orc is almost dead.,~i=-2.7 (1.5,~iD,~iF= _The orc hits you but does no damage. x2,~i˱  You barely miss the orc.The orc is severely wounded.4.2,~iø ,~i 1 _You block the orc's attack.,~iY g )You slash the orc!,~i E.o,~i .r.o,~i t  2 orcsYou kill the orc!,~i 095.7,~i ,~in : _The orc hits you but does no damage.,~iC  You closely miss the orc. Your headbutt misses the orc.,~i(7.2,~i,~im1 _You block the orc's attack.,~i  You closely miss the orc. Your headbutt misses the orc.,~iw^36---8.6 (1.4,~i ,~i#: _The orc hits you with a +0 hand axe.,~i  You closely miss the orc. You block the orc's attack.30.0,~i ,~i Q _The orc closely misses you.,~isq >1.4,~ix ,~i{ _You barely miss the orc. The orc completely misses you.,~i g )You slash the orc!,~i .r.o,~i    orcYou kill the orc!,~i R---912.9 (1.5,~i ,~i" ( _The rat bites you.,~iԺ )You hit the rat..o,~ib   You kill the rat!,~ic5-24.3 (1.4,~i,~i-6 _The orc hits you with a +0 mace.,~i} )You slash the orc! You headbutt the orc.,~iR,~iF055.7,~i,~iG _You kill the orc!,~i( O #..  #.#####  .........<..  #.....# ,~i2) + #####.$.$.#  .?.....⌠..#  #####.$...#  #......# ,~i) { #...#.....@).#  #####.#.#.#  o....# #.#  ..#.#.# #.#  )...#.#.# #.#  ... #.#.#,~i)  #.#  ... #.#.#,~i)  #.#  #. #.# ,~i * . #.# ,~i3 ,~i4 b6=-60,~i: ,~iA v _Items here: )))) [ ††††.,~iD 3,~i ,~iG ,~i $ _,~i ,~i# ,,~i ,~i ,~i U7=,~i ,~ia ,~i ,~i ,~i ,,~i8 ,~i ,~i ,~i ,~iO# a8=,~i$ ,~iu' ,,~i( ,~i+ ,,~i- ,~io/ ,~i/ ,~i0 ,~i3 99,~i3 2=,~iI5 ,~i 8 ,,~i9 ,~i; ,,~i$= ,~i? ,,~i A ,~i]C ,~iC L40=,~iD ,~iG ,,~i5I ,~i!K ,,~iL ,~iO ,,~iQ ,~iT ,~iET #1,~ifT E==,~iU ,~iZ 1 _HP restored.,~i ] ,~iq] ,~i_ ,~i` ,~ic ,,~iAe ,~ig ,~iLj ,~izj ,~iVl ,~in ,~ip ,~i9q 9=,~iQs ,~iu ,~iy ,~iUy ,~iz ,~i  ,,~i ,~i M _You now have 103 gold pieces (gained 4).,~i 3,~i ,~i ,~i ,~i1 ,~i ,~i` ,,~i ,~i M _You now have 107 gold pieces (gained 4).,~i 3,~i6 ,~i| X,~i  _You now have 121 gold pieces (gained 14).  There is a fountain of sparkling water here.,~i4  You take a small sip from the fountain. Your emotions uncomfortably twist.,~i ,~io  _,~i ,~i ,~i ,~i( ,~i ,~i ,~i ,,~i ,~i ,~in ,~i ,~i ,~i? ,~i ,,~i ,~i ,~i ,,~io ,~i  #####  #...  #######.#####  .........<...  #.....#  #######.....#  ,~i e+..@.....⌠..# - #.....#  #......######## ,~iR #...#.....))..... #####.#.######### .....# ...#.#.# )...#.#.#... #.#.#,~i8 074.7 (38.0),~i ,5.7 (39,~i6 ,~i c _c - a scroll labelled QUECOT MEABOK,~i7,~if8,~i9,~il<,~i>,~iAB,~i_B,,~iB,~iE,~iG ,~iHg You open the door.  You encounter a hobgoblin.,~iH,~iN> ##### #... #######.##### ..<...##### #.....#......#######.....#......'@.......⌠..#......#######.....#..... #.......... #...#.....))g.. #####.#... .....#,~iOkg   hobgoblin (asleep) # ...#.#.#  )...#.#.#  ... #.#.#,~iPZ7.7 (2.0)g.,~iVNg,~iV28.7 (3 _,~i[,~i4],~i ##### #... #.##### .<...## #.....#.#.....#.@........⌠..#.#.....#.. #.......g.... #...#.....)).... #####.#.#...... .....###.... ...#.#.#b   bat (wandering)+...,~ib )...#.#.#  ... #.#.#,~iHb.b.,~i$b.,~iA.g,~iEOb,~i+9.7 (1,~i,~i ,~i#?_You encounter a bat.,~iKQ _There is an open door here.,~i r##### #... #.##### .<... ####### #.....# .#,~i> .....# .'⌠..# .#.....# ....... #......#...g... #...#.....)).,~in L......b #####.#.##...... .....# ###.... ...#.#.#+....,~i + ,~ii b,~i 9g.,~i pb   bat,~i .80 _,~i ,~iQ ,~i$ ##### #... #.##### .<... ####### #.....# .#.....# .'.⌠..# ......b#.....# ,~i ....g.. #......#....... #...#.....)).......b #####.#.##...... .....# ###.... ...#.#.# ,~i !b.,~i 'b,~i ,~i: &1,~i ,~i ,~i##### #... #.##### .<... ####### #.....# .#.....# .'b.⌠..# .#.....# ....g.. #......#....... #...#.....)).......b #####.#.##...... .....# b   bat###.... ...#.#.# ,~is,~id.b,~i.b.,~i,~ij.=2,~i,~iXQ _The bat closely misses you.,~iNj ##### #... #.##### .<... ####### #.....# .#.....# ,~i3.'b.⌠..# .#.....# ....... #...... ....... #...#.....)) ......b #####.#.,~i #...... .....#  ###.... ...#.#.# ,~iΌ +.... )...#.#.#  ... #.#.#,~ib.,~iڍ'b,~i0g,~ig   hobgoblinb   bat,~i&3,~i^,~i_: _The bat hits you but does no damage.,~i b.  You closely miss the bat. Your headbutt misses the bat.,~ia 3g.,~i՟ !',~i b',~iR ;.g,~i C5.0 (1.3,~i ,~i˯  ,~i H_You block the bat's attack. The bat hits you but does no damage.,~i  ##### #... #.##### ,~i .<... ####### #.....# .#.....# .g.⌠..# ......b,~i E#.....# ....... #...... ....... #...#.....)),~i  ......b #####.#. #...... .....#,~i v ###.... ...#.#.# ,~i5  +.... )...#.#.#  ... #.#.#,~iU ,~i b.,~i,~iN%60,~ij ,~ii A _The hobgoblin closely misses you.,~i ,~i  You hit the hobgoblin but do no damage. Your headbutt misses the hobgoblin.,~i -7.4 (1.4,~i,~i7 _You block the hobgoblin's attack.,~i^  You closely miss the hobgoblin. The hobgoblin barely misses you.,~i^(8.8,~ie,~if@ _The hobgoblin hits you but does no damage.,~i3M '  You slash the hobgoblin!,~i\4.b,~i8 'b  You kill the hobgoblin!b.,~i:{b   bat,~i=1790.2,~iB,~i~D1 _You block the bat's attack.,~i n  ##### #... #.##### .<... ####### #.....# .#.....# ......b.⌠..# .#.....# ....... #...... ....... #...#.....)) ....... #####.#. #...... .....# ###.... ...#.#.# +.... )...#.#.#  ... #.#.#.b.10,~ip ,~iUr O _The bat hits you but does no damage. You block the bat's attack.,~ipt Q _There is an open door here.,~ib  ##### #... #.##### .<...$## #.....#.#.....#'.⌠..#.b.#.....#,~i .+ #.......# #...#.....)).# #####.#..#......# .....# ###..... ...#.#.# +....,~i . )...#.#.#  ... #.#.#,~i) ).b.,~i b.,~i ,~i &2,~i ,~iޖ g _Found 17 gold pieces. The bat closely misses you.,~ibK †  You slash the bat!,~ie),~ih%8,~ii3.6 (1.4,~in,~isG _You kill the bat!,~i<,~iT=,~iB,~iEH _No target in view!,~idoI,~ir,~i%s,~iwvP _,~i(x,~ix,~i8y,~iz,~i{,~i'|,~i|,~ic~,~i,~i,~i,~i,~i,~iK,~i,~i{,~i,~i݆,~i,~i҈,~iA,~im,~i,~i$,~i,~i,~ij,~i,,~iɑ,~iDN _You now have 138 gold pieces (gained 17).,~ih,~i,~i,~i:,~i,~in,~i,~i,,~i,~i,,~i,~id,~iѝ,~i,~iڟ,~i,~i,~i,~i,~iӢ,~i*,~iĤ,~i,~i,~iy,~i,~is,~i,~i,,~i4,~il,~iҫ,~iN _You now have 154 gold pieces (gained 16).,~iU,~i,~i,~i],~ie,~i,~i ,~iU,~i,~i|,~i,~i8,~i,~iT,~iϺ,~i,n,~i,~i/,~i,~i,~i,~i,~i,~i,~iD,~iv,~io,~i,~i5,,~iW,~i,~iG,~i~,~i,~i,~i,~i,~i,~iB,~i,~i,~i,~iP  There is a stone staircase leading up here.,~iF,~i _,~i,~i,~i,,~i,~i,~i,~i3,~i,~il,~iI,~i{,~i,~iF,~i,~i,~iv,~iz,~i,,~i,~i,~i,~i+,~iw,~if,~i<,~i,~i,~i,~ie,~i,~i,~i+,~i,~i1 ,~iz ,~i9 ,~i0 ,~ip ,~i ,~i ,~i[ ,~i ,~i ,~i,~i,~i ,~il,~i@,~iA,~i,~i,~i,~i,~i,~i,~im,~iH,~ir,~i,~iY,~i,~i;,~i,~i ,~i",~iQ",~i#,~ix%,~ix&,,~i',~ie),~i*,~i*,~i+,~i-,~iv/,~i/,~i0,~i2,~iV4,~i4,~ij5,~i17,~if8,~i8,~ij9,~i;,~i<,~i=,~i=,~ig?,~i@,~i@,~i B,~i|C,~iE,~iVE,~ieF,~iIP  There is a stone staircase leading up here.,~iK5 _,~i6M,~iN,~iP,,~ihR,~imS,~in,~in,~iq,,~i8r,,~iv,~i~w,~iw,~ix,~inz,~il|,~iB,~iρ,~i),~i.,~i3,~i,~iR,~is,~i,~ic##################.###########.## ,~iL....................<...........# .##############.....############# ........#######.....# ........'........⌠..# ,~i......†.#######.....# ........+....#......############ ........####...#.....))........# ,~iƔG........# #####@#.###########.#-561.6 (68.0) .#......#)..[......# #.# .###.....,~iX#.#.# #.# +.......)...#.#.# #.# #.#.# #.#.... #.#.# #.#.... #.#. #.#.... #.# #.# #.#,~i,~iF-2.6 (69,~i&,~i): _Found a leather armour and a dagger.,~i,~iy,~i(,~i ,~iB_No target in view!,~i,~i;,~i/ ,~i_,~i@,~i: _,~i ,~i0,~im,~iO,~i1,~i,~i1,~i,~i'B,~i+),~i,,~i/,,~i9B,~il:,~ik<,~iE?,~i>B,~i~B,~iD,~iyG,~iI,~iXJ,~i,L,~iN,~i&Q,~iZQ,~iR,~i'U,~iV,,~iyX,~iPgf  #.###...........#.#.#  +.......)...#.#.#  ...........#.#.#  ...........#.#.# ...........#.#. .......# ...........#.#  ...........'.#  .......@...###  .........  ############### ####.. +###.#  You pick up a parchment of Borgnjor's Vile Clutch and begin reading...72.6 (103.6 (11,~iRj,~ilO _You add the spell Borgnjor's Vile Clutch to your library.,~iP,~iP,~iQ,~iW,~i&Y,~i]B,~i2^,~id^,~ip_,~i`,~i$b,~i_b,~ib,~i9d,~ie,~if,~if,~ig,~ih,~ih,~iei,~i8j,~ik,~il,~iVl,~iq,~ir,,~i. ,~iG#.# ### #. #.. #. #.# #.#,~i,~i,5.6 (32,~i,~i; _Found a stone staircase leading down.,~iVI,~i,~iU$q #..##### #.... [##.#......#)..[ #..[...##.###. #......# .#.+)#......##.#.# ....#....#.######..#....#.#,~i$+...........#.# ###.@...##.#0.0) #......###.'.#.#..#.#####.........# #..#............... #..################,~i"% #>.. #.##### #. #..#,~iR%D. #.#,~i-,~i1+6.6 (1,~iI5,~iW:# _Found a robe.,~i 3,~i. ,~i ,~i1 ,~i ,~i ,,~i l #..+.. #......#..### #......##..### #.....[##.#,~i+ #) #..[...##.### #......# .#.+....##.#.#...).....#....#.######@.#....#.#7+.....#.#,~i ######.....##.# #......###.'#.#..#.#####.......#.#..#.............# #..############## #>.. #.#####,~i% ,~ih% +8.6 (2,~i* ,~i, * _Found a short sword.,~i63,~iH8,~i@;,~i=,~i >,~iA,,~iC,~iD,~iE,~iH,~iJ,,~iK,~iP### '..########†.......##..+.........####........### [##.#......#) #..[...##.##,~iFQ #..@...# .#.+#####......##.#...).....#......#####..#....#.#.......+...........#.#.......######.....##.#....... .## # ..#... ,~izW78 M########## ..'..########†.###.+..,~iW.##..##...[##.#......#)#.###  .#.+,~iHX#####......##.#...).....#....#.#........... ...##..#.,~iE^,11.6 (3,~i^+2.6 (4,~ic,~iit _You see here an orb of energy.,~i I,~i% ,~i ,~iN $ _,~i X,~i ,~i ,~i ,~ii ,~i ,~i5 ,~ib ,~i ,~i] ,~i ,~i ,~i ,~i ,~ic ,~iu ,~i ,~iO ,~iC ,~iS ,~i ,~i ,~i ,~i ,,~i1 ,~i ,~i% ,~iO ,~i ,~ip ,~i ,~i ,~il ,~i; ,~i ,~iD ,~i ,~i ,~iI ,~it ,~i ,~ix ,~iF ,~i ,~i ,~i< ,~i& ,,~i\ ,~i ,~i ,~i ,~i  ,~i ,~i ,~i, ,~ij ,~i ,~i ,~i ,~iE ,~i ,~iV ,~i ,~i ,~i ,~is ,~i ,~i ,~iq ,~i ,~i9 ,~iq ,~i ,~i! ,~i! ,~i" ,~i" ,~iy# ,~i# ,~i# ,~iQ$ ,~i$ ,~i % ,~iS% ,~i& ,~i ' ,~iM' ,~i' ,~i{) ,~is,  You open the door.  You encounter an adder.,~i24 _#.##########......#.# #......#.# #.....[ #.# #..[... #.# #.... #.# #####...... #.# ...).....#. #.# ..#####..# #@# +. #'# ###### ... # ....# #.#..# .S...# #.#..# ....... # #..# S   adder (wandering)........ #>.....#.... #.## #.,~i4 036.6 (24.0),~iO8 ,~i8 37.6 (25 _,~i; ,~i< ,~ir #.. #.# #. #.# #.....[ #.# #..[ #.#  #.#  #.# ...) #.#  #@#  ,~i#'#  ...  ....#  .S...#  ,~i֮?....... #  ........ #> ,~i?.....#....  #. ,~iD# #.. #.# #. #.# #.....[ #.# #..[ #.#  #.#  #.# ...) #.#  #@#  #'#  ...  ....#  ,~iCEj.S...#  ....... #  ........ #> .....#....  #.,~iaJ,~iJ,~iO,~iR] _An adder is nearby!,~iXT.# #.......[..[......# ####.# ...).....#.#####.# +.......,~iX######.........# #...........##..#.....S.......... .... #>........#....,~iYS.#########.....,~iFZ9S.,~iZ;S.,~iX`FS,~iaa88.6 (1.0) _,~i:f,~ibh ,~ihC_There is an open door here.,~i$ L=40.0 (1.4,~i( ,~i+ _You closely miss the adder. The adder barely misses you. x2,~iK .  You slash the adder!,~i=.,~i,~it#.##...... timespaceplace the Trooper#.##.....[ Minotaur#.##..[... Health: 41/41 ========================#.##...... Magic: 3/3========================#.# #####...... AC: 10Str: 20#.# ...).....#. EV: 7,~iInt: 7#.# ..#####..#. SH: 8Dex: 10#.#+........ XL:  4 Next: 112% Place: Dungeon:3#@#######... Noise: ==-------  Time: 2641.3 (1.3).........##..... a) +0 war axe.........##.#..# Nothing quivered.........##.#..#..........# #..#...........,~ix#>........#....#.#########.....#.#.You open the door. _You encounter an adder. _An adder is nearby! _There is an open door here. _You closely miss the adder. The adder barely misses you. x2  You slash the adder!,~i _You kill the adder!You have reached level 5!,~i3/  --more--,~i 7/474/45 6%  _,~iW,~iX,~iX,~icZ,~i[,~i_: _,~i`,~iNb,~ib,~iQc,~ie,~if,~i g,~ig,~ink,~il,~il,~im,~ip,~iq,,~is,~i@u,~i'w,~ipw,~iKy,~iz,~i[|,~i|,~i},~i~,~i,~it,~i,~i,~iʗ,~i ..# .#.#  ..# #.#.#  ..# #.#.#  #.# #.#.#  #.# #.#.# ###########.###.#.# .....$.....#...#.# ,~i@#####...........#.# .......@........#'## --#####.####.........#  # ............#  #.#..........# #.............. ###............. ........#.....#,~iK #########.....##.....#,~i052.3 (11.0),~i G--3.3 (12,~i,~iId _d - a scroll labelled DIMYIRCH XUCSU,~i`3,~iXa,~ib,~i)d,~if,,~iag,~ih,~ih,~ii,~ik,,~i]l,~ifoN _You now have 166 gold pieces (gained 12).,~ip3,~i6q,~is,~is,~is,~it,~iu,~iu,~iu,~iv,~iv,~ix,~imx,~ix,~iy,~iz,~iz,~iL{,~ih|,~i},~iE},~ih},~i~,~i~,~i~,~i~,~i,~iE,~io,~i,~i!,~ie,~i,~i,~i,~i,~i>,~il,~i,~im,~i,~iф,~i,~i-,~iq,~iІ,~ix,~i,~i',~ic,~i,~iq,~i,~i؉,~iي,~iV,~iz,~i,~i,~iȑ  ..# .#  ..# #.#  ..# #.#  #.# #.#  #.# #.  #############.###.#  ..............#...#  #######...........#  #.@...............#71.3 (18  #.#####.####.......  #. #.#.......... #> #.#.#........ #. #.#... ,~i #. #.###..  #. #...........#  #. #######   # ,~i,~iۖ,2.3 (19,~iJ,~i; _Found a stone staircase leading down.,~i3,~i,~i,~i,~i B,~i ,~i ,~iE!,~i",~i#,~iB$,~i$,~i%,~i,&,~i\&,~i&,~i$(R  There is a stone staircase leading down here.,~i(,~i) _,~i),~i+,~i,,~iY,,~i,,~i.,~iS/,~i/,~i/,~ix2,~i4,~i>@,~iFE #######........... timespaceplace the Trooper #................. Minotaur ,~iG#.#####.####...... Health: 47/47 ======================== #.# #.#......... Magic: 4/4======================== #># #.#.#....... AC: 10Str: 20 ,~i+G#.# #.#......... EV: 7,~iAG@Int: 7 ,~iVG#.# #.###....... SH: 8Dex: 10,~ijG ,~iG#.# #........... XL:  5 Next:  6% Place: Dungeon:3 ,~iG#@# ############ Noise: ---------  Time: 2679.3 (7.0) ,~iG#....g...a) +0 war axe ,~iH##......#Nothing quivered .....g#,~iEH ......# ......#g   Ijyb (wand, asleep) ,~iiH......#g   goblin (asleep),~iHY .....<# ,~iH_d - a scroll labelled DIMYIRCH XUCSU _You now have 166 gold pieces (gained 12). ,~iHa_Found a stone staircase leading down. _There is a stone staircase leading down here.  ,~iHYou encounter Ijyb the Inquisitive and a goblin.Ijyb is carrying a wand of iceblast.,~iS/  --more--,~iH ,~i ,~i  g. _You now have 166 gold pieces (gained 12). _Found a stone staircase leading down. _There is a stone staircase leading down here.  You encounter Ijyb the Inquisitive and a goblin.Ijyb is carrying a wand of iceblast.Found a stone staircase leading up.,~i: g.,~iX g)g,~iy 6===80.3 (8,~i ,~iy 5 _Ijyb shouts! The goblin shouts!,~i(:M.......#######............#####.####..>#....###...........# ############...g.... ##......#.g.#..#.#.#.....<#,~iR<1g,~iA.g   Ijyb (wand),~ihA5---1.3 (1,~iE,~iF,~i C#############.###.......#######..........####.####..>#..###...........# ############...g....##.......#.g.....,~i% g,~ie sg   goblin,~iɩ #---,~i 2,~i ,~il ,~iD<v  You aren't carrying any items that you can evoke.,~i<,~i?,~i@. _,~i,~iRead which item? Scrolls  t - a scroll of teleportationi - 5 scrolls of identify  c - a scroll labelled QUECOT MEABOK ,~i d - a scroll labelled DIMYIRCH XUCSU [!] read|quaff[?] describe selected,~i8 ,~i:?m #############.###. timespaceplace the Trooper ..............#... Minotaur #######........... Health: 47/47 ======================== #................. Magic: 4/4,~i?======================== #.#####.####...... AC: 10Str: 20 #.# #.#......... EV: 7Int: 7 ,~i@ #># #.#.#....... SH: 8Dex: 10 #.# #.#......... XL:  5 Next:  6% Place: Dungeon:3 ,~i4@#@# #.###....... Noise: ---------  Time: 2682.3 (0.0) ,~iV@#.# #........... a) +0 war axe ,~iw@#.# ############ Nothing quivered ,~i@I#.g.g.... ,~i@v##......# ......#,~i@ag   goblin ,~i@;...g..# ,~iAH......# ......# ,~i>A_There is a stone staircase leading down here.  You encounter Ijyb the Inquisitive and a goblin.,~i]AjIjyb is carrying a wand of iceblast.Found a stone staircase leading up. ,~i|A_Ijyb shouts! The goblin shouts! _You aren't carrying any items that you can evoke.,~iIn  Okay, then.,~iL,~ilN. _,~i,~irDrink which item? Potions  r - a potion of resistance,~ib - 2 potions of brilliance  m - a potion of might  j - a potion of moonshine ,~i[!] read|quaff[?] describe selected,~i[ ,~i` ' #############.###. timespaceplace the Trooper ..............#... Minotaur ,~ina b#######........... Health: 47/47 ======================== #................. Magic: 4/4======================== #.#####.####...... AC: 10Str: 20 ,~ia #.# #.#......... EV: 7Int: 7 #># #.#.#....... SH: 8Dex: 10 ,~i!b #.# #.#......... XL:  5 Next:  6% Place: Dungeon:3 ,~itb #@# #.###....... Noise: ---------  Time: 2682.3 (0.0) #.# #........... a) +0 war axe ,~ib #.# ############ Nothing quivered ,~ib #.g.g.... ##......# ......#,~i c g   goblin ...g..#,~i7c V ......# ......#,~iXc vYou encounter Ijyb the Inquisitive and a goblin.Ijyb is carrying a wand of iceblast.,~i|c eFound a stone staircase leading up. _Ijyb shouts! The goblin shouts! ,~ic _You aren't carrying any items that you can evoke. _Okay, then.,~iLe 1g,~ie %g.,~ik g   Ijyb (wand)g   goblin,~iPk c3.3 (1Resist ,~ip ,~iq S _You feel protected.,~iN+H..............#..#######.......#####.#### #.#...>#..,~i+}##...g# ############...g.... #......# .g..........<,~i[-8g.,~i5,~iz5-=4,~iu:,~i<= _The goblin hits you but does no damage.,~i(,~i  )You closely miss the goblin. Ijyb zaps a wand. The mass of ice explodes!  The iceblast engulfs the goblin!,~i ####  The goblin dies!,~ii,~i87g.,~ie@)...0----=======,~i%5.7 (1.4,~ih,~iE _The iceblast engulfs you! You partially resist.,~iG (#######.......#####.#### #.#...>#..##...###########.g...... #......# ......#...#,~i ..#.#<#,~i m =------,~i $60,~i ,~i _Ijyb completely misses you. You furiously retaliate! You headbutt Ijyb!  Things that are here:,~i r _a +0 dagger; a goblin corpse,~in  You barely miss Ijyb.  Ijyb is heavily wounded.,~ij1----------8.0 (1.3,~iu,~i>7 _Ijyb hits you but does no damage.,~i  You slash Ijyb!  Ijyb is almost dead.,~i 4=9.4 (1.4,~i ,~ie _Ijyb hits you but does no damage.  You hit Ijyb but do no damage.Ijyb is almost dead.-90.8,~ih ,~i; : _Ijyb hits you but does no damage. x2,~i f )You slash Ijyb!,~i ),~iG 2=25-2.2,~i} ,~i D _You kill Ijyb!,~iz #.......# #.#####.#### #.# #.#.... #># #.#.# #.# #.#...,~in #.# #.### #.# #.....# #)################# ,~i_#.@.......  ,~iy##......## ......#  #......# ,~iǚ # # #.....<# +......+ ,~i9,~iơ3-30,~i,~iW\  c - a wand of iceblast (8)  Things that are here:,~iD-4.2 (2,~iq,~i1 _a +0 dagger; a +0 ring mail,~iy,~iz,~i!},~i,~iZk3=,~iF,,~i,~iq,~i,~i,~i/,~il,~i,~i*,~i|K4=,~i,~i,~iP,~ia,~i,,~i0,~iʘ,,~iN,~i+,~iU5=,~i٠B,~i],~i,,~i,~i,~iئK6=,~i,~i`,,~iɪ,~i,~iO,~i,~i,,~i,~i>~7==,~i,~i,~i,,~i,~i,~i,~i,~i,~i,~iQ,~i,~i ,~i4,~i,~i9=,~i,~io,~iE,,~i,~i",~i ,~if,~i,~iL,~iW,~i,~i,~i,~i,~i,~iI,~i,~i,,~iI,~i,~i,~i>Resist ,~i|,~ip _You start to feel less resistant.,~iR,~i,~i ,~i,~i,~i=,,~iv,~iQ,~i,~i.,~i,~i: ,~i ,~i ,~i ,~i ,~i*(,~i,~i _Your resistance to elements expires.,~i3,~i,~i,~i,~i,~ie,~i,,~i,~iB&X,~i),~iJ+,,~i,,~i.,~i0,~i1,~i2,~iI5,~i7,~i7,~i8,~iK;,~i=,~iV=,~i>,~i@,~iUB,~iB,~iC,~iE,~i?G,~iG,~iH,~iPY.....##.###.........# #. .....##.............# #.. ....<##.####........# # .....+..####........# ##. #.......##+#### #.<.†..#### #............# #......# ,~iP #............# ##  #............+ +......#  #.........@..# #......#  #.......###### #......# #.......# #......#,~iP #.......# #......# ....... #......#,~i=Qd ##### ,~iW1735.2 (41.0),~iW,6.2 (42,~i],~i_Q _f - a ruby potion,~iQ,~i$7 _You open the door.,~i,~i.,~iۛ,~i,~i͞,~i,~iџ,~iݡ,~iڢ,~i,~i,~i ,~i,~iХ,~i7,~iG,~ij,~i,~i ,~i,~i,~i,~i-,~iB,~i,~i,~ia,~il,~i,~i,~i,~iռ,~i ,~i,~i,~i,~i#,~i,~ix,~i,~i,~i,~i:,~iM,~i,~i,~i%7 _You open the door.,~i,~i,~i,~i@  There is an open door here.,~io,~i _,~i,~id,~i,~i,~i!,~i,~i,~i,~i,~i,~i,~i;,~iZ,~i,~i,~i,~i,~i,~i,~i:,~i,~i,~i|,~i,~i,~i7 _You open the door.,~i3,~i,~i3@  There is an open door here.,~i,~i& _,~i',~i,~i,~i,~i,~i3,~i,~iL,~i,~iR ,~i~ ,~i ,~i_ ,~i ,~i+,~ix,~i-,~i3,~i^,~i,~iY,~i,~iK,~i,~i,~ia ,~i!,~i7",~i#,~i%,~i',~i(,~i2),~i*,~iY,,~i,,~i-,~i/,~i0,~i0,~i1,~i2,~iN4,~i4,~iv5,~i@7,~it8,~i8,~i9,~i?;,~i<,~i<,~i=,~i>,~i6?,~i^?,~i?,~i@,~iA,~iA,~iB,~iC,~iE,~iZE,~iF,~iG,~iH,,~iI,~iK,~iL,,~ikM,~ihN,~iAO,~i~O,~iO,~iQ,~iQ,~iR,~iR,~iV,~ieW,~iW,~iX,~i*Z,~iZ,~i2[,~i[,~i],~iJ^,~ip^,~i^,~i`,~ib,,~iTb,~iNc,~ic,~ic,~ic,~id,~iZe,~ie,~i+f,~i7h,~ih,~ih,~ii,~ick,~iYl,~il,~il,~im,~in,~ign,~in,~io,~io,~ip,~iep,~iHq,~iq,~iq,~ir,~ir,~iBs,~ijs,~is,~it,~it,~iu,~iu,~iv,~iv,~iv,~iw,~ix,~iy,,~iz,~i0|,~i|,,~i1},~i},~iY~,~i~,~i,~i,~i,,~i؀,~i,~i4,~iv,~i@,~i,~iB,~i},~i;,~i‰,~i؊,~i,~i׋,~iX,~i:,,~i,~i,~i,~i,~i|,~i,~iU,~i,~iA,~iߔ,~i,~i ,~i,~iK,~i,~i%,~iǙ,~iJ,~iڛ,~i,~i,~i,~i,~iݞ,~iJ,~in,~i,~ia,~i,~i-,~iң,~i,~ih,~i,~iA,~iu,~iӦ,~i,~i,~iǨ,~iK,~i?,~i,~iz,~iǫ,~i,~i9,~i,~iخ,~i,~i,~i޳,~i[,~i,~ii,~iȷ,~i,~iQ,~iW,~i,~i,~i",~i,~i־,~i?,~i,~i,~i:,~in,~i^,~i,~i,~i,~i!,~i,,~i,~ib,~i,~iM,~i,~i,~i,,~i,~i,~i,~i,~i8,~i,~io,~i,~i?,~i,~i,~i,~i,~i,~i,~ia,~i,~i,~i,,~i,~i(,~i ,,~ix,~i,~i,~i%,~i,~i ,~i,~i8,~i,~iX,~i,~i,,~i,~i`,~iq,~i,~i,~i,~i,~iB,~i,~i,,~i,~ij,~i,~i,~i,~i,~i,~i,~i,~i,~i*,~i5,~i,~i,~i#,~i,~i #.#............# #.#..#  #.#.#..........#### #.#..#  #.#...............# # #..#  #.###.............# #>#...........#.....# #. ,~i,c################.....# #. ............# #.....# #. .....######.# #.....# .....# #.# #@....# #####+#+## .....#### #.####+##### #......... .....##.###.........# #......... .....##.............# #......... ,~i\;....<##.####........# #......... .....'..####........# ##......... .....##.......##+#### #.<.†..#### ,~i#######............# #......##............####......#,~i*841.2 (105.0)'.......................#...##+####....,~i;,~iD======2,~i 6,~i#,~i% _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!,~i\,~i,~iZ   There is an open door here. _ _You open the door.,~i  There is an open door here. _,~i,~i9,~i,~i!,~i#,~ip,~i,~i@  There is an open door here.,~i,~i; _,~i,~i.,~i,~i-,~i,~i!,,~i8",~iB#,~it%7 _You open the door.,~i-s### #.####'##### #...........# #.###.........# #...........## #.............# #............# #.####........# #..........#.# ,~if-..####........# ##..........#.# .......##'#### #.<.÷..######.# #....# #......# #.### #............####......# #.... ,~i-#............'..@......# ###------55.2 (13.0) ,~i-%#............####......# #### #.......###### #......# # ,~i- #.......# #......# #.## #.......# #......# #.## ,~i.#.......# #......# #.##.# ######### ).....# #.##..,~i@.x ####### #.#### ,~iz.)#,~it4,~i4K------6.2 (14,~i<:,~i; _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a quarterstaff.,~i'>Q _There is an open door here.,~i _,~i,~iX,~i,~iv,~i,~i,~i,~i,~iR,~i,~i=,~i,~i,~i,,~i,~il,~i,,~i@,~i,~i+,~i,~ia,~i,~i ,~ih,~i,~i5,~i*,~i|,~iW,~i,~i,~iT,~ia,~i|,~iG......#### #.#..#.... .........# # #..############# .# #>.. ,~iJ...#.....# #.##### ####.....# #. #..  #.....# #. #.#  #.....# #.# ,~is #.....# #####+#+### ###'##### #.... .,~i# #.....# .,~i= #......# .#..........#.# ,~iC.##..........#.# ..##'#### #.<.÷..######.#,~i5d .......# #......# #.#########  .......####......# #..........,~it  .......'..'......# #####....## ,~im#.##.#,~iv#.##.##.##.#'60,~ic======7.2 (11,~i,~i= _As you open the door, it creaks loudly!,~iu ,~ix 7 _You open the door.,~iy ,~i(z ,~iz ,~i} @  There is an open door here.,~i~ ,~i.  _,~i ,~iD ,~i߁ ,~i ,~i ,~i ,~i ,~i ,~iq ,~i ,~i] ,~i ,~i ,~i? ,~i ,~i> ,~iϊ ,~iNj ,~iq ,~i ,~i ,~i ,~i ,~i ,~ib ,~i ,~iI ,~i} ,~i ,~i ,~i ,~iɖ ,~i ,~i ,~i ,~iI ,~i ,~i ,~iP ,~i} ,~iݛ ,~i ,~i ,~i֝ ,~i ,~i ,~i ,,~iM ,~i ,~il ,~i ,~i ,~iL ,~iȤ ,~i ,~i[ ,~iV ,~i ,~i3 ,~i ,~i ,~i8 ,~iu ,~iΩ ,~i ,~i ,~iѫ ,~i[ ,~i ,~iK ,~i ,~i ,~i4 ,~i ,~i1 ,~i ,~iϳ ,~i ,,~i5 ,~iڶ $ ,~i _You open the door.,~i ,~i ,~i۸ ,~i/ @  There is an open door here.,~i ,~ij  _,~i ,~i ,~i ,~i ,~i ,~i ,~i ,~i< ,~i ,~i: ,~i9 ,~i{ ,~i5 ,~i ,~i ,~i ,~i ,~i ,~i ,~i1 ,~i ,~ir ,~i ,~i ,~ie ,~i ,~i ,,~i ,~i( ,~i ,~i8 ,~i ,~i ,~i ,~i ,~ic ,~i, ,~i ,,~i ,~i 7 _You open the door.,~i ,~i ,~i ,~ib You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. ,~i  There is an open door here.,~i ,~i3  _,~i ,~i5 ,~i6 ,~iz ,~i ,~iC ,~i@ ,,~i ,~i\ ,~i ,~i ,~i4 ,~i_ ,~i ,~i ,~i ,~i ,~i ,~iO ,~iv ,~i ,~ia ,~i ,~i ,~iE ,~i ,~i ,~i ,~i ,~i% ,~iX ,~i ,~i ,~i ,~i ,~i ,~i\ ,~i ,~i ,~i ,~i ,~i ,~i ,~ix ,~im ,~i ,~i ,~iA ,~i ,~iB ,~im ,~i ,~i ,~i) ,~iR ,~i ,~iC ,~i ,~i/ ,~i ,~i$ PThere is an open door here. _You open the door,~iN >. _There is an open door here. _You open the door,~i 5. _There is an open door here.  ,~i ,~i  _,~i  ,~i ,~i ,~iM ,~i ,~i5 ,~i ,~iY ,~i ,~i ,~i ,~i ,~iz ,~i ,~i4 ,,~i ,~i6 ,~i ,~iS ,~i ,~i ,~ih ,~i ,~ix ,~i ,~i ,~i ,~i ,~iF" ,~i%# ,~ip# ,~i# ,~i+* # ########.....#.#.# #.# # #.....#.#.# #)# # #.....#.#.# #.# ,~is* [# ######.....#.#.# #.# #..........#.#.# #.# .# #.........##.#.# #.# .# #.........##.#.# #.# ,~i* .# #.........##.#.# #.# .# #.........##@#.# #.#,~i* ?------###############.#.# #.#.... ..#.#.# #.# ,~i* b####....######.#.#.# ,~i*+  #.# ##,~i[+ $+ ..#.#.#.# #.#......# #.#.#.#.###########.# ,~i+ ##..####...#.#.#.#.#...........# ##.......#.#.#.#.#.#.########### ,~i+ o##.#########.#.#>#.#.#,~i1 .929.2 (62,~ii1 &------,~i1 &30.2 (63,~i6 ,~i: _You open the door. _There is an open door here. _You open the door. _There is an open door here. _,~i: "h - a ring of magical power,~ig,~i,~i,~i,~i,~iU,~i n,~i,~i,~i,~id,~i,~i,~i,~i,~i,~i(,~iR,~i,~i,~i<,~i~,~i,~i,~i,~iH,~i,~i,~i,~i,~iY,~i%%  ,~iG-There is a stone staircase leading down here.,~i,~i] _,~i,~i,~i,~i,~iY,~i/,~i,~i: ,~i ,~im ,~i ,~i9 ,~i ,~i ,~i,~iG,~i),~i,~i,~i,~i,~iB,~i,~i,~i(,~i,~iw,~i,~i,~iO,~i,~i,~is,~i?,~i,~i,~i],~i,~i,~iH,~i,~i ,~i !,~ip!,~i",~i]#,~i$,~i$,~i%,~iu&,~iF',~i',~i',~i(,~i),~i),~io*,~i0+,~i+,~i2,,~i,,~i^-,~iM.,~i.,~i.,~i/,~i0,~i0,~i1,~i1,~i8,~i8,~i9,~i:,~i;,~i;,~i)<,~i=,~i'>,~ir>,~i>,~iJ?,~i?,~i @,~i<@,~iA,~i_B,,~iB,~iC,~iD,~iD,~i:E,~iqF,~iF,~i G,,~iEH,~iH,~iH,~i I,~iJ7 _You open the door.,~iK,~i2L,~iL,~iN@  There is an open door here.,~iyO,~iO _,~i4P,~i,U,~iU,~iU,~i'V,~ihW,~iW,~iX,~iOX,~i3Y,~iY,~iY,~iZ,~i[,~i`[,~i[,~i[,~i\,~iL],~i],~i],~i^,~i _,~i<_,~ii_,~i>`,~i`,~i`,~i`,~ia,~ia,~ib,~iNb,~ib,~i[c,~ic,~ic,~iCd,~id,~id,~ie,~ie,~iYf,~if,~if,~ig,~i h,~i8h,~ih,~iai,~ii,~ii,~i6j,~ij,~ik,~ik,~il,~il,~iMm,~im,~im,~iPn,~in,~in,~io,~io,~i-p,~iWp,~ip,~iAv,~iv,~iv,~iv,~ix,~iy,,~iJy,~iz,~i{,,~iw|,~i,~i,~iA,~i,~i3,~iƂ,~i,~iU,~id,~i,~iE,~i,~i},~i,,~i},~i@  There is an open door here.,~i,~i؏ _,~iQ,~i-,~i,~iő,~i,~i,~i,,~i,~i,~i',~iP,~i,~i[,~iB,~i,~i,~i[,~iC,~i,~iZ,~i,~i,~i,~iğ,~i,~iw,~i,~i,,~i,~i,~i,~iç,~i[,~i},~ij,~i,~i,~i,~i/,~iy,~ib,~i,~ip,~i,~i],~i,~iȸ,,~is,~iX,~i{,,~i,~i,~i,~i<,~i5,~io,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i(,~i},~iY,~i,~i3,~i',~i,~i,~i,~i,~i,~i,~i,~i,~il,~i,~i,~i7 _You open the door.,~i,~i/,~i',~i&@  There is an open door here.,~i,~i5 _,~ip,~i,~i,~i,~i,~iI,~i,~i,~i,~i,~i,~i+,~i,~i,~iA,~i,~i,~i,~i,~iI,~i@,~i[You open the door. _There is an open door here. _,~i,SYou open the door. _There is an open door here. _You open the door.,~i,~i,~i,~i)There is an open door here. _You open the door. _There is an open door here. _You open the door. ,~i There is an open door here.,~ih,~i _,~i,~it0e ###.....# #.#.................##  #.......# #.#.##########......##  #.......# #.#.#....# #......##  #.......# #.#.#.##.# #.....[##  #.......# #.#.#.##.# #..[...##  #######.# #.#.#.##.# #......## #.# #.#.#.##.#####......## ########.###.#.#.##....).....#... .........#...#.#@#....#####..#...3022.2 (92 ##...........#.#.'....'...........#'###....######......####.........##....# #......#  #.#............####### #.#.,~i1.#.#  #.#.#..........#### #.#..#..   #.#...............# #.#..###   #.###.............# #.#>....   #...........#.....# #.#.#### ,~iB1,~ix6,~i7 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.,~i0 I,~i .0.0)'....'..................,~i ,~i{ ,~is _You open the door. _There is an open door here. _You open the door. _There is an open door here. ,~i :_Done exploring.,~iC,~i-sRead which item? Scrolls ,~im t - a scroll of teleportationi - 5 scrolls of identify  c - a scroll labelled QUECOT MEABOK  d - a scroll labelled DIMYIRCH XUCSU ,~i[!] read|quaff|evoke[?] describe selected,~iV,~i X,~i^~ ###.....# #.#.................## timespaceplace the Trooper#.......# #.#.##########......## Minotaur#.......# #.#.#....# #......## Health: 47/47 ========================,~i(_#.......# #.#.#.##.# #.....[## Magic: 4/4========================#.......# #.#.#.##.# #..[...## AC: 10Str: 20  #######.# #.#.#.##.# #......## EV: 7Int: 7,~i^_#.# #.#.#.##.#####......## SH: 8Dex: 10 ,~i_########.###.#.#.##....).....#... XL:  5 Next: 25% Place: Dungeon:3 .........#...#.#@#....#####..#... Noise: ---------  Time: 3022.2 (0.0) ,~i_F##...........#.#.'....'.......... a) +0 war axe .............#'###....######..... Nothing quivered ,~i_##.####.........##....# #......##.#............####### #.#..#.#,~i_#.#.#..........#### #.#..#.. #.#...............# #.#..###,~i `  #.###.............# #.#>.... #...........#.....# #.#.####,~i`  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.,~i,~i Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QUECOT MEABOK ,~iS2 d - a scroll labelled DIMYIRCH XUCSU Potions (select first with !)  f - a ruby potion[?] describe selected,~i{,~i,~ir~ ###.....# #.#.................## timespaceplace the Trooper#.......# #.#.##########......## Minotaur#.......# #.#.#....# #......## Health: 47/47 ========================,~iЧU#.......# #.#.#.##.# #.....[## Magic: 4/4========================#.......# #.#.#.##.# #..[...## AC: 10Str: 20  #######.# #.#.#.##.# #......## EV: 7,~iInt: 7#.# #.#.#.##.#####......## SH: 8Dex: 10 ,~i1########.###.#.#.##....).....#... XL:  5 Next: 25% Place: Dungeon:3 .........#...#.#@#....#####..#... Noise: ---------  Time: 3022.2 (0.0) ,~įw##...........#.#.'....'.......... a) +0 war axe .............#'###....######..... Nothing quivered ##.####.........##....# #......##.#............####### #.#..#.##.#.#..........#### #.#..#.. #.#...............# #.#..### #.###.............# #.#>.... ,~i`_#...........#.....# #.#.####  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.,~i;There is an open door here. _You open the door. _There is an open door here. _Done exploring.  As you read th,~i*e scroll of identify, it crumbles to dust.,~i+3.2 (1,~i׸,~i7 _f -> C - a potion of cancellation,~i),~idRead which item? Scrolls  t - a scroll of teleportation,~iyi - 4 scrolls of identify  c - a scroll labelled QUECOT MEABOK  d - a scroll labelled DIMYIRCH XUCSU [!] read|quaff|evoke[?] describe selected,~iN,~icQ,~iU ###.....# #.#.................## timespaceplace the Trooper#.......# #.#.##########......## Minotaur#.......# #.#.#....# #......## Health: 47/47 ========================#.......# #.#.#.##.# #.....[## Magic: 4/4========================#.......# #.#.#.##.# #..[...## AC: 10Str: 20  #######.# #.#.#.##.# #......## EV: 7Int: 7,~ioU#.# #.#.#.##.#####......## SH: 8Dex: 10 ########.###.#.#.##....).....#... XL:  5 Next: 25% Place: Dungeon:3 .........#...#.#@#....#####..#... Noise: ---------  Time: 3023.2 (0.0) ##...........#.#.'....'.......... a) +0 war axe .............#'###....######..... Nothing quivered ##.####.........##....# #......#,~iU#.#............####### #.#..#.##.#.#..........#### #.#..#.. #.#...............# #.#..### #.###.............# #.#>.... #...........#.....# #.#.####  _You open the door. _There is an open door here. _Done exploring. _Done exploring.  ,~iU`As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation,~iW,~i$XqIdentify which item? (\ to view known items) ,~iQXScrolls (select first with ?)  c - a scroll labelled QUECOT MEABOK ,~iyX d - a scroll labelled DIMYIRCH XUCSU[?] describe selected,~i(] ,~i~c ,~iVj ~ ###.....# #.#.................## timespaceplace the Trooper#.......# #.#.##########......## Minotaur#.......# #.#.#....# #......## Health: 47/47 ========================,~ij #.......# #.#.#.##.# #.....[## Magic: 4/4========================#.......# #.#.#.##.# #..[...## AC: 10Str: 20  #######.# #.#.#.##.# #......## EV: 7Int: 7,~ik #.# #.#.#.##.#####......## SH: 8Dex: 10 ########.###.#.#.##....).....#... XL:  5 Next: 25% Place: Dungeon:3 .........#...#.#@#....#####..#... Noise: ---------  Time: 3023.2 (0.0) ##...........#.#.'....'.......... a) +0 war axe .............#'###....######..... Nothing quivered ##.####.........##....# #......##.#............####### #.#..#.#,~i6l l#.#.#..........#### #.#..#.. #.#...............# #.#..### #.###.............# #.#>.... #...........#.....# #.#.####  _You open the door. _There is an open door here. _Done exploring. ,~il _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation,~iu  As you read the scroll of identify, it crumbles to dust.4.2 (1,~i.y ,~iz ] _c -> b - a scroll of blinking,~iΙ'Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - 3 scrolls of identify  d - a scroll labelled DIMYIRCH XUCSU [!] read|quaff|evoke[?] describe selected,~i{,~ih,~i% ###.....# #.#.................## timespaceplace the Trooper#.......# #.#.##########......## Minotaur#.......# #.#.#....# #......## Health: 47/47 ========================#.......# #.#.#.##.# #.....[## Magic: 4/4========================#.......# #.#.#.##.# #..[...## AC: 10,~i"Str: 20  #######.# #.#.#.##.# #......## EV: 7Int: 7#.# #.#.#.##.#####......## SH: 8Dex: 10 ########.###.#.#.##....).....#... XL:  5 Next: 25% Place: Dungeon:3 .........#...#.#@#....#####..#... Noise: ---------  Time: 3024.2 (0.0) ##...........#.#.'....'.......... a) +0 war axe .............#'###....######..... Nothing quivered ##.####.........##....# #......##.#............####### #.#..#.##.#.#..........#### #.#..#.. #.#...............# #.#..### ,~i#.###.............# #.#>.... #...........#.....# #.#.####  _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. ,~iH_c -> b - a scroll of blinking,~iI,~iIdentify which item? (\ to view known items) Scrolls (select first with ?) ,~iѯ d - a scroll labelled DIMYIRCH XUCSU[?] describe selected,~i&  ###.....# #.#.................## timespaceplace the Trooper#.......# #.#.##########......## Minotaur#.......# #.#.#....# #......## Health: 47/47 ========================#.......# #.#.#.##.# #.....[## Magic: 4/4========================#.......# #.#.#.##.# #..[...## AC: 10Str: 20  #######.# #.#.#.##.# #......## EV: 7Int: 7#.# #.#.#.##.#####......## SH: 8Dex: 10 ########.###.#.#.##....).....#... XL:  5 Next: 25% Place: Dung,~iȤ )eon:3 .........#...#.#@#....#####..#... Noise: ---------  Time: 3024.2 (0.0) ##...........#.#.'....'.......... a) +0 war axe .............#'###....######..... Nothing quivered ##.####.........##....# #......##.#............####### #.#..#.##.#.#..........#### #.#..#.. #.#...............# #.#..### #.###.............# #.#>.... #...........#.....# #.#.####  _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking,~iY  As you read the scroll of identify, it crumbles to dust.5.2 (1,~i ,~iI 2 _d -> x - a scroll of amnesia,~i3,~i{,~i <0,~i0,~iE _Done exploring.,~ic ,~i [Level 3 of the Dungeon<<<>>>(Press ? for help)#####.# #.##........#######.....##.....# #.##........'........⌠..##.....# #.####################......†.#######.....####.....# #.#.................##........+....#......#############.......# #.#.##########......##........####...#.....))........##.......# #.#.#....# #......##........########.#.###########.##.......# #.#.#.##.# #.....[##.#......#)..[......##.#,~i #.......# #.#.#.##.# #..[...##.###...........#.#.##.########.# #.#.#.##.# #......##.#.+.......)...#.#.##.##.# #.#.#.##.#####......##.#.#...........#.#.##.###################.###.#.#.##....).....#....#.#...........#.#.##.#,~iT #..................#...#.#@#....#####..#....#.#...........#.#.##.###.#########...........#.#.'....'...........#.#...........#.#.##.##.# #.................#'###....######.....##.#...........#.#.#,~iq #.##.# #.#####.####.........##....# #......###.'...........'.#.##.#,~i #.# #.# #.#............####### #.#..#.#####...........###.##.#,~i #.# #># #.#.#..........#### #.#..#.....................##.##.# #.# #.#...............# #.#..########################.#,~iI #.# #.# #.###.............# #.#>.......................##.##.# #.# #...........#.....# #.#.##############.....###.##.#,~i #.# #)#################.....# #.#.# #..........'.....'.#.##.##.# #.)............# #.....# #.#.# #.##########.....#.#.##.##.# ##......######.# #.....# #.#.# #.##.....#.#.##)#,~iUO@>,~i.,~iZ9 ###.....# #.#.................## timespaceplace the Trooper#.......# #.#.##########......## Minotaur#.......# #.#.#....# #......## Health: 47/47 ========================#.......# #.#.#.##.# #.....[## Magic: 4/4========================#.......# #.#.#.##.# #..[...## AC: 10Str: 20  #######.# #.#.#.##.# #......## EV: 7Int: 7#.# #.#.#.##.#####......## SH: 8Dex: 10 ########.###.#.#.##....).....#... XL:  5 Next: 25% Place: Dungeon:3 [,~iw:d34m.........#...#.#@#....#####..#... Noise: ---------  Time: 3025.2 (0.0) ##...........#.#.'....'.......... a) +0 war axe .............#'###....######..... Nothing quivered ##.####.........##....# #......##.#............####### #.#..#.##.#.#..........#### #.#..#.. #.#...............# #.#..### #.###.............# #.#>.... #...........#.....# #.#.####  _f -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _d -> x - a scroll of amnesia _Done exploring.,~iA,~i`B,~iF: _,~iG@  There is an open door here.,~i*I,~iI _,~iJ,~iL,~iQN,,~iLO,~iQ,~iS,~iUS,~ieT,~iV,~iX,~iX,~iY,~i[,~i>],~i],~iR^,~iva@  There is an open door here.,~i*c,~ic _,~id,~i g,~ih,~i"i,~ii,~il,~im,~in,~iKo,~iq,~i s,~ibs,~it,~iw,~iox,,~iOy,~iz,~i{,~i{,~i|,~i~,~iڀ,,~iہ,~iσ,~i,~i`,~i4,~iއ,~ib,~i,~if,~i,~i ,~i,~ig,~i,~iϐ,~i5,~i,~i!.#.#.##....).....#....#.#.. .#.#.#....#####..#....#... .#.#.'....'...........#... .#'###....######.....##.... ....##....# #......###.'........ ....####### #.#..#.####.. ,~i....#### #.#..#........ .......# #.#..################ #.#@.............42.2 (17.0) .# #.#.############## ##.....# #.#.# #..........' ,~iŘ #.....# #.#.# #.##########..,~i....# #.#.# #.# #......# #####'#'###.# ##'##### #...........# ######.. ......# #...........## #... ......# #............# #.......,~iљ,~i,~ic _There is a stone staircase leading down here.,~i ,~i,~i,~i,~ij83.0) _,~iz,~i]J 4  You climb downwards.,~i  ########  #..@...#  #.####s#  .. ... ... .o  s   scorpion .,~io   orc  You encounter an orc and a scorpion.,~it6==4.7 (2.5,~i^|,~i3 _The orc shouts! You hear a shout! x3,~ia _There is a stone staircase leading up here.,~i gs.o,~i} oYou encounter an orc priest. It is wielding a +0 short sword.,~iA 6o.,~i o   orc priestoo 2 orcs,~i$ 6--5.7 (1.0,~iή ,~i o _You encounter an orc. It is wielding a +0 mace.,~i^s..o.oo.,~i[`A--6,~ivp,~i,~i,~ie,~i!Moo,~i",~i#@.o,~is$;o.,~i *,~i*.=7,~i+0,~i"i 3. _The scorpion stings you but does no damage.,~iK.#.#.##....).....#....#.#........ .#.#.#....#####..#....#.#........ .#.#.'....'...........#.#........ .#'###....######.....##.#........ ,~i3....##....# #......###.'........ ....####### #.#..#.#####........ ....#### #.#..#.............. .......# #.#.s############### .......# #.#@................ .#.....# #.#.##############.. ,~i`###.....# #.#.# #..........'..#.....# #.#.# #.##########..,~i#.....# #.#.# #.##..#.....# #####'#'###.#,~i#.. ##'##### #...........# ######.. ,~i3......# #...........## #....... ......# #............# #.......,~iH5-9.2 (2.5,~iaM,~imN! _You climb upwards.,~iOc _There is a stone staircase leading down here.,~i*  You slash the scorpion!  The scorpion is severely wounded.==50.5 (1.3,~i ,~i D _The scorpion stings you but does no damage. x2,~iu3J .  You hit the scorpion.,~i4R,~i< Chop70-2.0 (1.5 _You kill the scorpion!,~i@,~iBe _Your Axes skill increases to level 5!,~iuN-,~i],~iH _No target in view!,~i,~i,~i/,~iZH _No target in view!,~ip4,~it,~iEy,~i z;-30 _,~i?~,~ir 4-You climb downwards.,~ig  You encounter an orc priest. It is wielding a +0 flail.,~i 0 ########  #oo@o..#  #.####.#  o. ... ... .. ,~i oo 2 orc priests .oo 2 orcs ,~i`d4--=4.5 (2.5,~ig,~i+lK _You block the orc's attack. The orc hits you with a +0 club.,~iUna _There is a stone staircase leading up here.,~ig )You slash the orc!,~i1 )  You kill the orc!You slash the orc!,~i͓=.o,~iA.o,~i),~iˡ=3=5.8 (1.3,~iB,~i@G _You kill the orc!,~i4,~i,~i(9o.,~iO,~i4-60,~i,~ii --3),~i[- _The orc priest hits you but does no damage.,~i.#.#.##....).....#....#.#........ .#.#.#....#####..#....#.#........ .#.#.'....'...........#.#........ ,~i .#'###....######.....##.#........ ....##....# #......###.'........ ....####### #.#..#.#####........ ....#### #.#..#.............. .......# #.#..############### .......# #.#@................ .#.....# #.#o##############.. ,~iS##.....# #.#.# #..........'..#.....# #.#.# #.##########..#.....# #.#.# #.##..#.....# #####'#'###.##.. o   orc priest ,~i##'##### #...........# ######.. ......# #...........## #....... ......# #............# #.......,~i=5-8.3 (2.5,~i,~iN! _You climb upwards.,~ic _There is a stone staircase leading down here.,~i7:  ,~ig8You hit the orc priest.  The orc priest is moderately wounded.,~i8%=,~i89.7 (1.4,~iWA,~iGDD _The orc priest hits you but does no damage. x2,~im  You hit the orc priest.  You headbutt the orc priest, but do no damage.The orc priest is heavily wounded.,~i'61.0 (1.3,~i,~i8 _You block the orc priest's attack.,~is =  You barely miss the orc priest. Your headbutt misses the orc priest.The orc priest is heavily wounded.6=2.3,~i ,~i 8 _You block the orc priest's attack.,~iS  You barely miss the orc priest. You headbutt the orc priest.  The orc priest is severely wounded.The orc priest hits you with a +0 short sword.,~iV5-3.6,~i,~iFA _The orc priest hits you but does no damage.,~i0n )You hit the orc priest.,~iK3S,~iF7f overed96,~i7O5.1 (1.5 _You kill the orc priest!,~i<,~i >g _Your Armour skill increases to level 5!,~i4,~i,~iH _No target in view!,~i,~i,~i ,~i ,~ii6=-60 _,~if,~iu~,~iI=,~i4,~i-,~ib,~i ,~i,~iK,~i,~i,~i0,~iw,~i,~i ,~iU ,~i;######## ,~i ,~ie#.[@)..# ,~i ,~ip#o####.# ,~i5 ,~iz..,~i ,~i ...,~i@ ,~i ...,~i ,~iJ.. ,~is o   orc priest,~iێ ,~i! . ,~id,~iŏ ,~ih,~iK&7.6 (2.5,~i5 _You climb downwards. _There is a stone staircase leading up here.,~iJG9 # #.@<)..# #o####.# ... .........#...##.#... #.#.. ##,~iM,~iM5=8.6 (1.0,~iQ,~i?RW _The orc priest hits you but does no damage.  Things that are here:,~iTT _a +0 leather armour; a +0 mace,~i )You hit the orc priest. You headbutt the orc priest!,~i),~i0,~itimespaceplace the ChopperMinotaurHealth: 47/47 ========================Magic: 4/4========================AC: 10Str: 20,~i EV: 7Int: 7SH: 8Dex: 10########XL:  5 Next: 118% Place: Dungeon:4#.@<)..#Noise: =--------  Time: 3070.0 (1.4)#)####.#a) +0 war axe...,~ie)Nothing quivered............#...##.#... #.#.. ## ,~i޳K_You climb downwards. _There is a stone staircase leading up here. _The orc priest hits you but does no damage.  Things that are here: _a +0 leather armour; a +0 mace  You hit the orc priest. You headbutt the orc priest!,~i& _You kill the orc priest!You have reached level 6!,~i=/  --more--,~iu55/55=5/56 9% ,~iU J _,~i$3,~i$,~i (,~i5*,~i.$ _,~i^2,~i3,~i5,,~iQ7,~i8$  Things that are here:,~iv;^  a +0 flail; an orc corpse,~i=,~i_> _,~i?,~iB,~iD,~iD,~iF,~iI,~iL,~iM,~iN,~i!Q,~iS,~i%T,~iU,~i1X,~iZ,~i%[,~i\,~i]a,~iXd,~id,~i*f,~ii,~iWk,~ik,~ijm,~i p,~i8s,~is,~i}u,~iw,~i z,~ipz,~i{,~i;~,~i,~i!,~i,~i,~i,~i,~ii,~i,~i ,~ip,~iL,~iv3 #...##.[<)..######...##)####.##................................#.##..............######...##.####,~iA#...##...#...#######..@# -#...# #.$.. #..### # .. ...,~i{ ###..  You pick up a parchment of Vhi's Electric Charge and begin reading...,~i084.0 (14.0),~iF-5.0 (15,~i,~i9N _You add the spell Vhi's Electric Charge to your library.,~iQ,~iR,~iS,~iU,~iXj  You encounter a shadow imp.,~i^C#####...##)####.## .................. ..............#.## ..............#  #####...##.#### #...##...  #...###### #...#  #.@.#,~i6_Y #.$....# #..###.# #..# # .....#5   shadow imp (asleep)###... ...5,~ifS0.0)5.,~ilD5,~i\q4==6.0 (1,~ixs,~ikvb _The shadow imp shouts, "Turn tail, thou pox-marked flap-mouthed maggot-pie!",~iB - )  ..........  .........  .........  #####...#  #...##...  #...######  #...# #.@.# #.$....#  #..###.#  #..# #  .... ....# ###.5. ....,~i` ` )  ,~i 1..........  .........  .........  #####...#  ,~i #...##...  #...######  ,~i #...# #.@.# #.$....#  #..###.#  #..# # .... ....# ###.5.,~i  .... ,~i+ ,~i ,~i ,~i. a _A shadow imp is nearby!,~i1.............................#.## #####...##.### .. #### .####...#.### #........#,~iz###.5. ...###,~i55.,~iLL--7 _,~iT,~i #.## #####...##.### .. ,~irn#### ###$....###.# #..... .....5##...###..... .,~i. .####. _You see here 12 gold pieces.,~i55.,~i ,~iH--8 _,~i,~i,~i  #####...##.### .. #### ###$....#.###.# .......5.......,~i "........###.##....###... . #.#### #.,~i ,~iI .=9,~i ,~i _You block the shadow imp's attack.  You closely miss the shadow imp. You block the shadow imp's attack.,~ir .90.4 (1.4,~i ,~i A _The shadow imp hits you but does no damage.,~i  You completely miss the shadow imp. Your headbutt misses the shadow imp.,~i (1.8,~i% ,~i' P _The shadow imp misses you.,~iqP .  You slash the shadow imp!,~i),~i>12=3.3 (1.5,~iL,~i3N _You kill the shadow imp!,~iK#####...##.### .. #### ,~i####$.....#########..###.###.......@.......###.#####... . .....,~i. #.####. #. .#,~iM.##,~iK--40,~it,~iE,~i,~i,~iO,~ia,~iܻ,~i0B,~i,~ir,~i,,~i,~i,~i0,~i,~i,~i,~ix,~iN _You now have 178 gold pieces (gained 12).,~i,~ib,~i,~iX,~i,~il,~i,~i.,~i,~i,~i,~iB,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i,~i(%  ,~izAYou encounter a quokka.,~it #...####  #......#,~i #..###.#######..###.###................#........###.##....###......#,~iN> .. #......## . #@####.# -- #.# .#  # #...< ,~i#.... #......r   quokka (asleep) #.......,~i} #....r..#,~i0100.0),~i9r.,~i`r,~i:,5.3 (11,~i,~i ,~i+_Found a stone staircase leading up.,~i[E....##########..###.###................#.###.## ...###......#  #......## #.####.#   ,~i5)..........# ##..##...<... #....#..#r...#....#S   ball python (constriction, asleep)S,~i6 r.  You encounter a ball python.,~iެ9S.,~iBr.,~iLOS),~iִ06.3 (1.0) ,~i{,~i5 _The ball python hisses angrily.,~i_ #..###.# #######..###.###................ #.###.##. ...###......# .. #......## . #.####.# ,~i_ ∩.#.##.### .# ........@.# # ##..##...<...# # #...r...# #.......# #.S.....# #.......# ,~ia 6S.,~ib vr.S.,~i,~i@?,~i?,~i @,~i1A,~i?B,~i^B,~iUC,~iE,~i\E,~iE,~iHN _You now have 205 gold pieces (gained 14).,~iI,~i J,~iJ,~iK,~iM,~iPM,~iM,~iO,~iP,~iQ,~iQ,~i^S,~i%T,~iST,~iT,~i!V,~im#.....∩.#.##.### .#..............##.#.<##..##..†<...#.#...#..##. #.#.#.#..##....... #.#.#.#..##....... #.........#....... #.........#....... #@#######.#.......35.4 (17.0) #.#..~~~.. .#  #.# .~...~. .# # .~._.~. # .~...~. ..~~~.. ####### 6.4 (18 _Found a sacrificial altar of Ru.,~i ,~iC ,~i ,~i ,~i B,~i| ,~i ,~i ,~i ,~i' ,~iH ,~i ,~i) ,~iI ,~ib ,~i} ,~iB ,~i ,~i ,~i ,~i ,~i ,~i ,~i ,~i ,~i ,~i ,~i ,~iw ,~i ,~i ,~i ,~iF ,~i ,~i ,~i ,~iK ,~i ,~iL ,~i ,~i ,~i ,~i ,~i ,~i| ,~i ,~iQ ,~i ,~i ,~iH ,~i ,~i'! ,~iU! ,~i" ,~i]" ,~i" ,~i" ,~i# ,~i<$ ,~i~$ ,~i$ ,~i' ,~i( ,~it( ,~i) ,~i~+ ,~i_, ,~i, ,~iA- ,~i/ ,~i0 ,~i0 ,~iM2 ,~i2 ,~i5 B,~i7 ,~i(9 ,~is9 ,~i: ,~iD; ,~i; ,~i'< ,~it< ,~i> ,~i ? ,~iJ? ,~i? ,~i+A ,~iB ,~i@B ,~iB ,~inC ,~i-E B,~i0G ,~iG ,~iCH ,~iH ,~iI ,~iJ ,~iFK ,~iK ,~iM ,~iXN ,~iN ,~iN ,~iO ,~iP ,~iJQ ,,~iR ,~iR ,~iR ,~iTS ,~iaT ,~ioU ,,~iU ,~i3W ,~iW ,~iW ,~iLX ,~i?Y ,~iZ ,~iIZ ,~iZ ,~i[ ,~ip\ ,~i\ ,~i] ,~i^ ,~i^ ,~i_ ,~i_ ,~ik` ,~i ,~i| ,~ih ,~i ,~i" ,~i: ,~iG ,~i ,,~iC ,~i ,~iP ,~ii ,~i ,~i ,~i ,~i ,~iD ,~i ,~i= ,~iX ,~i ,~i8 ,~i ,~i ,~i. ,~i ,~i ,~i ,,~i ,~i ,~i( ,~ig ,~i- ,,~im ,~i ,~i ,~ie ,~i ,~i ,~iV ,,~i ,~i ,~i ,~i ,~i ,~i ,~i' ,~i ,,~i ,~i ,~iu ,~i ,~i ,~i# ,~i0 ,~im ,~i ,~i ,~iq ,~i ,~i ,~i ,~it ,~i ,~i ,~i ,~i7,~iQ,~i,~ir,~i,~i,~iF,~i,,~i,~iu,~i,~i,~iB,~i,~i,~iG,~io,~i,~i ,~ia ,~i ,~i ,~i ,~i#####...##.####  #...##...  #...######  #...#  #...####  #......#  #..###.# #########..###.####### >......@.............###237.4 (101.0)# #####........###.##.......,~i;. #...#...###......##.##.##.#.#.......##......###.##.##.#.#.....#.##.####.# #.##.##.#.....∩.#.##.####.###.##.##. #..............##.#......##. #.#.<##..##..†<...#.#....... #.#...#..##.......#.####.### ,~i,~iS,82,~i,~i9 _Found an escape hatch in the floor.,~i6,~i6,~i7,~i;,~i=,~i@,,~i?A,~iAHu #####...##.#### #...##... #...###### #...# #...#### #......# #..###.#[##..###.#######..>.............9.0) # #####,~iH9..###.##..... . #...#...###......##.##.# #.#.......##......###.##.# #.#.....#.##.####.# #.##.#,~iH #.....∩.#.##.####.###.##.# #..............##.#......#,~iH' #.#.<##..##..†<...#.#.. #.#...#..##.......#.####.,~igO,~iO,40.4 (2,~iaT,~iHV, _Found a pair of boots.,~is,~i,~i,~iQ,~i/,~i0,,~iL,~i,~i,~i2,~i.,~i,~i,~i,~i:,~i,~i-,~i,~iC,~i,~i,~i,~i P  There is an escape hatch in the floor here.,~iD,~i _,~i,~i,~i,~i,~i,~i,~i4,,~i,~i,~i,~i*,~i ,~i ,~iJ,~i,~i,~i,~i,~i ,~i,~i( #####...#...... #................. .................. ..................##....# #####...#........# #...#..#.#.!# #...# #).....# #... .. #@^....# # #..###...#### # #........# #..# #.##....[##########..# ####...>............ ##.#####........# ...#...#...###....,~iA ###.#.......# #.#.....#.##.###,~iU#|78 M ...$ #####...#...#..... .......... ......................##....# ####.............##.....#.#.! #@... #.^....####...####..#........##..##,~i#`.# .#,~i(\51.4 (11.0)2.4 (12,~i.,~iP3$ _Found 20 gold pieces.,~iS5 _You see here a +0 falchion of electrocution.,~iå!...$... #.. #####...#....... #.#..............,~i ........ ........##....# #####...##,~ia.............# #...# #.....#.#.!# #...# #).....# #...# .. #.@....# #...##..###...#### #.....#........# #..###,~i5#.##....[##########..# ####...>............. ##.#####........###,~i...#...#...###.....###.#.......##.. #.#.....#.##.####,~i3.0) _ _There is a shaft here.,~in< .... #.#..........................##....# #####...##............#  #.....#.#.! #)..... .. #.^##..###.@.####..#........# ####.##....[##########.##.....∩.#.##.####. ,~ir,~ivr-4 _,~i)v,~izw,~ikhL. ..... .........##....# #####...##......# #...##. #.....#.#.!# #...# #).....# #...# .. #.^....# #...####..###...#### #......#.......@# #..####.##....[##########..###. ####...>.............. ##.########...#...#...###......###.#.......##......# #.#.....#.##.####.##.....∩.#.##.####.##..............##.#,~i/n,~in&5,~i4s,~it,~iG[ { .....##....# #####...##.........#  #.....#.#.!## #)..... .. #.^...###..###...###.........# ###,~i[ S.########## ####...>............. ##.#####........###,~i[ #.#.#.<##..##..†<...#,~i\ D ,~i)i ,~i}i 6,~in ,~ir V _You see here a +0 pair of boots.-~i<7-~i@-~i, _i - a +0 pair of boots-~i -~i] Wield or unwield which item (- for none)?- - Unarmed -~i Hand Weapons (go to first with ))  a - a +0 war axe (weapon) -~i'  g - a +4 quarterstaff of chaos[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -~i -~i....... .................. timespaceplace the Chopper.......##....# #####...##. Minotaur.............# #...##. Health: 55/55 ========================#.....#.#.!# #...### Magic: 5/5========================#).....# #...#AC: 10Str: 20.. #.^....# #...### EV: 7Int: 7#..###...#### #...... SH: 8Dex: 10#........#-~i#..###. XL:  6 Next: 13% Place: Dungeon:4#.##....@##########..###. Noise: ---------  Time: 3257.4 (0.0)####...>.............. a) +0 war axe##.#####........###. Nothing quivered...#...#...###......###.#.......##......##.#.....#.##.####.# #.....∩.#.##.####.# #..............##.# #.#.<##..##..†<...#  -~iN2_There is an escape hatch in the floor here. _Found 20 gold pieces. _You see here a +0 falchion of electrocution. _There is a shaft here. _You see here a +0 pair of boots. _i - a +0 pair of boots-~iP  Okay, then.-~i-~i;-~i. _-~i I-~iwKLWear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn)  d - a +0 pair of gloves (worn)  e - a +0 kite shield (worn) -~iKm f - a +1 cloak of air (worn)c - a +0 buckler  i - a +0 pair of boots-~iK[?] describe selected [!] equip|wield|wear|put on-~iKy[tab] equip|unequip -~i -~i)-~ir....... .................. timespaceplace the Chopper.......##....# #####...##. Minotaur.............# #...##. Health: 55/55 ========================-~i#.....#.#.!# #...### Magic: 5/5========================#).....# #...#AC: 10-~iCStr: 20.. #.^....# #...### EV: 7Int: 7-~i@#..###...#### #...... SH: 8Dex: 10-~i`#........##..###. XL:  6 Next: 13% Place: Dungeon:4-~i~#.##....@##########..###. Noise: ---------  Time: 3257.4 (0.0)-~i####...>.............. a) +0 war axe-~i/##.#####........###. Nothing quivered...#...#...###......###.#.......##......#-~i#.#.....#.##.####.# #.....∩.#.##.####.# #..............##.# #.#.<##..##..†<...#  -~i>_Found 20 gold pieces. _You see here a +0 falchion of electrocution. _There is a shaft here. -~ie_You see here a +0 pair of boots. _i - a +0 pair of boots _Okay, then.-~i -~i! _-~i(-~ip6  You start putting on your armour.8.4 (1-~ib9-~i>A9.4 (2-~iB-~iFH-~iI,60.4 (3-~iM-~iR-~iS+1.4 (4-~iY-~i\-~i,]+2.4 (5-~i`-~ia 2 _You continue putting on your +0 pair of boots. x5-~ib-~i^f-~ihb _You finish putting on your +0 pair of boots.-~i^ .  .......##....# #####...## .............# #...## #.....#.#.!# #... #).....# #...# .. #.^....# #... #..###...#### # #.#-~iB_ #..### #.##...@.##..### ####...> ##.#####.### ...#...#...###-~i_N ###.#.##...... #.#.....#.##.####. #.....∩.#.##.####. #...##. #.#.<##..##..†<...-~ig-~ig23.4 (1 _-~i{m-~ir-~i* .  .......##....# #####... .............# #... #.....#.#.!# #...-~iO:# #).....# #...#.. #.^....# #...-~iy #..###...#### # #-~i'.#-~i+ #..-~i| #.##..@..#-~i#..-~iQ ####...>-~iN ##.#####-~i.-~i/a ...#...#...###-~i?K ###.#-~ie.##-~id #.#.....#.##.####-~i #.....∩.#.##.####-~iW #...##-~iQ #.#.<##..##..†<-~io-~i&4-~i-~ih-~i M .. ................######............. #.....#.#.!## #).....#-~ih (... #.^....####...####..#... #.##.....##########..######...>.....##.#####........##-~i *..-~i -~iX &5-~i -~iw -~i-~i-~i9-~i-~i-~i-~i,-~iT-~i-~iϣ-~i-~i-~iQ-~iĩ-~i-~id-~i-~i̮-~i-~i-~i-~ia-~i #...######... .....# #...##.[<)...$.... #.#..######...##)##........##.#.................-~i.................................................................##....# #####...##.##.............# #...##... #.....#.#.@# #...#####).....# #...# -~i?Z... #.^....# #...#### #..###...#### #-~i^##........# ###.##.....##########..###.###-~i~####...>.................##.#####........###.##....#...#...#####.-~i,70.4 (5-~i6+1.4 (6-~i^-~iQ _d - a dark potion-~i/-~iT1sRead which item? Scrolls -~i1 b - a scroll of blinking  t - a scroll of teleportationi - 2 scrolls of identify  x - a scroll of amnesia -~i1[!] read|quaff|evoke[?] describe selected-~i5~-~i_-~iE#...###### timespaceplace the Chopper... .....# #...##.[<) Minotaur...$.... #.#..######...##)### Health: 55/55 ========================........##.#................. Magic: 5/5========================............................. AC: 12Str: 20............................. EV: 7Int: 7.......##....# #####...##.### SH: 8Dex: 10.............# #...##... XL:  6 Next: 13% Place: Dungeon:4#.....#.#.@# #...###### Noise: ---------  Time:-~iі 3271.4 (0.0)# #).....# #...#a) +0 war axe... #.^....# #...####Nothing quivered#..###...#### #......##........##..###.##.##.....##########..###.### ####...>................. ##.#####........###.##. ...#...#...###......##.  _i - a +0 pair of boots _Okay, then.You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _d - a dark potion-~i-~i[Identify which item? (\ to view known items) Potions (select first with !)  d - a dark potion[?] describe selected-~iT -~iU\ -~ic #...###### timespaceplace the Chopper... .....# #...##.[<) Minotaur...$.... #.#..######...##)### Health: 55/55 ========================-~i4d ........##.#................. Magic: 5/5========================............................. AC: 12Str: 20............................. EV: 7Int: 7.......##....# #####...##.### SH: 8Dex: 10-~id .............# #...##... XL:  6 Next: 13% Place: Dungeon:4#.....#.#.@# #...###### Noise: ---------  Time: 3271.4 (0.0)# #).....# #...#-~id a) +0 war axe... #.^....# #...####Nothing quivered-~id (#..###...#### #......##........##..###.##.##.....##########..###.###-~iJe [ ####...>................. ##.#####........###.##. ...#...#...###......##.  _i - a +0 pair of boots -~ie +_Okay, then.You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _d - a dark potion-~ip ]  As you read the scroll of identify, it crumbles to dust.-~i^q +2.4 (1-~ixw -~iy [ _d -> c - a potion of curing -~i3 -~i" -~i -~i -~i/B -~iĵ -~i -~iO -~i -~i, -~i -~i. -~ih, -~i -~i -~i , -~i -~i -~i -~i5 -~i -~i_ -~i: -~i} -~i -~i -~i -~i -~i -~i -~i -~iJ -~i -~i, -~id -~iN _You now have 225 gold pieces (gained 20). -~i$3 -~i -~iG -~im, -~i -~ia -~i~, -~i -~ig -~iY -~i -~i -~i -~i] -~i -~i -~i6  -~i  -~i  -~i  -~iD  -~i3  -~if  -~i  -~i  -~if  -~i  -~i  -~iI  #..........##.# #..........##.#........ #...................... #............ #.........##....####### -~i  #...............# # ######.....#.#..#  #######.###).....# # .......@# #.^....#  -~i ######..###...#### # #........# # #.##.....########## -~iS +#. ####...>........ #: ##.#####...... #. ...#...#...### ## ###.#...... #.#.....#You pick up a parchment of Summon Horrible Things and begin reading... -~i5! \908.0)1.4 (19 -~i&  -~i( O _You add the spell Summon Horrible Things to your library. -~iG  -~i:H  -~i9I  -~iK  -~iP B -~iQ  -~iFS , -~iS  -~iT  -~iU , -~i[V  -~i3W  -~iW  -~iX  -~iX  -~iY  -~iZ , -~iV[  -~i` [  #...............#  ######.....#.#..# .#######.###).....#  -~i` #........# #.^....# #####..###...####  #........#  #.##.....######## -~i`  #.#####...>....... -~ia #@# ##.#####..... #.......#...#...# -~i3a  #######.#.......# #.#.....#. -~iRa a #.....∩.#.## -~iqa  #..... #.#.<##..##. -~ia 4 #.#...# -~ia  #.#.#.#.You pick up a parchment of Borgnjor's Revivification and begin reading... -~ie 16.4 (5.0) -~ie +7.4 (6 -~ih  -~i"j R _You add the spell Borgnjor's Revivification to your library. -~iE -~i -~iv -~i/ -~i -~i, -~iz -~iI -~i -~i -~i -~i -~i -~i -~i\ -~i -~i -~iw -~i -~il -~i -~i -~i -~i_ -~i -~i -~iW -~i -~i( -~i -~is -~i -~i -~i -~i5 -~i -~i -~i -~i -~i`B -~i -~iP  -~iz  -~i  -~i&  -~i  -~i  -~i  -~i  -~iL  -~ik  -~i  -~iJ  -~i  -~i  -~i  -~i -~i -~i -~iK -~i -~iP -~i~ -~i -~i= -~i, -~i. -~i3 -~i -~iH -~i -~i  -~i -~i -~i  -~i -~i -~iA -~im -~i -~i -~i0 -~i -~i -~iO -~iu -~i -~i? -~i. -~iY -~i -~i5 -~i -~i -~i5 -~iI  -~i"  -~i7"y You encounter an orc. It is wielding a +0 flail. -~i%* ....  #.....o.# ....   #.......#.##########.##   #........ #............  #.......# #..........##  .......# #..........##  ..... #............   -~i*#.###..# #.....  #.....@# #.........##  #####.### #............  #.#.########.  #..#.#######.###)..  #.###........# #.^.  #..#.######..###o   orc (asleep)  ###.## #........  ### #.##.....  -~i*w  #.#####.. -~i -h.o321.4 (24.0) -~iT1To -~i15==2.4 (25 -~i6 -~iC% _The orc shouts! -~i)t X)..# #..#. ....o.#.##########.##...##.......###......##.###........# ## -~it #####.### #...........#.#....#..#.#######.###)..###........# #.^..#.######..######.## #...###.##... -~iv N.o -~iV}  -~i} 9--3.4 (1.0) -~i  -~i # _Found a whip. -~iAN.o -~iYH -~iHA--4 -~iN -~iP -~i N.o -~i  -~i &5 -~iy  -~iJ -~iHN.o-~iN-~i O&6-~iS-~iT-~iE )  You hit the orc.-~iER-~i³5=7.8 (1.4-~i|-~iG _You kill the orc!-~i#M ######## )..# ## ....#.##########.##....###.....@.####..##..#......# ##  #####.### #............##-~i (A-8-~in( 0-~il+-~i-N _You see here a +0 flail.-~iVA M   ######## )..# # ....#.##########.##....##....).#.###..##..  #......# #.........##.##.-~iH -~iH G-9 _-~iBN -~iO -~i#j-~ij-~i?l-~in-~ip-~i{t,-~iCu-~iww,-~iy-~iV}-~i   ##   [. .#   .# ...## #########.# -~iƂY.. #....)..#.# ... #.......#.# .....#-~i #.......#.##########.##. #.......@.#....-~i^V31.8 (2 #.......###..##.# #.......# #..##.# #.....).# #.... #.###..## #..-~i #......# #.........##.. #####.### #............ #.#.########.....#.# -~iՃ`#..#.#######.###).-~iI-~i+2.8 (3-~iď-~i( _Found a ring mail.-~id= ##  [..#  .#...# #########.#..  #....)..#.# ....#  #.......#.# .....  #.#.##########.##.  #...#.............  #......@#####  #.......# #.##.  #.....).# #....  #.###..## #-~i  #......# ###  #####.### #..  #.#.########.....#.#  #..#.#.###)..  #.###........# #.^-~i-~i$3.8 (1-~i-~i-~i/  [..  .#... #########.#.-~i  #....)..#.#   #.......#.# ....  #.#.##########.##  #-~iS6...#...........  ######  #.# #.##  #.....).# #..  #.###..## #  #......# ###  #####.### #..-~i  #.#.########.....#  #..#.#.###).. -~i #.###........# #.^  #..#.######..###.-~i-~iw&4-~i-~iP-~i} .#..#########.....)..#.#...#.##########.##..#............#### ..###..##......# ###-~i#.  ###.## #........ -~i-~i&5-~i-~iod _You see here a +0 flail.-~i&6-~iR-~i$ _j - a +0 flail-~i{-~i|-~i'}-~iL-~i-~iׄ,-~il-~if-~i-~i-~ig-~i,-~i-~it-~i,-~i-~i-~i͟,-~i-~i -~iV-~i-~iq-~i6-~i-~ic-~iP-~i-~i-~i-~i-~iɰ-~i,-~i³-~iA  You see here a +0 ring mail.-~i-~i _-~i-~i-~i,-~i-~i-~iB-~iX-~i-~i-~i-~i-~i-~iV-~i-~i-~i-~i{,-~i-~i-~i-~i -~i-~i -~i-~i-~i-~iuX-~i-~i-~i-~i-~i-~i9-~ii-~i-~ip-~i-~i-~i-~i-~i0-~iS-~i-~i-~ie-~i-~i-~i-~i-~i6-~i-~i-~iVj  You encounter a black bear.-~i08 ..   h#   .#   .. ############## .# .............# .###.#.. ########.....####........## # #........@# #.#...# -~i# #.....###.# #.#...# # #......##.#  ##########.##.##.# #...####### #................# #...##.[<) #..........##.#..######...##)#### h   black bear (asleep) #..........##.#....-~i...... #...............................# #........................#-~iV].h61.8 (25.0)-~iWh-~iL5==2.8 (26-~i2-~ig4 _The black bear growls angrily.-~i### ... #.# #h#  ... ############# #.# ............# #.###.#.. ######.....####@.......##  #.........####.#...#  #.....###.# #.#...#  #......##.# ......########.##.##.# #...######## ......# #...##.[<).. .##.#..######...##)#### .##.#..... .-~ie#.-~iD.h-~i-~i9--3.8 (1.0) -~iʷ-~iŸ-~itt###...##.## .h. ############ ....... #@###.#.. -~itc#######.....####........#.......####.#..##.#...# #........... #########.##.##-~iLu######......# .[<).######...##)######.#.-~ivD.h-~i{-~i{A--4-~i!-~i-~i  You encounter a black bear. _The black bear growls angrily.  You barely miss the black bear. You headbutt the black bear!  The black bear is heavily wounded.The black bear bites you.  claws you but does no damage.-~i,c4-=6.2 (1.4-~i-~i[  You hit the black bear but do no damage.You block the black bear's attack.  The black bear barely misses you. You furiously retaliate!  You headbutt the black bear.0----~iB&7.5 (1.3-~iע-~i E _The black bear claws you but does no damage. x2-~iS  You barely miss the black bear.The black bear is heavily wounded.You block the black bear's attack. x2-~i˹(8.8-~ig-~ilB _The black bear claws you but does no damage.-~iblock the black bear's attack. x2closely miss the black bear.The black bear bites you but does no damage.  -~iD--70.1-~i-~i/ _The black bear claws you.-~i .  You hit the black bear.  The black bear barely misses you.   but does no damage.-~iк C1.5 (1.4-~i   The black bear barely misses you.The black bear claws you but does no damage. _You block the black bear's attack. x3  You barely miss the black bear.  The black bear is heavily wounded.bite493.0 (1.5-~i7 -~i 2 _The black bear claws you. x2-~iq<f _. x2  You hit the black bear.  The black bear is severely wounded.You block the black bear's attack.clawx2  The black bear barely misses you. You block the black bear's attack.-~i<(4.5-~i@-~icAB _The black bear claws you but does no damage.-~i The black bear barely misses you. You block the black bear's attack. _The black bear claws you but does no damage.  You closely miss the black bear. Your headbutt misses the black bear.The black bear is severely wounded.  -~ij -5.8 (1.3-~i -~ib .  The black bear claws you but does no damage. _The black bear barely misses you.ompletely mis  The black bear barely misses you. The black bear closely misses you.You furiously retaliate! You headbutt the black bear!-~i, R-~i 50507.1 _You kill the black bear!-~i -~iϱ h _Your Dodging skill increases to level 1!-~i3TM###-~i 4\...# #.# #.##.####### #..........# ############-~i/48 .......-~iR4 #.###.#.. ##########........#-~it4y#.........####.#...##..-~iJ:-~i$;;-80 _-~i?-~iA-~i 3-~im -~i -~i 1=-~i -~i -~iX -~i -~i -~iL -~ib -~i U2=-~ix -~i -~i -~i -~i ,-~id -~i -~i ,-~i@ -~i K3=-~iw -~i ,-~i6 -~i4 -~in -~i -~i -~iH U4=-~i -~i -~i( -~i -~i -~i: -~i` -~i? a5=-~i -~i# 1 _HP restored.-~i$ 3-~i0% -~iT' ,-~i' -~i5( -~i* -~i~+ ,-~i, -~i- -~i. -~i. 9=-~i/ -~i0 -~ie0 -~i0 -~i0 -~i\1 -~i1 -~i2 -~iC2 -~iH3 -~i3 -~i;4 -~i4 -~i5 -~i6 ,-~i7 -~i8 -~i9 -~i9 -~ih: -~i; -~ix< -~i< -~i= -~i> ,-~i> -~iOA N _You now have 235 gold pieces (gained 10).-~iBB -~irB -~i C -~iD -~iSE ,-~i F -~iFG -~iNH ,-~iH -~iJ -~iK ,-~iL -~iN -~ivR a....##.#.##....##.#..# .....##.: #...>.... #. #@# #-408.1 (30.0) ##.##.#  #.....#  -~iR #..# #..#####.##.# #.....# #.##.######## #.##.#######-~iR q #..........#-~iV B9.1 (31-~iZ -~iU] ; _Found a stone staircase leading down.-~i 3-~i -~i -~i {M ....# # #.#.##.#...#.#..# .....##.:>.......0.0) #.##.##[.#.###.....##..##......-~i< ,.#.##.-~i -~iT ,10.1 (1-~i -~i # _Found a robe.-~i3-~i-~i-~i-~iM,-~i-~i,-~i-~i@-~i-~i-~iv-~i R  There is a stone staircase leading down here.-~i -~i  _-~is-~i8-~i=-~in-~iH-~i-~i,-~i -~i"-~i%,-~i (-~i1 .....# ##! ##..... ... .....# #.. # #.#.###.# #.#....##.# .# #.#.#..##.###.## #......##.@.)..# #...>........# #............##.##.##[.....###.##.##......##.....##...?..##..#####.##.###-~i2#..#####.##.##...........#  You pick up a parchment of Forge Blazeheart Golem and begin reading...-~i.927.1 (7-~i}9$8.1 (8-~iz?-~i8AO _You add the spell Forge Blazeheart Golem to your library.-~i9.....# ##! ###..... ... .......# #.. ..# #.#.###.# ..#.#....##.# .# #.#.#..##.###.## #......##..@)..# #...>........# #..# #. -~i-~i{$9.1 (1-~i-~iZ-~i~.$.##.....# ##! ....####..... ... ..........# #.. ..... # #.#.###.# .$.. #.#....##.# ..# #.#.#..##.###.## #......##...@..# #...>.# #.# #.# #..#####.##.# -~iC=20-~i-~i_$ _Found 12 gold pieces.-~i&p _You see here a +3 halberd.-~i<1-~iu-~i2F _k - a +3 halberd-~i-~i˯Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  g - a +4 quarterstaff of chaosj - a +0 flail  k - a +3 halberd -~iOArmour (go to first with [)  b - a +0 scale mail (worn)  d - a +0 pair of gloves (worn)  e - a +0 kite shield (worn)  f - a +1 cloak of air (worn)  i - a +0 pair of boots (worn)c - a +0 buckler -~i5Jewellery (go to first with "=)h - a ring of magical power -~i5H Jk - a +3 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.4; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 3.7 XLs.  Current attack delay: 1.4. Damage rating: 21 (Base 13 x 125% (Str) x 114% (Skill) + 3 (Ench)). If you switch to wielding this weapon: Your EV would increase by 1.3 (7.8 -> 9.1). Your SH would decrease by 8.4 (8.4 -> 0.0). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.)-~i: Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  g - a +4 quarterstaff of chaosj - a +0 flail  k - a +3 halberd Armour (go to first with [) )-~iĚv b - a +0 scale mail (worn)  d - a +0 pair of gloves (worn)  e - a +0 kite shield (worn)  f - a +1 cloak of air (worn)  i - a +0 pair of boots (worn) )-~i c - a +0 buckler Jewellery (go to first with "=)  h - a ring of magical power,-~i,-~ie,-~itimespaceplace the Chopper.$.##Minotaur.....# ##! ....###Health: 55/55 ========================##..... ... .......Magic: 5/5========================.....# #.. .....AC: 12Str: 20# #.#.###.# .$..EV: 7Int: 7#.#....##.# ..#SH: 8Dex: 10#.#.#..##.###.##XL:  6 Next: 50% Place: Dungeon:4#......##...@..#Noise: ---------  Time: 3421.1 (0.0)#...>........#a) +0 war axe#............#Nothing quivered#.##.##[.....###.##.,-~i##......##.....##...?..##..#####.##.####..#####.##.##...........# _There is a stone staircase leading down here.  You pick up a parchment of Forge Blazeheart Golem and begin reading... _You add the spell Forge Blazeheart Golem to your library. _Found 12 gold pieces. _You see here a +3 halberd. _k - a +3 halberd,-~i,-~i,-~i,-~iB/~ij(B/~i0D [?25h[?0c [?1051l[?1052l[?1060l[?1061l